nyuuzyou/wikis huggingface dataset:
Aggy

Aggy is a in Xenoblade Chronicles 3. He is Ghondor's right hand man alongside Oggy, and a member of House Vandham.
==Appearance and personality==
Aggy is a tall and muscular man with tan skin and black hair with an undercut and a blue strand on the left side. He has red eyes and a red line on his skin accross his left eye. He wears a blue sleeveless open coat over a black sleeveless shirt, black pants and laced boots.
==Story arc==
==Quests==
Aggy appears in the following quests:
* The New Inspector
* 
* Seeker's True Intent
* Why So Busy?
* The Path I Forge
==Lore==
* Aggy, Oggy and Anton wanted to support Ghondor together.
* Aggy and Oggy have been at Ghondor's side for most of their lives.
==Dialogue==
==Affinity==
==In other languages==
==Gallery==
Category:Humans (XC3)
Category:NPCs (City)
Aghasura Cannon

Aghasura Cannon is a Skell Art in Xenoblade Chronicles X, integrated into the Ares series of Skells. This Art makes the Ares Skells infamous.
==Overview==
Aghasura Cannon is extremely powerful, combining high base damage with Ether Res Down to make it so the first shot weakens all enemies in front of it enough for the next two to hit even harder.
However, because of its power, it costs 1500 Fuel to use, which is rather expensive if Overdrive isn't active.
==Weapons==
* ARES-SP0250 AGHASURA
* ARES-SP0270 AGHASURA
* ARES-SP0290 AGHASURA
==Data==
==In other languages==
Agility (XC1)

Agility is a stat in Xenoblade Chronicles and Future Connected that affects how likely physical attacks are to hit or miss. When two opponents attack each other, whoever has the higher agility will land more blows and avoid more of their enemy's attacks. Both sides having equal agility means they both have 100% accuracy against each other (barring other factors), while each point of agility equates to 1% better hit and miss chance against the opponent. Ether attacks do not use agility in calculating accuracy.
For example, and begin the story by fighting a . Shulk's agility is 15, while Reyn's is 13, and the Krabble's is also 13. Since Reyn and the Krabble have equal agility, all attacks they throw at each other will have 100% accuracy. But Shulk's agility is 2 more than the Krabble's, so his accuracy against it is 102%, and its accuracy against him is 98%. Having an accuracy above 100% does nothing by itself aside from providing a larger buffer against accuracy-reducing effects (such as the weight of ).
Agility can be altered in battle by the buff and debuff. It can also be boosted by levelling up, s and various s.
==Agility values==
Note that as party members have varying minimum s, there is no useful way to compare their stats at minimum level.
Category:Stats (XC1)Category:Stats (FC)
Agility (XC2)

Agility is a in Xenoblade Chronicles 2 and Torna ~ The Golden Country. It affects the of attacks in . It is generally a property of Drivers and enemies.
The chance any hit has of landing is usually inversely proportional to the target's agility: in absence of other modifiers, it is equal to 75% * (the attacker's ) / (the target's agility). Other modifiers to hit chance tend to multiply directly on to this ratio, except for modifiers to "accuracy" or "evasion" which are added on after other multipliers.
Party member agility can be increased by levelling up, equipping accessories that increase agility, using s that passively increase agility, or unlocking Driver Skills that increase agility.
==Agility values==
Each character's agility increases by the same amount (ignoring rounding effects) each level up.
===Xenoblade Chronicles 2===
===Torna ~ The Golden Country===
Category:Stats (XC2)Category:Stats (TTGC)
Agility (disambiguation)

Agility may refer to:
* Agility (XG) - the stat in Xenogears
* Agility (XS1) - the stat in Xenosaga Episode I
* Agility (XS2) - the stat in Xenosaga Episode II
* Agility (XS3) - the stat in Xenosaga Episode III
* Agility (XS1&2) - the stat in Xenosaga I & II
* Agility (XC1) - the stat in Xenoblade Chronicles and Future Connected
* Agility (XC2) - the stat in Xenoblade Chronicles 2 and Torna ~ The Golden Country
* Agility (XC3) - the stat in Xenoblade Chronicles 3
Agility Down (debuff)

Agility Down is a debuff in Xenoblade Chronicles and Future Connected. It lowers the user's by a percentage, thereby making it harder for them to land or dodge attacks.
As a percentage-based boost, the power of Agility Down scales with the user's natural agility. Having low agility means that even a large penalty is not much of an issue; having high agility means even a low penalty can be a huge problem.
 s grant a chance to inflict this debuff.
==List of arts that can inflict Agility Down==
===By party members===
Character	Art	Description
===By enemies===
==In other languages==
Category:Debuffs (XC1)
Agility Down (gem)

Agility Down is a effect in Xenoblade Chronicles and Future Connected. It grants a percentage chance that the user's will inflict on the target for 10 seconds.
==Overview==
Even with the weakest gems, Agility Down will eventually trigger and give the party a noticeable boost in accuracy and evasion for a short time. If the foe is normally hard to hit, this is the time to go in.
==Sources==
==In other languages==
Agility Up (buff)

Agility Up is a buff in Xenoblade Chronicles and Future Connected. It increases the user's by a percentage, thereby making it easier for them to land or dodge attacks.
As a percentage-based boost, the power of Agility Up scales with the user's natural agility. Having low agility means that even a large boost is not impressive; having high agility means even a low boost can be incredible.
==List of arts that can inflict Agility Up==
===By party members===
Character	Art	Description
===By enemies===
==In other languages==
Category:Buffs (XC1)Category:Buffs (FC)
Agility Up (gem)

Agility Up is a effect in Xenoblade Chronicles and Future Connected. It raises the user's .
==Overview==
Agility gems are one of the most sought-after, as all characters greatly appreciate the boost to both accuracy and evasion. They can be used to bring the weaker ones like up to the level of the others, or to raise ones like even further beyond.
==Sources==
==In other languages==
Agni's Skygarden Ruins

Agni's Skygarden Ruins are a on the Bionis' Shoulder. They are located atop the Old King's Testament.
==Enemies==
* Contemptuous Greymane
* 
* 
* 
* Petra Apis (Fogbeast)
==Treasure chests==
* Giants' Trove #15
==Map==
==In other languages==
==Gallery==
Agni's Skygarden Ruins discovery.png|Agni's Skygarden Ruins discovery
Agni's Tomb Ruins

Agni's Tomb Ruins is a in Future Redeemed. It can be accessed from the main Aurora Shelf area by dropping down a circular hole in the ground immediately southwest of the Three-Pillar Transept Ruins skip travel point in the southeast of the region. It can also be reached by going through a cave whose entrance lies just west of the Elevator Landing Camp.
==Enemies==
==NPCs==
==In other languages==
==Gallery==
Agni's Tomb Ruins (night).jpg|Agni's Tomb Ruins at night
Category:Locations (Aurora Shelf)
Agni Gatling

Agni Gatling is a Skell Art in Xenoblade Chronicles X, integrated into the Ares series of Skells.
==Overview==
Agni Gatling shoots twelve rapid bullets from guns summoned from the Skell's arms, which pierce through enemies to hit all enemies in front of the line of fire. This attack is very strong thanks to the Ares' innate high AttributeDmg.ETHER traits.
When attacking from the side, Agni Gatling's shots all deal 50% more damage.
==Weapons==
* ARES-SP0250 AGNI
* ARES-SP0270 AGNI
* ARES-SP0290 AGNI
==Data==
==In other languages==
Agnian Prosperity

Agnian Prosperity is an offered in the Archsage's Gauntlet in Xenoblade Chronicles 3.
==Overview==
Naturally, this emblem is only worth taking if the team has four or more Agnians. This can be used to boost damage from the Moneybags emblem down the line if the team meets that requirement.
It is possible to use this (and Agnian Zeal) and Kevesi Prosperity/Kevesi Zeal if the team consists of three Kevesi, three Agnians, and .
==Data==
==In other languages==
Agnian Zeal

Agnian Zeal is an offered in the Archsage's Gauntlet in Xenoblade Chronicles 3.
==Overview==
This emblem is only worth taking if the team has four or more Agnians. This emblem boosts damage output and Launch Charge, but only for the Agnian characters.
It is possible to use this (and Agnian Prosperity) and Kevesi Prosperity/Kevesi Zeal if the team consists of three Kevesi, three Agnians, and .
==Data==
==In other languages==
Agniratha, Mechonis Capital

Agniratha, Mechonis Capital (originally unofficially referred to as Agni Ratha, Imperial Capital) is Disc 4, Track 16 on the Xenoblade Original Soundtrack. It plays in Agniratha during daytime.
==Agniratha, Mechonis Capital (Definitive Edition ver.)==
Agniratha, Mechonis Capital (Definitive Edition ver.) is Track 13 on the Xenoblade Chronicles: Definitive Edition Sound Selection and Disc 4, Track 14 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box. It is a rerecording of the original with slightly altered balance, mixing, and orchestration.
It plays in the same situations as the original.
==References==
Category:Music (XC1)Category:Songs composed by ACE+
Agniratha (Night)

Agniratha (Night) (originally unofficially referred to as Agni Ratha, Imperial Capital / Night) is Disc 4, Track 17 on the Xenoblade Original Soundtrack. It plays in Agniratha during nighttime.
==Agniratha, Mechonis Capital/Night (Definitive Edition ver.)==
Agniratha, Mechonis Capital/Night (Definitive Edition ver.) is a track in Xenoblade Chronicles: Definitive Edition. It is Disc 4, Track 15 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is a rerecording of the original with slightly altered balance, mixing, and orchestration, such as the inclusion of a vocal line at 2:18. It plays in the same situations as the original.
==References==
Category:Music (XC1)Category:Songs composed by ACE+
Agniratha Transporter

The Agniratha Transporter is a in the Central Factory. It connects the factory to the Factory Transporter in Agniratha. The transporter continues to function even after the Meyneth Shrine events, which means Agniratha remains accessible during the second visit on the way to the Mechonis Core.
==Map==
==In other languages==
==Gallery==
Agniratha Transporter DE.jpg|Agniratha Transporter in Definitive Edition
it:Portale Agniratha
Agnus

Agnus (, Agnus) is one of the nations of Aionios in Xenoblade Chronicles 3. It is the home of the playable characters Mio, Taion, and Sena, as well as Glimmer in Xenoblade Chronicles 3: Future Redeemed.
Agnus has a Japanese aesthetic, using primarily white and yellow-green for their clothing, weapons, and equipment. Compared to their mutual enemy Keves, their technology is vastly superior, which is mostly used for unmanned mobile weapons. Agnian people have enhanced physical strength and possess some sort of glowing crystal somewhere on their body, while many have additional mystical traits, such as glowing lines across their skin or eternally-burning hair.
==Story==
==Colonies in Agnus==
The colonies visitable by the party are:
*Colony Gamma
*Colony Iota
*Colony Lambda
*Colony Mu
*Colony Tau
*Lost Colony
==Trivia==
* Agnus' name means 'Lamb' or 'Sheep' in Latin. This is analogous to the meaning of Keves, the other main nation in Aionios, and likely refers to how both nations serve as 'sacrificial lambs' for Moebius.
* Agnus may also be a reference to Aveh, a nation in Xenogears, due to similar spelling. People of Aveh (and Kislev) are sometimes referred to as '-Lambs-', tying in with the above meaning.
==In other languages==
==Gallery==
XC3 icon Agnus.png|Agnus emblem
Agnus_military.jpeg|Various units from Agnus' military, as seen in the Xenoblade Chronicles 3 reveal trailer.
Agnus_weapons.jpeg|Agnus Levnises, as seen in the reveal trailer.
Agnus_soldiers.jpeg|Foot soldiers of Agnus, as seen in the reveal trailer.
Agnus_leader.jpeg|The Queen of Agnus, as seen in the reveal trailer.
Agnian.png|Agnian heroes and their allies
Category:Lore (XC3)
it:Agnus
Agnus Attacker (Prologue) (Duoblade)

Agnus Attacker is a story-exclusive enemy in Xenoblade Chronicles 3. It alongside a Skirmisher variant and a Scout variant are the first enemies encountered in the game and serves as the tutorial for auto attacks.
==Data==
===Enemy===
===Arts===
==In other languages==
==Gallery==
Category:Enemies (Everblight Plain)Category:Duoblades
Agnus Attacker (Prologue) (Scout)

Agnus Attacker is a story-exclusive enemy in Xenoblade Chronicles 3. It alongside a Skirmisher variant and a Duoblade variant are the first enemies encountered in the game and serves as the tutorial for auto attacks.
==Data==
===Enemy===
===Arts===
==In other languages==
==Gallery==
Category:Enemies (Everblight Plain)Category:Scouts (XC3)
Agnus Attacker (Prologue) (Skirmisher)

Agnus Attacker is a story-exclusive enemy in Xenoblade Chronicles 3. It alongside a Duoblade variant and a Scout variant are the first enemies encountered in the game and serves as the tutorial for auto attacks.
==Data==
===Enemy===
===Arts===
==In other languages==
==Gallery==
Category:Enemies (Everblight Plain)Category:Skirmishers
Agnus Attacker (Sigma Vanguard) (Duoblade)

Agnus Attacker is a story-exclusive enemy in Xenoblade Chronicles 3. The first wave of them serve as the tutorial for initiating battles, while the second wave serves as a tutorial for using s.
==Data==
===Enemy===
===Arts===
===Drops===
==In other languages==
==Gallery==
Category:Enemies (Everblight Plain)Category:Duoblades
Agnus Attacker (Three Agnus Soldiers)

Agnus Attacker is a boss in Xenoblade Chronicles 3. She is accompanied by Agnus Defender and Agnus Healer.
==Data==
===Enemy===
===Arts===
===Drops===
==Trivia==
* In a , if the Comet Mallet are upgraded into the Meteor Smasher, the said weapon will replace the former.
==In other languages==
==Gallery==
Category:Bosses (Melnath's Shoulder) (XC3)Category:Agnian enemies
Agnus Battle

Agnus Battle is Disc 5, Track 3 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 16, Track 3 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is the standard battle theme for the Pentelas, Cadensia, Swordmarch, and (curiously) Keves Castle regions.
==Album notes==
Category:Music (XC3)Category:Songs composed by ACE
Agnus Castle

Agnus Castle is a Colony in Xenoblade Chronicles 3. It is the main headquarters of the nation of Agnus.
==Plot==
==Locations==
* Ivory Gaol
==Landmarks==
* Ascension Grounds
==Rest Spots==
* Death's Door
* Station Breakroom
==Shops==
* Ascension Caravan
* Castle Commissary
* Illicit Caravan
==NPCs==
* Aggy
* Anton
* Darnie
* Ghondor
* Grover
* Jhodor
* Jumbo Tirkin
* Kaye
* Micro Tirkin
* Mini Tirkin
* Nia
* Oggy
* Prison Warden
* Ragzy
* Ruggyscruggy
* Seeker
* Soona
* Tohma
* Ulrich
* Xera
==Gallery==
Category:Colonies (XC3)
Agnus Castle Barbican

Agnus Castle Barbican is an area in Xenoblade Chronicles 3.
==Geography==
==Story==
==Locations==
* Central Harbor
* Hope's Rest
* Levnis Workyard
* Perimeter Bridge
* Prison Precipice
* Sea-Gnawed Cave
* West Perimeter Gate
==Landmarks==
* Funicular Approach
* Levnis Workyard Entrance
* Mulus Depot
* Old Road of Rebirth
* Prison Camp, Freight Gate
* Vent Entrance
==Rest Spots==
* Sea-Gnawed Camp
==Enemies==
* Gyrinus
* Moebius M (part 1)
* Moebius M (part 2)
* Moebius N (Agnus Castle Barbican)
==In other languages==
==Gallery==
*
Agnus Castle Region

The Agnus Castle Region is a region in Xenoblade Chronicles 3. It is where Agnus Castle is located. 
Since this castle floats high in the sky, the castle's main accessible area is the area where Agnus' Homecoming ritual is performed, and the maximum security prison next to it.
==Story==
==Lore==
==Areas==
==In other languages==
==Gallery==
Agnus Castle Region nametag.png
Category: Regions (XC3)
Agnus Colony (music)

Agnus Colony is Disc 5, Track 1 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 16, Track 1 on the Xenoblade Chronicles Original Soundtrack Trinity Box. Saffronia Village is a remix of this track.
It plays in (most) colonies controlled by Agnus during the day.
==Album notes==
Category:Music (XC3)Category:Songs composed by ACE
Agnus Defender (Three Agnus Soldiers)

Agnus Defender is a boss in Xenoblade Chronicles 3. She is accompanied by Agnus Healer and Agnus Attacker.
==Data==
===Enemy===
===Arts===
===Drops===
==Trivia==
* In a , if the Dual Moonblades are upgraded into the Sundancers, the said weapon will replace the former.
==In other languages==
==Gallery==
Category:Bosses (Melnath's Shoulder) (XC3)Category:Agnian enemies
Agnus Duoblade (Agnus Squad) (Eagus Wilderness)

Agnus Duoblades are enemies in Xenoblade Chronicles 3. It is accompanied by an , an , an , and a and it's level varies on the party's Warning Level.
==Data==
===Enemy===
===Arts===
===Drops===
==Gallery==
Category:Enemies (Eagus Wilderness)Category:Duoblades
Agnus Fighter A

Agnus Fighter A is a quest-exclusive boss in Xenoblade Chronicles 3. They are accompanied by Agnus Fighter B, Agnus Fighter C, Agnus Fighter D, and Agnus Fighter E, forming the Mystery Agnus Ninjas. They are fought during the Hero , .
==Data==
===Enemy===
===Arts===
===Drops===
==In other languages==
==Gallery==
Category:Bosses (High Maktha Wildwood)Category:Hero enemies
Agnus Fighter B

Agnus Fighter B is a quest-exclusive boss in Xenoblade Chronicles 3. He is accompanied by Agnus Fighter A, Agnus Fighter C, Agnus Fighter D, and Agnus Fighter E, forming the Mystery Agnus Ninjas. He is fought during the Hero , .
==Data==
===Enemy===
===Arts===
===Drops===
==In other languages==
==Gallery==
Category:Bosses (High Maktha Wildwood)Category:Medics
Agnus Fighter C

Agnus Fighter C is a quest-exclusive boss in Xenoblade Chronicles 3. He is accompanied by Agnus Fighter A, Agnus Fighter B, Agnus Fighter D, and Agnus Fighter E, forming the Mystery Agnus Ninjas. He is fought during the Hero , .
==Data==
===Enemy===
===Arts===
===Drops===
==In other languages==
==Gallery==
Category:Bosses (High Maktha Wildwood)Category:Vanguards
Agnus Fighter D

Agnus Fighter D is a quest-exclusive boss in Xenoblade Chronicles 3. She is accompanied by Agnus Fighter A, Agnus Fighter B, Agnus Fighter C, and Agnus Fighter E, forming the Mystery Agnus Ninjas. She is fought during the Hero , .
==Data==
===Enemy===
===Arts===
===Drops===
==In other languages==
==Gallery==
Category:Bosses (High Maktha Wildwood)Category:Scouts (XC3)
Agnus Fighter E

Agnus Fighter E is a quest-exclusive boss in Xenoblade Chronicles 3. She is accompanied by Agnus Fighter A, Agnus Fighter B, Agnus Fighter C, and Agnus Fighter D, forming the Mystery Agnus Ninjas. She is fought during the Hero , .
==Data==
===Enemy===
===Arts===
===Drops===
==In other languages==
==Gallery==
Category:Bosses (High Maktha Wildwood)Category:Skirmishers
Agnus Healer (Three Agnus Soldiers)

Agnus Healer is a boss in Xenoblade Chronicles 3. He is accompanied by Agnus Attacker and Agnus Defender.
==Data==
===Enemy===
===Arts===
===Drops===
==Trivia==
* In , if the Spell Tags: Mondo had been upgraded into the Spell Tags: Totality, the Agnus Healer's weapon will also have the upgraded appearance.
==In other languages==
==Gallery==
Category:Bosses (Melnath's Shoulder) (XC3)Category:Agnian enemies
Agnus Vanguard (Agnus Squad) (Eagus Wilderness)

Agnus Vanguards are enemies in Xenoblade Chronicles 3. It is accompanied by an , an , an , and a and it's level varies on the party's Warning Level.
==Data==
===Enemy===
===Arts===
===Drops===
==Gallery==
Category:Enemies (Eagus Wilderness)Category:Vanguards
Agora Shore

Agora Shore is a location east of between Hazzai Cape and Anti-Air Battery 2. This region is known for having no Landmark nearby, making it very tedious visiting this place since you have to swim all the way from .
==Enemies==
* 
* Chordy Skeeter
* Clinger Antol
* Gentle Mother Armu (Unique Enemy)
* Gentle Rodriguez (Unique Enemy)
* 
* Lakebed Orthlus (Quest-exclusive Unique Enemy)
* 
* 
* Stone Krabble
==Heart-to-Hearts==
* Overlooking the Colony
==Map==
==Trivia==
In Greek, ‘Agora’ means a place where people come together, perhaps referencing the fact that there is a wide variety of enemies in the area.
==In other languages==
==Gallery==
Agora Shore DE.jpg|First discovery of Agora Shore in during the day
Agora Shore DE 2.jpg|Agora Shore in Definitive Edition
Agora Shore (N) DE.jpg|First discovery of Agora Shore in Definitive Edition during the night
Agora Shore (N) DE 2.jpg|Agora Shore in Definitive Edition, at night
Category:Locations (Colony 9)
it:Promontorio Agora
Agul Mountain Range

Agul Mountain Range is a on Valak Mountain. It starts near Serik Waterfall and leads to Valak Peak.
==Map==
==In other languages==
==Gallery==
Agul Mountain Range night.png|During nighttime
Agul Mountain Range DE.jpg|Agul Mountain Range in Definitive Edition
Agul Mountain Range DE (night).jpg|Agul Mountain Range in Definitive Edition, during nighttime
it:Massiccio dell'Agul
Ai

[ai] is Track 2 on the Xenosaga Freaks Reservation Privilege CD and track 22 on the Kotoba no Pazuru: Mojipittan Daijiten Original Soundtrack.
==Lyrics==
果てしない行方の道で
何を求めながら歩いた?
明日というキボウを抱いたら
ユメというファンへと変わってた
blue planet world (ノアの船を浮かべ･･･)
blue planet world (光の射す場所へ･･･)
寂しい一人きりの夜に
何を想いながら眠った?
君というヤサシサ信じたら
青い鳥がココロで鳴いた
オシエテ･･･
shut the sky 壊れてく ハーモニー･･･
もう一度 möbiusなシアワセヲクダサイ･･･
through the wall
このsympathy
タスケテ･･･
矢の様に 冷たい胸を貫いてゆく
もしもひとつ願い叶うと
何を祈り瞳閉じてく?
永遠とゆうユウキへと触れたら
白い羽がヒトミに映る
キカセテ･･･
fly the sky 忘れない メロディー･･･
もう一度 manualなヌクモリヲクダサイ･･･
through the dark
このtenderness
カエシテ･･･
輝いて 果てしない行方のこの道で･･･
(shine wander in my life give you destiny
[ai] give me for real way アイシテユク)
==Trivia==
* The song was sung by Mariko Suzuki, who voices KOS-MOS.
Category:Music (XSF)Category:Songs composed by Satoru Kosaki
Ai Apaec (XS2)

Ai Apaec is an enemy in Xenosaga Episode II - Jenseits von Gut und Böse.
==Enemy data==
==Gallery==
Ai Apaec(2).png|Two Ai Apaecs and Aiakos in a battle against Jr., MOMO and Jin at the Factory
Category:Enemies (Factory)Category:Enemies (Heaven's Ruins)Category:Gnosis (XS2)
Aiakos (XS2)

Aiakos is an enemy in Xenosaga Episode II - Jenseits von Gut und Böse.
==Enemy data==
==Gallery==
Aiakos(2).png|Aiakos and two Ai Apaecs in a battle against Jr., MOMO and Jin at the Factory
Category:Enemies (Factory)Category:Enemies (Heaven's Ruins)Category:Gnosis (XS2)