Tyme/Quotes

These are Tyme's quotes in the Pokémon games.
==In the core series games==
===Pokémon Scarlet and Violet===
;Naranja/Uva Academy
* In the staff room, after talking with Nemona
:"Hello, <player>. Feel free to come ask me questions anytime."
* In the staff room, after taking one math class
:"Oh, my. If it isn't <player>. Hello there. Do you perhaps have a question about class?"
::Yes, I have a question!: "What were you having trouble with? Let's have a little review here, shall we?"
::All good! No questions!: "Hahaha. I'm glad to hear it! Then perhaps you won't mind a little quiz."
:"Flying-type Pokémon are weak to Rock-type moves. When a Rock-type move hits a Flying-type Pokémon, what becomes of the move's damage?"
::It stays the same/It's multiplied by 100: "Oh dear. The correct answer is that the move's damage is doubled. But I appreciate you trying!"
::It's doubled: "Yes, that's right! The correct answer is that the move's damage is doubled."
:"Oh, my. I see one of my more energetic students is here to see me. You'll have to wait your turn, dear! There is only one of me, after all."
:"That is indeed true. I'm quite the strong battler, you know!"
:"So you want to know, do you? I might be persuaded to tell you if you wait your turn."
:"I'm sorry for cutting our conversation short, <player>, but I seem to be in high demand today. Feel free to come see me any time if you have questions for me."
* In the entrance hall, after taking three math classes
:"Oh, my. If it isn't <player>."
:"... ... ..."
:"Please forgive me if this is an...odd question. Were you perhaps watching me from afar just now?"
::Regardless of choice: "Y-yes, I suppose you wouldn't have been doing something like that. I'm sorry."
:"You see... Oh, how should I put this? Recently, there have been times when I feel as if I am being watched..."
:"Not by a Pokémon, mind you, but by a person. I thought it might be a ghost, so I tried asking my sister for help. She said it most likely isn't one. She's good with Ghost-type Pokémon, you know."
:"Perhaps one of my students is quietly watching me, waiting for a chance to ask me a question?"
::Regardless of choice: "Goodness, it that wasn't an intense gaze I felt! If you notice someone with a sort of fire in their eyes, come tell me, won't you? If they are too shy to come ask me themselves, then I'll go to them!"
* In the cafeteria, after taking four math classes
:"<player>?! You scared me!"
::Regardless of choice: "Oh, no! I'm not here for anything food-related at all!"
:"I was just walking around the entrance hall...and I felt that intense gaze that I told you about before! So I quickly ducked into the cafeteria here."
:"Our cafeteria has only one entrance, so I thought I might be able to discover the identity of the person watching me if they followed me in here!"
:"Ah! Someone's come just now!"
:"That girl...I feel like I've seen her several times before. She seems to be a student here, but I get the feeling that her question is not about her studies."
:"Next time I see her, maybe I'll go start up a conversation myself! It could have been a little scary being here on my own. I'm glad you were here with me."
* In the schoolyard, after passing the math final
:"<player>! Help me keep an eye out, would you? I've set up a little ambush here for that girl who keeps watching me! She'll be here any second!"
::Regardless of choice: "Well, you see, it's not very pleasant knowing she's just staring at me all the time. And now I know what she looks like after seeing her in the cafeteria!"
:"Ah!"
:"It's you, isn't it?! You're the one who's been secretly watching me recently!"
:"Well, of course I noticed—you were watching me practically all day every day, after all! I assume there's something you want to ask me?"
:"Oh, my..."
:"My goodness... Is that all you wanted to ask?"
:"So that's why your gaze felt so very intense. I see. Forgive me."
:"Ah, never mind that. As for the reason I quit my job as Gym Leader, I simply wanted to focus more on my job as a teacher. It's not that I disliked being a Gym Leader or anything of that sort. Quite the contrary—talking about the Gym fills me with feelings of nostalgia and sadness. That's why I always avoid answering the question when students ask."
:"No, I'm afraid I don't plan to do so. My sister is doing a splendid job as Gym Leader in my stead. I personally find being a teacher most enjoyable these days. But since I am, in fact, your teacher...I would appreciate it if you would call me "Ms. Tyme," as students so, and not just "Tyme.""
:"Well, I suppose that solves the mystery!"
:"Ahhh, that made me so nervous! I said so many things to try to sound cool!"
:"I was certainly a little scared when I felt that girl's intense gaze on me. But having you here with me allowed me to do what needed to be done to face what turned out to be one of my biggest fans. I must thank you for always showing up at just the right time, <player>. Allow me to show you my appreciation a little. I hope these help on your adventure."
* If talked to after
:"Oh, if it isn't <player>. I'm glad that you seem to be doing well."
* Outside the academy, after defeating Clavell
:"You there! What do you think you're doing?!"
:"It's no pleasure at all, Mr. Clavell!"
:"I come here to investigate reports of an illicit battle on school grounds, and what do I find? Why, the director of the academy himself! Facing off against one of our students, no less! What were you thinking?!"
:"Oh, spare me! Your excuses reek worse than a 's behind!"
:"You'll write a letter of apology to the students and faculty at once! And I'll be reporting this to the chairwoman of the school board, make no mistake!"
* Math classes
:;Math (1)
::"Hello, everyone. Nice to meet you. My name's Tyme, and I will be your math teacher. Sorry to put you all on the spot at the start of class, but let me ask you a quick question—Do you enjoy numbers, arithmetic, and the like?"
::"Oh, my. Hahaha. Thank you for your honest responses. Some of you may like numbers, and some may not. I think that makes a wonderful mix. But no matter your opinion on math, I hope you find yourselves enjoying our lessons together! I'll do my best to find a good way to match up your interests with all types of math lessons!"
::"Speaking of which, are you all caught up on your studies of Pokémon type matchups? For example, Grass is strong against Water, and Water is strong against Fire, correct?"
::"<player>, you seem to be good with Pokémon, so let me ask you this... Bearing in mind that Water is strong against Fire... If the move hits a Fire-type Pokémon, what becomes of the move's damage?"
:::It's cut in half: "Oh, my. A little reverse thinking, I see! But I'd probably be in rough shape afterward if I got hit by something I was weak to. Wouldn't you be?"
:::It doesn't change: "A real hardy individual, I see! But I'd probably be in rough shape afterward if I got hit by something I was weak to. Wouldn't you be?"
:::It's doubled: "That's right! I knew I could count on you for this question, <player>."
::"Using moves of a type that your opponent is weak to is a supereffective tactic! it multiplies the damage of those moves by two! On the other hand, using moves of a type that your opponent is resistant to isn't very effective. It divides the damage of your moves by two."
::"Haha! I don't mean to encroach on Ms. Dendra's battle studies territory, of course, but I thought it best to use a lively topic as an example. That can make math fun even for those of you who don't much like the subject, don't you think?"
::"Oh, my. Is that the bell? I suppose that's all for now. What a shame... I'm looking forward to seeing you all in the next class. I hope you're looking forward to it, too!"'
:;Math (2)
::"Hello, everyone. Let's have a fun class today."
::"Tell me, do you all enjoy shopping? Buying tasty bread or choosing new clothes—even just window shopping is so much fun!"
::"In today's class, I'd like to use shopping—one of my own favorite hobbies, mind you—to teach you all about math!"
::"I'm sure everyone here has visited a Poké Mart at least once. They sell all sorts of Pokémon items! Poké Balls are one of the many useful items you can find there. They cost 200 each."
::"Now then, I'd like you all to do some thinking with me here! One Poké Ball is 200. If you had 2,000 and bought as many Poké Balls as you could afford, how many would you receive?"
:::Nine: "Oh, my. That guess falls a little short, <player>!"
:::Ten: "Oh dear. I'm sorry, <player>. I suppose this was a bit of a trick question."
:::Eleven: "That's correct! Well done, <player>."
::"With 2,000, you can afford to purchase a maximum of 10 Poké Balls... However! If you purchase 10 or more of any one type of Poké Ball... You will also receive one Premier Ball—a special white ball—as a bonus! So the correct answer is, in fact, 11! It sure is nice to get a little bonus like that on a shopping trip, isn't it?"
::"Oh, my. Is that the bell? I suppose that's all for now. What a shame... I'm looking forward to seeing you all in the next class. I hope you're looking forward to it, too!"
:;Math (3)
::"Hello, everyone. Let's have a fun class today. Tell me, do you all enjoy fortune telling, horoscopes, and the like? I think it feels great to read your horoscope and see that it says good luck is coming your way."
::"So today, I'd like to teach you all math while focusing on the topic of luck! Perhaps you have seen the following phrase crop up during Pokémon battles before... "A critical hit!""
::"When a Pokémon's attack lands as a critical hit, the damage it deals is increased by half. In other words, it does one-and-a-half times as much damage as it normally would! It is truly luck that determines whether your Pokémon lands a critical hit—or has one landed on it. This can cause a great upset in battle."
::"Does anyone know what percent chance a Pokémon has of landing a critical hit?"
:::About 1 percent (1 in 100 hits): "Oh, my. Critical hits land a little more often than that, <player>."
:::About 4 percent (4 in 100 hits): "That is correct! Well done, <player>!"
:::About 12 percent (12 in 100 hits): "Oh, my. That might cause a bit TOO critical of a situation, <player>!"
::"The chance of landing a critical hit is said to be 1 in 24...which figures to roughly 4.17 percent. The odds are more favorable for certain moves, though—why, moves such as and have about a 12 percent chance!"
::"You can also use a move called or an item known as a Dire Hit. Both raise the critical-hit ratio by two stages—that's a 50 percent chance to land a critical hit!"
::"It feels great to land a critical hit, but perhaps not so great to be struck by one! There is a surprising amount of mathematical probability hidden in Pokémon battles, you know."
::"If you're able to do the calculations that'll swing luck in your favor, it may open the door for more strategic choices for you during battle."
::"Oh, my. Is that the bell? I suppose that's all for now. What a shame... Next class will be our fun midterm! I hope you'll all be looking forward to it."
:;Math Midterm
:* Before the test
::"All right, everyone. It's time to begin our midterm exam. I'm sure the fun experiences you all had in my class will serve you well as you answer!"
:* After the test
::"All right, everyone. Time is up! Put your hands on your laps, now. You were all concentrating so hard. I can't wait to see how you did. Do go and ask for your scores at the front desk and then take a nice break."
:;Math (4)
::"Hello, everyone. Well done on the midterm exam. Some of you earned perfect scores, and others seemed to have a bit of trouble, but I can tell that you all tried your best. I am quite pleased to say that every last one of you passed. I can only assume that this means you have all come to love numbers! Stay sharp, and try your best for the rest of my classes, too!"
::"Speaking of staying "sharp," do you know how that word applies to Pokémon battles? That's right—it has to do with stat boosts! A Pokémon's stats can rise and fall throughout the course of battle, correct?"
::"For example, if a Pokémon uses the move , its Attack and Sp. Atk stats will rise by one stage each. And, as you may know, each time a Pokémon's Attack or Sp. Atk rises one stage, moves affected by that stat will deal 50 percent more damage. If that same Pokémon from our previous example were to use Work Up again, both its Attack and Sp. Atk will have risen by two stages total. This results in a 10 percent increase to damage dealt, making its moves twice as strong!"
::", on the other hand, boosts Attack by two stages at once, allowing the Pokémon to deal double damage after just a single use! Using Swords Dance twice would boost the Pokémon's Attack stat by four stages. How much more damage, then, would this Pokémon deal?"
:::Double damage: "Ah, yes. This question is a tricky one, isn't it? Damage would be doubled if it'd used Work Up twice, but we're talking about Swords Dance."
:::Triple damage: "Wow, that's great! You answered this difficult question with ease, <player>!"
:::Quadruple damage: "Ah, yes. This question is a tricky one, isn't it? Just because it boosts the Pokémon's stat by four stages doesn't mean damage is quadrupled."
::"Each stage that a Pokémon's Attack or Sp. Atk stat is raised increases its damage by 50 percent. So, being raised four stages would result in a four time 50 percent—or 200 percent—increase. The base damage of a move is 100 percent, so adding 200 percent to that gives us 300 percent. In other words, the next move the Pokémon uses will deal triple damage."
::"Type matchups, critical-hit damage, and other factors all play into these calculations as well, so even a small boost must be taken seriously."
::"By the way, if a stat simply "rose," that means it has gone up by one stage. If it "rose sharply," that's two stages. And if it "rose drastically," that's three stages. Just so you know, the X Attack and X Sp. Atk items, which can only be used in battle, can be used to sharply boost those respective stats."
::"Oh, my. Is that the bell? I suppose that's all for now. What a shame... Today's lesson was a little difficult, so be sure to review what you learned in order to stay "sharp"! I'll see you all again next class."
:;Math (5)
::"Hello, everyone. Let's have a fun class today. Did you make sure to review last class's material in order to stay "sharp"? I know it was a little difficult with all that talk of multiplication and percentages and the like. But today, we'll be talking about percentages again to learn about probability."
::"That may sound like we're going to have another difficult class, but did you know that all of you already deal with probability on a regular basis? Pokémon moves generally have a property called accuracy, which determines the probability that they will hit. The accuracy of is 100—or 100 percent. So if you were to use Tackle 100 times, you could expect it to hit all 100 times! The move , which puts opponents to sleep, has an accuracy of 60—or 60 percent. That means you could expect it to hit 60 times in 100 uses. To put that another way—out of 100 uses, you could expect it to miss 40 times!"
::"Many of the truly powerful moves often tend to have lower accuracy. So when you're deciding whether to go slow and steady with moves that are sure to hit, or hard and fast with stronger but less accurate moves...you're already studying probability!"
::"Let me see here... Perhaps and would be good examples for this discussion? Surf has a power of 90. Its accuracy is 100, meaning you can expect it to hit every time. Hydro Pump's accuracy is only 80—but when it hits, its power is 110!"
::"So, between Surf and Hydro Pump, which move would you want to use yourselves?"
:::I'd use Surf: "Oh, my. I see it's "slow and steady wins the race" for you, <player>."
:::I'd use Hydro Pump: "Oh my. I see you like the risky, adventurous side of things, <player>."
:::It depends on the situation: "Oh my. I see you're always considering various possibilities, <player>."
::"I may have made it sound like there was a correct answer here, but there's not! You're free to use any moves you wish! Factors like PP or number of targets hit may make some moves more suited to certain situations. However, trading accuracy for power or vice versa is purely a matter of preference! This Surf-versus-Hydro Pump debate has been ongoing for quite some time."
::"Personally, I'm more invested in debating the Rock-type moves and Stone Edge."
::"Let me tell you, I could get really worked up talking about those moves, but— Oh, my. There's the bell. What a shame."
::"Next class will be the last of our time together, so show up 100 percent ready to go!"
:;Math (6)
::"Hello, everyone. I hope we can have fun once again today for our last class together."
::"Last time we learned about probability, using move accuracy as an example. Probability is quite an interesting subject. Did you know that, in a class with 40 students, there is a 90 percent chance that two of them will have the same birthday? This is true even despite the fact that there are over 300 days each year. Isn't that remarkable?"
::"But let's move on to today's topic before we get swept along with probability again."
::"I've been teaching you all how to calculate damage in this class using examples like type matchups, critical hits, stat boosts, and the like. All of these variables are multiplied together to calculate damage dealt to an opponent."
::"However, did you know that there is an even simpler way to increase the damage of your Pokémon's moves?"
::"All you have to do is have your Pokémon use a move it shares a type with! If a Rock-type Pokémon uses the Rock-type move Stone Edge, the move's base power of 100 is multiplied by 1.5 to become 150. Ground and rock may seem like similar types, but if a Ground-type Pokémon uses Stone Edge, the move's power will remain 100. Supereffective moves and critical hits also add multipliers on to this little numerical increase, so it most certainly must not be taken lightly."
::"Let me ask you a question to see if you understand what I'm talking about here. Say you have a move with a power of 100. If a Pokémon that shares a type with this move uses it and hits an opponent that is weak to that type, what happens to that move's power?"
:::Its power becomes 150: "Close! But a power of 150 would only take into account the multiplier of 1.5 resulting from the Pokémon sharing a type with the move."
:::Its power becomes 200: "Close! But a power of 200 would only take into account the doubling effect of using a move that is super effective against an opponent."
:::Its power becomes 300: "You did that calculation all in your head? Well done, <player>!"
::"First, using a move that shares a type with its user multiplies the move's base power of 100 by 1.5, making the power 150! The fact that the opponent is weak to the move's type then doubles that power from 150 to 300! The original power of the move ends up being tripled! Isn't that amazing?"
::"What's more, if a Pokémon stallizes and its Tera Type matches one of its original types, then the bonus it gets for using a move of that same type increases from 1.5 to 2!"
::"Of course, being able to use a lot of moves with different types is great as well. That's one way you can surprise your opponent. In the end, your own innate characteristics are what will really let you shine the most. Bear in mind that this is true for both humans and Pokémon. It sure would make me happy if you could take those words to heart! But I suppose I should really have shared this basic advice right from our first lesson. My apologies..."
::"And just like that, class is over. The last of our time together flew by in the blink of an eye. It was so much fun to be able to teach all you eager students about numbers."
::"Next class will be our fun final exam! Be sure to review the material well in preparation."
:;Math Final
:* Before the test
::"All right, everyone. It's time to begin our final exam. I'm sure the fun experiences you all had in my class will serve you well as you answer!"
:* After the test
::"All right, everyone. Time is up! Put your hands on your laps, now. This test was the culmination of all I taught you, and I'm sure you all did just fine. Do go and ask for your scores at the front desk and then take a nice break."
;Academy Ace Tournament
* Before battle
:"Oh, my. Hello, <player>. Let’s make this a nice, friendly battle, shall we?"
* In battle
::Upon sending out her last Pokémon: "Six minus five... Only one Pokémon left! But with 10 times the strength, I may as well have 10!"
::Upon Terastallizing her : "Garganacl, be a dear and square up a bit more, if you would."
::Upon first using Garganacl's Stone Edge: "Ah! This is so fun! Or as the kids would say, this “rocks”! And I guess it’s time to rock your world!"
::Upon being defeated: "Oh, dear. It seems there was an error in my calculations."
* After being defeated
:"Oh, if only I could have battled you in my prime. Keep up the excellent work!"
Category:Quote pages