Cancel (XC2)

Canceling is a mechanic in the of Xenoblade Chronicles 2 and Torna ~ The Golden Country. When a party member uses certain attacks, there are points in the animation at which the attack can be canceled into certain other attacks. Doing so results in a blue ring appearing on-screen for a split second, and grants additional benefits.
==Overview==
By default:
* s can be canceled into Driver Arts, Blade Switches, and s.
* Driver Arts can be canceled into Blade Switches and Specials.
* Blade Switches can be canceled into Driver Arts and Specials.
Each Driver has a Driver Skill which allows them to cancel Driver Arts into Driver Arts. See for a list.
In some of the above situations, the first action is ordinarily interruptible by the second at any time (e.g. an auto-attack into a Driver Art); in other situations, it is not (e.g. a Driver Art into a Driver Art). In either case, a cancel only occurs if the second action is initiated during the first action's "cancel window", a given split-second during the first action's animation. An attack's cancel window usually corresponds roughly to the freeze-frames of its final hit. The window can be increased using the Rush Hour. In the former case, where the first action is interruptible by the second at any time, the second action must be carefully timed in order to execute a cancel. In the latter case, this is not necessary — repeatedly pressing the button for the second action will ensure it is canceled into, as the action will only go through during the cancel window.
With regards to Torna, Vanguard Arts act the same as Driver Arts, and Vanguard Switches act the same as Blade Switches.
===Benefits===
Canceling has more benefits besides increasing the frequency at which one may act. When canceling into a Driver Art, the Art's is increased. More importantly, the amount by which the Special gauge fills is increased (it is 10 points without canceling; a full level is 40 points). The extent of these increases is dependent upon the action into which the Driver Art was canceled:
Action 	Damage increase	Special gauge fill
1 	+10% 	15
Auto-attack 2	+20% 	20
Auto-attack 3	+30% 	25
Blade Switch 	Varies 	20
Driver Art 	Varies 	20
In the case of canceling a Blade Switch or Driver Art into another Driver Art, the damage increase is equal to the damage increase of the previous action, or 10% if the previous action had no damage increase. That is, if one cancels the third auto-attack into a Driver Art, said Driver Art will have a 30% damage increase; canceling this into another Driver Art results in this Driver Art having the same 30% damage increase. This 30% increase persists for as long as one maintains the chain of canceling Driver Arts and/or Blade Switches. On the other hand, if a Driver Art is used without being canceled into (and therefore has no damage bonus), canceling this into another Driver Art results in a 10% damage increase, which persists for as long as the cancel chain is unbroken.
The above damage bonus of canceling is additive with all other effects which increase damage when canceling, such as certain Driver Skills (e.g. Combo Enhance) or the special effect of some Arts such as . It is also additive with the Aux Core and Skill RAM damage bonus. It is independent of all other damage bonuses.
Canceling affects the bonus damage ratio in s. Each cancel performed by any party member increases the initial damage multiplier of the next Chain Attack by 1%. Moreover, if the "Enemy Attack Power" value in the settings is greater than 100% (it is 100% in Normal difficulty, 75% in Easy, 125% in Bringer of Chaos, and customisable in Custom difficulty), the first cancel performed by any party member sets the initial damage multiplier of the next Chain Attack to 101%, overriding effects such as the Burst Symbol and the Chain Attack Damage Multiplier difficulty setting. This likely-unintentional behaviour is known as the Chain Attack bug. Both effects reset after Chain Attacks and at the end of battle.
Several non-damage-related effects are conditional upon an attack being canceled into: some (e.g. Beatific Medals) heal a Driver when they cancel an auto-attack into a Driver Art, and others (e.g. Bio Gauntlets) increase the amount by which a recharges the Special gauge.
===Fake canceling===
If Driver Arts can be canceled into one another (i.e. if or its equivalent is obtained), it is also possible to interrupt a Driver Art with a Driver Art after the cancel window has expired but before the animation ends. This is known as a fake cancel. Doing so does not result in most of the regular cancel bonuses, but it does grant the damage bonus of canceling and maintains a continuous cancel chain.
==In other languages==
==Gallery==
===Xenoblade Chronicles 2===
Cancel Tutorial (XC2) 1.jpg|Cancel tutorial
Cancel Tutorial (XC2) 2.jpg|Cancel tutorial
Cancel Tutorial (XC2) 3.jpg|Cancel tutorial
Cancel Tutorial (XC2) 4.jpg|Cancel tutorial
Cancel Tutorial (XC2) 5.jpg|Cancel tutorial
Cancel Tutorial (XC2) 6.jpg|Cancel tutorial
===Torna ~ The Golden Country===
Cancel Tutorial Tip (TTGC).jpg|Tutorial tip on action canceling
Category:Battle mechanics (XC2)Category:Battle mechanics (TTGC)