Normal (type)

----
The Normal type (Japanese: ノーマルタイプ Normal type) is one of the eighteen types. Normal-type moves are not super effective against any , while Normal-type Pokémon are weak to moves.
==Battle properties==
Note: Type effectiveness multipliers may vary in other outside the core series.
* type was introduced in Generation II.
===Additional effects===
If the user has the Ability or , or the target is under the effect of the moves or , Normal-type moves will deal ×1 damage to Pokémon. 
In Generation I, Normal-type Pokémon cannot be by . Normal-type Pokémon are also affected by , despite the move being Ghost-type, which the Normal type is normally immune to. From Generation II onwards, Normal-type Pokémon can be paralyzed by Body Slam and are immune to Night Shade.
==Pokémon==
As of Generation IX, there are or % of all , making it the second most common type after and before . In Generation VI, there are 8 Pokémon that changed their Normal-type into .
The Pokémon below are listed by their current types. have had their types changed, usually when a new type was introduced.
===Pure Normal-type Pokémon===
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #; border-collapse:collapse"		
# 		Name
0019		
0020		
0052		
0052		Gigantamax
0053		
0108		
0113		
0115		
0115		Mega
0128		
0132		
0133		
0133		Partner
0133		Gigantamax
0137		
0143		
0143		Gigantamax
0161		
0162		
0190		
0206		
0216		
0217		
0233		
0234		
0235		
0241		
0242		
0263		
0264		
0287		
0288		
0289		
0293		
0294		
0295		
0300		
0301		
0327		
0335		
0351		
0352		
0399		
0424		
0427		
0428		
0431		
0432		
0440		
0446		
0463		
0474		
0486		
0493		
0504		
0505		
0506		
0507		
0508		
0531		
0572		
0573		
0626		
0659		
0676		
0734		
0735		
0772		
0773		
0775		
0819		
0820		
0831		
0832		
0915		
0916		
0924		
0925		
0982		
1024		
1024		
1024		
===Half Normal-type Pokémon===
====Primary Normal-type Pokémon====
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #; border-collapse:collapse"		 	 	
# 		Name 	Type 1	Type 2
0016		 	 	
0017		 	 	
0018		 	 	
0018		Mega 	 	
0021		 	 	
0022		 	 	
0039		 	 	
0040		 	 	
0083		 	 	
0084		 	 	
0085		 	 	
0163		 	 	
0164		 	 	
0174		 	 	
0203		 	 	
0276		 	 	
0277		 	 	
0298		 	 	
0333		 	 	
0396		 	 	
0397		 	 	
0398		 	 	
0400		 	 	
0428		Mega 	 	
0441		 	 	
0519		 	 	
0520		 	 	
0521		 	 	
0531		Mega 	 	
0570		Hisuian Form	 	
0571		Hisuian Form	 	
0585		 	 	
0585		 	 	
0585		 	 	
0585		 	 	
0586		 	 	
0586		 	 	
0586		 	 	
0586		 	 	
0627		 	 	
0628		 	 	
0648		 	 	
0648		 	 	
0660		 	 	
0661		 	 	
0731		 	 	
0732		 	 	
0733		 	 	
0759		 	 	
0760		 	 	
0765		 	 	
0780		 	 	
0899		 	 	
0931		 	 	
0981		 	 	
====Secondary Normal-type Pokémon====
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #; border-collapse:collapse"		 	 	
# 		Name 	Type 1	Type 2
0019		Alolan form 	 	
0020		Alolan form 	 	
0263		Galarian Form	 	
0264		Galarian Form	 	
0667		 	 	
0668		 	 	
0694		 	 	
0695		 	 	
0862		 	 	
0876		 	 	
0901		 	 	
0928		 	 	
0929		 	 	
0930		 	 	
0944		 	 	
0945		 	 	
0967		 	 	
===Changed types===
These Normal-type Pokémon have had their types changed.
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #; border-collapse:collapse"		 	 	 	 	 	 	
# 		Name	Original types	Original types	Original types	New types	New types	New types
0035		 	Gen I-V 	Gen VI+ 	 	 	 	
0036		 	Gen I-V 	Gen VI+ 	 	 	 	
0039		 	Gen I-V 	Gen VI+ 	 	 	 	
0040		 	Gen I-V 	Gen VI+ 	 	 	 	
0173		 	Gen II-V 	Gen VI+ 	 	 	 	
0174		 	Gen II-V 	Gen VI+ 	 	 	 	
0175		 	Gen II-V 	Gen VI+ 	 	 	 	
0176		 	Gen II-V 	Gen VI+ 	 	 	 	
0209		 	Gen II-V 	Gen VI+ 	 	 	 	
0210		 	Gen II-V 	Gen VI+ 	 	 	 	
0298		 	Gen III-V 	Gen VI+ 	 	 	 	
0468		 	Gen IV-V 	Gen VI+ 	 	 	 	
==Non-Pokémon opponents==
Some opponents featured in Pokéstar Studios in can be battled like Pokémon and they have designated Pokémon types.
			
==Moves==
As of Generation IX, there are 202 Normal-type moves, which makes up 21.62% of all moves (excluding those that are Normal-type only under certain circumstances), making it the most common type among moves, with coming in second.
Prior to changes in Generation IV, all damaging Normal-type moves were physical, but they may now also be special, depending on the move.
 have had their types changed.
===Changed types===
The following Normal-type moves have had their types changed into another.
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	 	
Move	Original type	Original type	New type	New type
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
==Abilities==
===Interacting with the Normal type===
A with or will become a Normal-type Pokémon if it uses a Normal-type move. A Pokémon with or will become a Normal-type Pokémon if (respectively) it is hit with a Normal-type move or is sent out against a Normal-type opponent.
Gen 	Ability 	Description
 	 	Normal-type moves become Flying-type moves. The power of those moves is boosted a little.
 	 	Normal-type moves become Electric-type moves. The power of those moves is boosted a little.
 	 	The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.
 	 	All the Pokémon's moves become Normal type. The power of those moves is boosted a little.
 	 	Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
 	 	Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
 	 	The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.	All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.	All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.
===Exclusive Abilities===
Currently, no Abilities are exclusive to Normal-type Pokémon. This does not include signature Abilities.
==Items==
 	Name 	Description
 	Blank Plate 	A stone tablet imbued with the essence of normalcy. When used on , it allows that Pokémon to gain the power of the Normal type.
 	Chilan Berry 	If a Pokémon holding this Berry is hit with a Normal-type move, the power of that move will be weakened.
 	Normal Gem 	An item to be held by a Pokémon. This gem is imbued with the essence of normalcy and will boost the power of a Normal-type move—but only once.
 	Normal Tera Shard 	On rare occasions, these shards form when a Pokémon falls in battle and its Tera Jewel shatters.
 	Normalium Z 	This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves.
 	Pink Bow 	Powers up Normal-type moves.
 	Polkadot Bow 	Powers up Normal-type moves.
 	Silk Scarf 	An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of the holder's Normal-type moves.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.	All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.	All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.
===Cram-o-matic===
	Name
	Ability Capsule
	Amulet Coin
	Choice Scarf
	Full Incense
	Luck Incense
	Lucky Egg
	PP Max
	PP Up
	Quick Claw
	Quick Powder
	Safety Goggles
	Upgrade
	White Apricorn
	
==Notable Normal-type Trainers==
Gen	Trainer	Title 	Location
 	Whitney	Gym Leader 	Goldenrod Gym
 	Norman 	Gym Leader 	Petalburg Gym
 	Lenora 	Gym LeaderPokémon Trainer	Nacrene Gym
 	Cheren 	Gym Leader 	Aspertia Gym
 	Ilima 	Trial Captain 	Verdant Cavern
 	Larry 	Gym Leader 	Medali Gym
==Icons==
===Core series===
 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Icon from, ,	Icon from	Icon from	Icon from	Icon from	Icon from,	Icon from	Icon from	Symbol icon from; and (Gen VIII)	Icon from	Symbol icon from, , and (Gen IX)	Icon from	Symbol icon from	Icon from	Tera icon from	Tera symbol icon from
===Side series===
 	 	 	 	
Icon from	Icon from	Icon from	Icon from	Icon from
===Spin-off games===
 	 	 	 	 	 	 	 	 	
Symbol icon from	Symbol icon from	Symbol icon from	Symbol icon from	Symbol icon from	Symbol icon from	Symbol icon from	Symbol icon from	Symbol icon from	Symbol icon from
==Statistical averages==
===Overall===
===Fully evolved===
==In spin-off games==
===Pokémon Sleep===
Unlike in the core series games, in , each Pokémon can only have one type, which determines the kind of Berry that the Pokémon will gather for to feed on. Normal-type Pokémon will gather Persim Berries, and typically have the Snoozing sleep type.
The following is a list of Normal-type Pokémon in Pokémon Sleep.
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
# 	Pokémon	Name	
0019	 	 	Snoozing
0020	 	 	Snoozing
0052	 	 	Snoozing
0053	 	 	Snoozing
0115	 	 	Snoozing
0132	 	 	Snoozing
0133	 	 	Snoozing
0287	 	 	Snoozing
0288	 	 	Dozing
0289	 	 	Snoozing
==In the TCG==
The equivalent to the Normal type in the Pokémon Trading Card Game is the Colorless type. Colorless-type Pokémon cards that depict Normal-type Pokémon are generally weak to and has no Resistance. Due to the decreased amount of types in the TCG, Colorless generally also adopts Pokémon and Pokémon (prior to the expansion) under its typing.
The Colorless type can be considered as the "neutral" type in the TCG; attacks that require Colorless Energy may use any type or "color" of Energy.
==Trivia==
* Generation I introduced the most Normal-type of any generation, with 22 (24 if and , who had their type changed from Generation VI onward, are counted). Generation VI introduced the fewest Normal-type Pokémon, with eight.
* Generation I introduced the most Normal-type moves of any generation, with 78 (counting , , , and , which had their type changed from Generation II onward). Generation VI introduced the fewest Normal-type moves, with eight.
* With , this type has the most moves available.
** Additionally, there are two unique Normal-type Max Moves (not including G-Max Moves), the most of any type.
** The Normal type is the only type that has more moves than Pokémon.
* The Normal type is tied with the type for the fewest defensive weaknesses.
* The Normal type is the only type that does not have any resistances.
* On average, Normal-type Pokémon have the lowest base of all types.
* The Normal type is the only type that is not super effective against any other type.
* The Normal type has the fewest non-neutral type relations, with only four.
* and Normal are the only types that are immune to each other.
* No Pokémon gains the Normal type upon evolving. It shares this distinction with the type.
** Additionally, no Pokémon gains the Normal type upon changing forms, unless reverting to its base form.
* Normal/ is the most abundant dual-type combination.
* Normal has the most unused type combinations at four, as there are no Normal-type Pokémon that are also part , , , and .
** This makes Normal the only type that has not been paired up with .
* In s, the Normal type has the most moves that can jam.
* Generation VI added the most new type combinations for Normal, the most dual-typed Normal Pokémon (if Pokémon retyped as Normal/ are counted), the first dual-typed Pokémon with Normal as a secondary type, and the fewest Normal/Flying-type Pokémon (with only ) of any generation that introduced Pokémon with that type combination; Generation VIII did not introduce any.
** Prior to Generation VI, Normal was only present as a secondary type for Pokéstar Studio opponents, or on Glitch Pokémon (notably Red/Blue MissingNo.).
* Normal is the only type to have ever lost Pokémon, having lost Clefairy, Clefable, , , , , , and when the Fairy type was introduced in Generation VI.
** Additionally, it is the only type to have the same number of Pokémon in two consecutive generations.
* For the purpose of the Purify Chamber, Normal is considered strong against itself, even though in battle, it is not.
* The Normal-type is frequently associated with type changing:
** More Pokémon lose the Normal type upon evolving than any other type, with a total of five (twelve if all of 's evolutions are counted separately).
** Eight Normal-type Pokémon have at least one signature move or a signature Ability which involves changing their type.
** Most moves which involve changing the user's type or with a varying damage type are Normal-type.
** Most that change a move's type affect Normal-type moves.
* Normal-type attacks are completely unresisted during an Inverse Battle.
* Normal is the only type with no Paradox Pokémon.
* has never beaten a Normal-type Gym Leader on his first try in the .
* In , Normal is the only type that lacks immunities to status conditions.
==In other languages==
de:Normal
es:Tipo normal
fr:Normal
it:Normale
ja:ノーマル
zh:一般（属性）