nyuuzyou/wikis huggingface dataset:
Intimidate

The Bestiary contains several sub-ecosystems, shown at right, which possess inherent advantages when fighting one another. Though these advantages originally affected damage directly and provided a significant advantage when used properly, they were deemed overly powerful and reduced in potency. Since that time, some of their more minor benefits have been added back in through gear like Ferine Gausape +2, but "intimidation" remains the most important aspect.
Intimidation occurs when a monster of one family is attacking the monster of a family with an inherent advantage over it. For instance, if an Aquan was fighting a Bird, it may be intimidated because Birds have Aquan Killer and are "strong" against Aquan-type enemies. Similarly, if an Aquan was fighting a level 50 Beastmaster with Aquan Killer, it may be intimidated. There are also various pieces of gear (like Bibiki Seashell), food (like Bison Steak), and Atma (like Atma of the Beast King) that can contribute to intimidation rates. This intimidation rate caps at 50% against normal monsters.
Some special monsters (or possibly just all Notorious Monsters) are intimidated less than your normal-monster intimidation rate would predict. So far, the assumption is that Notorious Monsters are intimidated only 2/3 as often as normal monsters (and you receive only 2/3 of the normal damage boost, etc.)
When a monster is "intimidated," it is essentially forced to abort whatever action it was taking. Intimidation works on normal melee swings and can stop spells mid-cast, akin to Paralyze, but cannot stop TP moves, Weapon Skills, Ranged Attacks, or Job Abilities.
== Related Links ==
* Intimidation Rate cap (Byrth, BG)
* Notorious Monster Adjustment against NMs (Bookmarku, Alla)
* Beastmaster
* Amorph Killer/Aquan Killer/Arcana Killer/Beast Killer/Bird Killer/Demon Killer/Dragon Killer/Lizard Killer/Plantoid Killer/Undead Killer/Vermin Killer
Category:Game Mechanics
Into the Beast's Maw

== Walkthrough ==
* Examine the Rally Point: Red at (F-8) in Xarcabard (S) for a cutscene.
* Enter Castle Zvahl Baileys (S) for a cutscene.
* Examine the Peculiar Glint at (G-7) for a cutscene and receive the Distress signal flare.
* Examine the Peculiar Glint again to enter the BC Into the Beast's Maw.
** In this BC you will fight Count Bifrons and 4 Orcs. Count Bifrons casts Sleepga II and other BLM spells.
** You only need to defeat Count Bifrons to end the BC. The Orcs are susceptible to Sleep, so you may wish to Sleep them somehow as you start the fight.
Category:Wings of the Goddess Missions
Introducing the Add-on Trilogy Bonus Gift! (11/02/2009)

__NOTOC__
To commemorate the release of the third and final add-on scenario, we are proud to introduce the "Nexus Cape," an in-game bonus item for players who have purchased the entire trilogy. All characters under a single player account registered for all three add-ons will be eligible for this gift.
Owners of the FINAL FANTASY XI ULTIMATE COLLECTION, scheduled for release on November 10, can also shout with glee, as the gift will be available to them also.
Following the release of the next version update, eligible characters may collect their Nexus Cape from the treasure coffer located within the Tenshodo Headquarters in Lower Jeuno.
The Nexus Cape is an enchanted item that allows characters in a party to teleport to their party leader's location. Please note, however, that the enchantment's effectiveness is limited to certain destinations only. Provided that all requisite conditions are fulfilled, characters may teleport to the areas listed below:
Uleguerand Range / Attohwa Chasm / West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / Beaucedine Glacier / Xarcabard / Cape Teriggan / Eastern Altepa Desert / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Yuhtunga Jungle / Yhoator Jungle / Western Altepa Desert / Qufim Island / Behemoth's Dominion / Valley of Sorrows / Southern San d'Oria / Northern San d'Oria / Port San d'Oria / Bastok Mines / Bastok Markets / Port Bastok / Windurst Waters / Windurst Walls / Port Windurst / Windurst Woods / Ru'Lude Gardens / Upper Jeuno / Lower Jeuno / Port Jeuno / Rabao / Selbina / Mhaura / Kazham / Norg
The enchantment effect will differ slightly depending upon the party leader's current location: field areas or towns. For field areas, users will be sent directly to where their party leader stands, while for towns, they will be teleported to where a home point may be set.
Bring a Nexus Cape with you on your adventures, and you need not fear being left behind by your comrades ever again!
*The teleportation will be rendered ineffective if the party leader changes areas in the middle of casting. It is recommended that party members communicate their intent to teleport beforehand.
*Characters may teleport only to areas they have previously visited.</font<
*Teleporting to areas introduced in expansions is possible only after installation and code registration have been completed for the expansion pack in question. This does not, however, affect one's eligibility to obtain the Nexus Cape.
Category: SE Development News
Introduction to Teamwork

==Walkthrough==
*First, zone at (C-7) in Northern San d'Oria.
*You should be in a watchtower in West Ronfaure now, and Vilatroire should be up ahead after zoning in.
*Talk to him to activate the quest.
*After you form a party of two (yourself and one other) with the same allegiance, talk to him again to complete the quest.
Category:Northern San d'Oria Quests
Investigation of the Emptiness

== Walkthrough == 
* Call your Adventuring Fellow at any city Rendezvous Point, and select the "Let's talk about quests" option to receive the Emptiness investigation note. 
* Go to any of the level 30 Promyvion zones and check the Rendezvous Point there to begin the quest.
* You will have 45 minutes to find one of the ??? spots in the following locations.
{| width="600" border="1" align="center" cellspacing="0" cellpadding="2" style="text-align:center;"	 	 	 	
Promyvion	Holla 	Dem 	Mea 	Experience Bonus
1st Layer	(H-7) 	(J-12) 	(F-4) 	600
2nd Layer	(G-8) 	(E-9) 	(F-10) 	1000
3rd Layer	(E-6) or (L-5)	(F-6) or (G-12)	(E-7) or (K-9)	1500
4th Layer	(L-11) 	(K-8) 	(I-5) 	3000
Category:Fellowship Quests
Category:Mini-Quests
Invisible (Status)

This status can be used to avoid the attention of any aggressive monster that detects by Sight. Note, however, that some have True Sight and see through it, so their line of sight should be avoided to prevent detection.
The Invisible status will wear off immediately upon being attacked or performing most other actions such as casting a spell or activating most abilities. Invisible also prevents interaction with many NPC targets such as doors and treasure chests.
==Applied through==
* Enhancing Magic: Invisible - WHM 25, RDM 25, SCH 25
* Item: Prism Powder
* Job Ability: Camouflage - RNG 20; Spectral Jig - DNC 25; Hide - THF 45
* Ninjutsu: Tonko: Ichi - NIN 9; Tonko: Ni - NIN 34
Category:Status Effects
Iridal Staff

Category:Elemental Staves
==Notes==
*Has the following hidden effects:
**All elements: Magic Potency +10% (applied as "staff bonus" term in the magic damage equation)
**All elements: Magic Accuracy +20
**All elements: Avatar and spirit perpetuation cost -2
**"Iridescence" potency of 5%
***Elemental Siphon: MP Return +5%
*"Iridescence" increases the potency bonus from weather effects (for better if weather matches, or for worse if weather is opposed).
**Under this effect, at a potency of 5%, the single weather potency bonus becomes 15% and the double weather bonus becomes 30%.
**Elemental Obis will force the combined Iridescence/Weather proc.
**Iridescence has no effect on day potency bonus/procs.
==Related Links==
*Chatoyant Staff
Iridescence

Iridescence is a weather-releated gear statistic found exclusively on Iridal Staff(+5%) and Chatoyant Staff(+10%).
*"Iridescence" increases the potency bonus from weather effects (for better if weather matches, or for worse if weather is opposed).
**Under this effect, at a potency of 5%, the single weather potency bonus becomes 15% and the double weather bonus becomes 30%.
**Elemental Obis will force the combined Iridescence/Weather proc.
**Iridescence has no effect on day potency bonus/procs.
Category:Special Gear Bonuses
Iroha

====Involved in Missions====
*Rhapsodies of Vanadiel Mission 1-6
*Rhapsodies of Vanadiel Mission 1-13
*Rhapsodies of Vanadiel Mission 1-15
*Rhapsodies of Vanadiel Mission 2-2
*Rhapsodies of Vanadiel Mission 2-4
*Rhapsodies of Vanadiel Mission 2-5
*Rhapsodies of Vanadiel Mission 2-13
*Rhapsodies of Vanadiel Mission 2-14
*Rhapsodies of Vanadiel Mission 2-16
*Rhapsodies of Vanadiel Mission 2-19
*Rhapsodies of Vanadiel Mission 2-20
*Rhapsodies of Vanadiel Mission 2-21
*Rhapsodies of Vanadiel Mission 2-22
*Rhapsodies of Vanadiel Mission 2-23
*Rhapsodies of Vanadiel Mission 2-28
*Rhapsodies of Vanadiel Mission 2-30
*Rhapsodies of Vanadiel Mission 2-31
*Rhapsodies of Vanadiel Mission 2-33
*Rhapsodies of Vanadiel Mission 2-37
*Rhapsodies of Vanadiel Mission 2-39
*Rhapsodies of Vanadiel Mission 2-40
*Rhapsodies of Vanadiel Mission 2-41
Iron Anvil II (B)

==Walkthrough==
*Talk to Hieronymus, and you'll be forwarded to Adjutant at (J-9).
*Talk to Adjutant, and he'll ask you for a craft to specialize in.
*Once you've picked a craft, he'll test you on two synths made with said craft.
** What crystal is used for this synth? [List]
** What is the first ingredient in this synth? [List]
** What is the second ingredient in this synth? [List]
** What is the third ingredient in this synth? [List]
** What is the fourth ingredient in this synth? [List] (optional)
** What is the fifth ingredient in this synth? [List] (optional)
*Once you've completed your two tests, go back and talk to Hieronymus for your reward.
==Notes==
*This is repeatable (as long as you have Op Credits, and it's available), making it a very quick and easy way to stock up on Allied Notes.
*Reported Alchemy synths:
** Animal Glue
** Chocotonic
** Poison Arrowheads
** Ethereal Vermilion Lacquer
==Recipes==
Woodworking 	Woodworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Smithing 	Smithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Goldsmithing 	Goldsmithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Clothcraft 	Clothcraft
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Leatherworking	Leatherworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Bonecraft 	Bonecraft
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Alchemy 	Alchemy
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Cooking 	Cooking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Iron Anvil II (S)

==Walkthrough==
*Talk to Rasdinice to being the Operation and proceed to the Adjutant at (D-8).
*Talk to Adjutant who will ask you which craft you specialize in.
*Once a craft has been selected, he will ask how to make two items from that craft.
** What crystal is used for this synth? [List]
** What is the first ingredient in this synth? [List]
** What is the second ingredient in this synth? [List]
** What is the third ingredient in this synth? [List]
** What is the fourth ingredient in this synth? [List] (optional)
*Once you've completed your two tests, go back and talk to Rasdinice for your reward.
==Notes==
*It is possible that the NPC will ask for an additional material even after all materials have been selected. In this case, the 'No additional materials' option is available.
==Recipes==
Woodworking 	Woodworking
Spiked Club 	Wind Crystal, Bronze Ingot, 2x Walnut Lumber
Lauan Shield 	Wind Crystal, Bronze Sheet, 2x Lauan Lumber
Stone Arrow 	Earth Crystal, Arrowwood Lumber, Stone Arrowheads, Chocobo Fletchings
Light Crossbow	Earth Crystal, Bronze Ingot, Ash Lumber, Grass Thread
Smithing 	Smithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Goldsmithing 	Goldsmithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Clothcraft 	Clothcraft
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Leatherworking	Leatherworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Bonecraft 	Bonecraft
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Alchemy 	Alchemy
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Cooking 	Cooking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Iron Anvil II (W)

==Walkthrough==
*Talk to Emhi Tchaoryo, and you'll be forwarded to Adjutant at (F-9).
*Talk to Adjutant, and he'll ask you for a craft to specialize in.
*Once you've picked a craft, he'll test you on two synths made with said craft.
** What crystal is used for this synth? [List]
** What is the first ingredient in this synth? [List]
** What is the second ingredient in this synth? [List]
** What is the third ingredient in this synth? [List]
** What is the fourth ingredient in this synth? [List] (optional)
*Once you've completed your two tests, go back and talk to Emhi Tchaoryo for your reward.
==Notes==
*This is repeatable (as long as you have tags), making it a very quick and easy way to stock up on Allied Notes.
*This Ops mission is identical to Crystal Fist II (W) in nearly every aspect except the fact that there are two synth tests instead of three, and your reward is greater. 
*Goldsmithing:
**Ardent Jadeite, Brass Cuisses, Brass Harness, Brass Tank, Mighty Sardonyx, Mythril Grip, Piercing Dagger, Sabiki Rig, Silver Belt, Thief's Tools.
==Recipes==
Woodworking 	Woodworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Smithing 	Smithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Goldsmithing 	Goldsmithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Clothcraft 	Clothcraft
Garish Slacks 	Ingredients
Headgear 	Ingredients
Kaginawa 	Ingredients
Kenpogi 	Ingredients
Sturdy Slacks 	Ingredients
Leatherworking 	Leatherworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Bonecraft 	Bonecraft
Beetle Harness 	Earth Crystal, Lizard Skin, Lizard Skin, Lizard Skin, Beetle Shell, Beetle Shell
Bone Axe 	Wind Crystal, Giant Femur, Ram Horn, Ram Horn
Bone Earring 	Wind Crystal, Brass Ingot, Bone Chip, Bone Chip
Bone Harness 	Earth Crystal, Sheep Leather, Sheep Leather, Pugil Scales, Bone Chip, Giant Femur
Bone Mask 	Earth Crystal, Sheep Leather, Bone Chip, Giant Femur
Bone Mittens 	Earth Crystal, Sheep Leather, Sheep Leather, Bone Chip, Bone Chip
Jolt Axe 	Wind Crystal, Lambent Fire Cell, Lambent Wind Cell, Bone Axe
Shade Tiara 	Earth Crystal, Uragnite Shell, Eft Skin, Photoanima
Seer's Crown 	Earth Crystal, Linen Thread, Lizard Molt, Bone Chip, Coeurl Whisker
Shell Powder 	Wind Crystal, Seashell, Seashell, Seashell
Vivio Femur 	Wind Crystal, Giant Femur, Wind Anima, Water Anima, Light Anima
Wailing Ram Horn	Wind Crystal, Ram Horn, Ice Anima, Earth Anima, Dark Anima
Alchemy 	Alchemy
Beeswax 	Fire Crystal, Beehive Chip, Beehive Chip, Beehive Chip, Distilled Water
Potion 	Water Crystal, Sage, Lizard Tail, Distilled Water
Silent Oil 	Water Crystal, Olive Oil, Beeswax, Beeswax
Cooking 	Cooking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Iron Anvil I (B)

==Walkthrough==
*Talk to Hieronymus, and you'll be forwarded to Adjutant at (J-9).
*Talk to Adjutant, and he'll ask you for a craft to specialize in.
*Once you've picked a craft, he'll test you on two synths made with said craft.
** What crystal is used for this synth? [List]
** What is the first ingredient in this synth? [List]
** What is the second ingredient in this synth? [List]
** What is the third ingredient in this synth? [List]
** What is the fourth ingredient in this synth? [List] (optional)
**For example, the items that came up for Cooking were a Herbal Broth, and Roast Mushroom.
*Once you've completed your two tests, go back and talk to Hieronymus for your reward.
==Notes==
*This is repeatable (as long as you have tags), making it a very quick and easy way to stock up on Allied Notes.
*This Ops mission is identical to Crystal Fist I (B) in nearly every aspect except the fact that there are two synth tests instead of three, and your reward is greater. The recipes also have a larger number of ingredients.
==Recipes==
Woodworking 	Woodworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Smithing 	Smithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Goldsmithing 	Goldsmithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Clothcraft 	Clothcraft
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Leatherworking	Leatherworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Bonecraft 	Bonecraft
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Alchemy 	Alchemy
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Cooking 	Cooking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Iron Anvil I (S)

==Walkthrough==
*Talk to Rasdinice, and you'll be forwarded to Adjutant at (D-8).
*Talk to Adjutant, and he'll ask you for a craft to specialize in.
*Once you've picked a craft, he'll test you on two synths made with said craft.
** What crystal is used for this synth? [List]
** What is the first ingredient in this synth? [List]
** What is the second ingredient in this synth? [List]
** What is the third ingredient in this synth? [List]
** What is the fourth ingredient in this synth? [List] (optional)
**For example, the items that came up for Clothcraft were a pair of Brais, and a pair of Gaiters.
*Once you've completed your two tests, go back and talk to Rasdinice for your reward.
==Notes==
*This is repeatable (as long as you have tags), making it a very quick and easy way to stock up on Allied Notes.
*This Ops mission is identical to Crystal Fist I (S) in nearly every aspect except the fact that there are two synth tests instead of three, and your reward is greater.
==Recipes==
Woodworking 	Woodworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Smithing 	Smithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Goldsmithing 	Goldsmithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Clothcraft 	Clothcraft
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Leatherworking	Leatherworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Bonecraft 	Bonecraft
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Alchemy 	Alchemy
Chocotonic 	Water CrystalAttohwa GinsengDistilled WaterGysahl Greens
Deodorizer 	Wind CrystalOlive OilChamomileSage
Item name 	Ingredients
Cooking 	Cooking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Iron Anvil I (W)

==Walkthrough==
*Talk to Emhi Tchaoryo, and you'll be forwarded to Adjutant at (F-9).
*Talk to Adjutant, and he'll ask you for a craft to specialize in.
*Once you've picked a craft, he'll test you on two synths made with that craft.
** What crystal is used for this synth? [List]
** What is the first ingredient in this synth? [List]
** What is the second ingredient in this synth? [List]
** What is the third ingredient in this synth? [List] (...and so on for synths with more ingredients. He asks for them all.)
*Once you've completed your two tests, go back and talk to Emhi Tchaoryo for your reward.
==Notes==
*This is infinitely repeatable (as long as you have an Allied Tag), making it a very quick and easy way to stock up on Allied Notes.
*This Ops mission is identical to Crystal Fist I (W) in almost every way, except that it requires one fewer set of answers and gives greater rewards. It's strictly better.
==Recipes==
Woodworking 	Woodworking
Bewitched Ash Lumber 	Wind Crystal, Ash Log, Fire Anima, Ice Anima, Light Anima
Flexible Pole 	Wind Crystal, Lambent Water Cell, Lambent Earth Cell, Holly Pole
Lauan Shield 	Earth Crystal, Bronze Sheet, Lauan Lumber, Lauan Lumber
Light Crossbow 	Earth Crystal, Bronze Ingot, Ash Lumber, Grass Thread
Mana Willow Lumber 	Wind Crystal, Willow Log, Earth Anima, Water Anima, Light Anima
Self Bow 	Wind Crystal, Willow Lumber, Grass Thread, Cotton Cloth, Giant Femur
Steel Walnut Lumber 	Wind Crystal, Walnut Log, Earth Anima, Earth Anima, Dark Anima
Stone Arrow 	Earth Crystal, Arrowwood Lumber, Stone Arrowheads, Chocobo Fletchings
Smithing 	Smithing
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Goldsmithing 	Goldsmithing
Ardent Jadeite 	Wind Crystal, Jadeite, Dark Anima, Fire Anima, Water Anima
Mighty Sardonyx 	Wind Crystal, Sardonyx, Fire Anima, Earth Anima, Dark Anima
Item name 	Ingredients
Clothcraft 	Clothcraft
Brais 	Earth Crystal, Grass Thread, Sheep Leather, Grass Cloth, Grass Cloth
Cape 	Earth Crystal, Grass Thread, Grass Cloth, Grass Cloth
Gaiters 	Earth Crystal, Cotton Thread, Grass Cloth, Grass Cloth, Grass Cloth
Leatherworking 	Leatherworking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Bonecraft 	Bonecraft
Bone Mask 	Earth Crystal, Giant Femur, Bone Chip, Sheep Leather
Wailing Bone Chip 	Wind Crystal, Bone Chip, Ice Anima, Earth Anima, Dark Anima
Item name 	Ingredients
Alchemy 	Alchemy
Animal Glue 	Fire Crystal, Bone Chip, Bone Chip, Distilled Water, Rabbit Hide
Antidote 	Water Crystal, Distilled Water, San d'Orian Grape, Wijnruit
Beeswax 	Fire Crystal, Distilled Water, Beehive Chip, Beehive Chip, Beehive Chip
Black Ink (Note: this specific recipe.)	Dark Crystal, Distilled Water, Nebimonite, Windurstian Tea Leaves, Windurstian Tea Leaves
Chocotonic 	Water Crystal, Distilled Water, Gysahl Greens, Attohwa Ginseng
Deodorizer 	Wind Crystal, Chamomile, Olive Oil, Sage
Echo Drops 	Water Crystal, Distilled Water, Honey, Sage
Mercury 	Lightning Crystal, Cobalt Jellyfish, Cobalt Jellyfish, Cobalt Jellyfish, Cobalt Jellyfish
Cooking 	Cooking
Item name 	Ingredients
Item name 	Ingredients
Item name 	Ingredients
Iron Chainmail Set

(WAR, PLD, DRK, BST, SAM, NIN)	(WAR, PLD, DRK, BST, SAM, NIN)	(WAR, PLD, DRK, BST, SAM, NIN)	(WAR, PLD, DRK, BST, SAM, NIN)
Head 	Iron MaskDEF:11 	 	
Body 	ChainmailDEF:21 	 	
Hands 	Chain MittensDEF:7 	 	
Legs 	Chain HoseDEF:16 	 	
Feet 	GreavesDEF:6 	 	
Category:Armor Set
Iron Eater

====Starts Quest====
*The Weight of Your Limits
====Involved in Quests====
*Fires of Discontent
*Waking the Colossus
====Involved in Missions====
*Bastok Mission 3-1
*Bastok Mission 8-1
*Bastok Mission 8-2
*Bastok Mission 9-2
category:characters Category:Bastok NPCs
Isakoth

====Involved in Quests/Missions====
*Records of Eminence (Quest)
*Teleports by Twilight
*Shifty Shades of Prey
*Petals of Recollection
*To Kill Mocking Birds
====Notes:====
*Sells a variety of items in exchange for Sparks.
==Wildskeeper Reives Equipment Exchange==
Exchanges all six Paragon Key Items from each of the Wildskeeper Reives - Records of Eminence tasks for one piece of equipment from the following list. 
*Select "Exchange Seven treasures." from his dialogue menu to initiate the exchange.
**Note: This option does not appear until you have collected all six key items.
Rewards that can be selected:
{| class=default1 |	Colkhab	Tchakka	Achuka
Weapons:
* Kuakuakait
* Hatxiik
* Taikogane
Armor:
* Kaabanax Hat
* Kaabnax Trousers	
Weapons:
* Atetepeyorg
* Azukinagamitsu
* Atoyac
Armor:
* Ejekamal Boots
* Ejekamal Mask	
Weapons:
* Xiutleato
* Maochinoli
Armor:
* Otomi Helm
* Otomi Gloves	
Yumcax	Hurkan 	Kumhau 	
Weapons:
* Tamaxchi
* Ixtab
Armor:
* Buremte Hat
* Buremte Gloves
Accessories:
*Pahtli Cape
*Barataria Ring	
Weapons:
* Xbalanque
* Hunahpu
Armor:
* Uk'uxkaj Cap
* Uk'uxkaj Boots
Accessories:
* Tzacab Grip
* Animikii Bullet	
Weapons:
* Ajjub Bow
* Baqil Staff
Armor:
* Quiahuiz Leggings 
* Quiahuiz Helm
Accessories:
* Nepote Bell	
Category:Bastok Markets NPCs