Sculpted Prims: Sculpt Maps and Textures

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== Sharing Sculpt Maps, Textures, and Sculpted Prims ==
* If you would like to share your sculpted prims, sculpt maps (shapes) and textures with the community, please list them below! Here's how:
:# Inspect the object's properties in-world and note the UUID (inside your inventory, right-click the object and select "Copy asset UUID").
:# Choose the appropriate grid section below (Main Grid or Beta Grid).
:# Choose a meaningful name and add the object in alphabetical order. (Note on Wiki Formatting: if you're not sure how to format an entry to the table, just leave the object's details (name, type, UUID, location, snapshot) on the talk page.) 
:# If you want to list a sculpt texture for a sculpt map or if you'd like to provide both sculpt maps and textures, group them together and list the sculpt map first.
:# Specify the object's type (sculpted prim, sculpt map or a (visual) texture)
:# Specify the UUID, or if it's in an object, its exact in-world location, or a link to slexchange.com.
:# Add a snapshot of the object if possible. To do so, go to Upload File and link to the resulting "Image:name_of_object". Please help keep the SL Wiki's "Image" namespace tidy by prepending "SP_map_name_of_object" for sculpt maps, "SP_tex_name_of_texture" for textures, and "SP_prim_name_of_object" for sculpted prims, and append "(beta) or (main)". 
* License: According to the General Disclaimer, "Linden Lab will make your contribution available under the Creative Commons Attribution-ShareAlike 2.5 license".
== Sculpt Map Packages ==
* A pack of sculpture maps available for download: sculpt-tests.zip (Broken link. Site hosting was lost. John is in the process of recovering the sites data.)
== How to use the UUIDs ==
===== Setting the Sculpt Map UUID =====
* You can use the LSL scripting language to apply the UUIDs of sculpt maps to a prim:
:# Open the LSL Script Editor. Create and save a new script as seen below.
:# Look up the UUID of the sculpt map you would like to use (check the "object type" and make sure it is the UUID of a sculpt map, not a (visual) texture).
:# In the script, replace "sculpt map uuid" with the desired UUID. For example, to use the UUID of the "Apple (default)" sculpt map on the Main Grid, change "sculpt map uuid" to "bea82b0f-27c6-730b-fd7f-733f2340b449".
:# When you drop your script into a sculpted prim, it will change the prim's shape and then delete itself. Have fun!
default
{
 state_entry()
 {
 llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_SCULPT, "sculpt map uuid", PRIM_SCULPT_TYPE_SPHERE]);
 llRemoveInventory(llGetScriptName());
 }
}
===== Setting Texture UUIDs =====
* Use the following script to apply texture UUIDS to sculpted prims:
:# Open the LSL Script Editor. Create and save a new script as seen below.
:# Look up the UUID of the texture you would like to use (check the "object type" and make sure it is the UUID of a (visual) texture, not a sculpt map).
:# In the script, replace "texture uuid" with the desired UUID. For example, to use the UUID of the "Apple (default)" texture on the Beta Grid, change "texture uuid" to "6c0253e0-4d81-78d5-332d-a87a5641df51".
:# When you drop your script into a sculpted prim, it will change the prim's texture and then delete itself. Have fun!
default
{
 state_entry()
 {
 llSetTexture("texture uuid", ALL_SIDES);
 llRemoveInventory(llGetScriptName());
 }
}
Description 	Object Type 	UUID 	Location 	Snapshot
Beta Grid 	Beta Grid 	Beta Grid 	Beta Grid	Beta Grid
Egg (poles at ends) 	sculpt map 	a3626104-26a5-c4e6-71a9-e2c3f640b001	n/a 	n/a
 	 	 	 	
Egg (poles on sides) 	sculpt map 	3ff8e2b4-9ba1-edc8-1bc3-3edfd2b15413	n/a 	n/a
 	 	 	 	
Klein Bottle 	sculpt map 	8a68aea3-1aa2-6534-7589-bd7c78098230	n/a 	
Description 	Object Type 	UUID 	Location 	Snapshot
Main Grid 	Main Grid 	Main Grid 	Main Grid	Main Grid
Avatar Head 	sculpt map 	5b48af61-a894-044e-1d10-c0ccb5c64eb4	n/a 	
 	 	 	 	
Sculptie-O-matic lamp 	 	834e46ca-ef48-b5e9-5ea2-73de916dff1e	n/a 	80px|Sculptie-O-matic lamp
 	 	 	 	
Chess: King 	sculpt map 	5fdf9498-c1cd-9e5f-8b0d-01b8518052ef	n/a 	
 	 	 	 	
Chess: Rook 	sculpt map 	48121ed1-870c-dd53-1d5d-ac762f0b603e	n/a 	
 	 	 	 	
Cube 	sculpt map 	994c72bf-31e6-469f-6579-70b659398d11	n/a 	n/a
 	 	 	 	
Head 	sculpt map 	76c809c1-f2f8-5204-c05e-e2609cb0c690	n/a 	
 	 	 	 	
sculpt-s 	sculpt map 	08ea8bc2-2fbe-ecec-5795-ee3d1db91371	n/a 	n/a
 	 	 	 	
sculpt-stem1 	sculpt map 	d1b6cc53-ac61-291f-9ce1-dc18170aa6a6	n/a 	n/a
 	 	 	 	
sculpt-test01 	sculpt map 	b73455c2-6865-64ad-daf0-e9c841be1a82	n/a 	n/a
 	 	 	 	
Push Pin 	sculpt map 	39fba6dd-ae01-bd23-6fad-a25e4ea2a5fc	n/a 	
 	 	 	 	
Push Pin 	texture (red)	ddb769c5-f893-96f3-0cfc-641d660a7e35	n/a 	n/a
 	 	 	 	
Vase or Bowl based on Plate	sculpt map 	13dcdf53-2389-b672-cf41-c7dc342a4f60	n/a 	n/a
== Sculpt Maps and Textures provided by Linden Lab ==
Description 	Object Type 	UUID 	Location 	Snapshot
Beta Grid 	Beta Grid 	Beta Grid 	Beta Grid 	Beta Grid
Apple (default) 	sculpt map 	cd539e52-36d7-f88e-9153-a11a59642a5f 	n/a 	
 	 	 	 	
Apple (default) 	texture 	6c0253e0-4d81-78d5-332d-a87a5641df51 	n/a 	
 	 	 	 	
Banana (default) 	 	n/a 	 	
 	 	 	 	
Chamfered Cube * 	 	1d46046b-04f9-456f-2bb2-fdc3ee8e6efe 	n/a 	
 	 	 	 	
Rounded Cube * 	 	0217385c-b834-85c8-71b3-b3c2f9b50b3d 	n/a 	
 	 	 	 	
Funny Double Sphere * 	sculpt map 	6c5be8f0-ef1f-c200-c43d-8d7e723151b3 	n/a 	
 	 	 	 	
Juicer * 	 	9cd4168e-39b0-09c9-7ee8-5320c7ef9346 	n/a 	
 	 	 	 	
Mushroom * 	sculpt map 	0414c225-e5ca-962c-0713-92b3e7156b0a 	n/a 	
 	 	 	 	
S-Shape 	 	6bdb00e6-deda-e3aa-d083-41c0b8d89fb6 	n/a 	n/a
 	 	 	 	
Test 	 	c3c08c09-8a45-a558-f4cf-163e9033b751 	n/a 	n/a
* The orientation of the sculpt map is reversed; it needs to be flipped horizontally (otherwise it'll appear inside out).	* The orientation of the sculpt map is reversed; it needs to be flipped horizontally (otherwise it'll appear inside out).	* The orientation of the sculpt map is reversed; it needs to be flipped horizontally (otherwise it'll appear inside out).	* The orientation of the sculpt map is reversed; it needs to be flipped horizontally (otherwise it'll appear inside out).	* The orientation of the sculpt map is reversed; it needs to be flipped horizontally (otherwise it'll appear inside out).
Description 	Object Type 	UUID 	Location 	Snapshot
Main Grid 	Main Grid 	Main Grid 	Main Grid 	Main Grid
Apple 	sculpt map 	bea82b0f-27c6-730b-fd7f-733f2340b449 	n/a 	
 	 	 	 	
Apple Stem 	 	d1b6cc53-ac61-291f-9ce1-dc18170aa6a6 	n/a 	
 	 	 	 	
Banana 	 	d962089b-2197-993c-9ec9-4993eb0a95f2 	n/a 	
 	 	 	 	
Plate 	 	fb39e9be-0609-2d1e-0988-803d1c04411e 	n/a 	
== See also ==
* Sculpted Prims: 3D Software Guide
* Sculpted Prims: FAQ
* :Category:Sculptie Images
Category:Sculpted Prims