Safeguard (move)

Safeguard (Japanese: しんぴのまもり Mysterious Protection) is a non-damaging move introduced in Generation II. It was TM20 from Generation III to and in , and TM19 in .
==Effect==
===Generation II===
Safeguard prevents the user and its allies from being inflicted with conditions and for five turns. Existing status conditions are not cured by Safeguard and have their effects as normal.
Safeguard does not protect from self-inflicted sleep from , but does prevent confusion due to fatigue after using , , or . Safeguard does not prevent a Pokémon becoming confused due to its held Berserk Gene.
===Generation III===
Safeguard no longer prevents confusion due to fatigue after using , , or . It also does not prevent allies from being by a held , , , or Iapapa Berry.
Safeguard prevents a Pokémon from being made drowsy by , but will not prevent it from falling asleep due to its effect if it is already drowsy.
Safeguard does not protect the user from being inflicted with a status condition by making contact with a Pokémon with the Ability , , or .
===Generation IV===
Safeguard prevents allies from being by a , , , or Iapapa Berry (regardless of whether it is consumed as a held item, via , or via or ) as well as being ed or ed by a held Flame Orb or Toxic Orb.
Safeguard is removed from a Pokémon's side of the field if it is hit by (even if it was used by an ally).
===Generation V onwards===
Safeguard no longer prevents allies from being confused by a , , , or Iapapa Berry (regardless of whether it is consumed as a held item, via , or via or ). Safeguard no longer prevents allies from being ed or ed by a held Flame Orb or Toxic Orb. Safeguard now protects the user from being inflicted with a status condition when making contact with a Pokémon with the Ability , , or . Safeguard can be bypassed by .
If powered up by a Normalium Z into Z-Safeguard, the user's stat is also raised by one stage.
==Description==
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==Learnset==
===By leveling up===
===By ===
===By TM===
===By ===
====Generation II====
==In other games==
===Pokémon Mystery Dungeon series===
Safeguard targets all team members in the same room, giving them the status condition. This status prevents affected Pokémon from being afflicted by bad status conditions (including sleep from Drowsy), as well as move seals. Safeguard will not cure already existing status conditions. This lasts for 16-20 / 21 turns. This move is affected by .
===Pokémon Masters EX===
Name 	 	Move gauge cost	MP(uses)	Base	Max	 	Target	Effect tag 	Description	Playable
Safeguard	3	2 	— 	— 	—% 	Allied side	— 	Applies the Status Condition Defense effect to the allied field of play.	 	
* Description prior to version 2.10.0 (from June 28, 2021): Blocks status conditions from affecting the allied field of play.
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In Pokémon UNITE, Safeguard is 's second move. It is obtained by evolving at level 4 and upgrading into it instead of . The user grants both the targeted ally and themself a shield for 3s; purging hindrances and making both immune to hindrances for 3s. At level 10, the shield value is increased.
===Description===
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==In animation==
===Pokémon animated series===
==In the manga==
===Phantom Thief Pokémon 7===
===Pokémon Adventures===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
*Safeguard displays an animation when it ends in Pokémon Battle Revolution.
* Despite having distinct effects in the games, , , , , and Safeguard are often depicted in the animated series seemingly sharing the same effect that Protect has in the games (protecting the user from most the effect of moves).
==In other languages==
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
de:Bodyguard
es:Velo sagrado
fr:Rune Protect
it:Salvaguardia
ja:しんぴのまもり
zh:神秘守护（招式）