Home Point

__NOTOC__
Home Points are crystals found across Vana'diel that players can set to return to when using Warp or when K.O.'d without a Raise. 
In addition, examining these crystals once allows instant transportation between them, for a fee.
A Home Point may also be set at any Outpost, not under Beastmen control, by speaking to the Outpost Guard.
Only one Home Point may be set at a time and there are no restrictions to changing. The current Home Point may be checked under Profile in the Main Menu.
A complete list of all Home Points crystals across Vana'diel is found below.
== Home Point Teleportation ==
Introduced in the December 2013 Version Update, Home Point teleportation is a way of traveling quickly around the world of Vana'diel.
Depending on the destination, a nominal gil fee is paid to use the service:
*Free of charge for teleporting among Home Points in the same town/city.
*500 gil to teleport to a town/city Home Point. 
**Fee is reduced 80% to 100 gil when in possession of "Rhapsody in White".
*1,000 gil to teleport to a field/dungeon Home Point. 
**Fee is reduced 80% to 200 gil when in possession of "Rhapsody in White".
Home Points found towns/cities may append a shorthand next to the destination: (M) denotes the Home Point next to a Mog House, (E) denotes the Home Point next to the entrance/exit, and (A) denotes the Home Point next to the Auction House.
Destinations can be sorted by either Region Name or Expansion.
Nine favorite destinations may be set. When setting a favorite, they are added to the "Select from Favorites" option at the top of the menu.
Home Points will appear as slowly glowing on the map screen if you have yet to unlock them, similar to survival guides and cavernous maws.
== Home Point Locations ==
=== Kingdom of San d'Oria ===
*Southern San d'Oria
**Home Point #1 (E): (G-10), near West Ronfaure exit. Has convenient Unity Warp and Voidwatch Warp access, along with a Sparks vendor
**Home Point #2 (A): (J-9), between the Auction House and East Ronfaure exit
**Home Point #3 (M): (M-5), near the Dynamis Trail Markings, local Trust NPC Gondebaud, and Residential Area
**Home Point #4: (E-8), near Leathercraft guild
*Northern San d'Oria
**Home Point #1 (E): (E-8), near the West Ronfaure exit and Survival Guide
**Home Point #2: (J-7), near Chateau d'Oraguille entrance
**Home Point #3 (M): (K-9), near the Residential Area & Linkshell Concierge
**Home Point #4: (F-5), between Smithing and Woodworking guilds
*Port San d'Oria
**Home Point #1: (H-8), close to the Airship dock. Has a Mog Dinghy & Skipper Moogle, a Dealer Moogle, and an Abyssea teleport NPC
**Home Point #2 (M): (J-9), near the Residential Area. Has a Curio Vendor Moogle, a Festive Moogle, and Greeter Moogle
**Home Point #3 (A): (H-10), at the Auction House
=== Republic of Bastok ===
*Bastok Mines
**Home Point #1 (A): (I-8), near the Auction House. Closest to the city's [[Survival Guide]
**Home Point #2 (M): (K-8), near the Residential Area and Trail Markings for Dynamis. The local Linkshell Concierge can be found here
**Home Point #3: (K-6), near Alchemy guild
*Bastok Markets
**Home Point #1 (E): (E-10), at the South Gustaberg exit, along with NPCs to exchange Sparks, as well as to Unity Warp and Voidwatch Warp
**Home Point #2 (A): (E-7), at the north side of the Auction House
**Home Point #3 (M): (I-6), at the northern Residential Area entrance
**Home Point #4: (H-8), near Goldsmithing guild
*Port Bastok
**Home Point #1 (E): (L-6), at the North Gustaberg exit, and closest to the Trust NPC Clarion Star
**Home Point #2 (M): (J-12), near the Residential Area. Has a Mog Dinghy & Skipper, Curio Vendor, Festive, and Greeter moogles, as well as an Abyssea teleporter
**Home Point #3: (E-6), outside of the Steaming Sheep Restaurant (which has the local fame checker out front)
*Metalworks
**Home Point #1: (I-8), upstairs next to the Presidential Aide's Office
**Home Point #2: (F-8), downstairs near the Smithing guild. Unlike other major city crafting guilds, this location lacks an Ephemeral Moogle
=== Federation of Windurst ===
*Windurst Waters
**Home Point #1 (E): (G-7), north of the Optistery, near the West Sarutabaruta exit and Voidwatch Warp NPC
**Home Point #2 (M): (K-11), near the Aurastery & Residential Area
**Home Point #3: (J-8), southern map outside of the Rhinostery
**Home Point #4: (E-9), near the Cooking Guild
*Windurst Walls
**Home Point #1: (F-7), across from Koru-Moru's Manor just outside the bridge to Heavens Tower
**Home Point #2 (M): (I-11), at the Residential Area right next to the (Dynamis) Trail Markings. Has Festive and Greeter Moogles & Linkshell Concierge
**Home Point #3 (A): (C-12), above the Auction House
*Port Windurst
**Home Point #1: (C-7), north of the Fishing Guild and Mog Dinghy, next to the Orastery
**Home Point #2 (E): (B-4), at the West Sarutabaruta exit along with the city's Survival Guide
**Home Point #3 (M): (L-4), near the Residential Area, just north of the Abyssea teleport NPC and Porter Moogle by the Airship dock. Has the local Curio Vendor Moogle
*Windurst Woods
**Home Point #1: (H-9), behind the Manustery in the middle of the area. The local Trust NPC Wetata is slightly south of here
**Home Point #2 (E): (K-10), at the East Sarutabaruta exit, featuring Sparks and Unity Warp NPCs
**Home Point #3 (M): (F-7), near the Residential Area
**Home Point #4 (A): (J-12), on the Auction House
**Home Point #5: (G-13), near the Clothcraft and Bonecraft Guilds
=== Grand Duchy of Jeuno ===
*Ru'Lude Gardens
**Home Point #1: (H-8), just outside the Grand Duke Palace. Closest to the Proto-Waypoint
**Home Point #2 (M): (I-9), near the Residential Area and Survival Guide, as well as the Trail Markings for Dynamis - Jeuno
**Home Point #3 (A): (F-9), at the Auction House
*Upper Jeuno
**Home Point #1 (E): (F-5), at the Batallia Downs exit
**Home Point #2 (M): (I-11), at the Guide Stone
**Home Point #3 (A): (G-9), outside of the Infirmary, at the Auction House
*Lower Jeuno
**Home Point #1 (E): (G-11), at the Rolanberry Fields exit
**Home Point #2 (M): (I-5), at the Guide Stone
*Port Jeuno
**Home Point #1 (E): (K-8), at the Sauromugue Champaign exit
**Home Point #2 (M): (F-8), at the Guide Stone
=== Tavnazia ===
*Tavnazian Safehold
**Home Point #1: (H/I-6), near the exits to Lufaise Meadows and Misareaux Coast. Has both a Survival Guide and a Voidwatch Warp just yalms away.
**Home Point #2: Tavnazian Safehold (H-8) (bottom level), near the exit to Sealion's Den
**Home Point #3: Tavnazian Safehold (J-7) (top level), useful for CoP storyline
=== Western Aht Urhgan ===
*Aht Urhgan Whitegate
**Home Point #1: (H-9), middle of the area at the fountain
**Home Point #2: (L-9), useful for nearby Survival Guide and more especially Runic Portal teleportation
**Home Point #3: (A). (F-6)
**Home Point #4: (M). (F-10), a quick way into Al Zahbi if you've done the respective mog house exit quest
*Bhaflau Thickets
**Home Point #1: (I-9), in the tunnel near the Jade Sepulcher exit
=== The Adoulin Isles ===
*Western Adoulin
**Home Point #1 (A): (E-9), between the Pioneer's Coalition and Auction House
**Home Point #2 (M): (H-12), just below the entrance to the Mog House. Close to the final Sparks and Unity Warp NPCs
*Eastern Adoulin
**Home Point #1: (G-6), at the Yahse Hunting Grounds exit. Useful for getting the Ionis buff quickly
**Home Point #2 (M): (H-10), between Auction House and the Mog House. The only Survival Guide in Seekers of Adoulin is here
=== Ronfaure ===
*Yughott Grotto
**Home Point #1: (J-6), by the Horlais Peak entrance. Quickly unlockable at 99 via Domenic
=== Zulkheim ===
*Selbina
**Home Point #1: (I-8), Between the Valkurm Dunes exit and Nomad Moogles
=== Gustaberg ===
*Palborough Mines
**Home Point #1: (H-10), next to the Waughroon Shrine entrance. Quickly unlockable at 99 via Domenic
=== Sarutabaruta ===
*Giddeus
**Home Point #1: (G-12), next to Balga's Dais entrance. Quickly unlockable at 99 via Domenic
*Toraimarai Canal
**Home Point #1: (G-7/8), by the entrance to Full Moon Fountain. Access the zone initially by using the Rhinostery certificate or via the Three Mage Gate
=== Kolshushu ===
*Mhaura
**Home Point #1: (H-8), middle of town. Popular due to Ambuscade
=== Aragoneu ===
*Attohwa Chasm
**Home Point #1: (G-6), at the Boneyard Gully entrance. The 125 Unity Warp may help first-time travelers due to hard-to-navigate miasma
=== Fauregandi ===
*Fei'Yin
**Home Point #1: (K-8), top floor next to the Qu'Bia Arena entrance. Quickly unlockable at 99 via Domenic
**Home Point #2: (I-5), bottom floor near the entrance to Cloister of Frost
*Pso'Xja
**Home Point #1: (?-?), at the The Shrouded Maw entrance. (H-8) tower in the glacier, then go down the elevator after going in Red > Black > Red > Black > Red doors
=== Valdeaunia ===
*Castle Zvahl Keep
**Home Point #1: (G-7), top floor next to the Throne Room entrance
*Uleguerand Range
**Home Point #1: (H-7), Entrance to Bearclaw Pinnacle. Path starting at (H-8) blocked by an ice wall during Snow () and Blizzard () weather
**Home Point #2: (J-9), Entrance to Bearclaw Pinnacle. Drop down a hole in the (J-9) area clearing
**Home Point #3: (K-7), Entrance to Bearclaw Pinnacle. Drop down a hole in the (K-6) area clearing
**Home Point #4: (H-5), Entrance to Bearclaw Pinnacle. Drop down a hole in the (I-5) area clearing
**Home Point #5: (G-9), Entrance to Bearclaw Pinnacle. Fall down the southern facing mountain side and land on the western ledge just above the bottom. All the way at the back of this tunnel.
=== Qufim ===
*Upper Delkfutt's Tower
**Home Point #1: (F-9), at the entrance to the Stellar Fulcrum
*Qufim Island
**Home Point #1: (G-8), Near the Undulating Confluence, transportation to Escha - Zi'Tah
=== Li'Telor ===
*The Boyahda Tree
**Home Point #1: (J-12), at the entrance to the Cloister of Storms
=== Kuzotz ===
*Rabao
**Home Point #1: (F-10), near the Western Altepa Desert exit and Survival Guide
**Home Point #2: (G-6), near the Veridical Conflux and shops
*Quicksand Caves
**Home Point #1: (D-5), outside of the Chamber of Oracles entrance and near the entrance from Western Altepa Desert at (D-12)
**Home Point #2: (C-8), at the entrance to the Cloister of Tremors
=== Vollbow ===
*Cape Teriggan
**Home Point #1: (F-5), at the entrance to the Cloister of Gales
=== Elshimo Lowlands ===
*Kazham
**Home Point #1: (I-9), near Jakoh Wahcondalo's Residence
*Norg
**Home Point #1: (H-9), by the Sea Serpent Grotto exit and Survival Guide
**Home Point #2 (A): (G-7), by the Nomad Moogles, Auction House, Proto-Waypoint, and the instant ferry
=== Elshimo Uplands ===
*Den of Rancor
**Home Point #1: (E-4), bottom floor past the Unlit Lantern / Rancor Flame door next to Sacrificial Chamber entrance
**Home Point #2: (I-8), at the entrance to the Cloister of Tides
*Ifrit's Cauldron
**Home Point #1: (G-6), at the entrance to the Cloister of Flames
=== Tu'Lia ===
*Ru'Aun Gardens Requires substantial progression through Rise of the Zilart Missions
**Home Point #1: (H-4), north island, Ark Angel HM
**Home Point #2: (F-10), south west island, Ark Angel TT
**Home Point #3: (E-7), north west island, Ark Angel MR
**Home Point #4: (K-7), north east island, Ark Angel EV
**Home Point #5: (J-11), south east island, Ark Angel GK
*The Shrine of Ru'Avitau 
**Home Point #1: (H-7), just outside the entrance to the Celestial Nexus
=== Movalpolos ===
*Newton Movalpolos
**Home Point #1: (M-9), entrance to Mine Shaft #2716. For initial access, use the options available from Twinkbrix or Tarnotik
=== The Tavnazian Archipelago ===
*Riverne - Site B01
**Home Point #1: (E-8), near the Monarch Linn entrance
*Riverne - Site A01
**Home Point #1: (I-9), middle of the map
*Misareaux Coast
**Home Point #1: (G-5), near the waterfall and Sacrarium. The quickest way to get to Escha - Ru'Aun
=== Lumoria ===
*Al'Taieu Requires substantial progression through Chains of Promathia Missions
**Home Point #1: (H-4), near the Temenos zone.
**Home Point #2: (E-6), near the swirling vortex for Apollyon West.
**Home Point #3: (L-6), near the swirling vortex for Apollyon East.
*Grand Palace of Hu'Xzoi 
**Home Point #1: (H-8), near the Gate of the Gods Door.
*The Garden of Ru'Hmet 
**Home Point #1: (H-9), near the elevator
=== Halvung ===
*Mount Zhayolm
**Home Point #1. (D-8), near the entrance to the Navukgo Execution Chamber
=== The Arrapago Islands ===
*Nashmau
**Home Point #1: (G-8), near the docks and Survival Guide
*Caedarva Mire
**Home Point #1: (E-9), inside the tunnel near the entrance to Talacca Cove
=== The Ronfaure Front ===
*Southern San d'Oria (S)
**Home Point #1: (G-10), same location as in the present. Scarlette, C.A. offers teleportation for campaign at the west end of the Auction House
=== The Gustaberg Front ===
*Bastok Markets (S)
**Home Point #1: (F-9). Narkissa, C.A. on the north side of the future Auction House offers teleportation to WotG zones you've been to in exchange for Allied Notes
=== The Sarutabaruta Front ===
*Windurst Waters (S)
**Home Point #1: (G-7), same location as in the present. Closer to the Survival Guide and Voidwatch Warp than other Shadowreign home points, as it's close to the entrance. Wenonah, C.A. to the south offers teleportation to any Shadowreign zone you've visited
=== The Valdeaunia Front ===
*Xarcabard (S)
**Home Point #1: (H-9), near the Veridical Conflux
*Castle Zvahl Keep (S)
**Home Point #1: (G-7) (Map 4), right outside the entrance to Throne Room (S)
=== Eastern Ulbuka ===
*Ceizak Battlegrounds
**Home Point #1: (H-6), at the Wildskeeper Reive battle entrance
*Foret de Hennetiel
**Home Point #1: (F-10), at the Wildskeeper Reive battle entrance
*Morimar Basalt Fields
**Home Point #1: (E-5), at the Wildskeeper Reive battle entrance
*Yorcia Weald
**Home Point #1: (E-9), at the Wildskeeper Reive battle entrance
*Marjami Ravine
**Home Point #1: (H-7), at the Wildskeeper Reive battle entrance
*Kamihr Drifts
**Home Point #1: (I-7), at the Wildskeeper Reive battle entrance
*Leafallia Requires substantial progression through Seekers of Adoulin Missions
**Home Point #1: on your right when you enter. 
=== Ra'Kaznar ===
*Ra'Kaznar Inner Court
**Home Point #1: (I-8), next to the Sinister Reign NPC and Ra'Kaznar Turris
== References ==
Category:Game Mechanics
Category:Transportation