Enlisted/Self-Loading Rifles

=AK-103=
The AK-103 is a weapon that is not normally obtainable in any campaign. The first time it was seen during the "Modern Conflict" event on November 18, 2021, and since then it is available in editor.
Another variant, sloppily fitted with a Mosin PU scope, was also available during the said event, and just like its unscoped variant, it is available for use in the editor.
=AKMN=
The AKMN is a weapon that is not available during normal gameplay. The first time it was made available during the "Modern Conflict" event that took place on November 18, 2021, and since then it is available for use in the editor.
=Armaguerra Model 1939=
The Armaguerra Model 1939 is available in Battle of Tunisia to Axis side. It is unlocked at Campaign Level 12 independently from any squad.
Although only about 100 of these rifles are used by the Italian army, they, like other more common weapons such as the M1 Carbine, are researchable on the tech tree rather than being presented as a Battle Pass unique weapon.
=Barrett M82A1M=
The Barrett M82A1M was added to the game during the "Modern Conflict" event on November 18, 2021; as this event has long since concluded, it is unobtainable during normal gameplay and, as of now, accessible only through mission editor. Despite being an anti-materiel rifle in reality, the game treats it as little more than a glorified sniper rifle, being unable to penetrate lighter tank armor like some of its other .50 BMG weapons (namely vehicle-mounted Browning M2 variants); this is presumably due to its origins in an event where all of the usable tanks were far too well-armored to be pierced by AMRs, causing the developers to simply not bother giving it the same armor-piercing attributes as the game's other AMRs.
=Beretta M1918/30=
The Beretta M1918/30 was introduced into the game with the start of battle pass number 6, which started on 22 June 2022, and is available for the German faction.
=Beretta Model 1931=
The Beretta Model 1931 is a weapon of choice of all squad members of a premium Axis Radio operator squad in Battle of Tunisia, namely the 35th Infantry Regiment "Pistoia", 16th Infantry Division.
=Breda PG M1931 (Carcano)=
The Breda PG M1931 (Carcano) was available during the "Armory" event from from October 25, 2023 to November 2, 2023.
=Breda PG M1935 (Costa Rican contract)=
The Breda PG M1935 (Costa Rican contract) was introduced into the game with the start of battle pass number 11, which started on 19 October 2023, and is available for the German faction.
=Colt R80 Monitor=
The Colt R80 Monitor is a weapon equipped on all members of 112th Infantry Regiment, 28th Infantry Division squad, a premium Allied Machine Gunner squad.
=Degtyaryov SPKD-42 (KB-P-135)=
The Degtyaryov SPKD-42 (KB-P-135) was introduced into the game with the start of battle pass number 6, which started on 22 June 2022, and is available for the Soviet faction.
=Degtyaryov SVD-30=
The Degtyaryov SVD-30 can be obtained by dismantling the scope from the SVD-33 model. Strangely enough, the model with the scope in the game is called SVD-30, but it should be called SVD-33.
=Degtyaryov SVD-33=
The Degtyaryov SVD-33 with U.V.P scope was added with 26th Guards Signal Battalion, 16th Guards Infantry Division premium squad. It has good damage, a five-round magazine with fast reloading. It is incorrectly named as SVD-30. The scope did not appear on the weapon until 1933 and was introduced as the SVD-33. SVD in this case is an abbreviation of "Snayperskaya Vintovka Degtyareva" or Degtyareva sniper rifle. And SVD-30 refers to "Samozaryadnayaa Vintovka Degtyareva" or Degtyareva Semi-Automatic Rifle.
=Degtyaryov SVD-38=
The Degtyaryov SVD-38 is available by removing the scope from the sniper version. The basic version of the game is the sniper version.
=Degtyaryov SVD-38 (with U.V.P scope)=
The Degtyaryov SVD-38 with U.V.P scope was introduced into the game with the start of Battle Pass number 9, which started on 19 April 2023, and is available for the Soviet faction.
=Farquhar-Hill Rifle=
The Farquhar-Hill Rifle was introduced into the game with the start of battle pass number 10, which started on 24 July 2023, and is available for the Allied faction.
=Fedorov Automatic Rifle M1913/1916=
The Fedorov Automatic Rifle M1913/1916 was available as a reward for the "Operation "Snow Mayhem"" event that took place on December 17, 2024. It holds 25 rounds in a short 15-round magazine.
=Fedorov Avtomat M1919=
The Fedorov Avtomat M1919 is available for Allies in Battle of Moscow and Battle of Berlin campaigns. It is unlocked along with Assaulter IV squad in Battle of Moscow at Campaign Level 38 and Assaulter III squad in Battle of Berlin at Campaign Level 32. However, after the "Merge" update, due to its Battle Rating being set to V, this weapon will not appear on the Moscow battlefield, but will essentially engage in combat with German Sturmgewehrs on the streets of Berlin.
As a weapon classified as an assault rifle, the Fedorov Avtomat in Enlisted has high damage that is rarely seen in games. Its base hit power is already 10.5, which means that in an ideal situation, only one shot is needed to solve an enemy soldier. In real life, the weapon was employed as a mobile support weapon in a similar manner to a light machine gun, and intended primarily for firing with single shots due to fast overheating.
=FG 42/I=
The FG 42/I is available to Axis forces in Invasion of Normandy and Battle of Berlin campaigns. It is unlocked along with Engineer II squad at Campaign Levels 23 and 21 respectively. Due to it being considered a semi-automatic rifle by the game contrary to its in-game description that states that it is a machine gun, it is usable by all classes that are capable of using bolt-action and self-loading rifles rather than being limited to machine gunners.
=FG 42/II=
The FG 42/II is available to Axis forces in Battle of Berlin campaign. It is unlocked with Radio operator II squad at Campaign Level 29 and, just like its predecessor, can be used by all classes that are capable of using bolt-action and self-loading rifles.
FG 42/II with ZF4 Scope
The FG 42/II fitted with ZF4 scope is available to Axis snipers in Invasion of Normandy campaign. It is unlocked along with Sniper III squad at Campaign Level 21, amusingly enough, earlier than an unscoped first model FG42.
=FN SCAR-L=
The FN SCAR-L is a weapon that is not obtainable during normal gameplay. The first time it was seen during the "Modern Conflict" event on November 18, 2021, and since then it was made available in editor for use in custom maps and game modes.
=General Liu Rifle=
The General Liu Rifle was a reward during the "Lunar New Year" event which took place from January 29 to February 16, 2025. It was equipped by all 9 members of the, "66th Infantry Regiment, New 22nd Division", a unit established in 1938 despite the attempt of produce this rifle was failed 20 years ago (while the game claims it continued until 1938).
The Liu rifle in-game does not have the function of switching its operation to straight-pull bolt action (unlike what Battlefield 1 portrayed), but fires only in semi-auto. It was also pre-equipped with a detachable bayonet.
The Battle Rating of this weapon was set to be II (probably due to its 6-round magazine), but its damage was far superior than its in-game competitors like Armaguerra Mod. 39 and Type Hei rifle due to 7.92x57mm Mauser cartridge.
=Gerät 03=
The Gerät 03 is a weapon equipped on all squad members of one of premium Axis Rifleman squads in Battle of Berlin campaigns, specifically, the 18th Panzergrenadier Division, 51st Grenadier Regiment.
=Gewehr 41 (M)=
The Gewehr 41 (M) is a weapon equipped on all members of 452nd Infantry Regiment, 252nd Infantry Division, a premium Axis Rifleman squad in Battle of Moscow. It comes pre-equipped with a SG 84/98 III bayonet. 
This weapon does not share ammunition with the Gewehr 41 (W) or Kar98K.
=Gewehr 41 (W)=
The Gewehr 41 (W) is a weapon available in all three early war campaigns. In Battle of Moscow and Battle of Tunisia, it is unlocked along with Engineer II squad at Campaign Levels 21 and 25 respectively. In Battle of Stalingrad, it is unlocked at Campaign Level 9 along with Radio operator squad. In all three campaigns, it comes pre-equipped with a SG 84/98 III bayonet.
This weapon does not share ammunition with the Gewehr 41 (W) or Kar98K. From a game logic perspective, it is loaded with an item called "Gewehr 41 Magazine". Although the item is a 5-round clip in appearance, picking it up will resupply the player's Gewehr 41 (W) with 10 rounds of reserve ammunition. 
=Gewehr 41 (W) (with ZF 41 scope)=
The Gewehr 41 (W) with ZF 41 scope is a weapon of choice of a premium Axis Sniper squad in Battle of Moscow, namely the 256th Reconnaissance Battalion, 256th Infantry Division.
=Gewehr 43=
The Gewehr 43 is present in Battle of Berlin and Invasion of Normandy campaigns. In both campaigns, it is unlocked at Campaign Level 7 along with the Radio operator squad and, unlike its Allied counterparts that are SVT-40 or M1 Garand, it is correctly depicted as being unable to mount a bayonet.
Weltraumgewehr 43
The so-called "Weltraumgewehr 43" was available during the 2022 "Iron Sky" April Fool's Day event and, as of now, is present only in the mission editor.
=Gewehr 43 (with ZF 4 scope)=
The Gewehr 43 with ZF 4 scope is available for use in both campaigns in which its unscoped counterpart is available in. In Invasion of Normandy, it is unlocked at Campaign Level 14 along with Sniper II squad, while in Battle of Berlin, it is unlocked at Campaign Level 24 independently from any squad.
=Gustloff Volkssturmgewehr MP 507=
The Gustloff Volkssturmgewehr MP 507 appears under its more well known and most likely incorrect designation, "VG 1-5". It is unlocked at Campaign Level 20 independently from any squad and is available to Axis forces in Battle of Berlin campaign.
It is correctly depicted as being a semi-auto only weapon, but it is also incorrectly classified by the game as a submachine gun when it was initially released. This incorrect classification, however, allows it to be used not only by assaulter troops, but also by vehicle crewmen. In the current version, this weapon belongs to a separate "Volkssturm rifle", and can be equipped by all classes except machine gunners.
=Hino-Komuro M1904=
The Hino-Komuro M1904.
=Hyde Carbine M1944=
The Hyde Carbine M1944.
=Johnson M1941=
The M1941 Johnson rifle is present in all three Western Front campaigns, including Pacific campaign. In Invasion of Normandy, it serves as a weapon of a premium Allied Engineer squad. In other two campaigns, it can be unlocked through normal progression system, with Battle of Tunisia version unlocking independently from any squad at Campaign Level 31, and Pacific War version unlocking at Campaign Level 22 along with Engineer II squad. Unlike its Axis counterparts, ZH-29 or Type Otsu rifles, it doesn't feature a bayonet in any campaign.
Johnson M1941 is also equipped as a backup weapon on troops from a premium Allied Flametrooper squad in Battle of Tunisia campaign.
Johnson X-M1941
The so-called "Johnson X-M1941" was available during the 2022 "Iron Sky" April Fool's Day event and, as of now, is present only in the mission editor.
=Krieghoff Paratrooper Rifle=
The Krieghoff Paratrooper Rifle is the primary weapon of 18th Parachute Regiment, 6th Parachute Division squad of Axis faction. Available in Invasion of Normandy with the Paratrooper class pre-order pack. The package was announced on April 5, 2023.
=M1 Carbine (Wartime)=
The M1 Carbine (Wartime) is availalble to Allied forces in all three Western Front campaigns. It is unlocked at Campaign Level 5 in Invasion of Normandy, Campaign Level 12 in Battle of Tunisia and Campaign Level 10 in Pacific War campaign, independently from any squad in case of the former two and along with Radio operator squad in case of the latter one.
=M1 Carbine (Post-War)=
The M1 Carbine (Post-War) serves as decoration for American tanks. The weapon is not operated by the player.
=M1A1 Carbine=
The M1A1 Carbine. It was available during the "Reinforcements received: Paratroopers" event from April 19 to May 6, 2023. Weapon available in the Pacific campaign for Allied forces. It is the primary weapon of 1st Parachute Battalion, 1st Marine Division squad.
=M1A2 Carbine=
The M1A2 Carbine is currently not present in any campaign and is available only in the mission editor.
=M1 Garand=
The M1 Garand is a available for use in all three Western Front campaigns to Allies side. In Invasion of Normandy, it is unlocked along with Radio operator squad at Campaign Level 7. In Battle of Tunisia, it is unlocked at Campaign Level 25 along with Engineer II squad. In Pacific War campaign, it is unlocked at Campaign Level 13 independently from any squad. In all three campaigns, the weapon comes pre-equipped with a M1 bayonet, and can be unequipped.
After the "Merge" update, the Battle Rating of M1 Garand was set to be III, which is same with the SVT-38 and Gewehr 41. Possibly as a compensation for the reduced ammo capacity (8/40 vs. 10/40), the M1 Garand has a base damage of 12.7 (15.3 after upgrade), compared to 12.0 (14.4 after upgrade) for the latter two.
M1C Garand with M82 scope
The M1C Garand with M82 scope is available in Pacific War campaign to Allies side. It is unlocked at Campaign Level 29 independently from any squad. Aside from the M82 scope, the modification list that is mentioned in the weapon description also includes a conical flash hider and a cheek riser. The M82 scope was portrayed as having a 2.5x magnification in-game, and can be unequipped through "Change equipment".
Although the M1C Garand was introduced in June 1944, due to its slow production, it had only very limited combat usage in World War II and should have never been involved in European operations. 
Despite the fact that the M1C Garand did not have any major structural changes, the weapon, purely for game balance, has its Battle Rating set to be V. This means that its counterparts in the USSR and Germany will be the AVS-36, FG 42 and StG 44 with fully automatic capabilities. Correspondingly, the base damage of the M1C Garand is set to a higher 13.4, and the stats are otherwise the same as in the vanilla version.
M1D Garand with M84 scope
The M1D Garand with M84 scope is available in Invasion of Normandy campaign to Allies side, referred as "Sniper M1 Garand" in-game. It is unlocked at Campaign Level 21 along with Sniper III squad. Unlike the aforementioned M1C, the in-game M1D doesn't feature any other modifications besides the M84 scope. This M84 scope, however, was incorrectly portrayed as having a 6x magnification, and can be unequipped through "Change equipment". Due to the difference in magnification and damage, players will obviously struggle between using M1C or M1D.
The weapon shares the identical in-game stats with the vanilla M1 Garand, as well as the icon in tech tree, which will be wrong for M1D Garand. The in-game description also implies that this is just a Garand with sights attached. The game's adoption of these vague depictions may be due to the fact that, despite the introduction of the M1D in September 1944, the weapon did not even participate in the conflict in the Korean War as a result of slow production, while the game itself has always advertised itself as "historically accurate".
=M2 Carbine=
The M2 Carbine is available for Allies in Invasion of Normandy campaign, which is already anachronistic as the weapon was developed in late 1944/early 1945 and no examples of the M2 Carbine were issued before the surrender of Nazi Germany. It is unlocked along with the Engineer II squad at Campaign Level 23, which means its German counterpart is unreasonably FG 42.
In the case of being a carbine itself but needing to face real automatic rifles (the weapon is classified as a Semi-auto rifle), the stats of the M2 Carbine in-game are very absurd. Despite firing 7.62x33mm ammunition, the vertical/horizontal recoil of the M2 carbine is set to be 54/17, higher than the FG 42/II (which is 52/10) firing 7.92x57mm ammunition.
This weapon is equipped with a M4 bayonet in-game.
=M2A1 Carbine=
The M2A1 Carbine was introduced into the game with the start of Battle Pass number 2 which started on 22 June 2021 and is available for the American faction. It is equipped with a M4 bayonet.
=M4A1 Carbine=
The M4A1 is a normally unusable weapon that is otherwise perfectly function and is available only in editor as of now. It was first made available during the "Modern Conflict" event on November 18, 2021.
=Mauser MKb 39=
The Mauser MKb 39 was available as a reward for the "Operation "Snow Mayhem"" event that took place on December 17, 2024.
=Meunier A6 Carbine=
The Meunier A6 Carbine
=MKb Gerät 06H (modern reproduction)=
What appears to be a modern reproduction of MKb Gerät 06H stands for a war-time StG 45 (M) and is equipped on all members of a premium Axis Assaulter squad, the 88th Grenadier Regiment, 32nd Grenadier Division (a censored Waffen-SS unit).
=MKb 42 (H)=
The MKb 42 (H) is available for use in Battle of Moscow and Battle of Stalingrad campaigns to Axis side. In Moscow campaign, it is unlocked at Campaign Level 38 along with Assaulter IV squad, while in Stalingrad campaign, it is, rather uniquely for this game, unlocked along with Engineer II squad at Campaign Level 25 (normally, engineers are limited to bolt-action, self-loading and automatic rifles, with assault rifles normally being limited to assaulter soldiers).
MKb 42 (H) with ZF41 scope
The MKb 42 (H) with ZF41 scope is available for use in Battle of Moscow and Battle of Stalingrad campaigns to Axis side. It is unlocked along with Sniper III squad in both campaigns, albeit at different Campaign Levels. In Moscow campaign, it is unlocked at Campaign Level 31, which is interestingly earlier than a non-scoped variant, although this one is available only to sniper soldiers. In addition, Level 31 was once the top-level for Moscow campaign in old versions, which means only this sniper variant is available, resulting sniper soldiers having better assault capabilities than assaulter soldiers. While in Stalingrad campaign, it is unlocked at Campaign Level 26.
Funnily, this weapon is classified as a "Semi-auto sniper rifle" in-game. Meanwhile, compared to the vanilla non-scoped variant, the sniper variant has a higher firing rate of 650RPM (vanilla is 500RPM) and slightly higher recoil for unknowable reasons.
=MKb 42 (W)=
The MKb 42 (W) was introduced into the game with the start of battle pass number 7, which started on 4 October 2022, and is available for the German faction.
=Mondragón Fl.-S.-K. 15=
The Mondragón Fl.-S.-K. 15 was introduced into the game with the start of battle pass number 10, which started on 24 July 2023, and is available for the German faction. It was referred somewhat wrongly as "Mondragón M1908", and erroneously depicted as firing 7.92mm ammunition.
This weapon was actually a temporary transitional product used by Imperial German Flying Corps during World War I before the introduce of aircraft machine guns, and was quickly phased out during the war; When provided for infantry use, the Mondragón Rifle was found to be unreliable in the trench conditions. After the armistice of World War I, the Mondragón Rifles underwent centralized destruction, and with the ammunition type the weapon used, it is unreasonable that this WW1 veteran was still used by German (and Italian) forces during World War II.
=MP 43/1=
The MP 43/1 is available to Axis side in Invasion of Normandy and Battle of Berlin campaigns. In both campaigns, it is unlocked at Campaign Level 32 along with Assaulter III squad.
=Pavesi Mod. 1942=
The Pavesi Mod. 1942 was introduced into the game with the start of battle pass number 3, which started on 22 September 2021, and is available for the German faction.
=Pavesi Mod. PG=
The Pavesi Mod. PG was introduced into the game with the start of battle pass number 14, which started on 28 August 2024, and is available for the German faction.
=Pedersen Rifle=
The Pedersen Rifle is a Battle Pass unique weapon available to Allies for use in Battle of Tunisia and Invasion of Normandy campaigns.
=PTRS-41=
The PTRS-41 is available in Battle of Moscow and Battle of Stalingrad campaigns. In Battle of Moscow, it is unlocked at Campaign Level 28 along with AT Gunner II squad, while in Battle of Stalingrad, it is unlocked along with the basic AT Gunner squad at Campaign Level 8. 
=PTRS-41 (late model)=
The PTRS-41 (late model).
=Revelli-Beretta=
The Revelli-Beretta is present in Battle of Moscow and Invasion of Normandy campaigns, where it is available to Axis forces. In Battle of Moscow, it is equipped on all members of a premium Axis Assaulter squad, while in Invasion of Normandy, it is available as the regular unlockable weapon that is unlocked independently from any squad at Campaign Level 16. 
The Beretta M1918 is correctly modeled with the iron sights mounted on the right side of the receiver (rather than on the left as depicted in Battlefield 1), however it is mistakenly depicted as a closed bolt fully-automatic submachine gun rather than an open bolt semi-automatic carbine.
=Scotti Model X=
The Scotti Model X was introduced into the game with the start of battle pass number 8, which started on 16 January 2023 and is available for the German faction.
=Simonov AVS-36=
The Simonov AVS-36 is available in Battle of Moscow and Battle of Berlin campaigns to Allies side. It is unlocked along with Radio operator II squad at Campaign Level 27 in Moscow campaign and Campaign Level 21 along with Engineer II squad in Berlin campaign. In both campaigns, it comes pre-equipped with a bayonet.
thumb|none|450px|Simonov AVS-36 - 7.62x54mmR
Simonov AVS-36 with PE scope
The Simonov AVS-36 fitted with a PE scope serves as an Allied counterpart to German scoped assault rifles in all three Eastern Front campaigns, unlocked along with Sniper III squad at Campaign Level 31 in Moscow, 34 in Berlin and 26 in Stalingrad.
=SKS-30=
The SKS-30 was a prize during the "Supply drop №3" event which lasted from January 23 to 29, 2025.
=SKS-31=
The SKS-31 is a weapon of choice of 54th Sapper Battalion, 5th Rifle Division squad, a premium Allied Engineer squad in Battle of Berlin campaign. As of now, it is unavailable for purchase, and, as such, it is limited to those players who purchased the pack before the sales were stopped.
=Smith & Wesson Light Rifle M1940 Mk.1=
The Smith & Wesson Light Rifle M1940 Mk.1 is currently not present in any campaign and is available only in the mission editor.
=Smith & Wesson Light Rifle M1940 Mk.2=
The Smith & Wesson Light Rifle M1940 Mk.2 was introduced into the game with the start of battle pass number 6, which started on 22 June 2022, and is available for the American faction.
=Solothurn S-18/100=
The Solothurn S-18/100.
=Springfield Armory M1E5=
The Springfield Armory M1E5 was introduced into the game with the start of battle pass number 7, which started on 4 October 2022, and is available for the American faction. Rather uniquely among other non-SMG weapons, M1E5 can be equipped on tank crew members. It comes pre-equipped with a M1 bayonet.
=Springfield Armory T20=
The Springfield Armory T20 is available in the American-British tech tree at Tier 5. It was added in the Update "Rzhev" in June 2024 (later than T20E1). It comes pre-equipped with M1 bayonet.
The rifle was somewhat depicted as open-bolt, and it was fed by the same magazine with T20E1, instead of correctly using BAR magazines.
=Springfield Armory T20E1=
The Springfield Armory T20E1 was introduced into the game with the start of battle pass number 11, which started on 19 October 2023 (earlier than T20), and is available for the American faction. It does not have a bayonet, but used a bipod.
The rifle was wrongly depicted as sharing ammunition with T20.
=Springfield M1903 Pedersen Device=
The Springfield M1903 Mk. 1 fitted with the Pedersen Device was introduced into the game with the start of battle pass number 1, which started on 6 April 2021, and is available for the American faction.
=Steyr AUG A1=
The Steyr AUG A1 is a weapon that is unobtainable in normal gameplay, but that can be used with the help of an editor. It was first seen during the "Modern Conflict" event on November 18, 2021.
=StG 44=
The StG 44 is available to Axis side in Invasion of Normandy campaign. It is unlocked independently from any squad at Campaign Level 38.
StG 44 with ZF4 scope
The StG 44 with ZF4 scope is available to Axis side in Battle of Berlin campaign. It is unlocked along with Sniper III squad at Campaign Level 34.
=StG 45 (G)=
The StG 45 (G), referred as "Horn StG" in-game is a reward for the Operation “Winter Fantasy” event from December 20th, 2023 and is currently unavailable for new players. It is equipped on all members of 600th Parachute Battalion, Panzer Brigade 150 squad (a censored Waffen-SS unit).
=StG G-43=
The StG G-43 was introduced into the game with the start of battle pass number 2, which started on 22 June 2021, and is available for the German faction.
=Sudayev AS-44 Model 4=
The Sudayev AS-44 Model 4 is a weapon of choice of the 1277th Infantry Regiment, 389th Infantry Division squad, a premium Allied Assaulter squad in Battle of Berlin campaign.
=Sudayev AS-44 Model 5=
The Sudayev AS-44 Model 5 is available to unlock in the Berlin Campaign.
=Thompson Light Rifle=
The Thompson Light Rifle is available to Allies side in Invasion of Normandy, Battle of Tunisia and Pacific War campaigns. Rather than being a premium weapon or a level unlock, it was a reward for the Operation “Armory” event that took place on October 27, 2022.
=Tokarev AKT-40=
The Tokarev AKT-40 is a weapon equipped on all members of a premium Allied Rifleman squad in Battle of Moscow campaign, namely the 359th Infantry Regiment, 50th Infantry Division squad.
=Tokarev AVT-40=
The Tokarev AVT-40 is available to Allied forces in Battle of Berlin and Battle of Stalingrad campaigns. In Berlin campaign, it is unlocked along with Radio operator II squad at Campaign Level 29, while in Stalingrad campaign, it is unlocked at Campaign Level 25 along with Engineer II squad and is locked behind Full Access pass. In both campaigns, it is fitted with a bayonet and incorrectly features a post-war blued bolt, probably in an effort to differentiate it from SVT-40.
=Tokarev AT-44=
The Tokarev AT-44 was available during the Operation “Winter Fantasy” event from December 20th, 2023. It is the primary weapon of 1180th Infantry Regiment, 350th Infantry Division squad. 
=Tokarev SKT-40=
An unscoped Tokarev SKT-40 is currently not present in any campaign and is accessible only through mission editor.
Tokarev SKT-40 with PU scope
A Tokarev SKT-40 fitted with PU scope is a weapon of choice of a premium Allied Sniper squad that is available in Battle of Moscow campaign, namely the 18th Guards Reconnaissance Company, 2nd Guards Rifle Division.
SKT-40I
The so-called "SKT-40I" was available during 2022 "Iron Sky" April Fool's Day event and, as of now, is available only in the mission editor.
=Tokarev SVT-38=
The Tokarev SVT-38 is available to Allies in Battle of Moscow and Battle of Stalingrad campaigns. It is unlocked along with Engineer II squad in Moscow campaign at Campaign Level 21 and along with Radio operator squad in Stalingrad campaign at Campaign Level 9. In both campaigns, it comes pre-equipped with a SVT-40 bayonet.
thumb|none|450px|Tokarev SVT-38 - 7.62x54mmR
Tokarev SVT-38 with PU scope
A sniper variant of Tokarev SVT-38 fitted with PU scope is present in all three Eastern Front campaigns. In Battle of Moscow campaign, it is unlocked independently from any squad at Campaign Level 16, earlier than its unscoped version. In Battle of Stalingrad and Battle of Berlin campaigns, it is unlocked along with Sniper II squad, at Campaign Level 13 in case of Berlin and Campaign Level 18 in case of Stalingrad campaigns.
=Tokarev SVT-40=
The Tokarev SVT-40 is available in Battle of Berlin and Battle of Stalingrad campaigns to Allies side. In Battle of Berlin, it is unlocked at Campaign Level 7 along with Radio operator squad, while in Battle of Stalingrad, it is unlocked at Campaign Level 15 independently from any squad and is locked behind Full Access pass. In both campaigns, it comes pre-equipped with a bayonet.
Tokarev SVT-40 with PU scope
A sniper variant of Tokarev SVT-40 fitted with PU scope is available to Allies in Battle of Moscow and Battle of Berlin campaigns. In both campaigns it is unlocked at Campaign Level 24, albeit under different circumstances. In Moscow campaign, it is unlocked along with Sniper II squad, while in Berlin campaign it is unlocked independently from any squad.
Tokarev SVT-40 with Bubnov and Skvortsov drum magazine
The Tokarev SVT-40 with Bubnov and Skvortsov drum magazine was introduced into the game with the start of battle pass number 10, which started on 24 July 2023, and is available for the Soviet faction.
Picking up a regular 10-round SVT magazine will not add the reserve ammunition for this weapon, while its drum cannot be used to resupply ordinary SVTs.
=Turner SMLE=
The Turner semi-automatic SMLE conversion is a weapon equipped on all premium Allied Radio operator squad members in Battle of Tunisia, namely the 34th Signal Company, 34th Infantry Division. This American squad obviously were never equipped with this experimental weapons, which in real life was intended for the Canadian Army.
=Type 4=
The Type 4 is available in the Pacific Campaign for the Japanese Army. It is unlocked at Tier 4 of the tech tree along with Radio operator II squad. It comes pre-equipped with Type 30 bayonet.
=Type 97 Anti-tank rifle=
The Type 97 anti-tank rifle is available to Axis side in Pacific War campaign. It is unlocked at Campaign Level 5 along with AT Gunner squad.
There are two models of this AT cannon that are present in the game. The first and, most likely, original model representing a properly sized weapon is currently unused and is present only in the editor. The second one, aptly named "scaled" in files, is a downscaled version that seems to roughly match the Boys AT rifle (its Allied counterpart in the campaign) in size and the one that is actually used in the game.
=Type Hei (early model)=
An early version of Type Hei is available in Pacific War campaign to Axis side. It is unlocked at Campaign Level 10 along with Radio operator squad and is pre-equipped with a Type 30 bayonet.
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Type Hei (early model) with a 10-round magazine.
An early version of Type Hei was introduced into the game with the start of battle pass number 7, which started on 4 October 2022, and is available for the Japan faction. It also comes pre-equipped with a Type 30 bayonet.
=Type Hei (late model)=
An late version of Type Hei was introduced into the game with the start of battle pass number 11, which started on 19 October 2023, and is available for the Japan faction. The weapon is equipped with a Type 30 bayonet.
=Type Hei Experimental Ultra Light Machine Gun=
The Type Hei Experimental Ultra Light Machine Gun was added to the game after the Update "Stronger than Steel" in March 2024, referred wrongly as "Type Hei Automatic Rifle" and is researchable on the tech tree. Contrary to its historical name "試製超軽機関銃", it is assigned to riflemen in-game rather than being used by machine gunners, although the in-game description once again does claim that it is a light machine gun.
The in-game stats for this weapon is somewhat ridiculous. Initially, the firing rate of this rifle was determined to be 920RPM, later changed to 600 RPM, but it was weakened to 400 RPM in the test server and increased back to 720 RPM in the official release. Technically speaking, according to Japanese documents, its firing rate is recorded as 718-744RPM.
The weapon is depicted as using a 30-round magazine, these were more rare than the 20-round magazine but did exist.
Due to these two characteristics, it completely overwhelms the Allied counterparts, the M2 carbine and AVT-40, in terms of game balance.
Type Hei Experimental Ultra Light Machine Gun with ballistic shield
A variant fitted with a ballistic shield was added on July 16th, 2024 with the Japanese Premium Paratrooper Squad, specifically the 1st Yokosuka Special Naval Landing Forces squad. It also comes pre-equipped with Type 30 bayonet.
The real world LMG shield couldn't be attached to the ULMG as depicted in-game, the gun would just be rested in the shield.
=Type Kō short=
The Type Kō rifle is a weapon equipped on all members of a premium Axis Engineer squad in Pacific War campaign, namely the 38th Engineer Regiment, 38th Infantry Division squad. It comes pre-equipped with a Type 30 bayonet.
=Type Otsu=
The Type Otsu rifle is available in Pacific War campaign to Axis side. It is unlocked along with Engineer II squad at Campaign Level 22 and, just like many other Japanese weapons, comes pre-equipped with a Type 30 bayonet. 
=Vollmer MKb 35=
The Vollmer MKb 35 was introduced into the game with the start of battle pass number 3, which started on 22 September 2021, and is available for the German faction.
=Walther A115=
The Walther A115 was added with the 332nd Infantry Regiment, 197th Infantry Division premium squad for the German faction. It was described as having open sights, decent damage and a fixed 10-round magazine. 
Interestingly, and not unique to the game, there are only three pieces of these weapons produced historically, but each soldier of the five-man squad in-game is equipped with them.
=Winchester G30M=
The Winchester G30M is a weapon equipped on all members of a premium Allies Engineer squad in Pacific War campaign, namely the 65th Engineer Battalion, 25th Infantry Division. Like its Japanese counterpart, Type Kō rifle, it comes pre-equipped with a M1 Garand bayonet.
=Winchester G30R=
The Winchester G30R is equipped on all members of a premium Allies Engineer squad, namely the 129th Infantry Regiment, 37th Infantry Division. It comes pre-equipped with a M1 Garand bayonet.
=Winchester Model 1907=
The Winchester Model 1907 was introduced into the game with the start of battle pass number 15, which started on 25 November 2024, and is available for the Allied faction.
=Wz. 38M Maroszek=
The Wz. 38M Maroszek is a weapon of choice of a premium Axis Engineer squad in Battle of Berlin, namely the 17th Sapper Battalion, 17th Infantry Division. As of now, it is unavailable for purchase, and, as such, it is limited to those players who purchased the pack before the sales were stopped.
=ZH-29=
The ZH-29 is a weapon available in all three early war campaigns to Axis side. In Battle of Moscow, it is unlocked at Campaign Level 27 along with Radio operator II squad. In Battle of Tunisia and Battle of Stalingrad, it is unlocked independently from any squad at Campaign Levels 31 and 15 respectively, with Stalingrad variant being locked behind Full Access pass. In all three campaigns, it comes pre-equipped with a SG84/98 III bayonet.
ZH-29 is also equipped as a backup weapon on troops from a premium Axis Flametrooper squad in Battle of Tunisia campaign.
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