Town and City

Town and City (, Village and City) is a stage in and Super Smash Bros. Ultimate. True to its name, the stage's setting alternates between the town and city from . Isabelle is fought here for her unlocking battle in Ultimate.
==Stage overview==
The stage is similar in layout to Smashville, the previous Animal Crossing stage. There is a single main platform that has different smaller platforms above it depending on its location. The main platform will travel between town and city background areas. In the town section, three small platforms appear above the main one, appearing over the left, middle, and right of the stage; in the city section, there are only two, appearing over the left and right sides. These platforms all move slightly and fly away when the stage transitions. The stage stays at each background area for about 30 seconds before taking about 15 seconds to transition to the other.
Like Smashville, the stage's appearance changes for the daytime, dusk, nighttime, and dawn. This is determined by the console's internal clock. K.K. Slider performs music on Saturday nights from 8:00 PM to 12:00 AM. He only appears in the background for the town section of the stage, but the music still continues when the platform is in the city. As with Smashville, background characters pick "favorite" fighters at random and act accordingly depending on their performance in the match. Sometimes, The Roost will appear just behind the main platform, with the background characters receiving coffee from Brewster.
===Ω forms and Battlefield form===
In Super Smash Bros. for Wii U, the Ω form has the main platform of the normal form increased in length slightly to match . The smaller moving platforms, balloons, and background characters are absent, but the stage still transitions between the town and city areas.
In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4s Ω form; however, the main platform is resized and reshaped to match and , respectively. The three soft platforms of the Battlefield form are based on the ones in the normal form.
SSB4UTown&CityOmega.jpg|Ω form in Super Smash Bros. for Wii U.
SSBU-Town and CityOmega.png|Ω form in Super Smash Bros. Ultimate.
SSBU-Town and CityBattlefield.png|Battlefield form in Super Smash Bros. Ultimate.
===Hazards Off===
With hazards off in Ultimate, balloons no longer appear, and the middle soft platform of the Town form and two soft platforms of the City form only move when they go offscreen, no longer staying in motion constantly during the match.
==Background characters==
Like Smashville, Town and City features numerous background characters. Some characters only appear at in a certain part of the stage, or at certain times of day.
;Both
*
*
*
*
*
*
*
*Mr. Resetti
*
*
*
*
*
;Town only
*
*
*
*
*
*
*K.K. Slider
*
*
*
*
*Timmy & Tommy
*Tom Nook
*
*
*
;City only
*
*
*
*
*
*
*
*
*
*Lloid
*
The characters that appear on the stage come in 50 configurations, with 25 for the town area and 25 for the city area. Each of the 25 configurations are split into groups of 5 for each of the 5 divisions of the day.
Notes for the following tables:
*Unless otherwise noted, a listed character appears in every Smash game
*A dash indicates no character
*Characters in position 3 and 4 will sit at The Roost if it appears
Town
 	Position 	Position 	Position 	Position 	Position 	Position 	Position 	Position
Time 	1 	2 	3 	4 	5 	6 	7 	8
Dawn (04:00-07:59) 	Gulliver 	— 	Nat 	— 	— 	Tortimer 	Pelly 	Rover
Dawn (04:00-07:59) 	— 	Joan 	Pete 	— 	Booker 	Copper 	Blathers 	Chip
Dawn (04:00-07:59) 	Sahara 	— 	— 	Timmy/Tommy 	Tom Nook (Nook's Cranny)	Celeste 	Pete 	—
Dawn (04:00-07:59) 	Pascal 	— 	Joan 	— 	Phyllis 	— 	Sable 	Mabel
Dawn (04:00-07:59) 	Brooster 	The Roost 	— 	Rover 	— 	Joan 	Kaitlin 	Katie
Day (08:00-15:59) 	— 	Timmy/Tommy	Tom Nook (Nook 'n' Go)	— 	Serena 	Phyllis 	— 	Tortimer
Day (08:00-15:59) 	Blathers 	Celeste 	— 	Phyllis 	— 	Timmy/Tommy 	Pascal 	Chip
Day (08:00-15:59) 	Nat 	— 	Pete 	Tortimer 	— 	Tom Nook (Nookington's)	Kaitlin 	Katie
Day (08:00-15:59) 	Blanca 	Sahara 	— 	Pelly 	Copper 	Booker 	— 	Tom Nook (Nookway)
Day (08:00-15:59) 	Brooster 	The Roost 	Phyllis 	— 	Rover 	Chip 	Pelly 	Wendell
Evening (16:00-18:59)	Sable 	Mable 	— 	— 	Rover 	Mr. Resetti 	— 	Tom Nook (Nookway)
Evening (16:00-18:59)	Booker 	— 	Sahara 	Tom Nook (Nookington's)	Timmy/Tommy 	— 	— 	Copper
Evening (16:00-18:59)	Tom Nook (Nook's Cranny)	— 	— 	Pelly 	Tortimer 	Sable 	Nat 	—
Evening (16:00-18:59)	Blanca 	— 	— 	Tortimer 	— 	Chip 	Pete 	Mable
Evening (16:00-18:59)	Brooster 	The Roost 	— 	Mr. Resetti 	Nat 	Timmy/Tommy 	Booker 	Copper
Dusk (19:00-22:59) 	Celeste 	— 	Blathers 	— 	— 	Serena 	— 	Tortimer
Dusk (19:00-22:59) 	Celeste 	— 	Booker 	Tortimer 	Pelly 	— 	Blanca 	Copper
Dusk (19:00-22:59) 	Blathers 	— 	Pelly 	— 	— 	Rover 	Tom Nook (Nook's Cranny)	Celeste
Dusk (19:00-22:59) 	— 	Wendell 	— 	Kaitlin 	Katie 	Tom Nook (Nookway) 	— 	Pete
Dusk (19:00-22:59) 	Brooster 	The Roost 	— 	Pelly 	Sable 	— 	Mable 	Pascal
Night (23:00-03:59) 	Pelly 	— 	Booker 	— 	— 	Tortimer 	Copper 	Sable
Night (23:00-03:59) 	Blathers 	— 	Wisp 	— 	Booker 	Copper 	— 	Tom Nook (Nookington's)
Night (23:00-03:59) 	Wisp 	— 	Mable 	— 	— 	Blathers 	Celeste 	Pelly
Night (23:00-03:59) 	Celeste 	— 	— 	Pete 	— 	Wisp 	Phyllis 	—
Night (23:00-03:59) 	Brooster 	The Roost 	Lyle 	— 	Blathers 	— 	Tom Nook (Nook 'n' Go) 	Gulliver
City
 	Position 	Position 	Position 	Position 	Position 	Position	Position 	Position
Time 	1 	2 	3 	4 	5 	6 	7 	8
Dawn (04:00-07:59) 	Don Resetti	— 	Frillard 	Gracie 	— 	Wendell 	— 	Kicks
Dawn (04:00-07:59) 	Katarina 	Wendell 	— 	— 	Gracie 	Labelle 	Redd 	—
Dawn (04:00-07:59) 	Labelle 	— 	— 	Harriet 	Lyle 	— 	Lloid 	Redd
Dawn (04:00-07:59) 	Kicks 	— 	Harriet 	— 	Frillard 	— 	Lyle 	Mr. Resetti
Dawn (04:00-07:59) 	Dr. Shrunk 	Lloid 	— 	Phineas 	— 	Harriet 	Kicks 	—
Day (08:00-15:59) 	Redd 	Dr. Shrunk 	— 	Frillard 	Lyle 	— 	Mr. Resetti	Katarina
Day (08:00-15:59) 	Harriet 	Labelle 	— 	Dr. Shrunk 	— 	Redd 	Lloid 	Kicks
Day (08:00-15:59) 	Don Resetti	— 	Lyle 	Gracie 	Lloid 	— 	Labelle 	Kicks
Day (08:00-15:59) 	Mable 	— 	Sable 	Lyle 	Frillard 	— 	Kicks 	Harriet
Day (08:00-15:59) 	Gulliver 	— 	Frillard 	Phineas 	Gracie 	— 	Katarina 	Don Resetti
Evening (16:00-18:59)	Redd 	Phyllis 	— 	Labelle 	Gracie 	— 	Harriet 	Katarina
Evening (16:00-18:59)	Harriet 	— 	Lyle 	Don Resetti	— 	Gracie 	Redd 	—
Evening (16:00-18:59)	— 	— 	Don Resetti	Labelle 	Kaitlin 	Katie 	Dr. Shrunk 	—
Evening (16:00-18:59)	Phyllis 	— 	Labelle 	Frillard 	Harriet 	— 	Don Resetti	Katarina
Evening (16:00-18:59)	Pascal 	— 	Dr. Shrunk 	Phineas 	Katie 	Kaitlin 	Kicks 	—
Dusk (19:00-22:59) 	Gulliver 	— 	Dr. Shrunk 	— 	Don Resetti	Lloid 	— 	Gracie
Dusk (19:00-22:59) 	Gracie 	Labelle 	— 	Lyle 	Frillard 	— 	Katarina 	Sahara
Dusk (19:00-22:59) 	Harriet 	— 	Lyle 	— 	Labelle 	— 	Redd 	Katarina
Dusk (19:00-22:59) 	— 	Harriet 	Kicks 	— 	Redd 	— 	Mr. Resetti	Don Resetti
Dusk (19:00-22:59) 	Gulliver 	— 	Phineas 	Frillard 	Lloid 	Kicks 	— 	Mr. Resetti
Night (23:00-03:59) 	Rover 	— 	Kicks 	— 	Katarina 	Redd 	— 	Sahara
Night (23:00-03:59) 	— 	Labelle 	Gracie 	— 	Don Resetti	— 	— 	Katarina
Night (23:00-03:59) 	Kicks 	Mr. Resetti	— 	Don Resetti	Rover 	— 	Labelle 	Lloid
Night (23:00-03:59) 	— 	— 	Don Resetti	Gracie 	Lloid 	— 	Redd 	—
Night (23:00-03:59) 	Mr. Resetti	Dr. Shrunk 	— 	Phineas 	Celeste 	— 	Katarina 	—
==Origin==
This stage originates from (Animal Crossing: Let's Go to the City in the PAL region). The game's most prominent new feature was the ability for the player to take a bus to the city, which is home to various shops, services, and events.
Each game is mostly set in a small town. A typical town can be seen in the background of this stage and retains almost everything that is present in a town in the Animal Crossing series, such as s, s, s, a with , and a along with various buildings:
Building 	Origin Game 	Purpose
 	 	A clothing and tailoring shop, where the player can design their own clothing and umbrellas.
Animal Villager Houses	(design from City Folk) 	The residences of the non-playable villager characters.
 	Animal Crossing: City Folk 	The fountain is constructed in front of the gate after the second town fund is completed, and houses the spirit of the goddess Serena.
 	Animal Crossing 	An initially-empty museum, which can be filled by the player by donating bugs, fish, fossils, and works of art. It also includes an observatory, where constellations can be designed, and The Roost, a coffee shop.
 	Animal Forest (design from and City Folk) 	The first incarnation of 's store, where purchases of a small variety of items can be made.
Player's 	Animal Forest (design from City Folk) 	The player's residence, which can be expanded and decorated with wallpaper, carpeting, and furniture.
 	Animal Crossing: Wild World (design from City Folks Castle style)	The town gate allows players to visit other towns and retrieve lost items.
 	 	The main building for the town's civic duties; the player can pay their debt to Tom Nook, deposit and withdraw money, mail letters, dispose of unwanted items, etc.
In the background, a bus station is by the Town Gate, and there a bus sign on the same platform as the arena itself. The overall design of the city in this stage is also retained, including various buildings:
Building	Purpose
 	An establishment where items can be displayed and bid on by the player and their friends via Wi-Fi.
 	An upscale store where expensive furniture, clothes and accessories are sold.
 	The Happy Room Academy rates the design of the player's home and displays a model room at their headquarters.
 	A theater where the player can learn emotions.
 	A barber shop where the player can change their hairstyle and eye color.
==Tournament legality==
Town and City is a universally legal stage, either as a starter or counterpick in Smash 4 rulesets, due to its lack of hazards and the only gimmick of the stage being the platform cycling. Despite the stage's size, every blast line is actually slightly closer to the stage in comparison to Smash 4s other legal stages, and the first cycle of soft platforms includes a middle platform that shifts vertically, which makes it a good stage for characters with strong vertical finishers, such as and . The second cycle of soft platforms can also facilitate earlier KOs, since they can move closer to the side blast lines, and both transitions can be used as a last ditch effort for a sacrificial KO if a grab is landed. The stage is still legal despite the fatal moving platforms.
Town and City returns in Ultimate and is again a universally legal stage for the same reasons as Smash 4. The ability to turn stage hazards off removes the dangers caused by the moving platforms, though some tournaments leave stage hazards on due to not finding the dangers too detrimental to competitive play.
==Trophy==
==Update history==
 1.0.2
*
==Gallery==
===Super Smash Bros. for Wii U===
Town and City 1.png|The city.
Animal Crossing City Background.jpg|The background of the city.
Town and City 2.png|The town.
Animal Crossing Stage SSB4.jpg|Villager on the stage.
Town&CityWiiU.png|The stage transitioning from the town to the city area.
VillagerandGyroid.jpg|Villager using Lloid Rocket in the city.
Luigi and mario copying kirby.jpg|, and on the stage.
Toon Link Animal Crossing stage.jpg| on the stage.
SSB4 Town and City Evening.jpg| and Toon Link on the stage in the evening.
SSB4 - Female Villager.jpg|Four Villagers on the stage at night.
SSB4 Town and City The Roost.jpg|Brewster in the background serving coffee at the Roost.
SSB4 - Rosalina knocked down.jpg|Rosalina flat on her back.
===Super Smash Bros. Ultimate===
SSBU-Town and City 2.jpg|The City in Super Smash Bros. Ultimate.
SSBU-Town and City.png|The Town in Ultimate.
SSBUWebsiteDoubutsuSeriesBG.jpg|Panorama of the town from Ultimate.
SSBUWebsiteJigglypuff3.jpg| singing to and putting him to sleep on the stage in Ultimate.
SSBUWebsiteMrGame&Watch1.jpg| taunting on the stage in Ultimate.
SSBUWebsitePeach1.jpg| above the stage in Ultimate.
SSBUWebsiteWiiFitTrainer1.jpg|Female on the city transition of the stage in Ultimate.
SSBUWebsite35.jpg| performing his neutral aerial on the stage in Ultimate.
SSBUWebsiteBanjo&Kazooie3.jpg| popping 's balloons.
==Names in other languages==
==Trivia==
*In addition to the time of day changing with the console's clock, which businesses are open in the city are also determined in this way. However, the opening hours in Town and City do not always line up with the opening hours in City Folk. For example, GracieGrace and Shampoodle will be open until 11pm, but in City Folk they close at 9pm. The Auction House is accurately portrayed as being open all day.
*Celeste is the only villager who can appear in both the town and city areas during the same time of day. If a town configuration and city configuration are chosen that both have Celeste, she will be absent from the town area.
*Not counting the K.K. Slider songs, Town and City is the only stage in for Wii U whose musical selection is composed entirely of new remixes.
*If a Metal Box is broken on this stage, the metallic texture will always have the daytime reflection, even if the stage is played at night.
*Within the files, villagers that sit at The Roost use different values than when they are standing elsewhere (e.g. Rover is 0x16 when standing and 0x43 when sitting). The same is true for Celeste and Blathers with being awake or asleep (i.e. Celeste is 0x07 awake and 0x3C sleeping, Blathers is 0x08 awake and 0x3B sleeping). This is different from Smashville where a villager's values are the same in both scenarios (e.g. Rover is always 0x15, Celeste is always 0x06, etc.).
*In Ultimate, Celeste's model is incorrect; what should be transparent parts of her eyebrows are left visible, leaving white spots at their tips. This is unique to Town and City, and does not occur on Smashville.
*In Ultimate, the following Assist Trophies cannot appear on this stage: Kapp'n (due to being a stage element), Color TV-Game 15, Dr. Kawashima and the Ghosts.
Category:Past stages
Category:Stages (SSB4-Wii U)
Category:Trophies (SSB4-Wii U)
es:Sobrevolando el pueblo