Camel

A camel is a passive mob found in desert villages that can be saddled and ridden by up to two players at once. A camel is tall enough that its riders cannot be reached from the ground by a few melee-attacking harmful mobs, who do not attack the camel.
==Spawning==
A camel spawns in the center of each desert village during world generation. They do not respawn if they are killed.
==Drops==
 experience orbs drop when camels are killed by a player or tamed wolf. A saddle is dropped if the camel was already equipped with one. Upon successful breeding, is dropped. Killing a baby camel yields neither items nor experience.
==Behavior==
A camel wanders aimlessly, avoiding hazards and obstacles or it sits for two to seven seconds, before eventually getting up. Camels immediately get up and flee after being harmed. A seated camel cannot be pushed by players or mobs. Sitting camels do not stand up if there are solid blocks above them, as doing so would cause them to take suffocation damage immediately after.
Camels are healed by health points each time they are fed a cactus. Camels also heal on their own over time slowly.
Despite the fact they are bred with cacti, touching a cactus block still harms camels like any other mob.
Camels have the unique ability to step up 1.5 block-high walls, unlike other mounts such as horses, which can automatically step up one block without jumping. This allows camels to step onto fences and walls, among other things.
===Riding===
Camels can be ridden by players. Up to two players can ride one camel. While riding, the player in the back seat cannot hurt the player driving or the camel itself.
Camels have one slot in their inventory, to put a Saddle on it. A saddle can be placed on a camel by holding it and then it on the camel, or by accessing its inventory. A camel's inventory can be accessed by mounting the camel and using control, or by and then or pressing the "open inventory" button on the camel.
Once a camel is saddled, the player can control it with standard directional controls, , and the mouse. The player dismounts using the control. Like riding other entities, it is impossible for a player to use a nether portal or end portal while on a camel.
Camels cannot float on water when being controlled by a player. They can be ridden in water up to 3 blocks deep. In deeper water, the player is automatically dismounted.
Camels walk slowly and can sprint. Saddled camels also have the ability of "dashing charging". When the player rides them, the experience bar on HUD is replaced by a dash charging bar. Dashing is done using the jump control, and holding the control charges for a longer dashing. Camels can dash every 2.75 seconds. When dashing, the camel launches up to 12 blocks forward and one block upward. For a short time after dashing, the camel cannot sprint. 
Camels are tall enough that most melee hostile mobs such as zombies, vindicators, hoglins, silverfish, endermites and golden sword-wielding piglins cannot reach players to attack them. Spiders, wolves, slimes and magma cubes can attack because they jump or climb while attacking. Most mobs never deliberately attack camels under any circumstance, even to reach players riding one; the only exceptions are mobs that attack all other mobs, these being zoglins and vindicators named "Johnny".
==Breeding==
A camel follows the player who holds a cactus but stops following the player if it is separated from the player by at least 10 blocks / 16 blocks. Sitting camels do not follow the player. Adult camels enter love mode and breed to create baby camels after they are each given a cactus. The parents have a cooldown of five minutes before they can breed again. The growth time that baby camels take to be an adult camel can be reduced by giving the baby camel cactus.
==Sounds==
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Camels use the Friendly Creatures sound category for entity-dependent sound events.
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==Data values==
===ID===
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===Entity data===
Camels have entity data associated with them that contain various properties.
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:See Bedrock Edition level format/Entity format.
==Advancements==
==Video==
==History==
==Issues==
==Trivia==
*Minecraft camels are specifically based on the one-humped , though the first model was based on the two-humped .
*The camel is the tallest passive mob in Minecraft, being 2.375 blocks tall, and is the only passive mob with a height greater than 2 blocks.
**It is also the largest passive mob in terms of hitbox size, with a volume of 6.86375 m3.
** In comparison, the player's hitbox volume is 0.648 m3, less than one tenth of that of the camel.
==Gallery ==
===Screenshots===
CamelWithPlayer.png|A saddled camel sitting next to a player.
Two Players Riding a Camel.jpg|Alex and Zuri riding a camel.
File:Camel Sunset.jpeg|Steve riding a camel out of the sunset.
File:Kai Zuri T&T.jpeg|Kai parking a camel.
=== Renders===
Camel Idle.gif|A camel.
Camel Sitdown.gif|A camel sitting.
Camel Standup.gif|A camel standing up.
Camel Walk.gif|A camel walking.
Camel Dash.gif|A camel dashing.
Saddled Camel Idle.gif|A saddled camel.
Saddled Camel Sitdown.gif|A saddled camel sitting.
Saddled Camel Standup.gif|A saddled camel standing up.
Saddled Camel Walk.gif|A saddled camel walking.
Saddled Camel Dash.gif|A saddled camel dashing.
====Trails & Tales Event====
File:Camel Mask (Trails and Tales Summer Event) Render.png|Camel Mask
File:Camel Hat (Trails and Tales Summer Event) Render.png|Camel Hat
File:Camel Balloon (Trails and Tales Summer Event) Render.png|Camel Balloon
File:Camel Carousel (Trails and Tales Summer Event) Render.png|Camel Carousel
File:Camel Carousel (Trails and Tales Summer Event) Moving Animation.gif|The Camel Carousel moving animation.
File:Balloon Bundle (Trails and Tales Summer Event) Render.png|Balloon bundle, also featuring two sniffers.
File:Balloon Bundle (Trails and Tales Summer Event) Interact Animation.png.gif|The balloon bundle animated.
File:Camel (Trails & Tales Event).png|Secret Camel
File:Cutout Desert (Trails & Tales Event).png|The Camel Canyon cutout, featured in the Trails & Tales Event.
File:Camel Mask Trails and Tales Summer Event.png|The icon for the Camel Mask, an item in the Trails & Tales event.
File:Camel Hat Trails and Tales Summer Event.png|The icon for the Camel Hat, an item in the Trails & Tales event.
File:Camel Balloon Trails and Tales Summer Event.png|The icon for the Camel Balloon, an item in the Trails & Tales event.
===Concept art===
Camel Sheet 2.png|Concept art of the camel showcasing the different coloring and face shapes considered during development.
Camel Sheet 3.png|Concept art of the camel showcasing the many designs of its face.
Camel Explorations.png|Concept art of the camel showcasing the camel's height next to a player and three blocks.
===Development images===
Camel Llama.png|A prototype version of the camel .
Camel Llama 2.png|Four prototype camels looking at the player .
T pose camel.png|Camel t posing.
Camel Animation Bug.png|Bugged camel's walking animation.
===Official artwork===
Camel Crew and Sniffer Squad Xbox Console Giveaway.png|The camel Xbox giveaway.
Camel Xbox.png|Render of the camel Xbox.
Camels-and-Sunny-HigherRes.jpg|Camels with Sunny
File:Steve and Alex camel dash.jpg|Steve and Alex dashing on a camel off a cliff, as depicted in the Trails & Tales trailer.https://youtu.be/Rla3FUlxJdE
Camels-and wandering-trader.png|Camels with a wandering trader
File:Camel Map.jpg|Promotional artwork for Trails & Tales featuring camels on a map. https://twitter.com/Xbox/status/1666505408653959176?s=20
File:Sunny and Alex.jpg|Alex and Sunny riding a camel.
File:Sunny and Alex Back to School.jpeg|Sunny and Alex riding a camel in an advertisement for a Back to School sale. https://twitter.com/Minecraft/status/1690423307089395712?s=20
File:Steve's Sidekick Camel.jpeg|Steve approaching a camel about “becoming his sidekick.”
====Pixel Artwork ====
File:Alex and Camel Pixel Art.png|Artwork of Alex with a camel.
Steve and Alex on Camel Pixel Art.png|Artwork of Steve and Alex riding a camel.
Camel Wallpaper.jpg|Wallpaper of Steve and Alex on a camel.
==References==
==External links==
*Mob Menagerie: Camel – Minecraft.net on June 22, 2023
Category:Tameable mobs
Category:Passive mobs
Category:Animal mobs
de:Dromedar
es:Camello
ja:ラクダ
pl:Wielbłąd
pt:Camelo
uk:Верблюд
zh:骆驼
ru:Верблюд
Category:Four legged mobs