nyuuzyou/wikis huggingface dataset:
Grindo Biggs

Grindo Biggs is a rock gnome member of the Church of Gond, found enslaved in the Steel Watch Foundry.
==Involvement==
Grindo Biggs can be found on the lab floor of the foundry battling Black Gauntlet of Banes and Steel Watchers. Around his neck is a , which must be disabled by activating a held by one of the Black Gauntlets.
If saving him as part of the quest , he runs out of the lab and gathers with the rest of the Gondians outside of the foundry.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
== Idle conversation ==
Grindo Biggs can be seen having a conversation with :
Black Gauntlet Borri Paver: Explain - preparing the cadaver's brain.
* Gondian Grindo Biggs: Really? You don't know how your own Steel Watchers operate?
** Black Gauntlet Borri Paver: One finger. Another word, and it'll be your left eye.
*** Gondian Grindo Biggs: Forgive me. The brains have a parasite inserted into their frontal lobes.
*** Gondian Grindo Biggs: We preserve them in an embalming solution for longevity.
Gondian Grindo Biggs: This is not helping me work quicker.
* Black Gauntlet Borri Paver: I'm going to be merciful and pretend I didn't hear that tone.
* Black Gauntlet Borri Paver: Tell me - what are you doing?
** Gondian Grindo Biggs: Preparing the cadaver's brain.
Gondian Grindo Biggs: Is this some kind of test?
* Black Gauntlet Borri Paver: It's whatever I damn well want it to be. Keep going.
** Gondian Grindo Biggs: The parasite's psionic connection to the hivemind is what enables remote control of its Watcher.
*** Black Gauntlet Borri Paver: Correct. Now, tell me - how excited are you to dig your stubby little fingers into a corpse's brain?
**** Gondian Grindo Biggs: I am... excited. And fortunate to work on such a momentous project.
== Related quests ==
* 
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Steel Watch Foundry
Category:Characters in Act Three
Category:Members of the Church of Gond
Griska

Traveller Griska is a tiefling trader at Fraygo's Flophouse in Wyrm's Crossing during Act Three.
== Involvement ==
=== Act Three ===
Griska warns the party that the Open Hand Temple has been turning away refugees. Although operating as a fully functional merchant, Griska is not marked as such on the minimap.
== Notable loot ==
* 
== Store ==
Griska does not carry any unique stock. She sells an assortment of items from the potions and alchemy tables, potentially including:
* 
* 
* 
* 
* 
* 
* 
* 
* 
Category:Traders
Category:Tieflings
Category:Mephistopheles Tieflings
Category:Humanoids
Category:Characters
Category:Characters in Wyrm's Crossing
Category:Characters in Act Three
Grisselda Dibbs

Grisselda Dibbs is a Human refugee in Rivington in Act Three.
== Involvement ==
=== Act Three ===
Grisselda can be found next to her husband and their dog at . They became refugees after the cult burned down their farm. She believes that when they reach Baldur's Gate, they might find work as labourers to shore up the walls.
If the party approach, Fortuno asks them not to pet Biscotti, to which Grisselda insists that it is okay.
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Humans
Category:Humanoids
Gristle

Gristle is a named white Worg found inside Flymm Cargo along with other Worgs Cuddleface, Rrripper, Snapp, and Snarrrl. They will attack on sight, as soon as the door is opened.
==Combat==
=== Attacks and Abilities ===
==Notable loot==
* 
Category:Characters
Category:Characters in Act Three
Category:Characters in the Lower City
Category:Worgs
Category:Monstrosities
Gronag

Warrior Gronag is a Goblin Warrior in the Shadow-Cursed Lands in Act Two. 
== Involvement ==
Gronag can be encountered in a camp next to and , and can escort the party alongside . If the speaking with him in the camp, he can be witnessed throwing a bone into the Shadow Curse and watching with glee as one of the Hyena's is killed fetching it. The party can elect to use their Illithid powers or a Dark Urge choice to command Gronag to go and fetch the bone instead. This rewards the "Forcing Responsibility" Haunted One inspiration.
If Gronag survives the trip to Moonrise Towers, or is never encountered, he can be found in Moonrise Towers in the room west of the throne room alongside Vez and Lora.
== Combat ==
=== Attacks and abilities ===
=== Allies ===
* 
* 
* 
* 
* 
=== Notable loot ===
* 
* 
* 
== Related quests ==
* 
* 
* 
Category:Goblins
Category:Humanoids
Category:Characters
Category:Characters in the Shadow-Cursed Lands
Category:Characters in Moonrise Towers
Category:Characters in Act Two
Category:Followers of the Absolute
Gronch

Gronch is a half-orc found in the Rivington refugee camp at . He was traveling with Gregory and Nealos Bright.
== Involvement ==
When encountered, Gronch appears to be wounded with his torso covered in bandages. Examining his wounds by passing a , with for Cleric reveals that Gronch is not hurt, but merely pretending. He then confesses that he is faking it, so that his traveling companions will stick around for a little longer.
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Half-Orcs
Category:Humanoids
Grotpoll

Saer Grotpoll is a High Elf NPC, a Baldurian in Act Three.
== Involvement ==
Saer Grotpoll can be found in Rivington, near the Requisitioned Barn (). He is trying to draw everyone's attention (mostly to himself) by shouting out his indignation with hundreds of refugees who temporarily reside around Baldur's Gate, trying to find safety from the armies of the Absolute.
Fist Lochan nearby tries to bring him to reason, however, without any success.
When spoken to, Saer Grotpoll will call the player 'another visitor'. 
If the player character is a Baldurian himself (for example, a Human or a High Elf custom origin, or , or ), they will have several additional dialogue options to counter Grotpoll's rumblings, including the line about his own accent that betrays himself being a Rivingtonian rather then a 'pure' Baldurian (using this line brings approval from , and ).
If the player character is a custom origin that clearly isn't a native-born of Baldur's Gate (like a Drow), they will have an option to make a to convince him.
However, even any of these won't change Grotpoll's opinion or tamp down his temper.
== External links ==
* 
Category:High Elfs
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Grout

Grout is a forest gnome on a stroll along the docks east of Philgrave's Mansion in the Lower City.
== Involvement ==
=== Act Three ===
Grout can be initially found on the edge of the docks near Philgrave's Mansion and the . He is with his date Rossina.
If Grout and Rossina survive the Sahuagin attack on the docks, Grout is horrified at the events and the danger he and Rossina faced. In contrast, Rossina is elated at their survival.
== Notes ==
* Grout is one of only two forest gnomes in the entirety of the game.
** The other forest gnome is none other than his date, Rossina.
* Grout has a rare and unusual developer comment in the code that's shared with all nearby NPCs in the docks/beach area, simply describing him as "POTENTIAL SIMPLE CHARACTER".
Category:Gnomes
Category:Forest Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Grub

Grub is a medium haired red Cat with blue eyes in Rivington.
== Involvement ==
Grub can be found with his best friend, Yenna, in Rivington during Act 3. If Grub and Yenna are allowed, they can become Camp Followers and will remain at the party's Camp. Grub is shy and a bit anxious, and his trust is only gained by ignoring him. He appears to have some manner of sixth sense regarding the danger Yenna is potentially in, telling the player character that they should be helping her if using .
Grub will be killed if kidnaps Yenna. This can be prevented by leaving an alternative companion at camp (Lae'zel, Gale or Halsin/Minthara).
If Yenna is killed, Grub will dutifully sit by her side and mournfully meow.
== Gallery ==
File:Grub Model.png|Grub's model.
Category:Cats
Category:Beasts
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Grukkoh

Grukkoh is a bugbear in Act One. He can be found in the Forest, north of the Blighted Village with his companion .
== Involvement ==
=== Act One ===
Grukkoh is in a barn next to the Blighted Village, where he and Buthir enjoy a private moment. Should the party interrupt, a cut scene triggers, after which they both become hostile.
The following responses avoid combat:
* 
* 
== Companion approval ==
* The player character opens the door after a party member warns them not to. 
* The player character fulfills request to open the door instead. 
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* - 2x (if unused)
* 
== Speak with Dead ==
Grukkoh can be spoken to with .
Party member: Who are you?
*Grukkoh: Name... Grukkoh...
Party member: What happened to you?
*Grukkoh: Intruders... me and... Butters... ruined.
Party member: Were you alone when you died?
* Grukkoh: Butters... Buthir... love...
Party member: Who killed you?
*Grukkoh: Dog... split us up... ran us through...
Party member: Where did you come from?
*Grukkoh: Hills... then... Moonrise...
Party member: What were you doing in the village?
*Grukkoh: Weapon... search... take break... Butters...
Party member: Who do you report to?
*Grukkoh: Absolute... only goddess... Moonrise...
== Notes ==
* Prior to Hotfix #16 it was possible to trade with Grukkoh, mid-copulation, while talking through the shabby wooden doors.
== External links ==
* 
Category:Characters
Category:Characters in Act One
Category:Characters in the Forest
Category:Available to Speak with Dead
Category:Bugbears
Category:Humanoids
Category:Followers of the Absolute
Grumm

Grumm is a special replacement character in the Grymforge who takes control of the gnome slaves. Grumm appears only if the party side with and both Nere and die during the munity on Nere.
__NoToc__
== Involvement ==
=== Act One ===
Grumm only appears if both Nere and Thrinn are dead. He brings the gnomes to Moonrise Towers, but the party can convince him to release the gnomes:
* 
* 
* 
* 
** 
== Combat ==
=== Attacks and abilities ===
=== Tactician only ===
=== Loot ===
* 
* 
* 
== Related quests ==
* 
* 
Category:Humanoids
Category:Dwarves
Category:Duergar
Category:Characters
Category:Characters in Act One
Category:Characters in Grymforge
Category:Followers of the Absolute
Category:Rangers
Category:Replacement characters
Grundril

Grundril is a duergar ranger who can be found at the Grymforge during Act One.
__NOTOC__
== Involvement ==
=== Act One ===
Grundril and are helping clear the rubble wreckage at the far end of the Grymforge stronghold at in the Underdark. If speaking with the Rothé via and convincing the animals to attack the duergar, he turns hostile and attacks. If instead hitting the Rothé, Grundril joins the fight as a neutral participant against the animals.
Despite being labeled a "Novice of the Absolute", Grundril is a member of Clan Flameshade. Should the party conspire with against , he allies with them despite being too far from the battle to participate.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
* 
== Related quests ==
* 
Category:Duergar
Category:Humanoids
Category:Characters
Category:Characters in Grymforge
Category:Characters in Act One
Category:Cult of the Absolute
Category:Rangers
Gruntman

Reaper of Bhaal Gruntman is a member of the Cult of Bhaal, found in the Undercity Ruins within the Undercity of Baldur's Gate.
== Involvement ==
As part of the "test" to enter the Bhaal Temple, the surprises the party with a combat encounter. He begins casting a ritual spell to kill the party after a certain number of turns, and his minions including Gruntman appear and attack the party as they attempt to cross the bridge to stop Ghislev.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* - 3x
* 
* 
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Category:Followers of Bhaal
Grush

Lookout Grush is a goblin stationed at the Shattered Sanctum in Act One. He and interrogate next to the Bloodied Shrine.
== Involvement ==
=== Act One ===
When approached, a cutscene plays out where Spike is torturing Liam, and he asks the party to join him. The party can join and / or take over the interrogation, force Grush and Spike to leave using their Illithid tadpole, or lie to them that they have been relieved of their duties.
If the party torture Liam such that he reveals the Emerald Grove's location, Grush informs , who prepares an assault on the Grove. After informing Minthara, Grush moves to where is and loiters.
If witnessing a party member undergo the pain ritual, Spike claims, that he needs to "see it again" and commands Grush to undergo the ritual as well. The party can humorously watch as Grush takes hit after hit, eventually succumbing and getting .
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
== External links ==
* 
Category:Goblins
Category:Humanoids
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Fighters
Category:Followers of the Absolute
Gruz

Sharp-Eye Gruz is a goblin stationed in the Goblin Camp in Act One.
== Involvement ==
=== Act One ===
Sharp-Eye Gruz can be found in the inner entrance of Shattered Sanctum, positioned along the western high ledge.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* (if unused)
* 
== External links ==
* 
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Rangers
Category:Followers of the Absolute
Guardian

Guardian may refer to:
* , a mysterious armoured figure that appears in dreams
* , a location in the Underdark
* , the 4th level conjuration spell
* , the creature summoned by the spell
* , the passive feature used by the creature of the same name
* , a condition in Honour mode granted by Mystic Carrion
* , skeletons found underneath the Blighted Village
* , the 3rd level conjuration spell
* , summonable characters during the finale
Guardian of Faith (creature)

Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell, Guardian of Faith. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.
==Combat==
=== Attacks and abilities===
==Gallery==
Guadrian of Faith Concept Art 2.png|Concept Art of a Good Guardian.
Guadrian of Faith Concept Art 1.png|Concept Art of a Neutral Guardian.
Guadrian of Faith Concept Art 3.png|Concept Art of an Evil Guardian.
Guadrian of Faith Concept Art Gods.png|Concept Art of Shields that would have changed depending on deity.
Guardian of Faith Evil Model.png|Guardian of Faith evil model.
== Notes ==
One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.
Gudrun

Fist of Bane Gudrun is a human cultist of Bane that can be found in the Steel Watch Foundry.
== Involvement==
Gudrun guards the lab level of the Steel Watch Foundry and watches over the Gondians which are forced to work there to produce the Steel Watchers for Gortash.
== Combat ==
=== Attacks and abilities ===
=== Tactician/Honour mode only ===
Gudrun receives in order to use Menacing Attack.
=== Notable loot ===
* 
* 
* 
* 
== Related literature ==
* 
== Idle banter ==
Gudrun will occasionally chat with Frode:
Fist of Bane Gudrun: You were fortunate to work shifts on the prison transport, were you not, Dread Brother?
* Fist of Bane Frode: Indeed. The trip took my breath away.
** Fist of Bane Gudrun: I've not had the pleasure of seeing the prison with my own eyes.
*** Fist of Bane Frode: Your time will come. Only Lord Gortash's most trusted may guard the Iron Throne.
Fist of Bane Gudrun: Dread Brother, is it true the transport hit and killed someone?
* Fist of Bane Frode: It was only a waveservant - a minor inconvenience.
** Fist of Bane Gudrun: You do not fear they will retaliate?
*** Fist of Bane Frode: If they do, we will deal with them in a manner befitting the Black Hand.
Fist of Bane Frode: Something is on your mind, Dread Sister - speak.
* Fist of Bane Gudrun: The body of the dead waveservant. Has it been located?
** Fist of Bane Frode: It is lost - why do you ask?
*** Fist of Bane Gudrun: If it is found, it could pose a risk to our operations.
**** Fist of Bane Frode: Such thoughts are above your station - focus on your tenets, Dread Sister.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Steel Watch Foundry
Category:Characters in Act Three
Guex

Guex is one of the tiefling refugees seeking shelter at the Emerald Grove in Act One. He is usually found in the training grounds, where he is practising his combat skills.
== Involvement ==
=== Act One ===
Guex can be found in the training area of The Hollow within the Emerald Grove. If the party interact with him, he reveals that he is frustrated that he cannot properly hit a dummy.
The player character can offer him ineffectual advice or train him by passing any of the following skill checks:
* 
* 
* 
* 
** 
The following options automatically succeed the check and improve his training:
* 
* 
* 
* 
* 
* 
* 
The following options automatically frustrate him and fail to improve his training:
* 
If the roll fails, Guex and everyone nearby gains the Temporarily Hostile status and initiate combat with the Players Party.
If the Athletics or Insight rolls fail, Guex will grow angry with the player character and can then be observed and heard to be more frustrated and worse at hitting the dummy.
If successful, the player character is rewarded with a and 10 Experience. Guex can also be observed and heard to be much happier and effective at hitting the dummy. Successfully helping him train is an inspirational event for the background called "To Arms!". It grants 1 Inspiration and 25 Experience.
If the party travel to the Mountain Pass or Shadow-Cursed Lands before resolving ritual the Rite of Thorns, the tieflings are expelled from the Emerald Grove and Guex's corpse can be found among the pile of refugees near the bridge to the Blighted Village.
In the event that and her raiding party is primed to assault the Emerald Grove, Guex is atop the grove's ramparts alongside , busy filling up empty barrels with oil. If the raid has been stopped or if the goblins' leaders are dead, Guex takes part in the festivities at the party's Camp, occasionally chatting with in an attempt to get the latter to drink and lighten up.
== Companion approval ==
* If the player character succeeds in training him:
:: 
* If the player character tells him to not call out his moves:
:: 
* If the player character kills him:
:: 
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
== Related quests ==
* 
* 
== Idle banter ==
Guex practises his combat skills in the Grove during Act One.
Guex: Again. Swing-and-swing-and-parry-and-nnnGGH!
Guex: And again.
Guex: Swing, swing-and-unGH!
== Gallery ==
Guex Model.png|Model
== Notes ==
* Guex' fate in the event that the tiefling refugees leave for Baldur's Gate is left dubious as his body never appears in the Shadow-Cursed Lands.
== External links ==
* 
Category:Tieflings
Category:Asmodeus Tieflings
Category:Tiefling Refugees
Category:Humanoids
Category:Characters
Category:Characters in the Emerald Grove
Category:Characters in Act One
Category:Fighters
Gujj

Gujj is a Doppelganger found in the Facemaker's Boutique in the Lower City of Baldur's Gate if is attempting to kill as part of Investigate the Murders.
== Involvement ==
Gujj is disguised as a male human, and can be found in the front area of the Facemaker's Boutique. If the party approaches Dolor, the party can attempt to sneak in or intervene after which a fight will break out and Gujj will join him.
== Combat ==
=== Attacks and abilities ===
=== Allies ===
* 
* 
* 
* 
* 
== Related literature ==
* 
== Related quests ==
* 
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Doppelgangers
Category:Monstrosities
Gulster Boyes

Gulster Boyes is in the Lower City of Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Gulster Boyes can be found unconscious near the entrance of Stormshore Tabernacle in the Lower City at . She was attacked by a Steel Watcher because her name "was on the list" for thievery. and vouch for Gulster, claiming that she is no thief; they ask the nearby Flaming Fists to bring her to a hospital, but their request is denied.
== Notes and references ==
Category:Humanoids
Category:Humans
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Gummidge

Fist Gummidge is in the Lower City of Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Gummidge can be found arguing with and near the entrance of Stormshore Tabernacle at . Scribe Goosequill and Baz Hopbank are vouching for , who was knocked unconscious by a Steel Watcher. Gummidge claims that Gulster is a thief and her name was on a list, but both Baz and Gulster that insist she is innocent.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
* 
== Idle banter ==
Baz Hopbank: That thing damn near busted her skull! I didn't see her make no trouble.
* Scribe Goosequill: I know her, that's Gulster, she's no thief!
** Fist Gummidge: Stay back and stay calm, I'm warning you. She was on the list.
Baz Hopbank: Come on! At least let us take her to a doctor!
* Scribe Goosequill: That's my friend's niece! Let her go!
** Fist Gummidge: Back off. She goes into the clink unless Lord Gortash tells us otherwise.
If the Steel Watch Foundry is destroyed:
Baz Hopbank: Whoa, that metal monster don't look so big now.
* Scribe Goosequill: The Watchers are history! Think for yourself and show some mercy.
** Fist Gummidge: I still have my duty. Now step back, I know how to use this bow.
== Notes and references ==
Category:Humanoids
Category:Dwarves
Category:Gold Dwarves
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three