Kiawe (Masters)

Kiawe (Japanese: カキ Kaki) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . He forms a sync pair with . The sync pair can be obtained through a sync pair scout, starting on June 13, 2021. This pair can be raised to since its release.
Kiawe also forms a sync pair with his . This pair was first made available through a variety sync pair scout beginning on July 21, 2023. This pair can also be raised to since it first released, though this pair lacks an EX style.
==In the games==
==Marowak (Alola Form)==
===Availability===
Kiawe is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	30 	36 	100% 	An opponent 	Raises the user's Speed by one stat rank. 	
Potion 	0(2 uses)	—	— 	— 	An ally 	Restores an ally's HP by approximately 40% of its maximum HP. 	 	
 	 	2	49 	58 	100% 	An opponent 	Has a chance (20%) of lowering the target's Defense by one stat rank. 	
Dancing Fever!	0(2 uses)	—	— 	— 	All allies	Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by one stat rank.	 	
 	 	 	 	 	 	 	 	
Fire Dance 	 	—	250 	300 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.)	
===Skills===
Name 	Description
 	
 	Has a chance (60%) of raising the Speed of all allied sync pairs by one stat rank when the user's attack move is successful.
 	Raises the chance of lowering stat values with the additional effects of moves.
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
 	
Fire Support 	Raises the maximum HP of all allied sync pairs by 30.
Alola Support 	Raises the maximum HP of all allied sync pairs by 4.
Trial Giver Support 	Raises the maximum HP of all allied sync pairs by 4.
Body Builder Support 	Raises the maximum HP of all allied sync pairs by 6.
Artistic Support 	Raises the maximum HP of all allied sync pairs by 6.
 	
Wistful ↑ 3 Fiery ↓ 1	Raises the following discovery level by 3:• Wistful CrystalLowers the following discovery level by 1:• Fiery Crystal
===Sync grid===
Kiawe & Marowak's sync grid is an expanded grid, made available since the sync pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +10 	Attack +10 	4 	48 	2
Attack +20 	Attack +20 	7 	84 	3
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	2
Speed +5 	Speed +5 	2 	24 	2
Flame Charge: Power +3 	Flame Charge: Power ↑ +3 	2 	24 	1
Flame Charge: Power +3 	Flame Charge: Power ↑ +3 	2 	24 	1
Flame Charge: Power +3 	Flame Charge: Power ↑ +3 	2 	24 	1
Flame Charge: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	10 	120 	2
Shadow Bone: Power +4 	Shadow Bone: Power ↑ +4 	2 	24 	1
Shadow Bone: Power +4 	Shadow Bone: Power ↑ +4 	2 	24 	1
Shadow Bone: Power +4 	Shadow Bone: Power ↑ +4 	2 	24 	1
Shadow Bone: Power +4 	Shadow Bone: Power ↑ +4 	2 	24 	1
Shadow Bone: Power +4 	Shadow Bone: Power ↑ +4 	2 	24 	2
Shadow Bone: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	10 	120 	2
Potion: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	1
Potion: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Dancing Fever!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	2
 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	2
 	Powers up the user's attacks when they become critical hits. 	7 	84 	2
 	Raises the user's Sp. Def by two stat ranks when it enters a battle. 	7 	84 	3
 	When the user enters battle with full HP, applies the Enduring effect to it. 	7 	84 	3
 	Has a chance (30%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 	10 	120 	3
 	Has a chance (20%) of restoring the user's HP when its move is a critical hit. 	10 	120 	3
 	Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness.	10 	120 	3
 	The more the target's Defense is lowered, the more it powers up the user's moves. 	10 	120 	3
Fire Dance Inferno Overdrive: Power +25	Fire Dance Inferno Overdrive: Power ↑ +25 	5 	60 	3
Fire Dance Inferno Overdrive: Power +25	Fire Dance Inferno Overdrive: Power ↑ +25 	5 	60 	3
==Arcanine==
===Availability===
Kiawe & Arcanine are exclusive to variety scouts. Their offering rate was increased in the following sync pair scouts:
They were also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	17 	20 	100%	An opponent 	Has a chance (10%) of leaving the target burned. 	
 	 	2	— 	— 	90% 	An opponent 	Leaves the target burned. 	
 	 	2	38 	45 	85% 	An opponent 	Leaves the target trapped. 	
Come On By! 	0(1 use)	—	— 	— 	Self	Raises the user's Sp. Atk by four stat ranks. Raises the user's accuracy and critical-hit rate by two stat ranks.	 	
 	 	 	 	 	 	 	 	
Dance Together	 	—	200 	240 	— 	An opponent 	This attack's power increases when the target is burned.(6★ EX effect: Sync move power will be multiplied by 1.5.)	
===Skills===
Name 	Description
 	
 	When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets.
 	Lowers the target's Sp. Atk by one stat rank when the user's attack move is successful against a burned opponent.
 	Lowers the target's Sp. Def by one stat rank when the user's attack move is successful against targets that are trapped.
 	
Fire Tech 	Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks.Raises the maximum HP of all allied sync pairs by 12.
Alola Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Trial Giver Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Body Builder Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
Artistic Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
 	
Soothing ↑ 3 Wistful ↓ 1	Raises the following discovery level by 3:• Soothing CrystalLowers the following discovery level by 1:• Wistful Crystal
===Sync grid===
The sync grid for Kiawe & Arcanine is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	2
Ember: Power +4 	Ember: Power ↑ +4 	3 	36 	1
Ember: Power +4 	Ember: Power ↑ +4 	3 	36 	1
Ember: Power +4 	Ember: Power ↑ +4 	3 	36 	1
Ember: Power +4 	Ember: Power ↑ +4 	3 	36 	1
Ember: Power +4 	Ember: Power ↑ +4 	3 	36 	2
Ember: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Will-O-Wisp: Accuracy +10 	Will-O-Wisp: Accuracy ↑ +10 	5 	60 	2
Will-O-Wisp: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Fire Spin: Power +3 	Fire Spin: Power ↑ +3 	3 	36 	1
Fire Spin: Power +3 	Fire Spin: Power ↑ +3 	3 	36 	1
Fire Spin: Power +3 	Fire Spin: Power ↑ +3 	3 	36 	1
Fire Spin: Power +3 	Fire Spin: Power ↑ +3 	3 	36 	1
Fire Spin: Power +3 	Fire Spin: Power ↑ +3 	3 	36 	2
Fire Spin: Accuracy +10 	Fire Spin: Accuracy ↑ +10 	5 	60 	2
Fire Spin: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Come On By!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Come On By!: 	Reduces the user's sync move countdown by one when the user's move is successful. 	10 	120 	3
 	Prevents the user from getting burned. 	5 	60 	1
 	Prevents the user from becoming trapped. 	5 	60 	1
 	Powers up the user's moves when the target is trapped. 	8 	96 	2
 	Increases the amount of damage an opponent takes from being burned. 	10 	120 	2
 	Increases the amount of damage an opponent takes from being trapped. 	10 	120 	2
 	Lowers the target's Attack by one stat rank when the user's attack move is successful against a burned opponent. 	9 	108 	3
 	Lowers the target's Speed by one stat rank when the user's attack move is successful against targets that are trapped.	9 	108 	3
 	Powers up the user's sync move against targets that are flinching, confused, or trapped. 	9 	108 	3
 	Charges the user's move gauge by one when a move is successful. 	10 	120 	3
 	The more the target's stats are lowered, the more it powers up the user's sync move. 	10 	120 	3
 	Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 	10 	120 	3
 	Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle. 	10 	120 	3
Dancing Together Inferno Overdrive: Power +25	Dancing Together Inferno Overdrive: Power ↑ +25 	5 	60 	3
Dancing Together Inferno Overdrive: Power +25	Dancing Together Inferno Overdrive: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Kiawe & Marowak can be battled against in:
* Battle Rally (Area 1–9; since version 2.49.0)
* High score event: (November 8 to 22, 2023)
* Costume event: The Power of Dance (March 14 to 31, 2024)
Kiawe & Arcanine can be battled against in:
* Trainer Files: Akala Passion (July 21 to August 4, 2023)
===Story appearances===
Kiawe appears in his normal outfit in the following story areas:
* Villain Arc: 
* Story events:
** Trials on the Isle
** Chef's Heartful Delivery
** Festive Sun and Moon
* Solo event: Town Square Street Fair
* Trainer Files: Akala Passion
* Costume event: The Power of Dance
===Sync pair stories===
====Kiawe & Marowak====
* A Day with Kiawe
==Quotes==
==Gallery==
 	 	 	
6★ model(Normal colors) 	6★ model(EX colors) 	VS model 	Kiawe's sync move mindscape()
 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks!
 	 	 	
Medal1★ Town Square Street Fair	Medal2★ Town Square Street Fair	Medal3★ Town Square Street Fair	MedalAlolapalooza
==Trivia==
* Kiawe is the only Trainer who uses the same VS model in his normal and EX colors, as all the parts of his outfit that change color are not visible in his VS model.
===Origin===
Kiawe's design is based on his appearance in , . Alolan Marowak is Kiawe's signature Pokémon in the core series games, as well as the Totem Pokémon of his island challenge trial in Pokémon Ultra Sun and Ultra Moon. Alolan Marowak's entry comes from Pokémon Ultra Sun.
Arcanine is another Pokémon that Kiawe uses in the core series games. Arcanine's Dex entry comes from Pokémon Ultra Sun.
==In other languages==
Dancing Fever!	
Fire Dance Inferno Overdrive
Come On By!	
Dancing Together Inferno Overdrive
==References==
==Related articles==
Category:Trial Captains
Category:Trainers with Z-Rings
Category:Fire-type Trainers
Category:Masters EX characters with an EX style
de:Kiawe#Pokémon Masters EX
es:Kiawe (Masters EX)
it:Kawe (Masters EX)
ja:カキ (ポケモンマスターズ)
zh:卡奇#Masters