Calculating Blue Magic Damage

== Melee Physical Attack Category ==
Attack defense ratio and attack defense function (pDIF) relation is the same with that of player characters.
Attack is Blue Magic Skill + 8 + (STR * 0.5).
Defense is the opponent's defense.
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Physical damage calculation is the same with player character WS damage calculations:
: Due to the July 9 2013 and the August 12, 2014 updates, the formula here is lacking in information or adjustments. This is mostly why the page has been flagged as outdated.
Final Base Damage (D) value ＝floor(D+fSTR+WSC) * Multiplier
*D is calculated as floor(Blue Magic Skill*0.11)*2 + 3.
:*There is an upper D cap for each spell.
::*Spells post level 75 have no known upper limit on base damage (D).
*WSC Related to your attribute stats. Similar to Weapon Skill's WSC, there is a level correction factor α
*fSTR Modified by Your STR - Opponent VIT.
:If dSTR = your STR - Opponent VIT is 28, fSTR is 8.
::For the rest of the value, whenever dSTR+4 → fSTR+1.
:Example: if dSTR=84 → fSTR is 22.
:All melee spells, except for Smite of Rage and Grand Slam, have an upper cap of 22 fSTR at level 75.
:*This is increased by 1 every 5 subsequent levels to a cap of 26 fSTR at 99.
::*I.e. A level 130 Apex Crab has 262 VIT, and higher level 140 NMs such as Warder of Courage are estimated to have ~400+ VIT.
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*For Multi Hit Blue magic spells, it's not yet been confirmed that second and consecutive hit will have multiplier 1.00 (Most likely, it is 1.00)
*During Azure Lore, a certain multiplier is in effect. TP:Damage Correction only?
*During Chain Affinity, Secondary Attributed Modifier value(WSC) is doubled.
:E.g. The formula become Final D value ＝floor(D+fSTR+WSC*2) * Multiplier
* The multiplier can be enhanced/reduced depending on the opponent's monster family
:*When the spell from which monster family is strong to opponent's monster family, the multiplier value is raised by 0.25
::E.g. Screwdriver has its multiplier enhanced from 1.375 to 1.625 when fighting amorph family such as Hecteyes
:*When the spell from which monster family is weak to opponent's monster family, the multiplier value is lowered by 0.25
::E.g. Mandibular Bite has its multiplier reduced from 2.00 to 1.75 when fighting lizards family such as Raptors or Bugards
::*For multi-hit spells, this bonus is added for each hit's fTP.
:::E.g. Frenetic Rip on Puks will have the fTP for first, second, and third hit as 1.61, 1.25, and 1.25 respectively .
::*Magus Keffiyeh increases this multiplier by 0.02. Merits in Monster Correlation likely increase this multiplier by 0.004 per increase.
:::*Neither of these negatively impact on damage when using a spell weak vs target.
:Please refer to Monster Correlation for strong/weak correlation.
*Melee Physical Blue Magic spells cannot score a critical hit without Sneak Attack or Chain Affinity if it has the description of "Chance of critical varies with TP."
 Melee Physical Attack Blue Magic
Lv	Name 	TP0 	TP1,500 	TP3,000 	Azure Lore 	Hits	Stat Mod 	Dmg Type	D Cap 	TP 	SC Attribute(s) 	Notes
1 	Foot Kick 	1.00 	- 	- 	- 	1 	STR_10 DEX_10 	 	9 	Critical	Detonation 	
4 	Power Attack 	1.125 	- 	- 	- 	1 	VIT_30 	 	11 	Critical	Reverberation 	
4 	Sprout Smack 	1.50 	- 	- 	- 	1 	VIT_30 	 	11 	Duration	Reverberation 	Slow (Status) 15%
4 	Wild Oats 	1.84 (470/256)	- 	- 	- 	1 	AGI_30 	 	11? 	Duration	Transfixion 	VIT Down
12	Battle Dance 	2.00 	- 	- 	- 	1 	STR_30 	 	17 	Duration	Impaction 	DEX Down
12	Head Butt 	1.75 	2.125 	2.25 	2.375 	1 	STR_20 INT_20 	 	17 	D 	Impaction 	Stun (Status)/Knockback
16	Helldive 	1.25 	1.625 	2.00 	2.125 	1 	AGI_30 	 	19 	D 	Transfixion 	Knockback
18	Bludgeon 	1.00 	- 	- 	- 	3 	CHR_30 	 	21 	Accuracy	Liquefaction 	
20	Claw Cyclone 	1.4375 	- 	- 	- 	2 	DEX_30 	 	23 	Attack? 	Scission 	TP: Attack modifier?
26	Screwdriver 	1.375 	　- 	- 	- 	1　 	STR_20 MND_20　 	 	27 	Critical	Transfixion Scission 	
30	Grand Slam 	1.00 	- 	- 	- 	1 	VIT_30 	 	33 	Attack? 	Induration 	TP: Attack Modifier?
34	Smite of Rage 	1.50 	2.25 	2.50 	2.5312581/32	1 	STR_20 DEX_20 	 	35 	D 	Detonation 	
38	Uppercut 	1.50 	- 	- 	- 	1 	STR_35 	 	39 	Attack? 	Liquefaction Impaction 	Knockback TP: Attack modifier?
38	Jet Stream 	1.125 	- 	- 	- 	3 	AGI_30 	 	39 	Accuracy	Impaction 	
40	Terror Touch 	1.50 	- 	- 	- 	1 	DEX_20 INT_20 	 	41 	Accuracy	Compression 	Attack Down
44	Mandibular Bite 	2.00 	- 	- 	- 	1 	STR_20 INT_20 	 	45 	Attack? 	Induration 	TP: Attack modifier?
48	Sickle Slash 	1.50 	- 	- 	- 	1 	DEX_50 	 	49 	Critical	Compression 	High Attack?
60	Dimensional Death	2.25 	- 	- 	- 	1 	STR_50 	 	≥69	Attack? 	Transfixion Impaction 	TP: Attack modifier?
60	Death Scissors 	1.50 	2.75 	3.25 	3.30844/256 	1 	STR_60 	 	≥69	D 	Compression Reverberation	High Attack?
60	Spiral Spin 	2.00 	2.00? 	2.00? 	??? 	1 	AGI_30 	 	≥69	Chance 	Transfixion 	Accuracy down by ??? Medium (14.9) cast range.
61	Seedspray 	0.875 	0.875? 	0.875? 	??? 	3 	DEX_30 	 	≥69	Chance 	Induration Detonation 	Defense -20/256 (~8%) Medium (14.9) cast range.
62	Body Slam 	1.50 	- 	- 	- 	1 	VIT_40 	 	≥69	Attack? 	Impaction 	TP: Attack modifier?
63	Spinal Cleave 	3.00 	- 	- 	- 	1 	STR_30 	 	≥69	Accuracy	Scission Detonation 	
63	Frenetic Rip 	1.36348/256 	2.08530/256	2.36604/256	2.61668/256 	3 	STR_20 DEX_20 	 	≥69	D 	Induration 	High attack power?
63	Frypan 	1.78454/256 	- 	- 	- 	1 	STR_20 MND_20 	 	≥69	Accuracy	Impaction 	AoE Stun
63	Hydro Shot 	1.25 	- 	- 	- 	1 	AGI_30 	 	≥69	Chance 	Reverberation 	Enmity down
69	Tail Slap 	1.625 	- 	- 	- 	1 	STR_20 VIT_50 	 	≥69	Attack? 	Reverberation 	TP: Attack modifier?
69	Hysteric Barrage 	1.25 	1.625 	1.75 	1.875? 	5 	DEX_30 	 	≥69	D 	Detonation 	
70	Cannonball 	1.75 	2.125 	2.75 	2.875 	1 	STR_50 VIT_50 	 	≥69	D 	Fusion 	Attack is well-dependent on DefenseLong (22.4) cast range
70	Asuran Claws 	0.625 	- 	- 	- 	1 	DEX_??? 	 	≥69	Accuracy	LiquefactionImpaction 	Low attack power?No stat bonuses?
72	Disseverment 	1.50 	- 	- 	- 	5 	STR_20 DEX_20 	 	≥69	Accuracy	Distortion 	Poison　
73	Ram Charge 	1.00 	1.375 	1.75 	1.875? 	1 	STR_30 MND_50 	 	≥69	D 	Fragmentation 	Knockback
75	Vertical Cleave 	3.00 	- 	- 	- 	1 	STR_50 	 	≥69	Attack? 	Gravitation 	TP: Attack modifier?
The D cap seems to be capped at 14~15 level after the skill can be used.
Since Jet Stream can be used at Lv38, the D is capped at Lv53 with Blue Magic skill 164~168.
== Ranged Physical Attack Category ==
Ranged Attack defense ratio and ranged attack defense function relation is the same with that of PC
Ranged Physical attack considered as Throwing type, whose sweet spot is close to melee range. See Distance_Correction for sweet spot information.
Ranged Attack is Blue Magic Skill + 8 + (STR * 0.5).
Defense is the opponent's defense
Ranged Accuracy depends on Blue Magic Skill and possibly Agility
Final D Value = floor(floor(D + fSTR2 + WSC) * Multiplier)
*D is calculated as: floor(Blue Magic Skill*0.11)*2+3. There's cap for each spell.
*WSC is related to Stats. There is level correction factor α
*fSTR2 is modified by your STR - opponent's VIT.
:If dSTR=your STR - opponent's VIT is 28, fSTR2 is 16.
:For the rest of the value, whenever dSTR +2 → fSTR2 +1.
:Example: if dSTR=84 → fSTR2 is 22.
:All ranged spells have an upper fSTR2 cap of 44 at 75. This is increased by 1 every 5 subsequent levels to 52 at 99. 
*Ranged Blue Magic does not stack with Sneak Attack, but can critically hit without outside effect.
 Ranged Physical Attack Blue Magic
Lv	Name 	Multiplier	HIT	Stat Mods 	Dmg Type	D Cap	TP 	SC Attribute(s)
8 	Queasyshroom 	1.75 	1 	INT_20 	 	15 	Poison duration 	Compression
12	Feather Storm	2.00 	1 	AGI_30 	 	17 	Poison proc chance	Transfixion
36	Pinecone Bomb	2.25 	1 	STR_20 AGI_20	 	37 	Sleep duration 	Liquefaction
== Magical Attack Category ==
*Same with Magical WS?
=== INT Modified Magical Attack ===
Damage=[([D + ST]*Multiplier)*Convergence Bonus) + INT bonus]*Magic Attack etc (please refer to Calculating Magic Damage page)
*D is calculated as Blue mage's level+2. There is cap to this
*ST is Related to stats. There is level correction α
*Convergence Bonus is 1.05 for Level 1 Convergence, 1.10 for Level 2, 1.15 for Level 3
*INT bonus = (your INT - opponent INT)*Tier Multiplier (T Multiplier)
*Half Threshold Value exist.
*During Burst Affinity, Status Correction (ST) is doubled.
 INT Modified Magical Blue Magic
Lv	Name 	Element 	Stat Mods 	Multiplier 	T Multiplier	Half Threshold Value	D Upper Cap	Notes
1 	Sandspin 	Earth 	INT_20 	1.00 	1.0 	16 	13 	Additional Effect: Accuracy Down
18	Blastbomb 	Fire 	INT_20 	1.375 	1.0 	25 	30 	Additional Effect: Bind
18	Cursed Sphere 	Water 	INT_30 	1.50 	1.0 	46 	30 	
28	Bomb Toss 	Fire 	INT_20 	1.625 	1.0 	? 	40 	
34	Death Ray 	Darkness 	INT_20 MND_10	1.625 	1.0 	? 	51 	During Azure Lore: Multiplier+2.00
44	Blitzstrahl 	Lightning	INT_30 MND_10	1.5625 	1.0 	? 	61 	Additional Effect: Stun
50	Ice Break 	Ice 	INT_30 	2.25 	1.0 	? 	? 	Additional Effect: Bind
61	Maelstrom 	Water 	INT_30 MND_10	2.375 	1.5 	? 	? 	Additional Effect: STR Down
66	Corrosive Ooze	Water 	INT_20 	2.125 	2.0 	?? 	?? 	Attack and Defense down by ~5%(-13/256)
68	Firespit 	Fire 	INT_20 MND_20	3.00 	1.5 	? 	? 	
69	Regurgitation 	Water 	MND_30 	1.832.46 when hitting target from behind	2.0 	? 	? 	Additional Effect: Bind Long (22.4) casting range.
=== CHR Modified Magical Attack ===
Damage=[([D+ST]*Multiplier*Convergence Bonus) + CHR bonus]*Magic attack etc
CHR Bonus = (your CHR - opponent's CHR)*Tier Multiplier
 CHR Modified Magical Blue Magic
Lv	Name 	Element 	Stat Mods	Multiplier	T Multiplier	Half Threshold Value	D Upper Cap	Notes
40	Mysterious Light	Wind 	CHR_30 	2.00 	1.0 	? 	56 	Additional Effect: Weight
61	Eyes On Me 	Darkness	CHR_40 	2.625 	1.5 	? 	? 	During Azure Lore: Multiplier+2.00
=== MND Modified Magical Attack ===
Damage=[([D+ST]*Multiplier*Convergence Bonus) + MND bonus]*Magic attack etc
MND Bonus = (your MND - opponent's MND)*Tier Multiplier
 MND Modified Magical Blue Magic
Lv	Name 	Element	Stat Mods	Multiplier 	T Multiplier	Half Threshold Value	D Upper Cap	Notes
73	Mind Blast 	Thunder	MND_30 	2.08531/256	1.5 	? 	? 	Additional Effect: Paralysis During Azure Lore: Multiplier+0.50
74	Magic Hammer	Light 	MND_30 	1.00 	1.0 	60 	35 	MP Absorbed is dependent on damage dealt. During Azure Lore: Multiplier+0.50
=== Special Magical Attack ===
 Special Category Magical Blue Magic
Lv	Name 	Element	Notes
50	Self-Destruct	Fire 	Damage dependent on HP. Not constant
62	1000 Needles 	Light 	
== Drain Category ==
* Magic Attack/Magic defense function doesn't affect the calculation.
*Your INT - Opponent INT also doesn't affect the calculation.
*Resist is possible.
 Drain Category Blue Magic
Lv	Name 	Attribute	Amount Drained
20	Blood Drain 	Darkness 	floor(Blue Magic Skill*0.11)*3
36	Digest 	Darkness 	floor(Blue Magic Skill*0.11)*5
48	Blood Saber 	Darkness 	floor(floor(Blue Magic Skill*0.11)*3.5)
42	MP Drainkiss	Darkness 	Not constant
== Breath Category ==
Damage= D value + HP percentage
*D value is related to Level.
* Magic Attack/Magic defense function doesn't affect the calculation.
* Resist is possible.
* Though it can be Magic Bursted, the damage doesn't increase, but accuracy does.
* When dealing with multiple enemy, there seems to be a correction factor of 1/(2^n) depending on angle.
 Drain Category Blue Magic
Lv	Name 	Attribute	HP Percentage 	D Value
22	Poison Breath 	 	0.100*HP (1/10)	Level/1.25
46	Magnetite Cloud 	 	0.167*HP (1/6) 	Level/1.875
54	Hecatomb Wave 	 	0.250*HP (1/4) 	Level/1.5
54	Radiant Breath 	 	0.200*HP (1/5) 	Level/0.75
58	Flying Hip Press	 	0.333*HP (1/3) 	0
61	Bad Breath 	 	0.125*HP (1/8) 	Level/3
66	Frost Breath 	 	0.333*HP (1/3) 	Level/0.625
71	Heat Breath 	 	0.500*HP (1/2) 	0
96	Vapor Spray 	 	0.5 (1.2) 	0
97	Thunder Breath 	 	0.675 (27/40) 	0
99	Wind Breath 	 	0.25*HP (1/4) 	0
== Enhancing Magic Category ==
 Enhancing Category Blue Magic
Lv	Name 	Effect(s) 	Duration 	Notes
8 	Metallic Body 	Stoneskin (Status) 	5 min 0 sec 	Damage absorbed = Level/3 + Blue Magic Skill/3. Capped at 125.
8 	Cocoon 	Defense+50% 	1 min 30 secs	
48	Refueling 	Haste+10% 	5 min 0 sec 	Overwritten by Haste (White Magic)
56	Feather Barrier	Evasion+?? 	0 min 30 secs	
62	Memento Mori 	Magic Attack Bonus+20 	0 min 30 secs	
64	Voracious Trunk	Drain 1 beneficial status from opponent 	- 	
67	Diamondhide 	Stoneskin (Status) 	5 min 0 sec 	Damage absorbed = Blue Magic Skill*2/3. Capped at 200.
68	Warm-Up 	Accuracy+10 Evasion+10? 	3 min 0 sec 	
67	Amplification 	Magic Attack Bonus+10 Magic Defense Bonus+10?	1 min 30 secs	
72	Saline Coat 	Magic Defense Bonus+50 	1 min 0 sec 	Effect decays over time to MDB+10 before wearing off.
74	Reactor Cool 	Ice Spikes (Status) Defense+12.5% (32/256) 	2 min 0 sec 	Overwrites and can be overwritten by Cocoon
75	Plasma Charge 	Shock Spikes (Status) 	1 min 0 sec 	
== Healing Magic Category ==
 Healing Magic Category Blue Magic
Lv	Name 	White Magic Equivalent	Notes
1 	Pollen 	Cure 	
16	Healing Breeze	Curaga 	Range: 10' Radius
30	Wild Carrot 	Cure III 	Range: 20' PT member exclusive
58	Magic Fruit 	Cure IV 	Range: 20' PT member exclusive
== Enfeebling Magic Category ==
 Enfeebling Magic Category Blue Magic
Lv	Name 	Duration 	Notes
16	Sheep Song 	1 min 0 sec 	Light based Sleep, equivalent to Song Lullaby.
24	Soporific 	1 min 30 secs	Dark based Sleep, equivalent to Black Magic Sleepga II.
32	Sound Blast 	??? seconds 	INT -9 with Blue Magic Skill 307.
32	Chaotic Eye 	??? seconds 	Gaze Silence (effect)
38	Blank Gaze 	- 	Light based Gaze Dispel
42	Venom Shell 	??? seconds 	6 HP/3 seconds Poison with Blue Magic Skill 307.
44	Stinking Gas 	??? seconds 	VIT -10 with with Blue Magic Skill 307.
46	Geist Wall 	- 	AoE Dispel
46	Awful Eye 	??? seconds 	STR -33 with with Blue Magic Skill 307.
48	Jettatura 	??? seconds 	Conal Terror (effect)
50	Frightful Roar 	??? seconds 	Defense -26/256 (about 10%).
52	Cold Wave 	0 min 30 secs	18 HP/3 seconds Frost (effect) and AGI -39 with Blue Magic Skill 307.
52	Filamented Hold 	2 min 0 sec 	Slow+25%.
58	Light of Penance	??? seconds 	Decreases enemy's TP Blind and Bind
64	Yawn 	??? seconds 	AoE Gaze Sleep
52	Feather Tickle 	- 	Decreases enemy's TP
65	Infrasonics 	1 min 0 sec 	Evasion-20
66	Sandspray 	??? seconds 	Conal Blind
67	Enervation 	30 seconds 	Defense-26/256 Magic Defense Bonus-8
71	Lowing 	??? seconds 	AoE Disease
73	Temporal Shift 	??? seconds 	AoE Stun
74	Actinic Burst 	15 seconds 	AoE Flash
== Reference ==
* VZX translation on Studio Gobli's blue magic page
* Releena (Seraph) test on blue magic's fSTR
* Releena (Seraph) test on blue magic's fSTR2
category:Game Mechanics
category:Blue Magic