nyuuzyou/wikis huggingface dataset:
Streets of Rage 3 (Apr 8, 1994 prototype)

A prototype build of Streets of Rage 3, dated April 8, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 41 50 52 (C)SEGA 1994.APR
00000120 42 41 52 45 20 4b 4e 55 43 4b 4c 45 33 20 20 20 BARE KNUCKLE3 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 53 54 52 45 45 54 53 20 4f 46 20 52 41 47 45 33 STREETS OF RAGE3
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 33 39 20 2d 30 30 56 b8 GM MK-1539 -00V.
00000190 4a 36 4c 20 20 20 20 20 20 20 20 20 20 20 20 20 J6L 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Streets of Rage 3 (Mar 17, 1994 prototype)

A prototype build of Streets of Rage 3, dated March 17, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 41 4e (C)SEGA 1994.JAN
00000120 42 41 52 45 20 4b 4e 55 43 4b 4c 45 33 20 20 20 BARE KNUCKLE3 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 53 54 52 45 45 54 53 20 4f 46 20 52 41 47 45 33 STREETS OF RAGE3
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 20 20 47 2d 34 31 31 36 2d 30 30 d3 33 GM G-4116-00.3
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Streets of Rage 3 (Mar 18, 1994 prototype)

A prototype build of Streets of Rage 3, dated March 18, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 41 4e (C)SEGA 1994.JAN
00000120 42 41 52 45 20 4b 4e 55 43 4b 4c 45 33 20 20 20 BARE KNUCKLE3 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 53 54 52 45 45 54 53 20 4f 46 20 52 41 47 45 33 STREETS OF RAGE3
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 20 20 47 2d 34 31 31 36 2d 30 30 7a 29 GM G-4116-00z)
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Streets of Rage 3 (Mar 20, 1994 prototype)

A prototype build of Streets of Rage 3, dated March 20, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 41 50 52 (C)SEGA 1994.APR
00000120 42 41 52 45 20 4b 4e 55 43 4b 4c 45 33 20 20 20 BARE KNUCKLE3 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 53 54 52 45 45 54 53 20 4f 46 20 52 41 47 45 33 STREETS OF RAGE3
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 33 39 20 2d 30 30 2d 96 GM MK-1539 -00-.
00000190 4a 36 4c 20 20 20 20 20 20 20 20 20 20 20 20 20 J6L 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Streets of Rage 3 (Mar 28, 1994 prototype)

A prototype build of Streets of Rage 3, dated March 28, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 20 4d 41 52 (C)SEGA 1994 MAR
00000120 42 41 52 45 20 4b 4e 55 43 4b 4c 45 33 20 20 20 BARE KNUCKLE3 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 53 54 52 45 45 54 53 20 4f 46 20 52 41 47 45 33 STREETS OF RAGE3
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 20 4d 4b 2d 31 35 33 39 2d 30 30 e6 a6 GM MK-1539-00..
00000190 4a 36 41 20 20 20 20 20 20 20 20 20 20 20 20 20 J6A 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Streets of Rage 3 (Mar 9, 1994 prototype)

A prototype build of Streets of Rage 3, dated March 8, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 41 4e (C)SEGA 1994.JAN
00000120 42 41 52 45 20 4b 4e 55 43 4b 4c 45 33 20 20 20 BARE KNUCKLE3 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 53 54 52 45 45 54 53 20 4f 46 20 52 41 47 45 33 STREETS OF RAGE3
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 20 20 47 2d 34 31 31 36 2d 30 30 cd d4 GM G-4116-00..
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Streets of Rage 4 (Mar 1, 2012 prototype)

A prototype of Streets of Rage 4 for the Xbox 360.
==Notes==
* Unreleased game. A different attempt at Streets of Rage 4 that was cancelled.
* The .xex is missing so the game is unplayable.
* Original filename: Streets of Rage 4 (Ruffian Tech Demo no XEX).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Strider (Dec 5, 2013 prototype)

A prototype of Strider for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Strider (Dec 05 2013).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Strider 2 (May 30, 2000 prototype)

A prototype of Strider 2 for the PlayStation.
==Notes==
* Dumped with many errors. All errors corrected, dumps matched, only subchannel track is slightly different by one byte (but inconsequential).
* PAL localization prototype.
* Build 19 days before the final PAL build.
==Screenshots==
STRIDER 2 PSX-0000.png
STRIDER 2 PSX-0001.png
STRIDER 2 PSX-0002.png
STRIDER 2 PSX-0003.png
STRIDER 2 PSX-0004.png
STRIDER 2 PSX-0005.png
STRIDER 2 PSX-0006.png
STRIDER 2 PSX-0007.png
STRIDER 2 PSX-0008.png
STRIDER 2 PSX-0009.png
==Origin==
P1140252.jpg|Disc front.
==Acknowledgments==
A huge thanks to DarthDub for donating toward this release!
==See also==
This entry is part of the February 2020 group buy.
Striker (prototype)

A prototype of Striker, the European version of World Soccer '94: Road to Glory for the SNES. For some reason, the prototype is NTSC.
==Notes==
* In the prototype, the background depicting a photo of two soccer players is tinted a random color. In the final, it's always green.
==Origin==
File:Striker Front.jpg|PCB front.
File:Striker Back.jpg|PCB back.
Striker 96 (Feb 8, 1996 prototype)

A prototype of Striker 96 for the PlayStation.
==Notes==
* Plextor drive dumped the disc in scrambled mode. Descrambled version is included.
* Late prototype. Only changes are in the FRONT.EXE and STRIKER.EXE.
* At the memory card screen, the prototype simply says "START deletes file.". In the final, it says "Insert a different card or use START to delete file.".
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: Yes
==Screenshots==
PSX - Striker-0001.png
==Origin==
PSX - Striker.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw, Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Striker 96 (May 22, 1996 prototype)

A prototype of Striker 96 for the Sega Saturn.
==Notes==
* Predates the final PAL build by one day.
* Miscellaneous Notes:
** Game is emulatable Yes (as of May 8, 2021).
==Origin==
Striker 96 (May 22, 1996 prototype).png|Disc front.
==Acknowledgments==
* A Special Thanks goes to the following people/groups,
** RacingFreak for helping manage the scans by clearing them up.
** ehw / HiddenPalace.org for double checking data.
** Merlin for donating a better Plextor than the one we had.
** All donators.
==See also==
* Mega.nz mirror.
* Archive.org mirror.
Striker Pro 2000 (Mar 1, 2000 prototype)

A prototype of Striker Pro 2000 for the Dreamcast.
==Notes==
* Post dates all the final retail builds by a few days. Differences unknown.
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): 2a7309483242ffbc136691ab2788b41d
** Executable timestamp: 1999-09-03 10:13:16
* Header Information (IP.BIN):
** Header - Title: STRIKER PRO 2000
** Header - Release Date: 20000301
** Header - Region: U
** Header - Device Info: 3740 GD-ROM1/1
** Header - Product Version: V1.001
** Header - Maker ID: SEGA LC-T-151
** Header - Product Number: T15111N
* Volume Information:
** Volume Identifier: STRIKER_PRO_2000
** Volume Set Identifier: STRIKER_PRO_2000
** Volume Creation Date: 2000-03-02 15:38:29
** Volume Modification Date: 2000-03-02 15:38:29
** Last Modified File (if not available, then executable was the last modified file): /STRIKER/FRONT/FRONT.BIN
** Last Modified File Checksum (MD5): da1a877d8ac0a5427b963063869ce6e3
** Last Modified File Time Stamp: 2000-03-01 09:19:54
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
Striker Pro 2000 (1).png
Striker Pro 2000 (2).png
Striker Pro 2000 (3).png
Striker Pro 2000 (4).png
Striker Pro 2000 (5).png
Striker Pro 2000 (6).png
Striker Pro 2000 (7).png
Striker Pro 2000 (8).png
Striker Pro 2000 (9).png
Striker Pro 2000 (10).png
Striker Pro 2000 (11).png
Striker Pro 2000 (12).png
Striker Pro 2000 (13).png
Striker Pro 2000 (14).png
Striker Pro 2000 (15).png
Striker Pro 2000 (16).png
Striker Pro 2000 (17).png
Striker Pro 2000 (18).png
Striker Pro 2000 (19).png
Striker Pro 2000 (20).png
Striker Pro 2000 (21).png
Striker Pro 2000 (22).png
Striker Pro 2000 (23).png
Striker Pro 2000 (24).png
==Origin==
Striker Pro 2000.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Striker Pro 2000 (Sep 3, 1999 prototype)

A prototype of Striker Pro 2000 for the Dreamcast.
==Notes==
* Predates the first available final (the PAL retail build) by 20 days.
* US build.
* Post title screen demos haven't been programmed yet. Instead, all the players stand in place on the field and do a little dance. You cannot go back to the title screen by pressing start.
* Some debugging statistics showing memory usage is enabled on the main menu in this build.
* Different language selector. The language selector in this build lacks the video mode selector.
* No music on the main menu
* An extra option called "Load Options" is on the main menu in this build. This doesn't exist in the final build.
* In this build, the game asks for a Team Attribute before selecting a team. In the final build you can select a team as soon as you select the Friendly option.
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): 2a7309483242ffbc136691ab2788b41d
** Executable timestamp: 1999-06-15 10:02:28
* Header Information (IP.BIN):
** Header - Title: THIS IS A SAMPLE DISK FOR USE IN THE OFFICE ONLY DO NOT SELL DO NOT CARRY OUT FROM THE OFFICE
** Header - Release Date: 19990901
** Header - Region: JUE
** Header - Device Info: 7007 GD-ROM1/1
** Header - Product Version: V0.800
** Header - Maker ID: SEGA LC-T-00
** Header - Product Number: T0000M
* Volume Information:
** Volume Identifier: SAMPLE_GAME_TITLE
** Volume Set Identifier: SAMPLE_GAME_TITLE
** Volume Creation Date: 1999-09-06 11:30:12
** Volume Modification Date: 1999-09-06 11:30:12
** Last Modified File (if not available, then executable was the last modified file): /GAME.BIN
** Last Modified File Checksum (MD5): e23b4b2ee110e0ae90a1225aad141126
** Last Modified File Time Stamp: 1999-09-03 17:41:30
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
UEFA Striker (1).png
UEFA Striker (2).png
UEFA Striker (3).png
UEFA Striker (4).png
UEFA Striker (5).png
UEFA Striker (6).png
UEFA Striker (7).png
UEFA Striker (8).png
UEFA Striker (9).png
UEFA Striker (10).png
UEFA Striker (11).png
UEFA Striker (12).png
UEFA Striker (13).png
UEFA Striker (14).png
UEFA Striker (15).png
UEFA Striker (16).png
UEFA Striker (17).png
UEFA Striker (18).png
UEFA Striker (19).png
==Origin==
UEFA Striker.jpeg|Disc front.
Striker.jpeg|Disc front (duplicate).
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Stuart Little 2 (Apr 27, 2002 prototype)

A prototype/prerelease build of Stuart Little 2 for the PlayStation from 2002-04-27.
==Notes==
The EXE has the same date as the release version (2001-01-01). However, this game is unusual:
* The game was not released until July 2002.
* The prototype disc itself says "May 2002".
* The release build has movies with datestamps in June of 2002. The prototype does not.
* The FMVs in this prototype are obvious placeholders.
==Screenshots==
File:Stuart_Little_2-2002-04-27-Game-01.PNG
File:Stuart_Little_2-2002-04-27-Game-02.PNG
File:Stuart_Little_2-2002-04-27-Game-03.PNG
File:Stuart_Little_2-2002-04-27-Game-04.PNG
File:Stuart_Little_2-2002-04-27-Game-05.PNG
File:Stuart_Little_2-2002-04-27-Game-06.PNG
File:Stuart_Little_2-2002-04-27-Game-07.PNG
File:Stuart_Little_2-2002-04-27-Game-08.PNG
File:Stuart_Little_2-2002-04-27-Game-09.PNG
File:Stuart_Little_2-2002-04-27-Game-10.PNG
File:Stuart_Little_2-2002-04-27-Game-11.PNG
File:Stuart_Little_2-2002-04-27-Game-12.PNG
File:Stuart_Little_2-2002-04-27-Game-13.PNG
File:Stuart_Little_2-2002-04-27-Game-14.PNG
File:Stuart_Little_2-2002-04-27-Game-15.PNG
File:Stuart_Little_2-2002-04-27-Game-16.PNG
==Origin==
Stuart_Little_2-2002-04-27-Disc-Small.PNG|Disc front
==See also==
* Original release page on Archive.org
Stuart Little 2 (Jun 8, 2002 prototype)

A prototype of Stuart Little 2 for the PlayStation.
==Notes==
* Compiled around 9 days before both the US and EU retail builds
* The voice-over clips aren't interrupted when the text boxes are skipped
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Stuart Little 2 6-14-02-0001.png
==Origin==
PSX - Stuart Little 2 6-14-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Stunt GP (Jan 19, 2000 prototype)

An early prototype of Stunt GP for the Sega Dreamcast.
==Notes==
* No title screen. The game just boots right into gameplay depending which depends on what button you press while the game loads.
* A debugger can be accessed by using a keyboard/controller on another controller port.
* There are no other cars on the map.
==Screenshots==
stunt gp jan 19 2000 proto screenshot0.png|Gameplay 1.
stunt gp jan 19 2000 proto screenshot1.png|Gameplay 2.
stunt gp jan 19 2000 proto screenshot2.png|Gameplay 3.
stunt gp jan 19 2000 proto screenshot3.png|Gameplay 4.
stunt gp jan 19 2000 proto screenshot4.png|Gameplay 5.
stunt gp jan 19 2000 proto screenshot5.png|Gameplay 6
stunt gp jan 19 2000 proto screenshot6.png|Gameplay 7
==Videos==
<youtube width="480" height="340">2JSeUiWqsKE</youtube>
Stunt GP (Oct 2, 2000 prototype)

A prototype of Stunt GP for the Sega Dreamcast.
==Screenshots==
Stunt GP (Oct 2, 2000 prototype) weird.png
==Origin==
20190212_135206.jpg|GD-R front.
20190212_135206.jpg|GD-R front.
==See also==
Read the original release post on ASSEMBlerGames.com here. (Archive)
Research : https://en.sega-dreamcast-info-games-preservation.com/stunt-gp-dreamcast-prototype-iso-gdi
Stuntman: Ignition (Feb 25, 2007 prototype)

A prototype of Stuntman: Ignition for the Xbox 360.
==Notes==
* Compiled almost five months before the final retail build.
* UDF/ISO disc containing a .xex that was renamed to a .exe.
* Different title screen with ESRB rating pending.
* Different main menu.
** No background FMV plays on the main menu like in the final build.
** "CAREER" is referred to as "STUNTMAN CAREER" in this build.
** "CONSTRUCTOR" is referred to as "STUNT CONSTRUCTOR" in this build.
** Button icons are missing.
** XBOX LIVE MARKETPLACE selection is missing.
** "ACCOMPLISHMENTS" are referred to as "ACHIEVEMENS" in this build.
* Different CAREER menu.
* Different in game timer font.
* XEX information:
** Header Maker ID: IG
** Header Product Code: 2003
** Header Title: Stuntman 2
** Header PE Name: sm2_final.exe
** Header Executable Name: /SM2.EXE
** Header: Executable Checksum (MD5): 34abea85d20ddaa098f8f880d4a35b74
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Issues (as of December 25, 2022).
*** Issues: Runs but crashes partway into the first scene
==Screenshots==
Screenshot - Stuntman 2 2022-12-22 11-09-51.png
Screenshot - Stuntman 2 2022-12-22 11-09-57.png
Screenshot - Stuntman 2 2022-12-22 11-10-13.png
Screenshot - Stuntman 2 2022-12-22 11-10-15.png
Screenshot - Stuntman 2 2022-12-22 11-10-30.png
Screenshot - Stuntman 2 2022-12-22 11-10-37.png
Screenshot - Stuntman 2 2022-12-22 11-10-39.png
Screenshot - Stuntman 2 2022-12-22 11-10-43.png
Screenshot - Stuntman 2 2022-12-22 11-11-21.png
Screenshot - Stuntman 2 2022-12-22 11-11-29.png
==Origin==
X360 - Stuntman Ignition Level Aftershock.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Stuntman: Ignition (Jul 16, 2007 prototype)

A prototype of Stuntman: Ignition for the Xbox 360.
==Notes==
* Demo build.
* Predates the final build by 2 days.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Stuntman Ignition (Jul 17, 2007) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Stuntman - Ignition (Jul 16, 2007 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Stuntman Seymour (May 19, 1993 prototype)

A prototype of the unreleased Stuntman Seymour for the Commodore Amiga.
==Notes==
*Developed by Codemasters
::Project Manager: Paul RansonGraphics: Brian HartleyProgramming: Ashley Hogg
*Contains the original .raw dump with copy protection, as well as .adf, .ipf and WHDLoad conversions
==Origin==
StuntmanSeymour May191993 disk.jpg|Floppy disk
==Acknowledgements==
From the original release:
:With huge thanks to Ashley Hogg for digging out the disk and for his recollections, Adrian Simpson (Amiga GTW) for the extracted graphics and sprites (see gallery), Simdee for the grammar correction, Galahad for creating the ADF version, Codetapper for creating the WHDLoad version + finding the hidden cheat and Michael Christensen for creating the IPF version.
==See also==
* Original release post at Games That Weren't.
Sub-Terrania (Dec 15, 1993 prototype)

A prototype build of Sub-Terrania, dated December 15, 1993. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 33 2e 44 45 43 (C)SEGA 1993.DEC
00000120 53 55 42 2d 54 45 52 52 41 4e 49 41 20 20 20 20 SUB-TERRANIA 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 53 55 42 2d 54 45 52 52 41 4e 49 41 20 20 20 20 SUB-TERRANIA 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 35 31 20 2d 30 30 9f 22 GM MK-1551 -00."
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U