nyuuzyou/wikis huggingface dataset:
Clover

Fist Clover is a ranger and human member of the Flaming Fist. 
== Involvement ==
=== Act Three ===
Clover patrols the ramparts at the Basilisk Gate Barracks in the Lower City of Baldur's Gate. She occasionally checks on , who is being punished for stealing coin. Although she believes that his punishment is deserved, she also has sympathy for him and offers to sneak him some lunch.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
* 
== Notes ==
*Clover has other greetings depending on the character's origins:
** [PLANAR] Well, hello. I've never seen anyone as interesting as yourself. Behave, yeah? I'd hate to see someone as pretty as you in cuffs.
** [UNDERDARK] Well, hello. We don't get too many visitors from down below. Behave, yeah? I'd hate to see someone as pretty as you in cuffs.
** [HALF-ORC] Your arms are like tree trunks - they're amazing! Kindly behave yourself while you're here, yeah? I don't fancy my chances if I have to tackle you.
Category:Humans
Category:Humanoids
Category:Members of the Flaming Fist
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Rangers
Clovia Throaks

Clovia Throaks is a tailor in Baldur's Gate. She and her husband can be found drinking in the Elfsong Tavern, celebrating their son getting a job working security at the Steel Watch Foundry.
== Involvement ==
Clovia can be approached in the tavern, where she will mention how happy they are that their son Gasper has finally found a 'proper' job. She states she introduced him to the 'darling' , and was glad she did as she straightened Gasper out.
The party then asks her if she and Tamia are close, to which she humorously reveals to Blarson she's leaving him for Tamia and selling the business "Throaks for Cloaks".
== Related literature ==
* 
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Cold set

The Frost set is a set of equipment that helps the user deal damage and inflict the conditions or . Syngerizes with items from the Elemental set, which are not duplicated here. It consists of the following pieces : 
Name	Slot 	Effect
 	 (Shield) 	
 	 (Non-Armour) 	
 	 (Dagger) 	
* Deal an additional damage.
Off-Hand Only
* +1 (Off-Hand Only)
 	 (Heavy Armour)	
 	 	
 	 (Non-Armour) 	
 	 (Clothing) 	
* Resistance to damage.
 	 (Quarterstaff)	
* Deal an additional damage.
 	 (Clothing) 	
* Resistance to damage.
 	 (Non-Armour) 	
  	 	
 	 (Trident) 	
* Exploit only.
* Deal an additional damage.
 	 (Trident) 	
 	 (Clothing) 	
* +1
 	 (Sickle) 	
* Deal an additional damage.
 	 (Non-Armour) 	
Category:Equipment sets
College of Glamour

College of Glamour is an upcoming subclass of Bard. It is planned to be released as part of Patch 8 in 2025. 
== Subclass features ==
; Mantle of Inspiration
: Bonus increases to .
: Number of targets increases to 3.
; Mantle of Inspiration
: Bonus increases to .
: Number of targets increases to 4.
== External links ==
== References ==
Category:Subclasses
College of Lore

College of Lore is one of the Subclasses of Bard. These Bards gain the ability to hinder their foes with their performances, 3 more Skill Proficiencies, and additional pick of Magical Secrets spells.
__NOTOC__ 
== Subclass features ==
* Gain Proficiency in 3 Skills.
; 
: Use your to distract a creature and sap its confidence. It receives a 1d6 penalty to , , or .
; Magical Secrets
: Learn 2 non-Bard Spells from the Magical Secrets list of level 3 or lower.
== External links ==
* 
Category:Subclasses
College of Swords

College of Swords is one of the Subclasses of Bard. These Bards focus entirely on improving their own combat prowess by combining the Extra Attack passive, being able to use Bardic Inspiration charges for utility and multi-attacks, and being the only Bard Subclass able to have a Fighting Style.
__NOTOC__
== Subclass features ==
* Gain Proficiency
* Gain Proficiency
; Blade Flourish 
:; 
:: Attack defensively, increasing your by 4 if you hit.
:; 
:: Attack defensively, increasing your by 4 if you hit.
:; 
:: Attack up to 2 enemies at once. 
:; 
:: Attack up to 2 enemies at once. 
:; 
:: Thrust your weapon with enough force to push your target back . Afterwards, you can Teleport to the target.
:; 
:: Shoot a target with enough force to push it back . Afterwards, you can Teleport to the target.
; Fighting Style
:; 
:: When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
:; 
:: When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.
; 
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
== External links ==
* 
Category:Subclasses
College of Valour

College of Valour is one of the Subclasses of Bard. These Bards alter Bardic Inspiration so that it increases the combat prowess of their allies, and receive a moderate increase to their own combat prowess by obtaining all weapon proficiencies, all but heavy armour, and an extra attack.
__NOTOC__ 
== Subclass features ==
Gain Proficiency in:
* 
* 
* 
; 
: Your Bardic Inspiration receives an upgrade, allowing inspired allies to add bonus damage to their next weapon attack or a bonus to their Armour Class for one attack.
; 
: You can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
== External links ==
* 
Category:Subclasses
Combustion Belly Spiderling

Combustion Belly Spiderling is a unique type of spiderling in the Iron Throne.
== Involvement==
They are summoned by Mizora in the Iron Throne if Wyll is alive and chooses to rescue this father Ulder Ravengard from the Iron Throne. 
== Combat ==
=== Attacks and abilities ===
When killed or on their turn, Combustion Belly Spiderlings can explode, dealing in a around them. A can be made to take half damage. While not a significantly high damage at this stage of the game, this will usually cause other Combustion Belly Spiderlings to also explode, potentially killing Ulder Ravengard.
Category:Spiders
Category:Beasts
Comfortable Ashmeadow Outfit

==Gallery==
file:Comfortable Ashmeadow Outfit Human Body1 Front Model.webp|Body Type 1 Front Human|alt=Comfortable Ashmeadow Outfit Human Front
file:Comfortable Ashmeadow Outfit Human Body1 Back Model.webp|Body Type 1 Back Human|alt=Comfortable Ashmeadow Outfit Human Back
file:Comfortable Ashmeadow Outfit High Elf Body4 Front Model.webp|Body Type 4 Front High Elf|alt=Comfortable Ashmeadow Outfit High Elf Front
file:Comfortable Ashmeadow Outfit High Elf Body4 Back Model.webp|Body Type 4 Back High Elf|alt=Comfortable Ashmeadow Outfit High Elf Back
Comfortable Autumnal Outfit

==Gallery==
file:Comfortable Autumnal Outfit Human Body1 Front Model.webp|Body Type 1 Front Human|alt=Comfortable Autumnal Outfit Human Front
file:Comfortable Autumnal Outfit Human Body1 Back Model.webp|Body Type 1 Back Human|alt=Comfortable Autumnal Outfit Human Back
file:Comfortable Autumnal Outfit High Elf Body4 Front Model.webp|Body Type 4 Front High Elf|alt=Comfortable Autumnal Outfit High Elf Front
file:Comfortable Autumnal Outfit High Elf Body4 Back Model.webp|Body Type 4 Back High Elf|alt=Comfortable Autumnal Outfit High Elf Back
Comfortable Blue-Red Outfit

==Gallery==
file:Comfortable Blue-Red Outfit Human Body1 Front Model.webp|Body Type 1 Front Human|alt=Comfortable Blue-Red Outfit Human Front
file:Comfortable Blue-Red Outfit Human Body1 Back Model.webp|Body Type 1 Back Human|alt=Comfortable Blue-Red Outfit Human Back
file:Comfortable Blue-Red Outfit High Elf Body4 Front Model.webp|Body Type 4 Front High Elf|alt=Comfortable Blue-Red Outfit High Elf Front
file:Comfortable Blue-Red Outfit High Elf Body4 Back Model.webp|Body Type 4 Back High Elf|alt=Comfortable Blue-Red Outfit High Elf Back
Comfortable Red Shirt

==Gallery==
file:Comfortable Red Shirt Human Body1 Front Model.webp|Body Type 1 Front Human|alt=Comfortable Red Shirt Human Front
file:Comfortable Red Shirt Human Body1 Back Model.webp|Body Type 1 Back Human|alt=Comfortable Red Shirt Human Back
file:Comfortable Red Shirt High Elf Body4 Front Model.webp|Body Type 4 Front High Elf|alt=Comfortable Red Shirt High Elf Front
file:Comfortable Red Shirt High Elf Body4 Back Model.webp|Body Type 4 Back High Elf|alt=Comfortable Red Shirt High Elf Back
Comina

Night Blade Comina is a human Night Blade found in the Undercity Ruins within the Undercity of Baldur's Gate.
== Involvement ==
As part of the "test" to enter the Bhaal Temple, the will surprise the party with a combat encounter. He will begin casting a ritual spell to kill the party after a certain number of turns, and his minions including Comina will appear and attack the party as they attempt to cross the bridge to stop Ghislev.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 3x 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Act Three
Category:Characters in the Undercity
Category:Followers of Bhaal
Commander Lightfeather

Commander Lightfeather works as a carrier pigeon at Sword Coast Couriers in Rivington during Act Three.
== Involvement ==
=== Act Three ===
Commander Lightfeather can be found on the upper floor of Sword Coast Couriers. Upon interaction with , Lightfeather informs the party that several carrier pigeons went missing while flying over the rooftop west of the Post House. Lightfeather also warns the party of the 'sign of the featherless wings', possibly referring to the symbol of Ilmater on the Open Hand Temple. Speaking with Lightfeather respectfully awards Enlisted Avian for outlanders and Reporting for Duty for soldiers.
The party can find the remains of the missing pigeons on the roof of the temple, evidently killed and devoured by .
== Related quests ==
* 
Category:Birds
Category:Beasts
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Common Mushroom Supply Table

The Common Mushroom Supply Table, also known as Supply_Alchemy_Mushrooms_Common, is a leveled Treasure Table that contains common mushroom-like alchemical ingredients sold by vendors.
== Drop Table ==
Rolls 2-5 times on the Common Mushroom Table. The average roll on the Common Mushroom Supply Table is 3.4 mushrooms.
Category:Drop tables
Category:Leveled drop tables
Category:Vendor tables
Community Creator Corner

Welcome to the Community Creator Corner.
Below is a list of content creators that cover Baldur's Gate 3 and have helped us with community outreach. Please check them out and help support the BG3 community.
These links are not necessarily endorsed by BG3Wiki, and views and opinions expressed by external creators are their own.
Spell&Shield
"This is a gaming channel with a twist of me, nothing out of the ordinary. Major focus is on RPGs but not exclusively if something catches my fancy. Lots of commentary and some lore videos. Welcome and enjoy the ride!"
ItalianSpartacus
"Covering all things Baldur's Gate 3, Total War, Crusader Kings 3, Mount & Blade, Warhammer, Warhammer 40,000, and Age of Sigmar."
RPJames
"RPJames is your go to for RPG, Adventure, Open World and the like games news." 
EUTOPIA
"An aspiring youtuber since I was very young, trying to keep the dream alive."
Remortis
"Just a normal guy who likes to make guides for video games, typically RPGs."
MrHulthen
"Do you love RPG's? Then this is the place for you."
JibunFade
"Here, you'll find a collection of Walkthroughs, Scenes, Tips & Tricks, Builds and Funny Moments all centered around the latest masterpiece from Larian Studios: Baldur's Gate 3." 
MikkDouble
"Like stupid stuff? Me too. Baldur's Gate 3 funny moments, bugs, clips and more. I mostly enjoy RPGs, CRPGs, MMOs, and plan on making videos on other games as well."
MyUsualMe
"I'm Joe Usual, a Gen X Gamer. I play primarily Survival Games, RPG's and MMORPG's."
Community Updates

This is the list of community updates for Baldur's Gate 3, starting from Early Access up to the present. 
For Larian Larian Studios YouTube Channel, focused on behind the scenes and community focused tpopics, see Channel From Hell.
== Community Updates during Release ==
Id 	Title 	Illustration
#33 	Patch 8 Stress Test Now Live 	
#32 	Get Ready For The Patch 8 Stress Test! 	
#31 	Patch 8 Stress Test - Register Now! 	
#30 	Photo Mode, Cross-Play, and 12 Subclasses Coming Next Year	
#29 	Playing with Mods 	
#28.5	Closed Beta Delay & Patch 7 Highlights 	
#28 	Closed Beta 	
#27 	Official Modding Support 	
#26 	Evil Endings, New Beginnings 	
#25 	Ain't No Party Like a Withers Party 	
#24 	Looking To The Future 	
#23 	Here's to You 	
== Community Updates during Early Access ==
Id 	Title 	Illustration
#22	Power Of A Mind Flayer 	
#21	Forging Your Legacy 	
#20	A Dragonborn, a Half-Orc & a Monk Walk Into a Tavern	
#19	Mechs And The City 	
#18	Baldur's Date 	
#17	Holy Knight 	
#16	Of Valour and Lore 	
#15	Absolute Frenzy 	
#14	Forging the Arcane 	
#13	Breadth & Depth 	
#12	Nature’s Power 	
#11	Freedom & Pacifism 	
#10	Romance Numbers & Cinematic Tweaks 	
#9 	Launch 	
#8 	Character Creation 	
#7 	Romance & Companionship 	
#6 	Multiplayer & Cinematics 	
#5 	Early Access 	
#4 	Combat & Stealth 	
#3 	The Road to Baldur's Gate 	
#2 	Gathering the Party 	
#1 	The Secret of Dungeons & Dragons
Conall

Conall is a Human child in the Steeps district of the Lower City in Act Three.
== Involvement ==
=== Act Three ===
Conall is playing in the Bloomridge Park with his friend . Emen and Conall were happily playing ball in the park, until Conall threw it far aside, right into the fountain bowl. Now both kids are arguing about which one of them should go and bring it back.
If spoken to, Conall is obstinate about not going to fetch the ball. Meanwhile, he is mocking his friend about the toy.
However, he does not ask the party to do it instead of him. The party may take the ball themselves and return it to the boys, but if doing this, they are risking to step right into the ambush set up by the Bhaal cultists.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Children
Concentration

Concentration is a game mechanic used in spellcasting. Spells with the tag require the caster to continuously put focus into the spell in order to maintain its effects.
== Overview ==
Most spells with a duration require the caster to concentrate to maintain the spell's effects for the full duration. These spells have the in their description. If concentration on a spell is broken, the spell's effects are ended immediately.
A caster can only concentrate on a single spell at a time, which is automatic and immediate – casters automatically begin concentrating on spells that require it.
=== Ending concentration ===
Uninterrupted, concentration lasts for the spell's full duration. Otherwise, concentration can be broken under the following circumstances:
; Manually : 
Concentration can be manually interrupted at any time via the x on the concentrated spell's icon, next to the caster's main portrait.
; Casting another concentration spell: 
If a caster tries to cast a spell that requires concentration while already concentrating on a spell, concentration on the first spell is broken, and its effects ended. The new spell is successfully cast only after concentration breaks on the previous spell; for example, if the first spell was Haste and its caster was its target, then an attempt to cast another concentration spell first breaks concentration on haste, giving the caster the Lethargic condition, which prevents the spell from being cast.
; Taking damage : 
When a caster is concentrating on a spell and takes damage, they attempt a Constitution save against a DC equal to half the damage taken, or 10, whichever is higher. If the save fails, concentration ends. If the damage taken is reduced to zero (due to equipment or feats), the concentration saving throw is not triggered. Note also that a roll of 1 on a concentration saving throw is a critical failure and always breaks concentration, regardless of whether your bonus would have exceeded the DC.
; Leaving the party : 
Companions lose concentration when dismissed from the party.
; Conditions : 
Some conditions also break concentration, without allowing a save:
* Anything in SG_Incapacitated
* 
* 
* 
* 
* 
* 
== List of concentration spells ==
=== Cantrips ===
* 
* 
* 
* 
* 
=== 1st level spells ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
=== 2nd level spells ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
=== 3rd level spells ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
=== 4th level spells ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
=== 5th level spells ===
* 
* 
* 
* 
* 
* 
* 
* 
=== 6th level spells ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
== Footnotes ==
Category:Gameplay mechanics
Conjuration

Conjuration is a school of magic. 
== Overview ==
Conjuration magic tends to revolve around summoning creatures and objects as well as teleportation. 
The Conjuration School is a Wizard subclass that specializes in Conjuration spells. 
==List of conjuration spells granted by class or through scrolls ==
== List of conjuration spells granted by items ==
== List of conjuration spells available only to NPCs ==
== External Links ==
* 
Category:Schools of magic
Category:Spell-related lists
Category:Lists of spells
Conjuration School

Conjuration School is one of the Subclasses of Wizard. These Wizards specialize in summoning the elements and moving themselves and others from one place to another.
== Subclass features ==
; Conjuration Savant
: Halves the cost to learn Conjuration spells from Scrolls. Learning these spells will only cost per spell level.
; 
: Gain the ability to cast the spell without consuming a spell slot, once per Short Rest.
; 
: Gain the ability to teleport yourself to an unoccupied space or swap with an ally (of size Medium or Small) within . Once used, this action cannot be reused until after a Long Rest or casting a Conjuration spell of Level 1 or higher.
; 
: Damage taken while you are Concentrating on a Conjuration spell will not break your concentration.
Category:Subclasses
Conjure Elemental (disambiguation)

Conjure Elemental is a family of spells which can summon Elementals under the casters control.
* is a level 5 conjuration spell with multiple variants:
** which summons an 
** which summons an 
** which summons a 
** which summons a 
* when upcast to level 6 can summon a different set of elementals:
** which summons an 
** which summons an 
** which summons a 
** which summons a 
* is a level 4 conjuration spell with multiple variants:
** which summons an 
** which summons two s
** which summons two s
Connor Vinderblad

Connor Vinderblad is the deceased husband of who can be found in a coffin behind the Riverside Teahouse.
== Overview ==
Connor's Undead form can be summoned using the wand . Having only a basic unarmed attack, his offensive capability is limited, but his low AC will lead enemies to target him. Combined with preventing one killing blow, he can reliably waste at least two enemy actions.
Connor is permanently afflicted with the condition (labeled as 'smelly' in-game), which is unique to Connor and making him smell bad.
== Involvement ==
===Act One===
Connor's untimely death drove Mayrina to seek help from the hag , who created a special magic wand to "bring back" Connor in exchange for Mayrina's unborn child. Upon defeating Ethel, the party can take the wand and use it on Connor's corpse behind the teahouse. If she survived, Mayrina is horrified to see that, contrary to her expectations, Connor is not resurrected as his former self, but only reanimated as an undead zombie. The party can either give the wand to Mayrina, or keep it for themselves. If keeping it, it changes to Second Marriage and can summon Connor with an action at any time. If Mayrina is surrendered to Ethel, then using the wand on Connor's corpse resurrects him as a hostile entity.
If Bitter Divorce is used on Connor's corpse without going through the dialogue with Mayrina, Connor will come back to life with 1 HP, and after a short cut-scene will become immediately hostile. Killing Connor yields no experience and causes Bitter Divorce to disappear from the party's inventory. Bitter Divorce can be dropped before killing Connor and picked up again after the fight to avoid this.
=== Act Three ===
If Bitter Divorce was given to Mayrina in the first act, Connor can be found with Mayrina again in Old Garlow's Place. Otherwise if Bitter Divorce was kept, Mayrina will react to Connor being summoned nearby.
== Gallery ==
Connor Vinderblad Model.png|Model
Luna-wullaert-zom-01.jpg|Render by Luna Wullaert
== Notes ==
* It's not possible to use on Connor. 
* Connor's body can be picked up and stored at the camp.
* After killing Connor once, he can no longer be summoned with Bitter Divorce.
== Bugs ==
* There seems to be a bug where it is possible to forcibly resurrect Connor with the wand by double clicking on his body with the wand. If leaving the area and allowing him to heal then the party can kill and resurrect him. Then the party has to offer items or gold to him to improve their relationship. 
Category:Bugs
Category:Zombies
Category:Undead
Category:Characters
Category:Characters in the Sunlit Wetlands
Category:Characters in Act One
Constitution

Constitution is an ability score. Constitution affects your maximum hit points and concentration saving throws.
Your Constitution modifier is added to the number of hit points gained per level (including negative values), and is applied retroactively.
== Constitution modifier chart ==
Baldur's Gate 3 uses the Point Buy ruleset.
== Ways to increase ==
The following items/entities can be consumed/used for a permanent bonus to Constitution:
* Auntie Ethel's Hair: +1 to any chosen ability
* Mirror of Loss: +2 to any chosen ability, up to a maximum of 24
The following feats can increase Constitution up to a base value of 20:
* Durable: +1 to Constitution
* Resilient: +1 to any chosen ability
* Tavern Brawler +1 to either Strength or Constitution
==Related items==
=== Affecting Constitution ===
The following items set the wearer's Constitution score to a specified value. They will have no effect if the user's Constitution score is higher without it:
The following items increase Constitution while equipped:
=== Affecting saving throws ===
The following items add a +1 to Constitution saving throws:
* 
* 
* 
* 
* 
* 
* 
* 
The following items give on Constitution saving throws:
* 
* 
* 
* 
* 
* while Drunk
* 
* 
* 
The following items give on Concentration saving throws:
* 
* 
=== Benefiting from Constitution ===
== Related conditions ==
The following conditions affect your Constitution score:
The following conditions incur a -1 penalty to saving throws:
The following conditions incur on Constitution saving throws:
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
Category:Gameplay mechanics
Category:Ability Scores