Music (SSBB)

The music of Super Smash Bros. Brawl is made up of a very large collection of tracks, surpassing the size of Super Smash Bros. Melees selection more than three-fold. It is noteworthy as a huge compilation of Nintendo music, produced by a total of 38 individuals during one of the largest musical gatherings in video game history. Sakurai stated that his group of arrangement supervisors was asked to listen to "an elite selection of Nintendo music" and arrange several of their favorite pieces.
For information on the composers, see Smash Bros. DOJO!!'s list of credited musicians.
==Sound Test Track List==
As opposed to the previous installments, where this feature had to be unlocked through various methods, Super Smash Bros. Brawl features the Sound Test option from the very start of the game, and this mode specifically lists the source game of each piece and its credits. This is the full track list as ordered and arranged in the Music portion of Brawls Sound Test menu.
These 258 pieces do not include musical short pieces found in the Sound Effects , such as characters' post-battle victory themes. Even so, Brawl contains a few pieces that do not appear in Sound Test, as either Music or Sound Effects. These include the piano-led theme that plays on the Game Clear! screen of Classic Mode, the music box track that plays as the trophy falls at the end of Classic Mode or All-Star Mode, the fall/winter variation of the "Obstacle Course" track (that plays only on the stage), the six Saturday night tracks in Smashville, the ambiance track used for Hanenbow, and strangely, the Cruel Brawl theme. The theme used in the How to Play video also does not appear despite being a completely new remix of the one used in Melee.
Many of these tracks must be unlocked. Some of them are unlocked by beating certain game challenges, whereas many others are collected by simply grabbing random CDs. A CD Factory can make CD collection much more efficient.
==Super Smash Bros. Brawl==
Title 	Link	Notes
Super Smash Bros. Brawl Main Theme	 	Composer: SMILE PLEASE Co., Ltd., Arranger: HAL Laboratory, Inc., Lyricist: SORA, Composition, arrangements, lyrics and translated lyrics Copyright Nintendo / HAL Laboratory, Inc., Composition Supervisor: Nobuo Uematsu, Arrangement Supervisor: Shōgo Sakai, Lyrics Supervisor: Masahiro Sakurai / Lyrics Translation: Taro Yamashita, Soprano: Oriko Takahashi / Tenor: Ken Nishikiori
Menu 1 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Menu 2 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Battlefield 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Battlefield Ver. 2 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Final Destination 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Online Practice Stage 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Results Display Screen 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Tournament Registration 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Tournament Grid 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Tournament Match End 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Classic: Results Screen 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
All-Star Rest Area 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Home-Run Contest 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Boss Battle 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Trophy Gallery 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Sticker Album / Album / Chronicle 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Coin Launcher 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Stage Builder 	 	Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Target Smash!! 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Adventure Map 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Step: The Plain 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Step: The Cave 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Step: Subspace 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Step: Subspace Ver.2 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Step: Subspace Ver.3 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Boss Battle Song 1 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Boss Battle Song 2 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Save Point 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Credits 	 	Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
====
Specifically, this section of the Sound Test is almost entirely dedicated to tracks that return from Super Smash Bros. Melee, with one exception being a track returning from Super Smash Bros., in spite of the section's title simply being "Super Smash Bros." Also see Music (SSBM) and Music (SSB) for more information.
The composition and arrangement of the following tracks are copyright Nintendo, and other entities as noted, unless distinguished with the word only.
Title 	Link	Notes
Menu (Super Smash Bros. Melee) 	 	Arrangement: Motoi Sakuraba Composer: HAL Laboratory, Inc. Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai
Credits (Super Smash Bros.) 	 	Arrangement Supervisor: Yusuke Takahama Composer: HAL Laboratory, Inc. Arranger: TARGET ENTERTAINMENT INC. Original Composer: Hirokazu Andō
Opening (Super Smash Bros. Melee)	 	Arrangement Supervisor: Kentaro Ishizaka Composer: HAL Laboratory, Inc. Arranger: HAL Laboratory, Inc. Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai
Princess Peach's Castle (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Kōji Kondō
Rainbow Cruise (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Kōji Kondō
Kongo Jungle (Melee) 	 	Vocals: James W. Norwood Jr. Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai
Jungle Japes (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: David Wise
Temple (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Akito Nakatsuka
Brinstar (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Hirokazu Tanaka
Brinstar Depths (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Hirokazu Tanaka
Yoshi's Island (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Kōji Kondō
Fountain of Dreams (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Jun Ishikawa
Green Greens (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Jun Ishikawa
Corneria (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Hajime Hirasawa
Venom (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Hajime Hirasawa
Pokémon Stadium (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Jun'ichi Masuda
Poké Floats (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Jun'ichi Masuda
Mute City (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Naoto Ishida, Yumiko Kanki
Big Blue (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Naoto Ishida, Yumiko Kanki
Mother (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Keiichi Suzuki
Icicle Mountain (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Akito Nakatsuka
Flat Zone (Melee) 	 	Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai
Super Mario Bros. 3 (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Kōji Kondō
Battle Theme (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composer: Gō Ichinose, Jun'ichi Masuda
Fire Emblem (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composition: Yuka Tsujiyoko
Mach Rider (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composition: Hirokazu Andō
Mother 2 (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composition: Keiichi Suzuki
Dr. Mario (Melee) 	 	Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo SakaiOriginal Composition: Hirokazu Tanaka
Battlefield (Melee) 	 	Copyright HAL Laboratory, Inc.
Menu (Melee) 	 	Copyright HAL Laboratory, Inc.
Multi-Man Melee 1 (Melee) 	 	Copyright HAL Laboratory, Inc.
Final Destination (Melee) 	 	Copyright HAL Laboratory, Inc.
Giga Bowser (Melee) 	 	Copyright HAL Laboratory, Inc.
==Super Mario Bros.==
Title 	Link	Notes
Delfino Plaza 	 	Composition and Arrangements Copyright Nintendo
Title/Ending (Super Mario World) 	 	Arrangement Supervisor: Shota Kageyama
Main Theme (New Super Mario Bros.) 	 	Composer: Nintendo Arranger: HAL Laboratory Inc.Composition and arrangements Copyright NintendoArrangement Supervisor: Shōgo Sakai
Ricco Harbor 	 	Composition and arrangements Copyright Nintendo
Main Theme (Super Mario 64) 	 	Composition and Arrangements Copyright Nintendo
Ground Theme (Super Mario Bros.) 	 	Arrangement Supervisor: Koji Kondo
Ground Theme 2 (Super Mario Bros.) 	 	Arrangement Supervisor: Masaaki Iwasaki
Gritzy Desert 	 	Arrangement Supervisor: Yoko Shimomura
Underground Theme (Super Mario Bros.) 	 	Arrangement Supervisor: Kentaro Ishizaka
Underwater Theme (Super Mario Bros.) 	 	Arrangement Supervisor: Shōgo Sakai
Underground Theme (Super Mario Land) 	 	Arrangement Supervisor: Koji Hayama
Luigi's Mansion Theme 	 	Arrangement Supervisor: Shōgo Sakai
Castle / Boss Fortress (Super Mario World / SMB 3)	 	Arrangement Supervisor: Yusuke Takahama
Airship Theme (Super Mario Bros. 3) 	 	Arrangement: Motoi Sakuraba
==Mario Kart==
Title 	Link	Notes
Mario Circuit 	 	Composer: NintendoArranger: TARGET ENTERTAINMENT INC.Arrangement Supervisor: Yusuke Takahama
Luigi Circuit 	 	Composer: NintendoArrangement: Yasufumi Fukuda
Waluigi Pinball	 	Composer: NintendoArranger: HAL LaboratoryArrangement Supervisor: Kentaro Ishizaka
Rainbow Road 	 	Composition and arrangements Copyright Nintendo.
====
Title 	Link	Notes
Jungle Level Ver.2 	 	Arrangement Supervisor: Motoi Sakuraba
Jungle Level 	 	Arrangement Supervisor: Kentaro Ishizaka
King K.Rool / Ship Deck 2 	 	Arrangement Supervisor: Shōgo Sakai
Bramble Blast 	 	Arrangement Supervisor: Michiko Naruke
Battle for Storm Hill 	 	Composition and arrangements Copyright Nintendo.
DK Jungle 1 Theme (Barrel Blast)	 	Composition and arrangements Copyright Nintendo.
The Map Page / Bonus Level 	 	Composition and arrangements Copyright Nintendo.
Donkey Kong 	 	Arrangement Supervisor: Hirokazu TanakaComposer: Nintendo
Opening (Donkey Kong) 	 	Arrangement Supervisor: Shota KageyamaComposer: NintendoArranger: PROCYON STUDIO CO., LTD.
25m BGM 	 	Composition and arrangements Copyright Nintendo.
====
Title 	Link	Notes
Main Theme (The Legend of Zelda)	 	Arrangement Supervisor: Yuzo KoshiroComposer: NintendoArranger: ANCIENT.
Ocarina of Time Medley 	 	Arrangement Supervisor: Michiko NarukeComposer: NintendoArranger: naru2 LTD
Title (The Legend of Zelda) 	 	Arrangement Supervisor: Shōgo SakaiComposer: NintendoArranger: HAL Laboratory, Inc.
The Dark World 	 	Arrangement Supervisor: Arata IiyoshiComposer: NintendoArranger: GAME ARTS Co.,Ltd.
Hidden Mountain & Forest 	 	Arrangement Supervisor: Shota KageyamaComposer: NintendoArranger: PROCYON STUDIO CO., LTD.
Hyrule Field Theme 	 	Arrangement Supervisor: Yutaka IrahaComposer: NintendoArranger: GAME ARTS Co.,Ltd.
Main Theme (Twilight Princess) 	 	Composition and arrangements Copyright Nintendo.
The Hidden Village 	 	Composition and arrangements Copyright Nintendo.
Midna's Lament 	 	Composition and arrangements Copyright Nintendo.
Great Temple / Temple 	 	Arrangement Supervisor: Shōgo SakaiComposer: NintendoArranger: HAL Laboratory, Inc.
Dragon Roost Island 	 	Composition and arrangements Copyright Nintendo.
The Great Sea 	 	Composition and arrangements Copyright Nintendo.
Tal Tal Heights 	 	Arrangement Supervisor: Yusuke TakahamaComposer: NintendoArranger: TARGET ENTERTAINMENT INC.
Song of Storms 	 	Arrangement Supervisor: Tsukasa MasukoComposer: NintendoArranger: M's Factory.
Gerudo Valley 	 	Composition and arrangements Copyright Nintendo.
Molgera Battle 	 	Composition and arrangements Copyright Nintendo.
Village of the Blue Maiden 	 	Composition and arrangements Copyright Nintendo.
Termina Field 	 	Composition and arrangements Copyright Nintendo.
====
Title 	Link	Notes
Main Theme (Metroid) 	 	Arrangement Supervisor: Kenji YamamotoNarration: Jay Ward Composer and Arranger: Nintendo
Ending (Metroid) 	 	Arrangement Supervisor: Tsukasa MasukoComposer: Nintendo Arranger: M's Factory.
Norfair 	 	Arrangement Supervisor: Yuzo KoshiroComposer: Nintendo Arranger: ANCIENT.
Theme of Samus Aran, Space Warrior	 	Arrangement: Masato KoudaComposer: Nintendo
Vs. Ridley 	 	Arrangement Supervisor: Yusuke TakahamaComposer: Nintendo Arranger: TARGET ENTERTAINMENT INC.
Vs. Parasite Queen 	 	Composition and arrangements Copyright Nintendo.
Opening / Menu (Metroid Prime) 	 	Arrangement Supervisor: Kenji YamamotoNarration: Jay WardComposer and Arranger: Nintendo
Sector 1 	 	Arrangement Supervisor: Minako HamanoComposer: NintendoArranger: Nintendo
Vs. Meta Ridley 	 	Composition and arrangements Copyright Nintendo.
Multiplayer (Metroid Prime 2) 	 	Composition and arrangements Copyright Nintendo.
==Yoshi's Island==
Title 	Link	Notes
Obstacle Course 	 	Composer: NintendoArranger: PROCYON STUDIO CO., LTD.Arrangement Supervisor: Shota Kageyama
Ending (Yoshi's Story)	 	Composer: NintendoArrangement: Masafumi Takada
Yoshi's Island 	 	Composer: NintendoArrangement: Noriyuki Iwadare
Flower Field 	 	Composer: NintendoArranger: NintendoArrangement Supervisor: Asuka Ohta
Wildlands 	 	Composer: NintendoArranger: HAL Laboratory Inc.Arrangement Supervisor: Shōgo Sakai
====
Title 	Link	Notes
Meta Knight's Revenge 	 	Arrangement: Noriyuki IwadareComposer: HAL Laboratory, Inc.
The Legendary Air Ride Machine	 	Arrangement Supervisor: Shōgo SakaiComposer and Arranger: HAL Laboratory, Inc.
Gourmet Race 	 	Arrangement: Motoi SakurabaComposer: HAL Laboratory, Inc.
Butter Building 	 	Arrangement: Jun FukudaComposer: HAL Laboratory, Inc.
King Dedede's Theme 	 	Arrangement Supervisor: Yoko ShimomuraComposer: HAL Laboratory, Inc.Arranger: Midiplex Co., Ltd.
Squeak Squad Theme 	 	Arrangement: Hirokazu TanakaComposer: HAL Laboratory, Inc.
Vs. Marx 	 	Arrangement Supervisor: Yasunori MitsudaComposer: HAL Laboratory, Inc.Arranger: PROCYON STUDIO CO., LTD.
0² Battle 	 	Arrangement: Koji HayamaComposer: HAL Laboratory, Inc.
Boss Theme Medley 	 	Arrangement Supervisor: Kentaro IshizakaComposer and Arranger: HAL Laboratory, Inc.
Checker Knights 	 	Composition and arrangements Copyright Nintendo.
Forest / Nature Area 	 	Composition and arrangements Copyright Nintendo.
Frozen Hillside 	 	Composition and arrangements Copyright Nintendo.
====
Title 	Link	Notes
Space Armada 	 	Arrangement: Kenji ItoComposer: Nintendo
Corneria 	 	Arrangement Supervisor: Kentaro IshizakaComposer: NintendoArranger: HAL Laboratory, Inc.
Main Theme (Star Fox) 	 	Arrangement: Seiji MomoiComposer: Nintendo
Main Theme (Star Fox 64) 	 	Arrangement Supervisor: Yusuke TakahamaComposer: NintendoArranger: TARGET ENTERTAINMENT, INC.
Area 6 	 	Arrangement Supervisor: Hajime WakaiComposer and Arranger: Nintendo
Area 6 Ver. 2 	 	Arrangement Supervisor: Hajime WakaiComposer and Arranger: Nintendo
Star Wolf 	 	Arrangement Supervisor: Kentaro IshizakaComposer: NintendoArranger: HAL Laboratory, Inc.
Star Wolf (Star Fox: Assault)	 	Composition and arrangements Copyright Nintendo.
Space Battleground 	 	Composition and arrangements Copyright Nintendo.
Break Through the Ice 	 	Composition and arrangements Copyright Nintendo.
====
Title 	Link	Notes
Pokémon Main Theme 	 	Arrangement: Seiji MomoiComposer: GAME FREAK Inc.
Road to Viridian City (From Pallet Town/Pewter City)	 	Arrangement Supervisor: Shōgo SakaiComposer: GAME FREAK Inc.Arranger: HAL Laboratory, Inc.
Pokémon Center 	 	Arrangement Supervisor: Kentaro IshizakaComposer: GAME FREAK Inc.Arranger: HAL Laboratory, Inc.
Pokémon Gym / Evolution 	 	Arrangement: Kenichi OkumaComposer: GAME FREAK Inc.
Wild Pokémon Battle! (Ruby / Sapphire) 	 	Arrangement Supervisor: Shōgo SakaiComposer: GAME FREAK Inc.Arranger: HAL Laboratory, Inc.
Victory Road 	 	Arrangement: Motoi SakurabaComposer: GAME FREAK Inc.
Dialga / Palkia Battle at Spear Pillar! 	 	Arrangement Supervisor: Takahiro NishiComposer: GAME FREAK Inc.Arranger: GAME ARTS Co.,Ltd.
Wild Pokémon Battle! (Diamond / Pearl) 	 	Arrangement: Yuka Tsujiyoko, Composer: GAME FREAK Inc.
Team Galactic Battle! 	 	Arrangement: Masato Kouda, Composer: GAME FREAK Inc.
Route 209 	 	Arrangement Supervisor: Shōgo Sakai, Composer: GAME FREAK Inc., Arranger: HAL Laboratory, Inc.
====
Title 	Link	Notes
Mute City 	 	Arrangement: Yasufumi Fukuda, Composer: Nintendo
Fire Field 	 	Arrangement Supervisor: Yusuke Takahama, Composer: Nintendo, Arranger: TARGET ENTERTAINMENT INC.
White Land 	 	Arrangement Supervisor: Arata Iiyoshi, Composer: Nintendo, Arranger: GAME ARTS CO.,Ltd.
Car Select 	 	Composition and Arrangements Copyright Nintendo
Dream Chaser 	 	Composition and Arrangements Copyright Nintendo
Devil's Call in Your Heart 	 	Composition and Arrangements Copyright Nintendo
Climb Up! And Get The Last Chance!	 	Composition and Arrangements Copyright Nintendo
Brain Cleaner 	 	Composition and Arrangements Copyright Nintendo / SEGA
Shotgun Kiss 	 	Composition and Arrangements Copyright Nintendo / SEGA
Planet Colors 	 	Composition and Arrangements Copyright Nintendo / SEGA
==EarthBound (Mother)==
Title 	Link	Notes
Porky's Theme 	 	Arrangement Supervisor: Shōgo Sakai, Composer and Arranger: HAL Laboratory, Inc.
Unfounded Revenge / Smashing Song of Praise	 	Arrangement Supervisor: Kentaro Ishizaka, Composer and Arranger: HAL Laboratory, Inc.
Mother 3 Love Theme 	 	Arrangement Supervisor: Shōgo Sakai, Composer and Arranger: HAL Laboratory, Inc.
You Call This a Utopia?! 	 	Arrangement Supervisor: Kentaro Ishizaka, Composer and Arranger: HAL Laboratory, Inc.
Humoresque of a Little Dog 	 	Arrangement: Masato Kouda, Composer: Nintendo
Snowman 	 	Arrangement Supervisor: Shōgo Sakai, Composer: Keiichi Suzuki / Nintendo, Arranger: HAL Laboratory, Inc.
====
Title 	Description	Notes
Fire Emblem Theme 	 	Composer: INTELLIGENT SYSTEMS, Arranger: HAL Laboratory, INC., Arrangement Supervisor: Shōgo Sakai, Lyrics Supervisor: Masahiro Sakurai
With Mila's Divine Protection (Celica Map 1)	 	Composer: INTELLIGENT SYSTEMS, Arrangement: Noriyuki Iwadare
Attack 	 	Composer: Yuka Tsujiyoko, Arrangement: Kenji Ito
Preparing to Advance 	 	Composer: Yoshihiko Kitamura, Arrangement: Yuka Tsujiyoko
Winning Road - Roy's Hope 	 	Composer: Yuka Tsujiyoko, Arranger: HAL Laboratory, Inc.Arrangement Supervisor: Kentaro Ishizaka
Shadow Dragon Medley 	 	Composer: INTELLIGENT SYSTEMS, Arranger: GAME ARTS Co.,LTD.Arrangement Supervisor: Keigo Ozaki
Ike's Theme 	 	Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Against the Dark Knight 	 	Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Crimean Army Sortie 	 	Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Power-Hungry Fool 	 	Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Victory is Near 	 	Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
====
Title 	Link	Notes
Underworld 	 	Arrangement Supervisor: Shōgo Sakai, Composer: Nintendo, Arranger: HAL Laboratory, Inc.
Skyworld 	 	Arrangement Supervisor: Arata Iiyoshi, Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd.
Title (Kid Icarus) 	 	Arrangement: Kenji Ito, Composer: Nintendo
Kid Icarus Original Medley	 	Composition and arrangements Copyright Nintendo.
==WarioWare, Inc.==
Title 	Link	Notes
WarioWare, Inc. 	 	Arrangement Supervisor: Keigo Ozaki, Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd.
WarioWare, Inc. Medley	 	Arrangement Supervisor: Ryoji YoshitomiComposer and Arranger: Nintendo
Ashley's Song 	 	Arrangement: Tomoko SasakiVocals: Emily McIntosh, Terry Lauber, James CowanComposer: Nintendo
Ashley's Song (JP) 	 	Arrangement: Tomoko SasakiVocals: Tomoko Sasaki and the Small Circle of FriendsComposer: Nintendo
Mike's Song 	 	Arrangement: Masafumi TakadaVocals: Terry Lauber, James CowanComposer: Nintendo
Mike's Song (JP) 	 	Arrangement: Masafumi TakadaVocals: Jun Fukuda and GHM sound teamComposer: Nintendo
Mona Pizza's Song 	 	Arrangement Supervisor: Takahiro NishiVocals: Christina Peyser, Nate Bihldorff, Andy HartpenceComposer: INTELLIGENT SYSTEMSArranger: GAME ARTS Co.,Ltd.
Mona Pizza's Song (JP)	 	Arrangement Supervisor: Takahiro Nishi, Vocals: Gakkie & Kubocci, Composer: INTELLIGENT SYSTEMS, Arranger: GAME ARTS Co.,Ltd.
====
Title 	Link	Notes
Main Theme (Pikmin) 	 	Composition and arrangements Copyright Nintendo.
World Map (Pikmin 2) 	 	Arrangement Supervisor: Yasunori Mitsuda, Composer: Nintendo, Arranger: PROCYON STUDIO CO., LTD.
Stage Clear / Title (Pikmin)	 	Arrangement Supervisor: Kentaro Ishizaka, Composer: Nintendo, Arranger: HAL Laboratory, Inc.
Forest of Hope 	 	Composition and arrangements Copyright Nintendo.
Ai no Uta 	 	Composition and arrangements Copyright Strawberry Flower.
Ai no Uta (French Version) 	 	Composition Copyright Strawberry Flower.
Tane no Uta 	 	Arrangements Copyright PAPA DAISUKE, Lyrics Copyright DENTSU INC. KANSAI.
Environmental Noises 	 	Arrangement Supervisor: Takahiro Nishi, Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd.
====
Note that these tracks are the ones available for Smashville through My Music; however, if one brawls on that stage from 8:00pm to midnight on a Saturday night, the track will instead be selected randomly from the following: K.K. Cruisin' , K.K. Condor , K.K. Western , K.K. Gumbo , Rockin' K.K. and DJ K.K. All of these are ripped directly from the Animal Crossing games, when K.K. Slider played his tracks at the aforementioned time in front of train station and inside The Roost in Animal Crossing and Animal Crossing: Wild World respectively. The rips in Brawl are the tracks from his live performances, not the CD versions, which are different arrangements.
These tracks cannot be accessed in the Sound Test, likely as an incentive to make players utilise this easter egg.
Title 	Link	Notes
Title (Animal Crossing) 	 	Arrangement Supervisor: Kazumi Totaka, Composer and Arranger: Nintendo
Go K.K. Rider! 	 	Arrangement Supervisor: Keigo Ozaki, Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd.
2:00 a.m. 	 	Arrangement: Tomoko SasakiComposer: Nintendo
Town Hall and Tom Nook's Store	 	Arrangement Supervisor: Kentaro Ishizaka, Composer: NintendoArranger: HAL Laboratory, Inc.
The Roost 	 	Arrangement Supervisor: Kazumi Totaka, Composer and Arranger: Nintendo
==Nintendo==
Title 	Link	Notes
Ice Climber 	 	Arrangement Supervisor: Toshiyuki SudoComposer: Nintendo Arranger: Nintendo
Balloon Trip 	 	Arrangement Supervisor: Koji HayamaComposer: Nintendo
Shin Onigashima 	 	Arrangement: Masafumi TakadaComposer: Nintendo
Clu Clu Land 	 	Arrangement Supervisor: Keigo OzakiComposer: Nintendo Arranger: GAME ARTS Co., Ltd.
Mario Bros. 	 	Arrangement Supervisor: Shōgo SakaiComposer: Nintendo Arranger: HAL Laboratory, Inc.
Gyromite 	 	Arrangement Supervisor: Kenichi Okuma
Famicom Medley 	 	Composition and arrangements Copyright Nintendo.
Power-Up Music 	 	Composition and arrangements Copyright Nintendo.
Douchuumen (Nazo no Murasamejo) 	 	Composition and arrangements Copyright Nintendo.
Flat Zone 2 	 	Composer: Kenichi Okuma.
Chill (Dr.Mario) 	 	Arrangement: Masaaki IwasakiComposer: Nintendo
PictoChat 	 	Composition Supervisor: Shōgo SakaiComposer: HAL Laboratory, Inc.
Mii Channel 	 	Arrangement Supervisor: Shōgo SakaiComposer: NintendoArranger: HAL Laboratory, Inc.
Wii Shop Channel 	 	Composition and arrangements Copyright Nintendo.
Shaberu! DS Cooking Navi 	 	Arrangement Supervisor: Toshiyuki SudoComposer: NintendoArranger: Nintendo
Brain Age: Train Your Brain in Minutes a Day	 	Composition and arrangements Copyright Nintendo.
Opening Theme (Wii Sports) 	 	Composition and arrangements Copyright Nintendo.
Charge! (Wii Play) 	 	Composition and arrangements Copyright Nintendo.
Lip's Theme (Panel de Pon) 	 	Arrangement: Masafumi Takada, Composer: INTELLIGENT SYSTEMS.
Tetris: Type A 	 	Arrangement Supervisor: Yoko Shimomura, Composer: Russian Folktrack, Arranger: Midiplex Co., Ltd. Courtesy of The Tetris Company.
Tetris: Type B 	 	Arrangement: Masafumi Takada, Composer: Nintendo, Courtesy of The Tetris Company.
Title (3D Hot Rally) 	 	Arrangement Supervisor: Kentaro Ishizaka, Composer: Nintendo, Arranger: HAL Laboratory, Inc.
Tunnel Scene (X) 	 	Arrangement Supervisor: Yusuke Takahama, Composer: Nintendo, Arranger: TARGET ENTERTAINMENT INC.
Mario Tennis / Mario Golf 	 	Arrangement: Motoi SakurabaComposer: Motoi Sakuraba.
Marionation Gear 	 	Arrangement: Masafumi TakadaComposer: Grasshopper Manufacture.
Title (Big Brain Academy) 	 	Arrangement Supervisor: Toru MinegishiComposer: NintendoArranger: Nintendo
Golden Forest (1080° Snowboarding) 	 	Composition and arrangements Copyright Nintendo.
Battle Scene / Final Boss (Golden Sun) 	 	Arrangement: Motoi SakurabaComposer: Motoi Sakuraba
Excite Truck 	 	Composition and arrangements Copyright Nintendo.
====
Title 	Link	Notes
MGS4 ~Theme of Love~ Smash Bros. Brawl Version	 	Arrangement Supervisor: Akihiro Honda Composer and Arranger: Konami Digital Entertainment Co., Ltd.
Encounter 	 	Arrangement Supervisor: Yasufumi Fukuda Composer: Konami Digital Entertainment Co., Ltd.
Theme of Tara 	 	Arrangement Supervisor: Takahiro NishiComposer: Konami Digital Entertainment Co., Ltd.Arranger: GAME ARTS CO., Ltd.
Battle in the Base 	 	Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Yell "Dead Cell" 	 	Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Cavern 	 	Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Snake Eater (Instrumental) 	 	Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Theme of Solid Snake 	 	Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd.
Calling to the Night 	 	Composition and arrangements Copyright Konami Digital Entertainment Co., Ltd, Vocals: Natasha Farrow.
==SONIC THE HEDGEHOG==
Title 	Link	Notes
Green Hill Zone 	 	Composition Copyright Masato Nakamura.
Angel Island Zone 	 	Composer: Jun SenoueArranger: SEGA
Scrap Brain Zone 	 	Composition Copyright Masato Nakamura.
Emerald Hill Zone 	 	Composition Copyright Masato Nakamura.
Sonic Boom 	 	Composition and arrangements Copyright SEGA.
Super Sonic Racing 	 	Composition and arrangements Copyright SEGA.
Open Your Heart 	 	Composition and arrangements Copyright SEGA.
Live & Learn 	 	Composition and arrangements Copyright SEGA.
Sonic Heroes 	 	Composition and arrangements Copyright SEGA.
Right There, Ride On 	 	Composition and arrangements Copyright SEGA.
HIS WORLD (Instrumental)	 	Composition and arrangements Copyright SEGA.
Seven Rings In Hand 	 	Composition and arrangements Copyright SEGA.
==Removed tracks==
A number of empty, normally inaccessible music files exist in the code for Brawl and have been discovered by hacking. It is mostly believed that these are tracks that were intended to be used in-game but were removed at some point in development. Note that as the music files themselves do not play any actual sound, the specific identity of the tracks is not always clear.
File Title in Brawls code	Category (based on prefix)	Track Identity Theories
snd_bgm_A11_MLRPG02 	Mario 	Unknown track assumed to be from (titled Mario & Luigi RPG 2×2 in Japanese).
snd_bgm_A12_MORINOKINOKO 	Mario 	Japanese translates to "Forest's Mushrooms"; due to its position in the list, which follows a general chronological trend, it is possible this track was the theme for , also from Partners in Time. The title is also similar to "Beware the Forest's Mushrooms", a piece of music from the Square-developed game , but it is unlikely to be this track due to Nintendo and Square Enix not collaborating at the time, and due to the chronological order placing it closer to tracks from Partners in Time.
snd_bgm_C06_KAZENOSAKANA 	The Legend of Zelda 	Japanese translates to "", a notable track from , as well as an unrelated track from . Because it is placed before "Tal Tal Heights", also from Link's Awakening, it is assumed to be from the former game.
snd_bgm_E04_COCKIE 	Yoshi 	Unknown track assumed to be from .
snd_bgm_G06_COMMAND 	Star Fox 	Unknown track assumed to be from .
snd_bgm_J01_STAGECHANGE 	Fire Emblem 	Assumed to be used for the stage transitions for Castle Siege. Others assume that it may have been a stage transition theme from a Fire Emblem series game, similar to "Preparing to Advance".
snd_bgm_J05_ERABARESHI 	Fire Emblem 	Assumed to be a shortened form of the Japanese "Erabareshimono-tachi" (選ばれし者達), which translates to "The Chosen Ones", a track from .
snd_bgm_K02_SENTOUONIISAN	Mother 	"Sentouonii-san" is the Japanese name for the , an enemy from whose battle theme is similar to one from , where a similar enemy also appeared.
snd_bgm_K03_EIGHTMELODIES	Mother 	"", a term describing two different tracks: one from Mother and one from EarthBound.
snd_bgm_K04_SMILEANDTEARS	Mother 	"", the ending theme from EarthBound, which is based on the game's "Eight Melodies". This song would later be remixed for Super Smash Bros. 4.
snd_bgm_K06_BECAUSE 	Mother 	Assumed to be "Because I Love You", a track from EarthBound. Notably, this song is the basis of "Fourside" from Melee, which is absent from this game.
snd_bgm_M14_WARIOSTAGE 	Wario 	Track of unclear origin in the Wario universe. It is placed between two of WarioWare, Inc.'s microgame themes.
snd_bgm_N04_RADIOTAISO 	Animal Crossing 	The Japanese "Radio Taisō" translates to "Radio Exercises," a track from .
snd_bgm_Q03_SPORTSMEDLEY 	NES/GameBoy tracks 	Assumed to be a medley of tracks from the generic sports titles on the NES, such as .
snd_bgm_R01_WILDTRACKS 	Miscellaneous tracks 	Japanese name for the game Stunt Race FX; assumed to be a track from that game.
snd_bgm_S01_MAINTHEME 	Metal Gear 	Assumed to be the main theme of a Metal Gear game; as it is placed before "Encounter" from Metal Gear Solid, it is most likely the main theme of that game. Likely not included due to plagiarism accusations related to the theme.https://www.gamasutra.com/php-bin/news_index.php?story=21513
snd_bgm_S09_BEATMANIA 	Metal Gear 	Assumed to be the remix of the Metal Gear Solid main theme from . Likely not included for the same reason as the above track.
snd_bgm_T04_HOWTOPLAY 	Super Smash Bros. 	Assumed to be the "How to Play" theme that is found in Brawl. It is a new remix of the "How to Play" theme from Melee. Since the theme seems to be embedded into that video, this music file could be the spot for it separately. That, or its the "How to Play" theme from Melee which it is based on.
snd_bgm_U05_UCANDO 	Sonic the Hedgehog 	Assumed to be "Sonic - You Can Do Anything", a track from non-North American releases of Sonic CD (which used "Sonic Boom" instead).
snd_bgm_W22_DX55 	Super Smash Bros. 	A removed track from Super Smash Bros. Melee -- the 55 may suggest that it was a rip of the Melee version of "Menu 2," track #55 in that game's Sound Test. Another hypothesis is that it was to be one of the other tracks from Melee to not be present in Brawl, such as "Fourside" or "Yoshi's Story".
snd_bgm_W32_DX81 	Super Smash Bros. 	Assumed to be another removed track from Melee. It is unclear what the track was specifically meant to be, as Melees sound test only has 80 tracks.
snd_bgm_X12_SIMPLEINTRO 	Super Smash Bros. 	Assumed to be used in the intros for .
snd_bgm_X14_ENDING 	Super Smash Bros. 	Assumed to be used in the endings for Classic Mode.
snd_bgm_X24_HOW2PLAY 	Super Smash Bros. 	Assumed to be another "How to Play" music track.
===Scrapped Adventure Mode music===
The following unused tracks were also found in the data, intended for use in the Subspace Emissary:
*snd_bgm_Y06_ADV06
*snd_bgm_Y12_ADV12
*snd_bgm_Y18_ADV18
*snd_bgm_Y19_ADV19
*snd_bgm_Y20_ADV20
*snd_bgm_Y21_ADV21
*snd_bgm_Y22_ADV22
*snd_bgm_Y23_ADV23
*snd_bgm_Y24_ADV24
*snd_bgm_Y25_ADV25
*snd_bgm_Y26_ADV26
*snd_bgm_Y27_ADV27
*snd_bgm_Y28_ADV28
*snd_bgm_Y29_ADV29
*snd_bgm_Y30_ADV30
It is unknown if they were meant to be used as background music, or as fanfares.
===Scrapped victory themes===
Various victory themes that specifically attribute to one character were also found, suggesting that characters were supposed to have their own victory theme independent of their series. In the final product, only has a different fanfare than other characters of his universe.
Of note is that two of these unused fanfares, snd_bgm_Z38_FMYU2 and snd_bgm_Z39_FROY, refer to two unused character files in the game. "MYU2" is for Mewtwo, and "ROY" refers to Roy. In addition, does not have one of these files.
The files are as follows:
*snd_bgm_Z09_FLUIGI
*snd_bgm_Z12_FKUOPA
*snd_bgm_Z13_FPEACH
*snd_bgm_Z14_FZELDA
*snd_bgm_Z15_FSHEIK
*snd_bgm_Z19_FFALCO
*snd_bgm_Z20_FGANON
*snd_bgm_Z24_FZEROSAMUS
*snd_bgm_Z26_FLUCAS
*snd_bgm_Z27_FDIDDY
*snd_bgm_Z28_FPOKETRAINER
*snd_bgm_Z32_FDEDEDE
*snd_bgm_Z33_FLUCARIO
*snd_bgm_Z34_FIKE
*snd_bgm_Z37_FPURIN
*snd_bgm_Z38_FMYU2
*snd_bgm_Z39_FROY
*snd_bgm_Z41_FTOONLINK
Along with these, there are two other unused fanfares, snd_bgm_Z52_JCLEAR1 and snd_bgm_Z53_JCLEAR2; their intended use is unknown, though they may have been themes for clearing a level.
==See also==
*CD
*CD Factory
==References==
==External links==
*DOJO!! music section
*Music Guide by BlackIce27
*Complete Music List
*A video of the Sound Test that previews all 258 tracks
*A Complete Playlist of the game's soundtrack, including tracks not included in the Sound Test
Category:Super Smash Bros. Brawl
 
es:Música (SSBB)