Combine

The Combine is an intergalactic (or possibly interdimensional, or both) alliance of species. Its true nature is not very well known. They are the primary antagonists in the games and in .
For the currently known backstory details of the Combine, see Combine History.
==Characters==
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*Dr. Wallace Breen () - The former administrator of Black Mesa, Breen is now the ruler of Earth. He cooperates directly with the Combine.
*Advisor () - The sluglike advisors appear to be major players in the Combine; Breen is seen reporting to an advisor. They appear to possess telekinetic powers which allow them to fly, and may also exhibit psychic powers.
*Combine Soldier (npc_combine_s) - Combine soldiers—the Overwatch, Nova Prospekt, and Elite troops. All variants of the soldier are contained as separate models within this NPC.
*Stalker (npc_stalker) - Combine worker drones.
*Sniper (npc_sniper) - Combine snipers
====Vehicles====
*Strider (npc_strider) - Very tall tripedal creatures that are sometimes found patrolling the streets.
*Hunter-Chopper (npc_helicopter) - The common attack chopper, which sports a machine-gun and may drop explosives.
*Combine APC (prop_vehicle_apc) - A ground-based troop transport that can fire rockets.
*Dropship (npc_combinedropship) - A flying troop transport.
*Gunship (npc_combinegunship) - A highly mobile airborne NPC, at least semi-organic but with a chopper-like rotor in its rear section
====Inorganic====
*Combine Ground Turret (npc_turret_ground) - A stationary turret.
*Combine Turret (npc_turret_floor) - The common freestanding turrets.
*Combine Ceiling Turret (npc_turret_ceiling) - A ceiling-mounted turret.
*Combine Camera (npc_combine_camera) - Wall-mounted cameras that track the player's movements.
*Combine Scanner (npc_cscanner) - Hovering robots which will follow and photograph the player, reporting his or her position to other Combine units.
*Manhack (npc_manhack) - A small and highly mobile hovering robot that attacks with spinning blades.
*Roller Mine (npc_rollermine) - A spherical object, slightly larger than a basketball, that attacks by bouncing against its target and emitting electricity.
*Suppression Device (func_tankmortar) - A killing machine which can create energy beam from sky. The only one can be seen is in the chapter "Follow Freeman".
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*Claw/Shield Scanner (npc_clawscanner) - A variant of the standard Scanner.
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*Hunter (npc_hunter) - A fast and tough tripedal enemy that fires exploding flechettes.
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*Combine Soldier (npc_combine_s) - Combine soldiers. All variants of the soldier are contained within this NPC. 
==Props==
*Antlion thumper (prop_thumper) - The thumpers strike the ground to ward off nearby antlions.
*Prisoner Pod (prop_vehicle_prisoner_pod) - The prisoner pod, which both Eli and the player ride in at the citadel.
===Prefabs===
*combine_shieldwall - A toggleable combine shield, used for obstructing doorways
*combine_shieldwall_static - A combine shield that cannot be toggled
*combine_ballspawner - a huge Combine energy conduit shaft that spawns a constant stream of energy balls, as seen in the Citadel elevator shaft in Half-Life 2
*combine_ball_generator - a smaller-scale energy ball generator setup
==Locations==
*Citadel
==See also==
*Civil Protection
*Overwatch
*AI Learning: CombineSoldier
Category:HubsCategory:Half-Life Continuity