Bug triage/2008-10-22

Next meeting: 2008-10-22 at 3pm PST at 's house.
== Already imported, lots of votes, still important? do we have repros? ==
* - Votes: 32 - Windows pop up strangely distorted/deformed - 
** Fixed in 1.19.1, reopened with recent repro from McCabe
* - Votes: 29 - Animation Priority not working correctly - 
** Originally reported in early 2007, but has recent comments
* - Votes: 27 - All around decrease in performance after updating - 
** No movement internally, current reliable repros?
* - Votes: 18 - Render Axes renders at the Sim corner - 
** Mismatch of priorities, still strong votes as a major issue here?
* - Votes: 18 - Date columns in tables are sorted alphabetically - 
** On Soft's plate, shall we poke him?
* - Votes: 17 - 1.21.6 - ALT-cam and Camera Controls override scripted camera. - 
** Noted as new in 1.21
* - Votes: 14 - New Search won't scroll - Nvidia Graphics Card in Full Screen mode - 
** Qarl is working on, yay!
* - Votes: 12 - Performance of 1.21.0 (95157) is abysmal (slow object rendering & textures loading) - 
** Comment: "1.21 is an absolute performance desaster." ouch, QA investigating
* - Votes: 8 - Avatars invisible/disappearing on 1.20 and 1.21 - 
** on Zen's plate
* - Votes: 8 - Texture Cache Appears Ineffectve -- distant textures loaded first? - 
** On Nyx's plate
* - Votes: 6 - Auto-scroll and folder auto-open operate too fast to be useful. - 
** Rx has commented on internally
* - Votes: 6 - Avatar Impostors not working - 
** Checking w/Runitai Linden, but recent repro looks reliable to me
* - Votes: 6 - Viewer keeps running after closing it - 
** on Bao Linden's plate
* - Votes: 5 - SAVE button on snapshot window greyed out with subsequent shots - 
** on Coco Linden's plate
== Import? 1.21 Release ==
* - Votes: 5 - Broken render on small Path Cuts - 
* - Votes: 2 - FolderAutoOpenDelay debug option does not delay folder opening when unpacking a box (i.e. dragging items from contents of object to inventory window) - 
* - Votes: 2 - Sounds caching verry slowly - 
* - Votes: 3 - Friends on the map above 1024 meters appear at 0 . - 
* - Votes: 1 - Teleport location selected from ONLINE FRIENDS in WORLD MAP omits Z value for teleport - 
* - Votes: 1 - Second Life client framerates slow and finally client crashes in Nautilus sims near the large crystals - 
* - Votes: 1 - Inventory fetching painfully slow on 1.21.6 - 
* - Votes: 1 - Performance drop after new viewer installation - 
== Fast Track Import ==
(Move bugs here that have solid repros, or valid patches that you have reviewed)
== Hot by Vote ==
High Voted Bugs
== Patches ==
Patches
== Misc Pool ==
Misc Pool
== Pre-meeting activity ==
Some issues will be resolved in the course of building this agenda. Rather than deleting them from the proposed agenda, move the issue and associated discussion into the appropriate section below.
=== Imported ===
=== Resolved ===
* - votes 0 - Setting path cut begin to smaller than 0.010 on box/cylinder/prism creates graphics glitch - (resolved as duplicate though original to due to better description and more votes. - cm)
* - Votes: 1 - Group Owner cannot perform usual actions on objects deeded to group - (already resolved as duplicate by -cm)
== Transcript ==
Transcript is/will be at /Transcript
== Creating An Agenda ==