R.O.B. (SSBB)

:This article is about R.O.B.'s playable appearance in Super Smash Bros. Brawl. For his non-playable appearance in Adventure Mode: The Subspace Emissary, see Ancient Minister. For other R.O.B.s as enemies in Adventure Mode, see R.O.B. Squad.
R.O.B. (, Robot) is a newcomer in Super Smash Bros. Brawl. His full name is Robotic Operating Buddy and he is based on the R.O.B./Robot NES/Famicom peripheral. He was unveiled in a mass leak prior to the Japanese release of Brawl. R.O.B. was confirmed on the DOJO!! March 6, 2008.
R.O.B. has a set of realistic robot sounds, similar to how Donkey Kong, Diddy Kong and Bowser use realistic vocal effects.
R.O.B. ranks 18th on the tier list at the bottom of the high-mid tier. R.O.B. possesses a strong camping game with two very effective projectiles; one is a fast transcendent projectile that can travel across entire stages while going through any hurtbox it connects with, and a powerful item-based projectile that produces a lingering hitbox when it lands, while being able to be picked up and glide tossed with. He also has one of the best recoveries in Brawl, that gains incredible distance while giving R.O.B. nearly free reign to act out of. R.O.B. additionally possesses great tilts and effective aerials, with them having great reach or large hitboxes. However, R.O.B. has significant problems KOing opponents, at least without racking up well in excess of 150+% damage; his finishers aren't powerful (with most having low knockback scaling, making it especially difficult for R.O.B. to KO heavier characters), while having slow start-up, poor hitbox placement, or both, that makes them difficult to land. Additionally, R.O.B. has a large hurtbox, which when combined with his heavy weight and slow aerial mobility, leaves him vulnerable to juggling. R.O.B.'s hurtbox also accentuates his problems dealing with projectile camping from characters like , especially since he lacks a reliable reflector. The hurtbox combines with his below-average mobility to create difficulty in initiating approaches when he lacks a Gyro to glide toss. Another problem R.O.B. has is his poor momentum cancelling options, giving him among the worst endurance for a character of his weight class. Overall, R.O.B. has average matchups, where he holds an advantage over nearly every character below borderline tier, but loses the majority of matchups with several s against characters above (including a notoriously poor matchup against ). R.O.B. has achieved above average tournament results regardless, especially in Meta Knight-banned tournaments.
==How to unlock==
Players can unlock R.O.B. by doing one of the methods listed below. With the exception of the third method, R.O.B. must then be defeated on the Mario Bros. stage.
*Play 160 VS. matches to completion. If R.O.B. is skipped for fighters with higher VS. match quotas, he will not be accessible until those other fighters are unlocked.
*Play a VS. Match to completion while having 250 different trophies. If the player fails to defeat R.O.B., they can re-fight him by playing another VS. match to completion. If this method is used and 's 10-hour unlock condition is met, then Sonic will appear instead of R.O.B.
*Have R.O.B. join the player's party in The Subspace Emissary by clearing The Subspace Bomb Factory (Part II).
==Attributes==
R.O.B.'s mobility is decent on the ground but pretty bad in the air, he has the 17th fastest walk (tied with Mario and Mr game and watch), the 19th fastest run speed (tied with Lucas) and the 11th highest traction (tied with Fox, Mario, Olimar, mr game and watch and sheik). His air moblitiy though leaves a lot to be desired, having the 11th lowest air speed in the game (tied with fox) and the 3rd lowest air accelleration in the game. He is also really floaty, having the 7th lowest gravity in the game (tied with Luigi), the 5th lowest fall speed in the game (tied with Lucario, Ice climbers and Kirby) and the 5th lowest fast falling speed in the game (tied with Lucario and Ice climbers) this means he can have trouble escaping juggles but also means that he can avvoid certan chain grabs (like pikachu's down throw chain grab) though he cannot escape other chain grabs due to his high weight (10th highest in brawl)
R.O.B. plays the role of a long-range attacker very well, with projectiles and means to keep opponents at bay. His base up close is a blind spot, making it important to keep foes away. Many of his attacks balance moderate power and range with short lag-time. His moves with actual KO potential, though, have considerable start up lag or keep him airborne longer than desired. R.O.B. is also prone to Stale move negation on his KO moves (notably his down smash which, due to its low knockback scaling, can have trouble KO'ing heavier characters even at around 200%) rendering him unable to KO at times (however, his up throw can KO reliably at above 160%). He can easily set up an edgeguard using a forward or back throw, but his most powerful aerials are difficult to land. Despite his moves boasting only moderate knockback, R.O.B. can generally keep knocking his opponent away with superior range and combine any of his moves together fairly easily. The resulting damage adds up rather quickly with an experienced player. R.O.B. is decently heavy and floaty (making R.O.B., , and the only floaty heavyweights), but he is also a large target. He has two projectiles, both with decent knockback and unique properties, which usually mess up the opponent's approach. The major flaw with these projectiles is that they are not spammable (as they must be charged/recharged). His aerial game is also good, with his forward aerial being fast and having moderate knockback, his neutral and back aerial being powerful but difficult to land, and his down air acting as a Meteor Smash (although it has a very slow start-up). His back aerial can also aid his exceptional recovery, both his back and down aerials push R.O.B. up slightly when using Robo Burner. With the addition of Robo Burner, he is quite interesting to experiment with on certain combination of attacks and techniques such as a Wall of Pain. In fact, a technique sometimes called "burner flashing," which is initiated by first using Robo Burner and then repeatedly pressing B, has been proven to be the farthest vertical traveling recovery move in one go. R.O.B.'s recovery does have its problems. He can't air dodge out of Robo Burner, making his recovery predictable for some characters and he can be juggled because he is floaty in both jumping and recovery, notably by and . His slow fast falling also makes his momentum canceling poor, getting KOed vertically at relatively low percentages, especially for his weight class. R.O.B.'s side special reflects projectiles, but characters with more spammable projectiles can easily overwhelm R.O.B. from afar, and it isn't useful as an attack. Overall, with a very flexible ranged game, R.O.B. can be a dangerous foe for many characters in the game.
==Moveset==
For a gallery of R.O.B.'s hitboxes, see here.
===Stats===
===Announcer call===
R.O.B. English Announcer SSBB.wav|English
===Wii Remote selection sound===
===On-screen appearance===
===Taunts===
===Idle poses===
===Crowd cheer===
 	Cheer (English) 	Cheer (Japanese)	Cheer (German) 	Cheer (Korean)
Cheer 	 	 	 	
Description	R - O - B - R.O.B.! 	Ro - bot! 	R - O - B! ROB! 	
 	Cheer (French) 	Cheer (Italian) 	Cheer (Spanish) 	
Cheer 	 	 	 	
Description	R - O - B ! Rooooob !	Roooob! 	ROB! *claps 3 times*	R - O - B!
===Victory poses===
==In competitive play==
===Notable players===
:See also: :Category:R.O.B. players (SSBB)
* - Best R.O.B. main from Florida
* - Best Tri-State R.O.B.
* - Best R.O.B. in Canada
*
* - Placed 7th at Umebura 1
* - Best R.O.B. in the world
* - Notably beat Mikeneko, Otori, and 9B
* - Notably beat Mikeneko, Luminous, and Lagnel
* - Notably beat Edge, Earth, and Choco
* - Best R.O.B. in Carolina
* - Best Northwestern R.O.B.
===Tier placement and history===
R.O.B. was initially a top tier character, being ranked 6th in the first tier list (September 2008). He was considered a difficult matchup for many players, who weren't experienced enough at the time to get around his weaknesses, and he was very dominant, with his attacks known for being fast and having great hitboxes. However, as time progressed, R.O.B.'s weaknesses became more prominent, with players learning to get around the blind spots of his attacks, as well as the increasing dominance of , the character which countered R.O.B. the most. R.O.B. continued to drop down the tier list, with the biggest drop being him falling five places from the third tier list to the fourth. He currently ranks 18th place in upper-mid tier, in the eighth tier list, as of April 2013.
==In Solo Modes==
======
In Classic Mode, R.O.B. can appear as an opponent in Stage 9 if he has been unlocked on Mario Bros. (or Delfino Plaza if Mario Bros. has not been unlocked) R.O.B. can also appear as an opponent in Stage 11, but only if he hasn't appeared in Stage 9.
===All-Star Mode===
In All-Star Mode, R.O.B. is fought in Stage 5 on Mario Bros. (or Delfino Plaza if Mario Bros. has not been unlocked)
===Event Matches===
====Solo Events====
*Event 24: Come On! Blue Falcon!: must use his Final Smash, Blue Falcon, to defeat two R.O.B.s on Port Town Aero Dive before one full lap is complete.
*Event 27: Three-Beast Carnage: A tiny R.O.B. must defeat a giant , a giant , and a giant on New Pork City.
*Event 39: All-Star Battle x2: R.O.B. is one of the eight opponents fought in this event along with , , , , , , and .
====Co-Op Events====
*Co-Op Event 10: The R.O.B.'s of Tomorrow: Lucario and the must defeat five R.O.B.s of varying sizes on Summit.
*Co-Op Event 18: The New Weapon of Shadow Moses: Snake and R.O.B. must defeat two other R.O.B.s on Shadow Moses Island.
*Co-Op Event 21: The True All-Star Battle: Both players select a character and take on the entire roster on .
===Congratulations Screens===
R.O.B. Congratulations Screen Classic Mode Brawl.png|Classic Mode
R.O.B. Congratulations Screen All-Star Brawl.png|All-Star Mode
==Role in The Subspace Emissary==
The race of R.O.B.s appear under four roles in Super Smash Bros. Brawl. During The Subspace Emissary, they are a faction of the Subspace Army and are used to activate the Subspace Bombs, as well as guard the Ancient Minister and come in three different variations; R.O.B. Sentries, R.O.B. Launchers and R.O.B. Blasters. The bodyguards for the Ancient Minister are called "The R.O.B. Squad". When a pair of R.O.B.s are used to activate a Subspace Bomb, they are destroyed in its detonation.
In The Subspace Emissary, it is revealed that the Ancient Minister is actually R.O.B. and the whole reason he was tearing apart the World of Trophies was because Tabuu had taken the lives of many of his fellow R.O.B.s, which upset him. Tabuu then threatened to extinguish the rest of them if he would not aid him in his plot. It is also revealed that R.O.B. was once the ruler of the world and lived on the floating Isle of the Ancients with its kind in peace. , , , , and were able to get on this same island. However, when they arrive, the Ancient Minister refuses to battle with them.
A hologram of appears and commands the R.O.B. minions to detonate all the Subspace Bombs in the building, only to have the Ancient Minister tell him off. Ganondorf then orders the R.O.B.s to attack him for his disobedience. They burn the Minister's robes away to discover that their target is a R.O.B. himself. At that point, R.O.B. decided to stop destroying his home dimension and joined the heroes. After he and his friends defeat some of the Subspace Army's forces sent in by Ganondorf, he mourned at the fact that the Subspace Bombs are about to detonate and annihilate the rest of his kind. Realizing that they cannot pull the R.O.B.s away from the bombs, Captain Falcon calls in the Falcon Flyer, DK grabs the melancholic R.O.B. and the fighters depart, despite interference from Meta Ridley.
Captain Falcon drives the Falcon Flyer straight into Subspace along with everyone else. Unfortunately, Tabuu uses his Off Waves to reduce them all to their trophy forms; R.O.B. among them. , , , and , who were revived by the Dedede Brooch, find them and bring them back to life. With all heroes reunited, they endure the Great Maze and fight Tabuu.
R.O.B. is one of the few characters who has two names displayed throughout the story. The first time is as the Ancient Minister and the second time as R.O.B.. and also have different names displayed, labelled at different times as "" and "", respectively.
===Playable appearances===
R.O.B. appeared several times in the Subspace Emissary as the Ancient Minister until he was finally reformed. He appeared in Midair Stadium, The Plain, The Battlefield Fortress (where he was seen being attacked by to prevent him from dropping a Subspace Bomb), The Cave, The Wilds (Part II) and finally in The Subspace Bomb Factory (Part I).
*The Subspace Bomb Factory (Part II)
*Entrance to Subspace
*The Great Maze (if rescued in Subspace (Part II))
===Exclusive stickers===
These stickers can only be used by R.O.B. or a select few including him.
*Ashley Viewing DTS: [Specials: Direct] Attack +17
*Candy: [Specials: Direct] Attack +4
*Donbe: [Slash] Resistance +26
*Duck: Launch Resistance +20
*F-Type: [Throwing] Power +22
*R.O.B.: [Specials: Indirect] Attack +15
*Robot: [Energy] Attack +32
*Robot & Blocks: [Specials: Indirect] Attack +27
*Wild Gunman: [Specials: Indirect] Attack +5
*Yakuman Player: [Electric] Resistance +28
==Trophies==
R.O.B.'s main and Final Smash trophies can be obtained by clearing and All-Star mode respectively with R.O.B.
==Alternate costumes==
					
					
==Gallery==
SSBBDojoR.O.B.1.jpg|Taunting on Luigi's Mansion.
SSBBDojoR.O.B.2.jpg|With on Delfino Plaza.
SSBBDojoR.O.B.3.jpg|Getting footstooled by on Spear Pillar.
SSBBDojoR.O.B.4.jpg|Using his back aerial on Frigate Orpheon.
==Trivia==
*The entirety of R.O.B.'s "voice" is composed of NES-style noises, although this is difficult to discern during a fight. R.O.B., , , and are the only characters that do not have voices.
*R.O.B. is the only character in Super Smash Bros. Brawl without a stage representing his universe. Instead, Mario Bros. is used as his home stage. Delfino Plaza is used if Mario Bros. has not been unlocked yet.
**In addition, R.O.B. and are the only characters that are unlocked on a stage that does not hail from their respective universe.
*R.O.B. is the only character in Brawl who can hold 4 consecutive charges at the same time; a smash attack, a fully charged Gyro, Robo Beam and the automatic replenishing of his fuel capacity for Robo Burner.
*While some characters cannot be put in helpless naturally, their helpless state can be seen via hacking. R.O.B. is the exception, as the game freezes if he is put in helpless state, meaning he was not programmed to have one.
*R.O.B. is the only character to spin horizontally when using a . Despite this, the graphical effect continues to spin vertically.
*On the base of R.O.B. it reads "FAMILY COMPUTER ROBOT". However, when using the gray palette swap, it reads "R.O.B. Robotic Operating Buddy", a reference to the English-language version of R.O.B.
*Brawl is the only game since his debut where R.O.B. uses the same default color in all regions, regardless of the language, and is also the only game where the Famicom colors are the default in the international versions.
*When spawning items on training mode with R.O.B., the items will spawn much farther than with other characters. This makes it specially difficult to spawn multiple Smart Bombs continuously in order to rack up the combo meter.
*With a total of 22 years and five months (at the time of Brawl's release), R.O.B. held the record for the longest time gap between their debut as a playable character in Smash and their last appearance in their home series, beating the record of the until in turn took the record in .
==External links==
*Smash Bros. DOJO!! Page on R.O.B.
*R.O.B. Character Guide on SmashBoards
 
Category:Trophies (SSBB)
es:R.O.B. (SSBB)