STEP Patches/Archived/STEP Combined Plugin Changelog

__NOTITLE__
===Description=== 
The STEP Combined Plugins are designed for users that do not or cannot use the STEP Patches. The goal is that users can use one of these plugins with only Dragonborn and SMIM or Hearthfire, Dragonborn, and SMIM as requirements. The plugin still merges some mods so that there is a reduced amount of plugins in load order and it has maximum compatibility.
===Purpose===
The STEP Combined Plugin serves two somewhat related purposes:
* Reduce the amount of plugins in STEP for those not running strict STEP Core or STEP Extended (due to personal preference or downstream Pack requirements). 
* Provide a solution for Pack authors who cannot use either of the STEP Patches due to downstream incompatibilities.
===Mods Included===
The main focus of this is to combine the extra plugins included in Static Mesh Improvement Mod. There are three optional plugins included in SMIM and STEP recommends using all of them. This part of the Combined Plugin should be made with the TES5Edit merge script or the Creation Kit. The first plugin adds snow covered chests to the game for the SMIM chests that are already part of the main mod. The second plugin is for adding snow to the cave cliffs textures to get rid of flickering. The third plugin is for the Dragonborn Falseed Tern which needed new textures and model. The final two plugins both serve the same purpose, to fix the misplaced shack roofs throughout Skyrim and Solsthiem.
The game setting from No NPC Greetings is included to reduce the annoyance of NPC greetings from far away in game. STEP would like to thank Cipscis for permission to use this mod.
No Spinning Death Animation is included to remove the spinning death animation. STEP would like to thank dDefinder for permission to use this mod.
More Salt Please was a mod in STEP for a long time and inspired an addition to the leveled lists. The vendors that sell food will now sell between 1-6 Salt Piles. Making this into a leveled list entry removes compatibility issues that More Salt Please had.
The last part is only included in STEP Combined PluginHF.esp and is a set of cell edits made by Hearthfire.esm that are forwarded since this plugin is loaded toward the bottom of the load order. They are considered ITMs, but it is important that these records are not overwritten by anything else or there may be problems with Hearthfire homes.
====Additional Patches====
The following plugins are included in the STEP Comobined Patch and can be removed or disabled for the load order.
:- From Static Mesh Improvement Mod:
::* SMIM-FarmhouseFlickingFix.esp (not included here, but is included in Unofficial Skyrim Patch.esp)
::* SMIM-FurnitureChestSnowFix.esp
::* SMIM-DragonbornTernFix.esp
::* SMIM-DungeonsCliffsIceSkirts.esp
::* SMIM-ShackRoofFixes.esp
::* SMIM-ShackRoofFixesDragonborn.esp
:- From No Spinning Death Animation:
::* dD - No Spinning Death Animation.esp
:- From More Salt Please:
::* These plugins are not included, but were replaced with a different version, so they are not needed any longer
::* More Salt Please.esp
::* More Salt Please - Dragonborn addon.esp
:- From No NPC Greetings:
::* Slightly Reduced Distance NPC Greetings.esp
==== Changelog ====
STEP 2.2.9.1 Combined Plugins version 2:
- Ingestible
:- 0003EB3F - Invisibility03 - Potion of Enduring Invisibility
::- Change Model->MODL - Model Filename to 'Clutter/Potions/PotionInvisibiltyExtra.nif'
:- 0003EB40 - Invisibility02 - Potion of Extended Invisibility
::- Change Model->MODL - Model Filename to 'Clutter/Potions/PotionInvisibiltyGreat.nif'
STEP 2.2.9.1 Combined Plugins version 1:
- Idle Animation
:- The following records are added from dD - No Spinning Death Animation Merged.esp (No Spinning Death Animation)
::- 0002BEBF - HorkerDeathWaitStart
::- 000452CD - BearDeathWait
::- 0008B5D5 - SpiderDeathWaitStart
::- 000C8690 - GiantDeathWait
::- 000EA500 - DogDeathWait
::- 000EAA49 - SprigganDeathWait
::- 00108E2C - WolfDeath
- Worldspace
:- 0000003C - Tamriel - Skyrim
::- Block -1, 0
:::- Sub-Block -2, 2
::::- 000092B5 - < -9, 23>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 000CE305 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE309 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE30A Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE30B Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE30C Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- XX000800 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000801 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000802 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000803 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000804 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000805 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000806 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000807 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
::::- 000092D6 - AbandonedShackExterior - < -9, 22>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 000CE306 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE307 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE308 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
::- Block 1, -1
:::- Sub-Block 5, -3
::::- 0000BC2D - FortGreenwallExterior03 - <40, -19>
:::::- Temporary
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 00071561 Placed Object - ShackRoofMid03 [STAT:0005CD74]
:::::::- XX0012D5 Placed Object - ShackBrokeWood04SMIM [STAT:040046CB]
:::::::- XX0012D6 Placed Object - ShackBrokeWood04SMIM [STAT:040046CB]
:- 00094B35 - JaphetsFollyWorld - Japhet's Folly
::- Block -1, 0
:::- Sub-Block -1, 0
::::- 00094B4B - JaphetsFollyMarkers - < -1, 0>
:::::- Temporary
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 0009619A Placed Object - ShackBrokeWall05 [STAT:0002FB5F]
:::::::- 0009619B Placed Object - ShackBrokeWall06 [STAT:0002FB60]
:::::::- XX0012D3 Placed Object - ShackBrokeWood04SMIMSnow [STAT:040046CC]
:::::::- XX0012D4 Placed Object - ShackBrokeWood04SMIMSnow [STAT:040046CC]
:- XX000800 - DLC2SolstheimWorld - Solstheim
::- Block 0, 0
:::- Sub-Block 1, 0
::::- XX000EF57 - DLC2HrodulfsHouseExterior01 - < 10, 4>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
:::::::- XX038F1B Placed Object - ShackBrokePole02 [STAT:0002FB63]
:::::::- XX038F1B Placed Object - ShackBrokePole03 [STAT:0002FB64]
:::::::- XX038F1B Placed Object - ShackBrokePole02 [STAT:0002FB63]
=== Detailed Changelog ===
*This changelog is concurrent with STEP v2.2.9 and will updated accordingly from there forward.
The following is the list of exact additions made to the STEP Combined Plugin with the load order made by LOOT. FormIDs, EditorIDs, and sub-records are listed in highlighted text. Any FormID with 'XX' for the first two digits refers to the load order position for STEP Combined Plugin.
=====- Ingestible =====
:- 0003EB3F - Invisibility03 - Potion of Enduring Invisibility
::- Change Model->MODL - Model Filename to 'Clutter/Potions/PotionInvisibiltyExtra.nif'
:- 0003EB40 - Invisibility02 - Potion of Extended Invisibility
::- Change Model->MODL - Model Filename to 'Clutter/Potions/PotionInvisibiltyGreat.nif'
=====- Cell =====
:- Block 4
::- Sub-Block 2
:::- 00018460 - HunterShack - Froki's Shack
::::- Temporary
:::::- The following records are forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::- 00018593 Placed Object - ShackFrameTurnCorner01 [STAT:0005CCC4]
::::::- 00018594 Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
::::::- 00018599 Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
:- Block 5
::- Sub-Block 1
:::- 00079F9F - KnifepointRidge01 - Knifepoint Mine
::::- Temporary
:::::- The following records are forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::- 000A167E Placed Object - ShackRoofSide04 [STAT:0005CD76]
::::::- 000A167F Placed Object - ShackRoofSide02 [STAT:0005CD77]
=====- Container =====
:- 0503CD8D - DLCfcTernGO - Felsaad Tern
::- Change OBND - Object Bounds->Z1 to '-9'
::- Change OBND - Object Bounds->Y2 to '22'
::- Include Model->MODS - Alternate Textures->Alternate Texture->New Texture from SMIM-DragonbornTernFix.esp (Static Mesh Improvement Mod)
=====- Game Setting =====
:- Should be known that Game Settings are found and/or added by their EditorID, not their FormID.
:- XXXXXXXX - fAIMinGreetingDistance
::- Change DATA - Value->Float to '90.000000'
:- XXXXXXXX - fFastTravelSpeedMult
::- Change DATA - Value->Float to '4.000000'
=====- Idle Animation =====
:- The following records are forwarded from dD - No Spinning Death Animation.esp (No Spinning Death Animation)
::- 0002BEBF - HorkerDeathWaitStart
::- 000452CD - BearDeathWait
::- 00058E13 - DragonDeath
::- 0008A916 - DeathAnimationStart
::- 0008B5D5 - SpiderDeathWaitStart
::- 000C8690 - GiantDeathWait
::- 000EA500 - DogDeathWait
::- 000EAA49 - SprigganDeathWait
::- 000F7F57 - FalmerDeathWait
::- 00108E2C - WolfDeath
::- 07017F4F - RieklingDeathWait
=====- Leveled Item =====
:- 0009AF0A - LItemMiscVendorMiscItems75
::- Change LLCT - Count to '15' or just increment by +1
::- Add Leveled List Entry->LVLO - Base Data->Level is '1'
::- Add Leveled List Entry->LVLO - Base Data->Reference is 'Salt Pile'
::- Add Leveled List Entry->LVLO - Base Data->Count is '6'
=====- Material Object =====
:- XX001305 - SnowMaterialObject1PBetterDynamicSnow
::- Include record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::* The 'XX' in the FormID refers to the load order position of the STEP Combined Plugin.esp
=====- Static =====
:- The following are all forwarded from SMIM-Merged-All.esp (Static Mesh Improvement Mod)
::- 0004BB67 - CaveGCliffsCornerIn01NSIce
::- 0006CD6F - CaveGCliffsCornerOut01NSsnow
::- 0006CD74 - CaveGCliffs03NSice
::- 0006CD75 - CaveGCliffs01ice
::- 0007182C - ShackRoofCorner01Snow
::- 0007182D - ShackRoofCorner02Snow
::- 0007182E - ShackRoofMid01Snow
::- 0007182F - ShackRoofMid02Snow
::- 00071830 - ShackRoofMid03Snow
::- 00071831 - ShackRoofMid04Snow
::- 00071832 - ShackRoofMid05Snow
::- 00071833 - ShackRoofSide01Snow
::- 00071834 - ShackRoofSide02Snow
::- 00071835 - ShackRoofSide03Snow
::- 00071836 - ShackRoofSide04Snow
::- 0007A859 - CaveGCliffsIsland01NSice
::- 0007A868 - CaveGCliffs02ice
::- 0007A86A - CaveGCliffsCornerOut01ice
::- 0007C3A2 - CaveGCliffsIsland01ice
::- 0007C3C3 - CaveGCliffs03ice
::- XX0046CB - ShackBrokeWood04SMIM
::- XX0046CC - ShackBrokeWood04SMIMSnow
::- XX0046DB - ShackRoofSide01SMIMBoards
::- XX006908 - ShackFrameTurnCorner01FIX
:::* The 'XX' in the FormID refers to the load order position of the STEP Core Patch.esp
=====- Texture Set =====
:- 000F1F65 - TextureSetChest01Snow
::- Change OBND - Object Bounds->X1 to '-8'
::- Change OBND - Object Bounds->Y1 to '-30'
::- Change OBND - Object Bounds->Z1 to '-20'
::- Change OBND - Object Bounds->X2 to '7'
::- Change OBND - Object Bounds->Y2 to '29'
::- Change OBND - Object Bounds->Z2 to '19'
::- Include Textures (RGB/A)->TX00 - Difuse and TX01 - Normal/Gloss from SMIM-FurnitureChestSnowFix.esp (Static Mesh Improvement Mod)
:- 0503CD60 - DLC2TextureSetTernFeathers
::- Change OBND - Object Bounds->X1 to '-8'
::- Change OBND - Object Bounds->Y1 to '-30'
::- Change OBND - Object Bounds->Z1 to '-20'
::- Change OBND - Object Bounds->X2 to '7'
::- Change OBND - Object Bounds->Y2 to '29'
::- Change OBND - Object Bounds->Z2 to '19'
::- Include Textures (RGB/A)->TX00 - Difuse and TX01 - Normal/Gloss from SMIM-FurnitureChestSnowFix.esp (Static Mesh Improvement Mod)
:- XX005906 - DLC2TextureSetTernSMIM1
::- Include entire record from SMIM-DragonbornTernFix.esp (Static Mesh Improvement Mod)
=====- Worldspace =====
:- 0000003C - Tamriel - Skyrim
::- Forward MHDT - Max Height Data from Dragonborn.esm
::- Block -1, -1
:::- Sub-Block -2, -2
::::- 0009B7E - HuntersRestExterior01 - <14, -14>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-Merged-All.esp (Static Mesh Improvement Mod)
:::::::- 00097C28 Placed Object - ShackFrameLEnd02 [STAT:0005CCC8]
:::::::- 00097C2A Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
:::::::- 00097C2B Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- 00097C2E Placed Object - ShackFrameTurnCorner02 [STAT:0005CCC5]
:::::::- 00097C2F Placed Object - ShackFrameTurnCorner01 [STAT:0005CCC4]
:::::::- 00097C34 Placed Object - ShackRoofSide01 [STAT:0005CCDD]
:::::::- 00097C35 Placed Object - ShackRoofSide02 [STAT:0005CD77]
:::::::- 00097C36 Placed Object - ShackRoofSide03 [STAT:0005CD75]
:::::::- 00097C38 Placed Object - ShackRoofSide03 [STAT:0005CD75]
:::- Sub-Block -1, -4
::::- 00009D03 - AngisCampExterior - < -7, -26>
:::::- Temporary
::::::- The following records are forwarded from SMIM-Merged-All.esp (Static Mesh Improvement Mod)
:::::::- 000CF244 Placed Object - ShackRoofSide01 [STAT:0005CCDD]
:::::::- 000CF247 Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
:::- Sub-Block -1, -3
::::- The following records are all forwarded from Hearthfire.esm and only included in STEP Combined PluginHF.esp
:::::- 00009BD6 - BYOHHouse1Exterior02 - < -3, -17>
:::::- 00009BF7 - BYOHHouse1Exterior - < -3, -18>
::- Block -1, 0
:::- Sub-Block -3, 1
::::- 0000944C - RobbersGorgeExterior03 - <-20, 11>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 000779C9 Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
:::::::- 000779CA Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- 000779D0 Placed Object - ShackRoofSide03 [STAT:0005CD75]
:::::::- 000779D1 Placed Object - ShackRoofSide01 [STAT:0005CCDD]
:::::::- 000779EE Placed Object - ShackFrameMMid01 [STAT:0005CCC0]
:::- Sub-Block -2, 2
::::- 000092B5 - < -9, 23>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 000CE305 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE309 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE30A Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE30B Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE30C Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- XX000800 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000801 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000802 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000803 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000804 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000805 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000806 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
:::::::- XX000807 Placed Object - RifRmSmSecondFloor01 [STAT:00096FA7]
::::- 000092D6 - AbandonedShackExterior - < -9, 22>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 000CE306 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE307 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
:::::::- 000CE308 Placed Object - ShackRoofSide01SMIMBoards [STAT:040046DB]
::::- 00009380 - FortSnowhawkExterior04 - <-14, 17>
:::::- Temporary
::::::- 0006F32D Placed Object - ShackFrameTurnCorner01FIX [STAT:XX006908]
:::::::- Forward record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::- Sub-Block -1, 2
::::- The following records are all forwarded from Hearthfire.esm and only included in STEP Combined PluginHF.esp
:::::- 000092B2 - BYOHHouse2Exterior - < -6, 23>
:::::- 000092B3 - BYOHHouse2Exterior04 - < -7, 23>
::- Block 0, -1
:::- Sub-Block 0, -2
::::- 00009B4F - AnisesCabinExterior01 - < 0, -13>
:::::- Temporary
::::::- The following records are forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 000DE00E Placed Object - ShackFrameLEnd02 [STAT:0005CCC8]
:::::::- 000DE010 Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
:::::::- 000DE011 Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- 000DE012 Placed Object - ShackFrameTurnCorner02 [STAT:0005CCC5]
:::::::- 000DE013 Placed Object - ShackFrameTurnCorner01 [STAT:0005CCC4]
:::- Sub-Block 2, -4
::::- 000098B2 - FrokiShackExterior - < 23, -25>
:::::- Temporary
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 0001855B Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- 0001855F Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- 00018560 Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
::- Block 0, 0
:::- Sub-Block 0, 1
::::- The following records are all forwarded from Hearthfire.esm and only included in STEP Combined PluginHF.esp
:::::- 000090A5 - BYOHHouse3Exterior02 - < 7, 9>
:::::- 000090C4 - BYOHHouse3Exterior - < 7, 8>
:::- Sub-Block 1, 1
::::- 000090A4 - BYOHHouse3Exterior03 - < 8, 9>
:::::- Forward record from Hearthfire.esm for compatibility and only included in STEP Combined PluginHF.esp
::- Block 1, -1
:::- Sub-Block 4, -1
::::- 0000B9E3 - WitchmistGroveExterior - < 32, -1>
:::::- Temporary
::::::- 00099694 Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- Forward record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::- Sub-Block 5, -3
::::- 0000BC2D - FortGreenwallExterior03 - <40, -19>
:::::- Temporary
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 00071561 Placed Object - ShackRoofMid03 [STAT:0005CD74]
:::::::- XX0012D5 Placed Object - ShackBrokeWood04SMIM [STAT:040046CB]
:::::::- XX0012D6 Placed Object - ShackBrokeWood04SMIM [STAT:040046CB]
:- 00094B35 - JaphetsFollyWorld - Japhet's Folly
::- Block -1, 0
:::- Sub-Block -1, 0
::::- 00094B4B - JaphetsFollyMarkers - < -1, 0>
:::::- Temporary
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- 0009619A Placed Object - ShackBrokeWall05 [STAT:0002FB5F]
:::::::- 0009619B Placed Object - ShackBrokeWall06 [STAT:0002FB60]
:::::::- XX0012D3 Placed Object - ShackBrokeWood04SMIMSnow [STAT:040046CC]
:::::::- XX0012D4 Placed Object - ShackBrokeWood04SMIMSnow [STAT:040046CC]
:- XX000800 - DLC2SolstheimWorld - Solstheim
::- Block 0, 0
:::- Sub-Block 1, 0
::::- XX000EF57 - DLC2HrodulfsHouseExterior01 - < 10, 4>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
:::::::- XX038EDF Placed Object - ShackFrameTurnMid01 [STAT:0005CCC6]
:::::::- XX038F1B Placed Object - ShackBrokePole02 [STAT:0002FB63]
:::::::- XX038F1B Placed Object - ShackBrokePole03 [STAT:0002FB64]
:::::::- XX038F1B Placed Object - ShackBrokePole02 [STAT:0002FB63]
:::::::- XX006906 Placed Object - ShackBrokeWood04 [MSTT:0002FB6D]
:::::::- XX006907 Placed Object - ShackBrokeWood04 [MSTT:0002FB6D]
:::- Sub-Block 1, 1
::::- XX00EE8D - DLC2RamshackleTradingPost - < 14, 10>
:::::- Temporary
::::::- The following records are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
:::::::- XX032A40 Placed Object - ShackRoofSide03 [STAT:0005CD75]
:::::::- XX032A41 Placed Object - ShackRoofSide04 [STAT:0005CD76]
=== Nomenclature ===
The terminology is consistent throughout the entire list of changes above. The wording has a meaning for how the records are changed in TES5Edit. Here is a list of each term's meanings:
:- FormIDs
::* All FormIDs are eight digits and the first two digits refer to load order the record is from.
::* Any where there is 'XX' in place of the first two digit means that it refers to a plugin that may have a variable load order position. Any record with its first two digits is official content or an unofficial patch.
::* If the last six digits of a FormID do not match their EditorID in any STEP Plugin it is do to using a merge script to create a new version of the STEP Plugins.
::* Any Game Setting should not have a FormID listed because those are added by their EditorID.
:- The following records are forwarded from...
::* This refers to any records that are entirely copied into the plugin. There are two ways this happens, either form using the "Copy as override into.."/"Deep copy as override into..." or using the latest merge plugin script (can renumber FormIDs). This will transfer the entire record into the plugin.
:- Forward record from...
::* This is a bit different from the previous phrase because it means that it ONLY refers to using the "Copy as override into.."/"Deep copy as override into..." option in TES5Edit.
:- Forward Sub-Record from <Plugin>
::* Move only the Sub-Record type from the <Plugin> column to the STEP plugin column in TES5Edit.
:- Anywhere the word Include starts a line, it means that record has to included from the merge plugin script (or the Creation Kit which is not recommended). This also means that the entire plugin that record is from must be merged, but this takes care of merging every other record that is included in the plugin.
:- Anywhere the word Add starts a line, it means Right click->Add in TES5Edit, usually on the top level row of that sub-record type in the column of the plugin.
:- Any plugin listed will be followed by the name of the mod it came from unless the plugin name matches the mod name.