RWHelms

This page lists all helm runewords. Other runewords: Chests, Shields, Weapons, All Runewords
== Helm Runewords ==
Runewords can only be made in regular items (ethereal or non-ethereal), and the socket count must be exact. They cannot be made in items whose rarity is magic or higher.
Runeword changes include rune changes.
=== Nadir ===
2-Socket Helms
Nef • Tir
Required Level: 13
Before 	After
+50% Enhanced Defense 	+50% Enhanced Defense
+10 Defense 	+10 Defense
+30 Defense vs. Missile 	+30 Defense vs. Missile
+5 Strength 	+5 Strength
+2 to Mana after each Kill 	+[2-4] to Mana after each Kill
-33% Extra Gold from Monsters 	-33% Extra Gold from Monsters
-3 to Light Radius 	-3 to Light Radius
Level 13 Cloak of Shadows (9 Charges)	Level 13 Cloak of Shadows (9 Charges)
=== Radiance ===
3-Socket Helms
Nef • Sol • Ith
Required Level: 27
Before 	After
 	+[20-40]% Enhanced Damage
+75% Enhanced Defense 	+75% Enhanced Defense
+30 Defense vs. Missile 	+30 Defense vs. Missile
+10 to Vitality 	+10 to Vitality
+10 to Energy 	+10 to Energy
+33 to Mana 	+33 to Mana
Physical Damage Taken Reduced by 7 	Physical Damage Taken Reduced by 7
Magic Damage Taken Reduced by 3 	Removed
15% Damage Taken Gained as Mana when Hit	15% Damage Taken Gained as Mana when Hit
+5 to Light Radius 	+5 to Light Radius
=== Lore ===
2-Socket Helms
Ort • Sol
Required Level: 27
Before 	After
+1 to All Skills 	+1 to All Skills
+10 to Energy 	+[5-10] to Energy
Lightning Resist +30% 	Lightning Resist +30%
Physical Damage Taken Reduced by 7	Physical Damage Taken Reduced by 7
+2 to Mana after each Kill 	+[1-2] to Mana after each Kill
+2 to Light Radius 	+2 to Light Radius
=== Wisdom ===
3-Socket Helms
Pul • Ith • Eld
Required Level: 45
New
+33% Chance to Pierce
[15-25]% Bonus to Attack Rating
[4-8]% Mana Stolen per Hit
+30% Enhanced Defense
+10 to Energy
15% Slower Stamina Drain
Cannot Be Frozen
+5 to Mana after each Kill
15% Damage Gained as Mana when Hit
=== Delirium ===
3-Socket Helms
Lem • Ist • Io
Required Level: 51 
Before 	After
1% Chance to Cast Level 50 Delirium when Struck 	Removed
11% Chance to Cast Level 18 Confuse on Striking 	11% Chance to Cast Level 18 Confuse on Striking
6% Chance to Cast Level 14 Mind Blast when Struck	6% Chance to Cast Level 14 Mind Blast when Struck
14% Chance to Cast Level 13 Terror when Struck 	14% Chance to Cast Level 13 Terror when Struck
+2 to All Skills 	+2 to All Skills
+261 Defense 	+261 Defense
+10 to Vitality 	+10 to Vitality
50% Extra Gold from Monsters 	50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items 	30% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges) 	Level 17 Attract (60 Charges)
* The chance to cast Delirium was removed due to it causing crashes in some scenarios
=== Flickering Flame ===
3-Socket Helms
Nef • Pul • Vex
Required Level: 55
New
Level [1-6] Resist Fire Aura when Equipped
+2 to Fire Skills
-[5-10]% to Enemy Fire Resistance
+30% Enhanced Defense
+30 Defense vs. Missile
+[65-75] to Mana
+4% to Maximum Fire Resist
Half Freeze Duration
=== Dream ===
3-Socket Helms - also see Dream (Shield)
Io • Jah • Pul
Required Level: 65
Before 	After
10% Chance to Cast Level 15 Confuse when Struck	10% Chance to Cast Level 15 Confuse when Struck
Level 15 Holy Shock Aura when Equipped 	Level 13 Holy Shock Aura when Equipped
+[20-30]% Faster Hit Recovery 	+[20-30]% Faster Hit Recovery
+30% Enhanced Defense 	+30% Enhanced Defense
+[150-220] Defense 	+[150-220] Defense
+10 to Vitality 	+10 to Vitality
Increase Maximum Life 5% 	Increase Maximum Life 5%
+[0-61] to Mana (+0.625 per Character Level) 	+[0-61] to Mana (+0.625 per Character Level)
All Resistances +[5-20] 	All Resistances +[10-20]
[12-25]% Better Chance of Getting Magic Items 	[20-30]% Better Chance of Getting Magic Items
=== Ferocity ===
3-Socket Helms
Zod • Cham • Shael
Required Level: 69
New
12% Chance to Cast Level 10 Taunt on Striking
Indestructible
+20% Faster Hit Recovery
[10-12]% Life Stolen per Hit
+18 to Zeal
+[150-200]% Enhanced Defense
Magic Damage Taken Reduced by [6-12]
Cannot Be Frozen
Attacker Takes Damage of [200-250]
*Note: Zeal is limited to +3 on Paladins due to the Oskill mechanic.