Instance

An Instance (also known as Memorial Dungeon) is a type of dungeon in which a specific copy ("instance") is created for each individual party attempting to enter. As such, the server requires a small time period to create the instance, and it can only be used until a certain time limit before it is destroyed. Therefore, each party has the instance to themselves.
==Characteristics==
*They involve one-way (no going backwards) progressions in an NPC-narrated quest.
*They require players to be in a Party, and are "created" uniquely for each party. One party (its members) cannot enter the instance of another party. 
*They have time limits in which the quest progression must be completed. If the quest is not completed, the instance will be destroyed, and players sent back to their Save Points.
*They (may) have cooldown periods, where a player must wait after the time period ends before creating/entering a new instance.
*They do not allow the skill Teleport (or Fly Wings). In a solo party, the player will be sent back to their Save Point when logged out more than 5 minutes inside an instance.
*They may restrict certain other skills depending on the instance.
*They are restricted to characters of certain Base Levels.
*Some instances have an access quest that must be done before the players can start entering it.
*Instance cooldown only applies to members that enter the instance.
*Bringing is highly suggested.
**On iRO, they can be acquired as a VIP or Mini-VIP
*Players cannot re-enter the instance if the players happen to:
**Exit the instance before the instance is done.
**Died and then respawned.
**Everyone inside the instance has disconnected for more than 5 minutes.
=Instances=
== Hourly ==
Instance Name 	 	 	Cooldown 	Boss(es) 	Noteworthy Features
Octopus Cave 	- 	1+	3 Hours 	 	, & Various Coin Bags.
VIP Summoner 	70	1+	6 Hours 	 	VIP Only. Summon a private MVP.
Sealed Shrine 	75	2+	12 Hours 	 	Create .
Hazy Forest 	 	1+	1.5 Hours	 	Entrance Quest for Mora, Mora Daily Quests, .
Malangdo Culvert	& 	1+	 	or Coelacanth or Coelacanths	, , & Various Coin Bags.
== Daily ==
Instance Name 	 	 	Cooldown	Boss(es) 	Noteworthy Features
Poring Village 	30 ~ 60	1+	20 Hours	 	or
Orc's Memory 	60 	1+	16 Hours	 	
EDDA Arunafeltz Half Moon in the Daylight 	80, 130	1 	23 hours	 	Dream Fragment, Bishop Necklace, Dandelion Ring
Geffen Magic Tournament 	90 	1 	16 Hours	 	Various Equipment like , .
Sara's Memory 	99 	1+	16 Hours	 	EXP, +3~+7 Stat Foods.
(16.1) Room of Consciousness 	100 	1 	16 Hours	 	,
(16.2) Heart Hunter War Base 2 	100 	1+	16 Hours	 	
(16.2) Werner Laboratory Central Room 	100 	1+	16 Hours	 	
(17.1) 2nd OS Search 	110 	1+	16 Hours	 	Materials for Illusion (17.1) equipment and enchants.
(17.1) Cor Memorial 	110 	1+	16 Hours	 	Materials for Illusion (17.1) equipment and enchants.
Ghost Palace 	120 	1 	16 Hours	 	Thanatos weapons and Gray equipment set. Lord Sakray Card.
Nightmarish Jitterbug(The Shadowed Dream) 	120 	1+	16 Hours	 	EXP, various items like , ,
Airship Raid(Airship Assault) 	125 	1 	23 Hours	 	, , & , Airship Part.
Buwaya's Cave 	130 	1+	23 Hours	 	Materials to create .
(15.1) Charleston Crisis (King's Heel) 	130 	1+	23 Hours	 	Gives materials to buy and enchant gear sets for Mechanics.
Devil's Tower 	130 	1+	16 Hours	 	Various enchanted Evil Slayer weapons.
EDDA Fall of Glast Heim (Normal) 	130 	1+	04:00 AM	 	, , Materials to Create and Enchant King Schmidt Gear.
Old Glast Heim 	130 	1+	16 Hours	 	, Temporal Boots Enchants, White Knight and Khalitzburg card
(17.2) Farm Forgotten in Time 	130 	1+	04:00 AM	 	
(17.2) Hey, Sweetie! 	130 	1+	04:00 AM	 	
(17.2) Hidden Flower Garden (Normal) 	130 	1+	04:00 AM	 	
(17.2) Floating Garden (Normal) 	130 	1+	04:00 AM	 	
(15.2) Central Laboratory 	140 	1+	16 Hours	Various 	Summons 3 random MVPs to fight.
Faceworm Nest 	140 	1+	16 Hours	 	, or .
Horror Toy Factory 	140 	1+	16 Hours	 	, , & Various equipment.
The Last Room 	150 	1+	23 Hours	 	
(14.3) Isle of Bios 	160 	1+	23 Hours	 	, (used for Hero Ring Enchants).
(14.3) Morse's Cave 	160 	1+	23 Hours	 	, (used for Hero Ring Enchants).
(14.3) Temple of Demon God 	160 	1+	23 Hours	 	Squad Prizes.
EDDA Somatology Laboratory - Expeditionary Journey	170 	1+	04:00 AM	 	
Sanctuary Purification 	170 	1+	? 	Normal monsters 	
(18) Villa of Deception (Normal) 	170 	2+	? 	Schulang, Twisted God Freyja	, , Adulter Fides weapons
(17.2) Hidden Flower Garden (Hard) 	180 	1+	04:00 AM	 	, ,
(17.2) Floating Garden (Hard) 	180 	1+	04:00 AM	 	
Memories of Thanatos 	180 	1+	? 	 	Brilliant Light Accessories and Sinful Accessories
(18) Villa of Deception (Hard) 	200 	2+	? 	Schulang, Twisted God Freyja	, Vivatus Fides weapons
Tomb of Remorse 	220 	1+	? 	 	Poenitentia Gears
== 3 Days ==
Instance Name 	 	 	Cooldown	Boss(es) 	Noteworthy Features
Sunken Tower 	40 ~ 249	1+	3 Days 	? 	?
Nidhoggur's Nest 	70 	2+	3 Days 	 	.
(16.1) Sky Fortress 	145 	1+	3 Days 	 	Vicious Mind Weapon,, , and
Wolfchev's Laboratory 	145 	1+	3 Days 	2-1 & 2-2 Biolab MVPs	MVP Loots and various gears and items.
Advanced Old Glast Heim(Nightmare Old Glast Heim)	160 	1+	3 Days 	 	, Temporal Boots Enchants.
Challenge Mode Old Glast Heim 	170 	1+	3 Days 	 	
EDDA Fall of Glast Heim (Advanced) 	170 	1+	3 Days 	 	, , King Schmidt's Stat Insignias
Airship Crash 	200 	1+	3 Days 	? 	Unknown Stat Boots
Geffen Night Arena 	210 	1+	3 Days 	 	?
Constellation Tower 	240 	1+	00:01 AM	 	Nebula Gears
== Weekly ==
Instance Name 	 	 	Cooldown 	Boss(es) 	Noteworthy Features
Endless Tower 	50 	2+	7 Days 	Many 	Many MVPs and monsters.
Weekend 	60 	1+	Weekends only	None 	Minor Growth Potion, Minor Growth JPotion
Beginner Old Glast Heim(Novice Old Glast Heim)	65 	1+	7 Days 	 	Temporal Boots Enchants.
Friday 	99 	1+	Fridays only 	Lich Lord	Material to enchant accessories like ,
Bangungot's Instance 	100	1+	7 Days 	 	Materials to create .
Bakonawa Extermination 	140	1+	7 Days 	 	Materials to create .
Sarah and Fenrir 	145	1+	7 Days 	 	.
Category:General Information