Java Edition 23w13a or b

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23w13a_or_b is an April Fools' joke snapshot, supposedly the first and only snapshot for the "Vote Update", released on April 1, 2023, which adds a system where players vote for gameplay features or mechanics to be implemented. This snapshot is a fork of 23w13a.
The snapshot was reuploaded about three hours after the release, to fix some crashes related to transformations and to remove inappropriate color names.
== Additions ==
=== Blocks ===
; Air
* Must be unlocked by vote minecraft:air_blocks.
* Can be crafted from 4 empty glass bottles.
* Can be used to refill air underwater or on the moon.
* This block can be used to fill cows or moon cows with air to become "balloon cows", which take the player to the moon once filling it with enough air.
; Cheese
* Generates on the moon.
* Can be eaten and is the second block in Minecraft that the player can eat, after cake.
* When eating causes one eighth of the block to disappear depending on where the player clicks.
; Copper Sink
* Must be unlocked by vote minecraft:copper_sink.
* Can be crafted from 7 copper blocks.
* Can be used to store water like a regular cauldron. 
* Unlike cauldrons, cannot store lava or powder snow.
* When there is no water inside, if an item with the minecraft:copper item tag is dropped inside, it is deleted. Copper Spleaves were not added to the minecraft:copper item tag, but copper sinks were.
; Copper Spleaves
* Generates as a part of the lunar base structure.
* Touching it causes the block to break.
; Golden Chest
* A hidden block that the player cannot get with the command /give, but can be obtained through the /setblock command with the tag "gold" /setblock ~ ~ ~ minecraft:chest{gold:1b}.
* Has a block ID in the game file minecraft:golden_chest.
* Created by activating the minecraft:midas_touch vote, then opening a chest or a trapped chest.
* Opening sometimes causes contained items to be converted into gold.
* Golden trapped chests will still function as trapped chests, but have no identifier like in regular ones.
* Ender chests are not affected.
; Other Portal
* Must be unlocked by vote minecraft:other_portal.
* Can be placed using /setblock command.
* When entered, it teleports the player 500 blocks up in the air, and returns the message "Error 404 Terrain Not Found".
** If an Other Portal is created above Y = 200, it teleports the player to Y = 650, so the player is not teleported to the Moon.
* Drops nothing when broken, similar to the other portal blocks in the game.
; Packed Air
* Must be unlocked by vote minecraft:air_blocks.
* Can be crafted from 9 air.
* Permanently fills the player's breath bar when standing in it.
* Can be placed in closed rooms on the moon.
* Disappears like water in the nether when placing it in an open space on the moon, anywhere in another dimension or when the closed room is opened (either when a block in the wall gets removed or a door is opened).
; Pickaxe Block
* Must be unlocked by vote minecraft:pickaxe_block.
* Can be crafted from 6 cobblestones, a redstone dust and any pickaxe.
* When activated, it can break blocks in front of it and drop them, like if a player broke it.
* It can break any block instantly, including bedrock, although the bedrock would not drop. 
; Place Block
* Must be unlocked by vote minecraft:place_block.
* Can be crafted from 6 cobblestones, a redstone dust, a bow and a hopper.
* When activated, it can place blocks in front of it.
* It takes blocks from a container such as a chest placed behind it (against the blank face).
* It will also place dropped from items behind its back face.
* The block's texture references the old menus from Minecraft: Pocket Edition.
=== Items ===
; Banner Pattern
* Added "New Thing" banner pattern.
* Applying the pattern to the banner will create a variant of the Mojang Studios logo based off various Among Us memes.
*
* Can be crafted by using a paper and any suspicious stew.
; Bit
* Can be obtained by using a tag or a name item on a stonecutter.
* Can be used to craft items such as left curly, right curly, left square and right square.
; Bottle of Entity
* Obtained when using a bottle of void on a mob, damaging the mob, or by drinking from bottle of void while being transformed into another mob.
*Has a splash potion variant but neither a lingering potion nor a tipped arrow variant.
* Players and mobs can morph into the mob contained in the bottle.
* Taking fatal damage while having the appearance of another mob will result in the mob's appearance to die, and the player's health to be set back to full.
; Bottle of Void
* Must be unlocked by vote minecraft:drink_air.
* Can be obtained by drinking from an empty glass bottle, which gets called glass bottle of air instead.
*Does not have splash potion, lingering potion and tipped arrow variants.
*Can be used to get a bottle of entity by using it on a mob, damaging the mob. Using it on a player or Ray Tracing results in a bottle of pig.
* Can be used to reverse the effects of the bottle of entity, damaging the player.
* Drinking it when the player have an active status effect turns it into a potion relating to that status effect and removes the effect from the player.
* On occasion, drinking it will kill the player with the death message "<Playername> fell out of the world" as if the player fell into the Void.
; La Baguette
* A French bread.
* Can only be obtained through commands or activating the vote minecraft:french_mode.
* Inedible but can be used as a weapon.
** attack damage.
** 1.6 attack speed.
** Has the same durablity of Wooden Sword
** Is same use as Wooden Sword
* Can be repaired using any wooden planks.
* Can be enchanted with sword enchantments, even in the enchanting table.
* The item is likely a reference to various baguette in Minecraft memes, the origin of which would be hard or impossible to trace. 
; Le Tricolore
* The French flag.
* Can only be obtained through commands or activating the vote minecraft:french_mode.
* Has no functionality.
; Longer String
* Must be unlocked by vote .
* Can be crafted from 2 string.
* Has no functionality.
; Potion of Big
* Gives the big size effect to entities, which increases their size.
* Has a level II variant.
* If rule is approved, adding a bottle o' enchanting to an awkward potion in a brewing stand brews this potion.
; Potion of Small
* Gives the small size effect to entities, which decreases their size.
* Has a level II variant.
* If rule is approved, adding a rabbit hide to an awkward potions in a brewing stand brews this potion.
; Skis
*This is not an actual item in the game but can be found in the game files (skis.png).
*Reference to the skis item intended to be added to Minecraft Java Edition 1.4.6 (2012) as a Christmas Easter Egg, but it was abandoned.
**In 12w50a, a snapshot for Minecraft Java Edition 1.4.6, a texture named skis.png was added to the game file. 1.4.6 was released close to Christmas of 2012, meaning this texture was likely decided upon due to the time of this update's release. The texture was never actually intended to be used. 
; Tags
*Added 15 new tag items:
** Name.
** Tag.
** Short Tag.
** Long Tag.
** Int Tag.
** Double Tag.
** Float Tag.
** String Tag.
** Left Curly.
** Right Curly.
** Left Square.
** Right Square.
** List Tag.
** Compound Tag.
** Sssyntax error.
*Once the rule is approved, the player can use an anvil to rename the Name item to set the name of the tag and use a crafting table to combine the tag items to make an in-game NBT data example.
**If the player makes a mistake in the NBT structure, a Sssyntax error item will appear in the result slot with one of the following error messages in the tooltip:
***Expected { or [
***Expected either single or double
***Unexpected entries in when casting to float
***Unexpected value after closing bracket
***OH NO INTERNAL ERROR
***Can't add element of type <type> to list <type>
***Unexpected value in list: expected either tag or closing bracket
***Expected closing bracket
***Expected tag after name
***Expected name
***INTERNAL ERROR OH NO
***Unexpected value in compound tag: expected either name, tag or closing bracket
***Total number of bytes (<number> exceeds 8 
***Can't concatenate <type> with <type>
 minecraft:dupe_hack
*Has an item name minecraft:dupe_hack
*Has a random chance of dropping when killing an entity with a chest.
*When placing it on the crafting table with other blocks, it will duplicate that block.
*This process can be repeated to duplicate more blocks.
===Mobs=== 
; Moon Cow
*Spawns on the moon.
*Can be bred using wheat.
* Drops glass bottles, bones and cheese when killed.
*They wear a block of glass on their heads.
*Unlike the other mobs, they walk backwards as if .
* The player can ride the moon cow without using a saddle, but cannot control its direction, like riding a llama.
; Ray Tracing
*A humanoid mob.
*Can be spawned by activating the vote minecraft:ray_tracing and waiting for the message "Ray Tracing joined the game".
*Wanders randomly in the world, sending random chat messages.
**Also sends a random chat message after it dies.
*Death messages are displayed in the chat when this mob dies.
*When the vote minecraft:ray_tracing is repealed, "Ray Tracing left the game" will be sent on the chat and the mob will despawn.
===World generation===
;The Moon
*A new dimension.
*Can be accessed by ascending to Y=700 in the Overworld or teleporting with /execute as @s in minecraft:the_moon run tp @s ~ ~ ~.
*Ascending to Y=700 on the Moon will bring the player back to the Overworld.
*The gravity is different compared to the other three dimensions.
*Entities and particles will float, being affected by the lower gravity as well.
*Lunar bases generate there.
*Instead of the Moon, the Earth is visible on the sky. There are 4 variants of the Earth shapes when viewed from the moon: square, cube, round, teapot.
*The square Earth is the default shape. The variant can be changed by vote minecraft:world_shape.
*The teapot Earth is the rarest variant of Earth shape.
*A player can build blocks from y=0 up to y=255, like before the Caves & Cliffs update.
*A player suffocates on the Moon like underwater, albeit much slower. They need to consume air, eat cheese or stand in packed air to stay alive.
*Beds explode like in the Nether or the End.
*Respawn anchors do not work, but they don't explode.
; Lunar Base
*A new feature, spawning on the Moon.
*Pressing the golden pressure plate located on the rover will start building an enormous structure out of different variants of blocks of copper, at the end covering them with copper spleaves, soul lanterns and polished blackstone buttons.
* The base will have several chests named "Moon Mission Resupply Crate" and green shulker boxes named "Lunar Laboratory Equipment", with greatly varying loot, including items not obtainable in survival normally, like spawn eggs.
; Other Portal
* Has to be unlocked by vote minecraft:other_portal.
* If the minecraft:other_portal feature is unlocked, player can build an other portal with glowstone and activate it with a water bucket.
* When entered, it teleports the player 500 blocks up in the air, and returns the message "Error 404 Terrain Not Found".
** If an Other Portal is created above Y = 200, it teleports the player to Y = 650, so the player is not teleported to the Moon.
* A reference to the mod The Aether, as well as numerous memes of people trying to unsuccessfully create an Aether portal in vanilla Minecraft.
===Gameplay===
;Advancements
*Added 2 new advancements:
**I Voted!
***Vote for the first time.
**Pro Voter! 
***Vote 256 times!
;Thirst
*Must be unlocked by vote .
* Exists as a new bar, placed over the hunger bar.
*Decreases as the player performs certain actions, similar to hunger.
*Can be refilled by drinking water bottles, or by swimming underwater for long periods of time.
;Voting system
*About every 2 minutes, a "proposal" will be created, and can be accessed and voted on by pressing . 
**This will bring up a prompt to change how the world works, in which the player voting has some options. 
***One of these options will be "Do Nothing" unless has been voted.
***Whichever change was voted for the most will be executed, unless another vote has changed the way the winning option is chosen.
*** Proposals are either approving or repealing. The former prompt the players to add new rules and the latter prompt them to deactivate the active ones.
=== Commands===
; NBT tags
* wob
** Items with this tag will have a flipped sprite and name.
** Items with this tag will have reversed knockback (mobs are knocked towards the player)
** If the item makes a projectile, it will be shot behind the player.
;
*Syntax:
** - Clears all transforms from the executer.
** - Transforms the executer into .
** - Transforms the executer into the player form, applying the skin of .
** - Multiplies the scale of the executer by from the default size.
*It is possible to transform other mobs or players by using .
*Has the same effect on entities as bottles of entity, including death of the transformation but not the actual entity.
;
*Syntax: 
** - Returns the message "Whew! That was scary!" as command feedback.
*** - 
*** - 
**.
*** - Forces all voting data to be saved to their file and removes them from temporary memory. Also prints the message to the console.
*** - Reloads the file that contains all voting data. If the file was edited before reloading, all changes made to the voting data will be applied to the world.
**.
*** - Starts voting for activation of the specified rule. Arguments for the rule are random.
*** - Starts voting for repeal of the specified rule.
*** - Finishes ongoing votes and activates the rules in response to the voting results. must be a UUID of a ongoing vote. Specifying finishes all ongoing votes.
*** - Rejects existing proposals. must be an uuid of a ongoing vote. Specifing rejects all ongoing votes.
*** - Votes specified voting option with votes. must be an uuid of a ongoing vote.
**. 
***Manipulate rules that are usually decided by vote. uses a random rule and regards all the rules. Players can't approve the vote using .
***Specifing for arguments corresponding to each rule activates the rules with random arguments.
***Valid rules and their arguments:
ID	Proposal 	Result 	Note
 	Replace player <PLAYERNAME> with advanced AI bot 	Adds "[BOT]" to the player's display name, and a "blip-blop" message will randomly appear in the chat. 	
 	Unlock edible Air Blocks, Packed Air to survive on moon and rideable baloon cows to get there 	Unlocks the recipes for "Air" and "Packed Air". 	
 	According to all known laws of aviation, there is no way a mob should be able to walk 	All entities are constantly gliding, as if using an elytra. 	The proposal text is a reference to the first line of Bee Movie, "According to all known laws of aviation, there is no way a bee should be able to fly."
 	Anonymize player skins 	All players have a default skin. 	All players' skins are replaced with their default skin.
 	Multiply knockback by <NUMBER>% 	Multiplies knockback by the specified percentage between 0 and 200. 	/vote can be used to set the value to a specific number. To get the required input value for the multiplier, divide the percent by 100. For example, to multiply knockback by 128%, the value would be 1.28. The percent can be any integer from -2147483648 to 2147483647.
 	
*Auto jump off
*Auto jump? Yes
*Auto jump on
*Auto jump: true
*Auto jump? Of course
*Auto jump on. Also set default value of auto jump in vanilla to true 	Enables or disables auto-jump. 	The default value of auto jump in vanilla is unchanged.
 	Spawn <BLOCK> instead of Basalt when lava interacts with blue ice 	Replaces basalt with the specified block when generated using blue ice, soul soil and lava. 	
 	Bed PVP 	Gives beds 7 attack damage and 1.6 attack speed, the same as a diamond sword. 	
 	Minecraft Bedrock Edition style entity shadows 	Renders shadows as dodecagons instead of circles. 	
 	Beds on Banners 	Banners use a bed-like model. 	
 	Enable Beeloons 	Bees fly much higher when on leads, if the player leashes 3 or more, the bees will drag the player up. 	
 	Show id above every entity 	Shows numeric IDs above every entity. 	
 	Big Head Mode 	Player head size increases. 	
 	
*Big Romantic Moon.
* (When value is 1) Be careful what you wish for, our scientists have warned us about unintended consequences
*(When value is 2) Buff the Moon to be even bigger and stronger!
*(When value is 3 or greater) MOON TO THE MAX! 	The moon enlarges and all entities move towards it based on the time of day. Every subsequent approval of this rule increases its value by 1. The higher the value of the rule, the larger and stronger the moon will become. 	Values higher than 3 will further increase the size and attraction force, despite the message being the same.
The value must be passed in nbt format to be properly decoded. For example:
 	Flip game rule '<GAMERULE>' 	Changes the boolean variable of the specified gamerule. 	
 	Set fog color in <BIOME> to <COLOR> 	Changes fog color in the specified biome. All possible colors can be found here. 	
 	Set foliage color in <BIOME> to <COLOR> 	Changes oak leaves color in the specified biome. All possible colors can be found here. 	
 	Set grass color in <BIOME> to <COLOR> 	All possible colors can be found here. 	
 	Set sky color in <BIOME> to <COLOR> 	Changes sky color in the specified biome. All possible colors can be found here. 	
 	Set water color in <BIOME> to <COLOR> 	Changes water color in the specified biome. All possible colors can be found here. 	
 	Set water fog color in <BIOME> to <COLOR> 	Changes water fog color in the specified biome. All possible colors can be found here. 	
 	
*Disable boats breaking on collision
*Boats break on high-speed collisions
*Boats explode on high-speed collisions 	Depending on value, boats will either not break, break, or explode during collisions with other entities. 	This may be a reference to boats in old versions being very easy to break.
 	Super bouncy Slime blocks 	Makes entities bounce back higher than their original height when they fall on a slime block. The increase in altitude stops at about 650 blocks. Thus, this can be used to reach the Moon if placed at Y=50 or higher. 	
 	Buff fishing 	Fishing yields items and experience constantly without player input, and treasure items can be fished in any kind of water. 	
 	You can place buttons (and much more stuff), on much more stuff 	Buttons, levers, pressure plates, repeaters, comparators, redstone dust, bells, and grindstones can be placed on thinner blocks. 	
 	
*Give everyone an awesom caep [sic]
*Give everyone a squid cape squid
*Give all the animal lovers a veterinarian cape
*Nya, nya, nya! UwU!
*NO ROUND SHAPES ALLOWED! 	Gives players a specified cape. 	The ID of the cape (see section below). is also an acceptable ID, but it seems to repeal all "caep" rules.
 	All creepers are charged 	All creepers are charged. 	
 	Spawn <BLOCK> instead of Cobblestone when lava interacts with water 	Replaces cobblestone with another block when generated using water and lava. 	The block to replace with
 	Replace '<CHARACTER>' with '<CHARACTER>' 	Replaces the specified displayed character with another. 	
 	Change '<CHARACTER>' to always render as <STYLE> 	Changes the specified displayed character's style. 	
 	Add <COLOR> colored light 	Changes the color of light sources to the specified color. 	
 	Add Copper Sink 	Enables the copper sink block. 	
 	Everyone Copies <PLAYERNAME>! 	Changes all players' skins to the specified player's skin. 	
 	Multiply damage type '<DAMAGETYPE>' 	Multiplies damage of the specified damage type by a multiple of 2 (higher multiples are less common). 	
 	Bed skip days instead nights 	Beds don't work at night; during the day the player can sleep to set the time to night (13000). 	
 	Change day length from <TIME> to <TIME> 	Changes the length of the day. 	
 	Dead Bushes are now renewable, but saplings need much more water not to dry out 	Saplings now become dead bushes instead of growing into trees, unless a liquid is directly above the sapling. 	Flowing liquids no longer destroy saplings. Either water or lava will prevent the sapling from becoming a dead bush, though lava will prevent trees from growing.
 	Set spawn sheep color to <COLOR> 	All sheep that spawn become the color specified. It also changes default varients like gray and black, to spawn as different colors as well. 	
 	Dinnerbonize <ENTITY> 	Render all entities of the specified type upside down, just as if they are named "Dinnerbone". 	Specify the type of entity to Dinnerbonize. If an entity is both Dinnerbonized and Grummized, the entity is right-side up.
 	Disable item tooltips 	Disables the ability to read an items name and stats when hovering over it. 	
 	Disable shield blocking 	Disables the ability to block with a shield. 	
 	Life's a Dream 	Enables a wide variety of effects:
*Some elements in the world will have a bloom effect
*Slightly increases lightning strike chance
*Lightning cannot strike players (unless the player is close to a lightning rod)
*Decreases chance lightning will strike entities
*Adds a 50% chance when landing for fall damage to be divided by 3
* Increases chance a randomly generated sheep will be pink
*Increases chance of receiving a Soul Speed book or Soul Speed iron boots from piglin bartering
*Increases chance of receiving a potion or splash potion of Fire Resistance from piglin bartering
*Increases chance of receiving ender pearls from piglin bartering and amount of pearls from 2-4 to 3-5
*Multiplies the player's luck attribute by 100
* Decreases chance for eyes of ender to break to 20%
*Increases chance of rare enchants appearing in the enchanting table, in random loot, or as mob armor
* Increases level and rarity of enchantments in the enchanting table
*Allows treasure enchantments to appear in the enchanting table
*Doubles effectiveness of Protection enchantments
*Doubles effectiveness of Sharpness, Smite, and Bane of Arthropods
*Adds 3 levels of Luck of the Sea and Lure to fishing
*Adds 3 levels of Looting to mob drops
*Adds 2 levels of Fortune to block drops
*Decreases phantom spawn frequency	
 	Bottle of Void: obtained by drinking from empty Bottles. May have side-effects. 	Empty glass bottles can be consumed to obtain bottle of void. 	Right clicking a mob with the bottle of void will give the player a morph potion of that mob.
 	Set chance of dupe hack breaking to <NUMBER>% 	Gives the dupe hack item the specified chance to break when used in a crafting table. 	
 	Set chance of dupe hack occurring to <NUMBER>% 	Entities with chests have the specified chance of dropping a dupe hack item on death. 	
 	Chickens lay <ITEM> 	Makes chickens lay random items instead of eggs. 	
 	Teach Endermen how to place blocks correctly 	 	
 	Endermen Pick Up Anything 	Allows endermen to pick up any block. 	
 	Entities collide with each other 	All entity collision now works similarly to block collision, where they cannot be walked through, but they can be stood on top of. 	
 	Get evil eyes 	When using an empty hand, the player's reach extends infinitely (within the render distance). With this range, they can break any block instantly and kill any mob in one hit. 	
 	Phantoms explode on contact 	Makes phantoms explode when they attack the player. 	
 	Set extra explosion power to <NUMBER> 	Adds explosion power to all explosions. 	
 	Fast Hoppers, but hopper minecarts are now slow 	Makes hoppers move items 10x faster. 	Makes hopper minecarts transfer items slower, about at the speed of a normal hopper.
 	Sponges can be used to remove lave 	Makes sponges absorb lava instead of water. 	
 	Polluted Oceans: Fish Anything! 	Allows any item to be fished. 	
 	Pistons explode when powered 	Pistons and sticky pistons explode when activated. 	
 	Quasi-fix Connectivity 	Disables quasiconnectivity. 	
 	
*Stop all that flailing
*Mild flailing
*Wild flailing
*Limbs all over the place
*WINDMILL MODE ON!!! 	Controls how the players limbs move in a third person view. 	The limb flailing may be a reference to the running animation of the Steve NPCs in some Alpha versions.
 	Flint and Steel can explode any block 	Makes flint and steel be able to light up any block, similar to a TNT. 	
 	Floating Head Mode 	Makes all but the head of the player invisible. 	
 	Remove fog from the game where there was fog before. Anv vice versa. 	Removes fog where it was and adds it where it wasn't. 	This seems to refer to the Nether fog effect in specific, as voting this in makes Overworld fog much thicker.
 	See . 	Limits the type of food the player can eat to one kind of item, depending on the prefix. 	
 	
*Footprints? What footprints?
*Start process for restoring footprint particles
*Re-evaluate footprint principles
*Pre-estimate footprint timeline
*research existing footprint solutions in competing products
*Acquire buy-in from parties relevant to footprint initiative
*Research results from footprint focus groups
*Iterate on footprint look and feel
*Ask a wider forum about gameplay impact of footprints
* Q&A footprint pass
*Go-no go meeting
*Enable footprints	Displays "status updates" regarding the implementation of footprints, requiring it to be voted for 11 times before enabling footprint particles when walking. 	The footprints use the same textures used for hidden footprint items in version 20w14∞.
 	French Mode 	Gives every player a La Baguette and Le Tricolore, adds a beret and mustache to every player and changes the language to French. 	Language can still be changed in the settings. Votes are not written in French.
 	Give every online player <NUMBER> of <ITEM> 	Gives every player the specified amount of the specified item. 	
 	Change pitch of every sound by <NUMBER>% 	All sounds' pitch is increased (or decreased) by the specified amount. 	
 	Glow Bees 	Causes bees to emit glow squid particles. 	
 	Make Glow Squids actually glow 	Gives glow squids a glow effect. 	
 	Aquire [sic] more than just the power of thunder 	Gives the player the ability to summon lightning by left clicking on a block or an entity. 	Sneaking while attacking does not summon lightning.
 	Grappling Fishing Rods 	Makes fishing rods launch players when they reel in the bobber. The bobber must be attached to a block to do this. 	
 	Grummize <ENTITY> 	Turns whichever mob it applies to on its head, as if it were named "Grumm". 	Functionally the same as Dinnerbonize. If an entity is Grummized and Dinnerbonized, the entity is right-side up.
 	The World is Haunted 	Randomly extinguishes candles, presses buttons, uses levers, and opens doors, trapdoors and fence gates. 	Iron doors will not be randomly opened. Affected by the random tick speed gamerule.
 	Infinite cakes 	Cakes won't be consumed when eaten. 	
 	
*Change flammability of <BLOCK> to low
*Change flammability of <BLOCK> to medium
*Change flammability of <BLOCK> to high
*Change flammability of <BLOCK> to 'literally dry grass' 	
*Low flammability is the same as wood blocks.
*Medium flammability is the same as the target block.
*High flammability is the same as wool and leaves.
*Literally 'dry grass' flammability is the same as (literally) dry grass. 	
 	Instacheese from Buckets 	Buckets of milk can be used to place a block of cheese in the world. 	
 	Change value of game rule '<GAMERULE>' to <NUMBER> 	Changes the value of the specified game rule to the specified number. 	
 	Make armor invisible 	Makes every armor piece invisible whenever a player puts it on. 	
 	
*Don't despawn items dropped by player
*Never despawn items on ground 	Disables despawning of item entities either dropped by players or not, depending on the option. 	
 	Change item despawn timer from <TIME> to <TIME> 	Changes the despawn timer for item entities to the specified time. 	
 	Multiply tool speed by <NUMBER>% 	Multiplies all blocks' mining speed by the specified amount. 	
 	Keep your friends close 	Randomly teleports far-away players to each other. 	
 	Lava spread tick delay set to: <NUMBER> 	Changes lava spread tick delay to the specified number. 	
 	Flip gravity rules. Earth feels like moon now 	The Overworld's gravity is swapped with that of the moon dimension. 	
 	Less block updates from player interactions. Actually none at all... 	Block updates are no longer caused by players placing blocks or interacting with them. 	
 	Multiply loot drops of <ITEM> by <AMOUNT> 	When the specified item is dropped by a mob as loot, it is either doubled or halved, depending on the option. 	
 	Minecraft Bedrock Edition (aka Movable Block Entities) 	Enables movable block entities. 	Items inside will be spat out when moved.
 	Claim the power of the mighty Midas 	Anything the player touches turns to gold:
* Items in the player's main hand, offhand, and armor slots turn to gold.
* Touched mobs turn to gold, becoming completely frozen. Killed mobs drop gold blocks, ingots, and nuggets scaling with the mob's size.
* Touched dropped items turn to gold.
* Stepped on blocks turn to gold.
* Opened chests become Golden Chests.
Most items and blocks become gold ingots and gold blocks, though certain items have special cases:
* Iron, copper, and netherite ingots become gold ingots.
* Iron nuggets become gold nuggets.
* Raw copper and iron becomes raw gold.
* Raw copper and iron blocks become raw gold blocks.
* Ore blocks become gold ore.
* Deepslate ore blocks become deepslate gold ore.
* Nether quartz ore becomes nether gold ore.
* Swords, axes, pickaxes, shovels, and hoes become golden.
* Armor and horse armor becomes golden.
* Apples become golden apples and golden apples become enchanted golden apples.
* Carrots become golden carrots.
* Melon slices become glistering melon slices.
* Rails become powered rails.
* Arrows become spectral arrows.	Players can also turn other players into gold, which has its own death message: "<PLAYERNAME> was turned into gold". Unlike the original story, running water will not convert blocks or entities back to their original form.
 	Every mob can be milked 	Makes most mobs milkable. 	Villagers, illagers, witches and other players cannot be milked.
 	
*Disable minecarts breaking on collision
*Minecarts break on high-speed collisions
*Minecarts explode on high-speed collisions 	Depending on value, minecarts will either not break, break, or explode during collisions with other entities. 	
 	Expose Minecart LIES! 	Makes minecarts horizontal whenever placed in rails. 	
 	Mini Player Mode 	Makes the player small. 	
 	Move like a Morrowind powergamer 	Increases player speed, flying speed, and jump power, reduces player fall damage by 90% and heals the player by 1.4 health per second. 	
 	Never naturally spawn <ENTITY> 	Prevents the specified entity type from spawning naturally. 	
 	Replace natural spawns of <ENTITY> with <ENTITY> 	Replaces every entity of the specified type spawned naturally with another. 	
 	Enable NBT crafting 	Enables crafting of "name", "tag" and "bit" items, as well as NBT tag crafting. 	
 	Set maximum number of options per new approval vote to <NUMBER> 	 	
 	Set chance to start new vote on every tick to 1/<NUMBER> 	 	
 	Set voting cost and/or limits to: <COST> 	 	
 	Don't opt-out option to new votes with multiple choices 	 	
 	Set duration of new votes to <NUMBER> minutes 	 	
 	Set probability of creating combined votes to <NUMBER>% 	 	
 	Set maximum number of extra effects for new combined votes to <NUMBER> 	 	
 	Set maximum number of approval votes to <NUMBER> 	 	
 	Set maximum number of repeal votes to <NUMBER> 	 	
 	Set maximum number of options per new repeal vote to <NUMBER> 	 	
 	Set chance of a new vote being a repeal vote to <NUMBER>% 	 	
 	Set normal entity name display to:
*Never show entity names
*Hide entity names behind blocks
*Always show entity names from behind blocks 	Makes name tags above players display in the specified way when a player is not sneaking. 	
 	Obfuscate player names 	Applies obfuscated formatting to player names. 	
 	Spawn <BLOCK> instead of Obsidian when lava interacts with water 	Replaces obsidian with the specified block when generated by water running over lava. 	
 	Villagers only trade Mending 	All villagers, regardless of profession, will sell Mending books. 	This is meant as a joke since a villager trading Mending is usually very difficult to find.
 	
*Set optimization level to <NUMBER>
*Change optimization level from <NUMBER> to <NUMBER> 	Adds "Optimization level: <NUMBER>" to the debug screen. 	
 	
*De-optimize light engine
*Implement loadshedding to improve light engine performance
*Turn on light everywhere to improve light engine performance
*Turn off light everywhere to improve light engine performance 	Changes the light engine accordingly. 	Turning off light everywhere also disables redstone power.
 	Enable Other Portal 	Allows creating Other Portals with a glowstone frame. Other Portals are activated with a water bucket. 	This is a reference to the highly popular Aether mod. It might also be a reference to Mojang having hired the developer who made the Aether mod
 	Parent Trap 	Shuffles player positions. 	
 	Give every player infinite <EFFECT>. 	All players have the specified effect infinitely. 	
 	Persistent Parrots. They will NEVER leave you. 	Parrots on players' shoulders will never leave. 	
 	Phantom Phantoms 	Phantoms phase through blocks, can no longer hurt players, and can only be hurt by attacking them with beds. 	
 	Add Pickaxe Block 	Enables the pickaxe block. 	
 	Add Place Block 	Enables the place block. 	
 	Players can drop head when exploded by charged creeper 	Players killed by charged creepers drop player heads. If multiple players and/or mobs that can drop heads are caught in the same explosion, only one of the entities will drop its head. 	
 	Decorated pots drop gems when broken 	Decorated pots drop an emerald when broken. 	
 	Brew Potion of Big with Bottle O' Enchanting 	Enables the brewing recipe for the potion of big. 	
 	Brew Potion of Small with Rabbit Hide 	Enables the brewing recipe for the potion of small. 	
 	<PLAYERNAME> for president 	Adds "President" to the player's name tag. 	Multiple players can be President at once.
 	Prevent floating trees 	Replaces mined logs in trees with end rods. 	
 	Piston Push Limit: <NUMBER> 	Changes piston push limit. 	
 	Set number of players needed for a vote to pass to <NUMBER>% of online players 	 	
 	
*Default rain rules
*Always rain
*Never rain 	Changes rain frequency. 	Changing the weather with commands has no effect on the rain (unless default rain rules is enabled).
 	TNT fuse timer is random 	Primed TNT will be given a random fuse timer. 	The fuse can be as short as 1 tick or as long as 20 seconds.
 	Add Ray Tracing. Note: Ray Tracing requires additional processing resources. 	Adds the Ray Tracing mob. 	
 	Multiply recipe output of <ITEM> by <AMOUNT> 	Doubles or halves (depending on the option) the number of the specified item as a result of recipes. 	
 	
*Shaped recipes accept only exact recipes
*Shaped recipes accept only mirrored recipes
*Shaped recipes accept all orientations 	Allows the specified orientation(s) of shaped crafting recipes. 	
 	Remove Phantoms 	Phantoms no longer spawn. 	Additionally kills any phantoms already spawned or spawned using commands.
 	Replace block model for <BLOCK> with <BLOCK> 	Swaps the block model of two blocks. 	
 	Replace item model for <ITEM> with <ITEM> 	Swaps the item model of two items. 	
 	Replace all <ITEM> with <ITEM> in player inventories 	All items of the specified type in players' inventories are replaced by another type. 	
 	Replace all <ITEM> with Bottle of Void in player inventories 	All items of the specified type in players' inventories are replaced by bottles of void. 	
 	Replace loot drop <ITEM> with <ITEM> 	Replaces all items of the specified type as loot (block drop, mob drop, chest loot, etc.) with another type. 	
 	Replace recipe output <ITEM> with <ITEM> 	Replaces all items of the specified type resulting from recipes as loot with another type. 	
 	Make all <ENTITY> entities rideable 	Allows players to ride entities of the specified type. 	Includes players and non-mob entities such as TNT.
 	Acknowledge boats as the superior way of transportation. 	Boats can row over walls up to 100 blocks tall. 	
 	Replace emerald item with ruby (and only that - we are too lazy to do it properly) 	Replaces the emerald item with a ruby. 	Emerald blocks and ores are unaffected.
 	Don't display voting output 	 	
 	Set sneaking entity name display to:
*Never show entity names
*Hide entity names behind blocks
* Always show entity names from behind blocks 	Makes name tags above players display in the specified way when a player is sneaking. 	
 	Announce player votes in chat 	Announces publicly in the chat which option each player voted for each proposal. 	
 	Replace <SOUND> with <SOUND> 	Causes actions that call the changed sound event to play the sound at the old volume and pitch, but the new sound and subtitle. This does not affect sounds played with . 	
 	Set chance of entity dropping spawn egg to <NUMBER>% 	Sets the chance for mobs that have an assigned spawn egg to drop that spawn egg upon death. 	
 	Enable wobhttps://www.youtube.com/watch?v=BbwKO9qgAmo recipe (when value equals wob)Enable suspicious banner pattern (when value equals m_banner_pattern)Enable string concatenation (when value equals string_concatenation)Enable diamond drows (when value equals diamond_drows)	(wob) Enables a recipe to create a wob: kind of bow that shoots backwards. The recipe is the same as for the bow, but with strings and sticks swapped.(m_banner_pattern) Enables the recipe for Banner Pattern (New Thing). The recipe is 1 paper and 1 suspicious stew.(string_concatenation) Enables the recipe to combine 2 strings into a longer string(diamond_drows) Enables the recipe to create a diamond drows: a diamond sword with a mirrored texture.	Rules using values other than listed here will do nothing
 	Multiply maximum stack size of <ITEM> by <NUMBER> 	Doubles or halves the maximum stack size of the specified item. 	
 	Realistic piston block sticking rules. It now makes sense now! 	Slime and honey blocks stick to regular blocks, similar to how regular blocks stick to slime blocks normally. 	
 	Spawn <BLOCK> instead of Stone when lava interacts with water 	Replaces stone with the specified block when generated by lava running over water. 	
 	Swap overworld and The End sky 	Replaces the Overworld sky with The End sky. The Overworld still has normal ambient lighting, as if its sky had never changed. Gives The End fog similar to the overworld, and replaces its sky with a monochrome dull gray-purple color. 	
 	TEST RULE PLEASE IGNORE 	Adds the text "TEST VOTE PLEASE IGNORE" on the top-left area of the screen. 	
 	Keep ignoring Mobbo 	Plays a kazoo-like sound. Rule will not be listed in the approved rules. 	
 	
*Default thunder rules
*Always thunder
* Never thunder 	Changes thunder frequency. 	Changing the weather with commands has no effect on the rain (unless default rain rules is enabled).
 	
* On tie pick option with lower number
*On tie pick option with higher number
*On tie pick random option
* On tie pick all options
*On tie remove tied option
*On tie fail vote 	Changes the vote tiebreaker strategy. 	
 	Primed TNT can be knocked back 	Primed TNTs can now be knocked back by a player using a Knockback-enchanted sword. 	
 	Get the Trails & Tails Update 	Player creates path blocks by walking on dirt and is given a tailhttps://www.youtube.com/watch?v=osTk1jsT_XM. 	
 	Transform every player into a <ENTITY> 	Transforms all players into the specified entity type. 	
 	
*Increase player scale by <NUMBER>x
*Decrease player scale by <NUMBER>x 	Increases or decreases all players' scale by the specified amount. 	
 	Ghost Mode 	Makes all players transparent. 	
 	Ultra Realistic Mode 	Adds a thirst bar, shiny effect on screen and applies damage while the player is breaking a block with their fist. Makes the player over-encumbered when keeping heavy blocks in their inventory, giving them a slowness effect. Some elements in the world will have a bloom effect. 	Heavy blocks are defined by the #heavy item tag, which contains, obsidian, crying obsidian, and anvils.
 	Uncontrollable lava 	Flowing lava creates source blocks, causing lava to spread forever. 	
 	Players are Undead 	Like undead mobs, players burn in sunlight, are harmed by health potions and healed by harming potions, take more damage from the Smite enchantment, can breathe underwater, are immune to regeneration and poison, and are not targeted by the Wither. 	
 	The universal jeb_™ experience 	All mobs named "jeb_" turn rainbow. 	
 	All newly placed TNT blocks are unstable 	TNT will be primed when punched. 	
 	
*Villagers accept <ITEM> instead of gems
*Villagers accept randomly assigned item instead of gems
*Villagers accept randomly assigned item instead of gems (reshuffle) 	Villagers use a different item as currency. 	
 	Pass up to <NUMBER> rules per vote 	 	
 	Pass vote even if it has no players voting for it 	 	
 	Also apply options that have received no votes 	 	
 	Pass random options if vote fails 	 	
 	Pass lowest-voted option instead of highest-voted ones 	 	
 	Don't show final vote counts 	 	
 	Reveal voters at the end of vote 	 	
 	Require passing votes to receive at least <NUMBER>% of all cast votes 	 	
 	Celebrate voting! 	Fireworks will shoot from the player upon voting. 	
 	Wheels-4-Minecarts! 	Adds rectangular wheels to minecarts. 	
 	Remove Herobrine 	Approving the proposal will cause all players to be kicked from the world with the message "Nice try." 	Approving the proposal changes the proposal message to "Tried to remove Herobrine". The repeal message is "You Can Not Redo."
 	A World of Giants 	All mobs are much bigger and drop more items on death. 	Creeper explosions are larger, but mobs do the same amount of damage
 	Change Overworld shape 	Changes the shape of the Overworld as seen from the Moon to either:
*A square
*An octagon
*An isometric hexagon
*A teapot 	
 	It's the zombie apocalypse! Watch out for mushrooms. And zombies. 	Zombies, zombie villagers, and husks will target, attack, and infect any non-zombie mob. When infected, they will turn into regular zombies. 	Zombies are twice as fast at night, no longer burn during the day, and deal twice as much damage.
==== All colors used in biome color rules ====
Color name 	RGB code of color
cloudy blue 	
dark pastel green 	
dust 	
electric lime 	
fresh green 	
light eggplant 	
nasty green 	
really light blue 	
tea 	
warm purple 	
yellowish tan 	
cement 	
dark grass green 	
dusty teal 	
grey teal 	
macaroni and cheese 	
pinkish tan 	
spruce 	
strong blue 	
toxic green 	
windows blue 	
blue blue 	
blue with a hint of purple	
booger 	
bright sea green 	
dark green blue 	
deep turquoise 	
green teal 	
strong pink 	
bland 	
deep aqua 	
lavender pink 	
light moss green 	
light seafoam green 	
olive yellow 	
pig pink 	
deep lilac 	
desert 	
dusty lavender 	
purpley grey 	
purply 	
candy pink 	
light pastel green 	
boring green 	
kiwi green 	
light grey green 	
orange pink 	
tea green 	
very light brown 	
egg shell 	
eggplant purple 	
powder pink 	
reddish grey 	
liliac 	
stormy blue 	
ugly brown 	
custard 	
darkish pink 	
deep brown 	
greenish beige 	
manilla 	
off blue 	
battleship grey 	
browny green 	
bruise 	
kelley green 	
sickly yellow 	
sunny yellow 	
azul 	
darkgreen 	
green/yellow 	
lichen 	
light light green 	
pale gold 	
sun yellow 	
tan green 	
burple 	
butterscotch 	
toupe 	
dark cream 	
indian red 	
light lavendar 	
poison green 	
baby puke green 	
bright yellow green 	
charcoal grey 	
squash 	
cinnamon 	
light pea green 	
radioactive green 	
raw sienna 	
baby purple 	
cocoa 	
light royal blue 	
orangeish 	
rust brown 	
sand brown 	
swamp 	
tealish green 	
burnt siena 	
camo 	
dusk blue 	
fern 	
old rose 	
pale light green 	
peachy pink 	
rosy pink 	
light bluish green 	
light bright green 	
light neon green 	
light seafoam 	
tiffany blue 	
washed out green 	
browny orange 	
nice blue 	
sapphire 	
greyish teal 	
orangey yellow 	
parchment 	
straw 	
very dark brown 	
terracota 	
ugly blue 	
clear blue 	
creme 	
foam green 	
grey/green 	
light gold 	
seafoam blue 	
topaz 	
violet pink 	
wintergreen 	
yellow tan 	
dark fuchsia 	
indigo blue 	
light yellowish green 	
pale magenta 	
rich purple 	
sunflower yellow 	
green/blue 	
leather 	
racing green 	
vivid purple 	
dark royal blue 	
hazel 	
muted pink 	
booger green 	
canary 	
cool grey 	
dark taupe 	
darkish purple 	
true green 	
coral pink 	
dark sage 	
dark slate blue 	
flat blue 	
mushroom 	
rich blue 	
dirty purple 	
greenblue 	
icky green 	
light khaki 	
warm blue 	
dark hot pink 	
deep sea blue 	
carmine 	
dark yellow green 	
pale peach 	
plum purple 	
golden rod 	
neon red 	
old pink 	
very pale blue 	
blood orange 	
grapefruit 	
sand yellow 	
clay brown 	
dark blue grey 	
flat green 	
light green blue 	
warm pink 	
dodger blue 	
gross green 	
ice 	
metallic blue 	
pale salmon 	
sap green 	
algae 	
bluey grey 	
greeny grey 	
highlighter green 	
light light blue 	
light mint 	
raw umber 	
vivid blue 	
deep lavender 	
dull teal 	
light greenish blue 	
mud green 	
pinky 	
red wine 	
tan brown 	
darkblue 	
rosa 	
lipstick 	
pale mauve 	
claret 	
dandelion 	
orangered 	
poop green 	
ruby 	
dark 	
greenish turquoise 	
pastel red 	
bright cyan 	
dark coral 	
algae green 	
darkish red 	
reddy brown 	
blush pink 	
camouflage green 	
lawn green 	
putty 	
vibrant blue 	
dark sand 	
purple/blue 	
saffron 	
twilight 	
warm brown 	
bluegrey 	
bubble gum pink 	
duck egg blue 	
greenish cyan 	
petrol 	
royal 	
butter 	
dusty orange 	
off yellow 	
pale olive green 	
orangish 	
leaf 	
light blue grey 	
dried blood 	
lightish purple 	
rusty red 	
lavender blue 	
light grass green 	
light mint green 	
sunflower 	
velvet 	
brick orange 	
lightish red 	
pure blue 	
twilight blue 	
violet red 	
yellowy brown 	
carnation 	
muddy yellow 	
dark seafoam green 	
deep rose 	
dusty red 	
grey/blue 	
lemon lime 	
purple/pink 	
brown yellow 	
purple brown 	
wisteria 	
banana yellow 	
lipstick red 	
water blue 	
brown grey 	
vibrant purple 	
baby green 	
barf green 	
eggshell blue 	
sandy yellow 	
cool green 	
pale 	
blue/grey 	
hot magenta 	
greyblue 	
purpley 	
brownish pink 	
dark aquamarine 	
diarrhea 	
light mustard 	
pale sky blue 	
turtle green 	
bright olive 	
dark grey blue 	
greeny brown 	
lemon green 	
light periwinkle 	
seaweed green 	
sunshine yellow 	
ugly purple 	
medium pink 	
puke brown 	
very light pink 	
viridian 	
bile 	
faded yellow 	
very pale green 	
vibrant green 	
bright lime 	
spearmint 	
light aquamarine 	
light sage 	
yellowgreen 	
baby poo 	
dark seafoam 	
deep teal 	
heather 	
rust orange 	
dirty blue 	
fern green 	
bright lilac 	
weird green 	
peacock blue 	
avocado green 	
faded orange 	
grape purple 	
hot green 	
lime yellow 	
mango 	
shamrock 	
bubblegum 	
purplish brown 	
vomit yellow 	
pale cyan 	
key lime 	
tomato red 	
lightgreen 	
merlot 	
night blue 	
purpleish pink 	
apple 	
baby poop green 	
green apple 	
heliotrope 	
yellow/green 	
almost black 	
cool blue 	
leafy green 	
mustard brown 	
dusk 	
dull brown 	
frog green 	
vivid green 	
bright light green 	
fluro green 	
kiwi 	
seaweed 	
navy green 	
ultramarine blue 	
iris 	
pastel orange 	
yellowish orange 	
perrywinkle 	
tealish 	
dark plum 	
pear 	
pinkish orange 	
midnight purple 	
light urple 	
dark mint 	
greenish tan 	
light burgundy 	
turquoise blue 	
ugly pink 	
sandy 	
electric pink 	
muted purple 	
mid green 	
greyish 	
neon yellow 	
banana 	
carnation pink 	
tomato 	
sea 	
muddy brown 	
turquoise green 	
buff 	
fawn 	
muted blue 	
pale rose 	
dark mint green 	
amethyst 	
blue/green 	
chestnut 	
sick green 	
pea 	
rusty orange 	
stone 	
rose red 	
pale aqua 	
deep orange 	
earth 	
mossy green 	
grassy green 	
pale lime green 	
light grey blue 	
pale grey 	
asparagus 	
blueberry 	
purple red 	
pale lime 	
greenish teal 	
caramel 	
deep magenta 	
light peach 	
milk chocolate 	
ocher 	
off green 	
purply pink 	
lightblue 	
dusky blue 	
golden 	
light beige 	
butter yellow 	
dusky purple 	
french blue 	
ugly yellow 	
greeny yellow 	
orangish red 	
shamrock green 	
orangish brown 	
tree green 	
deep violet 	
gunmetal 	
blue/purple 	
cherry 	
sandy brown 	
warm grey 	
dark indigo 	
midnight 	
bluey green 	
grey pink 	
soft purple 	
blood 	
brown red 	
medium grey 	
berry 	
poo 	
purpley pink 	
light salmon 	
snot 	
easter purple 	
light yellow green 	
dark navy blue 	
drab 	
light rose 	
rouge 	
purplish red 	
slime green 	
baby poop 	
irish green 	
pink/purple 	
dark navy 	
greeny blue 	
light plum 	
pinkish grey 	
dirty orange 	
rust red 	
pale lilac 	
orangey red 	
primary blue 	
kermit green 	
brownish purple 	
murky green 	
wheat 	
very dark purple 	
bottle green 	
watermelon 	
deep sky blue 	
fire engine red 	
yellow ochre 	
pumpkin orange 	
pale olive 	
light lilac 	
lightish green 	
carolina blue 	
mulberry 	
shocking pink 	
auburn 	
bright lime green 	
celadon 	
pinkish brown 	
poo brown 	
bright sky blue 	
celery 	
dirt brown 	
strawberry 	
dark lime 	
copper 	
medium brown 	
muted green 	
robin's egg 	
bright aqua 	
bright lavender 	
ivory 	
very light purple 	
light navy 	
pink red 	
olive brown 	
poop brown 	
mustard green 	
ocean green 	
very dark blue 	
dusty green 	
light navy blue 	
minty green 	
adobe 	
barney 	
jade green 	
bright light blue 	
light lime 	
dark khaki 	
orange yellow 	
ocre 	
maize 	
faded pink 	
british racing green 	
sandstone 	
mud brown 	
light sea green 	
robin egg blue 	
aqua marine 	
dark sea green 	
soft pink 	
orangey brown 	
cherry red 	
burnt yellow 	
brownish grey 	
camel 	
purplish grey 	
marine 	
greyish pink 	
pale turquoise 	
pastel yellow 	
bluey purple 	
canary yellow 	
faded red 	
sepia 	
coffee 	
bright magenta 	
mocha 	
ecru 	
purpleish 	
cranberry 	
darkish green 	
brown orange 	
dusky rose 	
melon 	
sickly green 	
silver 	
purply blue 	
purpleish blue 	
hospital green 	
mid blue 	
amber 	
easter green 	
soft blue 	
cerulean blue 	
golden brown 	
bright turquoise 	
red pink 	
red purple 	
greyish brown 	
vermillion 	
russet 	
steel grey 	
lighter purple 	
bright violet 	
prussian blue 	
slate green 	
dirty pink 	
dark blue green 	
pine 	
yellowy green 	
dark gold 	
bluish 	
darkish blue 	
dull red 	
pinky red 	
bronze 	
pale teal 	
military green 	
barbie pink 	
bubblegum pink 	
pea soup green 	
dark mustard 	
medium purple 	
very dark green 	
dirt 	
dusky pink 	
red violet 	
lemon yellow 	
pistachio 	
dull yellow 	
dark lime green 	
denim blue 	
teal blue 	
lightish blue 	
purpley blue 	
light indigo 	
swamp green 	
brown green 	
dark maroon 	
hot purple 	
dark forest green 	
faded blue 	
drab green 	
light lime green 	
snot green 	
yellowish 	
light blue green 	
bordeaux 	
light mauve 	
ocean 	
marigold 	
muddy green 	
dull orange 	
steel 	
electric purple 	
fluorescent green 	
yellowish brown 	
blush 	
soft green 	
bright orange 	
lemon 	
purple grey 	
acid green 	
pale lavender 	
violet blue 	
light forest green 	
burnt red 	
khaki green 	
cerise 	
faded purple 	
apricot 	
dark olive green 	
grey brown 	
green grey 	
true blue 	
pale violet 	
periwinkle blue 	
light sky blue 	
blurple 	
green brown 	
bluegreen 	
bright teal 	
brownish yellow 	
pea soup 	
forest 	
barney purple 	
ultramarine 	
purplish 	
puke yellow 	
bluish grey 	
dark periwinkle 	
dark lilac 	
reddish 	
light maroon 	
dusty purple 	
terra cotta 	
avocado 	
marine blue 	
teal green 	
slate grey 	
lighter green 	
electric green 	
dusty blue 	
golden yellow 	
bright yellow 	
light lavender 	
umber 	
poop 	
dark peach 	
jungle green 	
eggshell 	
denim 	
yellow brown 	
dull purple 	
chocolate brown 	
wine red 	
neon blue 	
dirty green 	
light tan 	
ice blue 	
cadet blue 	
dark mauve 	
very light blue 	
grey purple 	
pastel pink 	
very light green 	
dark sky blue 	
evergreen 	
dull pink 	
aubergine 	
mahogany 	
reddish orange 	
deep green 	
vomit green 	
purple pink 	
dusty pink 	
faded green 	
camo green 	
pinky purple 	
pink purple 	
brownish red 	
dark rose 	
mud 	
brownish 	
emerald green 	
pale brown 	
dull blue 	
burnt umber 	
medium green 	
clay 	
light aqua 	
light olive green 	
brownish orange 	
dark aqua 	
purplish pink 	
dark salmon 	
greenish grey 	
jade 	
ugly green 	
dark beige 	
emerald 	
pale red 	
light magenta 	
sky 	
light cyan 	
yellow orange 	
reddish purple 	
reddish pink 	
orchid 	
dirty yellow 	
orange red 	
deep red 	
orange brown 	
cobalt blue 	
neon pink 	
rose pink 	
greyish purple 	
raspberry 	
aqua green 	
salmon pink 	
tangerine 	
brownish green 	
red brown 	
greenish brown 	
pumpkin 	
pine green 	
charcoal 	
baby pink 	
cornflower 	
blue violet 	
chocolate 	
greyish green 	
scarlet 	
green yellow 	
dark olive 	
sienna 	
pastel purple 	
terracotta 	
aqua blue 	
sage green 	
blood red 	
deep pink 	
grass 	
moss 	
pastel blue 	
bluish green 	
green blue 	
dark tan 	
greenish blue 	
pale orange 	
vomit 	
forrest green 	
dark lavender 	
dark violet 	
purple blue 	
dark cyan 	
olive drab 	
pinkish 	
cobalt 	
neon purple 	
light turquoise 	
apple green 	
dull green 	
wine 	
powder blue 	
off white 	
electric blue 	
dark turquoise 	
blue purple 	
azure 	
bright red 	
pinkish red 	
cornflower blue 	
light olive 	
grape 	
greyish blue 	
purplish blue 	
yellowish green 	
greenish yellow 	
medium blue 	
dusty rose 	
light violet 	
midnight blue 	
bluish purple 	
red orange 	
dark magenta 	
greenish 	
ocean blue 	
coral 	
cream 	
reddish brown 	
burnt sienna 	
brick 	
sage 	
grey green 	
white 	
robin's egg blue 	
moss green 	
steel blue 	
eggplant 	
light yellow 	
leaf green 	
light grey 	
puke 	
pinkish purple 	
sea blue 	
pale purple 	
slate blue 	
blue grey 	
hunter green 	
fuchsia 	
crimson 	
pale yellow 	
ochre 	
mustard yellow 	
light red 	
cerulean 	
pale pink 	
deep blue 	
rust 	
light teal 	
slate 	
goldenrod 	
dark yellow 	
dark grey 	
army green 	
grey blue 	
seafoam 	
puce 	
spring green 	
dark orange 	
sand 	
pastel green 	
mint 	
light orange 	
bright pink 	
chartreuse 	
deep purple 	
dark brown 	
taupe 	
pea green 	
puke green 	
kelly green 	
seafoam green 	
blue green 	
khaki 	
burgundy 	
dark teal 	
brick red 	
royal purple 	
plum 	
mint green 	
gold 	
baby blue 	
yellow green 	
bright purple 	
dark red 	
pale blue 	
grass green 	
navy 	
aquamarine 	
burnt orange 	
neon green 	
bright blue 	
rose 	
light pink 	
mustard 	
indigo 	
lime 	
sea green 	
periwinkle 	
dark pink 	
olive green 	
peach 	
pale green 	
light brown 	
hot pink 	
black 	
lilac 	
navy blue 	
royal blue 	
beige 	
salmon 	
olive 	
maroon 	
bright green 	
dark purple 	
mauve 	
forest green 	
aqua 	
cyan 	
tan 	
dark blue 	
lavender 	
turquoise 	
dark green 	
violet 	
light purple 	
lime green 	
grey 	
sky blue 	
yellow 	
magenta 	
light green 	
orange 	
teal 	
light blue 	
red 	
brown 	
pink 	
blue 	
green 	
purple 	
==== All food restrictions ====
Food item 	Name of food restriction rule 	Name of item when inedible
Air 	rule.food_restriction.air_block 	rule.food_restriction.inedible.air_block
Apple 	An Apple Party Diet 	Oak Tree Nut
Baked Potato 	A Get Baked Diet 	Baked Bump from the Dirt
Beetroot 	A Beeter Diet 	Red Dirtbump
Beetroot Soup 	A Soup Kitchen Diet 	Blood in a Bowl?
Bread 	A Toasty Diet 	Dried Porridge
Cake 	A Birthday Diet 	Lies
Carrot 	A Rabbit Diet 	Rabbit Feed
Chorus Fruit 	A Nomportation Diet 	Purple Alien Orb
Cooked Chicken 	A Nugget Time Diet 	Burnt Bird
Cooked Cod 	A Fish Without Chips Diet 	Ruined Sushi
Cooked Mutton 	A Woolsome Diet 	Disgusting Burnt Sheep Piece
Cooked Porkchop 	Bringing Home the Bacon Diet 	Charred Pig Part
Cooked Rabbit 	A Bingo Diet 	It Liked Jumping Around You Murderer
Cooked Salmon 	A River Diet 	Slimy Fish Goop
Cookie 	An Unhealthy Diet 	Yucky Yellow Thing
Dried Kelp 	A Weedy Food Diet 	Dried But Somehow Also Slimy
Enchanted Golden Apple	Michellin Level Expensive Diet 	Inedible Shining Blob
Glow Berries 	An X-Ray Diet 	Light Bulbs
Golden Apple 	A Healthy Diet 	Inedible Yellow Blob
Golden Carrot 	Expensive Rabbit Food Diet 	Rabbit Food
Honey Bottle 	A Sugar Drink Diet 	Too Much Sugar
Melon Slice 	sliceddiet 	Mostly Seeds
Mushroom Stew 	Shrooms! Only Shrooms! 	Fungal Goop
Poisonous Potato 	A Dubious Spud Diet 	Useless Knob
Potato 	Unboiled, Unmashed, Unstewed Diet	Root Thing?
Pufferfish 	A Killer Diet 	The Terror of the Deep
Pumpkin Pie 	Mmmm, Pie. Pie! Only Pie! 	It's Not a Pie You Didn't Even Bake It
Rabbit Stew 	An Auto-Jump Diet 	Who Stewed Roger Rabbit?
Raw Beef 	A Cow Sushi Diet 	Cut Cow
Raw Chicken 	A Salmonella Diet 	Birdbits
Raw Cod 	A Fishy Diet 	Slimy Water Thing
Raw Mutton 	A Raw And Wooly Diet 	Sheet of Sheep
Raw Porkchop 	A Pork Belly Diet 	Piece of Pig
Raw Rabbit 	Raw Jumpers Only 	Bunneh :(
Raw Salmon 	A Sushi Diet 	Red Slimy Water Thing
Rotten Flesh 	A Rotten Diet 	Unhealthy Thing
Spider Eye 	A Witching Diet 	Arcachneous Orb
Steak 	A Meat Lovers Diet 	Cremated Cow
Suspicious Stew 	A Sus Diet 	Sus
Sweet Berries 	A Sweet, Sweet Diet 	Stick Blobs
Tropical Fish 	Only Eating Nemo 	Nemo
===General ===
;Attribute
*Added new attribute called (Entity Scale).
*Controls the magnification of entity size. Defaults to 1.0.
;Capes
*Added 6 new capes:
Name 	ID 	Texture
Awesom caep 	awesom 	
Blonk Cape 	 	
No round shapes allowed	no_circle 	
Nya, nya, nya, UwU!	nyan 	
Squid Cape 	squid 	
Veterinarian Cape	veterinarian	
* The Blonk Cape cannot be viewed in-game.
;Death messages
*The following death messages have been added:
**<player> experienced the dark side of the moon
***Appears when the player runs out of breath and dies in The Moon dimension.
**<player> was turned into gold
***Appears when the player turns into gold by another player.
;Splashes
*The original splash texts have been replaced with the following entries:
**Exactly 181 rules to vote on!
**Choose Your Own Adventure!
**Choice Edition!
**Democratic!
**People's Choice!
**Vote!
**I Voted!
**Picking and Choosing!
**Freedom of Choice!
**Make Your Voice Heard!
**Choose Wisely!
**As You Wish!
**Community Choice!
**Vote-Driven Development!
**Mob Votes! Biome Votes! Food Votes! Moon Votes!
**The Chosen Challenge!
**To the Moon!
**The Golden Vote!
**Voted Game of the Year!
**By Popular Vote!
**A/B Voting!
**Fair Votes Guaranteed!
**Multiple Choice Gaming!
**Vote With Your Gaming!
**Game-Changing Votes!
**Your Call!
**You Decide!
**I Demand a Recount!
**Vox Populi, Vox Dei!
**Machine Voting!
**Online Voting!
**Voting About Voting!
**Can't Blame The Developers For Your Choices!
**✅
**❎
;Sounds
*Added 4 new hidden kazoo-like sounds that play when voting for minecraft:the_joke.
**
**
**
**
;Toasts
*Added a new toast notification that appears every few seconds when the player has not yet opened their voting screen, and a vote proposal has started. The notification title is "New proposal received!" in purple text, while the main message differs depending on how long has passed since the first notification appeared.
**Opening the voting screen once prevents these toasts from ever appearing in the future, unless is edited externally.
**These toasts use a value called "urgency" which has four values: , , , .
**They start at urgency, which lasts 2 minutes, change to for 2 minutes, then to for 1 minute and finally to until the world is closed or the voting screen is opened.
**The notification's main message changes depending on the level of urgency.
***At urgency, toasts appear every 15 seconds, last 5 seconds each and can have the following messages:
****Press v to open voting screen
****To open voting screen, press v
****New vote started, press v to cast your vote
***At urgency, toasts appear every 10 seconds, last 3 seconds each and can have the following messages:
****A new proposal is waiting for your vote, press v
****Others are having fun while you are not pressing v
****Time to change some rules, press v
****You have new vote proposals to review, press v to access!
***At urgency, toasts appear every 5 seconds, last 2 seconds each and can have the following messages:
****Ok, so the whole idea of this release is to vote, so press v
****Somebody wants to tell you what you can and can not do, press v to prevent that
****At this point you are probably just waiting to see what happens next. Fine! But you can avoid that by pressing v.
****If you can't find v, it's probably on your keyboard
****Not pressing v has been proven less fun that pressing v
****Do you want more phantoms? That's how you get more phantoms! Press v
****Please, just press v and be done with it!
****Hot votes in your area! Press v
***At urgency, toasts appear every half a second, last 1 second each and can have the following messages:
****PRESS v PRESS v PRESS v PRESS v PRESS v PRESS v PRESS v PRESS v PRESS v PRESS v 
****WHYYYYYYYYYYYYYYYYYYYYYYYYY NO v
****DO YOU HAVE NO IDEA WHERE v IS!?
****gfdgh bbtvsvtfgfsgb a vjhrst ujs t 452423 r
****Press v to open voting screen
****AAAAAAA v AAAAAAA!
*****The red and blue parts of this message are obfuscated.
==Changes==
===Items===
; Emerald
* Voting for rubies will replace emeralds with rubies and villager trading system will be updated.
* Does not affect emerald blocks or ore.
* In 2012, rubies were a mentioned feature by Jeb.
;Name Tag
*Can now be used in stonecutters, giving 16 Name items and 16 Tag items.
===Mobs===
;Wolf 
* Naming a tamed wolf 'kingbdogz' will give it a golden crown with diamonds, referencing kingbdogz.
===Non-mob entities===
;Minecart
* Voting for wheels_on_minecarts will give minecarts 3D wheels.
Stencil Display
* An invisible entity that is only shown as neon white when a block is placed in its hitbox, the hitbox is not shown when clicking F3+B,
==Trivia==
*Bartosz Bok showed a video of a minecart with 3D wheels 3 years ago.
*The Wob item either appears to be a reference to a common crafting misconception. A post about this was made on Twitter that tagged the YouTuber PhoenixSC, who made a concept for this and seems to be the inspiration for the feature.https://twitter.com/StrangerGEMS/status/1353909874661285888
* The "Trails & Tails" rule could also be a reference to a PhoenixSC video based off a misspelling of the update's title in an official article. The typo since has been fixed.https://www.youtube.com/watch?v=osTk1jsT_XMhttps://www.minecraft.net/sv-se/article/minecraft-launching-chromebook
*The "Exactly 181 rules to vote on!" splash doesn't exist in the splashes.txt file, but is generated by the game on startup instead.
*Rule and contain a misspelling of lava, based off a bug that appeared in 22w44a.
*Rule can be "Replace 'k' with 'K'", which causes the miscapitalization of "block" into "blocK", based off a bug that appeared in 20w45a.
==Video==
==Gallery==
===Screenshots===
Moon and Earth.png|The Moon with the Overworld seen in the background
Map of The Moon.png|The map of The Moon.
Edit world screen 23w13a or b.png|The edit world screen in this snapshot.
Vote select screen.png|The vote select screen.
Vote screen option 1.png|The vote screen when the player is on option 1.
Vote screen option 2.png|The vote screen when the player is on option 2.
Vote screen option 3.png|The vote screen when the player is on option 3.
Vote screen voted.png|The vote screen when the player voted.
Warden Sizes.png|Wardens with small and big effects.
Golden Warden.png|A warden that has been turned into gold with the Midas effect.
Warden Player inventory.png|A player that has been morphed into a warden.
Warden Player.png|Ditto.
=== Renders ===
==== Player Tails ====
Alex Tail.png|Alex's tail
Ari Tail.png|Ari's tail
Efe Tail.png|Efe's tail
Kai Tail.png|Kai's tail
Makena Tail.png|Makena's tail
Noor Tail.png|Noor's tail
Steve Tail.png|Steve's tail
Sunny Tail.png|Sunny's tail
Zuri Tail.png|Zuri's tail
Black Fox tail.png|Black fox's tail
Brown Bear tail.png|Brown bear's tail
Earthern tail.png|Earthen tail
Fire Fox tail.png|Fire fox's tail
Red Fox tail.png|Red fox's tail
Snow Fox tail.png|Snow fox's tail
Stripped tail.png|Striped tail
==Notes==
==References==
es:Java Edition 23w13a_or_b
ja:Java Edition 23w13a_or_b
pt:Edição Java 23w13a_or_b
zh:23w13a_or_b