Summary

The summary (Japanese: つよさをみる check strength), known as stats in Generation I and II games, and as check summary from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! onwards, contains information about a Pokémon. It is accessed from the party and screens, as well as from the Pokémon Storage System.
The summary is divided into multiple screens, for different kinds of information. In Generation I only, the game will always display both stats screens of a Pokémon (in order) before returning to the party screen, and it is not possible to switch directly between the stats screens of different Pokémon. Starting from the Generation II games, it is possible to press up and down to check the previous and next Pokémon, as well as press left or right to choose between different summary screens.
Starting from Generation IV, there is also a different version of the summary screen, with less information, when viewed during a .
==Available information==
This is the information available in the summary screen in all core series games.
The summary is unaffected by volatile changes in battle. For instance, a species change caused by , a type change caused by , a move learned from , or an Ability exchanged with are not shown in the summary screen.
Game 	 	 	 	 												
NicknameSpeciesImage (sprite or render)TypeLevelOT (or Original Partner) and their IDExperience (current and required to level up)Status conditionCry	colspan=16	 	 	 												
National Pokédex number 	colspan=10	colspan=6 	 	 												
Regional Pokédex number 	 	 	colspan=14	 												
GenderPokérus symbol 	 	colspan=15	 	 												
Held item 	 	colspan=11	 	colspan=2 												
symbol 	 	 	 	colspan=13												
NatureMarkingsPoké Ball typeMeeting area and level 	colspan=2 	colspan=14	 	 												
Ability 	colspan=2 	colspan=10	 	colspan=2 												
Meeting date 	colspan=4 	colspan=12	 	 												
RibbonsCharacteristic 	colspan=4 	colspan=11	 	 												
Shiny Leaf 	colspan=5 	 	colspan=10	 												
Language of origin 	colspan=8 	colspan=8 	 	 												
Dynamax Level 	colspan=13	 	colspan=2 	 												
HeightWeight 	colspan=15	 	 	 												
A Pokémon's friendship and personality value are stored in the game data but not seen in the summary.
Some species or form-related information has been available in the Pokédex instead of the summary:
* Category and footprint
* Height and weight (also seen in the summary from Pokémon Legends: Arceus onwards)
* Color, shape, and habitat (this information is not seen in the Pokédex entry itself, although some games have the feature to search Pokémon by those criteria)
===Pokémon image===
The Pokémon appears as:
* a sprite up to Generation V games
* a 3D rendering from Generation VI onwards
In the summary screen of , the Pokémon jump while saying their cry. The Pokémon jumps twice if it has high HP, or jumps once if it has low HP. However, it does not jump at all if it's paralyzed.
In the summary screen of Generation V games, touching the Pokémon image with the stylus causes the Pokémon to show its back to the player.
===Nickname===
A Pokémon with no nickname is known by its species. In addition, there is a separate field specifically for the Pokémon species in all games, therefore the species appears twice for a Pokémon with no nickname.
===Pokédex===
In Generation II, the only Pokédex number displayed in the summary is from the Old Pokédex (later known as National Pokédex). In other games prior to Generation VII, the regional Pokédex number appears in the summary screen until the player receives the National Pokédex. From that point onward, the National Pokédex number appears instead. However, this has no effect on Pokémon available in the Kanto-based games, because their Kanto Pokédex number matches their National Pokédex number.
===Meeting information===
Starting in , the games store data about a Pokémon related to when it was first caught. In Pokémon Crystal, this is not seen in the summary but is told by the Poké Seer if the Pokémon has meeting data available. If a Pokémon is transferred from Generation II to , this data is permanently lost. However, it is retained when traded to , despite those games not recording this data.
From Generation III onwards, the meeting data is available in the summary of each Pokémon.
====Meeting level====
In , the Poké Seer mentions the level when a Pokémon was first caught. She also comments about how much the Pokémon's level has grown since then.
From Generation III onwards, the meeting level is found on the summary. If a Pokémon is transferred from Generation III to IV through the Pal Park, the meeting level indicates when the Pokémon was caught in the Pal Park.
====Meeting area====
In , the Poké Seer mentions the area when a Pokémon was first caught.
From Generation III onwards, the meeting area is found on the summary. If a Pokémon is transferred to a later generation, its met location will be listed as the region of its origin game.
If a Pokémon is transferred from Generation III to IV through the Pal Park, the meeting area is "Kanto" or "Hoenn" depending on the Generation III game. However, precise met locations from Gen V and later are internally stored and can be viewed on the mobile version of Pokémon HOME.
====Meeting date====
From Generation IV onwards, the meeting date is found on the summary. If a Pokémon is transferred from Generation III to IV through the Pal Park, the meeting date indicates when the Pokémon was caught in the Pal Park.
===Language of origin===
Since Generation III games, the language of origin has been stored in the game data but not displayed to the player. From Generation VI onwards, this information is found in the Pokémon's summary.
===Held item===
This is the summary information about held items.
Game 	From to 		/ 	 	
Held item name 	 		rowspan=2	rowspan=2	rowspan=2
Held item spriteHeld item description	colspan=2		 	 	
From Pokémon Brilliant Diamond and Shining Pearl onwards, it is possible to use the summary screen to change the item held by a Pokémon.
===Ribbons===
In , the Ribbons of a Pokémon are shown in the PokéNav, not in the summary. The summary only displays the number of Ribbons of a Pokémon.
In Generation V, if a Pokémon has no Ribbons, then the summary screen about Ribbons is not displayed at all for that Pokémon.
===Markings===
From Generation III to , the Pokémon's markings are displayed in the summary, but the player is unable to use the summary to add or remove markings. The markings may be added or removed in the PokéNav (only in ), as well as in the Pokémon Storage System.
From onwards, the summary may also be used to add or remove a Pokémon's markings, and the Pokémon Storage System may still be used for the same purpose. For comparison, this feature is not available at the PokéNav Plus in Pokémon Omega Ruby and Alpha Sapphire (unlike the PokéNav in Generation III games).
===Stats===
This is the summary information about stats.
Game 	All previous games	From to 	/ /		
Stat values (including current and maximum HP)	colspan=5 	 	 		
Stats increased/decreased by Nature 	 	colspan=4	 		
Stat comparison graph 	colspan=2 	colspan=3	 		
Stats's effort levels 	colspan=4 	 	 		
===Moves===
This is the summary information about moves (except Contest information, which is located below).
Game 	 	(Summary)	("Move" screen)	/	onwards
Move's name and PP (current and maximum) 	colspan=5	 	 	 	
Move's type, power, and descriptionMove ordering feature	colspan=2	colspan=3	 	 	
Move's accuracy 	colspan=3	colspan=2	 	 	
Move's category 	colspan=4	 	 	 	
In Generation I and II, the stats screen includes a simple list of moves; only the move's name, current PP and maximum PP are shown.
In Generation II only, there is also a "move" (Japanese: つかえるわざ usable techniques) option accessible from the party, which is larger and more detailed than the list of moves found in the stats screen. The move option displays the moves' type, power, and text description as well (but not their accuracy, unlike later games). The "move" option is unavailable during Pokémon battles (even though the summary screen can still be used in battles).
From Generation III onwards, the list of moves is more detailed. It includes the moves' type, power, accuracy, and text description. From Generation IV onwards, it also displays the move's category (physical, special, or status move).
In the Hoenn and Sinnoh-based games, there are two separate move screens: one displays battle properties of moves as usual, and the other displays their properties when used during or s, which includes the moves' condition and appeal. Only in the Hoenn-based games, the move's jamming is shown in the summary as well.
====Ordering moves====
From Generation I to Generation III, the player may change the order of moves by pressing Select at the list of moves during .
In Generation II only, the separate "move" option accessed from the party also allows the player to change the order of moves.
From Generation III onwards, the player may use the summary screen to change the order of moves.
===Contests===
This is the summary information relating to Contests, Super Contests, Contest Spectaculars, and Super Contest Shows.
Game 	(Summary)	(PokéNav)	 	 	
Pokémon's condition graph 	rowspan=2	colspan=4	 	 	
Pokémon's sheen 	colspan=2	 	 	 	
Pokémon's flavor liked 	colspan=2	colspan=3	 	 	
Move's condition 	rowspan=2	rowspan=2	colspan=3 rowspan=2	 	
Move's Contest description	 	 	 	 	
Move's appeal 	rowspan=2	 	colspan=2 	rowspan=2	
Move's jamming 	colspan=2	 	 	 	
Move's Hype Points 	colspan=4	 	 	 	
In Pokémon Omega Ruby and Alpha Sapphire, the PokéNav Plus does not have Contest-related information.
==Regional differences==
* In the Japanese version of the Generation I games, the Pokémon's level is repeated in the first and second screens. In other language versions, the level is only shown in the first screen.
* In the Japanese and Korean versions of the Generation II games, the stats screen is vertically divided in two parts; in all other languages, it is divided horizontally.
==Gallery==
===Generation I===
 	
Screen 1	Screen 2
====Pokémon Stadium Japanese====
 	 	 	
Screen 1	Screen 2	Screen 1	Screen 2
====Pokémon Stadium English====
 	 	 	
Screen 1	Screen 2	Screen 3	Screen 4
===Generation II===
 	 	
Screen 1 	Screen 2 	Screen 3
 	 	
Screen 1 (Japanese)	Screen 2 (Japanese)	Screen 3 (Japanese)
====Pokémon Stadium 2====
 	 	 	
Screen 1	Screen 2	Screen 3	Screen 4
===Generation III===
====Pokémon Ruby and Sapphire====
 	 	
Pokémon Info 	Pokémon Skills	Battle Moves
 	 	
Battle Moves(move description)	Contest Moves 	Contest Moves(move description)
====Pokémon Emerald====
 	 	
Pokémon Info 	Pokémon Skills	Battle Moves
 	 	
Battle Moves(description)	Contest Moves 	Contest Moves(description)
====Pokémon FireRed and LeafGreen====
 	 	 	
Pokémon Info	Pokémon Skills	Known Moves	Known Moves(description)
====Pokémon Colosseum====
 	 	
Pokémon Info	Moves 	Moves(description)
 	 	
Ribbons 	Ribbons(description)	
====Pokémon XD: Gale of Darkness====
 	 	
Pokémon Info 	Pokémon Status 	Pokémon Moves
 	 	
Pokémon Moves(description)	Pokémon Ribbons	Pokémon Ribbons(description)
====Pokémon Box Ruby & Sapphire====
 	
Pokémon Skills / Battle Moves	Condition / Contest Moves
===Generation IV===
====Pokémon Diamond, Pearl, and Platinum====
 	 	 	 	
Pokémon Info	Trainer Memo 	Pokémon Skills 	Battle Moves	Battle Moves(description)
 	 	 	 	
Condition 	Contest Moves	Contest Moves(description)	Ribbons 	Ribbons(description)
=====In battle=====
 	 	
Summary	Check Moves	Check Moves(description)
====Pokémon HeartGold and SoulSilver====
 	 	 	 	
Trainer Memo; Info	Skills; Battle moves	Skills; Battle moves(description)	Performance; Ribbons	Performance; Ribbons(description)
=====In battle=====
 	 	
Summary	Check Moves	Check Moves(description)
===Generation V===
====Pokémon Black and White====
 	 	
Status	Stats	Battle moves(description)
=====In battle=====
 	 	
Summary	Check Moves	Check Moves(description)
====Pokémon Black 2====
====Pokémon White 2====
===Generation VI===
====Pokémon X and Y====
 	
Screen 1	Screen 1(move description)
 	
Screen 2	Screen 2(ribbon description)
=====In battle=====
 	 	
Summary	Check Moves	Check Moves(description)
====Pokémon Omega Ruby and Alpha Sapphire====
 	 	
Screen 1	Screen 2 	Screen 2(description)
 	 	
Screen 3	Screen 3(ribbon description)	
=====In battle=====
 	 	
Summary	Check Moves	Check Moves(description)
====Pokémon Bank====
Summary
===Generation VII===
====Pokémon Sun and Moon====
====Pokémon Ultra Sun and Ultra Moon====
 	 	
Screen 1	Screen 1(move description) 	Screen 1(EV graph)
 	 	
Screen 2	Screen 2(ribbon description)	
=====In battle=====
 	
Summary	Move Description
====Pokémon Let's Go! Pikachu and Eevee====
===Generation VIII===
====Pokémon Sword and Shield====
 	 	
Screen 1	Screen 2 	Screen 2(EV graph)
 	 	
Screen 3	Screen 4(move description) 	Screen 5
 	 	
Screen 6	Screen 6(ribbon and mark description)	
* On Screen 2, the stat graph (in dark blue) is scaled to the Pokémon's actual stats. This means that the graph will increase in size as the Pokémon levels up, and that a Pokémon with equal base stats (such as ), a neutral nature, and equal IVs and EVs will still display a bulge at HP due to the HP stat formula being different. This graph is capped at approximately 300 (any stat over 300 will reach the edge) and is also lower-bounded at approximately 10% (even 's HP will still take up about 10% of the graph).
* Pressing the X button on Screen 2 will change the stat graph to display EVs. The exact number of effort values is not revealed. This button functionality is not mentioned in the footer at the screen bottom. This view has two graphs overlaid:
** The dark yellow graph represents EVs. The EVs graph is also lower-bounded at approximately 10% (for stats with 0 EVs) and the edge of the graph represents exactly 252 EVs. Once a Pokémon is Fully Trained, the dark yellow color will change to light blue.
** The light yellow graph represents base stats, IVs and nature, and does not change size or shape as the Pokémon levels up. It does not appear to be scaled to the Pokémon's actual stats, as there is no HP bulge for Pokémon with equal base stats/IVs/EVs and neutral nature. The 10% lower-bound represents a hypothetical base stat of 0 with 0 IVs, while the edge of the graph represents a base stat of 255 with 31 IVs (for example, most will have their HP barely miss the edge of the graph). Due to the two different scales involved, there is nothing significant about any part of the EV graph exceeding the bounds of the light yellow graph.
*** The above representation of base stats, IVs and nature does not take into account 's unique HP override. A Shedinja with a very high HP IV may have the HP part of its graph well over the 10% minimum and very close to some of its other low stats such as Special Attack and Special Defense. In contrast, a Chansey with a very low Attack/Defense IV may display closer to the 10% minimum than Shedinja's HP.
=====In battle=====
Summary
====Pokémon Brilliant Diamond and Shining Pearl====
 	 	 	
Screen 1 	Screen 2 	Screen 3	Screen 4
 	 	 	
Screen 4(move description)	Screen 5 	Screen 6	Screen 6(move description)
 	 	 	
Screen 7 	Screen 7(ribbon and mark description)	 	
=====In battle=====
 	
Summary	Summary (move description)
====Pokémon Legends: Arceus====
 	 	 	
Screen 1	Screen 2	Screen 3	Screen 4
====Pokémon HOME====
 	 	
Summary	Base Points	Judge
===Generation IX===
====Pokémon Scarlet====
 	 	
Summary 	Moves and Stats 	Moves and Stats (move description)
 	 	
Memories	Memories (all ribbons and marks)	
====Pokémon Violet====
 	 	
Summary 	Moves and Stats 	Moves and Stats (move description)
 	 	
Memories	Memories (all ribbons and marks)	
====Pokémon Scarlet and Violet (in battle)====
 	
Summary	Summary (move description)
==Trivia==
* In game manuals, the word "summary" is usually written in lowercase (or all-caps "SUMMARY" like in the game interface). However, the manual of Pokémon Platinum inconsistently uses either "Summary" or "summary".
* In Generation I and II, the abbreviation ":L" is shown before the Pokémon's current level, and also in the text displaying how much experience is required to the next level. For instance, ":L25" means "level 25". However, level 100 is shown as just "100", without ":L".
==In other languages==
* Generations I and II
* from Generation III to Ultra Sun and Ultra Moon
* from Let's Go! Pikachu and Eevee onwards
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