Vice Standalone With Wildcards

== Wildcard version ==
 by Red Comet
* Available here(link dead)
* Mirror Download (Built 7/20/2021)
I really like what you did with vice, so I took my favorite part of steam vice and added it to your vice.
This new program will accept the wildcard ' * ' in the filename, so you can put this exe in with all your txt's and encrypt them all at once.
Instructions:
Copy this new Main.cpp file into your old one, completely replacing the old one
Make a new header file called osdir.h and copy the contents of the second section of code below into it.
Compile
Not sure if it works in Linux yet, but it should
Credits to bvh, whoever you are, and Google
Main.cpp
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Standalone utility to encrypt files with ice encryption, that doesn't
//			 depend on Steam.
//
// Author: Valve Software and Scott Loyd (scottloyd@gmail.com).
//			Tested and proofread by Me2.
// Depends on: Just needs public/IceKey.cpp to be compiled/linked with it
// $NoKeywords: $
//
//=============================================================================//
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "osdir.h"
#include "IceKey.H"
// Globals
static bool g_Encrypt = true; //By default we encrypt
#define MAX_ICE_KEY 8
#define MAX_EXTENSION 16
static char g_ICEKey[MAX_ICE_KEY];
static char g_Extension[MAX_EXTENSION];
#ifdef WIN32
#define STRING_CMP stricmp
#else
#define STRING_CMP strcasecmp
#undef NULL
#define NULL 0
#endif
bool DEncrypt(const char* filename);
//----- Helpers -----
void Usage( void )
{
	printf( "Usage: ice <-d> <-x ext> [-k IceKey(8 byte)] [file]\n" );
	printf( "Default action: Encrypt. \n" );
	printf( "-d : Decrypt a file. \n" );
	printf( "-x : Extension to use as output. \n" );
	printf( "-k : You need to specify your 8 byte Ice Encryption Key. \n" );
	printf( "-h : Print the help menu, and stop.\n" );
}
void Exit(const char *msg)
{
	fprintf( stderr, msg );
	exit( 1 );
}
void SetExtension(char *dest, size_t length, const char *ext)
{
	//Start at the end till we hit a .
	//if we reach 0 without a . just append the extension; one must not have existed.
	size_t mover = length;
	while( (*(dest + mover) != '.') && (mover > 0))
		mover--;
	if(mover == 0)
		strcat(dest,ext);
	else
	{
		strcpy(dest + mover,ext);
	}
}
/*
The entry point, see usage for I/O
*/
int main(int argc, char* argv[])
{
	if(argc < 2)
	{
		Usage();
		exit( 0 );
	}
	
	//By default we output .ctx
	strncpy( g_Extension, ".ctx",MAX_EXTENSION );
	memset(g_ICEKey,0,MAX_ICE_KEY);
	int i = 1;
	while( i < argc )
	{
		if( STRING_CMP( argv[i], "-h" ) == 0 )
		{
			Usage();
			exit( 0 );
		} 
		else if( STRING_CMP( argv[i], "-d" ) == 0 )
		{
			g_Encrypt = false;
		} 
		else if( STRING_CMP( argv[i], "-x" ) == 0 )
		{
			//Extension
			i++;
			if ( strlen( argv[i] ) > MAX_EXTENSION )
			{
				Exit("Your Extension is too big.\n");
			}
			strncpy( g_Extension, argv[i], MAX_EXTENSION );
		}
		else if( STRING_CMP( argv[i], "-k" ) == 0 )
		{
			//Key
			i++;
			if ( strlen( argv[i] ) != MAX_ICE_KEY )
			{
				Exit("Your ICE key needs to be 8 characters long.\n");
			}
			strncpy( g_ICEKey, argv[i], MAX_ICE_KEY );
		}
		else 
		{
			break;
		}
		i++;
	}
	if(g_ICEKey[0] == '\0') {
		Exit("You need to specify a key.\n");
	}
	//Parse files starting from current arg position
	if(argv[i] == NULL && (strlen(argv[i]) < 1))
		Exit("Was not about to find a file to parse\n");
	//Directory enumeration by Red Comet
	//Thanks Google and bvh for directory class
	if( strstr(argv[i],"*") != NULL ){
		oslink::directory dir("."); //Create list of files inside current directory
		char* pch = strstr(argv[i],"."); //Get pointer to the '.' in the file extension we want
		char sExt[5] = "";
		strncpy(sExt,pch,4);
				
		while (dir){
			
			//Check each file to see if it matches wildcard
			std::string nFile;
			nFile = dir.next();
			
			if( strstr(nFile.c_str(),sExt) != NULL ){
				
				if(DEncrypt(nFile.c_str()))
					std::cout << "Handled file: " << nFile << " successfully." << std::endl;
			}
		}
	}else{
		if(DEncrypt(argv[i]))
			std::cout << "Handled file: " << argv[i] << " successfully." << std::endl;
	}
	//End Red Comet code
}
bool DEncrypt(const char* filename)
{
		//Open allocate/read a file into memory
	FILE *pFile;
	pFile = fopen (filename, "rb");
	if(! pFile)
		Exit("Failed to open input file\n");
	long lFileSize; //Size of input file
	unsigned char *pBuff; //Holds the input file contents
	unsigned char *pOutBuff; //Holds the output goodies
	// obtain file size.
	fseek (pFile , 0 , SEEK_END);
	lFileSize= ftell (pFile);
	rewind (pFile);
	// allocate memory to contain the whole file.
	pBuff = (unsigned char*) malloc (lFileSize);
	pOutBuff = (unsigned char*) malloc (lFileSize);
	if (pBuff == NULL || pOutBuff == NULL)
	{
		fclose(pFile);
		std::cout << "Could not allocate buffer" << std::endl;
 return false;
	}
	// copy the file into the buffer.
	fread (pBuff,1,lFileSize,pFile);
	
	//clean the output buffer
	memset(pOutBuff,NULL,lFileSize);
	fclose(pFile);
	//Lets start the ice goodies!
	IceKey ice( 0 ); // level 0 = 64bit key
	ice.set( (unsigned char*) g_ICEKey ); // set key
	int blockSize = ice.blockSize();
	unsigned char *p1 = pBuff;
	unsigned char *p2 = pOutBuff;
	// encrypt data in 8 byte blocks
	int bytesLeft = lFileSize;
	while ( bytesLeft >= blockSize )
	{
		if ( g_Encrypt )
			ice.encrypt( p1, p2 );
		else
			ice.decrypt( p1, p2 );
		bytesLeft -= blockSize;
		p1+=blockSize;
		p2+=blockSize;
	}
	//The end chunk doesn't get an encryption? that sux...
	memcpy( p2, p1, bytesLeft );
	size_t outLength = strlen(filename) + MAX_EXTENSION + 1;
	char *pOutPath = (char *)malloc(outLength);
	strncpy(pOutPath,filename,outLength);
	SetExtension(pOutPath, outLength, g_Extension);
	pFile = fopen (pOutPath , "wb");
	if(pFile == NULL)
	{
		fprintf( stderr, "Was not able to open output file for writing.\n" );
		free(pBuff);
		free(pOutBuff);
		free(pOutPath);
		return false;
	}
	fwrite (pOutBuff , 1 , lFileSize , pFile);
	fclose (pFile);
	free(pBuff);
	free(pOutBuff);
	free(pOutPath);
	return true;
}
osdir.h
/**
 * Copyright (C) 2002 Bart Vanhauwaert
 *
 * Permission to use, copy, modify, distribute and sell this software
 * for any purpose is hereby granted without fee. This license
 * includes (but is not limited to) standalone compilation or as part
 * of a larger project.
 *
 * This software is provided "as is" without express or implied warranty.
 *
 * For a full statement on warranty and terms and conditions for
 * copying, distribution and modification, please see the comment block
 * at the end of this file.
 *
 * Version 1
 *
 */
#ifndef OSLINK_OSDIR_HEADER_H_
#define OSLINK_OSDIR_HEADER_H_
#if defined(unix) || defined(__unix) || defined(__unix__)
#define OSLINK_OSDIR_POSIX
#elif defined(_WIN32)
#define OSLINK_OSDIR_WINDOWS
#else
#define OSLINK_OSDIR_NOTSUPPORTED
#endif
#include <string>
#if defined(OSLINK_OSDIR_NOTSUPPORTED)
namespace oslink
{
	class directory
	{
		public:
			directory(const std::string&)		{ }
			operator void*() const				{ return (void*)0; }
			std::string next()					{ return ""; }
	};
}
#elif defined(OSLINK_OSDIR_POSIX)
#include <sys/types.h>
#include <dirent.h>
namespace oslink
{
	class directory
	{
		public:
			directory(const std::string& aName)
				: handle(opendir(aName.c_str())), willfail(false)
				{
					if (!handle)
						willfail = true;
					else
					{
						dirent* entry = readdir(handle);
						if (entry)
							current = entry->d_name;
						else
							willfail = true;
					}
				}
			~directory()
				{
					if (handle)
						closedir(handle);
				}
			operator void*() const
				{
					return willfail ? (void*)0:(void*)(-1);
				}
			std::string next()
				{
					std::string prev(current);
					dirent* entry = readdir(handle);
					if (entry)
						current = entry->d_name;
					else
						willfail = true;
					return prev;
				}
		private:
			DIR* handle;
			bool willfail;
			std::string current;
	};
}
#elif defined(OSLINK_OSDIR_WINDOWS)
#include <windows.h>
#include <winbase.h>
namespace oslink
{
	class directory
	{
		public:
			directory(const std::string& aName)
				: handle(INVALID_HANDLE_VALUE), willfail(false)
				{
					// First check the attributes trying to access a non-directory with 
					// FindFirstFile takes ages
					DWORD attrs = GetFileAttributes(aName.c_str());
					if ( (attrs == 0xFFFFFFFF) || ((attrs && FILE_ATTRIBUTE_DIRECTORY) == 0) )
					{
						willfail = true;
						return;
					}
					std::string Full(aName);
					// Circumvent a problem in FindFirstFile with c:\\* as parameter 
					if ( (Full.length() > 0) && (Full[Full.length()-1] != '\\') )
						Full += "\\";
					WIN32_FIND_DATA entry;
					handle = FindFirstFile( (Full+"*").c_str(), &entry);
					if (handle == INVALID_HANDLE_VALUE)
						willfail = true;
					else
						current = entry.cFileName;
				}
			~directory()
				{
					if (handle != INVALID_HANDLE_VALUE)
						FindClose(handle);
				}
			operator void*() const				
				{
					return willfail ? (void*)0:(void*)(-1);
				}
			std::string next()
				{
					std::string prev = current;
					WIN32_FIND_DATA entry;
					int ok = FindNextFile(handle, &entry);
					if (!ok)
						willfail = true;
					else
						current = entry.cFileName;
					return current; 
				}
		private:
			HANDLE	handle;
			bool	willfail;
			std::string current;
	};
}
#endif
#endif
/**
 *
 * The "library", below, refers to the collection of software functions
 * and/or data contained in this file, prepared so as to be conveniently
 * compiled and linked with application programs (which use some of those
 * functions and data) to form executables.
 *
 * NO WARRANTY
 * 
 * 1. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
 * WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
 * EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
 * OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
 * KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
 * LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
 * THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
 * 
 * 2. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
 * WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
 * AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
 * FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
 * CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
 * LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
 * RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
 * FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
 * SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
 * DAMAGES.
 * 
 * END OF TERMS AND CONDITIONS
 *
 */
== See also ==
* Vice
* Using Vice without Steam
Category:Third Party Tools