nyuuzyou/wikis huggingface dataset:
InSL Community Logo Program

Get the logo
inSL Logo Usage Gallery
Promote your involvement in the Second Life world with the inSL logo! This logo shows that you're active in the Second Life community. Here are some ways that you could use the inSL logo:
* You provide marketing services in the Second Life world. Your business card has YOUR BRAND NAME in large stylized font across the top and a smaller inSL logo in the lower right-hand corner next to your Second Life contact information.
* You teach an architecture course in the Second Life world. Your course syllabus displays your university logo and course name prominently at the top, and below that a smaller inSL logo next to the region name and coordinates of the Second Life location where your class meets.
* Your profile page on your social networking site shows your name in large letters at the top, and underneath that a smaller inSL logo with your Second Life avatar name so that your friends know how to reach you in Second Life.
* You've released on CD an album of your piano performances in the Second Life world. You place a small inSL logo sticker in the lower right-hand corner of your CD next to another sticker with the region name and coordinates of your Second Life concert hall.
* You publish a blog about scripting in the Second Life environment. Your blog has a large banner graphic with YOUR SCRIPTING BLOG NAME across the top, and beneath that a smaller inSL logo next to the Second Life location where you give scripting tutorials.
You could also use the inSL logo in marketing materials, on your website, on your letterhead, in conference materials, in presentation slides, on promotional items, on product packaging, and in other areas where you wish to promote your contributions to the Second Life world.
When using the inSL logo to promote your activities, be sure to follow the Guidelines for Using the inSL Logo. Designed for easy recognition of Second Life residents, the logo’s effectiveness and value for the community depends on consistent and proper use.
InSL Community Logo Programm

Holen Sie sich das Logo
inSL-Logo-Verwendungsgalerie
Werben Sie für Ihr Engagement in der Second Life-Welt mit dem inSL-Logo! Dieses Logo zeigt, dass Sie in der Second Life-Community aktiv sind. Hier sind einige Möglichkeiten, wie Sie das inSL-Logo verwenden können:
* Sie bieten Marketing-Dienstleistungen in der Second Life-Welt an. Ihre Visitenkarte enthält IHREN MARKENNAMEN in großer Schrift im oberen Bereich und ein kleines inSL-Logo in der unteren rechten Ecke neben Ihren Second Life-Kontaktinformationen.
* Sie unterrichten einen Architekturkurs in der Second Life-Welt. Ihr Lehrplan zeigt Ihr Universitäts-Logo und Kursname auffällig im oberen Bereich, darunter ein kleines inSL-Logo neben dem Namen der Region sowie die Koordinaten des Second Life-Ortes, an dem Ihre Klasse sich trifft.
* Ihre Profilseite in Ihrem sozialen Netzwerk zeigt Ihren Namen in großen Buchstaben ganz oben und darunter ein kleineres inSL-Logo mit Ihrem Second Life-Avatarnamen, damit Ihre Freunde wissen, wie diese Sie in Second Life erreichen können.
* Sie haben ein CD-Album veröffentlicht, dass Ihre Klavierstücke in der Second Life-Welt enthält. Sie platzieren einen kleinen inSL-Logo-Aufkleber in der rechten unteren Ecke der CD neben einem anderen Aufkleber mit dem Namen der Region sowie den Koordinaten Ihres Second Life-Konzertsaals.
* Sie veröffentlichen einen Blog über Scripting in der Second Life-Umgebung. Ihr Blog hat eine große Banner-Grafik mit IHREM SCRIPTING-BLOG-NAMEN am oberen Rand und darunter ein kleines inSL-Logo neben dem Second Life-Ort, an dem Sie Scripting-Einführungen geben.
Sie können das inSL-Logo auch auf Marketing-Materialien, auf Ihrer Website, auf Ihrem Briefkopf, in Konferenz-Materialien, Präsentationsfolien, auf Werbeartikeln, auf Produktverpackungen und in anderen Bereichen, in denen Sie Ihre Beiträge für die Second Life-Welt vorstellen wollen, verwenden.
Bei der Verwendung des inSL-Logo zur Förderung Ihrer Aktivitäten sollten Sie sicher sein, die Richtlinien für die Verwendung des inSL-Logos zu befolgen. Das Logo wurde für die einfache Wiedererkennung von Second Life-Einwohnern entworfen, daher hängt die Wirksamkeit und der Wert des Logos für die Gemeinschaft von einer konsistenten und ordnungsgemäßen Nutzung ab.
In World Chatlogs

* Chatlog from 2007/09/16 (Gigs, otakup0pe and Tao_T talk about possible forms of regions etc.)
* Transcript and Slides from Tao Takashi's informal meetup on 2007/09/23
* AWGroupies 2007
:* September: 28
:* October: 1 5 
See also: Zero Linden's office hour transcripts
Free Wikification Tool for chatlogs
Infohub

== What's an Infohub? ==
An Infohub, also known as a Welcome Area, is a place where Residents congregate and socialize, and there are usually kiosks providing Second Life information. Infohubs can be fun places to hang out and learn about the world if you're new, although silly stuff happens on occasion.
Note that there are special rules that apply to these locations.
Official Infohubs are owned by Linden Lab and many were built by Residents, but some Residents run their own, unofficial social spaces which they also call Infohubs.
Infohubs are represented on the World Map with blue i's, like this:
To show them, make sure that Infohub on the right-hand legend is checked.
== What are all the official Infohubs? ==
* Ahern Welcome Area: , , , 
* Hanja Welcome Area: , , , 
* Teen Welcome Area: , , , 
* Governor Linden's Mansion by Steller Sunshine
* volcano hub by Karsten Rutledge, operated by NCI
* emOt(i)Con by Chip Poutine
* by Nova Albion City Slickers
* Chalet Linden snow lodge
* by Osprey Therian
* Blake Sea Ferry Terminal by LDPW
* Dream Lodge by Stella Costello and Ravenelle Zugzwang
* by LDPW. Setting home not available at this location.
* by Cottonteil Muromachi
* by LDPW
* by LDPW
* Bay City Municipal Aeroport by LDPW
* and Fuerte de San Phillipe, by LDPW
* by LDPW
* Swamp Infohub by Kim Anubis & Friends
* Heterocera Moth Temple
* by the Shelter
* by LDPW
* preserved Pooley Stage area for early Linden-resident meetings
* preserved Hidden Lakes Telehub
* volcano Infohhub by LDPW
* 
* 
* 
* 
* 
* 
== Former or inactive hubs ==
While you can no longer set these locations as your home, some older accounts may still have home set there, and they are sometimes are used as hangouts.
* by the Confederation of Democratic Simulators
* Hobo Railroad Infohub by Orhalla Zander
* converted to parkland
* rebuilt in 2010
* preserved early welcome area
* Memory Bazaar by Jessica Ornitz and Prokofy Neva
* experimental welcome area developed ca. 2008
* The Nerditorium by Lewis Nerd
* Korea Welcome Area: , , , 
* GSLR railroad station
* GSLR railroad station
== Linden Homes hubs==
These were never activated as home points (Governor Linden keeps them in the Linden Homes estate, separate from the mainland). They contain information kiosks, sample textures to match the Linden Homes housing, and sometimes model homes.
* and clones , 
* and clones , , 
* and clones , 
* and clones , , 
== Can I find Infohubs through Search? ==
You can try!
# Choose World>Search and pick "Places" from the menu beside the "Search" button.
# Try search terms like "infohub", "hub", "welcome" or "governor".
# On the left column, change All Categories to Linden Location.
This shows most of the Infohubs, although some are listed using other keywords.
== Is there anything else special I need to know? ==
You can set your home location at any mainland Infohub. If you don't have a home location set, World>Teleport Home will send you to a random infohub matching your maturity rating.
Infohubs/pt

= Infohub =
== O que é um Infohub? ==
Um Infohub, também conhecido como Welcome Area (em português: Área Bem-Vindo) é um lugar onde os Residentes se reúnem para se socializarem, onde geralmente existem quiosques com informações sobre o Second Life. 
Os Infohubs podem ser lugares divertidos para os novos Residentes, como ponto de partida para saírem pelo mundo virtual e para aprenderem sobre o Second Life.
Os Infohubs oficiais são de propriedade da Linden Lab e principalmente, construído por Residentes, mas alguns Residentes construíram seu próprios Infohubs, espaços sociais não-oficiais também chamados de Infohubs.
Os Infohubs são representadas no Mapa-múndi com um círculo azul, com a letra i no seu interior, como exibido na imagem abaixo:
Para exibi-los, certifique-se que a caixa de seleção situada ao lado de: Infohub esteja assinalada no: Mapa-múndi.
Se você encontrar um infohub que você realmente goste, você pode defini-lo como seu local de início.
== Buscando Infohubs ==
Todos os Infohubs oficiais estão listados abaixo.
 
Você também pode encontrar Infohubs usando a Busca:
* 1. Clique no ícone Busca . Selecione no menu suspenso por: Lugares.
* 2. Digite: Infohub. Uma listagem vai aparecer.
* 2. Altere a: Categoria, para: Localização Linden.
Procure por "infohub" (a Busca não diferencia maiúsculas de minúsculas).
Vai exibir a maioria dos Infohubs, embora alguns Infohubs estejam listados utilizando outras palavras-chave.
== Infohubs oficiais ==
 
=== De primeira geração ===
* Ahern (Ahern Welcome Area)
* Ambat Infohub
* Anzere Infohub
* Bear Infohub (Bear Dream Lodge)
* Bonifacio (Ahern Welcome Area)
* Braunworth Infohub
* Calleta Infohub (Calleta Hobo Railroad)
* Clementina Infohub (Governor Lindens Mansion)
* Dore (Ahern Welcome Area)
* Gukyeol (Hanja Welcome Area)
* Hangeul (Hanja Welcome Area)
* Hanja (Hanja Welcome Area)
* Hyles Infohub (Hyles Swamp)
* Idu (Hanja Welcome Area)
* Iris Infohub (Temple of Iris)
* Isabel Infohub
* Korea (Korea Welcome Area)
* Mahulu Infohub
* Mauve Infohub
* Miramare Infohub
* Morris (Ahern Welcome Area)
* Periwinkle Infohub (Railroad Station)
* Ross Infohub
* Violet Infohub
* Warmouth Infohub
* Wengen Infohub
=== De segunda geração ===
* Degrand
* Boardroom
* Hyannisport
* Helfell
* Zebrasil
=== Zindra ===
* Arapaima
* Nelsonia
* Oritz
* Ungren
* Vilania﻿
== Veja também ==
* Introdução ao Second Life
* Navegando pelo mundo
* Mapa-múndi e mini mapa
Category:Ajuda Portal
Information for educators/pt

__NOTOC__
= Informações para educadores =
Os educadores e as instituições sem fins lucrativos devem estar verificadas e aprovadas para comprarem terras através do site de compras do Second Life: specialorders.secondlife.com. Este site oferece faturação para educadores e para certos clientes. Para maiores informações veja em: Faturamento de pedidos especiais.
== Veja também ==
* Second Life - Educação FAQ - Perguntas e Respostas (em inglês)
* Outros recursos para educadores no Second Life (em inglês)
* Histórias de sucesso de educadores (em inglês)
* Listas das instituições educacionais no Second Life (em inglês)
* Como criar um espaço seguro para uma sala de aula (em inglês)
Category:Ajuda Portal
Informationen für Mieter (KB)

Hier sind ein paar hilfreiche Tipps für Einwohner, die Land in der virtuellen Welt von Second Life® mieten:
*Land im Land-Store kaufen
*Wie viele Avatare können sich gleichzeitig in meiner Region aufhalten, ohne ernsthafte Lag-Probleme zu verursachen?
*Informationen über Openspace-Regionen
*Medien auf Parzellen
Informations pour les propriétaires de terrains (KB)

__NOTOC__
==Informations pour les propriétaires de terrains==
#Acheter du terrain dans la Boutique
#Créer des textures de terrain
#FAQ sur la facturation des régions privées
#Questions fréquemment posées par les nouveaux propriétaires de terrains
#Articles utiles pour les nouveaux propriétaires de terrains
#Comment acheter du terrain ?
#Où trouver un terrain à acheter ?
#Comment envoyer un IM à un groupe ?
#Comment fusionner et diviser des parcelles ?
#Comment louer mon terrain à d'autres résidents ?
#Comment passer d'un compte basique à un compte premium ?
#Comment utiliser l’outil Modifier le terrain
#Paiement par virement bancaire
#Types de régions privées
#FAQ sur les régions privées
#Informations sur les Openspaces
#FAQ sur les domaines
#Paiement des régions privées et particularités de PayPal
#FAQ sur la facturation des régions privées
#Interface À propos du terrain
Infos utiles pour les nouveaux propriétaires (KB)

__NOTOC__
===Infos utiles pour les nouveaux propriétaires de terrain===
Si vous souhaitez acquérir du terrain sur Second Life, les liens ci-dessous répondront sans doute à vos questions :
Questions fréquemment posées par les nouveaux propriétaires de terrains
Acheter un terrain dans la Boutique
Private Region Types
Initial CAPS seed

At login, the current proposal from the AW Groupies group is for the client to be fed back an LLSD map:
67153d5b-3659-afb4-8510-adda2c034649 is used here as a generic example UUID.
 <llsd>
 <map>
 <key>User</user>
 <uri>http://profiles.isp.com/67153d5b-3659-afb4-8510-adda2c034649</uri>
 <key>Agent</key>
 <uri>http://sims.isp.com/My%20Home/agents/67153d5b-3659-afb4-8510-adda2c034649</uri>
 <key>Session</key>
 <uri>http://agenthost.isp.com/sessions/67153d5b-3659-afb4-8510-adda2c034649</uri>
 <key>Inventory</key>
 <uri>http://inventory.isp.com/67153d5b-3659-afb4-8510-adda2c034649</uri>
 </map>
 </llsd>
== Discussion on this ==
* User profile links to what you'd think of as "a profile" (under search > people on the current system)
* Agents are the user's presence on the system, could perhaps be allowed to have multiple agents
* Agents and sessions are not the same thing - an agent is a unique singular instance, a session is a connected client controlling that instance (client moving avatar, or a simple IM-only textmode client, or a mobile phone even)
* Agents
* Inventories: why restrict to just one inventory, extend to allow for more than just one (Dr Scofield 02:48, 17 October 2007 (PDT))
* Please add more points....
Category: AW Groupies
InitiateDownload

==Message Layout==
{
	InitiateDownload	Low		NotTrusted Unencoded
	{
		AgentData	Single
		{	AgentID		LLUUID	}
	}
	{
		FileData	Single
		{	SimFilename		Variable	1	}	
		{	ViewerFilename	Variable	1	}	
	}
}
==Usage and Notes==
Category:Messages
InitiateUpload

==Message Layout==
{
	InitiateUpload	Low		NotTrusted Unencoded
	{
		AgentData	Single
		{	AgentID		LLUUID	}
	}
	{
		FileData	Single
		{	BaseFilename	Variable	1	}	
		{	SourceFilename	Variable	1	}	
	}
}
==Usage and Notes==
Category:Messages
Input number of seconds, get a string back that shows days, hours, minutes, seconds

/*
 * Submitted Opensource under GPL 3.0
 * 2010 Fire Centaur
 * Description: 
 * 
 * Input number of seconds, function will return a string with Days, Hours, Minutes, Seconds
 * Corrections by Traven Sachs to Display Correct Output allowing for 0 seconds or more than 1 day 
 * and improve readability with whitespace 19-Feb-2011
 */
string getTime(integer secs)
{
 string timeStr;
 integer days;
 integer hours;
 integer minutes;
 
 if (secs>=86400)
 {
 days=llFloor(secs/86400);
 secs=secs%86400;
 timeStr+=(string)days+" day";
 if (days>1) 
 {
 timeStr+="s";
 }
 if(secs>0) 
 {
 timeStr+=", ";
 }
 }
 if(secs>=3600)
 {
 hours=llFloor(secs/3600);
 secs=secs%3600;
 timeStr+=(string)hours+" hour";
 if(hours!=1)
 {
 timeStr+="s";
 }
 if(secs>0)
 {
 timeStr+=", ";
 }
 }
 if(secs>=60)
 {
 minutes=llFloor(secs/60);
 secs=secs%60;
 timeStr+=(string)minutes+" minute";
 if(minutes!=1)
 {
 timeStr+="s";
 }
 if(secs>0)
 {
 timeStr+=", ";
 }
 }
 if (secs>0)
 {
 timeStr+=(string)secs+" second";
 if(secs!=1)
 {
 timeStr+="s";
 }
 }
 return timeStr;
}
Installation von Schriftarten

Manchmal sehe ich im Text nur Kästchen, aber keine Buchstaben. Warum?
Der Second Life® Viewer unterstützt verschiedene Sprachen mit ihren Schriftarten.
Einige, darunter viele ostasiatische Schriftarten, werden mit Hilfe von double byte Schriftzeichen gezeigt. Wenn Sie also auf Ihrem Bildschirm mehr Kästchen sehen als ostasiatische Schriftzeichen, müssen Sie in Ihrem Betriebssysstem das ostasiatische
Sprachpaket aktivieren.
===So installieren Sie Schriftarten (Windows VISTA)===
Alle Sprachen und Schriften sollten bereits
standardmässig aktiviert sein. Wenn sie deaktiviert
sind, führen Sie bitte diese Schritte aus, um sie wieder zu
aktivieren
#Start
#Systemsteuerung
#Regions- und Sprachoptionen
#Tastaturen und Sprachen
#Wie installieren Sie zusätzliche Sprachen?
#Folgen Sie den Anweisungen. 
Detaillierte Informationen über die Sprachpakete von Vista können Sie im Abschnitt Display and creation of text in different languages: auf der What's new with Vista Homepage von Microsoft nachlesen.
===So installieren Sie Schriftarten (Windows XP)===
#Start
#Einstellungen - Systemsteuerung
# Regions- und Sprachoptionen
# Tabellenreiter Sprachen
#Setzen Sie einen Haken in das Kästchen: Dateien für ostasiatische Sprachen installieren
#Folgen Sie den Anweisungen.
Besuchen Sie Microsofts Setup Windows XP for Multiple Languages Homepage für detaillierte Anweisungen.
===So installieren Sie Schriftarten (Linux)===
Der Linux Viewer ermittelt und nutzt automatisch die Schriften des Betriebssystems. Die Packs dieser Schriften sollten durch den Packet Manager Ihrer Linux Distribution gefunden und installiert werden.
Instant Message

The chat window that allows two Residents to have a private conversation with each other. 
Opposed to open chat, which is limited to a distance of 20 meters, instant messages (often abbreviated as IMs) reach grid-wide. The length of an IM is limited to 1023 bytes/single-byte characters.
When a Resident is offline, up to 15 messages (80 if a premium account holder) will be stored and delivered at the next login. This limit includes inventory offers, group notices, group invitation and IMs. All messages above this limit will be capped and not delivered.
However, there is an IM to Email feature, which sends offline messages directly to the mailbox connected to your account. To activate it, go to Edit > Preferences (or press ), go to the Communication tab and check the Send IM to Email checkbox. Press Apply and close the window with OK.
When an offline message is received via Email, this message can also be answered via Email again. These mails will be converted back to IM and sent to the right Resident. Note that the Email to IM feature expires 5 days after the receival of the IM. Messages sent afterwards won't be received anymore. Also note that the length of properly delivered Email replies is limited to 1023 bytes/single-byte characters. Messages exceeding this limited will be truncated to fit the limit.
Note that, due to , replies to offline emails currently can't contain special characters.
Also note that offline IMs are only retained for 31 days and discarded afterwards. For example, if someone sends you an Instant Message and the next time you login is 33 days later, you won't receive it.
== Conferences ==
A conference is a private conversation with two or more Residents, who can communicate gridwide. It is similar to group chat, but more dynamic, since everyone on your friends list can be invited, as well as everyone where you got a calling card from. 
To start a conference by
* selecting several Residents in your friends list (+LEFT CLICK) and press "IM/Call" button.
* dragging a Resident's calling card into an IM window.
Once conference is started you can invite new Residents by dragging their calling card in the conference window.
== Related Links ==
*IM to Email
*How do I Instant Message (IM) someone?
*How do I log chat and instant messages?
*Where are my chat and IM logs stored?
*How do I Instant Message (IM) a group of people at once?
*Blog: IM to E-mail Return Addresses Changing
*Blog: Premium Subscriber Cap Increase
Integer/fr

Category: LSL Types/fr
=Entiers=
une donnée integer est une valeur sur 32 bits comprise entre −2 147 483 648 et +2 147 483 647 (soit de 0x00000000 à 0xFFFFFFFF en hexadécimal).
Les integers sont obligatoirement des nombres entiers. Si vous voulez un nombre décimal, voir .
On peut utiliser DEBUG_CHANNEL comme constante pour la valeur maximale d'un integer.
==Exemples==
Tout ce qui suit est des integers:
integer premierInt = 5512623;
integer deuxiemeInt = ACTIVE;
integer troisiemeInt = 0x61EC1A;
integer quatriemeInt = -160693;
Ce qui suit n'EST PAS des integers, voir pour ces cas-là :
integer premierInt = 125.2; // les integers ne peuvent pas avoir de virgule.
integer secondInt = 10000000000; //les integers ne peuvent pas être plus grands que 2 147 483 647.
Integer/it

=Integers=
il tipo di dati integer è un valore di 32 bit value contenuto nel range di −2,147,483,648 e +2,147,483,647 (questi sono da 0x80000000 a 0x7FFFFFFF nei valori esadecimali). I valori Integer sono solo valori interi, i valori frazionari vengono specificati con float/it.
DEBUG_CHANNEL può essere usato come una costante per l'intero massimo
==Examples==
Tutti i valori seguenti sono valori interi:
<lsl>integer firstInt = 5512623;
integer secondInt = ACTIVE;
integer thirdInt = 0x61EC1A;
integer fourthInt = -160693;</lsl>
I seguenti NON sono valori interi, è bene usare per loro:
<lsl>
integer decimalValue = 125.2; // ERROR : Type mismatch -- Il valore Integer non deve contenere valori con la virgola
integer bigValue = 3147483647; // Troppo grande, integer non può essere maggiore di 2,147,483,647.
integer biggerValue = 10123456789; //Tutti i documenti restituiscono -1 // Troppo grande, integer non può essere maggiore di 2,147,483,647.
</lsl>
==Further Reading==
LSL in Focus: Integers.
Integer/pl

Category: LSL Types/pl
=Integer=
Integer to typ danych całkowitoliczbowy w reprezentacji 32-bitowej ze znakiem. Obejmuje zakres od −2,147,483,648 do +2,147,483,647 (0x00000000 do 0xFFFFFFFF szesnastkowo).
To są liczby całkowite, jeżeli potrzebujesz liczb rzeczywistych (tzw. zmiennoprzecinkowych) użyj typu .
Stała DEBUG_CHANNEL maksymalna wartość typu integer.
==Przykłady==
Wszystkie pokazują typ integer:
<lsl>integer pierwszyInt = 5512623;
integer drugiInt = ACTIVE;
integer trzeciInt = 0x61EC1A;
integer czwartyInt = -160693;</lsl>
Następujące wyrażenia NIE są typu intiger, powinien być zastosowany typ :
<lsl>integer pierszyInt = 125.2; //Liczby całkowite nie mają miejsc dziesiętnych.
integer drugiInt = 10000000000; //Liczby całkowite nie mogą być większe niż 2,147,483,647.</lsl>
Integer/ru

=Целые числа=
К целочисленному типу относятся целые значения от −2,147,483,648 до +2,147,483,647 (или от 0x80000000 до 0x7FFFFFFF в шестнадцатеричной системе счисления). Числа с плавающей точкой относятся к вещественному типу.
Константа DEBUG_CHANNEL равна максимально возможному значению целочисленного типа.
==Примеры==
Ниже представлены примеры целочисленных величин:
<lsl>integer firstInt = 5512623;
integer secondInt = ACTIVE;
integer thirdInt = 0x61EC1A;
integer fourthInt = -160693;</lsl>
Представленные ниже величины - не целочисленные. Для них следует использовать вещественный тип ():
<lsl>
integer decimalValue = 125.2; // ОШИБКА : Неверный тип, целочисленные значения не могут быть дробными.
integer bigValue = 3147483647; //по сути это -1,147,483,649 // целочисленные значения не могут быть больше 2,147,483,647.
integer biggerValue = 10123456789; //по сути это -1 // целочисленные значения не могут быть больше 2,147,483,647.
</lsl>
Представленная ниже функция проверяет, состоит ли строка символов только из цифр. Так можно проверить, что пользователь ввёл целое число в чате или текстовом диалоге.
<lsl>
integer IsInteger(string var)
{
 integer i;
 for (i=0;i<llStringLength(var);++i)
 {
 if(!~llListFindList(["1","2","3","4","5","6","7","8","9","0"],[llGetSubString(var,i,i)]))
 {
 return FALSE;
 }
 }
 return TRUE;
}</lsl>
==Подробнее==
Более подробно о целочисленном типе и его использовании в языке LSL читайте в статье LSL in Focus: Integers.