nyuuzyou/wikis huggingface dataset:
Lion King Adventure at Pride Rock (May 1, 1995 prototype)

A prototype build of Lion King Adventure at Pride Rock, dated May 1, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000130 41 44 56 45 4e 54 55 52 45 53 20 41 54 20 50 52 ADVENTURES AT PR
00000140 49 44 45 20 52 4f 43 4b 20 20 20 20 20 20 20 20 IDE ROCK 
00000150 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 34 39 30 33 37 2d 30 30 20 20 20 00 00 MK-49037-00 ..
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
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000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Lion King Adventure at Pride Rock (May 16, 1995 prototype)

A prototype build of Lion King Adventure at Pride Rock, dated May 16, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000130 41 44 56 45 4e 54 55 52 45 53 20 41 54 20 50 52 ADVENTURES AT PR
00000140 49 44 45 20 52 4f 43 4b 20 20 20 20 20 20 20 20 IDE ROCK 
00000150 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 34 39 30 33 37 2d 30 30 20 20 20 00 00 MK-49037-00 ..
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 04 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 .
Lion King Adventure at Pride Rock (May 17, 1995 prototype)

A prototype build of Lion King Adventure at Pride Rock, dated May 17, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000130 41 44 56 45 4e 54 55 52 45 53 20 41 54 20 50 52 ADVENTURES AT PR
00000140 49 44 45 20 52 4f 43 4b 20 20 20 20 20 20 20 20 IDE ROCK 
00000150 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 34 39 30 33 37 2d 30 30 20 20 20 00 00 MK-49037-00 ..
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 04 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 .
Lion King Adventure at Pride Rock (May 22, 1995 prototype)

A prototype build of Lion King Adventure at Pride Rock, dated May 22, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000130 41 44 56 45 4e 54 55 52 45 53 20 41 54 20 50 52 ADVENTURES AT PR
00000140 49 44 45 20 52 4f 43 4b 20 20 20 20 20 20 20 20 IDE ROCK 
00000150 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 34 39 30 33 37 2d 30 30 20 20 20 20 20 MK-49037-00 
00000190 00 00 20 20 20 20 20 20 20 20 20 20 20 20 20 20 .. 
000001a0 20 20 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ..............
000001b0 ff ff 20 20 20 20 20 20 20 20 20 20 20 20 20 20 .. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4
LittleBigPlanet (Aug 28, 2008 prototype)

A prototype of LittleBigPlanet for the Sony PlayStation 3.
==Notes==
* Review build.
* Contains the full game with some unfinished content to be found upon datamining.
* A small debug menu can be accessed in the settings of the pause menu. The menu includes three options: Allow Developer Tutorials, Disable Poppet Tutorials and Skip Intro Cutscenes.
==Origin==
File:LittleBigPlanet_Beta_September_2008_Disc_Scan.jpg| Origin
LittleBigPlanet (Jun 29, 2009 prototype)

A prototype of LittleBigPlanet for the Sony PlayStation Portable.
==Notes==
This build was found in a QA archive disc created by a former employee of SCE Cambridge Studio. The disc contains a build of MediEvil: Resurrection, a demo of WipEout Pure, and of course the LittleBigPlanet alpha. Two files are included in this release: a standalone .iso extracted from the disc, and the original disc image containing all three builds.
* XMB Metadata is different, with placeholder text and more simplistic art. Notably, the game is referred to as "Little Big Planet PSP", rather than "LittleBigPlanet™".
* Unlike the final game, the main data archive (lbp_archive.psarc) is not encrypted.
* Debugging features are enabled by default, though many options don't appear to do anything. Press L + R at any time to open the debug menu.
* Create Mode is present and can be unlocked by finishing Down Under. However, it is very unpolished. Proceed with caution when exploring it, as many assets will cause the game to crash.
===Miscellaneous Notes===
* Recent versions of PPSSPP fail to boot the game (as of January 11, 2024); v0.9.8 is known to work.
==Screenshots==
File:LittleBigPlanet June 2009 Alpha Loading Screen.png|Loading screen
File:LittleBigPlanet PSP 2009-06-29 Language Select.png|Language select
File:LittleBigPlanet PSP 2009-06-29 Introduction.png|Gameplay - The Introduction
File:LittleBigPlanet PSP 2009-06-29 Main Menu.png|Main Menu
File:LittleBigPlanet PSP 2009-06-29 MyMoon.png|My Moon
File:LittleBigPlanet PSP 2009-06-29 MyMoon NewLevel.png|My Moon - New level
File:LittleBigPlanet PSP 2009-06-29 Create AustraliaTemplate.png|Create Mode - Australia Template
==See also==
*Original release thread on ObscureGamers.com
LittleBigPlanet (May 19, 2010 debug build)

A post-release debug build of LittleBigPlanet for the Sony PlayStation 3.
==Notes==
* Contains a full debug menu, and another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3's IP. 
* Various dev assets/levels and pre-release DLC assets can be found in the build.
* Revision for the build is br1r5_r41378.
==Acknowledgments==
Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.
LittleBigPlanet (Sep 17, 2009 prototype)

A post-release prototype of LittleBigPlanet for the Sony PlayStation 3.
==Notes==
*Initially created to showcase PlayStation Move functionality within LittleBigPlanet. This appears to be a match to the tech demo from TGS 2009. Ironically, as of now, PS Move functionality does not work with this build. 
*Contains thousands of assets and levels from varying stages of development of LittleBigPlanet and assets/levels from a very primitive stage of LittleBigPlanet 2.
*The executable (EBOOT.BIN) contains full debugging symbols.
*There is a small debug menu and various debugging functions. Listed below are said debugging functions. These are usually present in other debug builds of the PS3 LittleBigPlanet games unless stated otherwise. 
===Debugging Functions===
View Functions (Exclusive to Deploy Build)*	L1 + L2 + R1 + R2
Customize Character view** 	L2 + R2 + Circle
Open Debug Menu Shortcut 	L2 + R2 + START
Debug Teleport** 	L3 + R3 (press X after moving the left stick)
*NOTE:Press Right on the D-Pad on any function with a + next to it to expand.
**NOTE: Debug Teleport and Customize Character view are usually enabled with the Debug Camera option in the debug builds of the PS3 LBP games. Here, the camera doesn't move.
==Screenshots==
File:LBP Deploy Build Grapple Level.png
File:LBP Deploy Build English Seaside Out to Sea.png
File:LBP Deploy Build American Midwest Cowabunga.png
File:LBP_Deploy_Build_Functions_or_Memory_Usage.png
==Acknowledgments==
*Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.
LittleBigPlanet 2 (Apr 19, 2010 prototype)

A prototype of LittleBigPlanet 2 for the Sony PlayStation 3.
==Notes==
This build serves as a patch for the April 2010 base disc, mounting to it in order to run. It contains full debug and exclusive content related to Victoria's Laboratory.
===Miscellaneous Notes===
* Game is emulatable (in RPCS3): Yes (as of May 14, 2024)
* Game contains protection: No
==Acknowledgments==
Special thanks to Xil_Dreadnought for allowing us to preserve and share this prototype!
LittleBigPlanet 2 (Apr 29, 2013 debug build)

A debug build of LittleBigPlanet 2 for the PlayStation 3.
==Notes==
*Debug menu can be accessed with the pause menu or by pressing F8 on a keyboard.
*Contains an extremely early revision of the DC Comics Level Kit DLC, predating its release by almost a year.
*Based off of game version 1.23.
==Videos==
<youtube width="320" height="240" align="left">5scFcZLhb0E</youtube>
<youtube width="320" height="240" align="left">BgPOBdpstXU</youtube>
<youtube width="320" height="240" align="left">OQ5WyQYDxTo</youtube>
LittleBigPlanet 2 (April 2010 prototype)

A prototype of LittleBigPlanet 2 for the Sony PlayStation 3.
==Notes==
This prototype is built like a retail version, lacking debugging features. The exact build date is not known.
* Popit colors are taken from the original LittleBigPlanet.
* The levels in Victoria's Laboratory are completely different.
===Miscellaneous Notes===
* Game is emulatable (in RPCS3): Yes (as of May 14, 2024).
* Game contains protection: No.
==Acknowledgments==
Special thanks to Xil_Dreadnought for allowing us to preserve and share this prototype!
LittleBigPlanet 2 (Jul 22, 2013 debug build)

A debug build of LittleBigPlanet 2 for the PlayStation 3.
==Notes==
* Dated about five months before the release of the DC Comics Premium Level Kit, this build presents itself as a demo created for Gamescom 2013. Players are taken through an early version of 'A Chemical Overreaction' (and its preceding Hero Cape tutorial) and get a glimpse at the Watchtower hub level. Attempting to take the third transport tube to 'Ice Cold In Alaska' presents them with a "thanks for playing" message before kicking them back to the Pod.
* Debugging features are enabled by default. Although the Settings menu has been stripped back and does not contain a Debug Settings button like other builds, alternative methods of accessing the debug menu (such as pressing L2 + R2 + Start, or connecting a USB keyboard and pressing F8) still work.
==Miscellaneous Notes==
* Game is emulatable: Yes (as of February 10, 2025)
==Acknowledgments==
Thanks to Damien from Obscure Gamers for purchasing the kits and preserving their contents. A huge thanks to everyone who donated to the fundraiser that made this release possible.
LittleBigPlanet 2 (Mar 7, 2011 prototype)

A prototype of LittleBigPlanet 2 for the PlayStation 3.
==Notes==
* Install Data Only.
* Original filename: LittleBigPlanet 2 (Install data).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to Atomic for preserving and making this build available on the Wiki!
LittleBigPlanet 2 (May 31, 2011 prototype)

A private beta of the Move Pack DLC.
==Notes==
*Requires user to insert original LBP2 disc.
*Requires connection to custom server to work otherwise it will crash after selecting screen size. (Patch can be found on RPCS3 Wiki)
*Game is emulatable (in RPCS3): Yes, but not fully as RPCS3 doesn't support move yet. (v0.0.31-16291-9e7b7592)
==Screenshots==
File:LBP2 Insert Disc Move Beta.jpg
==Videos==
LBP2 Move Beta (BCET70035) Unused Level Manipulator Versus
LBP2 Move Beta (BCET70035) Unused Level Defend the Centre
LittleBigPlanet 2 (May 5, 2010 prototype)

An early prototype of LittleBigPlanet 2 for the PlayStation 3.
==Notes==
*Announcement build. This particular build has been seen on press sites such as GameInformer when the game was announced.
*Found as installed patch gamedata on a PlayStation 3 development kit. Hacking is required to boot into the game, although most external video/audio files are missing as a result of being installed gamedata.
==Acknowledgments==
*Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.
LittleBigPlanet 2 (Nov 18, 2010 prototype)

A prototype of LittleBigPlanet 2 for the PlayStation 3.
==Notes==
*Preview build.
*Dated 12 days before final build.
*Although the entire game is here, the story mode lets you play through the first chapter, followed by select levels from the following chapters afterwards. This is presumably done so that the press can get a preview of the story mode content.
*Contains content differences that can also be seen in an update to the PSN beta of the game.
*Has the title ID of BCUS98288, and is internally listed as version 1.02, implying there may be other preview builds.
==Acknowledgments==
*Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.
LittleBigPlanet 2 (Nov 30, 2010 prototype)

A prototype of LittleBigPlanet 2 for the PlayStation 3.
==Notes==
*Debug enabled.
*Compiled one day before the final build.
*Some content differences are still in the game by this point, for example, the Controllinator still has an early circuitboard upon opening it in Create Mode.
*Previously released in 2017 with an incomplete dump. It was re-released in 2021 as part of the Dreamiverse Mega Release, with a proper dump and all files intact.
==Acknowledgments==
*Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.
LittleBigPlanet 3 (Apr 13, 2015 debug build)

A post-release debug build of LittleBigPlanet 3 for the PlayStation 3.
==Notes==
*Dated 6 months after the final build.
*Extensive debug functionality enabled.
*Contains early versions of the Journey Home and Back to the Future DLC level kits, predating them by over 2 months and over 6 months, respectively.
*Development/cut assets for the game, including those that were stripped from the retail release, can be found in this build.
LittleBigPlanet 3 (Aug 28, 2014 prototype)

A prototype of LittleBigPlanet 3 for the PlayStation 3.
==Notes==
*Kiosk demo dumped from a PlayStation 3 IDU disc.
*Dated less than two months before the final build.
*Unlike other builds, the revision that appears alongside the build date/time in the TTY log when booting the game up is missing.
*Contains two levels to play. Much of the data for the rest of the game is stripped out.
LittleBigPlanet 3 (Aug 6, 2014 prototype)

A prototype of LittleBigPlanet 3 for the PlayStation 3.
==Notes==
* Dated over two months before the final build.
* Private beta sent to community members via PlayStation Network.
* The only levels that are normally available are Tutu Tango and the first five Popit Puzzles. Depite that, the entire story mode is present and can be accessed with a couple of glitches.
* There is an always online requirement, however it can very easily be bypassed simply by loading the game whilst signed out of PlayStation Network, and pressing the Start button on the "You're not online" screen.
===Miscellaneous Notes===
* Game is emulatable (in RPCS3): Yes (as of February 24, 2024)
* Game contains protection: Always online requirement (very easily bypassed)
==Screenshots==
File:LittleBigPlanet3 PS3 PrivateBeta Offline Screen.png|Offline Warning
File:LittleBigPlanet3 PS3 PrivateBeta Pod.png|The Pod
File:LittleBigPlanet3 PS3 PrivateBeta Pod Main Menu.png|The Pod - Main Menu
File:LittleBigPlanet3 PS3 PrivateBeta Story TutuTango.png|Adventure - Tutu Tango
==Videos==
<youtube heights="320" widths="224">OMkZ72nBONM</youtube>
<youtube heights="320" widths="224">z2GtBExeIIQ</youtube>
<youtube heights="320" widths="224">Kb5VqKWndhg</youtube>
<youtube heights="320" widths="224">_zCGiaKfuSo</youtube>
<youtube heights="320" widths="224">g6VPVt_1JhI</youtube>
LittleBigPlanet 3 (Jun 23, 2014 prototype)

A prototype of LittleBigPlanet 3 for the PlayStation 3.
==Notes==
*Dated almost 4 months before the final build.
*Debug functionality enabled.
*Also known as "Pre-Beta 3" in the community.
*By default, the game has Press Demo Mode enabled, therefore not allowing you to open your Popit. The mode needs to be disabled from the debug menu.
* Original filename: LittleBigPlanet 3 (Jun 23, 2014 EP9000-NPEA00516_00-GLITTLEBIG000001).pkg
==Screenshots==
LBP3-Jun-23-2014-Pod.png|Pod interface
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
LittleBigPlanet 3 (Mar 31, 2014 prototype)

A prototype of LittleBigPlanet 3 for the Sony PlayStation 3.
==Notes==
*Dated over 7 months before the final build.
*Also known as the "Pre-Beta 1" by the community, due to the fact it is one of three prototypes to have surfaced publicly, which is dated after the Sep 7, 2013 alpha, but before the Aug 6, 2014 PSN beta.
*Debug functionality enabled. A menu can be accessed through the pause menu or with F8 on the keyboard, like other debug builds for the PS3 trilogy.
*Different introduction and many levels at an unfinished state in the story mode.
*When you spawn in the pod in this prototype, Sackboy will automatically use the Pod Computer.
LittleBigPlanet 3 (Nov 18, 2013 prototype)

A prototype of LittleBigPlanet 3 for the PlayStation 3.
==Notes==
* Dated about 11 months before the final build, and exactly one year ahead of the game's North American release.
* Debugging features are enabled by default.
* The game features more developed versions of the levels seen in the September 7, 2013 prototype, with the addition of character-specific prototype levels and an early iteration of Bunkum Lagoon.
* A handful of levels that would go on to appear in the final game (namely Needlepoint Peaks, Crumbling Crypts, Go Loco, and Masque Maker's Tower) are present with varying degrees of polish.
* An early version of Swoop with different flight mechanics is present, replacing the long-necked avian character from the previous build.
* The game is prone to running out of memory and crashing in certain situations.
==Miscellaneous Notes==
* Game is emulatable: Yes (as of February 8, 2025)
==Acknowledgments==
Thanks to Damien from Obscure Gamers for purchasing the kits and preserving their contents. A huge thanks to everyone who donated to the fundraiser that made this release possible.
LittleBigPlanet 3 (Sep 2, 2014 prototype)

A prototype of LittleBigPlanet 3 for the PlayStation 4.
==Notes==
* "A pre-release kiosk build of the game dated Sept 2, 2014. It only allows you to play Crumbling Crypts and Tuto Tango. Most of the Adventure mode is stripped in this build (usually levels), but a lot of assets and content differences can be found within the files."
Warning: Do not link to this build; Currently, it is not allowed to upload Playstation 4 game prototypes to the wiki.
LittleBigPlanet 3 (Sep 24, 2014 prototype)

A prototype of LittleBigPlanet 3 for the PlayStation 3.
==Notes==
*Compiled 19 days before final build.
*Debug displays showing GPU+CPU usage is enabled.
*Contains content differences and assets such as Pins that are not in the final build.
**Interestingly, it also includes content such as the mcBess sticker pack, which wouldn't be released until several years after the game's launch.
==Acknowledgments==
*Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.
LittleBigPlanet 3 (Sep 7, 2013 prototype)

An early prototype of LittleBigPlanet 3 for the PlayStation 3.
==Notes==
*Dated a year and over a month before the final build. 
*Contains a drastically different iteration of the story, alongside with it many assets that would end up scrapped or unused by the final build.
*Debug functionality enabled.
*Development assets for LittleBigPlanet 1 and 2 unique to this build can be found in the files.
LittleBigPlanet HUB (Dec 10, 2013 prototype)

An Internal Beta build of the unreleased LittleBigPlanet HUB for the Sony PlayStation 3.
==Notes==
* Much of the content from LittleBigPlanet and LittleBigPlanet 2 is not present in the files, as it is downloaded from a server.
===Miscellaneous Notes===
* Game is emulatable (in RPCS3): Yes (as of February 25, 2024)
* Game contains protection: No
==Screenshots==
File:LittleBigPlanetHUB Beta Pod.png|The Pod
File:LittleBigPlanetHUB Beta Pod Play.png|The Pod - Play
File:LittleBigPlanetHUB Beta Pod Story.png|The Pod - Story
File:LittleBigPlanetHUB Beta Pod MyMoon.png|The Pod - My Moon
File:LittleBigPlanetHUB Beta DownloadScreen.png|Downloadinating!
File:LittleBigPlanetHUB Beta ChallengeInterface.png|Challenges Interface
File:LittleBigPlanetHUB Beta ChallengeInterface Play.png|Challenges Interface - Play
File:LittleBigPlanetHUB Beta Introduction 01.png|Introduction to HUB
File:LittleBigPlanetHUB Beta Introduction 02.png|Introduction to HUB
File:LittleBigPlanetHUB Beta Introduction 03.png|Introduction to HUB - Racing Sam Yulated
==Videos==
<youtube heights="320" widths="224">HBfD5522qsg</youtube>