nyuuzyou/wikis huggingface dataset:
Madballs in Babo: Invasion (Dec 10, 2008 prototype)

A prototype of Madballs in Babo: Invasion for the Xbox 360.
==Notes==
* Obtained from a hdd called HM080IJ belonging to HaloBuildMessiah.
* The build stays on a black screen for some reason.
* This build is the oldest known.
* Pseudo Interactive / Drinkbox Studios doesn't seem to have ever developed this game, even though it's on one of their hdds. The company that developed the game may have obtained this hdd to use in the development of this game.
Madballs in Babo: Invasion (Feb 13, 2009 prototype)

A prototype of Madballs in Babo: Invasion for the Xbox 360.
==Notes==
* Obtained from a hdd called HM080IJ belonging to HaloBuildMessiah.
* It is incomplete, making it unplayable.
* Pseudo Interactive / Drinkbox Studios doesn't seem to have ever developed this game, even though it's on one of their hdds. The company that developed the game may have obtained this hdd to use in the development of this game.
Madballs in Babo: Invasion (May 29, 2009 prototype)

A prototype of Madballs in Babo: Invasion for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: Madballs Babo Invasion (May 29, 2009).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 07 (DLC Classic Stadium: NY Giants prototype)

A prototype DLC of Madden NFL 07 for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Jan 5, 2025.
To Do: The uploader couldn't get the retail dlc, so he's not sure if it's a prototype or not. Check it out.
Madden NFL 08 (Jul 7, 2007 prototype)

A prototype of Madden NFL 08 for the Xbox 360.
==Notes==
* Built on the same day as the final but composite sum doesn't match.
* Original filename: Madden NFL 08 (Jul 07, 2007) [Review Code].iso
* Dumped from a copy of the original prototype. However, the data does not appear to be compromised.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 08 (May 8, 2007 prototype)

A prototype/prerelease build of Madden NFL '08 for the Xbox from 2007-05-08 (about three months before release).
==Screenshots==
File:Madden_NFL_08-2007-05-08-Game-01.PNG
File:Madden_NFL_08-2007-05-08-Game-02.PNG
File:Madden_NFL_08-2007-05-08-Game-03.PNG
File:Madden_NFL_08-2007-05-08-Game-04.PNG
File:Madden_NFL_08-2007-05-08-Game-05.PNG
File:Madden_NFL_08-2007-05-08-Game-06.PNG
File:Madden_NFL_08-2007-05-08-Game-07.PNG
==Origin==
Madden_NFL_08-2007-05-08-Disc.PNG|Disc front
==See also==
* Original release page on Archive.org
Madden NFL 09 (Jun 17, 2008 prototype)

A prototype of Madden NFL 09 for the Xbox 360.
==Notes==
* Compiled two hours after the final build.
* Includes madden_classic.xex which doesn't exist in the final build.
* madden_classic.xex is a port of the 1993 Sega Megadrive Madden Football which was previously included on Madden 2002 on the Nintendo 64
* XEX information:
** Header Maker ID: EA
** Header Product Code: 2148
** Header Title: Madden NFL 09
** Header PE Name: Madden09.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 61f9cff0ed7bfa86ee88fc7f4e356f41
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: No (as of December 25, 2022).
*** Issues: "Guest has crashed" at boot.
==Screenshots==
Screenshot - Madden NFL 09 2022-12-19 13-58-41.png
Screenshot - Madden NFL 09 2022-12-19 13-59-21.png
Screenshot - Madden NFL 09 2022-12-19 14-00-18.png
Screenshot - Madden NFL 09 2022-12-19 14-00-45.png
Screenshot - Madden NFL 09 2022-12-19 14-14-55.png
Screenshot - Madden NFL 09 2022-12-19 14-15-07.png
Screenshot - Madden NFL 09 2022-12-19 14-15-23.png
Screenshot - Madden NFL 09 2022-12-19 14-16-00.png
Screenshot - Madden NFL 09 2022-12-19 14-17-58.png
Screenshot - Madden NFL 09 2022-12-19 14-21-01.png
==Origin==
X360 - Madden NFL 09 06-17-2008.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 10 (Jul 26, 2007 prototype)

A prototype of Madden NFL 10 for the Xbox 360.
==Notes==
* Demo build.
* Build date doesn't make sense.
* Original filename: Madden NFL 10 (USA) (Demo).iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 11 (Jun 23, 2010 prototype)

A prototype of Madden NFL 11 for the Xbox 360.
==Notes==
* Built on the same day as the final but composite sum doesn't match.
* Original filename: Madden NFL 11 (Jun 23, 2010) [Review Code Online].iso
* Dumped from a copy of the original prototype. However, the data does not appear to be compromised.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 2003 (Jul 10, 2002 prototype)

A prototype of Madden NFL 2003 for the Xbox.
==Notes==
* Built one day before the final US build.
* XBE information:
** Internal Name: Madden NFL 2003
** Maker ID and Product Number: EA-25
** Executable Name: default.xbe
** Executable checksum (MD5): c7db8f8db14e69d4b010751d9ebf9442
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Madden 2003 (1).png
Xbox - Madden 2003 (2).png
Xbox - Madden 2003 (3).png
Xbox - Madden 2003 (4).png
Xbox - Madden 2003 (5).png
Xbox - Madden 2003 (6).png
Xbox - Madden 2003 (7).png
Xbox - Madden 2003 (8).png
Xbox - Madden 2003 (9).png
Xbox - Madden 2003 (10).png
Xbox - Madden 2003 (11).png
Xbox - Madden 2003 (12).png
Xbox - Madden 2003 (13).png
Xbox - Madden 2003 (14).png
==Origin==
Xbox - Madden 2003.jpeg|Disc front.
Xbox - Madden 2003 for review only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 2003 (Jun 6, 2002 prototype)

A prototype of Madden NFL 2003 for the PlayStation 2.
==Notes==
* Built a month before the final US build.
* SLUS_205.29 comes with full debug symbols.
* Debug information and a build string is displayed on the main menu.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
maddde2003alpha6_title.png
maddde2003alpha6_1.png
maddde2003alpha6_2.png
maddde2003alpha6_3.png
==Origin==
PS2 - Madden 2003 Alpha 6 6-6-02 For Preview Only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 96 (Nov 2, 1995 prototype)

A prototype of the unreleased Madden NFL 96 for the Sony PlayStation.
==Notes==
* Developed by Visual Concepts, and was to be published by EA. The game was ultimately cancelled due to quality concerns, though the fact that wasn't going to hit shelves in 1995 was also said to play a factor. 
* First screen shows build information, memory stats, where the player must press start.
* Rather elaborate opening credits sequence for the associated devs, etc. that superimposes the intro FMV.
* For this game, Circle advances menus and confirms selections, while X is the opposite.
* Includes fairly standard game parameters such as venue location, weather, game length, etc.
* Midi music in the main menus.
* Crash-prone, possibly missing data, as shown in one of the screenshots.
* Fair state of completion, including voice-over work. However, the game tends to be very slow to load the next action/event and gameplay itself is rather slow (and is prone to framerate drops).
* Still very buggy, though.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Madden 96 - alpha - 4-3-0000.png
PSX - Madden 96 - alpha - 4-3-0001.png
PSX - Madden 96 - alpha - 4-3-0002.png
PSX - Madden 96 - alpha - 4-3-0004.png|Main Menu
PSX - Madden 96 - alpha - 4-3-0005.png
PSX - Madden 96 - alpha - 4-3-0006.png
PSX - Madden 96 - alpha - 4-3-0007.png
PSX - Madden 96 - alpha - 4-3-0008.png|Gameplay
PSX - Madden 96 - alpha - 4-3-0009.png|Gameplay
PSX - Madden 96 - alpha - 4-3-0010.png|Gameplay
==Origin==
PSX - Madden 11-3 Alpha.jpeg|Disc front.
PSX - Madden 96 - alpha - 4-3.jpeg|Disc front (copy)
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 97 (Aug 1, 1996 prototype)

A prototype of Madden NFL 97 for the Sega Saturn.
==Notes==
* Compiled three days before the US final build.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - Madden 97 Final-0000.png
Sat - Madden 97 Final-0001.png
Sat - Madden 97 Final-0002.png
Sat - Madden 97 Final-0003.png
Sat - Madden 97 Final-0004.png
Sat - Madden 97 Final-0005.png
Sat - Madden 97 Final-0006.png
Sat - Madden 97 Final-0007.png
Sat - Madden 97 Final-0008.png
Sat - Madden 97 Final-0009.png
Sat - Madden 97 Final-0010.png
Sat - Madden 97 Final-0011.png
Sat - Madden 97 Final-0012.png
==Origin==
Sat - Madden 97 Final.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Madden NFL 97 (Jul 16, 1996 prototype)

A prototype of Madden NFL 97 for the Sega Saturn.
==Notes==
* Prototype
* Miscellaneous Notes:
** Game is emulatable Yes (as of May 8, 2021).
==Origin==
Madden NFL 97 (Jul 16, 1996 prototype).png|Disc front.
==Acknowledgments==
* A Special Thanks goes to the following people/groups,
** RacingFreak for helping manage the scans by clearing them up.
** ehw / HiddenPalace.org for double checking data.
** Merlin for donating a better Plextor than the one we had.
** All donators.
==See also==
* Mega.nz mirror.
* Archive.org mirror.
Madden NFL 98 (Jul 25, 1997 prototype)

A prototype of Madden NFL 98 for the Sega Saturn.
==Notes==
* Compiled ten days before the US final build.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - Madden 98 Final Code-0000.png
Sat - Madden 98 Final Code-0001.png
Sat - Madden 98 Final Code-0002.png
Sat - Madden 98 Final Code-0003.png
Sat - Madden 98 Final Code-0004.png
Sat - Madden 98 Final Code-0005.png
Sat - Madden 98 Final Code-0006.png
Sat - Madden 98 Final Code-0007.png
Sat - Madden 98 Final Code-0008.png
Sat - Madden 98 Final Code-0009.png
==Origin==
Sat - Madden 98 Final Code.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Made Man (July 16, 2006 prototype)

A debug enabled PC prototype of Made Man from July 16th, 2006.
==Notes==
*Debug command line can be accessed with the ` key
== Screenshots ==
IMMCoverDemoAbort A0xY2bRWqs.png
IMMCoverDemoAbort xZ6lEEaBAf.png
==Origin==
MadeManDev_Label.png|Label
Made Man (Mar 11, 2005 prototype)

A prototype of Made Man for the Xbox.
==Notes==
* Early prototype of the unreleased Xbox port back when it was still titled "Interview with a Made Man" and developed internally by Acclaim.
* The game was originally under development at Acclaim. Following the closure of Acclaim, the employees from the Manchester studio reformed as SilverBack Studios and continued to work on the game. The Xbox 360, Xbox, and GameCube ports of the game were cancelled and only the PC and PlayStation 2 ports would be released almost two years after this build.
* Requires debug Xbox BIOS and SDK installed on the hard drive.
* Pressing start at the title screen brings up a level select.
* Graphical glitches in Xemu
* A DebugLog.wri file is written to when running the game
* Pressing BACK will switch to different camera modes including a free camera
* The game will crash at random points
* The test map contains various rooms with different objects such as furniture, shapes, faces of people, and giant teapots
* A map lableled "Research" contains a room with platforms of various heights, and a room that looks like an office.
* Cutscenes are temporary and very different from the final version.
* Voice acting is completely different
* XBE information:
** Internal Name: Made Man Abort
** Maker ID and Product Number: AC-38
** Executable Name: MADEMANA.XBE
** Executable checksum (MD5): d6be3299cb95dd296605567f07e98c6f
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1393888135.png
1393888137.png
1393888164.png
1393888176.png
1393888229.png
1393888290.png
1393889072.png
1393889084.png
1393889295.png
1393889637.png
amarec20210821-015459.png
amarec20210821-015503.png
amarec20210821-020635.png
==Origin==
Xbox - Interview with a Made Man from debug.jpeg|Disc front.
Xbox - F4G IMM Interview with a Made Man.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Made Man (May 11, 2004 E3 Prototype)

An E3 demo of the unreleased Xbox port of Made Man.
Demo still contains debug menus and maps but no debug functions or reports to xbWatson.
==Notes==
The main menu lets you pick between "cigarette tax scam" and "the FBI" demo missions and a intro cutscene, this cutscene plays when the game is left idle at the main menu.
Both missions seems to work fine for the most part other then the collision is a little rough and there appears to be no way to quit out of a level but if you complete a level then you will get those info screens and if you leave it idle on those then you will go back to the main menu, however as far as i'm aware the cigarette tax scam mission is the only one that can be completed in this build.
If you press the wight button on the start screen that will open up a hidden map select screen, See Borman's video listed below for more on this map select screen. this will let you select any of the 20 available missions and 3 extra test maps in this build. Maps 05, 06, 10, 16, 17, 18 will crash the xbox. Map 19 sorta works but doesn't spawn in a player so you can't walk around. Map 23 and the research test map don't load anything just the skybox. All the other maps seem to work fine out side of the janky collision.
Controls are a little weird as you shoot with the right thumpstick like in a twin stick shooter and rotate the camera with the black and wight buttons. Dpad will let you change weapons. Right trigger lets you crouch but you can also do this weird lunge thing if you run ford and hit the right trigger.
==Screenshots==
File:MadeManE32004-MainMenu.png
File:MadeManE32004-DevLevelSelect.png
File:MadeManE32004-InfoScreen1.png
File:MadeManE32004-InfoScreen2.png
File:MadeManE32004-Teapot.png
==Videos==
https://www.youtube.com/watch?v=yBNMaDfknWI
Madness: Project Nexus (Jul 1, 2016 prototype)

A very early development prototype of Madness: Project Nexus, originally this game was called as "Madness: Project Nexus 2".
==Notes==
* Private Alpha build, it was only given for backers in 2016.
* Contains only Arena Mode.
* Game is Playable? Yes (as of November 21, 2023).
==See also==
* Cutting Room Floor (TCRF)
Madou Monogatari III: Kyuukyoku Joou-sama (prototype)

A very late prototype of Madou Monogatari III: Kyuukyoku Joou-sama for the Game Gear.
==Notes==
* A couple areas that are merely padding in the final game are properly filled in this prototype
==Origin==
MadouMonogatariIII proto cart.jpg|Cartridge
==See also==
* Original release thread on SMSPower.org.
Mafia (Sep 24, 2003 prototype)

A prototype of Mafia for the PlayStation 2.
==Notes==
* Has "PREVIEW VERSION" written on the top right corner during any point in gameplay
* The menu has a mission select
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
Mafia_title.png|Titlescreen
Mafia_select.png|Mission select
Mafia_load.png|Loading screen
Mafia_cut.png|Cutscene
Mafia_gameplay1.png|Gameplay
Mafia_gameplay2.png|Gameplay
Mafia_gameplay3.png|Pause menu
==Origin==
PS2 - Mafia Preview Code.jpeg|Disc front.
==Files==
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mafia II (Aug 25, 2010 prototype)

A prototype of Mafia II for the Xbox 360.
==Notes==
* Postdates the final build by 3 months.
* Original filename: Mafia 2 (Aug 24, 2010) [Dongle Protected] [JAP].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mafia II (Jul 10, 2010 prototype)

A prototype of Mafia II for the Xbox 360.
==Notes==
* Postdates the final build by almost 2 months.
* Original filename: Mafia II (Jul 08, 2010) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Mafia II (Jul 10, 2010 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mafia II (Jun 10, 2010 prototype)

A prototype of Mafia II for the Xbox 360.
==Notes==
* Built a month post the final build date for some reason.
* On hardware, the game freezes at the copyright disclaimer
* Bad disc?
* Other differences are unknown.
* XEX information:
** Header Maker ID: TT
** Header Product Code: 2022
** Header Title: Mafia II
** Header PE Name: Mafia2_Release.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 1efd9f4f05d12f149fa822bbb60aeb8a
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: No (as of December 25, 2022).
*** Issues: Seems to hang at boot.
==Origin==
X360 - Mafia 2 preview disc.jpeg|Disc front
Mafia II (Jun 10, 2010 prototype) disc.png|Disc front
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Magic: The Gathering - Battlegrounds (Aug 25, 2003 prototype)

A prototype of Magic: The Gathering: Battlegrounds for the Xbox.
==Notes==
* Compiled two months before the final US/PAL build.
* FMVs have a timecode at the bottom.
* When pressing start at the title screen, the game will automatically advance past the main menu. You can trick the game to display the actual menu by going back to the previous menus until the game lets you control the main menu.
* Some FMVs are preliminary
* XBE information:
** Internal Name: Magic the Gathering:
** Maker ID and Product Number: IG-14
** Executable Name: default.xbe
** Executable checksum (MD5): 9ba31de289d8d0b3b4cb900a86169864
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1393497193.png
1393497230.png
1393497271.png
1393497301.png
1393497327.png
1393497420.png
1393497500.png
1393497556.png
1393497612.png
1393497660.png
==Origin==
Xbox - Magic the Gathering Battlegrounds preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Magic: The Gathering - Battlegrounds (Oct 7, 2003 prototype)

A prototype of Magic: The Gathering: Battlegrounds for the Xbox.
==Notes==
* Compiled 17 days before the final US/PAL build.
* XBE information:
** Internal Name: Magic: The Gathering
** Maker ID and Product Number: IG-14
** Executable Name: default.xbe
** Executable checksum (MD5): 13e22b0a58b14462405ca1ff9968755a
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1393694076.png
1393694092.png
1393694095.png
1393694104.png
1393694149.png
1393694233.png
1393696482.png
==Origin==
Xbox - Magic the Gathering Battlegrounds review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Magic: The Gathering - Duels of the Planeswalkers (Feb 12, 2009 prototype)

A prototype of Magic: The Gathering - Duels of the Planeswalkers for the Xbox 360.
==Notes==
* Predates the final build by two months.
* Original filename: Magic - The Gathering [58410860]/58410860/000D0000/05ACB7FB940D3FE162F37E6826B4E85519A82B3158
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Magic: The Gathering - Duels of the Planeswalkers (Jan 9, 2009 prototype)

A prototype of Magic: The Gathering - Duels of the Planeswalkers for the Xbox 360.
==Notes==
* Predates the final build by three months.
* Original filename: Magic - The Gathering [58410860]/58410860/000D0000/2A9300D755F30FEE448196FA33E4BE4E48006F2B58
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Magic: The Gathering - Duels of the Planeswalkers 2012 (May 5, 2011 prototype)

A prototype of Magic: The Gathering - Duels of the Planeswalkers 2012 for the Xbox 360.
==Notes==
* Built on the same day as the final build but only the executable sum matches.
* Original filename: Magic 2012 (May 5 2011).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)