Adventure Time: Hey Ice King! Why’d you steal our garbage?!! (Jun 30, 2012 prototype)

A prototype of Adventure Time: Hey Ice King! Why’d you steal our garbage?!! for the Nintendo 3DS.
==Notes==
* Released alongside source code and design documents
* Boots to a debug menu, much like the May 11 prototype
* The background of the file selection screen is now gray rather than blue
* Maps on the bottom screen have been implemented
* The hub accessible after clearing the first area (Dream Sequence) no longer has proper graphics
* Some notes from an earlier build can be seen from the main debug menu:
Adventure Time DS    June 15, 2012 Build NotesDebug FunctionsWhen you first boot up the game, you willbe brought to the title screen. To access thedebug menu press L + R + X at any point in thegame.In the Debug menu you will see the following:- Boot: Boots up the game from the StartupScreens. From the title screen you can get intothe example room.- Front End: This will let you access any menuthat is available in the game- Animations: This will give you a preview of theanimations that we have available.- Build Notes: This will allow you to access thesenotes at any point in the game.Development Cheats:- To go back to the Debug Menu, pressL + R + X at any point in the game.- To "Fly Cheat" and move the characteranywhere, press L + R + B and use the D-Pad tonavigate through collisionImplemented- Connected Worlds 1 - 3 that are connected andrun through- EXP points are earned when killing enemies-Shadow encounters are functional inoverworld- You can talk to NPC's in the world- The following elements are available in sideview:+ Breakable Ice Blocks+Fire+ Breakable Blocks+ Pits now kill the player+ "Hurt" areas will remove 1 hp for every secondthey are stood on- Food Loot items that add to your health areworking (they currently display as a blue gem)- Player is able to Die and Respawn- Soft Collision - To drop down hold Down- Finn's Mobility includes the following:+ Walk (Press Left or Right on the Circle Pad orthe D-Pad)+ Run (Double Press Left or right on the CirclePad or the D-Pad+ Basic Punches (Y Button)+ Basic Sword Attacks (With Full Health, YButton)+ Down Thrust Sword attacks (With Full Healthand while in the air, Down + Y Button)+ Jake Pop Out Ability (Up + X Button)+ Jake Fist Smash (Down + X Button)+ Jake Punch  (X Button)+ Jump Punch (While in the air, Y Button)+ Duck Slide (Down + B Button)+ Sword Sweep (With Full Health, Down + YButton)- 3 original songs are implemented into the gameNotes- Final Art in the game currently includes:+ Random Encounters Backgrounds (Playfieldis temp)+ The Dream Sequence- All other background art is temp- To talk with NPC's, press the A Button whenyou get close to them- To enter doors in side view, press the up button- To enter an area in the top view, press the Abutton when you're near the area you want toenter- Damage  numbers will appear when enemiesare hit- If a Blue Gem is found, that is -To cycle through the tabs on the bottomscreen, press the tab on the Touch Screen orpress the R Button- On the 1st tab on the bottom screen, you will seea counter above Finn's head. This is theexperience that Finn has collected by defeatingenemies and how much he has to go until thenext level. This is Temp.To Exit The Notes Press Any Button