nyuuzyou/wikis huggingface dataset:
Memory's End

Memory's End (originally unofficially referred to as The End of Memories...) is Disc 4, Track 23 on the Xenoblade Original Soundtrack. It plays in Memory Space. The track uses a motif from Zanza the Divine as its melody.
==Memory's End (Definitive Edition ver.)==
Memory's End (Definitive Edition ver.) is a track in Xenoblade Chronicles: Definitive Edition. It is Disc 5, Track 3 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box. It is a rerecording of the original with slightly altered balance, mixing, and orchestration.
It plays in the same situations as the original. In Future Connected, it plays in .
===Composer notes===
==References==
Category:Music (XC1)
Category:Music (FC)Category:Songs composed by Manami Kiyota
Memory Space

Memory Space is an area in Xenoblade Chronicles. It is the last area in the game. Saving or opening the here is impossible.
==Geography==
Memory Space is a void filled with stars and planets generated by Alvis that is formed by Zanza's memories of the universe prior to its destruction caused by Klaus' experiment. Memory Space spans four different astronomical bodies, Jupiter, Mars, the Moon, and Saturn. Each of these astronomical bodies can be reached via teleporters connected by thin red lines.
After the party enters Memory Space via the portal on Prison Island, they see Earth, and they are welcomed by Alvis, who causes a giant flash that absorbs the entire area and transforms it into a colourful vortex known as the Sentient Genesis. After Shulk defeats Zanza in the Sentient Genesis, Alvis brings him close to Earth, and Shulk sees a ring surrounding Earth that is connected to a space station, which is where Klaus' experiment occurred.
==Story==
===Xenoblade Chronicles===
In Mechonis Field, after Jade Face fires a projectile toward the party, Meyneth protects Shulk from the blast. After this, Shulk finds himself subconsciously in Memory Space. Here, he has a conversation with Alvis who tells Shulk that he must find his Monado if he truly desires to change the future. Later, after Dickson shoots Shulk at the Mechonis Core, Shulk yet again finds himself in Memory Space questioning the purpose of his existence and talks with Alvis about the passage of fate.
After defeating Dickson on Prison Island, the party enters a portal and finds themselves inside a void filled with stars and planets completely unfamiliar to them. In the starry void, the party battles against the spirits of their past foes. Eventually, the party comes across what seems to be a ball of water, and the voice of Alvis welcomes Shulk. Suddenly, a bright flash appears and engulfs everything. The party then finds themselves inside the Sentient Genesis and they see Zanza.
The party battles against Zanza and is able to defeat him. After this, Alvis shows Shulk the beginning of the world; in a space station above the ball of water, revealed to be a planet called Earth, a man known as Klaus triggered an event that caused the destruction of the universe and the creation of a new one. Alvis reveals that Memory Space is simply Zanza's memory of the universe before its destruction and that he is a computer used during the experiment that destroyed the universe. However, with both Zanza and Meyneth gone, the world begins to stagnate and Alvis reveals to Shulk that he is the new god. He asks Shulk whether he wants to allow the world to continue stagnating, or if he wants to evolve the world to the next level. The party is sent back to the Sentient Genesis, and Shulk chooses to evolve the world and wishes for a world with no gods.
===Future Redeemed===
While talking to Shulk, A reveals to him that Memory Space was generated by Ontos.
==Landmarks==
* Jupiter
* Mars
* Moon
* Saturn
* Sentient Genesis
==Enemies==
==In other languages==
==Gallery==
XCDE area menu image Memory Space.png|Unused menu image in the 
Category:Areas (XC1)Category:Memory Space
it:Memoria spaziale
Menacing Jo

Menacing Jo is fought alongside his accomplices, Cartbreaker Grzeg and Benjamin the Brain, at Brigands' Hideout in the Upper Level - Right of Gormott, after the party hears about their plan to attack Torigoth from Rhys and his friends, and they reach the hideout with Roc's help.
==Data==
==In other languages==
Category:Gormotti enemies
Mental Barrier

Mental Barrier is the fourth skill in 's Reticence skill branch. It reduces the damage she takes by 25% from ether attacks with an area of effect. This is defined as any ether attack with a range that is not "single opponent".
==Overview==
This skill mostly helps protect Melia from being whupped without getting a vision for it because she doesn't have the aggro directly, which is all the more likely for her because she has the lowest HP. This doesn't mean she should feel welcome to stand around in range of such attacks, but it helps. It's probably the most difficult skill to link in the entire game - only half the party can get a square from Melia, they all need high affinity to do it, and it has the second most expensive coin cost.
==In other languages==
Mental Fortitude

Mental Fortitude is the second skill in 's Spirit skill branch. It gives him by 10% for 30 seconds when starting a battle against an enemy that is 3 or more levels higher than he is.
==Overview==
Having higher defences to start a fight basically means that it'll take longer before Reyn needs to be healed. The usefulness of this is situational; it is most effective if someone else needs to be healed relatively early on, so there is more time for the healing art's cooldown to complete before Reyn needs it.
==In other languages==
Mephite

Mephites are enemies in Xenoblade Chronicles X under the Theroid classification. 
==Description==
The enemies of mephites have more to worry about than their sharp fangs and fiery tempers—namely a rancid blend of fluids released through their posteriors in a gaseous cloud. The lingering smell of these odorous assaults can persist for months.
During mating season, male mephites gain a new, ornate coat of fur. As for females, their exclusive task is to rear infants in a deep vertical den, the entrance of which is doused in the same malodorant gas to ensure that any and all predators steer clear.
== In combat ==
Mephite attacks are all area-of-effect. Their Tail Swing is their most common attack. They can also inflict HP Recovery Down using Yellow Gas, which will decrease the effectiveness of healing from arts and Soul Voices. Watch out for the Gas, a thermal attack that Staggers everyone.
== Variations ==
Mephites come in three variations:
* Green mephites drop the Green Puff from the tail.
* Golden mephites drop the Golden Puff from the tail.
* Dark brown mephites drop the Black Puff from the tail.
In general, all mephites drop these items:
* Mephite Stinkbag from the main body.
* Mephite Ear Hair from the two ears.
* Lightweight Pelt from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Theroids
Mercenary HQ

Mercenary HQ is a in Garfont Village, Kingdom of Uraya. It is connected to the Plaza of Reprieve and Waypoint Market. A chest next to the HQ contains a rare Overdrive Protocol.
==Quests==
*The Supply Situation
*A Test of Strength
*Leadership Qualities
*Marvelous Mercenaries
==NPCs==
*Hamlish
*
* During "The Supply Situation".
===Notes===
==In other languages==
==Gallery==
Mercenary HQ (night).jpg|Mercenary HQ, at night
Merchant Ship

Merchant Ship is a Merc Mission in Xenoblade Chronicles 2. It is received automatically upon reaching development level 2 for Leftheria. The mission requires 50 minutes to be completed, down to 12 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*Killifish Contract, unlocking the Smoke-Braised Killifish at Coral Leaf Fresh Fish.
*Pipestraw Contract, unlocking the Pipestraw Smoothie at Cafe Lutino.
==In other languages==
==Gallery==
Complete Merchant Ship Merc Group.jpg|Completed Merchant Ship in the Merc Group
Merciless Pursuit (XC3)

Merciless Pursuit is a in Xenoblade Chronicles 3. It can be acquired by checking on the quest marker at Colony 11: West Gate where Knoquehardt, Strider and Widow are gathered after completing Three Ravens at War.
==Quest objectives==
==Result==
The deserters were secured. One can only imagine what Knoquehardt has in store for them...
==Dialogue==
===Head for Colony 11: West Gate===
===Head for Engardo Pass===
===Follow the deserters' footprints===
===Follow the deserters' trail===
===Defeat the Knoqueabouts===
==In other languages==
==Gallery==
===Objectives===
XC3 Merciless Pursuit location.jpg|Quest location
XC3 Merciless Pursuit objective.jpg|Objective location
===Screenshots===
XC3 Merciless Pursuit Knoquehardt.jpg|Knoquehardt asks the party for help
XC3 Merciless Pursuit Widow Strider 1.jpg|Widow and Strider
XC3 Merciless Pursuit Widow Strider 2.jpg|Widow and Strider
XC3 Merciless Pursuit Strider tracking 1.jpg|Strider looks for footprints
XC3 Merciless Pursuit displaying footprints.jpg|Follow the footprints
XC3 Merciless Pursuit Strider tracking 2.jpg|The track splits in two
XC3 Merciless Pursuit follow the trail.jpg|Follow the trail
XC3 Merciless Pursuit catching up with the deserters.jpg|Catching up with the deserters
XC3 Merciless Pursuit Widow sniffes Eunie.jpg|Widow startles Eunie by sniffing her scent
XC3 Merciless Pursuit Widow Strider 3.jpg|Widow and Strider
XC3 Merciless Pursuit end.jpg|Strider and Widow leave while Knoquehardt punishes the deserters
Category:Quests (Syra Hovering Reefs)
Merclibay's Mightiest

Merclibay's Mightiest is a in Xenoblade Chronicles 2. It is a DLC quest introduced in version 1.4.1 as part of the DLC Quest List - Distribution 3 DLC. It can be received from Caephon at Rigitte Harbor in Rigitte Waters in the Leftherian Archipelago, after starting , provided Electra, Zenobia and Herald are in the party. Once the quest is completed, Merc Missions that build more Trust, starting with Arach-no-More, will be available in the Merc Group.
__TOC__
==Quest objectives==
*Defeat Pelagic Vincent on Merclibay Islet in Leftheria.
*Defeat the monsters on Merclibay Islet in Leftheria.
**It is possible to take on all three monsters at the same time.
**The Merc Missions, Electra's Strategy and Zenobia's Strategy, can be completed to remove the second Pelagic Vincent and Telluric Desirée from the fight, leaving Celestial Bailey alone.
*Report back to Caephon at Rigitte Harbor in Leftheria.
==Results==
"There turned out to be three vile beasts in all, but they proved no match for Alrest's mightiest Driver and s! (DLC Quest)"
==Dialogue==
===Defeat Pelagic Vincent===
===Report back to Caephon===
==In other languages==
==Gallery==
Merclibay's Mightiest Quest Log.jpg|Merclibay's Mightiest in the Quest Log
Merclibay's Mightiest Complete Quest Log.jpg|Completed Merclibay's Mightiest in the Quest Log
Merclibay's Mightiest Quest Location.jpg|Location of the quest on the map
Merclibay's Mightiest Objective 1.jpg|Defeat Pelagic Vincent
Category:Quests (Leftheria)
Merclibay's Mightiest (key item)

Merclibay's Mightiest is a key item in Xenoblade Chronicles 2. It can be redeemed through the 's DLC Quest List - Distribution 3. Doing so will make the Merclibay's Mightiest available, provided the player is in and Electra, Zenobia, and Herald are in the party.
==In other languages==
Merclibay Islet

Merclibay Islet is a in Rigitte Waters in the Leftherian Archipelago. It can be accessed from anywhere in the area by jumping in the Cloud Sea and swimming to the islet.
==NPCs==
All NPCs appear only during Maiden Voyage.
*Reid
==Enemies==
All enemies appear during Merclibay's Mightiest.
*Celestial Bailey
*Pelagic Vincent
*Telluric Desirée
==In other languages==
==Gallery==
Merclibay Islet (night).jpg|Merclibay Islet, at night
Mercutio

Mercutio is a in Xenoblade Chronicles 3. He was a soldier from Colony 4 before being killed in a fight against Colony Psi. He is never met alive during the game.
==Appearance and personality==
Mercutio had dark grey skin with golden lines resembling the skin of Machina. He had blueish black hair and green eyes. He wore a hat.
Very little is known of his personality.
==Story arc==
Mercutio was a member of the tactician squad alongside Jeremy and Laszlo. He was shot in the head by Agnian soldiers from Colony Psi a year before the game's events.
==Trivia==
* As for all dead NPCs, Mercutio's age isn't displayed in game, despite existing in the game's code.
** Since he was killed a year prior, he was the same term as Jeremy and Laszlo.
==In other languages==
Category:Kevesi
Category:NPCs (Colony 4)
Meredith & Co.

Meredith & Co. is an Arms Manufacturer in Xenoblade Chronicles X. This company, run by CEO Louis R. Damon, is unlocked after the player completes . It is opened in response to the existence of the Ganglion and meant to use their technology against them.
==Lore==
===Description===
A startup seeking to open a new era of weapons development based on tech obtained from the Ganglion.
===Product Trends===
Their equipment uses ether technology, which is difficult to work with. Perhaps that's why stability is lacking.
===Extra details===
* According to Tauler, Meredith & Co. was created to exploit technology acquired from defeated Ganglion units. This was controversial at first, but Nagi stated that there was nothing wrong with borrowing ideas from the enemy.
==Ground Weapons==
===Ground Weapon Series===
 Ranged Weapon Series
					
					
					
					
 Melee Weapon Series
					
					
					
					
===Battle Traits===
The following Battle Traits are possible to appear on ground weapons dropped by enemies:
==Armor Series==
 Armor Names
Armor Type	Light Wear	Medium Wear	Heavy Wear
Head 	Vizard 	Vitra 	Cassida
Torso 	Vestis 	Corpus 	Arma
Right Arm 	Armilla R 	Chiro R 	Manus R
Left Arm 	Armilla L 	Chiro L 	Manus L
Leg 	Ocreis 	Plantars 	Crura
==Skell Weapon Series==
 Skell Weapon Names
Sidearms 	Back Weapons 	Shoulder Weapons 	Arm Weapons	Spare Weapons
B-Centipede 	B-Gatling (Meredith)	Barrage-Cloak 	Beam-Shield	
B-Rifle (Meredith)	Backbomb 	Heathorn 	Needlegun 	Cracker-PD
B-Sniper 	BB-Sword 	M-Missile (Meredith)	 	Falchion
Bladegun 	 	N-Cannon 	 	Katar
Firegun (Meredith)	F-Wave (Meredith) 	SHD-Missile 	 	
Heat-Edge 	L-Missile (Meredith)	Voltaic-Tusk 	 	
 	Meteor 	Widebeam 	 	
 	S-Missile (Meredith)	 	 	
 	Trident-Anchor 	 	 	
 	W-Crusher 	 	 	
==R&D Unlocks==
Level	Points required	Unlocks
1 	0 	Meredith Medium Wear
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
1 	0 	
2 	5000 	Meredith Light Wear
2 	5000 	
2 	5000 	
2 	5000 	
2 	5000 	
3 	9000 	Meredith Heavy Wear
4 	45000 	Equipment from shop now has second Battle Trait
5 	120000 	Equipment from shop now has third Battle Trait
==In other languages==
==Gallery==
Meredith and Co logo JP.png|Japanese version of the Meredith logo.
Meredith and Co icon.png|The icon used in the "Manage AMs" menu.
XCX Meredith and Co. tutorial.png|Lin announcing Meredith & Co.'s opened up.
Meredith and Co. opening announcement.png|Opening announcement.
Meredith and Co. light wear announcement.png|Light Wear Series announcement at AM Level 2.
Meredith and Co. Grando II announcement.png|Grando II announcement at AM Level 2.
Meredith and Co. Ruina III announcement.png|Ruina III announcement at AM Level 2.
Meredith and Co. Candela III announcement.png|Candela III announcement at AM Level 2.
Meredith and Co. Pilum II announcement.png|Pilum II announcement at AM Level 2.
Meredith and Co. heavy wear announcement.png|Heavy Wear Series announcement at AM Level 3.
Category:Arms Manufacturers
Merkabah

Tactical Warship Merkabah is a device in Xenosaga Episode III - Also Sprach Zarathustra. It is one of the Artifacts of God.
==Description==
==Story==
===History===
===Episode III===
The party heads to Merkabah at the start of Disc 2 as the Federation and Ormus forces battle each other near Abel's Ark. The party heads inside hoping to find and stop Dmitri Yuriev. Upon making it to the core however they find only Sellers and realize this has all been a decoy to enable Yuriev to seize control of the Durandal.
==As an area==
Merkabah is explored as an area in Xenosaga Episode III - Also Sprach Zarathustra. 
===Enemies===
====Normal enemies====
* AG-03
* VRA-2100
* VRA-3500
* VX-7000 M
* 
* 
===Treasures===
* 1000 G
* 10000 G
* D-Clean
* Decoder 10
* Decoder 12
* Down Repair x2
* EX Skill Key II
* G-Ignis I
* Half Repair
* Med Kit DX
* Med Kit L x3
* Med Kit M
* Nano Repair DX
* Nano Repair M
* Skill Upgrade C
* Sweet Pain (Segment Address 11)
* Update File 11
==Database==
==Trivia==
*Merkabah's role and appearance is similar that of Merkava from Xenogears.
==Gallery==
Category:Areas (XS3)
Merkava

The Merkava is a large battleship used by Krelian in Xenogears.
==Description==
Merkava is the mothership of the Deus system. Its outer shell has a diameter of 80 kilometers. The slits that cut into its surface store Deus' mobile terminal weapons the Seraph Angels. Its name is derived from the word meaning "Chariot of Heaven". 
Merkava has an ultra-long range cannon that can vaporize any substance and has a barrier around the perimeter of it that nullifies any attacks against it. A portion of the barrier will temporarily open when firing with an approximately 2 second delay before the barrier reforms.
==Analysis==
Merkava was utilized by Solaris during the Solaris War 500 years prior to the events of the game. It was destroyed when Sophia, in a self-sacrificial move, crashed the Excalibur into it. 
Following the discovery of Razael's Tree and through his nanotechnology, Krelian reconstructs Merkava after capturing Elly. Fei and the other party members attack it in order to recover her, fighting off self-regenerating nanomachine weapons along the way. Inside Ramsus and Miang are fought in Omnigears and Krelian and Miang are confronted but depart after Ramsus kills Miang and she transfers to Elly's body. Fei chases after them while the others escape. Merkava launches and devastates the surface of the planet. The party members regroup and along with Queen and Taura make plans to defeat it. Through the usage of the Yggdrasil IV and the Excalibur, the Merkava's cannon is destroyed and it crashes to the planet. A giant object, Deus' final form appears out of the wreckage.
==As an area==
Merkava serves as a dungeon in the latter half of Disc 2. It is also the final dungeon of the game, via Deus.
==Gallery==
Merkava Solaris War.png|Merkava during the Solaris War.
Merkava.png|Merkava.
Merkava Solarian crest.png|The Solarian Crest on the cannon.
Category:Vessels (XG)
Merkava (area)

Merkava is an area in Xenogears. The party travels to it in order to rescue Elly from Krelian.
==Story==
After Krelian obtains Elly, he resurrects the giant fortress Merkava, using it as his Ark to attack and transform the world. The party heads there in order to rescue Elly and stop him. Along the way they are met by the Elements who are in pursuit of Ramsus. Ramsus is soon encountered after entering Merkava and reveals his past to the party. Afterwards the party fights him in the Omnigear Amphysvena. After defeating him the party continues through Merkava, eventually finding Krelian, Miang and Elly in front of the current incarnation of Deus. Miang is fought in her Omnigear Opiomorph. Afterwards Deus absorbs the Anima Relics from all of the party's Omnigears. Ramsus then appears, enraged by being used by both Krelian and Miang, kills them both, although Krelian is soon resurrected and Miang awakens within Elly. Miang tells the party about Deus then departs along with Krelian. Fei pursues in Weltall and disappears.
The central portion of Merkava is encountered again as part of the last stages of the final dungeon of the game, .
==Geography==
Merkava does not appear on the world map, as it is fused with the dungeon.
==Enemies==
===Bosses===
* 
* 
==Shop==
Name 	Buy Price
G45-4600 	18000G
S50-6600 	24000G
N55-5800 	24000G
WELT-21200	15100G
VIER-17000	15600G
HEIM-19000	13300G
BRIG-15800	12400G
BRIG-22200	15000G
STIE-16500	13000G
STIE-20000	14200G
RENM-14200	12800G
RENM-20800	14900G
#17-22000 	15000G
CRES-17200	12500G
Name 	Buy Price
Z Alloy 50/20	15000G
RX Metal 60 	15000G
Z Alloy 60/25	20000G
RX Metal 70 	20000G
Sonic GWhip 	16800G
Yamame Sword 	13000G
M10X Ammo 	300G
M686X Ammo 	400G
GG080 Ammo 	300G
GG100 Ammo 	400G
M Hydro Ammo 	500G
Extra Ar DX 	500G
Ether Ar +3 	4000G
Lite Ar +3 	600G
FX Cleaner 	5000G
A Charger 	2500G
Frame HP10 	250G
Frame HP30 	750G
Frame HP50 	1250G
Frame HP70 	1750G
Frame HP90 	2500G
Name 	Buy Price
Aquasol 	20G
Rosesol 	100G
Omegasol 	50G
Survival Tent	150G
==Gallery==
Weltall-2 descends into Merkava.png|Weltall-2 descends into Merkava.
Mermaid-Blue Pandoria

Mermaid-Blue Pandoria is an Aux Core in Xenoblade Chronicles 2. Equipping it to Pandoria will change her appearance's colors to blue. It also changes her glasses to have a swirly pattern in front, keeping them opaque regardless of story progression.
==Details==
==Sources==
==In other languages==
==Gallery==
Mermaid-Blue Pandoria.png|Mermaid-Blue Pandoria, from the front
Mermerry Trading

Mermerry Trading is an exchange in Xenoblade Chronicles 2 specialized in exchanging treasures and mechanical s. It only opens upon the completion of Souvenirs from Morytha. 
==Exchange==
==In other languages==
==Gallery==
Cliffs of Morytha Shops.png|Mermerry Trading
Mermerry Trading Inventory 1.png|The shop's inventory
Mermerry Trading Inventory 2.png|The shop's inventory
Cliffs of Morytha Shops map location.png|Location of the shop on the map
Mernes Falls

Mernes Falls is a in the Lasaria Region of the Kingdom of Torna. It is connected to Haradd Hills and Secluded Boneway.
==Enemies==
===Normal enemies===
*Caliber Scorpox
*Bebth Upa
*Sarchess Grady
===Quest-exclusive enemies===
*Lapse Flier
*Lefth Flamii
==Points of interest==
*Barney Stone
==Key items==
*Dawning Slate Piece
*Secret Flag Blueprint
==In other languages==
==Gallery==
Mernes Falls (night).jpg|Mernes Falls, at night
Merto Island

Merto Island is a in Fonsett Waters in the Leftherian Archipelago. It can be accessed from anywhere in the area by jumping in the Cloud Sea and swimming to the island. 
==Quests==
*At Wit's End
==NPCs==
All NPCs appear until "At Wit's End" is completed.
*Sokoko
==In other languages==
==Gallery==
Merto Island (night).jpg|Merto Island, at night
Mesmer Tlaloc

Mesmer Tlaloc is a and a golden monster in Torna ~ The Golden Country. It can be found anytime at Streamsand Corridor in the Dannagh Region of the Kingdom of Torna, after buying Tlaloc's Location from the Nopon Halfsage at Golden Beast Info.
==Data==
==In other languages==
==Gallery==
Mesmer Tlaloc Nametag.jpg|Mesmer Tlaloc's nametag
Mesmer Tlaloc Map Location.jpg|Mesmer Tlaloc's location on the map
Mesmer Tlaloc Tombstone.jpg|Mesmer Tlaloc's tombstone
Category:Unique monsters (Kingdom of Torna)Category:Blants (TTGC)
Messet Point

Messet Point is a on Fonsett Island, Leftherian Archipelago. It is connected to Fonsett Residential Area.
==NPCs==
*Hazel
*Poppi QT After the party arrives in Fonsett and until they leave the village.
*Tora 
*TortorIf he was chosen as a teacher during School is in Session, while he is not teaching.
===Notes===
==Enemies==
===Normal enemies===
All enemies appear after salvaging.
*Dobri Urchon
*Flink Aligo
*Jaim Krabble
*Nomul Lysaat
===Quest-exclusive enemies===
*Quietus Aspid
==Points of interest==
*Messet Point (Salvage Point) (normal)
*Messet Point (Salvage Point) (School is in Session)
==Auto dialogues==
==In other languages==
==Gallery==
Messet Point (night).jpg|Messet Point, at night
Leftheria Messet Point.jpg|Messet Point
Messet Point/Auto dialogue

The following is a list of s that can be found at Messet Point. Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Between 07:00 and 19:00==
*Children salvaging
Messet Point Auto Dialogue 1 part 1.jpg|"I'll find awesome treasure, and then you'll see!"
Messet Point Auto Dialogue 1 part 2.jpg|"I'll go next!"
Messet Point Auto Dialogue 1 part 3.jpg|"Then me, then me!"
Category:Auto dialogues (Leftheria)