Gloria (Masters)

Gloria (Japanese: ユウリ Yuuri) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . She forms a sync pair with . The sync pair can be obtained through a limited Poké Fair sync pair scout, and was first available on November 30, 2020. The pair's potential can be upgraded to , which unlocks Gloria's EX style.
Gloria is also available in her summer attire, where she forms a sync pair with . The sync pair could be obtained through a limited-time seasonal sync pair scout. Like Zacian, this pair is able to upgrade to .
Gloria is also available in her dojo uniform, where she forms a sync pair with a , which is capable of Gigantamaxing. The sync pair could be obtained through a limited Poké Fair sync pair scout, and was first available on July 14, 2022. Like Zacian and Inteleon, this pair is able to upgrade to .
Gloria also forms a sync pair with her . This pair can be obtained by reaching Friendship Level 100 with Gloria in the Trainer Lodge beginning on March 1, 2023. This pair could be raised to beginning on March 29, 2023, though this pair lacks an EX style.
Gloria is also available in her Gym Challenge uniform, where she forms a sync pair with her , which is capable of Gigantamaxing. This pair can be obtained through a limited Poké Fair sync pair scout beginning on August 2, 2023. This pair can be raised to since it first released.
==In the games==
Gloria has experienced similar events to her core series counterpart as the player character of .
==Zacian (Crowned Sword)==
===Availability===
Gloria is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:
Gloria can be obtained in the Monthly Poké Fair Scout starting from March 1, 2023. Her offering rate was increased in the following volumes:
She was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	4	144 	172 	100%	An opponent 	This move's power increases 50% when the target has a sync buff. 	
Move Gauge Boost 	0(2 uses)	—	— 	— 	Self	Charges the user's move gauge by three. 	 	
 	 	3	111 	133 	90% 	An opponent 	Has a chance (10%) of lowering the target's Attack by one stat rank. 	
Laser-Sharp Focus!	0(1 use) 	—	— 	— 	Self	Reduces the user's sync move countdown by one. Raises the user's Attack by two stat ranks. Applies the Critical Hit Next effect to the user.	 	
 	 	 	 	 	 	 	 	
Glorious 	 	—	200 	240 	— 	An opponent 	This move's power increases when the target has a sync buff.(6★ EX effect: Sync moves will target all opposing sync pairs.)	
===Skills===
Name 	Description
 	
 	Raises the user's Attack by 2 stat ranks when it enters a battle.
 	Has a chance (50%) of charging the user's move gauge by one when a move is successful.
 	Restores one MP for the user when a sync move is used for the first time.
 	
The Fairy King's Sword 	Reduces the user's sync move countdown by one the first time it enters a battle each battle. Critical hits land more easily when the user attacks with a sync move. Increases the user's Physical Moves ↑ Next effect by three ranks when its Trainer uses a move.
 	
Steel Strike 	Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks.
Galar Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Main Character Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Cook Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Galar Adventurer Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Rare ↑ 2 if Galar theme ×3	Raises the following discovery level by 2 when a team is formed with 3 or more sync pairs that share the Galar theme: • Rare Cache
===Sync grid===
Gloria & Zacian's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on March 1, 2023.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +20 	Speed +20 	7 	84 	2
Behemoth Blade: Power +1 	Behemoth Blade: Power ↑ +1 	4 	48 	1
Behemoth Blade: Power +1 	Behemoth Blade: Power ↑ +1 	4 	48 	2
Behemoth Blade: Power +1 	Behemoth Blade: Power ↑ +1 	4 	48 	2
Behemoth Blade: Power +1 	Behemoth Blade: Power ↑ +1 	4 	48 	2
Behemoth Blade: Power +2 	Behemoth Blade: Power ↑ +2 	5 	60 	3
Behemoth Blade: Power +2 	Behemoth Blade: Power ↑ +2 	5 	60 	3
Behemoth Blade: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Behemoth Blade: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	7 	84 	3
Play Rough: Power +3 	Play Rough: Power ↑ +3 	4 	48 	1
Play Rough: Power +3 	Play Rough: Power ↑ +3 	4 	48 	1
Play Rough: Power +3 	Play Rough: Power ↑ +3 	4 	48 	1
Play Rough: Power +3 	Play Rough: Power ↑ +3 	4 	48 	2
Play Rough: Power +3 	Play Rough: Power ↑ +3 	4 	48 	2
Play Rough: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Play Rough: 	Raises the chance of lowering stat values with the additional effects of moves. 	8 	96 	2
Play Rough: 	Powers up moves that are super effective. 	10 	120 	2
Move Gauge Boost: 	Has a chance (30%) of restoring one MP of the move used if the move is successful. 	7 	84 	1
Move Gauge Boost: 	Charges the user's move gauge by one when a move is successful. 	7 	84 	3
Laser-Sharp Focus!: 	Has a chance (20%) of restoring one MP of the move used if the move is successful. 	8 	96 	2
Laser-Sharp Focus!: 	Applies the Supereffective ↑ Next effect to the user when its move is successful. 	10 	120 	5
 	Powers up the user's attacks when they become critical hits. 	8 	96 	2
 	Raises the user's critical-hit rate by one stat rank when it enters a battle. 	8 	96 	2
 	Has a chance (30%) of raising the user's Attack by one stat rank when its move is a critical hit. 	10 	120 	2
 	Attack cannot be lowered. 	7 	84 	3
 	Applies the Critical Hit Next effect to the user when it enters a battle. 	10 	120 	3
 	Reduces the sync move countdown by one when the Pokémon enters a battle for the first time. 	12 	144 	3
 	Reduces the sync move countdown by one when a sync move is used for the first time. 	12 	144 	3
 	Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 	7 	84 	4
 	The more the user's Attack is raised, the more it powers up the user's sync move. 	10 	120 	4
 	Lowers the target's Steel Type Rebuff by one rank the first time the user's attack move is successful each battle.	10 	120 	5
Glorious Behemoth Blade: Power +25	Glorious Behemoth Blade: Power ↑ +25 	5 	60 	3
Glorious Behemoth Blade: Power +25	Glorious Behemoth Blade: Power ↑ +25 	5 	60 	3
==Thwackey==
===Availability===
Gloria & Thwackey can be teamed up with by scouting Gloria and raising her to friendship level 100 in the Trainer Lodge.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	43 	51 	95% 	All opponents 	Critical hits land more easily. 	
Dire Hit + 	0(2 uses)	—	— 	— 	Self	Raises the user's critical-hit rate by two stat ranks. 	 	
 	 	3	134 	160 	100%	An opponent 	The user also takes 25% of the damage it dealt to the target. 	
Glorious Advantage! 	0(1 use) 	—	— 	— 	Self	Raises the user's Attack by four stat ranks. Raises the user's Speed by two stat ranks. Applies the Gradual Healing effect to the user.	 	
 	 	 	 	 	 	 	 	
Spice It Up Grass Impact	 	—	250 	300 	— 	An opponent 	(6★ EX effect: Sync moves will target all opposing sync pairs.)	
===Skills===
Name 	Description
 	
 	Reduces recoil damage received from using moves that have the recoil effect tag.
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
 	Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is successful.
 	
Grass Strike 	Raises allies' Attack and Sp. Atk by 15 when using Grass-type attacks.
Galar Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Main Character Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Cook Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Galar Adventurer Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Fiery ↑ 2 	Raises the following discovery level by 2: • Fiery Crystal
===Sync grid===
Gloria & Thwackey's sync grid is an expanded grid, made available since the sync pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +10 	Attack +10 	4 	48 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Razor Leaf: Power +3 	Razor Leaf: Power ↑ +3 	3 	36 	1
Razor Leaf: Power +3 	Razor Leaf: Power ↑ +3 	3 	36 	1
Razor Leaf: Power +3 	Razor Leaf: Power ↑ +3 	3 	36 	1
Razor Leaf: Power +3 	Razor Leaf: Power ↑ +3 	3 	36 	2
Razor Leaf: Accuracy +5 	Razor Leaf: Accuracy ↑ +5 	3 	36 	2
Razor Leaf: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Wood Hammer: Power +3 	Wood Hammer: Power ↑ +3 	3 	36 	1
Wood Hammer: Power +3 	Wood Hammer: Power ↑ +3 	3 	36 	1
Wood Hammer: Power +3 	Wood Hammer: Power ↑ +3 	3 	36 	1
Wood Hammer: Power +3 	Wood Hammer: Power ↑ +3 	3 	36 	2
Wood Hammer: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Dire Hit +: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Dire Hit +: 	Raises the user's evasiveness by one stat rank when its move is successful. 	7 	84 	2
Glorious Advantage!: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Glorious Advantage!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Glorious Advantage!: 	Raises the user's Attack by one stat rank when its move is successful. 	8 	96 	3
 	Attack cannot be lowered. 	5 	60 	1
 	Raises the user's Speed by one stat rank when it lands a critical hit. 	8 	96 	2
 	Quickly charges the move gauge when the terrain is Grassy Terrain. 	9 	108 	2
 	The more the user's Attack is raised, the more it powers up the user's moves. 	10 	120 	3
 	Reduces recoil damage received from using moves that have the recoil effect tag. 	10 	120 	3
 	Powers up the user's sync moves that are super effective. 	10 	120 	3
 	Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.	10 	120 	3
 	Charges the user's move gauge by six after using a sync move. 	10 	120 	3
Spice It Up Grass Impact: Power +25	Spice It Up Grass Impact: Power ↑ +25 	5 	60 	3
Spice It Up Grass Impact: Power +25	Spice It Up Grass Impact: Power ↑ +25 	5 	60 	3
Spice It Up Grass Impact: Power +25	Spice It Up Grass Impact: Power ↑ +25 	5 	60 	3
Spice It Up Grass Impact: Power +25	Spice It Up Grass Impact: Power ↑ +25 	5 	60 	3
==Inteleon==
===Availability===
Gloria (Summer 2021) is exclusive to seasonal scouts. Her offering rate was increased in the following sync pair scouts:
She was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	4	128 	153 	100%	An opponent 	Critical hits land more easily. 	
 	 	2	45 	54 	95% 	An opponent 	Has a chance (30%) of making the target flinch. 	
 	 	3	95 	114 	100%	An opponent 	Has a chance (20%) of making the target flinch. 	
Scope 'Em Out! 	0(1 use)	—	— 	— 	Self	Raises the user's Sp. Atk and Speed by one stat rank. Applies the Critical Hit Next effect to the user. Applies the Supereffective ↑ Next effect to the user.	 	
 	 	 	 	 	 	 	 	
Summer Soaking Water Beam	 	—	250 	300 	— 	An opponent 	(6★ EX effect: Sync moves will target all opposing sync pairs.)	
===Skills===
Name 	Description
 	
 	Powers up the user's attacks when they become critical hits.
 	Restores one MP of the user when it lands a critical hit.
 	Has a chance (50%) of applying Free Move Next effect to the user when it lands a critical hit.
 	
Water Strike 	Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks.
Galar Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Main Character Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Seasonal Outfit Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Galar Adventurer Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Fiery ↑ 2 	Raises the following discovery level by 2: • Fiery Crystal
===Sync grid===
Gloria (Summer 2021) & Inteleon's sync grid is an expanded grid, made available since the sync pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +10 	Sp. Atk +10 	4 	48 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	3
Snipe Shot: Power +3 	Snipe Shot: Power ↑ +3 	4 	48 	1
Snipe Shot: Power +3 	Snipe Shot: Power ↑ +3 	4 	48 	1
Snipe Shot: Power +3 	Snipe Shot: Power ↑ +3 	4 	48 	1
Snipe Shot: Power +3 	Snipe Shot: Power ↑ +3 	4 	48 	2
Snipe Shot: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Snipe Shot: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	3
Snipe Shot: 	Has a chance (20%) of reducing the user's sync move countdown by one when the user lands a critical hit. 	10 	120 	3
Air Slash: Power +4 	Air Slash: Power ↑ +4 	3 	36 	1
Air Slash: Power +4 	Air Slash: Power ↑ +4 	3 	36 	2
Air Slash: Power +4 	Air Slash: Power ↑ +4 	3 	36 	3
Air Slash: Accuracy +5 	Air Slash: Accuracy ↑ +5 	2 	24 	1
Air Slash: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Air Slash: 	Powers up the user's moves when the move's target or targets are flinching, confused, or trapped. 	10 	120 	3
Dark Pulse: Power +4 	Dark Pulse: Power ↑ +4 	3 	36 	1
Dark Pulse: Power +4 	Dark Pulse: Power ↑ +4 	3 	36 	1
Dark Pulse: Power +4 	Dark Pulse: Power ↑ +4 	3 	36 	2
Dark Pulse: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Dark Pulse: 	When critical hits land, raises the chance of making the target flinch, become confused, or become trapped with the additional effect of the attack.	10 	120 	2
Scope 'Em Out!: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
 	Raises the user's Sp. Atk by one stat rank when it enters a battle. 	8 	96 	2
 	Has a chance (50%) of raising the user's Speed by one stat rank when its move is a critical hit. 	8 	96 	2
 	Powers up the user's sync moves when they become critical hits. 	10 	120 	2
 	Powers up moves that are super effective. 	10 	120 	3
 	The more the user's Speed is raised, the more it powers up the user's moves. 	10 	120 	3
 	Powers up the user's moves when the move's target or targets are flinching, confused, or trapped. 	10 	120 	3
Summer Soaking Water Beam: Power +25	Summer Soaking Water Beam: Power ↑ +25 	5 	60 	3
Summer Soaking Water Beam: Power +25	Summer Soaking Water Beam: Power ↑ +25 	5 	60 	3
==Urshifu (Rapid Strike Style)==
===Availability===
Gloria (Dojo Uniform) is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:
She was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	3 	40 	48 	100%	An opponent 	Attacks three times in a row. Except in certain circumstances, successful hits with this attack become critical hits. 	
 	 	3 	92 	110 	100%	An opponent 	Has a chance (30%) of making the target flinch. 	
 	 	3 	124 	148 	100%	An opponent 	Lowers the user's Defense and Sp. Def by one stat rank. 	
Flow Like Water! 	0(2 uses)	— 	— 	— 	Self	Reduces the user's sync move countdown by one. Raises the user's Attack by three stat ranks.	 	
 	 	 	 	 	 	 	 	
Rapid Mastery Water Impact	 	— 	200 	240 	— 	An opponent 	The more the target's Defense is lowered, the greater the power of this attack.(6★ EX effect: Sync move power will be multiplied by 1.5.)(EX role effect: The sync buff is doubled the first time a sync move is used.) 	
 	 	 	 	 	 	 	 	
 	 	0(1 use)	400 	480 	— 	An opponent 	Except in certain circumstances, successful hits with this attack become critical hits. Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Damage Guard Next effect.	
 	 	0(1 use)	400 	480 	— 	An opponent 	Raises the Defense of all allied sync pairs by two stat ranks. 	
 	 	0(1 use)	400 	480 	— 	An opponent 	Raises the Attack of all allied sync pairs by two stat ranks. 	
===Skills===
Name 	Description
 	
 	Lowers the target's Defense by one stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, lowers the target's Defense by one stat rank for each hit.
 	Has a chance (50%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, has a chance (50%) of charging the user's move gauge by one for each hit.
 	Except in certain circumstances, the user's sync move lands as a critical hit.
 	
Successor of the Path of Water	Reduces the user's sync move countdown by one after using its max move. Increases the user's Physical Moves ↑ Next effect by three ranks after using its max move. Lowers the opponent's Type Rebuff by one rank when the user's max move targeting that opponent is successful. The Type Rebuff lowered is the same type as the max move used.
 	
Water Tech 	Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks.Raises the maximum HP of all allied sync pairs by 12.
Galar Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Main Character Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Passionate Spirit Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
Galar Adventurer Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
 	
Soothing ↑ 2 	Raises the following discovery level by 2: • Soothing Crystal
===Sync grid===
Gloria (Dojo Uniform) & Urshifu's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on July 11, 2023.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +20 	Attack +20 	7 	84 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Surging Strikes: Power +1 	Surging Strikes: Power ↑ +1 	3 	36 	1
Surging Strikes: Power +1 	Surging Strikes: Power ↑ +1 	3 	36 	1
Surging Strikes: Power +1 	Surging Strikes: Power ↑ +1 	3 	36 	1
Surging Strikes: Power +1 	Surging Strikes: Power ↑ +1 	3 	36 	2
Surging Strikes: Power +1 	Surging Strikes: Power ↑ +1 	3 	36 	2
Surging Strikes: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	2
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	2
Iron Head: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Iron Head: 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 	10 	120 	2
Close Combat: Power +3 	Close Combat: Power ↑ +3 	3 	36 	1
Close Combat: Power +3 	Close Combat: Power ↑ +3 	3 	36 	1
Close Combat: Power +3 	Close Combat: Power ↑ +3 	3 	36 	2
Close Combat: Power +3 	Close Combat: Power ↑ +3 	3 	36 	2
Close Combat: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Flow Like Water!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Quickly charges the move gauge when the weather is rainy. 	8 	96 	2
 	Powers up moves that are super effective. 	8 	96 	2
 	Powers up the user's sync moves that are super effective. 	8 	96 	2
 	The more the target's Defense is lowered, the more it powers up the user's sync move. 	10 	120 	3
 	The more the target's Defense is lowered, the more it powers up the user's moves. 	10 	120 	3
 	Reduces the sync move countdown by one the first time the user's sync move is used each battle. 	10 	120 	3
 	Raises the user's critical-hit rate by one stat rank when its attack move hits. If the move has the multistrike effect tag, raises the user's critical-hit rate by one stat rank for each hit.	10 	120 	3
 	When the user enters battle with full HP, applies the Enduring effect to it. 	10 	120 	3
 	Powers up the user's max moves that are super effective. 	10 	120 	3
 	The more the target's Speed is lowered, the more it powers up the user's moves. 	10 	120 	3
 	Lowers the target's Speed by one stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, lowers the target's Speed by one stat rank for each hit. 	12 	144 	3
 	Has a chance (50%) of restoring the user's HP when its attack move hits. If the move has the multistrike effect tag, has a chance (50%) of restoring the user's HP for each hit. 	10 	120 	4
 	Prevents the user from flinching, becoming confused, or becoming trapped. 	10 	120 	4
 	Reduces the user's sync move countdown by one the first time it enters a battle each battle. 	10 	120 	5
 	The user's stats cannot be lowered. 	10 	120 	5
Rapid Mastery Water Impact: Power +25	Rapid Mastery Water Impact: Power ↑ +25 	5 	60 	3
Rapid Mastery Water Impact: Power +25	Rapid Mastery Water Impact: Power ↑ +25 	5 	60 	3
==Cinderace (Sync Move: Fire ↔ Flying ↔ Fighting)==
===Availability===
Gloria (Alt. 2) is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:
She was also available in the following sync pair scouts:
===Moves===
Cinderace starts the battle with Ace of the Team Fire Impact as its sync move. Its sync move can change to Flying-type after using Max Airstream or Fighting-type after using Max Knuckle.
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	4 	172 	206 	90% 	An opponent 	Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned. 	
 	 	0(3 uses)	182 	218 	85% 	An opponent 	The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is attacked by a sync move or max move while bouncing, it will stop bouncing.	
 	 	3 	135 	162 	90% 	An opponent 	When it fails, the user takes damage equal to 50% of its maximum HP. 	
Kickoff! 	0(1 use)	— 	— 	— 	Self	Raises the user's Attack by four stat ranks. Raises the user's evasiveness by one stat rank. Raises the user's critical-hit rate by three stat ranks.	 	
 	 	 	 	 	 	 	 	
Ace of the Team Fire Impact 	 	— 	200 	240 	— 	An opponent 	This attack's power increases when the target's Type Rebuff is lowered.(6★ EX effect: Sync move power will be multiplied by 1.5.)(EX role effect: The sync buff is doubled the first time a sync move is used.) 	
A Taste of My Skill Flying Impact	 	— 	200 	240 	— 	An opponent 	This attack's power increases when the target's Type Rebuff is lowered.(6★ EX effect: Sync move power will be multiplied by 1.5.)(EX role effect: The sync buff is doubled the first time a sync move is used.) 	
Score a Victory Fighting Impact 	 	— 	200 	240 	— 	An opponent 	This attack's power increases when the target's Type Rebuff is lowered.(6★ EX effect: Sync move power will be multiplied by 1.5.)(EX role effect: The sync buff is doubled the first time a sync move is used.) 	
 	 	 	 	 	 	 	 	
 	 	0(1 use) 	450 	540 	— 	An opponent 	Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. 	
 	 	0(1 use) 	400 	480 	— 	An opponent 	Raises the Speed of all allied sync pairs by two stat ranks. 	
 	 	0(1 use) 	400 	480 	— 	An opponent 	Raises the Attack of all allied sync pairs by two stat ranks. 	
===Skills===
Name 	Description
 	
Pasio's Ace 	Lowers the opponent's Type Rebuff by two ranks after the user uses its max move. The Type Rebuff lowered is the same type as the max move used. Replaces some of the user's passive skills and sync move with different passive skills and a sync move after using its Max Airstream. Replaces some of the user's passive skills and sync move with different passive skills and a sync move after using its Max Knuckle.
 	Decreases the amount of move gauge slots the user's Pokémon needs to use moves by two.(Fire-type sync move)
 	Powers up the user's sync move when its Attack is raised.(Fire-type sync move)
 	Grants all of the following effects when the user is attacking: Ignores the target's passive skills that would reduce the damage of attacks. Ignores the target's passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect.(Flying-type sync move)
 	Reduces the user's sync move countdown by two when it uses a move that has the quick move effect tag.(Flying-type sync move)
 	Moves never miss.(Fighting-type sync move)
 	Restores the user's HP when its attack move is successful.(Fighting-type sync move)
 	
Bursting Fiery Passion	Powers up the user's max move when its Attack is raised. Makes the weather sunny after using the user's G-Max Fireball. Turns the field of play's zone into a Flying Zone after using the user's Max Airstream. (A Flying Zone powers up Flying-type attacks.) Turns the field of play's zone into a Fighting Zone after using the user's Max Knuckle. (A Fighting Zone powers up Fighting-type attacks.)
 	
Fire Tech 	Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks.Raises the maximum HP of all allied sync pairs by 12.
Galar Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Main Character Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Passionate Spirit Tech	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
Galar Adventurer Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
 	
Soothing ↑ 2 	Raises the following discovery level by 2: • Soothing Crystal
===Sync grid===
Gloria (Alt. 2) & Cinderace's sync grid is an expanded grid, made available since the sync pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Pyro Ball: Power +3 	Pyro Ball: Power ↑ +3 	3 	36 	1
Pyro Ball: Power +3 	Pyro Ball: Power ↑ +3 	3 	36 	1
Pyro Ball: Power +3 	Pyro Ball: Power ↑ +3 	3 	36 	1
Pyro Ball: Accuracy +5 	Pyro Ball: Accuracy ↑ +5 	3 	36 	1
Pyro Ball: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Pyro Ball: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	7 	84 	2
Bounce: Power +3 	Bounce: Power ↑ +3 	3 	36 	1
Bounce: Power +3 	Bounce: Power ↑ +3 	3 	36 	1
Bounce: Power +3 	Bounce: Power ↑ +3 	3 	36 	1
Bounce: Accuracy +10 	Bounce: Accuracy ↑ +10 	5 	60 	2
Bounce: 	Powers up moves that are super effective. 	5 	60 	2
High Jump Kick: Power +3 	High Jump Kick: Power ↑ +3 	3 	36 	1
High Jump Kick: Power +3 	High Jump Kick: Power ↑ +3 	3 	36 	1
High Jump Kick: Power +3 	High Jump Kick: Power ↑ +3 	3 	36 	1
High Jump Kick: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Kickoff!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Kickoff!: 	Raises the user's accuracy by one stat rank when its move is successful. 	7 	84 	2
 	Speed cannot be lowered. 	5 	60 	1
 	Powers up moves that are super effective. 	5 	60 	2
 	Powers up the user's moves when the target is burned. 	5 	60 	2
 	Raises the user's accuracy by one stat rank when it enters a battle. 	5 	60 	2
 	Powers up the user's moves when it is in a pinch. 	7 	84 	2
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Applies the Gradual Healing effect to the user after using its max move. 	7 	84 	2
 	Raises the user's evasiveness by one stat rank when an opponent's attack move targeting the user misses. 	7 	84 	2
 	Restores 3 MP of the user's moves that have the quick move effect tag after using its sync move. 	7 	84 	3
 	Powers up the user's max moves that are super effective. 	10 	120 	3
 	Applies the Supereffective ↑ Next effect to the user after using its max move. 	10 	120 	3
 	Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 	10 	120 	3
 	Increases the user's Physical Moves ↑ Next effect by two ranks when an opponent's attack move targeting the user misses.	10 	120 	3
 	Raises the user's Attack by two stat ranks after using its max move. 	10 	120 	3
 	Critical hits land more easily when the user attacks with a sync move. 	10 	120 	4
 	Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful. 	10 	120 	4
 	Reduces damage when the user is hit by an attack move or sync move when its HP is full. 	10 	120 	5
 	Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 	10 	120 	5
Ace of the Team Fire Impact: Power +50 	Ace of the Team Fire Impact: Power ↑ +50 	7 	84 	3
A Taste of My Skill Flying Impact: Power +50	A Taste of My Skill Flying Impact: Power ↑ +50 	7 	84 	3
Score a Victory Fighting Impact: Power +50 	Score a Victory Fighting Impact: Power ↑ +50 	7 	84 	3
==Other Pokémon==
===On hand===
During , Gloria sends out a to help introduce the player to the Pokémon that Professor Bellis is researching.
==Appearances==
===Battle appearances===
Gloria & Zacian can be battled against in:
* Legendary event: Howling Shield of Eternity (as a side foe; August 12 to September 16, 2021)
* Legendary Adventures: (as a side foe; since February 4, 2022)
* Extreme battle event: (February 18 to March 11, 2023)
Gloria (Summer 2021) & Inteleon can be battled against in:
* Battle Rally (Area 1–9)
* Neo Champions: Fight for the Future Together (as a side foe; February 28 to March 25, 2023)
* Story event: Isle Disciples, Arena Tycoon (July 12 to 31, 2024)
Gloria has also been shown to pair alongside and can be battled against in:
* Legendary event: Howling Shield of Eternity (August 12 to September 16, 2021)
* Legendary Adventures: Howling Shield of Eternity (since February 4, 2022)
===Story appearances===
Gloria appears in her normal outfit in the following story areas:
* Legendary event/Legendary Adventures: Howling Shield of Eternity
* Villain Arc:
** 
** 
* Arceus Arc: Chapter 2: The Bond That Guides Leon (fantasy)
* Prestige event: 
* Story events:
** Champion Time
** Trials on the Isle
** Sweet Shenanigans
** Galar's Poké Ball Enthusiast
** Focus on the Shining Shot!
** The Electrifying Influencer
** Isle Disciples, Arena Tycoon
* Solo events:
** Yell and Dream
** Mushroom Mania
** Severely Strained Relations
** Three Rivals, Three Ways
* Time trial event: Eternal Rivals
* Special event: 
* Neo Champions: Fight for the Future Together
* 
* Sync pair story: A Day with 
Gloria appears in her summer outfit in the following story areas:
* Story events:
** Beachside Rivalry
** Summer Nights & Wishing Stars
Gloria appears in her dojo uniform in the following story areas:
* Solo event: Strongest Fighters
Gloria appears in her challenge uniform in the following story areas:
* Villain Arc: 
===Sync pair stories===
====Gloria & Zacian====
* A Day with Gloria
====Gloria (Summer 2021) & Inteleon====
* Open for Business!
* Shoot for the Cool Factor
* Pop-Up Rivals
* A Splash of Inspiration
* Summer Memories
====Gloria (Dojo Uniform) & Urshifu====
* A Day with Gloria
====Gloria (Alt. 2) & Cinderace====
* A Day with Gloria
==Quotes==
==Gallery==
===Gloria===
 	 	 	 	 	
6★ model (Normal colors) 	VS model (Normal colors) 	6★ model (EX colors) 	VS model (EX colors) 	Gloria's sync move mindscape()	Gloria Plushie decorationfor the
 	 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	 	
 	 	 	 	 	
Medal1★ Battle Buffet Bash 	Medal2★ Battle Buffet Bash 	Medal3★ Battle Buffet Bash 	MedalSuper Stuffed 	Trainer Lodge Friend Snapshot 	Trainer Lodge Story Snapshot
 	 	 	 	 	
Medal1★ Appetizer 	Medal2★ Appetizer 	Medal3★ Appetizer 	MedalFine Diner 	 	
 	 	 	 	 	
Fifth anniversary artwork by Takahashi JunTweet confirming Takahashi Jun as the artist	Fifth anniversary artwork by Takahashi JunTweet confirming Takahashi Jun as the artist	Fifth anniversary artwork by Takahashi JunTweet confirming Takahashi Jun as the artist	Fifth anniversary artwork by Takahashi JunTweet confirming Takahashi Jun as the artist	artwork 	artworkby PokéMas tweet
===Gloria (Summer 2021)===
 	 	 	 	
6★ model (Normal colors) 	VS model (Normal colors) 	6★ model (EX colors) 	VS model (EX colors)	Gloria's sync move mindscape(Summer 2021)
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this!	Trainer emoteThanks!	
 	 	 	 	
Medal1★ Beachside Rivalry	Medal2★ Beachside Rivalry	Medal3★ Beachside Rivalry 	MedalBeach Buddies 	artwork
===Gloria (Dojo Uniform)===
 	 	 	 	
6★ model (Normal colors) 	VS model (Normal colors) 	6★ model (EX colors) 	VS model (EX colors) 	Gloria's sync move mindscape()
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this!	Trainer emoteThanks! 	
 	 	 	 	
Medal1★ Strongest Fighters	Medal2★ Strongest Fighters	Medal3★ Strongest Fighters 	MedalFiercest Fighter	
===Gloria (Alt. 2)===
 	 	 	 	 	 	
6★ model(Normal colors) 	VS model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Gloria's sync move mindscape() 	Trainer Lodge Friend Snapshot	
 	 	 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this!	Trainer emoteThanks!	 	 	
 	 	 	 	 	 	
Medal1★ Hear the Cheers!	Medal2★ Hear the Cheers!	Medal3★ Hear the Cheers! 	MedalGalar Strong 	Artwork of the Galar chapter of the (Part 2)	 	
==Trivia==
* Gloria & Zacian are the first Generation VIII character and to be added to Pokémon Masters EX, respectively.
* Gloria is based on the player character of , as she owns Zacian, Hop owns , and the two mention that they fought alongside Zacian and Zamazenta.
* Gloria & Zacian have been featured in the most sync pair scouts of all non- sync pairs, tied with . 
* During the story event Beachside Rivalry, Gloria reveals her Inteleon is the same one she traveled around Galar with.
* All versions of Gloria use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include , , , , , , , and .
* Gloria (Alt. 2) & Cinderace's passive skill Pasio's Ace may reference Cinderace's Hidden Ability , which allows it to change its type to the same type of its last used move.
* In her challenge uniform's sync pair story, Gloria reveals that her Cinderace was raised from an she got from Hop, and that it gained its Gigantamax potential by eating .
===Origin===
Gloria's design is based on her appearance in . Zacian is a Legendary Pokémon that is required to catch at tower summit to progress through Pokémon Sword's post-game. Crowned Sword Zacian's entry comes from Pokémon Shield.
Thwackey is the evolved form of , one of the first partner Pokémon of Galar in the core series games. In addition, temporarily uses 's Thwackey in the . Thwackey's Dex entry comes from Pokémon Sword.
Inteleon is the final evolution of , one of the first partner Pokémon of Galar in the core series games. Inteleon's Dex entry comes from Pokémon Sword.
Gloria's (Dojo Uniform) design is based on her appearance in Pokémon Sword and Shield's The Isle of Armor . Urshifu is the evolved form of , which the obtains, evolves, and unlocks the Gigantamax potential of during The Isle of Armor storyline, with the being achieved if the player chooses to evolve Kubfu in the Tower of Waters. Rapid Strike Style Urshifu's Dex entry comes from Pokémon Shield.
Gloria's Alt. 2 outfit is the same outfit worn when challenging a Gym or the Pokémon League in Pokémon Sword and Shield. Cinderace is the final evolution of , one of the first partner Pokémon of Galar in the core series games. Cinderace's Gigantamax form can be unlocked in Pokémon Sword and Shield's The Isle of Armor expansion by eating . In addition, Gloria's Pokémon Adventures counterpart is depicted with a Cinderace. Cinderace's Dex entry comes from Pokémon Sword.
==In other languages==
Laser-Sharp Focus!	
Glorious Behemoth Blade
Glorious Advantage!	
Spice It Up Grass Impact
Scope 'Em Out!	
Summer Soaking Water Beam
Flow Like Water!	
Rapid Mastery Water Impact
Kickoff!	
Ace of the Team Fire Impact	
A Taste of My Skill Flying Impact	
Score a Victory Fighting Impact
==References==
==Related articles==
Category:Trainers with Legendary Pokémon
Category:Trainers with Dynamax Bands
Category:Masters EX characters with an EX style
Category:Masters EX characters with an alternate outfit
de:Gloria#Pokémon Masters EX
es:Gloria (Masters EX)
it:Gloria (Masters EX)
ja:ユウリ (ポケモンマスターズ)
zh:小優#Masters