Exceptional

This page lists all uncommon set items, excluding the major class-focused sets. Also see: All Set Items
== Uncommon Sets ==
Set bonuses are listed separately rather than cumulatively - if multiple bonuses add the same attributes, those bonuses will be added together before taking effect.
Set items may be ethereal. They may also be upgraded.
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
=== Cow King's Leathers ===
==== Cow King's Horns ====
War Hat (exceptional)
* Base Defense: 45-53
* Base Durability: 12
Defense: 120-128
Required Strength: 20
Required Level: 25
Before 	After
 	+1 to All Skills
+75 Defense 	+75 Defense
Half Freeze Duration 	Cannot Be Frozen
Attacker Takes Damage of 10 	Attacker Takes Damage of 10
35% Damage Taken Gained as Mana when Hit	35% Damage Taken Gained as Mana when Hit
==== Cow King's Hide ====
Studded Leather (normal)
* Base Defense: 35-37 (was 32-35)
* Base Durability: 32
* Base Maximum Sockets: 2 (3 for upgraded elite versions)
Defense: 60 (was 57)
Required Strength: 27
Required Level: 18
Before 	After
18% Chance to Cast Level 5 Chain Lightning when Struck	18% Chance to Cast Level 5 Chain Lightning when Struck
+60% Enhanced Defense 	+60% Enhanced Defense
+30 to Life 	+30 to Life
All Resistances +18 	All Resistances +[15-25]
==== Cow King's Hooves ====
Heavy Boots (normal)
* Base Defense: 5-6
* Base Kick Damage: 4 to 12, Avg 8 (was 4 to 10, Avg 7)
* Base Durability: 14
Defense: 30-41
Required Strength: 18
Required Level: 13
Minimum Item Level: 20
Occurrence Rate: 7/14
Before 	After
+30% Faster Run/Walk 	+30% Faster Run/Walk
Adds 25-35 Fire Damage 	Adds 25-35 Fire Damage
+[25-35] Defense 	+[25-35] Defense
+20 to Dexterity 	+20 to Dexterity
25% Better Chance of Getting Magic Items	25% Better Chance of Getting Magic Items
==== Set Bonuses for Cow King's Leathers ====
Shared Set Bonuses
Before 	After
Poison Resist +25% (2 Items) 	Poison Resist +25% (2 Items)
25% Chance to Cast Level 5 Static Field when Struck (Complete Set)	25% Chance to Cast Level 18 Static Field when Struck (Complete Set)
+30% Increased Attack Speed (Complete Set) 	+30% Increased Attack Speed (Complete Set)
+20 to Strength (Complete Set) 	+20 to Strength (Complete Set)
+100 Maximum Stamina (Complete Set) 	+100 Maximum Stamina (Complete Set)
100% Extra Gold from Monsters (Complete Set) 	100% Extra Gold from Monsters (Complete Set)
100% Better Chance of Getting Magic Items (Complete Set) 	100% Better Chance of Getting Magic Items (Complete Set)
 	Hell Bovine* appearance (Complete Set)
* There is no running animation for Hell Bovines, so their movement speed caps at the character's walk speed regardless of whether the character is running or walking.
=== Sander's Folly ===
==== Sander's Paragon ====
Cap (normal)
* Base Defense: 3-5
* Base Durability: 12
Defense: 4-104
Required Level: 25
Minimum Item Level: 20
Occurrence Rate: 3/10
Before 	After
+[1-99] Defense (+1 per Character Level)	+[1-99] Defense (+1 per Character Level)
Attacker Takes Damage of 8 	Attacker Takes Damage of 8
35% Better Chance of Getting Magic Items	[35-70]% Better Chance of Getting Magic Items
==== Sander's Riprap ====
Heavy Boots (normal)
* Base Defense: 5-6
* Base Kick Damage: 4 to 12, Avg 8 (was 4 to 10, Avg 7)
* Base Durability: 14
Defense: 5-6
Required Strength: 18
Required Level: 20
Minimum Item Level: 20
Occurrence Rate: 7/14
Before 	After
+40% Faster Run/Walk 	+40% Faster Run/Walk
+100 to Attack Rating	+100 to Attack Rating
+5 to Strength 	+5 to Strength
+10 to Dexterity 	+10 to Dexterity
==== Sander's Taboo ====
Heavy Gloves (normal)
* Base Defense: 5-6
* Base Durability: 14
Defense: 25-31
Required Level: 28
Before 	After
+20% Increased Attack Speed 	+20% Increased Attack Speed
Adds 9-11 Poison Damage over 3 Seconds	Adds 27-33 Poison Damage over 3 Seconds
+[20-25] Defense 	+[20-25] Defense
+40 to Life 	+40 to Life
==== Sander's Superstition ====
Bone Wand (normal)
* Base Damage: 3 to 7
* Base Durability: 30 (was 15)
* Base Speed Modifier: -20
* Base Melee Range: 0
One-Hand Damage: 5 to 12, Avg 8.5
Required Level: 25
Before 	After
+20% Faster Cast Rate 	+20% Faster Cast Rate
+75% Enhanced Damage 	+75% Enhanced Damage
Adds 25-75 Cold Damage	Adds 25-75 Cold Damage
8% Mana Stolen per Hit	8% Mana Stolen per Hit
+25 to Mana 	+25 to Mana
+50% Damage to Undead 	+50% Damage to Undead
 	Melee Attacks Deal Splash Damage (2 Items)
 	+2 to All Skills (2 Items)
==== Set Bonuses for Sander's Folly ====
Shared Set Bonuses
Before 	After
+50 Defense (2 Items) 	+50 Defense (2 Items)
+75 to Attack Rating (3 Items) 	+75 to Attack Rating (3 Items)
+1 to All Skills (Complete Set) 	+1 to All Skills (Complete Set)
4% Life Stolen per Hit (Complete Set) 	4% Life Stolen per Hit (Complete Set)
+50 to Mana (Complete Set) 	+50 to Mana (Complete Set)
50% Better Chance of Getting Magic Items (Complete Set)	50% Better Chance of Getting Magic Items (Complete Set)
=== Hwanin's Majesty ===
==== Hwanin's Splendor ====
Grand Crown (exceptional)
* Base Defense: 78-113
* Base Durability: 50
Defense: 228-285 (was 228)
Required Strength: 103
Required Level: 45
Before 	After
 	+[200-350] to Attack Rating
+100% Enhanced Defense 	+[100-150]% Enhanced Defense
Replenish Life +20 	Replenish Life +[30-40]
Cold Resist +37% 	Cold Resist +37%
Magic Damage Taken Reduced by 10	Magic Damage Taken Reduced by 10
==== Hwanin's Refuge ====
Tigulated Mail (exceptional)
* Base Defense: 193-202 (was 176-190)
* Base Durability: 36
* Base Speed Penalty: 0% (was -10%)
Defense: 393-402 (was 376-390)
Required Strength: 86
Required Level: 30
Before 	After
10% Chance to Cast Level 3 Static Field when Struck	20% Chance to Cast Level 9 Static Field when Struck
+200 Defense 	+200 Defense
+100 to Life 	+100 to Life
Poison Resist +27% 	Poison Resist +27%
==== Hwanin's Blessing ====
Belt (normal)
* Base Defense: 5
* Base Durability: 16
* Base Potion Rows: 3
Defense: 6-153
Required Strength: 25
Required Level: 35
Minimum Item Level: 28
Occurrence Rate: 7/14
Before 	After
Adds 3-33 Lightning Damage 	Adds 3-330 Lightning Damage
Prevent Monster Heal 	Prevent Monster Heal
+[1-148] Defense (+1.5 per Character Level)	+[1-148] Defense (+1.5 per Character Level)
 	Lightning Absorb [4-6]%
12% Damage Taken Gained as Mana when Hit 	12% Damage Taken Gained as Mana when Hit
==== Hwanin's Justice ====
Bill (exceptional)
* Base Damage: 20 to 76 (was 14 to 53)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [60-70] to [228-266], Avg 144-168 (was 42 to 159, Avg 100.5)
Required Strength: 95
Required Level: 28
Before 	After
10% Chance to Cast Level 3 Ice Blast on Striking	10% Chance to Cast Level 3 Ice Blast on Striking
Indestructible 	Indestructible
+40% Increased Attack Speed 	+40% Increased Attack Speed
+200% Enhanced Damage 	+[200-250]% Enhanced Damage
+330 to Attack Rating 	+330 to Attack Rating
Adds 5-25 Lightning Damage 	Adds 5-25 Lightning Damage
 	20% Chance to Cast Level 16 Static Field on Striking (2 Items)
==== Set Bonuses for Hwanin's Majesty ====
Shared Set Bonuses
Before 	After
+100 Defense (2 Items) 	+100 Defense (2 Items)
+200 Defense (3 Items) 	+200 Defense (3 Items)
+2 to All Skills (Complete Set) 	+2 to All Skills (Complete Set)
+30% Faster Run/Walk (Complete Set) 	+30% Faster Run/Walk (Complete Set)
20% Life Stolen per Hit (Complete Set)	20% Life Stolen per Hit (Complete Set)
All Resistances +30 (Complete Set) 	All Resistances +30 (Complete Set)
 	+100% Damage to Demons (Complete Set)
=== Orphan's Call ===
==== Guillaume's Face ====
Winged Helm (exceptional)
* Base Defense: 85-98
* Base Durability: 40
Defense: 217
Required Strength: 115
Required Level: 34
Before 	After
+30% Faster Hit Recovery 	+30% Faster Hit Recovery
35% Chance of Crushing Blow	35% Chance of Crushing Blow
15% Deadly Strike 	15% Deadly Strike
+120% Enhanced Defense 	+120% Enhanced Defense
+15 to Strength 	+15 to Strength
 	-20% Target Defense (3 Items)
==== Wilhelm's Pride ====
Battle Belt (exceptional)
* Base Defense: 37-42
* Base Durability: 18
* Base Potion Rows: 4
Defense: 75
Required Strength: 88
Required Level: 42
Before 	After
5% Mana Stolen per Hit	[4-6]% Mana Stolen per Hit
5% Life Stolen per Hit	[4-6]% Life Stolen per Hit
+75% Enhanced Defense 	+75% Enhanced Defense
Cold Resist +10% 	Cold Resist +[10-20]%
 	+150% Damage to Demons (3 Items)
==== Magnus' Skin ====
Sharkskin Gloves (exceptional)
* Base Defense: 33-39
* Base Durability: 14
Defense: 60
Required Strength: 20
Required Level: 37
Before 	After
+20% Increased Attack Speed	+20% Increased Attack Speed
 	+20% Chance to Pierce
+100 to Attack Rating 	+100 to Attack Rating
+50% Enhanced Defense 	+50% Enhanced Defense
Fire Resist +15% 	Fire Resist +15%
+3 to Light Radius 	+3 to Light Radius
 	+150% Damage to Undead (3 Items)
==== Whitstan's Guard ====
Round Shield (exceptional)
* Base Defense: 47-55
* Base Block: 12%
* Base Smite Damage: 7 to 14, Avg 10.5
* Base Durability: 64
Defense: 154
Block: 87% (Dru/Nec/Sor), 92% (Ama/Ass/Bar), 97% (Pal)
Required Strength: 53
Required Level: 29
Before 	After
+40% Faster Block Rate 	+40% Faster Block Rate
55% Increased Chance of Blocking	55% Increased Chance of Blocking
+175% Enhanced Defense 	+175% Enhanced Defense
Half Freeze Duration 	Half Freeze Duration
+5 to Light Radius 	+5 to Light Radius
 	+150% Enhanced Damage (3 Items)
==== Set Bonuses for Orphan's Call ====
Shared Set Bonuses
Before 	After
+35 to Life (2 Items) 	+35 to Life (2 Items)
Attacker Takes Damage of 5 (3 Items) 	Attacker Takes Damage of 250 (3 Items)
+50 to Life (Complete Set) 	+100 to Life (Complete Set)
+100 Defense (Complete Set) 	+100 Defense (Complete Set)
+20 to Strength (Complete Set) 	+20 to Strength (Complete Set)
+10 to Dexterity (Complete Set) 	+10 to Dexterity (Complete Set)
All Resistances +15 (Complete Set) 	All Resistances +30 (Complete Set)
80% Better Chance of Getting Magic Items (Complete Set)	80% Better Chance of Getting Magic Items (Complete Set)
=== The Disciple ===
==== Dark Adherent ====
Dusk Shroud
* Base Defense: 270-302 (was 361-467)
* Base Durability: 20
Defense: 575-717 (was 666-882)
Required Strength: 77
Required Level: 49
Before 	After
25% Chance to Cast Level 3 Nova when Struck	25% Chance to Cast Level 23 Nova when Struck
 	+[200-250]% Damage to Undead
Adds 24-34 Poison Damage over 2 Seconds 	Adds 480-680 Poison Damage over 2 Seconds
+[305-415] Defense 	+[305-415] Defense
Fire Resist +24% 	Fire Resist +[40-55]%
 	5% Chance to Cast Level 18 Bone Armor when Struck (3 Items)
==== Rite of Passage ====
Demonhide Boots (exceptional)
* Base Defense: 28-35
* Base Kick Damage: 30 to 64, Avg 47 (was 26 to 46, Avg 36)
* Base Durability: 12
Defense: 53-60
Required Strength: 20
Required Level: 29
Before 	After
+30% Faster Run/Walk 	+30% Faster Run/Walk
+25 Defense 	+25 Defense
+[15-25] Maximum Stamina	+[15-25] Maximum Stamina
Half Freeze Duration 	Cannot Be Frozen
==== Credendum ====
Mithril Coil
* Base Defense: 58-65
* Base Durability: 16
* Base Potion Rows: 4
Defense: 108-115
Required Strength: 106
Required Level: 65
Before 	After
+50 Defense 	+50 Defense
+10 to Strength 	+10 to Strength
+10 to Dexterity 	+10 to Dexterity
All Resistances +15	All Resistances +15
 	+20% Faster Hit Recovery (3 Items)
==== Laying of Hands ====
Bramble Mitts
* Base Defense: 54-62
* Base Durability: 12
Defense: 79-112 (was 79-87)
Required Strength: 50
Required Level: 63
Before 	After
10% Chance to Cast Level 3 Holy Bolt on Striking	10% Chance to Cast Level 13 Holy Bolt on Striking
+20% Increased Attack Speed 	+20% Increased Attack Speed
+350% Damage to Demons 	+[150-200]% Damage to Demons
+25 Defense 	+[25-50] Defense
Fire Resist +50% 	Fire Resist +[30-50]%
 	+220 Poison Damage over 2 Seconds (2 Items)
==== Telling of Beads ====
Amulet
Minimum Item Level: 39
Occurrence Rate: 1/45
Required Level: 30
Before 	After
+1 to All Skills 	+1 to All Skills
Cold Resist +18% 	Cold Resist +18%
Poison Resist +[35-50]% 	Poison Resist +[35-50]%
Attacker Takes Damage of [8-10]	Attacker Takes Damage of [24-30]
==== Set Bonuses for The Disciple ====
Shared Set Bonuses
Before 	After
+150 Defense (2 Items) 	+150 Defense (2 Items)
+22 Poison Damage over 3 Seconds (3 Items)	Removed
+10 to Strength (Complete Set) 	+10 to Strength (4 Items)
+2 to All Skills (Complete Set) 	+2 to All Skills (Complete Set)
+100 to Mana (Complete Set) 	+100 to Mana (Complete Set)
All Resistances +50 (Complete Set) 	All Resistances +50 (Complete Set)
 	+150% Damage to Demons (Complete Set)
 	+150% Damage to Undead (Complete Set)
=== Naj's Ancient Vestige ===
==== Naj's Circlet ====
Circlet (normal)
* Base Defense: 20-30
* Base Durability: 35
* Base Maximum Sockets: 2 (3 for upgraded exceptional/elite versions)
Defense: 95-105
Required Level: 28
Before 	After
12% Chance to Cast Level 5 Chain Lightning when Struck	12% Chance to Cast Level 5 Chain Lightning when Struck
 	+20% Faster Cast Rate
Adds 25-35 Fire Damage 	Adds 25-35 Fire Damage
+75 Defense 	+75 Defense
+15 to Strength 	+15 to Strength
+5 to Light Radius 	+5 to Light Radius
 	+1 to All Skills (2 Items)
==== Naj's Light Plate ====
Hellforge Plate
* Base Defense: 526-625 (was 421-530)
* Base Durability: 60
* Base Speed Penalty: 0% (was -10%)
Defense: 826-925 (was 721-830)
Required Strength: 79
Required Level: 71
Before 	After
+1 to All Skills 	+1 to All Skills
+300 Defense 	+300 Defense
+65 to Life 	+65 to Life
All Resistances +25 	All Resistances +25
45% Damage Taken Gained as Mana when Hit	45% Damage Taken Gained as Mana when Hit
Requirements -60% 	Requirements -60%
 	+20% Faster Cast Rate (2 Items)
==== Naj's Puzzler ====
Elder Staff
* Base Damage: 100 to 116 (was 80 to 93)
* Base Durability: 105 (was 35)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 1)
Two-Hand Damage: 250 to 290, Avg 270 (was 200 to 232, Avg 216)
Required Strength: 44
Required Dexterity: 37
Required Level: 78
Before 	After
+1 to All Skills 	+1 to All Skills
+30% Faster Cast Rate 	+50% Faster Cast Rate
+150% Enhanced Damage 	+150% Enhanced Damage
Adds 6-45 Lightning Damage 	Adds 6-450 Lightning Damage
+35 to Energy 	+35 to Energy
+70 to Mana 	+70 to Mana
Level 11 Teleport (69 Charges)	Level 1 Blink (3 Charges) Replenish 1 Charge in 3 Seconds
+50% Damage to Undead 	+50% Damage to Undead
* Blink is the same as Teleport, except it costs no mana and doesn't temporarily reduce spell damage.
==== Set Bonuses for Naj's Ancient Vestige ====
Shared Set Bonuses
Before 	After
+175 Defense (2 Items) 	+175 Defense (2 Items)
+1 to All Skills (Complete Set) 	+3 to All Skills (Complete Set)
+20 to Strength (Complete Set) 	+20 to Strength (Complete Set)
+15 to Dexterity (Complete Set) 	+15 to Dexterity (Complete Set)
Replenish Life +10 (Complete Set) 	Replenish Life +10 (Complete Set)
+100 to Mana (Complete Set) 	+100 to Mana (Complete Set)
All Resistances +50 (Complete Set)	All Resistances +50 (Complete Set)
=== Sazabi's Grand Tribute ===
==== Sazabi's Mental Sheath ====
Basinet (exceptional)
* Base Defense: 75-84
* Base Durability: 30
Defense: 175-184
Required Strength: 82
Required Level: 43
Before 	After
+1 to All Skills 	+1 to All Skills
+100 Defense 	+100 Defense
 	Replenish Life +15
Lightning Resist +[15-20]%	Lightning Resist +[15-20]%
Fire Resist +[15-20]% 	Fire Resist +[15-20]%
==== Sazabi's Ghost Liberator ====
Balrog Skin
* Base Defense: 469-541 (was 410-517)
* Base Durability: 30
* Base Speed Penalty: 0% (was -5%)
Defense: 869-941 (was 810-917)
Required Strength: 165
Required Level: 67
Before 	After
+30% Faster Hit Recovery 	+30% Faster Hit Recovery
 	+[100-150]% Damage to Demons
+300 to Attack Rating against Demons	+300 to Attack Rating against Demons
+400 Defense 	+400 Defense
+25 to Strength 	+25 to Strength
+[50-75] to Life 	+[50-75] to Life
 	Replenish Life +30 (2 Items)
==== Sazabi's Cobalt Redeemer ====
Cryptic Sword
* Base Damage: 6 to 96 (was 5 to 77)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
Damage: [15-21] to [240-336], Avg 127.5-178.5 (was 12 to 192, Avg 102)
Required Strength: 99
Required Dexterity: 109
Required Level: 73
Before 	After
Indestructible 	Indestructible
+40% Increased Attack Speed	+40% Increased Attack Speed
+150% Enhanced Damage 	+[150-250]% Enhanced Damage
+318% Damage to Demons 	+318% Damage to Demons
Adds 25-35 Cold Damage 	Adds 175-250 Cold Damage
+5 to Strength 	+5 to Strength
+15 to Dexterity 	+15 to Dexterity
 	+[10-14] Life after each Kill
==== Set Bonuses for Sazabi's Grand Tribute ====
Shared Set Bonuses
Before 	After
+40% Faster Run/Walk (2 Items) 	+40% Faster Run/Walk (2 Items)
 	+40% Faster Cast Rate (2 Items)
15% Life Stolen per Hit (Complete Set) 	15% Life Stolen per Hit (Complete Set)
Increase Maximum Life 27% (Complete Set)	Increase Maximum Life 27% (Complete Set)
All Resistances +30 (Complete Set) 	All Resistances +30 (Complete Set)
 	+2 to All Skills (Complete Set)
=== Heaven's Brethren ===
==== Ondal's Almighty ====
Spired Helm
* Base Defense: 114-159
* Base Durability: 40
Defense: 164-309 (was 164-209)
Required Strength: 164 (was 116)
Required Level: 69
Before 	After
10% Chance to Cast Level 3 Weaken on Striking	10% Chance to Cast Level 13 Weaken on Striking
 	+[1-2] to All Skills
+24% Faster Hit Recovery 	+24% Faster Hit Recovery
+50 Defense 	+[50-150] Defense
+10 to Strength 	+[10-15] to Strength
+15 to Dexterity 	+[10-20] to Dexterity
Requirements -40% 	Requirements -15%
 	+20% Faster Cast Rate (2 Items)
==== Haemosu's Adamant ====
Cuirass (exceptional)
* Base Defense: 170-176 (was 188-202)
* Base Durability: 50
Defense: 670-676 (was 688-702)
Required Strength: 52
Required Level: 44
Before 	After
 	+1 to All Skills
+500 Defense 	+500 Defense
+40 Defense vs. Melee 	+[200-250] Defense vs. Melee
+35 Defense vs. Missile	+[200-250] Defense vs. Missile
+75 to Life 	+[50-100] to Life
Requirements -20% 	Requirements -20%
 	+20% Faster Cast Rate (2 Items)
==== Taebaek's Glory ====
Ward
* Base Defense: 183-207 (was 153-170)
* Base Block: 30% (was 24%)
* Base Smite Damage: 11 to 35, Avg 23
* Base Speed Penalty: 0% (was -5%)
Defense: 483-707 (was 203-220)
Block: 75% (Dru/Nec/Sor), 80% (Ama/Ass/Bar), 85% (Pal) (was 69%, 74%, 79%)
Required Strength: 185
Required Level: 81
Before 	After
Indestructible 	Indestructible
 	+40% Faster Cast Rate
+30% Faster Block Rate 	+30% Faster Block Rate
25% Increased Chance of Blocking	25% Increased Chance of Blocking
+50 Defense 	+[300-500] Defense
+100 to Mana 	+[100-120] to Mana
Lightning Resist +30% 	Lightning Resist +[25-30]%
Attacker Takes Damage of 30 	Attacker Takes Damage of [380-560]
 	+1 to All Skills (3 Items)
==== Dangoon's Teaching ====
Reinforced Mace
* Base Damage: 56 to 66 (was 41 to 49)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: 56 to [67-214], Avg 61.5-135 (was 41 to [50-197], Avg 45.5-119)
Required Strength: 145
Required Dexterity: 46
Required Level: 68
Before 	After
10% Chance to Cast Level 3 Frost Nova on Striking 	33% Chance to Cast Level 31 Frost Nova on Striking
+40% Increased Attack Speed 	+40% Increased Attack Speed
+[1-148] to Maximum Damage (+1.5 per Character Level)	+[1-148] to Maximum Damage (+1.5 per Character Level)
Adds 20-30 Fire Damage 	Adds [40-60] to [70-100] Fire Damage
+50% Damage to Undead 	+50% Damage to Undead
 	+2 to All Skills (3 Items)
==== Set Bonuses for Heaven's Brethren ====
Shared Set Bonuses
Before 	After
Heal Stamina Plus 50% (2 Items) 	Heal Stamina Plus 50% (2 Items)
Replenish Life +20 (3 Items) 	Replenish Life +30 (3 Items)
 	Replenish Life +40 (Complete Set)
+2 to All Skills (Complete Set) 	+2 to All Skills (Complete Set)
All Resistances +50 (Complete Set)	All Resistances +50 (Complete Set)
Cannot Be Frozen (Complete Set) 	Cannot Be Frozen (Complete Set)
+5 to Light Radius (Complete Set) 	+5 to Light Radius (Complete Set)
 	+20% Faster Cast Rate (Complete Set)
=== Bul-Kathos' Children ===
==== Bul-Kathos' Death Band ====
Ring
Minimum Item Level: 50 (can drop in A3 Nightmare onward)
Occurrence Rate: 2/102
Required Level: 69
New
+[20-30]% Enhanced Damage
+100 to Attack Rating
Lightning Resist +[15-25]%
Physical Damage Taken Reduced by [4-6]%
Cannot Be Frozen (2 Items)
==== Bul-Kathos' Tribal Guardian ====
Colossus Sword (was Mythical Sword)
* Base Two-Hand Damage: 76 to 151
* Base One-Hand Damage: 33 to 88 (Mythical Sword was 40 to 50)
* Base Durability: 100 (Mythical Sword was 44)
* Base Speed Modifier: 10 (Mythical Sword was 0)
* Base Melee Range: 3 (Mythical Sword was 1)
Two-Hand Damage: [247-285] to [490-566], Avg 368.5-425.5
One-Hand Damage: [107-123] to [286-330], Avg 196.5-226.5 (Mythical Sword was 120 to 150, Avg 135)
Required Strength: 182 (Mythical Sword was 147)
Required Dexterity: 95 (Mythical Sword was 124)
Required Level: 60 (Mythical Sword was 66)
Before 	After
+20% Increased Attack Speed 	+20% Increased Attack Speed
+200% Enhanced Damage 	+[225-275]% Enhanced Damage
+50 Poison Damage over 2 Seconds	+150 Poison Damage over 2 Seconds
+20 to Strength 	+20 to Strength
Fire Resist +50% 	Cold Resist +50%
 	20% Deadly Strike (2 Items)
==== Bul-Kathos' Sacred Charge ====
Colossus Blade
* Base Two-Hand Damage: 73 to 144 (was 58 to 115)
* Base One-Hand Damage: 31 to 81 (was 25 to 65)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 5
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [219-255] to [432-504], Avg 325.5-379.5 (was 174 to 345, Avg 259.5)
One-Hand Damage: [93-108] to [243-283], Avg 168-195.5 (was 75 to 195, Avg 135)
Required Strength: 189
Required Dexterity: 110
Required Level: 63
Before 	After
+20% Increased Attack Speed	+20% Increased Attack Speed
+200% Enhanced Damage 	+[200-250]% Enhanced Damage
35% Chance of Crushing Blow	35% Chance of Crushing Blow
Knockback 	Removed
All Resistances +20 	All Resistances +20
 	+30% Increased Attack Speed (2 Items)
==== Set Bonuses for Bul-Kathos' Children ====
Shared Set Bonuses
Before 	After
+2 to All Skills (Complete Set) 	+2 to All Skills (Complete Set)
+200 to Attack Rating (Complete Set) 	+200 to Attack Rating (Complete Set)
+200% Damage to Demons (Complete Set)	+200% Damage to Demons (Complete Set)
+200% Damage to Undead (Complete Set)	+200% Damage to Undead (Complete Set)
+20 Fire Damage (Complete Set) 	+200 Fire Damage (Complete Set)
+25 Defense (Complete Set) 	+500 Defense (Complete Set)
 	25% Chance of Crushing Blow (Complete Set)
 	25% Deadly Strike (Complete Set)