Scepters

== Unique Scepters ==
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
=== Normal Scepters ===
==== Knell Striker ====
Scepter
* Base Damage: 6 to 11
* Base Durability: 100 (was 50)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 2 (3 for upgraded versions)
One-Hand Damage: 10 to [18-19], Avg 14-14.5
Required Strength: 25
Required Level: 5
Before 	After
+[70-80]% Enhanced Damage 	+[70-80]% Enhanced Damage
+35 to Attack Rating 	+35 to Attack Rating
25% Chance of Crushing Blow	25% Chance of Crushing Blow
+15 to Mana 	+15 to Mana
Fire Resist +20% 	Fire Resist +20%
Poison Resist +20% 	Poison Resist +20%
+50% Damage to Undead 	+50% Damage to Undead
==== Rusthandle ====
Grand Scepter
* Base Damage: 8 to 18
* Base Durability: 120 (was 60)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: 15 to [34-35], Avg 24.5-25
Required Strength: 37
Required Level: 18
Before 	After
+1 to Paladin Skills 	+1 to Paladin Skills
+[50-60]% Enhanced Damage 	+[50-60]% Enhanced Damage
Adds 3-7 Damage 	Adds 3-7 Damage
+[100-110]% Damage to Undead 	+[100-110]% Damage to Undead
8% Life Stolen per Hit 	8% Life Stolen per Hit
+[1-3] to Vengeance (Paladin Only)	+[1-3] to Vengeance (Paladin Only)
+3 to Thorns (Paladin Only) 	+3 to Thorns (Paladin Only)
Magic Damage Taken Reduced by 1 	Magic Damage Taken Reduced by 1
==== Stormeye ====
War Scepter
* Base Damage: 12 to 19 (was 10 to 17)
* Base Durability: 140 (was 70)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
* Base Maximum Sockets: 3 (ilvl 1-25), 5 (ilvl 26+)
One-Hand Damage: [21-26] to [34-41], Avg 27.5-33.5 (was [18-22] to [30-37], Avg 24-29.5)
Required Strength: 55
Required Level: 30
Before 	After
+[80-120]% Enhanced Damage 	+[80-120]% Enhanced Damage
Adds 1-6 Lightning Damage 	Adds 1-30 Lightning Damage
Adds 3-5 Cold Damage 	Adds 17-25 Cold Damage
+1 to Fist of the Heavens (Paladin Only) 	+[2-3] to Fist of the Heavens (Paladin Only)
+3 to Holy Shock (Paladin Only) 	+3 to Holy Shock (Paladin Only)
+[3-5] to Resist Lightning (Paladin Only)	+[3-5] to Resist Lightning (Paladin Only)
Replenish Life +10 	Replenish Life +10
+50% Damage to Undead 	+50% Damage to Undead
=== Exceptional Scepters ===
==== Zakarum's Hand ====
Rune Scepter
* Base Damage: 18 to 35 (was 13 to 24)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [50-57] to [98-112], Avg 74-84.5 (was [36-41] to [67-76], Avg 51.5-58.5)
Required Strength: 58
Required Level: 37
Before 	After
6% Chance to Cast Level 5 Blizzard on Striking	10% Chance to Cast Level 20 Blizzard on Striking
 	+[2-3] to Offensive Auras (Paladin Only)
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[180-220]% Enhanced Damage 	+[180-220]% Enhanced Damage
Ignore Target's Defense 	Ignore Target's Defense
8% Mana Stolen per Hit 	8% Mana Stolen per Hit
+2 to Holy Shock (Paladin Only) 	Removed
+2 to Holy Freeze (Paladin Only) 	Removed
Regenerate Mana 10% 	Regenerate Mana 10%
Heal Stamina Plus 15% 	Heal Stamina Plus 15%
+50% Damage to Undead 	+50% Damage to Undead
==== The Fetid Sprinkler ====
Holy Water Sprinkler
* Base Damage: 20 to 52 (was 14 to 36)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [67-79] to [160-191], Avg 113.5-135 (was [51-55] to [118-129], Avg 84.5-92)
Required Strength: 76
Required Level: 38
Before 	After
5% Chance to Cast Level 1 Decrepify on Striking	15% Chance to Cast Level 10 Decrepify on Striking
10% Chance to Cast Level 1 Confuse on Striking 	10% Chance to Cast Level 10 Confuse when Struck
+2 to Paladin Skills 	+2 to Paladin Skills
+[160-190]% Enhanced Damage 	+[160-220]% Enhanced Damage
Adds 15-25 Damage 	Adds 15-25 Damage
+[150-200] to Attack Rating 	+[150-200] to Attack Rating
+160 Poison Damage over 4 Seconds 	+160 Poison Damage over 4 Seconds
+50% Damage to Undead 	+50% Damage to Undead
==== Hand of Blessed Light ====
Divine Scepter
* Base Damage: 24 to 46 (was 16 to 38)
* Base Durability: 140 (was 70)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [75-82] to [150-164], Avg 112.5-123 (was [56-61] to [132-143], Avg 94-102)
Required Strength: 103
Required Level: 42
Before 	After
5% Chance to Cast Level 4 Fist of the Heavens on Striking	Removed
+2 to Paladin Skills 	+2 to Paladin Skills
+[130-160]% Enhanced Damage 	+[130-160]% Enhanced Damage
Adds 20-45 Damage 	Adds 20-45 Damage
100% Bonus to Attack Rating 	100% Bonus to Attack Rating
 	+[2-4] to Holy Light (Paladin Only)
 	+[2-3] to Holy Nova (Paladin Only)
+2 to Fist of the Heavens (Paladin Only) 	+[2-3] to Fist of the Heavens (Paladin Only)
+4 to Holy Bolt (Paladin Only) 	+[2-4] to Holy Bolt (Paladin Only)
Regenerate Mana 15% 	Regenerate Mana 15%
+4 to Light Radius 	+4 to Light Radius
+50% Damage to Undead 	+50% Damage to Undead
=== Elite Scepters ===
==== Heaven's Light ====
Mighty Scepter
* Base Damage: 50 to 65 (was 40 to 52)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [187-212] to [243-276], Avg 215-244 (was [140-160] to [182-208], Avg 161-184)
Required Strength: 125
Required Dexterity: 65
Required Level: 72
Minimum Item Level: 69
Occurrence Rate: 1/2
Before 	After (Unchanged)
+[2-3] to Paladin Skills 	+[2-3] to Paladin Skills
+20% Increased Attack Speed 	+20% Increased Attack Speed
+[250-300]% Enhanced Damage 	+[275-325]% Enhanced Damage
-33% Target Defense 	-33% Target Defense
33% Chance of Crushing Blow 	33% Chance of Crushing Blow
+[15-20] Life after each Demon Kill	+[15-20] Life after each Demon Kill
+3 to Light Radius 	+3 to Light Radius
+50% Damage to Undead 	+50% Damage to Undead
Socketed [1-2] 	Socketed [2-3]
==== The Redeemer ====
Mighty Scepter
* Base Damage: 50 to 65 (was 40 to 52)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [235-320] to [287-380], Avg 261-350 (was [200-280] to [242-328], Avg 221-304)
Required Strength: 50
Required Dexterity: 26
Required Level: 72
Minimum Item Level: 80
Occurrence Rate: 1/2
Before 	After
+2 to Paladin Skills 	+2 to Paladin Skills
+[250-300]% Enhanced Damage 	+[250-300]% Enhanced Damage
Damage +[60-120] 	Damage +[60-120]
-33% Target Defense 	-33% Target Defense
+[200-250]% Damage to Demons 	+[200-250]% Damage to Demons
+[2-4] to Redemption (Paladin Only)	+[2-4] to Redemption (Paladin Only)
 	+[2-4] to Sanctuary (Paladin Only)
+[2-4] to Holy Bolt (Paladin Only) 	+[2-4] to Holy Bolt (Paladin Only)
+3 to Light Radius 	+3 to Light Radius
Requirements -60% 	Requirements -60%
+50% Damage to Undead 	+50% Damage to Undead
==== Akarat's Devotion ====
Seraph Rod
* Base Damage: 56 to 68 (was 45 to 54)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [190-207] to [231-251], Avg 210.5-229
Required Strength: 108
Required Dexterity: 69
Required Level: 74
Minimum Item Level: 87
New
25% Chance to Cast Level 35 Blessed Hammer on Strikingor25% Chance to Cast Level 35 Blessed Hammer on Casting
+2 to Paladin Skills
+40% Increased Attack Speed
+[240-270]% Enhanced Damage
+[3-4] to Blessed Hammer (Paladin Only)
Replenish Life +[10-15]
25% Better Chance of Getting Magic Items
+50% Damage to Undead
==== Astreon's Iron Ward ====
Caduceus
* Base Damage: 46 to 54 (was 37 to 43)
* Base Durability: 140 (was 70)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [256-304] to [283-335], Avg 269.5-319.5 (was [165-229] to [186-252], Avg 175.5-240.5)
Required Strength: 97
Required Dexterity: 70
Required Level: 66
Before 	After
+[2-4] to Combat Skills (Paladin Only)	+[3-4] to Combat Skills (Paladin Only)
+10% Increased Attack Speed 	+40% Increased Attack Speed
+[240-290]% Enhanced Damage 	+[240-290]% Enhanced Damage
Damage +[40-85] 	Damage +[100-125]
[150-200]% Bonus to Attack Rating 	[150-200]% Bonus to Attack Rating
Adds 80-240 Magic Damage 	Adds 160-480 Magic Damage
33% Chance of Crushing Blow 	33% Chance of Crushing Blow
Slows Target by 25% 	Slows Target by 15%
Physical Damage Taken Reduced by [4-7]	Physical Damage Taken Reduced by [4-7]
+50% Damage to Undead 	+50% Damage to Undead
== Other Scepters ==
* Set Scepters
** Civerb's Cudgel
** Milabrega's Rod
** Griswold's Redemption
* Scepter Runewords