nyuuzyou/wikis huggingface dataset:
Party in Babilar

The party in Babilar occurs during the Reckoners' campaign against the Epic Regalia in Babilar. It gives the Reckoners an opportunity to speak to the citizens of the city and underlines the stark difference in culture and attitude between the residents of Newcago and those of Babilar.
== Setting ==
The party is held at night on an expansive rooftop that is situated higher than those of the surrounding buildings. Edso provides the music for the crowd, playing it loudly enough as to make talking difficult. Most of the people there are in their late teens, and they spend their time dancing or eating. Many of them are in luminescent clothing that has been sprayed with spray paint, adding to the overall impression of frenetic movement. The dance floor is surrounded by tables piled high with juice and glowing fruit that has recently been harvested from Dawnslight's plants, and there is a makeshift bar constructed out of a pile of wooden boxes.
== History ==
David Charleston, Mizzy, and Exel went to the party to speak to people and try to glean some information from them. Mizzy met up with a group of friends, including Infinity, Marco, Lulu and Calaka. When she introduced David to the group, they immediately pegged him as an outsider and offered to spray paint his clothes so he would fit in with the rest of them. David felt overwhelmed and defensive, rejecting their offer and barely able to believe the derogatory way they spoke of the Reckoners. He ended up dancing with Lulu for a time, but when Lulu moved on to dance with another boy, David noticed Newton by the food tables. He began to approach her, but Mizzy stopped him and convinced him to return to the dance floor. They discussed the Epic as she ordered a drink and observed the room. In the meantime, Exel had also set up at the bar chatting up a group of women.
David left the party for a while to find a place to think. Newton, having noticed the Reckoners earlier, followed David but lost him when he heard her footsteps and decided to hide. He began following her instead, which led him to overhear her conversation with Obliteration and then to reunite with Megan Tarash.
The Reckoners obtained information from the party regarding Regalia bringing different scientists to town and also ascertained that Mizzy and Exel hadn't blown their covers during their involvement in the aftermath of Obliteration's explosions a few days before.
== Known Attendees ==
== Notes ==
Patji's Eye

Patji's Eye is an emerald lake on the island of Patji.
It is the home to the symbiotic worm which gives the Aviar their cognitive talents. Aviar come to Patji's Eye when they are young to gain their talent. The worms feed off of the fruits of Patji's Finger, which only grow on Patji, and the Aviar gain the symbiont by eating the worms. The lake conceals the minds of those in its vicinity, allowing them to hide from predators who hunt by seeking out consciousness.
The trappers know about Patji's Eye and what the Aviar do there, but they do not go there often. 
It is a natural manifestation of Investiture and is much smaller than most others found in the cosmere. It serves as a perpendicularity in the Drominad System.
Khriss notes it to be very dangerous, saying that all expeditions to the perpendicularity by Silverlight scholars have not returned. It is unknown whether this is just due to Patji's natural hazards or something less natural.
== Notes ==
es:Ojo de Patji
Patji's Finger

Patji's Fingers are a type of tree endemic to Patji in the Pantheon on First of the Sun.
== Appearance ==
Patji's Fingers are massive trees, with large drooping fronds. Each frond has a large blossom on the end, as long as two hands. After the flowers blossom, the tree produces fruit that falls to the ground.
== Ecology ==
The flowers of Patji's Fingers possess a unique trait. When they bloom, the flowers mimic the minds of an injured and fearful animal. This draws in predators that can sense minds, such as tuskrun, hoping to find easy prey. The predators congregate around the tree and kill one another instead, fertilizing the ground beneath the tree with their corpses. These events are usually easy to avoid, but if a trapper happens by a tree that has just bloomed, they may be caught by surprise.
The trees also play another crucial role in the ecosystem. A large grove of a dozen of them cluster around Patji's Eye, where all juvenile Aviar visit. The birds eat the fruit that fall to the ground; in doing so, they also consume a parasite in the fruit that grants them their abilities. The birds have evolved alongside the parasites in Patji's unique ecosystem, and their gut flora facilitates a symbiotic relationship. Humans are not part of this ecosystem and cannot gain abilities by eating these fruits, although some have tried.
== History ==
The trapper First of the Sky happened upon one of Patji's Fingers that had just bloomed and was killed by a tuskrun pack.
When Vathi and Sixth of the Dusk were hiding from nightmaws near Patji's Eye, they tied one of the blossoms to a spear from Vathi's spear gun and fired it away from them. The nightmaws were confused by the thoughts of the blossom and followed the spear, allowing Vathi and Dusk to escape.
== Notes ==
es:Dedo de Patji
Patji (being)

Patji is an avatar of Autonomy related to the planet First of the Sun in the Drominad system.
==History==
At some point Patji was a being of its own, with unknown amounts and origins of Investiture, somehow related to the Shard Autonomy. Autonomy was not always aware of Patji's existence, but at some point sensed it and was consciously and directly involved in shaping it into an avatar. The relationship between a Shard and avatars is poorly understood, but Patji remains strongly connected to Autonomy.
Patji has close ties to the planet First of the Sun, and presumably lends its name to the island of Patji, the perpendicularity known as Patji's Eye, and Patji's Finger trees. The humans who live on First of the Sun pray to Patji and sometimes refer to it as "Father", although they also personify other islands. Patji is not thought to permanently "reside" on First of the Sun, but the concept of residence is blurry for beings that reside in the Spiritual Realm.
===Letter to Hoid===
Patji was the author of a notable letter to Hoid. In the letter, Patji referred to itself using plural pronouns such as "we" and "us" and mentioned an "avatar of our being", implying that in some ways it was speaking for Autonomy as a collective. The letter established a previously existing relationship with Hoid and discussed the fact that he had approached an unknown avatar with a plea for help. Patji seemed impressed that Hoid was even able to find the avatar in question, as it was thought to be well hidden, but it was unable to respond to him and would not have been receptive to his pleas anyway. Patji went on to say that it was not concerned about Rayse and wanted to be left alone. It also instructed Hoid to stay away from Obrodai and the young avatar located there. The letter included several sea-related metaphors and mentioned that Hoid would need to visit their waters and overcome a set of unknown tests in order to gain their respect and reopen the discussion.
== Notes ==
es:Patji (ser)
Patji (island)

Patji, The Father, is the largest island in the Pantheon.
It is located in the center of the archipelago. 
== Geography ==
The island is one of the most difficult of the Pantheon to gain access to. Its coast is mostly cliffs and dangerous rocky beaches and, like most of the islands, Patji is covered in jungle. In the center of the island, surrounded by a caldera, is a lake called Patji's Eye. Patji's Eye is a lake with a green tint, this lake has similar Investiture to a Perpendicularity but on a very reduced scale.
== Ecology ==
The island is blanketed in dense jungle. Many of the most violent land animals on the planet are native to Patji. Most of the plant and animal life on the island have a cognitive ability that allows them to sense, or even communicate with, humans and other animals. Patji is also home to carnivorous plants. 
Aviar are birds that were originally thought to have innate magical powers. Later it was found that their abilities actually come from the parasitic worms that the Aviar ate from the fruit of the Patji's Finger. 
; Patji's Fingers: A flowering tree, the blossoms projects the thoughts of a wounded animal to attract a group of predators who then kill themselves to fertilize the tree. 
Patji's Eye is home to a parasite which infects the wildlife and causes the cognitive abilities. 
Nightmaws Large bird-like predators that tend to hunt in the night and screech when hunting. They hunt by sensing cognition or the mind of the prey, similar to other animals on Patji and also have great sense of smell. Their sight and hearing, however, are next to none.
== History ==
Dusk chose Patji as the island on which he would exclusively trap, and set up a number of safecamps around the island. He bred Aviar to sell on the homeisles and the mainland. At some point he also bred a mainland chick, Sak, on the island, and she gained a cognitive talent similar to the Aviar: the ability to predict the death of her companion, communicating this prediction by projecting a vision of their corpse into their field of view. 
== Notes ==
es:Patji (isla)
Patji expedition

The Patji expedition is a commercial and scientific exploration of the island of Patji in the Pantheon archipelago on First of the Sun. 
== Background ==
Patji is one of more than forty islands in the Pantheon. It is teeming with deadly flora and fauna, and is uninhabited by the local people (the Eelakin) with the exception of a few specially trained trappers. Trappers use native birds with magical powers known as Aviar to avoid death on the island. Notably, Patji contains Patji's Eye, a natural manifestation of Investiture, and Patji's Fingers, a tree that bears fruit containing parasitic worms that grant the Aviar their abilities.
== History ==
The expedition was carried out by the Northern Interests Trading Company, which was based in the Eelakin homeisles. The Company's main purpose was to research the Aviar and to claim Patji ahead of competing companies. The Company sent at least two large, iron-hulled ships equipped with cannons, one of which was captained by Eusto. Eusto served as the leader of the expedition, although he appeared to be threatened by Vathi, a scholar who had significant knowledge of trappers and also had her own Aviar. The team had approximately two hundred soldiers and one hundred scientists and merchants. When the expedition arrived on Patji, the team set up their base, which was a small fortress. A scout team including Vathi was sent to circle the island and set up a second fortress, but they were attacked by a deepwalker while camping on the beach. Vathi was the only survivor.
The trapper Sixth of the Dusk came across the remnants of the scout team's camp and realized that the Company was making a full-fledged effort to occupy the island. He noted that mercantile companies from the homeisles have discussed setting up an outpost on Patji for years, but he had previously warned them and their unqualified "trappers" away from attempting to do so. He followed tracks into the jungle, believing that the Company had somehow hired a trapper with some skill from the Pantheon, but he eventually found Vathi caught in one of his traps and realized that the tracks were hers.
Vathi revealed the scope of the Company's expedition and mentioned that there was a great deal of demand for Aviar on the mainland. She also told Dusk that the Company had been in contact with the spacefaring Ones Above and possessed several pieces of their technology. The technology was far more advanced than anything the Eelakin had developed on their own and included machines that could locate Aviar. One of the other members of the expedition, Winds, opened the largest of these machines and it agitated all of the Aviar on the island.
Contemplating the new technologies and the suspicious level of interest that the Ones Above displayed in regards to the Aviar, Dusk realized that the machines were intentionally left with the Eelakin to accelerate the progress of their civilization. This would allow the Ones Above to appropriate the resources of First of the Sun without technically exploiting the native people. The fate of the expedition after that point is not known.
== Notes ==
es:Expedición a Patji
Pattern/Gallery

== Official artwork ==
Pattern Animation.gif | by Isaac Stewart, User:Awesomeness Various forms of Pattern
Shallan Flashback Chapters.svg | by Isaac Stewart In Shallan flashback chapters header
Shallan Flashback Chapters Inverted.svg | by Isaac Stewart In Shallan chapters header 
Pattern.jpeg | by Ben McSweeney From Shallan's sketchbook
Shallan's Sketchbook - Shardplate.jpg | by Ben McSweeney From Shallan's sketchbook
WOKLB - KS - Lightweavers by Steve Argyle.jpg | by As a Lightweaver, The Way of Kings leatherbound Kickstarter reward
Oathgate by Artem Demura.png | by With the Shadesmar group, Call to Adventure: The Stormlight Archive
Identity Crisis by Xabi Gazte.jpg | by With Shallan, Call to Adventure: The Stormlight Archive
Radiant by Petar Penev.jpg | by As a Shardblade, Call to Adventure: The Stormlight Archive
Stubborn Obstacle by Xabi gazte.jpg| by In his Cognitive form, Call to Adventure: The Stormlight Archive
Oathbringer HU Part 1 Cover Art.jpg | by Péter KovácsConfronting Re-Shephir, Hungarian cover for Oathbringer
Pattern WOKLB Sticker.jpg| by Pattern sticker from The Way of Kings leatherbound Kickstarter
Shallan WOKLB Sticker.jpg| by Shallan sticker from The Way of Kings leatherbound Kickstarter
Kholin Holiday Card.jpg | by Kholin Holiday Card
Shallan Card.jpg | by Shallan Card from the Stormlight Archive Playing Card Deck (as a Shardblade)
Pattern Miniature.png| by Pattern Miniature from the Stormlight Premium Miniatures Kickstarter
Shallan Miniature.png| by Shallan Miniature from the Stormlight Premium Miniatures Kickstarter (as a Shardblade)
== As a spren ==
Pattern form.jpg | by Following Shallan
Shallan and Cryptic.jpg | by Shallan fleeing from Pattern
Pattern by Joshua Carrenca.jpg|by 
Pattern by Caio Santos.jpg | by 
Shallan and Pattern by Vaigerika.png | by With Shallan
Changing Ship by Marie Seeberger.jpg | by Watching Shallan Soulcast The Wind's Pleasure
Shallan and Pattern by YRP.jpg| by 
Odd Bunch by Marie Seeberger.jpg | by Aboard Honor's Path
The Thaylen Oathgate by Marie Seeberger.jpg | by At the Thaylen Oathgate
Lasting Integrity Interior.jpeg | by In Lasting Integrity
Shallan and Pattern by Loerre.jpg| by 
Pattern fractal.png | by User: Exmakina
Pattern1.jpg | by 
Character sketch shallan1.jpg | by Shallan summoning Pattern
Havah4.jpg | by With Shallan
Shallan and Pattern by Sarctic.jpg|by Over Shallan's hand
Shallan Personas Shuravf.jpg| by With Shallan and her personas
Shallan Davar by Morby.jpg | by With Shallan and her alters
== As a Shardblade ==
Shallan shardblade.jpg | by Shallan summoning Pattern
Shallan-Veil-Radiant.JPG | by With Veil
Shallan shardblade1 full.jpg | by Killing Tyn
Adolin and Shallan by ML Malandrino.jpg | by With Adolin and Shallan
Adolin and Shallan by clarinking.jpg | by Held by Shallan
Shallan with Blade by clarinking.jpg | by Held by Shallan
Shallan vs Re-Shepir by Elisgardor.jpg | by Fighting Re-Shephir
Category:Gallery Subpages
Pattywagon Smedry

Pattywagon Smedry is the daughter of Leavenworth Smedry and the sister of Attica Smedry and Kazan Smedry. Her Smedry Talent is the ability to say inappropriate things at awkward moments..
== Appearance and Personality ==
Pattywagon has short blond hair and a full figure. She is full of enthusiasm and affectionate but usually embarrassing and often overwhelming. Her Talent is enhanced by a voice that carries well and cuts through general surrounding noise.
== History ==
Alcatraz meets Pattywagon at a meeting of the Council of Kings when she interrupts the proceedings to boisterously greet Alcatraz and her father Leavenworth. She acts as a guide for Alcatraz to help him find her son Folsom. On their journey, she tells Alcatraz about Transporter's Glass and critiques some of Attica's theories. 
Once they find Folsom at the ice cream parlor, Pattywagon does her best to fend off Alcatraz's hoards of fans, much to his chagrin. Once she gets them settled, Pattywagon leaves them to return to the court discussion.
During the battle that ensues after the potential treaty is rejected, Pattywagon provides a distraction that gives Alcatraz and Grandpa Smedry time to get to King Dartmoor to defend him.
== Trivia ==
* Her name is a reference to the nickname "paddy wagon" for a police vehicle used to transport prisoners.
== Notes ==
Paxen

Paxen is an Idrian slumlord in Hallandren on Nalthis.
==Appearance and Personality==
He is nicknamed the "Gentleman Idrian" and earns a living by running brothels. Despite the religious beliefs of his homeland of Idris, he is comfortable in his fancy, bright clothing and carries a fine cane. He has achieved at least the first Heightening, which is also taboo. Based on his conversation with Vivenna, he is more concerned about earning money than about supporting the cause of his monarch. While he is not above taking risks for monetary gain, he is also a pragmatist and demands "commitments" from Vivenna before lending his assistance with her plan. 
==Relationships==
One of Denth's contacts, and former supporter of Vahr's rebellion, Paxen seems to be very well connected in the Idrian slums. He, along with Rira and Ashu, agrees to meet with Denth and Vivenna to discuss causing unrest in the city. Vivenna hopes that her efforts to stir up trouble will inspire her fellow Idrians in the city and undermine Hallandren's attempts to go to war with her homeland.
== Notes ==
Peacegiver

Peacegiver the Blessed is a revered historical figure on Nalthis. A Returned, he defeated Kalad the Usurper and sent away his Lifeless, commissioning the D'Denir Celabrin as a reminder of the horror that war causes.
== Spoiler Warning ==
The following link contains major spoilers for Warbreaker. Please be very sure you have either read the book or are happy to be spoiled on some major points of the story.
SPOILERS AHEAD
Category: Spoiler redirects
Category: Aliases
Peacegiver's Treasure

Peacegiver's Treasure, also called the Treasure of Peacegiver and the Light of Peace, is a store of over fifty thousand Breaths that the Returned Peacegiver the Blessed left to the God Kings of Hallandren.
The priesthood now believes that Peacegiver died when giving them the Breath, but that he may one day Return again to reclaim it. He gave the priests a commission: to protect the Breath, and never to use it. For this purpose, the priests created the succession of the God Kings--whenever an infant Returns, the priests believe this is a sign to change God Kings. They find a wife for the God King, preferring to use the child he fathers if possible; they take the child and cut out his tongue, then pass on the treasure of Breaths to the child, making him God King. However, if the previous God King fails to produce an heir, the stillborn infant Returned would be used as a backup plan.
The vast store of Breaths raises the God King to the Tenth Heightening, which is the secret to the old God King's ability to pass on his Breaths despite his missing tongue: at this Heightening, one can learn to give Commands mentally. This system essentially turns the God Kings into storehouses in order to fulfill the task left by Peacegiver. In addition, the priests provide each God King with two or more Breaths per week, steadily adding to the amount of Breath Peacegiver's Treasure actually contains.
== Notes ==
Peaceyearning

Peaceyearning is a Returned that is worshiped as a god in Hallandren on Nalthis.
Around the year 327, Peaceyearning lived in the Court of the Gods in T'Telir, was a lesser god in the court, and had little in the way of political influence.
== Attributes and Abilities ==
As a Returned, Peaceyearning has a divine Breath which gives them the benefits of being on the Fifth Heightening. This includes:
* Aura Recognition - allows them to assess the number of Breaths a person possesses. 
* Perfect Pitch
* Perfect Color Recognition - allows them to instantly and instinctively determine exact shades of colors and their hue harmonics.
* Perfect Life Sense - allows them to sense people around him.
* Agelessness - makes them immune to most toxins and physical ailments, as well as making them functionally immortal.
== Notes ==
Pedin

Pedin is a member of Bridge Four.
He and Mart are killed by Szeth at the Battle of Narak.
In , as Kaladin tries to get to the Battle of Thaylen Field from Shadesmar, Kaladin fights the Fused and remembers Pedin, alongside Malop, Jaks, Beld, Rod, Mart, Goshel, Nalma, Dallet and his squad, and Tien, in an attempt to say his next oath, but he fails to.
== Notes ==
Peg

Peg is a tenasi pirate in the belt of the nowhere. She is the mother of Gremm and Semm.
== History ==
Peg was the chief security officer at the Superiority base of Surehold. She brought a taynix with her into the Nowhere and found out that they were reality pins. Peg was the one who installed the nonlethal weapons on the Superiority ships, saying that they couldn’t afford to throw away the ships that had been stolen by pirates. She also didn’t want to have to kill people who she sympathized with. The Superiority treated her poorly, and didn’t allow her children to leave with her when her time on the base was up. Peg was angry, and defected, along with about a third of the people in the base. She almost got the entire base to revolt, but others were scared of the Superiority’s reprisal. Peg and her fellow dissidents left to start pirate factions. There weren’t many at the time, but they grew greatly with the new members. Both of Peg’s sons left her to start their own factions, but some, like Shiver and RayZed, stayed with Peg.
In reality, Peg and her sons had staged their disagreement so that when they finally agreed to stand together against Surehold, the others could be persuaded to follow suit. After Spensa defeated Hesho in a duel, claiming the title of pirate champion for the Broadsiders, their plan succeeded with Peg persuading not only her sons to follow her, but also the leaders of two more pirate factions. When Spensa decided to leave the nowhere Peg gave her a mullun.
After Spena returned to the somewhere, Peg re-opened Surehold's nowhere portal to allow Spensa to give her starfighters for attacking the Superiority's mining facilities in the nowhere.
== Notes ==
Penelope Portreau

Penelope Portreau is an actor on Scadrial.
In the month of Cladence through the end of the following month of , she starred in a performance of The Den of the Survivor, a play about the overthrow of the Final Empire, at the Uptown Trio Theater in New Seran. She preformed along with her co-star, Javier DaLeuc, and they were both mentioned in an advertisement in The New Ascendancy for the performance. By the year , she and Trevva Cett-Venture were performing daily re-enactments of Waxillium Ladrian's discovery of the Bands of Mourning at the Sovereign's temple for Basin Bill's tours to the area and were mentioned in his advertisement in The Two Seasons.
== Notes ==