nyuuzyou/wikis huggingface dataset:
Multi-Dimension Roller Coaster

===Construction===
Sitting in seats suspended either side of the track, riders are pitched head-over-heels while they plunge down steep drops and travel through various inversions.
===Special Track Elements===
*Banked Helix
*Block Brakes
*On-Ride Photo
*Quarter Loop
*Seat Rotations
*Twist
*Large Half Loop (RCT3 Only)
===Constraints===
*Banked Curves - 50° banking
*Maximum Track Slope - 90°
*Maximum Lift Hill Slope - 25°
*Maximum Height - 195 Feet
===Vehicles===
===Pre-built designs===
====RollerCoaster Tycoon 2====
=====Build menu only=====
*X
=====Scenarios=====
*X (Six Flags Magic Mountain)
===Other Information===
Incredibly difficult coaster to design. To avoid financial difficulties and time limits, only attempt to design one in the Rollercoaster Designer or Sandbox Mode. The rotating seats feature does not affect the ride ratings.Ride Overview - Multi-Dimension Coaster - Marcel Vos
===Special Uses===
This ride can be used to create an Intamin ZacSpin-esque coaster using 8 cars per Trainer. Simply use the "toggle chain" command in the trainer on a vertical track section to create a vertical lift, then use a combination of quarter loops and steep track sections to create the narrow (1 by X) layout.
===In Real Life===
This type of coaster is called the 4th Dimension roller coaster, originally built by Arrow Dynamics. The first of this type is X2 (formerly X) at Six Flags Magic Mountain. Newer versions of these are built by S&S, such as Dinoconda in Dinosaurs Park, China.
4thDimension.png
Multi-Dimension Roller Coaster RCT2 Icon.png
SCR773.jpg
Zacspin.jpg
===Appears in===
*RollerCoaster Tycoon 2
*RollerCoaster Tycoon 3
==References==
Category:Roller Coasters
Category:Roller coasters in RCT2
Category:Roller coasters in RCT3
Category:Rides
Category:Attractions
Mystic Mountain

== Overview ==
In the hilly forests of Mystic Mountain, build a theme park from scratch.
Starting from scratch in a small park, players must attract 800 guests in a difficult setting. There is more land to buy, but at $90 a tile, it is expensive. This is technically the hardest scenario in the original game, but keeping the rides at a low price will make this park a little easier.
This scenario is known as Mothball Mountain in the American version of the game.
== Scenario Guide ==
You can read the Scenario Guide here.
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====Upgrades====
*Stand-up Roller Coaster: Corkscrew
*Stand-up Roller Coaster: Half Loop
*Steel Corkscrew Roller Coaster: Half Loop
*Steel Corkscrew Roller Coaster: Vertical Loop
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*Burger Bar or Chip Shop
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*Burger Bar or Chip Shop
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== Other Notes ==
* This park doesn't have a temperature of 17°C at the beginning, but 13°C. This indicates that there will be lots of rain in this scenario. As such, the umbrella cheat will come as a lifesaver here.
==Completed Parks==
SCR10rm.png
Mothball Mountain RCT.jpg
Mystic Mountain.png
Category:Scenario
Category:Forest Scenario
Category:Emerald Group Scenarios
Category:Guests at Given Date Objective
Mystic Mountain/Scenario Guide

This is the hardest scenario so far, and potentially the hardest scenario in the original game (or maybe second to Rainbow Valley). But it shouldn't be hard  for players who know what they're doing and plan their park properly beforehand.
Players will have to build as compact as possible, as obviously, the park is small. There's land available to buy, but it's really expensive ($90 per tile), so expanding the park before the initial space is covered, shouldn't come to mind at all. As a matter of fact, this scenario can be beaten without purchasing any extra land. Later on more money will be available for purchasing extra land, but it shouldn't be necessary.
Another big trouble this scenario has to offer is that it rains a lot here. So building underground and indoor rides (such as Haunted House or 3D Cinema) is a good thing to keep in mind. An underground rollercoaster (like in Katie's Dreamland) is a probable must-have when facing this issue, as well as an important network of Info Kiosks and an extensive use of the umbrella cheat.
Flat rides like Haunted House, 3D Cinema, Bumper Cars and Motion Simulator are rain-proof and will not be avoided by guests when it rains, so these rides are must-haves as well. As for tracked rides, they don't need to be completely underground in order to make them rain-proof, but they need to have most of their sections underground. Some vehicles for these rides (Trucks for the Car Ride, per example) are rain-proof by themselves in OpenRCT2.
A reasonable option when building some coasters is to build them in powered launch mode or reverse-inclined circuit mode because even though they usually don't have a very high Excitement Rating, they will be shorter than continuous circuit coasters and become solid money-makers while attracting more guests. A good idea would be to build a Shuttle Loop coaster so that only a few bits of the station exits off the ground, while remainder of the ride is underground. This ride will never run dry of guests, and will rake in a lot of cash if priced correctly.
At the beginning, research and building priorities should revolve around thrill and gentle rides, with a small roller coaster (preferably a cheap one such as the Steel Mini). Slowly expanding the park's infrastructure as new rides are researched, and parcimonious use of Ad Campaigns would give the player plenty of time to reach the 800 guests demanded.
Category:Scenario Guide
Mythological Themeing

Name 	Image	Cost	Size 	Animation
Roman Palace Corner Piece 	 	$82 	2 x 2	No
Roman Palace End Piece 	 	$44 	2 x 1	No
Roman Palace Straight Piece	 	$82 	2 x 2	No
Roman Palace Cross Section 	 	$82 	2 x 2	No
Roman Palace Corner Piece 	 	$48 	2 x 2	No
Roman Palace Cross Section 	 	$48 	2 x 2	No
Roman Palace Straight Piece	 	$48 	2 x 2	No
Roman Palace Corner Piece 	 	$80 	2 x 2	No
Roman Palace End Piece 	 	$40 	2 x 2	No
Roman Palace Straight Piece	 	$80 	2 x 2	No
Roman Palace Cross Section 	 	$80 	2 x 2	No
Roman Palace Corner Piece 	 	$44 	2 x 2	No
Roman Palace Cross Section 	 	$44 	2 x 2	No
Roman Palace Straight Piece	 	$44 	2 x 2	No
Heavenly Bath Pool 	 	$32 	1 x 1	Yes
Heavenly Bath Pool Corner 	 	$32 	1 x 1	Yes
Heavenly Bath Pool Steps 	 	$44 	1 x 1	Yes
Heavenly Bath Pool Edge 	 	$44 	1 x 1	Yes
Heavenly Baths Fountain 	 	$44 	1 x 1	Yes
Heavenly Baths Fountain 	 	$44 	1 x 1	Yes
Heavenly Baths Arch 	 	$24 	1 x 1	No
Heavenly Baths Arch 	 	$24 	1 x 1	No
Heavenly Baths Arch 	 	$24 	1 x 1	No
Heavenly Baths Stairway 	 	$38 	1 x 1	No
Heavenly Baths Stairway 	 	$38 	1 x 1	No
Heavenly Baths Architecture	 	$44 	1 x 1	No
Heavenly Baths Architecture	 	$44 	1 x 1	No
Heavenly Baths Architecture	 	$44 	1 x 1	No
Heavenly Baths Architecture	 	$44 	1 x 1	No
Heavenly Bath Window 	 	$24 	1 x 1	No
Heavenly Bath Floor 	 	$24 	1 x 1	No
Heavenly Bath Roof 	 	$12 	1 x 1	No
Heavenly Bath Roof 	 	$12 	1 x 1	No
Heavenly Bath Roof 	 	$12 	1 x 1	No
Heavenly Bath Roof 	 	$12 	1 x 1	No
Magical Armour 	 	$42 	1 x 1	No
Magical Helmet 	 	$42 	1 x 1	No
Magical Shield 	 	$42 	1 x 1	No
Magical Sword 	 	$42 	1 x 1	No
Cyclops Statue 	 	$86 	2 x 2	No
Men Turned to Stone 	 	$42 	1 x 1	No
Men Turned to Stone 	 	$42 	1 x 1	No
Men Turned to Stone 	 	$42 	1 x 1	No
Men Turned to Stone 	 	$42 	1 x 1	No
Animatronic Eagle on Cage 	 	$38 	1 x 1	Yes
Witches around Cauldron 	 	$68 	1 x 1	Yes
Hercules 	 	$46 	1 x 1	No
Animatronic Medusa 	 	$52 	1 x 1	Yes
Animatronic Skeletal Army 	 	$36 	1 x 1	Yes
Animatronic Skeletal Army 	 	$36 	1 x 1	Yes
Animatronic Skeletal Army 	 	$36 	1 x 1	Yes
Animatronic Argonaut 	 	$38 	1 x 1	Yes
Animatronic Argonaut 	 	$38 	1 x 1	Yes
Animatronic Argonaut 	 	$38 	1 x 1	Yes
Valkyrie 	 	$68 	1 x 1	No
Valkyrie 	 	$68 	1 x 1	No
Animatronic All Seeing Eye 	 	$68 	1 x 1	Yes
Animatronic Chained Maiden 	 	$50 	1 x 1	Yes
Climbing Vine Tree 	 	$26 	1 x 1	Yes
Forbidden Fruit Tree 	 	$36 	2 x 2	No
Ash Tree with Nymphs 	 	$48 	4 x 4	No
Golden Fleece 	 	$399	1 x 1	No
Hades Statue 	 	$86 	2 x 2	No
Minotaur Statue 	 	$46 	1 x 1	No
Atlas Statue 	 	$46 	1 x 1	Yes
Zeus Statue 	 	$46 	1 x 1	No
Category:Scenery
Category:RollerCoaster Tycoon 2 Scenery
Category:Themeing
Category:Lists
Nausea

Nausea is one of three Ratings given to a ride in the RollerCoaster Tycoon series of games, that gauges the overall enjoyability and quality of the ride. The Nausea rating is partially dependent on the Intensity rating, as well as on the type of ride and that ride's configuration. Nausea also increases the Nausea level of individual guests, and can cause them to vomit.
Guests decrease their nausea level over time. The decrease happens faster when seated on a bench. Guests with high nausea levels will think "I'm (very) sick" and tend to walk slower. When a guest is too nauseous, they will leave behind a puddle of puke. Vomitting decreases a guest's nausea by a considerable amount.
==Contributing Factors==
Nausea is most directly tied to Vertical G-forces - the up-and-down forces that occur while on a ride. In particular, long stretches of low or Negative G-Forces can have a negative effect on Nausea. Additionally, rides that twist and turn a great deal will have an impact on nausea.
Some types of rides are predisposed to higher-than-usual Nausea ratings, simply due to the ride's design. While care can be taken to keep levels low, often it is very difficult to create an Exciting enough ride while simultaneously keeping Nausea at low levels.
Depending on what guests consume, the color of the puke puddle can vary. 
==Scale==
Nausea is measured on a scale that starts at 0.00 and goes infinitely high, though ratings above 10 are rare and not desirable. The scale is broken up into categories, which are:
*Low: 0.00 to 2.55
*Medium: 2.56 to 5.11
*High: 5.12 to 7.67
*Very High: 7.68 to 10.23
*Extreme: 10.24 to 12.79
*Ultra-Extreme: 12.80 and up
Unlike the Excitement rating, in which a higher level is better, or the Intensity rating were levels vary depending on the target audience, a low or nonexistent Nausea rating is preferable - the lower the rating, the better. This is very rarely a possibility, but there is no benefit and indeed there are many drawbacks to having rides with high or extreme Nausea ratings. Even moderately high ratings lead to increased path litter(vomit) and a decrease in ridership (some guests have no nausea tolerance and will avoid all but the least nausea-inducing rides). High nausea levels also decrease the probabability guests would want to ride a ride again.
==Uses==
The Nausea Rating can be used in conjunction with the Intensity Rating to identify and fix trouble spots on a ride, that cause needlessly high ratings and which reduce the Excitement of the ride. Nausea Ratings can also be used as a warning of increased path litter, making it easier to identify areas where Handymen may need to patrol. Additionally, the rating can help in planning the locations of food Stalls, as nauseous guests typically avoid food and drink, as well as the placement of restrooms and benches.
==See Also==
Excitement
Intensity
Category:Descriptions
Nevermore Park

==Overview==
A large park with a novel transportation system around its edge.
This is the second (and last) scenario to have a build 10 coasters of a certain length and excitement. The park already has a large roller coaster with 4 stations.
In this scenario, guests are harder to attract.
===Pre-built Rides===
Roller Coaster 1 (RCT1 Vanilla) / Bugulator (RCT Classic) (Steel Mini Roller Coaster)
*Excitement Rating: 7.71 (Very High)
*Intensity Rating: 9.01 (Very High)
*Nausea Rating: 8.36 (Very High)
*Initial Pricing: £2.50
==Scenario Guide==
The scenario guide can be found here.
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==Other Notes==
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Gold Group Scenarios
Category:Pre-Built Parks
Category:Build 10 Coasters of Certain Length Objective
New Blood

==Overview==
This old vampire’s haunt certainly doesn’t lack for atmosphere. Yet for some reason, it seems sort of … drained. Can you put on the bite to work it back up to a nice, healthy glow - or are you going to be just another sucker?
New Blood is the 12th scenario in RollerCoaster Tycoon 3.
===Pre-Built Rides===
None
===Pre-Built Shops/Stalls===
None
==Objectives==
Apprentice
*Guests in park: 200
*Reward: New park unlock
Entrepreneur
*Park rating: 400, sustained for at least 2 months
*Repay Loan
*Reward: Extra land available for purchase
Tycoon
*Guests in park: 600
*Minimum park value: $60,000.00
*Reward: Side Splitter (Side Friction Coaster)
==Scenario Guide ==
The scenario guide can be viewed here.
==Available Rides==
===Roller Coasters===
*Compact Inverted Coaster
*Inverted Vertical Shuttle
*Spinning Wild Mouse
*StrataCoaster
===Junior===
None
===Thrill===
*RotoDrop
*Spider Top Spinner
===Water===
None
===Gentle===
*Circus
*Crooked House
*Dodgems
*Mirror Maze
*Spooky Wheel
===Transport===
*Elevator
*Mini Railway
===Pool===
None
===Other===
*Ghost Train
*Haunted Hotel
===Food Stalls===
*Burgers
===Drink Stalls===
*Spooky Shakes
===Souvenir Stalls===
*Spooky Jokes
===Facilities===
*A.T.M.
*First Aid
*Information
*Toilets
==Researched Rides==
==Available Scenery==
==Researched Scenery==
==Other Notes==
Category:Scenario
Category:RollerCoaster Tycoon 3
New Blood/Scenario Guide

This scenario is hard because you must give free rides. To counteract this you can raise your entrance fee. Start by building a roller coaster, a tracked ride, and a few platform rides. Or you can develop the inexpensive rides and 2 food courts (walkways), max out the east and north sides of the park with thrill, junior and gentle rides available. Max out on stalls, and duplicate them, as food and stalls are the only revenue generators. Build one rollercoaster at the west side flat area. Don't landscape out the hill to the near the entrance. Instead, build an elevator that takes visitors to the top of the hill, and build rides on it. It is also posible to build a rollercoaster on the hill, such as a Compact Inverted Roller Coaster. This will increase the excitement rating of the ride. The guests in park requirement here is realatively easy because guests start coming in as you build attractions. For the loan objective, try to pay it off as quickly as you can, even at the beginning of the scenario. For the park value objective, continue building platform rides until the requirement is met.
Category:Scenario Guide
No money scenario

A No money scenario is - just as it sounds like - a scenario where money simply is not used. Rides and scenery can be built for free; staff don't need to be paid; and ride maintenance doesn't generate any costs. Guests do not bring money with them and they don't need to as everything is completely free, including food, drinks, rides and souvenirs.
==RCT1 and RCT2==
No money has been introduced with Arid Heights in Loopy Landscapes. All scenarios without money have got the objective to get a certain number of guests into the park and the park rating must be kept above 700. If the objective is failed, the park permanently closes, and the player cannot reopen it. In RCT2 however, this is also used for scenarios with other goals.
If a park in RCT1 or RCT2 is a no money scenario, there are some restrictions:
*There is no money displayed in the lower left corner
*The budget window is not available, and there is no way to open it.The keyboard shortcut "F" doesn't work and all buttons which open it are grayed out
*Money tabs are removed from ride, shop and guest windows
*Research options cannot be changed as the funding tab is missing (RCT1)or the budget window is unavailable (RCT2)
*The buttons to open/close the park are grayed out
*The buttons to buy land or construction rights are not visible
*Marketing campaigns can not be launched since the budget window is not accessible
*The Cash Machine (RCT2 only) can be built, but guests will never use it
If no money is chosen in the RCT2 scenario editor, only these four objectives can be chosen:
*Number of guests in the park / park rating must never be below 700
*Build 10 rollercoasters with an excitement of at least 6.00
*Build 10 rollercoasters with a specific length and excitement of at least 7.00
*Finish construction of five roller coasters with a specific excitement
==RCT3==
==List of No-Money Scenarios==
===Loopy Landscapes===
===RCT2===
====Beginner Parks====
Time Twister
Wacky Worlds
====Challenging Parks====
Wacky Worlds
====Expert Parks====
===RCT3===
Category:Descriptions
Category:Lists
North America

North America is a general term for a group of scenarios, scenery and rides that is included in RCT2's Wacky Worlds expansion pack. 
==Scenarios==
==Attractions ==
===Transport Rides ===
===Gentle Rides ===
*(none)
===Roller Coasters ===
===Thrill Rides ===
*(none)
===Water Rides ===
===Shop & Stalls ===
*(none)
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Category:Wacky Worlds Theming
Category:Themeing
Category:Descriptions
Oasis

==Overview==
A desert Oasis has been discovered and would provide a beautiful location for a park. Transport to the oasis has been provided.
Oasis is the first Expert park alphabetically in Wacky Worlds. It takes place around an oasis.
===Pre-built Rides===
Chairlift 1 (Chairlift)
*Excitement: 2.96 (Medium)
*Intensity: 0.66 (Low)
*Nausea 0.62 (Low)
Chairlift 2 (Chairlift)
*Excitement: 3.11 (Medium)
*Intensity: 0.66 (Low)
*Nausea: 0.56 (Low)
Monorail 1 (Monorail)
*Excitement: 0.89 (Low)
*Intensity: 0.47 (Low)
*Nausea: 0.60 (Low)
==Scenario Guide==
The scenario guide can be found here.
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==Other Notes==
*The park name is Mirage Madness.
*One thing that is very annoying about this scenario is that the guests who want to go home will get trapped in the part of the map closest to the exit. You will have to pick them up and put them by the exit constantly because they don't want to go through the underground path. 
*One possible way to fix the above issue is to build a path above the ground. The guest take that path more often than the underground path.
Category:Scenario
Category:Expert Parks
Category:RollerCoaster Tycoon 2 Scenario
Category:Africa
Category:Expert Parks WW
Category:Expert Parks RCT2
Category:Pre-Built Parks
Category:Guests at Given Date Objective
Oasis/Scenario Guide

You'll noticed that the entrance is not attached to the space where you can build. However, there are 4 means of transportation: Chairlift 1, Chairlift 2, Monorail 1, and the underground path. Leave everything where it is- but do charge a little more for the transport rides.
Your next step is to build a thrill ride and a gentle ride or two. Then, build a cheap roller coaster that you know will get a high profit, like Mango Muncher or Circulator. Remember, start small as your money will evaporate quicker than saltwater in the first couple of years.
Build slowly, like whenever you can spare some money. Charge as high as you can. After half a year or when you have built a selection of rides, build stalls.
Take out small loans to buy roller coasters, then pay back the loans as soon as you can. After a few years, you'll have more money than you know what to do with, and you only need to advertise once to get 1,500 guests. Remember, you have 5 whole years to complete this scenario, so build small. Be sure to hire lots of handymen because things get a little pukey now and then.
The following scenery items on the map give you money:
* Giant Ferns
* Giant Grass
* Rhino
* Hippos 1 and 2
* Antelope
Category:Scenario Guide
Category:Africa
Oasis of Fun

==Overview==
Dive right in and make a splash with this luxuriant desert Oasis park.  Can you hose down operations and quench your visitors' thirst for fun?
Oasis of Fun is the 2nd scenario in the Soaked! expansion pack for RollerCoaster Tycoon 3.
===Pre-Built Attractions===
*Pool Complex 0 (Pool Complex)
===Pre-Built Shops/Stalls===
*Inflatable Stall 1 (Inflatable Stall)
*Swim Suit Stall 1 (Swim Suit Stall)
*Toilets 1 (Toilets)
*Toilets 2 (Toilets)
*Toilets 3 (Toilets)
==Objectives==
===Apprentice===
*Minimum park value: $20,000.00
*Guests in a clean pool complex: 40
*Reward: New park unlock, Small amount of cash ($1,000.00)
===Entrepreneur===
*Minimum park value: $35,000.00
*Guests in a clean pool complex: 100
*Reward: Large amount of cash ($10,000.00)
===Tycoon===
*Minimum park value: $50,000.00
*Minimum excitement 3.50, 1 water slide
*Reward: Splasher (Roller-Soaker)
==Scenario Guide==
The scenario guide can be viewed here.
==Available Rides==
===Roller Coasters===
*Hershey's Stormrunner
*Inverted Impulse Coaster
*Log Flume
*River Rapids
*Roller-Soaker
*Turbo Bikes
*Wooden Coaster
===Junior===
*Snake Helter-skelter
===Thrill===
*Flying Carpet
*Giant Slide
*Pirate Ship
*Zipper
===Water===
*Swan Boats
===Gentle===
*Aquarium
*Circus
*Dodgems
*Ferris Wheel
===Transport===
*Water Based Transport
===Pool===
*Aqua Blaster Slides
*Body Slide
*H2Oslide Bowl
*Inflatable Ship
*Lazy River
*Ring/Raft Slide
===Other===
*Hershey's Kissing Tower
*Monster Trucks
==Available Shops/Stalls==
====Food Stalls====
*Hershey's Stall
*Moorish Kebabs
*Pizzeria
*Turkish Delight
====Drink Stalls====
*Coconut Drinks
*Drinks
====Souvenir Stalls====
*Accessories
*Balloons
*Inflatable Stall
*Sun Cream Stall
*Sun Glasses Stall
*Swim Suit Stall
====Facilities====
*A.T.M.
*First Aid
*Information
*Toilets
==Researchable Rides==
===Roller Coasters===
===Junior Rides===
===Thrill Rides===
===Water Rides===
===Gentle Rides===
===Transport Rides===
===Pool Slides and Rides===
===Other Rides===
===Shops & Facilities===
==Available Scenery==
==Researchable Scenery==
==Other Notes==
Category:Scenario
Category:Soaked! Scenario
Category:RollerCoaster Tycoon 3 Scenario
Category:Stubs
Category:RollerCoaster Tycoon 3
Oasis of Fun/Scenario Guide

Oasis of Fun is a relatively easy scenario and the following is a suggestion for beating it.
Firstly, build two or three flat rides on the small level area on the right side of the entrance (from an entering perspective), e.g. a Zipper, (a Ferris Wheel) and a Dinosaur-go-around, or something similar. Place down one or two ATM's, an Information Stall and First Aid around your park.
Then, raise the pool's price to 3,50.
Use the leftover starting money and the revenue of the existing rides to expand the main pool. It's advisable to add a small secondary pool for a slide. The best option would be a normal Body Slide. Don't forget about the required 3,50 excitement score slide for the Tycoon level goal. After this, you the pool price may be raised to 4,00 (or 4,50 as a risky option).
To complete Apprentice level, build a medium-sized junior coaster on the edge of the big lake.
Another source of money that is pretty cheap is the Giant Slide. Make one of medium height and charge a ~3,00 at lowest.
On the big flat in the southwest corner (again seen from the entering perspective of the entrance), it's possible build a big coaster after removing the small palace. Add a boat transport from the previously mentioned junior coaster towards this one via the big lake. This should sum up to the needed 40k value.
==Optional suggestions==
I personally opted for also deleting the big palace. I kept 2 of the 8 towers and built a wooden coaster with them as a feature. It's a pain to delete the palace, but it's surely worth it.
Category:Scenario Guide