nyuuzyou/wikis huggingface dataset:
The Magic School Bus (May 5, 1995 prototype)

A prototype build of Magic School Bus, The, dated May 5, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 54 48 45 20 4d 41 47 49 43 20 53 43 48 4f 4f 4c THE MAGIC SCHOOL
00000130 20 42 55 53 20 20 20 20 20 20 20 20 20 20 20 20 BUS 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 54 48 45 20 4d 41 47 49 43 20 53 43 48 4f 4f 4c THE MAGIC SCHOOL
00000160 20 42 55 53 20 20 20 20 20 20 20 20 20 20 20 20 BUS 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 35 38 20 2d 30 30 ff ff GM MK-1558 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
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The Magical Quest Starring Mickey Mouse (May 21, 1992 prototype)

An early prototype of The Magical Quest Starring Mickey Mouse for the Nintendo SNES.
==Notes==
* Early prototype. Only two stages are finished.
* Likely build for SCES 1992.
* Date written on EPROMs.
==Origin==
Mystical_Quest_Prototype_PCB_Front.jpg|PCB front.
==See also==
Read more about the prototype on SNESCentral.com (Archive)
The Mansion of Hidden Souls (Aug 30, 1995 prototype)

A prototype of The Mansion of Hidden Souls for the Sega Saturn.
==Notes==
* Compiled a month before the final US build.
* English localization prototype.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - YM 100%-0000.png
Sat - YM 100%-0001.png
Sat - YM 100%-0002.png
Sat - YM 100%-0003.png
Sat - YM 100%-0004.png
Sat - YM 100%-0005.png
Sat - YM 100%-0006.png
Sat - YM 100%-0007.png
Sat - YM 100%-0008.png
==Origin==
Sat - YM 100%.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Mark of Kri (Apr 2, 2002 prototype)

A prototype of The Mark of Kri for the PlayStation 2.
==Notes==
* Different titlescreen
* Pressing start at the titlescreen will directly put the player into the first level
* The logo of the game is always present at the bottom right corner during gameplay
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
TheMarkOfKriDemo_Title.png|Titlescreen
TheMarkOfKriDemo_Gameplay1.png|Gameplay
TheMarkOfKriDemo_Gameplay2.png|Gameplay
TheMarkOfKriDemo_Gameplay3.png|Gameplay
TheMarkOfKriDemo_Gameplay4.png|Gameplay
==Origin==
PS2 - MOK 4-2 Demo.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Mark of Kri (May 9, 2002 prototype)

A prototype of The Mark of Kri for the PlayStation 2.
==Notes==
* No obivous visible differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
TheMarkOfKri_Title.png|Titlescreen
TheMarkOfKri_Pause.png|Pause menu
TheMarkOfKri_Load.png|Loadingscreen
TheMarkOfKri_Gameplay1.png|Gameplay
TheMarkOfKri_Gameplay2.png|Gameplay
TheMarkOfKri_Gameplay3.png|Gameplay
==Origin==
PS2 - The Mark of Kri.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Mayo Clinic Family Health Book (Feb 1, 1993 prototype)

A prototype of The Mayo Clinic Family Health Book for the Philips CD-i.
==Notes==
* Doesn't run in cdiemu because this prototype was mastered on a TDK CD-R, which for some reason caused the first few sectors to be filled with h'55.
* Miscellaneous Notes:
** Game is emulatable: No (as of April 17, 2021).
==Screenshots==
==Origin==
CDI - Mayo Clinic v0.06 2-01-93.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Mummy Returns (Aug 5, 2001 prototype)

A prototype of The Mummy Returns for the PlayStation 2.
==Notes==
* No obvious visible differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
TheMummy_Title.png|Titlescreen
TheMummy_Cutscene.png|Cutscene
TheMummy_Pause.png|Pause menu
TheMummy_Gameplay1.png|Gameplay
TheMummy_Gameplay2.png|Gameplay
==Origin==
PS2 - Mummy Returns build no 22 6 August 2001.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Munchables (Prototype)

A prototype of The Munchables for the Wii.
==Notes==
* Differences are unknown.
* Disc information:
** Header Product Code: RQCEAF
** Header Version Number: 0
** Header Title: The Munchables
** Executable Name: /main.dol
** Latest date in DOL: 10/2/2008 3:35:00 AM
** Latest date in DOL (final build): 10/2/2008 3:35
** Apploader date: 10/2/2008
** Apploader date (final build): 10/2/2008 0:00
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
RQCEAF_2022-12-25_01-13-52.png
RQCEAF_2022-12-25_01-13-55.png
RQCEAF_2022-12-25_01-13-56.png
RQCEAF_2022-12-25_01-13-59.png
RQCEAF_2022-12-25_01-14-04.png
RQCEAF_2022-12-25_01-14-06.png
RQCEAF_2022-12-25_01-14-16.png
RQCEAF_2022-12-25_01-16-00.png
RQCEAF_
==Origin==
The Munchables for preview only.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Mystery of Whiterock Castle (Feb 3, 2010 prototype)

A prototype of The Mystery of Whiterock Castle for the Xbox 360.
==Notes==
* Unreleased game.
* Original filename: The Mystery of Whiterock Castle (Feb 03 2010).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Need for Speed (Jan 10, 1996 prototype)

A prototype of The Need for Speed for the PlayStation.
==Notes==
* Compiled 36 days before all 3 main retail versions
* Without any logo animations, it shows an FMV not seen in the final (which begins by showing a poster).
* Then it goes straight to the main menu, without the title or loading screens.
* High tendency to freeze/hang randomly
* Main menu has different control symbol layout, and they're misaligned.
* No main menu music
* Some different menu options
* Options has a language setting. Changing this makes the Credits item change to "991 NSX"
* Different car label/names
* Pre-race loading screen can corrupt, but the game doesn't crash
* No music during races
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - NFS alpha 10 01-09-96 Test Copy-0001.png
PSX - NFS alpha 10 01-09-96 Test Copy-0002.png
PSX - NFS alpha 10 01-09-96 Test Copy-0003.png
PSX - NFS alpha 10 01-09-96 Test Copy-0004.png
==Origin==
PSX - NFS alpha 10 01-09-96 Test Copy.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Nightmare of Druaga: Fushigi no Dungeon (Aug 22, 2004 prototype)

A prototype of The Nightmare of Druaga: Fushigi no Dungeon for the PlayStation 2.
==Notes==
* Titlescreen has copyright text on it
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
nightmaredragua_title.png|Titlescreen
nightmaredragua_menu.png|Menu
nightmaredragua_cut.png|Dialouge
nightmaredragua_gameplay1.png|Gameplay
nightmaredragua_gameplay2.png|Gameplay
nightmaredragua_gameplay3.png|Gameplay
==Origin==
PS2 - Nightmare of Druaga Review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Ooze (Jul 28, 1995 prototype)

A prototype build of The Ooze, dated July 28, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
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00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4a 55 4c (C)SEGA 1995.JUL
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00000180 47 4d 20 4d 4b 2d 31 35 37 32 20 2d 35 30 d8 ee GM MK-1572 -50..
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000001f0 41 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 A
The Ooze (Jul 3, 1995 prototype)

A prototype build of The Ooze, dated July 3, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4a 55 4c (C)SEGA 1995.JUL
00000120 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 37 32 20 2d 30 30 b1 81 GM MK-1572 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
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000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
The Ooze (Jul 31, 1995 prototype)

A prototype build of The Ooze, dated July 31, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 41 55 47 (C)SEGA 1995.AUG
00000120 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000150 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000180 47 4d 20 4d 4b 2d 31 35 37 32 20 2d 35 30 4a f7 GM MK-1572 -50J.
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
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000001f0 41 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 A
The Ooze (Jun 15, 1995 prototype)

A prototype build of The Ooze, dated June 15, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 53 45 47 41 20 31 39 39 35 20 4a 55 4c 20 20 20 SEGA 1995 JUL 
00000120 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000150 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 37 32 2d 30 30 20 00 00 GM MK-1572-00 ..
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000001a0 00 00 00 00 00 00 ff ff 00 ff 00 00 00 ff ff ff ................
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The Ooze (Jun 19, 1995 prototype)

A prototype build of The Ooze, dated June 19, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 53 45 47 41 20 31 39 39 35 20 4a 55 4c 20 20 20 SEGA 1995 JUL 
00000120 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000150 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 37 32 2d 30 30 20 b8 66 GM MK-1572-00 .f
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 00 ff ff 00 ff 00 00 00 ff ff ff ................
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000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
The Ooze (Jun 22, 1995 prototype)

A prototype build of The Ooze, dated June 22, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 53 45 47 41 20 31 39 39 35 20 4a 55 4c 20 20 20 SEGA 1995 JUL 
00000120 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 37 32 2d 30 30 20 00 00 GM MK-1572-00 ..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
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000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
The Ooze (Jun 26, 1995 prototype)

A prototype build of The Ooze, dated June 26, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 53 45 47 41 20 31 39 39 35 20 4a 55 4c 20 20 20 SEGA 1995 JUL 
00000120 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 37 32 2d 30 30 20 00 00 GM MK-1572-00 ..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
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The Ooze (Jun 29, 1995 prototype)

A prototype build of The Ooze, dated June 29, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4a 55 4c (C)SEGA 1995.JUL
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00000150 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 37 32 20 2d 30 30 7e 98 GM MK-1572 -00~.
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
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The Ooze (Jun 29, 1995 prototype B)

A prototype build of The Ooze, dated June 29, 1995 - B. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4a 55 4c (C)SEGA 1995.JUL
00000120 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000150 54 48 45 20 4f 4f 5a 45 20 20 20 20 20 20 20 20 THE OOZE 
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00000180 47 4d 20 4d 4b 2d 31 35 37 32 20 2d 30 30 2e 4c GM MK-1572 -00.L
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
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The Orange Box (DLC International Subtitles Pack prototype)

A DLC prototype of The Orange Box for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Jan 4, 2025.
* Contains translations in Spanish, Portuguese, Polish and Italian for all games. Furthermore, there are also translation files for Italian, Portuguese and Spanish in the "platform" folder.
To Do: Check if these localization files have already been released. The uploader was unable to find these files in the retail version but it is not impossible that they were released later in TUs. Furthermore, these files may correspond to an older version of the game, which means it may be important to analyze the files.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
The Orange Box (Nov 13, 2007 demo)

A demo build of The Orange Box for the Xbox 360.
==Notes==
* Sourced from The Official Australian Xbox Magazine: Yearbook 2008.
* Only contains the first playable map of Half-Life 2: Episode Two, ep2_outland_01 (To the White Forest).
** Playable up through the trainyard sequence, before Alyx is killed by a Hunter.
The Outfit (Feb 2, 2006 prototype)

A prototype of The Outfit for the Xbox 360.
==Notes==
* Predates the final build by 13 days.
* Original filename: The Outfit (Feb 02, 2006) [Review].iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Outfit (Jan 16, 2006 prototype)

A prototype of The Outfit for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: The Outfit (Jan 16, 2006) [Preview].iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
The Pagemaster (SNES Prototype A)

A prototype of The Pagemaster for SNES.
==Notes==
==Origin==
FILE_ID.DIZ
THE____________________:______________:_____
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/_____/____/_________/_________/_________/ 
*============-> MULATORS! <-============F!*
 PageMaster *Beta* [16Mbit/SNES/SMC]
ACC.NFO
 .:+:. 
 :╖½ 
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 / / / / \ / Y / / / /___/ __ / ____/ / / ___/
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(___\ \____\_____\____ /__\ /__\____\____ /___/ \ __/____ /____\ / / 
 ╖½/____\ [FAZ!] \/ \/ \/ /____\/ \/╖╗ /___\ 
 
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 GaME : PageMaster *Beta* SizE : 16Mbits
 CoMPaNY : ??? DatE : 9th Aug 94
 FoRMaT : SNES SuPPLiER : JB '94
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 <- Call Our Boards ->
 SaNCTuARY [WHQ] 1-ITS-PRI-VATE (SpEeD MaStER)
 ALTeRNaTE ReALiTY [CHQ] 1-416-236-9590 (YaNkeE ROsE)
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 Game Note: Oh no... it's that brat Macaulay Culkin again.. We get to see
 him everywhere these days..Anyways, this is based on the 
 upcoming movie PageMaster. Very early beta, but looks real nice.
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 Group News: Watch out for Donkey Kong Country *Beta* real soon...(u wish!)
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 Cityhunter gives a pat on the back to the following comrades:
 - Fa & Da - HyDrO - Tazman - Irata - Ltm - FaZ - The D-Coder - Chp -
 - Delta - Speed Master - Wise Man - Xad (Thanx for everything!) -
 - Happy Jack - Lestat - Bod - and the rest of the gang -
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==See also==
* No-intro entry
* Article about the prototype on SNESCentral.com