nyuuzyou/wikis huggingface dataset:
Enchant Deadly Poison

Enchant Deadly Poison (Alt: Enchant Deadly Poison) is a transcendent 2nd class active skill available as Assassin Cross.
==Effect==
Coats the equipped weapon with deadly poison to increase its attack power temporarily. It has a chance of leaving the target deadly poisoned, which is more severe than normal poison. Each cast consumes a and this skill cannot be dispelled.
Level	Bonus WeaponATK Multiplier	Group B Multiplier	Duration	SP Cost
1 	? 	2.8 	40s 	60
2 	? 	3.1 	60s 	70
3 	? 	3.4 	80s 	80
4 	? 	3.7 	100s 	90
5 	25% 	4 	120s 	100
===Notes===
*The Bonus Weapon ATK multiplier works similarly to Magnum Break's 20% multiplier, this bonus affect Weapon and Ammunition ATK.
*The Bonus Weapon ATK does not stack with Magnum Break, the bonus from Magnum Break will take priority until it expires.
*Only the Bonus Weapon ATK portion is Poison element, bonus from Magnum Break also take priority over this.
*The rest of the ATK will not have its element changed to poison.
*Group B multiplier works similarly to Size, Race or other multiplier. 
*It does not affect the damage of Grimtooth, Venom Knife, and Meteor Assault.
*Switching to a different weapon will cancel this effect.
*When New Poison Research is learned, duration is increased by 30 + (15 × New Poison Research Level) seconds.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**The following skill no longer have their skill modifier halved with Enchant Deadly Poison active.
***Cross Impact
***Counter Slash
***Soul Destroyer
***Sonic Blow
**2 seconds global delay of skills removed.
**2 seconds cooldown added.
**Duration increased.
***Old: [35 + (Skill Level × 5)] seconds
***New: [20 + (Skill Level × 20)] seconds
*October 13th, 2022
**Buff will no longer be removed when traveling through different map servers.
**Duration bonus from New Poison Research increased.
***Old: (Skill Level × 3) seconds
***New: [30 + (Skill Level × 15)] seconds
Enchant Poison

Enchant Poison (Alt: Enchant Poison) is a 2nd class supportive skill available as Assassin, Assassin Cross and expanded Super Novice.
==Effect==
Endows a single target's equipped weapon with the Poison property temporarily. This skill also gives the chance of leaving enemies poisoned while physically attacking.
Level	Chance of Effect	Duration
1 	3.0% 	30s
2 	3.5% 	45s
3 	4.0% 	60s
4 	4.5% 	75s
5 	5.0% 	90s
6 	5.5% 	105s
7 	6.0% 	120s
8 	6.5% 	135s
9 	7.0% 	150s
10 	7.5% 	165s
===Notes===
*Switching to a different weapon will cancel this effect.
Enchantedstone Craft

Enchanted Stone Craft (Alt: Enchanted Stone Craft) is a 2nd class passive skill available as Blacksmith and Mastersmith.
==Effect==
Enables to create elemental stones by consuming a and 10 elemental ores.
Level	Base Refining Rate
1 	15%
2 	20%
3 	25%
4 	30%
5 	35%
==Materials==
{|class="wikitable" style="font-size:smaller;"
|-style="font-size:small;"
!Result!!colspan=2|Materials
|-
!
|colspan=2|
|-
!
|colspan=2|
|-
!
|colspan=2|
|-
!
|colspan=2|
|-
!
|colspan=2|
|}
* has 100% success rate.
Enchanting Shadow

Enchanting Shadow is a 4th class active skill available as Shadow Cross.
==Effect==
Enchants the power of shadow to the weapon.
* Attacking has a chance to inflict on the target which lasts 15 seconds.
* Each stack of Shadow Wound increases melee damage dealt by the players with Enchanting Shadow by 3%, up to a maximum of 20 stacks.
Level	Shadow Wound Chance	Duration
1 	1% 	60s
2 	2% 	90s
3 	3% 	120s
4 	4% 	150s
5 	5% 	180s
===Notes===
* The damage increase is only applied when is also active.
* Each stack of Shadow Wound has its own timer.
* The melee damage increase from Shadow Wound is its own category, meaning not added to melee damage modifiers.
Enchanting Sky

__NOTOC__
Enchanting Sky (Alt: Enchanting Sky) is a 4th expanded class supportive skill available as Sky Emperor.
==Effect==
Enters the Celestial Unity state by drawing the celestial energy into the caster's body.
* In the Celestical Unity state, the effect of these is cancelled -
** Sunrise
** Noon
** Sunset
** Moonrise
** Midnight
** Moonset
* These can be used freely with maximum potency -
** 
** 
** 
** 
Level	Duration
1 	90s
2 	180s
3 	270s
4 	360s
5 	450s
6 	540s
7 	630s
8 	720s
9 	810s
10 	900s
Encore

Encore (Alt: Encore) is a 2nd class active skill available as Bard, Minstrel, Dancer and Gypsy.
==Effect==
Replays the last song/dance performed at half of its SP Cost. Replayed performances carry the requirements to be used, like the equipped weapon and the required partner for Ensemble Skills.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**0.3 seconds global delay of skills added.
**10 seconds cooldown added.
Endow Blaze

__NOTOC__
Endow Blaze (Alt: Flame Launcher) is a 2nd class supportive skill available as Sage and Scholar.
==Effect==
Endow a single target's weapon with Fire property and increases Fire property magic damage temporarily. Each cast consumes 1 which are sold by Point Seller in El Dicastes . 
Level	Fire Magic Damage Boost	Duration
1 	1% 	10m
2 	2% 	15m
3 	3% 	20m
4 	4% 	25m
5 	5% 	30m
==External==
===Bestowed from===
* - Level 1; Autocast on self when attacking
* - Level 5; Autocast on self when attacking
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed cast time reduced from 3 seconds to 1 second.
**1 second variable cast time added.
**Catalyst changed.
***Old: 
***New: 
**Also increases fire property magic damage by (Skill Level)%.
**Failure chance removed.
**Duration changed.
***Old: 20 minutes (Level 1 ~ 4), 30 minutes (Level 5)
***New: 5 x (Skill Level + 1) minutes
Endow Quake

__NOTOC__
Endow Quake (Alt: Seismic Weapon) is a 2nd class supportive skill available as Sage and Scholar.
==Effect==
Endow a single target's weapon with Earth property and increases Earth property magic damage temporarily. Each cast consumes 1 which are sold by Point Seller in El Dicastes . 
Level	Earth Magic Damage Boost	Duration
1 	1% 	10m
2 	2% 	15m
3 	3% 	20m
4 	4% 	25m
5 	5% 	30m
==External==
===Bestowed from===
* - Level 1; Autocast on self when attacking
* - Level 5; Autocast on self when attacking
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed cast time reduced from 3 seconds to 1 second.
**1 second variable cast time added.
**Catalyst changed.
***Old: 
***New: 
**Also increases earth property magic damage by (Skill Level)%.
**Failure chance removed.
**Duration changed.
***Old: 20 minutes (Level 1 ~ 4), 30 minutes (Level 5)
***New: 5 x (Skill Level + 1) minutes
Endow Tornado

__NOTOC__
Endow Tornado (Alt: Lightning Loader) is a 2nd class supportive skill available as Sage and Scholar.
==Effect==
Endow a single target's weapon with Wind property and increases Wind property magic damage temporarily. Each cast consumes 1 which are sold by Point Seller in El Dicastes . 
Level	Wind Magic Damage Boost	Duration
1 	1% 	10m
2 	2% 	15m
3 	3% 	20m
4 	4% 	25m
5 	5% 	30m
==External==
===Bestowed from===
* - Level 1; Autocast on self when attacking
* - Level 5; Autocast on self when attacking
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed cast time reduced from 3 seconds to 1 second.
**1 second variable cast time added.
**Catalyst changed.
***Old: 
***New: 
**Also increases wind property magic damage by (Skill Level)%.
**Failure chance removed.
**Duration changed.
***Old: 20 minutes (Level 1 ~ 4), 30 minutes (Level 5)
***New: 5 x (Skill Level + 1) minutes
Endow Tsunami

__NOTOC__
Endow Tsunami (Alt: Frost Weapon) is a 2nd class supportive skill available as Sage and Scholar.
==Effect==
Endow a single target's weapon with Water property and increases Water property magic damage temporarily. Each cast consumes 1 which are sold by Point Seller in El Dicastes . 
Level	Water Magic Damage Boost	Duration
1 	1% 	10m
2 	2% 	15m
3 	3% 	20m
4 	4% 	25m
5 	5% 	30m
==External==
===Bestowed from===
* - Level 1; Autocast on self when attacking
* - Level 5; Autocast on self when attacking
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed cast time reduced from 3 seconds to 1 second.
**1 second variable cast time added.
**Catalyst changed.
***Old: 
***New: 
**Also increases water property magic damage by (Skill Level)%.
**Failure chance removed.
**Duration changed.
***Old: 20 minutes (Level 1 ~ 4), 30 minutes (Level 5)
***New: 5 x (Skill Level + 1) minutes
Endure

Endure (Alt: Endure) is a 1st class active skill available as Swordman and Super Novice.
==Effect==
Resists flinching from enemy attacks temporarily, allowing to escape without being slowed down by damage. This skill also increases magic defense when the skill is active.
Level	MDEF Boost	Duration
1 	1 	10s
2 	2 	13s
3 	3 	16s
4 	4 	19s
5 	5 	22s
6 	6 	25s
7 	7 	28s
8 	8 	31s
9 	9 	34s
10 	10 	37s
==External==
===Bestowed from===
* - Level 1; Once
* - Level 1; Usable
* - Level 1; Usable
* - Level; Autocast when attacked (Novice class only)
* - Level; Autocast when attacked.
Energy Coat

__NOTOC__
Energy Coat (Alt: Energy Coat) is a 1st class active skill available as Mage. This skill can only be learned through a certain quest.
==Effect==
Coats the caster with spiritual energy to reduce all incoming damage temporarily. The more remaining SP the caster has, the more damage is reduced and the more SP is drained.
Remaining SP	Damage Reduction	SP Drain / Hit
100%~81% 	30% 	3.0%
80%~61% 	24% 	2.5%
60%~41% 	18% 	2.0%
40%~21% 	12% 	1.5%
20%~1% 	6% 	1.0%
==External==
===Bestowed from===
====Garment====
* - If upgrade level is +11 or higher, Level 1; Usable
Enlarge Weight Limit

Enlarge Weight Limit (Alt: Enlarge Weight Limit) is a 1st class passive skill available as Merchant and Super Novice.
==Effect==
Enhances Weight Limit.
Level	Weight Limit Bonus
1 	200
2 	400
3 	600
4 	800
5 	1,000
6 	1,200
7 	1,400
8 	1,600
9 	1,800
10 	2,000
==Kafra Shop Version==
The Kafra Shop version of this skill is essentially the same. The only difference being each level is purchased with a , and a nearby NPC will teach the holder a level of this skill. The Kafra Shop version does stack with the original, thus on Merchant class characters, their Weight Limit can be increased by 4,000 total, above their original.
Ensemble Skill

Ensemble Skills require a Bard/Minstrel and Dancer/Gypsy in the same party, with a whip and instrument equipped and standing next to each other to play. Either the Bard or Dancer can initiate the song; the other participant is forced to cooperate, although he or she can still cancel the skill afterwards using Amp. Like all play skills, the songs do not affect the caster, however the other half of the ensemble will be affected by it. If the Bard and Dancer have different levels of the same ensemble, the lower one will be used. While using an Ensemble Skill, the Bard and Dancer will not be able to attack or move but they can still use Melody Strike and Slinging Arrow. Skilled Special Singer removes this limitation immediately. The following songs are Ensemble Skills: 
*Acoustic Rhythm 
*Battle Theme 
*Classical Pluck 
*Down Tempo 
*Harmonic Lick 
*Lullaby 
*Mental Sensing
*Power Cord 
===Transcendent===
*Sheltering Bliss 
Category: Performance Skills Category: Bard Category: Dancer Category: Minstrel Category: Gypsy
Envenom

Envenom (Alt: Envenom) is a 1st class offensive skill available as Thief and Super Novice.
==Effect==
Coats the weapon in poison and strikes a single target to inflict Poison property physical damage. It has a chance of leaving the target poisoned, which is reduced by the target's VIT.
Level	Damage (ATK)	Chance of Effect
1 	+15 	14%
2 	+30 	18%
3 	+45 	22%
4 	+60 	26%
5 	+75 	30%
6 	+90 	34%
7 	+105 	38%
8 	+120 	42%
9 	+135 	46%
10 	+150 	50%
===Notes===
*The status effect doesn't work on Boss monsters.
*This skill stacks with Enchant Deadly Poison.
==External==
===Bestowed from===
* - Level 3; Usable
* - Level 1: Auto casts when attacking. Pushes target back 5 cells.
===Enhanced by===
*:
**Increases damage by 20%.
**For every upgrade level, increases damage by an additional 5%.
Epiclesis

__NOTOC__
Epiclesis (Alt: Epiclesis) is a 3rd class supportive skill available as Arch Bishop.
==Effect==
Places a 5x5 area around the targeted location that resurrects dead players, increases Max HP, and regenerates HP and SP every 3 seconds. This also reveals all concealed entities every 5 seconds. Each cast consumes 1 , 1 , and 300 SP regardless of the skill level.
Level	Max HP Increase	HP Regen	SP Regen	Duration	Cast Time (Fix + Var)
1 	5% 	3% 	2% 	18s 	(2.0 + 2.0)s
2 	10% 	3% 	2% 	21s 	(2.0 + 2.5)s
3 	15% 	4% 	3% 	24s 	(2.0 + 3.0)s
4 	20% 	4% 	3% 	27s 	(2.0 + 3.5)s
5 	25% 	5% 	4% 	30s 	(2.0 + 4.0)s
===Notes===
*Resurrection only occurs once, when the skill is cast and affects all allies within the area of effect. This means that only players within the area will be resurrected.
*Enemies in PvP environment will not be resurrected.
*Undead property players receive no benefits from this skill.
*The revealing effect affects all players, including the caster and allies, and doesn't cancel Invisibility or Stealth.
*This skill bypasses the healing restriction from Frenzy and overweight statuses.
*This skill stacks with Sanctuary, which means players can recover HP faster by combining both skills.
*The effects of this skill do not remain once leaving the area of effect.
==External==
===Enhanced by===
*Arch Bishop Ring & Cure Lv1 Set:
**Reduces cooldown by 10 seconds.
**Reduces SP cost by 100.
==Etymology==
*Epiclesis is when the priest asks the Holy Spirit during the Eucharistic Prayer to transform the bread and wine into the Body and Blood of Christ.
Episode

== Overview ==
Major changes in the geography and history of the world take place as Episodes in the Ragnarok Online timeline.
== Skip / Clear Tickets ==
A new feature update to clear the episode quest entirely for Episodes 16 and 17.
You can find the NPC Valkyrie in Prontera Castle.
Notes:
* This ticket only affects your character, not account.
* Completing the Episode 16 or 17, WILL NOT affect the previous episode 15 and below.
* Clearing the episode WILL NOT grant any EXP or Rewards, only the quest progress will be completed.
Item	Episodes Cleared	Description 	Level requirement	Price
 	
* The Royal Banquet
* Terra Gloria	Episode 16 Clear Ticket. Clears the entire Episode 16 - The Royal Banquet and Terra Gloria. 	100 or higher 	42x
 	
* Illusion 	Episode 17 Clear Ticket. Clears only 1 of the sub episodes at a time - Illusion or Legacy of the Wise One.	110 or higher 	28x
 	
* Legacy of the Wise One	Episode 17 Clear Ticket. Clears only 1 of the sub episodes at a time - Illusion or Legacy of the Wise One.	130 or higher 	28x
== Episodes ==
Episode #	Sub #	Episode
12 	- 	Nightmare of Midgard, Satan Morroc
13 	1 	Ash Vacuum
13 	2 	Encounter with the Unknown
13 	3 	El Dicastes
14 	1 	Bifrost
14 	2 	Eclage
14 	3 	Decisive Battle
15 	1 	To Phantasmagorika!
15 	2 	Memory Record
16 	1 	The Royal Banquet
16 	2 	Terra Gloria
17 	1 	Illusion
17 	2 	Legacy of the Wise One
18 	- 	Direction of Prayer
19 	- 	Issgard, Land of Snow Flowers
20 	- 	Undying
Category:Episodes
Category:General Information
Eraser Cutter

Category:Forced Element SkillsCategory:Neutral
Eraser Cutter (Alt: Eraser Cutter) is a Homunculus S exclusive offensive skill available to Eira.
==Effect==
Eira attacks a single target with a sonic blade at long range to inflict Neutral property magic damage.
Level	Damage (MATK)	Cast Time (Var)	SP Cost
1 	900% 	1.5s 	25
2 	1,100% 	1.5s 	30
3 	1,300% 	1.5s 	35
4 	1,500% 	2.0s 	40
5 	1,700% 	2.0s 	45
6 	1,900% 	2.0s 	50
7 	2,100% 	2.5s 	55
8 	2,300% 	2.5s 	60
9 	2,500% 	2.5s 	65
10 	2,700% 	3.0s 	70
===Notes===
*The skill range is 7 cells. Lower than the majority of magic skills.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Level increased from 5 to 10.
**Damage formula changed.
***Old: 600% ~ 1200%
***New: [700 + (Skill Level x 200)]%
**Variable casting time changed.
***Old: [0.5 + (Skill Level × 0.5)] seconds
***New: Level 1~3: 1.5 seconds. Level 4~6: 2.0 seconds. Level 7~9: 2.5 seconds. Level 10: 3.0 seconds
**2 seconds global delay of skills removed.
**Property changed.
***Old: Odd levels = Wind, Even levels = Neutral.
***New: Neutral at all skill levels.
Esha

Esha (Alt: Esha) is a 3rd class active skill available as Soul Reaper.
==Effect==
Inflict magical damage to the target and halves their MSPD.
Level	Damage (MATK)	MSPD Decrease
1 	5% 	3 seconds
2 	10% 	4 seconds
3 	15% 	5 seconds
4 	20% 	6 seconds
5 	25% 	7 seconds
===Notes===
==External==
===Enhanced By===
====Equipment Sets====
* + 
** Reduces cooldown by 1 seconds.
==Changelog==
* TBA
Eshwoo

__NOTOC__
Eshwoo (Alt: Eshwoo) is a 3rd class support skill available as Soul Reaper.
==Effect==
Inflicts magic damage on the target and nearby enemies. Enables for 5 seconds after use
Level	Damage (MATK)	SP Cost	Area of Effect	Soul Cost
1 	1300% 	66 	3x3 	2
2 	1500% 	70 	3x3 	2
3 	1700% 	74 	3x3 	2
4 	1900% 	78 	5x5 	2
5 	2100% 	82 	5x5 	2
6 	2300% 	86 	5x5 	2
7 	2500% 	90 	7x7 	2
8 	2700% 	94 	7x7 	2
9 	2900% 	98 	7x7 	2
10 	3100% 	102 	9x9 	1
 Damage (MATK) = [Base_Damage] x ()%
===Notes===
==External==
===Enhanced By===
====Headgear====
* / 
** When learned , reduces fixed casting by 100%.
====Armor====
* 
** For every 3 refine levels, increases damage by 20%.
====Weapon====
* 
** If refine level is +11 or higher, increases damage by 25%.
====Card====
* 
** Increases damage by 10%.
** When equipped with and -
*** Increases damage by 20%.
*** For every 2 refine levels of weapon, increases damage by 5%.
====Equipment Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, increases damage by 7%.
====Costume Enchants====
* 
** Increases damage by 20%.
** When equipped with , increases damage 20%.
** When equipped with , increases damage 15%.
====Equipment Sets====
* + + 
** If combined refine level is 27 or higher, increases damage by 10%.
** When further equipped with , increases damage by 10%.
* + + 
** If combined refine level is 27 or higher, increases damage by 10%.
** When further equipped with , increases damage by 15%.
* + + 
** If combined refine level is 27 or higher, increases damage by 15%.
** When further equipped with , increases damage by 10%.
* + 
** For every 2 refine levels of headgear?, increases damage by 4%.
* + 
** Increases damage by 20%.
* + 
** Increases damage by 40%.
==Changelog==
* TBA
Eska

Eska (Alt: Eska) is an Expanded class active skill available as Soul Linker. As an Es- skill, this can only be used on monsters.
==Effect==
Forces a targeted monster into a status similar to Monk's Mental Strength temporarily, in which Defense and Magic Defense are , but Movement Speed and Attack Speed are reduced.
Level	Cast Time	Duration	SP Cost
1 	3s 	10s 	100
2 	2s 	20s 	80
3 	1s 	30s 	60
===Notes===
*This skill can also be used on Boss monsters.
==Applications==
*Use on high INT monsters (i.e. , ) to multiply Esma damage on them.
*As support, use it on high defense monsters to increase effectiveness of Occult Impaction or attacks.
Category:Es Skills
Eske

Eske (Alt: Eske) is an Expanded class active skill available as Soul Linker. As an Es- skill, this can only be used on monsters.
==Effect==
Increases a targeted monster's Attack power by 300% at cost of halving its Defense. This skill can be followed up with Esma for 3 seconds.
Level	Cast Time	Duration	SP Cost
1 	3s 	10s 	45
2 	2s 	20s 	30
3 	1s 	30s 	15
Category:Es Skills
Esma

Esma (Alt: Esma) is an Expanded class offensive skill available as Soul Linker. As an Es- skill, this can only be used on monsters.
==Effect==
Releases blasts of spiritual energy upon a targeted monster, where each blast will inflict magic damage, of which property depends the property of the active level of Mild Wind. This skill can only be used within 3 seconds after having cast Estin, Estun or Eske.
Level	Hits Inflicted	
1 	1 	8
2 	2 	16
3 	3 	24
4 	4 	32
5 	5 	40
6 	6 	48
7 	7 	56
8 	8 	64
9 	9 	72
10 	10 	80
 (MATK) = [Base_Level + 40]%
===Notes===
*Despite the animation, all damage is connected in one single bundle.
==External==
===Enhanced by===
* - Reduces SP cost by 5.
Category:Es Skills
Espa

Espa (Alt: Espa) is a 3rd class active skill available as Soul Reaper.
==Effect==
Inflict Magic damage on your target. will be enabled for 5 seconds after. Cannot be used on players.
Level	Damage (MATK)	SP Cost	Soul Cost
1 	750% 	52 	1
2 	1000% 	56 	1
3 	1250% 	60 	1
4 	1500% 	64 	1
5 	1750% 	68 	1
6 	2000% 	70 	1
7 	2250% 	72 	1
8 	2500% 	74 	1
9 	2750% 	76 	1
10 	3000% 	78 	0
 Damage (MATK) = [Base_Damage] x ()%
===Notes===
* TBA
==External==
===Enhanced By===
====Headgear====
* / 
** When learned , reduces fixed casting by 100%.
====Weapon====
* 
** If refine level is +7 or higher, increases damage by 15%.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 15%.
* 
** If refine level is +7 or higher, increases damage by 15%.
* 
** If refine level is +7 or higher, increases damage by 25%.
** If refine level is +9 or higher, increases damage by 15%.
====Equipment Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, increases damage by 7%.
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage 15%.
** If refine level is +9 or higher, increases damage 15%.
** If refine level is +11 or higher, increases damage 15%.
====Costume Enchants====
* 
** When equipped with , increases damage 20%.
====Equipment Sets====
* + 
** For every 2 refine levels of headgear?, increases damage by 4%.
==Changelog==
* TBA
Estin

Estin (Alt: Estin) is an Expanded class offensive skill available as Soul Linker. As an Es- skill, this can only be used on monsters.
==Effect==
Pushes back a targeted monster 2 cells backwards. Only small monsters will take magic damage from this skill, of which property depends the property of the active level of Mild Wind. When mastered, this skill can be followed up with Esma for 3 seconds.
Level	Damage (MATK)	
1 	10% 	18
2 	20% 	20
3 	30% 	22
4 	40% 	24
5 	50% 	26
6 	60% 	28
7 	70% 	30
Category:Es Skills
Estun

Estun (Alt: Estun) is an Expanded class offensive skill available as Soul Linker. As an Es- skill, this can only be used on monsters.
==Effect==
Attempts to stun a targeted monster for 2 seconds. Only medium monsters will take magic damage from this skill, of which property depends the property of the active level of Mild Wind. When mastered, this skill can be followed up with Esma for 3 seconds.
Level	Damage (MATK)	
1 	5% 	18
2 	10% 	20
3 	15% 	22
4 	20% 	24
5 	25% 	26
6 	30% 	28
7 	35% 	30
==External==
===Enhanced by===
* - Reduces SP cost by 5.
Category:Es Skills
Eswoo

Eswoo (Alt: Eswoo) is an Expanded class active skill available as Soul Linker. As an Es- skill, this can only be used on monsters.
Refer to the Soul Linker skill. For the Soul Reaper skill, see Eshwoo.
==Effect==
Shrinks a targeted monster temporarily to reduce its Movement Speed. If this skill is cast on a monster that is already shrunk, the caster will be stunned and the target will regain its status more quickly.
Level	Duration	SP Cost
1 	1s 	75
2 	2s 	65
3 	3s 	55
4 	4s 	45
5 	5s 	35
6 	6s 	25
7 	7s 	15
===Notes===
*Boss monsters will only be shrunk for 20% of the normal duration of this skill.
Category:Es Skills
Eternal Chain

Eternal Chain (Alt: Eternal Chain) is an Expanded 2nd class active skill available as Rebel. 
==Effect==
Allows the caster to use Chain Action regardless of equipped weapon for a duration. The level of Eternal Chain affects auto-cast level of Chain Action.
Level	Chain Action Level	Duration
1 	1 	45s
2 	2 	60s
3 	3 	75s
4 	4 	90s
5 	5 	105s
6 	6 	120s
7 	7 	135s
8 	8 	150s
9 	9 	165s
10 	10 	180s
Category:Coin Skills