nyuuzyou/wikis huggingface dataset:
Dazewater

Dazewater is a liquid that is used to anesthetize patients during surgery on Roshar during the Era of Solitude.
== Properties ==
Dazewater is a very expensive clear liquid. In order to put a patient under, dazewater is poured onto a rag or bandage and then pressed to the patient's face, over their mouth and nose. When the patient breathes it in, pain is lessened and the patient becomes nonsensical, speaking gibberish and grinning.
Dazewater is so potent that the surgeon who applies it has to hold his breath in order to avoid breathing it in himself. In order to dispose of the dazewater, the rag it is soaked in has to be burned. The heat negates the dazewater, causing it to steam off the cloth. Dazewater can also be used to ease a person's pain as he dies.
== History ==
Lirin had Kaladin administer dazewater to Citylord Roshone and his son Rillir after they returned from their whitespine hunt with serious injuries.
During the invasion of Urithiru an ardent theorized, incorrectly, that a dazewater leak was causing the Radiants to lose consciousness. 
== Notes ==
Dead Drop

Dead Drop is an Epic from Ildithia whose powers were stolen by Larcener. Dead Drop's main power included creating decoys, but only a few at a time. David believed Dead Drop could only create three decoys at a time. These decoys also contained Dead Drop's consciousness and other powers. If a decoy gets killed, the main host is unaffected, and the decoy decomposes much quicker than usual. Dead Drop had other powers, but it is unknown what those powers were.
== Notes ==
Deadrunner

Deadrunners are one of the two types of pirates on the planet of Lumar. They are most notably notorious for being the type of pirates that will kill a person, or as Tress put it; "...an entire ship's worth of people."
== Culture ==
Piracy is a common and accepted part of sea travel on Lumar, and in the Emerald Sea the King's Marshals keep records of all known pirates. However, unlike regular pirates, If you are known as a Deadrunner and are caught or captured by the kings sailors, you will likely be hanged, rather than simply imprisoned as a regular pirate would be. It is possible for deadrunners to remain unknown and avoid discovery if they leave no survivors from their attacks, to spread news of their existence.
Pirate crews will often trade, sell or bargain crew members from other ships in order to augment their crews, as in the case of Captain Crow bargaining to get Hoid on her ship, however; it is common knowledge that no one will accept a crew from a deadrunner ship. Ann notes that there is no mercy shown to deadrunner crews, and in fact, even other pirates will hate you.
There is little hope of pardon if you are a deadrunner. Only the Verdant King can grant one, and only extreme cases, such as a King's Mask vouching for the crew would be considered enough to make the king enact a pardon. It is highly likely that the crew of the Two Cups (formerly Crow's Song) is the only deadrunner crew to ever be pardoned.
Captain Crow notes that deadrunners generally live lives of opulence, but only in frenzied outbursts. And as most deadrunner lives are bound to be short, that opulence should be enjoyed quickly. She also believes that being a deadrunner is synonymous with being one step away from death.
== Crew of Crow's Song ==
The crew of the Crow's Song made the decision to leave behind the life of a successful merchant vessel and crew, and instead follow Captain Crow into a life of piracy, they had no intention of becoming deadrunners. This title was forced upon them when Captain Crow and Laggart tricked all of them during the attack on the Oot's Dream. Instead of using standard cannonballs that explode on impact, they instead used cannonballs that exploded after they pierced the side of the ship, releasing their water inside the ship, rather than on the side. This caused the Verdent spores to explode inside the ship and on the crew of the Oot's Dream, effectively sinking the ship and killing the crew.
== Notable Deadrunners ==
* Tress (former)
* Fort (former)
* Ann (former)
* Salay (former)
* Laggart (former)
* Hoid (former)
* Ulaam (former)
* Crow
== Trivia ==
* Tress notes that the consequences for non-deadrunner piracy, is a very civilized process.
* Pirate flags are "Red on black" on Lumar.
== Notes ==
es: Corremuertos
Dean Knighthawk

Dean Knighthawk is the owner of Knighthawk Foundry.
"Dean Knighhawk" is actually an alias, as he thought his given name was stupid. He was born paralyzed, and can only move his head. Instead, he uses epic technology to assume the powers of a telepathic puppeteer, The Wooden Soul. With his human-sized wooden puppet, he can carry himself around and work. Knighthawk is pudgy, with drooping jowls.
== History ==
=== Amala ===
He was friends with Jonathan Phaedrus prior to Calamity, as was his wife Amala. She became an Epic and succumbed to Calamity's darkness. Phaedrus had to kill her. Afterwards, Knighthawk gathered the powers of healing Epics, but none of them could revive her. After Phaedrus turned evil, Knighthawk agreed to help David Charleston and his team of Reckoners if he would help Knighthawk get Phaedrus' healing powers. He monitored things over his mobile network and assisted David. 
After David drove Calamity away, Knighthawk did in fact get his wife back, possibly by Prof's healing powers, although the complete story is more complicated.
=== El Paso ===
After a large Epic battle took place at El Paso, Knighthawk traveled there and set up a mobile lab to collect DNA from the dead Epics. Parik, Lifeforce's head scientist, joined Knighthawk to spy on him and learn his secrets, saying he was part of the California Reckoners. Jax and Zeff, from the Texas Reckoners, met Knighthawk at El Paso to get some motivator technology, and Jax impressed Knighthawk with his knowledge of motivators. Jax gave Knighthawk some suggestions, and Knighthawk gave him the fathom motivator.
== Notes ==
category: Aliases
Deathant

Deathants are a form of insect native to the Pantheon islands on First of the Sun. One bite from these yellow creatures is enough to kill a person, even though they are only as small as a pinhead.
==Behavior==
They usually live in underground nests that can sometimes be recognized by a bulge in the ground. When something disturbs their nest, they swarm out through cracks in the ground, making an audible hissing noise, and attack the source of the disturbance. Larger nests may have permanent cracks that allow for faster ingress and egress. Trappers and other students of the Pantheon's dangers know that placing a source of smoke near the nest entrance can inhibit the ants from attacking.
Deathants have some sort of ability to sense mental signatures like other predators in the Pantheon, as Dusk notes that they would not consider Kokerlii edible. Dusk considers them a constant, deadly nuisance since their small size makes them easy to miss—especially at night—and they are present almost everywhere on Patji, including on leaves, branches, and the jungle floor. They can sometimes even infiltrate a trapper's safecamp, although this is less common.
== Notes ==
es:Hormiga asesina
Deathbend River

The Deathbend River is a river in southern Alethkar. It runs through the Eastern Crownlands and flows into the Mevan Bay. It is one of the most consistent rivers on Roshar and does not dry up, even during the Midpeace. It is on a good caravan route.
There are six or seven villages along its southern fork including one town of note.
Gavilar and Dalinar Kholin were exploring a tributary of the Deathbend when they discovered the listeners.
As a Shardbearer of the fourth dahn Kaladin rules a section of land along the south fork of the river. Dalinar and Elhokar chose to give that plot for him since its local brightlord had died causing the land to revert to the crown.
== Notes ==
Deathpoint

Deathpoint is an Epic with the power to disintegrate people. His actions indirectly led to the Day of Annexation.
==Appearance and Personality==
He is tall and lean, but solid. He was muscled and toned in a way that could be seen through his business suit. He has the haughty attitude common among powerful Epics, although he remarks that his Epic name is not very clever. He puts no value on human lives, and maintains a conversational tone while murdering multiple people. 
==Attributes and Abilities==
He has the ability to disintegrate living things by pointing at them and making a very slight gesture. The victim instantly turns into ash, although their bones and any inanimate objects on their person are unaffected and fall to the floor in a heap. He is also speculated to have a second ability, something that appears to require physical contact with the victim's neck. It is likely that his second ability is even more powerful than his first, as he planned to use it on Steelheart despite his first being completely ineffective. However, Prof does not think Deathpoint's second ability would have worked; Steelheart's level of invulnerability was not well-understood at the time. 
Deathpoint is not a High Epic, as he died to an ordinary gunshot wound. His Epic weakness is unknown.
==History==
Like many powerful Epics, Deathpoint realized it was an inconvenience to actually have to kill people in order to get money or other things that he wanted, and decided to terrorize the people of Newcago so they would become subservient to him and make his life a little easier. He went to First Union Bank in Newcago and started killing everyone in the building as a show of his power, including tellers, guards, and customers, including an infant. David Charleston and his father Blain were present, and Blain retrieved a gun from a fallen guard hoping to stop Deathpoint. Steelheart soon arrived; Deathpoint tried to disintegrate him twice but his power had no effect. Steelheart told Deathpoint that he was the emperor of Newcago and that Deathpoint could either join him or die. Steelheart's apparent corruption shocked David, but Blain maintained his belief that Steelheart could be a hero.
Law enforcement arrived and distracted Steelheart; Deathpoint attempted to sneak up behind him, presumably to try using a different ability, but he was shot in the forehead by Blain. The bullet grazed Steelheart and caused him to bleed; his skin was usually impervious to damage, and the wound was an indication that Blain had exploited Steelheart's then-unknown Epic weakness. This enraged Steelheart, who immediately killed Blain and scores of other observers to try and keep his weakness a secret. David was the sole survivor; Steelheart performed the Great Transfersion later that night.
The people of Newcago assumed that Deathpoint had caused Steelheart's anger. When the Reckoners later investigated the ruins of the bank, David saw some of the bones left behind by Deathpoint's killing spree.
== Notes ==
Deathrise

Deathrise is a mysterious entity that inhabited Lifeforce and now lives inside Paige. Before he dies, Lifeforce injects a mysterious substance into Paige, which causes her to pass out for several days. She awakes, and doesn't feel any physical pain. Deathrise causes Paige to think harsh, mean thoughts about everyone, including Jax. Deathrise tells Paige that she is a blank canvas that he can turn into a masterpiece. It seems to have some control over its host, as it stops Paige from talking to Jax about it. 
When it was inside Lifeforce, Deathrise occasionally caused Lifeforce to experience bouts of intense fury and rage, giving him the intense desire to violently murder those around him. Lifeforce can manage to control these impulses somewhat, but not completely. When Lifeforce took on Cloudbreaker's powers, his concentration slipped and Deathrise broke free, using Cloudbreaker's power to accelerate the frost against Lifeforce's will.
== Notes ==
Dechamp

Dechamp is the night gravekeeper at Seran New District Cemetery on Scadrial.
== Appearance and Personality ==
He is a small, greasy man with a blonde ponytail. He speaks in an informal dialect with a rhythmic, staccato accent. He is known to be a grave robber and is generally unscrupulous; he is more than happy to take a bribe. He oversees a young assistant and ropes him into his schemes. 
He drinks a lot of brandy, even while he is working. He sharpens his shovel with a whetstone.
== History ==
Dechamp worked at Seran New District Cemetery, where victims of the explosion that injured ReLuur had been buried. Templeton Fig, the manager of the cemetery, had instructed the gravekeepers to report anyone seeking to investigate a particular plot in the graveyard.
Wayne and Marasi came to the cemetery seeking ReLuur's missing spike, suspecting that part of ReLuur's body may have been buried with the other corpses. Marasi had identified Dechamp as a potential grave robber after noticing inconsistencies reviewing his bank deposits. Wayne imitated Dechamp's accent to try and gain his trust. However, as soon as Wayne mentioned what they were looking for, Dechamp called in his assistant and sent him out to "ensure that they would not be disturbed", which was in fact a code phrase instructing him to inform Fig of Wayne and Marasi's intentions. 
After Wayne paid a preliminary bribe, Dechamp took his shovel and led them to the mass grave where all of the victims of the explosion were buried. He then told the two of them to take a seat and started digging. Dechamp paused to drink from his flask while he worked, and declined to share his booze with Wayne. Moments later, bullets started flying as a hit squad hired by the Set attacked. Dechamp caught several bullets in the initial volley and died immediately. The hit men tried to kill Wayne and Marasi with dynamite, but it was not effective, and Wayne used his Allomancy to dispatch the assailants. Constables soon arrived after hearing the explosion and apprehended the thugs. Dechamp's assistant disappeared.
Wayne searched Dechamp's hut on the cemetery grounds and found a ledger that implicated the entire cemetery staff as grave robbers and also revealed Fig's role in the attack that killed Dechamp. Wayne also found Dechamp's hidden booze stash. Wayne and Marasi subsequently used Dechamp's corpse to frighten Fig into confirming his connection to the Set and divulging the location of the spike. 
== Notes ==
Deedanor

Captain Deedanor is an Alethi man who is the platoon leader of the Seventh Platoon of the Kholinar Wall Guard on Roshar during the Era of Solitude.
Deedanor's second in command was Lieutenant Noromin, who commanded the platoon in the event of Deedanor's absence.
Deedanor was sitting at the dinner table when Kaladin began questioning Highmarshal Azure on her identity and past. He stared at Kaladin slack-jawed at the boldness of his questions. When an attack on the wall by the Fused interrupted them, Deedanor went up to the wall with the rest of the platoon. One of the Fused pinned Deedanor to the wall's battlements with her lance and then lifted him and tossed him off the wall. Deedanor screamed as he fell and died upon hitting the ground. Kaladin considered using his Surgebinding to save him, but he decided that it was not worth the risk and instead began organizing the platoon's defense.
== Notes ==
Deeli

Deeli is a lighteyed woman on the Shattered Plains of Roshar.
At one point in , Deeli courted Brightlord Adolin Kholin, and even met his father Highprince Dalinar, but their relationship did not work out. During their relationship, she once claimed to be suffering from 'womanly reasons' four times in a single month.
Deeli is short and has a fondness for silver hair ribbons.
== Notes ==
Deep sand

Deep sand refers to areas on the Dayside of Taldain with particularly deep layers of sand.
Deep sand is considered very dangerous because it is frequently inhabited by sandlings. Areas of deep sand are also generally void of water because dorim vines are unable to grow. This extra space and lack of water is what allows sandlings to survive.
Northern Dayside consists mostly of deep sand.
Kerztians bury the bodies of their dead in deep sand.
== Notes ==
Deepest One

The Deepest Ones are unknown beings in the Forests of Hell on Threnody.
It is unknown if the Deepest Ones actually exist or if they are just a myth. Silence Montane, who is not afraid to battle large numbers of shades, fears even a single Deepest One; she seems to believe that it is nearly impossible to escape if one attacks. They seem to be drawn by fighting, perhaps specifically fighting between shades and humans.
==Trivia==
* The Deepest Ones are planned to be heavily involved in a future Threnody novel, tentatively titled The Night Brigade.
== Notes ==
es:Profunda
Deepness

The Deepness was considered an evil blight on the world of Scadrial prior to the Ascension of the Lord Ruler. In reality, it was the mist banks, created by Preservation, used to Snap the people of Scadrial in anticipation of Ruin's release.
== Pre-Ascension ==
During the time before the Final Empire, when the Well of Ascension was about to become full, Ruin's influence in the world increased. Instead of trying to destroy the mists, like Preservation had predicted he would, he encouraged the mists to cover the land during the day, blocking off sunlight and causing plant life to die off. The mists also started attacking people, which was Preservation's way of Snapping potential Allomancers, although some people died in the process. With crops unable to grow and the mists apparently killing people directly, the people of Scadrial interpreted the mists as a threat, one which could not be fought with traditional means. This phenomenon became known as the Deepness.
When Rashek harnessed the power of the Well of Ascension, he moved the planet closer to the sun in an attempt to burn the Deepness off. This caused unlivable global warming. In another attempt to fix this, Rashek created the ashmounts, volcanoes that spewed ash and cooled the air. Again, this caused problems. He finally "solved" the problem by granting living beings the ability to inhale ash.
== Post-Ascension ==
The mists returned to normal soon after, only coming out at night and remaining harmless. After many years, details of what happened became lost to history as Rashek's new role as the Lord Ruler was solidified and his original identity hidden. The Steel Ministry depicted the Deepness as a formless enemy that the Lord Ruler defeated prior to his Ascension. Few people knew that the Deepness was the same as the nightly mists, although many Skaa still fear to go out at night because of frightening stories told from generation to generation about how the mists could steal people's souls. Most nobles, particularly Allomancers and especially Mistborn, were unafraid of the mists.
After Ruin was released from his prison, he once again made the mists remain during the day. This caused the same problems it once did, making people realize what the Deepness actually was. 
== Notes ==
es:La Profundidad
Deepwalker

A deepwalker, also called shadow, is a large sea-dwelling predatory creature on First of the Sun, only living in the waters near the Pantheon.
Like many creatures native to the Pantheon, it hunts by sensing minds of other living creatures, making protection bestowed by mind-shielding Aviar essential for unarmed boats. They hunt in the open sea but are also capable of exploding out of the water to devour prey on the beach. They only seek larger prey, not bothering themselves with smaller food like slimfish. If a deepwalker attacks prey on a beach, it will immediately kill them but drag their corpses back into the ocean before feasting on them.
A deepwalker is as wide as six narrowboats tied together and possesses something like claws or tusks that are sharp enough to gouge rocks. These claws or tusks are as thick as a man's upper arm.
The ironhull class of ship can successfully attack and defend themselves from deepwalker threats; they manage to kill one during the expedition to Patji by the Northern Interests Trading Company.
== Notes ==
es:Recorrefondos
Defending Elysium/Covers

This is a gallery for all known covers for Defending Elysium. For more information about each cover, including other editions and translations using the same art, check each file's individual page. 
== Official covers ==
DefendingElysium.jpg | United States (Ace)
Defending Elysium 2nd Ed US Cover.PNG | United States (Dragonsteel, 2nd ed.)
Defending Elysium Spain Cover.jpg | Spain (Nova/Flash)
Category:Cover Galleries
Defiance

Defiance is Puuli's name for his lighthouse on the east coast of Roshar, though locals only refer to it as "the lighthouse".
Defiance lies at the end of a long, twisting road, atop cliffs overlooking the Ocean of Origins. It has endured for over one hundred years, and has been in Puuli's family for at least three generations. The two-story building is short and squat, built stout with good stonework in order to resist the buffet of highstorms at their peak strength as they make landfall. A layer of crem on the outside prevents leaks. The ground level includes room for Puuli to store his wagon. The lighthouse's fire burns on the second floor, where mirrors are used to shine light out of an opening at night.
== Notes ==
Defiant

Defiant refers to several different things related to the Cytoverse:
* Defiant (book), the fourth book in the Skyward series
* Defiant (starship), the flagship of the Defiant Fleet, which brought humans to Detritus at the end of the Third Human War
* Defiant League, the nation on Detrtius made up of the survivors of the crash of the Defiant, whose people are known as Defiants
** The Defiant Defense Force, the military force of the Defiant League
Defiant (DDF flagship)

The Defiant is a DDF Phoenix-class battlecarrier captained by Becca Nightshade. It serves as the flagship of the Defiant coalition in their attack on the Superiority forces at Evensong. It was destroyed with Becca Nightshade on it, killing her.
The ship was launched from the surface of Detritus, able to maneuver past the planet's platforms. It was equipped with bays for fighters and the bridge, long-range, ultra-speed missiles, and could communicate via cytonics and radio communication. The ship also had shields like starfighters.
While similar to the original Defiant, the bridge of the DDF ship had a slightly different layout. The bridge crew had multiple different stations with a leather command chair at the center. The ship was fabricated on Detritus centuries before the battle, with the DDF rebuilding it. Because of this, the ship was equipped with unchangeable protocols that required a human to be in command instead of an AI. Officers aboard the ship included navigation and communication officers.
== Notes ==
Defiant (book)/Covers

This is a gallery for all known covers for Defiant. For more information about each cover, including other editions and translations using the same art, check each file's individual page. 
Defiant US Cover.jpg | United States (Delacorte Press)
Defiant UK Cover.jpg | United Kingdom (Gollancz)
Defiant BG Cover.jpeg | Bulgaria (Артлайн-Студиос / Artline Studios)
Defiant DE Cover.jpg | Germany (Droemer-Knaur)
Defiant PL Softcover.jpg | Poland (Zysk i S-ka, softcover)
Defiant PL Hardcover.webp | Poland (Zysk i S-ka, hardcover)
Defiant FR Cover.jpg | France (Livre de Poche)
 
Category:Cover Galleries