nyuuzyou/wikis huggingface dataset:
Children of the Rune

== Walkthrough == 
* Speak with Octavien at (I-8), accessed via the stairs.
* Obtain a Yahse wildflower petal from Yahse Hunting Grounds at (K-7) by examining the Yahse Wildflower.
** The Yahse Wildflower is found on the northern of the three beaches.
* Speak with Octavien again and attempt to "Use Rune Enhancement."
** The amount of attempts required can be from anywhere between 1 and 100, but it does not appear that you can fail.
***Every 10th failure, he will remark on your progress:
***10th fail: "I sense an ominous force interfering with your progress... Could it be the <your current job> within you?!"
***20th fail: "Your 20th attempt and we're still no closer than before? Perhaps 'tis I who needs to train more, so I don't accidentally give the talentless dreams they can never accomplish."
***30th fail: "I was under the impression that you were an adventurer renowned throughout the Middle Lands. Apparently that appellation amounts to little more than kindling for the fires of one's boasting."
***40th fail: "...My condolences, sir/madame."
***50th fail: "Why don't you quit while you still have your health? Many people would commit atrocities for a body as hale and hearty as yours."
***60th fail: "Let me say this one thing: you may think you're special, but you're just as special as everyone else...that is to say, not at all."
***70th fail: "I lost hope for you long ago, but this is already your 70th time. Any further attempts would be a waste of time for us both."
***80th fail: "Zzz..."
***90th fail: "I've had enough of your incompetence! Let me spell this out loud and clear: y-o-u c-a-n-n-o-t u-s-e r-u-n-e-s!"
***99th fail: "I might as well stick around to see if you can make it an even 100."
* When you succeed, you will be rewarded with access to the Rune Fencer job and a Sowilo Claymore!
Category:Adoulin Quests Category:Eastern Adoulin Quests Category:Additional Job Quests
Chips

== Walkthrough == 
* Speak to Ghebi Damomohe in Lower Jeuno (I-7) when you are on (or finished with) the mission More Questions than Answers to begin the quest.
* In Pso'Xja fight the following monsters until you acquire the three chips.
{ border=1 cellspacing=0 style="width: 100%; max-width: 1200px; text-align: center; background: #EEF4F9; color: black;"
- bgcolor="#57879D" 
! style="width: 13%; color: #FFFFFF" Chip
! style="width: 15%; color: #FFFFFF" Monster
! style="width: 7%; color: #FFFFFF" Level
! style="width: 65%; color: #FFFFFF" Location
- 
 rowspan="2" BGCOLOR="#E2EDF7" Carmine Chip
 Snow Lizard
 65 - 68
 style="text-align: left; padding: 3px;" #1: Enter at the (I-7) tower in Beaucedine, spawns on second floor down.#2: Enter at the (F-7) tower in Beaucedine, spawns on second floor down. Drop at (I-8).
-
 Frost Lizard
 73 - 77
 style="text-align: left; padding: 3px;" Enter at the (F-7) tower in Beaucedine, spawns on third floor down. Drop at (I-8), then (I-7).
-
 rowspan="4" BGCOLOR="#E2EDF7" Gray Chip
 Diremite Assaulter
 57 - 59
 style="text-align: left; padding: 3px;" #1: Enter at the (F-7) tower in Beaucedine, spawns on second floor down. Drop at (I-8).#2: Enter at the (H-8) tower. Spawns across first map.
-
 Diremite Stalker
 63 - 68
 style="text-align: left; padding: 3px;" Enter at the (G-9) tower in Beaucedine, spawns on second floor down. Drop in the lower right corner of (H-9). Go to the long hallway on the right side of this map.
-
 Diremite Dominator
 74 - 77
 style="text-align: left; padding: 3px;" Enter at the (F-7) tower in Beaucedine, spawns on third floor down. Drop at (I-8), then (I-7).
-
 Diremite
 42 - 48
 style="text-align: left; padding: 3px;" Spawns on multiple maps across the zone.
-
 rowspan="2" BGCOLOR="#E2EDF7" Cyan Chip
 Treasure Chest (Monster)
 55 - 60
 style="text-align: left; padding: 3px;" Enter at the (G-9) tower in Beaucedine, spawns on multiple floors here.
-
 Archaic Chest
 80
 style="text-align: left; padding: 3px;" Enter at the (F-7) tower in Beaucedine, spawns on third floor down at (I-6) and (G-6).
-
}
* Trade all three chips to Cid in Bastok Metalworks. The chips are no longer Rare, so you may gather several sets before trading to Cid, but since the CCB Polymer Pumps are Rare, you will have to trade them to another character or place them in a delivery box before you are able to get another.
Category:QuestsCategory:Bastok QuestsCategory:Metalworks Quests
Chocobilious

==Walkthrough==
*Speak to Kuoh Rhel inside the corral at the Chocobo Stables to begin the quest.
*Speak to Tapoh Lihzeh at (I-8) past the Dhalmel farm at the medicine shop. Trade her one Papaka Grass.
*Speak to Kuoh Rhel again to complete the quest.
Category:Windurst Woods Quests
Category:Windurst Quests
Chocobo's Wounds

: This quest along with the quest Chocobo on the Loose! (The Chocobo Raising quest) will activate upon speaking to Brutus for the first time.
== Walkthrough == 
*To begin, speak to Brutus at (G-7) on any job level 20 or higher, this starts the quest Chocobo on the Loose!.
*Speak to him two more times to start the correct quest, and choose "Nope, never!".
*Obtain Gausebit Grass x4.
**They can be purchased from the Auction House under Weapons > Ammo & Misc. > Pet Items
**Can be farmed in Meriphataud Mountains from Crane Flies, or in Dangruf Wadi from Wadi Hares.
***The crane flies are on the northern part of the map - by the outpost (and survival guide) or around the entrance to Castle Oztroja.
***There isn't a super close Unity Warp to these locations for initial transit if you have yet to get a nearby Survival Guide:
****The best bet might be the 122 Meriphataud Mountains, though it is near to the zone line with Tahrongi Canyon.
****:The 125 Sauromugue Champaign is also significantly more northward than would be ideal.
****For Dangruf Wadi, the 75 South Gustaberg warp is closest if you don't have the Dangruf Wadi survival guide.
**Do not confuse this with Gysahl Greens which are sold from the stables NPC. They do not work.
*Feed the chocobo standing next to Osker one Gausebit Grass by trading it to the chocobo.
**It is possible to feed the chocobo once every real life minute.
***Each "minute" starts at :00 (rather than counting from the last feeding interaction with the chocobo)
**It will take 6 feeding attempts to complete the quest.
***The first 2 attempts will automatically fail, and will not consume a grass.
**You can use a macro or chat command to speed up the process: /item 'gausebit grass' <t>
***Tip: Stand closer to the Chocobo than to Osker and use F8 (or the target-closest-NPC button) to re-target the chocobo between attempts, as interaction will cause your target to be de-selected even if it's locked. If you're using the chat directly, press / and then the up arrow to repeat the last command you typed.
*Once the chocobo eats the Gausebit Grass x4, you are presented with a Chocobo license.
:
*You don't need to zone before starting the next quest, Full Speed Ahead!
**...but you'll need the Map of the Jeuno area (available from Rusese inside M&P Market at H-6 for 600 gil) before Mapitoto will acknowledge you.
Category:Jeuno Quests
Category:Upper Jeuno Quests
Chocobo Alley

Located in Al Zahbi at (G-9) through (H-10).
The Smithing Guild Al Zahbi branch is located in Chocobo Alley at (H-9).
The Woodworking Guild Al Zahbi branch is located in Chocobo Alley at (G-10).
The Chocobo Rental NPC Dahaaba is located at (G-9).
Category:Landmarks
Chocobo Masque +1

==Notes==
*Upon use, teleports you and your nearby party members to the telepoint at the crag nearest your home nation.
**Bastok: Konschtat Highlands (Crag of Dem)
**San d'Oria: La Theine Plateau (Crag of Holla)
**Windurst: Tahrongi Canyon (Crag of Mea)
Category:Head
Chocobo Panic

== Walkthrough ==
* Speak to Kuoh Rehl east of Conflux #5, in the eastern part of (G-7), to begin the quest.
* To obtain Cruor and possibly seals (repeatable):
** Obtain Grauberg Greens via harvesting in Abyssea - Grauberg or on the Auction House, and trade it to the Chocobo next to Kuoh Rehl.
*** Harvesting points have a large spawn area near conflux #4 ranging from (G-11) to (H-11)
* To obtain Indigo abyssite of confluence (non-repeatable): 
** Trade a Woozyshroom to the Chocobo next to Kuoh Rehl. Kuoh Rehl will comment that the chocobo will not eat anything else now until it's satisfied.
** Trade the Chocobo 9 more Woozyshrooms, one at a time, to complete the quest and receive the Indigo abyssite of confluence.
** Kuoh Rhel will then inform you that she will not allow you to feed the chocobo any more Woozyshrooms. 
Category:Abyssea Quests Category:Abyssea - Grauberg Quests
Chocobo Shirt

== Notes ==
* Ability to appreciate Gysahl Greens: causes the greens to give the player AGI+13 and VIT-5 when used.
* Dispense: Crystals: gives players a random amount (1-12) of the synthesis crystal matching the day of the week the item is used.
== References ==
* Gysahl Greens Testing (Prothescar, BG)
Category:Latent Effect
Chocobo Tamer (Attohwa)

This NPC is mainly involved in the following Quests:
*Ward Warden II (Attohwa)
*Desert Rain II (Attohwa)
==Purchasable Items==
Items 	Items 	Items
Name 	Cost (In Cruor)	
Gysahl Greens 	50 	
Azouph Greens 	300 	
Speed Apple 	100 	
Stamina Apple 	150 	
Chocobo Blinkers	200
Chocobo Tamer (Misareaux)

This NPC is mainly involved in the following Quests:
*Ward Warden II (Misareaux)
*Desert Rain II (Misareaux)
==Purchasable Items==
Items 	Items 	Items
Name 	Cost (In Cruor)	
Gysahl Greens 	50 	
Azouph Greens 	300 	
Speed Apple 	100 	
Stamina Apple 	150 	
Chocobo Blinkers	200
Chocobo Tamer (Vunkerl)

This NPC is mainly involved in the following Quests:
*Ward Warden II (Vunkerl)
*Desert Rain II (Vunkerl)
==Purchasable Items==
Items 	Items 	Items
Name 	Cost (In Cruor)	
Gysahl Greens 	50 	
Azouph Greens 	300 	
Speed Apple 	100 	
Stamina Apple 	150 	
Chocobo Blinkers	200
Chocobo Whistle Quest

This is a mini quest, and it does not appear in your Quest Log.
*Before beginning this quest, you must have obtained a White handkerchief. See that page for further details.
*While Raising a chocobo, the VCS Trainer will tell you to go to San d'Oria to obtain a Chocobo Whistle.
*Speak to Hantileon in Southern San d'Oria (I-11).
**He instructs you to check your bond with your chocobo, as they might hide things from you.
*Next time you Go on a Walk, you will get the option to search for an item or to watch over your chocobo.
**When you receive the message that Your Chocobo is completely absorbed in its current activities, choose the search option. You have the chance of obtaining the Handkerchief Key Item.
***If you have an exceptionally high bond with your Chocobo, you will obtain the Dirty handkerchief instead. This is also for obtaining the Chocobo Whistle, but you get a different dialogue message with Hantileon.
**If you are detected, the search will fail.
**A successful search does not guarantee you'll find the item. That means the item is not in that area, and you should look in the other two areas.
*After obtaining the Handkerchief, speak to Hantileon again to receive your Chocobo Whistle.
**You must now register a Chocobo to this whistle, it is not automatically done.
Obtaining your Mount
*Trade your Chocobo Whistle to Mapitoto to obtain your Chocobo companion Mount.
Category:Chocobo Raising
Chocobo on the Loose!

: This quest along with the quest Chocobo's Wounds (The Chocobo license quest) will activate upon speaking to Brutus for the first time.
== Walkthrough ==
*Head to Upper Jeuno and speak to Brutus at (G-7).
**Help the chocobo leave when prompted.
*Head to La Theine Plateau and check the Chocobo Tracks at the far northwest corner of (E-5), just south of the sliver of map in (E-4).
*Return to Upper Jeuno and speak to Brutus (G-7) again.
*Head to Southern San d'Oria and speak to Hantileon (I-11).
**You are given three choices to select.
**All choices are incorrect, but you must choose them anyway.
*** Select "Bring the chocobos together"
*Return to Brutus (G-7) in Upper Jeuno one last time to complete the quest.
*Speak to Brutus (G-7) after one game day to receive a chocobo egg.
Optional:
Trade the egg to one of the VCS Trainers located in Bastok Mines, Southern San d'Oria, or Windurst Woods to begin raising a chocobo.
Category:Jeuno Quests Category:Upper Jeuno Quests Category: Chocobo Raising
Choh Moui

====Headhunting====
*There are several ??? on the second level of the Crawlers' Nest (S). Examine each of these until you get the message "You find a chigoe with a crimson crest on its back." After you receive the message, return to Choh Moui to influence her. 
*You may also trade her Rye Flour.
====Notes====
*Can summon chigoes as well as a spider named Azo and scorpion named Vahi.
*Appears in Crawlers' Nest (S) when unaligned, and within respective cities when aligned with a nation.
====Relevant Lore====
*Great Figures of the Crystal War, Vol. II
*Creator of Beastmaster's pet foods.
Category:Freelancer
Category:Campaign Battle NPCs
Chonchon

==Listings==
==Lore==
The Chonchon is a mythical bird from Mapuche religion also present in Chilean and southern Argentine folk myth that announces misfortune.
The Chonchon has the shape of a human head with feathers and talons. Its ears, which are extremely large, serve as wings for its flight on moonless nights. Chonchons are supposed to be endowed with all the magic powers of the kalku (sorcerors), and can only be seen by other kalkus or by wizards that want this power. Although the fearsome appearance of a chonchon would be invisible to the uninitiated, they would still be able to hear its characteristic cry of "tue tue tue", which is considered to be an extremely ill omen, usually predicting the death of a loved one.
Chonofuda

== Notes ==
*x99 can be combined into a pouch via Ominous Cloud.
* This tool can be used as a replacement to cast any enfeebling Ninjutsu when main job it set to Ninja.
** If this and the spell specific tool are in the player's inventory at the same time, the spell specific tool will be consumed first.
**Used for the following Ninjutsu:
***Aisha: Ichi
***Dokumori: Ichi
***Hojo: Ichi • Ni
***Jubaku: Ichi
***Kurayami: Ichi • Ni
***Yurin: Ichi
Category:Ninja Tools
Choral Cuffs

Category:HandsCategory:Artifact Armor
==Notes==
*The quest is actually started by talking to Guslam (H-8) in Upper Jeuno, but the Choral Cuffs are obtained from Borghertz in a cutscene at the end of the quest.
*You do not need to be on Bard to pop this coffer, only have started the quest.
==Related Links==
*Choral Attire Set
Chr. Bul. Pouch

==Notes==
* This waist equipment dispenses Chrono Bullet x99 every real world hour.
** These bullets can be used with any Gun Marksmanship weapon that uses normal bullets.
==Reobtaining Item==
*If you accidently discard this item, you may reobtain it one time if you trade your Fomalhaut (Augmented) to the Munitions Moogle in Port Jeuno at (E-6).
Chrono Quiver

==Notes==
* This waist equipment dispenses Chrono Arrow x99 every real world hour.
** These arrows can be used with any Archery weapon.
==Reobtaining Item==
*If you accidently discard this item, you may reobtain it one time if you trade your Fail-Not (Augmented) to the Munitions Moogle in Port Jeuno at (E-6).
Cid

==Notes==
Chief Engineer for the Republic of Bastok, Cid uses his nearly unparalleled intellect to create new inventions to improve the lives of the Citizens of Bastok. He was one of the principle engineers of the "First Ship", the prototype airship conceived by Jeuno's Archduke Kam'lanaut as a means of ending the Crystal War. Cid also was one of the people at the fight against the Shadow Lord at the end of the Crystal War.
Many questioned Cid's support of Karst when Karst ran for the Presidency, but respected Cid's judgment enough to elect Karst.
====Involved in Missions====
*Bastok Mission 1-2
*Bastok Mission 2-1
*Bastok Mission 5-1
*Bastok Mission 5-2
*Bastok Mission 7-1
*Bastok Mission 9-2
*Promathia Mission 1-3
*Promathia Mission 3-1
*Promathia Mission 3-3
*Promathia Mission 5-1
*Promathia Mission 5-2
*Promathia Mission 5-3
*Promathia Mission 6-3
*Promathia Mission 7-3
*Promathia Mission 7-4
*Promathia Mission 8-4
====Starts Quests====
*Cid's Secret
*Dark Puppet
*Shoot First, Ask Questions Later
====Involved in Quests====
*Chips
*Hyper Active
==Former Possessor of==
*Cid's Butt Crack
category:characters Category:Bastok NPCs
Cid's Secret

== Walkthrough == 
* Speak to Cid to begin the Quest.
* Travel to Port Bastok (Home Point #3) and visit the Steaming Sheep Restaurant.
* Locate Hilda at (E-6) and speak with her. You can interact with her through the floor if you stand under her (near the bar) while she's upstairs.
* Obtain a Rolanberry 874 in one of two ways:
** Via the Auction House. (Food ➞ Ingredients)
** Defeating the Drone Crawler () in Crawler's Nest. (Survival Guide ➞ Derfland Region)
* Trade the Rolanberry 874 to Hilda and to receive Unfinished letter.
* Return to Cid and speak with him to complete the Quest.
Category:Bastok Quests Category:Metalworks Quests
Cirdas Caverns

== NPC ==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
== Notes ==
* The table listing zone exits is correct, however the marked map shown mislabels the M-5 exit to Moh Gates as Woh Gates.
* There is an Augural Conveyor at H-2/3. This will let you Waypoint to Cirdas and offers entrance to the Skirmish event.
* Goblin Footprint is at L-13, near the zone to Sih Gates.
* Map 2 is Accessed from Yorcia Weald I-11, South of Outpost #2 or from Ra'Kaznar Inner Court J-8 Map 2. A Crystal Formation there will warp you. (Note: This can only be used if you are in possession of Aged Ligneous Naakual crest from defeating Yumcax.)
Category:Areas
Cirdas Caverns (U)

Located in an "Otherwordly" version of Vana'diel, Cirdas Caverns (U) is a parallel version of Cirdas Caverns in which Skirmishes and Delve Fractures take place.
==Delve Fractures==
Entry into Fractures for Delve is accomplished by having the alliance leader utilize a Yantric planchette key item at one of the Veils located in Ulbuka field areas. Reference the Delve page for more information.
Fracture Maps
Image:MorimarFractureIndiMap.jpg|Morimar Basalt Fields Fracture
Image:ForetFractureIndiMap.jpg|Foret de Hennetiel Fracture
Image:CeizakFractureIndiMap.jpg|Ceizak Battlegrounds Fracture
==Skirmishes==
Entry into Cirdas Caverns (U) skirmishes is accomplished by having the party leader utilize a Cirdas simulacrum (assembled from three Simulacrum Segments including a Cirdas Visage) at the Augural Conveyor located in Cirdas Caverns at (H-3). All players in the party will be immediately transported to the Skirmish area once entry has been confirmed by the party leader.
There are five Skirmishes that occur within Cirdas Caverns (U), dependent on the tier of Faithful's Torso used in assembling the simulacrum. Each Skirmish will begin at the same location on the overall map, but take place on progressively larger versions of the map. Monsters in Cirdas skirmishes are initially found alone or in pairs, and spawn a number of assisting monsters (2-6) either when aggroed or when defeated. In total, between initially present monsters and adds which can spawn, the largest map (on a tier V body run) contains 100 monsters. All monsters will have significantly reduced HP but otherwise similar stats and attributes to Very Tough monsters found elsewhere. Smaller maps contain fewer monsters. In map sections that are common to different size Skirmishes, shared enemies and potential Noetic Ascension locations will be located in the same positions.
Completing the tier V Skirmish by utilizing Faithful's Torso V (primary or secondary objective) in Cirdas Caverns (U) will grant the title Cavern Exemplar.
 	Faithful's Torso Tier / Objective Requirements (Monsters Defeated)	Faithful's Torso Tier / Objective Requirements (Monsters Defeated)	Faithful's Torso Tier / Objective Requirements (Monsters Defeated)	Faithful's Torso Tier / Objective Requirements (Monsters Defeated)	Faithful's Torso Tier / Objective Requirements (Monsters Defeated)	
 	I 	II 	III 	IV 	V 	
Time Limit 	30 minutes 	40 minutes 	50 minutes 	60 minutes 	60 minutes 	
 	 	 	 	 	 	
Primary Objective 	50 	60 	70 	80 	90 	
Secondary Objective	55 	66 	77 	88 	100 	
Cirdas Caverns (U) Skirmish Maps
Image:CirdasIMarkup.jpg|Faithful's Torso I
Image:CirdasIIMarkup.jpg|Faithful's Torso II
Image:CirdasVMarkup.jpg|Faithful's Torso V
Category:DelveCategory:SkirmishCategory:Areas
Cirdas Visage I

== Notes ==
* Used to build a Cirdas simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Cirdas Visage II

== Notes ==
* Used to build a Cirdas simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Cirdas Visage III

== Notes ==
* Used to build a Cirdas simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Cirdas Visage IV

== Notes ==
* Used to build a Cirdas simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Cirdas Visage V

== Notes ==
* Used to build a Cirdas simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Cirdas simulacrum

== Notes ==
* Obtained after trading a set of Simulacrum Segments including a Cirdas Visage, Faithful's Torso, and Faithful's Legs for Skirmish
--or--
* Obtained after trading a set of Simulacrum Segments and a Eudaemon Item including a blade, cape, ring, sash, or shield for Alluvion Skirmish
==Related Links==
Category:Skirmish
Civil Registrar

Offers information regarding the particular Coalition they are stationed in. Each of the six Colonization Coalitions includes one registrar. They provide the following information:
*The role of the particular Coalition.
*The Coaltion's current standing.
*The types of assignments offered.
*Expansion plans for edification rank and its effects.
*Which of the edification expansion plans is currently winning in referendum voting.
*Your personal rank within the particular Coalition.
The Sacred City of Adoulin NPCs
Category:Western Adoulin NPCs
Category:Eastern Adoulin NPCs