Cannon Spear

__NOTOC__
Cannon Spear (Alt: Cannon Spear) is a 3rd class offensive skill available as Royal Guard.
==Effect==
Inflicts Ranged Physical Damage to a target and enemies around. Requires to have a Spear class weapon equipped. The skill can trigger critical damage based on user's full crit, but only half of the critical damage bonus is applied.
Damage increases based on Base Level and STR
Level	Base Damage (ATK)	SP Cost	Area of Effect
1 	120% 	30 	3x3
2 	240% 	35 	3x3
3 	360% 	40 	5x5
4 	480% 	45 	5x5
5 	600% 	50 	7x7
 Damage (ATK) = [(Base_Damage + STR × SkillLv) × ()]%
==External==
===Enhanced by===
====Headgear====
* 
** For every 2 refine levels, increases damage by 20%.
** When equipped with , increases damage by 70%.
** If refine level is +11 or higher and when equipped with , reduces cooldown by 0.5 seconds.
* 
** For every 3 refine levels, increases damage by 15%.
====Weapon====
* 
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +11 or higher, increases damage by 20%.
* 
** Increases damage by 10%.
** For every refine level, increases damage by 3%.
* 
** If refine level is +7 or higher, increases damage by 25%.
** If refine level is +11 or higher, increases damage by 25%.
** When equipped with -
*** When casting , increases damage by 25% for 60 seconds.
*** If total refine level is +22 or higher, for every refine level in sum of refine levels, increases damage by 2%.
* 
** Increases damage by 20%.
** For every 2 refine levels, increases damage by 3%.
** When equipped with , increases damage by 7% for every 2 refine levels.
** When equipped with and , increases damage by 20%.
** When equipped with , and , reduces SP cost by 10.
* 
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +11 or higher, increases damage by 20%.
* 
** If refine level is +9 or higher, increases damage by 20%.
** When enchanted with , increases damage by 5% for every 3 refine levels of weapon.
** When equipped with -
*** Reduces cooldown by 0.5 seconds.
*** For every 3 refine levels of weapon, increases damage by 12%.
* 
** If refine level is +9 or higher, increases damage by 20%.
* 
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 35%.
====Shield====
* 
** Increases damage by 30%.
** If refine level is +11 or higher, reduces cooldown by 1 second.
====Garment====
* 
** If refine level is +11 or higher, increases damage by 2% for every 2 base levels, up to Level 240.
* 
** If refine level is +13 or higher, increases damage by 50%.
** If grade A and refine level is +14 or higher, increases damage by 70%.
====Cards====
* 
** Increases damage by 10%.
** When equipped with and -
*** Increases damage by 20%.
*** For every 2 refine levels of weapon, increases damage by 5%.
====Shadow Equipments====
* 
** For every 2 refine levels, increases damage by 2%.
* 
** Reduces delay after skill by 0.2 seconds.
** For every 3 refine levels, educes delay after skill by 0.1 seconds.
* 
** Increases damage by 20%.
** For every refine level, increases damage by 5%.
** When equipped with , reduces SP consumption by 20%.
* + + 
** For every 2 refine levels in sum of refine levels, increases damage by 1%.
====Equipment Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, increases damage by 7%.
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 15%.
** If refine level is +11 or higher, increases damage by 15%.
====Costume Enchants====
* 
** When equipped with , increases damage by 15%.
** When equipped with , reduces cooldown by 0.5 seconds.
** When equipped with , increases damage by 15%.
====Equipment Sets====
* + + 
** If combined refine level is 27 or higher, increases damage by 10%.
** When further equipped with , increases damage by 10%.
* + + 
** If combined refine level is 27 or higher, increases damage by 10%.
** When further equipped with , increases damage by 15%.
* + + 
** If combined refine level is 27 or higher, increases damage by 15%.
** When further equipped with , increases damage by 15%.
* + 
** If armor's refine level is +10 or higher -
*** Reduces cooldown by 1.5 seconds.
*** Increases damage by 30%.
** If armor's refine level is +11 or higher, increases damage by 1% for every 2 base levels.
* Imperial Set
** Reduces SP cost by 10.
* Imperial Spear & Imperial Guard Set
** Increases damage by 20%.
* Imperial Feather & Imperial Glove Set
** Increases damage by 30%.
* Imperial Ring & Imperial Spear Set
** For every 2 refine levels of weapon, increases damage by 7%.
* Stripe Hat & Boost Lance-OS Set
** For every 2 refine levels of weapon, increases damage by 4%.
==Changelog==
* 
** Cooldown reduced
*** Old: 2 seconds
*** New: 1.7 seconds
** AoE increased
*** Old: 5x5
*** New: 7x7
** Increased critical chance now works on caster's full CRI.
** Skill damage scales off STR.
** Skill damage is increased when under Effect.
* October 13th, 2022
** Type of AoE changed. Added chance to trigger crit. Reduced Range to 7.