nyuuzyou/wikis huggingface dataset:
Starzooka

The Starzooka is the third and final ranged weapon that the player creates in Drawn to Life. It is created after Mari and Jowee find its template buried at the Beach after it is cleared of Darkness and is used in the third set of levels in the Beach Gate.
Like its previous incarnations the Snowshooter and Acorn Blaster, the Starzooka fires projectiles, in this case starfish, that will damage enemies. Each starfish fired has the ability to deal one of damage while also having an innate homing ability that seeks out targets as it travels, allowing for less precise aiming.
The Starzooka uses starfish as ammunition, which can be found throughout the Beach Gate levels, either in the form of piles of green seaweed that the player must Ground Bounce in order to obtain them, or in the form of just straight starfish lying on the ocean floor, since the Hero cannot use any movement based abilities underwater. A small pile of starfish will grant 5 ammo, while a large pile will restore 10. Each level, the player starts off with 30 starfish.
== Appearance ==
Due to the Starzooka being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are, however, still confined to a preset, vaguely gun-shaped area.
== Levels ==
<tabber>
|-|Beach Gate=
 
 Surf Beach 
 Kori Jungle 
 Angle Isle 
 Conch Ruins 
 Angler King 
 
</tabber>
== Tips==
*Although the starfish themselves will seek out enemies, they cannot be made to travel in a diagonal line or straight up if the player aims that way. Shortly after firing, they will level out and continue in the direction the player is facing.
*Underwater, the Starzooka is the player's only means of defense.
*In the Beach Gate levels, ammunition appears to be more scarce than in the Snow Gate or Forest Gate. As such, it is advised that the player conserve their ammo, especially when going underwater.
*While the starfish from the Starzooka will track enemies, it does have a wide turning arc, and will circle around enemies if they miss. This is most prominent when trying to fight Shadow Fish underwater.
== Trivia ==
* Its name is derived from the powerful missile launcher, the Bazooka.
**And much like missiles fired from Bazookas, the Starzooka's starfish will gradually speed up as they move along.
*The starfish that are fired have an afterimage effect on them as they travel.
**They also make a slight "tink" sound as they hit walls and floors, where they will appear embedded.
== Media==
File:ComingSoon.png
__NOTOC__
Category:Weapons
Category:Drawn to Life
Category:Creations
Category:Creations in Drawn to Life
Category:Beach Gate
Category:Needs Image
Category:Needs More Images
Statue

Statues appear frequently in the Drawn to Life Series, typically as creations.
==Creations==
===Drawn to Life===
*Statue - a level creation made in Kori Jungle.
*Epic Statue - a village creation made after Angle Isle
===Drawn to Life: The Next Chapter===
*Statue - a creation made in Watersong, specifically at Francois' request.
===Drawn to Life: Two Realms===
*Statue - a creation made in Drawn to Life: Two Realms, specifically at Jowee's request.
==Enemies==
*Raposa Statue - an enemy located in Drawn to Life: The Next Chapter in Jivin' Rooftops and Canal Royale.
__NOTOC__
Statue (Drawn to Life)

Statues are creations in Drawn to Life. They are first drawn and used in Kori Jungle, and are used throughout the Beach Gate levels. The Hero can push Statues by standing next to one and holding the Y button. The statues will fall on and activate switches that will move platforms that can help The Hero proceed.
== Appearance ==
Due to the Statue being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to a rectangular area.
== Levels ==
 
 Kori Jungle 
 
== Trivia ==
* The Statue is the third creation drawn in the level Kori Jungle.
== Media==
File:StatueDrawingLocation.png|The area where this creation is drawn.
File:StatueDrawingPrompt.png|The drawing prompt for this creation.
File:StatueEx.png|A player's Statue design.
PushStatue.png|The dialog box that appears after the Statue is created.
----
__NOTOC__
Category:Drawn to Life
Category:Creations in Drawn to Life
Category:Creations
Category:Beach Gate
Statue (The Next Chapter)

In Watersong, The Hero has the option to create a statue. In order to do so, they must first restore Color to the fountain located in the center of the eastern section of Watersong. Then, after color is restored, they must talk to Francois, who will then request that The Creator draw one.
== Appearance ==
Due to the Statue being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to a 38px × 62px area.
== Trivia ==
* Francois says the statue is a work of art that truly redefines Watersong.
* It costs 100 color drops to restore the fountain the statue sits on.
** However, the statue itself does not require any color drops in order to be created.
* While the player designs the statue, the one who constructs it is Francois.
* Despite not having a template, a design for a template can be found in the game's files.
== Media==
<tabber>
|-|Images =
FountainStatueArea.png|The area of Watersong where this creation resides.
StatueTemplate.png|Unused Template
|-|Videos =
<youtube>7vdYWpb2wJk</youtube>Restoring and creating this creation.
</tabber>
__NOTOC__
Category:Watersong
Category:Creations
Category:Drawn to Life: The Next Chapter
Category:Creations in Drawn to Life: The Next Chapter
Category:Village Creation
Category:Needs More Images
Statue (Two Realms)

The Statue is a creation in Drawn to Life: Two Realms, requested by Jowee.
== Appearance ==
Due to the Statue being a creation object, the appearance of the object is completely dependent on the player.
The preset drawing for this creation is a stone statue, modeled after the Mayor as a tribute. A gold plaque is planted at the front of the pedestal.
== Trivia ==
* The Statue may have been inspired by the Statue creation from the original Drawn to Life.
== Media ==
statueplace.png|The Statue in Rapoville.
__NOTOC__
Category:Drawn to Life: Two Realms
Category:Village Creation
Category:Creations
Category:Creations in Drawn to Life: Two Realms
Category:Rapoville
Steel Crab

Steel Crabs are an enemy featured exclusively in Drawn to Life: SpongeBob SquarePants Edition. They are seen standing in place before swiping at the player with their claws upon being encountered. Their shells, made of steel, are completely invulnerable to attacks. They are only seen in one stage, Rock Bottom.
== Appearance ==
Steel Crabs are hermit crabs that have pink skin and claws, as well as big eyes with bulging black pupils. Their shells are bigger than the crab itself and comprised of grey steel, which shines on the tip of each layer leading to the tip.
== Levels ==
<tabber>
|-|Deep Sea=
 
 Rock Bottom 
 
</tabber>
== Trivia ==
* The Steel Crab's walk formation and shell properties are similar to the Hermit Crab from Drawn to Life: The Next Chapter, although it doesn't flip over and attacks via it's claws.
== Media ==
SteelCrabRockBottom.png|A Steel Crab in Rock Bottom.
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:Deep Sea
Steely Thicket

Steely Thicket is the sixth level in the Galactic Jungle in Drawn to Life: The Next Chapter.
This level is optional and is not needed to complete the game.
== Enemies==
Moon Baki	Duck Sentry	Vine Beetle
 	 	
== Trivia ==
*Steely Thicket is the first and only optional level in Galactic Jungle.
*There are no creations made in this level.
== Media==
<tabber>
|-|Images=
ComingSoon.png
|-|Music=
55_Iron Arboretum.ogg|Iron Aboretum
</tabber>
----
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Levels
Category:Galactic Jungle
Category:Levels in Drawn to Life: The Next Chapter
Category:Needs Image
Category:Needs More Images
Category:Needs Audio
Stellar Showdown

Stellar Showdown is the sixth level in Wilfre's Wasteland in Drawn to Life: The Next Chapter as well as one of two in this world directly modeled after Galactic Jungle, the other being Toggle Tower. This stage is a vehicle stage, where the player has to shoot down 14 Baki Turrets inside the Shooter Ship order to complete the level.
== Story==
The Mayor explains that Wilfre created an almost impenetrable barrier around his castle. He then tells the Hero that they must obtain the power of the three villages by constructing a pedestal and collecting an orb representing each of the villages. Once this is done, the barrier will be unlocked.
== Enemies ==
Baki Turret	Baki Lancer
 	
== Template==
The Template for the Galactic Jungle pillar is found here if played before Toggle Tower. If played afterwards, the Space Orb is found instead. 
== Trivia ==
* Once in the level, it is not possible to exit back to the village unless the level is completed.
* This is the fourth space-shooter level in the Drawn to Life Series, following Moon Grove, Starlight Starfight, and Treetop Turrets.
* Despite being labeled the sixth level in Wilfre's Wasteland, levels 1 through 6 can be played in any order.
* In order to access the level, 300 Color Drops are needed to restore Color to the level's area.
** Doing this restores both Toggle Tower and this level.
* The player receives 200 Color Drops when completing the level for the first time.
== Media==
<tabber>
|-|Screenshots=
StellarShowdown_LevelEntry.png|The entry for this level in Wilfre's Wasteland.
BakiTurretsShooting.png|Many Baki Turrets are found within this level.
StellarShowdown_Backdrop.png|The backdrop for this level.
|-|Music=
DTL2 Track9.ogg|Stellar Showdown
</tabber>
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Levels
Category:Wilfre's Wasteland
Category:Levels in Drawn to Life: The Next Chapter
Stereo

The Stereo is a Village Creation drawn in Drawn to Life: Spongebob Squarepants Edition. It acts as both a piece of furniture to rearrange in Doodle Home and a gateway to the Sound Menu.
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Dialogue Exchanges ==
<tabber>
Stereo=
:Fish: By the authority of the Bikini Bottom Music Lovers Club,
:Fish: I award you one awesome stereo!
:Prompt: Hey, a stereo! Draw a cool music machine!
:(The player then draws a Stereo.)
:Fish: It's the most AMAZING stereo I've ever seen!
:Prompt: Touch the stereo to access the sound test feature!
:Prompt: Let's install this in your Doodle Home, ASAP!
</tabber>
== Trivia ==
* This is one of only three Doodle Home creations to have an additional purpose.
** This trait is shared with the Bed and Television.
* According to the creation dialogue, there exists a "Bikini Bottom Music Lovers Club".
** It is unknown if this exists in the series.
== Media==
HouseplantTableStereoClock.png|A Stereo in the Doodle Home.
Stereo.png|The arrangement mode icon for the Stereo.
__NOTOC__
Category:Creations
Category:Village Creation
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Stone Pillar

Stone Pillars are creations in Drawn to Life. They are first drawn in Rapo Towers. They are attached to chains, and can be dragged up or down by using the stylus.
== Appearance ==
Due to the Stone Pillar being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to the area provided.
== Levels ==
<tabber>
|-|City Gate= 
 
 Rapo Towers 
 
</tabber>
== Trivia ==
== Media==
File:StonePillarDrawingLocation.png|The area where this creation is drawn.
File:StonePillarDrawingPrompt.png|The drawing prompt for this creation.
File:StonePillarInfo.png|The info prompt for this creation.
----
__NOTOC__
Category:Drawn to Life
Category:City Gate
Category:Creations
Category:Creations in Drawn to Life
Stop DoodleBob!

Stop DoodleBob! is the seventh level in Space and the 22nd level in Drawn to Life: SpongeBob SquarePants Edition in general, following Doodle Revenge. As the player first starts the level, they're required to draw both the Backup Ship and Shield. The stage is an auto-mover, with the player shooting enemies and asteroids with the A Button, while activating Blasters with B. As this is a vehicle level, no other creations or Bikini Bottom Home residents can be found here.
== Enemies==
Doodle UFO	Asteroid
 	
== Creations==
<tabber>
|-|Backup Ship=
 Backup Ship Draw a BACKUP SHIP for your rocket. It'll show up to help you when you get a special power up item!
|-|Shield=
 Shield Draw a protective SHIELD for your rocket ship! This will keep you safe.
</tabber>
This list only includes creations that are first drawn within this level.
== Trivia ==
* This and Rocket Shootout are the only vehicle levels in the game that auto-scroll from the bottom.
== Media ==
<tabber>
|-|Screenshots=
RocketShootoutBG.png|The space background used in this stage.
StopDoodleBobEpilogue.png|DoodlePants and DoodleBob's ships battling at the end of the stage.
|-|Assets=
SBFireRocket.gif|The fire graphic used for the Rocket Ship.
DoodleBobRocket.png|DoodleBob's rocket
Fire.ntft.png|The fire used for DoodleBob's rocket
SBBullet.png|The bullet DoodlePants' rocket shoots out.
SBRing.png|The ring that attacks enemies when the Blaster is used.
UnusedRocket.png|An unused template for the player's rocket.
StopDoodleBobMoon.png|The asteroid both ships end up on to battle during Asteroid Battle.
moon.nbfc.png|The asteroid without the background.
|-|Powerups=
SBRocketSpeed.png|Speed Boost
SBTriple.png|Triple Shot
SBBomb.png|Bomb
SBLife.png|1-UP
SBBackup.png|Backup Ships
SBBarrier.png|Shield
|-|Music=
DTL_SP_Stop_DoodleBob!.ogg|Stop DoodleBob!
DTL_SP_Stop_DoodleBob!_(Finale).ogg|Stop DoodleBob! (Finale)
</tabber>
__NOTOC__
Category:Non-Canon
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:Levels
Category:Levels in Drawn to Life: SpongeBob SquarePants Edition
Category:Space
Stormy Cloud

Stormy Clouds are creations in Drawn to Life, drawn in Mt. Snowy, that are used by the Hero as moving platforms. They generally only move horizontally or vertically, but there are certain clouds in levels that can be seen doing both.
== Appearance ==
Due to the Stormy Cloud being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to a 72px × 32px area.
== Levels ==
<tabber>
|-|Snow Gate= 
 
 Mt. Snowy 
 Snow Caves 
 Banya Fields 
 Icy Lake 
 
|-|City Gate= 
 
 Windy Hills 
 
</tabber>
== Trivia ==
* This creation lacks a name in certain prototype builds of the game, and is displayed simply as "Need a name" on the Draw Mode preview.
* There are two types of Stormy Clouds found within levels: one that is constantly moving, and one that is stationary until the Hero jumps onto it.
* Both the Cloud and the Stormy Cloud use the same creation template.
== Media==
StormyCloudDraw.png|The drawing prompt for this creation.
StormyCloudDrawingArea.png|The area where this creation is drawn.
__NOTOC__
Category:Drawn to Life
Category:Creations
Category:Snow Gate
Category:Creations in Drawn to Life
Category:Needs More Images
Street Debris

The Street Debris is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Shadow City Outer Walls. 
Once drawn, the Street Debris will fly around the map. They have no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Street Debris being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a pink plastic bag with a happy face on the front.
== Levels==
 
 Shadow City Outer Walls 
 Shadow City 
 Shadow Labyrinth 
 Shadow Palace Gates 
 Shadow Palace 
 
== Trivia ==
== Media==
WiiSDebrisDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Creations
Category:Shadow City
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Stumps

Stumps are enemies in Drawn to Life. They first appear in the Gearworks level in the Forest Gate.
This enemy will remain hidden and motionless until The Hero approaches. Once the chipmunk creature catches sight of The Hero, it will point at them and direct the tree monster to charge at the player. It takes three hits to kill this enemy.
The tree monster will continue to charge if the player has moved unless contact is made with a wall or an object.
== Appearance ==
A Stump consists of two different creatures living together; a chipmunk and a living tree stump. The pink chipmunk-like creature seems to control the tree stump, at least to a certain extent.
== Levels ==
 
 
Gearworks
 
 
Star Forest
 
 
== Imagination Battle==
Don't Save the Trees! is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside a Stumps' mind.
====Rewards====
:One Star (500 points): 50 Rapo-Coins
:Two Stars (1500 points): 70 Rapo-Coins
:Three Stars (2500 points): Frog Hat Sticker
====Required Enemies====
* None
====Build Mode====
For this level, the player is required to place 5 toys and defeat all possible toys.
== Trivia ==
* The chipmunk riding the stump shares a striking resemblance to the Dandelion Flyer.
** This holds true even in the beta designs for both enemies.
* The Stumps is one of the few enemies to be a group acting as a single entity.
** The two creatures in the group are even separate species - unlike Stacked Baki, which are all of the same species.
* Unlike other enemies, this creature will not be killed when contact is made with a player using the Invincibility Cheat.
* Stumps is the only enemy from Drawn to Life to appear in Drawn to Life: Two Realms as an NPC.
** It is also the only enemy from a past game brought back to Two Realms to have new sprites created.
== Media==
<tabber>
|-|Screenshots=
Treepet_Preview.png|A charging Stumps in a level.
MechaBaki.png|A charging Stumps near a Clockwork Baki.
StumpsRapoville.png|Stumps in Rapoville.
|-|Concept Art=
ConceptStumps.png|Concept Art of Stumps for the original Drawn to Life, called "Stump Patrol."
ConceptStumpsSprite.png|Early Sprite of Stumps.
|-|Imagination Battle=
Don'tSaveTheTrees.png|Don't Save the Trees! Title Card
DStT.png|Don't Save the Trees!
TRFORESTBG.png|The Forest Biome used in Don't Save the Trees!
</tabber>
__NOTOC__
Category:Enemies
Category:Forest Gate
Category:Characters
Category:Rapoville
Category:Drawn to Life
Category:Drawn to Life: Two Realms
Category:Enemies in Drawn to Life
Category:Characters in Drawn to Life: Two Realms
Submarine

The Submarine is a creation in Drawn to Life. It is drawn and used in the Snow Caves, where The Hero uses it to move around underwater before obtaining the flippers and helmet.
== Appearance ==
Due to the Submarine being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to the shaped area and outline provided.
== Levels ==
 
 Snow Caves 
 
== Trivia ==
* This creation lacks a name in certain prototype builds of the game, and is displayed simply as "Need a name" on the Draw Mode preview.
* There is a yellow submarine shown on the Level Select map.
** This might be a reference to the song Yellow Submarine by The Beatles.
* The last part of the design prompt, "Don't forget the screen door!", is a reference to the saying "As useful as a screen door on a submarine" which describes something useless or impractical.
== Media==
SubmarineDrawingArea.png|The area where this creation is drawn
SubmarineDrawingPrompt.png|The drawing prompt for this creation
Gate1Menu.png|A yellow submarine appears on the Snow Gate level select map
__NOTOC__
Category:Drawn to Life
Category:Creations
Category:Snow Gate
Category:Transportation
Category:Creations in Drawn to Life
Category:Vehicles
Sun

The Sun is a creation in Drawn to Life. Its Template was one of the Key Pages of the Book of Life, and is obtained from the Snow Caves level.
The Sun was redrawn by The Mayor's suggestion. It melts the snow in the Rapoville and allows the Banya crops to grow. However, when the Raposa have no break from the Sun, the constant heat and light begin to cause some of them to act erratically and the Banya crops begin to become hard. To combat this, the Rain Cloud page is retrieved.
== Appearance ==
Due to the Sun being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
However, they are still confined to a circular area encircled by small triangles.
== Trivia ==
*The sun can be seen when looking at the sky via the Village Observatory.
**It can only be seen during the day.
*A bright yellow sun can be seen on the World Map behind the Snow Caves.
== Media==
Village Without Sun.png|A segment of the Village before The Sun is restored.
Village With Sun.png|A segment of the Village after The Sun is restored.
Gate1Menu.png|The sun can be seen partially hidden behind the Snow Caves.
__NOTOC__
Category:Drawn to Life
Category:Creations
Category:Village Creation
Category:Creations in Drawn to Life
Category:Rapoville
Sun (Wii)

The Sun is a creation in Drawn to Life: The Next Chapter (Wii) that is first drawn in the game's introduction along with the World and the Moon.
Once drawn, the Sun will appear in the background of Rapoville, except for in the level Circi Loves Wilfre and the proceeding celebration. It has no impact on game play whatsoever, and is purely cosmetic. 
== Appearance==
Due to the Sun being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a yellow sun with a smile. It has an orange rim and blush under its eyes.
== Levels==
 
 Rapoville 
 
== Trivia ==
* The World, Sun, and Moon all share the same size template page.
== Media==
WiiSunDrawIntro.png|The area where this creation is drawn in the introduction.
__NOTOC__
Category:Creations
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Rapoville
Sun Burn Bay

Sun Burn Bay is the second level in Wilfre's Wasteland in Drawn to Life: The Next Chapter. This level has only one segment, and is one of two stages directly modeled after Watersong, the other being Drip Drop Docks. 
== Enemies ==
Grey Baki	Manic Baki	Angry Sun	Flea	Starfish
 	 	 	 	
== Template ==
The Template for the Watersong pillar can be found in this level if it is played before Drip Drop Docks. If it is played after, the Watersong orb can be found instead.
==Story==
The Mayor explains that Wilfre created an almost impenetrable barrier around his castle and that, in order to penetrate it, the Hero must gain the power of the three villages. From each, they must construct a pedestal and obtain an orb. Once this is done, the barrier will be unlocked.
== Trivia ==
*Despite being labeled the second level in Wilfre's Wasteland, levels 1-6 can be played in any order.
*In order to access the level, 300 color drops are needed to restore color to the level's area.
**Doing this restores both Drip Drop Docks and Sun Burn Bay.
* 200 color drops are earned when finishing the level for the first time.
== Media==
<tabber>
|-|Images=
<gallery>
SunBurnBayEntrance.png|The stage entrance located in Wilfre's Wasteland.
SunBurnBayStart.png|The start of this level.
SunBurnBayEnd.png|The end of this level.
|-|Music=
Canal Royal - Faraway Beach.ogg|Canal Royale
</tabber>
----
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Levels
Category:Wilfre's Wasteland
Category:Levels in Drawn to Life: The Next Chapter