nyuuzyou/wikis huggingface dataset:
Button mashing

Button mashing is a mechanic in Xenoblade Chronicles 2 and Xenoblade Chronicles 3 that allows players to reduce the duration of certain negative effects on the controlled party member.
==Mechanics==
When the player is in a state that allows mashing to end it early, moving the control stick and pressing the A, B, X, or Y buttons will decrease the state's remaining duration by (in XC2) or (in XC3). However, there are gates and lockouts that reduce the amount of mashing that counts when not done "correctly".
* A control stick input only counts if it's at least 70% of maximum tilt. In addition, it must be in a sufficiently different direction: either at least 120 degrees away from the previous direction that counted as a mash, or at least 60 degrees away from the direction on the previous frame (skipping frames that don't pass the 70% tilt gate). Therefore, spinning the stick in circles at human speed produces 3 inputs per full rotation, while moving the stick in two directions that are at right angles (going to neutral between each) provides 1 input per movement.
* When a button is pressed, it sets a lockout value to 3, and will not produce another input until this expires. Pressing any of the other three buttons reduces this value by 1, while if no other button is pressed on a frame, it is instead reduced by 0.3. Therefore, mashing only a single button provides inputs no faster than one every , while mashing every button in sequence can produce up to one input per frame.
** In XC2, each button must be released before it can register a new press. In XC3, holding down a button causes it to trigger the moment its lockout ends, which means that holding all four buttons at once is superior to actual mashing (and managing to press them all on the same frame produces even better results).
AI-controlled party members do not attempt to mash. This can be mitigated in XC3 by quickly swapping between characters to do their mashing for them.
==Mashable states==
===Xenoblade Chronicles 2===
While the game provides no hint that this mechanic exists, it certainly does.
* 
* 
===Xenoblade Chronicles 3===
The game displays icons of a control stick being tilted and a button being pressed while mashing is allowed.
* 
* 
* 
* 
* 
Time reduced via mashing is not affected by modifiers such as "debuffs tick slower", making mashing much more proportionally powerful.
Category:Battle mechanics (XC2)
Category:Battle mechanics (XC3)
Buzzing Bouillabaisse

Buzzing Bouillabaisse is a key item in Xenoblade Chronicles 2. It can be crafted at Famed Gourmet Chefs 1 during the Midnight Feasting in Bellyfull Canteen in the in the Empire of Mor Ardain. It can be given to the Fire Dragons at Famed Gourmet Chefs 2, though doing so does not have any effect.
==In other languages==
By 7th Perim. Skyport

By 7th Perim. Skyport is a Salvage Point in Xenoblade Chronicles 2. It is located at the edge of the easternmost tip of the 7th Perimeter Skyport in the of the World Tree.
==In other languages==
==Gallery==
By 7th Perimeter Skyport Salvage Point.jpg|The Salvage Point's appearance in the overworld
By 7th Perimeter Skyport Salvage Point Map Location.jpg|The Salvage Point's location on the map
Category:Salvage Points (World Tree)
By my side

By my side is Disc 2, Track 7 on the XenobladeX Original Soundtrack. It plays in the following cutscenes:
* Mathias talks about Aisha's research role at the end of the Affinity Mission Nine Lives.
* personally gives H.B. the mission reward at the end of the Affinity Mission Climbing the Ladder.
* Lin resolves to live up to her parents' engineering standards at the end of the Affinity Mission Two Peas in a Pod.
* Mia reflects upon how far she's come as an adventurer at the end of the Affinity Mission Mia Grows Up.
A slight variation (where the vocals enter as soon as the song starts, as opposed to the soundtrack version where there are a few bars of instrumental introduction) plays in the following cutscenes:
* Gwin talks about how he aspires to be like Leon at the end of the Affinity Mission Boot Camp.
* Celica presents the aerozium to Rock at the end of the Affinity Mission Fitting In.
* Vandham debriefs the party at the end of the Affinity Mission BFFs.
==Lyrics==
Fly over by my side 
Right now 
I'm looking at my life 
I want to change my self to hear you more 
So I can stay 
How to make our life better 
Think, Can you try? 
I'm talking about what we're supposed to do 
How to make our life anew complete 
You can live your life with no hopes 
This song I've heard before 
Tell me more 
What's going through 
What this song is saying 
"Everything is ready for you 
Come on, just knock on your door"
On the road 
Just going through in this sunny day 
Anything is open to you 
Go grab it now 
I'm living in the fancy house I dreamt 
Never have to worry about the bills 
This could be the dream life 
Don't stop what you're trying 
If you wanna leave me I'll be dead 
If you wanna need me I'll be there 
Looking out my window 
You are not there 
Wake me up 
Tonight's the miracle 
Gotta be incredible! 
Sledding through the radio 
Wow wow 
Call me up 
Tonight's our miracle 
Gonna be available 
Touching to the melody 
Wow wow 
Pick me up 
Tonight's a miracle 
Got to be your vehicle 
Racing through our memories 
Wow wow 
Hurry up 
Tonight's so powerful 
Got to be physical 
Just can't be miserable 
Loving you more 
==Credits==
Lyrics: mpi
Music: Hiroyuki Sawano
Vocal: Aimee Blackschleger
Piano, Keyboards & Programming: Hiroyuki Sawano
Drums: Yu "masshoi" Yamauchi
Bass: Toshino Tanabe
Guitars: Hiroshi Iimuro
Flute: Hideyo Takakuwa
Category:Music (XCX)Category:Songs composed by Hiroyuki Sawano
By the Graveside

By the Graveside is a in Xenoblade Chronicles 2. It can be found at the Oratory Knoll Cemetery in Fonsett Island, Leftherian Archipelago. Staying at Aunt Corinne's House is required to view this Heart-to-Heart. Viewing this Heart-to-Heart is required to unlock the third level of 's Purifying Flames Battle Skill.
__TOC__
==Script==
===Inn dialogue===
===Heart-to-Heart===
===Notes===
==In other languages==
==Gallery==
By the Graveside Map Location.jpg|Location of the Heart-to-Heart on the map
By the Graveside Requirements.jpg|The characters required to view the Heart-to-Heart
By the Graveside Choice.jpg|The choices during the Heart-to-Heart
Byproduct (disambiguation)

Byproduct may refer to:
* Byproduct 103 — the enemy in Xenosaga Episode I
* Byproduct 145 — the enemy in Xenosaga Episode I
* Byproduct 172 — the enemy in Xenosaga Episode I
* Byproduct A156 — the enemy in Xenosaga Episode III
* Byproduct A283 — the enemy in Xenosaga Episode III
* Byproduct B156 — the enemy in Xenosaga Episode III
* Byproduct B283 — the enemy in Xenosaga Episode III
* Byproduct 103 (XS1&2) — the enemy in Xenosaga I & II
* Byproduct 145 (XS1&2) — the enemy in Xenosaga I & II
* Byproduct 172 (XS1&2) — the enemy in Xenosaga I & II
C.S.E.V. Maelstrom

C.S.E.V. Maelstrom is the salvaging ship of the Argentum Trade Guild in Xenoblade Chronicles 2. It is used to refloat the Ancient Ship during the events of . Afterward, the guild's salvagers are too afraid to use the ship again, for fear of another incident happening.
__TOC__
==Layout==
Usually, this map is part of Argentum, but acts as its own map when Rex departs for his 100,000 G job with Nia, Dromarch, Malos, Sever, and .
The ship's interior contains sleeping areas for the crew, as well as food and drink to keep their spirits up. Upstairs, there's a deck with another set of stairs leading up to a watchtower just below the flying Titan that powers the ship.
On the outside, the Maelstrom has a crane, fixed at the back of the ship's deck, as well as what appears to be two auxiliary Titan ships, each found on one side of the ship's back, to assist with the salvage of heavy objects like the Ancient Ship.
==NPCs==
List of NPCs in the C.S.E.V. Maelstrom. Due to it being a temporary area, all NPCs are temporary.
*Dromarch
*
*Malos
*Monell
*Nia
*Pupunin
*Razzlydazzly
*Sever
*Spraine
==Landmarks==
*Maelstrom Interior
*Maelstrom Deck
==Treasure troves==
==In Super Smash Bros. Ultimate==
The C.S.E.V Maelstrom makes a cameo appearance in the stage in .
==Trivia==
* "C.S.E.V." likely stands for "Cloud Sea Exploration Vessel" given the translation of the original Japanese name.
==In other languages==
==Gallery==
===Xenoblade Chronicles 2===
====Screenshots====
C.S.E.V. Maelstrom Deck View.jpg|View of the deck
Maelstrom side.jpg|The Maelstrom's side
C.S.E.V. Maelstrom Interior Side View.jpg|Side view of the interior
C.S.E.V. Maelstrom Interior View.jpg|View of the interior
Maelstrom during storm.jpg|The Maelstrom navigating through a storm
Maelstrom Auxilliary ships.jpg|The Maelstrom's auxilliary ships
Maelstrom salvaging crane.jpg|The salvaging crane
====Sprites====
XC2 Area Icon C.S.E.V. Maelstrom.png|C.S.E.V. Maelstrom's map icon.
====Maps====
XC2 map ma03a floor 01.png|Maelstrom Interior
XC2 map ma03a floor 03.png|Maelstrom Deck
===Super Smash Bros. Ultimate===
Maelstrom (SSBU).png|The C.S.E.V. Maelstrom in Super Smash Bros. Ultimate
*Category:Areas (XC2)
C1 Vierge

C1 Vierge is a Gear used by Miang in Xenogears.
==Description==
The Gear is a variation of the Vierge. It contains six attack Aerods on its right shoulder and the left has one which is used for defensive purposes. Due to the complex nature of the Aerods, ordinary people cannot handle this Gear and only a few were developed.
==Analysis==
Utilized within the Game by Miang, she pilots it at various points while accompanying Ramsus including in the desert near the Aveh - Kislev border, in the Aquvy region when he is utilizing the Haishao and at Babel Tower. Miang abandons it in favor of her Omnigear Opiomorph, which does not appear to have a direct connection to this Gear.
==As a boss==
* Miang's Gear (boss) (unattackable)
==Gallery==
C1 Vierge.png|C-1 Vierge's model
Category:Gears
CAT Testing Ground

CAT Testing Ground is an area in Xenosaga Episode III - Also Sprach Zarathustra. 
==Story==
The Consolidated Advanced Technology Testing Grounds, shortened to CAT Testing Ground, is a facility located on Fifth Jerusalem. It is used for testing new technology, including that of the military. Allen brings Shion here to watch a demonstration with T-elos and then KOS-MOS against Ω Res Novae. Both are held in the Number Four Exercise Area, a large section of the base, big enough to hold operational tests for giant mobile weaponry. While there they meet Roth Mantel, as well as catching up with Juli Mizrahi and the KOS-MOS development team. After the decision comes down to dispose of KOS-MOS, and it is determined that her power may be able to be used to break their way into the Floating Landmass, the party breaks in at night and is able to retrieve KOS-MOS and escape with her.
==Enemies==
===Normal enemies===
* AG-01
* 
* 
* V.G.S. Eins
* V.G.S. Zwei
* 
* 
* 
===Bosses===
* Aludra Calf
* Ω Id
* 
==Store==
Name 	Buy Price
Med Kit S 	100 G
Revive M 	600 G
Antidote 	20 G
Analyze Ball 	4 G
Trap 	200 G
Auto Macer 	200 G
Denim Jacket 	110 G
Snake Eye 	100 G
Shock Absorber	100 G
Red Oasis 	150 G
==Treasures==
* 50 G
* 500 G
* 1000 G
* Analyze Ball
* Anti-Crystal x2
* Decoder 4
* Ether Pack S
* G-Legle/42
* Garuda Bangle
* Half Repair
* KAP-NAR (Segment Address 10)
* KWP-XI (Segment Address 4)
* Med Kit M
* Remover
* Van Brace
==Gallery==
Category:Areas (XS3)
COSMOS

COSMOS is a track from the music of Xenosaga Episode I. It plays in the main menu of the Xenosaga Premium Disc.
The track is a looped version of the stock music of the same name, released on the 1st of October, 1997 as part of the Nash Music Library. This makes it one of very few tracks in the series not to have been composed for the game it appears in; while the series' music often samples stock music and sounds, stock music is very rarely used unedited as an entire track.
Category:Music (XS1)Category:Songs composed by Nash Studio
CREID (album)

The CREID album consists of ten tracks from the Xenogears Original Soundtrack, rearranged by Yasunori Mitsuda in a traditional Celtic style. It was released in 1998, and again in 2005, on a single disc. All track names in capital letters are official; the others were unofficially translated from the original Japanese.
==Track List==
# MELKABA
# Two Wings
# BALTO
# CREID
# DAJIL
# Stairs of Light
# October Mermaid
# Spring Lullaby
# LAHAN
# Möbius
==Album notes==
==External Links==
* VGMdb Article (1998 release)
* VGMdb Article (2005 release)
* Translation of the album notes by Ben Schweitzer
Category:Music (XG)
CREID (music)

CREID is track 4 on the CREID album. It is a vocal version of Our Wounded Bodies Shall Advance Towards the Light in a Celtic style, with Irish lyrics. It was also included as track 5 on the album Colours of Light (a compilation of Mitsuda's vocal works).
==Lyrics==
Nil faic nach gcifea
Ni mor leat an t-eagla
Ag siuil I dtreo na gaoith’ I measc tonnta na bhfocal
Le imeacht ama stadann an chine
Creid i d’aisling is beidh leat in aineoinn imeacht ama
Le titim na hoiche gaelann na scamaill le solas na gealal
Lonhradh na realt ag mealladh na huain
I dtreo luascadh de shior na mara
Le imeacht ama stadann an chine
Creid i d’aisling is beidh leat in aineoinn imeacht ama
Le titim na hoiche gaelann na scamaill le solas na gealal
Lonhradh na realt ag mealladh na huain
I dtreo luascadh de shior na mara
===English translation===
There is nothing that cannot be seen
There is nothing to be afraid of
Walking toward the winds among the waves of words
With the passage of time the people stop
Believe in your dream and you will succeed despite the passing of time
With the fall of night the clouds brighten with the light of the moon
The brightness of the stars attract opportunity
To the wind rise and fall the eternal seas
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Cabin of the Bravery

The Cabin of the Bravery is a in Xenoblade Chronicles 3. It is located behind the Force Field Generator Base landmark. 
==In other languages==
==Gallery==
Cabin of the Bravery (2).JPG|Resting at Cabin of the Bravery
Cabin of the Bravery (3).JPG
Cabin of the Bravery on the field.JPG|Rest spot on the field
Cabin of the Bravery Location.JPG|Exact Location
Category:Rest Spots (Origin Interior)
Cabott

Cabott is an in Xenoblade Chronicles 2. He can be found anytime south of Garfont Rear Gate in Garfont Village, Kingdom of Uraya. He gives the Merc Mission Flotsam Inspection upon reaching development level 1 for Uraya.
==Lore==
*Cabott is an Urayan mercenary working for the Garfont Mercenaries.
==Dialogue==
===Chapter 3===
====Anyone but Vandham in the lead====
====Vandham in the lead====
===Chapter 4===
===Chapter 6===
===Chapter 9===
==In other languages==
Category:Urayans Category:NPCs (Uraya)
Caecus

Caecuses are enemies in Xenoblade Chronicles X under the Theroid classification. These enemies resemble horned dinosaurs with a ring of acid sacs around their necks. 
==Description==
Armor-like sinew helps these creatures move rapidly when traversing the land. Though their wings and eyes have receded over the course of evolution, they have keen senses of smell, as well as the ability to ultrasonically scan terrain and locate prey. Adults are prone to desiccation, however—a problem they counter by encasing themselves in a membrane of toxic biofluid.
Caecuses are hermaphroditic, and will mate with as many partners as possible in the first week of winter. They then lay an abundance of eggs and conceal them in moist swampland soil. Left to nature's care, the eggs will usually hatch in the early spring, with the young remaining safely within the swamp until maturation.
== In combat ==
== Variations ==
There are three varieties of caecus:
* Black caecuses have purple necks and drop the Black Meaty Caecus Liver from the main body.
* White caecuses drop the White Meaty Caecus Liver from the main body.
* Red caecuses have light orange necks and drop the Raw Meaty Caecus Liver from the main body.
In general, all caecuses drop these items:
* Caecus Crest from the head.
* Bone-In Thigh Meat from the posterior.
* from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Theroids
Cafe Lutino

Cafe Lutino is a in Xenoblade Chronicles 2 specialized in Drink pouch items. This shop becomes temporarily unavailable after reaching the Sky Bridge during . At some point during Chapter 9, it moves to Fonsett Village.
==Stock (Indol)==
==Stock (Fonsett Village)==
==In other languages==
==Gallery==
Cafe Lutino (Indol).jpg|Cafe Lutino at Poldis Circle
Cafe Lutino Inventory (Indol).jpg|The shop's inventory in Indol
Cafe Lutino Map Location (Indol).jpg|Location of the shop on Goetuis Port's map
Cafe Lutino Leftheria.png|Cafe Lutino at Leftheria
Cafe Lutino Inventory (Leftheria).png|The shop's inventory in Leftheria
Fonsett shops map location.png|Location of the shop on Leftheria's map
Cain

Emperor Cain is a character in Xenogears and the emperor of Solaris. He, alongside the Gazel Ministry, were the first humans born on the planet where Xenogears takes place.
==Appearance and Personality==
Cain wears a golden helmet with a skull motif, gold chest plate, and maroon robes. His face is seen only when he is killed by Ramsus and his mask falls off. 
Cain originally followed Miang and the Gazel Ministry's plan to resurrect Deus as the first human. However, due to he guilt he felt during the first years of humanity, he had a change of heart, wanting to protect mankind from the fate of Deus' awakening.
==Story arc==
Cain was the first human born on the planet, followed by the 12 members of the Gazel Ministry. As one of the founding members of humanity, along with the influence of Miang, he was treated by the subsequent humans born as if he was a god. Cain used this to manipulate the will of the people and it would eventually result in conflict with , who desired for people to be able to live according to their own free will. Cain pursued and attempted to murder Abel, but this instead resulted in the death of the original Elhaym.
Cain was fated to live until the time of Deus' resurrection. As such he neither aged nor was able to be physically harmed by anyone other than himself. He remained in a powerful position over humanity and became the ultimate ruling authority over the nation of Solaris once it was formed. In part because of guilt over his acts against Abel and Elhaym and in order to help those humans who were fated to become parts for Deus, Cain offered up his body as a test subject to be used in experiments. This tampered with his immortality and he needed life extension treatments from Krelian in order to remain alive. Krelian and Miang had determined that Cain may eventually become a hindrance to the resurrection of Deus. As such, Krelian created a clone of Cain, Ramsus, who would have the ability to kill Cain if needed.
Questioning if Fei is "Anonnelbe", one who has the power to both save and destroy humanity, Cain entrusted one of Solaris' Guardian Angels, Hyuga Ricdeau (Citan) to monitor him. Citan reports to Cain throughout the game in telepathic fashion. Citan believes that Fei as the Contact will be able to rescue humanity and Cain eventually entrusts things to him. When the Gazel Ministry decides to move forward with the resurrection of Deus and activate the Gaetia Key, Cain stops them from proceeding. Miang and Krelian are able to manipulate Ramsus into believing that the existence of Cain is the thing that is holding him back and being able to use his full abilities. Ramsus confronts Cain, and at such time Krelian also reveals his betrayal to him. Ramsus then kills Cain, enabling the Ministry to go forward with using the Gaetia Key.
==Lore==
==Gallery==
===Text box portraits===
XG Cain portrait.png|Cain's text box portrait
===Overworld sprite===
Cain sprite.png|Cain's overworld sprite
Cain dead sprite.png|Cain after his death
===Artwork===
Emperor Cain Concept Art.png|Concept Art
Emperor Cain Concept Art2.png|Concept Art
Category:Characters (XG)
Category:Humans (XG)
Category:NPCs (XG)
Caladar

Caladars are the Skells used by the Wrothians in Xenoblade Chronicles X. These conical hat-wearing mechs wield powerful spears.
These Mechanoid enemies can only be fought during missions.
==Description==
Wrothian Skells tasked with supporting commander units such as the Vasara. While the high-caliber beam cannons in their core are the Caladars' defining trait, they also possess simple transformative capabilities that allow them to assume humanoid form during hand-to-hand engagements. Their specialty, however, is ranged combat while in cruise mode. While in this mode, it's possible for the Vasara to climb on top of them in order to move about more quickly.
Other features include high-frequency vibrowires for binding foes, and the ability to disperse regenerative nanomachines that can repair light damage.
== In combat ==
When Wrothians do battle, they often bring in Caladars. As enemies, they fight using many different attributes, including the powerful Miasmic Volley and thermal Sunburst. They also act to hinder the team, since the physical Onigumo Web inflicts Slow Arts and the gravity-based Kagenui is fast and has a chance to Stun its targets each time it hits.
The Caladar's weakest spot is its posterior appendage, which has a hardness of -1. Destroying the shoulders (both hardness 1) will prevent the Caladar from using thermal attacks. Caladars enrage at 30% health, boosting their melee accuracy, ranged accuracy, and evasion.
Interestingly, the powerful Ozuchi Caladar has these resistances instead:
== Variations ==
Caladars appear in three variations. All of them drop unique weapons.
* The common Caladar is typically in black. It drops no materials, but it can use Sunburst to Flinch enemies. It has a chance to drop L-Cannon, F-Arrow, or A-Spear type Skell weapons when destroyed.
* The red Caladar is Ga Buidhe's personal Caladar, the Deva Caladar. This one wields the Obliteration Bow, and also has the ability to grant and heal other Caladars. This one drops the Deva Caladar's Red Ear, the , and the Laser Light from the main body (and can be found during the time attack mission The Wrothian Samurai as well). It gets stronger when brimstone rain falls from the sky.
* There is one golden Caladar: the Ozuchi Caladar. It is fought at the end of The Gauntlet, and is the only enemy that can drop the highest tier of these weapons: the SSM-XR160LA L-Cannon, the SSM-XR260LA F-Arrow, and the SRM-XR360LA A-Spear.
== Enemy List ==
==In other languages==
*Category:Mechanoids
Calamity (XG)

Calamity is a Gear that appears within the Stalactite Cave in Xenogears.
==Description==
Calamity is an automatically functioning Gear that has an artificial brain and no need for a pilot. It was built by Balthasar as a solitary battling Gear to be used against Solaris. Its frame provides a high survivability rate. It is equipped with missile pods that enables it to fight many enemies. In the event of lower power it has been equipped with strong flight rockets. Calamity is similar in appearance to Seibzehn and Achtzehn, Gears created by Balthasar's grandson Nikolai. 
==Analysis==
Calamity is encountered by Bart and Fei in the Stalactite Cave. After staying with Balthasar, who lives in the cave and researches fossils, Balthasar looks at Fei's Gear Weltall and calls it the host for the slayer of God. He demands the two leave and when they depart sends Calamity after them. After initially defeating Calamity, Bart is caught off guard by the Gear, which attacks him again. Fei utilizes a special technique with Weltall and destroys it entirely.
==As a boss==
==Gallery==
Calamity.png|Calamity's model
PerfectWorks-092.jpg|Concept art of Calamity alongside the Dora, found in Perfect Works.
Category:Gears