nyuuzyou/wikis huggingface dataset:
Barbarian (Jul 24, 2001 prototype)

A prototype of Barbarian for the PlayStation 2.
==Notes==
* Titlescreen looks different
* The build date written on it in the bottom left
* Different loadingscreen
* Character selection screen looks different
* The story select screen is called Quest select and looks different
* Most sound effects are missing
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
Barbarian_Title.png|Titlescreen
Barbarian_Characterselect.png|Character select
Barbarian_Questselect.png|Quest select
Barbarian_Gameplay1.png|Gameplay
Barbarian_Gameplay2.png|Gameplay
Barbarian_Gameplay3.png|Gameplay
==Origin==
PS2 - Barbarian 7-27-01.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Barbie: Game Girl (Prototype)

A prototype of Barbie: Game Girl for the Game Boy.
==Notes==
* Late prototype.
==Screenshots==
Barbie - Game Girl (Prototype).2021-07-21 12.48.42.png
Barbie - Game Girl (Prototype).2021-07-21 12.48.51.png
Barbie - Game Girl (Prototype).2021-07-21 12.48.55.png
Barbie - Game Girl (Prototype).2021-07-21 12.49.00.png
Barbie - Game Girl (Prototype).2021-07-21 12.49.20.png
Barbie - Game Girl (Prototype).2021-07-21 12.49.23.png
Barbie - Game Girl (Prototype).2021-07-21 12.49.46.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Barbie: Groom and Glam Pups (Prototype)

An early prototype of Barbie: Groom and Glam Pups for Nintendo DS.
==Notes==
* On the game's description, the publisher is listed as Manifest Games instead of THQ.
* No developer/publisher/licenser screens are displayed. They can be found unused, though the only ones that are not placeholders are the "Licensed by Nintendo" screen and the logo for Hijinx Studios.
** Based on this logo alone, this build predates the merger between this company and Manifest Games to create Game Machine Studios.
* Game was titled "Barbie: Best In Show" at this point of development.
* Game goes straight to the Boutique Menu upon selecting START.
* Barbie is depicted in the menus in a more cartoonish fashion instead of a 3D render.
* The menu backgrounds are different.
* All modes except for Boutique and Training have not been implemented yet.
* Contains leftover data from Busy Scissors, another game by Hijinx Studios/Game Machine Studios.
==Origin==
Barbie-groom-and-glam-pups-usa-prototype-cart-front.jpg|Cartridge
==See also==
Forest of Illusion release page.
Barbie: Jet, Set & Style (Prototype)

A European language build of Barbie: Jet, Set & Style for Nintendo DS.
==Notes==
* Only contains differences in the ROM header; contents are identical to 5835 - Barbie - Jet, Set & Style! (Europe) (De,Es,It) (VMZP) (NDSi Enhanced) on no-intro.
** Region parameter is set to region-free instead of Europe.
** The Developer App byte flag is enabled.
** No rating flags.
* Original filename: LO_1160-BARBIEJSS_VMZP78_00.nds
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* No-Intro Entry
Barbie: Vacation Adventure (Prototype)

A prototype of the unreleased Barbie Vacation Adventure for the Sega Mega Drive.
==Origin==
--------------------------------------------
 ____ /\ And the rest shall burn...
 \ \ / _\
 / /\ \/ /_/___ _____ _____ /\_ _______
 / /\ \ / \__ \\___ \\__ \/ / \ \
 / / \ \/ / / / ___/ / / /__/ /_/ /
/_/ /\ \/ / / / / / / / / /
\ / \__/\_/\_/\_/-A-\_/\_/\____/\_/ / /
-\/------------ * PRESENTS * ---------\_/---
 Barbie Vacation Adventure
-( SEGA )------------------( SMD / 8Mbits )-
Barbie: Vacation Adventure (SNES Prototype)

A prototype of the unreleased Barbie Vacation Adventure for the Super Nintendo.
==Notes==
* In addition to the original scene release .lzh, two additional .sfc files are also included.
==Origin==
 /\
 _____ / \ )\
 \ \ / _ \ ) \
 / /\ \/ /_/_______ _________ _________ /. \ ___________
 / /\ \ / \____ .\\____ .\\____ .\/. / \. .\
 / / \ \ / /. / ./. _/ ./. / ./. /____/. _ _ ./
 / / \ \/ /. ./. _____/. ./. / ./. /_/ ./
 _/_/ /\ \/ /. / ./. /-A- /. / ./. ./. / / ./
 \ / \___/\___/\___/. / \___/\___/\________/\___/ / ./
 \ / \. / \. ./
 \/ \. / \_/
 \/
<-- [ GaMe iNFoRMaTioN ] -----------------------------[ GaMe iNFoRMaTioN ] -->
 TITLE : Barbie Vacation Adventure COMPANY : HiTech
 GAMEINFO : SNES/SMC/8Mb DATE : 09/30/94
<-- [ NaPaLM BBS's ] ------------------------------------ [ NaPaLM BBS's ] -->
 WHQ : X-FACTOR : 1-XXX-YOU-WISH : SYSOP : BLASTER
<-- [ GRouP NeWS ] ---------------------------------------- [ GRouP NeWS ] -->
 NEW WORLD ORDER (NW0) FELT IT WAS TIME TO CHANGE THE NAME. SO WE DID.
 WE WILL NOW BE KNOWN AS "N A P A L M". SO REALLY, WE STILL HAVE ONE
 GAME UNDER OUR BELT (WARLOCK, WHICH MANY HAVE SAID IS A BETA). BUT 
 SINCE WE ARE STARTING FRESH, WE WOULD LIKE TO WELCOME ANYONE THAT IS 
 WILLING TO CONTRIBUTE TO THE GROUP.
 
 WE ARE CURRENTLY LOOKING FOR SUPPLIERS, CODERS, GFX ARTISTS, ETC.
 IF YOU THINK YOU CAN CONTRIBUTE TO OUR GROUP, CONTACT US AT OUR WHQ!
 
 -DAViOLATOR
<-- [ GReeTZ ] -------------------------------------------- [ GReeTZ]-------->
 NAPALM would like to greet the following people and groups:
 
 Anthraxus: You rule! Nostromo: You kick ass! Wolf: You kick ass too!
 P D X, A T X, and of course, S N K!
<--------------------------------- [ eND! ] --------------------------------->
==See also==
* https://snescentral.com/article.php?id=1104
Barbie & Her Sisters: Puppy Rescue (Aug 31, 2015 prototype)

A prototype of Barbie & Her Sisters: Puppy Rescue for the Nintendo 3ds.
==Notes==
* USA Region build.
* Trying to install this build on citra 2792 will give a message in the output saying that it was not possible to decrypt the build's cia file.
* Original filename: Barbie and Her Sisters - Puppy Rescue (August 31, 2015) (Nintendo 3DS).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Barbie & Her Sisters: Puppy Rescue (Jun 10, 2015 prototype)

A prototype of Barbie & Her Sisters: Puppy Rescue for the Nintendo 3ds.
==Notes==
* USA Region build.
* Trying to install this build on citra 2792 will give a message in the output saying that it was not possible to decrypt the build's cia file.
* Original filename: Barbie and Her Sisters - Puppy Rescue (June 10, 2015) (Nintendo 3DS).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Barbie Super Model (Jun 30, 1993 prototype)

A prototype of Barbie Super Model for the Sega Mega Drive.
==Notes==
* The comment section in the ROM header reads "MileStone 1".
* The title screen is different and lacks animation.
* The Hi Tech logo lacks additional copyright information.
==Origin==
front.jpg|Board front
barbiecfront.jpg|Cart front
back.jpg|Board back
Barkley Shut Up and Jam! 2 (Prototype)

A pretty early prototype of Barkley Shut Up and Jam! 2. It has a different title screen, menus and music. It was released by drx on December 23, 2006.
==Notes==
==Screenshots==
MD_0016_Barkley_Shut_Up_and_Jam_2_0.png|An in-game screenshot.
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 54 2d 31 31 39 31 39 39 35 2e 46 45 42 (C)T-1191995.FEB
00000120 42 61 72 6b 6c 65 79 20 53 68 75 74 20 55 70 20 Barkley Shut Up 
00000130 61 6e 64 20 4a 61 6d 20 32 20 20 20 20 20 20 20 and Jam 2 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 42 61 72 6b 6c 65 79 20 53 68 75 74 20 55 70 20 Barkley Shut Up 
00000160 61 6e 64 20 4a 61 6d 20 32 20 20 20 20 20 20 20 and Jam 2 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 54 2d 31 31 39 30 36 36 2d 30 31 00 00 GM T-119066-01..
00000190 4a 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J4 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 55 45 20 20 20 20 20 20 20 20 20 20 20 20 20 JUE
Barney's Hide & Seek Game (Sep 18, 1993 build)

Same as US final, but with a different checksum and without the padding to make the ROM 1MB.
== Screenshots ==
File:BARNEY000.png
File:BARNEY001.png
File:BARNEY002.png
File:BARNEY003.png
File:BARNEY004.png
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 30 2e 4d 41 52 (C)SEGA 1990.MAR
00000120 53 55 50 45 52 20 4d 41 53 54 45 52 53 20 20 20 SUPER MASTERS 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 54 4f 55 52 4e 41 4d 45 4e 54 20 47 4f 4c 46 20 TOURNAMENT GOLF 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 20 30 30 30 30 31 32 30 33 2d 30 31 78 04 MK 00001203-01x.
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 45 20 20 20 20 20 20 20 20 20 20 20 20 20 U E 
== Files ==
Bases Loaded (Dec 16, 1987 prototype)

A prototype of Bases Loaded for the NES.
==Notes==
* Prototype came on a Moero!! Pro Yakyū PCB and consequently uses Mapper 86 (the game was ported to MMC1 for the final NES release).
* Tries to write to the ADPCM chip on the board for additional sound effects (these were replaced with voice samples in PRG ROM for the final NES release).
* No USA copyright
* Palette change on players
* Different outfield measurement. 
* Dated 12/16 on Famicom board. 
* Likely in-progress localization
==Screenshots==
File:Bases loaded prototype gameplay 1.png
File:Bases loaded prototype gameplay 2.png
File:Bases loaded prototype gameplay 3.png
==Origin==
PXL_20231105_190727822.jpg
PXL_20231105_190734035.jpg
PXL_20231105_190742610.jpg
Basketball Nightmare (Prototype A)

A prototype of Basketball Nightmare for the Sega Master System.
==Notes==
* The credits sequence is in wireframe 3D.
==Origin==
File:basketball_nightmare_proto_0_100.jpg|Cart front.
==Acknowledgments==
Very special thanks to Bock at SMSpower.org for this release!
==See also==
Original release post on SMSPower.org. (Archive)
Basketball Nightmare (Prototype B)

A prototype of Basketball Nightmare for the Sega Master System.
==Notes==
* The credits sequence is missing staff credits for "TWIN TURBO" and "300ZX".
==Screenshots==
File:BasketballNightmare-SMS-Proto-TitleScreen.png|Title screen.
File:BasketballNightmare-SMS-Lake-04.png|Gameplay (1).
File:BasketballNightmare-SMS-Proto-04.png|Gameplay (2).
File:BasketballNightmare-SMS-Proto-09.png|Gameplay (2).
File:BasketballNightmare-SMS-Proto-13.png|Gameplay (2).
==Origin==
File:img_1959_160.jpeg|Cart front.
File:img_1960_603.jpeg|Cart back.
==Acknowledgments==
Very special thanks to Bock at SMSpower.org for this release!
==See also==
Original release post on SMSPower.org. (Archive)
Bass Landing (Aug 5, 1999 prototype)

A prototype of Bass Landing for the PlayStation.
==Notes==
* Late prototype. Exact build date unknown. Date taken what's physically written on the disc.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Bass Landing Review Copy August 5 1999-0000.png
PSX - Bass Landing Review Copy August 5 1999-0001.png
PSX - Bass Landing Review Copy August 5 1999-0002.png
PSX - Bass Landing Review Copy August 5 1999-0003.png
PSX - Bass Landing Review Copy August 5 1999-0004.png
PSX - Bass Landing Review Copy August 5 1999-0005.png
PSX - Bass Landing Review Copy August 5 1999-0006.png
PSX - Bass Landing Review Copy August 5 1999-0007.png
PSX - Bass Landing Review Copy August 5 1999-0008.png
PSX - Bass Landing Review Copy August 5 1999-0009.png
PSX - Bass Landing Review Copy August 5 1999-0010.png
PSX - Bass Landing Review Copy August 5 1999-0011.png
PSX - Bass Landing Review Copy August 5 1999-0012.png
PSX - Bass Landing Review Copy August 5 1999-0013.png
PSX - Bass Landing Review Copy August 5 1999-0014.png
PSX - Bass Landing Review Copy August 5 1999-0015.png
==Origin==
PSX - Bass Landing Review Copy August 5 1999.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Bastion (Jul 22, 2009 prototype)

A prototype of Bastion for the Xbox 360.
==Notes==
* Dated on the same day as the final but files are different.
* Original filename: Bastion (Jul 23, 2009) [58410B66].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Asylum (DLC Prey in the Darkness Map Pack prototype A)

A prototype of Batman: Arkham Asylum DLC Prey in the Darkness Map Pack for the Xbox 360.
==Notes==
* It can be found at least in SAMSUNG500GB.
* Although the date is unknown, looking at the files it is possible that the DLC is not close to the final DLC.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Batman: Arkham Asylum (DLC Prey in the Darkness Map Pack prototype B)

A prototype of Batman: Arkham Asylum DLC Prey in the Darkness Map Pack for the Xbox 360.
==Notes==
* It can be found at least in SAMSUNG500GB.
* Although the date is unknown, looking at the files it is possible that the DLC is not close to the final DLC.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Batman: Arkham Asylum (DLC Prey in the Darkness Map Pack prototype C)

A prototype of Batman: Arkham Asylum DLC Prey in the Darkness Map Pack for the Xbox 360.
==Notes==
* It can be found at least in SAMSUNG500GB.
* Although the date is unknown, looking at the files it is possible that the DLC is not close to the final DLC.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Batman: Arkham Asylum (Dec 11, 2007 Prototype)

A 2007 build of Batman: Arkham Asylum for Xbox 360.
==Notes==
*Files were recovered from a corrupted hard drive.
*Game cannot be booted in it's current state however models (using Umodel) and a few .bik cutscenes can be extracted and viewed.
*At this point, the game was going to be more focused on the detective elements of Batman, including more in depth investigations around the Asylum. 
*This is inferred from the Mission Objective scripts that can be found in the game files.
Audio recovered and restored by Back2Life can be listened to here: thumb
There are 667 audio files that have been recovered and can be listened to. 
These are nearly all placeholder dialogue and voice lines presumably recorded by Rocksteady staff members.
Batman: Arkham Asylum (prototype)

An early prototype of the unreleased Batman: Arkham Asylum for the Nintendo DS, by Full Fat. It was to be published by Eidos Interactive.
This version has a build date of 2007.
==Notes==
*This prototype only has two levels - a rooftop and the library.
*The music used for this build is almost certainly a placeholder, the track is Largo from Violin Concerto "Spring / La Primavera" in E major, Op. 8 No. 1 - Vivaldi. The track in game appears to be slowed down to around 0.75 the speed of the original composition.
==Screenshots==
File:BatmanDS1.png|Legal information.
File:BatmanDS2.png|Publisher logo.
File:BatmanDS3.png|Licensor logo.
File:BatmanDS4.png|Mission briefing.
File:BatmanDS5.png|Gameplay 1.
File:BatmanDS6.png|Gameplay 2.
File:BatmanDS7.png|Gameplay 3.
File:BatmanDS8.png|Gameplay 4.
File:BatmanDS9.png|Utility belt.
File:BatmanDS10.png|Pause menu.
==Videos==
https://www.youtube.com/watch?v=cthYd6_q8SM
https://www.youtube.com/watch?v=UVJQez4NM6k
https://www.youtube.com/watch?v=KL5aPxIbyX4
Batman: Arkham City (Jan 20, 2012 prototype)

A prototype of Batman: Arkham City for the Xbox 360.
==Notes==
* Postdates the final build by 4 months.
* Original filename: Batman Arkham City (January 20, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Apr 15, 2013 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by 5 months.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Apr 15, 2013 20.29.12).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Apr 17, 2013 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by 5 months.
* Original filename: Batman Arkham Origins Online [Invisible Predator] (April 17, 2013 16.25.08).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Apr 25, 2013 prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by almost 5 months.
* Original filename: Batman Arkham Origins (Apr 25, 2013) [Ozzy-360-Campaign-042513].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 1, 2012 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by over a year.
* Internal Multiplayer Build.
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:
** BmGame-XeRelease.xex: Xenia will give a memory error;
** BmGame-XeReleaseLTCG-DebugConsole.xex: Shows a black sreen;
** BmGame-XeShipping.xex: Xenia will give a memory error;
** default.xex: Shows a black sreen.
* The first 3 xex have associated pdb files.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 01, 2012 15.13.10).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 10, 2013 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 09, 2013 16.36.47).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 13, 2012 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 13, 2012 12.56.47).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 14, 2012 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 14, 2012 01.19.21).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 15, 2012 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 15, 2012 01.59.04).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 16, 2012 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 16, 2012 15.02.37).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 16, 2013 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 16, 2013 11.29.07).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 17, 2012 03.25 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 17, 2012 02.02.42).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 17, 2012 13.05 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 17, 2012 13.44.55).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 18, 2013 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 18, 2013 01.01.09).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Batman: Arkham Origins (Aug 19, 2013 16.53 Multiplayer prototype)

A prototype of Batman: Arkham Origins for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Aug 19, 2013 17.30.34).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)