nyuuzyou/wikis huggingface dataset:
Troubadour

== Overview ==
Troubadour, the advanced class for Maestro, performs a beautiful melody to boost the morale of allies. This is a job that overturns the initiative on the battlefield through song and music.
== Job Change Guide ==
See Troubadour Job Change Guide for detailed information.
=== Skills ===
See Bard Skills or Minstrel Skills for 2nd class Skills. See Maestro Skills for 3rd class Skills.
Skill 	Description 	Levels 	Type
Passive Skills 	Passive Skills 	Passive Skills 	Passive Skills
 	Increases AP recovery when using Troubadour / Trouvere attack skills and increases effectiveness of some song skills.	5 	Passive
Self / Party Buffs	Self / Party Buffs 	Self / Party Buffs	Self / Party Buffs
 	Increases P.ATK and Movement Speed of the caster and party members in the skill's range for 180 seconds. 	5 	Active
 	Increases S.MATK and Movement Speed of the caster and party members in the skill's range for 180 seconds. 	5 	Active
 	Increases RES of the caster and party members in the skill's range for 180 seconds. 	5 	Active
 	Grants a buff to the caster which increases the damage of , and by 100% for 150 seconds. 	1 	Active
 	Enables the caster to use any Ensemble / Chorus skill alone for 60 seconds. 	1 	Active
Debuffs 	Debuffs 	Debuffs 	Debuffs
 	Grants a chance to decrease RES of normal monsters and enemy players in the skill's range for 30 seconds. 	5 	Active
 	Grants a chance to decrease MRES of normal monsters and enemy players in the skill's range for 30 seconds. 	5 	Active
 	Grants a chance to inflict and status to enemy players in the surrounding area. 	5 	Active
 	Grants a chance to inflict and status to enemy players in the surrounding area. 	5 	Active
Physical Skills 	Physical Skills 	Physical Skills 	Physical Skills
 	Fires an arrow at the target inflicting 3 ranged physical attacks. 	5 	Active
 	Attaches a flower seed on an arrow and shoots it to a target inflicting powerful ranged physical damage. 	5 	Active
Magical Skills 	Magical Skills 	Magical Skills 	Magical Skills
 	Inflicts magical damage and status to the target. 	5 	Active
 	Fires a sonic magic arrow at one target, inflicting magic damage to the target and surrounding enemies. 	5 	Active
Other Skills 	Other Skills 	Other Skills 	Other Skills
 	Recasts the last song used. 	1 	Active
=== Skill Tree ===
=== Job & Talent Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10	+11	+12	
STR 	2 	18	19	24	28	45	46	 	 	 	 	 	
AGI 	5 	10	26	27	31	38	39	 	 	 	 	 	
VIT 	3 	10	11	12	34	41	45	 	 	 	 	 	
INT 	1 	3 	7 	8 	22	32	40	41	49	 	 	 	
DEX 	4 	5 	14	15	33	36	40	44	47	50 	 	 	
LUK 	12	30	45	 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	 	 	
POW 	7 	21	24	35	43	 	 	 	 	 	 	 	
STA 	1 	12	17	27	29	47	 	 	 	 	 	 	
WIS 	9 	23	28	37	 	 	 	 	 	 	 	 	
SPL 	6 	16	25	42	48	 	 	 	 	 	 	 	
CON 	4 	8 	13	19	20	33	37	43	49	 	 	 	
CRT 	14	30	36	38	 	 	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From 2nd Class
Bare Handed	156 	0 	
Shield 	-7 	0 	
Dagger 	-12 	+1 	
Bow 	-10 	−2 	
Instrument 	-5 	0
Troubadour Job Change Guide

#Go to Lighthalzen and talk with Flyer Part-timer at .
#He tells you to go to speak with Folklorist at Odin Temple F3 .
#After you finish talking with Folklorist you will be teleported to the mission map.
#In the map, speak with Captain and Folklorist in order to accept the task, then speak with Captain and return to Odin Temple.
#*Theres two types of task:
#**A: Monster-Killing
#**B: Dialogue
#*Each time you complete a task, you will have 3 of two types of Piece.
#After you have done both tasks, go back to Odin Temple F3.
#Enter the Mission map and talk with Folklorist to create an instance.
#*Make sure you are in a party as the party leader.
#Talk with Guardian Tree's Spirit to enter the instance.
#Inside the instance, defeat all the monsters.
#There are 12 rooms in the map, walk close to the summon mark and a Guardian Stone will appear.
#*Make sure all 12 Guardian Stone has been summoned.
#After the 12th Guardian Stone has been summoned, go to the center and talk with Guardian Tree's Spring to change your job to a Troubadour.
#Talk with the Wanderer-alike NPC to leave the instance.
==Monster-Killing Task==
#Go to the northeast corner of Niflheim and talk with Small Piece at . Note there is a teleport to Niflheim from the Bathory NPC in Eden Kitchen.
#You are requested to hunt 20 monsters above lvl 105, such as , and .
#Report your hunting to Small Piece, you will get a Inspiration Piece and be teleported to Thor Volcano.
#Enter Thor Volcano 1F and talk with Small Piece at .
#You are requested to hunt 15 fire monsters above lvl 130, such as and .
#Report your hunting to Small Piece, you will get another Inspiration Piece and be teleported to Abyss Lake. Note after being teleported, if the portal is not open you can instead use the Dungeon Teleporter in Eden to enter Abyss Lake.
#Enter Abyss Lake 3F and talk with Small Piece at .
#You are requested to hunt 10 dragon monsters above lvl 180, such as the monsters from Abyss Lake Dungeon F4.
#Report your hunting to Small Piece, you will get last Inspiration Piece.
==Dialogue Task==
#Go to the left seating area of Prontera Cathedral and talk to Follower to get a Emotion Piece and be teleported to Comodo Field.
#Talk with Waiting Statue at to get another Emotion Piece and be teleported to Payon.
#Talk with Musical Story Teller at to get the last Emotion Piece.
Category:Job Change Guide
Category:Troubadour
Troublesome Fairies

#Find Eirinn in the Clinic located at the West Side of the Eclage Plaza .
#*She will ask for 10 .
#*When you return with the items, she will give you 1 , 1 , 1 , 1 , and gain 100,000 EXP as a reward.
#Find Bourbon in the East Side Portal of the Eclage Plaza .
#*You will receive a quest to hunt 20 Memblatt.
#*Head back to Bourbon and receive 2 and 100,000 EXP as a reward. 
#Find Cecilia in the Eclage Plaza .
#*Gather 10 , 10 , 10 and receive 300,000 EXP as a reward.
#Talk to Cecilia again.
#*Go to Bourbon and Eirinn and ask about the books.
#*Get 50,000 EXP after the dialog. Return to Cecilia afterwards.
#Talk to Dominic in the Eclage Plaza .
#Return to Cecilia and get 100,000 EXP. Talk to Eirinn next.
#Eirinn will ask for 1 and 1 .
#*You will receive 1 Weeds as a reward.
#Plant the near the bookshelves in the Eclage Plaza and get 300,000 EXP as a reward.
#Talk to Bourbon and exchange 2 for 1 .
#*Give the Tiny Mouse Tail to Dominic and receive 300,000 EXP.
Category:Eclage Quests
Trouvere

== Overview ==
Trouvere, the advanced class for Wanderer, performs an enticing dance to boost the morale of allies. This is a job that overturns the initiative on the battlefield through song and dance.
== Job Change Guide ==
See Trouvere Job Change Guide for detailed information.
=== Skills ===
See Dancer Skills or Gypsy Skills for 2nd class Skills. See Wanderer Skills for 3rd class Skills.
Skill 	Description 	Levels 	Type
Passive Skills 	Passive Skills 	Passive Skills 	Passive Skills
 	Increases AP recovery when using Troubadour / Trouvere attack skills and increases effectiveness of some song skills.	5 	Passive
Self / Party Buffs	Self / Party Buffs 	Self / Party Buffs	Self / Party Buffs
 	Increases P.ATK and Movement Speed of the caster and party members in the skill's range for 180 seconds. 	5 	Active
 	Increases S.MATK and Movement Speed of the caster and party members in the skill's range for 180 seconds. 	5 	Active
 	Increases RES of the caster and party members in the skill's range for 180 seconds. 	5 	Active
 	Grants a buff to the caster which increases the damage of , and by 100% for 150 seconds. 	1 	Active
 	Enables the caster to use any Ensemble / Chorus skill alone for 60 seconds. 	1 	Active
Debuffs 	Debuffs 	Debuffs 	Debuffs
 	Grants a chance to decrease RES of normal monsters and enemy players in the skill's range for 30 seconds. 	5 	Active
 	Grants a chance to decrease MRES of normal monsters and enemy players in the skill's range for 30 seconds. 	5 	Active
 	Grants a chance to inflict and status to enemy players in the surrounding area. 	5 	Active
 	Grants a chance to inflict and status to enemy players in the surrounding area. 	5 	Active
Physical Skills 	Physical Skills 	Physical Skills 	Physical Skills
 	Fires an arrow at the target inflicting 3 ranged physical attacks. 	5 	Active
 	Attaches a flower seed on an arrow and shoots it to a target inflicting powerful ranged physical damage. 	5 	Active
Magical Skills 	Magical Skills 	Magical Skills 	Magical Skills
 	Inflicts magical damage and status to the target. 	5 	Active
 	Fires a sonic magic arrow at one target, inflicting magic damage to the target and surrounding enemies. 	5 	Active
Other Skills 	Other Skills 	Other Skills 	Other Skills
 	Recasts the last song used. 	1 	Active
=== Skill Tree ===
=== Job & Talent Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10	+11	+12	
STR 	5 	10	15	25	26	27	40	 	 	 	 	 	
AGI 	4 	7 	10	18	31	40	45	46	50	 	 	 	
VIT 	5 	11	13	14	18	22	 	 	 	 	 	 	
INT 	2 	3 	9 	21	32	34	36	38	39	49 	 	 	
DEX 	1 	8 	11	17	23	30	41	44	 	 	 	 	
LUK 	26	33	39	 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	 	 	
POW 	7 	21	24	35	43	 	 	 	 	 	 	 	
STA 	1 	12	17	27	29	47	 	 	 	 	 	 	
WIS 	9 	23	28	37	 	 	 	 	 	 	 	 	
SPL 	6 	16	25	42	48	 	 	 	 	 	 	 	
CON 	4 	8 	13	19	20	33	37	43	49	 	 	 	
CRT 	14	30	36	38	 	 	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From 2nd Class
Bare Handed	156 	0 	
Shield 	-7 	0 	
Dagger 	-12 	+1 	
Bow 	-10 	−2 	
Whip 	-5 	0 	
== External Links ==
Trouvere Job Change Guide

#Go to Comodo and talk with Golden Apple Chief at .
#He Tell you to go to speak with Folklorist at Odin Temple F3 .
#After you finish talking with Folklorist you will be teleported to the mission map.
#In the map, speak with Captain and Folklorist in order to accept the task, then speak with Captain and return to Odin Temple.
#*Theres two types of task:
#**A: Monster-Killing
#**B: Dialogue
#*Each time you complete a task, you will have 3 of two types of Piece.
#After you have done both tasks, go back to Odin Temple F3.
#Enter the Mission map and talk with Folklorist to create an instance.
#*Make sure you are in a party as the party leader.
#Talk again with Folklorist to enter the instance.
#Inside the instance, defeat all the monsters.
#There are 12 rooms in the map, get close to the summon mark and a Guardian Stone will appear.
#*Make sure all 12 Guardian Stone has been summoned.
#After the 12 Guardian Stone has been summoned, go to the center and talk with Guardian Tree's Spring to change your job to a Trouvere.
#Talk with the Maestro-alike NPC to leave the instance.
==Monster-Killing Task==
#From Rachel go east then 2 north then east again (or 1 south 1 east of Ice Dungeon) and talk with Small Piece at .
#You are requested to hunt 20 wind attribute monsters above lvl 105, such as or .
#Report your hunting to Small Piece, you will get a Inspiration Piece and be teleported outside of Lasagna Dungeon.
#Enter Lasagna Dungeon 2F and talk with Small Piece at .
#You are requested to hunt 15 earth monsters above lvl 130, such as and .
#Report your hunting to Small Piece, you will get another Inspiration Piece and be teleported to Thanatos Tower.
#Enter Thanatos Tower talking to Gate, register with Dice Lapa at the counter, go to the left and speak to Lie Knizier to use the elevator to go to the 11th Floor to talk with Small Piece at .
#You are requested to hunt 10 angel monsters above lvl 180 from the same map.
#*NOTE Alternatively you can replace the monsters with the ones at Ancient Odin Temple (Odin Temple 4F).
#Report your hunting to Small Piece, you will get last Inspiration Piece.
==Dialogue Task==
#Go to the southwest of Lutie town and talk to Ice Sculptor at to get a Emotion Piece and be teleported to the north part of Morroc city.
#Talk with Seeker in the southwest end of Morroc at to get another Emotion Piece and be teleported to just outside of the Einbech Mine.
#Talk with Miner in the northwesternmost part of the mine at to get the last Emotion Piece.
Category:Job Change Guide
Category:Trouvere
Tumbling

Tumbling (Alt: Break Fall) is an Expanded class active skill available as TaeKwon Kid.
==Effect==
Grants a 20% chance of preparing this stance to dodge ranged physical and magical attacks, including area skills. When the user is in Spurt status, the user will also be able to dodge melee attacks. During this stance, Flying Kick can be used immediately against the attacker and its damage is increased based on the user's Base Level.
===Notes===
*The 20% chance to dodge an attack is checked after the attack actually "hits", but before it has any effect. Even otherwise unavoidable attacks like critical hits and spells can be dodged.
*Skills that inflict "Damage Bundle" (Thunder Storm, Sonic Blow, etc.) are treated as a single hit, therefore they can be fully dodged. Skills that inflict damage over separate hits (Storm Gust, Meteor Storm (each meteor), Water Ball, etc.) can be dodged one hit at a time.
*There is a slight delay before the player can do anything or even move when dodging an attack. This may be a disadvantage if the player is getting mobbed.
Tuna Belly

Tuna Belly (Alt: Tuna Belly) is a Doram initial seafood-based supportive skill available as Summoner.
==Effect==
Restores HP of a single target relative to their Max HP.
Level	HP Restored	Cooldown	SP Cost
1 	10% 	2s 	20
2 	30% 	5s 	30
3 	50% 	8s 	40
4 	70% 	11s 	50
5 	90% 	14s 	60
===Notes===
*This skill can effectively heal Lord Knight and Rune Knight under the effects of Frenzy.
*Cooldown of this skill changes drastically with the Skill level used.
==External==
===Bestowed from===
* - ; Autocast on self when using Genesis Ray. 
===Enhanced by===
* - Reduces variable casting time by 10% per level of Tasty Shrimp Party known.
==Changelog==
*
**No longer able to heal Mechanic wearing a Madogear.
Tuna Party

__NOTOC__
Tuna Party (Alt: Tuna Party) is a Doram initial seafood-based supportive skill available as Summoner.
==Effect==
Places a temporary buff on a single target that blocks every form of both Physical Damage and Magical Damage until its durability wears off. The amount of damage blocked depends on the caster's Max HP and will be doubled if Spirit of Sea is learned.
Level	(HP)	Cooldown	SP Cost
1 	10% 	14s 	20
2 	20% 	18s 	30
3 	30% 	22s 	40
4 	40% 	26s 	50
5 	50% 	30s 	60
===Notes===
*This buff can't be dispelled.
*This skill does NOT work alongside Stoop, the Tuna Shield will take the same damage the player would take without Stoop active, but once it wears off and Stoop is still active, Stoop will still reduct the damage taken. (It is unknown if this uncompatibility is applied to Steel Body too and it needs to be tested.)
==External==
===Enhanced by===
* - Reduces cooldown by 7 seconds.
* :
**Reduces cooldown by 5 seconds.
**Adds a chance of casting Level 1 Tuna Party on the user when receiving a short-ranged attack, if a higher level of this skill is known, it will be cast instead.
Turn Undead

Turn Undead (Alt: Turn Undead) is a 2nd class offensive skill available as Priest and High Priest.
==Effect==
Exorcizes a single target to inflict Holy property piercing damage. If the target is an Undead property monster, this spell has a chance of sending it to the afterlife instead.
Level	Base Damage	Base Chance of Effect
1 	10 	2%
2 	20 	4%
3 	30 	6%
4 	40 	8%
5 	50 	10%
6 	60 	12%
7 	70 	14%
8 	80 	16%
9 	90 	18%
10 	100 	20%
 Chance of Effect = [Base_Chance_of_Effect + (Base_Lv ÷ 10) + (INT ÷ 10) + (LUK ÷ 10) + ]%
 Damage = Base_Damage + Base_Lv + INT
===Notes===
*The chance of effect is capped at 70%.
*This skill will only inflict damage on Boss monsters, even if they are also Undead property.
==Example of Use==
A Level 98 Priest whose total INT is 114 (99 + ), total LUK is 38 (1 + ) and casts this skill at Level 3 on a with a remaining 7526 out of 10035 HP (75% HP left) will have the following chance of effect:
 Chance = [6 + (98 ÷ 10) + (114 ÷ 10) + (38 ÷ 10) + {1 − (7526 ÷ 10035) × 20}]%
 Chance = [6 + 9.8 + 11.4 + 3.8 + {1 − 0.75} × 20]%
 Chance = [31 + {0.25} × 20]%
 Chance = [31 + 5]%
 Chance = 36%
That cast has a 36% chance of killing the .
If the skill fails or the target is not Undead property, it will inflict the following damage, following the same example as before:
 Damage = [30 + 98 + 114] × 
 Damage = 242 × 2
 Damage = 484
That cast inflicts 484 damage to the .
==External==
===Bestowed from===
* - Level 3; Usable; 10% chance to autocast on target when physically attacked.
* - Level 1; If equipped with ; Autocast on target when physically attacking.
===Enhanced by===
* - Reduces Variable Casting Time by 25%.
Turtle Island Hunting Event (2010/07/08) ~ (2010/08/12)

== Overview == 
The following NPCs can be temporarily found around the Turtle Island dungeon. 
*Note: Each quest is repeatable so long as the player remains within the level limits.
*Note: Mercenary kills will not increase your kill count!
*Note: Wearing the Turtle Hat will increase the EXP reward amounts by 2x.
*Note: Users wearing the Turtle Hat are able to take the Base EXP and turn it to Job EXP or vice versa when finishing the quest (on either server).
*Note: The EXP rewarded without any modifiers is simply 100x or 200x each monster's Base/Job EXP (effectively making leveling on them 2x).
=== Quests - Ymir ===
NPC 	Location 	Minimum Level	Maximum Level	Monster (Amount)	Base EXP Reward 	Job EXP Reward
Zombie Kid 	Turtle Island ( 154, 44) 	- 	- 	- 	- 	-
Zombie Girl	Turtle Island 2 ( 161, 41)	60 	99 	(100) (200) 	562,8001,125,600	292,800585,600
Zombie Boy 	Turtle Island 2 ( 154, 37)	60 	99 	(100) (200) 	668,4001,336,800	292,000584,000
Zombie Boy 	Turtle Island 3 ( 221, 84)	60 	99 	(100) (200) 	564,0001,128,000	353,400706,800
Zombie Girl	Turtle Island 3 ( 211, 84)	60 	99 	(100) (200) 	549,6001,099,200	328,800657,600
Zombie Girl	Turtle Palace ( 94, 187) 	60 	99 	(100) (200) 	727,2001,454,400	397,600795,200
=== Quests - Valkyrie ===
{| class="prettytable sortable"
! NPC !! Location !! Minimum Level !! Maximum Level !! Monster (Amount) !! Base EXP Reward !! Job EXP Reward
|-
| Zombie Kid || Turtle Island ( 154, 44) || - || - ||- || - || -
|-
| Zombie Girl || Turtle Island 2 ( 161, 41) || 60 || 99 || (100) (200) || 375,200750,400
 || 195,200390,400
|-
| Zombie Boy || Turtle Island 2 ( 154, 37) || 60 || 99 || (100) (200) || 445,600891,200
 || 194,800389,600
|-
| Zombie Boy || Turtle Island 3 ( 221, 84) || 60 || 99 || (100) (200) || 376,200752,400
 || 235,600471,200
|-
| Zombie Girl || Turtle Island 3 ( 211, 84) || 60 || 99 || (100) (200) || 366,400732,800
 || 219,400438,800
|-
| Zombie Girl || Turtle Palace ( 94, 187) || 60 || 99 || (100) (200) || 485,000970,000
 || 265,200530,400
Category:Temporary Event Quests
Turtle Island Treasure Quest

#Talk to the Scholar in Alberta . 
#Read the Voyage Log twice. (Note that the object is invisible, so hover around a bit.)
Read carefully for the coordinates of treasure's location because its only show up once. There is three possible positions
3a. If it mentions the Log
*Go to the mentioned position on turtle island surface and open the box with the skull key from the Log. You'll get 5 .
3b. If it mentions the Turtle Tree Root
*The Turtle Tree Root is located at , then to the Pile of Turtle Crystalsand finally to the Turtle Pillar . There you'll get a .
3c. If it mentions the Turtle Stone
*First stone is at turtle island surface . It will direct to the second stone , then go to the third stone on the second floor and finally arrive the last stone beside the entrance of third floor. You'll get a 
Category:Quests
Twinkling Galaxy

Twinkling Galaxy (Alt: Twinkling Galaxy) is a 4th Expanded class active skill available as Sky Emperor.
==Effect==
Uses the star constellation to drop a shooting star once every 0.5 seconds for 3.5 seconds within an area around it.
* Each shooting star inflicts melee physical damage to the targets within a 5x5 cell range.
* Damage is additionally increased according to the level, the caster's Base Level and POW.
Level	Base Damage (ATK)	Additional Damage (Sky Mastery)	Area of Effect
1 	600% 	Sky Mastery Lvl x 3 	13x13
2 	1,000% 	Sky Mastery Lvl x 6 	13x13
3 	1,400% 	Sky Mastery Lvl x 9 	11x11
4 	1,800% 	Sky Mastery Lvl x 12 	11x11
5 	2,200% 	Sky Mastery Lvl x 15 	9x9
 Damage (ATK) = [(Base_Damage + 5 × POW) × ]%
==External==
===Enhanced By===
* TBA
==Changelog==
* TBA
Two-Handed Sword Mastery

Two-Handed Sword Mastery (Alt: Two-Handed Sword Mastery) is a 1st class passive skill available as Swordman.
==Effect==
Enhances physical damage (Weapon Mastery) with Two Handed Sword class weapons.
Level	ATK Bonus
1 	4
2 	8
3 	12
4 	16
5 	20
6 	24
7 	28
8 	32
9 	36
10 	40
===Notes===
*This skill does not add damage to skills that are unaffected by Weapon ATK (such as Martyr's Reckoning) or skills unaffected by Weapon Masteries, like Grand Cross. 
*The level chosen should reflect the skills used as a second or transcendent class, unless the user is a Crusader or Paladin, in which case this skill is regarded as useless.
Two-handed Axe Defense

Two-handed Axe Defense (Alt: Two Handed Axe Defending) is a 4th class passive skill available as Meister.
==Effect==
Reduce physical damage taken from enemies of different sizes when equipping Two-Handed Axe.
Level	Reduction (Small)	Reduction (Medium)	Reduction (Large)
1 	1% 	2% 	3%
2 	2% 	3% 	5%
3 	3% 	5% 	7%
4 	4% 	6% 	9%
5 	5% 	8% 	10%
6 	6% 	9% 	12%
7 	7% 	11% 	13%
8 	8% 	12% 	15%
9 	9% 	14% 	16%
10 	10% 	15% 	18%
Two-handed Defense

__NOTOC__
Two-handed Defense (Alt: Two Hand Defending ) is a 4th class passive skill available as Dragon Knight.
==Effect==
Reducess physical damage taken from all monster sizes.
Level	Monster Size	Monster Size	Monster Size
Level	Small 	Medium 	Large
1 	1% 	2% 	2%
2 	2% 	3% 	5%
3 	3% 	5% 	7%
4 	4% 	6% 	9%
5 	5% 	8% 	10%
6 	6% 	9% 	12%
7 	7% 	11% 	13%
8 	8% 	12% 	15%
9 	9% 	14% 	16%
10 	10% 	15% 	18%
Two-handed Staff Mastery

Two-handed Staff Mastery (Alt: Two Hand Staff Mastery) is a 4th class passive skill available as Arch Mage.
==Effect==
Increases S.MATK and Magic Damage when equipped with a Two-Handed Staff.
Level	S.MATK Bonus	MATK Bonus
1 	2 	1%
2 	4 	2%
3 	6 	3%
4 	8 	4%
5 	10 	5%
6 	12 	6%
7 	14 	7%
8 	16 	8%
9 	18 	9%
10 	20 	10%
===Notes===
*The MAtk% is observed to be there despite description not saying so. The bug is observed to be in kRO and all other servers.
==Changelog==
* 
** Effect changed.
*** Old: MAtk + (Skill Level)%
*** New: S.MATK + Skill Level x 2
Twohand Quicken

Two Hand Quicken (Alt: Two-Hand Quicken) is a 2nd class active skill available as Knight and Lord Knight.
==Effect==
Temporarily increases attack speed, critical hit rate and hit rate with Two Handed Sword class weapons.
Level	ASPD Boost	CRIT Boost	HIT Boost	Duration	SP Cost
1 	30% + 10% 	3 	2 	30s 	14
2 	30% + 10% 	4 	4 	60s 	18
3 	30% + 10% 	5 	6 	90s 	22
4 	30% + 10% 	6 	8 	120s 	26
5 	30% + 10% 	7 	10 	150s 	30
6 	30% + 10% 	8 	12 	180s 	34
7 	30% + 10% 	9 	14 	210s 	38
8 	30% + 10% 	10 	16 	240s 	42
9 	30% + 10% 	11 	18 	270s 	46
10 	30% + 10% 	12 	20 	300s 	50
===Notes===
*This effect is removed by Decrease AGI and Quagmire.
*There are two portion of bonus from this skills:
**30% is counted as Skill ASPD Modifiers in the ASPD formula.
**10% is counted as Equipment ASPD Modifiers in the ASPD formula.
*The additional 10% delay after attack reduction effect will stack with Frenzy.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Added 10% delay after attack reduction effects (counted as Equipment ASPD Modifiers in the ASPD formula).
**Also increases Crit by (2 + Skill Level).
**Also increases Hit by (2 x Skill Level).
Ultimate Sacrifice

__NOTOC__
Ultimate Sacrifice (Alt: Ultimate Sacrifice) is a 4th class supportive skill available as Imperial Guard.
==Effect==
Prepare to make the ultimate sacrifice, reducing your Current HP to 1, and granting the status to all nearby party members.
* Gives Resurrection Crystals to surrounding party members.
* Resurrection Crystal immediately resurrects its target and fully recovers their HP and SP.
* can only be used in . 
Level	Skill Cooldown	Area of Effect (Cells)
1 	20 seconds 	3 x 3
2 	40 seconds 	3 x 3
3 	60 seconds 	5 x 5
4 	80 seconds 	5 x 5
5 	100 seconds 	7 x 7