nyuuzyou/wikis huggingface dataset:
San d'Oria Mission 7-1

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Head to the Cathedral in Northern San d'Oria and go to the Papal Chambers, located on the third floor at (M-6). 
*If you're low level, form a party and/or use Trusts.
**Sneaking is recommended, bring some Silent Oils.
*Head to Bostaunieux Oubliette, which can be accessed from Chateau d'Oraguille (I-8).
**Alternatively, the Level 122 Unity Warp can teleport you directly to Bostaunieux Oubliette, right at the zone line to West Ronfaure. Please note this Unity Warp will not appear in the Unity NPC's warp list until you have dropped down the Sewer Lid in Bostaunieux Oubliette at least once. Be sure to grab the Survival Guide nearby if you go this route.
**Another way is to use the West Ronfaure Proto-Waypoint, provided you've already unlocked it.
*Head for (E-7/8) and use Sneak. Speak to Couchatorage standing by the Sewer Lid to drop down to Map 2.
*Follow the right wall and you'll eventually zone to West Ronfaure at (E-10). There will be a ??? in front of you.
*When prepared, check the ??? to spawn an Orc NM Marauder Dvogzog. It is a level 67 MNK with approximately 16,000 HP. He's capable of using Hundred Fists.
*Check the ??? again to receive the Ancient San d'Orian tablet. 
**Should you fall off of the ledge, you'll need to run back through the Oubliette and fight the NM again. 
*Return to the Cathedral and visit the Papal Chambers for the final cutscene. 
Category:Missions Category:San d'Oria Missions
San d'Oria Mission 7-2

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission.
*Speak with a Gate Guard who will instruct you to go to the Garden in Chateau d'Oraguille. 
*Head for Chateau d'Oraguille and go towards (F-8). You will receive a cutscene. 
*Return to the Gate Guard to receive the Mission. 
*If you're low level, gather a party and/or use Trusts.
**Only players who are on 7-2 or have completed it may enter.
**It is recommended that you bring a BLM and/or a BRD for sleeping the mobs. 
*You will have to reach Horlais Peak, accessible via travelling through Ghelsba Outpost and Yughott Grotto.
**Yughott Grotto Home Point #1 places you right ouside the entrance to the Peak.
*Once you're there, get ready and enter the BC.
**The fight is against 3 Orcs and 2 Warmachines:
**Darokbok of Clan Reaper (Level 68, PLD)
**Derakbak of Clan Wolf (Level 68, DRG)
**Jagidbod of Clan Reaper (Level 68, RNG)
**Wolf Clan Warmachine (Level 68)
**Reaper Clan Warmachine (Level 68)
**Open the fight with Elemental Seal + Sleepga II. Fight the Warmachines first, then the Paladin, the Dragoon and Wyvern, and the Ranger last. A Melee/NIN can pretty easily solo any of the NMs. Prioritize the Warmachines.
*When finished, you'll receive another cutscene, and receive the Crystal dowser.
*Head back to San d'Oria and speak to any Gate Guard to finish the mission.
==Notes==
This mission can be carefully soloed by BLM/RDM. Kill the Warmachines first, then RNG. If you have problems landing sleep on the PLD, he can be killed next; if there are few issues, keep him alive for Aspir and target the DRG. Ignore the wyvern, you will still exit the BC with a win once all Orcs are dead if the wyvern is still alive: Instead, keep him slept and use for Aspir. Use Gravity and Bind (though do not waste the MP for these on the RNG, obviously, as he still attacks from a distance). Try to silence the PLD to prevent him from curing himself.
Category:Missions Category:San d'Oria Missions
San d'Oria Mission 8-1

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Go to Chateau d'Oraguille, where you'll receive a cutscene upon entering.
*Speak to Halver for instructions.
**(Optional): Interact with the two doors to the Princes' quarters for short cutscenes.
*Travel to the Quicksand Caves Map 2.
** The cave entrance at Eastern Altepa Desert (H-10) will place you on Map 2.
*** Located just east of the Survival Guide warp to Eastern Altepa Desert.
*** Alternatively, using the Unity Warp (Level 125) for Quicksand Caves will place you at (J-6) on Map 1. You will need to walk south and then west to (F-10) to reach Map 2.
*You will need to drop down a hole at (E-11) to reach an isolated portion of the map.
*Once you drop down, travel to the Fountain of Kings at (G-14).
*Clear the area and check Fountain of Kings. This will spawn 2 Kraken NMs: Honor and Valor:
**You can pull them one at a time, they will not link, but will aggro to sound. 
**Valor uses Hundred Fists.
**Honor casts Paralyga and Silencega.
**It is possible to land Blind and Gravity on either, but both resist Sleep.
**Letting one depop and then defeating the other makes this a lot easier to deal with. 
*Check the Fountain of Kings again, after the bodies disappear, for some Drops of Amnio. 
*Return to Halver.
*Wait 1 Earth minute, then exit the Chateau (into Northern San d'Oria) for another cutscene.
Category:MissionsCategory:San d'Oria Missions
San d'Oria Mission 8-2

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Head to Chateau d'Oraguille and check the Great Hall door for a cutscene.
*Speak with Rahal (H-9, western door directly across from the entry way) to receive the Crystal dowser and further instructions.
*Head to the Temple of Uggalepih and farm a Prelate Key from the Tonberry Stabbers on Map 3/4.
** See the note below before farming the key. Alternatively you may farm Tonberry Choppers in the Yhoator Jungle or Tonberry Slashers in the Den of Rancor.
**Several Tonberry Slashers spawn in the large room near the Den of Rancor Unity Warp (Level 128).
*Make your way through the Temple until you reach the door at (I-10) on Map 2, that can only be opened by killing the Temple Guardian.
** The Temple of Uggalepih Geomagnetic Fount is closest.
**The Guardian will not be there and the door will be open if someone has defeated it in the last 15 minutes.
*Pass into the big room, and head upstairs and through the door at (J-10) which requires the Prelate Key.
**Note: The door on top of the east set of stairs can be bypassed without a Prelate Key. One way of doing this is summoning a Trust that moves away from you, such as Yoran-Oran, engaging an enemy in front of the door, and hoping that the Trust runs through the door. This is a much faster method than dealing with the low drop rate of the key.
*From west to east, go through the first, third, and fourth doors in the hall, checking the ??? in each.
**Each ??? will provide a Piece of a broken key.
**Each player in the party must obtain the 3 Piece of a broken key in order to complete the final cutscene.
*After you have all 3 keys, select the second door to spawn 2 Doll NMs: Nio-Hum and Nio-A.
**Both have around 6500 HP, do regular Doll attacks, and cannot be slept. 
**You may pull one at a time if Sneak is activated before spawning.
**The Dolls are aggressive to magic so you may not pull with magic.
*After the Dolls have been defeated, check the door again for a cutscene.
*Return to Chateau d'Oraguille and check the Great Hall door for a cutscene.
*You will be awarded Rank 9 and 80,000 Gil.
===Maps===
				
				
Category:Missions
Category:San d'Oria Missions
San d'Oria Mission 9-2

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Zone into Northern San d'Oria for a lengthy cutscene.
**If you accepted the Mission from the Northern San d'Oria gate guard, you can talk to Arnau to see they are still preparing the Rites.
**You will be prohibited from zoning into Chateau d'Oraguille due to increased security until you've triggered the cutscene in Northern San d'Oria.
*Zone into Chateau d'Oraguille for a cutscene.
*Head to Fei'Yin for a cutscene.
*Make your way to Qu'Bia Arena for a two-part BCNM fight, "The Heir to the Light". 
**Use Fei'Yin Home Point #1 or Domenic to teleport right outside the arena, then walk a short distance to zone into the small room with the Burning Circle.
*Part One will have Death Clan Destroyer (WHM Warmachine), Yukvok of Clan Death (Unsleepable Orc RNG), 3 Worgbut of Clan Death, 3 Rallbrog of Clan Death, and 3 Vangknok of Clan Death (Orcs, Sleepable).
**Open with Elemental Seal+Sleepga II or Horde Lullaby, and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest.
**Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest. 
*Part Two will include Prince Trion fighting by your side, against 3 Orc NMs, Warlord Rojgnoj (PLD unsleepable), Rojgnoj's Left Hand (BLM), and Rojgnoj's Right Hand (DRK). 
**Trion will randomly attack a mob, and should be helped. Preferably, the order to kill the NMs is BLM > PLD > DRK. Trion can be cured and can die in the BC. Should he die, you will be ejected from the BC. Despite being a Paladin, he isn't great at keeping himself alive. 
**Keep the other mobs silenced, a Paladin with Invincible is useful here for keeping attention.
*Upon clearing the battlefield, zone into Northern San d'Oria for a cutscene. 
*Head to the Chateau and check the Great Hall door for another cutscene.
*Make your way to (H-8) in King Ranperre's Tomb and check the Heavy Stone Door -- the same from a previous mission -- for yet another cutscene.
*Go back to the Chateau and speak to Halver and you will receive your rewards.
**(Optional): Exit to Northern San d'Oria and proceed to the Papal Chamber door. 
*Zone into Southern San d'Oria for a final epilogue cutscene!
Category:MissionsCategory:San d'Oria Missions
Sanction

Sanction is a buff similar to Signet, Sigil, and Ionis available from Imperial gate guards and effective in Treasures of Aht Urhgan areas. 
These NPCs are:
*Asrahd - Aht Urhgan Whitegate (I-8)
*Famatar - Al Zahbi (F-7)
*Falzuuk - Al Zahbi (G-6)
*Nabihwah - Nashmau (H-6)
In order to receive Sanction, a player must have signed up as a Mercenary with Naja Salaheem by completing Immortal Sentries (TOAU Mission 2).
*While equipped with Sanction, players will have the opportunity to receive crystals as well as Imperial Standing credits at a rate of 10% of the base Experience Points while battling in Aht Urhgan areas.
*While equipped with Sanction, if the Astral Candescence is present in Al Zahbi, the player will receive bonuses to EXP as well as one other selected bonus for 100 Imperial Standing credits if desired (refresh, regen, or increased food duration). 
** The refresh effect is 1/tick and activates at <75% MP when Imperial Defense is at level 8.
** The regen effect is 1/tick and activates at <95% HP when Imperial Defense is at level 8.
** The food duration bonus is +120% when Imperial Defense is at level 8.
** The experience bonus is 15% when Imperial Defense is at level 8. (The lowest is 5% at level 0, and increases by 2% per level up to Defense Lv. 3. After that, it then increases by 1% per level up to Defense Lv. 8)
*The bonus received from these effects depends on the current Imperial Defense level, and can be increased slightly by receiving the effect of Sanction while equipped with Glory Crown (adds one to the defense level for the bonus calculation, with the cap on the effect at level 8).
** The refresh effect will require a lower MP level to activate with lower defense levels.
** The regen effect will require a lower HP level to activate with lower defense levels.
** The increased food duration effect will be shortened at lower defense levels.
** The experience bonus will be reduced at lower defense levels.
* The maximum duration of Sanction increases with the player's Mercenary Rank.
* If the Astral Candescence is not in Al Zahbi, Imperial Standing can still be obtained, but the bonuses will not be received and the duration of Sanction will be reduced significantly.
Category:Besieged
Sanctity Grimoire

==Notes==
*If a Sanctity Grimoire is being used to record progress and is expended to participate in a level 5 (boss) expedition, another one can be received at no cost from the Burrow Researcher (Sauromugue) upon completion.
==Related Links==
*Avidity Grimoire
*Diligence Grimoire
*Gallantry Grimoire
*Militance Grimoire
Category:Meeble Burrows
Sandbox

==What is a Sandbox?==
A sandbox is a tool that editors can use for multiple purposes. These purposes are: 
*Learning to edit.
*Furthering their skills.
*Making custom Templates.
*And much more.
==Why Use A Sandbox==
Well, you save our editing team time by not having to revert messed up pages, and you can make sure something works right before you post it up.
==How To Access==
Creating a new sandbox is very simple, just navigate to https://bg-wiki.com/bg/User:YouUserNameHere/YourSandboxNameHere and click "edit this page". There is no limit to how many sandboxes a user can posses, therefore your creativity is unchained.
==Some Things To Note==
To end this off, here are some things to note:
*Your Sandbox will not be known to the public unless you make so.
*The work in your Sandbox will not be saved unless you hit "Publish" or "Save Page".
*The name of a newly created sandbox cannot overlap a previous sandbox that you specifically have created.
==To End Things Off==
If you have any questions, you can ask me on my talk page found here or come talk to all the editors in the Blue Gartr Discord. Good luck!
Sao. Domaru +2

== Notes ==
* Once augmented the Rem's Tale Ch.2 cost for reforging is reduced from x10 to x5. 
** Gives an additional 1 TP back per merit level for any Overwhelm-affected Weapon Skill.
== Related Links ==
* Saotome Armor Set +2
* Sakonji Armor Set
Category:Body Category:Relic Armor +2 Category:Trial of the Magians Bodies
Sao. Haidate +2

== Notes ==
*"Third Eye": "Counter" rate + and "Counter" damage + .
* Once augmented the Rem's Tale Ch.4 cost for reforging is reduced from x10 to x5.
** Enhances Shikikoyo effect by allowing the user to retain 10% of the gifted TP per merit level.
:Example: Someone with 5/5 merits and 1,800 TP would end up with 1,400 TP when using Shikikoyo. If they started with 3,000 TP, they would retain 2,000 TP after Shikikoyo.
== Related Links ==
* Saotome Armor Set +2
* Sakonji Armor Set
==References==
* Shikikiyo Testing (Kanachan, BG)
Category:Legs Category:Relic Armor +2 Category:Trial of the Magians Legs
Sao. Kabuto +2

== Notes ==
* Once augmented the Rem's Tale Ch.1 cost for reforging is reduced from x10 to x5.
** Enhances Ikishoten effect by giving the Zanshin attacks +1% Critical Hit Rate per merit level.
== Related Links ==
* Saotome Armor Set +2
* Sakonji Armor Set
==References==
* Enhancement Augment (Zirael and Claritin, BG)
Category:Head Category:Relic Armor +2 Category:Trial of the Magians Heads
Sao. Kote +1

==Related Links==
*Saotome Armor Set
*Saotome Armor Set +1
*Saotome Armor Set +2
*Relic Armor
*Relic Armor +1
*Relic Armor +2
*Reforged Relic Armor
*Reforged Relic Armor +1
Category:Hands Category:Relic Armor +1
Sao. Kote +2

== Notes ==
* Extends Meditate duration by 8 seconds.
* Once augmented the Rem's Tale Ch.3 cost for reforging is reduced from x10 to x5.
** Enhances Blade Bash effect by extending Plague duration by 20% per merit level.
== Related Links ==
* Saotome Armor Set +2
* Sakonji Armor Set
==References==
* Armor Testing (Shiva.Paula, FFXIAH)
Category:Hands Category:Relic Armor +2 Category:Trial of the Magians Hands
Sao. Sune-Ate +2

== Notes ==
* Once augmented the Rem's Tale Ch.5 cost for reforging is reduced from x10 to x5.
** Reduces the cost of weapon skills to 750 TP while Meikyo Shisui is in effect. Must remain equipped whilst performing weapon skills.
== Related Links ==
* Saotome Armor Set +2
* Sakonji Armor Set
Category:Feet Category:Relic Armor +2 Category:Trial of the Magians Feet
Sarutabaruta supplies

==Notes==
*An accepted Supply Run can not be cancelled.
**After a Conquest Tally, any gate guard of your home nation will take back the Regionname Supplies.
***Only the Nation that issued the supplies will take them back. Meaning that in order to get rid of the Key Item after a Conquest Tally, a player will have to Repatriate back to whichever Nation issued the supplies.
Sasuke Katana

== Obtaining Item ==
* 100% drop from the Enemy Leader on floor 100 if the person who started the run is on Ninja. (It is possible to get a duplicate of the same weapon.)
* Potential drop from the Enemy Leaders on floors 20, 40, 60, and 80.
* Possible to drop from any normal Notorious Monster. (Not including Enemy Leaders on floors other than the ones listed above, Specified Enemies, Specified Enemy, Gears, or Ramparts.)
== Related Links ==
* The Myriad Arms of Balrahn
* Nagi
* An Imperial Heist
* Unlocking a Myth (Ninja)
Category:Vigil Weapons
Sauromugue Champaign

==Zone Information==
==NPC==
==Quests==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
The Sauromugue Champaign is on a peninsula that bugles out into the Bastore Sea and the Strait of Jeuno, making it easiest place to cross continents. This has made it home to many battles throughout the history of people and beastmen, which many ruins serve as a testament to. The barren plain is much like the rest of Aragoneu in its dry and dusty qualities. It also shares much of the same fauna, with a notable exception being that tigers are important members of the natural order. Similar to other areas near Jeuno, its cliffs facing the sea are mysteriously obsidian.
These windswept, desolate plains are situated on an arid peninsula that juts out into the Bastore Sea. Located near the Strait of Jeuno, this area is considered a gateway between the Mindartia and Quon continents. Due to this prime location, numerous kingdoms and various beastman forces have struggled for control of the terrain. The struggle continues to this day--even with the advent of the airship and its revolutionary impact on travel.
== Notes ==
The Survival Guide can be initially accessed by going through Garlaige Citadel (G-10 entrance); the Sauromugue Champaign exit on Map 2 will take you to J-10.
===Landmarks===
*Gausebit Mountains
*Great Jeuno Bridge
*Harbor Bridge
Savant's Gown +1

==Notes==
*"Addendum: White" Enmity-10 "Addendum: Black" Enmity-10
**Enhances spells granted from Addendum: White and Addendum: Black by granting Enmity -22 for Addendum spells of currently active addendum. Surpasses enmity reduction cap.
***E.g. Blizzard IV would gain the benefit, but not Blizzard III.
==Related Links==
*Savant's Attire Set +1
*Arbatel Attire Set
Category:Empyrean Armor +1
Savant's Gown +2

==Notes==
*"Addendum: White" Enmity-20 "Addendum: Black" Enmity-20
**Enhances spells granted from Addendum: White and Addendum: Black by granting Enmity -22 for Addendum spells of currently active addendum. Surpasses enmity reduction cap.
***E.g. Blizzard IV would gain the benefit, but not Blizzard III.
*Refresh is 1MP/tick.
==Related Links==
*Savant's Attire Set +2
*Arbatel Attire Set
== References ==
* Refresh information (grevenilvec75, BG)
* Enmity Confirmation (SE Twitter)
* Confirmation of what effects it does not have on Enmity (Odin.Sawtelle, FFXIAH)
Category:Empyrean Armor +2
Savant's Pants +1

== Notes ==
* Forces a Conserve MP proc on Parsimony and Penury.
==Related Links==
*Savant's Attire Set +1
*Arbatel Attire Set
== References ==
Parsimony/Penury Testing (Xanthe, BG)
Implications and Analysis (Motenten, BG)
Category:Empyrean Armor +1
Savant's Pants +2

==Notes==
*Forces a Conserve MP proc on Parsimony and Penury.
==Related Links==
*Savant's Attire Set +2
*Arbatel Attire Set
== References ==
Parsimony/Penury Testing (Xanthe, BG)
Implications and Analysis (Motenten, BG)
Category:Legs Category:Empyrean Armor +2
Save My Sister

== Walkthrough ==
*Speak to Baudin to begin this quest. (Quest never shows in Current Log)
*Speak to Mailloquetat (H-9) for a cutscene.
*Return to Baudin.
*Speak to Neraf-Najiruf, Ru'Lude Gardens (G-7) who will hand you a Ducal Guard's lantern.
*Enter Eldieme Necropolis from Batallia Downs I-10.
*You must find, and examine the four Braziers inside. They must be examined in order or you will not be able to light the lantern.
**First Brazier: (F-9)
**Second Brazier: (H-7)
**Third Brazier: (F-7)
**Fourth Brazier: (H-9) 
*Return to Baudin.(Obtain reward and title at this point. Quest shows as success as well)
*Speak to Neraf-Najiruf.
Category:Jeuno Quests Category:Upper Jeuno Quests
Save My Son

== Walkthrough ==
* Examine the Door: Merchant's House on the second floor, Lower Jeuno (G-11), above the chocobo stables.
* Speak to Shalott, Upper Jeuno (G-7) (Outside Chocobo Stables) for a cutscene.
* Examine the Door: Merchant's House, Lower Jeuno (G-11) again for another cutscene.
* Examine the Night Flowers down the ramp in Qufim Island (F-8) between 21:30 and 4:00 for a cutscene.
** A Kraken (37-38) may spawn above the Night Flowers.
* Examine the Door: Merchant's House in Lower Jeuno for a cutscene and your rewards.
== Related Links ==
Category:Jeuno Quests Category:Lower Jeuno Quests
Save TP

Save TP is a mechanism that was introduced with Abyssea in the form of a few obscure Atma (Atma of the Bushin and Atma of the Despot). It has been re-used since then as a weapon statistic and as a buff in the form of Atmacite of Discipline, Miser's Roll, and Hagakure. The calculation works as follows:
* Save TP is compared with the normal TP return from a WS and you will receive whichever is higher.
** Example: If you have 450 Save TP and are using Sidewinder for (normally) a 200 TP return, you will receive a TP return of 450.
** Example: If you have 200 Save TP and are using Sidewinder for (normally) a 200 TP return, you will receive a TP return of 200 if Sidewinder lands.
** Example: If you have 100 Save TP and are using Sidewinder for (normally) a 200 TP return, you will receive a TP return of 100 if Sidewinder misses.
** TLDR: Save TP value = Amount of TP reserved
* Effect caps at 500 Save TP.
* Does not work for out-of-range WSs.
==Enhanced By==
*Miser's Roll (+30~250 Save TP for the effect's duration)
*Hagakure (+400 Save TP for the next weapon skill)
*Atmacite of Discipline (+20~200 Save TP)
*Atma of the Despot (+100 Save TP)
*Atma of the Bushin (+100 Save TP)
*Equipment in the table below.
Item 	Level	Slot 	Jobs	Save TP
Heshikiri-hasebe	99 	Weapon	SAM 	250
Tsurumaru 	99 	Weapon	SAM 	250
== Related Links ==
* Save TP Discovery (Malacite and fndragon, BG)
* Hagakure
* Miser's Roll
* Conserve TP
Category:Game Mechanics
Save the Clock Tower

== Walkthrough ==
*(Optional): Speak to Collet near the clock tower (G-7) for gossip.
*Speak to Derrick in Lower Jeuno's Chamber of Commerce and Industry (H-7) and ask to start a petition.
*To complete the quest, you will need to trade the Tower Petition to 10 NPCs. Their locations are:
**Pitantimand - Port Jeuno (H-7)
**Teigero-Bangero - Lower Jeuno (H-10)
**Zauko - Lower Jeuno (I-6)
**Baudin - Upper Jeuno (G-8)
**Collet - Upper Jeuno (G-7) 
**Constance - Upper Jeuno (G-9)
**Monberaux - Upper Jeuno (G-10) 
**Souren - Upper Jeuno (G-9)
**Zuber - Upper Jeuno (F-7) (inside the Marble Bridge Tavern)
**Radeivepart - Ru'Lude Gardens (H-9)
*Once you have all 10 signatures trade the Tower Petition to Derrick to complete the quest.
Category:Jeuno Quests Category:Lower Jeuno Quests