Terminator 3: Rise of the Machines (VG)

Terminator 3: Rise of the Machines (VG) is a 2003 tie-in game to the movie of the same name.
It is notably on the same engine as Fugitive Hunter with the game mainly consisting of first-person shooting with the occasional third person fist-fight for bosses.
A notable oddity with the ammo system is how ammo is split into Energy, Grenade, Rocket and Plasma ammo types, while this fits the future war levels that make up the majority of the game's runtime, this is still used for the present day levels. (With every ballistic weapon using "Energy" ammo and all sharing ammo while the Plasma ammo type goes completely unused.) 
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=Pistols=
==Beretta 92FS==
The Beretta 92FS pistol appears only in pre-rendered cutscenes in the future war section, being used by Katherine Brewster 
==Glock 18==
The Glock 18 from the movie appears as the "9mm pistol", primary fire is single shot while it's alt-fire is full auto.
=Shotguns=
==Remington 870 Custom==
The Remington 870 Shotgun from the film appears as the first present day weapon that the player acquires.
==Winchester 1887==
The sawed-off Winchester 1887 from Terminator 2: Judgement Day appears in pre-rendered cutscenes, it is missing the lever loop, somehow broken open to load shells into and fired semi-automatically. 
=Submachine Gun=
==Heckler & Koch MP5==
The Heckler & Koch MP5 appears as the "Submachine gun" and is the only firearm used by humans in the "present" missions, being used by SWAT, John Connor, Katherine Brewster and CRS Soldiers.
=Assault Rifles=
==AR-15==
An Assault Rifle only called the "AR-15 assault rifle" with a grenade launcher appears as one of the present day weapons.
It can be seen used by Tech-Com soldiers in the intro, sometimes firing lasers instead of bullets.
thumb|none|600px|Reloading the AR-15.
thumb|none|600px|Reloading the AR-15's launcher.
thumb|none|600px|The AR-15 in Sarah Connor's Coffin.
==Heckler & Koch G36K==
The Heckler & Koch G36K appears as the "G36 assault rifle" and is the single weapon that can only be obtained via the cheat for "All present weapons" and seen in some of the behind the scenes unlockables that show footage of the game. 
thumb|none|600px|Reloading the G36K.
thumb|none|600px|Firing the launcher on the G36K, both the AR-15/G36K have the T-850 raise their left hand to fire the launcher's trigger.
thumb|none|600px|Reloading the G36K's launcher.
=Machine Guns=
==Browning M1919A4==
The Browning M1919A4 machine gun returns from the film minus the side-mounted trigger as the present day machine gun.
thumb|none|600px|Firing the Browning M1919A4 at police vehicles.
thumb|none|600px|Replacing the M1919A4's drum.
==Browning M2==
A futurized Browning M2 appears in the future levels as the "Tech-Com Light Machine Gun" energy weapon.
==Minigun==
A minigun can obtained from destroyed T-1 Robots.
=Explosives=
==M67 Hand Grenade==
The M67 hand grenade appears as the grenade in the present day missions.
==Tear Gas launcher==
A grenade launcher that is not the SL-6 from the film appears as the "Riot Gas Grenade Launcher" 
==RPG-7==
The RPG-7 from Fugitive Hunter with the brown wood changed for black synthetic furniture replaces the Type 69 RPG from the film.
==M18A1 Claymore==
The M18A1 Claymore appears as an unusable weapon in the future sections.
==C4 Charge==
C4 Charges appear as static props that explode when shot in the future levels and are available as regular weapons in the present day sections as remotely detonated explosives.
 
==Flak-like Artillery==
In the future war level set pre-T-850's reprogramming, he must disable several Resistance artillery guns which appear to be based on WW2 German FlaK guns.
Category:Video Game
Category:First-Person Shooter
Category:Action
Category:War
Category:Science-Fiction
Category:Post Apocalyptic