List of SSB4 Music (Nintendo series)

This is a list of music tracks originating from non-character Nintendo universes in and .
==Wrecking Crew Medley==
===Origin===
A medley of various themes from Wrecking Crew.
===Composition & Arrangements===
Source: Wrecking Crew
Arrangement Supervisor: Manabu Namiki
Composition: Nintendo
Arrangement: M2 Co., Ltd.
Composition and arrangement Copyright Nintendo
==Wrecking Crew Retro Medley==
===Origin===
A medley of various themes taken directly from Wrecking Crew.
===Composition & Arrangements===
Source: Wrecking Crew
Composition and arrangement Copyright Nintendo
==Light Plane (Remix)==
===Origin===
A jazz fusion remix of the music that plays when the player partakes in the Light Plane event in Pilotwings.
===Composition & Arrangements===
Source: Pilotwings
Arrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Composition and arrangement Copyright Nintendo
==Light Plane (Vocal Mix)==
===Origin===
Identical to the Light Plane remix, except the vocals are more pronounced than those in the alternate remix.
===Composition & Arrangements===
Source: Pilotwings
Arrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Composition and arrangement Copyright Nintendo
==Light Plane (Original)==
===Origin===
The original, SNES-era music that plays when the player partakes in the Light Plane event in .
===Composition & Arrangements===
Source: Pilotwings
Composition and arrangement Copyright Nintendo
==Turbo Jet==
===Origin===
A remix of the music that plays in the game Pilotwings Resort. It starts with "Opening", then change to the main song "Turbo Jet". Before looping a small remix of "Light Plane" from the original Pilotwings can be heard.
===Composition & Arrangements===
Source: Pilotwings Resort
Arrangement Supervisor: Asuka Ito
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
==Pedal Glider==
===Origin===
A remix of the music that plays when the player partakes in the Hang Glider event in Pilotwings Resort. It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme.
===Composition & Arrangements===
Source: Pilotwings Resort
Arrangement Supervisor: Asuka Ito
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random CD containing this track.
==Opening Theme / Select (Wii Sports)==
===Origin===
Taken directly from , this track is played during the title screen and the sports selection screen, with the opening sound effect of Boxing at the start.
===Composition & Arrangements===
Source: Wii Sports
Composition and arrangement Copyright Nintendo
==Wii Sports Series Medley==
===Origin===
A medley of the Wii Sports series, starting with the title theme of Wii Sports, then to the title theme of Wii Sports Resort.
===Composition & Arrangements===
Source: Wii Sports / Wii Sports Resort
Arrangement Supervisor: Junichi Nakatsuru
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Wii Sports Resort==
===Origin===
A funky remix of the title theme from Wii Sports Resort.
===Composition & Arrangements===
Source: Wii Sports Resort
Arrangement Supervisor: Kazumi Totaka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
==Wii Sports Resort Ver. 2==
===Origin===
A disco remix of the title theme from Wii Sports Resort.
===Composition & Arrangements===
Source: Wii Sports Resort
Arrangement Supervisor: Kazumi Totaka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Obtain a CD containing this track.
==Title Theme (Wii Sports Resort)==
===Origin===
This song is taken directly from and it is played during the title screen.
===Composition & Arrangements===
Source: Wii Sports Resort
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Perform a combo with 30 hits or higher in Training Mode.
==Famicom Medley==
===Origin===
This remix, while named similarly to the version in Brawl, is very different from the Brawl version and is more based off the playable universes. All music is ripped from the original Famicom versions. The medley is comprised of:
*The title theme from The Legend of Zelda.
*"Temple" from Zelda II: The Adventure of Link.
*"Fever" from .
*"Brinstar" from .
*The title theme from .
*"Jogging" from Punch-Out!!.
*"Underworld" from Kid Icarus.
Interestingly, each tune in this medley has a remix in Super Smash Bros. for Wii U. Furthermore, the title theme from Duck Hunt and the Jogging theme from Punch-Out!! are the only two pieces to return from Brawl's version of the Famicom Medley, likely due to the inclusion of Duck Hunt and Little Mac as fighters.
===Composition & Arrangements===
Source: Family Computer Series
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Unlock the stage.
==Clu Clu Land==
===Origin===
This remix returns from Super Smash Bros. Brawl. The track is a medley of music pieces from the NES game of the track's title, . The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Following this, the Time Running Out Theme plays, which in Clu Clu Land would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level in Clu Clu Land when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.
===Composition & Arrangements===
Source: Clu Clu Land
Arrangement Supervisor: Keigo Ozaki
Composition: Nintendo
Arrangement: GAME ARTS Co., Ltd.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Unlock the stage.
==Balloon Fight Medley==
===Origin===
A medley of various themes from . The main medley consists of the opening jingle that plays during the start of a new game, specifically the 1- or 2-Player Game, and the tune that plays when a player pops an enemy's balloons and the enemy is floating down on its parachute. The ambient beeps that play during the main game can be heard in the background at several parts of the song, most prominently from 0:10 to 0:13. A brief part of the song that plays during the bonus game and the Balloon Trip game mode can be heard at 1:05. The jingles that play when the fish snatches somebody (0:34), after respawning (0:40), when the player collects a bubble (1:01), after completing a stage (1:10), after a game over (1:13 - 1:29), and when a character falls are also within the medley. The medley ends with a flourished version of the tune that plays after a perfect round of the bonus stage (1:46); afterwards, the song loops back into the beginning.
===Composition & Arrangements===
Source: Balloon Fight
Arrangement Supervisor: Yoshihito Yano
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
* Unlock the Balloon Fight stage.
==Balloon Trip==
===Origin===
A remix of the Balloon Trip theme from Balloon Fight; although similarly named to the remix from Brawl, this is a new arrangement with a more chiptune-esque sound.
===Composition & Arrangements===
Source: Balloon Fight
Arrangement: Hirokazu Tanaka. ex
Composition: Nintendo
Composition and arrangement Copyright Nintendo
===Unlock Method===
* Unlock the Balloon Fight stage.
* Unlock the stage.
==Ice Climber==
===Origin===
This remix returns from Brawl, despite the Ice Climbers' absence, where it played on the Summit stage. The arrangement begins with a short monologue: "Hey, guys! It's Ice Climber. Well, I'll show you how to move. Get rhythm with your friends, and rock the iceberg!" The track moves to a piano-based remix of the Bonus Stage Theme, transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of the Stage Theme before looping back to the start.
===Composition & Arrangements===
Source: Ice Climber
Arrangement Supervisor: Toshiyuki Sudo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
==Icicle Mountain==
===Origin===
This remix returns from Melee, despite the Ice Climbers' absence, where it played on the Icicle Mountain stage. It is a medley of various tunes from the game, Ice Climber.
===Composition & Arrangements===
Source: Ice Climber
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random CD containing this track.
==Stack-Up/Gyromite==
===Origin===
This track serves as a collection of short music pieces from NES games Stack-Up and Gyromite. These two games are associated by both being controlled by R.O.B., hence why the two games offer music pieces to this overall arrangement. In order of appearance, this medley remixes the Test Theme, a music that plays when "Test" is selected in the main menu of Gyromite. The arrangement moves onto the Stack-Up Title Screen Theme, a piece that plays on the title screen of Stack-Up. Stack-Up Memory Mode then plays, a music piece that would play during Memory Mode of Stack-Up, before transitioning into Stack-Up Direct Mode, the music that would play during Direct Mode in Stack-Up. The medley then remixes the last segment of the Gyromite Level Theme, which would play just before the overall music loop of any standard platforming level of Gyromite, and finally Stack-Up Bingo Mode, a track that would play during Bingo Mode of Stack-Up. This is a remix that debuted in Brawl.
===Composition & Arrangements===
Source: Stack-Up / Gyromite
Arrangement: Kenichi Okuma
Composition: Nintendo
Composition and arrangement Copyright Nintendo
==Mach Rider==
===Origin===
This track is a medley of songs the NES game Mach Rider. The track begins with the Title Screen before transitioning to the Course theme that played during actual gameplay. The next two sub-tracks are the Course Select theme, followed by the jingle that played when a course is selected. The medley finishes off with the Game Over jingle before looping back to the Title Screen. This remix debuted in Melee.
===Composition & Arrangements===
Source: Mach Rider
Arrangement Supervisor: Hirokazu Ando
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
==The Mysterious Murasame Castle Medley==
===Origin===
A medley of several themes from The Mysterious Murasame Castle, Takamaru's game of origin. Starts with Game Start and proceeds to the Joukamachi BGM (called "Douchuumen (Nazo no Murasamejo)" in Brawl). It then transitions to the Mysterious Castle, followed by the Bonus Stage and the In the Castle music and finally the Game Over jingle before looping.
===Composition & Arrangements===
Source: The Mysterious Murasame Castle
Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA)
Composition: Nintendo
Arrangement: TAITO CORPORATION
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Unlock the stage.
==Shin Onigashima Medley==
===Origin===
This track is in fact a full medley, remixing sub-sections from the NES game Famicom Mukashibanashi Shin Onigashima, known more commonly as Shin Onigashima. All sub-sections in this full arrangement were originally based on Japanese folk songs. The minitracks within this medley are Title Screen, a very short track that originally played on the title screen of Shin Onigashima, and then At Home, a track which played in Shin Onigashima when the player was in the sunken hearth room of the old couple's home in Chapter 1. The overall music piece then plays a remix of Neighboring Village, which in Shin Onigashima, played during most Chapter 4, except when Donbe, one of the protagonists, is swimming underwater. The entire arrangement is performed via electric guitar with an up-tempo, rock feel.
====Origin Video====
===Composition & Arrangements===
Source: Shin Onigashima
Arrangement: Masafumi Takada
Composition: Nintendo
Composition and arrangement Copyright Nintendo
==Title (3D Hot Rally)==
===Origin===
This track is a remix of the music that would play on the title screen of NES game 3D Hot Rally. This remix debuted in Brawl.
===Composition & Arrangements===
Source: Famicom Grand Prix II: 3D Hot Rally
Arrangement Supervisor: Kentaro Ishizaka
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
==Tetris: Type A==
===Origin===
A returning remix of the Type A theme from Tetris; this remix previously appeared in Brawl.
===Composition & Arrangements===
Source: Tetris
Arrangement Supervisor: Yoko Shimomura
Composition: Russian Folk Song
Arrangement: Midiplex Co., Ltd.
Arrangement Copyright Nintendo
Courtesy of The Tetris Company.
==Tetris: Type B==
===Origin===
A returning remix of the Type B theme from Tetris; this remix previously appeared in Brawl. Despite the stage it previously played on is in the game (Luigi's Mansion) it now plays on Wuhu Island.
===Composition & Arrangements===
Source: Tetris
Arrangement: Masafumi Takada
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Courtesy of The Tetris Company.
===Unlock Method===
*Clear 100-Man Smash.
==Tunnel Scene (X)==
===Origin===
This track is a remix of a music piece in Game Boy game X. After finishing the tutorial at the beginning of X, the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel. This remix debuted in Brawl.
===Composition & Arrangements===
Source: X
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
==Tunnel Theme (X-Scape)==
===Origin===
Another remix of the Tunnel Scene theme from the DSiWare sequel to X, known as X-Scape in North America. 
===Composition & Arrangements===
Source: X-Scape
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random CD containing this track.
===Trivia===
*In the PAL version of the game, this song is titled Tunnel Theme - 3D Space Tank, as this is the game's title in PAL regions.
==Lip's Theme (Panel de Pon)==
===Origin===
In Panel de Pon, whenever Lip the Flower Fairy was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a remix of said music. Outside of Japan, the game was localized into , and the track was used only in the tutorial. This remix debuted in Brawl.
===Composition & Arrangements===
Source: Panel de Pon
Arrangement: Masafumi Takada
Composition: INTELLIGENT SYSTEMS
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
Arrangement Copyright Nintendo
==Battle Scene / Final Boss (Golden Sun)==
===Origin===
This track takes a progressive rock approach to two music tracks from Golden Sun: The Lost Age, sequel to Golden Sun. The first sub-track is the game's standard Battle Theme (sometimes referred to as Felix's Battle Theme), which would play in any randomly encountered battle. The second sub-track is the Final Boss Theme, the music that would play when the protagonists fought the Doom Dragon. Due to the music originating from Golden Sun's sequel, the title of this track is perhaps misleading, as the first game takes the simple title of Golden Sun. This remix debuted in Brawl.
===Composition & Arrangements===
Source: Golden Sun: The Lost Age
Arrangement: Motoi Sakuraba
Composition: Motoi Sakuraba
Composition and arrangement Copyright Nintendo
==Weyard==
===Origin===
An original track from , which is the theme for whenever Matthew is on the Overworld Map. The name of the track refers to the flat world in which Golden Sun is based in.
===Composition & Arrangements===
Source: Golden Sun: Dark Dawn
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random CD containing this track.
==Golden Forest==
===Origin===
This track originates from Nintendo 64 game 1080° Snowboarding, where it played whenever a player was snowboarding in the Golden Forest and Deadly Fall levels. This track is a direct port of its original version.
===Composition & Arrangements===
Source: 1080° Snowboarding
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random CD containing this track.
==PictoChat==
===Origin===
A returning track from Brawl based on PictoChat and Nintendo DS sound effects.
===Composition & Arrangements===
Source: PictoChat
Composition Supervisor: Shogo Sakai
Composition: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
* Obtain a random CD containing this track.
==Bathtime Theme==
===Origin===
An arrangement of the Bath theme from .
===Composition & Arrangements===
Source: nintendogs
Arrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Composition and arrangement Copyright Nintendo
==Bathtime Theme (Vocal Mix)==
===Origin===
Identical to the other Bathtime Theme arrangement except with non-lexical vocals added.
===Composition & Arrangements===
Source: nintendogs
Arrangement Supervisor: Masato Coda with RiRiKA
Composition: Nintendo
Arrangement: designwave co.,ltd
Composition and arrangement Copyright Nintendo
==Brain Age: Train Your Brain in Minutes a Day!==
===Origin===
This song returns from Super Smash Bros. Brawl. Includes the music played from Brain Age: Train Your Brain in Minutes a Day! loaded in the song.
===Composition & Arrangements===
Source: Brain Age: Train Your Brain in Minutes a Day!
Composition and arrangement Copyright Nintendo
==Menu (Brain Age 2: More Training in Minutes a Day!)==
Despite the name, this song played in the menus of the first Brain Age game, as well as the second. Essentially a shorter version of the song above.
===Composition & Arrangements===
Source: Brain Age 2: More Training in Minutes a Day!
Composition and arrangement Copyright Nintendo
==Title (Big Brain Academy)==
===Origin===
This remix of Big Brain Academys Title Screen returns from Super Smash Bros. Brawl, where it originally played on the Distant Planet stage.
===Composition & Arrangements===
Source: Big Brain Academy
Arrangement Supervisor: Toru Minegishi
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
==The valedictory elegy== 
===Origin===
An arrangement of the regular battle theme in Baten Kaitos Origins, a game developed by Monolith Soft. In comparison to the original song, the remix is shorter in length, skipping various segments.
===Composition & Arrangements===
Source: Baten Kaitos Origins
Arrangement: Motoi Sakuraba 
Composition: Motoi Sakuraba
Composition Copyright BANDAI NAMCO Games Inc.
Arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random CD containing this track.
==Marionation Gear==
===Origin===
In Japan-exclusive Nintendo DS game Chōsōjū Mecha MG, this track would play whenever to Marionation Gears fought each other. This remix takes a piano-based approach to the aforementioned track. This remix debuted in Brawl.
===Composition & Arrangements===
Source: Chosoju Mecha MG
Arrangement: Masafumi Takada
Composition: Grasshopper Manufacture Inc.
Composition Copyright Nintendo / SANDLOT
Arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random CD containing this track.
==Mii Plaza==
===Origin===
An arrangement of the Mii Channel main theme.
===Composition & Arrangements===
Source: Mii Channel
Arrangement Supervisor: Yasunori Mitsuda
Composition: Nintendo
Arrangement: PROCYON STUDIO
Composition and arrangement Copyright Nintendo
===Other Uses===
This track was used in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza for Miiverse stage revel.
==Wii Shop Channel==
===Origin===
An arrangement of the Wii Shop Channel main theme. Also includes an arrangement of the Mii Channel theme as well.
===Composition & Arrangements===
Source: Wii Shop Channel
Arrangement Supervisor: Hirokazu Koshio (ZUNTATA)
Composition: Nintendo
Arrangement: TAITO CORPORATION
Composition and arrangement Copyright Nintendo
==Excite Truck==
===Origin===
This track is a direct port of the music that plays during the Results display of the Wii game Excite Truck.
===Composition & Arrangements===
Source: Excite Truck
Composition and arrangement Copyright Nintendo
==Attack (Soma Bringer)==
===Origin===
A battle theme from Soma Bringer, a game developed by Monolith Soft. This version is taken from the game's Premium Soundtrack.
===Composition & Arrangements===
Source: Soma Bringer
Composition and arrangement Copyright PROCYON STUDIO
==Glory of Heracles==
===Origin===
A Feudal Japan-themed remix of two tracks from the DS game Glory of Heracles. It starts with "Battle Theme 4", then the "Field 2" will play and looping back from the beginning.
===Composition & Arrangements===
Source: Glory of Heracles
Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)
Composition: PAON CORPORATION
Composition Copyright Nintendo / PAON CORPORATION
Arrangement Copyright Nintendo
===Unlock Method===
*Obtain a random CD containing this track.
==PERFORMANCE==
===Origin===
This song plays during Trial Mode in Jam with the Band, the European localization of Daigasso! Band Brothers DX.
===Composition & Arrangements===
Source: Jam with the Band
Composition and arrangement Copyright Nintendo
==Tomorrow's Passion==
===Origin===
Taken directly from Captain Rainbow (albeit shortened in Smash), this song is played while the player is sparing with Little Mac.
===Composition & Arrangements===
Source: Captain Rainbow
Composition and arrangement Copyright Nintendo
==Blue Birds==
===Origin===
The music from the Blue Birds rhythm game in Rhythm Heaven for the DS.
===Composition & Arrangements===
Source: Rhythm Heaven
Composition and arrangement Copyright Nintendo
==Monkey Watch==
===Origin===
This song is played in the Monkey Watch stage in Rhythm Heaven Fever. It is technically an unique arrangement to Super Smash Bros., as the song features clapping throughout and seamlessly loops back to the start.
===Composition & Arrangements===
Source: Rhythm Heaven Fever
Composition and arrangement Copyright Nintendo
==Swan Lesson==
===Origin===
This song plays during Vince's explanations in Lesson 9 of the original Art Academy for the DS. The subject of the lesson is a swan, hence the name.
===Composition & Arrangements===
Source: Art Academy
Composition and arrangement Copyright Nintendo
==Dragon Battle==
===Origin===
This is the song that plays during fights with the Dragon enemy in several of the AR Games. This track is taken directly from that game.
===Composition & Arrangements===
Source: AR Games
Composition and arrangement Copyright Nintendo
==Freakyforms: Your Creations, Alive! Medley==
===Origin===
A remix of various music from Freakyforms: Your Creations Alive and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. Throught the song, various formee voices can be heard.
===Composition & Arrangements===
Source: Freakyforms: Your Creations, Alive!
Arrangement: Maki Kirioka
Composition: Asobism,co.ltd
Composition and arrangement Copyright Nintendo
==Boss 1 (Sakura Samurai: Art of the Sword)==
A remix of the theme that plays during the first two boss fights in Sakura Samurai: Art of the Sword. The first half plays like a remastered version of the original theme while the second half adds dubstep effects followed by a short remix of the town theme. At the beginning of the remix, the chord that plays at the start of a stage in Sakura Samurai can be heard.
===Composition & Arrangements===
Source: Sakura Samurai: Art of the Sword
Arrangement Supervisor: Toshiyuki Sudo
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright 
===Unlock Method===
*Obtain a random CD containing this track.
==Dark Lord==
===Origin===
An arrangement of the theme of the same name from Find Mii II, associated with the Dark Lord, the final boss of the quest (and by extension, the Dark Emperor, the Dark Lord's upgraded form and final boss of Find Mii II's secret quest).
===Composition & Arrangements===
Source: Find Mii II
Arrangement Supervisor: Daisuke Matsuoka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
==Save the World, Heroes!==
===Origin===
An arrangement of the theme of the same name and "Keep Fighting, Heroes" from Find Mii II, associated with the Mii heroes.
===Composition & Arrangements===
Source: Find Mii II
Arrangement Supervisor: Daisuke Matsuoka
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
==Culdcept==
===Origin===
An arrangement of the title theme of Culdcept 3DS.
===Composition & Arrangements===
Source: Culdcept 3DS
Arrangement: Kenji Ito
Composition: Kenji Ito
Composition Copyright Kenji Ito
Arrangement Copyright Nintendo
==Style Savvy: Trendsetters==
===Origin===
A remix that plays the opening theme, the register theme and the title screen theme.
===Composition & Arrangements===
Source: Style Savvy: Trendsetters
Arrangement Supervisor: Ryo Watanabe
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Pop Fashion Show==
===Origin===
This is the song that plays during Pop-themed fashion contests in Style Savvy: Trendsetters for the 3DS. This song is taken directly from that game.
===Composition & Arrangements===
Source: Style Savvy: Trendsetters
Composition and arrangement Copyright Nintendo
==Nintendo Land Medley==
===Origin===
This remix incorporates the "Main Theme (Daytime)", "Monita's Theme", and "Coin Game" themes from .
===Composition & Arrangements===
Source: Nintendo Land
Arrangement Supervisor: Tsukasa Masuko
Composition: Nintendo
Arrangement: M’s Factory Inc.
Composition and arrangement Copyright Nintendo
===Other Uses===
This track was used when discussing Connecting to Nintendo 3DS in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza.
==Title Theme (Nintendo Land)==
===Origin===
This is taken directly from when the player travels across the park during the day.
===Composition & Arrangements===
Source: Nintendo Land
Composition and arrangement Copyright Nintendo
==Dillon's Rolling Western: The Last Ranger==
===Origin===
The daytime theme from Dillon's Rolling Western: The Last Ranger, which itself is a slight variation of the daytime theme from the first Dillon's Rolling Western.
===Composition & Arrangements===
Source: Dillon's Rolling Western: The Last Ranger
Composition and arrangement Copyright Nintendo
==Tomodachi Life==
===Origin===
An arrangement of the daytime theme from and the daytime theme from .
===Composition & Arrangements===
Source: Tomodachi Life
Arrangement Supervisor: Masafumi Takada
Composition: Nintendo
Arrangement: Sound Prestige LLC.
Composition and arrangement Copyright Nintendo
==ST01: Roll Out, Wonderful 100!==
===Origin===
This bombastic, orchestrated piece is the first stage theme of the Wii U action game , originally playing in the Blossom City Outskirts area of the game and all of its associated missions.
===Composition & Arrangements===
Source: The Wonderful 101
Composition and arrangement Copyright Nintendo / PlatinumGames Inc.
===Unlock Method===
*Obtain a random CD containing this track.
==Jergingha - Planet Destruction Form==
===Origin===
The theme played while fighting , the final boss of . This is taken directly from that game.
===Composition & Arrangements===
Source: The Wonderful 101
Composition and arrangement Copyright Nintendo / PlatinumGames Inc.
===Unlock Method===
*Obtain a random CD containing this track.
==Final Results (Wii Party U)==
===Origin===
A track taken directly from . Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the minigames "Name That Face" and "Sketchy Situation".
===Composition & Arrangements===
Source: Wii Party U
Composition and arrangement Copyright Nintendo
==Title Theme (NES Remix 2)==
===Origin===
Taken directly from , this is the song that plays in the title screen.
===Composition & Arrangements===
Source: NES Remix 2
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Unlock the stage.
==Trivia==
*Excluding songs from Namco properties, there are a few songs from universes not represented by playable characters that exclusively appear in Mii Fighter costume trailers. 
**Splattack! from Splatoon is used during the Inkling reveal.
**Proof of a Hero ~ 4Version from Monster Hunter 4 Ultimate is used during the Monster Hunter reveal.
**Beginning (VF2) from Virtua Fighter 2 is used during the Jacky and Akira reveal.
***The former two songs would later be included in Super Smash Bros. Ultimate.
Category:Music (SSB4)