nyuuzyou/wikis huggingface dataset:
Dark Edge (XCX)

Dark Edge is a Skell Art in Xenoblade Chronicles X, attached to the E-Scythe series of shoulder-mounted Skell weapons.
==Overview==
This Art hits twice and is similar to a done with a Skell, since Dark Edge does 200% more damage (effectively triple damage) when it is executed against the enemy's backside.
It works well for enemies weak to Beam, although it often competes with the G-Buster's Breaker Crush which is powerful against enemies weak to Gravity.
==Weapons==
* SSM-MX220SA E-Scythe
* SSM-MX230SA E-Scythe
* SSM-MX240SA E-Scythe
* SSM-MX250SA E-Scythe
* SSM-MX260SA E-Scythe
* SSM-XMX220SA E-Scythe
* SSM-XMX230SA E-Scythe
* SSM-XMX240SA E-Scythe
* SSM-XMX250SA E-Scythe
* SSM-XMX260SA E-Scythe
* SSM-XXMX220SA E-Scythe
* SSM-XXMX230SA E-Scythe
* SSM-XXMX240SA E-Scythe
* SSM-XXMX250SA E-Scythe
* SSM-XXMX260SA E-Scythe
==Data==
==In other languages==
Dark Erde Kaiser

Dark Erde Kaiser is a Erde Kaiser machine in the Xenosaga series. It was created by the Dark Professor, a rival of the Professor.
==Appearance and description==
Dark Erde Kaiser is blatantly identical to Erde Kaiser Fury albeit with a darker color scheme, much to the Professor's chagrin.
==Gameplay==
===As an Ether attack===
Dark Erde Kaiser can be unlocked by obtaining the EK Dark Device via the opening Segment Address 6 on the .
===As a boss===
* Dark Erde Kaiser (boss)
==Database==
==See also==
* 
* Erde Kaiser Fury
* Erde Kaiser Σ
==Gallery==
Dark Erde Kaiser (XS3).png|Dark Erde Kaiser in Episode III.
Category:Erde Kaiser
Dark Erde Kaiser (boss)

Dark Erde Kaiser is fought as a boss in Xenosaga Episode II - Jenseits von Gut und Böse. It is fought at the conclusion of the Dark Erde Kaiser sidequest in the post-game.
==Enemy data==
==Dialogue==
Conditions 	Line
Using Dark Knuckle (Strike) 	
Dark Erde Kaiser Knuckle!
Using Dark Cyclone (Slash) 	
UUUGH! Dark Erde Kaiser Cyclone!
Using Dark Chaos Flame (Fire)	
Dark Erde Kaiser Chaos Flame!
==Gallery==
Dark Erde Kaiser(2).png|
Dark Erde Kaiser(3).png|
Category:Bosses (Space Coliseum)
Dark Matter Phantom

Dark Matter Phantom is a Time Attack mission in Xenoblade Chronicles X. This mission involves the player refighting the Vita, the penultimate boss of and the game, in the Ganglion Weapons Hangar.
Brimstone rain is falling, so the player will take regular damage if not screened properly with Weather Master XX or Brimstone Rain Screen.
==Objectives==
==Rewards==
==In other languages==
Dark Murakmor

Dark Murakmor is a in Xenoblade Chronicles.
==Data==
==Trivia==
If is in the active party in Xenoblade Chronicles 2 during the transition from daytime to nighttime, he will warn the others to watch out for Dark Murakmor. He then realizes that this is might not be an issue in Alrest.
==In other languages==
Category:Tokilos
it:Murakmor l'Oscuro
Dark Professor

The Dark Professor, is a minor antagonist in the Xenosaga series. He is a rival scientist of the Professor and the creator of the Dark Erde Kaiser.
==Appearance and personality==
The Dark Professor is an old man who is mostly bald with white hair and glasses. He looks extremely similar to the Professor, other than his clothing being a red palette swap of the Professor.
==Story arc==
===Episode II===
In the post-game, the Professor reveals to the party that he's dedicated himself to building giant robots due to a man he thinks is his twin brother, the Dark Professor, although they are not actually related. The Dark Professor is also interested in giant robots and as part of an evil scheme involving Forbidden Devices has created the Dark Erde Kaiser. As part of a post-game sidequest, the player must travel through 3 optional dungeons before finally reaching the Space Coliseum where the Dark Professor can be found. There the Dark Professor proclaims that he hopes to conquer the Encephalon and control all humans who come into contact with the U.M.N. The Professor confronts him and the Dark Professor summons the Dark Erde Kaiser, whom the party must defeat. Upon his defeat, the Dark Professor initially lies about his plans being intended to prevent the Professor from suffering the same fate as him. He admits he was just kidding and while admitting defeat, says there are enemies even stronger than the Dark Erde Kaiser that exist in the world, including at Old Miltia and the .
===Episode III===
A year later, the Dark Professor passed away from overworking on the Erde Kaiser Σ in an effort to defeat Shion.
==Lore==
==Database==
==Gallery==
Dark Professor(2).png
Professors (XS2).png|The Dark Professor and Professor confront each other
Category:Characters (XS2)Category:Characters (XS3)
Category:Humans (XS)
Dark Swamp

Dark Swamp is a in Satorl Marsh. It is located south of the Silent Obelisk. The Shining Pond can be found here.
==Enemies==
* 
* 
* 
* Mist Rhogul
* 
* 
* Satorl Vang
==Map==
==In other languages==
==Gallery==
Dark Swamp night.png|During nighttime
Dark Swamp DE.jpg|Dark Swamp in Definitive Edition
Dark Swamp DE (night).jpg|Dark Swamp in Definitive Edition, during nighttime
it:Acque nefaste
Darkcyte

Darkcyte is a key item in Xenoblade Chronicles 2. This stone is appraised from a by Misimisi at Misimisi Jewelry during Agate's Blade Quest Precious Yearnings, on Goldmouth Flight Deck in Goldmouth, Argentum Trade Guild.
==Lore==
*While appraising it, Misimisi details that this mineral is a rare jewel, only found glowing softly in the dark. It is used as a charm to ward off evil spirits.
==In other languages==
Darnie

Darnie is a in Xenoblade Chronicles 3. She is an officer from the supply team of Agnus Castle. She can usually be found at the Central Harbor of the Agnus Castle Barbican.
==Appearance and personality==
Darnie has blond hair with ginger tips and red eyes. She wears an Agnian outfit with a hat.
==Story arc==
===Going Home===
After the liberation of Agnus Castle and Li Garte Prison Camp, Darnie takes care of the preparations for sending the ex-prisoners from the City back to their home. She gets help from the party to open the Castle's floodgates and let ships pass into Erythia Sea, all the way to the secured rendezvous point at Farview Cape, from where the Citizens will board their final flight home.
===Seeker's True Intent===
==Quests==
Darnie appears in the following quests:
* 
* Seeker's True Intent
* Why So Busy?
* Three Fiends: Jhodor
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
Category:Agnians
Category:NPCs (Agnus Castle)
Data Centre

The Data Centre is a in Agniratha. It is located on the upper floors of the Central Tower. During the game's story, Meyneth explained the history of Agniratha and the Machina to the party.
In the , the width of the location is doubled, so it is discovered before entering the room proper.
==Map (original)==
==Map (DE)==
==In other languages==
==Gallery==
Data Centre DE.jpg|Data Centre in Definitive Edition
it:Centro Dati
Data Processing Room

Data Processing Room is a in the of the World Tree. It is connected to the Sky Bridge.
==NPCs==
*Adenine can be found in a hidden room after completing Limits of Awareness, provided she is not in the active party.
==Enemies==
===Normal enemies===
*
*Margot Sovereign
===Unique monsters===
*Mk. VI Margot
===Quest-exclusive enemies===
*Howl Sentry
*Vaido Sovereign
==Key items==
*Keycode
==In other languages==
==Gallery==
Data Processing Room 1.jpg
Data Processing Room 2.jpg
Data Processing Room Keycode terminal.jpg|Keycode terminal where the Keycode can be retrieved
Data Unit FN094

Data Unit FN094 is an Important Item in Xenoblade Chronicles X. This data unit is retrieved as part of Noctilum Trailblazing 3, which is a major part of Planetary Pioneer (Part II).
Kirsty requires this data unit, which fell near Noctilum's Elephant's Trunk on the north side of the bridge that connects the two parts of the continent.
==In other languages==
==Gallery==
Data Unit FN094 location.png|Data Unit FN094 location.
Data Unit FN096

Data Unit FN096 is an Important Item in Xenoblade Chronicles X. This data unit is retrieved as part of Sylvalum Trailblazing 3, which is a major part of Planetary Pioneer (Part IV).
This secret data unit is located just north of FN Site 408 in the northern part of Lake Ciel in Sylvalum. According to Kirsty, this data unit contains a second-generation version of FrontierNav.
==In other languages==
Data Unit FN098

Data Unit FN098 is an Important Item in Xenoblade Chronicles X. This item is received during the course of the mission New Frontier. Once the player gives 100,000 Credits to Tobias, they'll receive this data unit. Tobias even decrypts the data, somethign that Kirsty had trouble doing herself.
This data unit combines with the other data units to make a complete blueprint for an interstellar version of FrontierNav.
==In other languages==
Database (AMY)

The Database is an encyclopedia available in Xenosaga II to III: A Missing Year. Terms and character bios are given to the viewer as the chapters progress, becoming available to the viewer in orange text as a footnote at the end of each scene. Database entries can only be accessed in the moment, so there is no menu available to the viewer to look back at previously unlocked terms and character bios.
In the following lists, all translations are unofficial, though entry names are taken from the mainline localisations where applicable.
==Terms==
	
==Character bios==
		Image
Category:A Missing Year
Database (XS1)

The Database is an in-game encyclopedia available in Xenosaga Episode I. It can be accessed through the U.M.N. in the menu.
==Keywords==
Keywords serves as an encyclopedia regarding characters, events, locations etc. There are a total of 245 keywords unlocked throughout the course of the game.
==Gnosis==
Gnosis contains data regarding most of the non-boss Gnosis encountered in the game.
Image	Name 	Number
 	Kobold 	
001
 	 	
002
 	Troll 	
003
 	Fairy 	
004
 	Larva Doll	
005
 	Larva Face	
006
 	Cerberus 	
007
 	Gel Fish 	
008
 	Demon 	
009
 	Hydra 	
010
 	Lizardman 	
011
 	Unicorn 	
012
 	 	
013
 	Bugbear 	
014
 	Basilisk 	
015
 	Delphyne 	
016
 	 	
017
 	 	
018
 	Baraqijal 	
019
 	Drone G1 	
020
 	Drone G2 	
021
 	Drone G3 	
022
 	 	
023
 	 	
024
 	Sky Fish 	
025
 	Oudogogue 	
026
Category:Gameplay mechanics (XS1)
Database (XS3)

The Database is an in-game encyclopedia available in Xenosaga Episode III. It can be accessed directly through the menu screen. It can be sorted either by category or alphabetically.
==Characters==
==Cultural==
 
==Events==
 
==Locations==
 
==Weapons==
 
==Organizations==
 
==Unknown==
 
==Town Report==
 
==Story==
 
==Tutorial==
 
Category:Gameplay mechanics (XS3)
Database (disambiguation)

Database may refer to:
* Database (XS1) — an in-game encyclopedia in Xenosaga Episode I
* Encyclopedia (XSF) — an encyclopedia in Xenosaga Freaks
* Database (AMY) — a list of terms and character details in Xenosaga: A Missing Year
* Database (XS1&2) — an in-game encyclopedia in Xenosaga I & II
* Database (XS3) — an in-game encyclopedia in Xenosaga Episode III
Dawn Hydrangea (XC2)

Dawn Hydrangea is a flower in Xenoblade Chronicles 2.
==Sources==
==Uses==
==Lore==
*Dawn Hydrangeas are knead with dough to make Lucky Dawn Bread.
==In other languages==
==Gallery==
Star-Crossed Lovers Dawn Hydrangea Collection.jpg|Collection point for Dawn Hydrangea
Star-Crossed Lovers Dawn Hydrangea Map Location.jpg|Location of the collection point on the map
Dawn Hydrangea (disambiguation)

Dawn Hydrangea may refer to:
* Dawn Hydrangea (XC1) - the collectable in Xenoblade Chronicles
* Dawn Hydrangea (XC2) - the in Xenoblade Chronicles 2
* Dawn Hydrangea (TTGC) - the collectible in Torna ~ The Golden Country
* Dawn Hydrangea (FR) - the collectible in Future Redeemed
Dawning Slate Piece

Dawning Slate Piece is a key item in Torna ~ The Golden Country. It is found at the shore in front of Mernes Falls in the Lasaria Region in the Kingdom of Torna. It must be inserted in the Ancient Seal of Aletta at the Cavern of the Seal in the Aletta Region to dispel the barrier barring entry to the Tasteless Altar.
==In other languages==
==Gallery==
Dawning Slate Piece Location.jpg|The Dawning Slate Piece
Dawning Slate Piece Map Location.jpg|Location of the Dawning Slate Piece on the map
Dawnview Grotto

Dawnview Grotto is a in the Upper Level - Right of the Gormott Province. It can be accessed by going up Twin Trunks Hill. The party must go there to gather Diamond Oak during the main story quest Umon's Ship
==Key items==
*Diamond Oak
==In other languages==
==Gallery==
Dawnview Grotto (night).jpg|Dawnview Grotto, at night
Dax

Dax is an in Xenoblade Chronicles 2. They can be found anytime at Kloom Farm in Torigoth, Gormott Province. Speaking to them requires clearing a Phonex Linguistics level 2 check.
==Lore==
*Dax is a Phonex often seen relaxing at Kloom Farm.
*They used to visit Cordell Village to play with Rhys.
*They used to live in the town of Echell and fell in love with Nia's sister. However, her along with the mansion she lived in disappeared at some point.
*They appeared laid back enough to abandon their burrow rather than fighting for it in a turf war, finding it a pain. As a consequence, they commend the people of Torigoth for their hospitality.
==Dialogue==
===Chapter 2===
===Chapter 4===
===Chapter 7===
===Chapter 10===
==In other languages==
Category:PhonexesCategory:NPCs (Gormott)
Daybreak

Daybreak is a in Xenoblade Chronicles 2. It can be found at the Storage Area Entrance on the of the First Low Orbit Station. Viewing this Heart-to-Heart is required to unlock the third level of 's Hyperclock Battle Skill.
__TOC__
==Script==
==In other languages==
==Gallery==
Daybreak Map Location.jpg|Location of the Heart-to-Heart on the map
Daybreak Requirements.jpg|The characters required to view the Heart-to-Heart
Daybreak Rex Choice.jpg|Rex's choices during the Heart-to-Heart
Dayvol Symbol (challenge mode)

Dayvol Symbols are Symbol enemies in Xenoblade Chronicles 2. Two of them are fought alongside two Gerbo Tirkin, a Mob Tirkin, two Duran Ignas, two s and a Saranga Igna during the first wave of the Humanoid Alliance . Another one is fought alongside a Glorious Totem, a Garlus Standard, two , a and a Catanga Garlus during the fourth wave of the same challenge.
==Data==
==In other languages==
Daze (XC1)

Daze (, Faint) is a status in Xenoblade Chronicles and Future Connected. A dazed enemy has been completely stunned and cannot move, attack, or use arts; they also do not generate when damaged, giving an opening for less-tanky characters to deal massive . Dazed enemies also lose their , take 25% more damage from s (which does not stack with the same effect from also being d), attacks always score critical hits on them, and attacks cannot miss them. Enemies are generally immune to Daze unless Topple is inflicted first, though certain arts can "force Daze" regardless, and some enemies are immune to Daze outright. Party members can help each other to remove the Daze status.
Dazing an enemy that's the source of an active vision will delay the vision until the daze wears off, and the enemy will use a different art. This may result in getting a vision for something that would normally not trigger a vision.
Arts that can inflict Daze are yellow in s.
Dazed party members have all their art cooldowns paused until the daze ends. It is unknown whether this is also the case for enemies (it would be very difficult to test).
Enemy arts that inflict blow-down can cause the victim to be dazed upon recovering. The length of the daze is based on the level of blow-down.
Blow-down level	Daze length (s)
0 	0.0
1 	0.0
2 	3.0
3 	5.0
4 	10.0
5 	15.0
==List of arts that can inflict Daze==
===By party members===
Character	Art	Description
===By enemies===
==In other languages==
==Gallery==
===Tutorial===
XC1 Tutorial Hints Break, Topple, Daze - 1.png|Break, Topple, Daze - page 1
XC1 Tutorial Hints Break, Topple, Daze - 2.png|Break, Topple, Daze - page 2
Category:Status effects (XC1)
Daze (XC3)

Daze is a in Xenoblade Chronicles 3 and forms part of an . It prevents the afflicted character from moving, attacking, and evading, and Dazed enemies will not receive from being attacked. Daze can only be inflicted upon enemies suffering from . Dazed characters are susceptible to being inflicted with Burst.
By default, Daze lasts for 5 seconds plus the amount of time the enemy would've remained toppled had Daze not been inflicted. This duration can be extended with certain Accessories such as a Glistening Medal. A playable character can resist Daze by equipping Accessories such as the , and can reduce its duration by button mashing. The amount of damage dealt to Dazed enemies is by default the same as normal, but can be increased by equipping Accessories such as the Strung Amber.
AI party members can be set to prioritise inflicting Daze over via the 'Burst Combo' option, set by holding ZL and pressing left on the D-pad during battle.
No enemies resist Daze, with the sole exception being the Lambda Ferronis boss in which has a passive skill that increases its Launch and Daze resistance by 1000 percentage points, effectively making it immune to those reactions.
In Future Redeemed, Daze does not exist. Instead, leads into both and Burst.
==List of ways to inflict Daze==
===Party members===
===Enemies===
==Strategy==
==In other languages==
==Gallery==
Dazed enemy (XC3).jpg|A dazed enemy
Category:Status effects (XC3)
Daze Plus

Daze Plus is a effect in Xenoblade Chronicles and Future Connected. It extends the duration of any s applied by the user.
==Overview==
With requiring first, a base duration of 2 seconds, and many arts taking between 1 and 2 seconds to hit once begun, dazing is extremely difficult to intentionally follow up on without assuming that the daze art will work before it hits and acting in advance. Daze Plus helps this somewhat, widening the window that attacks will not generate . Obviously, Daze Plus should only be given to characters that have a daze art equipped.
==Sources==
==In other languages==
Daze Tension

Daze Tension is a effect in Xenoblade Chronicles and Future Connected. It increases an extra amount for each hit on a d enemy.
==Overview==
If dazing is a large part of the player's strategy, Daze Tension is a solid gem to put on any character in the party. The best ones are probably those that have tension-restricted arts, specifically , Seven, and to an extent .
If the player is not focused on dazing, the gem is much less useful, and indeed does nothing at all if there are no daze arts in the party.
==Sources==
==In other languages==
Daze Up

Daze Up is a effect in Xenoblade Chronicles and Future Connected. It increases the amount of dealt to targets that are d.
==Overview==
If dazing is a large part of the player's strategy, Daze Up is a solid gem to put on any character in the party. This is especially the case for the damage-dealers, as this is their opportunity to do high damage without generating extra .
If the player is not focused on dazing, the gem is much less useful, and indeed does nothing at all if there are no daze arts in the party.
==Sources==
==In other languages==
Dazil

Dazil is an area in Xenogears. It is a town located in the country of Aveh.
==Story==
Dazil is a town in Aveh. It is the center of all excavations in Aveh and as such many people from around Ignas come to it to try and find resources within the nearby ruins. Fei and Citan come here after leaving the Blackmoon Forest, hoping to find a way to repair Weltall. While they visit the local Ethos workshop, they don't have the military grade parts needed. As such Citan heads out to the to try and find such parts. Fei soon worries about Citan and heads into the desert after him.
Big Joe can be encountered for the first time in the bar located in Dazil.
==Geography==
Dazil is located on the eastern edge of Aveh, near the Blackmoon Forest.
==Shop==
Name 	Buy Price
Arcane Rod 	100G
Fencing Cap 	40G
Fencing Wear	80G
Leather Whip	60G
Magical Rod 	50G
Martial Cap 	30G
Martial Wear	50G
Power Ring 	200G
Stamina Ring	150G
Name 	Buy Price
Aquasol 	20G
Mentsol 	20G
Physisol 	10G
Rosesol 	100G
Survival Tent	150G
==Gallery==
Dazil.png|Dazil.
Dazil, Town of Burning Sands

Dazil, Town of Burning Sands (called Desert City Dazil on the Revival disc, sometimes unofficially referred to as Dazil ~ City of Burning Sands) is Disc 1, Track 11 on the Xenogears Original Soundtrack and track 12 on the Xenogears Original Soundtrack Revival Disc -the first and the last-. It is one of the tracks playable in the Nortune jukebox, under the option 'The World'.
It plays as the area music in Dazil (as well as in all cutscenes in this area).
==DAJIL==
DAJIL is a remix of Dazil, Town of Burning Sands in a Celtic style. It is Track 5 on the CREID album.
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
DeAlego Trading

DeAlego Trading is an exchange in Xenoblade Chronicles 2 specialized in exchanging treasures.
==Exchange==
==In other languages==
==Gallery==
DeAlego Trading.png|DeAlego Trading
DeAlego Trading Inventory 1.png|The shop's inventory
DeAlego Trading Inventory 2.png|The shop's inventory
DeAlego Trading map location.png|Location of the shop on the map
Dead Man's Message

Dead Man's Message is a key item in Xenoblade Chronicles 2. It is found on the corpse of a dead man at the beginning of the Glory from the Past, on a ledge below Fable Rock in the of the Kingdom of Tantal.
==In other languages==
==Gallery==
Dead Man's Message Location.jpg|The dead man
Glory from the Past Quest Location.jpg|Location of the Dead Man's Message on the map
Deadly Determination

Deadly Determination is the fourth skill in 's Enthusiasm skill branch. It gives him 10 extra when he uses arts.
==Overview==
A normal art use gives 5 tension, so this skill makes Dunban 200% more hype. This can make a significant difference as Dunban executes his combos, and since is treated as 4 arts in sequence, the full combo now gives him a total of +60 tension. It's very expensive to link, but it can be worth it for characters that use a lot of arts.
==In other languages==
Deadsight II Series

The Deadsight II Series is a series of Sniper Rifle weapons by Six Stars in Xenoblade Chronicles X. This series of Sniper Rifles is available after unlocking the Arms Manufacturer Six Stars.
==Overview==
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Mechanoid Slayer
AM Lv. 4 	Piscinoid Slayer
AM Lv. 5 	Ranged Accuracy Up
Like all purchasable weapons, the Deadsight II Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Deadsight II Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Six Stars ranged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Deadsight II Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
The Masterstroke Deadsight II has the highest Attack among all Deadsight II weapons, even higher than the Ultra Transience Deadsight II. However, it does not come with any Battle Traits. It comes with all 3 Augment slots.
==Special weapons==
There are no special Deadsight II weapons.
==In other languages==