Round Trip

Round Trip (Alt: Round Trip) is an Expanded 2nd class offensive skill available as Rebel. 
==Effect==
Unleash a barrage of gunfire at all targets in range, dealing damage and knocking the affected targets back.
If the targets are knocked back into the wall, they will take additional damage.
Level	Damage (ATK)	Knockback Damage (ATK)	Area of Effect	Cooldown	SP Cost
1 	1,300% 	600% 	7x7 	3.0s 	40
2 	1,600% 	700% 	7x7 	2.5s 	45
3 	1,900% 	800% 	9x9 	2.0s 	50
4 	2,200% 	900% 	11x11 	1.5s 	55
5 	2,500% 	1,000% 	13x13 	1.0s 	60
==External==
===Enhanced by===
====Headgear====
* 
** For every 3 refine levels, increases damage by 20%.
* 
** For every 3 refine levels, increases damage by 15%.
** When equipped with OR , increases damage by 5% for every 3 refine levels of weapon.
====Armor====
* 
** If refine level is +10 or higher, increases damage by 40%.
** If refine level is +12 or higher, reduces cooldown by 0.5 seconds.
====Weapon====
* 
** For every 10 base AGI, increases damage by 7%.
** When total base AGI is 110 or more, increases damage by 30%.
* 
** If refine level is +7 or higher -
*** Increases damage by 15%.
*** Increases SP consumption by 10%.
** If refine level is +11 or higher, increases damage by 15%.
* 
** If refine level is +9 or higher, increases damage by 15%.
* 
** If refine level is +7 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 15% for 10 seconds upon casting .
* 
** If refine level is +7 or higher -
*** Increases damage by 20%.
*** Reduces SP consumption by 10%.
** If refine level is +9 or higher, increases damage by 15%.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +11 or higher, increases damage by 25%.
* 
** If refine level is +7 or higher, increases damage by 25%.
** If refine level is +9 or higher, increases damage by 25%.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +11 or higher, increases damage by 25%.
** If grade C or higher, increases damage by 15%.
* 
** For every 3 refine levels, increases damage by 10%.
* 
** For every 2 refine levels, increases damage by 3%.
** If refine level is +9 or higher, increases damage by 25%.
====Card====
* 
** Increases damage by 10%.
** When equipped with and -
*** Increases damage by 20%.
*** For every 2 refine levels of weapon, increases damage by 5%.
* 
** If compounded to Gatling Gun type weapon and refine level is +10 or higher, increases damage by 10%.
====Shadow Equipment====
* 
** Increases damage by 5%.
** For every 2 refine levels, increases damage by 2%.
* + + 
** For every 2 refine levels in sum of refine levels, increases damage by 1%.
====Equipment Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, increases damage by 7%.
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 15%.
** If refine level is +11 or higher, increases damage by 15%.
====Costume Enchants====
* 
** Increases damage by 20%.
** When equipped with , increases damage by 15%.
** When equipped with , increases damage by 15%.
====Equipment Sets====
* + + 
** If combined refine level is 27 or higher, increases damage by 10%.
** When further equipped with , increases damage by 10%.
* + + 
** If combined refine level is 27 or higher, increases damage by 10%.
** When further equipped with , increases damage by 15%.
* + + 
** If combined refine level is 27 or higher, increases damage by 15%.
** When further equipped with , increases damage by 15%.
==History==
 has the previous version of this skill before the 2017 updates.
==Changelog==
*
**Damage formula changed.
***Old:
****Damage = [(DEX ÷ 2) × (10 + (Skill_Lv × 3)]%
****Knockback Damage = [((DEX ÷ 2) × (10 + (Skill_Lv × 3))) ÷ 2]%
***New: 
****Damage = [1,000 + (Skill Level x 300)]%
****Knockback Damage = [500 + (Skill Level x 100)]%
**SP cost increased.
***Old: 15 + (Skill Level × 5) 
***New: 35 + (Skill Level × 5) 
**1 coin catalyst removed.
Category:Coin Skills