nyuuzyou/wikis huggingface dataset:
Warhammer 40,000: Squad Command (Sep 10, 2007 prototype)

A prototype of Warhammer 40,000: Squad Command for the PlayStation Portable.
==Notes==
* Predates the final build by half a month.
* SFO Information:
** SFO Title: Warhammer 40,000: Squad Command
** SFO Category: UG
** SFO Disc ID: ULUS10313
** SFO Disc Version: 1
** SFO Parental Level: 5
** SFO PSP System Version: 3.52
* Executable Information:
** Executable Name: /PSP_GAME/SYSDIR/EBOOT.BIN
** Executable Checksum (MD5): 3f8824a7ab26810e2f43e8be38b4e21e
* Volume Information:
** System Identifier: PSP GAME
** Volume Identifier: 
** Volume Set Identifier: 1
** Volume Creation Date: 2007-09-10 11:56:31
* Emulatable: Yes
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! Special thanks to Sazpaimon and ehw for researching this prototype in particular.
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Armageddon Potato on X
* Armageddon Potato on Instagram
Warhammer 40.000: Agents of Death (Sep 10, 2000 prototype)

A multiplayer only prototype of the unreleased Warhammer 40.000: Angels of Death.
==Notes==
* Seemingly popped up on the internet years ago with no clear indication of its source
* Requires a crack to be played properly (included in the archive), the cracked .exe was originally found in the comment section of Unseen64
==See also==
* https://www.unseen64.net/2021/11/10/warhammer-40k-agents-death-pc-cancelled/
* http://retrostories.pl/gra/warhammer-40k-agents-of-death/
WarioWare: Snapped! (Debug IQue prototype)

A prototype of WarioWare: Snapped! for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Unknown Date.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
WarioWare: Snapped! (Dec 11, 2008 Debug JP prototype)

A prototype of WarioWare: Snapped! for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
WarioWare: Snapped! (Mar 25, 2009 EU prototype)

A prototype of WarioWare: Snapped! for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
WarioWare: Snapped! (Mar 25, 2009 USA prototype)

A prototype of WarioWare: Snapped! for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
WarioWare: Snapped! (Sep 2, 2009 Debug IQue prototype)

A prototype of WarioWare: Snapped! for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
WarioWare: Snapped! (Sep 2, 2009 Debug KOR prototype)

A prototype of WarioWare: Snapped! for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
WarioWare: Snapped! (Sep 2, 2009 IQue prototype)

A prototype of WarioWare: Snapped! for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
WarioWare: Snapped! (Sep 2, 2009 KOR prototype)

A prototype of WarioWare: Snapped! for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
WarioWare: Touched! (Jul 6, 2005 iQue prototype)

A prototype of WarioWare: Touched! for the Nintendo DS.
==Notes==
* Instead of being taken to the main menu, the build takes you to a debug menu.
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Reaches at least the menu in version 0.9.5. from melonDS.
Warlords (Jan 11, 2008 prototype)

A prototype of Warlords for the Xbox 360.
==Notes==
* Predates the final build by two months.
* Original filename: Warlords [58410851].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Warlords (Jan 29, 2012 prototype)

A prototype of Warlords for the Xbox 360.
==Notes==
* Postdates the final build by almost 4 years for some weird reason. Unreleased game?
* Original filename: Warlords (Jan 29 2012).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Warlords (May 13, 2011 prototype)

A prototype of Warlords for the Xbox 360.
==Notes==
* Postdates the final build by 2 months.
* Original filename: Warlords (May 14, 2011) [58410B27].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Warpath: Jurassic Park (Aug 14, 1998 prototype)

A prototype of Warpath: Jurassic Park for the PlayStation.
==Notes==
*An NTSC-U build dated well over a year before the final.
*There are no intro logo screens or animations - the game boots straight into the title screen.
*Completely different title screen.
**Also completely different title logo, with no resemblance to the Jurassic Park logo.
*The main menu have two options; "GAME", which starts the game, and "DEBUG MENU", which allows various settings to be picked.
**The game will only start if there are two controllers plugged in, otherwise the game will stay on the main menu.
*Two player demo featuring three stages that can be selected through the Debug Menu by changing the Scene.
**Though there are 10 Scenes in total, Scenes 4 through 10 are the same stage as Scene 1with the alternative TREX as P1 and STYRACO as P2.
*There is no character select - TREX and ACRO are the two characters selected by default.
**Three more characters are available through the Debug Menu by changing the Scene; an alternative TREX character, STYRACO and RAPTOR.
**STYRACO and RAPTOR do not have any moveset, STYRACO can spin in place but not move.
*Loading screens look very different, and there's no pre-fight animations.
*The battle HUD looks completely different and is at the top of the screen instead of the bottom.
*Pressing select in-game changes the camera angle.
*Pressing select on the pause menu quits the game out to the title screen.
*Pressing start on player 2's controller activates an additional debug menu..
*Miscellaneous Notes:
**Game is emulatable: Yes (as of April 17, 2021).
**Game contains dongle protection: No.
**Game contains debugging symbols: No
**Dump was originally scrambled: No
==Screenshots==
File:PSX - WP0814 Jurassic Park War Path-0000.png|Title screen
File:PSX - WP0814 Jurassic Park War Path-0001.png|Gameplay
File:PSX - WP0814 Jurassic Park War Path-0002.png|Gameplay
File:PSX - WP0814 Jurassic Park War Path-0003.png|Gameplay
File:PSX - WP0814 Jurassic Park War Path-0004.png|Gameplay
File:PSX - WP0814 Jurassic Park War Path-0005.png|Gameplay
File:PSX - WP0814 Jurassic Park War Path-0006.png|Gameplay
File:PSX - WP0814 Jurassic Park War Path-0007.png|Gameplay
File:PSX - WP0814 Jurassic Park War Path-0008.png|Gameplay
==Origin==
File:PSX - WP0814 Jurassic Park War Path.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype!
==See also==
*Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)
Warpath (Dec 13, 2005 prototype)

A prototype/prerelease build of Warpath for the Xbox from 2005-12-13 (about seven months before the game was released).
==Notes==
* Printed label indicates this is a preview build.
* Predates even the prerelease demo builds of this game by 3-4 months.
* The date in the .XBE is the same as the final for some reason.
==Origin==
Warpath-2005-12-13-01-Disc-Small.png|Disc front
==See also==
* Original release page on Archive.org
Warriors Orochi (Mar 5, 2007 prototype)

A prototype of Warriors Orochi for the PlayStation 2.
==Notes==
*An NTSC preview build dated two days before the final NTSC-J build and four months before the final NTSC-U build.
*Japanese prototype.
*Miscellaneous Notes:
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Game contains dongle protection: No.
==Screenshots==
File:WarriorsOrochi-Mar05Preview-1.png|Title screen
File:WarriorsOrochi-Mar05Preview-2.png|Gameplay
File:WarriorsOrochi-Mar05Preview-3.png|Gameplay
==Origin==
File:PS2 - Warriors Orochi Preview Disc.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
*Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)
Warriors Orochi 2 (May 7, 2009 prototype)

A prototype of Warriors Orochi 2 for the PlayStation Portable.
==Notes==
* Release candidate.
* Compiled almost a month before the final build.
==Screenshots==
ULUS10423_00000.png
ULUS10423_00001.png
ULUS10423_00002.png
ULUS10423_00003.png
ULUS10423_00004.png
ULUS10423_00005.png
ULUS10423_00006.png
ULUS10423_00007.png
ULUS10423_00008.png
ULUS10423_00009.png
ULUS10423_00010.png
ULUS10423_00011.png
ULUS10423_00012.png
ULUS10423_00013.png
ULUS10423_00014.png
ULUS10423_00015.png
ULUS10423_00016.png
ULUS10423_00017.png
ULUS10423_00018.png
ULUS10423_00019.png
ULUS10423_00020.png
==Origin==
Warriors Orochi 2 TESS 025579 Test Sample ULUS-10423 Koei Corporation 1.01.jpg
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks Jehuty for sharing this with us!
==See also==
 
* PSP Release Candidates (February 15, 2023)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Redump.org entry
Warriors of Might and Magic (Sep 12, 2000 prototype)

A prototype of Warriors of Might and Magic for the PlayStation.
==Notes==
* Dongled, patch included
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: Patched.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Warriors of Might and Magic 9-13-99 Preview Dongled-0000.png
PSX - Warriors of Might and Magic 9-13-99 Preview Dongled-0001.png
PSX - Warriors of Might and Magic 9-13-99 Preview Dongled-0002.png
PSX - Warriors of Might and Magic 9-13-99 Preview Dongled-0003.png
PSX - Warriors of Might and Magic 9-13-99 Preview Dongled-0004.png
==Origin==
PSX - Warriors of Might and Magic 9-13-99 Preview Dongled.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex, SolidSnake11 for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Warriors of the Lost Empire (Oct 6, 2007 prototype)

A prototype of Warriors of the Lost Empire for the PlayStation Portable.
==Notes==
* Predates the final build by 13 days.
* SFO Information:
** SFO Title: WARRIORS OF THE LOST EMPIRE
** SFO Category: UG
** SFO Disc ID: ULUS10309
** SFO Disc Version: 1.02
** SFO Parental Level: 5
** SFO PSP System Version: 3.7000000000000002
* Executable Information:
** Executable Name: /PSP_GAME/SYSDIR/EBOOT.BIN
** Executable Checksum (MD5): 1a6669bcced12880b90551b1664dce60
* Volume Information:
** System Identifier: PSP GAME
** Volume Identifier: 
** Volume Set Identifier: 
** Volume Creation Date: 2007-10-06 13:42:47
* Emulatable: Yes
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! Special thanks to Sazpaimon and ehw for researching this prototype in particular.
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Armageddon Potato on X
* Armageddon Potato on Instagram
Warsong (Oct 1, 1991 prototype)

A localization prototype of Warsong for the Sega Mega Drive. 
== Notes ==
* Might be a late prototype. Differences are currently unknown.
== Screenshots ==
File:WARSONG000.png
File:WARSONG001.png
File:WARSONG002.png
File:WARSONG003.png
File:WARSONG004.png
File:WARSONG005.png
File:WARSONG006.png
File:WARSONG007.png
File:WARSONG008.png
== Videos ==
<youtube width="320" height="240">bUqwS5b3ZLw</youtube>
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 54 2d 32 34 20 31 39 39 31 2e 41 55 47 (C)T-24 1991.AUG
00000120 83 89 83 93 83 4f 83 8a 83 62 83 54 81 5b 20 20 ラングリッサー 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 57 41 52 53 4f 4e 47 20 20 20 20 20 20 20 20 20 WARSONG 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 54 2d 32 34 30 34 36 20 2d 30 30 d2 cb GM T-24046 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U 
== Files ==
Warzone 2100 (Jan 5, 1999 prototype)

An incomplete and non-functional prototype build of Warzone 2100 for the PC from 1999-01-05 (about 3 months before the game was released).
==Notes==
* The disc for this prototype was an Eidos branded CD-R with hand written text indicating it is "ONLY FOR PREVIEW" and the "BETA 1" version of Warzone 2100 for the PC. However, it does not contain any build of the game, only a collection of many .rpl files, along with a draft of the game manual and lists of the .rpl files in several formats.
* The release version of Warzone 2100 consists of two discs. Like this prototype, both discs contain a warzone\sequences folder structure containing .rpl files. However, the selection of .rpl files on the prototype disc does not match 100% either disc of the release build. The release build also includes additional setup files for the game binaries.
* CVLT OF OSIRIS members believe that this was either the first disc of a two disc set, or an incomplete build process by a developer. Due to the early video content, CVLT OF OSIRIS is releasing this disc image even though it is not a playable build of the game.
* The .rpl files on the prototype disc are a proprietary Eidos format from the 1990s, but can be played using ESCAPEplay.
* The source media for this release was damaged, defective, or degraded, and the image may not work as expected, but was the best quality available at the time of the release.
==Origin==
Warzone_2100-1999-01-05-01-Disc-Small.png|Disc front
==See also==
* Original release page on Archive.org
Watchmen: The End Is Nigh (Dec 8, 2008 prototype)

A prototype of Watchmen: The End Is Nigh for the Xbox 360.
==Notes==
* Predates the final build by 5 months.
* Original filename: Watchmen - The End Is Nigh (Dec 08, 2008) [5841096E].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Wave Race 64 (Apr 9, 2003 iQue prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Aug 25, 2003 iQue prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Dec 11, 2002 JP prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Japan Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Jan 20, 2003 iQue prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Jul 30, 2003 iQue prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Jun 11, 2003 iQue prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (May 13, 2003 iQue prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Oct 21, 2003 Ique prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Oct 21, 2003 JP prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Japan Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Sep 11, 2003 prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Race 64 (Sep 30, 2003 iQue prototype)

A prototye of Wave Race 64 for Nintendo 64.
==Notes==
* Chinese Localization Build.
* Compiled from leaked source code.
* It does not work at least in the February 8, 2024 development version of Project 64.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Wave Rally (Oct 6, 2001 prototype)

A prototype of Wave Rally (also known as Jet Ski Riders in Europe) for the PlayStation 2.
==Notes==
* Predates the first available final build by about a month.
==Screenshots==
WaveRallyOct6_1.png
WaveRallyOct6_2.png
WaveRallyOct6_3.png
WaveRallyOct6_4.png
==Origin==
 ÛÛÛ²²²²²²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²²²²²²²ÛÛÛ
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 ÛÛ	 ÛÛ
 ÛÛ - Game.........: Wave Rally - Files.........: 32 x 20MB ÛÛ
 ÛÛ - Platform.....: PS2 - Release.......: 18.11.2001 ÛÛ
 ÛÛ - Format.......: CDRWin (bin/cue) - Region........: USA / NTSC ÛÛ
 ÛÛ - Supplier.....: B-Man - Ripper........: ZeroTolerance ÛÛ
 ÛÛ - Packer.......: ZeroTolerance - Size..........: 592MB ÛÛ
 ÛÛ ÛÛ
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 ÛÛ ß ßßßßßß ÜÜÛ ÛÛÛÛ ß ßßßßßß²ÛÛÛ ß ßßßßßß²ÛÛÛ ß ßßß²ÛÛÛ ß ßßßÛÛÛ ²Û ÛÛÛ² ÛÛ
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 ÛÛ :ßßßßßßßß ßßßßßßßßß ßßß ßßß ßßßß ßßß ßßß ßßßß ßßß ßßßß ßßß ßßßß ßßßßßßßß: ÛÛ
 ÛÛ..::.. .. .. .. .. .. ..:: [ G a m e S u m m a r y ] ::.. .. .. .. .. .. ..::..ÛÛ
 ÛÛ ÛÛ
 ÛÛ ÛÛ
 ÛÛ :: Wave Rally :: ÛÛ
 ÛÛ ÛÛ
 ÛÛ Yeah we are back in the scene and this time we bring you Eidos' answer to the ÛÛ
 ÛÛ infamous Wave Race series. This is a jet ski game with beautiful water ÛÛ
 ÛÛ effects and not so great control, enjoy another fine ass release! ÛÛ
 ÛÛ ÛÛ
 ÛÛ ÛÛ
 ÛÛ ÛÛ
 ÛÛ ÛÛ
 ÛÛ ÛÛ
 ÛÛ :: Releases :: ÛÛ
 ÛÛ	Spy Hunter Beta ÛÛ
 ÛÛ	Thunder Strike Beta ÛÛ
 ÛÛ	Half Life Beta ÛÛ
 ÛÛ	NHL 2002 Pre-Build ÛÛ
 ÛÛ	ESPN X-Games Snowboarding 2002 Beta ÛÛ
 ÛÛ	NFL Primetime Final ÛÛ
 ÛÛ	Project Eden (Full DVD) ÛÛ
 ÛÛ	Half Life Final NTSC ÛÛ ÛÛ	Wave Rally ÛÛ
 ÛÛ ÛÛ
 ÛÛ ÛÛ
 ÛÛ ÛÛ
 ÛÛ ß ßßß²ÛÛÛ ß ßßß²ÛÛ ÛÛÛ² ÛÛ² ÛÛÛ² ß ßßßßß ÛÛ
 ÛÛ ²ÛÛ ²ÛÛÛ ²ÛÛß ÜÜÜ ÛÛÛ² ßßß ÛÛÛÛ ßßßß²ÛÛ ÛÛ
 ÛÛ :ßßß ßßßß ßßßßßßßß ßßßßßßßßßßßßß ßßßßßßß: ÛÛ
 ÛÛ.. .. .. .. .. ...::.. .. :: [ G r o u p N e w s ] :: .. ..::... .. .. .. .. ..ÛÛ
 ÛÛ ÛÛ
 ÛÛ ÛÛ
 ÛÛ :: News :: ÛÛ
 ÛÛ ÛÛ
 ÛÛ Blah blah blah yeah the scene is becoming less and less fun lately too ÛÛ
 ÛÛ	much hatred and flaming amongst friends and gamers. We don't see any ÛÛ
 ÛÛ	reason for any of you guys to complain but I guess living in your mom's ÛÛ
 ÛÛ	basement and never getting laid is fun for you so flame on losers! ÛÛ
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