Special stage

A special stage (Japanese: イベントステージ event stage) is a type of stage in Pokémon Shuffle that is made available for a limited time, usually giving access to Pokémon that cannot otherwise be found in the s or Expert Stages. There are many different kinds of special stages, some of which have formats that are significantly different from standard stages. 
Special stages are downloaded when the player uses the function, which appears after clearing the first 11 stages of the game, and chooses to update to the latest version. Each stage can only be played during its limited event period, after which it will disappear from the special stage screen. Each period begins at 6:00 on the first day of the event and ends at 6:00 UTC on the last day (excluding s, which end at 5:00 UTC). All special stages use "SP" as their stage number. Most have a first clear payout of Coins ×200. Additionally, some stages will grant the player prizes if certain conditions are met.
 was released on August 25, 2015. Early in its life-cycle, it ran events on a different schedule from the 3DS version of Pokémon Shuffle. Unless explicitly noted, events released after this date can be assumed to be run on both platforms. Events preceding this date were only available on the Nintendo 3DS version.
==End of service==
In February 2018, both the 3DS and Mobile versions of the game received their final content update: special stages now automatically repeat on a 24-week schedule until 2037, with holiday-related events set to occur at the corresponding times every year. Genius Sonority has no plans to add more content to the game.
On March 31, 2023, at 6:00 AM UTC, the 3DS version's servers were shut down, disabling check in rewards and competitive stages. Since special stages automatically cycle after just a single download, non-competitive stages can still be played after the shutdown if they are already downloaded. However, if the system's date and time settings are changed, then these stages are blocked off: checking in would normally restore them, but that will no longer be an optionhttps://www.pokemon.co.jp/info/2022/08/220819_at01.html.
==Current stages==
These types of stages appear in Shuffle's end of service gameplay. They also appeared during its live-service period.
===Competitive stage===
In a competitive stage, the player battles an opponent with infinite HP to earn as high a score as possible, which is ranked against other players' scores. Once the event period ends, the player will receive prizes based on their rank. These stages usually feature Mega-Evolved Pokémon and prizes may include the Pokémon's Mega Stone. The cost per play is usually Heart ×1.
===Daily Pokémon===
The Daily Pokémon features 5 different Pokémon that can each be battled on different days of the week (Monday to Friday). The cost per play is Heart ×1.
There were also two variants during the game's live service period: featured special forms of Pokémon (usually "winking"). featured 7 Pokémon instead of 5 (covering every day of the week).
===Escalation battle===
An escalation battle changes as it is played: each time it is cleared, the puzzle becomes harder, but the Pokémon will also be easier to catch. They also grant rewards after certain "levels". They often feature and Mythical Pokémon.
===Great Challenge===
A Great Challenge has a move-limited format and features a wide variety of powerful Pokémon, including many and Mythical Pokémon.
===High-Speed Challenge===
A High-Speed Challenge has a time-limited format and features powerful Pokémon. Otherwise, they are similar to Great Challenges.
===One Chance a Day!===
One Chance a Day! or A Great Chance a Day! stages can only be played once per day. Otherwise, they are similar to Great Challenges.
Originally, this format was called "One Chance a Day!" and would usually last for a period of 4 days. A variant of this stage, A Great Chance a Day!, generally increased the catch rate for the featured Pokémon each day. In both types, s can be dropped if the Pokémon was already caught; A Great Chance a Day! stages may drop or other items as well.
In the game's end of service period, only A Great Chance a Day still appears, with each lasting 7 days. Catch rate no longer increases each day, although the base catch rates are much higher than during the live service period to compensate.
===Pokémon Safari===
In a Pokémon Safari, several Pokémon can appear, as denoted by a question mark. Whenever a Safari stage is accessed, the player will battle one of the Pokémon that can appear in it, chosen at random. Different Pokémon have different rates of appearance, and there is no way to know which Pokémon will appear before playing - however, the pool of Pokémon that can appear will usually share one type weakness. The cost per play is Heart ×1.
===Resource events===
Resource events allow the player to reliably obtain certain items or resources ( , , or experience). These events fall broadly into two types: weekly and monthly/yearly. The weekly ones cost Heart ×1 to play the first time, while the monthly and yearly ones are free; but after the first play, these stages become locked and can only be played further by spending to unlock them. After a certain number of plays, these stages disappear.
In the game's end of service period, resource events occur weekly and monthly, but no longer yearly. All resource events no longer cost any Hearts to play.
===Special Challenge===
A Special Challenge features Pokémon that were already available in s or Expert Stages, though with a small chance to drop items such as Raise Max Level . These stages can be move-limited or time-limited.
===UB Challenge===
A UB Challenge features Ultra Beasts. These stages only appear if the player has completed Stage 300, and they do not permit the use of items. Additionally, the player must pay Coins ×20,000 to unlock the stage for up to 10 plays. These stages are move-limited.
===Ultra Challenge===
An Ultra Challenge is generally a harder version of Great Challenges. Like Great Challenges, the format is move-limited and they feature powerful Pokémon; but the Pokémon usually have higher .
==Live service-only stages==
These types of stages only appeared before Shuffle entered its end of service period.
===An Evolving Challenge!===
An Evolving Challenge! (Japanese: 進化チャレンジ Evolving Challenge) was limited to the evolutionary line. The event stages themselves have all been move-limited, though is unique in that, similar to s, its base catch rate slightly increases every time its stage is cleared.
Event	Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Cost	Availability	Notes
Event	Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Cost	Availability	Notes
 	 	 	 	 	 	 	 	 	 	 	
===Commemorative Event===
Commemorative Event stages were released to celebrate various events and milestones. An event was often released to celebrate every million downloads of the game.
The first Commemorative Event was called Launch Special: Meet Mew (3DS) or Launch Special Stage (Mobile) and featured .
===Score Challenge===
A Score Challenge (Japanese: スコアチャレンジ Score Challenge) challenges players to score as high as possible against an uncatchable opponent with infinite HP. Each stage has a number of target score thresholds, with rewards associated with each corresponding reward rank. Once the event period ends, the player is awarded all of the rewards for the thresholds that their high score exceeded. The stages cost Heart ×1 per play, with no limit to the maximum number of attempts within the event period. It was introduced for the first time in July 2017 for Mobile version only.
Pokémon	Pokémon	Type	Moves	EXP	Availability	Rewards	Notes
 Mewtwo
Rank	Target Score	Rewards
S 	250,000 	Raise Max Level ×3
A 	200,000 	Mega Speedup ×3
B 	150,000 	Skill Swapper
C 	120,000 	Skill Booster M ×2
D 	100,000 	Skill Booster M
E 	80,000 	Skill Booster S
F 	60,000 	Skill Swapper
G 	40,000 	Mega Speedup
H 	20,000 	Exp. Booster M ×2
I 	10,000 	Exp. Booster M ×2
J 	5,000 	Coins ×1,000
 	 	
 Miltank
Rank	Target Score	Rewards
S 	150,000 	Level Up ×2
A 	120,000 	Raise Max Level ×3
B 	100,000 	Level Up
C 	80,000 	Skill Booster M ×2
D 	60,000 	Skill Booster M
E 	50,000 	Skill Booster S
F 	40,000 	Skill Swapper
G 	30,000 	Exp. Booster L
H 	25,000 	Mega Speedup
I 	20,000 	Exp. Booster M ×2
J 	15,000 	Exp. Booster M
K 	10,000 	Exp. Booster S ×2
L 	5,000 	Coins ×1,000
 	 	
 Mimikyu
Rank	Target Score	Rewards
S 	120,000 	Mega Speedup
A 	100,000 	Skill Booster M
B 	80,000 	Skill Booster S
C 	60,000 	Skill Booster S
D 	50,000 	Exp. Booster L
E 	40,000 	Mega Speedup
F 	30,000 	Exp. Booster M ×2
G 	25,000 	Exp. Booster M
H 	20,000 	Exp. Booster S ×3
I 	15,000 	Exp. Booster S ×2
J 	10,000 	Exp. Booster S
K 	5,000 	Coins ×1,000
 	 	
 Kyurem
Rank	Target Score	Rewards
S 	250,000 	Raise Max Level ×8
A 	200,000 	Raise Max Level ×4
B 	160,000 	Raise Max Level ×2
C 	120,000 	Raise Max Level
D 	90,000 	Skill Swapper
E 	70,000 	Mega Speedup
F 	50,000 	Exp. Booster L ×2
G 	30,000 	Exp. Booster L
H 	20,000 	Exp. Booster M ×2
I 	10,000 	Exp. Booster M
J 	5,000 	Coins ×3,000
 	 	
===Try 'Em Items Stage===
In a Try 'Em Items Stage, players are allowed to use items for free to capture a Pokémon.
==In other languages==
Special stages
Specific stages
English 	Japanese 	French 	German	Italian 	Spanish 	Korean
An Evolving Challenge!	進化チャレンジ 	 	 	Una sfida in evoluzione!	 	
Score Challenge 	スコアチャレンジ 	Niveau Score Record	 	 	Reto de puntuación	
==References==
*
de:Eventstufen
es:Lista de eventos de Pokémon Shuffle
zh:事件舞台