nyuuzyou/wikis huggingface dataset:
Elaborate Carving

Elaborate Carving is a key item in Xenoblade Chronicles 2. It is dropped by the Hermit Tirkin during the Passion of the Artisan at in the Upper Level - Right in the Gormott Province. The Avian Totem Carving will be made out of this carving by Rheena at the end of the quest.
==In other languages==
==Gallery==
Passion of the Artisan Objective 3.jpg|Location of the Elaborate Carving on the map
Elaice Highway

Elaice Highway is an area in Xenoblade Chronicles 3.
==Geography==
==Story==
==Locations==
* Ag's Talon
* Colony Iota North Gate
* Great Liente Shelf
* Hictern's Cleft
* Mehnert Interdigit
* Nid Cave
* Sequestered Lake
* Tepnos Heights
* Three Heroes Peak
* Torus Hollow
* Visura Parkland
* Yunnae's Rise
* Zain's Talon
==Landmarks==
* Cadion Cliffside
* Colony Iota Base Entrance
* Colony Iota South Gate
* Dies Arch
* Eldritch Obelisk
* Hidden Stash
* Igna Conglomerate
* Purus Palecolumn
* Singbreeze Funnel
* Slanne Wondersphere
==Secret Areas==
* 
==Rest Spots==
* Colony Iota Canteen
* Visura Parkland Camp
==Enemies==
==In other languages==
==Gallery==
*
Elaice Highway/Night

Elaice Highway/Night is Disc 7, Track 15 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 18, Track 15 on the Xenoblade Chronicles Original Soundtrack Trinity Box. It is a remix of from the Xenoblade Original Soundtrack.
It plays in Elaice Highway during the night.
==Album notes==
Category:Music (XC3)Category:Songs composed by Manami Kiyota
Elaice Highway (music)

Elaice Highway is Disc 7, Track 14 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 18, Track 14 on the Xenoblade Chronicles Original Soundtrack Trinity Box. It is a remix of from the Xenoblade Original Soundtrack.
It plays in Elaice Highway during the day.
==Album notes==
Category:Music (XC3)Category:Songs composed by Manami Kiyota
Elder Arachno

The Elder Arachno is a boss in Xenoblade Chronicles 2 fought during . This Arachno is fought at the site of the dead Titan at Soulcrown Summit within Uraya.
This Arachno has resonated with its own , Wulfric, which helps it by using his own s and Blade Arts during the fight. When it is defeated, the party acquires the Beastly Core Crystal.
==Data==
==In other languages==
Eldridge

The Eldridge is a large spacecraft that plays a critical role in the plot of Xenogears.
==Description==
A colony ship, the Eldridge was the second of the Philadelphia Class of space cruisers. The colony resided in the hull of the ship. The Eldridge was requisitioned by the military on a temporary basis for the transferal of Deus and 8 members of the bridge's crew were military personnel.
==Analysis==
After Deus went out of control and destroyed an entire planet, it was dismantled and placed on the Eldridge with the purpose of transporting it. During the journey, as seen in the opening movie for the game, Deus activated and started hacking into Razael, which acted as the Eldridge's mainframe. It activated space displacement mode and planned to move the Eldridge to what was described as the "Main Planet". The captain of the Eldridge, Higeyoshi Inoue made the decision to use the central ship's bolt system to stop Deus. With this failing, he decided to evacuate the ship, but Deus used the ship itself to attack any evacuees. Out of options, Inoue decided to self-destruct the Eldridge. The ship was caught by the gravity of a nearby planet and it plunged into the atmosphere, breaking up along the way. only a block with emergency navigational ability was able to have a soft landing. The central part of the ship's body sunk to the sea floor in the center of the ocean and Kadomony and separately broke loose.
Crashing to the planet 10,000 years before the events of the game, the Eldridge even in modern times plays a key role in many locations and plot points of the game.
* The central block of the ship became known as Mahanon. It had a soft landing due to its independent navigational ability and sunk into the depths of the ocean, to be activated by the Gaetia Key. It held the central nucleus of Deus as well as Razael's Tree.
* The hull of the ship crashed into the Aquvy region and became known as Babel Tower.
* One of the laser turrets on the ship crashed into the Ignas continent and later became known as Ft. Jasper.
* Various crafts held on it would be discovered and used in later wars including the first and second Excalibur and the Yggdrasil IV.
==Gallery==
Eldridge Line Art 2.jpg|Line Art Side View
Category:Vessels (XG)Category:Lore (XG)
Electra

Electra () is a Rare Blade in Xenoblade Chronicles 2. She can be obtained randomly from Core Crystals.
==Appearance and personality==
Electra is a blade that takes the appearance of a young girl with blond hair formed into two thick puffballs on the back of her head. Her design takes heavy inspirations from depictions of the Kami "Raijin". She has six floating balls of electricity behind her at all times which bear Mitsudomoe symbols and her hammer takes inspiration from Taiko Drums. The hammer itself is also adorned with the Mitsudomoe and has a knotted rope over it. Electra herself wears a silver sleeveless dress with a gap around her navel area. Her core crystal is stored within a medallion on the dress and said medallion also forms the shape of a Mitsudomoe. She also wears dark blue knee high boots and a red ribbon attached to her shoulders loosely flows behind her. In addition to the Raijin inspirations, she also takes somewhat after Oni, with a single sharpened tooth and her two red horns that seem to function like Tesla coils in her main art.
==Story arc==
==Lore==
==As a party member==
==As an NPC==
Electra can be found at a random location in Garfont Village after Rex takes over the Merc Group, provided she is not equipped to her Driver or sent on a Merc Mission. The specific locations she may be found at are listed here.
===Dialogue===
==Trivia==
* In English, Electra is voiced by Clare Corbett, who also voices Floren.
==In other languages==
==Gallery==
Electra's Awakening 1.jpg|Electra zaps herself during her awakening
Electra's Awakening 2.jpg|Electra charred from zapping herself during her awakening
Electra's Awakening 3.jpg|Electra cries during her awakening
Electra's Awakening 4.jpg|Electra has a tantrum during her awakening
Electra's Awakening 5.jpg|Electra replicates her official art pose during her awakening
Electra zaps Izzi.jpg|Electra zaps Izzi
Electra causes commotion.jpg|Electra causes a commotion around Gormott
Electra powers the puzzling machine 1.jpg|Electra powers the puzzling machine in Argentum
Electra powers the puzzling machine 2.jpg|Electra powers the puzzling machine in Argentum
Category:Characters (XC2)
it:Electra
Electra's Strategy

Electra's Strategy is a Merc Mission in Xenoblade Chronicles 2. It is received automatically after receiving the , Merclibay's Mightiest, after defeating the first Pelagic Vincent. The mission requires 20 minutes to be completed and has no suggested s. Completing this mission will remove the second Pelagic Vincent from the fight with Celestial Bailey.
==In other languages==
==Gallery==
Complete Electra's Strategy Merc Group.jpg|Completed Electra's Strategy in the Merc Group
Electra/Gameplay/Dialogue

This page lists all of what Electra says during gameplay in Xenoblade Chronicles 2.
==Battle==
===Battle start===
===Blade Arts===
===Specials===
===Level up===
===Win===
==Field==
===Electric Mastery===
===Focus===
===Mastery of Thunder===
===Discovering a landmark===
* Congratulatiooons!
===Skip traveling to a landmark===
===Respawning at a landmark===
===Night falls===
===Sun rises===
==Menu==
===Unlocking an Affinity Chart skill===
===Engaged===
===Released===
* What! No! Well I? Well take care.
===Merc Missions===
====Selected for a Merc Mission====
====Sent as the squad leader====
====Returning from a Merc Mission====
====Reporting from a Merc Mission====
Category:Dialogue (XC2)
Electric Discharge

Electric Discharge (, Lightning Element Launch) is one of 's discharge arts in Xenoblade Chronicles and Future Connected. It is a single bolt of electrical power that does high .
While this art has a name and short description in the game data, they are not displayed; only the generic information is shown instead.
==Overview==
Bolts have no secondary effect but deal the highest damage of all elementals, which for many players is exaberated by its advanced artbook being quite easy and early to find. Of course, such damage comes with high , so Melia must be careful to not use it too often.
==Data==
Note that discharge arts have two hits that serve different purposes. The first hit is when the elemental's passive buff stops and Melia gains talent gauge. The second hit is when the elemental deals damage and inflicts status (if any).
==In other languages==
==Gallery==
Category:Battle Arts (Melia)
Electric Flood

Electric Flood is a Skell Art in Xenoblade Chronicles X, attached to the Electric-Flood series of shoulder-mounted Skell superweapons. 
==Overview==
The Skell fires two sets of electromagnetic pulses from its shoulders, dealing heavy damage, locking the enemy in place with Stun, and preventing them from firing back using Virus.
When the weather is Rain, Heavy Rain, or Thunderstorms, damage is increased by 200%.
===Publicity Description===
The apex of weaponized wave emitters! Panels on the shoulders send out stun waves that incapacitate both living organisms and alien weaponry alike. It also comes with a jamming feature that protects your Skell from irksome enemy missiles.
==Weapons==
* SSM-USP540GG Electric-Flood
* SSM-USP560GG Electric-Flood
* SSM-USP580GG Electric-Flood
==Data==
==In other languages==
Electric Guard

Electric Guard is a in Xenoblade Chronicles X.
==Overview==
This skill, along with Thermal Shield and Weapon Guard, increases resistance to a damage attribute while wielding a melee weapon. Beam Guard, , and Gravity Guard increase resistance to damage while wielding a ranged weapon.
Electric Guard helps deal with electrical attacks, making it useful against enemies like colubrims, scintimures, and duoguills. However, note that they have a lot of ranged attacks, so it's possible they may be out of range at times.
==Levels==
==In other languages==
Electric Gutbuster

Electric Gutbuster (, Lightning-Quick Gun Kick) is one of 's physical s in Xenoblade Chronicles. It is a kick to the midsection that inflicts , but only if used after .
==Overview==
This art allows Dunban to foes by himself, assuming he has Steel Strike equipped. The requirement to use Gale Slash beforehand is not much of an issue, though it does indeed reduce how often he can get a break as its cooldown is longer. Electric Gutbuster is almost useless by itself due to its low power and no effect, but its cooldown is among the shortest in the game.
==Data==
==In other languages==
==Gallery==
Electric Gutbuster.gif|Dunban using Electric Gutbuster
Category:Battle Arts (Dunban)
Electric Plus

Electric Plus is a effect in Xenoblade Chronicles and Future Connected. It increases electric dealt by the user.
==Overview==
The element of arts is mostly a downplayed mechanic; while all arts (friend and foe) have an element, and there exist effects to amplify and defend against each one individually, only Electric Plus utilizes any of them. As it turns out, most characters cannot deal electric damage, unless they also have a Lightning Attack gem equipped. As a result, it is very clear which characters would most prefer Electric Plus to boost their attacks in a way that no other mechanic overlaps or defends against.
===List of arts that are electric and deal damage===
Character	Art	Description
==Sources==
==In other languages==
Electric Res Down

Electric Res Down is a in Xenoblade Chronicles X.
==Overview==
When a player or enemy is inflicted with Electric Res Down, their attribute resistance to Electric attacks is decreased. For example, if an enemy has 5 Electric Res as a base, Electric Res Down I would temporarily reduce it to -10, making it so damage is increased by 10% instead of decreased by 5% when they take Electric damage.
On foot, Electric Res Down can be prevented via the Armor augment Resist Electric Res Down. While in a Skell, Electric Res Down can be prevented via the Skell Armor augment Resist.ELEC-DOWN.
It's possible to extend the duration of Electric Res Down using Extend Electric Res Down on foot, and TimeEx.ELEC-DOWN while in a Skell.
Debuff Level 	Duration	Attribute Resistance Reduction
Electric Res Down I 	 	15%
Electric Res Down II 	 	20%
Electric Res Down III	 	25%
Electric Res Down IV 	 	30%
Electric Res Down V 	 	35%
Electric Res Down VI 	 	50%
==List of arts that can inflict Electric Res Down==
===By party members===
====By Skells====
===By enemies===
==Other things that inflict Electric Res Down==
Melee s on foot can inflict Electric Res Down if the augment Melee: Electric Res Down is equipped. Skells should use M-Auto.ELEC-DOWN instead.
==In other languages==
Category:Statuses (XCX)
Electric Res Up (buff)

Electric Res Up is a in Xenoblade Chronicles X that temporarily reduces incoming electric damage.
==Overview==
When a player or enemy has the Electric Res Up buff, their attribute resistance to electric attacks is increased. For example, if the player has 15 Electric Res from their armor, Electric Res Up V would temporarily increase it to 51 for 15 seconds, making it so damage is reduced by 51% instead of 15% when they take electric damage.
Debuff Level 	Duration	Attribute Resistance Increase
Electric Res Up I 	 	20%
Electric Res Up II 	 	24%
Electric Res Up III	 	28%
Electric Res Up IV 	 	32%
Electric Res Up V 	 	36%
Electric Res Up VI 	 	50%
==List of arts that can grant Electric Res Up==
===By party members===
====By Skells====
===By enemies===
==In other languages==
Category:Statuses (XCX)
Electric Shock

Electric Shock is the fourth skill in 's Honesty skill branch. It adds 25% damage to any electric-type art she uses, which includes both Electric Discharge and Mind Blast.
==Overview==
This skill is like a free Electric Plus gem, though it doesn't apply to Lightning Attack gems (which is not exactly a big deal). It contributes to bolts being Melia's most powerful single-hit attack.
==In other languages==
Electricite

Electricite is a key item in Torna ~ The Golden Country. It can be crafted using Hugo's Machine-tinkering skill, while making camp at any campsites. It is one of his default recipes and is crafted using three Charged Shafts, two Fancy Seams, three Ocean Eyes, four s and three s. 
Having this item in the inventory increases the range from which enemies can be d by 2m.
==In other languages==
Elegiac Mercenary

Elegiac Mercenaries are quest-exclusive Ardainian enemies in Torna ~ The Golden Country. Two waves of them are fought during A Rare Sense of Justice on a rooftop adjacent to the Fabri Industry Ward in Auresco, Royal Capital of the Kingdom of Torna.
Two of them are fought on the second and third wave, alongside two Halcyon Mercenaries during the latter.
==Data==
==In other languages==
Element Genesis (inherited)

Element Genesis is the Royal Summoner in Xenoblade Chronicles 3.
==Overview==
Element Genesis is the only inherited Art from the Royal Summoner class that deals physical damage. While this is likely detrimental for a synergized Royal Summoner setup, the Art can really shine when used with other classes in physical-based setups, as physical Arts can benefit from additional defense reduction thanks to Ultimate Qigong, which has no Ether-based equivalent outside of accessories.
The base damage multiplier is tied for the second-highest in the game, after Final Lucky Seven, a Talent Art exclusive to Noah. However, Element Genesis also gives a multiplicative damage boost based on the number of elementals held: at maximum level this is 150% with 1 elemental, 250% with 2, and 300% with 3. While this damage boost falls behind what Raging Force can provide, Element Genesis lingers, can hit multiple enemies, and its base damage multiplier is naturally higher.
The very large AOE range combined with the long duration of the art and its multiple hits spanning throughout make for an excellent tool to deal with waves of enemies. 
Element Genesis can be particularly useful for clearing Land of Challenge battles quickly. When used together with a Shackle Ring, both damage and AOE range can be further boosted.
The best user for this Art is usually the Seraph class, which can use in order to boost its power with elementals and has very good damage-increasing attributes, and which also enjoys the Quickdraw-Flamelord synergy to charge Role Actions very quickly even on Hard . It is generally best used either on Agnian classes or on Royal Summoner itself, as the damage boost from elements is what gives the Art much of its power, and these can only be acquired using Summon Element or other Royal Summoner-exclusive Arts.
One quirk of this attack is that its elemental damage bonus is part of multiplier group 2, meaning it stacks additively with Power Charge. This means that the damage bonus to Element Genesis provided by Power Charge is proportionally smaller than normal: a 20% damage bonus with 1 elemental, 14.2% with 2, and 12.5% with 3 (at maximum attack level with no buff strength increasing effects).
This Art does not contribute to Elemental Boost.
==Data==
==In other languages==
Element of Surprise

Element of Surprise is the fifth skill in 's Intuition skill branch. It adds more damage to arts such as when their from-behind effect triggers.
==Overview==
While the exact effect is unspecified in-game, the skill adds an extra +100% damage (e.g. 2x becomes 3x, and 3x becomes 4x). This is generally beneficial for anyone that has a relevant art, but the extra aggro generated will have to be compensated for.
==In other languages==
Element orb

Element orbs are a battle mechanic in Xenoblade Chronicles 2 and Torna ~ The Golden Country. They are conceptual objects "attached" to enemies as a result of using Blade Combos. The used in the combo determines which element of orb is attached. Only one orb of each element can be on a foe at a time, meaning the max is eight (one of each).
Under normal circumstances, an orb is only created by the final step of a level 3 Blade Combo, so a single orb requires at least three s to be used. If the 's Orb Master Battle Skill activates, or the game is Torna ~ The Golden Country, any Special will add an orb regardless of the Blade Combo level.
While an orb is on an enemy, the enemy takes 0.75x damage from all attacks of that element. This discourages using the same Blade Combos constantly, and results in enemies taking less overall damage the more orbs are applied.
The only way to remove orbs from an enemy is to use a . Specials used in a chain attack will deal damage to orbs, which break after taking a total of three hits; an attack of the opposite element will target that orb specifically (instead of randomly) and deal double damage. Two Aux Cores and Poppiswap parts can effect how the equipped Blade interacts with element orbs, making it easier to break them. As such, a Blade equipped with will always target a damaged element orb even if their element is not its weakness. A Blade equipped with will completely destroy an element orb that is of the opposite element instead of simply badly damaging it. 's Battle Skill, Spotlight, and the Common Blade skill Slamdown can also damage the adjacent element orbs shown during the attack. Unbroken orbs retain damage taken across chain attacks. Breaking orbs is fundamental to long and powerful chain attacks; applying orbs to set up a chain attack is the primary goal of most basic gameplay strategies.
Some enemies have a chance to become "awakened" if an orb is placed on them, which boosts their attack, shortens their cooldowns, and reduces the duration of blade combos against them. This makes it riskier to leave orbs on the foe for long. Certain enemies are also able to remove orbs from themselves, such as Mesmer Tlaloc and s.
==In other languages==
==Gallery==
Element orb Tutorial (XC2) 1.jpg|Element orb tutorial
Element orb Tutorial (XC2) 2.jpg|Element orb tutorial
Element orb Tutorial (XC2) 3.jpg|Element orb tutorial
Element orb Tutorial (XC2) 4.jpg|Element orb tutorial
Element orb Tutorial (XC2) 5.jpg|Element orb tutorial
Category:Battle mechanics (XC2)Category:Battle mechanics (TTGC)
Elemental Boost

Elemental Boost is a in Xenoblade Chronicles 3. It belongs to the Royal Summoner , and cannot be mastered.
==Overview==
Despite the wording, not only the Art activates this Skill; instead, it stacks every time an element is discharged, not including . This applies both to the Elemental Discharge Art and whenever more than three elements are summoned (only three can be held at once, so the oldest one is discharged automatically). Only one stack is added per instance of elements discharging, so using Elemental Discharge with more than one element still only adds one stack. The stack also applies to the damage the elements do as they are discharged.
This Skill resets upon .
==In other languages==
Elemental Discharge (XC1)

Elemental Discharge (, Element Launch) is 's in Xenoblade Chronicles and Future Connected. It involves her firing her most-recently summoned elemental at the target enemy. The damage and effects vary based on the elemental used.
==Overview==
Elemental Discharge, a talent art without gauge restriction that is the crux of the character's output, is what makes Melia special. With three elementals at the ready, she is almost entirely unfazed by Arts Seal, and can pivot s multiple times for insane combos.
===Links to specific discharges===
Character	Art	Description
==Data==
Elemental Discharge has its own entry in the arts table, but it is mostly unused, and simply acts as a redirect to the appropriate discharge art.
==In other languages==
==Gallery==
Category:Battle Arts (Melia)
Elements

The Elements are an elite squadron of the Gebler Unit in Xenogears. It is composed of four members, each representing an elemental ether type.
== Organization ==
thumb|210px|From left to right, Dominia, Tolone, Seraphita, Kelvena
The members of the squadron are:
* Dominia, representing the Earth Element.
* Kelvena, representing the Water Element.
* Tolone, representing the Wind Element.
* Seraphita, representing the Fire Element.
Seraphita serves as the leader of the Elements, as she was accepted the soonest. Kelvena acts as an advisor due to her calm persona.Xenogears Perfect Works pg. 177 Each member of the Elements also has their own unique Gear that can be combined into the single large Gear known as G-Elements.
== History ==
The Elements were originally founded by Ramsus and Jessie Black in 9986 during their days in Jugend, to create a group of the best fighters. Sigurd Harcourt and Hyuga Ricdeau were sponsored by Ramsus to join Jugend and eventually rose the ranks into the Elements. However, each of those members except Ramsus eventually left for their own reasons. At some point in the past, the Elements served the Ethos as a unit under the command of their respective elemental government division director. But the Gebler and Ethos eventually split from the Imperial Special Foreign Bureau, and the Elements were assimilated into Gebler. The current generation of Elements were hand-picked by Ramsus to directly serve himself and Gebler Command as a near-reconnaissance corps.Xenogears Perfect Works pg. 28 They are fiercely loyal to Ramsus, and share his ideals of meritocracy, believing that the Lambs should not necessarily be ruled by the First-Class Solarians, but instead by those who possess great ability. Elly was also considered as a potential candidate for the Elements, but due to the Drive incident she was barred from entering.Xenogears Perfect Works pg. 164
== Plot ==
== Gallery ==
G-Elements Boss (in-game).jpg|G-Elements
G-Elements Fusion Complete.png
== References ==
Category:Lore (XG)