Circus of the Last Days

== Overview ==
The Circus of the Last Days itself is an extraplanar circus which moves from plane to plane, "thrilling all" who stop by. The circus is home to an eclectic assortment of members, run by the flamboyant and commanding necromancer ringmaster, . Some members of the circus are performing as part of a "time debt," some were rescued, and others simply arrived and never left.
=== Access ===
The circus is set up just north of the entrance to Rivington, adjacent to the Open Hand Temple and the graveyard. The main entrance is guarded by and the circus' principle sniffer, , a ghoul who checks entering customers to prevent murderers from gaining access - new measures put in place due to the recent murders at the nearby temple.Description of dialogue file for the checkpoint: The dialog on the entrance to the extraplanar circus, where the player sees a ghoul sniffing entering customers - new measures because of the recent murders nearby. Klaus can be Persuaded or Deceived to gain entry.
An Archfey warlock will identify the circus as brimming with a familiar fey magic. Their patron bristles angrily when rejected by Klaus, and will offer "barbed words" to assist in gaining entry. 
If succeeded, each of the following dialogue options grants access to the circus:
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
There are also several other points of entry: 
* A gap in the fence north of the main gate, at 
* An iron gate leading from a courtyard in the Open Hand Temple, at 
* An iron gate leading from the temple's graveyard, at 
Gaining access to the circus by any means earns the Inspirational Event The Right Oil for Any Situation (Noble background). Gaining access by deception earns the Inspirational Event Seams of Lavender and Thyme (Charlatan background).
=== The Circus ===
Nestled temporarily in the quaint town of Rivington, the plane-hopping traveling circus offers a myriad of attractions. Using powerful fey magic, the circus travels from one plane to another,Player: It's a big circus - how are you going to get out of the city?
Lucretious: It's called 'magic', darling - do keep up. and prior to arriving in Rivington, they were oblivious to the looming threat of the Absolute on the city.Player: Is now the time for a circus? The army of the Absolute is close.
Klaus: Well, when we zapped in, we didn't know there were religious zealots marching on the city. Slight inconvenience, that. Locals are familiar with Dribbles and the circus and have likely seen it before.
Behind the scenes, the circus is rife with drama and gossip. Medrash, a bard, warns newcomers to “expect backstabbing, broken instruments and more” if he believes they have been hired. Lucretious describes them as “ragtags and ruffians”, while Klaus describes them as “a motley crew of misfits and morons.” 
 and the will be particularly enthusiastic about going to the circus.
=== Layout ===
Klaus and Benji can be found at the main entrance gates, in the southeast corner of the circus.
On the south side near the entrance, Zara the Mummy sells clown face-paints, clothing dyes, and disguise kits. 
Past her, the djinni hosts a game of Spin the Wheel. Winning the jackpot (see his page for more information) will enrage him and he will transport the player to a distant jungle with Chult Alioramus enemies, where the legendary weapon and the can be found.
Across from Akabi, offers a Test Your Love game, which helps players earn approval with a romantic interest. She is one of possible disguises and will only appear as herself if Orin has already been discovered twice at other locations.
In the southwest corner is and Bespoke Creations, a shop run by a married mud memphit and earth elemental. They are taking commissions for a sculpture of the True Hero of Baldur's Gate. 
Southwest, the kobald merchant sells a variety of “rescued” goods.
In the northwest corner is the ringmaster’s tent, where Lucretious is trying to train a troupe of dancing skeletons. 
On the north face of the circus, there are beast cages that display two exotic creatures: the displacer beast and the dilophosaurus.
In the northeast corner, is performing his new comedy routine with the help of a volunteer.
== Members of the circus ==
* , Necromancer Ringmaster
===Bards, Game Runners and Perfomers===
*, djinni who runs the Wheel of Fortune game
*, gnome hand-drum bard
*, currently an imposter
*, human juggler
*, elven fire-breather
*, dragonborn lyre bard
*, earth elemental sculptor
*, human flute bard
===Beasts===
*, dilophosaurus
*, displacer beast
===Guards===
*, ghoul "sniffer"
*, bugbear guard
*, elven guard
===Traders===
*, mud mephit salesperson
*, eccentric kobald selling "rescued" goods
*, mummy who sells facepaints
*, dryad who runs a Test Your Love game
===Workers===
*, imposter beast caretaker
*, imposter beast caretaker
*, halfling worker
*, redcap cleaner
*, redcap cleaner
==Related locations==
* 
== Related quests ==
* 
* 
== Inspiration ==
* Gaining access to the circus by any means earns the Inspirational Event (Noble background). 
* Gaining access by Deception earns the Inspirational Event (Charlatan background).
* Winning Akabi's "game" earns the Inspirational Events (Charlatan background) and (Sage background).
* Completing Zethino's test earns the Inspirational Event (Acolyte background) and (Sage background).
* Taming Crimson with a gift of meat earns the Inspirational Event (Outlander background).
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
=== Quest items ===
* – on a table at Popper's stall.
=== Quest rewards ===
* – reward for Find Dribbles the Clown.
=== Other ===
* – looted from Dribbles.
* – sold by Popper.
* – found in a chest behind Lucretious.
* – equipped by Lucretious.
== Related literature ==
* , a ledger containing all past and current circus employees.
== Notes ==
* If a party member has equipped the , upon entering the circus the Monk's manifestation will comment on it: "Ho ho, a circus! How I love the raucous revelry, the goofs and the guffaws."
Category:Factions
Category:Locations
Category:Act Three Locations