nyuuzyou/wikis huggingface dataset:
Florence

Florence is a Raposa in Drawn to Life: The Next Chapter. He resides in the east side of Watersong. He speaks with a lisp, and has a dream of becoming an opera singer.
Florence is sweet and kind with big dreams. He is very jealous of Miles and wishes to be just like him.
== Appearance==
A short rapoboy with a burgundy suit, open eyes and orange fur.
== Trivia ==
*Florence shares his sprite with Alphonse
*He is named after a famous Italian city.
== Quotes==
== Media==
Rose Performing.gif|Florence watching Rose's performance.
----
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Characters
Category:Raposa
Category:Watersong
Category:Characters in Drawn to Life: The Next Chapter
Category:Needs More Images
Flower

The Flower is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Sky Arch Mountains. 
Once drawn, the Flower will appear across the ground in the first part of Eastern Winds. They have no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Flower being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a yellow sunflower.
== Levels==
 
 Sky ArchMountains 
 Floating Meadows 
 Roab Plateaus 
 Balancing RockGarden 
 
== Trivia ==
== Media==
WiiFlowerDrawingLocation.png|The area where this creation is drawn.
BetaWiiFlower.png|Early version of the template.
__NOTOC__
Category:Eastern Winds
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Flower Bud

Flower Buds are creations in Drawn to Life. They are first drawn in Moon Grove. They are usually found scattered throughout rows of vines, and fall almost immediately after The Hero jumps on them. 
== Appearance ==
Due to the Flower Bud being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to a 32px × 32px area.
== Levels ==
<tabber>
|-|Forest Gate= 
 
 Moon Grove 
 
</tabber>
== Trivia ==
*This creation object is similar to Drawn to Life: The Next Chapter's Collapsing Platform.
== Media==
FlowerBudDrawingLocation.png|The area where this creation is drawn.
FlowerBudPrompt.png|The drawing prompt for this creation.
__NOTOC__
Category:Drawn to Life
Category:Creations
Category:Forest Gate
Category:Creations in Drawn to Life
Flowers

Flowers are a group of three Village Creations drawn in Drawn to Life: Spongebob Squarepants Edition. They act as decorations that are planted in stone beds next to Doodle Houses in Bikini Bottom Home's main area.
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Dialogue Exchanges ==
<tabber>
|-|Flowers=
:Fish: Flowers, DoodlePants. The town needs flowers. But what kinds of flowers?!
:Fish: WHAT COLOR!! LONG STEMS OR SHORT?
:Fish: IT'S TOO MUCH FOR ONE FISH TO DECIDE!
:Prompt: Looks like it'll be up to you to draw new flowers for Bikini Bottom!
:(The player then draws Flowers.)
:Fish: BEAUTIFUL! From now on, you're this town's Chief Director of Gardening!
:Fish: Check up on the flowers from time to time!
</tabber>
== Trivia ==
* Much like the Large Flower creation in Drawn to Life: Two Realms, drawing this creation to life is optional.
* This creation and the Doodle House are the only creations in the entire game to have three unique variants.
** Of the two, the Flowers are the sole creation to have all variants drawn at the same time.
== Media==
BikiniBottomFlowers.png|Some Flowers in Bikini Bottom Home.
BikiniBottomFlowers2.png|Some Flowers in Bikini Bottom Home.
BikiniBottomFlowers3.png|Some Flowers in Bikini Bottom Home.
__NOTOC__
Category:Creations
Category:Village Creation
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Fluffy Cloud

The Fluffy Cloud is the second Level Object drawn in Uptown Bikini Bottom, as well as the fifth in both Bikini Bottom and Drawn to Life: Spongebob Squarepants Edition overall. It acts as a moving platform, leading to the player timing their jumps so they wouldn't miss the platform.
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Levels ==
<tabber>
|-|Bikini Bottom=
 
 Uptown Bikini Bottom 
 BiBo Industries 
 
</tabber>
== Trivia ==
* The Fluffy Cloud functions identically to other moving platforms drawn in the series, such as the Stormy Cloud from Drawn to Life and the Flying Platform from Drawn to Life: The Next Chapter.
== Media==
FluffyCloudIn-Game.png|Some Fluffy Clouds near the Easel that created them in Uptown Bikini Bottom.
BiBoIndustriesFluffyCloud.png|A Fluffy Cloud in BiBo Industries.
__NOTOC__
Category:Creations
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:Bikini Bottom (World)
Flyin' Rabbit

Flyin' Rabbits are enemies in Drawn to Life. They are rabbit-like enemies that fly using their ears as propellers and then glide down. They are found in the Forest Gate levels and take two hits to defeat.
== Appearance==
Flyin' Rabbits are round, pinkish-white furred creatures with over-sized ears. They have two stumpy feet located on the bottom of their body.
== Levels==
 
 Twilite Wood 
 Moon Grove 
 
== Trivia ==
*This enemy is referred to as "Snow Flyer" in Drawn to Life's code.
** Furthermore, this enemy is grouped with other Snow Gate enemies and assets despite only being used in the Forest Gate.
** This was explained with a document shared by Chern Fai, showcasing that the Flyin' Rabbit was originally meant to appear in the Snow GateUnused_%26_Removed_Features/DTL1#Snow Enemies (World 1).
*This enemy only makes an appearance in two levels.
== Media==
<tabber>
|-|Screenshots=
FlyinRabbitTwiliteWood.png|A Flyin' Rabbit in Twilite Wood.
FlyinRabbitMoonGrove.png|A Flyin' Rabbit in Moon Grove.
|-|Concept Art=
2006Babbit.png|Concept Art of a Flyin' Rabbit, called "Babbit."
</tabber>
Category:Drawn to Life
Category:Enemies
Category:Forest Gate
Category:Enemies in Drawn to Life
Category:Article Conjectures
Flying Dutchman

The Flying Dutchman is a supporting character in the SpongeBob SquarePants TV series and a minor character in Drawn to Life: SpongeBob SquarePants Edition. His ship is where three stages of the Deep Sea world -Dutchman Deck, Below Deck and No Turning Back - take place.
==Appearance==
Much like in the series, the Flying Dutchman is ghost pirate who always has a green glowing aura around him. Sometimes he's seen with yellow eyes and black irises, though in-game they are light green and dark green respectively. Some scraggly hair and beard is planted on his head, and his attire consists of a pirate hat with a chunk taken out, a typical pirate's coat and small pigtails.
==Story==
DoodlePants, SpongeBob, Patrick and Squidward first encounter the Dutchman as they approach his ship while searching for DoodleBob at the Deep Sea. The Dutchman accuses them of taking control of his ship using an army of Doodle Dudes, and Doodle Patrick shows up to convince this to him further. SpongeBob and Squidward try to prove him wrong, only for Patrick to accidentally let slip that he redrew DoodleBob to life. The Dutchman chases after the quartet, only to apologize to them after they cleared the Doodle Dudes. Doodle Patrick is revealed to have tricked the Dutchman, who is not pleased to discover this. He entrusts DoodlePants with stopping Doodle Patrick, and upon doing so he gets his ship back. He thanks SpongeBob for the help and bids him farewell as the group heads back to Bikini Bottom.
== Quotes ==
<tabber>
|-|Drawn to Life: SpongeBob SquarePants Edition=
</tabber>
== Trivia ==
* The Flying Dutchman is one of the few major story characters to not have a 3D model in-game.
**He's also the only Bikini Bottom resident to not reside at Bikini Bottom Home at any point in the game.
== Media==
<tabber>
|-| Cutscene Portraits=
DutchmanPortHappy.png
DutchmanPortDumbstruck.png
DutchmanPortAngry.png
DutchmanPortStraightFace.png
|-| Misc=
DUTCHMANSHIPW3.png|The Dutchman's ship as seen on the World 3 map screen.
DutchmanShip.png|The Dutchman on his ship in a cutscene.
</tabber>
== Additional Info ==
* The Flying Dutchman's page on the Spongebob Wiki
__NOTOC__
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Characters in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:Deep Sea
Flying Fish

Flying Fish are creations in Drawn to Life. They are drawn in the Conch Ruins.
Flying Fish act as moving platforms to bring The Hero safely over water, getting them higher and higher to where they could not jump before.
== Appearance ==
Due to the Flying Fish being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
However, this creation is still confined to an outlined area.
== Levels ==
 
 Conch Ruins 
 
== Trivia ==
*There are 16 Flying Fish in the Conch Ruins.
*A yellow flying fish is visible on the Beach Gate World Map.
== Media==
File:FlyingFishDrawingLocation.png|The area where this creation is drawn.
File:FlyingFishDrawingPrompt.png|The drawing prompt for this creation.
File:FlyingFishEx.png|A player's Flying Fish design.
File:FlyingFishHero.png|A Hero riding on a Flying Fish.
File:Gate3Menu.png|The Beach Gate World Map, with the yellow flying fish visible.
__NOTOC__
----
Category:Drawn to Life
Category:Beach Gate
Category:Creations
Category:Creations in Drawn to Life
Flying Platform

The Flying Platform is a creation in Drawn to Life: The Next Chapter, first drawn in Rockin' Ruins in Watersong. It is a moving platform that allows the player to reach otherwise-inaccessible areas.
== Appearance==
Due to the Flying Platform being a creation object, the appearance of this object is completely dependent on the player, though they are still confined to the space provided.
The preset drawing for this creation is a red book facing upwards. The opened pages are filled with writing.
== Levels ==
<tabber>
|-|Watersong=
 
 Rockin' Ruins 
 Canal Royale 
 Jivin' Rooftops 
|-|Lavasteam=
 
 Magma Flow Factory 
 Molten River 
 Robosa Foundry 
|-|Galactic Jungle=
 
 Iron Arboretum 
 Techno Spires 
|-|Wilfre's Wasteland=
 
 Drip Drop Docks 
 Underground Town 
 Crumbling Keep 
</tabber>
== Trivia ==
*The Flying Platform is the first creation in the game to be drawn in an optional stage, Rockin' Ruins.
*The Flying Platform has a very similar function to the Stormy Cloud in the first game.
== Media==
<tabber>
|-|Screenshots=
MoverDrawingLocation.png|The area where this creation is drawn.
MoverDrawingPrompt.png|The drawing prompt for this creation.
|-|Beta=
FlyPlatBeta1.png|Early version of the template.
FlyPlatBeta2.png|Ditto.
FlyPlatBeta3.png|Ditto.
</tabber>
__NOTOC__
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter
Category:Drawn to Life: The Next Chapter
Category:Watersong
Forest Gate

The Forest Gate is the second Gate accessible in Drawn to Life.
It is the Gate after the Snow Gate, and before the Beach Gate. This Gate contains a total of five levels, four regular and one boss. The gate is unlocked following the defeat of Frostwind, and the eastern expansion of the village.
== Levels ==
=== World 2-1 ===
Twilite Wood is the first level in the Forest Gate. The Hero has to rescue Zsasha, a RapoGirl, and an Old Rapo Man, while collecting all four pieces to the Night Sky Template.
=== World 2-2 ===
Moon Grove is the second level in the Forest Gate. The Hero has to rescue Cricket and his deputies, and collect the Moon Template.
=== World 2-3 ===
Gearworks is the third level in the Forest Gate. The Hero has to rescue NavyJ and two of his groupies, and collect the Clock Template.
=== World 2-4===
Star Forest is the fourth level in the Forest Gate. The Hero has to rescue Galileo and his family, and collect the Village Observatory Template.
== Boss ==
 Deadwood is the boss of the Forest Gate. The Hero has to free the imprisoned Samuel.
== Rescued Characters==
<tabber>
|-|Zsasha=
|-|Cricket=
|-|NavyJ=
|-|Galileo=
|-|Samuel=
</tabber>
== Trivia ==
* Every Gate in the game minus the Secret Door uses the same sprite of the entrance gate in their stage select map.
== Media==
Gate2Menu.png|The map for this gate.
DoorMap.png|The Gate as it's shown on the map.
ForestGateHUD.png|The level name HUD for all levels in this gate.
DrawScreenTwilite.png|Draw Mode screen backdrop for this world.
__NOTOC__
Category:Gates
Category:Drawn to Life
Category:Forest Gate
Category:Levels
Category:Locations
Category:Levels in Drawn to Life
Category:Rapoville
Forgotten Library

Forgotten Library is the first level of Turtle Rock, and the first level in Drawn to Life: The Next Chapter overall. It introduces the player to the game's platforming controls and other basic mechanics, such as BakiBeard Coins, Draw Mode, and exploring for secrets. 
== Story==
After boarding Turtle Rock and creating a Hero, Jowee accidentally drops Heather's Pendant below Creation Hall, so the Hero must retrieve it.
== Enemies ==
Dodo	Manic Baki (After Reaching Wilfre's Wasteland)
 	
== Creations ==
<tabber>
 |-|Standard Platform=Standard Platform
</tabber>
 
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Trivia ==
* Forgotten Library, Baki Basement, and the four boss levels are the only six levels in the game to not have a jar of Color at the end of them.
* Forgotten Library and Magma Flow Factory are the only two levels in the series that can be substantially changed by outside factors.
** In Forgotten Library's case, Manic Baki and blue pots appear in the level once Wilfre's Wasteland is reached.
== Media ==
<tabber>
|-|Screenshots=
Forgotten Library Stitch 1.png|A stitch of the first part of the level.
Forgotten Library Stitch 2.png|A full shot of this level.
ForgottenBackdrop.png|The backdrop for this level, only visible through hacking.
|-|Music=
ForgottenLibraryLunarRise.ogg|The theme for this level.
</tabber>
__NOTOC__
Category:Turtle Rock
Category:Levels
Category:Levels in Drawn to Life: The Next Chapter
Category:Drawn to Life: The Next Chapter
Fr/Baki

Baki, pluriel "Baki", sont les ennemis les plus communs de la Drawn to Life Series. Ils errent, la plupart ne ciblant pas spécifiquement le Hero. Les Baki sont vaincus en sautant dessus, en effectuant un rebond au sol ou en utilisant une arme.
Comme indiqué dans Drawn to Life: The Next Chapter, les Baki sont originaires de la terre des Raposa et sont une nuisance constante pour eux car ils ont tendance à voler de la nourriture telle que les récoltes de Banya . Leur nombre a diminué à cause de l'Ombre enveloppant la terre et détruisant leurs huttes, forçant les Baki à quitter leurs maisons. Il est laissé entendre que Raposa peut en fait manger du Baki dans le premier jeu, lorsque Chef Cookie fait une remarque sur le goût du Space Baki. Baki est également connu pour être assez stupide.
== Apparence ==
Bien que leurs apparences changent à différentes étapes de chaque jeu, ce sont toujours des créatures bipèdes ressemblant à des souris qui ont de grands yeux complètement blancs. Tendant à porter un foulard à rayures, ils peuvent aussi parfois porter des objets sur la tête tels que des seaux, des casques ou des feuilles.
== All Baki Variants==
<tabber>
|-|Drawn to Life=
* Snow 
* Timber
* Star
* Mecha
* Sand
* Aquatic
* Golden
* Stacked
|-|Drawn to Life: The Next Chapter=
* Grey
* Pirate
* Submarine
* Baki Ghosts
* Miner
* Burnas
* Chimneysweep
* Moon Jumper
* Turret
* Lancer
* U.F.O.
* Space Bus
* S.P.U.D.
* Manic
|-|Drawn to Life: The Next Chapter (Wii)=
* Jangala
* Shadow City
* Icy Wastes
* Eastern Winds
|-|Drawn to Life: Two Realms=
* Green
* Acorn
* Fire
* Boom
* Cactus
* Wood
* Rocky
* Carrier Robot
</tabber>
== Trivia ==
* Jeremiah Slaczka a confirmé dans une interview que Baki n'a que deux jambes.]
* Baki dans Drawn to Life peut occuper le même espace sans collision contrairement à la suite.
* Baki, lorsqu'il est sur une pente, fera apparaître environ 5 pixels au-dessus du sol lorsque le héros s'approche de son point de frai.
* Les géniteurs de Baki n'engendreront qu'un seul Baki actif à la fois, même lorsque The Hero permet au géniteur de rester loin de l'écran.
** « Géniteurs de Baki » fait référence au point uniforme dans lequel Baki apparaît lorsque le héros s'approche d'une zone.
* Appeler quelqu'un un Baki est considéré comme une insulte par les Raposa.
** "Mindless Baki, vous tous!"
** "Vous stupide Baki!"
** Un Raposa pourrait également appeler un autre « peur-Baki » par opposition à « peur-chat ».
* « Baki » est similaire au mot japonais « baka » qui signifie « imbécile », « stupide », « idiot », etc.
* Baki a été mentionné dans la chanson de NavyJ lors du premier match.
* Les Baki sont les seuls ennemis à apparaître dans tous les jeux non Spongebob Drawn to Life.
Fr/Colégram

== Appearance==
Colégram est un Raposa mâle âgé au pelage gris clair. Il a une longue moustache et des sourcils broussailleux de la même couleur. Il porte une robe verte et dorée et une couronne dorée.
== Story ==
The Hero, Jowee et les Raposa restants se rendent au village de Fumelave, où ils découvrent que les villageois travaillent tous sans cesse, minant pour Banya Crystals parce qu'un Raposa du nom de "Roi Colégram" les y forçait. Il s'avère que Colégram a en fait été trompé par Wilfre (sous le déguisement de Salem) pour utiliser le Robosa pour faire travailler les citoyens plus fort.
== Media==
KingMiney Art.png|
Miney.png|
MineyIsAJerk.png|
Miney's Level.jpg|
----
Music themes associated with this character.
 
 Track 17
 
----
Fr/Ice Cube

Les Ice Cubes sont des créations dans Drawn to Life, d'abord dessinées dans le niveau Snow Caves. Ce sont des plates-formes fixes que le Héros doit utiliser pour traverser l'eau et s'échapper en s'endommageant.
== Apparence ==
Étant donné qu'Ice Cube est un objet de création et n'a pas de préréglage ou de guide pré-dessiné, l'apparence de cet objet dépend entièrement du joueur.
Cependant, ils sont toujours confinés à une zone de 46px × 46px.
== Niveaux ==
 
 Grottes de neige 
 
== Anecdote==
* Malgré le fait qu'ils soient dits fondants, ils sont parfaitement sûrs pour marcher dessus et ne disparaissent pas au fil du temps.
* La création Ice Cube est légèrement plus petite que son homologue Drift Ice.
Fr/Moe

==Story==
Moe est présenté pour la première fois pendant que le Hero cherche dans les mines pour trouver Mari. Moe explique que Colégram était un bon maire jusqu'à ce qu'il devienne fou et prenne le contrôle avec Robosa. Moe conseille alors à l'équipe de trouver Key, l'ingénieur, car il sait comment arrêter le Robosa. Le Héros sauve la Clé, et les quatre vont dans la tour de Colégram pour trouver la clé qui détruit le Robosa. Colégram les verrouille et le Hero finit par les sauvegarder. La clé se casse et ils en font une nouvelle avec de nouveaux matériaux. Ils actionnent l'interrupteur qui éteint le Robosa, mais Salem ravive le Robosa Géant. Il s'avère alors que Colégram a été invité à faire tout cela par Salem. Le Héros arrête le Robosa Géant et Moe le remercie.
== Appearance ==
Moe est un Raposa mâle au pelage brun. Il a une moustache et des sourcils hirsutes, qui cachent ses yeux. Il porte un casque blanc et une salopette orange avec un maillot de corps noir.
== Trivia ==
*À un moment du jeu, Moe peut être vu portant des vêtements Mike's.
** Il s'agit probablement d'un sprite de peur inachevé, car il existe d'autres personnages avec des sprites inutilisés portant les vêtements de Mike.
*À un moment du jeu, Moe déclare que Colégram a banni ses autres frères et sœurs qui refusaient de travailler.
**Cela confirme que Colégram et Moe ont au moins deux autres frères et sœurs.
== Media ==
File:Moe.png|La zone dans laquelle Moe réside.
Franco Key

Franco Key is a minor character in Drawn to Life: Two Realms. He is a Belleview resident and works at the record store in town.
== Appearance ==
Franco Key is an adult human with a black pompadour. He wears a white shirt with white pants, and has a blue vest over that. He has a small, white patch on the vest, and he wears brown shoes.
== Story ==
Before the events of Drawn to Life: Two Realms, Franco Key was infected with Shadow by Aldark. He plays no major role in the story, but by the end of the game, the Hero has presumably saved him from the Shadow.
== Imagination Battle==
Vinyl Value is an optional level in Drawn to Life: Two Realms, has one segment, and takes place in Franco Key's mind.
====Rewards====
:One Star (500 points): 30 Rapo-Coins
:Two Stars (1500 points): 70 Rapo-Coins
:Three Stars (2500 points): Toy Crank Sticker
====Required Enemies====
Dreamer
====Build Mode====
For this level, the player is required to place 3 toys and place 2 Dreamers in a zone.
== Quotes==
<tabber>
|-|Drawn to Life: Two Realms=
</tabber>
== Trivia ==
* According to the Raposa-Human Connection Sheet used during development, Franco Key is NavyJ's counterpart.
* The character of Franco Key is a reference to David Franco, the composer for Drawn to Life, Drawn to Life: The Next Chapter, and Drawn to Life: Two Realms.
* Vinyl Value had a bug where the Dreamers were associated with the wrong Shadow Cages, resulting in them remaining in place when a cage was knocked away until the player ground pounded near them.
** This was later fixed in the Creative Pack DLCDrawn to Life: Two Realms 1.1 Patch Notes (2021 Feb 04).
== Media==
<tabber>
|-|Images=
FrancoKeyRecordStore.gif|The Record Store
MusicStoreNight.png|The Record Store at night.
|-|Imagination Battle=
VinylValue.png|Vinyl Value Title Card
FrancoLevel.jpg|Vinyl Value
TRSPACEBG.png|The Space Biome used in Vinyl Value.
VinylValueBug.png|A bug where a Dreamer is softlocked in Vinyl Value.
</tabber>
== References==
Category:Characters
Category:Humans
Category:Drawn to Life: Two Realms
Category:Characters in Drawn to Life: Two Realms
Category:Belleview
Category:Needs Two Realms Images
Franco Key's Record Store

Franco Key's Record Store is a building that appears in Drawn to Life: Two Realms, located in the north end of Belleview.
== Appearance ==
Franco Key's Record Store is a narrow rectangular building, mainly consisting of green bricks and white support beams. Guitars are on display at the window, and a sign featuring a vinyl record is right above it.
== Story ==
== Media==
ComingSoon.png
__NOTOC__
Category:Drawn to Life: Two Realms
Category:Buildings
Category:Village Area
Category:Belleview
Francois

Francois is a Raposa in Drawn to Life: The Next Chapter. He resides in the east side of Watersong. He is the one who sculpts the statue in the middle of Watersong.
If the player approaches Francois, he will ask The Hero to restore color to the fountain in the eastern section of Watersong. After the fountain is restored, he asks the hero to design a statue he can construct. Once the statue is designed, it can be seen on top of the Watersong Fountain.
== Appearance ==
Francois is an adult, brown-furred Raposa with horizontal or squinted eyes in his sprite. He wears a dark-teal suit with red neck cuffs and a white undershirt, a golden button can be seen on his suit. The top-hat he wears matches the overall color-palette of the suit. 
He wears a monocle over his left eye and is seen adjusting it in his "Idle" animation.
== Quotes==
== Trivia ==
* Francois shares his sprite with Sebastien.
* Based on his dialog, it can be assumed that Francois is a sculptor.
* After Light of My Life, when Salem appears with two Ameba resembling Raposa, one of them uses Francois' sprite.
== Media ==
<tabber>
|-|Images=
FrancoisArea.png|The area in which Francois resides.
Rose Performing.gif|Francois watching Rose's performance.
|-|Videos = 
<youtube>7vdYWpb2wJk</youtube>Francois creating the Watersong Statue
</tabber>
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Characters
Category:Raposa
Category:Watersong
Category:Characters in Drawn to Life: The Next Chapter
Category:Needs More Images