Darkness

Darkness is an obstacle appearing in both the core series and , typically found in caves. It limits the 's vision, thereby making it more difficult for them to navigate through areas, but it does not physically block progress like other obstacles. Darkness has no effect on s.
==In the core series==
In the core series, darkness appears in Generations I to and in Pokémon Omega Ruby and Alpha Sapphire, in which it can usually be illuminated using the field move , and in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, in which it can be illuminated using the Secret Technique Light Up.
===Effects===
*In Generation I, the floor, the , and all NPCs become black silhouettes, making them invisible against the background. Most other tiles, such as walls and ladders, are dimmed. The menu and text boxes also get a blue tint.
**In , the player's Pikachu's shock interaction, which plays when interacting with Pikachu shortly after it learns or , illuminates darkness for the brief duration of the animation.
*In Generation II, everything becomes black except for cave exits and item balls.
*In Generations III to V, everything becomes black except for within a small circle around the player (apart from inside Gyms). Using Flash will expand the circle.
**In , the circle will expand to illuminate about 40% of the screen.
**In and , the circle will expand to illuminate the entire screen.
**In , the circle has a gradient around its rim and will expand to illuminate all but the corners of the screen.
**In Generation V, the circle fits to the overworld grid, causing it to appear elliptical and conform to the shapes of slopes and rocks.
*In Omega Ruby and Alpha Sapphire, everything becomes merely dimly lit instead of fully dark in any capacity.
*In Let's Go, Pikachu! and Let's Go, Eevee!, the ground becomes a flat light gray, while faraway and nearby entities become silhouettes in increasingly darker shades of gray.
===Areas covered in darkness===
====Kanto====
Location 	Games
Rock Tunnel 	
Cerulean Cave	
====Johto====
Location 	Location 	Games
Dark Cave 	Dark Cave 	
Ecruteak GymFlash cannot be used to illuminate the darkness in this area; instead, candles—located by the entrance, near Morty, and on the headdresses of the Gym Trainers—provide small circles of illumination.	Ecruteak GymFlash cannot be used to illuminate the darkness in this area; instead, candles—located by the entrance, near Morty, and on the headdresses of the Gym Trainers—provide small circles of illumination.	
Whirl Islands 	1F–B1F 	
Whirl Islands 	B2F 	
Mt. Mortar 	Mt. Mortar 	
Mt. Silver Cave 	1F 	
====Hoenn====
Location 	Location 	Games
Dewford GymFlash cannot be used to illuminate the darkness in this area. In , instead, each time the player defeats a Trainer, their field of view increases slightly. In , instead, the player must stand on switches to illuminate certain areas. In all games, after Brawly is defeated, the entire Gym lights up completely.	Dewford GymFlash cannot be used to illuminate the darkness in this area. In , instead, each time the player defeats a Trainer, their field of view increases slightly. In , instead, the player must stand on switches to illuminate certain areas. In all games, after Brawly is defeated, the entire Gym lights up completely.	
Granite Cave 	B1F–B2F 	
Trick House 	Puzzle 3 	
Scorched Slab 	B1F–B2F 	
Cave of Origin 	1F–B3F 	
 	B1F–B2F 	
 	B1F 	
Battle PyramidFlash cannot be used to illuminate the darkness in this area; instead, each time the player defeats a Trainer, their field of view increases slightly. 	Battle PyramidFlash cannot be used to illuminate the darkness in this area; instead, each time the player defeats a Trainer, their field of view increases slightly. 	
====Sinnoh====
Location 	Location 	Games
Wayward Cave 	1F 	
Hearthome GymFlash cannot be used to illuminate the darkness in this area; instead, the player and all Gym Trainers have lanterns that illuminate the area directly in front of them.	Hearthome GymFlash cannot be used to illuminate the darkness in this area; instead, the player and all Gym Trainers have lanterns that illuminate the area directly in front of them.	
====Unova====
Location 	Location 	Games
Mistralton Cave 	1F–2F 	
Wellspring Cave 	B1F 	
Challenger's Cave 	Challenger's Cave 	
Driftveil GymFlash cannot be used to illuminate the darkness in this area.	Driftveil GymFlash cannot be used to illuminate the darkness in this area.	
 	2F (back) 	
Black Tower 	Random rooms 	
==In spin-off games==
===Mystery Dungeon series===
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, as well as Explorers of Time, Darkness, and Sky, darkness limits the field of vision to 1–2 tiles in hallways. While Luminous Orb removes the darkness and allows player to see things from further away, it does not change field of vision for purpose of moves.
====Red and Blue Rescue Team====
Location 	Location 	Tiles
Sinister Woods 	5F–7F 	2
Sinister Woods 	11F–12F 	2
Lapis Cave 	1F–4F 	2
Lapis Cave 	9F–14F 	2
Magma Cavern 	1F–23F 	2
Magma Cavern 	Pit 1F 	2
Uproar Forest 	1F–9F 	2
Howling Forest 	Howling Forest 	2
Stormy Sea 	21F–39F 	2
Silver Trench 	31F–70F 	2
Silver Trench 	71F–98F 	1
Meteor Cave 	1F–5F 	2
Meteor Cave 	6F–19F 	1
Fiery Field 	1F–29F 	2
Northwind Field	1F–29F 	2
Mt. Faraway 	14F–39F 	2
Western Cave 	Western Cave 	1
Buried Relic 	14F–19F 	2
Buried Relic 	21F–49F 	2
Buried Relic 	51F–63F 	2
Buried Relic 	64F–98F 	1
Wish Cave 	25F–62F 	2
Wish Cave 	63F–98F 	1
Murky Cave 	2F–19F 	2
Southern Cavern	Southern Cavern	2
Wyvern Hill 	Wyvern Hill 	1
Darknight Relic	Darknight Relic	1
Grand Sea 	Grand Sea 	2
Unown Relic 	Unown Relic 	2
Joyous Tower 	14F–63F 	2
Joyous Tower 	64F–99F 	1
Far-off Sea 	14F–63F 	2
Far-off Sea 	64F–75F 	1
Purity Forest 	Purity Forest 	1
Oddity Cave 	6F–10F 	2
====Explorers of Time, Darkness, and Sky====
Boss fights never occur in darkness, unlike the previous games. The special rooms with Treasure Boxes at the end will also never have darkness.
Location 	Location 	Games	Tiles
Beach Cave 	Beach Cave 	 	2
Waterfall Cave 	Waterfall Cave 	 	2
Side Path 	Side Path 	 	2
Rock Path 	Rock Path 	 	2
Steam Cave 	Steam Cave 	 	2
Quicksand Cave 	Quicksand Cave 	 	2
Crystal Cave 	Crystal Cave 	 	2
Dusk Forest 	6-8F 	 	2
Dusk Forest(Special Episode)	6-7F 	 	2
Treeshroud Forest 	Treeshroud Forest 	 	2
Brine Cave 	Brine Cave 	 	2
Hidden Land 	Hidden Land 	 	2
Temporal Tower 	Temporal Tower 	 	2
Marowak Dojo 	Marowak Dojo 	 	2
Mystifying Forest 	6-13F 	 	2
Blizzard Island 	Blizzard Island 	 	2
Crevice Cave 	6-10F 	 	2
Crevice Cave 	Lower 1-5F 	 	2
Surrounded Sea 	14-19F 	 	2
Miracle Sea 	6-18F 	 	2
Miracle Sea 	Deep 1-14F 	 	2
Aegis Cave 	Aegis Cave 	 	2
The Nightmare 	The Nightmare 	 	2
Spacial Rift 	14-15F 	 	2
Spacial Rift 	Deep 1-9F 	 	2
Dark Crater 	Dark Crater 	 	2
Concealed Ruins 	1-29F 	 	2
Bottomless Sea 	8-49F 	 	2
World Abyss 	World Abyss 	 	2
Sky Stairway 	Sky Stairway 	 	2
Mystery Jungle 	1-14F 	 	2
Mystery Jungle 	15-29F 	 	1
Landslide Cave 	Landslide Cave 	 	2
Labyrinth Cave 	Labyrinth Cave 	 	2
Lake Afar 	8-24F 	 	2
Happy Outlook 	Happy Outlook 	 	1
Midnight Forest 	6-24F 	 	2
Zero Isle North 	14-60F 	 	2
Zero Isle North 	61-74F 	 	1
Zero Isle East 	Zero Isle East 	 	2
Zero Isle West 	14-39F 	 	2
Zero Isle South 	Zero Isle South 	 	1
Final Maze 	Final Maze 	 	2
Zero Isle Center 	Zero Isle Center 	 	1
Destiny Tower 	1-98F 	 	1
Oblivion Forest 	Oblivion Forest 	 	1
Treacherous Waters 	Treacherous Waters 	 	1
Southeastern Islands 	Southeastern Islands	 	1
Inferno Cave 	Inferno Cave 	 	1
Star Cave 	Star Cave 	 	2
Sky Peak Mountain Path 	7th Station Pass 	 	1
Sky Peak Mountain Path 	8th Station Pass 	 	1
Sky Peak Mountain Path 	9th Station Pass 	 	1
Sky Peak Mountain Path 	Summit Pass 	 	1
Eastern Cave 	Eastern Cave 	 	2
Spring Cave 	Spring Cave 	 	1
Southern Jungle 	4-10F 	 	2
Boulder Quarry 	4-5F 	 	2
Boulder Quarry 	Deep 1-5F 	 	2
Right Cave Path 	Right Cave Path 	 	1
Left Cave Path 	Left Cave Path 	 	1
Limestone Cavern 	Limestone Cavern 	 	2
Spacial Cliffs 	Spacial Cliffs 	 	2
Dark Ice Mountain 	Dark Ice Mountain 	 	2
Icicle Forest 	Icicle Forest 	 	2
==Gallery==
	
	
==Trivia==
*While darkness does not appear in Kalos, Flash can still be used as a field move in Pokémon X and Y to zoom out the player's perspective in certain caves.
Category:Game mechanics
Category:Obstacles
it:Oscurità