nyuuzyou/wikis huggingface dataset:
Nightmare Soul

A Compendium of Rockman X. 2005.Capcom Kanpeki Kōryaku Series #9: Rockman X6 Hisshō Kōryaku-hō. 2001. is an item unique to Mega Man X6. It is a DNA-like energy source produced by the Nightmare that can increase X and Zero's Hunter Rank when collected.
==In the Games==
===Mega Man X6===
In Mega Man X6, the term Nightmare Soul is coined by Alia after X collects them from defeating Nightmare Viruses.Mega Man X6. 2001. Alia: "You've found a mysterious item. It's related to the Nightmare. Let's call it the Nightmare Soul. Collect the Souls to increase ranking." Doing so increases the player character's Hunter Rank, which allows them to equip more s. While the existence of Nightmare Souls is not directly explained in-game, Dynamo, who is collecting them to grow stronger, calls them DNA Souls and indicates some sort of connection to DNA data.Mega Man X6. 2001. Dynamo: "The Nightmare Soul is nice DNA. I want to power-up with it. So I will take the Souls you collected!"Mega Man X6. 2001. Dynamo: "Very clever, but I am here for the Nightmares. I've been gathering them, thinking that I might be able to enhance my powers... So, will you do me a favor? Give me all the DNA Souls you have gathered!"
Collecting 3000 Nightmare Souls before unlocking the Secret Lab 1 stage activates a special cutscene, wherein Alia speaks with X or Zero about the Nightmare and her past relationship with Gate.
There are four types of Nightmare Souls in the game:
Type 	Sprite	Worth	Description
Blue (Large)	 	8 	Appears when a Nightmare Virus is destroyed. If left for too long, it degrades into a smaller version.
Blue (Small)	 	4 	Appears when a Nightmare Virus is destroyed, but not collected fast enough. If left for too long, it revives the Nightmare Virus entirely. Afterwards, destroying it will no longer produce a Soul.
Green 	 	200 	Appears when the player defeats one of the eight Nightmare Investigator bosses in under 90 seconds. Also can appear if they strike Dynamo with strong attacks such as his weakness, Meteor Rain/Ensuizan.
Red 	 	100 	Appears when the player defeats a Nightmare Investigator boss in over 90 seconds.
==References==
Category:X era items
Nintendo Entertainment System

The Nintendo Entertainment System, commonly known as NES and known in Japan as the Family Computer (FC) or Famicom, is an 8-bit home console first released by Nintendo in Japan in 1983, becoming available in the rest of the world starting in 1985.
The NES is the system on which the Mega Man franchise originates, boasting seven of its earliest games, all set in the Classic era. It has also had an influence on later games in the series, with Mega Man 9 and Mega Man 10 deliberately aiming to evoke the console's graphical and sound limitations.
Due to their importance, almost all Mega Man games on the NES (apart from Wily & Right no RockBoard: That's Paradise) have been re-released and ported in many different forms, including compilation titles such as Rockman Complete Works and Mega Man Legacy Collection.
==Games==
* Mega Man
* Mega Man 2
* Mega Man 3
* Mega Man 4
* Mega Man 5
* Wily & Right no RockBoard: That's Paradise (Japan only)
* Mega Man 6 (Japan and NA only)
Category:Systems
Nintendo GameCube

The Nintendo Gamecube, is an 128-bit home console first released by Nintendo in Japan in 2001.
Few Mega Man games released for the system, with its only exclusive Mega Man title being Mega Man Network Transmission, and both collections being released exclusively in North America.
==Games==
* Mega Man Network Transmission
* Mega Man Anniversary Collection(North America only)
* Mega Man X: Command Mission
* Mega Man X Collection(North America only)
Category:Systems
Nintendo Wii

The Nintendo Wii is a home console first released by Nintendo in Japan in 2006.
Mega Man 9 and 10 were released through the WiiWare digital-exclusive title front. Furthermore, a variety of older Mega Man titles were released via the Wii's Virtual Console service.
==Games==
===Via WiiWare===
* Mega Man 9
* Mega Man 10
Category:Systems
Nitron

NitronMega Man: Official Complete Works art book, 2009. is an enemy first appearing in Mega Man 3. It is a blue or yellow robot with a circular design and various bulbs, the bottom of which can be used to drop exploding flame pellets as it flies overhead.
==In the Games==
===Mega Man 3===
In Mega Man 3, Nitrons appear only in (both the regular and Doc Robot version) and only in the first section, where they are paired with Bomber Pepes the first time around and Jamacys the second time. They fly in from the side at a certain height until they get close to Mega Man, then dip down in order to drop three pellets, with a certain distance between them. These pellets explode into flame pillars, similar to the ones created by Heat Man in Mega Man 2 or the Flame Blast weapon in Mega Man 6. After attacking, the Nitron flies straight up to escape.
Although Nitrons have only one hit point, they often spawn too high up to immediately be hit with the Mega Buster, but may lower themselves far enough to be destroyed while attacking. In the Doc Robot version of the stage, the Nitrons' blue and yellow colours are switched around and they create blue flames, though their behaviour is unchanged.
==Official Data==
Nitron appears under "Mega Man 3" in the in Mega Man Legacy Collection.
==Trivia==
* In Mega Man III's version of , Nitrons are absent and replaced by Yambow dragonflies instead.
==References==
Category:Mega Man 3 enemies
Category:The Wily Wars enemies
Ocean Base Stage

Compendium of Rockman X. 2005. p. 131., also known as (Archived) Capcom Japan official website, Mega Man Xtreme 2. (http://www.capcom.co.jp/newproducts/consumer/gbcrockx2/index.html), is Launch Octopus's stage in Mega Man Xtreme 2.
==Description==
==Enemies==
==Items==
==Other Media==
==References==
Category:Mega Man Xtreme 2 stages
Oil Field (Mega Man 6)

== Description ==
== Enemies ==
=== Minor Enemies ===
Name	Sprite	Description	HP	Damage	Stage(s)
==Layout==
===Boss===
|-
|-
|}
==Items==
Name 	Sprite	Description	Location within the stage
1-UP 	 	 	
E-Tank	 	 	
==Trivia==
==References==
Category:Articles with hAudio microformats
Category:Mega Man 6 stages
Oil Man

is a Robot Master first appearing in Mega Man Powered Up. He is an industrial robot who was built by Dr. Light to help maintain machinery, only to be kidnapped and reprogrammed for evil by Dr. Wily. He can also be unlocked as a playable character.
== In the Games ==
===Mega Man Powered Up===
Oil Man debuted in Mega Man Powered Up as one of the eight Robot Masters on the Stage Select screen, only appearing in New Style.
=== Other Appearances ===
== Other Media ==
==Official Data==
== References ==
 
Category:Powered Up Robot Masters
Oil Man (DOS)

Oil Man (or Oilman) is a Robot Master who appeared in Mega Man 3: The Robots Are Revolting. He is one of the robots who goes berserk and rebels against the humans.
Oil Man is a maroon robot based off an oil can. His Stage Select portrait bears a striking resemblance to Flash Man, although with a maroon color scheme and what seems to be the top of an oil can atop his head along with a grate to cover his mouth; his in-game sprite appears to have a purple visor shielding his face. His body is based on Flash Man, but with a considerably larger body build and just as large shoulder pads. His special weapon is the Oil Stream highly concentrated globs of oil fired out of his buster.
==In the Games==
===Mega Man 3===
In Mega Man 3: The Robots are Revolting, Oil Man is one of the main bosses that can be selected from the start, and the 5th in reading order. His stage is an oil refinery with blue pipes making up the bulk of the stage, along with burning towers of oil.
At the end of the stage, Oil Man is fought in what seems to be a sewer polluted with oil or petrol from the oil refinery. During his fight he will jump towards mega man trying to hurt him and when he reaches a wall, he fires the Oil Stream, which travels in a straight line.
Oil Man is weak to the Blade Launcher, which deals 8 damage to him, and has minor weaknesses to the Water Shooter and Shark Boomerang.
Category:Mega Man 3 (DOS) Robot Masters
Old Castle Stage (Mega Man 7)

Kanpeki Kōryaku Series #9: Rockman 7: Shukumei no Taiketsu! Hisshō Kōryaku-hō. 1995.Mega Man X DiVE. 2020. is Shade Man's stage in Mega Man 7.
==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
=== Mid-Boss ===
Name	Image	Description	HP	Damage	Stage(s)
===Boss===
|-
|-
|}
==Items==
Name 	Sprite	Description	Location within the stage
Energy Balancer	 	 	
Giant Bolt 	 	 	
Proto Shield 	 	 	
==Other Media==
==Gallery==
==Trivia==
==References==
Category:Mega Man 7 stages
Old Castle Stage (Mega Man X DiVE)

==Description==
== Enemies ==
=== Minor Enemies ===
Name 	Image	Description	HP	Damage	Event(s)
Aperoid 	 	 	 	 	
* Story (17-2, 17-4)
Batfighter 	 	 	 	 	
* Story (17-1, 17-2, 17-4, 17-5)
* Halloween Scare Challenge event 
* The Mysterious Master of the Nocturnal Castle event
* The Demon of the Flames event (Flame versions are spawned by Flame Demon Sigma)
Blast Raster 	 	 	 	 	
* Story (17-3, 17-4, 17-5)
Golem 	 	 	 	 	
* Story (17-1, 17-3, 17-5)
* Halloween Scare Challenge event 
* The Mysterious Master of the Nocturnal Castle event
* The Demon of the Flames event
Ghost 	 	 	 	 	
* Halloween Scare Challenge event
Death Guardian 	 	 	 	 	
* Story (17-1, 17-2, 17-5)
Mummy Armored Soldier	 	 	 	 	
* Story (17-1, 17-2, 17-3, 17-4, 17-5)
* Halloween Scare Challenge event 
* The Mysterious Master of the Nocturnal Castle event
* The Demon of the Flames event
Petitpider 	 	 	 	 	
* Story (17-2, 17-3, 17-4, 17-5)
* Halloween Scare Challenge event 
* The Mysterious Master of the Nocturnal Castle event (Spidevil versions are spawned by Spidevil)
* The Demon of the Flames event
Pumpkin Head 	 	 	 	 	
* Halloween Scare Challenge event
Ghost 	 	 	 	 	
* The Mysterious Master of the Nocturnal Castle event
Ghost 	 	 	 	 	
* The Demon of the Flames event
== Layout ==
=== Mid-Boss ===
Name 	Image	Description	HP	Damage	Event(s)
Magna Quartz	 	 	 	 	
* Story (17-3)
=== Boss ===
Name 	Image	Description	HP	Damage	Event(s)
Spidevil 	 	 	 	 	
* The Mysterious Master of the Nocturnal Castle event
Pumpkin Head Dark Man	 	 	 	 	
* Halloween Scare Challenge event
Magna Centipede 	 	 	 	 	
* Story (17-6)
Flame Demon Sigma 	 	 	 	 	
* The Demon of the Flames event
Sting Chameleon EX 	 	 	 	 	
* Total Power Battle: Round 6 event
==Items==
None 
==Other media==
==Gallery==
==References==
Category:Mega Man X DiVE stages
Old Surface City

The Transerver menu. Mega Man Zero. Capcom. 2002. is an area in Mega Man Zero. It is a mostly abandoned area that connects other parts of the map. Included in this area is the Disposal Center, known as the in Japanese. It is the location for the Mission Rescue Discarded Reploids, and is also where Hittite Hottaid first appears in Stop Giant Mechaniloid Invasion.
==Description==
==Enemies==
<tabber>
|-|Default=
Name 	Image
Pantheon Hunter	
Carry Arm 	
Spyking 	
Totem Cannon 	
|-|Rescue Discarded Reploids=
Name 	Image
Boss: Aztec Falcon	
Pantheon Hunter 	
Carry Arm 	
Spyking 	
Totem Cannon 	
Contrainer 	
Pantheon Flier 	
|-|Stop Giant Mechaniloid Invasion=
Name 	Image
Boss: Hittite Hottaid	
Gli-Eye 	
</tabber>
==Cyber-elves==
Name 	Sprite	Description	Location
Mippie 	 	TBA 	TBA
Clocpooh	 	TBA 	TBA
Birsky 	 	TBA 	TBA
Gireff 	 	TBA 	TBA
Gibber 	 	TBA 	TBA
Birtack 	 	TBA 	TBA
Stoctto 	 	TBA 	TBA
Hapitan 	 	TBA 	TBA
==Other Media==
==References==
Category:Mega Man Zero areas
Omega

is a major antagonist appearing in Mega Man Zero 3. He is a giant Reploid created by Dr. Weil as the main subject of Project Elpizo, meant to absorb the Dark Elf and use its power to enslave all Reploids. He secretly has a deep connection to . Centuries after his defeat, he reappears in some form in Mega Man ZX.
==In the Games==
===Mega Man Zero 3===
===Mega Man ZX===
==Other Media==
==Official Data==
==References==
Category:Mega Man Zero 3 bosses
Category:Mega Man ZX bosses
Opening Stage

The Compendium of Rockman X. 2005. p. 79. is a recurring type of stage in the Mega Man franchise. It is the first stage the player visits upon starting a new game, introducing them to the gameplay before they reach the Stage Select or Missions that make up the rest of the game.
==List of Opening Stages==
 Mega Man
Game 	Stage
Mega Man 7 	Urban Area Stage
Mega Man 8 	
Mega Man & Bass 	
Mega Man Powered Up 	Towntown Stage
Rockman & Forte: Challengers from the Future	
Mega Man (DOS) 	
Mega Man Rush Marine 	
 Mega Man X
Game 	Stage
Mega Man X 	
Mega Man X2 	Maverick Factory Stage
Mega Man X3 	
Mega Man Xtreme 	
Mega Man X4 	Sky Lagoon
Mega Man Xtreme 2 	
Mega Man X5 	
Mega Man X6 	
Mega Man X7 	Crimson Fortress
Mega Man X8 	Noah's Park
Mega Man Maverick Hunter X	Central Highway
 Mega Man Zero
Game 	Stage
Mega Man Zero 	Underground Laboratory
Mega Man Zero 2	Sand Wilderness
Mega Man Zero 3	Derelict Spacecraft
Mega Man Zero 4	Caravan in the WildernessArea Zero
 Mega Man ZX
Game 	Stage
Mega Man ZX 	Area A (Forest)
Mega Man ZX Advent	Mysterious LabRaider Pursuit
==References==
Opening Stage (Mega Man 8)

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
===Boss===
|-
|-
|}
==Items==
Name	Sprite	Description	Location within the stage
Bolt	 	 	
==Gallery==
==See also==
*Middle Stage
==Other Media==
==Trivia==
==Other Versions==
==See also==
==References==
Category:Mega Man 8 stages
Category:Opening Stages
Opening Stage (Mega Man X5)

The Compendium of Rockman X. 2005. p. 79. is the Opening Stage of Mega Man X5.
==Description==
==Enemies==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
|-
|-
|}
==Items==
None 
==Other Media==
==References==
Category:Mega Man X5 stages
Category:Opening Stages
Opening Stage (Mega Man X6)

The Compendium of Rockman X. 2005. p. 93. is the Opening Stage of Mega Man X6.
==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
== Layout ==
===Boss===
|-
|-
|-
|}
==Items==
None 
==Other Media==
==References==
Category:Mega Man X6 stages
Category:Opening Stages
Opening Stage (Mega Man Xtreme 2)

The Compendium of Rockman X. 2005. p. 131. is the Opening Stage of Mega Man Xtreme 2.
==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
== Layout ==
===Boss===
|-
|-
|}
== Items ==
None 
==Other Media==
==Gallery==
==See also==
==References==
Category:Mega Man Xtreme 2 stages
Category:Opening Stages
Opening Stage (Rockman & Forte: Challengers from the Future)

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
== Layout ==
===Boss===
|-
|-
|}
== Items ==
None 
==Gallery==
==See also==
==References==
Category:Rockman & Forte: Challengers from the Future stages
Category:Opening Stages
Operator

An , also known as a in some games, is a role of multiple characters in the Mega Man franchise. Their role is to contact the player character deployed in the field, giving them information, advice, and other assistance from afar.
==In the Games==
===Classic era===
===X era===
====Mega Man X====
Though no operator appears in Mega Man X, Keiji Inafune drew concept art for a female operator Reploid that went unused. A new navigator was later added to the game's remake, Mega Man Maverick Hunter X, where she contacts X between certain stages to relay information regarding Sigma's rebellion. She also appears in the animation "The Day of Sigma", playing a similar role of delivering important data.
===Battle Network era===
In the Battle Network era, most NetNavis cooperate with a human companion in the physical world called a NetOp (short for Network Operator), who sends them Battle Chips and provides other forms of support.
===Zero era===
===ZX era===
===Legends era===
== References ==
Optic Sunflower

Optic Sunflower, known as in Japan, is a Maverick from the X era, appearing as one of the main bosses in Mega Man X8. He is a light-themed Reploid based on a sunflower, who attacks with laser beams and capture spheres. He is a new generation Reploid who ran a virtual reality training facility.
== In the Games == 
=== Mega Man X8 ===
Optic Sunflower debuted in Mega Man X8 as one of the eight Mavericks on the Stage Select screen. He is a new generation Reploid who rebels by making the virtual reality training program "Helios" go haywire, serving as the boss of the Troia Base stage. He teleports around his arena launching light attacks, occasionally warping the platforms layout. Defeating Optic Sunflower grants Shining Ray to X, Tenshouha to Zero, and Ray Gun to Axl. His weakness is the Green Spinner, Youdantotsu, or Blast Launcher from Bamboo Pandamonium, which briefly stuns him. A boss attack rematch with Optic Sunflower later occurs in the Gateway stage.
=== Other Game Appearances ===
* In Rockman ✕over, Optic Sunflower is one of the four bosses in World 7.
== Other Media ==
* In the Archie Mega Man comic, Optic Sunflower appears in the "Worlds Unite" arc as one of the Mavericks resurrected in Sigma's army.
== Official Data ==
=== Mega Man X8 ===
Assassin from the Depths of Outer Space
This Reploid controls the Cyber Training Terminals that train the new generation Reploids. He is characterized by an eccentric tone that comes from his high level of intelligence.Rockman X8 Kyūkyoku Complete Guide. Capcom. 2005.
 
=== Mega Man X Legacy Collection Gallery ===
==Behind the Scenes==
===Nomenclature===
Language	Name 	Origin
Japanese	 	"Optic" is an adjective relating to vision, while "Sunfloward" is a corruption of sunflower.
English 	Optic Sunflower	"Optic" is an adjective relating to vision, while "Sunfloward" is a corruption of sunflower.
== References ==
Category:Mega Man X8 Mavericks
Orbit Shield

Orbit Shield, known as in Japan, is an EX Skill appearing in Mega Man Zero 3. It can be obtained by defeating Glacier le Cactank at Level A or higher. It allows to deploy his Shield Boomerang as an orbiting projectile around himself.
==In the Games==
===Mega Man Zero 3===
In Mega Man Zero 3, Zero obtains Orbit Shield by defeating Glacier le Cactank with a Level A or higher. By charging the Shield Boomerang and holding down when releasing, Zero throws the shield so it orbits in a circle around himself four times, before returning. If Zero is equipped with the Ice Chip, the shield gains ice properties and orbits him six times instead.
==Gallery==
MMZ3 - Orbit Shield.gif | Orbit Shield in Mega Man Zero 3.
MMZ3 - Orbit Shield Ice.gif | Orbit Shield (Ice) in Mega Man Zero 3.
Category:EX Skills
Other media

Other media is an unofficial term used on the Mega Man Wiki for organizational purposes. It is loosely defined as Mega Man media that is not a video game, and often which is set outside the official canon of the seven eras of the Mega Man universe. This includes most adaptations of video games, and also stories set in original canons.
==Original media==
This is a list of media with its own original canon; art that does not seek to adapt or take direct inspiration from any specific Mega Man video games, instead using characters and story elements from the video games to create new settings and stories.
Title 	Release 	Studio 	Description
Captain N: The Game Master	September 1989 - October 1991	DIC Entertainment 	A crossover cartoon with elements from several NES and Game Boy video games, including Mega Man, Mega Man 2, and Mega Man 3.
Mega Man 	September 1994 - January 1996	Ruby-Spears ProductionsAshi Productions	A cartoon series loosely inspired by the Mega Man video games of the Classic era, up until Mega Man 5.
Mega Man: Fully Charged 	August 2018 - May 2019 	Man of Action Entertainment 	An original 3D-animated series with its own unique story, taking inspiration mostly from the Classic era.
Pachislot Rockman Ability 	September 2018 	Enterrise 	A pachislot game with its own unique story, taking inspiration mostly from the Classic era.
==Adaptations==
While predominantly a video game franchise, Mega Man has had many forays into other art forms across the years. Rather than a comprehensive list of every adaptation of Mega Man over the years, this section will instead link to other pages for each kind of media:
* Animations
* Comics
* Books
==References==
Category:Meta pages
Overdrive Ostrich

Overdrive Ostrich, known as in Japan, is a Maverick from the X era, first appearing as one of the main bosses in Mega Man X2. He is a blade-themed Reploid based on an ostrich, who fights with super-speed and bladed boomerangs. He is an SA-Class Maverick who was formerly a Maverick Hunter in the 7th Airborne Unit.
== In the Games == 
=== Mega Man X2 ===
Overdrive Ostrich debuted in Mega Man X2 as one of the eight Mavericks on the Stage Select screen. He serves as the boss of Desert Base Stage. The Japanese game manual states he is a former Maverick Hunter of the 7th Airborne Unit who lost his ability to fly in an accident, and was flattered into joining Sigma's rebellion instead. He has taken control of a missile base with plans to launch an air strike on Hunter Base.Game manual, Rockman X. December 1993. 
Overdrive Ostrich moves quickly and can always catch up to the player with his sharp attacks, but the arena's hills can be used to dodge his patterns. Defeating Overdrive Ostrich grants X the Sonic Slicer. His weakness is the Crystal Hunter, from Crystal Snail, which temporarily freezes him in place. A boss attack rematch with Overdrive Ostrich later occurs in X-Hunter Stage 4.
=== Mega Man Xtreme 2 ===
In Mega Man Xtreme 2, Overdrive Ostrich returns as a resurrected Maverick guardian of Laguz Island. He is one of the four bosses in Zero Mission, being the boss of Desert Stage. His defeat gives Sonic Slicer to X and to Zero, and is weak to Strike Chain/Lightning. Overdrive Ostrich is later part of the boss attack in the in Extreme Mode.
=== Mega Man X DiVE ===
In Mega Man X DiVE, Maverick Data of Overdrive Ostrich appears as the final boss of Chapter 6 in Story Mode, being fought in Floating Ruins 6-6. His defeat unlocks the for Sonic Slicer. He also appeared as the boss Overdrive Ostrich EX in Total Power Battle mode.
=== Other Game Appearances ===
* In Rockman ✕over, Overdrive Ostrich appears in a Battle Memory.
* In TEPPEN, Overdrive Ostrich appears in multiple cards.
== Other Media ==
* In the Rockman X2 manga, Overdrive Ostrich reprises his role from Mega Man X.
* In Rockman X Mega Mission 2, Overdrive Ostrich is revived as Sonic Ostreague L by the Limited.
* In the Archie Mega Man comic, Overdrive Ostrich appears in the "Worlds Unite" arc as one of the Mavericks resurrected in Sigma's army.
== Official Data ==
==Behind the Scenes==
===Nomenclature===
Language	Name 	Origin
Japanese	 	"Sonic" refers to the sonic boom effect caused by traveling fast enough to break the sound barrier, while "Ostreague" is a corruption of ostrich.
English 	Overdrive Ostrich	"Overdrive" refers to his excessively high running speeds.
== References ==
Category:Mega Man X2 Mavericks
Category:Mega Man Xtreme 2 Mavericks
Category:Maverick Hunters
Pallette

is a supporting character in the X era, first appearing in Mega Man X8 as a navigator and bonus playable character.
==In the Games==
===Mega Man X8===
Pallette first appeared in Mega Man X8. When choosing the first stage from the Stage Select, Alia introduces the player to both Pallette and Layer, who are newly-assigned Navigators. From this point on, Pallette can be chosen as a Navigator for each visit to a stage. She specializes in route analysis, giving the player more hints about secret paths and item locations than the other Navigators. Pallette also runs the R&D Lab, processing Rare Metals into s.
===Mega Man X DiVE===
==Behind the Scenes==
===Developer Commentary===
:"Pallette is one of those absentminded types, so I focused on pastel colors for her. Layer has more of a divine air about her, so I went with the rich and royal purple. As far as Alia is concerned, she brought sex appeal to a man's world, but by changing her hairstyle in 'X8', I was trying to add some cuteness to her character." - (Tatsuya Yoshikawa)MM25: Mega Man & Mega Man X Official Complete Works. 2013.
==References==
Category:Maverick Hunters