nyuuzyou/wikis huggingface dataset:
The History of Final Fantasy XI/2003

==2003 - Rise of the Zilart Era==
From April of 2003, the first expansion disc, “Rise of the Zilart” widened the scope of adventurer activity farther than ever before. In October, service began in North America. December 2003 saw the introduction of the level 75 cap. It was a very busy and event-filled year for Vana’diel.
Jan. 1st, 2003 	    Lucky Sheep Roam Vana’diel 	    Lucky Sheep Roam Vana’diel 	 	 	
Jan. 1st, 2003 	To celebrate the New Year, there were sheep named Fortune Ram, Bless Ewe, Merry Mary, Happy Baabaa and Lucky Lamb. In addition, two Mandragora named “Ake” and “Ome” appeared in each nation, including Jeuno. 	
Ake and Ome were two Mandragora NPCs with little oranges on their heads. They didn’t do anything special besides stand around in town, but adventurers just couldn’t get enough screenshots of the adorable pair. 
Ake and Ome get their names from the phrase “Akemashite omedetou,” which is said to wish a Happy New Year.
The Monstrosity item Ake-Ome Spirit was derived from this event.	 	 	
Jan. 14th, 2003	    Worlds Consolidate Into Kujata, Bismarck 	    Worlds Consolidate Into Kujata, Bismarck	 	 	
Jan. 14th, 2003	Ixion, Typhon and Kirin were shut down and the population added to Kujata and Bismarck. 	 	 	 	
Jan. 15th, 2003	    FFXI-TV Begins Broadcasting 	    FFXI-TV Begins Broadcasting 	 	 	
Jan. 15th, 2003	On “Channel BB” (channel 755) of Sky Perfect TV!, a program titled FFXI-TV begins broadcast. This program was aired 13 times in 30 minute segments. Square Enix sponsored this program. Vana'diel Wind (known today as Live Vana'diel) occasionally aired the program. The Japanese actress Yuko Mizuno stared in the program. This program aired until August 31st, 2004.	No subtitles were added to the show. Each time, the player was given a task via a Moogle "Directive". Below is a list of the episodes.
{| border=0 width=100%	Episode	Directive	Area Focus
1 	FFXIをインストールせよ!!
(Install FFXI!!) 	Chateau d'Oraguille, Northern San d'Oria Cathedral 	 	 	
2 	初級クエストを攻略せよ!!
(Capture the beginner quest!!) 	Windurst 	 	 	
3 	パーティープレイを会得せよ!!
(Acquire Party Play!!) 	Metalworks 	 	 	
4 	パーティープレイ応用編!!
(Party Play applied version!!) 	West Ronfaure, La Theine Plateau 	 	 	
5 	サポートジョブをゲットせよ!!
(Get support jobs!!) 	La Theine Plateau, Mhaura, Selbina 	 	 	
6 	チョコボ! そして新たなる大地!!
(Chocobo ! And a new world!) 	Jeuno 	 	 	
7 	ジラートの幻影!!召喚魔法!
(Rise of the Zilart! Summoning magic!!) 	Kazham, Yuhtunga Jungle 	 	 	
8 	ジラートの幻影マル秘開発話!!
(Rise of the Zilart development story!!) 	The Sanctuary of Zi'Tah, The Boyahda Tree 	 	 	
9 	ジラートの幻影マル秘開発話パート2 & 新エリア探訪!
(Rise of the Zilart development story 2 & New Area Exploration!) 	Cape Teriggan, Quicksand Caves 	 	 	
10 	ドラゴン退治！！ミッション「他国を回れ」
(Dragon ridicule!! Mission "Journey Abroad") 	Norg 	 	 	
11 	Notorious Monsterを撃破せよ！！
(Defeat Notorious Monster!!) 	Ifrit's Cauldron 	 	 	
12 	闇の王を討て！召喚士になれ！！
(Deceive the King of Darkness! Be a summoner!!) 	Western Altepa Desert, Rabao 	 	 	
13 	召喚士になれ！！
(Be a summoner ! !) 	To Catch a Falling Star 	 	 	
Category:History
The History of Final Fantasy XI/2013

==2013==
This year Final Fantasy XI saw its final major expansion pack release; Seekers of Adoulin. The expansion brought with it powerful equipment never seen before in the form of Item Level equipment. The Rune Fencer and Geomancer jobs were added to the game, as well as the previously promised “play-as-a-monster” content Monstrosity. Originally part of Seekers of Adoulin, the Mog Garden system was also implemented.
Secondary SP abilities were introduced late in the year. The Trust Magic system was also created so players could more easily solo content and level without the burden of finding a party. Major quality of life improvements were created such as Home Point teleportation. These changes would alter the player experience of the game like never seen before.
Jan. 1st, 2013 	    Happy New Year 2013 	    Happy New Year 2013
Jan. 1st, 2013 	From the 1st to the 10th, Fortuitous Leviathan roamed Vana’diel, followed by three Summoners.
Trading items to Fortuitous Leviathan may have awarded players the new Janus Guard. The enchantment granted players Saruta Oranges.	
Like the year before, unmentioned Abyssean-esque NPCs were added for players to find. In Valkurm Dunes a Gleeful Gukumatz roamed the zone. Similarly, Celebratory Kukulkan walked in the Konschtat Highlands. Three Jubilant Peistes followed these NPCs. The function of these “NMs” were basically the same as the regular lucky animals added for New Year’s events; trading them items granted the same things as the announced event and NPCs did. The only difference was that if you did not receive an item, you instead were petrified, and a message appeared in the log similar to “I'll give you time to look back at yourself for a while.”
Jan. 29th, 2013	    Batallia Downs leg of Meeble Burrows released	    Batallia Downs leg of Meeble Burrows released
Jan. 29th, 2013	
*BG Wiki's January 2013 New Items List
{| width=100% style="border: 2px dashed red; border-radius: 5px; background-color: #eae9e9"	New Features & Content
*Batallia Downs section of Meeble Burrows was added.
The Holy Crest

== Walkthrough ==
* Speak to Arminibit and Ceraulian in Port San d'Oria (I-9) inside Cargo Room A.
* Speak to Novalmauge who walks between (F-8) and (G-8) in Bostaunieux Oubliette Map 1 for a cutscene. 
** Note: If you have not yet completed the quest The Rumor (Drain Quest), you can speak to Novalmauge a second time to accept The Rumor. You no longer need to complete The Rumor before advancing the job quest. 
* Speak to Morjean in Northern San d'Oria (L-7), within the Cathedral's Manuscript room for a cutscene.
** The quest will show up on quests tab now. 
* Go to the Maze of Shakhrami and trade a Pickaxe to an Excavation Point to receive a Wyvern Egg. See the map on the right for Excavation Points. 
* Return to Morjean and speak to him with the Wyvern Egg in your inventory.
* Travel to Meriphataud Mountains (K-8) and look for a ??? near the base of Drogaroga's Spine. Trade the Wyvern Egg to it for a cutscene.
**Quickest way is the Survival Guide in Castle Oztroja. Step outside and you're looking at the spine's base.
* Speak to Rahal in Chateau d'Oraguille (H-9).
**He will provide you the Dragon curse remedy.
* Travel to Ghelsba Outpost to find the Hut Door at (F-10/G-10) to enter a BC fight. Quickest way to BC Entrance is Domenic Teleport NPC in Lower Jeuno.
** The enemy in this BC is Wyvern Notorious Monster that is approximately level 40.
** Only people up to this point in the quest or players who have already completed the quest may enter this BC.
** You are unable to summon trusts in this fight.
* Upon defeating the Wyvern, you will receive your reward.
* There are more wyvern names to choose from if you pay to rename it. 
==Plot Details==
* Prior to the 2003 version update that added this quest, Cyranuce was an NPC in the Bostaunieux Oubliette.
** "Cyranuce: My name is Cyranuce M Cutauleon. I've been here for a long time."
Category:San d'Oria Quests Category:Northern San d'Oria Quests Category:Additional Job Quests
The Kind Cardian

== Walkthrough ==
*Speak to Apururu, Windurst Woods (H-9) for a cutscene.
*Head to West Sarutabaruta (F-11) and enter the Outer Horutoto Ruins (Dahlia Tower).
*Ten of Cups spawns at (J-8). Kill it until you receive a Ten of Cups item.
*Give the Ten of Cups item to Apururu.
*Return to Panta-Putta, Lower Jeuno (G-10) to complete this quest.
Category:Jeuno Quests Category:Upper Jeuno Quests
The Kuftal Tour

== Walkthrough ==
*Speak to Datta to begin this quest.
*Form a party with at least two people who are below level 40.
** Alter egos and fellows do not count toward the requirements.
** Level sync does work
*Head to Kuftal Tunnel and examine the ??? near the entrance for a cutscene.
**If you purchase a chocobo in Rabao you can cross the desert without having to worry about aggro.
**The Survival Guide also puts you right at the entrance.
**The only monsters near the ??? are Lizards who do not aggro at all.
*Once you get the cutscene in Kuftal Tunnel, return to Datta for your reward.
==Notes==
Similar to When Wills Collide and Mercenary Camp, this CS displays fellow party members, a very rare occurrence.
*You and your party members overlook the Kuftal tunnel. It's not much of a different angle than you'd see in game.
*You can watch this CS again with the Goblin Footprint after returning to Datta
Originally this quest required 6 players, but was dropped to 2 with the June 2015 Update
The Long March North

== Walkthrough ==
*Zone into Windurst Waters (S) for a cutscene.
*Go to Southern San d'Oria (S) and talk to Raustigne (I-7) for a cutscene.
**Lehko Habhoka mentions the need for Darkfire cinders and Floelight stones, although you will not obtain the latter.
*Talk to Hauberliond (H-9) for a cutscene. 
*Depending on your answers, you will be instructed to find New-turned Earth in one of three zones:
**East Ronfaure (S) at (J-11), this is near the Survival Guide.
**La Vaule (S) at (K-9).
***On the rock between the hut and the wooden stable. They may not appear if there is a campaign there. If you cannot see it, sign up and butcher the campaign enemies so they leave.
***This appears to be the result if you choose the top answers only.
**Jugner Forest (S) at (J-5) (near Batallia Downs (S)'s Survival Guide).
*Check the New-turned Earth for a cutscene and Darkfire Cinder.
*Head to the Metalworks Gunpowder Room (present day) and talk to Striking Snake (H-7) for a cutscene.
*Grab some pickaxes.
*Head to North Gustaberg (S) locate Mining points to obtain Liquid Quicksilver and Gelid Sulfur.
** It's possible to get both from the same Mining Point.
*Return to Striking Snake with both key items for a brief cutscene.
**You must now wait 1 game day and change zones.
*Talk to Striking Snake after zoning and waiting 1 game day to receive Beastbane Bullets.
*Head to Fort Karugo-Narugo (S) and talk to Rotih Moalghett (I-8) on map 2 for a cutscene. 
*Head to (E/F-7) and examine the Warding Door to start a fight.
**The battle will begin as soon as you click on the door; there is no cutscene.
**There is a 30 minute time limit for this fight.
**The battle is against 5 monsters:
***Count Furfur: Appears to be a Dark Knight.
***Count Murmur x2: Appear to be Warriors.
***Tartalo x2 (Ahriman): Appears to be Black Mages and love to cast 'ga spells including Sleepga.
**Up to 6 people in one party may participate at once in this battle.
*Once the monsters are defeated, check the Warding Door again at (E/F-7) for a final cutscene and Stellar Earring.
**If your bag is full, check the Warding Door again for your reward. The cutscene will not be replayed.
Category:Crystal War Quests Category:Windurst Waters (S) Quests
The Longest Way Round...

== Walkthrough == 
*Speak to Vastran at (F-8), west of the Peacekeepers' Coalition waypoint to obtain Eastern Adoulin patrol route.
*Speak to the following, in order:
**Fostaig (G-7) at the Peacekeepers' Coalition.
**Lamaron (G-5) at the wharf to Yahse.
**Irate Destrier (G-8) near the Statue of the Goddess.
**Nhili Uvolep (I-7) at the Minister of Education's house (Sverdhried Hillock).
***If you're on GEO, she may start the weapon skill quest first. If this happens, speak a 2nd and 3rd time, until she talks about Guarding a minister's mansion..
**Ploh Trishbahk (K-9) at Castle Adoulin.
**Cunegonde (G-11) at the Rent-a-Room.
**Ndah Tolohjin (G-9) at NE corner of the Scouts' Coalition.
*Return to Vastran for your reward.
Category:Adoulin Quests Category:Eastern Adoulin Quests
The Lost Book

== Walkthrough ==
*Head to the Rhinostery in Windurst Waters (S) and examine the southern door for a cutscene.
**(Optional): Check the door a second time for a reminder of where to go.
*With a Mythril Beastcoin in hand, head to Giddeus and locate Quu Bokye in the lower levels.
** The Mythril Beastcoin can be farmed or purchased on the Auction House. ( ➞ Others ➞ Beast-made)
*Trade Quu Bokye the Mythril Beastcoin to receive Leather-bound book.
**(Optional): Talk to Quu Bokye before trading for some text.
*Return to the Rhinostery door in Windurst Waters (S).
**(Optional): Check the door a second time for a reminder of where to go.
*Head to the Optistery door for the next cutscene. They request a sheet of Vellum and a Lynx pelt.
** The Vellum can be crafted or purchased on the Auction House. ( ➞ Materials ➞ Leathercraft)
*Travel to Castle Oztroja (S) and find the ??? at (G-8) on the first floor. Examine it to receive the Lynx pelt.
*Return to Optistery in Windurst Waters (S) and trade the Vellum to the door for a cutscene.
*Wait one game day then return to the Optistery to receive the Scroll of Retrace.
Category:Crystal War Quests Category:Windurst Waters (S) Quests
The Lost Cardian

== Walkthrough ==
* Speak to Naruru, Teigero-Bangero, and Panta-Putta. No one knows where the Two of Swords has gone.
* Speak to Bozz, Upper Jeuno (G-9)
* Speak to Monberaux, Upper Jeuno (G-10 in the infirmary) to get a cutscene.
** You may have to speak to Monberaux more than once to receive the cutscene about the special patient.
* After the cutscene, the quest will be completed and you will receive your reward.
** The next quest, The Kind Cardian, will be automatically started.
Category:Jeuno Quests Category:Lower Jeuno Quests
The Medicine Woman

==Walkthrough==
* After speaking with Abeaule head over to Southern San d'Oria (G-6) and speak with Amaura.
* Amaura requires certain ingredients to brew the medicine, and gives you Amaura's formula which lists them:
** 1 Insect Wing
** 1 Malboro Vine
** 1 Zinc Ore
* Gather and trade the listed items to Amaura to get the Cold medicine key item.
* Deliver the medicine to Abeaule for your reward.
Category:Northern San d'Oria Quests
The Merchant's Bidding

== Walkthrough == 
* Speak to Parvipon in Southern San d'Oria at (E-8) outside of the Leathercraft Guild to begin the quest.
* Trade Parvipon, the tanner, Rabbit Hide x3 for your reward.
* Repeat this quest as often as you like, as Parvipon requires a steady flow of hides.
Category:Southern San d'Oria Quests
The Missing Piece

== Walkthrough ==
*Speak to Alfesar who asks you to help him find an Ancient tablet fragment.
*The Ancient tablet fragment is found by checking one of 5 ???s in the Quicksand Caves.
**(H-6), (H-10), (E-9) on Map 1
**(D-9), (L-11) on Map 2
**As soon as the ??? is found, it instantly respawns in one of the 5 locations listed above.
*Return to Alfesar who gives you Tablet of ancient magic and Letter from Alfesar.
*Speak to Charlaimagnat, Northern San d'Oria (M-7).
*Zone and return to Charlaimagnat after one earth minute for your reward.
The Mobline Comedy

==Enemies==
==Notes==
* All enemies are immune to sleep.
* Each enemy killed grants a status-down effect related to their jobs.
** Viovek (WAR) lowers your party's STR by 100.
** Lustilok (THF) lowers your party's DEX by 100.
** Glutogroc (DRK) lowers your party's VIT by 100.
** Gredogreq (RNG) lowers your party's AGI by 100.
** Angoraq (BLM) lowers your party's INT by 100.
** Limbolaq (WHM) lowers your party's MND by 100.
** Trechitrac (BST) lowers your party's CHR by 100.
** Buggesy halves your party's max HP.
** Bugafrod halves your party's max MP.
* Monsters hit somewhat hard (everything including the bat hits for 200+). Having an Ochain PLD is an advantage if unfamiliar with the BC.
** Bugbears hit for 500~600.
* All the Moblin and Goblin-type monsters use their respective 2-hour ability.
* You must choose your kill order carefully. It is recommended to go:
** Angoraq (BLM) -> Limbolaq (WHM) -> Bugafrod (MP Bugbear) -> Melee jobs -> Buggesy (HP Bugbear).
* Loot pool is approximately as follows:
** Anima Synthesis mat, Earthcry Earring, or Hagneia Stone (100%)
** Elixirs/stat potion/reraiser (100%)
** Synthesis item (100%)
** Anima synthesis mat or normal Synthesis item (100%)
** Potential New Scroll (~10-25%)
** Old Scroll (100%) 
== References ==
* Testimony (Gallus, BG)
* Drops (Kalasin, BG)
==Related Links==
*Testimonials
Category:Battlefields Category:HKCNM
The Mog House (Podcast)

The Mog House was a Final Fantasy XI podcast hosted by Pikko, Imperial Ninja, and Exodus, three FFXI Allakhazam admins.
It was hosted on the Online Gaming Radio website and broadcast from November 2007 until 2008, which new live episodes being streamed every Sunday from 5PM to 7PM PST.
The show covered FFXI news, hosts' activities in-game, and had guests such as Elmer the Pointy.
==Related Links==
* Allakhazam
Category:CommunityCategory:Podcasts
The Moogle's Picnic!

== Walkthrough ==
* Place a Mahogany Bed in your Mog House then speak to the Moogle.
* Zone out of your Mog House then come back.
* Return and speak to the Moogle (may need to speak twice). You will receive a cutscene if you have level 5 fame in your home nation.
* Trade your Moogle a Shrimp Lure and Selbina Butter.
* When your Moogle returns from his trip after one earth minute, (but somehow never leaving your Mog House), he will give you a Mog Safe that holds 70 items.
Category:Other Quests Category:Mog House Quests
The Moonlit Path

== Walkthrough ==
 Trust Magic CANNOT be used in this BCNM.
*Talk to Leepe-Hoppe to begin the quest. If the quest Tuning In is offered (cutscene with Shikaree Y), simply zone and talk to Leepe-Hoppe again to get the proper cutscene. Assuming you have the proper fame.
*Next you must battle the six avatar primes to collect their whispers.
 Do not return the whispers to the NPC's who allow you access to the avatar prime battles or you will lose them. You can get the whispers again later if you want items from the avatar prime battles.
*Turn the whispers into Leepe-Hoppe to receive a Moon bauble.
*Head to Full Moon Fountain.
**Preferably, home point to Toraimarai Canal #1. If you don't have it yet, make sure to grab it on the way. Otherwise, the Survival Guide can be used to warp to Toraimarai Canal if you have it.
*With the Moon bauble key item in your possession, interact with the fountain to enter the battlefield.
*Defeat Fenrir Prime and you will receive the key item: Whisper of the moon.
*Return to Leepe-Hoppe to turn in the whisper for your reward.
== Notes ==
* Up to 6 party members can enter the arena.
* Each party member must have their own Moon bauble.
* Time limit is 30 minutes.
* You can only select one of the rewards Leepe-Hoppe offers at any time.
* You may repeat this quest once per Earth day.
* Once you have completed this quest you can return to Leepe-Hoppe for another Moon bauble. Reobtaining the whispers is not required.
Category:Windurst Quests Category:Windurst Waters Quests Category:Avatar Quests
The Myriad Arms of Balrahn

__NOTOC__
By now the name of Balrahn, great restorer of the Empire of Aht Urhgan, has resounded throughout Vana’diel, reaching the ears of all in the form of both history and legend. Blessed with multifarious talents and gifted in nearly every field of human endeavor, the tales of his exploits and travels have become an undying source of entertainment and delight. The restoration of the reign and dignity of the throne which he ushered in has earned him recognition as the greatest hero that empire has ever known. Though, we would of course be getting ahead of ourselves to posit that his grandeur or regality was on a scale with anything approaching that of our King Ranperre.
During his time on the throne, Balrahn garnered enormous respect amongst the people for his utter lack of interest in the superfluousness of royalty. The magnificent structures, the lush garments, the grand banquets… Rather, Balrahn was obsessed with, and dedicated himself wholeheartedly to, the amassing of rare and powerful weaponry. Indeed, the vast majority of valuable weapons stored in the Imperial armories are from his personal collection. These are weapons heralded to be unparalleled in their artistry in form and efficacy in battle.
However, according to an Imperial spy, the official ledger containing the list of those weapons, though guarded to the utmost and never permitted to pass through the palace gates, was obtained by subversive means and made known to the public. What degree of truth and significance can be ascribed to these entries? Could it possibly be some clever scheme on the part of the Empire to leak false information for its own ends? Or could this truly be an instance of espionage unprecedented in scale throughout history?
But for our purposes here, this is a moot point. The information has been made known, adventurer. Whatever action that knowledge may lead to is entirely in your hands now.
History teaches us that the misuse or misappropriation of weapons of this magnitude can only lead the most disastrous of consequences. We can only pray that a threat so great as to warrant their consideration for use will ever cast its shadow over our Aht Urhgan.
Halver M Borel 
{| style="background: #d2cdc2; text-align:center;" border=0 width="100%"			
			
			
			
			
			
Category:Life in Vana'diel
The Myriad Arms of Balrahn/Aymur

Aymur
(Beastmaster, Axe)
This axe, fashioned of the finest darksteel, bears the inlay of a majestic golden wave, modeled after the Kingdom of Ephramad's royal insignia. Its name allegedly derives from an ancient source and is symbolic of the inexplicable powers of influence the weapon seems to exert over others. It is said that the legendary Admiral Veydal forged the axe in an attempt to harness the power of the mighty Leviathan.
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The Myriad Arms of Balrahn/Burtgang

Burtgang
(Paladin, Sword)
This was once the long sword of the celebrated knight, Alphollon C Meriard, who is still often championed as the very embodiment of chivalry itself. Some say that on one memorable occasion, in an attempt to prove his unflinching loyalty and goodwill to his liege during a training bout, he intentionally sundered the blade. At present, however, the body shows no sign or scar of having been broken or remade.
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The Myriad Arms of Balrahn/Carnwenhan

Carnwenhan
(Bard, Dagger)
Wrought of pure silver and designed for self-defense, legend holds that this dagger was the original counterpart to the great Excalibur, designed to be borne simultaneously by the same divine king of old. Though handed down through generations of bards who carried on the tradition of singing that royal line's glories, it was seized by Balrahn and added to his collection, stating simply that bards, "don't need daggers to sing."
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The Myriad Arms of Balrahn/Conqueror

Conqueror
(Warrior, Great Ax)
This great axe, unconventional in design and unequaled in its powers of subjugation, was passed down along the line of the divine Emperor Alzadaal. In nobler days it was presented as an award once per generation by the emperor himself on the field of battle to the single general whose performance garnered the greatest of praise.
It was by far the highest military commendation one could aspire to receive, and was much sought after by all for the honor and clout it brought with it.
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The Myriad Arms of Balrahn/Death Penalty

Death Penalty
(Corsair, Gun)
As its name implies, this high-caliber firearm earned its moniker by doling out swift and often fatal retribution. It was long the beloved weapon of choice of the legendary corsair, Luzaf the Blackheart. Still somewhat unbelievable stories abound of the pistol's sheer destructive force, said to be such that it once sank a great battleship by blowing a hole clean through the hull.
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