nyuuzyou/wikis huggingface dataset:
Bokwus Attire Set

Category:Armor Set
==Notes==
Each piece of armor in the Bokwus set can be augmented using Mezzotinting on the following paths.
Upgrade Path 	Stats 	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values	Ranks / Stat Values
Upgrade Path 	Stats 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15
 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Path A (M.ACC)	Magic Accuracy 	6 	6 	7 	7 	8 	8 	9 	9 	10 	10 	11 	11 	12 	12 	13
Path A (M.ACC)	MND 	- 	1 	2 	3 	4 	5 	6 	7 	7 	8 	8 	9 	9 	10 	10
 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Path B (MAB) 	Magic Atk. Bonus	6 	6 	7 	7 	8 	8 	9 	9 	10 	10 	11 	11 	12 	12 	13
Path B (MAB) 	INT 	- 	1 	2 	3 	4 	5 	6 	7 	7 	8 	8 	9 	9 	10 	10
Path B (MAB) 	MND 	- 	- 	- 	- 	- 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10
 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Path C (ACC) 	Accuracy 	8 	8 	9 	9 	10 	10 	11 	11 	12 	12 	13 	13 	14 	14 	15
Path C (ACC) 	Attack 	- 	4 	4 	5 	5 	6 	6 	7 	7 	8 	8 	9 	9 	10 	10
Path C (ACC) 	DEX 	- 	- 	- 	- 	- 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10
Bolelabunga

==Notes==
*The Regen increase is applied to the base value before any other bonus, then floored and then +1 is added. This produces values of +1 for Regen I, +2 for Regen II, +4 for Regen III, +5 for Regen IV and +7 for Regen V.
== References ==
*Regen % bonus testing (CDF, Bluegartr)
Bonanza weapons

Weapon 	Weapon Type 	Job 	Stats																																																																																																
 	 	 	 																																																																																																
Air Knife 	Dagger 	THF, DNC 	 																																																																																																
Zanmato +2 	Great Katana	SAM 	 																																																																																																
Dragon Fangs 	Hand-to-Hand	MNK, PUP 	 																																																																																																
Malefic Axe 	Axe 	BST 	 																																																																																																
Drastic Axe 	Great Axe 	WAR 	 																																																																																																
Artemis's Bow +2 	Bow 	RNG 	 																																																																																																
Miracle Cheer 	Instrument 	BRD 	 																																																																																																
Final Sickle 	Scythe 	DRK 	 																																																																																																
Pandit's Staff 	Staff 	WHM, SMN 	 																																																																																																
Chocobo Knife 	Dagger 	RDM, THF, BRD, RNG, DNC 	 																																																																																																
Flametongue 	Sword 	WAR, RDM, PLD, BLU 	 																																																																																																
Diamond Aspis 	Shield 	WAR, WHM, RDM, THF, PLD, BST	 																																																																																																
Hebo's Spear 	Polearm 	DRG 	 																																																																																																
Mutsu-no-Kami Yoshiyuki	Great Katana	SAM 	 																																																																																																
Save the Queen III 	Sword 	PLD 	 																																																																																																
Premium Heart 	Hand-to-Hand	MNK, PUP 	 																																																																																																
Brave Blade III 	Great Sword 	PLD, DRK, RUN 	 																																																																																																
Yagyu Darkblade 	Katana 	NIN 	 																																																																																																
Exeter 	Gun 	RNG, COR 	 																																																																																																
Wizard's Rod 	Club 	BLM, RDM, SCH, GEO 	 																																																																																																
Ice Brand 	Sword 	RDM, PLD, BLU 	 																																																																																																
Onion Sword III 	Sword 	All Jobs
Bonds That Never Die

== Walkthrough ==
thumbnail|right|200px|Jugner Forest (S) Logging map
* Talk to Rholont in Southern San d'Oria (S) (E-7) to receive a Letter to Count Aurchiat.
** May have to speak to Rholont more than once to trigger cutscene.
* Head back to Pashhow Marshlands (S) and examine the Shimmering Pondweed at (G-6) again for a cutscene. 
**Using the Campaign teleport will most likely be your fastest way here.
**The next closest method is teleporting to the Survival Guide in Rolanberry Fields (S), which will put you right at the top zone line for Pashhow Marshlands (S).
** The quest will now be flagged in your log.
** You may wish to purchase Hatchets now to save time.
* Travel to Jugner Forest (S) and examine the Overgrown Mushrooms at (F-10) for a cutscene. (They are on the pathway.)
**Recall ring: Jugner or Recall-Jugner will get you close to where you are going the fastest. The Survival Guide is also a good option.
** Have at least one open inventory slot or you will have to rewatch the entire CS again.
* Use Hatchets on Logging Points in the area until you receive a Length of Jugner Ivy.
** The chance of getting the Length of Jugner Ivy from a logging point is high, but not 100%.
** If you're struggling to get it, fill your inventory completely and the game will be forced to give you the key item.
** Logging points are around (F-7) (F-10) (J-6) and (J/K - 10/11); see the map on the right.
* Return to the Overgrown Mushrooms at (F-10) in Jugner Forest (S) for another cutscene.
* Travel to the lower right corner of (F-7) and check the Mossy Stump for a cutscene.
* After the cutscene, inspect the Mossy Stump again to enter a battlefield against a Young Behemoth.
** See the Discussion page for testimonials and boss-related information.
* After you have cleared the battlefield, report to Rongelouts N Distaud (S) (I-9) in Southern San d'Oria (S) to receive your reward.
** Zone into Southern San d'Oria (S) from East Ronfaure (S) after a game day for a cutscene. (Not needed to progress Crossroads of Time.)
If you are working on missions then return to Crossroads of Time.
Note: You will need to wait until the next Vana'diel day, have zoned, and be on the quest Fate in Haze to continue to progress your nation's story after completing this quest.
Category:Crystal War Quests Category:Pashhow Marshlands (S) Quests
Bonds of Mythril

== Walkthrough ==
* Zone into Castle Zvahl Baileys (S) from Castle Zvahl Keep (S) for a cut-scene.
* Examine the ??? in the south-west room (G-9) on the third map of Castle Zvahl Keep (S) (the map with the teleporters) for a cut-scene.
* Drop back down in the third map main room and kill all four imps near the central teleporter. All four must be killed after the previous cut-scene.
** If you kill any of the four imps prior to this cut scene, you will have to wait for them to re-spawn and kill them again.
* Examine the ??? again (in the (G-9) south-west room) to spawn a NM called Gargouille Warden, defeat it and examine the ??? again to receive the Zvahl passkey.
** Gargouille Warden is resistant to magical attacks, and has an en-stun effect on its melee hits.
** You have to kill all four imps in the central room in order to spawn the Gargouille Warden.
* Enter the Throne Room (S), and examine the Throne Room door for a cut-scene.
* Examine the Throne Room door again to enter the BC fight.
** If you bring a lvl 99 job with trusts this should be a simple fight for you.
** When you enter the BC, your initial opponent will be a humanoid who uses standard sword weapon skills:
*** In addition, your opponent will use the AoE weapon skills Temblor Blade with the additional effect of petrify and Darkling Blade which is damage, knock-back, and additional effect of curse.
** You will be joined in this part of the battle by Zeid. Should Zeid fall, the battle will be over.
** After defeating your first opponent, you will have to defeat Marquis Amon.
*** Marquis Amon is a BLM Demon who uses a scythe. He has access to tier 3 AoE elemental magic.
*** Marquis Amon has a weapon skill that will draw everyone in, wipe shadows, and inflict Doom. The doom effect can be blocked by wearing the Sanctus Rosary from the previous mission. The doom effect can also be stunned.
* Speak to Gentle Tiger in Bastok Markets (S) at (H-6) for a cut-scene and your reward.
** Speak to Gentle Tiger again to learn Trust Magic: Klara if you possess the Bundle of half-inscribed scrolls.
If you are working on missions then return to Adieu, Lilisette.
Category:Crystal War Quests Category:Castle Zvahl Baileys (S) Quests
Bonecraft

__TOC__
Bonecraft is the art of carving all types of bones into useful armor, arrowheads, and weapons.
Category:Craft
===Enrollment===
Players can enroll as a member of this guild by talking to following NPCs:
* Guild Master: Peshi Yohnts - Windurst Woods (H-13) 
= Guild NPCs =
NPC Name 	Purpose 	Zone 	Location
Peshi Yohnts 	Guild Master 	Windurst Woods	(H-13)
Samigo-Pormigo	Guild Union Representative 	Windurst Woods	(H-13)
Lih Pituu 	Advanced Synthesis Image Support 	Windurst Woods	(H-13)
Ronana 	Synthesis Image Support 	Windurst Woods	(H-13)
Kyaa Taali 	Synthesis Image Support 	Windurst Woods	(H-13)
Shih Tayuun 	Guild Vendor 	Windurst Woods	(H-13)
Retto-Marutto 	Guild Vendor 	Windurst Woods	(H-13)
Nudahaal 	Synthesis Image Support, Advanced Synthesis Image Support	Al Zahbi 	(G-11)
Tergil 	Crafter Points 	Windurst Woods	(H-12)
= Rank Items =
Level 	Rank 	Item
8-10 	Recruit 	
18-20 	Initiate 	
28-30 	Novice 	
38-40 	Apprentice	
48-50 	Journeyman	
58-60 	Craftsman 	
68-70 	Artisan 	
78-80 	Adept 	
88-90 	Veteran 	
98-100	Expert 	(Synthed with HQ Crystal)Way of the Boneworker (Key Item)
= Guild Items / Key Items =
Rank 	Item 	Guild Points
Novice 	HQ Crystal 	200
Novice 	Filing 	10,000
Novice 	Bone Ensorcellment 	40,000
Novice 	Bone Purification 	40,000
Novice 	Boneworker's Belt 	10,000
Journeyman	Protective Spectacles	70,000
Craftsman 	Bonecrafter's Ring 	80,000
Artisan 	Boneworker's Apron 	100,000
Artisan 	Bonecraft Tools 	50,000
Veteran 	Drogaroga's Fang 	150,000
Veteran 	Boneworker's Sign 	200,000
Veteran 	Boneworkers' Emblem 	15,000
Veteran 	Way of the Boneworker	20,000 (Available at level 98)
Expert 	Analysis Crystals 	450
= Items that enhance this skill =
Item 	Bonus 	Obtained From
Trainee Gloves 	+1 (Latent Effect) 	Quest - Atelloune's Lament
Protective Spectacles	+1 	Guild Points (70,000)
Boneworker's Apron 	+1 	Guild Points (100,000)
Boneworker's Smock 	+1 	Synergy
Bonecraft Tools 	+1 (Key Item - Moghancement: Bonecraft) 	Guild Points (50,000)
Drogaroga's Fang 	+1 (Key Item - Moghancement: Bonecraft) 	Guild Points (150,000)
Boneworker's Sign 	+1 (Key Item - Moghancement: Bonecraft) 	Guild Points (200,000)
Boneworkers' Stall 	+5 (Key Item - Mega Moglification: Bonecraft) 	Synergy
Boneworker's Belt 	+3 (Enchantment - Advanced Synthesis Image Support)	Guild Points (10,000)
Boneworker's Torque 	+2 	Temple of Uggalepih (Treasure Casket)
Kupo Shield 	+3 	Mog Bonanza
Ossifier's Ecu 	+1 	Escutcheons
Ossifier's Scutum 	+2 	Escutcheons
Ossifier's Shield 	+2 & synthesis speed +60 (-1 second per synth) 	Escutcheons
Ossifier's Escutcheon	+2 & synthesis speed +240 (-4 second per synth) 	Escutcheons
= Craft Guides =
*See the Craft Guides page for relevant guides.
= Bonecrafting Crafted Items =
== Amateur (1-10) ==
== Recruit (11-20) ==
== Initiate (21-30) ==
== Novice (31-40) ==
== Apprentice (41-50) ==
== Journeyman (51-60) ==
== Craftsman (61-70) ==
== Artisan (71-80) ==
== Adept (81-90) ==
== Veteran (91-100) ==
== Expert (101-110) ==
== Authority (111-120) ==
=Bonecraft Crafted Sets=
Sets are used to earn Crafter Points and nothing more. They can only be crafted while using an Analysis Crystal.
Bonecrafting from 70 to 110 By Asaya

=A Guide to Bonecrafting from 70 to 110 without subcrafts=
This guide is personal research from me and other folks that have contributed in bonecrafting forums. Please note this is a suggested path and by no means the cheapest or fastest.
Happy Crafting!
= Rank Items =
Level 	Rank 	Item
8-10 	Recruit 	Shell Ring
18-20 	Initiate 	Bone Ring
28-30 	Novice 	Beetle Earring
38-40 	Apprentice	Horn Ring
48-50 	Journeyman	Carapace Gorget
58-60 	Craftsman 	Astragalos
68-70 	Artisan 	Bone Patas
78-80 	Adept 	Coral Hairpin
88-90 	Veteran 	Coral Bangles
98-100	Expert 	Hajduk Ring (Synthed with HQ Crystal)
Way of the Boneworker (Key Item)
==Artisan (71-80)==
64-74
73-83
==Adept (81-90)==
76-86
77-87
79-89
==Veteran (91-100)==
85-94
91-101
==Expert (101-110)==
93-103
*Cerberus Rings cap at 108 depending on your AH stock
94-104
95-105
* Chronos Tooth caps at 110
100-110
Category:Craft Guides
Boost: Foret de Hennetiel

== Walkthrough ==
* Travel to the frontier station in Foret de Hennetiel or Morimar Basalt Fields and speak with the Station Worker.
* You will be presented with a list of various emotes from which you must choose one to cheer up the worker.
* To complete the assignment, the correct emote must be chosen while facing the Station Worker and the direction listed below. (If the directions say East, you need to be both facing the worker and facing east, not standing east of the Worker)
** It is far easier to line up facing the correct direction using first-person view. (V Key by default on Keyboard.) Locking onto the NPC can also help.
** After each emote attempt, a dialogue will inform you whether the direction or emote was correct.
** Directions are approximate; take a few steps to the left or right if the angle is incorrect.
* The correct emote/direction changes approximately every 3 game hours, so it is possible to warp back and forth from the Mummers' Coalition and rapidly repeat this quest once you figure out the proper emote/direction.
Time 	Foret de Hennetiel 	Morimar Basalt
 	 	
00:00-03:00	Look pleased (NW) 	Cheer (N)
03:00-06:00	Cry a River (N) 	Pretend to be flustered (NE)
06:00-09:00	Act Surprised (NE) 	Blush like a Maiden (E)
09:00-12:00	Rue your life (E) 	Rally the troops (SE)
12:00-15:00	Cheer (SE) 	Look Pleased (S)
15:00-18:00	Pretend to be flustered (S)	Cry a river (SW)
18:00-21:00	Blush like a maiden (SW) 	Act surprised (W)
21:00-00:00	Rally the troops (W) 	Rue your life (NW)
Boost: Kamihr Drifts

== Walkthrough ==
* Travel to the frontier station in Kamihr Drifts and speak with the Station Worker.
** This quest will be inaccessible until the frontier station is built.
* You will be presented with a list of various emotes from which you must choose one to cheer up the worker.
* To complete the assignment, the correct emote must be chosen while facing the Station Worker AND the direction listed below.
** After each emote attempt, a dialogue will inform you whether the direction or emote was correct.
** To ensure you are facing the proper direction, use the emote /point without anything targeted and it will tell you what direction you are facing.
** It is far easier to line up facing the correct direction using first-person view. (V Key by default on Keyboard.) Locking onto the NPC can also help.
** Directions are approximate; take a few steps to the left or right if the angle is incorrect.
* The correct emote/direction changes approximately every 3 game hours, so it is possible to warp back and forth from the Mummers' Coalition and rapidly repeat this quest once you figure out the proper emote/direction.
Time 	Kamihr Drifts
 	
00:00-03:00	Cheer (SE)
03:00-06:00	Pretend to be flustered (S)
06:00-09:00	Blush like a Maiden (SW)
09:00-12:00	Rally the troops (W)
12:00-15:00	Look Pleased (NW)
15:00-18:00	Cry a River (N)
18:00-21:00	Act Surprised (NE)
21:00-00:00	Rue your life (E)
Boost: Marjami Ravine

== Walkthrough ==
* Travel to the frontier station in Marjami Ravine or Yorcia Weald and speak with the Station Worker.
* You will be presented with a list of various emotes from which you must choose one to cheer up the worker.
* To complete the assignment, the correct emote must be chosen while facing the Station Worker AND the direction listed below. You can utilize /point without having anything targeted to orient yourself.
** It is far easier to line up facing the correct direction using first-person view. (V Key by default on Keyboard.) Locking onto the NPC can also help.
** After each emote attempt, a dialogue will inform you whether the direction or emote was correct.
** Directions are approximate; take a few steps to the left or right if the angle is incorrect. 
* The correct emote/direction changes every 3 game hours, so it is possible to warp back and forth from the Mummers' Coalition and rapidly repeat this quest once you figure out the proper emote/direction.
Time 	Marjami Ravine 	Yorcia Weald
 	 	
00:00-03:00	Rue your life (E) 	Blush like a Maiden (NE)
03:00-06:00	Cheer (SE) 	Rally the troops (E)
06:00-09:00	Pretend to be flustered (S)	Look Pleased (SE)
09:00-12:00	Blush like a Maiden (SW) 	Cry a river (S)
12:00-15:00	Rally the troops (W) 	Act Surprised (SW)
15:00-18:00	Look Pleased (NW) 	Rue your life (W)
18:00-21:00	Cry a River (N) 	Cheer (NW)
21:00-00:00	Act Surprised (NE) 	Pretend to be flustered (N)
Boreal Blossoms

== Walkthrough ==
*Talk to Oruga (A) to start this quest. She is at (K-9) south (through the tunnel) at Conflux #5 near the fire.
*She will ask you to procure three Frostblooms.
*There are three areas that they can be obtained, and at each one there are three spawn points nearby.
**Frostbloom #1 is at G-8, eastern edge, just past the entrance to the Mechanical Menaces camp OR in this general area by the northern lake.
**Frostbloom #2 is at G-8 left edge, just south of the Spectators OR near the split in the wall next to the drop down slopes.
**Frostbloom #3 is at G-6 upper left corner, past the golems OR by the southern edge of the upper level next to the Snowflakes.
*Return to Oruga (A) after collecting three in order to complete the quest.
Zoning is required in order to repeat this quest.
Category:Abyssea Quests Category:Abyssea - Uleguerand Quests
Borghertz

====Involved in Quests====
*Borghertz's Calling Hands
*Borghertz's Chasing Hands
*Borghertz's Dragon Hands
*Borghertz's Harmonious Hands
*Borghertz's Healing Hands
*Borghertz's Loyal Hands
*Borghertz's Lurking Hands
*Borghertz's Shadowy Hands
*Borghertz's Sneaky Hands
*Borghertz's Sorcerous Hands
*Borghertz's Stalwart Hands
*Borghertz's Striking Hands
*Borghertz's Vermillion Hands
*Borghertz's Warring Hands
*Borghertz's Wild Hands
Borghertz's Calling Hands

Note: You do NOT need to be on Summoner when OPENING the coffer, only when accepting the quest. A Grotto Coffer Key and a Mythril Beastcoin (if you don't have access to Proto-Waypoints) are required for this quest.
*The Coffer Key can be purchased from any Curio Vendor Moogle if the player owns the Rhapsody in Umber Key Item obtained through the Rhapsodies of Vana'diel story progression.
*The lock can be picked as a Thief.
*Alternatively, these mobs in the area will drop the key: Blubber Eyes, Bog Sahagin, Marsh Sahagin, Razorjaw Pugil, Rock Crab and Swamp Sahagin.
Coffer chests can spawn at (H-7), (I-9), (H-8), (G-6), (F-6), (G-10), (F-9), (D-9) and (E-11) behind the Mythril Door in Map 3.
== Walkthrough ==
*Travel to the Durable Shields shop and speak with Guslam in Upper Jeuno (H-8) on Summoner to begin the quest.
*Head to the Sea Serpent Grotto:
:*Speak to any Unity NPC and use the Unity Warp (Level 125) to reach Sea Serpent Grotto, Map 4 (L-5). This teleport will save you some time. You'll be teleported in front of the Gold Door (blank target). Open it and proceed north. Follow the left wall and you'll find the Mythril Door (again, blank target), keep examining it until you see a message about 'mythril dust' and trade a Mythril Beastcoin to open it.
::OR
:*You can use the Proto-Waypoint to teleport to (J-5) in Map 3 behind the Mythril Door.
*Find and open a Coffer in one of the locations mentioned above. You will receive a key item Old gauntlets from the coffer.
*Return to Upper Jeuno and speak to Guslam. He will inform you he is unable to repair the gauntlets.
*If this is your first AF you must do the following, otherwise skip these steps:
**Speak to Deadly Minnow inside of the Durable Shields shop.
**Head to Lower Jeuno inside the Tenshodo area. Speak with Yin Pocanakhu at (J-8) and then trade 1,000 Gil to continue.
*Go to Port Jeuno and head to the crates near the AH and Jeuno Duty-Free Shop at (H-8).
*Click on the ??? to receive a cutscene.
*Travel to Castle Zvahl Baileys and go to (F-8) on the first map.
*Click on one of the torches to spawn Dark Spark.
*Once Dark Spark is defeated, examine one of the torches for the key item Shadow flames.
*Return to Port Jeuno and examine the ??? again. After the cutscene, the quest is complete.
==Two Additional Coffers==
Guslam mentions that there is still armor scattered about Vana'diel. You can find two more pieces of armor by opening coffers in the following zones with the corresponding coffer key:
*Temple of Uggalepih - 
*Toraimarai Canal - 
**These coffers are not required to complete the quest, therefore after you receive your hands the quest is "completed".
**The quest must either be active or completed in order to receive these attire pieces.
**You must have Summoner as your main job when you open these coffers.
Category:Jeuno Quests Category:Upper Jeuno Quests Category:Summoner Artifact Quests
Category:Borghertz's Hands
Borghertz's Chasing Hands

== Walkthrough ==
Travel to the Durable Shields shop and speak with Guslam located at (H-8) on Ranger to begin the quest.
*Go to Garlaige Citadel
*Either obtain a Garlaige Coffer Key or pick the lock as a Thief.
:*You do not need to be on Ranger when opening the coffer.
*You will receive a key item Old gauntlets from the coffer.
*Return to Upper Jeuno and speak to Guslam. He will inform you he is unable to repair the gauntlets.
*If this is your first AF you must do the following, otherwise skip these steps:
:*Speak to Deadly Minnow inside of the Durable Shields shop.
:*Head to Lower Jeuno inside the Tenshodo area. Speak with Yin Pocanakhu at (J-8) and then trade 1,000 Gil to continue.
*Go to Port Jeuno and head to the crates near the AH and Jeuno Duty-Free Shop at (H-8).
*Click on the ??? to receive a cutscene.
*Travel to Castle Zvahl Baileys and go to (F-8) on the first map.
*Click on one of the torches to spawn Dark Spark.
*Once Dark Spark is defeated, examine one of the torches for the Key Item Shadow flames.
*Return to Port Jeuno and examine the ??? again. After the cutscene, the quest is complete.
==Two Additional Coffers==
Guslam mentions that there is still armor scattered about Vana'diel. You can find two more pieces of armor by opening coffers in the following zones with the corresponding coffer key:
*Crawler's Nest - 
*Monastic Cavern - 
**These coffers are not required to complete the quest, therefore after you receive your hands the quest is "completed".
**The quest must either be active or completed in order to receive these attire pieces.
**You must have Ranger as your main job when you open these coffers.
Category:Jeuno Quests Category:Upper Jeuno Quests Category:Ranger Artifact Quests
Category:Borghertz's Hands