Mega Man Zero

Mega Man Zero, known as in Japan, is an action-platformer game that is the first entry in the Zero era. Set centuries after the end of the X era, the game stars the ancient Reploid hero . He is awoken by a young human scientist named Ciel, who leads a movement in their fight against the oppressive regime of Neo Arcadia.
The game was first released on the Game Boy Advance in Japan in April 2002, and was released internationally later that year. It has since been re-released as part of the Mega Man Zero Collection on the Nintendo DS in 2010, as well as the Mega Man Zero/ZX Legacy Collection on multiple other systems in 2020.
== Story ==
The Maverick Wars, sparked by the Sigma Virus that drove Reploids berserk, lasted for centuries. Finally, our hero X, put an end to the ever-lasting battle. At last, people were able to begin reconstructing the world.
The city of Neo Arcadia was established as a primary base for building a world where everyone could live happily. People went at the restoration work cheerfully, with smiles back on their faces. However, this "people's paradise" soon became a disaster for Reploids. The government, fearful of the threat of Reploids going berserk, accused and arrest them for any reason - or no reason at all!
Those fortunate Reploids who could escape were forced to seek safety in a devastated city. To stay alive, they mined its limited stores of energy for their own use. Ciel, a human and former Reploid researcher, emigrated with the Reploids to the ruined city. She could not abandon them while they were falsely accused by the government. She was determined to find a way to help them.
The evil hands of the government is about to extend to the Reploid sanctuary. The Reploids will all die if something isn't done quickly. Ciel remembers the name of , the legendary Reploid rumored to be sleeping in suspended animation at some hidden place near Neo Arcadia. "If the legend is true... he might save us..."Game manual, Mega Man Zero. 2001.
== Characters ==
Name 	Sprite	Description
 	 	The main playable character. Abandoned in a remote energy mine, Zero wakes up from 100 years' sleep when security guards chase Ciel into a cave. No one yet knows that Zero used to fight for world peace as a Hunter, since he has lost his memory data.
Ciel 	 	The leader of the exiled Reploids, Ciel lives with them in the ruins. She is an excellent scientist who was eagerly doing research on new energy before the rebellion.
 	 	These Reploids live with Ciel in the Resistance base.
Four Guardians	 	These four mysterious Reploids may have been created in the image of a certain famous Reploid.
Copy X 	 	The main antagonist. He is a replica of X who rules Neo Arcadia with an iron fist, persecuting Reploids.
X 	 	The original ruler of Neo Arcadia as a Cyber-elf, having left his Reploid body.
== Enemies ==
=== Minor Enemies ===
Zero encounters large numbers of minor foes throughout his adventure, most of which respawn whenever Zero comes back to their spawn point and can thus be destroyed an infinite number of times. Unlike other Mega Man games, the enemies found in an area are not constant, but may change depending on the current (and whether one is active at all). Therefore, the places in which certain enemies can be found may vary depending on the state of the game.
Most minor enemies in Mega Man Zero have a specific Cyber-elf reward associated with them, which the player receives by destroying a certain number of the enemy while on a specific mission.
Name	Image	Description	HP	Attack	Area	Cyber-elf
=== Minibosses ===
Minibosses are strong enemies that reside in their own boss arena and block Zero's way until they are defeated. They are sparsely encountered, with only two enemy types that fit the definition (three if including Asura Basura, who is considered a boss in some sources).Mega Man Zero Official Complete Works, p. 64 All minibosses reward Zero with a Cyber-elf the first time they are defeated, and do not respawn or reappear outside of their original mission.
Name	Image	Description	HP	Attack	Area	Cyber-elf
=== Bosses ===
Bosses are powerful enemies - including Mutos Reploids, giant Mechaniloids, the Four Guardians, and Copy X - that often mark the end of a mission, or appear at a major turning point in the middle of it. Almost every boss yields a reward, which can be a Cyber-elf or a , and most have a specific elemental weakness that causes them to take more damage if hit by a charged attack while Zero has said elemental chip equipped.
Unlike most Mega Man platformers, there is no clear "main" group of bosses in Mega Man Zero, although four of the Mutos Reploids, as well as the Four Guardians, are refought in Neo Arcadia Core, the final stage and mission.
Name	Image	Description	Mission	Drops	Weakness	Refought?
==Areas==
The world of Mega Man Zero is one large, interconnected map, divided into distinct areas. Each of the game's missions take place in one of these locations, most of which can be accessed via the Transerver or on foot.
* Underground Laboratory
* 
* Old Surface City
* Subway Ruins
* 
* Abandoned Factory
* Secret Base
* Neo Arcadia
** Neo Arcadia Shrine
** Neo Arcadia Tower
** Neo Arcadia Core
==Missions==
Rather than a straightforward stage system like most Mega Man games, Mega Man Zero consists of a mostly connected world map and is divided into s. These Missions take place in certain areas of the map, usually warping Zero to this area when the Mission starts, and multiple may take place in the same area. The exact layout and enemies present in each area depend on the active Mission, and may also be different if the area is revisited without a Mission.
Most Missions must be accepted from Ciel, although some will start automatically when certain conditions are met or when Zero enters an area for the first time. Many Missions are optional and can be failed permanently if Zero chooses to give up or loses all of his lives, which advances the story regardless, but deprives Zero of any items and other benefits that he would have acquired by completing the Mission.
Name 	Area 	Boss 	Requirement 	Optional?	Notes
Rescue Ciel 	Underground Laboratory	Golem 	None 	No 	Starts after the intro.
Rescue Discarded ReploidsCapcom Kanpeki Kōryaku Series #15: Rockman Zero Hisshō Kōryaku-hō. 2002.	Old Surface City 	Aztec Falcon 	Rescue Ciel 	No 	
Destroy Train 	Subway Ruins 	Pantheon Core 	Disposal Center mission 	Yes 	
Find Shuttle 	 	Anubis Necromancess III	Disposal Center mission 	Yes 	
Retrieve Data 	Underground Laboratory	Maha Ganeshariff 	Disposal Center mission 	Yes 	
Occupy Factory 	Abandoned Factory 	Guard Orotic 	Destroy Train 	Yes 	
Stop Giant Mechaniloid Invasion 	Old Surface City 	Hittite Hottaid 	6 Missions 	No 	Starts automatically.
Rescue Colbor 	Subway Ruins 	Harpuia 	Destroy Train 	Yes 	
Find Hidden Base 	Secret Base 	Blizzack Staggroff 	Find Shuttle 	Yes 	
Duel in Desert 	 	Fefnir 	Find Shuttle 	Yes 	
Protect Factory 	Abandoned Factory 	 	Occupy Factory 	Yes 	
Stop the Hacking 	Secret Base 	Leviathan 	Find Hidden Base 	Yes 	
Resistance Base Defense 	 	Hanumachine 	All missions except Neo Arcadia	No 	Starts automatically.
Infiltrate Enemy Base 	Neo Arcadia Shrine 	Herculious Anchus 	Resistance Base Defense 	No 	Starts by entering the area.
Neo Arcadia Tower 	Neo Arcadia Tower 	Rainbow Devil 	Neo Arcadia Shrine 	No 	Starts by entering the area.
Neo Arcadia Core 	Neo Arcadia Core 	Copy X 	Neo Arcadia 	No 	Starts by entering the area.
== Items ==
===Pickups===
Name 	Sprite	Description
Life Energy 	 	Small units restore 2 points of Life Energy.Large units restore 8 points of Life Energy.Extra Large restores Zero's health completely, or fills a Sub Tank. It replaces Z Panels outside of Missions.
E-Crystals 	 	Small awards 4 Energy Crystals. Large awards 16 Energy Crystals. Used mainly for feeding Cyber-elves.
Z Panel 	 	Grants an extra continue. Rarely drops from enemies, and cannot be found outside of Missions.
Cyber-elf Box	 	Contains a Cyber-elf, which is released when breaking it. If the Cyber-elf has already been collected, its box no longer spawns.
=== Equipment ===
Name 	Icon	Description
Buster Shot 	 	Firearm that shoots bullets. Can fire Charge Shots at higher levels.
Z-Saber 	 	Sword used for close-range attacks. Can perform combos and charge attacks at higher levels.
Shield Boomerang	 	Shield used for defense. Can be thrown as a charge attack at higher levels.
Triple Rod 	 	Polearm used for stab attacks. Can perform pogo jumps and charge attacks at higher levels.
Sub Tank 	 	Grants a reserve tank which can be filled by Life Energy pickups and used later. Earned by using specific Cyber-elves.
Element Chip 	 	Changes Zero's elemental alignment, granting him new abilities. Obtained by defeating certain bosses.
=== Cyber-elves ===
Throughout the game, Zero can find Cyber-elves in boxes or by completing certain objectives, such as defeating specific enemies or bosses. Up to three of these can be equipped via a Trans Server and used individually at any time to assist him in some way, such as restoring health or granting a temporary or permanent bonus. However, using an elf causes it to be lost permanently and gives a score penalty that can lower Zero's rank.
Elves are divided into three main categories, which roughly determine their abilities: Nurse, whose powers revolve around health and healing; Animal, who focus on physical abilities or assisting Zero directly; and Hacker, who can change aspects of a stage or the game, such as boosting Zero's rank or replacing all enemies with Metalls. Further, they can be found in three different sizes, indicated by their icon size in the game menu.
While small Cyber-elves can be equipped and used immediately after obtaining them, larger elves must be raised before they become usable, which is done by feeding them set amounts of Energy Crystals. Medium-sized elves need to be levelled up once in this way, while large elves must be levelled up twice. Larger sizes typically grant more permanent boni.
Note: Elf effects that last for the current mission will also end if Zero aborts a mission, begins a new mission (if he did not have one when he used the elf) or has to retry.
Name	Image	Quote	Description	Duration	Class	Size	Cost	Source
== Gallery ==
MMZ - Rescue Ciel Scr 2.png | Gameplay screenshot (Rescue Ciel).
MMZ - Rescue Ciel Scr 3.png | Gameplay screenshot (Rescue Ciel).
MMZ - Rescue Ciel Scr 4.png | Gameplay screenshot (Golem boss fight).
== References==
== External Links ==
* Wikipedia
* StrategyWiki
* Mega Man Home Page
* MobyGames
*
Category:Zero era games