nyuuzyou/wikis huggingface dataset:
Ironspine Building

The Ironspire Building is a large skyscraper built in Elendel on Scadrial. It is located between Demoux Promenade and the bank of the 4th 5th Canal, in the 4th Octant, across from the Tekiel Tower. The Ironspine Building is tall enough that even when uncompleted, its top is obscured by the mists on the rare nights they appeared.
The Ironspine Building is in a sort-of race with the Tekiel Tower to be the tallest building in Elendel. The architects would come up with revised blueprints of taller and taller buildings, attempting to outdo one another. Credible rumors said that both the Ironspine Building and the Tekiel Tower would top over fifty stories tall.
== Architecture ==
The building was designed in tiers, gradually narrowing the at higher levels. The base was built from stone, but at least the twentieth floor and above were covered with ceramics with the appearance of worked stone, to match the bottom. It was remarkably well carved and decorated, with ornate spikes and the like decorating the upper stories.
The structure of the building was made up of a lattice of iron beams.
The Ironspine also had its own freight dock along a branch off the main canal, with a stationary crane there for unloading shipments. It also contained a large platform that acted as a large hydraulic lever that could bring people and objects down into the tunnel below that Edwarn Ladrian planned to expand into a subway system. There were a few train cars and some track down there, as well as a wooden building. A foundry capable of smelting aluminum had also been set up there, and the tunnel also served as a storage for a multitude of boxes.
== History ==
The building was constructed by members of the United Tradeworkers Union, including Brill. The workers at the site were unhappy with the way they were being treated by the leaders of the Union and expressed their displeasure to The Elendel Daily.
Waxillium Ladrian climbed it while it was still under construction after a ball at Cett mansion. He also planned to lease offices in the Ironspine Building.
Miles Dagouter and the Vanishers moved their headquarters to the building below the Ironspine after their original hideout was discovered by Wayne. Wax, Wayne, and Marasi Colms attacked the hideout in an attempt to defeat Miles and rescue Steris Harms. The hydraulic platform and subterranean building were heavily damaged and many fires started. It is unknown if this damage has been repaired. Wax fought Push and Pull on the Ironspine itself and killed both before he and Marasi tricked Miles into being captured.
== Connection to the Set? ==
The owners of the Ironspine building have as of yet remained unmentioned. It seems rather unlikely that the construction of a lift and an enormous tunnel beneath the building would have gone unnoticed. It is possible that the building is owned by the mysterious group known as the Set. This would also make sense in that the Set was attempting to destroy House Tekiel financially, which seems to parallel the Ironspine's attempt to be taller than Tekiel Tower.
== Notes ==
Ironstand

Ironstand is a town in Elendel Basin on the train line between Elendel and New Seran.
== History ==
Wax, Wayne, Steris, Marasi, and MeLaan are on the way to New Seran when their train is attacked. Just before Ironstand, the Nightstreet Gang boards and makes an attempt to rob the train and its passengers.
The Nightstreet Gang had been sent by Kelesina Shores on behalf of the Set to attack Wax and distract him from his investigation of Telsin's whereabouts. Following the attack, the train stops in Ironstand. The town doctor tends Wax's wounds, and the Ironstand constables take custody of the captured bandits. Wax notes that the doctor probably spends most of her time on cows and most of the constables' cases are small, implying that Ironstand is a small rural town.
The Nightstreet Gang is well known in Ironstand and the surrounding area, despite not being well known elsewhere.
== Notable Citizens ==
* Constable Matieu
== Notes ==
Ironsway

Ironsway is a town in Bavland on Roshar.
==Geography==
Ironsway lies in Bavland, an autonomous region at the base of a mountain range that is technically within the borders of southwestern Jah Keved. Ironsway features a town square, several hundred homes, and three taverns, making it one of the largest settlements in Bavland. Szeth still considers it a "village", one of many in Bavland that have a large population of transient workers due to fluctuations in the local mining industry. It is not known what is mined nearby, but the name of the town implies that it may be iron ore.
==History==
Took brings Szeth to a dingy tavern in Ironsway and shows him off to some fellow mineworkers, including Amark and Ton. After Took exits the bar, he heads towards the poor district of Ironsway, since he is too cheap to pay for nicer quarters. Took is killed in the street by a group of thieves who subsequently find and claim Szeth's Oathstone.
== Notes ==
Isabi

Isabi is a young scholar on Roshar.
== Appearance and Personality ==
Isabi is one of the younger members of Navani's team of scholars and ardents in Urithiru. She is small in stature and looks her age; Navani thinks of her as a "girl". She has a curious mind.
== Attributes and Abilities ==
Isabi is able to use a spanreed, and can therefore read and write in women's script. She has received some training in engineering and the scientific method. Despite her youth, Isabi seems to have the full trust of Falilar and Navani.
== History ==
Isabi's early history is unknown, but she presumably moved to Urithiru at some point after the Battle of Narak. She is the daughter of an unspecified Windrunner.
She became apprenticed to Falilar as a scholar. In , Falilar worked with Isabi on a method to triangulate the location of a spanreed by placing the board on a scale to measure the very slight weight changes related to an inherent decay that affects a conjoiner fabrial's weight when it is in use. Isabi was tasked with monitoring a mysterious spanreed that an unknown entity was using to contact Navani, and alerted Falilar and Navani when a message was coming in. Isabi helped Falilar set up the measuring system while Navani was using the spanreed, and helped set it up again as the team rushed to a different location to take additional measurements. The experiment confirmed that the messages were coming from inside the tower; Navani suspected that the sender was a spren.
After deliberately losing her half of the mystery spanreed, Navani waited to see if the spren would send another ruby. When Dabbid showed up with a replacement, Navani intended to interrogate him, and asked Isabi to contact Kalami to assist her. As she sent the message, however, Isabi received news of the explosion caused by Talnah and Nem experimenting with the black sphere that Gavilar gave to Szeth.
Navani eventually confirmed that she was corresponding with the Sibling. Isabi was with the group of scholars that accompanied Navani as she followed the Sibling's direction to a sapphire that, when infused, erected a magical barrier around the Sibling's crystal pillar. This prevented Raboniel from infusing the pillar with Voidlight to corrupt the spren.
== Notes ==
Isasik Shulin

Isasik Shulin is the Alethi royal cartographer on Roshar.
He acted as the Royal High Cartographer to Kings Gavilar and Elhokar and likely Queen Jasnah Kholin. In his capacity as royal cartographer he made smaller copies of the kings maps for Highprince Dalinar Kholin
It is possible he hails from the city of Shulin.
He was present on the Shattered Plains, and accompanied the trip to Narak and onward to Urithiru.
He couldn't join the expedition to Hearthstone on the Fourth Bridge as he was out mapping the eastern part of the Shattered Plains.
He believes Shadesmar is incredible and tried to explain to Highprince Adolin Kholin why three times, but Adolin never understood.
== Trivia ==
* He was named after Isaac Stewart, one of the interior artists for The Way of Kings.
== Notes ==
Ishal

Ishal is an Alethi ardent from Kholinar in the Era of Solitude on Roshar.
At some point in her life, Ishal became an ardent in Kholinar, joining the Devotary of Purity. Late in her life, in the year , Ishal was present for the birth of Prince Adolin Kholin. She asked Highprince Dalinar Kholin to name Adolin, so she could burn the appropriate glyphwards.
== Notes ==
Ishar's Field

Ishar's Field is a region or field in central Alethkar on Roshar, near Inkwell. It is presumably named for the Herald Ishar.
It lies along a major trade route between Revolar and Kholinar. Moash traveled the route many times as a child, running caravans with his uncle. He once again followed the route as he hauled a supply sledge for the singers during the Siege of Kholinar.
== Notes ==
Ishar/Gallery

== Official artwork ==
Herald Glyph Ishi.svg | by Ishar's glyph
Ishar.jpg | by Ishar's chapter symbol
Ishar Endsheet.jpg| by On one of the endpages in Oathbringer
WOK Coin Bondstmith.png| by Bondsmith Coin
== Fanworks ==
Ishar by Shuravf.jpg| by 
Ending the Oathpact by Katie Payne.jpg | by Ending the Oathpact with the other Heralds at the end of the Last Desolation.
Ishar by Caio Santos.jpg | by 
Category:Gallery Subpages
Ishathon

Ishathon is a mythical location spoken of in stories on Scadrial. The myth is Scadrial-specific.
There was said to be a great maze at Ishathon, and in stories a string was used to find the way out.
When the Cognitive shadow of Kelsier followed a thread of Preservation's essence to meet Khriss and Nazh on the island in the Cognitive Realm that corresponds to Lake Luthadel, he compared following Preservation to being guided by the mythical string from the maze of Ishathon.
== Trivia ==
Although this myth is obviously based on myths on Earth, it developed independently on Scadrial. Brandon deliberately put it in the novel to demonstrate how often similar stories can spawn in different isolated cultures.
== Notes ==
Islands of Lobu

The Islands of Lobu are a group of islands, located within the Sapphire Sea on Lumar. It is where Fort and Salay are from.
There is a culture of people who are called the hunters who come from the Islands of Lobu. Their tenet is that they must search for a worthy hunt. They hunt likely used to be actual animal or treasure hunting, however their definition broadened with the years. When a person comes of age they choose their hunt. It can be anything, like baking bread, and planning weddings. Fort's and his mother's hunt was trading. If someone is off the islands, they send letters to people talking about their hunt, to be recorded and hung on the wall.
== Notes ==
es:Islas de Lobu
Isles of the Emberdark

Isles of the Emberdark is a Cosmere novel which incorporates and expands upon the story in the novella Sixth of the Dusk.
== Synopsis ==
== Early Development ==
Brandon initially stated that he had no plans to write a sequel to Sixth of the Dusk, but later came up with an idea he liked that involved Dusk going into the Cognitive Realm and wrote an outline and the first chapter for that story. He was hesitant about writing more and releasing the novella, however, because it would include extensive spoilers for the space age of the cosmere.
At the virtual release party for Rhythm of War he read an excerpt from what he had already written; a transcript of the reading can be found here. In that reading, the story takes place about six years after the events of Sixth of the Dusk. The Ones Above are starting to grow impatient and want to build an installation to breed and collect Aviar on one of First of the Sun's islands. Vathi and Dusk are trying to figure out how to delay their progress and are also dealing with people from another world, likely Roshar. Dusk realizes that the people of First of the Sun are hopelessly outmatched and decides to go through Patji's Eye, the perpendicularity on the island Patji, to try to enlist help.
== Later Development ==
After writing chapters intermittently over several years, Brandon added the character Starling to the story, who is one of Hoid's apprentices that he had been trying to find a place for in his works for many years. Giving the novel a dual narrative between Starling and Dusk allowed it to build momentum and "really come together".
In the revised narrative, the dragon Starling is exiled from Yolen twelve years before the events of the story, and eventually becomes lieutenant of a ship that flies in the Cognitive Realm which is owned by Xisis.
== Notes ==
es:Isles of the Emberdark
Isom

Isom is a Lightweaver and a member of the Unseen Court on Roshar.
He was in Sadeas's army, but fled because his captain constantly beat him. He then joined Vathah's crew and was recruited by Shallan on her way to the Shattered Plains. During Raboniel's invasion of Urithiru, Lyn thought she saw Isom and Teft on a balcony holding a sign with the glyphs for "patience" and "progress;" however, this was a deception created by the Fused. Eight days before the contest of champions, Shallan asked Isom to tail Adolin and covertly keep an eye on him. Isom reported that Adolin had gone to check on Gallant rather than going straight to the next meeting of monarchs. When Adolin did head up to the meeting, he got on the lift at the same time as the group from Azir, leaving no room for Isom. Isom made a signal to Shallan that he would follow Adolin up in the next lift. 
== Notes ==
Istow

Brightlady Istow is a lighteyed Alethi woman on the Shattered Plains of Roshar. She serves as a highjudge, officiating duels.
==Appearance and Personality==
She is tall and has graying hair. She strictly enforces the dueling codes, and sometimes maintains an imperious attitude. She prefers that duelists use classic, beautiful stances, and is not immune to reacting emotionally if a combatant uses unseemly (but technically legal) tactics.
==Attributes and Abilities==
She is likely the ranking highjudge on the Shattered Plains, as she oversees most of the duels contested by the nobility. She and several other female judges record scores, keep the dueling rankings, and hold books of dueling code used in adjudicating disputes and determining the winner of the bout. As highjudge, her rule is law within the dueling arena with authority granted by the king; the king himself is the only person that can overturn her decisions. She observes duels from a special stone dais overseeing the arena. She initiates bouts and can end them at her discretion if the duel becomes dangerous.
== History ==
Istow presided over many of Adolin Kholin's duels, including a friendly duel against Resi and duels for shards against Salinor and Elit. She did not approve of Adolin's brutal approach in his match against Salinor or his boring tactics in his win over Elit, but in both cases she was forced to admit that he had not broken any rules.
===Disadvantaged Duel===
Istow also presided over the duel between Adolin and the team of Relis, Elit, Abrobadar and Jakamav. Istow was present when Relis challenged Adolin. When she asked Adolin if he knew the exact terms of the duel and if he understood what he was doing. Adolin dismissed her brusquely, so she made no attempt to explain that he had agreed to a full disadvantaged duel against a team, rather than a paired disadvantaged duel against two people. After the duel began, Adolin realized that continuing a four-on-one fight was foolish, and tried to signal to Istow to end the duel, but she seemed to purposefully ignore him. She also angrily denied Dalinar when he called for her to end the duel after Renarin also entered the arena, claiming that Adolin had not surrendered and that her word was law. Adolin theorized that Istow may have accepted a bribe from Sadeas's camp to allow the duel to continue despite the fact that he would likely be injured or killed. 
After Kaladin joined the fight and helped turn the tide, Istow confirmed Abrobadar and Elit's surrender, the latter with noticeable reluctance. She was disturbed by Relis's bizarre reaction to "hearing" his Shardblade, announcing his forfeit when he ran from the arena. She awarded the victory to Adolin after Jakamav surrendered and was present when he exercised his Right of Challenge.
== Notes ==
Ithi

Ithi is a Soulcaster in Kholinar on Roshar. She and her sister are tasked by Azure with secretly feeding the Kholinar Wall Guard by Soulcasting stone into food.
== Appearance and Personality ==
Ithi is a middle-aged or elderly woman. As a result of being a Soulcasting savant, she has vines seemingly growing underneath her skin, out of her eyes, and down her face. She wears a Soulcasting fabrial on her hand that is powered by Stormlight contained in large emeralds. Like most Alethi Soulcasters, she is an ardent of the Vorin church.
== Abilities ==
Ithi is skilled in the use of her Soulcaster fabrial. Although she and her sister are not powerful enough to feed the entire city, they are able to keep the entire Kholinar Wall Guard supplied with plenty of food, with "some to spare". She shares the fabrial with her sister and they are therefore able to keep Soulcasting "nonstop".
== History ==
During the Siege of Kholinar, Highmarshal Azure led the Kholinar Wall Guard in defending the city against the Voidbringers. Food was very scarce in the city during the siege; the Voidbringers intentionally allowed refugees from the surrounding areas to enter the city and drain its resources. Under normal circumstances, the city's Soulcasters would have been able to make Soulcast food to sustain the populace for quite some time, but the invading army controlled Voidspren known as "screamers" that could detect most uses of Stormlight, including fabrials, and alert the Fused.
Kaladin noticed that Azure seemed to control an unusual amount of food, and even used it to recruit people into her army. Azure eventually revealed a hidden series of chambers in the walls of the city. Azure entered the tunnels every night to cut out blocks of stone with her Shardblade that Ithi and her sister would Soulcast into food. They avoided detection by the screamers by lining the room with aluminum panels given to Azure by Hoid.
== Notes ==
Ivanar Ruthar

Ivanar Ruthar is the son of the former Highprince Ruthar on Roshar.
His father was abusive and broke his arm about a month before the coalition of monarchs recaptured Emul. Ivanar confided in Wit about this. Wit later used that information to get Ruthar angry enough to demand trial by combat, enabling Jasnah Kholin to rid her rule of the last opposing highprince.
== Notes ==
Iviad

The Iviad is a literary work on Roshar. Jasnah Kholin implies that it is extremely well-known, to the point that most scholars would recognize passages without a specific reference. 
== Contents ==
The Iviad's age, format, author, and language are unknown. It has only been mentioned once, by Jasnah during her research of the Voidbringers. The lines of the work are numbered for reference and the excerpt is written in sentence fragments, suggesting that the Iviad is a work of poetry rather than prose.
== Quotes ==
== Notes ==
Ivis

Ivis is an ardent and swordmaster who serves House Kholin on Roshar.
==Appearance and Personality==
Like most ardents, she has a shaved head and flowing robes. She wears a glove on her safehand.
==Attributes and Abilities==
Ivis appears to be one of Alethkar's most skilled ardents with a sword. Zahel and Kelerand, two expert swordsmen, fully trust her to perform training without their direct supervision. Highprince Dalinar Kholin also knows her by name and trusts her with important tasks. She can handle a Shardblade and is highly familiar with all ten stances, which is unusual for a woman in Alethkar.
==History==
===Shattered Plains===
Ivis is one of many ardents that reported to Zahel on the lighteyed training grounds in Highprince Dalinar Kholin's warcamp on the Shattered Plains. Zahel assigned her to spar with Bridge Four using one of King Elhokar's Shardblades, hoping to familiarize them with the stances used by Shardbearers, should they ever have to fight one. Although Ivis's robes concealed her figure, Kaladin considered the sight of a woman holding a Shardblade to be odd, although it was no odder than seeing a darkeyes hold one.
Ivis had Bridge Four use pieces of wood as practice swords and walked them through the stances. After about an hour, they took a break; Ivis told Yake and Teft to stop dawdling and come back to practice, but she did not call Kaladin, who seemed to intimidate the ardents. After Kaladin rejoined the group and continued practicing, Ivis corrected his grip, and laughed when she realized he had expected to learn swordsmanship very swiftly.
===Urithiru===
Ivis relocated to Urithiru after the Battle of Narak. She continued to train soldiers, now reporting to Kelerand instead of Zahel. Dalinar told Kelerand to have Ivis expand the training grounds in Urithiru to keep the soldiers occupied.
== Notes ==
Ivory/Gallery

== Official artwork ==
Oathbringer full cover art.jpg | by On Oathbringer cover (as a Shardblade)
Elsecaller by Randy Vargas.jpg | by Elsecaller, Call to Adventure: The Stormlight Archive (as a Shardblade)
Spren.jpeg | by Spren, Call to Adventure: The Stormlight Archive (on the left)
Kholin Holiday Card.jpg | by Kholin Holiday Card
WOKLB - KS - Elsecallers by Steve Argyle.jpg | by On the Elsecallers Kickstarter poster (as a Shardblade)
Jasnah WOKLB Sticker.jpg| by Jasnah sticker from The Way of Kings leatherbound Kickstarter (as a Shardblade)
Jasnah Card.jpg | by Jasnah Card from the Stormlight Archive Playing Card Deck (as a Shardblade)
Jasnah Miniature.png| by Jasnah Miniature from the Stormlight Premium Miniatures Kickstarter (as a Shardblade)
Jasnah Character Pin.png | by Jasnah Character Pin
== Fanworks ==
=== As a spren ===
Character sketch jasnah.jpg | by On Jasnah's palm
Ivory Jasnah.png | by With Jasnah
Ivory by Jove.jpg | by 
Jasnah by jurassicpencil.jpg | by 
Ivory and Jasnah by Eccos.jpg| by With Jasnah
Jasnah Shardplate by Elisgardor.jpg| by With Jasnah
=== As a Shardblade ===
Ivory Jasnah.png| by As spren and as a Shardblade
Renarin seeing the future.jpg | by Attacking Renarin
Jasnah Elsecaller.jpg | by With Jasnah
Jasnah by Caio Santos.jpg | by With Jasnah
Jasnah by Ralf Melevo.jpg | by With Jasnah at the Battle of Thaylen Field
Jasnah by Kyle Pearson.jpg | by With Jasnah
The Queen and Her Wit by Morby.jpg | by With Jasnah and Wit
Jasnah by Jessica Liu.jpg| by With Jasnah
Jasnah by Loerre.jpg| by 
Jasnah and Ivory by Diego López.jpg| by With Jasnah
Category:Gallery Subpages
Ivy

Ivy is one of Stephen Leeds' earliest aspects.
She is in her early forties and has blonde hair. She is a psychiatrist, and appeared to generally do Stephen's thinking. She often makes connections and assumptions about people's characters and motives, and will feed Stephen lines during interrogations. Stephen often relies heavily on her advise and help, and when in Legion: Skin Deep she is not present to help him, he finds himself expecting her input. She is trypophobic, although she "mostly has it under control," and dislikes any swearing, even words such as 'damn' or 'hell.'
Ivy also has a strong love/hate relationship with J.C.. Apparently, this is the first time that two of Stephen's aspects have ever been in such a relationship.
== Trivia ==
* All of the aspects, except Kalyani, were loosely based on famous actors. Ivy was based on Gwyneth Paltrow.
== Notes ==