Imprison (move)

Imprison (Japanese: ふういん Seal) is a non-damaging move introduced in Generation III. It was TM44 in , and is TM092 in Generation IX.
==Effect==
As long as the user remains in battle, opponents cannot use any move which is also known by the user. This includes opponents switched in after the move was used, and non-adjacent opponents in Triple Battles.
Imprison applies only to the user's current moveset, including any new moves learned when leveling up in battle, or any moves acquired in battle by using , , or .
A Pokémon will use if it has no other available moves with PP remaining besides moves blocked by Imprison. Similarly, it will use Struggle if it is forced to use a single move by or a held choice item but that move is blocked by Imprison.
On the turn that Imprison is used, if an opposing Pokémon would move after Imprison is used and it selected a move the user knows that turn, it will be unable to use that move and will make no action that turn (i.e. PP for that move is not consumed). In this case, the affected Pokémon will not use Struggle.
A move blocked by Imprison can still be called by , , , or . However, fails when attempting to force a Pokémon to use a move blocked by Imprison.
Imprison is unable to prevent opponents from using . Even though Imprison can be used in Max Raid Battles and Tera Raid Battles, the raid boss is immune to Imprison's effect. Imprison cannot be passed by .
If powered up by a Psychium Z into Z-Imprison, the user's stat is raised by two stages.
===Generations III and IV===
Imprison fails if no opponent possesses a move the user knows at the time Imprison is used.
Imprison cannot be stolen by .
===Generation V onwards===
Imprison still works even if no opponent has a move the user knows. Although Imprison has no immediate effect in such a case, if the user or opponents change the moves they know (e.g. Mimic, Sketch, Transform, or learning a new move by leveling up) or a different opposing Pokémon enters the battle, it will be prevented from using the user's moves.
Imprison can now be stolen by .
==Description==
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==Learnset==
===By leveling up===
===By TM===
===By ===
===Special move===
====Generation IV====
====Generation V====
===By ===
====Generation V====
==In other games==
===Pokémon Mystery Dungeon series===
In the Rescue Team and Explorers series, Imprison targets the enemy in front, and inflicts the status condition on target for 5-12 turns, making them incapable of action.
From onward, Imprison targets all enemy Pokémon on the floor and prevents them from using any move which is also known by the user.
===Description===
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==In the manga==
===Pokémon Adventures===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* The featured in Imprison's Japanese animations is 封, which is the first kanji of 封印 (ふういん Fūin (Seal)), which is its Japanese name.
* In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
==In other languages==
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
de:Begrenzer
es:Sellar
fr:Possessif
it:Esclusiva
ja:ふういん
zh:封印（招式）