CSGO Panorama API

Method Name 	Signature 	Description
AsyncWebRequest 	void $.AsyncWebRequest( js_raw_arg ) 	Make a web request
CancelScheduled 	void $.CancelScheduled( js_raw_arg ) 	Cancelse a scheduled function
CreatePanel 	void $.CreatePanel( js_raw_arg ) 	Create a new panel
DbgIsReloadingScript 	void $.DbgIsReloadingScript( js_raw_arg ) 	Call during JS startup code to check if script is being reloaded
DefineEvent 	void $.DefineEvent( js_raw_arg ) 	Define an event
DefinePanelEvent 	void $.DefinePanelEvent( js_raw_arg ) 	Define an panel event
DispatchEvent 	void $.DispatchEvent( js_raw_arg ) 	Dispatch an event
DispatchEventAsync 	void $.DispatchEventAsync( js_raw_arg ) 	Dispatch an event to occur later
Each 	void $.Each( js_raw_arg ) 	Call a function on each given item
FindChildInContext 	void $.FindChildInContext( js_raw_arg ) 	Find an element
GetContextPanel 	void $.GetContextPanel( js_raw_arg ) 	Get the current panel context
HTMLEscape 	void $.HTMLEscape( js_raw_arg ) 	$.HTMLEscape(str, truncate=false). Converts str, which must be 2048 utf-8 bytes or shorter, into an HTML-safe version. If truncate=true, too long strings will be truncated instead of throwing an exception
Language 	void $.Language( js_raw_arg ) 	Get the current language
LoadKeyValuesFile 	void $.LoadKeyValuesFile( js_raw_arg ) 	Load a named key values file and return as JSO
Localize 	void $.Localize( js_raw_arg ) 	Localize a string
LocalizeSafe 	void $.LocalizeSafe( js_raw_arg ) 	Localize a string, but return empty string if the localization token is not found
Msg 	void $.Msg( js_raw_arg ) 	Log a message
PlaySoundEvent 	void $.PlaySoundEvent( js_raw_arg ) 	$.PlaySoundEvent(str). Plays the named sound event.
RegisterEventHandler 	void $.RegisterEventHandler( js_raw_arg ) 	Register an event handler
RegisterForUnhandledEvent 	void $.RegisterForUnhandledEvent( js_raw_arg ) 	Register a handler for an event that is not otherwise handled
RegisterKeyBind 	void $.RegisterKeyBind( js_raw_arg ) 	Register a key binding
Schedule 	void $.Schedule( js_raw_arg ) 	Schedule a function to be called later
StopSoundEvent 	void $.StopSoundEvent( js_raw_arg ) 	$.StopSoundEvent(guid, [fadetime]). Stops the sound event. guid was returned from a previous call to PlaySoundEvent. fadetime is optional.
UnregisterEventHandler 	void $.UnregisterEventHandler( js_raw_arg ) 	Remove an event handler
UnregisterForUnhandledEvent	void $.UnregisterForUnhandledEvent( js_raw_arg )	Remove an unhandled event handler
UrlDecode 	void $.UrlDecode( js_raw_arg ) 	$.UrlDecode(str). Decodes str, which must be 2048 utf-8 bytes or shorter, from URL-encoded form.
UrlEncode 	void $.UrlEncode( js_raw_arg ) 	$.UrlEncode(str). Encodes str, which must be 2048 utf-8 bytes or shorter, into URL-encoded form.
== BlogAPI ==
Method Name 	Signature 	Description
RequestRSSFeed	void BlogAPI.RequestRSSFeed()	Request RSS feed of the blog. Broadcast "RSSFeedReceived" event
== Button ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void Button.AddClass( cstring ) 	
ApplyStyles 	void Button.ApplyStyles( bool ) 	
BAcceptsFocus 	bool Button.BAcceptsFocus() 	
BAcceptsInput 	bool Button.BAcceptsInput() 	
BAscendantHasClass 	bool Button.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool Button.BCanSeeInParentScroll() 	
BCreateChildren 	bool Button.BCreateChildren( cstring ) 	
BHasClass 	bool Button.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool Button.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool Button.BHasHoverStyle() 	
BHasKeyFocus 	bool Button.BHasKeyFocus() 	
BHasLayoutSnippet 	bool Button.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool Button.BIsTransparent() 	
BLoadLayout 	bool Button.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void Button.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool Button.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool Button.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool Button.BScrollParentToFitWhenFocused() 	
Children 	unknown Button.Children() 	
ClearPanelEvent 	void Button.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void Button.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown Button.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void Button.Data( js_raw_arg ) 	
DeleteAsync 	void Button.DeleteAsync( float ) 	
DeleteKeyframes 	void Button.DeleteKeyframes( unknown ) 	
FindChild 	unknown Button.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown Button.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown Button.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown Button.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 Button.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring Button.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 Button.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown Button.GetChild( int32 ) 	
GetChildCount 	int32 Button.GetChildCount() 	
GetChildIndex 	int32 Button.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring Button.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown Button.GetParent() 	
GetPositionWithinWindow 	unknown Button.GetPositionWithinWindow() 	
IsDraggable 	bool Button.IsDraggable() 	
IsSelected 	bool Button.IsSelected() 	
IsSizeValid 	bool Button.IsSizeValid() 	
LoadLayoutAsync 	void Button.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void Button.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void Button.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void Button.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void Button.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void Button.RemoveAndDeleteChildren() 	
RemoveClass 	void Button.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void Button.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void Button.ScrollToBottom() 	
ScrollToFitRegion 	void Button.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void Button.ScrollToLeftEdge() 	
ScrollToRightEdge 	void Button.ScrollToRightEdge() 	
ScrollToTop 	void Button.ScrollToTop() 	
SetAcceptsFocus 	void Button.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void Button.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void Button.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void Button.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void Button.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void Button.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void Button.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void Button.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void Button.SetDraggable( bool ) 	
SetFocus 	bool Button.SetFocus() 	
SetHasClass 	void Button.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void Button.SetInputNamespace( cstring ) 	
SetPanelEvent 	void Button.SetPanelEvent( js_raw_arg ) 	
SetParent 	void Button.SetParent( unknown ) 	
SetReadyForDisplay 	void Button.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void Button.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void Button.SetTopOfInputContext( bool ) 	
SwitchClass 	void Button.SwitchClass( cstring , cstring ) 	
ToggleClass 	void Button.ToggleClass( cstring ) 	
TriggerClass 	void Button.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void Button.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool Button.UpdateFocusInContext() 	
== Carousel ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void Carousel.AddClass( cstring ) 	
ApplyStyles 	void Carousel.ApplyStyles( bool ) 	
BAcceptsFocus 	bool Carousel.BAcceptsFocus() 	
BAcceptsInput 	bool Carousel.BAcceptsInput() 	
BAscendantHasClass 	bool Carousel.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool Carousel.BCanSeeInParentScroll() 	
BCreateChildren 	bool Carousel.BCreateChildren( cstring ) 	
BHasClass 	bool Carousel.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool Carousel.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool Carousel.BHasHoverStyle() 	
BHasKeyFocus 	bool Carousel.BHasKeyFocus() 	
BHasLayoutSnippet 	bool Carousel.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool Carousel.BIsTransparent() 	
BLoadLayout 	bool Carousel.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void Carousel.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool Carousel.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool Carousel.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool Carousel.BScrollParentToFitWhenFocused() 	
Children 	unknown Carousel.Children() 	
ClearPanelEvent 	void Carousel.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void Carousel.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown Carousel.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void Carousel.Data( js_raw_arg ) 	
DeleteAsync 	void Carousel.DeleteAsync( float ) 	
DeleteKeyframes 	void Carousel.DeleteKeyframes( unknown ) 	
FindChild 	unknown Carousel.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown Carousel.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown Carousel.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown Carousel.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 Carousel.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring Carousel.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 Carousel.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown Carousel.GetChild( int32 ) 	
GetChildCount 	int32 Carousel.GetChildCount() 	
GetChildIndex 	int32 Carousel.GetChildIndex( unknown ) 	
GetFocusChild 	unknown Carousel.GetFocusChild() 	
GetFocusIndex 	int32 Carousel.GetFocusIndex() 	
GetLayoutFileDefine 	cstring Carousel.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown Carousel.GetParent() 	
GetPositionWithinWindow 	unknown Carousel.GetPositionWithinWindow() 	
IsDraggable 	bool Carousel.IsDraggable() 	
IsSelected 	bool Carousel.IsSelected() 	
IsSizeValid 	bool Carousel.IsSizeValid() 	
LoadLayoutAsync 	void Carousel.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void Carousel.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void Carousel.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void Carousel.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void Carousel.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void Carousel.RemoveAndDeleteChildren() 	
RemoveClass 	void Carousel.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void Carousel.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void Carousel.ScrollToBottom() 	
ScrollToFitRegion 	void Carousel.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void Carousel.ScrollToLeftEdge() 	
ScrollToRightEdge 	void Carousel.ScrollToRightEdge() 	
ScrollToTop 	void Carousel.ScrollToTop() 	
SetAcceptsFocus 	void Carousel.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void Carousel.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void Carousel.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void Carousel.SetAttributeUInt32( cstring , uint32 ) 	
SetAutoScrollEnabled 	void Carousel.SetAutoScrollEnabled( bool ) 	
SetDialogVariable 	void Carousel.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void Carousel.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void Carousel.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void Carousel.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void Carousel.SetDraggable( bool ) 	
SetFocus 	bool Carousel.SetFocus() 	
SetHasClass 	void Carousel.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void Carousel.SetInputNamespace( cstring ) 	
SetPanelEvent 	void Carousel.SetPanelEvent( js_raw_arg ) 	
SetParent 	void Carousel.SetParent( unknown ) 	
SetReadyForDisplay 	void Carousel.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void Carousel.SetScrollParentToFitWhenFocused( bool ) 	
SetSelectedChild 	void Carousel.SetSelectedChild( unknown ) 	
SetTopOfInputContext 	void Carousel.SetTopOfInputContext( bool ) 	
SwitchClass 	void Carousel.SwitchClass( cstring , cstring ) 	
ToggleClass 	void Carousel.ToggleClass( cstring ) 	
TriggerClass 	void Carousel.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void Carousel.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool Carousel.UpdateFocusInContext() 	
== CarouselNav ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CarouselNav.AddClass( cstring ) 	
ApplyStyles 	void CarouselNav.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CarouselNav.BAcceptsFocus() 	
BAcceptsInput 	bool CarouselNav.BAcceptsInput() 	
BAscendantHasClass 	bool CarouselNav.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CarouselNav.BCanSeeInParentScroll() 	
BCreateChildren 	bool CarouselNav.BCreateChildren( cstring ) 	
BHasClass 	bool CarouselNav.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CarouselNav.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CarouselNav.BHasHoverStyle() 	
BHasKeyFocus 	bool CarouselNav.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CarouselNav.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CarouselNav.BIsTransparent() 	
BLoadLayout 	bool CarouselNav.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CarouselNav.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CarouselNav.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CarouselNav.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CarouselNav.BScrollParentToFitWhenFocused() 	
Children 	unknown CarouselNav.Children() 	
ClearPanelEvent 	void CarouselNav.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CarouselNav.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CarouselNav.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CarouselNav.Data( js_raw_arg ) 	
DeleteAsync 	void CarouselNav.DeleteAsync( float ) 	
DeleteKeyframes 	void CarouselNav.DeleteKeyframes( unknown ) 	
FindChild 	unknown CarouselNav.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CarouselNav.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CarouselNav.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CarouselNav.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CarouselNav.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CarouselNav.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CarouselNav.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CarouselNav.GetChild( int32 ) 	
GetChildCount 	int32 CarouselNav.GetChildCount() 	
GetChildIndex 	int32 CarouselNav.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CarouselNav.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CarouselNav.GetParent() 	
GetPositionWithinWindow 	unknown CarouselNav.GetPositionWithinWindow() 	
IsDraggable 	bool CarouselNav.IsDraggable() 	
IsSelected 	bool CarouselNav.IsSelected() 	
IsSizeValid 	bool CarouselNav.IsSizeValid() 	
LoadLayoutAsync 	void CarouselNav.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CarouselNav.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CarouselNav.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CarouselNav.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CarouselNav.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CarouselNav.RemoveAndDeleteChildren() 	
RemoveClass 	void CarouselNav.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CarouselNav.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CarouselNav.ScrollToBottom() 	
ScrollToFitRegion 	void CarouselNav.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CarouselNav.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CarouselNav.ScrollToRightEdge() 	
ScrollToTop 	void CarouselNav.ScrollToTop() 	
SetAcceptsFocus 	void CarouselNav.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CarouselNav.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CarouselNav.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CarouselNav.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CarouselNav.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CarouselNav.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CarouselNav.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CarouselNav.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CarouselNav.SetDraggable( bool ) 	
SetFocus 	bool CarouselNav.SetFocus() 	
SetHasClass 	void CarouselNav.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CarouselNav.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CarouselNav.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CarouselNav.SetParent( unknown ) 	
SetReadyForDisplay 	void CarouselNav.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CarouselNav.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CarouselNav.SetTopOfInputContext( bool ) 	
SwitchClass 	void CarouselNav.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CarouselNav.ToggleClass( cstring ) 	
TriggerClass 	void CarouselNav.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CarouselNav.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CarouselNav.UpdateFocusInContext() 	
== CompetitiveMatchAPI ==
Method Name 	Signature 	Description
ActionAbandonOngoingMatch 	void CompetitiveMatchAPI.ActionAbandonOngoingMatch( js_raw_arg ) 	
ActionAcknowledgePenalty 	void CompetitiveMatchAPI.ActionAcknowledgePenalty( js_raw_arg ) 	
ActionMatchmaking 	void CompetitiveMatchAPI.ActionMatchmaking( js_raw_arg ) 	
ActionReconnectToOngoingMatch 	void CompetitiveMatchAPI.ActionReconnectToOngoingMatch( js_raw_arg ) 	
CooldownIsPermanent 	void CompetitiveMatchAPI.CooldownIsPermanent( js_raw_arg ) 	
GenerateDirectChallengeCode 	void CompetitiveMatchAPI.GenerateDirectChallengeCode( js_raw_arg ) 	
GetCooldownReason 	void CompetitiveMatchAPI.GetCooldownReason( js_raw_arg ) 	
GetCooldownSecondsRemaining 	void CompetitiveMatchAPI.GetCooldownSecondsRemaining( js_raw_arg ) 	
GetCooldownType 	void CompetitiveMatchAPI.GetCooldownType( js_raw_arg ) 	
GetDirectChallengeCode 	void CompetitiveMatchAPI.GetDirectChallengeCode( js_raw_arg ) 	
GetDirectChallengeCodeForClan 	void CompetitiveMatchAPI.GetDirectChallengeCodeForClan( js_raw_arg ) 	
GetRotatingOfficialMapGroupCurrentState	void CompetitiveMatchAPI.GetRotatingOfficialMapGroupCurrentState( js_raw_arg )	
GetScrimmageRankFromPips 	void CompetitiveMatchAPI.GetScrimmageRankFromPips( js_raw_arg ) 	
GetTournamentStageCount 	void CompetitiveMatchAPI.GetTournamentStageCount( js_raw_arg ) 	
GetTournamentStageNameByIndex 	void CompetitiveMatchAPI.GetTournamentStageNameByIndex( js_raw_arg ) 	
GetTournamentTeamCount 	void CompetitiveMatchAPI.GetTournamentTeamCount( js_raw_arg ) 	
GetTournamentTeamFlagByID 	void CompetitiveMatchAPI.GetTournamentTeamFlagByID( js_raw_arg ) 	
GetTournamentTeamFlagByIndex 	void CompetitiveMatchAPI.GetTournamentTeamFlagByIndex( js_raw_arg ) 	
GetTournamentTeamNameByID 	void CompetitiveMatchAPI.GetTournamentTeamNameByID( js_raw_arg ) 	
GetTournamentTeamNameByIndex 	void CompetitiveMatchAPI.GetTournamentTeamNameByIndex( js_raw_arg ) 	
GetTournamentTeamTagByID 	void CompetitiveMatchAPI.GetTournamentTeamTagByID( js_raw_arg ) 	
GetTournamentTeamTagByIndex 	void CompetitiveMatchAPI.GetTournamentTeamTagByIndex( js_raw_arg ) 	
HasOngoingMatch 	void CompetitiveMatchAPI.HasOngoingMatch( js_raw_arg ) 	
ShowFairPlayGuidelinesForCooldown 	void CompetitiveMatchAPI.ShowFairPlayGuidelinesForCooldown( js_raw_arg ) 	
ValidateDirectChallengeCode 	void CompetitiveMatchAPI.ValidateDirectChallengeCode( js_raw_arg ) 	
== ContextMenuCustomLayout ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void ContextMenuCustomLayout.AddClass( cstring ) 	
ApplyStyles 	void ContextMenuCustomLayout.ApplyStyles( bool ) 	
BAcceptsFocus 	bool ContextMenuCustomLayout.BAcceptsFocus() 	
BAcceptsInput 	bool ContextMenuCustomLayout.BAcceptsInput() 	
BAscendantHasClass 	bool ContextMenuCustomLayout.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool ContextMenuCustomLayout.BCanSeeInParentScroll() 	
BCreateChildren 	bool ContextMenuCustomLayout.BCreateChildren( cstring ) 	
BHasClass 	bool ContextMenuCustomLayout.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool ContextMenuCustomLayout.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool ContextMenuCustomLayout.BHasHoverStyle() 	
BHasKeyFocus 	bool ContextMenuCustomLayout.BHasKeyFocus() 	
BHasLayoutSnippet 	bool ContextMenuCustomLayout.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool ContextMenuCustomLayout.BIsTransparent() 	
BLoadLayout 	bool ContextMenuCustomLayout.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void ContextMenuCustomLayout.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool ContextMenuCustomLayout.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool ContextMenuCustomLayout.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool ContextMenuCustomLayout.BScrollParentToFitWhenFocused() 	
Children 	unknown ContextMenuCustomLayout.Children() 	
ClearPanelEvent 	void ContextMenuCustomLayout.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void ContextMenuCustomLayout.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown ContextMenuCustomLayout.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void ContextMenuCustomLayout.Data( js_raw_arg ) 	
DeleteAsync 	void ContextMenuCustomLayout.DeleteAsync( float ) 	
DeleteKeyframes 	void ContextMenuCustomLayout.DeleteKeyframes( unknown ) 	
FindChild 	unknown ContextMenuCustomLayout.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown ContextMenuCustomLayout.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown ContextMenuCustomLayout.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown ContextMenuCustomLayout.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 ContextMenuCustomLayout.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring ContextMenuCustomLayout.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 ContextMenuCustomLayout.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown ContextMenuCustomLayout.GetChild( int32 ) 	
GetChildCount 	int32 ContextMenuCustomLayout.GetChildCount() 	
GetChildIndex 	int32 ContextMenuCustomLayout.GetChildIndex( unknown ) 	
GetContentsPanel 	unknown ContextMenuCustomLayout.GetContentsPanel() 	
GetLayoutFileDefine 	cstring ContextMenuCustomLayout.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown ContextMenuCustomLayout.GetParent() 	
GetPositionWithinWindow 	unknown ContextMenuCustomLayout.GetPositionWithinWindow() 	
IsDraggable 	bool ContextMenuCustomLayout.IsDraggable() 	
IsSelected 	bool ContextMenuCustomLayout.IsSelected() 	
IsSizeValid 	bool ContextMenuCustomLayout.IsSizeValid() 	
LoadLayoutAsync 	void ContextMenuCustomLayout.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void ContextMenuCustomLayout.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void ContextMenuCustomLayout.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void ContextMenuCustomLayout.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void ContextMenuCustomLayout.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void ContextMenuCustomLayout.RemoveAndDeleteChildren() 	
RemoveClass 	void ContextMenuCustomLayout.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void ContextMenuCustomLayout.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void ContextMenuCustomLayout.ScrollToBottom() 	
ScrollToFitRegion 	void ContextMenuCustomLayout.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void ContextMenuCustomLayout.ScrollToLeftEdge() 	
ScrollToRightEdge 	void ContextMenuCustomLayout.ScrollToRightEdge() 	
ScrollToTop 	void ContextMenuCustomLayout.ScrollToTop() 	
SetAcceptsFocus 	void ContextMenuCustomLayout.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void ContextMenuCustomLayout.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void ContextMenuCustomLayout.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void ContextMenuCustomLayout.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void ContextMenuCustomLayout.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void ContextMenuCustomLayout.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void ContextMenuCustomLayout.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void ContextMenuCustomLayout.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void ContextMenuCustomLayout.SetDraggable( bool ) 	
SetFocus 	bool ContextMenuCustomLayout.SetFocus() 	
SetHasClass 	void ContextMenuCustomLayout.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void ContextMenuCustomLayout.SetInputNamespace( cstring ) 	
SetPanelEvent 	void ContextMenuCustomLayout.SetPanelEvent( js_raw_arg ) 	
SetParent 	void ContextMenuCustomLayout.SetParent( unknown ) 	
SetReadyForDisplay 	void ContextMenuCustomLayout.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void ContextMenuCustomLayout.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void ContextMenuCustomLayout.SetTopOfInputContext( bool ) 	
SwitchClass 	void ContextMenuCustomLayout.SwitchClass( cstring , cstring ) 	
ToggleClass 	void ContextMenuCustomLayout.ToggleClass( cstring ) 	
TriggerClass 	void ContextMenuCustomLayout.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void ContextMenuCustomLayout.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool ContextMenuCustomLayout.UpdateFocusInContext() 	
== CSGOAvatarImage ==
Property Name 	Type 	ReadOnly	Description
accountid 	cstring	 	
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
steamid 	cstring	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOAvatarImage.AddClass( cstring ) 	
ApplyStyles 	void CSGOAvatarImage.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOAvatarImage.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOAvatarImage.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOAvatarImage.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOAvatarImage.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOAvatarImage.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOAvatarImage.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOAvatarImage.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOAvatarImage.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOAvatarImage.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOAvatarImage.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOAvatarImage.BIsTransparent() 	
BLoadLayout 	bool CSGOAvatarImage.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOAvatarImage.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOAvatarImage.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOAvatarImage.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOAvatarImage.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOAvatarImage.Children() 	
Clear 	void CSGOAvatarImage.Clear() 	
ClearPanelEvent 	void CSGOAvatarImage.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOAvatarImage.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOAvatarImage.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOAvatarImage.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOAvatarImage.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOAvatarImage.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOAvatarImage.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOAvatarImage.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOAvatarImage.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOAvatarImage.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOAvatarImage.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOAvatarImage.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOAvatarImage.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOAvatarImage.GetChild( int32 ) 	
GetChildCount 	int32 CSGOAvatarImage.GetChildCount() 	
GetChildIndex 	int32 CSGOAvatarImage.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOAvatarImage.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOAvatarImage.GetParent() 	
GetPositionWithinWindow 	unknown CSGOAvatarImage.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOAvatarImage.IsDraggable() 	
IsSelected 	bool CSGOAvatarImage.IsSelected() 	
IsSizeValid 	bool CSGOAvatarImage.IsSizeValid() 	
LoadLayoutAsync 	void CSGOAvatarImage.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOAvatarImage.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOAvatarImage.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOAvatarImage.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOAvatarImage.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOAvatarImage.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOAvatarImage.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOAvatarImage.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOAvatarImage.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOAvatarImage.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOAvatarImage.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOAvatarImage.ScrollToRightEdge() 	
ScrollToTop 	void CSGOAvatarImage.ScrollToTop() 	
SetAcceptsFocus 	void CSGOAvatarImage.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOAvatarImage.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOAvatarImage.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOAvatarImage.SetAttributeUInt32( cstring , uint32 ) 	
SetDefaultImage 	void CSGOAvatarImage.SetDefaultImage( cstring ) 	
SetDialogVariable 	void CSGOAvatarImage.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOAvatarImage.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOAvatarImage.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOAvatarImage.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOAvatarImage.SetDraggable( bool ) 	
SetFocus 	bool CSGOAvatarImage.SetFocus() 	
SetHasClass 	void CSGOAvatarImage.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOAvatarImage.SetInputNamespace( cstring ) 	
SetNotifiyAvatarLoaded 	void CSGOAvatarImage.SetNotifiyAvatarLoaded( bool ) 	
SetPanelEvent 	void CSGOAvatarImage.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOAvatarImage.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOAvatarImage.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOAvatarImage.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOAvatarImage.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOAvatarImage.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOAvatarImage.ToggleClass( cstring ) 	
TriggerClass 	void CSGOAvatarImage.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOAvatarImage.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOAvatarImage.UpdateFocusInContext() 	
== CSGOBlurTarget ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddBlurPanel 	void CSGOBlurTarget.AddBlurPanel( unknown ) 	
AddClass 	void CSGOBlurTarget.AddClass( cstring ) 	
ApplyStyles 	void CSGOBlurTarget.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOBlurTarget.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOBlurTarget.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOBlurTarget.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOBlurTarget.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOBlurTarget.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOBlurTarget.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOBlurTarget.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOBlurTarget.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOBlurTarget.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOBlurTarget.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOBlurTarget.BIsTransparent() 	
BLoadLayout 	bool CSGOBlurTarget.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOBlurTarget.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOBlurTarget.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOBlurTarget.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOBlurTarget.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOBlurTarget.Children() 	
ClearPanelEvent 	void CSGOBlurTarget.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOBlurTarget.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOBlurTarget.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOBlurTarget.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOBlurTarget.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOBlurTarget.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOBlurTarget.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOBlurTarget.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOBlurTarget.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOBlurTarget.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOBlurTarget.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOBlurTarget.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOBlurTarget.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOBlurTarget.GetChild( int32 ) 	
GetChildCount 	int32 CSGOBlurTarget.GetChildCount() 	
GetChildIndex 	int32 CSGOBlurTarget.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOBlurTarget.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOBlurTarget.GetParent() 	
GetPositionWithinWindow 	unknown CSGOBlurTarget.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOBlurTarget.IsDraggable() 	
IsSelected 	bool CSGOBlurTarget.IsSelected() 	
IsSizeValid 	bool CSGOBlurTarget.IsSizeValid() 	
LoadLayoutAsync 	void CSGOBlurTarget.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOBlurTarget.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOBlurTarget.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOBlurTarget.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOBlurTarget.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOBlurTarget.RemoveAndDeleteChildren() 	
RemoveBlurPanel 	void CSGOBlurTarget.RemoveBlurPanel( unknown ) 	
RemoveClass 	void CSGOBlurTarget.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOBlurTarget.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOBlurTarget.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOBlurTarget.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOBlurTarget.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOBlurTarget.ScrollToRightEdge() 	
ScrollToTop 	void CSGOBlurTarget.ScrollToTop() 	
SetAcceptsFocus 	void CSGOBlurTarget.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOBlurTarget.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOBlurTarget.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOBlurTarget.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOBlurTarget.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOBlurTarget.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOBlurTarget.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOBlurTarget.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOBlurTarget.SetDraggable( bool ) 	
SetFocus 	bool CSGOBlurTarget.SetFocus() 	
SetHasClass 	void CSGOBlurTarget.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOBlurTarget.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOBlurTarget.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOBlurTarget.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOBlurTarget.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOBlurTarget.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOBlurTarget.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOBlurTarget.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOBlurTarget.ToggleClass( cstring ) 	
TriggerClass 	void CSGOBlurTarget.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOBlurTarget.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOBlurTarget.UpdateFocusInContext() 	
== CSGOChat ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOChat.AddClass( cstring ) 	
ApplyStyles 	void CSGOChat.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOChat.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOChat.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOChat.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOChat.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOChat.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOChat.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOChat.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOChat.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOChat.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOChat.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOChat.BIsTransparent() 	
BLoadLayout 	bool CSGOChat.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOChat.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOChat.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOChat.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOChat.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOChat.Children() 	
ClearPanelEvent 	void CSGOChat.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOChat.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOChat.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOChat.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOChat.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOChat.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOChat.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOChat.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOChat.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOChat.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOChat.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOChat.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOChat.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOChat.GetChild( int32 ) 	
GetChildCount 	int32 CSGOChat.GetChildCount() 	
GetChildIndex 	int32 CSGOChat.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOChat.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOChat.GetParent() 	
GetPositionWithinWindow 	unknown CSGOChat.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOChat.IsDraggable() 	
IsSelected 	bool CSGOChat.IsSelected() 	
IsSizeValid 	bool CSGOChat.IsSizeValid() 	
LoadLayoutAsync 	void CSGOChat.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOChat.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOChat.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOChat.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOChat.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOChat.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOChat.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOChat.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOChat.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOChat.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOChat.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOChat.ScrollToRightEdge() 	
ScrollToTop 	void CSGOChat.ScrollToTop() 	
SetAcceptsFocus 	void CSGOChat.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOChat.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOChat.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOChat.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOChat.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOChat.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOChat.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOChat.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOChat.SetDraggable( bool ) 	
SetFocus 	bool CSGOChat.SetFocus() 	
SetHasClass 	void CSGOChat.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOChat.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOChat.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOChat.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOChat.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOChat.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOChat.SetTopOfInputContext( bool ) 	
SubmitChatText 	void CSGOChat.SubmitChatText() 	
SwitchClass 	void CSGOChat.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOChat.ToggleClass( cstring ) 	
TriggerClass 	void CSGOChat.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOChat.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOChat.UpdateFocusInContext() 	
== CSGOEndOfMatch ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOEndOfMatch.AddClass( cstring ) 	
ApplyStyles 	void CSGOEndOfMatch.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOEndOfMatch.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOEndOfMatch.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOEndOfMatch.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOEndOfMatch.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOEndOfMatch.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOEndOfMatch.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOEndOfMatch.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOEndOfMatch.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOEndOfMatch.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOEndOfMatch.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOEndOfMatch.BIsTransparent() 	
BLoadLayout 	bool CSGOEndOfMatch.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOEndOfMatch.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOEndOfMatch.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOEndOfMatch.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOEndOfMatch.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOEndOfMatch.Children() 	
ClearPanelEvent 	void CSGOEndOfMatch.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOEndOfMatch.ClearPropertyFromCode( unknown ) 	
CloseEndOfMatch 	void CSGOEndOfMatch.CloseEndOfMatch() 	
CreateCopyOfCSSKeyframes 	unknown CSGOEndOfMatch.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOEndOfMatch.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOEndOfMatch.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOEndOfMatch.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOEndOfMatch.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOEndOfMatch.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOEndOfMatch.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOEndOfMatch.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOEndOfMatch.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOEndOfMatch.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOEndOfMatch.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOEndOfMatch.GetChild( int32 ) 	
GetChildCount 	int32 CSGOEndOfMatch.GetChildCount() 	
GetChildIndex 	int32 CSGOEndOfMatch.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOEndOfMatch.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOEndOfMatch.GetParent() 	
GetPositionWithinWindow 	unknown CSGOEndOfMatch.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOEndOfMatch.IsDraggable() 	
IsSelected 	bool CSGOEndOfMatch.IsSelected() 	
IsSizeValid 	bool CSGOEndOfMatch.IsSizeValid() 	
LoadLayoutAsync 	void CSGOEndOfMatch.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOEndOfMatch.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOEndOfMatch.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOEndOfMatch.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOEndOfMatch.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOEndOfMatch.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOEndOfMatch.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOEndOfMatch.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOEndOfMatch.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOEndOfMatch.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOEndOfMatch.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOEndOfMatch.ScrollToRightEdge() 	
ScrollToTop 	void CSGOEndOfMatch.ScrollToTop() 	
SetAcceptsFocus 	void CSGOEndOfMatch.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOEndOfMatch.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOEndOfMatch.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOEndOfMatch.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOEndOfMatch.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOEndOfMatch.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOEndOfMatch.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOEndOfMatch.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOEndOfMatch.SetDraggable( bool ) 	
SetFocus 	bool CSGOEndOfMatch.SetFocus() 	
SetHasClass 	void CSGOEndOfMatch.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOEndOfMatch.SetInputNamespace( cstring ) 	
SetMouseCapture 	void CSGOEndOfMatch.SetMouseCapture( bool ) 	
SetPanelEvent 	void CSGOEndOfMatch.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOEndOfMatch.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOEndOfMatch.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOEndOfMatch.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOEndOfMatch.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOEndOfMatch.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOEndOfMatch.ToggleClass( cstring ) 	
TriggerClass 	void CSGOEndOfMatch.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOEndOfMatch.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOEndOfMatch.UpdateFocusInContext() 	
== CSGOHudFreezePanel ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOHudFreezePanel.AddClass( cstring ) 	
ApplyStyles 	void CSGOHudFreezePanel.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOHudFreezePanel.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOHudFreezePanel.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOHudFreezePanel.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOHudFreezePanel.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOHudFreezePanel.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOHudFreezePanel.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOHudFreezePanel.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOHudFreezePanel.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOHudFreezePanel.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOHudFreezePanel.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOHudFreezePanel.BIsTransparent() 	
BLoadLayout 	bool CSGOHudFreezePanel.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOHudFreezePanel.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOHudFreezePanel.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOHudFreezePanel.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOHudFreezePanel.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOHudFreezePanel.Children() 	
ClearPanelEvent 	void CSGOHudFreezePanel.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOHudFreezePanel.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOHudFreezePanel.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOHudFreezePanel.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOHudFreezePanel.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOHudFreezePanel.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOHudFreezePanel.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOHudFreezePanel.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOHudFreezePanel.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOHudFreezePanel.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOHudFreezePanel.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOHudFreezePanel.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOHudFreezePanel.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOHudFreezePanel.GetChild( int32 ) 	
GetChildCount 	int32 CSGOHudFreezePanel.GetChildCount() 	
GetChildIndex 	int32 CSGOHudFreezePanel.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOHudFreezePanel.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOHudFreezePanel.GetParent() 	
GetPositionWithinWindow 	unknown CSGOHudFreezePanel.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOHudFreezePanel.IsDraggable() 	
IsSelected 	bool CSGOHudFreezePanel.IsSelected() 	
IsSizeValid 	bool CSGOHudFreezePanel.IsSizeValid() 	
LoadLayoutAsync 	void CSGOHudFreezePanel.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOHudFreezePanel.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOHudFreezePanel.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOHudFreezePanel.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOHudFreezePanel.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOHudFreezePanel.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOHudFreezePanel.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOHudFreezePanel.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOHudFreezePanel.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOHudFreezePanel.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOHudFreezePanel.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOHudFreezePanel.ScrollToRightEdge() 	
ScrollToTop 	void CSGOHudFreezePanel.ScrollToTop() 	
SetAcceptsFocus 	void CSGOHudFreezePanel.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOHudFreezePanel.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOHudFreezePanel.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOHudFreezePanel.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOHudFreezePanel.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOHudFreezePanel.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOHudFreezePanel.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOHudFreezePanel.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOHudFreezePanel.SetDraggable( bool ) 	
SetFocus 	bool CSGOHudFreezePanel.SetFocus() 	
SetHasClass 	void CSGOHudFreezePanel.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOHudFreezePanel.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOHudFreezePanel.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOHudFreezePanel.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOHudFreezePanel.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOHudFreezePanel.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOHudFreezePanel.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOHudFreezePanel.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOHudFreezePanel.ToggleClass( cstring ) 	
TriggerClass 	void CSGOHudFreezePanel.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOHudFreezePanel.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOHudFreezePanel.UpdateFocusInContext() 	
== CSGOHudMissionPanel ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOHudMissionPanel.AddClass( cstring ) 	
ApplyStyles 	void CSGOHudMissionPanel.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOHudMissionPanel.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOHudMissionPanel.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOHudMissionPanel.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOHudMissionPanel.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOHudMissionPanel.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOHudMissionPanel.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOHudMissionPanel.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOHudMissionPanel.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOHudMissionPanel.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOHudMissionPanel.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOHudMissionPanel.BIsTransparent() 	
BLoadLayout 	bool CSGOHudMissionPanel.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOHudMissionPanel.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOHudMissionPanel.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOHudMissionPanel.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOHudMissionPanel.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOHudMissionPanel.Children() 	
ClearPanelEvent 	void CSGOHudMissionPanel.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOHudMissionPanel.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOHudMissionPanel.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOHudMissionPanel.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOHudMissionPanel.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOHudMissionPanel.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOHudMissionPanel.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOHudMissionPanel.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOHudMissionPanel.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOHudMissionPanel.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOHudMissionPanel.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOHudMissionPanel.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOHudMissionPanel.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOHudMissionPanel.GetChild( int32 ) 	
GetChildCount 	int32 CSGOHudMissionPanel.GetChildCount() 	
GetChildIndex 	int32 CSGOHudMissionPanel.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOHudMissionPanel.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOHudMissionPanel.GetParent() 	
GetPositionWithinWindow 	unknown CSGOHudMissionPanel.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOHudMissionPanel.IsDraggable() 	
IsSelected 	bool CSGOHudMissionPanel.IsSelected() 	
IsSizeValid 	bool CSGOHudMissionPanel.IsSizeValid() 	
LoadLayoutAsync 	void CSGOHudMissionPanel.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOHudMissionPanel.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOHudMissionPanel.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOHudMissionPanel.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOHudMissionPanel.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOHudMissionPanel.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOHudMissionPanel.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOHudMissionPanel.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOHudMissionPanel.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOHudMissionPanel.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOHudMissionPanel.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOHudMissionPanel.ScrollToRightEdge() 	
ScrollToTop 	void CSGOHudMissionPanel.ScrollToTop() 	
SetAcceptsFocus 	void CSGOHudMissionPanel.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOHudMissionPanel.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOHudMissionPanel.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOHudMissionPanel.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOHudMissionPanel.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOHudMissionPanel.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOHudMissionPanel.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOHudMissionPanel.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOHudMissionPanel.SetDraggable( bool ) 	
SetFocus 	bool CSGOHudMissionPanel.SetFocus() 	
SetHasClass 	void CSGOHudMissionPanel.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOHudMissionPanel.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOHudMissionPanel.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOHudMissionPanel.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOHudMissionPanel.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOHudMissionPanel.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOHudMissionPanel.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOHudMissionPanel.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOHudMissionPanel.ToggleClass( cstring ) 	
TriggerClass 	void CSGOHudMissionPanel.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOHudMissionPanel.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOHudMissionPanel.UpdateFocusInContext() 	
== CSGOHudWinPanel ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOHudWinPanel.AddClass( cstring ) 	
ApplyStyles 	void CSGOHudWinPanel.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOHudWinPanel.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOHudWinPanel.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOHudWinPanel.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOHudWinPanel.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOHudWinPanel.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOHudWinPanel.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOHudWinPanel.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOHudWinPanel.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOHudWinPanel.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOHudWinPanel.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOHudWinPanel.BIsTransparent() 	
BLoadLayout 	bool CSGOHudWinPanel.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOHudWinPanel.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOHudWinPanel.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOHudWinPanel.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOHudWinPanel.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOHudWinPanel.Children() 	
ClearPanelEvent 	void CSGOHudWinPanel.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOHudWinPanel.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOHudWinPanel.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOHudWinPanel.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOHudWinPanel.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOHudWinPanel.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOHudWinPanel.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOHudWinPanel.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOHudWinPanel.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOHudWinPanel.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOHudWinPanel.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOHudWinPanel.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOHudWinPanel.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOHudWinPanel.GetChild( int32 ) 	
GetChildCount 	int32 CSGOHudWinPanel.GetChildCount() 	
GetChildIndex 	int32 CSGOHudWinPanel.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOHudWinPanel.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOHudWinPanel.GetParent() 	
GetPositionWithinWindow 	unknown CSGOHudWinPanel.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOHudWinPanel.IsDraggable() 	
IsSelected 	bool CSGOHudWinPanel.IsSelected() 	
IsSizeValid 	bool CSGOHudWinPanel.IsSizeValid() 	
LoadLayoutAsync 	void CSGOHudWinPanel.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOHudWinPanel.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOHudWinPanel.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOHudWinPanel.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOHudWinPanel.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOHudWinPanel.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOHudWinPanel.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOHudWinPanel.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOHudWinPanel.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOHudWinPanel.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOHudWinPanel.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOHudWinPanel.ScrollToRightEdge() 	
ScrollToTop 	void CSGOHudWinPanel.ScrollToTop() 	
SetAcceptsFocus 	void CSGOHudWinPanel.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOHudWinPanel.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOHudWinPanel.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOHudWinPanel.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOHudWinPanel.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOHudWinPanel.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOHudWinPanel.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOHudWinPanel.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOHudWinPanel.SetDraggable( bool ) 	
SetFocus 	bool CSGOHudWinPanel.SetFocus() 	
SetHasClass 	void CSGOHudWinPanel.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOHudWinPanel.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOHudWinPanel.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOHudWinPanel.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOHudWinPanel.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOHudWinPanel.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOHudWinPanel.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOHudWinPanel.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOHudWinPanel.ToggleClass( cstring ) 	
TriggerClass 	void CSGOHudWinPanel.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOHudWinPanel.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOHudWinPanel.UpdateFocusInContext() 	
== CSGOLoadout ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOLoadout.AddClass( cstring ) 	
ApplyStyles 	void CSGOLoadout.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOLoadout.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOLoadout.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOLoadout.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOLoadout.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOLoadout.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOLoadout.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOLoadout.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOLoadout.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOLoadout.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOLoadout.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOLoadout.BIsTransparent() 	
BLoadLayout 	bool CSGOLoadout.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOLoadout.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOLoadout.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOLoadout.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOLoadout.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOLoadout.Children() 	
ClearPanelEvent 	void CSGOLoadout.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOLoadout.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOLoadout.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOLoadout.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOLoadout.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOLoadout.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOLoadout.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOLoadout.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOLoadout.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOLoadout.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOLoadout.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOLoadout.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOLoadout.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOLoadout.GetChild( int32 ) 	
GetChildCount 	int32 CSGOLoadout.GetChildCount() 	
GetChildIndex 	int32 CSGOLoadout.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOLoadout.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOLoadout.GetParent() 	
GetPositionWithinWindow 	unknown CSGOLoadout.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOLoadout.IsDraggable() 	
IsSelected 	bool CSGOLoadout.IsSelected() 	
IsSizeValid 	bool CSGOLoadout.IsSizeValid() 	
LoadLayoutAsync 	void CSGOLoadout.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOLoadout.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOLoadout.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOLoadout.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOLoadout.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOLoadout.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOLoadout.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOLoadout.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOLoadout.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOLoadout.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOLoadout.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOLoadout.ScrollToRightEdge() 	
ScrollToTop 	void CSGOLoadout.ScrollToTop() 	
SetAcceptsFocus 	void CSGOLoadout.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOLoadout.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOLoadout.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOLoadout.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOLoadout.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOLoadout.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOLoadout.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOLoadout.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOLoadout.SetDraggable( bool ) 	
SetFocus 	bool CSGOLoadout.SetFocus() 	
SetHasClass 	void CSGOLoadout.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOLoadout.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOLoadout.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOLoadout.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOLoadout.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOLoadout.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOLoadout.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOLoadout.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOLoadout.ToggleClass( cstring ) 	
TriggerClass 	void CSGOLoadout.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOLoadout.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOLoadout.UpdateFocusInContext() 	
== CSGOMainMenu ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOMainMenu.AddClass( cstring ) 	
ApplyStyles 	void CSGOMainMenu.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOMainMenu.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOMainMenu.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOMainMenu.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOMainMenu.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOMainMenu.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOMainMenu.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOMainMenu.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOMainMenu.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOMainMenu.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOMainMenu.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOMainMenu.BIsTransparent() 	
BLoadLayout 	bool CSGOMainMenu.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOMainMenu.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOMainMenu.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOMainMenu.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOMainMenu.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOMainMenu.Children() 	
ClearPanelEvent 	void CSGOMainMenu.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOMainMenu.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOMainMenu.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOMainMenu.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOMainMenu.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOMainMenu.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOMainMenu.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOMainMenu.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOMainMenu.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOMainMenu.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOMainMenu.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOMainMenu.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOMainMenu.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOMainMenu.GetChild( int32 ) 	
GetChildCount 	int32 CSGOMainMenu.GetChildCount() 	
GetChildIndex 	int32 CSGOMainMenu.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOMainMenu.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOMainMenu.GetParent() 	
GetPositionWithinWindow 	unknown CSGOMainMenu.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOMainMenu.IsDraggable() 	
IsGotvSpectating 	bool CSGOMainMenu.IsGotvSpectating() 	
IsMultiplayer 	bool CSGOMainMenu.IsMultiplayer() 	
IsSelected 	bool CSGOMainMenu.IsSelected() 	
IsSizeValid 	bool CSGOMainMenu.IsSizeValid() 	
IsTraining 	bool CSGOMainMenu.IsTraining() 	
LoadLayoutAsync 	void CSGOMainMenu.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOMainMenu.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOMainMenu.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOMainMenu.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOMainMenu.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOMainMenu.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOMainMenu.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOMainMenu.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOMainMenu.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOMainMenu.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOMainMenu.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOMainMenu.ScrollToRightEdge() 	
ScrollToTop 	void CSGOMainMenu.ScrollToTop() 	
SetAcceptsFocus 	void CSGOMainMenu.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOMainMenu.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOMainMenu.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOMainMenu.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOMainMenu.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOMainMenu.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOMainMenu.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOMainMenu.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOMainMenu.SetDraggable( bool ) 	
SetFocus 	bool CSGOMainMenu.SetFocus() 	
SetHasClass 	void CSGOMainMenu.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOMainMenu.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOMainMenu.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOMainMenu.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOMainMenu.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOMainMenu.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOMainMenu.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOMainMenu.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOMainMenu.ToggleClass( cstring ) 	
TriggerClass 	void CSGOMainMenu.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOMainMenu.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOMainMenu.UpdateFocusInContext() 	
== CSGORadialSelector ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGORadialSelector.AddClass( cstring ) 	
ApplyStyles 	void CSGORadialSelector.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGORadialSelector.BAcceptsFocus() 	
BAcceptsInput 	bool CSGORadialSelector.BAcceptsInput() 	
BAscendantHasClass 	bool CSGORadialSelector.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGORadialSelector.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGORadialSelector.BCreateChildren( cstring ) 	
BHasClass 	bool CSGORadialSelector.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGORadialSelector.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGORadialSelector.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGORadialSelector.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGORadialSelector.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGORadialSelector.BIsTransparent() 	
BLoadLayout 	bool CSGORadialSelector.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGORadialSelector.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGORadialSelector.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGORadialSelector.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGORadialSelector.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGORadialSelector.Children() 	
ClearPanelEvent 	void CSGORadialSelector.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGORadialSelector.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGORadialSelector.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGORadialSelector.Data( js_raw_arg ) 	
DeleteAsync 	void CSGORadialSelector.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGORadialSelector.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGORadialSelector.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGORadialSelector.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGORadialSelector.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGORadialSelector.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGORadialSelector.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGORadialSelector.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGORadialSelector.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGORadialSelector.GetChild( int32 ) 	
GetChildCount 	int32 CSGORadialSelector.GetChildCount() 	
GetChildIndex 	int32 CSGORadialSelector.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGORadialSelector.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGORadialSelector.GetParent() 	
GetPositionWithinWindow 	unknown CSGORadialSelector.GetPositionWithinWindow() 	
IsDraggable 	bool CSGORadialSelector.IsDraggable() 	
IsSelected 	bool CSGORadialSelector.IsSelected() 	
IsSizeValid 	bool CSGORadialSelector.IsSizeValid() 	
LoadLayoutAsync 	void CSGORadialSelector.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGORadialSelector.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGORadialSelector.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGORadialSelector.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGORadialSelector.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGORadialSelector.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGORadialSelector.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGORadialSelector.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGORadialSelector.ScrollToBottom() 	
ScrollToFitRegion 	void CSGORadialSelector.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGORadialSelector.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGORadialSelector.ScrollToRightEdge() 	
ScrollToTop 	void CSGORadialSelector.ScrollToTop() 	
SetAcceptsFocus 	void CSGORadialSelector.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGORadialSelector.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGORadialSelector.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGORadialSelector.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGORadialSelector.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGORadialSelector.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGORadialSelector.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGORadialSelector.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGORadialSelector.SetDraggable( bool ) 	
SetFocus 	bool CSGORadialSelector.SetFocus() 	
SetHasClass 	void CSGORadialSelector.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGORadialSelector.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGORadialSelector.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGORadialSelector.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGORadialSelector.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGORadialSelector.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGORadialSelector.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGORadialSelector.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGORadialSelector.ToggleClass( cstring ) 	
TriggerClass 	void CSGORadialSelector.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGORadialSelector.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGORadialSelector.UpdateFocusInContext() 	
== CSGOScoreboard ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOScoreboard.AddClass( cstring ) 	
ApplyStyles 	void CSGOScoreboard.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOScoreboard.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOScoreboard.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOScoreboard.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOScoreboard.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOScoreboard.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOScoreboard.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOScoreboard.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOScoreboard.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOScoreboard.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOScoreboard.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOScoreboard.BIsTransparent() 	
BLoadLayout 	bool CSGOScoreboard.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOScoreboard.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOScoreboard.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOScoreboard.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOScoreboard.BScrollParentToFitWhenFocused() 	
Children 	unknown CSGOScoreboard.Children() 	
ClearPanelEvent 	void CSGOScoreboard.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOScoreboard.ClearPropertyFromCode( unknown ) 	
CloseScoreboard 	bool CSGOScoreboard.CloseScoreboard() 	
CreateCopyOfCSSKeyframes 	unknown CSGOScoreboard.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOScoreboard.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOScoreboard.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOScoreboard.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOScoreboard.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOScoreboard.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOScoreboard.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOScoreboard.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOScoreboard.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOScoreboard.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOScoreboard.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOScoreboard.GetChild( int32 ) 	
GetChildCount 	int32 CSGOScoreboard.GetChildCount() 	
GetChildIndex 	int32 CSGOScoreboard.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOScoreboard.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOScoreboard.GetParent() 	
GetPositionWithinWindow 	unknown CSGOScoreboard.GetPositionWithinWindow() 	
IsDraggable 	bool CSGOScoreboard.IsDraggable() 	
IsSelected 	bool CSGOScoreboard.IsSelected() 	
IsSizeValid 	bool CSGOScoreboard.IsSizeValid() 	
LoadLayoutAsync 	void CSGOScoreboard.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOScoreboard.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOScoreboard.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOScoreboard.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOScoreboard.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOScoreboard.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOScoreboard.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOScoreboard.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOScoreboard.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOScoreboard.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOScoreboard.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOScoreboard.ScrollToRightEdge() 	
ScrollToTop 	void CSGOScoreboard.ScrollToTop() 	
SetAcceptsFocus 	void CSGOScoreboard.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOScoreboard.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOScoreboard.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOScoreboard.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOScoreboard.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOScoreboard.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOScoreboard.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOScoreboard.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOScoreboard.SetDraggable( bool ) 	
SetFocus 	bool CSGOScoreboard.SetFocus() 	
SetHasClass 	void CSGOScoreboard.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOScoreboard.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOScoreboard.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOScoreboard.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOScoreboard.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOScoreboard.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOScoreboard.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOScoreboard.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOScoreboard.ToggleClass( cstring ) 	
TriggerClass 	void CSGOScoreboard.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOScoreboard.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOScoreboard.UpdateFocusInContext() 	
== CSGOTeamSelectMenu ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void CSGOTeamSelectMenu.AddClass( cstring ) 	
ApplyStyles 	void CSGOTeamSelectMenu.ApplyStyles( bool ) 	
BAcceptsFocus 	bool CSGOTeamSelectMenu.BAcceptsFocus() 	
BAcceptsInput 	bool CSGOTeamSelectMenu.BAcceptsInput() 	
BAscendantHasClass 	bool CSGOTeamSelectMenu.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool CSGOTeamSelectMenu.BCanSeeInParentScroll() 	
BCreateChildren 	bool CSGOTeamSelectMenu.BCreateChildren( cstring ) 	
BHasClass 	bool CSGOTeamSelectMenu.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool CSGOTeamSelectMenu.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool CSGOTeamSelectMenu.BHasHoverStyle() 	
BHasKeyFocus 	bool CSGOTeamSelectMenu.BHasKeyFocus() 	
BHasLayoutSnippet 	bool CSGOTeamSelectMenu.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool CSGOTeamSelectMenu.BIsTransparent() 	
BLoadLayout 	bool CSGOTeamSelectMenu.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void CSGOTeamSelectMenu.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool CSGOTeamSelectMenu.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool CSGOTeamSelectMenu.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool CSGOTeamSelectMenu.BScrollParentToFitWhenFocused() 	
BuildDebugPanel 	void CSGOTeamSelectMenu.BuildDebugPanel( unknown ) 	
Children 	unknown CSGOTeamSelectMenu.Children() 	
ClearPanelEvent 	void CSGOTeamSelectMenu.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void CSGOTeamSelectMenu.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown CSGOTeamSelectMenu.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void CSGOTeamSelectMenu.Data( js_raw_arg ) 	
DeleteAsync 	void CSGOTeamSelectMenu.DeleteAsync( float ) 	
DeleteKeyframes 	void CSGOTeamSelectMenu.DeleteKeyframes( unknown ) 	
FindChild 	unknown CSGOTeamSelectMenu.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown CSGOTeamSelectMenu.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown CSGOTeamSelectMenu.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown CSGOTeamSelectMenu.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 CSGOTeamSelectMenu.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring CSGOTeamSelectMenu.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 CSGOTeamSelectMenu.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown CSGOTeamSelectMenu.GetChild( int32 ) 	
GetChildCount 	int32 CSGOTeamSelectMenu.GetChildCount() 	
GetChildIndex 	int32 CSGOTeamSelectMenu.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring CSGOTeamSelectMenu.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown CSGOTeamSelectMenu.GetParent() 	
GetPlayerItemCT 	cstring CSGOTeamSelectMenu.GetPlayerItemCT() 	
GetPlayerItemTerrorist 	cstring CSGOTeamSelectMenu.GetPlayerItemTerrorist() 	
GetPositionWithinWindow 	unknown CSGOTeamSelectMenu.GetPositionWithinWindow() 	
GetTeamNumber 	int32 CSGOTeamSelectMenu.GetTeamNumber() 	
IsDraggable 	bool CSGOTeamSelectMenu.IsDraggable() 	
IsSelected 	bool CSGOTeamSelectMenu.IsSelected() 	
IsSizeValid 	bool CSGOTeamSelectMenu.IsSizeValid() 	
LoadLayoutAsync 	void CSGOTeamSelectMenu.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void CSGOTeamSelectMenu.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void CSGOTeamSelectMenu.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void CSGOTeamSelectMenu.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void CSGOTeamSelectMenu.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void CSGOTeamSelectMenu.RemoveAndDeleteChildren() 	
RemoveClass 	void CSGOTeamSelectMenu.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void CSGOTeamSelectMenu.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void CSGOTeamSelectMenu.ScrollToBottom() 	
ScrollToFitRegion 	void CSGOTeamSelectMenu.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void CSGOTeamSelectMenu.ScrollToLeftEdge() 	
ScrollToRightEdge 	void CSGOTeamSelectMenu.ScrollToRightEdge() 	
ScrollToTop 	void CSGOTeamSelectMenu.ScrollToTop() 	
SetAcceptsFocus 	void CSGOTeamSelectMenu.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void CSGOTeamSelectMenu.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void CSGOTeamSelectMenu.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void CSGOTeamSelectMenu.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void CSGOTeamSelectMenu.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void CSGOTeamSelectMenu.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void CSGOTeamSelectMenu.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void CSGOTeamSelectMenu.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void CSGOTeamSelectMenu.SetDraggable( bool ) 	
SetFocus 	bool CSGOTeamSelectMenu.SetFocus() 	
SetHasClass 	void CSGOTeamSelectMenu.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void CSGOTeamSelectMenu.SetInputNamespace( cstring ) 	
SetPanelEvent 	void CSGOTeamSelectMenu.SetPanelEvent( js_raw_arg ) 	
SetParent 	void CSGOTeamSelectMenu.SetParent( unknown ) 	
SetReadyForDisplay 	void CSGOTeamSelectMenu.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void CSGOTeamSelectMenu.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void CSGOTeamSelectMenu.SetTopOfInputContext( bool ) 	
SwitchClass 	void CSGOTeamSelectMenu.SwitchClass( cstring , cstring ) 	
ToggleClass 	void CSGOTeamSelectMenu.ToggleClass( cstring ) 	
TriggerClass 	void CSGOTeamSelectMenu.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void CSGOTeamSelectMenu.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool CSGOTeamSelectMenu.UpdateFocusInContext() 	
== DataGraphAPI ==
Method Name 	Signature 	Description
ActionSwitchGraphAtIndex	void DataGraphAPI.ActionSwitchGraphAtIndex( js_raw_arg )	
GetGraphColor 	void DataGraphAPI.GetGraphColor( js_raw_arg ) 	
GetGraphIdByIndex 	void DataGraphAPI.GetGraphIdByIndex( js_raw_arg ) 	
GetGraphMax 	void DataGraphAPI.GetGraphMax( js_raw_arg ) 	
GetGraphMin 	void DataGraphAPI.GetGraphMin( js_raw_arg ) 	
GetGraphName 	void DataGraphAPI.GetGraphName( js_raw_arg ) 	
GetGraphPointsCount 	void DataGraphAPI.GetGraphPointsCount( js_raw_arg ) 	
GetGraphPointValue 	void DataGraphAPI.GetGraphPointValue( js_raw_arg ) 	
GetGraphsCount 	void DataGraphAPI.GetGraphsCount( js_raw_arg ) 	
GetGraphsVersion 	void DataGraphAPI.GetGraphsVersion( js_raw_arg ) 	
== DeepStatsAPI ==
Method Name 	Signature 	Description
ForceRefresh 	void DeepStatsAPI.ForceRefresh() 	Restart data gathering after a timeout
GetDataForRangeJS 	void DeepStatsAPI.GetDataForRangeJS( js_raw_arg ) 	Get match stats between now and a given number of days in the past. Return value indicates if this data is incomplete.
GetDeepStatsStartTime 	uint32 DeepStatsAPI.GetDeepStatsStartTime() 	Get the timestamp of the earliest time deepstats will query for ('all time').
GetLastCachedMatchJS 	void DeepStatsAPI.GetLastCachedMatchJS( js_raw_arg ) 	Get last match on cache. Return value is null or last match.
GetMatchTypeString 	cstring DeepStatsAPI.GetMatchTypeString( uint32 Match ) 	return match type as string.
GetRelativeTimeStringForTimestamp	cstring DeepStatsAPI.GetRelativeTimeStringForTimestamp( uint32 )	Get a relative time string given a timestamp
GetXUIDByAccountID 	cstring DeepStatsAPI.GetXUIDByAccountID( int32 User ID ) 	Convert AccountID into XUID
MapIDToString 	cstring DeepStatsAPI.MapIDToString( int32 Matchmaking Map ID ) 	Get mapname string from matchmaking ID used by deepstats.
MatchIDToLocalTime 	uint32 DeepStatsAPI.MatchIDToLocalTime( uint64 Match ID ) 	Get timestamp in local time for a match.
== DelayLoadPanel ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void DelayLoadPanel.AddClass( cstring ) 	
ApplyStyles 	void DelayLoadPanel.ApplyStyles( bool ) 	
BAcceptsFocus 	bool DelayLoadPanel.BAcceptsFocus() 	
BAcceptsInput 	bool DelayLoadPanel.BAcceptsInput() 	
BAscendantHasClass 	bool DelayLoadPanel.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool DelayLoadPanel.BCanSeeInParentScroll() 	
BCreateChildren 	bool DelayLoadPanel.BCreateChildren( cstring ) 	
BHasClass 	bool DelayLoadPanel.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool DelayLoadPanel.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool DelayLoadPanel.BHasHoverStyle() 	
BHasKeyFocus 	bool DelayLoadPanel.BHasKeyFocus() 	
BHasLayoutSnippet 	bool DelayLoadPanel.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool DelayLoadPanel.BIsTransparent() 	
BLoadLayout 	bool DelayLoadPanel.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void DelayLoadPanel.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool DelayLoadPanel.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool DelayLoadPanel.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool DelayLoadPanel.BScrollParentToFitWhenFocused() 	
Children 	unknown DelayLoadPanel.Children() 	
ClearPanelEvent 	void DelayLoadPanel.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void DelayLoadPanel.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown DelayLoadPanel.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void DelayLoadPanel.Data( js_raw_arg ) 	
DeleteAsync 	void DelayLoadPanel.DeleteAsync( float ) 	
DeleteKeyframes 	void DelayLoadPanel.DeleteKeyframes( unknown ) 	
FindChild 	unknown DelayLoadPanel.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown DelayLoadPanel.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown DelayLoadPanel.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown DelayLoadPanel.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 DelayLoadPanel.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring DelayLoadPanel.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 DelayLoadPanel.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown DelayLoadPanel.GetChild( int32 ) 	
GetChildCount 	int32 DelayLoadPanel.GetChildCount() 	
GetChildIndex 	int32 DelayLoadPanel.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring DelayLoadPanel.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown DelayLoadPanel.GetParent() 	
GetPositionWithinWindow 	unknown DelayLoadPanel.GetPositionWithinWindow() 	
IsDraggable 	bool DelayLoadPanel.IsDraggable() 	
IsSelected 	bool DelayLoadPanel.IsSelected() 	
IsSizeValid 	bool DelayLoadPanel.IsSizeValid() 	
ListenForClassAdded 	void DelayLoadPanel.ListenForClassAdded( cstring ) 	
ListenForClassRemoved 	void DelayLoadPanel.ListenForClassRemoved( cstring ) 	
ListenForScrollIntoView 	void DelayLoadPanel.ListenForScrollIntoView() 	
LoadLayoutAsync 	void DelayLoadPanel.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void DelayLoadPanel.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void DelayLoadPanel.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void DelayLoadPanel.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void DelayLoadPanel.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void DelayLoadPanel.RemoveAndDeleteChildren() 	
RemoveClass 	void DelayLoadPanel.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void DelayLoadPanel.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void DelayLoadPanel.ScrollToBottom() 	
ScrollToFitRegion 	void DelayLoadPanel.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void DelayLoadPanel.ScrollToLeftEdge() 	
ScrollToRightEdge 	void DelayLoadPanel.ScrollToRightEdge() 	
ScrollToTop 	void DelayLoadPanel.ScrollToTop() 	
SetAcceptsFocus 	void DelayLoadPanel.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void DelayLoadPanel.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void DelayLoadPanel.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void DelayLoadPanel.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void DelayLoadPanel.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void DelayLoadPanel.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void DelayLoadPanel.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void DelayLoadPanel.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void DelayLoadPanel.SetDraggable( bool ) 	
SetFocus 	bool DelayLoadPanel.SetFocus() 	
SetHasClass 	void DelayLoadPanel.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void DelayLoadPanel.SetInputNamespace( cstring ) 	
SetLoadFunction 	void DelayLoadPanel.SetLoadFunction( unknown ) 	
SetPanelEvent 	void DelayLoadPanel.SetPanelEvent( js_raw_arg ) 	
SetParent 	void DelayLoadPanel.SetParent( unknown ) 	
SetReadyForDisplay 	void DelayLoadPanel.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void DelayLoadPanel.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void DelayLoadPanel.SetTopOfInputContext( bool ) 	
SetUnloadFunction 	void DelayLoadPanel.SetUnloadFunction( unknown ) 	
SwitchClass 	void DelayLoadPanel.SwitchClass( cstring , cstring ) 	
ToggleClass 	void DelayLoadPanel.ToggleClass( cstring ) 	
TriggerClass 	void DelayLoadPanel.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void DelayLoadPanel.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool DelayLoadPanel.UpdateFocusInContext() 	
== DropDown ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AccessDropDownMenu 	unknown DropDown.AccessDropDownMenu() 	
AddClass 	void DropDown.AddClass( cstring ) 	
AddOption 	void DropDown.AddOption( unknown ) 	
ApplyStyles 	void DropDown.ApplyStyles( bool ) 	
BAcceptsFocus 	bool DropDown.BAcceptsFocus() 	
BAcceptsInput 	bool DropDown.BAcceptsInput() 	
BAscendantHasClass 	bool DropDown.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool DropDown.BCanSeeInParentScroll() 	
BCreateChildren 	bool DropDown.BCreateChildren( cstring ) 	
BHasClass 	bool DropDown.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool DropDown.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool DropDown.BHasHoverStyle() 	
BHasKeyFocus 	bool DropDown.BHasKeyFocus() 	
BHasLayoutSnippet 	bool DropDown.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool DropDown.BIsTransparent() 	
BLoadLayout 	bool DropDown.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void DropDown.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool DropDown.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool DropDown.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool DropDown.BScrollParentToFitWhenFocused() 	
Children 	unknown DropDown.Children() 	
ClearPanelEvent 	void DropDown.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void DropDown.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown DropDown.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void DropDown.Data( js_raw_arg ) 	
DeleteAsync 	void DropDown.DeleteAsync( float ) 	
DeleteKeyframes 	void DropDown.DeleteKeyframes( unknown ) 	
FindChild 	unknown DropDown.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown DropDown.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown DropDown.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown DropDown.FindChildTraverse( cstring ) 	
FindDropDownMenuChild 	unknown DropDown.FindDropDownMenuChild( cstring ) 	
GetAttributeInt 	int32 DropDown.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring DropDown.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 DropDown.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown DropDown.GetChild( int32 ) 	
GetChildCount 	int32 DropDown.GetChildCount() 	
GetChildIndex 	int32 DropDown.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring DropDown.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown DropDown.GetParent() 	
GetPositionWithinWindow 	unknown DropDown.GetPositionWithinWindow() 	
GetSelected 	unknown DropDown.GetSelected() 	
HasOption 	bool DropDown.HasOption( cstring ) 	
IsDraggable 	bool DropDown.IsDraggable() 	
IsSelected 	bool DropDown.IsSelected() 	
IsSizeValid 	bool DropDown.IsSizeValid() 	
LoadLayoutAsync 	void DropDown.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void DropDown.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void DropDown.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void DropDown.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void DropDown.RegisterForReadyEvents( bool ) 	
RemoveAllOptions 	void DropDown.RemoveAllOptions() 	
RemoveAndDeleteChildren 	void DropDown.RemoveAndDeleteChildren() 	
RemoveClass 	void DropDown.RemoveClass( cstring ) 	
RemoveOption 	void DropDown.RemoveOption( cstring ) 	
ScrollParentToMakePanelFit 	void DropDown.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void DropDown.ScrollToBottom() 	
ScrollToFitRegion 	void DropDown.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void DropDown.ScrollToLeftEdge() 	
ScrollToRightEdge 	void DropDown.ScrollToRightEdge() 	
ScrollToTop 	void DropDown.ScrollToTop() 	
SetAcceptsFocus 	void DropDown.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void DropDown.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void DropDown.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void DropDown.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void DropDown.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void DropDown.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void DropDown.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void DropDown.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void DropDown.SetDraggable( bool ) 	
SetFocus 	bool DropDown.SetFocus() 	
SetHasClass 	void DropDown.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void DropDown.SetInputNamespace( cstring ) 	
SetPanelEvent 	void DropDown.SetPanelEvent( js_raw_arg ) 	
SetParent 	void DropDown.SetParent( unknown ) 	
SetReadyForDisplay 	void DropDown.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void DropDown.SetScrollParentToFitWhenFocused( bool ) 	
SetSelected 	void DropDown.SetSelected( cstring ) 	
SetSelectedIndex 	void DropDown.SetSelectedIndex( int32 ) 	
SetTopOfInputContext 	void DropDown.SetTopOfInputContext( bool ) 	
SwitchClass 	void DropDown.SwitchClass( cstring , cstring ) 	
ToggleClass 	void DropDown.ToggleClass( cstring ) 	
TriggerClass 	void DropDown.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void DropDown.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool DropDown.UpdateFocusInContext() 	
== EmbeddedStreamAPI ==
Method Name 	Signature 	Description
GetAudioVolume 	void EmbeddedStreamAPI.GetAudioVolume( js_raw_arg ) 	
GetStreamEventVenueID 	void EmbeddedStreamAPI.GetStreamEventVenueID( js_raw_arg ) 	
GetStreamExternalLinkTypes 	void EmbeddedStreamAPI.GetStreamExternalLinkTypes( js_raw_arg ) 	
GetStreamFeedSourceURL 	void EmbeddedStreamAPI.GetStreamFeedSourceURL( js_raw_arg ) 	
IsVideoPlaying 	void EmbeddedStreamAPI.IsVideoPlaying( js_raw_arg ) 	
OpenStreamInExternalBrowser	void EmbeddedStreamAPI.OpenStreamInExternalBrowser( js_raw_arg )	
PanoramaFinishRequest 	void EmbeddedStreamAPI.PanoramaFinishRequest( js_raw_arg ) 	
PanoramaJSAlert 	void EmbeddedStreamAPI.PanoramaJSAlert( js_raw_arg ) 	
SetAudioVolume 	void EmbeddedStreamAPI.SetAudioVolume( js_raw_arg ) 	
== FantasyAPI ==
Method Name 	Signature 	Description
ComputeProPlayerMatchFantasyScore	void FantasyAPI.ComputeProPlayerMatchFantasyScore( js_raw_arg )	
GetMyFantasyTeamAtIndexPicks 	void FantasyAPI.GetMyFantasyTeamAtIndexPicks( js_raw_arg ) 	
GetMyFantasyTeamAtIndexSectionID 	void FantasyAPI.GetMyFantasyTeamAtIndexSectionID( js_raw_arg ) 	
GetMyFantasyTeamIndexForSectionID	void FantasyAPI.GetMyFantasyTeamIndexForSectionID( js_raw_arg )	
GetMyFantasyTeamsCount 	void FantasyAPI.GetMyFantasyTeamsCount( js_raw_arg ) 	
GetMyFantasyTeamTrophyItemID 	void FantasyAPI.GetMyFantasyTeamTrophyItemID( js_raw_arg ) 	
SetMyFantasyTeamPicksForSectionID	void FantasyAPI.SetMyFantasyTeamPicksForSectionID( js_raw_arg )	
== Frame ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void Frame.AddClass( cstring ) 	
ApplyStyles 	void Frame.ApplyStyles( bool ) 	
BAcceptsFocus 	bool Frame.BAcceptsFocus() 	
BAcceptsInput 	bool Frame.BAcceptsInput() 	
BAscendantHasClass 	bool Frame.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool Frame.BCanSeeInParentScroll() 	
BCreateChildren 	bool Frame.BCreateChildren( cstring ) 	
BHasClass 	bool Frame.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool Frame.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool Frame.BHasHoverStyle() 	
BHasKeyFocus 	bool Frame.BHasKeyFocus() 	
BHasLayoutSnippet 	bool Frame.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool Frame.BIsTransparent() 	
BLoadLayout 	bool Frame.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void Frame.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool Frame.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool Frame.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool Frame.BScrollParentToFitWhenFocused() 	
Children 	unknown Frame.Children() 	
ClearPanelEvent 	void Frame.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void Frame.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown Frame.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void Frame.Data( js_raw_arg ) 	
DeleteAsync 	void Frame.DeleteAsync( float ) 	
DeleteKeyframes 	void Frame.DeleteKeyframes( unknown ) 	
FindChild 	unknown Frame.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown Frame.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown Frame.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown Frame.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 Frame.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring Frame.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 Frame.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown Frame.GetChild( int32 ) 	
GetChildCount 	int32 Frame.GetChildCount() 	
GetChildIndex 	int32 Frame.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring Frame.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown Frame.GetParent() 	
GetPositionWithinWindow 	unknown Frame.GetPositionWithinWindow() 	
IsDraggable 	bool Frame.IsDraggable() 	
IsSelected 	bool Frame.IsSelected() 	
IsSizeValid 	bool Frame.IsSizeValid() 	
LoadLayoutAsync 	void Frame.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void Frame.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void Frame.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void Frame.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void Frame.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void Frame.RemoveAndDeleteChildren() 	
RemoveClass 	void Frame.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void Frame.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void Frame.ScrollToBottom() 	
ScrollToFitRegion 	void Frame.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void Frame.ScrollToLeftEdge() 	
ScrollToRightEdge 	void Frame.ScrollToRightEdge() 	
ScrollToTop 	void Frame.ScrollToTop() 	
SetAcceptsFocus 	void Frame.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void Frame.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void Frame.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void Frame.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void Frame.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void Frame.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void Frame.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void Frame.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void Frame.SetDraggable( bool ) 	
SetFocus 	bool Frame.SetFocus() 	
SetHasClass 	void Frame.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void Frame.SetInputNamespace( cstring ) 	
SetPanelEvent 	void Frame.SetPanelEvent( js_raw_arg ) 	
SetParent 	void Frame.SetParent( unknown ) 	
SetReadyForDisplay 	void Frame.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void Frame.SetScrollParentToFitWhenFocused( bool ) 	
SetSnippet 	void Frame.SetSnippet( cstring ) 	
SetSource 	void Frame.SetSource( cstring ) 	
SetTopOfInputContext 	void Frame.SetTopOfInputContext( bool ) 	
SwitchClass 	void Frame.SwitchClass( cstring , cstring ) 	
ToggleClass 	void Frame.ToggleClass( cstring ) 	
TriggerClass 	void Frame.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void Frame.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool Frame.UpdateFocusInContext() 	
== FriendsListAPI ==
Method Name 	Signature 	Description
ActionInviteFriend 	void FriendsListAPI.ActionInviteFriend( cstring xuid, cstring additionalFlag ) 	
ActionJoinFriendSession 	void FriendsListAPI.ActionJoinFriendSession( cstring xuid ) 	
ActionWatchFriendSession 	void FriendsListAPI.ActionWatchFriendSession( cstring xuid ) 	
GetCount 	int32 FriendsListAPI.GetCount() 	
GetFriendClanId 	int32 FriendsListAPI.GetFriendClanId( cstring xuid ) 	
GetFriendClanName 	cstring FriendsListAPI.GetFriendClanName( cstring xuid ) 	
GetFriendClanTag 	cstring FriendsListAPI.GetFriendClanTag( cstring xuid ) 	
GetFriendCommendations 	int32 FriendsListAPI.GetFriendCommendations( cstring xuid, cstring type ) 	
GetFriendCompetitiveRank 	int32 FriendsListAPI.GetFriendCompetitiveRank( cstring xuid, cstring ) 	
GetFriendCompetitiveRankType 	cstring FriendsListAPI.GetFriendCompetitiveRankType( cstring xuid ) 	
GetFriendCompetitiveWins 	int32 FriendsListAPI.GetFriendCompetitiveWins( cstring xuid, cstring ) 	
GetFriendDisplayItemDefByIndex 	uint16 FriendsListAPI.GetFriendDisplayItemDefByIndex( cstring xuid, int32 idx )	
GetFriendDisplayItemDefCount 	int32 FriendsListAPI.GetFriendDisplayItemDefCount( cstring xuid ) 	
GetFriendDisplayItemDefFeatured 	uint16 FriendsListAPI.GetFriendDisplayItemDefFeatured( cstring xuid ) 	
GetFriendIsVacBanned 	bool FriendsListAPI.GetFriendIsVacBanned( cstring xuid ) 	
GetFriendLevel 	int32 FriendsListAPI.GetFriendLevel( cstring xuid ) 	
GetFriendMedalRankByType 	int32 FriendsListAPI.GetFriendMedalRankByType( cstring xuid, cstring type ) 	
GetFriendName 	cstring FriendsListAPI.GetFriendName( cstring xuid ) 	
GetFriendOfficialTeamFlag 	cstring FriendsListAPI.GetFriendOfficialTeamFlag( cstring xuid ) 	
GetFriendOfficialTeamName 	cstring FriendsListAPI.GetFriendOfficialTeamName( cstring xuid ) 	
GetFriendOfficialTeamTag 	cstring FriendsListAPI.GetFriendOfficialTeamTag( cstring xuid ) 	
GetFriendPrimeEligible 	bool FriendsListAPI.GetFriendPrimeEligible( cstring xuid ) 	
GetFriendRelationship 	cstring FriendsListAPI.GetFriendRelationship( cstring xuid ) 	Returns "none", "friend", "friend_request_received", "friend_request_sent", "suggested"
GetFriendRequestsCount 	int32 FriendsListAPI.GetFriendRequestsCount() 	
GetFriendRequestsNotificationNumber 	int32 FriendsListAPI.GetFriendRequestsNotificationNumber() 	
GetFriendRequestsXuidByIdx 	cstring FriendsListAPI.GetFriendRequestsXuidByIdx( int32 idx ) 	
GetFriendStatus 	cstring FriendsListAPI.GetFriendStatus( cstring xuid ) 	
GetFriendStatusBucket 	cstring FriendsListAPI.GetFriendStatusBucket( cstring xuid ) 	
GetFriendXp 	int32 FriendsListAPI.GetFriendXp( cstring xuid ) 	
GetPlayerCount 	int32 FriendsListAPI.GetPlayerCount( cstring team ) 	valid team values: "t", "ct"
GetXuidByIndex 	cstring FriendsListAPI.GetXuidByIndex( int32 idx ) 	
GetXuidFromFriendCode 	cstring FriendsListAPI.GetXuidFromFriendCode( cstring codestring ) 	
IsFriendInvited 	bool FriendsListAPI.IsFriendInvited( cstring xuid ) 	
IsFriendJoinable 	bool FriendsListAPI.IsFriendJoinable( cstring xuid ) 	
IsFriendPlayingCSGO 	bool FriendsListAPI.IsFriendPlayingCSGO( cstring xuid ) 	
IsFriendWatchable 	bool FriendsListAPI.IsFriendWatchable( cstring xuid ) 	
IsGameInWarmup 	bool FriendsListAPI.IsGameInWarmup() 	
IsGamePaused 	bool FriendsListAPI.IsGamePaused() 	
IsLocalPlayerPlayingMatch 	bool FriendsListAPI.IsLocalPlayerPlayingMatch() 	
IsSelectedPlayerMuted 	bool FriendsListAPI.IsSelectedPlayerMuted( cstring xuid ) 	
RequestFriendProfileUpdateFromScript	void FriendsListAPI.RequestFriendProfileUpdateFromScript( cstring xuid ) 	
ToggleMute 	void FriendsListAPI.ToggleMute( cstring xuid ) 	
== GameInterfaceAPI ==
Method Name 	Signature 	Description
ConsoleCommand 	void GameInterfaceAPI.ConsoleCommand( js_raw_arg ) 	
GetEngineSoundSystemsRunning	void GameInterfaceAPI.GetEngineSoundSystemsRunning( js_raw_arg )	
GetMouseEnableBindingName 	void GameInterfaceAPI.GetMouseEnableBindingName( js_raw_arg ) 	
GetSettingString 	void GameInterfaceAPI.GetSettingString( js_raw_arg ) 	
HasCommandLineParm 	void GameInterfaceAPI.HasCommandLineParm( js_raw_arg ) 	
SetSettingString 	void GameInterfaceAPI.SetSettingString( js_raw_arg ) 	
== GameStateAPI ==
Method Name 	Signature 	Description
ArePlayersEnemies 	bool GameStateAPI.ArePlayersEnemies( cstring XUID1, cstring XUID2 ) 	
AreTeamsPlayingSwitchedSides 	bool GameStateAPI.AreTeamsPlayingSwitchedSides() 	
AreTeamsPlayingSwitchedSidesInRound 	bool GameStateAPI.AreTeamsPlayingSwitchedSidesInRound( int32 round ) 	
GetAccoladeLocalizationString 	cstring GameStateAPI.GetAccoladeLocalizationString( int32 ) 	
GetActiveQuestID 	int32 GameStateAPI.GetActiveQuestID() 	Quest ID sent by server. 0 if no valid quest.
GetAllPlayersMatchDataJSO 	void GameStateAPI.GetAllPlayersMatchDataJSO( js_raw_arg ) 	
GetAssociatedTeamNumber 	int32 GameStateAPI.GetAssociatedTeamNumber( cstring XUID ) 	
GetCharacterDefaultCheerByXuid 	cstring GameStateAPI.GetCharacterDefaultCheerByXuid( cstring XUID ) 	get the cheer string for the model used by player
GetCoachingTeamNumber 	int32 GameStateAPI.GetCoachingTeamNumber( cstring XUID ) 	
GetCommendationTokensAvailable 	int32 GameStateAPI.GetCommendationTokensAvailable() 	
GetCooperativePlayerTeamName 	cstring GameStateAPI.GetCooperativePlayerTeamName() 	
GetCrosshairCode 	cstring GameStateAPI.GetCrosshairCode( cstring XUID ) 	
GetCSGOGameUIStateName 	cstring GameStateAPI.GetCSGOGameUIStateName() 	
GetGameModeImagePath 	cstring GameStateAPI.GetGameModeImagePath() 	
GetGameModeInternalName 	cstring GameStateAPI.GetGameModeInternalName( bool bool bUseSkirmishName ) 	
GetGameModeName 	cstring GameStateAPI.GetGameModeName( bool bool bUseSkirmishName ) 	
GetHudPlayerXuid 	cstring GameStateAPI.GetHudPlayerXuid() 	
GetKickTargets 	void GameStateAPI.GetKickTargets( js_raw_arg ) 	Get array of objects representing kickable players for display in a popup.
GetLocalOrInEyePlayerXuid 	cstring GameStateAPI.GetLocalOrInEyePlayerXuid() 	
GetLocalPlayerXuid 	cstring GameStateAPI.GetLocalPlayerXuid() 	
GetMapBSPName 	cstring GameStateAPI.GetMapBSPName() 	Returns the name of the bsp file eg 'de_dust2'
GetMapDisplayNameToken 	cstring GameStateAPI.GetMapDisplayNameToken( cstring string ) 	Return a loc token for the given short map name (eg 'de_dust2').
GetMapName 	cstring GameStateAPI.GetMapName() 	
GetMapsInCurrentMapGroup 	cstring GameStateAPI.GetMapsInCurrentMapGroup() 	Return a comma delimited list of short mapnames (eg 'de_dust2, de_inferno, 123123/de_workshopmap') in the currently playing map group (returns null if not in game).
GetMapsInMapGroup 	cstring GameStateAPI.GetMapsInMapGroup( cstring string ) 	Return a comma delimited list of short mapnames (eg 'de_dust2, de_inferno, 123123/de_workshopmap') in the given map group.
GetMatchEndWinDataJSO 	void GameStateAPI.GetMatchEndWinDataJSO( js_raw_arg ) 	
GetMyCommendationsJSOForUser 	void GameStateAPI.GetMyCommendationsJSOForUser( js_raw_arg ) 	XUID
GetPlayerActiveCoinRank 	int32 GameStateAPI.GetPlayerActiveCoinRank( cstring XUID ) 	
GetPlayerActiveWeaponItemId 	cstring GameStateAPI.GetPlayerActiveWeaponItemId( cstring XUID ) 	
GetPlayerAssists 	int32 GameStateAPI.GetPlayerAssists( cstring XUID ) 	
GetPlayerCharacterItemID 	cstring GameStateAPI.GetPlayerCharacterItemID( cstring XUID ) 	get the cheer string for the model used by player
GetPlayerClanTag 	cstring GameStateAPI.GetPlayerClanTag( cstring XUID ) 	
GetPlayerColor 	cstring GameStateAPI.GetPlayerColor( cstring XUID ) 	
GetPlayerCommendsFriendly 	int32 GameStateAPI.GetPlayerCommendsFriendly( cstring XUID ) 	
GetPlayerCommendsLeader 	int32 GameStateAPI.GetPlayerCommendsLeader( cstring XUID ) 	
GetPlayerCommendsTeacher 	int32 GameStateAPI.GetPlayerCommendsTeacher( cstring XUID ) 	
GetPlayerCompetitiveRanking 	int32 GameStateAPI.GetPlayerCompetitiveRanking( cstring XUID ) 	
GetPlayerCompetitiveWins 	int32 GameStateAPI.GetPlayerCompetitiveWins( cstring XUID ) 	
GetPlayerDataJSO 	void GameStateAPI.GetPlayerDataJSO( js_raw_arg ) 	
GetPlayerDeaths 	int32 GameStateAPI.GetPlayerDeaths( cstring XUID ) 	
GetPlayerDisplayFlairItem 	cstring GameStateAPI.GetPlayerDisplayFlairItem( cstring XUID ) 	
GetPlayerGungameLevel 	int32 GameStateAPI.GetPlayerGungameLevel( cstring XUID ) 	
GetPlayerIndex 	int32 GameStateAPI.GetPlayerIndex( cstring XUID ) 	
GetPlayerKills 	int32 GameStateAPI.GetPlayerKills( cstring XUID ) 	
GetPlayerLifetime 	int32 GameStateAPI.GetPlayerLifetime( cstring XUID ) 	
GetPlayerModel 	cstring GameStateAPI.GetPlayerModel( cstring ) 	
GetPlayerMoney 	int32 GameStateAPI.GetPlayerMoney( cstring XUID ) 	
GetPlayerMVPs 	int32 GameStateAPI.GetPlayerMVPs( cstring XUID ) 	
GetPlayerName 	cstring GameStateAPI.GetPlayerName( cstring XUID ) 	
GetPlayerNameSafe 	cstring GameStateAPI.GetPlayerNameSafe( cstring XUID ) 	Deprecated, use GetPlayerName() instead
GetPlayerNameWithNoHTMLEscapes 	cstring GameStateAPI.GetPlayerNameWithNoHTMLEscapes( cstring XUID ) 	Don't use this, set html=true on your label and use GetPlayerName()
GetPlayerPing 	int32 GameStateAPI.GetPlayerPing( cstring XUID ) 	
GetPlayerScore 	int32 GameStateAPI.GetPlayerScore( cstring XUID ) 	
GetPlayerStatus 	int32 GameStateAPI.GetPlayerStatus( cstring XUID ) 	
GetPlayerTeamName 	cstring GameStateAPI.GetPlayerTeamName( cstring XUID ) 	
GetPlayerTeamNumber 	int32 GameStateAPI.GetPlayerTeamNumber( cstring XUID ) 	
GetPlayerVoiceVolume 	float GameStateAPI.GetPlayerVoiceVolume( cstring XUID ) 	
GetPlayerXpLevel 	int32 GameStateAPI.GetPlayerXpLevel( cstring XUID ) 	
GetPlayerXuidFromUserID 	cstring GameStateAPI.GetPlayerXuidFromUserID( int32 UserID ) 	
GetPlayerXuidStringFromEntIndex 	cstring GameStateAPI.GetPlayerXuidStringFromEntIndex( int32 EntIndex ) 	
GetScoreDataJSO 	void GameStateAPI.GetScoreDataJSO( js_raw_arg ) 	
GetServerName 	cstring GameStateAPI.GetServerName() 	
GetSurvivalTimeUntilNextWave 	float GameStateAPI.GetSurvivalTimeUntilNextWave() 	
GetTeamClanName 	cstring GameStateAPI.GetTeamClanName( cstring strTeamName ) 	
GetTeamFlagImagePath 	cstring GameStateAPI.GetTeamFlagImagePath( cstring strTeamName ) 	
GetTeamGungameLeaderXuid 	cstring GameStateAPI.GetTeamGungameLeaderXuid( cstring strTeamName ) 	
GetTeamLivingPlayerCount 	int32 GameStateAPI.GetTeamLivingPlayerCount( cstring strTeamName ) 	
GetTeamLogoImagePath 	cstring GameStateAPI.GetTeamLogoImagePath( cstring strTeamName ) 	
GetTeamNextRoundLossBonus 	int32 GameStateAPI.GetTeamNextRoundLossBonus( cstring strTeamName ) 	
GetTeamTotalPlayerCount 	int32 GameStateAPI.GetTeamTotalPlayerCount( cstring strTeamName ) 	
GetTimeDataJSO 	void GameStateAPI.GetTimeDataJSO( js_raw_arg ) 	
GetTournamentEventStage 	cstring GameStateAPI.GetTournamentEventStage() 	
GetViewerCount 	int32 GameStateAPI.GetViewerCount() 	
HasCommunicationAbuseMute 	bool GameStateAPI.HasCommunicationAbuseMute( cstring XUID ) 	
HasHalfTime 	bool GameStateAPI.HasHalfTime() 	
IsConnectedOrConnectingToServer 	bool GameStateAPI.IsConnectedOrConnectingToServer() 	
IsDemoOrHltv 	bool GameStateAPI.IsDemoOrHltv() 	
IsEndMatchMapVoteEnabled 	bool GameStateAPI.IsEndMatchMapVoteEnabled() 	If we should show map vote at end of match
IsFakePlayer 	bool GameStateAPI.IsFakePlayer( cstring XUID ) 	
IsHLTVAutodirectorOn 	bool GameStateAPI.IsHLTVAutodirectorOn() 	
IsLatched 	bool GameStateAPI.IsLatched() 	Is gamestate data currently latched and not updating (e.g. end-of-match)
IsLocalPlayerHLTV 	bool GameStateAPI.IsLocalPlayerHLTV() 	
IsLocalPlayerPlayingMatch 	bool GameStateAPI.IsLocalPlayerPlayingMatch() 	
IsLocalPlayerWatchingOwnDemo 	bool GameStateAPI.IsLocalPlayerWatchingOwnDemo() 	
IsPlayerAlive 	bool GameStateAPI.IsPlayerAlive( cstring XUID ) 	
IsPlayerConnected 	bool GameStateAPI.IsPlayerConnected( cstring XUID ) 	
IsQueuedMatchmaking 	bool GameStateAPI.IsQueuedMatchmaking() 	Return true if this match was entered
IsQueuedMatchmakingMode_Team 	bool GameStateAPI.IsQueuedMatchmakingMode_Team() 	
IsReportCategoryEnabledForSelectedPlayer	bool GameStateAPI.IsReportCategoryEnabledForSelectedPlayer( cstring XUID, cstring Category )	
IsSelectedPlayerMuted 	bool GameStateAPI.IsSelectedPlayerMuted( cstring XUID ) 	
IsXuidValid 	bool GameStateAPI.IsXuidValid( cstring XUID ) 	
QueryServersForCommendation 	bool GameStateAPI.QueryServersForCommendation( cstring XUID ) 	
SetCasterControlsUI 	void GameStateAPI.SetCasterControlsUI( int32 int nAccountID ) 	
SetCasterControlsXray 	void GameStateAPI.SetCasterControlsXray( int32 int nAccountID ) 	
SetCasterIsCameraman 	void GameStateAPI.SetCasterIsCameraman( int32 int nAccountID ) 	
SetCasterIsHeard 	void GameStateAPI.SetCasterIsHeard( int32 int nAccountID ) 	
SetPlayerVoiceVolume 	void GameStateAPI.SetPlayerVoiceVolume( cstring XUID value, float ) 	
ShouldShowHudElements 	bool GameStateAPI.ShouldShowHudElements() 	
SubmitCommendation 	void GameStateAPI.SubmitCommendation( cstring XUID, cstring CommendationString ) 	
SubmitPlayerReport 	void GameStateAPI.SubmitPlayerReport( cstring XUID, cstring Category ) 	
SubmitServerReport 	void GameStateAPI.SubmitServerReport( cstring Category ) 	
ToggleMute 	void GameStateAPI.ToggleMute( cstring XUID ) 	
== GameTypesAPI ==
Method Name 	Signature 	Description
GetActiveSeasionCodeName 	void GameTypesAPI.GetActiveSeasionCodeName( js_raw_arg ) 	
GetActiveSeasionIndexValue 	void GameTypesAPI.GetActiveSeasionIndexValue( js_raw_arg ) 	
GetConfig 	void GameTypesAPI.GetConfig( js_raw_arg ) 	Get JS Object clone of the GameModes.txt config file. Used for accessing current game modes and their options, maplists, etc.
GetCurrentSkirmishId 	void GameTypesAPI.GetCurrentSkirmishId( js_raw_arg ) 	
GetCustomBotDifficulty 	void GameTypesAPI.GetCustomBotDifficulty( js_raw_arg ) 	
GetFriendlyMapName 	void GameTypesAPI.GetFriendlyMapName( js_raw_arg ) 	
GetGameModeAttribute 	void GameTypesAPI.GetGameModeAttribute( js_raw_arg ) 	
GetGameModeFromInts 	void GameTypesAPI.GetGameModeFromInts( js_raw_arg ) 	
GetGameModeType 	void GameTypesAPI.GetGameModeType( js_raw_arg ) 	
GetGameTypeAttribute 	void GameTypesAPI.GetGameTypeAttribute( js_raw_arg ) 	
GetMapAttribute 	void GameTypesAPI.GetMapAttribute( js_raw_arg ) 	
GetMapByMapGroupAndIndex 	void GameTypesAPI.GetMapByMapGroupAndIndex( js_raw_arg ) 	
GetMapGroupAttribute 	void GameTypesAPI.GetMapGroupAttribute( js_raw_arg ) 	
GetMapGroupAttributeSubKeys 	void GameTypesAPI.GetMapGroupAttributeSubKeys( js_raw_arg ) 	
GetMapGroupByGameTypeModePlayIndex 	void GameTypesAPI.GetMapGroupByGameTypeModePlayIndex( js_raw_arg ) 	
GetMapGroupsCountByGameTypeModePlay	void GameTypesAPI.GetMapGroupsCountByGameTypeModePlay( js_raw_arg )	
GetMapsCountByMapGroup 	void GameTypesAPI.GetMapsCountByMapGroup( js_raw_arg ) 	
GetRankTypeFromGameMode 	void GameTypesAPI.GetRankTypeFromGameMode( js_raw_arg ) 	
GetSkirmishDesc 	void GameTypesAPI.GetSkirmishDesc( js_raw_arg ) 	
GetSkirmishDetails 	void GameTypesAPI.GetSkirmishDetails( js_raw_arg ) 	
GetSkirmishGameMode 	void GameTypesAPI.GetSkirmishGameMode( js_raw_arg ) 	
GetSkirmishIdFromInternalName 	void GameTypesAPI.GetSkirmishIdFromInternalName( js_raw_arg ) 	
GetSkirmishInternalName 	void GameTypesAPI.GetSkirmishInternalName( js_raw_arg ) 	
GetSkirmishName 	void GameTypesAPI.GetSkirmishName( js_raw_arg ) 	
GetSkirmishRules 	void GameTypesAPI.GetSkirmishRules( js_raw_arg ) 	
GetSkrimishIcon 	void GameTypesAPI.GetSkrimishIcon( js_raw_arg ) 	
SetCustomBotDifficulty 	void GameTypesAPI.SetCustomBotDifficulty( js_raw_arg ) 	
== GlobalGameAPI ==
Method Name 	Signature 	Description
Commit 	void GlobalGameAPI.Commit( js_raw_arg ) 	
GetGlobalPoints	void GlobalGameAPI.GetGlobalPoints( js_raw_arg )	
GetState 	void GlobalGameAPI.GetState( js_raw_arg ) 	
== HTML ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void HTML.AddClass( cstring ) 	
ApplyStyles 	void HTML.ApplyStyles( bool ) 	
BAcceptsFocus 	bool HTML.BAcceptsFocus() 	
BAcceptsInput 	bool HTML.BAcceptsInput() 	
BAscendantHasClass 	bool HTML.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool HTML.BCanSeeInParentScroll() 	
BCreateChildren 	bool HTML.BCreateChildren( cstring ) 	
BHasClass 	bool HTML.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool HTML.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool HTML.BHasHoverStyle() 	
BHasKeyFocus 	bool HTML.BHasKeyFocus() 	
BHasLayoutSnippet 	bool HTML.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool HTML.BIsTransparent() 	
BLoadLayout 	bool HTML.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void HTML.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool HTML.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool HTML.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool HTML.BScrollParentToFitWhenFocused() 	
Children 	unknown HTML.Children() 	
ClearPanelEvent 	void HTML.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void HTML.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown HTML.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void HTML.Data( js_raw_arg ) 	
DeleteAsync 	void HTML.DeleteAsync( float ) 	
DeleteKeyframes 	void HTML.DeleteKeyframes( unknown ) 	
FindChild 	unknown HTML.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown HTML.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown HTML.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown HTML.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 HTML.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring HTML.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 HTML.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown HTML.GetChild( int32 ) 	
GetChildCount 	int32 HTML.GetChildCount() 	
GetChildIndex 	int32 HTML.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring HTML.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown HTML.GetParent() 	
GetPositionWithinWindow 	unknown HTML.GetPositionWithinWindow() 	
IsDraggable 	bool HTML.IsDraggable() 	
IsSelected 	bool HTML.IsSelected() 	
IsSizeValid 	bool HTML.IsSizeValid() 	
LoadLayoutAsync 	void HTML.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void HTML.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void HTML.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void HTML.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void HTML.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void HTML.RemoveAndDeleteChildren() 	
RemoveClass 	void HTML.RemoveClass( cstring ) 	
RunJavascript 	void HTML.RunJavascript( cstring ) 	
ScrollParentToMakePanelFit 	void HTML.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void HTML.ScrollToBottom() 	
ScrollToFitRegion 	void HTML.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void HTML.ScrollToLeftEdge() 	
ScrollToRightEdge 	void HTML.ScrollToRightEdge() 	
ScrollToTop 	void HTML.ScrollToTop() 	
SetAcceptsFocus 	void HTML.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void HTML.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void HTML.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void HTML.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void HTML.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void HTML.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void HTML.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void HTML.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void HTML.SetDraggable( bool ) 	
SetFocus 	bool HTML.SetFocus() 	
SetHasClass 	void HTML.SetHasClass( cstring , bool ) 	
SetIgnoreCursor 	void HTML.SetIgnoreCursor( bool ) 	
SetInputNamespace 	void HTML.SetInputNamespace( cstring ) 	
SetPanelEvent 	void HTML.SetPanelEvent( js_raw_arg ) 	
SetParent 	void HTML.SetParent( unknown ) 	
SetReadyForDisplay 	void HTML.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void HTML.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void HTML.SetTopOfInputContext( bool ) 	
SetURL 	void HTML.SetURL( cstring ) 	
SwitchClass 	void HTML.SwitchClass( cstring , cstring ) 	
ToggleClass 	void HTML.ToggleClass( cstring ) 	
TriggerClass 	void HTML.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void HTML.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool HTML.UpdateFocusInContext() 	
== Image ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void Image.AddClass( cstring ) 	
ApplyStyles 	void Image.ApplyStyles( bool ) 	
BAcceptsFocus 	bool Image.BAcceptsFocus() 	
BAcceptsInput 	bool Image.BAcceptsInput() 	
BAscendantHasClass 	bool Image.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool Image.BCanSeeInParentScroll() 	
BCreateChildren 	bool Image.BCreateChildren( cstring ) 	
BHasClass 	bool Image.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool Image.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool Image.BHasHoverStyle() 	
BHasKeyFocus 	bool Image.BHasKeyFocus() 	
BHasLayoutSnippet 	bool Image.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool Image.BIsTransparent() 	
BLoadLayout 	bool Image.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void Image.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool Image.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool Image.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool Image.BScrollParentToFitWhenFocused() 	
Children 	unknown Image.Children() 	
ClearPanelEvent 	void Image.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void Image.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown Image.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void Image.Data( js_raw_arg ) 	
DeleteAsync 	void Image.DeleteAsync( float ) 	
DeleteKeyframes 	void Image.DeleteKeyframes( unknown ) 	
FindChild 	unknown Image.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown Image.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown Image.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown Image.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 Image.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring Image.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 Image.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown Image.GetChild( int32 ) 	
GetChildCount 	int32 Image.GetChildCount() 	
GetChildIndex 	int32 Image.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring Image.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown Image.GetParent() 	
GetPositionWithinWindow 	unknown Image.GetPositionWithinWindow() 	
IsDraggable 	bool Image.IsDraggable() 	
IsSelected 	bool Image.IsSelected() 	
IsSizeValid 	bool Image.IsSizeValid() 	
LoadLayoutAsync 	void Image.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void Image.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void Image.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void Image.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void Image.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void Image.RemoveAndDeleteChildren() 	
RemoveClass 	void Image.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void Image.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void Image.ScrollToBottom() 	
ScrollToFitRegion 	void Image.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void Image.ScrollToLeftEdge() 	
ScrollToRightEdge 	void Image.ScrollToRightEdge() 	
ScrollToTop 	void Image.ScrollToTop() 	
SetAcceptsFocus 	void Image.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void Image.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void Image.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void Image.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void Image.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void Image.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void Image.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void Image.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void Image.SetDraggable( bool ) 	
SetFocus 	bool Image.SetFocus() 	
SetHasClass 	void Image.SetHasClass( cstring , bool ) 	
SetImage 	void Image.SetImage( cstring ) 	
SetInputNamespace 	void Image.SetInputNamespace( cstring ) 	
SetPanelEvent 	void Image.SetPanelEvent( js_raw_arg ) 	
SetParent 	void Image.SetParent( unknown ) 	
SetReadyForDisplay 	void Image.SetReadyForDisplay( bool ) 	
SetScaling 	void Image.SetScaling( cstring ) 	
SetScrollParentToFitWhenFocused	void Image.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void Image.SetTopOfInputContext( bool ) 	
SwitchClass 	void Image.SwitchClass( cstring , cstring ) 	
ToggleClass 	void Image.ToggleClass( cstring ) 	
TriggerClass 	void Image.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void Image.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool Image.UpdateFocusInContext() 	
== InventoryAPI ==
Method Name 	Signature 	Description
AcknowledgeNewBaseItems 	void InventoryAPI.AcknowledgeNewBaseItems( js_raw_arg ) 	
AcknowledgeNewItembyItemID 	void InventoryAPI.AcknowledgeNewItembyItemID( js_raw_arg ) 	
AcknowledgeNewItems 	void InventoryAPI.AcknowledgeNewItems( js_raw_arg ) 	
AddCraftIngredient 	void InventoryAPI.AddCraftIngredient( js_raw_arg ) 	
BIsRewardPremium 	void InventoryAPI.BIsRewardPremium( js_raw_arg ) 	
BuildItemSchemaDefJSON 	void InventoryAPI.BuildItemSchemaDefJSON( js_raw_arg ) 	
BuildItemTagsObject 	void InventoryAPI.BuildItemTagsObject( js_raw_arg ) 	
CancelQuestAudio 	void InventoryAPI.CancelQuestAudio( js_raw_arg ) 	
CanTradeUp 	void InventoryAPI.CanTradeUp( js_raw_arg ) 	
CanUseStattTrakSwap 	void InventoryAPI.CanUseStattTrakSwap( js_raw_arg ) 	
CheckCampaignOwnership 	void InventoryAPI.CheckCampaignOwnership( js_raw_arg ) 	
ClearCraftIngredients 	void InventoryAPI.ClearCraftIngredients( js_raw_arg ) 	
ClearCustomName 	void InventoryAPI.ClearCustomName( js_raw_arg ) 	
CraftIngredients 	void InventoryAPI.CraftIngredients( js_raw_arg ) 	
DeleteItem 	void InventoryAPI.DeleteItem( js_raw_arg ) 	
DoesCampaignNodeHaveAudio 	void InventoryAPI.DoesCampaignNodeHaveAudio( js_raw_arg ) 	
DoesItemMatchDefinitionByName 	void InventoryAPI.DoesItemMatchDefinitionByName( js_raw_arg ) 	
DoesQuestTeamMatchPlayer 	void InventoryAPI.DoesQuestTeamMatchPlayer( js_raw_arg ) 	
DoesUserOwnQuest 	void InventoryAPI.DoesUserOwnQuest( js_raw_arg ) 	
GenerateSprayTintedItemID 	void InventoryAPI.GenerateSprayTintedItemID( js_raw_arg ) 	
GetActiveQuest 	void InventoryAPI.GetActiveQuest( js_raw_arg ) 	
GetActiveQuestEvents 	void InventoryAPI.GetActiveQuestEvents( js_raw_arg ) 	
GetActiveSeasonCoinItemId 	void InventoryAPI.GetActiveSeasonCoinItemId( js_raw_arg ) 	
GetActiveSeasonPassItemId 	void InventoryAPI.GetActiveSeasonPassItemId( js_raw_arg ) 	
GetActiveTournamentCoinItemId 	void InventoryAPI.GetActiveTournamentCoinItemId( js_raw_arg ) 	
GetAnItemIDGivenACampaignID 	void InventoryAPI.GetAnItemIDGivenACampaignID( js_raw_arg ) 	
GetAQuestItemIDGivenCampaignNodeID 	void InventoryAPI.GetAQuestItemIDGivenCampaignNodeID( js_raw_arg ) 	
GetAssociatedItemIdByIndex 	void InventoryAPI.GetAssociatedItemIdByIndex( js_raw_arg ) 	
GetAssociatedItemsCount 	void InventoryAPI.GetAssociatedItemsCount( js_raw_arg ) 	
GetCacheTypeElementFieldByIndex 	void InventoryAPI.GetCacheTypeElementFieldByIndex( js_raw_arg ) 	
GetCacheTypeElementIndexByKey 	void InventoryAPI.GetCacheTypeElementIndexByKey( js_raw_arg ) 	
GetCacheTypeElementsCount 	void InventoryAPI.GetCacheTypeElementsCount( js_raw_arg ) 	
GetCampaignDescription 	void InventoryAPI.GetCampaignDescription( js_raw_arg ) 	
GetCampaignForSeason 	void InventoryAPI.GetCampaignForSeason( js_raw_arg ) 	
GetCampaignFromQuestID 	void InventoryAPI.GetCampaignFromQuestID( js_raw_arg ) 	
GetCampaignName 	void InventoryAPI.GetCampaignName( js_raw_arg ) 	
GetCampaignNodeCharacterName 	void InventoryAPI.GetCampaignNodeCharacterName( js_raw_arg ) 	
GetCampaignNodeContentFile 	void InventoryAPI.GetCampaignNodeContentFile( js_raw_arg ) 	
GetCampaignNodeCount 	void InventoryAPI.GetCampaignNodeCount( js_raw_arg ) 	
GetCampaignNodeDifficulty 	void InventoryAPI.GetCampaignNodeDifficulty( js_raw_arg ) 	
GetCampaignNodeFromQuestID 	void InventoryAPI.GetCampaignNodeFromQuestID( js_raw_arg ) 	
GetCampaignNodeIDbyIndex 	void InventoryAPI.GetCampaignNodeIDbyIndex( js_raw_arg ) 	
GetCampaignNodeOperationalPoints 	void InventoryAPI.GetCampaignNodeOperationalPoints( js_raw_arg ) 	
GetCampaignNodeQuestID 	void InventoryAPI.GetCampaignNodeQuestID( js_raw_arg ) 	
GetCampaignNodeState 	void InventoryAPI.GetCampaignNodeState( js_raw_arg ) 	
GetCampaignNodeSubtitles 	void InventoryAPI.GetCampaignNodeSubtitles( js_raw_arg ) 	
GetCampaignNodeSuccessors 	void InventoryAPI.GetCampaignNodeSuccessors( js_raw_arg ) 	
GetCategories 	void InventoryAPI.GetCategories( js_raw_arg ) 	
GetCharacterDefaultCheerByItemId 	void InventoryAPI.GetCharacterDefaultCheerByItemId( js_raw_arg ) 	
GetCharacterPatchPosition 	void InventoryAPI.GetCharacterPatchPosition( js_raw_arg ) 	
GetChosenActionItemIDByIndex 	void InventoryAPI.GetChosenActionItemIDByIndex( js_raw_arg ) 	
GetChosenActionItemsCount 	void InventoryAPI.GetChosenActionItemsCount( js_raw_arg ) 	
GetCraftIngredientByIndex 	void InventoryAPI.GetCraftIngredientByIndex( js_raw_arg ) 	
GetCraftIngredientCount 	void InventoryAPI.GetCraftIngredientCount( js_raw_arg ) 	
GetDecodeableRestriction 	void InventoryAPI.GetDecodeableRestriction( js_raw_arg ) 	
GetEconItemDefinition 	cstring InventoryAPI.GetEconItemDefinition( uint32 ) 	
GetFauxItemIDFromDefAndPaintIndex 	void InventoryAPI.GetFauxItemIDFromDefAndPaintIndex( js_raw_arg ) 	
GetFlairItemId 	void InventoryAPI.GetFlairItemId( js_raw_arg ) 	
GetFlairItemImage 	void InventoryAPI.GetFlairItemImage( js_raw_arg ) 	
GetFlairItemName 	void InventoryAPI.GetFlairItemName( js_raw_arg ) 	
GetGroupItemCount 	void InventoryAPI.GetGroupItemCount( js_raw_arg ) 	
GetGroupItems 	void InventoryAPI.GetGroupItems( js_raw_arg ) 	
GetGroups 	void InventoryAPI.GetGroups( js_raw_arg ) 	
GetHudIconFileName 	void InventoryAPI.GetHudIconFileName( js_raw_arg ) 	
GetInventoryCount 	void InventoryAPI.GetInventoryCount( js_raw_arg ) 	
GetInventoryItemIDByIndex 	void InventoryAPI.GetInventoryItemIDByIndex( js_raw_arg ) 	
GetInventoryStructureJSON 	void InventoryAPI.GetInventoryStructureJSON( js_raw_arg ) 	
GetItemAttributeValue 	void InventoryAPI.GetItemAttributeValue( js_raw_arg ) 	
GetItemBaseName 	void InventoryAPI.GetItemBaseName( js_raw_arg ) 	
GetItemCapabilitiesCount 	void InventoryAPI.GetItemCapabilitiesCount( js_raw_arg ) 	
GetItemCapabilityByIndex 	void InventoryAPI.GetItemCapabilityByIndex( js_raw_arg ) 	
GetItemCapabilityDisabledMessageByIndex 	void InventoryAPI.GetItemCapabilityDisabledMessageByIndex( js_raw_arg ) 	
GetItemCertificateInfo 	void InventoryAPI.GetItemCertificateInfo( js_raw_arg ) 	
GetItemDefinitionIndex 	void InventoryAPI.GetItemDefinitionIndex( js_raw_arg ) 	
GetItemDefinitionIndexFromDefinitionName	void InventoryAPI.GetItemDefinitionIndexFromDefinitionName( js_raw_arg )	
GetItemDefinitionName 	void InventoryAPI.GetItemDefinitionName( js_raw_arg ) 	
GetItemDescription 	void InventoryAPI.GetItemDescription( js_raw_arg ) 	
GetItemGifterXuid 	void InventoryAPI.GetItemGifterXuid( js_raw_arg ) 	
GetItemInventoryImage 	void InventoryAPI.GetItemInventoryImage( js_raw_arg ) 	
GetItemInventoryImageFromMusicID 	void InventoryAPI.GetItemInventoryImageFromMusicID( js_raw_arg ) 	
GetItemMoveSound 	void InventoryAPI.GetItemMoveSound( js_raw_arg ) 	
GetItemName 	void InventoryAPI.GetItemName( js_raw_arg ) 	
GetItemPickupMethod 	void InventoryAPI.GetItemPickupMethod( js_raw_arg ) 	
GetItemRarity 	void InventoryAPI.GetItemRarity( js_raw_arg ) 	
GetItemRarityColor 	void InventoryAPI.GetItemRarityColor( js_raw_arg ) 	
GetItemSelectSound 	void InventoryAPI.GetItemSelectSound( js_raw_arg ) 	
GetItemSessionPropertyValue 	void InventoryAPI.GetItemSessionPropertyValue( js_raw_arg ) 	
GetItemSet 	void InventoryAPI.GetItemSet( js_raw_arg ) 	
GetItemStickerCount 	void InventoryAPI.GetItemStickerCount( js_raw_arg ) 	
GetItemStickerImageByIndex 	void InventoryAPI.GetItemStickerImageByIndex( js_raw_arg ) 	
GetItemStickerImageBySlot 	void InventoryAPI.GetItemStickerImageBySlot( js_raw_arg ) 	
GetItemStickerNameByIndex 	void InventoryAPI.GetItemStickerNameByIndex( js_raw_arg ) 	
GetItemStickerSlotCount 	void InventoryAPI.GetItemStickerSlotCount( js_raw_arg ) 	
GetItemTeam 	void InventoryAPI.GetItemTeam( js_raw_arg ) 	
GetItemType 	void InventoryAPI.GetItemType( js_raw_arg ) 	
GetItemTypeFromEnum 	void InventoryAPI.GetItemTypeFromEnum( js_raw_arg ) 	
GetLastCompletedNodeIDForCampaign 	void InventoryAPI.GetLastCompletedNodeIDForCampaign( js_raw_arg ) 	
GetLootListItemIdByIndex 	void InventoryAPI.GetLootListItemIdByIndex( js_raw_arg ) 	
GetLootListItemsCount 	void InventoryAPI.GetLootListItemsCount( js_raw_arg ) 	
GetLootListUnusualItemImage 	void InventoryAPI.GetLootListUnusualItemImage( js_raw_arg ) 	
GetLootListUnusualItemName 	void InventoryAPI.GetLootListUnusualItemName( js_raw_arg ) 	
GetMarketCraftCompletionLink 	void InventoryAPI.GetMarketCraftCompletionLink( js_raw_arg ) 	
GetMaxCraftIngredientsNeeded 	void InventoryAPI.GetMaxCraftIngredientsNeeded( js_raw_arg ) 	
GetMaxLevel 	void InventoryAPI.GetMaxLevel( js_raw_arg ) 	
GetMissionBacklog 	void InventoryAPI.GetMissionBacklog( js_raw_arg ) 	
GetMusicDescription 	void InventoryAPI.GetMusicDescription( js_raw_arg ) 	
GetMusicIDForPlayer 	void InventoryAPI.GetMusicIDForPlayer( js_raw_arg ) 	
GetMusicNameFromMusicID 	void InventoryAPI.GetMusicNameFromMusicID( js_raw_arg ) 	
GetMyCoinTotalPoints 	void InventoryAPI.GetMyCoinTotalPoints( js_raw_arg ) 	
GetNumItemsNeededToTradeUp 	void InventoryAPI.GetNumItemsNeededToTradeUp( js_raw_arg ) 	
GetPossibleCraftResultDescription 	void InventoryAPI.GetPossibleCraftResultDescription( js_raw_arg ) 	
GetPossibleCraftResultID 	void InventoryAPI.GetPossibleCraftResultID( js_raw_arg ) 	
GetPossibleCraftResultName 	void InventoryAPI.GetPossibleCraftResultName( js_raw_arg ) 	
GetPossibleCraftResultsCount 	void InventoryAPI.GetPossibleCraftResultsCount( js_raw_arg ) 	
GetQuestEventsByDay 	void InventoryAPI.GetQuestEventsByDay( js_raw_arg ) 	
GetQuestGameMode 	void InventoryAPI.GetQuestGameMode( js_raw_arg ) 	
GetQuestGameModeFlags 	void InventoryAPI.GetQuestGameModeFlags( js_raw_arg ) 	
GetQuestIcon 	void InventoryAPI.GetQuestIcon( js_raw_arg ) 	
GetQuestIDFromQuestItem 	void InventoryAPI.GetQuestIDFromQuestItem( js_raw_arg ) 	
GetQuestItemIDFromQuestID 	void InventoryAPI.GetQuestItemIDFromQuestID( js_raw_arg ) 	
GetQuestMap 	void InventoryAPI.GetQuestMap( js_raw_arg ) 	
GetQuestMapGroup 	void InventoryAPI.GetQuestMapGroup( js_raw_arg ) 	
GetRawDefinitionKey 	void InventoryAPI.GetRawDefinitionKey( js_raw_arg ) 	
GetRequiredPointsForUpgrade 	void InventoryAPI.GetRequiredPointsForUpgrade( js_raw_arg ) 	
GetRewardTier 	void InventoryAPI.GetRewardTier( js_raw_arg ) 	
GetSavedFilterMethod 	void InventoryAPI.GetSavedFilterMethod( js_raw_arg ) 	
GetSavedSortMethod 	void InventoryAPI.GetSavedSortMethod( js_raw_arg ) 	
GetScorecardAttributes 	void InventoryAPI.GetScorecardAttributes( js_raw_arg ) 	
GetSecondsUntilNextMission 	void InventoryAPI.GetSecondsUntilNextMission( js_raw_arg ) 	
GetSet 	void InventoryAPI.GetSet( js_raw_arg ) 	
GetSetCount 	void InventoryAPI.GetSetCount( js_raw_arg ) 	
GetSetItemCount 	void InventoryAPI.GetSetItemCount( js_raw_arg ) 	
GetSetItemNameByIndex 	void InventoryAPI.GetSetItemNameByIndex( js_raw_arg ) 	
GetSetNameByIndex 	void InventoryAPI.GetSetNameByIndex( js_raw_arg ) 	
GetSlot 	void InventoryAPI.GetSlot( js_raw_arg ) 	
GetSlotSubPosition 	void InventoryAPI.GetSlotSubPosition( js_raw_arg ) 	
GetSortMethodByIndex 	void InventoryAPI.GetSortMethodByIndex( js_raw_arg ) 	
GetSortMethodsCount 	void InventoryAPI.GetSortMethodsCount( js_raw_arg ) 	
GetSprayChargesAsBaseline 	void InventoryAPI.GetSprayChargesAsBaseline( js_raw_arg ) 	
GetSprayTintColorCode 	void InventoryAPI.GetSprayTintColorCode( js_raw_arg ) 	
GetSubCategories 	void InventoryAPI.GetSubCategories( js_raw_arg ) 	
GetTag 	void InventoryAPI.GetTag( js_raw_arg ) 	
GetTagString 	void InventoryAPI.GetTagString( js_raw_arg ) 	
GetToolType 	void InventoryAPI.GetToolType( js_raw_arg ) 	
GetTradeUpContractItemID 	void InventoryAPI.GetTradeUpContractItemID( js_raw_arg ) 	
GetUnacknowledgeItemByIndex 	void InventoryAPI.GetUnacknowledgeItemByIndex( js_raw_arg ) 	
GetUnacknowledgeItemsCount 	void InventoryAPI.GetUnacknowledgeItemsCount( js_raw_arg ) 	
GetUpcomingQuestEvents 	void InventoryAPI.GetUpcomingQuestEvents( js_raw_arg ) 	
GetWeaponTypeString 	void InventoryAPI.GetWeaponTypeString( js_raw_arg ) 	
GetWear 	void InventoryAPI.GetWear( js_raw_arg ) 	
HasCustomName 	void InventoryAPI.HasCustomName( js_raw_arg ) 	
HasTag 	void InventoryAPI.HasTag( js_raw_arg ) 	
HighlightPatchBySlot 	void InventoryAPI.HighlightPatchBySlot( js_raw_arg ) 	
HighlightStickerBySlot 	void InventoryAPI.HighlightStickerBySlot( js_raw_arg ) 	
IsCouponCrate 	void InventoryAPI.IsCouponCrate( js_raw_arg ) 	
IsCraftReady 	void InventoryAPI.IsCraftReady( js_raw_arg ) 	
IsDeletable 	void InventoryAPI.IsDeletable( js_raw_arg ) 	
IsEquipped 	void InventoryAPI.IsEquipped( js_raw_arg ) 	
IsFauxItemID 	void InventoryAPI.IsFauxItemID( js_raw_arg ) 	
IsInventoryFull 	void InventoryAPI.IsInventoryFull( js_raw_arg ) 	
IsInventoryImageCachable 	void InventoryAPI.IsInventoryImageCachable( js_raw_arg ) 	
IsItemDefault 	void InventoryAPI.IsItemDefault( js_raw_arg ) 	
IsItemInfoValid 	void InventoryAPI.IsItemInfoValid( js_raw_arg ) 	
IsItemNew 	void InventoryAPI.IsItemNew( js_raw_arg ) 	
IsItemStickerAtExtremeWear 	void InventoryAPI.IsItemStickerAtExtremeWear( js_raw_arg ) 	
IsItemUnusual 	void InventoryAPI.IsItemUnusual( js_raw_arg ) 	
IsLoadoutSlotSubPositionAWeapon 	void InventoryAPI.IsLoadoutSlotSubPositionAWeapon( js_raw_arg ) 	
IsMarketable 	void InventoryAPI.IsMarketable( js_raw_arg ) 	
IsMissionRefuseAllowed 	void InventoryAPI.IsMissionRefuseAllowed( js_raw_arg ) 	
IsPotentiallyMarketable 	void InventoryAPI.IsPotentiallyMarketable( js_raw_arg ) 	
IsQuestAudioPlaying 	void InventoryAPI.IsQuestAudioPlaying( js_raw_arg ) 	
IsTool 	void InventoryAPI.IsTool( js_raw_arg ) 	
IsValidItemID 	void InventoryAPI.IsValidItemID( js_raw_arg ) 	
ItemHasScorecardValues 	void InventoryAPI.ItemHasScorecardValues( js_raw_arg ) 	
LaunchWeaponPreviewPanel 	void InventoryAPI.LaunchWeaponPreviewPanel( js_raw_arg ) 	
OnViewOffers 	void InventoryAPI.OnViewOffers( js_raw_arg ) 	
PeelEffectStickerBySlot 	void InventoryAPI.PeelEffectStickerBySlot( js_raw_arg ) 	
PerformItemCasketTransaction 	void InventoryAPI.PerformItemCasketTransaction( js_raw_arg ) 	
PlayAudioFile 	void InventoryAPI.PlayAudioFile( js_raw_arg ) 	
PlayCampaignNodeAudio 	void InventoryAPI.PlayCampaignNodeAudio( js_raw_arg ) 	
PlayItemPreviewMusic 	void InventoryAPI.PlayItemPreviewMusic( js_raw_arg ) 	
PrecacheCustomMaterials 	void InventoryAPI.PrecacheCustomMaterials( js_raw_arg ) 	
PreviewModelVoice 	void InventoryAPI.PreviewModelVoice( js_raw_arg ) 	
PreviewStickerInModelPanel 	void InventoryAPI.PreviewStickerInModelPanel( js_raw_arg ) 	
RemoveCraftIngredient 	void InventoryAPI.RemoveCraftIngredient( js_raw_arg ) 	
RequestNewMission 	void InventoryAPI.RequestNewMission( js_raw_arg ) 	
RequestPrestigeCoin 	void InventoryAPI.RequestPrestigeCoin( js_raw_arg ) 	
SellItem 	void InventoryAPI.SellItem( js_raw_arg ) 	
SetCraftTarget 	void InventoryAPI.SetCraftTarget( js_raw_arg ) 	
SetDefaultMusicVolume 	void InventoryAPI.SetDefaultMusicVolume( js_raw_arg ) 	
SetInventorySortAndFilters 	void InventoryAPI.SetInventorySortAndFilters( js_raw_arg ) 	
SetItemAttributeValueAsync 	void InventoryAPI.SetItemAttributeValueAsync( js_raw_arg ) 	
SetItemSessionPropertyValue 	void InventoryAPI.SetItemSessionPropertyValue( js_raw_arg ) 	
SetNameToolString 	void InventoryAPI.SetNameToolString( js_raw_arg ) 	
SetStatTrakSwapToolItems 	void InventoryAPI.SetStatTrakSwapToolItems( js_raw_arg ) 	
SetStickerToolSlot 	void InventoryAPI.SetStickerToolSlot( js_raw_arg ) 	
StopItemPreviewMusic 	void InventoryAPI.StopItemPreviewMusic( js_raw_arg ) 	
TestMusicVolume 	void InventoryAPI.TestMusicVolume( js_raw_arg ) 	
UseTool 	void InventoryAPI.UseTool( js_raw_arg ) 	
WearItemSticker 	void InventoryAPI.WearItemSticker( js_raw_arg ) 	
== InventoryItemList ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
count 	int32 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void InventoryItemList.AddClass( cstring ) 	
ApplyStyles 	void InventoryItemList.ApplyStyles( bool ) 	
BAcceptsFocus 	bool InventoryItemList.BAcceptsFocus() 	
BAcceptsInput 	bool InventoryItemList.BAcceptsInput() 	
BAscendantHasClass 	bool InventoryItemList.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool InventoryItemList.BCanSeeInParentScroll() 	
BCreateChildren 	bool InventoryItemList.BCreateChildren( cstring ) 	
BHasClass 	bool InventoryItemList.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool InventoryItemList.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool InventoryItemList.BHasHoverStyle() 	
BHasKeyFocus 	bool InventoryItemList.BHasKeyFocus() 	
BHasLayoutSnippet 	bool InventoryItemList.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool InventoryItemList.BIsTransparent() 	
BLoadLayout 	bool InventoryItemList.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void InventoryItemList.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool InventoryItemList.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool InventoryItemList.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool InventoryItemList.BScrollParentToFitWhenFocused() 	
Children 	unknown InventoryItemList.Children() 	
ClearPanelEvent 	void InventoryItemList.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void InventoryItemList.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown InventoryItemList.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void InventoryItemList.Data( js_raw_arg ) 	
DeleteAsync 	void InventoryItemList.DeleteAsync( float ) 	
DeleteKeyframes 	void InventoryItemList.DeleteKeyframes( unknown ) 	
FindChild 	unknown InventoryItemList.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown InventoryItemList.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown InventoryItemList.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown InventoryItemList.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 InventoryItemList.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring InventoryItemList.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 InventoryItemList.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown InventoryItemList.GetChild( int32 ) 	
GetChildCount 	int32 InventoryItemList.GetChildCount() 	
GetChildIndex 	int32 InventoryItemList.GetChildIndex( unknown ) 	
GetItem 	uint64 InventoryItemList.GetItem( int32 ) 	
GetLayoutFileDefine 	cstring InventoryItemList.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown InventoryItemList.GetParent() 	
GetPositionWithinWindow 	unknown InventoryItemList.GetPositionWithinWindow() 	
IsDraggable 	bool InventoryItemList.IsDraggable() 	
IsSelected 	bool InventoryItemList.IsSelected() 	
IsSizeValid 	bool InventoryItemList.IsSizeValid() 	
LoadLayoutAsync 	void InventoryItemList.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void InventoryItemList.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void InventoryItemList.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void InventoryItemList.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void InventoryItemList.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void InventoryItemList.RemoveAndDeleteChildren() 	
RemoveClass 	void InventoryItemList.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void InventoryItemList.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void InventoryItemList.ScrollToBottom() 	
ScrollToFitRegion 	void InventoryItemList.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void InventoryItemList.ScrollToLeftEdge() 	
ScrollToRightEdge 	void InventoryItemList.ScrollToRightEdge() 	
ScrollToTop 	void InventoryItemList.ScrollToTop() 	
SetAcceptsFocus 	void InventoryItemList.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void InventoryItemList.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void InventoryItemList.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void InventoryItemList.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void InventoryItemList.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void InventoryItemList.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void InventoryItemList.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void InventoryItemList.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void InventoryItemList.SetDraggable( bool ) 	
SetFocus 	bool InventoryItemList.SetFocus() 	
SetHasClass 	void InventoryItemList.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void InventoryItemList.SetInputNamespace( cstring ) 	
SetPanelEvent 	void InventoryItemList.SetPanelEvent( js_raw_arg ) 	
SetParent 	void InventoryItemList.SetParent( unknown ) 	
SetReadyForDisplay 	void InventoryItemList.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void InventoryItemList.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void InventoryItemList.SetTopOfInputContext( bool ) 	
SwitchClass 	void InventoryItemList.SwitchClass( cstring , cstring ) 	
ToggleClass 	void InventoryItemList.ToggleClass( cstring ) 	
TriggerClass 	void InventoryItemList.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void InventoryItemList.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool InventoryItemList.UpdateFocusInContext() 	
== ItemImage ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
itemid 	uint64 	 	
large 	bool 	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
small 	bool 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void ItemImage.AddClass( cstring ) 	
ApplyStyles 	void ItemImage.ApplyStyles( bool ) 	
BAcceptsFocus 	bool ItemImage.BAcceptsFocus() 	
BAcceptsInput 	bool ItemImage.BAcceptsInput() 	
BAscendantHasClass 	bool ItemImage.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool ItemImage.BCanSeeInParentScroll() 	
BCreateChildren 	bool ItemImage.BCreateChildren( cstring ) 	
BHasClass 	bool ItemImage.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool ItemImage.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool ItemImage.BHasHoverStyle() 	
BHasKeyFocus 	bool ItemImage.BHasKeyFocus() 	
BHasLayoutSnippet 	bool ItemImage.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool ItemImage.BIsTransparent() 	
BLoadLayout 	bool ItemImage.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void ItemImage.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool ItemImage.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool ItemImage.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool ItemImage.BScrollParentToFitWhenFocused() 	
Children 	unknown ItemImage.Children() 	
ClearPanelEvent 	void ItemImage.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void ItemImage.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown ItemImage.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void ItemImage.Data( js_raw_arg ) 	
DeleteAsync 	void ItemImage.DeleteAsync( float ) 	
DeleteKeyframes 	void ItemImage.DeleteKeyframes( unknown ) 	
FindChild 	unknown ItemImage.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown ItemImage.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown ItemImage.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown ItemImage.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 ItemImage.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring ItemImage.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 ItemImage.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown ItemImage.GetChild( int32 ) 	
GetChildCount 	int32 ItemImage.GetChildCount() 	
GetChildIndex 	int32 ItemImage.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring ItemImage.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown ItemImage.GetParent() 	
GetPositionWithinWindow 	unknown ItemImage.GetPositionWithinWindow() 	
IsDraggable 	bool ItemImage.IsDraggable() 	
IsSelected 	bool ItemImage.IsSelected() 	
IsSizeValid 	bool ItemImage.IsSizeValid() 	
LoadLayoutAsync 	void ItemImage.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void ItemImage.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void ItemImage.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void ItemImage.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void ItemImage.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void ItemImage.RemoveAndDeleteChildren() 	
RemoveClass 	void ItemImage.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void ItemImage.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void ItemImage.ScrollToBottom() 	
ScrollToFitRegion 	void ItemImage.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void ItemImage.ScrollToLeftEdge() 	
ScrollToRightEdge 	void ItemImage.ScrollToRightEdge() 	
ScrollToTop 	void ItemImage.ScrollToTop() 	
SetAcceptsFocus 	void ItemImage.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void ItemImage.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void ItemImage.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void ItemImage.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void ItemImage.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void ItemImage.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void ItemImage.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void ItemImage.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void ItemImage.SetDraggable( bool ) 	
SetFocus 	bool ItemImage.SetFocus() 	
SetHasClass 	void ItemImage.SetHasClass( cstring , bool ) 	
SetImage 	void ItemImage.SetImage( cstring ) 	
SetInputNamespace 	void ItemImage.SetInputNamespace( cstring ) 	
SetPanelEvent 	void ItemImage.SetPanelEvent( js_raw_arg ) 	
SetParent 	void ItemImage.SetParent( unknown ) 	
SetReadyForDisplay 	void ItemImage.SetReadyForDisplay( bool ) 	
SetScaling 	void ItemImage.SetScaling( cstring ) 	
SetScrollParentToFitWhenFocused	void ItemImage.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void ItemImage.SetTopOfInputContext( bool ) 	
SwitchClass 	void ItemImage.SwitchClass( cstring , cstring ) 	
ToggleClass 	void ItemImage.ToggleClass( cstring ) 	
TriggerClass 	void ItemImage.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void ItemImage.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool ItemImage.UpdateFocusInContext() 	
== ItemPreviewPanel ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
item 	cstring	 	
layoutfile 	cstring	X 	
manifest 	cstring	 	
mouse_rotate 	bool 	 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void ItemPreviewPanel.AddClass( cstring ) 	
AddParticleSystem 	bool ItemPreviewPanel.AddParticleSystem( cstring , cstring , bool ) 	
ApplyActivityModifier 	bool ItemPreviewPanel.ApplyActivityModifier( cstring ) 	
ApplyStyles 	void ItemPreviewPanel.ApplyStyles( bool ) 	
BAcceptsFocus 	bool ItemPreviewPanel.BAcceptsFocus() 	
BAcceptsInput 	bool ItemPreviewPanel.BAcceptsInput() 	
BAscendantHasClass 	bool ItemPreviewPanel.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool ItemPreviewPanel.BCanSeeInParentScroll() 	
BCreateChildren 	bool ItemPreviewPanel.BCreateChildren( cstring ) 	
BHasClass 	bool ItemPreviewPanel.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool ItemPreviewPanel.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool ItemPreviewPanel.BHasHoverStyle() 	
BHasKeyFocus 	bool ItemPreviewPanel.BHasKeyFocus() 	
BHasLayoutSnippet 	bool ItemPreviewPanel.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool ItemPreviewPanel.BIsTransparent() 	
BLoadLayout 	bool ItemPreviewPanel.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void ItemPreviewPanel.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool ItemPreviewPanel.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool ItemPreviewPanel.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool ItemPreviewPanel.BScrollParentToFitWhenFocused() 	
Children 	unknown ItemPreviewPanel.Children() 	
ClearPanelEvent 	void ItemPreviewPanel.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void ItemPreviewPanel.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown ItemPreviewPanel.CreateCopyOfCSSKeyframes( cstring ) 	
CreateSceneContexts 	void ItemPreviewPanel.CreateSceneContexts( int32 ) 	
Data 	void ItemPreviewPanel.Data( js_raw_arg ) 	
DeleteAsync 	void ItemPreviewPanel.DeleteAsync( float ) 	
DeleteKeyframes 	void ItemPreviewPanel.DeleteKeyframes( unknown ) 	
EnableRendering 	bool ItemPreviewPanel.EnableRendering( bool ) 	
EquipPlayerFromLoadout 	bool ItemPreviewPanel.EquipPlayerFromLoadout( cstring , cstring ) 	
EquipPlayerWithItem 	bool ItemPreviewPanel.EquipPlayerWithItem( cstring ) 	
FindChild 	unknown ItemPreviewPanel.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown ItemPreviewPanel.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown ItemPreviewPanel.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown ItemPreviewPanel.FindChildTraverse( cstring ) 	
GenerateInventoryImages 	bool ItemPreviewPanel.GenerateInventoryImages() 	
GetAttributeInt 	int32 ItemPreviewPanel.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring ItemPreviewPanel.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 ItemPreviewPanel.GetAttributeUInt32( cstring , uint32 ) 	
GetBonePositionInPanelSpace 	unknown ItemPreviewPanel.GetBonePositionInPanelSpace( cstring ) 	
GetChild 	unknown ItemPreviewPanel.GetChild( int32 ) 	
GetChildCount 	int32 ItemPreviewPanel.GetChildCount() 	
GetChildIndex 	int32 ItemPreviewPanel.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring ItemPreviewPanel.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown ItemPreviewPanel.GetParent() 	
GetPositionInPanelSpace 	unknown ItemPreviewPanel.GetPositionInPanelSpace( float , float , float ) 	
GetPositionWithinWindow 	unknown ItemPreviewPanel.GetPositionWithinWindow() 	
IsDraggable 	bool ItemPreviewPanel.IsDraggable() 	
IsSelected 	bool ItemPreviewPanel.IsSelected() 	
IsSizeValid 	bool ItemPreviewPanel.IsSizeValid() 	
LoadLayoutAsync 	void ItemPreviewPanel.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void ItemPreviewPanel.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void ItemPreviewPanel.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void ItemPreviewPanel.MoveChildBefore( unknown , unknown ) 	
Pause 	bool ItemPreviewPanel.Pause( bool ) 	
PlayActivity 	bool ItemPreviewPanel.PlayActivity( cstring , bool ) 	
PlaySequence 	bool ItemPreviewPanel.PlaySequence( cstring , bool ) 	
PreviewNameTag 	void ItemPreviewPanel.PreviewNameTag( cstring ) 	
RegisterForReadyEvents 	void ItemPreviewPanel.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void ItemPreviewPanel.RemoveAndDeleteChildren() 	
RemoveClass 	void ItemPreviewPanel.RemoveClass( cstring ) 	
ResetActivityModifiers 	bool ItemPreviewPanel.ResetActivityModifiers() 	
ResetAnimation 	bool ItemPreviewPanel.ResetAnimation( bool ) 	
RestoreLightingState 	bool ItemPreviewPanel.RestoreLightingState() 	
SaveLightingState 	bool ItemPreviewPanel.SaveLightingState() 	
ScrollParentToMakePanelFit 	void ItemPreviewPanel.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void ItemPreviewPanel.ScrollToBottom() 	
ScrollToFitRegion 	void ItemPreviewPanel.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void ItemPreviewPanel.ScrollToLeftEdge() 	
ScrollToRightEdge 	void ItemPreviewPanel.ScrollToRightEdge() 	
ScrollToTop 	void ItemPreviewPanel.ScrollToTop() 	
SetAcceptsFocus 	void ItemPreviewPanel.SetAcceptsFocus( bool ) 	
SetActiveSceneContext 	void ItemPreviewPanel.SetActiveSceneContext( int32 ) 	
SetAmbientLightColor 	bool ItemPreviewPanel.SetAmbientLightColor( float , float , float ) 	
SetAsActivePreviewPanel 	bool ItemPreviewPanel.SetAsActivePreviewPanel() 	
SetAttributeInt 	void ItemPreviewPanel.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void ItemPreviewPanel.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void ItemPreviewPanel.SetAttributeUInt32( cstring , uint32 ) 	
SetCameraAngles 	bool ItemPreviewPanel.SetCameraAngles( float , float , float ) 	
SetCameraPosition 	bool ItemPreviewPanel.SetCameraPosition( float , float , float ) 	
SetCameraPreset 	bool ItemPreviewPanel.SetCameraPreset( int32 , bool ) 	
SetDialogVariable 	void ItemPreviewPanel.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void ItemPreviewPanel.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void ItemPreviewPanel.SetDialogVariableTime( cstring , int64 ) 	
SetDirectionalLightAmount 	bool ItemPreviewPanel.SetDirectionalLightAmount( float ) 	
SetDirectionalLightColor 	bool ItemPreviewPanel.SetDirectionalLightColor( float , float , float ) 	
SetDirectionalLightDirection 	bool ItemPreviewPanel.SetDirectionalLightDirection( float , float , float ) 	
SetDirectionalLightModify 	bool ItemPreviewPanel.SetDirectionalLightModify( int32 ) 	
SetDirectionalLightPulseFlicker	bool ItemPreviewPanel.SetDirectionalLightPulseFlicker( float , float , float , float ) 	
SetDirectionalLightRotation 	bool ItemPreviewPanel.SetDirectionalLightRotation( float , float , float ) 	
SetDisableFocusOnMouseDown 	void ItemPreviewPanel.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void ItemPreviewPanel.SetDraggable( bool ) 	
SetEconItemTextureSize 	bool ItemPreviewPanel.SetEconItemTextureSize( int32 ) 	
SetFlashlightAmount 	bool ItemPreviewPanel.SetFlashlightAmount( float ) 	
SetFlashlightAngle 	bool ItemPreviewPanel.SetFlashlightAngle( float , float , float ) 	
SetFlashlightColor 	bool ItemPreviewPanel.SetFlashlightColor( float , float , float ) 	
SetFlashlightFOV 	bool ItemPreviewPanel.SetFlashlightFOV( float ) 	
SetFlashlightNearFarZ 	bool ItemPreviewPanel.SetFlashlightNearFarZ( float , float ) 	
SetFlashlightPosition 	bool ItemPreviewPanel.SetFlashlightPosition( float , float , float ) 	
SetFlashlightPulseFlicker 	bool ItemPreviewPanel.SetFlashlightPulseFlicker( float , float , float , float ) 	
SetFlashlightRotation 	bool ItemPreviewPanel.SetFlashlightRotation( float , float , float ) 	
SetFloatingFloorAlpha 	bool ItemPreviewPanel.SetFloatingFloorAlpha( float ) 	
SetFocus 	bool ItemPreviewPanel.SetFocus() 	
SetHasClass 	void ItemPreviewPanel.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void ItemPreviewPanel.SetInputNamespace( cstring ) 	
SetPanelEvent 	void ItemPreviewPanel.SetPanelEvent( js_raw_arg ) 	
SetPanelLightingAmount 	bool ItemPreviewPanel.SetPanelLightingAmount( float ) 	
SetParent 	void ItemPreviewPanel.SetParent( unknown ) 	
SetParticleSystemOffsetAngles 	bool ItemPreviewPanel.SetParticleSystemOffsetAngles( float , float , float ) 	
SetParticleSystemOffsetPosition	bool ItemPreviewPanel.SetParticleSystemOffsetPosition( float , float , float ) 	
SetPlaybackRateMultiplier 	bool ItemPreviewPanel.SetPlaybackRateMultiplier( float , float ) 	
SetPlayerCharacterItemID 	bool ItemPreviewPanel.SetPlayerCharacterItemID( cstring ) 	
SetPlayerModel 	bool ItemPreviewPanel.SetPlayerModel( cstring ) 	
SetReadyForDisplay 	void ItemPreviewPanel.SetReadyForDisplay( bool ) 	
SetScene 	bool ItemPreviewPanel.SetScene( cstring , cstring , bool ) 	
SetSceneAngles 	bool ItemPreviewPanel.SetSceneAngles( float , float , float , bool ) 	
SetSceneIntroFOV 	bool ItemPreviewPanel.SetSceneIntroFOV( float , float ) 	
SetSceneIntroRotation 	bool ItemPreviewPanel.SetSceneIntroRotation( float , float , bool ) 	
SetSceneModel 	bool ItemPreviewPanel.SetSceneModel( cstring ) 	
SetSceneOffset 	void ItemPreviewPanel.SetSceneOffset( float , float , float ) 	
SetSceneRotation 	bool ItemPreviewPanel.SetSceneRotation( float , float , float ) 	
SetScrollParentToFitWhenFocused	void ItemPreviewPanel.SetScrollParentToFitWhenFocused( bool ) 	
SetTimedCameraPreset 	bool ItemPreviewPanel.SetTimedCameraPreset( int32 , float ) 	
SetTopOfInputContext 	void ItemPreviewPanel.SetTopOfInputContext( bool ) 	
SwitchClass 	void ItemPreviewPanel.SwitchClass( cstring , cstring ) 	
ToggleClass 	void ItemPreviewPanel.ToggleClass( cstring ) 	
TogglePause 	bool ItemPreviewPanel.TogglePause() 	
TriggerClass 	void ItemPreviewPanel.TriggerClass( cstring ) 	
TriggerSlowmo 	bool ItemPreviewPanel.TriggerSlowmo( float , float ) 	
UpdateCurrentAnimationKeyframes	void ItemPreviewPanel.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool ItemPreviewPanel.UpdateFocusInContext() 	
== Label ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
html 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
text 	cstring	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void Label.AddClass( cstring ) 	
ApplyStyles 	void Label.ApplyStyles( bool ) 	
BAcceptsFocus 	bool Label.BAcceptsFocus() 	
BAcceptsInput 	bool Label.BAcceptsInput() 	
BAscendantHasClass 	bool Label.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool Label.BCanSeeInParentScroll() 	
BCreateChildren 	bool Label.BCreateChildren( cstring ) 	
BHasClass 	bool Label.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool Label.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool Label.BHasHoverStyle() 	
BHasKeyFocus 	bool Label.BHasKeyFocus() 	
BHasLayoutSnippet 	bool Label.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool Label.BIsTransparent() 	
BLoadLayout 	bool Label.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void Label.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool Label.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool Label.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool Label.BScrollParentToFitWhenFocused() 	
Children 	unknown Label.Children() 	
ClearPanelEvent 	void Label.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void Label.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown Label.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void Label.Data( js_raw_arg ) 	
DeleteAsync 	void Label.DeleteAsync( float ) 	
DeleteKeyframes 	void Label.DeleteKeyframes( unknown ) 	
FindChild 	unknown Label.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown Label.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown Label.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown Label.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 Label.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring Label.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 Label.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown Label.GetChild( int32 ) 	
GetChildCount 	int32 Label.GetChildCount() 	
GetChildIndex 	int32 Label.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring Label.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown Label.GetParent() 	
GetPositionWithinWindow 	unknown Label.GetPositionWithinWindow() 	
IsDraggable 	bool Label.IsDraggable() 	
IsSelected 	bool Label.IsSelected() 	
IsSizeValid 	bool Label.IsSizeValid() 	
LoadLayoutAsync 	void Label.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void Label.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void Label.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void Label.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void Label.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void Label.RemoveAndDeleteChildren() 	
RemoveClass 	void Label.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void Label.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void Label.ScrollToBottom() 	
ScrollToFitRegion 	void Label.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void Label.ScrollToLeftEdge() 	
ScrollToRightEdge 	void Label.ScrollToRightEdge() 	
ScrollToTop 	void Label.ScrollToTop() 	
SetAcceptsFocus 	void Label.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void Label.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void Label.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void Label.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void Label.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void Label.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void Label.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void Label.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void Label.SetDraggable( bool ) 	
SetFocus 	bool Label.SetFocus() 	
SetHasClass 	void Label.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void Label.SetInputNamespace( cstring ) 	
SetLocalizationString 	void Label.SetLocalizationString( cstring ) 	
SetPanelEvent 	void Label.SetPanelEvent( js_raw_arg ) 	
SetParent 	void Label.SetParent( unknown ) 	
SetProceduralTextThatIPromiseIsLocalizedAndEscaped	void Label.SetProceduralTextThatIPromiseIsLocalizedAndEscaped( cstring , bool ) 	
SetReadyForDisplay 	void Label.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused 	void Label.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void Label.SetTopOfInputContext( bool ) 	
SwitchClass 	void Label.SwitchClass( cstring , cstring ) 	
ToggleClass 	void Label.ToggleClass( cstring ) 	
TriggerClass 	void Label.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes 	void Label.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool Label.UpdateFocusInContext() 	
== LeaderboardsAPI ==
Method Name 	Signature 	Description
GetCount 	void LeaderboardsAPI.GetCount( js_raw_arg ) 	
GetDetailsAccountEntriesCount 	void LeaderboardsAPI.GetDetailsAccountEntriesCount( js_raw_arg ) 	
GetDetailsAccountEntryByIndexStat 	void LeaderboardsAPI.GetDetailsAccountEntryByIndexStat( js_raw_arg ) 	
GetDetailsAccountEntryByIndexSteamID 	void LeaderboardsAPI.GetDetailsAccountEntryByIndexSteamID( js_raw_arg ) 	
GetDetailsMatchEntryStat 	void LeaderboardsAPI.GetDetailsMatchEntryStat( js_raw_arg ) 	
GetDetailsMatchScoreboardStatNameByIndex 	void LeaderboardsAPI.GetDetailsMatchScoreboardStatNameByIndex( js_raw_arg ) 	
GetDetailsMatchScoreboardStatScoreByIndex	void LeaderboardsAPI.GetDetailsMatchScoreboardStatScoreByIndex( js_raw_arg )	
GetDetailsMatchScoreboardStatScoreTotal 	void LeaderboardsAPI.GetDetailsMatchScoreboardStatScoreTotal( js_raw_arg ) 	
GetDetailsMatchScoreboardStatsCount 	void LeaderboardsAPI.GetDetailsMatchScoreboardStatsCount( js_raw_arg ) 	
GetDetailsMatchScoreboardStatValueByIndex	void LeaderboardsAPI.GetDetailsMatchScoreboardStatValueByIndex( js_raw_arg )	
GetDetailsQuestID 	void LeaderboardsAPI.GetDetailsQuestID( js_raw_arg ) 	
GetDetailsScore 	void LeaderboardsAPI.GetDetailsScore( js_raw_arg ) 	
GetEntryDetailsHandleByIndex 	void LeaderboardsAPI.GetEntryDetailsHandleByIndex( js_raw_arg ) 	
GetEntryDetailsHandleByXuid 	void LeaderboardsAPI.GetEntryDetailsHandleByXuid( js_raw_arg ) 	
GetEntryGlobalPctByIndex 	void LeaderboardsAPI.GetEntryGlobalPctByIndex( js_raw_arg ) 	
GetEntryGlobalPctByXuid 	void LeaderboardsAPI.GetEntryGlobalPctByXuid( js_raw_arg ) 	
GetEntryScoreByIndex 	void LeaderboardsAPI.GetEntryScoreByIndex( js_raw_arg ) 	
GetEntryScoreByXuid 	void LeaderboardsAPI.GetEntryScoreByXuid( js_raw_arg ) 	
GetEntryXuidByIndex 	void LeaderboardsAPI.GetEntryXuidByIndex( js_raw_arg ) 	
GetLeaderboardDetailsHandleForCoop 	void LeaderboardsAPI.GetLeaderboardDetailsHandleForCoop( js_raw_arg ) 	
GetState 	void LeaderboardsAPI.GetState( js_raw_arg ) 	
HowManyMinutesAgoCached 	void LeaderboardsAPI.HowManyMinutesAgoCached( js_raw_arg ) 	
Refresh 	void LeaderboardsAPI.Refresh( js_raw_arg ) 	
== LoadoutAPI ==
Method Name 	Signature 	Description
ActionSpray 	void LoadoutAPI.ActionSpray( int32 idxSlot ) 	idxSlot (an integer from 0 to 3)
AddItemToShuffle 	bool LoadoutAPI.AddItemToShuffle( cstring itemid, cstring team ) 	Add item to a shuffle list for the associated loadout position. Returns true if item was sucessfully added to any shuffle.
CleanupDuplicateBaseItems 	bool LoadoutAPI.CleanupDuplicateBaseItems( cstring team ) 	valid team values: "t", "ct", "noteam"
ClearShuffle 	bool LoadoutAPI.ClearShuffle( cstring itemid, cstring team ) 	Remove all shuffled items from the loadout position associted with the item ID. Returns true if an existing shuffle was cleared.
CountItemsInInventoryForShuffleSlot	uint32 LoadoutAPI.CountItemsInInventoryForShuffleSlot( cstring itemid, cstring team )	Walk inventory and return count of any econ item that goes in this shuffle slot.
EquipItemInSlot 	bool LoadoutAPI.EquipItemInSlot( cstring team, cstring itemID, cstring slot ) 	valid team values: "t", "ct", "noteam"
GetDefaultItem 	cstring LoadoutAPI.GetDefaultItem( cstring team, cstring slot ) 	valid team values: "t", "ct", "noteam"
GetItemCountInShuffle 	uint32 LoadoutAPI.GetItemCountInShuffle( cstring itemid, cstring team ) 	Return count of items selected for shuffle given slot
GetItemGamePrice 	int32 LoadoutAPI.GetItemGamePrice( cstring xuid, cstring team ) 	valid team values: "t", "ct", "noteam"
GetItemID 	cstring LoadoutAPI.GetItemID( cstring xuid, cstring team ) 	valid team values: "t", "ct", "noteam"
GetLoadoutSlotNames 	cstring LoadoutAPI.GetLoadoutSlotNames( bool bOnlyWeapons ) 	
GetSprayApplicationError 	cstring LoadoutAPI.GetSprayApplicationError() 	performs client-side check to determine why spray cannot be applied at the current location of player crosshair
GetSprayCooldownRemaining 	float LoadoutAPI.GetSprayCooldownRemaining() 	returns the floating point number of seconds remaining until decal can be sprayed
GetSprayCooldownSetting 	float LoadoutAPI.GetSprayCooldownSetting() 	returns the floating point number of seconds configured by server for spray cooldown
IsItemInShuffleForTeam 	bool LoadoutAPI.IsItemInShuffleForTeam( cstring itemid, cstring team ) 	Remove all shuffled items from the loadout position associted with the item ID. Returns true if an existing shuffle was cleared.
IsLoadoutAllowed 	bool LoadoutAPI.IsLoadoutAllowed() 	
IsShuffleAllowed 	bool LoadoutAPI.IsShuffleAllowed( cstring itemid ) 	Is item slot allowed to shuffle items
IsShuffleEnabled 	bool LoadoutAPI.IsShuffleEnabled( cstring itemid, cstring team ) 	Is this weapon slot/team currently shuffling items
RemoveItemFromShuffle 	bool LoadoutAPI.RemoveItemFromShuffle( cstring itemid, cstring team ) 	Remove item from the shuffle list for the associated loadout position. Returns true if item was sucessfully removed from any shuffle
SetShuffleEnabled 	bool LoadoutAPI.SetShuffleEnabled( cstring itemid, cstring team, bool enable ) 	Toggle shuffle enabled for slot
ShuffleAllForTeam 	bool LoadoutAPI.ShuffleAllForTeam( cstring itemid, cstring team ) 	Add all items in the inventory to a shuffle
ShuffleEquipmentInSlot 	void LoadoutAPI.ShuffleEquipmentInSlot( cstring itemid, cstring team ) 	Shuffle equipment in the given slot (if enough valid items are equipped)
== LobbyAPI ==
Method Name 	Signature 	Description
BIsHost 	bool LobbyAPI.BIsHost() 	Is local user the host of the currently active session. False if no session active.
ChangeTeammateColor 	void LobbyAPI.ChangeTeammateColor() 	Cycles through teammate color preference
CloseSession 	void LobbyAPI.CloseSession() 	Shut down existing lobby session.
CreateSession 	void LobbyAPI.CreateSession() 	Make a joinable session in preparation to start matchmaking or running a listen server.
GetConfirmedMatchPlayerByIdx	cstring LobbyAPI.GetConfirmedMatchPlayerByIdx( int32 idx(int) ) 	Return XUID by index for the accepted match
GetConfirmedMatchPlayerCount	uint32 LobbyAPI.GetConfirmedMatchPlayerCount() 	Return number of accounts in the accepted match
GetHostSteamID 	uint64 LobbyAPI.GetHostSteamID() 	Get the steam id of the current lobby host.
GetMapWaitTimeInSeconds 	uint32 LobbyAPI.GetMapWaitTimeInSeconds( cstring gamemode(string), cstring mapgroup(string) ) 	Average seconds spent waiting to find a match for this map group
GetMatchmakingStatistics 	unknown LobbyAPI.GetMatchmakingStatistics() 	Get object with a snapshot of current server and player statistics for matchmaking.
GetMatchmakingStatusString 	cstring LobbyAPI.GetMatchmakingStatusString() 	Loc string describing current matchmaking state 'Finding Match', 'Staring Match' etc
GetPlayersInQueueForMap 	uint32 LobbyAPI.GetPlayersInQueueForMap( cstring gamemode(string), cstring mapgroup(string) ) 	Number of players currently waiting to find a match for this map group
GetReadyTimeRemainingSeconds	uint32 LobbyAPI.GetReadyTimeRemainingSeconds() 	Get time left to ready up for the current match.
GetSessionSettings 	unknown LobbyAPI.GetSessionSettings() 	Get current sesion settings keyvalues as an object.
GetTimeSpentMatchmaking 	uint32 LobbyAPI.GetTimeSpentMatchmaking() 	Time in seconds we've been in queue for a match. Returns 0 if we havent updated mm statistics yet for any reason.
IsPartyMember 	bool LobbyAPI.IsPartyMember( uint64 steamid ) 	Returns true if the given steam id is in the local player's current party, false otherwise
IsSessionActive 	bool LobbyAPI.IsSessionActive() 	If we have an session with matchmaking
KickPlayer 	void LobbyAPI.KickPlayer( cstring steamid ) 	Kick a player from the party. Only usable by lobby host
LaunchTrainingMap 	void LobbyAPI.LaunchTrainingMap() 	Create a session for single player and launch the training map.
LaunchWarmupMap 	void LobbyAPI.LaunchWarmupMap() 	While in a party we allow launching a warmup map.
SetLocalPlayerReady 	bool LobbyAPI.SetLocalPlayerReady( cstring reason ) 	Tell matchmaking this player is ready to play a queued match (which leave peanalties).
StartMatchmaking 	bool LobbyAPI.StartMatchmaking( cstring tournament(string), cstring myteam(string), cstring opponentteam(string), cstring stage(string) )	Queue for matchmaking with the current lobby session settings.
StopMatchmaking 	void LobbyAPI.StopMatchmaking() 	Stop searching for a match
UpdateSessionSettings 	void LobbyAPI.UpdateSessionSettings( unknown JSObject ) 	Updates current matchmaking sesesion with given values.
== MatchDraftAPI ==
Method Name 	Signature 	Description
ActionIngameCastMyVote 	void MatchDraftAPI.ActionIngameCastMyVote( js_raw_arg ) 	
GetDraft 	void MatchDraftAPI.GetDraft( js_raw_arg ) 	
GetDraftEntriesCount 	void MatchDraftAPI.GetDraftEntriesCount( js_raw_arg ) 	
GetDraftEntryActiveIndex 	void MatchDraftAPI.GetDraftEntryActiveIndex( js_raw_arg ) 	
GetDraftEntryCTChoiceTeamID 	void MatchDraftAPI.GetDraftEntryCTChoiceTeamID( js_raw_arg ) 	
GetDraftEntryCTTeamID 	void MatchDraftAPI.GetDraftEntryCTTeamID( js_raw_arg ) 	
GetDraftEntryMap 	void MatchDraftAPI.GetDraftEntryMap( js_raw_arg ) 	
GetDraftEntryMapChoiceTeamID 	void MatchDraftAPI.GetDraftEntryMapChoiceTeamID( js_raw_arg ) 	
GetDraftEntryType 	void MatchDraftAPI.GetDraftEntryType( js_raw_arg ) 	
GetEventID 	void MatchDraftAPI.GetEventID( js_raw_arg ) 	
GetFirstVetoTeamID 	void MatchDraftAPI.GetFirstVetoTeamID( js_raw_arg ) 	
GetIngameDraftType 	void MatchDraftAPI.GetIngameDraftType( js_raw_arg ) 	
GetIngameMapIdsList 	void MatchDraftAPI.GetIngameMapIdsList( js_raw_arg ) 	
GetIngameMapIdState 	void MatchDraftAPI.GetIngameMapIdState( js_raw_arg ) 	
GetIngameMyVoteInSlot 	void MatchDraftAPI.GetIngameMyVoteInSlot( js_raw_arg ) 	
GetIngamePhase 	void MatchDraftAPI.GetIngamePhase( js_raw_arg ) 	
GetIngamePhaseSecondsRemaining	void MatchDraftAPI.GetIngamePhaseSecondsRemaining( js_raw_arg )	
GetIngameTeamStartingCT 	void MatchDraftAPI.GetIngameTeamStartingCT( js_raw_arg ) 	
GetIngameTeamToActNow 	void MatchDraftAPI.GetIngameTeamToActNow( js_raw_arg ) 	
GetIngameTeamWinningCoinToss 	void MatchDraftAPI.GetIngameTeamWinningCoinToss( js_raw_arg ) 	
GetIngameTeamWithFirstChoice 	void MatchDraftAPI.GetIngameTeamWithFirstChoice( js_raw_arg ) 	
GetIngameWinningVotes 	void MatchDraftAPI.GetIngameWinningVotes( js_raw_arg ) 	
GetIngameXuidsForVote 	void MatchDraftAPI.GetIngameXuidsForVote( js_raw_arg ) 	
GetMapCurIndex 	void MatchDraftAPI.GetMapCurIndex( js_raw_arg ) 	
GetMapsCount 	void MatchDraftAPI.GetMapsCount( js_raw_arg ) 	
GetStageID 	void MatchDraftAPI.GetStageID( js_raw_arg ) 	
GetTeamID 	void MatchDraftAPI.GetTeamID( js_raw_arg ) 	
UploadDraftEntryCTTeamID 	void MatchDraftAPI.UploadDraftEntryCTTeamID( js_raw_arg ) 	
UploadDraftEntryMap 	void MatchDraftAPI.UploadDraftEntryMap( js_raw_arg ) 	
UploadFirstVetoTeamID 	void MatchDraftAPI.UploadFirstVetoTeamID( js_raw_arg ) 	
== MatchInfoAPI ==
Method Name 	Signature 	Description
CancelDownloadingMatchAutoPlay 	void MatchInfoAPI.CancelDownloadingMatchAutoPlay( js_raw_arg ) 	
CanDelete 	void MatchInfoAPI.CanDelete( js_raw_arg ) 	
CanDownload 	void MatchInfoAPI.CanDownload( js_raw_arg ) 	
CanReportFromCurrentlyPlayingDemo	void MatchInfoAPI.CanReportFromCurrentlyPlayingDemo( js_raw_arg )	
CanWatch 	void MatchInfoAPI.CanWatch( js_raw_arg ) 	
CanWatchHighlights 	void MatchInfoAPI.CanWatchHighlights( js_raw_arg ) 	
Delete 	void MatchInfoAPI.Delete( js_raw_arg ) 	
Download 	void MatchInfoAPI.Download( js_raw_arg ) 	
DownloadWithShareToken 	void MatchInfoAPI.DownloadWithShareToken( js_raw_arg ) 	
GetMatchDuration 	void MatchInfoAPI.GetMatchDuration( js_raw_arg ) 	
GetMatchMap 	void MatchInfoAPI.GetMatchMap( js_raw_arg ) 	
GetMatchMaxRounds 	void MatchInfoAPI.GetMatchMaxRounds( js_raw_arg ) 	
GetMatchMetadataFullState 	void MatchInfoAPI.GetMatchMetadataFullState( js_raw_arg ) 	
GetMatchOutcome 	void MatchInfoAPI.GetMatchOutcome( js_raw_arg ) 	
GetMatchPlayerRoundStats 	void MatchInfoAPI.GetMatchPlayerRoundStats( js_raw_arg ) 	
GetMatchPlayerStat 	void MatchInfoAPI.GetMatchPlayerStat( js_raw_arg ) 	
GetMatchPlayerXuidByIndexForTeam 	void MatchInfoAPI.GetMatchPlayerXuidByIndexForTeam( js_raw_arg ) 	
GetMatchRoundScoreForTeam 	void MatchInfoAPI.GetMatchRoundScoreForTeam( js_raw_arg ) 	
GetMatchShareToken 	void MatchInfoAPI.GetMatchShareToken( js_raw_arg ) 	
GetMatchSkillGroup 	void MatchInfoAPI.GetMatchSkillGroup( js_raw_arg ) 	
GetMatchSpectators 	void MatchInfoAPI.GetMatchSpectators( js_raw_arg ) 	
GetMatchState 	void MatchInfoAPI.GetMatchState( js_raw_arg ) 	
GetMatchTimestamp 	void MatchInfoAPI.GetMatchTimestamp( js_raw_arg ) 	
GetMatchTournamentId 	void MatchInfoAPI.GetMatchTournamentId( js_raw_arg ) 	
GetMatchTournamentName 	void MatchInfoAPI.GetMatchTournamentName( js_raw_arg ) 	
GetMatchTournamentStageName 	void MatchInfoAPI.GetMatchTournamentStageName( js_raw_arg ) 	
GetMatchTournamentTeamFlag 	void MatchInfoAPI.GetMatchTournamentTeamFlag( js_raw_arg ) 	
GetMatchTournamentTeamID 	void MatchInfoAPI.GetMatchTournamentTeamID( js_raw_arg ) 	
GetMatchTournamentTeamName 	void MatchInfoAPI.GetMatchTournamentTeamName( js_raw_arg ) 	
GetMatchTournamentTeamTag 	void MatchInfoAPI.GetMatchTournamentTeamTag( js_raw_arg ) 	
GetTeamsAreSwitchedFromStart 	void MatchInfoAPI.GetTeamsAreSwitchedFromStart( js_raw_arg ) 	
IsLive 	void MatchInfoAPI.IsLive( js_raw_arg ) 	
IsServerLogTournamentMatch 	void MatchInfoAPI.IsServerLogTournamentMatch( js_raw_arg ) 	
RequestMatchTournamentSouvenir 	void MatchInfoAPI.RequestMatchTournamentSouvenir( js_raw_arg ) 	
Watch 	void MatchInfoAPI.Watch( js_raw_arg ) 	
WatchHighlights 	void MatchInfoAPI.WatchHighlights( js_raw_arg ) 	
WatchLowlights 	void MatchInfoAPI.WatchLowlights( js_raw_arg ) 	
== MatchListAPI ==
Method Name 	Signature 	Description
FindMatchByID 	void MatchListAPI.FindMatchByID( js_raw_arg ) 	
GetCount 	void MatchListAPI.GetCount( js_raw_arg ) 	
GetMatchByIndex 	void MatchListAPI.GetMatchByIndex( js_raw_arg ) 	
GetState 	void MatchListAPI.GetState( js_raw_arg ) 	
GetStreamChannel 	void MatchListAPI.GetStreamChannel( js_raw_arg ) 	
GetStreamCount 	void MatchListAPI.GetStreamCount( js_raw_arg ) 	
GetStreamFlag 	void MatchListAPI.GetStreamFlag( js_raw_arg ) 	
GetStreamHost 	void MatchListAPI.GetStreamHost( js_raw_arg ) 	
HowManyMinutesAgoCached	void MatchListAPI.HowManyMinutesAgoCached( js_raw_arg )	
Refresh 	void MatchListAPI.Refresh( js_raw_arg ) 	
StartGOTVTheater 	void MatchListAPI.StartGOTVTheater( js_raw_arg ) 	
== MatchStatsAPI ==
Method Name 	Signature 	Description
DoesSupportOvertimeStats 	void MatchStatsAPI.DoesSupportOvertimeStats( js_raw_arg ) 	
GetAverageStatValueForCoopTeam 	void MatchStatsAPI.GetAverageStatValueForCoopTeam( js_raw_arg ) 	
GetCoopQuestID 	void MatchStatsAPI.GetCoopQuestID( js_raw_arg ) 	
GetDataSeriesPointByIndex 	void MatchStatsAPI.GetDataSeriesPointByIndex( js_raw_arg ) 	
GetDataSeriesPointCount 	void MatchStatsAPI.GetDataSeriesPointCount( js_raw_arg ) 	
GetDesiredPage 	void MatchStatsAPI.GetDesiredPage( js_raw_arg ) 	
GetDomainMax 	void MatchStatsAPI.GetDomainMax( js_raw_arg ) 	
GetGameMode 	void MatchStatsAPI.GetGameMode( js_raw_arg ) 	
GetHumanPlayerCount 	void MatchStatsAPI.GetHumanPlayerCount( js_raw_arg ) 	
GetMap 	void MatchStatsAPI.GetMap( js_raw_arg ) 	
GetMapGroup 	void MatchStatsAPI.GetMapGroup( js_raw_arg ) 	
GetMVPXuid 	void MatchStatsAPI.GetMVPXuid( js_raw_arg ) 	
GetPlayerByIndex 	void MatchStatsAPI.GetPlayerByIndex( js_raw_arg ) 	
GetPlayerCount 	void MatchStatsAPI.GetPlayerCount( js_raw_arg ) 	
GetPlayerIndexForXUID 	void MatchStatsAPI.GetPlayerIndexForXUID( js_raw_arg ) 	
GetPlayerStatsJSO 	void MatchStatsAPI.GetPlayerStatsJSO( js_raw_arg ) 	
GetPlayerTeam 	void MatchStatsAPI.GetPlayerTeam( js_raw_arg ) 	
GetPlayerXuid 	void MatchStatsAPI.GetPlayerXuid( js_raw_arg ) 	
GetRangeCount 	void MatchStatsAPI.GetRangeCount( js_raw_arg ) 	
GetRangeMax 	void MatchStatsAPI.GetRangeMax( js_raw_arg ) 	
GetRangeMin 	void MatchStatsAPI.GetRangeMin( js_raw_arg ) 	
GetRangeNameByIndex 	void MatchStatsAPI.GetRangeNameByIndex( js_raw_arg ) 	
GetRoundPlayersAlive_CT 	void MatchStatsAPI.GetRoundPlayersAlive_CT( js_raw_arg ) 	
GetRoundPlayersAlive_T 	void MatchStatsAPI.GetRoundPlayersAlive_T( js_raw_arg ) 	
GetRoundsInFirstHalf 	void MatchStatsAPI.GetRoundsInFirstHalf( js_raw_arg ) 	
GetRoundWinResult 	void MatchStatsAPI.GetRoundWinResult( js_raw_arg ) 	
GetSeasonMapCategory 	void MatchStatsAPI.GetSeasonMapCategory( js_raw_arg ) 	
GetServerGraphic1Name 	void MatchStatsAPI.GetServerGraphic1Name( js_raw_arg ) 	
GetServerGraphic2Name 	void MatchStatsAPI.GetServerGraphic2Name( js_raw_arg ) 	
GetServerWebsiteURL 	void MatchStatsAPI.GetServerWebsiteURL( js_raw_arg ) 	
GetSpecStatCount 	void MatchStatsAPI.GetSpecStatCount( js_raw_arg ) 	
GetSpecStatNameByIndex 	void MatchStatsAPI.GetSpecStatNameByIndex( js_raw_arg ) 	
GetSpecStatValueForCurrentTarget	void MatchStatsAPI.GetSpecStatValueForCurrentTarget( js_raw_arg )	
GetTeamDataSeriesPointByIndex 	void MatchStatsAPI.GetTeamDataSeriesPointByIndex( js_raw_arg ) 	
GetTotalStatValueForCoopTeam 	void MatchStatsAPI.GetTotalStatValueForCoopTeam( js_raw_arg ) 	
GetUiExperienceType 	void MatchStatsAPI.GetUiExperienceType( js_raw_arg ) 	
IsConnectedToCommunityServer 	void MatchStatsAPI.IsConnectedToCommunityServer( js_raw_arg ) 	
IsServerQuestEligible 	void MatchStatsAPI.IsServerQuestEligible( js_raw_arg ) 	
IsServerWhitelistedValveOfficial	void MatchStatsAPI.IsServerWhitelistedValveOfficial( js_raw_arg )	
IsTournamentMatch 	void MatchStatsAPI.IsTournamentMatch( js_raw_arg ) 	
SetCurrentPage 	void MatchStatsAPI.SetCurrentPage( js_raw_arg ) 	
ShouldShow 	void MatchStatsAPI.ShouldShow( js_raw_arg ) 	
ShouldShowSpecStats 	void MatchStatsAPI.ShouldShowSpecStats( js_raw_arg ) 	
== MedalsAPI ==
Method Name 	Signature 	Description
GetAchievementMedalTypesCount	void MedalsAPI.GetAchievementMedalTypesCount( js_raw_arg )	
GetMedalDescriptionByType 	void MedalsAPI.GetMedalDescriptionByType( js_raw_arg ) 	
GetMedalTypeByIndex 	void MedalsAPI.GetMedalTypeByIndex( js_raw_arg ) 	
GetMedalTypesCount 	void MedalsAPI.GetMedalTypesCount( js_raw_arg ) 	
== MissionsAPI ==
Method Name 	Signature 	Description
ActionRedeemOperationGoods 	void MissionsAPI.ActionRedeemOperationGoods( int32 nSeasonIndex, int32 nIndex ) 	
ActionRequestSeasonalOperationMissionCardID	void MissionsAPI.ActionRequestSeasonalOperationMissionCardID( int32 nSeasonIndex, int32 nMissionCardID ) 	
ApplyQuestDialogVarsToPanelJS 	void MissionsAPI.ApplyQuestDialogVarsToPanelJS( int32 unQuestID, unknown pPanel ) 	Set dialog vars from mission schema to this panel.
GetCampaignFromMission 	int32 MissionsAPI.GetCampaignFromMission( int32 questId ) 	
GetCampaignNodeFromMission 	int32 MissionsAPI.GetCampaignNodeFromMission( int32 questId ) 	
GetCurrentXpCap 	int32 MissionsAPI.GetCurrentXpCap( int32 xpType, int32 ) 	
GetMissionFromCampaignAndNode 	int32 MissionsAPI.GetMissionFromCampaignAndNode( int32 campaignId, int32 nodeId ) 	
GetQuestDefinitionField 	cstring MissionsAPI.GetQuestDefinitionField( int32 nQuestID, cstring szField ) 	
GetQuestGameElements 	void MissionsAPI.GetQuestGameElements( js_raw_arg ) 	Returns array of game elements in this quest we want to call out in the UI (eg Parachute, Exojump, etc).
GetQuestGraphCount 	int32 MissionsAPI.GetQuestGraphCount( int32 nQuestID ) 	
GetQuestGraphEntry 	int32 MissionsAPI.GetQuestGraphEntry( int32 nQuestID, int32 nIndex ) 	
GetQuestGraphType 	int32 MissionsAPI.GetQuestGraphType( int32 nQuestID ) 	
GetQuestPoints 	int32 MissionsAPI.GetQuestPoints( int32 nQuestID, cstring szField ) 	
GetSeasonalOperationLoopingRewardsCount 	int32 MissionsAPI.GetSeasonalOperationLoopingRewardsCount( int32 nSeasonIndex ) 	
GetSeasonalOperationMissionCardActiveIdx 	int32 MissionsAPI.GetSeasonalOperationMissionCardActiveIdx( int32 nSeasonIndex ) 	
GetSeasonalOperationMissionCardDetails 	void MissionsAPI.GetSeasonalOperationMissionCardDetails( js_raw_arg ) 	
GetSeasonalOperationMissionCardsCount 	int32 MissionsAPI.GetSeasonalOperationMissionCardsCount( int32 nSeasonIndex ) 	
GetSeasonalOperationRedeemableGoodsCount 	int32 MissionsAPI.GetSeasonalOperationRedeemableGoodsCount( int32 nSeasonIndex ) 	
GetSeasonalOperationRedeemableGoodsSchema 	cstring MissionsAPI.GetSeasonalOperationRedeemableGoodsSchema( int32 nSeasonIndex, int32 nLevel, cstring szField )	
GetSeasonalOperationTrackRewardSchema 	cstring MissionsAPI.GetSeasonalOperationTrackRewardSchema( int32 nSeasonIndex, int32 nLevel, cstring szField ) 	
GetSeasonalOperationTrackRewardsCount 	int32 MissionsAPI.GetSeasonalOperationTrackRewardsCount( int32 nSeasonIndex ) 	
GetSeasonalOperationXpRewardsThresholds 	cstring MissionsAPI.GetSeasonalOperationXpRewardsThresholds( int32 nSeasonIndex ) 	
GetTotalXpCap 	int32 MissionsAPI.GetTotalXpCap( int32 xpType, int32 ) 	
GetXp 	int32 MissionsAPI.GetXp( int32 xpType, int32 ) 	
NumUnawardedDrops 	int32 MissionsAPI.NumUnawardedDrops( int32 ) 	
SecondsUntilAdditionalOperationXpAvailable 	int32 MissionsAPI.SecondsUntilAdditionalOperationXpAvailable( int32 , int32 ) 	
XpNeededForDrop 	int32 MissionsAPI.XpNeededForDrop( int32 xpType, int32 ) 	
XpNeededForPreviousDrop 	int32 MissionsAPI.XpNeededForPreviousDrop( int32 xpType, int32 ) 	
XpNeededForPreviousStar 	int32 MissionsAPI.XpNeededForPreviousStar( int32 xpType, int32 ) 	
XpNeededForStar 	int32 MissionsAPI.XpNeededForStar( int32 xpType, int32 ) 	
== Movie ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void Movie.AddClass( cstring ) 	
ApplyStyles 	void Movie.ApplyStyles( bool ) 	
BAcceptsFocus 	bool Movie.BAcceptsFocus() 	
BAcceptsInput 	bool Movie.BAcceptsInput() 	
BAdjustingVolume 	bool Movie.BAdjustingVolume() 	
BAscendantHasClass 	bool Movie.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool Movie.BCanSeeInParentScroll() 	
BCreateChildren 	bool Movie.BCreateChildren( cstring ) 	
BHasClass 	bool Movie.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool Movie.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool Movie.BHasHoverStyle() 	
BHasKeyFocus 	bool Movie.BHasKeyFocus() 	
BHasLayoutSnippet 	bool Movie.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool Movie.BIsTransparent() 	
BLoadLayout 	bool Movie.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void Movie.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool Movie.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool Movie.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool Movie.BScrollParentToFitWhenFocused() 	
Children 	unknown Movie.Children() 	
ClearPanelEvent 	void Movie.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void Movie.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown Movie.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void Movie.Data( js_raw_arg ) 	
DeleteAsync 	void Movie.DeleteAsync( float ) 	
DeleteKeyframes 	void Movie.DeleteKeyframes( unknown ) 	
FindChild 	unknown Movie.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown Movie.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown Movie.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown Movie.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 Movie.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring Movie.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 Movie.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown Movie.GetChild( int32 ) 	
GetChildCount 	int32 Movie.GetChildCount() 	
GetChildIndex 	int32 Movie.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring Movie.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown Movie.GetParent() 	
GetPositionWithinWindow 	unknown Movie.GetPositionWithinWindow() 	
IsDraggable 	bool Movie.IsDraggable() 	
IsSelected 	bool Movie.IsSelected() 	
IsSizeValid 	bool Movie.IsSizeValid() 	
LoadLayoutAsync 	void Movie.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void Movie.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void Movie.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void Movie.MoveChildBefore( unknown , unknown ) 	
Pause 	void Movie.Pause() 	
Play 	void Movie.Play() 	
RegisterForReadyEvents 	void Movie.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void Movie.RemoveAndDeleteChildren() 	
RemoveClass 	void Movie.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void Movie.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void Movie.ScrollToBottom() 	
ScrollToFitRegion 	void Movie.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void Movie.ScrollToLeftEdge() 	
ScrollToRightEdge 	void Movie.ScrollToRightEdge() 	
ScrollToTop 	void Movie.ScrollToTop() 	
SetAcceptsFocus 	void Movie.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void Movie.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void Movie.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void Movie.SetAttributeUInt32( cstring , uint32 ) 	
SetControls 	void Movie.SetControls( cstring ) 	
SetDialogVariable 	void Movie.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void Movie.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void Movie.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void Movie.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void Movie.SetDraggable( bool ) 	
SetFocus 	bool Movie.SetFocus() 	
SetHasClass 	void Movie.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void Movie.SetInputNamespace( cstring ) 	
SetMovie 	void Movie.SetMovie( cstring ) 	
SetPanelEvent 	void Movie.SetPanelEvent( js_raw_arg ) 	
SetParent 	void Movie.SetParent( unknown ) 	
SetPlaybackVolume 	void Movie.SetPlaybackVolume( float ) 	
SetReadyForDisplay 	void Movie.SetReadyForDisplay( bool ) 	
SetRepeat 	void Movie.SetRepeat( bool ) 	
SetScrollParentToFitWhenFocused	void Movie.SetScrollParentToFitWhenFocused( bool ) 	
SetSound 	void Movie.SetSound( cstring ) 	
SetTitle 	void Movie.SetTitle( cstring ) 	
SetTopOfInputContext 	void Movie.SetTopOfInputContext( bool ) 	
Stop 	void Movie.Stop() 	
SwitchClass 	void Movie.SwitchClass( cstring , cstring ) 	
ToggleClass 	void Movie.ToggleClass( cstring ) 	
TriggerClass 	void Movie.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void Movie.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool Movie.UpdateFocusInContext() 	
== MyPersonaAPI ==
Method Name 	Signature 	Description
ActionAcknowledgeNotifications 	void MyPersonaAPI.ActionAcknowledgeNotifications() 	
ActionBuyLicense 	void MyPersonaAPI.ActionBuyLicense() 	
ActionClientAuthKeyCode 	void MyPersonaAPI.ActionClientAuthKeyCode( uint32 eventid, cstring action ) 	action possible values: "?" or "-" or "+" to indicate whether the code should be queried, removed or issued
ActionElevate 	void MyPersonaAPI.ActionElevate( bool takeover ) 	param: "takeover" if the client agrees to takeover another account
ActionManageRecurringSubscription	void MyPersonaAPI.ActionManageRecurringSubscription() 	
ActionStartAgreementSessionInGame	void MyPersonaAPI.ActionStartAgreementSessionInGame() 	
BApplyCrosshairCode 	bool MyPersonaAPI.BApplyCrosshairCode( cstring code ) 	
BValidateCrosshairCode 	bool MyPersonaAPI.BValidateCrosshairCode( cstring code ) 	
GetAccountCategory 	int32 MyPersonaAPI.GetAccountCategory( cstring type ) 	returns: number
GetActiveXpBonuses 	cstring MyPersonaAPI.GetActiveXpBonuses() 	
GetAntiAddictionTimeRemaining 	int32 MyPersonaAPI.GetAntiAddictionTimeRemaining() 	
GetClientAuthKeyCode 	cstring MyPersonaAPI.GetClientAuthKeyCode( uint32 eventid ) 	Returns the client authentication key code for the event
GetClientLogonFatalError 	cstring MyPersonaAPI.GetClientLogonFatalError() 	
GetCommendations 	int32 MyPersonaAPI.GetCommendations( cstring type ) 	categories: "friendly", "teaching", "leader"
GetCompetitiveRank 	int32 MyPersonaAPI.GetCompetitiveRank() 	
GetCompetitiveRankType 	cstring MyPersonaAPI.GetCompetitiveRankType() 	
GetCompetitiveWins 	int32 MyPersonaAPI.GetCompetitiveWins() 	
GetCrosshairCode 	cstring MyPersonaAPI.GetCrosshairCode() 	
GetCurrentLevel 	int32 MyPersonaAPI.GetCurrentLevel() 	
GetCurrentXp 	int32 MyPersonaAPI.GetCurrentXp() 	
GetElevatedState 	cstring MyPersonaAPI.GetElevatedState() 	gets the account state
GetElevatedTime 	int32 MyPersonaAPI.GetElevatedTime( cstring param ) 	param: "elevated" or "awaiting_cooldown", returns number of seconds since account became elevated, or the number of seconds remaining until cooldown expiration. Zero if cooldown expired.
GetFriendCode 	cstring MyPersonaAPI.GetFriendCode() 	
GetLauncherType 	cstring MyPersonaAPI.GetLauncherType() 	returns: "steam", "perfectworld"
GetLicenseType 	cstring MyPersonaAPI.GetLicenseType() 	returns: "none", "free", "shared", "purchased"
GetMyClanCount 	int32 MyPersonaAPI.GetMyClanCount() 	
GetMyClanId32BitByIndex 	uint32 MyPersonaAPI.GetMyClanId32BitByIndex( int32 ) 	
GetMyClanIdByIndex 	uint64 MyPersonaAPI.GetMyClanIdByIndex( int32 ) 	
GetMyClanNameById 	cstring MyPersonaAPI.GetMyClanNameById( cstring ) 	
GetMyClanTagById 	cstring MyPersonaAPI.GetMyClanTagById( cstring ) 	
GetMyClanTagByIdCensored 	unknown MyPersonaAPI.GetMyClanTagByIdCensored( uint64 ) 	
GetMyClanUsersById 	int32 MyPersonaAPI.GetMyClanUsersById( uint64 , unknown , unknown , unknown )	
GetMyCountryCode 	cstring MyPersonaAPI.GetMyCountryCode() 	
GetMyDisplayItemDefByIndex 	uint16 MyPersonaAPI.GetMyDisplayItemDefByIndex( int32 idx ) 	
GetMyDisplayItemDefCount 	int32 MyPersonaAPI.GetMyDisplayItemDefCount() 	
GetMyDisplayItemDefFeatured 	uint16 MyPersonaAPI.GetMyDisplayItemDefFeatured() 	
GetMyLanguageCode 	cstring MyPersonaAPI.GetMyLanguageCode() 	
GetMyMedalAdditionalInfo 	cstring MyPersonaAPI.GetMyMedalAdditionalInfo( cstring type ) 	
GetMyMedalRankByType 	int32 MyPersonaAPI.GetMyMedalRankByType( cstring type ) 	
GetMyNotifications 	cstring MyPersonaAPI.GetMyNotifications() 	
GetMyOfficialTeamFlag 	cstring MyPersonaAPI.GetMyOfficialTeamFlag() 	
GetMyOfficialTeamID 	int32 MyPersonaAPI.GetMyOfficialTeamID() 	
GetMyOfficialTeamName 	cstring MyPersonaAPI.GetMyOfficialTeamName() 	
GetMyOfficialTeamTag 	cstring MyPersonaAPI.GetMyOfficialTeamTag() 	
GetMyOfficialTournamentName 	cstring MyPersonaAPI.GetMyOfficialTournamentName() 	
GetMyRecurringSubscriptionStatus 	cstring MyPersonaAPI.GetMyRecurringSubscriptionStatus() 	returns: (if never queried), 'not_enrolled' (never enrolled, should buy from scratch), 'renew_automatically' (when auto-renew is enabled), 'renew_manually' (user must manually renew subscription)
GetName 	cstring MyPersonaAPI.GetName() 	
GetPipRankCount 	int32 MyPersonaAPI.GetPipRankCount( cstring type ) 	one of these types: ScrimComp2v2_2017, ScrimComp5v5_2017
GetPipRankWins 	int32 MyPersonaAPI.GetPipRankWins( cstring type ) 	one of these types: ScrimComp2v2_2017, ScrimComp5v5_2017
GetSteamType 	cstring MyPersonaAPI.GetSteamType() 	returns: "steam", "china"
GetTimePlayedTrackingState 	int32 MyPersonaAPI.GetTimePlayedTrackingState() 	
GetXpPerLevel 	int32 MyPersonaAPI.GetXpPerLevel() 	
GetXuid 	cstring MyPersonaAPI.GetXuid() 	
HasPrestige 	bool MyPersonaAPI.HasPrestige() 	
HintLoadPipRanks 	void MyPersonaAPI.HintLoadPipRanks( cstring types ) 	comma-separated types: ScrimComp2v2_2017, ScrimComp5v5_2017
IsConnectedToGC 	bool MyPersonaAPI.IsConnectedToGC() 	
IsInventoryValid 	bool MyPersonaAPI.IsInventoryValid() 	
IsVacBanned 	int32 MyPersonaAPI.IsVacBanned() 	
RequestAccountPrivacySettings 	void MyPersonaAPI.RequestAccountPrivacySettings() 	
== NewsAPI ==
Method Name 	Signature 	Description
GetActiveTournamentEventID 	void NewsAPI.GetActiveTournamentEventID( js_raw_arg ) 	
GetCurrentActiveAlertForUser	void NewsAPI.GetCurrentActiveAlertForUser( js_raw_arg )	
GetCurrentActiveSurveyID 	void NewsAPI.GetCurrentActiveSurveyID( js_raw_arg ) 	
GetMySurveyVote 	void NewsAPI.GetMySurveyVote( js_raw_arg ) 	
GetNumSecondsTillGcTimestamp	void NewsAPI.GetNumSecondsTillGcTimestamp( js_raw_arg )	
GetPlayersOnline 	void NewsAPI.GetPlayersOnline( js_raw_arg ) 	
GetPlayersSearching 	void NewsAPI.GetPlayersSearching( js_raw_arg ) 	
GetServersOnline 	void NewsAPI.GetServersOnline( js_raw_arg ) 	
IsNewClientAvailable 	void NewsAPI.IsNewClientAvailable( js_raw_arg ) 	
SubmitMySurveyVote 	void NewsAPI.SubmitMySurveyVote( js_raw_arg ) 	
== OptionsMenuAPI ==
Method Name 	Signature 	Description
BIsSteamInputActiveAndControllersConnected	bool OptionsMenuAPI.BIsSteamInputActiveAndControllersConnected()	
IsTripleMonitorModeEnabled 	bool OptionsMenuAPI.IsTripleMonitorModeEnabled() 	
RestoreKeybdMouseBindingDefaults 	void OptionsMenuAPI.RestoreKeybdMouseBindingDefaults() 	
ShowSteamControllerBindingsPanel 	bool OptionsMenuAPI.ShowSteamControllerBindingsPanel() 	
== OverwatchAPI ==
Method Name 	Signature 	Description
GetAssignedCaseDescription 	void OverwatchAPI.GetAssignedCaseDescription( js_raw_arg ) 	
GetEvidencePreparationError 	void OverwatchAPI.GetEvidencePreparationError( js_raw_arg ) 	
GetEvidencePreparationPercentage	void OverwatchAPI.GetEvidencePreparationPercentage( js_raw_arg )	
PlaybackEvidence 	void OverwatchAPI.PlaybackEvidence( js_raw_arg ) 	
StartDownloadingCaseEvidence 	void OverwatchAPI.StartDownloadingCaseEvidence( js_raw_arg ) 	
SubmitCaseVerdict 	void OverwatchAPI.SubmitCaseVerdict( js_raw_arg ) 	
== Panel ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void Panel.AddClass( cstring ) 	
ApplyStyles 	void Panel.ApplyStyles( bool ) 	
BAcceptsFocus 	bool Panel.BAcceptsFocus() 	
BAcceptsInput 	bool Panel.BAcceptsInput() 	
BAscendantHasClass 	bool Panel.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool Panel.BCanSeeInParentScroll() 	
BCreateChildren 	bool Panel.BCreateChildren( cstring ) 	
BHasClass 	bool Panel.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool Panel.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool Panel.BHasHoverStyle() 	
BHasKeyFocus 	bool Panel.BHasKeyFocus() 	
BHasLayoutSnippet 	bool Panel.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool Panel.BIsTransparent() 	
BLoadLayout 	bool Panel.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void Panel.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool Panel.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool Panel.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool Panel.BScrollParentToFitWhenFocused() 	
Children 	unknown Panel.Children() 	
ClearPanelEvent 	void Panel.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void Panel.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown Panel.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void Panel.Data( js_raw_arg ) 	
DeleteAsync 	void Panel.DeleteAsync( float ) 	
DeleteKeyframes 	void Panel.DeleteKeyframes( unknown ) 	
FindChild 	unknown Panel.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown Panel.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown Panel.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown Panel.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 Panel.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring Panel.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 Panel.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown Panel.GetChild( int32 ) 	
GetChildCount 	int32 Panel.GetChildCount() 	
GetChildIndex 	int32 Panel.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring Panel.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown Panel.GetParent() 	
GetPositionWithinWindow 	unknown Panel.GetPositionWithinWindow() 	
IsDraggable 	bool Panel.IsDraggable() 	
IsSelected 	bool Panel.IsSelected() 	
IsSizeValid 	bool Panel.IsSizeValid() 	
LoadLayoutAsync 	void Panel.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void Panel.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void Panel.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void Panel.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void Panel.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void Panel.RemoveAndDeleteChildren() 	
RemoveClass 	void Panel.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void Panel.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void Panel.ScrollToBottom() 	
ScrollToFitRegion 	void Panel.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void Panel.ScrollToLeftEdge() 	
ScrollToRightEdge 	void Panel.ScrollToRightEdge() 	
ScrollToTop 	void Panel.ScrollToTop() 	
SetAcceptsFocus 	void Panel.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void Panel.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void Panel.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void Panel.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void Panel.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void Panel.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void Panel.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void Panel.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void Panel.SetDraggable( bool ) 	
SetFocus 	bool Panel.SetFocus() 	
SetHasClass 	void Panel.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void Panel.SetInputNamespace( cstring ) 	
SetPanelEvent 	void Panel.SetPanelEvent( js_raw_arg ) 	
SetParent 	void Panel.SetParent( unknown ) 	
SetReadyForDisplay 	void Panel.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void Panel.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void Panel.SetTopOfInputContext( bool ) 	
SwitchClass 	void Panel.SwitchClass( cstring , cstring ) 	
ToggleClass 	void Panel.ToggleClass( cstring ) 	
TriggerClass 	void Panel.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void Panel.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool Panel.UpdateFocusInContext() 	
== PartyBrowserAPI ==
Method Name 	Signature 	Description
ActionJoinParty 	void PartyBrowserAPI.ActionJoinParty( js_raw_arg ) 	
ClearInvite 	void PartyBrowserAPI.ClearInvite( js_raw_arg ) 	
GetInvitesCount 	void PartyBrowserAPI.GetInvitesCount( js_raw_arg ) 	
GetInviteXuidByIndex 	void PartyBrowserAPI.GetInviteXuidByIndex( js_raw_arg ) 	
GetPartyMembersCount 	void PartyBrowserAPI.GetPartyMembersCount( js_raw_arg ) 	
GetPartyMemberXuid 	void PartyBrowserAPI.GetPartyMemberXuid( js_raw_arg ) 	
GetPartySessionSetting 	void PartyBrowserAPI.GetPartySessionSetting( js_raw_arg ) 	
GetPartyType 	void PartyBrowserAPI.GetPartyType( js_raw_arg ) 	
GetPrivateQueuePartyXuidByIndex	void PartyBrowserAPI.GetPrivateQueuePartyXuidByIndex( js_raw_arg )	
GetPrivateQueuesCount 	void PartyBrowserAPI.GetPrivateQueuesCount( js_raw_arg ) 	
GetPrivateQueuesMoreParties 	void PartyBrowserAPI.GetPrivateQueuesMoreParties( js_raw_arg ) 	
GetPrivateQueuesPlayerCount 	void PartyBrowserAPI.GetPrivateQueuesPlayerCount( js_raw_arg ) 	
GetProgress 	void PartyBrowserAPI.GetProgress( js_raw_arg ) 	
GetResultsCount 	void PartyBrowserAPI.GetResultsCount( js_raw_arg ) 	
GetSecondsAgoFinished 	void PartyBrowserAPI.GetSecondsAgoFinished( js_raw_arg ) 	
GetXuidByIndex 	void PartyBrowserAPI.GetXuidByIndex( js_raw_arg ) 	
Refresh 	void PartyBrowserAPI.Refresh( js_raw_arg ) 	
SetSearchFilter 	void PartyBrowserAPI.SetSearchFilter( js_raw_arg ) 	
== PartyListAPI ==
Method Name 	Signature 	Description
GetCount 	int32 PartyListAPI.GetCount() 	
GetFriendClanId 	int32 PartyListAPI.GetFriendClanId( cstring xuid ) 	
GetFriendClanName 	cstring PartyListAPI.GetFriendClanName( cstring xuid ) 	
GetFriendClanTag 	cstring PartyListAPI.GetFriendClanTag( cstring xuid ) 	
GetFriendCommendations 	int32 PartyListAPI.GetFriendCommendations( cstring xuid, cstring param ) 	
GetFriendCompetitiveRank 	int32 PartyListAPI.GetFriendCompetitiveRank( cstring xuid ) 	
GetFriendCompetitiveRankType 	cstring PartyListAPI.GetFriendCompetitiveRankType( cstring xuid ) 	
GetFriendCompetitiveWins 	int32 PartyListAPI.GetFriendCompetitiveWins( cstring xuid ) 	
GetFriendDisplayItemDefByIndex 	uint16 PartyListAPI.GetFriendDisplayItemDefByIndex( cstring xuid, int32 idx ) 	
GetFriendDisplayItemDefCount 	int32 PartyListAPI.GetFriendDisplayItemDefCount( cstring xuid ) 	
GetFriendDisplayItemDefFeatured 	uint16 PartyListAPI.GetFriendDisplayItemDefFeatured( cstring xuid ) 	
GetFriendIsTalking 	bool PartyListAPI.GetFriendIsTalking( cstring xuid ) 	
GetFriendIsVacBanned 	int32 PartyListAPI.GetFriendIsVacBanned( cstring xuid ) 	
GetFriendLevel 	int32 PartyListAPI.GetFriendLevel( cstring xuid ) 	
GetFriendMedalRankByType 	int32 PartyListAPI.GetFriendMedalRankByType( cstring xuid, cstring param ) 	
GetFriendName 	cstring PartyListAPI.GetFriendName( cstring xuid ) 	
GetFriendOfficialTeamFlag 	cstring PartyListAPI.GetFriendOfficialTeamFlag( cstring xuid ) 	
GetFriendOfficialTeamName 	cstring PartyListAPI.GetFriendOfficialTeamName( cstring xuid ) 	
GetFriendOfficialTeamTag 	cstring PartyListAPI.GetFriendOfficialTeamTag( cstring xuid ) 	
GetFriendPrimeEligible 	bool PartyListAPI.GetFriendPrimeEligible( cstring xuid ) 	
GetFriendXp 	int32 PartyListAPI.GetFriendXp( cstring xuid ) 	
GetLocalPlayerForHireAdvertising 	cstring PartyListAPI.GetLocalPlayerForHireAdvertising() 	requests pct remaining of local player for hire advertising
GetPartyClanTag 	cstring PartyListAPI.GetPartyClanTag() 	
GetPartyMemberSetting 	cstring PartyListAPI.GetPartyMemberSetting( cstring xuid, cstring keyRequested ) 	keyRequested is the setting requested (e.g. "game/teamcolor")
GetPartyMemberVanity 	cstring PartyListAPI.GetPartyMemberVanity( cstring xuid ) 	get vanity data
GetPartySessionSetting 	cstring PartyListAPI.GetPartySessionSetting( cstring keyRequested ) 	keyRequested is the setting requested (e.g. "game/mode")
GetPartySessionUiThreshold 	int32 PartyListAPI.GetPartySessionUiThreshold() 	returns number of party members for party UI
GetPartySystemSetting 	cstring PartyListAPI.GetPartySystemSetting( cstring keyRequested ) 	keyRequested is the setting requested (e.g. "xuidHost")
GetXuidByIndex 	cstring PartyListAPI.GetXuidByIndex( int32 idx ) 	
IsPartySessionActive 	bool PartyListAPI.IsPartySessionActive() 	returns true when session object exists
IsPlayerForHireAdvertisingEnabledForGameMode	bool PartyListAPI.IsPlayerForHireAdvertisingEnabledForGameMode( cstring gamemode ) 	checks if mode is valid to advertise
SessionCommand 	void PartyListAPI.SessionCommand( cstring name, cstring cmd ) 	
SetLocalPlayerForHireAdvertising 	void PartyListAPI.SetLocalPlayerForHireAdvertising( cstring gamemode ) 	requests to activate local player for hire advertising
SetLocalPlayerVanityPresence 	void PartyListAPI.SetLocalPlayerVanityPresence( cstring team, cstring itemidAgent, cstring itemidGloves, cstring slot, cstring itemidWeapon )	sets player vanity data
UpdateSessionSettings 	void PartyListAPI.UpdateSessionSettings( cstring kv ) 	Takes a string that will be parsed as keyvalues then applied to update the session settings
== PopupCustomLayout ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void PopupCustomLayout.AddClass( cstring ) 	
ApplyStyles 	void PopupCustomLayout.ApplyStyles( bool ) 	
BAcceptsFocus 	bool PopupCustomLayout.BAcceptsFocus() 	
BAcceptsInput 	bool PopupCustomLayout.BAcceptsInput() 	
BAscendantHasClass 	bool PopupCustomLayout.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool PopupCustomLayout.BCanSeeInParentScroll() 	
BCreateChildren 	bool PopupCustomLayout.BCreateChildren( cstring ) 	
BHasClass 	bool PopupCustomLayout.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool PopupCustomLayout.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool PopupCustomLayout.BHasHoverStyle() 	
BHasKeyFocus 	bool PopupCustomLayout.BHasKeyFocus() 	
BHasLayoutSnippet 	bool PopupCustomLayout.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool PopupCustomLayout.BIsTransparent() 	
BLoadLayout 	bool PopupCustomLayout.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void PopupCustomLayout.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool PopupCustomLayout.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool PopupCustomLayout.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool PopupCustomLayout.BScrollParentToFitWhenFocused() 	
Children 	unknown PopupCustomLayout.Children() 	
ClearPanelEvent 	void PopupCustomLayout.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void PopupCustomLayout.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown PopupCustomLayout.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void PopupCustomLayout.Data( js_raw_arg ) 	
DeleteAsync 	void PopupCustomLayout.DeleteAsync( float ) 	
DeleteKeyframes 	void PopupCustomLayout.DeleteKeyframes( unknown ) 	
FindChild 	unknown PopupCustomLayout.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown PopupCustomLayout.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown PopupCustomLayout.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown PopupCustomLayout.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 PopupCustomLayout.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring PopupCustomLayout.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 PopupCustomLayout.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown PopupCustomLayout.GetChild( int32 ) 	
GetChildCount 	int32 PopupCustomLayout.GetChildCount() 	
GetChildIndex 	int32 PopupCustomLayout.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring PopupCustomLayout.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown PopupCustomLayout.GetParent() 	
GetPositionWithinWindow 	unknown PopupCustomLayout.GetPositionWithinWindow() 	
IsDraggable 	bool PopupCustomLayout.IsDraggable() 	
IsSelected 	bool PopupCustomLayout.IsSelected() 	
IsSizeValid 	bool PopupCustomLayout.IsSizeValid() 	
LoadLayoutAsync 	void PopupCustomLayout.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void PopupCustomLayout.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void PopupCustomLayout.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void PopupCustomLayout.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void PopupCustomLayout.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void PopupCustomLayout.RemoveAndDeleteChildren() 	
RemoveClass 	void PopupCustomLayout.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void PopupCustomLayout.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void PopupCustomLayout.ScrollToBottom() 	
ScrollToFitRegion 	void PopupCustomLayout.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void PopupCustomLayout.ScrollToLeftEdge() 	
ScrollToRightEdge 	void PopupCustomLayout.ScrollToRightEdge() 	
ScrollToTop 	void PopupCustomLayout.ScrollToTop() 	
SetAcceptsFocus 	void PopupCustomLayout.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void PopupCustomLayout.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void PopupCustomLayout.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void PopupCustomLayout.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void PopupCustomLayout.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void PopupCustomLayout.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void PopupCustomLayout.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void PopupCustomLayout.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void PopupCustomLayout.SetDraggable( bool ) 	
SetFocus 	bool PopupCustomLayout.SetFocus() 	
SetHasClass 	void PopupCustomLayout.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void PopupCustomLayout.SetInputNamespace( cstring ) 	
SetPanelEvent 	void PopupCustomLayout.SetPanelEvent( js_raw_arg ) 	
SetParent 	void PopupCustomLayout.SetParent( unknown ) 	
SetReadyForDisplay 	void PopupCustomLayout.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void PopupCustomLayout.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void PopupCustomLayout.SetTopOfInputContext( bool ) 	
SwitchClass 	void PopupCustomLayout.SwitchClass( cstring , cstring ) 	
ToggleClass 	void PopupCustomLayout.ToggleClass( cstring ) 	
TriggerClass 	void PopupCustomLayout.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void PopupCustomLayout.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool PopupCustomLayout.UpdateFocusInContext() 	
== PredictionsAPI ==
Method Name 	Signature 	Description
GetEventSectionIDByIndex 	void PredictionsAPI.GetEventSectionIDByIndex( js_raw_arg ) 	
GetEventSectionsCount 	void PredictionsAPI.GetEventSectionsCount( js_raw_arg ) 	
GetFakeItemIDToRepresentPlayerID 	void PredictionsAPI.GetFakeItemIDToRepresentPlayerID( js_raw_arg ) 	
GetFakeItemIDToRepresentTeamID 	void PredictionsAPI.GetFakeItemIDToRepresentTeamID( js_raw_arg ) 	
GetGroupCanPick 	void PredictionsAPI.GetGroupCanPick( js_raw_arg ) 	
GetGroupCorrectPicksByIndex 	void PredictionsAPI.GetGroupCorrectPicksByIndex( js_raw_arg ) 	
GetGroupDesc 	void PredictionsAPI.GetGroupDesc( js_raw_arg ) 	
GetGroupMatchesLiveCount 	void PredictionsAPI.GetGroupMatchesLiveCount( js_raw_arg ) 	
GetGroupName 	void PredictionsAPI.GetGroupName( js_raw_arg ) 	
GetGroupPicksCount 	void PredictionsAPI.GetGroupPicksCount( js_raw_arg ) 	
GetGroupPickTypeByIndex 	void PredictionsAPI.GetGroupPickTypeByIndex( js_raw_arg ) 	
GetGroupPickWorth 	void PredictionsAPI.GetGroupPickWorth( js_raw_arg ) 	
GetGroupRemainingPredictionSeconds 	void PredictionsAPI.GetGroupRemainingPredictionSeconds( js_raw_arg ) 	
GetGroupTeamIDByIndex 	void PredictionsAPI.GetGroupTeamIDByIndex( js_raw_arg ) 	
GetGroupTeamIsCorrectPickByIndex 	void PredictionsAPI.GetGroupTeamIsCorrectPickByIndex( js_raw_arg ) 	
GetGroupTeamScoreByIndex 	void PredictionsAPI.GetGroupTeamScoreByIndex( js_raw_arg ) 	
GetGroupTeamsCount 	void PredictionsAPI.GetGroupTeamsCount( js_raw_arg ) 	
GetGroupTeamsPickableCount 	void PredictionsAPI.GetGroupTeamsPickableCount( js_raw_arg ) 	
GetMyPredictionItemIDEventSectionIndex	void PredictionsAPI.GetMyPredictionItemIDEventSectionIndex( js_raw_arg )	
GetMyPredictionItemIDForTeamID 	void PredictionsAPI.GetMyPredictionItemIDForTeamID( js_raw_arg ) 	
GetMyPredictionsLoaded 	void PredictionsAPI.GetMyPredictionsLoaded( js_raw_arg ) 	
GetMyPredictionsTotalPoints 	void PredictionsAPI.GetMyPredictionsTotalPoints( js_raw_arg ) 	
GetMyPredictionTeamID 	void PredictionsAPI.GetMyPredictionTeamID( js_raw_arg ) 	
GetProPlayerAge 	void PredictionsAPI.GetProPlayerAge( js_raw_arg ) 	
GetProPlayerCode 	void PredictionsAPI.GetProPlayerCode( js_raw_arg ) 	
GetProPlayerDOB 	void PredictionsAPI.GetProPlayerDOB( js_raw_arg ) 	
GetProPlayerGeo 	void PredictionsAPI.GetProPlayerGeo( js_raw_arg ) 	
GetProPlayerNick 	void PredictionsAPI.GetProPlayerNick( js_raw_arg ) 	
GetProPlayersForEventIDTeamID 	void PredictionsAPI.GetProPlayersForEventIDTeamID( js_raw_arg ) 	
GetProPlayersSortedStatsListerAccount 	void PredictionsAPI.GetProPlayersSortedStatsListerAccount( js_raw_arg ) 	
GetProPlayersSortedStatsListerCount 	void PredictionsAPI.GetProPlayersSortedStatsListerCount( js_raw_arg ) 	
GetProPlayerStatForEventID 	void PredictionsAPI.GetProPlayerStatForEventID( js_raw_arg ) 	
GetProPlayerTeamIDForEventID 	void PredictionsAPI.GetProPlayerTeamIDForEventID( js_raw_arg ) 	
GetRequiredPredictionsPointsBronze 	void PredictionsAPI.GetRequiredPredictionsPointsBronze( js_raw_arg ) 	
GetRequiredPredictionsPointsGold 	void PredictionsAPI.GetRequiredPredictionsPointsGold( js_raw_arg ) 	
GetRequiredPredictionsPointsSilver 	void PredictionsAPI.GetRequiredPredictionsPointsSilver( js_raw_arg ) 	
GetSectionCanPick 	void PredictionsAPI.GetSectionCanPick( js_raw_arg ) 	
GetSectionDesc 	void PredictionsAPI.GetSectionDesc( js_raw_arg ) 	
GetSectionGroupIDByIndex 	void PredictionsAPI.GetSectionGroupIDByIndex( js_raw_arg ) 	
GetSectionGroupsCount 	void PredictionsAPI.GetSectionGroupsCount( js_raw_arg ) 	
GetSectionGroupsLockedCount 	void PredictionsAPI.GetSectionGroupsLockedCount( js_raw_arg ) 	
GetSectionIsActive 	void PredictionsAPI.GetSectionIsActive( js_raw_arg ) 	
GetSectionMatchByIndex 	void PredictionsAPI.GetSectionMatchByIndex( js_raw_arg ) 	
GetSectionMatchesCount 	void PredictionsAPI.GetSectionMatchesCount( js_raw_arg ) 	
GetSectionName 	void PredictionsAPI.GetSectionName( js_raw_arg ) 	
GetSectionTeamStatus 	void PredictionsAPI.GetSectionTeamStatus( js_raw_arg ) 	
GetTeamFlag 	void PredictionsAPI.GetTeamFlag( js_raw_arg ) 	
GetTeamName 	void PredictionsAPI.GetTeamName( js_raw_arg ) 	
GetTeamPlayerByIndexAge 	void PredictionsAPI.GetTeamPlayerByIndexAge( js_raw_arg ) 	
GetTeamPlayerByIndexDesc 	void PredictionsAPI.GetTeamPlayerByIndexDesc( js_raw_arg ) 	
GetTeamPlayerByIndexFlag 	void PredictionsAPI.GetTeamPlayerByIndexFlag( js_raw_arg ) 	
GetTeamPlayerByIndexLocation 	void PredictionsAPI.GetTeamPlayerByIndexLocation( js_raw_arg ) 	
GetTeamPlayerByIndexName 	void PredictionsAPI.GetTeamPlayerByIndexName( js_raw_arg ) 	
GetTeamPlayerByIndexNick 	void PredictionsAPI.GetTeamPlayerByIndexNick( js_raw_arg ) 	
GetTeamPlayerByIndexSteamID 	void PredictionsAPI.GetTeamPlayerByIndexSteamID( js_raw_arg ) 	
GetTeamPlayersCount 	void PredictionsAPI.GetTeamPlayersCount( js_raw_arg ) 	
GetTeamTag 	void PredictionsAPI.GetTeamTag( js_raw_arg ) 	
SetMyPredictionUsingItemID 	void PredictionsAPI.SetMyPredictionUsingItemID( js_raw_arg ) 	
== RadioButton ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
group 	cstring	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void RadioButton.AddClass( cstring ) 	
ApplyStyles 	void RadioButton.ApplyStyles( bool ) 	
BAcceptsFocus 	bool RadioButton.BAcceptsFocus() 	
BAcceptsInput 	bool RadioButton.BAcceptsInput() 	
BAscendantHasClass 	bool RadioButton.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool RadioButton.BCanSeeInParentScroll() 	
BCreateChildren 	bool RadioButton.BCreateChildren( cstring ) 	
BHasClass 	bool RadioButton.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool RadioButton.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool RadioButton.BHasHoverStyle() 	
BHasKeyFocus 	bool RadioButton.BHasKeyFocus() 	
BHasLayoutSnippet 	bool RadioButton.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool RadioButton.BIsTransparent() 	
BLoadLayout 	bool RadioButton.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void RadioButton.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool RadioButton.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool RadioButton.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool RadioButton.BScrollParentToFitWhenFocused() 	
Children 	unknown RadioButton.Children() 	
ClearPanelEvent 	void RadioButton.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void RadioButton.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown RadioButton.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void RadioButton.Data( js_raw_arg ) 	
DeleteAsync 	void RadioButton.DeleteAsync( float ) 	
DeleteKeyframes 	void RadioButton.DeleteKeyframes( unknown ) 	
FindChild 	unknown RadioButton.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown RadioButton.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown RadioButton.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown RadioButton.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 RadioButton.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring RadioButton.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 RadioButton.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown RadioButton.GetChild( int32 ) 	
GetChildCount 	int32 RadioButton.GetChildCount() 	
GetChildIndex 	int32 RadioButton.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring RadioButton.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown RadioButton.GetParent() 	
GetPositionWithinWindow 	unknown RadioButton.GetPositionWithinWindow() 	
GetSelectedButton 	unknown RadioButton.GetSelectedButton() 	
IsDraggable 	bool RadioButton.IsDraggable() 	
IsSelected 	bool RadioButton.IsSelected() 	
IsSizeValid 	bool RadioButton.IsSizeValid() 	
LoadLayoutAsync 	void RadioButton.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void RadioButton.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void RadioButton.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void RadioButton.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void RadioButton.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void RadioButton.RemoveAndDeleteChildren() 	
RemoveClass 	void RadioButton.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void RadioButton.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void RadioButton.ScrollToBottom() 	
ScrollToFitRegion 	void RadioButton.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void RadioButton.ScrollToLeftEdge() 	
ScrollToRightEdge 	void RadioButton.ScrollToRightEdge() 	
ScrollToTop 	void RadioButton.ScrollToTop() 	
SetAcceptsFocus 	void RadioButton.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void RadioButton.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void RadioButton.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void RadioButton.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void RadioButton.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void RadioButton.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void RadioButton.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void RadioButton.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void RadioButton.SetDraggable( bool ) 	
SetFocus 	bool RadioButton.SetFocus() 	
SetHasClass 	void RadioButton.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void RadioButton.SetInputNamespace( cstring ) 	
SetPanelEvent 	void RadioButton.SetPanelEvent( js_raw_arg ) 	
SetParent 	void RadioButton.SetParent( unknown ) 	
SetReadyForDisplay 	void RadioButton.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void RadioButton.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void RadioButton.SetTopOfInputContext( bool ) 	
SwitchClass 	void RadioButton.SwitchClass( cstring , cstring ) 	
ToggleClass 	void RadioButton.ToggleClass( cstring ) 	
TriggerClass 	void RadioButton.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void RadioButton.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool RadioButton.UpdateFocusInContext() 	
== SteamOverlayAPI ==
Method Name 	Signature 	Description
BPublic 	void SteamOverlayAPI.BPublic( js_raw_arg ) 	
BSignedInToFriends 	void SteamOverlayAPI.BSignedInToFriends( js_raw_arg ) 	
CopyTextToClipboard 	void SteamOverlayAPI.CopyTextToClipboard( js_raw_arg ) 	
GetAppID 	void SteamOverlayAPI.GetAppID( js_raw_arg ) 	
GetSteamCommunityURL 	void SteamOverlayAPI.GetSteamCommunityURL( js_raw_arg ) 	
GetSteamStoreURL 	void SteamOverlayAPI.GetSteamStoreURL( js_raw_arg ) 	
InteractWithUser 	void SteamOverlayAPI.InteractWithUser( js_raw_arg ) 	
IsEnabled 	void SteamOverlayAPI.IsEnabled( js_raw_arg ) 	
OpenExternalBrowserURL 	void SteamOverlayAPI.OpenExternalBrowserURL( js_raw_arg ) 	
OpenInviteFriends 	void SteamOverlayAPI.OpenInviteFriends( js_raw_arg ) 	
OpenURL 	void SteamOverlayAPI.OpenURL( js_raw_arg ) 	
OpenUrlInOverlayOrExternalBrowser	void SteamOverlayAPI.OpenUrlInOverlayOrExternalBrowser( js_raw_arg )	
ShowUserProfilePage 	void SteamOverlayAPI.ShowUserProfilePage( js_raw_arg ) 	
StartChatWithUser 	void SteamOverlayAPI.StartChatWithUser( js_raw_arg ) 	
StartTradeWithUser 	void SteamOverlayAPI.StartTradeWithUser( js_raw_arg ) 	
== StoreAPI ==
Method Name 	Signature 	Description
BStoreDisabledInBetaMode 	bool StoreAPI.BStoreDisabledInBetaMode() 	
GetAccountWalletBalance 	cstring StoreAPI.GetAccountWalletBalance() 	
GetBannerEntryCount 	int32 StoreAPI.GetBannerEntryCount() 	e.g.: GetBannerEntryCount( void )
GetBannerEntryCustomFormatString 	cstring StoreAPI.GetBannerEntryCustomFormatString( int32 idx ) 	e.g.: GetBannerEntryCustomFormatString( int )
GetBannerEntryDefIdx 	uint16 StoreAPI.GetBannerEntryDefIdx( int32 idx ) 	e.g.: GetBannerEntryDefIdx( int )
GetBannerEntryLinkedCoupon 	cstring StoreAPI.GetBannerEntryLinkedCoupon( int32 idx ) 	e.g.: GetBannerEntryLinkedCoupon( int )
GetBundleItemByIndex 	cstring StoreAPI.GetBundleItemByIndex( uint64 itemid, int32 index ) 	
GetBundleItemCount 	int32 StoreAPI.GetBundleItemCount( uint64 itemid ) 	
GetExpirationTimeForItem 	int32 StoreAPI.GetExpirationTimeForItem( uint64 itemid ) 	e.g.: GetExpirationTimeForItem( itemid ) returns time in seconds until expiration, or -1 on failure
GetSecondsUntilTimestamp 	int32 StoreAPI.GetSecondsUntilTimestamp( uint32 rt ) 	e.g.: GetSecondsUntilTimestamp( rt ) returns number of seconds remaining until the given UTC server-side timestamp
GetStoreCartItemLimit 	int32 StoreAPI.GetStoreCartItemLimit() 	
GetStoreItemByIndex 	cstring StoreAPI.GetStoreItemByIndex( int32 index ) 	
GetStoreItemCount 	int32 StoreAPI.GetStoreItemCount() 	
GetStoreItemName_Underscores 	cstring StoreAPI.GetStoreItemName_Underscores( uint64 itemid ) 	e.g. "name_tag"
GetStoreItemOriginalPrice 	unknown StoreAPI.GetStoreItemOriginalPrice( uint64 itemid, int32 count, cstring ) 	e.g.: GetStoreItemDefOriginalPrice( itemid )
GetStoreItemOriginalPriceByAttr 	unknown StoreAPI.GetStoreItemOriginalPriceByAttr( cstring requiredAttr, int32 requiredAttrValue ) 	e.g.: GetStoreItemOriginalPrice( "season access", 0 )
GetStoreItemPercentReduction 	unknown StoreAPI.GetStoreItemPercentReduction( uint64 itemid ) 	e.g.: GetStoreItemDefPercentReduction( itemid )
GetStoreItemPercentReductionByAttr 	unknown StoreAPI.GetStoreItemPercentReductionByAttr( cstring requiredAttr, int32 requiredAttrValue )	e.g.: GetStoreItemPercentReduction( "season access", 0 )
GetStoreItemSalePrice 	unknown StoreAPI.GetStoreItemSalePrice( uint64 itemid, int32 count, cstring ) 	e.g.: GetStoreItemDefSalePrice( itemid )
GetStoreItemSalePriceByAttr 	unknown StoreAPI.GetStoreItemSalePriceByAttr( cstring requiredAttr, int32 requiredAttrValue ) 	e.g.: GetStoreItemSalePrice( "season access", 0 )
GetStoreItemsSalePrice 	unknown StoreAPI.GetStoreItemsSalePrice( cstring item list as string ) 	e.g.: GetStoreItemDefSalePrice( itemlist )
GetStoreLayoutObject 	void StoreAPI.GetStoreLayoutObject( js_raw_arg ) 	Get KV file sent from GC with current store offerings.
IsBannerEntryMarketLink 	bool StoreAPI.IsBannerEntryMarketLink( int32 idx ) 	e.g.: IsBannerEntryMarketLink( int )
IsBundle 	bool StoreAPI.IsBundle( uint64 itemId ) 	
IsItemNew 	bool StoreAPI.IsItemNew( uint64 itemid ) 	e.g.: IsItemNew( itemid ) will return true if item is roughly less than 30 days since first_sale_date
OpenAccountWalletAddFundsURL 	void StoreAPI.OpenAccountWalletAddFundsURL() 	
OpenStoreToItem 	void StoreAPI.OpenStoreToItem( uint64 itemid ) 	
PurchaseItemWithStaticAttrValue 	void StoreAPI.PurchaseItemWithStaticAttrValue( cstring requiredAttr, int32 requiredAttrValue ) 	e.g.: PurchaseItemWithStaticAttrValue( "season access", 0 )
PurchaseKeyAndOpenCrate 	bool StoreAPI.PurchaseKeyAndOpenCrate( uint64 itemid ) 	e.g.: PurchaseKeyAndOpenCrate( itemid ) buys a key for this crate and attempts to open it when key is granted
RecordUIEvent 	void StoreAPI.RecordUIEvent( js_raw_arg ) 	
RequestStoreLayout 	bool StoreAPI.RequestStoreLayout() 	
StoreItemPurchase 	void StoreAPI.StoreItemPurchase( cstring itemsToBuy ) 	e.g.: StoreItemDefPurchase( "11111111111203,1111111111111204" )
StoreProceedAfterCheckoutConfirmation	void StoreAPI.StoreProceedAfterCheckoutConfirmation() 	
== StreamsAPI ==
Method Name 	Signature 	Description
GetMyTwitchTvChannel 	void StreamsAPI.GetMyTwitchTvChannel( js_raw_arg ) 	
GetMyTwitchTvState 	void StreamsAPI.GetMyTwitchTvState( js_raw_arg ) 	
GetStreamCount 	void StreamsAPI.GetStreamCount( js_raw_arg ) 	
GetStreamCountryByName 	void StreamsAPI.GetStreamCountryByName( js_raw_arg ) 	
GetStreamDisplayNameByName 	void StreamsAPI.GetStreamDisplayNameByName( js_raw_arg ) 	
GetStreamLanguageByName 	void StreamsAPI.GetStreamLanguageByName( js_raw_arg ) 	
GetStreamNameByIndex 	void StreamsAPI.GetStreamNameByIndex( js_raw_arg ) 	
GetStreamPreviewImageByName 	void StreamsAPI.GetStreamPreviewImageByName( js_raw_arg ) 	
GetStreamScaleformPreviewImageByName	void StreamsAPI.GetStreamScaleformPreviewImageByName( js_raw_arg )	
GetStreamTextDescriptionByName 	void StreamsAPI.GetStreamTextDescriptionByName( js_raw_arg ) 	
GetStreamUpdateStampByName 	void StreamsAPI.GetStreamUpdateStampByName( js_raw_arg ) 	
GetStreamVideoFeedByName 	void StreamsAPI.GetStreamVideoFeedByName( js_raw_arg ) 	
GetStreamViewersByName 	void StreamsAPI.GetStreamViewersByName( js_raw_arg ) 	
Refresh 	void StreamsAPI.Refresh( js_raw_arg ) 	
UpdateMyTwitchTvState 	void StreamsAPI.UpdateMyTwitchTvState( js_raw_arg ) 	
== TeammatesAPI ==
Method Name 	Signature 	Description
GetCoPlayerInCSGO 	bool TeammatesAPI.GetCoPlayerInCSGO( cstring xuid ) 	
GetCoPlayerTime 	cstring TeammatesAPI.GetCoPlayerTime( cstring xuid )	
GetCount 	int32 TeammatesAPI.GetCount() 	
GetSecondsAgoFinished	int32 TeammatesAPI.GetSecondsAgoFinished() 	
GetXuidByIndex 	cstring TeammatesAPI.GetXuidByIndex( int32 idx ) 	
Refresh 	void TeammatesAPI.Refresh() 	
== TextButton ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
text 	cstring	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void TextButton.AddClass( cstring ) 	
ApplyStyles 	void TextButton.ApplyStyles( bool ) 	
BAcceptsFocus 	bool TextButton.BAcceptsFocus() 	
BAcceptsInput 	bool TextButton.BAcceptsInput() 	
BAscendantHasClass 	bool TextButton.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool TextButton.BCanSeeInParentScroll() 	
BCreateChildren 	bool TextButton.BCreateChildren( cstring ) 	
BHasClass 	bool TextButton.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool TextButton.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool TextButton.BHasHoverStyle() 	
BHasKeyFocus 	bool TextButton.BHasKeyFocus() 	
BHasLayoutSnippet 	bool TextButton.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool TextButton.BIsTransparent() 	
BLoadLayout 	bool TextButton.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void TextButton.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool TextButton.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool TextButton.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool TextButton.BScrollParentToFitWhenFocused() 	
Children 	unknown TextButton.Children() 	
ClearPanelEvent 	void TextButton.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void TextButton.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown TextButton.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void TextButton.Data( js_raw_arg ) 	
DeleteAsync 	void TextButton.DeleteAsync( float ) 	
DeleteKeyframes 	void TextButton.DeleteKeyframes( unknown ) 	
FindChild 	unknown TextButton.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown TextButton.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown TextButton.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown TextButton.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 TextButton.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring TextButton.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 TextButton.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown TextButton.GetChild( int32 ) 	
GetChildCount 	int32 TextButton.GetChildCount() 	
GetChildIndex 	int32 TextButton.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring TextButton.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown TextButton.GetParent() 	
GetPositionWithinWindow 	unknown TextButton.GetPositionWithinWindow() 	
IsDraggable 	bool TextButton.IsDraggable() 	
IsSelected 	bool TextButton.IsSelected() 	
IsSizeValid 	bool TextButton.IsSizeValid() 	
LoadLayoutAsync 	void TextButton.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void TextButton.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void TextButton.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void TextButton.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void TextButton.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void TextButton.RemoveAndDeleteChildren() 	
RemoveClass 	void TextButton.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void TextButton.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void TextButton.ScrollToBottom() 	
ScrollToFitRegion 	void TextButton.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void TextButton.ScrollToLeftEdge() 	
ScrollToRightEdge 	void TextButton.ScrollToRightEdge() 	
ScrollToTop 	void TextButton.ScrollToTop() 	
SetAcceptsFocus 	void TextButton.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void TextButton.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void TextButton.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void TextButton.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void TextButton.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void TextButton.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void TextButton.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void TextButton.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void TextButton.SetDraggable( bool ) 	
SetFocus 	bool TextButton.SetFocus() 	
SetHasClass 	void TextButton.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void TextButton.SetInputNamespace( cstring ) 	
SetPanelEvent 	void TextButton.SetPanelEvent( js_raw_arg ) 	
SetParent 	void TextButton.SetParent( unknown ) 	
SetReadyForDisplay 	void TextButton.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void TextButton.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void TextButton.SetTopOfInputContext( bool ) 	
SwitchClass 	void TextButton.SwitchClass( cstring , cstring ) 	
ToggleClass 	void TextButton.ToggleClass( cstring ) 	
TriggerClass 	void TextButton.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void TextButton.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool TextButton.UpdateFocusInContext() 	
== TextEntry ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
text 	cstring	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void TextEntry.AddClass( cstring ) 	
ApplyStyles 	void TextEntry.ApplyStyles( bool ) 	
BAcceptsFocus 	bool TextEntry.BAcceptsFocus() 	
BAcceptsInput 	bool TextEntry.BAcceptsInput() 	
BAscendantHasClass 	bool TextEntry.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool TextEntry.BCanSeeInParentScroll() 	
BCreateChildren 	bool TextEntry.BCreateChildren( cstring ) 	
BHasClass 	bool TextEntry.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool TextEntry.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool TextEntry.BHasHoverStyle() 	
BHasKeyFocus 	bool TextEntry.BHasKeyFocus() 	
BHasLayoutSnippet 	bool TextEntry.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool TextEntry.BIsTransparent() 	
BLoadLayout 	bool TextEntry.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void TextEntry.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool TextEntry.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool TextEntry.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool TextEntry.BScrollParentToFitWhenFocused() 	
Children 	unknown TextEntry.Children() 	
ClearPanelEvent 	void TextEntry.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void TextEntry.ClearPropertyFromCode( unknown ) 	
ClearSelection 	void TextEntry.ClearSelection() 	
CreateCopyOfCSSKeyframes 	unknown TextEntry.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void TextEntry.Data( js_raw_arg ) 	
DeleteAsync 	void TextEntry.DeleteAsync( float ) 	
DeleteKeyframes 	void TextEntry.DeleteKeyframes( unknown ) 	
FindChild 	unknown TextEntry.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown TextEntry.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown TextEntry.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown TextEntry.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 TextEntry.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring TextEntry.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 TextEntry.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown TextEntry.GetChild( int32 ) 	
GetChildCount 	int32 TextEntry.GetChildCount() 	
GetChildIndex 	int32 TextEntry.GetChildIndex( unknown ) 	
GetCursorOffset 	int32 TextEntry.GetCursorOffset() 	
GetLayoutFileDefine 	cstring TextEntry.GetLayoutFileDefine( cstring ) 	
GetMaxCharCount 	uint32 TextEntry.GetMaxCharCount() 	
GetParent 	unknown TextEntry.GetParent() 	
GetPositionWithinWindow 	unknown TextEntry.GetPositionWithinWindow() 	
IsDraggable 	bool TextEntry.IsDraggable() 	
IsSelected 	bool TextEntry.IsSelected() 	
IsSizeValid 	bool TextEntry.IsSizeValid() 	
LoadLayoutAsync 	void TextEntry.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void TextEntry.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void TextEntry.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void TextEntry.MoveChildBefore( unknown , unknown ) 	
RaiseChangeEvents 	void TextEntry.RaiseChangeEvents( bool ) 	
RegisterForReadyEvents 	void TextEntry.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void TextEntry.RemoveAndDeleteChildren() 	
RemoveClass 	void TextEntry.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void TextEntry.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void TextEntry.ScrollToBottom() 	
ScrollToFitRegion 	void TextEntry.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void TextEntry.ScrollToLeftEdge() 	
ScrollToRightEdge 	void TextEntry.ScrollToRightEdge() 	
ScrollToTop 	void TextEntry.ScrollToTop() 	
SelectAll 	void TextEntry.SelectAll() 	
SetAcceptsFocus 	void TextEntry.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void TextEntry.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void TextEntry.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void TextEntry.SetAttributeUInt32( cstring , uint32 ) 	
SetCursorOffset 	void TextEntry.SetCursorOffset( int32 ) 	
SetDialogVariable 	void TextEntry.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void TextEntry.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void TextEntry.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void TextEntry.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void TextEntry.SetDraggable( bool ) 	
SetFocus 	bool TextEntry.SetFocus() 	
SetHasClass 	void TextEntry.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void TextEntry.SetInputNamespace( cstring ) 	
SetMaxChars 	void TextEntry.SetMaxChars( uint32 ) 	
SetPanelEvent 	void TextEntry.SetPanelEvent( js_raw_arg ) 	
SetParent 	void TextEntry.SetParent( unknown ) 	
SetReadyForDisplay 	void TextEntry.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void TextEntry.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void TextEntry.SetTopOfInputContext( bool ) 	
SwitchClass 	void TextEntry.SwitchClass( cstring , cstring ) 	
ToggleClass 	void TextEntry.ToggleClass( cstring ) 	
TriggerClass 	void TextEntry.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void TextEntry.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool TextEntry.UpdateFocusInContext() 	
== ToggleButton ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
text 	cstring	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void ToggleButton.AddClass( cstring ) 	
ApplyStyles 	void ToggleButton.ApplyStyles( bool ) 	
BAcceptsFocus 	bool ToggleButton.BAcceptsFocus() 	
BAcceptsInput 	bool ToggleButton.BAcceptsInput() 	
BAscendantHasClass 	bool ToggleButton.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool ToggleButton.BCanSeeInParentScroll() 	
BCreateChildren 	bool ToggleButton.BCreateChildren( cstring ) 	
BHasClass 	bool ToggleButton.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool ToggleButton.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool ToggleButton.BHasHoverStyle() 	
BHasKeyFocus 	bool ToggleButton.BHasKeyFocus() 	
BHasLayoutSnippet 	bool ToggleButton.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool ToggleButton.BIsTransparent() 	
BLoadLayout 	bool ToggleButton.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void ToggleButton.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool ToggleButton.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool ToggleButton.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool ToggleButton.BScrollParentToFitWhenFocused() 	
Children 	unknown ToggleButton.Children() 	
ClearPanelEvent 	void ToggleButton.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void ToggleButton.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown ToggleButton.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void ToggleButton.Data( js_raw_arg ) 	
DeleteAsync 	void ToggleButton.DeleteAsync( float ) 	
DeleteKeyframes 	void ToggleButton.DeleteKeyframes( unknown ) 	
FindChild 	unknown ToggleButton.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown ToggleButton.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown ToggleButton.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown ToggleButton.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 ToggleButton.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring ToggleButton.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 ToggleButton.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown ToggleButton.GetChild( int32 ) 	
GetChildCount 	int32 ToggleButton.GetChildCount() 	
GetChildIndex 	int32 ToggleButton.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring ToggleButton.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown ToggleButton.GetParent() 	
GetPositionWithinWindow 	unknown ToggleButton.GetPositionWithinWindow() 	
IsDraggable 	bool ToggleButton.IsDraggable() 	
IsSelected 	bool ToggleButton.IsSelected() 	
IsSizeValid 	bool ToggleButton.IsSizeValid() 	
LoadLayoutAsync 	void ToggleButton.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void ToggleButton.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void ToggleButton.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void ToggleButton.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void ToggleButton.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void ToggleButton.RemoveAndDeleteChildren() 	
RemoveClass 	void ToggleButton.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void ToggleButton.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void ToggleButton.ScrollToBottom() 	
ScrollToFitRegion 	void ToggleButton.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void ToggleButton.ScrollToLeftEdge() 	
ScrollToRightEdge 	void ToggleButton.ScrollToRightEdge() 	
ScrollToTop 	void ToggleButton.ScrollToTop() 	
SetAcceptsFocus 	void ToggleButton.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void ToggleButton.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void ToggleButton.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void ToggleButton.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void ToggleButton.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void ToggleButton.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void ToggleButton.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void ToggleButton.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void ToggleButton.SetDraggable( bool ) 	
SetFocus 	bool ToggleButton.SetFocus() 	
SetHasClass 	void ToggleButton.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void ToggleButton.SetInputNamespace( cstring ) 	
SetPanelEvent 	void ToggleButton.SetPanelEvent( js_raw_arg ) 	
SetParent 	void ToggleButton.SetParent( unknown ) 	
SetReadyForDisplay 	void ToggleButton.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void ToggleButton.SetScrollParentToFitWhenFocused( bool ) 	
SetSelected 	void ToggleButton.SetSelected( bool ) 	
SetTopOfInputContext 	void ToggleButton.SetTopOfInputContext( bool ) 	
SwitchClass 	void ToggleButton.SwitchClass( cstring , cstring ) 	
ToggleClass 	void ToggleButton.ToggleClass( cstring ) 	
TriggerClass 	void ToggleButton.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void ToggleButton.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool ToggleButton.UpdateFocusInContext() 	
== TooltipContents ==
Property Name 	Type 	ReadOnly	Description
activationenabled 	bool 	 	
actuallayoutheight 	float 	X 	
actuallayoutwidth 	float 	X 	
actualuiscale_x 	float 	X 	
actualuiscale_y 	float 	X 	
actualxoffset 	float 	X 	
actualyoffset 	float 	X 	
checked 	bool 	 	
contentheight 	float 	X 	
contentwidth 	float 	X 	
defaultfocus 	cstring	 	
desiredlayoutheight	float 	X 	
desiredlayoutwidth 	float 	X 	
enabled 	bool 	 	
hittest 	bool 	 	
hittestchildren 	bool 	 	
id 	cstring	X 	
inputnamespace 	cstring	 	
layoutfile 	cstring	X 	
paneltype 	cstring	X 	
rememberchildfocus 	bool 	 	
scrolloffset_x 	float 	X 	
scrolloffset_y 	float 	X 	
selectionpos_x 	float 	 	
selectionpos_y 	float 	 	
style 	unknown	X 	
tabindex 	float 	 	
visible 	bool 	 	
Method Name 	Signature 	Description
AddClass 	void TooltipContents.AddClass( cstring ) 	
ApplyStyles 	void TooltipContents.ApplyStyles( bool ) 	
BAcceptsFocus 	bool TooltipContents.BAcceptsFocus() 	
BAcceptsInput 	bool TooltipContents.BAcceptsInput() 	
BAscendantHasClass 	bool TooltipContents.BAscendantHasClass( cstring ) 	
BCanSeeInParentScroll 	bool TooltipContents.BCanSeeInParentScroll() 	
BCreateChildren 	bool TooltipContents.BCreateChildren( cstring ) 	
BHasClass 	bool TooltipContents.BHasClass( cstring ) 	
BHasDescendantKeyFocus 	bool TooltipContents.BHasDescendantKeyFocus() 	
BHasHoverStyle 	bool TooltipContents.BHasHoverStyle() 	
BHasKeyFocus 	bool TooltipContents.BHasKeyFocus() 	
BHasLayoutSnippet 	bool TooltipContents.BHasLayoutSnippet( cstring ) 	
BIsTransparent 	bool TooltipContents.BIsTransparent() 	
BLoadLayout 	bool TooltipContents.BLoadLayout( cstring , bool , bool ) 	
BLoadLayoutFromString 	void TooltipContents.BLoadLayoutFromString( js_raw_arg ) 	
BLoadLayoutSnippet 	bool TooltipContents.BLoadLayoutSnippet( cstring ) 	
BReadyForDisplay 	bool TooltipContents.BReadyForDisplay() 	
BScrollParentToFitWhenFocused 	bool TooltipContents.BScrollParentToFitWhenFocused() 	
Children 	unknown TooltipContents.Children() 	
ClearPanelEvent 	void TooltipContents.ClearPanelEvent( cstring ) 	
ClearPropertyFromCode 	void TooltipContents.ClearPropertyFromCode( unknown ) 	
CreateCopyOfCSSKeyframes 	unknown TooltipContents.CreateCopyOfCSSKeyframes( cstring ) 	
Data 	void TooltipContents.Data( js_raw_arg ) 	
DeleteAsync 	void TooltipContents.DeleteAsync( float ) 	
DeleteKeyframes 	void TooltipContents.DeleteKeyframes( unknown ) 	
FindChild 	unknown TooltipContents.FindChild( cstring ) 	
FindChildInLayoutFile 	unknown TooltipContents.FindChildInLayoutFile( cstring ) 	
FindChildrenWithClassTraverse 	unknown TooltipContents.FindChildrenWithClassTraverse( cstring ) 	
FindChildTraverse 	unknown TooltipContents.FindChildTraverse( cstring ) 	
GetAttributeInt 	int32 TooltipContents.GetAttributeInt( cstring , int32 ) 	
GetAttributeString 	cstring TooltipContents.GetAttributeString( cstring , cstring ) 	
GetAttributeUInt32 	uint32 TooltipContents.GetAttributeUInt32( cstring , uint32 ) 	
GetChild 	unknown TooltipContents.GetChild( int32 ) 	
GetChildCount 	int32 TooltipContents.GetChildCount() 	
GetChildIndex 	int32 TooltipContents.GetChildIndex( unknown ) 	
GetLayoutFileDefine 	cstring TooltipContents.GetLayoutFileDefine( cstring ) 	
GetParent 	unknown TooltipContents.GetParent() 	
GetPositionWithinWindow 	unknown TooltipContents.GetPositionWithinWindow() 	
GetTooltipTarget 	unknown TooltipContents.GetTooltipTarget() 	
IsDraggable 	bool TooltipContents.IsDraggable() 	
IsSelected 	bool TooltipContents.IsSelected() 	
IsSizeValid 	bool TooltipContents.IsSizeValid() 	
LoadLayoutAsync 	void TooltipContents.LoadLayoutAsync( cstring , bool , bool ) 	
LoadLayoutFromStringAsync 	void TooltipContents.LoadLayoutFromStringAsync( cstring , bool , bool ) 	
MoveChildAfter 	void TooltipContents.MoveChildAfter( unknown , unknown ) 	
MoveChildBefore 	void TooltipContents.MoveChildBefore( unknown , unknown ) 	
RegisterForReadyEvents 	void TooltipContents.RegisterForReadyEvents( bool ) 	
RemoveAndDeleteChildren 	void TooltipContents.RemoveAndDeleteChildren() 	
RemoveClass 	void TooltipContents.RemoveClass( cstring ) 	
ScrollParentToMakePanelFit 	void TooltipContents.ScrollParentToMakePanelFit( unknown , bool ) 	
ScrollToBottom 	void TooltipContents.ScrollToBottom() 	
ScrollToFitRegion 	void TooltipContents.ScrollToFitRegion( float , float , float , float , unknown , bool , bool )	
ScrollToLeftEdge 	void TooltipContents.ScrollToLeftEdge() 	
ScrollToRightEdge 	void TooltipContents.ScrollToRightEdge() 	
ScrollToTop 	void TooltipContents.ScrollToTop() 	
SetAcceptsFocus 	void TooltipContents.SetAcceptsFocus( bool ) 	
SetAttributeInt 	void TooltipContents.SetAttributeInt( cstring , int32 ) 	
SetAttributeString 	void TooltipContents.SetAttributeString( cstring , cstring ) 	
SetAttributeUInt32 	void TooltipContents.SetAttributeUInt32( cstring , uint32 ) 	
SetDialogVariable 	void TooltipContents.SetDialogVariable( cstring , cstring ) 	
SetDialogVariableInt 	void TooltipContents.SetDialogVariableInt( cstring , int32 ) 	
SetDialogVariableTime 	void TooltipContents.SetDialogVariableTime( cstring , int64 ) 	
SetDisableFocusOnMouseDown 	void TooltipContents.SetDisableFocusOnMouseDown( bool ) 	
SetDraggable 	void TooltipContents.SetDraggable( bool ) 	
SetFocus 	bool TooltipContents.SetFocus() 	
SetHasClass 	void TooltipContents.SetHasClass( cstring , bool ) 	
SetInputNamespace 	void TooltipContents.SetInputNamespace( cstring ) 	
SetPanelEvent 	void TooltipContents.SetPanelEvent( js_raw_arg ) 	
SetParent 	void TooltipContents.SetParent( unknown ) 	
SetReadyForDisplay 	void TooltipContents.SetReadyForDisplay( bool ) 	
SetScrollParentToFitWhenFocused	void TooltipContents.SetScrollParentToFitWhenFocused( bool ) 	
SetTopOfInputContext 	void TooltipContents.SetTopOfInputContext( bool ) 	
SwitchClass 	void TooltipContents.SwitchClass( cstring , cstring ) 	
ToggleClass 	void TooltipContents.ToggleClass( cstring ) 	
TriggerClass 	void TooltipContents.TriggerClass( cstring ) 	
UpdateCurrentAnimationKeyframes	void TooltipContents.UpdateCurrentAnimationKeyframes( unknown ) 	
UpdateFocusInContext 	bool TooltipContents.UpdateFocusInContext() 	
== TournamentsAPI ==
Method Name 	Signature 	Description
GetManagementMapsJSO 	void TournamentsAPI.GetManagementMapsJSO( js_raw_arg ) 	Get the maps JSO.
GetManagementMatchJSO 	void TournamentsAPI.GetManagementMatchJSO( js_raw_arg ) 	Get the match JSO to manage.
GetManagementMatchListCount	int32 TournamentsAPI.GetManagementMatchListCount( cstring )	Get the number of matches that can be managed.
GetProEventDataJSO 	void TournamentsAPI.GetProEventDataJSO( js_raw_arg ) 	Takes 2 arguments: EventID and NumberOfTeams. Pass -1 to each for 'all'
RequestAddManagementMatch 	void TournamentsAPI.RequestAddManagementMatch( js_raw_arg )	Create a match in the system.
RequestFavorites 	void TournamentsAPI.RequestFavorites() 	Ask the GC about our list of favorites. If the passed in bool is true, we are asking for all events--otherwise we're only asking about events that are currently live.
RequestManagementMatchList 	void TournamentsAPI.RequestManagementMatchList( cstring ) 	Request information from the GC about matches that this operator account can manage.
RequestTournaments 	void TournamentsAPI.RequestTournaments() 	Request information from the GC about upcoming matches.
SetTournamentFavorite 	void TournamentsAPI.SetTournamentFavorite( uint64 , bool ) 	Sets that a tournament is a favorite or not.
== UGCAPI ==
Method Name 	Signature 	Description
GetMapNiceName	void UGCAPI.GetMapNiceName( js_raw_arg )	
IsDownloading 	void UGCAPI.IsDownloading( js_raw_arg ) 	
== UiToolkitAPI ==
Helper to show popups, tooltips, context menus and to register/invoke js callbacks.
Method Name 	Signature 	Description
AddDenyInputFlagsToGame 	uint64 UiToolkitAPI.AddDenyInputFlagsToGame( unknown panelPtr, cstring strDebugContextName, cstring strWhatInput ) 	Denies mouse input to the game by filtering mouse input events. Returns a handle used by ReleaseDenyInputFlagsToGame.
CloseAllVisiblePopups 	void UiToolkitAPI.CloseAllVisiblePopups() 	Force closing all visible popups
GetGlobalObject 	void UiToolkitAPI.GetGlobalObject( js_raw_arg ) 	Returns a global object that can be used to store global variables you would like to share across js files.
HideCustomLayoutTooltip 	void UiToolkitAPI.HideCustomLayoutTooltip( cstring tooltipID ) 	Hide the tooltip with the given id.
HideTextTooltip 	void UiToolkitAPI.HideTextTooltip() 	Hide the text tooltip
HideTitleImageTextTooltip 	void UiToolkitAPI.HideTitleImageTextTooltip() 	Hide the title image text tooltip
HideTitleTextTooltip 	void UiToolkitAPI.HideTitleTextTooltip() 	Hide the title text tooltip
InvokeJSCallback 	void UiToolkitAPI.InvokeJSCallback( js_raw_arg ) 	Invoke a javascript callback using a handle previously registered with RegisterJSCallback. First argument must be the callback handle followed by the callback's arguments.
IsPanoramaInECOMode 	bool UiToolkitAPI.IsPanoramaInECOMode() 	Is Panorama in ECO (perf) mode
MakeStringSafe 	cstring UiToolkitAPI.MakeStringSafe( cstring str ) 	
ProfilingScopeBegin 	void UiToolkitAPI.ProfilingScopeBegin( cstring tagName ) 	Notify telemetry that a zone is been entered
ProfilingScopeEnd 	double UiToolkitAPI.ProfilingScopeEnd() 	Notify telemetry that a zone is been left. Returns duration in milliseconds.
RegisterJSCallback 	int32 UiToolkitAPI.RegisterJSCallback( unknown jsCallbackFunc ) 	Register a javascript callback that can be invoke at a later stage using InvokeJSCallback. Returns a callback handle.
RegisterPanel2d 	void UiToolkitAPI.RegisterPanel2d( cstring panelTypeName, cstring layoutFile ) 	Register a panel type name with the corresponding layout file
ReleaseDenyInputFlagsToGame 	void UiToolkitAPI.ReleaseDenyInputFlagsToGame( uint64 handle ) 	ReleaseDenyInputFlagsToGame takes a handle as parameters previously returned by AddDenyInputFlagsToGame
ShowCustomLayoutContextMenu 	unknown UiToolkitAPI.ShowCustomLayoutContextMenu( cstring targetPanelID, cstring contentmenuID, cstring layoutFile ) 	Show a context menu with a specific id and using the given layout. targetPanelID can be the empty string in which case the cursor position is used to position the context menu. Returns context menu panel.
ShowCustomLayoutContextMenuParameters 	unknown UiToolkitAPI.ShowCustomLayoutContextMenuParameters( cstring targetPanelID, cstring contentmenuID, cstring layoutFile, cstring parameters ) 	Show a context menu with a specific id and using the given layout and parameters. targetPanelID can be the empty string in which case the cursor position is used to position the context menu. Returns context menu panel.
ShowCustomLayoutContextMenuParametersDismissEvent	unknown UiToolkitAPI.ShowCustomLayoutContextMenuParametersDismissEvent( cstring targetPanelID, cstring contentmenuID, cstring layoutFile, cstring parameters, unknown function ) 	Show a context menu with a specific id and using the given layout and parameters and call a function when dismissed. targetPanelID can be the empty string in which case the cursor position is used to position the context menu. Returns context menu panel.
ShowCustomLayoutParametersTooltip 	void UiToolkitAPI.ShowCustomLayoutParametersTooltip( cstring targetPanelID, cstring tooltipID, cstring layoutFile, cstring parameters ) 	Show a tooltip with a specifix id and using the given layout and parameters.
ShowCustomLayoutParametersTooltipStyled 	void UiToolkitAPI.ShowCustomLayoutParametersTooltipStyled( cstring targetPanelID, cstring tooltipID, cstring layoutFile, cstring parameters, cstring style ) 	Show a tooltip with a specifix id and using the given layout and parameters. Also apply a CSS class named "style" (to the tooltip root panel) in order to allow custom styling (eg. "Tooltip_NoArrow" to remove tooltip's arrow).
ShowCustomLayoutPopup 	unknown UiToolkitAPI.ShowCustomLayoutPopup( cstring popupID, cstring layoutFile ) 	Show a popup that lets you specify a layout.
ShowCustomLayoutPopupParameters 	unknown UiToolkitAPI.ShowCustomLayoutPopupParameters( cstring popupID, cstring layoutFile, cstring parameters ) 	Show a popup that lets you specify a layout and parameters.
ShowCustomLayoutPopupParametersWithStyle 	unknown UiToolkitAPI.ShowCustomLayoutPopupParametersWithStyle( cstring popupID, cstring layoutFile, cstring parameters, cstring style ) 	Show a popup that lets you specify a layout, parameters, and a style.
ShowCustomLayoutTooltip 	void UiToolkitAPI.ShowCustomLayoutTooltip( cstring targetPanelID, cstring tooltipID, cstring layoutFile ) 	Show a tooltip with a specifix id and using the given layout.
ShowCustomLayoutTooltipStyled 	void UiToolkitAPI.ShowCustomLayoutTooltipStyled( cstring targetPanelID, cstring tooltipID, cstring layoutFile, cstring ) 	Show a tooltip with a specifix id and using the given layout. Also apply a CSS class named "style" (to the tooltip root panel) in order to allow custom styling (eg. "Tooltip_NoArrow" to remove tooltip's arrow).
ShowGenericPopup 	unknown UiToolkitAPI.ShowGenericPopup( cstring title, cstring message, cstring style ) 	Show a popup with the given title add message and optional style. Button present: "OK".
ShowGenericPopupBgStyle 	unknown UiToolkitAPI.ShowGenericPopupBgStyle( cstring title, cstring message, cstring style, cstring bgStyle ) 	Show a popup with the given title add message and optional style. You can specify the background style ("none", "dim" or "blur"). Button present: "OK".
ShowGenericPopupCancel 	unknown UiToolkitAPI.ShowGenericPopupCancel( cstring title, cstring message, cstring style, unknown cancelJSFunc ) 	Show a popup with the given title add message and optional style. Button present: "Cancel".
ShowGenericPopupCancelBgStyle 	unknown UiToolkitAPI.ShowGenericPopupCancelBgStyle( cstring title, cstring message, cstring style, unknown cancelJSFunc, cstring bgStyle ) 	Show a popup with the given title add message and optional style. You can specify the background style ("none", "dim" or "blur"). Button present: "Cancel".
ShowGenericPopupOk 	unknown UiToolkitAPI.ShowGenericPopupOk( cstring title, cstring message, cstring style, unknown okJSFunc ) 	Show a popup with the given title add message and optional style. Button present: "OK".
ShowGenericPopupOkBgStyle 	unknown UiToolkitAPI.ShowGenericPopupOkBgStyle( cstring title, cstring message, cstring style, unknown okJSFunc, cstring bgStyle ) 	Show a popup with the given title add message and optional style. You can specify the background style ("none", "dim" or "blur"). Button present: "OK".
ShowGenericPopupOkCancel 	unknown UiToolkitAPI.ShowGenericPopupOkCancel( cstring title, cstring message, cstring style, unknown okJSFunc, unknown cancelJSFunc ) 	Show a popup with the given title add message and optional style. Button present: "Ok"/"Cancel".
ShowGenericPopupOkCancelBgStyle 	unknown UiToolkitAPI.ShowGenericPopupOkCancelBgStyle( cstring title, cstring message, cstring style, unknown okJSFunc, unknown cancelJSFunc, cstring bgStyle ) 	Show a popup with the given title add message and optional style. You can specify the background style ("none", "dim" or "blur"). Button present: "Ok"/"Cancel".
ShowGenericPopupOneOption 	unknown UiToolkitAPI.ShowGenericPopupOneOption( cstring title, cstring message, cstring style, cstring optionName, unknown optionJSFunc ) 	Show a popup with the given title add message and optional style and let you specify the name of one button.
ShowGenericPopupOneOptionBgStyle 	unknown UiToolkitAPI.ShowGenericPopupOneOptionBgStyle( cstring title, cstring message, cstring style, cstring optionName, unknown optionJSFunc, cstring bgStyle ) 	Show a popup with the given title add message and optional style and let you specify the name of one button. You can specify the background style ("none", "dim" or "blur").
ShowGenericPopupThreeOptions 	unknown UiToolkitAPI.ShowGenericPopupThreeOptions( cstring title, cstring message, cstring style, cstring option1Name, unknown option1JSFunc, cstring option2Name, unknown option2JSFunc, cstring option3Name, unknown option3JSFunc ) 	Show a popup with the given title add message and optional style and let you specify the name of two button.
ShowGenericPopupThreeOptionsBgStyle 	unknown UiToolkitAPI.ShowGenericPopupThreeOptionsBgStyle( cstring title, cstring message, cstring style, cstring option1Name, unknown option1JSFunc, cstring option2Name, unknown option2JSFunc, cstring option3Name, unknown option3JSFunc, cstring bgStyle )	Show a popup with the given title add message and optional style and let you specify the name of two button. You can specify the background style ("none", "dim" or "blur").
ShowGenericPopupTwoOptions 	unknown UiToolkitAPI.ShowGenericPopupTwoOptions( cstring title, cstring message, cstring style, cstring option1Name, unknown option1JSFunc, cstring option2Name, unknown option2JSFunc ) 	Show a popup with the given title add message and optional style and let you specify the name of two button.
ShowGenericPopupTwoOptionsBgStyle 	unknown UiToolkitAPI.ShowGenericPopupTwoOptionsBgStyle( cstring title, cstring message, cstring style, cstring option1Name, unknown option1JSFunc, cstring option2Name, unknown option2JSFunc, cstring bgStyle ) 	Show a popup with the given title add message and optional style and let you specify the name of two button. You can specify the background style ("none", "dim" or "blur").
ShowGenericPopupYesNo 	unknown UiToolkitAPI.ShowGenericPopupYesNo( cstring title, cstring message, cstring style, unknown yesJSFunc, unknown noJSFunc ) 	Show a popup with the given title add message and optional style. Button present: "Yes"/"No".
ShowGenericPopupYesNoBgStyle 	unknown UiToolkitAPI.ShowGenericPopupYesNoBgStyle( cstring title, cstring message, cstring style, unknown yesJSFunc, unknown noJSFunc, cstring bgStyle ) 	Show a popup with the given title add message and optional style. You can specify the background style ("none", "dim" or "blur"). Button present: "Yes"/"No".
ShowGenericPopupYesNoCancel 	unknown UiToolkitAPI.ShowGenericPopupYesNoCancel( cstring title, cstring message, cstring style, unknown yesJSFunc, unknown noJSFunc, unknown cancelJSFunc ) 	Show a popup with the given title add message and optional style. Button present: "Yes"/"No"/"Cancel".
ShowGenericPopupYesNoCancelBgStyle 	unknown UiToolkitAPI.ShowGenericPopupYesNoCancelBgStyle( cstring title, cstring message, cstring style, unknown yesJSFunc, unknown noJSFunc, unknown cancelJSFunc, cstring bgStyle ) 	Show a popup with the given title add message and optional style. You can specify the background style ("none", "dim" or "blur"). Button present: "Yes"/"No"/"Cancel".
ShowGlobalCustomLayoutPopup 	unknown UiToolkitAPI.ShowGlobalCustomLayoutPopup( cstring popupID, cstring layoutFile ) 	Show a popup on the 'global popups top level window' that lets you specify a layout.
ShowGlobalCustomLayoutPopupParameters 	unknown UiToolkitAPI.ShowGlobalCustomLayoutPopupParameters( cstring popupID, cstring layoutFile, cstring parameters ) 	Show a popup on 'global popups top level window' that lets you specify a layout and parameters.
ShowSimpleContextMenu 	unknown UiToolkitAPI.ShowSimpleContextMenu( cstring targetPanelID, cstring contentmenuID, unknown items ) 	Show a context menu with a specific id and populate the context menu item list using the given "items" array. Each elements of the items array is a javascript object of the form {label, jsCallback}. targetPanelID can be the empty string in which case the cursor position is used to position the context menu. Returns context menu panel.
ShowSimpleContextMenuWithDismissEvent 	unknown UiToolkitAPI.ShowSimpleContextMenuWithDismissEvent( cstring targetPanelID, cstring contentmenuID, unknown items, unknown dismissJsFunc ) 	Show a context menu with a specific id and populate the context menu item list using the given "items" array. Each elements of the items array is a javascript object of the form {label, jsCallback}. targetPanelID can be the empty string in which case the cursor position is used to position the context menu. Returns context menu panel.
ShowTextTooltip 	void UiToolkitAPI.ShowTextTooltip( cstring targetPanelID, cstring text ) 	Show a tooltip with the given text
ShowTextTooltipOnPanel 	void UiToolkitAPI.ShowTextTooltipOnPanel( unknown targetPanel, cstring text ) 	Show a tooltip with the given text on given panel
ShowTextTooltipOnPanelStyled 	void UiToolkitAPI.ShowTextTooltipOnPanelStyled( unknown targetPanel, cstring text, cstring style ) 	Show a tooltip with the given text on given panel. Also apply a CSS class named "style" to allow custom styling.
ShowTextTooltipStyled 	void UiToolkitAPI.ShowTextTooltipStyled( cstring targetPanelID, cstring text, cstring style ) 	Show a tooltip with the given text. Also apply a CSS class named "style" to allow custom styling.
ShowTitleImageTextTooltip 	void UiToolkitAPI.ShowTitleImageTextTooltip( cstring targetPanelID, cstring title, cstring image, cstring text ) 	Show a tooltip with the given title, image and text.
ShowTitleImageTextTooltipStyled 	void UiToolkitAPI.ShowTitleImageTextTooltipStyled( cstring targetPanelID, cstring title, cstring image, cstring text, cstring style ) 	Show a tooltip with the giben title, image and text. Also apply a CSS class named "style" to allow custom styling.
ShowTitleTextTooltip 	void UiToolkitAPI.ShowTitleTextTooltip( cstring targetPanelID, cstring title, cstring text ) 	Show a tooltip with the given title and text.
ShowTitleTextTooltipStyled 	void UiToolkitAPI.ShowTitleTextTooltipStyled( cstring targetPanelID, cstring title, cstring text, cstring style ) 	Show a tooltip with the given title and text. Also apply a CSS class named "style" to allow custom styling.
UnregisterJSCallback 	void UiToolkitAPI.UnregisterJSCallback( int32 jsCallbackHandle ) 	Unregister a javascript calloback previously registered with RegisterJSCallback.
== WorkshopAPI ==
Method Name 	Signature 	Description
GetNumSubscribedMaps	int32 WorkshopAPI.GetNumSubscribedMaps() 	Get count of workshop maps for currently logged in player
GetSubscribedMapID 	cstring WorkshopAPI.GetSubscribedMapID( int32 mapIndex(int) ) 	Get workshop ID for a map the current player is subscribed to
GetWorkshopMapInfo 	unknown WorkshopAPI.GetWorkshopMapInfo( cstring mapID(string) )	Get map info for a given workshop map
Category: Counter-Strike: Global OffensiveCategory: ProgrammingCategory: Panorama