Sword Valley

Sword Valley is an area of the Mechonis in Xenoblade Chronicles. Many fights occur between the Mechon and the Homs here.
==Geography==
Sword Valley is situated directly upon the Mechonis' Great Sword. While presumably running the entire length of the blade, the only accessible section of the valley spans from the Bionis' right thumb and through the blade's crevasses to Galahad Fortress at the sword's hilt. The sword is used to drain ether from Bionis, indicated by the green lights that flow along the blade to the Ether Storage Area, where the ether is collected into a pool and channeled into the fortress.
Compared to other areas on Mechonis, Sword Valley is rather dry and rusted. The main path grows very dry and sparse grass, while buildings and enclosed sections of the Valley retain a similar aesthetic to the rest of the Titan, barring the Fallen Arm. Being both a frequent battleground and situated directly above the Arm, debris from the sword commonly can be found on the Arm below. Even some Homs survivors of the battle a year prior survived falling from the sword.
==Story==
A year prior to the events of the game, the Homs make their last stand against the Mechon during the Battle of Sword Valley. Though the Homs forces are overwhelmed by the Mechon and retreat, Dunban, wielding the Monado, convinces Dickson and Mumkhar to stay and keep fighting. They manage to defeat some of the oncoming Mechon, but Dunban becomes exhausted from overusing the Monado. Mumkhar deserts the two to save himself and claim the Monado in the aftermath, only to seemingly be killed. Dunban, despite being weakened, manages to end the battle in the Homs' favour, but is severely injured, and his right arm is permanently crippled.
One year later, Shulk and his companions make their way to Sword Valley on their way to Galahad Fortress, seeking to confront Yaldabaoth and save Fiora. As they arrive in the valley, they are met by a Supply Convoy, arranged by Alvis and headed by Dickson, to allow them to resupply before continuing on to the fortress. They tell Dickson about the events of Prison Island and Fiora before he leaves with Alvis to make further preparations for the allied forces.
When the party reaches the hilt, they are confronted by a mechanised Mumkhar, calling in several s and his own Face Mechon, Metal Face, whose weapons have been upgraded with a substance that decomposes any life from Bionis. He and the others are defeated, but Shulk stops Dunban from taking Mumkhar's life. Mumkhar, however, refuses to stop fighting, only to be impaled by one of the fortress's spires falling onto him. The platform they are on then collapses, and he falls toward the Great Sea to his death. The party then makes their way into Galahad Fortress.
The Bionis allied forces later engage the Mechon on Sword Valley while Shulk and his companions confront Egil. Using the new Havres, developed by Lorithia and the Ministry of Research, the allied forces are at a huge advantage. The battle later ends when the Mechonis starts to awaken, and the allied forces retreat. Sword Valley is later destroyed, along with the rest of the Mechonis, after Zanza uses the Bionis to kill Egil.
==Locations==
* 3rd Gate
* 4th Gate
* 5th Gate
* 6th Gate
* Ether Storage Area
* Port Access Pathway
* Port Maintenance Bay
==Landmarks==
* Bionis' Thumb
* 
* Dolgan Outpost
* Enalda Control Base
* Fortress Rear Entrance
* Ged Fortress
* Heavy Machine Depot
* Radio Tower
* Supply Convoy
==Secret Areas==
* Monado Wound
==NPCs==
* Dickson
==Shops==
* Sword Valley Shop
==Enemies==
==Collectables==
After Sword Valley becomes inaccessible, the collectables in this area are made available in Colony 6 after progressing the reconstruction. Select collectables can also be obtained through trading.
==Quests==
==In Xenoblade Chronicles 3==
The Mechonis' sword, and by extension Sword Valley, reappears in Xenoblade Chronicles 3. Now known as Swordmarch, the area is mostly vertical, making it very different to traverse. The music of the area, , is a remix of the Sword Valley theme.
==In Project X Zone 2==
Sword Valley is an area in Project X Zone 2.
==Trivia==
* Sword Valley is the only area on Mechonis where and Irregular Bound don't play.
==In other languages==
==Gallery==
XCDE area menu image Sword Valley.png|Menu image in 
Sword Valley DE 1.jpg|Area preview of Sword Valley in Definitive Edition
Sword Valley DE 2.jpg|Area preview of Sword Valley in Definitive Edition
Sword Valley DE 3.jpg|Area preview of Sword Valley in Definitive Edition
Category:Areas (XC1)Category:Sword Valley
it:Valle della Spada