Ampharos (Super Mystery Dungeon)

Ampharos (Japanese: デンリュウ Denryu) is a character in . He is the chief of the Expedition Society, and refers to himself as the "Dashing Wanderer".
==History==
Ampharos, as the chief of the Expedition Society, is primarily involved in investigating the recent events of Pokémon being turned into stone by an unknown power. For this reason, Ampharos visits Serene Village, but due to his poor sense of direction, he gets lost in the plaza, dropping his Connection Orb in the process.
The and partner first see Ampharos here, where they pick up his Connection Orb with the intent of returning it to him later. After school, the player and partner search for Ampharos who had been seen heading to Poliwrath River. There, despite initially defeating the Poliwrath Brothers, the unsuspecting player is almost attacked by one of them until Ampharos arrives to intervene. Later, the three gather at the , where Ampharos denies being involved with the Expedition Society. However, he hands the player and the partner their Junior Expedition Badges, Bags and Gadgets, as well as his Connection Orb. He then changes his mind but When he goes to tell them the partner interrupts him saying it didn’t matter. After the player and partner leave, Ampharos gets into contact with , where he is first revealed to be the chief of the Expedition Society. 
Ampharos is seen that next day lost around Serene Village plaza again, where he meets the player and partner once more. Here, he explains how to use the Connection Orb to them formally.
The player and partner next meet Ampharos at Lively Town, where they discover that Ampharos is actually its chief. Ampharos rescinds his rule banning children from joining and officially declares the player and partner members of the Society. 
Later, Ampharos leads the Society on an expedition to Fire Island where Entei lives, to confirm his suspicions that Entei was the cause of the Pokémon turning into stone. Proving to be false, Ampharos and the Society begin to suspect , a local gangster. Ampharos decides to split the group into two, with , , , and heading to the Prehistoric Ruins, while the player, partner and head to Serene Village following Krookodile. However both teams become petrified, leaving only Ampharos and left in the Expedition Society. Ampharos, along with Jirachi and from Serene Village, then start to make plans in defeating the evil power.
After the player and the partner escape the Voidlands, Ampharos, along with Jirachi and , are able to save them from a trap designed by Nuzleaf at the Prehistoric Ruins. Celebi, a close friend of Ampharos, teleports them away to safety, close to the Tree of Life. At the Tree of Life, it is revealed that Ampharos and Jirachi had rallied together many allies, including several Legendary Pokémon to stop Dark Matter. Ampharos then bids the player and the partner his wishes as they prepare for the final battle against Dark Matter.
In the epilogue, Ampharos arranges a plan with Mawile and to restore the player’s partner who had disappeared into the sky as a ball of light after defeating Dark Matter.
==Personality and Characteristics==
Ampharos is the leader of the Expedition Society who has a poor sense of direction. Despite this, he is trusted by the members of the Expedition Society. He is also rather forgetful, and tends to treat rules, even ones made by himself, as more of a suggestion than anything, and will occasionally either bypass or simply remove a rule that he himself may have made. Despite this, he is rather genuinely caring, and has the utmost confidence in all of the society's members. He even views them all as friends and not employees.
==Moves Used==
Road to Primeval ForestPost-Epilogue
==Quotes==
* While at the hill with the big tree:
:"Phew-ee… I’m pretty thoroughly lost now! Having such a terrible sense of direction is indeed a burden. Yes, undeniably. But…" 
:"I’m quite sure that must be Serene Village over thataway. I guess I’m here at last. My, my, my… I wonder what will come of it? Oooh, it’s a chilling prospect! Well… I guess there’s no time like the present." 
* Meeting the player and partner for the first time:
:"Absolutely wonderful. No worries. Happens all the time. I’ve got the world’s worst sense of direction...especially in new places… And so I just wander, bumping from place to place. It’s quite the hassle!" 
:"Do you children live in this village?" 
:"Indeed! How precious you both are." 
:"But, silly me, I’ve not yet introduced myself. I am Ampharos! Known far and wide… as the Dashing Wanderer!" 
:"I’ll hope you’ll take care to remember me. And now I’m off again!"
* After completing Sylveon's mission:
:"Oh, would you look at that! You saved Sylveon, did you? You did a fine job! And by the way, when you saved Sylveon... did you happen to notice anything curious about your Connection Orb, hmm? That might also require... a bit of an explanation from me! Allow me to replay what you saw in your Connection Orb when you saved Sylveon. And... you are now connected! It has a nice ring to it, doesn't it? This is proof of the bond that now ties you to Sylveon. And by connecting to her ... you also become able to see her friends and acquaintances, just like so. And now that you can see the posts and requests of those Pokémon... your connections will continue to grow through their connections! The Connection Orb does so much more than show you Pokémon's pots... it allows you to see the very bonds that tie all Pokémon together!"
:"Once you complete an expedition to fulfill some request that you've accepted... the network that connects you to other Pokémon will grow larger."
:"Precisely! I believe that you two can take it from here, can't you? Do your best on behalf of the Expedition Society!
==Names==
Dashing Wanderer
==Related articles==
Category:Pokémon characters
Category:Pokémon Super Mystery Dungeon characters
Category:Male characters (Pokémon)
zh:电龙（超级不可思议迷宫）