Nene/Gameplay/Dialogue

This page lists all of what Nene says during gameplay in Future Connected.
==Battle==
===Battle start===
The lines that play are based on the difference in of the enemy and the party leader. Black-tagged enemies trigger "weak foe" lines, red-tagged enemies trigger "strong foe" lines, and those in between are "equal foe".
====Leader, equal foe====
====Leader, strong foe====
====Leader, weak foe====
====Partner, equal foe====
====Partner, strong foe====
====Partner, weak foe====
====Partner, disliked enemy (at random)====
====Partner, favoured enemy (at random)====
===Auto-attack===
===Arts===
====Half talent gauge====
====Full talent gauge====
====Leader, someone uses a Monado Art (at random)====
====Using arts====
When the player selects an art, one of two lines can play, while if the AI selects an art, only one can play. Chain attacks and warnings allows the player to select an art for AI members, and either line can play accordingly.
===Attack blocked===
===Jump===
===Taking damage===
====Average hit====
====Critical hit, blow-down, or bottomless pit====
===Low HP===
====Own HP====
=====Half HP=====
=====Fifth HP=====
=====Response to others=====
====Entire party at half HP====
=====Leader=====
=====Partner, response to others=====
===Incapacitated===
===Reviving===
====Reviving others====
====Being revived====
=====Has very low, low, or normal tension on revival=====
=====Has high or very high tension on revival=====
===Killing foes while in combat with multiple enemies===
====Leader, enemy was 6 or more levels lower (at random)====
===Enemy HP===
====Half HP====
=====Response to others=====
====Third HP====
=====Response to others=====
===Enemy count===
====Enemies added====
====One enemy left====
===Aid===
"Aid" is a catch-all term for being healed, being buffed, or having aggro taken off.
====Aid received====
===Help===
====Help other from topple====
====Helped from topple====
====Help other from daze, sleep, or confuse====
====Helped from daze, sleep, or confuse====
===Group commands===
====Leader, giving "Focus Attacks!" command====
====Leader, giving "Engage at Will!" command====
====Partner, response to others====
===Burst affinity===
The general pattern of a burst affinity sequence is: The person who caused the event says their trigger line. Someone else—the leader, if applicable—says the prompt as the button challenge happens. If failed, the triggerer's failure line plays if any. If successful, one of the other two says a first response lineIn the original Wii version, the first speaker will always be the same party member who said the prompt line, but in the it is chosen randomly between the other two party members., and the triggerer follows with their success line. If succeeded perfectly, both of the other two respond, with a first response and then a second response.
====Crit trigger====
====Crit/dodge prompt====
====Crit response (first)====
====Crit response (second)====
====Dodge trigger====
====Dodge response (first)====
====Dodge response (second)====
====Crit/dodge success====
====Blocked/miss trigger====
====Blocked/miss prompt====
====Blocked/miss response (first)====
====Blocked/miss response (second)====
====Blocked/miss success====
====Blocked/miss failure====
===Leader, missing two or more attacks in a row (at random)===
===Tension===
====High tension====
====Very high tension====
===Encouragement===
====Encourage others====
====Getting encouraged====
===Party gauge===
====One bar filled====
====Two bars filled====
===Union Strikes===
====Party gauge filled (trigger)====
* Ponspectors, sorry for keep you waiting.
* Ponspectors, time to get party started!
====Asking for Ponspectors' help====
* Ponspectors, remind to let loose!
===Flee===
===Win===
If the fight ends while anyone is incapacitated, and/or if the fight took 5 minutes or longer to complete, this is a "close win." Otherwise, it is a "clean win."In the original Wii version, whoever speaks first is chosen at random, and any incapacitated members do not contribute at all. In the , the leader always speaks first, and incapacitated members contribute as usual.
====Clean win====
=====Response to others=====
====Close win====
=====Response to others=====
====Banter====
===Level up===
==Ether deposits==
==Notes==
Category:Dialogue (FC)