Dump entity sizes/Source SDK Base 2007

== ==
(574 count)
_firesmoke: 792
_plasma: 796
ai_ally_manager: 1096
ai_ally_speech_manager: 804
ai_battle_line: 792
ai_changehintgroup: 788
ai_changetarget: 772
ai_citizen_response_system: 784
ai_goal_actbusy: 972
ai_goal_actbusy_queue: 1244
ai_goal_assault: 832
ai_goal_follow: 824
ai_goal_injured_follow: 824
ai_goal_lead: 1024
ai_goal_lead_weapon: 1032
ai_goal_operator: 928
ai_goal_police: 904
ai_goal_standoff: 868
ai_hint: 900
ai_network: 784
ai_network_build_helper: 768
ai_npc_eventresponsesystem: 768
ai_relationship: 804
ai_script_conditions: 984
ai_sound: 788
ai_speechfilter: 784
aiscripted_schedule: 808
aitesthull: 3404
ambient_generic: 900
apc_missile: 2068
ar2explosion: 1024
assault_assaultpoint: 856
assault_rallypoint: 820
basehlcombatweapon: 1332
baseprojectile: 860
beam: 936
bodyque: 1068
bounce_bomb: 1176
bullseye_strider_focus: 3464
color_correction: 1076
color_correction_volume: 1352
combine_bouncemine: 1176
combine_mine: 1176
commentary_auto: 840
concussiveblast: 772
crane_tip: 1068
crossbow_bolt: 2016
cycler: 3404
cycler_actor: 4260
cycler_blender: 3424
cycler_flex: 1916
cycler_weapon: 1320
cycler_wreckage: 3408
dynamic_prop: 1496
ent_watery_leech: 1068
entity_blocker: 768
entityflame: 796
env_alyxemp: 804
env_ar2explosion: 772
env_beam: 1024
env_beverage: 776
env_blood: 788
env_bubbles: 784
env_citadel_energy_core: 784
env_credits: 800
env_debughistory: 1280788
env_detail_controller: 776
env_dustpuff: 776
env_dusttrail: 832
env_effectscript: 1088
env_embers: 784
env_entity_dissolver: 816
env_entity_igniter: 796
env_entity_maker: 888
env_explosion: 808
env_fade: 800
env_fire: 872
env_fire_trail: 776
env_firesensor: 836
env_firesource: 780
env_flare: 2052
env_fog_controller: 844
env_funnel: 772
env_global: 808
env_glow: 848
env_gunfire: 848
env_hudhint: 772
env_laser: 964
env_laserdot: 872
env_lightglow: 796
env_message: 812
env_microphone: 1144
env_movieexplosion: 768
env_muzzleflash: 776
env_particle_performance_monitor: 772
env_particle_trail: 800
env_particlefire: 792
env_particlelight: 792
env_particlescript: 1068
env_particlesmokegrenade: 784
env_physexplosion: 808
env_physimpact: 780
env_physwire: 772
env_player_surface_trigger: 828
env_projectedtexture: 1076
env_quadraticbeam: 800
env_ragdoll_boogie: 784
env_rockettrail: 844
env_rotorshooter: 868
env_rotorwash_emitter: 776
env_screeneffect: 776
env_screenoverlay: 860
env_shake: 828
env_shooter: 848
env_smokestack: 904
env_smoketrail: 844
env_soundscape: 868
env_soundscape_proxy: 872
env_soundscape_triggerable: 868
env_spark: 808
env_speaker: 788
env_splash: 772
env_sporeexplosion: 796
env_sporetrail: 804
env_sprite: 848
env_sprite_oriented: 848
env_spritetrail: 896
env_starfield: 776
env_steam: 808
env_steamjet: 808
env_sun: 828
env_texturetoggle: 768
env_tonemap_controller: 804
env_tracer: 784
env_viewpunch: 784
env_wind: 1284
env_zoom: 776
event_queue_saveload_proxy: 768
filter_activator_class: 824
filter_activator_mass_greater: 824
filter_activator_name: 824
filter_activator_team: 824
filter_base: 820
filter_combineball_type: 824
filter_damage_type: 824
filter_enemy: 840
filter_multi: 864
fish: 1216
floorturret_tipcontroller: 816
func_areaportal: 784
func_areaportalwindow: 800
func_breakable: 944
func_breakable_surf: 2332
func_brush: 788
func_button: 1088
func_clip_vphysics: 780
func_combine_ball_spawner: 972
func_conveyor: 788
func_door: 1196
func_door_rotating: 1200
func_dustcloud: 812
func_dustmotes: 812
func_fish_pool: 824
func_guntarget: 916
func_healthcharger: 960
func_illusionary: 768
func_ladderendpoint: 768
func_lod: 772
func_lookdoor: 988
func_monitor: 792
func_movelinear: 972
func_occluder: 776
func_physbox: 1176
func_physbox_multiplayer: 1188
func_plat: 912
func_platrot: 936
func_precipitation: 772
func_proprrespawnzone: 768
func_pushable: 944
func_recharge: 1028
func_reflective_glass: 788
func_rot_button: 1088
func_rotating: 852
func_smokevolume: 1060
func_tank: 1364
func_tank_combine_cannon: 1420
func_tankairboatgun: 1392
func_tankapcrocket: 1384
func_tanklaser: 1376
func_tankmortar: 1396
func_tankphyscannister: 1372
func_tankpulselaser: 1388
func_tankrocket: 1368
func_tanktrain: 964
func_trackautochange: 972
func_trackchange: 972
func_tracktrain: 940
func_train: 932
func_traincontrols: 768
func_useableladder: 880
func_vehicleclip: 768
func_wall: 772
func_wall_toggle: 772
func_water: 1196
func_water_analog: 972
func_weight_button: 824
funCBaseFlex: 1612
game_end: 776
game_gib_manager: 820
game_player_equip: 1032
game_player_team: 776
game_ragdoll_manager: 788
game_score: 776
game_text: 820
game_ui: 1220
game_weapon_manager: 804
game_zone_player: 868
generic_actor: 3956
gib: 1104
gibshooter: 832
grenade: 2048
grenade_ar2: 2060
grenade_beam: 2108
grenade_beam_chaser: 1068
grenade_helicopter: 2104
grenade_homer: 2128
grenade_pathfollower: 2068
grenade_spit: 2060
hammer_updateignorelist: 832
handle_dummy: 768
handle_test: 776
helicopter_chunk: 1084
hl2_gamerules: 768
hl2_survival_gamerules: 768
info_apc_missile_hint: 772
info_camera_link: 780
info_constraint_anchor: 772
info_darknessmode_lightsource: 776
info_hint: 824
info_intermission: 768
info_ladder: 792
info_ladder_dismount: 768
info_landmark: 768
info_lighting_relative: 776
info_mass_center: 768
info_node: 824
info_node_air: 824
info_node_air_hint: 824
info_node_climb: 824
info_node_hint: 824
info_node_link: 804
info_node_link_controller: 800
info_npc_spawn_destination: 804
info_null: 768
info_overlay_accessor: 772
info_particle_system: 1356
info_player_deathmatch: 772
info_player_start: 768
info_player_teamspawn: 796
info_projecteddecal: 776
info_radial_link_controller: 788
info_snipertarget: 772
info_target: 768
info_target_command_point: 772
info_target_gunshipcrash: 796
info_target_helicopter_crash: 768
info_teleport_destination: 768
info_teleporter_countdown: 780
info_vehicle_groundspawn: 820
infodecal: 776
instanced_scripted_scene: 1644
item_ammo_357: 1148
item_ammo_357_large: 1148
item_ammo_ar2: 1148
item_ammo_ar2_altfire: 1148
item_ammo_ar2_large: 1148
item_ammo_crate: 1104
item_ammo_crossbow: 1148
item_ammo_pistol: 1148
item_ammo_pistol_large: 1148
item_ammo_smg1: 1148
item_ammo_smg1_grenade: 1148
item_ammo_smg1_large: 1148
item_ar2_grenade: 1148
item_battery: 1148
item_box_buckshot: 1148
item_box_flare_rounds: 1148
item_box_lrounds: 1148
item_box_mrounds: 1148
item_box_sniper_rounds: 1148
item_box_srounds: 1148
item_dynamic_resupply: 824
item_flare_round: 1148
item_healthcharger: 1144
item_healthkit: 1148
item_healthvial: 1148
item_item_crate: 1676
item_large_box_lrounds: 1148
item_large_box_mrounds: 1148
item_large_box_srounds: 1148
item_ml_grenade: 1148
item_rpg_round: 1148
item_sodacan: 1064
item_suit: 1148
item_suitcharger: 1220
keyframe_rope: 844
keyframe_track: 828
light: 784
light_dynamic: 792
light_environment: 784
light_glspot: 784
light_spot: 784
logic_active_autosave: 796
logic_auto: 940
logic_autosave: 780
logic_branch: 840
logic_branch_listener: 928
logic_case: 1264
logic_choreographed_scene: 1496
logic_collision_pair: 780
logic_compare: 872
logic_lineto: 804
logic_measure_movement: 804
logic_multicompare: 832
logic_navigation: 780
logic_playerproxy: 940
logic_proximity: 768
logic_relay: 820
logic_scene_list_manager: 916
logic_timer: 864
lookdoorthinker: 772
material_modify_control: 1572
math_colorblend: 808
math_counter: 876
math_remap: 812
model_studio: 3404
momentary_door: 972
momentary_rot_button: 1264
monster_furniture: 3976
monster_generic: 3400
mortarshell: 860
move_keyframed: 872
move_rope: 844
multisource: 1056
npc_alyx: 5704
npc_antlion: 3940
npc_antlion_template_maker: 1044
npc_antlionguard: 3616
npc_apcdriver: 3548
npc_barnacle: 9740
npc_barnacle_tongue_tip: 1072
npc_barney: 5524
npc_breen: 3952
npc_bullseye: 3464
npc_citizen: 5748
npc_clawscanner: 3796
npc_combine: 4756
npc_combine_camera: 3472
npc_combine_s: 4764
npc_combinedropship: 4044
npc_combinegunship: 4036
npc_concussiongrenade: 2048
npc_contactgrenade: 2048
npc_cranedriver: 3656
npc_crow: 3492
npc_cscanner: 3796
npc_dog: 4388
npc_eli: 3952
npc_enemyfinder: 3540
npc_enemyfinder_combinecannon: 3560
npc_fastzombie: 3800
npc_fastzombie_torso: 3800
npc_fisherman: 5472
npc_furniture: 3976
npc_gman: 4444
npc_grenade_bugbait: 2056
npc_grenade_frag: 2064
npc_grenade_hopwire: 2052
npc_handgrenade: 2048
npc_heli_avoidbox: 768
npc_heli_avoidsphere: 772
npc_heli_nobomb: 768
npc_helicopter: 4116
npc_helicoptersensor: 768
npc_ichthyosaur: 3448
npc_kleiner: 3952
npc_launcher: 3512
npc_maker: 916
npc_metropolice: 4980
npc_missiledefense: 3420
npc_monk: 4472
npc_mossman: 4444
npc_newnpc: 3408
npc_pigeon: 3492
npc_rollermine: 3628
npc_seagull: 3492
npc_sniper: 3636
npc_stalker: 3652
npc_strider: 3808
npc_template_maker: 920
npc_turret_ceiling: 3512
npc_turret_floor: 3752
npc_turret_ground: 3508
npc_vehicledriver: 3532
npc_zombie: 3656
npc_zombie_torso: 3656
npc_zombine: 3644
path_corner: 796
path_corner_crash: 796
path_track: 824
phys_ballsocket: 828
phys_bone_follower: 784
phys_constraint: 828
phys_constraintsystem: 776
phys_convert: 800
phys_hinge: 992
phys_keepupright: 816
phys_lengthconstraint: 876
phys_magnet: 1176
phys_motor: 844
phys_pulleyconstraint: 872
phys_ragdollconstraint: 864
phys_ragdollmagnet: 792
phys_slideconstraint: 940
phys_spring: 828
phys_thruster: 860
phys_torque: 860
physics_cannister: 2156
physics_entity_solver: 788
physics_npc_solver: 800
physics_prop: 1632
physics_prop_ragdoll: 2988
player: 4592
player_loadsaved: 780
player_manager: 1696
player_pickup: 9100
player_speedmod: 768
player_weaponstrip: 768
point_anglesensor: 896
point_angularvelocitysensor: 968
point_antlion_repellant: 776
point_apc_controller: 940
point_bonusmaps_accessor: 780
point_bugbait: 804
point_camera: 812
point_clientcommand: 768
point_combine_ball_launcher: 984
point_commentary_node: 1232
point_commentary_viewpoint: 848
point_devshot_camera: 776
point_enable_motion_fixup: 768
point_gamestats_counter: 776
point_hurt: 792
point_message: 780
point_playermoveconstraint: 828
point_posecontroller: 832
point_proximity_sensor: 800
point_push: 784
point_servercommand: 768
point_spotlight: 888
point_teleport: 792
point_template: 896
point_tesla: 824
point_velocitysensor: 816
point_viewcontrol: 904
prop_combine_ball: 1128
prop_door_rotating: 1956
prop_dropship_container: 1644
prop_dynamic: 1496
prop_dynamic_ornament: 1500
prop_dynamic_override: 1496
prop_physics: 1632
prop_physics_multiplayer: 1672
prop_physics_override: 1632
prop_physics_respawnable: 1684
prop_ragdoll: 2988
prop_ragdoll_attached: 3028
prop_sphere: 1632
prop_thumper: 1112
prop_vehicle: 1428
prop_vehicle_airboat: 1852
prop_vehicle_apc: 1840
prop_vehicle_cannon: 1644
prop_vehicle_choreo_generic: 2132
prop_vehicle_crane: 1680
prop_vehicle_driveable: 1664
prop_vehicle_prisoner_pod: 2176
proto_sniper: 3636
raggib: 1064
reserved_spot: 768
rope_anchor: 772
rpg_missile: 2040
scene_manager: 808
script_intro: 892
scripted_scene: 1496
scripted_sentence: 860
scripted_sequence: 1256
scripted_target: 3488
shadow_control: 792
simple_physics_brush: 768
simple_physics_prop: 1064
sky_camera: 868
sniperbullet: 832
soundent: 7436
spark_shower: 768
sparktrail: 768
spotlight_end: 800
spraycan: 768
squadinsignia: 1064
tanktrain_ai: 804
tanktrain_aitarget: 792
target_cdaudio: 772
target_changegravity: 776
te_tester: 840
team_manager: 860
test_effect: 972
test_proxytoggle: 772
test_traceline: 768
trigger: 1060
trigger_autosave: 1072
trigger_brush: 848
trigger_cdaudio: 1060
trigger_changelevel: 1152
trigger_gravity: 1060
trigger_hurt: 1160
trigger_impact: 1120
trigger_look: 1140
trigger_multiple: 1084
trigger_once: 1084
trigger_physics_trap: 1088
trigger_playermovement: 1060
trigger_proximity: 1100
trigger_push: 1080
trigger_remove: 1084
trigger_rpgfire: 1084
trigger_serverragdoll: 1060
trigger_soundscape: 1088
trigger_teleport: 1064
trigger_togglesave: 1064
trigger_transition: 768
trigger_vphysics_motion: 864
trigger_waterydeath: 1108
trigger_weapon_dissolve: 1180
trigger_weapon_strip: 1088
trigger_wind: 840
vehicle_viewcontroller: 1664
vgui_screen: 800
vgui_screen_team: 800
vgui_slideshow_display: 1116
viewmodel: 1128
vortex_controller: 784
water_lod_control: 776
waterbullet: 1064
weapon_357: 1332
weapon_alyxgun: 1352
weapon_annabelle: 1336
weapon_ar2: 1352
weapon_bugbait: 1340
weapon_citizenpackage: 1332
weapon_citizensuitcase: 1332
weapon_crossbow: 1344
weapon_crowbar: 1332
weapon_cubemap: 1312
weapon_frag: 1344
weapon_oldmanharpoon: 1332
weapon_physcannon: 9800
weapon_pistol: 1348
weapon_rpg: 1364
weapon_shotgun: 1336
weapon_smg1: 1364
weapon_stunstick: 1336
window_pane: 1064
world_items: 1068
worldspawn: 824