Call of Duty: Black Ops II (Nov 15, 2011 Prototype)

A prototype of Call of Duty: Black Ops II for the Microsoft Xbox 360.
A patch folder is also included. Takes two seconds. Follow instructions to get working
==Notes==
* Build is 364 days before release.
* Looking at the files, there appears to be leftover files relating to other multiplayer maps, campaign and the zombies mode.
== Details ==
=== General: ===
*The build is titled: Greenlight. Indicating it was for green-lighting Black Ops II and showcasing the Multiplayer portion to ATVI higher-ups. This is backed up by the build being gutted of "unfinished" maps.
*Build is mostly stable. The game will crash when playing with bots on Xenia. There are some random glitches within the menus but not often.
=== Campaign: ===
* It is not fully playable. Frontend is the only level. It is from BO1, the only notable change is the FF size being smaller, because Treyarch moved most textures into frontend.ipak.
* If you boot the game through CoDSP.exe or CoDSP_rd.exe then you will need to set r_drawSkinnedModels to 0. You will crash 11/10.
* You need a default.bik in your root folder to properly boot up Campaign. I also suggest copying over treyarch.bik to get a proper boot-up movie, however this is not needed.
* In the "Mission Select" LUI menu, you are presented with a very early version of the class setup. It is very basic and features weapons in set of columns and rows.
* Frontend does work as intended, though in some cases it can crash or throw script errors.
* The monitors do not work properly as int_screens.bik is missing from frontend.ff.
* On default.xex or default_cheats.xex, if you are idle for more than 3-5 minutes the game can crash. This doesn't happen on CoDSP.exe
* Standing up will crash the game due to missing terminal.ff, however you can just copy over BO1's version to fix it.
* If you can stand up, the terminal works fine. All commands work on it.
* There is a bug in the LUI menus where no buttons will show, you can just reload LUI to fix this.
* A few of the BO1 menus can cause crashes but that's because of missing profile data.
* The Zombies menus work fine without any issues. You can even use the terminal to unlock Five and Dead Ops Arcade.
=== Multiplayer: ===
*Yemen (mp_socotra) and Aftermath (mp_la) are the only left-over and playable maps. They are both in early stages too.
*Multiplayer is fully playable. You can play with bots but you will crash after a couple of minutes if on Xenia.
*There are early renditions of BO2 Weapons mixed with some BO1 assets/sounds.
**Perks and Killstreaks are a mess but showcase some cut/early content.
**Some notable Killstreaks:
***Shrike - Remote controlled quad rotor drone strapped with explosives.
***Eagle Overwatch - Get personal air support from a Eagle Overwatch
***Satellite Recon (Early Orbital VSAT) - Shows both enemy position and direction on the mini-map. Cannot be shot down.
***Assault Helicopter (Likely an early Stealth Chopper) - Call in a Viper Assault Helicopter.
***Switchblades - Call in a swarm of lethal mini-drones that search and destroy enemies.
***Gunship
***The Guardian turret was named H.P.M. (High Powered Microwave turret) early on.
***Hellstorm Missile was named Cruise Missile
*** X-47 Pegasus (Early version of Lodestar) - Lase missile targets remotely from the X-47 Pegasus.
=== Zombies: ===
* The only remnants are: menus, a few sound banks, textures, game-type and core scripts for the mode found in scriptsrc.clump.
* To open the Zombies menu, type "zm" into the developer console. LUI must be disabled for it to open (lui_enabled 0).
* Zombies is not playable, even on an existing map like Yemen. Scripts and animations are missing.
* ZSurvival - (a stripped down version of Team Deathmatch for Zombies) does exist and will try to execute various zombie scripts that do not exist, thus making it unplayable.
== Screenshots ==
File:New BO2 Menu.png|Campaign menu (LUI enabled).
File:NewBO2 Mission List.png|The BO2 Menu's Mission list. Features some key missions but not all. They are not accessible.
File:BO2Menu MissionClassWeaponSelect.png|BO2 Menu's Campaign Class selection. Very basic but has all the functionality of release. Every weapon is in columns and rows.
File:NewBO2 Pre-MissionClassSetup.png|BO2 Menu's Campaign Class setup. Very basic but has all the functionality of release. Start does not work.
File:BO2Nov152011 BO1 Menu.png|Campaign menu (LUI disabled).
File:MP LUI Main Menu.png|Multiplayer menu (LUI enabled).
File:MapSelectScreenBO2.png|Map Selection screen for Multiplayer.
File:MP Map Select.png|Class screen for Multiplayer.
File:T6 greenlight mp la.png|Aftermath (mp_la)
File:Zombies.png|Zombies menu.