BigBrain

BigBrain is a brainfuck remake by user k written in Lua. (Github Page)
This is not an extension, as a lot of stuff is different.
=Differences=
 Every byte is set to one at the beginning.
 Bytes can go as high or as low as you need
 There are 2 lanes : a processing lane and a graphics lane (both work the same, but those are their intended purposes and official names.)
All the different Commands BigBrain Has (Bytes = Cells) :
 Commands
Symbol	Description 	Category
+ 	Sets the currently selected byte's value to the sum of the next byte's value and itself. 	Operations
- 	Sets the currently selected byte's value to the difference between itself and the next byte's value. 	Operations
* 	Sets the currently selected byte's value to the product of the next byte's value and itself. 	Operations
/ 	Sets the currently selected byte's value to the quotient of the next byte's value and itself. 	Operations
= 	Sets the currently selected byte's value to the next byte's value. 	Operations
^ 	Raises the current byte's value by the next byte's value. (As in current byte to the power of the next byte) 	Operations
: 	Sets the currently selected byte's value to the root of itself by the next byte's value. 	Operations
$ 	Sets the next byte's value to 1. 	Operations
_ 	Sets the currently selected byte's value to itself concatinated with the next byte. 	Operations
! 	Swaps the current byte's value and the byte to the right's value 	Movement
? 	Swaps the current byte's value and the byte to the left's value 	Movement
> 	Moves the pointer 1 byte to the right 	Movement
< 	Moves the pointer 1 byte to the left 	Movement
{ 	If the current byte's value is 1, go to the corresponding } 	Flow Control
} 	If the current byte's value is not 1, go to its corresponding { 	Flow Control
[ 	If the current byte's value is equal to zero, go to the corresponding ] 	Flow Control
] 	If the current byte's value is not equal to zero, go to its corresponding [ 	Flow Control
( 	If the current byte's value is equal to the next byte's value, go to its corresponding ) 	Flow Control
) 	If the current byte's value is not equal to the next byte's value, go to its corresponding ( 	Flow Control
~ 	Any condition after this will be inverted, this effect can be reversed by adding another ~ symbol. 	Miscellaneous
& 	Sets the pointer back to the first byte. 	Miscellaneous
; 	Gets an input but instead of getting its ascii code, it gets it as a number. Ex. "1" is inputted, the current byte is set to 1	Miscellaneous
' 	Prints the number stored in the current byte. 	Miscellaneous
. 	Prints the ascii character whose ascii value corresponds to the number in the current byte. 	Miscellaneous
, 	Gets an input's ascii code. 	Miscellaneous
# 	Sets the current byte's value to its index. 	Miscellaneous
" 	Switches which tape the pointer is currently on. 	Miscellaneous
% 	Sets the current cell's value to the cell with the same index on the opposite tape. 	Miscellaneous
==Examples==
==="Hello, World!" printed using a simple algorithm :===
++++++>+<_$.!$>-<_$_$.!$>-<_$>+++++++<_$..!$_$_$.!$+++>+++<_$.!$++>+<_$.!$_$>++++++++<_$.!$_$_$.!$_$>+++<_$.!$>-<_$>+++++++<_$.!$>-<_$>-<_$.!$++>++<_$.!$
==="Hello, world!" printed using a human brain :===
++++++>+<_.!$++++++++_.+++++++..+++.!$+!=*!=_.---.*--$-.>+<----.+$+.>+<---.----.!$!*****$+.
===Cat Program :===
+(,.)
===Move Value :===
!>! this moves the current value two cells to the right while keeping the two other values intact.
Category:Languages Category:Brainfuck derivatives Category:Cell-based Category:Turing complete Category:Implemented Category:Low-level