Ingo (Masters)

Ingo (Japanese: ノボリ Nobori) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . He forms a sync pair with . The sync pair can be obtained through a limited Poké Fair sync pair scout, and was first available on June 30, 2021. The pair's potential can be upgraded to , which unlocks Ingo's EX style.
Ingo is also available in his special costume, partnered alongside . The sync pair can be obtained through a limited costume sync pair scout and was first available on April 14, 2022. The pair's potential can be upgraded to from when the pair was first released.
Ingo in his sygna suit forms a sync pair with , which is capable of Dynamaxing. This pair can be obtained through a Poké Fair sync pair scout beginning on October 31, 2024. This pair can be raised to since it first released.
==In the games==
==Excadrill==
===Availability===
Ingo is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
He was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1 	13 	15 	90% 	An opponent 	Lowers the target's accuracy by one stat rank. 	
Potion 	0(2 uses)	— 	— 	— 	An ally 	Restores an ally's HP by approximately 40% of its maximum HP. 	 	
 	 	2(2 uses)	— 	— 	— 	Entire field 	Causes a sandstorm. 	
All Aboard!	0(2 uses)	— 	— 	— 	All allies	Raises the Attack of all allied sync pairs by one stat rank. Raises the critical-hit rate of all allied sync pairs by two stat ranks. Applies the Free Move Next effect to all allied sync pairs during a sandstorm.	 	
 	 	 	 	 	 	 	 	
No Brakes 	 	— 	250 	300 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.)(EX role effect: Sync move power will be multiplied by 1.5.)	
===Skills===
Name 	Description
 	
 	Raises the speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move during a sandstorm.
 	Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks the first time a status move used by the user's Pokémon is successful each battle.
 	Protects the user from damage from a sandstorm. The user's Defense and Sp. Def increase 30% during a sandstorm.
 	
Subway Boss in Black 	Reduces the user's sync move countdown by one when its Pokémon uses a status move. Extends the duration of a sandstorm when a sandstorm is caused while the user is on the field. Restores one MP for the user the first time its sync move is used each battle.
 	
Ground Support 	Raises the maximum HP of all allied sync pairs by 30.
Unova Support 	Raises the maximum HP of all allied sync pairs by 4.
Battle Facility Foe Support	Raises the maximum HP of all allied sync pairs by 4.
Battle Partner Support 	Raises the maximum HP of all allied sync pairs by 6.
 	
Rare ↑ 2 Fiery ↓ 2 	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Fiery Crystal
===Sync grid===
Ingo & Excadrill's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on August 12, 2023.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	1
HP +20 	HP +20 	4 	48 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	2
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +20 	Speed +20 	7 	84 	2
Mud-Slap: Power +4 	Mud-Slap: Power ↑ +4 	3 	36 	1
Mud-Slap: Power +4 	Mud-Slap: Power ↑ +4 	3 	36 	1
Mud-Slap: Power +4 	Mud-Slap: Power ↑ +4 	3 	36 	1
Mud-Slap: Power +4 	Mud-Slap: Power ↑ +4 	3 	36 	2
Mud-Slap: Accuracy +5 	Mud-Slap: Accuracy ↑ +5 	2 	24 	1
Mud-Slap: Accuracy +5 	Mud-Slap: Accuracy ↑ +5 	2 	24 	2
Mud-Slap: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Mud-Slap: 	When a move used by the user's Pokémon lowers an opponent's stat, has a chance (30%) of lowering the same stat for all opposing sync pairs.	10 	120 	3
Sandstorm: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Sandstorm: 	Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. 	7 	84 	4
Potion: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Potion: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	2
Potion: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	2
All Aboard!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	1
 	Sp. Def cannot be lowered. 	5 	60 	2
 	Defense cannot be lowered. 	7 	84 	2
 	Raises the user's Defense and Sp. Def by one stat rank when it enters a battle. 	8 	96 	2
 	Has a chance (20%) of raising the user's Defense and Sp. Def by one stat rank when its Pokémon uses a move during a sandstorm. 	8 	96 	2
 	Restores the user's HP whenever its Pokémon takes an action during a sandstorm. 	10 	120 	2
 	Reduces the sync move countdown by one the first time the user's sync move is used each battle. 	10 	120 	2
 	Removes all status conditions from the user after using its sync move. 	8 	96 	3
 	When the user enters battle with full HP, applies the Enduring effect to it. 	10 	120 	3
 	Charges the user's move gauge by one when an opponent's attack move targeting the user misses. 	10 	120 	3
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	3
 	Has a chance (50%) of lowering the target's accuracy by one stat rank when an attack move against it is successful during a sandstorm. 	10 	120 	3
 	Lowers the target's Attack by one stat rank when the user's attack move against it is successful during a sandstorm. 	7 	84 	4
 	Charges the user's move gauge by one when the user is hit by an attack move. 	10 	120 	5
 	Protects the user against critical hits. 	10 	120 	5
No Brakes Drill Run: Power +25	No Brakes Drill Run: Power ↑ +25 	5 	60 	3
No Brakes Drill Run: Power +25	No Brakes Drill Run: Power ↑ +25 	5 	60 	3
==Accelgor==
===Availability===
Ingo (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following sync pair scouts:
He was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	0(3 uses)	94 	112 	100% 	An opponent 	No additional effect. 	
Bug Wish 	2(2 uses)	— 	— 	— 	Entire field	Changes a zone to a Bug Zone. (A Bug Zone powers up Bug-type attacks.) 	 	
 	 	2 	20 	24 	100% 	An opponent 	Leaves the target trapped. 	
Coming Through! 	0(2 uses)	— 	— 	— 	All allies 	Raises the user's evasiveness by two stat ranks. Raises the accuracy and evasiveness of all allied sync pairs by one stat rank.	 	
 	 	 	 	 	 	 	 	
Express Line Bug Impact	 	— 	200 	240 	— 	An opponent 	This move's power increases when the target is trapped.(6★ EX effect: Sync move power will be multiplied by 1.5.)	
===Skills===
Name 	Description
 	
 	Raises the Speed of all allied sync pairs by one stat rank when the user's Pokémon or Trainer uses a status move.
 	Lowers the target's Defense by one stat rank when the user's attack move against it is successful.
 	Normal-type moves become Bug-type moves.
 	
Bug Tech 	Raises allies' Attack and Sp. Atk by 12 when using Bug-type attacks.Raises the maximum HP of all allied sync pairs by 12.
Unova Tech 	Raises the Attack and Sp. Atk of all allies by 1.Raises the maximum HP of all allies by 1.
Special Costume Tech	Raises the Attack and Sp. Atk of all allies by 2.Raises the maximum HP of all allies by 2.
Glasses Tech 	Raises the Attack and Sp. Atk of all allies by 2.Raises the maximum HP of all allies by 2.
Battle Partner Tech 	Raises the Attack and Sp. Atk of all allies by 2.Raises the maximum HP of all allies by 2.
 	
Soothing ↑ 2 	Raises the following discovery level by 2:• Soothing Crystal
===Sync grid===
Ingo (Special Costume) & Accelgor's sync grid is an expanded grid, made available since the sync pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +10 	Attack +10 	4 	48 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +20 	Speed +20 	7 	84 	2
Quick Attack: Power +3 	Quick Attack: Power ↑ +3 	3 	36 	1
Quick Attack: Power +3 	Quick Attack: Power ↑ +3 	3 	36 	1
Quick Attack: Power +3 	Quick Attack: Power ↑ +3 	3 	36 	1
Quick Attack: Power +3 	Quick Attack: Power ↑ +3 	3 	36 	1
Quick Attack: Power +3 	Quick Attack: Power ↑ +3 	3 	36 	2
Quick Attack: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Quick Attack: 	Lowers the target's Defense by one stat rank when the user's attack move against it is successful.	10 	120 	3
Quick Attack: 	Applies the Critical Hit Next effect to the user when its move is successful. 	10 	120 	3
Infestation: Power +4 	Infestation: Power ↑ +4 	3 	36 	1
Infestation: Power +4 	Infestation: Power ↑ +4 	3 	36 	1
Infestation: Power +4 	Infestation: Power ↑ +4 	3 	36 	1
Infestation: Power +4 	Infestation: Power ↑ +4 	3 	36 	1
Infestation: Power +4 	Infestation: Power ↑ +4 	3 	36 	2
Infestation: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Bug Wish: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Bug Wish: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Coming Through!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Coming Through!: 	Applies the Supereffective ↑ Next effect to the user when its move is successful. 	10 	120 	3
 	Evasiveness cannot be lowered. 	5 	60 	2
 	Increases the amount of damage an opponent takes from being trapped. 	8 	96 	2
 	Applies the Critical Hit Next effect to the user when it enters a battle. 	10 	120 	2
 	Quickly charges the move gauge when the zone is Bug Zone. 	10 	120 	2
 	Powers up the user's moves when the target is trapped. 	10 	120 	2
 	The more the target's Defense is lowered, the more it powers up the user's sync moves. 	9 	108 	3
 	Raises the user's Attack by one stat rank when one of its attack moves is successful. 	10 	120 	3
 	The more the user's evasiveness is raised, the more it powers up the user's sync moves. 	10 	120 	3
 	The more the user's evasiveness is raised, the more it powers up the user's moves. 	10 	120 	3
Express Line Bug Impact: Power +25	Express Line Bug Impact: Power ↑ +25 	5 	60 	3
Express Line Bug Impact: Power +25	Express Line Bug Impact: Power ↑ +25 	5 	60 	3
==Chandelure==
===Availability===
Sygna Suit Ingo is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
He was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	— 	— 	90% 	An opponent 	Leaves the target burned. 	
 	 	2	— 	— 	100% 	An opponent 	Leaves the target confused. 	
Rising Flames 	 	2	80 	96 	100% 	An opponent 	Activation Condition: When there is at least one Pokémon affected by a status condition, flinching, confused, or trapped on the opponent's field of play.Deactivation Condition: When there are no longer any Pokémon affected by a status condition, flinching, confused, or trapped on the opponent's field of play.This attack's power is doubled against targets that are affected by a status condition, flinching, confused, or trapped. Lowers the target's Defense by two stat ranks when it is paralyzed. Lowers the target's Sp. Def by two stat ranks when it is burned. Lowers the target's Speed by two stat ranks when it is flinching. Restores the HP of all allied sync pairs when the target is poisoned or badly poisoned. Applies the Free Move Next effect to the user when the target is trapped. Increases the user's Special Moves ↑ Next effect by one rank when the target is confused.	
The Train is Leaving! 	0(1 use)	—	— 	— 	All allies	Reduces the user's sync move countdown by two. Raises the Speed of all allied sync pairs by four stat ranks. Raises the evasiveness of all allied sync pairs by two stat ranks.	 	
 	 	 	 	 	 	 	 	
Arrival at the Greatest Battle Ghost Ray	 	—	200 	240 	— 	An opponent 	This attack's power increases when the target is affected by a status condition.(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)(EX role effect: Sync move power will be multiplied by 1.5.) 	
 	 	 	 	 	 	 	 	
 	 	—	— 	— 	— 	An ally 	Applies the Damage Guard Next effect to an ally. 	
 	 	—	— 	— 	— 	An ally 	Applies the Damage Guard Next effect to an ally. 	
 	 	—	400 	480 	— 	An opponent 	Lowers the Defense of all opposing sync pairs by two stat ranks. 	
===Skills===
Name 	Description
 	
Inbound Train Announcement	Reduces the user's sync move countdown by two when its max move targeting an opponent that is affected by a status condition is successful. Increases the user's Special Moves ↑ Next effect by two ranks when its max move targeting an opponent that is flinching, confused, or trapped is successful.
 	Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's move is successful.
 	Grants all of the following effects when the user's move is successful: Raises the user's Sp. Atk by two stat ranks. Raises the user's critical-hit rate by one stat rank.
 	
All Aboard to Victory 	Powers up the user's sync move against targets that are affected by a status condition. Turns the field of play's zone into a Ghost Zone after using the user's max move. (A Ghost Zone powers up Ghost-type attacks.) Extends the duration of the Ghost Zone when the zone turns into a Ghost Zone while the user is on the field.
 	
Ghost Sprint 	Raises allies' Attack and Sp. Atk by 12 when using Ghost-type attacks.Raises the Speed of all allied sync pairs by 12.
Unova Sprint 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
Battle Facility Foe Sprint	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
Sygna Suit Sprint 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the Speed of all allied sync pairs by 2.
Battle Partner Sprint 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the Speed of all allied sync pairs by 2.
 	
Rare ↑ 2Wistful ↓ 2 	Raises the following discovery level by 2:•Rare CacheLowers the following discovery level by 2:•Wistful Crystal
===Sync grid===
The sync grid for Sygna Suit Ingo & Chandelure is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Will-O-Wisp: Accuracy +10 	Will-O-Wisp: Accuracy ↑ +10 	5 	60 	2
Will-O-Wisp: 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Confuse Ray: Move Gauge Refresh 3 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	1
Rising Flames Hex: Power +4 	Rising Flames Hex: Power ↑ +4 	3 	36 	1
Rising Flames Hex: Power +4 	Rising Flames Hex: Power ↑ +4 	3 	36 	1
Rising Flames Hex: Power +4 	Rising Flames Hex: Power ↑ +4 	3 	36 	1
Rising Flames Hex: Power +4 	Rising Flames Hex: Power ↑ +4 	3 	36 	2
Rising Flames Hex: Power +4 	Rising Flames Hex: Power ↑ +4 	3 	36 	2
The Train Is Leaving!: 	Has a chance (20%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
The Train Is Leaving!: 	Increases the user's Special Moves ↑ Next effect by one rank when its move is successful. 	9 	108 	2
 	Sp. Atk cannot be lowered. 	5 	60 	1
 	Reduces damage taken when the user is attacked by Normal-type moves. 	8 	96 	1
 	Reduces damage taken when the user is attacked by Normal-type moves. 	8 	96 	1
 	Reduces damage taken when the user is attacked by Fire-type moves. 	8 	96 	2
 	Powers up the user's sync move when the target is confused. 	7 	84 	2
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	2
 	Applies the Supereffective ↑ Next effect to the user after using its max move. 	8 	96 	2
 	Raises the chance that an opponent will attack themselves due to being confused. 	8 	96 	2
 	Restores the user's HP when its attack move is successful against a confused opponent. 	9 	108 	2
 	Powers up the user's moves against targets that are flinching, confused, or trapped. 	10 	120 	3
 	The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 	10 	120 	3
 	When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. 	10 	120 	3
 	Has a chance (50%) of making the target flinch when the user's attack move against it is successful. 	10 	120 	3
 	When the user's status move is used and inflicted the flinching, confused, or trapped condition on an opponent, inflicts the same status change on all opposing sync pairs. 	10 	120 	3
 	Lowers the Sp. Def of all opposing sync pairs by two stat ranks when the user enters a battle. 	10 	120 	3
 	Lowers one of the target's following stats by two stat ranks at random when the user's attack move is successful against a flinching, confused, or trapped opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.	10 	120 	3
 	Powers up the moves of all allied sync pairs when attacking a target that is affected by a status condition. 	10 	120 	4
 	Leaves all opposing sync pairs flinching, confused, and trapped when the user's max move targeting an opponent is successful. 	10 	120 	4
 	Except in certain circumstances, the user's sync move lands as a critical hit. 	10 	120 	5
 	Increases the user's Special Moves ↑ Next effect by two ranks after using its sync move or max move. 	10 	120 	5
Max Phantasm: Power +100 	Max Phantasm: Power ↑ +100 	8 	96 	3
Arrival at the Greatest Battle Ghost Ray: Power +25	Arrival at the Greatest Battle Ghost Ray: Power ↑ +25 	5 	60 	3
Arrival at the Greatest Battle Ghost Ray: Power +25	Arrival at the Greatest Battle Ghost Ray: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Ingo & Excadrill can be battled against in:
* Story event: All Aboard the Victory Train (as a side foe; June 30 to July 15, 2021; July 21 to August 4, 2022; November 4 to 22, 2024)
* Throwback Challenge: (as a side foe; September 4 to 15, 2023)
* Daily Type Rotation: (as a side foe; September 18 to October 6, 2024)
Sygna Suit Ingo & Chandelure can be battled against in:
* Extreme battle event: Pasio Subway (as a side foe; November 25 to December 6, 2024)
===Story appearances===
Ingo appears in his normal outfit in the following story areas:
* Story events:
** All Aboard the Victory Train
** Sygna Siblings—All Aboard
* Neo Champions: A Pure and Touching Heart
* Extreme battle event: Pasio Subway
Ingo appears in his special costume in the following story areas:
* Costume events:
** Curious Tea Party
** Ingo's Party Prep—Way of the Butler
Ingo appears in his sygna suit in the following story areas:
* Story event: Sygna Siblings—All Aboard
* Extreme battle event: Pasio Subway
===Sync pair stories===
====Ingo & Excadrill====
* A Day with Ingo
====Ingo (Special Costume) & Accelgor====
* The Way of the Butler
* Pokémon Logistics
* Heart of Hospitalitea
====Sygna Suit Ingo & Chandelure====
* A Day with Sygna Suit Ingo
==Quotes==
==Gallery==
===Ingo===
 	 	 	 	
6★ model(Normal colors) 	VS model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Ingo's sync move mindscape( Single Train)
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks!	
 	 	 	 	
Medal1★ All Aboard the Victory Train	Medal2★ All Aboard the Victory Train	Medal3★ All Aboard the Victory Train	MedalVictory Bound 	artwork
===Ingo (Special Costume)===
 	 	 	 	
6★ model(Normal colors)	VS model(Normal colors)	6★ model(EX colors) 	VS model(EX colors) 	Ingo's sync move mindscape
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out!	Trainer emoteLet's do this!	Trainer emoteThanks!	
 	 	 	 	
Medal1★ Ingo & Emmet 	Medal2★ Ingo & Emmet 	Medal3★ Ingo & Emmet 	MedalHospitalitea 	
===Sygna Suit Ingo===
 	 	 	 	
VS model(Normal colors) 	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Ingo's sync move mindscape( Single Train)
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	
 	 	 	 	
Medal1★ Sygna Siblings—All Aboard 	Medal2★ Sygna Siblings—All Aboard 	Medal3★ Sygna Siblings—All Aboard 	MedalThe Best, Perfect Combination 	artwork
 	 	 	 	
comicby me_GenzoTweet about illustrating the comic	comicby me_GenzoTweet about illustrating the comic	comicby me_GenzoTweet about illustrating the comic	comicby me_GenzoTweet about illustrating the comic	comicby me_GenzoTweet about illustrating the comic
==Trivia==
* In his sync pair story, Ingo says that he and were riding the subway when they suddenly found themselves on Pasio, implying that they were brought to the island by one of 's rings.
* As noted in the and one of Emmet's Pokémon Center conversations, Ingo's Accelgor was originally caught by Emmet as a . Ingo traded his own to evolve it.
* All versions of Ingo use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Emmet, , and .
===Origin===
Ingo's design is based on his appearance in , . Excadrill is one of Ingo's Pokémon in the core series games, being one of the Pokémon he uses when teaming up with Emmet in Multi Battles. Excadrill's entry comes from Pokémon Black.
Ingo's Special Costume design is based on the from . Ingo does not own an Accelgor outside this game. Accelgor's Dex entry comes from Pokémon White.
Ingo uses a Chandelure on his team when battling the player on the Super Single Battle train in the Unova-based core series games. In , he recalls it being his partner Pokémon. It is also his only known Pokémon in . Chandelure's Dex entry comes from Pokémon White.
==In other languages==
All Aboard!
No Brakes Drill Run
Coming Through!
Express Line Bug Impact
Rising Flames Hex
The Train Is Leaving!
Arrival at the Greatest Battle Ghost Ray
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==References==
==Related articles==
Category:Battle facility leaders
Category:Characters who are twins
Category:Masters EX characters with an EX style
Category:Masters EX characters with an alternate outfit
Category:Trainers with Dynamax Bands
de:Hin#Pokémon Masters EX
es:Fero#Pokémon Masters
it:Andy (Masters EX)
ja:ノボリ (ポケモンマスターズ)
zh:北尚#Masters