nyuuzyou/wikis huggingface dataset:
Super Speed

Super Speed (, Super Speed Dash) is one of 's alternate side special moves in Super Smash Bros. 4.
==Overview==
When using this move, Palutena charges ahead a certain distance at high speed (high enough to outrun Sonic, as shown in Palutena's video seen when clearing Classic mode), knocking away any opponents in her path, dealing from 1% to 11% when used at greater distance, also increasing its knockback. She is capable of jumping and using dash attacks while the move is in effect. After usage, this move cannot be usable again until 3 seconds have passed. This move can be used as a quick method of recovery, given Palutena is high enough, along with her remaining jumps. When used in the air, the move travels quickly in a downward arc, covering a great distance. Her midair jump, when canceled, propels Palutena a huge horizontal distance. However, if not used at the proper height without midair jumps, Palutena will miss the ledge and self-destruct. When on the ground, Palutena will stop at ledges.
==Customization==
Special Move customization was added in Super Smash Bros. 4. These are the variations:
==Origin==
Super Speed is a movement-based power that can be wielded in Kid Icarus: Uprising. Using this power, Pit or a can dash for a limited time, knocking away any foes in the path. These traits carry over into Smash 4.
==Names in other languages==
Category:Kid Icarus universe
Category:Palutena
Category:Palutena (SSB4)
Category:Side special moves
Super Spring

The Super Spring is a glitch that can be performed by in Super Smash Bros. Brawl. To perform the glitch, Ganondorf jumps on a Stage Builder spring and the moment he touches the spring, he uses the Wizard's Foot. If done correctly, Ganondorf will perform a strange flip-jump that takes him about two times higher than a normal spring jump. 
This trick can also be done with , but he will not gain any extra height. Instead, he will just perform the strange animation to a normal height.
==Video==
Category:Glitches (SSBB)
Super Sudden Death

Super Sudden Death or 300% is a Special Melee mode in Super Smash Bros. Melee, a Special Brawl and Special Smash option in Super Smash Bros. Brawl and respectively, and appears as its own, separate mode under Special Smash in Super Smash Bros. Ultimate. Although not selectable as a Special Smash option, players can manually set their starting damage to 300% in to achieve a similar experience. This mode is a standalone version of Sudden Death that can be accessed at any time. 
==Overview==
This mode starts in a similar manner to a regular match, with players selecting the rules, a stage, and their characters. However, when the game starts, the damage percentage for all players is automatically set to 300% for every stock. This is much like Sudden Death which occurs after a tie in a standard Vs. Mode match. Just like Sudden Death, the screen will gradually start to shrink after a while, and later Bob-ombs will start falling in Ultimate.
Super Sudden Death radically changes the way the game is played as virtually any attack with knockback scaling can KO the opponent on most stages. Extremely fast characters such as Sonic and characters with powerful projectiles such as Samus excel in this mode due to either overwhelming opponents with many attacks or securing a KO from a distance. Even Pit's arrows can cause significant knockback in this mode. Conversely, heavy, powerful characters such as Bowser have the greatest chance at survivability due to not being sent flying as much, and they typically only need a single attack to connect to win the game. The middleweights that are not particularly fast or particularly strong struggle the most due to having the worst of both worlds.
In Melee, the songs on Mushroom Kingdom and Kingdom II are changed to Mushroom Kingdom (Finale) and Mushroom Kingdom II (Finale), respectively, during this mode (if one does not play the Dr. Mario alternate music), as they are in the regular Sudden Death. In Brawl, this mode is also used in Co-Op Event 3: Fastest, Shortest, Sudden Death, but it only lasts for ten seconds. In Ultimate, this mode has unique Special Rules, which allow to toggle the Screen Shrink and falling Bob-ombs.
Category:Multiplayer modes
Category:Modes (SSBM)
Category:Modes (SSBB)
Category:Modes (SSB4-Wii U)
Category:Modes (SSBU)
Super death jump

The super death jump is a type of superjump that occurs in Stamina Mode. If a character's HP is reduced to 0 while receiving momentum from a special move (such as various up specials), the character will not stop, and instead continue flying along their current trajectory. Usually, this results in being flung rather high (as most relevant moves throw the user upwards). The timing required is typically very precise - a simple way of accomplishing the jump is to use the flower effect, then using the relevant special move at the correct time.
==Characters capable of performing the super death jump==
* - Super Jump Punch
* - Super Jump Punch
* - Dark Dive
* - Screw Attack
* - Final Cutter (short window of time, one of the highest)
* - Shuttle Loop (short window of time, one of the highest)
* - Super Dedede Jump
* - Wolf Flash (short window of time, diagonal trajectory)
* - Falcon Dive
* - Quick Attack (one of the highest)
* - Fly
* - ExtremeSpeed
* - Dolphin Slash (second highest jump)
* - Aether (short window of time, by far the highest jump, guaranteed to exceed the upper blast line and beyond)
* - Fire
==Demonstration video==
The following is a demonstration video of the super death jump.
Category:Glitches (SSBB)
Superjump

:For other uses of the term "Super Jump", see Super Jump (disambiguation).
A superjump is a type of glitch where, under certain conditions, a character will be sent far upwards in their neutral falling animation. The force is often enough to launch the character past the top blast line (because the character is not in hitstun, they will not be KO'd). If a solid platform gets in the way while the character is going upwards, they will float under it for several seconds (not jumping and not being in hitstun means no bouncing off ceilings). Notable superjumps include the Boomerang superjump, Flight of Ganon, super death jump, and the size change super jump. Jigglypuff's shield jump can be considered a superjump; however, it is not a glitch, and it can KO it (and in fact always will without an intervening ceiling).
==Superjump physics==
Most superjumps follow the same principle: If an action is interrupted between a large upwards force and a comparably large downwards force, the downwards force will not happen and the uninhibited upwards force will fling the character skywards. For example, if Kirby is using his up throw and the character he's grabbing vanishes after the upwards force but before the downwards force, Kirby will be sent very high.
A similar mechanic enabled double jump canceling in Super Smash Bros. and Super Smash Bros. Melee.
Category:Glitches (SSB)
Category:Glitches (SSBM)
Category:Glitches (SSBB)
Category:Glitches (SSB4)
Swallow (disambiguation)

Swallow can refer to:
*Item-swallowing.
*Kirby's Inhale, which was known as "Vacuum" in Super Smash Bros. and "Swallow" in Melee involves "swallowing" opponents.
*King Dedede's Inhale, another move that involves "swallowing" opponents.
*Yoshi's Egg Lay, another move that involves "swallowing" opponents.
Swap

:This article is about Pyra and Mythra's down special. For Zelda and Sheik's down special in Melee and Brawl, see Transform. For Pokémon Trainer's down special, see Pokémon Change.
Swap (, Change), officially referred to as Swap to Mythra (, Hikari Change) and Swap to Pyra (, Homura Change), is Pyra and Mythra's down special move. It allows Pyra and Mythra to turn into each other, in the same fashion as Zelda and Sheik's Transform in Melee and Brawl.
==Overview==
Like Transform in Melee and Brawl, Swap is a very fast switch between Pyra and Mythra that also provides intangibility. Also, unlike Transform and Pokémon Change in Brawl, swapping between Pyra and Mythra does not require the new form to be loaded from the console's cartridge/internal storage/SD card, since the game simultaneously loads the data for both Pyra and Mythra before starting a match.
The move is fairly fast to complete, allowing Pyra/Mythra to act earlier than 's Pokémon after Pokémon Change in Ultimate (or even / after Transform in Melee), and having no cooldown for each transformation; unlike with Pokémon Change, however, Pyra/Mythra are granted intangibility for a shorter duration, starting from frame 6 instead of frame 1. Additionally, both characters maintain their drift when using the move, greatly circumventing potential momentum loss, especially in the case of Mythra swapping to Pyra. 
Both forms have quotes they will say when swapping from one to the other:
;As Pyra
:To Mythra:
:*"Switching!"
:*"To you!"
:*"Mythra!
:From Mythra:
:*"Right here!"
:*"Got it!"
;As Mythra
:To Pyra:
:*"Swap!"
:*"All yours!"
:*"Pyra!"
:From Pyra:
:*"Let me at 'em!"
:*"You're done!"
==Instructional quotes==
==Origin==
After both Pyra and Mythra become usable in Chapter 5 of Xenoblade Chronicles 2, the player can freely swap between these two forms of Rex's primary Blade during battle to use their unique abilities and special moves, without having to endure any of the cooldown associated with swapping between entirely different Blades during combat. This mechanic was recreated in the context of Smash. The names "Swap to Mythra" and "Swap to Pyra" are directly from the in-game menu prompt that allows the player to swap between them outside of battle.
Additionally, Mythra's "You're done" quote heard when swapping from Pyra to Mythra in Ultimate is a reference to one of the numerous infamous battle voice lines frequently uttered by Ardainian Soldiers at certain points in Xenoblade Chronicles 2.
==Gallery==
Pyra SSBU Skill Preview Down Special.png|Swap to Mythra as shown by the Move List in Ultimate.
Mythra SSBU Skill Preview Down Special.png|Swap to Pyra as shown by the Move List in Ultimate.
==Names in other languages==
===Swap to Mythra===
===Swap to Pyra===
==Trivia==
*In Squad Strike, swapping between Pyra and Mythra does not change their stock icon. Instead, the stock icon always displays the character who started out the match.
Category:Xenoblade Chronicles universe
Category:Down special moves
Category:Pyra
Category:Pyra (SSBU)
Category:Mythra
Category:Mythra (SSBU)
Swedish Power Rankings

The Swedish Power Rankings are the power rankings for Sweden and are based on rankings on smashranking.eu and Smashboards.com. There are also the Gothenburg Power Rankings, Stockholm Power Rankings and Scania Power Rankings for the rankings of those regional scenes.
==Super Smash Bros. Melee==
===2023===
Source
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===2021-2022===
Source
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===2019===
Source
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===2018===
source
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===September 7th, 2017===
source
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===September 10th, 2015===
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===Gothenburg===
====Fall 2019 and Winter 2020====
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===Stockholm===
====Fall 2021====
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==Super Smash Bros. 4==
===As of August 9th, 2017===
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===As of February 21st, 2016===
(Unofficial)
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==Super Smash Bros. Ultimate==
===2023===
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===2022===
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Honorable mentions: , 
===2018-2019===
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Honorable mentions: , , , 
===Stockholm===
====July-December 2023====
Announcement tweet
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Future Dragon: 
Honorable mentions: , 
====January-June 2023====
Announcement tweet
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Future Dragon: 
Honorable mentions: , , 
====June-December 2022====
Announcement tweet
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Future Dragon: 
Honorable mentions: , , 
====February-June 2022====
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====Autumn 2021====
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====Season 4 2019====
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====Season 3 2019====
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====Season 2 2019====
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====Season 1 2019====
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===Scania===
====January-June 2024====
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Honourable mention: 
Inactive threats: , 
====May-December 2023====
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Honorable mentions: , 
Invaders: 
====September-April 2022====
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Honorable mentions: , 
Invaders: 
====March-August 2022====
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Honorable mentions: 
Invaders: , 
====September-February 2022====
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Honorable mentions: , , 
Invaders: , , 
====December-June 2019====
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Honorable mentions: , , , 
Invaders: , , ?
===Gothenburg===
====2023 Part 2====
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Honorable mention: 
====Summer-Winter 2022====
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====Fall-Winter 2019====
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====Spring 2019====
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====Winter 2019====
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Honorable mentions: 
===Gotland===
====Spring 2023====
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Honorable mentions: , 
Underdog Award: 
====Winter 2022====
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Honorable mentions: , 
====Winter 2019====
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Honorable mentions: , 
===Halland===
====Winter 2024====
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====Winter 2021====
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Honorable mentions: Faifre, Metalheddie, Destelle, Fillebille, Eddieboi
====Spring 2022====
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Honorable mentions: , , , , , 
====Winter 2021====
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Honorable mentions: , 
===Jönköping===
====Winter 2019====
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Honorable mentions: , , , 
===Linköping===
====September 2023 - December 2023====
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====September 2022 - August 2023====
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Honourable mentions: Tinderpojken, b00ga, CruZ1X
====September 2021 - September 2022====
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====January 2020 - July 2020====
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====September 2019 - December 2019====
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Honourable mentions: Dynablade, Tilted
===Norrland===
====2022 Season 2====
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====2022 Season 1====
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Honourable mentions: Sylian, Vildsvinets furste, Mangea
===Skaraborg===
====2023====
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====HT22====
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===Trollhättan===
====2022====
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Honorable invader: 
====Spring 2019====
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====2019 Season 1====
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===Västerås===
====2022====
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===Örebro===
====June 2023 - December 2023====
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====2022====
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Honorable mention: 
==Project M==
===Gothenburg===
====Summer 2016====
image
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==References==
*Smash 4 Power Rankings Directory
Category:European Power Rankings
Swedish Power Rankings/Gothenburg Power Rankings

The Gothenburg Power Rankings are power rankings for the Swedish west coast city Gothenburg (Göteborg). There are also the Swedish Power Rankings for the entire country, and the Stockholm Power Rankings for the city of Stockholm.
==Super Smash Bros. Melee==
===Fall 2019 and Winter 2020===
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===Summer 2019===
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===Spring 2019===
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===Winter 2019===
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===Summer/Fall 2018===
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===Spring 2018===
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===Winter 2018===
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===Fall 2017===
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===Summer 2017===
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===Spring 2017===
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Note: Android did not qualify for this season's ranking due to lacking attendance at locals. In Gothenburg, everyone except Armada needs to attend at least 2/6 locals during one season in order to qualify and Android only attended one.
===Winter 2016===
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===September 5th, 2016===
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===May 16th, 2016===
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===December 1st, 2015===
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===August 29th, 2015===
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===June 2nd, 2015===
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===June 2nd, 2015===
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===October 26th, 2014===
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===July 20th, 2014===
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==Super Smash Bros. Ultimate==
===Summer-Winter 2022===
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===Fall-Winter 2019===
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===Spring 2019===
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===Winter 2019===
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Honorable mentions: 
==Project M==
===Summer 2016===
image
|}
==External links==
* Gothenburg Facebook group
Category:European Power Rankings
Swedish Power Rankings/Scania Power Rankings

The Scania Power Rankings are power rankings for the southernmost Swedish region of Scania (Skåne). There are also the Swedish Power Rankings for the entire country, and the Stockholm Power Rankings for the capital city of Stockholm, and the Gothenburg Power Rankings for the city of Gothenburg. Additionally there are the Danish Power Rankings for the neighbouring scenes in Denmark.
==Super Smash Bros. Melee==
===2024https://braacket.com/league/Skane2024/ranking===
 
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===2023===
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===Autumn 2022===
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===Spring 2022===
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===Summer 2019===
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===Spring 2018===
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===Autumn 2017===
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===Summer 2017===
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===Winter 2017===
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===Summer 2016===
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===Winter 2016===
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==Super Smash Bros. for Wii U==
===Winter 2017===
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==Super Smash Bros. Ultimate==
===January-June 2024===
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Honourable mention: 
Inactive threats: , 
===May-December 2023===
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Honourable mentions: , 
Invaders: 
===September-April 2023===
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Honourable mentions: , 
Invaders: 
===March-August 2022===
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Honourable mentions: 
Invaders: , 
===September-February 2022===
|}
Honourable mentions: , , 
Invaders: , , 
===December-June 2019===
|}
Honourable mentions: , , , 
Invaders: , , 
Category:European Power Rankings
Swedish Power Rankings/Stockholm Power Rankings

The Stockholm Power Rankings are the power rankings for Stockholm, Sweden.
==Super Smash Bros. Melee==
===Spring 2024===
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===Winter 2024===
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===Spring 2023===
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Honerable Mentions: Hack , Raitch , Sprak , Vice 
===Winter 2023===
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===Fall 2022===
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===Spring 2022===
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===Fall 2021===
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===Winter 2020===
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===Summer + Fall 2019===
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===Spring 2019===
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===Winter 2018===
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===Spring 2018===
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===Winter 2017===
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===Fall 2017===
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===Summer 2017===
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===Spring 2017===
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===Winter 2016===
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===Fall/Winter 2015===
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===June 2015===
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===February 2015===
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==Super Smash Bros. Ultimate==
===January-June 2023===
Announcement tweet
|}
Future Dragon: 
Honorable mentions: , , 
===June-December 2022===
Announcement tweet
|}
Future Dragon: 
Honorable mentions: , , 
===February-June 2022===
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===Autumn 2021===
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===Season 4 2019===
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===Season 3 2019===
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===Season 2 2019===
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===Season 1 2019===
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==Super Smash Bros. for Wii U==
===All Time===
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Honerable Mentions: Taoudi , Warheart , Lufos , Knug , Intellegentz , AI , Getrest , Diva , Ansou , Event43 , Solfiner , Grimdeath , Gale 
===November 2018===
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Hidden Bosses: Dax & Deo 
===August 2017===
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===February 2017===
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===October 2016===
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===August 2016===
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===April 2016===
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===December 2015===
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===September 2015===
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===August 2015===
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Category:European Power Rankings
Swirlix

Swirlix (, Peroppafu) is a creature from the media franchise.
==Origin==
 is a Fairy-type Pokémon introduced in , and is categorized within the Pokédex at #684 as the "Cotton Candy Pokémon". It is found in the wild in Pokémon X as a version exclusive: its Y counterpart is . Swirlix evolves into if traded holding a Whipped Dream. Both it and its evolved form have a signature Ability, Sweet Veil, which prevents it and any other active allies from falling asleep.
 is a move introduced in which lowers the target's Speed by two levels. Swirlix can learn it at level 17.
==In Super Smash Bros. 4==
===As a Poké Ball Pokémon===
Swirlix can be summoned from a Poké Ball: while on the field it releases a pink cloud which slows the movement speed of nearby opponents, similar to the Timer item and Ashley.
===Trophy===
Swirlix's trophy is randomly available in both versions. In it is part of the Pokémon X & Pokémon Y .
==In Super Smash Bros. Ultimate==
===As a Poké Ball Pokémon===
Swirlix returns as a Poké Ball Pokémon.
Swirlix cannot be summoned on 3D Land.
==Gallery==
SSBUSwirlix.png|Official artwork of Swirlix from Super Smash Bros. Ultimate.
==Trivia==
*Swirlix is among the few Pokémon that do no damage and can't be summoned with a Master Ball.
Category:Trophies (SSB4-3DS)
Category:Trophies (SSB4-Wii U)
Swiss Power Rankings

The Swiss Power Rankings are lists of the top 10 players in Switzerland.
==Super Smash Bros. Melee rankings==
===2024===
Twitter post
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Runner up: 
Honorable mentions: , 
===2023===
Twitter post
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Runner ups: , 
Honorable mentions: , , 
Panelists: , , , , 
===2021===
Twitter post
Unlike previous rankings, players were ranked by tiers, with each tier being unordered, due to a lack of motivation for creating an exact ranking as well as the effects of the COVID-19 pandemic.
SS	S	A	B	C	D
 	 	 	 	 	
Honorable Mention: , 
===2020===
Twitter post
Unlike previous rankings, players were ranked by tiers, with each tier being unordered, due to a lack of motivation for creating an exact ranking as well as the effects of the COVID-19 pandemic.
S	A	B	C	D
 	 	 	 	
Honorable Mention: 
===2019===
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Runner up: 
Honorable mentions: , , 
Panelists: , , , 
===2018===
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===2017===
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== rankings==
===Mid 2017===
Rankings on Start.gg
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===2016-2017===
Rankings on Start.gg
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==Super Smash Bros. Ultimate rankings==
===July-December 2022===
July-December 2022
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Honorable Mention: 
===January-June 2022===
January-June 2022
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===2021===
|}
Honorable Mentions: , , 
===Season 2 (May-December 2019)===
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===Season 1 (January-April 2019)===
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Honorable mentions: 
 
Category:European Power Rankings
Swooping Snitchbug (disambiguation)

Swooping Snitchbug is an enemy from the series which appears as:
*A trophy in Brawl.
*A trophy in Super Smash Bros. for Wii U.
*A spirit in Ultimate.
Category:Trophies (SSBB)
Category:Trophies (SSB4-Wii U)
Category:Pikmin universe
Category:Spirits
Sword Primid

Sword Primids (, Sword Prim), are similar to regular Primids, the primary difference being that the Sword Primid wields a Beam Sword (though unlike the Beam Sword available to use by the Smash characters, this Beam sword is green instead of blue). When compared to normal Primids, they have the same appearance and have good, fast mobility as well. Though Sword Primids have slightly more health, and a different moveset consisting of use of their Beam Sword.
Sword Primids generally attack by slashing with their Beam Sword. Their moveset consists of multiple sword swings that can sting together long attack combos, a dash attack, charged stabs, and the jump attacks that regular Primids use. While their attacks deal very low knockback, they deal moderate damage with very long reach, and have low start-up and ending lag. They also have the ability to reflect projectiles with their sword for 1.1x damage, though this is usually only used if the player is camping.
Sword Primids pose a larger threat than regular Primids, as while they are generally incapable of KOing, even on intense difficulty, their fast, long reaching attacks are usually difficult to avoid and allow them to rack up damage on the player quickly, setting them up to be KO'd by stronger enemies. Like regular Primids, they have good mobility, and appear in large numbers. A group of Sword Primids can bring a player to over 100% in damage in a short amount of time on intense difficulty. Sword Primids are offset however, by their low KO power and their low health, as they can often be taken out in a couple of hits, or by a single strong attack.
Likely as a result of using a sword, Sword Primids are the only Primids that are not weak to slash attacks (in fact, they resist them).
==Damage taken==
==Trophy==
==Names in other languages==
==Gallery==
SwordPrimidDashSpin.jpg|Dash spin attack.
SwordPrimidStab.jpg|A stab attack.
SwordPrimidJumpSlash.jpg|Attacking while jumping.
SwordPrimidSlash.jpg|Regular slash.
SwordPrimidJump.jpg|Jumping.
SwordPrimidSlash2.jpg|Another regular slash.
SwordPrimidDive.jpg|Dive attack.
==Trivia==
*A Sword Primid's dashing combo attack has an SDI multiplier of either 5 or 6 (depending on the slash), higher than any other known attack in the game - but with a freeze frames multiplier of 0.1x, this is very difficult to actually utilize.
Category:Common enemies
Category:Super Smash Bros. universe
Category:Trophies (SSBB)
TEST

TEST, sometimes referred to as The Test Stage, The Coffee Shop, The Pub or The Bar, is a stage in Super Smash Bros. Melee that can only be accessed through the with an Action Replay; the stage is not used in normal gameplay.
==Overview==
The background of the stage has an image of a coffee shop, hence its various nicknames. The platforms are all gray polygons and come in different sizes, with no textures. Some of these platforms are immobile, while others move vertically. The stage is very wide and is among the longest stages in the game. Corneria's stage music plays on this level, and it does not have an alternate track.
The identity of the café used for the background was unknown for many years, with players often speculating it was a bar that Nintendo or Hal Laboratory employees frequented during Melee's development. In reality, the image depicts a scene in the now-closed Caffe Veronahttp://www.pauldebevec.com/ReflectionMapping/ in . While highly unusual for the game, the image is a common test image used for testing 3D graphics. Captured with a camera in 1993, the image was initially intended for use as a test image for applying textures to spheres and other models; however, its use spread to a number of other applications, such as exercises in textbooks.
==Gallery==
Test Marth Melee.png| on TEST. Note the length of the stage.
==References==
Category:Stages
Category:Stages (SSBM)
Category:Super Smash Bros. universe
Category:Hacking
Category:Hacked stages
es:TEST