List of SSBB Music (The Legend of Zelda series)

This is a list of music tracks placed in category by the Sound Test of Super Smash Bros. Brawl.
==Main Theme (The Legend of Zelda)==
===Origin===
A loyal remix of the main theme of the game . It has become a recurring theme in the Zelda franchise, being the basis for music tracks such as Tal Tal Heights and Termina Field. In The Legend of Zelda, this track played when Link explored the overworld of Hyrule. 
===Composition & Arrangements===
Arrangement Supervisor: Yuzo Koshiro
Composer: Nintendo
Arranger: ANCIENT
Japanese title: , Main Theme (The Legend of Zelda)
==Ocarina of Time Medley==
===Origin===
As the title would imply, this arrangement is a remix of several music pieces in The Legend of Zelda: Ocarina of Time. This track starts as a remix of Zelda's Lullaby, then transitions into Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time. A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms.
After this, the arrangement switches to a full orchestra in order to remix the Lon Lon Ranch theme (which is the basis for Epona's Song), the Temple of Time theme, and Saria's Song. The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the piece to Darunia, Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes.
===Composition & Arrangements===
Arrangement Supervisor: Michiko Naruke
Composer: Nintendo
Arranger: naru2 LTD
Japanese title: , Ocarina of Time Medley
===Other Uses===
This track plays during the roll call when or clears Classic or All-Star modes.
==Title (The Legend of Zelda)==
===Origin===
This is an orchestration of the title theme of the NES game The Legend of Zelda. Here, the track uses a heavy choir for the opening, and proceeds onwards with a combination of orchestra and choir. When the track reaches the segment that represents the Dungeon Theme from the same game, the score switches over to viola, backed up by a powerful organ, before looping.
===Composition & Arrangements===
Arrangement Supervisor: Shogo Sakai
Composer: Nintendo
Arranger: HAL Laboratory, Inc. 
Japanese title: , Title (The Legend of Zelda)
===Other Uses===
When is first introduced in The Subspace Emissary, this track briefly plays.
===How To Unlock===
Collect a random CD containing this track.
==The Dark World==
===Origin===
This track is a remix of the music that would play in most outside areas of the in The Legend of Zelda: A Link to the Past. It is notably much calmer than the original, using plucked strings, an accordion, and a single viola.
===Composition & Arrangements===
Arrangement Supervisor: Arata Iiyoshi
Composer: Nintendo
Arranger: GAME ARTS Co., Ltd. 
Japanese title: , Dark World
===Other Uses===
This track plays in parts of The Great Maze in the Subspace Emissary based upon The Forest.
==Hidden Mountain & Forest==
===Origin===
This arrangement is an orchestral remix of the music tracks that play in Dark Mountain (Death Mountain when in its Dark World state) and the Skeleton Forest (The Lost Woods when in its Dark World state) from The Legend of Zelda: A Link to the Past.
===Composition & Arrangements===
Arrangement Supervisor: Shota Kageyama
Composer: Nintendo
Arranger: PROCYON STUDIO CO., LTD. 
Japanese title: , Alternate Mountain and Forest 
===How To Unlock===
Clear Event 18: Dark Link Duel on Hard Difficulty.
===Other Uses===
This track also plays in The Forest level of The Subspace Emissary. It also plays uniquely on when unlocking .
==Hyrule Field Theme==
===Origin===
This track is a remix of the theme that played in Hyrule Field, Hyrule Castle, Death Mountain Trail, Zora's River, Zora's Fountain, and Lake Hylia in The Legend of Zelda: Ocarina of Time during the daytime. 
===Composition & Arrangements===
Arrangement Supervisor: Yutaka Iraha
 
Composer: Nintendo
Arranger: GAME ARTS Co., Ltd.
Japanese title: , Hyrule Plain Main Theme
==Main Theme (Twilight Princess)==
===Origin===
This track is credited as a direct port from , but is actually adapted from The Legend of Zelda: Twilight Princess Official Soundtrack, making it an original track for Brawl. The soundbytes within the medley are direct ports, however, with the exception of a vocal chorus which was present in the soundtrack but not used in-game. This track starts off as the sound that plays when Link enters Hyrule Field at any point other than the day, before transitioning into the daytime horseback theme. Parts of the 'on-foot' theme of the Hyrule Field theme are mixed in as well. Unlike the other two Zelda field themes in Brawl, this one does not play the morning sunrise tune. Instead, there is a short jingle at the start, which is what played in the original game as Link entered Hyrule Field at any other time during the day.
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo.
Japanese title: , Main Theme (The Legend of Zelda: Twilight Princess)
==The Hidden Village==
===Origin===
This track is taken directly from The Legend of Zelda: Twilight Princess, where it plays in the Hidden Village area, first when battling the enemies emplaced there and when tracking down cats for a Cucco's minigame.
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo. 
Japanese title: , Forgotten Village
===How To Unlock===
Pick up a random CD containing this track.
==Midna's Lament==
===Origin===
This is another song directly ported from The Legend of Zelda: Twilight Princess, itself being the solemn theme that played when Wolf Link carried a dying Midna to Princess Zelda. The track itself is originally titled "Midna's Desperate Hour".
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo. 
Japanese title: , Wounded Midna
===How To Unlock===
Pick up a random CD containing this track.
==Great Temple / Temple==
===Origin===
This track is a remix and arrangement of the music pieces that played in Palace and Great Palace areas in Zelda II: The Adventure of Link, often considered a remix of the Melee track "Temple", as it is essentially the same song with a different approach, including a more varied choir, and with additional percussion.
===Composition & Arrangements===
Arrangement Supervisor: Shogo Sakai
Composer: Nintendo
Arranger: HAL Laboratory, Inc.
Japanese title: , Great Temple / Temple
===How To Unlock===
Clear Event 33: Advent of the Evil King on Hard difficulty.
===Trivia===
This track is the only original music piece made specifically for Brawl to appear on a returning Melee stage.
==Dragon Roost Island==
===Origin===
This track is taken directly from The Legend of Zelda: The Wind Waker, where it plays in outdoor areas of Dragon Roost Island. Specifically, this version is taken from the game's soundtrack, which features a plucked bass missing from the in-game version.
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo. 
Japanese title: , Dragon's Island
===How to unlock===
Unlock Pirate Ship.
===Other Uses===
When fighting in the Subspace Emissary, or during his unlock match, this track will always play on Pirate Ship.
==The Great Sea==
===Origin===
This track is another direct port of a track from The Legend of Zelda: Wind Waker, this time the piece that played when Link sailed The Great Sea on the King of Red Lions. As well as this track being a direct port over to Brawl, The Legend of Zelda: Phantom Hourglass also featured a faithful rendition of this track.
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo. 
Japanese title: , Open Sea
===How to unlock===
Unlock Pirate Ship
===Other Uses===
When is introduced in The Subspace Emissary, this track briefly plays.
==Tal Tal Heights==
===Origin===
Though named after the theme for the Tal Tal Mountain Range from The Legend of Zelda: Link's Awakening, this theme only comprises a small portion of the track. Instead, it is mainly a remix of the music piece that played in the overworld of Koholint Island from the same game, which is itself a remix of The Legend of Zelda's main theme. The Koholint Island theme was also used for the overworlds of Holodrum and Labrynna in The Legend of Zelda: Oracle of Ages and Seasons, respectively. This remix is faster-paced than its original version, and includes a newly-composed bridge.
===Composition & Arrangements===
Arrangement Supervisor: Yusuke Takahama
Composer: Nintendo
Arranger: TARGET ENTERTAINMENT INC. 
Japanese title: , Taru Taru Plateau
===How to unlock===
Clear All-Star Mode on Easy difficulty.
===Other Uses===
When Classic or All-Star mode is completed with , this track will play during the roll call.
==Song of Storms==
===Origin===
For the most part, this sequenced track is a remix of The Windmill Hut theme from The Legend of Zelda: Ocarina of Time, the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that played in cutscenes involving Ganondorf, and the Serenade of Water. The Serenade of Water segment of this arrangement is played on an ocarina and on harp, like how Link and Sheik would play the song within The Legend of Zelda: Ocarina of Time.
===Composition & Arrangements===
Arrangement Supervisor: Tsukasa Masuko
Composer: Nintendo
Arranger: M's Factory. 
Japanese title: , Song of Storms
===How to unlock===
Clear Event 37: The Pirate Airship.
==Gerudo Valley==
===Origin===
This track is a direct port of the music that would play when Link explored Gerudo Valley, Gerudo's Fortress, the Haunted Wasteland, and the Desert Colossus in The Legend of Zelda: Ocarina of Time.
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo. 
Japanese title: , Gerudo Valley 
===How to unlock===
Unlock Pirate Ship.
===Other Uses===
When Classic or All-Star mode is completed with , this track will play during the role call. This track also plays when fighting False Link, Zelda, and Ganondorf in the Great Maze. Even if Pirate Ship is not unlocked, this track will still play for these situations.
==Molgera Battle==
===Origin===
Another direct port of a track from The Legend of Zelda: The Wind Waker, this time the music that played when Link battled the boss Molgera.
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo. 
Japanese title: , Moldo Geira Battle
===How to unlock===
Unlock Pirate Ship.
==Village of the Blue Maiden==
===Origin===
A direct port of the track that plays in the Village of The Blue Maiden after its restoration in The Legend of Zelda: Four Swords Adventures, which in itself is a remix of the Kakariko Village theme from The Legend of Zelda: A Link to the Past.
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo.
Japanese title: , Blue Maiden's Village 
===How To Unlock===
Collect a random CD containing this track.
===Other Uses===
When Classic or All-Star Mode is completed with , this track will play during the roll call.
==Termina Field==
===Origin===
This arrangement begins with the Sun's Song, a piece that Link could learn to play on the Ocarina, which would make the sun rise or fall. It also played whenever daylight began in The Legend of Zelda: Ocarina of Time, and every in-game 24 hours in The Legend of Zelda: Majora's Mask. The track then transitions into the track that played when Link entered Termina Field, which in itself a more ominous arrangement of The Legend of Zelda's Main Theme, befitting the game's apocalyptic nature. Both parts of this arrangement are directly ported from their original game.
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo. 
Japanese title: , Termina Plain
===How To Unlock===
Collect a random CD containing this track.
Category:Music (SSBB)
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