nyuuzyou/wikis huggingface dataset:
The Fifth Base

The Fifth Base (formerly Fifth Base) is a unique rule to Blaseball that places an additional base on the field which players are required to run through before reaching home plate. 
==Effect==
When the The Fifth Base Modification is applied, lineup players must run five bases instead of the usual four. This results in the ability for players to hit a "Quadruple" (a hit allowing players to advance four bases) as well as a "Pentaslam" (A home run with a runner on all four bases, scoring five runs total).
The first Pentaslam was hit on Season 10, Day 7 by Simon Haley of the Charleston Shoe Thieves during a game against the Philly Pies. It was awarded with the discovery of The 4-Blood Blagonball.
==History==
On the , Fifth Base was offered to the league as a decree. At that time, Fifth Base was not selected, with the vote going to Bless Off instead.
In the , Fifth Base Bubble was offered to the league as a blessing, promising to protect the subleague of the team that won the blessing. The Baltimore Crabs won the blessing, protecting Wild High, but exposing Mild High, Mild Low, and Wild Low to Fifth Base for the duration of .
The Fifth Base would later appear in the Expansion Era as a part of the Super Roamin' Fifth Base Blessing in the . The Fifth Base could be placed by players, and in doing so the Ballpark that the Base was placed in would gain the Fifth Base modification until the Base was stolen once again. 
==Layout==
When Fifth Base is active, an extra plate is placed behind third plate, opposite from home plate. The Commissioner tweeted a diagram of the path players must run to reach home plateBLASEBALL COMMISSIONER [@blaseball] (12 Oct 2020). (Tweet)- via Twitter.. Players run through first, second, and third plates as normal, then they run away from home plate to the fourth plate, before running back past third to reach home. 
The Blaseball simulation appears to account for the extra distance running to the fourth plate, with fourth plate being easier to steal, and home plate being harder to steal.
==Sixth Base?==
The existence of a Sixth Base has been theorized but only observed in extremely infrequent and unstable conditions. It is not known whether a sixth base can remain stable for macroscopic lengths of time.
===Seventh Base?===
Even rarer is the sighting of a Seventh Base, which has only been seen when Quack Enjoyable refused to go home in for unknown reasons. 
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Category:Rules
Category:Modifications
Category:Ballpark Modifications
The Fourth Strike

is a Player and Team Modification first seen in the with the passing of The Fourth Strike Decree. 
==Effects==
When a Player or Team is under the effect of The Fourth Strike, they will have an extra strike at every at-bat.
==History==
The Fourth Strike was first seen after the passing of The Fourth Strike Decree in the , granting Fourth Strike to the New York Millennials, Kansas City Breath Mints, Hellmouth Sunbeams, and San Francisco Lovers for the duration of . It would appear again later in the Discipline Era as part of the Tag-Team Fourth Strike won by the Charleston Shoe Thieves in , which granted them and the Hellmouth Sunbeamswho, along with a perfect storm of other seasonal modifications, used it to win their first and only championship the following season. The Fourth Strike in .
The Fourth Strike appeared again in the , as a modification granted by the Enrich Will. The Lovers, Shoe Thieves, Baltimore Crabs and Breckenridge Jazz Hands opted to use the Enrich will that election, and gained The Fourth Strike for the duration of . The Fourth Strike would also appear later in the Expansion Era as a possible modification on Items, namely those bearing the Fourtitude Element. It would also appear as a permanent player modification, with Miguel James gaining it in the as a result of the blessing and Alston Cerveza receiving it in the via the Crabs' will.
The Fourth Strike would also appear in the Short Circuits as a modification granted by the Blood Type modification, Strike Blood.
==See Also==
*List of Item drops with the Fourth Strike Modification
Category:Player Modifications
Category:Team Modifications
Category:Item Modifications
The Fourth Strike/Item Events

This is a list of all Items that have dropped bearing the Fourth Strike Modification element.
Item name 	Receiving player 	Date 	Source
Leg Sunglasses of Fourtitude 	Logan Horseman 	, Day 25	Community Chest
Holey Glove of Fourtitude 	Frankie Incarnate 	, Day 79	Prize Match
Charitable Jersey of Fourtitude 	Axel Cardenas 	, Day 50	Community Chest
Rubber Ring of Fourtitude 	Eduardo Woodman 	, Day 71	Prize Match
Cannon of Fourtitude 	Hiroto Wilcox 	 	Gift Shop, Handcrafted Cannon Drop
Head Shoes of Fourtitude 	Oliver Loofah 	, Day 11	Community Chest
Hot Shoes of Fourtitude 	Emblem Warhorse 	, Day 41	Community Chest
Phone of Fourtitude 	Cory Ross 	 	Gift Shop, Handcrafted Phone Drop
Fire Eating Ring of Fourtitude 	Wyatt Glover 	, Day 4 	Community Chest
Sunglasses of Fourtitude 	Adelaide Judochop 	, Day 43	Community Chest
Clutch Helmet of Fourtitude 	Sexton Wheerer 	, Day 43	Prize Match
Rubber Socks of Fourtitude 	Erin Jesaulenko 	, Day 1 	Prize Match
Mesh Bat of Fourtitude 	Rey Wooten 	, Day 7 	Community Chest
Holey Skate Necklace of Fourtitude 	Henry Marshallow 	, Day 51	Prize Match
Cap of Fourtitude 	Dunlap Figueroa 	, Day 68	Community Chest
Rock Helmet of Fourtitude 	Zeboriah Whiskey 	, Day 68	Community Chest
Socks of Fourtitude 	Michelle Sportsman	, Day 68	Community Chest
Helmet of Fourtitude 	Schneider Bendie 	, Day 97	Community Chest
Traitor Concrete Shoes of Fourtitude 	Inez Owens 	 	Insider Trading Blessing
Repeating Necklace of Fourtitude 	Katy Cornbread 	, Day 23	Community Chest
Head Glove of Fourtitude 	Mindy Kugel 	, Day 40	Prize Match
Head Jersey of Fourtitude 	Guy Gulp 	, Day 51	Community Chest
Blood Jersey of Fourtitude 	Paula Mason 	, Day 51	Community Chest
Holey Night Vision Sunglasses of Fourtitude	Kennedy Loser 	 	Gift Shop, Night Vision Sunglasses Drop
Limestone Holey Steel Chair of Fourtitude 	Jacob Winner 	 	Gift Shop, Steel Chair Drop
Squiddish Passionate Egg of Fourtitude 	Mooney Doctor II 	 	Gift Shop, Squiddish Egg Drop
Arm Sunglasses of Fourtitude 	Ankle Halifax 	, Day 79	Community Chest
Fire Eating Shoes of Fourtitude 	Herring Winfield 	, Day 79	Community Chest
Glove of Fourtitude 	Christian Combs 	, Day 3 	Community Chest
Rock Socks of Fourtitude 	Rigby Peacelily 	, Day 19	Prize Match
Careful Cap of Fourtitude 	Augusto Reddick 	, Day 29	Community Chest
Rock Helmet of Fourtitude 	Gerund Pantheocide	, Day 31	Glitter Crate
The Game Band

The Game Band (often abbreviated "TGB") is a video game development studio based in the United States. TGB are the creators of Blaseball, as well as the title Where Cards Fall, which was advertised on the Blaseball webpage through the sponsorship system.
The key members of The Game Band who have worked on Blaseball since its creation are Joel Clark (game designer, sim developer), Stephen Bell (writer), and Sam Rosenthal (game design, creative director, business affairs). Since then, Felix Kramer has also joined as Studio Manager. The devs make occasional appearances in-universe or on the Discord as an "Umpire" (e.g. "Ump Husky", "Ump Sunman", etc) where they speak in ALL CAPS, offering light commentary or upcoming story hints. Arguably their largest in-universe appearance was for the mock trial held during Grand Siesta (see: New York Millennials v. Parker MacMillan III).
Several members of TGB were fictionalized as in-game Blaseball players for Real Game Band, who made up a "surprise appearance" team during the Coffee Cup.
==Notable Events==
On May 18, 2021, The Game Band announced via Medium post that they had secured $3 million in funding from investor groups Makers Fund, 1Up Ventures, and Matthew Ball. The money will be used to pay employees for their work, and to ensure continued development of Blaseball. One of the primary stated goals is production of a mobile client for the game. Since the announcement, TGB has also begun hiring additional employees.
==External Links==
The Game Band (official website)
@TheGameBand on Twitter
The Game Band (Medium page), used for announcements and out-of-character communications with the fanbase
==References==
The Gardeners

The Gardeners refers to a notable group in Boston. The primary goal of the group is to act as caretakers of the Boston Garden, as well as nature around the rest of Boston. They work to help life flourish throughout the city, this may be in minor ways such as trimming or watering plants, or in major ways such as monitoring ecosystems.
Their role as caretakers of the Boston Garden refers both to the management of the Ballpark itself and assisting and communicating with the sentient intelligence of the Garden. One such duty undertaken by the Gardeners is management of the Memorial Bat Forest.
Several members of the Boston Flowers are believed to be members of this group such as Margarito Nava, Inez Owens, Zeboriah Wilson, and Jada Frederick.
The Grill Master

The Grill Master is the mascot of the Dallas Steaks. They are a dad at a barbecue, who is grilling steaks.
__FORCETOC__
== Overview ==
The role of Grill Master is filled at any given time by a local dad. Any person from the Dallas-Fort Worth area with sufficient Dad Energy can become the Grill Master for a given period of time, provided that they meet the following qualifications:
* The Grill Master must be confident;
* The Grill Master must be gregarious;
* The Grill Master must be not nearly as funny as they think they are;
* Despite being kind of annoyed by the Grillmaster's Whole Deal, the other barbecue attendees must be forced to admit: The Grill Master grills a mean steak.
== Grill Apprenticeship Program ==
It is widely acknowledged that the duties for each game's Grill Master are quite demanding, given the significant grilling, barbecuing and social skills needed, so the Steaks instituted the Grill Apprenticeship Program. Any fan that would like to be a Grill Master but feels they aren't yet ready for it can sign up for the program, and they will be assigned a Grill Dad, a previous Grill Master who helps them develop their skills, including identifying by sight alone a steak's doneness or if chicken or pork are fully cooked, the techniques for applying proper grill marks, and how to tell a groan-worthy but endearing dad joke.
Category:Dallas Steaks
Category:Mascots
The Manual

==What is the Manual?==
The Manual is a huge collection of accumulated information which can be edited by anyone. In the Core an immense number of experiments and explorations are conducted to sate curiosity and improve upon current technology. What is learned from exploration, testing, and accidents is recorded within its pages. It serves as a guide to the Core and its people helping many through with advice and useful knowledge. By incredible means, the Manual can almost always direct a user to relevant contents. Pocket editions of the Manual are must-haves as they prove to be ever-practical.
==B.A.C.K.==
The Bureau of Archive Collection and Knowledge (B.A.C.K.), one of the major Core Organizations, is composed of librarians, historians, editors, and data scientists dedicated to the maintenance and improvements upon the Manual. They are also responsible for localization of the Manual of its contents into numerous different languages spoken within and outside the Core.
==Contents==
The Manual currently occupies 2.23 terabytes of memory. Including a myriad of differing media. Some examples are provided.
*Textfiles from an old bulletin board system
*Various self-adhesive paper notes
*Musical vinyls of motivation work songs
*Old incomplete code snippets, photographs of improvised street art in numerous languages
*Important documentation on the construction of the industrial coffee maker soaked in coffee
*A catalogue of notable experts around the core that updates automatically *Cryptic notation of ancient times
*A chalkboard that can has 18 sides and some archaic diagrams
*Lyrical and rhythmical advice as well as the locations of the Core’s best acoustics
*Extended written arguments between mechanics with the original conflict obscured
*Necessary utility kits for various purposes
*Popular songs of different eras stored on cassette tapes
*Notes with your signature and handwriting that you didn’t write… yet
==Media==
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Category:Core
Category:Core Mechanics
The Manual/IF-59.942

BOWHEAD-Class Superfreighter
Tonnage: 350.6 Million Deadweight Tonnage, 300 Million Typical
Length: 5.5 kilometers
Height/Width: 0.5 kilometers
Crew Complement - Full | Minimum:
:25 Command (3 shifts) | 10 Command (2 shifts)
:50 Engineering | 20 Engineering
:30 Support Staff | 10 Support Staff
:40 Pilots | 12 Pilots
In-System Propulsion: IVARIVAST Mk. 27 Long Impulse Fusion Engine, 12 bells, 5000 day fuel.
Nearlight Propulsion: Vanden Light Drag Grav. Pulse Drive.
Primary Power Plant: NAVIS Large Volume, Low Intensity Fusion Reactor.
Secondary Power Plant: 25 sq. kilometer SUN-SLIVER solar sail collector + various high efficiency photovoltaics panels.
Armament: 2 Longsight Light Naval-Class short cycle lasers
BOWHEAD-Class freighters are set-up much like her contemporaries of the time with a crew compartment and duel 0.2g contra-rotating centrifugal gravity decks set at the bow of the ship. The aft of the ship contains a temporary break and bunk compartment for the engine crew, the bulbous NAVIS fusion reactor, and the IVARIVAST engine bells, taking up most of the block’s volume. Two freight elevators travel along the spinal column of the ship with 6 cargo segments between the bow and the aft. Between the first cargo segment and the crew compartment lies the thin, circular Vanden Gravity Pulse Drive, used to slowly accelerate the ship to nearlight speeds in interstellar space while saving reaction mass. Each cargo segment is made up of 9 separate cargo bays, each lined top to bottom with standardized containers of all sizes and marked with a gallery of different logos. There are two different cargo bays: Pressurized halls for atmosphere-sensitive cargo and open racks for bulk, stable goods and print stock. Four 1.5 kilometer long omninet/longwave antenna jut out from between the final cargo segment and the engine block held in place with wires that run from the front of the ship, between each antenna, and to the rear of the engine block. Finally, two light short cycle lasers sit on turrets on two towers midway on the ship between cargo segments 3 and 4.
The Necromachinist

The Necromachinist is allegedly responsible for theft, trespassing, and numerous bizarre goings on in the Core. Their true identity is unknown.
==Appearance==
While descriptions from those who have claimed to have sighted the Necromachinist range wildly, there are a few consistent features: A bipedal being with a height of approximately 5'10" wearing a heavy cloak to hide their body, a heavy gas mask over their face, and using a specialized glove mounted tool of unknown purpose.
==Accusations==
Witnesses claim to have spotted the mysterious figure in the Street of Old Knowledge on multiple occasions and later found its shrines robbed. The unknown party has also been accused of a number of reports of petty theft around Down Town, but these claims lack substantial evidence.
==Theories==
The eccentric behavior and apparel of the Necromachinist have driven many to seek answers. Some theorize the Necromachinist to be an immoral artist, while others have more extravagant conspiracies. One theory even depicts Djuna Scoresburg as the most likely identity of the Necromachinist due to her connections to the first shrine robbed, one honoring Hands Scoresburg, her brother.
Category:Core Mechanics
Category:Core
The Philly Cakes

=The Philly Cakes=
The Philadelphia Cheesecakes, better known as the Philly Cakes are the alternative to the Philly Pies located in the same universe as Dark Seattle. The team is known for their cleanliness, politeness and positive attitude. Neither the team nor its fans would dream of throwing batteries, flipping cars or getting into physical altercations with each other following a game. Cakes management is known for their charitable spirit and rejection of any form of corporate sponsorship. Cakes fans are known for cheering politely for the team regardless of outcome, though when teams seem particularly rough they will “batman-ifest”. The Cakes mascot, The Frosting, is known for being a normal man in a costume that has never committed any crimes. The cake's signature beverage is Ice Wooder. 
 
The Cake's extreme positive attitude puts it in contrast to both the Pies and to the other teams in their universe . This is likely due to two causes, the first being the fact that they never had to deal with Nicholas Mora. The second is that the Cakes have never truly faced the threat of relegation. The mirror verse commissioner does a great job of rigging things for them, often giving them especially soft schedules and having strange events happen that boost the team either right before or during the playoffs. The only real threat the team has faced is from the Seattle Corporates who have taken a disproportionate number of their players. However when asked about it the Cakes simply stated that they were happy for their friends to have a new opportunity. They were always happy. 
==The City of Brotherly Love Municipal Ball Park==
The Cakes play in the municipality owned. Tickets to the stadium are pay what you want, and include free entry to the “Jessica Telephone Appreciation Trampoline park”. It is immaculately clean and safe, with fans often gathering to clean the park after an exciting game. The ballpark itself is located underground, in a region known as the undercool. 
This region eventually converges with the underhot and the other Philadelphia in a place called the room. The Room is a 10 by 10 room that is always perfectly room temperature, despite the burning heat and freezing chill located on either side. The Room is inhabited by a man with dark hair and a strange accent who always wears sunglasses. His origins are completely unknown, but some suspect him to be airline hijacker D.B.L. Cooper. The Room is thus the most dangerous place in either the underhot or the undercool.
The Pillars (Library)

The Pillars are a structure in the Blaseball cosmology which may or may not be related to the Ballpark of the same name.
==Overall Summary==
The Pillars have been mentioned several times in various contexts.
In the Elections, following the passage of Based Evolution:
FROM NURSERY TO VAULT
PILLARS QUAKE
ACCRETION
FIRST STEPS
ROUNDING FIRST
In the Elections, by Lōotcrates:
"From the Vault
Gifts forged in Stars.
Tools of the New Age."
"The Enquiry begins again."
"Memories flood.
Overtake the Bridge
Erode the Pillars."
"A witness wades."
"Witnesses shape the Current
Carrying sediment
Etching Names in keepsakes."
"Crafting Legends."
In the Season E Elections, following the passage of Reset:
SALMON AND SNAKEUPSTREAM RESPAWNREBUILDING PILLARSETERNAL RETURNS
In the Chapter "An Ascension" from the Root volume in The Library:
The Pillars (Structure)

The Pillars are a phenomenon and loose collection of Structures found in and around the Core.  (Not to be confused with the Core Mechanic’s stadium or the object referenced in the Library. See The Pillars (Disambiguation) for more.)
The Pillars are many and various. Many theories have been put forth regarding their function, origin, and properties, all of which are far from settled. Overall, the only consistent traits all Pillars seem to share are their collective strangeness, and the fact that they are much, much taller than they are wide.
Some believe that the Pillars serve a larger metaphysical purpose, acting as some sort of grounding or foundation holding the universe, or just the Core, together. While this is easily believable for some Pillars, several have been used against this theory, either clearly being constructed more recently than the start of the universe or being some form of base naturally occurring phenomena.
More are always being discovered and new tests are always being run, leading to records being quickly outdated.
Category:Core Mechanics
The Pillars (Structure)/IF-18.321

==Child’s Ramshackle Pillar==
===ENTRY NAME :===
The Child’s Ramshackle Pillar
===SUBJECT TYPE :===
Object / Landmark
===KEYWORDS :===
Pillar, Monster, Child, Constructed, Wood, Mundane
===LOCATION :===
Located in a cave branch near the surface, several kilometers out from DownTown. This cave branch has no known access points from the surface.
===DESCRIPTION :===
The Child's Ramshackle Pillar is made of loose construction materials, mostly wood, thought to be from the 1850’s, haphazardly bolted, tied, stacked, and glued together. On a large panel of wood near the base, there is a carving consisting of the words “we built this” and two figures, one large humanoid with many arms and no discernible face, and what appears to be a young girl. Despite the haphazard and inconsistent construction, it is structurally sound and expected to last for hundreds of years before maintenance is needed.
===Additional Names :===
The name is often shortened to "The Child's Pillar", and is sometimes referred to as "The Wooden Pillar".
The Pillars (Structure)/IF-20.405

== Liquid-Earth Pillar ==
=== ENTRY NAME : ===
The Liquid-Earth Pillar
=== SUBJECT TYPE : ===
Object / Landmark
=== KEYWORDS : ===
Pillar, Magma, Anomaly
=== LOCATION : ===
Located in the Haydrian Mass Foundries, approximately two-thirds towards the western cavern wall. It can be seen from all levels nearby, and can be easily reached from the Pillar Stations on both the Gamma Skylift loop and the Diamond Tram line.\
=== DESCRIPTION : ===
The Liquid-Earth Pillar appears to be an ever-flowing cylinder of orange-hot magma, approximately 3.4 meters in diameter, skewed at an angle of about 27 degrees from the vertical, towards the cavern wall. It maintains a constant shape, showing no undulations, waves, or other physical deviations. The coloration is noted, however, to not be consistent, showing an almost marbled pattern of yellows to reddish-oranges. These patterns move and change, indicating a downwards flow.
Most bizarre, however, are the facts that the exterior seems solid to the touch, and that both the surface and emitted heat are drastically below what would be required to melt the presumed material. The surface temperature hovers around the 60 to 75 degree centigrade mark, likened to that of a cooling stovetop, while the emitted radiation suggests a temperature closer to 80 degrees.
It was discovered when the massive magma chamber the Haydrian Mass Foundries would later occupy were drained, and immediately captured the hearts and minds of the Core. While little is fully understood about the Liquid-Earth Pillar as it continues to confound researchers, it has gone on to become one of the notable landmarks of the Mass Foundries, featuring as prominently as the Crucible Stacks or The Steel Cathedral on any associated iconography.
It is a cultural faux pas in the Mass Foundries to suggest powering something or otherwise harnessing the energy of the Liquid-Earth Pillar. Scientists and researchers point towards the uncertainty of if the Pillar could collapse or lose all its heat, while denizens of a more superstitious nature point towards the numerous failures that have beset past attempts, leading them to conclude the idea is "cursed".
=== Additional Names : ===
Many residents and workers in the Mass Foundries have taken to calling this Pillar "The Magma Tube" or "The Lava Tube" [sic], or sometimes even simply "The Tube". Others affectionately know it as "The Heater". Core denizens of a more mystical or spiritual inclination refer to it as "The Earth-Vein".