Bomb Cluster

__NOTOC__
Bomb Cluster (Alt: Cluster Bomb) is a 3rd class active skill available as Ranger.
== Effect==
A maximum of 3 traps can be placed at once. The trap deals damage in an 7x7 area. The trap can be detonated via Detonator. Cluster Bomb cannot be removed by the Hunter and Rogue skill Remove Trap, and the Hunter skill Spring Trap. Placing a cluster bomb consumes 1 special alloy trap.
Level	Damage
1 	300%
2 	400%
3 	500%
4 	600%
5 	700%
 Damage Formula = Skill Modifier + [ { (Skill Level x Caster’s DEX) + (INT x 5) } x (1.5 + (Caster’s Base Level / 100)) } ] x { (Trap Research Skill Level x 20) / 50 }
=== Notes ===
* This will do full damage to plants.
* This trap can only be placed up to 2 cells next to players and monsters.
** Unlike other traps however, this trap's placement is also blocked by homunculi, pets, and visible AND invisible NPC's.
* This trap will yield 1 Special Alloy Trap when affected by Keen Nose.
* This trap has a 1x1 activation area and can only activate 0.5s after it has been placed.
* This trap's activation cannot be avoided with Hover.
* This trap takes 1s to disappear once activated.
* This trap can be knocked back by AoE skills like Arrow Shower and Magnum Break.
* This trap can be activated by Detonator.
* This trap can be destroyed by Trample.
* This trap will bypass Guard, Parry and Weapon Blocking.
* This trap can not activate effects of Hunter Fly Card and Rideword Hat.
* The Damage is split into 2 portions, ATK portion and everything else will be called that stat portion.
* Stat portion will bypass DEF and Flee.
* Stat portion bypass Race, Element and Size damage effects like Thara Frog, Tatacho and Ogretooth Card in PvP and WoE.
* Stat portion bypass Element resistance effects like Hode Card in PvP and WoE.
* ATK portion is affected by DEF and Flee.
* ATK portion is affected by Race, Element and Size damage effects like Thara Frog, Tatacho and Ogretooth Card in PvP and WoE.
* ATK portion is affected by Element resistance effects like Hode Card in PvP and WoE.
* ATK portion is affected by Element which can be used to do bonus damage but is still considered Neutral when used against Ghost-type targets.
== General Trap information ==
* Trap Duration lasts 4 times as long in WoE.
* Traps occupy 1 cell.
* Traps can only be placed up to 2 cells next to another Trap.
* Traps can be activated by and will affect both allies and enemies in PVP and WoE.
* Traps will not activate if the caster is under the effect of Manhole.
* Traps cannot be activated by the Maestro or Wanderer that charmed the caster with Siren's Voice.
* Siren's Voice protects the Maestro or Wanderer from traps of charmed trappers.
* Traps can be removed by Ganbantein, Earth Drive and Crazy Vines.
* Trap damage is considered Melee and will be blocked by Safety Wall.
* Trap damage is reflected back to the caster by Shield Reflect and .
* Damage traps gains "Killed by a melee attack" effects like .
* Damage traps gains "Each attack has chance of" effects like .
* Damage traps gains SP Drain/Gain effects like or .
==External==
===Enhanced by===
====Headgear====
* - Increases damage by 15% per 2 upgrade level.
====Weapon====
*Rotten Garden Knife [1] - Increase damage by 4% per Base Level.
====Equipment Sets====
*Gray Wing Boots & Black Wing Suit Set:
**Increases damage by 30% for every 20 base Int.
**Increases damage by an additional 400% if Black Wing Suit upgrade level is +7 or higher.
**Increases damage by an additional 200% if Black Wing Suit upgrade level is +9 or higher.
====Card====
*:
**Increases damage by 20%.
**Increases damage by an additional 20% when compounded to a level 4 weapon.
**If upgrade level is +10 or higher, increases damage by an additional 20%.
====Shadow Equipment====
*:
**Increases damage by 20%.
**For every upgrade level, increases damage by an additional 5%.