List of CS:GO Cvars may not work from server.cfg

In this page you find console variables which may not work from server default config file server.cfg
:CS:GO has different game modes, each game mode use different Valve's configure files, ...cfg/gamemode_*.cfg
:And these Valve's configure files override cvar settings you maybe have added in server.cfg
:To override Valve's game mode configurations -> you need create override config file, ...cfg/gamemode_*_server.cfg
Learn more from https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#gamemode_casual_server.cfg
 ammo_grenade_limit_default
 ammo_grenade_limit_flashbang
 ammo_grenade_limit_total
 ammo_item_limit_healthshot
 bot_allow_rogues
 bot_autodifficulty_threshold_high
 bot_autodifficulty_threshold_low
 bot_chatter
 bot_custom_strat
 bot_defer_to_human_goals
 bot_defer_to_human_items
 bot_difficulty
 bot_quota
 bot_quota_mode
 cash_player_bomb_defused
 cash_player_bomb_planted
 cash_player_damage_hostage
 cash_player_get_killed
 cash_player_interact_with_hostage
 cash_player_killed_enemy_default
 cash_player_killed_enemy_factor
 cash_player_killed_hostage
 cash_player_killed_teammate
 cash_player_rescued_hostage
 cash_team_elimination_bomb_map
 cash_team_elimination_hostage_map_ct
 cash_team_elimination_hostage_map_t
 cash_team_hostage_alive
 cash_team_hostage_interaction
 cash_team_loser_bonus
 cash_team_loser_bonus_consecutive_rounds
 cash_team_planted_bomb_but_defused
 cash_team_rescued_hostage
 cash_team_terrorist_win_bomb
 cash_team_win_by_defusing_bomb
 cash_team_win_by_hostage_rescue
 cash_team_win_by_time_running_out_bomb
 cash_team_win_by_time_running_out_hostage
 contributionscore_assist
 contributionscore_bomb_defuse_major
 contributionscore_bomb_defuse_minor
 contributionscore_bomb_exploded
 contributionscore_bomb_planted
 contributionscore_cash_bundle
 contributionscore_crate_break
 contributionscore_hostage_kill
 contributionscore_hostage_rescue_major
 contributionscore_hostage_rescue_minor
 contributionscore_kill
 contributionscore_kill_factor
 contributionscore_objective_kill
 contributionscore_suicide
 contributionscore_team_kill
 ff_damage_reduction_bullets
 ff_damage_reduction_grenade
 ff_damage_reduction_grenade_self
 ff_damage_reduction_other
 healthshot_allow_use_at_full
 healthshot_health
 healthshot_healthboost_damage_multiplier
 healthshot_healthboost_speed_multiplier
 healthshot_healthboost_time
 inferno_child_spawn_max_depth
 inferno_max_flames
 inferno_max_range
 molotov_throw_detonate_time
 mp_afterroundmoney
 mp_anyone_can_pickup_c4
 mp_autokick
 mp_autoteambalance
 mp_bot_ai_bt
 mp_buy_allow_grenades
 mp_buy_anywhere
 mp_buy_during_immunity
 mp_buytime
 mp_c4timer
 mp_ct_default_grenades
 mp_ct_default_melee
 mp_ct_default_primary
 mp_ct_default_secondary
 mp_death_drop_defuser
 mp_death_drop_grenade
 mp_death_drop_gun
 mp_deathcam_skippable
 mp_default_team_winner_no_objective
 mp_defuser_allocation
 mp_display_kill_assists
 mp_drop_grenade_enable
 mp_drop_knife_enable
 mp_equipment_reset_rounds
 mp_force_pick_time
 mp_forcecamera
 mp_free_armor
 mp_freezetime
 mp_friendlyfire
 mp_ggprogressive_round_restart_delay
 mp_ggtr_bomb_defuse_bonus
 mp_ggtr_bomb_detonation_bonus
 mp_ggtr_bomb_pts_for_flash
 mp_ggtr_bomb_pts_for_he
 mp_ggtr_bomb_pts_for_molotov
 mp_ggtr_bomb_pts_for_upgrade
 mp_ggtr_bomb_respawn_delay
 mp_ggtr_end_round_kill_bonus
 mp_ggtr_halftime_delay
 mp_ggtr_last_weapon_kill_ends_half
 mp_give_player_c4
 mp_halftime
 mp_halftime_pausetimer
 mp_heavyassaultsuit_aimpunch
 mp_heavyassaultsuit_cooldown
 mp_heavyassaultsuit_deploy_timescale
 mp_heavyassaultsuit_speed
 mp_heavybot_damage_reduction_scale
 mp_hostages_max
 mp_hostages_spawn_same_every_round
 mp_items_prohibited
 mp_limitteams
 mp_match_can_clinch
 mp_match_end_changelevel
 mp_maxmoney
 mp_maxrounds
 mp_molotovusedelay
 mp_only_cts_rescue_hostages
 mp_plant_c4_anywhere
 mp_playercashawards
 mp_randomspawn
 mp_randomspawn_los
 mp_respawn_immunitytime
 mp_respawn_on_death_ct
 mp_respawn_on_death_t
 mp_round_restart_delay
 mp_roundtime
 mp_roundtime_defuse
 mp_roundtime_hostage
 mp_solid_teammates
 mp_starting_losses
 mp_startmoney
 mp_suicide_penalty
 mp_t_default_grenades
 mp_t_default_melee
 mp_t_default_primary
 mp_t_default_secondary
 mp_tagging_scale
 mp_taser_recharge_time
 mp_teamcashawards
 mp_teammates_are_enemies
 mp_timelimit
 mp_use_respawn_waves
 mp_warmup_pausetimer
 mp_warmuptime
 mp_warmuptime_all_players_connected
 mp_weapons_allow_heavyassaultsuit
 mp_weapons_allow_map_placed
 mp_weapons_allow_typecount
 mp_weapons_allow_zeus
 mp_weapons_glow_on_ground
 mp_win_panel_display_time
 occlusion_test_async
 spec_freeze_panel_extended_time
 spec_freeze_time
 spec_replay_bot
 spec_replay_enable
 spec_replay_leadup_time
 sv_air_pushaway_dist
 sv_allow_votes
 sv_arms_race_vote_to_restart_disallowed_after
 sv_auto_adjust_bot_difficulty
 sv_auto_full_alltalk_during_warmup_half_end
 sv_autobuyammo
 sv_bots_force_rebuy_every_round
 sv_buy_status_override
 sv_deadtalk
 sv_disable_immunity_alpha
 sv_disable_radar
 sv_duplicate_playernames_ok
 sv_env_entity_makers_enabled
 sv_extract_ammo_from_dropped_weapons
 sv_falldamage_scale
 sv_falldamage_to_below_player_multiplier
 sv_falldamage_to_below_player_ratio
 sv_grassburn
 sv_guardian_starting_equipment_humans
 sv_health_approach_enabled
 sv_health_approach_speed
 sv_hegrenade_damage_multiplier
 sv_hegrenade_radius_multiplier
 sv_ignoregrenaderadio
 sv_infinite_ammo
 sv_knife_attack_extend_from_player_aabb
 sv_occlude_players
 sv_outofammo_indicator
 sv_show_ragdoll_playernames
 sv_show_team_equipment_force_on
 sv_talk_enemy_dead
 sv_talk_enemy_living
 sv_teamid_overhead_maxdist
 sv_teamid_overhead_maxdist_spec
 sv_vote_to_changelevel_before_match_point
 sv_water_movespeed_multiplier
 sv_water_swim_mode
 sv_weapon_encumbrance_scale
 tv_delay
 weapon_max_before_cleanup
 weapon_reticle_knife_show
Category:Lists of console commands and variables
Category:Counter-Strike: Global Offensive
Category:Dedicated Server