Obstacle

Obstacles, also known as targets, can be interacted with in , , and . Usually found blocking the players path, s are needed to get past them. There are many different kinds of obstacles shown in the series and each require a different move to clear.
==In the games==
===Pokémon Ranger===
====Glossary====
Target
A target is an obstacle in the field such as Bundle Hay or a Metal Fence. A target may also be a useful object. Touch a target in the field to see what Field Move is needed to burn, crush, or do other things to it.
Target Clear
Any friend Pokémon can clear a target if it has the right Field Move for the target. First, touch the target to see what Field Move is needed to clear it.
Next, capture a wild Pokémon that has the Field Move for clearing the target. The Pokémon's Field Move must have at least the same number of Field Move icons as the target to clear it. 
Touch the friend Pokémon with the necessary Field Move, then draw a line to the target you want to clear. If you draw the line properly, you will be presented with "Yes/No" choices. 
Select "Yes" to make the chosen Pokémon clear the target using its Field Move. Once a wild Pokémon has used its Field Move, it is automatically released according to Ranger rules. 
While in the field, your friend Pokémon are listed with their Field Moves on the top screen. There's no need to touch friend Pokémon in the field to check what Field Moves they have.
====Types====
Here is a list of obstacles found in .
Image	Name 	Description 	Location 	Field Move	Hidden Pokémon
 	Big Cage 	This very sturdy cage is made of steel. It would take a master to break it. 	Dusk Factory 	Cut 	
 	Big Mushroom 	This rare mushroom is often found to have moved locations overnight. 	Krokka Tunnel 	Gust 	
 	Big Tree 	This tree grows straight and true. If it's shaken, Pokémon may fall out! 	Fall City, Lyra Forest, Dusk Factory 	Tackle 	(Lyra Forest only)
 	Boulder 	A Pokémon that can break a boulder of this size earns the respect of others. 	Krokka Tunnel, Jungle Relic, Panula Cave 	Crush 	
 	Bundled Hay 	Surprisingly heavy and hard to move, this can be easily burned to ashes. 	Lyra Forest 	Burn 	
 	Burning Tree 	It would be terrible if the fire spreads! Douse these flames with water. 	Lyra Forest 	Soak 	
 	Cage 	This cage is made for Pokémon. Only cutting it will break it. 	Dusk Factory 	Cut 	
 	Cavern Wall 	This rock slab, saturated with water, would crumble from a strong shock. 	Krokka Tunnel 	Crush 	
 	Chunky Rock 	This looks like an ordinary rock, but it is abnormally heavy. It's rarely seen in rain.	Krokka Tunnel 	Soak 	
 	Citrus Stone 	This odd obstacle disappears in response to a Pokémon's tackle. 	Jungle Relic 	Tackle 	
 	Crate 	This bulky crate is tough to move, but it's sturdy and unbreakable. 	Fall City, Dusk Factory 	Tackle 	
 	Dead Tree 	There are Pokémon that knock down dead trees like this one to make a bridge. 	Olive Jungle, Sekra Range 	Tackle 	
 	Fallen Log 	This tall tree fell in a storm. It can be burned if it's in the way. 	Lyra Forest 	Burn 	
 	Fiery Door 	This ancient door is said to open from a Pokémon's powerful blast of fire. 	Fiore Temple 	Burn* 	
 	Huge Flower 	This plant blooms in secluded spots and grows the world's biggest flower. 	Sekra Range 	Gust 	
 	Ice 	Only strong flames can melt this slab of ice formed over many years. 	Panula Cave, Sekra Range 	Burn 	
 	Jungle Tree 	Shake this branchless, broad-leaved tree... and a Pokémon may fall out! 	Olive Jungle 	Tackle 	
 	Lava Pool 	Lots of water is needed to harden this extremely hot pool of bubbling lava. 	Jungle Relic 	Soak 	
 	Lotus Plant 	The surface of its leaf repels water. It shivers subtly when the wind blows. 	Olive Jungle 	Gust 	
 	Marine Stone 	This odd obstacle disappears in response to being cut by a Pokémon. 	Jungle Relic 	Cut 	
 	Metal Fence 	It requires power to cut down this sturdy fence made of extremely hard metal. 	Krokka Tunnel, Waterworks, Olive Jungle, Go-Rock Base 	Cut 	
 	Post 	A Pokémon can sling vines on this post to leap across holes and gaps. 	Krokka Tunnel, Waterworks, Panula Cave, Sekra Range 	Cross 	
 	Rock 	Ordinary rocks like this are everywhere. Pokémon break them to test their power. 	Lyra Forest 	Crush 	
 	Rock Wall 	This rock slab with deep fissures would crumble from a strong shock. 	Sekra Range 	Crush 	
 	Rockfall 	This giant boulder is extremely hard. A lot of power is needed to crush it. 	Krokka Tunnel, Jungle Relic, Sekra Range 	Crush 	(Krokka Tunnel)
 	Rose Stone 	This odd obstacle disappears in response to a Pokémon's crushing move. 	Jungle Relic 	Crush 	
 	Rugged Rock 	This rugged, hard boulder doesn't shatter when rolling off mountaintops. 	Krokka Tunnel, Jungle Relic, Go-Rock Base 	Soak 	
 	Scrap Metal 	This is melted here and there as if Pokémon breathed fire on it for fun. 	Dusk Factory 	Burn 	
 	Shrub 	This can be easily cut down, so it's ideal for Pokémon to use when making nests. 	Lyra Forest 	Cut 	
 	Sign 	This sign is mysteriously replaced if it is cut into tiny pieces. 	Lyra Forest, Krokka Tunnel, East Road, Fall City, Panula Cave, Olive Jungle, Dusk Factory, Sekra Range, Waterworks	Cut 	
 	Smelly Flower 	This flower has a terrifically smelly pistil. It shakes to scatter its pollen. 	Olive Jungle 	Gust 	
 	 	It's asleep and can't be captured. A heavy blast of water may awaken it. 	Panula Cave 	Soak 	
 	Strange Weed 	People have witnessed this odd plant walking about on blustery days. 	Waterworks, Olive Jungle 	Gust 	
 	Topaz Stone 	This odd obstacle disappears in response to a Pokémon's strong tackle. 	Jungle Relic 	Tackle 	
 	Trash Can 	Pokémon sometimes hide inside this can. A good thump can send one scurrying out. 	Fall City 	Tackle 	
 	Undergrowth 	 	Olive Jungle 	Cut 	
 	Vine 	This vine is still growing. All it needs is some water. 	Olive Jungle, Sekra Range 	Soak 	
 	Waterworks Wall	This freshly made concrete wall would crumble from a strong attack. 	Waterworks 	Crush 	
 	Wood Fence 	This ordinary wooden fence can be seen anywhere. It's so easy to cut down. 	Fall City, Krokka Tunnel, Jungle Relic, Dusk Factory 	Cut 	
*The from the Jungle Relic opens the Fiery Door for the player without capture.
===Pokémon Ranger: Shadows of Almia===
====Glossary====
Field Moves and Targets
A Field Move is a move a Pokémon can use on a target. Touch any Pokémon in the field to check its Field Moves; it is identified by an icon and name. The number beside the icon goes up with the move's power.
A target is an obstacle, device, or object such as a Crate or Wood Fence. A target can be destroyed or removed using a Field Move. Touch the target to see what Field Move is needed to remove or destroy it.
Target Clear
"Target Clear" refers to the removal or destruction of a target using the Field Move of a Ranger's Friend Pokémon. To clear a target, first, touch it and see what field move is needed.
Next, capture a Pokémon that has the needed Field Move for the Target Clear. Also, the Field Move must be strong enough for the target. (The number beside its icon must be at least equal to the target's icon number.)
Next, touch the Friend Pokémon that has the required Field Move. Draw a line from the Pokémon to the target. If the line is properly drawn, two buttons, "Yes" and "No," will appear.
Touch "Yes." The selected Friend Pokémon uses its Field Move to clear the target. Afterward, the Friend Pokémon is released back into the wild in accordance with Ranger rules.
For a quick reference, you can display a list of your Friend Pokémon with their Field Moves on the upper screen. Touch the Change Screen button at the bottom left of the Touch Screen to display your Friend Pokémon.
====Types====
Here is a list of obstacles found in .
Image	Name 	Description 	Location 	Field Move	Hidden Pokémon
 	Boulder 	An extremely hard and big boulder. Not many kinds of Pokémon can break this. 	Hippowdon Temple, Peril Cliffs 	Crush 	
 	Boulder 	A big boulder that rests on the seafloor. Though fissured, it can't be broken easily. 	Sea of Wailord 	Crush 	
 	Burning Log 	A fallen log that's caught fire. It is burning too fiercely to be easily extinguished. 	Vien Forest 	Soak 	
 	Chunky Rock 	A round, easily carried rock. It is not often seen around water. 	Marine Cave, Peril Cliffs 	Soak 	
 	Circuit Ball (Blue) 	A machine that generates a barrier. It puts out a high volume of energy. 	Altru Tower 	Electrify 	
 	Circuit Ball (Red) 	A machine that generates a barrier. It puts out a high volume of energy. 	Altru Tower 	Soak 	
 	Circuit Ball (Yellow) 	A machine that generates a barrier. It puts out a high volume of energy. 	Altru Tower 	Crush 	
 	Crate 	An empty wooden crate. It is easily shattered with little force. 	Ranger School, Vientown, Volcano Cave 	Crush 	
 	Curious Tree 	A tree with tough, rocklike bark. Oddly, none can be seen on rainy days. 	Chroma Road, Haruba Village 	Soak 	
 	Electric Door 	A door with no keyhole, knob, or handle. It will only open if it gets electricity. 	Cargo Ship 	Electrify 	
 	Fallen Leaves 	A raked-together pile of fallen leaves. Let's burn it before winds blow it apart. 	Ranger School 	Burn 	
 	Fallen Log 	A tree toppled by a force of nature. It is heavy, so should be cut into small pieces. 	Vien Forest 	Cut 	
 	Fallen Tree 	Its bark is extremely tough. It would be a difficult challenge to split it in half. 	Vien Forest, Chroma Road 	Cut 	
 	Fiery Wall 	A wall of flames spouting from the ground. It would take a lot of water to put it out. 	Volcano Cave 	Soak 	
 	Forest Tree 	A mature tree with thick branches and broad leaves. Pokémon may be hiding in it. 	Ranger School, Chicole Path, Vien Forest, Union Road, Chroma Road	Tackle 	(Ranger School)
 (Chicole Path)
 (Vien Forest) 
 (Vien Forest)
 (Union Road)
 (Chroma Road)
 (Chroma Road)
 	Gate 	Three horizontal bars block the path. There are no signs of a switch anywhere. 	Pueltown, Oil Field Hideout 	Electrify 	
 	Gateway 	A large stone slab placed on the ground. There are drag marks on the ground by it. 	Chroma Highlands 	Tackle 	
 	Gigaremo (Blue) /Strange Machine 	A sinister machine making eerie noises. It appears too heavy to move. 	Pueltown, Cargo Ship 	Electrify 	
 	Gigaremo (Green) /Strange Machine	A sinister machine making eerie noises. It appears too heavy to move. 	Pueltown 	Burn 	
 	Gigaremo (Red) /Strange Machine 	A sinister machine making eerie noises. It appears too heavy to move. 	Pueltown, Ranger Union, Marine Cave 	Soak 	
 	Gigaremo (Yellow) 	A sinister machine making eerie noises. It seems to run on Electric-group power. 	Peril Cliffs, Cargo Ship, Haruba Village 	Crush 	
 	Green Switch 	A switch for moving containers. The lever is heavy, perhaps because it is rusted. 	Cargo Ship 	Tackle 	
 	Heavy Boulder 	A boulder that is not only huge but also heavy. It will not be easily budged. 	Volcano Cave 	Tackle 	
 	Hot Boulder 	A boulder made hot by magma. It must be cooled before it can even be touched. 	Volcano Cave 	Soak 	
 	Huge Flower 	This flower has the world's biggest petals. It spouts a cloud of poison if it's disturbed.	Chroma Highlands 	Tackle 	
 	Ice Block 	A looming, mountainous wall of ice. Weak flames won't begin to melt its surface. 	Almia Castle 	Burn 	
 	Ice Statue 	A statue crafted out of ice. A strange power emanates from it. 	Almia Castle 	Burn 	
 	Ice Wall 	An imposing ice wall that formed overnight. It can often be seen in cold regions. 	Shiver Camp 	Burn 	
 	Kingston Valve 	Opening this valve floods the ship until it sinks. It must never be removed. 	Cargo Ship 	Tackle 	
 	Large Cage 	A special cage for restraining Pokémon. It can't be opened using impact force. 	Altru Building 	Cut 	
 	Metal Fence 	A fence placed underwater by someone. It's hard to cut its metal construction. 	Sea of Wailord 	Cut 	
 	Moving Tree 	A tree that never seems to stay rooted in any one place. It is rumored to move about. 	Vien Forest 	Tackle 	
 	Planted Tree 	No one knows who planted this tree or when. It is said to cry when watered. 	Ranger School, Vien Forest 	Soak 	
 	Pledge Stone 	It is engraved with dreams of graduates. There are drag marks on the ground by it. 	Ranger School 	Tackle 	
 	Power Generator 	A generator with quickly rotating parts. it seems to be feeding power to something. 	Oil Field Hideout 	Electrify 	
 	Rock 	A plain rock that can be seen anywhere. It breaks surprisingly easily when hit hard. 	Ranger School, Marine Cave, Chroma Ruins 	Crush 	
 	Rock 	A plain rock that can be seen anywhere. Damaged by magma heat, it crumbles easily. 	Volcano Cave 	Crush 	
 	Rock Statue 	A statue crafted out of rock. A strange power emanates from it. 	Vien Forest 	Crush 	
 	Rope 	A rope bound a smidgeon tightly in a coil. It appears easier to cut off than undo. 	Cargo Ship 	Cut 	
 	Round Rock 	While heavy, this rock is smooth and round. Once pushed it rolls a long way. 	Chroma Ruins 	Tackle 	
 	Rugged Rock 	A kind of boulder that often rolls down mountains. It is lumpy and very rugged. 	Marine Cave, Peril Cliffs, Volcano Cave 	Soak 	
 	Sand Cover 	It's a suspicious-looking mound of sand. there appears to be something beneath it. 	Hippowdon Temple 	Tunnel 	
 	Sealed Door 	A door with an eerie pattern seemingly floating on it. It reacts only to Psy Power. 	Volcano Cave, Chroma Ruins 	Psy Power 	
 	Sealed Door 	A door with an eerie pattern seemingly floating on it. It reacts only to Psy Power. 	Chroma Ruins 	Psy Power 	
 	Sealed Door 	A door with an eerie pattern seemingly floating on it. It reacts only to Psy Power. 	Almia Castle, Chroma Ruins 	Psy Power 	
 	Small Rock 	An ordinary rock often found beside the road. Break it because it impedes traffic. 	Marine Cave 	Crush 	
 	Small Rock 	A rock that is swept along by underwater currents. Shatter this unsafe obstacle. 	Puel Sea 	Crush 	
 	Smelly Flower 	This flower has an extremely foul aroma. Its stench travels well over a mile. 	Chroma Highlands 	Tackle 	
 	Smoke Detector 	It reacts to fire and sounds an alarm. Do not use fire around it. 	Altru Building 	Burn 	
 	Snow Tree 	A tree covered with snow. Shaking it may cause Pokémon to fall out. 	Hia Valley 	Tackle 	
 	Soft Soil 	A loose patch of soil on the ground. It should be easy to dig up. 	Chroma Ruins 	Tunnel 	
 	Solid Ice 	A big block of ice that came crashing down. While impervious to force, it's weak to heat. 	Crysta Cave, Ice Lake 	Burn 	
 	Solid Snow 	A pile of heavy snow. There are often seen after blizzards. 	Ice Lake 	Tackle 	
 	Steel Frame 	A bulky frame transported from a garbage dump. It is rusty and difficult to cut. 	Sea of Wailord, Altru Building 	Cut 	
 	Steel Statue 	A statue crafted out of steel. A strange power emanates from it. 	Chroma Ruins 	Cut 	
 	Strange Cactus 	While trekking through a desert, travelers may suddenly find one in bloom behind them. 	Haruba Desert 	Tackle 	
 	Strange Plant 	A plant that looks like a gaping mouth. It looks poised to bite. 	Chroma Highlands 	Tackle 	
 	Strange Weed 	A clump of grass that shivers if touched. It's said to be seen moving around at night. 	Union Road 	Tackle 	
 	Torch 	An unlit torch. It only needs some fire to light it. 	Ice Lake, Almia Castle 	Burn 	
 	Trap 	A cruel device holding Wailord captive. This should be smashed as soon as possible. 	Sea of Wailord 	Crush 	
 	Vine 	A thick vine that can be cut and used like a rope. It should support even heavy loads. 	Peril Cliffs, Haruba Desert 	Cut 	
 	Wire Fence 	It barricades the power generator room. Cut it down to free the Pokémon inside. 	Cargo Ship 	Cut 	
 	Wood Block 	A broken, waterlogged piece of driftwood. Don't hurt yourself on its sharp edges. 	Puel Sea 	Cut 	
 	Wood Fence 	A crude fence assembled of wood. It's flimsy build makes it easy to cut down. 	Ranger School, Marine Cave 	Cut 	
 	Wood Fence 	A neatly crafted fence made of wood. It is somewhat difficult to cut down. 	Chroma Highlands 	Cut 	
 	Yellow Switch 	A switch for moving containers. The lever is heavy, perhaps because it is rusted. 	Cargo Ship 	Tackle 	
===Pokémon Ranger: Guardian Signs===
====Glossary====
Target Clear
"Target Clear" refers to the removal or destruction of a target.
You can clear targets using the Field Moves of your Friend Pokémon.
When you touch a target, the Field Move needed to clear it is indicated on the top screen.
The Friend Pokémon that can clear the target will be indicated with a blue frame on the top screen.
If you don't have and Pokémon that can clear the target, you'll need to capture one that has the required Field Move.
Make sure the number on the Field Move icon is equal to or larger than the number on the target, or you wont be able to clear it.
Select the Friend Pokémon that has the required Field Move. Draw a line from that Pokémon to the target.
If the line is properly drawn, two buttons, "Yes and "No," will appear.
Touch "Yes." The selected Friend Pokémon uses its Field Move to clear the target.
Afterward, the Friend Pokémon is released back into the wild in accordance with Ranger rules.
Team Target Clear
Some Targets require multiple Pokémon to clear them.
Touch the target and you'll learn the required Field move as well as the number of Pokémon you need. Try it and see.
Draw a line from a Pokémon to the target.
You'll see "OK!" above the Pokémon's head.
Continue to connect Pokémon that have the required Field Moves to the Target.
If you change your mind while you are connecting Pokémon to the target, select one of the Pokémon with an "OK!" above its head or press the B Button. You'll be asked if you want to cancel the Field Move. Select "Yes" to cancel.
When all the required moves are connected for a Target Clear, you will be asked "Yes" or "No."
When you select "Yes," the team of Pokémon will use their Field Moves to clear the target.
====Types====
Here is a list of obstacles found in .
Image	Name 	Location 	Field Move	Hidden Pokémon
 	Barricade 	Wireless Tower 	Cut 	
 	Broken Cabinet 	Old Mansion 	Cut 	
 	Broken Pillar 	Canal Ruins 	Crush 	
 	Burning Rock 	Faldera Volcano 	Soak 	
 	Chunky Rock 	Rasp Cavern 	Soak 	
 	Crumbling Wall 	Coral Sea 	Crush 	
 	Curious Tree 	Sophian Road 	Soak 	
 	Debris 	Submarine 	Tackle 	
 	Electric Fence 	Mt. Layuda 	Electrify 	
 	Fallen Log 	Noir Forest 	Cut 	
 	Fire 	Rand's House 	Soak 	
 	Floating Leaves	Silver Falls 	Electrify 	
 	Forest Tree 	Teakwood Forest, Mitonga Road, Sophian Road	Tackle 	(Teakwood Forest) 
 (Mitonga Road)
 (Sophian Road)
 	Gate 	Wireless Tower 	Electrify 	
 	Giant Cage 	Hinder Cape, Submarine 	Cut 	
 	Heavy Rock 	Faldera Volcano 	Tackle 	
 	Holey Rock 	Wireless Tower 	Soak 	
 	Huge Block 	Wireless Tower 	Crush 	
 	Huge Fire 	Rand's House 	Soak 	
 	Huge Flower 	Canal Ruins 	Burn 	
 	Huge Gate 	Submarine 	Electrify 	
 	Huge Ice 	Mt. Sorbet 	Burn 	
 	Iron Block 	Sky Fortress 	Crush 	
 	Mechanical Wall	Mt. Layuda 	Crush 	
 	Metal Fence 	Old Mansion, Mt. Layuda 	Cut 	
 	Moving Grass 	Mitonga Road 	Burn 	
 	Mysterious Box 	Sky Fortress 	Psy Power 	Ukulele Pichu
 	Mysterious Orb 	Daybreak Ruins 	Psy Power 	
 	Planted Tree 	Mt. Latolato 	Soak 	
 	Psychic Cluster	Oblivia Ruins 	Psy Power 	
 	Psychic Cube 	Oblivia Ruins 	Psy Power 	
 	Psychic Wall 	Daybreak Ruins 	Psy Power 	
 	Reinforced Wire	Undersea Cavern 	Cut 	
 	Roadblock 	Daybreak Ruins 	Burn 	
 	Rock 	Teakwood Forest, Mt. Sorbet 	Crush 	
 	Rock Plate 	Faldera Volcano 	Tackle 	
 	Rock Table 	Faldera Volcano 	Tackle 	
 	Round Rock 	Rasp Cavern, Faldera Volcano 	Tackle 	
 	Rugged Rock 	Mt. Latolato 	Soak 	
 	Short Pillar 	Daybreak Ruins 	Crush 	
 	Small Cage 	Dangerous Cliff, Old Mansion, Mitonga Road 	Cut 	
 	Small Log 	Dolce Island, Teakwood Forest 	Cut 	
 	Small Rock 	Curl Bay 	Crush 	
 	Solid Ice 	Mt. Sorbet 	Burn 	
 	Solid Snow 	Mt. Sorbet 	Burn 	
 	Steel Fence 	Oblivia Ruins 	Cut 	
 	Steelhead Icon 	Sky Fortress 	Psy Power 	
 	Sticky Thread 	Old Mansion 	Burn 	
 	Strange Weed 	Hinder Cape 	Burn 	
 	Unstable Wall 	Canal Ruins 	Tackle 	
 	Volcanic Rock 	Faldera Volcano 	Crush 	
 	Wire Anchor 	Canal Ruins 	Cut 	
 	Wooden Boat 	Dolce Island 	Tackle 	
 	Wooden Fence 	Teakwood Forest 	Cut 	
 	Yellow Flower 	Mitonga Road 	Burn 	
==Related articles==
Category:Pokémon Ranger