nyuuzyou/wikis huggingface dataset:
Comix Zone (Jun 6, 1995 prototype)

A prototype build of Comix Zone, dated June 6, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4a 55 4e (C)SEGA 1995.JUN
00000120 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 43 4f 4d 49 58 20 5a 4f 4e 45 20 20 20 20 20 20 COMIX ZONE 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 36 39 20 2d 30 30 38 4e GM MK-1569 -008N
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4
Comix Zone (Jun 9, 1995 prototype)

A prototype build of Comix Zone, dated June 9, 1995. It was released by drx on February 23, 2008. It has since been found that this is the same version released on the US Wii Virtual Console on January 29, 2007.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4a 55 4e (C)SEGA 1995.JUN
00000120 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 43 4f 4d 49 58 20 5a 4f 4e 45 20 20 20 20 20 20 COMIX ZONE 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 36 39 20 2d 30 30 41 63 GM MK-1569 -00Ac
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Comix Zone (Mar 27, 2009 prototype)

A prototype of Comix Zone for Xbox 360.
==Notes==
* Predates the final build by almost 2 months and 10 days.
* Original filename: Comix Zone (Mar 27 2009).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Comix Zone (May 26, 1995 prototype)

A prototype build of Comix Zone, dated May 26, 1995. It was released by drx on February 23, 2008.
==Notes==
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 4a 4f 45 20 50 45 4e 43 49 4c 20 49 4e 20 54 48 JOE PENCIL IN TH
00000130 45 20 43 4f 4d 49 58 20 5a 4f 4e 45 20 20 20 20 E COMIX ZONE 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4a 45 41 4e 20 43 4c 41 55 44 45 20 43 52 41 59 JEAN CLAUDE CRAY
00000160 4f 4e 20 44 41 4e 53 20 4c 45 20 5a 4f 4e 45 20 ON DANS LE ZONE 
00000170 43 4f 4d 49 51 55 45 20 20 20 20 20 20 20 20 20 COMIQUE 
00000180 47 4d 20 4d 4b 2d 31 30 30 34 34 2d 30 30 f2 f0 GM MK-10044-00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 55 45 20 20 20 20 20 20 20 20 20 20 20 20 20 JUE
Comix Zone (May 30, 1995 prototype)

A prototype build of Comix Zone, dated May 30, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 4a 4f 45 20 50 45 4e 43 49 4c 20 49 4e 20 54 48 JOE PENCIL IN TH
00000130 45 20 43 4f 4d 49 58 20 5a 4f 4e 45 20 20 20 20 E COMIX ZONE 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 30 30 30 34 34 2d 30 d9 81 GM MK-100044-0..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 55 45 20 20 20 20 20 20 20 20 20 20 20 20 20 JUE
Comix Zone (May 31, 1995 prototype)

A prototype build of Comix Zone, dated June 1, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4a 55 4e (C)SEGA 1995.JUN
00000120 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 43 4f 4d 49 58 20 5a 4f 4e 45 20 20 20 20 20 20 COMIX ZONE 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 35 36 39 20 2d 30 30 18 30 GM MK-1569 -00.0
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4
Command & Conquer: Red Alert 3 (DLC Map Pack 1 prototype)

A DLC prototype of Command & Conquer: Red Alert 3 for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Jan 24, 2025.
* Whether this DLC is an older version of the Decimation Map Pack is unknown. However, unlike that retail DLC which has 6 maps, this one only has 3.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Command & Conquer: Red Alert 3 (Oct 12, 2008 prototype)

A prototype of Command & Conquer: Red Alert 3 for the Xbox 360.
==Notes==
* Built on the same day as the final but composite sum doesn't match.
* Original filename: Command & Conquer - Red Alert 3 (Oct 11, 2008) [Review Code].iso
* Dumped from a copy of the original prototype. However, the data does not appear to be compromised.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Command & Conquer: Red Alert 3 (Oct 8, 2008 prototype)

A prototype of Command & Conquer: Red Alert 3 for the Xbox 360.
==Notes==
* Predates the final build by 4 days.
* Other differences are unknown.
* XEX information:
** Header Maker ID: EA
** Header Product Code: 2144
** Header Title: C&C Red Alert 3
** Header PE Name: RTS-final.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 40733f8d6ee39073eeb47c16eb64ef0b
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - C&C Red Alert 3 2022-12-13 22-00-37.png
Screenshot - C&C Red Alert 3 2022-12-13 22-00-26.png
Screenshot - C&C Red Alert 3 2022-12-13 22-00-21.png
Screenshot - C&C Red Alert 3 2022-12-13 22-00-11.png
Screenshot - C&C Red Alert 3 2022-12-13 22-00-02.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-54.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-50.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-45.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-38.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-34.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-21.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-14.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-08.png
Screenshot - C&C Red Alert 3 2022-12-13 21-59-03.png
Screenshot - C&C Red Alert 3 2022-12-13 21-58-52.png
Screenshot - C&C Red Alert 3 2022-12-13 21-58-31.png
==Origin==
X360 - C&C Red Alert 3 10-08-2008.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Command & Conquer 3: Kane's Wrath (DLC Map Pack 1 prototype)

A prototype DLC of Command & Conquer 3: Kane's Wrath for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Jan 13, 2025.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Command and Conquer: Commando (Jul 14, 1997 prototype)

An early prototype build of Command and Conquer: Commando on the PlayStation, dated July 14, 1997. It was released by Borman on November 23, 2014.
==Notes==
* Prototype boots on developer frontend.
* Unused assets can be found on the disc.
* Has no sound.
==Screenshots==
==Videos==
<youtube width="320" height="240">tU0lpfyWn14</youtube>
==See also==
* November 23, 2014: Release thread on ASSEMblergames. (archived)
Commander Dennis (NES Commando)

I am Dennis, a 43-old NES PAL B collector. Together with another NES PAL B collector buddy, we run a German YouTube channel called "NES Commando". We plan to release a video later about prototypes in general and plan to link to the ROMs on HP.
We are also authors of the NES PAL B Collector's Guide in which we have planned an article about prototypes (3rd edition release is due in Q1 2023). 
Website: http://www.nescommando.de
Social Media: Twitter | Facebook | YouTube
Commanders: Attack (Nov 26, 2007 prototype)

A prototype of Commanders: Attack for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: Commanders - Attack [58410821].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Commando (Apr 29, 1988 prototype)

A very early prototype of Commando for the Atari 7800.
==Notes==
* Originally released as source code files before being compiled on the same day.
* A gameplay demo of sorts.
* Inputs are done using the second controller.
* .bin and .a78 dumps are provided on the download above.
==See also==
* Commando Sources - AtariAge
* AtariProtos' article on the prototype.
Commandos 2: Men of Courage (Aug 12, 2002 prototype)

A prototype of Commandos 2: Men of Courage for the Xbox.
==Notes==
* Predates the final PAL build by an hour (the first available retail build).
* XBE information:
** Internal Name: Commandos 2
** Maker ID and Product Number: ES-8
** Executable Name: default.xbe
** Executable checksum (MD5): 72b6dd1da015b1b8a306b555491985f9
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Commandos 2 reviewable (1).png
Xbox - Commandos 2 reviewable (2).png
Xbox - Commandos 2 reviewable (3).png
Xbox - Commandos 2 reviewable (4).png
Xbox - Commandos 2 reviewable (5).png
Xbox - Commandos 2 reviewable (6).png
Xbox - Commandos 2 reviewable (7).png
Xbox - Commandos 2 reviewable (8).png
Xbox - Commandos 2 reviewable (9).png
Xbox - Commandos 2 reviewable (10).png
==Origin==
Xbox - Commandos 2 reviewable.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Commandos 2 (Nov 28, 2002 prototype)

An early prototype of the unreleased Commandos 2 for the Nintendo Game Boy Advance.
==Notes==
* Pitched by a company called Toyonaka Studios but rejected.
There seems to be no sound in this build and the only thing you can do is run around.
Pressing L brings you into a house, pressing R restart you at the start point, outside in the center of the base.
==Screenshots==
Commandos2-GA-01 - Swastika Flag.jpg|Inside the only house you can be in, there is a Swastika Flag
Commandos2-GA-02-Military camp.jpg|You run around on an island where there is a military base.
Commandos2-GA-03-Palm tree.jpg|Palm tree
Commandos2-GA-04-Beach_gun.jpg|Beach gun´s are places around the edges of the island.
==Videos==
<youtube width="512" height="448">a1_1YttMBV0</youtube>
==See also==
Original release tweet. (Archive)
Community Games Player Pack (May 27, 2009 prototype)

A prototype of Community Games Player Pack for the Xbox 360.
==Notes==
* Differences unknown.
* Original filename: Community Games Player Pack (May 27, 2009) [584E07D2].7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Complete Onside Soccer (Feb 27, 1996 prototype)

A prototype of Complete Onside Soccer for the PlayStation.
==Notes==
* Boots first to a character set display (letters, numbers, etc.)
* From that, it goes into gameplay immediately
==Screenshots==
Complete Onside Soccer (Feb 27, 1996 prototype) language.png|Language select.
==Origin==
10903_009.jpg|Disc front.
==See also==
* The original release thread on Obscure Gamers
* Cutting Room Floor (TCRF)
Compton's Interactive Encyclopedia (Oct 27, 1992 prototype)

A prototype of Compton's Interactive Encyclopedia for the Philips CD-i.
==Notes==
* Prefinal.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
CDI - Compton's Encyclopedia DDNFR (1).png 
CDI - Compton's Encyclopedia DDNFR (2).png
CDI - Compton's Encyclopedia DDNFR (3).png
CDI - Compton's Encyclopedia DDNFR (4).png
CDI - Compton's Encyclopedia DDNFR (5).png
CDI - Compton's Encyclopedia DDNFR (6).png
==Origin==
CDI - Compton's Encyclopedia DDNFR.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Conan (Aug 28, 2007 prototype)

A prototype of Conan for the Xbox 360.
==Notes==
* Original filename: Conan (Aug 28, 2007) [Milestone Build].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Conan (Aug 28, 2007 prototype) disc.png|Disc front
Conan (Sep 17, 2007 prototype)

A prototype of Conan for the Xbox 360.
==Notes==
* Demo build.
* Post dates the final build by half a month.
* Original filename: Conan (USA) (Demo).iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Condemned 2: Bloodshot (Dec 8, 2007 prototype)

A prototype of Condemned 2: Bloodshot for the Xbox 360.
==Notes==
* Predates the final build by 2 months.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Condemned 2 Bloodshot (Dec 08, 2007) [Preview].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Condemned 2 - Bloodshot (Dec 8, 2007 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Condemned 2: Bloodshot (Feb 17, 2008 prototype)

A prototype of Condemned 2: Bloodshot for the Xbox 360.
==Notes==
* Built same day as final, changes are unknown if any.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Condemned 2 - Bloodshot (Feb 17, 2008) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Condemned 2 Review.jpg|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Condemned 2: Bloodshot (Feb 3, 2008 prototype)

A prototype/prerelease build of Condemned 2: Bloodshot for the Xbox 360 from 2008-02-03.
==Screenshots==
File:Condemned_2-2008-02-03-Game-01.PNG
File:Condemned_2-2008-02-03-Game-02.PNG
File:Condemned_2-2008-02-03-Game-03.PNG
File:Condemned_2-2008-02-03-Game-04.PNG
File:Condemned_2-2008-02-03-Game-05.PNG
==Origin==
Condemned_2-2008-02-03-Disc-Small.PNG|Disc front
Conflict: Denied Ops (DLC Compass Pack prototype)

A DLC prototype of Conflict: Denied Ops for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Jan 7, 2025.
* The DLC never seems to have been released.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Conflict: Denied Ops (Nov 15, 2007 prototype)

A late prototype of Conflict: Denied Ops for the Sony PlayStation 3.
==Notes==
* Preview prototype.
* Post dates the final US build by a week but predates the final PAL build by a few weeks.
* it was also present in Terarelease 2.0.
* Original filename (In Terarelease 2.0.): Conflict Denied Ops (Nov 15, 2007) [Preview].iso
==Origin==
Conflict Denied Ops Preview Disc Scan.png
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Conflict: Vietnam (Jul 27, 2004 prototype)

A prototype of Conflict: Vietnam for the PlayStation 2.
==Notes==
* Compiled one day after final.
* Watermarked to an editor at Play! magazine.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Conflict Vietnam Review Copy August 4 2004 (1).png
PS2 - Conflict Vietnam Review Copy August 4 2004 (2).png
PS2 - Conflict Vietnam Review Copy August 4 2004 (3).png
PS2 - Conflict Vietnam Review Copy August 4 2004 (4).png
PS2 - Conflict Vietnam Review Copy August 4 2004 (5).png
==Origin==
PS2 - Conflict Vietnam Review Copy August 4 2004.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Conflict Zone: Modern War Strategy (Apr 22, 2000 prototype)

A prototype of Conflict Zone: Modern War Strategy for the PlayStation 2.
==Notes==
* Compiled close to 4 months before the US and PAL retail versions.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
conflictzonefullpreview_title.png
==Origin==
PS2 - Conflict Zone Full Preview Version.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Conflict Zone: Modern War Strategy (Aug 8, 2000 prototype)

A prototype of Conflict Zone: Modern War Strategy for the PlayStation 2.
==Notes==
* Built 10 days before the US final and 9 days before the PAL final.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Conflict Zone Reviewable (1).png
PS2 - Conflict Zone Reviewable (2).png
PS2 - Conflict Zone Reviewable (3).png
PS2 - Conflict Zone Reviewable (4).png
PS2 - Conflict Zone Reviewable (5).png
PS2 - Conflict Zone Reviewable (6).png
PS2 - Conflict Zone Reviewable (7).png
PS2 - Conflict Zone Reviewable (8).png
==Origin==
PS2 - Conflict Zone Reviewable.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Congo: The Movie - The Lost City of Zinj (Feb 13, 1996 prototype)

A late prototype of Congo: The Movie - The Lost City of Zinj for the Sega Saturn.
==Notes==
*Built almost 1 month before the final US build.
*Despite there being a demo post title screen, nothing seems to happen during the demo sequence. You can pull out your gun during the demo sequence.
*The music of the title screen is not the same as the final one
*Miscellaneous Notes:
**Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
File:Sat - Congo 80%-0000.png
File:Sat - Congo 80%-0001.png
File:Sat - Congo 80%-0002.png
File:Sat - Congo 80%-0003.png
File:Sat - Congo 80%-0004.png
File:Sat - Congo 80%-0005.png
File:Sat - Congo 80%-0006.png
File:Sat - Congo 80%-0007.png
File:Sat - Congo 80%-0008.png
File:Sat - Congo 80%-0009.png
File:Sat - Congo 80%-0010.png
File:Sat - Congo 80%-0011.png
File:Sat - Congo 80%-0012.png
File:Sat - Congo 80%-0013.png
File:Sat - Congo 80%-0014.png
File:Sat - Congo 80%-0015.png
==Origin==
File:Sat - Congo 80%.jpeg|Disc front.
==Videos==
https://www.youtube.com/watch?v=NFdT5FbkO6w
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
*Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)