Ru/List of L4D Soundscapes

Ниже представлен список для использования в . Простой способ протестировать их, 
это использовать консольную команду playsoundscape.
== soundscapes_airport ==
*urban.airport.rooftop.spawn
*airport.finaleoutside
// Airport 01
*airport_01.rooftop
*airport_01.apartment
*airport_01.street
*airport_01.alley
*airport_01.rooftopspawn
*airport_01.inn
*airport_01.hotel
*airport_01.greenhouse
// Airport 02
*airport_02.street
*airport_02.alley
*airport_02.apartment
*airport_02.rooftop
*airport_02.pillarsroom
*airport_02.office
*airport_02.respawn
// Airport 03
*airport_03.alley
*airport_03.boilerroom
*airport_03.street
*airport_03.streetoffices
*airport_03.pumproomsmall
*airport_03.powerplant
*airport_03.powerplantinside
*airport_03.controlroom
*airport_03.respawn
*airport_03.parkinggarage
*airport_03.skybridge
*airport_03.airportinterior
// Airport 04
*airport_04.office
*airport_04.baggageclaim
*airport_04.terminal
*airport_04.conveyor
*airport_04.respawn
*airport_04.ramp
*airport_04.bathroom
*airport_04.ticketing
*airport_04.security
// Airport 05
*airport_05.street
*airport_05.finaleinside
*airport_05.finaleoutside
*airport_05.respawn
*airport_05.finaleroof
== soundscapes_farm ==
// Farm 01
*farm_01.morning
*farm_01.bridge
*farm_01.smallbuilding
*farm_01.trainyardentrance
*farm_01.trainyardrespawn
// Farm 02
*farm_02.trainyardentrance
*farm_02.trainyardrespawn
*farm_02.trainyardbuilding2
*farm_02.trainyardbuilding2window
*farm_02.trainyard2
*farm_02.traintunnel
*farm_02.drainagesmall
// Farm 03
*farm_03.drainagesmall
*farm_03.drainagebig
*farm_03.traintunnel
*farm_03.morning
*farm_03.house
// Farm 04
*farm_04.morning
*farm_04.trainyardentrance
*farm_04.bridge
*farm_04.smallbuilding2
*farm_04.house
// Farm 05
*farm_05.trainyardentrance
*farm_05.morning
*farm_05.smallbuilding2
*farm_05.smallbuilding2
== soundscapes_hospital ==
*background_menu.streetrain
// Hospital 01
*hospital_01.alleyrain
*hospital_01.streetrain
*hospital_01.subway
*hospital_01.rooftop_1b_interior2
*hospital_01.street
*hospital_01.rooftop_1b
*hospital_01.rooftop_1b_interior
// Hospital 02
*hospital_02.rooftop_1b_interior2
*hospital_02.underground_2
*hospital_02.underground_1
*hospital_02.underground_3
*hospital_02.pillarsroom
*hospital_02.alleyrain
*hospital_02.generatorroom_off
*hospital_02.generatorroom
*hospital_02.streetrain
*hospital_02.rooftop_1b_interior
*hospital_02.rooftop
*hospital_02.controlroom
*hospital_02.warehouseoutside
// Hospital 03
*hospital_03.alleyrain
*hospital_03.rooftop_1b_interior2
*hospital_03.warehouse_1
*hospital_03.steamtunnel
*hospital_03.boilerroom
*hospital_03.sewer
*hospital_03.pipetunnel
*hospital_03.streetrain
*hospital_03.hospital
*hospital_03.rooftop_1b_interior
*hospital_03.respawn
// Hospital 04
*hospital_04.hospital_interior
*hospital_04.hospital_atrium
*hospital_04.elevator
*hospital_04.finaleoutside
*hospital_04.construction
*hospital_04.street
*hospital_04.respawn
// Hospital 05
*hospital_05.street
*hospital_05.finaleinside
*hospital_05.finaleoutside
*hospital_05.respawn
*hospital_05.finaleroof
*hospital_05.elevatorshaft
== soundscapes_rural ==
// rural
*rural.woods
*rural.woods3
*rural.morning
*rural.bridge
*rural.smallbuilding
*rural.smallbuilding2
*rural.river
*rural.caveclosed
*rural.caveopen
*rural.traintunnel
*rural.pumproom
*rural.bigroom
*rural.drainagebig
*rural.drainagesmall
*rural.drainageopen
*rural.trainyardentrance
*rural.trainyardrespawn
*rural.trainyardbuilding
*rural.trainyardbuilding2
*rural.trainyardbuilding2window
*rural.trainyard
*rural.trainyard2
*rural.house
*rural.town
*rural.towninside
*rural.townalley
*rural.boatinterior
*rural.boatexterior
*rural.shoreline
*rural.town_02
*rural.shack
*rural.combat_far_heavy
*rural.combat_far_medium
*rural.combat_close_light
== soundscapes_smalltown ==
// Small Town 01
*smalltown_01.woods_start
*smalltown_01.woods
*smalltown_01.riverbed
*smalltown_01.tunnel
*smalltown_01.tunnel_hall
*smalltown_01.tunnel_bigroom
*smalltown_01.river
*smalltown_01.caveclosed
*smalltown_01.caveopen
*smalltown_01.pumproom
// Small Town 02
*smalltown_02.pumproom
*smalltown_02.drainagesmall
*smalltown_02.drainagemedium
*smalltown_02.drainagebig
*smalltown_02.drainageopen
*smalltown_02.trainyardbuilding
*smalltown_02.woods
// Small Town 03
*smalltown_03.trainyardbuilding
*smalltown_03.trainyard
*smalltown_03.woods_far
*smalltown_03.woods_medium
*smalltown_03.woods_close
*smalltown_03.graveyard
*smalltown_03.church
*smalltown_03.house
*smalltown_03.town
*smalltown_03.towninside
*smalltown_03.townalley
// Small Town 04
*smalltown_04.town
*smalltown_04.towninside
*smalltown_04.townalley
*smalltown_04.street
*smalltown_04.house
*smalltown_04.trainyardbuilding
// Small Town 05
*smalltown_05.park
*smalltown_05.shack
*smalltown_05.town
*smalltown_05.boatinterior
*smalltown_05.boatexterior
*smalltown_05.shoreline
*smalltown_05.house
== soundscapes_urban ==
// generic urban
*urban.util_interiorslams
*urban.util_metalslams
*urban.util_metalslams 2
*urban.util_woodfloorsqueaks
*urban.util_windgust
*urban.util_distantcombat
*urban.util_distantexplosions
*urban.util_rat_scratches
*urban.util_genericrooftop
*urban.util_genericexterior_from_interior_1
*urban.util_genericexterior_from_interior_2
*urban.util_flies
*urban.util_steam
*urban.util_pipes
*urban.rooftop_1b
*urban.rooftop_1b_interior
*urban.rooftop_1b_interior2
*urban.underground_1
*urban.underground_2
*urban.underground_3
*urban.controlroom
*urban.warehouse_1
*urban.steamtunnel
*urban.boilerroom
*urban.hospital_interior
*urban.flies
*urban.rooftop
*urban.street
*urban.streetrain
*urban.alley
*urban.alleyrain
*urban.sewer
*urban.pipetunnel
*urban.apartment
*urban.generatorroom_off
*urban.generatorroom
*urban.respawn
*hospital.respawn //empty - nav test
*urban.rooftopspawn
*urban.hospitalspawn
*urban.spawnrain
*urban.hospital
*urban.office
*urban.subway
*urban.pillarsroom
*urban.conveniencestore
*urban.warehouseoutside
*urban.warehouseinside
*urban.tankroom
*urban.powerplant
*urban.powerplantinside
*urban.parkinggarage
*urban.elevator
*urban.construction
*urban.finaleinside
*urban.finaleoutside
*urban.finaleroof