CatsEyeXI Content/Dynamis Augments

==Rank Points==
Defeating NMs in Dynamis 2.0 will grant players Rank Points (RP). These are required to upgrade Relic Armor +1 and accessories.
NM 	RP Awarded
City Zone Boss 	50*
City NM 	75*
City Arch NM 	1,500*
Beaucedine Zone Boss 	100*
Beaucedine NM 	125*
Beaucedine Arch NM 	2,750*
Xarcabard Zone Boss 	200*
Xarcabard Arch Boss 	7000
Dreamlands Zone Boss 	150
Dreamlands NM 	125*
Dreamlands Arch NM 	2,500*
Tavnazia Dreamlands Zone Boss 	300
Tavnazia Dreamlands Arch Zone Boss	5000
* Requires updating
==Augmenting==
Corresponding items are augmented via Franz in Tavnazian Safehold at (H-8).
*Franz will deduct the currency required for the process from Freya, the NPC standing next to him.
**Freya will not convert or break down currency.
*You must have Rank Points (RP) in order to utilize Franz's augment service.
*Players may only utilize Franz after they have the necessary types of "essence" obtained after defeating the corresponding Arch zone bosses once.
**Type !essences to verify your wins.
**Essences are not consumed or lost.
To augment:
#Trade the item you wish to augment to Franz.
#The Rank of the item is displayed as well as your RP balance and you are asked if you wish to upgrade.
#You are then asked which currency to select. Stored currencies below the rank cost requirements are not displayed.
#You are then asked which forgotten item to select. Stored forgottens below the rank cost requirements are not displayed.
#Items are then consumed from Franz's balance and the item ranks up.
Rank points are universal throughout Dynamis, and can be used for any item.
*Forgotten items for armor are specific to the slot. E.g. Forgotten Thought is for head augments.
**Accessories are able to deduct from the balance of any Forgotten item.
**Each item requires the same amount of rank points.
Rank 	Rank Points	Forgotten Items	Currency
1 	300 	5 	10
2 	600 	10 	15
3 	900 	15 	20
4 	1,200 	20 	25
5 	1,500 	25 	40
6 	1,800 	30 	50
7 	2,000 	35 	70
8 	2,200 	45 	80
9 	2,500 	55 	90
10 	3,000 	60 	100
Totals	16,000 	300 	500
===Requirements===
----
*Players must defeat all four Arch NMs in the cities before being able to augment their relic accessories.
*In Addition to four city Arch NM wins, to augment relic armor:
**Players must defeat Arch Diabolos Nox/Letum/Umbra/Somnus before being able to augment their head.
**Players must defeat Arch Dynamis Lord before being able to augment their body.
**Players must defeat Arch Christelle before being able to augment their hands.
**Players must defeat Arch Antaeus before being able to augment their legs.
**Players must defeat Arch Apocalyptic Beast before being able to augment their feet.
==Storage==
*Augmented items can be stored at the Squire Guard in Ru'Lude Gardens (I-10).
==Armor==
Relic Armor Augments 	 	 	 	 	 	 	 	 	 	 	
{| class="catseye3-even" style="width: 100%; max-width: 495px; margin-bottom: 10px; text-align: center;"	Warrior 	Warrior 	Warrior 	Warrior 	Warrior 	Warrior 	Warrior 	Warrior 	Warrior 	Warrior 	Warrior
 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	M.Evasion+10, Accuracy/Attack+8, DA+4% 	
Rank 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Mag.Evasion 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Accuracy / Attack 	1 	2 	3 	4 	5 	6 	 	7 	 	8 	
Dbl.Atk. 	1 	 	2 	 	 	 	3 	 	 	4 	
 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	Evasion+10, PDT-4%, Counter+5 	
Rank 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Evasion 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Phys. dmg. taken- 	1 	 	2 	 	 	3 	 	 	4 	 	
Counter 	1 	2 	 	3 	 	 	4 	 	 	5 	
 	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	Shield Mastery+3, Block Rate+4%, Haste+4%	
Rank 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Shield Mastery 	 	 	 	1 	 	 	2 	 	 	3 	
Shield Block Rate 	 	1 	 	 	2 	 	 	3 	 	4 	
Haste 	 	 	1 	 	 	2 	 	 	3 	4 	
 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	Accuracy/Attack+10, PDT-4%, Haste+4% 	
Rank 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Accuracy/Attack 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Physical Damage Taken-	 	1 	 	 	2 	 	 	3 	 	4 	
Haste 	 	1 	 	 	2 	 	 	3 	 	4 	
 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	Acc/Atk+8, Shield Skill+15, Haste+3% 	
Rank 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Accuracy/Attack 	1 	 	2 	 	3 	4 	5 	6 	7 	8 	
Shield Skill 	1 	2 	3 	4 	5 	7 	9 	11 	13 	15 	
Haste 	 	 	1 	 	 	2 	 	 	 	3 	
==Accessories==
Relic Accessory Augments	 	 	 	 	 	 	 	 	 	 	
{| class="catseye3-even" style="width: 100%; max-width: 475px; margin-bottom: 10px; text-align: center;"	 	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%	HP+10, Haste+5%, Shield Block Rate+4%
Rank 	1	2 	3 	4 	5 	6 	7 	8 	9 	10 	
HP 	1	2 	3 	4 	5 	6 	7 	8 	9 	10 	
Haste 	 	1 	 	2 	 	3 	 	4 	 	5 	
Shield Block Rate 	 	 	1 	 	2 	 	3 	 	4