Bug triage/2009-03-02/Transcript

* [12:06] Squirrel Wood: 
* [12:06] Alexa Linden: :D
* [12:06] Dessie Linden: tho I'm only a lowly bunn"y"
* [12:07] xstorm Radek: hey Kona can you remove all them pop guns from my inventory i keep deleting and they keep showing up *GIGGLES* :)~[12:07
* [12:07] Kona Linden: nice
* [12:07] Squirrel Wood: my ao went boom two days ago
* [12:07] Kona Linden: So let's get this show in the road, shall we...?
* [12:07] Squirrel Wood: shows up in my inventory but fails to rez.
* [12:07] xstorm Radek: yes please :-)
* [12:08] Kona Linden: Starting with Hawt Topics...
* [12:08] Dessie Linden: yells hi and waves to everyone
* [12:08] Soft Linden: The one colored lens... I keeping seeing Kona as some kind of an Evil Mr. Peanut
* [12:08] Kona Linden: https://jira.secondlife.com/browse/VWR-640
* [12:08] Kona Linden: Shift-drag to copy object does not copy all settings
* [12:08] Kona Linden: lol
* [12:09] Gordon Wendt: umm ok, is that a server side or a viewer side or both?
* [12:09] Kona Linden: sorta missing my tophat & cane
* [12:09] Alexa Linden: lol
* [12:09] Soft Linden: Internally, this is marked as resolved
* [12:09] Harleen Gretzky: Seems fixed in a viewers so probably server
* [12:09] Soft Linden: A -long- time ago.
* [12:09] Harleen Gretzky: never marked externally :)
* [12:10] Dessie Linden: in a galaxy far, far away?
* [12:10] Soft Linden: So I think we can mark it resolved, ask if anyone still sees any props not copied which should be
* [12:10] Gordon Wendt: possibly resolve and tell people who are still experiencing this to make a SVC issue if it pops back up?
* [12:10] Harleen Gretzky: And seems to be some confusion on whether it should just fix settings or prim properties
* [12:10] Alexa Linden: k
* [12:10] Harleen Gretzky: prim properties such as llSitTarget and llSetTExt still do not copy
* [12:11] Soft Linden: Hrm. Okay. How about Needs More Info, asking for a specific list of properties or settings where it's still seen.
* [12:11] Gordon Wendt: Harleen, isn't that intended though since those are script set
* [12:11] Soft Linden: Yes to the new SVC issue though
* [12:11] Alexa Linden: will do
* [12:11] Soft Linden: Well yeah, but if they persist even if you remove the script?
* [12:11] Harleen Gretzky: So can llSetClickAction
* [12:12] Squirrel Wood: at least prim properties should copy over
* [12:12] Kona Linden: that's what I'd think
* [12:12] Harleen Gretzky: Personally I think prim properties should be a separate issue but the llSetTExt JIRA was marked as a duplicate of this one
* [12:12] Soft Linden: Alright. So new SVC issue with a list of specific properties -and- settings that don't copy?
* [12:12] Gordon Wendt: seems like a bigger issue with how such properties are handled but as you say that's really a seperate issue's worth
* [12:12] Soft Linden: That would be best. Reopening the existing issue with a broader scope wouldn't be fair to the Linden who fixed it as originally detailed.
* [12:13] Harleen Gretzky: Sounds like a plan
* [12:13] Kona Linden: good points soft
* [12:13] Kona Linden: k, next hawt topic...
* [12:13] Harleen Gretzky: So closed this one as fixed then too
* [12:13] Kona Linden: https://jira.secondlife.com/browse/VWR-3015
* [12:14] Kona Linden: "Cannot complete attachment - attachment pending"
* [12:14] Gellan Glenelg: doesn't seem to be any change since last week
* [12:14] xstorm Radek: thats a pain in the assets
* [12:14] Harleen Gretzky: Wasn't this discussed last week
* [12:14] Techwolf Lupindo: I've encounter this one at times.
* [12:14] Gordon Wendt: Along with it's related SVC-3579 this one's been plaguing people for awhile but no real change I don't think
* [12:14] Squirrel Wood: I see that happening sometimes
* [12:14] WolfPup Lowenhar: that one sounds like it might be more dealing with the asset servers than the actyual viewer
* [12:15] xstorm Radek: ;-)
* [12:15] Soft Linden: Yeah. This is really a SVC issue.
* [12:15] Squirrel Wood: typically when a sim is loaded and coughing and wheezing along
* [12:15] Alexa Linden: moving to svc
* [12:15] Soft Linden: But what's the actual problem here?
* [12:15] Squirrel Wood: attachments still pending to load
* [12:15] Moon Metty: the sim is waiting for the assetserver
* [12:15] Kona Linden: was about the same thing...
* [12:15] WolfPup Lowenhar: cause im having a similar issue in a newly rebuilt sim
* [12:15] Soft Linden: The spot opens up after a while if the attachment times out.
* [12:15] Kona Linden: ahhh
* [12:16] Squirrel Wood: which prevent other attachments to be attached or queued for attaching
* [12:16] Moon Metty: no chance to override it, but by relogging
* [12:16] Gordon Wendt: Soft, correct me if I'm wrong but isn't it a protection method so people don't keep trying to attach objects while there are still objects trying to load at a given point and also to prevent people from trying to re-attach objects while they're loading?
* [12:16] Soft Linden: What would people prefer were happening here. Or is this just about the slow speed of the attachments appearing?
* [12:16] xstorm Radek: i think it be much wiser to splitup the asset server so textures had its own place to cut down on lag
* [12:16] Gordon Wendt: if that's the case then this is probably working as intended even though it's annoying
* [12:16] Kona Linden: if it appears at all...
* [12:16] Soft Linden: I think it's mostly the later case, Godon
* [12:16] Eata Kitty: I'm wondering why it makes you wait? I assume there is a queue so shouldn't it get dumped and let you try again after say, 30 seconds?
* [12:17] Kona Linden: Per Soft, it times out, no?
* [12:17] Soft Linden: Yes, it times out.
* [12:17] Soft Linden: I'm not clear on what this JIRA asks for us to do.
* [12:17] Gordon Wendt: probably to have attachments instantly load, to have manna rain from the sky and all taht
* [12:17] Squirrel Wood: mayhaps the timeouts are too long for the typical player?
* [12:17] Gordon Wendt: *that
* [12:17] Soft Linden: In the original writeup - is the issue that attachments don't appear at all?
* [12:18] Soft Linden: From the last gerund - "Unable to attach items." I think the issue summary is a red herring.
* [12:18] Entering god: mode, level 150
* [12:18] Squirrel Wood: relog may not help as long as the person relogs to the same sim ?
* [12:18] Kona Linden: That's most likely that outcome...the attachments never load, regardless what he does
* [12:18] Gordon Wendt: Squirrel, I think the issue is that if the timeouts are too short sim lag will kill the ability to attach since they will just always time out
* [12:18] Soft Linden: This person is upset because their attachments aren't loading at all.
* [12:18] Squirrel Wood: because it may still have the objects queued somewhere?
* [12:18] Kona Linden: and what Squirrel said...
* [12:18] Soft Linden: Right.
* [12:18] WolfPup Lowenhar: another thing that might be causing it is when people get items that are actualy midding from the servers due to the items age i had one set of clothes that i deleted cause of that
* [12:19] Squirrel Wood: are the attachments no copy by chance?=
* [12:19] Kona Linden: Wolfpup, it never loaded, regardless where you were inworld?
* [12:19] Soft Linden: Often enough, simply teleporting allows the attachments to complete on the destination sim as well. That works more reliably than it used to.
* [12:19] WolfPup Lowenhar: nope
* [12:19] Kona Linden: could be the items are corrupted in the asset server...
* [12:19] Soft Linden: Anyway, as to waht to do with this JIRA...
* [12:19] WolfPup Lowenhar: tried about 30 diferent regions
* [12:20] Soft Linden: The summary should be "Attachments are not loading" rather than this intermediate message.
* [12:20] Squirrel Wood: Perchance ask if the attachments are no copy?
* [12:20] Techwolf Lupindo: Perhaps the message that pops up needs a "Please wait" in there somewhere?
* [12:20] Kona Linden: Soft, good point
* [12:20] Eata Kitty: Probably with some kind of time estimate
* [12:20] Kona Linden: and what squirrel said...
* [12:20] Soft Linden: And we should probably ask this person to try logging into a different region, and to file a support ticket naming the region where attachments aren't loading if there's nothing on the SL status blog.
* [12:20] Alexa Linden: I'll change that soft
* [12:20] xstorm Radek: yes a please stand by
* [12:20] Alexa Linden: will do
* [12:21] Squirrel Wood: Attachments are still pending. Please wait 30 years and then try again if they have still not loaded by then
* [12:21] WolfPup Lowenhar: that would be more help full to people and mabe a message if it is actualy missing from the servers as well
* [12:21] Soft Linden: I'm in favor of replacing all system messages with a "Sucks to be you" catch-all. We'd resolve a whole lot of JIRAs that way! But lose some friends :<
* [12:21] Squirrel Wood: you get a missing message when it is missing.
* [12:21] Kona Linden: lol
* [12:21] Gordon Wendt: I second Soft's motion
* [12:21] Techwolf Lupindo: lol
* [12:21] Moon Metty: lol
* [12:21] Aschenputtle Weistaub: accepted your inventory offer.
* [12:21] Latif Khalifa: lol
* [12:21] WolfPup Lowenhar: lol
* [12:21] Squirrel Wood: Unable to create requested object. Object is missing from database.
* [12:22] Kona Linden: Soft, tried that...wasn't pretty
* [12:22] Eata Kitty: You'd be burtn at the stake :P
* [12:22] xstorm Radek: *GIGGLES* :)~[12:22
* [12:22] xstorm Radek: not funny if ya in a PG sim and have a load error
* [12:22] Alexa Linden: lol
* [12:22] Kona Linden: https://jira.secondlife.com/browse/SVC-3903
* [12:22] Latif Khalifa: Squirrel, asset server ate your object
* [12:22] Kona Linden: Estate "Allowed Groups" list suddenly appears to be blanked out for non-Public sims? (Yet group access still works)
* [12:22] Jessy Sommer: accepted your inventory offer.
* [12:23] Soft Linden: Ah, this is a dupe of an internal... seeing if I can find it
* [12:23] Soft Linden: This would be DEV-28035 internally, I believe
* [12:24] Alexa Linden: thanks :) I'll link them
* [12:24] Squirrel Wood: still thinks estate managers should be visible to anyone on the estate tools... how would one know whom to contact otherwise in case of grief?
* [12:24] Alexa Linden: valid point
* [12:24] Squirrel Wood: atm only sim owners and EMs can see that list
* [12:24] Harleen Gretzky: Estate Owner is visible on the covenant
* [12:24] Squirrel Wood: but that is a different ishoe
* [12:25] Gordon Wendt: you trust that the estate has signs up pointing you to the right people which most estates do
* [12:25] Soft Linden: Actually, Alexa - reading more - those are related, but not duplicate.
* [12:25] Soft Linden: I'd import that and link as related internally
* [12:25] Alexa Linden: ok
* [12:25] Gordon Wendt: although it's the usual trust us we own an estate mentality again
* [12:25] Soft Linden: Jumped the gun
* [12:25] Alexa Linden: got it :)
* [12:25] Kona Linden: alrighty...looks like we got the Misc Pool stuff...
* [12:25] Gordon Wendt: fairly unsorted today btw
* [12:25] Squirrel Wood: how can you verify someone is an EM if you cannot crosscheck with the EM list? :p
* [12:25] Kona Linden: https://jira.secondlife.com/browse/SVC-3861
* [12:26] Kona Linden: llGiveInventory() cannot give no-copy items to an HUD attachment of the same owner+
* [12:26] Squirrel Wood: trying to give inventory to an attached object...
* [12:26] Squirrel Wood: I believe that never worked
* [12:26] Gellan Glenelg: I thought this was a deliberate fix of an exploit?
* [12:26] Kona Linden: Squirrel, I agree if I recall correctly
* [12:27] Squirrel Wood: object must be rezzed on ground for that to work
* [12:27] Alexa Linden: expeced behavior
* [12:27] Kona Linden: yep
* [12:27] Gordon Wendt: I disagree with Thomas's comment, if it's the same owner it's just a matter of putting a check in place of ensuring that
* [12:27] Alexa Linden: expected*
* [12:27] xstorm Radek: sounds like a exploit
* [12:27] Soft Linden: This is intentional *if* the HUD is currently copy-okay.
* [12:27] Soft Linden: Attachments (including HUDs) don't get their permissions updated on content change. So right now, it's not possible to put an object in an attachment that should make the attachment less permissive than it currently is.
* [12:28] Soft Linden: This is by design, because the fuller fix of actually updating attachment permissions will take quite a bit of time.
* [12:28] Alexa Linden: can I post that on the issue and the mark expected behavior
* [12:28] Soft Linden: Sure
* [12:28] Alexa Linden: ok ty :)
* [12:28] Kona Linden: kk, next issue...
* [12:28] Latif Khalifa: attachments also don't change groups... so if you have an attachment that rezzes objects, you need to detach them, change the group, attach them in order to allow them to rez on group rez land
* [12:28] Eata Kitty: Plus putting no copy items into an attachment is a great way to enjoy the state reset thing
* [12:29] Kona Linden: https://jira.secondlife.com/browse/VWR-2936
* [12:29] Soft Linden: Latif - yeah, that's a bug.
* [12:29] Kona Linden: Inconsistent prim-brightness with point-light
* [12:29] Soft Linden: We should ask for a repro on this - this is olllllld
* [12:29] Gordon Wendt: I'm grabbing the script for that
* [12:29] Squirrel Wood: I'd ask if that still happens
* [12:29] Soft Linden: Er not a repro - but rather someone to verify the repro still works
* [12:30] Soft Linden: (Or someone can rez a cube and do that here :)
* [12:30] Kona Linden: lol
* [12:30] Gordon Wendt: goign to in just a sec
* [12:30] Gordon Wendt: *going
* [12:30] Moon Metty: it doesn't look like it's reproducable
* [12:31] Gordon Wendt: wow, laggy
* [12:31] Kona Linden: ok just wasn't me then
* [12:31] xstorm Radek: i have seen that problem on the test server
* [12:32] Object: Hello,: Avatar!
* [12:32] Kona Linden: shall we move on while Gordon attempts the repro...
* [12:32] Alexa Linden: ok
* [12:32] Object: Hello,: Avatar!
* [12:32] Kona Linden: https://jira.secondlife.com/browse/VWR-2973
* [12:32] Kona Linden: Toggling flex on an attachment while sitting on something makes the object you're sitting on phantom
* [12:33] Alexa Linden: old jira
* [12:33] Squirrel Wood: toggling flex... as you are part of the linkset when sitting on an object and flex primx are phantom it obviously makes the linkset phantom...
* [12:33] Latif Khalifa: its year and a half old
* [12:33] Soft Linden: Crazywild. That's certainly not intentional. Does it still do it?
* [12:33] xstorm Radek: ?
* [12:33] Soft Linden: Here goes Brave Moon Metty
* [12:34] Kona Linden: guess not
* [12:34] Kona Linden: lol
* [12:34] Kona Linden: Consumer Reports should hire us...
* [12:34] Soft Linden: Probably pre-havok4
* [12:34] Alexa Linden: can't repro
* [12:34] Kona Linden: that's what I was thinking, Soft
* [12:34] Alexa Linden: will mark it as such?
* [12:34] Kona Linden: yeah
* [12:34] Alexa Linden: ok
* [12:34] Moon Metty: mmmno
* [12:34] Kona Linden: Gordon, any luck with your repro?
* [12:34] xstorm Radek: i never seen that phantom thing ever happen
* [12:35] Alexa Linden: me neither
* [12:35] Gordon Wendt: lag is causing problems, working on it
* [12:35] BIGDAN Adlerstein: accepted your inventory offer.
* [12:35] Kona Linden: Thanks, Gordon =)
* [12:35] Kona Linden: KK, moving to the next issue...
* [12:35] Kona Linden: https://jira.secondlife.com/browse/VWR-6449
* [12:35] Moon Metty: great, now i have a flexible benchmark
* [12:35] xstorm Radek: may be it was a cary over setting do to lag on there end
* [12:35] xstorm Radek: ?
* [12:35] Kona Linden: Hover Text for icons in COMMUNICATION box do not pop up
* [12:36] Alexa Linden: nmi?
* [12:36] Squirrel Wood: Garn added a good comment on it
* [12:36] Alexa Linden: yup
* [12:36] Squirrel Wood: I'd say wait for feedback ?
* [12:36] Alexa Linden: ok
* [12:36] Soft Linden: I see these in the RC
* [12:36] Alexa Linden: needs more info it is!
* [12:36] Kona Linden: yeah
* [12:36] Eata Kitty: Mine works!
* [12:36] Kona Linden: kk, next...
* [12:36] Gellan Glenelg: is it view/hover tips? I thought that was hover tips on OBJECTS... there's a debug option for UI hover tips
* [12:36] Soft Linden: I'd say fixed. Yeah.
* [12:37] Kona Linden: https://jira.secondlife.com/browse/VWR-12206
* [12:37] Kona Linden: Voice Not Working When AV moves from SL to SLim AOT
* [12:37] Eata Kitty: Toggling show tips doesnt affect it
* [12:37] Soft Linden: Yeah. The preferences option is only for hovertips on in-world objects, not ui components.
* [12:37] WolfPup Lowenhar: actualy im on RC10 and have hover tips off and i get the pop-up tool tips for the tabs in the communicate winndow right now
* [12:37] Soft Linden: Ah, yeah. The SLIM branch had a loooot of problems establishing voice coms.
* [12:38] Soft Linden: It did have an abnormally high failure rate. That was resolved before it was merged to trunk.
* [12:38] Techwolf Lupindo: Perhaps clarication of that option that is only affects objects and not the UI.
* [12:38] Latif Khalifa: is SLIm in the trunk now?
* [12:38] Soft Linden: Yes.
* [12:38] Soft Linden: Isn't it in the RC, even? Or just the vivox connector half?
* [12:38] Gordon Wendt: I'd say CNR on this one, I can get it to do some strange things due to teh lag but I can't get the cube to stay lit or any of those other abnormal effects that the repro talks about
* [12:38] Gordon Wendt: *the
* [12:39] Latif Khalifa: i haven't noticed anything SLim-ish about RC
* [12:39] Kona Linden: THanks Gordon
* [12:39] Kona Linden: Alexa, you get that from Gordon...?
* [12:39] Gordon Wendt: np
* [12:39] Alexa Linden: thanks yup
* [12:39] Soft Linden: Ah, I didn't notice how recently this was created
* [12:39] Gordon Wendt: I wasn't paying attention, which issue we on now?
* [12:39] Kona Linden: so what was our conclusion for the SLim related issue?
* [12:40] Kona Linden: https://jira.secondlife.com/browse/VWR-12206
* [12:40] Alexa Linden: 12206
* [12:40] WolfPup Lowenhar: gordon you got slim?
* [12:41] Soft Linden: With no votes or supporting comments, I'd ask if anyone else is seeing this
* [12:41] Gordon Wendt: yes I do, never use it though
* [12:41] Eata Kitty: I don't think anyone uses SLIM...
* [12:41] Alexa Linden: ok soft
* [12:41] WolfPup Lowenhar: i can not realy find any one on a compatible viewr to beable to
* [12:42] WolfPup Lowenhar: most the people i knoe are on the 1.21
* [12:42] Kona Linden: nmi then, Alexa?
* [12:42] Alexa Linden: ok :)
* [12:42] Kona Linden: next up, https://jira.secondlife.com/browse/SVC-3902
* [12:43] Kona Linden: Script performance since rolling restart (feb 23)
* [12:43] Gordon Wendt: Wolf, not me, I'm on Nicholaz EC-h which is based in 1.19.1
* [12:43] Eata Kitty: Well that's vague...
* [12:43] Moon Metty: hmmmm 3902
* [12:43] Gordon Wendt: NMI?
* [12:43] Squirrel Wood: nami.
* [12:43] Soft Linden: For a single sim, I'd ask them to contact support.
* [12:43] Moon Metty: there is a similar post, Psi made a good obsevation on that one
* [12:43] Squirrel Wood: needs alot more info
* [12:43] Alexa Linden: yup
* [12:43] Soft Linden: Concierge would know if they're seeing a lot of these
* [12:44] Latif Khalifa: that script performance might be affected with scheduler changes
* [12:44] Soft Linden: Latif, pretty sure that rolled out well before 1.23 though.
* [12:44] Moon Metty: https://jira.secondlife.com/browse/MISC-2329
* [12:44] Soft Linden: Er before Feb 23
* [12:44] Latif Khalifa: Soft, no it was rolled into 1.25
* [12:44] Latif Khalifa: and was supposed to be rolled back
* [12:44] Soft Linden: Yeah. I meant Feb 23, not 1.23
* [12:45] Soft Linden: My brain's just doing wild things with numbers today.
* [12:45] Eata Kitty: 2329 could be related to that ghost scripts issue
* [12:45] Squirrel Wood: aye
* [12:45] Latif Khalifa: the guy could just have a bad restart draw and gotten his sim on a busy host :P
* [12:45] Moon Metty: the sim is FREEZING!
* [12:45] Eata Kitty: Probably another one who should talk to support
* [12:45] Moon Metty: derez that thing
* [12:45] WolfPup Lowenhar: C said they had issuse with script performance numbers when they put in sever 1.25.4 and the correction was in 1.25.5
* [12:45] WolfPup Lowenhar: CG*
* [12:46] Eata Kitty: Is that some kind of nacho generator :o
* [12:46] Squirrel Wood: the sim is fine. scripts are being slowed down :p
* [12:46] Alexa Linden: lol
* [12:46] Moon Metty: 12:45
* [12:45] HUD: 0.69: second lagspike
* [12:45] HUD: 0.74: second lagspike
* [12:45] HUD: 0.70: second lagspike
* [12:45] Lowenhar: CG*: 
* [12:45] HUD: 0.71: second lagspike
* [12:45] HUD: 0.66: second lagspike
* [12:45] HUD: 0.67: second lagspike
* [12:45] HUD: 0.70: second lagspike
* [12:45] HUD: 0.68: second lagspike
* [12:45] HUD: 0.69: second lagspike
* [12:45] HUD: 0.71: second lagspike
* [12:45] HUD: 0.69: second lagspike
* [12:45] HUD: 0.69: second lagspike
* [12:45] HUD: 0.71: second lagspike
* [12:45] HUD: 0.74: second lagspike
* [12:45] Kitty: Is: that some kind of nacho generator :o
* [12:46] HUD: 0.75: second lagspike
* [12:46] HUD: 0.76: second lagspike
* [12:46] HUD: 0.79: second lagspike
* [12:46] HUD: 0.76: second lagspike
* [12:46] HUD: 0.77: second lagspike
* [12:46] HUD: 0.77: se
* [12:46] xstorm Radek: *GIGGLES* :)~[12:46
* [12:46] Latif Khalifa: ouch .7s scrip freezes
* [12:46] xstorm Radek: ?
* [12:46] Gordon Wendt: 77.53 time dilation
* [12:47] Moon Metty: time dilation does not show the freezes
* [12:47] Moon Metty: time dilation itself freezes
* [12:47] Squirrel Wood: freezes => sec-295 methinks
* [12:47] Kona Linden: well that's no good
* [12:47] Moon Metty: well, there are more issues :)
* [12:48] Squirrel Wood: more shoes. yes.
* [12:48] Soft Linden: Anyway - this issue - I'd ask them to contact support/concierge about the island.
* [12:48] Moon Metty: hehe
* [12:48] Alexa Linden: ok
* [12:48] Kona Linden: lol...kk
* [12:48] Kona Linden: next...
* [12:48] Soft Linden: Concierge collects these cases, makes loud noises at engineering when they see a trend.
* [12:48] Alexa Linden: lol
* [12:48] Kona Linden: https://jira.secondlife.com/browse/WEB-993
* [12:48] Gordon Wendt: Moon, you think those freezes are bad you should have been ehre some of the days after the meeting that we've really been testing
* [12:49] Kona Linden: I am unable to choose between Pg and mature when posting an event on the website .also no events for the day are ever seen except for 1
* [12:49] Sasuke Dragovar: alzateviiiii
* [12:49] Sasuke's translator: alzateviiiii
* [12:49] Sasuke Dragovar: alzatevi
* [12:49] Sasuke's translator: stand up
* [12:49] Sasuke Dragovar: forza
* [12:49] Sasuke's translator: strength
* [12:49] Sasuke Dragovar: alzatevi
* [12:49] Sasuke's translator: stand up
* [12:49] Sasuke Dragovar: cretino chi seduto
* [12:49] Sasuke's translator: idiot who is sitting
* [12:49] Squirrel Wood: nospamplzkthx.
* [12:49] xstorm Radek: Sasuke Dragovar stop that
* [12:49] Alexa Linden: got him
* [12:49] Dessie Linden: hey, I could have figured out the idiot part of that - cretino=cretin
* [12:50] Gordon Wendt: Kona, contact support?
* [12:50] Eata Kitty: Someone report abuse and get a linden!
* [12:50] Latif Khalifa: hahaha
* [12:50] Alexa Linden: taken care of
* [12:50] Moon Metty: :)
* [12:50] Squirrel Wood: Drama (n.) - A collection of furries.
* [12:50] Squirrel Wood: Ex. Here comes a drama of three furs.
* [12:51] Latif Khalifa: eject still does not work always... i mean it works, but sometime viewer does not get the message and continues displaying avi
* [12:51] xstorm Radek: :-)
* [12:51] Eata Kitty: I didn't know you could post events on the website
* [12:51] Soft Linden: A Drama of Furries. A Panic of Griefers. Made for each other.
* [12:51] Eata Kitty: Oh there it is
* [12:51] Latif Khalifa: haha
* [12:52] Alexa Linden: sorry back
* [12:52] Eata Kitty: Sounds like he has a browser issue
* [12:52] Latif Khalifa: yeah
* [12:52] Gellan Glenelg: NMI and ask (again) for screenshots comparing the webpages on premium/non-premium accounts?
* [12:52] Ellla McMahon: that's what I thought .. which is why I asked if it was browser specific
* [12:53] Eata Kitty: I wasn't even logged in and it shows me events
* [12:53] Soft Linden: I thought events on mature parcels were automatically mature events ?
* [12:53] Latif Khalifa: Soft, no
* [12:53] xstorm Radek: :-)
* [12:53] Latif Khalifa: you can mark events mature/not mature when creating them
* [12:53] WolfPup Lowenhar: im actualy fixing to check it as well with IE7 browser cause have an event this weekend for new sim
* [12:53] Gellan Glenelg: there's a checkbox on the event listing pae
* [12:53] Gellan Glenelg: page*
* [12:53] Alexa Linden: yes
* [12:54] Soft Linden: Ah, little box at the bottom.
* [12:54] Soft Linden: "Yes, this will be a mature event"
* [12:54] Alexa Linden: yup
* [12:54] Alexa Linden: was booking an event last night so I know I was able to mark it
* [12:55] Eata Kitty: It sounds like it would be automatic but I guess it doesn't matter... I mean... we're in a mature area right now!
* [12:55] Phillip Vought: It really shouldnt be possible for a PG event to be held in a mature sim
* [12:56] Techwolf Lupindo: yes, but it does not mean everyone here is mature. ;)
* [12:56] Alexa Linden: true, you would think it would auto review the sim's maturity level
* [12:56] xstorm Radek: to bad there is not a check box for not letting role players in
* [12:56] Alexa Linden: hey now
* [12:56] Phillip Vought: the wrinkle is the maturity can be changed on the fly ;)
* [12:56] Alexa Linden: lol
* [12:56] Eata Kitty: I don't know. The rating levels are really more sort of a guideline for people, unless it's on the main land
* [12:56] Eata Kitty: Most sims are mature anyway so you can say rudey words
* [12:56] Phillip Vought: They are now.. what about when the grids are merged ;)
* [12:56] Alexa Linden: or music :p
* [12:57] Alexa Linden: I can test this today
* [12:57] Kona Linden: so can anyone find that it's automatic?
* [12:57] Kona Linden: oh ok, alexa
* [12:57] Kona Linden: we got 3 minutes left...
* [12:57] Kona Linden: shall we do one more?
* [12:57] Moon Metty: one more!
* [12:57] Soft Linden: Sure, why not :>
* [12:57] Gordon Wendt: Phillip, I'm guessing if that happens then it's going to look like the Ansche Chung attack look like a picnic in the park
* [12:58] Kona Linden: https://jira.secondlife.com/browse/VWR-11930
* [12:58] Harleen Gretzky: Already resolved as a dup
* [12:58] Gellan Glenelg: already resolved as dupe
* [12:58] Alexa Linden: weee!
* [12:58] Kona Linden: Teleporting either Disconnects or Crashes SL
* [12:58] Gordon Wendt: it's going to make rather
* [12:58] Gordon Wendt: Kona, dupe
* [12:58] Gordon Wendt: without even looking at it
* [12:58] Kona Linden: lol
* [12:58] Kona Linden: kk
* [12:58] Latif Khalifa: its marked dupe
* [12:58] Soft Linden: That made an easy last one, then. :)
* [12:58] Latif Khalifa: haha
* [12:58] Kona Linden: https://jira.secondlife.com/browse/SEC-190
* [12:58] Gordon Wendt: nobody even knows what the original one is
* [12:59] Gordon Wendt: they're all dupes of each other
* [12:59] Gordon Wendt: Kona, SEC
* [12:59] Gellan Glenelg: we can't see that kona ;P
* [12:59] Alexa Linden: can't do security ones
* [12:59] Gordon Wendt: I have the data on that though
* [12:59] Kona Linden: Payment received by one vendor ended up in another avatar's transaction history
* [12:59] xstorm Radek: is it still do to running scripts that the teleport will crash or a number of problems ?
* [12:59] Kona Linden: lol
* [12:59] Gordon Wendt: 
* [12:59] Moon Metty: hehee
* [12:59] Kona Linden: Ok, well tried...lol
* [12:59] Alexa Linden: weee! and off to another meeting
* [12:59] Eata Kitty: That sounds awfully unlikely
* [12:59] Kona Linden: ditto
* [12:59] Kona Linden: thanks everyone!
* [13:00] Alexa Linden: thank you all! you rock!