List of SSBU Music (Donkey Kong series)

This is a list of music tracks pertaining to the universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the four Donkey Kong stages in the game: , Kongo Falls, Jungle Japes, 75m, and, as of the 8.1.0 update, , Small Battlefield, , and .
==Opening - Donkey Kong==
===Origin===
Returning from Brawl, a remix/medley of several pieces of music from Donkey Kong, starting off with the track that played during the opening in Donkey Kong on the NES (which also appeared in Donkey Kong Country, where would play it on his music box). This is followed by the "Game Start" jingle, the 25m level music, and the music that played when Mario picked up the Hammer. This remix is based more upon the NES version of Donkey Kongs soundtrack, rather than the arcade version. To emulate this style, it primarily features synths but also incorporates piano and electric guitar.
===Composition & Arrangements===
Source: Donkey Kong
Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: PROCYON STUDIO
Composition and arrangement Copyright Nintendo
Japanese title: , Donkey Kong: Opening
==Donkey Kong Country Returns==
===Origin===
This track is the title theme taken from Donkey Kong Country Returns, a remix of the original theme from Donkey Kong and its original arrangement in Donkey Kong Country.
===Composition & Arrangements===
Source: Donkey Kong
From Donkey Kong Country Returns
Composition and arrangement Copyright Nintendo
Japanese title: , Donkey Kong Returns
==Donkey Kong Country Returns (Vocals)==
===Origin===
This track is a remix of the title theme of Donkey Kong Country Returns. It is very similar to the original track, but with electric guitar and non-lexical "monkey" vocals layered in. This theme was rearranged by Kenji Yamamoto, who was music supervisor of Donkey Kong Country Returns.
===Composition & Arrangements===
Source: Donkey Kong
Arrangement Supervisor: Kenji Yamamoto
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Donkey Kong Returns [Donkey Family Vocal]
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from .
===Other uses===
This track was used in 's Classic Mode credits.
==Donkey Kong==
===Origin===
This is an atmospheric "big beat" remix of the 25m level music from Donkey Kong that incorporates other jingles and sound bytes from the arcade version, as well as various electric guitar and drum samples. This remix returns from Super Smash Bros. Brawl. It was arranged by Hirokazu Tanaka, who was involved in sound effect design on the original Donkey Kong arcade.
===Composition & Arrangements===
Source: Donkey Kong
Arrangement: Hirokazu Tanaka. ex
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Donkey Kong
==25m Theme==
===Origin===
The first level of the arcade game Donkey Kong was 25m, which featured this looping soundbyte that consists solely of 5 notes and 4 sounds. This track is a direct port of the original soundbyte.
===Composition & Arrangements===
Source: Donkey Kong
Composition and arrangement Copyright Nintendo
Japanese title: 25m BGM
==Donkey Kong / Donkey Kong Jr. Medley==
===Origin===
This is a new medley of themes from the original Donkey Kong and its sequel Donkey Kong Jr. It uses the "Game Start", 25m, Hammer, "Bonus Running Out", "Stage Clear", 100m, and "All Clear" themes from Donkey Kong and the "Game Start", "Stage 1", "Stage 4", "Ending", and "Stage Clear" themes from Donkey Kong Jr. The overall track has a fast-paced, orchestral/electronic hybrid style and extrapolates heavily on the original melodies, with the 25m music serving as the basis.
===Composition & Arrangements===
Source: Donkey Kong / Donkey Kong Jr.
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Japanese title: , Donkey Kong / Donkey Kong JR. Medley
==The Map Page / Bonus Level (Remix)==
===Origin===
In Donkey Kong Country, when exploring the world map, a track called "Simian Segue" plays, and when uncovering a bonus room, a track called "Bonus Room Blitz" plays. This is a brand-new arrangement of both tracks, with "The Map Page" and "Bonus Level" being the respective Japanese names for the tracks. Overall, the song has a "motown" style with prominent brass and saxophones, as well as steel drums, tropical percussion, and electric guitar.
===Composition & Arrangements===
Source: Donkey Kong Country
Arrangement Supervisor: Hiroshi Yamaguchi
Composition: Rare Limited
Arrangement: PlatinumGames Inc.
Composition and arrangement Copyright Nintendo
Guitar: Naofumi Harada
Japanese title: THE MAP PAGE / BONUS LEVEL
===Other uses===
This track was used in 's character trailer on the official website.
==The Map Page / Bonus Level (Original)==
===Origin===
Returning from Super Smash Bros. Brawl, this is the original arrangement of "Simian Segue" and "Bonus Room Blitz" (using their Japanese names) using the original chiptune soundfont tracks from Donkey Kong Country.
===Composition & Arrangements===
Source: Donkey Kong Country
Composition and arrangement Copyright Nintendo
Japanese title: THE MAP PAGE / BONUS LEVEL
===Unlock method===
*Purchase from the Shop for 300 gold.
===Other uses===
This track is used in the World of Light sub-world DK Island.
==Jungle Level (64)==
===Origin===
This track from the original Super Smash Bros. is a remix of "DK Island Swing", referred to in Ultimate by its Japanese title, "Jungle Level". In Donkey Kong Country, "DK Island Swing" served as somewhat of a main theme, as it played in many levels, particularly those with a sunset jungle theme. As with SSB4, the song has been abridged from its original version, slightly shortening the heavy drum beat in the opening. It is otherwise faithful to the original track, adapted to the Nintendo 64's sound hardware.
===Composition & Arrangements===
Source: Donkey Kong Country
Arrangement Supervisor: Hirokazu Ando
Composition: Rare Limited
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: JUNGLE LEVEL [64]
==Jungle Level (Melee)==
===Origin===
This arrangement of "DK Island Swing" is directly ported from Super Smash Bros. Melee and returns after not being included in Super Smash Bros. 4. Compared to the original, it has a fast-paced big band swing style like its rendition in Donkey Kong 64, but retains the slower-paced, atmospheric second half of the original.
===Composition & Arrangements===
Source: Donkey Kong Country
Arrangement Supervisor: Shogo Sakai
Composition: Rare Limited
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: JUNGLE LEVEL [DX]
==Jungle Level (Brawl)==
===Origin===
This is a frantic, jazzy remix of the "DK Island Swing" track from Donkey Kong Country, returning from Brawl. It was previously titled "Jungle Level Ver. 2" as there was another arrangement of "" in Brawl, but that version is not included in Ultimate. The song varies widely in styles: it starts out with the original's percussion, becomes a fast-paced progressive rock track, then becomes a sweeping orchestral score before transitioning back into the previous progressive rock approach. This version of the track is abridged, with the opening being slightly shortened.
===Composition & Arrangements===
Source: Donkey Kong Country
Arrangement: Motoi Sakuraba
Composition: Rare Limited
Composition and arrangement Copyright Nintendo
Japanese title: JUNGLE LEVEL [X]
===Other uses===
This track was used in 's character trailer on the official website.
==Jungle Level Jazz Style (for 3DS / Wii U)==
===Origin===
This is a jazz-styled remix of the "DK Island Swing" track from Donkey Kong Country, which played on various jungle levels in that game. It features brass and percussion sections, as well as ragtime piano.
===Composition & Arrangements===
Source: Donkey Kong Country
Arrangement Supervisor: Hiroyuki Kawada
Composition: Rare Limited
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: JUNGLE LEVEL Jazz Style [for]
===Unlock method===
*Purchase from the Shop for 300 gold.
==Jungle Level Tribal Style (for 3DS / Wii U)==
===Origin===
This is a tropical remix of the "DK Island Swing" track from Donkey Kong Country, which played on various jungle levels in that game. It includes pan flute, didgeridoo, and kalimba, as well as vocal chanting.
===Composition & Arrangements===
Source: Donkey Kong Country
Arrangement Supervisor: Hiroyuki Kawada
Composition: Rare Limited
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: JUNGLE LEVEL Ethnic Style [for]
===Unlock method===
*Open a chest in the Light Realm, on the cliffside north of the mushroom field.
==Jungle Hijinxs==
===Origin===
Taken directly from Donkey Kong Country Returns, this track is an arrangement of "DK Island Swing" that plays on the game's very first stage, . This version of the track is abridged, with the opening shortened.
===Composition & Arrangements===
Source: Donkey Kong Country
From Donkey Kong Country Returns
Composition and arrangement Copyright Nintendo
Japanese title: , Banana Jungle
==Swinger Flinger==
===Origin===
This arrangement of "DK Island Swing" is taken directly from Donkey Kong Country: Tropical Freeze, though oddly, the level of the same name doesn't actually play this track; the first level that does play it is . This is correctly reflected in the song's Japanese name. Uniquely among the remixes of DK Island Swing, it has an extra verse halfway through that features the melody from "Token Tango", the bonus level music from Donkey Kong Country 2.
===Composition & Arrangements===
Source: Donkey Kong Country
From Donkey Kong Country: Tropical Freeze
Composition and arrangement Copyright Nintendo
Japanese title: , Stomping Labyrinth
===Unlock method===
*Purchase from the Shop for 300 gold.
==Ice Cave Chant==
===Origin===
This track is taken directly from Donkey Kong Country, where it played in the level.
===Composition & Arrangements===
Source: Donkey Kong Country
Composition and arrangement Copyright Nintendo
Japanese title: THE ICE COVE
==Funky's Fugue==
===Origin===
This track is taken directly from Donkey Kong Country, where it played at .
===Composition & Arrangements===
Source: Donkey Kong Country
Composition and arrangement Copyright Nintendo
Japanese title: FUNKY KONG PAGE
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from 
===Trivia===
*This was the only song in Donkey Kong Country composed by Robin Beanland, as the song was originally meant to be used in .
==Snakey Chantey==
===Origin===
"Snakey Chantey" is the name of the music that plays on the stages (at the end of the level) and of World 3 in Donkey Kong Country 2: Diddy's Kong Quest. The track "Snakey Chantey" in Donkey Kong Country 2: Diddy's Kong Quest begins in the same way as "Gang-Plank Galleon", then loops into a variation of that theme. This is a new remix of the track combines both themes in an orchestral march style.
===Composition & Arrangements===
Source: Donkey Kong Country / Donkey Kong Country 2: Diddy's Kong Quest
Arrangement Supervisor: Kumi Tanioka
Composition: Rare Limited
Composition and arrangement Copyright Nintendo
Japanese title: , Great Transformation into Rattly
==Gang-Plank Galleon==
===Origin===
The final boss theme heard in Donkey Kong Country on the level, from which this track received its name. In this stage, Donkey Kong and Diddy Kong fought King K. Rool. This is a brand new remix of the track, which heavily focuses on brass and also incorporates a rap segment with indeterminate lyrics.
===Composition & Arrangements===
Source: Donkey Kong Country
Arrangement: ACE (TOMOri Kudo / CHiCO)
Composition: Rare Limited
Composition and arrangement Copyright Nintendo
Japanese title: THE PIRATE SHIP
===Other uses===
This track was used in 's reveal trailer and his character trailer on the official website, and it is his Credits theme.
==King K. Rool / Ship Deck 2==
===Origin===
Returning from Super Smash Bros. Brawl, this is an arrangement of "Gang-Plank Galleon", although it retains its name originally used in Brawl. This Brawl version starts as a sea shanty melody on accordion, then transitions into a hard rock tune, much like the original song. 
===Composition & Arrangements===
Source: Donkey Kong Country
Arrangement Supervisor: Shogo Sakai
Composition: Rare Limited
Composition and arrangement Copyright Nintendo
Japanese title: KING K.ROOL / SHIP DECK2
==Stickerbush Symphony==
===Origin===
This track returns from Brawl, where it was titled "Bramble Blast". It is a remix of "Stickerbush Symphony" from Donkey Kong Country 2: Diddy's Kong Quest. This played on each of the bramble-based stages in the game, including the first stage it appeared on, . This version of this track uses different instruments, such as plucked strings and acoustic guitar, and overall feels more energetic than it did within the original game.
===Composition & Arrangements===
Source: Donkey Kong Country 2: Diddy's Kong Quest
Arrangement Supervisor: Michiko Naruke
Composition: Rare Limited
Arrangement: Naru2 Co.,Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Prickly Barrel Maze
===Other uses===
This track is 's Credits theme.
==Crocodile Cacophony==
===Origin===
This is a new remix of Kaptain K. Rool's battle theme from Donkey Kong Country 2: Diddy's Kong Quest. The song is arranged as an orchestral metal track similar to the original theme, and encompasses two loops, with the second being lowered in key by a full step. It also features several musical phrases from "K. Rool Returns", the title theme from the same game.
===Composition & Arrangements===
Source: Donkey Kong Country 2: Diddy's Kong Quest
Arrangement Supervisor: Soshi Abe
Composition: Rare Limited
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Showdown! Kaptain K. Rool
==DK Rap==
===Origin===
This arrangement is a remix of the infamous "" from Donkey Kong 64, which debuted in Super Smash Bros. Melee. The verses of the theme are arranged in varying styles, with the performer afflicting different voices in each one. As with Super Smash Bros. 4, the track has been abridged and now omits the verses concerning Lanky Kong and Chunky Kong, along with the "take it to the fridge" outro.
===Composition & Arrangements===
Source: Donkey Kong 64
Arrangement Supervisor: Hirokazu Ando
Vocals: James W. Norwood Jr.
Composition: Rare Limited
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Monkey Rap
Lyrics
He-he-here we go
So they're finally here, performing for you
If you know the words, you can join in too
Put your hands together, if you want to clap
As we take you through this monkey rap
Huh
DK
Donkey Kong
He's the leader of the bunch, you know him well
He's finally back to kick some tail
His coconut gun can fire in spurts
If he shoots ya, it's gonna hurt
He's bigger, faster, and stronger too
He's the first member of the DK crew
DK
Donkey Kong
DK
Donkey Kong is here
This Kong's got style, so listen up dudes
She can shrink in size, to suit her mood
She's quick and nimble when she needs to be
She can float through the air and climb up trees
If you choose her, you'll not choose wrong
With a skip and a hop, she's one cool Kong
DK
Donkey Kong
He's back again and about time too
And this time he's in the mood
He can fly real high with his jetpack on
With his pistols out, he's one tough Kong
He'll make you smile when he plays his tune
But Kremlings beware 'cause he's after you
DK
Donkey Kong
DK
Haha, Donkey Kong
DK
Donkey Kong
DK
==Battle for Storm Hill==
===Origin===
This track is taken directly from Donkey Kong: Jungle Beat, where it was the background music to the eponymous first stage of the , which consists of Donkey Kong climbing a hill at night during a rainy storm, while cannons on the hill fire at him.
===Composition & Arrangements===
Source: Donkey Kong Jungle Beat
Composition and arrangement Copyright Nintendo
Japanese title: , Battle of Storm Hill
==Boss 2 - DK: Jungle Climber==
===Origin===
This track is a direct port of the music that played during certain boss fights in DK: Jungle Climber.
===Composition & Arrangements===
Source: DK: Jungle Climber
Composition and arrangement Copyright Nintendo
Japanese title: (), Boss 2 (Donkey Kong: Jungle Climber)
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from 
===Trivia===
*In PAL versions of Ultimate, this track is called Boss 2 - Donkey Kong: Jungle Climber, reflecting the game's name in those regions.
==Mole Patrol==
===Origin===
This track is a direct port of the music that plays during the rocket barrel portion of the level "" from Donkey Kong Country Returns.
===Composition & Arrangements===
Source: Donkey Kong Country Returns
Composition and arrangement Copyright Nintendo
Japanese title: , Mole Miner's Construction Site
==Gear Getaway==
===Origin===
This track is a remix of the music that plays during the rocket barrel portion of , which itself is an abridged version of "Mine Menace", the theme that plays during the rocket barrel portion of , both from Donkey Kong Country Returns. Much like the original, it is performed in a "big band swing" style with prominent brass and percussion sections, as well as wah-wah guitar and piano. The arrangement also incorporates some portions of the Jungle Level theme from Donkey Kong Country.
===Composition & Arrangements===
Source: Donkey Kong Country Returns
Arrangement: Noriyuki Iwadare
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Thrill! Gear Flight
==Mangrove Cove==
===Origin===
Taken directly from Donkey Kong Country: Tropical Freeze, where it plays on the level of the same name.
===Composition & Arrangements===
Source: Donkey Kong Country: Tropical Freeze
Composition and arrangement Copyright Nintendo
Japanese title: , Mangrove Cove
==Trivia==
*Two tracks present in previous games do not return in Ultimate:
** - Brawl remix
**
Category:Music (SSBU)
Category:Lists