nyuuzyou/wikis huggingface dataset:
Drone Storm

Drone Storm is a Skell Art in Xenoblade Chronicles X, attached to the Drone-Storm series of back-mounted Skell superweapons.
==Overview==
The Skell unleashes ten disk-shaped drones to fly around the Skell and cut through everything in the area, inflicting Physical Res Down to all in the process.
===Publicity Description===
This weapon's power becomes clear when engaging multiple foes at close range. Each of the 10 independently moving blades revolve at blinding speed to rip and rend nearby foes, pushing them back in the perfect marriage of offense and defense.
==Weapons==
* SRM-USP1040GG Drone-Storm
* SRM-USP1060GG Drone-Storm
* SRM-USP1080GG Drone-Storm
==Data==
==In other languages==
Drop Sensor

Drop Sensor is a form of Division Support in Xenoblade Chronicles X, provided by other Reclaimers in the region. It can be offered if there are Reclaimers in the area, or if the player requested combat support from a Reclaimer earlier.
==Overview==
When the player gets combat support from Reclaimers, the gold item drop chance from each enemy is increased. This stacks with the augment .
Level	Drop Rate Increase
 	2%
 	4%
 	6%
 	8%
 	10%
 	12%
==In other languages==
Category:Statuses (XCX)
Drop Shaft

Drop Shaft is a in Xenoblade Chronicles X located in Primordia.
==Enemies==
* Carmine Vesper
* Nocturnal Vesper
* Moon Blatta
===Tyrants===
* Elvira, the Talondrake
* Necro, the Cavelord
==In other languages==
==Gallery==
Drop Shaft FrontierNav.png|Location on FrontierNav map.
Drop Shaft interior.png|Cave within the Drop Shaft.
Category:Caves (XCX)
Droppicium

Droppicium is a key item in Torna ~ The Golden Country. It can be crafted using Hugo's Machine-tinkering skill, while making camp at any campsites. It is one of his default recipes and is crafted using five Charged Shafts, four s, four Geometric Gears, two Krabble Carapaces and three Ocean Eyes. 
Having this item in the inventory increases the range at which items are picked up by an additional 50cm.
==In other languages==
Drumdrum

Drumdrum is a in Xenoblade Chronicles 3. He is a mechanic from the City and Samon's apprentice.
==Appearance and personality==
Drumdrum is a yellow Nopon with a hair bun tied with a yellow bow. He wears a red and black jacket and carries a large wrench on his back.
==Story arc==
==Quests==
Drumdrum appears in the following quests:
* Lovebirds
* Payback for Treason
==Lore==
* Drumdrum enjoys 's tales of adventure.
==Dialogue==
==Affinity==
==In other languages==
==Gallery==
Category:Nopon (XC3)
Category:NPCs (City)
Drydry

Drydry is the third Nopon of the Ponspector brigade in Future Connected. He can be found at the inside and he'll join the party once the Drydry Entia is completed.
==As a side party member==
Drydry's art focuses on inflicting on the enemy.
==As an NPC==
Drydry can be found at the Main Entrance because he loves High Entia, so he decided to follow Teelan and ended up arriving to Alcamoth. In there he asks the party to bring High Entia Feathers so he can make a winged head-hat in order to be like a High Entia.
===Dialogue===
====Drydry Entia====
====Ponspectors Till We Cry====
====After completing Ponspectors Till We Cry====
This text is only viewable on the Ponspector Report menu
==In other languages==
==Gallery==
Drydry Report.png|Drydry's Report card
Drydry Report Portrait.png|Portrait of Drydry's Report card
Ponspectors Unite! 3.png|Drydry joining the team
Drydry Entia map location.png|Location of Drydry on the map
Drydry, Tentoo, Wunwun and Faifa.png|Drydry, Tentoo, Wunwun and Faifa examining the treasure
Wunwun, Faifa and Drydry.png|Drydry, Wunwun and Faifa examining the treasure
Category:Ponspectors
Drydry Entia

Drydry Entia is a in . This quest cannot be declined.
==Quest objectives==
==Dialogue==
==In other languages==
==Gallery==
Drydry Entia giver.png|The giver of the quest
Drydry Entia.png|The info of the quest
Drydry Entia completed.png|The quest completed
Drydry Entia map location.png|The quest location on the map
Dual Guns

The Dual Guns are a pair of pistols in Xenoblade Chronicles X that always come together. They are used by the Commando, Winged Viper, and the classes, with rank 10 of the Full Metal Jaguar granting mastery. Additionally, the characters Elma, Phog, and Celica use this weapon.
==Overview==
The Dual Guns are twin rapid-fire pistols that always come in pairs. The guns both fire and reload very quickly, although they have a shorter range compared to other weapons.
Most of the Dual Guns' Arts are utility for the player and the team. Ghost Factory and Ghostwalker act as ways to fully avoid damage for the Art's duration and to guarantee dodging the next few attacks, while Primer acts as a quick buff that also boosts and Combat Limbo acts as a unique buff that pauses the timers on all other buffs.
The Dual Guns have attacks that fit a wide variety of combat situations, from for large groups of enemies (as well as being a source of TP from its secondary cooldown) to Zero Zero, which both grants a lot of TP and greatly increases an Overdrive counter with one attack. In terms of damage, is a powerful tension-based attack, although its range is lower compared to the Dual Guns' other arts.
==List of Dual Guns Battle Arts==
===Signature Arts===
This lists the Arts and the original user of the Art, as well as how it can be unlocked:
* Ghost Factory - Unlocked via Elma's affinity mission Then and Now
* Sky High - Unlocked via Phog's affinity mission A Great Divide
* Zero Zero - Unlocked via Celica's affinity mission Fitting In
==List of Dual Guns Series==
==List of Dual Guns==
Name	Attack	Level Required	Maker	Attribute	Ammo	Cooldown	TP Gain	Stability	Max. upgrades
==In other languages==
*
Dual Guns II Series

The Dual Guns II Series is a series of Dual Guns weapons by Sakuraba Industries in Xenoblade Chronicles X. This series of Dual Guns is available from the start of the game.
==Overview==
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Ranged Attack Up
AM Lv. 4 	Mechanoid Slayer
AM Lv. 5 	Nullify Thermal Reflect
Like all purchasable weapons, the Dual Guns II Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Dual Guns II Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Sakuraba Industries ranged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Dual Guns II Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
The Archetype Dual Guns II are an improved version of the Delta Dual Guns II with higher level Battle Traits (Level vs. ) and more Battle Trait upgrades (10 vs. 3). Additionally, it comes with 1 Augment slot.
==Special weapons==
There are no special Dual Guns II weapons.
==In other languages==
Dual Guns Series

The Dual Guns Series is a series of Dual Guns weapons by Sakuraba Industries in Xenoblade Chronicles X. This series of Dual Guns is available from the start of the game.
==Overview==
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Ranged Attack Up
AM Lv. 4 	Theroid Slayer
AM Lv. 5 	Nullify Physical Reflect
Like all purchasable weapons, the Dual Guns Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Dual Guns Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Sakuraba Industries reanged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Dual Guns Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
The Archetype Dual Guns are an improved version of the Warrior Dual Guns with higher level Battle Traits (Level instead of ) and more Battle trait upgrades (10 instead of 3). Aditionally, it comes with 1 Augment slot.
==Special weapons==
The Combat Dual Guns are the default Dual Guns weapons. THey are automatically equipped to a character if their uses Dual Guns and they have no other weapon equipped.
==In other languages==
Dual Scythes

The Dual Scythes are a type in Xenoblade Chronicles 2. They are exclusive to .
==Overview==
==Strategy==
==Attacks==
===Auto-Attacks===
===Driver Arts===
==Core Chip effects==
==In other languages==
==Gallery==
Dual Scythes Art list (Vandham).jpg|List of Vandham's Dual Scythes Arts
Dual Scythes Art list (Rex).jpg|List of Rex's Dual Scythes Arts
Dual Swords (XC2)

The Dual Swords are a type in Xenoblade Chronicles 2. They are exclusive to .
==Overview==
==Strategy==
==Rare Blades==
==Attacks==
===Auto-Attacks===
===Driver Arts===
==Core Chip effects==
==In other languages==
==Gallery==
Dual Swords Art list (Rex).jpg|List of Rex's Dual Swords Arts
Dual Swords Art list (Nia).jpg|List of Nia's Dual Swords Arts
Dual Swords Art list (Mòrag).jpg|List of Mòrag's Dual Swords Arts
Dual Swords Art list (Zeke).jpg|List of Zeke's Dual Swords Arts
Dual Swords (XCX)

The Dual Swords are a pair of melee weapons in Xenoblade Chronicles X, used by the Commando, Winged Viper, and the classes, with Rank 10 of the Full Metal Jaguar class granting mastery. Additionally, the characters Elma, Phog, and the Murderess use this weapon.
==Overview==
==List of Dual Swords Battle Arts==
===Signature Arts===
This lists the Arts and the original user of the Art, as well as how it can be unlocked:
* Crisis Zone - Unlocked via Frye and Phog's affinity mission Blitzkrieg
* - Unlocked via the Murderess' affinity mission The Little Rich Girl
* Shadowstrike - Unlocked via Elma's affinity mission We Were Soldiers
==List of Dual Swords series==
==List of Dual Swords==
Name	Attack	Level Required	Maker	Attribute	Cooldown	TP Gain	Stability	Max. upgrades
==In other languages==
*
Dudan

Dudan is an in Torna ~ The Golden Country.
==Lore==
==Dialogue==
==In other languages==
==Gallery==
Dudan.png|Dudan
XC2 quest thumbnail 232.png|Dudan on the thumbnail of Salvage the Salvager
Category:NPCs (Gormott) (TTGC)Category:NPCs (Dannagh Region)Category:NPCs (Auresco)
Duel Igna (disambiguation)

Duel Igna may refer to:
* Duel Igna (Satorl Marsh) - the Satorl Marsh enemy in Xenoblade Chronicles
* Duel Igna (Bionis' Shoulder) - the Bionis' Shoulder enemy in Future Connected
* Duel Igna (XC2) - the Uraya enemy in Xenoblade Chronicles 2
Duelist

The Duelist is a fourth-level Class the player character in Xenoblade Chronicles X can choose after mastering the Samurai Gunner Class. It retains the playstyle of a Samurai Gunner with more options to deal more damage. When reaching Rank 10 it's possible to use Assault Rifles and Longswords in other Classes. With only 3 Skill Slots, it is the only fourth-level Class that doesn't provide 4 Skill Slots.
== Battle Arts ==
 
Art name	Weapon type 	Acquired Rank
 	Longsword 	1
 	Assault Rifle	2
 	Assault Rifle	4
 	Longsword 	6
 	Assault Rifle	8
== Skills ==
 
Skill name 	Acquired Rank	Effect at Lv. MAX
Conflagrant Edge	2 	Boosts thermal damage by 50%.
 	3 	Boosts damage to ed enemies by 100%.
Fortified Flesh 	5 	Boosts maximum HP by 50%.
Grand Procession	7 	Boosts entire party's TP by 500 when activating Overdrive.
==Class levels==
==In other languages==
Duelists' Bridge

Duelists' Bridge is a in . It connects Ordia Great Plains, Serene Springside and to Nox Promontory.
==Enemies==
===Normal enemies===
*Astor Flier
*Dread Caterpile
*Lapis Vang
*Maramal Piranhax
===Quest-exclusive enemies===
*Durall Buloofo
==In other languages==
==Gallery==
Duelists' Bridge (night).jpg|Duelists' Bridge, at night
Dughall (part 1)

Dughall is fought inside the Titan Battleship's . This is his statblock for the first part of the fight, after he blocks the party's way out of the battleship.
Dughall fights alongside . Unlike other similar foes, Dolmes is considered an independent enemy that cannot be targeted, rather than a Blade. Only Dughall must be deafeated.
==Data==
==In other languages==
==Other phases==
*Dughall (part 2)
Dughall (part 2)

Dughall is fought inside the Titan Battleship's . This is his statblock for the second part of the fight, after the party complains about the way he fights using his Dolmes as a shield.
Dughall fights alongside . Unlike other similar foes, Dolmes is considered an independent enemy that cannot be targeted, rather than a Blade. Only Dughall must be deafeated.
==Data==
==In other languages==
==Other phases==
*Dughall (part 1)
Dulland

Dulland is an in Xenoblade Chronicles. He can be found in the Refugee Camp on the Bionis' Leg and later in Colony 6. After the Battling Brutes is finished, he can be found at in . He is responsible for moving the Colony 6 refugees to their old home if not done already and Otharon is not approachable any more.
==Bionis' Leg==
==Colony 6==
==Colony 9==
==Quests==
==Affinity==
==In other languages==
Dullea Soul

Dullea Soul is a boss in Xenosaga Episode II - Jenseits von Gut und Böse.
==Enemy data==
==Trivia==
* Dullea Soul is one of the few Gnosis to have a sapient personality and self-awareness.
** However given the dialogue it utters in battle as it is slowly losing its consciousness, it is likely it was a recently transformed Gnosis and it's transformation wasn't complete by the time the party encounters it. Midway through the battle, the transformation finishes and what's left of its humanity vanishes.
==Gallery==
Category:Bosses (Factory)Category:Gnosis (XS2)
Dumdum

Dumdum is a in Xenoblade Chronicles 3. She is a Nopon merchant affiliated to the Nopon Caravans who can be found at the Atoll Ferronis Hulk.
==Appearance and personality==
Dumdum is an orange Nopon wearing a purple mushroom hat.
==Story arc==
==Quests==
Dumdum appears in the following quest:
* Nopon Register
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
Category:Nopon (XC3)
Category:NPCs (Nopon Caravans)
Dumpling Pro

Dumpling Pro is a in Xenoblade Chronicles 2. It is exclusive to . She is able to use this skill to make Staple Food pouch items at , a kitchen located in Mabon's house near Tretl Windmill Plaza, Torigoth.
==Overview==
The Dumpling Pro skill allows Vess to make various dumpling themed pouch items. Recipes for these items are obtained by leveling up this skill which can be done by creating more items with this skill. Every item that Vess can make with this skill requires and .
==Affinity Chart==
==In other languages==
Dunban's House

Dunban's House is a location in near the . Dunban and Fiora live here. This, or rather the Main Entrance's bridge, was also the place where Shulk used the Monado for the first time.
==NPCs==
* 
* Liliana
* Rocco
==Heart-To-Hearts==
* Fiora's Cooking
==Map==
==In other languages==
==Trivia==
* If Shulk stops by the house before heading to the Weapons Development Lab, Fiora can be seen through the window.
==Gallery==
Dunban's House DE.jpg|Discovering Dunban's House for the first time in during the day.
Dunban's House DE 2.jpg|Dunban's House in Definitive Edition
Dunban's House DE (N).jpg|Discovering Dunban's House for the first time in Definitive Edition during the night.
Dunban's House DE (N) 2.jpg|Dunban's House in Definitive Edition, at night
Category:Locations (Colony 9)
it:Casa di Dunban
Dunban/Gameplay

Dunban is the fourth permanent party member in Xenoblade Chronicles. He is the game's dodge tank; his job is to maintain the enemy's by dodging all the attacks aimed at him. His main means of generating aggro is dealing large amount of , so he is also effective as a pure attacker.
==Stats==
The default equipment pertains to when Dunban joins the party for a short time at the Battle of Colony 9. When he permanently joins at Colony 6, his equipment is changed:
Weapon	
Head 	
Torso 	
Arms 	
Legs 	
Feet 	
==Arts==
 	Talent art 	Four-part action command attack that deals a large amount of damage.
 	 	
 	Physical art	Inflicts Bleed and is a combo-starter for many other arts.
Electric Gutbuster	Break art 	In combo with Gale Slash, inflicts Break.
Peerless 	Aura art 	Generates aggro, raises strength, and cures confusion.
Worldly Slash 	Physical art	Lowers physical defence, and in combo with Gale Slash, also lowers strength.
Battle Eye 	Aura art 	Inflicts lock-on, raises double attack rate, and generates talent gauge for every attack dodged.
Steel Strike 	Topple art 	Inflicts Topple.
Spirit Breath 	Aura art 	Applies Haste and clears all debuffs.
Blinding Blossom 	Support art 	Transfers aggro from another party member.
 	Aura art 	Increases agility, moreso when at low health.
Tempest Kick 	Ether art 	In combo with Gale Slash, kicks a buff off the enemy. Causes Dunban to turn around.
 	Aura art 	Removes and disables all aggro in exchange for guaranteed critical hits.
Thunder 	Daze art 	Ether attack that hits behind Dunban. If an aura is active, forces Daze.
 	Physical art	Fills talent gauge.
 	Aura art 	Boots health, talent gauge, and physical damage instead of being incapacitated.
Final Flicker 	Support art 	Sacrifies a percentage of max HP to fill a chunk of talent gauge.
 	Topple art 	Does a large amount of damage. If it kills an enemy, all other enemies are toppled.
==Skill trees==
===Skills===
===Skill links===
====Outgoing====
These are the skill shapes that Dunban can use to link to other party members' skills.
====Incoming====
These are the skill shapes that other party members can use to link to Dunban's skills.
==Gifting preferences==
Dunban's likes include white/black things, white/purple/black flowers, all sorts of bugs and nature, and blue parts. His dislikes include red things, sweet food, and in general anything that Fiora likes.
==Dialogue==
==Gallery==
===Tutorial===
XC1 Tutorial Battle Tactics Dunban - 1.png|Page 1
XC1 Tutorial Battle Tactics Dunban - 2.png|Page 2
XC1 Tutorial Battle Tactics Dunban - 3.png|Page 3
===Tension icons===
XC1 tension icon Dunban normal.png|Normal tension
XC1 tension icon Dunban high.png|High tension
XC1 tension icon Dunban low.png|Low tension
XC1DE tension icon Dunban normal.png|Normal tension (Definitive Edition)
XC1DE tension icon Dunban high.png|High tension (Definitive Edition)
XC1DE tension icon Dunban low.png|Low tension (Definitive Edition)
Category:Party members (XC1)
Dunban/Gameplay (prologue)

Dunban is the fourth permanent party member in Xenoblade Chronicles, but during the prologue and Battle of he appears as a guest. During this time, he wields the Monado and cannot access his typical arts, unless played in .
==Stats==
Dunban has different stats during the two times he appears as a guest.
===Sword Valley===
===Colony 9===
==Arts==
	Monado Art	Allows normal weapons to damage Mechon.
	Monado Art	Deals damage in a cone; does triple damage to Mechon.
==Dialogue==
==Gallery==
===Tension icons===
In Definitive Edition, Dunban has his own tension icon during the battle of Sword Valley. In the Wii and New 3DS versions, his regular icons are used instead.
XC1DE tension icon Dunban (prologue) normal.png|Normal tension
XC1DE tension icon Dunban (prologue) high.png|High tension
XC1DE tension icon Dunban (prologue) low.png|Low tension
Category:Party members (XC1)
Duneman Isle

The Duneman Isle is an area in Xenogears. It is an optional area that the party can visit on Disc 2.
==Story==
Duneman Isle is an optional area. While on the island the party encounters various Dunemen who can be fought. Others can provide transportation. Eventually the party can find a large dinosaur skeleton which contains a sword sticking out of it.
==Geography==
Duneman Isle is a small desert island that is located to the west of Ignas. It is unmarked on the map and can only be visited during Disc 2.
==Enemies==
===Normal enemies===
* 
* Dune Man
* Neo Tin Robo
* 
* 
==Treasures==
* Godfather
* Kingly Armor
* Yamoto Sword
==Gallery==
Dunga

Dunga (, Dunga) is a character in Xenoblade Chronicles. He is the chief of Frontier Village.
==Appearance and personality==
Dunga is an old Nopon with purple fur, a tall tuft of pineapple-styled hair, and a magnificent curled beard and mustache. He wears a blue robe with complex designs of various colours.
Dunga is the Nopon elder of Frontier Village, and de facto leader of the Nopon race. He has his people's best interests at heart and is more than willing to help others.
==Story arc==
When Shulk's group reaches Frontier Village, Melia calls for Chief Dunga and asks him to grant the Homs passage to Eryth Sea, while she herself plans to stay behind for the moment. Shulk senses that Melia needs help, and offers it. Dunga overhears the conversaion and chooses to pledge his own help in the form of the village's yearly Heropon. He sends for Riki, who joins Shulk's group as they go to vanquish the Telethia in Makna Forest.
After they return victorious, Dunga declares that Riki's debts have been successfully erased by his deeds. However, he goes on to say that he has new debts, and that a new prophecy says he must join the Homs on the rest of their travels. This is clearly a lie to get rid of Riki for longer (and casts the entire "Heropon" thing into doubt as well), but Riki has no choice but to accept.
Dunga later acts as the Nopon leader of the allied force, and is present as they fight.
Dunga is briefly seen at the end of Future Connected.
==Lore==
==In other languages==
==Gallery==
Category:Characters (XC1)
Category:Nopon (XC1)
Duoguill

Duoguills are Piscinoid enemies in Xenoblade Chronicles X. 
==Description==
Though the two tentacles on their crowns make duoguills stand out, they aren't merely for show—the creatures use them to restrain and electrocute potential prey, at which point the paralyzed victims are eaten alive. Multiple eyes also add to the duoguills' frightening appearance, though their actual purpose is to provide a wide field of vision.
The fry look completely different from adults, and also happen to be quite toxic. This adaptive phenomenon protects young duoguills from enemies they cannot repel with their yet-undeveloped bioelectricity.
== In combat ==
Duoguills tend to live near water, and have a moveset completely composed of electric moves, like Thunder Flash, which inflicts Shock, a status that deals extra electric damage every two seconds. Additionally, the tentacles can use Lightning Spear, which inflicts Stun. Most of the duoguill's strong attacks come from their electric tentacles, but break them and the duoguill will enrage, boosting melee and ranged attack as well as potential. These boosts allow the area-of-effect Collider to be rather deadly.
Additionally, if the duoguill uses Thunder Spike, it will become Calm, allowing it to deal proximity electric damage every .
Duoguills don't have a way to deal with high electric resistance, so Lightning Cloak and electric resistance gear will help against them. They can be targeted in the head (hardness 1), the tail (hardness 2), and both tentacles.
== Variations ==
Duoguills come in two variations depending on their color.
* Blue duoguills drop Blue Electrical Tentacles from their tentacle appendages. They are often found in Primordia.
* Black duoguills have a yellow tint due to their habitat in Oblivia. They drop Black Electrical Tentacles from their tentacle appendages.
In general, all duoguills drop these items:
* Duoguill Broth from the tail.
* Fine Duoguill Fishmeal from all appendages.
* Pristine Spicule from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Piscinoids