nyuuzyou/wikis huggingface dataset:
Hogogong Strike

__NOTOC__
Hogogong Strike (Alt: Hogogong Strike) is a 4th Expanded class offensive skill available as Spirit Handler.
==Effect==
Punches the front paws of Chulho to nearby targets affected by , inflicting ranged physical damage.
* Damage is additionally increased according to the level, the caster's Base Level and POW and has a chance to inflict half of the total Critical Damage according to the caster's Critical chance.
* If has been learned, it increases skill damage and AP Recovery Amount.
Level	Base Damage (ATK)	Base Damage (ATK) (Commune with Chulho)	Mastery Lvl Multiplier	Mastery Lvl Multiplier (Commune with Chulho)	Range
1 	300% 	300% 	10 	20 	7x7
2 	400% 	500% 	10 	20 	7x7
3 	500% 	700% 	10 	20 	7x7
4 	600% 	900% 	10 	20 	9x9
5 	700% 	1,100% 	10 	20 	9x9
6 	800% 	1,300% 	10 	20 	9x9
7 	9000% 	1,500% 	10 	20 	11x11
 Damage (ATK) = [((Base_Damage + ((Mystical Creature Mastery Lvl) x Bonus Damage Multiplier)) + 5 x POW) x ]%
==External==
===Enhanced By===
====Armor====
* 
** For every 10 base levels, increases damage by 1%.
* 
** If grade C or higher, increases damage by 5% for every 3 refine levels.
** If grade A, increases damage by 5% for every 3 refine levels.
** When equipped with -
*** Increases damage by 10%.
*** If armor is grade A, increases damage by 10%.
====Weapon====
* 
** If refine level is +11 or higher, increases damage by 15%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 5%.
*** When enchanted with , increases damage by 20%.
* 
** For every 2 refine levels, increases damage by 6%.
** If grade C or higher, increases damage by 10%.
** When enchanted with -
*** Increases damage by 7%.
*** If Grade D or higher, increases damage by 5%.
*** If Grade B or higher, increases damage by 6%.
*** If Grade A or higher, increases damage by 7%.
====Costume====
* 
** When equipped with , increases damage by 10%.
====Equipment Sets====
* + 
** If refine level is +10 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 10%.
* + 
** Increases damage by 15%.
* + 
** For every refine level in the sum of refine levels, increases damage by 1%.
Hold Your Breath

# Just east of the Criatura Academy entrance portals, there is a NPC named Instructor Argos, lying on the ground. Talk to Instructor Argos.
# The dialogue describes the player believing Instructor Argos to be dead, when he is, in fact, just sleeping. Choose the "You aren't dead?" option when prompted.
# Instructor Argos explains that he was taking a nap. Choose "But you weren't breathing..." when prompted.
# Instructor Argos explains that he was actually using the skill and asks if the player wants to learn it. Choose "I want to learn it!" when prompted.
# Instructor Argos tells the player how Play Dead works and then tells them to hold their breath for 20 seconds before talking to him again and that he won't teach them the skill before that period of time elapses.
# Wait for 20 seconds before talking to Instructor Argos again.
Category:Quests
Category:Izlude_Quests
Category:Level_1~99_Quests
Holy Cross

Holy Cross (Alt: Holy Cross) is a 2nd class offensive skill available as Crusader, Paladin and expanded Super Novice.
==Effect==
Slices a single target with a cross shaped attack to inflict Holy property physical damage. It has a chance of leaving the target blind. The damage is doubled with a two-handed Spear.
Level	Damage (ATK)	Chance of Effect	SP Cost
1 	135% 	3% 	11
2 	170% 	6% 	12
3 	205% 	9% 	13
4 	240% 	12% 	14
5 	275% 	15% 	15
6 	310% 	18% 	16
7 	345% 	21% 	17
8 	380% 	24% 	18
9 	415% 	27% 	19
10 	450% 	30% 	20
===Notes===
*The total damage is inflicted in one bundle of 2 hits. This only affects the divisibility of the damage, which is rounded down.
Holy Light

__NOTOC__
Holy Light (Alt: Holy Light) is a 1st class offensive skill available as Acolyte. This skill can only be learned through a certain quest.
==Effect==
Inflicts 125% Holy property Magic Damage to a single target.
===Notes===
*This skill can inflict damage to any monster, even if they are not Undead or Demon races, as long as the monster is not of Holy property.
*This skill immediately knocks Kyrie Eleison off when used on another player, even if it misses (i.e. the damage is negated entirely).
==External==
===Enhanced by===
*:
**Increases damage by 50%.
**For every upgrade level, increases damage by an additional 10%.
* - Reduces Variable Casting Time by 25%.
*Priest Spirit - Increases damage by 500%.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed casting time and variable casting time reduced by 50%.
Holy Night

Holy Night (Alt: We Wish, Christmas Carol) is an active skill available to any player that has a equipped.
==Effect==
Plays the melody "We Wish You a Merry Christmas", which can be heard by all players nearby.
 Sing along with the Singing Crystal's tune:
 We wish you a Merry Christmas,
 and a Happy New Year!
===Notes===
*This is one of only three skills that are exclusive to gear, the others being Tomahawk Throwing and Odin's Power.
*Its gear was obtainable through the 2008 Christmas Event Quest.
Category:Equipment Skills
Holy Shield

Holy Shield (Alt: Holy Shield) is a 4th class active skill available as Imperial Guard.
==Effect==
Bless your shield with holy magic reducing damage taken from Shadow and Undead property attacks, and increasing your Holy Property magic damage.
* While the status is active, it will increase the base damage of .
Level	Shadow / Undead Resistance	Holy Magic Damage Bonus	Duration (in seconds)
1 	7% 	7% 	40
2 	9% 	9% 	60
3 	11% 	11% 	80
4 	13% 	13% 	100
5 	15% 	15% 	120
==Changelog==
* TBA
Homunculus Resurrection

Homunculus Resurrection (Alt: Resurrect Homunculus) is a 2nd class supportive skill available as Alchemist and Biochemist.
==Effect ==
Revive a Homunculus that has been defeated in battle.
Level	HP Revival	Cooldown	SP Cost
1 	20% 	140s 	74
2 	40% 	110s 	68
3 	60% 	80s 	62
4 	80% 	50s 	56
5 	100% 	20s 	50
==Changelog==
*October 13th, 2022
**[170 - (Skill Level x 30)] seconds cooldown added.
Homunculus S Quest

# In the Geneticist guild in Lighthalzen speak with Viorel .
#*Agree to visit Viorel's home and he will teleported you to his house. 
#:
#Talk to him again, and explore Homunculus Mutation System. He will send you to Jeyna.
#:
#Talk to Jeyna; she will ask you to check the Magic Board behind her. This will give brief explanation of the Homunculus S.
#: 
# Talk to Jeyna again. If you agreed to proceed, she will transform your Homunculus back to a .
#*Talk to her again and she will send you to Viorel.
#Talk to Viorel. He will give you and option to pay 50,000 zeny for a stabilized mutation, or not pay at all but receive unstable mutation.
#*Choose to pay in order to choose the Homunculus S that you like. He will then transform the embryo to your chosen Homunculus S.
#*Talk to him again to leave the place.
<noinclude>
Category:Homunculus
Honor Token

== Overview ==
 is a character bound item used to buy a variety of items and enchantments. They can be obtained from The Royal Banquet and Royal Banquet Daily Quests.
== Commissionary Arner Items ==
Commissionary, Arner will exchange for consumables and equipment.
:
=== Consumables === 
Req. Amount ofHonor Token	Item(s)
2 	
6 	
6 	
6 	
=== Equipments === 
Req. Amount ofHonor Token	Item(s)
300 	
300 	
800 	
800 	
1200 	
1200 	
2200 	
2200 	
== Royal Banquet Enchants ==
Please visit Royal Banquet Enchants.
== Noblesse Equipment == 
Please visit Noblesse Equipment.
Category: General Information
Hover

__NOTOC__
Hover (Alt: Hovering) is a 3rd class Madogear active skill available as Mechanic.
==Effect==
Places a temporary buff on the user that allows to hover over the ground, slightly increasing Movement Speed and avoiding traps and ground skills. Requires the player to have a equipped and each use consumes a .
===List of affected skills===
*Anklesnare
*Blast Mine
*Claymore Trap
*Deluge
*Electric Walk
*Extreme Vacuum
*Fire Walk
*Flasher
*Freezing Trap
*Gravitational Field
*Land Mine
*Moonslasher
*Quagmire
*Sandman
*Shockwave Trap
*Skid Trap
*Volcano
*Watery Evasion
*Whirlwind
*Windmill
===Notes===
*This skill does not currently work properly in iRO: It does not avoid magic attacks of any kind.
==External==
===Enhanced by===
*: Reduces SP cost by 15.
How the Airship Works Quest

#Board the International route airship (Izlude to Rachel to Juno) (use a Kafra Warp to Izlude, or take the International Boarding route at the Juno airport).
#Talk to the Captain Tarlock and ask "How does the airship fly?" Pester him once more. Tarlock will ask if you really want to know, answer yes. Then he says it's top secret and only tells you if you help him.
#: 
#:Then he says about his brother also Airship Captain names Ferlock. Because they work in different airships Tarlock asks you to deliver a letter to him and get his's reply.
#Board the Domestic route airship (from Juno to Lighthalzen to Einbroch to Hugel) and find Airship Captain Ferlock (you can switch between the two routes at the Juno airport without having to pay the boarding fee a second time). Choose "Give him Tarlock's Letter".
#: 
#:After reading the letter he tells you, that his brothers Tarlock borrowed from him a few things, however, he lost them.
#:Ferlock tells you those items were 2 and 2 and the monsters that drop it can be found on Tarlock's Airship.
#:*Note: If you already have the required items in your inventory, you can skip step 4 and proceed straight to step 5. 
#Go back to International route airship and wait patiently on the deck. Eventually, you will hear an announcement. 
#:*Note: This happens at a random rate and if you are unlucky, there is a chance that it might not happen for days. 
#:After this announcement, half of the mobs are killed by Captain Tarlock and will drop nothing. You should try to kill the monsters as fast as possible. 
#:After 4 minutes, another announcement is made. If you don't clear the monsters by that time, they will die (with no loot). Gremlin and Beholder can also be found in Rachel Sanctuary dungeons after completing the Rachel Sanctuary Quest. 
#After collecting the items, go back to the Domestic route airship to find Ferlock and give him the items. He gives you Captain's reply. 
#At the International route airship give the letter to Tarlock. Talk to him until he finishes reading the letter. He finally gives up his secrets about the airship. 
Category: Lighthalzen Quests
Howling Mine

Howling Mine (Alt: Howling Mine) is an Expanded 2nd class offensive skill available as Rebel. 
==Effect==
Fire a sticky bomb at the target to deal damage. If the caster uses Flicker, Howling Mine will detonate on the target, dealing the fire damage to the target and all enemies in range. Enemies has a 2% chance to be left Burning after using Flicker.
Howling mine can only be detonated with Flicker. If the Howling Mine is not detonated for a certain duration, it will fall off from the target. 
Level	Damage (ATK)	Explosion Damage (ATK)	Range	Cooldown	SP Cost
1 	400% 	800% 	7 	5.0s 	45
2 	600% 	1,100% 	8 	4.5s 	50
3 	800% 	1,400% 	9 	4.0s 	55
4 	1,000% 	1,700% 	10 	3.5s 	60
5 	1,200% 	2,000% 	11 	3.0s 	65
==External==
===Enhanced by===
* - If upgrade level is +9 or higher, reduces cooldown by 1 second. 
* - Increases damage by 40% per level of Howling Mine known.
Howling of Chulho

Howling of Chulho (Alt: Howling of Chulho) is a 4th Expanded class offensive skill available as Spirit Handler.
==Effect==
Inflicts ranged physical damage to enemies within the surrounding range by roaring with all the strength of Chulho.
* Inflicts the to the targets for 12 seconds.
* Damage is additionally increased according to the level, the caster's Base Level and POW.
* If has been learned, it increases the skill's damage and AoE.
Level	Base Damage (ATK)	Base Damage (ATK) (Commune with Chulho)	Mastery Lvl Multiplier	Mastery Lvl Multiplier (Commune with Chulho)	Area of Effect	Area of Effect (Commune with Chulho)
1 	1,250% 	1,550% 	30 	50 	5x5 	7x7
2 	2,000% 	2,500% 	30 	50 	5x5 	7x7
3 	2,750% 	3,450% 	30 	50 	5x5 	7x7
4 	3,500% 	4,400% 	30 	50 	7x7 	9x9
5 	4,250% 	5,350% 	30 	50 	7x7 	9x9
6 	5,000% 	6,300% 	30 	50 	7x7 	9x9
7 	5,750% 	7,250% 	30 	50 	9x9 	11x11
 Damage (ATK) = [((Base_Damage + ((Mystical Creature Mastery Lvl) x Bonus Damage Multiplier)) + 5 x POW) x ]%
==External==
===Enhanced By===
==== Armor ====
* 
** For every 10 base levels, increases damage by 1%.
====Weapon====
* 
** For every 2 refine levels, increases damage by 5%.
* 
** For every 2 refine levels, increases damage by 6%.
** If grade C or higher, increases damage by 10%.
** When enchanted with -
*** Increases damage by 7%.
*** If Grade D or higher, increases damage by 5%.
*** If Grade B or higher, increases damage by 6%.
*** If Grade A or higher, increases damage by 7%.
Hugel Cow Milking

1. Walk past Kurupe in Hugel (just above the monster races) and he'll tell you to look for Burupu and have him milk his Cow, Booboo. 
: 
2. Walk past Burupu at the field map south of Hugel (walk straight down from the portal, he's on the right side of the upper black line on the minimap) and he'll talk about the desire to be a swordsmen. He'll ask you to bring him a in return for milking the cow.
: 
3. Burupu will back out of his words and tell you to follow Burupu's Instructions which is near to the cow Booboo . 
4. Before you start anything else, it is best to read the guide first. For sake of quick review during the quest, an image of Chapter One and Two will be provided below. 
5. First, talk to Kurupe to begin the process of milking Booboo. 
: 
6. Each try requires . Failing to milk Booboo will require another 3 potions for the next try. At this point, having Sound Effects on is a REQUIREMENT to continue. After consuming 3 Concentration Potions, the magic brush will play music that symbolizes Booboo's mood. 
*Theme of Lutie is the sound played when Booboo is in Love, brush it "1" time. 
*Peaceful Forest is played when it is Neutrally Content, brush it "5" times. 
*Curse 'n Pain might be the one played when it is Sad, brush it "10" times. 
*Mucho Gusto is played when it is happy, brush it "3" times. 
*Jazzy Funky Sweety is played when it is when angry, insert "No!". 
7. If one fails to brush Booboo according to its mood, it is still possible to redo from Step 6. If successful, Booboo will then sing. An image is provided of the song above for quick comparison (The dialog box with the red and blue). Remember that caps is important and be sure not to type in any spaces or "~" (aka Tildes) the game only wants the specific word that was incorrect in the song. Again, if you don't succeed at this part, restart form Step 6. 
The correct version of Booboo's Song
8. After you finish milking Booboo, talk to Kurupe to get your reward of 10,000 Base EXP and (Dex +3).
*Note: The quest is repeatable for a different reward. If you wish to repeat: 
9. Speak to Kurupe and he shall tell you to inform Burupu of a day off. After talk to Burupu, speak to Kurupe again to begin the process of milking Booboo. Repeat Steps 6, 7, and 8 to claim your prize of the one of the following set of items: 5 , 3 , 5 , 5 , 1 . 
Category: Hugel Quests
Hugel Memory Quest

1. Walk past the tree in Hugel (196 169). A dialogue will pop up saying "For some reason you feel very warm, safe ...." 
2. Talk to Manainne in Hugel (191 172) and find that she is sad because El Schatt wishes to cut down the Tree Of Memory. 
3. Talk to El Schatt in Hugel (196 164) and learn that his father plans on developing the area. 
4. Talk to Perfitz in Hugel (100 103) and he will explain that El Schatt has changed. 
5. Return to El Schatt. He will say that he will not change his mind on cutting down the tree. 
6. Talk to Manainne and find out that her dead away sister used to date El Schatt. 
7. Go to Nifflheim and find the spirit of Kanainne in town (90 106). She wishes to use her sister's body to influence El Schatt. After you've finished speaking with her she teleports you back to Hugel.
8. Talk to Manainne many times until her sister possesses her body. 
9. Using Manainne's body, Kanainne talks to El Schatt. 
10. El Schatt finally realizes that Kanainne is talking to him and gives up cutting the trees down. 
11. Rewarded with 8,000 (12,000 VIP) Base EXP and an . 
Category: Hugel Quests
Human

Human (Alt: Norman) is a playable character race. Human players start out as a Novice, and begin their adventure in Izlude. They are able to advance to any of of the First Classes or Expanded Classes.
Human players are their own Race. Modifiers that affect Demi-Human will affect Humans most of the time.
== Classes ==
For the full list off classes available to Humans, check the Class page.
*Novice
*Swordsman
*Mage
*Archer
*Merchant
*Thief
*Acolyte
*TaeKwon Kid
*Ninja
*Gunslinger
== Notes ==
*The Human player race was originally defined as Player, before the introduction of the Doram player race.
Category:Playable Races
Category:Races
Hunter Skill Quest

==Phantasmic Arrow Quest==
1. In the north end of the Archer Village, you need to talk to two NPCs, Arpesto and Reidin Corse. They will request the following items: 5 , 5 , and 30 .
2. Bring them these items, and they will teach you Phantasmic Arrow.
Category:Quests
Category:Skill Quests
Category:Hunter
Hunter Spirit

Hunter Spirit (Alt: Hunter Spirit) is an Expanded class supportive skill available as Soul Linker.
==Effect==
Calls forth the spirit of history's most popular Hunter and imbues its abilities upon the targeted Hunter temporarily.
Level	Duration	SP Cost
1 	150s 	460
2 	200s 	360
3 	250s 	260
4 	300s 	160
5 	350s 	60
===Effects on the target===
*Increases the effectiveness of Beast Bane based on the target's Strength.
*Bestows the Beast Charge skill if the target has mastered Double Strafe.
Category:Spirit Link Skills
Huuma Shuriken

Ninja-only weapons, used for the skill Throw Huuma Shuriken. Typically acquired through item quests, and are all two-handed. Huuma Shurikens have a low base ASPD, reducing their usefulness for melee attacking. This weapon class includes the highest base-attack weapon the Ninja can equip, the Huuma Blaze Shuriken, useful for raising the damage of Throw Shuriken and Throw Kunai. 
See Ninja Weapon Quests for information on how to acquire Huuma Shurikens.
Size 	Damage
Small 	100%
Medium	75%
Large 	75%
== Huuma Shurikens ==
Name	Possible Slots	Level	Attack	Weight	Additional Notes
 	0 	3 	150 	0 	Charactrer bound.
 	, 	4 	50 	250 	Causes Bleeding to User
 	2 	3 	112 	155 	30% More Damage With Throw Huuma Shuriken, Cast cannot be interrupted
 	0 	4 	150 	300 	Wind Element, AGI -1, DEX -2
 	2 	4 	150 	150 	Matk +50, +20% damage with Swirling Petal
 	0 	3 	170 	150 	STR +3
 	0 	4 	185 	230 	Fire Element, DEX -2, Chance of casting level 5 Fire Ball
 	0 	4 	200 	150 	Water Element, Matk +50,Chance of casting Snow Flake Draft at learned level.
 	0 	4 	200 	150 	Wind Element, Matk +50, Chance of casting Lightning Jolt at learned level.
 	0 	3 	55 	150 	Atk +5 for ever 10 Base Levels above 70, for every upgrade: ATK +10, MATK +10, +1% ranged damage
== Battleground Huuma Shurikens ==
These are specialized Huuma Shurikens for fighting Demi Human targets, acquired by participating in the Battlegrounds. Battleground weapons have no slots but raise damage substantially, are unbreakable, and have other bonuses as well.
Name	Battleground 	Attack	Level	Additional Notes
 	Tierra 	55 	3 	STR +2, DEX +1, Damage vs Demi Human +95%, Ignore 20% of Demi Human DEF
 	Flavius 	55 	3 	STR +2, DEX +1, Damage vs Demi Human +95%,Chance of increasing damage of Throw Huuma Shuriken and Killing Stroke by 100% for 10 seconds when physically attacking
 	Krieger von Midgard	55 	4 	MATK +15%, STR +2, DEX +1, Damage vs Demi Human +95%, Ignore 20% of Demi Human DEF,Chance of increasing damage of Throw Huuma Shuriken and Killing Stroke by 100% for 10 seconds when physically attacking
*+6 bonus: Ignore an additional 5% of Demi Human DEF, LvL 2 Slaughtering
*+9 bonus: Autocast LvL 10 Heal on yourself when using Killing Stroke,Chance to autocast LvL 2 Critical Wounds when using Throw Huuma Shuriken
==Related Links ==
Hyper Novice

== Overview ==
Hyper Novices are advance Super Novices with a variety of skills at their disposal.
== Job Change Guide ==
See Hyper Novice Job Change Guide for detailed information.
== Builds ==
== Equipment ==
== Class Data ==
=== Skills ===
Skill 	Description 	Levels 	Type
Physical Skills	Physical Skills 	Physical Skills	Physical Skills
 	Improves the knowledge of physical techniques. 	10 	Passive
 	Inflicts melee physical damage to the target and surrounding enemies within 9x9 cells and knocks them back. 	10 	Offensive
 	Inflicts powerful melee physical damage to the target and has a chance to inflict Stun status. 	10 	Offensive
 	Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells. 	10 	Offensive
 	Inflicts ranged physical damage with a powerful spinning stab to a target. 	10 	Offensive
 	Break through one's own physical limits to exert powerful physical power. 	1 	Supportive
 	 	 	
Magical Skills 	Magical Skills 	Magical Skills 	Magical Skills
 	Improves the knowledge of magical techniques. 	10 	Passive
 	Drops meteorites at random locations within 9x9 cells on the ground. 	10 	Offensive
 	Fires a highly concentrated lightning ball, inflicting Wind elemental magic damage at the target and surrounding enemies. 	10 	Offensive
 	Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range. 	10 	Offensive
 	Twists the ground around you to inflict Earth elemental magic damage to enemies within range. 	10 	Offensive
 	Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range. 	10 	Offensive
 	Unleashes a strong wave attack through telekinesis on a target and enemies within a 7x7 cell range around it, inflicting Ghost elemental magic damage and has a chance to inflict Curse status.	10 	Offensive
 	Break through one's own magical limits to exert powerful magical power. 	1 	Supportive
=== Skill Tree ===
=== Job & Talent Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10	+11	+12	+13
STR 	1 	5 	15	17	18	20	25	35	41	48 	 	 	
AGI 	1 	5 	10	26	50	 	 	 	 	 	 	 	
VIT 	3 	7 	12	17	29	31	 	 	 	 	 	 	
INT 	2 	6 	13	14	19	22	23	35	42	48 	 	 	
DEX 	2 	6 	9 	28	50	56	 	 	 	 	 	 	
LUK 	1 	8 	13	37	44	46	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	 	 	
POW 	5 	20	24	30	33	40	43	49	 	 	 	 	
STA 	11	24	34	43	 	 	 	 	 	 	 	 	
WIS 	13	32	39	45	 	 	 	 	 	 	 	 	
SPL 	6 	19	22	30	33	39	45	49	 	 	 	 	
CON 	8 	17	27	36	40	48	 	 	 	 	 	 	
CRT 	16	21	38	 	 	 	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed
Bare Handed 	156 	
Shield 	-10 	
Dagger 	-15 	
One Handed Sword	-17 	
Axe (One-Handed)	-10 	
Mace 	-10 	
Rod (One-Handed)	-25