Call of Duty: Black Ops II (July 20, 2012 Multiplayer Prototype)

A multiplayer prototype of Call of Duty Black Ops 2 for the Microsoft Xbox 360.
Patch prevents you from being kicked every 5 seconds on RGH.
If the patch does not work, its an issue on your end.
Please update resolution to this but I believe going offline and using an offline acc fixes this.
For Xenia, the patch fixes the random crashing but you still can't load maps.
== Notes ==
Build is 116 days before release.
Check below tabs for what to expect based on Xenia/RGH
=== RGH Expectations ===
* You get kicked to the MP menu about every 5 seconds. (Patched)
* If you view killstreaks in the local menu, there is a 50% chance you will glitch into the Public MP menu.
** When you get kicked, go to System Link-Create Game, get kicked, and streaks will unlock again in local.
=== Xenia Canary Expectations ===
* Crashes are common for Xenia.
* If you sit in the menus, an infinite loading screen will eventually start for Xenia.
* Maps will infinitely load.
* The patch appears to fix the random crashing/freezing but you still can't load a map.
== Details ==
=== Build Status: ===
* Nearly all weapons are modeled completely - Their logos and names are not up to date - Some sounds are not release.
* Killstreaks are identical to release.
* Maps are in varying stages of development.
** Aftermath - Release
** Cargo - Release
** Carrier - Pretty Early
** Drone - Complete, just missing the outside mountains/terrain.
** Express - Fairly Early but not as old as its loading image.
** Hijacked - Pretty Early
** Meltdown - Pretty Early
** Nuketown - Does not load at all.
** Overflow - Near Release, some models are low poly.
** Plaza - A completely different map known as Night Club that was basically scrapped.
** Raid - Pretty Early
** Slums - Pretty Early, also has different routes.
** Standoff - Pretty Early, called Village.
** Turbine - Release
** Yemen - Release
=== Game Mode Logos are from Black Ops 1: ===
* Standard
* Search and Destroy
* Domination
* Demolition
* Capture the Flag
=== Unreleased Game Modes: ===
* Resistance - Teams alternate in attacking and defending flags, all of which must be captured by the attacking team to win.
** Likely got turned into One Flag Capture after release.
** Not tested.
* Purgatory - Use teamwork to kill enemy players and eliminate the entire team. Each time you kill an enemy player a player on your team will respawn.
** Maybe time constraints or wasn't found to be fun.
** Not tested.
* Team Defender - Grab and hold the flag. The team with the flag earns bonus points for every kill.
** Was probably planned to return from MW3.
** Not tested.
* Hunted - Retrieve Care Packages to upgrade your loadout and increase your odds of winning.
** This mode was later added in COD Ghosts. This would have been super fun in BO2's gameplay.
** Works, it functions pretty similar to Ghosts but the care packages have a long wait between them and they also drop streaks but streaks aren't deployable in this build.
* Hacker - Hack enemy A.G.Rs for massive score!
** The infamous mode that was cut before release.
** Works, you gain score from AGRs killing enemies. The gameplay loop was real cut and dry so was probably cut from internal feedback.
== Screenshots ==
=== In-Game Screenshots ===
File:Raid july20.png|FBI Spawn - Raid
File:Raid2 july20.png|Middle - Raid
File:Slums july20.png|Merc Spawn - Slums
File:Hijacked2 july20.png|The sun is rising, not setting. This is the corridor across from the pool in Middle. - Hijacked
File:Hijacked july20.png|Seal Spawn - Hijacked
=== Screenshots NOT In-Game ===
File:Public july20.png|Public Multiplayer Screen when glitched in.
File:Public lobby july20.png|Public Match Screen when glitched in.
File:Public friends july20.png|Friend Screen when glitched in.
File:Viewstats july20.png|Right Random Player Stats Screen when glitched in. No idea about the populated stats. Very interesting if was a devs.
File:Public barracks july20.png|Public Barracks Screen when glitched in.
File:Hijackedload july20.png|Hijacked Loading Screen - Identical to this build.
File:Meltdown july20.png|Meltdown Loading Screen - Identical to this build.
File:Plaza july20.png|Plaza Loading Screen - Is called Night Club in this build.
File:Express july20.png|Express Loading Screen - This image is much older than this build. Would have been awesome to see some BO1 asset-built BO2 maps.
File:Carrierload july20.png|Carrier Loading Screen - This image appears to be a bit older than this build but not by much.