Dirty Bomb

Dirty Bomb is a free-to-play mutliplayer first-person shooter developed by Splash Damage, creators of Brink and Wolfenstein: Enemy Territory. The game features multiple classes, also known as mercs, each with their own abilities, while the arsenal available to individual mercs are selected from a common pool, and come in individual sets known as loadout cards.
Gameplay-wise, the game is on the arcadey side, with very little weapon spread even when running. It is possible to aim down the iron sights, but doing so restricts the player to walking, making them a very easy target in such a fast-paced game.
Most weapons in the game are based on real firearms, with stylized appearances, fictional markings and names.
=Handguns=
== Dan Wesson PPC ==
The "Smjüth & Wheelsman .40" is based on the Dan Wesson PPC, despite its name being a rather obvious parody of Smith & Wesson. The ".40" in its name could either imply a chambering in .40 S&W (which would be rather uncharacteristic of its in-game damage, especially compared with the USP below; alternatively, it could refer to a more obscure .40-caliber magnum cartridge, such as .40 Super, .400 Cor-Bon, or 10mm Magnum.
== Heckler & Koch USP Tactical ==
The Selbstadt .40 (Selbstadt meaning self-loading in German) is based on the Heckler & Koch USP Tactical.
== "Hoigat .224" ==
The Hoigat .224 is based on a futuristic FN Five-seveN, with a layout reminiscent of the fictional Seburo Compact-eXploder pistol.
== IMI Desert Eagle Mark XIX ==
The Desert Eagle Mark XIX appears as the "DE .50".
==Makarov PM==
Hunter's exclusive sidearm, the Arevarov 9, resembles a Makarov PM, apparently with some additional influence from Walther P38 (exposed barrel).
== SIG-Sauer P226==
The M9 is based on the SIG-Sauer P226, though its name comes from the Beretta M9.
== Smith & Wesson Model 327 Performance Center R8==
The Simeon .357 is based on the Smith & Wesson Model 327 Performance Center R8.
=="ERP Tactical" M1911 Variant==
The "Caulden" is a modern, two-toned M1911 variant with an ergonomic grip, a skeletonized hammer, and a three-hole trigger.
thumb|400px|none|Kimber Custom TLE II for reference. The in-game "Caulden" is similar but not identical to this weapon - .45 ACP
=Submachine Guns=
==AR-15-patterned SMG==
Both the "SMG-9" and the "MP400" are fictional submachine guns based around AR-15-type receivers.
==="SMG-9"===
The SMG-9 is generally AR-patterned, with an ambidextrous side-charging upper receiver, a fixed stock, a quad-railed handguard with rail covers (seemingly monolithic, as its top rail is continuous with the upper receiver), and a magazine that seems a bit too long (front-to-back) for most 9mm pistol rounds, more resembling that of an intermediate rifle round.
==="MP400"===
The MP400, the other AR-15 type SMG, features a standard receiver (albeit without a buffer tube or stock, instead simply having a one-point sling hook), along with a short barrel and free-floated handguard.
== "Blishlok" ==
The "Blishlok" is a cross between a KRISS Vector and an M1A1 Thompson. Its name is a reference to the Blish Lock, a system used in earlier Thompson models (though not the M1 or M1A1, as it was discovered that the system didn't actually work).
== Brügger & Thomet MP9 ==
The Empire-9 is based on the Brügger & Thomet MP9. Its name rather obliquely references the real gun's name (Empire-9).
==Heckler & Koch MP5K==
The Hochfir SMG and the Tølen MP are both based on the MP5K.
==="Hochfir SMG"===
The Hochfir SMG is an MP5K with an MP5A2 stock.
==="Tølen MP"===
The Tølen MP (Tølen meaning Tool in Norwegian) lacks a stock, replaces the foregrip with a RIS, and has a SEF trigger group. 
=="Ryburn MP"==
Hunter's exclusive default primary, the Ryburn MP, is a fictional submachine gun primarily based on the Sa vz. 61 Skorpion, with an Intratec TEC-9-esque ventilated barrel shroud and an angled magazine well like that of the TDI Vector.
=Assault Rifles / Carbines=
==Arsenal AR==
The Timik-47 is based on the Arsenal AR, fitted with picatinny rails and an AK-74 styled muzzle brake. It also has a custom ergonomic grip visible on its weapon art but is barely visible in-game.
== Arsenal AR-SF ==
The Crotzni is based on the Arsenal AR-SF.
==FN F2000==
The Hurtsall 2K is based on the FN F2000 Tactical.
==M4A1==
The M4A1 appears in two forms, one of which, fitted by default with the original sights, retains its own name; and the other as the "BR-16", which removes the carry handle in favor of BUIS. The BR-16 fires in three-round bursts while the M4A1 fires full-auto. Both are somewhat oddly textured to have the first non-safe setting of their selectors be full-auto.
== PTR 32P PDW R ==
The KEK-10 is based on the PTR 32P PDW R. It appears to be somewhat of a hybrid with other G3 carbine variants, featuring automatic fire, a three-position selector, and a sliding stock.
== "SHAR-C" ==
The SHAR-C is a fictional assault rifle with a design resembling a mutant version of the FN SCAR-H, with its name being derived by swapping "C" and "H".
==Steyr AUG A1==
The Stark AR is based on the Steyr AUG A1, and only fires in three-round burst.
=Semi-Automatic Rifles=
==Heckler & Koch HK33==
The Dreiss AR is based on the Heckler & Koch HK33, fitted with telescoping stock and picatinny rails. It exclusively fires in semi-auto.
==M1A==
The Grandeur SR is based on the M1A, fitted with a J. Allen Enterprises JAE-100 G3 stock.
=Machine Guns=
==FN M249 Paratrooper SAW==
Despite the name implying it to be an FN Mk 46 Mod 1, the "MK46" is actually an FN M249 Paratrooper SAW with a solid stock and upper handguard, as evidenced by the presence of a diagonal STANAG magazine well, which the Mk 46 lacks. 
Bushwhacker's special ability is to set down autonomous sentry guns, the basis of which seems to be an M249 as well; several similar emplacements (albeit set up for human use) are placed around certain maps as unusable decorations.
==Heckler & Koch HK21E==
The K-121 is based on the Heckler & Koch HK21E.
=="Minigun"==
Rhino's special ability is the ability to use a handheld rotatory machine gun with three barrels called "Minigun". It seems to be a mix of a General Dynamics GAU-19/A with some M134 Minigun parts.
thumb|none|400px|Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgment Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
=Shotguns=
== Remington 870==
The Hollunds 880 is based on the Remington 870.
== Smith & Wesson 3000 ==
The Remburg 7 is based on the Smith & Wesson 3000 with a foregrip, shortened barrel, a weird-looking heat shield, a rail system, and a folding stock. Its name is a portmanteau of Remington and Mossberg.
== Winchester Model 1887==
The Ahnuhld-12 is based on the Winchester Model 1887, with sawn off barrel and stock, picatinny rails, and synthetic furniture. Its name is a shout-out to Arnold Schwarzenegger, his accent, and his portrayal of T-800 in Terminator 2: Judgment Day.
=Sniper Rifles=
== Bohica Arms FAR-50 MK-III ==
The MOA SNPR-1 is based on the Bohica Arms FAR-50 MK-III, with a side-mounted 6-round magazine rather like that of a Tactilite T2, both being .50 BMG conversions for AR-15-pattern rifles. The "MOA" in the name references the term Minutes of Angle, a measurement of accuracy commonly quoted when referring to the accuracy of sniper rifles.
==Gepard GM6 Lynx==
The Fel-ix is based on the Gepard GM6 Lynx.
==Heckler & Koch PSG1==
The PDP-70 is based on the Heckler & Koch PSG1.
=Launchers=
==M72 LAW==
Javelin's "Rocket Launcher", in spite of what her name would imply, appears to be based off of the M72 LAW. It can switch between direct-fire mode and laser-guided homing mode.
On the ArtStation of weapon artist Ben Garnell, an in-dev render of a similar but green rocket launcher based on the LAW can be seen. It is used by Javelin in some promotional materials.
==Milkor MGL==
Nader's Lactic-40 is based off of the Milkor MGL, its name a pun on Milkor. It fires timer-detonated rounds and oddly holds 5 rounds at max. There is no reload animation, as the rounds simply recharge on a timer.
Category: Video Game
Category: Science Fiction
Category: First-Person Shooter