KOS-MOS/Gameplay (XS1)

This article covers the gameplay for KOS-MOS, a playable character in Xenosaga Episode I.
KOS-MOS is competent by default in battle, especially in her defensive attributes, thanks to her naturally high stats (even though her Agility is one of the lowest in the party). This stat advantage proves particularly significant during the early game, where she is a very reliable party member. Nevertheless, players can narrow the stat gap by investing time in stat-synching via TP, allowing other characters to eventually catch up to her in terms of stats.
KOS-MOS heavily relies on the Beam element, making her an excellent choice against opponents vulnerable to Beam attacks but a less optimal choice against foes with resistance to Beam. It is worth noting that several late-game enemies, including some bosses, possess resistance to Beam attacks, reducing her effectiveness in these battles.
Additionally, KOS-MOS has a unique weakness; she is the only character by the end of the game who lacks an all-enemy tech capable of targeting the back row, essentially missing an "air" all-enemy tech. While she does possess X-BUSTER, a skill that deals substantial damage to designated targets, it is limited to a "line" all-enemy tech, affecting only front-row enemies.
KOS-MOS is one of the two characters in the game (the other being Ziggy) that cannot employ an A.G.W.S. unit during battle.
==Stats==
==Normal attacks==
Name 	Combination	Range	Attack type
Punch 	 	Near 	Hit
Blaster	 	Far 	Line/Beam
S-Sault	 	Near 	Slash
Sword 	 	Near 	Pierce
Needle 	 	Near 	Hit
Blaster	 	Far 	Line/Beam
==Tech Attacks==
KOS-MOS's Tech Attacks are earned through emails Shion receives rather than being based on attaining a particular level.
Image	Name 	Level	Target 	Range	Type 	Attribute(s)	Additional effect(s)
 	R-BLADE 	N/A 	One Enemy 	Near 	Physical	Slash 	None
 	R-CANNON	N/A 	One Enemy 	Far 	Ether 	Line/Beam 	None
 	R-DRILL 	N/A 	One Enemy 	Near 	Physical	Pierce 	None
 	X-BUSTER	N/A 	All Enemies	Far 	Ether 	Line/Beam 	None
 	S-CHAIN 	N/A 	One Enemy 	Far 	N/A 	Line/S 	Imposes multiple status effects on biological, gnosis and mechanical enemies
 	R-HAMMER	N/A 	One Enemy 	Near 	Physical	Hit 	None
 	R-DRAGON	N/A 	One Enemy 	Near 	Physical	Hit 	None
==Ether==
Name 	Type 	EP Cost	WT Cost	Upgrade cost	Upgrades To 	Target 	Description
Mode A7 	Support	2 	1 	100 	Down Dex, Down Force 	Self 	Focus Physical Attack
Down Dex 	Support	4 	1 	360 	Down Ether, Gate 	One enemy 	Dexterity down for biological and gnosis enemies
Down Force 	Support	4 	1 	480 	Ether Limit 	One enemy 	Physical Attack down for biological and gnosis enemies
Down Ether 	Support	4 	1 	520 	N/A 	One enemy 	Ether down for biological and gnosis enemies
Gate 	Support	8 	4 	660 	Satellite 	One enemy 	Occasionally "Instant KO"/HP/4 damage on biological and gnosis enemies
Ether Limit 	Support	16 	3 	620 	Dex Ether Ra, Dex Ether Fa, Dex Ether Le	Self 	Ether Atk damage and cost x2
Satellite 	Attack 	16 	6 	N/A 	N/A 	All enemies	Beam attack/1x per battle/Satellite Beam Weapon
Dex Ether Ra	Attack 	12 	4 	720 	N/A 	All enemies	Ice Ether Atk
Dex Ether Fa	Attack 	12 	4 	720 	N/A 	All enemies	Fire Ether Atk
Dex Ether Le	Attack 	12 	4 	720 	N/A 	All enemies	Lightning Ether Atk
==Armor==
Armor that can only be equipped by KOS-MOS includes the following:
Name 	Buy price	Sell price	Effect 	Source
D Unit V1	N/A 	100G 	Vitality +4 	Starts With
D Unit V2	400G 	200G 	Vitality +14 	Sold at Elsa
D Unit V3	620G 	310G 	Vitality +20 	Sold at Dock Colony
D Unit V4	960G 	480G 	Vitality +30 	Sold at Dock Colony, Durandal, Kukai Foundation
D Unit V5	1400G 	700G 	Vitality +38 	Sold at Dock Colony, Kukai Foundation
D Unit V6	2600G 	1300G 	Vitality + 48	Sold at Elsa, Dock Colony, Kukai Foundation
==Weapons and ammunition==
Like Ziggy, certain weapons for KOS-MOS provide either a STR or EATK boost, but these bonuses exclusively apply when she uses the corresponding weapon for her 6 AP sub-weapon attack. This can lead to her character screen displaying deceptively high stat values, combining her base stats with the weapon's stats. However, the game considers only her base stats for most of her regular attacks.
Name 	Type 	Sell price	Target 	Physical attack	EP	Ether increase	Limited use	Description 	Source
F-MSHOT 	Weapon 	0 G 	All (Line) 	N/A 	0 	N/A 	12 	Arm missile pod 	Starts With
F-GSHOT 	Weapon 	1000 G 	Single enemy	N/A 	0 	N/A 	2 	Triple gatling gun 	Starts With
F-BSHOT 	Weapon 	1800 G 	Single enemy	N/A 	2 	120% 	8 	Dragon Skull 	Miyuki email (Dock Colony)
F-RSHOT 	Weapon 	4000 G 	Single enemy	N/A 	0 	N/A 	8 	Short Rail Cannon 	Miyuki email (Durandal)
F-SCYTHE	Weapon 	8000 G 	All (Line) 	N/A 	8 	300% 	1 	Scythe Hat emits on Ether field	Miyuki Email (Song of Nephilim)
KGS10V 	Ammunition	100 G 	N/A 	12 	0 	N/A 	N/A 	Used with F-GSHOT 	Starts With
KRS50V 	Ammunition	700 G 	N/A 	28 	0 	N/A 	N/A 	Used with F-RSHOT 	Starts With
==Dialogue==
Condition 	Lines
Starting a battle 	
* Target locked on. Commencing combat mode.
* Hilbert Effect active. Gnosis materialization complete. (Battling Gnosis)
* All battle systems are go.
* Your orders, Shion? (If Shion is active in the party)
* Disabling auto-safety. Destroy all targets! (Unique enemy)
Using Ether 	
* La, serutou, ettal.
Preparing a Tech Attack	
* Charging.
Victory 	
* All systems clear.
* The enemies have been exterminated.
* My external appearance is down 5%. Shion, I need to be cleaned. (If Shion is active in the party)
* Requesting recovery of HP. (Low HP)
* I recommend reorganizing the group. (Near death)
Knocked out 	
* Shutting down.
Revived 	
* Returning to battle.
==Gallery==
===Sprites===
XS1 party member icon KOS-MOS.png|KOS-MOS's party icon.
XS1 battle portrait KOS-MOS.png|KOS-MOS's battle portrait.
XS1 turn icon KOS-MOS.png|KOS-MOS's turn icon.
===Models===
KOS-MOS Standard (XS1).png|KOS-MOS's standard appearance.
KOS-MOS Episode I render (visor down).png|KOS-MOS in the KOS-MOS simulator.
KOS-MOS Archetype (XS1).png|KOS-MOS Archetype (Reloaded).
Category:Main party members (XS1)