nyuuzyou/wikis huggingface dataset:
Sculpted Prim/it

Oltre a cubi, sfere, cilindri etc. in Second Life sono utilizzabili prims non geometriche, che sono costruite usando la tecnica delle Sculpt. In soldoni si può dire che le coordinate x,y e z di circa 80.000 punti sulla superficie dell'oggetto vengono convertite in valori da 0 a 255 e ogni asse associato ad uno dei tre colori fondamentali. Il risultato è che ciascuno dei circa 80.000 punti sulla superficie sarà associato ad una gradazione di rosso, verde e blu. 
Basta mettere in sequenza tali valori per ottenere una texture che contiene tutte le informazioni sulle cordinate dei singoli punti. Ogni volta che si visualizza una Sculpted Prim, la texture associata viene scaricata nella cache locale e serve per ricostruire, in locale, la prim.
== Textures ==
Le texture utilizzate per le sculpted prim vengono realizzate con appositi programmi per il disegno 3D.
Alcune texture per sculpted prims sono gia' nel vostro Inventario; apritelo e scrivete SCULPT per selezionarle. Altre si possono trovare gratis su XStreet SL; altre texture di esempio sono qui: http://wiki.secondlife.com/wiki/Sculpted_Prims_Textures e qui: http://wiki.secondlife.com/wiki/Sharing_sculpt_maps_and_textures
Come per le texture normali, puo' essere conveniente ricorrere alla Beta Grid, in modo da poter fare dei test 'gratuiti'. Infatti le spese sostenute sulla Beta Grid, cosi' come gli eventuali guadagni lì ricavati, sono fittizi: non si riflettono su inventario e 'portafogli' reali, cioe' quelli normalmente usati sulla Main Grid, e possono quindi venire trascurati.
Le sculpted prim possono solo essere ridimensionate lungo ciascuno dei 3 assi, ma non deformate come e' possibile fare con altri tipi di prim. Non possono essere rese Flexy. È possibile applicare anche ai megaprim le texture per sculpted prim (come sempre, i megaprim vanno usati con cautela).
Le texture per sculpted prims determinano la loro forma, non il loro colore. Il colore va modificato normalmente nella tab Texture della finestra di Edit.
Le sculpted prim consentono potenzialmente di realizzare costruzioni di aspetto piu' verosimile o comunque meglio definito, con un numero di prim inferiore, rispetto alle prim tradizionali.
== Link utili ==
* Texture Tutorial dell'Help Island, tradotto in italiano + link a texture gratuite
* Tutorial: Creare oggetti SL in Blender in italiano (PDF + discussione nel forum)
* Sculpted Maps: Guida completa in italiano (agg. al 29/8)
* Le nuove Sculpted Prims - guida passo-passo alle prime prove (maggio 2007)
* http://wiki.secondlife.com/wiki/Sculpted_Prims
* http://wiki.secondlife.com/wiki/Sculpted_Prims:_3d_Software_Guide
* http://www.intoscana.it/roller/intoscanatrepuntozero/entry/sculpted_prims_prove_di_iper
* http://www.bentha.net/sculpted-tuto/Blender-export-template-tut.html (Blender)
Category:Sculpted Prims
Category:Features
Category:Creation
Category:Pagine italiane da wikificare
Sculpted Prim Usage

Sculpted prims may only use 1 Land Impact, but they have a higher unseen impact on your build.
Of the three types of object available (prim, sculpted, and mesh) the sculpted prim often has the highest impact.
File:Sculpted_wireframe.jpg|A Prim cube, a sculpted cube, and a mesh cube as seen in wireframe.
File:Sculpted_physics.jpg|Physics shape of each type prim, sculpted is the highest poly count.
Each object has a weight:
File:Sculpted_prim_costs_prim.png|Prim Cube - 0.1 Physics, 0.5 Server, and 389 Display
File:Sculpted_prim_costs_sculpted.png|Sculpted Cube - 1.8 Physics, 0.5 Server, 766 Display
File:Sculpted_prim_costs_mesh.png|Mesh Cube - 0.4 Physics, 0.5 Server, and 269 Display
Comparison of spheres:
File:Sculpted_sphere_wireframe_001.jpg|A Prim sphere, a sculpted sphere, and a mesh sphere seen in wireframe.
File:Sculpted_sphere_physics.jpg|Physics shape of each type prim.
Object weights:
File:Sculpted_sphere_prim_001.jpg|Prim Sphere - 0.1 Physics, 0.5 Server, 459 Display, 
File:Sculpted_sphere_sculpt_001.jpg|Sculpted Sphere - 0.1 Physics, 0.5 Server, 766 Display
File:Sculpted_sphere_mesh_001.jpg|Mesh Sphere - 0.5 Physics, 0.5 Server, 269 Display
*Note that the mesh object physics weight count can be lowered by using a less complicated physics shape upon upload.
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Back to Good_Building_Practices
Sculpted Prims: Current JIRA Issues

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==About this page==
It came to my attention in the Sculpt Dev group that finding sculpted prim issues in the JIRA bug tracking system is a bit tricky because the name for them hasn't been standardized (sculpt prims, sculpt maps, sculpties, etc.) This page is intended to serve as a portal and a soapbox for sculpty related issues. If you're trying to get votes on your proposal, this can help you to get the word out.
Use this format when adding items to this page:
====Title From the JIRA Page====
* Link: // insert the appropriate bug number into the template
* Summary: A quick one-liner describing the issue
* Status: Seeking Votes, LL has acknowledged (meaning they know and a Linden has posted on it but no promise of anything being done), LL is working on it, Resolved, Closed Without Resolution
==Current JIRA Issues/Feature Requests==
====Sculpties suffer HORRIBLY from JPEG artifacts====
* Link: 
* Summary: Requests for better handling of compression on small textures such as those in sculpt maps
* Status: LL is working on it
====Sculpted Prims: Ability to Import .OBJ Files ====
*Link: 
*Summary: Ability to import files of the OBJ 3d file format directly into SL
*Status: LL has adknowledged
: * Note: Dzonatas Sol has released a 3rd party client with this function. Download it from Sourceforge. Remember, only download 3rd party clients that you trust and use them at your own risk.
==== Sculpted Prims: Ability to Import .3DS Files ====
*Link: 
*Summary: Ability to import .3DS models (the primary export format of 3ds Max and common with other programs) directly into SL
*Status: LL has adknowledged
==== Sculpted Prims: Ability to Import .3DM Files ====
*Link: 
*Summary: Ability to import .3DM (OpenNURBS) format 3d files directly through the SL client
*Status: Needs Votes
====Sculpted Prims: Ability to Import .JT Files ====
* Link: 
* Summary: Ability to import JT format 3d files directly through the SL client. JT is the format used by most Mechanical CAD programs (Solid Edge, NX, Catia, SolidWorks, etc.)
* Status: Seeking votes. Needs dicussion of a general solution for loading of collections or assemblies of sculpties.
====Capture prim linkset into single sculptie====
* Link: 
* Summary: Discussion of how to turn groups of prims into a single sculpted prim within the client.
* Status: LL has acknowledged (original post made by Qarl Linden)
==See also==
* Importing Sculpted Prims
* Sculptie_Dev
Category: Sculpted Prims
Sculpted prim

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A Sculpted Prim, or sculptie, is a prim whose shape is determined by an array of x, y, z coordinates stored as RGB values in an image file 
(a Sculpt Texture or Sculpt Map). 
Sculpted prims can be used to create more complex, organic shapes that were not previously possible with the Second Life prim system. Each piece of fruit to the right is one prim (and so is the plate). For technical details, see Sculpted Prims: Technical Explanation.
== An informal introduction to Sculpted Prims ==
Here is a video about the most important things you should know about Sculpted Prims. The video is made with Blender, but it focusses on the principles of Sculpted Prims, and thus it is completely independent from any 3D-tool. 
== How do I make Sculpted Prims == 
Presently, there are only a few limited tools inside Second Life for creating sculpties. They are usually created externally using a 3D modeling tool such as Blender, Maya, or Wings 3D, and then uploaded to Second Life, where they are applied to a prim with the build tools.
Further Informations can be found here:
*Sculpted Prims: Creator's Guide for more guidance
*Sculpted Prims: 3d Software Guide for a list of supporting software.
== News ==
=== 20 June 2007 ===
In-world group Sculptie Dev: group primarily for the communication/announcement of sculpted prim development.
=== 24 May 2007 ===
Linden Lab is running a contest: show off your sculpties for fun, fame and schwag! Read the blog for details. Deadline for submissions is June 1st.
=== 23 May 2007 ===
Sculpted prims are now available on the Main Grid as of version 1.16.0(5).
=== 16 May 2007 ===
An update to sculpted prims, included in the latest build of the beta viewer (1.16.0(1)), has two changes that are not backwards-compatible:
1) The orientation of the sculpt map (sculpt texture) is reversed. This means all previously created sculpt maps/textures need to be horizontally flipped (otherwise they'll appear inside out.) This change fixes the orientation discrepancy between sculpt maps/textures and surface textures (which have required a 90 degree rotate and flip.) (source)
2) The LSL call to set sculpted prims is changing to require two parameters: the texture and the topology type. (source: Talk page)
=== 27 April 2007 ===
Sculpted Prims made available on the preview grid.
== Where can I find out more about Sculpted Prims? ==
Sculpted Prims have now a comprehensive FAQ wiki page.
== See also ==
*Sculpted Prims: Technical Explanation
* Sculpted Prims FAQ
*Sculpt Maps and Textures
*3D Software Guide
*3D Modeling Glossary
*Sculpt Maps and 2D Graphics Software
*Sculpted Prims: Resident-made Tools
Category:Sculpted Prims
Category:Features
Category:Creation
Sea of Fables

== Sea of Fables ==
Just East of Ice Bay, the Sea of Fables is a sailors dream with many points of interest and stopping off areas. Some areas of interest are noted in red on the map. A nice point to launch is the friendly . There are more rezzing spots within the sea.
=== Mount Olympus ===
Come climb Mount Olympus, the home of the twelve Olympians of the classical Greek world.
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=== Bacchus Island ===
Visit Hera's Garden where Hercules battles the guardian of the golden apples and negotiates with Atlas.
Watch Athena, Aphrodite, and Hera argue over who is the prettiest of them all.
Public rezzing area:
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=== Hephaestus Island ===
The ruins of a legendary time, some remnants of the mighty Forge are still visible.
Public Rezzing Zone:
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=== Perseus Island ===
(more info here)
Public rezzing area:
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=== Joppa Island ===
(more info here)
Public rezzing area:
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=== Gorgon Island ===
The legend of Medusa.
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=== Seriphos Island ===
(more info here)
Slurl to the island and public rezzing area:
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=== Poseidon Island ===
A sleepy Greek fishing village.
Public rezzing zone:
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=== Isles of The Blessed ===
Everlasting paradise for the favored heroes of the Gods.
Public rezzing area:
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=== The Labyrinth ===
A few pointers for the intrepid explorer:
Get your diving equipment on the docks at Celebes.
Head South to find the entrance to the Labyrinth and grab a navigation tool.
Keep track of your location by checking your HUD.
The Minotaur awaits!
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=== The Siren's Grotto ===
Visit the wreckage caused by the Siren's irresistible song. 
----
=== Wreck of King Midas ===
Legend has it that King Midas was given the gift of the Golden Touch by Bacchus. 
----
Searching Wiki

__NOTOC__
Searching this Wiki — wiki.secondlife.com — is as quick and easy as typing a phrase into the search form on the left and clicking the Search button. If you'd like to get more out of searching, here are some quick tips.
== Autocomplete ==
If you know an exact page name, start to type it in and pause. For example, try it with "xstreet". A field slides out below, showing you all pages that begin with those letters.
== How are the Go and Search buttons different? ==
Our Wiki search is powered by a combination of Google Custom Search and "conventional" MediaWiki search.
* Go - Goes to an exact Wiki page with that name, which is useful if you know exactly what you're looking for. If there's no matching page, it falls back and does a Google search.
* Search - Does a Google search for your phrase across all pages.
By default (if you press ), it does a Go.
== I'm still getting too many results and not what I'm looking for! ==
Learn Boolean operators, which are commonly used in many search engines. They'll empower you to get more precise results just by adding a few characters.
For example, if you're looking for "windlight" sky settings but too many "office hours" transcripts are coming up, enter:
: windlight -"office hours"
See what that does? The "-" means the subsequent phrase is excluded from results. Putting "" around office hour means it looks for that exact phrase, so relevant pages that, say, just have the word "hour" can still be included.
By spending a few minutes with Boolean operators, you'll save plenty of time down the road. Also, they work in the in-Viewer Wiki search.
== How can I make pages easier to find? ==
If clear keywords that should be on a page aren't, remember — this is a Wiki! — and you can edit a page to include them so they're found in the future. The Google index may take a day or two to refresh, so give it some time.
Also, since Google uses PageRank, this means external relevant sites linking to specific Wiki pages will boost them higher in the relative search results. So if you run a Second Life-inspired blog or fansite and link to a Wiki page you believe others will find useful, you can help fellow Residents discover it. This is also true if you're a volunteer helping other Resis on SL Answers — link back to the Wiki page to boost them!
== How can I stay updated when a page changes? ==
Why golly, you can subscribe to it!
== I miss "the old" MediaWiki search! ==
No problem, it's still here. Go to the Special:Search page.
Category:Help/Wiki
Searching Wiki/pt

__NOTOC__
= Pesquisa na Wiki =
Pesquisar nesta Wiki — wiki.secondlife.com — é fácil e rápida digite a frase dentro do campo de pesquisa, situado no lado esquerdo da página e aperte o botão Pesquisa. Se você desejar obter mais dados sobre a sua pesquisa, existem algumas dicas a seguir: 
== Autocompletar ==
Se você souber o exato nome da página que procura, inicia digitando no campo e aguarde um momento. Por exemplo, se experimentar digitar "Marketplace". Um menu vai aparecer exibindo todas as páginas que tem este nome no seu início.
== Qual a diferença entre os botões Ir e Pesquisar? ==
Nesta wiki a pesquisa é feita por uma combinação de um serviço customizado do Google em combinação com o sistema "convencional" de pesquisa do MediaWiki, o nome do software que a wiki utiliza.
* Ir - Vai procurar na wiki, exatamente a frase que digitou, é útil quando souber exatamente o que está procurando. Se não obtiver a pagina que procura, deverá fazer o uso do sistema de pesquisa do Google.
* Pesquisar - Faz o uso da pesquisa pelo Google apontando para todas as páginas que tenham a frase que digitou.
Por padrão (se você pressionar ), vai fazer o mesmo que pressionar o botão Ir.
== Eu continuo a obter muitos resultados e não acho o que eu estou procurando! ==
Se fizer o uso dos operadores Booleanos, comumentemente utilizados em muitas máquinas de pesquisa, vai ajudar na sua pesquisa. Eles apresentam para você resultados bem mais precisos, bastando apenas adicionar alguns caracteres na sua pesquisa. (Veja mais sobre operadores Booleanos na Wikipédia)
Por exemplo: se estiver procurando por "windlight" (cor do ambiente, do céu), as configurações para a cor do céu são muitas, mas se entrar também com "office hours" (horário de trabalho) obterá:
: windlight -"office hours"
O que a listagem obtida significará ? O código "-" informa que a frase seguinte deverá ser excluída da pesquisa. Inserindo o código "" em torno das palavras office hour força o sistema a procurar exatamente pro elas e as excluirá pesquisa. Porém as páginas que tiverem apenas a palavra "hour" ainda vão aparecer na listagem da pesquisa.
Gaste algum tempo estudando o uso dos operadores Booleanos, você economizará tempo em sua pesquisa.
== Como eu posso encontrar mais facilmente a página que eu procuro ? ==
Naturalmente deverá fazer o uso de palavras-chaves e deve se lembrar que - isto é uma wiki- e você pode editar uma página e subscreve-las e assim poderá achá-la no futuro. O processo de indexação do Google pode levar um ou dois dias para atualizar a página armazenada no seu sistema de pesquisa, e isso leva algum tempo.
Desde que o Google faz o uso de estatísticas de acesso as páginas denominado de PageRank, isto significa que sites com páginas de maior acesso deverão aparecer no topo da pesquisa. 
== Como eu posso acompanhar as alterações ? ==
Você poderá subscrever ou vigiar a página que deseja acompanhar.
== Onde se encontra o "antigo" sistema de procura do MediaWiki ? ==
Continua a existir e poderá ser acessado no seguinte link: Special:Search.
Category:Ajuda/Wiki
SecondLife Godgan/ko

== 그룹 소개 ==
Second Life 한국인 빌더 커뮤니티 그룹.
== 설립자 ==
gian Allstar
== 역사 ==
곳간은 최초의 한국 커뮤니티라 할 수 있는 Joywind Korea를 모태로 하여 전문적인 빌더와 혹은 빌드를 하기 원하는 유저들의 교육을 위하여 만들어진 커뮤니티 그룹입니다.
정식 곳간 그룹 생성일은 정확히 알 수 없어 Naver의 Godgan cafe 생성일을 정식 곳간 그룹 생성일로 생각합니다.
곳간 설립일: 2007.06.24
Joywind sim과 결별후 곳간은 많은 분들의 기증, 도움등(자세한 사항은 위즈님께 물어보아 보충하겠음)을 받아왔으며 현재 sera korea 18번 sim에서 곳간 몰을 운영중입니다.
godgan group은 현재 정식 그룹은 SL Godgan과 곳간관련 컨텐츠 제작을 위해 결성된 운영자(혹은 곳간 봉사) 그룹 Manim's Gotgan(현재 운영되지 않는 것 같음) 그리고 곳간 몰 입점자들을 위한 그룹인 Godgan Mall이 있습니다.
*현재 godgan으로 검색하시면 SL Godgan APT라는 그룹이 있습니다만, 이 그룹은 현재 곳간에서 아파트를 운영하지 않으므로 운영되지 않습니다.
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=== 로고 ===
2007년 7월 15일에 곳간에서는 로고의 필요성을 느껴 회의를 하였습니다. 그 기록은 godgan cafe 운영진 게시판에 남겨져 있습니다.
이 초기 로고는 곳간의 의견을 종합하여 Atheniel Hyun이 만든 것입니다.
이 정식 로고는 Athenial Hyun이 만든 것을, Xen Hian님이 수정한 것입니다. 이 로고는 2007년 8월 3일 정규 회의를 통하여 현재 곳간 그룹의 정식 로고로 채택되어 있으며 그룹 정보에 나타나 있습니다.
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== 그룹원 ==
== 그룹 위치==
* 위치 : 
== 그룹 대표자 ==
* gian Allstar
* DrWiz Loom
* feruring Villota
== 가입을 위해 필요한 사항 ==
Godgan cafe는 Naver에 소속되어 있으므로 카페 가입을 위해서는 네이버에 가입할 필요가 있습니다.
=== in SL===
'검색'란에서 Godgan을 검색한 후 'sl Godgan'을 선택하여 가입을 누르면 가입됩니다. 가입비와 조건은 없습니다.
=== Godgan Mall ===
곳간에서 운영하는 임대몰인 곳간 몰은 곳간 회원이 저렴하게 임대하여 사용할 수 있는 소규모 상점입니다.
곳간 몰에 입점을 원하시는 분은 다음 이용규칙을 읽어주시고 입점 신청서를 작성해주세요.
 
-곳간몰 이용규칙-
※ 용어정리
 * 곳간몰 오픈샵 :
 
 - 오픈샵이란 판매상품수가 적은 유저가 중앙 오픈샵에서 아이템을 판매하는 것을 의미합니다.
 - 아이템은 박스에 포장판매하여야 하며 박스의 크기는 1.5m x 1.5m x 1.5m 로 제한됩니다.
 - 한사람당 최대 3개의 아이템 판매가능. 단 오픈샵 대가 꽉 찬 경우 더 이상 임대가 불가.
 - 이용료는 무료입니다.
 
* 곳간몰 임대샵 :
 임대샵은 상품을 판매하고자 하는 개인이 직접 1개의 점포를 운영하는 방식으로
 다음과 같은 규칙을 지켜야 합니다.
 1) 캠핑 아이템을 1개 이상 제공하여야 합니다. 
 관리자가 제공하는 캠프박스의 컨텐츠에 아이템을 넣어 방문자가 
 특정 시간 캠프를 하면 받아갈 수가 있도록 합니다.
 각 샵마다 1샵 1캠프대 제공으로 방문자의 증설을 위한 방침입니다.
 2) 판매하고자 하는 상품은 캠핑아이템을 제외하고 총 7가지 이상이어야 합니다. 
 각 상품은 동일 기능의 다른 스킨이어도 관계는 없습니다.
 3) 1인 1샵만 이용가능하며 샵의 사용할수 있는 프림은 40프림으로 제한됩니다.
 4) 1주에 1린든의 사용료를 점포 앞 대나부지불대에 입금하여야 기간이 연장됩니다.
 샵을 더욱 신경쓰도록 하기 위하여 기간의 연장한도는 2주로 제한됩니다.
 5) 임대샵 유저의 경우 오픈샵에 아이템을 다시 회수하여야 합니다.
 즉 오픈샵과 임대샵에서 동시에 아이템을 판매하지 못합니다. 
※ 이용절차 
1. 곳간카페 ( http://cafe.naver.com/godgan )에서 곳간시설 렌트신청 게시판에
 상점 입점 신청서를 작성합니다. 
 오픈샵과 임대샵의 권한이 다르므로 오픈샵에서 임대샵으로 변경을 원하는 경우 신청서를 다시 작성하여야 합니다.
 
2. 관리자의 그룹초대를 기다립니다. (현재 관리자 : DrWiz Loon)
 관리자의 심사후 입점이 가능합니다. 관리자의 사정에 따라 빠르면 당일 늦으면 2,3일 정도 소요될 수가 있습니다.
3. 그룹으로 초대받은 경우
 1) 오픈샵 입점자
 -중앙 오픈샵의 판매대에 아이템을 최대 3개 놓을수 있습니다.
 -단, 판매대에 상품이 꽉 찬 경우 다른 상품이 사라질때까지 기다려야 합니다.
 2) 임대샵 입점자
 -다른 사람이 사용하지 않는 샵을 선택하여 대나무대에 이용료을 지불합니다.(1주 1린든)
 -사용여부는 상점내부 프림존재유무와 상관없이 상점 앞 대나무 지불대에 사용현황이 표시되며
 지불대가 없는 곳은 관리자의 상점이거나 다른 용도로 사용되는 경우입니다.
 -이용료는 2주까지만 연장이 가능하며 만료되기전 수시로 연장을 해주어야 합니다. 
 잊어버릴 경우를 대비하여 기간이 3일 남았을때부터 임대만료관련 노트카드가 발송됩니다.
 -팁자 및 본인의 땅에 바로가기 등 링크 가능
== 진행중인 프로젝트 ==
== 연결된 그룹 ==
== 커뮤니티 ==
* 네이버 카페 곳간
Second Friends For Life Group

=WELCOME TO THE SECOND FRIENDS FOR LIFE GROUP=
===About Second Friends For Life Group===
This is the official friendship group for Newcomers arriving at The Welcome HUB, for Second Life and Bellisseria Mentors and for other kind, friendly Second Life citizens. 
=====Group Details=====
Group etiquette: No sexual talk, no arguing, no politics/religion, no swearing, no spamming, no trolling, no begging, no commerce, no soliciting. Thank you! ❤
If you wish to invite members of the group to your social events, coffee & cake mornings, other gatherings and outings please contact Viola Mole or Mini Mole in advance. In order to prevent your invites looking like spam please introduce yourself before posting details. Introducing yourself will provide a more professional approach than just posting something pre-written in the group chat. 
Bringing People Together.
=Help Services=
=====MENTORS ONBOARD TO HELP=====
In the group we have volunteer Second Life Mentors who help newcomers with general Second Life questions or information and Bellisseria Mentors who help people if they have Linden Homes which are available if you have a Premium or Premium Plus membership. Please note it is not necessary to have a Premium or Premium Plus membership to fully enjoy all that Second Life has to offer, some people prefer to have a membership with its benefits, others don't.
=====ASK FOR HELP=====
Feel free to ask in the group if you have any questions about Second Life. If someone is online who can help you they will.
=GROUP GUIDELINES=
This is a friendship group so do please interact in a friendly, considerate way in the group chat. Negativity can make other group members unhappy.
This is a General maturity rated group which means that it is accessible by all Residents, including those who are 16 years old and over. For more information about Maturity Ratings please see this Second Life Knowledge Base link - https://community.secondlife.com/knowledgebase/english/maturity-ratings-r52/
No spam or advertising is allowed in this group.
We sometimes host parties around the Bellisseria Continent for all Second Life residents to attend and we will send out notices in advance of an event.
For help with anything regarding account issues, abuse situations, reports or anything support related, please use the Support Portal for that: Second Life Help
=====GROUP JOIN & LINKS=====
Group Join: secondlife:///app/group/85610534-1f86-9c06-a800-c2abeff3766a/about
(copy & paste in world to join our group)
Second Life Answers Beta - Thank You!

At the end of May we announced the launch of the Second Life Answers beta. In case you missed it: Information about Second Life Answers is available in the Second Life Answers FAQ and Guidelines for posting and in the Second Life Knowledge Base, our official support center.
Over the past couple of months in beta we have had some really helpful feedback from the community. Especially for the language related channels. We have been able to do numerous corrections and tweaks to make sure text reads correctly and the overall flow is logical. Also, many Residents and volunteers have been wonderful and quick responding to their fellow Resident’s questions. A big thank you to all those helping!
Here are just a few stats to give you an idea of the activity taking place on the Second Life Answers site.
By July 31st:
*36,127 page views occurred on 445 threads.
*The most active category for number of questions (85) was in “Technical”.
*3 of the most viewed questions were: Can I change my Second Life name? , PW change: Forgotten answer to the security question and How can I get a job in Second Life?
*Over 45 languages accessed the Answers main page. The top 2 are English and German.
*Second Life Answers is the fastest growing help resource ever. Ok…I made this particular metric up but you can make it true!
If you would like to participate now, please do! Talk with your help groups and make a plan, get a friend to join you or volunteer on your own. Together the Second Life Community can continue to improve the Second Life experience of new and seasoned Residents.
Keep your eyes open for the official launch of Second Life Answers soon!				
							
Category:Blog Translations