Spaceflight Simulator

Spaceflight Simulator is a 2D space flight simulation video game developed and published by Štefo Mai Morojna for iOS, Android, macOS, and Windows. In the game, players build rockets to explore different planets. The game features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and bi-elliptic transfer orbits. As of July 2024, the game has more than 10 million downloads on Google Play.
The game features a 1:20 scale and a 1:1 of the Solar System, which includes the Sun, the inner planets and their satellites. There is a DLC that adds Jupiter and the Galilean moons. The game also supports adding modified planets and parts, with Video game modding|mods for the PC version only.
On June 5th and 6th, 2020, the 1.5 Foundation Update was released, reworking the base of the game, and allowing more content to be added in the future. There are no plans to release on Xbox and Playstation, but the developer has said that they will bring it to the Nintendo Switch in the future.
==Gameplay==
When they enter the game a player can create worlds, choosing a name and solar system. Difficulties go from Easy (1:20 scale), Hard (1:10 scale), and Realistic (1:1 scale). Realistic is only available on PC. Both sandbox and challenge mode are available along with various cheats. A third mode known as career mode was in beta, but never finished development, and is only available as a prototype
In the build menu players can drag parts of various sizes and uses together to build rockets. Symmetry and staging options are available. Players can save their builds as "blueprints" and enable various cheats.
When a player launches a rocket they start on a launch pad on Earth. The player can activate and deactivate parts by clicking on the part itself, such as Engines and Reaction Control Systems (RCS) or using staging. Players can timewarp and there is also a map that shows every object the player has launched in that world, celestial objects, atmospheres, orbits, and object names. The map also includes a docking assist.
From here, gameplay is a sandbox. Popular projects include building space stations, rovers, crewed return missions, and surface bases There are three video tutorials to help the player, along with the in-game tutorial.
==Development==
===Versions===
The game was created by Štefo Mai Morojna as a job application for the development team of Kerbal Space Program, which was declined. 
Štefo teased an upcoming water update and astronauts in 2023, although as of May 2024, there has been no conformation of any updates.
iOS and Android edition Version History
Version no. 	Release Date	Changelogs
1.0 	30/11/2017 	Initial public release
1.1 	 	Reworked building
Added new parts
Bigger build space
1.3 	 	Improved building
1.31 	 	Added wheel
Added a docking tutorial
1.35 	 	Added electrical parts and rocket sharing (Later removed)
Added fuel transfering
1.4 	 	Adaptable tanks and fairings
1.5 Foundation Update 	 	Added worlds and custom solar systems
Graphical changes
1.52 	 	Improved staging
Add rocket naming
Allowed movement of multiple parts at once
1.5.3 	 	Added heat damage and reentry effects
Added physics time warp
1.5.4 Infinite Build Area Update	2022 	Added Infinite Build Area DLC
1.5.4.3 	2022 	Added clipping cheat
Engines are now affected by heat damage
1.5.6 	2022 	Added space centre
1.5.7 	2022 	Timewarp here button
1.5.8 	2023 	Redstone-Atlas DLC
1.5.9 	2023 	Added docking assist
Added round fairings
1.5.10 	June 2023 	Added challenge and hard modes
Added captured asteroid
==See also==
* Space flight simulation game(genre)
* List of Spaceflight Simulation Games
* Kerbal Space Program
* Kerbal Space Program 2
Category:Space flight simulator games
Category:iOS software
Category:Microsoft Windows