Z.O.N.A Project X VR

Released on August 25, 2023, Z.O.N.A Project X VR is a single-player VR game with RPG elements developed and published by Ukrainian studio AGaming+. It is heavily inspired by the S.T.A.L.K.E.R. video game series and features a linear, story-driven campaign where the player assumes the role of Sergey, the sole survivor of a devastating attack who sets out to exact revenge on his assailants. The game takes place within the Chernobyl Exclusion Zone, and the player must navigate supernatural "Anomalies," defeat ferocious monsters, and scavenge for weapons, supplies, and powerful "Artifacts" to survive. A recent addition to the game is the "Raids" gamemode, which allows the player to scavenge for unique weapons and additional ammunition in more exploration-focused environments. 
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=Handguns=
One handgun at a time may be carried in a holster attached to the player's belt. They take up one "small" inventory slot in the player's backpack or storage when not equipped. 
==IMI/Magnum Research Desert Eagle Mark XIX==
The Desert Eagle Mark XIX is the player's starting sidearm, given to them during the first mission. It has a large, M1911-esque trigger and a prominent screw through the center of the grip, two features not shared by the real pistol. Its caliber is never directly mentioned in-game beyond a vague description of it being a "high-powered handgun," but its 7-round magazine suggests .50 AE. The cartridges modeled inside the magazine bear a much stronger visual similarity to unjacketed .45 ACP rounds than they do .50 AE rounds, however. It deals average damage per shot and its ammunition is plentiful, making it a dependable backup weapon throughout the game.
==Makarov PM==
The Makarov PM was added in Update 1.00.30. It serves a similar 'generalist' role to the Desert Eagle, trading a small amount of damage for an extra round in the magazine. It can be found throughout the game and its ammunition and magazines are a common appearance. 
==PL-14 Lebedev==
The prototype PL-14 Lebedev was added to the game on December 20, 2023 (update 1.00.48). It utilizes the same ammunition as the Desert Eagle and can hold 14 rounds per magazine, one less than it should. It is fitted with a large suppressor by default; this has the unfortunate effect of obscuring the handgun's iron sights. The PL-14 is, as of writing, the only handgun in the game that can mount a tactical flashlight. 
==SIG-Sauer P226==
A SIG-Sauer P226 known as the "Night Hawk" is the game's most powerful (and elusive) pistol. It is somewhat stylized, featuring custom grips and a compensator. The "Night Hawk" is extremely useful, dealing more damage per trigger-pull than almost any other firearm in the game and holding 12 rounds per magazine, the highest among the handguns. Examining the Hawk's magazine offers a possible explanation for its excessive damage; its rounds are short and very stout, resembling large-caliber black powder munitions more than the actual P226's 9x19mm.
=Shotguns=
==Remington 870==
The Remington 870, specifically the Hard Wood Home Defense model, was added to the game on January 6, 2024 (update 1.00.53). It was the first firearm not fed by a detachable magazine and the first shotgun added to the game. The version in-game is chambered in .410 bore. 
=Assault Rifles=
==AK-12 prototype==
The AK-12 prototype can be found in select locations across Z.O.N.A Project X VR's story mode. The model is a hybrid consisting of the 2012 prototype's receiver and magazine release, and the 2015 prototype's barrel assembly, handguard and stock; it also has three ribs above the fire selector like the 2013 prototype. The rifle that appears in-game has been used and abused, with the stock, pistol grip, and handguard wrapped in either dirty orange tape or leather straps, and a wristwatch adorns the handguard. The AK-12 utilizes 5.45x39mm ammunition, which is realistic, but the rifle's magazines are stamped "7.62x39," which is incorrect. It can use either a 39-round box magazine or a 79-round drum magazine.
==AKMN==
Known incorrectly as the "AK-74", the AKMN can be found uncommonly and used by the player. Despite its designation, it has no AK-74-distinctive features, such as the muzzle brake, straighter gas block, or stock divot; however, it is loaded with a less curved magazine than the AKMN and is stated in-game to fire 5.45, sharing magazines and ammunition with the "AKS-74." It deals slightly more damage per shot than its shorter brother and fires slightly slower, allowing for more controllable fire (as it fires in full-auto only). It uses 30-round magazines. The AKMN comes with a Picatinny rail adapter, allowing it to mount the same optics as the game's other rifles. 
==AS Val==
The AS Val was added to the game on November 15, 2023 (update 1.00.42). It can use proprietary 30-round magazines or 20-round magazines from the previously-added VSK-94. 
=Rifles & Carbines= 
=="AKS-74"==
A so-called AKS-74 is the first longarm given to the player. It can be found commonly throughout the game, especially as loot from humans that the player fights. Although it is ostensibly an AKS-74, the rifle is fitted with a crude, Galil-esque wire stock that does not fold, implying that the rifle is a custom modification created by a crafty wastelander from a standard AK-74 with a broken or otherwise missing stock. It uses the same magazines as the AKM. It has high recoil and deals low damage-per-shot, meaning that the "AKS-74" is a less effective choice than most other rifles. 
==Colt M4 Carbine==
A Colt M4 Carbine with a white finish was added to the game on December 20, 2023 (update 1.00.48). It is fitted with a 6-position collapsible stock, railed handguard (with attached vertical foregrip), and a suppressor. Although it does not feature iron sights, it is compatible with the concurrently-added LE117G green laser and any of the game's collimator sights. 
==Colt Model 933==
The Colt Model 933 can be found throughout the game incorrectly designated as the "M16." It has a yellow striped paintjob, a Magpul MOE Carbine stock, and an abnormally large, blocky foregrip. It fires exclusively in semi-automatic. Although the Model 933 deals above-average damage per shot, it is nigh-unusable as it lacks any iron sights to speak of and cannot mount an optic. 
=="CQ16"==
The only fictional weapon in Z.O.N.A Project X VR, the "CQ16" is a futuristic "what-if" take on a super-short carbine variant of the M16 rifle. It is most likely a store-purchased asset, given that the same weapon appears in Freeman: Guerrilla Warfare (as the "CQRifle"). The CQ16 is seemingly a mishmash of parts from a variety of German firearms, such as what appears to be the receiver of the MKb 42(W), the folding stock of the Heckler & Koch G36 (although how it folds is unclear, as the model doesn't appear to have a hinge anywhere), and the steeply-angled pistol grip of the original variant of the FG 42. It also features a white finish, distended lower handguard, and integrated collimator sight. Despite functioning as traditional bullets, its cartridges visually resemble cyan .410 bore shotgun shells. The CQ16 deals some of the lowest damage per shot of any weapon in the game, but this is offset by the weapon's very high rate of fire. 
==Saiga-9==
The Saiga-9 can be obtained by completing an optional side mission early in the game. It appears to be modeled after the sporterized YAROVIT version of the Saiga-9 (albeit with a shorter barrel), featuring a FAB Defense GL-CORE S stock, a stumpy, rectangular foregrip, and a homemade suppressor. Despite firing pistol-caliber ammunition, the Saiga deals very high damage per shot (due to its usage of specialized "Artifact-cored" bullets) and is capable of killing most enemies in the game with a single headshot. 
==Springfield Armory SAINT Edge ATC Elite==
The Springfield Armory SAINT Edge ATC Elite was added on November 15, 2023 (update 1.00.42) and marks this rifle's first media appearance. The ATC Elite (or 27 'Ghost' as it is known in-game) is extremely powerful, dealing by far the most damage per shot of any weapon in the game. The weapon, its magazines, and its ammunition can only be found very rarely in the "Raids" gamemode, however. It is compatible with the game's various attachments via its Picatinny rails. 
=Machine Guns=
==FN MAG 58== 
An FN MAG 58 with a synthetic stock is given to the player during an early-game mission and serves as their primary source of heavy firepower. It is known simply as the "HMG" and uses 200-round belt boxes. It is somewhat bizarrely depicted as closed-bolt, which allows the machine gun to store a round in the chamber. When used by the player, the FN MAG is essentially a souped-up assault rifle with a massive magazine, as it features controllable recoil and no handling disadvantages compared to the game's other longarms. 
=Sniper Rifles=
==VSK-94==
The VSK-94 can be found in a few locations throughout the game. Integrally suppressed, optics-compatible, and high-capacity, the VSK is a powerful weapon let down only by the scarcity of its ammunition. It fires in semi-automatic only, which is both a blessing (in terms of ammunition conservation) and a curse (when panic-firing in close-quarters). 
=Grenades=
==F-1 Hand Grenade==
The F-1 Hand Grenade was added on December 20, 2023 (update 1.00.48). It deals the most damage of the game's grenades, but this also means that it has the highest potential to harm the user. 
==M67 Hand Grenade==
The M67 Hand Grenade was added on December 7, 2023 (update 1.00.44).
==RGD-5 Hand Grenade==
The RGD-5 Hand Grenade was added on December 20, 2023 (update 1.00.48). 
Category:VR
Category:Ukrainian Produced
Category:Video Game