Crime Boss: Rockay City

Crime Boss: Rockay City is a an FPS developed by Ingame studios and plays similarly to the Payday series with up to four players accomplishing various missions that are mostly heists in an ambiguously 90s Miami inspired city of Rockay (though the game makes little attempt to keep weaponry to the appropriate-era and updates later added a high-tech faction that uses robots). 
The game notably has a rogue-like single-player mode called Baker's Battle where the player assumes the role of the titular Baker, played by Michael Madsen, as he attempts to slowly takeover Rockay City from his rivals before Sheriff Norris, played by Chuck Norris, is able to complete his investigation and track Baker down, with both traditional missions as well as unique "Turf War" battles in this mode.
Unlike the Payday series it is inspired by, the player can pick up weapons from enemies or found in the environment though weapons dropped by enemies will have a damage penalty. 
A notable small detail is that pressing the "Reload" button with a full magazine will have the player character instead check their ammo.
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=Pistols=
==Beretta 92 Variant==
A rather heavily-stylized Beretta 92 variant appears a usable weapon called the "Brescia 92" (Brescia being the city where Beretta's main facilities are located). It appears to have been modeled off a gun with a Recover Tactical BC2 grip/rail module installed (a fact supported by the grip's "DEEPCOVER" marking); it lacks a slide-mounted safety similar to a Taurus PT92, though it also lacks that gun's frame-mounted safety, making it unclear if that was the actual basis. It also features an extended, ported barrel vaguely reminiscent of the Beretta 93R, and a strange slide with a series of bars over the exposed portion of the barrel and rear serrations that are apparently separate, detachable components.
An image of a completely normal 92FS is featured on some of the game's ammo boxes.
==Glock 18C==
The Glock 18C appears as the "Glizzy".
It holds 17 rounds by default, but an upgraded version called the "Glizzy R+" with a 25-round magazine is available.
==CZ 75 Automatic==
The CZ 75 Automatic appears as a Tactical Weapons Pack DLC weapon called the "Bohemia" (which is a region located in the Czech Republic and also the historical name for the lands, although CZ is located in the Moravian region) with the foregrip-magazine never being loaded.
==SIG-Sauer P220==
The "Swiss" is an early-model SIG-Sauer P220 (with the name alluding to its country of origin), serving as the basic pistol that most low-level player characters and generic criminals use. An upgraded version with a 15-round extended magazine and a suppressor is available as the "Swiss Elite ES" (presumably "Extended, Suppressed" or something to that effect); contrary to what the name would suggest, this is not a P220 Elite.
==Taurus PT22==
The Taurus PT22 appears as the "PT 22" and is the unique pistol of the character "Runaway". It holds only 7 rounds, rather than the real weapon's 8-round capacity.
==Magnum Research Desert Eagle Mark XIX==
A current-production Magnum Research Desert Eagle Mark XIX appears as a usable weapon, under the name "DE 44"; in spite of this name, it has a non-fluted barrel (indicative of a .50 AE variant), and a 10-round capacity (indicative of absolutely no extant variant). The pistol is also carried by Sheriff Norris in cutscenes.
=Revolvers=
==Ruger GP100==
The "Bearslayer" is a revolver used by Ranger exclusively in his final Vietnam flashback mission with a "short" snub-nosed version available in the rest of the game. It appears to be based on the Ruger GP100. 
==Ruger Super Redhawk Alaskan==
While the standard version of the Bearslayer resembles the GP100, the "Bearslayer Short" is fitted with a snub barrel that gives it a greater resemblance to the Ruger Super Redhawk Alaskan. The design, name, and markings of the Bearslayer in general seem to be inspired by the Super Redhawk Alaskan, as the Alaskan is marketed as a bear defense revolver. 
=="Handcannon"==
The "Handcannon" is a 20-round magazine-fed automatic revolver (though with a slow rate of fire) that is rarely available.
=Submachine Guns=
==Brügger & Thomet MP9==
The Brügger & Thomet MP9 appears as the "Sting" and is notably anachronistic due to being first manufactured in 2001 (although this is hardly the most egregious anachronism in the game).
==Heckler & Koch MP5A3==
TheHeckler & Koch MP5A3 appears as the "9mm SMG" and is used by both SWAT and Cagnali's human forces. It incorrectly holds 40 rounds in a 30-round magazine.
==Sa vz. 61 Skorpion==
The Sa vz. 61 Skorpion appears as the "Scorp" with the stock removed.
==Special Weapons MP-10==
Added in the Cagnali's Order DLC (a throwback DLC to 90s science-fiction) which adds the Cagnali Industries faction who employ Robots, the "SCUDOMINION" is sci-fi version of the Special Weapons MP-10 that fires lasers at the target and is carried by Cagnali robots.
Such a weapon and its users are extremely anachronistic for the vague 90s setting.
thumb|none|450px|Special Weapons MP-10 with stock removed - 9x19mm
==Intratec TEC-9==
The "Kellgern 9" (named after George Kellgren, the designer of the weapon) appears to be based on the Intratec TEC-9 with a more square barrel instead of circular and is popular with low tier members of Helio's gang. 
=="BU-RP"==
The "BU-RP" is a submachine gun that appears to be a hybrid of the Heckler & Koch UMP45 and FN P90.
It notably is locked to bursts and semi-automatic unlike either submachine gun.
=Shotguns=
==Ithaca 37==
The Ithaca 37 appears in two forms in-game, the "Pump" and the "Lupara Short". The former is a longer-barreled Deerslayer model, serving as a basic shotgun that is popular with lower-level cops; the latter (despite using a name more commonly associated with Sawed-Off Double Barreled Shotguns in Italian parlance) is a pistol-gripped model with a Riot-length barrel and a Parkerized finish, though it still retains the ventilated rib barrel. The "Pump" holds an inaccurate 6 rounds while the "Lupara Short" version hold 5 rounds in-game; while this could be excused as a proper 4+1 capacity, all 5 shells are loaded before chambering one on an empty reload, making this an error.
==Side-by-Side Double-Barreled Shotgun==
The "Rufus" is an exposed-hammer 12 Gauge Double Barreled Shotgun of unclear manufacture, added in the Heavy Hitters pack DLC. It is available both as a primary weapon and a shortened version that goes in the pistol slot simply called "Rufus Short" (a weapon that would be more fitting of the "Lupara Short" name mentioned above).
==SPAS-12==
The SPAS-12 appears with a short barrel and unfolded stock and given the generic name of "12-Gauge" with a capacity of 5 shells.
It oddly is both pump-action and semi-automatic as while it is pumped after every shot, the player isn't actually required to wait for the animation to even start before firing another shell.
=Rifles=
==AK-74N==
An AK-74N appears as the "Vintovka" (Vintovka meaning rifle in Russian). It is used exclusively with steel magazines, seemingly modeled off of the Romanian PA md. 86's.
The Vietcong sniper who serves as the "boss" of Ranger's first Vietnam flashback is the only VC armed with it instead of the AKS-74U.
==AKS-74U==
The AKS-74U appears as the "Vintovka U".
The character Mozart has a unique version equipped with a suppressor and scope and it is used by enemies in Ranger's Vietnam flashbacks.
=="Chopper"==
The "Chopper" is a short-barreled AR-15 variant best resembling the Mk 18 Mod 0 that can fire in burst or semi-automatic firing modes and feeds from 20-round Magpul PMAGs. The second tier of Baker's Army in Turf Wars as well as some Patrol Officers and SWAT carry it as their main weapon; Ranger and other US soldiers also use it in his Vietnam flashbacks, long before railed handguards, flat-topped upper receivers, or burst-only trigger groups would become features of the AR-15 family.
==Colt Law Enforcement Carbine==
The "Timm 4" is an AR-15 variant reminiscent of the Colt Law Enforcement Carbine that is mainly used by SWAT. It is incorrectly portrayed as being as full-auto whereas the Colt LE Carbine is semi-automatic only. 
It has four variants: the base "Timm 4" with 30-round magazines, "Timm 4 EH" with an Eotech Holo Sight and 40-round magazine (which is still modeled as a 30-rounder), "Timm 4 EOSG" with an ACOG, foregrip, suppressor, and 40-round magazine and the "Timm 4 ERCG" with an Red Dot Sight, foregrip, and 50-round magazine.
==Heckler & Koch SL8-1==
The Heckler & Koch SL8-1 was added with the Tactical Weapons Pack as the "Slate 36".
thumb|none|450px|Factory Heckler & Koch SL8-1 - 5.56x45mm NATO
=="NESHEK"==
The "NESHEK" is one of the game's available assault rifles; it is a frankly bizarre bullpup AK variant chambered in 5.56x45mm NATO, seemingly built off the receiver of an STV-380 (a Vietnamese license-produced version of the IWI Galil ACE 32 that incorporates some more traditional AK-type controls), fitted with a stylized 3rd-generation CAR-15 stock (with the reinforcing ribs moved from the buffer tube to the buttplate), a Hera Arms CQR foregrip as its pistol grip (with a trigger seemingly just inserted into the front, lacking even a trigger guard), a vaguely AUG-like left-side charging handle, and the ventilated handguard of a Valmet M62.
==Remington 700 BDL==
The "Sniper Rifle" is an available bolt-action sniper rifle, resembling a synthetic version of the Remington 700 BDL with iron sights, scope, and detachable 10-round magazine.
=Machine Guns=
==M249 SAW Para==
The M249 SAW Para appears as the "SAW PARA", it used by Heavy SWAT and can be purchased by the player with the "Heavy Hitters" DLC pack.
A version with a belt can be found in certain missions or purchased while SWAT exclusively use it loaded with 30-round STANAG magazines.
==M60==
The M60 machine gun is an available weapon and is simply called the "MG", but is referred to as an M60 in dialogue and objective text in the third Vietnam flashback. It is slightly stylized, featuring a shorter barrel and longer, ventilated handguard that encompasses most of the barrel.
Touchdown (played by Michael Rooker) uses a unique M60 when defending the player's turf, which is upgraded depending on the level of Baker's Turf War Army (most notably going from 120, to 160, then 200 round capacity).
Ranger also has his own unique version unlocked after his third Vietnam flashback mission.
There is also a stationary turret version.
=Grenades=
==M26 hand grenade==
The M26 hand grenade appears as the "Frag Grenade" and a red version called the "Cluster Grenade".
==M84 Stun Grenade==
The M84 stun grenade appears as the oddly named "Silenced Stun Grenade" and is wrongly depicted as a non-lethal gas grenade that stuns enemies. 
The Cagnali's Order DLC pack adds a EMP grenade that uses the same model.
Police throw them as normal flashbangs, notably this was originally available to the player before being replaced by the gas version in an update.
==M18 Smoke Grenade==
During certain heists with helicopters, A red M18 Smoke Grenade is used to signal the helicopter for pickup. 
=Explosives=
==C4==
C4 charges are used for certain objectives.
==Mine==
Mines appear during Ranger's first Vietnam flashback.
==Mortar==
A mortar appears in Ranger's final flashback.
Category:Video Game
Category:First-Person Shooter
Category:Crime