nyuuzyou/wikis huggingface dataset:
Bellar

Bellar is a human in the Zhentarim Basement in Act One.
== Involvement ==
=== Act One ===
Bellar can be found managing inventory and supplies in the Zhentarim Basement. Through idle banter and party interactions, Bellar admits feeling reluctant to leave the hideout and that between the Flaming Fist and the Underdark, it's unclear which is the worse option.
== Combat ==
=== Attacks and abilities ===
==== Tactician Only ====
== External links ==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Risen Road
Category:Characters in Act One
Category:Members of the Zhentarim
Category:Rogues
Belub

Acolyte Belub is a duergar Acolyte of the Absolute in Act Two. He can be found in Moonrise Towers, watching over a group of new recruits for the Cult of the Absolute.
== Involvement ==
Belub can be first encountered in Moonrise Towers' main hall, observing a group of new Absolutist pilgrims. He shows contempt for the pilgrims, and remarks on their lack of skills and usefulness. The party can then either convince Belub to keep the pilgrims, or tell him to get rid of them.
* 
* 
* 
The first two options let Belub send them to the war camp west of Reithwin, where the pilgrims then disappear. Eventually telling Belub to get rid of the pilgrims results in the death of Pilgrim Farimorn, Pilgrim Iong, Pilgrim Nalira, and Pilgrim Taima.
=== Defending Moonrise Towers ===
If the is freed and the Harpers launch their assault on Moonrise Towers, Belub is part of the remaining forces defending Moonrise Towers. Belub can be found on the rafters above the ground floor's main hall, where he can harass the party and their allies.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
* 
* 
Category:Followers of the Absolute
Category:Characters
Category:Characters in Moonrise Towers
Category:Characters in Act Two
Category:Duergar
Category:Humanoids
Category:Clerics
Belynne Stelmane

Belynne Stelmane, also known as Duke Stelmane, is a character mentioned in Baldur's Gate 3. She can not be interacted with directly by the party, but appears in cutscenes and plays an important role in several areas of the game's story. 
==Overview==
Stelmane served as a member of the until 1491, one year before the events of the game.. She was affiliated with the secret organisation known as the Knights of the Shield, and had had business dealings with .
Later in her life, she suffered a stroke. The resulting health issues plagued her for over a decade, sometimes leaving her unaware of her surroundings, until she was murdered in her suite at the Elfsong Tavern by members of the Cult of Bhaal.
== Character recounts ==
Several characters in Baldur's Gate 3 describe their past experiences with Belynne Stelmane.
===Wyll===
During Act Three, it is possible to ask about his own experiences meeting Belynne Stelmane.
Selecting the option Did you know Stelmane very well, back in the day? will yield the following information initially:
The first time, I was a boy of seven or eight, at a banquet in the Flaming Fists's honor. One look and I was smitten.
Chestnut hair that flowed behind her like willow fronds. She floated from one room to the next as if carried by clouds.
The second time, Stelmane was - different.
Even with the aid of a cane, each step she took was a struggle. Every word she spoke took great physical effort.
'A stroke victim?' I asked father later. 'No', he said. 'A stroke 'survivor.' ''
If passing a passive after Wyll finishes speaking, they can learn that Wyll questions whether Stelmane suffered a stroke. Another dialogue option appears that is locked behind a . If this check is passed, he says the following:
Something's always gnawed at me. At the banquet, Stelmane didn't seem to look at us, but through us. But that second time, her gaze never left me. It was steel, sharp and unyielding. It could just be my imagination. But I always felt that it was more than a stroke that had changed her. What, though... I couldn't say.
===The Emperor===
The Emperor describes Belynne as its former partner, but if pressed will claim that it used its illithid powers on her to make her its thrall. This eventually caused her to suffer her stroke, and left her partially paralysed.
Wyll, if spoken to afterwards, shows his anger at the revelations: 
Not a mere stroke, as it turns out – but the scars of her possession. Gods, what I wouldn't give to drive a dagger through the Emperor's buldging head. We can never let it do to us what it did to Stelmane.
==Related quests==
*
*
==Related literature==
*
*
*
*
*
*
==Gallery==
Stelmane.png|Stelmane listening
Balduran4.png|Stelmane and her Advisor
==Notes==
*A clue to the true nature of The Emperor's relationship with Stelmane can be found in the tabletop D&D adventure , where the segment on Stelmane describes her as fighting a secret, mental battle against a Mind Flayer possessing her. This Mind Flayer probably is the .
==References==
==External links== 
*
Category: Humans
Category: Mentioned characters
Category: Authors
Ben Golewits

Ben Golewits is a Human refugee living in Arfur's Mansion in Act Three. He can be found squatting inside the house along with his wife and daughter .
== Involvement ==
=== Act Three ===
Ben Golewits can be found squatting in a mansion in Rivington. He and his family have nowhere else to stay due to the influx of refugees at Baldur's Gate. Outside the mansion, the landlord has hired mercenaries from The Guild led by . He has plans to evict the family from his home. The party can convince or force Arfur to allow them refuge or offer the refugees 100 Gold to stay elsewhere.
== Combat ==
=== Attacks and abilities ===
== Notes ==
* Ben Golewits grants 1 XP when killed.
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Humans
Category:Humanoids
Benji

Benji is a ghoul at the Circus of the Last Days in Act Three. As "principal sniffer," its job is to sniff everyone who wants to enter the circus. He is assisted by an elven handler, Klaus.
== Involvement ==
Benji and Klaus guard the entryway to the Circus of the Last Days. If Benji smells blood, it will not allow entrance to the circus.
Gaining access to the circus by any means earns the Inspirational Event The Right Oil for Any Situation (Noble background). Gaining access by Deception earns the inspirational event Seams of Lavender and Thyme (Charlatan background).
== Combat ==
=== Attacks and abilities ===
== External links ==
* 
Category:Ghouls
Category:Undead
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Members of the Circus of the Last Days
Bennel

Zealot Bennel is a seasoned human Zealot of the Absolute and officer in Act Two. He can be found on a the first floor balcony of Moonrise Towers.
== Involvement ==
=== Moonrise Towers ===
Bennel can be first encountered in Moonrise Towers, on a balcony on the eastern side of the first floor playing cards with . Bennel correctly deducts that Daine is a former Flaming Fist after noticing that she cheats, and explains the blood-stained cards are a result of him killing his brother.
=== Defending Moonrise Towers ===
If the is freed and the Harpers launch their assault on Moonrise Towers, Bennel is killed during the subsequent battle. His corpse is situated on the bridge leading into Moonrise Towers proper, at .
== Combat ==
=== Attacks and Abilities ===
==== Tactician only ====
=== Notable loot ===
* 
* 
* 
* 
== Notes ==
* Unlike most Zealots of the Absolute, Bennel's armour is adorned with gold highlights that aren't found in any other Zealots' outfits.
* Bennel killed his brother over him hitting a True Soul, accusing the latter of being "some kind of monster". Nevertheless, it appears that his brother was a former Absolutist, as Bennel had to toss him off of Moonrise Towers.
== References ==
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Moonrise Towers
Category:Characters in Act Two
Category:Followers of the Absolute
Category:Paladins
Benryn

Benryn can be found in Waukeen's Rest during Act One.
== Involvement ==
=== Act One ===
Benryn is trapped beneath debris on the upper floor of the burning inn. Benryn and are trapped in separate rooms across the hall from each other. Breaking the door to Benryn's room causes an explosion that spreads the fire, which makes rescue more difficult. If a party member uses to interact with , she asks the party to rescue Benryn through a nearby door connected to the west building.
After a successful rescue, Benryn discovers Mirileth's corpse and mourns her death. Using at this time prompts Benryn to ask her about a dowry. She reveals that the is hidden in the barn behind the inn. After obtaining the ring, the party can keep it or return it to Benryn, which completes . After the quest is finished, Benryn remains next to Mirileth.
Leaving Benryn to die in the flames after encountering him grants Fresh Kindle for the Fire for the haunted one.
== Related quests ==
* 
== Gallery ==
Benryn Model.png|Benryn's model.
== External links ==
* 
Category:Half-Elves
Category:High Half-Elves
Category:Humanoids
Category:Characters
Category:Characters in the Risen Road
Category:Characters in Act One
Benta

Booyahg Benta is a goblin raider in Act One.
== Involvement ==
=== Act One ===
Benta is one of the goblins who raids the Emerald Grove during the quest . If learns of the Grove's location such as through the party, interrogation, or , she launches an attack on the sanctuary.
If the goblins survive a successful raid, Benta and can be found drinking potions in The Hollow. If discovered, reprimands their behavior.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
== Related quests ==
* 
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in Act One
Category:Characters in the Emerald Grove
Category:Wizards
Category:Followers of the Absolute
Beorn Wunterbrood

Beorn Wunterbrood is a Flaming Fist who appears in the Watch Citadel of High Hall during Act 3 to rally the forces of Baldur's Gate against the Netherbrain. He can be found alongside all the allies whom the player has gathered during the Gather Your Allies quest.
== Involvement ==
In the Watch Citadel within High Hall, Beorn Wunterbrood will be giving a speech to all the characters gathered during Gather Your Allies. He urges all of them to put aside their differences and unite against the greatest threat that Baldur's Gate has ever faced, before being interrupted by the entrance of the player. He is initially suspicious of the Mind Flayer within the party (no matter whether they are the player character, , , or ), but is convinced to trust them by . After allowing the gathered allies to speak, and the player character to give a short speech, he announces that all these forces will be ready to join the party in battle.
Alternatively, if the party has gathered no allies for the ensuing battles, Beorn Wunterbrood will be found dead steps away from the Watch Citadel's entrance (). In this situation, Withers would be waiting inside to berate the party on their lack of tact and diplomatic skills, but nonetheless wish the party good fortune in the fight to come.
== Loot ==
* x2
* 
* 
== Related quests ==
* 
== Notes ==
* Despite being present in the High Hall alongside summonable allies, Beorn does not take part in the final battle and cannot be summoned via .
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Upper City
Category:Characters in Act Three
Category:Members of the Flaming Fist
Category:Fighters
Bernard

Bernard is the Construct guardian of the Arcane Tower in the Underdark. Created by the tower's owner, Lenore De Hurst, Bernard was designed for both protection and companionship.
== Involvement ==
=== Act One ===
Created by the former resident of the tower, , Bernard guards the Arcane Tower. It is located on the top level of the tower and wields the .
Bernard speaks only in poetry. If the player character has read the book, on a desk in the Arcane Tower third floor / bedroom, they have the option to respond in kind with "Or art thou friend, a rescue from my lonely wake?". Responding in any other way causes Bernard to immediately become hostile and attack.
Bards have an optional to remember / unlock all verses from the play.
If replying to Bernard with the appropriate line from the play, it acknowledges them as its master. It is then possible to speak additional lines from the play to cause Bernard to take certain actions:
==== Commands ====
Line 	Action 	Required book
"Or art thou friend, a rescue from my lonely wake?" 	Bernard will acknowledge the player character as their master, and remain passive. 	(third floor / bedroom)
"How can I trust? How will I ever know? / How can I show myself, my darkest me?" 	Bernard will give to the player character. 	(first floor / greenhouse)
"These empty sheets are all that's left of you. / The last of all the thoughtless gifts you gave."	Bernard will give the player character a . 	(table next to Bernard, fourth floor)
"There is a light in every living thing. / It's crawling t'wards the surface to survive." 	Bernard and the nearby Animated Armours become hostile and attack. 	(second floor / main entrance, marked as Dusty Book before reading it)
"The silence stretches on - I'm all alone. / Please, can I hold your hands, for just a while?" 	Bernard will hug the player character and reassure them. It speaks as if the player character is Lenore.	(third floor / bedroom)
=== Act Three===
An , which appears to be Bernard's head, can be found on a table in the Steel Watch Foundry. The head cannot be interacted with but the Narrator will briefly comment on it. A note next to the head will state that a scouting party from army found it at the Arcane Tower and delivered it for research.
== Combat ==
=== Attacks and abilities ===
==== Honour Mode ====
===Allies===
* 4x (on Explorer and Balanced difficulty)
OR
* 6x (on Tactician and Honour difficulty)
=== Notable loot ===
*
*, if not given through conversation.
*
== Bugs ==
* Acid does not apply to Bernard.
== Gallery == 
File:Bernard Model.png|Bernard's in-game model
Tan-burci-automaton-concept.jpg|Concept art by Tan Burci
Category:Constructs
Category:Characters
Category:Characters in the Underdark
Category:Characters in Act One
Category:Bosses
Bernyr

Worker Bernyr is a gold dwarf in Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Bernyr can be encountered upstairs in Fraygo's Flophouse at . He can be spoken with, but these interactions bears no possible further interactions for the party.
== Loot ==
* 
Category: Dwarves
Category: Shield Dwarves
Category: Humanoids
Category: Characters
Category: Characters in Act Three
[[Category: Characters in Rivington]
Berserker

Berserker is one of the Subclasses of Barbarian. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat.
== Subclass features ==
; 
: Your Rage turns into a Frenzy! You gain the following two as a and you can also make an Improvised Weapon Attack as a bonus action:
:; 
:: Make another weapon attack using a bonus action.
:; 
:: Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it .
; 
: While , you can't be or , and no longer ends your rage.
; 
: Menace an enemy and instill a terrible within them. If the target resists the effect, it can't be targeted again until after a Long Rest.
: On subsequent turns, you can use to prolong the target's fear.
==External links== 
*
Category:Subclasses
Bert Adams

Bert 'The Weasel' Adams, disguised as a Tipplesome Patron, is a Redcap Mystic Cannoneer found in Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Bert is on the second floor of The Blushing Mermaid having a jolly good time. He remains disguised as long as combat doesn't start.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
=== Allies ===
* 
* 
* 
* 
* 
Category:Characters
Category:Characters in Act Three
Category:Characters in the Lower City
Category:Redcaps
Category:Fey
Bex

Bex is one of the tiefling refugees seeking shelter at the Emerald Grove in Act One. She is married to .
== Involvement ==
=== Act One ===
Bex is usually with Danis in the Grove at . On interacting with her, she shares some of her hopes and dreams for Baldur's Gate, such as getting a dog.
If deciding to , Bex can be found hiding in the Secluded Chamber with other tieflings. If she survives , she and Danis join the celebration at the party's Campsite. She attempts to dance but realises she has had several drinks too many.
=== Act Two ===
If Bex and Danis survive Act One, she can be found at the Last Light Inn at . She is beside herself with worry after Danis was abducted by the Absolute forces. Danis can be rescued as part of .
If Danis and the other tieflings are successfully retrieved from Moonrise Towers, Bex offers the party homemade cookies.
If , , and are not convinced to stay in the Emerald Grove, Bex dies during an ambush.
=== Act Three ===
If Bex survives into Act Three, she can be found with the other refugees in Rivington near the Requisitioned Barn.
== Combat ==
=== Attacks and abilities ===
== Related quests ==
* 
* 
* 
== Gallery ==
Bex Model.png|Bex's model in early access
Bex.jpg|Alternate appearance in early access
Bex.png|Alternate appearance in early access
BexDanis.png|Bex and Danis reunited
== Notes ==
* Despite her hair being blonde, Danis' description of her while imprisoned at Moonrise Towers is "dark hair, golden eyes", presumably because her early access model had darker hair.
Category:Tieflings
Category:Asmodeus Tieflings
Category:Tiefling Refugees
Category:Humanoids
Category:Characters
Category:Characters in the Emerald Grove
Category:Characters in the Shadow-Cursed Lands
Category:Characters in Rivington
Category:Characters in Act One
Category:Characters in Act Two
Category:Characters in Act Three
Bez

Warrior Bez is a goblin stationed in the Goblin Camp in Act One.
== Involvement ==
=== Act One ===
Warrior Bez guards the entrance to the spider pit in the Shattered Sanctum with . When the party first approach the area, they are about to shove into the pit.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
* 
== External links ==
* 
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Fighters
Category:Followers of the Absolute
Bhaal Temple

== Overview ==
Bhaal Temple is the innermost sanctum of the , headed by . Fast travel and resting are not possible in this area.
== Locations ==
* Body Display Alcoves: each of these areas contain a stone altar with a dead body on top of it. The specific body displayed on these altars belongs to one of the characters that Orin impersonated during the current playthrough.
** 
** 
* Lending Library: (with explanatory plaque)
* Altar of Bhaal: is the location of Orin's victim, if applicable.
=== The Chosen's Room ===
Orin's living quarters are past the altar and down the stairs.
* Alternative entrance: 
* Helena Anchev: 
* Body of a Fallen Bhaalspawn 
== Waypoints ==
* There are no waypoints in this location but there is a waypoint near the temple entrance bearing the name 
== Related quests ==
* 
* 
== Notable characters ==
* 
== Gallery ==
Helena Anchev Temple of Bhaal.png|The body of Helena Anchev on display in Orin's quarters.
Fallen Bhaalspawn Temple of Bhaal.png|The body of a Bhaalspawn next to Orin's bed.
== Notes ==
* The large icon at the temple's entrance is the backdrop for the game's main menu.
Category:Locations
Category:Act Three Locations
Bhaalist Armour

==Gallery==
file:Bhaalist Armour Human Front Model.webp|Body Type 1 Front Human|alt=Bhaalist Armour Human Front
file:Bhaalist Armour Human Back Model.webp|Body Type 1 Back Human|alt=Bhaalist Armour Human Back
file:Bhaalist Armour High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Bhaalist Armour High Elf Front
file:Bhaalist Armour High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Bhaalist Armour High Elf Back
Bhaalist set

The Bhaalist Set is a set of Unholy Assasins gear. These items provide the user myriad benefits, including piercing vulnerability aura, ability to use Garrotte, and inflict bleeding.
Name	Slot 	Effect
 	 	
 	 (Non-Armour) 	
 	 (Light Armour)	
 	 (Non-Armour) 	
s +1
Category:Equipment sets
Bhaalspawn

Bhaalspawn are mortals who contain the divine essence of the God of Murder, Bhaal. Bhaal, and his Bhaalspawn each have a massive impact on previous installments of the Baldur's Gate series, with said individuals playing the roles of both protagonist, antagonist and other neutral NPCs.
==List of Bhaalspawn appearing/mentioned in Baldur's Gate III==
Some Bhaalspawn within the game do not appear directly, but are mentioned by certain characters.
* , a Blue Dragon and a member of the Five in Baldur's Gate II: Throne of Bhaal.
* , a Human Monk and a member of the Five in Baldur's Gate II: Throne of Bhaal (Mentioned)
* , the protagonist of Baldur's Gate I and II (Mentioned)
* , an Elf and a member of the Five in Baldur's Gate II: Throne of Bhaal.
* , Chosen of Bhaal.
* , daughter of Sarevok and mother of Orin the Red.
* , the original antagonist of Baldur's Gate I, and potential companion in Baldur's Gate II.
* , a Drow and a member of the Five in Baldur's Gate II: Throne of Bhaal.
* , a unique player Origin available in Baldur's Gate III.
* , a Fire Giant and a member of the Five in Baldur's Gate II: Throne of Bhaal (Mentioned)
==External links==
Category:Cult of Bhaal
Bibberbang

__NOTOC__
Bibberbang are mushrooms that release dangerous spores that cause poison damage.
==Involvement==
Bibberbang are highly flammable, and will also explode if a creature lingers close to a Bibberbang for too long. They are found primarily in the Underdark, but some are also growing in the basement of the Bonecloak's Apothecary.
== When destroyed ==
== Other dangerous mushrooms ==
* Timmask
* Torchstalk
== Related Quests ==
* 
== Notes ==
*Passing a Nature check provides dialogue details about the nature of the mushrooms. 
*Baelen Bonecloak is found trapped in a large field of bibberbang in the quest, Find the Mushroom Picker.
*In the Bibberbang Grotto, the nearby Noblestalk is a Story item that will be destroyed by cascading explosions if the spores of these bibberbang are exposed to any open flame.
== External links ==
* 
Category:Environmental objects
Category:Mushrooms
Bided Time

== Gallery ==
File:Bided time in game female.png|alt=Bided time worn by Karlach
File:Bided time in game male.png|alt=Bided time worn by Astarion
file:Bided Time Human Front Model.webp|Body Type 1 Front Human|alt=Bided Time Human Front
file:Bided Time Human Back Model.webp|Body Type 1 Back Human|alt=Bided Time Human Back
file:Bided Time Half-Elf Front Model.webp|Body Type 4 Front Half-Elf|alt=Bided Time Half-Elf Front
file:Bided Time Half-Elf Back Model.webp|Body Type 4 Back Half-Elf|alt=Bided Time Half-Elf Back