Jabroni Brawl: Episode 3

is a massive collection of game-modes, maps, and weapons, built by an enormous group of modders using the magic of the Source engine. First started in 2012, JB3 expands upon what made the Half-Life mod scene great by combining ideas and concepts from various Half-Life 1 and 2 mods, such as Rocket Crowbar, Scientist Hunt, Jaykin Bacon, and many more. In addition, this game seeks to pay tribute to Valve's vast library of games, as players will be treated to an assortment of maps and player models taken from or inspired by various Valve games. We've also thrown in our own original ideas, with the end result being a silly but fun online deathmatch experience.
== Features ==
* Made on Valve's most up-to-date Source 1 Engine (CSGO).
* Over 7 game modes inspired by many Half-Life 1 mods.
* Over 50 weapons with their own unique abilities.
* Over 40 original maps.
* Over 100 player models both original and some guest stars.
* Extensively customizable via console commands.
* "Mapadd" system to make any map work with Jabroni Brawl: Episode 3 without recompiling or entity lump editing.
* Supports all entities from and . (Change weapons to jb_pickup, and deathmatch spawns to jb_spawn_all)
* func_vehicle as a right, not a privilege.
* Support for loading BSPs with versions varying from 19 to 22.
** Supports reading of 's PAK archives, 's GMA archives, 's APK archives and 's FPX and FPK archives.
* Partial BSP support.
== Maps ==
Map 	Port? 	HDR support?	Notes
boot_camp 	Yes (from ) 	??? 	
crossfire 	Yes (from ) 	??? 	
cs_assault 	Yes (from ) 	??? 	
cs_compound 	Yes (from ) 	??? 	
cs_italy 	Yes (from ) 	??? 	
de_aztec 	Yes (from ) 	??? 	
de_dust 	Yes (from ) 	??? 	
dm_overwatch 	Yes (from ) 	No 	
dm_powerhouse 	Yes (from ) 	No 	
dod_argentan 	Yes (from ) 	Yes 	
dod_avalanche 	Yes (from ) 	Yes 	
dod_colmar 	Yes (from ) 	Yes 	
dod_jagd 	Yes (from ) 	Yes 	
firing_range 	No 	??? 	
frenzy 	Yes (from ) 	??? 	
jb_airship 	No 	??? 	
jb_akina 	No 	??? 	
jb_arcane 	No 	??? 	
jb_atrium 	No 	??? 	
jb_avanti 	Yes (from ) 	??? 	
jb_bagman 	No 	??? 	
jb_biohazard 	No 	??? 	
jb_bloodstained 	No 	??? 	
jb_bug 	No 	??? 	
jb_canalzone 	Yes (from where?) 	??? 	
jb_cloisters 	No 	??? 	
jb_coast03 	No 	??? 	
jb_coast10 	No 	??? 	
jb_coldscience 	No 	??? 	
jb_complex 	No 	??? 	
jb_core 	No 	??? 	
jb_courtside 	No 	??? 	
jb_crossfire_redux 	No (based on map)	??? 	
jb_crossfireerifssorc 	No (based on map)	??? 	
jb_ctf_fourt_a5 	No 	??? 	
jb_cyberpunk 	Yes (from ) 	??? 	
jb_datacube 	No 	??? 	
jb_deathcarts 	No 	??? 	
jb_deepsea 	No 	??? 	
jb_demise 	No 	??? 	
jb_dimensional 	No 	??? 	
jb_divetest 	No 	??? 	
jb_doublecross 	Yes (from ) 	??? 	
jb_epicenter 	Yes (from ) 	??? 	
jb_estate 	Yes 	??? 	
jb_eye_arcturus 	No 	??? 	
jb_eye_enceladus 	No 	??? 	
jb_eye_marsarena 	No 	??? 	
jb_farmhouse 	No 	??? 	
jb_fartvalley 	No 	??? 	
jb_flagrun 	Yes (from ) 	??? 	
jb_fof_depot 	Yes (from ) 	??? 	
jb_fof_fistful 	Yes (from ) 	??? 	
jb_fof_tijuana 	Yes (from ) 	??? 	
jb_fort_pvk 	No 	??? 	
jb_fortbuildv2 	No 	??? 	
jb_fourt 	No 	??? 	
jb_frostbite 	No 	??? 	
jb_g5 	No 	??? 	
jb_gatorfarm 	No 	??? 	
jb_gforce 	No 	??? 	
jb_gravedanger 	No 	??? 	
jb_gunman_frontier 	Yes (from ) 	??? 	
jb_gunman_mayan 	Yes (from ) 	??? 	
jb_gunman_rust 	Yes (from ) 	??? 	
jb_hairball 	No 	??? 	
jb_hairballer 	No 	??? 	
jb_harvest 	No 	??? 	
jb_hellcoaster 	No 	??? 	
jb_hex 	No 	??? 	
jb_hideout 	No 	??? 	
jb_hlc_c2a4ab 	Yes (from ) 	??? 	
jb_hlc_c2a4c 	Yes (from ) 	??? 	
jb_hlc_c2a5 	Yes (from ) 	??? 	
jb_hlc_c2a5a 	Yes (from ) 	??? 	
jb_hlc_c2a5c_merged 	Yes (from ) 	??? 	
jb_hlc_c2a5e 	Yes (from ) 	??? 	
jb_hlc_c2a5f 	Yes (from ) 	??? 	
jb_hlc_c2a5g 	Yes (from ) 	??? 	
jb_hlc_c2a5wx 	Yes (from ) 	??? 	
jb_hlc_c3a1 	Yes (from ) 	??? 	
jb_hlc_c3a1b 	Yes (from ) 	??? 	
jb_hlc_c3a2 	Yes (from ) 	??? 	
jb_hlc_c3a2e 	Yes (from ) 	??? 	
jb_hunted 	Yes (from ) 	??? 	
jb_industries 	No 	??? 	
jb_infighting 	No 	??? 	
jb_island17 	Yes (from ) 	??? 	
jb_jabronitown 	No 	??? 	
jb_killbox 	No 	??? 	
jb_killhouse 	No 	??? 	
jb_lich 	No 	??? 	
jb_lich2 	No 	??? 	
jb_lockdown 	No 	??? 	
jb_mars 	No 	??? 	
jb_mayhem 	No 	??? 	
jb_meatworld 	No 	??? 	
jb_mesa_c1 	No 	??? 	
jb_mesa_c99 	No 	??? 	
jb_minigames 	No 	??? 	
jb_miniroyale 	No 	??? 	
jb_nexus 	No 	??? 	
jb_nightmare 	No 	??? 	
jb_no_mercy 	No 	??? 	
jb_office 	Yes (from ) 	??? 	
jb_oneslip 	No 	??? 	
jb_park 	No 	??? 	
jb_pipedream 	No 	??? 	
jb_poolparty 	No 	??? 	
jb_portal_bts 	No 	??? 	
jb_postalzone 	No 	??? 	
jb_postalzone_halloween	No 	??? 	
jb_railbridge 	No 	??? 	
jb_rats_highway_b1 	No 	??? 	
jb_ravelin 	Yes (from ) 	??? 	
jb_ricochet 	No 	??? 	Inspired by
jb_rock3 	Yes (from where?) 	??? 	
jb_rooftops 	No 	??? 	
jb_sabbath 	No 	??? 	
jb_sauna 	No 	??? 	
jb_sky_temple 	No 	??? 	
jb_skyscratchers 	No 	??? 	
jb_ss2_ops 	No 	??? 	Uses assets from
jb_subtransit 	No 	??? 	
jb_subway 	No 	??? 	
jb_survivor 	Yes (from ) 	??? 	
jb_svt_missiongun 	No 	??? 	
jb_tallorder 	No 	??? 	
jb_th_church 	Yes (from ) 	??? 	
jb_th_station 	Yes (from ) 	??? 	
jb_tiderise 	No 	??? 	
jb_tiny_terminal 	No 	??? 	
jb_truth 	Yes 	??? 	
jb_two2forts 	No 	??? 	
jb_verticull 	No 	??? 	
jb_volcanicpanic 	No 	??? 	
jb_vr_blue 	No 	??? 	
jb_vr_green 	No 	??? 	
jb_waldengard 	No 	??? 	Uses Makkon's textures
jb_well 	Yes (from where?) 	??? 	
lambda_bunker 	Yes (from ) 	??? 	
pool_party 	Yes (from ) 	??? 	
propbuild 	No () 	??? 	
snarkpit 	Yes (from ) 	??? 	
test_jbgo 	No 	??? 	
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