nyuuzyou/wikis huggingface dataset:
Breastplate +2

==Gallery==
file:Breastplate +2 Human Front Model.webp|Body Type 1 Front Human|alt=Breastplate +2 Human Front
file:Breastplate +2 Human Back Model.webp|Body Type 1 Back Human|alt=Breastplate +2 Human Back
file:Breastplate +2 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Breastplate +2 High Elf Front
file:Breastplate +2 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Breastplate +2 High Elf Back
Category:Sources of damage reduction
Breg

Sharp-Eye Breg is a goblin stationed in the Goblin Camp in Act One.
== Involvement ==
=== Act One ===
Sharp-Eye Breg can be found in the eastern courtyard of the Goblin Camp, listening to boasting. If initiating combat with Crusher, Breg joins the battle alongside and . If defeating Crusher, Breg wanders to the main party area and expresses admiration toward the party's tenacity.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* (if unused)
* (if unused)
* 
== External links ==
* 
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Rangers
Category:Followers of the Absolute
Brek

Brawler Brek is searching for loot at Blighted Village during Act One. He is resentful of his fellow goblins for partying at the Goblin Camp while he is stuck searching through bins.
== Involvement ==
=== Act One ===
Brawler Brek is near the south entrance of Blighted Village with and another goblin warrior. He scours the nearby crates and barrels but struggles to find anything valuable. If interacting, Brek claims that all the loot in the area already belongs to them, and the party should bugger off. If a non-drow party member continues to pester him, he and his companions become .
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
== Idle banter ==
Brawler Brek: C'mon, gotta be something here.
* Goblin Warrior: Absolute don't want this junk.
** Brawler Brek: How do you know?
*** Goblin Warrior: I just do.
**** Brawler Brek: Pah.
***** Goblin Warrior: And the others getting drunk off their choppers in camp.
****** Brawler Brek: Ain't fair.
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in the Blighted Village
Category:Characters in Act One
Category:Followers of the Absolute
Brelal'reth

Warrior Brelal’reth is a githyanki warrior found in Act One. She is a member of Inquisitor W'wargaz's retinue.
== Involvement ==
Brelal’reth stands inside the Inquisitor's Chamber of Crèche Y'llek, near the entrance. She will encourage the party to talk to the inquisitor and tell them it’s an honour. However, if the player character is a Githyanki themselves, she will react milder, expressing hope that they have brought good news.
She will become hostile to the party if they refuse to hand over the , or if they progress far enough in The Githyanki Warrior.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
Category: Characters
Category: Characters in the Rosymorn Monastery
Category: Characters in Act One
Category: Githyanki
Category: Humanoids
Category: Fighters
Brem

Brem is a trader in the Zhentarim Basement in Act One.
== Involvement ==
=== Act One ===
Brem offers the interacting party member to have their portrait painted by . The party can purchase Oscar's freedom, which advances . Brem and banter about Oscar and his art, although these conversations tend to highlight a rift between the two siblings.
== Shop ==
=== Stock ===
=== Coatings ===
Rolls 2-3 times on the Coating Table.
The following is the contents of the Coating Table.
=== Secret shop ===
These items are added to Brem's trade inventory if is spoken to after gaining Zarys' trust through , which can be accomplished through delivering the unopened chest or by executing after he betrays the Zhentarim. The player character cannot both take the chest and spare Rugan if they wish to have any of the items below. Without Zarys' approval, the items are unavailable to pickpocket, loot, or purchase.
== Combat ==
=== Attacks and abilities ===
== Related literature ==
* 
== Related quests ==
* 
== Notes ==
* Despite being a ranger and having 3 spell slots, Brem does not have any ranger abilities or spells to make use of.
== External links ==
* 
Category:Humanoids
Category:Humans
Category:Characters
Category:Characters in the Risen Road
Category:Characters in Act One
Category:Members of the Zhentarim
Category:Traders
Category:Rangers
Breva Brightmoon

Breva Brightmoon is a gold dwarven fighter and member of the Flaming Fist. She is a prison guard and guards the entrance into Wyrm's Rock Prison, sitting at a desk right by the door.
== Involvement ==
Tasked with guarding the entrance into Wyrm's Rock Prison, it seems that she, unfortunately, has fallen asleep. In her sleep, she can be heard muttering random babblings, and if a is passed, as well as how Old Man Otto is back in his cell and stinks of cabbage. Talking with her wakes up her up, and after a brief moment to regather her thoughts she sputters out an excuse of having a heavy lunch.
Depending on dialogue choices, and past actions, Breva Brightmoon can give the party access to Wyrm's Rock Prison:
* 
*: If successfully overheard from her babblings, telling Breva that Old Man Otto is your father and that you're here to visit him is enough to get her to open the door. This works even if the speaker isn't human.
* 
*: Failing the roll will have Breva rather humourously remark that they didn't have an inspection for almost a decade now - because she is the inspector.
* 
*: Only if the party knows she is locked up in the prison; Breva will be happy to let the party and will unsubtly tell the party to rough her up.
* 
*: If the party has already exposed him and had him arrested by the Fists. Breva will remark that the party leader is the one who exposed him to begin with, and eagerly let them through.
* 
*: Reading her mind will reveal that she was drinking, and that if the Manip finds out, she'd be kicked "clear to Neverwinter". Threatening to tell the Manip after this will have her open the door without any argument.
If the has been pickpocketed from her before this point, she is exasperated and wonders out loud as to where's the key gone, mentioning that no one would be getting in until the next shift - before suddenly realizing with despair that she is the next shift.
If Breva Brightmoon has been successfully convinced and still is in possession of the key, she gets up from her stool and moves to unlock the door so the party can pass. If the door has already been unlocked, she is confused but lets the party pass. If the door has been completely destroyed, she is very confused and comments on the mess, and how she will pay if the Manip hears of it.
Alternatively, the party can sneak by, unlock the door to the prison by stealing her key or lockpicking it, and get in.
== Combat ==
=== Attacks and abilities ===
== Loot ==
* 
* 
* 
* 
* 
== References ==
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters
Category:Characters in Wyrm's Rock Fortress
Category:Characters in Act Three
Category:Members of the Flaming Fist
Category:Fighters
Brian

Brian is a dead adventurer in Act One.
== Overview ==
Brian was a member of adventuring expedition that was hired by the wizard to find an artefact known as The Nightsong. The group included , , , and . Although they reached the Shattered Sanctum temple, the group was attacked by goblins from the Goblin Camp. Brian was killed, cut to pieces, and cooked into a spit roast. took all of Brian's belongings, including a pair of blue pants and a poem he had written. This poem can serve as a map leading to the Nightsong.
== Related literature ==
*
Category:Dwarves
Category:Characters in Act One
Category:Characters in the Goblin Camp
Bright Flare Leather Outfit

==Gallery==
file:Bright Flare Leather Outfit Human Body1 Front Model.webp|Body Type 1 Front Human|alt=Bright Flare Leather Outfit Human Front
file:Bright Flare Leather Outfit Human Body1 Back Model.webp|Body Type 1 Back Human|alt=Bright Flare Leather Outfit Human Back
file:Bright Flare Leather Outfit High Elf Body4 Front Model.webp|Body Type 4 Front High Elf|alt=Bright Flare Leather Outfit High Elf Front
file:Bright Flare Leather Outfit High Elf Body4 Back Model.webp|Body Type 4 Back High Elf|alt=Bright Flare Leather Outfit High Elf Back
Brinn

Zealot Brinn is a lightfoot halfling Zealot of the Absolute in Act Two. He can be found down the stairs that lead into Moonrise Towers' ground floor, greeting newcomers.
== Involvement ==
=== Moonrise Towers ===
Brinn is first encountered when the party enters Moonrise Towers, where he remarks on them being a True Soul, and that would want to see them. Talking with Brinn lets him welcome the party properly, and he nudges them towards the audience chamber and throne room, where Z'rell is, mentioning that she will find work for the party.
=== Defending Moonrise Towers ===
If the is freed and the Harpers launch their assault on Moonrise Towers, Brinn is part of the remaining forces defending Moonrise Towers, and can be encountered in the ground floor hall standing behind Z'rell.
== Combat ==
=== Attacks and abilities ===
==== Tactician only ====
== Loot ==
* 
* 
* 
* 
Category:Halflings
Category:Lightfoot Halflings
Category:Humanoids
Category:Characters
Category:Characters in Moonrise Towers
Category:Characters in Act Two
Category:Followers of the Absolute
Category:Paladins
Brinna Brightsong

Brinna Brightsong is a Lightfoot Halfling Bard. As a hireling, she can be recruited at camp and respecced at any time.
==Backstory==
Brinna Brightsong's bawdy crooning was silenced by an Absolute bloodbutcher after a controversial performance in a Triel tavern.
== Achievements ==
Category:Halflings
Category:Lightfoot Halflings
Category:Hirelings
Category:Humanoids
Category:Companions
Category:Characters
Category:Bards
Brithvar

Brithvar is a Duergar located in Grymforge. Brithvar is the leader of a group of Duergar mercenaries hired by to find and / or excavate the Adamantine Forge.
__NoToc__
== Involvement ==
=== Act One ===
Like many of the Duergar at Grymforge, Brithvar holds no real loyalty towards the Absolute and resents Nere for withholding his money. While initially suspicious of the party, as his ability as a Duergar to detect Illithid presences makes him believe them to be a True Soul, he can be convinced otherwise and talked into leading a mutiny against Nere through advancing the quest Blind the Absolute, causing roughly half the Duergar including his lieutenant to fight against Nere alongside the party once the Drow is freed. Afterwards, he and the surviving Duergar will leave Grymforge after a Long Rest before any Absolute reinforcements can show up. He can be persuaded or intimidated into leaving the gnome slaves behind before he leaves, allowing them to head back to Baldur's Gate.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
* 
* 
* x2
* 
* 
* 
== Related Literature ==
* 
== Related Quests ==
* 
* 
* 
* 
* 
Category:Duergar
Category:Humanoids
Category:Characters
Category:Characters in Grymforge
Category:Characters in Act One
Category:Members of Clan Flameshade
Category:Fighters
Broadhorn

Fist Broadhorn is a fighter and dwarven member of the Flaming Fist. He patrols inside the Requisitioned Barn in Rivington.
== Combat ==
=== Attacks and abilities ===
Category:Humans
Category:Humanoids
Category:Members of the Flaming Fist
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Fighters
Broken Machinery

==Gallery==
File:Broken Machinery A Icon.png
File:Broken Machinery B Icon.png
File:Broken Machinery C Icon.png
File:Broken Machinery D Icon.png
File:Broken Machinery A Icon.png
File:Broken Machinery B Icon.png
File:Broken Machinery C Icon.png
File:Broken Machinery D Icon.png
Category:Pages with multiple page generating templates
Broko

Fist Broko is a human wizard member of the Flaming Fist sitting at a desk on a raised platform in Wyrm's Rock Fortress in Baldur's Gate.
== Combat==
===Attacks and Abilities ===
=== Notable loot ===
* 
* 
* - Unlocks the Armoury 
Category:Characters
Category:Characters in Wyrm's Rock Fortress
Category:Characters in Act Three
Category:Humanoids
Category:Humans
Category:Members of the Flaming Fist
Category:Wizards
Bronte

Bronte works in the Lower City of Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Bronte can be found moving broadsheets outside the main entrance of Baldur's Mouth. If interacting, she is irritated that the party is disturbing her work, and tells them to get out of her way.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Brottor

Fist Brottor is a dwarven Flaming Fist Protector in Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Fist Brottor can be found patrolling Bloomridge Park in the Lower City with .
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
* 
* 
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters
Category:Characters in Act Three
Category:Characters in the Lower City
Category:Members of the Flaming Fist
Category:Fighters
Bruc and Pishe's Emporium

== Overview ==
On the ground floor you can find in Caldwel's pouch, various supplies scattered around as well as a in a locked chest ().
=== Basement ===
Locked beneath a hatch () is the basement, hiding various letters and Camp Supplies. In the southwest corner of the room , a reveals a pressure plate. Removing the crate from it opens a hidden door on the east wall. 
Hidden here is a trapped chest () with and various Alchemy Ingredients.
=== Alley ===
Behind the house are various members of the Guild, as well as three burned corpses, to which the three pouches in the ground floor belong to. 
* 
* 
* 
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
=== Store ===
* in a locked chest 
* Patriar's Letter 
=== Basement ===
* in a locked chest 
== External links ==
Category:Locations
Category:Act Three Locations
Bruno Indomicus

Bruno Indomicus is working to pay off his booze tab in the Lower City of Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Bruno Indomicus works in the kitchen of The Blushing Mermaid. He claims that his booze tab was "only a couple hundred" gold and that forced him into "damned slavery". If Grisly is killed, Bruno is relieved that he no longer needs to pay off his debt.
According to , Bruno also owes gold to Brinks after losing a game of Baldur's Bones. Brinks demands one of Bruno's fingers as payment, but offers to cover his debt and add it to Bruno's drink tab.
== Related literature ==
* 
Category:Humanoids
Category:Dwarves
Category:Gold Dwarves
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Bryanne

Bryanne is a Flaming Fist killed by a githyanki patrol and Qudenos in the Risen Road at .
== Involvement ==
Bryanne is first seen as part of a squad of Flaming Fists opposing a githyanki patrol on the Risen Road, on a bridge nearby the Mountain Pass entrance.
Face to face with the githyanki, Gauntlet Dion demands that the patrol drops their weapons, but is swiftly rebuked by their leader Sarth Baretha. However, Qudenos flies overhead and before Bryanne and the squad can flee, they are incinerated by his dragon flames, which also destroys the bridge in the process.
== Combat ==
=== Attacks and abilities ===
=== Allies ===
* 
* 
* 
== Loot ==
* 
* 
== Notes ==
* Bryanne cannot actually be looted, as she dies during the cutscene and her corpse cannot be found.
** Bryanne cannot be interacted with, attacked, or even killed with Area of Effect attacks during the cutscene. Aiming at her will simply show an Invalid Target! prompt.
** None of the Flaming Fist Mercenary corpses by the destroyed bridge resemble her or any of her squad.
Category:Members of the Flaming Fist
Category:Characters
Category:Characters in the Risen Road
Category:Characters in Act One
Category:Humans
Category:Humanoids
Brynna

Brynna is a novice of the Absolute. She is searching the Wilderness for survivors of the Nautiloid Wreck alongside her fellow believers and .
== Involvement ==
=== Act One ===
Brynna is in the Forest at worrying over her brother, , who is dying from the wounds sustained from an Owlbear attack. She is more suspicious than her brother, , if the party should try to help.
Brynna has been tasked with looking for survivors of the Nautiloid Wreck. If revealing that the party members are those survivors, or otherwise revealing that they are not followers of the Absolute, she and her brother become hostile. If passing Skill Checks involving Medicine or Illithid Persuasion, Brynna and her brother do not attack.
If not revealing their true allegiance, the siblings ask the party what they should do next. They can be convinced to continue searching for the survivors, to leave for the Goblin Camp, or to seek out the owlbear that attacked them. If told to seek out the owlbear cave, they head towards it and go in. Inside, they hesitate before reaching the den, and the party can convince them to press forward:
* 
* 
* 
* 
* 
* 
* 
* 
Whatever the case, as long as the situation is resolved peacefully, the party is rewarded 70 Experience. Brynna can be a useful ally against the owlbear and if she survives she can be told alongside Andrick to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.
In the Goblin Camp, Brynna informs the party that they have not yet found the weapon they are searching for, and comment on her unusual allies. She turns hostile with the rest of the camp if attacking the leaders in the Shattered Sanctum or after the raid on the Emerald Grove.
Killing both Brynna and Andrick awards Reuniting Friends for the Haunted One background.
Brynna and Andrik are key characters in the possibility of further interaction and recruitment of Owlbear Cub. If they are sent to the goblin camp, they tell the goblins about the Owlbear Cub and only after that the Owlbear Cub appears in the goblin camp.
== Companion approval ==
When meeting Brynna and Andrick over the dying Edowin in the Forest:
* 
* 
* 
* 
* 
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
* 
== Speak with Dead ==
Brynna can be spoken to with .
Party member: Who are you?
* Brynna: Brynna... a faithful... servant to... the Absolute...
Party member: What were you doing in the forest?
* Brynna: Serving... the Absolute... following... Her True Souls...
Party member: How did you die?
* Brynna: Serving... the Absolute... following... Her True Souls...
Party member: Tell me about the Absolute.
* Brynna: Out leader... our goddess... our future... bow to her... or die...
Party member: What is a 'True Soul'?
* Brynna: The Absolute's... chosen few... my brother... they hear... Her words...
== External links ==
* 
Category:Humanoids
Category:Humans
Category:Characters
Category:Characters in Act One
Category:Characters in the Forest
Category:Characters in the Goblin Camp
Category:Clerics
Category:Followers of the Absolute
Category:Available to Speak with Dead
Bug Bludgeon

Bug Bludgeon is a member of the Guild, 
== Involvement ==
Bug can be found in the middle of an argument with the envoys on the western shore in Rivington during Act Three. 
==Combat==
=== Attacks and Abilities ===
=== Allies ===
* 
* 
* 
== External links ==
* 
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Members of the Guild
Category:Rangers
Bugbear

Bugbears are a non-playable Race in Baldur's Gate 3. They are hairy Humanoids that thrive in battle and are fond of raiding, hunting, and ambushing.
== About bugbears ==
Bugbears often fight alongside Goblins and other members of the Absolute. These hairy humanoids crave carnage and treasure in equal measure, using a mix of brute force and guile to meet their needs.
=== Racial features ===
; Base Racial Speed
: 9m / 30ft
; Size
: Medium
==== Tactician Only ====
== Combat ==
=== Attacks and abilities ===
== Bugbear characters ==
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
== Gallery ==
Bugbear.jpg|A bugbear in a dialogue scene.
J-p-roy-larian-artblast-bugbear-in-game.jpg|Render by J-P Roy
== External links ==
* 
Category:Creatures
Category:Humanoids
Category:Races
Category:Non-playable races
Bugbear Assassin

Bugbear Assassin is a humanoid bugbear enemy found in Act One.
== Overview ==
=== Act One ===
The Bugbear Assassin has infiltrated the Emerald Grove, stalking for easy prey on the high hill east of the gate. If left unchecked, Nadira is killed.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* (if unused)
* 
== Tactics ==
Although the Bugbear Assassin is a lone enemy, their Brute passive can stack up significant damage on a strike, making up for their average Strength. They will also coat their with . Through the Bugbear's Tenacity passive, the condition will always be applied.
Interrupting the bugbear in the midst of killing will inflict , allowing the party a free round of actions.
Category:Bugbears
Category:Humanoids
Category:Characters
Category:Characters in Act One
Category:Characters in the Emerald Grove
Bugthimble

Bugthimble is a kobold that appears, if a Dirt Mound in the Lower City graveyard at is dug. 
==Involvement==
If digging up the Dirt Mound, Bugthimble pops out, telling the party to get their hands off his 'crate' which he found first. The party can respond a number of different ways. Gnome and Dragonborn characters get special dialogue.
* 
* 
* 
* 
* 
** 
** 
*** Pleasure doing business with you.
*** Sure. Now Scram.
*** 
*** Attack
** 
** 
* 
* 
* 
* 
Trying to leave will cause Bugthimble to stop you and tell you to pay an extortion fee:
* 
* 
* 
* 
* 
If Bugthimble is killed in combat, can be looted from his corpse. Making Bugthimble flee or burying him alive prevents the party from obtaining Kurwin's Cauteriser. If Bugthimble is convinced the "crate" is owned by and the extortion intimidation check is passed, Bugthimble throws Kurwin's Cauteriser at the party before fleeing. 
=== Companion approval ===
Scaring Bugthimble away:
 
Paying his extortion fee:
 
== Combat ==
When the fight starts six open up - they spawn kobolds unless blocking them by standing on them. The holes remain until five kobolds have spawned from each (a random mixture of kobolds, kobold scouts, or kobold inventors) or the hole is destroyed.
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
== Gallery ==
Bugthimble Model.png|Bugthimble's model.
== External links ==
* 
Category:Kobolds
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Bulette

Bulettes are a type of Monstrosity and non-playable race in Baldur's Gate 3. They are armoured monsters that burrow through underground tunnels and can suddenly erupt from the ground to strike.
== About ==
Bulettes are extremely dangerous monstrosities. Their natural armour consists of thick plates layered across their bodies. Bulettes are typically native to hill environments but can be found in many different locations. Bulettes are sometimes referred to as Landsharks.
A bulette's passive feature causes them to prioritise other monstrosity creatures. This can be used to the party's advantage when luring the bulette to fight other creatures.
== Combat ==
=== Attacks and abilities ===
=== AI only ===
=== Honour mode ===
=== Notable loot ===
* 
== Gallery ==
Tan-burci-bulette-concept.jpg|Concept art by Tan Bur-Ci
== Notes ==
* Bulette grants 150 XP when killed.
* Glut can reanimate a bulette. It is one of the toughest and highest-damage creatures that Glut can control; however, due to its large size, it cannot use climbing apparatuses like ladders and may struggle to navigate tight areas.
* Applying to the Bulette before it uses will prevent it from healing as it exits combat.
== External links ==
Category:Creatures
Category:Races
Category:Non-playable races
Category:Monstrosities
Category:Bosses