nyuuzyou/wikis huggingface dataset:
Spy vs Spy: The Island Caper (Prototype)

A prototype of Spy vs Spy: The Island Caper for the NES.
==Notes==
* Unreleased English localization prototype of "Nangoku Shirei!! Spy vs. Spy" called "Spy vs Spy: The Island Caper". Cancelled for unknown reasons, but seems to have been intended for a 1988 release.
* Besides the changes made to the title screen, the island names were changed to generic nouns. The Japanese version uses specific names for each of the islands.
* Walking speed has been adjusted so that its faster.
==Screenshots==
Spy vs Spy - The Island Caper (Prototype).2021-07-27 14.33.33.png
Spy vs Spy - The Island Caper (Prototype).2021-07-27 14.34.13.png
Spy vs Spy - The Island Caper (Prototype).2021-07-27 14.34.17.png
Spy vs Spy - The Island Caper (Prototype).2021-07-27 14.34.35.png
Spy vs Spy - The Island Caper (Prototype).2021-07-27 14.34.38.png
Spy vs Spy - The Island Caper (Prototype).2021-07-27 14.35.35.png
Spy vs Spy - The Island Caper (Prototype).2021-07-27 14.35.52.png
==Acknowledgments==
A huge thanks to Frank Cifaldi at the Video Game History Foundation and the Nolan brothers for this release!
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Spyborgs (Jun 30, 2009 prototype)

A prototype of Spyborgs for the Wii.
==Notes==
* Differences are unknown.
* Disc information:
** Header Product Code: RSWE08
** Header Version Number: 0
** Header Title: Spyborgs
** Executable Name: /main.dol
** Latest date in DOL: 2/12/2009 2:50:00 PM
** Latest date in DOL (final build): 10/2/2008 3:35
** Apploader date: 10/2/2008
** Apploader date (final build): 10/2/2008 0:00
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
RSWE08_2022-12-25_01-03-09.png
RSWE08_2022-12-25_01-03-15.png
RSWE08_2022-12-25_01-03-19.png
RSWE08_2022-12-25_01-03-23.png
RSWE08_2022-12-25_01-03-28.png
RSWE08_2022-12-25_01-03-30.png
RSWE08_2022-12-25_01-03-32.png
RSWE08_2022-12-25_01-03-48.png
RSWE08_
==Origin==
Spyborgs 6-30-09.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Spyglass Board Games (Jun 21, 2007 prototype)

A prototype of Spyglass Board Games for the Xbox 360.
==Notes==
* Built on the same day as the final build but only the main executable matches.
* Original filename: Spyglass Board Games Jun 21 2007 584107F5.rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Spyro: A Hero's Tail (Sep 21, 2004 prototype)

A prototype of Spyro: A Hero's Tail for the PlayStation 2.
==Notes==
An early PAL build dated after the NTSC-U PS2 build but predating the final PAL PS2 build by about 2 weeks.
*Disc lacks a name unlike the final PAL build which is called ‘SPYRO’.
*PVUGLOGO.PSS is 3 seconds longer and has a different aspect ratio.
*USBD.IRX, USBKB.IRX, USBMOUSE.IRX files exist in IOPFILES folder.
*The following files have slightly different sizes: streamdata.sfx, blk.edb, & titles.edb.
*Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of April 15, 2024).
** Game contains dongle protection: No.
==Origin==
SpyroAHT_Sep21-Disc.png|Disc front.
Spyro: A Hero's Tail (Sep 7, 2004 prototype)

A prototype of Spyro: A Hero's Tail for the PlayStation 2.
==Notes==
* A review build dated three days before final.
* Crashes because it's initialized as a DVD, use the patch to bypass this issue.
* Loading screens are slightly unfinished - they are missing their "radar" effect.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Issues (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Spyro A Hero's Tale Review Build.png|Title screen
SpyroAHT-Sep07Review-Title.png|Title screen
SpyroAHT-Sep07Review-Loading.png|Loading screen
SpyroAHT-Sep07Review-1.png|Gameplay
SpyroAHT-Sep07Review-2.png|Gameplay
==Origin==
PS2 - Spyro A Hero's Tail Review Build.jpeg|Disc front.
PS2 - Spyro A Hero's Tale Review Build.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45, Drac and SolidSnake11 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Spyro: Enter the Dragonfly (May 19, 2002 prototype)

A prototype of Spyro: Enter the Dragonfly for the PlayStation 2.
==Notes==
* A preview build dated over four months before the final build.
* The title screen is very basic. Press select on the title screen to enter gameplay.
* The build has two levels; Dragonfly Dojo and Monkey Monastery. These can both be accessed using the level select in gameplay.
** The level select shows a build date - May 19 2002 22:52:56.
* The build does not appear to load in emulators, but is known to work on hardware.
* Just a single Q EDC error was found, correctable.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): No (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
SpyroEtD-May19-Title.png|Title screen
SpyroEtD-May19-Levels.png|Level select
==Origin==
PS2 - Spyro E3 2 Levels 5-20-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 and Sazpaimon for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Spyro: Shadow Legacy (prototype)

A prototype of Spyro: Shadow Legacy for the Nintendo DS.
==Notes==
The opening screen have some differences.
Prototype Rom :
spyro1.jpg|
spyro2.jpg|
spyro3.jpg|
spyro4.jpg|
Retail Rom :
spyro5.jpg|
spyro6.jpg|
spyro7.jpg|
==Origin==
spyroprotof.jpg|Front
spyroprotob.jpg|Back
Spyro the Dragon (Demo 1 - Tabloid Demo)

A demo of Spyro the Dragon for the Sony PlayStation.
==Notes==
An early demo of Spyro the Dragon. The build date is roughly May 1998, though the exact date is not known as the file dates appear to be different on every demo disc the demo is featured on. Notably, a couple of files in this version remain identical in the next demo and appear to have a modification date of May 25th 1998 in that version, so a rough build date of May 25th 1998 has been suggested.
==Screenshots==
File:Spyro the Dragon Tabloid Demo-0010.png|Loading screen
File:Spyro the Dragon Tabloid Demo-0011.png|Gameplay
File:Spyro the Dragon Tabloid Demo-0007.png|Gameplay
==See also==
*The Cutting Room Floor
Spyro the Dragon PlayStation Underground Demo Disc

A demo disc for the Sony PlayStation.
==Notes==
Released with issues of PlayStation Underground. Also often referred to as the "Tabloid Demo Disc", due to its tabloid-themed packaging. The disc was also used as part of the Toys R Us Test Drive scheme in 1998.
The disc contains only one demo - the Tabloid Demo - and also includes a video of some gameplay footage of a version of the game similar to the June prototype.
==Screenshots==
File:Spyro the Dragon Tabloid Demo-0008.png|Title Screen
File:Spyro the Dragon Tabloid Demo-0009.png|Controls
==See also==
*The Cutting Room Floor
*Redump.org entry
Stanley: The Search for Dr. Livingston (Prototype A)

A prototype of Stanley: The Search for Dr. Livingston for the NES.
==Notes==
* Late prototype, differences unknown.
* There's an item on the top floor of the first house in the first stage of the game that was removed for the final.
==Screenshots==
Stanley - The Search for Dr. Livingston (Prototype).2021-07-22 12.14.22.png
Stanley - The Search for Dr. Livingston (Prototype).2021-07-22 12.14.27.png
Stanley - The Search for Dr. Livingston (Prototype).2021-07-22 12.14.31.png
Stanley - The Search for Dr. Livingston (Prototype).2021-07-22 12.14.37.png
Stanley - The Search for Dr. Livingston (Prototype).2021-07-22 12.14.40.png
Stanley - The Search for Dr. Livingston (Prototype).2021-07-22 12.14.56.png
Stanley - The Search for Dr. Livingston (Prototype).2021-07-22 12.15.00.png
Stanley - The Search for Dr. Livingston (Prototype).2021-07-22 12.15.28.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Stanley: The Search for Dr. Livingston (Prototype B)

A prototype of Stanley: The Search for Dr. Livingston for the NES.
==Notes==
* Late prototype.
==Screenshots==
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.33.02.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.33.08.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.33.43.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.33.48.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.33.53.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.34.10.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.34.17.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.34.36.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.35.13.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.35.41.png
Stanley - The Search for Dr. Livingston (Prototype B).2021-07-29 11.36.04.png
==Acknowledgments==
A huge thanks to Frank Cifaldi at the Video Game History Foundation and the Nolan brothers for this release!
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
StarCon (Jul 15, 1998 13:09 prototype)

A prototype of the unreleased StarCon for the Sony PlayStation.
==Notes==
* Unreleased game
* Opening cut scene already features some music, but no sound effects. It depicts ships battling in outer space
* Voice acting is featured
* Title screen states it's a demo version, dated July 14, 1998.
* 2 player mode (HyperMelee) is available
* 2 missions can be selected, Glory Device and Assassins
* 3rd person space shooter
** Controls a bit difficult, as L1/R1 rotates the ship sideways and also the perspective can be shifted to different facing sides of the vehicle
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Star Con Preview 7-15-0000.png
PSX - Star Con Preview 7-15-0001.png
PSX - Star Con Preview 7-15-0002.png
PSX - Star Con Preview 7-15-0003.png
PSX - Star Con Preview 7-15-0005.png
PSX - Star Con Preview 7-15-0006.png
==Origin==
PSX - Star Con Preview 7-15.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
StarLancer (Oct 17, 2000 prototype)

A prototype of StarLancer for the Dreamcast.
==Notes==
* Compiled 14 days before the first available retail build (the US final build).
* Executable information:
** Executable Name: /0WINCEOS.BIN
** Executable checksum (MD5): bab2502dcc252432f80c5ac9c31d7425
** Executable timestamp: 2000-10-05 17:32:58
* Header Information (IP.BIN):
** Header - Title: STARLANCER
** Header - Release Date: 20001009
** Header - Region: U
** Header - Device Info: 4B7A GD-ROM1/1
** Header - Product Version: V1.000
** Header - Maker ID: SEGA LC-T-402
** Header - Product Number: T40209M
* Volume Information:
** Volume Identifier: STARLANCER1
** Volume Set Identifier: 
** Volume Creation Date: 2000-10-17 14:51:56
** Volume Modification Date: 2000-10-17 14:51:56
** Last Modified File (if not available, then executable was the last modified file): /GAME.EXE
** Last Modified File Checksum (MD5): 24f76f30245b2e4e3fa709a16f12c699
** Last Modified File Time Stamp: 2000-10-17 17:34:46
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
Starlancer (1).png
Starlancer (2).png
Starlancer (3).png
Starlancer (4).png
Starlancer (5).png
Starlancer (6).png
Starlancer (7).png
Starlancer (8).png
Starlancer (9).png
Starlancer (10).png
Starlancer (11).png
Starlancer (12).png
Starlancer (13).png
Starlancer (14).png
Starlancer (15).png
Starlancer (16).png
==Origin==
Starlancer.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Star Ocean: First Departure (Aug 25, 2008 prototype)

A prototype of Star Ocean: First Departure for the PlayStation Portable.
==Notes==
* Postdates the first final build by 4 days.
* SFO Information:
** SFO Title: STAR OCEAN: First Departure
** SFO Category: UG
** SFO Disc ID: ULUX80346
** SFO Disc Version: 0.02
** SFO Parental Level: 5
** SFO PSP System Version: 4.0499999999999998
* Executable Information:
** Executable Name: /PSP_GAME/SYSDIR/EBOOT.BIN
** Executable Checksum (MD5): 3b67c252441683ee35bc22e35a70add8
* Volume Information:
** System Identifier: PSP GAME
** Volume Identifier: STAROCEAN1
** Volume Set Identifier: STAROCEAN1
** Volume Creation Date: 2008-08-25 11:38:51
* Emulatable: Yes
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! Special thanks to Sazpaimon and ehw for researching this prototype in particular.
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Armageddon Potato on X
* Armageddon Potato on Instagram
Star Ocean: The Second Story (Jun 29, 1998 prototype)

A prototype of Star Ocean: The Second Story for the PlayStation.
==Notes==
*Compiled on the same day as the initial Japanese retail version
*Possibly a revision prototype, the start of localization for the international versions
*Voices are already in English here
*Miscellaneous Notes:
**Game is emulatable: Yes (as of April 17, 2021).
**Game contains dongle protection: No.
**Game contains debugging symbols: N/A
**Dump was originally scrambled: No
*Developed by tri-Ace and published by Square Enix
==Screenshots==
File:PSX - Star Ocean The Second Story Previewable Copy -1-0001.png
==Origin==
File:PSX - Star Ocean The Second Story Previewable Copy -1.jpeg|Disc front.
File:PSX - Star Ocean The Second Story Previewable Copy -2.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
*Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
*Star Ocean: The Second Story's entry on The Cutting Room Floor (TCRF)
*Internet Archive (IA)
Star Ocean: The Second Story (Mar 1, 1999 prototype)

A prototype of Star Ocean: The Second Story for the PlayStation.
==Notes==
*Compiled about a month before US retail, but about 8 months after the initial Japanese one
*US localization intermediate
*Only the second disc of this 2-disc game is available in the lot.
*Without a save file, the game content can't be accessed by regular means as a result
*Choosing to start a new game shows a prompt to insert the first disc
*Miscellaneous Notes:
**Game is emulatable: (as of April 17, 2021).
**Game contains dongle protection: No.
**Game contains debugging symbols: N/A
**Dump was originally scrambled: No
*Developed by tri-Ace and published by Square Enix
==Screenshots==
File:PSX - Star Ocean 2 Disc 2-0001.png
==Origin==
File:PSX - Star Ocean 2 Disc 2.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
*Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
*Star Ocean: The Second Story's entry on The Cutting Room Floor (TCRF)
*Internet Archive (IA)
Star Odyssey (Jan 16, 1992 prototype)

The original unreleased localization of Blue Almanac titled “Star Odyssey” for the Sega Mega Drive. Please note, we are only releasing this for historical significance. We highly recommend you play the complete, bugfixed, professionally translated, licensed version by the Super Fighter Team here.
==Notes==
This version of the game is extremely prone to soft locks, though it is entirely beatable. If for whatever reason you are unable to play the Super Fighter Team version, it is recommended that you save and do a hard reset constantly. 
== Screenshots ==
File:STRODYSE000.png
File:STRODYSE001.png
File:STRODYSE002.png
File:STRODYSE003.png
File:STRODYSE004.png
File:STRODYSE005.png
File:STRODYSE006.png
File:STRODYSE007.png
== Videos ==
<youtube width="320" height="240">I1iire_AqDY</youtube>
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 54 2d 34 37 20 31 39 39 31 2e 4f 43 54 (C)T-47 1991.OCT
00000120 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 53 74 61 72 20 4f 64 79 73 73 65 79 20 20 20 20 Star Odyssey 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 54 2d 34 37 30 35 36 20 2d 30 30 fe 88 GM T-47056 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U 
== Files ==
Star Raiders (Feb 24, 2011 prototype)

A prototype of Star Raiders for the Xbox 360.
==Notes==
* Built on the same day as the final build but only the main executable matches.
* Original filename: Star Raiders (Feb 24, 2011) [58410B3E].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Star Trek: Deep Space Nine: The Fallen (Oct 26, 2000 prototype)

A prototype of Star Trek: Deep Space Nine: The Fallen for PC.
==Notes==
*Contains press release documents.
*Debug features can be enabled by pressing the F10 key, which allows the user to switch between a total of ten different debugging options.
==Screenshots==
File:StarTrekTheFallen debug.png|Debugging menu
==Origin==
File:Star-trek-deep-space-nine-the-fallen-press-release-beta-disc-1-front.jpg|Disc 1
File:Star-trek-deep-space-nine-the-fallen-press-release-beta-disc-2-front.jpg|Disc 2
File:Star-trek-deep-space-nine-the-fallen-press-release-beta-packaging.jpg|Packaging
==See also==
Forest of Illusion page.
Star Trek: Deep Space Nine – Crossroads of Time (Jul 3, 1995 prototype)

A prototype of Star Trek: Deep Space Nine – Crossroads of Time for the SNES.
==Notes==
* This prototype is later than the previously released prototype.
* A level select can be used when accessing the options menu on the title screen.
* A small debugger is enabled during game play.
* Different title screen.
==Videos==
<youtube width="256" height="224">gIH7CKSzl18</youtube>
==Screenshots==
DS9 - Copy.2019-02-24 12.02.16.png
DS9 - Copy.2019-02-24 12.02.24.png
DS9 - Copy.2019-02-24 12.04.13.png
DS9 - Copy.2019-02-24 12.04.26.png
DS9 - Copy.2019-02-24 12.04.45.png
DS9 - Copy.2019-02-24 12.05.08.png
DS9 - Copy.2019-02-24 12.05.36.png
DS9 - Copy.2019-02-24 12.05.53.png
DS9 - Copy.2019-02-24 12.06.14.png
DS9 - Copy.2019-02-24 12.06.35.png
DS9 - Copy.2019-02-24 12.06.57.png
DS9 - Copy.2019-02-24 12.07.17.png
DS9 - Copy.2019-02-24 12.07.34.png
DS9 - Copy.2019-02-24 12.07.59.png
DS9 - Copy.2019-02-24 12.08.30.png
DS9 - Copy.2019-02-24 12.08.49.png
DS9 - Copy.2019-02-24 12.09.06.png
DS9 - Copy.2019-02-24 12.09.27.png
DS9 - Copy.2019-02-24 12.09.45.png
DS9 - Copy.2019-02-24 12.10.18.png
==Origin==
SNES Deep Space Nine SHVC-4PV5B-01 PCB.jpg|PCB front.
==Acknowledgments==
Special thanks to Radar for this release!
Star Trek: Invasion (Feb 2, 2000 prototype)

A prototype of Star Trek: Invasion for the PlayStation.
==Notes==
* Europe region prototype
* Does not work in Mednafen (Video Standard Mismatch)
* More generic Activision logo (not Star Trek themed)
* No opening cut scene, disclaimers, etc.; it goes straight to the main menu
* Slight differences in the main menu
** Music playing in it is also slightly different
* Different options
* Really basic mission view/summary, without the hologram display and other details
** The title screen music keeps playing here, instead of there being a voice over briefing
* Only Mission 1 is available
* Much simpler mission briefing text, with no voice-over narrating the text
* Emptier loading screen, with no mission objectives, audio etc.
* Different lead-up to the gameplay
* No on-screen control tips
* Timer is shorter
* Training stage itself is different, with different music
* Difference in the heads-up display
* Ship is already moving without needing to accelerate
* Miscellaneous Notes:
** Game is emulatable: Issues (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSXEXE_2021-03-31_23-20-48.png
PSXEXE_2021-03-31_23-24-08.png
PSXEXE_2021-03-31_23-25-22.png
PSXEXE_2021-03-31_23-28-06.png
PSXEXE_2021-03-31_23-28-31.png
PSXEXE_2021-03-31_23-29-35.png
PSXEXE_2021-03-31_23-29-49.png
PSXEXE_2021-03-31_23-31-42.png
==Origin==
PSX - Star Trek Invasion Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Star Trek: Invasion (Jul 4, 2000 prototype)

A prototype of Star Trek: Invasion for the PlayStation.
==Notes==
* No differences noticed, but the full game data was not examined
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Star Trek Invasion Reviewable-0001.png
==Origin==
PSX - Star Trek Invasion Reviewable.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Star Trek: The Next Generation (Prototype)

A prototype of Star Trek: The Next Generation for the Game Boy.
==Notes==
*Late prototype.
*Text and grammar differences:
**Talarian is mis-spelled as Tellerian
**Chief O’Brien is incorrectly labelled as Lt. O’Brien
**The password for Lt. Commander rank is incorrectly spelled “TOMALOK” instead of “TOMALAK”. 
==Screenshots==
File:STAB86~1.PNG
File:STARTR~1.PNG
File:STARTR~2.PNG
File:STARTR~3.PNG
File:STARTR~4.PNG
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
*New Years 2022 (January 1, 2022)
*The Cutting Room Floor (TCRF)
*Internet Archive (IA)
*Video Game History Foundation (VGHF)