Outlander

Outlander is a character background with skills and inspirations themed around exploration and navigating the wilds. Karlach, Halsin, and the hirelings Eldra Luthrinn and Sina'zith have this background.
== Background features ==
* Athletics Proficiency: Gain Proficiency with Strength (Athletics) Ability Checks.
* Survival Proficiency: Gain Proficiency with Wisdom (Survival) Ability Checks.
== Background goals ==
Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4. Completing an inspiration event will also grant experience to characters with that background.
Location 	XP Reward	Name 	Description
Act 1 	Act 1 	Act 1 	Act 1
Wilderness 	20 	Sticky Fingers 	Secure the pouch from the spider crevice.
Owlbear Nest 	25 	A Mother's Fury 	Triumph over the mother Owlbear.
* Does not require actually fighting the Owlbear. Convincing her not to attack using Speak with Animals is sufficient.
The Risen Road 	30 	Rock Steady 	Survive the bandit's rolling boulder trap.
* The description is misleading; disarming the two tripwire traps awards the inspiration, while getting hit by the boulder and surviving does not. Getting around the traps (by e.g. jumping) awards the inspiration as well.
The Risen Road 	30 	Cursebreaker 	Discover the curse of Yeenoghu and destroy his hyenas.
*Must also kill the nearby gnolls.
Sunlit Wetlands 	30 	Eyes Of The Wild 	See past the illusion covering the swamp.
Sunlit Wetlands 	30 	Walking On Air 	Successfully use a fairy ring.
* "Fairy ring" refers to the mushroom circles found in the Sunlit Wetlands and Underdark.
Goblin Camp 	25 	Cub Tamer 	Successfully tame the owlbear cub.
Underdark 	30 	A Noble Endeavor 	Effectively use a noblestalk mushroom. 
*This can be accomplished by giving the mushroom to Derryth, Shadowheart, or Baelen, or by The Dark Urge using it themselves.
Underdark 	30 	Abyss Jumper 	Enter the Underdark through the bottomless well.
* , via spell or potion, can be used to survive the fall.
Underdark 	30 	Clever Cuckoo 	Steal from the giant bird's nest in the Underdark.
Underdark 	30 	Mushroom Enthusiast 	Destroy each kind of hazardous Underdark mushroom.
Underdark 	30 	Nest Egg 	Take an item from the Carrion Crawler nest.
Grymforge 	50 	The Floor Is Lava 	Defeat the Lava Elemental in the lava lake.
Act 2 	Act 2 	Act 2 	Act 2
Shadow-Cursed Lands	50 	Child's Play 	Beat Oliver at hide and seek without alerting the shadow creatures.
Shadow-Cursed Lands	50 	Embracing the Environment 	Survive two rounds of the shadow curse.
Shadow-Cursed Lands	50 	Sleeping in the Dark 	Take a full Long Rest in the Shadow-Cursed Lands.
* This is only awarded for resting in a camp that's out in the actual dangerous area. The camp at Last Light Inn, for instance, does not count.
Shadow-Cursed Lands	60 	Bumps in the Dark 	Conquer three combat encounters in the Shadow-Cursed Lands.
Shadow-Cursed Lands	60 	No Cursed Stone Left Unturned 	Explore each key area of the Shadow-Cursed Lands.
Shadow-Cursed Lands	60 	I Ain't Afraid of No Shadows 	Traverse through the Shadow-Cursed Lands to Last Light and Moonrise without using a Moonlantern.
Last Light Inn 	60 	Grove Keeper's Keeper 	Protect Halsin's portal while he saves the spirit of the land.
Reithwin Town 	60 	I've Had Worse 	Successfully drink and resist the negative effects of the brewer's concoction.
Moonrise Towers 	50 	Mutual Respect 	Meet Steelclaw the tadpole-hunting cat.
Moonrise Towers 	50 	Delving into the Deep 	Enter the oubliette... for better or for worse.
Moonrise Towers 	60 	Never Liked Stairs 	Enter a restricted area in Moonrise Towers from the outside.
Gauntlet of Shar 	75 	Path Least Followed 	Complete the Gauntlet of Shar without going to Last Light or Moonrise.
Gauntlet of Shar 	75 	Always a Step Ahead of the Darkness	Reach Nightsong without having been affected by the shadow curse.
* This is not granted when you reach Nightsong, but when you come back from the Shadowfell.
Gauntlet of Shar 	75 	Tools of the Trade 	Obtain the orthon's crossbow.
Mind Flayer Colony 	95 	From Head to Toe 	Explore all sections of the mind flayer colony.
* Awarded upon following Ketheric to the lower level.
Act 3 	Act 3 	Act 3 	Act 3
Rivington 	135 	Enlisted Avian 	Meet Commander Lightfeather.
Rivington 	135 	Cat's Got Your Tongue? 	Find the missing letters.
Rivington 	135 	Gifts of the Wilds 	Give raw goods as a donation.
Rivington 	135 	Solemn Farewell 	Witness the Gur funeral.
Rivington 	170 	Primary Needs 	Tame the dilophosaurus, making it non-hostile.
Rivington 	170 	Macabre Hunt 	Find all the pieces of Dribbles' body and return them to Lucretious.
Lower City 	170 	Beneath the Gate 	Enter the Undercellar.
Lower City 	170 	For Once, a Warm Meal 	Obtain room and board at the Elfsong Tavern.
Lower City 	170 	Nature of the Beast 	Discover the fate of the Githyanki egg.
Lower City 	170 	Urban Jungle 	Survive the Bhaalist ambush at the park.
Lower City 	170 	Children of an Outlander 	Convince Jaheira to let her family stay in the city.
Lower City 	220 	Down to the Depths Below 	Enter the Iron Throne.
Lower City 	220 	Catastrophic Structural Failure 	Blow up the Steel Watch Foundry.
Lower City 	220 	Horizon Walker 	Travel through the House of Hope portal.
Lower City Sewers 	220 	The Face of Evil 	Reach the Temple of Bhaal.
Category:Backgrounds