nyuuzyou/wikis huggingface dataset:
Dirk

Dirk is a young noble on Lumar. He is the nephew of the duke of Diggen's Point. He is appointed as the duke's new heir following the capture of Charlie by the Sorceress.
== Appearance and Personality ==
Dirk is six and a half feet tall, incredibly muscular, and handsome with a very straight jaw. He is approximately the same age as Charlie, putting him in his late teens.
== Attributes and Abilities ==
Hoid notes that Dirk has "both the jaw and the intellect of a marble bust". He says very little, and usually responds to questions with a single word or sentence.
He is a skilled fencer. He is said to be a "war hero", although the only known example of his military leadership is the Battle of Lakeprivy, where he lost ten thousand men.
== History ==
Dirk's early history is unclear. He was presumably born into nobility since he is the nephew of a duke; he also served as a member of the Verdant King's court and may have lived in Kingsport at some point. He was given command of a sizable army at a very young age.
The duke had long been disappointed that his son did not fit the mold of a prototypical heir; Charlie did not care for fencing, was talkative, and enjoyed fraternizing with people under his station. Still, the duke set out on a journey to find Charlie a suitable princess to wed. His efforts were thwarted by Charlie, who had promised to return home to Tress and therefore intentionally bored every potential bride he met to the point that they refused to marry him. 
After a year of this had passed, the town received word that the duke was returning to Diggen's Point with his heir and new daughter-in-law. The townspeople were surprised when Dirk was introduced as the new heir, and the princess of Dormancy as his wife. The duke had eventually figured out Charlie's deception; with the king's approval, the duke forced Charlie to try and marry the Sorceress. This would either gain the Verdant kingdom an alliance with the Sorceress, or get rid of a problematic heir.
Within hours of learning that Charlie's ship had vanished in the dangerous Midnight Sea, the king declared Charlie officially dead; the duke adopted Dirk and instated him as his heir. Dirk was exactly the type of heir that the duke had always wanted, and he was soon married to the princess in order to solidify a political alliance. The duke threw a large party to celebrate Dirk upon their return. The townspeople were confused, but were quickly convinced to toast Dirk's marriage when the duke provided free food and drinks. The nobles were very happy with Dirk as the new heir, and after a few days none of the common people seemed to care.
After Tress successfully rescued Charlie, the king claimed that he had believed in Charlie all along. Charlie likely regained his status as the rightful heir to the duchy; the status of Dirk and the princess is unclear.
== Notes ==
es:Dirk
Disputers

Disputers are a movement on Detritus gaining some popularity in the lower caverns. The Defiant elite class it as a counterculture movement.
==Beliefs==
The Disputers object to the way the war against the Krell is handle by the DDF and seek to resist the current trends of the Defiants, which they believe indoctrinates citizens with hard-line militant patriotism. They oppose the militarization of society at the cost of foregoing values such as nurturing or empathy, and dislike the demigod-like status that the First Citizens of Detritus hold. While they think that the Defiant people became hardened out of necessity, they believe that Detritus' military government has overstepped its bounds under the guise of public safety, leading to the lower class becoming enslaved by those with authority. It is therefore up to the lower class to overthrow the government to prevent the further decay of society. 
They also encourage a critical look at the habits and practices of Defiant culture, believing many people in the caverns have either been trained to be obedient or that their aggression has overtaken their other feelings. The Disputers aim to try and change the mindset of the Defiant people and have society as a whole move away from being overly militaristic and aggressive.
While this can get them called cowards, they still support the war against the Krell.
== Known Disputers ==
* FM
== Notes ==
Disten

Disten is a member of Camon's thieving crew in Luthadel on Scadrial. He serves as a head pointman for the crew. He is missing one hand, but is considered to have very keen senses.
==History==
After Kelsier and Dockson intervened in the crew's attempt to scam the Steel Ministry, Disten expressed curiosity about what Kelsier had discussed with Vin. Disten and a few other crew members then recounted various rumors about Kelsier's history to Vin, mixing fact with fiction.
Disten was presumably killed when the Ministry discovered the crew's lair and slaughtered everyone inside.
== Notes ==
Distrentia

Distrentia is an illness on Nalthis. 
It is a disease of the bowels. A plague of distrentia hit T'Telir fifty years before Siri became queen of Hallandren--circa 277--and the previous God King, Susebron the Fourth, died, giving up his Breath to cure the plague.
When Lightsong quipped that the God King had died to cure "a few tummy aches," Llarimar disagreed, indicating that distrentia is severe.
== Notes ==
Divinity Salvage

Divinity Salvage is a citizen of Beacon on Canticle and the brother of Rebeke and Elegy Salvage. Though he does not have an official position of leadership on Beacon like his sister Elegy, the Beaconite people respect Divinity and follow him to some extent.
==History==
After his mother sacrificed herself to become a sunheart, Divinity installed the sunheart in his and Rebeke's quadcycle so that Rebeke could have it near her.
Divinity and Rebeke rode on their quadcycle together during the rescue mission at Union. Despite the explicit orders of the Greater Good to the contrary, they planned to find and take Elegy during the assault. Divinity carries a rifle, likely indicating that he is a hunter. When Nomad calls out for help, Rebeke briefly turns to regard him but Divinity is thoroughly focused on finding Elegy and does not look. Divinity is rewarded for his diligence as he is the one to find the semi-conscious Elegy and along with Rebeke, haul her to their cycle and strap her to the right side back seat.
The Cinder King shoots Divinity twice with his energy rifle from the deck of his ship. The first shot hits his shoulder causing him to scream in pain and stumble backwards then the next shot vaporizes his head, killing him instantly. Under continuing fire, Rebeke is forced to leave Divinity's body behind in Union's arena.
When visiting the Chorus' Reliquary, Rebeke believes she sees Divinity's face among the shades. However, this is almost certainly untrue as the Investiture of those who die on Canticle gets converted into a sunheart instead of a shade, even if the person did not die from the sunlight directly.
==Relationships==
===Rebeke===
Divinity cares for Rebeke's wellbeing after the death of their mother, installing their mother's sunheart into their hovercycle so that Rebeke can be close to it. After his death, Rebeke is deeply hurt by her brother's loss. The grief at his loss is a major factor in her persistence that the Cinder King must be defeated and helps her to convince the people on Union's command bridge to resist him.
===Elegy===
Before her conversion into a Charred, Elegy's position as Beacon's Lodestar afforded Divinity a smaller measure of authority. After her conversion, Elegy has no memory whatsoever of Divinity. He in turn treats her with extreme caution, strapping her down in the hovercycle seat even though she is barely conscious at the time. However, he is fervent in his desire to find her, knowingly risking his life to do so.
== Notes ==
Dlavil

Dlavil is a member of the Ghostbloods, working on Scadrial in the city of Elendel. He is from Silverlight, but is of Southern Scadrian descent. He wears an intricate and fierce-looking Southern Scadrian mask, which he never takes off. It has grown in to the point where it's nearly a part of his skin. He is a brother to Iyatil.
== History ==
Dlavil was stationed in Elendel, and likely helped with the city's evacuation when it was threatened by Autonomy's agents, per Kelsier's orders. Ten hours after the Set's bomb detonated, Dlavil was inside the Ghostbloods' Elendel safehouse with Kelsier and several other Ghostbloods. When Marasi Colms refused Kelsier's offer to join their ranks, Dlavil advocated for silencing her. He argued that she knew too much to be left to her own devices, but TwinSoul and Kelsier disagreed. Kelsier ordered Dlavil to not act against Marasi or anyone else in Elendel without his order.
== Notes ==
Do-Kando

The Do-Kando is the ancient holy book of Shu-Keseg, a religion on Sel.
==Contents==
It is among the earliest extant pieces of Selish literature, thought to be preceded only by Wyrn the King. The book consists of the teachings of the JinDo religious philosopher Keseg (also known as Keshu or KeHwo), as recorded by his two primary disciples, Dereth and Korath. Keseg drew from the traditional JinDo value of unity and applied the concepts of a single, omnipotent god and an organized ministry. Keseg's work was considered revolutionary even though his primary intent was to clarify existing JinDo beliefs. 
==Legacy==
Dereth and Korath interpreted Keseg's teachings differently and wrote their own holy books, the Do-Dereth and the Do-Korath. These books remain the basis for the two religions most commonly practiced in modern Opelon. The Derethi still use the Do-Kando to some extent alongside the Do-Dereth.
While explaining his supposed conversion to Shu-Dereth to Hrathen, Dilaf claimed that a Derethi arteth gave him a copy of both the Do-Kando and the Do-Dereth and that he read them in one night.
==Trivia==
*In the original printings of Elantris, this book was referred to as the Do-Keseg in chapter 3 and Do-Kando in chapter 43. The Tenth Anniversary edition of Elantris changed both references to Do-Kando.
== Notes ==
Dob

Dob is an elderly stable hand at Silence's waystop in the Forests of Hell on Threnody.
Dob takes care of the horses of people who stay at the waystop. He is under standing orders to leave watering for last, in case Silence wants to add wetleek sap to their water in order to track bounties. He sleeps in the stable with the horses.
Dob has worked at the waystop since before William Montane's death; he is a loyal man. However, Dob is not terribly intelligent, and Silence Montane thinks that he has no idea that she is the White Fox. On the contrary, Dob is fully aware of her secret identity. When Silence returns from hunting Chesterton Divide, carrying William Ann, both injured from the withering touch of shades, Dob pours silver dust on the two of them to save their lives.
After his chores are done, Dob likes to smoke his pipe on the waystop's porch.
== Notes ==
es:Dob
Dobsi

Dobsi is a mechanic in the DDF on Platform Prime, and is part of the ground crews.
== History ==
Dobsi was one of the ground crew mechanics responsible for taking care of M-Bot. Spensa wished Dobsi and the rest of the ground crew could keep an eye on Doomslug, but realized that this is not their job. When Jorgen Weight and Skyward Flight returned to Platform Prime after going to ReDawn, Dobsi and other members of the ground crew were suprised. Dobsi informed Jorgen that they had orders to arrest them for desertion, but was uncertain, not really wanting to arrest him. Jorgen told her that they had orders from Admiral Cobb, who would settle matters when he returned. Dobsi and the ground crew didn’t argue further.
== Notes ==
Doc Slush

Doc Slush is a Reckoner doctor who lives in Layfayette, Louisiana as part of the Louisiana cell. He has a severe limp, which prevents him from participating in most combat missions. When Paige falls into a coma after the fall of Lux, Jax takes Paige to see him. Doc Slush tries everything he can think of, but is unable to get her to wake up.
== Notes ==
Docksithium

The Docksithium is a document on post-Catacendre Scadrial. It was allegedly written by one of the Preservers, Dockson, but is considered apocryphal, likely because Dockson died before the Catacendre. There is at least one copy stored in a room of the museum underneath the Field of Rebirth.
Wax tried to read it once and found it very dull.
== Notes ==
Dod

Dod is a member of the Kholinar Palace Guard in Alethkar on Roshar.
During the Siege of Kholinar, Dod was among the Alethi that were influenced by the Unmade in Kholinar at the time, and fought for the enemy side under Queen Aesudan. When Elhokar's team mounted an assault on the palace, Dod went down with an injury and a surgeon began attending to him. Adolin passed by and recognized Dod, likely from Adolin's time living in the palace. Despite his injury, Dod only whispered to himself instead of crying or groaning. The whispering could be because of the Unmade, or it could be that Dod was muttering a Death Rattle.
== Notes ==
Dok

Dok is an Alethi sailor on Roshar. At the order of Queen Jasnah Kholin, he and many other Alethi enlist to serve on Thaylen ships to learn sailing traditions. Yalb notes that Dok is a competent sailor compared to most other Alethi, although he occasionally got seasick. 
In late , he joined the crew of Captain Smta. After Yalb took him under his wing, Dok was victim to a prank commonly played on new sailors as a hazing ritual. First, he was tricked into pretending to see a nonexistent "sailorspren" to win a small bet. Yalb expected Dok to "see" more sailorspren and eventually place a larger bet that he could catch one, resulting in Dok losing his spheres to Yalb. Before the prank could continue, Yalb spotted the ship First Dreams on the horizon. 
== Notes ==
Dolimid

Dolimid is a singer on Roshar.
Dolimid was presumably a member of the First-Rhythm family alongside other notable listeners, including Eshonai and Venli. They were among the group of twelve listeners that successfully adopted warform for the first time after it was rediscovered sometime in early . Immediately afterwards, they witnessed Eshonai use the new form to intimidate a rival family who had come to raid their city. She dissuaded them from attacking and strongly suggested that they join her cause. Dolimid seemed surprised that Eshonai had spoken so forcefully and clearly during the parley. They sarcastically asked if she had become a better orator by speaking to trees while she explored the wilds of eastern Roshar. Eshonai retorted that she was not a hermit and simply sought freedom.
== Notes ==
Donal

Donal is the leader of a gang of outlaws in the Roughs of Scadrial.
== History ==
Waxillium Ladrian and Lessie have fought against Donal and his crew on a number of occasions. In self-defense, Wax once shot Donal's brother during a railcar robbery. Lessie shot Donal's son, who survived but lost a toe. As a result, Donal's crew has standing orders to shoot Wax and Lessie on sight. Bloody Tan stole a shipment of bendalloy from Donal, who put a price on Tan's head and sent his crew to hunt him down. Coincidentally, Donal's men, Wax, and Lessie, all tracked Tan to Feltrel on the same day. Wax was tempted to let Donal's crew and Tan have it out, but decided against it.
== Donal's Gang ==
There are multiple members of Donal's gang, but the two most important are indubitably Donal's brother and son. Donal seems to care for his son, but he disliked his brother that Wax killed. However, he cared enough to put a kill order out on Wax and Lessie in retaliation, potentially as a matter of pride.
Donal's biggest priority when running his gang is avoiding losing money.
Donal's men appear to carry some sort of red, drop-shaped, pieces of glass. They may make use of unconventional weapons, such as bows with stone arrowheads, to deal with Allomancers.
== Notes ==
Donny

Donny is a koloss-blooded on Scadrial. Constable Matieu of Ironstand describes him as "little and feisty."
By , he was the leader of the Nightstreet Gang, though he either did not participate in the gang's attack on Waxillium Ladrian's train to New Seran or escaped without encountering Wax. After the attack, Constable Matieu was planning on chasing down him and the rest of the gang with a posse.
== Notes ==
Dor

The Dor is the source of Investiture on Sel, The Dor powers all Invested Arts on Sel, including AonDor, ChayShan, Forgery, Dakhor, and Bloodsealing. 
== Appearance ==
The Dor often shows its presence through some sort of bright glowing, whether through Seons, Aons, the twists of the Dakhor bones, in the wake of the movements of someone using ChayShan, or in the purified Dor in possession of the Ghostbloods or Ire.
When stored in the Physical Realm, it takes the form of a brightly glowing liquid.
== Composition & Nature ==
The Dor is a mass of plasma-like substance in the Cognitive Realm, a large amount of power left behind after Odium visited Sel. It is the remnant of the combined powers of Devotion and Dominion after the Shards were Splintered. The Dor exists in the Cognitive Realm and is very dangerous, appearing as a large source of mindless, uncontrolled power. Due to being in the Cognitive Realm it has attained only rudimentary emotions. Furthermore, this has shaped the nature of the magic systems, making them very dependent upon location, geography, Intent, and perception, far more so than in other systems.
The programming-esque way Investiture is drawn from the Dor is the result of the fact that its power is trapped in the Cognitive Realm, as well as the personalities of the original Vessels of Devotion and Dominion and the nature of Sel's focus: forms. Those that use the Dor can sense when others are using it.
The Dor can be purified, and carried to other locations. If unkeyed, anyone with powers can use it as fuel for their abilities. This can also be used to bypass the geographic limitation of Sel Investitures.
There is a God Metal that comes from the Dor.
With a proper conduit, such as certain active Aons, Nightblood could feed on the Dor. They would, however, likely consume the Investiture of the conduit before consuming a significant amount of the Dor, and, if given more stable access to the Dor, would still likely become saturated with Investiture before absorbing an appreciable amount of the Dor.
== Culture ==
In Jesker, a religion practiced by many Dulas, the Dor is the overspirit, an unseen energy that permeates the world. They believe that Dor is a force that controls the world. Those who follow the Jesker think that the Dor leads those who understand it towards harmony. It also keeps balance in the natural world. The followers of Jeskeri think that the Dor provides the motivation for all events in nature. It is responsible for everything from water "wanting" to flow downhill to teaching captive young birds how to fly. The Jeskeri Mysteries, a splinter group, look at the Dor in a slightly different way. Instead of a simple passive energy, they see the Dor as fate. The people who follow the Mysteries perform rituals to try to harness the Dor, instead of trying to become in harmony with it like regular followers of the Jesker. They try to invoke it to bring good or bad luck on other people. How the followers of the Jesker became aware of the Dor's presence is still unknown.
== Notes ==
Category: AonDor
Category: Bloodsealing
Category: Forgery
es:El Dor
Dor (character)

Dor is a singer on Roshar.
In early , they were part of the Fused's forces stationed in Hearthstone under the command of Abiajan. They were one of the inspectors on duty when Lirin attempted to sneak the Herdazian general Dieno enne Calah into town by using the general as a litter carrier. Although Dor was slightly more vigilant than their colleagues, they failed to notice Dieno, partly due to a planned distraction by Toralin Roshone. Dieno's party was allowed to enter the town just before Abiajan ordered all of the inspectors to close off the city limits because Lezian had arrived seeking Kaladin.
== Notes ==
Dorgo

Dorgo is a member of the groundcrew at Alta Base. He is a kind person and well knowledgeable about the workings of the DDF's aircrafts.
He is familiar with the pilots of Alta Base, knowing Spensa by sight, and knowing detail about Callsign: Vigor's history in the DDF. He often works with Skyward Flight, and with Spensa's Poco in particular. He's part of the team responsible for dismantling Skyward Five, Arturo's ship, after it was severely damaged.
Dorgo has some level of authority, giving the go ahead to allow Spensa to take off in Arturo's damaged ship during the Second Battle of Alta, despite no official orders from Ironsides. Before she takes off, Dorgo hands Spensa the helmet with her callsign, indicating that someone in the ground crew had taken the time to find her specific helmet, despite the fact that she had been dismissed from the DDF.
== Notes ==
Doriel (city)

Doriel is a city in the Elendel Basin. It is southeast of Elendel.
It shares the name of the Ashmount Doriel, and is in fact in the same place as that Ashmount used to be before the Catacendre.
Doriel is the only city in the Elendel Basin outside of Elendel itself that has a railway interchange. All other rail traffic must flow through Elendel. The Doriel interchange has a branch that leads to Tarier.
== Notes ==
Doril

Underfen Doril is a female sand master on Taldain. Her rank indicates that she is weak in sand mastery, and she appears to have been a cook for the Diem.
She was an older woman with gray hair, and she was seen wearing an apron over her robes. She approached Lord Mastrell Kenton asking when the next shipment of zaidon would arrive. She was one of several people who interrupted Kenton with relatively mundane questions, which led Khriss to suggest that he delegate some of his duties to Elorin and Dirin.
== Notes ==
Category: Taldaini
Category: Residents of Kezare
Dorim vine

Dorim vines are a type of flora native to the Dayside of Taldain. Like most flora of the Kerla, the ecosystem of dorim vines exists below the sands. The vines draw their water from the water table or some other subterranean source. For this reason, deep sand is uninhabited by dorim vines. Dayside desert, such as Lossand, also does not have dorim vines present. 
Dorim vines carry a significant amount of water within themselves as a defense mechanism against certain creatures native to Dayside, such as sandlings. These creatures have skin or carapaces that dissolve if they come into contact with water, even if they are terken.
Daysiders use dorim vines as a water source. Pouring water onto sand draws nearby vines out of the ground. Cutting the vine releases a flow of water. Fitting cut vines back together allows the vine to repair itself. Despite much of Dayside being covered in sand, the regions where dorim vines grow are not considered to be desert.
== Notes ==
Dorise Chevalle

Lady Dorise Chevalle is a resident of Elendel on Scadrial.
In , Waxillium Ladrian caused Dorise's motorcar to veer off towards the canal while he was chasing the Marksman. Wax was able to save the lives of Dorise and the other passengers by crushing the front of the car to the ground, but the car was destroyed.
After the incident Dorise hired a solicitor to seek compensation for her losses.
== Notes ==
Dorolin

Dorolin is a human on Roshar.
Dorolin is a former swordsman, but as he has lost one of his arms, he is disadvantaged in duels by his inability to hold a shield or to place two hands on his sword. However, he is highly capable when it comes to arm-wrestling, and Adolin Kholin holds him in great respect because of his ability. Adolin tells Shallan about Dorolin to illustrate his point that those who have to struggle with weaknesses are stronger than those who do not.
== Notes ==