nyuuzyou/wikis huggingface dataset:
Wacky Races (Aug 2, 2000 prototype)

A late prototype of Wacky Races for the PlayStation.
==Notes==
*Compiled four weeks before the final build for this serial (SLES-02468).
*The Warner Bros legal screen is different.
*The AI is noticeably more difficult, especially with Dastardly. (Though this does lead to him getting stuck on occasion.)
*You can skip the legal screens, which was removed in the final game.
*Miscellaneous Notes:
**Game is emulatable: Yes (as of April 24, 2022).
**Game contains dongle protection: No.
**Game contains debugging symbols: N/A
==Origin==
File:Wacky Races August 2nd 2000 Ebay Listing.jpg|CD-R front.
==See also==
Original listing for the item (Archive)
Wacky Races (Early SNES prototype)

A very early prototype of the unreleased Wacky Races for the SNES.
==Notes==
* This prototype has to be played at 50hz or else the graphics will flicker.
* This prototype does not function properly. It's possible it was meant to use a second EPROM chip, but only the first has been found. 
* The prototype can be played if you hold down the acceleration button while the game is loaded. This has been confirmed to only work in BizHawk.
==Origin==
SNES Wacky Racers 2 (Only 1 Chip, 1 missing) SHVC-4PV5B-01.jpg|PCB front.
==Acknowledgments==
Special thanks to Radar for this release!
==See also==
Read the release article on SNESCentral.org. (Archive)
Wacky Races (Nov 5, 1991 prototype)

A prototype of the unreleased Enigma Variations version of Wacky Races for the Commodore 64.
==Notes==
* Developed by Enigma Variations; the published version was developed by Rave
* Released alongside source code
==Origin==
WackyRaces Nov51991 disk.jpg|Floppy disk
==See also==
* Keith Purkiss C64 Archive - Games That Weren't
* Wacky Races V1 (C64) - 1991 Hi-Tec Software - GTW64
Wacky Races (SNES prototype)

An early prototype of the unreleased Wacky Races for the SNES.
==Notes==
* This prototype has to be played at 50hz or else the graphics will flicker.
==Origin==
SNES Wacky Racers SHVC-4PV5B-01.jpg|PCB front.
==Acknowledgments==
Special thanks to Radar for this release!
==See also==
Read the release article on SNESCentral.org. (Archive)
Wacky World of Sports (Mar 25, 2009 prototype)

A prototype of Wacky World of Sports for the Wii.
==Notes==
* Possibly predates the final US build by a few months.
* English localization prototype.
* Uses "Incredible Sports Challenge" title screen. Lacks the trademark information. Says "Press A" rather than "Press the A button". 
* Grammar and text differences.
* Disc information:
** Header Product Code: RTIE01
** Header Version Number: 0
** Header Title: INCREDIBLE SPORTS CHALLENGE!
** Executable Name: /main.dol
** Latest date in DOL: 11/11/2008 10:35:00 AM
** Latest date in DOL (final build): 
** Apploader date: 10/2/2008
** Apploader date (final build): 
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
RTIE01_2022-12-24_23-54-49.png
RTIE01_2022-12-24_23-54-54.png
RTIE01_2022-12-24_23-55-00.png
RTIE01_2022-12-24_23-55-04.png
RTIE01_2022-12-24_23-55-07.png
RTIE01_2022-12-24_23-55-12.png
RTIE01_2022-12-24_23-55-19.png
RTIE01_2022-12-24_23-55-30.png
RTIE01_
==Origin==
Wacky World of Sports 3 25 09.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wacky Worlds (Aug 17, 1994 prototype)

A prototype build of Wacky Worlds, dated August 17, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Notes==
* Compiled with a build date: "16-Aug-94 @ 22:45:47". The final US version was compiled on "01-Sep-94 @ 14:44:43".
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 3f 3f 3f (C)SEGA 1994.???
00000120 46 49 52 45 57 4f 52 4b 53 20 20 20 20 20 20 20 FIREWORKS 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 46 49 52 45 57 4f 52 4b 53 20 20 20 20 20 20 20 FIREWORKS 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 30 33 32 20 2d 30 30 ff ff GM MK-1032 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Wacky Worlds (Aug 19, 1994 prototype)

A prototype build of Wacky Worlds, dated August 19, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Notes==
* Compiled with a build date: "19-Aug-94 @ 20:10:58". The final US version was compiled on "01-Sep-94 @ 14:44:43".
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 3f 3f 3f (C)SEGA 1994.???
00000120 46 49 52 45 57 4f 52 4b 53 20 20 20 20 20 20 20 FIREWORKS 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 46 49 52 45 57 4f 52 4b 53 20 20 20 20 20 20 20 FIREWORKS 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 30 33 32 20 2d 30 30 ff ff GM MK-1032 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Wacky Worlds (Aug 8, 1994 prototype)

A prototype build of Wacky Worlds, dated August 8, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Notes==
*ROM does not contain a build date.
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 3f 3f 3f (C)SEGA 1994.???
00000120 46 49 52 45 57 4f 52 4b 53 20 20 20 20 20 20 20 FIREWORKS 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 46 49 52 45 57 4f 52 4b 53 20 20 20 20 20 20 20 FIREWORKS 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 30 33 32 20 2d 30 30 8e 43 GM MK-1032 -00.C
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Wakeboarding Unleashed featuring Shaun Murray (Feb 17, 2003 prototype)

A prototype of Wakeboarding Unleashed featuring Shaun Murray for the Xbox.
==Notes==
* Compiled almost three months before the final US build (the first retail build).
* Preview build.
* The trademark screen is slightly different. The ESRB rating is RP in this build, where it has a proper rating in the final.
* No Activision FMV.
* No Sheba Games FMV.
* No opening FMV.
* Slightly different title screens.
* Controller button icons are using the PlayStation 2 icons.
* Slightly different font in the main menu.
* Different score meter.
* XBE information:
** Internal Name: Pro WakeBoarding
** Maker ID and Product Number: \x00\x00-2
** Executable Name: default.xbe
** Executable checksum (MD5): db8cc905b1cd9ab775b33e365592ad86
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Wakeboarding Unleashed print preview (1).png
Xbox - Wakeboarding Unleashed print preview (2).png
Xbox - Wakeboarding Unleashed print preview (3).png
Xbox - Wakeboarding Unleashed print preview (4).png
Xbox - Wakeboarding Unleashed print preview (5).png
Xbox - Wakeboarding Unleashed print preview (6).png
Xbox - Wakeboarding Unleashed print preview (7).png
Xbox - Wakeboarding Unleashed print preview (8).png
Xbox - Wakeboarding Unleashed print preview (9).png
==Origin==
Xbox - Wakeboarding Unleashed print preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Walking With Dinosaurs (2013 prototype)

A prototype of Walking With Dinosaurs for Playstation 3.
==Notes==
* Original filename: Wonderbook Walking with Dinosaurs (2013 UX0000-BCES00000_00-SMG0140000000001).pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Walking With Dinosaurs (Gamescom)

A prototype of Walking With Dinosaurs for Playstation 3.
==Notes==
* Gamescom 2013 Build.
* Original filename: Wonderbook Walking with Dinosaurs (Gamescom 2013 EP9000-NPEA90126_00-DWALKINGWI000001).pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Wallace & Gromit's Grand Adventures, Episode 1: Fright of the Bumblebees (Mar 20, 2009 prototype)

A prototype of Wallace & Gromit's Grand Adventures, Episode 1: Fright of the Bumblebees for the Xbox 360.
==Notes==
* Predates the final build by a month and a half.
* Original filename: Wallace & Gromit #1 (Mar 20, 2009) [5841093C].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wallace & Gromit's Grand Adventures, Episode 1: Fright of the Bumblebees (May 2, 2009 prototype)

A prototype of Wallace & Gromit's Grand Adventures, Episode 1: Fright of the Bumblebees for the Xbox 360.
==Notes==
* Built on the same day as the final build but only the executable sum matches.
* Original filename: Wallace & Gromit #1 (May 02 2009).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wallace & Gromit's Grand Adventures, Episode 2: The Last Resort (May 12, 2009 prototype)

A prototype of Wallace & Gromit's Grand Adventures, Episode 2: The Last Resort for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Wallace & Gromit #2 (May 11, 2009) [58410979].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wallace & Gromit's Grand Adventures, Episode 3: Muzzled! (Jul 22, 2009 prototype)

A prototype of Wallace & Gromit's Grand Adventures, Episode 3: Muzzled! for the Xbox 360.
==Notes==
* Predates the final build by almost 2 months.
* Original filename: Wallace & Gromit #3 (Jul 22, 2009) [5841097A].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wallace & Gromit's Grand Adventures, Episode 4: The Bogey Man (Aug 3, 2009 prototype)

A prototype of Wallace & Gromit's Grand Adventures, Episode 4: The Bogey Man for the Xbox 360.
==Notes==
* Predates the final build by almost 2 months.
* Original filename: Wallace & Gromit #4 (Aug 03, 2009) [5841097B].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wallace & Gromit: The Curse of the Were-Rabbit (Jul 20, 2005 prototype)

A prototype of Wallace & Gromit: The Curse of the Were-Rabbit for the PlayStation 2.
==Notes==
* Compiled approximately a month before the final build.
==Origin==
WallaceGromitWereRabbit Jul05 Disc.png|Disc.
==See also==
Archive.org release.
Wallace & Gromit: The Curse of the Were-Rabbit (Jul 27, 2005 prototype)

A prototype of Wallace & Gromit: The Curse of the Were-Rabbit for the PlayStation 2.
==Notes==
* Compiled approximately 3 weeks before the US retail version.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
wallacgrommmitprpreview_title.png
==Origin==
PS2 - Wallace and Gromit PR Previews 7-29-05.JPG|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex and iniche for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wallace & Gromit: The Grand Tour (Apr 15, 1999 prototype)

A prototype of the unreleased Wallace & Gromit: The Grand Tour for the PC.
==Notes==
* Pitched to the BBC in July 1998, but the project got cancelled sometime in 1999.
* Would later become Gubble Buggy Racer.
* Executable is dated April 15, 1999, but the last modified files are from September 30, 1999.
* Most of the graphics appear to be missing for two of the tracks from the sub-mission menu, though "one two three" has all of its graphics. 
* One two three is actually Gubble World from Gubble Buggy Racer. This build was likely made around the time that Wallace & Gromit was in the middle of being reskinned into that game.
==Screenshots==
Racing d 3RtOBfT3Wj.png
Wallace & Gromit in Project Zoo (Aug 4, 2003 prototype)

A prototype of Wallace & Gromit in Project Zoo for the PlayStation 2.
==Notes==
* An NTSC-U review build from around a month before the final game.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
WallaceAndGromitProjectZoo-Aug04Review-Title.png|Title screen
WallaceAndGromitProjectZoo-Aug04Review-Loading.png|Loading screen
WallaceAndGromitProjectZoo-Aug04Review-1.png|Gameplay
WallaceAndGromitProjectZoo-Aug04Review-2.png|Gameplay
WallaceAndGromitProjectZoo-Aug04Review-3.png|Gameplay
WallaceAndGromitProjectZoo-Aug04Review-4.png|Gameplay
==Origin==
PS2 - Wallace and Gromit in Project Zoo For Review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wallace & Gromit in Project Zoo (Jun 5, 2003 prototype)

A prototype of Wallace&Gromit in Project Zoo for the Xbox.
==Notes==
* Compiled almost three months before the final US build (the first retail build).
* Preview build.
* Boots to a different Project Wallace&Gromit screen. Since this is a preview build, the tentative release date is on this screen.
* Starts with a trailer of the game using a prototype build (as evidenced by the "MSv2" on the lower right hand corner) before the title screen.
* Pressing the L trigger while on the title screen loads up a level select.
* Debugging strings and prompts are present.
* A test level called the "PlayGround" is present on the level select and can be loaded in game.
* "A1.33" appear on the bottom right hand corner of the screen at all times.
* XBE information:
** Internal Name: 
** Maker ID and Product Number: \x00\x00-0
** Executable Name: default.xbe
** Executable checksum (MD5): bd9fe234642bed60ac97a5982d654f12
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Wallace and Gromit in Project Zoo for preview only (1).png
Xbox - Wallace and Gromit in Project Zoo for preview only (2).png
Xbox - Wallace and Gromit in Project Zoo for preview only (3).png
Xbox - Wallace and Gromit in Project Zoo for preview only (4).png
Xbox - Wallace and Gromit in Project Zoo for preview only (5).png
Xbox - Wallace and Gromit in Project Zoo for preview only (6).png
Xbox - Wallace and Gromit in Project Zoo for preview only (7).png
Xbox - Wallace and Gromit in Project Zoo for preview only (8).png
Xbox - Wallace and Gromit in Project Zoo for preview only (9).png
Xbox - Wallace and Gromit in Project Zoo for preview only (10).png
Xbox - Wallace and Gromit in Project Zoo for preview only (11).png
Xbox - Wallace and Gromit in Project Zoo for preview only (12).png
Xbox - Wallace and Gromit in Project Zoo for preview only (13).png
Xbox - Wallace and Gromit in Project Zoo for preview only (14).png
Xbox - Wallace and Gromit in Project Zoo for preview only (15).png
Xbox - Wallace and Gromit in Project Zoo for preview only (16).png
Xbox - Wallace and Gromit in Project Zoo for preview only (17).png
Xbox - Wallace and Gromit in Project Zoo for preview only (18).png
Xbox - Wallace and Gromit in Project Zoo for preview only (19).png
==Origin==
Xbox - Wallace and Gromit in Project Zoo for preview only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
WarGames: Defcon 1 (Feb 26, 1998 prototype)

A prototype of WarGames: Defcon 1 for the PlayStation.
==Notes==
* An NTSC-U build dated nearly two months before the final.
* Starts with an intro video which is different to the one used in the final.
* Loading screens are slightly unfinished and do not include a loading bar.
* Has "Alpha" on the upper-left corner of the title screen.
* The logo on the title screen looks a bit different.
* The campaign type and level are not captioned on the main menu, and each use different icons.
* Has no music.
* The icons on the options menu are unfinished and look quite primitive.
* All missions appear to be enabled by default and selectable from the beginning, with the exception that the final level asks you to enter a code into the passgrid. The effects of using the grid appear to cause visual glitches.
* A number of text strings are different - e.g. "SELECT A LEVEL" rather than "SELECT MISSION".
* The in-game HUD is quite different.
* Has a crash handler screen which can be seen by loading certain levels.
* Contains a .MAP file.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: Yes
** Dump was originally scrambled: No
==Screenshots==
PSX - Wargames Defcon I v1.23 preview-0000.png|Introduction
PSX - Wargames Defcon I v1.23 preview-0001.png|Loading sequence
PSX - Wargames Defcon I v1.23 preview-0002.png|Title screen
PSX - Wargames Defcon I v1.23 preview-0003.png|Menus
PSX - Wargames Defcon I v1.23 preview-0004.png|Menus
PSX - Wargames Defcon I v1.23 preview-0005.png|Menus
PSX - Wargames Defcon I v1.23 preview-0006.png|Menus
PSX - Wargames Defcon I v1.23 preview-0007.png|Gameplay
PSX - Wargames Defcon I v1.23 preview-0008.png|Gameplay
PSX - Wargames Defcon I v1.23 preview-0009.png|Gameplay
PSX - Wargames Defcon I v1.23 preview-0010.png|Gameplay
PSX - Wargames Defcon I v1.23 preview-0011.png|Gameplay
PSX - Wargames Defcon I v1.23 preview-0012.png|Gameplay
PSX - Wargames Defcon I v1.23 preview-0013.png|Crash handler
==Origin==
PSX - Wargames Defcon I v1.23 preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
WarTech: Senko no Ronde (Apr 11, 2007 prototype)

A prototype of WarTech: Senko no Ronde for the Xbox 360.
==Notes==
* Compiled 13 days before the final retail build.
* English localization prototype.
* "Controller Settings" instead of "Xbox 360 Controller Settings" on the Player Select menu in this build.
* Other differences are currently unknown.
* XEX information:
** Header Maker ID: GR
** Header Product Code: 2001
** Header Title: WAR TECH:SenkoNoRonde
** Header PE Name: default.pe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 6e4aeb171b33f901e1d2d7dd89b87d62
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Issues (as of December 25, 2022).
*** Issues: Vertex explosions (Fix with F5).
==Screenshots==
Screenshot - WAR TECH SenkoNoRonde 2022-12-13 17-24-29.png
Screenshot - WAR TECH SenkoNoRonde 2022-12-13 17-25-24.png
Screenshot - WAR TECH SenkoNoRonde 2022-12-13 17-27-14.png
Screenshot - WAR TECH SenkoNoRonde 2022-12-13 17-31-45.png
==Origin==
X360 - Senko no Ronde review build.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
War World: Tactical Combat (Oct 4, 2007 prototype)

A prototype of War World: Tactical Combat for the Xbox 360.
==Notes==
* Predates the final build by 9 months.
* Original filename: War World [58410857].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
War of the Monsters (Feb 21, 2003 prototype)

A review prototype of War of the Monsters for the PS2.
==Notes==
Has a debug menu, accessible from the pause menu.
==Screenshots==
File:Gsdx 20240622222127.png
File:Gsdx 20240622222159.png
==Origin==
File:WotM Disc Front.jpg|Disc front
File:WotM Disc Back.jpg|Disc back