The Last of Us Part II

The Last of Us Part II is an action-adventure survival horror game developed by Naughty Dog and sequel to 2013's The Last of Us. 
Five years after the events of the first game, Ellie (portrayed by Ashley Johnson) and Joel are enjoying a peaceful life among a community of survivors in Jackson, Wyoming. However, this peace is shattered by an act of brutal violence that spurs Ellie to journey to the ruins of Seattle, Washington in order to seek justice and vengeance. 
The sequel features many of the gameplay concepts from the first game, such as scarce and precious ammo, using stealth to outmaneuver enemies, and crafting improvised weapons using scavenged materials. 
The following weapons can be seen in the video game The Last of Us Part II:
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=Handguns= 
==Taurus PT92AFS==
A stainless Taurus PT92AFS with wooden grips serves as Ellie's primary handgun, known simply as "Semi-Auto Pistol". Distinguished from a Beretta 92FS Inox by its frame mounted safety, the gun features a rounded trigger guard, commonly found on some Beretta models like the 92X, 92A1, the 92S/SB and the original 92. 
A new feature allows Ellie to craft an improvised suppressor out of a water bottle. This ad-hoc suppressor will, rather understandably, only function for a limited number of shots before breaking. It starts with a paltry 6 round magazine capacity, which can be upgraded to hold 10 rounds. However, this is still short of the Taurus' standard 15 round magazine capacity. A standard black model is frequently used by survivors. 
When fitted with the Stability upgrade, the wooden grips are replaced by a pair of standard black grips. 
Also, fitting the Fire Rate upgrade will replace the standard stainless controls and hammer with blued parts, just like an American-made Beretta 92FS Inox. Funnily enough, the default pistol has a Beretta skeletonized hammer, and upgrading the pistol replaces it with the standard solid factory hammer. 
A compensator is also available to decrease recoil. 
==Browning Hi-Power==
The Browning Hi-Power is carried by Dina and Jesse as their sidearm. Some hostile survivors also carry one.
==Colt M1911A1==
A Colt M1911A1 with a blue grip is used by Manny. Markings on the slide identifies the caliber as "9mm".
=="Military Pistol"==
Abby's sidearm of choice is a polymer-framed pistol that appears to mostly be a hybrid of a Glock 17, a Steyr M-series pistol, and a Caracal F. Stat-wise, it is identical to Ellie's Beretta, and has the same upgrades; this includes the puny 6-round magazine that can be upgraded to 10 rounds. 
==Taurus Model 66==
The Taurus Model 66 revolver returns from the first game, again under the simple moniker of "Revolver". It starts with a short barrel that appears to be around 2.5", but can be fitted with a longer barrel that increases damage. The Model 66 is also used by Joel and some hostile survivors. Abby briefly uses the revolver in Santa Barbara. 
==Thompson Center Arms Contender==
The Thompson Center Arms Contender appears as the "Hunting Pistol". It is one of the few weapons that has craftable ammunition, which apparently only require a "blade" and "explosive" to manufacture. 
==SIG-Sauer P226R/Ruger P-series Hybrid==
After losing her backpack and all of her weapons, Abby briefly uses a pistol that appears to be a mixture of a SIG-Sauer P226R and a Ruger P-series pistol, albeit can fire it only in a certain circumstance. Some hostile survivors also carry one. It carries 10 rounds.
=Submachine Guns=
==SIG-Sauer MPX==
A modified SIG-Sauer MPX appears as the "Silenced Submachine Gun" which Ellie manages to fight off of a member of the Rattlers, a gang of raiders inhabiting Santa Barbara, California. It is the final weapon to be found and the only fully automatic weapon in the game. It cannot be upgraded. As part of a running theme, it holds 20 rounds despite being modeled with a 30-round magazine. Other Rattlers use the MPX as well. Its appearance in the setting of the game is rather unlikely as the MPX was revealed to the public at SHOT Show in January 2013 and was released in 2015, while the fungal pandemic that destroyed civilization began in September 2013. The weapon has an MPX Gen 1's Picatinny rail and an MPX Gen 2 style bolt carrier.
Highly effective for both stealth and combat, the MPX boasts a high rate of fire coupled with a suppressor that does not degrade. 
=Shotguns=
==Double Barreled Shotgun O/U==
A shotgun that resembles a Baikal MP-27M-1C O/U is available for Abby to use. Unlike Ellie's Remington, this shotgun can fire incendiary ammunition that can also be crafted. 
==Double Barreled Shotgun Side by Side==
A side-by-side Double Barreled Shotgun occasionally shows up in the hands of Seraphites, a hostile primitivist cult that inhabits Seattle. Shotgun shells can be collected from fallen weapons, but the guns themselves cannot be used. Abby, however, briefly uses a double-barreled with sawed-off barrels in Santa Barbara.
thumb|none|450px|Stoeger/IGA Coach imported side by side shotgun - 12 gauge
==Remington 870==
A Remington 870 with a sawed-off stock and barrel acts as Ellie's primary shotgun. A full-sized Remington 870 is used by Joel. The sawed-off variety is encountered in the hands of hostile survivors. Manny can also be seen with one when he helps Abby find Owen.
=Rifles=
==IMI Galil SAR==
The suppressed IMI Galil SAR is snatched from the Rattler armory by one of the prisoners Ellie inadvertently freed. It can't be used in-game.
==Marlin Model 336==
Jesse carries a Marlin Model 336 as his long gun of choice.
thumb|none|450px|Marlin 336A Carbine - .30-30 Carbine
==Molot Vepr==
An AK-style rifle in a configuration strongly resembling that of the Molot Vepr appears as the "Semi-Auto Rifle". It is used exclusively by Abby, who is issued one at the beginning of the chapter "The Stadium". The rifle is fitted with a 10 round magazine by default that holds 9 rounds and can also be upgraded to fire in 3-round bursts, supposedly achieved by "modify[ing] the trigger". The Vepr in Part II is visually almost identical to the "Variable Rifle" from the first game's Factions mode.
==Remington 700 BDL==
The Remington 700 BDL appears as the "Bolt-Action Rifle" and is first given to Ellie by Jessie before she and Dina go out on patrol. As with the Winchester Model 70 in The Last of Us, it starts out with iron sights but can be fitted with a sniper scope. Unlike in the first game, the weapon's action is now correctly cycled after each shot. It starts with a 3 round capacity but can be upgraded to use a detachable magazine that holds 6 rounds and speeds up the reload time. When upgrading the damage, the rifle's barrel is swapped out for a barrel with a flash hider and removes the front sight, however it retains the rear iron sight. In early development of the game, the rifle was modelled after the Remington 700 CDL.
==Ruger Mini-14==
A rifle that heavily resembles the Ruger Mini-14 with green synthetic furniture is frequently used by members of the Washington Liberation Front, a hostile militia that occupies Seattle. Despite their semi-automatic, detachable magazine-fed nature being an upgrade over her bolt-action Remington, Ellie cannot use these rifles though she can obtain the ammo from them for her Remington 700. 
==Springfield Armory M1A==
Tommy uses a scoped rifle based on the Mini-14 above, but with wooden furniture and a flash hider that gives it a strong resemblance to the Springfield Armory M1A. It is used by Ellie in a flashback to snipe infected. In a nice touch, Ellie has to actually compensate for bullet drop due to the much longer distances at which she's shooting. Tommy is later seen using this rifle in Seattle, but it is knocked out of his hands into the ocean and lost while struggling with Abby. 
==Unknown Rifle==
This semi-auto rifle is used by Dina. Its general shape resembles a Marlin lever-action rifle (which is already in the game and may have served as the basis) that wanted to be a semi-auto one, with a removed under-barrel magazine, a rather awkwardly redesigned bolt with a cocking handle, a wz. 38M magazine that functions as a detachable one, and an AK mag release lever. It becomes usable in the Remaster.
=Other=
==Bow==
Ellie can use a bow and arrow for silent takedowns of hostile survivors and infected. The bow in Part II can also use explosive arrows.
==Custom Crossbow==
What appears to be a custom-built crossbow is Abby's equivalent to Ellie's bow.
==Fictional Flamethrower==
Abby can find a fictional flamethrower on the corpse of a long-dead FEDRA trooper in a hotel overrun by infected. Unlike the flamethrower in the previous game, this model appears to be a purpose-built weapon rather than a DIY job. It has some elements from the M2 Flamethrower, most notably the front shield cap and ignition ring. 
= Unusable Weapons =
==AK-47==
An illustration of an AK-47 is seen on the cover of a skill book found in Abby's chapters.
==Henry 1860==
The Tipsy Bison's sign in Jackson features two Henry 1860 rifles.
==SIG SG 552/Heckler & Koch G36C Hybrid==
A survival magazine Ellie finds that unlocks additional skills features the "GX3-9" assault rifle from Uncharted 4 on the cover. This hybrid rifle appears to be a mixture of the SG 552 and G36C rifles. 
==M1A1 Abrams==
Ellie and Dina will happen upon several derelict M1A1 Abrams tanks throughout their time in Seattle. In addition to the prominent "FEDRA" markings, small USMC markings can also be seen on it. Ellie will comment that she's familiar with the M1, but has never seen one in action.
==M16-Type Rifles==
A mural at the stadium shows several Wolves with M16-type rifles.
==M18A1 Claymore==
Rather oversized M18A1 Claymores are rigged up as explosive trip mines throughout Seattle by the WLF. They are detonated when an attached tripwire is broken. Ellie can either avoid them or detonate them by shooting the mine or simply throwing a brick or bottle at it. 
==Naval Cannon==
A muzzle-loaded naval cannon is seen as part of a display in the aquarium.
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