nyuuzyou/wikis huggingface dataset:
Hediffs/Core/Local/Chronic/Hearing loss

----
{| 
! Name !! Description !! Details !! Stages
|- id="Hearing loss" 
! Hearing loss
----
* Def Name:HearingLoss
* Label:hearing loss
| Inability to hear quiet sounds due to degradation of hair cells in the cochlea.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Initial Severity: 0.1%
* Chronic: 
* Allow Mothball If Low Priority World Pawn: 
* Cure All At Once If Cured By Item: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
Hearing loss	
* Part Efficiency Offset:
|}
Hediffs/Core/Local/Chronic/Organ decay

----
{| 
! Name !! Description !! Details !! Stages
|- id="Organ decay"
! Organ decay
----
* Def Name:OrganDecay
* Label:organ decay
|
An untreatable degenerative disease affecting a single organ. The cause may be bacterial or viral. The illness seems to strike randomly from an unknown natural reservoir; it is not directly contagious between people.
This organ will slowly lose function before dying completely. Replace it with a bionic or natural organ.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Chronic: 
* Allow Mothball If Low Priority World Pawn: 
* Always Show Severity: 
* Min Severity: 0.1%
* Initial Severity: 0.1%
* Max Severity: 100%
* Lethal Severity: 
* Can Affect Bionic Or Implant: 
* Only Life Threatening To: Heart
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
* Comps
** Destroy Organ
*** Destroy Organ Message Text: {PAWN_labelShort}'s {1} was destroyed by organ decay.
*** Damage Type: Decayed
** Severity Per Day
*** Severity Per Day Range: ~ (30 ~ 60 days)
|
Label 	Parameters
minor 	
* Min Severity: 0%
* Pain Offset: 
* Part Efficiency Offset:
moderate	
* Min Severity: 20%
* Pain Offset: 
* Part Efficiency Offset:
severe 	
* Min Severity: 40%
* Pain Offset: 
* Part Efficiency Offset:
extreme 	
* Min Severity: 60%
* Pain Offset: 
* Part Efficiency Offset: 
* Life Threatening:
|}
Hediffs/Core/Local/Infections/Fibrous mechanites

----
{| 
! Name !! Description !! Details !! Stages
|- id="Fibrous mechanites" 
! Fibrous mechanites
----
* Def Name:FibrousMechanites
* Label:fibrous mechanites
| Semi-coherent mechanites which develop fibrous links in muscle tissue. They enhance the victim's strength, but also cause intense pain. These are probably a mutated strain of strength-enhancing mechanites.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Makes Sick Thought: 
* Makes Alert: 
* Min Severity: 0.1%
* Initial Severity: 0.1%
* Max Severity: 100%
* Tendable: 
* Comps
** Disappears
*** Disappears After Ticks: ~ 
** Tend Duration
*** Base Tend Duration Hours: 48
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
mild pain 	
* Pain Offset: 
* Sleep Fall Rate Offset: 
* Manipulation Offset: 
* Moving Offset: 
* Blood Pumping Offset:
intense pain	
* Min Severity: 50%
* Pain Offset: 
* Sleep Fall Rate Offset: 
* Manipulation Offset: 
* Moving Offset: 
* Blood Pumping Offset:
|}
Hediffs/Core/Local/Infections/Flu

----
{| 
! Name !! Description !! Details !! Stages
|- id="Flu" 
! Flu
----
* Def Name:Flu
* Label:flu
| An infectious disease caused by the influenza virus.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Makes Sick Thought: 
* Initial Severity: 0.1%
* Lethal Severity: 
* Tendable: 
* Comps
** Tend Duration
*** Base Tend Duration Hours: 12
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
*** Immunity Per Day Sick: 
*** Severity Per Day Immune: 
*** Immunity Per Day Not Sick: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
minor 	
* Consciousness Offset: 
* Manipulation Offset: 
* Breathing Offset:
major 	
* Min Severity: 66.6%
* Vomit Days: 1.5
* Consciousness Offset: 
* Manipulation Offset: 
* Breathing Offset:
extreme	
* Min Severity: 83.3%
* Life Threatening: 
* Vomit Days: 0.75
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset: 
* Breathing Offset:
|}
Hediffs/Core/Local/Infections/Flu (animal)

----
{| 
! Name !! Description !! Details !! Stages
|- id="Flu (animal)" id="Animal flu" 
! Flu (animal)
----
* Def Name:Animal_Flu
* Label:flu
* Debug Label Extra:animal
| An infectious disease caused by the influenza virus. This strain is adapted for infecting non-human species.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Makes Sick Thought: 
* Initial Severity: 0.1%
* Lethal Severity: 
* Tendable: 
* Comps
** Tend Duration
*** Base Tend Duration Hours: 48
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
*** Immunity Per Day Sick: 
*** Severity Per Day Immune: 
*** Immunity Per Day Not Sick: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
minor 	
* Consciousness Offset: 
* Manipulation Offset: 
* Breathing Offset:
major 	
* Min Severity: 66.6%
* Vomit Days: 1.5
* Consciousness Offset: 
* Manipulation Offset: 
* Breathing Offset:
extreme	
* Min Severity: 83.3%
* Life Threatening: 
* Vomit Days: 0.75
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset: 
* Breathing Offset:
|}
Hediffs/Core/Local/Infections/Gut worms

----
{| 
! Name !! Description !! Details !! Stages
|- id="Gut worms" 
! Gut worms
----
* Def Name:GutWorms
* Label:gut worms
| Parasitic worms in the gut. They cause vomiting. They also consume the victim's food, which increases hunger.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Initial Severity: 0.1%
* Is Infection: 
* Makes Sick Thought: 
* Tendable: 
* Comps: Tend Duration
** Base Tend Duration Hours: 48
** Disappears At Total Tend Quality: 300%
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
Gut worms	
* Pain Offset: 
* Hunger Rate Factor Offset: 
* Vomit Days: 1
|}
Hediffs/Core/Local/Infections/Infection

----
{| 
! Name !! Description !! Details !! Stages
|- id="Infection" 
! Infection
----
* Def Name:WoundInfection
* Label:infection
* Label Noun:an infection
|
Bacterial infection in a wound. Without treatment, the bacteria will multiply, killing local tissue, and eventually causing blood poisoning and death.
Through aeons of human warfare, infections have often taken more lives than the wounds themselves.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Makes Sick Thought: 
* Initial Severity: 0.1%
* Lethal Severity: 
* Tendable: 
* Comps
** Tend Duration
*** Base Tend Duration Hours: 12
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
*** Immunity Per Day Sick: 
*** Severity Per Day Immune: 
*** Immunity Per Day Not Sick: 
** Discoverable
*** Send Letter When Discovered: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
minor 	
* Pain Offset:
major 	
* Min Severity: 33%
* Pain Offset:
extreme	
* Min Severity: 78%
* Life Threatening: 
* Pain Offset: 
* Consciousness Offset:
extreme	
* Min Severity: 87%
* Life Threatening: 
* Pain Offset: 
* Consciousness Max: 
* Breathing Offset:
|}
Hediffs/Core/Local/Infections/InfectionBase

----
{| 
! Name !! Description !! Details !! Stages
|- id="InfectionBase" 
! InfectionBase
----
* Name:InfectionBase
* Abstract:True
| -
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Initial Severity: 0.1%
* Is Infection: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
| -
|}
Hediffs/Core/Local/Infections/Lung rot

----
{| 
! Name !! Description !! Details !! Stages
|- id="Lung rot" 
! Lung rot
----
* Def Name:LungRot
* Label:lung rot
|
A bacterial disease that targets an individual's lungs. Minor cases are little more than an irritation, but if left unchecked the bacterial growth results in an increasing amount of fluid buildup in the victim's lungs, eventually resulting in death.
If treated properly, the body's immune system will eventually clear lung rot.
---- 
A painful bacterial disease caused by exposure to rot stink gas. Upon reaching full saturation, it will kill the affected individual.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Makes Sick Thought: 
* Min Severity: 0.1%
* Initial Severity: 0.1%
* Lethal Severity: 
* Tendable: 
* Comps
** Severity Per Day: 
** Tend Duration
*** Severity Per Day Tended: 
*** Base Tend Duration Hours: 48
** Disappears
*** Disappears After Ticks: ~ 
*** Show Remaining Time: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
minor 	
* Pain Offset: 
* Breathing Offset:
major 	
* Min Severity: 60%
* Pain Offset: 
* Breathing Offset:
extreme	
* Min Severity: 85%
* Life Threatening: 
* Pain Offset: 
* Breathing Offset: 
* Consciousness Offset:
|}
Hediffs/Core/Local/Infections/Malaria

----
{| 
! Name !! Description !! Details !! Stages
|- id="Malaria" 
! Malaria
----
* Def Name:Malaria
* Label:malaria
| An infectious disease caused by a mosquito-borne parasite.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Makes Sick Thought: 
* Initial Severity: 0.1%
* Lethal Severity: 
* Scenario Can Add: 
* Tendable: 
* Comps
** Tend Duration
*** Base Tend Duration Hours: 12
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
*** Immunity Per Day Sick: 
*** Severity Per Day Immune: 
*** Immunity Per Day Not Sick: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
minor 	
* Blood Filtration Offset: 
* Consciousness Offset:
major 	
* Min Severity: 78%
* Vomit Days: 1.5
* Pain Offset: 
* Blood Filtration Offset: 
* Consciousness Offset: 
* Manipulation Offset:
extreme	
* Min Severity: 91%
* Life Threatening: 
* Vomit Days: 0.75
* Pain Offset: 
* Blood Filtration Offset: 
* Consciousness Max: 
* Manipulation Offset:
|}
Hediffs/Core/Local/Infections/MechanitesBase

----
{| 
! Name !! Description !! Details !! Stages
|- id="MechanitesBase" 
! MechanitesBase
----
* Name:MechanitesBase
* ParentName:InfectionBase
* Abstract:True
| -
|
InfectionBase:
* Hediff Class: HediffWithComps
* Default Label Color: 
* Initial Severity: 0.1%
* Is Infection: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
----
MechanitesBase:
* Hediff Class: HediffWithComps
* Makes Sick Thought: 
* Makes Alert: 
* Min Severity: 0.1%
* Max Severity: 100%
* Tendable: 
* Comps
** Disappears
*** Disappears After Ticks: ~ 
** Tend Duration
*** Base Tend Duration Hours: 48
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
| -
|}
Hediffs/Core/Local/Infections/Muscle parasites

----
{| 
! Name !! Description !! Details !! Stages
|- id="Muscle parasites" 
! Muscle parasites
----
* Def Name:MuscleParasites
* Label:muscle parasites
| Parasitic creatures in the muscles. These cause weakness and a lack of coordination.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Initial Severity: 0.1%
* Is Infection: 
* Makes Sick Thought: 
* Tendable: 
* Comps: Tend Duration
** Base Tend Duration Hours: 48
** Disappears At Total Tend Quality: 300%
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
Muscle parasites	
* Pain Offset: 
* Sleep Fall Rate Offset: 
* Manipulation Offset: 
* Moving Offset:
|}
Hediffs/Core/Local/Infections/Plague

----
{| 
! Name !! Description !! Details !! Stages
|- id="Plague" 
! Plague
----
* Def Name:Plague
* Label:plague
| An infectious disease caused by bacteria.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Makes Sick Thought: 
* Initial Severity: 0.1%
* Lethal Severity: 
* Tendable: 
* Comps
** Tend Duration
*** Base Tend Duration Hours: 12
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
*** Immunity Per Day Sick: 
*** Severity Per Day Immune: 
*** Immunity Per Day Not Sick: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
minor 	
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
major 	
* Min Severity: 60%
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
extreme	
* Min Severity: 80%
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
extreme	
* Min Severity: 90%
* Life Threatening: 
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset: 
* Breathing Offset:
|}
Hediffs/Core/Local/Infections/Plague (animal)

----
{| 
! Name !! Description !! Details !! Stages
|- id="Plague (animal)" id="Animal plague" 
! Plague (animal)
----
* Def Name:Animal_Plague
* Label:plague
* Debug Label Extra:animal
| An infectious disease caused by bacteria. This strain is adapted to infecting non-human species.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Makes Sick Thought: 
* Initial Severity: 0.1%
* Lethal Severity: 
* Tendable: 
* Comps
** Tend Duration
*** Base Tend Duration Hours: 48
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
*** Immunity Per Day Sick: 
*** Severity Per Day Immune: 
*** Immunity Per Day Not Sick: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
minor 	
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
major 	
* Min Severity: 60%
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
extreme	
* Min Severity: 80%
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
extreme	
* Min Severity: 90%
* Life Threatening: 
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset: 
* Breathing Offset:
|}
Hediffs/Core/Local/Infections/Rot stink exposure

----
{| 
! Name !! Description !! Details !! Stages
|- id="Rot stink exposure" 
! Rot stink exposure
----
* Def Name:LungRotExposure
* Label:rot stink exposure
| Long-term exposure to rot stink gas. Rot stink exposure has no direct health effects. However, serious rot stink exposure has a chance to result in a painful bacterial infection known as lung rot. When not exposed to rot stink gas, rot stink exposure will slowly decrease.
|
* Hediff Class: Hediff_RotStinkExposure
* Default Label Color: 
* Min Severity: 0%
* Initial Severity: 0.1%
* Max Severity: 100%
* Can Apply Chance For Capacity Changes: 
* Comps
** Severity From Gas
*** Gas Type: Rot stink
*** Severity Gas Density Factor: 4%
*** Interval Ticks: 
*** Severity Not Exposed: ( per day)
*** Exposure Stat Factor: Toxic Environment Resistance
** Give Hediff Lung Rot
*** hediff Def: Lung rot
*** Check Duration: 
*** Min Severity: 50%
*** Over Rot Gas Exposure Curve:
Severity	(hours)
50% 	8
100% 	0.5
** Surgery Inspectable
*** Surgical Detection Desc:{PAWN_nameDef} is beginning to suffer from exposure to rot stink gas. Keep {PAWN_objective} away from rotting corpses and other sources of rot stink.
|
Label 	Parameters
- 	
* Become Visible:
minor 	
* Min Severity: 15%
major 	
* Min Severity: 35%
serious	
* Min Severity: 50%
|}
Hediffs/Core/Local/Infections/Sensory mechanites

----
{| 
! Name !! Description !! Details !! Stages
|- id="Sensory mechanites" 
! Sensory mechanites
----
* Def Name:SensoryMechanites
* Label:sensory mechanites
| Semi-coherent mechanites which reside in the nervous system. They enhance the victim's senses, but also cause intense pain. These are probably a mutated strain of sense-enhancing mechanites.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Makes Sick Thought: 
* Makes Alert: 
* Min Severity: 0.1%
* Initial Severity: 0.1%
* Max Severity: 100%
* Tendable: 
* Comps
** Disappears
*** Disappears After Ticks: ~ 
** Tend Duration
*** Base Tend Duration Hours: 48
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
mild pain 	
* Pain Offset: 
* Sleep Fall Rate Offset: 
* Sight Offset: 
* Hearing Offset: 
* Talking Offset: 
* Manipulation Offset:
intense pain	
* Min Severity: 50%
* Pain Offset: 
* Sleep Fall Rate Offset: 
* Sight Offset: 
* Hearing Offset: 
* Talking Offset: 
* Manipulation Offset:
|}
Hediffs/Core/Local/Infections/Sleeping sickness

----
{| 
! Name !! Description !! Details !! Stages
|- id="Sleeping sickness" 
! Sleeping sickness
----
* Def Name:SleepingSickness
* Label:sleeping sickness
| An infectious disease caused by an insect-borne parasite. Sleeping sickness is not as deadly as some other diseases, but progresses slowly. The body takes a long time to clear the infection.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Infection: 
* Initial Severity: 0.1%
* Lethal Severity: 
* Makes Sick Thought: 
* Tendable: 
* Comps
** Tend Duration
*** Base Tend Duration Hours: 32
*** Severity Per Day Tended: 
** Immunizable
*** Severity Per Day Not Immune: 
*** Immunity Per Day Sick: 
*** Severity Per Day Immune: 
*** Immunity Per Day Not Sick: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
|
Label 	Parameters
minor 	
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
minor 	
* Min Severity: 43.75%
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
major 	
* Min Severity: 62.5%
* Vomit Days: 3.5
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
extreme	
* Min Severity: 87.5%
* Life Threatening: 
* Vomit Days: 1.75
* Pain Offset: 
* Consciousness Offset: 
* Manipulation Offset:
extreme	
* Min Severity: 93.75%
* Life Threatening: 
* Vomit Days: 1
* Pain Offset: 
* Consciousness Max: 
* Manipulation Offset:
|}
Hediffs/Core/Local/Injuries/Acid burn

----
{| 
! Name !! Description !! Details !! Stages
|- id="Acid burn" 
! Acid burn
----
* Def Name:AcidBurn
* Label:acid burn
* Label Noun:an acid burn
* Label Noun Pretty:{0} in the {1}
| An acid burn.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Gets Permanent
*** Permanent Label: acid burn scar
* Injury Props
** Destroyed Label: Dissolved off
** Destroyed Out Label: Dissolved
| -
|}
Hediffs/Core/Local/Injuries/Bite

----
{| 
! Name !! Description !! Details !! Stages
|- id="Bite" 
! Bite
----
* Def Name:Bite
* Label:bite
* Label Noun:a bite wound
* Label Noun Pretty:{0} in the {1}
| A bite wound.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: bandaged
*** Label Tended Well Inner: sutured
*** Label Solid Tended Well: set
** Infecter
*** Infection Chance: 
** Gets Permanent
*** Permanent Label: bite scar
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Bleed Rate: 
** Can Merge: 
** Destroyed Label: Bitten off
** Destroyed Out Label: Bitten out
| -
|}
Hediffs/Core/Local/Injuries/Bruise

----
{| 
! Name !! Description !! Details !! Stages
|- id="Bruise" 
! Bruise
----
* Def Name:Bruise
* Label:bruise
* Label Noun:a bruise
* Label Noun Pretty:{0} in the {1}
| A bruise.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: bandaged
*** Label Tended Well Inner: tended
*** Label Solid Tended Well: set
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Can Merge: 
** Destroyed Label: Destroyed
| -
|}
Hediffs/Core/Local/Injuries/Burn

----
{| 
! Name !! Description !! Details !! Stages
|- id="Burn" 
! Burn
----
* Def Name:Burn
* Label:burn
* Label Noun:a burn
* Label Noun Pretty:{0} in the {1}
| A burn.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: bandaged
*** Label Tended Well Inner: tended
*** Label Solid Tended Well: tended
** Infecter
*** Infection Chance: 
** Gets Permanent
*** Permanent Label: burn scar
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Can Merge: 
** Destroyed Label: Burned off
** Destroyed Out Label: Burned out
| -
|}
Hediffs/Core/Local/Injuries/BurnBase

----
{| 
! Name !! Description !! Details !! Stages
|- id="BurnBase" 
! BurnBase
----
* Parent Name:InjuryBase
* Name:BurnBase
* Abstract:True
* Label Noun Pretty:{0} in the {1}
| -
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: bandaged
*** Label Tended Well Inner: tended
*** Label Solid Tended Well: tended
** Infecter
*** Infection Chance: 
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Can Merge: 
| -
|}
Hediffs/Core/Local/Injuries/Chemical burn

----
{| 
! Name !! Description !! Details !! Stages
|- id="Chemical burn" 
! Chemical burn
----
* Def Name:ChemicalBurn
* Label:chemical burn
* Label Noun:a chemical burn
* Label Noun Pretty:{0} in the {1}
| A chemical burn.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: bandaged
*** Label Tended Well Inner: tended
*** Label Solid Tended Well: tended
** Infecter
*** Infection Chance: 
** Gets Permanent
*** Permanent Label: chemical burn scar
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Can Merge: 
** Destroyed Label: Burned off (chemical)
** Destroyed Out Label: Burned out (chemical)
| -
|}
Hediffs/Core/Local/Injuries/Crack

----
{| 
! Name !! Description !! Details !! Stages
|- id="Crack" 
! Crack
----
* Def Name:Crack
* Label:crack
* Label Noun:a crack wound
* Label Noun Pretty:{0} in the {1}
| A crack.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: set
*** Label Tended Well Inner: set
*** Label Solid Tended Well: set
** Gets Permanent
*** Permanent Label: permanent crack
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Destroyed Label: Shattered
| -
|}
Hediffs/Core/Local/Injuries/Crush

----
{| 
! Name !! Description !! Details !! Stages
|- id="Crush" 
! Crush
----
* Def Name:Crush
* Label:crush
* Label Noun:a crush wound
* Label Noun Pretty:{0} in the {1}
| A crushing wound.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: bandaged
*** Label Tended Well Inner: sutured
*** Label Solid Tended Well: set
** Infecter
*** Infection Chance: 
** Gets Permanent
*** Permanent Label: mangled scar
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Bleed Rate: 
** Can Merge: 
** Destroyed Label: Crushed
| -
|}
Hediffs/Core/Local/Injuries/Cut

----
{| 
! Name !! Description !! Details !! Stages
|- id="Cut" 
! Cut
----
* Def Name:Cut
* Label:cut
* Label Noun:a cut
* Label Noun Pretty:{0} in the {1}
| A cut.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: bandaged
*** Label Tended Well Inner: sutured
*** Label Solid Tended Well: set
** Infecter
*** Infection Chance: 
** Gets Permanent
*** Permanent Label: cut scar
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Bleed Rate: 
** Can Merge: 
** Destroyed Label: Cut off
** Destroyed Out Label: Cut out
| -
|}
Hediffs/Core/Local/Injuries/Cut (execution)

----
{| 
! Name !! Description !! Details !! Stages
|- id="Execution cut" 
! Cut (execution)
----
* Def Name:ExecutionCut
* Label:cut
* Label Noun:a cut
* Label Noun Pretty:{0} in the {1}
* Debug Label Extra:execution
| A cut made during execution.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Duplication Allowed: 
* Injury Props
** Can Merge: 
** Destroyed Label: Cut off
** Destroyed Out Label: Cut out
| -
|}
Hediffs/Core/Local/Injuries/Decayed organ

----
{| 
! Name !! Description !! Details !! Stages
|- id="Decayed organ" 
! Decayed organ
----
* Def Name:Decayed
* Label:decayed organ
* Label Noun:a decayed organ
* Label Noun Pretty:decayed {1}
| This organ has completely decayed.
|
* Hediff Class: Injury
* Default Label Color: 
* Display Wound: 
* Tendable: 
* Injury Props
** Average Pain Per Severity Permanent: 
** Destroyed Label: Decayed
** Always Use Destroyed Label: 
| -
|}