List of missable content (XC1)

Xenoblade Chronicles has a significant amount of missable content. Most of this is because the game has several areas that cannot be revisited past certain points in the story, but there are also many s that have a choice of which branch to complete, or that are mutually-exclusive with each other.
While the does not technically add any missable content, equipment appearances are missable in the same way that equipment itself is. This is not as big a deal as other missables due to the fact that appearance unlocks are global to all save files.
==Xenoblade Chronicles==
===Unrevisitable areas===
Once an area becomes unrevisitable, everything within it can no longer be accessed. This includes s, enemies (most importantly s), ether crystal deposits, and any , s, and s that they would provide. Any quests that require being in the area will expire. Collectables will be available in Colony 6 as it is reconstructed, though they are very tedious to obtain this way, due to many collectables being squeezed into few spawn points.
* The Ether Mine can be entered, but the Central Pit is blocked off after Xord is defeated, making about half the area inaccessible. There is nothing particularly important within aside from crystal deposits, and all its locations and landmarks are mandatory and thus unmissable.
* All areas of Mechonis, except for the Fallen Arm, become unavailable at various points.
** Sword Valley and Galahad Fortress cannot be entered once the allied force invades.
** Mechonis Field cannot be entered after defeating in Agniratha.
** Central Factory and Agniratha cannot be skip travelled into after defeating Yaldabaoth in Agniratha. However, upon re-entering the Mechonis, the party finds themselves in the Central Factory and can travel anywhere within it on foot, and from there also freely access Agniratha. After escaping Mechonis Core, both (in addition to the Core itself) become entirely inaccessible.
* Prison Island cannot be skip travelled into after the events of Mechonis Core. It is later re-entered as part of the story, but as an entirely separate map that must be re-discovered.
In addition to the above, Alcamoth cannot be skip travelled into after the events of Mechonis Core, and all its NPCs either move elsewhere or are no longer present. It can only be re-entered on foot, and quests must be done to re-unlock certain areas.
===Expirable quests===
Many quests are marked with a clock icon to show that they can expire at some point - either because of a story event, or because another quest is completed first and the two are mutually-exclusive.
===Missable events===
Most NPC dialogue is fluff text that is technically missable (as it updates after plot events) but of little importance. However, certain ones have effects beyond simply dialogue.
* Talking to Kallian as Melia after reaching the tenth chapter will have her obtain the Imperial Staff. Once Kallian leaves with the allied force, the opportunity to get the weapon (and its unique appearance) is lost.
* Talking to Shulk as Melia immediately after escaping Mechonis Core and landing in Colony 6 leads to a unique interaction.
===Mutually-exclusive invitations===
Certain NPCs can be invited for Colony 6 reconstruction. Of these, there are three mutually-exclusive pairs - inviting one will preculde being able to invite the other. The choice of who to invite affects the and which quests later become available.
The three pairs are:
* Perrine and Mefimefi, both from .
* Minana and Gowago, both from Frontier Village.
* Zel Argentis and En Argentis, both from Alcamoth; after escaping Mechonis Core, Zel moves to Satorl Marsh and En to Eryth Sea.
==Future Connected==
===NPCs===
* Gael'gar will disappear after the fog Armus attack Gran Dell.
===Shops===
* The Companions' Cape Shop will close after the Companions' Cape residents relocate to Gran Dell, but the Gran Dell Shop has every item that the former shop sells.
Category:Xenoblade ChroniclesCategory:Missable content