Mesh/Archive/2012-06-18

==Agenda==
# Why do the last two meetings notes have no transcripts? This omission destroys the usefulness pof the meetings to those who may be unable to attend, and leaves no way to retrieve/review the information cimmunicated at the meetings. Drongle McMahon
# Is there any new information on the Cloudy-Blurry Avatar problem reserch? Nalates Urriah 10:07, 17 June 2012 (PDT)
# Is the laid out plans for changes to mesh accounting still holding up? --Motor Loon 10:22, 18 June 2012 (PDT)
# Did the road bump problem solved? Yuzuru Jewell 11:44, 18 June 2012 (PDT)
# Do you have any new statistics on proportion of logins / logged-in hours on mnesh enabled viewers?Drongle McMahon
==Meeting Notes==
==Attendees List==
*Aki Shichiroji (aki.shichiroji)
*Attica Bekkers (attica.bekkers)
*DrFran Babcock (drfran.babcock)
*Drongle McMahon (drongle.mcmahon)
*Jonathan (jonathan.yap)
*Motor Loon (motor.loon)
*Nal (nalates.urriah)
*Nyx Linden (nyx.linden)
*Bazz Fazz (vir.linden)
*Wickedwanda (wickedwanda.blackheart)
*Yuzuru (yuzuru.jewell)
==Transcript for Monday June 18, 2012==
[12:02]	Nyx Linden 	greetings all
[12:02]	Nyx Linden 	https://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import_User_Group
[12:02]	Wickedwanda (wickedwanda.blackheart)	Hello Nyx, Vir
[12:02]	Nal (nalates.urriah) 	hi nyx
[12:02]	Nyx Linden 	agenda is there if you'd like to add any items
[12:03]	Motor Loon 	argh... you're such a greifer nyx
[12:03]	Aki Shichiroji 	Hi Nyx
[12:03]	Yuzuru (yuzuru.jewell) 	hello nyx
[12:03]	Motor Loon 	not a big crowd today
[12:04]	Nyx Linden 	shall we get started?
[12:04]	Nal (nalates.urriah) 	sure
[12:04]	Motor Loon 	3 2 1 go
[12:04]	Yuzuru (yuzuru.jewell) 	Please start
[12:04]	Nyx Linden 	first topic: "Why do the last two meetings notes have no transcripts? This omission destroys the usefulness pof the meetings to those who may be unable to attend, and leaves no way to retrieve/review the information cimmunicated at the meetings. Drongle McMahon"
[12:05]	Motor Loon 	agree
[12:05]	Nyx Linden 	Apologies, I have the logs on my computer, just need to get them wiki-fied, I'll try to get them processed quicker
[12:05]	Motor Loon 	logs posted right after each meeting would be strongly appriciated
[12:05]	Drongle McMahon 	Thanks
[12:05]	Motor Loon 	even if they aren't fancy and sparkling with cleanups
[12:06]	Jonathan (jonathan.yap) 	It doesn't have to be Nyx who posts the log, right?
[12:06]	Motor Loon 	nyx probably have his special way of doing it and dont want you to mess up his perfect system
[12:06]	Motor Loon 	¬∞Õú¬∞
[12:06]	Nyx Linden 	the one that was repeatedly interrupted by the security issue may be more tricky to reconstruct, but the others shouldn't be difficult to get up
[12:07]	Motor Loon 	yeah the force tp & crash event
[12:07]	Motor Loon 	¬∞Õú¬∞
[12:07]	Nal (nalates.urriah) 	If we post them I think they can be eited and that could be a problem
[12:07]	Nal (nalates.urriah) 	I mean they are in wiki edit mode
[12:08]	Nyx Linden 	I'll do what I can to speed up the process, thanks for letting me know that the transcripts are valuable for you guys :)
[12:08]	Yuzuru (yuzuru.jewell) 	I want to see it,too.
[12:08]	Nyx Linden 	next topic: "Is there any new information on the Cloudy-Blurry Avatar problem reserch? Nalates Urriah 10:07, 17 June 2012 (PDT)"
[12:08]	Nal (nalates.urriah) 	I rely on them when I can't make a meeting
[12:08]	Motor Loon 	ditto
[12:09]	Motor Loon 	blurry avatar...
[12:09]	Motor Loon 	fix: apply cloth to glasses and rub
[12:09]	Nyx Linden 	we have some workarounds on the bluesteel channel for a subset of the issues, but its not a general fix.
[12:10]	Nal (nalates.urriah) 	Do you think a general fix is possible?
[12:10]	Nyx Linden 	we have a team focused on how to fix the cloudy avatars in the more general case, but we're not far along enough to give a progress report yet.
[12:11]	Nal (nalates.urriah) 	I'll take that as a yes
[12:11]	Nyx Linden 	take it as a maybe :D
[12:11]	Motor Loon 	A yes-.to-be
[12:12]	Nal (nalates.urriah) 	:) ok
[12:12]	Nyx Linden 	next topic: "Is the laid out plans for changes to mesh accounting still holding up? --Motor Loon 10:22, 18 June 2012 (PDT)"
[12:13]	Nyx Linden 	while this definitely affects content creation, this is rolled up as part of the pathfinding project, which has its own usergroup, so I'll direct you there for the latest update
[12:13]	Drongle McMahon 	Oh yes ... good question
[12:13]	Motor Loon 	arh
[12:13]	Motor Loon 	ok then
[12:13]	Nal (nalates.urriah) 	Locra is saying they expect to be on RC by mid July
[12:13]	Nyx Linden 	to my knowledge there hasn't been huge changes in that area, but the pathfinding team would know the latest.
[12:13]	Motor Loon 	But I liiiike you much better than Falcon
[12:13]	Motor Loon 	¬∞Õú¬∞
[12:15]	Nyx Linden 	next topic: "Did the road bump problem solved? Yuzuru Jewell 11:44, 18 June 2012 (PDT)"
[12:15]	Motor Loon 	ooh show and tell
[12:15]	Nyx Linden 	thanks for the reminder! I heard back from falcon on this one, let me pull up the response
[12:15]	Motor Loon 	/me looks at Yuzuru...
[12:16]	Nyx Linden 	long story short: its a challenging issue to solve in the general case and we don't have the perfect toolset for it just yet.
[12:17]	Motor Loon 	was that it?
[12:17]	Motor Loon 	thats a VERY short story if so
[12:17]	Nyx Linden 	the ideal solution would be to allow for region-sized uploads for things like roads, or to allow some method of specifying that two objects should be "welded" together
[12:17]	Yuzuru (yuzuru.jewell) 	Thank you Nyx. Did you check the circit at freedom?
[12:18]	Nyx Linden 	in the meantime, there are a few things you can try
[12:18]	Yuzuru (yuzuru.jewell) 	We can't have the race event.
[12:19]	Yuzuru (yuzuru.jewell) 	If mesh road can be used. Car race will be more fun.
[12:19]	Nyx Linden 	1) Replace the terrain mesh with a convex decomposition. This is bad for performance, but might resolve the collision issues since you'll be dealing with convex hulls rather than triangles.
[12:20]	Yuzuru (yuzuru.jewell) 	we tried convex full. But it was not solved.
[12:21]	Nyx Linden 	personally I tried it in the test area you sent me a link to, I can definitely see where its an issue
[12:21]	Yuzuru (yuzuru.jewell) 	Vehicle don't have mesh wheel. it is made all sculpt prim.
[12:22]	Yuzuru (yuzuru.jewell) 	http://slurl.com/secondlife/Freedom%20Island%2001/218/169/2506
[12:22]	Drongle McMahon 	For the wheels ... does that mean just for the physics? Can you use perfect linked cylinders so they use the havok primitive?
[12:23]	Yuzuru (yuzuru.jewell) 	not cylinder but sculpt prim.
[12:23]	Nyx Linden 	yes, I believe its referring to the physics representation of the wheels, not the render representation
[12:23]	Yuzuru (yuzuru.jewell) 	It can run smoothly on non mesh road.
[12:24]	Nyx Linden 	so sounds like I'd try using mesh boxes at the seams to see if that helps smooth things out?
[12:26]	Drongle McMahon 	I thought it said Prim boxes?
[12:26]	Yuzuru (yuzuru.jewell) 	We didn't try case 2).
[12:26]	Nyx Linden 	sorry mistyped, meant prim boxes
[12:26]	Yuzuru (yuzuru.jewell) 	Prim boxes at the seems of mesh road?
[12:26]	Nyx Linden 	yes, that would be the next thing to try
[12:27]	Yuzuru (yuzuru.jewell) 	Ok we will try it.
[12:27]	Yuzuru (yuzuru.jewell) 	Thank you Nyx.
[12:27]	Nyx Linden 	best of luck, let us know how it goes!
[12:28]	Nyx Linden 	next topic: "Do you have any new statistics on proportion of logins / logged-in hours on mnesh enabled viewers?Drongle McMahon"
[12:28]	Yuzuru (yuzuru.jewell) 	I will tel you next week.
[12:28]	Nyx Linden 	honestly, no. I don't know where those numbers are kept, but they are still being tracked.
[12:29]	Nyx Linden 	I believe the answer is "most of them", I don't think we've released exact figures for a while.
[12:29]	Motor Loon 	Dont Oz have those?
[12:29]	Drongle McMahon 	OK. I asked because someone in the forums was asking.
[12:30]	Drongle McMahon 	They didn't know whether to use a mesh store.
[12:30]	Motor Loon 	I think it's so high now we can safely "not care about the few not being able to see mesh"
[12:30]	Attica Bekkers 	agrees
[12:30]	Motor Loon 	even Singularity has mesh now
[12:31]	Nyx Linden 	I would focus more on the technical merits of mesh vs non-mesh building at this point, the number of viewers that cannot see meshes has been decreasing.
[12:31]	Motor Loon 	nods
[12:32]	Nyx Linden 	Its a featureset that has been out long enough that it can reasonably be considered to be expected to be supported by reasonably updated viewers.
[12:32]	Drongle McMahon 	Is it a year yet?
[12:32]	Drongle McMahon 	We shuold have a mesh anniversary.
[12:32]	DrFran Babcock 	wow
[12:32]	Nal (nalates.urriah) 	About 10 months I think
[12:33]	Nyx Linden 	start modeling your mesh cakes now :D
[12:33]	Bazz Fazz (vir.linden) 	I think we launched in August
[12:33]	Attica Bekkers 	M1B
[12:33]	Nal (nalates.urriah) 	I think so too. I'll have to look it up
[12:33]	Motor Loon 	lol and I'm still working on my first mesh product release... damn... I'm a slow worker lol...
[12:34]	Nal (nalates.urriah) 	I've been learnng weight painting for 5 weeks now...
[12:35]	Nyx Linden 	that covers all the topics we have for this week, anything else to discuss? read any good books lately or seen any good movies, or should we wrap this up for the week? :)
[12:35]	Nal (nalates.urriah) 	I got nothing
[12:35]	Attica Bekkers 	sl9b is on , o to sl9b tommorrow (too fullnow)
[12:36]	Drongle McMahon 	Still no response from Falcon about physics weights?
[12:37]	Drongle McMahon 	Does he go to pathfinding meetings? I could ask him there.
[12:37]	Nyx Linden 	he had some followup and will take some time to look over the examples you provided. I'll remind him you're waiting on a response.
[12:37]	Motor Loon 	he usually does yeah
[12:37]	Nal (nalates.urriah) 	He is usually thre
[12:37]	Drongle McMahon 	Probably doesn't want to see me.
[12:38]	Nal (nalates.urriah) 	Yeah, you're such a nag... (teasing)
[12:38]	Motor Loon 	You should bring him cookies...
[12:39]	Nyx Linden 	alright, thanks for coming out everyone. Feel free to add more topics next week!
[12:39]	Aki Shichiroji 	Thanks for the session, Nyx
[12:39]	Drongle McMahon 	Thanks Nyx.
[12:39]	Motor Loon 	you ever consider making these more general content instead of only mesh related nyx?
[12:39]	Nal (nalates.urriah) 	Thx Nyx
[12:39]	Nyx Linden 	it is general content creation Motor, feel free to add non-meshy topics
[12:40]	Motor Loon 	ah kewl...
[12:40]	Yuzuru (yuzuru.jewell) 	Thank you Nyx.
[12:40]	Drongle McMahon 	It's all conent according to the wiki, not just mesh.
[12:40]	Aki Shichiroji 	is there a good session to ask about UI anymore?
[12:40]	Nyx Linden 	I'll update the wiki to clarify that
[12:40]	Nal (nalates.urriah) 	Aki, yu can ask in Oz's meetings. That is about it unless it is a specific project related.
[12:41]	Motor Loon 	yeah UI -> Open development... in lack of better
[12:41]	Aki Shichiroji 	ah hmm ok
[12:41]	Nyx Linden 	see everyone next week!
[12:41]	Nal (nalates.urriah) 	bye
[12:41]	Aki Shichiroji 	See you!
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