Version Update (05/15/2012)

__TOC__
== Event-related ==
* [dev1118] The following adjustment has been made to Legion.
: 
:* Hit points of enemies in 18-player Legion battlefields have been reduced to roughly half that of their 36-player counterparts.
* The following adjustment has been made to Voidwatch.
: 
:* The enemy Provenance Watcher now drops spoils at a slightly higher rate than before.
== Battle-related ==
* The following job ability and job trait adjustments have been implemented:
:* [dev1117] Ranger
::* Eagle Eye Shot
:::* [[Enmity incurred by ranged attacks made with this ability has been lowered to the minimum possible value.
:* [dev1106] Samurai
::* Shikikoyo
:::* Recast time reduced from fifteen minutes to five.
:::* Additional merit points no longer reduce recast time, but instead grant a 12% bonus to the amount of TP shared per point.
::* Blade Bash
:::* Recast time reduced from fifteen minutes to three.
:::* Plague effect duration increased.
:::* Additional merit points no longer reduce recast time, but instead increase the effect duration of Plague by 15 seconds per point.
:* [dev1107] Ninja
::* Sange
:::* Recast time reduced from fifteen minutes to five.
:::* Additional merit points no longer reduce casting time, but instead reduce the likelihood of shadow images being consumed by 25% per point.
:* [dev1108] Dragoon
::* Deep Breathing
:::* Recast time reduced from fifteen minutes to five.
:::* Additional merit points no longer reduce recast time, but instead further enhance wyvern breath effects by 10% per point.
::* Empathy
:::* Now also gives the wyvern a chance of having its level increased.
:::* Additional merit points no longer simply increase the number of beneficial status effects to the wyvern granted by Spirit Link, but also grant the wyvern 200 additional experience points per merit point.
::* Restoring Breath adjustments
::* The priority by which status ailments are cured will be adjusted as follows:
:::: (Pre-Adjustment)
:::# 1. Disease/Plague
:::# 2. Curse/Bane/Doom
:::# 3. Paralysis
:::# 4. Blindness
:::# 5. Poison
:::: (Post-Adjustment)
:::# 1. Paralysis
:::# 2. Curse/Bane/Doom
:::# 3. Disease/Plague
:::# 4. Blindness
:::* 5. Poison
:* [dev1110] Blue Mage
::* Diffusion
:::* Recast time reduced from twenty minutes to ten.
:::* Additional merit points no longer reduce casting time, but instead lengthen effect duration by 5% per point.
:* [dev1111] Corsair
::* Snake Eye
:::* Recast time reduced from fifteen minutes to five.
:::* Additional merit points no longer reduce recast time, but instead increase by 5% per point the likelihood that the next roll will result in a sum total of XI when a 5 or higher is showing.
::* Fold
:::* Recast time reduced from fifteen minutes to five.
:::* Additional merit points no longer reduce recast time, but instead increase the likelihood of resetting the Phantom Roll recast timer by 10% per point.
:* [dev1112] Puppetmaster
::* Role Reversal
:::* Recast time reduced from four minutes to two.
:::* Additional merit points no longer reduce recast time, but instead increase the HP amount granted by 5% per point.
::* Ventriloquy
:::* Recast time reduced from two minutes to one.
:::* Additional merit points no longer reduce recast time, but instead decrease by the lesser of the two enmity amounts switched while increasing the higher one by 5% each.
:* [dev1113] Dancer
::* Saber Dance
:::* Recast time reduced from five minutes to three.
:::* Additional merit points no longer reduce recast time, but instead increase the effect duration of sambas by 5% per point.
::* Fan Dance
:::* Recast time reduced from five minutes to three.
:::* Additional merit points no longer reduce recast time, but instead reduce waltz recast times by 5% per point.
:* [dev1114] Scholar
::* Enlightenment
:::* Recast time reduced from ten minutes to five.
:::* Additional merit points no longer reduce recast time, but instead grant a +5 bonus to INT and MND.
* [dev1119] The following weapon skills have had their effective range increased:
:* Flaming Arrow / Piercing Arrow / Dulling Arrow / Sidewinder / Arching Arrow / Empyreal Arrow / Refulgent Arrow / Namas Arrow / Jishnu's Radiance / Apex Arrow / Hot Shot / Split Shot / Sniper Shot / Slug Shot / Heavy Shot / Detonator / Coronach / Trueflight / Leaden Salute / Wildfire / Last Stand
* [dev1119] The following job abilities have had their effective range extended:
:* Eagle Eye Shot / Shadowbind / Bounty Shot / Quick Draw
* Chigoe enemies in Grauberg (S) have had their level lowered.
== Item-related ==
* New items have been introduced.
* New synthesis recipes have been introduced.
* The following synergy recipe has been introduced:
<Rank: Adept>
{| border=1	 	
{| width=600 border=0	 	
Item 	Required Crafting Skill	Ingredients
Banquet Table	WoodworkingClothcraft 	Lauan Lumber, Silk Cloth x 2, Scarlet Linen x 2, Gold Thread, Teak Lumber
Category:Update History