Archer

== Overview ==
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Archers can increase their focus and concentration, usually wielding a bow and arrow, to hunt monsters. Though they prefer sniping monsters from far away, their understanding of the natural forces make them great companions at close quarters during the heat of battle. Growing up surrounded by the luscious trees in Payon, they seek to further enhance their knowledge of the natural forces.
Archers excel in using a bow and elemental arrows that deal even more damage to monsters based on the arrow's element and monster's element.
==Job Changing==
#Once you are Job Level 10, go to the Archer Guild in northeast Payon .
#Talk to the Archer Guildsman at who is standing behind the desk. They will change your job to Archer and reward you with a Novice Composite Bow [3], and one Fire, Silver, and Normal Arrow Quivers.
*Alternatively, after reaching Job Level 10, go to the Archer classroom at Criatura Academy and speak to the NPC named "Archer teacher" located at .
==Builds==
=== Sharp Shooter ===
a. GAMEPLAY:
This build takes advantage of the archer's ability to kill monsters from afar and using bow and arrows. This build takes advantage of using specific elemental arrows to kill monsters weak to a specific element. Since many low level monsters are weak to fire, this build may only use Fire Arrows to be effective.
b. STATS:
Base level 40 base status distribution suggestion. You may allocate certain status points depending on your preference but the idea is to focus on increasing DEX to increase your ATK and HIT. Some stat points are put in INT for higher SP pool.
*STR: 1 
*AGI: 1 
*VIT: 1 
*INT: 30 
*DEX: 53 
*LUK: 1 
=== General Leveling Strategy ===
Below are three suggestions to efficiently level a new character:
#First, get gear and experience for your new character by following this Izlude tutorial guide from the forums (this guide is also listed down below in the Archer equipment section with additional details).
#Using , you can level as soon as base level 3-56 in Sunken Ship. Talk to Fisk and pay 250z to go to the . As an archer, you will be using Arrow Shower.
#Without using , using the Geffen Bounty Board Quests kill until level 21(they drop sticky webfeet that you can sell to players or turn in for the level 56-71 Eden Group Leveling Quests) , then using the Payon Bounty Board Quests kill until level 41. Then, using the Eden Group Leveling Quests and Geffen Bounty Board Quests, kill , , and until level 60. <BR>You can accept multiple quests at one time, however when turning in do note that you cannot gain more than 1 full level from a single quest, so do try to turn the quests in when you have a low exp percentage or after you've job changed if you're job level 49.
=== Stat Descriptions ===
It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the Primary Stats page for detailed information. 
*STR - increases ATK of melee weapons, increases Weight Limit, and slightly increases ATK of "ranged-type" weapons.
*AGI - increases Flee, ASPD, and provides resistance to Bleeding and Sleep status effects.
*VIT - increases Max HP, effectiveness of Healing potions, and resistance to Stun, Poison, Deadly Poison, Burning, and Freezing status effects.
*INT - increases MATK, Max SP, SP Recovery, and effectiveness of SP potions, decreases Variable Cast Time (VCT), provides resistance to Blind, Silence, and Chaos status effects.
*DEX - decreases Variable Cast Time (VCT), increases HIT, MATK, ATK of "ranged-type" weapons, and slightly increases ATK of "melee-type" weapons.
*LUK - increases ATK, MATK, CRIT, HIT, Flee, Perfect Dodge, Forging, Potion Creation, Cooking, and provides resistance to Blind, Curse, Frozen, Poison, Silence, Sleep, Stone Curse, and Stun.
Melee Weapons - (Axes, Books, Daggers, Katars, Knuckles, Maces, and Spears)
Ranged Weapons - (Bows, Guns, Instruments, and Whips)''
=== Overall Tips and Suggestions ===
#Your next class is either a Hunter or a Bard/Dancer; you may have to adjust your build accordingly.
#Use Eden Group Leveling Quests and Bounty Board Quests to find monsters to kill around your level.
#Use Stat Reset to reset your stats to maximize your damage.
#Use Skill Reset to rest your skills to maximize your damage.
#Use Elemental Converters to increase your damage by changing your weapons element that is strong against the monster's element.
#Use ASPD Potions to greatly increase your killing speed at lower levels.
#Elemental Arrow Quivers can be bought from the Quivering Merchant in Eden 2f (second floor of the Eden Building) at .
#Use the Archer/Mage/Ninja Sniping Maps in Leveling Spots to kill monsters from far away
#Useful recovery items. (If using Meat/Fresh Fish, it is advised to RODex it to yourself in smaller portions to keep within your weight limit)
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#Useful DEX or ATK cards:
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#Useful long-ranged damage increase card:
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#Useful HP cards:
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#Useful Utility cards:
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#May use any of the following gear based on your budget:
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== Equipment ==
=== I. Enchanter Mounds Quest ===
After creating a Novice character, follow the section of this Izlude tutorial guide titled "Enchanter Mounds Quest" which involves NPC Enchanter Mounds in Izlude at . This quest will allow you to enchant the that you get the moment you created your Novice character with the enchantments Max HP+100 and Max SP+50, provided that you complete the step that requires you to speak with NPC Enchanter Almond J in Izlude at . This cotton shirt proves itself useful once you change your class and can no longer equip most of the novice gear provided to you when you register at the academy. It is recommended to card this cotton shirt with cards that increase HP and/or SP such as or . 
After providing Enchanter Mounds in Izlude at with a review of the service they provided during the enchanting quest, you can talk to Enchanter Almond J in Izlude at to enchant the novice weapon you receive after you change your class from Novice to Archer. The two enchantments provided are random and if you aren’t happy with the result you can enchant it again endlessly. You will likely use this enchanted weapon until you can do the level 26 Eden group equipment quest which is the first part of that questline which rewards a weapon. Keep in mind Enchanter Almond J won’t enchant the Novice Main Gauche that you get for registering at the academy despite it being a novice weapon.
=== II. Eden Group Equipments Quests ===
Starting at level 12 you can complete the Eden Group Equipments Quests to obtain free equipment for your class. This equipment is sufficient to get you to level 99.
=== III. General Weapon Recommendations ===
Archers can use various Bows (and they can also use Daggers). Here is a short list to get you started.
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==Class Data==
===Skills=== 
Skills can be rest any time, go to Skill Reset for the guide.
Skill	Description 	Levels	Type
 	Deal up to 250% damage to targets in a 5*5 area around target. 	10 	Offensive
 	Deal up to 380% damage to a single target. 	10 	Offensive
 	Increase DEX and AGI by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated.	10 	Supportive
 	Increases DEX by up to 10. 	10 	Passive
 	Increases range and HIT when using bows. 	10 	Passive
====Quest Skills====
Skill	Description 	Levels	Type 	Job LevelRequirement	Quest
 	Create arrows from various items. 	1 	Active 	30 	Arrow Crafting Quest
 	Shoot a target to inflict 150% damage and push it back 6 cells.	1 	Offensive	35 	Arrow Repel Quest
===Job Bonuses===
Job Bonus
Stat\Amount	+1	+2	+3	+4	+5	+6	+7
STR 	6 	38	40	 	 	 	
AGI 	26	33	49	 	 	 	
VIT 	46	 	 	 	 	 	
INT 	10	47	 	 	 	 	
DEX 	2 	14	18	30	36	42	50
LUK 	22	44	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From Novice
Bare Handed	156 	0 	
Shield 	-9 	+1 	
Dagger 	-15 	0 	
Bow 	-10 	N/A 	
==External Links==