nyuuzyou/wikis huggingface dataset:
Scenario

To view all the scenarios in all games, see The Complete Scenario List
A scenario is a preset park that may or may not have guests, rides or scenery. The player is confronted by objectives, and sometimes a time limit in which to complete them.
===In RollerCoaster Tycoon===
There are a total of 21 scenarios in RCT1. At the beginning of the game, only 5 scenarios are available. As scenarios are completed more are unlocked. The scenarios for the most part get progressively harder to complete. The Added Attractions and Loopy Landscapes expansion packs add additional scenarios making the total about 85 (86 if Mega Park is unlocked). There are three real life parks in this game. They are Alton Towers, Heide-Park, and Blackpool Pleasure Beach.
===In RollerCoaster Tycoon 2===
There is a total of 26 scenarios in this game. Of these, five are already completed (Belgium, Great Adventure, Holland, Magic Mountain, Over Texas) and can be added to. Another five scenarios are called "Build You Own" where take over the Six Flags park with no rides in the park. One more scenario is a "Build Your Own" but has you building your own Six Flags park from the start. All twenty-six scenarios are placed into five folders: Beginner Parks, Challenging Parks, Expert Parks, 'Real' Parks, and Other Parks. In Beginner Parks, there are three scenarios: Crazy Castle, Electric Fields, and Factory Capers. There are seven scenarios located within Challenging Parks. These include Amity Airfield, Bumbly Bazaar, and others. The Expert Parks category holds five different scenarios including Lucky Lake and Ghost Town. The 'Real' Parks section has the five Six Flags Parks: Belgium, Great Adventure, Holland, Magic Mountain, Over Texas. Note: This game was released back when Six Flags had control over the Belgium and Holland parks. The final folder is the Other Parks. In this, there is the six "Build Your Own" parks. Also, Rollercoaster Tycoon 2 (and 3) let you create your own scenario. You choose the objective and what rides are available at the start. After finishing this, the park will be placed in the Other Parks folder.
In addition to the scenarios included in the base game and expansion packs, there were 16 "classic" scenarios from the original RollerCoaster Tycoon available to download from the game's official website.
===In RollerCoaster Tycoon 3===
In Roller Coaster Tycoon 3, each scenario had 3 difficulty levels; Apprentice (the easiest), Entrepeneur (middle) and Tycoon (hardest). Each one was denoted by a hat. Apprentice was a bronze cap, entrepeneur was a silver bowler hat and tycoon was a gold top hat.
===In RollerCoaster Tycoon 3D===
Category:Scenario
Category:Descriptions
Scenario Goals

Each scenario has a specific goal, or objective, that you need to complete in order to "pass" the scenario, and in the case of the original RollerCoaster Tycoon, unlock the next scenario in the tab group. There are several general goals that vary depending on the park
==RollerCoaster Tycoon==
This is a list of the possible scenario goals in the game and its expansion packs.
===Original===
*Have at least x amount of guests in your park by a specific date with a park rating of over 600.
*Achieve a park value of at least x by a specific date.
*Have fun! (This is the objective for the unlockable Mega Park; it is actually a goal that does not require anything and thus cannot be completed.)
===Added with Loopy Landscapes===
*Finish building a set amount of pre-existing coasters with an excitement rating over a specific value.
*Have more than x guests in the park without letting the park rating drop below 700. (These scenarios don't have financial restrictions, but that also means you can't advertise or change your research and development options.)
*Have a set number of roller coasters in your park, all with an excitement rating over a certain value.
*Achieve a monthly income from ride tickets that is over a set value.
===Additional Restrictions===
In some scenarios, such as Rainbow Valley or Pickle Park, there are additional requirements, such as limited building height or disallowed features, respectively. The player will have to work around these restrictions (the game won't allow you to break them) as well as completeing their primary objective.
===Successful Completion===
Upon completing the objective, a window will pop up, all the guests in the park will face the camera and start applauding, and some fanfare music will play. If this is the first successful completion of the scenario, players are given the chance to enter their name which, along with the park's company value, will be displayed under the scenario's name in the "Select Scenario for New Game" window. Additionally, any balloons the guests were holding will be let go; they will then have to buy new ones, providing a slight bump in profit.
==RollerCoaster Tycoon 2==
=== Original ===
* Have at least x guests at the end of year x with a park rating of at least 600
==RollerCoaster Tycoon 3==
Category:Articles needing improvement
Category:Lists
Scenario prohibitions

Scenario prohibitions are flags which are set in some scenarios. They initially appeared in Rainbow Valley (RCT 1) in which removal of trees and land modifications was prohibited. Those scenarios are challenging. The scenario with the highest number of prohibition flags set throughout RCT history is Harmonic Hills in Added Attractions.
The RCT2 scenario editor allows to set those flags. Switching between guest numbers and names however, can not be deactivated in the scenario editor. Some trainers however, can.
==Actions which can be prohibited==
*scrapping trees
*modify land (including surface textures, Water and - in RCT3 - Waterfalls
*building above tree level (> 10.5 m)
*advertisement
*changing between guest numbers and real guest names (removed in OpenRCT2)
==List of scenarios with prohibitions==
===RollerCoaster Tycoon===
Scenario 	Forbidden Tree Removal	Forbidden Landscape Changes	Forbidden High Construction	Forbidden Advertising
Rainbow Valley	yes 	yes 	 	
===Added Attractions===
Scenario 	Forbidden Tree Removal	Forbidden Landscape Changes	Forbidden High Construction	Forbidden Advertising
Harmonic Hills	yes 	yes 	yes 	
Pickle Park 	 	 	 	yes
Fiasco Forest 	 	 	 	yes
===Loopy Landscapes===
not used.
===RollerCoaster Tycoon 2===
Scenario 	Forbidden Tree Removal	Forbidden Landscape Changes	Forbidden High Construction	Forbidden Advertising
Rainbow Summit	 	 	yes 	yes
===Wacky Worlds===
Scenario 	Forbidden Tree Removal	Forbidden Landscape Changes	Forbidden High Construction	Forbidden Advertising
Victoria Falls 	 	yes 	 	
Great Wall of China Tourism Enhancement	 	yes 	 	
Grand Canyon 	 	yes 	 	
Ayers Rock 	 	yes 	 	
Japanese Coastal Reclaim 	 	 	yes 	
Rain Forest Plateau 	 	yes 	 	
===Time Twister===
not used.
===RollerCoaster Tycoon 3===
==See Also==
* Scenario handicaps
Category:Cheats and Hints
Category:Descriptions
Category:Lists
Scenery

Scenery in RollerCoaster Tycoon is a tool that allows the player to add decor to their park.
There was not many scenery options in the first RollerCoaster Tycoon, but when RollerCoaster Tycoon 2 was released, many new scenery categories were added. An example of this is the addition of special walls and roofs. Also, the addition of the ability to change the height of an object helps the player to create structures.
==Effects==
===Rating===
Scenery can really affect a park. Adding a lot of scenery in your park makes guests think, "Great scenery!". If a lot of guests think this, the player will get the "Most Beautiful Park in the Country" award.
===Rides===
Putting scenery near some a ride can actually boost its excitement rating. This can be witnessed by clicking on a ride (a window should appear having the ride you clicked on it) and clicking the "stopwatch" button on that window to see the ride's stats. Keep that window open and open up the scenery window and start designing. As you design, the excitement rating will slightly increase.
Scenery can work for any ride (as long if you have space and money), but it's best to put scenery on custom-built rides and/or rides with low excitement rating.
Category:Descriptions
Category:Scenery
Schneider Cup

==Overview==
The 75th anniversary of your grandfather's Schneider Cup victory is coming up in a few years. You're going to honor his achievement by building a theme based park on the famous seaplane race.
==Scenario Guide==
The scenario guide can be viewed here.
====
===Transport Rides ===
====Available====
====Researched====
===Gentle Rides ===
====Available====
====Researched====
======
====Available====
====Researched====
===Thrill Rides ===
====Available====
====Researched====
*(none)
===Water Rides ===
====Available====
====Researched====
======
====Available====
====Researched====
====
===Available===
======
*(none)
======
==Water ==
==Other Notes==
* The park's name is called Schneider Shores.
Category:Scenario
Category:Challenging Parks
Category:RollerCoaster Tycoon 2 Scenario
Category:Challenging Parks TT
Category:Challenging Parks RCT2
Category:Park Value at Given Date Objective
Schneider Cup/Scenario Guide

Start off the park by building a few flat gentle and thrill rides, and one cheap roller coaster. Also, raise the entry fee to $25 and get rid of the extra paths. Don't bother buying more land at all, because the amount given is about 50 times bigger than the amount needed. Throughout the scenario, just slowly add rides. The objective is not difficult at all. In fact, this park is easier than Victoria Falls.
Category:Scenario Guide
Screenshot

In Roller Coaster Tycoon screenshots are snapped when the screenshot selection is clicked from the Save drop-down menu, Roller Coaster Tycoon 2 the default hotkey for taking screenshots is CTRL+S, in Roller Coaster Tycoon 3, this shortcut was changed to F10. all three games have the option to change it in the options menu.
==Specifications==
In Roller Coaster Tycoon, Screenshots are saved in the current screen resolution.
Specifications are shown in the table below:
Game 	File Type	Directory
Roller Coaster Tycoon 1	PCX 	Install Directory
Roller Coaster Tycoon 2	BMP 	Install Directory
Roller Coaster Tycoon 3	BMP 	Pictures\RCT3\
TP4 coaster preview files can be made from Roller Coaster Tycoon .PCX screenshot files using third party software MakeTP4.exe ©1999 Patrick J. Campbell. They will be displayed as a result of clicking the camera button on the bottom of the build selection scroll when the track description (.TD4) and the track picture (.TP4) filenames match.
Category:Descriptions
Sea Food Stall

The Exotic Seafood Stall sells fried tentacles for $1.50. The tentacles are salty so guests will need a beverage stall nearby.
==Disadvantages==
Tentacles are sold for $1.50, but you'll only make $0.40 profit per item sold. Additionally, the building costs more than most other stalls. Think twice before building this stall.
==Other Notes==
*Known as Exotic Sea-Food Stall in Added Attractions.
*Known as Sea Food Stall in RCT2.
*The octopus was originally intended to be animated, but that concept was scrapped.
==Gallery==
rctrnd7.jpg|Original Exotic Seafood Stall render by Simon Foster
Category:Shops and Stalls
Category:Shops and Stalls added in Corkscrew Follies
Category:Shops and Stalls in RCT2
Category:Attractions
Sea Serpent Shuttle

===Construction===
===Special Track Elements===
*Zero-G-Roll
*Vertical Loop
*Serpent Head (Special Piece)
*Serpent Tail (Special Piece)
===Constraints===
*Maximum track slope - 60° (example)
*Maximum height above ground - 13 metres (65 feet) (example)
===Vehicles===
The looks of the vehicles are taken from the real life urban legend of the Loch Ness Monster.
===Other Information===
Other information on this ride goes here.
===In Real Life===
*This is loosely modeled after the PAX Shuttle Loop coasters.
*The carts look come from the real life urban legend of the Loch Ness Monster
===Gallery===
Category:Rollercoaster
Security Guards

Security Guards are one of the four types of employees that can be hired in the RollerCoaster Tycoon series. Their only purpose is to deter any possible Vandals from damaging park property.
== RCT1 ==
Security Guards in RollerCoaster Tycoon have a black uniform with a customizable band around their cap, colored yellow by default. Their salary is $60 a month. Once put down on the ground, they first walk in a normal tempo, much like the guests, but after a few steps they will slow down, and being patrolling with their hands behind their backs.
== RCT2 ==
Security Guards in RollerCoaster Tycoon 2 are unchanged from the previous game. OpenRCT2 allows the player to check the number of vandals that a Security Guard has stopped.
== RCT3 ==
Security Guards in RollerCoaster Tycoon 3 have a new tan and dark beige uniform. Their salary starts at
== Trivia ==
* Security Guards in the first two games move the slowest out of all staff types by virtue of their "patrolling" posture. 
== Gallery ==
Category:Guests and Staff
Shops and Stalls

All games in the RollerCoaster Tycoon series contain shops and stalls. These are used to sell food, drink and souvenirs, and provide facilities such as toilets, first aid and cash withdrawal. They are essential in meeting the guests’ needs and keeping them happy. Most shops generate a small profit.
Shops cannot break down, except in RollerCoaster Tycoon 3.
==Overview==
An overview of all the shops and stalls can be found here.
Shrubs and Ornaments

Shrubs and Ornaments
		 			
		37			
Name 	Image	Cost	Size
Bush 	 	$6 	¼ tile
Shrub 	 	$5 	¼ tile
Bush 	 	$5 	¼ tile
Bush 	 	$6 	¼ tile
Shrub 	 	$5 	¼ tile
Bush 	 	$5 	¼ tile
Tree 	 	$9 	¼ tile
Tree 	 	$7 	¼ tile
Tree 	 	$9 	¼ tile
Ornamental Tree	 	$8 	¼ tile
Ornamental Tree	 	$6 	¼ tile
Ornamental Tree	 	$7 	¼ tile
Ornamental Tree	 	$9 	¼ tile
Ornamental Tree	 	$10 	¼ tile
Ornamental Tree	 	$8 	¼ tile
Ornamental Tree	 	$7 	¼ tile
Ornamental Tree	 	$7 	¼ tile
Ornamental Tree	 	$7 	¼ tile
Ornamental Tree	 	$7 	¼ tile
Bullrushes 	 	$6 	¼ tile
Hedge 	 	$5 	Path edge
Conifer Hedge 	 	$6 	Path edge
Category:Scenery
Category:Lists
Category:Themeing
Category:RollerCoaster Tycoon Scenery
Side-Friction Roller Coaster

===Construction===
Track is laminated wood, topped with a flat steel running rail, constructed on a wooden support structure. Trains are guided along the track by side-friction wheels running inside wooden guide rails.
===Special Track Elements===
None noted
===Constraints===
*Maximum Track Slope - 25°
*Maximum Lift Hill Slope - 25°
*Maximum Height - 78 Feet
===Vehicles===
===Operating Modes===
*Continuous circuit mode
===Pre-built designs===
====RollerCoaster Tycoon====
=====Build menu only=====
*Side Friction 1
*Side Friction 2
=====Scenarios=====
*Shooting Starr (Sprightly Park)
====RollerCoaster Tycoon 2====
=====Build menu only=====
*Creaky Dips
*Roman Racer
===Other Information===
* Cheap and easy to build, but the track layout needs to be designed carefully, otherwise the cars can fly straight off the track on the hills. In RCT3 however, crashes are not possible.
* This ride is called Wooden Side-Friction Roller Coaster in the original RollerCoaster Tycoon.
===In Real Life===
There is one operating instance of this ride left in North America in the state of Pennsylvania (Leap the Dips), it is currently the oldest operating roller coaster in the world.
See More...
Category:Roller Coasters
Category:Rides
Category:Roller coasters added in Corkscrew Follies
Category:Roller coasters in RCT2
Category:Roller coasters in RCT3
Category:Attractions
Six Flags Belgium/Scenario Guide

==Scenario Guide==
The first thing to do is raise the park entrance fee to $50. Then, to squeeze a couple of flat rides in, and maybe a roller coaster if the finances allow it. Other extra stalls, such as T-shirt Stall will rake in some extra cash. Then, players should advertise heavily on their parks and newly built rides as it will get cash back.
The next thing to do is hiring some extra handymen and mechanics to clean the park, with efficient patrol zones. Park rating should improve by Year 2, along with the guests count. The goal for this scenario is to get 3,500 guests in, so that requires some heavy advertising.
Category:Scenario Guide
Six Flags Great Adventure

== Overview ==
===Pre-built Rides===
*Big Wheel (Ferris Wheel)
:Excitement Rating: 1.58 (Low)
:Intensity Rating: 0.50 (Low)
:Nausea Rating: 0.55 (Low)
:Age: New
*Blackbeards Lost Treasure Train (Junior Roller Coaster)
:Excitement Rating: 4.27 (Medium)
:Intensity Rating: 4.61 (Medium)
:Nausea Rating: 2.95 (Medium)
:Age: New
*Buccaneer (Pirate Ship)
:Excitement Rating: 2.10 (Low)
:Intensity Rating: 2.45 (Low)
:Nausea Rating: 2.51 (Low)
:Age: New
*Carousel (Merry-Go-Round)
:Excitement Rating: 1.40 (Low)
:Intensity Rating: 0.60 (Low)
:Nausea Rating: 0.75 (Low)
:Age: New
*Congo Rapids (River Rapids)
:Excitement Rating: 4.13 (Medium)
:Intensity Rating: 1.20 (Low)
:Nausea Rating: 0.69 (Low)
:Age: New
*Go Karts 1 (Go Karts)
:Excitement Rating: 4.77 (Medium)
:Intensity Rating: 2.53 (Low)
:Nausea Rating: 0.42 (Low)
:Age: New
*Great American Scream Machine (Corkscrew Roller Coaster)
:Excitement Rating: 7.23 (High)
:Intensity Rating: 9.41 (Very high)
:Nausea Rating: 4.73 (Medium)
:Age: New
*Medusa (Floorless Roller Coaster)
:Excitement Rating: 7.90 (Very high)
:Intensity Rating: 9.01 (Very high)
:Nausea Rating: 4.97 (Medium)
:Age: New
*Nitro (Hyper-Twister Roller Coaster)
:Excitement Rating: 8.85 (Very high)
:Intensity Rating: 7.31 (High)
:Nausea Rating: 3.82 (Medium)
:Age: New
*Rolling Thunder (Track 1) (Wooden Roller Coaster (six-seater))
:Excitement Rating: 8.27 (Very high)
:Intensity Rating: 8.18 (Very high)
:Nausea Rating: 4.17 (Medium)
:Age: New
*Rolling Thunder (Track 2) (Wooden Roller Coaster (six-seater))
:Excitement Rating: 8.07 (Very high)
:Intensity Rating: 7.79 (Very high)
:Nausea Rating: 4.47 (Medium)
:Age: New
*Runaway Mine Train (Mine Train Coaster)
:Excitement Rating: 3.20 (Medium)
:Intensity Rating: 2.71 (Medium)
:Nausea Rating: 1.81 (Low)
:Age:New
*Skull Mountain (Mini Roller Coaster)
:Excitement Rating: 5.17 (High)
:Intensity Rating: 5.67 (High)
:Nausea Rating: 4.13 (Medium)
:Age: New
*Skyride 1 (Chairlift)
:Excitement Rating: 3.06 (Medium)
:Intensity Rating: 0.56 (Low)
:Nausea Rating: 0.72 (Low)
:Age: New
*Skyride 2 (Chairlift)
:Excitement Rating: 3.08 (Medium)
:Intensity Rating: 0.54 (Low)
:Nausea Rating: 0.70 (Low)
:Age: New
*Space Shuttle (Swinging Inverter Ship)
:Excitement Rating: 3.68 (Medium)
:Intensity Rating: 4.68 (Medium)
:Nausea Rating: 4.72 (Medium)
:Age: New
*The Twister (Top Spin)
:Excitement Rating: 2.11 (Low)
:Intensity Rating: 4.80 (Medium)
:Nausea Rating: 5.74 (High)
:Age: New
== Scenario Guide ==
You can read the Scenario Guide here.
====
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====Available====
====Researched====
*(none)
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====Available====
====Researched====
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====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
===Shops/Stalls ===
====Available====
====Researched====
====
===Available===
====Miscellaneous Objects====
*House (from Pagoda Theming)
*Pagoda (from Pagoda Theming)
*Town Hall (from Urban Theming)
===Researched===
======
======
======
==Other Notes==
*Six Flags Great Adventure Official website
Category:"Real" Parks
Category:Pre-Built Parks
Category:Guests with Park Rating Over 700 Objective
Six Flags Great Adventure/Scenario Guide

==Scenario Guide==
This scenario can be easily completed by taking advantage of all 5 marketing options (you can't use half price and free vouchers at the same time). When you start, pause the game and reduce your loan to $5,000. Raise the price of food and drinks around the park by about $0.30 each. Raise the park entrance fee to $50. Any issues with money should be eliminated now, so spend the remaining $5,000 on marketing. Look for areas where there is a lot of litter/vomit and assign handymen to those areas. Place 'No Entry' signs where they are necessary, and hire security guards to prevent vandalism as you progress into later years.
Every time an advertising campaign is finished, re-buy it. Add a couple of the gentle and thrill rides that aren't in the park yet, but make sure to hire more mechanics for these extra rides. A new roller coaster can help attract a large crowd quickly, too. Consider replacing Great American Scream Machine with a smoother clone, like a variant of Twister Roller Coaster, which will increase its excitement while lowering its nausea and intensity. Guests will also consider this a new ride.You can keep it in the same layout and location, though you will have to build it again from scratch, as the pre-built ride cannot be edited. Using this strategy can get you to the objective before the Year 2, and can also be applied to Six Flags Over Texas, though that park will require a few more rides.
Category:Scenario Guide
Six Flags Holland/Scenario Guide

==Scenario Guide==
As with any real life park, the rides are free, and the guests are only charged when entering the park through the gates. They're also able to purchase things, including food, drinks, sweets and souvenirs. In the game, there are no games and stands available for them to try their luck into winning prizes (at least not in the vanilla content), and there's also no arcade rooms for them to toss a buck or two.
While it seems quite phony and academical, it's true, and leads you to understand that your main source of income in these parks, are the shops and stalls. New players have a tendency to fail in building enough stalls/shops to satisfy their guests, resulting in a massive income loss which often ends up being critical when trying to reach their objective.
Like many other "real life" parks in the game, this one is blatantly lacking in shops and stalls. You should begin by adding more, spreading them evenly among the park. This park is small enough that it doesn't require a massive food court, so space food and drinks in a way that allows guests in every corner of the park to satisfy their needs when necessary. Your greatest income will come from non-consumable goods, especially park maps, umbrellas, souvenirs, and especially balloons, which guests will let go of and purchase again - these can be an endless source of income!
Once this is done, you will be able to concentrate on your objective, which is no easy feat. You'll needed to have amassed 3500 guests in your park by the 31st of October, year 4! This renders it one of the hardest objectives to meet, more than Amity Airfield in the same time span, and harder than the American Six Flags scenarios on which you're given unlimited time for the same goal.
The first thing you might notice about this park's layout is bad usage of available space. There are many large open areas just waiting for a few thrill rides or a new coaster to be dropped onto them. Though you won't make any money directly from these rides, the new guests that they'll bring in to the park are more than worth the expenses of construction. The more guests you attract to your park that stay there, the more you can make money off of shops and stalls!
If you're struggling to attract guests, remember that deleting a ride and replacing it will cause the guests to see it as a brand new ride! New rides, especially coasters, can bring in hundreds of new guests, so consider this if your options seem to be wearing thin as the end of year 4 approaches.
After that, just keep on advertising to make sure you have at least 3000 guests in by the end of year 3. If you're not meeting this criteria, cancel all of your big building plans for the next year and spend every dime you get on advertising. Once the objective is met, feel free to build new rides, improve the aesthetics of your park, or repay your loan.
Category:Scenario Guide