nyuuzyou/wikis huggingface dataset:
Tempo Jr. (Dec 12, 1994 prototype)

A prototype build of Tempo Jr., dated December 12, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Videos==
<youtube width=320 height=240>SHowBxm0jPM</youtube>
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 00 00 00 50 TMR SEGA.......P
Tempo Jr. (Dec 26, 1994 prototype)

A prototype build of Tempo Jr., dated December 26, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 63 25 00 60 TMR SEGA....c%.`
Tempo Jr. (Dec 5, 1994 prototype)

A prototype build of Tempo Jr., dated December 5, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 00 00 00 50 TMR SEGA.......P
Tempo Jr. (Feb 15, 1995 prototype)

A prototype build of Tempo Jr., dated February 15, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 63 25 00 60 TMR SEGA....c%.`
Tempo Jr. (Feb 6, 1995 prototype)

A prototype build of Tempo Jr., dated February 6, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 63 25 00 60 TMR SEGA....c%.`
Tempo Jr. (Jan 17, 1995 prototype)

A prototype build of Tempo Jr., dated January 17, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 63 25 00 60 TMR SEGA....c%.`
Tempo Jr. (Jan 20, 1995 prototype)

A prototype build of Tempo Jr., dated January 20, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 63 25 00 60 TMR SEGA....c%.`
Tempo Jr. (Jan 31, 1995 prototype)

A prototype build of Tempo Jr., dated January 31, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 63 25 00 60 TMR SEGA....c%.`
Tempo Jr. (Nov 28, 1994 prototype)

A prototype build of Tempo Jr., dated November 28, 1994. It was released by drx on February 23, 2008.
==Notes==
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 00 00 00 50 TMR SEGA.......P
Tenchi Muyou! Game Hen (Prototype)

A prototype of Tenchi Muyou! Game Hen for the Super Famicom.
==Notes==
* Labeled as being 40% complete
==Videos==
<youtube width="320" height="240">6ZplJFY3fT0</youtube>
==See also==
* Tenchi Muyou! Game Hen (Japan) (Sample) | elude visibility
Tenchu: Fatal Shadows (Oct 15, 2004 prototype)

A prototype of Tenchu: Fatal Shadows for the PlayStation 2.
==Notes==
* Localization prototype
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
tenchufatalshadows11804embargo_title.png
==Origin==
PS2 - Tenchu Fatal Shadows 1-17-04 embargo.jpeg|Disc front.
PS2 - Tenchu Fatal Shadows 1-17-04 embargo Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tenchu: Return from Darkness (Dec 4, 2003 prototype)

A prototype of Tenchu: Return from Darkness for the Xbox.
==Notes==
* Compiled almost two months before the PAL final build (the first retail build).
* Preview build.
* Different title screen
* Water appears unrendered in prologue scenes
* Only a few missions are available
* You start out with a full set of items 
* Results screen is preliminary
* Finishing a mission returns to the title screen
* XBE information:
** Internal Name: TENCHU3
** Maker ID and Product Number: AV-38
** Executable Name: default.xbe
** Executable checksum (MD5): 89c9d367fdc985ce3af15366312df710
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1394414476.png
1394414499.png
1394414592.png
1394414602.png
1394414648.png
1394414689.png
1394414849.png
1394414928.png
1394415092.png
1394415207.png
1394415220.png
1394415360.png
1394415362.png
1394415394.png
1394415456.png
==Origin==
Xbox - Tenchu print preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tenchu: Wrath of Heaven (Dec 10, 2002 prototype)

A prototype of Tenchu: Wrath of Heaven for the PlayStation 2.
==Notes==
* Localization prototype
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
tenchuwrathofheavenpreview120902_title.png
==Origin==
PS2 - Tenchu Wrath of Heaven Print Preview Build 12-09-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tenchu 2: Birth of the Stealth Assassins (Gold Master Reviewable build)

A final review version of Tenchu 2 for Sony PlayStation.
==Notes==
* Matches the final NTSC version. 
* crc="65f21c7b" md5="d625953e112f100bd141e489a0ea465d" sha1="17cc6c923d45c961eaeb6b11b4d6bc8baccaeacf" .
==Origin==
Tenchu2GoldMasterReviewable.png
Tenchu Z (Apr 9, 2007 prototype)

A prototype of Tenchu Z for the Xbox 360.
==Notes==
* Compiled 19 days before the final retail build.
* UDF/ISO disc containing a .xex.
* Different title screen.
* Other differences are unknown.
* XEX information:
** Header Maker ID: FS
** Header Product Code: 2007
** Header Title: Tenchu Z
** Header PE Name: Kernel.pe
** Header Executable Name: /TENCHU_Z.XEX
** Header: Executable Checksum (MD5): 09235c0f2b70689f0cbe84fa074392b2
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Issues (as of December 25, 2022).
*** Issues: Frequent graphic corruption (cleared with F5), faded geometry
==Screenshots==
Screenshot - Tenchu Z 2022-12-22 11-16-04.png
Screenshot - Tenchu Z 2022-12-22 11-16-09.png
Screenshot - Tenchu Z 2022-12-22 11-16-24.png
Screenshot - Tenchu Z 2022-12-22 11-16-29.png
Screenshot - Tenchu Z 2022-12-22 11-16-31.png
Screenshot - Tenchu Z 2022-12-22 11-16-37.png
Screenshot - Tenchu Z 2022-12-22 11-16-40.png
Screenshot - Tenchu Z 2022-12-22 11-16-41.png
Screenshot - Tenchu Z 2022-12-22 11-16-52.png
Screenshot - Tenchu Z 2022-12-22 11-16-57.png
Screenshot - Tenchu Z 2022-12-22 11-17-04.png
Screenshot - Tenchu Z 2022-12-22 11-17-10.png
Screenshot - Tenchu Z 2022-12-22 11-17-25.png
Screenshot - Tenchu Z 2022-12-22 11-17-30.png
Screenshot - Tenchu Z 2022-12-22 11-17-37.png
Screenshot - Tenchu Z 2022-12-22 11-17-47.png
Screenshot - Tenchu Z 2022-12-22 11-17-51.png
Screenshot - Tenchu Z 2022-12-22 11-17-58.png
Screenshot - Tenchu Z 2022-12-22 11-18-01.png
Screenshot - Tenchu Z 2022-12-22 11-18-11.png
Screenshot - Tenchu Z 2022-12-22 11-18-21.png
==Origin==
X360 - Tenchu Z preview disc.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tenchu Z (Mar 22, 2007 prototype)

A prototype of Tenchu Z for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Tenchu Z (Mar 22, 2007) [Preview].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Tenchu Z (Mar 22, 2007 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tengen World Cup Soccer (Prototype)

A prototype of Tengen World Cup Soccer (also known as Kick & Rush) for the Sega Game Gear.
==Screenshots==
File:TengenWorldCupSoccer-GG-Proto-TitleScreen.png|Title screen.
File:TengenWorldCupSoccer-GG-Proto-01.png|Gameplay (1).
File:TengenWorldCupSoccer-GG-Proto-04.png|Gameplay (2).
File:TengenWorldCupSoccer-GG-Proto-07.png|Gameplay (3).
File:TengenWorldCupSoccer-GG-Proto-11.png|Gameplay (4).
File:TengenWorldCupSoccer-GG-Proto-12.png|Gameplay (5).
==Acknowledgments==
Very special thanks to Bock at SMSpower.org for this release!
==See also==
Original release post on SMSPower.org. (Archive)
Tengu Neo Geo Pocket Dumper

Tengu Neo Geo Pocket Dumper is a device that can be used to dump Neo Geo Pocket and Neo Geo Pocket Color cartridges over USB.
== Notes ==
* We recommend dumping a cartridge at least 6-8 times and taking the most common dump. Our dumper had issues where it inserted random data at offsets y1000-y2000 into about 50% of dumps (where y is a multiplier of 0x10000). The errors were not correlated between dumps so taking the most common one should be safe. Our unit was a version 1.0 so it's possible this issue has been fixed since.
== Where to buy ==
* Tototek ($100)
* Game Bank (ゲームバンク) (7380 yen)
== See also ==
* Famulator blog post
* Peter Byemu's website (模拟器游戏相关) (downloads, drivers, documentation)
Category:Dumping methods
Tennis 2K2 (Sep 13, 2001 prototype)

A prototype of Tennis 2K2 for the Sega Dreamcast.
==Notes==
* English prototype.
* Different title screen.
==Origin==
vlqK5iVP.jpg|GD-R front.
==Acknowledgments==
Special thanks to Laurent for providing this prototype for release!
==See also==
* Original release tweet. (Archive)
* Original release page on Archive.org.
Tennis 2K2 (Sep 20, 2001 prototype)

A prototype of Tennis 2K2 for the Dreamcast.
==Notes==
* Compiled 16 days before the final build.
* English prototype.
* Different title screen.
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): b0afe3a39a3e15fac0b20cc8426275a9
** Executable timestamp: 2001-09-20 22:02:24
* Header Information (IP.BIN):
** Header - Title: TENNIS 2K2
** Header - Release Date: 20010920
** Header - Region: JUE
** Header - Device Info: D7FC GD-ROM1/1
** Header - Product Version: V0.904
** Header - Maker ID: SEGA ENTERPRISES
** Header - Product Number: MK-51186
* Volume Information:
** Volume Identifier: SAMPLE_GAME_TITLE
** Volume Set Identifier: SAMPLE_GAME_TITLE
** Volume Creation Date: 2001-09-20 22:02:24
** Volume Modification Date: 2001-09-20 22:02:24
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
Tennis 2K2 (1).png
Tennis 2K2 (2).png
Tennis 2K2 (3).png
Tennis 2K2 (4).png
Tennis 2K2 (5).png
Tennis 2K2 (6).png
Tennis 2K2 (7).png
Tennis 2K2 (8).png
Tennis 2K2 (9).png
Tennis 2K2 (10).png
Tennis 2K2 (11).png
Tennis 2K2 (12).png
Tennis 2K2 (13).png
Tennis 2K2 (14).png
Tennis 2K2 (15).png
Tennis 2K2 (16).png
Tennis 2K2 (17).png
Tennis 2K2 (18).png
Tennis 2K2 (19).png
==Origin==
Tennis 2K2.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tennis Arena (Sep 15, 1997 prototype)

A prototype of an unreleased PAL localization of Tennis Arena for the Sega Saturn.
==Screenshots==
File:TennisArenaPal12.jpg
File:TennisArenaPal11.jpg
File:TennisArenaPal07.jpg
File:TennisArenaPal05.jpg
File:TennisArenaPal03.jpg
File:TennisArenaPal02.jpg
File:TennisArenaPal01.jpg
File:TennisArenaPal16.jpg
File:TennisArenaPal16 (2).jpg
File:TennisArenaPal15.jpg
File:TennisArenaPal14.jpg
==Origin==
Disc sent by Ubisoft labeled: SAMPLE GAME TITLE
==Acknowledgments==
Thanks to The Punisher for make this real
Terarelease 2.0 (2021)

WIP
Terarelease 2.0 was a batch release hosted by Obscure Gamers that was released on October 31st, 2021.
Until the last date of editing this page, around 386 prototypes were preserved on the wiki, however there is still a considerable number of missing files, namely:
* PC
** Championship Manager 2008 (Oct 15, 2007) [Review];
** Reprobates (Demo Stuff);
** Yu-Gi-Oh! Online (Dec 09, 2004) [Public Preview IMG maybe DRM'd] : (MPF/Dicui refused to work with this, but it installs fine from disc so we included CloneCD dump + installed data).
* Xbox 360.
** Ace Combat Assault Horizon (Aug 30, 2011) [Review];
** Assassin's Creed [Review]: Is it Brotherhood? Interestingly, there is also a version with the same data in Terarelease 1.0. (Assassin's Creed: Brotherhood (Oct 11, 2010 prototype));
** Avatar (Oct 29, 2009) [Review];
** Bayonetta (Jun 10, 2009) [Review];
** Blur (Mar 11, 2010) [41568864 TU2 update];
** Burnout Paradise (Nov 28, 2007) [PAL] [Review]: is it the same as this Burnout Paradise (Nov 28, 2007 prototype) ?
** Conan (Aug 28, 2007) [Milestone Build]: is it the same as this Conan (Sep 17, 2007 prototype) ?
** Condemned 2 Bloodshot (Feb 17, 2008) [Review];
** DmC Devil May Cry (Oct 19, 2012) [Preview] [Matches Already Released Build]: Is it the same as this DmC: Devil May Cry (Oct 19, 2012 prototype) ?
** EA Sports MMA (Sep 09, 2010) [Review]: Is it the same as this Dungeon Siege III (Mar 9, 2011 prototype) ?
** Fable II (Sep 13, 2008) [Review]: Is it the same as this [[Fable II (Sep 13, 2008) [Review]]] ?
** Goldeneye 007: Reloaded (Nov 02, 2011): Supposedly it is different from the Terarelease 3.0 version (GoldenEye 007: Reloaded (Nov 2, 2011 prototype));
** Lost Odyssey (Dec 13, 2007) (Disc 1) [Review];
** Lost Odyssey (Dec 13, 2007) (Disc 2) [Review];
** Lost Odyssey (Dec 13, 2007) (Disc 3) [Review];
** Lost Odyssey (Dec 13, 2007) [Review];
** Mass Effect 2 (Dec 15, 2009) (Disc 2) [Review]: Is it the same as this Mass Effect 2 (Sep 10, 2010 prototype) ?
** Saints Row (Jul 18, 2006) [Review];
** Stuntman Ignition (Jul 17, 2007) [Review]: Is it the same as this Stuntman: Ignition (Jul 16, 2007 prototype)] ?
** Tales of Vesperia (May 04, 2009) [Review];
** The Club (Nov 19, 2007) [Review]';
** TimeShift (Sep 12, 2007) [Preview]': Is it the same as this Timeshift (Sep 12, 2007 prototype) ?
** TimeShift (May 06, 2006) [E3 Demo]': Is it the same as this []] ?
** Tom Clancy's Ghost Recon: Future Soldier] (Mar 27, 2012) [Preview];
** Virtua Fighter 5 (Sep 11, 2007) [Review];
** Viva Pinata: Trouble in Paradise (Jul 24, 2008) [Review];
** Mortal Kombat X (Nov 13, 2012) [Early Alpha]: Maybe it's these builds (Mortal Kombat (Nov 22, 2012 prototype) and Mortal Kombat (Nov 2, 2012 prototype))?
Some of the files that were made available are not relevant for upload to this wiki, namely:
* A Bug's Life (Logs).rar;
* Buzz Master Quiz (Jun 23, 2008) [v1.00].iso: It's exactly the same as the USA version;
* Assassin's Creed Brotherhood (Apr 28, 2006) [Review].rar:corresponds to the Terarelease 1.0. build Assassin's Creed: Brotherhood (Oct 11, 2010 prototype).
== Prototypes Obtained (Unique Builds): ==
Terarelease 3.0 (2022)

Terarelease 3.0 was a batch release hosted by Obscure Gamers that was released on July 8th, 2022. It was the final major release provided by Obscure Gamers before (temporarily) closing off software releases. As with the previous releases it spanned a variety of systems, including the Microsoft Xbox and Xbox 360, Sony PlayStation 1, 2 and 3, PlayStation Portable, and PC.
==Prototypes Obtained (Unique Builds):==
Terminator 3: The Redemption (Aug 22, 2003 prototype)

A prototype of Terminator 3: The Redemption for the PlayStation 2.
==Notes==
* Used as a dummy file inside of Mission: Impossible - Operation Surma (Sep 11, 2003 prototype). It is a CDVDGEN image, which can be converted with CVLT OF OSIRIS' cdvdgenbin2normalbin.py script.
* Compiled several months before final.
* Appears to be a demo where only the Hollywood level is playable.
* The pause menu is used as a placeholder for the objectives screen.
* The objectives and parameters text for Hollywood is different.
* Time is displayed differently.
* The health bar for enemies is stylized differently.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of April 19, 2021).
** Game contains dongle protection: No.
==Screenshots==
T3RedemptionAug22_1.png
T3RedemptionAug22_2.png
T3RedemptionAug22_3.png
T3RedemptionAug22_4.png
T3RedemptionAug22_5.png
T3RedemptionAug22_6.png
T3RedemptionAug22_7.png
T3RedemptionAug22_8.png
T3RedemptionAug22_9.png
==Files==
#N/A
==Acknowledgments==
A huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Terminator Salvation (Apr 6, 2009 prototype)

A prototype of Terminator Salvation for the Xbox 360.
==Notes==
* Postdates the final build by a week.
Found as part of TNO-DRW-Kabo lot.
* Original filename: Terminator Salvation (Apr 06, 2009) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Terminator Salvation (Apr 6, 2009 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Terminus (Jun 02, 2000 prototype)

A prototype of Terminusfor the PC.
==Notes==
* The disc contains builds for PC, Linux and Mac. It was decided to include everything in one article because it's all in one iso.
* Original filename: Terminus (Jun 02, 2000 PC-Linux-Mac beta)
==Origin==
tgdcover.png|Sleeve Cover
Terminus.png|Original disc
==Acknowledgments==
Special thanks to DRW, Kabojnk, Mementomori, TheNameless0ne, Jason, burninrubber0, Xe, Andrew7, March47, EdTheNerd, Foas, Riley541, j4m13c0, Fusion, Dink, and Aqua for these releases.
Tesserae (Prototype)

A prototype of Tesserae for the Nintendo Game Boy.
==Screenshots==
Tesserae (Prototype) (1).png
Tesserae (Prototype) (2).png
Tesserae (Prototype) (3).png
Tesserae (Prototype) (4).png
Tesserae (Prototype) (5).png
Tesserae (Prototype) (6).png
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype!
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
TestBed (Nov 25, 2009 prototype)

A prototype of TestBed for the Xbox 360.
==Notes==
* Taken from a WB Games/TT Fusion-owned Xbox 360 development kit HDD, with label WBINT02161 [TTF].
* Used to test full-motion video (FMV) playback capabilities and 5.1 surround sound features on consoles.
** Hardcoded to play the Watchmen (2009) film trailer by default.
Test Drive (Mar 1, 2002 prototype)

A prototype of Test Drive for the PlayStation 2.
==Notes==
* An NTSC preview build dated nearly two months before the final.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
TestDrive-Mar01Preview-1.png|Title screen
TestDrive-Mar01Preview-2.png|Gameplay
==Origin==
PS2 - Test Drive For Preview Only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Test Drive Cycles (May 16, 2000 prototype)

A prototype of Test Drive Cycles for the Dreamcast.
==Notes==
* Unreleased game
** Boots straight into gameplay. No opening movies, title screen, etc.
* There is no audio
* Opponent/other bike AI is very rudimentary, practically non-existent and frequently glitching up
** For example, right at the start of gameplay, if you idle for a bit, the biker to your left will start sliding/shifting sideways ahead of you
* On the controller, the action buttons seem to do nothing; Start pauses the game by simply freezing it (no menus, etc); the D-pad seems to do nothing
** The motorbike is controlled by the analog stick. Forward to accelerate; backwards to brake; left/right to turn.
* You can race through the city across the linear race track
* Executable information:
** Executable Name: /0WINCEOS.BIN
** Executable checksum (MD5): 21354dcfd3bce9fa7cf61ce0ae152e82
** Executable timestamp: 2000-05-16 12:34:10
* Header Information (IP.BIN):
** Header - Title: THIS IS A SAMPLE DISK FOR USE IN THE OFFICE ONLY DO NOT SELL DO NOT CARRY OUT FROM THE OFFICE
** Header - Release Date: 20000321
** Header - Region: JUE
** Header - Device Info: 7007 GD-ROM1/1
** Header - Product Version: V0.800
** Header - Maker ID: SEGA LC-T-00
** Header - Product Number: T0000M
* Volume Information:
** Volume Identifier: TDCYCLES1
** Volume Set Identifier: 
** Volume Creation Date: 2000-02-28 14:57:45
** Volume Modification Date: 2000-05-16 13:45:58
** Last Modified File (if not available, then executable was the last modified file): /WINCE/TDCYCLES.EXE
** Last Modified File Checksum (MD5): 2a4383ad3dddfcff9ae36e7cea75ff6c
** Last Modified File Time Stamp: 2000-05-16 12:47:08
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
TestDriveCycles-1.png
TestDriveCycles-2.png
TestDriveCycles-3.png
==Origin==
Test Drive Cycles.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Test Drive Cycles (May 17, 2000 prototype)

An early development build of the unreleased Test Drive Cycles for the SEGA Dreamcast.
==Notes==
There is no sound, menus or other interface elements other than the mirrors.
==Screenshots==
File:Easyrace-png.7534.png
File:Hkong-png.7533.png
==Origin==
File:Test Drive Cycles prototype.jpeg|GD-R front.
==See also==
* Original GoFundMe.
Test Drive Off-Road (Jul 16, 1996 prototype)

A prototype of Test Drive Off-Road for the PlayStation.
==Notes==
*At startup, there is a loading screen with a red Jeep icon instead of the disclaimer screen.
*No other logos, screens, sequences, etc. It goes straight to the main menu.
*Main menu is much simpler, no music or sound, and the options are different. Some options are unavailable.
*There is only 1 vehicle (Hummer), with just different pain options. No voice-over to name the selected vehicle.
*Selecting Race just loads a race immediately after a few seconds of loading right on the title screen.
*VERY early and rudimentary, as evident once the race begins.
**There is no preparation time, no countdown, nothing. The race begins as soon as the screen appears.
**Opponent cars just speed on away.
**Absolutely no sound or music.
**Very simple display with no map, speedometer or race position.
*Miscellaneous Notes:
**Game is emulatable: Yes (as of April 17, 2021).
**Game contains dongle protection: No.
**Game contains debugging symbols: N/A
**Dump was originally scrambled: No.
==Screenshots==
File:PSX - Test Drive 7-16 ver-0000.png
File:PSX - Test Drive 7-16 ver-0002.png
File:PSX - Test Drive 7-16 ver-0003.png
==Origin==
File:PSX - Test Drive 7-16 ver.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
*Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)