nyuuzyou/wikis huggingface dataset:
Digimon World X (Jan 6, 2005 prototype)

A prototype of Digimon World X (also known as Digimon World 4) for the Xbox.
==Notes==
* Predates the final US build by a month.
* English localization prototype.
* Grammar and spelling errors.
* Untranslated text.
* XBE information:
** Internal Name: ãƒ‡ã‚¸ãƒ¢ãƒ³ãƒ¯ãƒ1/4ãƒ"ãƒ‰ï1/4¸
** Maker ID and Product Number: \x00\x00-0
** Executable Name: Default.xbe
** Executable checksum (MD5): 907919fff9138e416e0cf40476efa8c7
* Miscellaneous Notes:
** Game is emulatable (in CXBX): Yes (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Digimon World 4 preview (1).png
Xbox - Digimon World 4 preview (2).png
Xbox - Digimon World 4 preview (3).png
Xbox - Digimon World 4 preview (4).png
Xbox - Digimon World 4 preview (5).png|Title Screen
Xbox - Digimon World 4 preview (6).png|Options
Xbox - Digimon World 4 preview (7).png
Xbox - Digimon World 4 preview (8).png
Xbox - Digimon World 4 preview (9).png
Xbox - Digimon World 4 preview (10).png
Xbox - Digimon World 4 preview (11).png
Xbox - Digimon World 4 preview (12).png
Xbox - Digimon World 4 preview (13).png
Xbox - Digimon World 4 preview (14).png
Xbox - Digimon World 4 preview (15).png
Xbox - Digimon World 4 preview (16).png
Xbox - Digimon World 4 preview (17).png
==Origin==
Xbox - Digimon World 4 preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Digital Devil Saga: Avatar Tuner 2 (Jul 11, 2005 prototype)

A prototype of Digital Devil Saga: Avatar Tuner 2 for the PlayStation 2.
==Notes==
* Different logo on the titlescreen
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
smt2digitalsaga2preview_title.png|Titlescreen
==Origin==
SMT Digital Devil Saga 2 Previewable.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Diner Dash (Mar 26, 2008 prototype)

A prototype of Diner Dash for the Xbox 360.
==Notes==
* Built over a year before the final build.
* Original filename: Diner Dash (Mar 26 2008).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Diner Dash (Sep 29, 2009 prototype)

A prototype of Diner Dash for Xbox 360.
==Notes==
* Built 5 days before final build.
* Original filename: Diner Dash® (Sep 29, 2009) (584108B5).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Dino Crisis 2 (Apr 27, 2000 prototype)

A prototype of Dino Crisis 2 for the PlayStation.
==Notes==
* This demo was made for E3.
* Has tons of differences compared to the final game.
* You start with Regina and switch to Dylan once you reach the Research Facility.
* The COMBO meter is cyan with a slightly different font.
* When you score points, the combo points gradually increase, while in the final version, the game just shows you directly the exact amount.
* The game still uses Dino Crisis 1 sounds for the menus.
* Healing items don't stock up when you pick the same item type unlike the final version,
* Dylan section ends when you reach the Military Facility and see the T-Rex cutscene.
* The events that play out don't make that much sense compared to the final version, most likely made just to make the demo longer & avoid showing unfinished stuff.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Dino Crisis 2-0000.png
PSX - Dino Crisis 2-0001.png
PSX - Dino Crisis 2-0002.png
PSX - Dino Crisis 2-0003.png
==Origin==
PSX - Dino Crisis 2.jpeg|Disc front.
==Videos==
<youtube heights="320" widths="224">Vmdd1oie8GU</youtube>
==Files==
==Acknowledgments==
A huge thanks to SolidSnake11&Nex for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dino Crisis 3 (Jul 16, 2003 prototype)

A prototype of Dino Crisis 3 for the Xbox.
==Notes==
* Predates the final US build by almost a month, but post dates the final Japanese build by almost two months.
* English localization prototype.
* Requires installation on the hard drive. However, an ISO can be built by renaming the xbe in /Files/dino3_0717 to default.xbe.
* An extensive debugger enabled by pressing the Back button on most screens/scenarios.
* XBE information:
** Internal Name: Installer
** Maker ID and Product Number: \xFF\xFF-65280
** Executable Name: default.xbe
** Executable checksum (MD5): b4a509ddfb1f1faba9c3c29536590b8d
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Dino Crisis 3 review (1).png
Xbox - Dino Crisis 3 review (2).png
Xbox - Dino Crisis 3 review (3).png
Xbox - Dino Crisis 3 review (4).png
Xbox - Dino Crisis 3 review (5).png
Xbox - Dino Crisis 3 review (6).png
Xbox - Dino Crisis 3 review (7).png
Xbox - Dino Crisis 3 review (8).png
Xbox - Dino Crisis 3 review (9).png
Xbox - Dino Crisis 3 review (10).png
Xbox - Dino Crisis 3 review (11).png
Xbox - Dino Crisis 3 review (12).png
Xbox - Dino Crisis 3 review (13).png
Xbox - Dino Crisis 3 review (14).png
Xbox - Dino Crisis 3 review (15).png
Xbox - Dino Crisis 3 review (16).png
Xbox - Dino Crisis 3 review (17).png
Xbox - Dino Crisis 3 review (18).png
Xbox - Dino Crisis 3 review (19).png
Xbox - Dino Crisis 3 review (20).png
==Origin==
Xbox - Dino Crisis 3 review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dino Hockey (Dec 18, 1990 prototype)

A prototype of the unreleased Dino Hockey for the NES.
==Notes==
* Developed by Virgin Games and published by Sunsoft for planned late 1991 release.
* Mentioned in Gamepro magazine the September 1991 issue covering the SCES that year.
* More playable than the earlier prototype.
==Screenshots==
Dino Hockey (Alpha 1990.12.18)(1).2019-06-16 18.57.43.png|Title screen.
Dino Hockey (Alpha 1990.12.18)(1).2019-06-16 18.58.08.png|Gameplay 1.
Dino Hockey (Alpha 1990.12.18)(1).2019-06-16 18.58.22.png|Gameplay 2.
Dino Hockey (Alpha 1990.12.18)(1).2019-06-16 18.58.31.png|Gameplay 3.
Dino Hockey (Alpha 1990.12.18)(1).2019-06-16 18.59.25.png|Intro.
Dino Hockey (Alpha 1990.12.18)(1).2019-06-16 18.59.38.png|Team select.
Dino Hockey (Alpha 1990.12.18)(1).2019-06-16 18.59.53.png|Pause menu (How to play).
==Videos==
<youtube width="398" height="224">MxyLTJjpM50</youtube>
==Acknowledgments==
Thanks to the Retro Preservation Club for this release!
Dino Hockey (Prototype)

An early prototype of the unreleased Dino Hockey for the NES.
==Notes==
* Developed by Virgin Games and published by Sunsoft for planned late 1991 release.
* Mentioned in Gamepro magazine the September 1991 issue covering the SCES that year.
* The game can crash easily. It seems to always crash if you move the character anywhere near the upper part of the screen.
==Screenshots==
Dino Hockey (USA) (Proto).2019-06-16 19.02.19.png|Title screen.
Dino Hockey (USA) (Proto).2019-06-16 19.02.27.png|Gameplay 1.
==See also==
Original release article on NintendoAge. (Archive)
Dino Stalker (Apr 9, 2002 prototype)

A prototype of Dino Stalker for the PlayStation 2.
==Notes==
* A debug menu appears on start up.
** MONSTER TEST soft locks the game.
* Japanese prototype.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (1).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (2).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (3).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (4).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (5).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (6).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (7).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (8).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (9).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (10).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (11).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (12).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (13).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (14).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (15).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (16).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (17).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (18).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (19).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (20).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (21).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (22).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (23).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (24).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (25).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (26).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (27).png
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18 (28).png
==Origin==
PS2 - Dino Stalker JP Version Ver 20410 2002-04-18.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dinosaur Hunting: Ushinawareta Daichi (Oct 3, 2003 prototype)

A prototype of Dinosaur Hunting: Ushinawareta Daichi for the Xbox.
==Notes==
* Localization prototype of an unreleased English version.
* It was originally announced to have Metro 3D as its publisher on November 7th, 2003. The game had multiple final release dates. The game originally had a February 2004 release, followed by a March 24th, 2004 release, and finally an August 2nd, 2004 release until it was silently cancelled. The game was also given an ESRB rating of T for Teen. The game was cancelled for unknown reasons.
* XBE information:
** Internal Name: DinosaurHunting
** Maker ID and Product Number: MS-105
** Executable Name: default.xbe
** Executable checksum (MD5): 7e55f4c85d9f889dbb944360e645bdb2
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Dinosaur Hunting beta (1).png
Xbox - Dinosaur Hunting beta (2).png
Xbox - Dinosaur Hunting beta (3).png
Xbox - Dinosaur Hunting beta (4).png
Xbox - Dinosaur Hunting beta (5).png
Xbox - Dinosaur Hunting beta (6).png
Xbox - Dinosaur Hunting beta (7).png
Xbox - Dinosaur Hunting beta (8).png
Xbox - Dinosaur Hunting beta (9).png
Xbox - Dinosaur Hunting beta (10).png
Xbox - Dinosaur Hunting beta (11).png
Xbox - Dinosaur Hunting beta (12).png
Xbox - Dinosaur Hunting beta (13).png
Xbox - Dinosaur Hunting beta (14).png
Xbox - Dinosaur Hunting beta (15).png
Xbox - Dinosaur Hunting beta (16).png
Xbox - Dinosaur Hunting beta (17).png
Xbox - Dinosaur Hunting beta (18).png
Xbox - Dinosaur Hunting beta (19).png
Xbox - Dinosaur Hunting beta (20).png
Xbox - Dinosaur Hunting beta (21).png
Xbox - Dinosaur Hunting beta (22).png
==Origin==
Xbox - Dinosaur Hunting beta.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dinosaur Planet (Dec 1, 2000 prototype)

A prototype of the unreleased Dinosaur Planet for Nintendo 64, which was later reworked into Star Fox Adventures for GameCube.
==Notes==
* Has emulation issues.
* Build appears to be at the start of the conversion to Star Fox Adventures, as the script was being altered to change Saber's name to Fox McCloud.
* Cannot be beaten as the ending portion of the game was reportedly never created. 
==Origin==
DinosaurPlanet Disc.jpg|CD-ROM
==See also==
* Forest of Illusion's tweet
* Forest of Illusion's webpage (archived)
* No-Intro entry
Dinosaurs for Hire (Apr 26, 1993 prototype)

A prototype build of Dinosaurs for Hire, dated April 26, 1993. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 33 2e 4d 41 52 (C)SEGA 1993.MAR
00000120 44 49 4e 4f 53 20 46 4f 52 20 48 49 52 45 20 20 DINOS FOR HIRE 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 44 49 4e 4f 53 20 46 4f 52 20 48 49 52 45 20 20 DINOS FOR HIRE 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 30 35 30 20 2d 30 30 a5 31 GM MK-1050 -00.1
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 49 44 20 4c 4f 42 53 54 ID LOBST
000001d0 45 52 20 56 31 2e 30 20 20 20 20 20 20 20 20 20 ER V1.0 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Dinosaurs for Hire (Apr 27, 1993 prototype)

A prototype build of Dinosaurs for Hire, dated April 27, 1993. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 33 2e 4d 41 52 (C)SEGA 1993.MAR
00000120 44 49 4e 4f 53 20 46 4f 52 20 48 49 52 45 20 20 DINOS FOR HIRE 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 44 49 4e 4f 53 20 46 4f 52 20 48 49 52 45 20 20 DINOS FOR HIRE 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 30 35 30 20 2d 30 30 a5 31 GM MK-1050 -00.1
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 49 44 20 4c 4f 42 53 54 ID LOBST
000001d0 45 52 20 56 31 2e 30 20 20 20 20 20 20 20 20 20 ER V1.0 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Dinosaurs for Hire (May 2, 1993 prototype)

A prototype build of Dinosaurs for Hire, dated May 2, 1993. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 33 2e 4d 41 52 (C)SEGA 1993.MAR
00000120 44 49 4e 4f 53 20 46 4f 52 20 48 49 52 45 20 20 DINOS FOR HIRE 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 44 49 4e 4f 53 20 46 4f 52 20 48 49 52 45 20 20 DINOS FOR HIRE 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 31 30 35 30 20 2d 30 30 a5 31 GM MK-1050 -00.1
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Dirge of Cerberus: Final Fantasy VII (May 31, 2006 prototype)

A prototype of Dirge of Cerberus: Final Fantasy VII for the PlayStation 2.
==Notes==
* Version number is noted on the titlescreen
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
dirgeofcerberuspreview_title.png
==Origin==
PS2 - Dirge of Cerberus Preview Build Release August 15 2006.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dirt (Mar 9, 2007 prototype)

A prototype of Dirt for the Xbox 360.
==Notes==
* Only Career and Rally World are selectable
* Only the Amateur difficulty is selectable
* XEX information:
** Header Maker ID: CM
** Header Product Code: 2003
** Header Title: DIRT
** Header PE Name: cmr6_release.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 44e414e454cecf05c98144ea73778b31
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: No (as of December 25, 2022).
*** Issues: Game hangs with no error message after starting a race.
==Screenshots==
Screenshot - DIRT 2022-12-13 22-30-26.png
Screenshot - DIRT 2022-12-13 22-29-11.png
Screenshot - DIRT 2022-12-13 22-29-03.png
Screenshot - DIRT 2022-12-13 22-28-58.png
Screenshot - DIRT 2022-12-13 22-28-53.png
Screenshot - DIRT 2022-12-13 22-28-37.png
Screenshot - DIRT 2022-12-13 22-28-34.png
Screenshot - DIRT 2022-12-13 22-28-26.png
Screenshot - DIRT 2022-12-13 22-28-17.png
Screenshot - DIRT 2022-12-23 22-15-31.png
Screenshot - DIRT 2022-12-23 22-15-37.png
Screenshot - DIRT 2022-12-23 22-17-51.png
==Origin==
X360 - Dirt preview.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon, and ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dirt (May 3, 2007 prototype)

A prototype of Dirt for the Xbox 360.
==Notes==
* Compiled 4 days before the first final retail build.
* Other differences are unknown.
* XEX information:
** Header Maker ID: CM
** Header Product Code: 2011
** Header Title: DiRTâ„¢
** Header PE Name: cmr6_master.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 1eed8af4dc6d749845323241222f7448
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - DiRTâ„¢ 2022-12-13 22-34-37.png
Screenshot - DiRTâ„¢ 2022-12-13 22-34-34.png
Screenshot - DiRTâ„¢ 2022-12-13 22-34-26.png
Screenshot - DiRTâ„¢ 2022-12-13 22-34-05.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-54.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-48.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-43.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-38.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-33.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-28.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-17.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-12.png
Screenshot - DiRTâ„¢ 2022-12-13 22-33-06.png
Screenshot - DiRTâ„¢ 2022-12-13 22-32-45.png
Screenshot - DiRTâ„¢ 2022-12-13 22-32-36.png
Screenshot - DiRTâ„¢ 2022-12-13 22-32-28.png
Screenshot - DiRTâ„¢ 2022-12-13 22-32-23.png
==Origin==
X360 - Dirt review.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Disaster Report (Sep 2, 2002 prototype)

A prototype of Disaster Report for the PlayStation 2.
==Notes==
* No obvious visible differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
disasterreport090202_title.png
==Origin==
PS2 - Disaster Report 9-02-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Discover a World of Wonder (Aug 26, 1999 prototype)

A prototype of Discover a World of Wonder for PC.
==Notes==
*This Kinder Surprise game had a rather unusual release. It was distributed only in UK schools in Fall 1999. It never received a wider release outside of the curriculum.
*Appears to be a demo build.
*This build is normally not playable due to Intro.dll being missing. Luckily, you can use any dll that has a Debug folder in its place. Make a folder named Intro, rename the dll to Intro.dll, and put it inside a subfolder named Debug inside of the Intro folder. You will also need to copy over the Resource folder that went with the dll into Intro.
==Screenshots==
DiscoverWonderAug26_1.png
DiscoverWonderAug26_2.png
DiscoverWonderAug26_3.png
DiscoverWonderAug26_4.png
DiscoverWonderAug26_5.png
DiscoverWonderAug26_6.png
DiscoverWonderAug26_7.png
DiscoverWonderAug26_8.png
DiscoverWonderAug26_9.png
DiscoverWonderAug26_10.png
DiscoverWonderAug26_11.png
DiscoverWonderAug26_12.png
DiscoverWonderAug26_13.png
DiscoverWonderAug26_14.png
DiscoverWonderAug26_15.png
Discs of Tron (Apr 13, 2007 prototype)

A prototype of Discs of Tron for the Xbox 360.
==Screenshots==
Xenia rJ6GmnvX7a.png|Loading
==Notes==
* Predates the final build by 8 months.
* Original filename: Discs Of Tron (Apr 13 2007).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Disgaea: Hour of Darkness (May 29, 2003 prototype)

A prototype of Disgaea: Hour of Darkness for the PlayStation 2.
==Notes==
* An NTSC build and localisation prototype dated just over a month before the final NTSC-U build, but over five months after the final NTSC-J build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
Disgaea-May29-1.png|Title screen
Disgaea-May29-2.png|Gameplay
Disgaea-May29-3.png|Gameplay
==Origin==
PS2 - Disgaea Debug 5-30-03.jpeg|Disc front.
PS2 - Disgaea Debug 05-30-03 (2).jpeg|Disc front (copy).
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)