Release Notes/Second Life Beta Server/1.27

Category:Server Release Notes
== 1.27.1.128181 (2009-07-23) ==
* : Objects become fully permissive when rezzed - with repro
* : Search malfunction - Searching for places doesn't work - None found with random keywords (like 'land' under residential what should give a billion hits)
* : Upload error-message right after login
* Relaxed teleport throttle threshold from 3/15s to 10/15s
* Misc crash fixes
* Added more group chat logging
== 1.27.1.127795 (2009-07-20) ==
* : SimName in the PlacesReply message is now blank (in some cases?)
* : Some prim types, like tube or ring, do not get the right data on each face, when the number of faces on that prim changes (after changing 'cut' or 'skew' properties)
* : Giving out group tags - give out Assigned Roles and all Tags are given as Everyone yet they have the ability to go to Active Title and change it to the Assigned Role given
* : Objects become fully permissive when rezzed - with repro
* Improvements to region crossing and neighbor issues
== 1.27.0.127126 (2009-07-15) ==
Fixed:
* : llSetText is not working with special characters.
* : no object entry parcels failing in 1.27
* : Timer with return breaks in Mono and fails to compile in LSL on Beta server 1.27
* : Peculiar behaviour in for loop compiled under mono
* Fixed HTTP-in related crash
* Group chat improvements
== 1.27.0.125824 on 2009-06-30 ==
* Fixed server error spam that caused client crash
* Fixed crash caused by invalid request data 
* Several internal fixes
== 1.27.0.125429 on 2009-06-25 ==
Feature changes:
* Remove "Save Object Back to My Inventory" features
Fixed:
* Throttle teleports to stop abusive bot and weapons activity
* As an Estate Manager, having the debug option 'view admin options' checked no longer prevents you from being able to manage the estate
* : Unicode behaviour of llToUpper() and llToLower() is inconsistent between the old LSL VM and Mono (and llToUpper() is broken on both)
* : Crashed mono scripts consuming much time according to Top Scripts
* "Can't rez object" error displays original name of a renamed object
== 1.27.0.125251 on 2009-06-24 ==
* : Objects on group land are returned to creater instead of the owner
* : Topscripts showing many duplicates
* : Server is not sending enough data for texture discard levels
* Other misc improvements to server texture downloads 
== 1.27.0.124190 on 2009-06-16 ==
* Changes and Fixes:
** : 'Sell objects with the Land' option only transfers ownership of the root prims.
** : llGetAgentInfo doesn't set AGENT_CROUCHING flag if AGENT_WALKING set
** : Shift copying any copyable object you're NOT the creator of resets creation date.
** : Moving the root prim, then undoing the move to that single prim, will return the prim to its previous location but also move the entire linked set the same distance X, Y or Z
** : Camera rotation is jaggy (not smooth anymore)
** Avatar disappears in others' viewers due to animation bug while holding down Page Down (or C) and pressing forward
** Script errors and warning are still appearing in local chat even
** Animation Request errors spam user causing client crash
== 1.27.0.122984 on 2009-06-08 ==
* Changes and Fixes:
** : Server 1.27 > llGetInventoryName returns null string
** Improved crash reporter
** Miscellaneous internal fixes
== 1.27.0.122427 on 2009-06-02 ==
* Maintenance fixes to script engine: 
** : Collision Events Do Not Trigger (Blocked) with Avatar sitting on physical prim
** Fix to sim crashing script 
** : mono script : bad calculated 100*0.9 ==> 89 !
** : Conditional key testing performs differently under Mono 
** Fix to NullReference exception caused by stop starting scripts near reset and state change
* Changes and Fixes:
** Reduced the amount of time it takes the back end system to calculate parcel dwell
** Number of cpus the launcher uses for simulators is now configurable on a per class-of-machine basis 
** Changes to inventory APIs and back end to improve reliability and performance
*** Note: these changes will be enabled in stages.
** Server-side support for baked texture upload capability
** Many back end scalability fixes
** Abandoned land description updated with message indicating the previous owner
** Refined simulator frame profiling logging
** Fix to sim crash in LLInterestList fixed 
* Features:
** LSL HTTP-In 
*** Allows prims to become mini web-servers. Objects acquire a url, and then process http requests for that url. 
*** For details, see: http://wiki.secondlife.com/wiki/LSL_http_server
** Texture attribution including upload date, name of Resident uploading, and width and height if available 
** Improved login handling for SL blogs, SL wiki and PJIRA