nyuuzyou/wikis huggingface dataset:
Lost Chocobo Chick Mini-Quest

Walkthrough
*Take a short walk with your chocobo until you encounter a lost chocobo.
**Choose to take it home.
*The VCS Trainer will put you in charge of finding its owner.
*As you take more Short Walks, you will meet your VCS Trainer. You will be given a clue each time you meet the trainer.
*There are three clues total.
**The first letter of the owner's name.
**The owner's race and gender.
**The owner's job.
*The NPCs at the stable will keep a record of the clues you have found, in case you forget.
*Use the clues to find the NPC.
**If you are correct, the NPC gives you the Story of a diligent chocobo.
**If you are incorrect, return to the VCS Trainer to restart the quest.
**You do not need all three clues to ask an NPC if the bird is theirs.
Bastok Clues:
Name Starts With	Race & Gender	Job 	Owner
A 	Hume Male 	Guild Worker	Abd-al-Raziq
A 	Hume Female 	Guild Worker	Azima
D 	Galka 	Merchant 	Deegis
D 	Galka 	Miner 	Drangord
G 	Galka 	Merchant 	Galdeo
G 	Galka 	Watchman 	Gray Wolf
G 	Galka 	Miner 	Gerbaum
G 	Hume Female 	Merchant 	Griselda
San d'Oria Clues:
Name Starts With	Race & Gender 	Job 	Owner
C 	Elvaan Female 	Merchant 	Carautia
C 	Elvaan Female 	Merchant 	Cletae
C 	Elvaan Male 	Information Guide 	Coderiant
C 	Elvaan Male 	Watchman 	Cahaurme
C 	Old Elvaan Woman	Merchant 	Corua
L 	Elvaan Male 	Town Information Guide	Luthiaque
L 	Elvaan Male 	Package Deliverer 	Lanqueron
V 	Elvaan Female 	Merchant 	Violitte
V 	Elvaan Male 	Merchant 	Valderotaux
Windurst Clues:
Name Starts With	Race & Gender 	Job 	Owner
G 	Mithra 	Hunter 	Gioh Ajihri
G 	Mithra 	Adventurer 	Gottah Maporushanoh
K 	Mithra 	Guild Worker 	Kyaa Taali
K 	Mithra 	Hunter 	Kapeh Myohrye
K 	Tarutaru Male 	Ministry Worker	Kopuro-Popuro
K 	Tarutaru Female	Ministry Worker	Kororo
P 	Tarutaru Female	Guild Worker 	Ponono
P 	Mithra 	Guild Worker 	Peshi Yohnts
Category:Mini-Quests Category:Chocobo Raising
Lost Memories

== Walkthrough ==
* Speak to Halver (A) at (L-11), near Veridical Conflux #06.
* He will request two Lambent Scales.
* Lambent Scales drop from Farfadets, a Thief with a high level of Treasure Hunter is recommended as the drop rate is not superb.
* Trade the Lambent Scales to Halver (A).
** You will complete the quest, and receive Vial of lambent potion. This is used for the next quest.
Zoning is not required to repeat this quest.
===Augments===
Possible augments include:
*
Category:Abyssea Quests Category:Abyssea - La Theine Quests
Lost and Found

==Enemies==
Level	Name 	Zone 	Aggro	Link	Drops	Steal	Spawns
EP 	Kelp Crab 	Ilrusi Atoll	Yes 	No 	
 	None 	
 	Kelp Kulshedra	Ilrusi Atoll	Yes 	No 	
 	None 	
===Notes===
*Kelp Crabs are a possible spawn when a ??? is triggered.
==Walkthrough==
To win this assault, find the lost ring.
*The best way of doing this is to find the first clue with party members spread out on the map as you try to triangulate the rings position.
Speak with Tian Tian to get her to follow you. 
*Walk around and then speak again with Tian Tian. 
**Who, after taking her sweet time will provide you statements about the location of nearby clues.
*Initially, Tian Tian will only inform you about the proximity of the nearest clue.
*When you are close to a clue (~1'), a ??? will spawn.
*Click on the ??? quickly to check the clue. There are 4 possible outcomes:
**A Kelp Crab will spawn.
**You will find Seaweed, which will cause a Gravity effect.
**You will find a hint, which will upgrade Tian Tian's mystic powers of divination.
**Nothing happens.
*Upon finding the first hint, Tian Tian will begin informing the party about to the ring.
*At this point, the party can use triangulation to zero in on the ring.
*Further clues will enhance the messages from Tian Tian:
**0 clues - Tian Tian will say there is either something to be found or nothing to be found near. No hints about the ring position.
**1 clue - Tian Tian begins saying which party member is closest to the ring.
**2 clues - Tian Tian begins giving the ring's approximate direction from her current position, regardless of physical obstacles (like impassable walls or water) that may separate the player from the ring.
**3 clues - Tian Tian beings giving distance numbers in yalms from the ring. Again, she won't take into consideration anything between you and the ring.
*If you are very close to the ring, the ??? will spawn. Click on it quickly to retrieve the Eye of Zahak.
*The first two statements given by Tian Tian only refer to any nearby hints, not the location of the ring (unless you have already found the 3 hints). Only use the additional hint info (closest player, approximate location, and distance) to find the ring.
The Rune of Release will spawn at the start point when the ring is retrieved.
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="0" cellpadding="2" width="100%"	Ancient Lockbox
Hi-Potion +2 	
Hi-Reraiser 	
Hi-Potion Tank	
==Related Links==
SM -
Lost in Translocation

== Walkthrough == 
*Speak with Thorben in Batallia Downs (S) at (J-10).
*Enter The Eldieme Necropolis (S) via the Crypt Door next to Thorben.
*There are three pieces to the map.
**The Right map piece is located at (I-9) (click the Sarcophagus)
**The Middle map piece is located at (H-8) (click the Gravestone)
**The Left map piece is located at (H-7). This piece is given by an NPC Erik who is now present during Campaign as per the 11/26/07 patch.
*After you receive the final map piece; Select the Blank Target (the brazier, next to Erik at (H-7)) and select "Into the fire". This will warp you back out to Batallia Downs (S) - (J-10).
*Speak to Thorben again for a cutscene.
Category:Crystal War Quests Category:Map Quests Category:Batallia Downs (S) Quests Category:Map Quests
Love and Ice

== Walkthrough == 
* Locate the Carrier pigeon letter in your permanent key items and "examine" it.
** This is the key item reward from the pre-req quest: The Stars of Ifrit. Without this key item you may not continue.
** You receive this key item before the end of The Stars of Ifrit, and thus you do not need to complete that quest before starting this one.
* Speak with Carmelo inside the Steaming Sheep to receive the actual quest. After a cutscene, you will receive Carmelo's song sheet.
**If you have The Siren's Tear active. You will get a prompt to ask him about the Siren's Tear instead.
* Travel to G-10 in Beaucedine Glacier (at the ice pond) and click on Mirror Pond which only appears during days without snow or clouds.
** "Gloom" single dark weather with sun is fine.
** This location can be reached quickly using the Beaucedine Glacier Voidwatch warp.
* After the cutscene, return to Bastok and speak to Carmelo to complete quest
Category:Bastok Quests Category:Port Bastok Quests
Lovers in the Dusk

== Walkthrough == 
* Zone after completing A Test of True Love
* Speak with Carmelo to begin quest and receive the key item: "Chanson de Liberte"
* Travel to H-8 of The Sanctuary of Zi'Tah to locate a ??? (middle of the pos)
** Outpost Warp is the quickest way to get here.
* Touch the ??? between 16:00-18:00 in-game time to complete quest. 
 
Category:Bastok Quests Category:Port Bastok Quests
Lower Delkfutt's Tower

==Zone Information==
==NPC==
==Quests==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
This tower in the North of Qufim Island is overrun by a wide range of Gigas who were trapped there at the end of the Great War. Isolated in their gloomy tower, the Gigas are constantly searching for a way to get back to their homeland.
== Notes ==
*Escapes to Qufim Island (H-6).
Category:Delkfutt's Tower
With Delkfutt Key or the key item variant, you can reach the 10th floor from the basement by interacting with a ??? in the middle of the spiral staircase at (H-8). This saves a lot of time scaling the tower from the bottom.
Lower Jeuno

==Zone Information==
==NPC==
==Quests==
== Historical Significance ==
The lower level of Jeuno, otherwise known as Market Bridge, is filled with a wide variety of shops selling everything an aspiring adventurer could need. While somewhat hidden in the depths of the district, even the Goblins and Tenshodo have set up shops here. If the shops don't sell what you are looking for, the Lower Auction House will often have your desired item listed. Reflecting the fact that the lower level of Jeuno is considered by many to be the center of Vana'diel commerce, the Chamber of Commerce and Industry is located here. Chocobos can also be rented here for access to Rolanberry Fields.
Lu Sh. F. Rod +1

==Notes==
The +1 offers +10 seconds of reel time over the NQ version of this rod.
*This rod is inscribed with the server name it was obtained on, and number indicating how many other players obtained one before you.
**Jumping servers will not change this inscription.
*This rod can be broken, but if you trade it to Jourdenaux with an Ancient Lumber, he will repair it for you. It can also be repaired with Woodworking skill, but will temporarily lose its server name and number. If you then trade the repaired rod to Jourdenaux he can re-inscribe it.
* A minor advantage over a NQ Lu Shang’s Rod is that it only requires an Ancient Lumber, but no Light Crystals, to be repaired by Jourdenaux. The disadvantage is that being Rare/Ex, it cannot be sold on the Auction House.
==Appearance== 
Category:Fishing
Luck Rune

==Luck Rune TL;DR==
* Lose 200g, get a crystal
==Starting the mini-quests==
* Speak to Emila and pay her 200g to receive your fortune.
* This starts two mini-quests that will not appear in your log.
** A mini-quest involving Titles
** A mini-quest involving Elements (this page)
* You can return to Emila to have the fortune repeated.
* You only repeat the mini-quests after both are completed, limited to once per day.
==Lucky Color==
* There are 8 possible lucky colors corresponding to the 8 elements
* You must wear equipment with elemental magic evasion matching your lucky color
** Items with multiple elements like Purple Ribbon or Jeweled Collar will work
** Barspells will not work
Color 	Element
Black 	Darkness
Blue: A fluid, soothing shade	Water
Blue: 	Ice
Green 	Wind
Purple 	Lightning
Red 	Fire
White 	Light
Yellow 	Earth
==Luck Rune Locations==
* Using the direction indicated by Emila, interact with the Luck Rune while wearing your lucky color to receive a Crystal, which will match the element
** Optional: If the current Vana'diel day matches the element, you will get two Crystals instead (Today is your lucky day!)
Area 	Coordinates	Direction relative to Emila	Notes
Tahrongi Canyon 	(H-10) 	North 	Ahropahgo Pass
Yuhtunga Jungle 	(H-6) 	South 	Down a hole that leads to Yhoator Jungle
Pashhow Marshlands	(K-7)/(L-7)	West 	Aughtmarsh
Batallia Downs 	(F-7) 	Northwest 	Top center of (F-7) inside a Coveffe Barrows
Beaucedine Glacier	(H-7) 	North-Northwest 	Eastern (H-7) on the middle level, the cliff's edge above the tower with the Rhinostery researchers
Lufaise Meadows 	(J-9) 	West-Northwest 	
Qufim Island 	(D-5) 	Far Northwest 	Outside Behemoth's Dominion
Xarcabard 	(J-8) 	A great distance Northwest 	Follow the tunnel starting at southern (J-7)
==Related Links==
*Panta Rhei
*Emila
Category:Mini-Quests
Luck of the Draw

== Walkthrough ==
* Speak to Ratihb at Aht Urhgan Whitegate (J-12 Shararat Teahouse) for a cutscene that begins the quest.
* Speak to Mafwahb at Aht Urhgan Whitegate (L-9 Palace Door) for a cutscene.
*Go to Arrapago Reef and click on the ??? (NOT the shining spot labeled "-") at the North East corner of (H-10) for a cutscene. It's located on a ship. To proceed there, you will need a Lamian Fang Key.
** Lamian Fang Keys drop from Lamiae and Draugers in the area.
** You can also receive a Lamian Fang Key from a ??? spot in Caedarva Mire (I-7) Map 1 (southern part of the block). You can obtain a new key from there once every game day.
*** To get to the ??? spot, you must use the Lamian Fang Key on the Iron Gate at (J-10), then go west on the small map to another Iron Gate. (This Iron Gate is unlocked.)
*** The Survival Guide in Arrapago Reef is very near to the Iron Gate.
* Enter Talacca Cove from Caedarva Mire (E-9) Map 1. This area is outside of Nashmau's west exit.
** Home Point #1 in Caedarva Mire puts you right at this zone.
* Go around the left side of the lake in the large room until you find a ??? spot and examine it for a cutscene and the key item Forgotten hexagun.
* Travel west into a cave entrance, then north to find the Rock Slab, examine it for a cutscene that ends the quest to receive your reward.
Category:Aht Urhgan Quests Category:Aht Urhgan Whitegate Quests Category:Additional Job Quests
Lucky Ladon

== Notes ==
* Also roams in the following zones:
:* Buburimu Peninsula
:* Jugner Forest
:* Pashhow Marshlands
:* Meriphataud Mountains
:* Batallia Downs
:* Rolanberry Fields
:* Sauromugue Champaign
:* Qufim Island
:* Beaucedine Glacier
:* Xarcabard
:* The Sanctuary of Zi'Tah
:* Eastern Altepa Desert
:* Yhoator Jungle
:* Yuhtunga Jungle
Category:Buburimu Peninsula NPCs Category:Jugner Forest NPCs Category:Pashhow Marshlands NPCs Category:Meriphataud Mountains NPCs Category:Batallia Downs NPCs Category:Rolanberry Fields NPCs Category:Sauromugue Champaign NPCs Category:Qufim Island NPCs Category:Beaucedine Glacier NPCs Category:Xarcabard NPCs Category:The Sanctuary of Zi'Tah NPCs Category:Eastern Altepa Desert NPCs Category:Yhoator Jungle NPCs Category:Yuhtunga Jungle NPCs
Ludiault

===NPC Dialogue===
Ludiault: When Ifrit, Lord of the Inferno, Woke from his age-old Slumber, Magma poured from the jagged cracks, As the Ocean floor ripped asunder.
Ludiault: Maybe Ifrit's Cauldron on Mount Yuhtunga gets its name from this old island poem. I use to think that Ifrit was just a constellation, but maybe he really does exist...
Lufaise Meadows

==Zone Information==
==NPC==
==Quests==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
A field of peaceful meadows that are part of the Tavnazian Archipelago - a tiny island off the west coast of Quon which was once home to the proud nation of Tavnazia. Before the Great War, this region was actually a peninsula connected with the mainland. However, a devastating explosion believed to be caused by a secret weapon of the beastmen resulted in the disintegration of a large portion of the surrounding landscape. The explosion also sent the nation's capital, a city built on the profits of its thriving trade business, into ruin. The remnants of the beastmen army remain in control of the archipelago, and until now, it was thought that none of the former inhabitants had survived.
== Landmarks ==
*Leremieu Lagoon
Lunar abyssite

==Notes==
There are a total of three Lunar abyssites that are obtainable to a player, so there are three key items in the game files. 
Two are obtained during the Abyssea Storyline Quests listed below. A final one can be purchased from Cruor Prospectors in Scars of Abyssea zones which are listed above.
==Related Links==
To Paste a Peiste
A Goldstruck Gigas
Megadrile Menace
A Delectable Demon
The Beast of Bastore
A Fluttery Fiend
A Beaked Blusterer
A Man-eating Mite
An Ulcerous Uragnite
Category:Abyssea Abyssite
Luopan

Geomancer's pet bubbles called forth using Geocolure spells.
(Lv. 99) 	(Lv. 99) 	(Lv. 99)
Hit Points 	Hit Points 	~1,680
Innate Damage Taken 	Innate Damage Taken	-50%
Perpetuation Cost	Base 	-24
Perpetuation Cost	Lasting Emanation 	-17
Perpetuation Cost	Ecliptic Attrition 	-30
Perpetuation Cost	 	-23
==Notes==
*They count as a pet so you can only have one out at a time and also no other pet.
**As such, any Pet: Regen+ gear will effectively lower a Luopan's perpetuation cost by that amount.
***Having more Pet: Regen+ than a Luopan's perp. heals the Luopan.
*With their innate Damage Taken, only Pet: -38% DT is needed in order to cap at -87.5%.
*Regardless of perpetuation cost reduction, Luopans have a maximum duration of 10 minutes.
**Will despawn at the 10 minute mark regardless of remaining Luopan HP.
Equipment Modifying Ability...	Equipment Modifying Ability...
Equipment Piece 	Modifier
Lure of the Wildcat

Category:Aht Urhgan Quests
== Walkthrough ==
There are four Lure of the Wildcat quests.
* Lure of the Wildcat (San d'Oria)
* Lure of the Wildcat (Bastok)
* Lure of the Wildcat (Windurst)
* Lure of the Wildcat (Jeuno)
Completing each for the Lure of the Wildcats quests in the starting nations allows you to teleport from that nation to Aht Urhgan Whitegate from the quest starter for 300 gil once you have joined Salaheem's Sentinels.
Naja Salaheem will also reward you with Imperial currency for each of the quests that you complete.
Category:Aht Urhgan Quests Category:Aht Urhgan Whitegate Quests
Lure of the Wildcat (Bastok)

== Walkthrough ==
* Speak with Alib-Mufalib to recieve a Blue Sentinel badge and begin the quest.
* Speak with the following people:
Area 	Position	Name
Bastok Mines 	(H-6) 	Deidogg
Bastok Mines 	(I-7) 	Echo Hawk
Bastok Mines 	(H-5) 	Griselda
Bastok Mines 	(I-6) 	Goraow
Bastok Mines 	(H-9) 	Vaghron
Bastok Markets	(I-9) 	Horatius
Bastok Markets	(J-10) 	Arawn
Bastok Markets	(K-10) 	Harmodios
Bastok Markets	(E-11) 	Pavel
Bastok Markets	(E-10) 	Ken
Port Bastok 	(F-6) 	Paujean
Port Bastok 	(J-5) 	Kaede
Port Bastok 	(F-8) 	Tilian
Port Bastok 	(E-6) 	Hilda
Port Bastok 	(F-5) 	Patient Wheel
Metalworks 	(G-7) 	Manilam
Metalworks 	(G-8) 	Invincible Shield
Metalworks 	(K-7) 	Ayame
Metalworks 	(I-8) 	Kaela
Metalworks 	(G-8) 	Raibaht
* Once you have spoken to all 20 people, return to Alib-Mufalib. He will take your Blue Sentinel badge and give you a Blue invitation card.
== Notes == 
* After joining Salaheem's Sentinels, speak to Naja Salaheem with the invitation card, and she will reward you with Imperial currency. The more Lure of the Wildcat quests you have completed, the greater the reward.
* After joining Salaheem's Sentinels, Alib-Mufalib will offer to teleport you to Aht Urhgan Whitegate. Trade him 300 gil to teleport.
Category:Bastok Quests Category:Port Bastok Quests
Lure of the Wildcat (Jeuno)

== Walkthrough ==
* Speak with Ajithaam to recieve a White Sentinel badge and begin the quest.
* Speak with the following people:
Area 	Position	Name
Ru'Lude Gardens	(H-9) 	Albiona
Ru'Lude Gardens	(G-8) 	Crooked Arrow
Ru'Lude Gardens	(H-7) 	Muhoho
Ru'Lude Gardens	(G-7) 	Adolie
Ru'Lude Gardens	(I-6) 	Yavoraile
Upper Jeuno 	(G-7) 	Sibila-Mobla
Upper Jeuno 	(G-8) 	Shiroro
Upper Jeuno 	(G-8) 	Luto Mewrilah
Upper Jeuno 	(H-9) 	Renik
Upper Jeuno 	(H-9) 	Hinda
Lower Jeuno 	(J-7) 	Sutarara
Lower Jeuno 	(I-7) 	Saprut
Lower Jeuno 	(H-9) 	Bluffnix
Lower Jeuno 	(H-10) 	Naruru
Lower Jeuno 	(G-10) 	Gurdern
Port Jeuno 	(G-8) 	Red Ghost
Port Jeuno 	(H-8) 	Karl
Port Jeuno 	(H-8) 	Shami
Port Jeuno 	(I-8) 	Sagheera
Port Jeuno 	(I-8) 	Rinzei
* Once you have spoken to all 20 people, return to Ajithaam. He will take your White Sentinel badge and give you a White invitation card.
== Notes == 
* After joining Salaheem's Sentinels, speak to Naja Salaheem with the invitation card, and she will reward you with Imperial currency. The more Lure of the Wildcat quests you have completed, the greater the reward.
* After joining Salaheem's Sentinels, Ajithaam will offer to teleport you to Aht Urhgan Whitegate. Trade him 300 gil to teleport.
Category:Jeuno Quests Category:Upper Jeuno Quests
Lure of the Wildcat (San d'Oria)

== Walkthrough ==
* Speak with Amutiyaal to recieve a Red Sentinel badge and begin the quest.
* Speak with the following people:
Area 	Position	Name
Southern San d'Oria	(K-5) 	Daggao
Southern San d'Oria	(J-9) 	Authere
Southern San d'Oria	(I-8) 	Rouva
Southern San d'Oria	(I-8) 	Femitte
Southern San d'Oria	(G-8) 	Deraquien
Northern San d'Oria	(I-9) 	Giaunne
Northern San d'Oria	(J-8) 	Maloquedil
Northern San d'Oria	(J-8) 	Anilla
Northern San d'Oria	(H-8) 	Phairupegiont
Northern San d'Oria	(E-4) 	Bertenont
Chateau d'Oraguille	(I-9) 	Halver
Chateau d'Oraguille	(I-9) 	Curilla
Chateau d'Oraguille	(H-9) 	Rahal
Chateau d'Oraguille	(H-7) 	Perfaumand
Chateau d'Oraguille	(F-7) 	Chalvatot
Port San d'Oria 	(G-7) 	Perdiouvilet
Port San d'Oria 	(H-8) 	Pomilla
Port San d'Oria 	(H-8) 	Cherlodeau
Port San d'Oria 	(H-10) 	Parcarin
Port San d'Oria 	(J-8) 	Rugiette
* Once you have spoken to all 20 people, return to Amutiyaal. He will take your Red Sentinel badge and give you a Red invitation card.
== Notes == 
* After joining Salaheem's Sentinels, speak to Naja Salaheem with the invitation card, and she will reward you with Imperial currency. The more Lure of the Wildcat quests you have completed, the greater the reward.
* After joining Salaheem's Sentinels, Alib-Mufalib will offer to teleport you to Aht Urhgan Whitegate. Trade him 300 gil to teleport.
Category:San d'Oria Quests Category:Southern San d'Oria Quests
Lure of the Wildcat (Windurst)

== Walkthrough ==
* Speak with Ibwam to recieve a Green Sentinel badge and begin the quest.
* Speak to all twenty (20) NPCs in the below chart.
* Return to Ibwam. He will exchange your badge for a Green invitation card.
=== NPCs ===
Area 	Position	Name
Windurst Waters(North)	(G-4) 	Npopo
Windurst Waters(North)	(G-9) 	Amagusa-Chigurusa
Windurst Waters(North)	(F-9) 	Funpo-Shipo
Windurst Waters(North)	(F-10) 	Kyume-Romeh
Windurst Waters(North)	(F-8) 	Lago-Charago
Windurst Walls 	(J-11) 	Yoriri
Windurst Walls 	(J-6) 	Moan-Maon
Windurst Walls 	(K-7) 	Shantotto
Windurst Walls 	(H-3) 	Chomomo
Windurst Walls 	(F-5) 	Naih Arihmepp
Port Windurst 	(M-6) 	Yujuju
Port Windurst 	(F-6) 	Choyi Totlihpa
Port Windurst 	(E-7) 	Yaman-Hachuman
Port Windurst 	(E-7) 	Kunchichi
Port Windurst 	(G-7) 	Three of Clubs
Windurst Woods 	(I-5) 	Umumu
Windurst Woods 	(I-10) 	Cayu Pensharhumi
Windurst Woods 	(J-3) 	Nanaa Mihgo
Windurst Woods 	(J-13) 	Etsa Rhuyuli
Windurst Woods 	(H-10) 	Soni-Muni
== Notes == 
* After joining Salaheem's Sentinels, speak to Naja Salaheem with the invitation card, and she will reward you with Imperial currency. The more Lure of the Wildcat quests you have completed, the greater the reward.
* After joining Salaheem's Sentinels, Alib-Mufalib will offer to teleport you to Aht Urhgan Whitegate. Trade him 300 gil to teleport.
Category:Windurst Woods Quests
Category:Windurst Quests
Luren

====Involved in Quests====
*Escutcheons
*Stock of kits depends on players exchanging the corresponding set to the NPC in exchange for Crafter Points.
**Stock increases from exchanged sets goes into effect at 10:00 the following vana'diel day.
***There is a cap of 1,000 kits held by the NPC, but it will accept more sets for Crafter Points regardless.
*Availability of kits for purchase is tied to your rank in the guild.
Lustratio Armor Set

==Notes==
* Set bonus only applies to the Lustratio Armor Set +1
* Set bonus scales up as additional pieces are equipped:
** 2 pieces: Weapon Skill Damage II +4%
** 3 pieces: Weapon Skill Damage II +6%
** 4 pieces: Weapon Skill Damage II +8%
** 5 pieces: Weapon Skill Damage II +10%
*Augmentable, see Nolan for more information.
Category:Armor Set
Luto Mewrilah

Luto is the starter NPC for the Adventuring Fellow series of quests.
====Starts Quests====
*Unlisted Qualities
*Girl in the Looking Glass
*Mirror, Mirror
*Past Reflections
*Blighted Gloom
*Blessed Radiance
*Mirror Images
*Regaining Trust
*Clash of the Comrades
*A Trial in Tandem
*A Trial in Tandem, Redux
*Yet Another Trial in Tandem
*Chameleon Capers
====Involved in Quests====
*Bait and Switch
*Mixed Signals
category:characters Category:Jeuno NPCs