Soundmixer/Half-Life 2

This is the list of soundmixers for Half-Life 2 (soundmixers.txt).
==== GROUPRULES ====
Group Name 	File Name 	Classname	Channel 	Min Soundlevel	Max Soundlevel	Priority	Ducked	Causes Ducking	Duck Percent	Ducker Threshold
Vort_Dialog 	/vort 	 	 	 	 	60 	0 	1 	100 	20
Alyx_Dialog 	/alyx 	 	 	 	 	60 	0 	1 	100 	20
Alyx_Dialog 	/al_ 	 	 	 	 	60 	0 	1 	100 	20
Citizen_Dialog 	/citizen 	 	 	 	 	60 	0 	1 	100 	20
Citizen_Dialog 	/female 	 	 	 	 	60 	0 	1 	100 	20
Citizen_Dialog 	/male 	 	 	 	 	60 	0 	1 	100 	20
Monk_Dialog 	/monk 	 	 	 	 	60 	0 	1 	100 	20
Eli_Dialog 	/eli_ 	 	 	 	 	60 	0 	1 	100 	20
Kleiner_Dialog 	/kl_ 	 	 	 	 	60 	0 	1 	100 	20
Breen_Dialog 	/br_ 	 	 	 	 	60 	0 	1 	100 	20
Mossman_Dialog 	/mo_ 	 	 	 	 	60 	0 	1 	100 	20
Barney_Dialog 	/ba_ 	 	 	 	 	60 	0 	1 	100 	20
Gman_Dialog 	/gman_ 	 	 	 	 	60 	0 	1 	100 	20
Metrocop_Dialog 	/mcop 	 	 	 	 	60 	0 	1 	100 	20
Soldier_Dialog 	/cs_ 	 	 	 	 	60 	0 	1 	100 	20
bullethit 	impact_bullet 	 	 	 	 	50 	0 	0 	100 	40
bulletmiss 	nearmiss 	 	 	 	 	50 	0 	0 	100 	40
Explosions 	explo 	 	 	120 	 	50 	0 	1 	100 	40
Player_Suit 	fvox/ 	Player 	 	 	 	50 	0 	0 	100 	40
Player_Weapons_Loud	weapon 	Player 	 	140 	 	50 	0 	1 	100 	40
Player_Weapons 	weapon 	Player 	 	 	 	50 	0 	1 	100 	40
Player 	player/ 	Player 	 	 	 	50 	0 	0 	100 	40
Player 	physics/ 	Player 	 	 	 	50 	0 	0 	100 	40
NPC_Voice 	 	NPC 	CHAN_VOICE 	 	 	50 	0 	1 	100 	40
NPC_Weapons_Loud 	 	NPC 	CHAN_WEAPON	140 	 	50 	0 	1 	100 	40
NPC_Weapons 	 	NPC 	CHAN_WEAPON	 	 	50 	0 	1 	100 	40
NPC_Body 	 	NPC 	CHAN_BODY 	 	 	50 	0 	0 	100 	40
NPC_Looping 	 	NPC 	CHAN_STATIC	 	 	50 	0 	0 	100 	40
NPC 	 	NPC 	 	 	 	50 	0 	0 	100 	40
AHELI_WEAPON 	aheli_weapon 	 	 	140 	 	50 	0 	1 	100 	40
GUNSHIP_WEAPON 	gunship_weapon 	 	 	140 	 	50 	0 	1 	100 	40
STRIDER_WEAPON 	strider_weapon 	 	 	140 	 	50 	0 	1 	100 	40
Ambient_Alarms 	ambient/alarms 	 	 	 	 	20 	1 	0 	60 	40
Ambient_Atmosphere 	ambient/atmos 	 	 	 	 	20 	1 	0 	60 	40
Ambient_Wind 	ambient/wind 	 	 	 	 	20 	1 	0 	60 	40
Ambient_Water 	ambient/water 	 	 	 	 	20 	1 	0 	60 	40
Ambient_Fire 	ambient/fire 	 	 	 	 	20 	1 	0 	60 	40
Ambient_Gas 	ambient/gas 	 	 	 	 	20 	1 	0 	60 	40
Ambient_Levels 	ambient/levels 	 	 	 	 	20 	1 	0 	60 	40
Ambient_Creatures 	ambient/creatures	 	 	 	 	20 	1 	0 	60 	40
Ambient_Machines 	ambient/machines 	 	 	 	 	50 	1 	0 	60 	40
Trains 	plats/ 	 	 	 	 	50 	0 	0 	100 	40
Doors 	doors/ 	 	 	 	 	50 	0 	0 	100 	40
Buttons 	buttons/ 	 	 	 	 	50 	0 	0 	100 	40
Items 	items/ 	 	 	 	 	50 	0 	0 	100 	40
Beams 	beams/ 	 	 	 	 	50 	0 	0 	100 	40
Vehicles 	vehicles/ 	 	 	 	 	20 	1 	0 	68 	40
Vehicles_Looping 	vehicles/ 	 	CHAN_STATIC	 	 	20 	1 	0 	68 	40
UI 	common/ 	 	 	 	 	50 	0 	0 	100 	40
UI 	ui/ 	 	 	 	 	50 	0 	0 	100 	40
Physics 	physics/ 	 	 	 	 	50 	0 	0 	100 	40
Ambient 	ambien 	 	 	 	 	50 	0 	0 	100 	40
Music 	music/ 	 	 	 	 	25 	1 	1 	75 	40
Dialog 	vo/ 	 	 	 	 	60 	0 	1 	100 	20
Dialog 	combined/ 	 	 	 	 	60 	0 	1 	100 	20
Combat 	weapon 	 	 	110 	 	50 	0 	0 	100 	40
Combat 	explo 	 	 	110 	 	50 	0 	0 	100 	40
Weapons 	weapon 	 	 	120 	 	50 	0 	0 	100 	40
Quiet 	 	 	 	0 	70 	50 	0 	0 	100 	40
Medium 	 	 	 	71 	90 	50 	0 	0 	100 	40
Loud 	 	 	 	91 	100 	50 	0 	0 	100 	40
VeryLoud 	 	 	 	101 	149 	50 	0 	0 	100 	40
SuperLoud 	 	 	 	150 	 	50 	0 	0 	100 	40
All 	 	 	 	 	 	50 	0 	0 	100 	40
==== Default_Mix ====
Group Name 	Mix Value
Explosions 	0.90
Player_Weapons_Loud	1.0
Player_Suit 	0.56
Weapons 	0.79
AHELI_WEAPON 	0.85
GUNSHIP_WEAPON 	0.85
STRIDER_WEAPON 	0.85
bullethit 	0.67
Music 	0.81
All 	0.72
==== Display_Mix ====
Group Name 	Mix Value
Explosions 	1.0
Physics 	0.7
Ambient 	0.7
Music 	0.7
Vehicles 	0.7
Vehicles_Looping 	0.7
Ambient_Alarms 	0.7
Trains 	0.7
Doors 	0.7
Buttons 	0.7
Items 	0.7
Beams 	0.7
UI 	0.7
bullethit 	0.7
bulletmiss 	0.7
Player_Suit 	0.7
Player_Weapons_Loud	0.7
Player_Weapons 	0.7
Player 	0.7
NPC_Voice 	0.7
NPC_Weapons 	0.7
NPC_Weapons_Loud 	0.7
NPC_Body 	0.7
NPC_Looping 	0.7
AHELI_WEAPON 	1.0
GUNSHIP_WEAPON 	1.0
STRIDER_WEAPON 	1.0
NPC 	0.7
Dialog 	0.7
Weapons 	0.8
Alyx_Dialog 	0.7
Citizen_Dialog 	0.7
Barney_Dialog 	0.7
Metrocop_Dialog 	0.7
Soldier_Dialog 	0.7
All 	0.7
==== Voicetest_Mix ====
Group Name 	Mix Value
NPC_Voice 	1.0
Dialog 	1.0
Alyx_Dialog 	1.0
Citizen_Dialog 	1.0
Barney_Dialog 	1.0
Metrocop_Dialog	1.0
Soldier_Dialog 	1.0
All 	0.1
==== Citadel_Dialog_Only ====
Group Name 	Mix Value
NPC_Voice 	0.72
Dialog 	0.72
Alyx_Dialog	0.72
Gman_Dialog	0.72
Music 	0.81
All 	0.01