nyuuzyou/wikis huggingface dataset:
Pokémon Diamond & Pearl (Mar 31, 2006 prototype)

A prototype of Pokemon Diamond & Pearl, dated March 31, 2006. This prototype was compiled from a source code commit dated April 14, 2006.
==Notes==
While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.
Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled. Oddly, despite this build being able to be compiled as separate "Diamond" and "Pearl" versions, both game names will appear on the title screen, with the name that appears seemingly being random upon each start-up.
The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically build dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.
Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.
GMM / IMD File Dates 	Mar 31, 2006
Commit Date 	Apr 14, 2006
pokegra.narc Commit Date 	Apr 14, 2006
pokeicon.narc Commit Date 	Mar 26, 2006
sound_data.sdat Commit Date	Apr 14, 2006
MD5 (Diamond) 	5c34285e561fe621da671034eb430694
MD5 (Pearl) 	9c0a5d74be6bb861a9a25e17f2a918e2
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.
Pokémon Diamond & Pearl (Nov 14, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Nov 14, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Nov 15, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Nov 15, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Nov 20, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Nov 20, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Nov 21, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Nov 21, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Nov 24, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Nov 24, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Nov 27, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Nov 27, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Oct 31, 2006 11:27 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Oct 31, 2006, 11:27. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Oct 31, 2006 17:23 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Oct 31, 2006, 17:23. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Oct 5, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Oct 5, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon FireRed/LeafGreen (Apr 26, 2004 E3 prototype A)

A prototype of Pokémon FireRed/LeafGreen for the GBA.
==Notes==
* These two builds were made for E3 2004, but the leak contains 10 more builds. It is not known for sure which builds were used, but these builds are the only ones that, when started, presents a manual on how to play.
* At least the game can get to the menu in mgba 0.10.3.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon FireRed/LeafGreen (Apr 26, 2004 E3 prototype B)

A prototype of Pokémon FireRed/LeafGreen for the GBA.
==Notes==
* These two builds were made for E3 2004, but the leak contains 10 more builds. It is not known for sure which builds were used.
* At least the games can get to the menu in mgba 0.10.3.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon FireRed/LeafGreen (Apr 26, 2004 E3 prototype C)

A prototype of Pokémon FireRed/LeafGreen for the GBA.
==Notes==
* These two builds were made for E3 2004, but the leak contains 10 more builds. It is not known for sure which builds were used.
* At least the games can get to the menu in mgba 0.10.3.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon FireRed/LeafGreen (Apr 26, 2004 E3 prototype D)

A prototype of Pokémon FireRed/LeafGreen for the GBA.
==Notes==
* These two builds were made for E3 2004, but the leak contains 10 more builds. It is not known for sure which builds were used.
* At least the games can get to the menu in mgba 0.10.3.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon FireRed/LeafGreen (Apr 26, 2004 E3 prototype E)

A prototype of Pokémon FireRed/LeafGreen for the GBA.
==Notes==
* These two builds were made for E3 2004, but the leak contains 10 more builds. It is not known for sure which builds were used.
* At least the games can get to the menu in mgba 0.10.3.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon FireRed/LeafGreen (Apr 26, 2004 E3 prototype F)

A prototype of Pokémon FireRed/LeafGreen for the GBA.
==Notes==
* These two builds were made for E3 2004, but the leak contains 10 more builds. It is not known for sure which builds were used.
* At least the games can get to the menu in mgba 0.10.3.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Fushigi DS (Oct 6, 2006 prototype)

A build of a Mystery Gift editing tool intended for Pokémon Diamond and Pearl. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Gold & Silver (Dec 14, 2000 prototype)

A European localisation prototype of Pokémon Gold & Silver, dated December 14, 2000. This build is available compiled for the German and French languages. This build is the first to use Nintendo's final ROM naming nomenclature, but is not the final build - and considering that the Dec 15, 2000 build is also version 0.0, and is marked as "final", despite not being final, it is likely that this build was not even sent to Nintendo's Lotcheck department for testing, and was instead renamed in preparation for being sent to Lotcheck.
==Notes==
Pokémon Gold & Silver (Dec 15, 2000 prototype)

A European localisation prototype of Pokémon Gold & Silver, dated December 15, 2000. This build is available compiled for the German and French languages. This build, considering its "final" labelling, would appear to have been sent to Nintendo Lotcheck. However, as the released version of French Pokémon Gold & Silver is lotcheck version 0.2, and German Gold & Silver version 0.3, it is likely that this build failed lotcheck due to bugs or other issues that contravened Nintendo's software approval process.
==Notes==
Pokémon Gold & Silver (Dec 18, 2000 13:03 prototype)

A European localization prototype of Pokémon Gold & Silver, dated December 18, 2000, 13:03:46. This build is available compiled for the French language. This build, considering its final-like labelling, would appear to have been sent to Nintendo Lotcheck for final testing before the release of the French version of Pokémon Gold and Silver. However, as the released version of French Pokémon Gold & Silver is lotcheck version 0.2, and German Gold & Silver version 0.3, it is likely that this build failed lotcheck due to bugs or other issues that contravened Nintendo's software approval process. 
==Notes==
Pokémon Gold & Silver (Dec 18, 2000 21:06 prototype)

A European localization prototype of Pokémon Gold & Silver, dated December 18, 2000, 21:33:46. This build is available compiled for the German language. This build, considering its final-like labelling, would appear to have been sent to Nintendo Lotcheck for final testing before the release of the German version of Pokémon Gold and Silver. However, as the released version of German Gold & Silver is version 0.3, it is likely that this build failed lotcheck due to bugs or other issues that contravened Nintendo's software approval process. 
==Notes==
Pokémon Gold & Silver (Jan 30, 2001 prototype)

European localization prototypes of Pokémon Gold & Silver, dated January 30, 2001. This includes the Italian final, and a Spanish lotcheck build that presumably failed (as this is version 0.0, whereas the released version was version 0.1). For some reason, the Spanish Silver variant of this build was compiled one hour after the others.
==Notes==
Pokémon Gold & Silver (Oct 26, 1999 prototype)

A prototype of Pokemon Gold & Silver, compiled on October 26, 1999. This is a prototype of the second revision of the Japanese version of these games, which was compiled on October 29, 1999. According to internal changelogs found with the source code of the games, the only difference between this and the final revision 1.1 is a single bug fix.
==Notes==
Pokémon Gold & Silver (Spaceworld 1997 Demo)

Pokémon Gold & Silver were briefly demoed at Spaceworld 1997 and is notable for showing the game in an early state prior to a complete redesign. At this point in development, much of the world map outside of the cities is unfinished and the new 100 Pokémon are under development.
==Notes==
*Only Chikorita survived the axe. The other two Starter Pokémon were redesigned.
*Several dozen others were placed in different slots or redesigned entirely.
*No new tunes have been composed yet, so it re-uses those from Pokémon Red and Blue.
*Completely different title screen and SGB border.
*The origin of this dump was initially unknown at the time of release, but it was later known to have originated from the 2018 Nintendo data breach, devised by hacker Zammis Clark.
==Acknowledgments==
Thanks to Sanqui, GlitterBerri, Obskyr, Orchid (from HelixChamber), rufus10, IIMarckus, Pokeglitch, 2Tie, Catstorm (from HelixChamber), and countless others for documenting this prototype and helping with its release.
Pokémon Mystery Dungeon: Blue/Red Rescue Team (May 23, 2006 Blue USA Kiosk demo)

A demo build of Pokémon Mystery Dungeon: Blue Rescue Team for the Nintendo DS.
==Notes==
* Possibly this demo corresponds to the USA region (being in this case, a prototype of the Pokémon Mystery Dungeon: Blue/Red Rescue Team (May 29, 2006 Blue USA Kiosk demo)).
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
Pokémon Mystery Dungeon: Blue/Red Rescue Team (May 23, 2006 Red USA Kiosk Demo)

A demo builf of Pokémon Mystery Dungeon: Red Rescue Team for the GBA.
==Notes==
* Possibly this demo corresponds to the USA region (being in this case, a prototype of the Pokémon Mystery Dungeon: Blue/Red Rescue Team (May 29, 2006 Red USA Kiosk demo)).
* At least the game can get to the menu in mgba 0.10.3.
* According to a tcrf user named Laxbby:
** Despite being packed as an srl file, this is a GBA ROM, so you'll have to rename it to play it on anything. More specifically, this is an English demo for Red Rescue Team. It seems to be similar to the full game, but has an arbitrary 10-minute timer that kicks you out of the game when it's done. I'm sure there are more differences, but I'm not a Rescue Team expert so this isn't really in my scope. Probably officially distributed somewhere, but it has a different CRC-32 than the Kiosk Demo included in the No Intro collection. The filename broken down is: "This is a GBA game (A stands for Advanced Game Boy), with serial code B9JE (this is the serial code for the Red Rescue team kiosk demo), build/version 00"
Pokémon Mystery Dungeon: Blue/Red Rescue Team (Nov 24, 2005 Blue Debug prototype)

A prototype of Pokémon Mystery Dungeon: Blue Rescue Team for the Nintendo DS.
==Notes==
* JP Build.
* According to the name, it is supposedly a debug version of the Pokémon Mystery Dungeon: Blue/Red Rescue Team (Blue Nov 24, 2005 prototype).
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
Pokémon Mystery Dungeon: Blue/Red Rescue Team (Nov 24, 2005 Blue prototype)

A prototype of Pokémon Mystery Dungeon: Blue Rescue Team for the Nintendo DS.
==Notes==
* JP Build.
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
* According to a tcrf user named Laxbby:
** same deal as above (Pokémon Mystery Dungeon: Blue/Red Rescue Team (Blue Oct 7, 2005 prototype). The filename 01 implies that this is the "Rev. 1" build of the game, but again, the checksums don't match up, despite the build date being the exact same. Arm9.bin is once again the only different file.
Pokémon Mystery Dungeon: Blue/Red Rescue Team (Oct 19, 2005 Blue JP Kiosk demo)

A prototype of Pokémon Mystery Dungeon: Blue Rescue Team for the Nintendo DS.
==Notes==
* Unreleased Kiosk Region Build.
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
Pokémon Mystery Dungeon: Blue/Red Rescue Team (Oct 7, 2005 Blue prototype)

A prototype of Pokémon Mystery Dungeon: Blue Rescue Team for the Nintendo DS.
==Notes==
* JP Build.
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
* According to a tcrf user named Laxbby:
** This looks like the final build of Japanese Blue Rescue Team. However, its CRC32 doesn't match up with either Japanese revision, implying that there are some under-the-hood changes happening here. The build dates are the exact same between this and the retail dump. Extracting the files via Tinke and comparing checksums shows that the "arm9.bin" file is the only file that's different between them. Needs to be looked into more. APHJ is Japan's Blue Rescue Team serial code.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Mystery Dungeon: Explorers of Darkness/Time (Aug 14, 2007 Darkness debug prototype)

A prototype of Pokémon Mystery Dungeon: Explorers of Darkness for the Nintendo DS.
==Notes==
* JP Debug prototype.
* Shows a "black screen" in melonDS 0.9.5.
* Shows a "black screen" in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Mystery Dungeon: Explorers of Darkness/Time (Aug 14, 2007 Time debug prototype)

A prototype of Pokémon Mystery Dungeon: Explorers of Time for the Nintendo DS.
==Notes==
* JP Debug prototype.
* Shows a "black screen" in melonDS 0.9.5.
* Shows a "black screen" in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Mystery Dungeon: Explorers of Darkness/Time (Aug 8, 2007 Darkness debug prototype)

A prototype of Pokémon Mystery Dungeon: Explorers of Darkness for the Nintendo DS.
==Notes==
* JP Debug prototype.
* Shows a "black screen" in melonDS 0.9.5.
* Shows a "black screen" in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Mystery Dungeon: Explorers of Darkness/Time (Aug 8, 2007 Darkness prototype)

A prototype of Pokémon Mystery Dungeon: Explorers of Darkness for the Nintendo DS.
==Notes==
* JP prototype.
* Although the build did not have a build date, it has the same build name as the debug version, which leads to the conclusion that the build could be from the same day.
* Shows a "black screen" in melonDS 0.9.5.
* At least in DeSmuME 0.9.13. the build can reach the menu.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Mystery Dungeon: Explorers of Darkness/Time (Aug 8, 2007 Time debug prototype)

A prototype of Pokémon Mystery Dungeon: Explorers of Time for the Nintendo DS.
==Notes==
* JP Debug prototype.
* Shows a "black screen" in melonDS 0.9.5.
* Shows a "black screen" in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Mystery Dungeon: Explorers of Darkness/Time (Aug 8, 2007 Time prototype)

A prototype of Pokémon Mystery Dungeon: Explorers of Time for the Nintendo DS.
==Notes==
* JP prototype.
* Although the build did not have a build date, it has the same build name as the debug version, which leads to the conclusion that the build could be from the same day.
* Shows a "black screen" in melonDS 0.9.5.
* At least in DeSmuME 0.9.13. the build can reach the menu.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (Dec 11, 2006 EU Kiosk demo prototype)

A Kiosk demo prototype of Pokémon Ranger for the Nintendo DS.
==Notes==
* The build date was based on what was written at Retro Reversing.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (Dec 12, 2006 EU Kiosk demo prototype)

A Kiosk demo prototype of Pokémon Ranger for the Nintendo DS.
==Notes==
* The build date was based on what was written at Retro Reversing.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (Dec 13, 2006 EU Kiosk demo prototype)

A Kiosk demo prototype of Pokémon Ranger for the Nintendo DS.
==Notes==
* The build date was based on what was written at Retro Reversing.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (Dec 14, 2006 EU Kiosk demo)

A Kiosk demo of Pokémon Ranger for the Nintendo DS.
==Notes==
* The build date was based on what was written at Retro Reversing.
* Although "tycho_trial001_eu_0612141113DSf.bin" matches the final version, "tycho_trial001_eu_0612141113DSm.bin" is not used.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (Dec 4, 2006 prototype)

A prototype of Pokémon Ranger for the Nintendo DS.
==Notes==
* The build date was based on what was written at Retro Reversing.
* There are two versions of this rom that despite having differences in file size, it is not clear what the differences are.
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (Dec 5, 2006 prototype)

A prototype of Pokémon Ranger for the Nintendo DS.
==Notes==
* The build date was based on what was written at Retro Reversing.
* There are two versions of this rom that despite having differences in file size, it is not clear what the differences are.
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (Dec 6, 2006 EU prototype)

A prototype of Pokémon Ranger for the Nintendo DS.
==Notes==
* The build date was based on what was written at Retro Reversing.
* There are two versions of this rom that despite having differences in file size, it is not clear what the differences are.
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (Dec 7, 2006 EU prototype)

A prototype of Pokémon Ranger for the Nintendo DS.
==Notes==
* The build date was based on what was written at Retro Reversing.
* There are two versions of this rom that despite having differences in file size, it is not clear what the differences are.
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Ranger (E3 2006 prototype)

A prototype of Pokémon Ranger for the Nintendo DS.
==Notes==
* There are two versions of this rom that despite having differences in file size, it is not clear what the differences are. Furthermore, it is also unknown whether all of them were used for E3 2006.
* In melonDS 0.9.5 a "black screen" is shown.
* At least the game can get to the menu in DeSmuME 0.9.13.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.