nyuuzyou/wikis huggingface dataset:
Pocchama (prototype)

A prototype of pocchama for the Nintendo DS?
==Notes==
* It's not clear which platform this build should work on, but it's likely either the Nintendo DS or the GBA.
* According to a tcrf user named Laxbby:
** Pocchama is Piplup's Japanese name. This does not load on any emulator, including a real flashcart, and unlike the first ROMs, this is not a renamed GBA rom. Tinke crashes when you try to load it. Who knows what this originally was. Looking at it in Notepad shows what seems to be some logs for a program called "comm_mystery_gift.c" at the beginning, followed by a bunch of standard code-looking stuff. I don't believe this is or ever was a ROM, but someone with a bit more knowledge should likely look into it.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
PocketBike Racer (Sep 14, 2006 prototype)

A late prototype of PocketBike Racer for the Microsoft Xbox and Microsoft Xbox 360.
==Notes==
* Contains a Xbox and Xbox 360 build from the same date.
* Dated 12 days before the final Xbox 360 build and 15 days before the final Xbox build.
* The Docs folder contains developer documents, while the Cheat folder contains executables with debug functionality.
* The Debug folder comes with linker maps and pdb files for the executables.
* PBR.xbe has a debug camera that can be toggled by pressing the up button.
* The main menu music has an extended intro.
==Screenshots==
PocketbikeRacerSep14_1.png|Menu
PocketbikeRacerSep14_2.png|Gameplay
PocketbikeRacerSep14_3.png|Gameplay
PocketbikeRacerSep14_4.png|Gameplay
PocketbikeRacerSep14_5.png|Gameplay - debug executable
PocketbikeRacerSep14_6.png|Gameplay - debug executable
Pocky & Rocky 2 (Prototype)

A prototype of Pocky & Rocky 2 for the SNES.
==Notes==
* Originally a scene release; a redump from an EPROM cartridge with the same data was later done by togemet2 and released by Forest of Illusion on November 10th, 2020.
==Origin==
===Original Scene Release===
====file_id.diz====
 ______________/\__________________/\___
eNf__\ ______/ / / / / /
 / ____/ / / /___/_ __/
 // / /. / // / /. / \_
_/______/ \________/\_________/___/\_____/_
-*----------------------------------------*-
 Pocky & Rocky 2 from Natsume!
-*-( Snes/Swc/12Mbit )--------------------*-
====fuck!.nfo====
 ______________ _
___________________________ ___________________| _________
\/ __________ ______ \ \_____ \ \_ | \ ____|
 \ ___// | \/ / / / __/____/\ /\ | / __)_._________ _
 \\ \ / | / \ \/ \__ / Y \ | / /____| __________ _
 \\____\\________\____|\ \_____| \_____/\_____/\____\ | / _____ _
 +----------------------\____________|----------------+ / | \____ \
 /\ _________|/ : / \ \
/__\________________ ________________________| //|\________\_________/
 :|\____ \____ \ \____ ______ \ | // +-------------------+
 |:/ |____/ / / / __/ \/ ____/\__ | __/___________ _
 ./ | / \ \/ \__ / / \__/__ / ____________ __________ _
 :\________\____|\ \____| \____________» |/ /\\ ______ \/ _____ _
 |+---------------\_____________/-------+ / / / /\\/\ |/ \____ \
 :| --------------------------- |/ \ \/ Y \ / / \ \
 .: fORGiVe ╖ uS ╖ cRAZy ╖ kIDs |\____|\___\_____/_______\_________/
 |. --------------------------- +----------------------------MLT---+
_:|_ rELEASEd 09-17-94! F.U.C.K bOARDs
\ / --------------------------- ------------------------------------
 \/ POCKY & ROCKY 2 ZION'S HIDEOUT WHQ +1-ITS-PRI-VATE
 --------------------------- JACKPOT USHQ +1-ITS-PRI-VATE
 SWC/12Mb/USA SPELLBOUND EHQ +46-ITS-PRIVATE
 --------------------------- FANTASIA AHQ +61-ITS-PRIVATE
 FROM: NATSUME CREEPING DEATH GHQ +49-ITS-PRIVATE
 --------------------------- NEXT LEVEL CHQ +1-418-PRI-VATE
 sUPPLIED BY: The Propmaster DEAD BABIES HQ +1-313-PRI-VATE
 --------------------------- ------------------------------------
 Yo, bones! FUCK is here again bringing you yet another number one release,
 again supplied by the THE PROPMASTER! Also we have a message for some
 certain guys out there (you know who you are).
 "Your mom is so fat, when she jumps on a dollar she gets four quarters"
 We wanna give some mega greetings to the best in business
 -> S I G M A S E V E N <- we all love you nigma!
 S./V\./V\.
===Redump===
PockyandRocky2 proto_redump cart.jpg
==See also==
* No-intro entry.
* Forest of Illusion article (archived)
Point Blank DS (prototype)

A prototype of Point Blank DS for the Nintendo DS.
==Notes==
* USA prototype.
* This prototype, along with 23 other roms, were available for a short period of time until they were removed by Forest of Illusion. They stated that the seller shared these roms to a handful of people, but they weren't allowed to be released yet.
* Tested on melonDS 0.9.5.
Pokemon FireRed & LeafGreen (Dec 16, 2003 prototype)

An late prototype of Pokémon FireRed and LeafGreen, dated December 16, 2003, compiled 13 days before the final build of the game.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet between March and May 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokemon FireRed & LeafGreen (Dec 22, 2003 prototype)

An late prototype of Pokémon FireRed and LeafGreen, dated December 22, 2003, compiled 7 days before the final build of the game.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet between March and May 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokemon FireRed & LeafGreen (Dec 23, 2003 prototype)

An late prototype of Pokémon FireRed and LeafGreen, dated December 23, 2003, compiled 6 days before the final build of the game.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet between March and May 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Poker Smash (Dec 10, 2007 prototype)

A prototype of Poker Smash for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Poker Smash (Dec 10 2007).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Poker Smash (Dec 3, 2007 prototype)

A prototype of Poker Smash for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Poker Smash (Dec 03 2007).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Poker Smash (Nov 29, 2007 prototype)

A prototype of Poker Smash for the Xbox 360.
==Notes==
* Predates the final build date by 2 months.
* Original filename: Poker Smash (Nov 29, 2007) [5841089C].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Pokémon Crystal (Nov 14, 2000 08:08 prototype)

A very early US localisation prototype of Pokémon Crystal, dated November 14, 2000, 08:08, 27 days after the Japanese final build and four and a half months before the US final build.
==Notes==
* Mobile System GB features are still used.
* Almost all translated text is copied from Gold & Silver; the rest is untranslated mojibake.
Pokémon Crystal (Nov 14, 2000 20:08 prototype)

A very early US localisation prototype of Pokémon Crystal, dated November 14, 2000, 20:08, 27 days after the Japanese final build and four and a half months before the US final build.
==Notes==
* Mobile System GB features are still used.
* Almost all translated text is copied from Gold & Silver; the rest is untranslated mojibake.
Pokémon Diamond & Pearl (Aug 13, 2006 prototype)

A prototype of Pokemon Diamond & Pearl, dated Aug 13, 2006. This is a US localisation prototype dated before the Japanese final build. Leaked on July 20, 2021
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Aug 16, 2006 prototype)

A debug final build of the Japanese version of Pokemon Diamond and Pearl, dated Aug 16, 2006. This is a debug version of the final game. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Aug 7, 2006 prototype)

A prototype of Pokemon Diamond & Pearl, dated Aug 7, 2006. This is a US localisation prototype dated before the Japanese final build. Leaked on July 20, 2021
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Aug 9, 2006 prototype)

A prototype of Pokemon Diamond & Pearl, dated Aug 9, 2006. This is a US localisation prototype dated before the Japanese final build. Leaked on July 20, 2021
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Dec 12, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Dec 12, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Dec 8, 2006 prototype)

An early localisation prototype of the English version of Pokemon Diamond, dated Dec 8, 2006. Leaked on July 20, 2021.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Pokémon Diamond & Pearl (Feb 17, 2006 prototype)

A prototype of Pokémon Diamond & Pearl, dated February 17, 2006. This prototype was compiled from a source code commit dated March 12, 2006.
==Notes==
While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.
Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled. Oddly, despite this build being able to be compiled as separate "Diamond" and "Pearl" versions, both game names will appear on the title screen, with the name that appears seemingly being random upon each start-up.
The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically build dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.
Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.
GMM / IMD File Dates 	Feb 17, 2006
Commit Date 	Mar 12, 2006
pokegra.narc Commit Date 	Mar 12, 2006
pokeicon.narc Commit Date 	Mar 12, 2006
sound_data.sdat Commit Date	Mar 12, 2006
MD5 (Diamond) 	1f19f15fede84508169bbe8f31a1e9bc
MD5 (Pearl) 	6d862845271a4bedf5c209b7dea30425
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.
Pokémon Diamond & Pearl (Jul 13, 2006 prototype)

A prototype of Pokémon Diamond & Pearl, dated July 13, 2006. This prototype was compiled from a source code commit dated 17:54 July 13, 2006.
==Notes==
While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.
Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled.
The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically build dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.
Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.
GMM / IMD File Dates 	Jul 13, 2006
Commit Date 	17:54 Jul 13, 2006
pokegra.narc Commit Date 	17:54 Jul 13, 2006
pokeicon.narc Commit Date 	17:54 Jul 13, 2006
sound_data.sdat Commit Date	17:54 Jul 13, 2006
MD5 (Diamond) 	74c719f479db810beb770092c4ca1521
MD5 (Pearl) 	e6866f6524693098487fd2a4ab51f602
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.
Pokémon Diamond & Pearl (Jul 9, 2006 prototype)

A prototype of Pokémon Diamond & Pearl, dated July 9, 2006. This prototype was compiled from a source code commit dated 03:03 July 13, 2006.
==Notes==
While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.
Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled.
The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically build dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.
Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.
GMM / IMD File Dates 	Jul 9, 2006
Commit Date 	03:03 Jul 13, 2006
pokegra.narc Commit Date 	03:03 Jul 13, 2006
pokeicon.narc Commit Date 	03:03 Jul 13, 2006
sound_data.sdat Commit Date	03:03 Jul 13, 2006
MD5 (Diamond) 	44ea2c96f4037dee16150efd29a0ef5e
MD5 (Pearl) 	72cd045a5e17c1234cf7669b4ca58149
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.
Pokémon Diamond & Pearl (Jun 23, 2006 prototype)

A prototype of Pokémon Diamond & Pearl, dated June 23, 2006. This prototype was compiled from a source code commit dated June 27, 2006.
==Notes==
While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.
Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled.
The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically build dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.
Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.
GMM / IMD File Dates 	Jun 23, 2006
Commit Date 	Jun 27, 2006
pokegra.narc Commit Date 	Jun 27, 2006
pokeicon.narc Commit Date 	Jun 27, 2006
sound_data.sdat Commit Date	Jun 27, 2006
MD5 (Diamond) 	95f29cc5bc028c52751df1a1d36cea81
MD5 (Pearl) 	636a84e88a1dc9eb7b80a9bce29522e6
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.
Pokémon Diamond & Pearl (Jun 30, 2006 prototype)

A prototype of Pokémon Diamond & Pearl, dated June 30, 2006. This prototype was compiled from a source code commit dated July 3, 2006.
==Notes==
While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.
Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled.
The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically build dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.
Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.
GMM / IMD File Dates 	Jun 30, 2006
Commit Date 	Jul 3, 2006
pokegra.narc Commit Date 	Jul 3, 2006
pokeicon.narc Commit Date 	Jul 3, 2006
sound_data.sdat Commit Date	Jul 3, 2006
MD5 (Diamond) 	2adaa1e3d81019dcc871b0e302c46e62
MD5 (Pearl) 	0fb8579530c489b260e4607e6d1a0946
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.
Pokémon Diamond & Pearl (Mar 17, 2006 prototype)

A prototype of Pokémon Diamond & Pearl, dated March 17, 2006. This prototype was compiled from a source code commit dated March 27, 2006.
==Notes==
While this prototype refers to a single point of development, several different builds are associated with this development snapshot, due to the game being split into both Diamond and Pearl versions.
Note that these builds were not pre-compiled and were instead manually built from compilable milestones in the source code repository. These builds represent early builds of the Japanese version of the game and were compiled with debug mode enabled. Oddly, despite this build being able to be compiled as separate "Diamond" and "Pearl" versions, both game names will appear on the title screen, with the name that appears seemingly being random upon each start-up.
The .gmm and .imd files are used to date these builds, as they appear more representative of the actual changes between respective builds than the commit dates. That is to say, the data that is included within each commit appears to be quite a bit earlier than the commits themselves, and so dates baked into the files themselves are used instead. Note that these are not technically build dates, as the files were not pre-compiled and were instead manually built from compilable milestones in the source code repository. The commit dates that these builds were compiled from - as well as the commit dates on some of the most important and notable files within the code - have been included for the sake of completeness.
Note that the MD5 hashes listed here are obviously dependent on how the builds were compiled, and are instead representative of what is perhaps the most common compiled version of each of these files currently in the wild.
GMM / IMD File Dates 	Mar 17, 2006
Commit Date 	Mar 27, 2006
pokegra.narc Commit Date 	Mar 26, 2006
pokeicon.narc Commit Date 	Mar 26, 2006
sound_data.sdat Commit Date	Mar 23, 2006
MD5 (Diamond) 	6cd9f5eddbc72494116b772623819d89
MD5 (Pearl) 	b518d31a957f5cdb258bf664890adc97
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or around March 13, 2018. Please do not link to this build; it is a first party Nintendo prototype which was obtained via illegitimate means.