nyuuzyou/wikis huggingface dataset:
Maximum Voltage (XCX)

Maximum Voltage is a in Xenoblade Chronicles X. Cross learns this Art after completing Alexa's Affinity Mission Rapid Misfire.
==Overview==
The user spins their Javelin to charge it, then stabs the poor enemy twelve times in rapid succession. This art gets stronger, dealing 600-800% more damage (additive with other additive increases) if the user's Skell was destroyed earlier during the battle.
While this Art is extremely powerful with the right conditions, the Skell will have to be destroyed during the fight in order for the damage increase to proc, so the user will either have to bring a cheap decoy Skell or expect it to be destroyed during the right fight in order to use this Art properly. Additionally, this damage increase only lasts for the fight, so the player will have to fast travel to the BLADE Barracks repeatedly to use this art well.
==Data==
==In other languages==
Maxis

Maxis is a supporting character in Future Connected. He is an elderly half-Homs High Entia who lives at Companions' Cape.
==Appearance and personality==
==Story arc==
==Lore==
==As an NPC==
===Companions' Cape===
Maxis wakes up at 6:00 and goes to the campfire to talk with Laennar and Loh'ban until the 18:00, at that hour Laennar and Loh'ban leave the campfire and go to the tent. Right after they leave, Tulleana comes to the campfire to talk with Maxis until the 21:00, hour which Maxis goes to sleep in the tent.
====Dialogue====
=====From the start=====
=====After accessing to the Grand Arch=====
=====After Fogbeasts appear on the Bionis' Shoulder=====
=====After defeating the Antol King=====
===Gran Dell===
Maxis at 21:00 he will move to the campfire and will be talking there with lots of his friends and Gran Dell residents. At 6:00 he returns 
====Quests====
=====Given=====
====Dialogue====
=====After the last Fogbeasts attack has been repelled=====
=====After accepting The Fallen=====
=====The Future Within Our Grasp=====
=====After The Future Within Our Grasp=====
==In other languages==
==Gallery==
Category:Characters (FC)
May

May is a NPC in Xenoblade Chronicles X.
==Appearance and personality==
==Story arc==
==Affinity links==
==Missions==
* Mayday
* Mayhem
==Trivia==
* May shares her Japanese name with a Second Lieutenant named Mei, who appears in Forging BLADE as part of the bridge crew under Nagi. It is unknown if these two are the same person.
* May was the one who named the Spherical EM Motor found in Noctilum.
==In other languages==
==Gallery==
May May

May May is a Ma-non NPC in Xenoblade Chronicles X. She can be found in the corridor leading to the Starboard in the Ma-non Ship.
May May runs a financial group called Shimmer & Savvy, which accepts Miranium for credits and Precious Resources for membership rank-ups.
==Appearance and personality==
==Story arc==
==Affinity links==
==Missions==
* Miranium Exchange
* Miranium for Fun and Profit
* The Membership
* The Silver Membership
* The Gold Membership
* The Platinum Membership
==In other languages==
==Gallery==
Maybach

Maybach is a in Xenoblade Chronicles 3. He is a medic from Colony 4, and Oleshandra's assistant.
==Appearance and personality==
Maybach has grey skin with golden lines resembling the skin of Machina. He has black hair with an undercut and brown eyes. He wears a Kevesi medic uniform and grey frame glasses.
==Story arc==
==Quests==
Maybach appears in the following quests:
* Special Instructors
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
Category:Kevesi
Category:NPCs (Colony 4)
Maybe tomorrow (piano ver.)

is a track in Xenosaga Episode III. It has not been released on any soundtrack or sound selection and not much is known about this track. It is a piano version of , and by extension, of maybe tomorrow~ending medley (it is distinct from title screen (piano ver.), being somewhat faster).
It does not play in Xenosaga Episode III - it was stored within the game's files but went unused.
Category:Music (XS3)Category:Songs composed by Yuki KajiuraCategory:Unused content (XS3)
Maybe tomorrow (violin ver.)

is a track in Xenosaga Episode III. It has not been released on any soundtrack or sound selection and not much is known about this track. It is a version of the first section of maybe tomorrow~ending medley with the vocals replaced by a violin.
It plays when Allen and KOS-MOS stand together against Kevin, convincing Shion to stand with the party.
Category:Music (XS3)Category:Songs composed by Yuki Kajiura
Mayhem

Mayhem is a Normal Mission in Xenoblade Chronicles X. This mission takes place in Oblivia's Aaroy Plain near the river and acts as a continuation to the earlier mission Mayday.
May is having trouble finishing a few deadlines for the Curators, including a massive mission to find 80 Angel Stones. She insists she'll handle that mission, and asks Cross to handle the rest.
==Objectives==
===If player selects Redwood Aprica Antlers first===
===If player selects Magical Finding Rods or Eighty Angel Stones first===
==Dialogue==
==Rewards==
==Results==
===Route A===
May has learned the value of cooperation and returned to New LA ready to make friends.
===Route B===
May seems determined to continue with her solitary investigations of Oblivia.
==In other languages==
==Gallery==
Meatball Pot-au-Feu

Meatball Pot-au-Feu is a Meat Pouch item in Xenoblade Chronicles 2. It can be crafted using Pyra's Cooking in either Tora's House in Torigoth, Gormott Province, or Corinne's House on Fonsett Island, Leftherian Archipelago. It is one of her default recipes and is crafted using five s, three , two Flying Flounders and five Beat Shrimps.
==In other languages==
Mecha-Fiora/Gameplay/Dialogue

This page lists what Fiora says during gameplay in Xenoblade Chronicles after she returns to the party as Mecha-Fiora.
In general, Fiora keeps the vast majority of voicelines as her Homs form. Therefore, this page only lists the few things that are different.
===Battle start===
* Fiora now only dislikes aquatic enemies, no longer disliking etheral ones.
* Fiora now favours Mechon and Face enemies, in addition to mammal and reptile ones.
===Using arts===
When the player selects an art, one of two lines can play, while if the AI selects an art, only one can play. Chain attacks and warnings allows the player to select an art for AI members, and either line can play accordingly.
Art 	Lines (player only)	Lines (player or AI)
 	
* You're outta here!This is the same line used for a Homs-form art.	
* Aiiiiirrrrr Fang!
 	
* I'll annihilate you.	
* Respond! And move! Cannon Drones!
 	
* Gooooo! 	
* One! Two! Cross Impact!
Double Blade 	
* AAAAAAAAHHH! 	
* Double Blade!
Double Wind 	
* You're mine! 	
* Double Wind! You're history!
Ether Drain 	
* Your energy is mine!In the , this line is replaced with her Double Wind line "You're mine!", which is most likely an error.	
* Etherrrrr Drain!
Final Cross 	
* See how you like this.	
* Final Crooooooosss!
 	
* Field. Full power!	
* Defence systems at max!
Gun Drones 	
* Gooooooooooooooooo!	
* Gun Drones, exterminate!
Healing Energy	
* I'm not gonna lose!	
* Healing Energy!In the , this line is changed to "Heal Barrier!", which is not in the original Wii files. Presumably, this was an alternate take that was not originally shipped, but remained in the archives and was chosen to be swapped in. It is unknown why this was done.
Lock-On 	
* Lock-On!Fiora's two Lock-On lines are stored in the opposite order as every other one of her Arts lines (and every single other party member's Arts lines); her line where she says the name of the Art is stored before her line where she does not say the name of it, so when not player-selected she doesn't say the Art's name as she should.	
* There's no escape!
Mag Storm 	
* The electromagnetic tempest will swallow you!	
* Mag Stooooorm!
Power Drain 	
* Now, it's not nice to hog all the energy!In the , this line is replaced with her Ether Drain line "Your energy is mine!", which is most likely an error.	
* Powerrrrr Drain!
Second Gear 	
* I'll burn everything to ashes!	
* Shift it into Second Gear!
 	
* Barrier, maximum power.	
* Protect us! Shield Drones!
Shutdown 	
* Hold! 	
* Enough! Shutdown!
Spear Blade 	
* How's this?! 	
* Spear Blade!
Speed Shift 	
* ECS, mode B! 	
* Try and catch me!
 	
* AAAAAAAAHHH! 	
* Sword Drones! One! Two! Three! YAAH!
Zero Gravity 	
* Feel the weight of your existence!	
* Zero Gravity!In the , this line is changed to "Gravity Zero!", which is not in the original Wii files. Presumably, this was an alternate take that was not originally shipped, but remained in the archives and was chosen to be swapped in. It is unknown why this was done.
==Notes==
Category:Dialogue (XC1)
Mechafriend

Mechafriend is a in Xenoblade Chronicles 3. He is a small autonomous and intelligent Levnis built by Valdi.
==Appearance and personality==
==Story arc==
==Quests==
Mechafriend appears in the following quests:
* The Kind Right Hand
==Lore==
==Dialogue==
==Affinity==
==In other languages==
==Gallery==
Category:Artificial intelligences
Category:NPCs (Colony 30)
Mechanical Charm

Mechanical Charm is a Charm Pouch item in Torna ~ The Golden Country. It can be crafted using Lora's Charm-making skill, while making camp at any campsites. Lora obtains the recipe as a reward for completing the , Sweetest Tidings. It is crafted using two , two Corkscrew Creepers, one Hi-vis Wire and one Suncog.
==In other languages==
Mechanical Rhythm (XC1)

Mechanical Rhythm is Disc 4, Track 15 on the Xenoblade Original Soundtrack. It is the battle theme for when the party attacks an enemy on all Mechonis locations with the exception of Sword Valley. It also plays in the cutscene when the Junks flies into the Ventilation Conduit in the Mechonis' Central Factory.
New Battle!!! from the music of Xenoblade Chronicles 3 uses a motif from this track. As part of a promotional video for Xenoblade Chronicles 3D, this track was rearranged by Tomori Kudo.
The piece was performed on both day 1 and day 2 of Nintendo Game Music Live!, a series of performances of Nintendo music by rock band and big band as part of the Nintendo Switch Experience event on 14/15 January 2017.
__TOC__
==Mechanical Rhythm (Definitive Edition ver.)==
Mechanical Rhythm (Definitive Edition ver.) is Track 10 on the Xenoblade Chronicles: Definitive Edition Sound Selection and Disc 3, Track 17 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is a rerecording of the original with altered balance, mixing, and orchestration. The guitar line at 1:52 is also entirely different in this rendition.
It plays in the same situations as the original.
==In other media==
===In Super Smash Bros.===
The original version of Mechanical Rhythm is one of the music tracks in both and , available on the and (in Super Smash Bros. Ultimate) the stages.
Sections of the piece were also included in the Xenoblade Chronicles Medley.
===In Tetris 99===
In , if the player uses the themed skin, the Definitive Edition rearranged version of Mechanical Rhythm plays as the background music in-game when there are between 50 and 11 players remaining.
==Trivia==
* One of 's Skills in Xenoblade Chronicles 3: Future Redeemed is named '', likely in reference to this track.
==References==
Category:Music (XC1)Category:Music (SSB4)Category:Music (SSBU)Category:Songs composed by ACE+
Mechon Factory

The Mechon Factory is a in the Central Factory. It is located on the third floor, accessible through the Factory Vent. Approaching the northern end will trigger the surprise quest Daring Assault.
In the , the location is placed 1 metre higher.
==Enemies==
* Crisis Response Unit
* Defensive/GUARD
* M36/FAIRY
* M68/MARCH
* M88/WORST
* M96 Crisis Unit
==Map==
==In other languages==
==Gallery==
Mechon Factory DE.jpg|Mechon Factory in Definitive Edition
it:Fabbrica Mechan
Mechon Tentacle

Three Mechon Tentacles accompany the Mechon M71 that has captured Juju.
==Data==
==In other languages==
==Trivia==
*Enemy spawn data exists for up to ten tentacles of two types. In the final game, half of them are disabled, while a further two seem to be reserved for summoning (which never occurs). The summonable variant has unique stats which suggest it was cut somewhat early, such as being able to move.
Category:Mechon
Mechon Wreckage Site

The Mechon Wreckage Site is a landmark in . After the prologue in Sword Valley, this is the first place in the entire game and the place where the Player first meets Shulk and Reyn. Because this is always the first Landmark discovered, the Achievement First Steps is always unlocked here.
==NPCs==
* Werner
==Enemies==
* (tutorial fight)
* (tutorial fight)
* 
* Little Skeeter
==Heart-to-Hearts==
* A Heropon's Perspective
==Map==
==In other languages==
==Gallery==
Mechon Wreckage Site DE.jpg|First discovery of the Mechon Wreckage Site in 
Mechon Wreckage Site DE 2.jpg|Mechon Wreckage Site in Definitive Edition
Mechon Wreckage Site DE (night).jpg|Mechon Wreckage Site in Definitive Edition, at night
Category:Landmarks (Colony 9)
it:Burrone dei Rottami
Mechonis Equipment

Mechonis Equipment is the first skill in 's Courage skill branch, and the one she has unlocked by default. It allows her to wear Mechonis-type .
==Overview==
Strictly speaking, since each piece of armour knows it can't be assigned to anyone else anyway (as the "what model to use" part is "nothing"), this skill is technically dead weight. It's really just for trying to educate the player a bit that the character's equipment is weird.
==In other languages==
Mechonis Field (music)

Mechonis Field (originally unofficially referred to as Field of the Machinae) is Disc 4, Track 14 on the Xenoblade Original Soundtrack and Track 8 on the Xenoblade Chronicles Special Soundtrack. It plays in Mechonis Field.
==Mechonis Field (Definitive Edition ver.)==
Mechonis Field (Definitive Edition ver.) is a track in Xenoblade Chronicles: Definitive Edition. It is Disc 4, Track 10 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is a rerecording of the original with slightly altered balance, mixing, and orchestration. It plays in the same situations as the original.
==References==
Category:Music (XC1)Category:Songs composed by ACE+
Mechonis Wound

The Mechonis Wound is a on Valak Mountain. It is located northwest of Nagul Waterfall and south of .
==Enemies==
* Ent Antol
* 
* 
==Map==
==In other languages==
==Gallery==
Mechonis Wound night.png|During nighttime
Mechonis Wound DE.jpg|Mechonis Wound in Definitive Edition
Mechonis Wound DE (night).jpg|Mechonis Wound in Definitive Edition, during nighttime
it:Ferita di Mechanis
Medena Van Houten

Medena Van Houten is a character from Xenogears. She is the mother of Elly.
==Appearance and personality==
Medena has blonde hair and blue eyes. 
Despite Elly's doubts about her parentage, Medena is a loving mother and was in despair during the time when she thought her daughter was missing.
==Story arc==
Medena is a first class Solaris citizen and is married to Erich Van Houten. Unlike her husband and daughter, Medena is a civilian with no military affiliation. Elly falsely believes that Medena is not her real mother, and that a land dwelling nurse that stayed in their home when she was a child was her mother. She holds this belief due to not physically resembling her parents or other first class Solaris citizens. While not confirmed within the game, it is stated in Perfect Works that Medena is her real mother.
Medena first appears in the game when Elly and Fei flee to Elly's house in Solaris. Elly lies to her mother about Fei being a member of the Special Forces and is also caught by her trying to go into her father's room. After Fei flees from Elly's house, Medena encourages her daughter to live her life the way she wishes. As the party flees from Solaris, helps free both of Elly's parents from captivity. When they are about to get away, Hammer takes Elly hostage with a gun, revealing that he has betrayed the party in favor of Krelian. Medena steps before Hammer and encourages Elly to walk away from him. In a panic, Hammer fires the gun and kills her.
==Lore==
==Gallery==
Hammer kills Medena.png|Medena's death
Category:Characters (XG)
Category:NPCs (XG)
Median Gate

Median Gate is a in Auresco, Royal Capital of the Kingdom of Torna. Once open, it connects Pischator Bridge to Sachsum Gardens. The gates open after the party meet with the Tornan King for the first time.
==Quests==
*Forest Trail Antics
==NPCs==
*Ofa
==In other languages==
==Gallery==
Median Gate (night).jpg|Median Gate, at night
Mediators

The Mediators are a Division within BLADE in Xenoblade Chronicles X. Civilians often come to Mediators for their problems, and they often act as the city's police force, with many of their members being former officers or detectives.
Mediators help the people of New LA by completing Missions for them and by training BLADE s.
==In-game Description==
Mediators solve problems that arise between residents of New LA.
==Division Support==
While receiving Division Support from Mediators, the player will gain each time they hit the enemy, even with s, for the next .
==Division Point Gains==
==Mediator BLADEs==
==In other languages==
==Gallery==
XCX division logo Mediators JP.png|The Mediators' logo in the Japanese version.
Category:Divisions
Medic Gunner

Medic Gunner is a Keves Healer in Xenoblade Chronicles 3. It is the initial Class of .
== Arts and skills ==
===Arts===
===Skills===
===Progression===
Progression	Rank	Ability	Effect
 	 	 	
 	 	 	
 	 	 	
 	 	 	
== Data ==
== In other languages ==
== Gallery ==
Eunie.png|Eunie's artwork as a Medic Gunner
Noah - Medic Gunner.png|Noah as a Medic Gunner
Mio - Medic Gunner.png|Mio as a Medic Gunner
Eunie - Medic Gunner.png|Eunie as a Medic Gunner
Taion - Medic Gunner.png|Taion as a Medic Gunner
Lanz - Medic Gunner.png|Lanz as a Medic Gunner
Sena - Medic Gunner.png|Sena as a Medic Gunner
Medical Knowledge

Medical Knowledge is the second skill in 's Devotion skill branch. It makes her healing arts 25% stronger when used in s.
==Overview==
Chain attacks are most often used for specific art combos or for high damage; using a healing move in one is usually as filler or in dire situations. In these cases, it's probable that Sharla's rifle is fairly hot, so this skill is more for helping offset the heat rather than for increasing her base healing. It's not bad to link to or for emergencies, since their healing arts won't be similarly gimped and thus will get the full bonus.
==In other languages==
Medicine Knowledge

Medicine Knowledge is a Merc Mission in Xenoblade Chronicles 2. It is received automatically during the , A Secret Cure, after delivering the to Smaia. The mission requires 30 minutes to be completed, down to 7 minutes by dispatching s with enough levels of the suggested s. Completing this mission progresses the quest.
==In other languages==
==Gallery==
Merc Group Mor Ardain 6.jpg|Completed Medicine Knowledge in the Merc Group
Medium Equipment (Dunban)

Medium Equipment is the first skill in 's Bravery skill branch, and the one he has unlocked by default. It allows him to wear medium-weight .
==Overview==
In the early game, Dunban generally prefers light equipment to complement his high-agility style; medium equipment will crimp him slightly in that regard. But later on, as he gets weight-reduction skills and his agility goes through the roof, it becomes more viable to give him the extra defence for the times when he does get hit. As a link, only and do not also start off with medium armour available, who do not necessarily want or need it.
==In other languages==
Medium Equipment (Fiora)

Medium Equipment is the first skill in 's Courage skill branch, and the one she has unlocked by default. It allows her to wear medium-weight .
==Overview==
Fiora's HP is so low that it may be best to bolster her defences with medium armour so she doesn't die as quickly, and let her accuracy take the hit. This mostly depends on how good a job Reyn is doing as the tank; if he's pulling his weight, even Fiora's high damage won't take the aggro from him, so the defence on her isn't necessary.
==In other languages==
Medium Equipment (Reyn)

Medium Equipment is the first skill in 's Spirit skill branch, and the one he has unlocked by default. It allows him to wear medium-weight .
==Overview==
Reyn starts with medium armour equipped and doesn't have much reason to ever go lighter; his game plan is to not take much damage, and while agility helps he's mostly designed to absorb damage rather than dodge it. As a link, only and do not also start off with medium armour available, who do not necessarily want or need it.
==In other languages==
Medium Equipment (Sharla)

Medium Equipment is the first skill in 's Devotion skill branch, and the one she has unlocked by default. It allows her to wear medium-weight .
==Overview==
Many of Sharla's arts don't even use accuracy because they target allies, so the weight of medium equipment will mostly affect Sharla's ability to avoid taking hits. In this respect, the trade-off of "don't get hit" versus "take less damage when you do get hit" is not as important to optimize as for other characters, and so there's not much reason to favour one over the other. As a link, only and do not also start off with medium armour available, who do not necessarily want or need it.
==In other languages==
Medium Equipment (Shulk)

Medium Equipment is the first skill in 's Integrity skill branch, and the one he has unlocked by default. It allows him to wear medium-weight .
==Overview==
Shulk isn't very picky about whether he wears light or medium armour; he needs to keep his accuracy up so his physical attacks land, but he also wouldn't mind taking less damage when he inevitably gets aggroed. As a link, only and do not also start off with medium armour available, who do not necessarily want or need it.
==In other languages==
Medooz

Medooz are an enemy species in Xenoblade Chronicles 2, Torna ~ The Golden Country, and Xenoblade Chronicles 3. They are floating creatures that resemble a cross between a manta ray and a jellyfish.
==Xenoblade Chronicles 2==
Medooz are found in the Ancient Ship, Leftheria, Spirit Crucible Elpys, and the Kingdom of Torna. They are also temporarily found in Gormott until Mòrag joins the party. Medooz can also be brought up by Rex while salvaging at certain Salvage Points.
===Main game===
===Torna ~ The Golden Country===
==Xenoblade Chronicles 3==
==In other languages==
==Gallery==
===Xenoblade Chronicles 2===
Phantom Medooz.png|A Phantom Medooz
===Xenoblade Chronicles 3===
XC3 The Mysterious White Fog Misty Medooz.jpg|A Misty Medooz lurking in the fog (right)
***Category:Enemy species (XC2)Category:Enemy species (XC3)
Medusoid (normal)

Medusoid is an enemy from Xenogears. It is fought at various locations in the game.
==Description==
Medusoids are fought at the Stalactite Cave, and Mountain Cave.
==Statistics==
==Gallery==
Medusoid Lineart1.png|Medusoid Lineart
Medusoid Lineart2.png|Medusoid Lineart
Category:Enemies (Stalactite Cave)Category:Enemies (Mountain Cave)
Meemoo

Meemoo is a in Xenoblade Chronicles 3. She is a Nopon merchant affiliated to the Nopon Caravans who can be found at the Llyn Nyddwr Camp.
==Appearance and personality==
Meemoo is a purple Nopon wearing small round glasses and a hat.
==Story arc==
==Quests==
Meemoo appears in the following quest:
* Nopon Register
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
Category:Nopon (XC3)
Category:NPCs (Nopon Caravans)
Meet and Greet

Meet and Greet is a Merc Mission in Xenoblade Chronicles 2. It is received automatically after Ursula reaches soul level 9 during her Blade Quest Bearing Her Soul. The mission requires 30 minutes to be completed, down to 7 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*Upon completion of the mission, Ursula gains 16 fans.
==In other languages==
==Gallery==
Merc Group Gormott 6.jpg|Completed Meet and Greet in the Merc Group