Champion Stadium

The Champion Stadium (Japanese: チャンピオンバトル Champion Battle) is a special battle area in . Introduced on August 28, 2020, shortly after the release of version 2.0.0, it features battles against the Elite Four of a region, followed by the corresponding Pokémon Champion. The Champion can only be challenged after all members of the Elite Four are defeated.
The Hard difficulty level is unlocked after completing the Normal difficulty. The battles include special parameters that can affect both allies and opponents; these parameters change after each victory, and they are randomly selected each week. The battle against the Champion includes one set parameter and one that is selected from the parameters used in the Elite Four battles. Additionally, sync pairs used to defeat an Elite Four member cannot be used in later battles during a challenge The challenge can only be attempted on Hard difficulty or higher once each week, until the full medal for that region is completed, at which point players gain access to the Reset feature. The Pokémon used by the opponents and their weaknesses change from week to week, and the region available in the challenge rotates monthly. Since the addition of the Kalos Challenge, the region available rotates in the order of Kanto, Alola, Sinnoh, Hoenn, Johto, Kalos, and Unova.
Players can obtain Champion Spirits and 5★ Power-Up Tickets from completing battles. s can also be earned for each difficulty level above Normal for each region by achieving Hall of Fame status with all sync pair types.
==Kanto Challenge==
The Kanto Challenge was the first Champion Stadium challenge, first made available from August 28 to December 28, 2020. In this challenge, players need to defeat , , , and in order to challenge the Champion, .
Unlike all other Champion Stadium challenges, the Kanto Challenge is available in Normal difficulty. This difficulty level is always accessible from the Champion Stadium menu, and the weaknesses of its members do not change.
==Johto Challenge==
The Johto Challenge was the second Champion Stadium challenge, first made available from December 28, 2020 to February 1, 2021. In this challenge, players need to defeat , , , and in order to challenge the Champion, .
==Hoenn Challenge==
The Hoenn Challenge was the sixth Champion Stadium challenge, first made available from August 1 to September 5, 2022. In this challenge, players need to defeat , , , and in order to challenge the Champion. The Champion can be either or .
==Sinnoh Challenge==
The Sinnoh Challenge was the fifth Champion Stadium challenge, first made available from May 2 to June 5, 2022. In this challenge, players need to defeat , , , and in order to challenge the Champion, .
==Unova Challenge==
The Unova Challenge was the third Champion Stadium challenge, first made available from April 5 to May 3, 2021. In this challenge, players need to defeat , , , and in order to challenge the Champion. The Champion can be either or .
==Kalos Challenge==
The Kalos Challenge was the seventh Champion Stadium challenge, first made available from February 6 to March 6, 2023. In this challenge, players need to defeat , Malva, , and in order to challenge the Champion, .
==Alola Challenge==
The Alola Challenge was the fourth Champion Stadium challenge, first made available from October 11 to November 7, 2021. In this challenge, players need to defeat , , , and a fourth Elite Four member in order to challenge the Champion. The fourth member can be either or , and the Champion can be either or .
==Challenge history==
Dates 	Challenge available
August 28 to December 28, 2020 	Kanto Challenge
December 28, 2020 to February 1, 2021	Johto Challenge
February 1 to March 1, 2021 	Kanto Challenge
March 1 to April 5, 2021 	Johto Challenge
April 5 to May 3, 2021 	Unova Challenge
May 3 to 31, 2021 	Kanto Challenge
May 31 to July 5, 2021 	Johto Challenge
July 5 to August 9, 2021 	Unova Challenge
August 9 to September 6, 2021 	Kanto Challenge
September 6 to October 11, 2021 	Johto Challenge
October 11 to November 8, 2021 	Alola Challenge
November 8 to December 6, 2021 	Unova Challenge
December 6, 2021 to January 3, 2022 	Kanto Challenge
January 3 to February 7, 2022 	Johto Challenge
February 7 to March 7, 2022 	Alola Challenge
March 7 to April 4, 2022 	Unova Challenge
April 4 to May 2, 2022 	Kanto Challenge
May 2 to June 6, 2022 	Sinnoh Challenge
June 6 to July 4, 2022 	Johto Challenge
July 4 to August 1, 2022 	Alola Challenge
August 1 to September 5, 2022 	Hoenn Challenge
September 5 to October 3, 2022 	Unova Challenge
October 3 to November 7, 2022 	Kanto Challenge
November 7 to December 5, 2022 	Sinnoh Challenge
December 5, 2022 to January 2, 2023 	Hoenn Challenge
January 2 to February 6, 2023 	Johto Challenge
February 6 to March 6, 2023 	Kalos Challenge
March 6 to April 3, 2023 	Unova Challenge
April 3 to May 1, 2023 	Kanto Challenge
May 1 to June 5, 2023 	Alola Challenge
June 5 to July 3, 2023 	Sinnoh Challenge
July 3 to August 7, 2023 	Hoenn Challenge
August 7 to September 4, 2023 	Johto Challenge
September 4 to October 2, 2023 	Kalos Challenge
October 2 to November 6, 2023 	Unova Challenge
November 6 to December 4, 2023 	Kanto Challenge
December 4, 2023 to January 1, 2024 	Alola Challenge
January 1 to February 5, 2024 	Sinnoh Challenge
February 5 to March 4, 2024 	Hoenn Challenge
March 4 to April 1, 2024 	Johto Challenge
April 1 to 29, 2024 	Kalos Challenge
April 29 to June 3, 2024 	Unova Challenge
June 3 to July 1, 2024 	Kanto Challenge
July 1 to August 5, 2024 	Alola Challenge
August 5 to September 2, 2024 	Sinnoh Challenge
September 2 to October 7, 2024 	Hoenn Challenge
==Missions==
Mission 	Reward
Complete the following ×1: Bluein Champion Stadium: Kanto Challenge on Normal 	Champ in the Making
Enter 18 types of sync pairs into the Hall of Fame from the following:Champion Stadium: Kanto Challenge on Hard Lv. 1 	Kanto MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:Champion Stadium: Johto Challenge on Hard Lv. 1 	Johto MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:Champion Stadium: Hoenn Challenge on Hard Lv. 1 	Hoenn MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:Champion Stadium: Sinnoh Challenge on Hard Lv. 1	Sinnoh MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:Champion Stadium: Unova Challenge on Hard Lv. 1 	Unova MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:Champion Stadium: Kalos Challenge on Hard Lv. 1 	Kalos MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:Champion Stadium: Alola Challenge on Hard Lv. 1 	Alola MVP Lv. 1
==Master Mode==
Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various parameter options become available that either give the opponent an advantage or give the player a disadvantage. Players earn points for completing battles, based on the selected parameters, and they earn rewards for reaching point total thresholds. Initially, the maximum number of points that could be earned per battle was 1500, with rewards available up to a total score of 7500 points. On December 6, 2021, the maximum number of points per battle was increased to 2000, with rewards now available up to 10000 points. On April 3, 2023, the maximum number of points per battle was increased to 2500, with new options added and rewards available up to 12500 points. On November 6, 2023, the maximum number of points per battle was increased to 3000, with rewards available up to 15000 points.
===Parameters===
The parameters highlighted in blue have been available since April 3, 2023.
Effect 	Points	Description
Physical Dmg. Reduction 	50 	At the start of battle, the opponents' field of play gains permanent physical damage reduction.
Special Dmg. Reduction 	50 	At the start of battle, the opponents' field of play gains permanent special damage reduction.
Max Sync Countdown -1 	50 	The total number of moves opponents need to use before they can unleash a sync move is reduced by 1.
Attack & Sp. Atk ↑ 1 	50 	Raises the Attack and Sp. Atk of all opposing sync pairs by 10%.
Defense & Sp. Def ↑ 1 	50 	Raises the Defense and Sp. Def of all opposing sync pairs by 10%.
No Status Conditions 	50 	Opponents become immune to status conditions.
Interference Immunity 	50 	Prevents the opponenet from flinching, becoming confused, or becoming trapped.
Strike Sync Pairs Take ×3 Damage 	50 	All allied physical strike sync pairs and special strike sync pairs receive three times the damage when hit by an attack move.
Tech Sync Pairs Take ×3 Damage 	50 	All allied tech sync pairs receive three times the damage when hit by an attack move.
Strength ↑ 1 	100 	Increases the strength of all opposing sync pairs by the equivalent of 10 level(s).
Sync Buff ↑ 5 	100 	Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%.
Attack & Sp. Atk ↑ 3 	100 	Raises the Attack and Sp. Atk of all opposing sync pairs by 30%.
Defense & Sp. Def ↑ 3 	100 	Raises the Defense and Sp. Def of all opposing sync pairs by 30%.
Max HP ↑ 2 	100 	Raises the maximum HP of all opposing sync pairs by 20%.
No Stat Reduction 	100 	Opponents become immune to all stat-lowering effects.
Ally Healing ↓ 5 	100 	Reduces the HP restored by allies’ healing moves by 50%.
Half Ally MP 	100 	Halves the MP of all allied sync pairs.
Power ↑ on Hit 1 	100 	Every time an opponent's attack is successful, powers up that opponent's attacks by 10%.
Five Stats ↑ 3 at Start 	100 	At the start of battle, raises the Attack, Defense, Sp. Atk, Sp. Def and Speed of all opposing sync pairs by 3 stat ranks.
Five Stats ↓ 3 at Start 	100 	At the start of battle, lowers the Attack, Defense, Sp. Atk, Sp. Def and Speed of all allied sync pairs by 3 stat ranks.
Physical Damage Reduction 8 	100 	Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is a physical attack.
Special Damage Reduction 8 	100 	Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is a special attack.
Support Sync Pairs Take ×3 Damage 	100 	All allied support sync pairs receive three times the damage when hit by an attack move.
Gradual Healing 	150 	At the start of battle, all opposing sync pairs begin to gradually heal themselves.
Critical-Hit Defense 	150 	At the start of battle, the opponents' field of play gains permanent critical-hit defense.
Attack & Sp. Atk ↑ 5 	150 	Raises the Attack and Sp. Atk of all opposing sync pairs by 50%.
Defense & Sp. Def ↑ 5 	150 	Raises the Defense and Sp. Def of all opposing sync pairs by 50%.
Can't Change Zone, Weather, or Terrain	150 	The user cannot change the weather, terrain, or zone.
Strength ↑ 2 	200 	Increases the strength of all opposing sync pairs by the equivalent of 20 level(s).
Max Sync Countdown ↑ 2 	200 	The total number of moves opponents need to use before they can unleash a sync move is reduced by 2.
Ally HP ↓ 5 	200 	At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP.
Max HP ↑ 4 	200 	Raises the maximum HP of all opposing sync pairs by 40%.
Power ↑ on Hit 2 	200 	Every time an opponent's attack is successful, powers up that opponent's attacks by 20%.
Strength ↑ 3 	300 	Increases the strength of all opposing sync pairs by the equivalent of 30 level(s).
Ally Move Gauge Max -2 	300 	Reduces allied sync pairs' move gauge maximum by 2.
Max HP ↑ 6 	300 	Raises the maximum HP of all opposing sync pairs by 60%.
Standard Damage Reduction 8 	300 	Reduces damage the opponent receives by 80% when the opponent is hit by a move, sync move, or max move that is not a supereffective attack.
Max HP ↑ 8 	400 	Raises the maximum HP of all opposing sync pairs by 80%.
Strength ↑ 6 	600 	Increases the strength of all opposing sync pairs by the equivalent of 60 level(s).
===Rewards===
The rewards highlighted in blue have been available since August 9, 2021. Sprint Move Candy Coins were first made available on October 2, 2023 and Field Move Candy Coins were first made available on November 6, 2023.
Total Points 	Item received
600 	5★ Power-Up Ticket ×5
900 	5★ Power-Up Ticket ×5
1200 	Strike, Tech, Support, Sprint,or Field Move Candy Coin ×1
1500 	5★ Power-Up Ticket ×5
1800 	5★ Power-Up Ticket ×5
2100 	5★ Power-Up Ticket ×5
2400 	5★ Power-Up Ticket ×5
2700 	5★ Power-Up ×1
3000 	5★ Power-Up Ticket ×5
3300 	5★ Power-Up Ticket ×5
3600 	5★ Power-Up Ticket ×5
3900 	5★ Power-Up Ticket ×5
4200 	Champion Spirit ×10
4500 	Battle Points ×15
5000 	Skill Sphere ×100
5250 	Battle Points ×5
5500 	Skill Sphere ×100
5750 	Battle Points ×5
6000 	Co-op Sync Orb ×2000
6250 	Battle Points ×5
6500 	Skill Sphere ×100
6750 	Battle Points ×5
7000 	Skill Sphere ×100
7250 	Battle Points ×5
7500 	Co-op Sync Orb ×2000
Since December 6, 2021	Since December 6, 2021
8000 	Champion Spirit ×10
8500 	Champion Spirit ×5
9000 	Champion Spirit ×5
9500 	Champion Spirit ×5
10000 	Battle Points ×10
Since April 3, 2023 	Since April 3, 2023
10500 	5★ Power-Up Ticket ×5
11000 	Champion Spirit ×5
11500 	5★ Power-Up Ticket ×5
12000 	Champion Spirit ×5
12500 	5★ Power-Up Ticket ×5
Since November 6, 2023	Since November 6, 2023
13000 	Champion Spirit ×5
13500 	5★ Power-Up Ticket ×5
14000 	Champion Spirit ×5
14500 	5★ Power-Up Ticket ×5
15000 	Champion Spirit ×5
==Victory Road==
Victory Road was introduced to Champion Stadium on February 24, 2022. It acts as a guide for taking on difficult battles, such as the Hard difficulty battles in Champion Stadium, including story areas and battles using preset teams, with useful tips for completing the challenges. Players receive various rewards for completing Victory Road, including a One-Time-Only 5★-Select Scout Ticket that lets players choose , , or .
==Pasio Special Stadium==
Pasio Special Stadium is a special, limited-time event in the Champion Stadium. It runs concurrently with the normal Champion Stadium challenges. During the event, players are challenged to battle against a mix of Elite Four and a Champion from different regions, with all five battles sharing one featured type weakness.
The usual rules apply to the Pasio Special Stadium as to the normal Stadium with regards to restricting sync pairs after they are used to win a battle, special parameters, and the use of Master Mode options, although the Master Mode point rewards differ from in the normal Stadium.
==Trivia==
* As Champion Stadium opponents, , and share the same set of weaknesses: , , and .
* is the only female -weak opponent in the Champion Stadium.
* is the only female -weak opponent in the Champion Stadium.
* is the only female -weak opponent in the Champion Stadium.
* and are the only Champion Stadium opponents that did not form playable sync pairs before the end of their region's Champion Stadium debut.
==In other languages==
Category:Pokémon Masters EX
Category:Pasio locations
fr:Combat de Maître
it:Lotta dei Campioni
ja:チャンピオンバトル
zh:冠军对战