Gladion (Masters)

Gladion (Japanese: グラジオ Glazio) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . He forms a sync pair with . He was first introduced in the story event Family Ties. The sync pair can be obtained through the sync pair scout starting on September 14, 2020. The pair's potential can be upgraded to from when the pair was first released, which unlocks Gladion's EX style.
Gladion also forms a sync pair with his . This pair can be obtained by reaching Friendship Level 100 with Gladion in the Trainer Lodge beginning on November 1, 2023. This pair can be raised to since it first released, though this pair lacks an EX style.
Gladion in his sygna suit forms a sync pair with . This pair can be obtained through a Master Fair sync pair scout beginning on February 19, 2024. This pair can be raised to since it first released.
Gladion also forms a sync pair with . This pair can be obtained by exchanging 300 Training Tickets beginning on June 28, 2024. This pair can be raised to since it first released, though this pair lacks an EX style.
==In the games==
==Silvally (All Type Changes)==
Raising this sync pair to 6★ EX will unlock Song Key 07005, which allows "Battle! (Gladion) (Pokémon Masters EX Version)" to be played in the .
===Availability===
Gladion is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
===Forms===
 	 	 	 	 	
Type Change: Normal 	Type Change: Fire 	Type Change: Water 	Type Change: Electric	Type Change: Grass 	Type Change: Ice
 	 	 	 	 	
Type Change: Fighting	Type Change: Poison	Type Change: Ground	Type Change: Flying 	Type Change: Psychic	Type Change: Bug
 	 	 	 	 	
Type Change: Rock 	Type Change: Ghost 	Type Change: Dragon	Type Change: Dark 	Type Change: Steel 	Type Change: Fairy
===Weaknesses===
Type	Type	Weakness
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	63 	75 	95% 	An opponent 	Has a chance (50%) of lowering the target's Defense by one stat rank. 	
X Attack 	0(2 uses)	—	— 	— 	Self	Raises the user's Attack by two stat ranks. 	 	
 	 	3	125 	150 	100%	An opponent 	This attack's type is determined by the user's type change. 	
My Mind's Made Up!	0(1 use) 	—	— 	— 	Self	Changes the user's type to that of the target's weakness. This changes the user's own weakness type and the type of the user's Multi-Attack and Audacious Multi-Attack. Raises the user's Speed by three stat ranks.	 	
 	 	 	 	 	 	 	 	
Audacious 	 	—	300 	360 	— 	An opponent 	This attack's type is determined by the user's type change.(6★ EX effect: Sync move power will be multiplied by 1.5.)	
===Skills===
Name 	Description
 	
 	Lowers the Attack and Sp. Atk of all opposing sync pairs by two stat ranks just before the user faints.
 	
Normal Tech 	Raises allies' Attack and Sp. Atk by 12 when using Normal-type attacks.Raises the maximum HP of all allied sync pairs by 12.
Alola Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Rival Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Villain Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Alola Adventurer Tech	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
 	
Rare ↑ 2 Fiery ↓ 2 	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Fiery Crystal
===Sync grid===
Gladion & Silvally's sync grid is an expanded grid, made available since the pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	2
HP +20 	HP +20 	4 	48 	2
HP +30 	HP +30 	7 	84 	3
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +10 	Attack +10 	4 	48 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +20 	Defense +20 	8 	96 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +20 	Sp. Def +20 	8 	96 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	2
Speed +10 	Speed +10 	4 	48 	2
Crush Claw: Power +4 	Crush Claw: Power ↑ +4 	4 	48 	1
Crush Claw: Power +4 	Crush Claw: Power ↑ +4 	4 	48 	1
Crush Claw: Power +4 	Crush Claw: Power ↑ +4 	4 	48 	1
Crush Claw: Power +4 	Crush Claw: Power ↑ +4 	4 	48 	2
Crush Claw: Power +4 	Crush Claw: Power ↑ +4 	4 	48 	2
Crush Claw: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	1
Crush Claw: 	Raises the chance of lowering stat values with the additional effects of moves. 	10 	120 	2
Multi-Attack: Power +3 	Multi-Attack: Power ↑ +3 	4 	48 	1
Multi-Attack: Power +3 	Multi-Attack: Power ↑ +3 	4 	48 	1
Multi-Attack: Power +3 	Multi-Attack: Power ↑ +3 	4 	48 	1
Multi-Attack: Power +3 	Multi-Attack: Power ↑ +3 	4 	48 	2
Multi-Attack: Power +3 	Multi-Attack: Power ↑ +3 	4 	48 	2
Multi-Attack: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	1
X Attack: 	Has a chance (40%) of restoring one MP of the move used if the move is successful. 	7 	84 	1
My Mind's Made Up!: 	Applies the Gradual Healing effect to the user when its move is successful. 	8 	96 	3
My Mind's Made Up!: 	Applies the Critical Hit Next effect to the user when its move is successful. 	8 	96 	3
 	Attack cannot be lowered. 	3 	36 	1
 	Defense cannot be lowered. 	3 	36 	1
 	Charges the user's move gauge by three the first time it is in a pinch each battle. 	6 	72 	2
 	Powers up sync moves that are super effective. 	8 	96 	3
 	Protects the user against critical hits. 	8 	96 	3
 	Applies the Critical Hit Next effect to the user when it enters a battle. 	10 	120 	3
 	Powers up moves that are super effective. 	10 	120 	3
 	The larger the user's percentage of remaining HP, the more it powers up the user's moves.	10 	120 	3
Audacious Multi-Attack: Power +25	Audacious Multi-Attack: Power ↑ +25 	5 	60 	3
Audacious Multi-Attack: Power +25	Audacious Multi-Attack: Power ↑ +25 	5 	60 	3
==Golbat==
===Availability===
Gladion & Golbat can be teamed up with by scouting Gladion and raising him to friendship level 100 in the Trainer Lodge.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2 	34 	40 	100% 	An opponent 	Has a chance (50%) of leaving the target badly poisoned. 	
X Attack All 	0(2 uses)	— 	— 	— 	All allies	Raises the Attack of all allied sync pairs by two stat ranks. 	 	
 	 	2(2 uses)	— 	— 	— 	All opponents 	Returns the target's raised stats to normal. 	
I'll Protect You! 	0(2 uses)	— 	— 	— 	All allies	Raises the Defense, Sp. Def, and critical-hit rate of all allied sync pairs by one stat rank.	 	
 	 	 	 	 	 	 	 	
Best Moves Poison Impact	 	— 	250 	300 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.)	
===Skills===
Name 	Description
 	
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
 	Prevents the user from getting poisoned or badly poisoned.
 	
Poison Support 	Raises the maximum HP of all allied sync pairs by 30.
Alola Support 	Raises the maximum HP of all allied sync pairs by 4.
Rival Support 	Raises the maximum HP of all allied sync pairs by 4.
Villain Support 	Raises the maximum HP of all allied sync pairs by 4.
Alola Adventurer Support	Raises the maximum HP of all allied sync pairs by 6.
 	
Rare ↑ 2 Fiery ↓ 2 	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Fiery Crystal
===Sync grid===
Gladion & Golbat's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Poison Fang: Power +4 	Poison Fang: Power ↑ +4 	3 	36 	1
Poison Fang: Power +4 	Poison Fang: Power ↑ +4 	3 	36 	1
Poison Fang: Power +4 	Poison Fang: Power ↑ +4 	3 	36 	1
Poison Fang: Power +4 	Poison Fang: Power ↑ +4 	3 	36 	2
Poison Fang: Power +4 	Poison Fang: Power ↑ +4 	3 	36 	2
Poison Fang: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Poison Fang: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	10 	120 	3
Haze: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Haze: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
X Attack All: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
X Attack All: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
I'll Protect You!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
 	Prevents the user from flinching. 	5 	60 	1
 	Sp. Def cannot be lowered. 	5 	60 	2
 	Removes all status conditions from the user after using its sync move. 	7 	84 	2
 	Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move. 	8 	96 	2
 	Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 	8 	96 	2
 	Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 	10 	120 	2
 	Reduces damage when the user is attacked by Ground-type moves. 	8 	96 	3
 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 	10 	120 	3
 	Applies the Enduring effect to the user the first time its sync move is used each battle. 	10 	120 	3
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle.	10 	120 	3
Best Moves Poison Impact: Power +25	Best Moves Poison Impact: Power ↑ +25 	5 	60 	3
Best Moves Poison Impact: Power +25	Best Moves Poison Impact: Power ↑ +25 	5 	60 	3
==Weavile==
===Availability===
Gladion & Weavile can be teamed up with by exchanging 300 Training Tickets in the Damage Challenge Training Ticket Exchange.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	20 	24 	90% 	An opponent 	Attacks up to three times in a row. This attack's power increases for each hit. (The second attack is twice as powerful as the first attack, and the third attack is three times as powerful as the first attack.) After using this move, the attack's power returns to normal.	
Mini Potion All 	0(2 uses)	—	— 	— 	All allies	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. 	 	
 	 	3	92 	110 	95% 	All opponents 	Lowers the target's Speed by one stat rank. 	
Hah... Here We Go! 	0(2 uses)	—	— 	— 	An ally 	Raises an ally's Defense and Sp. Def by two stat ranks. Applies the Gradual Healing effect to an ally.	 	
 	 	 	 	 	 	 	 	
See More of the World Ice Impact	 	—	250 	300 	— 	An opponent 	(6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.• Ice Zone) 	
===Skills===
Name 	Description
 	
 	Turns the field of play's zone into an Ice Zone the first time the user enters a battle each battle. (An Ice Zone powers up Ice-type attacks.)
 	Restores the HP of all allied sync pairs when the user uses a move while the zone is an Ice Zone.
 	Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, has a chance (50%) of lowering one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
 	
Ice Field 	Raises the maximum HP of all allied sync pairs by 12.Raises the Speed of all allied sync pairs by 12.
Alola Field 	Raises the maximum HP of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
Rival Field 	Raises the maximum HP of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
Villain Field 	Raises the maximum HP of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
Alola Adventurer Field 	Raises the maximum HP of all allied sync pairs by 2.Raises the Speed of all allied sync pairs by 2.
 	
Rare ↑ 2 Fiery ↓ 1 Wistful ↓ 1	Raises the following discovery level by 2:• Rare CacheLowers the following discovery levels by 1:• Fiery Crystal• Wistful Crystal
===Sync grid===
Gladion & Weavile's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Triple Axel: Power +1 	Triple Axel: Power ↑ +1 	3 	36 	1
Triple Axel: Power +1 	Triple Axel: Power ↑ +1 	3 	36 	1
Triple Axel: Power +1 	Triple Axel: Power ↑ +1 	3 	36 	1
Triple Axel: Power +1 	Triple Axel: Power ↑ +1 	3 	36 	1
Triple Axel: Power +1 	Triple Axel: Power ↑ +1 	3 	36 	2
Triple Axel: Accuracy +10 	Triple Axel: Accuracy ↑ +10 	5 	60 	2
Triple Axel: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	2
Icy Wind: Accuracy +5 	Icy Wind: Accuracy ↑ +5 	3 	36 	2
Icy Wind: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Mini Potion All: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Mini Potion All: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
Hah... Here We Go!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Hah... Here We Go!: 	When the user's move targeting an allied sync pair (excluding field effects) is successful, raises the Defense of the allied sync pair affected by the move by one stat rank. 	7 	84 	3
Hah... Here We Go!: 	When the user's move targeting an allied sync pair (excluding field effects) is successful, raises the Sp. Def of the allied sync pair affected by the move by one stat rank. 	7 	84 	3
 	Attack cannot be lowered. 	5 	60 	1
 	Prevents the user from flinching. 	5 	60 	2
 	Restores the HP of all allied sync pairs other than the user by approximately 20% of their maximum HP just before the user faints. 	7 	84 	2
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	2
 	Quickly charges the move gauge when the zone is an Ice Zone. 	9 	108 	2
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 	10 	120 	3
 	Powers up the user's moves when the target's Speed is lowered. 	10 	120 	3
 	Powers up the user's sync move when the target's Speed is lowered. 	10 	120 	3
 	Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, has a chance (50%) of lowering one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.	10 	120 	3
See More of the World Ice Impact: Power +25	See More of the World Ice Impact: Power ↑ +25 	5 	60 	3
See More of the World Ice Impact: Power +25	See More of the World Ice Impact: Power ↑ +25 	5 	60 	3
==Magearna==
===Availability===
Sygna Suit Gladion is exclusive to Master Fair scouts. His offering rate was increased in the following sync pair scouts:
He was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	4 	200 	240 	90% 	An opponent 	Lowers the user's Sp. Atk by two stat ranks. 	
X Speed + 	0(2 uses)	— 	— 	— 	Self	Raises the user's Speed by three stat ranks. 	 	
Piercing 	 	4(1 use)	220 	264 	— 	All opponents 	Activation Condition: When the user's Pokémon uses a move once. Deactivation Condition: When this move is used.Never misses. The more the currently targeted opponent's Sp. Atk is lowered, the greater the power of this attack. The power of this move is not lowered even if there are multiple targets. The more the currently targeted opponent's Sp. Atk is lowered, the more it increases the user's Special Moves ↑ Next effect (can be increased by up to three ranks maximum).	
My Soul Is Shaking!	4(1 use) 	— 	— 	— 	Self	Raises the user's Sp. Atk by six stat ranks. Raises the user's critical-hit rate by three stat ranks. Applies the Free Move Next effect to the user. Increases the user's Special Moves ↑ Next effect by one rank.	 	
 	 	 	 	 	 	 	 	
Gentle Souls 	 	— 	250 	300 	— 	An opponent 	(6★ EX effect: Sync moves will target all opposing sync pairs.)(EX role effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.) 	
===Skills===
Name 	Description
 	
 	Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Alola theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Just Give It Up Already	The user's stats cannot be lowered. Lowers the target's Sp. Atk by two stat ranks when the user successfully attacks with Fleur Cannon. When the user's stat is lowered by an opponent, the amount lowered is reflected back to that opponent instead.
 	Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped.
 	Critical hits land more easily when the user attacks with a sync move.
 	
Fairy Strike 	Raises allies' Attack and Sp. Atk by 15 when using Fairy-type attacks.
Alola Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Rival Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Sygna Suit Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Villain Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
 	
Rare ↑ 2 Wistful ↓ 2 	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Wistful Crystal
===Sync grid===
Sygna Suit Gladion & Magearna's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Fleur Cannon: Power +2 	Fleur Cannon: Power ↑ +2 	3 	36 	1
Fleur Cannon: Power +2 	Fleur Cannon: Power ↑ +2 	3 	36 	1
Fleur Cannon: Power +2 	Fleur Cannon: Power ↑ +2 	3 	36 	1
Fleur Cannon: Power +2 	Fleur Cannon: Power ↑ +2 	3 	36 	2
Fleur Cannon: Power +2 	Fleur Cannon: Power ↑ +2 	3 	36 	2
Fleur Cannon: Accuracy +10 	Fleur Cannon: Accuracy ↑ +10 	5 	60 	2
Fleur Cannon: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Piercing Fleur Cannon: Power +3 	Piercing Fleur Cannon: Power ↑ +3 	3 	36 	1
Piercing Fleur Cannon: Power +3 	Piercing Fleur Cannon: Power ↑ +3 	3 	36 	1
Piercing Fleur Cannon: Power +3 	Piercing Fleur Cannon: Power ↑ +3 	3 	36 	1
Piercing Fleur Cannon: Power +3 	Piercing Fleur Cannon: Power ↑ +3 	3 	36 	1
Piercing Fleur Cannon: Power +3 	Piercing Fleur Cannon: Power ↑ +3 	3 	36 	2
X Speed +: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
X Speed +: 	Applies the Free Move Next effect to the user when its move is successful. 	10 	120 	3
My Soul Is Shaking!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
My Soul Is Shaking!: 	Reduces the user's sync move countdown by one when the user's move is successful. 	10 	120 	3
 	Protects the user from damage from a sandstorm. 	5 	60 	1
 	Powers up moves that are super effective. 	7 	84 	2
 	Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. 	7 	84 	2
 	Applies the Gradual Healing effect to the user after using its sync move. 	7 	84 	2
 	Powers up the user's sync move when its Speed is raised. 	8 	96 	2
 	Increases the user's Special Moves ↑ Next effect by two ranks when it knocks out an opponent with a move. 	8 	96 	2
 	The more the target's Sp. Atk is lowered, the more it powers up the user's moves. 	10 	120 	3
 	The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 	10 	120 	3
 	Increases the user's Special Moves ↑ Next effect by one rank when its Trainer uses a move. 	10 	120 	3
 	Lowers the Sp. Atk of all opposing sync pairs by two stat ranks when the user enters a battle. 	10 	120 	3
 	Lowers the target's Sp. Atk by four stat rank when the user's sync move targeting that opponent is successful.	10 	120 	3
 	Restores 1 MP of the user's buddy move the first time its sync move is used each battle. 	12 	144 	3
Gentle Souls Fleur Cannon: Power +25	Gentle Souls Fleur Cannon: Power ↑ +25 	5 	60 	3
Gentle Souls Fleur Cannon: Power +25	Gentle Souls Fleur Cannon: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Gladion & Silvally can be battled against in:
* Sync pair story: Brionne's Evolution
* Daily Type Rotation: (August 13 to 28, 2021)
* Battle with Pals: Friendiversary Gifts (March 14 to 22, 2022)
* Daily Type Rotation: (as a side foe; August 12 to 28, 2023)
Sygna Suit Gladion & Magearna can be battled against in:
* Extreme battle event: (as a side foe; September 6 to 19, 2024)
Gladion & Weavile can be battled against in:
* Damage Challenge: (July 12 to 16, 2024)
Gladion has also been shown to pair alongside and can be battled against in:
* Extreme battle event: (December 2 to 16, 2021)
* Villain event: Investigate the Foundation (April 28 to June 2, 2023; December 4 to 18, 2023; October 3 to 21, 2024)
* Damage Challenge: Training with Gladion! (July 30 to August 2, 2024)
* Ranked damage event: (January 24 to February 2, 2025)
===Story appearances===
Gladion appears in his normal outfit in the following story areas:
* Villain Arc: 
* Story events:
** Family Ties
** Dazzling Dizzying Battle Stage
** Season's Greetings
** Champion Time
** Hearts United
** The Light Devourer
** Revel in Rivalry
** Mechanized—Love and Solitude
** Middle-Aged Opposites
** Golden Bonds on Pasio
* Sync pair story: Brionne's Evolution
Gladion appears in his sygna suit in the following story areas:
* Story events:
** Mechanized—Love and Solitude
** Festive Sun and Moon
===Sync pair stories===
====Gladion & Silvally====
* A Day with Gladion
====Sygna Suit Gladion & Magearna====
* A Day with Sygna Suit Gladion
==Quotes==
==In animation==
===Pokémon Masters Animated Trailer===
Gladion briefly appeared in the Pokémon Masters Animated Trailer as part of a team with his mother and his sister .
==Gallery==
===Gladion===
 	 	 	 	
Gladion & Silvally on Pokémon Masters EX Dream Team Maker	Gladion & Silvally on Pokémon Masters EX Dream Team Maker	Gladion & Silvally on Pokémon Masters EX Dream Team Maker	Gladion & Silvally on Pokémon Masters EX Dream Team Maker	Gladion's sync move mindscape(, Secret Lab A)
 	 	 	 	
6★ model(Normal colors) 	VS model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Decorative Gladion Plushie for the
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	
 	 	 	 	
Medal1★ Family Ties 	Medal2★ Family Ties 	Medal3★ Family Ties 	MedalOne of the Family 	artwork by
 	 	 	 	
Trainer Lodge Friend Snapshot 	Trainer Lodge Friend Snapshot 	Trainer Lodge Story Snapshot 	Trainer Lodge Story Snapshot 	artwork by 7Repose
===Sygna Suit Gladion===
 	 	 	 	
VS model(Normal colors) 	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Sygna Suit Gladion's sync move mindscape(, Secret Lab A)
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	
 	 	 	 	
Medal1★ Mechanized—Love and Solitude 	Medal2★ Mechanized—Love and Solitude 	Medal3★ Mechanized—Love and Solitude	MedalYou Won't Be Lonely with Me	Splash screen artwork with and by kirisAki confirming she drew the Mechanized Love and Solitude art
 	 	 	 	
countdown artworkhttps://twitter.com/Pokemon_cojp/status/1759850632691831268?s=20	countdown artworkhttps://twitter.com/Pokemon_cojp/status/1759850632691831268?s=20	Trainer Lodge Friend Snapshot 	Trainer Lodge Friend Snapshot 	
==Trivia==
* Gladion & Silvally were the first sync pair including a Legendary Pokémon to be exclusively available via sync pair scout.
** They are also the only sync pair including a Legendary Pokémon to be available in the general sync pair scout.
* All versions of Gladion use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include , , , , , , and .
** Gladion also uses special voice-over lines upon winning a battle with Hau, Lusamine, Lillie, Elio, or Selene on the same team.
* Gladion is one of three Trainers who have formed sync pairs with all five roles (counting EX roles), the other two being and .
** Not counting EX roles, Gladion has formed a sync pair of every role except Sprint.
* Sygna Suit Gladion & Magearna are the first Master Fair-exclusive sync pair.
===Origin===
Gladion's design is based on his appearance in , . is Gladion's signature Pokémon in the core series games. Silvally's entries come from Pokémon Ultra Sun.
Gladion uses a Golbat during his third battle against the player in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. In addition, he uses a Golbat when battling alongside the at Aether Paradise. Golbat's Dex entry comes from Pokémon Ultra Sun.
Gladion uses a Weavile during his fourth battle and his Title Defense battles against the player in Pokémon Sun and Moon. Weavile's Dex entry comes from Pokémon Ultra Sun.
Magearna is a Mythical Pokémon introduced in Generation VII, like Gladion was. In addition, 's family owns a Magearna in the . Magearna's Dex entry comes from Pokémon Ultra Sun.
==In other languages==
My Mind's Made Up!
Audacious Multi-Attack
I'll Protect You!
Best Moves Poison Impact
Hah... Here We Go!
See More of the World Ice Impact
Piercing Fleur Cannon
My Soul Is Shaking!
Gentle Souls Fleur Cannon
==References==
==Related articles==
Category:Members of Team Skull
Category:Trainers with Legendary Pokémon
Category:Trainers with Mythical Pokémon
Category:Masters EX characters with an EX style
Category:Masters EX characters with an alternate outfit
de:Gladio#Pokémon Masters EX
es:Gladio (Masters EX)
it:Iridio (Masters EX)
ja:グラジオ (ポケモンマスターズ)
zh:格拉吉歐#Masters