Wanderer

== Overview ==
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The Wanderer class is the female performer class in its third class form. They are primarily a support and disabling / debuff class that is also capable of AoE ranged damage. They also have some magic / MATK based capabilities. They are more used for WoE situations now, but they can also provide unique party buffs that make them a worthwhile member to have in PVM parties (mainly the Dancer skill, Gypsy's Kiss, which lowers SP cost and provides more SP to party members). This buff is extremely helpful for classes with low Max SP, character builds with low INT, skills that depend on SP for damage (like Guillotine Fist and Dragon Breath), or classes that tend to have to spam high SP cost skills. The Wanderer is provided with an array of disabling skills that can quite effective in WoE. They also have access to decent MATK weapons (unlike their male counterpart, the Maestro), which allows them to make better use of the Metallic Sound skill, although this spell is still fairly weak and has a long cooldown. 
The Wanderer also has a powerful AoE skill, Severe Rainstorm, which if geared properly, can dish out some hefty damage, but at a high SP cost (which is why high INT is strongly recommended).
== Job Change Guide ==
:Main article: Wanderer Job Change Guide
Changing into a Wanderer from a Gypsy requires the player to complete a number of tasks:
* Investigating a canceled performance
* Reconciling an estranged Wanderer with her Maestro partner
* Rigorous workout sessions to help a Wanderer get back into peak physical shape
After completing these tests, the player will be transformed into a Wanderer. The journey begins in Lutie!
== Class Data ==
=== Skills ===
:See Dancer Skills or Gypsy Skills for 2nd class Skills.
Skills in a same group don't stack and will override each other (see Group A Songs and Group B Songs). Group B skills can only be removed through special skills such as Clearance, Lion's Howl, Destruction Song, etc.
==== Solo Skills ====
Skill	Description 	Levels	Group	Type
 	Displays the power of the nature to all targets in a area around the user, which allow them to regain HP in exchange of SP each second, for 1 minute. 	5 	B 	Supportive
 	Resurrects a single player, using their SP to restore their HP. 	5 	- 	Supportive
 	Attempts to cause Deep Sleep status to all enemies in a area around the user. 	5 	B 	Active
 	Imbues the targeted location with sound waves that binds all enemies in a 3x3 area upon contact. 	5 	- 	Active
 	Releases a powerful scream over a targeted location to detonate all Reverberations in a 11x11 area. 	1 	- 	Active
 	Increases maximum HP by +5% per skill level for party members. Uses one Regrettable Tear. This song has no grouping. 	5 	- 	Supportive
 	Peforms a chant to a single target to increase the damage of Brandish Spear, Clashing Spiral, Shield Boomerang, Rapid Smiting, and Shield Press. May cause negative effects. 	5 	B 	Active
 	Performs a chant that casts a random Mage or Wizard skill, ignoring every catalyst it may require. 	5 	- 	Active
 	Performs a song that increases MDEF across the entire party within a area around the user for 1 miunte. 	5 	A 	Supportive
 	Shouts a high pitched noise at a single target to deal magic damage and drain their SP. 	10 	- 	Offensive
 	Performs a song that increases MATK across the entire party within a area around the user for 1 minute. 	5 	A 	Supportive
 	Imbues the targeted location with sound waves that deal ATK + MATK damage to all enemies in a 3x3 area upon contact. 	5 	- 	Offensive
 	Shoots a raining volley of arrows to continually deal damage to all enemies in a 11x11 area around the targeted location. Damage is increased with caster's DEX, AGI and Base Level.	5 	- 	Offensive
 	Performs a chant that captivates all enemies in a area around the user by chance, to prevent them from attacking or targeting the user for a set duration. 	5 	B 	Active
 	Performs a dance that increases Movement Speed and ASPD across the entire party within a area around the user for 1 minute. 	5 	A 	Supportive
 	Increases Max SP and SP Recovery. At level 5 and higher, allows to use 3rd class skills while performing. 	10 	- 	Passive
 	Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. 	1 	- 	Active
==== Chorus Skills ====
Skill	Description 	Levels	Group	Type
 	Performs a loud song to deal damage to all enemies in a area around the user. 	5 	- 	Offensive
 	Performs a fast tempo song that increases ASPD, lowers Fixed Cast Time and increases ATK across the entire party within a area around the user for seconds. 	5 	B 	Supportive
 	Performs a song that increases SP Recovery across the entire party within a area around the user for seconds. 	5 	B 	Supportive
 	Performs a song that increases Max HP across the entire party within a area around the user for seconds. 	5 	B 	Supportive
 	Performs a song that attempts to cause a lesser "Frenzy" status to all players in a area around the user for seconds. 	5 	B 	Active
 	Performs a song that attempts to increase STR and CRIT but decreasing Max HP of all targets in a area around the user for seconds. 	5 	B 	Active
 	Performs a song that attempts to decrease INT and drain SP of all enemies in a area around the user for seconds. 	5 	B 	Active
 	Performs a song that attempts to deal damage to all targets that are performing in a area around the user, removing their performance / chorus skills in the process.	5 	- 	Offensive
 	Performs a song that prevents the skill casting interruption of all targets in a area around the user for seconds, but increasing their SP cost by 15%. 	5 	B 	Active
=== Job Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9
STR 	26	27	51	 	 	 	 	 	
AGI 	4 	7 	18	31	39	43	45	50	59
VIT 	12	13	14	22	32	52	58	 	
INT 	2 	3 	9 	21	36	37	38	49	56
DEX 	1 	8 	17	23	30	44	53	60	
LUK 	55	 	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From 2nd Class
Bare Handed	156 	0 	
Shield 	-7 	0 	
Dagger 	-12 	+1 	
Bow 	-10 	−2 	
Whip 	-5 	0 	
== Builds ==
NOTE: While all listed gears in this section are viable for usage, it is encouraged to test the item combinations you desire for your character first by going to the iRO Wiki Calculator, consult any knowledgable players in your group or in iRO Wiki Discord, or watch video guides before purchasing any item included in this list.
=== Severe Rainstorm Build (2025) ===
* Uses the element of the equipped arrow when using an Instrument.
* The main issue is getting the cooldown reduced to minimum 5 seconds, 6.5 seconds or 7 seconds at best, to be able to spam Lvl 1, 4 or 5 respectively.
* Now cooldown is no longer an issue -
** Document Archer reduces cooldown by 4 seconds.
** Costume combo reduces cooldown by 1 second.
** Use any weapon which reduces cooldown by 2 seconds (virtually every SR weapon).
====Skill====
==== Talent / Stats ====
Stat 	Amount 	Notes
Stats 	Stats 	Stats
STR 	1+ 	Depends on you, you only need STR for Weight Limit
AGI 	120+ 	Severe Rainstorm scales off of AGI and DEX
VIT 	72 	You want at least 100 with bonus, for stun immunity
INT 	100 - 120	For VCT Reduction and SP Pool
DEX 	120+ 	Main Stat and Severe Rainstorm scales off of AGI and DEX. Also helps with VCT reduction
LUK 	72 	This for my part is a filler, if i have points to give after stating every other stat, I put them in Luk, because a bit Perfect Dodge and extra atk does not hurt
Talents	Talents 	Talents
POW 	100 	Main source of damage post 200.
STA 	0 	Not needed.
WIS 	0 	Not needed.
SPL 	0 	Not needed.
CON 	97 	Another talent stat which boosts physical damage.
CRT 	0 	Not needed.
====Equipments====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	❌ 	
* Any 	
* TBA
 	❌ 	
* Any 	
* Good source for some SP leech and 100% physical defense penetration early on.
 	❌ 	
* Any 	
* 'TBA'
 	❌ 	
* Any 	
* 'TBA'
 	❌ 	
* Any 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for ranged damage increase.
 	❌ 	
* Any
* Enchanted with -
** 
**	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for ranged damage increase.
 	❌ 	
* Any 	
* 'TBA'
 	❌ 	
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for physical damage increase and some additional POW / CON.
* Also provides 0.5s fixed casting time reduction.
 	❌ 	
* Any 	
* Reduces cooldown of by 150 seconds.
* Useful to switch to when casting from Ring of Storm.
 	✅ 	
* Any
* Enchanted with -
**	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for damage increase and some additional ATK.
* Combos with Document Archer for good damage boost to Severe Rainstorm.
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	❌ 	
* Any 	
* Cheaper option, provides All Stat + 10.
 	❌ 	
* None 	
* Good source of ATK and physical damage based on sum of AGI and INT.
 	✅ 	
* 
* 	
* Good source of ATK.
* Also increases damage and helps with ACD reduction if paired with Marduk or Pharaoh card.
 	✅ 	
* Any 	
* Good source of ATK % and physical damage based on base STR.
* Also gives pretty good HP / SP percentage leech.
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	❌ 	
* None 	
* For every 10 base levels, increases physical damage against all size monsters by 1%.
 	❌ 	
* None 	
* Some ATK and EXP + 15%.
* Gives minor fixed HP / SP leech and .
 	✅ 	
* None 	
* Some talent stats and MHP.
* For every 10 base levels, increases physical damage against all size monsters by 1%.
Armor 	Armor 	Armor 	Armor
 	❌ 	
* 
* 	
* Useful for HP / SP % leech early on.
 	❌ 	
* 
* 	
* Some ATK and cheap source of 70% Physical Defense Penetration.
 	❌ 	
* 	
* Good source of damage and DEX.
* Also gives % chance of HP / SP Leech when refined to +12.
 	❌ 	
* 	
* Good source of damage and All Stats increase for VCT.
 	❌ 	
* 
* 	
* Good source of damage and All Stats increase for VCT.
 	✅ 	
* 
* 
* 	
* All Stats +12, good source of Max HP / SP, ATK, POW and CON.
* Increases physical damage by a LOT, reduces ACD and also provides 0.3s fixed casting time reduction.
Weapon 	Weapon 	Weapon 	Weapon
 	❌ 	
* 
* 
* 
* 	
* Good source of early damage and 2 seconds cooldown reduction.
 	❌ 	
* 
* 
* 
* 	
* Good source of damage and 2.5 seconds cooldown reduction.
 	❌ 	
* 
* 
* 
* 	
* Good source of damage and 2 seconds cooldown reduction.
 	❌ 	
* 
* 
* 
* 	
* Good source of damage and 2 seconds cooldown reduction.
 	❌ 	
* 
* 
* 
* 	
* Good source of damage and 2.5 seconds cooldown reduction.
 	❌ 	
* 
* 
* 
* 	
* Good source of damage and 2 seconds cooldown reduction.
 	❌ 	
* 
* 
* 
* 	
* Good source of damage and 2 seconds cooldown reduction.
 	❌ 	
* 
* 
* 
* 	
* Good source of damage and 2.5 seconds cooldown reduction.
 	✅ 	
* 
* 
* 
* 
* Enchanted with -
** 
**	
* Good source of damage and 2 seconds cooldown reduction.
Shield 	Shield 	Shield 	Shield
 	❌ 	
* 
* 
* 	
* Max HP / SP and some ATK.
 	❌ 	
* 
* 
* 
* 	
* Good source of ATK, tons of ASPD and some physical damage increase.
 	✅ 	
* 
* 
* 
* 	
* Good source of ATK and P.ATK.
* There's a 6% chance to activate STR + 70 for 20 seconds when dealing physical damage.
Garment 	Garment 	Garment 	Garment
 	❌ 	
* 	
* Good source of ranged physical damage, DEX and ASPD.
 	❌ 	
* 	
* Good source of physical damage, P.HIT and allows casting of .
 	❌ 	
* 	
* Good source of ranged damage and 2 seconds cooldown reduction.
 	❌ 	
* 	
* Good source of physical damage and POW / CON.
 	✅ 	
* 	
* Good source of ATK and other talent stats.
* Increases physical damage by a LOT.
* Provides All Stats + 15 and ACD reduction.
Shoes 	Shoes 	Shoes 	Shoes
 	❌ 	
* 
* 	
* Good source of physical damage increase.
 	❌ 	
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Provides 0.7s fixed casting time reduction.
 	❌ 	
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Provides 0.8s fixed casting time reduction.
 	❌ 	
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source of ATK %.
 	✅ 	
* 
* 	
* Good source of CON, ATK and other talent stats.
* Increases ranged physical damage and reduces fixed casting time by 0.7 second.
 	✅ 	
* 
* 	
* Good source of ATK, POW and other talent stats.
* Increases ranged physical damage by a LOT and reduces fixed casting time by 0.7 second.
Accessories 	Accessories 	Accessories 	Accessories
 	❌ 	
* 
* 	
* Increases damage based on base level.
 	❌ 	
* 
* 	
* Good source of damage.
 	❌ 	
* 
* 	
* Good source of damage.
 	❌ 	
* 
* 	
* Good source of physical damage and ATK.
 	❌ 	
* 
* 	
* Good source of physical damage and ATK.
 	✅ 	
* 
* 	
* Good source of physical damage and ATK.
* Increases damage based on base level.
* Allows casting of .
* Left Accessory, goes on the right side of the character equipment screen.
 	✅ 	
* 
* 	
* Good source of physical damage and ATK.
* Combos nicely with Old Maestro Song's Hat for additional damage based on refine level of the hat.
* Reduces Severe Rainstorm cooldown by 4 seconds.
* Right Accessory, goes on the left side of the character equipment screen.
==== Shadow Equipment ====
Armor
Equip	Required Level	Rcommended Refine
 	1 	0
 	1 	10
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Weapon
Equip	Required Level	Rcommended Refine
 	1 	0
 	1 	10
 	1 	10
Shield
Equip	Required Level	Rcommended Refine
 	1 	0
 	1 	10
 	1 	10
 	1 	10
Shoes
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Pendant
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	200 	10
 	1 	10
Earring
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	200 	10
 	1 	10
=====Costumes=====
* 
** Increases damage by 15%
** When equipped with -
*** , increases damage by 15%
*** , reduces cooldown by 1s
*** , increases damage by 15%
=== Metallic Sound / Reverberation Build ===
* This build is easier to get started with but plateau(s) out at later levels.
* has an AoE effect and its element is based on the equipped arrow.
* is a single target skill and is forced Neutral element.
====Skill====
==== Talent / Stats ====
Stat 	Amount 	Notes
Stats 	Stats 	Stats
STR 	1+ 	Depends on you, you only need STR for Weight Limit, if any
AGI 	120 	For flee and ASPD
VIT 	72+ 	You want at least 100 with bonus, for stun immunity
INT 	125+ 	Main Stat and helps with VCT Reduction and SP Pool
DEX 	80+ 	Also helps with VCT reduction, not needed if Divine Bell is equipped
LUK 	72+ 	This for my part is a filler, if i have points to give after stating every other stat, I put them in Luk, because a bit Perfect Dodge and extra matk does not hurt
Talents	Talents	Talents
POW 	0 	Not needed.
STA 	0 	Not needed.
WIS 	0 	Not needed.
SPL 	100 	Main source of damage post 200.
CON 	97 	Another talent stat which boosts magical damage.
CRT 	0 	Not needed.
====Equipments====
=====Upper=====
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
=====Middle=====
* 
** 
* 
* 
=====Lower=====
* 
* 
* 
* 
* 
* 
=====Armor=====
* 
* 
* 
* 
* 
** 
=====Weapon=====
* 
* 
* 
* 
* 
* 
* 
* 
** 
** 
** 
=====Shield=====
* 
* 
** 
* 
** 
=====Garment=====
* 
* 
* 
* 
* 
** 
=====Footgear=====
* 
* 
* 
* 
* 
** 
** 
* 
** 
** 
=====Accessories=====
* 
* 
* 
* 
** 
** 
** 
=====Costumes=====
* 
** Increases damage by 15%
** When equipped with -
*** , increases damage by 10%
*** , reduces SP cost by 20%
*** , increases damage by 15%
*** , increases damage by 15%
===Party Support (PVM/WoE) Build===
Stat	Level 99	Level 125	Level 150	Level 175
STR 	0~7 	0~10 	0~15 	0~16
AGI 	24 	25 	41 	80
VIT 	82 	100 	110 	122
INT 	61 	81 	93 	93
DEX 	90 	100 	100 	100
LUK 	1 	41 	77 	89
The primary function of this build is to buff party members as much as possible with Gypsy's Kiss by having very high INT and having high VIT for survivability while performing songs. The high INT/SP regeneration also help with the high SP cost of performance songs like Frigg's Song. Players can still get Severe Rainstorm with this build if they wish to, but the damage will be lower since stat placement wont be focusing mainly on DPS. Also Severe Rainstorm requires a bow to use, which means players won't be able to perform songs if they are using it (many players will switch back and forth between Whip and Bow in a party).
Skills to invest in:
Skill	Source 	Build	Additional Notes
 	Dancer 	Both 	
 	Dancer 	Both 	
 	Dancer 	Both 	
 	Dancer 	PvM 	Increases EXP while leveling.
 	Dancer 	WoE 	Slow enemy movement, or lower emp breaker's ASPD.
 	Dancer 	WoE 	Prevent enemy skill casting as people enter emp rooms.
 	Gypsy 	WoE 	May give negative effects like reduced stats or break equipment.
 	Wanderer	Both 	Max HP +25% for party members. Useful for increasing the Dragon Breath damage, or keeping everyone alive.
 	Wanderer	Both 	Pretty much essential to be at lvl 10.
 	Wanderer	Both 	This will help keep the enemy's focus off of you. Useful in WoE as well.
 	Wanderer	Both 	Hold enemies in WoE, tele them in PvM.
 	Wanderer	PvM 	Useful to raise a dead bishop.
 	Wanderer	Both 	Increases MDEF. Questionably useful. Also it's only increasing a little ammount of MDEF. If you're in a party, maestro can Use ATK song, because both skills don't work together.
 	Wanderer	Both 	Everyone likes +35% ASPD.
 	Wanderer	WoE 	Increase the damage of "Auto-Warg" Rangers in WoE/PVP.
 	Wanderer	WoE 	Dismounting Rune Knights and Royal Guards. Also slows like Slow Grace