Hot Dogs, Horseshoes & Hand Grenades/Shotguns

=Shotguns=
Shotguns in H3 are split into four categories, based primarily on their feeding/reloading system; there are break-actions, tube-fed shotguns, and shotguns that feed from detachable magazines. The exceptions to this are the Winchester Model 1887 and Henry Model X in all their forms; these are instead placed in their own category of lever-action shotguns. Within the Take and Hold game mode, extra categories are carved out for pump-action shotguns and semi-auto tube-fed shotguns for better gameplay balance.
=="Arbiter 2"==
The third weapon from Sulfur added in Patch 1 of Update #114, the "Arbiter 2" is a three-barreled 12-gauge break-action shotgun that fires all three barrels with the same trigger pull. This, in combination with its comedically short barrels, gives it an extremely wide spread, and an absurd amount of recoil.
==Baikal MP-155K==
Added in the firearms drop in Update #59's ninth alpha build, the Baikal MP-155K (a semi-automatic, magazine-fed sporting shotgun of Russian origin) makes its first documented media appearance in H3VR.
==Benelli M2 Super 90==
The Benelli M2 Super 90 was added in Update #90. Two variants are available: a "Tactical" version with a fixed stock/pistol grip, a 7-round magazine tube, and an M-LOK handguard with rails attached, and a "Threegun" version with a straight stock, a 28" barrel, and a 10-round magazine tube (the highest capacity of any single shotgun magazine tube in the game); both have aftermarket bolt release buttons, bolts, and charging handles.
thumb|none|600px|The other M2 Super 90 variant, called the "M2 ThreeGun". And it is loooong.
thumb|none|600px|So long, that we needed a separate screenshot for Benelli's patented ComforTech stock. The chevron arrows are actually made from synthetic gel, which in addition to the cheek comb and butt plate, are engineered to reduce felt recoil.
thumb|none|600px|Like the M2 Tactical, this shotgun has the same aftermarket bolt release for easy grabbing.
thumb|none|600px|Opening the chamber for some tactical loading.
thumb|none|600px|Inserting shells into the loading gate.
thumb|none|600px|10+1 shells later, the bolt is closed, and we're ready to go.
thumb|none|600px|Taking aim at some IPSC targets in the breaching house. The lack of a rear sight isn't much of an issue when using buckshot at point-blank range.
thumb|none|600px|One target down, as the emptied shell goes flying.
==Benelli M4 Super 90==
The Benelli M4 Super 90 is one of the available shotguns in-game; it was added in Update #6, along with the FABARM Martial.
==Beretta 1301==
The Beretta 1301 was added in Experimental build 3 of Update #111.
==Beretta DT11==
The Beretta DT11 is one of the 4 shotguns added in Update #15. Following Update #46, 2 new variants were added - one with a shortened set of barrels, and one with further-shortened barrels and a cut-down stock.
=="Baby's First Boomstick"==
The "Baby's First Boomstick" is one of the April Fools guns added in Alpha 2 of Update #102. The basic gist is that it is a SPAS-12-like shotgun that somehow merged with a Fisher Price pop-up toy; the weapon was inspired by one of Kommander Karl's tactical reload videos where he takes mundane objects and "reloads" them as if they are firearms.
==Cobray Terminator==
The (in)famous Cobray Terminator was added in the second experimental build of Update #102, marking the weapon's first known official media appearance; in reference to its real-world reputation, it goes by the less-than-flattering name "Worst Shotgun Ever Made" in-game. No, seriously, that's the actual in-game name.
==Crye Precision SIX12==
The Crye Precision SIX12 was added in Update #90. It is the second revolver shotgun (not including the MTs 255 sawn-off) added in the game, and the first with a detachable cylinder. It is referred to in-game as the "P6Twelve".
thumb|none|600px|What better place to shoot a gun with wood furniture than in the woods? Still, it feels like something's missing.
thumb|none|600px|From the rear, you can see the base of the barrel lined up with the top chamber of the cylinder.
thumb|none|600px|The front view of a full magazine. To accommodate the SIX12, the magazine behaves in-game like a speedloader for revolvers. This only effects the player if they want to manually replace spent shells.
thumb|none|600px|Inserting the magazine into the shotgun.
thumb|none|600px|There, much better.
thumb|none|600px|Aiming down the SIX12's very crisp sights. While a top rail for optics is available, the default sights are more than adequate.
thumb|none|600px|And just like that, the flowerpot was no more.
thumb|none|600px|Examining the spent shells inside of the SIX12 magazine, which have flared open after firing.
thumb|none|600px|And with the shells removed entirely, you can see straight through to the other side.
==Daewoo USAS-12==
Added in the 2019 Meatmas update, the Daewoo USAS-12 is H3's fourth fully-automatic shotgun, though only its second non-fictional one (and the second one with a stock).
==Derya MK-12==
The Derya MK-12 was added on day 15 of the Meatmas 2020 Advent Calendar event. 
==ENARM Pentagun==
Update #105 Alpha 1 brought along the ENARM Pentagun, a Brazilian prototype revolving shotgun.
=="Four-Letter Word"==
Added with the Return of the Rotweiners gamemode (on October 31st, 2018), the "Four-Letter Word" is a gamemode-exclusive weapon, serving as a reward for a quest involving clearing out a Zosig-infested mine. It is a custom (seemingly homemade) quadruple-barreled break-action shotgun, chambered in 12 gauge.
Screenshots courtesy of Reddit user Shubishu.
==Franchi SPAS-12==
The Franchi SPAS-12 is one of the available firearms in-game, added in Update #24. 2 variants are available - a standard model with a folding stock, and a stockless model with a rail system and spare shell holder. Highly unusually for a video game, the SPAS-12's dual-mode semi-auto/pump-action functionality is depicted in H3, even more unusually with its intended purpose being exploitable (i.e. switching between semi-auto for high-pressure shells and pump-action for low-pressure ones). Unfortunately, however, the switching is performed by a simple touchpad button press on the forward hand's controller, with the pump not ever visibly moving to reflect the change in mode (always being shown in the correct position for pump-action fire, and never moving forward to switch to semi-auto); furthermore, the weapon's loading procedure is simplified, with the real weapon's requirement to hold down the bolt release in order to load shells into the magazine tube being omitted in-game.
===Tactical===
thumb|none|450px|Franchi SPAS-12 with stock removed – 12 gauge
==Franchi SPAS-15==
The Franchi SPAS-15 was added on Day 22 of the Meatmas 2022 Advent Calendar event. Three variants are available: one with a long barrel and fixed stock, one with a short barrel and folding stock, and a tactical version with an even shorter barrel (fitted with a muzzle brake), a top rail in place of the carry handle, a railed pump handle, a Magpul MOE stock on a folding adaptor, and tan furniture. 3, 6, 12, and 18-round magazines are available as options.
==Harrington & Richardson "Handy-Gun"==
The Harrington & Richardson "Handy-Gun" was added as part of the Meatmas 2024 update.
==Heckler & Koch CAWS==
The Heckler & Koch CAWS was added in Update #93. The gun fires its proprietary 12 gauge belted ammo, which according to the developer, was amplified to the degree that the designers had intended, making it one of the most powerful shotguns in the game. Like the earlier-added Heckler & Koch G11, this gun has two different variants; the original prototype, and a "TacMod" version that replaces the integrated optic with picatinny rails.
thumb|none|600px|The HK CAWS, the close-range counterpart to the German Space Magic rifle.
thumb|none|600px|Looking inside the 10 round magazine, you can see that the 12 gauge belted shells are completely made of metal, and that the projectiles themselves also look pretty unique.
thumb|none|600px|Loading in the magazine.
thumb|none|600px|Unlike the G11, the CAWS charging handle is much simpler to operate.
thumb|none|600px|Flipping the safety to semi-auto, and we're ready to go hunting for snowflakes.
thumb|none|600px|Taking aim through the integrated sight, which is basically identical to the G11.
thumb|none|600px|And despite being a shotgun, the range on this gun is not to be underestimated.
thumb|none|600px|The 20 round magazine, for when you absolutely have to turn the room into swiss cheese.
thumb|none|600px|The "TacMod" version of the CAWS, ready to be tacticooled from head to toe.
thumb|none|600px|Which gives us an excellent opportunity to use the concurrently-added G36 Scope rail attachment; given that both the CAWS and G36 were made by the same manufacturer, it only felt appropriate.
thumb|none|600px|Because of the top rail placement, the charging handle was modified to come out of the side.
thumb|none|600px|Taking aim through the G36 red dot...
thumb|none|600px|And through the G36 scope located underneath.
==Heckler & Koch FABARM Martial Pro Forces==
The Heckler & Koch FABARM Martial Pro Forces is one of the available firearms in-game. It was the game's first pump-action shotgun, and is tied with the Benelli M4 Super 90 for the game's first 12-gauge shotgun, both having been added in Update #6.
==Henry Model X==
The Henry Model X in .410 Bore was added in the Meatmas 2023 update. A few different options are available including furniture and barrel lengths. The "Sport" version uses wood furniture, which is more common on Henry's other lever action models (the model in question is still a Model X, as identified by the lever loop). The "Shorty" version is based on the Axe .410 model, with a wood grip and synthetic forend. The Tactical version is a standard Model X with synthetic fore and a Ranger Point Precision MLOK handguard.
==Henry Single Shot Shotgun==
Update #93 added a Henry Repeating Arms Single Barreled Shotgun called the "Throwback Singleshot", available in both 12 gauge and 20 gauge. 
==High Standard Model 10A==
The High Standard Model 10A, with integral 1960s flashlight, was added in Update #105's first experimental build, referred to simply as the "HS10".
==Ithaca 37==
The Ithaca 37 in riot gun configuration was added in the Meatmas Day 2023 update. 
===Ithaca 37 "Stakeout"=== 
A stainless Ithaca 37 "Stakeout" was added alongside its full-length brother in the Meatmas Day 2023 update. 
==Izhmekh IZh-18==
The 12 gauge version of the Izhmekh IZh-18 was added on day 2 of the Meatmas 2020 Advent Calendar event. A short-barreled 12 gauge and a 20 gauge version were later made available as well.
thumb|none|600px|The IZh-18's weapon case; the later cases would skimp out on the perceivedly-unnecessary expense of an antigravity field generator that makes the gun float into the air and (while not shown here) spin in circles like one of the weapon platforms from Unreal Tournament.
thumb|none|600px|Examining the shotgun; the nicely-finished wooden furniture gives this hunting shotgun a very pleasing appearance.
thumb|none|600px|Opening the IZh-18's barrel.
thumb|none|600px|Loading a 12 gauge flechette shell, which will come in handy against the Winter Wasteland's many autonomous enemies.
thumb|none|600px|Speak of the devil - just outside the bunker, a static drone is inching its way towards the player; they're attracted to sound, and will violently explode if they touch anything other than level geometry while moving.
thumb|none|600px|Shooting at the drone's red spots causes it to explode, which does some collateral damage at this short of a distance. Still, the IZh-18 gets the job done.
thumb|none|600px|Emptying out the spent shell.
==Kel-Tec KSG==
The Kel-Tec KSG was added in Update #90, to the great joy and surprise of the many who'd requested it (and heard that, due to its dual magazine tube system, it would be impossible to implement); notably, H3VR is the first known shooter to correctly depict this system (i.e. depicting the two separate tubes as separate, rather than just treating them both as a single tube with no switching required like most games do), even allowing the user to load individual shells into the chamber by setting the selector to the middle position.
==KS-23M==
Day 7 of 2018's Meatmas update added a Russian KS-23 shotgun-carbine, more specifically the pistol-gripped KS-23M variant.
=="KWG1"==
The "KWG1" is one of the available firearms in-game, added through Update #15. It is a fictional magazine-fed full-auto shotgun, rather reminiscent of the "Bolter" weapons from the Warhammer 40K universe. It is based on an image of what seems to be some sort of stage or cosplay prop, which was then adapted into a 3D model by artist Pavel Kutejnikov. Update #105's first experimental build added a new feature in the form of attachable magazine-fed weapons; one of the flagships of this feature was a special underslung variant of the KWG1 with a cut-down pistol grip, no sights, and a female Picatinny rail on top.
==Monolith Arms P-12==
The Monolith Arms P-12 was added as part of the Meatmas 2024 update, under the name "P12 Prototype"; this marks the gun's first known media appearance.
==Mossberg 590A1==
The Mossberg 590A1 is one of the four shotguns added in Update #15, and the second pump-action shotgun added to H3 on the whole.
=="MP-203"==
Day 17's gift in the Meatmas 2020 Advent Calendar event was the "MP-203", a fictional shotgun that uses the same belted 12 gauge ammunition as the Heckler & Koch CAWS, feeding from a detachable tube cluster reminiscent of the SRM Arms Model 1216 (albeit without the manual indexing capability). It has a 4-position fire selector, making it the game's first shotgun with a burst-fire setting.
==MPS AA-12 CQB==
Update #55 added the much-demanded MPS AA-12 shotgun, specifically the short-barreled "CQB" model.
==MTs255==
The MTs255 revolving shotgun was added to the game in the first Meatmas update, interestingly categorized amongst the break-action shotguns (presumably on the basis that it pivots its chambers open for direct loading and extraction, in addition to the lack of a better place for it). 2 variants are available - a standard full-length version, and a version with a sawn-off barrel and stock.
==Pancor Jackhammer==
The Pancor Jackhammer was added in Update #93. According to the developer, the mechanics were "gameified" for simplicity, given that the model is based on a toolroom prototype that had to be disassembled in order to reload. This means that the cylinder magazine is simply inserted into the magwell, and the firing mechanism is closer to a double action revolver; the charging handle isn't used, and the fire selector is limited to semi-auto fire.
==Remington 870 Express Tactical Magpul==
Added in Update #52, the "Express 870", as it's known in-game, is a Remington 870 Express Tactical Magpul with tan furniture.
==Remington 870 Field Gun==
The Meatmas Update of 2016 added a Remington 870 Field Gun with a cut-down barrel, which heavily compromises the so-called "Field Gun's" effectiveness at its eponymous intended purpose. Update #46 added two additional variants, one with a sawn-off stock and one with a full-length barrel; it also made the latter one of the available weapons for SWBs. Rather strangely, all of the player-dedicated variants have Mossberg 500-style safeties along with the 870-styled ones (with the former taking priority, as it is the one that visually moves when the safety is toggled), which led to its item spawner designation of "MB500".
==Remington 870 MCS==
Update #92 added a Remington 870 MCS in Entry configuration, increasing the total number of 870 variants in the game to an impressive 5 (or 7, if the 3 different lengths of Field Gun are counted separately). Update #105's first experimental build brought this up to 8, with an additional cut-down variant that can be mounted to Picatinny rails.
==Remington 870 TAC-14==
Update #90 added a Remington 870 TAC-14, a variant of the 870 with a 14" barrel and a Shockwave Industries Raptor grip, a configuration which allows it to evade NFA regulations regarding short-barreled shotguns by legally not being classified as anything other than a "firearm" (i.e. neither a rifle nor a shotgun nor a pistol). It is known as the "T14 Custom" in-game, alluding to it being modified with a non-standard magazine tube cap, an aftermarket set of sights, and the forend of a Weatherby PA 459.
==Remington 870 TAC-14 DM==
The later detachable-magazine-fed variant of the Remington 870, the 870 DM, was added in Update #52 under the name "CQB 870"; as with the later-added-but-above "T14 Custom", it is in the TAC-14 configuration. The one in-game is also presumably either modified or broken, seeing as it is capable of slam-fire, unlike a normal 870. 
==Remington Model 11==
The Remington Model 11 was added in Update #52; its first introduction was in the Valentine's Day alpha build. It is referred to in-game as an Auto-5, but lacks a magazine cutoff.
==Remington Model 1882==
Update #52 added a Remington Model 1882 double-barreled shotgun.
==Remington V3 TAC-13==
The Remington V3 TAC-13 semi-auto shotgun was added in Update #90, under the name "VT13"; like the 870 TAC-14s above, the purpose of this specific configuration is to be legally considered a "firearm" in the US, and nothing more. 
==Saiga 12==
A Saiga 12 with a side-folding stock is one of the available firearms in-game, added through Update #40. It can use either factory 5-round magazines, aftermarket 12-round box magazines, or aftermarket 20-round drums.
==Sawn-off Double Barreled Shotgun==
There are 5 main varieties of Sawed-off Double Barrel Shotgun in-game. The first (and also one of the first weapons added to the game, back when the game was just Anton Hand's experiment grounds and not even named H3VR yet) was the so-called "Cartoon 8 Gauge", which sounds downright painful, the second is a more reasonable 12-gauge version (seen below), and the 3rd is the same as the second, except sawn down to Killing Them Softly-level absurdity (albeit unlike that movie's shotgun, this one also has the grip sawn down even further than the standard version), which, predictably, makes the spread somewhere between hilarious and pitiful. The fourth, added with Update #52, is an 1864 Wells Fargo stagecoach shotgun with external hammers and shell loops on the forend. The fifth, added in the first major bug-fix patch of Update #98, is a Meat Fortress-styled sawn-off, rather appropriately called the "Big Boomer"; it is a classic video-gamey "super shotgun", with a massive spread, ludicrous power (due to it, in a display of one-upmanship over the OG, firing 2-gauge shells), and a single trigger that fires both barrels at once.
===Ultra-short sawed-off===
==="The OG"===
Originally identified as the "Cartoon 8 Gauge", before being removed in Update #52 and brought back in Update #98, "The OG" takes its name from its status as one of the first firearms implemented in the earliest prototype stages of what would later become H3VR. While 8-gauge break-action shotguns do exist, they were primarily used as hunting/field guns, and fell out of favor due to the development of more powerful smokeless powders in the late 19th and early 20th centuries; at any rate, nobody in their right mind would've produced a stockless sawn-off version like this one. The only current-production 8-gauge shotguns are used as industrial tools (and are legally regulated as such, rather than being considered firearms), such as Remington's Master Blaster; these used to blast away built-up material from the inside of various machines (e.g. coal ash or lime in rotary kilns, slag in blast furnaces, etc.).
Of course, all of the above becomes moot when you realize that, based on the size of the rounds, this is actually a 3 gauge shotgun. Accordingly, the renamed re-introduction as updated to better match this absurd caliber, with updated sound effects, tremendous damage output, and recoil strong enough to physically push the player character backwards.
===1864 Wells Fargo===
==="Big Boomer"===
=="Scalpel-LE"==
The 23rd gift added in the Meatmas 2018 event was a fictional shotgun known as the "Scalpel-LE". Created by 3D artist Patrick Sutton (who'd created several of H3's assets prior), it is a compact, stockless, magazine-fed fully-automatic shotgun reminiscent of the "Bolters" from the Warhammer 40K universe, similar to the earlier-added "KWG1"; unlike the KWG1, however, the Scalpel is a completely fictional creation (rather than being based on an image of unknown provenance), and fires from an open bolt. Visually, it appears to be primarily based on the Heckler & Koch UMP, with a full-hand trigger guard like that of rifles such as the Steyr AUG or the Tavor, a TDI Vector-esque folding charging handle, and an AR-15-like dustcover; it feeds from drum magazines that lock into a full-length guide rail on the front of the trigger guard, in a manner seemingly inspired by the AA-12.
On a sidenote, the name is somewhat bizarre; the word "Scalpel" implies precision, something that a fully-automatic shotgun about the size of a compact SMG doesn't exactly possess, and the suffix "LE" usually stands for "Law Enforcement", despite a stockless automatic shotgun hardly being standard fare for most police departments. Then again, the "LE" could also stand for something else entirely (e.g. "Limited-Edition"); the name may have also been chosen specifically for its nonsensical, ironic nature.
=="Scattergun"==
One of two shotguns added in the Team Fortress 2-crossover update "Meat Fortress" was the "Scattergun", a recreation of that game's Scout's weapon of the same name; as in that game, it is a work of fiction, combining a pair of short, side-by-side barrels with rifle sights with a stockless lever-action receiver vaguely reminiscent of the Savage 99, with a 6-round drum magazine in the middle. Unlike its source material, however, the H3VR incarnation of the Scattergun is actually somewhat mechanically plausible, being treated as 2 separate actions operated by a common lever, rather than a semi-auto that could somehow be reloaded by working the action and ejecting spent shells without inserting any new ones.
==="Duckhunter"===
A full-length version of the Scattergun, called the "Duckhunter," was added in Update #93. Besides adding a stock and longer barrel, the gun also features a tighter choke and functional iron sights. Both guns share the same ammo, including the new ammo types added in the same update.
thumb|none|600px|The Duckhunter, a gun that would likely live up to its name, if only the game had any ducks to hunt.
thumb|none|600px|On the flipside, you see the exact same ejection port as the scattergun.
thumb|none|600px|Loading some 13 gauge Buckaroo, the equivalent of 00 Buckshot.
thumb|none|600px|Racking the lever to load two shells into the two barrels.
thumb|none|600px|Taking aim with the Duckhunter's thankfully useable iron sights.
thumb|none|600px|And aiming with the iron sights is helped by the gun's chokes, as the grouping for the buckshot is a lot tighter than on the scattergun.
thumb|none|600px|The other two "normal" 13 gauge shells are "Sluggers", which are slug shells...
thumb|none|600px|...and "Bleeders", which are flechette shells.
thumb|none|600px|Another shell is the "Blooper"...
thumb|none|600px|...which creates a smoke cloud.
thumb|none|600px|The last is the "Moonshot." At first glance, this appears to just be a slightly different buckshot.
thumb|none|600px|However, this shell packs a special punch, as when aiming towards the ground...
thumb|none|600px|...the player is launched into the air!
==Serbu Super Shorty==
A Remington 870-based Serbu Super Shorty is one of the weapons added in the first Meatmas update. 2 variants are available: a normal, clean version, and a "tacticool" version, complete with a door-breaching muzzle brake, a rail mount, and a set of spare shell holders that hold more shells than the gun itself does.
=="Shotgun"==
The second of the two shotguns added with the release of "Meat Fortress" was a recreation of TF2's "Shotgun", loosely based on a sawn-off Ithaca 37 (albeit with a left-handed ejection port, instead of the Ithaca's combined loading/ejection port).
==="Ol' Reliable"===
Added in Update #103, Ol' Reliable is the full-length version of the Meat Fortress Shotgun. It features a stock (complete with a single sling hook), an eight-round tube magazine, and functional iron sights.
==Side-By-Side Double-Barreled Shotgun==
Update #85's 4th alpha build added the "Hammerless Long", a 12-gauge side-by-side break-action shotgun of unknown manufacture; this was partly in response to some user requests for a hammerless SxS shotgun, as the only side-by-sides available prior to this were either rabbit-eared, sawn-off, or both.
==Single Barrel Sawn-Off Shotgun==
A single barrel sawn-off shotgun in 16 gauge (designated rather appropriately as the "Sawnoff-16") was added in Experimental Build #3 of Update #111.
==Sjögren==
Added in the fifth alpha build of Update #85, the Sjögren inertia-operated shotgun expands H3's roster of semi-auto shotguns, and serves as a second option in the category for Cowweiner Calico. Two variants are available - there's the full-length "Sjogren Inertial", and the sawn-off "Sjogren Shorty".
==Stevens Model 124C==
The Stevens Model 124C was added on day 12 of the Meatmas 2022 advent calendar event. It is the second bolt-action shotgun to be added to the game, and the first that is a straight-pull; this also makes it the first "normal" straight-pull firearm in the game (since the "Long Shot" has a recoil spring, being essentially a semi-auto with no self-unlocking system), though "normal" is used a bit loosely in this case. This is also the Model 124C's first known media appearance.
==Stevens Model 520==
Update #85's first alpha build gave the Stevens Model 520 its first known video game appearance, going by the name "Hammerless520" (without a space, as is the case for many of the game's weapon names). Apart from the standard version (which appears to be a Riot model), a "Short" model with a sawn-off stock and barrel and a receiver-mounted shell holder is also available. Like the Remington 870 TAC-14 DM above and the Winchester Model 1897 below, the 520 is capable of slam-firing (though it wasn't initially; this feature was added in the following update); it was added in part to complement the latter, as the also-Update #85-added Take & Hold character Grumpy GI Grayson (who uses WWI/WWII-era equipment) previously had very little in the way of tube-fed shotguns.
==Stoeger Condor Outback==
The Stoeger Condor Outback was added in Update #111 Experimental Build 3 as the "Outback Double". This version is chambered in 20 gauge.
==Techno Arms MAG-7==
The Techno Arms MAG-7 was added on day 5 of the Meatmas 2020 Advent Calendar event. It is the second magazine-fed pump-action shotgun in the game, and the first to use 12 gauge 2.3622 shells (referred to as "12 gauge short" in-game).
=="The House Key" / "The Car Key"==
The fourth alpha build of Update #76 introduced attachable underbarrel shotguns; however, as the game's codebase did not support implementing magazine-fed underbarrel weapons such as the KAC Masterkey at the time, the weapons added were a pair of fictional single-shot break-actions, the basis of which appears to have been a Magpul AFG. The two differ only in barrel and frame length; the longer variant is called "The House Key", and the shorter version is called "The Car Key".
==TOZ-106==
The 18th gift added in the 2018 Meatmas event was a TOZ-106; this marked two firsts for H3VR, being both its first 20-gauge shotgun, and its first bolt-action one. Bolt action is now a fairly rare mechanism for a shotgun, although it is popular in both Russia and Britain to convert cheap bolt-action rifles to small-bore shotguns to make them easier to own legally and historically even new production examples were popular for being cheaper than pump-actions before modern manufacturing techniques made pumps even cheaper.
==TOZ-63==
A sawn-off version of the TOZ-63 was added in Update #101 for Meatmas 2021. It is the first 16 gauge shotgun added to the game.
==TOZ-81 Mars==
The TOZ-81 Mars was added on Day 17 of the Meatmas 2022 Advent Calendar event. This is its first known media appearance.
=="Triple Punch"==
The "Triple Punch" is a fictional three-barreled shotgun pistol. While it vaguely resembles Chiappa Triple Threat, this weapon fires the same 12 Gauge Belted shells as the Heckler & Koch CAWS.
==Tulyak==
The Tulyak was added in Experimental Build 3 of Update #111. This marks the first known media appearance of this shotgun.
=="Wasp"==
The Wasp is a fictional shotgun that was added in Update #114 Experimental Build 8. It is a semi-automatic shotgun chambered in 12 Gauge Short (same ammo as the MAG-7), loaded into a three-round magazine that loads from the top. Between the extremely short barrel length, low muzzle energy of the round, and extremely small ammo capacity, it is one of the weakest automatic shotguns in the game.
==Winchester Model 1887==
The Winchester Model 1887 was added to H3 with the Wurstworld update, and comes in both full length and sawn-off forms. And yes, it can be spin-cocked a la Terminator 2; in fact, one of Wurstworld's rewards is a T2-themed sawn-off 1887, complete with a darker finish, an extended lever loop with a metal handling plate, and a cut-back trigger guard.
==Winchester Model 1897==
Update #52's impressive list of new firearms includes the Winchester Model 1897, in its famous military "Trench Gun" configuration. It is correctly capable of slam-fire, and holds an appropriate 5 rounds in the tube plus one in the chamber.
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