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Crowdfunding Campaigns

This page lists each of the crowdfunding campaigns created by Dragonsteel Entertainment or their licensed partners.
Campaigns hosted on Kickstarter are highlighted in green, campaigns hosted on BackerKit are highlighted in blue, and campaigns hosted on Indiegogo are highlighted in tan.
Year	Funding Period 	Title 	Creator 	Funding Goal	Total Funding	Total Backers	Primary Product(s) 	Notes
2014	Dec 15, 2014-Jan 24, 2015	Mistborn Allomancy Dice 	Crafty Games 	$4,000 	$42,831 	1,561 	Mistborn acrylic 10-dice set 	
2016	Jun 15, 2016-Jul 20, 2016	Mistborn: House War 	Crafty Games 	$30,000 	$339,973 	3,528 	Mistborn: House War 	
2017	Aug 25, 2017-Sep 25, 2017	Kaladin: a Stormlight Archive Album + Art Book 	The Black Piper 	$110,000 	$112,667 	1,705 	Kaladin album and art book 	
2017	Sep 28, 2017-Oct 28, 2017	Mistborn Coins 	Shire Post Mint 	$10,000 	$120,360 	1,784 	Mistborn Era 1 and Era 2 2-coin sets 	
2018	Feb 13, 2018-Mar 15, 2018	The Reckoners 	Nauvoo Games 	$70,000 	$291,655 	3,030 	The Reckoners (board game) 	
2019	Nov 19, 2019-Dec 20, 2019	Mistborn Metal Dice 	Crafty Games 	$30,000 	$150,368 	973 	Mistborn metal 20-dice set 	
2020	Jul 7, 2020-Aug 7, 2020 	The Way of Kings 10th Anniversary Leatherbound Edition	Dragonsteel Entertainment	$250,000 	$6,788,517 	29,778 	The Way of Kings Leatherbound Edition 	
2020	Sep 10, 2020-Oct 1, 2020 	The Reckoners: Steelslayer 	Nauvoo Games 	$50,000 	$361,502 	4,135 	The Reckoners (board game)Steelslayer expansion 	
2022	Feb 3, 2022-Feb 22, 2022 	Brandon Sanderson's White Sand Graphic Novel 	Dynamite Entertainment 	$10,000 	$408,885 	4,547 	White Sand Graphic Novel Omnibus Edition 	
2022	Mar 1, 2022-Mar 31, 2022 	Surprise! Four Secret Novels by Brandon Sanderson 	Dragonsteel Entertainment	$1,000,000 	$41,754,153 	185,341 	Year of Sanderson merchandise,Tress of the Emerald Sea Dragonsteel Edition,The Frugal Wizard's Handbook for Surviving Medieval England Dragonsteel Edition,Yumi and the Nightmare Painter Dragonsteel Edition,The Sunlit Man Dragonsteel Edition	
2022	Sep 13, 2022-Oct 13, 2022	Stormlight Premium Miniatures 	Brotherwise Games 	$50,000 	$4,103,311 	21,966 	Stormlight Premium Miniatures 	
2024	Mar 5, 2024-Mar 31, 2024 	Words of Radiance Leatherbound 	Dragonsteel Entertainment	$2,000,000 	$23,756,818 	102,089 	Words of Radiance Leatherbound Edition,Isles of the Emberdark Dragonsteel Edition 	
2024	Aug 6, 2024-Aug 29, 2024 	Brandon Sanderson's Cosmere® RPG 	Brotherwise Games 	$250,000 	$14,559,939 	52,660 	Cosmere Roleplaying Game 	With late pledges the campaign reached 55,106 backers raising $15,149,874
==Notes==
Crustspine

Crustspine is the name Shallan gives a type of plant she first encounters on her way to the Shattered Plains. They have twisted, tubular branches made of a sandstone-like material. These branches are brittle and are tipped with tiny green leaves that can fold and pull back into the stalks. They are common in the southern Frostlands and can grow tall enough to reach while seated in a wagon. 
== Notes ==
Crystallia

Crystallia is the order of knights that protects the nobility of the Free Kingdoms.
== Powers ==
The Crystin knights each have three crystals. The Fleshstone grants the power that Knights of Crystallia are known for. Another crystal is used to make their swords and daggers, the latter being immature crystals.
All of the knights are connected through the Mindstone which allows them to share their skills and experiences.
== Organization ==
The knights exist outside normal society to avoid meddling. New Crystin are promoted by a counsel of three knights. This council also holds trials for its members. Members of the council include Archedis and Draulin.
Getting cut off from the knights' magic rock also requires a period of exile from their giant glass mushroom.
== Notes ==
Culee

Lord Culee is a noble military commander on Scadrial during the Final Empire. He participated in the Battle of Luthadel.
During the battle, Culee had command of Battalion Sixteen and was stationed at the Steel Gate; Sazed was also present as an observer. Culee was ordered to bring reinforcements to the Pewter Gate by Lord Penrod, where part of the primary koloss assault was taking place. Sazed noted that the Steel Gate was left with inadequate defenses after Culee left with six of the ten companies under his command, including most of his best men. After Culee's departure, the inexperienced Captain Bedes was left in charge of the remaining four hundred men as increasing numbers of koloss attacked the Steel Gate. Culee's fate is unknown.
== Notes ==
Cult of Returned

The Cult of Returned was a religion on Nalthis and the precursor to the Iridescent Tones, the theocratic government of Hallandren.
== History ==
Austrism was once the primary religion of Hanald, the kingdom that preceded Hallandren and Idris. The doctrine of Austrism held that a deity named Austre resurrected the Returned. However, the Cult of Returned believed that the Returned themselves were gods. They believed that their duty was to care for their gods and supply them with BioChromatic Breath until they could perform a divine task, after which they were free to give away their divine Breath and die a second time. When Vasher Returned, the Cult of Returned found him, provided him with Breaths, and gave him the name Warbreaker the Peaceful. The Cult of Returned also knew of Shashara and named her Glorysinger.
After the Manywar and the shattering of Hanald, Austrism turned its back on Awakening and began to consider it an abomination. The worship of Returned was considered "pagan", a perspective that is maintained by modern day followers of Austrism. Meanwhile, the Cult of Returned came to prominence in Hallandren, evolving into the Iridescent Tones. The religion presumably became entrenched in Hallandren when Vasher created the first God King by bestowing Peacegiver's Treasure. Although the rule of the Returned is not without fault, citizens of Hallandren still generally follow many of the tenets first established by the Cult of Returned.
== Notes ==
Category: Religion
es:Culto a los Retornados
Curnip

Curnips are a type of rockbud native to Roshar. They are cultivated as a vegetable. It is unclear if they are related to lurnips, another edible plant on Roshar.
While experiencing a vision of the Heraldic Epochs, Dalinar identifies some plants as curnips; this implies that they are still cultivated on Roshar during the Era of Solitude, possibly in Dalinar's home nation of Alethkar.
== Trivia ==
*Some versions of The Way of Kings refer to this plant as a turnip, but this was later corrected; "curnip" is used in the leatherbound edition.
== Notes ==
Category: Rosharan food
Curse of Kind

The Curse of Kind is something that affects Axies the Collector; he specifically describes it as "following" him. Bad luck follows in the wake of those with the Curse of Kind, affecting people who interact with someone with the curse and possibly those with the curse as well. This effect is tied to Fortune. As a result of the curse, Axies has learned to be more accepting of and adjust to events that happen to him. The curse may be related to the Siah Aimians or Aimia more broadly. It is similar to the Torment caused by wielding a Dawnshard.
== Notes ==
Category:Magic
Curveball

Curveball is an Epic in Newcago. His real name is Donny Harrison. He is a bodyguard and hitman who works for Steelheart.
== Attributes and Abilities ==
Curveball's Epic ability allows him to continually shoot bullets from any handgun without ever running out of ammunition.
Though it is his primary weapon, Curveball is not actually a good shot, relying on quantity of bullets rather than aiming well. He holds his gun sideways out in front of him, further worsening his aim.
== History ==
The Reckoners planned to neutralize Fortuity, an infamous High Epic. While Megan was trying to lure Fortuity into a trap, Curveball appeared and gestured Fortuity to go back to Reeve Playhouse, interrupting Reckoners' scheme. Seeing an opportunity to meet his heroes, David showed up to distract Curveball. However, Curveball saw through his lie, and a gun fight broke out. Even though he had endless bullets, he wasn't able to hit David due to his poor aim. Megan shot Curveball, killing him.
== Notes ==
Cusicesh

Cusicesh, the Protector is an extremely large spren in a bay neighboring the city of Kasitor in Iri on Roshar.
==Attributes and Abilities==
Cusicesh is one of very few unique spren on Roshar, and it is also one of the largest. It often leaves people who witness it with a feeling of being drained. It is made up of more Investiture than a typical spren, although it does not have the same amount of Investiture as beings such as the Stormfather or the Nightwatcher. It is not capable of forming a Nahel bond, for reasons unrelated to its level of Investiture. When the time comes for the Iriali to leave Roshar, it opens Honor's Perpendicularity for them.
===Daily Appearance===
At exactly seven forty-six in the morning every day, Cusicesh rises from the waters of the bay, sending out an illusory wake. This happens without fail such that the locals can set timepieces by its occurrence. It takes the form of a hundred-foot tall column-shaped jet of water, with four long arms that extend downward from the column and form fingers and thumbs. The arms always form in the same places, and the people in the city have placed large golden pedestals where the hands come to rest. It is a translucent sea-blue color, ranging from deep blue in the center to a lighter blue on the surface. It forms a face on a stumplike neck that always looks east toward the Origin; the face shifts very rapidly into different human faces, both male and female. The faces continue to cycle for ten minutes, and Cusicesh then retreats into the water, leaving another illusory wake.
==History==
Cusicesh has been present in the bay for a very long time. It is ingrained into Kasitor society to the point that it dictates the local system of timekeeping. The people of Kasitor have constructed a viewing platform on the bay in order to provide better views of Cusicesh, and the platform can get crowded when the spren makes its daily appearance. Most Iriali consider Cusicesh to simply be a part of the city, although some people worship it as a god.
Cusicesh's remarkable attributes give it a level of renown in other parts of Roshar. Axies the Collector, an avid observer of spren, made a trip to Kasitor to see Cusicesh. He was fascinated by the spren and was not able to categorize it with any others that he had encountered in his travels. He took notes on several of its unique qualities.
Shortly before the Night of Sorrows, Cusicesh opened Honor's perpendicularity to allow the Iriali to leave Roshar. Demoux complained that the perpendicularity "behaved oddly," although the precise details of this behavior are unclear. Cusicesh instructed the denizens of Kasitor that it was time to seek the Fifth Land, which may be Scadrial.
==Trivia==
*When Shallan Davar first learned of the name "Odium" from Pattern, she wondered if it was another unique spren like Cusicesh or the Nightwatcher.
*In facing east towards the Origin, Cusicesh must look across the continent of Roshar. The fact that observers in Kasitor can see Cusicesh's changing faces implies that at least part of the city is situated to the east of the bay.
 
== Notes ==
Cutaway vine

The cutaway vine is a dangerous plant species found on the island Patji on First of the Sun.
The vine grows in the shape of a net in the tops of trees; if disturbed, the net will fall on its prey, anchoring itself with stinging barbs and then taking a few hours to retract. It has a distinctive curl which allows trappers to identify it and avoid it.
Sixth of the Dusk made use of a cutaway vine to hide his canoe after arriving on Patji. Knowing that other trappers would steer clear of the vine, he activated the trap and hid his boat in the underbrush near the tree.
== Notes ==
es:Enredadera cortadora
Cvaderln

Cvaderln is a set of Shardplate held by the kingdom of Thaylenah.
It is Thaylen for "shell of Cva" and is painted gloss black. The helmet has Thaylen eyebrows which are stylized into backwards-pointing knives, and the legs are covered by a scale armor skirt. 
During the Battle of Thaylen Field, Hrdalm wears Cvaderln, armed with a large warhammer. He fought the thunderclast Kai-garnis and some Fused along with support from Adolin, who lent him Maya for a time. At one point his helm cracked but he continues to fight, and helps Renarin remove all of Kai-garnis' limbs before Renarin forces her to leave.
== Notes ==
Cyn

Cyn is a member of Kaladin's squad in Highmarshal Meridas Amaram's army on Roshar.
During a battle in Alethkar in 1172, Cyn and Korater were told by Kaladin to escort the wounded Cenn to a medic. However, the Shardbearer Helaran Davar rode by Cyn as he was retreating to the medics with Cenn, killing Cyn with his Shardblade as he passed.
== Notes ==
Cytonic (book)

Cytonic is the third book in the Skyward series by Brandon Sanderson. It is the sequel to Starsight.
== Synopsis ==
== Summary ==
== Development ==
In a Reddit Q&A leading up to the release of the first book, Brandon stated that the trilogy would likely become a four book series. In his 2018 State of the Sanderson, he stated that due to the amount of time needed to complete Rhythm of War, Cytonic "[wouldn't] be written until 2020, for a spring 2021 release." In the 2019 State of the Sanderson, this was updated to writing in late 2020 for a "likely" 2021 release.
At some point in early 2020, Brandon was planning on writing the book with two alternating points of view, Spensa and someone else, but later decided on doing a series of audio novellas to accompany the book's release instead of including the second point-of-view character.
Brandon originally wanted to call the book Nowhere, but the publisher opposed that idea and he ended up deferring to their request.
== Cover Gallery ==
== Interior Art ==
== Notes ==
 3
Cytonic (book)/Covers

This is a gallery for all known covers for Cytonic. For more information about each cover, including other editions and translations using the same art, check each file's individual page. 
Cytonic US cover.jpg | United States (Delacorte Press)
Cytonic UK cover.jpg | United Kingdom (Gollancz)
Cytonic PL Cover.jpg | Poland (Zysk i S-ka, 2022)
Cytonic PL 2023 Cover.jpg | Poland (Zysk i S-ka, 2023)
Cytonic FR Cover.jpg | France (Livre de Poche)
Cytonic RU Cover.jpg | Russia (Азбука-Аттикус / Azbooka-Atticus)
Cytonic BG Cover.jpg | Bulgaria (Артлайн-Студиос / Artline Studios)
Cytonic DE Cover.jpg | Germany (Droemer-Knaur)
Cytonic EE Cover.jpg | Estonia (Fantaasia)
 
Category:Cover Galleries
Cytonic (book)/Interior art

This is a gallery of interior art for Cytonic. For more information about each piece, including transcripts of the text (when needed), check each file's individual page.
Map of Nowhere.jpeg | by The nowhere
Domestic Cleaning Drone Schematic.png | by Schematic for a cleaning drone (M-Bot's housing)
Threat Assessment Analysis - Part 1.png | by Threat Assessment Analysis - part 1
Threat Assessment Analysis - Part 2.jpg | by Threat Assessment Analysis - part 2
 
Category:Interior art
D'Denir garden

The D'Denir garden is a public park in the city of T'Telir on Nalthis.
==Description==
The garden is an open, grassy field containing many D'Denir statues, some greenery, and benches. Unlike other open green areas in the city, the D'Denir garden doesn't feature any flowers or trees and it isn't full of bustling people. Instead, it is a reverent place full of hundreds of weathered D'Denir statues, the oldest D'Denir in the city. The people of Hallandren believe that the statues in the park were left to the city by Peacegiver the Blessed as a memorial to those who died in the Manywar and a reminder not to go to war. Other D'Denir scattered throughout the city are modeled on the original statues in the garden. The garden is noticeably quiet and serene in comparison to the rest of T'Telir. Despite this, it is a popular place for clandestine meetings after hours.
==History==
Vivenna and Denth's crew went to the garden to meet with a group of forgers and a group of thieves who would carry out their plans in the city. Vivenna was amazed by the level of detail in each statue, although she disapproved of the Hallandren custom of decorating them with colorful cloths and costumes. The day after these meetings, they went back to the garden, only to find the corpses of several members of a thieving crew that they had worked with. The crew had been killed by Vasher and Nightblood because of their connection to Denth, although the location was simply a coincidence.
== Notes ==
es:Jardín de D'Denir
Da

Da is a silversmith from Kholinar on Roshar. He is Moash's grandfather.
==Attributes and Abilities==
Da and his wife Ana were of the second nahn, a high ranking in the caste systems of darkeyes. They ran their own silversmith shop in Kholinar, and were considered important among darkeyes. It is unclear if Da was his given name or a nickname used by Moash.
==History==
Shortly after Ana and Da's grandson was born, both of his parents died. Ana and Da took him in and raised him; Da gave him the name Moash. The name "Moash" originated with ancient singers, although it is unclear if Da was aware of the name's history. Moash grew into a large, confident youth. He came to feel out of place in Kholinar and he did not care to learn the silversmithing trade; his wanderlust led him to leave the city to work in caravans. Ana and Da encouraged Moash to find his own way.
Around , while Moash was away, an imperious lighteyes named Toralin Roshone became frustrated that Ana and Da's silversmith shop provided competition to one of his own shops. Roshone had connections to then-crown prince Elhokar Kholin and appealed to him for a "favor". With Gavilar and Dalinar away at the Shattered Plains, Elhokar foolishly acquiesced to his friends's request and had the couple jailed on trumped-up charges. However, Elhokar did not realize that high-ranking darkeyes were full citizens with a right to trial. He knew that if the case moved forward to the magistrates, his corrupt act would be exposed, so he left them in the dungeon and intentionally ignored their paperwork. Ana and Da, who were around seventy-five years old at the time, died in the palace dungeons still awaiting trial. Moash did not learn of their deaths until he returned from his caravan months later.
==Legacy==
When Dalinar returned from the Plains, he learned that Ana and Da had died because of Elhokar and Roshone's actions in what became a scandal known as the "Roshone affair". Dalinar argued for a relatively severe punishment, but Elhokar appealed to Gavilar for mercy, and Roshone was instead exiled from Kholinar to become the citylord of Hearthstone. Although Roshone was sent away so he "couldn't do any more harm", he antagonized the citizens of his new town, including Kaladin's family. Kaladin was outraged when he learned of the circumstances of Roshone's exile.
Moash considered Ana and Da to be his only family, and believed their kindness got them killed. The pain of losing them shaped his personality and changed the trajectory of his life. Rumors about the Roshone affair spread, and Moash directly blamed Elhokar for his grandparents' deaths. His hatred of Elhokar caused him to participate in an assassination attempt that was narrowly thwarted by Kaladin. He eventually took his vengeance on Elhokar, killing him during the Siege of Kholinar. Moash also knew of Roshone's involvement in imprisoning his grandparents, and later killed him as well. Although Kaladin vehemently disagreed with Moash's quest for blood, he was sympathetic about the plight of Ana and Da, and thought about them on several occasions.
== Notes ==
Daazk

Daazk is a guide on Dayside. He was hired by Khriss and was killed by Flennid.
== Appearance and Personality ==
Daazk is an upbeat young Kerztian who has not yet joined a DaiKeen and does not wear a symbol. He has a warm brown skin tone and wears a white kaffiyeh with a yellow shirt, mauve robes and a tan vest.
== History ==
Daazk met Duchess Khrisalla's party while they were negotiating with his uncle, the only merchant in Dosha-Har'Ken to learn Dynastic and specialize in outfitting Darksider parties travelling across the Kerla. His uncle recommended him as a guide for travelling to the Lossandin capital, Kezare.
While travelling the Kerla, near Esh'Ker'Losh, he tried to show Khriss how to find dorim vines, but did not know enough Dynastic to explain the process, and she ignored his apparant waste of water and asked him to take them to the base of Mount KraeDa.
Upon arriving at the Diem's tents near Mount KraeDa, they discovered the massacre of the sand masters. When Torth showed him one of the sashes, Daazk panicked and fled, shouting the Kerztian word for sand masters—Ry'Kensha. Flennid, not understanding the situation, thought he was yelling to summon an ambush and shot him in the back as he rode away.
== Notes ==
Category: Taldaini
Dadradah

Dadradah was an ancient religion from Scadrial.
The Dadradah followers were found through many countries and peoples. They believed that there was only one God, and that practicing art was the only right way to worship or draw closer to that God, being an artist even was a higher calling than being a priest. Dadradah followers had a fascination for color and hue, and were fond of poetry that described this.
While preparing for the Battle of Luthadel, Sazed proposed the Dadradah religion to Clubs. He thought this suitable because Clubs's woodworking was also a form of art. Sazed then gave him a simple wooden disk with the carved picture of a brush on it, which was a symbol of the Dadradah faith.
When Sazed recreated Scadrial during the Final Ascension he was able to restore the plants, sky and landscape to their original state, using Dadradah poems as a guideline.
== Trivia==
* Dadradah was a motivation for Warbreaker.
* The Dadradah and Astalsi religions are "branches of a more ancient religion".
* Dadradah is influenced by Nalthian ideas, but did not originate there.
== Notes ==
Category: Religion
Daggon

Daggon is a man who lives in the Forests of Hell on Threnody.
==Appearance and Personality==
Daggon is a perceptive man; through a combination of friendliness and astute storytelling, he is usually able to manipulate merchants into buying him all of his beers. He believes in the God Beyond.
==History==
Daggon often spent time in Silence's waystop, telling stories to travelers such as Lamentation Winebare. Like most waystop visitors, he would often use a false name. He was a self-proclaimed expert on the White Fox, or at least an expert on getting people to buy him drinks in exchange for stories. After Silence Montane fabricated the story of the White Fox's demise, he switched to telling stories about Bloody Kent.
Daggon himself seemed to be experienced at safely traveling through the Forests of Hell by following the Simple Rules. He sometimes traveled to Lastport.
Silence Forescout had a certain fondness for Daggon; she scowled at him less often than others and often gave him extra slices of venison. Daggon wondered if they might ever marry, but he was not sure if the affection she showed for him was romantic, or if it was simply to keep a repeat customer happy. He finally resolved to court her, but was surprised to learn that she had multiple suitors after collecting the bounty on Chesterton Divide.
== Notes ==
category: viewpoint characters
es:Daggon