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Paint

:"Splash some color around."
Paint is a tool for decorating a world by changing the color of blocks and back walls.
==Appearance==
Paint appears in a Blockhead's inventory as a bucket overflowing with a liquid of its color. Different colors of paint are treated as different items in inventory and cannot be stacked with each other.
==Creating==
A mixing bench is used to create paint from a tin bucket, five oil, and one to three units of pigment. The color of paint produced depends on the combination of dyes used, selected within the mixing bench menus. The level of the mixing bench limits the number of dyes allowed, see Pigment for results.
==Using==
A single bucket of paint can be used approximately 128 times (although side walls, floors, and ceilings may count half), slowly wearing down with each application. Each application will color one space unit of block, side wall, floor, ceiling or back wall. When a bucket of paint is used up, an empty tin bucket will be returned.
Painting a ceiling, floor, or side wall surface requires accurate selection tapping, as they are typically only visible when positioned away from the center of the display. A Blockhead can paint any surface of an adjacent block, even if the bulk of the block is between the Blockhead and that surface. (In other words, a Blockhead can paint the far side of a block.)
Paint will not color the sides of a block if applied to its front or an adjacent back wall. A Blockhead using paint will not disturb a placed object such as a ladder or oil lantern. The base block of a portal placed in front of a painted back wall will adopt the painted color, and removing it will not remove the paint. Removing a front-painted block may transfer the paint to any back wall that remains. Painting ignores the presence of crafting surfaces and will apply to any back wall behind it.
Any solid block can be painted, including glass. The basic texture (and transparency) of the painted block will tend to show through.
==Removing==
Paint stripper functions as an anti-paint, removing one space unit of paint.
Placing most blocks in front of a painted back wall will remove the paint there which will not return if the block is removed. This applies to placing ice as well. Painted side walls, floors, ceilings, and solid blocks are unaffected by this.
It's assumed that removing a back wall (by removing the generating block above it) will remove any paint on it. A painted block that is removed and placed elsewhere will no longer be painted.
Category:Tool
Paint Stripper

:"Removes Paint."
Paint Stripper is a special tool for removing paint when decorating a world.
==Appearance==
In a Blockhead's inventory, paint stripper has the appearance of a bucket of a dark red liquid.
==Creating==
Paint stripper is made using a mixing bench of any level. An empty bucket and five oil are used.
==Using==
To use paint stripper, the Blockhead carrying it selects it as with any tool and then acts on the desired painted space. Each use "wears" the paint stripper. It's assumed that an empty bucket will be returned when all the paint stripper is used up.
Paint stripper will remove one space of paint per use. It can be applied to even unpainted surfaces, and counts as one of its limited uses.
Category:Tool
Passenger Car

:"Carries 2 Blockheads."
Passenger Cars are a mode of transportation. They can be used to travel on rails when attached to a steam locomotive.
==Appearance==
A passenger car looks like a dark box on small wheels. A brown line along the bottom resembles a wooden floor, and a gap occupying most of the upper half serves as a window to see what is aboard.
==Where Found==
Passenger cars must be made on a train yard.
==Use==
As with the steam locomotive or freight car, a passenger car can only be placed on existing rails. It is three blocks wide, and so should be placed with at least a one rail to either side or it will immediately drop as a loose item. If placed close enough to another car or locomotive, they will automatically be linked. If not linked to a locomotive, a passenger car will sit idle.
To put a Blockhead aboard, select the Blockhead and tap the car to get a menu. "Remove" will cause the Blockhead to pick up the car, "Passenger Car" will cause the Blockhead to board and sit patiently. Up to two Blockheads can be aboard any one passenger car.
To have a Blockhead exit a passenger car, select the Blockhead and tap somewhere outside of the car. The Blockhead will dismount, often grabbing and hanging from a nearby overhead block if it is close enough.
==Achievements==
The first time a player has a Blockhead in multiplayer ride in a passenger car with a Blockhead of another player, they will earn the achievement "Scenic Ride."
Category:Item
Category:Rail
Pause Menu

The Pause Menu is a part of the User Interface.
It offers several options.
* Exit to Menu (Exits to the world menu)
* Get Time Crystals (Opens the time crystal purchase menu)
* View Achievements (Opens the Game Center achievements, challenges, and rating window)
* Help/Credits (Opens the combined help and credits window)
* Options (Allows restoration of Double-Time and the adjustment of the music and sound effect's volume)
* Resume (Unpauses the game)
Category:Guide
Pickaxe

Pickaxes are one of the most commonly crafted and used tools by a Blockhead. Their specific purpose is to mine or destroy hard material blocks and ores at a faster rate and sometimes greater results than by hand. Used over time, a pickaxe will slowly degrade and eventually be destroyed.
 
== Appearance ==
The head and counterweight has a crescent appearance with the color varying based on the materials that are used in crafting the pickaxe. However, all pickaxes have a brown wooden handle.
==Uses==
Pickaxes are effective on the following items:
*Coal
*Copper Ore
*Tin Ore
*Iron Ore
*Gold Ore
*Black Glass
*Glass
*Ice
*Lapis Lazuli
*Limestone
*Marble
*Oil
*Red Bricks
*Red Marble
*Sandstone
*Stone
*Time Crystals
*Copper Blocks
*Tin Blocks
*Bronze Blocks
*Iron Blocks
*Steel Blocks
*Gold Blocks
==Where Found==
Pickaxes are crafted either at the tool bench or at a portal.
===Tool Bench Pickaxes===
Tool bench pickaxes are standard pickaxes with increasing durability due to materials. For an increase in quality, a Blockhead will need to upgrade the tool bench to the appropriate level before crafting the desired pickaxe. These pickaxes, with the exception of gold pick axes, do not provide any special benefit over one another when mining or harvesting hard material blocks or ores. Gold pickaxes have the benefit of finding additional random items in the material block being mined or harvested.
===Gemstone Pickaxes===
Gemstone pickaxes are pickaxes made of gemstones at a portal that have a benefit over pickaxes crafted in a tool bench. These pickaxes produce a bigger production yield of materials being mined or harvested than their tool bench counterparts. The more precious and rare the gemstone, the greater the production yield bonus. For an increase in quality, an upgrade to the appropriate level of a portal is required before crafting the desired pickaxe.
==Gemstone Pickaxe Yield Bonus==
The chart below shows the yield production bonus multiplier for each of the gemstone pickaxes when compared to the use of standard tool bench pickaxes. The greater the quality of pickaxe, the greater the yield multiplier. 
 	Amethyst Pickaxe	Sapphire Pickaxe	Emerald Pickaxe	Ruby Pickaxe	Diamond Pickaxe
Yield Multiplier	2X 	3X 	4X 	5X 	6X
Yield increases do not appear to apply to creatures, placed blocks, or "inappropriate" blocks such as plants and trees. They also do not apply to ice. The multiplier does apply to newly created basalt.
==Gold Pickaxe Items==
:
To record the items and frequency of items received when using a gold pickaxe on a block, a comprehensive chart has be constructed.
==Durability==
:
The amount of use of a pickaxe before being destroyed is related to the quality of pickaxe and materials used. The higher the quality of material, the more uses a Blockhead will get from a pickaxe.
==Gallery==
Category:Item
Category:Tool
Pig Iron

:"More ingots for less ore!"
Pig Iron is an intermediate step in a way to get more iron from ore.
==Appearance==
Pig iron is a mottled dark tan in color but otherwise resembles most other ingots.
== Where Found ==
Pig iron must be crafted on an electric furnace.
== Crafting ==
Pig iron is used to make iron ingots on an electric furnace.
It also can be used to create black sand in a press.
==Trivia==
In the real world, pig iron is a very brittle, intermediate step in the production of various types of iron or steel. It was named because the traditional casting method was likened in appearance to piglets suckling on a sow.
Category:Item
Category:Resource
Category:Ingots & Gemstones
Category:Ingot
Pigment

Pigments are items used to change the pigment or color of a Blockhead's clothing or making paint. They come in the form of powders and are obtainable through crafting at a press or meditation. Pigments can be applied to clothing using a Dye Bench or turned into paint at a Mixing Bench. Both the Dye Bench and the Mixing Bench allow applying more than one unit of pigment to a crafting, resulting in new colors. A maximum of three units of pigment can be combined. Note that multiple units of the same color pigment with no other colors included will produce the same results as a single unit of that color.
==Primary Pigments==
:
There are a total of eight primary pigments available.
 Primary Pigments
	Name 	Description
	Carbon Black 	Darken Your Surroundings
	Marble White 	For White Paint or Dye
	Red Ochre 	Paint the Town Red
	Indian Yellow 	Mood Brightener
	Ultramarine Blue	Ultra Cool
	Copper Blue 	A Cheerful Blue
	Emerald Green 	An Intense Green
	Tyrian Purple 	The Pigment of Royalty
==Secondary Pigments==
:
Secondary Pigments are dyes composed of mixing two primary pigments. There are a total of 28 unique combinations of secondary pigments.
==Tertiary Pigments==
:
Tertiary Pigments are dyes composed of mixing a secondary pigment with a primary pigment. There is a total of 112 unique combinations of tertiary pigments.
==Gallery==
File:Dye Needs.png|Pigments and what's needed to make them
Category:Guide
Category:Pigment
Pine Cone

A Pine Cone is a renewable resource item that can be planted.
== Appearance ==
Pine Cones are a dark brown. They have a small stem on top.
== Where Found ==
Pine Cones are found growing on pine trees located in temperate biome regions. They will sometimes fall to the ground when the block of leaves they're hanging from despawns.
== Farming ==
Pine Cones grow seasonally on pine trees and are harvested by hand. Pine Cones may also be collected by felling the tree that bears the seed and picking them up from the ground. Agriculturally, the seed can be placed in a block of dirt or compost to grow a pine tree for farming additional pine cones.
==Uses==
While they aren't known to be part of any existing crafting recipe, pine cones are useful as a fuel for a campfire or kiln.
Pine cones are not edible.
Category:Item
Category:Fruits & Seeds
Pine Tree

Pine trees are evergreen coniferous trees that can be found throughout the Blockheads world. They are one of the most abundant trees in the game and can be found both naturally or be grown on dirt or compost.
== Where Found ==
Pine trees are found in every land region and climatic zone except desert. 
== Appearance ==
Pine trees are among the easiest trees to recognize. They are the tallest trees in the game and may top out at over 30 blocks in height. They have long light brown grained trunks with heavy dark green leaves. Being an evergreen, as the seasons change, the color of the leaves on a pine tree will not change to reflect the appropriate season. Some trunk blocks will have leaves overlaying them, but they are still part of the trunk. There may be pine cones hanging upon the leaves. 
== Farming ==
Pine trees occasionally will produce pine cones from its leaves. Pine Cones are harvested by hand and can be collected by passing through their space or when adjacent to the pine cone after it was tapped on. They do not require nor do they benefit from using any particular tools. Agriculturally, pine cones can be placed in a block of dirt or compost to grow a pine tree for farming additional pine cones or tree resources.
Sticks may be harvested from the tree's leaves. Using a machete will produce quicker results with a larger yield than by hand.
Wood may be also harvested from the tree's trunk. Doing so will despawn any leaves or trunk blocks on the same layer or above. For harvesting wood, using an axe will produce quicker results and a larger yield than by hand.
Pine trees die similarly to other trees. When a pine tree dies, the tree will despawn while routinely leaving behind sticks and wood on the ground.
== Other ==
Dropbears are routinely found perched in pine trees and probably spawn near them.
==Gallery==
File:Pine Tree 2.jpg|Single Pine Tree with Pine Cone
File:Pine Tree Forest.png|Pine Tree Forest (Pine Cones & Dropbears present)
Category:Plant
Category:Tree
Portal Chest

:"Store things across worlds."
Portal Chests are blue-colored chests that share common contents.
==Appearance==
Portal chests are a light blue version of a chest, similarly to a golden chest, which are yellow versions of a normal chest.
==Where Found==
Portal chests do not occur naturally; they must be crafted. This requires access to a diamond portal and several items.
A portal chest cannot be crafted with an upgraded portal. If the golden chest used for crafting contains any items, they will drop when crafting begins.
==Using==
Placing an item inside a portal chest will earn the player the achievement "Portal Chest."
All worlds accessed on the same device share the same storage spaces and contents, both single and multiplayer worlds. Placing an item in one makes it accessible from all others. This not only allows a Blockhead to work with the same items in different locations within a world, but also for the player to transfer items from one world to another.
Category:Item
Category:Tool
Category:Container
Press

:"Press oil or pigments."
The Press is a crafting surface that is used to craft basic pigments and other items.
==Where Found==
A press is created at a level 2 workbench for one stone and one wood. It has 2 Levels.
==Products==
===Level 1===
The following items can be created using a press:
Icon	Name 	Slogan 	Item 1	Item 2	Item 3
 	2 Oil 	Stronger light in lanterns.	1 x 	 	
 	2 Oil 	Stronger light in lanterns.	1 x 	 	
 	Green Coffee Bean	Roast to make coffee. 	1 x 	 	
 	Carbon Black 	Darken your surroundings. 	5 x 	 	
 	Marble White 	For white paint or dye. 	1 x 	 	
 	Red Ochre 	Paint the town red. 	10 x 	 	
 	Indian Yellow 	Mood brightener. 	1 x 	 	
 	Level 2 	Unlock new things to craft.	1 x 	 	
===Level 2===
Adds the following items:
Icon	Name 	Slogan 	Item 1	Item 2	Item 3
 	10 Clay 	For pottery. 	1 x 	1 x 	
 	Ultramarine Blue 	Ultra cool. 	1 x 	 	
 	Copper Blue 	A cheerful blue. 	10 x 	 	
 	Emerald Green 	An intense green. 	1 x 	 	
 	Tyrian Purple 	The pigment of royalty.	5 x 	 	
 	Tin Foil 	Shiny. 	1 x 	 	
 	5 Crushed Limestone	Used to make pig iron. 	1 x 	 	
 	Iron Ore 	Iron without the mess. 	2 x 	 	
 	Black Sand 	Dark glass & magnets. 	1 x 	3 x 	
==Notes==
Creating clay returns not only ten clay but a (now empty) bucket.
Category:Item
Category:Tool
Prickly Pear

A prickly pear is a spiny fruit and resource food item that can be planted or consumed. When consumed, it restores health and hunger to a Blockhead.
 
== Appearance ==
Prickly pears are recognizable by their round reddish appearance with white hairlike spines on its outer skin.
== Where Found ==
Prickly pears are found growing on cacti located in the desert biome regions. They tend to appear on the upper end of a cactus' branches and often spawn in pairs.
== Farming ==
Prickly pears grow randomly on cacti and are harvested by hand. Climbing a cactus to harvest a prickly pear will result in a Blockhead sustaining Health damage. Agriculturally, the fruit can be placed in a block of sand or compost to grow a cactus for farming additional prickly pears. 
==Gallery==
File:Cacti With Prickly Pears.jpg|Cacti with Prickly Pears
Category:Item
Category:Food
Category:Fruits & Seeds
Pyro

:"Burn something."
Pyro is an achievement obtained when the player's Blockhead first burns something with an ember.
The steps to get an ember include:
# Craft a campfire
# Obtain a stick
# Craft an ember with the stick at the campfire
# Use the ember on something flammable (e.g. a tree)
==Gallery==
File:pyro.png|Burning tree to be come a Pyro
Category:Achievement
Rail

:"For trains."
Rail is a tool that allows Blockheads to ride a steam locomotive or rail handcar on them once placed.
==Appearance==
A piece of rail has two silvery, parallel bars crossed by two or more brown bars.
==Where Found==
Rail is made in batches of ten (10), and can be made at the train yard. Each batch of ten rail takes two steel ingots and one wood.
==Crafting==
Rail is required to make a train station.
==Use==
Rail can only be placed on the ground or on the side of a solid block. If placed adjacent to a solid block on the same level, it will angle up toward the top of that block. If the adjacent block is removed, the angled rail will lay flat. If the lower blocks are at the same level, the slope will extend out up to two blocks (a gentler 26 degree slope instead of 45 degree).
Placed rails can be removed by tapping on them using a crowbar or by removing the block underneath; the former sends the removed rail to the acting Blockhead's inventory, the latter drops it in that place.
==Notes==
Crafting surfaces, chests, and similar items may be placed in the same space as rail, although ladders cannot. The placed items don't interfere with rail use.
Trees and leaves will not interfere with rails beyond the need to carefully place them on the top of a solid block. Other plants will block rail placement.
A trapdoor with rail across its top is still usable.
Category:Item
Category:Tool
Category:Rail
Rail Handcar

:"Ride the rails."
Rail Handcars are a mode of transportation. They can be used to travel on rails.
==Appearance==
A rail handcar looks like a wooden platform with a wheel at each corner. A post in the center supports a teeter-totter like crossbar.
When a Blockhead rides a handcar, it stands on the back end and moves up and down as if pumping the crossbar.
==Where Found==
Rail handcars must be made on a train yard.
==Use==
The only place a rail handcar can be used is on a connected series of rails. If it leaves the rails, the handcar will fall as a loose item. It cannot carry more than one Blockhead during a trip.
Similar to riding a boat, a handcar must first be placed on rails and then selected for riding. That changes the display into riding mode, and tilting the device will cause the handcar (and Blockhead) to move toward the lowered end. The greater the tilt, the faster it goes. To stop, bring the device level relative to the display.
The speed of a rail handcar is faster than a steam locomotive when it is traveling downhill or on flat ground. When traveling uphill, the player slows down, and if they slow down too much, Blockheads will roll back downhill.
As rail handcars can leave their rails, it is possible for a handcar to leave the ground. If in the air long enough, upon landing, it will display the number of blocks traveled in the air. However, if a handcar crashes into a solid block at a high enough speed, the riding Blockhead will lose health. Even running off the end of a rail fast enough will cause injuries.
While a handcars can be used in only two blocks of vertical space, three are recommended, particularly around changes in elevation. Insufficient height will cause a Blockhead to collide with an overhead block, knocking it off the handcar and the handcar off the rails.
==Jumps==
If a handcar is ridden with enough speed and there is enough open space, a Blockhead can use an up-slope to launch themselves through the air. The distance jumped will be reported at the top of the screen. Jumping 30 or more blocks distance will earn the player the achievement "Airtime."
Category:Item
Category:Rail
Red Bricks

:"Can't blow this down."
Red Bricks are a made block.
==Appearance==
This block resembles a cube made of red baked clay brick masonry, with darker lines suggesting mortar.
==Where Made==
Use a kiln to create red bricks, consuming one clay per block. About two blocks can be made per unit of fuel consumed.
==Uses==
Red bricks are useful in construction. Due to its distinctive appearance, it can also serve as a recognizable marker when caving.
Category:Item
Category:Block
Red Marble

Red Marble is a colorful type of stone block in The Blockheads.
==Appearance==
A recolored version of marble, red marble is, as it's name implies a mottled dim red in color.
==Where Found==
Underground, typically adjacent to marble deposits, which themselves tend to be located adjacent to limestone veins. May also be produced as a bonus when a gold pickaxe is used on regular marble.
==Uses==
Red marble has no known use except in construction. It cannot substitute for marble in crafting.
Category:Item
Category:Block