Sarah and Fenrir

== Entering the Instance ==
The instance is accessed from the space-time Dimensional Gap on the second floor.
Talk to Professor Bernhard to book the instance, and Dimensional Device to enter.
=== Instance Info ===
Cooldown Quest Name: Go back to Professor Bernhard 
: Note: It's needed to talk to Professor Bernhard after the instance to start the instance cooldown timer.
Time Limit: 1 hour 
Map Name: 1@glast
== Walkthrough == 
# When party leader approaches Fenris Fenrir, dialogue will automatically begin. The character who approached Fenrir will be unable to move for a short period.
# A group of red Mutant Galion monsters will appear and attack. Either kill them or let Fenrir kill them.
# Fenris Fenrir will resume talking. After she's done, have party leader speak to her.
# Fenrir will talk some more until she disappears. A portal to south appears, go through it.
# Move to the bottom-center of the map.
#* It is fine to ignore the Wicked Chimeras.
#* About 10 minutes after starting the instance, Sarah will begin attacking the player (in a deadly fashion). Reach the next part before this happens.
# At bottom-center, have party leader talk to Fenris Fenrir. Party leader will be unable to move, use skills, or consume potions, vulnerable to being attacked.
# Fenrir will disappear and ask you to meet her at the top-left of the map (a red marker will show on your mini-map). This is optional.
# There are now two routes you can take for this instance: 
#* Route 1: Hunt Shard of Gigantes / idle for 5 minutes (suggested route)
#* Route 2: Help Fenrir
#* Note: It's possible for experienced players to do both routes with high enough DPS.
=== Route 1: Hunt Shard of Gigantes ===
*Note: Next part of the instance continues after 5 minutes no matter what, so ignoring to hunt Shards of Gigantes and going AFK is a choice too.
# There are six , each on the parapet towers of Glast Heim. It will always drop a and a chance to drop Gigantes Card.
#* Two spawn along with the Ancient Gigantes. 
#* All Gigantes monsters are boss class monsters.
#* Mutant Gargoyles spawn at the stairs after facing each Ancient Gigantes.
# After 5 minutes, Fenrir will make an announcement. A portal will open at the top-center of the map, leading to Glast Heim castle.
# Head to the portal at top-center.
=== Route 2: Help Fenrir ===
*Note: This route is suggested only for farming Sarah's Battle Robe [1] and chance for Gigantes Card.
*Physical and Magical type damage are needed to acquire drops for this route.
# Go to the marked spot on the upper-left of the mini map.
#* To reach there, go all the way west, then north directly.
# Speak to Fenris Fenrir to open the portal, then enter it.
# Once inside, talk to Fenris Fenrir to trigger some dialogue and to summon the following monsters:
#* Gigantes (one is physical damage immune while the other is magical damage immune).
#* Wicked Mutant Dragon (many of these spawn every several seconds, Fenrir will help kill them).
#* Mutant Galion ((many of these spawn every several seconds, Fenrir will help kill them too).
# Defeat both Gigantes to continue.
#* Fenrir will defeat both Gigantes after 5 minutes, so lacking damage will not be a complete failure. However, loot doesn't drop if Fenrir kills it.
#* Both Gigantes have a chance of dropping a card.
# After defeating both Gigantes, you will be teleported out of that area on the other side.
# Have party leader talk to Fenris Fenrir and she'll ask for help
# Walk down and right to the center bridge's portal where Fenrir will be waiting.
=== Walkthrough (continued) ===
*Note: Party leader has 5 minutes to enter the portal. Otherwise, Fenrir will defeat Sarah and you will miss out on the boss fight.
# After entering the portal, talk to Fenris Fenrir.
# Head up the stairs and enter the portal at top. Talk to Fenris Fenrir to start scenes between Sarah and Fenrir.
# Wait for about 5 minutes for Fenrir to damage Sarah enough until she is in critical condition.
#* Every 30 seconds or so, will spawn on the left side while will spawn on the right side.
# Once Sarah is in critical condition, you have 50 seconds to kill her. Check tips sections below.
# After Sarah is defeated, you get warped out of the battle area. Talk to Fenris Fenrir. 
# You have 5 minutes to "escape" back to the entrance of the instance. Make your way to the bottom of the map, then the bottom right, then up to the top right.
#* After 5 minutes, any party member that doesn't escape from the inner section of the map will be killed and killed again if resurrected.
#* Sarah Irine will make announcement about her "wrath burn bright within Glast Heim" when the 5 minutes has passed.
# Talk to Fenris Fenrir to receive and .
# Exit the instance through the portal to the right and talk to Professor Bernhard to start the instance cooldown.
== Tips ==
=== While Fenrir is Damaging Sarah ===
* Before entering the portal to start the final battle, it is also possible to sneak up around the stairs to be out of range of damage and monsters. Your camera angle will be far enough to talk to Fenris Fenrir.
* Sarah Irine is not a normal nor boss type monster. She is Medium sized and Human race.
* Sarah casts wide AoE:
** Stone Curse
** Sleep
** SP drain
* Your attacks will barely hurt Sarah, so it's better to stay safe and let Fenrir damage Sarah until she's low HP.
=== How to Tell Sarah is in Critical Condition ===
# At the start of the scene between Sarah and Fenrir, hit Sarah Irine once so her HP bar shows up.
# It takes about 5 minutes for Fenrir to damage Sarah into critical condition.
# Keep watch on Sarah Irine's HP bar. Once it's yellow, Fenrir will cast 1 long spell.
# After that long spell, her HP bar will be empty and she is in critical condition.
# Fenrir will also say in public chat:
#: Now! Sarah is nearly defeated! Unleash the final blow, now! Attack swiftly! She is strong!
#: I will prepare one last spell in case you cannot finish her!
# A long cast time bar will appear above Fenrir as she prepares the final spell.
=== Defeating Sarah in Critical Condition ===
* Skills do not work on Sarah, only normal attacks can hurt her for 1 damage each.
* Sarah in critical condition needs to take a total of 200 damage within 50 seconds.
* If Sarah is not dead in 50 seconds, Fenrir will finish casting that long spell to kill Sarah and no drops will be given.
* High Perfect Dodge and Attack Speed are recommended stats for fighting Sarah.
** Temporal Boots with Speed of Light Enchant
== Monster List ==
Monsters 	Monsters	Monsters 	Monsters	Monsters	Monsters	Monsters	Monsters	Monsters 	Monsters
Monster 	Level 	HP 	Def 	Mdef 	100% HIT	95% Flee	Size 	Element 	Race
https://db.irowiki.org/image/monster/3198.png Mutant Galion 	150 	293,165 	166 	71 	492 	486 	Medium 	Wind 2 	Brute
https://db.irowiki.org/image/monster/3200.png Wicked Chimera 	150 	301,158 	199 	10 	525 	508 	Large 	Fire 3 	Brute
https://db.irowiki.org/image/monster/3197.png Mutant Gargoyle 	150 	256,780 	124 	43 	460 	511 	Medium 	Wind 3 	Demon
https://db.irowiki.org/image/monster/3193.png Ancient Medium Gigantes 	160 	1,126,300 	113 	155 	485 	601 	Medium 	Shadow 2 	Demon
https://db.irowiki.org/image/monster/3196.png Ancient Gigantes 	160 	12,063,464 	48 	190 	501 	685 	Large 	Shadow 2 	Demon
https://db.irowiki.org/image/monster/3199.png Wicked Mutant Dragon 	150 	324,891 	185 	86 	511 	521 	Large 	Fire 2 	Dragon
https://db.irowiki.org/image/monster/3192.png Gigantes (Physical Immune) 	160 	9,870,000 	- 	175 	498 	557 	Medium 	Shadow 2 	Demon
https://db.irowiki.org/image/monster/3191.png Gigantes (Magical Immune) 	160 	6,653,400 	64 	- 	511 	595 	Medium 	Shadow 2 	Demon
https://db.irowiki.org/image/monster/3195.png Large Gigantes (Physical Immune)	160 	2,784,175 	- 	140 	479 	605 	Large 	Shadow 2 	Demon
https://db.irowiki.org/image/monster/3194.png Large Gigantes (Magical Immune) 	160 	2,482,000 	55 	- 	495 	550 	Large 	Shadow 2 	Demon
https://db.irowiki.org/image/monster/3190.png Sarah Irine 	160 	100,000,000 (200 at Critical)	- 	- 	521 	555 	Medium 	Neutral 1	Human
== Cards ==
https://db.irowiki.org/image/item/4001.png Cards	https://db.irowiki.org/image/item/4001.png Cards	https://db.irowiki.org/image/item/4001.png Cards
Name 	Compounds On 	Description
Gigantes Card 	Accessory 	Atk + 20 Additional Atk + 20 and Aspd - 3% if the users base Str is 120 or higher.
Sarah Card 	Armor 	If the user receives damage greater than 40% of their Max HP, only 40% of their MaxHP will be taken. Note: Does not work against Reflect type damage.
== Item Rewards and Enchantment ==
After completing the instance for the first time, talk to Professor Bernhard to receive a reward. He will offer you a free accessory. You can choose between and .
Assistant Professor will offer to sell you a new or in exchange for 1 .
You may instead enchant an earring (of the two types that can be purchased here) you have equipped. Enchantment will cost four (4) .
CRI and Critical Damage
{| class="wikitable"	 	
Left Slot	Left Slot 	Left Slot
% Chance 	Name 	Effect
20%? 	CRI Lv1 	Critical Rate +2
20%? 	CRI Lv2 	Critical Rate +4
20%? 	Fatal Lv1 	Critical Rate +1, Critical Damage +2%
20%? 	Fatal Lv2 	Critical Rate +2, Critical Damage +4%
20%? 	Item breaks!	Item breaks!
Expert Archer or Perfect Dodge
{| class="wikitable"	 	
Left Slot	Left Slot 	Left Slot
% Chance 	Name 	Effect
20%? 	Expert Archer Lv1	Ranged Damage +2%
20%? 	Expert Archer Lv2	Ranged Damage +4%
20%? 	Parrying Lv1 	Perfect Dodge +3
20%? 	Parrying Lv2 	Perfect Dodge +4
20%? 	Item breaks! 	Item breaks!
Conservation and MATK
{| class="wikitable"	 	
Left Slot	Left Slot 	Left Slot
% Chance 	Name 	Effect
20%? 	Economy Lv1 	SP Cost of skills -2%
20%? 	Economy Lv2 	SP Cost of skills -4%
20%? 	MATK Lv1 	MATK +3%
20%? 	MATK Lv2 	MATK +4%
20%? 	Item breaks!	Item breaks!
ASPD or After Skill Delay
{| class="wikitable"	 	
Left Slot	Left Slot 	Left Slot
% Chance 	Name 	Effect
20%? 	ASPD 1 	ASPD + 4%
20%? 	ASPD 2 	ASPD + 6%
20%? 	After Skill Delay Lv1	Global delay of skills -2%
20%? 	After Skill Delay Lv2	Global delay of skills -4%
20%? 	Item breaks! 	Item breaks!
Category: Dimensional Gap Quests