Soul Reaper

== Overview ==
Soul Reapers acquired great knowledge and energy from the dead.
It was a soul linker with a lot of support system skills to strengthen the fellow, but it came to be able to manipulate the soul further by becoming a soul reaper, and it got a powerful attack means. When combined with the Taekwon skill , you can respond to opponents of all attributes.
== Job Change Guide ==
See Soul Reaper Job Change Guide for detailed information.
== Builds ==
===Curse Explosion Build===
* This build is fast to get started with as compared to other possible builds and works best with almost any magical gears.
* The actual Soul Reaper items are also not as expensive.
* Restricted to Shadow Element.
* As this skill does Shadow Element damage, it works against all other elements except Shadow and Undead elements.
====Skill====
====Stats====
Stat	Amount 	Notes
STR 	1+ 	Depends on you, you only need STR for Weight Limit
AGI 	50 - 100 	You want to reach 193 ASPD
VIT 	70 - 80 	Depends, again, on you - you want at least 100 with bonus, for stun immunity
INT 	120 ~ 130	Now we are talking, this is the MAIN stat of SR, increasing this will increase your damage you want at least 120 but dont spend too much, 120 to 130 is very expensive
DEX 	120 	120, nothing more to see here
LUK 	70 - 80 	This for my part is a filler, if i have points to give after stating every other stat, I put them in Luk, because a bit Perfect Dodge and extra Matk does not hurt
====Equipments====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	❌ 	
* 	
* Source for 100% Magic Defense Penetration, damage and some VCT status
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
* Good source of damage increase, damage reduction from mobs and VCT stats.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	✅ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
* SPL / S.MATK / MATK Bonuses, 0.7s fixed casting time reduction and quite some damage increase.
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	❌ 	
* 	
* Cheaper option, set effect with Mob Scarf.
 	❌ 	
* 	
* Useful early on while leveling.
 	❌ 	
* None 	
* Good source of MATK and some MATK % versus boss monsters.
 	❌ 	
* 
* 	
* Good source of MATK.
* Also increases damage and helps with ACD reduction if paired with Marduk or Pharaoh card.
 	✅ 	
* 
* 	
* Good source of MATK % and damage against boss monsters.
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	❌ 	
* None 	
* Set effect with Sunglasses.
 	❌ 	
* None 	
* For every 10 base levels, increases magical damage against all size monsters by 1%.
 	❌ 	
* None 	
* Good source of MATK based on sum of AGI and INT.
 	❌ 	
* None 	
* Some MATK and EXP + 15%.
* Gives minor fixed HP / SP leech and .
 	✅ 	
* None 	
* Some talent stats and MHP.
* For every 10 base levels, increases magical damage against all size monsters by 1%.
Armor 	Armor 	Armor 	Armor
 	❌ 	
* 	
* Some MHP and MSP, also 70% fixed casting time reduction.
 	❌ 	
* 	
* Some MATK and cheap source of 70% Magical Defense Penetration.
 	❌ 	
* 	
* Good source of damage and All Stats increase for VCT.
 	❌ 	
* 
* 
* 	
* Good source of damage and All Stats increase for VCT.
 	❌ 	
* 
* 
* 	
* Good source of damage and All Stats increase for VCT.
 	✅ 	
* 
* 	
* All Stats +12, good source of Max HP / SP, MATK, SPL and CON.
* Increases magical damage by a LOT, reduces ACD and also provides 0.3s fixed casting time reduction.
Weapon 	Weapon 	Weapon 	Weapon
 	❌ 	
* 
* 	
* TBA.
 	❌ 	
* 
* 	
* TBA.
 	❌ 	
* 
* 	
* TBA.
 	❌ 	
* 
* 	
* TBA.
 	❌ 	
* 
* 	
* TBA.
 	✅ 	
* 
* 	
* Good all round staff with LOTS of damage and INT bonuses.
* Also provides 70% fixed casting time reduction.
Shield 	Shield 	Shield 	Shield
 	❌ 	
* 	
* Max HP / SP and some MATK.
 	❌ 	
* 	
* Good source of MATK, tons of ASPD and some magical damage increase.
 	✅ 	
* 	
* Good source of MATK and all property magical damage increase.
* If equipped with White Lady in headgear, INT / SPL + 30.
* There's a 7% chance to activate INT + 70 and SPL + 70 for 10 seconds when dealing magical damage.
Garment 	Garment 	Garment 	Garment
 	❌ 	
* 
* 	
* Useful early on and cheaper.
* Good source of ASPD / MATK, VCT stats and DEF / MDEF.
 	❌ 	
* 
* 	
* Good source of ASPD / MATK, VCT stats and DEF / MDEF.
* If equipped with Wizard of Veritas in weapon, INT + 40.
 	❌ 	
* 
* 	
* Good source of Max HP / SP, ACD and magical damage increase.
* Also provides All Stats + 10 and reduces damage taken from Ghost property attack.
 	❌ 	
* 
* 	
* Good source of MATK and other talent stats.
* Also increases damage against all size monsters and provides ACD reduction.
* Lacks All Stats +10 like in other garments, so will have to be compensated for variable casting time calculations with base stats.
 	✅ 	
* 	
* Good source of MATK and other talent stats.
* Increases magical damage by a LOT.
* Provides All Stats + 15 and ACD reduction.
Shoes 	Shoes 	Shoes 	Shoes
 	❌ 	
* 	
* Provides 100% Magic Defense Penetration and good amount of MATK / ASPD.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
* Provides 0.7s fixed casting time reduction.
 	❌ 	
* 
* 	
* Does not have Magic Defense Penetration, will need from other sources.
* Provides 0.8s fixed casting time reduction.
 	✅ 	
* 
* 
* 
* 	
* Good source of MATK, INT and other talent stats.
* Increases magical damage by a LOT and reduces fixed casting time by 1 second.
Accessories 	Accessories 	Accessories 	Accessories
 	✅ 	
* 	
* Good source of magical damage and cooldown reduction for Curse Explosion.
 	✅ 	
* 
* 
* 	
* Good source of magical damage and MATK.
==== Shadow Equipment ====
Armor
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Weapon
Equip	Required Level	Rcommended Refine
 	1 	9
 	1 	10
 	1 	10
Shield
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	1 	10
 	1 	10
Shoes
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	1 	10
Pendant
Equip	Required Level	Rcommended Refine
 	1 	5+
 	1 	10
Earring
Equip	Required Level	Rcommended Refine
 	1 	5+
 	1 	10
=====Costumes=====
* 
** 
*** For every level of , increases all property magical damage by 1%.
** 
*** For every level of , increase magic damage against all size enemies by 1%.
** 
*** For every level of , reduces variable cast time by 2%.
*** Reduces Fixed Casting Time by 0.5 seconds.
===Eshwoo Build===
* This build requires some investment in terms of skill points to be fully viable and hence I'd recommend switching to it after some initial leveling as a Soul Reaper.
* Recommended to switch after Job Lvl 39.
* Item wise it stays same as Curse Explosion.
* Difference to Curse Explosion would be -
** Slower to dish out comparitively, since it requires you to execute >> .
** Has a higher damage ceiling than Curse Explosion.
** Changes element based on .
====Skill====
====Stats====
Refer Curse Explosion Build
====Equipments====
Refer Curse Explosion Build
====Shadow Equipment====
Refer Curse Explosion Build
====Costumes====
* 
** Increases damage by 20%.
** When equipped with , increases damage 20%.
** When equipped with , increases damage 15%.
** When equipped with -
*** For every level of , reduces variable cast time by 2%.
*** Reduces Fixed Casting Time by 0.5 seconds.
== Class Data ==
=== Skills ===
Skill	Description 	Levels	Type
 	Soul Energy every (60 - 10 * (Skill Lvl - 1)) secs. 	5 	Supportive
 	Increase the amount of souls that can be held at once	5 	Passive
 	
Togglable Skill, all attacks will have a chance to harvest soul from the target.	5 	Supportive
 	
Inflict magical damage to the target and halves their MSPD	5 	Offensive
 	
Inflict Magic damage on your target. Eshwoo will be enabled for 5 seconds after. Cannot be used on players.	10 	Offensive
 	
Inflict Magic damage on your target and those around it. Enables Esma for 5 seconds after use.	10 	Offensive
 	
Commands evil souls and cast Evil Curse on and around a target.
Evil Curse decreases Shadow Resistance by 100%. (20% for Boss monsters and players)	5 	Active
 	
Inflict Shadow Magic damage on your target and surrounding enemies. Targets under Evil Soul Curse will receive additional damage	10 	Offensive
 	Increases target Post-skill delay 	5 	Active
 	Convert a percentage of MHP into SP 	5 	Supportive
 	Inceases flat HP 	7 	Supportive
 	Inceases flat SP 	3 	Supportive
 	Increases Crit and ASPD 	5 	Supportive
 	Increases flat MATK and reduce Variable Cast Time 	5 	Supportive
 	Increases flat ATK and HIT 	5 	Supportive
 	Increases flat DEF and MDEF 	5 	Supportive
 	Increases MATK per Soul 	5 	Offensive
=== Skill Tree ===
=== Job Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10	+11	+12
STR 	19	28	43	 	 	 	 	 	 	 	 	
AGI 	13	21	29	35	41	47	52	 	 	 	 	
VIT 	6 	17	37	42	 	 	 	 	 	 	 	
INT 	1 	5 	12	16	25	31	39	44	49	54 	59 	
DEX 	2 	7 	11	15	20	26	30	34	38	45 	50 	
LUK 	 	 	 	 	 	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From TaeKwon Kid
Bare Handed 	146 	−10 	
Shield 	-8 	−2 	
Dagger 	0 	N/A 	
Rod (One Handed)	-3 	N/A 	
Rod (Two Handed)	-3 	N/A 	
Soul Linkers can use , and , even though the in-game description does not mention it.