nyuuzyou/wikis huggingface dataset:
Trog (prototype)

A prototype of Trog for the NES.
==Notes==
*Included in the release of the arcade version's source code.
*Different legal screen text.
*Seems to be further along in development than the April prototype, though the build date is unknown.
==Screenshots==
TROGUN_1.png
TROGUN_2.png
TROGUN_3.png
TROGUN_4.png
Trolls on Treasure Island (Prototype)

A prototype of Trolls on Treasure Island for the NES.
==Notes==
* Late prototype.
* Trolls say "HA HA" when you press left or right. In the final they say "HEE HEE".
==Screenshots==
Trolls on Treasure Island (Prototype).2021-07-28 12.46.37.png
Trolls on Treasure Island (Prototype).2021-07-28 12.47.53.png
Trolls on Treasure Island (Prototype).2021-07-28 12.47.59.png
Trolls on Treasure Island (Prototype).2021-07-28 12.48.21.png
Trolls on Treasure Island (Prototype).2021-07-28 12.48.33.png
Trolls on Treasure Island (Prototype).2021-07-28 12.49.59.png
Trolls on Treasure Island (Prototype).2021-07-28 12.50.24.png
Trolls on Treasure Island (Prototype).2021-07-28 12.50.31.png
Trolls on Treasure Island (Prototype).2021-07-28 12.50.49.png
Trolls on Treasure Island (Prototype).2021-07-28 12.51.02.png
==Acknowledgments==
A huge thanks to Frank Cifaldi at the Video Game History Foundation and the Nolan brothers for this release!
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tron: Evolution (Oct 6, 2010 prototype)

A prototype/prerelease build of Tron: Evolution for the Xbox 360 from 2010-10-06 (about a month before the game was released).
==Notes==
* Printed label indicates this is a review build.
==Origin==
Tron-Evolution-2010-10-06-01-Disc-Small.png|Disc front
==See also==
* Original release page on Archive.org
Tron: Evolution (prototype A)

A prototype of Tron: Evolution for the Playstation 3.
==Notes==
* The build date is unknown because there are certain files missing, such as two game executables, which also makes the build unplayable.
* There are files relating to Elveon (a game canceled in 2008) also without executables .
** It's worth noting that the reason they're together is because this is actually an Unreal Tournament application that contains these two games. The serial (TEST12345) is associated with this application.
Tron (Apr 9, 2007 prototype)

A prototype of Tron for the Xbox 360.
==Notes==
* Predates the final build by 7 days.
* Original filename: TRON (Apr 09 2007).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tropico 4 (Sep 16, 2011 prototype)

A prototype of Tropico 4 for the Xbox 360.
==Notes==
* Built on the same day as the final but composite sum doesn't match.
* Original filename: Tropico4.7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Trouble Shooter (Sep 12, 1991 prototype)

A localization prototype of Battle Mania for the Sega Mega Drive. 
== Notes ==
* The title screen lacks trademark and VIC TOKAI copyright in this build.
* There are probably many other localization changes as well.
== Screenshots ==
File:TRBLSHTR000.png
File:TRBLSHTR001.png
File:TRBLSHTR002.png
File:TRBLSHTR003.png
File:TRBLSHTR004.png
File:TRBLSHTR005.png
File:TRBLSHTR006.png
== Videos ==
<youtube width="320" height="240">zazuVQclbU4</youtube>
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 31 2e 4d 41 52 (C)SEGA 1991.MAR
00000120 42 41 54 54 4c 45 20 4d 41 4e 49 41 20 20 20 20 BATTLE MANIA 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 54 52 4f 55 42 4c 45 20 53 48 4f 4f 54 45 52 20 TROUBLE SHOOTER 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 54 2d 32 33 30 31 36 20 20 20 00 76 fe GM T-23016 .v.
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U 
== Files ==
Trouble Witches Neo! (Feb 23, 2011 prototype)

A prototype of Trouble Witches Neo! for the Xbox 360.
==Notes==
* Postdates the final build by 6 days.
* Original filename: TROUBLE WITCHES NEO! (Feb 23, 2011) [584109B8].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
True Crime: Streets of LA (Oct 13, 2003 prototype)

A prototype of True Crime: Streets of LA for the Xbox.
==Notes==
* Built six days before the final build.
* Review build.
* XBE information:
** Internal Name: True Crime: Streets
** Maker ID and Product Number: AV-14
** Executable Name: default.xbe
** Executable checksum (MD5): 3f5911a80b1c6ef14254ae78486616b4
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - TC (1).png
Xbox - TC (2).png
Xbox - TC (3).png
Xbox - TC (4).png
Xbox - TC (5).png
==Origin==
Xbox - TC.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
True Pinball (Apr 1, 1996 prototype)

A prototype of True Pinball for the Sega Saturn.
==Notes==
* Compiled three months before the final build, but one month after the final EU build.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - True Pinball Demo Disc-0000.png
Sat - True Pinball Demo Disc-0001.png
Sat - True Pinball Demo Disc-0002.png
Sat - True Pinball Demo Disc-0003.png
Sat - True Pinball Demo Disc-0004.png
Sat - True Pinball Demo Disc-0005.png
Sat - True Pinball Demo Disc-0006.png
Sat - True Pinball Demo Disc-0007.png
Sat - True Pinball Demo Disc-0008.png
Sat - True Pinball Demo Disc-0009.png
Sat - True Pinball Demo Disc-0010.png
==Origin==
Sat - True Pinball Demo Disc.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
True Swing Golf Express (Dec 4, 2009 USA prototype)

A prototype of True Swing Golf Express for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
Tsugunai: Atonement (Oct 24, 2001 prototype)

A prototype of Tsugunai: Atonement for the PlayStation 2.
==Notes==
* No obvious differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
tsugunaireview_title.png
==Origin==
PS2 - Tsugunai Review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tsukette Utau: Saru Band (Jan 27, 2010 prototype)

A prototype of Tsukette Utau: Saru Band for the Nintendo DSi.
==Notes==
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* Doesn't seem to boot into melonDs 0.9.5.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
TuneIn (Oct 15, 2013 prototype)

A prototype of TuneIn for Playstation Vita.
==Notes==
* To work: "install the 3.600.011 PTEL Test Kit firmware PUP under safe mode, re-hack using Henkaku and enso ex or enso dex, and finally install the 0syscall6 plugin".
* Original filename: TuneIn (2013-10-15).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Releases!
==See also==
* Original page release on Archive.org
Tunguska: Legend of Faith (Sep 5, 1998 prototype)

A press build demo of Tunguska: Legend of Faith for the PC from 1998-09-05 (about nine weeks before the release build).
==Notes==
* This "demo" build actually has a larger size than the entire first disc of the release build.
* Includes 8 pre-generated savegame files.
==Origin==
Tunguska-Legend_of_Faith-Demo-1998-09-05-01-Disc-Small.png|Disc front
Tunguska-Legend_of_Faith-Demo-1998-09-05-02-Booklet-Small.png|Booklet
==See also==
* Original release page on Archive.org
Tunnel B1 (Nov 11, 1996 prototype)

A prototype of Tunnel B1 for the PlayStation.
==Notes==
* Compiled a month after the final US build.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Tunnel B1 11-11-96-0000.png
PSX - Tunnel B1 11-11-96-0001.png
PSX - Tunnel B1 11-11-96-0002.png
PSX - Tunnel B1 11-11-96-0003.png
PSX - Tunnel B1 11-11-96-0004.png
PSX - Tunnel B1 11-11-96-0005.png
PSX - Tunnel B1 11-11-96-0006.png
PSX - Tunnel B1 11-11-96-0007.png
PSX - Tunnel B1 11-11-96-0008.png
PSX - Tunnel B1 11-11-96-0009.png
PSX - Tunnel B1 11-11-96-0010.png
PSX - Tunnel B1 11-11-96-0011.png
PSX - Tunnel B1 11-11-96-0012.png
PSX - Tunnel B1 11-11-96-0013.png
PSX - Tunnel B1 11-11-96-0014.png
PSX - Tunnel B1 11-11-96-0015.png
PSX - Tunnel B1 11-11-96-0016.png
PSX - Tunnel B1 11-11-96-0017.png
==Origin==
PSX - Tunnel B1 11-11-96.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Turbo (prototype)

An unreleased port of Sega's arcade game Turbo for the 2600.
==Notes==
* Programmed, and was to be published by Coleco.
* While the original ROM was dumped as early as November 22, 2006, it wasn't until 2015 when it was released publicly.
* Also includes an alternate ROM, created from the initial Distella disassembly of the original.
==Origin==
turbo cartridge front.jpg|Cartridge (Front)
turbo proto PCB.jpg|PCB (Front)
==See also==
* Turbo / Atari 2600 - AtariAge
* AtariProtos' article on the prototype.
Turbo Outrun (Dec 9, 1991 prototype)

A late prototype of Turbo Outrun for the Sega Mega Drive. 
== Notes ==
* Sound test tracks not named yet.
 	
Prototype	Final
== Screenshots ==
File:TRBOUTRN001.png
File:TRBOUTRN003.png
File:TRBOUTRN004.png
File:TRBOUTRN005.png
File:TRBOUTRN006.png
== Videos ==
<youtube width="320" height="240">Gx8XvOntAoM</youtube>
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 31 2e 44 45 43 (C)SEGA 1991.DEC
00000120 54 55 52 42 4f 20 4f 55 54 52 55 4e 20 20 20 20 TURBO OUTRUN 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 54 55 52 42 4f 20 4f 55 54 52 55 4e 20 20 20 20 TURBO OUTRUN 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 30 30 30 30 31 31 32 33 2d 30 30 1c 30 GM 00001123-00.0
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 07 ff fa 00 ff 00 00 00 ff ff fe ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 4a 55 45 20 20 20 20 20 20 20 20 20 20 20 20 20 JUE 
000001f0 60 fe 60 fe 60 fe 60 fe 60 fe 60 fe 60 fe 60 fe `.`.`.`.`.`.`.`.
== Files ==
Turf Wars (Nov 3, 2004 prototype)

An early prototype of the unreleased Turf Wars (also known as Street Wars or Turf) for the Microsoft Xbox.
==Notes==
* This is a Beat 'em up game that was pitched by Pipeworks shortly after Godzilla: Save the Earth was completed.
* It ended up getting cancelled early in development due to various issues with animations and combat mechanics.
* The build seems to only run properly on a Xbox or on emulators with 128MB of memory.
* Selecting any of the mission markers will load the same arena, likely due to it being the only one implemented for the pitch.
* Pressing Black+White+Start+Select activates a debug menu.
==Screenshots==
 
==See also==
* Original release thread on ObscureGamers.com.
* Blog entry that contains more information about the pitch.
Turning Point: Fall of Liberty (Jan 26, 2008 prototype)

A prototype/prerelease build of Turning Point: Fall of Liberty for the Xbox 360 from 2008-01-26.
==Screenshots==
File:Turning_Point-Fall_Of_Liberty-2008-01-26-Game-01.PNG
File:Turning_Point-Fall_Of_Liberty-2008-01-26-Game-02.PNG
File:Turning_Point-Fall_Of_Liberty-2008-01-26-Game-03.PNG
File:Turning_Point-Fall_Of_Liberty-2008-01-26-Game-04.PNG
File:Turning_Point-Fall_Of_Liberty-2008-01-26-Game-05.PNG
File:Turning_Point-Fall_Of_Liberty-2008-01-26-Game-06.PNG
File:Turning_Point-Fall_Of_Liberty-2008-01-26-Game-07.PNG
==Origin==
Turning_Point-Fall_Of_Liberty-2008-01-26-Disc-Small.PNG|Disc front
Turok: Dinosaur Hunter (E3 prototype)

The E3 1996 demo of Turok: Dinosaur Hunter originated from a SGI Indy machine owned by Acclaim. The filename was simply "biglevel". It can be seen on the E3 show floor in this video: https://www.youtube.com/watch?v=y8HVXp9RCfQ 
Note: Runs fine in RetroArch
Turok: Evolution (Aug 13, 2002 18.54 prototype)

A prototype of Turok: Evolution for the PlayStation 2.
==Notes==
* Compiled one day after the final US release.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Turok Evolution For Review Print Only (1).png|Gameplay
PS2 - Turok Evolution For Review Print Only (2).png
PS2 - Turok Evolution For Review Print Only (3).png
PS2 - Turok Evolution For Review Print Only (4).png|Gameplay
PS2 - Turok Evolution For Review Print Only (5).png|Gameplay
==Origin==
PS2 - Turok Evolution For Review Print Only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Turok: Evolution (Aug 13, 2002 18.59 prototype)

A prototype of Turok: Evolution for the PlayStation 2.
==Notes==
* PAL prototype.
* Compiled on the same day as the PAL final, and two days after the US final.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Turok PAL 14-8-02 V1.01A (1).png|Gameplay
PS2 - Turok PAL 14-8-02 V1.01A (3).png
PS2 - Turok PAL 14-8-02 V1.01A (4).png|Options
PS2 - Turok PAL 14-8-02 V1.01A (5).png|Language Select
PS2 - Turok PAL 14-8-02 V1.01A (6).png
PS2 - Turok PAL 14-8-02 V1.01A (7).png
PS2 - Turok PAL 14-8-02 V1.01A (8).png
PS2 - Turok PAL 14-8-02 V1.01A (9).png|Gameplay
PS2 - Turok PAL 14-8-02 V1.01A (10).png|Gameplay
PS2 - Turok PAL 14-8-02 V1.01A (11).png|Gameplay
==Origin==
PS2 - Turok PAL 14-8-02 V1.01A.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Turok: Evolution (Aug 13, 2002 prototype)

A prototype of Turok: Evolution for the PlayStation 2.
==Notes==
* Predates the final German build by a day.
* An extra file, "PS2_DL~1.ICO" is present in the MEMCARD\PS2 folder.
* The STREE0.TRE file contains numerous differences.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
Turok-Aug13-1.png|Title screen
Turok-Aug13-2.png|Gameplay
==Origin==
PS2 - Turok German.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw and Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Turok: Evolution (Aug 9, 2002 prototype)

A late prototype/prerelease build of Turok: Evolution for the Xbox, from 2002-08-09.
==Screenshots==
File:Turok-Evolution-2002-08-09-Game-01.PNG|Gameplay
File:Turok-Evolution-2002-08-09-Game-02.PNG|Gameplay
File:Turok-Evolution-2002-08-09-Game-03.PNG|Gameplay
==Origin==
Turok-Evolution-2002-08-09-Disc.JPG|Disc front.
Turok: Evolution (Jul 11, 2002 prototype)

A prototype of Turok: Evolution for the Xbox.
==Notes==
* Built almost a month before the final US build (the first retail build).
* Preview build.
* Pressing the Back button activates a debug menu any time during the gameplay.
* Different opening FMV.
* XBE information:
** Internal Name: Turok Evolution
** Maker ID and Product Number: \x02x-11252
** Executable Name: default.xbe
** Executable checksum (MD5): 9960c40c248800013c4b1b31fc227c76
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Turok 4 7-12-2002 (1).png
Xbox - Turok 4 7-12-2002 (2).png
Xbox - Turok 4 7-12-2002 (3).png
Xbox - Turok 4 7-12-2002 (4).png
Xbox - Turok 4 7-12-2002 (5).png
Xbox - Turok 4 7-12-2002 (6).png
Xbox - Turok 4 7-12-2002 (7).png
Xbox - Turok 4 7-12-2002 (8).png
Xbox - Turok 4 7-12-2002 (9).png
Xbox - Turok 4 7-12-2002 (10).png
Xbox - Turok 4 7-12-2002 (11).png
Xbox - Turok 4 7-12-2002 (12).png
Xbox - Turok 4 7-12-2002 (13).png
Xbox - Turok 4 7-12-2002 (14).png
Xbox - Turok 4 7-12-2002 (15).png
Xbox - Turok 4 7-12-2002 (16).png
Xbox - Turok 4 7-12-2002 (17).png
Xbox - Turok 4 7-12-2002 (18).png
Xbox - Turok 4 7-12-2002 (19).png
Xbox - Turok 4 7-12-2002 (20).png
Xbox - Turok 4 7-12-2002 (21).png
Xbox - Turok 4 7-12-2002 (22).png
Xbox - Turok 4 7-12-2002 (23).png
==Origin==
Xbox - Turok 4 7-12-2002.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Turok: Evolution (Jul 23, 2002 prototype)

A prototype/prerelease build of Turok: Evolution for the PlayStation 2.
==Notes==
*Compiled three weeks before the NTSC release.
*The cheat codes for this build are different from the final release:
** WEAP - All Weapons
** AMMO - Infinite Ammo
** INVIN - Invincibility
** INVIS - Invisibility
** LEVELS - Level Select
** HEAD - Big Head Mode
*The level-select menu appears when loading a saved game after entering the cheat code.
==Screenshots==
File:Turok-Evolution-2002-07-23-Game-01.PNG|Gameplay
File:Turok-Evolution-2002-07-23-Game-02.PNG|Gameplay
File:Turok-Evolution-2002-07-23-Game-03.PNG|Level Select
File:Turok-Evolution-2002-07-23-Game-04.PNG|Gameplay
File:Turok-Evolution-2002-07-23-Game-05.PNG|Gameplay
==Origin==
Turok-Evolution-Pre-Sub2-2002-07-23-Disc.JPG|Disc front.
Turok: Evolution (Jul 25, 2002 prototype)

A prototype of Turok: Evolution for the Xbox.
==Notes==
* Built 12 days before the final US build (the first retail build).
* Preview build.
* Pressing the Back button activates a debug menu any time during the gameplay.
* Loading message is closer to the rotating axe in this build. In the final build it would be moved farther to the left.
* XBE information:
** Internal Name: Turok Evolution
** Maker ID and Product Number: \x02x-11252
** Executable Name: default.xbe
** Executable checksum (MD5): 38a3519bf2b36644031e08618e7c2aba
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Turok Evolution preview version only (1).png
Xbox - Turok Evolution preview version only (2).png
Xbox - Turok Evolution preview version only (3).png
Xbox - Turok Evolution preview version only (4).png
Xbox - Turok Evolution preview version only (5).png
Xbox - Turok Evolution preview version only (6).png
Xbox - Turok Evolution preview version only (7).png
Xbox - Turok Evolution preview version only (8).png
Xbox - Turok Evolution preview version only (9).png
Xbox - Turok Evolution preview version only (10).png
Xbox - Turok Evolution preview version only (11).png
Xbox - Turok Evolution preview version only (12).png
Xbox - Turok Evolution preview version only (13).png
Xbox - Turok Evolution preview version only (14).png
Xbox - Turok Evolution preview version only (15).png
Xbox - Turok Evolution preview version only (16).png
Xbox - Turok Evolution preview version only (17).png
Xbox - Turok Evolution preview version only (18).png
Xbox - Turok Evolution preview version only (19).png
Xbox - Turok Evolution preview version only (20).png
Xbox - Turok Evolution preview version only (21).png
Xbox - Turok Evolution preview version only (22).png
Xbox - Turok Evolution preview version only (23).png
Xbox - Turok Evolution preview version only (24).png
Xbox - Turok Evolution preview version only (25).png
Xbox - Turok Evolution preview version only (26).png
Xbox - Turok Evolution preview version only (27).png
Xbox - Turok Evolution preview version only (28).png
==Origin==
Xbox - Turok Evolution preview version only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)