Beta Server Office Hours/Minutes/2011-07-14

Category:Beta Server Office Hours - Minutes
This meeting was held on July 14th, 2011
== Agenda ==
* Very very busy complicated week. So many balls in the air...
=== Updates ===
* Second Life Server (main channel)
** BlueSteel's maint-server went live this Tuesday morning.
** Details in the release notes.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11#11.07.11.235326
* BlueSteel RC Channel
** "Avatar Visibility" project in this slot. 
** This new feature adds the ability to control if residents on a parcel are visible to others outside that parcel, as well as the ability to see them. 
** Project Viewer here:
*** http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/snowstorm_viewer-development/latest.html
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11#11.07.12.235430
* LeTigre RC Channel
** This was supposed to be "mesh-prep 2" but there are a lot of last minute issues.
** We postponed the release until Thursday morning to get the fixes in that we needed.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11#11.07.13.235599
* Magnum RC Channel
** This is code to help fix the homestead performance issues.
** Improved region and script performance.
** Fix for SVC-7079: "Simulator performance issues since server roll (2011-06-30)"
*** https://jira.secondlife.com/browse/SVC-7079
** Known crasher fixed and possibly emergency released today.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11#11.07.11.235385
=== Upcoming Stuff ===
* DRTSIM-72
* LIVE MESH CHANNEL!!!
= Transcript =
Transcript of Oskar Linden's Beta Server Office Hour for July 14th, 2011:
* 15:00Lares Carter: Heya Oskar, Heya Maestro
* [15:00] Maestro Linden: hi guys'
* [15:00] Oskar Linden: good day fellow gridnauts
* [15:00] Homeless: hi: Lindens
* [15:00] WolfPup Lowenhar: hello oskar
* [15:00] Oskar Linden: if it tells you anything this is my first chance to relax this week
* [15:01] Oskar LindenOskar: Linden sits down and pours a stiff drink
* [15:01] Homeless: must: be good for the blood pressure
* [15:01] Flip Idlemind: Oh...one of *those* weeks huh?
* [15:01] Oskar Linden: I'm not so sure
* [15:01] ANSI Soderstrom: at his daytime ?
* [15:01] Psi Merlin: Hi Oskar, Maestro and the beta crew
* [15:01] ANSI Soderstrom: *this
* [15:02] Oskar Linden: "those" days, weeks, months, quarter, years, decade... pick your unit of time emasurement
* [15:02] Verity Vintner: sorry
* [15:02] Verity Vintner: have we interupted something
* [15:02] Homeless: century?: 
* [15:02] Oskar Linden: that depends Verity
* [15:02] Oskar Linden: are you here for my meeting?
* [15:02] Verity Vintner: ummm
* [15:02] Verity Vintner: what meettng
* [15:03] Oskar Linden: the meeting I have here very week
* [15:03] Verity Vintner: looks very interesting
* [15:03] Oskar Linden: you are welcome to attend
* [15:03] Oskar Linden: but I might put you to work
* [15:03] Verity Vintner: lol
* [15:03] Kallista Destiny: Hr probably will
* [15:03] Oskar Linden: this is my usergroup meeting for those interested in beta testing
* [15:03] Kallista Destiny: we're all worked to the bone here.
* [15:03] Verity Vintner: ok
* [15:03] Oskar LindenOskar: Linden collars Verity
* [15:04] Oskar Linden: woohoo more volunteers
* [15:04] Verity Vintner: yikes!
* [15:04] Oskar Linden: you now belong to Oskar Linden
* [15:04] Homeless: we: have a good time though
* [15:04] Verity Vintner: looks like it
* [15:04] Oskar Linden: ok then
* [15:04] Oskar Linden: let's get this party started
* [15:04] Oskar Linden: https://wiki.secondlife.com/wiki/Server_Beta_User_Group
* [15:04] Verity Vintner: this is my partner Teas
* [15:04] Verity Vintner: Texas even
* [15:04] Oskar Linden: agenda time
* [15:04] Oskar Linden: Texas Tea eh?
* [15:05] Verity Vintner: ill be quiet
* [15:05] Oskar Linden: pull up a prim and join us
* [15:05] Verity Vintner: zzzzip
* [15:05] Oskar Linden: this week.... wow
* [15:05] Kallista DestinyKallista: Destiny mutters
* [15:05] Oskar Linden: it hit hard and fast
* [15:05] Oskar Linden: so many things at once
* [15:05] Oskar Linden: hard to keep track of it all
* [15:05] Fancy Greeter: Monty Linden has arrived! (Or, returned?)
* [15:05] Oskar Linden: maestro and I have been very busy
* [15:06] Oskar Linden: let's start at the top
* [15:06] Oskar Linden: BlueSteel got the promotion to main trunk
* [15:06] Oskar Linden: lots of good stuff in there: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11#11.07.11.235326
* [15:06] Oskar Linden: a few new micro features and a pile of bug fixes
* [15:07] TriloByte Zanzibar: nice
* [15:07] Oskar Linden: we've gone over all those before so I won't waste time with it here
* [15:07] Lares Carter: yay for PRIM_OMEGA
* [15:07] Oskar Linden: it seems to have introduced an issue though
* [15:07] Oskar Linden: maestro and I heard a rumbling of it Monday night but couldn't repro it
* [15:07] Oskar Linden: https://jira.secondlife.com/browse/SVC-7104
* [15:07] Flame of: Jira: Apache Tomcat/6.0.14 - Error report https://jira.secondlife.com/browse/SVC-7104
* [15:08] Oskar Linden: hmm
* [15:08] Oskar Linden: basically granting and revoking permissions for friends to edit objects or see you on the map is broken
* [15:08] Oskar Linden: for all vwrs not using web profiles
* [15:08] Oskar Linden: SVC-7104
* [15:08] Flame of: Jira: [#SVC-7104
* [15:08] Oskar Linden: there we go
* [15:09] Oskar Linden: since the issue made it into trunk it is now in all regions and channels
* [15:09] Oskar Linden: it's a big issue, but there is a workaround
* [15:09] Oskar Linden: you can use the web site to edit permissions
* [15:09] Oskar Linden: it requires the target friend to restart their vwr though
* [15:10] Oskar Linden: I put that info in this comment: https://jira.secondlife.com/browse/SVC-7104?focusedCommentId=270944&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-270944
* [15:10] Oskar Linden: so if you hear of people having that issue please point them there until we can fix the issue
* [15:11] Oskar Linden: support is aware of it as well and is recommending that workaround
* [15:11] Oskar Linden: so that was awesome issue #1 this week
* [15:11] Fancy Greeter: Kelly Linden has arrived! (Or, returned?)
* [15:11] Oskar Linden: then we attempted to merge trunk into the mesh-prep2 branch and had a lot of issues
* [15:12] Oskar Linden: maestro and I looked into it and discovered issues that required us to fail it
* [15:12] Oskar Linden: there were serious issues with prim accounting for parcels
* [15:12] Kallista Destiny: Hi Kelly
* [15:12] Oskar Linden: we were around til late Tuesday night trying to get a fix working but could not
* [15:12] Pauline Darkfury: Just set max prims to 30,000 as a workaround, none of us will mind ;)
* [15:12] Oskar Linden: Wednesday morning we set the LeTigre channel to trunk since the mesh-prep 2 code wasn't ready
* [15:13] Oskar Linden: it was more like setting it to 0
* [15:13] Oskar Linden: we thought you would mind
* [15:13] Gooden Uggla: jusst a little...
* [15:13] Oskar Linden: anyway, we got the issues fixed and tested and did a push this morning
* [15:13] Homeless: would: have been strange if it set it to -15000
* [15:13] Oskar Linden: so LeTigre has the latest mesh-prep code
* [15:13] Draconis Neurocam: or even 16.384, 15000 seems so arbitrary
* [15:14] Oskar Linden: BlueSteel has been the most quiet RC this week
* [15:14] Oskar Linden: I'm kind of glad
* [15:14] Oskar Linden: all other channels had issues
* [15:14] Kallista Destiny: lol
* [15:14] Oskar Linden: makes me wonder what's going on in there
* [15:14] Oskar Linden: BlueSteel got the "Avatar Visibility" project
* [15:15] Oskar Linden: we talked about that in here last week
* [15:15] Gooden UgglaGooden: Uggla is suddenly very afraid of blue steel
* [15:15] Oskar Linden: release notes and details here: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11#11.07.12.235430
* [15:15] Maestro Linden: there are some other minor performance tweaks in that branch also
* [15:15] WolfPup Lowenhar: i know my roommate told me Rancho Brovo crashed 5 times yesterday after the restart
* [15:15] Oskar Linden: I don't think we have a project vwr ready for it yet though
* [15:15] Oskar Linden: on magnum WolfPup?
* [15:15] Pauline Darkfury: A question on AV visibility (feel free to defer until the end of your update). Which group role controls access to that feature for group-owned land?
* [15:15] WolfPup Lowenhar: yes
* [15:15] Oskar Linden: we'll talk about that next
* [15:15] Flip Idlemind: Im on a viewer now with a "See avatars" option and whatnot
* [15:16] Oskar Linden: I don't know Pauline
* [15:16] Oskar Linden: oh you got it Flip?
* [15:16] Oskar Linden: mind sharing a link?
* [15:16] Oskar Linden: I didn't have time to find one
* [15:16] Draconis Neurocam: 
* [15:17] Maestro Linden: Pauline: I believe it's the same group ability that lets you change the other parcel options in a parcel
* [15:17] Oskar Linden: awesome. thanks guys!
* [15:17] Pauline Darkfury: thanks, Maestro
* [15:17] Oskar Linden: I'll put that in the notes
* [15:17] Maestro Linden: "toggle various about land > options settings"
* [15:17] Oskar Linden: now Pauline can go try it for herself
* [15:18] Oskar Linden: that brings me to Magnum
* [15:18] Oskar Linden: poor poor Magnum
* [15:18] Homeless: this: sounds ominous...
* [15:18] Oskar Linden: so Magnum has the fixes for the decreased homestead performance issues
* [15:18] Pauline Darkfury: I just want to make sure my tenants can't turn it on and off without my knowledge (since it will probably be a while before I can see the status of it in normal mode)
* [15:18] Gooden Uggla: magnum got spanked by a gorean door
* [15:18] Oskar Linden: we attempted to put most of the homestead regions into this channel to get the fixes to a wider audience
* [15:19] Oskar Linden: we got a lot of crashes right away
* [15:19] Oskar Linden: hundreds of regions were crashing
* [15:19] Oskar Linden: so we had to shuffle regions back onto the main server.
* [15:19] Kadah Coba: Sounds like I missed a lot of fun then
* [15:19] Oskar Linden: we're still seeing some crashes but kelly has a fix that maestro has tested
* [15:20] Oskar Linden: kelly, amestro, feel like an update?
* [15:20] Kallista Destiny: For some negative value of fun.
* [15:20] Maestro Linden: The crash fix works :)
* [15:20] Oskar Linden: we're possibly doing an emergency roll this afternoon
* [15:20] Maestro Linden: I can share how to trigger the crash after teh fix is out
* [15:20] Pauline Darkfury: If the emergency roll doesn't happen, what should people do to get moved to main, if they have a crashy Magnum?
* [15:20] Kelly Linden: We gave crashing scripts more crash power.
* [15:20] Oskar Linden: apparently with a gorean door :-p
* [15:21] Kallista Destiny: the maker is her, Say hello Kool
* [15:21] Maestro Linden: they should contact support, Pauline
* [15:21] Oskar Linden: hi Kool
* [15:21] Oskar Linden: thanks for crashing Magnum!!!
* [15:21] Maestro Linden: (certain regions had a higher crash rate and were already moved)
* [15:21] Pauline Darkfury: will live chat know about it, or should it be a ticket?
* [15:21] Kool Mekanic: Hello ;) Is there an hint about what made the scripts to crash a sim ?
* [15:21] Oskar Linden: I mean Krashing
* [15:21] Kelly Linden: maybe next week kool
* [15:21] Oskar Linden: we can release info after the fix is out there
* [15:21] Kool MekanicKool: Mekanic grins "wans't my aim. even iif i would have known how"
* [15:21] Homeless: llCrashSim(): 
* [15:21] Latif Khalifa: did setup of a region with pre-mono2 performance sim here go anywhere to demonstrate the scheduler problem i was talking about the last time?
* [15:21] Maestro Linden: I'm not sure, but I imagine live chat would be aware of the issue at this point
* [15:22] Kallista Destiny: iiKrashSim()
* [15:22] Oskar Linden: we should have deprecated llCrashSim() years ago
* [15:22] Maestro Linden: yes Latif
* [15:22] Maestro Linden: secondlife://Aditi/secondlife/Combat%20%28sandbox%29%20-%20Blue%20Team%27s%20HQ/125/126/27
* [15:22] Oskar Linden: did we look into those findings yet?
* [15:22] Oskar Linden: this has been a very hectic week
* [15:23] Pauline Darkfury: Thanks, Maestro
* [15:23] Maestro Linden: ^ that place has the version from before mono2-performance
* [15:23] Flip Idlemind: Is it a pipe dream to imagine that there are a finite set of crash bugs and that, one day, they all be fixed
* [15:23] Latif Khalifa: do you know what hardware is that?
* [15:23] Maestro Linden: it's the most common hardware type :)
* [15:23] Monty Linden: flip keeps the dream alive
* [15:24] Psi Merlin: Isn't it time for llCrashSimFast() to match the other nice script improvments :)
* [15:24] Pauline Darkfury: If spare hits 0.0ms at around 3000, it's a 7. If it goes to 5000-6000 before it hits 0.0, it's a 5.
* [15:24] Homeless: Is: the server code the original modified many times?
* [15:24] Oskar Linden: ?
* [15:24] Kallista Destiny: FLIP forgets about bit rot, whe bugs breend in the darkness
* [15:24] Latif Khalifa: very specific :) in order to compare two sims one would need identical hardware lass with two sim versions
* [15:25] Latif Khalifa: s/lass/class
* [15:25] Oskar Linden: a hardware lass is something different
* [15:26] Oskar Linden: I'll keep you guys posted on if there is an emergency release to Magnum this afternoon
* [15:26] Gooden Uggla: picture please?
* [15:26] Oskar Linden: of a hardware lass?
* [15:26] Gooden Uggla: mhmm
* [15:26] Kadah Coba: Whats up with changing friend perms being broken on BlueSteel?
* [15:26] Oskar Linden: we already covered that Kadah
* [15:26] Oskar Linden: and it's broken everywereh
* [15:27] Kadah Coba: Must have been before I arraived
* [15:27] Oskar Linden: but there is a workaround
* [15:27] Kadah Coba: arrived*
* [15:27] Kallista Destiny: It was first think.
* [15:27] Oskar Linden: linked here: https://jira.secondlife.com/browse/SVC-7104
* [15:27] Flame of: Jira: Apache Tomcat/6.0.14 - Error report https://jira.secondlife.com/browse/SVC-7104
* [15:27] Latif Khalifa: go to facebook to to change perms :P
* [15:27] TankMaster Finesmith: looks like i missed the permissions thing as well
* [15:27] Oskar Linden: svc-7104
* [15:27] Flame of: Jira: [#SVC-7104
* [15:27] Gooden Uggla: if it's web services, they won't fix it for months
* [15:27] Kadah Coba: "The project or issue you are trying to view does not exist. Try browsing for projects. "
* [15:27] Pauline Darkfury: Have we got anything in the pipeline to make the Top Scripts numbers a bit more consistent between regions? I was seeing times around 3-4x higher than they should be on a very lightly loaded C5 full, and approx the same as old values on a heavily loaded C5 full. That's causing a fair bit of confusion for EMs if they don't know that the absolute values can no longer be trusted, and they are only good for relative comparison within the same region.
* [15:27] Maestro Linden: hm Latif, the grid is so full these days, I don't think we have an empty-ish region you can reach that matches what aditi has an has the exact same hardware type
* [15:27] Oskar Linden: use the next link
* [15:27] Gooden Uggla: trans history still rolls over on UDT time, not SLT
* [15:28] Maestro Linden: unless you're ok with "mesh sandbox 4"
* [15:28] Latif Khalifa: well if you want a demonstation of 30-50% script slowdown with repro you let me know
* [15:28] Oskar Linden: I doubt that will change gooden
* [15:29] TriloByte Zanzibar: the scripts reports should become consistent again once all the regions have the updated measurement process
* [15:29] Latif Khalifa: the script scheduler performance degradation
* [15:29] Maestro Linden: I actually ran the tests in 3 versions and did see the slowdown with your script, Latif
* [15:29] Kadah Coba: Workaround = use web profiles?
* [15:29] Oskar Linden: yes
* [15:29] Maestro Linden: I had another test script which showed almost the same performance though, so maybe the scheduler disfavors scripts which try to run every frame
* [15:29] Flip Idlemind: Use web profiles + the other person has to relog
* [15:29] Pauline Darkfury: So today's Magnum has a potential fix for Top Scripts consistency as well?
* [15:29] Flip Idlemind: Is how I understand it
* [15:30] Kadah Coba: Well thats shitty, what if I wanted the perm changes to take effect today?
* [15:30] Latif Khalifa: Maestro, the scheduler spends twice as much time deciding on wheather the script should run or not.
* [15:30] Oskar Linden: Kadah it works.
* [15:30] Oskar Linden: immediately.
* [15:30] Oskar Linden: after the friend relogs
* [15:30] Kadah Coba: Thats annoying :<
* [15:30] Oskar Linden: I said it's a workaround
* [15:31] Oskar Linden: it's better than not working at all
* [15:31] Pauline Darkfury: Try 3-4x as much time, if the stats on Duvillier are correct, rather than a measurement/reporting issue
* [15:31] Kadah CobaKadah: Coba never liked workarounds :<
* [15:31] Latif Khalifa: default { state_entry() {} } <- this script will cost you as much as top script if your sim is out of spare time
* [15:32] Latif Khalifa: so it doesn't really pay to optimize scripts when scheduler spends more time deciding if to run the script as it is actually running them
* [15:32] Kelly Linden: Latif: is that still true on magnum?
* [15:33] Latif Khalifa: i have not tested magnum
* [15:33] Kelly Linden: I suspect that is a bug in the stats
* [15:33] Latif Khalifa: it's not in the stats, the script gets decreasing time slice to run in
* [15:34] Pauline Darkfury: Ok, poss 2 different issues
* [15:34] Latif Khalifa: you can see that from llSleep(0.000001) <- basicaly saying skip to next frame
* [15:34] Latif Khalifa: thight loop of those gets 45 runs per second
* [15:34] Latif Khalifa: on a sim with spare time
* [15:35] Kelly Linden: give it a test here. this region has some updated code
* [15:35] Pauline Darkfury: I'm seeing 0.006ms from scripts which should be 100% idle (just waiting for events, not getting any) on Duvillier (C5 full, approx 1000-2000 scripts, usually has some spare time). In contrast, I'm seeing the expected 0.002ms (or even 0.001ms) on Dolly Dreams (C5 full, 8500+ scripts, never has spare)
* [15:35] Oskar LindenOskar: Linden braces himself
* [15:35] Kelly Linden: That I think is stats anomoly Pauline - I completely rewrote how we collect script time stats
* [15:36] Latif Khalifa: it's not the stats
* [15:36] Pauline Darkfury: Yeah, my gut says it's an anomaly for my case, Kelly
* [15:36] Pauline Darkfury: Unfortunately, that anomaly is getting EMs who don't know better sending AVs home and/or banning them unfairly :(
* [15:36] Kadah Coba: Sorry to bring this up again, will SVC-7104 be fixed at some point or is UDP friend perms to be considered depreciated as of this?
* [15:36] Kelly Linden: Latif: pauline is talking about the stats in top scripts, is it all right if I talk with her about that and the potential that *that* is the stats?
* [15:37] Latif Khalifa: this sim is class 5?
* [15:37] Oskar Linden: it was not intentionally broken Kadah
* [15:37] Latif Khalifa: the scheduler spends all time at ~4000 scripts?
* [15:37] Kelly Linden: I dunno latif
* [15:38] Pauline Darkfury: Going by Concierge chat and Beta chat, I'm also convinced that the sort of issue that Latif is talking about exists
* [15:38] Pauline Darkfury: Also, looking at the stats window, Duvillier is tending towards 0.0ms spare at vastly lower numbers, which could be due to Latif's issue
* [15:39] Maestro Linden: Pauline, is this a full region or a homestead/openspace?
* [15:39] Pauline Darkfury: C5 full, private
* [15:39] Kadah Coba: I figured it wasn't intentional, just wondering if it was going to be left that way. I need to plan different if its the later.
* [15:40] Kadah Coba: Eep, chat laggy
* [15:40] Latif Khalifa: i'm testing the script scheduler with 10k empty scripts
* [15:40] Latif Khalifa: :P
* [15:40] Oskar Linden: it will be fixed Kadah
* [15:41] Kadah Coba: Thanks Oskar :3
* [15:42] Pauline Darkfury: I'm seeing vastly lower timeslice rates on Dolly Dreams, Latif, using Moon's latest timeslice tool and the real script load of that region (8500-ish when empty, peaking at around 11-12k if we get 20 script-heavy visitors)
* [15:42] Latif Khalifa: yes
* [15:42] Pauline Darkfury: (also a C5 full, private)
* [15:43] Oskar Linden: alright. well, meastro would you like to talk about DRTSIM-72?
* [15:44] Oskar Linden: Maestro? :-)
* [15:44] Oskar Linden: hmm
* [15:44] Maestro Linden: hello
* [15:45] ANSI Soderstrom: he is busy with me
* [15:45] Oskar Linden: DRTSIM-72?
* [15:45] Oskar Linden: ANSI!!
* [15:45] Maestro Linden: =P
* [15:45] ANSI Soderstrom: :p
* [15:45] Maestro Linden: ok, so we have an upcoming 'scripting maintenance' project
* [15:45] Maestro Linden: which isnt' on aditi yet, due to all the commotion with sim crashers and the big push for mesh
* [15:46] Maestro Linden: but it includes several new functions and fixes
* [15:46] Maestro Linden: ' Add LSL interface to view object script time'
* [15:46] Maestro Linden: 'Allow scripters to set a lower memory limit on mono scripts'
* [15:46] Draconis Neurocam: ooooo
* [15:46] ANSI Soderstrom: yay
* [15:46] Maestro Linden: <something about llDialog spam possibly crashing viewers>
* [15:46] Maestro Linden: llSetLinkCamera
* [15:46] Maestro Linden: 'Ability to set prim media on linked prims without sleeping the script.
* [15:47] Maestro Linden: 'Allow HTML in llHTTPResponses to browsers embedded in viewers'
* [15:47] Maestro Linden: 'Extend llGetLocalPos function to llGet*PrimitiveParams under PRIM_POS_LOCAL'
* [15:47] Maestro Linden: ' llLinkSitTarget, llAvatarOnLinkSitTarget
* [15:47] Kadah CobaKadah: Coba likes this so fat :>
* [15:47] Maestro Linden: 'Add llSetVelocity() and llSetAngularVelocity() functions to LSL
* [15:47] Oskar Linden: so fat?
* [15:47] Draconis Neurocam: ooooo
* [15:47] Oskar Linden: :-(
* [15:47] ANSI Soderstrom: o.O is already christmas ?
* [15:47] Maestro Linden: 'Some prim properties are not copied on prim-copy'
* [15:47] Maestro Linden: 'Add ability for llSetLinkPrimitiveParams* and llGetLinkPrimitiveParams functions to switch link targets'
* [15:47] Kadah Coba: Yay!
* [15:48] Kool MekanicKool: Mekanic claps
* [15:48] Pauline Darkfury: YAY for ' Add LSL interface to view object script time'!!!
* [15:48] ANSI Soderstrom: christmans AND easter ?
* [15:48] Maestro Linden: and SVC-7060
* [15:48] Flame of: Jira: [#SVC-7060
* [15:48] Flip Idlemind: Is this a dream I'm having?
* [15:48] Kadah Coba: :3
* [15:48] Oskar Linden: someone pinch Flip
* [15:48] Oskar Linden: ANSI, go pinch Flip
* [15:48] Maestro Linden: ok, that's pretty much it
* [15:48] Flip Idlemind: Thats all?
* [15:48] Pauline Darkfury: how about adding something to let us see actual memory usage, rather than worst case?
* [15:48] Kelly Linden: The HTML from http-in has an additional restriction that it only works if you own the object displaying the html.
* [15:48] TriloByte Zanzibar: quite a nice list
* [15:49] Latif Khalifa: wht's the difference between llSetAngularVelocity() and llTargetOmega() ?
* [15:49] Kadah Coba: WHat about revoking anim perms from a hud not owned by the agent?
* [15:50] Kadah Coba: VWR-13228
* [15:50] Flame of: Jira: [#VWR-13228
* [15:50] Maestro Linden: latif, it's more like llApplyRotationalImpulse, except that it doesn't require you to take the mass or inertial moment into consideration
* [15:51] Kadah Coba: SVC-7060 and VWR-13228 (which should be moved to SVC) would be win
* [15:51] Flame of: Jira: [#SVC-7060
* [15:51] Flame of: Jira: [#VWR-13228
* [15:51] ANSI Soderstrom: pinch pinch
* [15:51] Maestro Linden: we tried to fix VWR-13228 once in the past, but it ended up breaking a lot of content
* [15:51] Maestro Linden: you may remember that.. it happened about a year ago
* [15:51] Latif Khalifa: yes that should not be messed with :)
* [15:52] Oskar Linden: Kadah wants us to mess with it
* [15:52] Kadah Coba: At least allow for revoking perms from other's hud would be better than current, where you cant
* [15:52] Oskar Linden: therefore Kadah wants us to break the grid
* [15:52] Oskar Linden: therefore Kadah == griefer
* [15:52] Kool Mekanic: "to set a lower memory limit ..." Any hope of a upper limit above 64k ? would make 2 scripts in 1, so less scripts running and less message_link
* [15:52] Oskar Linden: ok so let's talk about mesh for a bit
* [15:52] Kelly Linden: At some later time when there are other limits and controls in place kool.
* [15:52] Kool Mekanic: thanks Kelly ;)
* [15:53] Oskar Linden: we are fast approaching the time when mesh will be enabled on AGNI
* [15:53] Oskar Linden: we are creating a micro channel on AGNI next week
* [15:53] Oskar Linden: this will have the latest mesh code and will be volunteer only
* [15:53] TankMaster Finesmith: snack?
* [15:53] Oskar Linden: not a snack
* [15:53] TriloByte Zanzibar: excellent
* [15:53] TriloByte Zanzibar: volunteer you say?
* [15:53] Oskar Linden: region owners will be able to volunteer their regions
* [15:53] TankMaster Finesmith: bummer, i could use a snack ;)
* [15:54] Oskar Linden: the code may possibly be updated daily
* [15:54] Oskar Linden: we want to be able to iterate on fixes quickly
* [15:54] TriloByte Zanzibar: is there a wiki page or submission process for region owners who want to wear the guinea pig costume?
* [15:54] Kadah Coba: volunteer or "volunteer"? :V
* [15:54] Pauline Darkfury: Please, make "later" quite a long time later for limits. It's going to take us months to actually get stuff tuned for lower memory, where possible
* [15:54] Oskar Linden: we are working on a method for volunteering
* [15:54] TankMaster Finesmith: volentold
* [15:54] Oskar Linden: it will probably involve filing a ticket
* [15:54] TriloByte Zanzibar: np
* [15:55] Oskar Linden: we will also have some sandboxes up
* [15:55] Flip Idlemind: Will the channel be named something even smaller than a snack, like "Energy Shot"?
* [15:55] TriloByte Zanzibar: I'm fine with waiting, but others ask me about it every time I see them
* [15:55] Maestro Linden: Oskar, do you know how we'll announce the volunteer program? or is this it now? :)
* [15:55] Oskar Linden: Probably just called Second Life Mesh RC
* [15:55] TriloByte Zanzibar: oh give it a better name
* [15:55] Oskar Linden: we've been working on the comms plan all week
* [15:55] Oskar Linden: I'm waiting to hear back from a few people
* [15:55] TankMaster Finesmith: will there be a sandbox for mesh?
* [15:55] Oskar Linden: I just said we would
* [15:56] Flip Idlemind: You should definitely consider "Energy Shot" for a channel name
* [15:56] Oskar Linden: but it will be expensive
* [15:56] Gooden Uggla: call it "expanded steel"
* [15:56] Oskar Linden: since it will be live L$
* [15:56] Gooden Uggla: :)
* [15:56] Pauline DarkfuryPauline: Darkfury thinks the micro mesh channel def needs a free crash test dummy AV ;)
* [15:56] Oskar Linden: ADITI is still a better place to mess around
* [15:56] ANSI Soderstrom: call it ansi
* [15:56] Oskar Linden: since it costs nothing
* [15:56] Oskar Linden: when I want a pink furry channel I'll call it ANIS
* [15:56] Oskar Linden: ANSI
* [15:57] ANSI Soderstrom: ok
* [15:57] ANSI Soderstrom: nods
* [15:57] Oskar Linden: we'll communciate out the volunteer steps as soon as we have them
* [15:57] Oskar Linden: it's been a busy week
* [15:57] Oskar Linden: very very busy
* [15:57] Oskar Linden: I'm taking tomorrow off
* [15:58] Oskar Linden: :-)
* [15:58] Oskar Linden: I know you'll miss me
* [15:58] Oskar Linden: alright 2 minutes left
* [15:58] Oskar Linden: anything else?
* [15:58] Homeless: The: grid will probably crash and you won't be here to fix it?
* [15:58] ANSI Soderstrom: dont trust tickets, they are all coming from residents
* [15:58] Oskar Linden: I'll leave ANSI in charge
* [15:58] Pauline Darkfury: How about rolling in SVC-635 with the script goodness that's in the new DRTSIM-72?
* [15:58] Flame of: Jira: [#SVC-635
* [15:59] ANSI Soderstrom: iam busy now with boredom
* [15:59] Pauline Darkfury: It prevents people using Google's new "ProtoRPC" out of the box, and that framework is lovely for use with LSL
* [16:00] Oskar Linden: alright it is now four oh clock
* [16:00] Kelly Linden: The script maintenance version is wrapped up, no last minute additions.
* [16:00] Oskar Linden: thanks for coming today
* [16:00] Pauline Darkfury: I.e. change the filter from allowing "text/*" to both "text/*" and "application/*"
* [16:00] TankMaster Finesmith: thx for your time, maestro, oskar
* [16:00] Oskar Linden: see you guys on the grid!
* [16:00] Pauline Darkfury: Thanks, Lindens
* [16:00] Maestro Linden: thanks for coming!
* [16:00] ANSI Soderstrom: yay, tc all
* [16:00] Lares Carter: thanks for your time
* [16:00] Oskar Linden: *waves*