Community Dragoon Guide

==General Information==
<Write about the job here>
===Roles===
<Roles the job fulfils>
==Abilities, Traits, Merits and Job Points==
===Abilities and Traits===
{| style="background:#eef8fe; text-align: center;" class="wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed" cellpadding="2" width="100%"	Job Traits 	Job Traits
Lvl.	Name 	
10 	Attack Bonus 	
20 	Strafe 	
25 	Dragon Killer 	
30 	Accuracy Bonus 	
30 	Damage Limit+ 	
40 	Strafe 	
40 	Smite 	
45 	Conserve TP 	
45 	WS Damage Boost 	
55 	WS Damage Boost 	
58 	Conserve TP 	
60 	Accuracy Bonus 	
60 	Strafe 	
60 	Damage Limit+ 	
65 	WS Damage Boost 	
71 	Conserve TP 	
75 	Empathy 	
75 	WS Damage Boost 	
76 	Accuracy Bonus 	
80 	Strafe 	
80 	Smite 	
84 	Conserve TP 	
85 	Critical Defense Bonus	
85 	WS Damage Boost 	
86 	Dragon Killer 	
90 	Damage Limit+ 	
91 	Attack Bonus 	
95 	Critical Defense Bonus	
95 	WS Damage Boost 	
97 	Conserve TP 	
===Merits===
Group 1 	Group 1 	Group 1 	Group 1
Name 	Description 	Notes 	Investment
Ancient Circle Recast	Shorten recast time by 10 seconds.	Not worth the shortened duration. 	0/5
Jump Recast 	Shorten recast time by 2 seconds. 	Jump or High Jump to 5/5. 	0/5~5/5
High Jump Recast 	Shorten recast time by 4 seconds. 	Jump or High Jump to 5/5. 	0/5~5/5
Super Jump Recast 	Shorten recast time by 6 seconds. 	While the shortened recast is nice, between High Jump's reduction and this on a base cooldown a DRG should never be pulling hate.	0/5
Spirit Link Recast 	Shorten recast time by 3 seconds. 	More uptime on Healing your Wyvern means better damage and survivability, worth the 5/5. 	5/5
Group 2 	Group 2 	Group 2 	Group 2
Name 	Description 	Notes 	Investment
Deep Breathing	Enhances effect of next wyvern breath.Recast: 5min. Enhance effect by an additional 10%. 	You can max a heal from your wyvern breath almost without needing this, take to 1 if you want, otherwise leave at 0 	0/5~1/5
Angon 	Expends an angon to lower an enemy's defense.Recast: 3min. Increase defense down duration by 15 seconds. 	Very good Defense Down ability with high success rate, at least 4/5 	4/5~5/5
Empathy 	Copies beneficial status effects to wyvern when using Spirit Link.Increase number of copied effects by 1 and experience points obtained by 200.	Used to level your wyvern up, definitely take to 5/5 for max benefit from Spirit Link. Transfering buffs is also a nice bonus to wyvern survivability with stuff like Regen V, Protect V, and Phalanx II.	5/5
Strafe 	Increases accuracy of wyvern breath.Increase accuracy by 5. 	Not worth using, leave at 0 	0/5
===Job Points & Gifts===
Job Points 	Job Points 	Job Points
Job Point Category 	Effect 	Total Value
Spirit Surge Effect 	Increases the DMG value of weapons while under the effect of Spirit Surge. 	20
Fly High Effect 	Increases the physical attack of all jumps while under the effects of Fly High. 	100
Ancient Circle Effect 	Reduces the amount of damage taken from dragons while under the effects of Ancient Circle. 	20
Jump Effect 	Increases the physical attack of Jump and Spirit Jump. 	60
Spirit Link Effect 	Reduces caster's HP consumption when Spirit Link activates. 	20%
Wyvern Max HP Bonus 	Increases the maximum HP of wyverns. 	200
Dragon Breaker Duration 	Increases the effect duration of Dragon Breaker. 	20s
Wyvern Breath Effect 	Increases the effect of wyvern breath. 	200
High Jump Effect 	Increases the attack of High Jump and Soul Jump. 	60
Wyvern Attr. Increase Effect	Increases the master's physical attack and defense when the wyvern's attributes are boosted.	40
Gifts 	Gifts 	Gifts
Gift Category 	Description 	Value
Physical Accuracy Bonus 	Increased physical and ranged accuracy 	64
Physical Attack Bonus 	Increased physical and ranged attack 	70
Physical Defense Bonus 	Increased physical defense 	70
Physical Evasion Bonus 	Increased physical evasion 	36
Magic Accuracy Bonus 	Increased magic accuracy 	36
Magic Evasion Bonus 	Increased Magic Evasion 	36
Wyvern Phys. Acc. and Eva. Bonus 	Increases wyvern physical accuracy and evasion 	70
Wyvern Mag. Acc. and Eva. Bonus 	Increases wyvern magical accuracy and evasion 	65
Critical Damage Bonus 	Increased critical damage dealt 	8%
Capacity Point Bonus 	Increased Capacity Points Earned 	320%
Milestone Gifts 	Milestone Gifts 	Milestone Gifts
Superior 1 (50) 	Enables the player to equip items marked as Superior 1 (Su1) 	Enables the player to equip items marked as Superior 1 (Su1)
Superior 2 (100) 	Enables the player to equip items marked as Superior 2 (Su2) 	Enables the player to equip items marked as Superior 2 (Su2)
Wyvern Attribute Increase Effect (100) 	When the wyvern's attributes are boosted, grants a chance for the master to attack twice.
Increases chance of attacking twice by 1% for each time attributes are boosted.	When the wyvern's attributes are boosted, grants a chance for the master to attack twice.
Increases chance of attacking twice by 1% for each time attributes are boosted.
Superior 3 (500) 	Enables the player to equip items marked as Superior 3 (Su3) 	Enables the player to equip items marked as Superior 3 (Su3)
Wyvern Mag. Acc. and Eva. Bonus (500) 	Increases wyvern magic accuracy and evasion by 10. 	Increases wyvern magic accuracy and evasion by 10.
Restoring/Smiting Breath Delay (550) 	Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.	Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.
Superior 4 (1200) 	Enables the player to equip items marked as Superior 4 (Su4) 	Enables the player to equip items marked as Superior 4 (Su4)
Wyvern Attribute Increase Effect (1200)	When the wyvern's attributes are boosted, grants a chance for the master to attack twice.
Increases chance of attacking twice by 2% for each time attributes are boosted.	When the wyvern's attributes are boosted, grants a chance for the master to attack twice.
Increases chance of attacking twice by 2% for each time attributes are boosted.
Superior 5 (2100) 	Enables the player to equip items marked as Superior 5 (Su5) 	Enables the player to equip items marked as Superior 5 (Su5)
★Master! (2100) 	Reduces the recast of Spirit Surge and Fly High 	Reduces the recast of Spirit Surge and Fly High
==Support Jobs==
==Equipment==
<Write about gear here, Template:Equipment Set>
===Galkapryme's Equipment Sets (Under Construction)===
*Author's Notes: Herein lies my humble collection of DRG sets. Coiste and Gleti's can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. 
I built multiple niche sets for various reasons, and I don't always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. 
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. Galkapryme (talk)
====Engaged Sets With and Without Wyvern====
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*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)
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* Unless Gleti's Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you're not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I'm compelled to call this one BiS (though I may be wrong).
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* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.
* Beware the Vim Torque Latent.
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* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.
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* MEVA set focuses on the player, but grants wyvern DT-25 over Warder's Charm +1. Carrier's Sash should suffice for elemental resistance.
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* This is a glass cannon set, and if your Wyvern got killed, you probably don't wanna be wearing this. If you're just doing simple content and didn't even bother calling you're Wyvern (i.e., some small quest), you should be fine. Trades STP for more X-hit.
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* Slightly more STP than w/Wyvern, but less PDT and PDL than the w/Wyvern set.
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* Focuses on DT rather than PDT, specifically.
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM	
* MEVA with and without wyvern are pretty much the same.	
====Weaponskill Sets====
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti's gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti's) instead of STR gear appears to yield similar, but slightly lower outputs.
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*Set assumes Stage 4 Prime+. There's not a great deal of utility for Stage 3 in Sortie if you have other REMAs.
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* Relics aren't the best in the game these days; but they still get use, and it's never a bad thing to have one.
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* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti's is well-augmented. Regarding Savage Blade, I don't care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. 
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* Likely only using these as part of a SC or to meet an objective...or you're a DD fighting a mob specifically resistant to physical damage.	
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.	
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast's +3 set.