nyuuzyou/wikis huggingface dataset:
List of methods of Evolution by index number in Generation II

This is the list of methods of Evolution by index number in Generation II.
==Methods of Evolution==
Index number	Method of Evolution 	Used by	Used by	Used by	Used by	Used by
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
1 	Level up with a minimum level and no additional requirements(83 Evolutions)	 	 	 	 	
2 	Evolution stone(18 Evolutions) 	 	 	 	 	
2 	Evolution stone(18 Evolutions) 	 	 	 	 	
2 	Evolution stone(18 Evolutions) 	 	 	 	 	
2 	Evolution stone(18 Evolutions) 	 	 	 	 	
3 	Trade(10 Evolutions) 	 	 	 	 	
3 	Trade(10 Evolutions) 	 	 	 	 	
4 	Level up with high friendship(8 Evolutions) 	 	 	 	 	
4 	Level up with high friendship(8 Evolutions) 	 	 	 	 	
5 	Level up with a minimum level and certain stats(3 Evolutions) 	 	 	 	 	
==See also==
Category:Lists
Category:Methods of Evolution
List of miscellaneous Pokémon e-Reader applications

There are several cards in the Pokémon Trading Card Game that have small applications for the e-Reader in their dot code data that are not as elaborate as other multi-card applications, such as coin tosses and duel timers. This list catalogues all of these small applications.
For a list of Pokémon TCG cards with hidden attacks that are revealed when scanned in the e-Reader, see List of TCG cards with hidden attacks.
==List of applications==
===Expedition Base Set===
* : contains a coin toss similar to the Pokétch application Coin Toss, but with a Chansey coin.
* : another (slightly different) coin toss.
* : contains a timer similar to the Kitchen Timer Pokétch application.
* : contains a duel timer similar to a chess clock - each player presses L or R after their turn is over and the timer keeps track of how long each player's turns take.
E Reader Coin Flipper 1.png|Coin Flipper 1 (Chansey)
E Reader Coin Flipper 2.png|Coin Flipper 2 (Bill's Maintenance)
E Reader Duel Timer.png|Duel Timer (Professor Elm's Training Method)
E Reader Duel Time.png|Duel Time (Professor Oak's Research)
===Skyridge===
* : A Haunter appears on the screen and the player can move it around with the directional buttons and the A button.
* : A Teddiursa appears on the screen and the player can move it around with the directional buttons and the A button.
E Reader Skyridge Haunter.png|
E Reader Skyridge Teddiursa.png|
===Japan P Promo===
* : A Pikachu appears on the screen and the player can move it around with the directional buttons and the A button.
Category:E-Reader
Category:TCG lists
es:Teddiursa (minijuego de Nintendo e-Reader)
List of moves by index number in the Pokémon Mystery Dungeon series

The first few games in the Pokémon Mystery Dungeon series have a unique internal order for moves. This applies to Red Rescue Team, Blue Rescue Team, Explorers of Time, Explorers of Darkness, Explorers of Sky, and Keep Going! Blazing Adventure Squad, Let's Go! Stormy Adventure Squad, Go For It! Light Adventure Squad. The main series moves are listed in alphabetical order by their Japanese names.
From Pokémon Mystery Dungeon: Gates to Infinity onward, the internal order is the same as in core series games.
In Red Rescue Team and Blue Rescue Team, a range of values past 412 (0x19C) is used for effects on certain moves such as , or ; these were moved in Explorers to accommodate for Generation IV moves and new Wonder Orbs.
Wonder Orbs as well as few certain other actions work by calling a specific move; for most Wonder Orbs, this is a move otherwise inaccessible in the game. This applies even in Gates to Infinity and later, where all unusual moves (such as Wonder Orb effects or alternate versions of a move) are internally listed after all normal moves.
{| class="roundy sortable" border="1" style="background: #fff; border: 1px solid #; border-collapse: collapse"	 	
# 	Hex 	Move
355	0x163	(regular attack)
357	0x165	(Biding status counter counter)
358	0x166	( counter)
359	0x167	( counter)
363	0x16B	See-Trap (See-Trap Orb)
364	0x16C	Takeaway (Mug Orb)
365	0x16D	Rebound (Rebound Orb)
366	0x16E	Bloop Slash (Lob Orb)
367	0x16F	Switcher (Switcher Orb)
368	0x170	Blowback (Blowback Orb)
369	0x171	Warp (Warp Orb)
370	0x172	Transfer (Transfer Orb)
371	0x173	Slow Down (Slow Orb)
372	0x174	Speed Boost (Quick Orb)
373	0x175	Searchlight (Luminous Orb)
374	0x176	Petrify (Petrify Orb)
375	0x177	Stay Away (Stayaway Orb)
376	0x178	Pounce (Pounce Orb)
377	0x179	Trawl (Trawl Orb)
378	0x17A	Cleanse (Cleanse Orb)
379	0x17B	Observer (Observer Orb)
380	0x17C	Decoy Maker (Decoy Orb)
381	0x17D	Siesta (Slumber Orb)
382	0x17E	Totter (Totter Orb)
383	0x17F	Two-Edge (Two-Edge Orb)
384	0x180	No-Move (Silence Orb)
385	0x181	Escape (Escape Orb)
386	0x182	Scan (Scanner Orb)
387	0x183	Power-Ears (Radar Orb)
388	0x184	Drought (Drought Orb)
389	0x185	Trap Buster (Trapbust Orb)
390	0x186	Wild Call (Rollcall Orb)
391	0x187	Invisify (Invisify Orb)
392	0x188	One-Shot (One-Shot Orb)
393	0x189	HP Gauge (Identify Orb)
395	0x18B	Reviver (Reviver Orb)
396	0x18C	Shocker (Shocker Orb)
397	0x18D	Echo (Sizebust Orb)
398	0x18E	Famish
399	0x18F	One-Room (One-Room Orb)
400	0x190	Fill-In (Fill-In Orb)
401	0x191	Trapper (Trapper Orb)
402	0x192	Possess (Possess Orb)
403	0x193	Itemize (Itemizer Orb)
406	0x196	Hurl (Hurl Orb)
407	0x197	Mobile (Mobile Orb)
408	0x198	Item-Toss (Toss Orb)
409	0x199	See Stairs (Stairs Orb)
410	0x19A	Long Toss (Longtoss Orb)
412	0x19C	Pierce (Pierce Orb)
424	0x1A8	(Spurn Orb)
425	0x1A9	(Foe-Hold Orb)
426	0x1AA	(All-Mach Orb)
427	0x1AB	(Foe-Fear Orb)
428	0x1AC	(All-Hit Orb)
429	0x1AD	(Foe-Seal Orb)
Category:Lists of moves
Category:Moves by game
Category:Pokémon Mystery Dungeon
List of moves in Pokémon GO

This is a list of all moves in . The list includes data for both Pokémon battles that take place in and those against other players. Gray-colored cells denote entries for unused moves.
==Fast Attacks==
{| border=1 width="100%" class="sortable roundy" style="text-align: center; margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"	 		 	 	 	 	 		 	
#	Name		&	& 	& 	& 	& 		 	
#	Name		 	Energy boost	Duration (s)	Damage window (s)	Damage window (s)		Energy boost	Turns
#	Name		 	Energy boost	Duration (s)	Start 	End 		Energy boost	Turns
==Charged Attacks==
{| border=1 width="100%" class="sortable roundy" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"	 		 	 	 	 	 		 	 	
#	Name		&	& 	& 	& 	& 		 	 	
#	Name		 	Energy cost	Duration (s)	Damage window (s)	Damage window (s)		Energy cost	Stat modifiers	Stat modifiers
#	Name		 	Energy cost	Duration (s)	Start 	End 		Energy cost	Stat 	Chance
==Unused entries==
The following indexes have moves assigned to them, but no gameplay data. Many of these entries have been moves planned to be released in future versions. Currently, all moves in this list are unused Charged Attacks entries. Moves in italics denote unused Charged Attack entries that have a Fast Attack released instead.
{| border=1 width="100%" class="sortable roundy" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"	 		 	
# 	Name		 	
# 	Name		001	|
# 	Name		002	|
003	| 		 	
004	| 		 	
005	| 		 	
006	| 		 	
007	| 		 	
008	| 		 	
009	| 		 	
010	| 		 	
011	| 		 	
012	| 		 	
015	| 		 	
017	| 		 	
019	| 		 	
023	| 		 	
025	| 		 	
027	| 		 	
029	| 		 	
037	| 		 	
041	| 		 	
043	| 		 	
044	| 		 	
052	| 		 	
055	| 		 	
061	| 		 	
068	| 		 	
071	| 		 	
073	| 		 	
076	| 		 	
081	| 		 	
093	| 		 	
097	| 		 	
098	| 		 	
110	| 		 	
112	| 		 	
113	| 		 	
119	| 		 	
120	| 		 	
124	| 		 	
128	| 		 	
130	| 		 	
==Related articles==
* List of moves
* List of moves in Pokémon GO in other languages
Category:Lists of moves
Category:Pokémon GO
Category:Moves by game
*
de:Attacken in Pokémon GO
es:Lista de movimientos de Pokémon GO
fr:Liste des attaques (Pokémon GO)
it:Elenco delle mosse in Pokémon GO
ja:Pokémon GOに登場する技一覧
zh:招式列表（Pokémon GO）
List of moves in other languages

This is a list of moves and their names in English, Japanese, and other languages.
==List of moves in other languages==
|}
===Z-Moves===
|}
===Mystery Dungeon-exclusive moves===
|}
===Shadow moves===
|}
===G-Max Moves===
|}
==Related articles==
* List of Abilities in other languages
* List of characters in other languages
* List of items in other languages
* List of locations in other languages
* List of Natures in other languages
* List of categories in other languages
Category:Lists of moves
Category:Pages in other languages
de:Liste der Attackennamen in anderen Sprachen
it:Elenco delle mosse in altre lingue
ja:わざの外国語名一覧
zh:招式列表（在其他语言中）
List of notable ID numbers

This is a list of notable ID numbers in the Pokémon games related to either in-game Trainers, in-game trades, event Pokémon, or other Pokémon obtained in special conditions. 
Many event Pokémon have ID numbers corresponding to their initial date of distribution. For example, with an ID of 01069 was first distributed on January 6, 2009.
==List of ID numbers==
ID number				Notes
==Related articles==
Category:Lists
Category:Event distributions
List of notable exclusive TCG locations

This is a list of notable Pokémon Trading Card Game exclusive settings, usually shared by multiple cards beyond s and s.
==Southern Islands==
The Southern Islands is a pair of islands released in the English set of the same name.
==Puzzle Continent==
The Puzzle Continent is a region introduced in the Japanese expansion. It is a known habitat of .
==Holon==
Holon is a region inhabited by humans seeking to utilize the mysterious energy emitted by the location's power spots. It is home to Pokémon.
==Lost Link island==
All cards featured in the Japanese subset are from a floating island rising up from the sea, which features forested areas, a lake at its center, and a few mountains around it.
A vortex is present in the sky above the island, seemingly close enough to engulf it, as seen in the artwork. Some of the Pokémon within the island are able to manipulate energy fields similar to the vortex's appearance and have effects related to the .
The , who carries the , is the only human known to inhabit the island.
==Furious Fists arenas==
 has five different arena settings into many of its cards' illustration: the , , unnamed street plaza and beach arenas, and the .
According to the Pokémon Trading Card Game Illustration Collection artbook, the Fighting Stadium gathers fighters who have made it through battles in each of the other regions.
==Parallel Worlds==
The Parallel Worlds are a pair of settings from split timelines introduced in the expansion that start colliding with each other during . In , it is shown that both worlds were merged into one with the aid of and other Pokémon enforcing its order.
==Gear Palace==
The Gear Palace (as named in 's blurb) is a location featured in many of Steam Siege's illustrations. According to its blurb, the Gear Palace endured years of stability until it was attacked by Shiny along with "a host of greedy forces" (possibly represented by the Japanese set), while from the Japanese set attempted to break the siege.
==Ultra Space==
Ultra Prism is stated to take place in "an alternate version of Sinnoh, one of the twisted parallel regions that players can reach by traveling through an Ultra Wormhole."Press Release Some of its cards feature an Ultra Wormhole at the top of a mountain, being unclear if said spot is Mt. Coronet; the card released in this set featuring this location is noticeably missing it, though.
The English artwork for Lost Thunder featuring depicts a location that may be its domain in the background.Blacephalon - Pokemon TCG Sun and Moon Lost Thunder | PidgiWiki
==Peaceful Park==
The is a setting featured in the illustration of many cards through the Sword & Shield Series.
==Paradigm Trigger island==
All s and many Pokémon introduced in the Japanese expansion originate from an unnamed tropical island.拡張パック「パラダイムトリガー」｜ポケモンカードゲーム公式ホームページ「トレーナーズウェブサイト」
==References==
Category:TCG Regions
Category:Pokémon world
List of original series episodes

This is a list of episodes of the original series, which first aired between April 1, 1997 and November 14, 2002 in Japan and between September 7, 1998 and October 25, 2003 in the United States. These episodes follow Ash Ketchum in his Pokémon journey across the Kanto and Johto regions, as well as his brief trip through the Orange Islands. Accompanying him on his journey are , whose bike destroyed by accident; , Pewter City's Gym Leader who wishes to become a great (and who leaves briefly in the Orange Islands saga to be Professor Ivy's assistant); and Tracey Sketchit, a Pokémon Watcher who joins Ash for the duration of his Orange Islands journey.
__TOC__
==Indigo League arc==
==Orange League arc==
==Johto League arc==
==Related articles==
Category:Pokémon animated series
*
Category:Lists of animated series episodes
es:Lista de episodios de la serie original
it:Elenco episodi della serie originale
ja:無印編サブタイトル一覧
zh:寶可夢動畫列表
List of other event distributions in Generation V

This is a reverse-chronological list of other event distributions that were given away to Generation V games.
==List of event distributions==
===Master Ball===
A Master Ball was distributed at all of the Pokémon Center stores, except Tohoku, from November 19 to December 3, 2011. It was then redistributed at the Pokémon Center store in Tohoku from February 28 to March 16, 2012.
===Liberty Pass===
;Japanese
The Liberty Pass was distributed via Wi-Fi from September 18 to October 18, 2010.
;English
The Liberty Pass was distributed via Wi-Fi to European players starting on March 4, to American players starting on March 6, and to Australian players starting on March 10. The distribution ended on April 27 for European and American players, and April 28 for Australian players.
In the Netherlands, it was distributed at participating ToysXL stores on March 5, 2011 from 9:00 am to 5:00 pm. In Australia, it was distributed at participating and stores.
;German
The Liberty Pass was distributed via Wi-Fi from March 4 to April 27, 2011.
;Spanish
The Liberty Pass was distributed via Wi-Fi from March 4 to April 27, 2011.
;French
The Liberty Pass was distributed via Wi-Fi from March 4 to April 27, 2011.
;Italian
The Liberty Pass was distributed via Wi-Fi from March 4 to April 27, 2011.
;Korean
The Liberty Pass was distributed via infrared during the weekends from April 23 to May 29, 2011. It was distributed at Pokémon Story stores at , and , as well as at the Department Store. It was also distributed at participating stores across various dates during this period. 
==See also==
Category:Other event distributions
Category:Event distributions by language or region
Category:Generation V event distributions
List of references to Pulseman

The Pokémon games and the game are both made by the same company, Game Freak, and the two games often reference each other. These references are most prominent in , but appear in other generations as well.
==List of references==
* The computer Pulseman was born on is named the Saint Ann (サント アンヌ) which is also the Japanese name of the S.S. Anne, along with being its name in the animated series.
* bears a very significant resemblance to Pulseman.
* resembles the birdlike enemy in Stage 2 of Pulseman, as they both share a nearly identical color scheme and similar shape.
* 's Japanese name, ボルテッカー Volteccer, is derived from the name of Pulseman's signature attack, where he flies around as a ball of electricity.GAME FREAK Illustration Demonstration: Episode One [Ken Sugimori x Pulseman - YouTube] The Final Smash version of Volt Tackle used by in the Super Smash Bros. series closely resembles Pulseman's Volteccer.
* Although "Team Galactic" is not incorrect, a more literal translation of the Japanese name is "Galaxy Gang", possibly a reference to the Galaxy Gang in Pulseman. Charon's design may be based on Doc Waruyama, the main antagonist and a leader of Galaxy Gang in Pulseman.
* appears to be based on Pulseman, although it may also be inspired by the unexplained phenomenon of .
* Lisa Hatfield, a character from Pulseman, was on the logo art of Pokémon Journal at the Game Freak Web page. The designs for and are possibly based on Lisa Hatfield.
* 's battle music has several notes that resemble a portion of Neo Tokyo's music from Pulseman (Junichi Masuda also composed for Pulseman). Many other pieces of music from Pulseman also have similar features to Pokémon music.
* and 's battle music also has several notes similar to stage 6 music.
* 's Japanese name, パルスワン Pulsewan, may be a reference to Pulseman.
* ’s Pokédex entry in describes it as the offspring of a that fell in love with a robot, which is reminiscent of Pulseman’s origin story as the child of a scientist who fell in love with an AI.
==Notes==
==Related articles==
* List of references to popular culture in Pokémon
* List of cross-canon references
* List of cross-generational references
Category:Pokémon meta
Category:Games
Category:Lists
List of routes

The following is a list of routes in the Pokémon world. This list includes those routes which are numbered sequentially in a region as well as those which do not have numbers, but names instead, and help to link between numbered routes.
Key 	Key 	Key 	Key
Road 	Land 	Forest	Fog
Mountain	Ocean 	Marsh 	Ash
Ruins 	Sand 	Lake 	Underwater
Cave 	Volcano	Snow 	Building
__toc__
==Numbered routes==
Jump to:	• • • • • • •
Route 	Route 	Termini	Termini	Termini	Termini	Notes
English	Japanese	North 	East 	West 	South 	Notes
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
==Named routes==
Jump to:	Kanto (Sevii Islands) • Johto • Hoenn • Sinnoh • Unova • Kalos • Alola • Galar
Route 	Route 	Termini	Termini	Termini	Termini	Notes
English	Japanese	North 	East 	West 	South 	Notes
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
Category:Lists of locations
*
it:Elenco dei percorsi nel mondo dei Pokémon
zh:寶可夢世界道路列表
List of side story episodes

This is a list of side story episodes, a series of special episodes that originally aired as part of the Weekly Pokémon Broadcasting Station in Japan. When dubbed, these side stories became part of Pokémon Chronicles, alongside The Legend of Thunder! and several Pikachu shorts.
Ash Ketchum is not featured in a central role in the side story episodes, which instead focus on the lives of , such as , , and , while Ash is off traveling the Hoenn region. The Team Rocket members featured are usually Butch and Cassidy, in place of the usual members Ash faces.
==List of side stories==
==Related articles==
* List of animated series specials
* Pokémon Chronicles
* Pikachu shorts
Category:Animated series specials
*
Category:Lists of animated series episodes
es:Lista de episodios de Crónicas Pokémon
it:Episodi Side Story#Episodi
List of sync pairs

This is a list of sync pairs in Pokémon Masters EX, listed in the order they are presented in the Sync Pair Stories menu.
Move types are also listed according to the page. Only damaging move types are listed.
Starting in version 1.11.0, the player can form sync pairs with Pokémon that are hatched by random chance from Pokémon Eggs. The list of these pairs can be found here.
==List of sync pairs==
|}
==Unreleased characters==
The following Trainers have been shown in supplementary material and/or in the game itself, but are not currently playable. They may become available in future updates. Note that some characters do not yet have a known sync partner.
Character 	Partner Pokémon	Design origin	Notes
(unknown skin)	Unknown 	Unknown 	Character ID for a version of Blue distinct from hisnormal, sygna suit, Classic, and Champion formsreferenced in game files
 	 	 	Appears as an NPC
 	 	 	Appears as an NPC
 	 	 	Appears as an NPC
 	 	 	Appears as an NPC
 	 	, and 	Appears as an NPC
 	 	, and 	Appears as an NPC
 	 	, and 	Appears as an NPC
 	 	, 	Appears as an NPC
 	 	, 	Appears as an NPC
 	 	, 	Appears as an NPC
 	 	 	Appears as an NPC
 	 	, 	Appear as NPCsAll three have distinct character IDs in game files
 	 	, 	Appears as an NPC
==Related articles==
Category:Pokémon Masters EX
*
it:Elenco delle Unità
ja:バディーズ一覧
List of traded event Pokémon distributions in Generation IV

This is a reverse-chronological list of event Pokémon distributions that were given away via trading to Pokémon games in Generation IV. In Generation IV, Korean games cannot trade with non-Korean games, so Korean games could not receive these events. This page only includes trade events that were done on a local scale, and does not include the events that were distributed over the Global Trade System.
==List of event Pokémon==
===Red and Green Anniversary Pichu===
This Pichu was distributed at Pokémon Center stores in Japan on February 27, 2008 to celebrate the 12th anniversary of . The egg has an OT and ID number stored. The OT is and the ID number is 55957. When an Egg is generated, it is given the OT, ID, secret ID, and game identifier of the game which created it. This can cause an Egg which is traded to hatch and then be normally colored, or hatch normally colored, and then be Shiny. This is due to the change in OT, ID, and secret ID happening after the hatching cutscene.
===Kyocera Dome Pokémon===
These Pokémon were distributed at the in Japan at the Pokémon Daisuki Club party on February 24, 2008.
====Starly====
====Bidoof====
==See also==
Category:Pokémon event distributions
Category:Japanese event distributions
Category:Generation IV event distributions
List of traded event Pokémon distributions in Generation VI

This is a reverse-chronological list of event Pokémon distributions that were given away via trading to Pokémon games in Generation VI.
==List of event Pokémon==
===Happy New Year Pokémon===
These Pokémon were distributed via a trade for any Pokémon from players who went to participating stores from February 8 to 22, 2014. After the trade, they evolved immediately into and , respectively. These Pokémon have two IVs of 31 for two random stats.
====Haunter====
====Scyther====
===Christmas Pokémon===
These Pokémon were distributed via a trade for any Pokémon from players who were selected by lottery at Pokémon Center and participating stores from December 21 to 26, 2013. After the trade, they evolved immediately into and , respectively. These Pokémon have two IVs of 31 for two random stats.
====Haunter====
====Scyther====
==See also==
Category:Pokémon event distributions
Category:Japanese event distributions
Category:Korean event distributions
Category:Generation VI event distributions
zh:《宝可梦 Ｘ／Ｙ》圣诞交换会和交换节的宝可梦