Beta Server Office Hours/Minutes/2014-10-23

[2014/10/23 15:00] Yuzuru (yuzuru.jewell): Hello, Duckie and arton.
[2014/10/23 15:00] Inara Breen: Hey Yuzuru!
[2014/10/23 15:00] گniper (sniper.siemens): Hi Inara -)
[2014/10/23 15:01] Inara Breen: Sniper!! :)
[2014/10/23 15:01] Mæstro Linden (maestro.linden): Hi guys
[2014/10/23 15:01] Yuzuru (yuzuru.jewell): Hello, Nalates.
[2014/10/23 15:01] Yuzuru (yuzuru.jewell): Hello, Maestro.
[2014/10/23 15:01] Inara Breen: Hi, Maestro, Caleb
[2014/10/23 15:01] Jenna Felton: no its off
[2014/10/23 15:01] Caleb Linden: hi
[2014/10/23 15:02] Nal (nalates.urriah): Hi Yuzuru, everyone
[2014/10/23 15:02] Jenna Felton: hello Maestro
[2014/10/23 15:03] Inara Breen: How goes the partial solar eclipse in the US?
[2014/10/23 15:03] Mæstro Linden (maestro.linden): pretty good I guess
[2014/10/23 15:03] Caleb Linden: i haven't checked it out
[2014/10/23 15:04] Caleb Linden: yet
[2014/10/23 15:04] Mæstro Linden (maestro.linden): Caleb and I are trapped in a basement
[2014/10/23 15:04] Inara Breen: Ebbe got you locked down there?
[2014/10/23 15:04] Caleb Linden: at least with our staplers
[2014/10/23 15:05] Mæstro Linden (maestro.linden): Yep, more or less :)
[2014/10/23 15:05] Margithe: uh oh, you've been Fritzld.
[2014/10/23 15:05] Jenna Felton: in summer i would say, basement is the best place for your servers
[2014/10/23 15:05] Jenna Felton: but we have winter
[2014/10/23 15:06] Mæstro Linden (maestro.linden): well, heat rises, so it's not a terrible arrangement ..
[2014/10/23 15:07] arton Rotaru: 23°C in SF currently
[2014/10/23 15:07] arton Rotaru: that's not what I would call winter actually lol
[2014/10/23 15:07] Mæstro Linden (maestro.linden): Yep, pretty tolerable
[2014/10/23 15:07] Jenna Felton: that is warm enough :)
[2014/10/23 15:07] Mæstro Linden (maestro.linden): Okay, enough stalling.. I think we have quorum
[2014/10/23 15:07] Mæstro Linden (maestro.linden): https://wiki.secondlife.com/wiki/Server_Beta_User_Group#Agenda
[2014/10/23 15:07] Caleb Linden: the drought is pretty severe though.
[2014/10/23 15:07] arton Rotaru: that's summer over here lol
[2014/10/23 15:07] arton Rotaru: well kost of the times
[2014/10/23 15:07] Mæstro Linden (maestro.linden): that's sumer over here too :P
[2014/10/23 15:07] Mæstro Linden (maestro.linden): summer
[2014/10/23 15:08] Mæstro Linden (maestro.linden): The only topic I have are the updates
[2014/10/23 15:08] Mæstro Linden (maestro.linden): So.. the main channel got the maintenance project that went to Magnum and LeTigre last week
[2014/10/23 15:09] Mæstro Linden (maestro.linden): if you recall, that one had a crash fix and improved abuse report delivery
[2014/10/23 15:09] Mæstro Linden (maestro.linden): Meanwhile, the texture and mesh CDN project got expanded to all the RC channels
[2014/10/23 15:09] Mæstro Linden (maestro.linden): there was a new build this week, which just includes the changes that went to the main channel
[2014/10/23 15:10] Mæstro Linden (maestro.linden): there was an additional change to Snack this morning..
[2014/10/23 15:10] Mæstro Linden (maestro.linden): since the other RC channels have the same version, the Snack regions which were originally on BlueSteel, LeTigre, or Magnum were moved to their original channels
[2014/10/23 15:11] Mæstro Linden (maestro.linden): right now, Snack only has 130 or so regions, which were originally on the main channel
[2014/10/23 15:11] Mæstro Linden (maestro.linden): I expect Snack will be fully dissolved once the CDN changes go to the main channel
[2014/10/23 15:12] Mæstro Linden (maestro.linden): There's a chance that the CDN may go to the main channel next week, but right now we're taking a 'wait and see' approach
[2014/10/23 15:12] گniper (sniper.siemens): , ♥´¨) 
[2014/10/23 15:12] گniper (sniper.siemens): ♡¸.·´¸.·*´¨) ¸.·*¨) 
[2014/10/23 15:12] گniper (sniper.siemens): (¸.·´ (¸.·`♥*♡*♕*EXCELLENT DJ!!! *♕* ...¸.·*¨)
[2014/10/23 15:12] Mæstro Linden (maestro.linden): Nice :)
[2014/10/23 15:13] گniper (sniper.siemens): sorry......gesture..lol
[2014/10/23 15:13] Mæstro Linden (maestro.linden): The ops team will be watching CDN performance over the weekend, which is when SL is most active
[2014/10/23 15:13] Mæstro Linden (maestro.linden): So that's all, for simulator updates..
[2014/10/23 15:14] Mæstro Linden (maestro.linden): the group chat server update completed this week
[2014/10/23 15:14] Yuzuru (yuzuru.jewell): Will snack servers be changed to former channel?
[2014/10/23 15:14] Mæstro Linden (maestro.linden): Yes, Yuzuru
[2014/10/23 15:15] Yuzuru (yuzuru.jewell): Thank Maestro. Freeedom City was Magnum Channel, so owner of it want to be back to Magnum.
[2014/10/23 15:15] Yuzuru (yuzuru.jewell): Thank you, Maestro.
[2014/10/23 15:16] Mæstro Linden (maestro.linden): /me nods
[2014/10/23 15:16] Mæstro Linden (maestro.linden): that's it for the updates... are there any questions?
[2014/10/23 15:17] SMILE (sigma.avro): yes, maybe: could sim end of world borders be somewhat "softer" ?
[2014/10/23 15:17] Nal (nalates.urriah): Is there a new RC server package in the pipeline for next Wednesday?
[2014/10/23 15:17] Mæstro Linden (maestro.linden): Yes, there's one in testing now, Nal
[2014/10/23 15:18] Mæstro Linden (maestro.linden): I'm not sure if it'll be ready for next wednesday, but there's a chance
[2014/10/23 15:18] arton Rotaru: do you still do the "grid balancing" from time to time?
[2014/10/23 15:18] Nal (nalates.urriah): Yay!
[2014/10/23 15:18] Mæstro Linden (maestro.linden): it's a maintenance project
[2014/10/23 15:18] Nal (nalates.urriah): less bugs is better...
[2014/10/23 15:18] Mæstro Linden (maestro.linden): what do you mean Sigma.. having a more gentle 'push back' when your avatar/objects hit the edge?
[2014/10/23 15:18] SMILE (sigma.avro): yes
[2014/10/23 15:19] SMILE (sigma.avro): (thanks for translating :) )
[2014/10/23 15:19] Jonathan Yap: Would that be more of a viewer change?
[2014/10/23 15:20] Nal (nalates.urriah): More spring, like 50m, might help, take longer before the avatar could try to cross again...
[2014/10/23 15:20] Yuzuru (yuzuru.jewell): Hello, Simon.
[2014/10/23 15:20] Mæstro Linden (maestro.linden): I'm not sure if that's been done recently, arton. Right now the sims are all in the same datacenter, so we no longer have that issue where a region crossing is going between distant servers
[2014/10/23 15:20] arton Rotaru: ah I see
[2014/10/23 15:20] Simon Linden: Hi Yuzuru
[2014/10/23 15:20] Simon Linden: Hello everyone
[2014/10/23 15:21] Mæstro Linden (maestro.linden): I imagine that regions may sometimes get reassigned to a different channel, in order to 'balance' the channel populations
[2014/10/23 15:21] Mæstro Linden (maestro.linden): but that wouldn't generally make a difference to the in-world experience
[2014/10/23 15:21] arton Rotaru: ok, just asked, because sim crossings in a vehicle were quite terrible yesterday, for me
[2014/10/23 15:22] Margithe: i think yesterday was a special disaster day for a bit. What was up?
[2014/10/23 15:22] arton Rotaru: might be because of the RC rolls perhaps
[2014/10/23 15:22] Inara Breen: Region crossing seem to be a very mixed bag right now
[2014/10/23 15:22] Mæstro Linden (maestro.linden): Hm, yeah, the only special event I'm aware of was the RC rolls
[2014/10/23 15:23] Margithe: assets weren't loading very well.
[2014/10/23 15:23] Inara Breen: The sailing community is at odds with itself over the relative smoothness or otherwise of crossings in Blake Sea.
[2014/10/23 15:24] Whirly Fizzle: https://jira.secondlife.com/browse/BUG-7314 is still getting complaints heh
[2014/10/23 15:24] Mæstro Linden (maestro.linden): do you think it varies over time of day, or between individual users?
[2014/10/23 15:25] Inara Breen: A little bit of both looking through the forums.
[2014/10/23 15:25] Mæstro Linden (maestro.linden): Ah, yes that reminds me of another BUG issue from a few months ago (between a pair of landlocked mainland regions)
[2014/10/23 15:26] Inara Breen: Person X will report really lousy experiences between points A and B, while person Y will report no issues between the two points, but an hour or two later
[2014/10/23 15:28] Inara Breen: (where A and B are regions some number of regions apart across Blake Sea)
[2014/10/23 15:28] Lucia Nightfire: total prims(root and children) and & total scripts(and script memory) are variables in crossing performance
[2014/10/23 15:28] Lucia Nightfire: *total prims worn
[2014/10/23 15:28] Lucia Nightfire: not to mention asset caching
[2014/10/23 15:28] Inara Breen: Yeah, I've pointed that out in a couple of forums.
[2014/10/23 15:29] Inara Breen: I was out and about yesterday for a couple of hours 2-4pm SLT, and there was some bad rubber banding, but nothing excessive to the point of crashing or crossings being "impassable", which has been a couple of claims.
[2014/10/23 15:30] Inara Breen: Anyway, suggested those encountering really severe problems note the time, date, locations and grab details from the viewer and report.
[2014/10/23 15:31] Mæstro Linden (maestro.linden): Yes, that sounds good, Inara. In a lot of these cases, the quickest resolution is probably to request a restart from support
[2014/10/23 15:33] Margithe: i have a quick question about beta grid money refill: when does it exactly happen, and what are the conditions for getting topped up? And if it doesn't work, who to contact.
[2014/10/23 15:33] Frederyco1: hello All
[2014/10/23 15:34] Caleb Linden: hi Fred
[2014/10/23 15:34] Jenna Felton: I think it happens on login when you have less than 10.000BL$
[2014/10/23 15:34] Frederyco1: hello Caleb
[2014/10/23 15:34] SMILE (sigma.avro): crunch
[2014/10/23 15:35] Mæstro Linden (maestro.linden): The logic is that if your account on aditi has <L$10k, you'll get an extra L$5k
[2014/10/23 15:35] SMILE (sigma.avro): Where can experience be tested on beta grid ?
[2014/10/23 15:35] Mæstro Linden (maestro.linden): and that should generally happen every night
[2014/10/23 15:36] Jenna Felton: ah, not just at login, ok
[2014/10/23 15:36] Margithe: ok, so not upon login, but tested against those parameters every night
[2014/10/23 15:36] Mæstro Linden (maestro.linden): However, Margithe.. if you trigger an inventory update on Aditi, via a password change, I believe that also updates your L$ balance on Aditi
[2014/10/23 15:36] Mæstro Linden (maestro.linden): I mean, Aditi inherits your Agni balance
[2014/10/23 15:37] Mæstro Linden (maestro.linden): that's right
[2014/10/23 15:37] Margithe: Ah!
[2014/10/23 15:39] Margithe: Thank you.
[2014/10/23 15:39] Mæstro Linden (maestro.linden): Sigma: the Aditi sims have the same experience tools support as Agni, but there's no automatic syncing of experiences right now
[2014/10/23 15:39] SMILE (sigma.avro): I see. Tkanks for answer
[2014/10/23 15:40] Mæstro Linden (maestro.linden): .. was that your problem, margithe? the inventory sync wiping your L$ balance?
[2014/10/23 15:41] Zenith Subchair final p: whispers: Hi Sigma Avro! Touch me for Menu. Say /1a to Adjust.
[2014/10/23 15:41] Margithe: No, someone else complaining that they didn't get LS refreshed (together with whinery about mesh uploads) where i usually steer people to the beta grid. Then i realised i didn't actually know *exactly* when and how new LS came in
[2014/10/23 15:42] Margithe: i recalled it being automated now, just not how
[2014/10/23 15:42] Mæstro Linden (maestro.linden): Ah
[2014/10/23 15:42] Whirly Fizzle: Oh the whiny guy in BB?
[2014/10/23 15:43] Margithe: best solution for whiny is exact facts.
[2014/10/23 15:43] Margithe: And for every guy whining, there are 50 listening and using the info for something good :)
[2014/10/23 15:44] Lucia Nightfire: question is is there enough cheese for all the whine
[2014/10/23 15:44] SMILE (sigma.avro): lol
[2014/10/23 15:45] Margithe: ..since we're having a bad case of tumbleweed atm XD
[2014/10/23 15:45] Lucia Nightfire: I call it crickets
[2014/10/23 15:46] Whirly Fizzle: I have a Q, its a viewer issue though
[2014/10/23 15:46] Margithe: i've been personally having so little issues lately, i don't know what to complain about >.<
[2014/10/23 15:46] Whirly Fizzle: Is there a fix in the pipeline for https://jira.secondlife.com/browse/BUG-7179 ? I promised the EM on that region Id ask. Her regulars are all fed up not being able to update their viewer.
[2014/10/23 15:46] SMILE (sigma.avro): well, me too. except hand in occulus is too large
[2014/10/23 15:47] Whirly Fizzle: It still crashes pretty instantly there on any interesting based viewer. Tested again y'day
[2014/10/23 15:47] Simon Linden: I'm going to quote you on that, Margithe :)
[2014/10/23 15:48] Margithe: /me laughs
[2014/10/23 15:49] Simon Linden: Whirly - yes, that's been looked at and there was some progress made but the fix isn't ready yet
[2014/10/23 15:49] Whirly Fizzle: Oh cool
[2014/10/23 15:49] Whirly Fizzle: Its a really weird crash
[2014/10/23 15:50] Simon Linden: There's a note as of today on our internal version so I think it's moving along
[2014/10/23 15:50] SMILE (sigma.avro): I have a question: why japanese can rise land up to mor ethan 100 meters, and not others ?
[2014/10/23 15:50] SMILE (sigma.avro): more than *
[2014/10/23 15:51] Whirly Fizzle: Oh there used to be a trick to terraform over 100m. Havnt tried in ages. Maybe that still works
[2014/10/23 15:51] SMILE (sigma.avro): ah. Would like to know the trick :)
[2014/10/23 15:51] Lucia Nightfire: same, heh
[2014/10/23 15:51] Whirly Fizzle: I have it on anC somewhere, looking. Cant even remember myself heh
[2014/10/23 15:52] Mæstro Linden (maestro.linden): Is the idea that the 'trick' is to surpass the 'terrain raise limit'?
[2014/10/23 15:52] Yuzuru (yuzuru.jewell): I am Japanese, but I don't know about it.
[2014/10/23 15:52] SMILE (sigma.avro): ah, may be with raw upload
[2014/10/23 15:53] Yuzuru (yuzuru.jewell): Whom should I ask about it?
[2014/10/23 15:53] SMILE (sigma.avro): Well, I have been in very nice mainland Japanese sims..
[2014/10/23 15:53] Margithe: it's not called a "trick" it's obviously an undocumented feature.
[2014/10/23 15:53] Mæstro Linden (maestro.linden): raw upload sounds promising to me
[2014/10/23 15:54] Jenna Felton: i beleive the full white in the sim teraform map is 128m
[2014/10/23 15:54] Mæstro Linden (maestro.linden): 'terrain raise limit' is based on the 'baked' terrain height, so if the terrain was 'baked' to a high elevation, I'd expect you could raise it higher
[2014/10/23 15:54] Jenna Felton: *terrin map*
[2014/10/23 15:54] SMILE (sigma.avro): If I remember it was about 200 meters high
[2014/10/23 15:55] Jenna Felton: oh, ok
[2014/10/23 15:55] Mæstro Linden (maestro.linden): or you could have a large mesh act as terrain..
[2014/10/23 15:55] SMILE (sigma.avro): no, it was lanf, editable
[2014/10/23 15:56] Margithe: Ew.. that is so inaccurate on physics
[2014/10/23 15:56] SMILE (sigma.avro): land*
[2014/10/23 15:56] Whirly Fizzle: It was a certain order you had to use the terraform tools, the old way of doing it. Cant remember :( I know I have it noted somewhere though
[2014/10/23 15:57] Jenna Felton: what is the cloud haight? i remember to once visited a city where the cloud were used to put the houses into mist
[2014/10/23 15:57] Whirly Fizzle: Found pics of the time I tried it heh http://i.imgur.com/42omBK9.jpg
[2014/10/23 15:57] Jenna Felton: height*
[2014/10/23 15:57] Jenna Felton: thats impresive Whirly
[2014/10/23 15:57] Mæstro Linden (maestro.linden): I wouldn't want to fall onto that terrain
[2014/10/23 15:57] Lucia Nightfire: Whirly got bank
[2014/10/23 15:58] SMILE (sigma.avro): ah, tks Whirly !
[2014/10/23 15:58] Margithe: Wouldn't want pathfinding on that terrain XD
[2014/10/23 15:58] Whirly Fizzle: This was ages ago
[2014/10/23 15:58] Whirly Fizzle: 2008 lol
[2014/10/23 15:58] Mæstro Linden (maestro.linden): heh fortunately I think the slope might be too steep for that to be in the navmesh
[2014/10/23 15:59] SMILE (sigma.avro): Well, I have been one month ago in a smotth 200meters high mainland terrain.
[2014/10/23 16:00] Margithe: Oooo... that "feature" i wanna know!
[2014/10/23 16:00] Jenna Felton: was that mainland?
[2014/10/23 16:00] Jenna Felton: because at mainland it would be cool to look very far :)
[2014/10/23 16:01] SMILE (sigma.avro): yes
[2014/10/23 16:02] Margithe: Thanks for all, but it's time to wrap up i think XD
[2014/10/23 16:02] SMILE (sigma.avro): maybe some legacy
[2014/10/23 16:02] Mæstro Linden (maestro.linden): Yep, it looks like we're out of time
[2014/10/23 16:03] Mæstro Linden (maestro.linden): Thanks for coming, everybody!
[2014/10/23 16:03] Yuzuru (yuzuru.jewell): Thank you, Maestro, Simon and Caleb.
[2014/10/23 16:03] Simon Linden: before you go - can you dump a few chat messages in to the Group Chat Chat
[2014/10/23 16:03] Whirly Fizzle: Ty Lindens
[2014/10/23 16:03] arton Rotaru: have a nice weekend evr^1
[2014/10/23 16:03] Jenna Felton: sorry for being quieete, but i am distracting in my RL by visitors :)
[2014/10/23 16:03] SMILE (sigma.avro): Thanks Maestro Caleb and Simon
[2014/10/23 16:03] Nal (nalates.urriah): Thx
[2014/10/23 16:03] Simon Linden: and Group Chat Test groups?
[2014/10/23 16:03] Margithe: Thanks for coming!
[2014/10/23 16:03] Nal (nalates.urriah): Bye all
[2014/10/23 16:03] Inara Breen: Thanks, Maestro, Caleb, Simon!
[2014/10/23 16:03] Jenna Felton: thank oyu for the Meeting, Lindens and all, and have a good end of the week and the weekend
[2014/10/23 16:04] Caleb Linden: thanks
[2014/10/23 16:04] Yuzuru (yuzuru.jewell): Sigma Avro, Please tell me the name of that Sim.