Destruction Derby Arenas (Nov 10, 2003 prototype)

A prototype of Destruction Derby Arenas for the PlayStation 2.
==Notes==
* Dated 14 days before the first available final build.
* This prototype was dumped with PrimoDVD, which used a proprietary format that added 0x96 bytes of extra data at the beginning of the image. An ISO with the extra data removed is included in the archive as well as an .xdelta patch to restore the image back into the .gi format. 
==Screenshots==
DDANov10_1.png
DDANov10_2.png
DDANov10_3.png
DDANov10_4.png
DDANov10_5.png
==Origin==
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 \ \ \________/\_________________ \poyZ/ ____________/\ ____/\ ____/ / /
 . \_ _ \_ _ \ __/_/_o2_\_\_ / _/__\_ \/ _/ .
 |o | | _/ _) \_ \/ _ (______ | \/ o|
 |: | | \ \ | || | / / | || :|
 __|. __| \ \_ || _/ __| || .|__
 \_| ______\_| ____\_____/________||________\_________\_| ___||___ |_/
_____|/________|/_________________________________________|/________\|_____
 | |
 | O R G A S M - Presents: |
 | ------------------------------------------------------------- |
 | Destruction Derby Arenas (C) Sony |
 | ------------------------------------------------------------- |
 | Origin....: Europe - PAL Fit On...: 1 DVD |
 __| Date......: December 2nd, 2003 Platform.: PlayStation 2 |__
_ /_/\_______________________________________________________________/\_\ _
 \_\/ \/_/ 
 | NOTES | 
 | ----- |
 | The series' basic enjoyable premise remains the same, take |
 | control of a fully destructible car and throw it around a |
 | series of tracks and bowls. With each collision earning |
 | crucial turbo boost and grid positions, players are rewarded |
 | not just for skilful cornering but for hammering their |
 | opponents to pieces with their own vehicles! As bumpers drop |
 | off, knackered radiators steam and doors flap open, the |
 | competition to get to first place gets ever more heated. |
 | |
 | Features: |
 | - Broadband adaptor compatibility allows simultaneous 16 |
 | player online action; Multitap compatibility provides 4 |
 | player offline multiplayer racing |
 | - Forgiving arcade car physics give players easily |
 | controllable skids, and easily manageable collisions! |
 | - 20 fully deformable and customisable low-riding muscle cars |
 | to throw around |
 | - Huge range of unlockable characters, each with their own |
 | individual vehicles, stories, relationships, taunts and |
 | endings |
 | - Enormous variety of themed tracks and bowls packed with |
 | incredible stunt features including ramps, loops and gap |
 | jumps |
 | - Realtime cinematic camera cuts bring stunts and crashes to |
 | life |
 | - Fully scripted commentaries and character taunts |
 | - Full replays give you a chance to savour every |
 | bone-shredding crunch from every angle |
 | - Appealing 'Americana' art style gives tracks and cars bold, |
 | larger than life feel |
 | |
 __| |__
_ /_/\_______________________________________________________________/\_\ _
 \_\/ \/_/
 | GREETINGS |
 | --------- |
 | Miracle - Riot - Chronic - Xtasy - Hyperion |
 __| |__
_ /_/\_______________________________________________________________/\_\ _
 \_\/ \/_/
 | JOINING |
 | ------- |
 | We are Only looking for: |
 | |
 | - Suppliers : You can get NEW unreleased games or movies or |
 | utils, from one of the above: game/util/video shop (such as,|
 | Baggages, Electronics Boutique, FuncoLand, Media Play, |
 | Software Etc. GameStop, Baggage's, etc...) magazine, |
 | warehouse, publisher, game press/marketing company, |
 | duplicator, distributor, courier delivery firm, tv/radio |
 | show, language translator company, store or by any |
 | other ways. |
 | |
 | - Suppliers : You live in the Usa, Canada, Uk or Japan, have |
 | a fast upload line (500kb/s minimum) and free |
 | week days morning. |
 | |
 | - Crackers : You are able to reverse engineer complex console|
 | software protection schemes (not copy them from |
 | web sites) . |
 | |
 | - Crackers : You are able to crack the latest pc protection |
 | schemes such as Securom and Safedisk (not using |
 | other people tools). |
 | |
 | - Coders : You are able to write custom tools (c/c++/asm) |
 | to aid in helping our crackers . |
 | |
 | - Coders : You can code Trainer Menus, Intros, Trainers, |
 | Pal/Ntsc Selectors for Consoles or Pc. |
 | |
 | - People able to supply us with the latest Sdk, Libs, |
 | Development sofware and/or hardware for |
 | consoles. |
 | |
 | So If you think you have any of these talents (No Couriers |
 | nor Siteops), contact us at : |
 | |
 __| orgasm@mipunto.com You won´t regret it! |__
_ /_/\_______________________________________________________________/\_\ _
 \_\/ \/_/
 | - If you like this game, Buy the Original ! - |
 . .