Dump entity sizes/Counter-Strike: Global Offensive

== ==
(604 count)
_firesmoke: 936
_plasma: 940
ai_ally_speech_manager: 948
ai_battle_line: 936
ai_changehintgroup: 932
ai_changetarget: 916
ai_goal_assault: 980
ai_goal_fightfromcover: 1016
ai_goal_follow: 968
ai_goal_lead: 1168
ai_goal_lead_weapon: 1176
ai_goal_standoff: 1012
ai_hint: 1052
ai_network: 972
ai_script_conditions: 1148
ai_sound: 932
ai_speechfilter: 928
aiscripted_schedule: 952
aitesthull: 3928
ambient_generic: 1044
ammo_338mag: 2440
ammo_357sig: 2440
ammo_357sig_np_reserve: 2440
ammo_357sig_p250: 2440
ammo_357sig_small: 2440
ammo_45acp: 2440
ammo_50ae: 2440
ammo_556mm: 2440
ammo_556mm_box: 2440
ammo_556mm_small: 2440
ammo_57mm: 2440
ammo_762mm: 2440
ammo_9mm: 2440
ammo_buckshot: 2440
assault_assaultpoint: 1000
assault_rallypoint: 968
baseprojectile: 1248
beam: 1080
beam_spotlight: 1000
breachcharge_projectile: 1356
bumpmine_projectile: 1412
cfe_player_decal: 1128
chicken: 8224
color_correction: 1224
color_correction_volume: 1504
commentary_auto: 984
cs_bot: 25008
cs_gamerules: 912
cs_player_manager: 14476
cs_ragdoll: 1300
cs_team_manager: 1364
cycler: 3928
cycler_actor: 4768
cycler_blender: 3948
cycler_flex: 2040
cycler_weapon: 2656
cycler_wreckage: 3932
dangerzone_controller: 1176
dangerzone_entity: 980
decoy_projectile: 1416
drone: 2664
dronegun: 1348
dynamic_prop: 1712
dz_door: 2296
ent_snowball_pile: 1236
entity_blocker: 912
entityflame: 980
env_ambient_light: 976
env_beam: 1192
env_beverage: 920
env_blood: 932
env_bubbles: 928
env_cascade_light: 952
env_credits: 944
env_debughistory: 1280932
env_detail_controller: 920
env_dof_controller: 952
env_dustpuff: 920
env_dusttrail: 976
env_effectscript: 1260
env_embers: 928
env_entity_dissolver: 960
env_entity_freezing: 1132
env_entity_igniter: 916
env_entity_maker: 1032
env_explosion: 952
env_fade: 956
env_fire: 1020
env_fire_trail: 920
env_firesensor: 980
env_firesource: 924
env_fog_controller: 1000
env_funnel: 916
env_gascanister: 1460
env_global: 952
env_glow: 992
env_gunfire: 1008
env_hudhint: 916
env_instructor_hint: 972
env_laser: 1108
env_lightglow: 940
env_message: 956
env_microphone: 1288
env_movieexplosion: 912
env_muzzleflash: 920
env_outtro_stats: 936
env_particle_performance_monitor: 916
env_particle_trail: 944
env_particlefire: 936
env_particlelight: 936
env_particlescript: 1240
env_particlesmokegrenade: 956
env_physexplosion: 952
env_physimpact: 924
env_physwire: 916
env_player_surface_trigger: 972
env_projectedtexture: 1244
env_quadraticbeam: 944
env_ragdoll_boogie: 928
env_rockettrail: 988
env_rotorshooter: 1008
env_screeneffect: 920
env_screenoverlay: 1004
env_shake: 972
env_shooter: 988
env_smokestack: 1048
env_smoketrail: 988
env_soundscape: 992
env_soundscape_proxy: 996
env_soundscape_triggerable: 992
env_spark: 952
env_splash: 916
env_sporeexplosion: 940
env_sporetrail: 948
env_sprite: 992
env_sprite_clientside: 992
env_sprite_oriented: 992
env_spritetrail: 1040
env_steam: 952
env_steamjet: 952
env_sun: 976
env_texturetoggle: 912
env_tilt: 928
env_tonemap_controller: 956
env_tracer: 928
env_viewpunch: 928
env_wind: 1484
env_zoom: 920
event_queue_saveload_proxy: 912
filter_activator_class: 968
filter_activator_context: 968
filter_activator_mass_greater: 968
filter_activator_model: 968
filter_activator_name: 968
filter_activator_team: 968
filter_base: 964
filter_damage_type: 968
filter_enemy: 984
filter_multi: 1048
fire_cracker_blast: 2992
fish: 1408
flashbang_projectile: 1400
fog_volume: 940
func_areaportal: 928
func_areaportalwindow: 944
func_block_dm_spawns: 928
func_bomb_target: 1300
func_breakable: 1088
func_breakable_surf: 2476
func_brush: 928
func_button: 1236
func_buyzone: 1216
func_clip_vphysics: 924
func_conveyor: 932
func_detail_blocker: 912
func_door: 1344
func_door_rotating: 1348
func_dustcloud: 960
func_dustmotes: 960
func_fish_pool: 976
func_footstep_control: 1220
func_guntarget: 1064
func_hostage_rescue: 1220
func_illusionary: 912
func_instance_io_proxy: 1632
func_ladderendpoint: 912
func_lod: 920
func_monitor: 932
func_movelinear: 1120
func_nav_avoidance_obstacle: 920
func_nav_blocker: 948
func_no_defuse: 1212
func_occluder: 920
func_physbox: 1324
func_physbox_multiplayer: 1336
func_plat: 1060
func_platrot: 1084
func_precipitation: 916
func_precipitation_blocker: 912
func_proprrespawnzone: 912
func_pushable: 1088
func_reflective_glass: 928
func_rot_button: 1236
func_rotating: 1020
func_smokevolume: 1208
func_survival_c4_target: 1284
func_tablet_blocker: 1216
func_tank: 1512
func_tankairboatgun: 1540
func_tankapcrocket: 1532
func_tanklaser: 1524
func_tankpulselaser: 1536
func_tankrocket: 1516
func_tanktrain: 1164
func_trackautochange: 1120
func_trackchange: 1120
func_tracktrain: 1140
func_train: 1080
func_traincontrols: 912
func_useableladder: 1024
func_vehicleclip: 912
func_wall: 916
func_wall_toggle: 916
func_water: 1344
func_water_analog: 1120
func_weight_button: 968
funCBaseFlex: 1736
game_coopmission_manager: 1064
game_end: 920
game_gib_manager: 960
game_money: 976
game_player_equip: 1176
game_player_team: 920
game_ragdoll_manager: 924
game_round_end: 956
game_score: 920
game_survival_logic: 992
game_text: 964
game_ui: 1364
game_weapon_manager: 948
game_zone_player: 1012
generic_actor: 4464
gib: 1276
gibshooter: 976
global_chatter: 916
grassburn: 916
grenade: 1308
hammer_updateignorelist: 976
handle_dummy: 912
handle_test: 920
hegrenade_projectile: 1392
hostage_carriable_prop: 1236
hostage_entity: 9072
inferno: 2992
info_armsrace_counterterrorist: 924
info_armsrace_terrorist: 924
info_bomb_target_hint_A: 912
info_bomb_target_hint_B: 912
info_camera_link: 924
info_constraint_anchor: 916
info_deathmatch_spawn: 924
info_enemy_terrorist_spawn: 960
info_game_event_proxy: 924
info_gascanister_launchpoint: 912
info_hint: 976
info_hostage_rescue_zone_hint: 912
info_hostage_spawn: 9072
info_intermission: 912
info_ladder_dismount: 912
info_landmark: 912
info_map_parameters: 936
info_map_region: 1048
info_mass_center: 912
info_node: 976
info_node_air: 976
info_node_air_hint: 976
info_node_climb: 976
info_node_hint: 976
info_node_link: 952
info_node_link_controller: 948
info_null: 912
info_overlay_accessor: 916
info_paradrop_denial: 920
info_particle_system: 1816
info_player_counterterrorist: 924
info_player_deathmatch: 916
info_player_logo: 912
info_player_ping: 936
info_player_start: 912
info_player_teamspawn: 940
info_player_terrorist: 924
info_projecteddecal: 920
info_radial_link_controller: 932
info_remarkable: 920
info_target: 912
info_target_instructor_hint: 912
info_teleport_destination: 912
info_vehicle_groundspawn: 964
info_view_parameters: 916
infodecal: 924
instanced_scripted_scene: 1784
item_assaultsuit: 2440
item_cash: 2520
item_coop_coin: 1712
item_cutters: 2440
item_defuser: 2440
item_dogtags: 2448
item_heavyassaultsuit: 2440
item_kevlar: 2440
item_nvgs: 2440
item_sodacan: 1236
keyframe_rope: 996
keyframe_track: 972
light: 928
light_directional: 928
light_dynamic: 936
light_environment: 928
light_glspot: 928
light_spot: 928
logic_active_autosave: 940
logic_auto: 1096
logic_autosave: 924
logic_branch: 984
logic_branch_listener: 1072
logic_case: 1408
logic_choreographed_scene: 1636
logic_collision_pair: 924
logic_compare: 1016
logic_eventlistener: 964
logic_eventlistener_itemequip: 1004
logic_lineto: 948
logic_measure_movement: 948
logic_multicompare: 976
logic_navigation: 924
logic_playerproxy: 1084
logic_playmovie: 948
logic_proximity: 912
logic_random_outputs: 1164
logic_register_activator: 1016
logic_relay: 964
logic_scene_list_manager: 1060
logic_script: 976
logic_timer: 1008
mapvetopick_controller: 3408
material_modify_control: 1716
math_colorblend: 952
math_counter: 1068
math_remap: 956
model_studio: 3928
molotov_projectile: 1404
momentary_door: 1120
momentary_rot_button: 1412
monster_furniture: 4484
monster_generic: 3924
move_keyframed: 1016
move_rope: 996
multisource: 1200
npc_furniture: 4484
npc_heardanger: 4460
npc_vehicledriver: 4056
paradrop_chopper: 1304
path_corner: 940
path_corner_crash: 940
path_track: 968
phys_ballsocket: 972
phys_bone_follower: 928
phys_constraint: 972
phys_constraintsystem: 920
phys_convert: 944
phys_hinge: 1048
phys_keepupright: 960
phys_lengthconstraint: 1020
phys_magnet: 1348
phys_motor: 988
phys_pulleyconstraint: 1016
phys_ragdollconstraint: 1008
phys_ragdollmagnet: 936
phys_slideconstraint: 996
phys_spring: 972
phys_thruster: 1004
phys_torque: 1004
physics_cannister: 2636
physics_entity_solver: 932
physics_npc_solver: 944
physics_prop: 1848
physics_prop_ragdoll: 3160
physics_prop_statue: 1888
planted_c4: 1420
planted_c4_survival: 1420
planted_c4_training: 1444
player: 15112
player_loadsaved: 924
player_manager: 3516
player_speedmod: 912
player_weaponstrip: 912
point_anglesensor: 1040
point_angularvelocitysensor: 1112
point_bonusmaps_accessor: 924
point_broadcastclientcommand: 912
point_camera: 956
point_clientcommand: 912
point_commentary_node: 1404
point_commentary_viewpoint: 992
point_devshot_camera: 920
point_dz_dronegun: 924
point_dz_itemspawn: 916
point_dz_itemspawn_group: 936
point_dz_parachute: 916
point_dz_weaponspawn: 948
point_dz_weaponspawn_group: 940
point_enable_motion_fixup: 912
point_entity_finder: 960
point_gamestats_counter: 920
point_give_ammo: 916
point_hiding_spot: 920
point_hurt: 936
point_message: 924
point_playermoveconstraint: 972
point_posecontroller: 976
point_proximity_sensor: 944
point_servercommand: 912
point_spotlight: 1028
point_surroundtest: 984
point_teleport: 936
point_template: 1040
point_tesla: 968
point_velocitysensor: 960
point_viewcontrol: 1032
point_viewcontrol_multiplayer: 1000
point_viewproxy: 1016
point_worldtext: 1180
postprocess_controller: 960
predicted_viewmodel: 1308
prop_ammo_box_generic: 1948
prop_counter: 1244
prop_door_rotating: 2236
prop_dynamic: 1712
prop_dynamic_glow: 1712
prop_dynamic_ornament: 1716
prop_dynamic_override: 1712
prop_exploding_barrel: 1864
prop_hallucination: 1252
prop_loot_crate: 1968
prop_mapplaced_long_use_entity: 1984
prop_metal_crate: 1968
prop_money_crate: 1980
prop_paradrop_crate: 1976
prop_physics: 1848
prop_physics_multiplayer: 1888
prop_physics_override: 1848
prop_physics_respawnable: 1900
prop_ragdoll: 3160
prop_ragdoll_attached: 3200
prop_sphere: 1848
prop_talker: 2052
prop_vehicle: 1580
prop_vehicle_driveable: 1816
prop_weapon_refill_heavyarmor: 1944
prop_weapon_upgrade_armor: 1944
prop_weapon_upgrade_armor_helmet: 1944
prop_weapon_upgrade_chute: 1944
prop_weapon_upgrade_contractkill: 1944
prop_weapon_upgrade_exojump: 1944
prop_weapon_upgrade_helmet: 1944
prop_weapon_upgrade_tablet_droneintel: 1944
prop_weapon_upgrade_tablet_highres: 1944
prop_weapon_upgrade_tablet_zoneintel: 1944
radar_jammer: 1980
raggib: 1236
rope_anchor: 916
scene_manager: 972
scripted_scene: 1636
scripted_sentence: 1004
scripted_sequence: 1400
scripted_target: 4012
shadow_control: 936
simple_physics_brush: 912
simple_physics_prop: 1236
sky_camera: 1024
skybox_swapper: 916
smokegrenade_projectile: 1420
snowball_projectile: 1400
soundent: 7580
spark_shower: 912
spotlight_end: 944
sunlight_shadow_control: 1216
survival_spawn_chopper: 1256
tagrenade_projectile: 1404
tanktrain_ai: 948
tanktrain_aitarget: 936
target_cdaudio: 916
target_changegravity: 920
te_tester: 984
team_manager: 1356
test_effect: 1116
test_proxytoggle: 916
test_traceline: 912
trigger: 1212
trigger_auto_crouch: 1212
trigger_autosave: 1224
trigger_bomb_reset: 1212
trigger_brush: 992
trigger_cdaudio: 1212
trigger_changelevel: 1304
trigger_fog: 1292
trigger_gravity: 1212
trigger_hierarchy: 1244
trigger_hurt: 1312
trigger_impact: 1272
trigger_look: 1292
trigger_multiple: 1236
trigger_once: 1236
trigger_playermovement: 1212
trigger_proximity: 1252
trigger_push: 1240
trigger_remove: 1236
trigger_safemoneygather: 1232
trigger_serverragdoll: 1212
trigger_softbarrier: 1292
trigger_soundoperator: 1216
trigger_soundscape: 1240
trigger_survival_playarea: 1212
trigger_teleport: 1224
trigger_togglesave: 1216
trigger_tonemap: 1220
trigger_transition: 912
trigger_vphysics_motion: 1008
trigger_wind: 984
vgui_movie_display: 1344
vgui_screen: 948
vgui_screen_team: 948
vgui_slideshow_display: 1260
vgui_world_text_panel: 1784
viewmodel: 1308
vote_controller: 1308
water_lod_control: 920
waterbullet: 1236
weapon_ak47: 2824
weapon_aug: 2824
weapon_awp: 2824
weapon_basecsgrenade: 2824
weapon_bizon: 2824
weapon_breachcharge: 2800
weapon_bumpmine: 2800
weapon_c4: 2848
weapon_cs_base: 2800
weapon_csbase_gun: 2824
weapon_deagle: 2824
weapon_decoy: 2824
weapon_elite: 2824
weapon_famas: 2824
weapon_fists: 2816
weapon_fiveseven: 2824
weapon_flashbang: 2824
weapon_g3sg1: 2824
weapon_galil: 2824
weapon_galilar: 2824
weapon_glock: 2824
weapon_healthshot: 2816
weapon_hegrenade: 2824
weapon_hkp2000: 2824
weapon_incgrenade: 2824
weapon_knife: 2808
weapon_knifegg: 2808
weapon_m249: 2824
weapon_m3: 2808
weapon_m4a1: 2824
weapon_mac10: 2824
weapon_mag7: 2824
weapon_melee: 2816
weapon_molotov: 2824
weapon_mp5navy: 2824
weapon_mp7: 2824
weapon_mp9: 2824
weapon_negev: 2824
weapon_nova: 2808
weapon_p228: 2824
weapon_p250: 2824
weapon_p90: 2824
weapon_sawedoff: 2808
weapon_scar17: 2824
weapon_scar20: 2824
weapon_scout: 2824
weapon_sg550: 2824
weapon_sg552: 2824
weapon_sg556: 2824
weapon_shield: 2832
weapon_smokegrenade: 2824
weapon_snowball: 2824
weapon_ssg08: 2824
weapon_tablet: 3584
weapon_tagrenade: 2824
weapon_taser: 2832
weapon_tec9: 2824
weapon_tmp: 2824
weapon_ump45: 2824
weapon_usp: 2824
weapon_xm1014: 2808
weapon_zone_repulsor: 2864
weaponworldmodel: 1280
wearable_item: 2360
window_pane: 1236
world_items: 1240
worldspawn: 976