Release Notes/Second Life Release Candidate/1.22

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== Release Notes for Second Life Release 1.22(11) - Mar 11th, 2009 ==
Bug Fixes from the Public Nightly Viewers:
* Fixed: : Editor Crash when Indenting/Un-Indenting text block 
			
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=== Known Issues: ===	
=== Known Issues: ===
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== Release Notes for Second Life Release 1.22(10) - Feb 26th, 2009 ==
		 	
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Bug Fixes from the Public Nightly Viewers:
* Fixed: : The action "Save Texture As..." of a texture which is embedded into a notecard will crash the viewer
* Fixed: : SLVoice.exe crashed when using RC9 or 1.22.9
* Fixed: : Preferences: Voice Chat Enablement Crash Bug
* Partial Fix: : If you reset Voice during a 1-on-1 Voice call, the viewer may show you "stuck" in the call even if you return to spatial Local chat
** Note: This fix changes viewer behavior slightly when you consciously disable and re-enable voice : Viewer 1.22 and later will no longer attempt to put your avatar back into any voice call which you were in. Instead, after consciously disabling and re-enabling Voice, you will now always end up in local, spatial voice chat. (As long as you are on a land parcel which allows voice.)
*** You will need to manually re-connect to any private or ad-hoc voice call that you were in.
*** This allows you to re-set your Voice settings more predictably, like a re-login to Second Life: The way to get out of a voice-confusion state is to disable & re-enable Voice Chat (in Preferences), and this puts you back in a 'known' state in the local, spatial channel.
Localization Fixes:
* Fixed: Additional truncated Japanese text
Other Changes:
* Updated: Vivox SDK version 2.1.3010.6151 to address crash , above
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== Release Notes for Second Life 1.22(9) - February 12th, 2009 ==
		 	
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Bug Fixes:
* Fixed: GStreamer crashing issue
Bug Fixes from the Public Nightly Viewers:
* Fixed : SLVoice crashed when using RC8
* Fixed : Sculpts either load extremely slowly or fail to load altogether
* Fixed : Raycast picking: Prim with one transparent face does not allow click on the inside of the prim
* Fixed : Texture Memory cannot be set lower than 128Mb
** Note: To accommodate graphics card with very low memory, we have changed the minimum Texture Memory to 64MB, that can now be chosen in Preferences > Graphics > Hardware Settings for the vast majority of systems. However, using the default value, or a higher value than 64MB, is recommended.
* Fixed: Issue with voice chat presence being misreported by the Vivox SDK
Localization Fixes:
* Fixed: Truncated Japanese text
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== Release Notes for Second Life 1.22(8) - February 5th, 2009 ==
		 	
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New Features:
* Added: : OpenAL support on Linux
* Added: : Implement audio streaming via gstreamer on Linux
* Updated: Update the Vivox SDK to support additional voice features and resolve known volume problems
** Also Fixes: : Terminate called after throwing an instance of 'std::out_of_range' 
Bug Fixes from the Public Nightly Viewers:
* Fixed: : Undo, Delete, and Duplicate are not working when Local Chat Bar enabled
* Fixed: : the backside of prim jitters wildly when resizing
Localization Fixes:
* Fixed: : improvements to Brazilian Portuguese in viewer 1.22 
* Fixed: : improvements to Polish translation in viewer 1.22
* Fixed: modify the Voice Channel controls XML to correct the appearance of translated control buttons
* Added: Additional translations and fixes for German, French, Japanese, and Hungarian viewer
Other Changes:
* Added: memory usage tracking to crash reporting
* Added: more information to hueristic stack walking on driver crashes, without editing the call stacks
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== Release Notes for Second Life 1.22(7) January 28th, 2009 ==
		 	
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Bug Fixes from the Public Nightly viewers:
* : Linux: 1.22 RC viewer fails to compile for release with gcc v4.1
Crash Fixes:
* crash on LLTextureFetchWorker::decodeImage
Localization Fixes:
* World menu > My Land > [AREA] calculations are broken in Japanese viewer
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== Release Notes for Second Life 1.22(6) January 22nd, 2009 ==
Changes:
* Added: Improvements to Crash Stack Generator to trace driver crashes better
* Added: Add extra debugging code for particle related crashes.
* Removed: remove additional debug info for LLImageGL::setImage() crash
Bug Fixes:
* Partial Fix: : Textures loading worse in 1.21/1.22 
** Fixed: : Textures reload perpetually
** Fixed: Sculptie textures have too high a priority in 1.21 causing slow overall texture loading
** Fixed (Viewer-side): : Downloading a single texture takes too long
** Fixed: Eliminate redundant priority calculation
** Fixed: Textures with no data (gray) are not prioritized properly
** Fixed: Fetches with priority of 0 get stuck waiting for network data instead of terminating
** Fixed: Negative priorities are not being handled correctly
** Fixed: Modify a debug timer to measure texture fetch time instead of network download time 
* Fixed: : Prim position appears to be off, but script show it in the right place.
* Fixed: : llMapDestination can't TP to Skybox over 1000 meters, which was made possible in 1.20.6
* Fixed: Active Speakers is sorted the wrong way by default
* Fixed: safely reenable a forceDisconnect in LLEventPollResponder::error handler, when avatar's main region event poll is terminated
Bug Fixes from the Public Nightly viewers:
* Fixed: : "BAD" textures on 1.22.6 Public Nightly stall texture loading
* Fixed: : By muting your own Object, you can not see your own text in Local Chat/a Group IM (User's own Av is muted to themselves)
* Fixed: : Full screen resolution setting changes to 800x600 at every start
** Also Fixed: : Windowed to Fullscreen switch: sometimes resolution got lost
* Fixed: : Microphone volume isn't saved upon relog
* Fixed: : IM to email unchecks itself for no particular reason
* Fixed: : 1.22 raycasting: Clicking on Script Error icon does not open Script Warning/Error window
* Fixed: : 1.22 raycasting: Incorrect picking on right-click, when "Hide Selected" is enabled
* Fixed: : 1.22 raycasting: Selecting a prim inside another prim is impossible
* Fixed: : 1.22 raycasting: llDetectedTouchFace() reports wrong face for touch on pathcut face if hollow faces are behind in line-of-sight
* Fixed: : 1.22 raycasting: When right clicking on the avatar body, the Edit pie menu opens for an attachement behind the body
** Also Fixed: 1.22 raycasting bypasses avatar mesh when any attachment is behind the avatar
* Fixed: Linux viewer does not automatically send crash report when viewer crashes and set to 'Always Send'
Crash Fixes:
* Fixed: : leak/crash in particle system
* Fixed: crash on shutdown WARNING: LLAppViewer::sendLogoutRequest: Cannot create logout marker file
* Fixed: crash on LLEditingMotion::onUpdate
* Fixed: crash on LLNotifyBoxView::purgeMessagesMatching
* Fixed: crash on LLLogChat::loadHistory: Filename is Empty
* Fixed: crash on LLPrimitive::setVolume line 973
Localization Fixes:
* Fixed: fix a few additional typos in translations of Japanese, German, Polish
* Fixed: fix additional truncated text in Japanese translation
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== Release Notes for Second Life 1.22(5) January 7th, 2009 ==
Bug Fixes:
* Fixed: Fix up the crash reporter when reporting freezes.
* Fixed: Remove the Help reference to the 'Planning' Tab in the viewer
* Fixed: misleading error message with invalid email address
Bug Fixes from the Public Nightly viewers:
* Fixed: : 1.22 raycasting: can't Edit or touch attached objects that cross the avatar mesh
* Fixed: : 1.22 raycasting: can't select a HUD after zooming
* Fixed: : HUDs will not capture mouse-clicks when rezzed inworld before attaching to HUD point
** Also Fixed: : Buttons not clicking, when HUD is tight against the corner
* Fixed: : Parts of UI elements turn darker/transparent when minimizing
* Fixed: : Toggling from fullscreen to windowed mode using the key combination Alt+enter will cause the viewer to toggle back to full screen
Crash Fixes:
* Fixed: : after downloading 1.22 RC1 (Mac) I crash every time I try to upload a sound
* Fixed: : intermittent crash when switching to & from Fullscreen (result of corrupt texture handling)
* Fixed: crash on LLMenuGL::jumpKeysActive()
* Fixed: crash in LLTexLayerSetBuffer::isInitialized() caused by a null pointer 
Localization Fixes:
* Fixed: : Installer displays "China" in language selection
* Fixed: Chinese localization has overlapping text in Search window
* Fixed: Fix obviously truncated text in Polish, Hungarian, Portuguese, Danish
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== Release Notes for Second Life 1.22(4) December 18th, 2008 ==
Changes:
* Changed: Turn off Thread monitoring (Watchdog) for RC4
* Changed: Have crashes from watchdog to report an error to stats instead of crash
* Added: Add startup state to viewer's crash report
* Added: Add the crashed thread's ID to viewer's crash report
Bug Fixes:
* Fixed: the default color for Text Chat from your avatar should not be blue
Bug Fixes from the Public Nightly viewers:
* Fixed: : chat history and IM history does not automatically scroll when they have focus
* Fixed: : UI [and Ambient] sounds can remain persistent even though disabled
* Fixed: : The 'X' in front of the 'View' menu entries 'Local Chat', 'Communicate' and 'Inventory' isn't toggled
* Fixed: : Snapshots: Save doesnt grey out anymore to indicate if you saved a snapshot already
* Fixed: : Script Editor has no hovertips
** Also Fixed: : Hovertips not showing in LSL Editor
Crash Fixes:
* Fixed: crash on opening Local Chat from Communicate in certain conditions
* Fixed: crash on LLImageJPEG::errorOutputMessage
Localization Fixes:
* Added: - : Brazilian Portuguese translations for remaining strings & phrases - version 1.22
* Added: : Hungarian translations for remaining strings & phrases - version 1.22
* Fixed: : Japanese alerts.xml has incorrect [_URL] string
* Fixed: Change all single quotes ' to proper German quotes in the UI
* Fixed: the World menu should open the localized Account History / My Account web pages in German, Japanese, Korean, French
* Fixed: Localize the string "Mute List" in the Communicate flyout button
* Fixed: Fix all truncated strings in Japanese, German translations
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== Release Notes for Second Life 1.22(3) December 11th, 2008 ==
Changes:
* Removed feature: Group Information > Land & L$ > Planning tab
** NOTE: This tab has shown wrong, inaccurate calculations since version 1.18, and fails to display any information in version 1.22. Because this feature has been improperly supported by the server for over a year, it is being removed to avoid further confusion. 
Bug Fixes:
* Fixed (Removed): : Group Liability Info does not display.
* Fixed: : "EjectAvatarFullNameNoBan is missing from Alerts.xml" when trying to eject an avatar
* Fixed: Watchdog sometimes does not crash as designed when reporting an error
* Added: Add extra debugging detection of alternate viewer.exe (second instance of SL) in windows
Bug Fixes from the Public Nightly viewers:
* Fixed: : Right click > Inspect, causes viewer to crash
* Fixed: Crash on upload Texture or upload Animation (llgl.cpp(955))
** Also Re-fixes: : Crash on trying to upload assets (specifically .TGA files as reported)
* Fixed: : A bug in a new function LLTexUnit::bind(LLImageGL*) in 1.22
* Partial Fix: : The 'X' in front of the 'View' menu entries 'Local Chat', 'Communicate' isn't toggled
* Fixed: 1.22 RC crashes on AMD 2.2Ghz with AGP Diamond Radeon X1550
* Fixed: 1.22 RC3 crashes when attempting to send a Snapshot via email
* Fixed: Errant UI artifact is visible to right of Get Top Scripts window
* Fixed: Mac-updater.app in 1.22 RC will not auto-download the upgraded version
Localization Fixes:
* Added: : Add a Polish translation to the viewer
* Added: : Add a Hungarian translation to the viewer
* Added: : Simplified Chinese full translation for the viewer
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== Release Notes for Second Life 1.22(2) December 3rd, 2008 ==
Changes:
* Removed feature: Advanced > UI > Async Keystroke
Bug Fixes:
* Fixed: : Viewer always creates "url_history.xml" file in "C:\" directory.
* Fixed: Installer should pass language selection to viewer
* Fixed: default the Apple MacBook Pro (or Apple 8600M GT cards) to a lower Graphics default
* Added: Add extra debugging info to help with graphics driver crashes
Crash Fixes:
* Fixed: Viewer crashes in and around fullscreen
* Fixed: Trying to interact with a 'Timed-out' viewer Causes Crash
* Fixed: Crash when hold-clicking on a prim that animates
* Fixed: Advanced > Debugging > LLError and Crash causes a hang rather than crashing
* Fixed: Remove Windows async keyboard support, which causes excessive thread monitor freezes/crashes
Bug Fixes from the Public Nightly viewers:
* Fixed: : Objects all black till texture slowly loads
* Fixed: : Avatars may appear as solid black ruths and solid white attachments until they fully rez
* Fixed: : 1.22 raycasting: does not work correctly when right-clicking objects close to edge of screen
* Fixed: : 1.22 raycasting: can't Edit items that cross the avatar mesh
** NOTE: You should now be able to edit attachments close to your avatar's skin (mesh) once you are in Build/Edit mode.
* Fixed: 1.22 raycasting: can't pick a nametag that overlaps a sim border line
* Fixed: : Viewer 1.22.1 Friendship offers don't work on Server 1.25
* Fixed: : no tool tip shows for the Communicate button
* Fixed: : Email Snapshot doesn't work with multiple recipients
* Fixed: : "Gestures" tag is missing from the heading of the Chat Bar dropdown
* Fixed: : PPC: SL crashes on MacPPC when I open any box to view the items
* Fixed: : PPC: Editing a prim (or linked prims) containing anything crashes MacPPC
* Fixed: : PPC: Crash When Attempting to "Buy" Something
* Fixed: The ignorable popup for Release Notes is no longer utilized, but still shows up in Preferences>Popups
Localization Fixes:
* Added: Add a Danish translation to the viewer
* Added: Add translations for new features in French, Japanese, German, Danish
* Partial Fix: Fix some truncated words in the German translation
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== Release Notes for Second Life 1.22(1) November 24th, 2008 ==
===Bug Fix:===
* Fixed: :Crash when starting a group IM from contacts window ( Crash in LLTextEditor::findHTML )
** Also Fixed: : Crash when opening an IM session or pasting multiline chat that contains URLs
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== Release Notes for Second Life 1.22(0) November 20th, 2008 ==
		 	
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===New features:===
* Added: : New feature for text chat: "Whisper" as well as Say and Shout.
===Changes:===
* Changed: : Change the location of "Mute" in the pie menu to avoid mis-clicks
* Changed: Replaced the View > Beacons sub-menu with its own window for more accurate control
* Changed: Replaced pick rendering with a raycast method, to increase performance
:
Picking refers to identifying the object that is under your cursor. For example, when you alt-zoom, left-click, right-click, etc, a "pick" is performed to calculate what object you clicked on. For alt-zooming, it also determines where in 3D space you clicked. In version 1.22, the method for picking was refactored to use a raycasting method, which has enormous performance advantages.
However, the picking of avatars who are wearing non-prim clothes or no clothes is no longer pixel perfect (this is a known limitation). In some circumstances, this will cause unacceptable usability issues while we tune the behavior during the 1.22 Release Candidate cycle. Please read Known Issue for more information and feedback.
* Added: new info display, Advanced > Rendering > Info Displays > Raycasting
* Removed: Remove Advanced > Compress Snapshots to Disk (no longer support .j2c now that .jpg is available for Snapshots)
* Added: Implement dynamic time-outs in the viewer to support fetches of large inventories over HTTP/TCP 
** NOTE: This is not yet enabled on the Server.
====Temporary Changes:====
We have enabled some special debugging checks during the Release Candidate cycle. These have a short-term effect of causing the viewer to crash more when something goes wrong, but it assists Linden Lab to improve stability by identifying those failure cases. We appreciate that you send us crash reports that occur! These extra checks WILL be removed in a later iteration of the Release Candidate. But these can be turned off by a Resident:
* Turned on Thread monitoring (Watchdog) during the Release Candidate cycle
** Thread monitor will detect when the application is frozen for a period greater than 20 seconds and possibly force a crash with detailed logs
** Thread monitor can be disabled with a command line setting "--set WatchdogEnabled 0"
** The threshold timing of the thread monitor is set in the file \SecondLifeReleaseCandidate\app_settings\settings.xml under the key "MainloopTimeoutDefault"
===Bug Fixes:===
* Partial Fix: : 1.21 RC - Script editor performance degrades with large scripts
* Fixed: : 1.21 RC will not install due to error opening file for writing (xulutil.dll etc)
* Fixed: : minimap causes lag when megaprims are present
* Fixed: : Viewer crashes trying to install on Korean Windows XP when the Windows username contains Korean characters
** Also Fixed: Viewer crashes when run on Korean Windows XP when the Windows username contains Korean characters
* Partial Fix: Gesture editor crashes in non-EN-US languages
** Note: Until the code is better internationalized, these 4 translations have been reverted to English
* Fixed: : Viewer crashes on logout (crash on QuickTime.qts )
* Fixed: : Mute of Object Doesn't Work
* Fixed: : Can not change the volume of looping sounds once they start (except with master volume control)
* Fixed: : Cannot teleport from landmark - broken LLMsgVarData::addData()
* Fixed: : wrong visualisation of animations
* Fixed: : Animations always drift when uploading with an inner loop of anything except 0% - 100%
* Fixed: : Previewing UV map as sculpted prim before uploading doesn't work any more
* Fixed: : Inappropriate uses of ctype (is*) functions in prevalidate methods for LLLineEditor
* Fixed: : OpenJPEG: LLImageJ2COJ::decodeImpl does not check if requested channel is higher than available
* Fixed: : Reset Script in Selection fails
* Fixed: : Report Abuse popup still references Police Blotter
* Fixed: : Several scripting tooltips could be improved
* Fixed: Rename tooltip on llPushObject icon in the menu bar to read "No Pushing"
** Also Fixed: Rename the "Restrict Pushing" checkbox on About Land > Options to "No Pushing"
* Fixed: Reword some error messages relating to not having enough L$
* Fixed: SL no longer detects correct amount of VRAM
* Fixed: Detected video memory is too high and causes some texture downloads to stall or load forever
* Fixed: SLURL in chat log has space before it highlighted, link launches browser and teleport dialog
* Fixed: Advanced Menu>Rendering>Object-Object Occlusion... can be greyed out but still showing an X.
* Fixed: Basic DBus support for the Linux Client
* Fixed: View > Communicate should do the same action as the Communicate button
* Fixed: avatar animates when hitting escape while sitting on the ground
* Fixed: sorting of Group member list ignores the year
* Fixed: Switching focus from the SL Viewer in mouselook and returning causes loss of mouse control
* Fixed: linux client should send secondlife:// URLs to a running client if such exists
* Fixed: SecondLife.log reports a WARNING even when using the --login command correctly
* Fixed: On launch, Viewer doesn't clear keyboard input queue after becoming visible, so keystrokes for other apps can overwrite the First Name field
* Fixed: Verify that Landmark asset creation callbacks are happening with new server code
Bug Fixes to the rendering system:
* Fixed: : moving the camera around, or zooming in on an avatar, some attachments 'disappear' from view
* Fixed: : Clothing skinning error with Nvidia 177.xx series drivers
* Fixed: : Texture rendering problem Nvidia 178.13 release drivers
** Note: This fix removes support for Palletized Textures, which was the cause of this bug. 
** Removed option: Advanced > Rendering > Features > Palletized Textures
* Fixed: : Gray shading all over clothing and avatars in world since the Windlight roll out
* Fixed: : appearance mode has a blue or red light
* Fixed: : WindLight: Some supported graphics cards have disabled shaders
* Fixed: : /voicelevel3 gestures not triggered by voice chat.
* Fixed: : Camera is Unstable when editing an object
* Fixed: : When editing multiple unlinked prims, trying to move/rotate by Build tool numbers suggests it will work on all prims, but only adjusts one prim.
* Partial Fix: : Upper left corner black triangle appears on the GMA 950 chipset
** Note: Turned off draw pool ground on the intel 950 for Mac
* Fixed: View is not reset when teleporting in flycam mode
* Fixed: Flycam mode does not disable alt-zoom icons
* Fixed: No Stars when Atmospheric Shaders disabled
* Fixed: Email Snapshot > Recipient's Email: field erroneously accepts non-ascii characters
* Fixed: Update GPU table for newer graphics cards
* Fixed: Add new GPU cards for 1.22
Bug Fixes to the Snapshot feature:
* Fixed: "Send" becomes disabled in Send Postcard when you click on More>>
* Fixed: Snapshot Save As suggests filename Snapshot.jpg.jpeg
* Fixed: BMP format displays wrong file size in Snapshot floater
Small usability Improvements:
* Changed: : Change the location of "Mute" in the pie menu to avoid mis-clicks
* Fixed: : Friend dots on the Minimap are not a different color (yellow)
* Fixed: : Save texture does not use texture name for default file name
* Fixed: : Windlight environment settings save in a bad location
** Note: Now custom skies/water will save to the location Documents and Settings\(username)\Application Data\SecondLife\user_settings\windlight
* Fixed: : Particles not handled properly as hud
* Fixed: LLFloaterBuy explicitly deselects objects when closed
* Fixed: Improve the apply logic of the following Preference tabs, to more correctly obey OK/Apply/Cancel:
** Preferences > General, Input & Camera, Network, Web, Text Chat, Voice Chat, Communication 
* Changed: clarify the option Preferences > General > Start location
* Changed: Replaced the View > Beacons sub-menu with its own window for more accurate control
Localization changes:
* Fixed: : In certain languages, parcel primitive usage is broken: displays only as 0 in About Land
* Fixed: : Bad translation in Japanese: "shouts", "whispers"
* Fixed: : Translation of some viewer options in Japanese is incorrect
* Fixed: : Some locales incorrectly use Kbps to mean kbps
* Added: Six new Language choices in the installer application
* Fixed: Revised some terminology in French translations
=== Bug Fixes from the Public Nightly viewers ===
* Fixed: Viewer 1.22 friendship offers don't work on Server 1.25
* Fixed: : Scroll bar opens at bottom of About: section in Profile window
* Fixed: : Local Chat window fails to scroll properly (IM and Groupchats slide to top)
* Fixed: Fix build error due to missing msvcr80.dll
* Fixed: Viewer crashes on Windows without .NET 2.0 runtime installed
Crash Fixes:
* Fixed: : Opening Get Top Scripts menu causes crash
* Fixed: : Crash on clicking a hyperlink in any instance of the inworld HTML browser
* Fixed: : Crash on trying to upload assets
* Fixed: crash on LLViewerObject::markDead
* Fixed: crash on LLViewerRegion::getPosAgentFromRegion
* Fixed: crash on Group chat floater (LLTextEditor::removeTextFromEnd)
* Fixed: Interacting with tortured prim crashes on Linux and WindowsXP
===Source changes:===
* Removed: Removed dead code related to a top-level landmarks menu 
* Changed: partial llrender dependency removal from mapserver (bind & clamp
			
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=== Known Issues for RC0 ===	
=== Known Issues for RC0 ===