nyuuzyou/wikis huggingface dataset:
Koravellium Avast/Gallery

== Official art ==
Nightwatcher's Boon by Artem Demura.jpg | by Nightwatcher's Boon, Call to Adventure: The Stormlight Archive
Cultivation Endsheet.jpeg | by On one of the endsheets of Wind and Truth
== Fanworks ==
Cultivation by Shuravf.jpg | by 
Cultivation and the Nightwatcher 2.jpg | by With the Nightwatcher
Cultivation and the Nightwatcher 1.jpg | by With the Nightwatcher
Cultivation and Honor by ML Malandrino.jpg | by With Tanavast
Cultivation by ML Malandrino.jpg | by 
The Roshards by jurassicpencil.jpg | by With Rayse and Tanavast
Cultivation by EccoS.jpg | by 
The Lights of Roshar by Connor Chamberlain.jpg | by With Honor and Odium
Cultivation by zoethatcher.jpg | by 
Cultivation by Heatherly.png | by 
Cultivation's Valley by Heatherly.jpg | by In the Valley
Koravellium Avast by Connor Chamberlain.jpg|by With her dragon form in the background
What is your boon by Dejan Delic.jpg| by With the Nightwatcher and Dalinar in the Valley
Cultivation by Marie Seeberger.jpg | by With the Nightwatcher
Koravellium Avast by paintweaver.jpg | by 
Honor and Cultivation by Marie Seeberger.jpg | by With Tanavast
Cultivation by Ari Ibarra.jpeg | by With Nightwatcher
Cultivation and Nightwatcher by Connor Chamberlain.jpg | by With Nightwatcher
Category:Gallery Subpages
es:Koravellium Avast/Galería
KraeDa

Mount KraeDa is a mountain in the center of Dayside on Taldain. It lies in the middle of the Kerla, a desert region north of Lossand.
The Diem holds contests and ceremonies in a secluded location near the base of KraeDa. The duration of the Mastrell's Path is determined by the length of time that it takes for the moon to cross behind the mountain (approximately one hour in Dayside timekeeping).
== Notes ==
Kraisis

Kraisis is a brown haired man on Mirandus who Illarion groomed to be the Destined One from a young age.
== Attributes and Abilities ==
Kraisis has some magical ability taught to him by Illarion, being the one to create the doorway for Sir Ysla to travel to Earth under Illarion's instructions, to hunt down Paul Tanasin before he can come into his powers as the Dark One.
Kraisis is a capable fighter, spending many of his waking hours training to be a great fighter. Kraisis proves his fighting ability when Feotora challenges him to a mock battle to vent her anger, and would have defeated her if not for Illarion's intervention.
== History ==
Kraisis was discovered as the next person to be the Destined One by Illarion, sometime during Kraisis' youth. Illarion trained Kraisis in using a sword and spells throughout his childhood.
Under Illarion's instruction, Kraisis recruited Sir Ysla and set up the ritual to transport the knight to Earth, to track down and kill the Dark One Illarion proclaimed to be starting their rise.
Feotora brought word of Paul Tanasin's rise as the latest Dark One, when he gave himself away during the fight against a drull camp. She and Kraisis had a mock duel to relieve tension, before the King Gosovic's death during the night. Kraisis helped lead a campaign to defeat Paul and the drull at Pitch soon after Feotora was crowned queen. Despite bringing Paul to his knees during the battle, Paul killed Kraisis, returning his soul to the soil to raise more drull and bring about their first victory against the Kingdoms of Light.
== Notes ==
Kredik Shaw

Kredik Shaw, also known as the Hill of a Thousand Spires when translated from Terris, is the palace of the Lord Ruler of the Final Empire and is located in the center of Luthadel, between the Tin and Copper Gates.
== Location and Appearance ==
It is built on top of the Well of Ascension by Rashek after he remodels the surrounding geography to hide the well from those seeking it in the mountains of Terris.
It has many peaked spires and sheer towers that rise high into the air, all of varying thickness. Some are large enough to contain large rooms and stairwells, and others are simply nothing more than thin rods of iron. There are no outer defensive walls surrounding the palace.
One part of the palace contains a large, domed room with many murals, including a mountain, a large cavern, a pool of light, and something very dark. At the center of this room is a small, single-story building with a wooden door. Words are carved into the door, probably in the ancient Terris language. The stone of this building is carved with ornate, flowing patterns.
Being in the area immediately around Kredik Shaw gives one a feeling of immense depression, as if a constant, strong Soothing were taking place. This is caused by the Lord Ruler himself.
== History ==
Kelsier, Mare, and Redd once infiltrated the palace but were discovered and captured, resulting Redd being killed immediately upon discovery, with Kelsier and Mare being detained at the Pits of Hathsin.
After Kelsier escapes and re-forms his thieving crew, he and Vin infiltrate once again but are chased away by Steel Inquisitors, resulting in Vin being seriously injured before Sazed saves her using Feruchemy. They manage to retrieve a book from one of the rooms, which Sazed later translates.
After Kelsier's death, Vin once again infiltrates the palace, making it to the Lord Ruler's lair before being captured by Kar. She is then taken to a holding cell before being escorted to a throne room to be interrogated by Kar to implicate and remove Tevidian as the head of the Steel Ministry. After the execution she is returned to her cell before being freed by Sazed and Elend. She then returns to the throne room and attacks the Lord Ruler with Marsh's help, eventually using the power of the mists to kill the Lord Ruler.
Vin destroys the palace after becoming Preservation during her last fight with Ruin's remaining Inquisitors. Remnants of the palace are forced in to the ground inside a large crater caused by this event.
Independence Tower, a skyscraper in post-Catacendre Scadrial located in the city of Bilming, is often referred to as the Shaw, named after Kredik Shaw.
== Notes ==
es:Kredik Shaw
Kredik Shaw/Gallery

== Maps ==
Luthadel.png | by Isaac Stewart Map of Luthadel, including Kredik Shaw
TFE HR cover art.jpg | by Lydia Futral from Croatian cover for Hero of Ages
Vin mistborn by Steve Argyle.jpg || by Vin atop a spire, from the Mistborn: The Final Empire leatherbound interior art
MAG cover artwork.jpg | by Ben McSweeney On the cover of Mistborn Adventure Game
TFE US 2023 Cover Art.png | by Mistborn: The Final Empire cover (US, 2023) 
WOA US 2023 Cover Art.jpg | by The Well of Ascension (2023) 
Luthadel by Geoff Shupe.jpg | by Year of the Sanderson postcard
Kredik Shaw.jpg | by Vin looking from a nearby rooftop
Pushing_and_Pulling_by_Kelly_Mai.jpg | by Vin assaulting Kredik Shaw
Luthadel by mking2008.jpg | by mking2008 Viewed from afar
Vin Watching copy.jpg | by Vin watching the mists, with Kredik Shaw in the distance
Luthadel by Ricky Ho.jpg| by 
Category:Gallery Subpages
Krell

==Cytoverse==
*Varvax: a species often called "Krell" by the people of Detritus.
*KRELL: abbreviation of Ketos redgor Earthen listro listrins, a Superiority police force that prevents the humans from leaving the planet. 
==Cosmere==
*Krell (cosmere): an animal species found on the island of Patji on First of the Sun.
category: Skyward
category: Cosmere
Krell (cosmere)

Krell are a species of animal found on the island of Patji on First of the Sun.
The krell's appearance is unknown. Their natural predators include nightmaws, which hunt them on land, and deepwalkers that attack them when they are near the shore. The creatures are likely herbivorous, sometimes feeding on oceanside weeds.
The krell live together in herds and travel across the island on trails that they wear through the jungle. They often sleep beneath the roosts of Aviar in order to hide their minds from predators, since many Aviar provide mental protection. However, some of their predators have learned that if they startle the Aviar away from their nests, they can again sense the minds of the krell.
== Trivia ==
* There is no connection between the KRELL in the Cytoverse and the krell on First of the Sun, Brandon just likes the name.
== Notes ==
es:Krell (Cosmere)
Krent

Krent is House Ladrian's coachman in Elendel.
He was present after Tillaume caused an explosion in an attempt to kill High Lord Waxillium Ladrian, Wayne and Lady Marasi Colms. He stood outside Ladrian Mansion in a state of shock, hands on his head, eyes wide, watching the mansion burn. Wax left him there, hoping that Krent would discover the unconscious Limmi and Miss Grimes in the back garden.
== Notes ==
Kress

Kress is a planet in the Empire of Firstborn. It is a sparsely inhabited world, near the border of the Empire's Reaches. It is a brightly colored planet, with unregulated weather and strong winds. The grass on Kress is at least high enough to reach a persons knees, and the sun is somewhat intense in its brightness.
A meeting between Varion Crestmar and the imperial navy was staged there.
== Notes ==
Kristir

Kristir is a scholar on Roshar.
She works under Navani Kholin at Urithiru. On the day Navani tries Tomor's lift fabrial gauntlet, Kristir is the head scholar on duty; she wins seven clearmarks in the scholars' betting pool on whether Navani would try the device. After Navani tries the gauntlet, she tells Kristir to assign several of their best mathematicians to work on isolating vertical and lateral movement in conjoined fabrials.
== Notes ==
Kryst

Kryst is a woman who is married to Jor on Roshar.
Jor and Kryst hold a wedding party at Jez's Duty, where Jor works as a bouncer, when they get married. Adolin, Shallan, and Kaladin attend the party, and Jor brings Kryst over to their table to introduce her to them.
== Trivia ==
* Kryst is based on a woman who married one of the series' beta readers (inserted into the book as Jor) between Oathbringer and Rhythm of War.
== Notes ==
Kulunut

Kulunuts are a type of nut found on Lumar. They store a large amount of fat, which can be extracted and used in place of oil for cooking.
During her time on the Crow's Song, Tress teaches Fort how to cook kulunut bread, choosing it because the ship's oil had gone bad, and the taste of old flour wouldn't be as noticeable. He mashes the nuts to extract their fat, which Tress then uses in the bread recipe, creating a makeshift steamer to cook it. The resulting food tastes so good that Fort believes Tress has tricked him with secret ingredients or cooked it before boarding, describing one bite as equal to every meal he had cooked her in the past.
== Notes ==
 
es:Nuez kulu
Kuma'tiki

Kuma'tiki is Lunamor's second daughter. She is named after a type of shell found in the Horneater Peaks.
Kuma'tiki arrived at the Shattered Plains with her family in after traveling for months to meet with Lunamor, who sent them a message shortly after his arrival. Kuma'tiki's caravan was attacked by Voidbringers and her family defended themselves behind a pile of furniture. During the attack a member of her family shot a Voidbringer with an Unkalaki arrow. They were found by Bridge Four during a patrol and taken to Urithiru. After settling in Urithiru, she helped her father serve food and drink to Bridge Four.
Shortly after the evacuation of the residents of Hearthstone, Kuma'tiki traveled back to the Peaks with most of her family, with just Cord and Gift staying behind.
== Notes ==
Kuno

Kuno is an ardent on Roshar. He serves in the Devotary of Mercy alongside Yara.
== Appearance and Personality ==
Kuno is a younger man; like all ardents, he has a shaved head. He has poor eyesight and wears spectacles that he frequently polishes.
In his role at the Devotary of Mercy, Kuno is somewhat inattentive and generally unexcitable. He follows typical Alethi customs regarding hierarchy and bureaucracy. He is initially defensive of the ardentia's methods of treating those with mental illness, but is willing to admit that Kaladin has an insight that they do not. He becomes visibly nervous about punishment from the Fused during the occupation of Urithiru.
== History ==
Kuno opened the door for Kaladin and Teft when they arrived looking for Noril. He refused to reveal patient information to them until Teft summoned Phendorana to prove that they were of sufficient authority. He brought them to Noril's room after explaining that the man had tried to commit suicide. On the way, he defended the ardentia while Teft expressed disbelief that keeping the patients locked up in the dark would help; a disgruntled Kaladin plied Kuno with questions regarding treatment. After warning them of Noril's instability, Kuno allowed the two into the room to speak with him.
When Kaladin helped Noril to his feet to take him outside so they could talk, Kuno protested that he couldn't do that. He quailed under Kaladin's glare, however, and settled for following the little group to the balcony. Kuno was astonished to see that Noril was talking with Kaladin and Teft, and he was embarrassed to realize that they had been right all along. Kaladin grilled him on what they were taught to do for people with various mental ailments, and Noril confessed that the treatment was all the same: lock them up in the dark to avoid overstimulation. He realized that they needed to do something different for the sake of the patients, but expressed to Kaladin that it would take a lot of time and resources to change things in the ardentia. Kaladin asked that Noril be released into his care instead and warned Kuno that he would be back for the others.
After the Fused took over Urithiru and Kaladin fled from them with an unconscious Teft, Kaladin realized that the Devotary of Mercy would be a good place to go for supplies. Kuno was reading when Kaladin arrived; after recognizing Kaladin he took him to a storeroom and let him collect what he needed, although they did not have any broth or weapons in the sanitarium. Although he respected Kaladin, Kuno was profusely sweating at the prospect of the Fused learning that that he was aiding one of their enemies. When Kaladin alluded to his return for more supplies at a later date, Kuno nervously agreed that he could keep quiet. Kaladin realized that the young ardent could use a boost of confidence, so he let Kuno see him drink in some Stormlight before leaving.
== Notes ==
Kurdi

Kurdi mushrooms are an edible fungus which grows in the subterranean cave systems of Detritus.
Rats like eating kurdi mushrooms, which Spensa uses to her advantage while hunting, using them to lure the creatures into traps. They taste unpleasant.
As M-Bot likes to catalogue mushrooms it is possible that he has information on kurdi mushrooms in his database.
Spensa may have eaten kurdi mushrooms while she lived in M-Bot's cave during her time at Flight School. 
== Notes ==
Kurdon

Kurdon is a burly taskmaster at the Tresting plantation on Scadrial during the Final Empire.
==History==
In , Lord Themos Tresting surveyed his fields and was disquieted to see a skaa in the southern section of the plantation give him a defiant look and then seemingly disappear (Kelsier). Tresting summoned Kurdon and ordered him to work the skaa in that section harder, although he did not reveal the true reason due to the presence of a visiting obligator. Tresting told Kurdon to beat a few of the skaa at random, and Kurdon nonchalantly obliged, as he held no regard for skaa.
That night, Kelsier killed Kurdon, Tresting, and the rest of the plantation's staff while rescuing Jess's daughter; he also burned the manor to the ground.
== Notes ==
Kurshina

Kurshina is the former Empress of the Rose Empire on Sel.
==Appearance and Personality==
Kurshina has red hair. Little else is known about her, but she is likely close in age to her husband, Emperor Ashravan, who is forty.
==History==
During an assassination attempt against Ashravan by the Glory Faction, Kurshina was killed and Ashravan sustained a brain injury that put him in a vegetative state. Kurshina's death allowed the arbiters from the Heritage Faction to keep Ashravan's condition secret from the empire, since tradition allowed him to have a mourning period of one hundred days. The arbiters publicly claimed that Ashravan had sequestered himself while he mourned, enlisting Shai to try to make an Essence Mark and fix Ashravan's mind before the end of the mourning period.
During Shai's detailed research into Ashravan's life, she discovered that Ashravan's first love from a storybook had red hair; Shai believed that this subconsciously drew him to Kurshina. She also discovered that Ashravan once nearly had an affair.
After Ashravan was stamped with Shai's Essence Mark and woke up, he remembered Kurshina's death. Shai could see that this caused him intense grief, although he hid it quickly. He later vowed to punish his wife's murderers.
== Notes ==
es:Kurshina
Kurth

Kurth, also known as the City of Lightning, is an island city in Rira on Roshar. It is the location of one of the ten Oathgates that are connected to Urithiru.
==Geography==
Kurth is situated in northwestern Roshar, a warm area of the continent. The city is on an island in the Reshi Sea just off the east coast of the main Riran landmass. Kurth is on the west side of the island.
Kurth was once the capital of the Silver Kingdom of Rishir. Despite Kurth's seemingly remote location in Rishir's territory, an Oathgate was constructed there to serve the kingdom and its people. After the Silver Kingdoms era, Rishir became the modern-day Reshi Isles, but the island that contains Kurth ended up as part of the nearby nation of Rira. Kurth is likely the largest city in Rira.
==History==
While planning how to unite the nations of Roshar in the wake of the Everstorm, members of Dalinar Kholin's coalition hoped to open and secure the Kurth Oathgate. However, Rira did not respond to Dalinar's attempts at diplomacy. The Iriali, who claimed Rira as a vassal, held a grudge against Dalinar for marrying Evi after she had taken a set of Shardplate out of Rira; they flatly refused to work with him. During the True Desolation, the forces of Odium secured the area by allying themselves with the Rirans and Iriali; Odium's forces presumably controlled Kurth and its Oathgate as the war began in earnest. 
==Culture==
The origin of Kurth's nickname as the "City of Lightning" is not known. However, the city is well-known even in rural Alethkar. In his youth, Kaladin heard stories about Kurth, Rall Elorim, and other exotic-sounding locales that encouraged his desire to join Torol Sadeas's army in order to see what other lands are like.
== Notes ==
Kusiri

Kusiri is a woman from Roshar. She is presumably from the same town as Cenn in Alethkar.
Cenn compared Kaladin's seething hatred towards lighteyes to his mother's anger at Kusiri after she ran off with the cobbler's son. It is likely that Kusiri was in Cenn's family or otherwise close to his mother, since the mere mention of her name evoked a strong reaction.
== Notes ==
Kusu

A kusu is a type of sword used in Emul on Roshar. Adolin Kholin brings one with him to Shadesmar on the diplomatic mission to Lasting Integrity.
There are several situations for which this long, curved, easy-to-draw sword would be a good choice: when fighting against an unarmored opponent, when doing horseback charges that take one past one's opponent, and when a fight or fighting style calls for heavy use of slicing and cutting.
== Notes ==
Kuth

Kuth is a nation-state on Nalthis. 
== Geography ==
Kuth lies north of the Idrian mountains. Not much is known of Kuth’s climate, although it is known to be either a prairie or a steppe or a desert climate.
== Government ==
=== Monarchy ===
Kuth is a kingdom, and as such it has a king or queen.
=== Foreign Policy and international relationships ===
==== Hanald ====
Kuth has a bad relationship with Hanald. They are jealous of the riches Hanald posseses, as well as afraid of Hanald's military might.
This eventually lead to Hanald declaring war on Kuth, and invading the Kingdom.
==== Huth ====
Huth lies near Kuth, north of the Idrian mountains. They also fought together during the Manywar, with each of the nations being invaded by Hanald.
==== Pahn Unity ====
It is unclear whether or not Kuth was a part of the Pahn Unity.
During the Manywar Kuth was on the same side as the Pahn Unity. Due to this it is likely that they had at least fine relationships with the nations that made up this alliance.
== History ==
=== Establishment ===
Kuth was established at an unknown date before the Manywar.
=== Tensions with Hanald ===
Approximately three hundred years before the Pahn Kahl rebellion, a short time before the Manywar, tensions with Hanald were at an all time high. This was because of two main reasons.
The first reason was Hanald’s monopoly on the dye trade. Other kingdoms wished to profit in this trade as well, but Hanald wouldn’t allow them.
Hanald’s Royals also turned its attention to the relatively new art of Awakening. During this time they gained powerful awakeners and Lifeless, which other kingdoms didn’t have. Many different discoveries were made during this time, including the command to make Lifeless with a single breath and Ichor-alcohol. These discoveries allowed nations to build far larger and cheaper armies, and become far more powerful, raising tensions even higher. 
At some point, one of the Returned in Hanald had a vision of war. This ended up being the catalyst for a war, as it prompted Strifelover to strike preemptively against Kuth and the other nations.
=== The Manywar and Destruction ===
As Strifelover marched his phantoms into Kuth and Huth what was to become known as the Manywar broke out. 
Kuth and Huth would become Hanald’s main rivals in this war. These nations would fight with each other for the remaining time of the war, until somewhere near the end both nations were destroyed and Strifelover withdrew his phantoms.
After the destruction of Kuth multiple kingdoms were established in its place, these nations would keep their hatred for Hallandren. Three hundred years after Kuth’s collapse a tyrant tried to restore Kuth and Huth, with the help of Yesteel.
== Notes ==
Kwashim

Kwashim is a Terris girl from Scadrial. She was a teenage student in The Village at the same time as Wax and Telsin Ladrian.
==Appearance and Personality==
She is dark-skinned and slender. She is rebellious and does not seem to take her studies seriously. She has gone into the city many times to drink.
==History==
Around the year , Kwashim, Forch, and Idashwy shirked a meditation assignment and waited in the forest for Telsin, intending to sneak out of The Village and go drinking in a different part of Elendel. Wax followed Telsin into the forest, and Kwashim was disappointed to see him. She thought of Wax as a teacher's pet, and she was worried that he would give them away. The group spied on the Synod, and Kwashim seemed to delight in Wax's nervousness. When the group confirmed that Vwafendal was preoccupied with an emergency, Kwashim thought that it would be easy to sneak out of the Tin Gate. Kwashim left with Forch and Telsin, but Wax did not join them; he returned to see what was happening with Vwafendal.
== Notes ==