Counter-Strike: Global Offensive datamap dump

== CBaseEntity ==
- m_iClassname (Offset 96) (Save|Key)(4 Bytes) - classname
- m_iGlobalname (Offset 540) (Global|Save|Key)(4 Bytes) - globalname
- m_iParent (Offset 544) (Save|Key)(4 Bytes) - parentname
- m_nMinCPULevel (Offset 520) (Save|Key)(1 Bytes) - mincpulevel
- m_nMaxCPULevel (Offset 521) (Save|Key)(1 Bytes) - maxcpulevel
- m_nMinGPULevel (Offset 522) (Save|Key)(1 Bytes) - mingpulevel
- m_nMaxGPULevel (Offset 523) (Save|Key)(1 Bytes) - maxgpulevel
- m_iHammerID (Offset 548) (Save|Key)(4 Bytes) - hammerid
- m_flSpeed (Offset 552) (Save|Key)(4 Bytes) - speed
- m_nRenderFX (Offset 196) (Save|Key)(1 Bytes) - renderfx
- m_nRenderMode (Offset 197) (Save|Key)(1 Bytes) - rendermode
- m_flPrevAnimTime (Offset 100) (Save)(4 Bytes)
- m_flAnimTime (Offset 104) (Save)(4 Bytes)
- m_flSimulationTime (Offset 108) (Save)(4 Bytes)
- m_nLastThinkTick (Offset 112) (Save)(4 Bytes)
- m_iszScriptId (Offset 884) (Save)(4 Bytes)
- m_iszVScripts (Offset 852) (Save|Key)(4 Bytes) - vscripts
- m_iszScriptThinkFunction (Offset 856) (Save|Key)(4 Bytes) - thinkfunction
- m_nNextThinkTick (Offset 164) (Save|Key)(4 Bytes) - nextthink
- m_fEffects (Offset 168) (Save|Key)(4 Bytes) - effects
- m_clrRender (Offset 200) (Save|Key)(4 Bytes) - rendercolor
- m_nModelIndex (Offset 198) (Global|Save|Key)(2 Bytes) - modelindex
- touchStamp (Offset 116) (Save)(4 Bytes)
- m_aThinkFunctions (Offset 120) (Save)(0 Bytes)
- m_ResponseContexts (Offset 140) (Save)(0 Bytes)
- m_iszResponseContext (Offset 160) (Save|Key)(4 Bytes) - ResponseContext
- m_pfnThink (Offset 12) (Save)(4 Bytes)
- m_pfnTouch (Offset 572) (Save)(4 Bytes)
- m_pfnUse (Offset 576) (Save)(4 Bytes)
- m_pfnBlocked (Offset 580) (Save)(4 Bytes)
- m_pfnMoveDone (Offset 8) (Save)(4 Bytes)
- m_lifeState (Offset 585) (Save)(1 Bytes)
- m_takedamage (Offset 586) (Save)(1 Bytes)
- m_iMaxHealth (Offset 556) (Save|Key)(4 Bytes) - max_health
- m_iHealth (Offset 560) (Save|Key)(4 Bytes) - health
- m_bIsAutoaimTarget (Offset 176) (Save|Key)(1 Bytes) - is_autoaim_target
- m_target (Offset 184) (Save|Key)(4 Bytes) - target
- m_iszDamageFilterName (Offset 564) (Save|Key)(4 Bytes) - damagefilter
- m_hDamageFilter (Offset 568) (Save)(4 Bytes)
- m_debugOverlays (Offset 844) (Save)(4 Bytes)
- m_pParent (Offset 224) (Global|Save)(4 Bytes)
- m_iParentAttachment (Offset 229) (Save)(1 Bytes)
- m_hMoveParent (Offset 232) (Global|Save)(4 Bytes)
- m_hMoveChild (Offset 236) (Global|Save)(4 Bytes)
- m_hMovePeer (Offset 240) (Global|Save)(4 Bytes)
- m_iEFlags (Offset 212) (Save)(4 Bytes)
- m_iName (Offset 220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_Collision - CCollisionProperty
 - m_vecMins (Offset 8) (Global|Save)(12 Bytes)
 - m_vecMaxs (Offset 20) (Global|Save)(12 Bytes)
 - m_nSolidType (Offset 34) (Save|Key)(1 Bytes) - solid
 - m_usSolidFlags (Offset 32) (Save)(2 Bytes)
 - m_nSurroundType (Offset 42) (Save)(1 Bytes)
 - m_flRadius (Offset 36) (Save)(4 Bytes)
 - m_triggerBloat (Offset 35) (Save)(1 Bytes)
 - m_vecSpecifiedSurroundingMins (Offset 44) (Save)(12 Bytes)
 - m_vecSpecifiedSurroundingMaxs (Offset 56) (Save)(12 Bytes)
 - m_vecSurroundingMins (Offset 68) (Save)(12 Bytes)
 - m_vecSurroundingMaxs (Offset 80) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_Network - CServerNetworkProperty
 - m_hParent (Offset 52) (Global|Save)(4 Bytes)
- m_MoveType (Offset 230) (Save|Key)(1 Bytes) - MoveType
- m_MoveCollide (Offset 231) (Save)(1 Bytes)
- m_hOwnerEntity (Offset 336) (Save)(4 Bytes)
- m_CollisionGroup (Offset 340) (Save|Key)(4 Bytes) - CollisionGroup
- m_pPhysicsObject (Offset 344) (Save)(0 Bytes)
- m_flElasticity (Offset 456) (Save)(4 Bytes)
- m_flShadowCastDistance (Offset 828) (Save|Key)(4 Bytes) - shadowcastdist
- m_flDesiredShadowCastDistance (Offset 832) (Save)(4 Bytes)
- m_iInitialTeamNum (Offset 784) (Save|Key|Input)(4 Bytes) - TeamNum
- m_iTeamNum (Offset 788) (Save|Key)(4 Bytes) - teamnumber
- m_iPendingTeamNum (Offset 792) (Save|Key)(4 Bytes) - pendingteamnumber
- m_hGroundEntity (Offset 360) (Save)(4 Bytes)
- m_flGroundChangeTime (Offset 364) (Save)(4 Bytes)
- m_ModelName (Offset 172) (Global|Save|Key)(4 Bytes) - model
- m_AIAddOn (Offset 800) (Save|Key)(4 Bytes) - addon
- m_vecBaseVelocity (Offset 368) (Save|Key)(12 Bytes) - basevelocity
- m_vecAbsVelocity (Offset 380) (Save)(12 Bytes)
- m_vecAngVelocity (Offset 392) (Save|Key)(12 Bytes) - avelocity
- m_rgflCoordinateFrame (Offset 404) (Save)(48 Bytes)
- m_nWaterLevel (Offset 355) (Save|Key)(1 Bytes) - waterlevel
- m_nWaterType (Offset 354) (Save)(1 Bytes)
- m_pBlocker (Offset 512) (Save)(4 Bytes)
- m_flGravity (Offset 804) (Save|Key)(4 Bytes) - gravity
- m_flFriction (Offset 452) (Save|Key)(4 Bytes) - friction
- m_flLocalTime (Offset 460) (Save|Key)(4 Bytes) - ltime
- m_flVPhysicsUpdateLocalTime (Offset 464) (Save)(4 Bytes)
- m_flMoveDoneTime (Offset 468) (Save)(4 Bytes)
- m_vecAbsOrigin (Offset 476) (Save)(12 Bytes)
- m_vecVelocity (Offset 500) (Save|Key)(12 Bytes) - velocity
- m_iTextureFrameIndex (Offset 516) (Save|Key)(1 Bytes) - texframeindex
- m_bSimulatedEveryTick (Offset 517) (Save)(1 Bytes)
- m_bAnimatedEveryTick (Offset 518) (Save)(1 Bytes)
- m_bAlternateSorting (Offset 519) (Save)(1 Bytes)
- m_spawnflags (Offset 796) (Save|Key)(4 Bytes) - spawnflags
- m_nTransmitStateOwnedCounter (Offset 228) (Save)(1 Bytes)
- m_angAbsRotation (Offset 488) (Save)(12 Bytes)
- m_vecOrigin (Offset 732) (Save)(12 Bytes)
- m_angRotation (Offset 744) (Save)(12 Bytes)
- m_bClientSideRagdoll (Offset 584) (Save)(1 Bytes)
- m_vecViewOffset (Offset 760) (Save|Key)(12 Bytes) - view_ofs
- m_fFlags (Offset 216) (Save)(4 Bytes)
- m_nSimulationTick (Offset 204) (Save)(4 Bytes)
- m_flNavIgnoreUntilTime (Offset 356) (Save)(4 Bytes)
- InputSetTeam (Offset 0) (Input)(0 Bytes) - SetTeam
- m_fadeMinDist (Offset 816) (Save|Key|Input)(4 Bytes) - fademindist
- m_fadeMaxDist (Offset 820) (Save|Key|Input)(4 Bytes) - fademaxdist
- m_flFadeScale (Offset 824) (Save|Key)(4 Bytes) - fadescale
- InputKill (Offset 0) (Input)(0 Bytes) - Kill
- InputKillHierarchy (Offset 0) (Input)(0 Bytes) - KillHierarchy
- InputUse (Offset 0) (Input)(0 Bytes) - Use
- InputAlpha (Offset 0) (Input)(0 Bytes) - Alpha
- InputAlternativeSorting (Offset 0) (Input)(0 Bytes) - AlternativeSorting
- InputColor (Offset 0) (Input)(0 Bytes) - Color
- InputSetParent (Offset 0) (Input)(0 Bytes) - SetParent
- InputSetParentAttachment (Offset 0) (Input)(0 Bytes) - SetParentAttachment
- InputSetParentAttachmentMaintainOffset (Offset 0) (Input)(0 Bytes) - SetParentAttachmentMaintainOffset
- InputClearParent (Offset 0) (Input)(0 Bytes) - ClearParent
- InputSetLocalOrigin (Offset 0) (Input)(0 Bytes) - SetLocalOrigin
- InputSetLocalAngles (Offset 0) (Input)(0 Bytes) - SetLocalAngles
- InputSetDamageFilter (Offset 0) (Input)(0 Bytes) - SetDamageFilter
- InputEnableDamageForces (Offset 0) (Input)(0 Bytes) - EnableDamageForces
- InputDisableDamageForces (Offset 0) (Input)(0 Bytes) - DisableDamageForces
- InputDispatchResponse (Offset 0) (Input)(0 Bytes) - DispatchResponse
- InputAddContext (Offset 0) (Input)(0 Bytes) - AddContext
- InputRemoveContext (Offset 0) (Input)(0 Bytes) - RemoveContext
- InputClearContext (Offset 0) (Input)(0 Bytes) - ClearContext
- InputDisableShadow (Offset 0) (Input)(0 Bytes) - DisableShadow
- InputEnableShadow (Offset 0) (Input)(0 Bytes) - EnableShadow
- InputDisableDraw (Offset 0) (Input)(0 Bytes) - DisableDraw
- InputEnableDraw (Offset 0) (Input)(0 Bytes) - EnableDraw
- InputDisableReceivingFlashlight (Offset 0) (Input)(0 Bytes) - DisableReceivingFlashlight
- InputEnableReceivingFlashlight (Offset 0) (Input)(0 Bytes) - EnableReceivingFlashlight
- InputDisableDrawInFastReflection (Offset 0) (Input)(0 Bytes) - DisableDrawInFastReflection
- InputEnableDrawInFastReflection (Offset 0) (Input)(0 Bytes) - EnableDrawInFastReflection
- InputAddOutput (Offset 0) (Input)(0 Bytes) - AddOutput
- InputFireUser1 (Offset 0) (Input)(0 Bytes) - FireUser1
- InputFireUser2 (Offset 0) (Input)(0 Bytes) - FireUser2
- InputFireUser3 (Offset 0) (Input)(0 Bytes) - FireUser3
- InputFireUser4 (Offset 0) (Input)(0 Bytes) - FireUser4
- InputRunScriptFile (Offset 0) (Input)(0 Bytes) - RunScriptFile
- InputRunScript (Offset 0) (Input)(0 Bytes) - RunScriptCode
- InputCallScriptFunction (Offset 0) (Input)(0 Bytes) - CallScriptFunction
- m_OnUser1 (Offset 592) (Save|Key|Output)(0 Bytes) - OnUser1
- m_OnUser2 (Offset 616) (Save|Key|Output)(0 Bytes) - OnUser2
- m_OnUser3 (Offset 640) (Save|Key|Output)(0 Bytes) - OnUser3
- m_OnUser4 (Offset 664) (Save|Key|Output)(0 Bytes) - OnUser4
- CBaseEntitySUB_Remove (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_DoNothing (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_StartFadeOut (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_StartFadeOutInstant (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_FadeOut (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_Vanish (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_CallUseToggle (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntityShadowCastDistThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntityScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hEffectEntity (Offset 812) (Save)(4 Bytes)
- m_bLagCompensate (Offset 837) (Save|Key)(1 Bytes) - LagCompensate
- m_bForcePurgeFixedupStrings (Offset 838) (Save)(1 Bytes)
- m_flUseLookAtAngle (Offset 4) (Save)(4 Bytes)
- m_flMaxFallVelocity (Offset 808) (Save)(4 Bytes)
- m_bEligibleForScreenHighlight (Offset 524) (Save)(1 Bytes)
== CBaseAnimating ==
- m_flGroundSpeed (Offset 916) (Save)(4 Bytes)
- m_flLastEventCheck (Offset 920) (Save)(4 Bytes)
- m_bSequenceFinished (Offset 1004) (Save)(1 Bytes)
- m_bSequenceLoops (Offset 1005) (Save)(1 Bytes)
- m_nSkin (Offset 940) (Save|Key)(4 Bytes) - ModelSkin
- m_nSkin (Offset 940) (Save|Key|Input)(4 Bytes) - skin
- m_nBody (Offset 944) (Save|Key)(4 Bytes) - body
- m_nBody (Offset 944) (Save|Key|Input)(4 Bytes) - SetBodyGroup
- m_nHitboxSet (Offset 948) (Save|Key)(4 Bytes) - hitboxset
- m_nSequence (Offset 1016) (Save|Key)(4 Bytes) - sequence
- m_flPoseParameter (Offset 1020) (Save)(96 Bytes)
- m_flEncodedController (Offset 1116) (Save)(16 Bytes)
- m_flPlaybackRate (Offset 956) (Save|Key)(4 Bytes) - playbackrate
- m_flCycle (Offset 1012) (Save|Key)(4 Bytes) - cycle
- m_pIk (Offset 996) (Save)(0 Bytes)
- m_iIKCounter (Offset 1000) (Save)(4 Bytes)
- m_bClientSideAnimation (Offset 1132) (Save)(1 Bytes)
- m_bClientSideFrameReset (Offset 1133) (Save)(1 Bytes)
- m_nNewSequenceParity (Offset 1136) (Save)(4 Bytes)
- m_nResetEventsParity (Offset 1140) (Save)(4 Bytes)
- m_nMuzzleFlashParity (Offset 1145) (Save)(1 Bytes)
- m_iszLightingOriginRelative (Offset 1156) (Save|Key)(4 Bytes) - LightingOriginHack
- m_iszLightingOrigin (Offset 1160) (Save|Key)(4 Bytes) - LightingOrigin
- m_hLightingOrigin (Offset 1148) (Save)(4 Bytes)
- m_hLightingOriginRelative (Offset 1152) (Save)(4 Bytes)
- m_flModelScale (Offset 952) (Save|Key)(4 Bytes) - ModelScale
- m_flDissolveStartTime (Offset 1008) (Save)(4 Bytes)
- InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite
- InputIgniteLifetime (Offset 0) (Input)(0 Bytes) - IgniteLifetime
- InputIgnite (Offset 0) (Input)(0 Bytes) - IgniteNumHitboxFires
- InputIgnite (Offset 0) (Input)(0 Bytes) - IgniteHitboxFireScale
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputSetLightingOriginRelative (Offset 0) (Input)(0 Bytes) - SetLightingOriginHack
- InputSetLightingOrigin (Offset 0) (Input)(0 Bytes) - SetLightingOrigin
- m_OnIgnite (Offset 1192) (Save|Key|Output)(0 Bytes) - OnIgnite
- m_flFrozen (Offset 1172) (Save)(4 Bytes)
- m_flFrozenThawRate (Offset 1184) (Save)(4 Bytes)
- m_flFrozenMax (Offset 1188) (Save)(4 Bytes)
- m_fBoneCacheFlags (Offset 1168) (Save)(2 Bytes)
- m_bSuppressAnimSounds (Offset 1144) (Save|Key)(1 Bytes) - SuppressAnimSounds
== Other ==
// Dump of all datamaps for "csgo" as at 2021/08/15
//
//
// Flag Details:
//
// Global: This field is masked for global entity save/restore
// Save: This field is saved to disk
// Key: This field can be requested and written to by string name at load time
// Input: This field can be written to by string name at run time, and a function called
// Output: This field propogates it's value to all targets whenever it changes
// FunctionTable: This is a table entry for a member function pointer
// Ptr: This field is a pointer, not an embedded object
// Override: The field is an override for one in a base class (only used by prediction system for now)
//
CFireSmoke - _firesmoke
- m_flStartScale (Offset 912) (Save)(4 Bytes)
- m_flScale (Offset 916) (Save)(4 Bytes)
- m_flScaleTime (Offset 920) (Save)(4 Bytes)
- m_nFlags (Offset 924) (Save)(4 Bytes)
- m_nFlameModelIndex (Offset 928) (Save)(4 Bytes)
- m_nFlameFromAboveModelIndex (Offset 932) (Save)(4 Bytes)
- m_flStartScale (Offset 912) (Save)(4 Bytes)
- m_flScale (Offset 916) (Save)(4 Bytes)
- m_flScaleTime (Offset 920) (Save)(4 Bytes)
- m_nFlags (Offset 924) (Save)(4 Bytes)
CPlasma - _plasma
- m_flScale (Offset 916) (Save)(4 Bytes)
- m_flScaleTime (Offset 920) (Save)(4 Bytes)
- m_nFlags (Offset 924) (Save)(4 Bytes)
- m_flStartScale (Offset 912) (Save)(4 Bytes)
- m_flScale (Offset 916) (Save)(4 Bytes)
- m_flScaleTime (Offset 920) (Save)(4 Bytes)
- m_nFlags (Offset 924) (Save)(4 Bytes)
CBaseEntity - ai_ally_speech_manager
 Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_ConceptTimers (Offset 924) (Save)(0 Bytes)
CBaseEntity - ai_battle_line
- m_iszActor (Offset 912) (Save|Key)(4 Bytes) - Actor
- m_fActive (Offset 916) (Save|Key)(1 Bytes) - Active
- m_fStrict (Offset 917) (Save|Key)(1 Bytes) - Strict
 Sub-Class Table (1 Deep): m_SelfMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- CAI_BattleLineMovementThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - ai_changehintgroup
- m_iSearchType (Offset 912) (Save|Key)(4 Bytes) - SearchType
- m_strSearchName (Offset 916) (Save|Key)(4 Bytes) - SearchName
- m_strNewHintGroup (Offset 920) (Save|Key)(4 Bytes) - NewHintGroup
- m_flRadius (Offset 924) (Save|Key)(4 Bytes) - Radius
- m_bHintGroupNavLimiting (Offset 928) (Save|Key)(1 Bytes) - hintlimiting
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CBaseEntity - ai_changetarget
- m_iszNewTarget (Offset 912) (Save|Key)(4 Bytes) - m_iszNewTarget
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CBaseEntity - ai_goal_assault
- m_RallyPoint (Offset 964) (Save|Key)(4 Bytes) - rallypoint
- m_AssaultCue (Offset 968) (Save|Key)(4 Bytes) - AssaultCue
- m_RallySelectMethod (Offset 972) (Save|Key)(4 Bytes) - RallySelectMethod
- m_BranchMethod (Offset 976) (Save|Key)(4 Bytes) - BranchMethod
- InputBeginAssault (Offset 0) (Input)(0 Bytes) - BeginAssault
- m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 936) (Save)(0 Bytes)
- m_hGoalEntity (Offset 956) (Save)(4 Bytes)
- m_flags (Offset 960) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_fightfromcover
- m_DirectionalMarker (Offset 964) (Save|Key)(4 Bytes) - DirectionalMarker
- m_GenericHintType (Offset 968) (Save|Key)(4 Bytes) - GenericHintType
- m_WidthZone (Offset 976) (Save|Key)(4 Bytes) - width
- m_LengthZone (Offset 980) (Save|Key)(4 Bytes) - length
- m_HeightZone (Offset 984) (Save|Key)(4 Bytes) - height
- m_BiasZone (Offset 988) (Save|Key)(4 Bytes) - bias
- m_vFront (Offset 992) (Save)(12 Bytes)
- InputSetDirectionalMarker (Offset 0) (Input)(0 Bytes) - SetDirectionalMarker
- CAI_FightFromCoverGoalFrontThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 936) (Save)(0 Bytes)
- m_hGoalEntity (Offset 956) (Save)(4 Bytes)
- m_flags (Offset 960) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_follow
- m_iFormation (Offset 964) (Save|Key)(4 Bytes) - Formation
- m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 936) (Save)(0 Bytes)
- m_hGoalEntity (Offset 956) (Save)(4 Bytes)
- m_flags (Offset 960) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_lead
- m_fArrived (Offset 968) (Save)(1 Bytes)
- m_flWaitDistance (Offset 972) (Save|Key)(4 Bytes) - WaitDistance
- m_iszWaitPointName (Offset 1008) (Save|Key)(4 Bytes) - WaitPointName
- m_flLeadDistance (Offset 976) (Save|Key)(4 Bytes) - LeadDistance
- m_flRetrieveDistance (Offset 980) (Save|Key)(4 Bytes) - RetrieveDistance
- m_flSuccessDistance (Offset 984) (Save|Key)(4 Bytes) - SuccessDistance
- m_bRun (Offset 988) (Save|Key)(1 Bytes) - Run
- m_iRetrievePlayer (Offset 992) (Save|Key)(4 Bytes) - Retrieve
- m_iRetrieveWaitForSpeak (Offset 996) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak
- m_iComingBackWaitForSpeak (Offset 1000) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak
- m_bStopScenesWhenPlayerLost (Offset 1004) (Save|Key)(1 Bytes) - StopScenes
- m_bDontSpeakStart (Offset 1005) (Save|Key)(1 Bytes) - DontSpeakStart
- m_bLeadDuringCombat (Offset 1006) (Save|Key)(1 Bytes) - LeadDuringCombat
- m_bGagLeader (Offset 1007) (Save|Key)(1 Bytes) - GagLeader
- m_iszStartConceptModifier (Offset 1012) (Save|Key)(4 Bytes) - StartConceptModifier
- m_iszAttractPlayerConceptModifier (Offset 1016) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier
- m_iszWaitOverConceptModifier (Offset 1020) (Save|Key)(4 Bytes) - WaitOverConceptModifier
- m_iszArrivalConceptModifier (Offset 1024) (Save|Key)(4 Bytes) - ArrivalConceptModifier
- m_iszPostArrivalConceptModifier (Offset 1028) (Save|Key)(4 Bytes) - PostArrivalConceptModifier
- m_iszSuccessConceptModifier (Offset 1032) (Save|Key)(4 Bytes) - SuccessConceptModifier
- m_iszFailureConceptModifier (Offset 1036) (Save|Key)(4 Bytes) - FailureConceptModifier
- m_iszRetrieveConceptModifier (Offset 1040) (Save|Key)(4 Bytes) - RetrieveConceptModifier
- m_iszComingBackConceptModifier (Offset 1044) (Save|Key)(4 Bytes) - ComingBackConceptModifier
- m_OnSuccess (Offset 1096) (Save|Key|Output)(0 Bytes) - OnSuccess
- m_OnArrival (Offset 1048) (Save|Key|Output)(0 Bytes) - OnArrival
- m_OnArrivalDone (Offset 1072) (Save|Key|Output)(0 Bytes) - OnArrivalDone
- m_OnFailure (Offset 1120) (Save|Key|Output)(0 Bytes) - OnFailure
- m_OnDone (Offset 1144) (Save|Key|Output)(0 Bytes) - OnDone
- InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess
- InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure
- m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 936) (Save)(0 Bytes)
- m_hGoalEntity (Offset 956) (Save)(4 Bytes)
- m_flags (Offset 960) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_lead_weapon
- m_iszWeaponName (Offset 1168) (Save|Key)(4 Bytes) - WeaponName
- m_iszMissingWeaponConceptModifier (Offset 1172) (Save|Key)(4 Bytes) - MissingWeaponConceptModifier
- m_fArrived (Offset 968) (Save)(1 Bytes)
- m_flWaitDistance (Offset 972) (Save|Key)(4 Bytes) - WaitDistance
- m_iszWaitPointName (Offset 1008) (Save|Key)(4 Bytes) - WaitPointName
- m_flLeadDistance (Offset 976) (Save|Key)(4 Bytes) - LeadDistance
- m_flRetrieveDistance (Offset 980) (Save|Key)(4 Bytes) - RetrieveDistance
- m_flSuccessDistance (Offset 984) (Save|Key)(4 Bytes) - SuccessDistance
- m_bRun (Offset 988) (Save|Key)(1 Bytes) - Run
- m_iRetrievePlayer (Offset 992) (Save|Key)(4 Bytes) - Retrieve
- m_iRetrieveWaitForSpeak (Offset 996) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak
- m_iComingBackWaitForSpeak (Offset 1000) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak
- m_bStopScenesWhenPlayerLost (Offset 1004) (Save|Key)(1 Bytes) - StopScenes
- m_bDontSpeakStart (Offset 1005) (Save|Key)(1 Bytes) - DontSpeakStart
- m_bLeadDuringCombat (Offset 1006) (Save|Key)(1 Bytes) - LeadDuringCombat
- m_bGagLeader (Offset 1007) (Save|Key)(1 Bytes) - GagLeader
- m_iszStartConceptModifier (Offset 1012) (Save|Key)(4 Bytes) - StartConceptModifier
- m_iszAttractPlayerConceptModifier (Offset 1016) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier
- m_iszWaitOverConceptModifier (Offset 1020) (Save|Key)(4 Bytes) - WaitOverConceptModifier
- m_iszArrivalConceptModifier (Offset 1024) (Save|Key)(4 Bytes) - ArrivalConceptModifier
- m_iszPostArrivalConceptModifier (Offset 1028) (Save|Key)(4 Bytes) - PostArrivalConceptModifier
- m_iszSuccessConceptModifier (Offset 1032) (Save|Key)(4 Bytes) - SuccessConceptModifier
- m_iszFailureConceptModifier (Offset 1036) (Save|Key)(4 Bytes) - FailureConceptModifier
- m_iszRetrieveConceptModifier (Offset 1040) (Save|Key)(4 Bytes) - RetrieveConceptModifier
- m_iszComingBackConceptModifier (Offset 1044) (Save|Key)(4 Bytes) - ComingBackConceptModifier
- m_OnSuccess (Offset 1096) (Save|Key|Output)(0 Bytes) - OnSuccess
- m_OnArrival (Offset 1048) (Save|Key|Output)(0 Bytes) - OnArrival
- m_OnArrivalDone (Offset 1072) (Save|Key|Output)(0 Bytes) - OnArrivalDone
- m_OnFailure (Offset 1120) (Save|Key|Output)(0 Bytes) - OnFailure
- m_OnDone (Offset 1144) (Save|Key|Output)(0 Bytes) - OnDone
- InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess
- InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure
- m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 936) (Save)(0 Bytes)
- m_hGoalEntity (Offset 956) (Save)(4 Bytes)
- m_flags (Offset 960) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_standoff
- m_aggressiveness (Offset 964) (Save|Key)(4 Bytes) - Aggressiveness
- m_HintChangeReaction (Offset 968) (Save|Key)(4 Bytes) - HintGroupChangeReaction
- m_fPlayerIsBattleline (Offset 972) (Save|Key)(1 Bytes) - PlayerBattleline
- m_fStayAtCover (Offset 973) (Save|Key)(1 Bytes) - StayAtCover
- m_bAbandonIfEnemyHides (Offset 974) (Save|Key)(1 Bytes) - AbandonIfEnemyHides
- m_customParams.fCoverOnReload (Offset 980) (Save|Key)(1 Bytes) - CustomCoverOnReload
- m_customParams.minTimeShots (Offset 984) (Save|Key)(4 Bytes) - CustomMinTimeShots
- m_customParams.maxTimeShots (Offset 988) (Save|Key)(4 Bytes) - CustomMaxTimeShots
- m_customParams.minShots (Offset 992) (Save|Key)(4 Bytes) - CustomMinShots
- m_customParams.maxShots (Offset 996) (Save|Key)(4 Bytes) - CustomMaxShots
- m_customParams.oddsCover (Offset 1000) (Save|Key)(4 Bytes) - CustomOddsCover
- InputSetAggressiveness (Offset 0) (Input)(0 Bytes) - SetAggressiveness
- m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 936) (Save)(0 Bytes)
- m_hGoalEntity (Offset 956) (Save)(4 Bytes)
- m_flags (Offset 960) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
- m_hHintOwner (Offset 980) (Save)(4 Bytes)
- m_flNextUseTime (Offset 984) (Save)(4 Bytes)
- m_vecForward (Offset 1040) (Save)(12 Bytes)
- m_nodeFOV (Offset 1036) (Save|Key)(4 Bytes) - nodeFOV
- CAI_HintEnableThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnableHint (Offset 0) (Input)(0 Bytes) - EnableHint
- InputDisableHint (Offset 0) (Input)(0 Bytes) - DisableHint
- m_OnNPCStartedUsing (Offset 988) (Save|Key|Output)(0 Bytes) - OnNPCStartedUsing
- m_OnNPCStoppedUsing (Offset 1012) (Save|Key|Output)(0 Bytes) - OnNPCStoppedUsing
CBaseEntity - ai_network
- m_bNeedGraphRebuild (Offset 912) (Save)(1 Bytes)
- m_fInitalized (Offset 924) (Save)(1 Bytes)
- CAI_NetworkManagerDelayedInit (Offset 0) (FunctionTable)(0 Bytes)
- CAI_NetworkManagerThreadedInit (Offset 0) (FunctionTable)(0 Bytes)
- CAI_NetworkManagerRebuildThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - ai_script_conditions
- CAI_ScriptConditionsEvaluationThink (Offset 0) (FunctionTable)(0 Bytes)
- m_OnConditionsSatisfied (Offset 916) (Save|Key|Output)(0 Bytes) - OnConditionsSatisfied
- m_OnConditionsTimeout (Offset 940) (Save|Key|Output)(0 Bytes) - OnConditionsTimeout
- m_NoValidActors (Offset 964) (Save|Key|Output)(0 Bytes) - NoValidActors
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_fDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled
- m_hTarget (Offset 992) (Save)(4 Bytes)
- m_Actor (Offset 1036) (Save|Key)(4 Bytes) - Actor
- m_flRequiredTime (Offset 996) (Save|Key)(4 Bytes) - RequiredTime
- m_hActor (Offset 1000) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_Timer - CSimTimer
 - m_interval (Offset 4) (Save)(4 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_Timeout - CSimTimer
 - m_interval (Offset 4) (Save)(4 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
- m_fMinState (Offset 1020) (Save|Key)(4 Bytes) - MinimumState
- m_fMaxState (Offset 1024) (Save|Key)(4 Bytes) - MaximumState
- m_fScriptStatus (Offset 1028) (Save|Key)(4 Bytes) - ScriptStatus
- m_fActorSeePlayer (Offset 1032) (Save|Key)(4 Bytes) - ActorSeePlayer
- m_flPlayerActorProximity (Offset 1040) (Save|Key)(4 Bytes) - PlayerActorProximity
 Sub-Class Table (1 Deep): m_PlayerActorProxTester - CAI_ProxTester
 - m_distSq (Offset 0) (Save)(4 Bytes)
 - m_fInside (Offset 4) (Save)(1 Bytes)
- m_flPlayerActorFOV (Offset 1052) (Save|Key)(4 Bytes) - PlayerActorFOV
- m_bPlayerActorFOVTrueCone (Offset 1056) (Save|Key)(1 Bytes) - PlayerActorFOVTrueCone
- m_fPlayerActorLOS (Offset 1060) (Save|Key)(4 Bytes) - PlayerActorLOS
- m_fActorSeeTarget (Offset 1064) (Save|Key)(4 Bytes) - ActorSeeTarget
- m_flActorTargetProximity (Offset 1068) (Save|Key)(4 Bytes) - ActorTargetProximity
 Sub-Class Table (1 Deep): m_ActorTargetProxTester - CAI_ProxTester
 - m_distSq (Offset 0) (Save)(4 Bytes)
 - m_fInside (Offset 4) (Save)(1 Bytes)
- m_flPlayerTargetProximity (Offset 1080) (Save|Key)(4 Bytes) - PlayerTargetProximity
 Sub-Class Table (1 Deep): m_PlayerTargetProxTester - CAI_ProxTester
 - m_distSq (Offset 0) (Save)(4 Bytes)
 - m_fInside (Offset 4) (Save)(1 Bytes)
- m_flPlayerTargetFOV (Offset 1092) (Save|Key)(4 Bytes) - PlayerTargetFOV
- m_bPlayerTargetFOVTrueCone (Offset 1096) (Save|Key)(1 Bytes) - PlayerTargetFOVTrueCone
- m_fPlayerTargetLOS (Offset 1100) (Save|Key)(4 Bytes) - PlayerTargetLOS
- m_fPlayerBlockingActor (Offset 1104) (Save|Key)(4 Bytes) - PlayerBlockingActor
- m_flMinTimeout (Offset 1112) (Save|Key)(4 Bytes) - MinTimeout
- m_flMaxTimeout (Offset 1116) (Save|Key)(4 Bytes) - MaxTimeout
- m_fActorInPVS (Offset 1108) (Save|Key)(4 Bytes) - ActorInPVS
- m_fActorInVehicle (Offset 1120) (Save|Key)(4 Bytes) - ActorInVehicle
- m_fPlayerInVehicle (Offset 1124) (Save|Key)(4 Bytes) - PlayerInVehicle
- m_ElementList (Offset 1128) (Save)(0 Bytes)
- m_bLeaveAsleep (Offset 989) (Save)(1 Bytes)
CBaseEntity - ai_sound
- m_iSoundType (Offset 912) (Save|Key)(4 Bytes) - soundtype
- m_iSoundContext (Offset 916) (Save|Key)(4 Bytes) - soundcontext
- m_iVolume (Offset 920) (Save|Key)(4 Bytes) - volume
- m_flDuration (Offset 924) (Save|Key)(4 Bytes) - duration
- m_iszProxyEntityName (Offset 928) (Save|Key)(4 Bytes) - locationproxy
- InputInsertSound (Offset 0) (Input)(0 Bytes) - InsertSound
- InputEmitAISound (Offset 0) (Input)(0 Bytes) - EmitAISound
CBaseEntity - ai_speechfilter
- m_iszSubject (Offset 916) (Save|Key)(4 Bytes) - subject
- m_flIdleModifier (Offset 920) (Save|Key)(4 Bytes) - IdleModifier
- m_bNeverSayHello (Offset 924) (Save|Key)(1 Bytes) - NeverSayHello
- m_bDisabled (Offset 925) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetIdleModifier (Offset 0) (Input)(0 Bytes) - SetIdleModifier
CBaseEntity - aiscripted_schedule
- m_hLastFoundEntity (Offset 912) (Save)(4 Bytes)
- m_flRadius (Offset 924) (Save|Key)(4 Bytes) - m_flRadius
- m_iszEntity (Offset 920) (Save|Key)(4 Bytes) - m_iszEntity
- m_nSchedule (Offset 932) (Save|Key)(4 Bytes) - schedule
- m_nForceState (Offset 936) (Save|Key)(4 Bytes) - forcestate
- m_sGoalEnt (Offset 928) (Save|Key)(4 Bytes) - goalent
- m_bGrabAll (Offset 940) (Save|Key)(1 Bytes) - graball
- m_Interruptability (Offset 944) (Save|Key)(4 Bytes) - interruptability
- m_bDidFireOnce (Offset 948) (Save)(1 Bytes)
- m_hActivator (Offset 916) (Save)(4 Bytes)
- CAI_ScriptedScheduleScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- InputStartSchedule (Offset 0) (Input)(0 Bytes) - StartSchedule
- InputStopSchedule (Offset 0) (Input)(0 Bytes) - StopSchedule
CAI_BaseNPC - aitesthull
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - ambient_generic
- m_iszSound (Offset 1028) (Save|Key)(4 Bytes) - message
- m_radius (Offset 912) (Save|Key)(4 Bytes) - radius
- m_sSourceEntName (Offset 1032) (Save|Key)(4 Bytes) - SourceEntityName
- m_flMaxRadius (Offset 916) (Save)(4 Bytes)
- m_fActive (Offset 1024) (Save)(1 Bytes)
- m_fLooping (Offset 1025) (Save)(1 Bytes)
- m_iSoundLevel (Offset 920) (Save)(4 Bytes)
- m_dpv (Offset 924) (Save)(100 Bytes)
- CAmbientGenericRampThink (Offset 0) (FunctionTable)(0 Bytes)
- InputPlaySound (Offset 0) (Input)(0 Bytes) - PlaySound
- InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound
- InputToggleSound (Offset 0) (Input)(0 Bytes) - ToggleSound
- InputPitch (Offset 0) (Input)(0 Bytes) - Pitch
- InputVolume (Offset 0) (Input)(0 Bytes) - Volume
- InputFadeIn (Offset 0) (Input)(0 Bytes) - FadeIn
- InputFadeOut (Offset 0) (Input)(0 Bytes) - FadeOut
CEconEntity - ammo_338mag
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_357sig
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_357sig_np_reserve
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_357sig_p250
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_357sig_small
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_45acp
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_50ae
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_556mm
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_556mm_box
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_556mm_small
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_57mm
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_762mm
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_9mm
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - ammo_buckshot
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - assault_assaultpoint
- m_AssaultHintGroup (Offset 912) (Save|Key)(4 Bytes) - assaultgroup
- m_NextAssaultPointName (Offset 916) (Save|Key)(4 Bytes) - nextassaultpoint
- m_flAssaultTimeout (Offset 944) (Save|Key)(4 Bytes) - assaulttimeout
- m_bClearOnContact (Offset 948) (Save|Key)(1 Bytes) - clearoncontact
- m_bAllowDiversion (Offset 949) (Save|Key)(1 Bytes) - allowdiversion
- m_flAllowDiversionRadius (Offset 952) (Save|Key)(4 Bytes) - allowdiversionradius
- m_bNeverTimeout (Offset 956) (Save|Key)(1 Bytes) - nevertimeout
- m_iStrictness (Offset 960) (Save|Key)(4 Bytes) - strict
- m_bForceCrouch (Offset 964) (Save|Key)(1 Bytes) - forcecrouch
- m_bIsUrgent (Offset 965) (Save|Key)(1 Bytes) - urgent
- m_bInputForcedClear (Offset 966) (Save)(1 Bytes)
- m_flAssaultPointTolerance (Offset 968) (Save|Key)(4 Bytes) - assaulttolerance
- m_flTimeLastUsed (Offset 972) (Save)(4 Bytes)
- InputSetClearOnContact (Offset 0) (Input)(0 Bytes) - SetClearOnContact
- InputSetAllowDiversion (Offset 0) (Input)(0 Bytes) - SetAllowDiversion
- InputSetForceClear (Offset 0) (Input)(0 Bytes) - SetForceClear
- m_OnArrival (Offset 976) (Save|Key|Output)(0 Bytes) - OnArrival
- m_OnAssaultClear (Offset 920) (Save|Key|Output)(0 Bytes) - OnAssaultClear
CBaseEntity - assault_rallypoint
- m_AssaultPointName (Offset 912) (Save|Key)(4 Bytes) - assaultpoint
- m_RallySequenceName (Offset 916) (Save|Key)(4 Bytes) - rallysequence
- m_flAssaultDelay (Offset 920) (Save|Key)(4 Bytes) - assaultdelay
- m_iPriority (Offset 924) (Save|Key)(4 Bytes) - priority
- m_iStrictness (Offset 928) (Save|Key)(4 Bytes) - strict
- m_bForceCrouch (Offset 932) (Save|Key)(1 Bytes) - forcecrouch
- m_bIsUrgent (Offset 933) (Save|Key)(1 Bytes) - urgent
- m_bShouldLock (Offset 936) (Save|Key)(1 Bytes) - lockpoint
- m_hLockedBy (Offset 964) (Save)(4 Bytes)
- m_sExclusivity (Offset 934) (Save)(2 Bytes)
- m_OnArrival (Offset 940) (Save|Key|Output)(0 Bytes) - OnArrival
CBaseAnimating - baseprojectile
- m_iDmg (Offset 1236) (Save)(4 Bytes)
- m_iDmgType (Offset 1240) (Save)(4 Bytes)
- m_hIntendedTarget (Offset 1244) (Save)(4 Bytes)
- *CBaseAnimating
CBeam - beam
- m_nHaloIndex (Offset 932) (Save)(4 Bytes)
- m_nBeamType (Offset 936) (Save)(4 Bytes)
- m_nBeamFlags (Offset 940) (Save)(4 Bytes)
- m_nNumBeamEnts (Offset 928) (Save)(4 Bytes)
- m_hAttachEntity (Offset 944) (Save)(40 Bytes)
- m_nAttachIndex (Offset 984) (Save)(40 Bytes)
- m_fWidth (Offset 1024) (Save)(4 Bytes)
- m_fEndWidth (Offset 1028) (Save)(4 Bytes)
- m_fFadeLength (Offset 1032) (Save)(4 Bytes)
- m_fHaloScale (Offset 1036) (Save)(4 Bytes)
- m_fAmplitude (Offset 1040) (Save)(4 Bytes)
- m_fStartFrame (Offset 1044) (Save)(4 Bytes)
- m_fSpeed (Offset 1048) (Save)(4 Bytes)
- m_flFrameRate (Offset 912) (Save)(4 Bytes)
- m_flFrame (Offset 1052) (Save)(4 Bytes)
- m_flHDRColorScale (Offset 916) (Save|Key)(4 Bytes) - HDRColorScale
- m_flDamage (Offset 924) (Save|Key)(4 Bytes) - damage
- m_flFireTime (Offset 920) (Save)(4 Bytes)
- m_vecEndPos (Offset 1060) (Save)(12 Bytes)
- m_hEndEntity (Offset 1072) (Save)(4 Bytes)
- m_nDissolveType (Offset 1076) (Save|Key)(4 Bytes) - dissolvetype
- InputWidth (Offset 0) (Input)(0 Bytes) - Width
- InputNoise (Offset 0) (Input)(0 Bytes) - Noise
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
- m_fSpeed (Offset 1048) (Save|Key|Input)(4 Bytes) - ScrollSpeed
CBeamSpotlight - beam_spotlight
- m_nHaloIndex (Offset 912) (Save)(4 Bytes)
- m_bSpotlightOn (Offset 916) (Save)(1 Bytes)
- m_bHasDynamicLight (Offset 917) (Save)(1 Bytes)
- m_flRotationSpeed (Offset 940) (Save)(4 Bytes)
- m_isRotating (Offset 948) (Save)(1 Bytes)
- m_isReversed (Offset 949) (Save)(1 Bytes)
- m_nRotationAxis (Offset 936) (Save)(4 Bytes)
- m_flmaxSpeed (Offset 944) (Save|Key)(4 Bytes) - maxspeed
- m_flSpotlightMaxLength (Offset 920) (Save|Key)(4 Bytes) - SpotlightLength
- m_flSpotlightGoalWidth (Offset 924) (Save|Key)(4 Bytes) - SpotlightWidth
- m_flHDRColorScale (Offset 928) (Save|Key)(4 Bytes) - HDRColorScale
- InputTurnOn (Offset 0) (Input)(0 Bytes) - LightOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - LightOff
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputReverse (Offset 0) (Input)(0 Bytes) - Reverse
- m_OnOn (Offset 952) (Save|Key|Output)(0 Bytes) - OnLightOn
- m_OnOff (Offset 976) (Save|Key|Output)(0 Bytes) - OnLightOff
CBreachChargeProjectile - breachcharge_projectile
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBumpMineProjectile - bumpmine_projectile
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CFEPlayerDecal - cfe_player_decal
CChicken - chicken
- CChickenChickenTouch (Offset 0) (FunctionTable)(0 Bytes)
- CChickenChickenThink (Offset 0) (FunctionTable)(0 Bytes)
- CChickenChickenUse (Offset 0) (FunctionTable)(0 Bytes)
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CColorCorrection - color_correction
- CColorCorrectionFadeInThink (Offset 0) (FunctionTable)(0 Bytes)
- CColorCorrectionFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flCurWeight (Offset 956) (Save)(4 Bytes)
- m_flTimeStartFadeIn (Offset 928) (Save)(4 Bytes)
- m_flTimeStartFadeOut (Offset 932) (Save)(4 Bytes)
- m_flStartFadeInWeight (Offset 920) (Save)(4 Bytes)
- m_flStartFadeOutWeight (Offset 924) (Save)(4 Bytes)
- m_MinFalloff (Offset 948) (Save|Key)(4 Bytes) - minfalloff
- m_MaxFalloff (Offset 952) (Save|Key)(4 Bytes) - maxfalloff
- m_flMaxWeight (Offset 936) (Save|Key)(4 Bytes) - maxweight
- m_flFadeInDuration (Offset 912) (Save|Key)(4 Bytes) - fadeInDuration
- m_flFadeOutDuration (Offset 916) (Save|Key)(4 Bytes) - fadeOutDuration
- m_lookupFilename (Offset 1220) (Save|Key)(4 Bytes) - filename
- m_bEnabled (Offset 941) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled
- m_bExclusive (Offset 944) (Save|Key)(1 Bytes) - exclusive
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration
- InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration
CColorCorrectionVolume - color_correction_volume
- CColorCorrectionVolumeThinkFunc (Offset 0) (FunctionTable)(0 Bytes)
- m_FadeDuration (Offset 1500) (Save|Key)(4 Bytes) - fadeDuration
- m_MaxWeight (Offset 1220) (Save|Key)(4 Bytes) - maxweight
- m_lookupFilename (Offset 1224) (Save)(260 Bytes) - filename
- m_bEnabled (Offset 1212) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 1213) (Save|Key)(1 Bytes) - StartDisabled
- m_Weight (Offset 1216) (Save)(4 Bytes)
- m_LastEnterWeight (Offset 1484) (Save)(4 Bytes)
- m_LastEnterTime (Offset 1488) (Save)(4 Bytes)
- m_LastExitWeight (Offset 1492) (Save)(4 Bytes)
- m_LastExitTime (Offset 1496) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - commentary_auto
- InputMultiplayerSpawned (Offset 0) (Input)(0 Bytes) - MultiplayerSpawned
- m_OnCommentaryNewGame (Offset 912) (Save|Key|Output)(0 Bytes) - OnCommentaryNewGame
- m_OnCommentaryMidGame (Offset 936) (Save|Key|Output)(0 Bytes) - OnCommentaryMidGame
- m_OnCommentaryMultiplayerSpawn (Offset 960) (Save|Key|Output)(0 Bytes) - OnCommentaryMultiplayerSpawn
CCSPlayer - cs_bot
- RescueZoneTouch (Offset 0) (Input)(0 Bytes) - OnRescueZoneTouch
- CCSPlayerPushawayThink (Offset 0) (FunctionTable)(0 Bytes)
- m_vecAutomoveTargetEnd (Offset 5900) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_Local - CPlayerLocalData
 - m_chAreaBits (Offset 4) (Save)(32 Bytes)
 - m_chAreaPortalBits (Offset 36) (Save)(24 Bytes)
 - m_iHideHUD (Offset 60) (Save)(4 Bytes)
 - m_flFOVRate (Offset 64) (Save)(4 Bytes)
 - m_vecOverViewpoint (Offset 68) (Save)(12 Bytes)
 - m_bDucked (Offset 80) (Save)(1 Bytes)
 - m_bDucking (Offset 81) (Save)(1 Bytes)
 - m_flLastDuckTime (Offset 84) (Save)(4 Bytes)
 - m_bInDuckJump (Offset 88) (Save)(1 Bytes)
 - m_nDuckTimeMsecs (Offset 92) (Save)(4 Bytes)
 - m_nDuckJumpTimeMsecs (Offset 96) (Save)(4 Bytes)
 - m_nJumpTimeMsecs (Offset 100) (Save)(4 Bytes)
 - m_nStepside (Offset 104) (Save)(4 Bytes)
 - m_flFallVelocity (Offset 108) (Save)(4 Bytes)
 - m_nOldButtons (Offset 112) (Save)(4 Bytes)
 - m_viewPunchAngle (Offset 120) (Save)(12 Bytes)
 - m_aimPunchAngle (Offset 132) (Save)(12 Bytes)
 - m_aimPunchAngleVel (Offset 144) (Save)(12 Bytes)
 - m_bDrawViewmodel (Offset 156) (Save)(1 Bytes)
 - m_bWearingSuit (Offset 157) (Save)(1 Bytes)
 - m_bPoisoned (Offset 158) (Save)(1 Bytes)
 - m_flStepSize (Offset 160) (Save)(4 Bytes)
 - m_bAllowAutoMovement (Offset 164) (Save)(1 Bytes)
 Sub-Class Table (2 Deep): m_skybox3d - sky3dparams_t
 - scale (Offset 4) (Save)(4 Bytes)
 - origin (Offset 8) (Save)(12 Bytes)
 - area (Offset 20) (Save)(4 Bytes)
 Sub-Class Table (3 Deep): fog - fogparams_t
 - enable (Offset 68) (Save)(1 Bytes)
 - blend (Offset 69) (Save)(1 Bytes)
 - dirPrimary (Offset 4) (Save)(12 Bytes)
 - colorPrimary (Offset 16) (Save)(4 Bytes)
 - colorSecondary (Offset 20) (Save)(4 Bytes)
 - start (Offset 32) (Save)(4 Bytes)
 - end (Offset 36) (Save)(4 Bytes)
 - farz (Offset 40) (Save)(4 Bytes)
 - maxdensity (Offset 44) (Save)(4 Bytes)
 - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes)
 - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes)
 - startLerpTo (Offset 48) (Save)(4 Bytes)
 - endLerpTo (Offset 52) (Save)(4 Bytes)
 - maxdensityLerpTo (Offset 56) (Save)(4 Bytes)
 - lerptime (Offset 60) (Save)(4 Bytes)
 - duration (Offset 64) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_fog - fogparams_t
 - enable (Offset 68) (Save)(1 Bytes)
 - blend (Offset 69) (Save)(1 Bytes)
 - dirPrimary (Offset 4) (Save)(12 Bytes)
 - colorPrimary (Offset 16) (Save)(4 Bytes)
 - colorSecondary (Offset 20) (Save)(4 Bytes)
 - start (Offset 32) (Save)(4 Bytes)
 - end (Offset 36) (Save)(4 Bytes)
 - farz (Offset 40) (Save)(4 Bytes)
 - maxdensity (Offset 44) (Save)(4 Bytes)
 - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes)
 - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes)
 - startLerpTo (Offset 48) (Save)(4 Bytes)
 - endLerpTo (Offset 52) (Save)(4 Bytes)
 - maxdensityLerpTo (Offset 56) (Save)(4 Bytes)
 - lerptime (Offset 60) (Save)(4 Bytes)
 - duration (Offset 64) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_audio - audioparams_t
 - localSound (Offset 4) (Save)(96 Bytes)
 - soundscapeIndex (Offset 100) (Save)(4 Bytes)
 - localBits (Offset 104) (Save)(4 Bytes)
 - entIndex (Offset 108) (Save)(4 Bytes)
- m_hTriggerSoundscapeList (Offset 3144) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): pl - CPlayerState
 - v_angle (Offset 8) (Save)(12 Bytes)
 - deadflag (Offset 4) (Save)(1 Bytes)
- m_StuckLast (Offset 2492) (Save)(4 Bytes)
- m_nButtons (Offset 3228) (Save)(4 Bytes)
- m_afButtonLast (Offset 3240) (Save)(4 Bytes)
- m_afButtonPressed (Offset 3232) (Save)(4 Bytes)
- m_afButtonReleased (Offset 3236) (Save)(4 Bytes)
- m_afButtonDisabled (Offset 3244) (Save)(4 Bytes)
- m_afButtonForced (Offset 3248) (Save)(4 Bytes)
- m_iFOV (Offset 3468) (Save)(4 Bytes)
- m_iFOVStart (Offset 3476) (Save)(4 Bytes)
- m_flFOVTime (Offset 3480) (Save)(4 Bytes)
- m_iDefaultFOV (Offset 3472) (Save)(4 Bytes)
- m_flVehicleViewFOV (Offset 4568) (Save)(4 Bytes)
- m_iObserverMode (Offset 3456) (Save)(4 Bytes)
- m_iObserverLastMode (Offset 3484) (Save)(4 Bytes)
- m_hObserverTarget (Offset 3488) (Save)(4 Bytes)
- m_bForcedObserverMode (Offset 3492) (Save)(1 Bytes)
- m_bActiveCameraMan (Offset 3460) (Save)(1 Bytes)
- m_bCameraManXRay (Offset 3461) (Save)(1 Bytes)
- m_bCameraManOverview (Offset 3462) (Save)(1 Bytes)
- m_bCameraManScoreBoard (Offset 3463) (Save)(1 Bytes)
- m_uCameraManGraphs (Offset 3464) (Save)(1 Bytes)
- m_iDeathPostEffect (Offset 3560) (Save)(4 Bytes)
- m_nUpdateRate (Offset 3256) (Save)(4 Bytes)
- m_fLerpTime (Offset 3260) (Save)(4 Bytes)
- m_bLagCompensation (Offset 3264) (Save)(1 Bytes)
- m_bPredictWeapons (Offset 3265) (Save)(1 Bytes)
- m_vecAdditionalPVSOrigin (Offset 3272) (Save)(12 Bytes)
- m_vecCameraPVSOrigin (Offset 3284) (Save)(12 Bytes)
- m_bDropEnabled (Offset 3356) (Save)(1 Bytes)
- m_bDuckEnabled (Offset 3357) (Save)(1 Bytes)
- m_hUseEntity (Offset 3360) (Save)(4 Bytes)
- m_iTrain (Offset 3364) (Save)(4 Bytes)
- m_iRespawnFrames (Offset 3368) (Save)(4 Bytes)
- m_afPhysicsFlags (Offset 3372) (Save)(4 Bytes)
- m_hVehicle (Offset 3376) (Save)(4 Bytes)
- m_szNetworkIDString (Offset 4616) (Save)(64 Bytes)
- m_oldOrigin (Offset 3596) (Save)(12 Bytes)
- m_vecSmoothedVelocity (Offset 3608) (Save)(12 Bytes)
- m_iTargetVolume (Offset 3636) (Save)(4 Bytes)
- m_rgItems (Offset 3640) (Save)(20 Bytes)
- m_flSuitUpdate (Offset 3680) (Save)(4 Bytes)
- m_rgSuitPlayList (Offset 3684) (Save)(16 Bytes)
- m_iSuitPlayNext (Offset 3700) (Save)(4 Bytes)
- m_rgiSuitNoRepeat (Offset 3704) (Save)(128 Bytes)
- m_rgflSuitNoRepeatTime (Offset 3832) (Save)(128 Bytes)
- m_bPauseBonusProgress (Offset 3384) (Save)(1 Bytes)
- m_iBonusProgress (Offset 3388) (Save)(4 Bytes)
- m_iBonusChallenge (Offset 3392) (Save)(4 Bytes)
- m_lastDamageAmount (Offset 3408) (Save)(4 Bytes)
- m_fTimeLastHurt (Offset 3412) (Save)(4 Bytes)
- m_tbdPrev (Offset 3500) (Save)(4 Bytes)
- m_flStepSoundTime (Offset 4168) (Save)(4 Bytes)
- m_szNetname (Offset 4385) (Save)(128 Bytes)
- m_idrowndmg (Offset 3504) (Save)(4 Bytes)
- m_idrownrestored (Offset 3508) (Save)(4 Bytes)
- m_nPoisonDmg (Offset 3512) (Save)(4 Bytes)
- m_nPoisonRestored (Offset 3516) (Save)(4 Bytes)
- m_bitsHUDDamage (Offset 3440) (Save)(4 Bytes)
- m_fInitHUD (Offset 3972) (Save)(1 Bytes)
- m_flDeathTime (Offset 3444) (Save)(4 Bytes)
- m_flDeathAnimTime (Offset 3448) (Save)(4 Bytes)
- m_fForceTeam (Offset 3452) (Save)(4 Bytes)
- m_iFrags (Offset 4020) (Save)(4 Bytes)
- m_iDeaths (Offset 4028) (Save)(4 Bytes)
- m_bAllowInstantSpawn (Offset 4184) (Save)(1 Bytes)
- m_flNextDecalTime (Offset 3624) (Save)(4 Bytes)
- m_ArmorValue (Offset 4000) (Save)(4 Bytes)
- m_DmgOrigin (Offset 3416) (Save)(12 Bytes)
- m_DmgTake (Offset 3428) (Save)(4 Bytes)
- m_DmgSave (Offset 3432) (Save)(4 Bytes)
- m_AirFinished (Offset 4004) (Save)(4 Bytes)
- m_PainFinished (Offset 4008) (Save)(4 Bytes)
- m_iPlayerLocked (Offset 4012) (Save)(4 Bytes)
- m_hViewModel (Offset 4032) (Save)(12 Bytes)
- m_flMaxspeed (Offset 4200) (Save)(4 Bytes)
- m_flWaterJumpTime (Offset 4220) (Save)(4 Bytes)
- m_vecWaterJumpVel (Offset 4224) (Save)(12 Bytes)
- m_nImpulse (Offset 4236) (Save)(4 Bytes)
- m_flSwimSoundTime (Offset 4240) (Save)(4 Bytes)
- m_ignoreLadderJumpTime (Offset 4244) (Save)(4 Bytes)
- m_bHasWalkMovedSinceLastJump (Offset 4248) (Save)(1 Bytes)
- m_vecLadderNormal (Offset 4208) (Save)(12 Bytes)
- m_flFlashTime (Offset 4252) (Save)(4 Bytes)
- m_nDrownDmgRate (Offset 4256) (Save)(4 Bytes)
- m_iSuicideCustomKillFlags (Offset 3536) (Save)(4 Bytes)
- m_bitsDamageType (Offset 3436) (Save)(4 Bytes)
- m_rgbTimeBasedDamage (Offset 3520) (Save)(8 Bytes)
- m_fLastPlayerTalkTime (Offset 4304) (Save)(4 Bytes)
- m_hLastWeapon (Offset 4308) (Save)(4 Bytes)
- m_flOldPlayerZ (Offset 4336) (Save)(4 Bytes)
- m_flOldPlayerViewOffsetZ (Offset 4340) (Save)(4 Bytes)
- m_bPlayerUnderwater (Offset 4344) (Save)(1 Bytes)
- m_hViewEntity (Offset 4348) (Save)(4 Bytes)
- m_bShouldDrawPlayerWhileUsingViewEntity (Offset 4352) (Save)(1 Bytes)
- m_hConstraintEntity (Offset 4356) (Save)(4 Bytes)
- m_vecConstraintCenter (Offset 4360) (Save)(12 Bytes)
- m_flConstraintRadius (Offset 4372) (Save)(4 Bytes)
- m_flConstraintWidth (Offset 4376) (Save)(4 Bytes)
- m_flConstraintSpeedFactor (Offset 4380) (Save)(4 Bytes)
- m_bConstraintPastRadius (Offset 4384) (Save)(1 Bytes)
- m_hZoomOwner (Offset 3496) (Save)(4 Bytes)
- m_flLaggedMovementValue (Offset 4516) (Save)(4 Bytes)
- m_vNewVPhysicsPosition (Offset 4520) (Save)(12 Bytes)
- m_vNewVPhysicsVelocity (Offset 4532) (Save)(12 Bytes)
- m_bSinglePlayerGameEnding (Offset 4706) (Save)(1 Bytes)
- m_szLastPlaceName (Offset 4592) (Save)(18 Bytes)
- m_autoKickDisabled (Offset 4724) (Save)(1 Bytes)
- CBasePlayerPlayerDeathThink (Offset 0) (FunctionTable)(0 Bytes)
- CBasePlayerPlayerForceTeamThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputSetHUDVisibility (Offset 0) (Input)(0 Bytes) - SetHUDVisibility
- InputSetFogController (Offset 0) (Input)(0 Bytes) - SetFogController
- m_nNumCrouches (Offset 4260) (Save)(4 Bytes)
- m_bDuckToggled (Offset 4264) (Save)(1 Bytes)
- m_flForwardMove (Offset 4268) (Save)(4 Bytes)
- m_flSideMove (Offset 4272) (Save)(4 Bytes)
- m_vecPreviouslyPredictedOrigin (Offset 4576) (Save)(12 Bytes)
- m_nNumCrateHudHints (Offset 4276) (Save)(4 Bytes)
- m_hPostProcessCtrl (Offset 3136) (Save)(4 Bytes)
- m_hColorCorrectionCtrl (Offset 3140) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_PlayerFog - fogplayerparams_t
 - m_hCtrl (Offset 4) (Save)(4 Bytes)
 - m_flTransitionTime (Offset 8) (Save)(4 Bytes)
 - m_OldColor (Offset 12) (Save)(4 Bytes)
 - m_flOldStart (Offset 16) (Save)(4 Bytes)
 - m_flOldEnd (Offset 20) (Save)(4 Bytes)
 - m_NewColor (Offset 36) (Save)(4 Bytes)
 - m_flNewStart (Offset 40) (Save)(4 Bytes)
 - m_flNewEnd (Offset 44) (Save)(4 Bytes)
- m_flDuckAmount (Offset 2496) (Save)(4 Bytes)
- m_flDuckSpeed (Offset 2500) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CCSGameRulesProxy - cs_gamerules
CCSPlayerResource - cs_player_manager
- CPlayerResourceResourceThink (Offset 0) (FunctionTable)(0 Bytes)
CCSRagdoll - cs_ragdoll
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CCSTeam - cs_team_manager
CAI_BaseNPC - cycler
- m_animate (Offset 3924) (Save)(4 Bytes)
- InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - cycler_actor
- m_flextime (Offset 4464) (Save)(4 Bytes)
- m_flexnum (Offset 4468) (Save)(4 Bytes)
- m_flextarget (Offset 4472) (Save)(256 Bytes)
- m_blinktime (Offset 4728) (Save)(4 Bytes)
- m_looktime (Offset 4732) (Save)(4 Bytes)
- m_lookTarget (Offset 4736) (Save)(12 Bytes)
- m_speaktime (Offset 4748) (Save)(4 Bytes)
- m_istalking (Offset 4752) (Save)(4 Bytes)
- m_phoneme (Offset 4756) (Save)(4 Bytes)
- m_iszSentence (Offset 4760) (Save|Key)(4 Bytes) - Sentence
- m_sentence (Offset 4764) (Save)(4 Bytes)
- m_strHullName (Offset 4460) (Save|Key)(4 Bytes) - hull_name
- m_fLatchedPositions (Offset 3940) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3980) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3996) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 4000) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes)
- m_flBlinktime (Offset 4016) (Save)(4 Bytes)
- m_hLookTarget (Offset 4020) (Save)(4 Bytes)
- m_lookQueue (Offset 4024) (Save)(0 Bytes)
- m_randomLookQueue (Offset 4064) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 4088) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 4104) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 4108) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 4112) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 4116) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3936) (Save)(4 Bytes)
- m_flextarget (Offset 4196) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - cycler_blender
- m_iLowerBound (Offset 3928) (Save)(4 Bytes)
- m_iUpperBound (Offset 3932) (Save)(4 Bytes)
- m_iCurrent (Offset 3936) (Save)(4 Bytes)
- m_iBlendspeed (Offset 3940) (Save)(4 Bytes)
- m_iszSequence (Offset 3944) (Save)(4 Bytes)
- m_animate (Offset 3924) (Save)(4 Bytes)
- InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseFlex - cycler_flex
- m_flextime (Offset 1736) (Save)(4 Bytes)
- m_flexnum (Offset 1740) (Save)(4 Bytes)
- m_flextarget (Offset 1744) (Save)(256 Bytes)
- m_blinktime (Offset 2000) (Save)(4 Bytes)
- m_looktime (Offset 2004) (Save)(4 Bytes)
- m_lookTarget (Offset 2008) (Save)(12 Bytes)
- m_speaktime (Offset 2020) (Save)(4 Bytes)
- m_istalking (Offset 2024) (Save)(4 Bytes)
- m_phoneme (Offset 2028) (Save)(4 Bytes)
- m_iszSentence (Offset 2032) (Save|Key)(4 Bytes) - Sentence
- m_sentence (Offset 2036) (Save)(4 Bytes)
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponCycler - cycler_weapon
- m_iszModel (Offset 2648) (Save)(4 Bytes)
- m_iModel (Offset 2652) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - cycler_wreckage
- m_flStartTime (Offset 3924) (Save)(4 Bytes)
- m_flDieTime (Offset 3928) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CDangerZoneController - dangerzone_controller
- m_bDangerZoneControllerEnabled (Offset 912) (Save|Key)(1 Bytes) - dz_enabled
- m_bFirstBombWarning (Offset 1148) (Save|Key)(1 Bytes) - dz_suppressbombalert
- m_bMissionControlledExplosions (Offset 913) (Save|Key)(1 Bytes) - dz_missioncontrolled
- m_flStartTime (Offset 940) (Save)(4 Bytes)
- m_flFinalExpansionTime (Offset 944) (Save)(4 Bytes)
- m_vecEndGameCircleStart (Offset 916) (Save)(12 Bytes)
- m_vecEndGameCircleEnd (Offset 928) (Save)(12 Bytes)
- m_DangerZones (Offset 948) (Save)(168 Bytes)
- m_flWaveEndTimes (Offset 1116) (Save)(20 Bytes)
CDangerZone - dangerzone_entity
CDecoyProjectile - decoy_projectile
- CDecoyProjectileThink_Detonate (Offset 0) (FunctionTable)(0 Bytes)
- CDecoyProjectileGunfireThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CDrone - drone
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CDronegun - dronegun
- *CBaseAnimating
CDynamicProp - dynamic_prop
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPropDoorRotating - dz_door
- m_bIsSecurityDoor (Offset 2240) (Save|Key)(1 Bytes) - is_security_door
- CDZDoorCDZDoor::SecurityDoorSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetUnbreakable (Offset 0) (Input)(0 Bytes) - SetUnbreakable
- InputSetBreakable (Offset 0) (Input)(0 Bytes) - SetBreakable
- m_eSpawnPosition (Offset 2052) (Save|Key)(4 Bytes) - spawnpos
- m_eOpenDirection (Offset 2056) (Save|Key)(4 Bytes) - opendir
- m_vecAxis (Offset 2036) (Save|Key)(12 Bytes) - axis
- m_flDistance (Offset 2048) (Save|Key)(4 Bytes) - distance
- m_angRotationAjar (Offset 2060) (Save|Key)(12 Bytes) - ajarangles
- m_angRotationClosed (Offset 2072) (Save)(12 Bytes)
- m_angRotationOpenForward (Offset 2084) (Save)(12 Bytes)
- m_angRotationOpenBack (Offset 2096) (Save)(12 Bytes)
- m_angGoal (Offset 2108) (Save)(12 Bytes)
- m_hDoorBlocker (Offset 2192) (Save)(4 Bytes)
- InputSetRotationDistance (Offset 0) (Input)(0 Bytes) - SetRotationDistance
- InputMoveToRotationDistance (Offset 0) (Input)(0 Bytes) - MoveToRotationDistance
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnRotationDone (Offset 2168) (Save|Key|Output)(0 Bytes) - OnRotationDone
- m_nHardwareType (Offset 1736) (Save|Key)(4 Bytes) - hardware
- m_flAutoReturnDelay (Offset 1712) (Save|Key)(4 Bytes) - returndelay
- m_hActivator (Offset 1784) (Save)(4 Bytes)
- m_SoundMoving (Offset 1796) (Save|Key)(4 Bytes) - soundmoveoverride
- m_SoundOpen (Offset 1800) (Save|Key)(4 Bytes) - soundopenoverride
- m_SoundClose (Offset 1804) (Save|Key)(4 Bytes) - soundcloseoverride
- m_ls.sLockedSound (Offset 1748) (Save|Key)(4 Bytes) - soundlockedoverride
- m_ls.sUnlockedSound (Offset 1756) (Save|Key)(4 Bytes) - soundunlockedoverride
- m_SlaveName (Offset 1812) (Save|Key)(4 Bytes) - slavename
- m_bLocked (Offset 1793) (Save)(1 Bytes)
- m_bForceClosed (Offset 1794) (Save|Key)(1 Bytes) - forceclosed
- m_eDoorState (Offset 1740) (Save)(4 Bytes)
- m_hMaster (Offset 1816) (Save)(4 Bytes)
- m_hBlocker (Offset 1788) (Save)(4 Bytes)
- m_bFirstBlocked (Offset 1792) (Save)(1 Bytes)
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- m_OnBlockedOpening (Offset 1844) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1820) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1892) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1868) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1916) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1940) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1964) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1988) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 2012) (Save|Key|Output)(0 Bytes) - OnLockedUse
 Sub-Class Table (1 Deep): m_ls - locksound_t
 - sLockedSound (Offset 4) (Save)(4 Bytes)
 - sLockedSentence (Offset 8) (Save)(4 Bytes)
 - sUnlockedSound (Offset 12) (Save)(4 Bytes)
 - sUnlockedSentence (Offset 16) (Save)(4 Bytes)
 - iLockedSentence (Offset 20) (Save)(4 Bytes)
 - iUnlockedSentence (Offset 24) (Save)(4 Bytes)
 - flwaitSound (Offset 28) (Save)(4 Bytes)
 - flwaitSentence (Offset 32) (Save)(4 Bytes)
 - bEOFLocked (Offset 36) (Save)(1 Bytes)
 - bEOFUnlocked (Offset 37) (Save)(1 Bytes)
- CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDisableAreaPortalThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CSnowballPile - ent_snowball_pile
- CSnowballPileSnowPileUse (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseEntity - entity_blocker
CEntityFlame - entityflame
- m_flLifetime (Offset 936) (Save)(4 Bytes)
- m_flSize (Offset 920) (Save)(4 Bytes)
- m_hEntAttached (Offset 912) (Save)(4 Bytes)
- m_iDangerSound (Offset 948) (Save)(4 Bytes)
- m_bCheapEffect (Offset 916) (Save)(1 Bytes)
- CEntityFlameFlameThink (Offset 0) (FunctionTable)(0 Bytes)
CEnvAmbientLight - env_ambient_light
- m_Color (Offset 960) (Save|Key)(4 Bytes) - Color
- m_vecColor (Offset 964) (Save)(12 Bytes)
- InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor
- CSpatialEntityFadeInThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpatialEntityFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flCurWeight (Offset 952) (Save)(4 Bytes)
- m_flTimeStartFadeIn (Offset 928) (Save)(4 Bytes)
- m_flTimeStartFadeOut (Offset 932) (Save)(4 Bytes)
- m_flStartFadeInWeight (Offset 920) (Save)(4 Bytes)
- m_flStartFadeOutWeight (Offset 924) (Save)(4 Bytes)
- m_MinFalloff (Offset 944) (Save|Key)(4 Bytes) - minfalloff
- m_MaxFalloff (Offset 948) (Save|Key)(4 Bytes) - maxfalloff
- m_flMaxWeight (Offset 936) (Save|Key)(4 Bytes) - maxweight
- m_flFadeInDuration (Offset 912) (Save|Key)(4 Bytes) - fadeInDuration
- m_flFadeOutDuration (Offset 916) (Save|Key)(4 Bytes) - fadeOutDuration
- m_lookupFilename (Offset 956) (Save|Key)(4 Bytes) - filename
- m_bEnabled (Offset 941) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration
- InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration
CBeam - env_beam
- m_active (Offset 1080) (Save)(4 Bytes)
- m_spriteTexture (Offset 1084) (Save)(4 Bytes)
- m_iszStartEntity (Offset 1088) (Save|Key)(4 Bytes) - LightningStart
- m_iszEndEntity (Offset 1092) (Save|Key)(4 Bytes) - LightningEnd
- m_vEndPointWorld (Offset 1124) (Save|Key)(12 Bytes) - targetpoint
- m_life (Offset 1096) (Save|Key)(4 Bytes) - life
- m_boltWidth (Offset 1100) (Save|Key)(4 Bytes) - BoltWidth
- m_noiseAmplitude (Offset 1104) (Save|Key)(4 Bytes) - NoiseAmplitude
- m_speed (Offset 1108) (Save|Key)(4 Bytes) - TextureScroll
- m_restrike (Offset 1112) (Save|Key)(4 Bytes) - StrikeTime
- m_iszSpriteName (Offset 1116) (Save|Key)(4 Bytes) - texture
- m_frameStart (Offset 1120) (Save|Key)(4 Bytes) - framestart
- m_radius (Offset 1148) (Save|Key)(4 Bytes) - Radius
- m_TouchType (Offset 1152) (Save|Key)(4 Bytes) - TouchType
- m_iFilterName (Offset 1156) (Save|Key)(4 Bytes) - filtername
- m_iszDecal (Offset 1164) (Save|Key)(4 Bytes) - decalname
- m_nClipStyle (Offset 1056) (Save|Key)(4 Bytes) - ClipStyle
- m_hFilter (Offset 1160) (Save)(4 Bytes)
- CEnvBeamStrikeThink (Offset 0) (FunctionTable)(0 Bytes)
- CEnvBeamUpdateThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputStrikeOnce (Offset 0) (Input)(0 Bytes) - StrikeOnce
- m_OnTouchedByEntity (Offset 1168) (Save|Key|Output)(0 Bytes) - OnTouchedByEntity
- m_nHaloIndex (Offset 932) (Save)(4 Bytes)
- m_nBeamType (Offset 936) (Save)(4 Bytes)
- m_nBeamFlags (Offset 940) (Save)(4 Bytes)
- m_nNumBeamEnts (Offset 928) (Save)(4 Bytes)
- m_hAttachEntity (Offset 944) (Save)(40 Bytes)
- m_nAttachIndex (Offset 984) (Save)(40 Bytes)
- m_fWidth (Offset 1024) (Save)(4 Bytes)
- m_fEndWidth (Offset 1028) (Save)(4 Bytes)
- m_fFadeLength (Offset 1032) (Save)(4 Bytes)
- m_fHaloScale (Offset 1036) (Save)(4 Bytes)
- m_fAmplitude (Offset 1040) (Save)(4 Bytes)
- m_fStartFrame (Offset 1044) (Save)(4 Bytes)
- m_fSpeed (Offset 1048) (Save)(4 Bytes)
- m_flFrameRate (Offset 912) (Save)(4 Bytes)
- m_flFrame (Offset 1052) (Save)(4 Bytes)
- m_flHDRColorScale (Offset 916) (Save|Key)(4 Bytes) - HDRColorScale
- m_flDamage (Offset 924) (Save|Key)(4 Bytes) - damage
- m_flFireTime (Offset 920) (Save)(4 Bytes)
- m_vecEndPos (Offset 1060) (Save)(12 Bytes)
- m_hEndEntity (Offset 1072) (Save)(4 Bytes)
- m_nDissolveType (Offset 1076) (Save|Key)(4 Bytes) - dissolvetype
- InputWidth (Offset 0) (Input)(0 Bytes) - Width
- InputNoise (Offset 0) (Input)(0 Bytes) - Noise
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
- m_fSpeed (Offset 1048) (Save|Key|Input)(4 Bytes) - ScrollSpeed
CBaseEntity - env_beverage
- m_CanInDispenser (Offset 912) (Save)(1 Bytes)
- m_nBeverageType (Offset 916) (Save)(4 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CBaseEntity - env_blood
- m_vecSprayDir (Offset 912) (Save|Key)(12 Bytes) - spraydir
- m_flAmount (Offset 924) (Save|Key)(4 Bytes) - amount
- m_Color (Offset 928) (Save)(4 Bytes)
- InputEmitBlood (Offset 0) (Input)(0 Bytes) - EmitBlood
CBaseEntity - env_bubbles
- m_flSpeed (Offset 552) (Save|Key)(4 Bytes) - current
- m_density (Offset 912) (Save|Key)(4 Bytes) - density
- m_frequency (Offset 916) (Save|Key)(4 Bytes) - frequency
- m_state (Offset 924) (Save)(4 Bytes)
- CBubblingFizzThink (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputSetCurrent (Offset 0) (Input)(0 Bytes) - SetCurrent
- InputSetDensity (Offset 0) (Input)(0 Bytes) - SetDensity
- InputSetFrequency (Offset 0) (Input)(0 Bytes) - SetFrequency
CCascadeLight - env_cascade_light
- m_bEnabled (Offset 936) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 937) (Save|Key)(1 Bytes) - StartDisabled
- m_LightColor (Offset 939) (Save)(4 Bytes)
- m_LightColorScale (Offset 944) (Save)(4 Bytes)
- InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor
- InputSetLightColorScale (Offset 0) (Input)(0 Bytes) - LightColorScale
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - env_credits
- InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits
- InputRollOutroCredits (Offset 0) (Input)(0 Bytes) - RollOutroCredits
- InputShowLogo (Offset 0) (Input)(0 Bytes) - ShowLogo
- InputSetLogoLength (Offset 0) (Input)(0 Bytes) - SetLogoLength
- m_OnCreditsDone (Offset 912) (Save|Key|Output)(0 Bytes) - OnCreditsDone
- m_bRolledOutroCredits (Offset 936) (Save)(1 Bytes)
- m_flLogoLength (Offset 940) (Save)(4 Bytes)
CBaseEntity - env_debughistory
CEnvDetailController - env_detail_controller
CEnvDOFController - env_dof_controller
- m_bDOFEnabled (Offset 924) (Save|Key)(1 Bytes) - enabled
- m_flNearBlurDepth (Offset 928) (Save|Key)(4 Bytes) - near_blur
- m_flNearFocusDepth (Offset 932) (Save|Key)(4 Bytes) - near_focus
- m_flFarFocusDepth (Offset 936) (Save|Key)(4 Bytes) - far_focus
- m_flFarBlurDepth (Offset 940) (Save|Key)(4 Bytes) - far_blur
- m_flNearBlurRadius (Offset 944) (Save|Key)(4 Bytes) - near_radius
- m_flFarBlurRadius (Offset 948) (Save|Key)(4 Bytes) - far_radius
- m_strFocusTargetName (Offset 916) (Save|Key)(4 Bytes) - focus_target
- m_flFocusTargetRange (Offset 912) (Save|Key)(4 Bytes) - focus_range
- m_hFocusTarget (Offset 920) (Save)(4 Bytes)
- CEnvDOFControllerUpdateParamBlend (Offset 0) (FunctionTable)(0 Bytes)
- InputSetNearBlurDepth (Offset 0) (Input)(0 Bytes) - SetNearBlurDepth
- InputSetNearFocusDepth (Offset 0) (Input)(0 Bytes) - SetNearFocusDepth
- InputSetFarFocusDepth (Offset 0) (Input)(0 Bytes) - SetFarFocusDepth
- InputSetFarBlurDepth (Offset 0) (Input)(0 Bytes) - SetFarBlurDepth
- InputSetNearBlurRadius (Offset 0) (Input)(0 Bytes) - SetNearBlurRadius
- InputSetFarBlurRadius (Offset 0) (Input)(0 Bytes) - SetFarBlurRadius
- InputSetFocusTarget (Offset 0) (Input)(0 Bytes) - SetFocusTarget
- InputSetFocusTargetRange (Offset 0) (Input)(0 Bytes) - SetFocusTargetRange
CBaseEntity - env_dustpuff
- m_flScale (Offset 912) (Save|Key)(4 Bytes) - scale
- m_rgbaColor (Offset 916) (Save|Key)(4 Bytes) - color
- InputSpawnDust (Offset 0) (Input)(0 Bytes) - SpawnDust
DustTrail - env_dusttrail
- m_Color (Offset 912) (Save)(12 Bytes)
- m_Opacity (Offset 924) (Save|Key)(4 Bytes) - opacity
- m_SpawnRate (Offset 928) (Save|Key)(4 Bytes) - spawnrate
- m_ParticleLifetime (Offset 932) (Save|Key)(4 Bytes) - lifetime
- m_StopEmitTime (Offset 936) (Save)(4 Bytes)
- m_MinSpeed (Offset 940) (Save|Key)(4 Bytes) - minspeed
- m_MaxSpeed (Offset 944) (Save|Key)(4 Bytes) - maxspeed
- m_MinDirectedSpeed (Offset 960) (Save|Key)(4 Bytes) - mindirectedspeed
- m_MaxDirectedSpeed (Offset 964) (Save|Key)(4 Bytes) - maxdirectedspeed
- m_StartSize (Offset 948) (Save|Key)(4 Bytes) - startsize
- m_EndSize (Offset 952) (Save|Key)(4 Bytes) - endsize
- m_SpawnRadius (Offset 956) (Save|Key)(4 Bytes) - spawnradius
- m_bEmit (Offset 968) (Save)(1 Bytes)
- m_nAttachment (Offset 972) (Save)(4 Bytes)
CBaseAnimating - env_effectscript
- InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence
- m_iszScriptName (Offset 1236) (Save|Key)(4 Bytes) - scriptfile
- CEnvEffectsScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CEmbers - env_embers
- m_nDensity (Offset 912) (Save|Key)(4 Bytes) - density
- m_nLifetime (Offset 916) (Save|Key)(4 Bytes) - lifetime
- m_nSpeed (Offset 920) (Save|Key)(4 Bytes) - speed
- m_bEmit (Offset 924) (Save)(1 Bytes)
- CEmbersEmberUse (Offset 0) (FunctionTable)(0 Bytes)
CEntityDissolve - env_entity_dissolver
- m_flStartTime (Offset 912) (Save)(4 Bytes)
- m_flFadeInStart (Offset 916) (Save)(4 Bytes)
- m_flFadeInLength (Offset 920) (Save)(4 Bytes)
- m_flFadeOutModelStart (Offset 924) (Save)(4 Bytes)
- m_flFadeOutModelLength (Offset 928) (Save)(4 Bytes)
- m_flFadeOutStart (Offset 932) (Save)(4 Bytes)
- m_flFadeOutLength (Offset 936) (Save)(4 Bytes)
- m_nDissolveType (Offset 940) (Save|Key)(4 Bytes) - dissolvetype
- m_vDissolverOrigin (Offset 944) (Save)(12 Bytes)
- m_nMagnitude (Offset 956) (Save|Key)(4 Bytes) - magnitude
- CEntityDissolveDissolveThink (Offset 0) (FunctionTable)(0 Bytes)
- CEntityDissolveElectrocuteThink (Offset 0) (FunctionTable)(0 Bytes)
- InputDissolve (Offset 0) (Input)(0 Bytes) - Dissolve
CEntityFreezing - env_entity_freezing
- m_vFreezingOrigin (Offset 912) (Save)(12 Bytes)
- m_flFrozenPerHitbox (Offset 932) (Save)(200 Bytes)
- m_flFrozen (Offset 924) (Save|Key)(4 Bytes) - frozen
- m_bFinishFreezing (Offset 928) (Save)(1 Bytes)
- InputFreeze (Offset 0) (Input)(0 Bytes) - Freeze
CBaseEntity - env_entity_igniter
- m_flLifetime (Offset 912) (Save|Key)(4 Bytes) - lifetime
- InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite
CBaseEntity - env_entity_maker
- m_hCurrentInstance (Offset 936) (Save)(4 Bytes)
- m_hCurrentBlocker (Offset 940) (Save)(4 Bytes)
- m_vecBlockerOrigin (Offset 944) (Save)(12 Bytes)
- m_iszTemplate (Offset 980) (Save|Key)(4 Bytes) - EntityTemplate
- m_angPostSpawnDirection (Offset 956) (Save|Key)(12 Bytes) - PostSpawnDirection
- m_flPostSpawnDirectionVariance (Offset 968) (Save|Key)(4 Bytes) - PostSpawnDirectionVariance
- m_flPostSpawnSpeed (Offset 972) (Save|Key)(4 Bytes) - PostSpawnSpeed
- m_bPostSpawnUseAngles (Offset 976) (Save|Key)(1 Bytes) - PostSpawnInheritAngles
- m_pOutputOnSpawned (Offset 984) (Save|Key|Output)(0 Bytes) - OnEntitySpawned
- m_pOutputOnFailedSpawn (Offset 1008) (Save|Key|Output)(0 Bytes) - OnEntityFailedSpawn
- InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn
- InputForceSpawnAtEntityOrigin (Offset 0) (Input)(0 Bytes) - ForceSpawnAtEntityOrigin
- CEnvEntityMakerCheckSpawnThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - env_explosion
- m_iMagnitude (Offset 912) (Save|Key)(4 Bytes) - iMagnitude
- m_iRadiusOverride (Offset 916) (Save|Key)(4 Bytes) - iRadiusOverride
- m_spriteScale (Offset 920) (Save)(4 Bytes)
- m_flDamageForce (Offset 924) (Save|Key)(4 Bytes) - DamageForce
- m_iszFireballSprite (Offset 928) (Save)(4 Bytes)
- m_sFireballSprite (Offset 932) (Save)(2 Bytes)
- m_hInflictor (Offset 936) (Save)(4 Bytes)
- m_iCustomDamageType (Offset 940) (Save)(4 Bytes)
- m_iClassIgnore (Offset 944) (Save|Key)(4 Bytes) - ignoredClass
- m_hEntityIgnore (Offset 948) (Save|Key)(4 Bytes) - ignoredEntity
- CEnvExplosionSmoke (Offset 0) (FunctionTable)(0 Bytes)
- InputExplode (Offset 0) (Input)(0 Bytes) - Explode
CBaseEntity - env_fade
- m_Duration (Offset 912) (Save|Key)(4 Bytes) - duration
- m_HoldTime (Offset 916) (Save|Key)(4 Bytes) - holdtime
- m_flReverseFadeDuration (Offset 952) (Save|Key)(4 Bytes) - ReverseFadeDuration
- InputFade (Offset 0) (Input)(0 Bytes) - Fade
- InputReverseFade (Offset 0) (Input)(0 Bytes) - FadeReverse
- m_OnBeginFade (Offset 920) (Save|Key|Output)(0 Bytes) - OnBeginFade
CBaseEntity - env_fire
- m_hEffect (Offset 912) (Save)(4 Bytes)
- m_hOwner (Offset 916) (Save)(4 Bytes)
- m_nFireType (Offset 920) (Save|Key)(4 Bytes) - firetype
- m_flFuel (Offset 924) (Save)(4 Bytes)
- m_flDamageTime (Offset 928) (Save)(4 Bytes)
- m_lastDamage (Offset 932) (Save)(4 Bytes)
- m_flFireSize (Offset 936) (Save|Key)(4 Bytes) - firesize
- m_flHeatLevel (Offset 944) (Save|Key)(4 Bytes) - ignitionpoint
- m_flHeatAbsorb (Offset 948) (Save)(4 Bytes)
- m_flDamageScale (Offset 952) (Save|Key)(4 Bytes) - damagescale
- m_flMaxHeat (Offset 956) (Save)(4 Bytes)
- m_flAttackTime (Offset 964) (Save|Key)(4 Bytes) - fireattack
- m_bEnabled (Offset 968) (Save)(1 Bytes)
- m_bStartDisabled (Offset 969) (Save|Key)(1 Bytes) - StartDisabled
- m_bDidActivate (Offset 970) (Save)(1 Bytes)
- CFireBurnThink (Offset 0) (FunctionTable)(0 Bytes)
- CFireGoOutThink (Offset 0) (FunctionTable)(0 Bytes)
- InputStartFire (Offset 0) (Input)(0 Bytes) - StartFire
- InputExtinguish (Offset 0) (Input)(0 Bytes) - Extinguish
- InputExtinguishTemporary (Offset 0) (Input)(0 Bytes) - ExtinguishTemporary
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnIgnited (Offset 972) (Save|Key|Output)(0 Bytes) - OnIgnited
- m_OnExtinguished (Offset 996) (Save|Key|Output)(0 Bytes) - OnExtinguished
CFireTrail - env_fire_trail
- m_flLifetime (Offset 916) (Save)(4 Bytes)
- m_nAttachment (Offset 912) (Save)(4 Bytes)
CBaseEntity - env_firesensor
- m_radius (Offset 916) (Save|Key)(4 Bytes) - fireradius
- m_targetLevel (Offset 920) (Save|Key)(4 Bytes) - heatlevel
- m_targetTime (Offset 924) (Save|Key)(4 Bytes) - heattime
- m_bEnabled (Offset 912) (Save)(1 Bytes)
- m_bHeatAtLevel (Offset 913) (Save)(1 Bytes)
- m_levelTime (Offset 928) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnHeatLevelStart (Offset 932) (Save|Key|Output)(0 Bytes) - OnHeatLevelStart
- m_OnHeatLevelEnd (Offset 956) (Save|Key|Output)(0 Bytes) - OnHeatLevelEnd
CBaseEntity - env_firesource
- m_bEnabled (Offset 912) (Save)(1 Bytes)
- m_radius (Offset 916) (Save|Key)(4 Bytes) - fireradius
- m_damage (Offset 920) (Save|Key)(4 Bytes) - firedamage
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CFogController - env_fog_controller
- InputSetStartDist (Offset 0) (Input)(0 Bytes) - SetStartDist
- InputSetEndDist (Offset 0) (Input)(0 Bytes) - SetEndDist
- InputSetMaxDensity (Offset 0) (Input)(0 Bytes) - SetMaxDensity
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor
- InputSetColorSecondary (Offset 0) (Input)(0 Bytes) - SetColorSecondary
- InputSetFarZ (Offset 0) (Input)(0 Bytes) - SetFarZ
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
- InputSetZoomFogScale (Offset 0) (Input)(0 Bytes) - SetZoomFogScale
- InputSetColorLerpTo (Offset 0) (Input)(0 Bytes) - SetColorLerpTo
- InputSetColorSecondaryLerpTo (Offset 0) (Input)(0 Bytes) - SetColorSecondaryLerpTo
- InputSetStartDistLerpTo (Offset 0) (Input)(0 Bytes) - SetStartDistLerpTo
- InputSetEndDistLerpTo (Offset 0) (Input)(0 Bytes) - SetEndDistLerpTo
- InputSetMaxDensityLerpTo (Offset 0) (Input)(0 Bytes) - SetMaxDensityLerpTo
- InputStartFogTransition (Offset 0) (Input)(0 Bytes) - StartFogTransition
- m_bUseAngles (Offset 992) (Save|Key)(1 Bytes) - use_angles
- m_fog.colorPrimary (Offset 928) (Save|Key)(4 Bytes) - fogcolor
- m_fog.colorSecondary (Offset 932) (Save|Key)(4 Bytes) - fogcolor2
- m_fog.dirPrimary (Offset 916) (Save|Key)(12 Bytes) - fogdir
- m_fog.enable (Offset 980) (Save|Key)(1 Bytes) - fogenable
- m_fog.blend (Offset 981) (Save|Key)(1 Bytes) - fogblend
- m_fog.start (Offset 944) (Save|Key)(4 Bytes) - fogstart
- m_fog.end (Offset 948) (Save|Key)(4 Bytes) - fogend
- m_fog.maxdensity (Offset 956) (Save|Key)(4 Bytes) - fogmaxdensity
- m_fog.farz (Offset 952) (Save|Key)(4 Bytes) - farz
- m_fog.duration (Offset 976) (Save|Key)(4 Bytes) - foglerptime
- m_fog.HDRColorScale (Offset 988) (Save|Key)(4 Bytes) - HDRColorScale
- m_fog.ZoomFogScale (Offset 984) (Save|Key)(4 Bytes) - ZoomFogScale
- CFogControllerSetLerpValues (Offset 0) (FunctionTable)(0 Bytes)
- m_iChangedVariables (Offset 996) (Save)(4 Bytes)
- m_fog.lerptime (Offset 972) (Save)(4 Bytes)
- m_fog.colorPrimaryLerpTo (Offset 936) (Save)(4 Bytes)
- m_fog.colorSecondaryLerpTo (Offset 940) (Save)(4 Bytes)
- m_fog.startLerpTo (Offset 960) (Save)(4 Bytes)
- m_fog.endLerpTo (Offset 964) (Save)(4 Bytes)
- m_fog.maxdensityLerpTo (Offset 968) (Save)(4 Bytes)
CBaseEntity - env_funnel
CEnvGasCanister - env_gascanister
- m_vecStartPosition (Offset 1340) (Save)(12 Bytes)
- m_vecEnterWorldPosition (Offset 1352) (Save)(12 Bytes)
- m_vecDirection (Offset 1364) (Save)(12 Bytes)
- m_vecStartAngles (Offset 1376) (Save)(12 Bytes)
- m_flLaunchTime (Offset 1396) (Save)(4 Bytes)
- m_flWorldEnterTime (Offset 1428) (Save)(4 Bytes)
- m_flInitialZSpeed (Offset 1400) (Save)(4 Bytes)
- m_flZAcceleration (Offset 1404) (Save)(4 Bytes)
- m_flHorizSpeed (Offset 1408) (Save)(4 Bytes)
- m_bLaunchedFromWithinWorld (Offset 1412) (Save)(1 Bytes)
- m_vecSkyboxOrigin (Offset 1432) (Save)(12 Bytes)
- m_vecParabolaDirection (Offset 1416) (Save)(12 Bytes)
- m_flSkyboxScale (Offset 1444) (Save)(4 Bytes)
- m_bInSkybox (Offset 1448) (Save)(1 Bytes)
- m_bDoImpactEffects (Offset 1449) (Save)(1 Bytes)
- m_bLanded (Offset 1236) (Save)(1 Bytes)
- m_vecImpactPosition (Offset 1328) (Save)(12 Bytes)
- m_bIncomingSoundStarted (Offset 1248) (Save)(1 Bytes)
- m_bHasDetonated (Offset 1249) (Save)(1 Bytes)
- m_bLaunched (Offset 1250) (Save)(1 Bytes)
- m_flDamageRadius (Offset 1240) (Save|Key)(4 Bytes) - DamageRadius
- m_flDamage (Offset 1244) (Save|Key)(4 Bytes) - Damage
- CEnvGasCanisterGasCanisterWorldThink (Offset 0) (FunctionTable)(0 Bytes)
- InputFireCanister (Offset 0) (Input)(0 Bytes) - FireCanister
- m_OnLaunched (Offset 1252) (Save|Key|Output)(0 Bytes) - OnLaunched
- m_OnImpacted (Offset 1276) (Save|Key|Output)(0 Bytes) - OnImpacted
- *CBaseAnimating
CBaseEntity - env_global
- m_globalstate (Offset 936) (Save|Key)(4 Bytes) - globalstate
- m_triggermode (Offset 940) (Save)(4 Bytes)
- m_initialstate (Offset 944) (Save|Key)(4 Bytes) - initialstate
- m_counter (Offset 948) (Save|Key)(4 Bytes) - counter
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputRemove (Offset 0) (Input)(0 Bytes) - Remove
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputSetCounter (Offset 0) (Input)(0 Bytes) - SetCounter
- InputAddToCounter (Offset 0) (Input)(0 Bytes) - AddToCounter
- InputGetCounter (Offset 0) (Input)(0 Bytes) - GetCounter
- m_outCounter (Offset 912) (Save|Key|Output)(0 Bytes) - Counter
CSprite - env_glow
- m_flLastTime (Offset 960) (Save)(4 Bytes)
- m_flMaxFrame (Offset 964) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 912) (Save)(4 Bytes)
- m_nAttachment (Offset 916) (Save)(4 Bytes)
- m_flDieTime (Offset 928) (Save)(4 Bytes)
- m_nBrightness (Offset 932) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 936) (Save)(4 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 944) (Save)(4 Bytes)
- m_flStartScale (Offset 968) (Save)(4 Bytes)
- m_flDestScale (Offset 972) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 976) (Save)(4 Bytes)
- m_nStartBrightness (Offset 980) (Save)(4 Bytes)
- m_nDestBrightness (Offset 984) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CBaseEntity - env_gunfire
- m_iMinBurstSize (Offset 912) (Save|Key)(4 Bytes) - minburstsize
- m_iMaxBurstSize (Offset 916) (Save|Key)(4 Bytes) - maxburstsize
- m_flMinBurstDelay (Offset 920) (Save|Key)(4 Bytes) - minburstdelay
- m_flMaxBurstDelay (Offset 924) (Save|Key)(4 Bytes) - maxburstdelay
- m_flRateOfFire (Offset 928) (Save|Key)(4 Bytes) - rateoffire
- m_iszShootSound (Offset 932) (Save|Key)(4 Bytes) - shootsound
- m_iszTracerType (Offset 936) (Save|Key)(4 Bytes) - tracertype
- m_bDisabled (Offset 944) (Save|Key)(1 Bytes) - startdisabled
- m_iSpread (Offset 952) (Save|Key)(4 Bytes) - spread
- m_flBias (Offset 984) (Save|Key)(4 Bytes) - bias
- m_bCollide (Offset 988) (Save|Key)(1 Bytes) - collisions
- m_iszWeaponName (Offset 940) (Save|Key)(4 Bytes) - weaponname
- m_iShotsRemaining (Offset 948) (Save)(4 Bytes)
- m_vecSpread (Offset 956) (Save)(12 Bytes)
- m_vecTargetPosition (Offset 968) (Save)(12 Bytes)
- m_flTargetDist (Offset 980) (Save)(4 Bytes)
- m_hTarget (Offset 992) (Save)(4 Bytes)
- CEnvGunfireShootThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - env_hudhint
- m_iszMessage (Offset 912) (Save|Key)(4 Bytes) - message
- InputShowHudHint (Offset 0) (Input)(0 Bytes) - ShowHudHint
- InputHideHudHint (Offset 0) (Input)(0 Bytes) - HideHudHint
CBaseEntity - env_instructor_hint
- m_iszReplace_Key (Offset 912) (Save|Key)(4 Bytes) - hint_replace_key
- m_iszHintTargetEntity (Offset 916) (Save|Key)(4 Bytes) - hint_target
- m_iTimeout (Offset 920) (Save|Key)(4 Bytes) - hint_timeout
- m_iszIcon_Onscreen (Offset 924) (Save|Key)(4 Bytes) - hint_icon_onscreen
- m_iszIcon_Offscreen (Offset 928) (Save|Key)(4 Bytes) - hint_icon_offscreen
- m_iszCaption (Offset 932) (Save|Key)(4 Bytes) - hint_caption
- m_iszActivatorCaption (Offset 936) (Save|Key)(4 Bytes) - hint_activator_caption
- m_Color (Offset 940) (Save|Key)(4 Bytes) - hint_color
- m_fIconOffset (Offset 944) (Save|Key)(4 Bytes) - hint_icon_offset
- m_fRange (Offset 948) (Save|Key)(4 Bytes) - hint_range
- m_iPulseOption (Offset 952) (Save|Key)(1 Bytes) - hint_pulseoption
- m_iAlphaOption (Offset 953) (Save|Key)(1 Bytes) - hint_alphaoption
- m_iShakeOption (Offset 954) (Save|Key)(1 Bytes) - hint_shakeoption
- m_bStatic (Offset 955) (Save|Key)(1 Bytes) - hint_static
- m_bNoOffscreen (Offset 956) (Save|Key)(1 Bytes) - hint_nooffscreen
- m_bForceCaption (Offset 957) (Save|Key)(1 Bytes) - hint_forcecaption
- m_iszBinding (Offset 960) (Save|Key)(4 Bytes) - hint_binding
- m_iszGamepadBinding (Offset 964) (Save|Key)(4 Bytes) - hint_gamepad_binding
- m_bAllowNoDrawTarget (Offset 968) (Save|Key)(1 Bytes) - hint_allow_nodraw_target
- m_bLocalPlayerOnly (Offset 969) (Save|Key)(1 Bytes) - hint_local_player_only
- InputShowHint (Offset 0) (Input)(0 Bytes) - ShowHint
- InputEndHint (Offset 0) (Input)(0 Bytes) - EndHint
CBeam - env_laser
- m_iszLaserTarget (Offset 1080) (Save|Key)(4 Bytes) - LaserTarget
- m_pSprite (Offset 1084) (Save)(4 Bytes)
- m_iszSpriteName (Offset 1088) (Save|Key)(4 Bytes) - EndSprite
- m_firePosition (Offset 1092) (Save)(12 Bytes)
- m_flStartFrame (Offset 1104) (Save|Key)(4 Bytes) - framestart
- CEnvLaserStrikeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_nHaloIndex (Offset 932) (Save)(4 Bytes)
- m_nBeamType (Offset 936) (Save)(4 Bytes)
- m_nBeamFlags (Offset 940) (Save)(4 Bytes)
- m_nNumBeamEnts (Offset 928) (Save)(4 Bytes)
- m_hAttachEntity (Offset 944) (Save)(40 Bytes)
- m_nAttachIndex (Offset 984) (Save)(40 Bytes)
- m_fWidth (Offset 1024) (Save)(4 Bytes)
- m_fEndWidth (Offset 1028) (Save)(4 Bytes)
- m_fFadeLength (Offset 1032) (Save)(4 Bytes)
- m_fHaloScale (Offset 1036) (Save)(4 Bytes)
- m_fAmplitude (Offset 1040) (Save)(4 Bytes)
- m_fStartFrame (Offset 1044) (Save)(4 Bytes)
- m_fSpeed (Offset 1048) (Save)(4 Bytes)
- m_flFrameRate (Offset 912) (Save)(4 Bytes)
- m_flFrame (Offset 1052) (Save)(4 Bytes)
- m_flHDRColorScale (Offset 916) (Save|Key)(4 Bytes) - HDRColorScale
- m_flDamage (Offset 924) (Save|Key)(4 Bytes) - damage
- m_flFireTime (Offset 920) (Save)(4 Bytes)
- m_vecEndPos (Offset 1060) (Save)(12 Bytes)
- m_hEndEntity (Offset 1072) (Save)(4 Bytes)
- m_nDissolveType (Offset 1076) (Save|Key)(4 Bytes) - dissolvetype
- InputWidth (Offset 0) (Input)(0 Bytes) - Width
- InputNoise (Offset 0) (Input)(0 Bytes) - Noise
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
- m_fSpeed (Offset 1048) (Save|Key|Input)(4 Bytes) - ScrollSpeed
CLightGlow - env_lightglow
- m_nVerticalSize (Offset 916) (Save|Key)(4 Bytes) - VerticalGlowSize
- m_nHorizontalSize (Offset 912) (Save|Key)(4 Bytes) - HorizontalGlowSize
- m_nMinDist (Offset 920) (Save|Key)(4 Bytes) - MinDist
- m_nMaxDist (Offset 924) (Save|Key)(4 Bytes) - MaxDist
- m_nOuterMaxDist (Offset 928) (Save|Key)(4 Bytes) - OuterMaxDist
- m_flGlowProxySize (Offset 932) (Save|Key)(4 Bytes) - GlowProxySize
- m_flHDRColorScale (Offset 936) (Save|Key)(4 Bytes) - HDRColorScale
- InputColor (Offset 0) (Input)(0 Bytes) - Color
CBaseEntity - env_message
- m_iszMessage (Offset 912) (Save|Key)(4 Bytes) - message
- m_sNoise (Offset 928) (Save|Key)(4 Bytes) - messagesound
- m_MessageAttenuation (Offset 920) (Save|Key)(4 Bytes) - messageattenuation
- m_MessageVolume (Offset 916) (Save|Key)(4 Bytes) - messagevolume
- m_Radius (Offset 924) (Save)(4 Bytes)
- InputShowMessage (Offset 0) (Input)(0 Bytes) - ShowMessage
- m_OnShowMessage (Offset 932) (Save|Key|Output)(0 Bytes) - OnShowMessage
CBaseEntity - env_microphone
- m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled
- m_hMeasureTarget (Offset 916) (Save)(4 Bytes)
- m_nSoundMask (Offset 920) (Save|Key)(4 Bytes) - SoundMask
- m_flSensitivity (Offset 924) (Save|Key)(4 Bytes) - Sensitivity
- m_flSmoothFactor (Offset 928) (Save|Key)(4 Bytes) - SmoothFactor
- m_iszSpeakerName (Offset 936) (Save|Key)(4 Bytes) - SpeakerName
- m_iszListenFilter (Offset 952) (Save|Key)(4 Bytes) - ListenFilter
- m_hListenFilter (Offset 956) (Save)(4 Bytes)
- m_hSpeaker (Offset 940) (Save)(4 Bytes)
- m_iSpeakerDSPPreset (Offset 948) (Save|Key)(4 Bytes) - speaker_dsp_preset
- m_flMaxRange (Offset 932) (Save|Key)(4 Bytes) - MaxRange
- m_szLastSound (Offset 1032) (Save)(256 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetSpeakerName (Offset 0) (Input)(0 Bytes) - SetSpeakerName
- m_SoundLevel (Offset 960) (Save|Key|Output)(0 Bytes) - SoundLevel
- m_OnRoutedSound (Offset 984) (Save|Key|Output)(0 Bytes) - OnRoutedSound
- m_OnHeardSound (Offset 1008) (Save|Key|Output)(0 Bytes) - OnHeardSound
MovieExplosion - env_movieexplosion
CBaseEntity - env_muzzleflash
- m_flScale (Offset 912) (Save|Key)(4 Bytes) - scale
- m_iszParentAttachment (Offset 916) (Save|Key)(4 Bytes) - parentattachment
- InputFire (Offset 0) (Input)(0 Bytes) - Fire
CBaseEntity - env_outtro_stats
- InputRollStatsCrawl (Offset 0) (Input)(0 Bytes) - RollStatsCrawl
- InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits
- InputSkipStateChanged (Offset 0) (Input)(0 Bytes) - SkipStateChanged
- m_OnOuttroStatsDone (Offset 912) (Save|Key|Output)(0 Bytes) - OnOuttroStatsDone
CParticlePerformanceMonitor - env_particle_performance_monitor
- m_bDisplayPerf (Offset 912) (Save)(1 Bytes)
- m_bMeasurePerf (Offset 913) (Save)(1 Bytes)
- InputTurnOnDisplay (Offset 0) (Input)(0 Bytes) - TurnOnDisplay
- InputTurnOffDisplay (Offset 0) (Input)(0 Bytes) - TurnOffDisplay
- InputStartMeasuring (Offset 0) (Input)(0 Bytes) - StartMeasuring
- InputStopMeasuring (Offset 0) (Input)(0 Bytes) - StopMeasuring
CEntityParticleTrail - env_particle_trail
- m_iMaterialName (Offset 912) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_Info - EntityParticleTrailInfo_t
 - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial
 - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime
 - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize
 - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize
- m_hConstraintEntity (Offset 936) (Save)(4 Bytes)
CParticleFire - env_particlefire
- m_vOrigin (Offset 912) (Save)(12 Bytes)
- m_vDirection (Offset 924) (Save)(12 Bytes)
CBaseEntity - env_particlelight
- m_flIntensity (Offset 912) (Save|Key)(4 Bytes) - Intensity
- m_vColor (Offset 916) (Save|Key)(12 Bytes) - Color
- m_PSName (Offset 928) (Save|Key)(4 Bytes) - PSName
- m_bDirectional (Offset 932) (Save|Key)(1 Bytes) - Directional
CEnvParticleScript - env_particlescript
- m_flSequenceScale (Offset 1236) (Save)(4 Bytes)
- InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence
- *CBaseAnimating
ParticleSmokeGrenade - env_particlesmokegrenade
- m_CurrentStage (Offset 912) (Save)(1 Bytes)
- m_FadeStartTime (Offset 920) (Save)(4 Bytes)
- m_FadeEndTime (Offset 924) (Save)(4 Bytes)
- m_MinColor (Offset 928) (Save)(12 Bytes)
- m_MaxColor (Offset 940) (Save)(12 Bytes)
- m_flSpawnTime (Offset 916) (Save)(4 Bytes)
CBaseEntity - env_physexplosion
- m_damage (Offset 912) (Save|Key)(4 Bytes) - magnitude
- m_radius (Offset 916) (Save|Key)(4 Bytes) - radius
- m_targetEntityName (Offset 920) (Save|Key)(4 Bytes) - targetentityname
- m_flInnerRadius (Offset 924) (Save|Key)(4 Bytes) - inner_radius
- InputExplode (Offset 0) (Input)(0 Bytes) - Explode
- InputExplodeAndRemove (Offset 0) (Input)(0 Bytes) - ExplodeAndRemove
- m_OnPushedPlayer (Offset 928) (Save|Key|Output)(0 Bytes) - OnPushedPlayer
CBaseEntity - env_physimpact
- m_damage (Offset 912) (Save|Key)(4 Bytes) - magnitude
- m_distance (Offset 916) (Save|Key)(4 Bytes) - distance
- m_directionEntityName (Offset 920) (Save|Key)(4 Bytes) - directionentityname
- CPhysImpactPointAtEntity (Offset 0) (FunctionTable)(0 Bytes)
- InputImpact (Offset 0) (Input)(0 Bytes) - Impact
CBaseEntity - env_physwire
- m_nDensity (Offset 912) (Save|Key)(4 Bytes) - Density
CBaseEntity - env_player_surface_trigger
- m_iTargetGameMaterial (Offset 912) (Save|Key)(4 Bytes) - gamematerial
- m_iCurrentGameMaterial (Offset 916) (Save)(4 Bytes)
- m_bDisabled (Offset 920) (Save)(1 Bytes)
- CEnvPlayerSurfaceTriggerUpdateMaterialThink (Offset 0) (FunctionTable)(0 Bytes)
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- m_OnSurfaceChangedToTarget (Offset 924) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedToTarget
- m_OnSurfaceChangedFromTarget (Offset 948) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedFromTarget
CEnvProjectedTexture - env_projectedtexture
- m_hTargetEntity (Offset 912) (Save)(4 Bytes)
- m_bState (Offset 916) (Save)(1 Bytes)
- m_bAlwaysUpdate (Offset 917) (Save)(1 Bytes)
- m_bSimpleProjection (Offset 925) (Save)(1 Bytes)
- m_flLightFOV (Offset 920) (Save|Key)(4 Bytes) - lightfov
- m_bEnableShadows (Offset 924) (Save|Key)(1 Bytes) - enableshadows
- m_bSimpleProjection (Offset 925) (Save|Key)(1 Bytes) - simpleprojection
- m_bLightOnlyTarget (Offset 926) (Save|Key)(1 Bytes) - lightonlytarget
- m_bLightWorld (Offset 927) (Save|Key)(1 Bytes) - lightworld
- m_bCameraSpace (Offset 928) (Save|Key)(1 Bytes) - cameraspace
- m_flAmbient (Offset 944) (Save|Key)(4 Bytes) - ambient
- m_SpotlightTextureName (Offset 948) (Save)(260 Bytes) - texturename
- m_nSpotlightTextureFrame (Offset 1208) (Save|Key)(4 Bytes) - textureframe
- m_flNearZ (Offset 1212) (Save|Key)(4 Bytes) - nearz
- m_flFarZ (Offset 1216) (Save|Key)(4 Bytes) - farz
- m_nShadowQuality (Offset 1220) (Save|Key)(4 Bytes) - shadowquality
- m_flBrightnessScale (Offset 932) (Save|Key)(4 Bytes) - brightnessscale
- m_LightColor (Offset 936) (Save)(4 Bytes)
- m_flColorTransitionTime (Offset 940) (Save|Key)(4 Bytes) - colortransitiontime
- m_flProjectionSize (Offset 1224) (Save|Key)(4 Bytes) - projection_size
- m_flRotation (Offset 1228) (Save|Key)(4 Bytes) - projection_rotation
- m_iStyle (Offset 1232) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 1236) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 1240) (Save|Key)(4 Bytes) - pattern
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputAlwaysUpdateOn (Offset 0) (Input)(0 Bytes) - AlwaysUpdateOn
- InputAlwaysUpdateOff (Offset 0) (Input)(0 Bytes) - AlwaysUpdateOff
- InputSetFOV (Offset 0) (Input)(0 Bytes) - FOV
- InputSetTarget (Offset 0) (Input)(0 Bytes) - Target
- InputSetCameraSpace (Offset 0) (Input)(0 Bytes) - CameraSpace
- InputSetLightOnlyTarget (Offset 0) (Input)(0 Bytes) - LightOnlyTarget
- InputSetLightWorld (Offset 0) (Input)(0 Bytes) - LightWorld
- InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows
- InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor
- InputSetAmbient (Offset 0) (Input)(0 Bytes) - Ambient
- InputSetSpotlightTexture (Offset 0) (Input)(0 Bytes) - SpotlightTexture
- InputSetLightStyle (Offset 0) (Input)(0 Bytes) - SetLightStyle
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputSetNearZ (Offset 0) (Input)(0 Bytes) - SetNearZ
- InputSetFarZ (Offset 0) (Input)(0 Bytes) - SetFarZ
- CEnvProjectedTextureInitialThink (Offset 0) (FunctionTable)(0 Bytes)
CEnvQuadraticBeam - env_quadraticbeam
- m_targetPosition (Offset 912) (Save)(12 Bytes)
- m_controlPosition (Offset 924) (Save)(12 Bytes)
- m_scrollRate (Offset 936) (Save)(4 Bytes)
- m_flWidth (Offset 940) (Save)(4 Bytes)
CBaseEntity - env_ragdoll_boogie
- m_flStartTime (Offset 912) (Save)(4 Bytes)
- m_flBoogieLength (Offset 916) (Save)(4 Bytes)
- m_flMagnitude (Offset 920) (Save)(4 Bytes)
- CRagdollBoogieBoogieThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollBoogieZapThink (Offset 0) (FunctionTable)(0 Bytes)
RocketTrail - env_rockettrail
- m_StartColor (Offset 912) (Save)(12 Bytes)
- m_EndColor (Offset 924) (Save)(12 Bytes)
- m_Opacity (Offset 936) (Save)(4 Bytes)
- m_SpawnRate (Offset 940) (Save)(4 Bytes)
- m_ParticleLifetime (Offset 944) (Save)(4 Bytes)
- m_StopEmitTime (Offset 948) (Save)(4 Bytes)
- m_MinSpeed (Offset 952) (Save)(4 Bytes)
- m_MaxSpeed (Offset 956) (Save)(4 Bytes)
- m_StartSize (Offset 960) (Save)(4 Bytes)
- m_EndSize (Offset 964) (Save)(4 Bytes)
- m_SpawnRadius (Offset 968) (Save)(4 Bytes)
- m_bEmit (Offset 972) (Save)(1 Bytes)
- m_nAttachment (Offset 976) (Save)(4 Bytes)
- m_bDamaged (Offset 980) (Save)(1 Bytes)
- m_flFlareScale (Offset 984) (Save)(4 Bytes)
CBaseEntity - env_rotorshooter
- m_flTimeUnderRotor (Offset 992) (Save|Key)(4 Bytes) - rotortime
- m_flTimeUnderRotorVariance (Offset 996) (Save|Key)(4 Bytes) - rotortimevariance
- m_flLastWashStartTime (Offset 1000) (Save)(4 Bytes)
- m_flNextGibTime (Offset 1004) (Save)(4 Bytes)
- m_nSkin (Offset 976) (Save|Key)(4 Bytes) - skin
- m_flGibScale (Offset 980) (Save|Key)(4 Bytes) - scale
- m_flGibGravityScale (Offset 984) (Save|Key)(4 Bytes) - gibgravityscale
- m_iGibs (Offset 912) (Save|Key)(4 Bytes) - m_iGibs
- m_flGibVelocity (Offset 928) (Save|Key)(4 Bytes) - m_flVelocity
- m_flVariance (Offset 948) (Save|Key)(4 Bytes) - m_flVariance
- m_flGibLife (Offset 952) (Save|Key)(4 Bytes) - m_flGibLife
- m_nSimulationType (Offset 956) (Save|Key)(4 Bytes) - Simulation
- m_flDelay (Offset 964) (Save|Key)(4 Bytes) - delay
- m_angGibRotation (Offset 932) (Save|Key)(12 Bytes) - gibangles
- m_flGibAngVelocity (Offset 944) (Save|Key)(4 Bytes) - gibanglevelocity
- m_bIsSprite (Offset 969) (Save)(1 Bytes)
- m_iGibCapacity (Offset 916) (Save)(4 Bytes)
- m_iGibMaterial (Offset 920) (Save)(4 Bytes)
- m_iGibModelIndex (Offset 924) (Save)(4 Bytes)
- m_nMaxGibModelFrame (Offset 960) (Save)(4 Bytes)
- m_iszLightingOrigin (Offset 972) (Save|Key)(4 Bytes) - LightingOrigin
- m_bNoGibShadows (Offset 968) (Save|Key)(1 Bytes) - nogibshadows
- InputShoot (Offset 0) (Input)(0 Bytes) - Shoot
- CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes)
CEnvScreenEffect - env_screeneffect
- m_flDuration (Offset 912) (Save)(4 Bytes)
- m_nType (Offset 916) (Save|Key)(4 Bytes) - type
- InputStartEffect (Offset 0) (Input)(0 Bytes) - StartEffect
- InputStopEffect (Offset 0) (Input)(0 Bytes) - StopEffect
CEnvScreenOverlay - env_screenoverlay
- m_iszOverlayNames[0] (Offset 912) (Save|Key)(4 Bytes) - OverlayName1
- m_iszOverlayNames[1] (Offset 916) (Save|Key)(4 Bytes) - OverlayName2
- m_iszOverlayNames[2] (Offset 920) (Save|Key)(4 Bytes) - OverlayName3
- m_iszOverlayNames[3] (Offset 924) (Save|Key)(4 Bytes) - OverlayName4
- m_iszOverlayNames[4] (Offset 928) (Save|Key)(4 Bytes) - OverlayName5
- m_iszOverlayNames[5] (Offset 932) (Save|Key)(4 Bytes) - OverlayName6
- m_iszOverlayNames[6] (Offset 936) (Save|Key)(4 Bytes) - OverlayName7
- m_iszOverlayNames[7] (Offset 940) (Save|Key)(4 Bytes) - OverlayName8
- m_iszOverlayNames[8] (Offset 944) (Save|Key)(4 Bytes) - OverlayName9
- m_iszOverlayNames[9] (Offset 948) (Save|Key)(4 Bytes) - OverlayName10
- m_flOverlayTimes[0] (Offset 952) (Save|Key)(4 Bytes) - OverlayTime1
- m_flOverlayTimes[1] (Offset 956) (Save|Key)(4 Bytes) - OverlayTime2
- m_flOverlayTimes[2] (Offset 960) (Save|Key)(4 Bytes) - OverlayTime3
- m_flOverlayTimes[3] (Offset 964) (Save|Key)(4 Bytes) - OverlayTime4
- m_flOverlayTimes[4] (Offset 968) (Save|Key)(4 Bytes) - OverlayTime5
- m_flOverlayTimes[5] (Offset 972) (Save|Key)(4 Bytes) - OverlayTime6
- m_flOverlayTimes[6] (Offset 976) (Save|Key)(4 Bytes) - OverlayTime7
- m_flOverlayTimes[7] (Offset 980) (Save|Key)(4 Bytes) - OverlayTime8
- m_flOverlayTimes[8] (Offset 984) (Save|Key)(4 Bytes) - OverlayTime9
- m_flOverlayTimes[9] (Offset 988) (Save|Key)(4 Bytes) - OverlayTime10
- m_iDesiredOverlay (Offset 996) (Save)(4 Bytes)
- m_flStartTime (Offset 992) (Save)(4 Bytes)
- m_bIsActive (Offset 1000) (Save)(1 Bytes)
- InputStartOverlay (Offset 0) (Input)(0 Bytes) - StartOverlays
- InputStopOverlay (Offset 0) (Input)(0 Bytes) - StopOverlays
- InputSwitchOverlay (Offset 0) (Input)(0 Bytes) - SwitchOverlay
CBaseEntity - env_shake
- m_Amplitude (Offset 912) (Save|Key)(4 Bytes) - amplitude
- m_Frequency (Offset 916) (Save|Key)(4 Bytes) - frequency
- m_Duration (Offset 920) (Save|Key)(4 Bytes) - duration
- m_Radius (Offset 924) (Save|Key)(4 Bytes) - radius
- m_stopTime (Offset 928) (Save)(4 Bytes)
- m_nextShake (Offset 932) (Save)(4 Bytes)
- m_currentAmp (Offset 936) (Save)(4 Bytes)
- m_maxForce (Offset 940) (Save)(12 Bytes)
- m_pShakeController (Offset 952) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_shakeCallback - CPhysicsShake
 - m_force (Offset 4) (Save)(12 Bytes)
- InputStartShake (Offset 0) (Input)(0 Bytes) - StartShake
- InputStopShake (Offset 0) (Input)(0 Bytes) - StopShake
- InputAmplitude (Offset 0) (Input)(0 Bytes) - Amplitude
- InputFrequency (Offset 0) (Input)(0 Bytes) - Frequency
CBaseEntity - env_shooter
- m_nSkin (Offset 976) (Save|Key)(4 Bytes) - skin
- m_flGibScale (Offset 980) (Save|Key)(4 Bytes) - scale
- m_flGibGravityScale (Offset 984) (Save|Key)(4 Bytes) - gibgravityscale
- m_iGibs (Offset 912) (Save|Key)(4 Bytes) - m_iGibs
- m_flGibVelocity (Offset 928) (Save|Key)(4 Bytes) - m_flVelocity
- m_flVariance (Offset 948) (Save|Key)(4 Bytes) - m_flVariance
- m_flGibLife (Offset 952) (Save|Key)(4 Bytes) - m_flGibLife
- m_nSimulationType (Offset 956) (Save|Key)(4 Bytes) - Simulation
- m_flDelay (Offset 964) (Save|Key)(4 Bytes) - delay
- m_angGibRotation (Offset 932) (Save|Key)(12 Bytes) - gibangles
- m_flGibAngVelocity (Offset 944) (Save|Key)(4 Bytes) - gibanglevelocity
- m_bIsSprite (Offset 969) (Save)(1 Bytes)
- m_iGibCapacity (Offset 916) (Save)(4 Bytes)
- m_iGibMaterial (Offset 920) (Save)(4 Bytes)
- m_iGibModelIndex (Offset 924) (Save)(4 Bytes)
- m_nMaxGibModelFrame (Offset 960) (Save)(4 Bytes)
- m_iszLightingOrigin (Offset 972) (Save|Key)(4 Bytes) - LightingOrigin
- m_bNoGibShadows (Offset 968) (Save|Key)(1 Bytes) - nogibshadows
- InputShoot (Offset 0) (Input)(0 Bytes) - Shoot
- CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes)
CSmokeStack - env_smokestack
- m_StartSize (Offset 920) (Save|Key)(4 Bytes) - StartSize
- m_EndSize (Offset 924) (Save|Key)(4 Bytes) - EndSize
- m_InitialState (Offset 1044) (Save|Key)(1 Bytes) - InitialState
- m_flBaseSpread (Offset 944) (Save|Key)(4 Bytes) - BaseSpread
- m_flTwist (Offset 1012) (Save|Key)(4 Bytes) - Twist
- m_flRollSpeed (Offset 936) (Save|Key)(4 Bytes) - Roll
- m_strMaterialModel (Offset 1016) (Save)(4 Bytes)
- m_iMaterialModel (Offset 1020) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_AmbientLight - CSmokeStackLightInfo
 - m_vPos (Offset 4) (Save)(12 Bytes)
 - m_vColor (Offset 16) (Save)(12 Bytes)
 - m_flIntensity (Offset 28) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_DirLight - CSmokeStackLightInfo
 - m_vPos (Offset 4) (Save)(12 Bytes)
 - m_vColor (Offset 16) (Save)(12 Bytes)
 - m_flIntensity (Offset 28) (Save)(4 Bytes)
- m_WindAngle (Offset 1024) (Save|Key)(4 Bytes) - WindAngle
- m_WindSpeed (Offset 1028) (Save|Key)(4 Bytes) - WindSpeed
- m_vWind (Offset 1032) (Save)(12 Bytes)
- m_bEmit (Offset 940) (Save)(4 Bytes)
- m_JetLength (Offset 932) (Save|Key|Input)(4 Bytes) - JetLength
- m_SpreadSpeed (Offset 912) (Save|Key|Input)(4 Bytes) - SpreadSpeed
- m_Speed (Offset 916) (Save|Key|Input)(4 Bytes) - Speed
- m_Rate (Offset 928) (Save|Key|Input)(4 Bytes) - Rate
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
SmokeTrail - env_smoketrail
- m_StartColor (Offset 912) (Save)(12 Bytes)
- m_EndColor (Offset 924) (Save)(12 Bytes)
- m_Opacity (Offset 936) (Save|Key)(4 Bytes) - opacity
- m_SpawnRate (Offset 940) (Save|Key)(4 Bytes) - spawnrate
- m_ParticleLifetime (Offset 944) (Save|Key)(4 Bytes) - lifetime
- m_StopEmitTime (Offset 948) (Save)(4 Bytes)
- m_MinSpeed (Offset 952) (Save|Key)(4 Bytes) - minspeed
- m_MaxSpeed (Offset 956) (Save|Key)(4 Bytes) - maxspeed
- m_MinDirectedSpeed (Offset 972) (Save|Key)(4 Bytes) - mindirectedspeed
- m_MaxDirectedSpeed (Offset 976) (Save|Key)(4 Bytes) - maxdirectedspeed
- m_StartSize (Offset 960) (Save|Key)(4 Bytes) - startsize
- m_EndSize (Offset 964) (Save|Key)(4 Bytes) - endsize
- m_SpawnRadius (Offset 968) (Save|Key)(4 Bytes) - spawnradius
- m_bEmit (Offset 980) (Save)(1 Bytes)
- m_nAttachment (Offset 984) (Save)(4 Bytes)
CBaseEntity - env_soundscape
- m_flRadius (Offset 936) (Save|Key)(4 Bytes) - radius
- m_soundscapeName (Offset 940) (Save)(4 Bytes)
- m_hProxySoundscape (Offset 984) (Save)(4 Bytes)
- m_positionNames[0] (Offset 952) (Save|Key)(4 Bytes) - position0
- m_positionNames[1] (Offset 956) (Save|Key)(4 Bytes) - position1
- m_positionNames[2] (Offset 960) (Save|Key)(4 Bytes) - position2
- m_positionNames[3] (Offset 964) (Save|Key)(4 Bytes) - position3
- m_positionNames[4] (Offset 968) (Save|Key)(4 Bytes) - position4
- m_positionNames[5] (Offset 972) (Save|Key)(4 Bytes) - position5
- m_positionNames[6] (Offset 976) (Save|Key)(4 Bytes) - position6
- m_positionNames[7] (Offset 980) (Save|Key)(4 Bytes) - position7
- m_bDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
- m_OnPlay (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlay
CBaseEntity - env_soundscape_proxy
- m_MainSoundscapeName (Offset 992) (Save|Key)(4 Bytes) - MainSoundscapeName
- m_flRadius (Offset 936) (Save|Key)(4 Bytes) - radius
- m_soundscapeName (Offset 940) (Save)(4 Bytes)
- m_hProxySoundscape (Offset 984) (Save)(4 Bytes)
- m_positionNames[0] (Offset 952) (Save|Key)(4 Bytes) - position0
- m_positionNames[1] (Offset 956) (Save|Key)(4 Bytes) - position1
- m_positionNames[2] (Offset 960) (Save|Key)(4 Bytes) - position2
- m_positionNames[3] (Offset 964) (Save|Key)(4 Bytes) - position3
- m_positionNames[4] (Offset 968) (Save|Key)(4 Bytes) - position4
- m_positionNames[5] (Offset 972) (Save|Key)(4 Bytes) - position5
- m_positionNames[6] (Offset 976) (Save|Key)(4 Bytes) - position6
- m_positionNames[7] (Offset 980) (Save|Key)(4 Bytes) - position7
- m_bDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
- m_OnPlay (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlay
CBaseEntity - env_soundscape_triggerable
- m_flRadius (Offset 936) (Save|Key)(4 Bytes) - radius
- m_soundscapeName (Offset 940) (Save)(4 Bytes)
- m_hProxySoundscape (Offset 984) (Save)(4 Bytes)
- m_positionNames[0] (Offset 952) (Save|Key)(4 Bytes) - position0
- m_positionNames[1] (Offset 956) (Save|Key)(4 Bytes) - position1
- m_positionNames[2] (Offset 960) (Save|Key)(4 Bytes) - position2
- m_positionNames[3] (Offset 964) (Save|Key)(4 Bytes) - position3
- m_positionNames[4] (Offset 968) (Save|Key)(4 Bytes) - position4
- m_positionNames[5] (Offset 972) (Save|Key)(4 Bytes) - position5
- m_positionNames[6] (Offset 976) (Save|Key)(4 Bytes) - position6
- m_positionNames[7] (Offset 980) (Save|Key)(4 Bytes) - position7
- m_bDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
- m_OnPlay (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlay
CBaseEntity - env_spark
- m_flDelay (Offset 912) (Save|Key)(4 Bytes) - MaxDelay
- m_nGlowSpriteIndex (Offset 916) (Save)(4 Bytes)
- m_nMagnitude (Offset 920) (Save|Key)(4 Bytes) - Magnitude
- m_nTrailLength (Offset 924) (Save|Key)(4 Bytes) - TrailLength
- CEnvSparkSparkThink (Offset 0) (FunctionTable)(0 Bytes)
- InputStartSpark (Offset 0) (Input)(0 Bytes) - StartSpark
- InputStopSpark (Offset 0) (Input)(0 Bytes) - StopSpark
- InputToggleSpark (Offset 0) (Input)(0 Bytes) - ToggleSpark
- InputSparkOnce (Offset 0) (Input)(0 Bytes) - SparkOnce
- m_OnSpark (Offset 928) (Save|Key|Output)(0 Bytes) - OnSpark
CBaseEntity - env_splash
- m_flScale (Offset 912) (Save|Key)(4 Bytes) - scale
- InputSplash (Offset 0) (Input)(0 Bytes) - Splash
SporeExplosion - env_sporeexplosion
- m_flSpawnRate (Offset 916) (Save|Key)(4 Bytes) - spawnrate
- m_flParticleLifetime (Offset 920) (Save)(4 Bytes)
- m_flStartSize (Offset 924) (Save)(4 Bytes)
- m_flEndSize (Offset 928) (Save)(4 Bytes)
- m_flSpawnRadius (Offset 932) (Save)(4 Bytes)
- m_bEmit (Offset 936) (Save)(1 Bytes)
- m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - startdisabled
- m_bDontRemove (Offset 937) (Save)(1 Bytes)
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
SporeTrail - env_sporetrail
- m_vecEndColor (Offset 912) (Save)(12 Bytes)
- m_flSpawnRate (Offset 924) (Save)(4 Bytes)
- m_flParticleLifetime (Offset 928) (Save)(4 Bytes)
- m_flStartSize (Offset 932) (Save)(4 Bytes)
- m_flEndSize (Offset 936) (Save)(4 Bytes)
- m_flSpawnRadius (Offset 940) (Save)(4 Bytes)
- m_bEmit (Offset 944) (Save)(1 Bytes)
CSprite - env_sprite
- m_flLastTime (Offset 960) (Save)(4 Bytes)
- m_flMaxFrame (Offset 964) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 912) (Save)(4 Bytes)
- m_nAttachment (Offset 916) (Save)(4 Bytes)
- m_flDieTime (Offset 928) (Save)(4 Bytes)
- m_nBrightness (Offset 932) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 936) (Save)(4 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 944) (Save)(4 Bytes)
- m_flStartScale (Offset 968) (Save)(4 Bytes)
- m_flDestScale (Offset 972) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 976) (Save)(4 Bytes)
- m_nStartBrightness (Offset 980) (Save)(4 Bytes)
- m_nDestBrightness (Offset 984) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CSprite - env_sprite_clientside
- m_flLastTime (Offset 960) (Save)(4 Bytes)
- m_flMaxFrame (Offset 964) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 912) (Save)(4 Bytes)
- m_nAttachment (Offset 916) (Save)(4 Bytes)
- m_flDieTime (Offset 928) (Save)(4 Bytes)
- m_nBrightness (Offset 932) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 936) (Save)(4 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 944) (Save)(4 Bytes)
- m_flStartScale (Offset 968) (Save)(4 Bytes)
- m_flDestScale (Offset 972) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 976) (Save)(4 Bytes)
- m_nStartBrightness (Offset 980) (Save)(4 Bytes)
- m_nDestBrightness (Offset 984) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CSpriteOriented - env_sprite_oriented
- m_flLastTime (Offset 960) (Save)(4 Bytes)
- m_flMaxFrame (Offset 964) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 912) (Save)(4 Bytes)
- m_nAttachment (Offset 916) (Save)(4 Bytes)
- m_flDieTime (Offset 928) (Save)(4 Bytes)
- m_nBrightness (Offset 932) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 936) (Save)(4 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 944) (Save)(4 Bytes)
- m_flStartScale (Offset 968) (Save)(4 Bytes)
- m_flDestScale (Offset 972) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 976) (Save)(4 Bytes)
- m_nStartBrightness (Offset 980) (Save)(4 Bytes)
- m_nDestBrightness (Offset 984) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CSpriteTrail - env_spritetrail
- m_flLifeTime (Offset 992) (Save|Key)(4 Bytes) - lifetime
- m_flStartWidth (Offset 996) (Save|Key)(4 Bytes) - startwidth
- m_flEndWidth (Offset 1000) (Save|Key)(4 Bytes) - endwidth
- m_iszSpriteName (Offset 1032) (Save|Key)(4 Bytes) - spritename
- m_bAnimate (Offset 1036) (Save|Key)(1 Bytes) - animate
- m_flStartWidthVariance (Offset 1004) (Save)(4 Bytes)
- m_flTextureRes (Offset 1008) (Save)(4 Bytes)
- m_flMinFadeLength (Offset 1012) (Save)(4 Bytes)
- m_vecSkyboxOrigin (Offset 1016) (Save)(12 Bytes)
- m_flSkyboxScale (Offset 1028) (Save)(4 Bytes)
- m_flLastTime (Offset 960) (Save)(4 Bytes)
- m_flMaxFrame (Offset 964) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 912) (Save)(4 Bytes)
- m_nAttachment (Offset 916) (Save)(4 Bytes)
- m_flDieTime (Offset 928) (Save)(4 Bytes)
- m_nBrightness (Offset 932) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 936) (Save)(4 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 944) (Save)(4 Bytes)
- m_flStartScale (Offset 968) (Save)(4 Bytes)
- m_flDestScale (Offset 972) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 976) (Save)(4 Bytes)
- m_nStartBrightness (Offset 980) (Save)(4 Bytes)
- m_nDestBrightness (Offset 984) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CSteamJet - env_steam
- m_StartSize (Offset 920) (Save|Key)(4 Bytes) - StartSize
- m_EndSize (Offset 924) (Save|Key)(4 Bytes) - EndSize
- m_InitialState (Offset 941) (Save|Key)(1 Bytes) - InitialState
- m_nType (Offset 944) (Save|Key)(4 Bytes) - Type
- m_flRollSpeed (Offset 948) (Save|Key)(4 Bytes) - RollSpeed
- m_bEmit (Offset 936) (Save)(4 Bytes)
- m_bFaceLeft (Offset 940) (Save)(1 Bytes)
- m_JetLength (Offset 932) (Save|Key|Input)(4 Bytes) - JetLength
- m_SpreadSpeed (Offset 912) (Save|Key|Input)(4 Bytes) - SpreadSpeed
- m_Speed (Offset 916) (Save|Key|Input)(4 Bytes) - Speed
- m_Rate (Offset 928) (Save|Key|Input)(4 Bytes) - Rate
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CSteamJet - env_steamjet
- m_StartSize (Offset 920) (Save|Key)(4 Bytes) - StartSize
- m_EndSize (Offset 924) (Save|Key)(4 Bytes) - EndSize
- m_InitialState (Offset 941) (Save|Key)(1 Bytes) - InitialState
- m_nType (Offset 944) (Save|Key)(4 Bytes) - Type
- m_flRollSpeed (Offset 948) (Save|Key)(4 Bytes) - RollSpeed
- m_bEmit (Offset 936) (Save)(4 Bytes)
- m_bFaceLeft (Offset 940) (Save)(1 Bytes)
- m_JetLength (Offset 932) (Save|Key|Input)(4 Bytes) - JetLength
- m_SpreadSpeed (Offset 912) (Save|Key|Input)(4 Bytes) - SpreadSpeed
- m_Speed (Offset 916) (Save|Key|Input)(4 Bytes) - Speed
- m_Rate (Offset 928) (Save|Key|Input)(4 Bytes) - Rate
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CSun - env_sun
- m_vDirection (Offset 912) (Save)(12 Bytes)
- m_bUseAngles (Offset 932) (Save|Key)(4 Bytes) - use_angles
- m_flPitch (Offset 936) (Save|Key)(4 Bytes) - pitch
- m_flYaw (Offset 940) (Save|Key)(4 Bytes) - angle
- m_nSize (Offset 944) (Save|Key)(4 Bytes) - size
- m_clrOverlay (Offset 952) (Save|Key)(4 Bytes) - overlaycolor
- m_nOverlaySize (Offset 948) (Save|Key)(4 Bytes) - overlaysize
- m_strMaterial (Offset 924) (Save|Key)(4 Bytes) - material
- m_strOverlayMaterial (Offset 928) (Save|Key)(4 Bytes) - overlaymaterial
- m_bOn (Offset 956) (Save)(1 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor
- m_flHDRColorScale (Offset 968) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowDistanceScale (Offset 972) (Save|Key)(4 Bytes) - glowDistanceScale
CBaseEntity - env_texturetoggle
- InputIncrementBrushTexIndex (Offset 0) (Input)(0 Bytes) - IncrementTextureIndex
- InputSetBrushTexIndex (Offset 0) (Input)(0 Bytes) - SetTextureIndex
CBaseEntity - env_tilt
- m_Duration (Offset 912) (Save|Key)(4 Bytes) - duration
- m_Radius (Offset 916) (Save|Key)(4 Bytes) - radius
- m_TiltTime (Offset 920) (Save|Key)(4 Bytes) - tilttime
- m_stopTime (Offset 924) (Save)(4 Bytes)
- InputStartTilt (Offset 0) (Input)(0 Bytes) - StartTilt
- InputStopTilt (Offset 0) (Input)(0 Bytes) - StopTilt
CEnvTonemapController - env_tonemap_controller
- m_bUseCustomAutoExposureMin (Offset 912) (Save)(1 Bytes)
- m_bUseCustomAutoExposureMax (Offset 913) (Save)(1 Bytes)
- m_flCustomAutoExposureMin (Offset 916) (Save)(4 Bytes)
- m_flCustomAutoExposureMax (Offset 920) (Save)(4 Bytes)
- m_flCustomBloomScale (Offset 924) (Save)(4 Bytes)
- m_flCustomBloomScaleMinimum (Offset 928) (Save)(4 Bytes)
- m_bUseCustomBloomScale (Offset 914) (Save)(1 Bytes)
- m_flTonemapPercentTarget (Offset 940) (Save)(4 Bytes)
- m_flTonemapPercentBrightPixels (Offset 944) (Save)(4 Bytes)
- m_flTonemapMinAvgLum (Offset 948) (Save)(4 Bytes)
- m_flTonemapRate (Offset 952) (Save)(4 Bytes)
- m_flBloomExponent (Offset 932) (Save)(4 Bytes)
- m_flBloomSaturation (Offset 936) (Save)(4 Bytes)
- InputSetTonemapRate (Offset 0) (Input)(0 Bytes) - SetTonemapRate
- InputSetAutoExposureMin (Offset 0) (Input)(0 Bytes) - SetAutoExposureMin
- InputSetAutoExposureMax (Offset 0) (Input)(0 Bytes) - SetAutoExposureMax
- InputUseDefaultAutoExposure (Offset 0) (Input)(0 Bytes) - UseDefaultAutoExposure
- InputUseDefaultBloomScale (Offset 0) (Input)(0 Bytes) - UseDefaultBloomScale
- InputSetBloomScale (Offset 0) (Input)(0 Bytes) - SetBloomScale
- InputSetBloomScaleRange (Offset 0) (Input)(0 Bytes) - SetBloomScaleRange
- InputSetBloomExponent (Offset 0) (Input)(0 Bytes) - SetBloomExponent
- InputSetBloomSaturation (Offset 0) (Input)(0 Bytes) - SetBloomSaturation
- InputSetTonemapPercentTarget (Offset 0) (Input)(0 Bytes) - SetTonemapPercentTarget
- InputSetTonemapPercentBrightPixels (Offset 0) (Input)(0 Bytes) - SetTonemapPercentBrightPixels
- InputSetTonemapMinAvgLum (Offset 0) (Input)(0 Bytes) - SetTonemapMinAvgLum
CBaseEntity - env_tracer
- m_flDelay (Offset 924) (Save|Key)(4 Bytes) - delay
- m_vecEnd (Offset 912) (Save)(12 Bytes)
- CEnvTracerTracerThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - env_viewpunch
- m_angViewPunch (Offset 916) (Save|Key)(12 Bytes) - punchangle
- m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius
- InputViewPunch (Offset 0) (Input)(0 Bytes) - ViewPunch
CEnvWind - env_wind
- m_EnvWindShared.m_iMinWind (Offset 924) (Save|Key)(4 Bytes) - minwind
- m_EnvWindShared.m_iMaxWind (Offset 928) (Save|Key)(4 Bytes) - maxwind
- m_EnvWindShared.m_iMinGust (Offset 936) (Save|Key)(4 Bytes) - mingust
- m_EnvWindShared.m_iMaxGust (Offset 940) (Save|Key)(4 Bytes) - maxgust
- m_EnvWindShared.m_flMinGustDelay (Offset 944) (Save|Key)(4 Bytes) - mingustdelay
- m_EnvWindShared.m_flMaxGustDelay (Offset 948) (Save|Key)(4 Bytes) - maxgustdelay
- m_EnvWindShared.m_iGustDirChange (Offset 956) (Save|Key)(4 Bytes) - gustdirchange
- m_EnvWindShared.m_flGustDuration (Offset 952) (Save|Key)(4 Bytes) - gustduration
- m_EnvWindShared.m_iWindDir (Offset 976) (Save)(4 Bytes)
- m_EnvWindShared.m_flWindSpeed (Offset 980) (Save)(4 Bytes)
- m_EnvWindShared.m_OnGustStart (Offset 1028) (Save|Key|Output)(0 Bytes) - OnGustStart
- m_EnvWindShared.m_OnGustEnd (Offset 1052) (Save|Key|Output)(0 Bytes) - OnGustEnd
- CEnvWindWindThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - env_zoom
- m_flSpeed (Offset 912) (Save|Key)(4 Bytes) - Rate
- m_nFOV (Offset 916) (Save|Key)(4 Bytes) - FOV
- InputZoom (Offset 0) (Input)(0 Bytes) - Zoom
- InputUnZoom (Offset 0) (Input)(0 Bytes) - UnZoom
CBaseEntity - event_queue_saveload_proxy
CBaseEntity - filter_activator_class
- m_iFilterClass (Offset 964) (Save|Key)(4 Bytes) - filterclass
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_context
- m_iFilterContext (Offset 964) (Save|Key)(4 Bytes) - ResponseContext
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_mass_greater
- m_fFilterMass (Offset 964) (Save|Key)(4 Bytes) - filtermass
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_model
- m_iFilterModel (Offset 964) (Save|Key)(4 Bytes) - model
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_name
- m_iFilterName (Offset 964) (Save|Key)(4 Bytes) - filtername
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_team
- m_iFilterTeam (Offset 964) (Save|Key)(4 Bytes) - filterteam
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_base
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_damage_type
- m_iDamageType (Offset 964) (Save|Key)(4 Bytes) - damagetype
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_enemy
- m_iszEnemyName (Offset 964) (Save|Key)(4 Bytes) - filtername
- m_flRadius (Offset 968) (Save|Key)(4 Bytes) - filter_radius
- m_flOuterRadius (Offset 972) (Save|Key)(4 Bytes) - filter_outer_radius
- m_nMaxSquadmatesPerEnemy (Offset 976) (Save|Key)(4 Bytes) - filter_max_per_enemy
- m_iszPlayerName (Offset 980) (Save)(4 Bytes)
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_multi
- m_nFilterType (Offset 964) (Save|Key)(4 Bytes) - FilterType
- m_iFilterName[0] (Offset 968) (Save|Key)(4 Bytes) - Filter01
- m_iFilterName[1] (Offset 972) (Save|Key)(4 Bytes) - Filter02
- m_iFilterName[2] (Offset 976) (Save|Key)(4 Bytes) - Filter03
- m_iFilterName[3] (Offset 980) (Save|Key)(4 Bytes) - Filter04
- m_iFilterName[4] (Offset 984) (Save|Key)(4 Bytes) - Filter05
- m_iFilterName[5] (Offset 988) (Save|Key)(4 Bytes) - Filter06
- m_iFilterName[6] (Offset 992) (Save|Key)(4 Bytes) - Filter07
- m_iFilterName[7] (Offset 996) (Save|Key)(4 Bytes) - Filter08
- m_iFilterName[8] (Offset 1000) (Save|Key)(4 Bytes) - Filter09
- m_iFilterName[9] (Offset 1004) (Save|Key)(4 Bytes) - Filter10
- m_hFilter (Offset 1008) (Save)(40 Bytes)
- m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail
CFireCrackerBlast - fire_cracker_blast
- CInfernoInfernoThink (Offset 0) (FunctionTable)(0 Bytes)
CFish - fish
- m_pool (Offset 1236) (Save)(4 Bytes)
- m_id (Offset 1240) (Save)(4 Bytes)
- m_angle (Offset 1256) (Save)(4 Bytes)
- m_angleChange (Offset 1260) (Save)(4 Bytes)
- m_forward (Offset 1264) (Save)(12 Bytes)
- m_perp (Offset 1276) (Save)(12 Bytes)
- m_poolOrigin (Offset 1288) (Save)(12 Bytes)
- m_waterLevel (Offset 1300) (Save)(4 Bytes)
- m_speed (Offset 1304) (Save)(4 Bytes)
- m_desiredSpeed (Offset 1308) (Save)(4 Bytes)
- m_calmSpeed (Offset 1312) (Save)(4 Bytes)
- m_panicSpeed (Offset 1316) (Save)(4 Bytes)
- m_avoidRange (Offset 1320) (Save)(4 Bytes)
- m_turnClockwise (Offset 1336) (Save)(1 Bytes)
- *CBaseAnimating
CBaseCSGrenadeProjectile - flashbang_projectile
- InputSetTimer (Offset 0) (Input)(0 Bytes) - SetTimer
- CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseEntity - fog_volume
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_fogName (Offset 912) (Save|Key)(4 Bytes) - FogName
- m_postProcessName (Offset 916) (Save|Key)(4 Bytes) - PostProcessName
- m_colorCorrectionName (Offset 920) (Save|Key)(4 Bytes) - ColorCorrectionName
- m_bDisabled (Offset 936) (Save|Key)(1 Bytes) - StartDisabled
- m_hFogController (Offset 924) (Save)(4 Bytes)
- m_hPostProcessController (Offset 928) (Save)(4 Bytes)
- m_hColorCorrectionController (Offset 932) (Save)(4 Bytes)
CBaseEntity - func_areaportal
- m_portalNumber (Offset 912) (Save|Key)(4 Bytes) - portalnumber
- m_state (Offset 924) (Save)(4 Bytes)
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputClose (Offset 0) (Input)(0 Bytes) - TurnOn
- InputOpen (Offset 0) (Input)(0 Bytes) - TurnOff
- m_portalNumber (Offset 912) (Save)(4 Bytes)
- m_iPortalVersion (Offset 916) (Save|Key)(4 Bytes) - PortalVersion
CFuncAreaPortalWindow - func_areaportalwindow
- m_portalNumber (Offset 912) (Save|Key)(4 Bytes) - portalnumber
- m_flFadeStartDist (Offset 924) (Save|Key)(4 Bytes) - FadeStartDist
- m_flFadeDist (Offset 928) (Save|Key)(4 Bytes) - FadeDist
- m_flTranslucencyLimit (Offset 932) (Save|Key)(4 Bytes) - TranslucencyLimit
- m_iBackgroundBModelName (Offset 936) (Save|Key)(4 Bytes) - BackgroundBModel
- InputSetFadeStartDistance (Offset 0) (Input)(0 Bytes) - SetFadeStartDistance
- InputSetFadeEndDistance (Offset 0) (Input)(0 Bytes) - SetFadeEndDistance
- m_portalNumber (Offset 912) (Save)(4 Bytes)
- m_iPortalVersion (Offset 916) (Save|Key)(4 Bytes) - PortalVersion
CFuncBrush - func_block_dm_spawns
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_iDisabled (Offset 916) (Save|Key)(4 Bytes) - StartDisabled
- m_iSolidity (Offset 912) (Save|Key)(4 Bytes) - Solidity
- m_bSolidBsp (Offset 924) (Save|Key)(1 Bytes) - solidbsp
- m_iszExcludedClass (Offset 920) (Save|Key)(4 Bytes) - excludednpc
- m_bInvertExclusion (Offset 925) (Save|Key)(1 Bytes) - invert_exclusion
- InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CBaseTrigger - func_bomb_target
- CBombTargetCBombTargetShim::Touch (Offset 0) (FunctionTable)(0 Bytes)
- CBombTargetCBombTargetShim::BombTargetUse (Offset 0) (FunctionTable)(0 Bytes)
- OnBombExplode (Offset 0) (Input)(0 Bytes) - BombExplode
- OnBombPlanted (Offset 0) (Input)(0 Bytes) - BombPlanted
- OnBombDefused (Offset 0) (Input)(0 Bytes) - BombDefused
- m_OnBombExplode (Offset 1216) (Save|Key|Output)(0 Bytes) - BombExplode
- m_OnBombPlanted (Offset 1240) (Save|Key|Output)(0 Bytes) - BombPlanted
- m_OnBombDefused (Offset 1264) (Save|Key|Output)(0 Bytes) - BombDefused
- m_bIsHeistBombTarget (Offset 1289) (Save|Key)(1 Bytes) - heistbomb
- m_szMountTarget (Offset 1292) (Save|Key)(4 Bytes) - bomb_mount_target
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - func_breakable
- m_Material (Offset 920) (Save)(4 Bytes)
- m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 924) (Save)(4 Bytes)
- m_iszGibModel (Offset 944) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 948) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes)
- m_iszPropData (Offset 968) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1028) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1032) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1040) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1048) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1052) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1056) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1064) (Save)(4 Bytes)
- m_iInteractions (Offset 1068) (Save)(4 Bytes)
- m_explodeRadius (Offset 1076) (Save)(4 Bytes)
- m_iszModelName (Offset 972) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes)
CBreakableSurface - func_breakable_surf
- m_nSurfaceType (Offset 1132) (Save|Key)(4 Bytes) - surfacetype
- m_nFragility (Offset 2164) (Save|Key)(4 Bytes) - fragility
- m_vLLVertex (Offset 2168) (Save|Key)(12 Bytes) - lowerleft
- m_vULVertex (Offset 2180) (Save|Key)(12 Bytes) - upperleft
- m_vLRVertex (Offset 2192) (Save|Key)(12 Bytes) - lowerright
- m_vURVertex (Offset 2204) (Save|Key)(12 Bytes) - upperright
- m_nQuadError (Offset 2216) (Save|Key)(4 Bytes) - error
- m_nNumWide (Offset 1088) (Save)(4 Bytes)
- m_nNumHigh (Offset 1092) (Save)(4 Bytes)
- m_flPanelWidth (Offset 1096) (Save)(4 Bytes)
- m_flPanelHeight (Offset 1100) (Save)(4 Bytes)
- m_vNormal (Offset 1104) (Save)(12 Bytes)
- m_vCorner (Offset 1116) (Save)(12 Bytes)
- m_bIsBroken (Offset 1128) (Save)(1 Bytes)
- m_nNumBrokenPanes (Offset 1136) (Save)(4 Bytes)
- m_flSupport (Offset 1140) (Save)(1024 Bytes)
- m_RawPanelBitVec (Offset 2220) (Save)(256 Bytes)
- CBreakableSurfaceBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableSurfaceSurfaceTouch (Offset 0) (FunctionTable)(0 Bytes)
- InputShatter (Offset 0) (Input)(0 Bytes) - Shatter
- m_Material (Offset 920) (Save)(4 Bytes)
- m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 924) (Save)(4 Bytes)
- m_iszGibModel (Offset 944) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 948) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes)
- m_iszPropData (Offset 968) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1028) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1032) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1040) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1048) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1052) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1056) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1064) (Save)(4 Bytes)
- m_iInteractions (Offset 1068) (Save)(4 Bytes)
- m_explodeRadius (Offset 1076) (Save)(4 Bytes)
- m_iszModelName (Offset 972) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes)
CFuncBrush - func_brush
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_iDisabled (Offset 916) (Save|Key)(4 Bytes) - StartDisabled
- m_iSolidity (Offset 912) (Save|Key)(4 Bytes) - Solidity
- m_bSolidBsp (Offset 924) (Save|Key)(1 Bytes) - solidbsp
- m_iszExcludedClass (Offset 920) (Save|Key)(4 Bytes) - excludednpc
- m_bInvertExclusion (Offset 925) (Save|Key)(1 Bytes) - invert_exclusion
- InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CBaseButton - func_button
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_fStayPushed (Offset 1044) (Save)(1 Bytes)
- m_fRotating (Offset 1045) (Save)(1 Bytes)
- m_bLockedSound (Offset 1088) (Save)(1 Bytes)
- m_bLockedSentence (Offset 1089) (Save)(1 Bytes)
- m_bUnlockedSound (Offset 1090) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1091) (Save)(1 Bytes)
- m_bLocked (Offset 1092) (Save)(1 Bytes)
- m_sNoise (Offset 1108) (Save)(4 Bytes)
- m_flUseLockedTime (Offset 1100) (Save)(4 Bytes)
- m_bSolidBsp (Offset 1104) (Save)(1 Bytes)
- m_sounds (Offset 1096) (Save|Key)(4 Bytes) - sounds
- CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes)
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputPress (Offset 0) (Input)(0 Bytes) - Press
- InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn
- InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut
- m_OnDamaged (Offset 1112) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnPressed (Offset 1136) (Save|Key|Output)(0 Bytes) - OnPressed
- m_OnUseLocked (Offset 1160) (Save|Key|Output)(0 Bytes) - OnUseLocked
- m_OnIn (Offset 1184) (Save|Key|Output)(0 Bytes) - OnIn
- m_OnOut (Offset 1208) (Save|Key|Output)(0 Bytes) - OnOut
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - func_buyzone
- CBuyZoneBuyZoneTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_LegacyTeamNum (Offset 1212) (Save|Key|Input)(4 Bytes) - team
- InputSetTeam_TerroristOnly (Offset 0) (Input)(0 Bytes) - SetTeam_TerroristOnly
- InputSetTeam_CTOnly (Offset 0) (Input)(0 Bytes) - SetTeam_CTOnly
- InputSetTeam_AllTeams (Offset 0) (Input)(0 Bytes) - SetTeam_AllTeams
- InputSetTeam_None (Offset 0) (Input)(0 Bytes) - SetTeam_None
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - func_clip_vphysics
- m_iFilterName (Offset 912) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 916) (Save)(4 Bytes)
- m_bDisabled (Offset 920) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CFuncConveyor - func_conveyor
- InputToggleDirection (Offset 0) (Input)(0 Bytes) - ToggleDirection
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_vecMoveDir (Offset 916) (Save|Key)(12 Bytes) - movedir
- m_flConveyorSpeed (Offset 928) (Save)(4 Bytes)
- m_nState (Offset 912) (Save)(4 Bytes)
CBaseEntity - func_detail_blocker
CBaseDoor - func_door
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_bLockedSentence (Offset 1084) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1085) (Save)(1 Bytes)
- m_NoiseMoving (Offset 1100) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1104) (Save|Key)(4 Bytes) - noise2
- m_NoiseMovingClosed (Offset 1108) (Save|Key)(4 Bytes) - startclosesound
- m_NoiseArrivedClosed (Offset 1112) (Save|Key)(4 Bytes) - closesound
- m_ChainTarget (Offset 1116) (Save|Key)(4 Bytes) - chainstodoor
- m_ls.sLockedSound (Offset 1048) (Save|Key)(4 Bytes) - locked_sound
- m_ls.sUnlockedSound (Offset 1056) (Save|Key)(4 Bytes) - unlocked_sound
- m_bLocked (Offset 1088) (Save)(1 Bytes)
- m_flWaveHeight (Offset 1120) (Save|Key)(4 Bytes) - WaveHeight
- m_flBlockDamage (Offset 1096) (Save|Key)(4 Bytes) - dmg
- m_eSpawnPosition (Offset 1092) (Save|Key)(4 Bytes) - spawnpos
- m_bForceClosed (Offset 1086) (Save|Key)(1 Bytes) - forceclosed
- m_bDoorGroup (Offset 1087) (Save)(1 Bytes)
- m_bLoopMoveSound (Offset 1340) (Save|Key)(1 Bytes) - loopmovesound
- m_bIgnoreDebris (Offset 1089) (Save|Key)(1 Bytes) - ignoredebris
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState
- m_OnBlockedOpening (Offset 1148) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1124) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1196) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1172) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1220) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1244) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1268) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1292) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnLockedUse
- CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseDoor - func_door_rotating
- m_bSolidBsp (Offset 1344) (Save|Key)(1 Bytes) - solidbsp
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_bLockedSentence (Offset 1084) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1085) (Save)(1 Bytes)
- m_NoiseMoving (Offset 1100) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1104) (Save|Key)(4 Bytes) - noise2
- m_NoiseMovingClosed (Offset 1108) (Save|Key)(4 Bytes) - startclosesound
- m_NoiseArrivedClosed (Offset 1112) (Save|Key)(4 Bytes) - closesound
- m_ChainTarget (Offset 1116) (Save|Key)(4 Bytes) - chainstodoor
- m_ls.sLockedSound (Offset 1048) (Save|Key)(4 Bytes) - locked_sound
- m_ls.sUnlockedSound (Offset 1056) (Save|Key)(4 Bytes) - unlocked_sound
- m_bLocked (Offset 1088) (Save)(1 Bytes)
- m_flWaveHeight (Offset 1120) (Save|Key)(4 Bytes) - WaveHeight
- m_flBlockDamage (Offset 1096) (Save|Key)(4 Bytes) - dmg
- m_eSpawnPosition (Offset 1092) (Save|Key)(4 Bytes) - spawnpos
- m_bForceClosed (Offset 1086) (Save|Key)(1 Bytes) - forceclosed
- m_bDoorGroup (Offset 1087) (Save)(1 Bytes)
- m_bLoopMoveSound (Offset 1340) (Save|Key)(1 Bytes) - loopmovesound
- m_bIgnoreDebris (Offset 1089) (Save|Key)(1 Bytes) - ignoredebris
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState
- m_OnBlockedOpening (Offset 1148) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1124) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1196) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1172) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1220) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1244) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1268) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1292) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnLockedUse
- CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CFunc_Dust - func_dustcloud
- m_DustFlags (Offset 952) (Save)(4 Bytes)
- m_Color (Offset 912) (Save|Key)(4 Bytes) - Color
- m_SpawnRate (Offset 916) (Save|Key)(4 Bytes) - SpawnRate
- m_flSizeMin (Offset 920) (Save|Key)(4 Bytes) - SizeMin
- m_flSizeMax (Offset 924) (Save|Key)(4 Bytes) - SizeMax
- m_SpeedMax (Offset 928) (Save|Key)(4 Bytes) - SpeedMax
- m_LifetimeMin (Offset 932) (Save|Key)(4 Bytes) - LifetimeMin
- m_LifetimeMax (Offset 936) (Save|Key)(4 Bytes) - LifetimeMax
- m_DistMax (Offset 940) (Save|Key)(4 Bytes) - DistMax
- m_iAlpha (Offset 956) (Save)(4 Bytes)
- m_FallSpeed (Offset 944) (Save|Key)(4 Bytes) - FallSpeed
- m_bAffectedByWind (Offset 948) (Save|Key)(1 Bytes) - AffectedByWind
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CFunc_Dust - func_dustmotes
- m_DustFlags (Offset 952) (Save)(4 Bytes)
- m_Color (Offset 912) (Save|Key)(4 Bytes) - Color
- m_SpawnRate (Offset 916) (Save|Key)(4 Bytes) - SpawnRate
- m_flSizeMin (Offset 920) (Save|Key)(4 Bytes) - SizeMin
- m_flSizeMax (Offset 924) (Save|Key)(4 Bytes) - SizeMax
- m_SpeedMax (Offset 928) (Save|Key)(4 Bytes) - SpeedMax
- m_LifetimeMin (Offset 932) (Save|Key)(4 Bytes) - LifetimeMin
- m_LifetimeMax (Offset 936) (Save|Key)(4 Bytes) - LifetimeMax
- m_DistMax (Offset 940) (Save|Key)(4 Bytes) - DistMax
- m_iAlpha (Offset 956) (Save)(4 Bytes)
- m_FallSpeed (Offset 944) (Save|Key)(4 Bytes) - FallSpeed
- m_bAffectedByWind (Offset 948) (Save|Key)(1 Bytes) - AffectedByWind
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - func_fish_pool
- m_fishCount (Offset 924) (Save)(4 Bytes)
- m_maxRange (Offset 928) (Save)(4 Bytes)
- m_swimDepth (Offset 932) (Save)(4 Bytes)
- m_waterLevel (Offset 936) (Save)(4 Bytes)
- m_isDormant (Offset 940) (Save)(1 Bytes)
- m_fishes (Offset 944) (Save)(0 Bytes)
- CFishPoolUpdate (Offset 0) (FunctionTable)(0 Bytes)
CFootstepControl - func_footstep_control
- m_source (Offset 1212) (Save|Key)(4 Bytes) - Source
- m_destination (Offset 1216) (Save|Key)(4 Bytes) - Destination
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseToggle - func_guntarget
- m_on (Offset 1032) (Save)(1 Bytes)
- m_hTargetEnt (Offset 1036) (Save)(4 Bytes)
- CGunTargetNext (Offset 0) (FunctionTable)(0 Bytes)
- CGunTargetStart (Offset 0) (FunctionTable)(0 Bytes)
- CGunTargetWait (Offset 0) (FunctionTable)(0 Bytes)
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_OnDeath (Offset 1040) (Save|Key|Output)(0 Bytes) - OnDeath
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - func_hostage_rescue
- CHostageRescueZoneCHostageRescueZoneShim::Touch (Offset 0) (FunctionTable)(0 Bytes)
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - func_illusionary
CBaseEntity - func_instance_io_proxy
- InputProxyRelay1 (Offset 0) (Input)(0 Bytes) - OnProxyRelay1
- InputProxyRelay2 (Offset 0) (Input)(0 Bytes) - OnProxyRelay2
- InputProxyRelay3 (Offset 0) (Input)(0 Bytes) - OnProxyRelay3
- InputProxyRelay4 (Offset 0) (Input)(0 Bytes) - OnProxyRelay4
- InputProxyRelay5 (Offset 0) (Input)(0 Bytes) - OnProxyRelay5
- InputProxyRelay6 (Offset 0) (Input)(0 Bytes) - OnProxyRelay6
- InputProxyRelay7 (Offset 0) (Input)(0 Bytes) - OnProxyRelay7
- InputProxyRelay8 (Offset 0) (Input)(0 Bytes) - OnProxyRelay8
- InputProxyRelay9 (Offset 0) (Input)(0 Bytes) - OnProxyRelay9
- InputProxyRelay10 (Offset 0) (Input)(0 Bytes) - OnProxyRelay10
- InputProxyRelay11 (Offset 0) (Input)(0 Bytes) - OnProxyRelay11
- InputProxyRelay12 (Offset 0) (Input)(0 Bytes) - OnProxyRelay12
- InputProxyRelay13 (Offset 0) (Input)(0 Bytes) - OnProxyRelay13
- InputProxyRelay14 (Offset 0) (Input)(0 Bytes) - OnProxyRelay14
- InputProxyRelay15 (Offset 0) (Input)(0 Bytes) - OnProxyRelay15
- InputProxyRelay16 (Offset 0) (Input)(0 Bytes) - OnProxyRelay16
- InputProxyRelay17 (Offset 0) (Input)(0 Bytes) - OnProxyRelay17
- InputProxyRelay18 (Offset 0) (Input)(0 Bytes) - OnProxyRelay18
- InputProxyRelay19 (Offset 0) (Input)(0 Bytes) - OnProxyRelay19
- InputProxyRelay20 (Offset 0) (Input)(0 Bytes) - OnProxyRelay20
- InputProxyRelay21 (Offset 0) (Input)(0 Bytes) - OnProxyRelay21
- InputProxyRelay22 (Offset 0) (Input)(0 Bytes) - OnProxyRelay22
- InputProxyRelay23 (Offset 0) (Input)(0 Bytes) - OnProxyRelay23
- InputProxyRelay24 (Offset 0) (Input)(0 Bytes) - OnProxyRelay24
- InputProxyRelay25 (Offset 0) (Input)(0 Bytes) - OnProxyRelay25
- InputProxyRelay26 (Offset 0) (Input)(0 Bytes) - OnProxyRelay26
- InputProxyRelay27 (Offset 0) (Input)(0 Bytes) - OnProxyRelay27
- InputProxyRelay28 (Offset 0) (Input)(0 Bytes) - OnProxyRelay28
- InputProxyRelay29 (Offset 0) (Input)(0 Bytes) - OnProxyRelay29
- InputProxyRelay30 (Offset 0) (Input)(0 Bytes) - OnProxyRelay30
- m_OnProxyRelay1 (Offset 912) (Save|Key|Output)(0 Bytes) - OnProxyRelay1
- m_OnProxyRelay2 (Offset 936) (Save|Key|Output)(0 Bytes) - OnProxyRelay2
- m_OnProxyRelay3 (Offset 960) (Save|Key|Output)(0 Bytes) - OnProxyRelay3
- m_OnProxyRelay4 (Offset 984) (Save|Key|Output)(0 Bytes) - OnProxyRelay4
- m_OnProxyRelay5 (Offset 1008) (Save|Key|Output)(0 Bytes) - OnProxyRelay5
- m_OnProxyRelay6 (Offset 1032) (Save|Key|Output)(0 Bytes) - OnProxyRelay6
- m_OnProxyRelay7 (Offset 1056) (Save|Key|Output)(0 Bytes) - OnProxyRelay7
- m_OnProxyRelay8 (Offset 1080) (Save|Key|Output)(0 Bytes) - OnProxyRelay8
- m_OnProxyRelay9 (Offset 1104) (Save|Key|Output)(0 Bytes) - OnProxyRelay9
- m_OnProxyRelay10 (Offset 1128) (Save|Key|Output)(0 Bytes) - OnProxyRelay10
- m_OnProxyRelay11 (Offset 1152) (Save|Key|Output)(0 Bytes) - OnProxyRelay11
- m_OnProxyRelay12 (Offset 1176) (Save|Key|Output)(0 Bytes) - OnProxyRelay12
- m_OnProxyRelay13 (Offset 1200) (Save|Key|Output)(0 Bytes) - OnProxyRelay13
- m_OnProxyRelay14 (Offset 1224) (Save|Key|Output)(0 Bytes) - OnProxyRelay14
- m_OnProxyRelay15 (Offset 1248) (Save|Key|Output)(0 Bytes) - OnProxyRelay15
- m_OnProxyRelay16 (Offset 1272) (Save|Key|Output)(0 Bytes) - OnProxyRelay16
- m_OnProxyRelay16 (Offset 1272) (Save|Key|Output)(0 Bytes) - OnProxyRelay16
- m_OnProxyRelay17 (Offset 1296) (Save|Key|Output)(0 Bytes) - OnProxyRelay17
- m_OnProxyRelay18 (Offset 1320) (Save|Key|Output)(0 Bytes) - OnProxyRelay18
- m_OnProxyRelay19 (Offset 1344) (Save|Key|Output)(0 Bytes) - OnProxyRelay19
- m_OnProxyRelay20 (Offset 1368) (Save|Key|Output)(0 Bytes) - OnProxyRelay20
- m_OnProxyRelay21 (Offset 1392) (Save|Key|Output)(0 Bytes) - OnProxyRelay21
- m_OnProxyRelay22 (Offset 1416) (Save|Key|Output)(0 Bytes) - OnProxyRelay22
- m_OnProxyRelay23 (Offset 1440) (Save|Key|Output)(0 Bytes) - OnProxyRelay23
- m_OnProxyRelay24 (Offset 1464) (Save|Key|Output)(0 Bytes) - OnProxyRelay24
- m_OnProxyRelay25 (Offset 1488) (Save|Key|Output)(0 Bytes) - OnProxyRelay25
- m_OnProxyRelay26 (Offset 1512) (Save|Key|Output)(0 Bytes) - OnProxyRelay26
- m_OnProxyRelay27 (Offset 1536) (Save|Key|Output)(0 Bytes) - OnProxyRelay27
- m_OnProxyRelay28 (Offset 1560) (Save|Key|Output)(0 Bytes) - OnProxyRelay28
- m_OnProxyRelay29 (Offset 1584) (Save|Key|Output)(0 Bytes) - OnProxyRelay29
- m_OnProxyRelay30 (Offset 1608) (Save|Key|Output)(0 Bytes) - OnProxyRelay30
CBaseEntity - func_ladderendpoint
CFunc_LOD - func_lod
- m_nDisappearMinDist (Offset 912) (Save|Key)(4 Bytes) - DisappearMinDist
- m_nDisappearMaxDist (Offset 916) (Save|Key)(4 Bytes) - DisappearMaxDist
CFuncMonitor - func_monitor
- m_hInfoCameraLink (Offset 928) (Save)(4 Bytes)
- InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_iDisabled (Offset 916) (Save|Key)(4 Bytes) - StartDisabled
- m_iSolidity (Offset 912) (Save|Key)(4 Bytes) - Solidity
- m_bSolidBsp (Offset 924) (Save|Key)(1 Bytes) - solidbsp
- m_iszExcludedClass (Offset 920) (Save|Key)(4 Bytes) - excludednpc
- m_bInvertExclusion (Offset 925) (Save|Key)(1 Bytes) - invert_exclusion
- InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CFuncMoveLinear - func_movelinear
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_soundStart (Offset 1044) (Save|Key)(4 Bytes) - StartSound
- m_soundStop (Offset 1048) (Save|Key)(4 Bytes) - StopSound
- m_currentSound (Offset 1052) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1056) (Save|Key)(4 Bytes) - BlockDamage
- m_flStartPosition (Offset 1060) (Save|Key)(4 Bytes) - StartPosition
- m_flMoveDistance (Offset 1064) (Save|Key)(4 Bytes) - MoveDistance
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnFullyOpen (Offset 1072) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnFullyClosed (Offset 1096) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - func_nav_avoidance_obstacle
- m_bDisabled (Offset 916) (Save|Key)(1 Bytes) - StartDisabled
CBaseEntity - func_nav_blocker
- InputBlockNav (Offset 0) (Input)(0 Bytes) - BlockNav
- InputUnblockNav (Offset 0) (Input)(0 Bytes) - UnblockNav
- m_blockedTeamNumber (Offset 916) (Save|Key)(4 Bytes) - teamToBlock
- m_bDisabled (Offset 920) (Save|Key)(1 Bytes) - StartDisabled
CBaseTrigger - func_no_defuse
- CNoDefuseAreaNoDefuseAreaTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CFuncOccluder - func_occluder
- m_bActive (Offset 912) (Save|Key)(1 Bytes) - StartActive
- m_nOccluderIndex (Offset 916) (Save|Key)(4 Bytes) - occludernumber
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CPhysBox - func_physbox
- m_hCarryingPlayer (Offset 1320) (Save)(4 Bytes)
- m_massScale (Offset 1092) (Save|Key)(4 Bytes) - massScale
- m_damageType (Offset 1088) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1096) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1100) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1104) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_angPreferredCarryAngles (Offset 1108) (Save|Key)(12 Bytes) - preferredcarryangles
- m_bNotSolidToWorld (Offset 1120) (Save|Key)(1 Bytes) - notsolid
- m_iExploitableByPlayer (Offset 1124) (Save|Key)(4 Bytes) - ExploitableByPlayer
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- InputBecomeDebris (Offset 0) (Input)(0 Bytes) - BecomeDebris
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnAwakened (Offset 1152) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_OnMotionEnabled (Offset 1176) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1200) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunPunt (Offset 1224) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunOnlyPickup (Offset 1248) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunDrop (Offset 1272) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1296) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_Material (Offset 920) (Save)(4 Bytes)
- m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 924) (Save)(4 Bytes)
- m_iszGibModel (Offset 944) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 948) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes)
- m_iszPropData (Offset 968) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1028) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1032) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1040) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1048) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1052) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1056) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1064) (Save)(4 Bytes)
- m_iInteractions (Offset 1068) (Save)(4 Bytes)
- m_explodeRadius (Offset 1076) (Save)(4 Bytes)
- m_iszModelName (Offset 972) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes)
CPhysBoxMultiplayer - func_physbox_multiplayer
- m_hCarryingPlayer (Offset 1320) (Save)(4 Bytes)
- m_massScale (Offset 1092) (Save|Key)(4 Bytes) - massScale
- m_damageType (Offset 1088) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1096) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1100) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1104) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_angPreferredCarryAngles (Offset 1108) (Save|Key)(12 Bytes) - preferredcarryangles
- m_bNotSolidToWorld (Offset 1120) (Save|Key)(1 Bytes) - notsolid
- m_iExploitableByPlayer (Offset 1124) (Save|Key)(4 Bytes) - ExploitableByPlayer
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- InputBecomeDebris (Offset 0) (Input)(0 Bytes) - BecomeDebris
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnAwakened (Offset 1152) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_OnMotionEnabled (Offset 1176) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1200) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunPunt (Offset 1224) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunOnlyPickup (Offset 1248) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunDrop (Offset 1272) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1296) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_Material (Offset 920) (Save)(4 Bytes)
- m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 924) (Save)(4 Bytes)
- m_iszGibModel (Offset 944) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 948) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes)
- m_iszPropData (Offset 968) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1028) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1032) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1040) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1048) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1052) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1056) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1064) (Save)(4 Bytes)
- m_iInteractions (Offset 1068) (Save)(4 Bytes)
- m_explodeRadius (Offset 1076) (Save)(4 Bytes)
- m_iszModelName (Offset 972) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes)
CBaseToggle - func_plat
- m_sNoise (Offset 1056) (Save)(4 Bytes)
- CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp
- InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown
- m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1040) (Save)(0 Bytes)
- m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1048) (Save)(4 Bytes)
- m_flTLength (Offset 1052) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseToggle - func_platrot
- m_end (Offset 1060) (Save)(12 Bytes)
- m_start (Offset 1072) (Save)(12 Bytes)
- m_sNoise (Offset 1056) (Save)(4 Bytes)
- CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp
- InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown
- m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1040) (Save)(0 Bytes)
- m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1048) (Save)(4 Bytes)
- m_flTLength (Offset 1052) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CPrecipitation - func_precipitation
- m_nPrecipType (Offset 912) (Save|Key)(4 Bytes) - preciptype
CPrecipitationBlocker - func_precipitation_blocker
CBaseEntity - func_proprrespawnzone
CBaseEntity - func_pushable
- m_Material (Offset 920) (Save)(4 Bytes)
- m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 924) (Save)(4 Bytes)
- m_iszGibModel (Offset 944) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 948) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes)
- m_iszPropData (Offset 968) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1028) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1032) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1040) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1048) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1052) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1056) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1064) (Save)(4 Bytes)
- m_iInteractions (Offset 1068) (Save)(4 Bytes)
- m_explodeRadius (Offset 1076) (Save)(4 Bytes)
- m_iszModelName (Offset 972) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes)
CFuncReflectiveGlass - func_reflective_glass
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_iDisabled (Offset 916) (Save|Key)(4 Bytes) - StartDisabled
- m_iSolidity (Offset 912) (Save|Key)(4 Bytes) - Solidity
- m_bSolidBsp (Offset 924) (Save|Key)(1 Bytes) - solidbsp
- m_iszExcludedClass (Offset 920) (Save|Key)(4 Bytes) - excludednpc
- m_bInvertExclusion (Offset 925) (Save|Key)(1 Bytes) - invert_exclusion
- InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CBaseButton - func_rot_button
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_fStayPushed (Offset 1044) (Save)(1 Bytes)
- m_fRotating (Offset 1045) (Save)(1 Bytes)
- m_bLockedSound (Offset 1088) (Save)(1 Bytes)
- m_bLockedSentence (Offset 1089) (Save)(1 Bytes)
- m_bUnlockedSound (Offset 1090) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1091) (Save)(1 Bytes)
- m_bLocked (Offset 1092) (Save)(1 Bytes)
- m_sNoise (Offset 1108) (Save)(4 Bytes)
- m_flUseLockedTime (Offset 1100) (Save)(4 Bytes)
- m_bSolidBsp (Offset 1104) (Save)(1 Bytes)
- m_sounds (Offset 1096) (Save|Key)(4 Bytes) - sounds
- CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes)
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputPress (Offset 0) (Input)(0 Bytes) - Press
- InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn
- InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut
- m_OnDamaged (Offset 1112) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnPressed (Offset 1136) (Save|Key|Output)(0 Bytes) - OnPressed
- m_OnUseLocked (Offset 1160) (Save|Key|Output)(0 Bytes) - OnUseLocked
- m_OnIn (Offset 1184) (Save|Key|Output)(0 Bytes) - OnIn
- m_OnOut (Offset 1208) (Save|Key|Output)(0 Bytes) - OnOut
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CFuncRotating - func_rotating
- m_vecMoveAng (Offset 912) (Save)(12 Bytes)
- m_flFanFriction (Offset 924) (Save)(4 Bytes)
- m_flAttenuation (Offset 928) (Save)(4 Bytes)
- m_flVolume (Offset 932) (Save)(4 Bytes)
- m_flTargetSpeed (Offset 936) (Save)(4 Bytes)
- m_flMaxSpeed (Offset 940) (Save|Key)(4 Bytes) - maxspeed
- m_flBlockDamage (Offset 944) (Save|Key)(4 Bytes) - dmg
- m_NoiseRunning (Offset 948) (Save|Key)(4 Bytes) - message
- m_bReversed (Offset 952) (Save)(1 Bytes)
- m_angStart (Offset 956) (Save)(12 Bytes)
- m_bStopAtStartPos (Offset 968) (Save)(1 Bytes)
- m_bSolidBsp (Offset 969) (Save|Key)(1 Bytes) - solidbsp
- CFuncRotatingSpinUpMove (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingSpinDownMove (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingHurtTouch (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingRotatingUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingRotateMove (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingReverseMove (Offset 0) (FunctionTable)(0 Bytes)
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputGetSpeed (Offset 0) (Input)(0 Bytes) - GetSpeed
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputReverse (Offset 0) (Input)(0 Bytes) - Reverse
- InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward
- InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward
- InputStopAtStartPos (Offset 0) (Input)(0 Bytes) - StopAtStartPos
- m_OnGetSpeed (Offset 972) (Save|Key|Output)(0 Bytes) - OnGetSpeed
CFuncSmokeVolume - func_smokevolume
- m_Color1 (Offset 912) (Save|Key)(4 Bytes) - Color1
- m_Color2 (Offset 916) (Save|Key)(4 Bytes) - Color2
- m_String_tMaterialName (Offset 1176) (Save|Key)(4 Bytes) - Material
- m_ParticleDrawWidth (Offset 1180) (Save|Key)(4 Bytes) - ParticleDrawWidth
- m_ParticleSpacingDistance (Offset 1184) (Save|Key)(4 Bytes) - ParticleSpacingDistance
- m_DensityRampSpeed (Offset 1188) (Save|Key)(4 Bytes) - DensityRampSpeed
- m_RotationSpeed (Offset 1192) (Save|Key)(4 Bytes) - RotationSpeed
- m_MovementSpeed (Offset 1196) (Save|Key)(4 Bytes) - MovementSpeed
- m_Density (Offset 1200) (Save|Key)(4 Bytes) - Density
- m_maxDrawDistance (Offset 1204) (Save|Key)(4 Bytes) - MaxDrawDistance
- m_RotationSpeed (Offset 1192) (Save|Key|Input)(4 Bytes) - SetRotationSpeed
- m_MovementSpeed (Offset 1196) (Save|Key|Input)(4 Bytes) - SetMovementSpeed
- m_Density (Offset 1200) (Save|Key|Input)(4 Bytes) - SetDensity
CBRC4Target - func_survival_c4_target
- m_flRadius (Offset 1280) (Save|Key)(4 Bytes) - radius
- *CBaseAnimating
CBaseTrigger - func_tablet_blocker
- CTabletBlockerCTabletBlockerShim::Touch (Offset 0) (FunctionTable)(0 Bytes)
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - func_tank
- m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate
- m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange
- m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance
- m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate
- m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange
- m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance
- m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate
- m_fireTime (Offset 1096) (Save)(4 Bytes)
- m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence
- m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2
- m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange
- m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange
- m_flMinRange2 (Offset 1124) (Save)(4 Bytes)
- m_flMaxRange2 (Offset 1128) (Save)(4 Bytes)
- m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count
- m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale
- m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke
- m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash
- m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet
- m_nBulletCount (Offset 1032) (Save)(4 Bytes)
- m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread
- m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage
- m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player
- m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master
- m_iSmallAmmoType (Offset 936) (Save)(4 Bytes)
- m_iMediumAmmoType (Offset 940) (Save)(4 Bytes)
- m_iLargeAmmoType (Offset 944) (Save)(4 Bytes)
- m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound
- m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound
- m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound
- m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod
- m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto
- m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire
- m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes)
- m_yawCenter (Offset 1056) (Save)(4 Bytes)
- m_yawCenterWorld (Offset 1060) (Save)(4 Bytes)
- m_pitchCenter (Offset 1076) (Save)(4 Bytes)
- m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes)
- m_fireLast (Offset 912) (Save)(4 Bytes)
- m_lastSightTime (Offset 1100) (Save)(4 Bytes)
- m_barrelPos (Offset 1136) (Save)(12 Bytes)
- m_sightOrigin (Offset 1016) (Save)(12 Bytes)
- m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes)
- m_hController (Offset 1036) (Save)(4 Bytes)
- m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes)
- m_flNextAttack (Offset 1040) (Save)(4 Bytes)
- m_targetEntityName (Offset 1192) (Save)(4 Bytes)
- m_hTarget (Offset 920) (Save)(4 Bytes)
- m_vTargetPosition (Offset 1196) (Save)(12 Bytes)
- m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes)
- m_persist2burst (Offset 1112) (Save)(4 Bytes)
- m_hControlVolume (Offset 1484) (Save)(4 Bytes)
- m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume
- m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes)
- m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes)
- m_bNPCInRoute (Offset 1497) (Save)(1 Bytes)
- m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point
- m_bReadyToFire (Offset 1504) (Save)(1 Bytes)
- m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget
- m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes)
- m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes)
- m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes)
- m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes)
- m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach
- m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach
- m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param
- m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param
- m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center
- m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center
- m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes)
- m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate
- InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage
- InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition
- InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir
- InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
- InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity
- InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank
- InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs
- InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs
- InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff
- InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange
- m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire
- m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget
- m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget
- m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted
- m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController
- m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController
- m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController
- m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController
- m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire
CBaseEntity - func_tankairboatgun
- m_pGunFiringSound (Offset 1512) (Save)(0 Bytes)
- m_flNextHeavyShotTime (Offset 1516) (Save)(4 Bytes)
- m_bIsFiring (Offset 1520) (Save)(1 Bytes)
- m_iszAirboatGunModel (Offset 1524) (Save|Key)(4 Bytes) - airboat_gun_model
- m_flLastImpactEffectTime (Offset 1536) (Save)(4 Bytes)
- m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate
- m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange
- m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance
- m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate
- m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange
- m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance
- m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate
- m_fireTime (Offset 1096) (Save)(4 Bytes)
- m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence
- m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2
- m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange
- m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange
- m_flMinRange2 (Offset 1124) (Save)(4 Bytes)
- m_flMaxRange2 (Offset 1128) (Save)(4 Bytes)
- m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count
- m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale
- m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke
- m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash
- m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet
- m_nBulletCount (Offset 1032) (Save)(4 Bytes)
- m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread
- m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage
- m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player
- m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master
- m_iSmallAmmoType (Offset 936) (Save)(4 Bytes)
- m_iMediumAmmoType (Offset 940) (Save)(4 Bytes)
- m_iLargeAmmoType (Offset 944) (Save)(4 Bytes)
- m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound
- m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound
- m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound
- m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod
- m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto
- m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire
- m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes)
- m_yawCenter (Offset 1056) (Save)(4 Bytes)
- m_yawCenterWorld (Offset 1060) (Save)(4 Bytes)
- m_pitchCenter (Offset 1076) (Save)(4 Bytes)
- m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes)
- m_fireLast (Offset 912) (Save)(4 Bytes)
- m_lastSightTime (Offset 1100) (Save)(4 Bytes)
- m_barrelPos (Offset 1136) (Save)(12 Bytes)
- m_sightOrigin (Offset 1016) (Save)(12 Bytes)
- m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes)
- m_hController (Offset 1036) (Save)(4 Bytes)
- m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes)
- m_flNextAttack (Offset 1040) (Save)(4 Bytes)
- m_targetEntityName (Offset 1192) (Save)(4 Bytes)
- m_hTarget (Offset 920) (Save)(4 Bytes)
- m_vTargetPosition (Offset 1196) (Save)(12 Bytes)
- m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes)
- m_persist2burst (Offset 1112) (Save)(4 Bytes)
- m_hControlVolume (Offset 1484) (Save)(4 Bytes)
- m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume
- m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes)
- m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes)
- m_bNPCInRoute (Offset 1497) (Save)(1 Bytes)
- m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point
- m_bReadyToFire (Offset 1504) (Save)(1 Bytes)
- m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget
- m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes)
- m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes)
- m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes)
- m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes)
- m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach
- m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach
- m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param
- m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param
- m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center
- m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center
- m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes)
- m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate
- InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage
- InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition
- InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir
- InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
- InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity
- InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank
- InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs
- InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs
- InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff
- InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange
- m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire
- m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget
- m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget
- m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted
- m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController
- m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController
- m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController
- m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController
- m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire
CBaseEntity - func_tankapcrocket
- m_flRocketSpeed (Offset 1516) (Save|Key)(4 Bytes) - rocketspeed
- m_hLaserDot (Offset 1512) (Save)(4 Bytes)
- m_nSide (Offset 1520) (Save)(4 Bytes)
- m_nBurstCount (Offset 1524) (Save|Key)(4 Bytes) - burstcount
- m_bDying (Offset 1528) (Save)(1 Bytes)
- InputDeathVolley (Offset 0) (Input)(0 Bytes) - DeathVolley
- m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate
- m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange
- m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance
- m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate
- m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange
- m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance
- m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate
- m_fireTime (Offset 1096) (Save)(4 Bytes)
- m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence
- m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2
- m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange
- m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange
- m_flMinRange2 (Offset 1124) (Save)(4 Bytes)
- m_flMaxRange2 (Offset 1128) (Save)(4 Bytes)
- m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count
- m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale
- m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke
- m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash
- m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet
- m_nBulletCount (Offset 1032) (Save)(4 Bytes)
- m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread
- m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage
- m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player
- m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master
- m_iSmallAmmoType (Offset 936) (Save)(4 Bytes)
- m_iMediumAmmoType (Offset 940) (Save)(4 Bytes)
- m_iLargeAmmoType (Offset 944) (Save)(4 Bytes)
- m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound
- m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound
- m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound
- m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod
- m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto
- m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire
- m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes)
- m_yawCenter (Offset 1056) (Save)(4 Bytes)
- m_yawCenterWorld (Offset 1060) (Save)(4 Bytes)
- m_pitchCenter (Offset 1076) (Save)(4 Bytes)
- m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes)
- m_fireLast (Offset 912) (Save)(4 Bytes)
- m_lastSightTime (Offset 1100) (Save)(4 Bytes)
- m_barrelPos (Offset 1136) (Save)(12 Bytes)
- m_sightOrigin (Offset 1016) (Save)(12 Bytes)
- m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes)
- m_hController (Offset 1036) (Save)(4 Bytes)
- m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes)
- m_flNextAttack (Offset 1040) (Save)(4 Bytes)
- m_targetEntityName (Offset 1192) (Save)(4 Bytes)
- m_hTarget (Offset 920) (Save)(4 Bytes)
- m_vTargetPosition (Offset 1196) (Save)(12 Bytes)
- m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes)
- m_persist2burst (Offset 1112) (Save)(4 Bytes)
- m_hControlVolume (Offset 1484) (Save)(4 Bytes)
- m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume
- m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes)
- m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes)
- m_bNPCInRoute (Offset 1497) (Save)(1 Bytes)
- m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point
- m_bReadyToFire (Offset 1504) (Save)(1 Bytes)
- m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget
- m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes)
- m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes)
- m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes)
- m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes)
- m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach
- m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach
- m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param
- m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param
- m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center
- m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center
- m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes)
- m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate
- InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage
- InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition
- InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir
- InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
- InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity
- InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank
- InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs
- InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs
- InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff
- InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange
- m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire
- m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget
- m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget
- m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted
- m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController
- m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController
- m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController
- m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController
- m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire
CBaseEntity - func_tanklaser
- m_iszLaserName (Offset 1520) (Save|Key)(4 Bytes) - laserentity
- m_pLaser (Offset 1512) (Save)(4 Bytes)
- m_laserTime (Offset 1516) (Save)(4 Bytes)
- m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate
- m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange
- m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance
- m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate
- m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange
- m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance
- m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate
- m_fireTime (Offset 1096) (Save)(4 Bytes)
- m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence
- m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2
- m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange
- m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange
- m_flMinRange2 (Offset 1124) (Save)(4 Bytes)
- m_flMaxRange2 (Offset 1128) (Save)(4 Bytes)
- m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count
- m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale
- m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke
- m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash
- m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet
- m_nBulletCount (Offset 1032) (Save)(4 Bytes)
- m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread
- m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage
- m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player
- m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master
- m_iSmallAmmoType (Offset 936) (Save)(4 Bytes)
- m_iMediumAmmoType (Offset 940) (Save)(4 Bytes)
- m_iLargeAmmoType (Offset 944) (Save)(4 Bytes)
- m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound
- m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound
- m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound
- m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod
- m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto
- m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire
- m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes)
- m_yawCenter (Offset 1056) (Save)(4 Bytes)
- m_yawCenterWorld (Offset 1060) (Save)(4 Bytes)
- m_pitchCenter (Offset 1076) (Save)(4 Bytes)
- m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes)
- m_fireLast (Offset 912) (Save)(4 Bytes)
- m_lastSightTime (Offset 1100) (Save)(4 Bytes)
- m_barrelPos (Offset 1136) (Save)(12 Bytes)
- m_sightOrigin (Offset 1016) (Save)(12 Bytes)
- m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes)
- m_hController (Offset 1036) (Save)(4 Bytes)
- m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes)
- m_flNextAttack (Offset 1040) (Save)(4 Bytes)
- m_targetEntityName (Offset 1192) (Save)(4 Bytes)
- m_hTarget (Offset 920) (Save)(4 Bytes)
- m_vTargetPosition (Offset 1196) (Save)(12 Bytes)
- m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes)
- m_persist2burst (Offset 1112) (Save)(4 Bytes)
- m_hControlVolume (Offset 1484) (Save)(4 Bytes)
- m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume
- m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes)
- m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes)
- m_bNPCInRoute (Offset 1497) (Save)(1 Bytes)
- m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point
- m_bReadyToFire (Offset 1504) (Save)(1 Bytes)
- m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget
- m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes)
- m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes)
- m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes)
- m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes)
- m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach
- m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach
- m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param
- m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param
- m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center
- m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center
- m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes)
- m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate
- InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage
- InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition
- InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir
- InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
- InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity
- InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank
- InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs
- InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs
- InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff
- InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange
- m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire
- m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget
- m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget
- m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted
- m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController
- m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController
- m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController
- m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController
- m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire
CBaseEntity - func_tankpulselaser
- m_flPulseSpeed (Offset 1512) (Save|Key)(4 Bytes) - PulseSpeed
- m_flPulseWidth (Offset 1516) (Save|Key)(4 Bytes) - PulseWidth
- m_flPulseColor (Offset 1520) (Save|Key)(4 Bytes) - PulseColor
- m_flPulseLife (Offset 1524) (Save|Key)(4 Bytes) - PulseLife
- m_flPulseLag (Offset 1528) (Save|Key)(4 Bytes) - PulseLag
- m_sPulseFireSound (Offset 1532) (Save|Key)(4 Bytes) - PulseFireSound
- m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate
- m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange
- m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance
- m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate
- m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange
- m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance
- m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate
- m_fireTime (Offset 1096) (Save)(4 Bytes)
- m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence
- m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2
- m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange
- m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange
- m_flMinRange2 (Offset 1124) (Save)(4 Bytes)
- m_flMaxRange2 (Offset 1128) (Save)(4 Bytes)
- m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count
- m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale
- m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke
- m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash
- m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet
- m_nBulletCount (Offset 1032) (Save)(4 Bytes)
- m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread
- m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage
- m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player
- m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master
- m_iSmallAmmoType (Offset 936) (Save)(4 Bytes)
- m_iMediumAmmoType (Offset 940) (Save)(4 Bytes)
- m_iLargeAmmoType (Offset 944) (Save)(4 Bytes)
- m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound
- m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound
- m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound
- m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod
- m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto
- m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire
- m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes)
- m_yawCenter (Offset 1056) (Save)(4 Bytes)
- m_yawCenterWorld (Offset 1060) (Save)(4 Bytes)
- m_pitchCenter (Offset 1076) (Save)(4 Bytes)
- m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes)
- m_fireLast (Offset 912) (Save)(4 Bytes)
- m_lastSightTime (Offset 1100) (Save)(4 Bytes)
- m_barrelPos (Offset 1136) (Save)(12 Bytes)
- m_sightOrigin (Offset 1016) (Save)(12 Bytes)
- m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes)
- m_hController (Offset 1036) (Save)(4 Bytes)
- m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes)
- m_flNextAttack (Offset 1040) (Save)(4 Bytes)
- m_targetEntityName (Offset 1192) (Save)(4 Bytes)
- m_hTarget (Offset 920) (Save)(4 Bytes)
- m_vTargetPosition (Offset 1196) (Save)(12 Bytes)
- m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes)
- m_persist2burst (Offset 1112) (Save)(4 Bytes)
- m_hControlVolume (Offset 1484) (Save)(4 Bytes)
- m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume
- m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes)
- m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes)
- m_bNPCInRoute (Offset 1497) (Save)(1 Bytes)
- m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point
- m_bReadyToFire (Offset 1504) (Save)(1 Bytes)
- m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget
- m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes)
- m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes)
- m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes)
- m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes)
- m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach
- m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach
- m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param
- m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param
- m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center
- m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center
- m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes)
- m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate
- InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage
- InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition
- InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir
- InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
- InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity
- InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank
- InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs
- InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs
- InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff
- InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange
- m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire
- m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget
- m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget
- m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted
- m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController
- m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController
- m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController
- m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController
- m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire
CBaseEntity - func_tankrocket
- m_flRocketSpeed (Offset 1512) (Save|Key)(4 Bytes) - rocketspeed
- m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate
- m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange
- m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance
- m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate
- m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange
- m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance
- m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate
- m_fireTime (Offset 1096) (Save)(4 Bytes)
- m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence
- m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2
- m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange
- m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange
- m_flMinRange2 (Offset 1124) (Save)(4 Bytes)
- m_flMaxRange2 (Offset 1128) (Save)(4 Bytes)
- m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count
- m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale
- m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke
- m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash
- m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet
- m_nBulletCount (Offset 1032) (Save)(4 Bytes)
- m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread
- m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage
- m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player
- m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master
- m_iSmallAmmoType (Offset 936) (Save)(4 Bytes)
- m_iMediumAmmoType (Offset 940) (Save)(4 Bytes)
- m_iLargeAmmoType (Offset 944) (Save)(4 Bytes)
- m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound
- m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound
- m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound
- m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod
- m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto
- m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire
- m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes)
- m_yawCenter (Offset 1056) (Save)(4 Bytes)
- m_yawCenterWorld (Offset 1060) (Save)(4 Bytes)
- m_pitchCenter (Offset 1076) (Save)(4 Bytes)
- m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes)
- m_fireLast (Offset 912) (Save)(4 Bytes)
- m_lastSightTime (Offset 1100) (Save)(4 Bytes)
- m_barrelPos (Offset 1136) (Save)(12 Bytes)
- m_sightOrigin (Offset 1016) (Save)(12 Bytes)
- m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes)
- m_hController (Offset 1036) (Save)(4 Bytes)
- m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes)
- m_flNextAttack (Offset 1040) (Save)(4 Bytes)
- m_targetEntityName (Offset 1192) (Save)(4 Bytes)
- m_hTarget (Offset 920) (Save)(4 Bytes)
- m_vTargetPosition (Offset 1196) (Save)(12 Bytes)
- m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes)
- m_persist2burst (Offset 1112) (Save)(4 Bytes)
- m_hControlVolume (Offset 1484) (Save)(4 Bytes)
- m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume
- m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes)
- m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes)
- m_bNPCInRoute (Offset 1497) (Save)(1 Bytes)
- m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point
- m_bReadyToFire (Offset 1504) (Save)(1 Bytes)
- m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget
- m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes)
- m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes)
- m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes)
- m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes)
- m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach
- m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach
- m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param
- m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param
- m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center
- m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center
- m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes)
- m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate
- InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage
- InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition
- InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir
- InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
- InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity
- InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank
- InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs
- InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs
- InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff
- InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange
- m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire
- m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget
- m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget
- m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted
- m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController
- m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController
- m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController
- m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController
- m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire
CFuncTrackTrain - func_tanktrain
- m_OnDeath (Offset 1140) (Save|Key|Output)(0 Bytes) - OnDeath
- m_length (Offset 916) (Save|Key)(4 Bytes) - wheels
- m_height (Offset 976) (Save|Key)(4 Bytes) - height
- m_maxSpeed (Offset 980) (Save|Key)(4 Bytes) - startspeed
- m_flBank (Offset 964) (Save|Key)(4 Bytes) - bank
- m_flBlockDamage (Offset 972) (Save|Key)(4 Bytes) - dmg
- m_iszSoundMove (Offset 988) (Save|Key)(4 Bytes) - MoveSound
- m_iszSoundMovePing (Offset 992) (Save|Key)(4 Bytes) - MovePingSound
- m_iszSoundStart (Offset 996) (Save|Key)(4 Bytes) - StartSound
- m_iszSoundStop (Offset 1000) (Save|Key)(4 Bytes) - StopSound
- m_nMoveSoundMinPitch (Offset 1020) (Save|Key)(4 Bytes) - MoveSoundMinPitch
- m_nMoveSoundMaxPitch (Offset 1024) (Save|Key)(4 Bytes) - MoveSoundMaxPitch
- m_flMoveSoundMinTime (Offset 1008) (Save|Key)(4 Bytes) - MoveSoundMinTime
- m_flMoveSoundMaxTime (Offset 1012) (Save|Key)(4 Bytes) - MoveSoundMaxTime
- m_flNextMoveSoundTime (Offset 1016) (Save)(4 Bytes)
- m_eVelocityType (Offset 1032) (Save|Key)(4 Bytes) - velocitytype
- m_eOrientationType (Offset 1028) (Save|Key)(4 Bytes) - orientationtype
- m_ppath (Offset 912) (Save)(4 Bytes)
- m_dir (Offset 984) (Save)(4 Bytes)
- m_controlMins (Offset 920) (Save)(12 Bytes)
- m_controlMaxs (Offset 932) (Save)(12 Bytes)
- m_flVolume (Offset 960) (Save)(4 Bytes)
- m_oldSpeed (Offset 968) (Save)(4 Bytes)
- m_strPathTarget (Offset 1004) (Save)(4 Bytes)
- m_bSoundPlaying (Offset 1036) (Save)(1 Bytes)
- m_bManualSpeedChanges (Offset 1112) (Save|Key)(1 Bytes) - ManualSpeedChanges
- m_flAccelSpeed (Offset 1124) (Save|Key)(4 Bytes) - ManualAccelSpeed
- m_flDecelSpeed (Offset 1128) (Save|Key)(4 Bytes) - ManualDecelSpeed
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward
- InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputResume (Offset 0) (Input)(0 Bytes) - Resume
- InputReverse (Offset 0) (Input)(0 Bytes) - Reverse
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir
- InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal
- InputSetMaxSpeed (Offset 0) (Input)(0 Bytes) - SetMaxSpeed
- InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel
- InputMoveToPathNode (Offset 0) (Input)(0 Bytes) - MoveToPathNode
- InputTeleportToPathNode (Offset 0) (Input)(0 Bytes) - TeleportToPathNode
- InputLockOrientation (Offset 0) (Input)(0 Bytes) - LockOrientation
- InputUnlockOrientation (Offset 0) (Input)(0 Bytes) - UnlockOrientation
- m_OnStart (Offset 1040) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnNext (Offset 1064) (Save|Key|Output)(0 Bytes) - OnNextPoint
- m_OnArrivedAtDestinationNode (Offset 1088) (Save|Key|Output)(0 Bytes) - OnArrivedAtDestinationNode
- CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes)
CBaseToggle - func_trackautochange
- TriggerTrackChange (Offset 0) (Input)(0 Bytes) - Trigger
- m_trackTop (Offset 1084) (Global|Save)(4 Bytes)
- m_trackBottom (Offset 1088) (Global|Save)(4 Bytes)
- m_train (Offset 1092) (Global|Save)(4 Bytes)
- m_trackTopName (Offset 1096) (Global|Save|Key)(4 Bytes) - toptrack
- m_trackBottomName (Offset 1100) (Global|Save|Key)(4 Bytes) - bottomtrack
- m_trainName (Offset 1104) (Global|Save|Key)(4 Bytes) - train
- m_code (Offset 1108) (Save)(4 Bytes)
- m_targetState (Offset 1112) (Save)(4 Bytes)
- m_use (Offset 1116) (Save)(4 Bytes)
- CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes)
- m_end (Offset 1060) (Save)(12 Bytes)
- m_start (Offset 1072) (Save)(12 Bytes)
- m_sNoise (Offset 1056) (Save)(4 Bytes)
- CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp
- InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown
- m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1040) (Save)(0 Bytes)
- m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1048) (Save)(4 Bytes)
- m_flTLength (Offset 1052) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseToggle - func_trackchange
- m_trackTop (Offset 1084) (Global|Save)(4 Bytes)
- m_trackBottom (Offset 1088) (Global|Save)(4 Bytes)
- m_train (Offset 1092) (Global|Save)(4 Bytes)
- m_trackTopName (Offset 1096) (Global|Save|Key)(4 Bytes) - toptrack
- m_trackBottomName (Offset 1100) (Global|Save|Key)(4 Bytes) - bottomtrack
- m_trainName (Offset 1104) (Global|Save|Key)(4 Bytes) - train
- m_code (Offset 1108) (Save)(4 Bytes)
- m_targetState (Offset 1112) (Save)(4 Bytes)
- m_use (Offset 1116) (Save)(4 Bytes)
- CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes)
- m_end (Offset 1060) (Save)(12 Bytes)
- m_start (Offset 1072) (Save)(12 Bytes)
- m_sNoise (Offset 1056) (Save)(4 Bytes)
- CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp
- InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown
- m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1040) (Save)(0 Bytes)
- m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1048) (Save)(4 Bytes)
- m_flTLength (Offset 1052) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CFuncTrackTrain - func_tracktrain
- m_length (Offset 916) (Save|Key)(4 Bytes) - wheels
- m_height (Offset 976) (Save|Key)(4 Bytes) - height
- m_maxSpeed (Offset 980) (Save|Key)(4 Bytes) - startspeed
- m_flBank (Offset 964) (Save|Key)(4 Bytes) - bank
- m_flBlockDamage (Offset 972) (Save|Key)(4 Bytes) - dmg
- m_iszSoundMove (Offset 988) (Save|Key)(4 Bytes) - MoveSound
- m_iszSoundMovePing (Offset 992) (Save|Key)(4 Bytes) - MovePingSound
- m_iszSoundStart (Offset 996) (Save|Key)(4 Bytes) - StartSound
- m_iszSoundStop (Offset 1000) (Save|Key)(4 Bytes) - StopSound
- m_nMoveSoundMinPitch (Offset 1020) (Save|Key)(4 Bytes) - MoveSoundMinPitch
- m_nMoveSoundMaxPitch (Offset 1024) (Save|Key)(4 Bytes) - MoveSoundMaxPitch
- m_flMoveSoundMinTime (Offset 1008) (Save|Key)(4 Bytes) - MoveSoundMinTime
- m_flMoveSoundMaxTime (Offset 1012) (Save|Key)(4 Bytes) - MoveSoundMaxTime
- m_flNextMoveSoundTime (Offset 1016) (Save)(4 Bytes)
- m_eVelocityType (Offset 1032) (Save|Key)(4 Bytes) - velocitytype
- m_eOrientationType (Offset 1028) (Save|Key)(4 Bytes) - orientationtype
- m_ppath (Offset 912) (Save)(4 Bytes)
- m_dir (Offset 984) (Save)(4 Bytes)
- m_controlMins (Offset 920) (Save)(12 Bytes)
- m_controlMaxs (Offset 932) (Save)(12 Bytes)
- m_flVolume (Offset 960) (Save)(4 Bytes)
- m_oldSpeed (Offset 968) (Save)(4 Bytes)
- m_strPathTarget (Offset 1004) (Save)(4 Bytes)
- m_bSoundPlaying (Offset 1036) (Save)(1 Bytes)
- m_bManualSpeedChanges (Offset 1112) (Save|Key)(1 Bytes) - ManualSpeedChanges
- m_flAccelSpeed (Offset 1124) (Save|Key)(4 Bytes) - ManualAccelSpeed
- m_flDecelSpeed (Offset 1128) (Save|Key)(4 Bytes) - ManualDecelSpeed
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward
- InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputResume (Offset 0) (Input)(0 Bytes) - Resume
- InputReverse (Offset 0) (Input)(0 Bytes) - Reverse
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir
- InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal
- InputSetMaxSpeed (Offset 0) (Input)(0 Bytes) - SetMaxSpeed
- InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel
- InputMoveToPathNode (Offset 0) (Input)(0 Bytes) - MoveToPathNode
- InputTeleportToPathNode (Offset 0) (Input)(0 Bytes) - TeleportToPathNode
- InputLockOrientation (Offset 0) (Input)(0 Bytes) - LockOrientation
- InputUnlockOrientation (Offset 0) (Input)(0 Bytes) - UnlockOrientation
- m_OnStart (Offset 1040) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnNext (Offset 1064) (Save|Key|Output)(0 Bytes) - OnNextPoint
- m_OnArrivedAtDestinationNode (Offset 1088) (Save|Key|Output)(0 Bytes) - OnArrivedAtDestinationNode
- CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes)
CBaseToggle - func_train
- m_hCurrentTarget (Offset 1056) (Save)(4 Bytes)
- m_activated (Offset 1060) (Save)(1 Bytes)
- m_hEnemy (Offset 1064) (Save)(4 Bytes)
- m_iszLastTarget (Offset 1076) (Save)(4 Bytes)
- m_flNextBlockTime (Offset 1072) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1068) (Save|Key)(4 Bytes) - dmg
- CFuncTrainWait (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrainNext (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1040) (Save)(0 Bytes)
- m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1048) (Save)(4 Bytes)
- m_flTLength (Offset 1052) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - func_traincontrols
- CFuncTrainControlsFind (Offset 0) (FunctionTable)(0 Bytes)
CFuncLadder - func_useableladder
- m_vecPlayerMountPositionTop (Offset 944) (Save|Key)(12 Bytes) - point0
- m_vecPlayerMountPositionBottom (Offset 956) (Save|Key)(12 Bytes) - point1
- m_vecLadderDir (Offset 912) (Save)(12 Bytes)
- m_bFakeLadder (Offset 969) (Save)(1 Bytes)
- m_bDisabled (Offset 968) (Save|Key)(1 Bytes) - StartDisabled
- m_surfacePropName (Offset 972) (Save|Key)(4 Bytes) - ladderSurfaceProperties
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnPlayerGotOnLadder (Offset 976) (Save|Key|Output)(0 Bytes) - OnPlayerGotOnLadder
- m_OnPlayerGotOffLadder (Offset 1000) (Save|Key|Output)(0 Bytes) - OnPlayerGotOffLadder
CBaseEntity - func_vehicleclip
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - func_wall
- m_nState (Offset 912) (Save)(4 Bytes)
CBaseEntity - func_wall_toggle
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_nState (Offset 912) (Save)(4 Bytes)
CBaseDoor - func_water
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_bLockedSentence (Offset 1084) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1085) (Save)(1 Bytes)
- m_NoiseMoving (Offset 1100) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1104) (Save|Key)(4 Bytes) - noise2
- m_NoiseMovingClosed (Offset 1108) (Save|Key)(4 Bytes) - startclosesound
- m_NoiseArrivedClosed (Offset 1112) (Save|Key)(4 Bytes) - closesound
- m_ChainTarget (Offset 1116) (Save|Key)(4 Bytes) - chainstodoor
- m_ls.sLockedSound (Offset 1048) (Save|Key)(4 Bytes) - locked_sound
- m_ls.sUnlockedSound (Offset 1056) (Save|Key)(4 Bytes) - unlocked_sound
- m_bLocked (Offset 1088) (Save)(1 Bytes)
- m_flWaveHeight (Offset 1120) (Save|Key)(4 Bytes) - WaveHeight
- m_flBlockDamage (Offset 1096) (Save|Key)(4 Bytes) - dmg
- m_eSpawnPosition (Offset 1092) (Save|Key)(4 Bytes) - spawnpos
- m_bForceClosed (Offset 1086) (Save|Key)(1 Bytes) - forceclosed
- m_bDoorGroup (Offset 1087) (Save)(1 Bytes)
- m_bLoopMoveSound (Offset 1340) (Save|Key)(1 Bytes) - loopmovesound
- m_bIgnoreDebris (Offset 1089) (Save|Key)(1 Bytes) - ignoredebris
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState
- m_OnBlockedOpening (Offset 1148) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1124) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1196) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1172) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1220) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1244) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1268) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1292) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnLockedUse
- CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CFuncMoveLinear - func_water_analog
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_soundStart (Offset 1044) (Save|Key)(4 Bytes) - StartSound
- m_soundStop (Offset 1048) (Save|Key)(4 Bytes) - StopSound
- m_currentSound (Offset 1052) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1056) (Save|Key)(4 Bytes) - BlockDamage
- m_flStartPosition (Offset 1060) (Save|Key)(4 Bytes) - StartPosition
- m_flMoveDistance (Offset 1064) (Save|Key)(4 Bytes) - MoveDistance
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnFullyOpen (Offset 1072) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnFullyClosed (Offset 1096) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - func_weight_button
- m_fStressToActivate (Offset 960) (Save|Key)(4 Bytes) - WeightToActivate
- m_bHasBeenPressed (Offset 964) (Save)(1 Bytes)
- m_OnPressed (Offset 912) (Save|Key|Output)(0 Bytes) - OnPressed
- m_OnReleased (Offset 936) (Save|Key|Output)(0 Bytes) - OnReleased
- CWeightButtonTriggerThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseFlex - funCBaseFlex
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - game_coopmission_manager
- m_OnWaveCompleted (Offset 920) (Save|Key|Output)(0 Bytes) - OnWaveCompleted
- m_OnRoundReset (Offset 944) (Save|Key|Output)(0 Bytes) - OnRoundReset
- m_OnSpawnsReset (Offset 968) (Save|Key|Output)(0 Bytes) - OnSpawnsReset
- m_OnRoundLostKilled (Offset 992) (Save|Key|Output)(0 Bytes) - OnRoundLostKilled
- m_OnRoundLostTime (Offset 1016) (Save|Key|Output)(0 Bytes) - OnRoundLostTime
- m_OnMissionCompleted (Offset 1040) (Save|Key|Output)(0 Bytes) - OnMissionCompleted
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - game_end
- InputGameEnd (Offset 0) (Input)(0 Bytes) - EndGame
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - game_gib_manager
- m_iMaxPieces (Offset 952) (Save|Key)(4 Bytes) - maxpieces
- m_bAllowNewGibs (Offset 944) (Save|Key)(1 Bytes) - allownewgibs
- InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces
- InputSetMaxPiecesDX8 (Offset 0) (Input)(0 Bytes) - SetMaxPiecesDX8
CBaseEntity - game_money
- m_nMoney (Offset 968) (Save|Key)(4 Bytes) - Money
- m_strAwardText (Offset 972) (Save|Key)(4 Bytes) - AwardText
- InputSetMoneyAmount (Offset 0) (Input)(0 Bytes) - SetMoneyAmount
- InputAddTeamMoneyTerrorist (Offset 0) (Input)(0 Bytes) - AddTeamMoneyTerrorist
- InputAddTeamMoneyCT (Offset 0) (Input)(0 Bytes) - AddTeamMoneyCT
- InputAddMoneyPlayer (Offset 0) (Input)(0 Bytes) - AddMoneyPlayer
- InputSpendMoneyFromPlayer (Offset 0) (Input)(0 Bytes) - SpendMoneyFromPlayer
- m_OnMoneySpent (Offset 920) (Save|Key|Output)(0 Bytes) - OnMoneySpent
- m_OnMoneySpentFail (Offset 944) (Save|Key|Output)(0 Bytes) - OnMoneySpentFail
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - game_player_equip
- m_weaponNames (Offset 920) (Save)(128 Bytes)
- m_weaponCount (Offset 1048) (Save)(128 Bytes)
- InputTriggerForAllPlayers (Offset 0) (Input)(0 Bytes) - TriggerForAllPlayers
- InputTriggerForActivatedPlayer (Offset 0) (Input)(0 Bytes) - TriggerForActivatedPlayer
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - game_player_team
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CRagdollManager - game_ragdoll_manager
- m_iCurrentMaxRagdollCount (Offset 912) (Save)(4 Bytes)
- m_iMaxRagdollCount (Offset 916) (Save|Key)(4 Bytes) - MaxRagdollCount
- m_bSaveImportant (Offset 920) (Save|Key)(1 Bytes) - SaveImportant
- InputSetMaxRagdollCount (Offset 0) (Input)(0 Bytes) - SetMaxRagdollCount
CBaseEntity - game_round_end
- InputEndRound_Draw (Offset 0) (Input)(0 Bytes) - EndRound_Draw
- InputEndRound_TerroristsWin (Offset 0) (Input)(0 Bytes) - EndRound_TerroristsWin
- InputEndRound_CounterTerroristsWin (Offset 0) (Input)(0 Bytes) - EndRound_CounterTerroristsWin
- m_OnRoundEnded (Offset 932) (Save|Key|Output)(0 Bytes) - OnRoundEnded
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - game_score
- InputApplyScore (Offset 0) (Input)(0 Bytes) - ApplyScore
- InputAddScoreTerrorist (Offset 0) (Input)(0 Bytes) - AddScoreTerrorist
- InputAddScoreCT (Offset 0) (Input)(0 Bytes) - AddScoreCT
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - game_survival_logic
- m_OnZoneRocketWarning (Offset 920) (Save|Key|Output)(0 Bytes) - OnZoneRocketWarning
- m_OnZoneRocketStartLaunch (Offset 944) (Save|Key|Output)(0 Bytes) - OnZoneRocketStartLaunch
- m_OnZoneEndGameStart (Offset 968) (Save|Key|Output)(0 Bytes) - OnZoneEndGameStart
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - game_text
- m_iszMessage (Offset 920) (Save|Key)(4 Bytes) - message
- m_textParms.channel (Offset 960) (Save|Key)(4 Bytes) - channel
- m_textParms.x (Offset 924) (Save|Key)(4 Bytes) - x
- m_textParms.y (Offset 928) (Save|Key)(4 Bytes) - y
- m_textParms.effect (Offset 932) (Save|Key)(4 Bytes) - effect
- m_textParms.fadeinTime (Offset 944) (Save|Key)(4 Bytes) - fadein
- m_textParms.fadeoutTime (Offset 948) (Save|Key)(4 Bytes) - fadeout
- m_textParms.holdTime (Offset 952) (Save|Key)(4 Bytes) - holdtime
- m_textParms.fxTime (Offset 956) (Save|Key)(4 Bytes) - fxtime
- m_textParms (Offset 924) (Save)(40 Bytes)
- InputDisplay (Offset 0) (Input)(0 Bytes) - Display
- InputSetText (Offset 0) (Input)(0 Bytes) - SetText
- InputSetPosX (Offset 0) (Input)(0 Bytes) - SetPosX
- InputSetPosY (Offset 0) (Input)(0 Bytes) - SetPosY
- InputSetTextColor (Offset 0) (Input)(0 Bytes) - SetTextColor
- InputSetTextColor2 (Offset 0) (Input)(0 Bytes) - SetTextColor2
- m_Score (Offset 916) (Save)(4 Bytes)
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - game_ui
- m_flFieldOfView (Offset 912) (Save|Key)(4 Bytes) - FieldOfView
- m_hSaveWeapon (Offset 916) (Save)(4 Bytes)
- m_bForceUpdate (Offset 1352) (Save)(1 Bytes)
- m_player (Offset 1360) (Save)(4 Bytes)
- m_nLastButtonState (Offset 1356) (Save)(4 Bytes)
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- m_playerOn (Offset 920) (Save|Key|Output)(0 Bytes) - PlayerOn
- m_playerOff (Offset 944) (Save|Key|Output)(0 Bytes) - PlayerOff
- m_pressedMoveLeft (Offset 968) (Save|Key|Output)(0 Bytes) - PressedMoveLeft
- m_pressedMoveRight (Offset 992) (Save|Key|Output)(0 Bytes) - PressedMoveRight
- m_pressedForward (Offset 1016) (Save|Key|Output)(0 Bytes) - PressedForward
- m_pressedBack (Offset 1040) (Save|Key|Output)(0 Bytes) - PressedBack
- m_pressedAttack (Offset 1064) (Save|Key|Output)(0 Bytes) - PressedAttack
- m_pressedAttack2 (Offset 1088) (Save|Key|Output)(0 Bytes) - PressedAttack2
- m_unpressedMoveLeft (Offset 1112) (Save|Key|Output)(0 Bytes) - UnpressedMoveLeft
- m_unpressedMoveRight (Offset 1136) (Save|Key|Output)(0 Bytes) - UnpressedMoveRight
- m_unpressedForward (Offset 1160) (Save|Key|Output)(0 Bytes) - UnpressedForward
- m_unpressedBack (Offset 1184) (Save|Key|Output)(0 Bytes) - UnpressedBack
- m_unpressedAttack (Offset 1208) (Save|Key|Output)(0 Bytes) - UnpressedAttack
- m_unpressedAttack2 (Offset 1232) (Save|Key|Output)(0 Bytes) - UnpressedAttack2
- m_xaxis (Offset 1256) (Save|Key|Output)(0 Bytes) - XAxis
- m_yaxis (Offset 1280) (Save|Key|Output)(0 Bytes) - YAxis
- m_attackaxis (Offset 1304) (Save|Key|Output)(0 Bytes) - AttackAxis
- m_attack2axis (Offset 1328) (Save|Key|Output)(0 Bytes) - Attack2Axis
CBaseEntity - game_weapon_manager
- m_iszWeaponName (Offset 912) (Save|Key)(4 Bytes) - weaponname
- m_iMaxPieces (Offset 916) (Save|Key)(4 Bytes) - maxpieces
- m_flAmmoMod (Offset 920) (Save|Key)(4 Bytes) - ammomod
- m_bExpectingWeapon (Offset 924) (Save)(1 Bytes)
- CGameWeaponManagerThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces
- InputSetAmmoModifier (Offset 0) (Input)(0 Bytes) - SetAmmoModifier
- m_ManagedNonWeapons (Offset 928) (Save)(0 Bytes)
CBaseEntity - game_zone_player
- InputCountPlayersInZone (Offset 0) (Input)(0 Bytes) - CountPlayersInZone
- m_OnPlayerInZone (Offset 916) (Save|Key|Output)(0 Bytes) - OnPlayerInZone
- m_OnPlayerOutZone (Offset 940) (Save|Key|Output)(0 Bytes) - OnPlayerOutZone
- m_PlayersInCount (Offset 964) (Save|Key|Output)(0 Bytes) - PlayersInCount
- m_PlayersOutCount (Offset 988) (Save|Key|Output)(0 Bytes) - PlayersOutCount
- m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master
CAI_BaseNPC - generic_actor
- m_strHullName (Offset 4460) (Save|Key)(4 Bytes) - hull_name
- m_fLatchedPositions (Offset 3940) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3980) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3996) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 4000) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes)
- m_flBlinktime (Offset 4016) (Save)(4 Bytes)
- m_hLookTarget (Offset 4020) (Save)(4 Bytes)
- m_lookQueue (Offset 4024) (Save)(0 Bytes)
- m_randomLookQueue (Offset 4064) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 4088) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 4104) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 4108) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 4112) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 4116) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3936) (Save)(4 Bytes)
- m_flextarget (Offset 4196) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - gib
- CGibBounceGibTouch (Offset 0) (FunctionTable)(0 Bytes)
- CGibStickyGibTouch (Offset 0) (FunctionTable)(0 Bytes)
- CGibWaitTillLand (Offset 0) (FunctionTable)(0 Bytes)
- CGibDieThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseEntity - gibshooter
- m_iGibs (Offset 912) (Save|Key)(4 Bytes) - m_iGibs
- m_flGibVelocity (Offset 928) (Save|Key)(4 Bytes) - m_flVelocity
- m_flVariance (Offset 948) (Save|Key)(4 Bytes) - m_flVariance
- m_flGibLife (Offset 952) (Save|Key)(4 Bytes) - m_flGibLife
- m_nSimulationType (Offset 956) (Save|Key)(4 Bytes) - Simulation
- m_flDelay (Offset 964) (Save|Key)(4 Bytes) - delay
- m_angGibRotation (Offset 932) (Save|Key)(12 Bytes) - gibangles
- m_flGibAngVelocity (Offset 944) (Save|Key)(4 Bytes) - gibanglevelocity
- m_bIsSprite (Offset 969) (Save)(1 Bytes)
- m_iGibCapacity (Offset 916) (Save)(4 Bytes)
- m_iGibMaterial (Offset 920) (Save)(4 Bytes)
- m_iGibModelIndex (Offset 924) (Save)(4 Bytes)
- m_nMaxGibModelFrame (Offset 960) (Save)(4 Bytes)
- m_iszLightingOrigin (Offset 972) (Save|Key)(4 Bytes) - LightingOrigin
- m_bNoGibShadows (Offset 968) (Save|Key)(1 Bytes) - nogibshadows
- InputShoot (Offset 0) (Input)(0 Bytes) - Shoot
- CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - global_chatter
CGrassBurn - grassburn
- m_flGrassBurnClearTime (Offset 912) (Save)(4 Bytes)
CBaseGrenade - grenade
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseEntity - hammer_updateignorelist
- m_nIgnoredEntityNames[0] (Offset 912) (Save|Key)(4 Bytes) - IgnoredName01
- m_nIgnoredEntityNames[1] (Offset 916) (Save|Key)(4 Bytes) - IgnoredName02
- m_nIgnoredEntityNames[2] (Offset 920) (Save|Key)(4 Bytes) - IgnoredName03
- m_nIgnoredEntityNames[3] (Offset 924) (Save|Key)(4 Bytes) - IgnoredName04
- m_nIgnoredEntityNames[4] (Offset 928) (Save|Key)(4 Bytes) - IgnoredName05
- m_nIgnoredEntityNames[5] (Offset 932) (Save|Key)(4 Bytes) - IgnoredName06
- m_nIgnoredEntityNames[6] (Offset 936) (Save|Key)(4 Bytes) - IgnoredName07
- m_nIgnoredEntityNames[7] (Offset 940) (Save|Key)(4 Bytes) - IgnoredName08
- m_nIgnoredEntityNames[8] (Offset 944) (Save|Key)(4 Bytes) - IgnoredName09
- m_nIgnoredEntityNames[9] (Offset 948) (Save|Key)(4 Bytes) - IgnoredName10
- m_nIgnoredEntityNames[10] (Offset 952) (Save|Key)(4 Bytes) - IgnoredName11
- m_nIgnoredEntityNames[11] (Offset 956) (Save|Key)(4 Bytes) - IgnoredName12
- m_nIgnoredEntityNames[12] (Offset 960) (Save|Key)(4 Bytes) - IgnoredName13
- m_nIgnoredEntityNames[13] (Offset 964) (Save|Key)(4 Bytes) - IgnoredName14
- m_nIgnoredEntityNames[14] (Offset 968) (Save|Key)(4 Bytes) - IgnoredName15
- m_nIgnoredEntityNames[15] (Offset 972) (Save|Key)(4 Bytes) - IgnoredName16
CBaseEntity - handle_dummy
CHandleTest - handle_test
CBaseCSGrenadeProjectile - hegrenade_projectile
- InitializeSpawnFromWorld (Offset 0) (Input)(0 Bytes) - InitializeSpawnFromWorld
- CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CHostageCarriableProp - hostage_carriable_prop
- *CBaseAnimating
CHostage - hostage_entity
- HostageRescueZoneTouch (Offset 0) (Input)(0 Bytes) - OnRescueZoneTouch
- CHostageHostageUse (Offset 0) (FunctionTable)(0 Bytes)
- CHostageHostageThink (Offset 0) (FunctionTable)(0 Bytes)
- m_OnHostageBeginGrab (Offset 2508) (Save|Key|Output)(0 Bytes) - OnHostageBeginGrab
- m_OnFirstPickedUp (Offset 2532) (Save|Key|Output)(0 Bytes) - OnFirstPickedUp
- m_OnDroppedNotRescued (Offset 2556) (Save|Key|Output)(0 Bytes) - OnDroppedNotRescued
- m_OnRescued (Offset 2580) (Save|Key|Output)(0 Bytes) - OnRescued
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CInferno - inferno
- CInfernoInfernoThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - info_armsrace_counterterrorist
- m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority
- m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled
- InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled
- InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
CBaseEntity - info_armsrace_terrorist
- m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority
- m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled
- InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled
- InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
CBaseEntity - info_bomb_target_hint_A
CBaseEntity - info_bomb_target_hint_B
CBaseEntity - info_camera_link
- m_strPointCamera (Offset 920) (Save|Key)(4 Bytes) - PointCamera
- m_hCamera (Offset 912) (Save)(4 Bytes)
- m_hTargetEntity (Offset 916) (Save)(4 Bytes)
- InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera
CBaseEntity - info_constraint_anchor
- m_massScale (Offset 912) (Save|Key)(4 Bytes) - massScale
CBaseEntity - info_deathmatch_spawn
- m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority
- m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled
- InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled
- InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
CBaseEntity - info_enemy_terrorist_spawn
- m_szWeaponsToGive (Offset 924) (Save|Key)(4 Bytes) - weapons_to_give
- m_szPlayerModelToUse (Offset 928) (Save|Key)(4 Bytes) - model_to_use
- m_nArmorToSpawnWith (Offset 932) (Save|Key)(4 Bytes) - armor_to_give
- m_nDefaultBehavior (Offset 936) (Save|Key)(4 Bytes) - default_behavior
- m_nBotDifficulty (Offset 940) (Save|Key)(4 Bytes) - bot_difficulty
- m_bIsAgressive (Offset 944) (Save|Key)(1 Bytes) - is_agressive
- m_bStartAsleep (Offset 945) (Save|Key)(1 Bytes) - start_asleep
- m_flHideRadius (Offset 948) (Save|Key)(4 Bytes) - hide_radius
- m_szBehaviorTreeFile (Offset 956) (Save|Key)(4 Bytes) - behavior_tree_file
- m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority
- m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled
- InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled
- InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
CBaseEntity - info_game_event_proxy
- m_iszEventName (Offset 912) (Save|Key)(4 Bytes) - event_name
- m_flRange (Offset 916) (Save|Key)(4 Bytes) - range
- m_bDisabled (Offset 920) (Save|Key)(1 Bytes) - StartDisabled
- InputGenerateGameEvent (Offset 0) (Input)(0 Bytes) - GenerateGameEvent
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - info_gascanister_launchpoint
CBaseEntity - info_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_hostage_rescue_zone_hint
CHostage - info_hostage_spawn
- HostageRescueZoneTouch (Offset 0) (Input)(0 Bytes) - OnRescueZoneTouch
- CHostageHostageUse (Offset 0) (FunctionTable)(0 Bytes)
- CHostageHostageThink (Offset 0) (FunctionTable)(0 Bytes)
- m_OnHostageBeginGrab (Offset 2508) (Save|Key|Output)(0 Bytes) - OnHostageBeginGrab
- m_OnFirstPickedUp (Offset 2532) (Save|Key|Output)(0 Bytes) - OnFirstPickedUp
- m_OnDroppedNotRescued (Offset 2556) (Save|Key|Output)(0 Bytes) - OnDroppedNotRescued
- m_OnRescued (Offset 2580) (Save|Key|Output)(0 Bytes) - OnRescued
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - info_intermission
CInfoLadderDismount - info_ladder_dismount
CBaseEntity - info_landmark
CBaseEntity - info_map_parameters
- InputFireWinCondition (Offset 0) (Input)(0 Bytes) - FireWinCondition
- m_iPetPopulation (Offset 920) (Save|Key)(4 Bytes) - petpopulation
- m_bUseNormalSpawnsForDM (Offset 924) (Save|Key)(1 Bytes) - usenormalspawnsfordm
- m_bDisableAutoGeneratedDMSpawns (Offset 925) (Save|Key)(1 Bytes) - disableautogenerateddmspawns
- m_flBotMaxVisionDistance (Offset 928) (Save|Key)(4 Bytes) - botmaxvisiondistance
- m_iHostageCount (Offset 932) (Save|Key)(4 Bytes) - hostagecount
- m_bFadePlayerVisibilityFarZ (Offset 936) (Save|Key)(1 Bytes) - fadeplayervisibilityfarz
CInfoMapRegion - info_map_region
- m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius
- m_strLocToken (Offset 916) (Save|Key)(4 Bytes) - token
CBaseEntity - info_mass_center
CBaseEntity - info_node
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_air
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_air_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_climb
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_link
- m_nLinkState (Offset 932) (Save|Key)(4 Bytes) - initialstate
- m_nSrcEditID (Offset 916) (Save|Key)(4 Bytes) - startnode
- m_nDestEditID (Offset 920) (Save|Key)(4 Bytes) - endnode
- m_nLinkType (Offset 944) (Save|Key)(4 Bytes) - linktype
- m_bInvertAllow (Offset 940) (Save)(1 Bytes)
- m_nPriority (Offset 948) (Save|Key)(4 Bytes) - Priority
- m_bPreciseMovement (Offset 941) (Save|Key)(1 Bytes) - preciseMovement
- m_strAllowUse (Offset 936) (Save|Key)(4 Bytes) - AllowUse
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - info_node_link_controller
- m_nLinkState (Offset 932) (Save|Key)(4 Bytes) - initialstate
- m_strAllowUse (Offset 936) (Save|Key)(4 Bytes) - AllowUse
- m_bInvertAllow (Offset 944) (Save|Key)(1 Bytes) - InvertAllow
- m_nPriority (Offset 940) (Save|Key)(4 Bytes) - Priority
- m_bUseAirLinkRadius (Offset 945) (Save|Key)(1 Bytes) - useairlinkradius
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputSetAllowed (Offset 0) (Input)(0 Bytes) - SetAllowed
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CBaseEntity - info_null
CInfoOverlayAccessor - info_overlay_accessor
- m_iOverlayID (Offset 912) (Save|Key)(4 Bytes) - OverlayID
CBaseEntity - info_paradrop_denial
- m_flRadius (Offset 916) (Save|Key)(4 Bytes) - radius
CParticleSystem - info_particle_system
- m_bStartActive (Offset 913) (Save|Key)(1 Bytes) - start_active
- m_bActive (Offset 1180) (Save)(1 Bytes)
- m_flStartTime (Offset 1192) (Save)(4 Bytes)
- m_vServerControlPoints (Offset 1196) (Save)(48 Bytes)
- m_iServerControlPointAssignments (Offset 1244) (Save)(4 Bytes)
- m_iszEffectName (Offset 916) (Save|Key)(4 Bytes) - effect_name
- m_szSnapshotFileName (Offset 920) (Save)(260 Bytes) - snapshot_file
- m_iszControlPointNames[0] (Offset 1248) (Save|Key)(4 Bytes) - cpoint1
- m_iszControlPointNames[1] (Offset 1252) (Save|Key)(4 Bytes) - cpoint2
- m_iszControlPointNames[2] (Offset 1256) (Save|Key)(4 Bytes) - cpoint3
- m_iszControlPointNames[3] (Offset 1260) (Save|Key)(4 Bytes) - cpoint4
- m_iszControlPointNames[4] (Offset 1264) (Save|Key)(4 Bytes) - cpoint5
- m_iszControlPointNames[5] (Offset 1268) (Save|Key)(4 Bytes) - cpoint6
- m_iszControlPointNames[6] (Offset 1272) (Save|Key)(4 Bytes) - cpoint7
- m_iszControlPointNames[7] (Offset 1276) (Save|Key)(4 Bytes) - cpoint8
- m_iszControlPointNames[8] (Offset 1280) (Save|Key)(4 Bytes) - cpoint9
- m_iszControlPointNames[9] (Offset 1284) (Save|Key)(4 Bytes) - cpoint10
- m_iszControlPointNames[10] (Offset 1288) (Save|Key)(4 Bytes) - cpoint11
- m_iszControlPointNames[11] (Offset 1292) (Save|Key)(4 Bytes) - cpoint12
- m_iszControlPointNames[12] (Offset 1296) (Save|Key)(4 Bytes) - cpoint13
- m_iszControlPointNames[13] (Offset 1300) (Save|Key)(4 Bytes) - cpoint14
- m_iszControlPointNames[14] (Offset 1304) (Save|Key)(4 Bytes) - cpoint15
- m_iszControlPointNames[15] (Offset 1308) (Save|Key)(4 Bytes) - cpoint16
- m_iszControlPointNames[16] (Offset 1312) (Save|Key)(4 Bytes) - cpoint17
- m_iszControlPointNames[17] (Offset 1316) (Save|Key)(4 Bytes) - cpoint18
- m_iszControlPointNames[18] (Offset 1320) (Save|Key)(4 Bytes) - cpoint19
- m_iszControlPointNames[19] (Offset 1324) (Save|Key)(4 Bytes) - cpoint20
- m_iszControlPointNames[20] (Offset 1328) (Save|Key)(4 Bytes) - cpoint21
- m_iszControlPointNames[21] (Offset 1332) (Save|Key)(4 Bytes) - cpoint22
- m_iszControlPointNames[22] (Offset 1336) (Save|Key)(4 Bytes) - cpoint23
- m_iszControlPointNames[23] (Offset 1340) (Save|Key)(4 Bytes) - cpoint24
- m_iszControlPointNames[24] (Offset 1344) (Save|Key)(4 Bytes) - cpoint25
- m_iszControlPointNames[25] (Offset 1348) (Save|Key)(4 Bytes) - cpoint26
- m_iszControlPointNames[26] (Offset 1352) (Save|Key)(4 Bytes) - cpoint27
- m_iszControlPointNames[27] (Offset 1356) (Save|Key)(4 Bytes) - cpoint28
- m_iszControlPointNames[28] (Offset 1360) (Save|Key)(4 Bytes) - cpoint29
- m_iszControlPointNames[29] (Offset 1364) (Save|Key)(4 Bytes) - cpoint30
- m_iszControlPointNames[30] (Offset 1368) (Save|Key)(4 Bytes) - cpoint31
- m_iszControlPointNames[31] (Offset 1372) (Save|Key)(4 Bytes) - cpoint32
- m_iszControlPointNames[32] (Offset 1376) (Save|Key)(4 Bytes) - cpoint33
- m_iszControlPointNames[33] (Offset 1380) (Save|Key)(4 Bytes) - cpoint34
- m_iszControlPointNames[34] (Offset 1384) (Save|Key)(4 Bytes) - cpoint35
- m_iszControlPointNames[35] (Offset 1388) (Save|Key)(4 Bytes) - cpoint36
- m_iszControlPointNames[36] (Offset 1392) (Save|Key)(4 Bytes) - cpoint37
- m_iszControlPointNames[37] (Offset 1396) (Save|Key)(4 Bytes) - cpoint38
- m_iszControlPointNames[38] (Offset 1400) (Save|Key)(4 Bytes) - cpoint39
- m_iszControlPointNames[39] (Offset 1404) (Save|Key)(4 Bytes) - cpoint40
- m_iszControlPointNames[40] (Offset 1408) (Save|Key)(4 Bytes) - cpoint41
- m_iszControlPointNames[41] (Offset 1412) (Save|Key)(4 Bytes) - cpoint42
- m_iszControlPointNames[42] (Offset 1416) (Save|Key)(4 Bytes) - cpoint43
- m_iszControlPointNames[43] (Offset 1420) (Save|Key)(4 Bytes) - cpoint44
- m_iszControlPointNames[44] (Offset 1424) (Save|Key)(4 Bytes) - cpoint45
- m_iszControlPointNames[45] (Offset 1428) (Save|Key)(4 Bytes) - cpoint46
- m_iszControlPointNames[46] (Offset 1432) (Save|Key)(4 Bytes) - cpoint47
- m_iszControlPointNames[47] (Offset 1436) (Save|Key)(4 Bytes) - cpoint48
- m_iszControlPointNames[48] (Offset 1440) (Save|Key)(4 Bytes) - cpoint49
- m_iszControlPointNames[49] (Offset 1444) (Save|Key)(4 Bytes) - cpoint50
- m_iszControlPointNames[50] (Offset 1448) (Save|Key)(4 Bytes) - cpoint51
- m_iszControlPointNames[51] (Offset 1452) (Save|Key)(4 Bytes) - cpoint52
- m_iszControlPointNames[52] (Offset 1456) (Save|Key)(4 Bytes) - cpoint53
- m_iszControlPointNames[53] (Offset 1460) (Save|Key)(4 Bytes) - cpoint54
- m_iszControlPointNames[54] (Offset 1464) (Save|Key)(4 Bytes) - cpoint55
- m_iszControlPointNames[55] (Offset 1468) (Save|Key)(4 Bytes) - cpoint56
- m_iszControlPointNames[56] (Offset 1472) (Save|Key)(4 Bytes) - cpoint57
- m_iszControlPointNames[57] (Offset 1476) (Save|Key)(4 Bytes) - cpoint58
- m_iszControlPointNames[58] (Offset 1480) (Save|Key)(4 Bytes) - cpoint59
- m_iszControlPointNames[59] (Offset 1484) (Save|Key)(4 Bytes) - cpoint60
- m_iszControlPointNames[60] (Offset 1488) (Save|Key)(4 Bytes) - cpoint61
- m_iszControlPointNames[61] (Offset 1492) (Save|Key)(4 Bytes) - cpoint62
- m_iszControlPointNames[62] (Offset 1496) (Save|Key)(4 Bytes) - cpoint63
- m_iControlPointParents.m_Value[0] (Offset 1752) (Save|Key)(1 Bytes) - cpoint1_parent
- m_iControlPointParents.m_Value[1] (Offset 1753) (Save|Key)(1 Bytes) - cpoint2_parent
- m_iControlPointParents.m_Value[2] (Offset 1754) (Save|Key)(1 Bytes) - cpoint3_parent
- m_iControlPointParents.m_Value[3] (Offset 1755) (Save|Key)(1 Bytes) - cpoint4_parent
- m_iControlPointParents.m_Value[4] (Offset 1756) (Save|Key)(1 Bytes) - cpoint5_parent
- m_iControlPointParents.m_Value[5] (Offset 1757) (Save|Key)(1 Bytes) - cpoint6_parent
- m_iControlPointParents.m_Value[6] (Offset 1758) (Save|Key)(1 Bytes) - cpoint7_parent
- m_hControlPointEnts (Offset 1500) (Save)(252 Bytes)
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputStopEndCap (Offset 0) (Input)(0 Bytes) - StopPlayEndCap
- InputDestroy (Offset 0) (Input)(0 Bytes) - DestroyImmediately
- CParticleSystemStartParticleSystemThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - info_player_counterterrorist
- m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority
- m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled
- InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled
- InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
CBaseEntity - info_player_deathmatch
- m_Master (Offset 912) (Save|Key)(4 Bytes) - master
CBaseEntity - info_player_logo
CPlayerPing - info_player_ping
CBaseEntity - info_player_start
CBaseEntity - info_player_teamspawn
- m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnPlayerSpawn (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlayerSpawn
CBaseEntity - info_player_terrorist
- m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority
- m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled
- InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled
- InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
CBaseEntity - info_projecteddecal
- m_nTexture (Offset 912) (Save)(4 Bytes)
- m_flDistance (Offset 916) (Save|Key)(4 Bytes) - Distance
- CProjectedDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes)
- CProjectedDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CBaseEntity - info_radial_link_controller
- m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius
- m_vecAtRestOrigin (Offset 916) (Save)(12 Bytes)
- m_bAtRest (Offset 928) (Save)(1 Bytes)
- CAI_RadialLinkControllerPollMotionThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - info_remarkable
- m_szRemarkContext (Offset 916) (Save|Key)(4 Bytes) - contextsubject
CBaseEntity - info_target
CBaseEntity - info_target_instructor_hint
CBaseEntity - info_teleport_destination
CBaseEntity - info_vehicle_groundspawn
- m_OnVehicleSpawn (Offset 940) (Save|Key|Output)(0 Bytes) - OnVehicleSpawn
- m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnPlayerSpawn (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlayerSpawn
CBaseEntity - info_view_parameters
- m_nViewMode (Offset 912) (Save|Key)(4 Bytes) - ViewMode
CBaseEntity - infodecal
- m_nTexture (Offset 912) (Save)(4 Bytes)
- m_bLowPriority (Offset 916) (Save|Key)(1 Bytes) - LowPriority
- m_entityName (Offset 920) (Save|Key)(4 Bytes) - ApplyEntity
- CDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes)
- CDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CSceneEntity - instanced_scripted_scene
- m_hOwner (Offset 1636) (Save)(4 Bytes)
- m_bHadOwner (Offset 1640) (Save)(1 Bytes)
- m_flPostSpeakDelay (Offset 1644) (Save)(4 Bytes)
- m_flPreDelay (Offset 1648) (Save)(4 Bytes)
- m_szInstanceFilename (Offset 1652) (Save)(128 Bytes)
- m_bIsBackground (Offset 1780) (Save)(1 Bytes)
- m_iszSceneFile (Offset 916) (Save|Key)(4 Bytes) - SceneFile
- m_iszResumeSceneFile (Offset 920) (Save|Key)(4 Bytes) - ResumeSceneFile
- m_hWaitingForThisResumeScene (Offset 924) (Save)(4 Bytes)
- m_bWaitingForResumeScene (Offset 928) (Save)(1 Bytes)
- m_iszTarget1 (Offset 932) (Save|Key)(4 Bytes) - target1
- m_iszTarget2 (Offset 936) (Save|Key)(4 Bytes) - target2
- m_iszTarget3 (Offset 940) (Save|Key)(4 Bytes) - target3
- m_iszTarget4 (Offset 944) (Save|Key)(4 Bytes) - target4
- m_iszTarget5 (Offset 948) (Save|Key)(4 Bytes) - target5
- m_iszTarget6 (Offset 952) (Save|Key)(4 Bytes) - target6
- m_iszTarget7 (Offset 956) (Save|Key)(4 Bytes) - target7
- m_iszTarget8 (Offset 960) (Save|Key)(4 Bytes) - target8
- m_BusyActor (Offset 1624) (Save|Key)(4 Bytes) - busyactor
- m_hTarget1 (Offset 964) (Save)(4 Bytes)
- m_hTarget2 (Offset 968) (Save)(4 Bytes)
- m_hTarget3 (Offset 972) (Save)(4 Bytes)
- m_hTarget4 (Offset 976) (Save)(4 Bytes)
- m_hTarget5 (Offset 980) (Save)(4 Bytes)
- m_hTarget6 (Offset 984) (Save)(4 Bytes)
- m_hTarget7 (Offset 988) (Save)(4 Bytes)
- m_hTarget8 (Offset 992) (Save)(4 Bytes)
- m_bIsPlayingBack (Offset 996) (Save)(1 Bytes)
- m_bPaused (Offset 997) (Save)(1 Bytes)
- m_flCurrentTime (Offset 1004) (Save)(4 Bytes)
- m_flForceClientTime (Offset 1000) (Save)(4 Bytes)
- m_flFrameTime (Offset 1008) (Save)(4 Bytes)
- m_bCancelAtNextInterrupt (Offset 1012) (Save)(1 Bytes)
- m_fPitch (Offset 1016) (Save)(4 Bytes)
- m_bAutomated (Offset 1020) (Save)(1 Bytes)
- m_nAutomatedAction (Offset 1024) (Save)(4 Bytes)
- m_flAutomationDelay (Offset 1028) (Save)(4 Bytes)
- m_flAutomationTime (Offset 1032) (Save)(4 Bytes)
- m_bPausedViaInput (Offset 1036) (Save)(1 Bytes)
- m_bWaitingForActor (Offset 1548) (Save)(1 Bytes)
- m_bWaitingForInterrupt (Offset 1549) (Save)(1 Bytes)
- m_bInterruptedActorsScenes (Offset 1037) (Save)(1 Bytes)
- m_bBreakOnNonIdle (Offset 1038) (Save)(1 Bytes)
- m_hActorList (Offset 1040) (Save)(0 Bytes)
- m_hRemoveActorList (Offset 1060) (Save)(0 Bytes)
- m_nInterruptCount (Offset 1552) (Save)(4 Bytes)
- m_bInterrupted (Offset 1556) (Save)(1 Bytes)
- m_hInterruptScene (Offset 1560) (Save)(4 Bytes)
- m_bCompletedEarly (Offset 1564) (Save)(1 Bytes)
- m_bInterruptSceneFinished (Offset 1565) (Save)(1 Bytes)
- m_bGenerated (Offset 1609) (Save)(1 Bytes)
- m_iszSoundName (Offset 1612) (Save)(4 Bytes)
- m_hActor (Offset 1616) (Save)(4 Bytes)
- m_hActivator (Offset 1620) (Save)(4 Bytes)
- m_hNotifySceneCompletion (Offset 1568) (Save)(0 Bytes)
- m_hListManagers (Offset 1588) (Save)(0 Bytes)
- m_bMultiplayer (Offset 998) (Save)(1 Bytes)
- InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start
- InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause
- InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume
- InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel
- InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt
- InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift
- InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse
- InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor
- InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger
- m_iPlayerDeathBehavior (Offset 1628) (Save|Key)(4 Bytes) - onplayerdeath
- InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath
- InputSetTarget1 (Offset 0) (Input)(0 Bytes) - SetTarget1
- InputSetTarget2 (Offset 0) (Input)(0 Bytes) - SetTarget2
- InputSetTarget3 (Offset 0) (Input)(0 Bytes) - SetTarget3
- InputSetTarget4 (Offset 0) (Input)(0 Bytes) - SetTarget4
- m_OnStart (Offset 1088) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnCompletion (Offset 1112) (Save|Key|Output)(0 Bytes) - OnCompletion
- m_OnCanceled (Offset 1136) (Save|Key|Output)(0 Bytes) - OnCanceled
- m_OnTrigger1 (Offset 1160) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_OnTrigger2 (Offset 1184) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_OnTrigger3 (Offset 1208) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_OnTrigger4 (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_OnTrigger5 (Offset 1256) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_OnTrigger6 (Offset 1280) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_OnTrigger7 (Offset 1304) (Save|Key|Output)(0 Bytes) - OnTrigger7
- m_OnTrigger8 (Offset 1328) (Save|Key|Output)(0 Bytes) - OnTrigger8
- m_OnTrigger9 (Offset 1352) (Save|Key|Output)(0 Bytes) - OnTrigger9
- m_OnTrigger10 (Offset 1376) (Save|Key|Output)(0 Bytes) - OnTrigger10
- m_OnTrigger11 (Offset 1400) (Save|Key|Output)(0 Bytes) - OnTrigger11
- m_OnTrigger12 (Offset 1424) (Save|Key|Output)(0 Bytes) - OnTrigger12
- m_OnTrigger13 (Offset 1448) (Save|Key|Output)(0 Bytes) - OnTrigger13
- m_OnTrigger14 (Offset 1472) (Save|Key|Output)(0 Bytes) - OnTrigger14
- m_OnTrigger15 (Offset 1496) (Save|Key|Output)(0 Bytes) - OnTrigger15
- m_OnTrigger16 (Offset 1520) (Save|Key|Output)(0 Bytes) - OnTrigger16
CEconEntity - item_assaultsuit
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CItemCash - item_cash
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CDynamicProp - item_coop_coin
- CCoopBonusCoinCoinTouch (Offset 0) (FunctionTable)(0 Bytes)
- CCoopBonusCoinCoinFadeOut (Offset 0) (FunctionTable)(0 Bytes)
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CEconEntity - item_cutters
- CItemDefuserActivateThink (Offset 0) (FunctionTable)(0 Bytes)
- CItemDefuserDefuserTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - item_defuser
- CItemDefuserActivateThink (Offset 0) (FunctionTable)(0 Bytes)
- CItemDefuserDefuserTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CItemDogtags - item_dogtags
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - item_heavyassaultsuit
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - item_kevlar
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconEntity - item_nvgs
- m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes)
- m_pConstraint (Offset 2432) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - item_sodacan
- CItemSodaCanThink (Offset 0) (FunctionTable)(0 Bytes)
- CItemSodaCanTouch (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CRopeKeyframe - keyframe_rope
- m_RopeFlags (Offset 916) (Save)(4 Bytes)
- m_iNextLinkName (Offset 920) (Save|Key)(4 Bytes) - NextKey
- m_Slack (Offset 924) (Save|Key)(4 Bytes) - Slack
- m_Width (Offset 928) (Save|Key)(4 Bytes) - Width
- m_TextureScale (Offset 932) (Save|Key)(4 Bytes) - TextureScale
- m_nSegments (Offset 936) (Save)(4 Bytes)
- m_bConstrainBetweenEndpoints (Offset 940) (Save)(1 Bytes)
- m_strRopeMaterialModel (Offset 944) (Save)(4 Bytes)
- m_iRopeMaterialModelIndex (Offset 948) (Save)(4 Bytes)
- m_Subdiv (Offset 952) (Save|Key)(4 Bytes) - Subdiv
- m_RopeLength (Offset 960) (Save)(4 Bytes)
- m_fLockedPoints (Offset 964) (Save)(4 Bytes)
- m_bCreatedFromMapFile (Offset 968) (Save)(1 Bytes)
- m_flScrollSpeed (Offset 972) (Save|Key)(4 Bytes) - ScrollSpeed
- m_bStartPointValid (Offset 980) (Save)(1 Bytes)
- m_bEndPointValid (Offset 981) (Save)(1 Bytes)
- m_hStartPoint (Offset 984) (Save)(4 Bytes)
- m_hEndPoint (Offset 988) (Save)(4 Bytes)
- m_iStartAttachment (Offset 992) (Save)(2 Bytes)
- m_iEndAttachment (Offset 994) (Save)(2 Bytes)
- InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed
- InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
CBaseEntity - keyframe_track
- m_Origin (Offset 912) (Save)(12 Bytes)
- m_Angles (Offset 924) (Save)(12 Bytes)
- m_qAngle (Offset 936) (Save)(16 Bytes)
- m_iNextKey (Offset 952) (Save|Key)(4 Bytes) - NextKey
- m_flNextTime (Offset 956) (Save)(4 Bytes)
- m_flSpeed (Offset 968) (Save|Key)(4 Bytes) - MoveSpeed
- m_pNextKey (Offset 960) (Save)(4 Bytes)
- m_pPrevKey (Offset 964) (Save)(4 Bytes)
CBaseEntity - light
- m_iCurrentFade (Offset 924) (Save)(1 Bytes)
- m_iTargetFade (Offset 925) (Save)(1 Bytes)
- m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - light_directional
- m_iCurrentFade (Offset 924) (Save)(1 Bytes)
- m_iTargetFade (Offset 925) (Save)(1 Bytes)
- m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CDynamicLight - light_dynamic
- m_ActualFlags (Offset 912) (Save)(1 Bytes)
- m_Flags (Offset 913) (Save)(1 Bytes)
- m_On (Offset 915) (Save)(1 Bytes)
- CDynamicLightDynamicLightThink (Offset 0) (FunctionTable)(0 Bytes)
- m_Radius (Offset 916) (Save|Key|Input)(4 Bytes) - distance
- m_Exponent (Offset 920) (Save|Key|Input)(4 Bytes) - brightness
- m_InnerAngle (Offset 924) (Save|Key|Input)(4 Bytes) - _inner_cone
- m_OuterAngle (Offset 928) (Save|Key|Input)(4 Bytes) - _cone
- m_SpotRadius (Offset 932) (Save|Key|Input)(4 Bytes) - spotlight_radius
- m_LightStyle (Offset 914) (Save|Key|Input)(1 Bytes) - style
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CBaseEntity - light_environment
- m_iCurrentFade (Offset 924) (Save)(1 Bytes)
- m_iTargetFade (Offset 925) (Save)(1 Bytes)
- m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - light_glspot
- m_iCurrentFade (Offset 924) (Save)(1 Bytes)
- m_iTargetFade (Offset 925) (Save)(1 Bytes)
- m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - light_spot
- m_iCurrentFade (Offset 924) (Save)(1 Bytes)
- m_iTargetFade (Offset 925) (Save)(1 Bytes)
- m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - logic_active_autosave
- m_TriggerHitPoints (Offset 924) (Save|Key)(4 Bytes) - TriggerHitPoints
- m_flTimeToTrigger (Offset 928) (Save|Key)(4 Bytes) - TimeToTrigger
- m_flDangerousTime (Offset 936) (Save|Key)(4 Bytes) - DangerousTime
- m_flStartTime (Offset 932) (Save)(4 Bytes)
- CLogicActiveAutosaveSaveThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_bForceNewLevelUnit (Offset 912) (Save|Key)(1 Bytes) - NewLevelUnit
- m_minHitPoints (Offset 916) (Save|Key)(4 Bytes) - MinimumHitPoints
- m_minHitPointsToCommit (Offset 920) (Save|Key)(4 Bytes) - MinHitPointsToCommit
- InputSave (Offset 0) (Input)(0 Bytes) - Save
- InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous
- InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold
CBaseEntity - logic_auto
- m_globalstate (Offset 1092) (Save|Key)(4 Bytes) - globalstate
- m_OnMapSpawn (Offset 924) (Save|Key|Output)(0 Bytes) - OnMapSpawn
- m_OnNewGame (Offset 948) (Save|Key|Output)(0 Bytes) - OnNewGame
- m_OnLoadGame (Offset 972) (Save|Key|Output)(0 Bytes) - OnLoadGame
- m_OnMapTransition (Offset 996) (Save|Key|Output)(0 Bytes) - OnMapTransition
- m_OnBackgroundMap (Offset 1020) (Save|Key|Output)(0 Bytes) - OnBackgroundMap
- m_OnMultiNewMap (Offset 1044) (Save|Key|Output)(0 Bytes) - OnMultiNewMap
- m_OnMultiNewRound (Offset 1068) (Save|Key|Output)(0 Bytes) - OnMultiNewRound
CBaseEntity - logic_autosave
- m_bForceNewLevelUnit (Offset 912) (Save|Key)(1 Bytes) - NewLevelUnit
- m_minHitPoints (Offset 916) (Save|Key)(4 Bytes) - MinimumHitPoints
- m_minHitPointsToCommit (Offset 920) (Save|Key)(4 Bytes) - MinHitPointsToCommit
- InputSave (Offset 0) (Input)(0 Bytes) - Save
- InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous
- InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold
CBaseEntity - logic_branch
- m_bInValue (Offset 912) (Save|Key)(1 Bytes) - InitialValue
- m_Listeners (Offset 916) (Save)(0 Bytes)
- InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue
- InputSetValueTest (Offset 0) (Input)(0 Bytes) - SetValueTest
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputToggleTest (Offset 0) (Input)(0 Bytes) - ToggleTest
- InputTest (Offset 0) (Input)(0 Bytes) - Test
- m_OnTrue (Offset 936) (Save|Key|Output)(0 Bytes) - OnTrue
- m_OnFalse (Offset 960) (Save|Key|Output)(0 Bytes) - OnFalse
CBaseEntity - logic_branch_listener
- m_nLogicBranchNames[0] (Offset 912) (Save|Key)(4 Bytes) - Branch01
- m_nLogicBranchNames[1] (Offset 916) (Save|Key)(4 Bytes) - Branch02
- m_nLogicBranchNames[2] (Offset 920) (Save|Key)(4 Bytes) - Branch03
- m_nLogicBranchNames[3] (Offset 924) (Save|Key)(4 Bytes) - Branch04
- m_nLogicBranchNames[4] (Offset 928) (Save|Key)(4 Bytes) - Branch05
- m_nLogicBranchNames[5] (Offset 932) (Save|Key)(4 Bytes) - Branch06
- m_nLogicBranchNames[6] (Offset 936) (Save|Key)(4 Bytes) - Branch07
- m_nLogicBranchNames[7] (Offset 940) (Save|Key)(4 Bytes) - Branch08
- m_nLogicBranchNames[8] (Offset 944) (Save|Key)(4 Bytes) - Branch09
- m_nLogicBranchNames[9] (Offset 948) (Save|Key)(4 Bytes) - Branch10
- m_nLogicBranchNames[10] (Offset 952) (Save|Key)(4 Bytes) - Branch11
- m_nLogicBranchNames[11] (Offset 956) (Save|Key)(4 Bytes) - Branch12
- m_nLogicBranchNames[12] (Offset 960) (Save|Key)(4 Bytes) - Branch13
- m_nLogicBranchNames[13] (Offset 964) (Save|Key)(4 Bytes) - Branch14
- m_nLogicBranchNames[14] (Offset 968) (Save|Key)(4 Bytes) - Branch15
- m_nLogicBranchNames[15] (Offset 972) (Save|Key)(4 Bytes) - Branch16
- m_LogicBranchList (Offset 976) (Save)(0 Bytes)
- m_eLastState (Offset 996) (Save)(4 Bytes)
- InputTest (Offset 0) (Input)(0 Bytes) - Test
- Input_OnLogicBranchChanged (Offset 0) (Input)(0 Bytes) - _OnLogicBranchChanged
- Input_OnLogicBranchRemoved (Offset 0) (Input)(0 Bytes) - _OnLogicBranchRemoved
- m_OnAllTrue (Offset 1000) (Save|Key|Output)(0 Bytes) - OnAllTrue
- m_OnAllFalse (Offset 1024) (Save|Key|Output)(0 Bytes) - OnAllFalse
- m_OnMixed (Offset 1048) (Save|Key|Output)(0 Bytes) - OnMixed
CBaseEntity - logic_case
- m_nCase[0] (Offset 912) (Save|Key)(4 Bytes) - Case01
- m_nCase[1] (Offset 916) (Save|Key)(4 Bytes) - Case02
- m_nCase[2] (Offset 920) (Save|Key)(4 Bytes) - Case03
- m_nCase[3] (Offset 924) (Save|Key)(4 Bytes) - Case04
- m_nCase[4] (Offset 928) (Save|Key)(4 Bytes) - Case05
- m_nCase[5] (Offset 932) (Save|Key)(4 Bytes) - Case06
- m_nCase[6] (Offset 936) (Save|Key)(4 Bytes) - Case07
- m_nCase[7] (Offset 940) (Save|Key)(4 Bytes) - Case08
- m_nCase[8] (Offset 944) (Save|Key)(4 Bytes) - Case09
- m_nCase[9] (Offset 948) (Save|Key)(4 Bytes) - Case10
- m_nCase[10] (Offset 952) (Save|Key)(4 Bytes) - Case11
- m_nCase[11] (Offset 956) (Save|Key)(4 Bytes) - Case12
- m_nCase[12] (Offset 960) (Save|Key)(4 Bytes) - Case13
- m_nCase[13] (Offset 964) (Save|Key)(4 Bytes) - Case14
- m_nCase[14] (Offset 968) (Save|Key)(4 Bytes) - Case15
- m_nCase[15] (Offset 972) (Save|Key)(4 Bytes) - Case16
- m_nShuffleCases (Offset 976) (Save)(4 Bytes)
- m_nLastShuffleCase (Offset 980) (Save)(4 Bytes)
- m_uchShuffleCaseMap (Offset 984) (Save)(16 Bytes)
- InputValue (Offset 0) (Input)(0 Bytes) - InValue
- InputPickRandom (Offset 0) (Input)(0 Bytes) - PickRandom
- InputPickRandomShuffle (Offset 0) (Input)(0 Bytes) - PickRandomShuffle
- m_OnCase[0] (Offset 1000) (Save|Key|Output)(0 Bytes) - OnCase01
- m_OnCase[1] (Offset 1024) (Save|Key|Output)(0 Bytes) - OnCase02
- m_OnCase[2] (Offset 1048) (Save|Key|Output)(0 Bytes) - OnCase03
- m_OnCase[3] (Offset 1072) (Save|Key|Output)(0 Bytes) - OnCase04
- m_OnCase[4] (Offset 1096) (Save|Key|Output)(0 Bytes) - OnCase05
- m_OnCase[5] (Offset 1120) (Save|Key|Output)(0 Bytes) - OnCase06
- m_OnCase[6] (Offset 1144) (Save|Key|Output)(0 Bytes) - OnCase07
- m_OnCase[7] (Offset 1168) (Save|Key|Output)(0 Bytes) - OnCase08
- m_OnCase[8] (Offset 1192) (Save|Key|Output)(0 Bytes) - OnCase09
- m_OnCase[9] (Offset 1216) (Save|Key|Output)(0 Bytes) - OnCase10
- m_OnCase[10] (Offset 1240) (Save|Key|Output)(0 Bytes) - OnCase11
- m_OnCase[11] (Offset 1264) (Save|Key|Output)(0 Bytes) - OnCase12
- m_OnCase[12] (Offset 1288) (Save|Key|Output)(0 Bytes) - OnCase13
- m_OnCase[13] (Offset 1312) (Save|Key|Output)(0 Bytes) - OnCase14
- m_OnCase[14] (Offset 1336) (Save|Key|Output)(0 Bytes) - OnCase15
- m_OnCase[15] (Offset 1360) (Save|Key|Output)(0 Bytes) - OnCase16
- m_OnDefault (Offset 1384) (Save|Key|Output)(0 Bytes) - OnDefault
CSceneEntity - logic_choreographed_scene
- m_iszSceneFile (Offset 916) (Save|Key)(4 Bytes) - SceneFile
- m_iszResumeSceneFile (Offset 920) (Save|Key)(4 Bytes) - ResumeSceneFile
- m_hWaitingForThisResumeScene (Offset 924) (Save)(4 Bytes)
- m_bWaitingForResumeScene (Offset 928) (Save)(1 Bytes)
- m_iszTarget1 (Offset 932) (Save|Key)(4 Bytes) - target1
- m_iszTarget2 (Offset 936) (Save|Key)(4 Bytes) - target2
- m_iszTarget3 (Offset 940) (Save|Key)(4 Bytes) - target3
- m_iszTarget4 (Offset 944) (Save|Key)(4 Bytes) - target4
- m_iszTarget5 (Offset 948) (Save|Key)(4 Bytes) - target5
- m_iszTarget6 (Offset 952) (Save|Key)(4 Bytes) - target6
- m_iszTarget7 (Offset 956) (Save|Key)(4 Bytes) - target7
- m_iszTarget8 (Offset 960) (Save|Key)(4 Bytes) - target8
- m_BusyActor (Offset 1624) (Save|Key)(4 Bytes) - busyactor
- m_hTarget1 (Offset 964) (Save)(4 Bytes)
- m_hTarget2 (Offset 968) (Save)(4 Bytes)
- m_hTarget3 (Offset 972) (Save)(4 Bytes)
- m_hTarget4 (Offset 976) (Save)(4 Bytes)
- m_hTarget5 (Offset 980) (Save)(4 Bytes)
- m_hTarget6 (Offset 984) (Save)(4 Bytes)
- m_hTarget7 (Offset 988) (Save)(4 Bytes)
- m_hTarget8 (Offset 992) (Save)(4 Bytes)
- m_bIsPlayingBack (Offset 996) (Save)(1 Bytes)
- m_bPaused (Offset 997) (Save)(1 Bytes)
- m_flCurrentTime (Offset 1004) (Save)(4 Bytes)
- m_flForceClientTime (Offset 1000) (Save)(4 Bytes)
- m_flFrameTime (Offset 1008) (Save)(4 Bytes)
- m_bCancelAtNextInterrupt (Offset 1012) (Save)(1 Bytes)
- m_fPitch (Offset 1016) (Save)(4 Bytes)
- m_bAutomated (Offset 1020) (Save)(1 Bytes)
- m_nAutomatedAction (Offset 1024) (Save)(4 Bytes)
- m_flAutomationDelay (Offset 1028) (Save)(4 Bytes)
- m_flAutomationTime (Offset 1032) (Save)(4 Bytes)
- m_bPausedViaInput (Offset 1036) (Save)(1 Bytes)
- m_bWaitingForActor (Offset 1548) (Save)(1 Bytes)
- m_bWaitingForInterrupt (Offset 1549) (Save)(1 Bytes)
- m_bInterruptedActorsScenes (Offset 1037) (Save)(1 Bytes)
- m_bBreakOnNonIdle (Offset 1038) (Save)(1 Bytes)
- m_hActorList (Offset 1040) (Save)(0 Bytes)
- m_hRemoveActorList (Offset 1060) (Save)(0 Bytes)
- m_nInterruptCount (Offset 1552) (Save)(4 Bytes)
- m_bInterrupted (Offset 1556) (Save)(1 Bytes)
- m_hInterruptScene (Offset 1560) (Save)(4 Bytes)
- m_bCompletedEarly (Offset 1564) (Save)(1 Bytes)
- m_bInterruptSceneFinished (Offset 1565) (Save)(1 Bytes)
- m_bGenerated (Offset 1609) (Save)(1 Bytes)
- m_iszSoundName (Offset 1612) (Save)(4 Bytes)
- m_hActor (Offset 1616) (Save)(4 Bytes)
- m_hActivator (Offset 1620) (Save)(4 Bytes)
- m_hNotifySceneCompletion (Offset 1568) (Save)(0 Bytes)
- m_hListManagers (Offset 1588) (Save)(0 Bytes)
- m_bMultiplayer (Offset 998) (Save)(1 Bytes)
- InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start
- InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause
- InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume
- InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel
- InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt
- InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift
- InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse
- InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor
- InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger
- m_iPlayerDeathBehavior (Offset 1628) (Save|Key)(4 Bytes) - onplayerdeath
- InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath
- InputSetTarget1 (Offset 0) (Input)(0 Bytes) - SetTarget1
- InputSetTarget2 (Offset 0) (Input)(0 Bytes) - SetTarget2
- InputSetTarget3 (Offset 0) (Input)(0 Bytes) - SetTarget3
- InputSetTarget4 (Offset 0) (Input)(0 Bytes) - SetTarget4
- m_OnStart (Offset 1088) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnCompletion (Offset 1112) (Save|Key|Output)(0 Bytes) - OnCompletion
- m_OnCanceled (Offset 1136) (Save|Key|Output)(0 Bytes) - OnCanceled
- m_OnTrigger1 (Offset 1160) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_OnTrigger2 (Offset 1184) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_OnTrigger3 (Offset 1208) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_OnTrigger4 (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_OnTrigger5 (Offset 1256) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_OnTrigger6 (Offset 1280) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_OnTrigger7 (Offset 1304) (Save|Key|Output)(0 Bytes) - OnTrigger7
- m_OnTrigger8 (Offset 1328) (Save|Key|Output)(0 Bytes) - OnTrigger8
- m_OnTrigger9 (Offset 1352) (Save|Key|Output)(0 Bytes) - OnTrigger9
- m_OnTrigger10 (Offset 1376) (Save|Key|Output)(0 Bytes) - OnTrigger10
- m_OnTrigger11 (Offset 1400) (Save|Key|Output)(0 Bytes) - OnTrigger11
- m_OnTrigger12 (Offset 1424) (Save|Key|Output)(0 Bytes) - OnTrigger12
- m_OnTrigger13 (Offset 1448) (Save|Key|Output)(0 Bytes) - OnTrigger13
- m_OnTrigger14 (Offset 1472) (Save|Key|Output)(0 Bytes) - OnTrigger14
- m_OnTrigger15 (Offset 1496) (Save|Key|Output)(0 Bytes) - OnTrigger15
- m_OnTrigger16 (Offset 1520) (Save|Key|Output)(0 Bytes) - OnTrigger16
CBaseEntity - logic_collision_pair
- m_nameAttach1 (Offset 912) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 916) (Save|Key)(4 Bytes) - attach2
- m_disabled (Offset 920) (Save|Key)(1 Bytes) - startdisabled
- m_succeeded (Offset 921) (Save)(1 Bytes)
- InputDisableCollisions (Offset 0) (Input)(0 Bytes) - DisableCollisions
- InputEnableCollisions (Offset 0) (Input)(0 Bytes) - EnableCollisions
CBaseEntity - logic_compare
- m_flCompareValue (Offset 916) (Save|Key)(4 Bytes) - CompareValue
- m_flInValue (Offset 912) (Save|Key)(4 Bytes) - InitialValue
- InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue
- InputSetValueCompare (Offset 0) (Input)(0 Bytes) - SetValueCompare
- InputSetCompareValue (Offset 0) (Input)(0 Bytes) - SetCompareValue
- InputCompare (Offset 0) (Input)(0 Bytes) - Compare
- m_OnEqualTo (Offset 944) (Save|Key|Output)(0 Bytes) - OnEqualTo
- m_OnNotEqualTo (Offset 968) (Save|Key|Output)(0 Bytes) - OnNotEqualTo
- m_OnGreaterThan (Offset 992) (Save|Key|Output)(0 Bytes) - OnGreaterThan
- m_OnLessThan (Offset 920) (Save|Key|Output)(0 Bytes) - OnLessThan
CBaseEntity - logic_eventlistener
- m_iszEventName (Offset 924) (Save|Key)(4 Bytes) - EventName
- m_bFetchEventData (Offset 936) (Save|Key)(1 Bytes) - FetchEventData
- m_bIsEnabled (Offset 928) (Save|Key)(1 Bytes) - IsEnabled
- m_nTeam (Offset 932) (Save|Key)(4 Bytes) - TeamNum
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnEventFired (Offset 940) (Save|Key|Output)(0 Bytes) - OnEventFired
CBaseEntity - logic_eventlistener_itemequip
- m_bIsEnabled (Offset 964) (Save|Key)(1 Bytes) - IsEnabled
- m_nTeam (Offset 968) (Save|Key)(4 Bytes) - TeamNum
- m_szWeaponClassname (Offset 972) (Save|Key)(4 Bytes) - WeaponClassname
- m_nWeaponType (Offset 976) (Save|Key)(4 Bytes) - WeaponType
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnEventFired (Offset 980) (Save|Key|Output)(0 Bytes) - OnEventFired
CBaseEntity - logic_lineto
- m_SourceName (Offset 936) (Save|Key)(4 Bytes) - source
- m_StartEntity (Offset 940) (Save)(4 Bytes)
- m_EndEntity (Offset 944) (Save)(4 Bytes)
- m_Line (Offset 912) (Save|Key|Output)(0 Bytes) - Line
CBaseEntity - logic_measure_movement
- m_strMeasureTarget (Offset 912) (Save|Key)(4 Bytes) - MeasureTarget
- m_strMeasureReference (Offset 916) (Save|Key)(4 Bytes) - MeasureReference
- m_strTargetReference (Offset 920) (Save|Key)(4 Bytes) - TargetReference
- m_flScale (Offset 940) (Save|Key)(4 Bytes) - TargetScale
- m_nMeasureType (Offset 944) (Save|Key)(4 Bytes) - MeasureType
- m_hMeasureTarget (Offset 924) (Save)(4 Bytes)
- m_hMeasureReference (Offset 928) (Save)(4 Bytes)
- m_hTarget (Offset 932) (Save)(4 Bytes)
- m_hTargetReference (Offset 936) (Save)(4 Bytes)
- InputSetMeasureTarget (Offset 0) (Input)(0 Bytes) - SetMeasureTarget
- InputSetMeasureReference (Offset 0) (Input)(0 Bytes) - SetMeasureReference
- InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget
- InputSetTargetReference (Offset 0) (Input)(0 Bytes) - SetTargetReference
- InputSetTargetScale (Offset 0) (Input)(0 Bytes) - SetTargetScale
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- CLogicMeasureMovementMeasureThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - logic_multicompare
- m_OnEqual (Offset 912) (Save|Key|Output)(0 Bytes) - OnEqual
- m_OnNotEqual (Offset 936) (Save|Key|Output)(0 Bytes) - OnNotEqual
- m_iIntegerValue (Offset 960) (Save|Key)(4 Bytes) - IntegerValue
- m_iShouldCompareToValue (Offset 964) (Save|Key)(4 Bytes) - ShouldComparetoValue
- m_AllIntCompares (Offset 968) (Save)(8 Bytes)
- InputValue (Offset 0) (Input)(0 Bytes) - InputValue
- InputCompareValues (Offset 0) (Input)(0 Bytes) - CompareValues
CBaseEntity - logic_navigation
- m_isOn (Offset 916) (Save)(1 Bytes)
- m_navProperty (Offset 920) (Save)(4 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CBaseEntity - logic_playerproxy
- m_RequestedPlayerHealth (Offset 1056) (Save|Key|Output)(0 Bytes) - PlayerHealth
- m_PlayerDied (Offset 960) (Save|Key|Output)(0 Bytes) - PlayerDied
- m_hPlayer (Offset 1080) (Save)(4 Bytes)
- m_OnJump (Offset 1032) (Save|Key|Output)(0 Bytes) - OnJump
- m_OnDuck (Offset 984) (Save|Key|Output)(0 Bytes) - OnDuck
- m_OnUnDuck (Offset 1008) (Save|Key|Output)(0 Bytes) - OnUnDuck
CBaseEntity - logic_playmovie
- m_strMovieFilename (Offset 912) (Save|Key)(4 Bytes) - MovieFilename
- m_bAllowUserSkip (Offset 916) (Save|Key)(1 Bytes) - allowskip
- m_bLoopVideo (Offset 917) (Save|Key)(1 Bytes) - loopvideo
- m_bFadeInTime (Offset 920) (Save|Key)(4 Bytes) - fadeintime
- InputPlayMovie (Offset 0) (Input)(0 Bytes) - PlayMovie
- InputPlayMovieForAllPlayers (Offset 0) (Input)(0 Bytes) - PlayMovieForAllPlayers
- InputPlayLevelTransitionMovie (Offset 0) (Input)(0 Bytes) - PlayLevelTransitionMovie
- InputFadeAllMovies (Offset 0) (Input)(0 Bytes) - FadeAllMovies
- InputMovieFinished (Offset 0) (Input)(0 Bytes) - __MovieFinished
- m_OnPlaybackFinished (Offset 924) (Save|Key|Output)(0 Bytes) - OnPlaybackFinished
CBaseEntity - logic_proximity
CBaseEntity - logic_random_outputs
- m_bWaitForRefire (Offset 1161) (Save)(1 Bytes)
- m_bDisabled (Offset 1160) (Save|Key)(1 Bytes) - StartDisabled
- m_flOnTriggerChance (Offset 1128) (Save)(32 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger
- InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending
- m_OnSpawn (Offset 1104) (Save|Key|Output)(0 Bytes) - OnSpawn
- m_Output[0] (Offset 912) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_Output[1] (Offset 936) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_Output[2] (Offset 960) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_Output[3] (Offset 984) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_Output[4] (Offset 1008) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_Output[5] (Offset 1032) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_Output[6] (Offset 1056) (Save|Key|Output)(0 Bytes) - OnTrigger7
- m_Output[7] (Offset 1080) (Save|Key|Output)(0 Bytes) - OnTrigger8
CBaseEntity - logic_register_activator
- m_bDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled
- m_hRegisteredEntity (Offset 1012) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputFireRegisteredAsActivator1 (Offset 0) (Input)(0 Bytes) - FireRegisteredAsActivator1
- InputFireRegisteredAsActivator2 (Offset 0) (Input)(0 Bytes) - FireRegisteredAsActivator2
- InputFireRegisteredAsActivator3 (Offset 0) (Input)(0 Bytes) - FireRegisteredAsActivator3
- InputFireRegisteredAsActivator4 (Offset 0) (Input)(0 Bytes) - FireRegisteredAsActivator4
- InputRegisterEntity (Offset 0) (Input)(0 Bytes) - RegisterEntity
- m_OnRegisteredActivate1 (Offset 912) (Save|Key|Output)(0 Bytes) - OnRegisteredActivate1
- m_OnRegisteredActivate2 (Offset 936) (Save|Key|Output)(0 Bytes) - OnRegisteredActivate2
- m_OnRegisteredActivate3 (Offset 960) (Save|Key|Output)(0 Bytes) - OnRegisteredActivate3
- m_OnRegisteredActivate4 (Offset 984) (Save|Key|Output)(0 Bytes) - OnRegisteredActivate4
CBaseEntity - logic_relay
- m_bWaitForRefire (Offset 961) (Save)(1 Bytes)
- m_bDisabled (Offset 960) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger
- InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending
- m_OnTrigger (Offset 912) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_OnSpawn (Offset 936) (Save|Key|Output)(0 Bytes) - OnSpawn
CBaseEntity - logic_scene_list_manager
- m_hListManagers (Offset 912) (Save)(0 Bytes)
- m_iszScenes[0] (Offset 932) (Save|Key)(4 Bytes) - scene0
- m_iszScenes[1] (Offset 936) (Save|Key)(4 Bytes) - scene1
- m_iszScenes[2] (Offset 940) (Save|Key)(4 Bytes) - scene2
- m_iszScenes[3] (Offset 944) (Save|Key)(4 Bytes) - scene3
- m_iszScenes[4] (Offset 948) (Save|Key)(4 Bytes) - scene4
- m_iszScenes[5] (Offset 952) (Save|Key)(4 Bytes) - scene5
- m_iszScenes[6] (Offset 956) (Save|Key)(4 Bytes) - scene6
- m_iszScenes[7] (Offset 960) (Save|Key)(4 Bytes) - scene7
- m_iszScenes[8] (Offset 964) (Save|Key)(4 Bytes) - scene8
- m_iszScenes[9] (Offset 968) (Save|Key)(4 Bytes) - scene9
- m_iszScenes[10] (Offset 972) (Save|Key)(4 Bytes) - scene10
- m_iszScenes[11] (Offset 976) (Save|Key)(4 Bytes) - scene11
- m_iszScenes[12] (Offset 980) (Save|Key)(4 Bytes) - scene12
- m_iszScenes[13] (Offset 984) (Save|Key)(4 Bytes) - scene13
- m_iszScenes[14] (Offset 988) (Save|Key)(4 Bytes) - scene14
- m_iszScenes[15] (Offset 992) (Save|Key)(4 Bytes) - scene15
- m_hScenes[0] (Offset 996) (Save)(4 Bytes)
- m_hScenes[1] (Offset 1000) (Save)(4 Bytes)
- m_hScenes[2] (Offset 1004) (Save)(4 Bytes)
- m_hScenes[3] (Offset 1008) (Save)(4 Bytes)
- m_hScenes[4] (Offset 1012) (Save)(4 Bytes)
- m_hScenes[5] (Offset 1016) (Save)(4 Bytes)
- m_hScenes[6] (Offset 1020) (Save)(4 Bytes)
- m_hScenes[7] (Offset 1024) (Save)(4 Bytes)
- m_hScenes[8] (Offset 1028) (Save)(4 Bytes)
- m_hScenes[9] (Offset 1032) (Save)(4 Bytes)
- m_hScenes[10] (Offset 1036) (Save)(4 Bytes)
- m_hScenes[11] (Offset 1040) (Save)(4 Bytes)
- m_hScenes[12] (Offset 1044) (Save)(4 Bytes)
- m_hScenes[13] (Offset 1048) (Save)(4 Bytes)
- m_hScenes[14] (Offset 1052) (Save)(4 Bytes)
- m_hScenes[15] (Offset 1056) (Save)(4 Bytes)
- InputShutdown (Offset 0) (Input)(0 Bytes) - Shutdown
CBaseEntity - logic_script
- m_iszGroupMembers[0] (Offset 912) (Save|Key)(4 Bytes) - Group00
- m_iszGroupMembers[1] (Offset 916) (Save|Key)(4 Bytes) - Group01
- m_iszGroupMembers[2] (Offset 920) (Save|Key)(4 Bytes) - Group02
- m_iszGroupMembers[3] (Offset 924) (Save|Key)(4 Bytes) - Group03
- m_iszGroupMembers[4] (Offset 928) (Save|Key)(4 Bytes) - Group04
- m_iszGroupMembers[5] (Offset 932) (Save|Key)(4 Bytes) - Group05
- m_iszGroupMembers[6] (Offset 936) (Save|Key)(4 Bytes) - Group06
- m_iszGroupMembers[7] (Offset 940) (Save|Key)(4 Bytes) - Group07
- m_iszGroupMembers[8] (Offset 944) (Save|Key)(4 Bytes) - Group08
- m_iszGroupMembers[9] (Offset 948) (Save|Key)(4 Bytes) - Group09
- m_iszGroupMembers[10] (Offset 952) (Save|Key)(4 Bytes) - Group10
- m_iszGroupMembers[11] (Offset 956) (Save|Key)(4 Bytes) - Group11
- m_iszGroupMembers[12] (Offset 960) (Save|Key)(4 Bytes) - Group12
- m_iszGroupMembers[13] (Offset 964) (Save|Key)(4 Bytes) - Group13
- m_iszGroupMembers[14] (Offset 968) (Save|Key)(4 Bytes) - Group14
- m_iszGroupMembers[15] (Offset 972) (Save|Key)(4 Bytes) - Group16
CBaseEntity - logic_timer
- m_iDisabled (Offset 984) (Save|Key)(4 Bytes) - StartDisabled
- m_flRefireTime (Offset 988) (Save|Key)(4 Bytes) - RefireTime
- m_bUpDownState (Offset 992) (Save)(1 Bytes)
- InputRefireTime (Offset 0) (Input)(0 Bytes) - RefireTime
- InputFireTimer (Offset 0) (Input)(0 Bytes) - FireTimer
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputAddToTimer (Offset 0) (Input)(0 Bytes) - AddToTimer
- InputResetTimer (Offset 0) (Input)(0 Bytes) - ResetTimer
- InputSubtractFromTimer (Offset 0) (Input)(0 Bytes) - SubtractFromTimer
- m_iUseRandomTime (Offset 996) (Save|Key|Input)(4 Bytes) - UseRandomTime
- m_flLowerRandomBound (Offset 1000) (Save|Key|Input)(4 Bytes) - LowerRandomBound
- m_flUpperRandomBound (Offset 1004) (Save|Key|Input)(4 Bytes) - UpperRandomBound
- m_OnTimer (Offset 912) (Save|Key|Output)(0 Bytes) - OnTimer
- m_OnTimerHigh (Offset 936) (Save|Key|Output)(0 Bytes) - OnTimerHigh
- m_OnTimerLow (Offset 960) (Save|Key|Output)(0 Bytes) - OnTimerLow
CMapVetoPickController - mapvetopick_controller
- CMapVetoPickControllerVoteControllerThink (Offset 0) (FunctionTable)(0 Bytes)
- m_OnMapVetoed (Offset 3288) (Save|Key|Output)(0 Bytes) - OnMapVetoed
- m_OnMapPicked (Offset 3312) (Save|Key|Output)(0 Bytes) - OnMapPicked
- m_OnSidesPicked (Offset 3336) (Save|Key|Output)(0 Bytes) - OnSidesPicked
- m_OnNewPhaseStarted (Offset 3360) (Save|Key|Output)(0 Bytes) - OnNewPhaseStarted
- m_OnLevelTransition (Offset 3384) (Save|Key|Output)(0 Bytes) - OnLevelTransition
CMaterialModifyControl - material_modify_control
- m_szMaterialName (Offset 912) (Save)(255 Bytes)
- m_szMaterialVar (Offset 1167) (Save)(255 Bytes)
- m_szMaterialVarValue (Offset 1422) (Save)(255 Bytes)
- m_iFrameStart (Offset 1680) (Save)(4 Bytes)
- m_iFrameEnd (Offset 1684) (Save)(4 Bytes)
- m_bWrap (Offset 1688) (Save)(1 Bytes)
- m_flFramerate (Offset 1692) (Save)(4 Bytes)
- m_bNewAnimCommandsSemaphore (Offset 1696) (Save)(1 Bytes)
- m_flFloatLerpStartValue (Offset 1700) (Save)(4 Bytes)
- m_flFloatLerpEndValue (Offset 1704) (Save)(4 Bytes)
- m_flFloatLerpTransitionTime (Offset 1708) (Save)(4 Bytes)
- m_nModifyMode (Offset 1712) (Save)(4 Bytes)
- SetMaterialVar (Offset 0) (Input)(0 Bytes) - SetMaterialVar
- SetMaterialVarToCurrentTime (Offset 0) (Input)(0 Bytes) - SetMaterialVarToCurrentTime
- InputStartAnimSequence (Offset 0) (Input)(0 Bytes) - StartAnimSequence
- InputStartFloatLerp (Offset 0) (Input)(0 Bytes) - StartFloatLerp
CBaseEntity - math_colorblend
- InputValue (Offset 0) (Input)(0 Bytes) - InValue
- m_OutValue (Offset 928) (Save|Key|Output)(0 Bytes) - OutColor
- m_flInMin (Offset 912) (Save|Key)(4 Bytes) - inmin
- m_flInMax (Offset 916) (Save|Key)(4 Bytes) - inmax
- m_OutColor1 (Offset 920) (Save|Key)(4 Bytes) - colormin
- m_OutColor2 (Offset 924) (Save|Key)(4 Bytes) - colormax
CBaseEntity - math_counter
- m_bHitMax (Offset 921) (Save)(1 Bytes)
- m_bHitMin (Offset 920) (Save)(1 Bytes)
- m_flMin (Offset 912) (Save|Key)(4 Bytes) - min
- m_flMax (Offset 916) (Save|Key)(4 Bytes) - max
- m_bDisabled (Offset 922) (Save|Key)(1 Bytes) - StartDisabled
- InputAdd (Offset 0) (Input)(0 Bytes) - Add
- InputDivide (Offset 0) (Input)(0 Bytes) - Divide
- InputMultiply (Offset 0) (Input)(0 Bytes) - Multiply
- InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue
- InputSetValueNoFire (Offset 0) (Input)(0 Bytes) - SetValueNoFire
- InputSetMaxValueNoFire (Offset 0) (Input)(0 Bytes) - SetMaxValueNoFire
- InputSetMinValueNoFire (Offset 0) (Input)(0 Bytes) - SetMinValueNoFire
- InputSubtract (Offset 0) (Input)(0 Bytes) - Subtract
- InputSetHitMax (Offset 0) (Input)(0 Bytes) - SetHitMax
- InputSetHitMin (Offset 0) (Input)(0 Bytes) - SetHitMin
- InputGetValue (Offset 0) (Input)(0 Bytes) - GetValue
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OutValue (Offset 924) (Save|Key|Output)(0 Bytes) - OutValue
- m_OnHitMin (Offset 972) (Save|Key|Output)(0 Bytes) - OnHitMin
- m_OnHitMax (Offset 996) (Save|Key|Output)(0 Bytes) - OnHitMax
- m_OnChangedFromMin (Offset 1020) (Save|Key|Output)(0 Bytes) - OnChangedFromMin
- m_OnChangedFromMax (Offset 1044) (Save|Key|Output)(0 Bytes) - OnChangedFromMax
- m_OnGetValue (Offset 948) (Save|Key|Output)(0 Bytes) - OnGetValue
CBaseEntity - math_remap
- InputValue (Offset 0) (Input)(0 Bytes) - InValue
- m_OutValue (Offset 932) (Save|Key|Output)(0 Bytes) - OutValue
- m_flInMin (Offset 912) (Save|Key)(4 Bytes) - in1
- m_flInMax (Offset 916) (Save|Key)(4 Bytes) - in2
- m_flOut1 (Offset 920) (Save|Key)(4 Bytes) - out1
- m_flOut2 (Offset 924) (Save|Key)(4 Bytes) - out2
- m_bEnabled (Offset 928) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CAI_BaseNPC - model_studio
- m_animate (Offset 3924) (Save)(4 Bytes)
- InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CMolotovProjectile - molotov_projectile
- InitializeSpawnFromWorld (Offset 0) (Input)(0 Bytes) - InitializeSpawnFromWorld
- CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CFuncMoveLinear - momentary_door
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_soundStart (Offset 1044) (Save|Key)(4 Bytes) - StartSound
- m_soundStop (Offset 1048) (Save|Key)(4 Bytes) - StopSound
- m_currentSound (Offset 1052) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1056) (Save|Key)(4 Bytes) - BlockDamage
- m_flStartPosition (Offset 1060) (Save|Key)(4 Bytes) - StartPosition
- m_flMoveDistance (Offset 1064) (Save|Key)(4 Bytes) - MoveDistance
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnFullyOpen (Offset 1072) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnFullyClosed (Offset 1096) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseButton - momentary_rot_button
- m_lastUsed (Offset 1360) (Save)(4 Bytes)
- m_start (Offset 1364) (Save)(12 Bytes)
- m_end (Offset 1376) (Save)(12 Bytes)
- m_IdealYaw (Offset 1388) (Save)(4 Bytes)
- m_sNoise (Offset 1392) (Save)(4 Bytes)
- m_bUpdateTarget (Offset 1396) (Save)(1 Bytes)
- m_direction (Offset 1400) (Save|Key)(4 Bytes) - StartDirection
- m_returnSpeed (Offset 1404) (Save|Key)(4 Bytes) - returnspeed
- m_flStartPosition (Offset 1408) (Save|Key)(4 Bytes) - StartPosition
- m_bSolidBsp (Offset 1104) (Save|Key)(1 Bytes) - solidbsp
- CMomentaryRotButtonUseMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CMomentaryRotButtonReturnMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CMomentaryRotButtonSetPositionMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CMomentaryRotButtonUpdateThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetPositionImmediately (Offset 0) (Input)(0 Bytes) - SetPositionImmediately
- InputDisableUpdateTarget (Offset 0) (Input)(0 Bytes) - _DisableUpdateTarget
- InputEnableUpdateTarget (Offset 0) (Input)(0 Bytes) - _EnableUpdateTarget
- m_Position (Offset 1240) (Save|Key|Output)(0 Bytes) - Position
- m_OnUnpressed (Offset 1264) (Save|Key|Output)(0 Bytes) - OnUnpressed
- m_OnFullyClosed (Offset 1312) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1288) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnReachedPosition (Offset 1336) (Save|Key|Output)(0 Bytes) - OnReachedPosition
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_bDisabled (Offset 1236) (Save)(1 Bytes)
- m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir
- m_fStayPushed (Offset 1044) (Save)(1 Bytes)
- m_fRotating (Offset 1045) (Save)(1 Bytes)
- m_bLockedSound (Offset 1088) (Save)(1 Bytes)
- m_bLockedSentence (Offset 1089) (Save)(1 Bytes)
- m_bUnlockedSound (Offset 1090) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1091) (Save)(1 Bytes)
- m_bLocked (Offset 1092) (Save)(1 Bytes)
- m_sNoise (Offset 1108) (Save)(4 Bytes)
- m_flUseLockedTime (Offset 1100) (Save)(4 Bytes)
- m_bSolidBsp (Offset 1104) (Save)(1 Bytes)
- m_sounds (Offset 1096) (Save|Key)(4 Bytes) - sounds
- CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes)
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputPress (Offset 0) (Input)(0 Bytes) - Press
- InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn
- InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut
- m_OnDamaged (Offset 1112) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnPressed (Offset 1136) (Save|Key|Output)(0 Bytes) - OnPressed
- m_OnUseLocked (Offset 1160) (Save|Key|Output)(0 Bytes) - OnUseLocked
- m_OnIn (Offset 1184) (Save|Key|Output)(0 Bytes) - OnIn
- m_OnOut (Offset 1208) (Save|Key|Output)(0 Bytes) - OnOut
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CAI_BaseNPC - monster_furniture
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision
- InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision
- m_fLatchedPositions (Offset 3940) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3980) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3996) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 4000) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes)
- m_flBlinktime (Offset 4016) (Save)(4 Bytes)
- m_hLookTarget (Offset 4020) (Save)(4 Bytes)
- m_lookQueue (Offset 4024) (Save)(0 Bytes)
- m_randomLookQueue (Offset 4064) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 4088) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 4104) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 4108) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 4112) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 4116) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3936) (Save)(4 Bytes)
- m_flextarget (Offset 4196) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - monster_generic
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - move_keyframed
- m_iPositionInterpolator (Offset 972) (Save|Key)(4 Bytes) - PositionInterpolator
- m_iRotationInterpolator (Offset 976) (Save|Key)(4 Bytes) - RotationInterpolator
- m_pCurrentKeyFrame (Offset 992) (Save)(4 Bytes)
- m_pTargetKeyFrame (Offset 996) (Save)(4 Bytes)
- m_pPreKeyFrame (Offset 1000) (Save)(4 Bytes)
- m_pPostKeyFrame (Offset 1004) (Save)(4 Bytes)
- m_flAnimStartTime (Offset 980) (Save)(4 Bytes)
- m_flAnimEndTime (Offset 984) (Save)(4 Bytes)
- m_flAverageSpeedAcrossFrame (Offset 988) (Save)(4 Bytes)
- m_flTimeIntoFrame (Offset 1008) (Save)(4 Bytes)
- m_iDirection (Offset 1012) (Save)(4 Bytes)
- m_Origin (Offset 912) (Save)(12 Bytes)
- m_Angles (Offset 924) (Save)(12 Bytes)
- m_qAngle (Offset 936) (Save)(16 Bytes)
- m_iNextKey (Offset 952) (Save|Key)(4 Bytes) - NextKey
- m_flNextTime (Offset 956) (Save)(4 Bytes)
- m_flSpeed (Offset 968) (Save|Key)(4 Bytes) - MoveSpeed
- m_pNextKey (Offset 960) (Save)(4 Bytes)
- m_pPrevKey (Offset 964) (Save)(4 Bytes)
CRopeKeyframe - move_rope
- m_RopeFlags (Offset 916) (Save)(4 Bytes)
- m_iNextLinkName (Offset 920) (Save|Key)(4 Bytes) - NextKey
- m_Slack (Offset 924) (Save|Key)(4 Bytes) - Slack
- m_Width (Offset 928) (Save|Key)(4 Bytes) - Width
- m_TextureScale (Offset 932) (Save|Key)(4 Bytes) - TextureScale
- m_nSegments (Offset 936) (Save)(4 Bytes)
- m_bConstrainBetweenEndpoints (Offset 940) (Save)(1 Bytes)
- m_strRopeMaterialModel (Offset 944) (Save)(4 Bytes)
- m_iRopeMaterialModelIndex (Offset 948) (Save)(4 Bytes)
- m_Subdiv (Offset 952) (Save|Key)(4 Bytes) - Subdiv
- m_RopeLength (Offset 960) (Save)(4 Bytes)
- m_fLockedPoints (Offset 964) (Save)(4 Bytes)
- m_bCreatedFromMapFile (Offset 968) (Save)(1 Bytes)
- m_flScrollSpeed (Offset 972) (Save|Key)(4 Bytes) - ScrollSpeed
- m_bStartPointValid (Offset 980) (Save)(1 Bytes)
- m_bEndPointValid (Offset 981) (Save)(1 Bytes)
- m_hStartPoint (Offset 984) (Save)(4 Bytes)
- m_hEndPoint (Offset 988) (Save)(4 Bytes)
- m_iStartAttachment (Offset 992) (Save)(2 Bytes)
- m_iEndAttachment (Offset 994) (Save)(2 Bytes)
- InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed
- InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
CBaseEntity - multisource
- m_rgEntities (Offset 912) (Save)(128 Bytes)
- m_rgTriggered (Offset 1040) (Save)(128 Bytes)
- m_iTotal (Offset 1192) (Save)(4 Bytes)
- m_globalstate (Offset 1196) (Save|Key)(4 Bytes) - globalstate
- CMultiSourceRegister (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1168) (Save|Key|Output)(0 Bytes) - OnTrigger
CAI_BaseNPC - npc_furniture
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision
- InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision
- m_fLatchedPositions (Offset 3940) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3980) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3996) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 4000) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes)
- m_flBlinktime (Offset 4016) (Save)(4 Bytes)
- m_hLookTarget (Offset 4020) (Save)(4 Bytes)
- m_lookQueue (Offset 4024) (Save)(0 Bytes)
- m_randomLookQueue (Offset 4064) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 4088) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 4104) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 4108) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 4112) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 4116) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3936) (Save)(4 Bytes)
- m_flextarget (Offset 4196) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - npc_heardanger
- m_fLatchedPositions (Offset 3940) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3980) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3996) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 4000) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes)
- m_flBlinktime (Offset 4016) (Save)(4 Bytes)
- m_hLookTarget (Offset 4020) (Save)(4 Bytes)
- m_lookQueue (Offset 4024) (Save)(0 Bytes)
- m_randomLookQueue (Offset 4064) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 4088) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 4104) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 4108) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 4112) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 4116) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3936) (Save)(4 Bytes)
- m_flextarget (Offset 4196) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - npc_vehicledriver
- m_iszVehicleName (Offset 3928) (Save|Key)(4 Bytes) - vehicle
- m_hVehicleEntity (Offset 3936) (Save)(4 Bytes)
- m_vecDesiredVelocity (Offset 3956) (Save)(12 Bytes)
- m_vecDesiredPosition (Offset 3968) (Save)(12 Bytes)
- m_vecPrevPoint (Offset 3980) (Save)(12 Bytes)
- m_vecPrevPrevPoint (Offset 3992) (Save)(12 Bytes)
- m_vecPostPoint (Offset 4004) (Save)(12 Bytes)
- m_vecPostPostPoint (Offset 4016) (Save)(12 Bytes)
- m_flDistanceAlongSpline (Offset 4028) (Save)(4 Bytes)
- m_flDriversMaxSpeed (Offset 4032) (Save|Key)(4 Bytes) - drivermaxspeed
- m_flDriversMinSpeed (Offset 4036) (Save|Key)(4 Bytes) - driverminspeed
- m_flMaxSpeed (Offset 4040) (Save)(4 Bytes)
- m_flGoalSpeed (Offset 4044) (Save)(4 Bytes)
- m_flSteering (Offset 4052) (Save)(4 Bytes)
- InputSetDriversMaxSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMaxSpeed
- InputSetDriversMinSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMinSpeed
- InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputStartFiring (Offset 0) (Input)(0 Bytes) - StartFiring
- InputStopFiring (Offset 0) (Input)(0 Bytes) - StopFiring
- InputGotoPathCorner (Offset 0) (Input)(0 Bytes) - GotoPathCorner
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CParadropChopper - paradrop_chopper
- *CBaseAnimating
CBaseEntity - path_corner
- m_flWait (Offset 912) (Save|Key)(4 Bytes) - wait
- InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner
- InputInPass (Offset 0) (Input)(0 Bytes) - InPass
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
CBaseEntity - path_corner_crash
- m_flWait (Offset 912) (Save|Key)(4 Bytes) - wait
- InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner
- InputInPass (Offset 0) (Input)(0 Bytes) - InPass
- m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass
CBaseEntity - path_track
- m_pnext (Offset 912) (Save)(4 Bytes)
- m_pprevious (Offset 916) (Save)(4 Bytes)
- m_paltpath (Offset 920) (Save)(4 Bytes)
- m_flRadius (Offset 924) (Save|Key)(4 Bytes) - radius
- m_length (Offset 928) (Save)(4 Bytes)
- m_altName (Offset 932) (Save|Key)(4 Bytes) - altpath
- m_eOrientationType (Offset 940) (Save|Key)(4 Bytes) - orientationtype
- InputPass (Offset 0) (Input)(0 Bytes) - InPass
- InputEnableAlternatePath (Offset 0) (Input)(0 Bytes) - EnableAlternatePath
- InputDisableAlternatePath (Offset 0) (Input)(0 Bytes) - DisableAlternatePath
- InputToggleAlternatePath (Offset 0) (Input)(0 Bytes) - ToggleAlternatePath
- InputEnablePath (Offset 0) (Input)(0 Bytes) - EnablePath
- InputDisablePath (Offset 0) (Input)(0 Bytes) - DisablePath
- InputTogglePath (Offset 0) (Input)(0 Bytes) - TogglePath
- m_OnPass (Offset 944) (Save|Key|Output)(0 Bytes) - OnPass
CBaseEntity - phys_ballsocket
- m_pConstraint (Offset 912) (Save)(0 Bytes)
- m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBoneFollower - phys_bone_follower
- m_modelIndex (Offset 912) (Save)(4 Bytes)
- m_solidIndex (Offset 916) (Save)(4 Bytes)
- m_physicsBone (Offset 920) (Save)(4 Bytes)
- m_hitGroup (Offset 924) (Save)(4 Bytes)
CBaseEntity - phys_constraint
- m_pConstraint (Offset 912) (Save)(0 Bytes)
- m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_constraintsystem
- m_pMachine (Offset 912) (Save)(0 Bytes)
- m_additionalIterations (Offset 916) (Save|Key)(4 Bytes) - additionaliterations
CBaseEntity - phys_convert
- m_swapModel (Offset 936) (Save|Key)(4 Bytes) - swapmodel
- m_flMassOverride (Offset 940) (Save|Key)(4 Bytes) - massoverride
- InputConvertTarget (Offset 0) (Input)(0 Bytes) - ConvertTarget
- m_OnConvert (Offset 912) (Save|Key|Output)(0 Bytes) - OnConvert
CBaseEntity - phys_hinge
- m_hingeFriction (Offset 1040) (Save|Key)(4 Bytes) - hingefriction
- m_hinge.worldPosition (Offset 976) (Save)(12 Bytes)
- m_hinge.worldAxisDirection (Offset 988) (Save|Key)(12 Bytes) - hingeaxis
- m_systemLoadScale (Offset 1044) (Save|Key)(4 Bytes) - systemloadscale
- InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetAngularVelocity
- InputSetHingeFriction (Offset 0) (Input)(0 Bytes) - SetHingeFriction
- m_pConstraint (Offset 912) (Save)(0 Bytes)
- m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_keepupright
- m_worldGoalAxis (Offset 916) (Save)(12 Bytes)
- m_localTestAxis (Offset 928) (Save)(12 Bytes)
- m_pController (Offset 940) (Save)(0 Bytes)
- m_nameAttach (Offset 944) (Save|Key)(4 Bytes) - attach1
- m_attachedObject (Offset 948) (Save)(4 Bytes)
- m_angularLimit (Offset 952) (Save|Key)(4 Bytes) - angularlimit
- m_bActive (Offset 956) (Save)(1 Bytes)
- m_bDampAllRotation (Offset 957) (Save)(1 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputSetAngularLimit (Offset 0) (Input)(0 Bytes) - SetAngularLimit
CBaseEntity - phys_lengthconstraint
- m_offset (Offset 972) (Save)(24 Bytes)
- m_addLength (Offset 1008) (Save|Key)(4 Bytes) - addlength
- m_minLength (Offset 1012) (Save|Key)(4 Bytes) - minlength
- m_vecAttach (Offset 996) (Save|Key)(12 Bytes) - attachpoint
- m_totalLength (Offset 1016) (Save)(4 Bytes)
- m_pConstraint (Offset 912) (Save)(0 Bytes)
- m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CPhysMagnet - phys_magnet
- m_OnMagnetAttach (Offset 1240) (Save|Key|Output)(0 Bytes) - OnAttach
- m_OnMagnetDetach (Offset 1264) (Save|Key|Output)(0 Bytes) - OnDetach
- m_massScale (Offset 1288) (Save|Key)(4 Bytes) - massScale
- m_iszOverrideScript (Offset 1292) (Save|Key)(4 Bytes) - overridescript
- m_iMaxObjectsAttached (Offset 1344) (Save|Key)(4 Bytes) - maxobjects
- m_forceLimit (Offset 1296) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 1300) (Save|Key)(4 Bytes) - torquelimit
- m_MagnettedEntities (Offset 1304) (Save)(0 Bytes)
- m_pConstraintGroup (Offset 1324) (Save)(0 Bytes)
- m_bActive (Offset 1328) (Save)(1 Bytes)
- m_bHasHitSomething (Offset 1329) (Save)(1 Bytes)
- m_flTotalMass (Offset 1332) (Save)(4 Bytes)
- m_flRadius (Offset 1336) (Save)(4 Bytes)
- m_flNextSuckTime (Offset 1340) (Save)(4 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- *CBaseAnimating
CBaseEntity - phys_motor
- m_nameAttach (Offset 912) (Save|Key)(4 Bytes) - attach1
- m_attachedObject (Offset 916) (Save)(4 Bytes)
- m_spinUp (Offset 920) (Save|Key)(4 Bytes) - spinup
- m_additionalAcceleration (Offset 924) (Save|Key)(4 Bytes) - addangaccel
- m_angularAcceleration (Offset 928) (Save)(4 Bytes)
- m_lastTime (Offset 932) (Save)(4 Bytes)
- m_pHinge (Offset 936) (Save)(0 Bytes)
- m_pController (Offset 940) (Save)(0 Bytes)
- InputSetTargetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
 Sub-Class Table (1 Deep): m_motor - CMotorController
 - m_speed (Offset 4) (Save)(4 Bytes)
 - m_maxTorque (Offset 8) (Save)(4 Bytes)
 - m_axis (Offset 12) (Save|Key)(12 Bytes) - axis
 - m_inertiaFactor (Offset 24) (Save|Key)(4 Bytes) - inertiafactor
 - m_lastSpeed (Offset 28) (Save)(4 Bytes)
 - m_lastAcceleration (Offset 32) (Save)(4 Bytes)
 - m_lastForce (Offset 36) (Save)(4 Bytes)
 - m_restistanceDamping (Offset 40) (Save)(4 Bytes)
CBaseEntity - phys_pulleyconstraint
- m_position2 (Offset 972) (Save|Key)(12 Bytes) - position2
- m_offset (Offset 984) (Save)(24 Bytes)
- m_addLength (Offset 1008) (Save|Key)(4 Bytes) - addlength
- m_gearRatio (Offset 1012) (Save|Key)(4 Bytes) - gearratio
- m_pConstraint (Offset 912) (Save)(0 Bytes)
- m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_ragdollconstraint
- m_xmin (Offset 972) (Save|Key)(4 Bytes) - xmin
- m_xmax (Offset 976) (Save|Key)(4 Bytes) - xmax
- m_ymin (Offset 980) (Save|Key)(4 Bytes) - ymin
- m_ymax (Offset 984) (Save|Key)(4 Bytes) - ymax
- m_zmin (Offset 988) (Save|Key)(4 Bytes) - zmin
- m_zmax (Offset 992) (Save|Key)(4 Bytes) - zmax
- m_xfriction (Offset 996) (Save|Key)(4 Bytes) - xfriction
- m_yfriction (Offset 1000) (Save|Key)(4 Bytes) - yfriction
- m_zfriction (Offset 1004) (Save|Key)(4 Bytes) - zfriction
- m_pConstraint (Offset 912) (Save)(0 Bytes)
- m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_ragdollmagnet
- m_radius (Offset 916) (Save|Key)(4 Bytes) - radius
- m_force (Offset 920) (Save|Key)(4 Bytes) - force
- m_axis (Offset 924) (Save|Key)(12 Bytes) - axis
- m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - phys_slideconstraint
- m_axisEnd (Offset 976) (Save|Key)(12 Bytes) - slideaxis
- m_slideFriction (Offset 988) (Save|Key)(4 Bytes) - slidefriction
- m_systemLoadScale (Offset 992) (Save|Key)(4 Bytes) - systemloadscale
- InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetVelocity
- m_pConstraint (Offset 912) (Save)(0 Bytes)
- m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_spring
- m_pSpring (Offset 912) (Save)(0 Bytes)
- m_tempConstant (Offset 920) (Save|Key)(4 Bytes) - constant
- m_tempLength (Offset 924) (Save|Key)(4 Bytes) - length
- m_tempDamping (Offset 928) (Save|Key)(4 Bytes) - damping
- m_tempRelativeDamping (Offset 932) (Save|Key)(4 Bytes) - relativedamping
- m_nameAttachStart (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_nameAttachEnd (Offset 940) (Save|Key)(4 Bytes) - attach2
- m_start (Offset 944) (Save)(12 Bytes)
- m_end (Offset 956) (Save|Key)(12 Bytes) - springaxis
- m_isLocal (Offset 916) (Save)(1 Bytes)
- InputSetSpringConstant (Offset 0) (Input)(0 Bytes) - SetSpringConstant
- InputSetSpringLength (Offset 0) (Input)(0 Bytes) - SetSpringLength
- InputSetSpringDamping (Offset 0) (Input)(0 Bytes) - SetSpringDamping
CBaseEntity - phys_thruster
- m_localOrigin (Offset 992) (Save)(12 Bytes)
- m_pController (Offset 912) (Save)(0 Bytes)
- m_nameAttach (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_force (Offset 920) (Save|Key)(4 Bytes) - force
- m_forceTime (Offset 924) (Save|Key)(4 Bytes) - forcetime
- m_attachedObject (Offset 928) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_integrator - CConstantForceController
 - m_controlType (Offset 4) (Save)(4 Bytes)
 - m_linear (Offset 8) (Save)(12 Bytes)
 - m_angular (Offset 20) (Save)(12 Bytes)
 - m_linearSave (Offset 32) (Save)(12 Bytes)
 - m_angularSave (Offset 44) (Save)(12 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputForceScale (Offset 0) (Input)(0 Bytes) - scale
- CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - phys_torque
- m_axis (Offset 992) (Save|Key)(12 Bytes) - axis
- m_pController (Offset 912) (Save)(0 Bytes)
- m_nameAttach (Offset 916) (Save|Key)(4 Bytes) - attach1
- m_force (Offset 920) (Save|Key)(4 Bytes) - force
- m_forceTime (Offset 924) (Save|Key)(4 Bytes) - forcetime
- m_attachedObject (Offset 928) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_integrator - CConstantForceController
 - m_controlType (Offset 4) (Save)(4 Bytes)
 - m_linear (Offset 8) (Save)(12 Bytes)
 - m_angular (Offset 20) (Save)(12 Bytes)
 - m_linearSave (Offset 32) (Save)(12 Bytes)
 - m_angularSave (Offset 44) (Save)(12 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputForceScale (Offset 0) (Input)(0 Bytes) - scale
- CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes)
CBaseCombatCharacter - physics_cannister
- m_onActivate (Offset 2576) (Save|Key|Output)(0 Bytes) - OnActivate
- m_OnAwakened (Offset 2600) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_thrustOrigin (Offset 2496) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_thruster - CThrustController
 - m_thrustVector (Offset 4) (Save)(12 Bytes)
 - m_torqueVector (Offset 16) (Save)(12 Bytes)
 - m_thrust (Offset 28) (Save|Key)(4 Bytes) - thrust
- m_pController (Offset 2540) (Save)(0 Bytes)
- m_pJet (Offset 2544) (Save)(4 Bytes)
- m_active (Offset 2548) (Save)(1 Bytes)
- m_thrustTime (Offset 2552) (Save|Key)(4 Bytes) - fuel
- m_damage (Offset 2556) (Save|Key)(4 Bytes) - expdamage
- m_damageRadius (Offset 2560) (Save|Key)(4 Bytes) - expradius
- m_activateTime (Offset 2564) (Save)(4 Bytes)
- m_gasSound (Offset 2568) (Save|Key)(4 Bytes) - gassound
- m_bFired (Offset 2572) (Save)(1 Bytes)
- m_hPhysicsAttacker (Offset 2624) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 2628) (Save)(4 Bytes)
- m_hLauncher (Offset 2632) (Save)(4 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputExplode (Offset 0) (Input)(0 Bytes) - Explode
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- CPhysicsCannisterBeginShutdownThink (Offset 0) (FunctionTable)(0 Bytes)
- CPhysicsCannisterExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - physics_entity_solver
- m_hMovingEntity (Offset 912) (Save)(4 Bytes)
- m_hPhysicsBlocker (Offset 916) (Save)(4 Bytes)
- m_separationDuration (Offset 920) (Save)(4 Bytes)
- m_cancelTime (Offset 924) (Save)(4 Bytes)
- m_savedCollisionGroup (Offset 928) (Save)(4 Bytes)
CBaseEntity - physics_npc_solver
- m_hNPC (Offset 920) (Save)(4 Bytes)
- m_hEntity (Offset 924) (Save)(4 Bytes)
- m_separationDuration (Offset 932) (Save)(4 Bytes)
- m_cancelTime (Offset 936) (Save)(4 Bytes)
- m_allowIntersection (Offset 940) (Save)(1 Bytes)
- m_pController (Offset 928) (Save)(0 Bytes)
CPhysicsProp - physics_prop
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CRagdollProp - physics_prop_ragdoll
- m_ragdoll.boneIndex (Offset 1828) (Save)(96 Bytes)
- m_ragPos (Offset 1948) (Save)(288 Bytes)
- m_ragAngles (Offset 2236) (Save)(288 Bytes)
- m_anglesOverrideString (Offset 2524) (Save|Key)(4 Bytes) - angleOverride
- m_lastUpdateTickCount (Offset 2532) (Save)(4 Bytes)
- m_allAsleep (Offset 2536) (Save)(1 Bytes)
- m_hDamageEntity (Offset 2540) (Save)(4 Bytes)
- m_hKiller (Offset 2544) (Save)(4 Bytes)
- m_bStartDisabled (Offset 1944) (Save|Key)(1 Bytes) - StartDisabled
- InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove
- m_hUnragdoll (Offset 2528) (Save)(4 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 2537) (Save)(1 Bytes)
- m_flBlendWeight (Offset 2572) (Save)(4 Bytes)
- m_nOverlaySequence (Offset 2576) (Save)(4 Bytes)
- m_ragdollMins (Offset 2584) (Save)(288 Bytes)
- m_ragdollMaxs (Offset 2872) (Save)(288 Bytes)
- m_hPhysicsAttacker (Offset 2548) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 2552) (Save)(4 Bytes)
- m_flFadeOutStartTime (Offset 2556) (Save)(4 Bytes)
- m_flFadeTime (Offset 2560) (Save)(4 Bytes)
- m_strSourceClassName (Offset 2564) (Save)(4 Bytes)
- m_bHasBeenPhysgunned (Offset 2568) (Save)(1 Bytes)
- CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes)
- m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes)
- m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes)
- m_flDefaultFadeScale (Offset 2580) (Save)(4 Bytes)
- m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes)
- m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes)
- m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes)
- m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes)
- m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes)
- m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes)
- m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes)
- m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes)
- m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes)
- m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes)
- m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes)
- m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes)
- m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes)
- m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes)
- m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes)
- m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes)
- m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes)
- m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes)
- m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes)
- m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes)
- m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes)
- m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes)
- m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes)
- m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes)
- m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes)
- m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes)
- m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes)
- m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes)
- m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes)
- m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes)
- m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes)
- m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes)
- m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes)
- m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes)
- m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes)
- m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes)
- m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes)
- m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes)
- m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes)
- m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes)
- m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes)
- m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes)
- m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes)
- m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes)
- m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes)
- m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes)
- m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes)
- m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes)
- m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes)
- m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes)
- m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes)
- m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes)
- m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes)
- m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes)
- m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes)
- m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes)
- m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes)
- m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes)
- m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes)
- m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes)
- m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes)
- m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes)
- m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes)
- m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes)
- m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes)
- m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes)
- m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes)
- m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes)
- m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes)
- m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes)
- m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes)
- m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes)
- m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes)
- m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes)
- m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes)
- m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes)
- m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes)
- m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes)
- m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes)
- m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes)
- m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes)
- m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes)
- m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes)
- m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes)
- m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes)
- m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes)
- m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes)
- m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes)
- m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes)
- m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes)
- m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes)
- m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes)
- *CBaseAnimating
CStatueProp - physics_prop_statue
- m_hInitBaseAnimating (Offset 1848) (Save)(4 Bytes)
- m_bShatter (Offset 1852) (Save)(1 Bytes)
- m_nShatterFlags (Offset 1856) (Save)(4 Bytes)
- m_vShatterPosition (Offset 1860) (Save)(12 Bytes)
- m_vShatterForce (Offset 1872) (Save)(12 Bytes)
- CStatuePropCollisionPartnerThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPlantedC4 - planted_c4
- CPlantedC4C4Think (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBombBeginDefuse (Offset 1272) (Save|Key|Output)(0 Bytes) - OnBombBeginDefuse
- m_OnBombDefused (Offset 1248) (Save|Key|Output)(0 Bytes) - OnBombDefused
- m_OnBombDefuseAborted (Offset 1296) (Save|Key|Output)(0 Bytes) - OnBombDefuseAborted
- *CBaseAnimating
CPlantedC4 - planted_c4_survival
- CPlantedC4C4Think (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBombBeginDefuse (Offset 1272) (Save|Key|Output)(0 Bytes) - OnBombBeginDefuse
- m_OnBombDefused (Offset 1248) (Save|Key|Output)(0 Bytes) - OnBombDefused
- m_OnBombDefuseAborted (Offset 1296) (Save|Key|Output)(0 Bytes) - OnBombDefuseAborted
- *CBaseAnimating
CPlantedC4 - planted_c4_training
- InputActivateSetTimerLength (Offset 0) (Input)(0 Bytes) - ActivateSetTimerLength
- m_OnBombExploded (Offset 1420) (Save|Key|Output)(0 Bytes) - OnBombExploded
- CPlantedC4C4Think (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBombBeginDefuse (Offset 1272) (Save|Key|Output)(0 Bytes) - OnBombBeginDefuse
- m_OnBombDefused (Offset 1248) (Save|Key|Output)(0 Bytes) - OnBombDefused
- m_OnBombDefuseAborted (Offset 1296) (Save|Key|Output)(0 Bytes) - OnBombDefuseAborted
- *CBaseAnimating
CCSPlayer - player
- RescueZoneTouch (Offset 0) (Input)(0 Bytes) - OnRescueZoneTouch
- CCSPlayerPushawayThink (Offset 0) (FunctionTable)(0 Bytes)
- m_vecAutomoveTargetEnd (Offset 5900) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_Local - CPlayerLocalData
 - m_chAreaBits (Offset 4) (Save)(32 Bytes)
 - m_chAreaPortalBits (Offset 36) (Save)(24 Bytes)
 - m_iHideHUD (Offset 60) (Save)(4 Bytes)
 - m_flFOVRate (Offset 64) (Save)(4 Bytes)
 - m_vecOverViewpoint (Offset 68) (Save)(12 Bytes)
 - m_bDucked (Offset 80) (Save)(1 Bytes)
 - m_bDucking (Offset 81) (Save)(1 Bytes)
 - m_flLastDuckTime (Offset 84) (Save)(4 Bytes)
 - m_bInDuckJump (Offset 88) (Save)(1 Bytes)
 - m_nDuckTimeMsecs (Offset 92) (Save)(4 Bytes)
 - m_nDuckJumpTimeMsecs (Offset 96) (Save)(4 Bytes)
 - m_nJumpTimeMsecs (Offset 100) (Save)(4 Bytes)
 - m_nStepside (Offset 104) (Save)(4 Bytes)
 - m_flFallVelocity (Offset 108) (Save)(4 Bytes)
 - m_nOldButtons (Offset 112) (Save)(4 Bytes)
 - m_viewPunchAngle (Offset 120) (Save)(12 Bytes)
 - m_aimPunchAngle (Offset 132) (Save)(12 Bytes)
 - m_aimPunchAngleVel (Offset 144) (Save)(12 Bytes)
 - m_bDrawViewmodel (Offset 156) (Save)(1 Bytes)
 - m_bWearingSuit (Offset 157) (Save)(1 Bytes)
 - m_bPoisoned (Offset 158) (Save)(1 Bytes)
 - m_flStepSize (Offset 160) (Save)(4 Bytes)
 - m_bAllowAutoMovement (Offset 164) (Save)(1 Bytes)
 Sub-Class Table (2 Deep): m_skybox3d - sky3dparams_t
 - scale (Offset 4) (Save)(4 Bytes)
 - origin (Offset 8) (Save)(12 Bytes)
 - area (Offset 20) (Save)(4 Bytes)
 Sub-Class Table (3 Deep): fog - fogparams_t
 - enable (Offset 68) (Save)(1 Bytes)
 - blend (Offset 69) (Save)(1 Bytes)
 - dirPrimary (Offset 4) (Save)(12 Bytes)
 - colorPrimary (Offset 16) (Save)(4 Bytes)
 - colorSecondary (Offset 20) (Save)(4 Bytes)
 - start (Offset 32) (Save)(4 Bytes)
 - end (Offset 36) (Save)(4 Bytes)
 - farz (Offset 40) (Save)(4 Bytes)
 - maxdensity (Offset 44) (Save)(4 Bytes)
 - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes)
 - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes)
 - startLerpTo (Offset 48) (Save)(4 Bytes)
 - endLerpTo (Offset 52) (Save)(4 Bytes)
 - maxdensityLerpTo (Offset 56) (Save)(4 Bytes)
 - lerptime (Offset 60) (Save)(4 Bytes)
 - duration (Offset 64) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_fog - fogparams_t
 - enable (Offset 68) (Save)(1 Bytes)
 - blend (Offset 69) (Save)(1 Bytes)
 - dirPrimary (Offset 4) (Save)(12 Bytes)
 - colorPrimary (Offset 16) (Save)(4 Bytes)
 - colorSecondary (Offset 20) (Save)(4 Bytes)
 - start (Offset 32) (Save)(4 Bytes)
 - end (Offset 36) (Save)(4 Bytes)
 - farz (Offset 40) (Save)(4 Bytes)
 - maxdensity (Offset 44) (Save)(4 Bytes)
 - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes)
 - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes)
 - startLerpTo (Offset 48) (Save)(4 Bytes)
 - endLerpTo (Offset 52) (Save)(4 Bytes)
 - maxdensityLerpTo (Offset 56) (Save)(4 Bytes)
 - lerptime (Offset 60) (Save)(4 Bytes)
 - duration (Offset 64) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_audio - audioparams_t
 - localSound (Offset 4) (Save)(96 Bytes)
 - soundscapeIndex (Offset 100) (Save)(4 Bytes)
 - localBits (Offset 104) (Save)(4 Bytes)
 - entIndex (Offset 108) (Save)(4 Bytes)
- m_hTriggerSoundscapeList (Offset 3144) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): pl - CPlayerState
 - v_angle (Offset 8) (Save)(12 Bytes)
 - deadflag (Offset 4) (Save)(1 Bytes)
- m_StuckLast (Offset 2492) (Save)(4 Bytes)
- m_nButtons (Offset 3228) (Save)(4 Bytes)
- m_afButtonLast (Offset 3240) (Save)(4 Bytes)
- m_afButtonPressed (Offset 3232) (Save)(4 Bytes)
- m_afButtonReleased (Offset 3236) (Save)(4 Bytes)
- m_afButtonDisabled (Offset 3244) (Save)(4 Bytes)
- m_afButtonForced (Offset 3248) (Save)(4 Bytes)
- m_iFOV (Offset 3468) (Save)(4 Bytes)
- m_iFOVStart (Offset 3476) (Save)(4 Bytes)
- m_flFOVTime (Offset 3480) (Save)(4 Bytes)
- m_iDefaultFOV (Offset 3472) (Save)(4 Bytes)
- m_flVehicleViewFOV (Offset 4568) (Save)(4 Bytes)
- m_iObserverMode (Offset 3456) (Save)(4 Bytes)
- m_iObserverLastMode (Offset 3484) (Save)(4 Bytes)
- m_hObserverTarget (Offset 3488) (Save)(4 Bytes)
- m_bForcedObserverMode (Offset 3492) (Save)(1 Bytes)
- m_bActiveCameraMan (Offset 3460) (Save)(1 Bytes)
- m_bCameraManXRay (Offset 3461) (Save)(1 Bytes)
- m_bCameraManOverview (Offset 3462) (Save)(1 Bytes)
- m_bCameraManScoreBoard (Offset 3463) (Save)(1 Bytes)
- m_uCameraManGraphs (Offset 3464) (Save)(1 Bytes)
- m_iDeathPostEffect (Offset 3560) (Save)(4 Bytes)
- m_nUpdateRate (Offset 3256) (Save)(4 Bytes)
- m_fLerpTime (Offset 3260) (Save)(4 Bytes)
- m_bLagCompensation (Offset 3264) (Save)(1 Bytes)
- m_bPredictWeapons (Offset 3265) (Save)(1 Bytes)
- m_vecAdditionalPVSOrigin (Offset 3272) (Save)(12 Bytes)
- m_vecCameraPVSOrigin (Offset 3284) (Save)(12 Bytes)
- m_bDropEnabled (Offset 3356) (Save)(1 Bytes)
- m_bDuckEnabled (Offset 3357) (Save)(1 Bytes)
- m_hUseEntity (Offset 3360) (Save)(4 Bytes)
- m_iTrain (Offset 3364) (Save)(4 Bytes)
- m_iRespawnFrames (Offset 3368) (Save)(4 Bytes)
- m_afPhysicsFlags (Offset 3372) (Save)(4 Bytes)
- m_hVehicle (Offset 3376) (Save)(4 Bytes)
- m_szNetworkIDString (Offset 4616) (Save)(64 Bytes)
- m_oldOrigin (Offset 3596) (Save)(12 Bytes)
- m_vecSmoothedVelocity (Offset 3608) (Save)(12 Bytes)
- m_iTargetVolume (Offset 3636) (Save)(4 Bytes)
- m_rgItems (Offset 3640) (Save)(20 Bytes)
- m_flSuitUpdate (Offset 3680) (Save)(4 Bytes)
- m_rgSuitPlayList (Offset 3684) (Save)(16 Bytes)
- m_iSuitPlayNext (Offset 3700) (Save)(4 Bytes)
- m_rgiSuitNoRepeat (Offset 3704) (Save)(128 Bytes)
- m_rgflSuitNoRepeatTime (Offset 3832) (Save)(128 Bytes)
- m_bPauseBonusProgress (Offset 3384) (Save)(1 Bytes)
- m_iBonusProgress (Offset 3388) (Save)(4 Bytes)
- m_iBonusChallenge (Offset 3392) (Save)(4 Bytes)
- m_lastDamageAmount (Offset 3408) (Save)(4 Bytes)
- m_fTimeLastHurt (Offset 3412) (Save)(4 Bytes)
- m_tbdPrev (Offset 3500) (Save)(4 Bytes)
- m_flStepSoundTime (Offset 4168) (Save)(4 Bytes)
- m_szNetname (Offset 4385) (Save)(128 Bytes)
- m_idrowndmg (Offset 3504) (Save)(4 Bytes)
- m_idrownrestored (Offset 3508) (Save)(4 Bytes)
- m_nPoisonDmg (Offset 3512) (Save)(4 Bytes)
- m_nPoisonRestored (Offset 3516) (Save)(4 Bytes)
- m_bitsHUDDamage (Offset 3440) (Save)(4 Bytes)
- m_fInitHUD (Offset 3972) (Save)(1 Bytes)
- m_flDeathTime (Offset 3444) (Save)(4 Bytes)
- m_flDeathAnimTime (Offset 3448) (Save)(4 Bytes)
- m_fForceTeam (Offset 3452) (Save)(4 Bytes)
- m_iFrags (Offset 4020) (Save)(4 Bytes)
- m_iDeaths (Offset 4028) (Save)(4 Bytes)
- m_bAllowInstantSpawn (Offset 4184) (Save)(1 Bytes)
- m_flNextDecalTime (Offset 3624) (Save)(4 Bytes)
- m_ArmorValue (Offset 4000) (Save)(4 Bytes)
- m_DmgOrigin (Offset 3416) (Save)(12 Bytes)
- m_DmgTake (Offset 3428) (Save)(4 Bytes)
- m_DmgSave (Offset 3432) (Save)(4 Bytes)
- m_AirFinished (Offset 4004) (Save)(4 Bytes)
- m_PainFinished (Offset 4008) (Save)(4 Bytes)
- m_iPlayerLocked (Offset 4012) (Save)(4 Bytes)
- m_hViewModel (Offset 4032) (Save)(12 Bytes)
- m_flMaxspeed (Offset 4200) (Save)(4 Bytes)
- m_flWaterJumpTime (Offset 4220) (Save)(4 Bytes)
- m_vecWaterJumpVel (Offset 4224) (Save)(12 Bytes)
- m_nImpulse (Offset 4236) (Save)(4 Bytes)
- m_flSwimSoundTime (Offset 4240) (Save)(4 Bytes)
- m_ignoreLadderJumpTime (Offset 4244) (Save)(4 Bytes)
- m_bHasWalkMovedSinceLastJump (Offset 4248) (Save)(1 Bytes)
- m_vecLadderNormal (Offset 4208) (Save)(12 Bytes)
- m_flFlashTime (Offset 4252) (Save)(4 Bytes)
- m_nDrownDmgRate (Offset 4256) (Save)(4 Bytes)
- m_iSuicideCustomKillFlags (Offset 3536) (Save)(4 Bytes)
- m_bitsDamageType (Offset 3436) (Save)(4 Bytes)
- m_rgbTimeBasedDamage (Offset 3520) (Save)(8 Bytes)
- m_fLastPlayerTalkTime (Offset 4304) (Save)(4 Bytes)
- m_hLastWeapon (Offset 4308) (Save)(4 Bytes)
- m_flOldPlayerZ (Offset 4336) (Save)(4 Bytes)
- m_flOldPlayerViewOffsetZ (Offset 4340) (Save)(4 Bytes)
- m_bPlayerUnderwater (Offset 4344) (Save)(1 Bytes)
- m_hViewEntity (Offset 4348) (Save)(4 Bytes)
- m_bShouldDrawPlayerWhileUsingViewEntity (Offset 4352) (Save)(1 Bytes)
- m_hConstraintEntity (Offset 4356) (Save)(4 Bytes)
- m_vecConstraintCenter (Offset 4360) (Save)(12 Bytes)
- m_flConstraintRadius (Offset 4372) (Save)(4 Bytes)
- m_flConstraintWidth (Offset 4376) (Save)(4 Bytes)
- m_flConstraintSpeedFactor (Offset 4380) (Save)(4 Bytes)
- m_bConstraintPastRadius (Offset 4384) (Save)(1 Bytes)
- m_hZoomOwner (Offset 3496) (Save)(4 Bytes)
- m_flLaggedMovementValue (Offset 4516) (Save)(4 Bytes)
- m_vNewVPhysicsPosition (Offset 4520) (Save)(12 Bytes)
- m_vNewVPhysicsVelocity (Offset 4532) (Save)(12 Bytes)
- m_bSinglePlayerGameEnding (Offset 4706) (Save)(1 Bytes)
- m_szLastPlaceName (Offset 4592) (Save)(18 Bytes)
- m_autoKickDisabled (Offset 4724) (Save)(1 Bytes)
- CBasePlayerPlayerDeathThink (Offset 0) (FunctionTable)(0 Bytes)
- CBasePlayerPlayerForceTeamThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputSetHUDVisibility (Offset 0) (Input)(0 Bytes) - SetHUDVisibility
- InputSetFogController (Offset 0) (Input)(0 Bytes) - SetFogController
- m_nNumCrouches (Offset 4260) (Save)(4 Bytes)
- m_bDuckToggled (Offset 4264) (Save)(1 Bytes)
- m_flForwardMove (Offset 4268) (Save)(4 Bytes)
- m_flSideMove (Offset 4272) (Save)(4 Bytes)
- m_vecPreviouslyPredictedOrigin (Offset 4576) (Save)(12 Bytes)
- m_nNumCrateHudHints (Offset 4276) (Save)(4 Bytes)
- m_hPostProcessCtrl (Offset 3136) (Save)(4 Bytes)
- m_hColorCorrectionCtrl (Offset 3140) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_PlayerFog - fogplayerparams_t
 - m_hCtrl (Offset 4) (Save)(4 Bytes)
 - m_flTransitionTime (Offset 8) (Save)(4 Bytes)
 - m_OldColor (Offset 12) (Save)(4 Bytes)
 - m_flOldStart (Offset 16) (Save)(4 Bytes)
 - m_flOldEnd (Offset 20) (Save)(4 Bytes)
 - m_NewColor (Offset 36) (Save)(4 Bytes)
 - m_flNewStart (Offset 40) (Save)(4 Bytes)
 - m_flNewEnd (Offset 44) (Save)(4 Bytes)
- m_flDuckAmount (Offset 2496) (Save)(4 Bytes)
- m_flDuckSpeed (Offset 2500) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - player_loadsaved
- m_loadTime (Offset 912) (Save|Key)(4 Bytes) - loadtime
- m_Duration (Offset 916) (Save|Key)(4 Bytes) - duration
- m_HoldTime (Offset 920) (Save|Key)(4 Bytes) - holdtime
- InputReload (Offset 0) (Input)(0 Bytes) - Reload
- CRevertSavedLoadThink (Offset 0) (FunctionTable)(0 Bytes)
CPlayerResource - player_manager
- CPlayerResourceResourceThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - player_speedmod
- InputSpeedMod (Offset 0) (Input)(0 Bytes) - ModifySpeed
CBaseEntity - player_weaponstrip
- InputStripWeapons (Offset 0) (Input)(0 Bytes) - Strip
- InputStripWeaponsAndSuit (Offset 0) (Input)(0 Bytes) - StripWeaponsAndSuit
CBaseEntity - point_anglesensor
- m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled
- m_nLookAtName (Offset 916) (Save|Key)(4 Bytes) - lookatname
- m_hTargetEntity (Offset 920) (Save)(4 Bytes)
- m_hLookAtEntity (Offset 924) (Save)(4 Bytes)
- m_flDuration (Offset 928) (Save|Key)(4 Bytes) - duration
- m_flDotTolerance (Offset 932) (Save)(4 Bytes)
- m_flFacingTime (Offset 936) (Save)(4 Bytes)
- m_bFired (Offset 940) (Save)(1 Bytes)
- m_OnFacingLookat (Offset 944) (Save|Key|Output)(0 Bytes) - OnFacingLookat
- m_OnNotFacingLookat (Offset 968) (Save|Key|Output)(0 Bytes) - OnNotFacingLookat
- m_TargetDir (Offset 992) (Save|Key|Output)(0 Bytes) - TargetDir
- m_FacingPercentage (Offset 1016) (Save|Key|Output)(0 Bytes) - FacingPercentage
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTest (Offset 0) (Input)(0 Bytes) - Test
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
CBaseEntity - point_angularvelocitysensor
- m_hTargetEntity (Offset 912) (Save)(4 Bytes)
- m_flThreshold (Offset 916) (Save|Key)(4 Bytes) - threshold
- m_nLastCompareResult (Offset 920) (Save)(4 Bytes)
- m_nLastFireResult (Offset 924) (Save)(4 Bytes)
- m_flFireTime (Offset 928) (Save)(4 Bytes)
- m_flFireInterval (Offset 932) (Save|Key)(4 Bytes) - fireinterval
- m_flLastAngVelocity (Offset 936) (Save)(4 Bytes)
- m_lastOrientation (Offset 940) (Save)(12 Bytes)
- InputTest (Offset 0) (Input)(0 Bytes) - Test
- InputTestWithInterval (Offset 0) (Input)(0 Bytes) - TestWithInterval
- m_OnLessThan (Offset 992) (Save|Key|Output)(0 Bytes) - OnLessThan
- m_OnLessThanOrEqualTo (Offset 1016) (Save|Key|Output)(0 Bytes) - OnLessThanOrEqualTo
- m_OnGreaterThan (Offset 1040) (Save|Key|Output)(0 Bytes) - OnGreaterThan
- m_OnGreaterThanOrEqualTo (Offset 1064) (Save|Key|Output)(0 Bytes) - OnGreaterThanOrEqualTo
- m_OnEqualTo (Offset 1088) (Save|Key|Output)(0 Bytes) - OnEqualTo
- m_AngularVelocity (Offset 968) (Save|Key|Output)(0 Bytes) - AngularVelocity
- m_vecAxis (Offset 952) (Save|Key)(12 Bytes) - axis
- m_bUseHelper (Offset 964) (Save|Key)(1 Bytes) - usehelper
CBaseEntity - point_bonusmaps_accessor
- m_String_tFileName (Offset 912) (Save|Key)(4 Bytes) - filename
- m_String_tMapName (Offset 916) (Save|Key)(4 Bytes) - mapname
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputComplete (Offset 0) (Input)(0 Bytes) - Complete
- InputSave (Offset 0) (Input)(0 Bytes) - Save
CBaseEntity - point_broadcastclientcommand
- InputCommand (Offset 0) (Input)(0 Bytes) - Command
CPointCamera - point_camera
- m_FOV (Offset 920) (Save|Key)(4 Bytes) - FOV
- m_Resolution (Offset 924) (Save|Key)(4 Bytes) - resolution
- m_bFogEnable (Offset 928) (Save|Key)(1 Bytes) - fogEnable
- m_FogColor (Offset 929) (Save|Key)(4 Bytes) - fogColor
- m_flFogStart (Offset 936) (Save|Key)(4 Bytes) - fogStart
- m_flFogEnd (Offset 940) (Save|Key)(4 Bytes) - fogEnd
- m_flFogMaxDensity (Offset 944) (Save|Key)(4 Bytes) - fogMaxDensity
- m_bUseScreenAspectRatio (Offset 949) (Save|Key)(1 Bytes) - UseScreenAspectRatio
- m_bActive (Offset 948) (Save)(1 Bytes)
- m_bIsOn (Offset 950) (Save)(1 Bytes)
- m_TargetFOV (Offset 912) (Save)(4 Bytes)
- m_DegreesPerSecond (Offset 916) (Save)(4 Bytes)
- CPointCameraChangeFOVThink (Offset 0) (FunctionTable)(0 Bytes)
- InputChangeFOV (Offset 0) (Input)(0 Bytes) - ChangeFOV
- InputSetOnAndTurnOthersOff (Offset 0) (Input)(0 Bytes) - SetOnAndTurnOthersOff
- InputSetOn (Offset 0) (Input)(0 Bytes) - SetOn
- InputSetOff (Offset 0) (Input)(0 Bytes) - SetOff
- InputForceActive (Offset 0) (Input)(0 Bytes) - Activate
- InputForceInactive (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - point_clientcommand
- InputCommand (Offset 0) (Input)(0 Bytes) - Command
CPointCommentaryNode - point_commentary_node
- m_iszPreCommands (Offset 1236) (Save|Key)(4 Bytes) - precommands
- m_iszPostCommands (Offset 1240) (Save|Key)(4 Bytes) - postcommands
- m_iszCommentaryFile (Offset 1244) (Save|Key)(4 Bytes) - commentaryfile
- m_iszCommentaryFileNoHDR (Offset 1248) (Save|Key)(4 Bytes) - commentaryfile_nohdr
- m_iszViewTarget (Offset 1252) (Save|Key)(4 Bytes) - viewtarget
- m_hViewTarget (Offset 1256) (Save)(4 Bytes)
- m_hViewTargetAngles (Offset 1260) (Save)(4 Bytes)
- m_iszViewPosition (Offset 1264) (Save|Key)(4 Bytes) - viewposition
- m_hViewPosition (Offset 1268) (Save)(4 Bytes)
- m_hViewPositionMover (Offset 1272) (Save)(4 Bytes)
- m_bPreventMovement (Offset 1276) (Save|Key)(1 Bytes) - prevent_movement
- m_bUnderCrosshair (Offset 1277) (Save)(1 Bytes)
- m_bUnstoppable (Offset 1278) (Save)(1 Bytes)
- m_flFinishedTime (Offset 1280) (Save)(4 Bytes)
- m_vecFinishOrigin (Offset 1284) (Save)(12 Bytes)
- m_vecOriginalAngles (Offset 1296) (Save)(12 Bytes)
- m_vecFinishAngles (Offset 1308) (Save)(12 Bytes)
- m_bActive (Offset 1384) (Save)(1 Bytes)
- m_flStartTime (Offset 1388) (Save)(4 Bytes)
- m_iszSpeakers (Offset 1392) (Save|Key)(4 Bytes) - speakers
- m_iNodeNumber (Offset 1396) (Save)(4 Bytes)
- m_iNodeNumberMax (Offset 1400) (Save)(4 Bytes)
- m_bPreventChangesWhileMoving (Offset 1320) (Save)(1 Bytes)
- m_bDisabled (Offset 1321) (Save|Key)(1 Bytes) - start_disabled
- m_vecTeleportOrigin (Offset 1324) (Save|Key)(12 Bytes) - teleport_origin
- m_pOnCommentaryStarted (Offset 1336) (Save|Key|Output)(0 Bytes) - OnCommentaryStarted
- m_pOnCommentaryStopped (Offset 1360) (Save|Key|Output)(0 Bytes) - OnCommentaryStopped
- InputStartCommentary (Offset 0) (Input)(0 Bytes) - StartCommentary
- InputStartUnstoppableCommentary (Offset 0) (Input)(0 Bytes) - StartUnstoppableCommentary
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- CPointCommentaryNodeSpinThink (Offset 0) (FunctionTable)(0 Bytes)
- CPointCommentaryNodeUpdateViewThink (Offset 0) (FunctionTable)(0 Bytes)
- CPointCommentaryNodeUpdateViewPostThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CSprite - point_commentary_viewpoint
- m_flLastTime (Offset 960) (Save)(4 Bytes)
- m_flMaxFrame (Offset 964) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 912) (Save)(4 Bytes)
- m_nAttachment (Offset 916) (Save)(4 Bytes)
- m_flDieTime (Offset 928) (Save)(4 Bytes)
- m_nBrightness (Offset 932) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 936) (Save)(4 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 944) (Save)(4 Bytes)
- m_flStartScale (Offset 968) (Save)(4 Bytes)
- m_flDestScale (Offset 972) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 976) (Save)(4 Bytes)
- m_nStartBrightness (Offset 980) (Save)(4 Bytes)
- m_nDestBrightness (Offset 984) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CBaseEntity - point_devshot_camera
- CPointDevShotCameraDevShotThink_Setup (Offset 0) (FunctionTable)(0 Bytes)
- CPointDevShotCameraDevShotThink_TakeShot (Offset 0) (FunctionTable)(0 Bytes)
- CPointDevShotCameraDevShotThink_PostShot (Offset 0) (FunctionTable)(0 Bytes)
- m_iszCameraName (Offset 912) (Save|Key)(4 Bytes) - cameraname
- m_iFOV (Offset 916) (Save|Key)(4 Bytes) - FOV
CBaseEntity - point_dz_dronegun
- m_bSpawnAutomatically (Offset 916) (Save|Key)(1 Bytes) - spawnAutomatically
- SpawnDroneGun (Offset 0) (Input)(0 Bytes) - spawn
CBaseEntity - point_dz_itemspawn
CBaseEntity - point_dz_itemspawn_group
- m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius
CBaseEntity - point_dz_parachute
CBaseEntity - point_dz_weaponspawn
- m_nGroupID (Offset 920) (Save|Key)(4 Bytes) - groupID
- m_flDefaultWeight (Offset 924) (Save|Key)(4 Bytes) - default_weight
- m_iszDoorName (Offset 936) (Save|Key)(4 Bytes) - door_name
CBaseEntity - point_dz_weaponspawn_group
- m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius
CBaseEntity - point_enable_motion_fixup
CBaseEntity - point_entity_finder
- m_FindMethod (Offset 932) (Save|Key)(4 Bytes) - method
- m_iFilterName (Offset 916) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 920) (Save)(4 Bytes)
- m_iRefName (Offset 924) (Save|Key)(4 Bytes) - referencename
- m_hReference (Offset 928) (Save)(4 Bytes)
- m_OnFoundEntity (Offset 936) (Save|Key|Output)(0 Bytes) - OnFoundEntity
- InputFindEntity (Offset 0) (Input)(0 Bytes) - FindEntity
CBaseEntity - point_gamestats_counter
- m_strStatisticName (Offset 912) (Save|Key)(4 Bytes) - Name
- m_bDisabled (Offset 916) (Save)(1 Bytes)
- InputSetName (Offset 0) (Input)(0 Bytes) - SetName
- InputIncrement (Offset 0) (Input)(0 Bytes) - Increment
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - point_give_ammo
- InputGiveAmmo (Offset 0) (Input)(0 Bytes) - GiveAmmo
- m_pActivator (Offset 912) (Save)(4 Bytes)
CBaseEntity - point_hiding_spot
CBaseEntity - point_hurt
- m_flRadius (Offset 920) (Save|Key)(4 Bytes) - DamageRadius
- m_nDamage (Offset 912) (Save|Key)(4 Bytes) - Damage
- m_flDelay (Offset 924) (Save|Key)(4 Bytes) - DamageDelay
- m_bitsDamageType (Offset 916) (Save|Key)(4 Bytes) - DamageType
- m_strTarget (Offset 928) (Save|Key)(4 Bytes) - DamageTarget
- CPointHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputHurt (Offset 0) (Input)(0 Bytes) - Hurt
- m_pActivator (Offset 932) (Save)(4 Bytes)
CBaseEntity - point_message
- m_radius (Offset 912) (Save|Key)(4 Bytes) - radius
- m_messageText (Offset 916) (Save|Key)(4 Bytes) - message
- m_bDeveloperOnly (Offset 921) (Save|Key)(1 Bytes) - developeronly
- m_drawText (Offset 920) (Save)(1 Bytes)
- m_bEnabled (Offset 922) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - point_playermoveconstraint
- m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius
- m_flConstraintWidth (Offset 916) (Save|Key)(4 Bytes) - width
- m_flSpeedFactor (Offset 920) (Save|Key)(4 Bytes) - speedfactor
- m_hConstrainedPlayers (Offset 928) (Save)(0 Bytes)
- CPointPlayerMoveConstraintConstraintThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- m_OnConstraintBroken (Offset 948) (Save|Key|Output)(0 Bytes) - OnConstraintBroken
CPoseController - point_posecontroller
- m_hProps (Offset 912) (Save)(16 Bytes)
- m_chPoseIndex (Offset 928) (Save)(4 Bytes)
- m_bDisablePropLookup (Offset 932) (Save)(1 Bytes)
- m_bPoseValueParity (Offset 933) (Save)(1 Bytes)
- m_iszPropName (Offset 936) (Save|Key)(4 Bytes) - PropName
- m_iszPoseParameterName (Offset 940) (Save|Key)(4 Bytes) - PoseParameterName
- m_fPoseValue (Offset 944) (Save|Key)(4 Bytes) - PoseValue
- m_fInterpolationTime (Offset 948) (Save|Key)(4 Bytes) - InterpolationTime
- m_bInterpolationWrap (Offset 952) (Save|Key)(1 Bytes) - InterpolationWrap
- m_fCycleFrequency (Offset 956) (Save|Key)(4 Bytes) - CycleFrequency
- m_nFModType (Offset 960) (Save|Key)(4 Bytes) - FModType
- m_fFModTimeOffset (Offset 964) (Save|Key)(4 Bytes) - FModTimeOffset
- m_fFModRate (Offset 968) (Save|Key)(4 Bytes) - FModRate
- m_fFModAmplitude (Offset 972) (Save|Key)(4 Bytes) - FModAmplitude
- CPoseControllerThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPoseParameterName (Offset 0) (Input)(0 Bytes) - SetPoseParameterName
- InputSetPoseValue (Offset 0) (Input)(0 Bytes) - SetPoseValue
- InputSetInterpolationTime (Offset 0) (Input)(0 Bytes) - SetInterpolationTime
- InputSetCycleFrequency (Offset 0) (Input)(0 Bytes) - SetCycleFrequency
- InputSetFModType (Offset 0) (Input)(0 Bytes) - SetFModType
- InputSetFModTimeOffset (Offset 0) (Input)(0 Bytes) - SetFModTimeOffset
- InputSetFModRate (Offset 0) (Input)(0 Bytes) - SetFModRate
- InputSetFModAmplitude (Offset 0) (Input)(0 Bytes) - SetFModAmplitude
- InputRandomizeFMod (Offset 0) (Input)(0 Bytes) - RandomizeFMod
- InputGetFMod (Offset 0) (Input)(0 Bytes) - GetFMod
CBaseEntity - point_proximity_sensor
- m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled
- m_hTargetEntity (Offset 916) (Save)(4 Bytes)
- m_Distance (Offset 920) (Save|Key|Output)(0 Bytes) - Distance
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
CBaseEntity - point_servercommand
- InputCommand (Offset 0) (Input)(0 Bytes) - Command
CBaseEntity - point_spotlight
- m_flSpotlightCurLength (Offset 968) (Save)(4 Bytes)
- m_bSpotlightOn (Offset 912) (Save)(1 Bytes)
- m_bEfficientSpotlight (Offset 913) (Save)(1 Bytes)
- m_vSpotlightTargetPos (Offset 916) (Save)(12 Bytes)
- m_vSpotlightCurrentPos (Offset 928) (Save)(12 Bytes)
- m_vSpotlightDir (Offset 940) (Save)(12 Bytes)
- m_nHaloSprite (Offset 952) (Save)(4 Bytes)
- m_flSpotlightMaxLength (Offset 964) (Save|Key)(4 Bytes) - SpotlightLength
- m_flSpotlightGoalWidth (Offset 972) (Save|Key)(4 Bytes) - SpotlightWidth
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- InputLightOn (Offset 0) (Input)(0 Bytes) - LightOn
- InputLightOff (Offset 0) (Input)(0 Bytes) - LightOff
- InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor
- InputForceUpdate (Offset 0) (Input)(0 Bytes) - ForceUpdate
- m_OnOn (Offset 980) (Save|Key|Output)(0 Bytes) - OnLightOn
- m_OnOff (Offset 1004) (Save|Key|Output)(0 Bytes) - OnLightOff
- CPointSpotlightSpotlightThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - point_surroundtest
- FireCorrectOutput (Offset 0) (Input)(0 Bytes) - FireCorrectOutput
- m_On2Speakers (Offset 912) (Save|Key|Output)(0 Bytes) - On2Speakers
- m_On4Speakers (Offset 936) (Save|Key|Output)(0 Bytes) - On4Speakers
- m_On51Speakers (Offset 960) (Save|Key|Output)(0 Bytes) - On51Speakers
CBaseEntity - point_teleport
- m_vSaveOrigin (Offset 912) (Save)(12 Bytes)
- m_vSaveAngles (Offset 924) (Save)(12 Bytes)
- InputTeleport (Offset 0) (Input)(0 Bytes) - Teleport
- InputTeleportEntity (Offset 0) (Input)(0 Bytes) - TeleportEntity
- InputTeleportToCurrentPos (Offset 0) (Input)(0 Bytes) - TeleportToCurrentPos
CBaseEntity - point_template
- m_iszTemplateEntityNames[0] (Offset 912) (Save|Key)(4 Bytes) - Template01
- m_iszTemplateEntityNames[1] (Offset 916) (Save|Key)(4 Bytes) - Template02
- m_iszTemplateEntityNames[2] (Offset 920) (Save|Key)(4 Bytes) - Template03
- m_iszTemplateEntityNames[3] (Offset 924) (Save|Key)(4 Bytes) - Template04
- m_iszTemplateEntityNames[4] (Offset 928) (Save|Key)(4 Bytes) - Template05
- m_iszTemplateEntityNames[5] (Offset 932) (Save|Key)(4 Bytes) - Template06
- m_iszTemplateEntityNames[6] (Offset 936) (Save|Key)(4 Bytes) - Template07
- m_iszTemplateEntityNames[7] (Offset 940) (Save|Key)(4 Bytes) - Template08
- m_iszTemplateEntityNames[8] (Offset 944) (Save|Key)(4 Bytes) - Template09
- m_iszTemplateEntityNames[9] (Offset 948) (Save|Key)(4 Bytes) - Template10
- m_iszTemplateEntityNames[10] (Offset 952) (Save|Key)(4 Bytes) - Template11
- m_iszTemplateEntityNames[11] (Offset 956) (Save|Key)(4 Bytes) - Template12
- m_iszTemplateEntityNames[12] (Offset 960) (Save|Key)(4 Bytes) - Template13
- m_iszTemplateEntityNames[13] (Offset 964) (Save|Key)(4 Bytes) - Template14
- m_iszTemplateEntityNames[14] (Offset 968) (Save|Key)(4 Bytes) - Template15
- m_iszTemplateEntityNames[15] (Offset 972) (Save|Key)(4 Bytes) - Template16
- m_hTemplateEntities (Offset 976) (Save)(0 Bytes)
- m_hTemplates (Offset 996) (Save)(0 Bytes)
- InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn
- m_pOutputOnSpawned (Offset 1016) (Save|Key|Output)(0 Bytes) - OnEntitySpawned
CTesla - point_tesla
- m_SourceEntityName (Offset 912) (Save|Key)(4 Bytes) - m_SourceEntityName
- m_SoundName (Offset 916) (Save|Key)(4 Bytes) - m_SoundName
- m_iszSpriteName (Offset 964) (Save|Key)(4 Bytes) - texture
- m_Color (Offset 920) (Save|Key)(4 Bytes) - m_Color
- m_flRadius (Offset 932) (Save|Key)(4 Bytes) - m_flRadius
- m_flThickness[0] (Offset 936) (Save|Key)(4 Bytes) - thick_min
- m_flThickness[1] (Offset 940) (Save|Key)(4 Bytes) - thick_max
- m_flTimeVisible[0] (Offset 944) (Save|Key)(4 Bytes) - lifetime_min
- m_flTimeVisible[1] (Offset 948) (Save|Key)(4 Bytes) - lifetime_max
- m_flArcInterval[0] (Offset 952) (Save|Key)(4 Bytes) - interval_min
- m_flArcInterval[1] (Offset 956) (Save|Key)(4 Bytes) - interval_max
- m_NumBeams[0] (Offset 924) (Save|Key)(4 Bytes) - beamcount_min
- m_NumBeams[1] (Offset 928) (Save|Key)(4 Bytes) - beamcount_max
- m_bOn (Offset 960) (Save|Key)(1 Bytes) - m_bOn
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputDoSpark (Offset 0) (Input)(0 Bytes) - DoSpark
- CTeslaShootArcThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - point_velocitysensor
- m_hTargetEntity (Offset 912) (Save)(4 Bytes)
- m_vecAxis (Offset 916) (Save|Key)(12 Bytes) - axis
- m_bEnabled (Offset 928) (Save|Key)(1 Bytes) - enabled
- m_fPrevVelocity (Offset 932) (Save)(4 Bytes)
- m_Velocity (Offset 936) (Save|Key|Output)(0 Bytes) - Velocity
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - point_viewcontrol
- m_hPlayer (Offset 912) (Save)(4 Bytes)
- m_hTarget (Offset 916) (Save)(4 Bytes)
- m_pPath (Offset 920) (Save)(4 Bytes)
- m_sPath (Offset 924) (Save)(4 Bytes)
- m_flWait (Offset 928) (Save)(4 Bytes)
- m_flReturnTime (Offset 932) (Save)(4 Bytes)
- m_flStopTime (Offset 936) (Save)(4 Bytes)
- m_moveDistance (Offset 940) (Save)(4 Bytes)
- m_targetSpeed (Offset 944) (Save)(4 Bytes)
- m_initialSpeed (Offset 948) (Save)(4 Bytes)
- m_acceleration (Offset 952) (Save)(4 Bytes)
- m_deceleration (Offset 956) (Save)(4 Bytes)
- m_state (Offset 960) (Save)(4 Bytes)
- m_vecMoveDir (Offset 964) (Save)(12 Bytes)
- m_iszTargetAttachment (Offset 988) (Save|Key)(4 Bytes) - targetattachment
- m_iAttachmentIndex (Offset 992) (Save)(4 Bytes)
- m_bSnapToGoal (Offset 996) (Save)(1 Bytes)
- m_nPlayerButtons (Offset 1000) (Save)(4 Bytes)
- m_nOldTakeDamage (Offset 1004) (Save)(4 Bytes)
- m_trackSpeed (Offset 984) (Save|Key)(4 Bytes) - trackspeed
- m_fov (Offset 976) (Save|Key)(4 Bytes) - fov
- m_fovSpeed (Offset 980) (Save|Key)(4 Bytes) - fov_rate
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget
- InputSetTargetAttachment (Offset 0) (Input)(0 Bytes) - SetTargetAttachment
- InputReturnToEyes (Offset 0) (Input)(0 Bytes) - ReturnToEyes
- InputTeleportToView (Offset 0) (Input)(0 Bytes) - TeleportToView
- InputSetPath (Offset 0) (Input)(0 Bytes) - SetPath
- InputSetTrackSpeed (Offset 0) (Input)(0 Bytes) - SetTrackSpeed
- CTriggerCameraFollowTarget (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerCameraReturnToEyes (Offset 0) (FunctionTable)(0 Bytes)
- m_OnEndFollow (Offset 1008) (Save|Key|Output)(0 Bytes) - OnEndFollow
CBaseEntity - point_viewcontrol_multiplayer
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputAddPlayer (Offset 0) (Input)(0 Bytes) - AddPlayer
- InputRemovePlayer (Offset 0) (Input)(0 Bytes) - RemovePlayer
- InputStartMovement (Offset 0) (Input)(0 Bytes) - StartMovement
- InputOuttroPerPlayerStart (Offset 0) (Input)(0 Bytes) - OuttroPerPlayerStart
- m_fov (Offset 976) (Save|Key)(4 Bytes) - fov
- m_fovSpeed (Offset 980) (Save|Key)(4 Bytes) - fov_rate
- m_targetEntName (Offset 988) (Save|Key)(4 Bytes) - target_entity
- m_targetAttachmentPointName (Offset 992) (Save|Key)(4 Bytes) - target_attachment
- m_flInterpTime (Offset 944) (Save|Key)(4 Bytes) - interp_time
- m_nTeamNum (Offset 996) (Save|Key)(4 Bytes) - target_team
CBaseEntity - point_viewproxy
- m_hPlayer (Offset 912) (Save)(4 Bytes)
- m_pProxy (Offset 916) (Save)(4 Bytes)
- m_nOffsetType (Offset 936) (Save|Key)(4 Bytes) - offsettype
- m_vecInitialOffset (Offset 976) (Save)(12 Bytes)
- m_flStartTime (Offset 992) (Save)(4 Bytes)
- m_sProxy (Offset 920) (Save|Key)(4 Bytes) - proxy
- m_sProxyAttachment (Offset 924) (Save|Key)(4 Bytes) - proxyattachment
- m_flTiltFraction (Offset 988) (Save|Key)(4 Bytes) - tiltfraction
- m_bUseFakeAcceleration (Offset 996) (Save|Key)(1 Bytes) - usefakeacceleration
- m_bSkewAccelerationForward (Offset 997) (Save|Key)(1 Bytes) - skewaccelerationforward
- m_flAccelerationScalar (Offset 1000) (Save|Key)(4 Bytes) - accelerationscalar
- m_bEaseAnglesToCamera (Offset 1004) (Save|Key)(1 Bytes) - easeanglestocamera
- m_nParentAttachment (Offset 928) (Save)(4 Bytes)
- m_state (Offset 932) (Save)(4 Bytes)
- m_vecInitialPosition (Offset 940) (Save)(12 Bytes)
- m_nPlayerButtons (Offset 1008) (Save)(4 Bytes)
- m_nOldTakeDamage (Offset 1012) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputTeleportPlayerToProxy (Offset 0) (Input)(0 Bytes) - TeleportPlayerToProxy
- CTriggerViewProxyTranslateViewToProxy (Offset 0) (FunctionTable)(0 Bytes)
CPointWorldText - point_worldtext
- m_szText (Offset 912) (Save)(260 Bytes)
- m_flTextSize (Offset 1172) (Save|Key)(4 Bytes) - textsize
- m_textColor (Offset 1176) (Save|Key)(4 Bytes) - color
CPostProcessController - postprocess_controller
- m_flPostProcessParameters[ PPPN_FADE_TIME ] (Offset 912) (Save|Key)(4 Bytes) - fadetime
- m_flPostProcessParameters[ PPPN_LOCAL_CONTRAST_STRENGTH ] (Offset 916) (Save|Key)(4 Bytes) - localcontraststrength
- m_flPostProcessParameters[ PPPN_LOCAL_CONTRAST_EDGE_STRENGTH ] (Offset 920) (Save|Key)(4 Bytes) - localcontrastedgestrength
- m_flPostProcessParameters[ PPPN_VIGNETTE_START ] (Offset 924) (Save|Key)(4 Bytes) - vignettestart
- m_flPostProcessParameters[ PPPN_VIGNETTE_END ] (Offset 928) (Save|Key)(4 Bytes) - vignetteend
- m_flPostProcessParameters[ PPPN_VIGNETTE_BLUR_STRENGTH ] (Offset 932) (Save|Key)(4 Bytes) - vignetteblurstrength
- m_flPostProcessParameters[ PPPN_FADE_TO_BLACK_STRENGTH ] (Offset 936) (Save|Key)(4 Bytes) - fadetoblackstrength
- m_flPostProcessParameters[ PPPN_DEPTH_BLUR_FOCAL_DISTANCE ] (Offset 940) (Save|Key)(4 Bytes) - depthblurfocaldistance
- m_flPostProcessParameters[ PPPN_DEPTH_BLUR_STRENGTH ] (Offset 944) (Save|Key)(4 Bytes) - depthblurstrength
- m_flPostProcessParameters[ PPPN_SCREEN_BLUR_STRENGTH ] (Offset 948) (Save|Key)(4 Bytes) - screenblurstrength
- m_flPostProcessParameters[ PPPN_FILM_GRAIN_STRENGTH ] (Offset 952) (Save|Key)(4 Bytes) - filmgrainstrength
- InputSetFadeTime (Offset 0) (Input)(0 Bytes) - SetFadeTime
- InputSetLocalContrastStrength (Offset 0) (Input)(0 Bytes) - SetLocalContrastStrength
- InputSetLocalContrastEdgeStrength (Offset 0) (Input)(0 Bytes) - SetLocalContrastEdgeStrength
- InputSetVignetteStart (Offset 0) (Input)(0 Bytes) - SetVignetteStart
- InputSetVignetteEnd (Offset 0) (Input)(0 Bytes) - SetVignetteEnd
- InputSetVignetteBlurStrength (Offset 0) (Input)(0 Bytes) - SetVignetteBlurStrength
- InputSetFadeToBlackStrength (Offset 0) (Input)(0 Bytes) - SetFadeToBlackStrength
- InputSetDepthBlurFocalDistance (Offset 0) (Input)(0 Bytes) - SetDepthBlurFocalDistance
- InputSetDepthBlurStrength (Offset 0) (Input)(0 Bytes) - SetDepthBlurStrength
- InputSetScreenBlurStrength (Offset 0) (Input)(0 Bytes) - SetScreenBlurStrength
- InputSetFilmGrainStrength (Offset 0) (Input)(0 Bytes) - SetFilmGrainStrength
CPredictedViewModel - predicted_viewmodel
- m_hOwner (Offset 1268) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1256) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1272) (Save)(4 Bytes)
- m_nAnimationParity (Offset 1260) (Save)(4 Bytes)
- m_vecLastFacing (Offset 1240) (Save)(12 Bytes)
- m_hWeapon (Offset 1264) (Save)(4 Bytes)
- m_hScreens (Offset 1288) (Save)(0 Bytes)
- *CBaseAnimating
CPhysPropAmmoBox - prop_ammo_box_generic
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPropCounter - prop_counter
- m_nInitialValue (Offset 1240) (Save|Key)(4 Bytes) - initialValue
- *CBaseAnimating
CPropDoorRotating - prop_door_rotating
- InputSetUnbreakable (Offset 0) (Input)(0 Bytes) - SetUnbreakable
- InputSetBreakable (Offset 0) (Input)(0 Bytes) - SetBreakable
- m_eSpawnPosition (Offset 2052) (Save|Key)(4 Bytes) - spawnpos
- m_eOpenDirection (Offset 2056) (Save|Key)(4 Bytes) - opendir
- m_vecAxis (Offset 2036) (Save|Key)(12 Bytes) - axis
- m_flDistance (Offset 2048) (Save|Key)(4 Bytes) - distance
- m_angRotationAjar (Offset 2060) (Save|Key)(12 Bytes) - ajarangles
- m_angRotationClosed (Offset 2072) (Save)(12 Bytes)
- m_angRotationOpenForward (Offset 2084) (Save)(12 Bytes)
- m_angRotationOpenBack (Offset 2096) (Save)(12 Bytes)
- m_angGoal (Offset 2108) (Save)(12 Bytes)
- m_hDoorBlocker (Offset 2192) (Save)(4 Bytes)
- InputSetRotationDistance (Offset 0) (Input)(0 Bytes) - SetRotationDistance
- InputMoveToRotationDistance (Offset 0) (Input)(0 Bytes) - MoveToRotationDistance
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnRotationDone (Offset 2168) (Save|Key|Output)(0 Bytes) - OnRotationDone
- m_nHardwareType (Offset 1736) (Save|Key)(4 Bytes) - hardware
- m_flAutoReturnDelay (Offset 1712) (Save|Key)(4 Bytes) - returndelay
- m_hActivator (Offset 1784) (Save)(4 Bytes)
- m_SoundMoving (Offset 1796) (Save|Key)(4 Bytes) - soundmoveoverride
- m_SoundOpen (Offset 1800) (Save|Key)(4 Bytes) - soundopenoverride
- m_SoundClose (Offset 1804) (Save|Key)(4 Bytes) - soundcloseoverride
- m_ls.sLockedSound (Offset 1748) (Save|Key)(4 Bytes) - soundlockedoverride
- m_ls.sUnlockedSound (Offset 1756) (Save|Key)(4 Bytes) - soundunlockedoverride
- m_SlaveName (Offset 1812) (Save|Key)(4 Bytes) - slavename
- m_bLocked (Offset 1793) (Save)(1 Bytes)
- m_bForceClosed (Offset 1794) (Save|Key)(1 Bytes) - forceclosed
- m_eDoorState (Offset 1740) (Save)(4 Bytes)
- m_hMaster (Offset 1816) (Save)(4 Bytes)
- m_hBlocker (Offset 1788) (Save)(4 Bytes)
- m_bFirstBlocked (Offset 1792) (Save)(1 Bytes)
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- m_OnBlockedOpening (Offset 1844) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1820) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1892) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1868) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1916) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1940) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1964) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1988) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 2012) (Save|Key|Output)(0 Bytes) - OnLockedUse
 Sub-Class Table (1 Deep): m_ls - locksound_t
 - sLockedSound (Offset 4) (Save)(4 Bytes)
 - sLockedSentence (Offset 8) (Save)(4 Bytes)
 - sUnlockedSound (Offset 12) (Save)(4 Bytes)
 - sUnlockedSentence (Offset 16) (Save)(4 Bytes)
 - iLockedSentence (Offset 20) (Save)(4 Bytes)
 - iUnlockedSentence (Offset 24) (Save)(4 Bytes)
 - flwaitSound (Offset 28) (Save)(4 Bytes)
 - flwaitSentence (Offset 32) (Save)(4 Bytes)
 - bEOFLocked (Offset 36) (Save)(1 Bytes)
 - bEOFUnlocked (Offset 37) (Save)(1 Bytes)
- CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDisableAreaPortalThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CDynamicProp - prop_dynamic
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CDynamicProp - prop_dynamic_glow
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CDynamicProp - prop_dynamic_ornament
- m_initialOwner (Offset 1712) (Save|Key)(4 Bytes) - InitialOwner
- InputSetAttached (Offset 0) (Input)(0 Bytes) - SetAttached
- InputDetach (Offset 0) (Input)(0 Bytes) - Detach
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CDynamicProp - prop_dynamic_override
- m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1640) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1644) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1652) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1664) (Save)(2 Bytes)
- m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bAnimationDone (Offset 1648) (Save)(1 Bytes)
- m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation
- m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame
- m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist
- m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled
- m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor
- m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill
- InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled
- InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled
- InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor
- InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue
- InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue
- InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue
- m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsProp - prop_exploding_barrel
- CCSPropExplodingBarrelFadeOut (Offset 0) (FunctionTable)(0 Bytes)
- CCSPropExplodingBarrelStopParticle (Offset 0) (FunctionTable)(0 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CProp_Hallucination - prop_hallucination
- m_bEnabled (Offset 1236) (Save)(1 Bytes)
- m_fStartEnabledChance (Offset 1240) (Save|Key)(4 Bytes) - EnabledChance
- m_fVisibleTime (Offset 1244) (Save|Key)(4 Bytes) - VisibleTime
- m_fRechargeTime (Offset 1248) (Save|Key)(4 Bytes) - RechargeTime
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetVisibleTime (Offset 0) (Input)(0 Bytes) - SetVisibleTime
- InputSetRechargeTime (Offset 0) (Input)(0 Bytes) - SetRechargeTime
- *CBaseAnimating
CPhysPropLootCrate - prop_loot_crate
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_mapplaced_long_use_entity
- m_nPingType (Offset 1948) (Save|Key)(4 Bytes) - pingtype
- m_nLongUseActionType (Offset 1952) (Save|Key)(4 Bytes) - longuseactiontype
- m_flLongUseDuration (Offset 1956) (Save|Key)(4 Bytes) - longuseduration
- m_iszStartUseSound (Offset 1944) (Save|Key)(4 Bytes) - soundstartuse
- m_OnUseCompleted (Offset 1960) (Save|Key|Output)(0 Bytes) - OnUseCompleted
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropLootCrate - prop_metal_crate
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropLootCrate - prop_money_crate
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropLootCrate - prop_paradrop_crate
- CPhysPropParadropCrateCrateThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsProp - prop_physics
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsPropMultiplayer - prop_physics_multiplayer
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsProp - prop_physics_override
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsProp - prop_physics_respawnable
- CPhysicsPropRespawnableMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- m_flRespawnTime (Offset 1896) (Save|Key)(4 Bytes) - RespawnTime
- m_vOriginalSpawnOrigin (Offset 1848) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1860) (Save)(12 Bytes)
- m_vOriginalMins (Offset 1872) (Save)(12 Bytes)
- m_vOriginalMaxs (Offset 1884) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CRagdollProp - prop_ragdoll
- m_ragdoll.boneIndex (Offset 1828) (Save)(96 Bytes)
- m_ragPos (Offset 1948) (Save)(288 Bytes)
- m_ragAngles (Offset 2236) (Save)(288 Bytes)
- m_anglesOverrideString (Offset 2524) (Save|Key)(4 Bytes) - angleOverride
- m_lastUpdateTickCount (Offset 2532) (Save)(4 Bytes)
- m_allAsleep (Offset 2536) (Save)(1 Bytes)
- m_hDamageEntity (Offset 2540) (Save)(4 Bytes)
- m_hKiller (Offset 2544) (Save)(4 Bytes)
- m_bStartDisabled (Offset 1944) (Save|Key)(1 Bytes) - StartDisabled
- InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove
- m_hUnragdoll (Offset 2528) (Save)(4 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 2537) (Save)(1 Bytes)
- m_flBlendWeight (Offset 2572) (Save)(4 Bytes)
- m_nOverlaySequence (Offset 2576) (Save)(4 Bytes)
- m_ragdollMins (Offset 2584) (Save)(288 Bytes)
- m_ragdollMaxs (Offset 2872) (Save)(288 Bytes)
- m_hPhysicsAttacker (Offset 2548) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 2552) (Save)(4 Bytes)
- m_flFadeOutStartTime (Offset 2556) (Save)(4 Bytes)
- m_flFadeTime (Offset 2560) (Save)(4 Bytes)
- m_strSourceClassName (Offset 2564) (Save)(4 Bytes)
- m_bHasBeenPhysgunned (Offset 2568) (Save)(1 Bytes)
- CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes)
- m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes)
- m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes)
- m_flDefaultFadeScale (Offset 2580) (Save)(4 Bytes)
- m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes)
- m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes)
- m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes)
- m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes)
- m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes)
- m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes)
- m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes)
- m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes)
- m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes)
- m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes)
- m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes)
- m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes)
- m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes)
- m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes)
- m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes)
- m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes)
- m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes)
- m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes)
- m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes)
- m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes)
- m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes)
- m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes)
- m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes)
- m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes)
- m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes)
- m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes)
- m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes)
- m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes)
- m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes)
- m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes)
- m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes)
- m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes)
- m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes)
- m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes)
- m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes)
- m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes)
- m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes)
- m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes)
- m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes)
- m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes)
- m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes)
- m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes)
- m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes)
- m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes)
- m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes)
- m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes)
- m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes)
- m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes)
- m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes)
- m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes)
- m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes)
- m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes)
- m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes)
- m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes)
- m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes)
- m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes)
- m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes)
- m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes)
- m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes)
- m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes)
- m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes)
- m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes)
- m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes)
- m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes)
- m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes)
- m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes)
- m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes)
- m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes)
- m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes)
- m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes)
- m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes)
- m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes)
- m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes)
- m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes)
- m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes)
- m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes)
- m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes)
- m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes)
- m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes)
- m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes)
- m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes)
- m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes)
- m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes)
- m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes)
- m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes)
- m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes)
- m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes)
- m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes)
- m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes)
- m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes)
- m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes)
- m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes)
- *CBaseAnimating
CRagdollPropAttached - prop_ragdoll_attached
- m_boneIndexAttached (Offset 3160) (Save)(4 Bytes)
- m_ragdollAttachedObjectIndex (Offset 3164) (Save)(4 Bytes)
- m_attachmentPointBoneSpace (Offset 3168) (Save)(12 Bytes)
- m_attachmentPointRagdollSpace (Offset 3180) (Save)(12 Bytes)
- m_bShouldDetach (Offset 3192) (Save)(1 Bytes)
- m_pAttachConstraint (Offset 3196) (Save)(0 Bytes)
- m_ragdoll.boneIndex (Offset 1828) (Save)(96 Bytes)
- m_ragPos (Offset 1948) (Save)(288 Bytes)
- m_ragAngles (Offset 2236) (Save)(288 Bytes)
- m_anglesOverrideString (Offset 2524) (Save|Key)(4 Bytes) - angleOverride
- m_lastUpdateTickCount (Offset 2532) (Save)(4 Bytes)
- m_allAsleep (Offset 2536) (Save)(1 Bytes)
- m_hDamageEntity (Offset 2540) (Save)(4 Bytes)
- m_hKiller (Offset 2544) (Save)(4 Bytes)
- m_bStartDisabled (Offset 1944) (Save|Key)(1 Bytes) - StartDisabled
- InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove
- m_hUnragdoll (Offset 2528) (Save)(4 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 2537) (Save)(1 Bytes)
- m_flBlendWeight (Offset 2572) (Save)(4 Bytes)
- m_nOverlaySequence (Offset 2576) (Save)(4 Bytes)
- m_ragdollMins (Offset 2584) (Save)(288 Bytes)
- m_ragdollMaxs (Offset 2872) (Save)(288 Bytes)
- m_hPhysicsAttacker (Offset 2548) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 2552) (Save)(4 Bytes)
- m_flFadeOutStartTime (Offset 2556) (Save)(4 Bytes)
- m_flFadeTime (Offset 2560) (Save)(4 Bytes)
- m_strSourceClassName (Offset 2564) (Save)(4 Bytes)
- m_bHasBeenPhysgunned (Offset 2568) (Save)(1 Bytes)
- CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes)
- m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes)
- m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes)
- m_flDefaultFadeScale (Offset 2580) (Save)(4 Bytes)
- m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes)
- m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes)
- m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes)
- m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes)
- m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes)
- m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes)
- m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes)
- m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes)
- m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes)
- m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes)
- m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes)
- m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes)
- m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes)
- m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes)
- m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes)
- m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes)
- m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes)
- m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes)
- m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes)
- m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes)
- m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes)
- m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes)
- m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes)
- m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes)
- m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes)
- m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes)
- m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes)
- m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes)
- m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes)
- m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes)
- m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes)
- m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes)
- m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes)
- m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes)
- m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes)
- m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes)
- m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes)
- m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes)
- m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes)
- m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes)
- m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes)
- m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes)
- m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes)
- m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes)
- m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes)
- m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes)
- m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes)
- m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes)
- m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes)
- m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes)
- m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes)
- m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes)
- m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes)
- m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes)
- m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes)
- m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes)
- m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes)
- m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes)
- m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes)
- m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes)
- m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes)
- m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes)
- m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes)
- m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes)
- m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes)
- m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes)
- m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes)
- m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes)
- m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes)
- m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes)
- m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes)
- m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes)
- m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes)
- m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes)
- m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes)
- m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes)
- m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes)
- m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes)
- m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes)
- m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes)
- m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes)
- m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes)
- m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes)
- m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes)
- m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes)
- m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes)
- m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes)
- m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes)
- m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes)
- m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes)
- m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes)
- m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsProp - prop_sphere
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CBaseFlex - prop_talker
- InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept
- m_flThenAnyMaxDist (Offset 2048) (Save|Key)(4 Bytes) - maxThenAnyDispatchDist
- m_flextime (Offset 1736) (Save)(4 Bytes)
- m_flexnum (Offset 1740) (Save)(4 Bytes)
- m_flextarget (Offset 1744) (Save)(256 Bytes)
- m_blinktime (Offset 2000) (Save)(4 Bytes)
- m_looktime (Offset 2004) (Save)(4 Bytes)
- m_lookTarget (Offset 2008) (Save)(12 Bytes)
- m_speaktime (Offset 2020) (Save)(4 Bytes)
- m_istalking (Offset 2024) (Save)(4 Bytes)
- m_phoneme (Offset 2028) (Save)(4 Bytes)
- m_iszSentence (Offset 2032) (Save|Key)(4 Bytes) - Sentence
- m_sentence (Offset 2036) (Save)(4 Bytes)
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - prop_vehicle
 Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics
 - m_controls.throttle (Offset 12) (Save)(4 Bytes)
 - m_controls.steering (Offset 16) (Save)(4 Bytes)
 - m_controls.brake (Offset 20) (Save)(4 Bytes)
 - m_controls.boost (Offset 24) (Save)(4 Bytes)
 - m_controls.handbrake (Offset 28) (Save)(1 Bytes)
 - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes)
 - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes)
 - m_controls.brakepedal (Offset 31) (Save)(1 Bytes)
 - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes)
 - m_nSpeed (Offset 40) (Save)(4 Bytes)
 - m_nLastSpeed (Offset 44) (Save)(4 Bytes)
 - m_nRPM (Offset 48) (Save)(4 Bytes)
 - m_fLastBoost (Offset 52) (Save)(4 Bytes)
 - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes)
 - m_nHasBoost (Offset 60) (Save)(4 Bytes)
 - m_maxThrottle (Offset 64) (Save)(4 Bytes)
 - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes)
 - m_flMaxSpeed (Offset 72) (Save)(4 Bytes)
 - m_actionSpeed (Offset 76) (Save)(4 Bytes)
 - m_wheelCount (Offset 96) (Save)(4 Bytes)
 - m_wheelPosition (Offset 100) (Save)(48 Bytes)
 - m_wheelRotation (Offset 148) (Save)(48 Bytes)
 - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes)
 - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes)
 - m_poseParameters (Offset 228) (Save)(48 Bytes)
 - m_actionValue (Offset 276) (Save)(4 Bytes)
 - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale
 - m_debugRadius (Offset 284) (Save)(4 Bytes)
 - m_throttleRate (Offset 288) (Save)(4 Bytes)
 - m_throttleStartTime (Offset 292) (Save)(4 Bytes)
 - m_throttleActiveTime (Offset 296) (Save)(4 Bytes)
 - m_turboTimer (Offset 300) (Save)(4 Bytes)
 - m_flVehicleVolume (Offset 304) (Save)(4 Bytes)
 - m_bIsOn (Offset 308) (Save)(1 Bytes)
 - m_bLastThrottle (Offset 309) (Save)(1 Bytes)
 - m_bLastBoost (Offset 310) (Save)(1 Bytes)
 - m_bLastSkid (Offset 311) (Save)(1 Bytes)
- m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes)
- m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes)
- m_nVehicleType (Offset 1552) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes)
- m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript
- m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes)
- InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle
- InputSteering (Offset 0) (Input)(0 Bytes) - Steer
- InputAction (Offset 0) (Input)(0 Bytes) - Action
- InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn
- InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff
- *CBaseAnimating
CPropVehicleDriveable - prop_vehicle_driveable
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- m_bHasGun (Offset 1785) (Save|Key|Input)(1 Bytes) - EnableGun
- m_playerOn (Offset 1592) (Save|Key|Output)(0 Bytes) - PlayerOn
- m_playerOff (Offset 1616) (Save|Key|Output)(0 Bytes) - PlayerOff
- m_pressedAttack (Offset 1640) (Save|Key|Output)(0 Bytes) - PressedAttack
- m_pressedAttack2 (Offset 1664) (Save|Key|Output)(0 Bytes) - PressedAttack2
- m_attackaxis (Offset 1688) (Save|Key|Output)(0 Bytes) - AttackAxis
- m_attack2axis (Offset 1712) (Save|Key|Output)(0 Bytes) - Attack2Axis
- m_hPlayer (Offset 1736) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle
 Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t
 - vecAnglesSaved (Offset 72) (Save)(12 Bytes)
 - vecOriginSaved (Offset 84) (Save)(12 Bytes)
 - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes)
 - vecAngleDiffMin (Offset 108) (Save)(12 Bytes)
 - bRunningEnterExit (Offset 61) (Save)(1 Bytes)
 - bWasRunningAnim (Offset 62) (Save)(1 Bytes)
 - flEnterExitStartTime (Offset 64) (Save)(4 Bytes)
 - flEnterExitDuration (Offset 68) (Save)(4 Bytes)
 - flFOV (Offset 24) (Save)(4 Bytes)
 - m_nNPCButtons (Offset 52) (Save)(4 Bytes)
 - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes)
 - m_flTurnDegrees (Offset 60) (Save)(4 Bytes)
 - m_flVehicleVolume (Offset 384) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t
 - iszSound (Offset 44) (Save)(36 Bytes)
 - pGears (Offset 4) (Save)(0 Bytes)
 - crashSounds (Offset 24) (Save)(0 Bytes)
 - iszStateSounds (Offset 80) (Save)(80 Bytes)
 - minStateTime (Offset 160) (Save)(80 Bytes)
 - m_iSoundGear (Offset 388) (Save)(4 Bytes)
 - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes)
 - m_pStateSound (Offset 396) (Save)(0 Bytes)
 - m_pStateSoundFade (Offset 400) (Save)(0 Bytes)
 - m_soundState (Offset 404) (Save)(4 Bytes)
 - m_soundStateStartTime (Offset 408) (Save)(4 Bytes)
 - m_lastSpeed (Offset 412) (Save)(4 Bytes)
 - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes)
 - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes)
 - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes)
 - m_savedViewOffset (Offset 124) (Save)(12 Bytes)
 - m_hExitBlocker (Offset 136) (Save)(4 Bytes)
 - m_PassengerInfo (Offset 4) (Save)(0 Bytes)
- m_nSpeed (Offset 1740) (Save)(4 Bytes)
- m_nRPM (Offset 1744) (Save)(4 Bytes)
- m_flThrottle (Offset 1748) (Save)(4 Bytes)
- m_nBoostTimeLeft (Offset 1752) (Save)(4 Bytes)
- m_nHasBoost (Offset 1756) (Save)(4 Bytes)
- m_nScannerDisabledWeapons (Offset 1786) (Save)(1 Bytes)
- m_nScannerDisabledVehicle (Offset 1787) (Save)(1 Bytes)
- m_bUnableToFire (Offset 1784) (Save)(1 Bytes)
- m_vecEyeExitEndpoint (Offset 1760) (Save)(12 Bytes)
- m_vecGunCrosshair (Offset 1772) (Save)(12 Bytes)
- m_bEngineLocked (Offset 1796) (Save)(1 Bytes)
- m_bLocked (Offset 1797) (Save|Key)(1 Bytes) - VehicleLocked
- m_flMinimumSpeedToEnterExit (Offset 1800) (Save)(4 Bytes)
- m_bEnterAnimOn (Offset 1804) (Save)(1 Bytes)
- m_bExitAnimOn (Offset 1805) (Save)(1 Bytes)
- m_flTurnOffKeepUpright (Offset 1808) (Save)(4 Bytes)
- m_hNPCDriver (Offset 1788) (Save)(4 Bytes)
- m_hKeepUpright (Offset 1792) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics
 - m_controls.throttle (Offset 12) (Save)(4 Bytes)
 - m_controls.steering (Offset 16) (Save)(4 Bytes)
 - m_controls.brake (Offset 20) (Save)(4 Bytes)
 - m_controls.boost (Offset 24) (Save)(4 Bytes)
 - m_controls.handbrake (Offset 28) (Save)(1 Bytes)
 - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes)
 - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes)
 - m_controls.brakepedal (Offset 31) (Save)(1 Bytes)
 - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes)
 - m_nSpeed (Offset 40) (Save)(4 Bytes)
 - m_nLastSpeed (Offset 44) (Save)(4 Bytes)
 - m_nRPM (Offset 48) (Save)(4 Bytes)
 - m_fLastBoost (Offset 52) (Save)(4 Bytes)
 - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes)
 - m_nHasBoost (Offset 60) (Save)(4 Bytes)
 - m_maxThrottle (Offset 64) (Save)(4 Bytes)
 - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes)
 - m_flMaxSpeed (Offset 72) (Save)(4 Bytes)
 - m_actionSpeed (Offset 76) (Save)(4 Bytes)
 - m_wheelCount (Offset 96) (Save)(4 Bytes)
 - m_wheelPosition (Offset 100) (Save)(48 Bytes)
 - m_wheelRotation (Offset 148) (Save)(48 Bytes)
 - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes)
 - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes)
 - m_poseParameters (Offset 228) (Save)(48 Bytes)
 - m_actionValue (Offset 276) (Save)(4 Bytes)
 - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale
 - m_debugRadius (Offset 284) (Save)(4 Bytes)
 - m_throttleRate (Offset 288) (Save)(4 Bytes)
 - m_throttleStartTime (Offset 292) (Save)(4 Bytes)
 - m_throttleActiveTime (Offset 296) (Save)(4 Bytes)
 - m_turboTimer (Offset 300) (Save)(4 Bytes)
 - m_flVehicleVolume (Offset 304) (Save)(4 Bytes)
 - m_bIsOn (Offset 308) (Save)(1 Bytes)
 - m_bLastThrottle (Offset 309) (Save)(1 Bytes)
 - m_bLastBoost (Offset 310) (Save)(1 Bytes)
 - m_bLastSkid (Offset 311) (Save)(1 Bytes)
- m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes)
- m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes)
- m_nVehicleType (Offset 1552) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes)
- m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript
- m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes)
- InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle
- InputSteering (Offset 0) (Input)(0 Bytes) - Steer
- InputAction (Offset 0) (Input)(0 Bytes) - Action
- InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn
- InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_refill_heavyarmor
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_armor
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_armor_helmet
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_chute
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_contractkill
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_exojump
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_helmet
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_droneintel
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_highres
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_zoneintel
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysPropRadarJammer - radar_jammer
- CPhysPropRadarJammerJammerThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1856) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes)
- m_collisionMins (Offset 1864) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1876) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1844) (Save)(1 Bytes)
- m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CBaseAnimating - raggib
- *CBaseAnimating
CBaseEntity - rope_anchor
- m_hRope (Offset 912) (Save)(4 Bytes)
- CRopeAnchorFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CRopeAnchorRemoveThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - scene_manager
- m_ActiveScenes (Offset 912) (Save)(0 Bytes)
- m_Scenes (Offset 932) (Save)(0 Bytes)
CSceneEntity - scripted_scene
- m_iszSceneFile (Offset 916) (Save|Key)(4 Bytes) - SceneFile
- m_iszResumeSceneFile (Offset 920) (Save|Key)(4 Bytes) - ResumeSceneFile
- m_hWaitingForThisResumeScene (Offset 924) (Save)(4 Bytes)
- m_bWaitingForResumeScene (Offset 928) (Save)(1 Bytes)
- m_iszTarget1 (Offset 932) (Save|Key)(4 Bytes) - target1
- m_iszTarget2 (Offset 936) (Save|Key)(4 Bytes) - target2
- m_iszTarget3 (Offset 940) (Save|Key)(4 Bytes) - target3
- m_iszTarget4 (Offset 944) (Save|Key)(4 Bytes) - target4
- m_iszTarget5 (Offset 948) (Save|Key)(4 Bytes) - target5
- m_iszTarget6 (Offset 952) (Save|Key)(4 Bytes) - target6
- m_iszTarget7 (Offset 956) (Save|Key)(4 Bytes) - target7
- m_iszTarget8 (Offset 960) (Save|Key)(4 Bytes) - target8
- m_BusyActor (Offset 1624) (Save|Key)(4 Bytes) - busyactor
- m_hTarget1 (Offset 964) (Save)(4 Bytes)
- m_hTarget2 (Offset 968) (Save)(4 Bytes)
- m_hTarget3 (Offset 972) (Save)(4 Bytes)
- m_hTarget4 (Offset 976) (Save)(4 Bytes)
- m_hTarget5 (Offset 980) (Save)(4 Bytes)
- m_hTarget6 (Offset 984) (Save)(4 Bytes)
- m_hTarget7 (Offset 988) (Save)(4 Bytes)
- m_hTarget8 (Offset 992) (Save)(4 Bytes)
- m_bIsPlayingBack (Offset 996) (Save)(1 Bytes)
- m_bPaused (Offset 997) (Save)(1 Bytes)
- m_flCurrentTime (Offset 1004) (Save)(4 Bytes)
- m_flForceClientTime (Offset 1000) (Save)(4 Bytes)
- m_flFrameTime (Offset 1008) (Save)(4 Bytes)
- m_bCancelAtNextInterrupt (Offset 1012) (Save)(1 Bytes)
- m_fPitch (Offset 1016) (Save)(4 Bytes)
- m_bAutomated (Offset 1020) (Save)(1 Bytes)
- m_nAutomatedAction (Offset 1024) (Save)(4 Bytes)
- m_flAutomationDelay (Offset 1028) (Save)(4 Bytes)
- m_flAutomationTime (Offset 1032) (Save)(4 Bytes)
- m_bPausedViaInput (Offset 1036) (Save)(1 Bytes)
- m_bWaitingForActor (Offset 1548) (Save)(1 Bytes)
- m_bWaitingForInterrupt (Offset 1549) (Save)(1 Bytes)
- m_bInterruptedActorsScenes (Offset 1037) (Save)(1 Bytes)
- m_bBreakOnNonIdle (Offset 1038) (Save)(1 Bytes)
- m_hActorList (Offset 1040) (Save)(0 Bytes)
- m_hRemoveActorList (Offset 1060) (Save)(0 Bytes)
- m_nInterruptCount (Offset 1552) (Save)(4 Bytes)
- m_bInterrupted (Offset 1556) (Save)(1 Bytes)
- m_hInterruptScene (Offset 1560) (Save)(4 Bytes)
- m_bCompletedEarly (Offset 1564) (Save)(1 Bytes)
- m_bInterruptSceneFinished (Offset 1565) (Save)(1 Bytes)
- m_bGenerated (Offset 1609) (Save)(1 Bytes)
- m_iszSoundName (Offset 1612) (Save)(4 Bytes)
- m_hActor (Offset 1616) (Save)(4 Bytes)
- m_hActivator (Offset 1620) (Save)(4 Bytes)
- m_hNotifySceneCompletion (Offset 1568) (Save)(0 Bytes)
- m_hListManagers (Offset 1588) (Save)(0 Bytes)
- m_bMultiplayer (Offset 998) (Save)(1 Bytes)
- InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start
- InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause
- InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume
- InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel
- InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt
- InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift
- InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse
- InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor
- InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger
- m_iPlayerDeathBehavior (Offset 1628) (Save|Key)(4 Bytes) - onplayerdeath
- InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath
- InputSetTarget1 (Offset 0) (Input)(0 Bytes) - SetTarget1
- InputSetTarget2 (Offset 0) (Input)(0 Bytes) - SetTarget2
- InputSetTarget3 (Offset 0) (Input)(0 Bytes) - SetTarget3
- InputSetTarget4 (Offset 0) (Input)(0 Bytes) - SetTarget4
- m_OnStart (Offset 1088) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnCompletion (Offset 1112) (Save|Key|Output)(0 Bytes) - OnCompletion
- m_OnCanceled (Offset 1136) (Save|Key|Output)(0 Bytes) - OnCanceled
- m_OnTrigger1 (Offset 1160) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_OnTrigger2 (Offset 1184) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_OnTrigger3 (Offset 1208) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_OnTrigger4 (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_OnTrigger5 (Offset 1256) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_OnTrigger6 (Offset 1280) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_OnTrigger7 (Offset 1304) (Save|Key|Output)(0 Bytes) - OnTrigger7
- m_OnTrigger8 (Offset 1328) (Save|Key|Output)(0 Bytes) - OnTrigger8
- m_OnTrigger9 (Offset 1352) (Save|Key|Output)(0 Bytes) - OnTrigger9
- m_OnTrigger10 (Offset 1376) (Save|Key|Output)(0 Bytes) - OnTrigger10
- m_OnTrigger11 (Offset 1400) (Save|Key|Output)(0 Bytes) - OnTrigger11
- m_OnTrigger12 (Offset 1424) (Save|Key|Output)(0 Bytes) - OnTrigger12
- m_OnTrigger13 (Offset 1448) (Save|Key|Output)(0 Bytes) - OnTrigger13
- m_OnTrigger14 (Offset 1472) (Save|Key|Output)(0 Bytes) - OnTrigger14
- m_OnTrigger15 (Offset 1496) (Save|Key|Output)(0 Bytes) - OnTrigger15
- m_OnTrigger16 (Offset 1520) (Save|Key|Output)(0 Bytes) - OnTrigger16
CBaseEntity - scripted_sentence
- m_iszSentence (Offset 912) (Save|Key)(4 Bytes) - sentence
- m_iszEntity (Offset 916) (Save|Key)(4 Bytes) - entity
- m_flRadius (Offset 920) (Save|Key)(4 Bytes) - radius
- m_flDelay (Offset 924) (Save|Key)(4 Bytes) - delay
- m_flRepeat (Offset 928) (Save|Key)(4 Bytes) - refire
- m_iszListener (Offset 948) (Save|Key)(4 Bytes) - listener
- m_TempAttenuation (Offset 936) (Save|Key)(4 Bytes) - attenuation
- m_iSoundLevel (Offset 932) (Save)(4 Bytes)
- m_flVolume (Offset 940) (Save)(4 Bytes)
- m_active (Offset 944) (Save)(1 Bytes)
- m_pActivator (Offset 952) (Save)(4 Bytes)
- CAI_ScriptedSentenceFindThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_ScriptedSentenceDelayThink (Offset 0) (FunctionTable)(0 Bytes)
- InputBeginSentence (Offset 0) (Input)(0 Bytes) - BeginSentence
- m_OnBeginSentence (Offset 956) (Save|Key|Output)(0 Bytes) - OnBeginSentence
- m_OnEndSentence (Offset 980) (Save|Key|Output)(0 Bytes) - OnEndSentence
CBaseEntity - scripted_sequence
- m_iszEntry (Offset 912) (Save|Key)(4 Bytes) - m_iszEntry
- m_iszPreIdle (Offset 916) (Save|Key)(4 Bytes) - m_iszIdle
- m_iszPlay (Offset 920) (Save|Key)(4 Bytes) - m_iszPlay
- m_iszPostIdle (Offset 924) (Save|Key)(4 Bytes) - m_iszPostIdle
- m_iszCustomMove (Offset 928) (Save|Key)(4 Bytes) - m_iszCustomMove
- m_iszNextScript (Offset 932) (Save|Key)(4 Bytes) - m_iszNextScript
- m_iszEntity (Offset 936) (Save|Key)(4 Bytes) - m_iszEntity
- m_fMoveTo (Offset 940) (Save|Key)(4 Bytes) - m_fMoveTo
- m_flRadius (Offset 952) (Save|Key)(4 Bytes) - m_flRadius
- m_flRepeat (Offset 956) (Save|Key)(4 Bytes) - m_flRepeat
- m_bIsPlayingEntry (Offset 944) (Save)(1 Bytes)
- m_bLoopActionSequence (Offset 945) (Save|Key)(1 Bytes) - m_bLoopActionSequence
- m_bSynchPostIdles (Offset 946) (Save|Key)(1 Bytes) - m_bSynchPostIdles
- m_bIgnoreGravity (Offset 947) (Save|Key)(1 Bytes) - m_bIgnoreGravity
- m_bDisableNPCCollisions (Offset 948) (Save|Key)(1 Bytes) - m_bDisableNPCCollisions
- m_iDelay (Offset 960) (Save)(4 Bytes)
- m_bDelayed (Offset 964) (Save)(1 Bytes)
- m_startTime (Offset 968) (Save)(4 Bytes)
- m_bWaitForBeginSequence (Offset 972) (Save)(1 Bytes)
- m_saved_effects (Offset 976) (Save)(4 Bytes)
- m_savedFlags (Offset 980) (Save)(4 Bytes)
- m_savedCollisionGroup (Offset 984) (Save)(4 Bytes)
- m_interruptable (Offset 988) (Save)(1 Bytes)
- m_sequenceStarted (Offset 989) (Save)(1 Bytes)
- m_hTargetEnt (Offset 992) (Save)(4 Bytes)
- m_hNextCine (Offset 996) (Save)(4 Bytes)
- m_hLastFoundEntity (Offset 1004) (Save)(4 Bytes)
- m_hForcedTarget (Offset 1008) (Save)(4 Bytes)
- m_bDontCancelOtherSequences (Offset 1012) (Save)(1 Bytes)
- m_bForceSynch (Offset 1013) (Save)(1 Bytes)
- m_bThinking (Offset 1000) (Save)(1 Bytes)
- m_bInitiatedSelfDelete (Offset 1001) (Save)(1 Bytes)
- m_bIsTeleportingDueToMoveTo (Offset 1002) (Save)(1 Bytes)
- m_matInteractionPosition (Offset 1328) (Save)(64 Bytes)
- m_hInteractionRelativeEntity (Offset 1392) (Save)(4 Bytes)
- m_bTargetWasAsleep (Offset 1014) (Save)(1 Bytes)
- CAI_ScriptedSequenceScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- InputMoveToPosition (Offset 0) (Input)(0 Bytes) - MoveToPosition
- InputBeginSequence (Offset 0) (Input)(0 Bytes) - BeginSequence
- InputCancelSequence (Offset 0) (Input)(0 Bytes) - CancelSequence
- m_iPlayerDeathBehavior (Offset 1396) (Save|Key)(4 Bytes) - onplayerdeath
- InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath
- m_OnBeginSequence (Offset 1016) (Save|Key|Output)(0 Bytes) - OnBeginSequence
- m_OnEndSequence (Offset 1040) (Save|Key|Output)(0 Bytes) - OnEndSequence
- m_OnPostIdleEndSequence (Offset 1064) (Save|Key|Output)(0 Bytes) - OnPostIdleEndSequence
- m_OnCancelSequence (Offset 1088) (Save|Key|Output)(0 Bytes) - OnCancelSequence
- m_OnCancelFailedSequence (Offset 1112) (Save|Key|Output)(0 Bytes) - OnCancelFailedSequence
- m_OnScriptEvent[0] (Offset 1136) (Save|Key|Output)(0 Bytes) - OnScriptEvent01
- m_OnScriptEvent[1] (Offset 1160) (Save|Key|Output)(0 Bytes) - OnScriptEvent02
- m_OnScriptEvent[2] (Offset 1184) (Save|Key|Output)(0 Bytes) - OnScriptEvent03
- m_OnScriptEvent[3] (Offset 1208) (Save|Key|Output)(0 Bytes) - OnScriptEvent04
- m_OnScriptEvent[4] (Offset 1232) (Save|Key|Output)(0 Bytes) - OnScriptEvent05
- m_OnScriptEvent[5] (Offset 1256) (Save|Key|Output)(0 Bytes) - OnScriptEvent06
- m_OnScriptEvent[6] (Offset 1280) (Save|Key|Output)(0 Bytes) - OnScriptEvent07
- m_OnScriptEvent[7] (Offset 1304) (Save|Key|Output)(0 Bytes) - OnScriptEvent08
CAI_BaseNPC - scripted_target
- m_vLastPosition (Offset 3924) (Save)(12 Bytes)
- m_iDisabled (Offset 3936) (Save|Key)(4 Bytes) - StartDisabled
- m_iszEntity (Offset 3940) (Save|Key)(4 Bytes) - m_iszEntity
- m_flRadius (Offset 3944) (Save|Key)(4 Bytes) - m_flRadius
- m_nMoveSpeed (Offset 3948) (Save|Key)(4 Bytes) - MoveSpeed
- m_flPauseDuration (Offset 3952) (Save|Key)(4 Bytes) - PauseDuration
- m_flPauseDoneTime (Offset 3956) (Save)(4 Bytes)
- m_flEffectDuration (Offset 3960) (Save|Key)(4 Bytes) - EffectDuration
- CScriptedTargetScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_AtTarget (Offset 3964) (Save|Key|Output)(0 Bytes) - AtTarget
- m_LeaveTarget (Offset 3988) (Save|Key|Output)(0 Bytes) - LeaveTarget
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2508) (Save)(4 Bytes)
- m_failSchedule (Offset 2540) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3908) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2725) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes)
- m_NPCState (Offset 2728) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2736) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes)
- m_Efficiency (Offset 2740) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2744) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes)
- m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2756) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2768) (Save)(4 Bytes)
- m_Activity (Offset 2772) (Save)(0 Bytes)
- m_translatedActivity (Offset 2776) (Save)(0 Bytes)
- m_IdealActivity (Offset 2780) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2784) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2812) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2820) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2856) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3884) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes)
- m_afCapability (Offset 2948) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2956) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2960) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2904) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes)
- m_iInteractionState (Offset 2916) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2944) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes)
- m_flHeadYaw (Offset 3060) (Save)(4 Bytes)
- m_flHeadPitch (Offset 3064) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 3068) (Save)(4 Bytes)
- m_bInAScript (Offset 3076) (Save)(1 Bytes)
- m_scriptState (Offset 3080) (Save)(4 Bytes)
- m_hCine (Offset 3084) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes)
- m_flSceneTime (Offset 3096) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes)
- m_afMemory (Offset 3108) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes)
- m_flSumDamage (Offset 3116) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 3120) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 3132) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes)
- m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 3196) (Save)(4 Bytes)
- m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 3212) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 3244) (Save)(12 Bytes)
- m_vSavePosition (Offset 3256) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes)
- m_pHintNode (Offset 3280) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3288) (Save)(4 Bytes)
- m_hGoalEnt (Offset 3000) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3316) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3842) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3843) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3844) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes)
- m_bIsMoving (Offset 3893) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3894) (Save)(1 Bytes)
- m_iDeathPose (Offset 2796) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2800) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3841) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3896) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3324) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes)
- m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1980) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1792) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1776) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes)
- m_Relationship (Offset 1956) (Save)(0 Bytes)
- m_nFaction (Offset 1976) (Save)(4 Bytes)
- m_iAmmo (Offset 2004) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2132) (Save)(256 Bytes)
- m_hActiveWeapon (Offset 2388) (Save)(4 Bytes)
- m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes)
- m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CShadowControl - shadow_control
- m_flShadowMaxDist (Offset 928) (Save|Key)(4 Bytes) - distance
- m_bDisableShadows (Offset 932) (Save|Key)(1 Bytes) - disableallshadows
- m_bEnableLocalLightShadows (Offset 933) (Save|Key)(1 Bytes) - enableshadowsfromlocallights
- m_shadowColor (Offset 924) (Save|Key|Input)(4 Bytes) - color
- m_shadowDirection (Offset 912) (Save|Key|Input)(12 Bytes) - direction
- m_flShadowMaxDist (Offset 928) (Save|Key|Input)(4 Bytes) - SetDistance
- m_bDisableShadows (Offset 932) (Save|Key|Input)(1 Bytes) - SetShadowsDisabled
- m_bEnableLocalLightShadows (Offset 933) (Save|Key|Input)(1 Bytes) - SetShadowsFromLocalLightsEnabled
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
CBaseEntity - simple_physics_brush
CBaseAnimating - simple_physics_prop
- *CBaseAnimating
CBaseEntity - sky_camera
- m_skyboxData.scale (Offset 916) (Save|Key)(4 Bytes) - scale
- m_skyboxData.origin (Offset 920) (Save)(12 Bytes)
- m_skyboxData.area (Offset 932) (Save)(4 Bytes)
- m_bUseAngles (Offset 1016) (Save|Key)(1 Bytes) - use_angles
- m_skyboxData.fog.enable (Offset 1004) (Save|Key)(1 Bytes) - fogenable
- m_skyboxData.fog.blend (Offset 1005) (Save|Key)(1 Bytes) - fogblend
- m_skyboxData.fog.dirPrimary (Offset 940) (Save|Key)(12 Bytes) - fogdir
- m_skyboxData.fog.colorPrimary (Offset 952) (Save|Key)(4 Bytes) - fogcolor
- m_skyboxData.fog.colorSecondary (Offset 956) (Save|Key)(4 Bytes) - fogcolor2
- m_skyboxData.fog.start (Offset 968) (Save|Key)(4 Bytes) - fogstart
- m_skyboxData.fog.end (Offset 972) (Save|Key)(4 Bytes) - fogend
- m_skyboxData.fog.maxdensity (Offset 980) (Save|Key)(4 Bytes) - fogmaxdensity
- m_skyboxData.fog.HDRColorScale (Offset 1012) (Save|Key)(4 Bytes) - HDRColorScale
- InputActivateSkybox (Offset 0) (Input)(0 Bytes) - ActivateSkybox
CBaseEntity - skybox_swapper
- m_iszSkyboxName (Offset 912) (Save|Key)(4 Bytes) - SkyboxName
- InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger
CSmokeGrenadeProjectile - smokegrenade_projectile
- CSmokeGrenadeProjectileThink_Detonate (Offset 0) (FunctionTable)(0 Bytes)
- CSmokeGrenadeProjectileThink_Fade (Offset 0) (FunctionTable)(0 Bytes)
- CSmokeGrenadeProjectileThink_Remove (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CSnowballProjectile - snowball_projectile
- InputSetTimer (Offset 0) (Input)(0 Bytes) - SetTimer
- CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseEntity - soundent
- m_iFreeSound (Offset 912) (Save)(4 Bytes)
- m_iActiveSound (Offset 916) (Save)(4 Bytes)
- m_cLastActiveSounds (Offset 920) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_SoundPool - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
CBaseEntity - spark_shower
CSpotlightEnd - spotlight_end
- m_flLightScale (Offset 912) (Save)(4 Bytes)
- m_Radius (Offset 916) (Save)(4 Bytes)
- m_vSpotlightDir (Offset 920) (Save)(12 Bytes)
- m_vSpotlightOrg (Offset 932) (Save)(12 Bytes)
CSunlightShadowControl - sunlight_shadow_control
- m_bEnabled (Offset 924) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 925) (Save|Key)(1 Bytes) - StartDisabled
- m_TextureName (Offset 926) (Save)(260 Bytes) - texturename
- m_flSunDistance (Offset 1196) (Save|Key)(4 Bytes) - distance
- m_flFOV (Offset 1200) (Save|Key)(4 Bytes) - fov
- m_flNearZ (Offset 1204) (Save|Key)(4 Bytes) - nearz
- m_flNorthOffset (Offset 1208) (Save|Key)(4 Bytes) - northoffset
- m_bEnableShadows (Offset 1212) (Save|Key)(1 Bytes) - enableshadows
- m_LightColor (Offset 1186) (Save)(4 Bytes)
- m_flColorTransitionTime (Offset 1192) (Save|Key)(4 Bytes) - colortransitiontime
- m_flSunDistance (Offset 1196) (Save|Key|Input)(4 Bytes) - SetDistance
- m_flFOV (Offset 1200) (Save|Key|Input)(4 Bytes) - SetFOV
- m_flNearZ (Offset 1204) (Save|Key|Input)(4 Bytes) - SetNearZDistance
- m_flNorthOffset (Offset 1208) (Save|Key|Input)(4 Bytes) - SetNorthOffset
- InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetTexture (Offset 0) (Input)(0 Bytes) - SetTexture
- InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows
CSurvivalSpawnChopper - survival_spawn_chopper
- *CBaseAnimating
CSensorGrenadeProjectile - tagrenade_projectile
- CSensorGrenadeProjectileThink_Arm (Offset 0) (FunctionTable)(0 Bytes)
- CSensorGrenadeProjectileThink_Remove (Offset 0) (FunctionTable)(0 Bytes)
- CSensorGrenadeProjectileSensorThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hThrower (Offset 1268) (Save)(4 Bytes)
- m_bIsLive (Offset 1241) (Save)(1 Bytes)
- m_DmgRadius (Offset 1244) (Save)(4 Bytes)
- m_flDetonateTime (Offset 1252) (Save)(4 Bytes)
- m_flWarnAITime (Offset 1256) (Save)(4 Bytes)
- m_flDamage (Offset 1260) (Save)(4 Bytes)
- m_iszBounceSound (Offset 1264) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseEntity - tanktrain_ai
- m_hTrain (Offset 912) (Save)(4 Bytes)
- m_hTargetEntity (Offset 916) (Save)(4 Bytes)
- m_soundPlaying (Offset 920) (Save)(4 Bytes)
- m_soundTreads (Offset 924) (Save)(0 Bytes)
- m_soundEngine (Offset 928) (Save)(0 Bytes)
- m_startSoundName (Offset 932) (Save|Key)(4 Bytes) - startsound
- m_engineSoundName (Offset 936) (Save|Key)(4 Bytes) - enginesound
- m_movementSoundName (Offset 940) (Save|Key)(4 Bytes) - movementsound
- m_targetEntityName (Offset 944) (Save)(4 Bytes)
- InputTargetEntity (Offset 0) (Input)(0 Bytes) - TargetEntity
CBaseEntity - tanktrain_aitarget
- m_newTargetName (Offset 932) (Save|Key)(4 Bytes) - newtarget
CBaseEntity - target_cdaudio
- m_iTrack (Offset 912) (Save|Key)(4 Bytes) - track
- InputChangeCDTrack (Offset 0) (Input)(0 Bytes) - ChangeCDTrack
CBaseEntity - target_changegravity
- m_iGravity (Offset 912) (Save|Key)(4 Bytes) - gravity
- m_iOldGrav (Offset 916) (Save)(4 Bytes)
- InputChangeGrav (Offset 0) (Input)(0 Bytes) - ChangeGrav
- InputResetGrav (Offset 0) (Input)(0 Bytes) - ResetGrav
CBaseEntity - te_tester
CTeam - team_manager
CBaseEntity - test_effect
CTest_ProxyToggle_Networkable - test_proxytoggle
CTestTraceline - test_traceline
- CTestTracelineSpin (Offset 0) (FunctionTable)(0 Bytes)
CBaseTrigger - trigger
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_auto_crouch
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_autosave
- m_bForceNewLevelUnit (Offset 1212) (Save|Key)(1 Bytes) - NewLevelUnit
- m_minHitPoints (Offset 1220) (Save|Key)(4 Bytes) - MinimumHitPoints
- m_fDangerousTimer (Offset 1216) (Save|Key)(4 Bytes) - DangerousTimer
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_bomb_reset
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - trigger_brush
- m_iInputFilter (Offset 984) (Save|Key)(4 Bytes) - InputFilter
- m_iDontMessageParent (Offset 988) (Save|Key)(4 Bytes) - DontMessageParent
- m_OnStartTouch (Offset 912) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnEndTouch (Offset 936) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnUse (Offset 960) (Save|Key|Output)(0 Bytes) - OnUse
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
CBaseTrigger - trigger_cdaudio
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_changelevel
- m_szMapName (Offset 1212) (Save)(32 Bytes)
- m_szLandmarkName (Offset 1244) (Save)(32 Bytes)
- CChangeLevelTouchChangeLevel (Offset 0) (FunctionTable)(0 Bytes)
- InputChangeLevel (Offset 0) (Input)(0 Bytes) - ChangeLevel
- m_OnChangeLevel (Offset 1280) (Save|Key|Output)(0 Bytes) - OnChangeLevel
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_fog
- m_fog.colorPrimary (Offset 1228) (Save|Key)(4 Bytes) - fogcolor
- m_fog.colorSecondary (Offset 1232) (Save|Key)(4 Bytes) - fogcolor2
- m_fog.dirPrimary (Offset 1216) (Save|Key)(12 Bytes) - fogdir
- m_fog.enable (Offset 1280) (Save|Key)(1 Bytes) - fogenable
- m_fog.blend (Offset 1281) (Save|Key)(1 Bytes) - fogblend
- m_fog.start (Offset 1244) (Save|Key)(4 Bytes) - fogstart
- m_fog.end (Offset 1248) (Save|Key)(4 Bytes) - fogend
- m_fog.farz (Offset 1252) (Save|Key)(4 Bytes) - farz
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_gravity
- CTriggerGravityGravityTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_hierarchy
- m_iChildFilterName (Offset 1236) (Save|Key)(4 Bytes) - childfiltername
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_hurt
- CTriggerHurtRadiationThink (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerHurtNavThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flOriginalDamage (Offset 1212) (Save)(4 Bytes)
- m_flDamage (Offset 1216) (Save|Key)(4 Bytes) - damage
- m_flDamageCap (Offset 1220) (Save|Key)(4 Bytes) - damagecap
- m_bitsDamageInflict (Offset 1232) (Save|Key)(4 Bytes) - damagetype
- m_damageModel (Offset 1236) (Save|Key)(4 Bytes) - damagemodel
- m_bNoDmgForce (Offset 1240) (Save|Key)(1 Bytes) - nodmgforce
- m_flLastDmgTime (Offset 1224) (Save)(4 Bytes)
- m_flDmgResetTime (Offset 1228) (Save)(4 Bytes)
- m_hurtEntities (Offset 1292) (Save)(0 Bytes)
- m_flDamage (Offset 1216) (Save|Key|Input)(4 Bytes) - SetDamage
- m_OnHurt (Offset 1244) (Save|Key|Output)(0 Bytes) - OnHurt
- m_OnHurtPlayer (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHurtPlayer
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_impact
- m_flMagnitude (Offset 1236) (Save|Key)(4 Bytes) - Magnitude
- m_flNoise (Offset 1240) (Save|Key)(4 Bytes) - Noise
- m_flViewkick (Offset 1244) (Save|Key)(4 Bytes) - Viewkick
- InputImpact (Offset 0) (Input)(0 Bytes) - Impact
- InputSetMagnitude (Offset 0) (Input)(0 Bytes) - SetMagnitude
- m_pOutputForce (Offset 1248) (Save|Key|Output)(0 Bytes) - ImpactForce
- CTriggerImpactDisable (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_look
- m_hLookTarget (Offset 1236) (Save)(4 Bytes)
- m_flLookTimeTotal (Offset 1248) (Save)(4 Bytes)
- m_flLookTimeLast (Offset 1252) (Save)(4 Bytes)
- m_flTimeoutDuration (Offset 1256) (Save|Key)(4 Bytes) - timeout
- m_bTimeoutFired (Offset 1260) (Save)(1 Bytes)
- m_hActivator (Offset 1264) (Save)(4 Bytes)
- m_OnTimeout (Offset 1268) (Save|Key|Output)(0 Bytes) - OnTimeout
- CTriggerLookTimeoutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flFieldOfView (Offset 1240) (Save|Key|Input)(4 Bytes) - FieldOfView
- m_flLookTime (Offset 1244) (Save|Key|Input)(4 Bytes) - LookTime
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_multiple
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_once
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CTriggerPlayerMovement - trigger_playermovement
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_proximity
- CTriggerProximityMeasureThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszMeasureTarget (Offset 1216) (Save|Key)(4 Bytes) - measuretarget
- m_hMeasureTarget (Offset 1212) (Save)(4 Bytes)
- m_fRadius (Offset 1220) (Save|Key)(4 Bytes) - radius
- m_nTouchers (Offset 1224) (Save)(4 Bytes)
- m_NearestEntityDistance (Offset 1228) (Save|Key|Output)(0 Bytes) - NearestEntityDistance
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_push
- m_vecPushDir (Offset 1212) (Save|Key)(12 Bytes) - pushdir
- m_flAlternateTicksFix (Offset 1224) (Save|Key)(4 Bytes) - alternateticksfix
- m_bOnlyFallingPlayers (Offset 1232) (Save|Key)(1 Bytes) - OnlyFallingPlayers
- m_flFallingPlayerFallSpeedThreshold (Offset 1236) (Save|Key)(4 Bytes) - FallingSpeedThreshold
- InputSetPushDirection (Offset 0) (Input)(0 Bytes) - SetPushDirection
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_remove
- m_OnRemove (Offset 1212) (Save|Key|Output)(0 Bytes) - OnRemove
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_safemoneygather
- CTriggerSafeMoneyGatherSafeMoneyTriggerTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_serverragdoll
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_softbarrier
- m_vecPushDir (Offset 1212) (Save|Key)(12 Bytes) - pushdir
- InputSetPushDirection (Offset 0) (Input)(0 Bytes) - SetPushDirection
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CTriggerSoundOperator - trigger_soundoperator
- m_nSoundOperator (Offset 1212) (Save|Key)(4 Bytes) - sosvar
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_soundscape
- CTriggerSoundscapePlayerUpdateThink (Offset 0) (FunctionTable)(0 Bytes)
- m_SoundscapeName (Offset 1216) (Save|Key)(4 Bytes) - soundscape
- m_hSoundscape (Offset 1212) (Save)(4 Bytes)
- m_spectators (Offset 1220) (Save)(0 Bytes)
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_survival_playarea
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_teleport
- m_iLandmark (Offset 1212) (Save|Key)(4 Bytes) - landmark
- m_bUseLandmarkAngles (Offset 1216) (Save|Key)(1 Bytes) - UseLandmarkAngles
- m_bCheckDestIfClearForPlayer (Offset 1217) (Save|Key)(1 Bytes) - CheckDestIfClearForPlayer
- InputSetTarget (Offset 0) (Input)(0 Bytes) - SetRemoteDestination
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_togglesave
- m_bDisabled (Offset 1212) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseTrigger - trigger_tonemap
- m_tonemapControllerName (Offset 1212) (Save|Key)(4 Bytes) - TonemapName
- m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1040) (Save)(4 Bytes)
- m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1188) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 912) (Save)(4 Bytes)
- m_flMoveDistance (Offset 916) (Save)(4 Bytes)
- m_flWait (Offset 920) (Save)(4 Bytes)
- m_flLip (Offset 924) (Save)(4 Bytes)
- m_vecPosition1 (Offset 928) (Save)(12 Bytes)
- m_vecPosition2 (Offset 940) (Save)(12 Bytes)
- m_vecMoveAng (Offset 952) (Save)(12 Bytes)
- m_vecAngle1 (Offset 964) (Save)(12 Bytes)
- m_vecAngle2 (Offset 976) (Save)(12 Bytes)
- m_flHeight (Offset 988) (Save)(4 Bytes)
- m_hActivator (Offset 992) (Save)(4 Bytes)
- m_vecFinalDest (Offset 996) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1008) (Save)(12 Bytes)
- m_sMaster (Offset 1028) (Save)(4 Bytes)
- m_movementType (Offset 1020) (Save)(4 Bytes)
CBaseEntity - trigger_transition
CBaseVPhysicsTrigger - trigger_vphysics_motion
- m_pController (Offset 928) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_ParticleTrail - EntityParticleTrailInfo_t
 - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial
 - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime
 - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize
 - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize
- m_gravityScale (Offset 952) (Save|Key|Input)(4 Bytes) - SetGravityScale
- m_addAirDensity (Offset 956) (Save|Key|Input)(4 Bytes) - SetAdditionalAirDensity
- m_linearLimit (Offset 960) (Save|Key|Input)(4 Bytes) - SetVelocityLimit
- m_linearLimitDelta (Offset 964) (Save|Key|Input)(4 Bytes) - SetVelocityLimitDelta
- m_linearLimitTime (Offset 968) (Save)(4 Bytes)
- m_linearLimitStart (Offset 972) (Save)(4 Bytes)
- m_linearLimitStartTime (Offset 976) (Save)(4 Bytes)
- m_linearScale (Offset 980) (Save|Key|Input)(4 Bytes) - SetVelocityScale
- m_angularLimit (Offset 984) (Save|Key|Input)(4 Bytes) - SetAngVelocityLimit
- m_angularScale (Offset 988) (Save|Key|Input)(4 Bytes) - SetAngVelocityScale
- m_linearForce (Offset 992) (Save|Key|Input)(4 Bytes) - SetLinearForce
- m_linearForceAngles (Offset 996) (Save|Key|Input)(12 Bytes) - SetLinearForceAngles
- InputSetVelocityLimitTime (Offset 0) (Input)(0 Bytes) - SetVelocityLimitTime
- m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled
- m_iFilterName (Offset 916) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 920) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CBaseVPhysicsTrigger - trigger_wind
- m_nSpeedCurrent (Offset 932) (Save)(4 Bytes)
- m_nSpeedTarget (Offset 936) (Save)(4 Bytes)
- m_nDirBase (Offset 940) (Save)(4 Bytes)
- m_nDirCurrent (Offset 948) (Save)(4 Bytes)
- m_nDirTarget (Offset 952) (Save)(4 Bytes)
- m_bSwitch (Offset 964) (Save)(1 Bytes)
- m_nSpeedBase (Offset 924) (Save)(4 Bytes)
- m_nSpeedNoise (Offset 928) (Save|Key)(4 Bytes) - SpeedNoise
- m_nDirNoise (Offset 944) (Save|Key)(4 Bytes) - DirectionNoise
- m_nHoldBase (Offset 956) (Save|Key)(4 Bytes) - HoldTime
- m_nHoldNoise (Offset 960) (Save|Key)(4 Bytes) - HoldNoise
- m_pWindController (Offset 968) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_WindCallback - CPhysicsWind
 - m_nWindYaw (Offset 4) (Save)(4 Bytes)
 - m_flWindSpeed (Offset 8) (Save)(4 Bytes)
- CTriggerWindWindThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled
- m_iFilterName (Offset 916) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 920) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CMovieDisplay - vgui_movie_display
- m_bEnabled (Offset 912) (Save)(1 Bytes)
- m_szDisplayText (Offset 936) (Save)(128 Bytes) - displaytext
- m_szMovieFilename (Offset 1064) (Save)(128 Bytes)
- m_strMovieFilename (Offset 1192) (Save|Key)(4 Bytes) - moviefilename
- m_szGroupName (Offset 1196) (Save)(128 Bytes)
- m_strGroupName (Offset 1324) (Save|Key)(4 Bytes) - groupname
- m_iScreenWidth (Offset 1328) (Save|Key)(4 Bytes) - width
- m_iScreenHeight (Offset 1332) (Save|Key)(4 Bytes) - height
- m_bLooping (Offset 913) (Save|Key)(1 Bytes) - looping
- m_bStretchToFill (Offset 914) (Save|Key)(1 Bytes) - stretch
- m_bForcedSlave (Offset 915) (Save|Key)(1 Bytes) - forcedslave
- m_bForcePrecache (Offset 916) (Save|Key)(1 Bytes) - forceprecache
- m_bUseCustomUVs (Offset 917) (Save)(1 Bytes)
- m_flUMin (Offset 920) (Save)(4 Bytes)
- m_flUMax (Offset 924) (Save)(4 Bytes)
- m_flVMin (Offset 928) (Save)(4 Bytes)
- m_flVMax (Offset 932) (Save)(4 Bytes)
- m_bDoFullTransmit (Offset 1336) (Save)(1 Bytes)
- m_hScreen (Offset 1340) (Save)(4 Bytes)
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText
- InputSetMovie (Offset 0) (Input)(0 Bytes) - SetMovie
- InputSetUseCustomUVs (Offset 0) (Input)(0 Bytes) - SetUseCustomUVs
- InputSetUMin (Offset 0) (Input)(0 Bytes) - SetUMin
- InputSetUMax (Offset 0) (Input)(0 Bytes) - SetUMax
- InputSetVMin (Offset 0) (Input)(0 Bytes) - SetVMin
- InputSetVMax (Offset 0) (Input)(0 Bytes) - SetVMax
- InputTakeOverAsMaster (Offset 0) (Input)(0 Bytes) - TakeOverAsMaster
CVGuiScreen - vgui_screen
- m_nPanelName (Offset 928) (Save)(0 Bytes)
- m_nAttachmentIndex (Offset 932) (Save)(4 Bytes)
- m_fScreenFlags (Offset 940) (Save)(4 Bytes)
- m_flWidth (Offset 920) (Save|Key)(4 Bytes) - width
- m_flHeight (Offset 924) (Save|Key)(4 Bytes) - height
- m_bIsTransparent (Offset 916) (Save|Key)(1 Bytes) - IsTransparent
- m_strOverlayMaterial (Offset 912) (Save|Key)(4 Bytes) - overlaymaterial
- m_hPlayerOwner (Offset 944) (Save)(4 Bytes)
- InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive
- InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive
CVGuiScreen - vgui_screen_team
- m_nPanelName (Offset 928) (Save)(0 Bytes)
- m_nAttachmentIndex (Offset 932) (Save)(4 Bytes)
- m_fScreenFlags (Offset 940) (Save)(4 Bytes)
- m_flWidth (Offset 920) (Save|Key)(4 Bytes) - width
- m_flHeight (Offset 924) (Save|Key)(4 Bytes) - height
- m_bIsTransparent (Offset 916) (Save|Key)(1 Bytes) - IsTransparent
- m_strOverlayMaterial (Offset 912) (Save|Key)(4 Bytes) - overlaymaterial
- m_hPlayerOwner (Offset 944) (Save)(4 Bytes)
- InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive
- InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive
CSlideshowDisplay - vgui_slideshow_display
- m_bEnabled (Offset 912) (Save)(1 Bytes)
- m_szDisplayText (Offset 913) (Save)(128 Bytes) - displaytext
- m_szSlideshowDirectory (Offset 1041) (Save)(128 Bytes)
- m_String_tSlideshowDirectory (Offset 1172) (Save|Key)(4 Bytes) - directory
- m_chCurrentSlideLists (Offset 1196) (Save)(16 Bytes)
- m_fMinSlideTime (Offset 1212) (Save|Key)(4 Bytes) - minslidetime
- m_fMaxSlideTime (Offset 1216) (Save|Key)(4 Bytes) - maxslidetime
- m_iCycleType (Offset 1220) (Save|Key)(4 Bytes) - cycletype
- m_bNoListRepeats (Offset 1224) (Save|Key)(1 Bytes) - nolistrepeats
- m_iScreenWidth (Offset 1228) (Save|Key)(4 Bytes) - width
- m_iScreenHeight (Offset 1232) (Save|Key)(4 Bytes) - height
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText
- InputRemoveAllSlides (Offset 0) (Input)(0 Bytes) - RemoveAllSlides
- InputAddSlides (Offset 0) (Input)(0 Bytes) - AddSlides
- InputSetMinSlideTime (Offset 0) (Input)(0 Bytes) - SetMinSlideTime
- InputSetMaxSlideTime (Offset 0) (Input)(0 Bytes) - SetMaxSlideTime
- InputSetCycleType (Offset 0) (Input)(0 Bytes) - SetCycleType
- InputSetNoListRepeats (Offset 0) (Input)(0 Bytes) - SetNoListRepeats
CWorldVguiText - vgui_world_text_panel
- m_bEnabled (Offset 912) (Save|Key)(1 Bytes) - enabled
- m_szDisplayText (Offset 913) (Save)(512 Bytes)
- m_strDisplayText (Offset 1428) (Save|Key)(4 Bytes) - displaytext
- m_szDisplayTextOption (Offset 1432) (Save)(256 Bytes)
- m_strDisplayTextOption (Offset 1688) (Save|Key)(4 Bytes) - displaytextoption
- m_szFont (Offset 1692) (Save)(64 Bytes)
- m_strFont (Offset 1756) (Save|Key)(4 Bytes) - font
- m_iScreenWidth (Offset 1768) (Save|Key)(4 Bytes) - width
- m_iScreenHeight (Offset 1772) (Save|Key)(4 Bytes) - height
- m_iTextPanelWidth (Offset 1764) (Save|Key)(4 Bytes) - textpanelwidth
- m_clrText (Offset 1760) (Save|Key)(4 Bytes) - textcolor
- m_bDoFullTransmit (Offset 1776) (Save)(1 Bytes)
- m_hScreen (Offset 1780) (Save)(4 Bytes)
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText
- InputSetDisplayTextOption (Offset 0) (Input)(0 Bytes) - SetDisplayTextOption
CBaseViewModel - viewmodel
- m_hOwner (Offset 1268) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1256) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1272) (Save)(4 Bytes)
- m_nAnimationParity (Offset 1260) (Save)(4 Bytes)
- m_vecLastFacing (Offset 1240) (Save)(12 Bytes)
- m_hWeapon (Offset 1264) (Save)(4 Bytes)
- m_hScreens (Offset 1288) (Save)(0 Bytes)
- *CBaseAnimating
CVoteController - vote_controller
- CVoteControllerVoteControllerThink (Offset 0) (FunctionTable)(0 Bytes)
CWaterLODControl - water_lod_control
- m_flCheapWaterStartDistance (Offset 912) (Save|Key)(4 Bytes) - cheapwaterstartdistance
- m_flCheapWaterEndDistance (Offset 916) (Save|Key)(4 Bytes) - cheapwaterenddistance
- m_flCheapWaterStartDistance (Offset 912) (Save|Key|Input)(4 Bytes) - SetCheapWaterStartDistance
- m_flCheapWaterEndDistance (Offset 916) (Save|Key|Input)(4 Bytes) - SetCheapWaterEndDistance
CWaterBullet - waterbullet
- CWaterBulletTouch (Offset 0) (FunctionTable)(0 Bytes)
- CWaterBulletBulletThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CAK47 - weapon_ak47
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponAug - weapon_aug
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponAWP - weapon_awp
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseCSGrenade - weapon_basecsgrenade
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponBizon - weapon_bizon
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBreachCharge - weapon_breachcharge
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBumpMine - weapon_bumpmine
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CC4 - weapon_c4
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponCSBase - weapon_cs_base
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponCSBaseGun - weapon_csbase_gun
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CDEagle - weapon_deagle
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CDecoyGrenade - weapon_decoy
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponElite - weapon_elite
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponFamas - weapon_famas
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CFists - weapon_fists
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponFiveSeven - weapon_fiveseven
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CFlashbang - weapon_flashbang
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponG3SG1 - weapon_g3sg1
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponGalil - weapon_galil
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponGalilAR - weapon_galilar
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponGlock - weapon_glock
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CItem_Healthshot - weapon_healthshot
- m_bRedraw (Offset 2812) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CHEGrenade - weapon_hegrenade
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponHKP2000 - weapon_hkp2000
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CIncendiaryGrenade - weapon_incgrenade
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CKnife - weapon_knife
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CKnifeGG - weapon_knifegg
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponM249 - weapon_m249
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponM3 - weapon_m3
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponM4A1 - weapon_m4a1
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponMAC10 - weapon_mac10
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponMag7 - weapon_mag7
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CMelee - weapon_melee
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CMolotovGrenade - weapon_molotov
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponMP5Navy - weapon_mp5navy
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponMP7 - weapon_mp7
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponMP9 - weapon_mp9
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponNegev - weapon_negev
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponNOVA - weapon_nova
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponP228 - weapon_p228
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponP250 - weapon_p250
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponP90 - weapon_p90
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponSawedoff - weapon_sawedoff
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CSCAR17 - weapon_scar17
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponSCAR20 - weapon_scar20
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponScout - weapon_scout
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponSG550 - weapon_sg550
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponSG552 - weapon_sg552
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponSG556 - weapon_sg556
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponShield - weapon_shield
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CSmokeGrenade - weapon_smokegrenade
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CSnowball - weapon_snowball
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponSSG08 - weapon_ssg08
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CTablet - weapon_tablet
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CSensorGrenade - weapon_tagrenade
- m_bRedraw (Offset 2800) (Save)(1 Bytes)
- m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes)
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponTaser - weapon_taser
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponTec9 - weapon_tec9
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponTMP - weapon_tmp
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponUMP45 - weapon_ump45
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponUSP - weapon_usp
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponXM1014 - weapon_xm1014
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CWeaponZoneRepulsor - weapon_zone_repulsor
- CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp
- InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp
- InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount
- InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount
- m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes)
- m_bInReload (Offset 2481) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes)
- m_hOwner (Offset 2352) (Save)(4 Bytes)
- m_iState (Offset 2392) (Save)(4 Bytes)
- m_iszName (Offset 2476) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes)
- m_iClip1 (Offset 2404) (Save)(4 Bytes)
- m_iClip2 (Offset 2408) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes)
- m_fMinRange1 (Offset 2440) (Save)(4 Bytes)
- m_fMinRange2 (Offset 2444) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 2448) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 2452) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 2356) (Save)(4 Bytes)
- m_iWeaponModule (Offset 2380) (Save)(4 Bytes)
- m_nIdealSequence (Offset 2492) (Save)(4 Bytes)
- m_IdealActivity (Offset 2496) (Save)(4 Bytes)
- m_fFireDuration (Offset 2456) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 2485) (Save)(1 Bytes)
- m_iSubType (Offset 2500) (Save)(4 Bytes)
- m_bRemoveable (Offset 2480) (Save)(1 Bytes)
- m_flUnlockTime (Offset 2504) (Save)(4 Bytes)
- m_hLocker (Offset 2508) (Save)(4 Bytes)
- m_pConstraint (Offset 2528) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseWeaponWorldModel - weaponworldmodel
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CEconWearable - wearable_item
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - window_pane
- CWindowPaneDie (Offset 0) (FunctionTable)(0 Bytes)
- CWindowPanePaneTouch (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - world_items
- m_iType (Offset 1236) (Save)(4 Bytes)
- *CBaseAnimating
CWorld - worldspawn
- m_flWaveHeight (Offset 916) (Save)(4 Bytes)
- m_iszChapterTitle (Offset 912) (Save|Key)(4 Bytes) - chaptertitle
- m_bStartDark (Offset 964) (Save|Key)(1 Bytes) - startdark
- m_bDisplayTitle (Offset 972) (Save|Key)(1 Bytes) - gametitle
- m_WorldMins (Offset 920) (Save)(12 Bytes)
- m_WorldMaxs (Offset 932) (Save)(12 Bytes)
- m_flMaxOccludeeArea (Offset 944) (Save|Key)(4 Bytes) - maxoccludeearea
- m_flMinOccluderArea (Offset 948) (Save|Key)(4 Bytes) - minoccluderarea
- m_flMaxPropScreenSpaceWidth (Offset 956) (Save|Key)(4 Bytes) - maxpropscreenwidth
- m_flMinPropScreenSpaceWidth (Offset 952) (Save|Key)(4 Bytes) - minpropscreenwidth
- m_iszDetailSpriteMaterial (Offset 960) (Save|Key)(4 Bytes) - detailmaterial
- m_bColdWorld (Offset 965) (Save|Key)(1 Bytes) - coldworld