Shadow Disciplines

This page lists Assassin skills from the Shadow Disciplines skill tree. Other Assassin skills: Martial Arts, Traps, All Assassin Skills
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== Claw and Dagger Mastery ==
*Description: Passive - Improves your skill with claw and dagger weapons
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Damage +% 	40	55	70	85	100	115	130	145	160	175	190	205	220	235	250	265	280	295	310	325	340	355	370	385	400	415	430	445	460	475	490	505	520	535	550	565	580	595	610	625	640	655	670	685	700	715	730	745	760	775	790	805	820	835	850	865	880	895	910	925
Attack Rating +% 	30	40	50	60	70 	80 	90 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270	280	290	300	310	320	330	340	350	360	370	380	390	400	410	420	430	440	450	460	470	480	490	500	510	520	530	540	550	560	570	580	590	600	610	620
Critical Strike Chance +%	3 	6 	9 	11	12 	13 	14 	15 	16 	17 	17 	18 	18 	19 	19 	20 	20 	20 	20 	21 	21 	21 	21 	22 	22 	22 	22 	22 	22 	22 	23 	23 	23 	23 	23 	23 	23 	23 	23 	23 	23 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	25
 Changelog
Season 9:
* Base enhanced damage bonus increased from 35% to 40%
* Enhanced damage bonus per level increased from 12% to 15%
Season 5:
* Claw and dagger mastery +10% enhanced damage per level increased to +12%
Season 4:
* Claw and Dagger Mastery enhanced damage per level increased from 8% to 10%
Season 2:
* damage scaling increased from 4% per level to 8% per level
Season 1:
* renamed, now affects daggers as well as claws
Vanilla Info for Claw Mastery
== Psychic Hammer ==
*Description: Use the power of your mind to create a psychic blast to crush and knock back your enemies. Bounces to nearby enemies
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11	12 	13 	14 	15	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Bounces 	1 	1 	1 	1 	1 	1 	1 	1 	1 	2 	2 	2 	2 	2 	2 	2 	2 	2 	2 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	4 	4 	4 	4 	4 	4 	4 	4 	4 	4 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5
Magic Damage (min) 	4 	7 	10	13 	16 	19 	22	25 	31 	37 	43	49 	55 	61 	67	73 	85 	97 	109	121	133	145	169	193	217	241	265	289	325	361	397	433	469	505	541	577 	613 	649 	685	721 	757 	793 	829	865 	901 	937 	973 	1009	1045	1081	1117	1153	1189	1225	1261	1297	1333	1369	1405	1441
Magic Damage (max)	6 	10 	14	18 	22 	26 	30	34 	42 	50 	58	66 	74 	82 	90	98 	112	126	140	154	168	182	208	234	260	286	312	338	376	414	452	490	528	566	604	642 	680 	718 	756	794 	832 	870 	908	946 	984 	1022	1060	1098	1136	1174	1212	1250	1288	1326	1364	1402	1440	1478	1516	1554
Mana Cost 	1.5	1.7	2 	2.2	2.5	2.7	3 	3.2	3.5	3.7	4 	4.2	4.5	4.7	5 	5.2	5.5	5.7	6 	6.2	6.5	6.7	7 	7.2	7.5	7.7	8 	8.2	8.5	8.7	9 	9.2	9.5	9.7	10 	10.2	10.5	10.7	11 	11.2	11.5	11.7	12 	12.2	12.5	12.7	13 	13.2	13.5	13.7	14 	14.2	14.5	14.7	15 	15.2	15.5	15.7	16 	16.2
Deals 20% less damage per bounce
Psychic Hammer Receives Bonuses From:
*Mind Blast: +20% Damage per Level
*Cloak of Shadows: +20% Damage per Level
*Shadow Warrior: +20% Damage per Level
 Changelog
Season 10:
* Synergies increased from +15% to +20%
Season 6:
* Psychic hammer bounce range increased by 33%
* Psychic hammer tooltip now displays that its damage reduces by 20% per bounce (was previously hidden)
Season 5:
* Psychic hammer now gains an additional bounce every 10 soft levels instead of capping at 3
* Psychic hammer bounce distance increased by 20%
Season 2:
* synergies reduced to 15% (was 18%)
Season 1:
* Hits another enemy at level 10+
* damage buffed, only deals magic damage
* starting mana cost reduced to 1.5 (was 4)
* now has Mind Blast, Cloak of Shadows, & Shadow Warrior as synergies at 18%
Vanilla Info
== Burst of Speed ==
*Description: Increases attack and movement speed for a period of time
*Required Level: 6
*Required Skills: Claw and Dagger Mastery [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Movement Speed +%	20 	22 	24 	26 	28 	30 	32 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60 	61 	62 	63 	64 	65 	66 	67 	68 	69 	70 	71 	72 	73 	74 	75 	76 	77 	78 	79 	80 	81 	82 	83 	84 	85 	86
Duration (seconds) 	300	305	310	315	320	325	330	335	340	345	350	355	360	365	370	375	380	385	390	395	400	405	410	415	420	425	430	435	440	445	450	455	460	465	470	475	480	485	490	495	500	505	510	515	520	525	530	535	540	545	550	555	560	565	570	575	580	585	590	595
Hard Level 	0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15	16	17	18	19	20
Attack Speed +%	15	22	27	31	34	37	39	41	43	44	45	47	48	48	49	50	51	51	52	52	53
Mana Cost: 10
Other Sources: Hustle (level 6)
 Changelog
Season 5:
* Burst of speed base movement speed increased from 10% to 20%
* Burst of speed level 8-16 movement speed bonus reduced from 2% to 1%
* Burst of speed base duration increased from 2 minutes to 5 minutes
* Burst of speed duration scaling reduced from 12 seconds per level to 5 seconds
Season 1:
* now grants attack speed with hard points instead of soft points
* walk/run speed reduced
Vanilla Info
== Weapon Block ==
*Description: Passive - Chance to block when you are using dual claw-class weapons
*Required Level: 12
*Required Skills: Claw and Dagger Mastery [1]
Level 	1	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15	16	17	18	19	20	21	22	23	24	25	26	27	28	29	30	31	32	33	34	35	36	37	38	39	40	41	42	43	44	45	46	47	48	49	50	51	52	53	54	55	56	57	58	59	60
Parry Chance % 	8	14	19	24	27	30	32	34	36	37	39	40	41	42	42	44	44	45	45	46	46	47	47	48	48	48	49	49	50	50	50	50	51	51	51	51	51	52	52	52	52	52	52	52	53	53	53	53	53	53	53	53	53	54	54	54	54	54	54	55
Faster Block Rate +%	1	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15	16	17	18	19	20	21	22	23	24	25	26	27	28	29	30	31	32	33	34	35	36	37	38	39	40	41	42	43	44	45	46	47	48	49	50	51	52	53	54	55	56	57	58	59	60
Affected by "Increased Block Chance" at a 1:5 ratio (1% parry chance per 5% increased block chance). Dexterity has no effect on parry chance. Parry chance has a hard cap of 75%. 
Internal Cooldown: 4 frames (i.e. 0.16 seconds)
 Changelog
Season 8:
* Now gains 1% faster block rate per soft point instead of hard points
* The blocking mechanic from weapon based blocks will now be called a "Parry" to differentiate it from normal block
* Base parry chance set to 8%
* Parry chance cap granted by skill points reduced from 60% to 55%. Can still increase past this cap via "increased block chance" mods. 
* Now can be increased by increased block chance at a 1:5 ratio (weapon block : increased block chance)
Season 6:
* Weapon block now gives +1% faster block rate per base point
* Weapon block diminishing return scaling increased from 8 to 50 to 6 to 60
Season 5:
* Now has a 4 frame cooldown after mitigating an attack
Season 4:
* Weapon Block maximum block chance reduced from 65% to 50%
* Weapon Block minimum block chance reduced from 26% to 14%
* Weapon Block now works while moving
Season 1:
* no changes
Vanilla Info
== Cloak of Shadows ==
*Description: Cast a shadow to blind nearby enemies, lowering their defenses for a period of time
*Required Level: 12
*Required Skills: Psychic Hammer [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Defense +% 	5 	6 	8 	9 	11 	12 	14 	15 	17 	18 	20 	21 	23 	24 	26 	27 	29 	30 	32 	33 	35 	36 	38 	39 	41 	42 	44 	45 	47 	48 	50 	51 	53 	54 	56 	57 	59 	60 	62 	63 	65 	66 	68 	69 	71 	72 	74 	75 	77 	78 	80 	81 	83 	84 	86 	87 	89 	90 	92 	93
Enemy Defense %	-15	-16	-17	-18	-19	-20	-21	-22	-23	-24	-25	-26	-27	-28	-29	-30	-31	-32	-33	-34	-35	-36	-37	-38	-39	-40	-41	-42	-43	-44	-45	-46	-47	-48	-49	-50	-51	-52	-53	-54	-55	-56	-57	-58	-59	-60	-61	-62	-63	-64	-65	-66	-67	-68	-69	-70	-71	-72	-73	-74
Range: 20 yards
Mana Cost: 13
Duration: 5 seconds
 Changelog
Season 2:
* now reduces defense by 1% per level (was 3%)
Season 1:
* now has a fixed duration of 5 seconds (was 8 + 1 second per level)
* bonus defense reduced
Vanilla Info
== Mind Blast ==
*Description: Stun a group of enemies using the power of your mind
*Required Level: 18
*Required Skills: Psychic Hammer [1], Cloak of Shadows [12]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15	16	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Damage (min) 	10	13	16	19	22	25	28	31	38	45	52	59	66	73	80	87	104	121	138	155	172	189	223	257	291	325	359	393	444	495	546	597	648	699	750	801	852	903	954	1005	1056	1107	1158	1209	1260	1311	1362	1413	1464	1515	1566	1617	1668	1719	1770	1821	1872	1923	1974	2025
Damage (max)	20	23	26	29	32	35	38	41	48	55	62	69	76	83	90	97	114	131	148	165	182	199	233	267	301	335	369	403	454	505	556	607	658	709	760	811	862	913	964	1015	1066	1117	1168	1219	1270	1321	1372	1423	1474	1525	1576	1627	1678	1729	1780	1831	1882	1933	1984	2035
Hard Level 	0 	1 	2 	3 	4	5	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20
Radius (yards) 	2.6	2.6	3.3	3.3	4	4	4.6	4.6	5.3	5.3	5.3	5.3	5.3	5.3	5.3	5.3	5.3	5.3	5.3	5.3	5.3
Stun Length (seconds)	2 	2 	0 	0 	0	0	0 	0 	0 	0 	0 	0 	0 	0 	0 	0 	0 	0 	0 	0 	0
Mana Cost: 9
Mind Blast Receives Bonuses From:
*Psychic Hammer: +13% Damage per Level
*Cloak of Shadows: +13% Damage per Level
*Shadow Warrior: +13% Damage per Level
 Changelog
Season 10:
* Now gains increased area of effect with consecutive casts (up to 3 stacks)
Season 8:
* Reverted back to 100% physical damage
Season 7:
* Now deals partial magic damage
Season 3:
* Mind blast starting radius increased from 1.6 yards to 2.6 yards
* Mind blast synergies increased from 10% to 13%
* stun now lasts 1.5 seconds in pvp (was 2 seconds)
Season 2:
* AoE reduced by 1
* synergies reduced from 12% to 10%
Season 1:
* moved in the skill tree, requires level 18 (was 24)
* No longer stuns after first hard point (was 2 seconds + 0.2 per level)
* no longer converts enemies
* Increased AOE with soft points
* damage buffed
* Mana cost reduced to 9 (was 15)
* now has Psychic Hammer, Cloak of Shadows, & Shadow Warrior as synergies at 12%
Vanilla Info
== Fade ==
*Description: Raise all resistances and resist curses for a period of time
*Required Level: 18
*Required Skills: Claw and Dagger Mastery [1], Burst of Speed [6]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Reduces Curse Duration by % 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	31 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30 	30
Physical Damage Reduction +%	0 	0 	1 	1 	1 	2 	2 	2 	3 	3 	3 	4 	4 	4 	5 	5 	5 	6 	6 	6 	7 	7 	7 	8 	8 	8 	9 	9 	9 	10 	10 	10 	11 	11 	11 	12 	12 	12 	13 	13 	13 	14 	14 	14 	15 	15 	15 	16 	16 	16 	17 	17 	17 	18 	18 	18 	19 	19 	19 	20
All Resistances +% 	15 	17 	19 	21 	23 	25 	27 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60 	61 	62 	63 	64 	65 	66 	67 	68 	69 	70 	71 	72 	73 	74 	75 	76 	77 	78 	79 	80 	81
Duration (seconds) 	300	305	310	315	320	325	330	335	340	345	350	355	360	365	370	375	380	385	390	395	400	405	410	415	420	425	430	435	440	445	450	455	460	465	470	475	480	485	490	495	500	505	510	515	520	525	530	535	540	545	550	555	560	565	570	575	580	585	590	595
Mana Cost: 10
 Changelog
Season 10:
* Resists bonus scaling reworked
* Now provides +15% resist at level 1, gainst +2% resists per level from levels 1-8 and +1% per level from levels 8+
* Curse duration reduction cap increased from +20% to +30%
* Physical Damage Reduction reduced from +1% every 2 levels to +1% every 3 levels
Season 5:
* Fade base duration increased from 2 minutes to 5 minutes
* Fade duration scaling reduced from 12 seconds per level to 5 seconds
Season 4:
* fade now starts at 5% curse duration reduction from 17%
* fade now caps at 20% curse duration reduction from 60%
Season 1:
* curse duration reduction reduced
* damage reduction reduced
Vanilla Info
== Shadow Warrior ==
*Description: Summon a shadow of yourself that mimics your skills and fights by your side
*Required Level: 18
*Required Skills: Claw and Dagger Mastery [1], Psychic Hammer [1], Weapon Block [12], Cloak of Shadows [12]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Life (Normal) 	600 	630 	660 	690 	720 	750 	780 	810 	840 	870 	900 	930 	960 	990 	1020	1050	1080	1110	1140	1170	1200	1230	1260	1290	1320	1350	1380	1410	1440	1470	1500	1530	1560	1590	1620	1650	1680	1710	1740	1770	1800	1830	1860	1890	1920	1950	1980	2010	2040	2070	2100	2130	2160	2190	2220	2250	2280	2310	2340	2370
Life (Nightmare) 	800 	840 	880 	920 	960 	1000	1040	1080	1120	1160	1200	1240	1280	1320	1360	1400	1440	1480	1520	1560	1600	1640	1680	1720	1760	1800	1840	1880	1920	1960	2000	2040	2080	2120	2160	2200	2240	2280	2320	2360	2400	2440	2480	2520	2560	2600	2640	2680	2720	2760	2800	2840	2880	2920	2960	3000	3040	3080	3120	3160
Life (Hell) 	1000	1050	1100	1150	1200	1250	1300	1350	1400	1450	1500	1550	1600	1650	1700	1750	1800	1850	1900	1950	2000	2050	2100	2150	2200	2250	2300	2350	2400	2450	2500	2550	2600	2650	2700	2750	2800	2850	2900	2950	3000	3050	3100	3150	3200	3250	3300	3350	3400	3450	3500	3550	3600	3650	3700	3750	3800	3850	3900	3950
Attack Rating +% 	40 	80 	120 	160 	200 	240 	280 	320 	360 	400 	440 	480 	520 	560 	600 	640 	680 	720 	760 	800 	840 	880 	920 	960 	1000	1040	1080	1120	1160	1200	1240	1280	1320	1360	1400	1440	1480	1520	1560	1600	1640	1680	1720	1760	1800	1840	1880	1920	1960	2000	2040	2080	2120	2160	2200	2240	2280	2320	2360	2400
Defense +% 	0 	12 	24 	36 	48 	60 	72 	84 	96 	108 	120 	132 	144 	156 	168 	180 	192 	204 	216 	228 	240 	252 	264 	276 	288 	300 	312 	324 	336 	348 	360 	372 	384 	396 	408 	420 	432 	444 	456 	468 	480 	492 	504 	516 	528 	540 	552 	564 	576 	588 	600 	612 	624 	636 	648 	660 	672 	684 	696 	708
All Resistances +%	5 	17 	27 	35 	42 	47 	51 	55 	57 	61 	62 	65 	67 	68 	70 	71 	73 	73 	74 	75 	76 	77 	78 	78 	79 	79 	80 	81 	81 	82 	82 	83 	83 	84 	84 	84 	84 	84 	85 	85 	85 	85 	86 	86 	86 	87 	87 	87 	87 	88 	88 	88 	88 	88 	89 	89 	89 	89 	89 	89
Mana Cost 	27 	27 	28 	28 	29 	29 	30 	30 	31 	31 	32 	32 	33 	33 	34 	34 	35 	35 	36 	36 	37 	37 	38 	38 	39 	39 	40 	40 	41 	41 	42 	42 	43 	43 	44 	44 	45 	45 	46 	46 	47 	47 	48 	48 	49 	49 	50 	50 	51 	51 	52 	52 	53 	53 	54 	54 	55 	55 	56 	56
Cooldown: 2 seconds
Affected by difficulty resistance penalties of -40% in Nightmare and -100% in Hell
Wears randomly-generated equipment which can be viewed by using the inspect hotkey while hovering over them with the Unsummon skill
 Changelog
Season 10:
* Fixed a bug that was causing stats to not properly apply
Season 7:
* Item quality per level increased from 2 to 3
* Shadow warrior base item quality increased from 18 to 20
* Reworked Shadow Warrior equipment generation so that they will generate boots to increase their kick damage
* Allowed inspecting shadow warriors gear (use unsummon skill to highlight the warrior and press inspect hotkey)
Season 6:
* Shadow warrior AI has been updated
* Shadow warrior cooldown reduced from 6 seconds to 2 second
* Shadow warrior is now properly gaining its poison resist bonus
Season 5:
* Shadow warrior base health in normal increased from 376 to 600
* Shadow warrior base health in nightmare increased from 376 to 800
* Shadow warrior base health in hell increased from 376 to 1000
* Shadow warrior health per level reduced from 15% to 5%
* Shadow warrior all resist scaling has been changed from +4 all resist per level capping at 75 to a diminishing return scaling from 5 to 90 (its all resist scaling now matches shadow master)
Season 1:
* attack rating reduced from 100 per level to 40 per level
Vanilla Info
== Shadow Master ==
*Description: Summon a powerful shadow of yourself to fight by your side
*Required Level: 30
*Required Skills: Claw and Dagger Mastery [1], Psychic Hammer [1], Weapon Block [12], Cloak of Shadows [12], Shadow Warrior [18]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Life (Normal) 	600 	630 	660 	690 	720 	750 	780 	810 	840 	870 	900 	930 	960 	990 	1020	1050	1080	1110	1140	1170	1200	1230	1260	1290	1320	1350	1380	1410	1440	1470	1500	1530	1560	1590	1620	1650	1680	1710	1740	1770	1800	1830	1860	1890	1920	1950	1980	2010	2040	2070	2100	2130	2160	2190	2220	2250	2280	2310	2340	2370
Life (Nightmare) 	800 	840 	880 	920 	960 	1000	1040	1080	1120	1160	1200	1240	1280	1320	1360	1400	1440	1480	1520	1560	1600	1640	1680	1720	1760	1800	1840	1880	1920	1960	2000	2040	2080	2120	2160	2200	2240	2280	2320	2360	2400	2440	2480	2520	2560	2600	2640	2680	2720	2760	2800	2840	2880	2920	2960	3000	3040	3080	3120	3160
Life (Hell) 	1000	1050	1100	1150	1200	1250	1300	1350	1400	1450	1500	1550	1600	1650	1700	1750	1800	1850	1900	1950	2000	2050	2100	2150	2200	2250	2300	2350	2400	2450	2500	2550	2600	2650	2700	2750	2800	2850	2900	2950	3000	3050	3100	3150	3200	3250	3300	3350	3400	3450	3500	3550	3600	3650	3700	3750	3800	3850	3900	3950
Attack Rating +% 	40 	80 	120 	160 	200 	240 	280 	320 	360 	400 	440 	480 	520 	560 	600 	640 	680 	720 	760 	800 	840 	880 	920 	960 	1000	1040	1080	1120	1160	1200	1240	1280	1320	1360	1400	1440	1480	1520	1560	1600	1640	1680	1720	1760	1800	1840	1880	1920	1960	2000	2040	2080	2120	2160	2200	2240	2280	2320	2360	2400
All Resistances +%	5 	17 	27 	35 	42 	47 	51 	55 	57 	61 	62 	65 	67 	68 	70 	71 	73 	73 	74 	75 	76 	77 	78 	78 	79 	79 	80 	81 	81 	82 	82 	83 	83 	84 	84 	84 	84 	84 	85 	85 	85 	85 	86 	86 	86 	87 	87 	87 	87 	88 	88 	88 	88 	88 	89 	89 	89 	89 	89 	89
Mana Cost 	35 	35 	36 	36 	37 	37 	38 	38 	39 	39 	40 	40 	41 	41 	42 	42 	43 	43 	44 	44 	45 	45 	46 	46 	47 	47 	48 	48 	49 	49 	50 	50 	51 	51 	52 	52 	53 	53 	54 	54 	55 	55 	56 	56 	57 	57 	58 	58 	59 	59 	60 	60 	61 	61 	62 	62 	63 	63 	64 	64
Cooldown: 2 seconds
Wears randomly-generated equipment which can be viewed by using the inspect hotkey while hovering over them with the Unsummon skill
 Changelog
Season 10:
* Fixed a bug that was causing stats to not properly apply
Season 7:
* Reworked Shadow Master equipment generation so that they will generate boots to increase their kick damage
* Allowed inspecting shadow masters gear (using unsummon skill to highlight the warrior and press 0)
Season 6:
* Shadow master AI has been updated
* Shadow master cooldown reduced from 6 seconds to 2 second
Season 5:
* Shadow master base health in normal increased from 376 to 600
* Shadow master base health in nightmare increased from 376 to 800
* Shadow master base health in hell increased from 376 to 1000
* Shadow master health per level reduced from 15% to 5%
Season 1:
* attack rating reduced from 90 per level to 40 per level
Vanilla Info
== Venom ==
*Description: Adds poison damage to your weapons
*Required Level: 30
*Required Skills: Claw and Dagger Mastery [1], Burst of Speed [6], Fade [18]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Poison Damage (min) 	75 	93 	112	131	150	168	187	206	231	256	281	306	331	356	381	406	437	468	500	531	562	593	637	681	725	768	812	856	912	968	1024	1080	1136	1192	1248	1304	1360	1416	1472	1528	1584	1640	1696	1752	1808	1864	1920	1976	2032	2088	2144	2200	2256	2312	2368	2424	2480	2536	2592	2648
Poison Damage (max)	100	118	137	156	175	193	212	231	256	281	306	331	356	381	406	431	462	493	525	556	587	618	662	706	750	793	837	881	937	993	1049	1105	1161	1217	1273	1329	1385	1441	1497	1553	1609	1665	1721	1777	1833	1889	1945	2001	2057	2113	2169	2225	2281	2337	2393	2449	2505	2561	2617	2673
Duration (seconds) 	300	305	310	315	320	325	330	335	340	345	350	355	360	365	370	375	380	385	390	395	400	405	410	415	420	425	430	435	440	445	450 	455 	460 	465 	470 	475 	480 	485 	490 	495 	500 	505 	510 	515 	520 	525 	530 	535 	540 	545 	550 	555 	560 	565 	570 	575 	580 	585 	590 	595
Poison Duration: 1 second
Mana Cost: 12
Venom Receives Bonuses From:
*Cobra Strike: +12% Poison Damage per Level
 Changelog
Season 10:
* Synergies increased from +10% to +12%
Season 9:
* Level 8-16 scaling increased from 8-8 to 10-10
* Level 16-22 scaling increased from 10-10 to 14-14
* Level 22-28 scaling increased from 14-14 to 18-18
* Level 28+ scaling increased from 18-18 to 22-22
Season 8:
* Now deals it's damage over 1 second instead of 2
* Venom's damage has been doubled and top end increased slightly
Season 7:
* No longer double dips on increase poison damage% (the poison damage% will be applied on hit and not on casting venom)
* No longer has scaling duration from poison damage%
* Now lasts 1.6 seconds at all levels
Season 5:
* Venom cobra strike synergy increased from 6% to 8%
Season 3:
* venom now gains 5 seconds duration per level
Season 2:
* now lasts 5 minutes at all levels
Season 1:
* now has Cobra Strike as a synergy at 6%
Vanilla Info