nyuuzyou/wikis huggingface dataset:
Marko's Magic Football (May 2, 1994 prototype)

A late prototype of Marko's Magic Football for the Sega Mega Drive.
==Notes==
* The CENSOR release is exactly the same and even uses the same filenames as this PREMIERE release.
* While this was released on May 18th, the ROM has a file date of May 2nd.
==Origin==
FILE_ID.DIZ
Marko`s Magic Football [SEGA/SMD/16M]
********************************************
 P R E M I E R E
********************************************
NFO
 _ _ _______/\_______/\________________/\__________________/\________ _ _
 __ ______ \_____ \ _________ \____/ _________ \ _____ __
 ____/ /____/ / ___/_/ / / / / ___/_____/ / ___/_
 / _____/ \ ___/ / / /_/ __/ __/ / /\ ___/ / /
 __/ / \ \__ / __/ /_/ \ \ / / \ \__ / /
 \____/Presents:\ __/____\ __/\____/\ /\______/ \ __/_____/ ©rtx!
 <==================\/========\/==========\/==============\/================>
 
 Game : Marko`s Magic Football Format : Sega Genesis 16mbs
 Company : Domark Date : May 18th
Marlow Briggs and the Mask of Death (Jun 10, 2013 prototype)

A prototype of Marlow Briggs and the Mask of Death for the Xbox 360.
==Notes==
* Predates the final build a little over a month.
* Original filename: Marlow Briggs (Jun 10 2013).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Maru's Quest (Prototype)

A prototype of the unreleased localization of Super Ninja-Kun (known as Maru's Quest in this build) for the SNES.
==Notes==
* Unlike the final Japanese release, this build lacks an options screen.
* This build uses different music for many of the levels. For some reason, the final Japanese release gives you the option to change the soundtrack so that only some songs play throughout the game.
==Origin==
SNES Maru's Quest (Super Ninja Kun) (Jaleco Europe) SHVC-4PV5B-01 PCB.jpg|PCB front.
==See also==
Read the original release article on SNESCentral.com. (Archive)
Marvel: Ultimate Alliance (DLC Playable Character Pack prototype)

A prototype of Marvel: Ultimate Alliance Playable Character Pack for the Xbox 360.
==Notes==
* It can be found at least in SAMSUNG500GB.
* The only differences seem to be in the name of the dlc which has "(10)" at the end of the name and also the file name instead of being "5259C73E9BD0BFCEA24516D6647969A372ACB2D941" is "BB521722A1B369B78519A091C982F5A994B5C43F41".
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Marvel: Ultimate Alliance (Feb 24, 2006 prototype)

A prototype of Marvel: Ultimate Alliance for the Microsoft Xbox.
==Notes==
*This build also comes with a debug executable from August 11, 2006.
*The game was still titled "Marvel Legends" at the time this build was made.
*Different title screen.
*Many graphical elements remain unchanged from X-Men Legends II: Rise of Apocalypse.
*Ghost Rider is included on the default team configuration for some reason. He would later be replaced by Thor in the final build.
==Screenshots==
 
==See also==
Original release thread on ObscureGamers.com.
Marvel: Ultimate Alliance (Sep 8, 2006 prototype)

A prototype of Marvel: Ultimate Alliance for the Xbox 360.
==Notes==
* Compiled 8 days after the final US build.
* Only the .xex is different.
* XEX information:
** Header Maker ID: AV
** Header Product Code: 2010
** Header Title: MRVL Ultimate Alliance
** Header PE Name: Marvel_Xenon_fnl.pe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 122710ba4a8a517b04c6df8a32f87c4a
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: No (as of December 25, 2022).
*** Issues: "Guest has crashed" while loading a new game.
==Screenshots==
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-16-13.png
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-16-24.png
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-16-37.png
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-16-40.png
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-16-49.png
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-16-54.png
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-17-00.png
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-17-11.png
Screenshot - MRVL Ultimate Alliance 2022-12-16 23-17-14.png
==Origin==
X360 - Marvel Ultimate Alliance for print review.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Marvel: Ultimate Alliance 2 (Jul 31, 2009 11.31 prototype)

A prototype of Marvel: Ultimate Alliance 2 for the Xbox 360
==Notes==
* Predates the final build by 5 days.
* This prototype was extracted by kabojnk on +- Jul 10, 2024.
* Although this build is not part of the Pseudo Interative lot, it was released together with.
* Contain 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:
** Alliance-xenon-rel.xex: At least the menu works (the article photo corresponds to this .xex);
** Alliance-xenon-dbg.xex: At least the menu works;
** default.xex: At least the menu works;
** Alliance-xenon-fin.xex: At least the menu works.
* With the exception of default.xex, all other xexs have an associated pdb.
Marvel: Ultimate Alliance 2 (Jul 31, 2009 12.13 prototype)

A prototype of Marvel: Ultimate Alliance 2 for the Xbox 360
==Notes==
* Predates the final build by 5 days.
* Obtained from a hdd named greyPROD. This prototype was extracted by kabojnk on +- Aug 19, 2024.
* Although this build is not part of the Pseudo Interative lot, it was released together with.
* Contain 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:
** Alliance-xenon-rel.xex: At least the menu works (the article photo corresponds to this .xex);
** default.xex: At least the menu works;
** Alliance-xenon-fin.xex: At least the menu works;
** Alliance-xenon-dbg.xex: At least the menu works.
* With the exception of default.xex, all other xexs have an associated pdb.
Marvel Avengers: Battle for Earth (Sep 13, 2012 prototype)

A prototype of Marvel Avengers: Battle for Earth for the Xbox 360.
==Notes==
* Compiled on the same day as final but only the .xex matches.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Marvel Avengers Battle for Earth (Sep 13, 2012) [Kinect] [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Marvel Avengers - Battle for Earth (Sep 13, 2012 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Marvel Nemesis: Rise of the Imperfects (Jul 10, 2005 prototype)

A prototype of Marvel Nemesis: Rise of the Imperfects for the Xbox.
==Notes==
* Compiled a little over a month before the final US build (the first available retail build).
* Disc contains many different .xbes for various types of builds.
* Demo build.
* Selecting "story" loads a street fight map which goes back to the menu when complete
* XBE information:
** Internal Name: 
** Maker ID and Product Number: EA-906
** Executable Name: default.xbe
** Executable checksum (MD5): 073a9181c7087d707b96a5518f247c34
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1393497804.png
1393497878.png
1393497879.png
1393497897.png
1393497937.png
1393497967.png
1393497980.png
1393498248.png
1393498339.png
==Origin==
Xbox - Marvel Rise of the Imperfects.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Marvel Super Heroes (Aug 19, 1997 prototype)

A prototype of Marvel Super Heroes for the Sega Saturn.
==Notes==
* Compiled almost a month before the final US build.
* English localization prototype..
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - Marvel 8-19-0000.png
Sat - Marvel 8-19-0001.png
Sat - Marvel 8-19-0002.png
Sat - Marvel 8-19-0003.png
Sat - Marvel 8-19-0004.png
Sat - Marvel 8-19-0005.png
Sat - Marvel 8-19-0006.png
Sat - Marvel 8-19-0007.png
Sat - Marvel 8-19-0008.png
Sat - Marvel 8-19-0009.png
Sat - Marvel 8-19-0010.png
==Origin==
Sat - Marvel 8-19.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Marvel Super Heroes vs. Street Fighter - EX Edition (Oct 30, 1998 prototype)

A prototype of Marvel Super Heroes vs. Street Fighter - EX Edition for the Sony Playstation.
Was often mistaken as the final Japanese version, the actual origins of the build are unknown.
==Notes==
* Compiled circa two months before the final Japanese version.
* Executable is called "X.EXE", most likely a reference to "X-Men vs. Street Fighter".
* "Hero Battle" and "Illustrations" are not selectable and are missing on the disc.
* "Ending Collection" has all the endings already unlocked.
* HP Bar is yellow in all modes like the Arcade version, instead of blue.
* Training Mode shows "KEY RECORD WAIT".
* "BEGINNER" and "EASY" control schemes are different.
* Apocalypse mode ends at STAGE 7 instead of STAGE 8.
Marvel vs. Capcom 2: New Age of Heroes (Aug 8, 2002 prototype)

A prototype of Marvel vs. Capcom 2: New Age of Heroes for the Sony PlayStation 2.
==Notes==
* Disc dumped twice, dumps matched.
==Screenshots==
gsdx_20200826235645.png
gsdx_20200826235718.png
gsdx_20200826235732.png
gsdx_20200826235759.png
gsdx_20200826235836.png
gsdx_20200826235914.png
==Origin==
Marvel vs. Capcom 2 New Age of Heroes Pub Ver 200288.jpg|Disc front.
==Acknowledgments==
A huge thanks to Zoda-Y13 for donating toward this release!
==See also==
This entry is part of the February 2020 group buy
Marvel vs. Capcom 2 (Apr 10, 2000 prototype)

A prototype of Marvel vs. Capcom 2 for the Dreamcast.
==Notes==
* Predates the final PAL build by three days.
* US prototype.
* Watermarked to "1000-18000".
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): 7cd7ca1b012f5ebb3cf0f60737648ed4
** Executable timestamp: 2000-02-27 05:33:41
* Header Information (IP.BIN):
** Header - Title: MARVEL VS CAPCOM 2
** Header - Release Date: 20000410
** Header - Region: U
** Header - Device Info: 345B GD-ROM1/1
** Header - Product Version: V0.901
** Header - Maker ID: SEGA LC-T-12
** Header - Product Number: T1212N
* Volume Information:
** Volume Identifier: MARVEL_VS_CAPCOM2
** Volume Set Identifier: MARVEL_VS_CAPCOM2
** Volume Creation Date: 2000-02-27 05:33:41
** Volume Modification Date: 2000-02-27 05:33:41
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
Marvel vs. Capcom 2 (1).png
Marvel vs. Capcom 2 (2).png
Marvel vs. Capcom 2 (3).png
Marvel vs. Capcom 2 (4).png
Marvel vs. Capcom 2 (5).png
Marvel vs. Capcom 2 (6).png
Marvel vs. Capcom 2 (7).png
Marvel vs. Capcom 2 (8).png
Marvel vs. Capcom 2 (9).png
Marvel vs. Capcom 2 (10).png
Marvel vs. Capcom 2 (11).png
Marvel vs. Capcom 2 (12).png
Marvel vs. Capcom 2 (13).png
Marvel vs. Capcom 2 (14).png
Marvel vs. Capcom 2 (15).png
Marvel vs. Capcom 2 (16).png
Marvel vs. Capcom 2 (17).png
==Origin==
Marvel vs. Capcom 2.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Marvel vs. Capcom 3: Fate of Two Worlds (Dec 14, 2010 prototype)

A prototype/review build of Marvel vs. Capcom 3: Fate of Two Worlds for the PlayStation 3 from 2010-12-14 (about two months before the game was released).
==Notes==
*Unusual for a review build, this one has all content (characters, artwork, etc) unlocked by default!
*Includes the in-game music as ATRAC3 files in PS3_GAME/USRDIR/nativePS3/sound/bgm/source
==Screenshots==
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-01.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-02.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-03.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-04.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-05.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-06.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-07.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-08.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-09.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-10.PNG
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Game-11.PNG
==Origin==
File:Marvel vs Capcom 3-Fate of Two Worlds-2010-12-14-Disc-Small.PNG|Disc front
==See also==
*Original release page on Archive.org 
*Redump.org entry
Marvel vs. Capcom 3: Fate of Two Worlds (May 30, 2011 prototype)

A prototype of Marvel vs. Capcom 3: Fate of Two Worlds for the PlayStation 3.
==Notes==
* Europe Build.
* Install Data Only.
* Original filename: Marvel vs. Capcom 3 Fate of Two Worlds (INSTALL DATA BLES01026).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Marvel vs. Capcom 3: Fate of Two Worlds (Nov 27, 2010 prototype)

A prototype of Marvel vs. Capcom 3: Fate of Two Worlds for the Xbox 360.
==Notes==
* Compiled 10 days before the final retail build.
* Starts up with a settings screen that lets you choose the region and mode of the game before starting it up.
* Other differences are unknown.
* XEX information:
** Header Maker ID: 
** Header Product Code: 
** Header Title: 
** Header PE Name: mvc3.exe
** Header Executable Name: /Default.xex
** Header: Executable Checksum (MD5): f217405109b82c0cd95ef5a7ea5b2646
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - 1128466438 2022-12-16 23-10-36.png
Screenshot - 1128466438 2022-12-16 23-10-51.png
Screenshot - 1128466438 2022-12-16 23-11-14.png
Screenshot - 1128466438 2022-12-16 23-11-44.png
Screenshot - 1128466438 2022-12-16 23-11-51.png
Screenshot - 1128466438 2022-12-16 23-12-06.png
Screenshot - 1128466438 2022-12-16 23-12-35.png
Screenshot - 1128466438 2022-12-16 23-13-19.png
Screenshot - 1128466438 2022-12-16 23-13-25.png
Screenshot - 1128466438 2022-12-16 23-13-28.png
Screenshot - 1128466438 2022-12-16 23-13-33.png
Screenshot - 1128466438 2022-12-16 23-13-53.png
==Origin==
X360 - Marvel vs Capcom 3 preview rom 2010-12-03.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Marvel vs. Capcom Origins (May 8, 2012 prototype)

A prototype of Marvel vs. Capcom Origins for the Xbox 360.
==Notes==
* Predates the final build a little over a month.
* Original filename: Marvel vs Capcom Origins (May 08 2012).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mashed: Drive to Survive (May 7, 2004 prototype)

A prototype of Mashed: Drive to Survive for the Xbox.
==Notes==
* Dated 10 days before the first available final build.
==Screenshots==
MashedMay7_1.png
==Origin==
 ______.
 \
 . \ ConFuSiON... .
 . ._______. \_____ ___ _ _ ._______. .
 : \ _\_____________. . / :
 .___ . _> . \ _/ . .____<_______ __.
 \ )\/\ .______\ : / ._|_____\__ ( /
 ._______> /. \_\______\. (_\| |___ |. \. \<_______.
 \ // ( |. / ( |: . \\ . \ /
__ ___\ . \\ _____. / |\ .____\|. \ \ \/ /___ __
\ \\ \ . /\ ( \//( |: |\ |: .\ ./\ / // /
\\_\\___\ \/. \ \ /. \|. \ | \\ .\ /___//_//
 \ /\ \ __\___// \ \/. /__._ ( /
 / /________________________\ /_______. / \_______\\
 / . \/ . /__ _ |. \ \/ . . \
 >___:_____/ |._________ \ \_____:___<
 |olli/ |/ /____\ \cRo!|
 | >_____________. _ _ ___ ____\ ._______< |
 | \ |
 | __________ ...Proudly Presents \ |
 _ __|_\ /____________________________\____________|__ _
 \| |/
 . . Mashed - Atari . .
 _ __:_/:____ _____________________________________________:\_:__ _
 | \/ |
 | Game Type ........ : Car Racing |
 | Origin ........... : PAL |
 | Release Date ..... : 12th June 2004 |
 | Platform ......... : XBOX DVD |
 | Media ........... : DVD (ISO) |
 | Filename ......... : cfn-mash.part**.rar |
 | RARs ............. : 6x50mb |
 | Ripped .......... : Bugger All |
 _ __.__|_ _|__.__ _
 / \\ .\------------------------------------------------------/. // \
/__// /_ . .. Game Info .. . _\ \\__\
 /-----/----------------------------------------------------------\-----\.
 | | 
 | Mashed is a top down racing game that pits up to four |
 | players against each other in a gladiatorial racing |
 | battle extravaganza. Compete over 13 challenging and | 
 | diverse environments using whatever means necessary to |
 | batter and bruise your opponents into submission, and |
 | claim victory for yourself. |
 | Using a plethora of weapons or just your driving skills |
 | unleash your fury, cause absolute carnage and send your |
 | friends to a humiliating defeat! |
 | |
 __.__|_ _|__.__ _
 / \\ .\------------------------------------------------------/. // \
/__// /_ . .. Release Notes .. . _\ \\__\
 /-----/----------------------------------------------------------\-----\.
 | |
 | |
 | Stop reading, start playing. | 
 | |
 _ __.__|_ _|__.__ _
 / \\ .\------------------------------------------------------/. // \
/__// /_ . .. Group News .. . _\ \\__\
 /-----/----------------------------------------------------------\-----\.
 | |
 | No news is good news |
 | Think you have something to offer us? |
 | - stick it up your arse... now be gone. |
 | |
 _ __.__|_ _|__.__ _
 / \\ .\------------------------------------------------------/. // \
/__// /_ . .. Greets .. . _\ \\__\
 /-----/----------------------------------------------------------\-----\.
 | |
 | |
 | People who deserve it. |
 | |
 _ __.__|_ _|__.__ _
 / \\ .\------------------------------------------------------/. // \
/__// /_ Many Thanks to olli^cRo for the Artwork _\ \\__\
 /-----/----------------------------------------------------------\-----\.
 : :
 . .
Mashed: Drive to Survive (Nov 3, 2004 prototype)

A prototype of Mashed: Drive to Survive for the Xbox.
==Notes==
* Compiled six months after the release of the final PAL build (the first and only retail build).
* Possible unreleased US version.
* XBE information:
** Internal Name: Drive To Survive
** Maker ID and Product Number: EM-10
** Executable Name: default.xbe
** Executable checksum (MD5): 9e9cd4ff6dfc051ebe0df88fc72a6388
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Drive to Survive (1).png
Xbox - Drive to Survive (2).png
Xbox - Drive to Survive (3).png
Xbox - Drive to Survive (4).png
Xbox - Drive to Survive (5).png
Xbox - Drive to Survive (6).png
Xbox - Drive to Survive (7).png
Xbox - Drive to Survive (8).png
Xbox - Drive to Survive (9).png
Xbox - Drive to Survive (10).png
Xbox - Drive to Survive (11).png
Xbox - Drive to Survive (12).png
Xbox - Drive to Survive (13).png
Xbox - Drive to Survive (14).png
Xbox - Drive to Survive (15).png
Xbox - Drive to Survive (16).png
Xbox - Drive to Survive (17).png
Xbox - Drive to Survive (18).png
Xbox - Drive to Survive (19).png
Xbox - Drive to Survive (20).png
Xbox - Drive to Survive (21).png
Xbox - Drive to Survive (22).png
Xbox - Drive to Survive (23).png
==Origin==
Xbox - Drive to Survive.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mass Destruction (Mar 10, 1997 prototype)

A prototype of Mass Destruction for the Sega Saturn.
==Notes==
* Compiled five days after the final EU build, which was the first available retail build. However, it was built several months before the final US build.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - Mass Destruction beta 3-11-97-0000.png
Sat - Mass Destruction beta 3-11-97-0001.png
Sat - Mass Destruction beta 3-11-97-0002.png
Sat - Mass Destruction beta 3-11-97-0003.png
Sat - Mass Destruction beta 3-11-97-0004.png
Sat - Mass Destruction beta 3-11-97-0005.png
Sat - Mass Destruction beta 3-11-97-0006.png
Sat - Mass Destruction beta 3-11-97-0007.png
Sat - Mass Destruction beta 3-11-97-0008.png
==Origin==
Sat - Mass Destruction beta 3-11-97.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mass Destruction (Sep 6, 1996 prototype)

A prototype of Mass Destruction for the Sega Saturn.
==Notes==
* Compiled six months before the final EU build, which was the first available retail build.
* Does not boot in Mednafen.
* Works on hardware
* Miscellaneous Notes:
** Game is emulatable: No (as of April 17, 2021).
==Screenshots==
amarec20210414-184432.png
amarec20210414-184527.png
amarec20210414-184543.png
amarec20210414-184602.png
==Origin==
Sat - Mass Destruction 3 level demo.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw, Zoda-Y13 for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mass Effect 2 (Dec 16, 2009 prototype)

A prototype of Mass Effect 2 for the Xbox 360.
==Notes==
* Compiled on the same day as final but only the .xex matches.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Mass Effect 2 (Dec 15, 2009) (Disc 1) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Mass Effect 2 (Dec 16, 2009 prototype) (Disc 1).png|Disc 1 front
Mass Effect 2 (Dec 16, 2009 prototype) (Disc 2).png|Disc 2 front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mass Effect 2 (Sep 10, 2010 prototype)

A prototype of Mass Effect 2 for the Xbox 360.
==Notes==
* Postdates the final build by almost a year.
* Original filename: Mass Effect 2 (Sep 10, 2010).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mass Effect 3 (Jan 18, 2012 prototype)

A prototype of Mass Effect 3 for the Xbox 360.
==Notes==
General info:
* Dumped from X360 Slim XDK, build recovered with FatXTools.
* Numerous files have differences when compared in WinMerge.
* Disc 1 of 2.
* Debug encrypted.
* Min. Kernel: 2.0.1861.0 (retail is 2.0.13599.0).
* Timestamp: 1/18/2012 (retail is 2/1/2012, and released early March 2012).
* Game Ratings values have slight changes.
* Xenia says it is v1.0.5414.16 (retail is v14.0).
* Predates the final build by 11 days.
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)