Pokémon Shuffle event cycle/Week 1

This page details the events in week 1 of Pokémon Shuffle's event cycle.
===Quick links===
===Daily Pokémon===
If these Pokémon have already been caught, they have a chance to drop Coins:
* 50% chance to drop Coins ×100
* 12.5% chance to drop Coins ×300
* 3.125% chance to drop Coins ×2,000
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates 	Averagedrops/run
Coins ×100	Coins ×300	Coins ×2,000	Averagedrops/run
50% 	12.5% 	3.125% 	150 Coins
 DRI rates
Drop rates	Drop rates	Drop rates 	Averagedrops/run
Coins ×100	Coins ×300	Coins ×2,000	Averagedrops/run
75% 	% 	% 	Coins
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Availability	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Availability	Notes
 	 	 	 	 	 	 	 	 	
===Competitive stage===
Players can earn tiered rewards, depending on how their high score for this stage ranks at the end of the week.
If a player receives a Mega Stone that they already have, it is converted into Level Up ×1 instead.
Class	Percentile	Prizes
S 	Top 1% 	Banettite, Mega Speedup ×5, Raise Max Level ×15
A 	1-2% 	Banettite, Mega Speedup ×4, Raise Max Level ×10
B 	2-3% 	Banettite, Mega Speedup ×4, Raise Max Level ×6
C 	3-5% 	Banettite, Mega Speedup ×3, Raise Max Level ×4
D 	5-10% 	Banettite, Mega Speedup ×3, Raise Max Level ×2
E 	10-20% 	Banettite, Mega Speedup ×2, Raise Max Level
F 	20-30% 	Banettite, Mega Speedup, Raise Max Level
G 	30-40% 	Banettite, Mega Speedup, Mega Start
H 	40-50% 	Banettite, Mega Start, Moves +5
I 	50-60% 	Moves +5, Attack Power ↑, Coins ×3,000
J 	60-80% 	Attack Power ↑, Coins ×3,000
K 	80-100% 	Coins ×3,000
Pokémon	Pokémon	Type	Mega Stone	Moves	EXP
 	 	 	 	 	
;Items available
Item 	Available?
Moves +5 	
Disruption Delay	
Mega Start 	
Attack Power ↑ 	
Complexity -1 	
===A Great Chance a Day===
If Pinsir has already been caught, this stage has a chance to drop the following items:
* 100% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
100% 	25% 	25% 	1.5 PSB
 DRI rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
100% 	43.75% 	43.75% 	1.875 PSB
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Notes
 	 	 	 	 	 	 	 	
===Pokémon Safari===
If these Pokémon have already been caught, they have a chance to drop the following items:
* 25% chance to drop Exp. Booster S ×1
* 3.125% chance to drop Exp. Booster M ×1
* 1.5625% chance to drop Exp. Booster L ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates 	Drop rates 	Drop rates 	Averagedrops/run
Exp. Booster S ×1(50 exp)	Exp. Booster M ×1(200 exp)	Exp. Booster L ×1(1,000 exp)	Averagedrops/run
25% 	3.125% 	% 	exp(as boosters)
 DRI rates
Drop rates 	Drop rates 	Drop rates 	Averagedrops/run
Exp. Booster S ×1(50 exp)	Exp. Booster M ×1(200 exp)	Exp. Booster L ×1(1,000 exp)	Averagedrops/run
43.75% 	% 	% 	exp(as boosters)
* Shared weakness: 
Pokémon	Pokémon	Type	Encounter rate	HP	Moves	Catchability	Catchability	EXP	Notes
Pokémon	Pokémon	Type	Encounter rate	HP	Moves	Base 	 	EXP	Notes
 	 	 	 	 	 	 	 	 	
===Escalation battle===
If a Pokémon has already been caught, then each stage in its escalation battle has a chance to drop the following items:
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
25% 	25% 	25% 	0.75 PSB
 DRI rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
43.75% 	43.75% 	43.75% 	PSB
Pokémon	Pokémon	Type		Total stages		EXP	Notes
 	 	 		 		 	
 HP and moves
Stagelevel	HP formula 	Moves
1 - 15 	2,420 base + 104 per level up	8
16 - 24 	1,452 + 182 	8
25 	12,012 	8
26 - 49 	2,288 + 75 	8
50 	16,016 	10
51 - 74 	2,860 + 125 	10
75 	22,880 	9
76 - 99 	7,700 + 287 	10
100 	10,010 	7
101 - 109 	5,600 + 350 	10
110 	38,536 	10
111 - 119 	5,600 + 569 	10
120 	32,666 	12
121 - 129 	7,560 + 237 	12
130 	76,545 	16
131 - 139 	6,300 + 657 	12
140 	57,400 	10
141 - 149 	8,400 + 1,339 	8
150+ 	64,303 	15
 	 	
 Rewards
Stagelevel	Rewards 	
1 	Exp. Booster S ×1 	
2 	Exp. Booster S ×2 	
3 	Exp. Booster M ×1 	
5 	Exp. Booster M ×2 	
8 	Exp. Booster L ×1 	
13 	Skill Booster S ×1	
21 	Skill Booster S ×1	
25 	Skill Booster M ×1	
50 	Raise Max Level ×1	
75 	Mega Speedup ×1 	
100 	Skill Booster M ×2	
110 	Skill Swapper ×1 	
120 	Mega Speedup ×2 	
130 	Raise Max Level ×3	
140 	Skill Booster L ×1	
150 	Level Up ×2 	
 	 	
===Great Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.
The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	50% 	25% 	12.5% 	0.875 PSB
Great B 	25% 	25% 	12.5% 	0.625 PSB
Great C 	25% 	12.5% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	75% 	43.75% 	% 	PSB
Great B 	43.75% 	43.75% 	% 	PSB
Great C 	43.75% 	% 	% 	PSB
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
===Ultra Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters. 
The drop rates differ by stage, and fall into one of 2 possible groups, which we will label as Ultra A and B.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Ultra A 	50% 	25% 	6.25% 	PSB
Ultra B 	25% 	25% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Ultra A 	75% 	43.75% 	% 	PSB
Ultra B 	43.75% 	43.75% 	% 	PSB
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
Week 01