Info game event proxy

__NOTOC__
It is an entity that triggers a game event (for example show a hint).
== Keyvalues ==
== Flags ==
== Inputs ==
== List of events used in Left 4 Dead 2 official maps ==
Event 	Explain description
explain_junkyard_fuel 	Pump fuel to start the crane...Be ready to fight the horde
explain_gas_can_panic 	Destroy the barricade...
explain_save_items 	You may want to save some items for the return trip
explain_return_item 	Deliver the cola to the gun shop owner
explain_carousel_button 	Turn on the power to open the gateRun to the control booth to shut down the carousel
explain_train_lever 	Hit the bridge with the decoupled train car...
explain_float 	Move the float
explain_sewer_run 	Run to the saferoom!Keep moving!
explain_shack_button 	Lower the bridgeBe ready to fight the horde
explain_gun_shop 	Talk to the gun shop owner
c1m4_scavenge_instructions 	
explain_radio 	Summon a rescue
gameinstructor_draw 	
explain_panic_button 	Flip the door switch...
explain_van_panic 	Start the van to clear a path...
explain_pre_radio 	Answer the radio
strongman_bell_knocked_off 	
explain_c1m4_finale 	You'll need to fill the car with gas
explain_bridge 	Close the floodgate to make a bridge...
explain_sewer_gate 	Run to the saferoom!Keep moving!
explain_start_generator 	Start the generators to lower the bridge...Be ready to fight!
explain_perimeter 	Alarm will sound when perimeter is breached
explain_DLC3barrels 	Shoot the barrels!Be ready to fight the horde
explain_scavenge_goal 	Collect gas cans and pour them into the generator...
explain_coaster_stop 	Deactivate the ride to stop the alarm
explain_disturbance 	Watch out! Some cars can set off alarms...
explain_vehicle_arrival 	Hurry to the rescue vehicle!
explain_elevator_button 	Call the elevator...
explain_survival_radio 	Use the radio...Be ready to fight the horde
explain_DLC3lift_lever 	
explain_survival_generic 	Press the button...Be ready to fight the horde
explain_decon 	Release door to exit the trailer
explain_lighthouse_generator 	Start the generator...Be ready to fight the horde
temp_c4m3_return_to_boat 	You got the fuel — Return to the boat
explain_mall_alarm 	Deactivate the alarm on the third floor
explain_scavenge_leave_area 	Leaving this area will start the round
explain_drawbridge 	Press the button to lower the drawbridge
success_checkpoint_button_used 	
explain_bridge_button 	Press the button to raise the bridge...Be ready to fight the horde
explain_container_drop 	Run through the fallen container!
explain_restart_generator 	One person needs to restart the generator...Looks like a one way trip!
started_pre_radio 	
explain_store_alarm 	Open the store door...
stashwhacker_game_won 	
explain_lighthouse_finale_event	You'll need to fill the generator with gasStep 1: Find a gas canStep 2: Bring the gas can to the generator
explain_burger_sign 	Signal the boat with the Burger Tank sign
explain_train_exit 	Exterminate the Tank!
explain_coaster 	Power up the coaster to start the ride
explain_mall_window 	Shoot out the store window
explain_c6m3_finale 	You'll need to fill the generator with gasStep 1: Find a gas canStep 2: Bring the gas can to the generator
explain_hatch_button 	Open the hatchBe ready to fight the horde
explain_c3m4_radio1 	Call for a boat rescue
explain_DLC3door 	Open the door.Be ready to fight the horde
explain_container_ready 	Use the lever to release the container!
explain_stage_finale_start 	Begin the rock concert to signal the chopper
explain_hotel_elevator_doors 	Pry open the doors to escape...
explain_ferry_button 	Call the ferryBe ready to fight the horde
explain_gates_are_open 	The gates are open, run for the safe room!
explain_DLC3radio 	Call the helicopter.
explain_DLC3howitzer 	Fire the Howitzer.Be ready to fight the horde
explain_impound_lot 	Watch your fire! Car alarms everywhere!
explain_deactivate_alarm 	Deactivate the alarm to open the exit doors
explain_store_item 	Retrieve the cola inside the store
explain_survival_alarm 	Activate the alarm...Be ready to fight the horde
explain_c3m4_rescue 	The rescue boat has arrived, get on board!
explain_lift_button 	Start the lift...
explain_survival_carousel 	Turn on the power to open the gateBe ready to fight the horde
explain_DLC3repair_generator 	
explain_emergency_door 	Open the emergency door...
explain_pre_drawbridge 	Use the radio to call for help
explain_decon_wait 	Close the door when everyone is in the trailer
waiting_checkpoint_button_used 	Wait for everyone to be ready first
explain_stage_survival_start 	Begin the rock concert...
explain_church_door 	Tell him to let you in the safe room...
explain_c3m4_radio2 	Respond to Virgil
explain_DLC3generator_button 	
explain_gun_shop_tanker 	Whitaker will destroy this tanker and clear the path
explain_crane 	Use the lever to lower the crane...
explain_c2m4_ticketbooth 	Press the button to open the gates
temp_c4m1_getgas 	Go get fuel and return to the boat
explain_stage_lighting 	Prepare the stage lighting
explain_mainstreet 	Lower the forklift to make a ramp...
explain_store_item_stop 	
gameinstructor_nodraw 	
explain_train_boss 	Open the train car door...Be ready to fight the Tank!
explain_onslaught 	Fight your way to the safe room!
explain_carousel_destination 	Shut down the carousel
== See also ==
* List of L4D Instructor Messages
* env_instructor_hint
* L4D2 Level Design/Instructor Hints
* point_event_proxy