List of SSBU Music (Metal Gear series)

This is a list of music tracks pertaining to the universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on Shadow Moses Island, and, as of the 8.1.0 update, , Small Battlefield, , and .
==Theme of Tara==
===Origin===
This track is a remix of the main theme of the MSX2 game Metal Gear, so named for its distinctive rhythm ("ta-rah"). The track begins with a remixed version of the opening jingle Operation Intrude N313, which played during Snake's aquatic infiltration into Outer Heaven. The overall track is remixed in an orchestral style with a heavy drumbeat and muted electric guitar.
===Composition & Arrangements===
Source: Metal Gear
Arrangement Supervisor: Takahiro Nishi
Composition: Konami Digital Entertainment Co., Ltd.
Arrangement: GAME ARTS Co., Ltd.
Composition Copyright Konami Digital Entertainment Co., Ltd.
Arrangement Copyright Nintendo
Japanese title: THEME OF TARA
==Theme of Solid Snake==
===Origin===
This track is a remix of the intro theme of Metal Gear 2: Solid Snake. Similar to the original track, the track has a electronic, synthesized feel, but also incorporates electric guitar and more orchestral elements.
===Composition & Arrangements===
Source: Metal Gear 2: Solid Snake
Arrangement Supervisor: Masami Ueda
Composition: Konami Digital Entertainment Co., Ltd.
Arrangement: PlatinumGames Inc.
Composition Copyright Konami Digital Entertainment Co., Ltd.
Arrangement Copyright Nintendo 
Japanese title: THEME OF SOLID SNAKE
===Trivia===
*This remix replaces the now removed version that was used in Brawl, which was taken directly from the original game.
==Cavern==
===Origin===
This track originally played in Metal Gear Solid when Snake emerges from the ocean to enter the nuclear disposal facility on Shadow Moses.
===Composition & Arrangements===
Source: Metal Gear Solid
Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.
==Encounter==
===Origin===
This track is a remix of a music piece from Metal Gear Solid that plays during the 'Alert Phase' when Snake is spotted and pursued by enemies. The instrumentation is faithful to the original song's cinematic style, being a hybrid of orchestral and electronic instruments. This arrangement is taken directly from Brawl.
===Composition & Arrangements===
Source: Metal Gear Solid
Arrangement: Yasufumi Fukuda
Composition: Konami Digital Entertainment Co., Ltd.
Composition Copyright Konami Digital Entertainment Co., Ltd.
Arrangement Copyright Nintendo
===Other uses===
This track was used in 's character trailer on the official website.
==Yell "Dead Cell"==
===Origin===
This track is a slightly altered version of the theme in Metal Gear Solid 2: Sons of Liberty that is used during certain boss fights. For example, it plays when Raiden battles a member of the Dead Cell terrorist unit, hence the name. It also plays when fighting the Harrier. It originates from Metal Gear Solid 2s official soundtrack, which uses a slightly different mix compared to the original game.
===Composition & Arrangements===
Source: Metal Gear Solid 2: Sons of Liberty
Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
==Snake Eater==
===Origin===
This track is a remix of the main theme of Metal Gear Solid 3: Snake Eater. The overall arrangement is similar to the original song, albeit without vocals and in a faster tempo; strings and electric guitar are used in place of the original's lyrics and the track is given a James Bond style bassline.
===Composition & Arrangements===
Source: Metal Gear Solid 3: Snake Eater
Arrangement Supervisor: Nobuko Toda
Composition: Konami Digital Entertainment Co., Ltd.
Arrangement: FILM SCORE LLC
Composition Copyright Konami Digital Entertainment Co., Ltd.
Arrangement Copyright Nintendo
==Snake Eater (Instrumental)==
===Origin===
This track is taken directly from Metal Gear Solid 3: Snake Eater, where it served as the main theme. This specific instrumental version plays during the second half of final battle of that game.
===Composition & Arrangements===
Source: Metal Gear Solid 3: Snake Eater
Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.
==Battle in the Base==
===Origin===
This track is taken directly from Metal Gear Solid 3: Snake Eater, where it serves as the 'Alert Phase' theme that plays when Snake gets spotted in indoor areas, such as Groznyj Grad.
===Composition & Arrangements===
Source: Metal Gear Solid 3: Snake Eater
Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.
==MGS4 ~Theme of Love~==
===Origin===
This track is a faster-paced, instrumental remix of the "Love Theme" from Metal Gear Solid 4: Guns of the Patriots. Whereas the original song was a somber ballad featuring viola and Hebrew lyrics, the remix is a bombastic, cinematic variation that barely resembles the original; however, it retains the viola lead.
===Composition & Arrangements===
Source: Metal Gear Solid 4: Guns of the Patriots
Arrangement Supervisor: Akihiro Honda
Composition: Konami Digital Entertainment Co., Ltd.
Arrangement: Konami Digital Entertainment Co., Ltd.
Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.
Japanese title: , MGS4 ~Theme of Love~
===Other uses===
This track is used in 's Classic Mode credits.
===Trivia===
*This remix first appeared in Brawl which was released five months before Guns of the Patriots. Despite this, the remix still appears in the original game as Love Theme (action version).
==Calling to the Night==
===Origin===
In the PlayStation Portable exclusive Metal Gear title Metal Gear Solid: Portable Ops, this track played during the ending credits. The vocals are performed by Natasha Farrow.
===Composition & Arrangements===
Source: Metal Gear Solid: Portable Ops
Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.
===Unlock method===
*As Snake, clear Classic Mode on intensity 5.0 or higher without using any continues.
===Lyrics===
Through the night to the day
When everything is gone
Carry this soul away from the dry lands
In the sun we see fighting over lines
All our dreams and wishes we sent home for safe keeping
Fighting for what’s right
Calling to the night
To dream again in the light
Waiting for a storm to rise
Feel the isolation fleeting
Calling to the night
To be or not to be fighting here
Leaving without you, leaving my soul behind
Calling to the night
Colors of kodachrome fade with time
Calling to the night
For us, for every single life
All the ashes of men remain as a perfect memory
Calling to the night
But the heart will remain
As a silhouette of time
Hear the ringing echoes in the splitting horizon
Calling to the night
==Main Theme - METAL GEAR SOLID PEACE WALKER==
===Origin===
This is the main theme of Metal Gear Solid: Peace Walker, which originally debuted in the game's E3 2009 trailer. In-game, the song would play during the opening movie and during the first phase of the fight against the Peace Walker. The full-length of the original song is 2 minutes 56 seconds, with the in-game versions trimming over a minute. A remixed version also appears in Metal Gear Solid V: The Phantom Pain when preparing for missions. The Smash Bros. version is edited close enough to the Peace Walker boss fight version. In comparison, it starts a second earlier and does not loop seamlessly. Instead, the song properly ends and then loops from the beginning.
===Composition & Arrangements===
Source: Metal Gear Solid: Peace Walker
Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.
Japanese title: METAL GEAR SOLID PEACE WALKER MAIN THEME
==Trivia==
*The original version of is the only previous Metal Gear song not to be included in Ultimate.
*Not counting DLC and , which have no unlockable music in the base game, Metal Gear is the third-party series represented by playable characters with the least unlockable music in the game, with only 2 unlockable music tracks.
*Unlike most remixes in Smash, "MGS4 ~Theme of Love" is owned by the original game developers instead of Nintendo themselves, in this case being Konami. This trait is shared with the remixes from the , and universes, as well as "" and "" from , which are respectively owned by SEGA, Square Enix, Toby Fox, and Capcom U.S.A.
Category:Music (SSBU)
Category:Lists