List of SSBU Music (Super Smash Bros. series)

This article contains all music pertaining series in Super Smash Bros. Ultimate. This includes songs original to Adventure Mode: World of Light and various other game modes, as well as songs that can play on , Small Battlefield, , , and the main menu. Any songs that are exclusive to the menu can only play during battle by setting either of the Battlefields or Final Destination to play all songs in My Music and having the game pick them, or beating World of Light where the songs will then become selectable. There are 113 tracks in this category.
==Lifelight (JP)==
===Origin===
This is the Japanese version of "Lifelight", the vocal main theme of Super Smash Bros. Ultimate. Numerous songs original to this game are based on the melody of "Lifelight". In-game, this song plays during the opening movie and the true ending's credits in Adventure Mode: World of Light. The vocals are performed by Erina Koga.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Composition and Arrangement Supervisor: Hideki Sakamoto 
Lyrics Supervisor: Masahiro Sakurai 
Vocals: Erina Koga
Composition and Arrangement: noisycroak Co., Ltd.
Lyrics: Sora Ltd.
Composition, arrangement, and lyrics Copyright Nintendo
Japanese title: , Life's Light
==Lifelight==
===Origin===
This is the English version of "Lifelight", the vocal main theme of Super Smash Bros. Ultimate. In-game, this song plays during the opening movie and the true ending's credits in World of Light. The vocals are performed by .
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Composition and Arrangement Supervisor: Hideki Sakamoto 
Lyrics Supervisor: Masahiro Sakurai 
Lyrics Translation: Eric Smith & Ryan N. Kelley 
Vocals: Abby Trott
Composition and Arrangement: noisycroak Co., Ltd.
Lyrics: Sora Ltd.
Lyrics Translation: Nintendo of America Inc.
Composition, arrangement, and lyrics, and translation Copyright Nintendo
==Menu==
===Origin===
This is the game's default menu theme, an orchestral rock remix of "Lifelight". This song also had a beta version used in the E3 2018 demo.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Junichi Nakatsuru
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Menu
==Battlefield==
===Origin===
This is the default music for , an orchestral remix of "Lifelight".
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Junichi Nakatsuru
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Battlefield
==Final Destination==
===Origin===
This is the default music for , a dramatic remix of "Lifelight". The song is a musical palindrome; it plays "Lifelight" both forward and in reverse.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yu Sugimoto
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , End Point
==Mob Smash==
===Origin===
This is the default music for Mob Smash, a jazzy remix of "Lifelight".
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yoshihito Yano
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Group Combat
==Classic Mode: Mural==
===Origin===
This song, an ancient remix of "Lifelight", plays while selecting the starting intensity in .
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yusuke Yamauchi
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Survival Smash: Mural 
===Unlock method===
*Purchase from the Shop for 300 gold.
==Classic Mode: Defeat==
===Origin===
This song, a somber piano arrangement of "Lifelight", plays upon being defeated in Classic Mode or a Spirit Battle.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Torine
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Survival Smash: Defeat
==Classic Mode: Final Results==
===Origin===
This song, an airy remix of "Lifelight", plays upon clearing Classic Mode or a match in World of Light.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Rio Hamamoto
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Survival Smash: Final Results
==Classic Mode: Bonus Stage==
===Origin===
This song, a techno remix of "Lifelight", plays during Classic Mode's Bonus Stage.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Takafumi Sato
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Survival Smash: Bonus Stage
==Master Hand==
===Origin===
This song plays while battling Master Hand by himself.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: LindaAI-CUE
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Master Hand
===Unlock method===
*Purchase from the Shop for 300 gold.
==Crazy Hand==
===Origin===
This song plays while battling Crazy Hand by himself.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: LindaAI-CUE
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Crazy Hand
===Unlock method===
*Purchase from the Shop for 300 gold.
==Master Hand / Crazy Hand==
===Origin===
This song plays while battling Master Hand and Crazy Hand in tandem.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: LindaAI-CUE
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Master Hand / Crazy Hand
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
==The Light Realm: Prologue==
===Origin===
This song plays in early areas of The Light Realm map in World of Light.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Torine
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , World of Light: Prologue
===Unlock method===
*Win against Galeem.
==The Light Realm: March==
===Origin===
This song plays in later areas of the Light Realm map in World of Light.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Torine
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , World of Light: Advancing
===Unlock method===
*Win against Galeem.
==The Light Realm: Base==
===Origin===
This song plays in the Base sub-area of the Light Realm in World of Light.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yusuke Yamauchi
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , World of Light: Base
===Unlock method===
*Win against Galeem.
==The Dark Realm==
===Origin===
This song plays on The Dark Realm map in World of Light.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Rio Hamamoto
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , World of Darkness
===Unlock method===
*Win against Dharkon.
==The Dark Realm: The Mysterious Space==
===Origin===
This song plays in the Mysterious Dimension sub-area of the Dark Realm in World of Light.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yoshinori Hirai
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , World of Darkness: Mysterious Space 
===Unlock method===
*Win against Dharkon.
==The Final Battle==
===Origin===
This song plays in The Final Battle, the final map of World of Light.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Composition and Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Final Battle
===Unlock method===
*Clear World of Light.
==The Final Battle: After the Transformation==
===Origin===
This song plays in the final map of World of Light after Master Hand opens the path to the final battle.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Composition and Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Final Battle: After the Change
===Unlock method===
*See the true ending in World of Light.
==Galeem==
===Origin===
This song, a dramatic remix of the second and third stanzas of "Lifelight", plays while fighting Galeem and uses the original song's orchestral instrumentation while adding a women's choir.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Keisuke Ito
Composition: noisycroak Co., Ltd.
Arrangement: noisycroak Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Kiira
===Unlock method===
*Win against Galeem.
==Dharkon==
===Origin===
This song, an orchestral metal remix of the fourth stanza of "Lifelight", plays while fighting Dharkon. The orchestral elements mainly consist of strings and brass as well as a men's choir while the metal elements include a distorted electric guitar and drum set.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Keisuke Ito
Composition: noisycroak Co., Ltd.
Arrangement: noisycroak Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Darz
===Unlock method===
*Win against Dharkon.
==Galeem/Dharkon==
===Origin===
This song, a climactic remix of "Lifelight", plays during the final stage of World of Light, including while fighting Galeem and Dharkon together. It is arranged by the original song's composer, Hideki Sakamoto.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Hideki Sakamoto
Composition: noisycroak Co., Ltd.
Arrangement: noisycroak Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Kiira / Darz
===Unlock method===
*See the true ending in World of Light.
==Main Theme Piano Solo==
===Origin===
This song, a piano solo performance of "Lifelight", plays during the credits of World of Light, and also when the player completes and receive their rewards. It is performed by the song's composer, Hideki Sakamoto. In the World of Light credits, when the original song ends, the piano version begins with the first verse.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Hideki Sakamoto
Composition: noisycroak Co., Ltd.
Arrangement: noisycroak Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Main Theme Piano Solo
===Unlock method===
*See the true ending in World of Light.
==Free the Spirit!==
===Origin===
This song plays while freeing Spirits from their puppet fighters in the Spirit Board mode.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yusuke Kudo
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Spirits: Roulette
==Spirits: Collection==
===Origin===
This song, a laidback remix of "Lifelight", plays while viewing collected Spirits.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yoshinori Hirai
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo 
Japanese title: , Spirits: Collection
==Spirits: Inventory/Items==
===Origin===
This song, a light orchestral remix of "Lifelight", plays while viewing the inventory.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yusuke Yamauchi
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Spirits: Inventory / Item
==Tourney: Battle List==
===Origin===
This song plays between matches in mode.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yusuke Yamauchi
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Tournament: Match Table
==Tourney: Winner Announcement==
===Origin===
This song plays once a winner has been announced in Tourney mode.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Katsuro Tajima
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Tournament: Winner Announcement 
==Training==
===Origin===
This song, an acoustic remix of "Lifelight", plays during Training mode.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Takafumi Sato
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Training
==Vault==
===Origin===
This song, a lounge remix of "Lifelight", plays while viewing the Vault.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yoshinori Kawamoto
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Collection
===Unlock method===
*Create a playlist in Sounds.
==Shop==
===Origin===
This song, a muzak-styled remix of "Lifelight", plays while viewing the Shop.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yoshinori Kawamoto
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Shop
==Practice Fights==
===Origin===
This song, a percussive remix of "Lifelight", plays between online matches.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Arrangement Supervisor: Yu Sugimoto
Composition: noisycroak Co., Ltd.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Simulation Fight
==Spectate==
===Origin===
This fanfare-styled song plays on the Spectate menu.
===Composition & Arrangements===
Source: Super Smash Bros. Ultimate
Composition and Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Watching A Match
==Opening - Super Smash Bros. Melee==
===Origin===
This song is the main theme of Super Smash Bros. Melee, and plays during its opening movie. Notably, this version of the song has no sound effects.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc. 
Japanese title: , Sumabura DX: Opening
==Opening - Super Smash Bros. Melee (Brawl)==
===Origin===
This song is a remix of the main theme of Super Smash Bros. Melee. It originally debuted in Super Smash Bros. Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
From Super Smash Bros. Brawl
Arrangement Supervisor: Kentaro Ishizaka
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: [X], Sumabura DX: Opening [X]
==Main Theme - Super Smash Bros. Brawl==
===Origin===
This song is the main theme of Super Smash Bros. Brawl, which plays during its opening movie and credits. It features Latin lyrics.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition Supervisor: Nobuo Uematsu
Arrangement Supervisor: Shogo Sakai
Lyrics Supervisor: Masahiro Sakurai / Lyrics Translation: Taro Yamashita
Soprano: Oriko Takahashi / Tenor: Ken Nishikiori
Composition: SMILE PLEASE CO. Ltd.
Arrangement: HAL Laboratory, Inc.
Lyrics: Sora Ltd.
Composition, arrangements, lyrics and translation Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Sumabura X: Main Theme
==How to Play - Super Smash Bros.==
===Origin===
This song plays during the movie in the original Super Smash Bros.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: : How to play, Sumabura: How to play
==How to Play - Super Smash Bros. Melee (Remix)==
===Origin===
This song, new to Ultimate, is a dramatic remix of the How to Play theme from Melee. It is done in an orchestral style, complete with a choir. It also includes a new melody not found in the original.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Arrangement: Motoi Sakuraba
Composition: HAL Laboratory, Inc.
Composition Copyright Nintendo / HAL Laboratory, Inc.
Arrangement Copyright Nintendo
Japanese title: : How to play, Sumabura DX: How to play
==How to Play - Super Smash Bros. Melee==
===Origin===
This song plays during the How to Play movie in every game since Melee (except for in Brawl, which uses a different remix of this theme).
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: : How to play, Sumabura DX: How to play
==Menu - Super Smash Bros.==
===Origin===
This atmospheric song plays on the menu screen in the original Super Smash Bros.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Sumabura: Menu
===Unlock method===
*Purchase from the Shop for 300 gold.
==Menu - Super Smash Bros. Melee==
===Origin===
This orchestral song plays on the menu screen in Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Sumabura DX: Menu
==Menu - Super Smash Bros. Melee (Brawl)==
===Origin===
This song from Brawl is a remix of the song that plays on the menu screen in Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
From Super Smash Bros. Brawl
Arrangement: Motoi Sakuraba
Composition: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: [X], Sumabura DX: Menu [X]
==Menu 2 - Super Smash Bros. Melee==
===Origin===
This song is the alternate menu theme of Melee, a remix of its opening theme.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Sumabura DX: Menu 2
==Boss Battle - Super Smash Bros. Brawl==
===Origin===
This song from Brawl, a dramatic remix of Melee's menu theme, typically plays when fighting bosses in Boss Battles mode. In Ultimate, it specifically plays during Galleom's boss fight.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
From Super Smash Bros. Brawl
Arrangement Supervisor: Shogo Sakai
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Boss Battle (Sumabura X)
==Menu - Super Smash Bros. Brawl==
===Origin===
This song is the default menu theme in Brawl, a remix of its main theme.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Arrangement Supervisor: Takahiro Nishi
Composition: SMILE PLEASE Co., Ltd.
Arrangement: GAME ARTS CO., Ltd.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Sumabura X: Menu
==Menu - Super Smash Bros. for 3DS / Wii U==
===Origin===
This song plays on the main menu of both versions of Super Smash Bros. 4. This particular version is from , which has additional instrumentation compared to .
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Sumabura for: Menu
==Fighter Selection - Super Smash Bros.==
===Origin===
This song plays on the character select screen in the original Super Smash Bros.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Character Select (Sumabura)
==Results Screen - Super Smash Bros. for 3DS / Wii U==
===Origin===
This song, originating from SSB4, plays on the results screen. It is a remix of the Fighter Selection theme from Super Smash Bros.
===Composition & Arrangements===
Source: Super Smash Bros.
Arrangement Supervisor: Hiroyuki Kawada
Composition: HAL Laboratory, Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition Copyright Nintendo / HAL Laboratory, Inc.
Arrangement Copyright Nintendo
Japanese title: [for], Match Results [for]
==Battlefield - Super Smash Bros. Melee==
===Origin===
This song is the default music for in Melee, an electronic remix of the game's menu theme. Although it is listed as a direct port from Melee, this is a remixed version of the track from Brawl, with considerable alterations to the main melody. This makes it the only Melee song remixed in Brawl to have its remixed version in Ultimate instead of the original version.
===Composition & Arrangements===
Source: Super Smash Bros. Melee 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Battlefield (Sumabura DX)
==Battlefield - Super Smash Bros. Melee (for 3DS / Wii U)==
===Origin===
This orchestral remix of Battlefield's theme from Melee debuted in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Arrangement Supervisor: Nobuko Toda
Composition: HAL Laboratory, Inc.
Arrangement: FILM SCORE LLC
Composition Copyright Nintendo / HAL Laboratory, Inc.
Arrangement Copyright Nintendo
Japanese title: () [for], Battlefield (Sumabura DX) [for]
==Battlefield - Super Smash Bros. Brawl==
===Origin===
This song is the default music for in Brawl, a remix of the game's main theme.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Battlefield (Sumabura X)
==Battlefield Ver. 2 - Super Smash Bros. Brawl==
===Origin===
This song is the alternate music for in Brawl, an acoustic remix of the game's main theme.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Battlefield Ver.2 (Sumabura X)
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
==Battlefield - Super Smash Bros. for 3DS / Wii U==
===Origin===
This song is the default music for in SSB4, and the game's main theme. It's also used as the game's intro theme on the Wii U version.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Composition Supervisor: Keiki Kobayashi
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Battlefield (Sumabura for)
==Final Destination - Super Smash Bros.==
===Origin===
This song plays on in the original Super Smash Bros. It could only be heard while fighting Master Hand.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), End Point (Sumabura)
==Final Destination - Super Smash Bros. Melee==
===Origin===
This song, a remix of the opening and credits themes of Super Smash Bros., is the default music for in Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), End Point (Sumabura DX)
===Unlock method===
*Purchase from the Shop for 300 gold.
==Giga Bowser==
===Origin===
This song plays while fighting Giga Bowser in Melee. It's an electronic remix of the theme for Final Destination.
===Composition & Arrangements===
Source: Super Smash Bros. Melee 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Giga Koopa
==Final Destination - Super Smash Bros. Brawl==
===Origin===
This song is the default music for in Brawl, a dramatic remix of the game's main theme.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Arrangement Supervisor: Takahiro Nishi
Composition: SMILE PLEASE Co., Ltd.
Arrangement: GAME ARTS CO., Ltd.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), End Point (Sumabura X)
==Final Destination - Super Smash Bros. for 3DS / Wii U==
===Origin===
This song is the default music for in SSB4, a dramatic remix of the game's main theme.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), End Point (Sumabura for) 
==Final Destination Ver. 2==
===Origin===
This song is the alternate music for in SSB4, a hard rock remix of the game's main theme.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), End Point Ver.2 (Sumabura for)
===Unlock method===
*Have access to 750 or more music tracks in Sounds.
==Multi-Man Smash==
===Origin===
This song is the theme of Multi-Man Smash in SSB4, an electronic remix of the game's main theme.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Yoshihito Yano
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Group Combat (Sumabura for)
==Multi-Man Melee==
===Origin===
This song is the first theme for Multi-Man Melee in Melee, a hard rock remix of the game's opening theme.
===Composition & Arrangements===
Source: Super Smash Bros. Melee 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Hundred-Man Group Combat
==Multi-Man Melee 2==
===Origin===
This song is the second theme for Multi-Man Melee in Melee, a more electronic remix of the game's opening theme.
===Composition & Arrangements===
Source: Super Smash Bros. Melee 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Hundred-Man Group Combat 2
==Cruel Smash==
===Origin===
This song is the theme of Cruel Smash in Brawl and Smash 4.
The track debuted in Brawl as a remix of its main theme.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Miserable Group Combat
==Credits - Super Smash Bros.==
===Origin===
This song is the credits theme of the original Super Smash Bros., which became a recurring theme in later installments.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Sumabura: Staff Roll
==Credits - Super Smash Bros. (Brawl)==
===Origin===
This song is an electronic remix of the credits theme of the original Super Smash Bros., debuting in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros.
From Super Smash Bros. Brawl
Arrangement Supervisor: Yusuke Takahama
Composition: HAL Laboratory, Inc.
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: [X], Sumabura : Staff Roll [X]
===Unlock method===
*Purchase from the Shop for 300 gold.
==Credits - Super Smash Bros. (for 3DS / Wii U)==
===Origin===
This song is an orchestral remix of the credits theme of the original Super Smash Bros., debuting in SSB4. The arrangement also quotes parts of the "Fighter Selection" theme from Super Smash Bros. and the main theme from SSB4.
===Composition & Arrangements===
Source: Super Smash Bros.
From Super Smash Bros. for 3DS / Wii U
Arrangement Supervisor: Ryo Nagamatsu
Composition: HAL Laboratory, Inc.
Arrangement: Nintendo
Composition Copyright Nintendo / HAL Laboratory, Inc.
Arrangement Copyright Nintendo
Japanese title: [for], Sumabura : Staff Roll [for]
==Credits - Super Smash Bros. Brawl==
===Origin===
This song is the credits theme of Brawl, played after clearing Adventure Mode: The Subspace Emissary. It's a medley of the Super Smash Bros. credits theme, the Melee menu and opening themes, and the Brawl main theme.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Sumabura X: Staff Roll
==Credits - Super Smash Bros. for 3DS / Wii U==
===Origin===
This song is the credits theme of SSB4. It's a medley of the SSB4 main theme, the Melee menu and opening themes, the Super Smash Bros. opening theme, and the Brawl main theme.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Sumabura for: Staff Roll 
===Unlock method===
*Purchase from the Shop for 300 gold.
==Bonus Game - Super Smash Bros.==
===Origin===
This song plays during the Break the Targets, , and Board the Platforms minigames in the original Super Smash Bros.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Bonus Game (Sumabura)
===Unlock method===
*Purchase from the Shop for 300 gold.
==Meta Crystal==
===Origin===
This song plays on the Meta Crystal stage in the original Super Smash Bros., where Metal Mario is fought.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Meta Crystal
==Duel Zone==
===Origin===
This song plays on the Duel Zone stage in the original Super Smash Bros., where the Fighting Polygon Team is fought. It can be considered a predecessor to Battlefield.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Duel Zone
==Training Mode==
===Origin===
This song plays during Training Mode in the original Super Smash Bros. While the original song lasts for several minutes before looping, the Ultimate version is heavily abridged.
===Composition & Arrangements===
Source: Super Smash Bros.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Training Mode
==Targets!==
===Origin===
This song plays during the Target Test and Home-Run Contest minigames in Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Break the Targets! (Sumabura DX)
==Metal Battle==
===Origin===
This song plays while battling metal characters during and in Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Metal Battle
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
==Trophies==
===Origin===
This song plays in modes related to trophies in Melee, such as the Lottery, Snag the Trophies, and the Trophy Tussle events.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Figure List (Sumabura DX)
==Tournament==
===Origin===
This is one of the songs that plays between matches in Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Tournament 1 (Sumabura DX) 
==Tournament 2==
===Origin===
This is one of the songs that plays between tournament matches in Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Tournament 2 (Sumabura DX)
==All Star Intro==
===Origin===
This song plays in the All-Star Rest Area in Melee. It's a remix of the "Save Area" theme from , which itself is a remix of the "Float Islands" theme from .
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), All-Star Rest Area (Sumabura DX)
==Target Smash!==
===Origin===
This song plays during the Target Smash! minigame in Brawl. It's a peppy remix of the game's main theme. It features timpani and xylophone, stylistically reminiscent of Aram Khachaturian's Sabre Dance.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Break the Targets!! (Sumabura X)
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
==Adventure Map==
===Origin===
This song plays on the map screen of The Subspace Emissary. It is a serious take on the Fighter Selection theme from Super Smash Bros., combined with a melodic variation of the Main Theme from Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Adventure Map (Sumabura X)
==Step: The Plain==
===Origin===
This song, a mysterious remix of the main theme, plays in several stages of The Subspace Emissary, including The Plain, The Lake Shore, and The Wilds (Part II).
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Step: Plain (Sumabura X)
==Step: Subspace==
===Origin===
This song, a slowed-down and ambient remix of the main theme, plays in Subspace (Part I) in The Subspace Emissary.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Step: Subspace (Sumabura X)
==Step: Subspace Ver. 3==
===Origin===
This song, a more foreboding version of "Step: Subspace", plays in Subspace (Part II) in The Subspace Emissary.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Step: Subspace Ver.3 (Sumabura X)
==Boss Battle Song 1==
===Origin===
This song, a frenetic version of the main theme, plays when fighting Galleom or Duon in The Subspace Emissary.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Boss Battle Song 1 (Sumabura X)
==Boss Battle Song 2==
===Origin===
This song is a metal version of the Brawl main theme, also containing elements from "Multi Man Melee 1" from Super Smash Bros. Melee. It plays when fighting Tabuu in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Boss Battle Song 2 (Sumabura X)
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
==Home-Run Contest==
===Origin===
This fanfare is based on the credits theme for Super Smash Bros., and plays during the Home-Run Contest minigame in Brawl, SSB4, and Ultimate.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Home-Run Contest
===Trivia===
This is the only song in the entirety of Ultimate that cannot be used in Stage Builder.
==Trophy Gallery==
===Origin===
This song, a laidback remix of the main theme, plays while viewing the Trophy Gallery in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Figure List (Sumabura X)
==Sticker Album / Album / Chronicle==
===Origin===
This song, a string arrangement of the main theme, plays while viewing the Sticker Album, the Album, or the Chronicle in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Seal List / Album / Game Chronicle (Sumabura X)
==Coin Launcher==
===Origin===
This low-key, techno remix of the main theme plays during the Coin Launcher minigame in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Coin Shooter
===Unlock method===
*Purchase from the Shop for 300 gold.
==Stage Builder==
===Origin===
This song, a low-key arrangement of the main theme, plays when using the Stage Builder in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: , Stage Maker
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
==Tournament Registration==
===Origin===
This cheery tune plays while setting up a in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Tournament Registration (Sumabura X)
==Tournament Grid==
===Origin===
This song, an arrangement of "Tournament" from Melee, plays in between tournament matches in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Tournament Table (Sumabura X)
==Tournament: Match End==
===Origin===
This triumphant remix of "Tournament Registration" plays once a tournament has finished in Brawl. 
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Tournament Match End (Sumabura X)
==All-Star Rest Area - Super Smash Bros. Brawl==
===Origin===
This peaceful arrangement of the main theme plays in the All-Star Rest Area in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), All-Star Rest Area (Sumabura X)
==Online Practice Stage - Super Smash Bros. Brawl==
===Origin===
This simple guitar remix of the main theme played in the Online Practice Stage in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
Japanese title: (), Online Practice Stage (Sumabura X)
==Classic: Result Screen==
===Origin===
This triumphant remix of the main theme plays after finishing a match in or All-Star Mode in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Simple: Results (Sumabura for) 
==Classic: Final Results==
===Origin===
This somber piano arrangement of the main theme plays after clearing Classic Mode or All-Star Mode in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Simple: Final Results (Sumabura for) 
==Classic: Fail==
===Origin===
This downbeat arrangement of the main theme plays after failing Classic Mode or All-Star Mode in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Simple: Failure (Sumabura for) 
==Master Hand - Super Smash Bros. for 3DS / Wii U==
===Origin===
This orchestral rock arrangement of the main theme plays when fighting Master Hand and Crazy Hand in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Master Hand (Sumabura for) 
==Master Core==
===Origin===
This frenetic arrangement of the main theme plays when fighting Master Core in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Master Core 
==Master Fortress: First Wave==
===Origin===
This ominous remix of the main theme plays during the first half of the fight against Master Fortress in Super Smash Bros. for Wii U.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Master Fortress: The First Attack
==Master Fortress: Second Wave==
===Origin===
This intense remix of the main theme plays during the second half of the fight against Master Fortress in Super Smash Bros. for Wii U.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Master Fortress: The Second Attack
===Unlock method===
*Purchase from the Shop for 300 gold.
==Master Orders: Ticket Selection==
===Origin===
This rock remix of the main theme plays on the Master Orders menu in Super Smash Bros. for Wii U.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Master Side: Stage Select 
==Trophy Rush==
===Origin===
This fast-paced remix of the main theme plays during the Trophy Rush minigame in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Katsuro Tajima
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Figure Rush 
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
==Trophy Shop==
===Origin===
This lounge remix of the main theme plays while browsing the Trophy Shop in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Hiroyuki Kawada
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Figure Shop 
==Gallery/Hoard==
===Origin===
This march-themed remix of the main theme plays while viewing the Gallery or the Hoard in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Yoshinori Hirai
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo 
Japanese title: (), Figure List / Figure Display (Sumabura for)
==Replay/Album/Records==
===Origin===
This waltz remix of the main theme plays while viewing Replays, the Album, or Records in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Yoshinori Hirai
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Replay / Album / Battle Records (Sumabura for) 
==All-Star Rest Area - Super Smash Bros. for 3DS / Wii U==
===Origin===
This peaceful arrangement of the main theme plays in the All-Star Rest Area in SSB4.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Taku Inoue
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo 
Japanese title: (), All-Star Rest Area (Sumabura for)
===Unlock method===
*Purchase from the Shop for 300 gold.
==Online Practice Stage - Super Smash Bros. for 3DS / Wii U==
===Origin===
This simple guitar remix of the main theme plays in the Online Practice Stage in SSB4. 
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Taku Inoue
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Online Practice Stage (Sumabura for) 
===Unlock method===
*Purchase from the Shop for 300 gold.
==StreetSmash==
===Origin===
This chiptune remix of the main theme plays during the StreetSmash minigame in Super Smash Bros. for Nintendo 3DS.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Taku Inoue
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Passing Great Fray 
===Unlock method===
*Open a chest in the 8-bit maze area, located in the Eastern part of the Light Realm.
==Events==
===Origin===
This dramatic orchestral song plays while viewing Events and s in Super Smash Bros. for Wii U.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Katsuro Tajima
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: (), Event Battle (Sumabura for) 
==Smash Tour: Map==
===Origin===
This laidback, acoustic song plays on the map screen of Smash Tour in Super Smash Bros. for Wii U.
===Composition & Arrangements===
Source: Super Smash Bros. for Nintendo 3DS / Wii U
Arrangement Supervisor: Hiroki Hashimoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , World Smash: Map 
==Trivia==
*All non-Japanese language settings title the two versions of Lifelight as "Lifelight (JP)" and "Lifelight", while the Japanese language setting titles the two versions as "命の灯火" and "Lifelight".
*Bonus Game, Meta Crystal, Duel Zone, and Training Mode use direct English translations of their original Japanese names from Nintendo All-Star! Dairantō Smash Brothers OST.
*Even after the 8.1.0 update which allowed any song in the game to be played on the Battlefields and Final Destination, 35 of the original Smash tracks cannot be played in battle. However, they can still be used in Stage Builder and in Battle Arenas.
*Excluding short jingles, 26 tracks that appeared in previous Super Smash Bros. entries do not return in Ultimate:
** - Super Smash Bros.
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** - Super Smash Bros.
** - Super Smash Bros.
** - Super Smash Bros. Melee [original version] (the Brawl remix is incorrectly labeled as the original in Ultimate, and the original is left out)
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**How to Play - Super Smash Bros. Melee [Brawl remix]
** - Super Smash Bros. Brawl
** - Super Smash Bros. Brawl
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** - Super Smash Bros. Melee [Brawl remix]
** - Super Smash Bros. for Nintendo 3DS
**Opening - Super Smash Bros. for Wii U
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**Smash Tour: Map (5 Remaining Turns)
Category:Music (SSBU)
Category:Lists