Baton Pass (move)

Baton Pass (Japanese: バトンタッチ Baton Touch) is a non-damaging move introduced in Generation II. It was TR29 in Generation VIII, and is TM132 in Generation IX.
==Effect==
Baton Pass switches out the user, passing all temporary stat stage increases and decreases on to the Pokémon that replaces it in . Baton Pass also passes some volatile status conditions, namely , , escape prevention, , seeding, , , , , , , , , and . Ability suppression disappears if the replacement Pokémon's Ability .
Baton Pass passes the effect of , unless the replacement Pokémon is . If a Pokémon prevents a target from escaping and then uses Baton Pass, the target will no longer be trapped. The effect can be passed only if the Pokémon that can't escape uses Baton Pass.
Baton Pass does not pass non-volatile status conditions, infatuation, drowsiness (from or ), center of attention (from ), a type change, Ability change, a move learned by , or a transformation (from or ). It also does not pass the effects of (even if the replacement Pokémon knows the disabled move), , or 's effect of doubling the power of or , or the critical hit rate boosts from .https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929 It does not pass 's tiny sprite, or its effect of causing the user to become more vulnerable to some moves (, , , etc.).
Even though the Baton Pass user switches out, has no additional power or priority against it.
Baton Pass fails if there are no other Pokémon in the user's party that can be switched in in its place.
From Generation II to IV, the animation will always display a . Starting in Generation V, the correct type of Poké Ball the user was caught with is displayed in the animation.
Baton Pass can also be used as part of a Contest Spectacular combination, with the user gaining extra three appeal points if a certain move (, , , , , , , , or ) was used in the prior turn.
If powered up by a Normalium Z into Z-Baton Pass, all of the user's lowered stats are reset.
==Description==
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==Learnset==
===By leveling up===
===By TM/TR===
===By ===
===Special move===
====Generation II====
====Generation III====
====Generation IV====
====Generation V====
==In other games==
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In Rescue Team, Explorers and Adventure Squad series, Baton Pass targets all other Pokémon in the room and consecutively swaps places with them (assuming it doesn't miss them) in a mostly random order (prioritizing allies before enemies). A Pokémon that stays on a tile they cannot walk on will be warped away. 
In Gates to Infinity, the user switches places with a teammate in front, and the switched ally receives a random stat boost. In Super Mystery Dungeon, the user now switches with a teammate anywhere on the floor who is ordered first on the team list (or second on the list if the user is listed first).
===Description===
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==In the manga==
===Pokémon Adventures===
===Pokémon Battle Frontier===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* Prior to Generation V, is able to know Baton Pass by leveling up if is allowed to evolve only at level 45, as learns this move at this level.
==In other languages==
==References==
Category:Moves learned by purification
Category:Moves that switch the user out
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
de:Stafette
es:Relevo
fr:Relais
it:Staffetta
ja:バトンタッチ
zh:接棒（招式）