Bug triage/2007-06-25

== Fast Track Import ==
(Move bugs here that have solid repros, or valid patches that you have reviewed)
== Hot by Vote ==
* - Votes: 27 - Various reports of SL freezing all activity, requiring a reboot - 
** Robla needs to kick off Linden Lab discussion about how to handle this type of issue
* - Votes: 15 - When new users teleport into a non-empty region, Agent Time spikes and sim performance drops signfigantly for a short period time - 
** IMPORT
* - Votes: 12 - According to the website, Lindens cannot be purchased through Lindex ATM's, but in fact, I can't purchase Linden's at all through the website either. - 
** RESOLVE
* - Votes: 12 - WindLight cuts FPS in half; disabling vertex shaders restores fps at expense of fuglyiness - 
** RESOLVE
* - Votes: 9 - Login -> Freeze -> LLCircuit::addCircuitData - 
** NEED REPRO
== Patches ==
* - Votes: 1 - Horizontal scroll bar fix (css) - 
** IMPORT
* - Votes: 0 - Implementation of next_power_of_two in llmath/llvolume - 
** RESOLVE/WONTFIX
* - Votes: 1 - Possible crash in lldrawpool - 
** IMPORT
* - Votes: 2 - Misleading variable names in LLTextEditor - 
*: source cleanup patch. Pretty, obvious, just needs to be applied (NB)
** IMPORT
* - Votes: 1 - A strange copy operation of LLStyle - 
*: from the looks of it, this one (the source, not the patch) is an error (NB)
** IMPORT
* - Votes: 2 - Violation against the conding standard in llfloaterchat.cpp - 
*: source cleanup patch. Pretty, obvious, just needs to be applied (NB)
** IMPORT
* - Votes: 3 - Reverse order of popups, so that new ones appear underneath existing ones rather than on top. - 
** IMPORT
* - Votes: 2 - Viewer crashes the whole computer solid every few minutes under Linux with fglrx drivers and ATI Mobility 9600/9700 - 
** IMPORT
* - Votes: 0 - Dead code in indra/lscript/lscript_execute/ - 
** RESOLVE/WONTFIX
* - Votes: 1 - Some source files in *.zip source distribution contain lines that end with LF only - 
*: Well, I don't support the idea to apply the attached patch. Instead, I want to fix the cause of this problem. Please see my last comment to the issue. --Alissa Sabre 06:49, 25 June 2007 (PDT)
** Already fixed
== Ran out of time ==
* - Votes: 9 - Change Request: Excess texture buffer memory size resulting in disk thrashing/crashes/virt memory swapping - 
* - Votes: 2 - Automatically Scroll output window for Tools / Reset all Scripts - 
* - Votes: 0 - MuteFlags set in a UpdateMuteListEntry message are discarded - 
== Misc Pool ==
* - Votes: 0 - Couldnt "Read" the memory when enable full screen! - 
*: I've seen this a couple of times (in some sessions I could not reproduce, but in longer ones I could) and know of other users who say they've given up full screen because of that. (NB)
* - Votes: 0 - Some transparent objects show up as if highlight transparent was enabled - 
* - Votes: 0 - SLVoice subapp sends voice data when Talk is not pressed, but push-to-talk IS enabled - 
* - Votes: 0 - llCreateLink can fail to link sets of linked prims - 
* - Votes: 0 - spurious --> symbols in transaction history - 
* - Votes: 0 - Implementation of next_power_of_two in llmath/llvolume - 
* - Votes: 0 - Missing inventory after login - 
* - Votes: 0 - Color settings do not appear to be applied to LSL default text - 
* - Votes: 0 - Billing and Trading Limits Error - 
* - Votes: 11 - Animated sculpties - 
* - Votes: 0 - Head transparent in changing appearance - 
* - Votes: 0 - Voice client lacks the ability to mute objects from chat history - 
* - Votes: 0 - SL Crashes with nVIDIA Stereo driver - 
* - Votes: 0 - Can initiate/join group voice chat. Cannot initiate spatial or individual voice chat. - 
* - Votes: 0 - optional sound devices don't work in outer islands, also trouble connecting to voice - 
* - Votes: 0 - HTML in support link - 
* - Votes: 0 - " Active Group" above name wil not display - 
* - Votes: 0 - Login fails sporadically - 
== Transcript ==
Bug triage/2007-06-25/Transcript