Low Level Dueling

This page provides various details about Low Level Dueling (LLD). For general details about PvP, see PvP Changes.
== General Info ==
Low Level Dueling is a form of Player-vs-Player (PvP) combat that takes place in Normal Difficulty on characters at level(s) 9, 18, or 30. 
The vast majority of LLD players are dueling with level 30 characters, though there are level 9 and 18 players that predominantly reside on Non-Ladder.
Unless otherwise stated, all information here can be assumed to reference LLD specifically as it pertains to level 30 characters.
All LLD characters are expected to be fully 'rushed', up to and including completing all relevant quests in Normal, Nightmare, and Hell.
== Items ==
Below is a compilation of generally useful and/or sought after items for LLD.
=== Crafted Items ===
To a large extent itemizing for any given build in LLD will, or can, include crafting.
In some cases a craft is directly competing with a Unique or Set item for an equipment slot.
Below is a list of commonly used crafting recipes and the crafting bases upon which they are typically used.
Furthermore, a small example of desirable attributes is provided for each.
*2-Handed Ranged Weapons:
:Brilliant, Caster, or Hitpower Crafted
::Stag Bow / Ashwood Bow; Short War Bow / Rune Bow; Repeating Crossbow / Chu-Ko-Nu; Heavy Crossbow / Ballista
:::A total of +4 or more to Bow Skills and/or 150%+ Enhanced Damage with 20%+ IAS. Ideally with a large amount of sockets.
*2-Handed Melee Weapons:
:Hitpower Crafted, Ethereal
::Maul / War Club; Great Maul / Martel de Fer; Great Sword / Executioner Sword; Pike / Lance
:::200%+ Enhanced Damage with Repairs Durability. Ideally with a large amount of sockets.
*1-Handed Melee Weapons:
:Brilliant or Hitpower Crafted
::Blade / Stiletto; Scimitar / Cutlass; Flail / Knout; War Hammer / Battle Hammer
:::
*Throwing Weapons:
:Brilliant or Hitpower Crafted, Ethereal
::Glaive / Spiculum; Throwing Spear / Harpoon
:::
*Amazon Javelins:
:Brilliant, Caster, or Hitpower Crafted
::Maiden Javelin / Ceremonial Javelin
:::
*Claws:
:Caster or Hitpower Crafted
::Wrist Blade / Wrist Spike; Hatchet Hands / Fascia; Cestus / Hand Scythe; Blade Talons
:::
*Clubs:
:Caster Crafted
::Club / Cudgel; Spiked Club / Barbed Club
:::
*Scepters:
:Brilliant or Caster Crafted
::War Scepter / Divine Scepter
:::
*Sorceress Orbs:
:Caster Crafted
::Eagle Orb / Glowing Orb; Sacred Globe / Crystalline Globe; Smoked Sphere / Cloudy Sphere; Clasped Orb; Jared's Stone
:::
*All-Class Helmets:
:Vampiric Crafted
:: Mask / Death Mask; Bone Helm / Grim Helm; Great Helm / Winged Helm; Crown / Grand Crown
:::
*Barbarian Helmets:
:Safety or Vampiric Crafted
::Jawbone Cap / Jawbone Visor; Fanged Helm / Lion Helm; Horned Helm / Rage Mask; Assault Helm; Avenger Guard
:::
*Druid Helmets:
:Safety or Vampiric Crafted
::Wolf Head / Alpha Helm; Hawk Helm / Griffon Headdress; Antlers / Hunter's Guise; Falcon Mask; Spirit Mask
:::
*All-Class Shields:
:Safety Crafted
::Bone Shield / Grim Shield; Kite Shield; Tower Shield; Spiked Shield / Barbed Shield (Smiter)
:::
*Necromancer Shields:
:Hitpower or Safety Crafted
:: Demon Head; Gargoyle Head
:::
*Paladin Shields:
:Safety Crafted
::Targe / Akaran Targe; Rondache / Akaran Targe; Crown Shield;
:::
*Body Armors:
:Safety Crafted
::Light Plate / Mage Plate; Ancient Armor / Ornate Plate
:::
*Gloves:
:Blood, Brilliant, or Hitpower Crafted
::Leather Gloves / Demonhide Gloves; Heavy Gloves / Sharkskin Gloves
:::
*Boots:
:Blood or Hitpower Crafted
::Boots / Demonhide Boots; Heavy Boots / Sharkskin Boots
:::
*Belts:
:Blood, Caster, or Hitpower Crafted
::Sash / Demonhide Sash; Light Belt / Sharkskin Belt
:::
*Amulets:
:Blood, Brilliant, Caster, or Hitpower Crafted
:::+2 to a Skill Tree with FCR, FRW, Life, Life Replenish, Mana, Strength, Dexterity, and/or Resistances.
*Rings:
:Blood, Hitpower, or Safety Crafted
:::High Attributes with FCR, Attack Rating, Life, Mana, Maximum Damage, Minimum Damage, and/or Resistances.
=== Rare Items ===
*Circlets:
::+2 to a Skill Tree with FCR, FRW, Life, Life Replenish, Mana, Strength, Dexterity, and/or Resistances.
*Quivers:
:Bow Skill Quivers
::+2 to Bow SKills with IAS, FRW, Life, Life Replenish, PLR, and/or Resistances.
:Physical Quivers
::50%+ Enhanced Damage with Maximum Damage, Minimum Damage, IAS, FRW, Life, Life Replenish, PLR, and/or Resistances.
=== Charms ===
*Grand Charms:
:: 9+ Maximum Damage with 15-25 Life, 12% FHR, or 7% FRW
*Large Charms:
::3% Damage with 12-20 Life, 8% FHR, or 5% FRW
*Small Charms:
::11-15 Life, 5% FHR, or 3% FRW with 2+ Max Damage, 3%+ All Res, 7%+ Single Res, 15+ Defense, or 9+ Mana
=== Jewels ===
==== Rare Jewels ====
*Caster Jewels
::Strength, Dexterity, Life, Mana, Resistances, Defense, and/or -Requirements.
*Physical Jewels
::Enhanced Damage, Maximum Damage, Minimum Damage, Strength, Dexterity, Attack Rating, Defense, and/or -Requirements.
*Rare Jewel Combined Affix Maximums:
:Enhanced Damage: 20%
:Maximum Damage: 24
:Minimum Damage: 18
:Attack Rating: 60
:All Resistances: 10
:Life: 8
:Mana: 20
:Energy: 6
:Strength: 6
:Dexterity: 9
:Defense: 40
==== Magic Jewels ====
*Caster Jewels
::Strength or Dexterity with Resistances.
*Physical Jewels
::Enhanced Damage with Maximum Damage, Minimum Damage, Dexterity, or -Requirements, or a combination of Maximum Damage and/or Minimum Damage totaling 24 or more.
*Magic Jewel Single Affix Maximums:
:Enhanced Damage: 20%
:Maximum Damage: 15
:Minimum Damage: 14
:Attack Rating: 60
:All Resistances: 15
:Life: 8
:Mana: 20
:Energy: 6
:Strength: 6
:Dexterity: 9
:Defense: 40
=== Teleport Staves ===
For many builds, especially in certain duel match-ups, use of a staff weapon swap with Teleport charges is essentially necessary.
The easiest way to acquire a Teleport charges staff is through shopping. 
These staves can be shopped as early as character level 19, shopping in Act 3+ in Normal or on a higher difficulty. The minimum Item Level necessary for the charges to potentially appear is 24.
That said, once you get to Nightmare, at certain Item Levels, a staff could potentially be sold as as an Exceptional, rather than a Normal, tier base. In this case it essentially comes with 20% more FCR than otherwise.
The Item Levels necessary for each respective Exceptional staff to potentially be shopped in Nightmare or Hell are as follows:
::Jo Staff: 30 / Quarterstaff: 35 / Cedar Staff: 38 / Gothic Staff: 42 / Rune Staff: 47
There is logic, however, in shopping for these staves at a much higher character level. The higher the Item Level of the staff, the more charges available.
This heightened Item Level, and thus charge value, does not have a heightened character level requirement.
For the highest level of Teleport, and thus the most charges, one would need to shop at character level 92+ in Nightmare or Hell.
Crafting staves is also an option, though the probability of the Teleport charges affix appearing becomes incredibly low if you craft at higher Item Levels.
=== Unique and Set Items ===
*2-Handed Weapons:
::Bonesnap, Doomslinger, Ripsaw, Steeldriver, The Iron Jang Bong, and The Patriarch.
*1-Handed Weapons:
::Gravenspine, Rakescar, Sander's Superstition, and The Jade Tan Do.
*Helmets:
::Cyclopean Roar, Peasant Crown, and Quetzalcoatl.
*Chests:
::Heavenly Garb, Rattlecage, Rockfleece, Silks of the Victor, Spirit Shroud, and Twitchthroe.
*Shields:
::Bverrit Keep, Steelclash, and Visceratuant.
*Gloves:
::Bloodfist, Death's Hand, Immortal King's Forge, Magefist, Sander's Taboo, and Venom Grip.
*Boots:
::Cow King's Hooves, Goblin Toe, Gorefoot, Sander's Riprap, Tearhaunch, and Treads of Cthon.
*Belts:
::Death's Guard, Immortal King's Detail, Snakecord, and String of Ears.
*Amulets:
::Angelic Wings and The Mahim-Oak Curio.
*Rings:
::Angelic Halo and The Stone of Jordan.
=== Runewords ===
== Builds ==
Thanks to the balancing provided by the developer team, particularly when in the PvP arenas, nearly any skill is feasible to build around for LLD.
The skills listed here are not all of the skills a given build uses, just the main active skills. Many builds have utility skills (like Mind Blast) that they use.
Some builds inevitably excel in Team-vs-Team (TvT) duels while others are better for One-vs-One (1v1) duels.
This is not a comprehensive list. Other builds not listed here can be competitive. This is simply a list of popular builds. 
Amazon
  •  Jab
  •  Plague Javelin (Standalone or with Jab)
  •  Charged Strike
  •  Lightning Bolt (With Power Strike)
  •  Guided Arrow (With Jab)
  •  Magic Arrow
  •  Cold Arrow (With Ice Arrow and Freezing Arrow)
  •  Ice Arrow (With Freezing Arrow)
  •  Fire Arrow (With Immolation Arrow)
  •  Decoy
Assassin
  •  Lightning Sentry
  •  Wake of Fire
  •  Blade Sentinel
  •  Dragon Tail (With Blade Sentinel)
  •  Dragon Talon (With Blade Sentinel)
  •  Dragon Claw (With Blade Sentinel)
Barbarian
  •  Frenzy (With Double Swing)
  •  Concentrate
  •  Double Throw (With Whirlwind)
  •  Whirlwind
  •  War Cry
Druid
  •  Volcano (With Molten Boulder and/or Fissure)
  •  Fissure (With Firestorm and/or Molten Boulder)
  •  Arctic Blast (With Hurricane)
  •  Tornado (With Twister)
  •  Rabies
  •  Maul
  •  Fury
  •  Shock Wave
  •  Fire Claws
  •  Raven (With other Summoning Skills (Druid))
Necromancer
  •  Bone Spear (With Teeth and Bone Spirit)
  •  Poison Strike (With Desecrate)
  •  Desecrate (With Poison Nova)
  •  Corpse Explosion (With Amplify Damage)
  •  Dark Pact
  •  Fire Golem
  •  Raise Skeletal Mage
Paladin
  •  Holy Fire (Using Zeal)
  •  Holy Shock (Using Zeal)
  •  Sanctuary (Using Zeal)
  •  Holy Bolt (With Holy Nova and Fist of the Heavens)
  •  Blessed Hammer
  •  Vengeance
  •  Smite (Standalone or with Holy Bolt)
  •  Zeal (Standalone or with Holy Bolt)
  •  Charge (Standalone or with Blessed Hammer or Holy Bolt)
Sorceress
  •  Ice Bolt
  •  Frost Nova
  •  Ice Barrage
  •  Blizzard (With Ice Bolt)
  •  Frozen Orb (With Frost Nova)
  •  Nova (With Charged Bolt)
  •  Lightning (With Charged Bolt)
  •  Fire Bolt (With Combustion)
  •  Fire Ball (With Combustion)
  •  Inferno (With Blaze)
  •  Fire Wall (With Blaze)
  •  Lesser Hydra (With Fire Bolt and Combustion)
  •  Meteor