nyuuzyou/wikis huggingface dataset:
Billy/Gameplay

This article covers the gameplay for Billy, a playable character in Xenogears. He joins the party at the Orphanage.
==Deathblows==
==Abilities==
==Weapons==
===Guns===
Name 	Buy price	Sell price	Found at
B&J M10 Gun 	N/A 	1000 	Starts With
Matchlock 	12000 	6000 	Sold at Solaris
B&J M686 Gun	N/A 	1750 	Orphanage
Godfather 	N/A 	10000 	Duneman Isle
Eth Gun 	N/A 	N/A 	Starts With
Shotgun 	N/A 	N/A 	Starts With
===Ammo===
Name 	Attack power	Buy price	Sell price	Found at
B&JM10A 	18 	20 	10 	Starts With, Sold at Thames
B&JM10S 	21 	40 	20 	Reaper Ship, Sold at Anima Dungeon 1, Anima Dungeon 2
B&JM10X 	24 	60 	30 	Sold at Solaris, Anima Dungeon 1, Anima Dungeon 2, Snowfield Hideout
MatAero 	48 	150 	75 	Sold at Solaris, Anima Dungeon 1, Anima Dungeon 2, Snowfield Hideout
MatTerra	48 	150 	75 	Sold at Solaris, Anima Dungeon 1, Anima Dungeon 2, Snowfield Hideout
MatPyro 	48 	150 	75 	Sold at Solaris, Anima Dungeon 1, Anima Dungeon 2, Snowfield Hideout
MatHydro	48 	150 	75 	Sold at Solaris, Anima Dungeon 1, Anima Dungeon 2, Snowfield Hideout
EthEarth	N/A 	1000 	500 	Starts With, sold at Shevat, Nisan (Post-Shevat)
EthFire 	N/A 	1000 	500 	Starts With, sold at Shevat, Nisan (Post-Shevat)
EthWind 	N/A 	1000 	500 	Starts With, sold at Shevat, Nisan (Post-Shevat)
EthWater	N/A 	1000 	500 	Starts With, sold at Shevat, Nisan (Post-Shevat)
ShotG50 	30 	30 	15 	Starts With, Sold at Thames, Anima Dungeon 1, Anima Dungeon 2
ShotG60 	6 	60 	30 	Reaper Ship, Sold at Anima Dungeon 1, Anima Dungeon 2
ShotG70 	12 	90 	45 	Solaris, Sold at Solaris, Anima Dungeon 1, Anima Dungeon 2, Snowfield Hideout
ShotG80 	18 	120 	60 	Sold at Anima Dungeon 1, Anima Dungeon 2, Snowfield Hideout
B&JM686A	24 	40 	20 	Ethos Dig Site, Sold at Anima Dungeon 1, Anima Dungeon 2
B&JM686S	36 	20 	10 	Solaris, Sold at Solaris, Anima Dungeon 1, Anima Dungeon 2
B&JM686X	48 	80 	40 	Sold at Anima Dungeon 1, Anima Dungeon 2
Godson 	72 	200 	100 	Sold at Anima Dungeon 1, Anima Dungeon 2, Snowfield Hideout
==Gallery==
Category:Main party members (XG)
Bind: Refuel

Bind: Refuel is an Augment in Xenoblade Chronicles X.
==Overview==
In order to gain from ing enemies, the enemy has to be staggered first. It's useful to issue a command via the Battle menu to "Leave binding to me!" if the player needs to get fuel using this augment, since other party members could bind the enemy and prevent healing from happening.
Late-game, however, fuel is best earned through the use of or the Jammer arts from the F-Wave (Meredith) weapons, which drain 200 fuel from each mechanoid in the vicinity.
==Levels==
==Sources==
==In other languages==
Bind (XC1) (debuff)

Bind is a debuff in Xenoblade Chronicles and Future Connected. It locks the victim in place, preventing them from moving. They remain able to rotate, and it does not protect them from .
Bind is one of the more troublesome debuffs to inflict on the party, as it cannot be ended early via help, and it prevents the affected character from offering help, offering encouragement, and reviving others. Conversely, it is very effective against enemies that have no ranged attacks, as it can remove them from battle for a time if they are not close enough to do anything.
There is a 25% chance of Bind ending early if the afflicted character is hit by an attack. Bind is also cleared from party members if a is activated.
 s can inflict this debuff when equipped, while Bind Resist gems can prevent it.
==List of arts that can inflict Bind==
===By party members===
Character	Art	Description
In addition to the above, some arts do not inflict Bind, but do prevent the user from moving for a duration:
Character	Art	Description
===By enemies===
==In other languages==
==Gallery==
Bind (XC1) (debuff) DE.png|Shulk is inflicted with Bind
Category:Debuffs (XC1)
Bind (XC3)

Bind is a in Xenoblade Chronicles 3 and Future Redeemed. It prevents the affected character from moving, ing, using s, or blocking incoming attacks.
Player-controlled characters can reduce the duration of bind by button mashing.
==List of arts that can inflict Bind==
===By party members===
====Xenoblade Chronicles 3====
* Earth Bind - Strategos
* Furious Flash - Teach
* Hypnotism - Soulhacker
* Moonshadow - Isurd
* Shadow Stitch (Back) - Melia
* Shadow Stitch (Back) - Royal Summoner
* Spearpoint Thrust - Thaumaturge
* Thunder Steel - Monica
* Thunder Steel - Lost Vanguard
====Future Redeemed====
=====Standard Arts=====
* Demolition Bullet - Na'el
=====Fusion Arts=====
* Sky Ray - A
===By enemies===
==In other languages==
==Gallery==
Category:Status effects (XC3)Category:Status effects (FR)
Bind (XCX)

Bind is a in Xenoblade Chronicles X that keeps a large enemy held in place. It can only be done by Skells on Staggered enemies.
==Overview==
When an enemy is Staggered, people in Skells will have the ability to Bind the target by pressing ZL and ZR at the same time. This causes both the Skell and the enemy to stay in place, although cooldowns will continue as normal. Enemies held by Bind will take more damage from other attacks. Additionally, the Skell will recover its (even faster with the Bind: Refuel or SpecUp.FUEL-BIND augments). If the player has the Binder Soul Voice, it will also have a chance to activate (even without a Soul Challenge).
While the enemy is bound, the player will have to complete Soul Challenges. Pressing B to get a Perfect or a Good rating will allow the Bind to continue, and a Perfect allows the Skell to gain GP (150 for Large enemies, 200 for XL, and 250 for XXL). However, failing the Soul Challenge will immediately break the Bind. This will last for ten seconds or until the Bind is broken for any reason. Party members other than the controlled character often have inconsistent Bind durations, however, so the player can issue a command "Leave binding to me!" via the Battle Menu in order to stop other party members from binding the enemy.
==List of Bindable enemy species==
==In other languages==
Category:Statuses (XCX)
Bind (disambiguation)

Bind may refer to:
* H Bind - the high-level status effect in Xenosaga Episode II
* Bind (XC1) (debuff) - the debuff in Xenoblade Chronicles and Future Connected
** Bind (gem) - the that inflicts said debuff
* Bind (XCX) - the debuff in Xenoblade Chronicles X
* Bind (XC3) - the debuff in Xenoblade Chronicles 3
Bind (gem)

Bind is a effect in Xenoblade Chronicles and Future Connected. It grants a percentage chance that the user's will inflict on the target for 10 seconds.
==Overview==
Bind's main purpose is for buying time if the enemy's changes to someone who's not in melee range, as they can't walk over there to attack the new target. This makes it fairly good for giving to the tank in order to protect a long-range attacker. and can also make good use of it because their auto-attacks are ranged, thus protecting themselves.
==Sources==
==In other languages==
Bind Resist

Bind Resist is a effect in Xenoblade Chronicles and Future Connected. It adds a percentage chance that the user will not be affected by the debuff.
==Overview==
No one particularly likes being afflicted by Bind, but those with positional arts such as and are most affected by it, and thus best-suited to try and resist it. Tanks are the second priority, as while they don't need to move much once they have , if the foe gets away they then need to give chase. Long-range attackers are of least concern.
==Sources==
==In other languages==
Bionis' Awakening

Bionis' Awakening (originally unofficially referred to as The Awakening of the Giant) is Disc 2, Track 12 on the Xenoblade Original Soundtrack, Track 10 on the Xenoblade Chronicles Special Soundtrack, and Disc 4, Track 18 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays during the cutscene in the Mechonis Core in which Zanza reawakens the Bionis. It also plays in Xenoblade Chronicles: Future Connected, when the Fog King first shows its form inside .
==Trivia==
If the game's language is set to English, the chanting at 1:09 will be significantly different from the OST version. (This does not happen if the game's language is set to Japanese.)
Category:Music (XC1)Category:Music (FC)Category:Songs composed by Manami Kiyota
Bionis' Interior

The Bionis' Interior is an area in Xenoblade Chronicles located inside the Bionis. It connects to Satorl Marsh and Makna Forest. Most remains unreachable until the Mechonis Core events.
==Geography==
Bionis' Interior is, simply put, the Bionis' chest cavity. All three lungs and the Bionis' heart are accessible portions of the area, along with other various particulars of the Bionis' anatomy. While no monsters appear here during the first visit, Selua and Telethia appear throughout after the Bionis awakens.
From the Satorl Marsh, only the Third Lung is accessible. A Nopon Traveller explains that the yellow water inside the lung will whoosh swimmers up into the Upper Trachea, leading them to the Makna Forest. After the Mechonis Core events, the greater interior becomes accessible. The central area of the Bionis' Interior is comprised of a large cavern with a lake of ether at its bottom, over which high platforms and narrow pathways encircle and connect to the Bionis' heart at the center. Ether and red blood cells can be seen flowing into the interior from the surrounding caves.
==Story==
Shulk, Reyn, Dunban, and Sharla pass through the Bionis' Third Lung on their journey to Prison Island at the top of the Bionis.
After Zanza is revived, the party travels into the Bionis once more on Junks, entering through the wound left by Egil's final attack. They make their way through the interior to the Bionis' heart, where Lorithia is waiting alongside Telethia Kallian, fusing with him to do battle. She is defeated, and Melia receives a message from her brother telling her that he and the emperor accepted their fates and that she must be the hope of the High Entia before he and Lorithia are destroyed. Dickson then briefly appears to taunt the party, leaving a portal that takes them to the sunken Prison Island.
==Locations==
===Lower Level===
* Aortic Pathway
* First Lung
* Second Lung
* Terminal Vein
* Third Lung
* Third Lung Bronchus
* Vein Crossroad
* Venous Plexus
==Landmarks==
===Lower Level===
* Interior Landing Site
* Pars Sympathica Tower
* Spinal Nerve Tower
* Terminal Nerve Tower
* Terminal Trachea
===Upper Level===
* Heart Entrance
* Upper Trachea
==NPCs==
* Linada
* Miqol
* Vanea
==Shops==
* Junks Shop (left)
* Junks Shop (right)
==Enemies==
==Heart-to-Hearts==
* Fiora's Body
* Kind Words
==Collectables==
==Trivia==
* The Bionis' heart resembles Abel's Ark's core from Xenosaga Episode III.
==In other languages==
==Gallery==
XCDE area menu image Bionis' Interior.png|Menu image in the 
Bionis' Interior DE.jpg|Area preview of Bionis' Interior in Definitive Edition
Category:Areas (XC1)Category:Bionis' Interior
it:Torace di Bionis
Bionis' Interior (Carcass)

Bionis' Interior (Carcass) (originally unofficially referred to as Inside the Giant / Carcass) is Disc 4, Track 20 on the Xenoblade Original Soundtrack. It plays in the Bionis' Interior before the Mechonis Core events.
 from the music of Xenoblade Chronicles 3 uses a motif from this track (and/or from Bionis' Interior (Pulse)).
==Bionis' Interior/Carcass (Definitive Edition ver.)==
Bionis' Interior/Carcass (Definitive Edition ver.) is a track in Xenoblade Chronicles: Definitive Edition. It is Disc 2, Track 18 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box. It is a rerecording of the original with slightly altered balance, mixing, and orchestration. It plays in the same situations as the original.
Category:Music (XC1)Category:Songs composed by Manami Kiyota
Bionis' Interior (Pulse)

Bionis' Interior (Pulse) (originally unofficially referred to as Inside the Giant / Pulse) is Disc 4, Track 21 on the Xenoblade Original Soundtrack. It plays in the Bionis' Interior after the Mechonis Core events.
 from the music of Xenoblade Chronicles 3 uses a motif from this track (and/or from Bionis' Interior (Carcass)).
==Bionis' Interior/Pulse (Definitive Edition ver.)==
Bionis' Interior/Pulse (Definitive Edition ver.) is a track in Xenoblade Chronicles: Definitive Edition. It is Disc 5, Track 1 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is a rerecording of the original with very slightly altered balance and mixing. It plays in the same situations as the original.
===Composer notes===
==References==
Category:Music (XC1)Category:Songs composed by Manami Kiyota
Bionis' Right Elbow

Bionis' Right Elbow is a on Valak Mountain. It is located northeast of Bagnar Snowfield near Valak Peak.
==Enemies==
* 
* Feltl Eks
* Latio Apis
* 
* 
* 
* 
* Wandering Amon
==Map==
==In other languages==
==Gallery==
Bionis' Right Elbow night.png|During nighttime
Bionis' Right Elbow DE.jpg|Bionis' Right Elbow in Definitive Edition
Bionis' Right Elbow DE (night).jpg|Bionis' Right Elbow in Definitive Edition, during nighttime
it:Gomito destro di Bionis
Bionis' Shoulder/Night

Bionis' Shoulder/Night is a music track in Xenoblade Chronicles: Future Connected. It is Disc 5, Track 11 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays on most of the Bionis' Shoulder during nighttime.
==Album notes==
Category:Music (FC)Category:Songs composed by ACE
Bionis' Shoulder (music)

Bionis' Shoulder is a music track in Xenoblade Chronicles: Future Connected. It is track 17 on the Xenoblade Chronicles: Definitive Edition Sound Selection released on CD and digitally, and track 5 of side B on the vinyl version. It is also Disc 5, Track 10 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays on most of the Bionis' Shoulder during daytime, as well as in the cutscene where Shulk and Melia initially crawl out of the wreckage of .
==Album notes==
Category:Music (FC)Category:Songs composed by ACE
Bionis' Wrist

The Bionis' Wrist is a on Valak Mountain. It is located west of the Great Glacier and connects the area with Sword Valley.
==Map==
==In other languages==
==Gallery==
Bionis' Wrist night.png|During nighttime
Bionis' Wrist DE.jpg|Bionis' Wrist in Definitive Edition
it:Polso di Bionis
Bionite Order

The Bionite Order is a secret society in Xenoblade Chronicles. It is a group of inquisitors and assassins who are loyal to the imperial family of Alcamoth and are devoted to serving the Bionis. It is composed primarily of female High Entia and led by Yumea, the first consort to Emperor Sorean Antiqua. 
==Story==
==Lore==
*According to Kallian, the Bionite Order was dissolved due to its "extreme practices", under the rule of Alcamoth's 47th successor to the throne, Emperor Lumian. Since then, its existence had presumably been nothing more than a myth.
==In other languages==
==Gallery==
En090101.png|Tyrea, an inquisitor of the Bionite Order.
En090201.png|Scout Entia.
En090211.png|Guard Entia.
En090221.png|Wizard Entia.
Category:Lore (XC1)
Bipedal Crab Chili

Bipedal Crab Chili is a Seafood Pouch Item in Xenoblade Chronicles 2. It can be purchased from Cudsy at Tomi Fishmongers at Torigoth Market in Torigoth, Gormott Province. Obtaining the Bipedal Crab Contract by completing the The Water City Merc Mission is required to unlock this pouch item.
==In other languages==
Bipopo

Bipopo is an in Xenoblade Chronicles 2. He can be found anytime at the top of Galad Residential Zone in Torigoth, Gormott Province, after receiving the key item . At some point during his Nopon of Good Tastes he can be found at Tora's House. Upon finishing the quest, he can be found behind Melolo in the though he cannot be talked to.
==Quests==
*Nopon of Good Tastes
==Lore==
*Bipopo is a Nopon and Melolo's son.
*He seems to be terrible at games.
==Dialogue==
During Nopon of Good Tastes
==In other languages==
==Gallery==
XC2 quest thumbnail 129.png|Bipopo on the thumbnail of Nopon of Good Tastes
Nopon of Good Tastes Tiger! Tiger!.jpg|Tora shows Tiger! Tiger! to Bipopo
Nopon of Good Tastes Bipopo and Melolo.jpg|Bipopo reunites with his mother
Category:Nopon (XC2) Category:NPCs (Gormott)
Bird's-Eye View

Bird's-Eye View is a in Xenoblade Chronicles 2. It can be found at the Port Balcony of the Titan Battleship in the Gormott Province. Staying at Coedwig Inn is required to view this Heart-to-Heart. Viewing this Heart-to-Heart is required to unlock the second level of 's Birdbrain .
__TOC__
==Script==
===Inn dialogue===
===Heart-to-Heart===
===Notes===
==In other languages==
==Trivia==
*This Heart-to-Heart and Legendary Land are the only two Heart-to-Hearts to change depending on story progress.
==Gallery==
Treasure trove 519 map.jpg|Location of the Heart-to-Heart on the map
Bird's-Eye View Requirements.jpg|The characters required to view the Heart-to-Heart
Bird's-Eye View Rex Choice.jpg|Rex's choices during the Heart-to-Heart
Birds of a Feather

Birds of a Feather is a Blade Quest in Xenoblade Chronicles 2. It can be received from Noganga at Goldmouth Wheelhouse in Goldmouth, Argentum Trade Guild, after unlocking both the second level of Finch's Birdbrain and her fifth Key Affinity reward, provided Nia, Tora, Mòrag, Zeke and Finch are in the party. Completing it will unlock the third level of Finch's Birdbrain Field Skill.
__TOC__
==Quest objectives==
*Go to Daram Isle, Leftherian Archipelago, to find the Nopon Trade Guild ID.
*Defeat the Tirkin at Daram Isle, Leftherian Archipelago.
**The group of Tirkin is composed of two and two .
*Obtain the Nopon Trade Guild ID on Daram Isle, Leftherian Archipelago.
**Opening the chest requires clearing a level 4 and level 3 .
*Go to Goldmouth Wheelhouse, Argentum, and give the Nopon Trade Guild ID to Noganga.
*Defeat the and his men (5) at Goldmouth Flight Deck in Argentum.
**The is accompanied by two and two .
*With the help of the mercenaries, gather info on the wherabouts of the Tirkin Kountess.
**Only the Merc Mission, Tirkin Kountess 4, will reward the info item needed to progress the quest.
*Go to Tirkinlandia, Tantal, to meet Omulette.
*Head to , Argentum.
==Results==
"A friendship develops between Finch and the Kountess, even though they can't remember each other's names..."
==Script==
==In other languages==
==Gallery==
Birds of a Feather Quest Log.jpg|Birds of a Feather in the Quest Log
Birds of a Feather Complete Quest Log.jpg|Completed Birds of a Feather in the Quest Log
Birds of a Feather Quest Location.jpg|Location of the quest on the map
Treasure trove 1505 map.jpg|Find the Nopon Trade Guild ID
Birds of a Feather Objective 2.jpg|Defeat the Tirkin King and his men
Birds of a Feather Objective 3.jpg|Meet Omulette
Birds of a Feather Objective 4.jpg|Head to Rumbletum Canteen
Category:Quests (Argentum)Category:Blade Quests
Birds of a Feather/Script

The following is the script of dialogue used in the Blade Quest Birds of a Feather.
==Meeting Noganga==
==Find the Nopon Trade Guild ID==
==Defeat the Tirkin==
==Give the Nopon Trade Guild ID to Noganga==
==What Was It Again?==
==Defeat the Tirkin King and his men==
==Meet Omulette==
==Doesn't Ring A Bell==
==Conclusion==
==Notes==
Category:Game script (XC2)
Bitball

The Bitball is a type in Xenoblade Chronicles 2.
==Overview==
==Strategy==
==Rare Blades==
==Attacks==
===Auto-Attacks===
===Driver Arts===
==Core Chip effects==
==In other languages==
==Gallery==
Bitball Art list (Rex).jpg|List of Rex's Bitball Arts
Bitball Art list (Nia).jpg|List of Nia's Bitball Arts
Bitball Art list (Mòrag).jpg|List of Mòrag's Bitball Arts
Bitball Art list (Zeke).jpg|List of Zeke's Bitball Arts
Bitbit

Bitbit is a in Xenoblade Chronicles 3. He is a Nopon merchant affiliated to the Nopon Caravans who can be found at the Hovering Reef 2 Camp.
==Appearance and personality==
Bitbit is a blue Nopon wearing a black vest with a red scarf and small round glasses.
==Story arc==
==Quests==
Bitbit appears in the following quest:
* Nopon Register
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
Category:Nopon (XC3)
Category:NPCs (Nopon Caravans)
Bitey Bitey

Bitey Bitey () is one of 's physical s in Xenoblade Chronicles. It causes the target to , and if used from behind, the bleeding lasts twice as long.
==Overview==
If the bleed effect runs to full, the art's back-attack effect raises its total from 3.00x to 4.50x, which is a fairly substantial increase and so always good to go for. Even then, the art's not bad by itself, though the reasonable cooldown means it shouldn't just be used on a whim. Riki should also be careful that he doesn't replace a good bleed damage roll with a worse one if a lets him use the move before the bleeding is over, as while bleeds caused by different arts stack, those caused by the same art will cancel the older one.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Riki)
Bitter-sweet Song

is a track in Xenosaga II to III: A Missing Year. It uses the same melody as the Xenosaga II opening theme and Sweet Song (Xenosaga II ending theme) (and, by extension, Sakura (theme-piano ver.) and its remixes). Despite its name, it is unrelated to bitter.
It plays in Chapter 1 when Shion narrates how she first learnt of Almadel.
Category:Music (AMY)Category:Songs composed by Yuki Kajiura
Black Bane

Black Bane is a in Xenoblade Chronicles X. Cross learns this Art after completing Celica's Affinity Mission New in New LA.
==Overview==
The user brandishes their knife while leaving reddish afterimages, then stabs it straight into the enemy.
Each currently inflicted on the enemy increases the damage output by 100-300% (depending on level, additive with most other damage sources), making this Art very powerful against enemies with few immunities to debuffs.
==Data==
==Trivia==
* Due to a glitch in the game, one enemy can only be afflicted with 15 visible debuffs before the game crashes. The other hidden debuff is inflicted when an appendage is destroyed (inflicting a pseudo-Stagger animation), which lasts for approximately . This means Black Bane can grant an additional 16*300=4800% increase to damage at best.
==In other languages==
—
Black Butterfly

Black Butterfly is a in Xenoblade Chronicles X.
==Overview==
The user's knife emits a purple aura while slashing into the enemy a total of four times.
Black Butterfly contains two rare effects: Ether Res Down, which synergizes well with Core Crusher and deals with most enemies in the game, as well as a unique aura shortener. Both effects apply each time the knife hits, meaning that enemies that normally enrage for a long time will calm down earlier. This is useful against enemies that have damage-boosting auras, such as Coronids, and damage-reducing/ auras, such as Arenatects. 
==Data==
==In other languages==