Stamina (Masters)

Stamina (Japanese: スタミナ Stamina) is a recharging resource in that limits the amount of battles that can be performed in a day. The stamina system was introduced in version 1.12.0, which was released on July 29, 2020.
==Player Rank==
Stamina is associated with Player Rank (Japanese: プレイヤーランク Player Rank), or PR, and spending stamina will earn an equivalent amount of rank points toward PR. When enough rank points are earned, PR will increase, which refills the player's stamina by their current maximum. At certain PR levels, the player's maximum stamina is raised. At PR 1, the player's maximum stamina is 40. The maximum possible PR is 999, which offers a maximum stamina of 400.
==Restoring stamina==
Stamina recharges at a rate of 1 stamina every 4 minutes, up to the player's current maximum stamina. Prior to version 2.4.0 (December 21, 2020), stamina recharged at a rate of 1 stamina every 6 minutes. The player can refill their stamina beyond the maximum set by their PR, up to 999 stamina at a time. However, their stamina will not continue recharging until the currently-held amount drops back below the player's current maximum stamina.
Stamina can be restored manually with Stamina Refill items, which can be obtained from various sources:
* Since July 29, 2020, 200 Stamina Refills have been a daily reward for logging into the game for the first time in a day.
* A pack of 100 s and 200 Stamina Refills can be purchased directly from the daily.
* The Daily Stamina Bundle in the shop's streak bonus bundles offer 200 Stamina Refills over a 20-day period. Once purchased, all Stamina Refills in the 20-day log-in bonus must be claimed before this bundle can be purchased again.
* Log-in bonuses that span multiple days may offer only Stamina Refills during the bonus period.
Name 	Duration 	Total stamina	Notes
Special Log-In Bonus 	July 29 to August 28, 2020 	2,800 	
* Can receive 200 Stamina Refills per day for 14 days during the log-in period.
Special Log-In Bonus (#2) 	August 28 to October 1, 2020 	6,800 	
* Can receive 200 Stamina Refills per day for 34 days during the log-in period.
Special Log-In Bonus (#3) 	August 19 to 28, 2021 	3,600 	
* Can receive 400 Stamina Refills per day for 9 days during the log-in period.
Run-Up to Four Years Log-In Bonus 	August 16 to September 15, 2023 	5,600 	
* Can receive 400 Stamina Refills per day for 14 days during the log-in period.
Training Support Log-In Bonus 	April 27 to May 10, 2024 	4,000 	
* Can receive 400 Stamina Refills per day for 10 days during the log-in period.
Training Support Log-In Bonus (#2)	July 16 to 29, 2024 	4,000 	
* Can receive 400 Stamina Refills per day for 10 days during the log-in period.
Eevee Full of Energy Log-In Bonus 	November 21 to December 5, 2024 	4,800 	
* Can receive 400 Stamina Refills per day for 12 days during the log-in period.
Stamina Support Log-In Bonus 	December 19, 2024 to January 1, 2025	4,000 	
* Can receive 400 Stamina Refills per day for 10 days during the log-in period.
Stamina Refill items cannot be claimed if it will cause the player's stamina to exceed the maximum of 999. Attempting to claim a Stamina Refill from a mission reward in this circumstance will cause the item to be sent to the Temp Storage in the player's Present Box. Once a Stamina Refill is sent to the Present Box, it will remain there for 24 hours before it disappears.
The player can also replenish their stamina using Gems, at a rate of 40 Gems for 100 stamina. Non-paid Gems will be used up first before paid Gems. This action can be performed a maximum of ten times a day. If the player attempts to use Gems to replenish their stamina beyond the maximum of 999, the transaction will fail and no Gems will be consumed.
==Stamina usage==
In the event menu, battles that require stamina will indicate the amount required at the bottom right corner. Prior to starting a battle that requires stamina, the player can use Skip Tickets to jump to the Results screen of the battle and instantly consume the amount of stamina required. Skip Tickets cannot be used to skip a battle if the player has insufficient stamina.
From the time stamina was introduced up to the second run of The Dragon That Rules the Sky, all battles that required stamina had a cost of 20 stamina. Currently, the event types that require stamina to participate in battles are as follows: story events, solo events, special sync pair events, villain events, Trainer Files, Eevee Day Celebration!, Arceus Arc Celebration, and the Academy Founding Chapter. The stamina cost for each battle difficulty is the same across all of these events with the exception of special sync pair events.
* Normal: 10 stamina
* Hard: 15 stamina
* Very Hard: 15 stamina (this battle difficulty does not exist in villain events and special sync pair events)
* Super Hard: 20 stamina (15 for special sync pair events)
* Ultra Hard: 30 stamina (20 for special sync pair events)
The training area features battles that require stamina. With the exception of the Level-Up Area, stamina cost is not fixed based on difficulty but by area.
* 20 stamina: Cap-Unlock Area Lv. 100, 110, and 120; Cap-Unlock Area 2 Lv. 120; Theme Skill Area
* 30 stamina: Cap-Unlock Area Lv. 125, 130, and 135; Cap-Unlock Area 2 Lv. 130; Lucky Skill Area; Skill Feather Area
The following event types and one-time events previously required stamina for battles:
Event 	Stamina by difficulty	Stamina by difficulty	Stamina by difficulty	Stamina by difficulty	Stamina by difficulty
Event 	Normal 	Hard 	Very Hard 	Super Hard 	Ultra Hard
Special eventOnly applied to 	10 	15 	15 	20 	30
Legendary event 	10 	15 	15 	20 	20Stamina cost was 30 in Father or Foe, Give and Take, and Howling Shield of Eternity only
Time trial eventOnly applied to Race to Victory and Eternal Rivals	20 	20 	20 	 	
Extreme battle eventOnly applied to the first run of 	 	 	 	20 	20
Prestige event 	20 	 	30 	 	40
Daily Type Rotation 	 	10 	 	 	
Electricity Disruptors 	 	15 	 	 	
Notably, the following categories of battles have no stamina cost:
* Co-op battles
* Main story battles
* Champion Stadium battles
* Battle Villa battles
* Legendary Arena battles
* battles
* battles
* battles
* Battle Challenges
* Full-Force Battles
* Battle Rally battles
===Rewards===
Since July 29, 2020, using 20, 50, and 100 stamina have been available as daily missions. Four Skip Tickets have always been a reward for reaching each stamina threshold; from January 31, 2022 to August 28, 2023, ten Music Coins were also given out for completing each mission. Using stamina has also shown up as mission tiles on several limited-time .
Some s are unlocked only after the player uses stamina under certain circumstances. The titles "Full-Fledged Sync Pair" and "Experienced Sync Pair" require the player to raise their Player Rank to 50 and 100, respectively, which involve spending stamina. Additionally, each playable Trainer in the game has two titles associated with them that are unlocked after spending stamina while they are on the player's team: "[Trainer's name] Fan" after using 10,000 stamina and "[Trainer's name] Super Fan" after using 50,000 stamina.
==In other languages==
;Player Rank
==Notes==
Category:Pokémon Masters EX
Category:Game mechanics