nyuuzyou/wikis huggingface dataset:
Switch Momentum

Switch momentum describes how the ease with which a system can switch may change depending on how long it has been since the last switch. 
* Immediately after a switch, the switch momentum may be high, making it more likely that another switch will happen soon since the current fronter isn't settled yet. If accelerated, this may lead to rapid switching.
* Similarly, with more time passing since the last switch, the front may become switch-inert, and it may be harder for the current fronter to switch out. They may also feel themselves get drawn back to front after having switched out. This may lead to the current fronter becoming front sticky. 
Switch momentum and inertia may be traits of the front itself, or may be individual to each headmate. 
If a headmate becomes switch-inert due to becoming invested in outerworld events, this could also be considered, humorously, five-more-minutes-syndrome.
== Related Terms ==
If a system's switch momentum is low a fright may occur, and impede a headmate's ability to switch in.
Category:Fronting Terms
Category:Switching Terms
Switch Seizure

A switch seizure is when the system (or body) experience a psychogenic seizure in relation to them switching. This could present as one of the following experiences:
* When a headmate comes to the front, they start instantly seizing. It might be particularly common for headmates coming out of dormancy or ones with high dissociative barriers, but not necessarily. 
* Upon a headmate switching out of front, the new fronter might feel like they've 'snapped into front' via a seizure.
* Feeling 'switchy' presenting as an aura for a seizure.
* A trigger that causes a seizure and a switch to happen simultaneously.
Any enmeshment between one's psychogenic seizures and one's plurality might be the basis for a switch seizure. Although experiencing acute/rare psychogenic seizures might not necessarily indicate a condition, systems who experience frequent switch seizures are likely to have PNES/FND.
Category:Terms
Category:Disorder-Related Terms
Category:Switching Terms
Switch Sleepy

Switch sleepy is a term to describe when a headmate may feel drowsy, sleepy, fuzzy, or tired after switching.
A headmate could feel switch sleepy after fronting, after sharing front with another headmate for a short or long period of time, when switching out of front, or any other situation where switching occurs to and/or around them.
The headmate may be affected greatly and need time to rest, or the sleepiness could wear off shortly after. Experiences vary from system to system.
Category:Fronting Terms
Category:Switching Terms
Switch Stencil

A switch stencil is a particular way switching is experienced. Usually a system will have different switch stencils that activate and deactivate based on triggers or a gatekeeper.
A switch stencil may change the switch frequency, capacity, momentum, and front trigger that the system usually experiences.
Examples of switch stencils include:
* rapid-switching with low trigger threshold when in social situations
* system members being front-locked for days at a time when in a specific city
* gatekeepers making you switch every time you try to talk 
* when feeling a particular emotion, switching more or less often than usual in structured and consistent patterns
* having a program that involves switching in particular ways and frequency
* clear-cut different switch managements based on situations
This term is meant for systems who experience changes in their switch patterns as clear-cut compartmentalized 'templates' that are consistent over time and have specific triggers or system members who know how to activate them. Organic switch-related changes due to stress or general adaptivity wouldn't necessarily fall under this term.
=== Related Terms ===
Most forms of switching might be a switch stencil for someone, but particular ways a stencil can present include: front roulette, front gacha, quantum front, rapid-switching, and switch management.
Category:Fronting Terms
Category:Switching Terms
Switchy Mod

Switchy is a Minecraft mod that adds the ability to make and switch between presets that have their own player data. Players can enable or disable certain modules that will change what the presets store, such as skins, inventories, last location, etc. However, Switchy does nothing on its own, and requires other mods for the use of modules, and owo-lib for the client-side GUI. The mods necessary for using their respective modules can be found on the Modrinth page for Switchy, under "Modules."
Switchy is primarily an accessibility tool for plural systems, and is maintained by a system. The presets can be used to make individual profiles for headmates that will change their skin, chat nickname, and other data with the use of modules. The addon Switchykit adds support for importing from Pluralkit and Tupperbox.
== History ==
Switchy was first created on Modrinth on August 15, 2022. The changelog is viewable on Modrinth here and its Github repository can be found here. Originally, the mod was only available with the modloader Quilt, but the first Fabric version was published on August 26, 2023 supporting Minecraft version 1.19.2https://modrinth.com/mod/ss0QuCRx/version/2.7.0+1.19 and the first Forge version was published on September 1, 2023 supporting Minecraft version 1.20-1.20.1.https://modrinth.com/mod/ss0QuCRx/version/2.8.0+1.20
== Gallery ==
File:Switchy_mod_icon_by_Sisby_folk.png|The icon for Switchy
Category:Resources
Swordsperson

A swordsperson is a headmate that is very protective of their friends, partners, and/or family.https://sites.google.com/view/dodstoldterms/home 
They focus on protecting those they care about outside of the system rather than those within. Depending on their overall personality, they may seem or come off as "over-protecting" to others, but that's just primarily how they show that they care.
== Related Terms ==
A swordsperson (or swordsman, swordswoman, swordsenby, etc) is a specific subset of protector, as they both involve defending others. The label can also be compared to caretaker, guard, and others.
== References ==
Category:System Roles
Category:Caretaker Subterms
Category:Protector Subterms
Category:Headmate Terms That Relate To Attributes
Swordtive

Swordtives are headmates that are based on a non-fictional source known primarily through "real life" (not the internet). The name comes from the term "penpal" being used for the term pentive, and the saying "the pen is mightier than the sword".
== Related Terms ==
Swordtives are a subtype of factives which is a type of introjects.
This term is in the -tives category.
Category:Headmate Terms That Relate To Attributes
Syllogist

A syllogist is a headmate who focuses on logic and statistics when it comes to just about anything.https://dodstoldpackage.tumblr.com/post/624735481385615360/general-terms 
They especially use their logical thinking to determine how certain decisions might turn out for the system or specific headmates.
They can also tend to use it to justify their own feelings about certain things or to try to shut down their emotions if they view them as "wrong" or "illogical". 
This can either be a headmate that already feels a lot of emotions, very little emotion, or that falls somewhere in between.
== References ==
Category:System Roles
Category:Headmate Terms That Relate To Attributes
Symbigender

Symbigender is a gender defined by the symbiotic relationship one has with their system. This is a gender which applies to members of plural systems. It is not fully describable through a combination of masculine and feminine genders, but also is not the absence of gender. It may imply that one’s gender is intimately linked to one's system role.
Category:Genders
Category:Plural-Related LGBTQ Terms
Category:Headmate Terms That Relate To Attributes
Category:Headmate Terms That Relate To Relationships
Symbio-

Symbio- is a prefix that refers to any term related to Symbiosis.
==Terms with this prefix==
===Connection / State of mind===
* Network of Symbiosis (also known as Symbiotic Network; multiple symbiotic connections between one sentient headspace and multiple living beings),
* Symbio-logue (also known as Spatial Thoughtlogue; refers to the communication-mode of symbiotics through thoughtbleeding/thoughtsharing),
* Symbiosis (an intrinsic connection between a sentient headspace and living beings),
* Symbio-Dissonance (also known as Symbiotic Dissonance; a situation in which two or more symbiotics are having a contradictory experience called "dissonance" due to symbiosis).
===Subjects===
* Symbiospace (a Sentispace in which there are only symbiotics),
* Symbiotic (the name of a being having a symbiotic connection with a sentispace),
* Symbiotic System (a system only made of symbiotics).
===Abilities===
* Symbio-PC (a NPC created and controlled by a sentient headspace; the NPC becoming an extension to the sentispace).
===Origin-related===
* Bluffbased Symbio-Connection (an origin or formation mechanism for a symbiotic connection based on genuine/trickery false belief),
* Symbiogenic (a headmate whose origins are connected to symbiosis),
* Symbiogenic System (the collective origin of a symbiotic system of the same source),
* Symbioject (an introject sourced from a Symbio-PC, hence an introject of the spawn-regulator sentispace that created the Symbio-PC),
* Symbiojective (an introject sourced from a symbiotive),
* Symbiotive (a being whose source is from symbiosis).
==History==
The set of terms have been coined on November 25th, by Pluralpedia user Oceanic-Lanterns.
The prefix Symbio- is derived from Symbiosis, itself composed of Greek words "sym-" and "-biosis" (meaning "living in company with").
Category:Affixes
Category:Headmate Terms That Relate To Relationships
Category:Metaphysical Terms
Category:Sentient Headspace Terms
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Symbio-Dissonance

A symbio-dissonance (symbiotic dissonance) refers to a dissonant symbiosis: a situation in which two or more symbiotics (beings who are intrinsically connected through symbiosis) are having a contradictory experience called "dissonance" in the innerworld. The dissonance may be so intense that its effects could heavily propagate to the body (in the meatspace) if someone near the front or a the front is involved.
This feeling is extremely disturbing (especially to beings who are not aware of their symbiotic connection) as it feels like the body wants something that the mind does not want, or vice-versa. Hence it may confuse so much to the point of feeling like one is temporarily "inhabited" by the other person, or "becoming" the other person; it may even feel like one is the subject of some kind of magical inner-storm or curse.
The dissonance usually fades in ten minutes if nothing is done to stop this contradiction / to separate the two beings, because the connection will have used up its spoons. Though it can get worse if the two beings try to enter in contact or argue about it.
The dissonance is more likely to happen between headmates, than between a headmate and a sentient headspace (but it is possible nonetheless, especially if the sentispace is acting through a Symbio-PC).
==Examples==
Here are some examples of symbiotic dissonances:
* A headmate is feeling euphoric joy over something, while another headmate is feeling deep sadness over something. Due to their symbiotic connection, each headmate will feel what the other one is experiencing (whether it is about the same thing or not). It will create of mix of very happy/sad emotions at once, thus making an intense cognitive dissonance. The body may feel like it is invaded by the other emotions, while the mind remains the same; or vice-versa.
* A headmate is feeling in love with someone, and another headmate is feeling in love with someone else. Their love thoughts may end up being mixed, generating intense confusion and disgust (the loved one appearing distorded or feeling wrong). It is especially difficult for people who value a lot loyalty towards a partner, as it feels like they are somehow falling in love for someone else, even thought they know they are not.
* A headmate is having a big fear about something, while the other headmate is very peaceful around that same thing. The symbiotic connection may end up confusing both of them, as they would suddenly do not recognize themselves around that thing that scares/soothes them.
* etc.
==Related Terms==
Eclipsing (also known as "full-body possession") refers to situations in which one fronter is in the brain while another headmate controls the body; this is not a term relating to Symbiosis.
==History==
This term was coined on November 28th, 2023, by Pluralpedia user Oceanic-Lanterns, along other Symbio- terms. It describes an experience one member have discovered recently, while he did not know about his symbiotic connection with another member.
Category:Metaphysical Terms
Category:Sentient Headspace Terms
Category:Headmate Terms That Relate To Relationships
Symbiogenic

Symbiogenic refers to an origin related to symbiosis.
This term may be used to describe single beings, and also systems whose members are symbiotics but not necessarily from the same source (meaning: not necessarily from the same sentient headspace).
* It may be that a member was originally a fragment of a sentient headspace and then formed into a full headmate.
* It may be that a member was originally a NPC that turned into a Symbio-PC and then formed into a full headmate.
* etc.
==Related Terms==
Symbiotive refers to the source of a symbiotic, rather than its origin.
A Symbiogenic system refers to the collective origin of a symbiotic system (in which there are only symbiotics) of the same source (from the same sentispace).
A symbioject is an introject sourced from a Symbio-PC (hence an introject of the spawn-regulator sentispace that created the Symbio-PC). Alternatively, a symbiojective is an introject sourced from a symbiotive.
==History==
This term was coined on November 26th, 2023, by Pluralpedia user Oceanic-Lanterns, along other Symbiosis terms.
This term has the Symbio- prefix. This term also has the -genic suffix (related to origins).
Category:Metaphysical Terms
Category:Sentient Headspace Terms
Category:Origin Terms
Symbiogenic System

Symbiogenic System refers to the collective origin of all members of a symbiotic system (in which there are only symbiotics) and who are from the same source (the same sentient headspace).
* It may be that all members were originally fragments of the same sentient headspace and then formed into full headmates.
* It may be that all members were originally NPCs (created by the same spawn-regulator) that turned into Symbio-PCs and then formed into full headmates.
* etc.
==Related Terms==
Symbiogenic refers to an origin related to symbiosis. It may be used to describe single beings, and also systems whose members are symbiotics but not necessarily from the same source (meaning: not necessarily from the same sentispace).
Symbiotive refers to the source of a symbiotic, rather than its origin.
A symbioject is an introject sourced from a Symbio-PC (hence an introject of the spawn-regulator sentispace that created the Symbio-PC). Alternatively, a symbiojective is an introject sourced from a symbiotive.
==History==
This term was coined on November 26th, 2023, by Pluralpedia user Oceanic-Lanterns, along other Symbiosis terms.
This term has the Symbio- prefix. This term also has the -genic suffix (related to origins).
Category:Metaphysical Terms
Category:Sentient Headspace Terms
Category:Functional Origin Terms
Category:Origin Terms
Symbioject

A symbioject is an introject sourced from a Symbio-PC. Hence, it is also an introject of the sentient headspace that created the Symbio-PC.
In other words: a sentispace used a spawn-regulator ability to create a NPC. Then the sentispace controlled the NPC, which became temporarily a Symbio-PC; meaning that the Symbio-PC was the sentispace at that moment. And this is when the introjection happened. So the introject inherited both sources (because they are the same thing): the Symbio-PC itself (body), and the sentispace that controlled it (mind).
Alternatively, a symbiojective is an introject sourced from a symbiotive (example of symbiotive: a headmate that formed out of a Symbio-PC, without any introjection involved in the process).
==Related Terms==
Symbiogenic refers to an origin related to symbiosis (it can describe single beings or systems whose members are not necessarily from the same source). Similarly, a Symbiogenic System refers to the collective origin of a symbiotic system whose members are from the same source.
Symbiotive refers to the source of a symbiotic.
==History==
These terms were coined on November 26th, 2023, by Pluralpedia user Oceanic-Lanterns, along other Symbiosis terms.
The Symbioject term has the Symbio- prefix and the -ject suffix (related to introjects). The Symbiojective term has the same affixes, plus the -tive suffix (related to sources).
Category:Metaphysical Terms
Category:Sentient Headspace Terms
Category:Origin Terms
Symbio-PC

A symbio-PC (symbio-playable character) refers to a NPC that was created by a sentient headspace (through a spawn-regulator ability), and that is being controlled by the sentient headspace, thus temporarily becoming a PC (playable character).
* The Symbio-PC is acting as a vessel/a physical body-extension to the sentispace. In other words, the Symbio-PC is the sentispace. Thus the Symbio-PC is capable of forming a symbiotic connection with others.
* This behavior may possible end up in creating a headmate if repeated in time/frequency (see Symbiogenic or Symbiotive).
The purpose of some Symbio-PCs might be backup: a protective sentispace may need to create several NPCs and control them to overwhelm/overpower a threatSimilarly to how cells of an immune system defend the body against dangerous cells., in order to protect a symbiotic. Therefore, this sentispace behavior is often found in spaces where networks of symbiosis are in place.
==Related Terms==
This term uses the Symbio- prefix.
Symbiotive refers to the source of a symbiotic. Specifically, a symbioject is an introject sourced from a Symbio-PC (hence an introject of the spawn-regulator sentispace that created the Symbio-PC); alternatively, a symbiojective is an introject sourced from a symbiotive.
NPCs are constructs that are found in a system's headspace but are not part of the system itself or are notable distinct from other headmates in their autonomy, sentience, elaboration, or interaction. A spawn-regulator is a sentispace that can populate its own headspace with NPCs; its headmate counterpart is the Beastmaster.
A NPC-flux may refer to a member who goes between being an NPC and a system member. And a Now-PC is a previously-NPC who is now a person in the system.
==History==
This term was coined on November 26th, by Pluralpedia user Oceanic-Lanterns.
==References==
Category:Headmate Terms That Relate To Relationships
Category:Metaphysical Terms
Category:Sentient Headspace Terms
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Symbiotics

Symbiotics are living beings (such as headmates) that share an intrinsic connection with a sentient headspace.
Their connection is called symbiosis.
==Related Terms==
A symbiotic system refers to a system of symbiotics. This term has also the symbio- prefix.
Viva may describe a type of symbiotic headmate. 
A network of symbiosis (symbiotic network) refers to a situation in which multiple symbiotic connections between one sentient headspace and multiple living beings (such as headmates) are in place. This is phenomenon is rare but still possible. It may mostly be found in symbiotic systems.
Symbiogenic refers to an origin related to symbiosis (it can describe single beings or systems whose members are not necessarily from the same source). Similarly, a Symbiogenic System refers to the collective origin of a symbiotic system whose members are from the same source.
Symbiotive refers to the source of a symbiotic. Specifically, a symbioject is an introject sourced from a symbio-PC (hence an introject of the spawn-regulator sentispace that created the symbio-PC); alternatively, a symbiojective is an introject sourced from a symbiotive.
"Resonants" is the headmate counterpart of "Symbiotics"; this type of connection is called resonance. Similarly, Synpath is a term that refers to having a similar deep connection/bond with something, such as strongly relating to it, acting like it/understanding it, but not quite being it; typically a fictional character.
==History & Etymology==
This term was coined on November 25th, 2023, by Pluralpedia user Oceanic-Lanterns. It was created as a sentient headspace counterpart for the Resonants term.
The term Symbiotic(s) has been chosen because it refers to "a relationship of mutual benefit, especially among different species" or "a close, prolonged association between two or more organisms of different species, regardless of benefit to the members"https://en.wiktionary.org/wiki/symbiosis#Noun, which seemed to describe very well the experience.
==References==
Category:Metaphysical Terms
Category:Headmate Terms That Relate To Relationships
Category:Sentient Headspace Terms
Symbiotic System

A symbiotic system refers to a system in which there are only symbiotics (living beings connected by symbiosis to the same sentient headspace).
This type of system could also be qualified as a network of symbiosis, if there are more than a few living beings in the system.
==Related Terms==
A Symbiogenic System refers to the collective origin of a symbiotic system whose members are from the same source. Similarly, Symbiogenic refers to an origin related to symbiosis (it can describe single beings or systems whose members are not necessarily from the same source).
A Symbiospace is a headspace inhabited by a symbiotic system.
A vivien system is a type of system structure in which some/all of a system's headmates are sentispaces, created by the will/intention of other headmates (named viva), voluntarily or not.
This term has the Symbio- prefix.
==History==
This term was coined on November 25th, 2023, by Pluralpedia user Oceanic-Lanterns, along other Symbiosis terms.
Category:Sentient Headspace Terms
Category:Headmate Terms That Relate To Relationships
Category:Structure
Symbiotive

Symbiotive refers to the source of a symbiotic (a living being sharing an intrinsic connection with a sentient headspace). 
This term may only be used to describe beings (e.g, a headmate).
==Example==
For example, a canvaspace creates a piece of art, or a spawn-regulator creates NPCs. Somehow, these creations end up forming as full headmates. To mention these headmates (sourced from each sentispace), we may refer to them as a symbiotives.
==Related Terms==
A symbiojective is an introject sourced from a symbiotive. Alternatively, a symbioject is an introject sourced from a Symbio-PC (hence an introject of the spawn-regulator sentispace that created the Symbio-PC).
For a system's origin, see Symbiogenic and Symbiogenic System.
==History==
This term was coined on November 26th, 2023, by Pluralpedia user Oceanic-Lanterns, along other Symbiosis terms.
This term has the Symbio- prefix. This term also has the -tive suffix (related to sources).
Category:Metaphysical Terms
Category:Sentient Headspace Terms
Category:Headmate Terms That Relate To Attributes
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Sympathetic Regressor

A sympathetic regressor or regressor companion is a headmate who age regresses or age slides to comfort or accompany a little, age regressor, or age slider.
== Related Terms ==
A sympathetic regressor may also be considered to be a comforter, soother, and/or playmate.
== History ==
This term was coined by the Necro System and members of the Pluralpedia Discord server on January 19, 2024.
Category:System Roles
Category:Age-Related Terms
Category:Headmate Terms That Relate To Abilities
Category:Headmate Terms That Relate To Experiences