Glittering Melody (inherited)

Glittering Melody is the Troubadour in Xenoblade Chronicles 3. It involves the user taking out an off-seer's flute and playing a short melody, which not only greatly recharges the arts of all allies, but also applies Pause Buff Timer to the entire party.
==Overview==
This is quite possibly the best Art in the game. Both of its main effects, the recharge of all other party members' Arts and the granting of Pause Buff Timer, are invaluable.
Glittering Melody is the only method of granting Pause Buff Timer to the party.'s Ouroboros form has a skill that pauses buff timers, but it's more strictly time-limited and less consistent with party . As such, it's a necessity for any party that wants to hold onto the and/or buffs, both of which are extremely powerful but difficult to come across. Alongside , it's one of the two key ingredients in keeping the entire party permanently under the effect of these buffs (or any that only expire over time). Even in less-well-optimised setups, Pause Buff Timer is a significant boon to any party that takes advantage of buffs. One particular use case is in grinding for via killing high-level Elite monsters with Lucky Seven (Attacker): an -controlled character with Glittering Melody and Capable Hands can extend Unlimited Sword's effect, making it much more consistent.
Recharging all party Arts is comparably advantageous. Having greater access to Arts is always a good thing — it means more damage, more support, and faster Interlink level buildup. Glittering Melody provides a greatly beneficial recharge at all levels of optimisation: at lower levels, arts recharge rate is generally lower, so the recharge is proportionally more beneficial; at higher levels, Glittering Melody itself has a stronger effect and (once Troubadour is raised to maximum rank) can be used on more characters.
The Art has a major weakness: its cooldown (on the main party members) is 9 role actions (12 on Hard ), second only to Unlimited Sword. The solution is to use more Glittering Melody. Equipping it on multiple characters means that each one will be able to have their Arts recharged, and hence be able to use their Talent Art more often. Optimised setups will often have Glittering Melody as the Talent Art on any character which does not need a specific other Talent Art to function.
The cooldown can also be mitigated by stacking high quantities of art-recharge-increasing effects. It is possible to fully recharge the Talent Art in a single attack with optimal setup.Ordinarily, this can be accomplished by using a Fusion Art with Flamelord and Quickdraw, while under the effects of a Fast Recharge buff with Swelling Blessing X, a legendary Fraternal Badge, Protector's Pride, , and one field. On Hard difficulty, where 12 role actions are required, it is much more difficult; it requires fighting in water with the Shell Necklace, together with a 55% recharge up crafted accessory, a 37% Fast Recharge buff (with Strength Support and Swelling Blessing X), Protector's Pride, Awakening, 4 Ring o' Roses fields (with Ring à la Mode), and one stack of . This is not necessary for most situations, however; 50% additional recharge rate (100% on Hard difficulty) is sufficient to fully recharge Glittering Melody with two attacks when exploiting the Quickdraw bug.
==Data==
==Trivia==
* When using this Art, party members play an excerpt from Off-Seer - Miyabi.
==Notes==
==In other languages==