nyuuzyou/wikis huggingface dataset:
Carrying capacity

Carrying capacity is the measurement of how much weight a character can carry.
* Nearing this value applies penalties to movement and other abilities;
** Exceeding 80% of this value will cause .
** Exceeding 93.33% (repeating, of course) of this value will cause .
** Exceeding 100% of this value (without reducing the limit) is not generally intended, though it is sometimes possible with Containers.
* Initially calculated as or equivalently , and will update accordingly whenever Strength changes.
**This value can then be multiplied by the single highest modifier in the table below; multiple effects do not stack. 
*** For instance, a character with 27 Strength and will have (or 1240lbs) of carrying capacity; additionally being a Human, becoming or , or gaining or will not further change this value.
*** As a result, Humans are effectively immune to carrying capacity reductions.
Effect	Modifier	Source 	Duration
 	x0.75 	 	
 	x0.75 	() 	
 	x0.75 	 	
 	x1.25 	 	
 	x1.25 	s' 	
 	x1.25 	() 	
 	x1.25 	 	
 	x1.25 	Passive Racial feature.	Permanent
 	x1.25 	passive. 	While using the Subclass
 	x2.00 	 	
 	x2.00 	 	While Equipped
 	x2.00 	Animal Aspect choice. 	While Selected
Category:Gameplay mechanics
Carys

Carys is a patron at the Elfsong Tavern in Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Carys can be found at the Elfsong Tavern in the Lower City. She warns the party not to believe anything from gossiper , saying she is an "awful liar".
== Idle banter ==
Caitlin: Broadsheet's rather dull today. Don't suppose you've learnt anything... juicier, of late, Carys?
* Carys: Afraid not - both the gossip and the Gazette have been drier than the Anauroch recently.
** Caitlin: It's a shame, Ettvard used to do such a good job running the Gazette.
*** Carys: But these days it's hard to tell if I'm reading the Baldur's Mouth or Gortash's diary!
**** Caitlin: Oh, come now, Carys, the broadsheet isn't that bad.
***** Carys: I don't know, Caitlin, I've read the Mouth for years - this is the closest to a rag it's ever been!
Caitlin: Found anything interesting in today's broadsheet, Carys?
* Carys: Hah! Not of late - unless you want more lordly boot-licking - straight from the Baldur's Mouth!
** Caitlin: What about Estra's column? She always has something juicy in the Gazette.
*** Carys: Even Estra's column has been lacking sauce of late... It's a real shame. It's not what it used to be, the Baldur's Mouth. Not at all.
If the Gazette publishes a positive article on the party:
Carys: Some real excitement in the Gazette this morning, Cait!
* Caitlin: Oh, what fantastic news - just as I was worried I'd have to find a new broadsheet.
** Carys: A group of heroical adventurers slew a necromancer! At least, according to the Mouth.
*** Caitlin: I don't know, Carys. Could just be a tall tale - wouldn't be the first to cross the Gazette's pages.
**** Carys: Oh, don't be a bore, Caitlin! Besides, it's better than another fluff piece about the Gate's nobility.
If the Gazette publishes a negative article on the party:
Caitlin: Say, Carys, did you read the gazette this morning?
* Carys: Indeed I did. But, dear Caitlin, not everything made it to print.
** Caitlin: No. You're telling me the Baldur's Mouth kept information back?
*** Carys: Oh yes - you'll never guess what I heard about the vagabonds.
**** Caitlin: Oh, do spill, Carys!
***** Carys: They call themselves 'adventurers' - they've not slain a single dragon.
****** Caitlin: Good gods, how scandalous!
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Cassivora Dophir

Cassivora Dophir is one of the Gur, the human nomadic tribe. She can be found in the Gur Camp in Rivington in Act 3. 
== Overview ==
Cassivora with her fellow Gur, all members of a group of monster hunters lead by , are looking for their children. The kids have been kidnapped by spawn, and the nomads have camped in Rivington trying to mount a rescue or seek revenge.
== Involvement ==
Cassivora along with other Gur can be found in the Gur Camp attending a funeral for the fallen from a recent offence on Cazador's palace. Their leader Ulma will ask the party to help in defeating Cazador and discovering the fate of their stolen children.
Once Cazador is defeated, Cassivora Dophir, along with Ulma and the other Gur can be found near the waypoint in Cazador's Dungeon. She will attack the party if the ritual held in the dungeons was completed.
If had been turned in to in Act One and kidnapped, then in Act Three Cassivora along with all her fellow Gur (except Gandrel) will be dead.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* x2
* 
== Related quests ==
* 
* 
== External links ==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Szarr Palace
Category:Characters in Act One
Category:Characters in Act Three
Category:Gur
Castigated By Divinity (Condition)

==Source==
* Should the party break into the basement of Stormshore Tabernacle and pillage any offering chests, they will gain this condition. Each item taken from a chest will inflict this condition if the character taking it doesn't already have the condition.
** The curse is tied to the chest, not the items. Destroying the chests will cause the items to fall out, picking up the items afterward allows you to avoid becoming cursed.
** The curse will only affect items taken out of the offering chests and placed in the current party's inventory. Sending the items to camp or to a character in camp will result in the curse being avoided.
Cat

Cats are a type of beast in Baldur's Gate 3.
== About cats ==
Cats are a domesticated, carnivorous animal, found across Faerûn. Proud and affectionate, they are valued for their companionship and hunting capabilities.
Cats can be spoken to using . They are also available as a familiar with the spell .
=== Racial features ===
; Base Racial Speed
: 9m / 30ft
; Size
: Tiny
== Known cat characters ==
* 
* 
* 
* 
* 
* 
* 
* 
* 
== Cat-like creatures ==
* 
* 
* 
== Cat Summons ==
* 
== See also ==
* :Category: Cats
* 
* 
* 
* 
== Gallery ==
His Majesty Sphynx Model.png|His Majesty, a hairless sphinx cat
Grub.png|Grub, a medium-hair cat
Very Angery Cat.webp|Shadow-Whiskers, an angry Displacer Beast
Claws Cat.webp|Action icon for a cat's Claws attack
== External links ==
*
Category:Creatures
Category:Races
Category:Non-playable races
Cazador's Dungeon

== Overview==
It can be accessed through a dais in the ballroom of the Szarr Palace. 
This area was part of a vast subterranean realm of dwarves, created by exiles of the dwarven kingdom , originally known as The Tourmaline Depths. 
Fast travel and resting are not possible inside of this area.
===Cazador's Room===
Cazador's room is a small chamber found by taking the first left through a sealed Crypt Gate when entering from the ballroom in the Szarr Palace.
Inside his room are several lore-related books. Interacting with the inanimate skull of the vampire Velioth, Cazador's progenitor, leads to a series of three s, providing information about his and Cazador's shared past. Whether the party succeed or fail the checks, they will receive the , which contains information about Cazador's Ascension Ritual and will progress the quest .
===Lower Floor===
The lower floor can be accessed from the upper floor using , , or from the halls northwest of the elevator. Alternatively, a button on a pillar in the room to the west raises and lowers a massive chandelier which can be used as an elevator to enter and leave this level. 
The center of the room to the west is filled with a damaging caustic brine. Additionally, there is a locked crypt gate (DC 30) connecting to the Lower City Sewers - Gloomy Ascent. The dungeon cannot be entered from the sewers prior to unlocking the gate from this side. A key to the gate can be found in the attic of Szarr Palace.
In a room to the east, hidden in a dirt pile () in a trapped () rosewood casket , is the . This weapon deals radiant damage, which is highly effective against Cazador.
=== Cells ===
, one of Astarion's first victims, can be found in a cell here; speaking to him progresses the quest The Pale Elf. Chessa, one of the abducted Gur children, can be found on the other side, advancing .
===The Grand Chamber===
The Grand Chamber is found at the northernmost point of Cazador's Dungeon. In this room the party can find and confront .
==Waypoints==
This location contains the following :
* 
==Connected locations==
* 
* 
==Notable characters==
* 
* 
* 
==Related quests==
* 
* 
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* - on the lower level, in a trapped rosewood casket :
Looted from Cazador Szarr:
* 
* 
* 
* 
== Bugs ==
* The chandelier which serves as an ersatz elevator sometimes works correctly, but other times party members may be "left behind" after jumping onto it and fall to their deaths. 
* The trapped casket with the Pelorsun Blade may not be present on some platforms. Although the casket may require noticing and then digging up.
Category:Bugs
Category:Locations
Category:Act Three Locations
Caïros

Caïros is the envoy of the , found in the middle of an argument with the Guild on the western shore in Rivington during Act Three.
== Involvement ==
Caïros is found arguing with on a beach, accessed by following the path west of South Span Checkpoint to a area with a ship that sailed from Moonrise Towers at .
Conflict between these two is inevitable, although the party can decide whether or not to get involved. If approached, the party is drawn into the conversation. Farlin explains that she is from the Guild, and asks the party for help. If opting to help Caïros, he insults them and both parties turn hostile. If trying to assist with a peaceful understanding, Caïros and Farlin turn hostile, and if waiting too long to intervene, the two begin fighting on their own.
If Minsc is brought along, he can try to explain that he is the Stone Lord, but Caïros does not believe him.
== Combat ==
=== Attacks and abilities ===
=== Allies ===
* 
* 
* 
* 
=== Loot ===
* 
* 
* 
* 
== Related quests ==
* 
== External links ==
* 
Category:Tieflings
Category:Asmodeus Tieflings
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Cefrey

Cefrey is one of the bandits raiding the Overgrown Ruins in Act One.
== Involvement ==
=== Act One ===
Cefrey can be found in the Refectory and is instantly hostile to the party.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
* 
* (if unused)
* 
== Related quests ==
* 
== External links ==
* 
Category:Humanoids
Category:Humans
Category:Characters
Category:Characters in Act One
Category:Characters in the Ravaged Beach
Category:Wizards
Celestial

Celestials are a type of creature that come from or are descended from creatures in the Upper Planes. They are good-natured creatures, and are the counterpart of Fiends.
== Characteristics ==
Celestials come in a variety of forms and sizes and are united in their common cause to do good. Celestials are usually angelic in appearance and derive their power from the gods.
== Types of celestials ==
=== Hollyphant ===
Hollyphant are winged miniature elephant-like creatures with golden fur.
==== Hollyphants in Baldur's Gate 3 ====
* 
== Other ==
* 
* 
== Related spells and abilities ==
* - grants advantage on attack rolls against celestials
* - if successful, takes control of enemy celestial
* - celestials have disadvantage against the target
Category:Creatures
Category:Races
Central Watch Tower

== Overview ==
The tower can be entered through the door at . On the north-eastern side of the tower is located Lower City Central Wall Waypoint.
Inside the tower the party can go up the winding stair and come out onto the city wall itself. From this point, they may come to the north to get access to Szarr Palace Ramparts - the only way inside the Cazador Szarr Palace.
To the south-east, the wall ends with a wreck and is close-built to the side of the Flymm's Cobblers. At the far east of the wall () is a chest with two random Uncommon or Rare arrows and a Hand Crossbow. On the bell platform of the tower there, in a chest (), the party can find three Uncommon, Rare, or even Very Rare arrows. 
Category:Locations
Category:Act Three Locations
Cerebral Citadel Armour

== Gallery ==
File:Cerebral Citadel Armour in game female.png|alt=Cerebral Citadel Armour worn by Karlach
File:Cerebral Citadel Armour in game male.png|alt=Cerebral Citadel Armour worn by Astarion
file:Cerebral Citadel Armour Human Front Model.webp|Body Type 1 Front Human|alt=Cerebral Citadel Armour Human Front
file:Cerebral Citadel Armour Human Back Model.webp|Body Type 1 Back Human|alt=Cerebral Citadel Armour Human Back
file:Cerebral Citadel Armour High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Cerebral Citadel Armour High Elf Front
file:Cerebral Citadel Armour High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Cerebral Citadel Armour High Elf Back
File:CerebralCitadelArmor-UncommonDyes.webp|Uncommon Dye colors
File:CerebralCitadelArmor-RareDyes.webp|Rare Dye colors
File:CerebralCitadelArmor-VeryRareDyes.webp|Very Rare Dye colors
Ceres Olsin

Ceres Olsin is a human member of the Church of Gond, held hostage at the Iron Throne by . 
== Involvement ==
If entering the Iron Throne, triggers explosions which collapse the building. Ceres is trapped in the northern-most cell of the two western cells, alongside and . Once freed, she dashes towards the Submersible to escape.
== Combat ==
=== Attacks and abilities ===
Ceres only uses Dash every turn, with the help of the condition which is applied when the cage is opened.
=== Notable loot ===
* 
=== Explorer only ===
* Ceres has 50% more HP and cannot be pushed or shoved.
== Related quests ==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Iron Throne
Category:Characters in Act Three
Category:Members of the Church of Gond
Cerys

Cerys is an Asmodeus tiefling scout travelling with a group of tiefling refugees. She can be found during certain events in Act One if some specific characters are dead, or more usually at Last Light Inn during Act Two.
== Involvement ==
=== Act One ===
Cerys does not typically appear until Act Two. However she serves as a failsafe in Act One in the event both and have died, with the game requiring a tiefling leader to trigger certain events such as , or the camp party after once has been completed.
Successfully defending the Emerald Grove from raid results in Cerys running in from outside, calling for either Zevlor or Asharak, before forcing dialogue with the party. The party can tell Cerys of the previous leaders' fates, to which she reacts with dismay. If the goblins' leaders have been killed, Cerys instead waits with the rest of the tieflings at the grove's entrance, telling the party that she noticed them clearing the Goblin Camp, but found Zevlor dead back in the grove as well. In both cases, she immediately takes charge of the remaining tiefling survivors, and rewards the party for their deeds.
=== Act Two ===
If the tiefling refugees have been rescued and are on the road to Baldur's Gate, Cerys can be found at Last Light Inn with the remaining tiefling survivors. Talking with her reveals that Zevlor had betrayed them by surrendering the refugees to the Absolute, and that she and a few others managed to flee to Last Light Inn while the rest were either killed or captured. She asks the party to help the tieflings who were captured and taken to Moonrise Towers.
It is also revealed there that Cerys was the scout responsible for finding their road to Baldur's Gate, although the road had turned out to be one that led directly into the Shadow-Cursed Lands, and by extension, the Cult of the Absolute's main base of power in Moonrise Towers.
Upon rescuing the tieflings from Moonrise, Cerys thanks the party. After Moonrise Towers is cleared and is defeated, Cerys can be found behind Moonrise Towers' throne room, scavenging supplies and preparing for the remainder of the road ahead. She can be told about Zevlor's fate if he was encountered and saved from the Mind Flayer Colony, to which she reacts with anger. Alternatively, she can be told that Zevlor died (even if he was rescued), to which she reacts with remorseful upset.
=== Act Three ===
Cerys can be encountered at the refugee camp in Rivington with the remaining tiefling refugees. She can be told about Zevlor's fate if he was encountered in the Mind Flayer Colony if it was not already done so in Act Two.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
== Related Quests ==
* 
* 
* 
== Notes ==
Category:Tieflings
Category:Asmodeus Tieflings
Category:Tiefling Refugees
Category:Characters
Category:Characters in Act One
Category:Characters in Act Two
Category:Characters in Act Three
Category:Characters in the Shadow-Cursed Lands
Category:Characters in Rivington
Category:Rangers
Category:Replacement characters
Ch'guth

Warrior Ch’guth is a githyanki warrior found in Act One. She is a member of a squad that is sent by Kith’rak Therezzyn to search the ‘weapon’ wanted by Inquisitor W’wargaz, at the very moment when the party approaches Captain’s Quarters.
Ch’guth is one of the characters in the Crèche that cannot be spoken with. As soon as the cutscene ends, she runs down the corridor towards the Trade Post and disappears.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
Category: Characters
Category: Characters in the Rosymorn Monastery
Category: Characters in Act One
Category: Githyanki
Category: Humanoids
Category: Fighters
Ch'kk'ch

Ch'kk'ch is a Human child at the square in front of Sorcerous Sundries in the Lower City in Act Three.
== Involvement ==
=== Act Three ===
Ch'kk'ch can be found among the group of observers who watch the magic show held by three wizards near the fountain across the entrance to the magic shop.
She is standing with other citizens, refugees and bypassers. If talked to, she expresses utter amazement with the show.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Children
Chadd

Iron Consul Chadd is a cultist of Bane found in the Steel Watch Foundry at , next to .
== Combat ==
=== Attacks and abilities ===
=== Tactician/Honour modes only ===
Chadd receives to spend on Goading Attacks.
=== Loot ===
* 
* 
* 
* 
== Idle banter ==
Chadd will occasionally chat with Gasper Throaks:
Fist of Bane Gasper Throaks: I heard you were disciplined by Overseer Holzt, Dread Brother.
* Iron Consul Chadd: When instructing a Gondian, my enthusiasm overtook me - I cut off her hand.
** Fist of Bane Gasper Throaks: Clumsy - what good are they without their limbs?
*** Iron Consul Chadd: Indeed - I had to dispose of her.
Iron Consul Chadd: I crossed the line between domination and pacification. I failed the Black Hand.
* Fist of Bane Gasper Throaks: Your dedication to Bane's tenets is admirable, Dread Brother.
** Iron Consul Chadd: It is not enough. I fear what Lord Gortash will say.
Fist of Bane Gasper Throaks: Lord Gortash is blessed as unholy Bane's favoured. His judgement is final.
* Iron Consul Chadd: I know - I am grateful for my service to Lord Gortash.
== External links ==
* 
Category:Followers of Bane
Category:Characters
Category:Characters in the Steel Watch Foundry
Category:Characters in Act Three
Category:Half-Orcs
Category:Humanoids
Chain Mail

==Gallery==
file:Chain Mail Human Front Model.webp|Body Type 1 Front Human|alt=Chain Mail Human Front
file:Chain Mail Human Back Model.webp|Body Type 1 Back Human|alt=Chain Mail Human Back
file:Chain Mail High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Chain Mail High Elf Front
file:Chain Mail High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Chain Mail High Elf Back
== External links ==
*
Chain Mail +1

==Gallery==
file:Chain Mail +1 Human Front Model.webp|Body Type 1 Front Human|alt=Chain Mail +1 Human Front
file:Chain Mail +1 Human Back Model.webp|Body Type 1 Back Human|alt=Chain Mail +1 Human Back
file:Chain Mail +1 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Chain Mail +1 High Elf Front
file:Chain Mail +1 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Chain Mail +1 High Elf Back
Category:Sources of damage reduction
Chain Mail +2

Category:Sources of damage reduction
== Gallery ==
File:Chain Mail +2 Shadowheart.jpg|alt=Chain Mail +2 worn by Shadowheart
File:Chain Mail +2 Shadowheart Rear.jpg|alt=Chain Mail +2 worn by Shadowheart
File:Chain Mail +2 Wyll.jpg|alt=Chain Mail +2 worn by Wyll
File:Chain Mail +2 Wyll Rear.jpg|alt=Chain Mail +2 worn by Wyll
file:Chain Mail +2 Human Front Model.webp|Body Type 1 Front Human|alt=Chain Mail +2 Human Front
file:Chain Mail +2 Human Back Model.webp|Body Type 1 Back Human|alt=Chain Mail +2 Human Back
file:Chain Mail +2 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Chain Mail +2 High Elf Front
file:Chain Mail +2 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Chain Mail +2 High Elf Back
Chain Shirt

==Gallery==
file:Chain Shirt Human Front Model.webp|Body Type 1 Front Human|alt=Chain Shirt Human Front
file:Chain Shirt Human Back Model.webp|Body Type 1 Back Human|alt=Chain Shirt Human Back
file:Chain Shirt High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Chain Shirt High Elf Front
file:Chain Shirt High Elf Back Model.png|Body Type 4 Back High Elf|alt=Chain Shirt High Elf Back
==Gallery==
file:Chain Shirt Shadowheart Human Front Model.webp|Body Type 1 Front Human|alt=Chain Shirt Shadowheart Human Front
file:Chain Shirt Shadowheart Human Back Model.webp|Body Type 1 Back Human|alt=Chain Shirt Shadowheart Human Back
file:Chain Shirt Shadowheart Half-Elf Front Model.webp|Body Type 4 Front Half-Elf|alt=Chain Shirt Shadowheart Half-Elf Front
file:Chain Shirt Shadowheart Half-Elf Back Model.webp|Body Type 4 Back Half-Elf|alt=Chain Shirt Shadowheart Half-Elf Back
file:Chain Shirt Shadowheart Front Model.webp|Shadowheart Front Half-Elf|alt=Chain Shirt Shadowheart Front
file:Chain Shirt Shadowheart Back Model.webp|Shadowheart Back Half-Elf|alt=Chain Shirt Shadowheart Back
== External Links ==
* 
Category:Pages with multiple page generating templates
Chain Shirt +1

==Gallery==
file:Chain Shirt +1 Human Front Model.webp|Body Type 1 Front Human|alt=Chain Shirt +1 Human Front
file:Chain Shirt +1 Human Back Model.webp|Body Type 1 Back Human|alt=Chain Shirt +1 Human Back
file:Chain Shirt +1 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Chain Shirt +1 High Elf Front
file:Chain Shirt +1 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Chain Shirt +1 High Elf Back
Chain Shirt +2

==Gallery==
file:Chain Shirt +2 Human Front Model.webp|Body Type 1 Front Human|alt=Chain Shirt +2 Human Front
file:Chain Shirt +2 Human Back Model.webp|Body Type 1 Back Human|alt=Chain Shirt +2 Human Back
file:Chain Shirt +2 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Chain Shirt +2 High Elf Front
file:Chain Shirt +2 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Chain Shirt +2 High Elf Back
Category:Sources of damage reduction
Chain of Liberation

==Gallery==
file:Chain of Liberation Human Front Model.webp|Body Type 1 Front Human|alt=Chain of Liberation Human Front
file:Chain of Liberation Human Back Model.webp|Body Type 1 Back Human|alt=Chain of Liberation Human Back
file:Chain of Liberation High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Chain of Liberation High Elf Front
file:Chain of Liberation High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Chain of Liberation High Elf Back
Chalara

News Hawker Chalara is a human child who sells newspapers in Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Chalara can be found near the Blushing Mermaid tavern in the Lower City at . If the party ask about the "Bladder's Mouth Gazette", Chalara asks them not to tell because "he'd be ever so cross".
== External links ==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Children