Hot Dogs, Horseshoes & Hand Grenades/Revolvers

=Revolvers=
As mentioned in the previous sub-page, revolvers occupy their own subcategory of handguns.
=="B-600"==
The first (and largest) revolver added in Update #79 was a fictional design known as the "B-600", chambered in a proprietary ".600 Magnum Bolt" cartridge. It is based on a design called the "M500", created by 3D artist Axel Kraefft, albeit scaled up to its new, larger cartridge, and given a different finish.
=="Balthazar"==
The second weapon from Sulfur introduced in Patch 1 of Update #114, the ".357 Balthazar" (just called the "Balthazar") is a highly unusual revolver, featuring a removable cylinder that holds 4 rounds of 5.56x45mm NATO, and rotates on an axis perpendicular to that of the barrel. While similar perpendicularly-rotating revolvers have been built (the Porter, McCarty, and Cochran revolvers being the best-known, with the latter two rotating vertically like the in-game gun), these "turret" revolvers all used chambers laid out radially around the axis pin (like spokes on a wheel, though the McCarty's were somewhat offset), while the Balthazar's are instead arranged tangentially to it. Visually, it bears a passing resemblance to a few different revolvers, with a barrel similar to that of the MP-412 REX (albeit massively upscaled).
==Chiappa Rhino==
Update #39 added the Chiappa Rhino to the game's arsenal; rather than simply choosing one version, H3 made the rather impressive choice of adding all of them - the 20DS, the 40DS, the 50DS, and the 60DS.
==Colt 1851 Navy (Richards-Mason Conversion)==
Among the numerous revolvers added in Update #79 was a Colt 1851 Navy with a Richards-Mason cartridge conversion.
==Colt Detective Special==
The Colt Detective Special was added on Meatmas Day 2020.
thumb|none|600px|Awww... the wittle Colt wants to play detective. How cute.
thumb|none|600px|It may not be very big, but you can't deny that the Detective Special looks sleek.
thumb|none|600px|You know what the Detective Special is big on though? FIGHTING CRIME!
thumb|none|600px|"Dispatch, we have a suspect Meatmas light on 5th and Main, sending a speedloader for backup."
thumb|none|600px|"HALT! YOU'VE VIOLATED THE LAW! I've got you in my sights, so don't do anything stupid!"
thumb|none|600px|"YOU ASKED FOR IT!"
thumb|none|600px|"Phew... that was one tough light, I had to empty my gun just to bring it down. But it's all in a day's work."
==Colt Python==
The 1st alpha build of Update #70 brought along another much-requested addition, a Colt Python, with wooden grips, an 8-inch barrel, and a nickel finish.
The "Meat Fortress" Team Fortress 2 crossover event added a replica of that game's Spy's Revolver, a stylized Python with pearl grips, a 6-inch barrel, and a deep-blued (i.e. nearly black) finish. A variation thereof was added in Update #86, under the name "Le Petite Liaison"; Le Petite Liaison features a nickel finish, a shortened barrel (roughly 4"), no sights, an integrated laser, and a bobbed, shrouded hammer.
==="Revolver"===
==="Le Petite Liaison"===
==Colt Single Action Army==
Update #42 made the Colt SAA available for use in-game, specifically the 5.5" barreled model; this was the first single-action revolver added to H3. Of note is that the weapon will fire if it is dropped on the hammer, provided that the hammer is uncocked and resting on a loaded chamber. This interesting, realistic touch is a trait shared by some of the other single-action revolvers added to the game later, for example the Reichsrevolver M1879; Update #79 further expanded upon this by limiting it to the older single-actions, with more modern revolvers (such as the Model 83 below) featuring transfer-bar safeties to prevent accidental discharges. 
The SAA was actually present in the game long before Update #42, albeit not in physical form; the "Amendment 35" poster in the indoor shooting range features 2.
==Continental Arms Ladies' Companion==
Added in Update #79, the Continental Arms Ladies' Companion makes its media debut in H3; at the time of its introduction, it held the distinction of being the game's oldest firearm (dating to the 1860s), taking that title from the earlier-added Remington Rolling Block pistol.
==Dardick Model 1500==
Added in Update #99's 5th alpha build as a rather belated reward for the winner of the Meatmas postcard contest back in 2016, the Dardick Model 1500 magazine-fed revolver (yes, you read that right) makes its first known media appearance in H3VR. Two versions are available - the standard revolver, and a version fitted with the "Switch-Hitter" carbine conversion kit (a factory option); both chamber the .38 Tround cartridge, a round understandably used by nothing else in the game.
==Freedom Arms Model 83==
Added in Update #79, the Freedom Arms Model 83 is one of H3's two first firearms chambered in .454 Casull (a round which had been added a while earlier).
==Korth STX==
The Korth STX was added as part of the Meatmas 2024 update.
==LAPD 2019 Blaster==
Update #43 introduced the LAPD 2019 Blaster from Blade Runner, referring to it as the "LAPD 2019 Special" (another one of its common names). It is perhaps one of the most intricate depictions of the weapon in any piece of media (and, when it was introduced, the most complex firearm in the game):
The weapon, at its core, is a 5-shot, swing-out cylinder DAO revolver, chambered for the proprietary (and fictional) 10mm DSM (Discarding Sabot Magnetic) cartridge. This cartridge has a variety of available ammo types, including:
*"Slugger" rounds (the weapon's default ammunition type; a hard-hitting, high-impact round),
*Fragmentation rounds (yes, the weapon can fire grenades),
*"Swarm" rounds (multi-projectile, shotgun-like rounds),
*Tracer rounds,
*"Turbo Penetrator" rounds (a high-velocity armor-piercing round that doesn't impart much energy, but can penetrate a variety of targets),
*and highly sensitive, surface-adhering, low-velocity, motion-sensitive proximity mine rounds (while the sensitivity is nice for dealing with enemies, it also means that they can be detonated by other things, including miscellaneous nearby moving objects, other proximity mines as they fly through the air, and even simply being fired in the charged mode, meaning that their sensitivity can be either a benefit or a hazard).
Furthermore, the hollow underneath the weapon's barrel is storage for the weapon's batteries (which bring the profile fully into line with the original prop, complete with LEDs that change color as the battery loses charge) used in the railgun-assisted mode, which dramatically increases muzzle velocity, at the cost of creating massive amounts of heat (as one would expect from a railgun).
To help slow the weapon's overheating, heat sinks (called "thermal clips" in-game) are placed into what was the Steyr Mannlicher Model SL's chamber on the original prop (the bolt handle is turned to expose the heat sink, and pulled back to eject it if necessary); these have to be replaced regularly to prevent the weapon from overheating critically. As the weapon overheats, its barrel will begin to put off steam, then glow progressively brighter and brighter, while the accuracy and battery efficiency suffer; eventually, if the weapon reaches its highest heat level, its barrel will be permanently damaged, causing a significant drop in accuracy even after the weapon cools down.
==Magnum Research BFR==
Update #77's first alpha build added an engraved, gold-decorated Magnum Research BFR in .45-70 Government, a much-requested addition.
==Mateba Sei Unica==
Added in Update #79, the much-requested Mateba Sei Unica is available in H3, chambered in .357 Magnum. Notably, the game simulates the Sei Unica's self-cocking nature, but not the reciprocation of its barrel and upper frame; the stated reasons for this are the additional coding complexity (and performance taxation) mandated by such a system, and the fact that the total cycling process takes less than one ninetieth of a second (which would make it impossible to see on most current-gen VR headsets anyways). This was changed in Update #99 Alpha 5, with the reciprocation slowed down enough to be visible in VR.
=="Mammonth"==
This fictional revolver, originally designed by Anton Hand for the game Prodeus, was added in Update #105 Experimental Build 3. It is a massive single-action, top-break revolver taking inspiration from the Webley line, with a "demonic" aesthetic, complete with specialty sounds and visual effects. It chambers the proprietary ".666 Chaos" round (of which it fittingly holds 6), with only one sub-type, "Infernal", being available.
==MP-412 REX==
The much-requested MP-412 REX was added in Update #99 Alpha 4. It is the game's first (and only) top-break revolver chambered in .357 Magnum.
==Nagant M1895==
The Nagant M1895 was added through Update #47. It holds 7 rounds of 7.62x38mmR Nagant ammunition, of which only it uses. Notably, it is treated as single-action only, the reasons for this being twofold: the weapon was built to use the same code set as the Colt SAA and Reichsrevolver M1879, and the Nagant has a notoriously heavy trigger pull in double-action due to its unique gas-seal mechanism; while it wasn't the original intended purpose, this also allows the weapon to be effectively suppressed, a capability that is emulated in-game. This single-action behavior could also be indicative of the so-called "Private's Model" variant of the Nagant, which was in fact SAO.
==OTs-38==
The OTs-38 was added in the fifth alpha of Update #99. It is the first (and, so far, the only) firearm in the game chambered in 7.62x42mm SP-4 (a round added long before the revolver itself); thanks to this, it is one of the quietest guns in the game (second only to the Welrod with a fresh stack of wipes), and the quietest one that can be fired rapidly.
==Reichsrevolver M1879==
Added through the long-awaited Update #45, the Reichsrevolver M1879 is available for use in-game, and is (understandably) the only weapon in-game to use the 10.6x25mmR cartridge.
Images courtesy of Reddit user Shubishu.
 
=="RS-15"==
The other fictional revolver added in Update #79, the "RS-15" is a compact top-break double-action revolver, chambered in .22 Winchester Magnum. The model is an original design from 3D artist Egor Protonov; it was originally chambered in .45 Long Colt, but was scaled down for use in H3.
==Ruger Blackhawk==
Another revolver added in Update #79, the Ruger Blackhawk is available in-game, known simply as the "Hawk357"; as the name implies, it is chambered in .357 Magnum, with a 4-inch barrel, a glossy black finish, adjustable target sights, and wooden grips.
==Ruger LCR==
The first experimental build of Update #102 added a Ruger LCR, specifically the .22 LR version, under the name "LC22r".
==Smith & Wesson Bodyguard 38==
One of the gifts from the final day of the 2018 Meatmas event, the Smith & Wesson Bodyguard 38 (not to be confused with the Smith & Wesson Model 38, which is also often called the "Bodyguard") makes its first documented video game appearance in H3VR.
==Smith & Wesson Model 10==
A 5"-barreled Smith & Wesson Model 10 is one of the available firearms in-game, added in the Wurstworld update. 
thumb|none|600px|The model was rescaled in Update #94 to its correct size, as due to a scaling issue it was too small, but apparently the cylinder release hadn't gotten the memo. Here's an M1911A1 for scale.
thumb|none|600px|The Model 10, as well as all other revolvers, was also given a muzzle attachment point (though it still can't take suppressors). And since this is the Tacticool update, we have a muzzle-mounted Bipod, a muzzle-mounted shroud grip, and a rail adapter with a BR4 scope and ARCO red dot sight.
thumb|none|600px|An advantage of mounting a red dot on top of a scope is being able to co-witness targets, as shown here.
==Smith & Wesson Model 29==
The Smith & Wesson Model 29 is one of the available firearms in-game, having been added in the very first update to the game after its release. Update #79 replaced the original 8 3/8"-barreled model with a more worn-looking 6" one.
==Smith & Wesson Model 327 R8==
The Smith & Wesson Model 327 R8 is one of the available firearms in-game, added in the 2016 Meatmas update. Uniquely, the revolver in-game is a left-handed model, the cylinder swinging out to the right instead of the left as is normally the case.
Screenshots courtesy of Reddit user Shubishu.
==Smith & Wesson Model 500==
Added in the 7th alpha build of Update #59, the Smith & Wesson Model 500 makes its mark as the most powerful (per-shot) non-fictional handgun in the game. The subsequent build added a 2.75"-barreled ES (Emergency Survival) variant, known in-game as the "Junior" version.
A fictional third version was added in the 2019 April Fools' Day update, known as the "Triple Regret". This version is largely the same as the "Junior", save for its cylinder, which holds 3 rounds of .50 BMG; because of this, it is placed alongside the anti-materiel rifles in-game.
==="Triple Regret"===
==Smith & Wesson Model 629 Classic==
Added in Update #79, the Smith & Wesson Model 629 Classic is available in-game, featuring custom wooden grips, an 8" barrel, and the same worn finish as the standard Model 29.
==Smith & Wesson Model 629 Stealth Hunter==
Replacing the hybrid model below, the Smith & Wesson Model 629 Stealth Hunter was added in Update #79, known in-game as the "SW Stealth".
==Smith & Wesson Model 629 Stealth Hunter/686P Hybrid==
One of the weapons added in the first Meatmas update was a strange hybrid of Smith & Wesson revolvers, with the overall appearance of a Model 629 Stealth Hunter, but the .357 Magnum chambering and 7-shot cylinder of a Model 686P. It was later removed in Update #79, being replaced with the standard Stealth Hunter above.
==Smith & Wesson Schofield==
Added in Update #78, the much-awaited Smith & Wesson Schofield is available in H3, being only its second break-action revolver. Notably, the in-game revolver is chambered in .44-40 WCF (the first weapon in-game to use the round); like the in-game Winchester Model 1873, this suggests a modern variant, rather than an original-production model. The parent Smith & Wesson Model 3 was available in .44-40 WCF during its original production, but the in-game model's latch system makes it clear that it's the Schofield variant rather than the Model 3.
==Taurus Raging Bull==
Another revolver added in Update #79 the Taurus Raging Bull holds the distinction of being H3's other first .454 Casull revolver, and its sole first double-action one.
==Taurus Raging Hunter==
The Taurus Raging Hunter in .44 Magnum was added in Update #101 for Meatmas 2021, under the name "Hunter 44".
==Taurus Raging Judge==
The Taurus Raging Judge was added on day 11 of the Meatmas 2022 advent calendar event. It is the first firearm in the game to use .410 bore shells, and features a six round cylinder.
==Webley-Fosbery==
The Webley-Fosbery Automatic Revolver was added in the fifth alpha of Update #99.
==Webley Mk. VI==
The Webley Mk VI has been added with the release of Update #47. It was initially chambered for the ".454 Webley" round, a mis-writing of .455 Webley; this error was later corrected. Notably, it is also the first top-break revolver in the game.
Category:Subpages of Hot Dogs, Horseshoes & Hand Grenades