nyuuzyou/wikis huggingface dataset:
Dragon Grass

Dragon Grass, also formatted dragon grass, is a key item in Final Fantasy V. It is a panacea that can heal injured wind drakes. Dragon Grass only grows in North Mountain and Drakenvale, in Bartz's World and Galuf's World respectively.
==History==
In Bartz's World, the party first learn about the Dragon Grass from a person in Carwen. At some point, Hiryu gets stranded at the top of North Mountain. When the party reaches the top of North Mountain, they find that Hiryu is critically injured. Lenna finds Dragon Grass behind a few poisonous flowers, and she risks herself by running across to retrieve it. Lenna gives the Dragon Grass to Faris, who then gives it to Hiryu to eat, immediately healing him.
In Galuf's World, after Galuf's wind drake has been injured, the party travels through Drakenvale to search for Dragon Grass. Lenna and Faris some at the top of the area, although when they try to pick it, the plant grows and attacks them, revealing itself to be a Dragon Pod. The party defeats the Dragon Pod and its accompanying Dragon Flowers in a battle, and the Dragon Pod turns into ordinary Dragon Grass.
After acquiring the Dragon Grass, the party returns to Castle Bal to treat Galuf's wind drake. Lenna tries to get the wind drake to eat the Dragon Grass, but it refuses. Bartz is not surprised because the Dragon Pod killed off nearly every wind drake. Lenna eats some of the Dragon Grass to try to prove it is edible. She then gives some Dragon Grass to the wind drake, who agrees to have some. Faris and Bartz are shocked, and the latter explains to Lenna that Dragon Grass is poisonous to humans. As a result, Lenna faints, so Krile quickly fetches a healing drink and returns moments later to have Lenna drink it.
Category:Plants
Category:Key items
Category:Final Fantasy V items
Dragon Quest & Final Fantasy in Itadaki Street Portable

Dragon Quest & Final Fantasy in Itadaki Street Portable is an Itadaki Street series game released on PlayStation Portable in May 2006, exclusively in Japan. The game was developed by Think Garage and published by Square Enix. It is an indirect sequel of Dragon Quest & Final Fantasy in Itadaki Street Special due to being the second Itadaki Street game with a crossover of characters and elements from the Final Fantasy series and Dragon Quest series.
==Final Fantasy aspects==
===Characters===
*Cloud Strife
*Sephiroth
*Aerith Gainsborough
*Tifa Lockhart
*Yuffie Kisaragi
*Quistis Trepe
*Zidane Tribal
*Vaan
*Ashe
*Balthier
*Fran
*Basch
*Penelo
*Chocobo
== External links ==
*Japanese website (archived)
*Page on Square Enix's Japanese website
Category:Crossover games
Category:Japan only games
Category:PlayStation Portable games
Dragon Quest & Final Fantasy in Itadaki Street Special

Dragon Quest & Final Fantasy in Itadaki Street Special is a crossover installment of the series, featuring characters and settings from both the Dragon Quest and Final Fantasy universe. The game was released for the PlayStation 2, exclusively for Japan in December 2004. In 2006, it received a sequel for the PlayStation Portable, Dragon Quest & Final Fantasy in Itadaki Street Portable, also exclusive to Japan. The game supports up to four players.
__NOTOC__
==Relevance to Final Fantasy==
===Characters===
* Final Fantasy VII: Cloud Strife, Aerith Gainsborough, Tifa Lockhart, and Sephiroth
* Final Fantasy VIII: Squall Leonhart, and Rinoa Heartilly
* Final Fantasy IX: Vivi Ornitier, Eiko Carol
* Final Fantasy X: Tidus, Yuna, and Auron
* Final Fantasy X-2: Yuna, Rikku, and Paine 
* Final Fantasy XI: Tarutaru
* Final Fantasy XII: Vaan, Ashe
* Recurring: Chocobo, Moogle, Ramuh
===Boards===
*Airships
*Midgar
*Gold Saucer
==External links==
*Official Japanese website (archived)
*Official Japanese web page
*Itadaki Street Special on Dragon Quest Wiki
Category:Crossover games
Category:Japan only games
Category:PlayStation 2 games
Dragons' Den

The Dragons' Den is a bonus dungeon that appears in the remakes of Final Fantasy VI, starting with Final Fantasy VI Advance. It is a cave found on a tiny island, dotted with a single tree, and is located north of the Dragon's Neck Coliseum. The dungeon opens once all eight dragons have been defeated.
Once the characters are inside, the player must form three parties, just like in Kefka's Tower, and move the three groups around the area to proceed deeper into the cave. Reincarnations of the eight dragons are all fought in the Dragon's Den, and are even more powerful than in their first battles. The final major enemy in the cavern is the powerful Omega Weapon.
Category:Caves
Category:Final Fantasy VI locations
Drawbridge

The Drawbridge, generically known as a bridgeNintendo Power Volume 17, page 12.Final Fantasy Origins Bradygames Guide, page 30.Final Fantasy I & II: Dawn of Souls Nintendo Player's Guide, page 8.Final Fantasy (PSP) Bradygames Official Strategy Guide, page 45., is a location directly north of Cornelia. It first appears in Final Fantasy. The drawbridge is a large bridge that spans across a river, allowing the Warriors of Light to continue to Pravoka.
At first, the drawbridge is broken, but once the warriors rescue Princess Sarah, the King of Cornelia orders his men to rebuild the bridge. After this, the Warriors of Light must walk up to the Drawbridge. This triggers a cutscene that shows the opening prologue, and its text slowly scrolls from the bottom to the top of the screen. This only occurs once in the game.
==References==
Category:Final Fantasy locations
Earth Crystal

The Earth Crystal is one of the four elemental crystals that appear in several Final Fantasy games, and it debuts in Final Fantasy. As its name suggests, the Earth Crystal is associated with the power of earth. The Earth Crystal is yellow in nearly all of its appearances.
In the Nintendo Entertainment System and MSX2 versions of Final Fantasy, the four crystals are orbs, and the Earth Crystal is known as the Earth Orb. It first appeared as the Earth Crystal in Final Fantasy III.
==History==
===Final Fantasy series===
====Final Fantasy====
In Final Fantasy, the Earth Crystal is located on floor B5 of the Cavern of Earth. It is the first crystal that must be restored by the Warriors of Light. The Earth Crystal preserves the vitality of the land. Many years before the game's events, the Earth Crystal's power was drained by Lich, causing the surrounding lands to decay. After the Warriors of Light defeat Lich, the Earth Crystal's power is restored.
===Final Fantasy Mystic Quest===
In Final Fantasy Mystic Quest, the Crystal of Earth is the first crystal that Benjamin has to restore. The Flamerus Rex is draining the crystal's power, causing trees and plants to decay in Foresta and nearby areas. Once Benjamin and Tristam defeat the Flamerus Rex, the Earth Crystal is restored, and plants grow back in Foresta and its nearby areas.
===Chocobo series===
====Final Fantasy Fables: Chocobo Tales====
In Final Fantasy Fables: Chocobo Tales, its name is parsed crystal of earth, which rests within the forest area, right ahead of the second volume of "Unicorn and the Town Musicians". Unlike most of its appearances, the crystal of earth is green, whereas the crystal of light was made the yellow crystal. The crystal of earth is the second crystal that Chocobo must restore. The Unicorn is the guardian of the crystal of earth. When Chocobo unlocks the book's first epilogue, the crystal of earth's light is restored. After the Unicorn briefly introduces itself to Chocobo, Shirma, and Croma, a dark mist surrounds the crystal of earth, draining its power, and Bebuzzu appears. He swallows the crystal and takes on a new form. Chocobo must must defeat Bebuzzu in a pop-up duel to recover the crystal of earth, although its power is still missing because it was inhaled by Bebuzzu.
The crystal of earth and the other three crystals are featured in the last book, "Legend of the Crystals". The crystal of earth is simply named the green crystal in the book's opening. According to the opening, the green crystal created planets and stars from nothing, bringing the land into existence.
==Gallery==
===Final Fantasy===
Earth Crystal FF WSC sprite.png|WonderSwan Color sprite
Earth Crystal FF PS sprite.png|PlayStation sprite
Earth Crystal FF GBA sprite.png|Game Boy Advance sprite
Earth Crystal FF PSP sprite.png|PlayStation Portable sprite
Category:Crystals
Category:Final Fantasy objects
Category:Final Fantasy III objects
Category:Final Fantasy IV objects
Category:Final Fantasy Mystic Quest objects
Earth Rod

The Earth Rod is a key item in Final Fantasy. It is a rod described as being imbued with the power of earth and nature. In the original Nintendo Entertainment System version, it is named ROD, also formatted Rod.Nintendo Power volume 17, page 33. As seen from its Nintendo Power artwork, the Earth Rod has its top part shaped like a snake with spikes on its back, a red grip, and a smooth, wooden peg on the bottom.
To obtain the Earth Rod, the Warriors of Light must first defeat the Vampire in the Cavern of Earth. After doing so, they must go into the Sage's Cave and talk to Sadda, who gives them the Earth Rod as a reward. With it, the warriors can move the Stone Plate on floor B3 of the Cavern of Earth, allowing them to continue to floor B4 then B5, which is where they battle Lich.
==Profiles==
*Nintendo Power volume 17 (page 33): "The Rod gives you the strength of a dozen men, enough to lift the heavy Stone Plate."
==References==
Category:Final Fantasy items
Category:Rods
Category:Key items
Ebot's Rock

Ebot's Rock is a location in Final Fantasy VI that is found in the southeast corner of the World of Ruin, directly north of Thamasa.
==History==
Upon visiting Thamasa, Strago finds his long time friend, Gungho, injured from a battle with the monster, Hidon, a long time rival of the two currently taking refuge in Ebot's Rock. To avenge Gungho, Strago visits the Rock for a final confrontation with Hidon. After defeating the monster, Strago returns to Thamasa gloating to Gungho, who had previously ridiculed Strago's failed attempts over the years to secure the monster's defeat.
For many of the characters, the World of Ruin is a place of redemption, where loose ends can finally be done away with. For Strago, his site of redemption is Ebot's Rock. As are most towns and dungeons in the World of Ruin, Ebot's Rock is not a compulsory site to visit. To access Hidon, one must obtain many pieces of coral (only obtained in the dungeon) and give them to a treasure chest. When Hidon is defeated, Strago will have redeemed himself, having conquered an enemy after years of despair. However, Hidon can be fought at anytime afterwards by continually talking to Gungho until he makes a comment on Hidon (having Strago in the party is not required for Gungho to announce Hidon's return).
Category:Caves
Category:Final Fantasy VI locations
Echo Screen

The Echo Screen, also known as the Echo Herbs, Echo Grass, or Echo Drops (Japanese: やまびこ草 yamabiko sō, "echo herbs/grass" or やまびこえんまく yamabiko enmaku, "echo smokescreen"), is an item found in several Final Fantasy games that is used to cure the Silence status effect. The item first appeared in Final Fantasy III for the Famicom.
In Japanese, the "Echo Smokescreen" (やまびこえんまく) name is used only in Final Fantasy VI and VII, while all other games use the "Echo Herbs" (やまびこ草) name. The English versions of the games do not follow the Japanese in this, however, and use "Echo Screen" in Final Fantasy VI, VII, VIII, IX, and X; "Echo Herbs" in III, IV, and XII; "Echo Grass" in I & II: Dawn of Souls; and "Echo Drops" in XI and XIV.
==Final Fantasy III==
In Final Fantasy III, Echo Herbs cure the silence effect. They can be bought for 100 gil at most Item Shops.
Ways to obtain an Echo Screen	Ways to obtain an Echo Screen
Item Shops: 	All except Vikings' Cove.
Treasure chests: 	Tower of Owen (x3)
Enemies: 	Petit Mage, Pugman (either dropped or stolen)
Category:Items
Category:Recovery items
Category:Final Fantasy III items
Elf

Elves are a species that appear in some Final Fantasy games. They are based on the of the same name, and have distinct long ears. Elves first appear in Final Fantasy. Elves have an evil variant, Dark Elves.
==History==
===Final Fantasy===
In Final Fantasy, the Elves reside in a small kingdom named Elfheim, which is ruled by the Elf Prince. In the Elven Castle, there is an elf named the Healer, who stands beside the Elf Prince. The Elves themselves do not play a crucial role in the Warriors of Light's adventure, although the Elf Prince does because the warriors must obtain the Mystic Key from him to continue in their journey. As with other non-playable characters, Elves provide hints to the Warriors of Light, but also tell them about the prince's fate.
Elves wear a green tunic and hat, making them resemble Link from series. They also wear blue shoes. In the Nintendo Entertainment System and MSX2 versions, the Elves wear a yellow hat. In the MSX2 version, Elves wear purple clothes instead of green.
==Gallery==
===Sprites===
Elf FF NES sprite.png|Final Fantasy (Nintendo Entertainment System)
Elf FF MSX2 sprite.png|Final Fantasy (MSX2)
Elf FF GBA sprite.png|Final Fantasy I & II: Dawn of Souls
Category:Species
Elf Prince

The Elf Prince is the leader of the Elves in the kingdom of Elfheim in Final Fantasy. He lives in the Elven Castle. The Elf Prince has blonde hair and wears green clothes (except in the MSX2 release in which his clothes are purple). Starting with the WonderSwan Color remake, the Elf Prince also wears a blue cape.
Prior to the game's events, Astos cast a spell on the Elf Prince, causing him to fall into a deep slumber. During their adventure, the Warriors of Light defeat Astos at the Western Keep. In doing so, they are rewarded the Jolt Tonic. The warriors then return to the Elven Castle and give the Jolt Tonic to the Healer, who uses it to awaken the Elf Prince from his deep slumber. In an act of gratitude, the Elf Prince rewards the Warriors of Light with the Mystic Key, which enables them to unlock certain doors.
==Gallery==
Elf Prince FF NES sprite.png|Nintendo Entertainment System sprite
Elf Prince FF MSX2 sprite.png|MSX2 sprite
Elf Prince FF GBA sprite.png|Final Fantasy I & II: Dawn of Souls sprite
Category:Royalty
Category:Final Fantasy characters
Elfheim

Elfheim, originally named Elfland, also formatted ElfLandFinal Fantasy (Nintendo Entertainment System) manual, page 50., in the Nintendo Entertainment System version, is one of the towns in Final Fantasy. It is one of the earliest accessible towns, after Cornelia, and is where the elves live. The place is ruled by a royal family, who live in the Elven Castle, which is located directly north of Elfheim. 
Elfheim takes place at a peaceful grassland. It has two Black Magic Shops and two White Magic Shops, and each of them sell level-3 and level-4 magic spells respectively. As with other towns, there is an Item Shop, a Weapon Shop, an Armor Shop, an Inn, and a Sanctuary.
Prior to the game's events, the Elf Prince was put into an eternal slumber by Astos. The Warriors of Light are tasked to find something to awaken the Elf Prince. The Jolt Tonic from Matoya can awaken the Elf Prince. Once he is awoken, the Elf Prince gives the Mystic Key to the warriors.
The location is notable for its leftmost tombstone which, depending on the version and language, references either Link or Erdrick, the main protagonists of their respective series, and Dragon Quest. The character mentioned depends on the version or, in some cases, the localization. In nearly every version, including the original Famicom release, the tombstone reads "Here Lies Link." In the original NES version, the tombstone reads "Here lies Erdrick. 837 – 866. R. I. P.". In the European Final Fantasy Origins release, it reads "May Erdrick rest in peace", or "May Link rest in peace" in the North American release.
==Enemies surrounding Elfheim==
PSP sprite	Name 	HP 	Gil	Exp
 	Cobra 	56 	50 	123
 	Ghast 	56 	117	117
 	Gigas Worm 	56 	15 	63
 	Goblin Guard	16 	18 	17
 	Ogre 	100	195	195
 	Ogre Chief 	132	300	282
 	Tarantula 	64 	50 	141
 	Warg Wolf 	72 	22 	93
 	Werewolf 	68 	67 	135
 	Wolf 	20 	6 	24
==Shops==
Weapon 	Price 	Attack	Accuracy	Classes
Crosier 	160 gil 200 gil	14 	10 	
Dagger 	140 gil 175 gil	7 	10 	
Iron Nanchaku	160 gil 200 gil	16 	0 	
Saber 	360 gil 450 gil	13 	5 	
Armor 	Price 	Defense	Weight	Classes
Copper Armlet	800 gil 1,000 gil	4 	1 	
Helm 	80 gil 100 gil 	3 	3 	
Iron Armor 	640 gil 800 gil 	24 	23 	
Iron Shield 	80 gil 100 gil 	4 	0 	
Leather Cap 	65 gil 80 gil 	1 	1 	
Item 	Price 	Effect
Antidote 	50 gil 75 gil 	
Cottage 	2,000 gil 3,000	
Echo Grass 	50 gil 	
Gold Needle	500 gil 800 gil	
Potion 	40 gil 60 gil 	
Tent 	160 gil 200 gil	
Spell	Price 	Class	Effect
 	1,000 gil 1,500 gil	 	
 	1,000 gil 1,500 gil	 	
 	1,000 gil 1,500 gil	 	
 	1,000 gil 1,500 gil	 	
Spell	Price 	Class	Effect
 	1,000 gil 1,500 gil	 	
 	1,000 gil 1,500 gil	 	
 	1,000 gil 1,500 gil	 	
 	1,000 gil 1,500 gil	 	
Spell	Price 	Class	Effect
Fear 	2,500 gil 4,000 gil	 	
 	2,500 gil 4,000 gil	 	
 	2,500 gil 4,000 gil	 	
Vox 	2,500 gil 4,000 gil	 	
Spell	Price 	Class	Effect
 	2,500 gil 4,000 gil	 	
 	2,500 gil 4,000 gil	 	
 	2,500 gil 4,000 gil	 	
 	2,500 gil 4,000 gil	 	
==References==
Category:Towns
Category:Final Fantasy locations
Elixir

are a recurring restorative item in the Final Fantasy franchise, and first appear in Final Fantasy II. They restore the HP and MP of a party member or selected target. In some of their appearances, Elixirs also cure status effects. In most of their appearances, Elixirs restore all of a character's HP and MP, but in appearances in which it is only partial, Elixirs have an upgrade named Hi-Elixir that fully restores their HP and MP instead. Elixirs have a very rare upgrade named Megalixir that fully restores the HP of all party members.
Elixirs appear in several Square Enix titles outside of the Final Fantasy franchise, but the ones in which Megalixirs also appear suggests an indirect connection to the Final Fantasy franchise.
==History==
===Final Fantasy series===
====Final Fantasy II====
In Final Fantasy II, Elixirs are items commonly sold at Item Shops. However, they are very expensive and cost 50,000 gil each. Elixirs can be sold for half the price of 25,000 gil. The party can also obtain Elixirs from certain treasure chests, as an item drop from certain enemies, or as a possible reward for winning the Concentration minigame.
===Final Fantasy Mystic Quest===
In Final Fantasy Mystic Quest, an Elixir appears as a key item. Benjamin obtains it from Tristam after clearing the Bone Dungeon, and later gives it to Kaeli to alleviate her from being poisoned.
==Other appearances==
===Chrono Trigger===
In , Elixirs retain their common purpose of restoring all HP and MP of a party member. They can be bought for 20,000 gold and sold for 10,000 gold. Likewise, Megalixirs fully restore the HP and MP of every party member.
===Super Mario RPG: Legend of the Seven Stars===
In Super Mario RPG: Legend of the Seven Stars, there are two items that have Elixir and Megalixir as their localized English names, respectively, but their names are entirely different in Japanese.
===Kingdom Hearts series===
In the Kingdom Hearts series, both Elixirs and Megalixirs make an appearance. Similar to Chrono Trigger, they retain their common purpose of fully restoring the HP and MP of a character or the entire party, respectively.
Category:Recovery items
Category:Final Fantasy II items
Category:Final Fantasy Mystic Quest items
Elven Castle

The Elven Castle is a castle overseeing Elfheim and the Elf Prince's home in Final Fantasy. In the Nintendo Entertainment System version, it is named the Castle of Elf.Nintendo Power volume 17, page 19. The Elven Castle consists of long, empty halls and a throne room. Outside the castle, to the upper-right, is a hidden treasure room. In remakes, the castle has red roofs and a light blue carpet covering the entire floor of the throne room.
Prior to the game's events, Astos had cursed the Elf Prince, putting him in a deep slumber. The Elf Prince is asleep on his bed in the castle's throne room. In the Warriors of Light's adventure, once they have obtained the Jolt Tonic, they must go to Elven Castle and give it to the Healer, who then uses it on the Elf Prince. Out of gratitude, the Elf Prince rewards the warriors with the Mystic Key.
==Items==
There are four items, each found in a treasure chest in the upper-right treasure room. From left to right, the items are:
*Mythril Hammer
*800 gil
*700 gil
*Bronze Gloves
==References==
Category:Castles
Category:Final Fantasy locations
Elwin Rosfield

Elwin Rosfield is a character in Final Fantasy XVI. He is the Duke of Rosaria and the father of Clive and Joshua Rosfield.
==History==
===Background===
Elwin is the son of the previous Duke, the former Dominant of the Phoenix. He accompanied his father during the campaign in the Northern Territories. When his father died, everyone thought his older son Clive would inherit the Phoenix, but was instead passed down to his younger son Joshua. Elwin was then made acting Duke until Joshua came of age.
Category:Characters
Category:Final Fantasy XVI characters
Category:Deceased characters
Episode INTERmission

Episode INTERmission is an extra story added to Final Fantasy VII Remake INTERgrade. On PlayStation 5, it can be purchased separately from the base game, however it is built into the Microsoft Windows version.
The episode focuses on Yuffie Kisaragi during the events of Final Fantasy VII Remake. Elements of the plot are seen from Yuffie's view, such as the Sector 7 collapse.
Esuna

Esuna is a recurring White Magic spell in the Final Fantasy games. Its first appearance is in Final Fantasy II. Esuna can be used to cure most types of negative status effects just like its item equivalent, Remedy.
==History==
===Final Fantasy series===
====Final Fantasy II====
In Final Fantasy II, a party member can learn Esuna from an Esuna Tome. At level 1, Esuna can only cure Poison and Darkness, but as the spell levels up, it can cure more types of status effects. At level 2, it can also cure Curse; at level 3, it can also curse Amnesia; at level 4, it can also cure Toad; and lastly, at level 5, it can also cure Stone. During a battle, if a party member uses an Esuna Tome, they cast a level 8 Esuna, which has the additional effect of curing KO.
====Final Fantasy IV====
In Final Fantasy IV, Esuna can be used by both Tellah and Porom through the White Magic command.
As the party enter a hallway following the defeat of Cagnazzo, the walls of the room start closing in on them. Palom and Porom sacrifice themselves by turning into stone statues, which stop the wall from moving, allowing the rest of the group to escape. While Tellah tried to use Esuna to cure the petrified twins, the spell fail to cure them as they petrified themselves and thus cannot be cured.
===Final Fantasy Mystic Quest===
In Final Fantasy Mystic Quest, the Heal spell is found at Falls Basin. It functions identically to Heal Potions, as it can cure any status effect.
Category:White Magic
Category:Final Fantasy II spells
Category:Final Fantasy Mystic Quest spells