nyuuzyou/wikis huggingface dataset:
ABR Mastery

ABR Mastery (Alt: ABR Mastery) is a 4th class passive skill available as Meister.
==Effect==
Increased stats of summoned creatures such as ABR - Battle Warrior, ABR - Dual Cannon, ABR - Mother Net and ABR - Infinity.
Level	ATK 	HP 	DEF	MDEF	FLEE
1 	800 	40,000 	20 	4 	10
2 	1,400	80,000 	40 	8 	20
3 	2,000	120,000	60 	12 	30
4 	2,600	160,000	80 	16 	40
5 	3,200	200,000	100	20 	50
6 	3,800	240,000	120	24 	60
7 	4,400	280,000	140	28 	70
8 	5,000	320,000	160	32 	80
9 	5,600	360,000	180	36 	90
10 	6,200	400,000	200	40 	100
ABR Mother Net

ABR:Mother Net (Alt: ABR - Mother Net) is a 4th class support skill available as Meister.
==Effect==
Summon a Mother Net to aid player in combat. Only 1 Mother Net can be summoned at a time. For the duration Mother Net will sometimes heal player for 10% of their max HP when they take damage, also periodically restore 3% SP to player and nearby party members.
Level	Duration	SP Cost
1 	120 	30
2 	180 	40
3 	240 	50
4 	300 	60
===Note===
*The HP/SP healing is applied to all party members within 17x17 area around the Mother Net, not the caster.
AI

Here you can find and download custom AIs for both Mercenaries and Homunculi. 
== Homunculus ==
Name & Version 	Homunculus Type	Author 	Description 	External Site
MirAI 1.2.2 	All 	Miranda Blade	Control Panel Based AI with Friend List.	-
Rampage AI 1.0 RC6	All 	Faithful 	Advanced AI, useful for PVP. 	Rampage AI Home
== Mercenary & Homunculus ==
Name & Version 	Mercenary Type	Homunculus Type	Author 	Description 	External Site
MirAI + Mercenary AI	All 	All 	Miranda Blade & Lamech	Default MirAI sans Auto-Skills, with Mercenary AI. No Mercenary Auto-Support Skills. 	-
AzzyAI 1.5 	All 	All 	Dr. Azzy 	A comprehensive Homunculus and Mercenary AI with full support for Homunculus S and a wide variety of features. Includes configuration GUI and documentation.	Azzy AI HomeWarp Portal Thread
Rampage AI Lite 	All 	All 	Faithful 	Advanced AI. 	Rampage AI Lite Home
== Default ==
Name & Version 	Mercenary Type	Homunculus Type	Author 	Description	Size
Default Homunculus/Mercenary AI	All 	All 	Gravity	Default AI 	36 KB
Notes
*These are outdated so use at your own risk
*Homunculus/Mercenaries can no longer be set to automatically attack non aggressive mobs
Category:Downloads
AP Burn

__NOTOC__
AP Burn (Alt: AP Burn) is a special active skill available as Elemental Master.
==Effect==
Create a chance of decreasing the target's AP. For PvP and WoE only.
Level	AP Decrease	Success Chance
1 	20 	30%
2 	30 	40%
3 	50 	50%
4 	60 	60%
5 	70 	70%
ASPD Potion

Reduces the attack delay multiplier, effectively increasing ASPD.
Level	ASPD Bonus	Potion Name	Required B. Level	Duration
1 	+10% 	 	- 	30 mins
2 	+15% 	 	40 	30 mins
3 	+20% 	 	85 	30 mins
 	+10% 	 	- 	500 secs
 	+10% 	 	- 	30 mins
== Usability ==
 Class \ Lv. of Usability
 ! Level
 ! width="40px" | 1
 ! width="40px" | 2
 ! width="40px" | 3
 |-
 ! Novice
 | X 
Level 	1	2	3
Novice 	X	 	
1st Class 	 	 	
Swordman 	X	X	X
Mage 	X	X	
Archer 	X	X	
Merchant 	X	X	X
Thief 	X	X	
Acolyte 	X	 	
2-1 Class 	 	 	
Knight 	X	X	X
Wizard 	X	X	X
Hunter 	X	X	
Blacksmith 	X	X	X
Assassin 	X	X	The Transcendent form of Assassins, the Assassin Cross, can drink , which have almost the same effect as , but lasts only 60 seconds.
Priest 	X	 	
2-2 Class 	 	 	
Crusader 	X	X	X
Sage 	X	X	
Bard/Dancer	X	 	
Alchemist 	X	X	X
Rogue 	X	X	X
Monk 	X	X	
== Notes == 
*All class can be under the effect of a through the use of the Alchemist linked skill Aid Berserk Potion.
== Footnotes ==
Category:Items Category: Mechanics
Abandoned Lab Amicitia

=Access=
Be at least level 215 and go to south of Einbroch.
Talk with Lana at to enter the dungeon. To enter floor 2, be level 230+ and use the south portal at .
=Daily Quest=
Only daily quests require episode 17.1 Illusion to be completed first.
For level 215+ talk to Ansuria at Cat on Bullet (Einbroch). She gives out 3 quests to level faster.
* Earth and Fire
* Water and Wind
* Werner's Traces
The last option is to close the chat. You can do all the hunting at once.
For level 230+ talk to Gerbena at . He gives out 2 quests to level faster.
* Imitation and Authenticity
* Natural Change
The last option is to close the chat. You can do all the hunting at once.
==Earth and Fire==
You are requested to hunt 15 and 15 .
==Water and Wind==
You are requested to hunt 15 and 15 .
==Werner's Traces==
You are directed to find and talk to the correct Something until Werner's Traces are found.
 
At random, one of the 5 possible locations contain the traces:
* 
* 
* 
* 
* 
 
==Imitation and Authenticity==
You are requested to hunt 15 and 15 .
==Natural Change==
You are requested to hunt 15 and 15 .
=Monsters=
The list of monsters for each floor in the dungeon.
==Abandoned Lab Amicitia 1==
==Abandoned Lab Amicitia 2==
=See Also=
* 
* 
* 
* 
* 
* 
*
Abyss Chaser

== Overview ==
Abyss Chaser, the for Shadow Chaser, is capable of using the power of the abyss to perform various attacks. Utilize everything from Abyss magic to chain attacks, for maximum damage.
== Job Change Guide ==
See Abyss Chaser Job Change Guide for detailed information.
=== Skills ===
See Rogue Skills or Stalker Skills for 2nd class Skills. See Shadow Chaser Skills for 3rd class Skills.
Skill 	Description 	Levels 	Type
Buff Skills 	Buff Skills 	Buff Skills 	Buff Skills
 	Endows the caster's body with the power of abyss for 300 seconds. 	10 	Supportive
Physical Skills	Physical Skills 	Physical Skills	Physical Skills
 	Increases physical damage against enemies of their size when equipped with a Dagger or Bow. 	10 	Passive
Dagger Skills 	Dagger Skills 	Dagger Skills 	Dagger Skills
 	Inflicts melee physical damage to nearby targets within 7x7 cells around the caster. 	5 	Offensive
 	Instantly dashes to the target and inflicts melee physical damage, which also has a chance to inflict status on the target. 	5 	Offensive
 	Quickly attacks the target and its surroundings 5 times inflicting melee physical damage. 	10 	Offensive
Bow Skills 	Bow Skills 	Bow Skills 	Bow Skills
 	Inflicts ranged physical damage to the target and surrounding enemies. 	5 	Offensive
 	Deals 2 hits of long ranged physical damage to the target, has a chance to deal damage 3 times. 	10 	Offensive
Divest Skills 	Divest Skills 	Divest Skills 	Divest Skills
 	Strips all of the target's Shadow Equipment and can't be equipped for the skill duration. 	5 	Supportive
Magical Skills 	Magical Skills 	Magical Skills 	Magical Skills
 	Increases magical damage against enemies of all sizes when equipped with a Dagger or One-Handed Sword. 	10 	Passive
 	Summons spheres containing power of the abyss for the skill duration. 	5 	Supportive
 	Inflicts Neutral elemental magic damage by awakening the abyss within 7x7 cells in the targeted area. 	5 	Offensive
 	Drops the powerful meteorite at the targeted area, inflicting Neutral elemental magic damage to all targets within 9x9 cells.	10 	Offensive
=== Skill Tree ===
=== Job & Talent Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10	+11	+12
STR 	2 	5 	12	13	21	27	31	32	 	 	 	
AGI 	8 	17	23	25	28	41	 	 	 	 	 	
VIT 	10	11	18	20	22	25	29	33	 	 	 	
INT 	5 	6 	10	13	19	18	21	 	 	 	 	
DEX 	3 	9 	16	22	30	39	 	 	 	 	 	
LUK 	4 	7 	14	24	26	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	 	
POW 	1 	7 	34	36	42	49	50	 	 	 	 	
STA 	8 	20	23	37	41	49	 	 	 	 	 	
WIS 	17	19	34	47	 	 	 	 	 	 	 	
SPL 	2 	15	35	45	46	48	50	 	 	 	 	
CON 	9 	11	38	48	 	 	 	 	 	 	 	
CRT 	16	39	40	43	45	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From 2nd Class
Bare Handed 	156 	0 	
Shield 	-5 	0 	
Dagger 	-3 	+2 	
Sword (One Handed)	-7 	+3 	
Axe (One Handed) 	-159 	0 	
Bow 	-7 	+3 	
== External Links ==
Abyss Chaser Job Change Guide

#Inside the Shadow Workshop located in Rachel , speak to Vicente .
#:
#Go to Rachel's market district on the southwest, and speak to Julie .
#:
#Walk to below Rachel, find and speak to Mulie 
#:
#After Mulie and Peter leave, investigate the Pale Shadow near where the kids where.
#Go back to Rachel's Shadow Workshop and report to Vicente. He will request the following:
#* and .
#Bring him the items and he's going to tell you to visit Doomk at Veins Field 05.
#* To go to Veins Feild 05, go to Veins, then take north portal, then follow path to enter other portal.
#* Or can use Eden Dungeon Teleporter, warp to Thor's Volcano, exit, then head 1 map south.
#Talk with Doomk to create an instance.
#*Make sure you are in a party as the party leader.
#:
#Talk with Doomk again to enter the instance, 10 minutes to finish it.
#After entering the instance, talk with Doomk.
#Go to the tree at the west to investigate a Shadow (78, 49).
#:
#Talk with the Shadow and it will manipulate Verkhasel to attack you.
#After defeating Verkhasel talk again with Shadow to change your job to a Abyss Chaser.
#Talk with Doomk to leave the instance.
Category:Job Change Guide
Category:Abyss Chaser
Abyss Dagger

__NOTOC__
Abyss Dagger (Alt: Abyss Dagger) is a 4th class offensive skill available as Abyss Chaser.
==Effect==
* Inflicts physical damage in a 7x7 area around you.
* Increases base damage bonus in Skill damage formula to 1500% at level 10.
* Skill will deal damage twice.
* Additional damage increases based on Base Level and POW.
Level	Base Damage (ATK)	SP Cost
1 	350% / Instance 	40
2 	700% / Instance 	45
3 	1,050% / Instance	50
4 	1,400% / Instance	55
5 	1,750% / Instance	60
 Damage (ATK) = [(Base_Damage + 5 × POW) × ]%
==External==
===Enhanced by===
====Headgear====
* 
** For every 10 base levels, increases damage by 1%.
====Equipment Sets====
* + 
** For every 3 refine levels of weapon, increases damage by 7%.
** If weapon is grade C or higher, increases damage by 15%.
==Changelog==
*
** Damage reduced
*** Old: 2,200%
*** New: 1,750%
** Number of Hits changed.
*** Old: 1
*** New: 2
** AoE increased
*** Old: 5x5
*** New: 7x7
** Cooldown reduced
*** Old: 3 seconds
*** New: 0.3 seconds
** No longer increases damage by 35%, but instead increases base damage in skill damage formula.
Abyss Lake Entrance Guide

#On Hugel Field 5 talk to the Column . 
#*
#Insert the 1 , 1 , and 1 and you will be warped to the cave entrance which is on the island in the center of the map. Choosing the other option will cause you to eat the parts and lose 10% HP. 
#The entrance portal will only be open for 30 seconds. If you miss it you will have to bring more items and open the portal again. 
#*Note:When partying, most the party members can teleport to the island, while someone waits next to the column with the parts to activate the portal. (The map can not be memoed.)
#To leave the center island, talk to the Column on the left side of the entrance.
Category:Quests
Category:Noghalt Quests
Abyss Slayer

__NOTOC__
Abyss Slayer (Alt: Abyss Slayer) is a 4th class active skill available as Abyss Chaser.
==Effect==
Endows the caster's body with the power of abyss for 300 seconds.
* Restores 100% HP / SP upon usage and increases the caster's abilities drastically.
Level	P.ATK / S.MATK	HIT
1 	12 	120
2 	14 	140
3 	16 	160
4 	18 	180
5 	20 	200
6 	22 	220
7 	24 	240
8 	26 	260
9 	28 	280
10 	30 	300
== Changelog ==
*
** Duration Increased
*** Old: 60 seconds
*** New: 300 seconds
Abyss Square

Abyss Square (Alt: Abyss Square) is a 4th class offensive skill available as Abyss Chaser.
==Effect==
Inflicts Neutral elemental magic damage by awakening the abyss within 7x7 cells in the targeted area.
* If the caster is within skill range, inflicts the damage twice.
* If under the effect of , creates a chance of auto-casting with Normal Physical attacks.
Level	Base Damage (MATK)	Mastery Level Multiplier
1 	250% 	15
2 	500% 	30
3 	750% 	45
4 	1,000% 	60
5 	1,250% 	75
 Damage (MATK) = [(Base_Damage + (Magic Sword Mastery Lvl × Multiplier) + 5 × SPL) × ]%
==External==
===Enhanced by===
==== Weapon ====
* 
** For every 2 refine levels, increases damage by 5%.
* 
** For every 2 refine levels, increases damage by 7%.
** If grade C or higher, increases damage by 10%.
** When enchanted with -
*** Increases damage by 5%.
*** If grade D or higher, increases damage by 3%.
*** If grade B or higher, increases damage by 4%.
*** If grade A, increases damage by 6%.
==== Accessory ====
* 
** For every 10 base levels, increases damage by 1%.
==== Equipment Sets ====
* + 
** If refine level of weapon is +10 or highear, increases damage by 10%.
** If grade C or higher, increases damage by 10%.
==Changelog==
* 
** Cooldown reduced
*** Old: 4 seconds
*** New: 3 seconds
** Delay reduced
*** Old: 1 second
*** New: 0.5 second
** Damage increased
** Old: 700%
** New: 1250%
Accelerated Flight

Accelerated Flight (Alt: Over Speed) is a Homunculus exclusive supportive skill available to Filir.
==Effect==
Commands Filir to temporarily increase its Flee Rate.
Level	Flee Boost	Duration	Cooldown	SP Cost
1 	20 	60s 	60s 	30
2 	30 	55s 	75s 	40
3 	40 	50s 	90s 	50
4 	50 	45s 	105s 	60
5 	60 	40s 	120s 	70
Acceleration

Acceleration (Alt: Acceleration) is a 3rd class Madogear supportive skill available as Mechanic.
==Effect==
Places a temporary buff on the user that increases Movement Speed. Requires the user to have an in the inventory and each cast consumes .
Level	Duration	SP Cost
1 	60s 	20
2 	90s 	40
3 	120s 	60
==External==
===Enhanced by===
* 
** If refine level is +7 or higher, reduces SP consumption by 20.
Acid Bomb

Acid Bomb (Alt: Acid Demonstration) is a Transcendent 2nd class offensive skill available as Biochemist.
==Effect==
Consume 1 and 1 to hurl the contents of both items at a targeted enemy to inflict ranged physical damage. The damage is affected by the caster's INT and the target's VIT. In PvP, Acid Bomb has a (Skill Level)% chance to break the targeted character's weapon or armor.
Level	Base Damage (ATK)	Chance to BreakWeapon / Armor
1 	200% 	1%
2 	400% 	2%
3 	600% 	3%
4 	800% 	4%
5 	1,000% 	5%
6 	1,200% 	6%
7 	1,400% 	7%
8 	1,600% 	8%
9 	1,800% 	9%
10 	2,000% 	10%
 
 Damage (ATK) = [Base_Damage × ()]%
== Applications ==
* Acid Bomb is an excellent skill for MVP scenarios due to its high damage and, in some cases, the value of MVP rewards in contrast to the cost of the skill's consumed items.
* Acid Bomb's cast time is entirely fixed, so Sacrament can be used to cast in half the time.
* Magic Strings can significantly reduce Acid Bomb's cast delay, increasing damage over time. This allows for very high rates of damage against any non-Ghost monster, particularly those with high VIT.
==Notes==
*Defense values are not applied to this skill in the same way as they are applied to other skills. It appears that Hard Defense is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft Defense.
*Using Fire Expansion at level 5 gives off an Acid Bomb effect on 5x5 area which ignores PvP reduction and target DEF of Acid Bomb, but will be considered as magic skill when Acid Bomb is used this way.
:for more details on this part, refer to Fire Expansion
*Bypasses:
**Guard
**Cicada Skin Shed & Mirror Image
**Flee & DEF
*Blocked by:
**Kaupe
**Pneuma (missed hits consume bombs)
**Blinding Mist (75% chance for the skill to fail to connect. Bombs are not consumed when the skill does not connect)
**Flip Tatami
**Additionally, misses on characters with 0 VIT. 
*Methods of reducing damage:
**Lowering VIT
**Skills: Kyrie Eleison, Skin Tempering (5% neutral reduction)
**Anti-Demi Human gear (i.e. , )
**Anti-Ranged gear (i.e. )
**Anti-Neutral gear (i.e Ghostring Card, Deviling Card)
*See discussion page for more info.
==External==
===Enhanced by===
*: If upgrade level is +11 or higher, increases damage by 10%.
*:
**Increases damage by 10%.
**If upgrade level is +9 or higher, increases damage by an additional 15%.
**If upgrade level is +11 or higher, increases damage by an additional 25%.
==Changelog==
*October 13th, 2022
**Skill Reworked, Damage Type Change From Hybrid to Ranged Physical.
**Changed From Forced Neutral to Use Weapon Element
Acid Terror

__NOTOC__
Acid Terror (Alt: Acid Terror) is a 2nd class offensive skill available as Alchemist and Biochemist.
==Effect==
Throws a bottle of corrosive acid at a single target that will inflict ranged physical damage. It has a chance of leaving the target bleeding or breaking its equipped armor. Each cast consumes an .
Level	Base Damage (ATK)	Chance of Effect	Chance of Effect
Level	Base Damage (ATK)	Bleeding 	Armor Break
1 	200% 	3% 	5%
2 	400% 	6% 	15%
3 	600% 	9% 	25%
4 	800% 	12% 	35%
5 	1,000% 	15% 	45%
 Damage (ATK) = [Base_Damage + (Potion_Research_Lv x 100)]%
===Notes===
*This skill inflicts half damage against boss monsters.
*While the damage can be blocked by Pneuma, the chance to break armor remains.
*Kyrie Eleison and Guard block both the damage and the chance of breaking armor.
*When the armor break occurs, the affected entity will display the "/omg" emote.
**Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection or wearing an armor, the /omg will display itself so long as the attack was considered a success.
*The damage is increased via ATK cards, and status cards have no effect.
==External==
===Bestowed from===
* - Level 5; Autocast on enemy when physically attacked, uses catalyst.
===Enhanced by===
* - Increases damage by 20%.
* - Increases damage by 20%.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Chance to destroy target's armor increased.
***Old: 3% ~ 13%
***New: [((Skill Level - 1) x 10) + 5]%
**Damage type changed from special ranged physical damage to normal ranged physical damage.
**Damage formula changed.
***Old: [200% + (Skill Level x 80)]% (ATK + MATK)
***New: [(Skill Level x 200) + (Potion_Research_Lv x 100)]% ATK
Acidified Zone Fire

Acidified Zone Fire (Alt: Acidified Zone Fire) is a 4th class offensive skill available as Biolo.
==Effect==
Throw a Flame Acid Bottle at an enemy, inflicting a 7 hit Fire element ranged physical damage to the target and its surrounding area.
When the target is a Player, there is a low chance of leaving an acid zone under the target.
Level	Base Damage (ATK)	SP Cost	AoE	AP Generated
1 	400% 	40 	3x3	4
2 	800% 	52 	3x3	4
3 	1,200% 	64 	5x5	4
4 	1,600% 	76 	5x5	5
5 	2,000% 	88 	7x7	5
 Damage (ATK) = [(Base_Damage + 6 × POW) × ]%
===Notes===
*It is observed that only Equip ATK is converted to Fire attribute.
Acidified Zone Ground

Acidified Zone Ground (Alt: Acidified Zone Ground) is a 4th class offensive skill available as Biolo.
==Effect==
Throw an Earth Acid Bottle at an enemy, inflicting a 7 hit Earth element ranged physical damage to the target and its surrounding area. 
When the target is a Player, there is a low chance of leaving an acid zone under the target.
Level	Base Damage (ATK)	SP Cost	AoE	AP Generated
1 	400% 	40 	3x3	4
2 	800% 	52 	3x3	4
3 	1,200% 	64 	5x5	4
4 	1,600% 	76 	5x5	5
5 	2,000% 	88 	7x7	5
 Damage (ATK) = [(Base_Damage + 6 × POW) × ]%
===Notes===
*It is observed that only Equip ATK is converted to Earth attribute.
Acidified Zone Water

Acidified Zone Water (Alt: Acidified Zone Water) is a 4th class offensive skill available as Biolo.
==Effect==
Throw an Icicle Acid Bottle at an enemy, inflicting a 7 hit Water element ranged physical damage to the target and its surrounding area. 
When the target is a Player, there is a low chance of leaving an acid zone under the target.
Level	Base Damage (ATK)	SP Cost	AoE	AP Generated
1 	400% 	40 	3x3	4
2 	800% 	52 	3x3	4
3 	1,200% 	64 	5x5	4
4 	1,600% 	76 	5x5	5
5 	2,000% 	88 	7x7	5
 Damage (ATK) = [(Base_Damage + 6 × POW) × ]%
===Notes===
*It is observed that only Equip ATK is converted to Water attribute.
Acidified Zone Wind

Acidified Zone Wind (Alt: Acidified Zone Wind) is a 4th class offensive skill available as Biolo.
==Effect==
Throw a Gale Acid Bottle at an enemy, inflicting a 7 hit Wind element ranged physical damage to the target and its surrounding area. 
When the target is a Player, there is a low chance of leaving an acid zone under the target.
Level	Base Damage (ATK)	SP Cost	AoE	AP Generated
1 	400% 	40 	3x3	4
2 	800% 	52 	3x3	4
3 	1,200% 	64 	5x5	4
4 	1,600% 	76 	5x5	5
5 	2,000% 	88 	7x7	5
 Damage (ATK) = [(Base_Damage + 6 × POW) × ]%
===Notes===
*It is observed that only Equip ATK is converted to Wind attribute.
Acolyte Job Change Guide

1. Go to the Prontera Church (234,314) in the northeastern corner of Prontera. Go to the room to the right hand side and talk to the Priest NPC. He will ask you to go meet one of the following NPCs:
*Note: Once you talk to the Ascetic, you will be saved at their location. This means that if you die or use a , you will return to the NPC's spot instead of your previous save point. 
2a. Mother Marthilda in Morroc: With the Episode 12 patch, this is no longer an easy NPC to reach. The easiest way to get to this Ascetic is to use the Kafra teleport service to go to Morroc, and go out the exit to the north. You will then be on . The NPC is located in the northwestern corner of the map (41, 355). To return to Prontera, use the Kafra teleport service again, or you will have to attempt to cross the dangerous map between Morroc and Prontera.
2b. Father Yosuke in East Geffen: Use the Kafra teleport service to warp to Geffen and walk 2 maps to the East to locate the NPC on . It is also possible to reach this NPC by traveling 1 map West, 1 map North, and 1 map West from Prontera. The NPC is located in the center of the map (208,218).
2c. Father Rubalkabara in East Prontera: The Ascetic to the East of Prontera is located in the northeastern corner of . There is a on the map and it is aggressive. It should be avoided.
3. Return to the Priest at the Church to change into an Acolyte. 
: Note : On Ymir server, there is now only one possible NPC you need to speak with in order to become an Acolyte and it's Father Yosuke.
Category: Job Change Guide Category: Acolyte
Acolyte Job Change Guide/Restart

1. Go to the Prontera Church (234,314) in the northeastern corner of Prontera. Go to the room to the right hand side and talk to the Priest NPC. He will ask you to go meet one of the following NPCs:
*Note: Once you talk to the Ascetic, you will be saved at their location. This means that if you die or use a , you will return to the NPC's spot instead of your previous save point. 
2a. Mother Marthilda in Morroc: Use the Kafra teleport service to go to Morroc, and go out the exit to the north. You will then be on . The NPC is located in the northwestern corner of the map (41, 355).
2b. Father Yosuke in East Geffen: Use the Kafra teleport service to warp to Geffen and walk 2 maps to the East to locate the NPC on . It is also possible to reach this NPC by traveling 1 map West, 1 map North, and 1 map West from Prontera. The NPC is located in the center of the map (208,218).
2c. Father Rubalkabara in East Prontera: The Ascetic to the East of Prontera is located in the northeastern corner of . There is a on the map and it is aggressive. It should be avoided.
3. Return to the Priest at the Church to change into an Acolyte.
Category: Job Change Guide Category: Acolyte
Acorn Exchange Quest

1. Travel to Whale Island.
2. With 20 in your inventory, speak with Huge Squirrel (mosk_fild01 113, 108). There is an NPC that sells in Moscovia (208, 182) for 100z.
3. Huge Squirrel will trade a , a , or at a much lower chance, 1 random gemstone, for your acorns. 
Gemstones that players have received include:
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Category: Moscovia Quests