List of spirits (Super Mario series)

The following is the list of the spirits from the series in Super Smash Bros. Ultimate.
==Primary Spirits==
No. 	Image 	Name	Type	Class	Slot 	Base 	Max 	Base 	Max 	Base 	Max 	Ability 	Origin Game 	Acquisition
21 	 	 	★★★ 	⬡ 	2,705	8,156 	510 	1,539	2,042	6,156	Weight ↑ 	Super Mario 64Metal Mario, the character, was first introduced in Super Smash Bros. and would become a recurring character in the Mario Kart series. However, the name Metal Mario was first used for the form Mario takes when equipping the Metal Cap, this Metal Mario was first introduced in Super Mario 64(Artwork: Mario Kart 7)	•Battle via Spirit Board•Purchase from the Vault Shop for 6000G 	
28 	 	 	★★★ 	⬡⬡⬡ 	3,100	9,346 	1,610	4,853	1,371	4,134	Weight ↓ 	Super Mario 3D World 	•Summon with cores from and Baby Peach 	
30 	 	 	★★★ 	⬡⬡ 	2,824	8,516 	1,836	5,536	988 	2,980	No Effect 	Super Mario Odyssey 	•Battle via World of Light (The Final Battle - Dark)•Battle via Spirit Board•Purchase from the Vault Shop for 6000G•Scan the Bowser (Wedding) amiibo figure from the Super Mario series 	
31 	 	 	★★ 	⬡⬡⬡ 	1,431	5,727 	630 	2,520	801 	3,207	Can Be Enhanced at Lv. 99	Super Mario Bros.(Artwork: Nintendo Kids Club UK site) 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G•Scan the Toad amiibo figure from the Super Mario series•Scan the Toad Power-Up Band amiibo from the Super Nintendo World series (since version 11.0.0) 	
32 	 	 	★★★ 	⬡⬡⬡ 	3,150	9,453 	1,484	4,454	1,545	4,636	Item Gravitation 	Super Mario Galaxy(Artwork: Captain Toad: Treasure Tracker) 	•Enhance the Toad spirit 	
35 	 	 	★★★ 	⬡⬡⬡ 	2,858	8,579 	1,787	5,362	962 	2,887	Foot Attack ↑ 	(Artwork: Mario Party: Island Tour) 	•Battle via Spirit Board•Purchase from the Vault Shop for 6000G•Scan the Waluigi amiibo figure from the Super Mario series 	
36 	 	 	★ 	⬡⬡ 	750 	3,758 	361 	1,807	361 	1,807	Foot Attack ↑ 	Super Mario Bros.(Artwork: New Super Mario Bros.) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G•Scan the Goomba amiibo figure from the Super Mario series 	
38 	 	 	★★ 	⬡ 	1,547	6,212 	1,022	4,103	438 	1,758	Jump ↑ 	Super Mario Bros.(Artwork: New Super Mario Bros. U) 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
39 	 	 	★★ 	⬡⬡⬡ 	1,602	6,434 	817 	3,279	724 	2,908	Weight ↓ 	Super Mario Bros.(Artwork: New Super Mario Bros.) 	•Battle via World of Light (Mysterious Dimension)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
40 	 	 	★ 	⬡ 	1,193	5,974 	476 	2,384	672 	3,361	Weight ↓ 	Super Mario Bros.(Artwork: New Super Mario Bros.) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
41 	 	 	★ 	⬡ 	905 	4,530 	575 	2,877	330 	1,653	Can Be Enhanced at Lv. 99	Super Mario Bros.(Artwork: Mario Kart Wii) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
42 	 	 	★★ 	⬡ 	1,862	7,475 	1,173	4,708	618 	2,480	Impact Run 	Super Mario World(Artwork: New Super Mario Bros. U) 	•Enhance the Bullet Bill spirit 	
43 	 	 	★ 	⬡⬡ 	795 	3,979 	417 	2,085	348 	1,741	Fist Attack ↑ 	Yume Kōjō: Doki Doki Panic(Artwork: Captain Toad: Treasure Tracker) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
45 	 	 	★★★ 	⬡⬡ 	2,824	8,516 	1,299	3,917	1,525	4,599	No Effect 	Yume Kōjō: Doki Doki Panic(Artwork: Mario Party 7) 	•Summon with cores from and 	
46 	 	 	★ 	⬡ 	1,109	5,548 	577 	2,885	532 	2,663	No Effect 	Yume Kōjō: Doki Doki Panic(Artwork: Super Mario USA) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
47 	 	 	★★ 	⬡⬡ 	1,539	6,180 	677 	2,719	862 	3,461	No Effect 	Yume Kōjō: Doki Doki Panic(Artwork: Super Mario USA) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
48 	 	 	★ 	⬡⬡⬡ 	807 	4,035 	343 	1,715	464 	2,320	Can Be Enhanced at Lv. 99	Super Mario Bros. 3(Artwork: New Super Mario Bros. U) 	•Battle via World of Light (Dracula's Castle)•Battle via Spirit Board•Purchase from the Vault Shop for 500G•Scan the Boo amiibo figure from the Super Mario series 	
49 	 	 	★★ 	⬡⬡⬡ 	1,633	6,612 	746 	3,020	825 	3,338	Floaty Jumps 	Luigi's Mansion(Artwork: Luigi's Mansion: Dark Moon) 	•Enhance the Boo spirit 	
51 	 	 	★★ 	 	1,754	7,062 	968 	3,898	687 	2,765	Weight ↑ 	Super Mario Bros. 3(Artwork: Mario Party 8) 	•Purchase at Timmy and Tommy's for 1000SP•Battle via Spirit Board 	
53 	 	 	★ 	⬡⬡ 	861 	4,309 	435 	2,176	426 	2,133	Can Be Enhanced at Lv. 99	Super Mario Bros. 3 	•Purchase at Beedle's Tent for 500SP•Battle via Spirit Board 	
54 	 	 	★★★ 	⬡⬡ 	3,319	9,989 	1,616	4,862	1,322	3,978	Giant 	Super Mario Sunshine(Artwork: Mario Super Sluggers) 	•Enhance the Nipper Plant spirit 	
55 	 	 	★★ 	⬡ 	1,652	6,650 	661 	2,660	991 	3,990	Can Be Enhanced at Lv. 99	Super Mario Bros. 3(Artwork: In-game render from Super Mario 3D World) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
56 	 	 	★★★ 	⬡ 	3,075	9,271 	1,286	3,877	1,510	4,552	Hyper Smash Attacks 	Super Mario 3D Land 	•Enhance the Boom Boom spirit 	
57 	 	 	★★ 	⬡⬡ 	1,713	6,879 	848 	3,405	865 	3,474	No Effect 	Super Mario Land 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
59 	 	 	★ 	⬡ 	906 	4,536 	226 	1,134	680 	3,402	No Effect 	Super Mario World 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
61 	 	 	★★ 	⬡ 	1,639	6,583 	673 	2,702	874 	3,509	Magic Attack ↑ 	Super Mario World 2: Yoshi's Island(Artwork: Mario Party: Star Rush) 	•Battle via World of Light (Molten Fortress)•Battle via Spirit Board (unlocked after obtaining spirit once)•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) 	
63 	 	 	★★★★	⬡ 	4,854	12,137	1,831	4,579	2,582	6,455	Fire Attack ↑ 	New Super Mario Bros.(Artwork: Mario Kart Wii) 	•Battle via World of Light (Dracula's Castle)•Battle via Spirit Board•Purchase from the Vault Shop for 15,000G 	
65 	 	 	★★ 	⬡ 	1,916	7,670 	904 	3,618	904 	3,618	Electric Weakness 	New Super Mario Bros. Wii(Artwork: Super Smash Bros. for Wii U) 	•Purchase at Beedle's Tent for 1000SP•Battle via Spirit Board 	
66 	 	 	★★ 	⬡ 	1,805	7,248 	894 	3,590	809 	3,248	Strong Throw 	Super Mario 64(Artwork: Super Mario Party (edited version of artwork from Mario Party 9) 	•Summon with cores from and Bob-omb•Battle via Spirit Board (unlocked after obtaining spirit once)•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) 	
70 	 	 	★★★ 	⬡⬡⬡ 	2,661	8,007 	1,477	4,444	1,184	3,563	No Effect 	Super Mario Sunshine 	•Summon with cores from , , and any core•Battle via Spirit Board (unlocked after obtaining spirit once)•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) 	
81 	 	 	★★ 	⬡⬡ 	1,721	6,928 	902 	3,631	753 	3,031	Weight ↓ 	Mario Kart: Double Dash!! 	•Complete Challenge (Smash): Get 3 KOs within the first minute of a battle.•Battle via Spirit Board (unlocked after obtaining spirit once)•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)	
88 	 	 	★ 	⬡ 	990 	4,951 	438 	2,190	514 	2,571	Speed ↑ 	Mario Kart Wii 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
90 	Buggybud 	 	★★ 	⬡ 	2,095	8,385 	887 	3,548	1,128	4,515	Weight ↓ 	Mario Kart 8 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
91 	 	 	★★★ 	⬡⬡ 	2,627	7,904 	1,175	3,534	1,351	4,066	Speed ↑ 	Mario Kart 8 	•Purchase at Funky Kong's Shack for 4000SP•Battle via Spirit Board 	
93 	 	 	★★★★	⬡⬡ 	4,175	10,440	2,188	5,471	1,827	4,568	Speed ↑ 	Mario Kart 8 	•Summon with cores from , City Tripper, , and any core 	
94 	 	 	★★★ 	⬡⬡⬡ 	3,225	9,724 	1,673	5,042	1,314	3,962	Water Weakness 	Paper Mario(Artwork: Paper Mario: Color Splash) 	•Summon with cores from , , and any core 	
95 	 	 	★★★ 	⬡⬡ 	2,986	9,005 	1,717	5,178	1,269	3,827	Can Be Enhanced at Lv. 99	Paper Mario(Artwork: Mario & Luigi: Paper Jam) 	•Battle via Spirit Board•Purchase from the Vault Shop for 6000G 	
96 	 	 	★★★★	⬡⬡ 	4,655	11,640	2,307	5,768	1,887	4,719	Mouthful of Curry 	Paper Mario: Sticker Star 	•Enhance the Paper Bowser spirit 	
97 	 	 	★ 	⬡ 	1,050	5,255 	446 	2,231	545 	2,727	Magic Attack ↑ 	Paper Mario 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board (unlocked after obtaining spirit once)•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once) 	
98 	 	 	★★ 	⬡ 	1,981	7,926 	848 	3,392	1057 	4,230	Weight ↓ 	Paper Mario: The Thousand-Year Door 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
99 	 	 	★★★ 	⬡⬡ 	3,104	9,359 	1,816	5,475	1,288	3,884	No Effect 	Paper Mario: The Thousand-Year Door 	•Summon with cores from Vivian and 	
100 	 	 	★★ 	⬡⬡ 	1,981	7,976 	1,046	4,210	789 	3,176	Water Weakness 	Super Paper Mario 	•Battle via World of Light (Sacred Land)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
101 	 	 	★★ 	⬡⬡⬡ 	1,856	7,449 	812 	3,259	973 	3,904	Weight ↓ 	Super Paper Mario 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
104 	 	 	★★★★	⬡⬡⬡ 	4,000	10,000	2,100	5,250	1,900	4,750	No Effect 	Super Mario RPG: Legend of the Seven Stars 	•Summon with cores from , Super Star, any two cores, and any core•Battle via World of Light (The Light Realm)•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once) 	
105 	 	 	★ 	⬡ 	899 	4,503 	481 	2,409	418 	2,094	No Effect 	Mario & Luigi: Superstar Saga 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
106 	 	 	★★ 	⬡⬡⬡ 	1,516	6,138 	787 	3,185	644 	2,606	Electric Attack ↑ 	Mario & Luigi: Superstar Saga(Artwork: Mario & Luigi: Bowser's Inside Story) 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
107 	 	 	★★ 	⬡⬡⬡ 	1,587	6,349 	841 	3,365	746 	2,984	No Effect 	Mario & Luigi: Partners in Time 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
109 	 	 	★ 	⬡ 	1,003	5,019 	366 	1,832	637 	3,187	No Effect 	Mario & Luigi: Bowser's Inside Story 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
110 	 	 	★ 	⬡⬡ 	906 	4,535 	426 	2,131	480 	2,404	No Effect 	Mario & Luigi: Dream Team 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
112 	 	 	★ 	⬡⬡⬡ 	1,036	5,187 	613 	3,068	384 	1,920	Fire Weakness 	Mario & Luigi: Paper Jam 	•Purchase at Funky Kong's Shack for 500SP 	
115 	 	 	★ 	⬡ 	954 	4,773 	434 	2,172	520 	2,601	No Effect 	Wrecking Crew 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
124 	Waluigi (Mario Strikers) 	 	★★ 	⬡ 	1,614	6,479 	815 	3,271	737 	2,959	Foot Attack ↑ 	Super Mario Strikers(Artwork: Mario Strikers Charged) 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
125 	Petey Piranha (Mario Strikers)	 	★★ 	⬡ 	1,663	6,696 	798 	3,214	865 	3,482	No Effect 	Mario Strikers Charged 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
126 	 	 	★★ 	⬡⬡⬡ 	1,584	6,336 	895 	3,580	689 	2,756	Can Be Enhanced at Lv. 99	Mario vs. Donkey Kong(Artwork: Mario vs. Donkey Kong: Mini-Land Mayhem!) 	•Purchase at Timmy and Tommy's for 1000SP 	
127 	 	 	★★★ 	⬡⬡⬡ 	2,972	8,917 	1,596	4,789	1,156	3,468	Hammer Duration ↑ 	Mario vs. Donkey Kong 2: March of the Minis 	•Enhance the Mini Mario spirit 	
129 	 	 	★★ 	⬡ 	1,729	6,944 	718 	2,882	914 	3,669	Jump ↑ 	Mario + Rabbids Kingdom Battle 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
130 	 	 	★★ 	⬡ 	1,640	6,590 	619 	2,487	929 	3,730	Jump ↑ 	Mario + Rabbids Kingdom Battle 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
131 	 	 	★ 	⬡ 	905 	4,534 	641 	3,209	213 	1,069	Weight ↑ 	Mario + Rabbids Kingdom Battle(Artwork: Mario + Rabbids Kingdom Battle: Donkey Kong Adventure) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
1,321	 	 	★★★ 	⬡⬡ 	3,125	9,402 	1,386	4,169	1,563	4,701	Jump ↑ 	New Super Mario Bros. U Deluxe 	•Battle via Spirit Board (during the event "Super Smash Sisters"; available normally once obtained or since v4.0.0)•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once or since v4.0.0) 	
1,427	 	 	★★★ 	⬡⬡⬡ 	2,948	8,869 	1,651	4,967	1,297	3,902	No Effect 	Paper Mario: The Origami King 	•Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)•Purchase from the Vault Shop for 6000G 	
1,471	 	 	★★★★	⬡⬡ 	4,796	11,990	2,834	7,085	1,526	3,815	Fire Attack ↑ 	Super Mario 3D World + Bowser's Fury 	•Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)•Purchase from the Vault Shop for 15,000G 	
1,472	 	 	★★ 	⬡⬡ 	1,922	7,694 	1,007	4,029	807 	3,230	Jump ↑ 	Super Mario 3D World + Bowser's Fury 	•Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)•Purchase from the Vault Shop for 1000G 	
1,491	 	 	★★★ 	⬡⬡ 	3,042	9,152 	1,521	4,576	1,404	4,224	Speed ↑ 	Mario Golf: Super Rush 	•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)•Purchase from the Vault Shop for 6000G 	
1,492	 	 	★★ 	⬡⬡ 	1,725	6,904 	796 	3,187	863 	3,452	Battering Items Power ↑ 	Mario Golf: Super Rush 	•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)•Purchase from the Vault Shop for 1000G 	
1,525	 	 	★★★★	⬡⬡ 	4,408	11,024	1,352	3,380	2,808	7,020	Jump ↑ 	Princess Peach: Showtime! 	•Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024) 	
1,527	 	 	★★ 	⬡ 	2,038	8,178 	1,047	4,201	806 	3,234	Sword Attack ↑ 	Princess Peach: Showtime! 	•Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024) 	
==Support Spirits==
No. 	Image	Name	Class	Cost 	Ability 	Origin Game 	Acquisition
18 	 	★★ 	⬢ 	Stats ↑ after Eating 	Super Mario Bros.(Artwork: New Super Mario Bros. U) 	•Purchase at Timmy and Tommy's for 1000SP 	
19 	 	★ 	⬢ 	Fire Flower Equipped 	Super Mario Bros.(Artwork: New Super Mario Bros. U) 	•Purchase at Timmy and Tommy's for 500SP 	
20 	 	★★★ 	⬢⬢ 	First-Strike Advantage 	Super Mario Bros.(Artwork: New Super Mario Bros. U) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 6000G 	
22 	 	★ 	⬢ 	Lightweight 	Super Mario Galaxy 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
23 	 	★★ 	⬢ 	Physical Attack ↑ 	Super Mario Galaxy 2 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
24 	 	★★★★	⬢⬢⬢ 	Super Armor 	New Super Mario Bros. 2 	•Summon with cores from Metal Mario, Super Mushroom, and Fire Flower 	
25 	 	★★★ 	⬢ 	Easier Dodging 	New Super Mario Bros. 2 	•Battle via Spirit Board•Purchase from the Vault Shop for 6000G 	
26 	 	★★ 	⬢ 	Toss & Meteor 	New Super Mario Bros. U 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
27 	 	★★ 	⬢ 	Air Defense ↑ 	Mario & Luigi: Partners in Time(Artwork: Mario Super Sluggers)	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
29 	 	★★★ 	⬢⬢ 	Critical-Health Healing 	Super Mario Odyssey 	•Battle via World of Light (The Final Battle - Light)•Battle via Spirit Board•Purchase from the Vault Shop for 6000G•Scan the Peach (Wedding) amiibo figure from the Super Mario series 	
34 	 	★ 	⬢ 	Ramblin' Evil Mushroom Equipped	Super Mario Sunshine 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
37 	 	★ 	⬢ 	Green Shell Equipped 	Super Mario Bros.(Artwork: New Super Mario Bros.) 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G•Scan the Koopa Troopa amiibo figure from the Super Mario series 	
44 	 	★★ 	⬢ 	Air Attack ↑ 	Yume Kōjō: Doki Doki Panic(Artwork: Super Mario Advance) 	•Battle via World of Light (Mysterious Dimension)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
50 	 	★★ 	⬢ 	Bob-omb Equipped 	Yume Kōjō: Doki Doki Panic(Artwork: New Super Mario Bros. U) 	•Purchase at Sheldon's Place for 1000SP•Battle via Spirit Board 	
52 	 	★★ 	⬢⬢ 	Weapon Resist ↑ 	Super Mario Bros. 3(Artwork: New Super Mario Bros. U) 	•Summon with cores from and 	
58 	 	★ 	⬢⬢ 	Hothead Equipped 	Super Mario World(Artwork: Super Smash Bros. Ultimate) 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
60 	 	★ 	⬢ 	Lip's Stick Equipped 	Super Mario World(Artwork: Mario Party DS) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
62 	 	★★ 	⬢ 	Lava-Floor Resist 	Super Mario World(Artwork: New Super Mario Bros. Wii) 	•Battle via World of Light (Molten Fortress)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
64 	 	★★ 	⬢ 	Item Gravitation 	New Super Mario Bros. U 	•Summon with cores from and any core 	
67 	 	★★★★	⬢ 	Special-Move Power ↑ 	Super Mario Sunshine 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 15,000G 	
68 	 	★★ 	⬢⬢ 	Sticky-Floor Immunity 	Super Mario Sunshine 	•Purchase at Timmy and Tommy's for 1000SP 	
69 	 	★ 	⬢ 	Banana Gun Equipped 	Super Mario Sunshine 	•Complete Challenge (Other): Purchase an item during a Sunday sale in the Vault Shop.•Battle via Spirit Board (unlocked after obtaining spirit once)•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)	
71 	 	★★ 	⬢ 	Super Launch Star Equipped 	Super Mario Galaxy 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
72 	 	★ 	⬢ 	Transformation Duration ↑ 	Super Mario Galaxy 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
74 	 	★★ 	⬢⬢ 	Irreversible Controls 	Super Mario Galaxy 2 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
75 	 	★★ 	⬢ 	Jump ↑ 	Super Mario Galaxy 2 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
76 	 	★★ 	⬢ 	Fairy Bottle Equipped 	Super Mario 3D World 	•Summon with cores from Wanda and 	
77 	 	★ 	⬢ 	Swimmer 	Super Mario 3D World 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
78 	 	★★ 	⬢ 	Strong Throw 	Super Mario Odyssey 	•Summon with cores from and Boo Mario•Battle via Spirit Board (unlocked after obtaining spirit once)•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) 	
79 	 	★★★★	⬢⬢ 	Healing Shield 	Donkey Kong(Artwork: Super Mario Odyssey) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 15,000G 	
80 	 	★★ 	⬢ 	Strong-Wind Resist 	Super Mario Odyssey 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
82 	 	★★ 	⬢ 	Dash Attack ↑ 	Mario Kart: Double Dash!! 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
83 	 	★ 	⬢ 	Fire Bar Equipped 	Mario Kart: Double Dash!! 	•Purchase at Funky Kong's Shack for 500SP 	
84 	 	★★ 	⬢ 	Thrown Items ↑ 	Mario Kart: Double Dash!! 	•Purchase at Funky Kong's Shack for 1000SP 	
85 	 	★★★ 	⬢ 	Neutral Special ↑ 	Mario Kart DS(Artwork: Mario Kart 7) 	•Battle via Spirit Board•Purchase from the Vault Shop for 6000G 	
86 	 	★ 	⬢ 	Boomerang Equipped 	Mario Kart Wii 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
87 	 	★ 	⬢ 	Undamaged Speed ↑ 	Mario Kart Wii 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
89 	 	★★ 	⬢⬢ 	Screen-Flip Immunity 	Mario Kart 8 	•Purchase at Funky Kong's Shack for 1000SP•Battle via Spirit Board 	
92 	 	★★★ 	⬢ 	Undamaged Attack & Speed ↑ 	Mario Kart 8 	•Purchase at Funky Kong's Shack for 4000SP 	
102 	 	★ 	⬢ 	Water/Freezing Resist ↑ 	Paper Mario: Color Splash 	•Purchase at Timmy and Tommy's for 500SP•Battle via Spirit Board 	
103 	 	★★ 	⬢ 	Trade-Off Attacks ↑ 	Super Mario RPG: Legend of the Seven Stars 	•Summon with cores from Prince Peasley and •Battle via World of Light (The Light Realm)•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) 	
108 	 	★★ 	⬢ 	Undamaged Attack ↑ 	Mario & Luigi: Bowser's Inside Story 	•Battle via World of Light (Mysterious Dimension)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
111 	 	★★ 	⬢ 	Death's Scythe Equipped 	Mario & Luigi: Dream Team 	•Purchase at Anna's Emporium for 1000SP•Battle via Spirit Board 	
113 	 	★ 	⬢ 	Trade-off Speed ↑ 	Mario Bros. 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
114 	 	★ 	⬢ 	Freezie Equipped 	Mario Bros.(Artwork: Super Smash Bros. Ultimate) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
116 	 	★★ 	⬢ 	Poison Damage Reduced 	Dr. Mario(Artwork: Dr. Mario: Miracle Cure) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
117 	 	★★ 	⬢ 	Battering Items ↑ 	Mario Paint(Artwork: Super Smash Bros. Ultimate) 	•Purchase at Beedle's Tent for 1000SP•Battle via Spirit Board 	
118 	 	★ 	⬢ 	Magic Attack ↑ 	Mario & Wario 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
119 	 	★ 	⬢ 	Stamina ↑ 	Mario Golf (Game Boy Color) 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
120 	 	★★ 	⬢⬢ 	Energy Shot Attack/Resistance ↑	Luigi's Mansion(Artwork: Luigi's Mansion: Dark Moon) 	•Summon with cores from Poltergust 5000 and F.L.U.D.D. 	
121 	 	★★ 	⬢⬢ 	Fog Immunity 	Luigi's Mansion: Dark Moon 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
122 	 	★★ 	⬢ 	Bury Immunity 	Luigi's Mansion: Dark Moon 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
123 	 	★ 	⬢ 	Floaty Jumps 	Super Princess Peach 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
128 	 	★ 	⬢ 	Star Rod Equipped 	Mario Party 8 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G 	
132 	 	★★★ 	⬢ 	Critical Hit ↑ 	Mario Tennis Aces 	•Battle via World of Light (The Light Realm)•Battle via Spirit Board•Purchase from the Vault Shop for 6000G 	
133 	 	★★ 	⬢ 	Weapon Attack ↑ 	Mario Tennis Aces 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G 	
1,300	 	★ 	⬢ 	Improved Escape 	Mario Party(Artwork: Super Mario Party) 	•Battle via Spirit Board•Purchase from the Vault Shop for 500G (since v2.0.0) 	
1,301	 	★★ 	⬢ 	Falling Immunity 	Super Mario Party 	•Battle via Spirit Board•Purchase from the Vault Shop for 1000G (since v2.0.0) 	
1,302	 	★★★ 	⬢⬢ 	Giant 	Mario Kart 64(Artwork: Mario Kart 8) 	•Battle via Spirit Board•Purchase from the Vault Shop for 6000G (since v2.0.0) 	
1,425	 	★ 	⬢ 	Floaty Jumps 	Paper Mario: The Origami King 	•Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)•Purchase from the Vault Shop for 500G 	
1,426	 	★★ 	⬢ 	Air Defense ↑ 	Paper Mario: The Origami King 	•Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)•Purchase from the Vault Shop for 1000G 	
1,473	 	★ 	⬢ 	Lightweight 	Super Mario 3D World + Bowser's Fury 	•Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)•Purchase from the Vault Shop for 500G 	
1,493	 	★★ 	⬢ 	Battering Items ↑ 	Mario Golf: Super Rush 	•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)•Purchase from the Vault Shop for 1000G 	
1,526	 	★★★ 	⬢⬢ 	Slow Super Armor 	Super Mario Bros. Wonder 	•Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024) 	
1,528	 	★ 	⬢ 	Fire Flower Equipped 	Super Mario Bros. Wonder 	•Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024) 	
==Master Spirits==
No.	Image	Name 	Facility 	Origin Game 	Acquisition	Music
33 	 	Explore (Ruins) 	Mario Kart: Double Dash!!(Artwork: Captain Toad: Treasure Tracker)	•Battle via World of Light (The Light Realm)	 	
73 	 	Dojo (Big-Bee Style)	Super Mario Galaxy 	•Battle via World of Light (The Light Realm)	 	
==Fighter Spirits==
No. 	Image	Alternate Artwork	Name 	Origin Game 	Acquisition
1 	 	 	 	Donkey Kong(Artwork: Mario Party 10) 	•Complete Classic Mode with Mario•Purchase from the Vault Shop for 300G
2 	 	 	 	Super Mario Maker 	•Purchase from the Vault Shop for 300G
3 	 	 	Mario (Wedding) 	Super Mario Odyssey 	•Complete Challenge (Games & More): As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times.•Purchase from the Vault Shop for 300G•Scan the Mario (Wedding) amiibo figure from the Super Mario series
4 	 	 	 	Mario Bros.(Artwork: Mario Party 8) 	•Complete Classic Mode with Luigi•Purchase from the Vault Shop for 300G (after unlocking Luigi)
5 	 	 	 	Super Mario Bros.(Artwork: New Super Mario Bros. Wii)	•Complete Classic Mode with Peach•Purchase from the Vault Shop for 300G (after unlocking Peach)
6 	 	 	 	Super Mario Land(Artwork: Mario Party 8) 	•Complete Classic Mode with Daisy•Purchase from the Vault Shop for 300G (after unlocking Daisy)
7 	 	 	 	Super Mario Bros.(Artwork: New Super Mario Bros. Wii)	•Complete Classic Mode with Bowser•Purchase from the Vault Shop for 300G (after unlocking Bowser)
8 	 	 	 	Dr. Mario(Artwork: Dr. Mario: Miracle Cure) 	•Complete Classic Mode with Dr. Mario•Purchase from the Vault Shop for 300G (after unlocking Dr. Mario)
9 	 	 	 	Super Mario Galaxy(Artwork: Mario Party 10) 	•Complete Classic Mode with Rosalina & Luma•Purchase from the Vault Shop for 300G (after unlocking Rosalina & Luma)
10 	 	 	 	Super Mario Sunshine(Artwork: Mario Party: Star Rush)	•Complete Classic Mode with Bowser Jr.•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
11 	 	 	Iggy 	Super Mario Bros 3(Artwork: New Super Mario Bros. U) 	•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
12 	 	 	Wendy 	Super Mario Bros 3(Artwork: New Super Mario Bros. U) 	•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
13 	 	 	Lemmy 	Super Mario Bros 3(Artwork: New Super Mario Bros. U) 	•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
14 	 	 	Roy (Super Mario Bros.)	Super Mario Bros 3(Artwork: New Super Mario Bros. U) 	•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
15 	 	 	Larry 	Super Mario Bros 3(Artwork: New Super Mario Bros. U) 	•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
16 	 	 	Ludwig 	Super Mario Bros 3(Artwork: New Super Mario Bros. U) 	•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
17 	 	 	Morton 	Super Mario Bros 3(Artwork: New Super Mario Bros. U) 	•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
1,303	 	 	 	Super Mario Bros.(Artwork: Mario Party DS) 	•Complete Classic Mode with Piranha Plant•Purchase from the Vault Shop for 300G (after downloading Piranha Plant)
==Spirit Battles==
Conditions listed in italics are not displayed on the Spirit Battle preview screen.
|-
|20
|
|• 
|
|9,200
|Peach's Castle
|•Attack Power ↑•Temporary Invincibility•Item: Super Star
|•The enemy will occasionally be invincible when the enemy's at high damage•All fighters are easy to launch•The enemy's FS Meter charges quickly
|
|Spirit Battle inspiration:
*The Rosalina & Luma puppet fighter represents the Super Star, which appears as the item. Rosalina's yellow alternate costume and star-patterned dress reference the Super Star's shape and color, while Luma resembles the Super Star.
*The stage is based on Princess Peach's Castle, the main hub area of Super Mario 64 which features the game's goal item, the , which highly resembles the Super Star.
*The music track is based on the main theme song of Super Mario 64, which plays during the game's first course, where the first Power Star can be obtained.
*The Attack Power ↑ and Easy to Launch rules reference the Super Star's ability to grant the player the ability to easily defeat enemies by running into them and knocking them off-screen.
*The Temporary Invincibility rule activates when Rosalina & Luma reach 40% damage, referencing the Super Star's ability to grant the player invincibility for a short time.
*Rosalina & Luma's Grand Star Final Smash is based on the , the larger version of the Power Stars in Super Mario Galaxy, which also resembles the Super Star.
----Other trivia:
*This spirit's First-Strike Advantage ability allows the player to become temporarily invincible after landing the first hit, referencing the Super Star's ability to grant invincibility for a short time.
*In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting.
|-
|21
|
|•Metal 
|
|9,600
|The Great Cave Offensive (Battlefield form)
|N/A
|•The enemy is slow but has increased defense and attack•The enemy is metal
|
|Spirit Battle inspiration:
*The black Metal Mario puppet fighter represents his Metal power-up form, Metal Mario, which turns his body into dark-colored metal.
*The stage represents the , a secret area in Super Mario 64 where the Metal power-up form is first obtained, which takes place in a cave decorated with crystals.
*The stage's Battlefield form represents Meta Crystal, the stage featuring Metal Mario's mini-boss battle in Super Smash Bros.'s 1P Game mode, which features a cluster of crystals in the main platform's foreground and a dark blue cavernous background.
*The music track is based on the theme song that plays during the mini-boss battle against Metal Mario on the stage from Super Smash Bros. Melee's .
*The first battle condition references the Metal power-up form's ability in the Super Smash Bros. series, which makes the player heavier and decreases their speed, but also increases their attack power and resistance to knockback damage.
----Other trivia:
*This spirit's Weight ↑ ability makes it difficult for the player to launch but also decreases their movement speed, further referencing the Metal power-up's ability to decrease their movement speed and increase their resistance to knockback damage.
|-
|22
|
|• 
|
|1,900
|Dracula's Castle (hazards off)
|•Hazard: High Gravity•Hazard: Low Gravity•Invisibility
|•The enemy is invisible•Your jumping power decreases when the enemy's at high damage•The enemy is less affected by gravity
|
|Spirit Battle inspiration:
*The larger black Mario puppet fighter's light grey shirt represents Mario's power-up form, Boo Mario, which transforms him into a larger white Boo which uses his signature cap and facial features.
*The stage represents the interior of the haunted mansion in the , a horror-themed galaxy in Super Mario Galaxy where the Boo Mushroom item is first obtained.
*The music track references the stages from Super Mario World and the fortress stages from Super Mario Bros. 3, which feature the Boo, the basis of the Boo Mario power-up, as an enemy.
*The music track features an ominous remix of the theme song from Super Mario World used for the Ghost House stages, which is then reused for the , a horror-themed galaxy in Super Mario Galaxy 2 which makes minimal use of the Boo Mushroom item.
*The Invisible rule will make Mario turn invisible occasionally, referencing the Boo Mushroom power-up form's ability to turn Boo Mario invisible, which will allow him to pass through grated areas.
*The Low Gravity hazard will make Mario less affected by gravity, and the High Gravity hazard will reduce the player's jumping power when Mario reaches 70% damage, referencing the Boo Mushroom power-up form's ability to make Boo Mario hover in the air away from ground-based enemies and slowly descend to the ground.
----Other trivia:
*This spirit's Lightweight ability can increase the player's jump speed, referencing the Boo Mushroom power-up form's ability to make Boo Mario quickly ascend into the air and allow him to reach high ground than Mario's maximum jumping height.
|-
|23
|
|•Metal 
|
|4,200
|Mario Galaxy (Battlefield form)
|N/A
|•The enemy's neutral special has increased power•The enemy favors neutral specials•The enemy is metal
|
|Spirit Battle inspiration:
*The blue Metal Jigglypuff puppet fighter's straw hat represents Mario's power-up form, Rock Mario, which turns his signature cap grey and allows him to transform into a grey hard-shelled boulder.
*The music track is based on the theme song of the from Super Mario Galaxy 2, which makes extensive use of the Rock Mushroom item.
*Jigglypuff's favored Rollout references the Rock Mushroom power-up form's ability to transform Rock Mario into a rolling boulder and ram into his enemies, causing them to be knocked into the air.
----Other trivia:
*This spirit's Physical Attack ↑ ability references how the Rock Mushroom power-up's ability allows Rock Mario to defeat weaker enemies or certain obstacles by transforming into a boulder and rolling into them.
|-
|25
|
|•Tail 
|
|9,300
|Mushroom Kingdom U
|•Hazard: Heavy Wind
|•Dangerously high winds are in effect
|
|Spirit Battle inspiration:
*The yellow Tail Luigi puppet fighter represents Fox Luigi, the Super Leaf power-up form of Luigi who features a pair of yellow pointed ears, a bushy tail, and the ability to fly.
*The stage features elements from New Super Mario Bros. U, an entry in the New Super Mario Bros. series, whereas New Super Mario Bros. 2 features the first appearance of Fox Luigi. 
*The music track is based on the ground theme song from Super Mario Bros. 3, which plays during the game's first stage where the Super Leaf item can be obtained.
*The Heavy Wind hazard forces the player to run against the wind, referencing how the Super Leaf power-up form's flying ability can be enabled by having the player run in the same direction without stopping until they fill up their Power Meter.
*Luigi's Fireball references how the Fox Luigi power-up form is based on a kitsune, a legendary shape-shifting fox creature from Japanese mythology known for generating fireballs.
----Other trivia:
*This spirit's Easier Dodging ability allows air dodges to travel farther, further referencing the Super Leaf power-up form's ability to make the player fly and glide for short distances.
|-
|26
|
|•Tail (Moveset 2123, Super Mushroom Hat, Monkey Suit, High Voice Type 8)
|
|3,700
|Mushroom Kingdom U (Ω form)
|N/A
|•The enemy favors down specials in the air•The enemy has increased jump power
|
|Spirit Battle inspiration:
*The Tail Mii Swordfighter puppet fighter represents Flying Squirrel Toad, the power-up form of the yellow Toad who features a pair of pointed ears, a bushy tail, and the ability to fly.
*The Mii Swordfighter puppet fighter's Mushroom Hat references the yellow Toad's mushroom-shaped cap, while the Monkey Suit represents the Flying Squirrel costume worn by the yellow Toad.
*The stage's Ω form and the music track represent , the first stage in New Super Mario Bros. U where the Super Acorn item can be first obtained.
*The Mii Swordfighter's increased jump power allows it to jump higher in the air, while its favored Power Thrust in the air allows it to strike at a downward angle. These battle conditions reference the Super Acorn power-up's ability to propel the player into the air before descending at a downward angle.
----Other trivia:
*This spirit's Toss & Meteor ability increases the player's upward and downward launch power, further referencing the Super Acorn power-up form's ability to propel the player into the air, which can also force the player to descend downwards.
|-
|27
|
|•Tiny • 
|
|3,600
|Princess Peach's Castle
|N/A
|•Defeat the main fighter to win•The enemy favors dash attacks•The enemy has increased move speed
|
|Spirit Battle inspiration:
*The pink Tiny Isabelle puppet fighter represents Baby Peach, the infant counterpart of Princess Peach who features blonde hair and wears a pink dress.
*The Striped Mario minion fighter represents his appearance in Mario & Luigi: Partners in Time, whose alternate costume is an inversion of the red-and-blue color scheme of his default costume.
*The stage and music track represent Princess Peach's Castle, the castle situated within the Mushroom Kingdom where Baby Peach retreats to in the future to escape the invading forces in Partners in Time.
*The first battle condition references Princess Peach's iconic "damsel-in-distress" role in the Mario series, where Mario must protect and/or rescue Princess Peach from being kidnapped by Bowser.
*The Isabelle puppet fighter's favored dash attack depicts her tripping and falling while throwing the flowerpot, referencing Baby Peach's infancy age, where babies are known for stumbling while learning to walk.
*The Isabelle puppet fighter falls slowly, referencing how Baby Peach retains Princess Peach's ability to float in midair and soften her fall, albeit with a parasol in Yoshi's Island DS.
----Other trivia:
*This spirit's Air Defense ↑ ability is designed to support fighters who specialize in gliding and floating abilities, further referencing Baby Peach's ability to float in the air using her parasol.
|-
|29
|
|• • 
|
|9,900
|New Donk City Hall
|•Flowery
|•Defeat the main fighter to win•You constantly take minor damage•The enemy tends to avoid conflict
|
|Spirit Battle inspiration:
*The white Peach puppet fighter represents her appearance in Super Mario Odyssey, who is depicted wearing the white and the silver crown-like Bonneton for her forced marriage to Bowser.
*The white Mario minion fighter represents his appearance in Odyssey, who wears the Wedding Outfit and the white top hat-like Bonneton Cappy to rescue Princess Peach and Tiara from Bowser.
*The music track is based on the ending theme song of Odyssey where Princess Peach is rescued by Mario (who captured and controlled Bowser's body) after escaping the collapsing moon caverns.
*The Flowery rule and the battle conditions reference Princess Peach's iconic "damsel-in-distress" role in the beginning cutscene of Odyssey, where she witnesses the battle between Bowser and Mario, who attempts to prevent her kidnapping.
----Other trivia:
*This spirit's Critical-Health Healing ability references how Mario was injured during Princess Peach's kidnapping during the beginning of Odyssey, but he quickly recovers and later rescues her.
*In World of Light, the Wedding Peach spirit on Galeem's side of the Final Battle map matches with the Wedding Bowser spirit on Dharkon's side; in Odyssey, Princess Peach is kidnapped to be forcibly married to Bowser.
|-
|30
|
|• •Ally: 
|
|9,700
|New Donk City Hall
|N/A
|•You lose if your CPU ally is KO'd•The enemy favors dash attacks•The enemy has increased attack power•The enemy has increased move speed
|
|Spirit Battle inspiration:
*The grey Bowser puppet fighter represents his appearance in Super Mario Odyssey, who is depicted wearing a white wedding tuxedo with a spiky design.
*The white Peach ally represents her appearance in Odyssey, who is depicted wearing the white Lochlady Dress and the silver crown-like Bonneton Tiara for her forced marriage to Bowser.
*The music track is based on the theme song of the Underground Moon Caverns in Odyssey, which features electric guitar riffs, which are used in Bowser's boss battle theme songs in the same game.
*The first battle condition requires the player to protect Peach from being KO'd by Bowser, referencing how Mario must protect Princess Peach from Bowser in the Super Mario series.
*Bowser's jumping and his increased attack power and move speed reference Bowser's boss battles in Odyssey, where he will quickly jump around the battle arena and use his tail to attack after defending himself against Mario's attacks.
----Other trivia:
*In World of Light, the Wedding Bowser spirit on Dharkon's side of the Final Battle map matches with the Wedding Peach spirit on Galeem's side; in Odyssey, Bowser kidnaps Princess Peach to forcibly marry him.
|-
|31
|
|• (Moveset 1331, Super Mushroom Hat, Blue - Toad Outfit, High Voice Type 8)
|
|3,600
|Princess Peach's Castle
|•Item: Mushrooms
|•The enemy favors side specials
|
|
*The Mii Brawler puppet fighter's costume and the Mushroom items represent Toad, a member of the similarly-named race of humanoids who is depicted with a mushroom cap and a blue vest.
*The stage is based on Princess Peach's Castle, the main hub area from Super Mario 64, which features the first 3D appearance of the Toads, who serve as Princess Peach's attendants.
*The music track features the theme song of , the main protagonist of Captain Toad: Treasure Tracker, in which the game uses a remix of the theme song for the first level.
*The Mii Brawler's favored Suplex references Toad's ability to pluck items from the ground and throw them in his playable game appearances.
|-
|33
|
|• • (Moveset 1331, Toad Hat, Toad Outfit, High Voice, Type 7)
|
|2,600
|The Great Cave Offensive (Battlefield form)
|N/A
|•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The pink female Villager puppet fighter represents Toadette, a female Toad who features simple black eyes and wears a pink-and-white-spotted cap on her head.
*The Mii Brawler minion fighter's costume and the music track represent Captain Toad, an explorer Toad whom Toadette serves as his partner in Captain Toad: Treasure Tracker.
*The stage and the battle condition reference the main goal of Captain Toad: Treasure Tracker to discover hidden items in each of the game's levels, similar to the gameplay of "The Great Cave Offensive" in Kirby Super Star.
*The Mii Brawler's Head-On Assault references Toad's appearance in Super Smash Bros. Ultimate as Peach's down grab-and-throw attack, which allows him to headbutt the opponent into the ground.
----Other trivia:
*In World of Light, the Toadette spirit is located at the ruins in the shrouded forest area in the Light Realm, similar to the stage's underground setting.
|-
|34
|
|• 
|
|1,900
|Princess Peach's Castle
|•Item: Mushrooms
|•Take your strongest team into this no-frills battle
|
|Spirit Battle inspiration:
*The yellow Mario puppet fighter and the Mushroom items represent Toadsworth, an elderly member of the Toads who features a mustache and wears a yellowish cap on his head.
*The stage is based on Princess Peach's Castle, the main hub area from Super Mario 64, referencing Toadworth's role as Princess Peach's steward in the Super Mario series.
*The music track is based on the theme song from Super Mario Sunshine, which features the first appearance of Toadsworth.
----Other trivia:
*This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, whose mushroom-shaped heads resemble the Ramblin' Evil Mushroom.
*This spirit's Ramblin' Evil Mushroom ability also references the cane carried by Toadsworth, which features a small mushroom at the top.
|-
|35
|
|• 
|
|9,200
|Peach's Castle
|•Assist Trophy Enemies (Waluigi)
|•Hostile assist trophies will appear
|
|Spirit Battle inspiration:
*The Luigi puppet fighter's purple costume is based on Waluigi, the evil counterpart of Luigi, who appears as the Assist Trophy enemy.
*The stage and music track reference Waluigi Pinball, a pinball race course from Mario Kart DS, based on the stage's Bumper and the two sloped platforms being shaped like pinball slingshots.
----Other trivia:
*This spirit's Foot Attack ↑ ability references Waluigi's ability as an Assist Trophy to stomp and bury the opponent into the stage.
|-
|36
|
|•Tiny Team ×5
|
|1,800
| (Battlefield form)
|N/A
|•Defeat an army of fighters
|
|Spirit Battle inspiration:
*The red Tiny Donkey Kong puppet fighter represents the Goomba, a small, brown mushroom enemy who is depicted with a scowling face and appears multiple times on-screen.
*The stage and music track represent the first stage of Super Mario Bros. which first features the Goomba as an enemy.
----Other trivia:
*This spirit's Foot Attack ↑ ability references how the Goomba can be defeated by a jump attack in the Super Mario series.
|-
|37
|
|• 
|
|1,700
|Golden Plains
|•Defense ↑•Item Tidal Wave•Item: Green Shell
|•The enemy has increased defense after a little while•Certain items will appear in large numbers•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The green Squirtle puppet fighter represents the Koopa Troopa, a turtle-like enemy who is commonly depicted wearing a Green Shell, which appears as the item.
*The stage and music track are based on the the first world of New Super Mario Bros. 2, which features the Koopa Troopa as an enemy.
*The Defense ↑ rule references how the Koopa Troopa, after getting hit by a jump attack, will retreat into its Green Shell instead of being defeated this way.
----Other trivia:
*This spirit's Green Shell Equipped ability references how Koopa Troopa's Green Shells can be carried and used as an item.
|-
|38
|
|• 
|
|3,400
|Golden Plains (Battlefield form)
|•Assist Trophy Enemies (Hammer Bro)
|•Hostile assist trophies will appear when the enemy's at high damage•The enemy favors up specials
|
|Spirit Battle inspiration:
*The yellow Yoshi puppet fighter represents the Hammer Bro, a yellow Koopa enemy whose design features green shoes and appears as the Assist Trophy enemy.
*The stage represents the Hammer Bro's in Super Mario Bros 3, which takes place on a grassy stage with hills in the background.
*Yoshi's favored Egg Throw references the Hammer Bro's ability to throw multiple hammers, which they can throw at a longer range by jumping.
----Other trivia:
*This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, which gives them a longer range to throw their hammers.
|-
|39
|
|•Iggy •Tiny ×8
|
|3,400
|
|N/A
|•Defeat an army of fighters
|
|Spirit Battle inspiration:
*The Iggy Koopa puppet fighter and his Koopa Clown Car represent Lakitu, a bespectacled Koopa enemy who pilots a floating white cloud with a smiling face.
*The red Tiny Bowser minion fighter represents the Spiny, a small quadruped Koopa enemy who features a red spiky shell and is thrown in numbers by Lakitu.
*The stage and music track represent the fifth overworld stage of Super Mario Bros., which first features the Lakitu and Spinies as enemies.
----Other trivia:
*This spirit's Weight ↓ ability further references how the Lakitu pilot their white clouds, which allows them to hover and glide in the air.
*In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the Mario universe in the Mysterious Dimension map.
|-
|40
|
|•Tiny ×3
|
|2,600
|Delfino Plaza (Battlefield form)
|•Hazard: Low Gravity
|•Timed battle (1:30)•Gravity is reduced•The enemy tends to avoid conflict
|
|Spirit Battle inspiration:
*The cyan Tiny Inkling puppet fighter's white shirt represents the Blooper, a small, white squid enemy who features black markings around their eyes and appears multiple times on-screen.
*The stage is based on Delfino Plaza, the main hub area of Super Mario Sunshine, which features the Blooper as an enemy.
*The music track a remix of the underwater stage theme song from Super Mario Bros., which first features the Blooper as an enemy.
*The Low Gravity hazard references the swimming gameplay mechanic in the Super Mario series, which allows the player to quickly swim upwards and slowly descend underwater.
*The Inkling puppet fighters' jumping and the battle conditions reference the Blooper's ability to swim in erratic patterns and slowly descend in the Super Mario series, underwater stages.
----Other trivia:
*This spirit's Weight ↓ ability further references the swimming gameplay mechanic in the Super Mario series, which allows the player to slowly descend underwater.
*In World of Light, the Blooper spirit is located in the eastern beachside town area in the Light Realm, similar to the stage's setting.
|-
|41
|
|• Team ×4
|
|1,800
|
|•Item Tidal Wave•Item: Bullet Bill
|•Certain items will appear in large numbers•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The black Captain Falcon puppet fighter represents the Bullet Bill, a black bullet enemy with white scowling eyes who appears multiple times on-screen and as the item.
*The stage represents the sixth overworld level of Super Mario Bros., which first features the Bullet Bill as an enemy.
*The music track is based on the airship stage theme song from Super Mario Bros. 3, which features the Bullet Bill as an enemy.
----Other trivia:
*In World of Light, the Bullet Bill spirit is located in the Pac-Man-esque area in the Light Realm, referencing how Bullet Bill debuted as an arcade character.
|-
|43
|
|• (Moveset 1311, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)•Tail (Moveset 3312, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)• (Moveset 1332, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
|
|1,500
|Mushroom Kingdom II (Battlefield form)
|•Item: Throwing Types
|•The enemy favors neutral specials•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The Mii Fighters' costumes represent the Shy Guy, a humanoid enemy who wears a mask and a red cloak, with the Tail Mii Gunner puppet fighter representing the Fly Guy.
*The stage and music track represent the first stage of Super Mario Bros. 2, which first features the Shy Guy as an enemy.
*The Mii Swordfighter's Chakram and the Throwing Type items reference how the Shy Guys can be defeated by throwing items at them in Super Mario Bros. 2.
*The Mii Brawler puppet fighter's Shot Put represents the , a Shy Guy wearing a mask that can fire round, metallic bullets from the mask's nozzle.
*The Mii Gunner puppet fighter's Grenade Launch represents the , a wheeled cannon piloted by the Shy Guy, which can shoot fiery projectiles.
----Other trivia:
*This spirit's Fist Attack ↑ ability references the Shy Guy's appearance as an enemy in Super Smash Bros for 3DS's Smash Run, where they will attack by punching the player.
|-
|44
|
|• 
|
|3,600
|Mushroom Kingdom II
|N/A
|•The enemy starts the battle with a Rocket Belt•The enemy has increased jump power
|
|Spirit Battle inspiration:
*The black Peach puppet fighter represents the Pidgit, a black crow enemy who features the ability to float in the air similar to Peach's signature Floaty Jumps ability and appears as the stage hazard.
*The stage and music track represent the second stage of Super Mario Bros. 2, which first features the Pidgit as an enemy.
*Peach starting the battle with a Rocket Belt and the "increased jump power" battle condition reference the Pidgit's usage of a flying magic carpet to float in the air and away from the player's jumping height.
----Other trivia:
*This spirit's Air Attack ↑ ability references the Pidgit's ability to attack by swooping down with their magic carpet in Super Mario Bros. 2.
*In World of Light, the Pidgit spirit is located on a green pipe from the Mario universe in the Mysterious Dimension map.
|-
|46
|
|• 
|
|2,000
|Mushroom Kingdom II (Battlefield form)
|•Item: Bob-omb
|•The enemy is easily distracted by items•The enemy starts the battle with a Bob-omb
|
|
*The larger Glasses Pikachu puppet fighter represents Mouser, a large mouse who wears a pair of sunglasses.
*The stage and music track represent the third stage of Super Mario Bros. 2, which first features Mouser's boss battle.
*The Bob-omb item and the battle conditions reference Mouser's boss battle in Super Mario Bros. 2, where the player and Mouser throw bombs at each other to damage each other.
|-
|47
|
|• • 
|
|4,000
|Skyworld (Battlefield form)
|•Hazard: Slumber Floor
|•Defeat the main fighter to win•The floor is sleep-inducing
|
|Spirit Battle inspiration:
*The blue King K. Rool puppet fighter represents Wart, a large amphibian antagonist who features a crocodilian snout, a bloated belly, and wears a royal cape and crown.
*The white Peach minion fighter's Vegetable represents the , a machine used by Wart, which can produce the different vegetables used to defeat him.
*The stage represents World 7, the final world in Super Mario Bros. 2, which takes place in the clouds in the sky where Wart resides.
*The Slumber Floor hazard makes the player fall asleep, referencing how the main setting of Super Mario Bros 2 is revealed to have taken place in Mario's dream while he is sleeping.
----Other trivia:
*In World of Light, the Wart spirit is located in the eastern cloudy area in the Light Realm, further referencing World 7-1, the penultimate stage of Super Mario Bros. 2, which takes place in the sky.
|-
|48
|
|• 
|
|1,800
|Mushroom Kingdom U (Slide Lift Tower)
|•Invisibility
|•The enemy is invisible•The enemy's shield has extra durability
|
|Spirit Battle inspiration:
*The white Kirby puppet fighter represents the Boo, a white, spherical ghost-like enemy who features simple black eyes with stubby arms and floats in midair.
*The stage represents from Super Mario Bros. 3, which is depicted with stone walls and barred windows in its SNES remake, which first features the Boo as an enemy.
*The music track is based on the main theme song from Luigi's Mansion, which features the Boos as the series's main antagonists.
*Kirby's grey and transparent shield and the Invisibility rule reference the Boo's shy personality, where they will turn transparent and invincible when faced by the player.
----Other trivia:
*In World of Light, the Boo spirit is located in the Dracula's Castle map, referencing the recurring Ghost enemies in Castlevania.
|-
|50
|
|• ×3
|
|3,500
|
|•Item: Bob-omb
|•The enemy's throwing-type items have increased power•The enemy has increased move speed
|
|Spirit Battle inspiration:
*The purple Kirby puppet fighter represents the Bob-omb, a dark spherical enemy with bright simple eyes who appear multiple times on-screen and as the item.
*The stage is based on the Mushroom Kingdom stage from Super Smash Bros., which first features the Bob-omb as the item.
*The music track is a remix of the airship theme song from Super Mario Bros. 3, which features the Bob-omb as an enemy.
*The "increased move speed" battle condition references how the Bob-omb will run after the player after spotting them in later Super Mario games.
----Other trivia:
*This spirit's Bob-omb Equipped ability references how the Bob-omb can be grabbed and carried around in the Super Mario series.
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, including the Bob-omb.
|-
|51
|
|•Metal 
|
|4,000
| (Battlefield form)
|•Assist Trophy Enemies (Chain Chomp)
|•Hostile assist trophies will appear•The enemy favors side specials•The enemy is metal
|
|Spirit Battle inspiration:
*The black Metal Pac-Man puppet fighter represents the Chain Chomp, a metallic spherical enemy who resembles Pac-Man's classic form and appears as the Assist Trophy enemy.
*The stage is based on the main setting of Super Mario World 2: Yoshi's Island, which features the Chain Chomp as an enemy, who appears as the background character.
*The music track is based on the main theme song of Super Mario 64, which plays during the game's first course, Bob-omb Battlefield, which features a single Chain Chomp as an enemy.
*Pac-Man's favored Power Pellet references the Chain Chomp's ability to attack the player by lunging at them at the end of the chain and performing a powerful bite attack.
----Other trivia:
*This spirit's Weight ↑ ability references how the Chain Chomp is held back by its chain, which forces it to drop to the ground after lunging at the player
*This spirit is featured in Timmy & Tommy's, which sells spirits related to items, referencing how the Chain Chomp can be used as an item in its in-game appearances.
|-
|53
|
|•Tiny Team ×8
|
|1,900
|Super Mario Maker (Battlefield form)
|N/A
|•The enemy loves to jump•Defeat an army of fighters
|
|Spirit Battle inspiration:
*The white Tiny Pac-Man puppet fighter represents the Nipper Plant, a tiny, white plant enemy who resembles Pac-Man's classic form and appears multiple times on-screen.
*The stage's normal form features elements from Super Mario Bros. 3, which first features the Nipper Plant as an enemy.
*Pac-Man's Pac-Jump references the Nipper Plant's ability to attack the player by jumping and biting them when they pass over them.
----Other trivia:
*This spirit is featured in Beedle's Tent, which sells spirits related to living creatures, including the Nipper Plant.
|-
|55
|
|•Giant 
|
|4,400
|Unova Pokémon League (Battlefield form)
|N/A
|•The enemy has super armor and is hard to launch or make flinch•The enemy can deal damage by dashing into you•The enemy is giant
|
|Spirit Battle inspiration:
*The red Giant Squirtle puppet fighter represents Boom Boom, a giant Koopa miniboss who wears a red shell.
*The stage and music track represent the fortress stages in Super Mario Bros. 3, which features the mini-boss battles against Boom Boom.
*The battle conditions reference Boom Boom's miniboss battles in Super Mario Bros. 3, where he will charge at the player and retreat into his shell after taking damage.
----Other trivia:
*In World of Light, the Boom Boom spirit is located at the entrance to the Molten Fortress map in the Light Realm, referencing Boom Boom's role as the bosses of the fortress stages in the Super Mario series.
|-
|57
|
|•Morton 
|
|3,800
|Mario Galaxy (Battlefield form)
|N/A
|•The enemy starts the battle with a Super Scope
|
|
*The Morton Koopa puppet fighter and his Koopa Clown Car represent Tatanga, a dark purple alien with fangs who pilots a hovering spaceship equipped with weapons.
*The stage represents the Star stage of the in Super Mario 2: 6 Golden Coins, which features the boss battle against Tatanga.
*The music track is based on the underground stage theme song from Super Mario Land, which first features Tatanga as the main antagonist.
*Morton starts the battle with a Super Scope, and the Ray Gun and Motion-Sensor Bomb items appear, referencing the weapons used by Tatanga, which includes lasers and scattered bombs.
|-
|58
|
|•Curry 
|
|2,000
|Mushroom Kingdom U (Slide Lift Tower)
|•Item: Hothead
|•The enemy breathes fire•The enemy is easily distracted by items•The enemy starts the battle with a Hothead
|
|Spirit Battle inspiration:
*The yellow Curry Pac-Man puppet fighter represents the Hothead, a large ball of fire with simple eyes who appears as the item.
*The stage and music track represent Wendy's Castle, the sixth castle level of Super Mario World which features moving platforms and first features the Hothead as an enemy.
----Other trivia:
*This spirit's Hothead Equipped ability references how the Hothead can be used as an item in the Super Smash Bros. series.
|-
|59
|
|• Team ×4
|
|1,800
|Super Mario Maker (Battlefield form)
|N/A
|•The enemy favors dash attacks
|
|
*The green Wario puppet fighter's purple helmet represents Chargin' Chuck, a burly and muscular Koopa who wears an American football helmet and appears multiple times on-screen.
*The stage and music track represent Yoshi Island 1, the first level of Super Mario World, which first features Chargin' Chuck as an enemy.
*Wario's favored dash attack depicts him using a shoulder tackle attack, referencing how Chargin' Chuck can charge at the player and damage them with a dashing tackle attack.
|-
|60
|
|• 
|
|1,600
| (Melee)
|•Attack Power ↑•Item: Lip's Stick
|•The enemy becomes powerful when badly damaged
|
|Spirit Battle inspiration:
*The yellow Yoshi puppet fighter and the Lip's Stick item represent the Wiggler, a yellow big-nosed caterpillar enemy who features a white flower on top of its head.
*The stage's tree elements and the music track represent Forest of Illusion 1, the first level of the world in Super Mario World which first features the Wiggler as an enemy.
*The Attack Power ↑ rule activates when Yoshi reaches 60% damage, which will make him glow with a reddish aura, referencing how the Wiggler becomes aggressive and red after being damaged by the player's jump attack.
----Other trivia:
*This spirit's Lip's Stick Equipped ability further references the white flower that grows on top of the Wiggler's head.
*In World of Light, the Wiggler spirit is located in the shrouded forest area in the Light Realm, further referencing the Forest of Illusion in Super Mario World which first features the Wiggler as an enemy.
|-
|61
|
|• Team ×4
|
|3,300
|Mushroom Kingdom U (Slide Lift Tower)
|•Easy to Launch•Item: Star Rod
|•All fighters are easy to launch after a little while•Reinforcements will appear after an enemy is KO'd•The enemy starts the battle with a Star Rod
|
|Spirit Battle inspiration:
*The cyan Inkling puppet fighter starting the battle with a Star Rod represents Kamek, a Magikoopa enemy who wears eyeglasses, a cyan robe, and wields a magic scepter.
*The stage represents the , a tower stage in New Super Mario Bros. U which features the Magikoopa as the boss.
*The music track is based on the fortress boss theme song from Super Mario World, which first features the Magikoopa as an enemy.
*The Easy to Launch rule and the battle conditions reference how the Magikoopa can be easily defeated, but other multiple Magikoopas encountered on-screen will appear out of thin air.
----Other trivia:
*This spirit's Magic Attack ↑ ability further references the Magikoopa's magic scepter, which allows it to fire magical attacks.
*In World of Light, the Kamek spirit is located in the Molten Fortress map, referencing how the Magikoopas appear as enemies in the Super Mario series' castle stages.
|-
|62
|
|•Tiny Team ×4
|
|3,800
|Mushroom Kingdom U (Slide Lift Tower)
|N/A
|•The enemy starts the battle with a Bob-omb
|
|Spirit Battle inspiration:
*The yellow Tiny Bowser puppet fighter represents the Mechakoopa, a small toy version of Bowser who appears multiple times on-screen. 
*The stage represents , the final stage of Super Mario World, which first features the Mechakoopa as an enemy.
*Bowser starts the battle with a Bob-omb, which features a spinning wind-up key, referencing how the Mechakoopa features a small wind-up key and the ability to explode in the Super Mario spin-off games.
----Other trivia:
*This spirit's Lava-Floor Resist ability references how the Mechakoopa cannot be destroyed when submerged in lava.
*In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, referencing how the Mechakoopa appears as enemies in the Super Mario series' castle stages.
|-
|63
|
|• 
|
|13,500
|Reset Bomb Forest (Battlefield form)
|•Defense ↑•Curry-Filled•Hazard: Lava Floor
|•The floor is lava•The enemy breathes fire after a little while•The enemy has increased defense after a little while
|
|Spirit Battle inspiration:
*The grey Bowser puppet fighter represents Dry Bowser, the undead skeletal version of Bowser whose design features white bones and a black shell.
*The stage and the Lava Floor hazard represent World 1-Castle in New Super Mario Bros. where Bowser falls into lava and transforms into Dry Bowser.
*The music track is a remix of Bowser's boss battle theme song from Super Mario Bos. 3, referencing how Dry Bowser is an alternate version of Bowser who also serves as a final boss in the Super Mario series.
*The Curry-Filled and Defense ↑ rules reference Dry Bowser's abilities during his boss battles in the Super Mario series, where he will use his signature Fire Breath attack and gains resistance against Mario's Fireball attacks.
----Other trivia:
*This spirit's Fire Attack ↑ ability further references how Dry Bowser retains Bowser's signature Fire Breath attack during his boss battles.
*In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map, with its specific placement referencing the Dragon Skull Cannon enemies that appear in Block 3 in Castlevania.
|-
|65
|
|•Giant 
|
|3,800
|Mushroom Kingdom U (Battlefield form)
|•Item: Unira
|•The enemy is giant•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The pink Giant Jigglypuff puppet fighter and the Unira item represent the Big Urchin, a giant floating enemy who features protective damaging spines.
*The stage is based on the main setting of New Super Mario Bros. U, which features the Big Urchin as an enemy; also, the stage's normal form features the Big Urchin as a stage hazard.
*The music track features the beach and underwater theme song from Super Mario 3D Land, referencing how the Big Urchin first appears in the beach-themed World 4 in New Super Mario Bros. Wii.
----Other trivia:
*This spirit's Electric Weakness ability references how the Big Urchin resides in water, which serves as a conductor for electricity.
*This spirit is featured in Beedle's Tent, which sells spirits related to living creatures, including the Big Urchin.
|-
|66
|
|•Giant 
|
|4,100
|Peach's Castle
|•Item: Bob-omb
|•The enemy is giant•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The purple Giant Kirby puppet fighter and the Bob-omb item represent King Bob-omb, who resembles a giant-sized version of a Bob-omb.
*The stage is based on Princess Peach's Castle, the main hub area of Super Mario 64 which first features King Bob-omb as the game's first boss.
*The music track is based on the main theme song of Super Mario 64, which plays during the game's first course, Bob-omb Battlefield, where King Bob-omb's boss battle takes place.
----Other trivia:
*This spirit's Strong Throw ability references King Bob-omb's boss battle in Super Mario 64 which involves King Bob-omb either throwing the player or getting thrown by the player.
|-
|67
|
|• • Team 
|
|13,100
|Delfino Plaza (roof)
|•Temporary Invincibility•Sudden Final Smash•Item: Stars
|•Defeat the main fighter to win•The enemy will suddenly have a Final Smash•The enemy will occasionally be invincible
|
|Spirit Battle inspiration:
*The yellow Rosalina & Luma puppet fighter's Grand Star Final Smash and the Star items represent the Shine Sprite, a golden star-themed item with globular tips and simple black eyes, which appears in the stage's background.
*The yellow, red, and blue Kibry minion fighters each represent the Gold Coin, the , and the required to collect a Shine Sprite in Super Mario Sunshine.
*The stage's background and the music track represent Delfino Paza, the main hub area of Super Mario Sunshine where the Shine Sprites gather around the giant Shine Sprite effigy at the .
*The Temporary Invincibility rule gives Rosalina a bright and sparkling appearance, referencing the Shine Sprite's bright and sparkling appearance, which provides Isle Delfino with bright sunlight in Sunshine.
*Rosalina & Luma use their Grand Star Final Smash after the Temporary Invincibility rule is activated at the start of the battle, where smaller stars scatter from the Grand Star. This references how the Shine Sprites are scattered from the Shine Gate before the beginning of Sunshine.
----Other trivia:
*This spirit's Special-Move Power ↑ ability references how the collective power of the Shine Sprites provide sunlight all over Isle Delfino in Sunshine.
*In World of Light, the Shine Sprite spirit is located at the coastal town area in the Light Realm, referencing Delfino Plaza, the main hub area of Sunshine, which takes place in a coastal town.
|-
|69
|
|• Team ×2 ×2 ×2 ×2
|
|1,600
|Delfino Plaza
|•Item Tidal Wave•Item: Mushrooms
|•Certain items will appear in large numbers after a little while
|
|Spirit Battle inspiration:
*The orange, red, blue, and yellow Kirby puppet fighters represent the Pianta, a species of blob-like creatures with simple eyes who are depicted with yellow, blue, magenta, and orange color schemes.
*The stage is based on Delfino Plaza, the main hub area of Super Mario Sunshine, which features the Piantas as the native inhabitants.
*The Super Mushroom and Poison Mushroom items reference the mushrooms collected and sold by the in Sunshine.
*The Banana Peel items reference the bananas that the Piantas sell in the marketplace in Delfino Plaza, which is also depicted in this spirit's artwork.
----Other trivia:
*This spirit's Banana Gun Equipped ability further references the fruit that the Pitantas produce and sell in Delfino Plaza, including bananas.
*This spirit can be obtained by making a purchase in the Vault shop on Sunday, referencing how Piantas are often seen selling fruit in Delfino Plaza in Sunshine.
|-
|70
|
|• 
|
|9,800
|Delfino Plaza (Ω form)
|•Sudden Final Smash•Hazard: Sticky Floor
|•The floor is sticky•The enemy will suddenly have a Final Smash after a little while•The enemy's FS Meter charges quickly
|
|
*The Bowser Jr. puppet fighter represents his appearance in Super Mario Sunshine, who disguises himself as Shadow Mario, which serves as his Shadow Mario Paint Final Smash. 
*The stage is based on Delfino Plaza, the main hub area of Super Mario Sunshine, which first features the first boss battle against Shadow Mario.
*The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge the victims stuck inside the goop.
|-
|71
|
|• Team 
|
|3,500
|Mario Galaxy
|•Item: Stars
|•Take your strongest team into this no-frills battle
|
|Spirit Battle inspiration:
*The green, red, blue, and yellow Kirby puppet fighters represent the Lumas, a species of floating blob-like creatures with simple eyes who are depicted with yellow, blue, red, and green color schemes.
*The stage represents the , the starting galaxy in Super Mario Galaxy where the player first encounters the Lumas.
*The music track features a remix of the theme songs that play at the , the main hub area of Super Mario Galaxy which features the Lumas as its inhabitants.
*The Star items reference the Luma's ability to transform into stars and other star-shaped items in the Super Mario Galaxy games.
----Other trivia:
*This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into s in the Super Mario Galaxy games.
*In World of Light, the Luma spirit is located in the space area in the Light Realm, similar to the stage's outer space setting.
|-
|72
|
|• • 
|
|1,900
|Mario Galaxy
|•Item: Super Launch Star
|•Take your strongest team into this no-frills battle
|
|Spirit Battle inspiration:
*The pink Rosalina puppet fighter represents her appearance in the Super Mario Galaxy games, who serves as the "mother" of the Lumas, including the pink Hungry Luma. 
*The orange Kirby minion fighter represents the Hungry Luma, a reddish floating character who features the ability to inhale certain food and then transform after being fed.
*The music track is based on the theme song of the , the first visited galaxy in Super Mario Galaxy, which first features the Hungry Luma.
*The Super Launch Star item references the Hungry Luma's ability to transform into planets and galaxies after being fed, which can be accessed through a Launch Star.
----Other trivia:
*This spirit's Transformation Duration ↑ ability further references the Hungry Luma's ability to transform into planets and galaxies after being fed enough Star Bits or Coins.
|-
|73
|
|•Giant (140 HP)
|
|3,300
|Mario Galaxy
|•Item: Beehive
|•Timed stamina battle (1:00)•The enemy is giant
|
|
*The Giant Pikachu puppet fighter's black-and-yellow cap represents Honey Queen, the giant queen of the s who features black-and-yellow stripes.
*The stage represents the Gateway Galaxy, the starting galaxy in Super Mario Galaxy, which features the first appearance of Honey Queen.
*The music track is based on the theme song of the from Super Mario Galaxy 2, which features the appearance of Honey Queen.
*The Beehive item releases a swarm of bees, referencing the Honeybees, a species of bee-like characters who appear smaller compared to Honey Queen.
*The timed stamina battle condition references the power-up form, which allows the player to fly for a limited time before the flight gauge runs out.
|-
|74
|
|•Giant 
|
|4,100
|Mario Galaxy
|•Hazard: Low Gravity•Item: Super Launch Star
|•Gravity is reduced•The enemy starts the battle with a Super Launch Star•The enemy is giant
|
|Spirit Battle inspiration:
*The purple Giant Kirby puppet fighter represents Lubba, a large purple Luma who floats in midair and appears as the background character.
*The music track is based on the theme song for the Starship Mario, a spaceship captained and co-piloted by Lubba in Super Mario Galaxy 2.
*The Super Launch Star item references how Lubba is a member of the Lumas, whose species commonly features the ability to transform into Launch Stars.
*The Low Gravity hazard references the altered gravity gameplay mechanic in the Super Mario Galaxy games, where certain areas feature different centers of gravity, including low gravity.
----Other trivia:
*This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the Super Mario Galaxy games, where certain areas feature inverted gravitational pulls to the side.
|-
|75
|
|•Giant 
|
|4,100
|Mario Galaxy (Battlefield form)
|•Hazard: Low Gravity
|•Gravity is reduced•The enemy is giant
|
|Spirit Battle inspiration:
*The green Giant Mario puppet fighter represents the Starship Mario, a green-and-brown planetoid shaped like Mario's head, which appears as a background character.
*The Low Gravity hazard references the altered gravity gameplay in the Super Mario Galaxy games, where certain areas feature their own centers of gravity, including low gravity.
----Other trivia:
*This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the Super Mario Galaxy games, where certain areas feature low gravity that allows the player to jump higher.
*In World of Light, the Starship Mario spirit is located in the space area in the Light Realm, similar to the stage's outer space setting.
|-
|77
|
|•Giant 
|
|2,100
|Great Bay
|N/A
|•The enemy is giant
|
|Spirit Battle inspiration:
*The yellow Giant Yoshi puppet fighter represents Plessie, a giant brightly-colored dinosaur who can be mounted and controlled by the player.
*The stage represents the shoreline of , a river course in Super Mario 3D World, which first features Plessie as a playable character.
*The music track is based on the slide course theme song from Super Mario 64, which is remixed and played while the player controls Plessie in Super Mario 3D World.
----Other trivia:
*This spirit's Swimmer ability references Plessie's ability to transport the player(s) across large bodies of water in Super Mario 3D World.
*In World of Light, the Plessie spirit is located in the rapids area in the Light Realm, further referencing Plessie's Plunging Falls, a river stage with waterfalls which first features Plessie as a playable character.
|-
|78
|
|• 
|
|3,600
|Rainbow Cruise (hazards off)
|•Invisibility•Item: Boomerang
|•The enemy is invisible•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The Mario puppet fighter's Wedding Costume features the Wedding Top Hat, representing Cappy, a ghostly white top hat worn by Mario in Super Mario Odyssey.
*The stage (without hazards) represents the Odyssey, a red flying airship equipped with propellers, which is piloted by Mario and Cappy in Odyssey.
*The Invisibility rule references Cappy's ability to transform himself into different hats, thus making him appear invisible.
*Mario starts the battle with a Boomerang, referencing Cappy's ability to be thrown around like a boomerang weapon and attack enemies before returning to Mario.
----Other trivia:
*This spirit's Strong Throw ability further references Cappy's ability to be thrown around like a boomerang weapon and attack enemies in Odyssey.
|-
|79
|
|• • •Giant 
|
|13,700
|75m (hazards off)
|•Jump Power ↓
|•Defeat the main fighter to win•You have reduced jump power•Reinforcements will appear during the battle•The enemy tends to avoid conflict
|
|Spirit Battle inspiration:
*The Peach puppet fighter's red costume is based on Pauline, the damsel-in-distress of Donkey Kong, who is originally depicted as a blonde woman wearing a red dress.
*The white Mario minion fighter starting the battle with a Hammer represents Jumpman, the original version of Mario who uses a Hammer to destroy obstacles and enemies.
*The Mario minion fighter's white costume is based on his Wedding outfit from Super Mario Odyssey, which features the appearance of Pauline, who sings the game's main theme song, "Jump Up, Super Star!"
*The red Giant Donkey Kong minion fighter's costume is based on the original Donkey Kong, whose pixel form is depicted with red fur and appears as the stage element.
*The stage is based on 75m, the third stage of Donkey Kong, which features the debut appearances of Mario (as Jumpman), the original Donkey Kong, and Pauline (as Lady).
*The Jump Power ↓ rule references how Donkey Kong is the first platformer video game to feature a jumping gameplay mechanic, which makes Jumpman's jumps appear weaker than normal.
*The 1:30 time limit references the decreasing bonus counter in each stage of Donkey Kong, which will deplete one of Jumpman's lives when it expires.
*The Peach puppet fighter avoids battling while the Mario and Donkey Kong minion fighters battle the player, referencing Pauline's original role as the damsel in distress, in which she is kidnapped by Donkey Kong and rescued by Jumpman.
----Other trivia:
*This spirit's Healing Shield ability references how Pauline was "recovered" from the villainous Donkey Kong by Jumpman in Donkey Kong, similar to how this spirit's ability recovers the player's health from enemy attacks while shielding.
|-
|80
|
|•Giant 
|
|4,400
|Rainbow Cruise
|•Hard to Launch
|•Timed battle (1:00)•The enemy is hard to launch•The enemy shields often
|
|Spirit Battle inspiration:
*The Giant Nurse Jigglypuff puppet fighter represents the Odyssey's sails, which features the circular Power Moon gauge and the ability to transform into a giant balloon.
*The stage represents the Odyssey, a red flying airship equipped with propellers, which allows it to travel through the skies in Super Mario Odyssey.
*The music track is based on the theme song of , the second kingdom in Odyssey where the titular airship is discovered, albeit broken-down.
*The music track is also based on the theme song that plays during the sequence where the Odyssey flies after being refueled with Power Moons in the Cascade Kingdom.
*The Hard to Launch rule and the third battle condition reference how the Odyssey cannot launch and fly until it has collected enough Power Moons to fuel it.
----Other trivia:
*This spirit's Strong-Wind Resist ability references how the Odyssey is aerodynamically designed to travel through the skies, allowing it to be unaffected by the drag associated with wind moving past.
*In World of Light, the Odyssey spirit is located on a floating ship in the eastern cloudy area in the Light Realm, further referencing how the Odyssey is a flying airship.
|-
|81
|
|• • 
|
|3,400
|Figure-8 Circuit
|•Assist Trophy Enemies (Chain Chomp)
|•Hostile assist trophies will appear•The enemy has increased move speed
|
|Spirit Battle inspiration:
*The smaller Striped Mario puppet fighter represents his infant counterpart, Baby Mario, whose signature kart is the Goo-Goo Buggy in Mario Kart: Double Dash!!
*The smaller blue Luigi minion fighter represents his infant counterpart, Baby Luigi, who serves as Baby Mario's younger brother and partner in Double Dash!!
*The music track is based on the theme song of the course from Mario Kart Wii, which features the Baby Mario Bros as playable characters.
*The Chain Chomp Assist Trophy enemy references the Chain Chomp Special Item used by the Baby Mario Bros in Double Dash!!, which is depicted in this spirit's artwork.
*The "increased move speed" battle condition references how the Goo-Goo Buggy is a lightweight kart which features low top speed and high acceleration.
----Other trivia:
*This spirit's Weight ↓ ability allows the player to become faster but easier to launch, further referencing how the Goo-Goo Buggy is a lightweight kart which features high acceleration.
*This spirit can be obtained by getting three KOs within the first minute of a battle, referencing how the Chain Chomp Special Item can be used to knock over other racers in only a short amount of time.
|-
|82
|
|• • 
|
|3,500
|Spirit Train
|•Item: Bullet Bill
|•The enemy can deal damage by dashing into you•The enemy has increased attack power•The enemy has increased move speed
|
|Spirit Battle inspiration:
*The black Donkey Kong and yellow Diddy Kong puppet fighters represent their playable appearances as partners in Mario Kart: Double Dash!!
*The stage represents the Barrel Train, a kart shaped like a steam locomotive with a barrel, which serves as Diddy Kong's signature kart in Double Dash!!.
*The Bullet Bill item references the kart, a Bullet Bill-themed kart that is tied with the Barrel Train for the fastest lightweight kart in Double Dash!!
*The battle conditions reference how the Barrel Train is the heaviest lightweight kart and has one of the highest speed and acceleration stats in Double Dash!!
----Other trivia:
*This spirit's Dash Attack ↑ ability further references how the Barrel Train has one of the highest speed and acceleration stats in Double Dash!!
*In World of Light, the Barrel Train spirit is located on a set of railroad tracks in the Badlands section in the Light Realm, referencing how the Barrel Train is designed after a steam locomotive.
|-
|85
|
|• ×3
|
|9,400
|Figure-8 Circuit
|•Uncontrollable Speed
|•All fighters move faster and can't stop quickly•The enemy can deal damage by dashing into you
|
|Spirit Battle inspiration:
*The white Mario puppet fighter represents the B Dasher, a white-colored kart which features Mario's "M" emblem and serves as his signature kart in Mario Kart DS.
*The stage is based on the course from Mario Kart DS, which first features the B Dasher as a playable kart.
*The music track is based on the theme song of the Circuit courses from Mario Kart 7, which features the B Dasher as a playable kart.
*The Uncontrollable Speed rule and the second battle condition reference the B Dasher's strong speed and acceleration stats in Mario Kart DS.
----Other trivia:
*This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from the B button, which is used for the player's neutral special in the Super Smash Bros. series.
|-
|86
|
|• Team ×4
|
|2,100
|Figure-8 Circuit
|•Item: Green Shell
|•The enemy favors side specials
|
|Spirit Battle inspiration:
*The green Squirtle Team's four puppet fighters each represent the Koopa Troopa and the depicted in this spirit's artwork.
*The stage is based on the Figure-8 Circuit course from Mario Kart DS, which first features the Standard Kart as a playable kart and appears as the stage hazard. 
*The music track is based on the Super Mario Kart theme song, which features the , the predecessor of the Standard Kart, as a playable kart.
*The Squirtle Team's favored Withdraw and the Green Shell item represent the Green Shells, an item used to damage the other players in the Mario Kart series.
----Other trivia:
*This spirit's Boomerang Equipped ability references the Boomerang, an item used to damage the other players in the Mario Kart series.
|-
|87
|
|• ×4
|
|2,100
|Figure-8 Circuit
|N/A
|•The enemy's side special has increased power•The enemy has increased move speed
|
|Spirit Battle inspiration:
*The green-and-purple Wario puppet fighter represents his partner-in-crime, Waluigi, who is depicted driving the Standard Bike.
*The music track is based on the theme song of the course from Mario Kart 8, which features the Standard Bike as a playable kart.
*Wario's Wario Bike and the battle conditions represent the Standard Bike, a motorbike kart which features high acceleration and speed stats in Mario Kart Wii.
----Other trivia:
*This spirit's Undamaged Speed ↑ ability references the Standard Bike's ability to wheelie in Mario Kart Wii, which allows the player to accelerate faster, but drains their speed if they hit another opponent.
|-
|88
|
|• 
|
|1,900
|
|N/A
|•The enemy favors grabs and throws•The enemy has increased move speed
|
|Spirit Battle inspiration:
*The blue Peach puppet fighter's grab-and-throw attacks features Toad, who is depicted driving the blue Cheep Charger.
*The music track is based on the Mushroom Gorge course theme song from Mario Kart Wii, which first features the Cheep Charger as a playable kart.
*The "increased move speed" battle condition references how the Cheep Charger has the strongest acceleration stats of any small kart in Mario Kart Wii.
----Other trivia:
*This spirit's Speed ↑ ability further references how the Cheep Charger has the strongest acceleration stats of any small kart in Mario Kart Wii.
|-
|89
|
|• 
|
|3,700
|Mario Circuit
|•Hazard: High Gravity•Item: Mario Kart
|•All fighters have reduced jump ability •The enemy can deal damage by dashing into you
|
|Spirit Battle inspiration:
*The cyan Luigi puppet fighter represents the Mach 8, a blue-colored kart which features Luigi's "L" emblem, which is occasionally used by a CPU-controlled Luigi.
*The stage and the music track are each based on the Mario Circuit and Mario Kart Stadium courses in Mario Kart 8, which first features the Mach 8 as a playable kart.
*The Mario Kart items are based on the same items featured in the Mario Kart series, which are randomly obtained and used against other players.
*The High Gravity hazard references the anti-gravity gameplay mechanic in Mario Kart 8, which allows players to drive their karts on almost any inverted surface.
*The second battle condition references the gameplay mechanic in the Mario Kart series, which allows the player to gain a boost of speed when tailgating another player's kart and ram them. 
----Other trivia:
*This spirit's Screen-Flip Immunity ability further references the anti-gravity gameplay mechanic in Mario Kart 8, which focuses on the player racing on inverted surfaces.
*This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, including the Mach 8.
|-
|90
| Buggybud 
|•Tiny 
|
|3,700
| (Battlefield form)
|•Move Speed ↑•Item: Mario Kart
|•All fighters have increased move speed•The enemy is easily distracted by items•The enemy falls slowly
|
|Spirit Battle inspiration:
*The green Tiny Rosalina & Luma puppet fighter represents , the infant counterpart of Rosalina, who is depicted driving the Biddybuggy.
*The stage and the music track are each based on the Mario Circuit and courses from Mario Kart 8, which first features the Biddybuggy as a playable kart.
*The Mario Kart items are based on the same items featured in the Mario Kart series, which are randomly obtained and used against other players.
*The Move Speed ↑ rule and the third battle condition reference the Biddybuggy's high acceleration stats and low weight stats in Mario Kart 8.
----Other trivia:
*This spirit's Weight ↓ ability allows the player to become faster but easier to launch, further referencing the Biddybuggy's high acceleration stats and low weight stats in Mario Kart 8.
|-
|91
|
|•Metal 
|
|9,700
|
|N/A
|•The enemy is metal
|
|Spirit Battle inspiration:
*The white Metal Peach represents , the pink metallic counterpart of Princess Peach, who is depicted driving the Badwagon.
*The stage is based on the Mario Circuit from Mario Kart 8, which first features the playable appearances of Pink Gold Peach and the Badwagon.
----Other trivia:
*This spirit's Speed ↑ ability references the Badwagon's high speed stats in Mario Kart 8.
*This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, including the Badwagon.
|-
|95
|
|• (140 HP)
|
|9,300
|Peach's Castle (Ω form)
|•Defense ↑•Attack Power ↑•Item: Star Rod
|•The enemy will occasionally be invincible when the enemy's at high damage•The enemy's special moves have increased power•Stamina battle
|
|
*The orange Bowser puppet fighter represents his Paper Mario counterpart, Paper Bowser, whose orange alternate costume is similar to his default costume.
*The stage and its background represent Princess Peach's Castle, which is lifted into the sky by Paper Bowser and where his first boss battle takes place in Paper Mario.
*The stage's Ω form references the battle system in Paper Mario, where the battles against enemies takes place on a flat stage, which first occurs during Paper Bowser's first boss battle.
*The Star Rod item represents the Star Rod, a similarly-named magical star-tipped rod stolen by Paper Bowser during the opening cutscene of Paper Mario.
*The rules and the first battle condition reference Paper Bowser's usage of the Star Rod, which grants him increased attack power and invincibility against Paper Mario's attacks.
*The second battle condition references how Paper Bowser shares a similar moveset with normal Bowser, which includes his signature Fire Breath, spinning shell, and ground-pounding jump.
*The stamina battle condition references the HP meter in the Paper Mario series, which gauges a character's health points during battle.
|-
|97
|
|• 
|
|2,000
|Paper Mario
|•Invisibility
|•All fighters are invisible after a little while•The enemy starts the battle with a Star Rod
|
|Spirit Battle inspiration:
*The blue Bayonetta puppet fighter starting off with a Star Rod represents Kammy Koopa, a Magikoopa witch who wears eyeglasses and wields a magic scepter.
*The music track is based on the airship stage theme song from Super Mario Bros. 3, referencing Kammy Koopa's role to help Paper Bowser invade the Mushroom Kingdom in Paper Mario.
*The Invisibility rule references Kammy Koopa's ability to turn herself and her allies invisible in Paper Mario: The Thousand Year Door, which causes the player's attacks to miss.
----Other trivia:
*This spirit's Magic Attack ↑ ability further references Kammy Koopa's magic scepter, which allows her to fire magical attacks.
|-
|98
|
|•Clear 
|
|3,600
|Luigi's Mansion (Battlefield form)
|N/A
|•The enemy is invisible
|
|Spirit Battle inspiration:
*The blue Mr. Game & Watch puppet fighter represents Vivian, a two-dimension purple humanoid character who is associated with shadows.
*The stage represents the , a haunted building where Vivian joins Paper Mario's party in Paper Mario: The Thousand Year Door.
*The battle condition references Vivian's signature move, , which allows herself and Mario to hide in her shadow and cause the enemy's attacks to miss.
----Other trivia:
*This spirit's Weight ↓ ability allows the player to become easier to launch in the air, referencing how Vivian is often seen floating in mid-air in The Thousand Year Door.
|-
|100
|
|• 
|
|4,300
|Luigi's Mansion (Ω form)
|•Hazard: Fog
|•The stage is covered in fog•The enemy favors special moves•The enemy's FS Meter charges quickly
|
|Spirit Battle trivia:
*The purple Luigi puppet fighter's costume is based on his villainous counterpart, Waluigi, representing Mr. L, the villainous counterpart of Paper Luigi.
*The stage represents , a sinister dark castle with a dark background where Paper Luigi is kidnapped and brainwashed into Mr. L in Super Paper Mario.
*The music track is based on the final boss battle theme song from Mario & Luigi: Bowser's Inside Story, referencing how Mr. L becomes part of the final boss of Super Paper Mario. 
*The Fog hazard references the , a blank white void in the sixth chapter of Super Paper Mario where the second boss battle against Mr. L takes place.
*Luigi's favored special moves and his Poltergust G-00 Final Smash reference how Mr. L uses a similar moveset with Paper Luigi in Super Paper Mario.
----Other trivia:
*This spirit's Water Weakness ability references paper's general weakness to water.
*In World of Light, the Mr. L spirit is located in the foggy Lost Woods area of the Sacred Land map, similar to this spirit battle's Fog hazard.
|-
|101
|
|• •Giant 
|
|3,800
|Paper Mario
|•Attack Power ↑
|•The enemy has increased attack power after a little while•The enemy deals damage when falling•The enemy is giant
|
|Spirit Battle inspiration:
*The pink Meta Knight puppet fighter represents Dimentio, a villainous masked jester who wears a pink-and-yellow costume and is depicted floating in midair.
*The purple Giant Luigi minion fighter represents , the giant combined form of Dimentio and Mr. L, who serves the final boss of Super Paper Mario.
*The Attack Power ↑ rule references , an alternate dimension created by Dimentio, which is designed to multiply his attack power during his boss battles.
*The second battle condition applied to the Meta Knight puppet fighter allows him to fall faster than normal, referencing Dimentio's ability to quickly teleport in Super Paper Mario.
----Other trivia:
*This spirit's Weight ↓ ability allows the player to become easier to launch in the air, further referencing how Dimentio is often seen floating in midair in Super Paper Mario.
|-
|102
|
|• Team 
|
|1,900
|Moray Towers
|N/A
|•The enemy favors special moves
|
|Spirit Battle inspiration:
*The Inkling puppet fighters' costumes and Ink Tank represent Huey, a sentient paint can who can contain a limited supply of colorful paint indicated by a gauge.
*The Inkling puppet fighters' favored special moves and the stage's elements reference how Paper Mario can repaint the colorless areas of using the , which can create paint splatters.
----Other trivia:
*This spirit's Water/Freezing Resist ↑ ability reduces damage from water attacks, referencing how Huey protects Paper Mario from Paper Bowser's black paint attacks in Paper Mario: Color Splash.
|-
|103
|
|• ×3
|
|4,100
|Magicant
|•Item: Lightning
|•The enemy's magic attacks have increased power•The enemy favors neutral specials
|
|Spirit Battle inspiration:
*The white Robin puppet fighter represents Mallow, a white cloud character who uses magical attacks during battle.
*The stage represents the , a kingdom located on a giant floating cloud where Mallow serves as the prince in Super Mario RPG.
*The music track is based on the theme song from Mario & Luigi: Paper Jam, a Super Mario role-playing game similar to Super Mario RPG. 
*Robin's favored Thunder and the Lightning item reference Mallows' usage of lightning-themed spells and magical attacks in Super Mario RPG.
----Other trivia:
*This spirit's Trade-Off Attacks ↑ ability allows the player to start the battle with 30% damage and increases attack power, referencing how Mallow has the lowest base HP, but makes up for it with his powerful magical attacks.
*In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing the cloudy kingdom of Nimbus Land where Mallow serves as the prince.
|-
|104
|
|• • • • • 
|
|13,700
|Mario Galaxy (Battlefield form)
|N/A
|•Defeat the main fighter to win•Timed battle (2:30)•The enemy's FS Meter charges quickly•Reinforcements will appear after an enemy is KO'd
|
|Spirit Battle inspiration:
*The indigo Sheik puppet fighter represents Geno, a sentient wooden doll who assumes an alternate alias of his true form, similar to Sheik's role in The Legend of Zelda: Ocarina of Time. Sheik starts the battle with a Super Scope, referencing Geno's usage of blaster weapons in battle.
*The Mario minion fighter represents his appearance in Super Mario RPG, whose blue alternate costume is an inverse and a different hue of his default costume. Mario starts the battle with a Green Shell, referencing his default weapon, the green NokNok Shell, which he uses during battle.
*The Bowser minion fighter represents his appearance in Super Mario RPG, who uses powerful physical attacks during battle, and whose orange alternate costume is similar to his default costume.
*The Kirby minion fighter's white costume represents Mallow, a small, white cloud character who features simple black eyes and can float in the air while performing magical attacks during battle.
*The Peach minion fighter represents her appearance as Princess Toadstool in Super Mario RPG, whose red alternate costume is similar to her default costume. Peach also heals over time, referencing Princess Toadstool's usage of healing magic to restore her or her party's HP during battle.
*The stage is based on the Super Mario Galaxy games, and the music track is a medley of the theme songs used for the Rainbow Road race courses in the Mario Kart series, which take place in deep space; both represent the , a cosmic realm in Super Mario RPG which serves as Geno's place of origin and where wishes are transformed into shooting stars.
*The second battle condition allows the puppet fighters' FS Meter to fill up quickly, which will allow them to use their Final Smashes. This references the powerful special moves used by Mario's party in Super Mario RPG, which can deal massive damage to their enemies during battle.
*The Star Rod and the Warp Star items appear during the battle, referencing Geno's true identity, ♡♪!?, who takes the form of a shining yellow star and descended from the Star Road before inhabiting the Geno doll.
----Other trivia:
*This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the Star Pieces and restore the wishes to the world.
*In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road, a cosmic realm which serves as Geno's place of origin.
|-
|105
|
|• 
|
|1,600
|3D Land
|N/A
|•The enemy's melee weapons have increased power
|
|Spirit Battle inspiration:
*The green Marth represents Prince Peasley, the heroic prince of the green race who wears a royal cape and wields a sword.
*The stage represents the , the home kingdom of Prince Peasley in Mario & Luigi: Superstar Saga.
*The music track is based on the battle theme song from Minion Quest: The Search for Bowser, which features Prince Peasley as an ally.
----Other trivia:
*In World of Light, the Prince Peasley spirit is located at the base of a beanstalk leading up to the eastern cloudy area in the Light Realm, referencing how Prince Peasley is a bean-themed character.
|-
|106
|
|•Iggy (140 HP)• (140 HP)
|
|3,700
|Prism Tower
|N/A
|•Stamina battle•The enemy starts the battle with a Rocket Belt
|
|Spirit Battle inspiration:
*Iggy Koopa starting off with a Rocket Belt represents Fawful, a green bespectacled villain who flies with his rocket-propelled .
*The larger green R.O.B. minion represents the , a giant green robot whose design is based on Fawful's physical appearance.
*The stage and music track represent the topmost tower of Princess Peach's Castle in Mario & Luigi: Bowser's Inside Story, which features the final boss battle against .
*The stamina battle condition references the HP meter in the Mario & Luigi series, which gauges a character's health points during battle.
----Other trivia:
*This spirit's Electric Attack ↑ ability references Fawful's usage of energy attacks in his boss battles in Superstar Saga.
|-
|107
|
|• (120 HP)
|
|3,800
|Princess Peach's Castle
|•Giant•Attack Power ↑
|•The enemy is giant when the enemy's at high damage•Stamina battle•The enemy has increased attack power when the enemy's at high damage
|
|Spirit Battle inspiration:
*The red Peach represents Princess Shroob, the villainous princess of the Shroob race who wears a red ball gown and impersonates Princess Peach.
*The stage is based on Princess Peach's Castle, which is later corrupted into after it is taken over by Princess Shroob in Mario & Luigi: Partners in Time.
*The Attack Power ↑ and Giant rules reference the , the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat.
*The stamina battle condition references the HP meter in the Mario & Luigi series, which gauges a character's health points during battle.
*Peach starts off with a Back Shield and a Ray Gun, referencing Princess Shroob's levitating throne, which features a protective forcefield and shoots laser beams. 
|-
|108
|
|• • • 
|
|3,300
|Brinstar (Battlefield form)
|•Tiny•Giant
|•The enemy is giant•The enemy is tiny after a little while
|
|Spirit Battle inspiration:
*The yellow Pac-Man represents Starlow, a yellow spherical character who features simple black eyes.
*The yellow Mario and Luigi minions are based on their appearance in the Mario & Luigi series, who are often accompanied by Starlow.
*The stage represents the inside of , one of the main settings of Mario & Luigi: Bowser's Inside Story, which first features the appearance of Starlow.
*The Giant and Tiny rules reference how Starlow and the Mario Bros are inhaled and swallowed by Bowser after he consumed the , becoming tiny as a result.
----Other trivia:
*This spirit's Undamaged Attack ↑ ability references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks.
|-
|109
|
|• 
|
|1,800
|Mario Bros. (Battlefield form)
|•Defense ↑•Item: Blocks
|•The enemy has increased defense•The enemy shields often•The enemy's shield has extra durability
|
|
*The yellow Pac-Man represents Broque Monsieur, a yellow block-like character who wears gloves and big shoes.
*The stage and the Metal Box and POW Block items reference Broque Monsieur's block-like design and collection of blocks.
*The music track is based on the boss battles in Mario & Luigi: Bowser's Inside Story, where Broque Monsieur serves as a tutorial boss.
*The Defense ↑ rule and the battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in Bowser's Inside Story.
|-
|110
|
|• 
|
|2,300
|Magicant (Battlefield form)
|•Hazard: Slumber Floor
|•The floor is sleep-inducing
|
|
*The pink Luigi represents his counterpart, , who rescues Prince Dreambert from a .
*The stage represents the Dream World, the homeworld of the race, whom Dreambert serves as the prince in Mario & Luigi: Dream Team. 
*The Slumber Floor hazard references how Luigi can open a portal into the Dream World in Dream Team by sleeping on a Pi'illo.
|-
|111
|
|• 
|
|4,300
|Peach's Castle (Battlefield form)
|•Item: Food•Hazard: Slumber Floor
|•The floor is sleep-inducing•The enemy becomes more powerful after eating•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The blue Robin represents Antasma, a spellcaster who wears a blue robe and is associated with his debut game's main antagonist.
*The stage represents , the floating final castle area in Mario & Luigi: Dream Team, which features the final boss battle against Antasma.
*The Slumber Floor hazard references how Antasma is released from the Dream World via a portal after Luigi sleeps on Prince Dreambert's pillow.
*The Food item and the battle conditions reference the s, little black orbs created by Antasma during his third boss battle, which he can eat to increase his attack power.
----Other trivia:
*This spirit's Death's Scythe Equipped ability references how Antasma caused the demise of the Pi'illo race by shattering the Dark Stone and causing the chunks to petrify them.
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Antasma uses the Dark Stone to cause the demise of the Pi'llo race.
|-
|113
|
|• Team ×8 ×4
|
|1,900
|Mario Bros.
|•Move Speed ↑
|•The enemy has increased move speed after a little while•The enemy can deal damage by dashing into you•Reinforcements will appear after an enemy is KO'd
|
|Spirit Battle inspiration:
*The red Mr. Game & Watch represents the Sidestepper, a red crab enemy who moves sideways and appears multiple times on-screen.
*The blue Mr. Game & Watch represents the Sidestepper after recovering from being knocked over, which turns their color blue.
*The stage and music track is based on the Mario Bros. arcade game, which first features the Sidestepper as an enemy, who appears as the stage hazards.
*The Move Speed ↑ rule applied to the blue Mr. Game & Watch Team references how the blue Sidestepper will become angry and move quickly across the stage.
*The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple and run faster across the stage.
----Other trivia:
*This spirit's Trade-Off Speed ↑ ability references how the Sidestepper's speed increases after being damaged from being knocked over.
*In World of Light, the Sidestepper spirit is located in the Pac-Man-esque area in the Light Realm, referencing how Sidestepper debuted as an arcade character.
|-
|114
|
|• 
|
|1,600
|Mario Bros. (Battlefield form)
|•Item: Freezie
|•The enemy starts the battle with a Freezie
|
|Spirit Battle inspiration:
*The white Ice Climbers represent the Freezie, a light blue icicle enemy with simple eyes, who appears as the item.
*The stage and music track is based on the Mario Bros. arcade game, which first features the Freezie as an enemy.
----Other trivia:
*This spirit's Freezie Equipped ability references how the Freezie can be used as an item in the Super Smash Bros. series.
|-
|115
|
|• Team ×6
|
|1,900
|Wrecking Crew (Battlefield form)
|•Item: Golden Hammer
|•Defeat an army of fighters
|
|
*The green-and-purple Wario represents the Eggplant Man, a purple eggplant-shaped enemy who appears in groups.
*The stage is based on the main setting of Wrecking Crew, which first features the Eggplant Man as an enemy.
*The Golden Hammer item is based on the rare similarly-named item used to defeat the Eggplant Man in Wrecking Crew.
|-
|116
|
|• 
|
|4,000
|Mario Bros. (Battlefield form)
|N/A
|•Timed battle (1:30)
|
|Spirit Battle inspiration:
*The Kirby fighters' costumes each represent the three Viruses, which includes the red Fever Virus, the yellow Weird Virus, and the blue Chill Virus.
*The timed battle condition references the gameplay of Dr. Mario, where the Viruses must be defeated before the bottle completely fills up, which will result in a game over.
----Other trivia:
*This spirit's Poison Damage Reduced ability references how the player can destroy the Viruses by connecting at least three of the same Megavitamins' colors with the Viruses' corresponding colors.
|-
|117
|
|•Giant •Tiny ×4
|
|4,000
|Living Room
|•Assist Trophy Enemies (Flies & Hand)•Item: Food
|•Survive until the timer runs out (1:00)•Hostile assist trophies will appear
|
|Spirit Battle inspiration:
*The white Giant Donkey Kong's hand-based attacks represent the Hand, a giant white gloved hand who attacks using a flyswatter.
*The brown Tiny Dark Pit minions' Power of Flight represent the Flies, a swarm of tiny dark insects who fly and swarm across the screen.
*The stage features the fighters' sizes decreased in relation to the surroundings, where the puppet fighters' sizes reflect the Flies' and the Hand's real-life sizes.
*The music track is based on the theme songs from Mario Paint, which first features the Hand and Flies in the minigame.
*The timed battle condition references the Gnat Attack minigame in Mario Paint, where the player must control the Hand and swat all the flies away within the time limit.
----Other trivia:
*This spirit's Battering Items ↑ ability references how the Hand can use the flyswatter to swat the Flies.
*This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the flies of the Hand & Flies spirit.
|-
|118
|
|•Tiny • • • 
|
|1,500
|Green Greens (Battlefield form)
|N/A
|•Defeat the main fighter to win•Reinforcements will appear after an enemy is KO'd
|
|Spirit Battle inspiration:
*The red Tiny Palutena represents Wanda, a small fairy who wears a red dress and wields a magical handheld tool.
*The blue Mario, red Peach, and cyan Yoshi minions are each based on their appearance in Mario & Wario, whom Wanda serves as their guide.
*The stage represents the , the first stage of Mario & Wario, which takes place in a forest inhabited by Wanda.
*The music track is based on the theme songs from Mario Paint, which is compatible with the Super NES Mouse, similar to Mario & Wario.
*The battle conditions reference the gameplay of Mario & Wario where Wanda must guide Mario, Peach, and Yoshi to the end of each stage by creating safe passage for them.
----Other trivia:
*This spirit's Magic Attack ↑ ability references how Wanda can use her magic wand to alter the surroundings of each stage in Mario & Wario.
|-
|119
|
|• Team ×4
|
|2,500
|Golden Plains (Battlefield form)
|•Item: Beastball•Hazard: Heavy Wind
|•Dangerously high winds are in effect•The enemy is easily distracted by items
|
|Spirit Battle inspiration:
*The black Mario represents the Kid, a young golf player featured in Mario Golf for the Game Boy Color who wears a black shirt.
*The stage represents the large green fields which serve as the golf courses featured in Mario Golf.
*The Heavy Wind hazard references the wind hazards in the Mario Golf series, which can change the trajectory of a golf ball.
*The Beastball items and the third battle condition reference the white golf balls used by the players in the Mario Golf series.
----Other trivia:
*This spirit's Stamina ↑ ability references how the Kid becomes a ten year-old golfing prodigy after first playing golf at the age of three.
|-
|121
|
|• Team 
|
|4,000
|Luigi's Mansion
|N/A
|•The enemy's throws have increased power
|
|Spirit Battle inspiration:
*The Luigi Team's costume represent the multicolored Luigis from the mode of Luigi's Mansion: Dark Moon, who use the Poltergust 5000 as their weapon.
*The stage is based on the haunted mansion serving as the main setting of Luigi's Mansion, where Luigi uses the , an earlier model of the Poltergust 5000.
*Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 which Luigi uses as his weapon in Luigi's Mansion 3.
----Other trivia:
*This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog.
|-
|122
|
|•Clear 
|
|3,600
|Luigi's Mansion
|N/A
|•The enemy is invisible
|
|Spirit Battle inspiration:
*The white Clear Dog of Duck Hunt represents the Polterpup, a ghostly white dog who appears invisible until exposed by Luigi's flashlight.
*The stage and music track represent , the first mansion in Luigi's Mansion: Dark Moon where Luigi first encounters Polterpup.
----Other trivia:
*This spirit's Bury Immunity ability references Polterpup's first appearance in Dark Moon, where he discovers an amethyst while digging outside the Gloomy Manor.
|-
|123
|
|• 
|
|1,800
|Golden Plains (Battlefield form)
|N/A
|•The enemy's up special has increased power•The enemy favors up specials•The enemy falls slowly
|
|Spirit Battle inspiration:
*The yellow Peach's favored Peach Parasol represents Perry, a sentient yellow parasol carried by Peach in Super Princess Peach.
*The stage represents , the first area of Super Princess Peach, which takes on a grassland stage with hills in the background.
*Peach's favored Peach Parasol and the battle conditions reference Perry's technique, which allows Peach to float in the air in Super Princess Peach.
----Other trivia:
*This spirit's Floaty Jumps ability further references Perry's Floatbrella technique, which allows Peach to float in the air in Super Princess Peach.
|-
|124
| Waluigi (Mario Strikers) 
|• 
|
|3,600
|Wuhu Island (Swordplay Colosseum)
|•Item: Soccer Ball
|•Take your strongest team into this no-frills battle
|
|Spirit Battle inspiration:
*Luigi's purple costume is based on his evil counterpart, Waluigi, who appears as a playable character in (Super) Mario Strikers.
*The stage represents the soccer arenas in the Mario Strikers series, which takes place on a field in a crowded stadium.
*The Soccer Ball item represents the soccer ball used in (Super) Mario Strikers, which can be used to perform a powerful soccer shot.
----Other trivia:
*This spirit's Foot Attack ↑ ability references the Super Strike, a powerful soccer shot performed by a captain in (Super) Mario Strikers which will shoot the ball into the net.
|-
|125
| Petey Piranha (Mario Strikers) 
|•Giant 
|
|3,900
|Wuhu Island (Swordplay Colosseum)
|•Item: Soccer Ball
|•The enemy is giant
|
|
*The red Giant Ivysaur represents Petey Piranha, a giant red-and-green plant creature who appears as a playable character in Mario Strikers Charged.
*The stage represents the soccer arenas in the Mario Strikers series, which takes place on a field in a crowded stadium.
*The Soccer Ball item represents the soccer ball used in Mario Strikers Charged, which can be used to perform a powerful soccer shot.
|-
|128
|
|• • • • 
|
|1,600
|
|•Item Tidal Wave
|•Certain items will appear in large numbers after a little while
|
|Spirit Battle inspiration:
*The blue Mario, blue Yoshi, blue Peach, and cyan Luigi fighters are based on their appearance as playable characters in Mario Party 8, which is hosted by MC Ballyhoo & Big Top.
*The stage represents the , the main setting of Mario Party 8, which features a pathway surrounding the castle-like in the center.
*The Super Star item references the Star, a collectible goal item in the Mario Party series where collecting enough Stars will determine the winning player.
----Other trivia:
*This spirit's Star Rod Equipped ability references the similarly-named Star Rod, which is given to the Superstar of the Star Carnival at the end of Mario Party 8's single-player mode.
|-
|129
|
|•Bunny 
|
|4,500
|3D Land
|•Item: Super Scope
|•Timed battle (1:30)•The enemy tends to avoid conflict•The enemy heals over time
|
|Spirit Battle inspiration:
*The white Bunny Peach and the music track represent Rabbid Peach, a rabbit-like creature who is dressed up like Princess Peach.
*The stage represents the Mushroom Kingdom, the main hub area of Mario + Rabbids Kingdom Battle which features Rabbid Peach as a playable character.
*The timed battle condition references the number of turns in each turn-based battle that the player must complete to earn a perfect score in Kingdom Battle.
*The third battle condition references one of Rabbid Peach's special abilities, Heal, which allows her to restore a percentage of a party member's HP.
*Peach starting off with increased move speed and the second battle condition reference how the players can quickly hide behind cover to avoid enemy attacks in Kingdom Battle.
*Peach starting off with a Super Scope item references how Rabbid Peach uses her primary default weapon, the Blaster, a mid-range gun-like weapon that deals exceptional damage.
----Other trivia:
*This spirit's Jump ↑ ability references the Team Jumping mechanic of Kingdom Battle's turn-styled battles, which allows the party members to perform a high jump to a tile out of range.
|-
|130
|
|•Bunny 
|
|3,400
|3D Land
|•Item: Shooting Types
|•The enemy starts the battle with a Ray Gun
|
|Spirit Battle inspiration:
*The Striped Bunny Mario and the music track represent Rabbid Mario, a rabbit-like creature who is dressed up like Mario.
*The stage represents the Mushroom Kingdom, the main hub area of Mario + Rabbids Kingdom Battle which features Rabbid Mario as a playable character.
*The Shooting Type items reference the primary weapons in Kingdom Battle, most of which resemble firearms featuring different effects.
*Mario starting off with a Ray Gun references how Rabbid Mario uses his primary default weapon, the Boomshot, a short-range gun-like weapon which does more damage up close to the enemy.
----Other trivia:
*This spirit's Jump ↑ ability references the Team Jumping mechanic of Kingdom Battle's turn-styled battles, which allows the party members to perform a high jump to a tile out of range.
|-
|131
|
|•Bunny 
|
|1,700
|3D Land
|N/A
|•The enemy's punches and elbow strikes have increased power
|
|Spirit Battle inspiration:
*The larger white Bunny Donkey Kong and the music track Rabbid Kong, a giant rabbit-like creature who features the physical attributes of Donkey Kong.
*The stage represents the Mushroom Kingdom, the main hub area of Mario + Rabbids Kingdom Battle which features Rabbid Kong as a boss.
*The battle condition references Rabbid Kong's usage of powerful punches and physical attacks during his boss battle in Kingdom Battle.
----Other trivia:
*This spirit's Weight ↑ ability references Rabbid Kong's slow mobility and high endurance against attacks during his boss battle in Kingdom Battle.
|-
|132
|
|• • 
|
|8,800
|Wuhu Island(Swordplay Colosseum)
|•Assist Trophy Enemies (Color TV-Game 15)
|•Hostile assist trophies will appear•The enemy favors smash attacks
|
|Spirit Battle inspiration:
*The Striped Mario is based on his appearance in Mario Tennis Aces, who wears a tennis outfit with a similar color scheme.
*The Fire Peach minion is based on her appearance in Mario Tennis Aces, which references the doubles format of tennis.
*The stage represents the daytime version of , a crowded tennis court stadium located on a tropical island in Mario Tennis Aces.
*The Color TV-Game 15 Assist Trophy enemy references the sport of tennis, where the players must hit the tennis ball and earn a point if the opponent cannot return it.
*The puppet fighters' favored smash attacks references the smashes used in tennis, whereas Peach's downward-angled forward smash attack features a tennis racket.
----Other trivia:
*This spirit's Critical Hit ↑ ability references the Special Shot, a special move used by each character in Mario Tennis Aces where they can perform a powerful smash.
|-
|133
|
|• • 
|
|3,400
|Pokémon Stadium 2 (hazards off)
|N/A
|•The enemy favors smash attacks
|
|Spirit Battle inspiration:
*The white Luigi is based on his appearance in Mario Tennis Aces, who wears a tennis outfit with a similar color scheme.
*The green Daisy minion is based on her appearance in Mario Tennis Aces, which references the doubles format of tennis.
*The stage represents the nighttime version of Marina Stadium, a crowded stadium with a rectangular tennis court in Mario Tennis Aces.
*The puppet fighters' smash attacks reference the smashes used in tennis, whereas Daisy's downward-angled forward smash attack features a tennis racket.
----Other trivia:
*This spirit's Weapon Attack ↑ ability references how the tennis racket from the Mario Tennis series serves as Peach and Daisy's downward-angled forward smash attack in the Super Smash Bros series.
|-
|1,300
|
|• • 
|
|1,900
|Princess Peach's Castle
|•Item Tidal Wave
|•Items will be pulled toward the enemy•Certain items will appear in large numbers
|
|Spirit Battle inspiration:
*The Striped Mario is based on his appearance in Super Mario Party, whose personal Dice Block is depicted in this spirit's artwork.
*The red Peach minion is based on her appearance in Super Mario Party, who becomes Mario's ally after he lands on the .
*The Crate items represent the Dice Block, a cube-shaped item in the Mario Party series, which allows the player to move a number of spaces on the game board.
----Other trivia:
*This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move towards somewhere advantageous, or move away from somewhere disadvantageous on the board.
|-
|1,301
|
|• • • • 
|
|5,500
|Kongo Falls (Ω form)
|•Bob-omb Festival•Item Tidal Wave•Item: Food
|•Survive until the timer runs out (1:00)•Bob-ombs will rain from the sky after a little while
|
|Spirit Battle inspiration:
*The red Bowser, red Yoshi, and white Rosalina & Luna fighters are based on their appearance in Super Mario Party, who are depicted rowing the red-and-white raft.
*The orange Kirby fighter represents the Goomba, a small brown mushroom enemy who is depicted rowing the red-and-white raft.
*The stage and music track represent the main setting of the River Survival game mode of Super Mario Party, which takes place on sloping river rapids through the jungle.
*The Party Ball and the Food items reference the balloons in the River Survival game mode, which will reward the players with extra time after completing the minigames.
*The Bob-omb Festival rule references the obstacles in River Survival, which will cause the players to lose if they don't avoid them within the time limit.
*The timed battle condition references the time limit in the River Survival game mode, where the players have a limited time to reach the end of the river.
----Other trivia:
*This spirit's Falling Immunity ability references how the raft used for the River Survival game mode cannot sink, even when hit by obstacles.
|-
|1,302
|
|•Gold (Moveset 2122, Super Mushroom Hat, Standard Outfit, No Voice)
|
|10,000
|Figure-8 Circuit (Ω form)
|•Attack Power ↑•Uncontrollable Speed•Item: Mario Kart
|•The enemy has super armor and is hard to launch or make flinch•The enemy is very fast and can't stop quickly•The enemy has increased attack power•The enemy can deal damage by dashing into you
|
|Spirit Battle inspiration:
*The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, the golden variation of the .
*The stage, music track, and the Mario Kart items reference the Golden Dash Mushroom's appearance as an item in the Mario Kart series.
*The Mii Brawler's Impact Run ability and the rules reference the Golden Dash Mushroom's ability to give the player numerous speed boosts for a short time.
----Other trivia:
*This spirit's Giant ability references the Mega Mushroom, a yellow Mushroom item similar to the Golden Dash Mushroom, which can make the player become giant.
|-
|1,321
|
|• • (Moveset 2121, Super Mushroom Hat, Yellow Toad Outfit, High Voice Type 7)• • 
|
|10,000
|Mushroom Kingdom U (hazards off)
|•Easy to Launch•Hazard: Low Gravity
|•All fighters are easy to launch•Timed battle (1:00)•Gravity is reduced
|
|Spirit Battle inspiration:
*The default Peach represents Peachette, the power-up form of Toadette who shares the same appearance and moveset as Princess Peach.
*The default Mario and Luigi minions, and the Mii Brawler minion's costume represent the default characters of New Super Mario Bros. U Deluxe, which includes Mario, Luigi, and the yellow Toad.
*The stage and the music track represent Acorn Plains, the first stage of New Super Mario Bros. U Deluxe, which first features Peachette as a playable character.
*The Low Gravity hazard and Easy to Launch rules reference the floating abilities of Peachette and the other playable characters' Super Acorn forms in New Super Mario Bros. U Deluxe.
----Other trivia:
*This spirit's Jump ↑ ability references Peachette's ability to double jump, float, and hover in the air.
|-
|1,425
|
|• 
|
|2,100
|Peach's Castle (Battlefield form)
|•Assist Trophy Enemies (Chain Chomp)•Item: Hammer
|•Hostile assist trophies will appear
|
|Spirit Battle inspiration:
*The default Peach represents her Paper Mario counterpart, Paper Princess Peach, who appears folded and brainwashed in Paper Mario: The Origami King.
*The stage is based on Princess Peach's Castle, where the folded Paper Princess Peach is first encountered during the beginning of The Origami King.
*The Hammer items reference the different types of Hammers used by Paper Mario during the turn-based battles of the Paper Mario series.
*The Chain Comp Assist Trophy enemy represents a Chain Chomp named Princess, who appears in The Origami King.
----Other trivia:
*This spirit's Floaty Jumps ability references Princess Peach's ability to temporarily hover and glide in the air using her Floating Jump ability.
|-
|1,426
|
|• • •Tiny 
|
|3,700
|Paper Mario
|•Defense ↑•Attack Power ↑•Item: Bob-omb
|•The enemy has increased attack power when the enemy's at high damage•The enemy has increased defense when the enemy's at high damage•The enemy favors air attacks•Reinforcements will appear after an enemy is KO'd
|
|Spirit Battle inspiration:
*The default Pikachu's favored air attacks represent Olivia, a floating princess who wears a yellow dress and a two-pointed crown.
*The default Mario minion represents his titular Paper Mario counterpart, whom Olivia serves as his main companion in Paper Mario: The Origami King.
*The default Tiny Bowser minion represents his Paper Mario counterpart, Paper Bowser, who is folded down to a smaller size in The Origami King.
*The Bob-omb item represents Bobby, an amnesiac Bob-omb who temporarily joins Olivia's party in The Origami King.
----Other trivia:
*This spirit's Air Defense ↑ ability references how Olivia is often seen floating in mid-air in The Origami King.
|-
|1,427
|
|• •Giant Metal 
|
|9,700
|Princess Peach's Castle (Ω form)
|N/A
|•Defeat the main fighter to win•The enemy favors air attacks•The enemy is metal
|
|
*The purple Toon Link's favored air attacks represent King Olly, a floating antagonist who wears a purple outfit and is depicted scowling.
*The default Giant Metal Pac-Man minion's dash attacks represent the Stapler, King Olly's watchdog resembling Pac-Man's classic form who uses powerful biting attacks.
*The stage is based on Princess Peach's Castle, which is corrupted into the after it is taken over by King Olly in Paper Mario: The Origami King.
|-
|1,471
|
|•Metal 
|
|13,800
|Find Mii (Ω form)
|•Sudden Final Smash•Curry-Filled
|•The enemy will suddenly have a Final Smash after a little while•The enemy breathes fire after a little while•The enemy is metal•The enemy is giant
|
|Spirit Battle inspiration:
*The larger grey Metal Bowser represents Fury Bowser, the giant form of Bowser, who is covered and corrupted by the black goop.
*The stage represents the dark and stormy appearance of when Fury Bowser enters his awakening period in Bowser's Fury.
*Bowser's Fire Breath and the Curry-Filled rule reference Fury Bowser's ability to breathe large beams of fire during his awakening period in Bowser's Fury.
*Bowser's Giga Bowser Punch Final Smash references Fury Bowser's awakening from his dormant state, where he will attack Mario from a distance in Bowser's Fury.
----Other trivia:
*This spirit's Fire Attack ↑ ability references how Fury Bowser is a stronger version of Bowser, who uses a more powerful version of his fiery breath.
|-
|1,472
|
|•Giant (Moveset 2232, Cat Hat, Cat Suit)• 
|
|3,900
|Find Mii (Ω form)
|N/A
|•Defeat the main fighter to win•The enemy is giant
|
|Spirit Battle inspiration:
*The Giant Mii Brawler's costume represents Giga Cat Mario, the power-up form of Mario who grows to giant size and uses physical attacks.
*The Bowser Jr. minion is based on his appearance in Bowser's Fury, who joins forces with Mario to restore Bowser from his Fury Bowser form.
*The stage represents the dark and stormy appearance of Lake Lapcat when Fury Bowser enters his awakening period, whom Giga Cat Mario must battle three times to defeat him.
*The music track is based on the final boss battle theme song of Super Mario 3D World , which was released alongside Bowser's Fury on the Nintendo Switch.
----Other trivia:
*This spirit's Jump ↑ ability references how Giga Cat Mario retains Mario's signature jumping ability during his boss battles against Fury Bowser.
|-
|1,473
|
|•Tail Team 
|
|1,900
|Delfino Plaza (Large Island)
|•Item: Balls
|•The enemy has increased move speed and reduced weight•Defeat an army of fighters
|
|Spirit Battle inspiration:
*The Tail Kirby represents the Kitten, a little cat creature with pointed ears and a bushy tail, who is depicted with yellow, blue, red, green, and purple color schemes.
*The stage represents Lake Lapcat, the main setting of Bowser's Fury which takes place on a large body of water with little islands, which feature the Kittens as native inhabitants.
*The stage and the music track are each based on Super Mario Sunshine and Super Mario 64, which feature a gameplay where Mario must collect certain goal items similar to Bowser's Fury.
*The Ball items represent the baseballs found across Lake Lapcat, which the Kittens are sometimes often seen playing in Bowser's Fury.
*The first battle condition references how the Kitten's ability to run fast and be thrown at longer distances by Mario in Bowser's Fury.
----Other trivia:
*This spirit's Lightweight ability further references the Kitten's ability to run fast and be thrown at longer distances by Mario in Bowser's Fury.
|-
|1,491
|
|• 
|
|9,600
| (Melee) (Ω form)
|•Temporary Invincibility•Item: Balls
|•The enemy will occasionally be invincible after a little while•The enemy starts the battle with an Ore Club
|
|Spirit Battle inspiration:
*The Striped Mario is based on his appearance in Mario Golf: Super Rush, who wears a golfing outfit with a similar color scheme.
*The stage represents , one of the default golf courses featured in Super Rush, which takes place on a green field with hills.
*The Temporary Invincibility rule references Mario's Special Shot, Super Star Strike, where Mario obtains a Super Star and strikes the ball with increased speed and power.
*Mario starting off with an Ore Club and the Ball items reference the golf clubs and the white golf balls used by the players in the Mario Golf series.
----Other trivia:
*This spirit's Speed ↑ ability references the Special Dash, an ability that increases the player's running speed in the Speed Golf mode of Super Rush.
|-
|1,492
|
|• Team ×10
|
|4,500
|Wuhu Island (bridge section)
|•Move Speed ↑•Item: Balls
|•The enemy has increased move speed•The enemy starts the battle with a Fire Bar•Defeat an army of fighters
|
|Spirit Battle inspiration:
*The default Luigi is based on his appearance in Mario Golf: Super Rush, who wears a golfing outfit with a similar color scheme.
*The stage represents , a golf course featured in Super Rush, which takes place on a mountainous terrain with wooden bridges and water hazards.
*The Move Speed ↑ rule references the Special Dash, a technique in Super Rush which increases the player's running speed for a short amount of time.
*Luigi starting off with a Fire Bar and the Ball items reference the golf clubs and the white golf balls used by the players in the Mario Golf series.
----Other trivia:
*This spirit's Battering Items Power ↑ ability references how the sport of golf involves swinging a golf club, which serves as Peach and Daisy's downward-angled forward smash attack.
|-
|1,493
|
|• • 
|
|4,200
|Delfino Plaza (ocean pillar section)
|•Item: Mario Kart•Hazard: Heavy Wind
|•Defeat the main fighter to win•Dangerously high winds are in effect after a little while•The enemy favors side smash attacks
|
|Spirit Battle inspiration:
*The white Peach and default Daisy minion are based on their appearance in Mario Golf: Super Rush, who wear golfing outfits with similar color schemes. 
*The stage represents Ridgerock Lake, a golf course featured in Super Rush, which takes place on a mountainous terrain with water hazards.
*The Heavy Wind hazard references the wind hazards in the Mario Golf series, which can change the trajectory of a golf ball.
*The Mario Kart items reference the Battle Golf mode in Super Rush, which uses a subset of items similar to those appearing in the Mario Kart series.
*Peach and Daisy's favored downward-angled side smash attacks feature golf clubs, which is used in the sport of golf in the Mario Golf series.
----Other trivia:
*This spirit's Weapon Attack ↑ ability references how the golf club from the Mario Golf series serves as Peach and Daisy's downward-angled forward smash attack.
|-
|1,525
|
|• •Tiny 
|
|12,800
|Luigi's Mansion
|•Assist Trophy Enemies (Lyn, Chef Kawasaki, Akira Yuki)
|•Hostile assist trophies will appear•The enemy favors up smash attacks
|
|Spirit Battle inspiration:
*The default Peach puppet fighter's favored up smash features a twirling ribbon visual, which she uses to attack enemies in Princess Peach: Showtime!
*The tiny Yellow Kirby minion fighter represents , a tiny yellow fairy with simple black eyes who is depicted floating in midair and serves as Peach's companion in Princess Peach: Showtime!
*The stage represents the , the main setting of Princess Peach: Showtime!, which takes place inside a large building with multiple floors containing different areas within.
*The music track is based on the theme song from Super Mario Odyssey, which allows the player to change into different outfits, similar to the main gameplay of Princess Peach: Showtime!
*The Lyn, Chef Kawasaki, and Akira Assist Trophy enemies each reference Princess Peach's transformations depicted on the cover of Princess Peach: Showtime!: , , and .
----Other trivia:
*This spirit's Jump ↑ ability increases the player's jump height, referencing how the power of Princess Peach's ribbon will momentarily keep her in midair after jumping in Princess Peach: Showtime!
|-
|1,526
|
|•Giant 
|
|8,200
|Fountain of Dreams
|N/A
|•The enemy has super armor but moves slower•The enemy favors down specials•The enemy is giant
|
|Spirit Battle inspiration:
*The blue Giant Mario puppet fighter represents his power-up form, Elephant Mario, which transforms him into a giant Elephant and uses his signature outfit and facial features; the blue alternate costume is an inverse of the color scheme of Mario's signature outfit in paler hues.
*The stage represents the fountains featured in the first course of Super Mario Bros. Wonder, "Welcome to the Flower Kingdom!", where the Elephant Fruit can be first obtained and where its power-up form allows the player to store up water in their trunk.
*The music track primarily uses the saxophone (a type of brass instrument) as the leading instrument, referencing how obtaining the Elephant Fruit will affect the course's music track to primarily use brass horns as the leading instrument.
*The first battle condition references the immense strength and weight of the Elephant Fruit power-up form, which will allow the player to easily break through weaker obstacles and defeat enemies with their trunk.
*Mario's favored F.L.U.D.D. will allow Mario to store up water in its tank and spray the opponent with non-damaging blasts of water, referencing the Elelphant power-up's ability to store up water in their trunk and spray large globules of water, which will not damage the enemy.
----Other trivia:
*This spirit's Slow Super Armor ability further references the immense strength and weight of the Elephant Fruit power-up form, which will allow the player to easily break through weaker obstacles and defeat enemies with their trunk.
|-
|1,527
|
|• (140 HP)
|
|3,400
|Hyrule Castle (hazards off)
|•Item: Swords
|•Stamina battle
|
|Spirit Battle inspiration:
*The default Lucina puppet fighter and the Sword items represent Princess Peach's transformation, Swordfighter Peach, which allows her to assume a blue-colored cavalier uniform and use a rapier in battle.
*The stage and music track represent , the first stage in Princess Peach: Showtime! where the Swordfighter Peach transformation is first assumed, which takes place at a castle stage at nighttime.
*The stamina battle condition references the health system in Princess Peach: Showtime! where the player will receive a game over after Princess Peach loses her Hearts after being attacked.
----Other trivia:
*This spirit's Sword Attack ↑ ability references Swordfighter Peach's usage of her rapier and powerful sword attacks in Princess Peach: Showtime!
|-
|1,528
|
|•Tiny •Tiny Team ×20
|
|1,900
|Mushroom Kingdom U
|•Assist Trophy Enemies (Skull Kid)•Item: Fire Flower
|•Defeat the main fighter to win•The enemy has super armor and is hard to launch or make flinch•Hostile assist trophies will appear
|
|Spirit Battle inspiration:
*The blue Tiny Kirby puppet fighter and the Fire Flower item represent the , a small power-up item that resembles a blue-colored version of the Fire Flower with simple black eyes.
*The yellow Tiny Kirby Team and their favored taunting represent the s, a group of small yellow flowers with simple black eyes who will talk to the player when approached.
*The stage represents the , the main setting of Super Mario Bros. Wonder which features different areas including the green (represented by Acorn Plains), the cloudy and mountainous (represented by the Rock-Candy Mines and the Meringue Clouds), and the different castle courses (represented by the Slide-Lift Tower). 
*The music track's fast-paced and upbeat tone references the similar style of th theme songs that play during the Wonder Effect sequences that are triggered by collecting the Wonder Flowers in Super Mario Bros. Wonder.
*The Skull Kid Assist Trophy causes a random effect on the fighters, referencing how collecting the Wonder Flower will trigger its Wonder Effect, which will create a drastic effect on the player or the whole course.
*The first and second battle conditions applied to the blue Tiny Kirby reference how collecting the Wonder Flower will affect the gameplay of Super Mario Bros. Wonder, while the Talking Flowers serve as non-playable characters that don't affect the game's gameplay.
----Other trivia:
*This spirit's Fire Flower Equipped ability references how the Fire Flower is a type of flower power-up item in the Mario series that features simple black eyes, similar to the Wonder Flower and the Talking Flower.
|}
==Series Order==
Number	Name 	Series
1 	 	Super Mario Series
2 	Builder Mario 	Super Mario Maker Series
3 	Mario (Wedding) 	Super Mario Series
4 	 	Super Mario Series
5 	 	Super Mario Series
6 	 	Super Mario Series
7 	 	Super Mario Series
8 	 	Dr. Mario Series
9 	 	Super Mario Series
10 	 	Super Mario Series
11 	Iggy 	Super Mario Series
12 	Wendy 	Super Mario Series
13 	Lemmy 	Super Mario Series
14 	Roy (Super Mario Bros.) 	Super Mario Series
15 	Larry 	Super Mario Series
16 	Ludwig 	Super Mario Series
17 	Morton 	Super Mario Series
18 	Super Mushroom 	Super Mario Series
19 	Fire Flower 	Super Mario Series
20 	Super Star 	Super Mario Series
21 	Metal Mario 	Super Mario Series
22 	Boo Mario 	Super Mario Series
23 	Rock Mario 	Super Mario Series
24 	Gold Mario 	Super Mario Series
25 	Fox Luigi 	Super Mario Series
26 	Flying Squirrel Toad 	Super Mario Series
27 	Baby Peach 	Super Mario Series
28 	Cat Princess Peach 	Super Mario Series
29 	Peach (Wedding) 	Super Mario Series
30 	Bowser (Wedding) 	Super Mario Series
31 	Toad 	Super Mario Series
32 	Captain Toad 	Captain Toad: Treasure Tracker Series
33 	Toadette 	Captain Toad: Treasure Tracker Series
34 	Toadsworth 	Super Mario Series
35 	Waluigi 	Super Mario Series
36 	Goomba 	Super Mario Series
37 	Koopa Troopa 	Super Mario Series
38 	Hammer Bro 	Super Mario Series
39 	Lakitu & Spiny 	Super Mario Series
40 	Blooper 	Super Mario Series
41 	Bullet Bill 	Super Mario Series
42 	Banzai Bill 	Super Mario Series
43 	Shy Guy 	Super Mario Series
44 	Pidgit 	Super Mario Series
45 	Birdo 	Super Mario Series
46 	Mouser 	Super Mario Series
47 	Wart 	Super Mario Series
48 	Boo 	Super Mario Series
49 	King Boo 	Luigi's Mansion Series
50 	Bob-omb 	Super Mario Series
51 	Chain Chomp 	Super Mario Series
52 	Thwomp 	Super Mario Series
53 	Nipper Plant 	Super Mario Series
54 	Petey Piranha 	Super Mario Series
55 	Boom Boom 	Super Mario Series
56 	Boom Boom & Pom Pom 	Super Mario Series
57 	Tatanga 	Super Mario Land Series
58 	Hothead 	Super Mario Series
59 	Chargin' Chuck 	Super Mario Series
60 	Wiggler 	Super Mario Series
61 	Kamek 	Super Mario Series
62 	Mechakoopa 	Super Mario Series
63 	Dry Bowser 	Super Mario Series
64 	Nabbit 	Super Mario Series
65 	Big Urchin 	Super Mario Series
66 	King Bob-omb 	Super Mario Series
67 	Shine Sprite 	Super Mario Series
68 	F.L.U.D.D. 	Super Mario Series
69 	Piantas 	Super Mario Series
70 	Shadow Mario 	Super Mario Series
71 	Luma 	Super Mario Series
72 	Hungry Luma 	Super Mario Series
73 	Honey Queen 	Super Mario Series
74 	Lubba 	Super Mario Series
75 	Starship Mario 	Super Mario Series
76 	Sprixie Princesses 	Super Mario Series
77 	Plessie 	Super Mario Series
78 	Cappy 	Super Mario Series
79 	Pauline 	Super Mario Series
80 	The Odyssey 	Super Mario Series
81 	Goo-Goo Buggy 	Mario Kart Series
82 	Barrel Train 	Mario Kart Series
83 	Bloom Coach 	Mario Kart Series
84 	Turbo Yoshi 	Mario Kart Series
85 	B Dasher 	Mario Kart Series
86 	Standard Kart 	Mario Kart Series
87 	Standard Bike 	Mario Kart Series
88 	Cheep Charger 	Mario Kart Series
89 	Mach 8 	Mario Kart Series
90 	Biddybuggy Buggybud 	Mario Kart Series
91 	Badwagon 	Mario Kart Series
92 	City Tripper 	Mario Kart Series
93 	Master Cycle 	Mario Kart Series
94 	Paper Mario 	Paper Mario Series
95 	Paper Bowser 	Paper Mario Series
96 	Paper Bowser (Paper Mario: Sticker Star) 	Paper Mario Series
97 	Kammy Koopa 	Paper Mario Series
98 	Vivian 	Paper Mario Series
99 	Shadow Queen 	Paper Mario Series
100 	Mr. L 	Paper Mario Series
101 	Dimentio 	Paper Mario Series
102 	Huey 	Paper Mario Series
103 	Mallow 	Super Mario RPG: Legend of the Seven Stars
104 	Geno 	Super Mario RPG: Legend of the Seven Stars
105 	Prince Peasley 	Mario & Luigi Series
106 	Fawful 	Mario & Luigi Series
107 	Princess Shroob 	Mario & Luigi Series
108 	Starlow 	Mario & Luigi Series
109 	Broque Monsieur 	Mario & Luigi Series
110 	Dreambert 	Mario & Luigi Series
111 	Antasma 	Mario & Luigi Series
112 	Papercraft Mario 	Mario & Luigi Series
113 	Sidestepper 	Mario Bros. Series
114 	Freezie 	Mario Bros. Series
115 	Eggplant Man 	Series
116 	Viruses 	Dr. Mario Series
117 	Flies & Hand 	Mario Paint Series
118 	Wanda 	Super Mario Series
119 	Kid 	Mario Golf Series
120 	Professor Elvin Gadd 	Luigi's Mansion Series
121 	Poltergust 5000 	Luigi's Mansion Series
122 	Polterpup 	Luigi's Mansion Series
123 	Perry 	Super Princess Peach
124 	Waluigi (Super Mario Strikers) Waluigi (Mario Strikers) 	Super Mario Strikers Series Mario Strikers Series
125 	Petey Piranha (Super Mario Strikers) Petey Piranha (Mario Strikers)	Super Mario Strikers Series Mario Strikers Series
126 	Mini Mario 	Mario vs. Donkey Kong Series
127 	Mini Mario & Hammers 	Mario vs. Donkey Kong Series
128 	MC Ballyhoo & Big Top 	Mario Party Series
129 	Rabbid Peach 	Mario + Rabbids Kingdom Battle
130 	Rabbid Mario 	Mario + Rabbids Kingdom Battle
131 	Rabbid Kong 	Mario + Rabbids Kingdom Battle
132 	Mario (Mario Tennis Aces) 	Mario Tennis Aces
133 	Luigi (Mario Tennis Aces) 	Mario Tennis Aces
1,300 	Dice Block 	Super Mario Series
1,301 	River Survival 	Super Mario Series
1,302 	Golden Dash Mushroom 	Super Mario Series
1,303 	 	Super Mario Series
1,321 	Peachette 	Super Mario Series
1,425 	Peach (Paper Mario: The Origami King) 	Paper Mario Series
1,426 	Olivia 	Paper Mario Series
1,427 	King Olly 	Paper Mario Series
1,471 	Fury Bowser 	Super Mario Series
1,472 	Giga Cat Mario 	Super Mario Series
1,473 	Kittens 	Super Mario Series
1,491 	Mario (Mario Golf: Super Rush) 	Mario Golf: Super Rush
1,492 	Luigi (Mario Golf: Super Rush) 	Mario Golf: Super Rush
1,493 	Peach (Mario Golf: Super Rush) 	Mario Golf: Super Rush
1,525 	Peach & Stella 	Super Mario Series
1,526 	Elephant Mario 	Super Mario Series
1,527 	Swordfighter Peach 	Super Mario Series
1,528 	Wonder Flower & Talking Flower 	Super Mario Series
==Trivia==
*Mario, , , , and are the only universes represented by a fighter to use in-game sprite art for any spirits.
*The Mario universe features the most amount of new spirits added through downloadable content, with 18 in total.
* and are not featured as puppet fighters in any Mario spirit battle, making the Mario series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being and .
*Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only Mario spirits whose spirit battles do not play music track from the universe.
*The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline Super Mario game outside of cameos.
**This also applies to the Peach & Stella and Swordfighter Peach spirits, as they originate from , but are listed as from the Super Mario series despite the game being a new spinoff similar to Super Princess Peach, while the latter is listed as a separate game rather than part of other series.
*The Captain Toad and Flies & Hand spirits are the only Mario spirits who are listed as part of a series within the Mario universe, despite being released in a singular game outside of re-releases.
**The Flies & Hand spirit is listed as part of the "Mario Paint Series", although Mario Paint does not feature any sequels (excluding the Satellaview re-releases Mario Paint BS Ban and Mario Paint Yuushou Naizou Ban). Super Mario Maker takes many elements from Paint, including the Flies & Hand, and began development as a sequel, but is not considered as such.
***There is, however, a set of Mario Paint spiritual successors called Mario Artist on the Nintendo 64DD, but the 4 released installments of the series do not feature the Flies & Hand in any form either.
*Prior to the 1.1.0 update, the King Boo spirit was ordered between Poltergust 5000 and Polterpup rather than being ordered right after Boo, being part of the Luigi's Mansion series. 
**Additionally, prior to the 1.1.0 update, the ordering of Antasma and Papercraft Mario were swapped in order to preserve the chronological order of the Mario & Luigi series.
*The Odyssey spirit battle states that the enemy is difficult to launch as a battle condition; however, the game erroneously applies the "easy to launch" effect instead, as evidenced by the floatier launch physics associated with it, and the fact that in the short window before the effect activates, Jigglypuff takes less knockback. This error also defeats the intended purpose of the battle, where the opponent is expected to break Jigglypuff's shield, as it is easy to KO it with knockback.
*The Barrel Train spirit is the only Mario Kart spirit to not be battled on either the Figure-8 Circuit or stages.
*Link (who is featured in the Master Cycle spirit's artwork) is the only character to be included with another series' spirits other than their original series, not counting the Mario sub-universes.
**This also marks the first time that Link's The Legend of Zelda: Skyward Sword design is directly referenced in the Super Smash Bros. series due to this version of Link serving as the basis for his design in Mario Kart 8.
*The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the Mario + Rabbids Kingdom Battle: Donkey Kong Adventure expansion DLC.
*The spirits from Mario Tennis Aces, Mario Golf: Super Rush, and "Mario + Rabbids Kingdom Battle" are labeled as a separate game rather than series, but these games are part of their respective series, despite the Kid spirit being labeled with the Mario Golf series.
*The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first DLC spirits tied to a limited-time event on the Spirit Board, and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the Pokémon series, which originally required save data of Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu! on the Nintendo Switch.
**Although the name of the Golden Dash Mushroom spirit originates from Mario Party: Island Tour, its artwork and spirit battle are derived from the Mario Kart series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of Mario Kart 7.
***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above.
***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom.
**Despite the Dice Block and River Survival spirits originating from the Mario Party series, their spirits' series is listed as the "Super Mario Series". This is despite the fact that the MC Ballyhoo & Big Top spirit is listed as part of the "Mario Party Series".
*Despite appearing dynamically in the New Donk City Hall stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from Mario Bros. and the Buzzy Beetles from do not appear as spirits either.
*The Peach & Stella spirit battle has the greatest number of unique hostile Assist Trophies in a single spirit battle, with 3.
*The Wonder Flower & Talking Flower spirit has the highest highest number of fighters in spirit battle, with a total of 21 fighters.
*Princess Peach Showtime is the newest game to be represented in Super Smash Bros. Ultimate, being released in March 2024.
==References==
Category:Spirits (Mario universe)