nyuuzyou/wikis huggingface dataset:
Song of Lutie

__NOTOC__
Song of Lutie (Alt: Apple of Idun) is a 2nd class supportive skill available as Bard and Minstrel.
==Effect==
Performs a song that will boost Max HP and incoming recovery rate of the user and nearby party members around the performer.
Level	Max HP Boost	Recovery Rate Boost	SP Cost
1 	10% 	2% 	40
2 	11% 	4% 	45
3 	12% 	6% 	50
4 	13% 	8% 	55
5 	14% 	10% 	60
6 	15% 	12% 	65
7 	16% 	14% 	70
8 	17% 	16% 	75
9 	18% 	18% 	80
10 	20% 	20% 	85
==Soul Link==
*The effects of Bard and Dancer Spirits allow a Dancer class to use this skill at level 10 if she has mastered Gypsy's Kiss.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Effect formula changed (Vit and Music Lessons skill level influence are removed).
***Old:
****Max HP Boost = [(5 + (Skill Level x 2) + Floor(VIT ÷ 10) + Music_Lessons_Lv]%
****HP Recovery = 30 + (Skill Level x 5) + Floor(VIT ÷ 2) + (Music_Lessons_Lv × 5)
***New:
****Max HP Boost = [(9 + (Skill Level) + ((Floor(Skill Level ÷ 10)) x 2)]%
****Recovery Rate Boost = (Skill Level x 2)%
**1 second casting time added.
**0.5 seconds global delay of skills added.
**20 seconds cooldown added.
**Duration reduced from 180 seconds to 60 seconds.
**Area of effect increased from 9x9 to 31x31.
*October 13th, 2022
**Duration Increased to 180 seconds. 
Category:Performance Skills
Song of Mana

Song Of Mana (Alt: Song of Mana) is a 3rd class supportive chorus skill available as Maestro and Wanderer. This performance belongs to the Group B.
==Effect==
Performs a melody that aids in the circulation of Mana, restoring ten SP of all party members around the user every five seconds, temporarily. The more are in the party, the more SP is restored. Requires the performers to wield an instrument or whip.
Level	Area of Effect	Duration
1 	11x11 	30s
2 	13x13 	60s
3 	15x15 	90s
4 	17x17 	120s
5 	19x19 	150s
Effect from performers
Performers	SP Recovery
3 	15 / 5s
4 	20 / 5s
5 	25 / 5s
6 	30 / 5s
7 	35 / 5s
Sonic Acceleration

__NOTOC__
Sonic Acceleration (Alt: Sonic Acceleration) is a 2nd class passive skill available as Assassin and Assassin Cross. This skill can only be learned through a certain quest.
==Effect==
Enhances the damage and accuracy by 90% with Sonic Blow.
S. B. Level	Damage (ATK)
1 	570%
2 	760%
3 	950%
4 	1,140%
5 	1,330%
6 	1,520%
7 	1,710%
8 	1,900%
9 	2,090%
10 	2,280%
===Notes===
*The Accuracy Bonus is applied after the hit rate is determined. Therefore, if there is a 30% chance of hitting a monster, this skill will increase it to 57% chance of hitting it. (30 × 1.9)%
*The Damage Bonus is applied separately from other modifiers such as equipment skill bonus or Assassin Spirit.
==History==
 has the previous version of this skill before the 2023 quest skill update.
==Changelog==
*
**Damage bonus increased from 10% to 90%.
**Accuracy bonus increased from 50% to 90%.
Sonic Blow

__NOTOC__
Sonic Blow (Alt: Sonic Blow) is a 2nd class offensive skill available as Assassin and Assassin Cross.
==Effect==
Directs a flurry of rapid slices with the equipped katar at a single target while spinning it to inflict physical damage. It has a chance of leaving the target stunned.
Level	Damage (ATK)	Chance of Effect	SP Cost
1 	300% 	12% 	16
2 	400% 	14% 	18
3 	500% 	16% 	20
4 	600% 	18% 	22
5 	700% 	20% 	24
6 	800% 	22% 	26
7 	900% 	24% 	28
8 	1,000% 	26% 	30
9 	1,100% 	28% 	32
10 	1,200% 	30% 	34
===Notes===
*The total damage is inflicted in one bundle of 8 hits. This only affects the divisibility of the damage, which is rounded down.
==External==
===Bestowed from===
* - ; Autocast on target when attacking
* - Level 1; Autocast on target when attacking (No weapon restriction)
===Enhanced by===
*Assassin Spirit:
**Increases damage by 100%.
**Reduces global delay of skills by 50%.
**Increases SP cost by 100%.
*Sonic Acceleration:
**Increases damage by 90%.
**Increases accuracy by 90%.
*:
**Reduces SP cost by 20%.
**For every upgrade level, reduces SP cost by an additional 3%.
*:
**Increases damage by 15%.
**If refine level is +7 or higher, increases damage by an additional 3%.
**If refine level is +11 or higher, increases damage by an additional 7%.
*:
**Increases damage by 15%.
**If refine level is +7 or higher, increases damage by additional 15%.
**If refine level is +9 or higher, increases damage by additional 15%.
**If refine level is +11 or higher, increases damage by additional 15%.
* - Increases damage by 20%.
* - Increases damage by 20%.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Attack motion removed.
**Damage formula changed.
***Old: [400 + (Skill Level x 40)]%
***New: [200 + (Skill Level x 100)]%
**Skill will deal 50% more damage against target with less than 50% HP.
**Skill modifier no longer halved with Enchant Deadly Poison active.
**Global delay of skills reduced from 2 seconds to 0.5 seconds.
**1 second cooldown added.
Sonic Claw

Sonic Claw (Alt: Sonic Claw) is a Homunculus S exclusive active skill available to Eleanor.
== Effect ==
Eleanor attacks once for every Spirit Sphere active. If Eleanor has no Spirit Spheres, the skill will fail. Silvervein Rush can be used within 2 seconds after using Sonic Claw. Sonic Claw can only be used in Fighting style.
Level	Damage (ATK)	SP Cost
1 	60% 	20
2 	120% 	25
3 	180% 	30
4 	240% 	35
5 	300% 	40
===Notes===
*Damage is increased based on Homunculus' base level.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**2 seconds global delay of skills removed.
**2 seconds cooldown added.
*October 13th, 2022
**Cooldown Reduced, actual value unknown.
**Cast Range Increased to 3.
**Damaged Improved from (40 × Skill_Level)% to (60 × Skill_Level)%
Sonic Wave

__NOTOC__
Sonic Wave (Alt: Sonic Wave) is a 3rd class offensive skill available as Rune Knight.
==Effect==
Slams the equipped weapon into the ground to unleash a shockwave toward the single target for ranged physical damage. The skill can trigger critical damage based on user's crit status, but only half of the critical damage bonus is applied.
Level	Base Damage (ATK)	Range	SP Cost
1 	1,200% 	7 	33
2 	1,350% 	7 	36
3 	1,500% 	8 	39
4 	1,650% 	8 	42
5 	1,800% 	9 	45
6 	1,950% 	9 	48
7 	2,100% 	10 	51
8 	2,250% 	10 	54
9 	2,400% 	11 	57
10 	2,550% 	11 	60
 Damage (ATK)% = (Base_Damage × )
==External==
===Bestowed from===
* - ; 9% chance to autocast on target when performing a melee physical attack (if upgrade level is +9 or higher).
===Enhanced by===
* - If upgrade level is +9 or higher, increases damage by 50%.
* - For every 3 upgrade levels, increases damage by 10%.
*:
**Increases damage by 20%.
**For every upgrade level, increases damage by an additional 5%.
*Peuz's Set - Increases damage by 100%
*Jasper Ring [1] - Increase damage by 1% per 3 base level.
==Changelog==
*October 13th, 2022
**Damage Improved, Cooldown Lowered, Delay Lowered.
***New Damage: (1050 + (150 x SkillLevel))%
***Old Cooldown: 2 seconds
***New Cooldown: 1.75 seconds
***Old Delay: 1 second
***New Delay 0.5 second
Sorcerer Job Change Guide

# On the top floor of Geffen Tower, speak to Merito . When he asks what brought you here, pick any option (except the last). When has asks your name tell him.
#:
# Speak to him a second time, tell him you can handle magic skillfully. Then tell him that Sorcerers can deal with the spirits. Agree to his test and he'll tell you to go to Karacas on the 4th floor.
# Go down three floors and speak to Karacas in the middle of the room. He says you will need 3 , 3 , 3 , and 3 for the next step.
#:
# Speak to Karacas again with the elemental stones and he will give the locations where you can meet the spirits.
# You must collect 3 reagents (red, clear and black) from the 4 locations. For each attempt to communicate you will need 3 of the corresponding elemental stone. You will likely need at least 100 elemental stones. Note: You can use the same sign more then once and get 2 different reagents from the same sign.
## : Use at the northeast corner : Gives or .
##: 
## : Use at the center of northwest room : Gives or .
##: 
## : Use at the southwest part of northeast island : Gives or .
##: 
## : Use at the southwest part of northeast island : Gives or .
##: 
# Once you have a Clear Reagent, Black Reagent, and Red Reagent, return to Karacas.
# Karacas will congratulate you on finishing the test, give you a . a and change you to a Sorcerer.
Category:Sorcerer
Category:Job Change Guide
Soul Ascetic Job Change Guide

#Talk to Clerk in east of Payon. 
#:
#Talk to Banyak near him
#:
#Follow the navigation and enter the hut to the east. Go north and enter the portal.
#Talk to the Landscape Painting
#:
#Head back out and talk to Banyak and Jonchosa will show up.
#After a long conversation between Banyak and Jonchosa, talk to Banyak again.
#*You have to be in a party of your own at this point.
#*Register the instance by asking Banyak to Alert his subordinates.
#*Enter the instance by choosing, I think we can depart now.
#*Instance Cooldown Quest Name: The Foot of an Unknown Mountain
#*You will be transported into the instance.
#:
#After entering talk to Jonchosa.
#:
#She will ask you to dust the place and duel the wolf cub.
#* Though you have an option to directly duel the wolf cub, do not do that.
#Talk to each of the sprite that shows up, there will be 3 of them one after another.
#* You might have to spam enter a bit, since its based on chance.
#After the third sprite, talk to Jonchosa and the wolf cub will attack you. Duel the baby wolf.
#* You will be transported to another location.
#Talk to Jonchosa and he will ask you to find some fish and duel the eddga.
#* Same as previous step try each sprite one after another.
#Talk to Jonchosa again after defeating the eddga monster.
#* He will teleport you back to the starting point.
#Talk to Jonchosa and he will ask you to scale the fish you caught previously and cook it.
#* Again like before, try each sprite in sequence. There are 3 sprites that show up.
#Talk to Jonchosa and Seo will start attacking you.
#After having defeated Seo, talk to Jonchosa and he will change you to Soul Ascetic and transport you out of the instance.
#:
Soul Bind

Soul Bind (Alt: Soul Unity) is a 3rd Expanded class supportive skill available as Soul Reaper.
==Effect==
Level	HP 	Range	SP Cost
1 	150 	3 x 3	44
2 	300 	3 x 3	46
3 	450 	5 x 5	48
4 	600 	5 x 5	50
5 	750 	7 x 7	52
6 	900 	7 x 7	54
7 	1,050	9 x 9	56
Soul Collection

Soul Collection (Alt: Soul Collection) is a 3rd class support skill available as Soul Reaper.
==Effect==
Collects soul periodically while the skill is active. The skill is a toggle skill. Up to 5 souls can be held at once, the capacity can be further increased by Soul Energy Research.
Level	Delay between collection (seconds)
1 	60
2 	50
3 	40
4 	30
5 	20
===Notes===
*Each soul will grant 3 MATK, this bonus is not displayed in the status.
*The souls will disappear if the amount has not changed for 10 minutes.
*Currently there is a display bug where the actual souls were lost but the sprite is still floating.
Soul Cutter

__NOTOC__
Soul Cutter (Alt: Setsudan) is an Expanded 2nd class offensive skill available as Kagerou and Oboro.
== Effect==
A single, short ranged blow. Unlike Cross Slash, there are no restrictions as to having both hands being used for this skill. If the target is under the effect of a Soul Linker's Spirit buff, that player will lose the Spirit and will take bonus damage. The bonus damage depends on the level of the Soul Link skill used.
Level	Base Damage (ATK)	Bonus Damage with lvl 5 Soul Link	SP Cost
1 	100% 	200% 	12
2 	200% 	400% 	16
3 	300% 	600% 	20
4 	400% 	800% 	24
5 	500% 	1,000% 	28
 Damage (ATK) = (Base_Damage × )%
=== Notes ===
* This skill may miss. Normal HIT-Flee formulas apply here;
* This skill is capable of removing Rogue Spirit;
Soul Destroyer

__NOTOC__
Soul Destroyer (Alt: Soul Breaker) is a transcendent 2nd class offensive skill available as Assassin Cross.
==Effect==
Looses a shockwave at a single target to inflict ranged physical damage. The skill can trigger critical damage based on half of user's crit status, but only half of the critical damage bonus is applied.
Level	Base Damage (ATK)
1 	150%
2 	300%
3 	450%
4 	600%
5 	750%
6 	900%
7 	1,050%
8 	1,200%
9 	1,350%
10 	1,500%
 Damage (ATK) = [(Base_Damage + STR + INT) × (Base_Lv ÷ 100)]%
==External==
===Bestowed from===
* Nab Set
** ; Autocast on target when physically attacking.
* 
** ; Autocast on target when physically attacking.
** ; Usable, if refine level is +11 or higher.
===Enhanced by===
====Headgear====
* 
** If refine level is +11 or higher, increases damage by 1% for every base level, up to level 210.
** If refine level is +12 or higher, increases damage by 1% for every base level, up to level 210.
====Garment====
* 
** Increases damage by 5%.
====Shoes====
* 
** For every 4 refine levels, increases damage by 15%.
** When weapon is enchanted with -
*** Reduces cooldown by 0.1 second.
*** When further equipped with and if sum of helmet, weapon and shoes refine levels is +33 or higher, increases damage by 20%.
====Equipment Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, increases damage by 7%.
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 15%.
** If refine level is +11 or higher, increases damage by 15%.
==Changelog==
*
**Skill modifier no longer halved with active.
*October 13th, 2022
**Damage formula changed.
***Old: (350 + (Skill Level x 50))% (ATK + MATK)
***New: [((Skill Level x 150) + STR + INT) x ()]% ATK
**Skill can now deal critical damage, with half of the critical chance status and half of the critical damage bonus.
**Damage type changed from special ranged physical damage to normal ranged physical damage.
**0.25 seconds cooldown added.
**Global delay of skills changed.
***Old: 0.8 + (Skill Level × 0.2) seconds.
***New: 1 second at all skill levels.
**SP cost increased.
***Old: 20 ~ 30
***New: 60 at all skill levels.
**Range decreased from 10 cells to 4 cells.
Soul Drain

Soul Drain (Alt: Soul Drain) is a Transcendent 2nd class passive skill available as High Wizard.
==Effect==
Allows to absorb SP from monsters when they're killed with single target spells, where the amount of SP absorbed is based on the monster's level. This skill also enhances Max SP.
Level	 	Max SP Bonus
1 	110%	2%
2 	125%	4%
3 	140%	6%
4 	155%	8%
5 	170%	10%
6 	185%	12%
7 	200%	14%
8 	215%	16%
9 	230%	18%
10 	245%	20%
Soul Exhale

Soul Exhale (Alt: Soul Change) is a Transcendent 2nd class active skill available as Scholar.
==Effect==
Exchanges the current SP of a single target and the caster at cost of half of the exchanged SP.
===Notes===
*The Shift key must be held in order to use this skill on party members out of PvP environment.
==Applications==
*As an example, if the caster had 1000 SP and the target had 100 SP, the caster's current SP would decrease to 50 and and target's current SP would increase to 500.
*This skill can be used offensively in PvP environment to halve other players' current SP while restoring caster's own SP.
*If the target has zero SP, the caster's SP will be completely drained after using this skill. Therefore the caster has to wait for the SP Recovery or use low-end SP healing items. This is because Indulge cannot be used without at least some SP.
Soul Expansion

__NOTOC__
Soul Expansion (Alt: Soul Expansion) is a 3rd class offensive skill available as Warlock.
==Effect==
Inflicts Ghost property Magic Damage to all enemies in a set area around the target. If the enemy is caged in , this skill inflicts double damage.
Level	Base Damage (MATK)	Area of Effect	SP Cost
1 	1,200% 	3x3 	30
2 	1,400% 	3x3 	35
3 	1,600% 	3x3 	40
4 	1,800% 	5x5 	45
5 	2,000% 	5x5 	50
 Damage (MATK) = [{Base_Damage + INT} x ()]%
===Notes===
*The total damage is inflicted in one bundle of 2 hits. This only affects the divisibility of the damage, which is rounded down.
== External ==
=== Bestowed by ===
* + 
** ; low chance to autocast when performing physical attack.
* + 
** ; 5% chance to autocast when performing physical attack.
* 
** ; 4% chance to autocast when performing ranged physical attack.
* 
** ; 7% chance to autocast when performing ranged physical attack.
==== Super Novice ====
* 
** ; Enable to use.
* 
** ; Enable to use.
=== Enhanced by ===
==== Headgear ====
* 
** For every 2 refine levels, increases damage by 15%.
* 
** For every 3 refine levels, increases damage by 15%.
** When equipped with or , increases damage by 5% for every 3 refine levels of weapon.
==== Armor ====
* 
** For every 3 refine levels, increases damage by 20%.
==== Weapon ====
* 
** If refine level is +7 or higher, increases damage by 20%.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +11 or higher, increases damage by 25%.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +11 or higher, increases damage by 25%.
* 
** If refine level is +9 or higher, increases damage by 20%.
** When equipped with , increases damage by 3% for every refine level of weapon.
** When enchanted with , increases damage by 5% for every 3 refine levels.
** When equipped with , increases damage by 1% for every 3 base levels.
==== Accessory ====
* 
** Increases damage by 10%.
** Increases SP cost by 50.
* 
** For every 7 base levels, increases damage by 1%.
==== Cards ====
* 
** Increases damage by 30%.
==== Costume Enchants ====
* 
** When equipped with , increases damage by 15%.
==== Equipment Sets ====
* + 
** Increases damage by 70%.
==Changelog==
* October 13th, 2022
** Damage Improved. 
*** Old: (400 + 100 x Skill_Level)%
*** New: (1000 + 200 x Skill_Level)%
Soul Gathering

Soul Gathering (Alt: Soul Gathering) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Gathers the wandering spirits that lingering around, instantly filling your Soul Energy to the maximum amount that the caster can accumulate.
* Can only be used when Soul Collect is active.
Level	Skill Cooldown
1 	5
2 	4
3 	3
4 	2
5 	1
==Changelog==
* TBA
Soul Harvest

__NOTOC__
Soul Harvest (Alt: Soul Reaper) is a 3rd class support skill available as Soul Reaper.
==Effect==
All attacks will have a chance to harvest soul from the target.
Level	Harvest Chance	Duration	Cooldown
1 	15 	90 	90
2 	20 	120 	120
3 	25 	150 	150
4 	30 	180 	180
5 	35 	210 	210
===Notes===
*Soul harvest can proc from any type of damage, physical, magical or even reflect damage.
==Application==
*Using while wearing any types of reflect damage gear will also proc.
Soul Linker Job Change Guide

# Find the tavern at 10 O'clock in Morroc .
#:
# Speak with the "Kid" inside the tavern. She will ask you to bring her some items:
#*1 - available for 55,000z at NPC outside Coal Mine () . Note: this is non-discountable. Don't bother asking merchant friends or logging in as your merchant alt to buy it.
#*1 - Dropped by 
#*1 - sold by Trader at (discountable) 
# After you give her the items, she tell you the end of her story.
#Speak with her again, and she will guide the player into their own mind. Speak with each of the NPCs (Monk Spirit, Alchemist Spirit, and Sage Spirit).
# Then, speak with the Kid again.
# The player will be promoted to Soul Linker after embracing the requests of the spirits.
Category: Job Change Guide Category: Soul Linker
Soul Linker Spirit

Soul Linker Spirit (Alt: Soul Linker Spirit) is an Expanded class supportive skill available as Soul Linker.
==Effect==
Calls forth the spirit of history's most skilled Soul Linker and imbues its abilities upon the targeted Soul Linker temporarily.
Level	Duration	SP Cost
1 	150s 	460
2 	200s 	360
3 	250s 	260
4 	300s 	160
5 	350s 	60
===Effects on the target===
*Allows the Ka- skills to be used on other players.
===Notes===
*This skill cannot be cast on self. Must be cast on another Soul Linker.
Category:Spirit Link Skills
Soul Mastery

Soul Mastery (Alt: Soul Mastery) is a 4th expanded class passive skill available as Soul Ascetic.
==Effect==
The studying of Soul Guiding Art increases your SPL.
Level	SPL Bonus
1 	1
2 	2
3 	3
4 	4
5 	5
6 	6
7 	7
8 	8
9 	9
10 	10
==Changelog==
* TBA
Soul Reaper Job Change Guide

#Go one map east of Payon and talk to Banyak .
#*Ask him What do you mean, your money? -> What's his story?
#:
#Go to Payon and talk to Banyak , choose to Stay, and keep talking until he leave.
#:
#Then talk to the Girl nearby until she disappears.
#:
#Talk to Yaong the cat a navigation will appear.
#:
#Follow the navigation one map East until you reach the cat Yaong .
#:
#Talk to the Bag that appear in front of Yaong. 
#:
#Follow it back to Payon to Banyak and the Girl. Talk through the conversation until another navigation appears.
#:
#Follow it North and talk to Banyak . Choose Just to ignore you. option and listen to them talk.
#:
#Talk and follow Yaong to Payon Cave Floor 5.
#:
#Collect , give them to Yaong, then choose Take them and get me out of here.
#*You'll be teleported outside the dungeon.
#Return to Banyak in Payon, and help him.
#*Create a party, talk to him to Create Soul Gate instance, then choose Start Soul-calling Ritual to enter the instance.
#*A lot of monsters will spawn, bring potions, equips, and be ready to fight!
#*Kill 4 waves of monsters, check below for list.
#After all monsters are killed, talk to Soha, he will teleport you to Payon.
#:
#Talk to Banyak and you'll be change to Soul Reaper.
==== Monsters in Instance ====
Monsters	Monsters 	Monsters
Wave 	Monster 	Monster
1st 	https://db.irowiki.org/image/monster/1036.png	https://db.irowiki.org/image/monster/1036.png
2nd 	https://db.irowiki.org/image/monster/1188.png	https://db.irowiki.org/image/monster/1016.png
3rd 	https://db.irowiki.org/image/monster/1180.png	https://db.irowiki.org/image/monster/1416.png
4th 	https://db.irowiki.org/image/monster/1192.png	https://db.irowiki.org/image/monster/1208.png
== References ==
*Markerpen Gaming YouTube guide: youtube link
Soul Siphon

Soul Siphon (Alt: Soul Burn) is a Transcendent 2nd class active skill available as Scholar.
==Effect==
Attempts to fully drain a single target's SP. If the highest level of this skill is used, it will also inflict equal to twice as the amount of SP drained. If this skill fails, these effects are applied on the user instead.
This skill can only be used in PvP environment.
Level	Chance of Effect	 	Cooldown	SP Cost
1 	40% 	None	10s 	80
2 	50% 	None	10s 	90
3 	60% 	None	10s 	100
4 	70% 	None	10s 	110
5 	70% 	200%	15s 	120
==Applications==
*An effective method to overcome a failure when attempting to use this skill is to quickly consume an SP healing item, and then using Soul Exhale on the target. This will effectively drain their SP as well.
*Recommended levels for use are 5, 4 or nor learn it at all.
Soul Strike

__NOTOC__
Soul Strike (Alt: Soul Strike) is a 1st class offensive skill available as Mage and Super Novice.
==Effect==
Unleashes light ghosts at a single target, where each ghost will inflict 100% Ghost property magic damage. This skill inflicts additional damage against Undead property entities.
Level	Hits Inflicted	 	SP Cost
1 	1 	5% 	18
2 	1 	10%	14
3 	2 	15%	24
4 	2 	20%	20
5 	3 	25%	30
6 	3 	30%	26
7 	4 	35%	36
8 	4 	40%	32
9 	5 	45%	42
10 	5 	50%	38
===Notes===
*Despite the animation, all damage is connected in one single bundle.
==External==
===Bestowed from===
* - Level 3; Once
* - Level 5; Once
* - Level 3; Autocast on target when physically attacking
* - Level 1~5; Relentless autocast on target when attacking
* - Level 10; Autocast on target when melee attacking
* - Level 10; Usable
===Enhanced by===
* - Increases the damage by 20%; Mage class only
* - Increases the damage by 5%
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Global delay of skills changed.
***Old: 1.2 - 2.7 seconds at skill level 1-10.
***New: 1.4 seconds at all skill levels.