nyuuzyou/wikis huggingface dataset:
Grade

==Overview==
Lv 5 Weapon and Lv 2 Armor can be enhanced by increasing its grade, which will give various bonuses. Higher grade equipment retains all the bonuses from the lower grade, and will also give bigger bonus from refinement. Talk to S'ratos to do grading and crafting grade materials.
*Grading equipment successfully will reset its refine rate to +0.
*All enchantment and cards will be preserved during grading process.
==Process==
Grade 	Required Refine Rate	Materials 	Failure 	Success Chance	Additional materials for +1% success chance (max of +10%)
No Grade → D	+11 	+ 100,000z 	Equipment Break 	70% 	(max of 10 pcs)
No Grade → D	+11 	+ 500,000z 	Equipment Preserved	70% 	(max of 10 pcs)
D → C 	+11 	+ 125,000z 	Equipment Break 	60% 	(max of 30 pcs)
D → C 	+11 	+ 625,000z 	Equipment Preserved	60% 	(max of 30 pcs)
C → B 	+11 	+ 200,000z 	Equipment Break 	50% 	(max of 50 pcs)
C → B 	+11 	+ 1,000,000z	Equipment Preserved	50% 	(max of 50 pcs)
B → A 	+11 	+ 500,000z 	Equipment Break 	40% 	(max of 70 pcs)
B → A 	+11 	+ 2,500,000z	Equipment Preserved	40% 	(max of 70 pcs)
==Materials==
Ether Dust is dropped from any monster in level 200+ dungeon.
Item	Zeny Cost	Materials	Materials	Materials
 	100,000z 	 	 	
 	100,000z 	 	 	
 	100,000z 	 	 	
 	200,000z 	 	 	
 	300,000z 	 	 	
 	500,000z 	 	 	
== Ether Dust Costs ==
* Total Ether Dust needed just for grading from No Grade to Grade D is 75. Each attempt for No Grade to Grade D costs 75 Ether Dust
* Total Ether Dust needed just for grading from No Grade to Grade C is 225. Each attempt for Grade D to Grade C costs 150 Ether Dust
* Total Ether Dust needed just for grading from No Grade to Grade B is 475. Each attempt for Grade C to Grade B costs 250 Ether Dust
* Total Ether Dust needed just for grading from No Grade to Grade A is 1225. Each attempt for Grade B to Grade A costs 750 Ether Dust
==Future Changelog==
*Year 20XX
**Grading with lower refine rate requirement (same materials, lower success rate) added.
***No Grade → D
****+9: 10%
****+10: 20%
***D → C
****+10: 20%
**Grading rates for +16 and above equipment is also increased by an additional 10%.
Category: General Information
Category: Mechanics
Grand Cross

__NOTOC__
Grand Cross (Alt: Grand Cross) is a 2nd class offensive skill available as Crusader and Paladin.
==Effect==
Inflicts Holy property Hybrid Damage 1 to 3 times to all enemies in a cross-shaped area around the user. Cast Time cannot be interrupted, and each cast drains 20% of current HP.
Level	Damage ((ATK + MATK) / 2)	SP Cost
1 	140% 	37
2 	180% 	44
3 	220% 	51
4 	260% 	58
5 	300% 	65
6 	340% 	72
7 	380% 	79
8 	420% 	86
9 	460% 	93
10 	500% 	100
===Notes===
*The effect of this skill lasts for 0.9 seconds, during which time the user is immobilized.
*This skill strikes between 1 and 3 times, depending highly on position and movement of enemy/enemies.
*When one or more monsters are on a single cell of this skill, the number of hits are reduced by 1 per monster, to a minimum of one hit to one monster.
*This skill does not work when wearing a shield with .
*The Holy property is applied at the end of calculations, which means the following: Holy × Weapon property for the physical portion, and Neutral × Holy property for the magic portion.
*Though a Hybrid skill, it seems to scale far better with INT as the main stat and high Weapon Attack better than having high STR and low INT (Example: 50 STR and 90 INT with a decently high Weapon Attack damage will hit harder than 90 STR and 50 INT with the same weapon).
*Defense values are not applied to this skill in the same way as they are applied to other skills. It appears that Hard Defense is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft Defense.
*The overall damage (including the magic portion) is strangely affected by long-ranged modifiers such as .
==External==
===Bestowed from===
* - Level 5; Autocast when physically attacking (Only to Priest class)
* - Level 10; Autocast on self when physically attacked
===Enhanced by===
*:
**Increases damage by 20%.
**For every upgrade level, increases damage by an additional 5%.
*Imperial Set - Reduces SP cost by 30.
*Imperial Ring & Imperial Feather Set - Increases damage by 1% per Base Level. Reduces variable casting time by 100%.
*Imperial Spear & Imperial Guard Set - Increases damage by 10%.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed casting time reduced from 1.5 seconds to 0.5 seconds.
**Variable casting time reduced from 1.5 second to 1 second.
**Global delay of skills reduced from 1.5 seconds to 0.5 seconds.
**1 second cooldown added.
**Self recoil damage is removed.
Grand Judgement

Grand Judgement is a 4th class offensive skill available as Imperial Guard.
==Effect==
Inflict your judgement upon target enemy, dealing great damage to them.
* can only be used in Attack Stance.
* After casting this skill, you will gain the Spear Scar status for 150 seconds.
* Spear Scar increases the base damage of and .
* This skill deals increased damage against Plant and Insect race enemies.
* This skill additionally increases damage, depending on your Base Level and POW.
Level	Base Damage (ATK)	Damage Against (Plant / Insect)
1 	750% 	1,100%
2 	1,500% 	2,200%
3 	2,250% 	3,300%
4 	3,000% 	4,400%
5 	3,750% 	5,500%
6 	4,500% 	6,600%
7 	5,250% 	7,700%
8 	6,000% 	8,800%
9 	6,750% 	9,900%
10 	7,500% 	11,000%
 Damage (ATK) = [(Base_Damage + 10 x POW) x ]%
==External==
===Enhanced by===
====Headgear====
* 
** For every 10 base levels, increases damage by 1%.
Grandma Boxter

Grandma Boxter on Eden 2nd floor provides recycling of Safe Certificate and items gained from various Overseas Care Packages and Yggdrasil Ascension boxes.
== Overview ==
For certain kind of items that you give to her, she will give you:
* 1 Safe to 7 Certificate of your choice for any 2 copies of a Safe to 7 Certificate. 
** Note: You can exchange two Safe to 6 Certificates for one Safe to 7, by choosing to offer her "Headgear".
* 1 unopened Overseas Care Package / Yggdrasil Ascension boxes for any 2 copies of a single item or 2 stacks of consumables from that Overseas Care Package / Yggdrasil Ascension. 
Monster-dropped items won't be accepted by her, this includes but not limited to:
*
*
*
*
Items with the same name but different slot can't be turned in:
*
*
*
For the previous Groove and Lucky Box list, Grandma Boxter/Archive.
Some bundles such as Pororoca Shoes Bundle A do not work. In that case, having 2 shoes (at +0) and 2 sticks does not work. Having one of the shoes at +7 also does not work.
Not all OCP items that are expected in a box can be exchanged. For example, the Safe to 5 Armor Certificate option is not there.
=== Examples ===
The process is basically trading 2 rolls of the same item from that box for a random roll from the same box.
* Let’s take OCP 50 for example. Northern Cross is a roll from that box, so you can exchange 2 of those for a random roll from the same box.
** Bloody Branch x5 is also a roll from that box, so you can exchange 10 of those for a random roll from that same box.
** Party Hard Pack x1 is also a roll from that box , you can exchange 2 of those for a random roll from that same box.
* If you look at the OCP list, a lot of OCPs give Party Hard Pack, so you can reroll for any that give those too.
* Remember, not all ocps can be rerolled, section below lists those that can be.
== OCP Exchange List ==
Full list of items she accept here: Overseas Care Package and Yggdrasil Ascension
{| class="wikitable mw-collapsible" style="text-align:center;"	2016-2017
OCP I 	
OCP II 	
OCP III 	
OCP IV 	
OCP V 	
OCP VI 	
OCP VII 	
OCP VIII	
OCP IX 	
OCP X 	
OCP XI 	
OCP XII 	
OCP XIII	
{| class="wikitable mw-collapsible" style="text-align:center;"	2021
OCP XXX 	
OCP XXXI (31) 	
OCP XXXII (32)	
== References ==
*Updated to Box 45: Sept 8, 2023
*Updated to Box 52: March 7, 2024
Category:Eden Group
Grandma Boxter/Archive

=Grandma Boxter=
Grandma Boxter on Eden 2nd floor Provides recycling items gained from various lucky and groove boxes into .
Brownie points can be exchanged to:
 	Reward
1000	Winter Wonder Time Lucky Box
500 	1 Safe to 7 Certificateof choice
Table below lists the amount of brownie point gained per item turned in:
Item	Amount of Brownie Points Rewarded
 	500
 	400
 	400
 	400
 	400
 	300
 	250
 	250
 	20
 	20
 	20
 	20
 	20
 	20
 	20
 	20
 	6
Category:Eden Group
Item 	Amount of Brownie Points Rewarded
 	300
 	500
Balloon Hat??	500
 	300
 	300
 	500
 	400
 	300
 	300
 	200
 	20
 	20
 	20
 	20
 	20
 	20
 	20
 	20
 	6
Item	Amount of Brownie Points Rewarded
 	500
 	500
 	500
 	500
 	300
 	500
 	300
 	200
 	200
 	200
 	100
 	100
 	20
 	20
 	20
 	20
 	20
 	20
 	20
 	6
=Merry Badger's Weekly Special=
==2018==
==Before 2018==
Number of badge	Reward
3
Granitic Armor

Granitic Armor (Alt: Granitic Armor) is a Homunculus S exclusive supportive skill available to Dieter.
== Effect ==
The homunculus covers itself and the Geneticist in Granite Armor, reducing the damage taken by both. Upon the skill ending, both the homunculus and Geneticist will take recoil damage, though it will not kill either (leaving both with at least 1 HP).
The damage taken when the skill ends is a percentage of Max HP, affected by HP gears and cards.
Level	Cast Time (Fixed + Variable)	Damage Reduction	Recoil Damage Taken	SP Cost
1 	(1 + 5.0)s 	-2% 	6% 	54
2 	(1 + 4.5)s 	-4% 	12% 	58
3 	(1 + 4.0)s 	-6% 	18% 	62
4 	(1 + 3.5)s 	-8% 	24% 	66
5 	(1 + 3.0)s 	-10% 	30% 	70
Gravitational Field

Gravitational Field (Alt: Gravitation Field) is a Transcendent 2nd class offensive skill available as High Wizard.
==Effect==
Inflicts Neutral property magic damage to all enemies in a 5x5 area around the targeted location.
Level	Base Damage (MATK)	Hits Inflicted	SP Cost
1 	100% 	2 	60
2 	200% 	4 	70
3 	300% 	6 	80
4 	400% 	8 	90
5 	500% 	10 	100
 Damage (MATK) = Base_Damage x %
===Notes===
*Due to the way rounding works at level 175 this skill does 437% per hit at level 5 for a total of 7866%, not 7875%
==External==
===Bestowed from===
*CD in Mouth Type K & Old Parasol Set - Level 3; Autocast below target when melee attacking
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Damage formula changed.
***Old: 500 + (Skill Level x 100) every 0.5 seconds for [4 + (Skill Level x 1)] seconds
***New: (Skill Level x 50)% MATK x [8 + (Skill Level x 2)] hits
**Base level damage scaling added.
**Attack speed debuff removed.
**SP cost changed.
***Old: Skill Level x 20
***New: 50 + (Skill Level x 10)
**Fixed casting time reduced from 5 seconds to 1 second.
**5 seconds variable casting time added.
**Global delay of skills reduced from 9 second to 1 second.
**5 seconds cooldown added.
** catalyst removed.
*October 13th, 2022
**Damage Improved. 
***Old: (Skill Level x 50)%
***New: (Skill Level x 10)%
**Hits reduced.
***Old: 8 + (Skill Level x 2) hits
***New: Skill Level x 2 hits
Gravity Control

__NOTOC__
Gravity Control (Alt: Gravity Control) is a 3rd Expanded class active skill available as Star Emperor.
==Effect==
Can be used in WoE and PvP.
Controls gravity, lifting enemies in the air.
Lifted enemies can't attack or move, and receive Neutral falling damage after this skill's effect.
The falling damage is affected by your Physical ATK and the target's carrying weight.
Use this skill on the lifted targets to cancel its effect.
Great Echo

Great Echo (Alt: Great Echo) is a 3rd class offensive chorus skill available as Maestro and Wanderer.
==Effect==
Performs an incredible chorus that will emit echoing sound waves on a targeted location, inflicting ranged physical damage to all enemies within its area of effect. Each cast consumes 2 .
Level	Base Damage (ATK)	Area of Effect	Cast Time (Fix + Var)
1 	750% 	5x5 	(0.5 + 2.0)s
2 	1,250% 	7x7 	(0.5 + 2.2)s
3 	1,700% 	7x7 	(0.5 + 2.4)s
4 	2,250% 	9x9 	(0.5 + 2.6)s
5 	2,750% 	9x9 	(0.5 + 2.8)s
 Damage (ATK) = [Base_Damage × ()]%
==Note==
*Damage is doubled when there are other Performers in party.
==Changelog==
*October 13th, 2022
**Damage Improved. 
***New: (250 + 500 × Skill_Lvl)%
**Changed Partner Bonus Damage to Double.
Greed

__NOTOC__
Greed (Alt: Greed) is a 2nd class active skill available as Blacksmith and Mastersmith. This skill can only be learned through a certain quest.
==Effect==
Attracts and picks up all dropped items in a 5x5 area around the user.
===Notes===
*This skill does not override the priority of who gets to pick up the drops.
*This skill is disabled in towns and PvP environment.
**Also disabled in Glast Heim Abyss
*This skill is disabled if the character have less than 5 free spaces in their inventory.
*If a party has Item Sharing set to "Shared", this skill will share the loot.
==External==
===Bestowed from===
====Items====
* - Level 1; Only once
* - Level 1; Only once
====Headgear====
* - Level 1; Usable
* - Level 1; Autocast when physically attacking (Only if refined to +9 or higher)
* - Level 1; Autocast when physically attacked
* - Level 1; Autocast when physically attacking
====Garment====
* - Level 1; Usable
* - Level 1; Usable
* - Level 1; Usable
====Shoes====
* - Level 1; Usable (Only if refined to +10 or higher)
====Accessory====
* - 1% chance per attack by character
====Shadow Equipment====
* - Level 1; Usable
* - Level 1; Usable
====Costume Enchants====
* - Level 1; Usable
Note: Any class (even Doram) that are able to use said items/gear can use Greed, because they can use it.
==Changelog==
*
**Skill is disabled if the character have less than 5 free spaces in their inventory.
Grenade Fragment

Grenade Fragment (Alt: Grenade Fragment) is a 4th Expanded class supportive skill available as Night Watch.
==Effect==
Applies elemental powder on the surface of a throwing Grenade, endowing elemental damage to it.
* Skill Level 7 cancels the effect.
Level	Property
1 	Water
2 	Wind
3 	Earth
4 	Fire
5 	Shadow
6 	Holy
7 	Removes Element
==External==
===Enhanced By===
* TBA
==Changelog==
* TBA
Grenade Mastery

Grenade Mastery (Alt: Grenade Mastery) is a 4th expanded class passive skill available as Night Watch.
==Effect==
* By learning about Grenades, CON is increased and the damage of Grenade-type skills is increased.
Level	CON Bonus
1 	1
2 	2
3 	3
4 	4
5 	5
6 	6
7 	7
8 	8
9 	9
10 	10
==Changelog==
* TBA
Grenades Dropping

Grenades Dropping (Alt: Grenades Dropping) is a 4th Expanded class active skill available as Night Watch.
==Effect==
Throws a bundle of grenades towards the sky and drops them at random locations around the ground, inflicting ranged physical damage to targets within range 3 times.
* The thrown grenades explode with an interval of 0.25 seconds for 4 seconds.
Level	Base Damage (ATK)	Grenade Mastery Multiplier	Fall Area	Explosion Area	Hits
1 	1,400% 	30 	11x11 	3x3 	3
2 	2,250% 	30 	11x11 	3x3 	3
3 	3,100% 	30 	11x11 	3x3 	3
4 	3,950% 	30 	9x9 	5x5 	3
5 	6,000% 	30 	9x9 	5x5 	3
 Damage (ATK) = [(Base_Damage + (Grenade Mastery x Multiplier) + 5 × CON) × ]%
==External==
===Enhanced By===
* TBA
==Changelog==
* TBA
Grimtooth

__NOTOC__
Grimtooth (Alt: Grimtooth) is a 2nd class offensive skill available as Assassin and Assassin Cross.
==Effect==
Strikes a single target with the equipped katar while hidden at a distance to deal physical damage to all enemies within the area of effect.
Level	Damage(ATK)	Range(cells)
1 	120% 	3
2 	140% 	4
3 	160% 	5
4 	180% 	6
5 	200% 	7
===Notes===
*Levels 1 and 2 inflict close range damage (blocked by Safety Wall) while Levels 3 and above inflict ranged damage (blocked by Pneuma).
*Cloaking does not work with this skill, although Hiding can be used from Cloaking without becoming visible, allowing to use this skill.
*The quest skill Venom Knife used to allow Assassins the ability to equip arrows. They only work with ranged attacks so the only skill Assassins have that will benefit from this is this skill (Level 3 or above). Only status arrows work with this skill, not elemental arrows. But due to a change with how Venom Knife works, Assassins can no longer equip arrows.
*This skill no longer works with Enchant Deadly Poison.
==External==
===Enhanced by===
*:
**Increases damage by 20%.
**For every upgrade level, increases damage by an additional 5%.
*:
**Increases damage by 50%, if Grimtooth is at maximum level.
**If upgrade level is +7 or higher, increases damage by an additional 1% for every base level.
Category:Melee Skills
Grooming

Grooming (Alt: Grooming) is a Doram advanced supportive skill available as Summoner.
==Effect==
Places a temporary buff on the user that increases Flee Rate by 100 and purges several status effects. Uses 15 SP regardless of the skill level.
Level	Duration	Cooldown
1 	3s 	60s
2 	4s 	50s
3 	5s 	40s
4 	6s 	30s
5 	7s 	20s
===List of purgeable status effects===
*Bleeding
*Deep Sleep
*Fear
*Freezing
*Frozen
*Mandragora Howling
*Poison
*Silence
*Sleep
*Stun
==External==
===Enhanced by===
* - Reduces variable casting time by 10% per level of Tasty Shrimp Party known.
Ground Gravitation

Ground Gravitation (Alt: Ground Gravitation) is a 4th expanded class active skill available as Hyper Novice.
==Effect==
Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range.
* The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 seconds.
* During it's duration, it applies effect to the targets.
* Damage is additionally increased according to the level, the caster's Base Level and SPL.
===Initial Damage===
Level	Base Damage (MATK)	Bonus Damage (Self Study Sorcery Lvl) Multiplier	Area of Effect
1 	4,500% 	4 	5x5
2 	6,000% 	8 	5x5
3 	7,500% 	12 	5x5
4 	9,000% 	16 	7x7
5 	10,500% 	20 	7x7
6 	12,000% 	24 	7x7
7 	13,500% 	28 	9x9
8 	15,000% 	32 	9x9
9 	16,500% 	36 	9x9
10 	18,000% 	40 	9x9
===Gravitational Field Damage===
Level	Field Damage (MATK)	Bonus Damage (Self Study Sorcery Lvl) Multiplier	Area of Effect
1 	700% 	2 	5x5
2 	1,000% 	4 	5x5
3 	1,300% 	6 	5x5
4 	1,600% 	8 	7x7
5 	1,900% 	10 	7x7
6 	2,200% 	12 	7x7
7 	2,500% 	14 	9x9
8 	2,800% 	16 	9x9
9 	3,100% 	18 	9x9
10 	3,400% 	20 	9x9
 Damage (MATK) = [((Base_Damage + ((Self Study Sorcery Lvl) x Bonus Damage Multiplier)) + 5 x SPL) x ]%
==Enhanced By==
===Weapon===
* 
** If refine level is +11 or higher, increases damage by 15%.
** When equipped with -
*** For every 3 refine levels, increases damage by 5%.
*** When headgear is enchanted with , increases damage by 20%.
===Equipment Sets===
* + 
** If refine level is +10 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 10%.
==Changelog==
* TBA
Grouping

As in any other MMORPG, leveling alone can become tiresome. RO allows players to group together in different ways. Refer to the main article links for in-depth information on a particular method of grouping. 
== Parties ==
:Main Article: Party
For quick groupings with one or more people, players can create a party and invite others in, or be invited themselves to another party. 
Through partying, players can choose to share EXP and items equally with all other players in the party on the same map. However, all players in the party must be within 15 levels of each other for share to work. EXP given by monsters is the same as normal even in a party, however when multiple players engage a monster (either take or receive damage from it), the EXP from that monster increases. This is known as EXP Tap.
Partying is also a great way to take down difficult bosses or progress through dungeons: "Together we stand, divided we fall." Many players look for parties before leaving for hunts; try checking cities and other areas where people gather. For support classes, such as many Acolytes, parties are a good way to obtain EXP, since they usually cannot directly hunt themselves.
== Guilds ==
:Main Article: Guild System
When players have many friends that play regularly together, it can be beneficial for them to start a guild. Guilds are larger than parties, and allow up to 56 characters to join (Max Level of the Guild Extension skill). Guilds do not allow members to share EXP directly, but they do allow members to easily see when other members are online and easily communicate through the exclusive guild chat channel. 
The biggest reason to create or join a guild for most players is to participate in War of Emperium, or Siege Mode. For this end, players can also contribute a portion of their Base EXP to their guild to gain guild levels which allows special guild skills to be obtained. 
== Clans ==
:Main Article: Clan System
== Friends List ==
This list lets players keep in touch with friends you meet during their adventures. To access it, use the Alt+H shortcut through the keyboard (This shortcut can be changed from option --> shortcuts). Adding a person to the list lets you know when they log on and log off, and also lets players quickly communicate and make parties with each other. The friends list is saved server-side, so no matter which PC a player uses, they'll always know whether their friends are on. The list currently holds a maximum of 40 people/character's list. With 15 characters, a maximum of 600 friends can be stored. Because people tend to make multiple characters, and their friends also make multiple characters, the friends list is a bit inefficient or ineffective due to this.
Category: General Information
Guarana Quest

#In southern Brasilis, talk to the Candy maker . He has run out of his supply of Guarana, but refers you to Chetro.
#:
#Find Chetro in the Art Museum. Head upstairs and enter the portal to the right. He is on the upper side of the room.
#*Ask him about the Guarana and he tells you that Guarana does not grow in Brasilis anymore.
#:
#Talk to him again and he will then tell you about the Guarana Kid; since he was born Guarana can't grow in Brasilis.
#The Strange Kid is standing by the shore near the Hydras. Regardless of what you ask, he only answers with animal sounds.
#:
#Go back to Chetro and tell him about the boy. He refers you to Magician Paje.
#Mage Paje is on the upper west side of town. He casts a spell on you to allow you to converse with the animals. 
#:
#Head to Brasilis Field and walk near the Tucan . Continue talking to him until he gives you a feather. He will then warp you near the Jaguar.
#:
#Walk near the Jaguar and he shall give you a meat. The Jaguar will then refer you to the Monkey as the animal to speak with.
#:
#Find the Monkey and continue talking to him until he gives you a grape branch.
#:
#Go back to the Strange Kid and give him the items. He shall reward you with .
#Go back to the Candy Maker and you shall receive your first .
#*The Candy Maker will now sell you Guarana Candy for 4,000 Zeny each.
#*Guarana Candy can be bought only one at a time and skills like Discount do not work.
#:
Category:Brasilis Quests
Guard

__NOTOC__
Guard (Alt: Auto Guard) is a 2nd class supportive skill available as Crusader, Paladin and some Mercenaries.
==Effect==
Allows the user to block physical attacks with the equipped shield by chance for five minutes. This skill can be switched on and .
Level	Chance of Effect	SP Cost
1 	5% 	12
2 	10% 	14
3 	14% 	16
4 	18% 	18
5 	21% 	20
6 	24% 	22
7 	26% 	24
8 	28% 	26
9 	29% 	28
10 	30% 	30
===Notes===
*The player will be forced to pause momentarily whenever this skill blocks damage. For example, if the user is attacking a monster while this skill is activated and they guard an attack, they will stop attacking the monster for a brief period of time.
*If the user was standing still or running when this skill blocked an attack, they will still be penalized with a short period of time until they can attack or use skills.
==Applications==
*Consider not to use this skill for running, use Endure instead. The movement delay when guarding an attack will slow the user down considerably.
*If the shield is stripped, this skill will cease to function.
*Magnum Break does not work well with this skill. It will do no damage/knockback if this skill blocks an attack at the same time when Magnum Break activates its effect.
==External==
===Bestowed from===
* - ; Autocast when physically attacked
* - Level 3; Usable
*Ur's Set - Level 1; Usable