nyuuzyou/wikis huggingface dataset:
Sapphire Sea

The Sapphire Sea, also known as the Zephyr Sea, is an ocean on Lumar.
== Geography ==
Like all oceans on Lumar the Sapphire Sea is made out of aether spores, in particular the zephyr spores which release air when exposed to water. Due to the relative stability of aether spores, it is considered one of the safer oceans to travel through, and it is inhabited by various people. Like all seas on Lumar, it is pentagonal in shape.
It borders either the Emerald Sea, Rose Sea, or both, along with another three or four unnamed seas.
== Culture ==
The Sapphire Sea is one of the inhabited seas on Lumar. Its culture is largely unknown, however it appears to be a distinct entity from the nation that the Verdant King rules as natives of the sea feel the need to specify him as king of the Verdant Sea. Like most of Lumar, most of its civilisation exists on a series of islands, many of which are unusually large by Lumaran standards. On these islands exists a city that serves as a capital of the Sea as well as the Islands of Lobu. The civilization of these islands favours hunting as a source of pride. Elsewhere the Zephyr islands are famed for their production of pottery.
== Locations ==
* Islands of Lobu
* Zephyr Islands
== Inhabitants of the Sapphire Sea ==
* Fort
* Salay
* Delph
== Notes ==
es:Mar Zafiro
Sarene's mother

Sarene's mother was the Queen of Teod and wife of Eventeo on Sel during the Late Era.
== History ==
Sarene's mother was the daughter of a Teo diplomat. Due to her father's profession, she spent much of her childhood living in JinDo and was heavily influenced by the JinDo culture and way of life. At some point, Ashe was Passed to Sarene's mother. She was a very intelligent woman, which was one of the things that drew Eventeo to her. Eventually they were married, and Sarene's mother gave birth to Teorn and Sarene. When Sarene was born, her mother Passed Ashe to her.
Sarene's mother was very concerned over Sarene's happiness, and often prayed for her and that Sarene's marriage to Raoden would go well.
Sarene's mother strongly believed in JinDo habits of healthy eating. She would often become fascinated by odd foods for a time, such as Hraggish weed soup. She wanted Eventeo to be healthier and lose weight, so she put him and the rest of the palace staff on a healthy diet.
== Notes ==
category: possessive articles
Sarene/Gallery

== Official Artwork ==
Elantris US cover art.jpg | by US cover
Elantris HU2 Cover Art.jpg| by Hungarian cover
Elantris SP cover art 2.jpg | by Spanish limited-run cover
Elantris cover (Sam Green).jpg | by UK cover
Elantris CN cover.jpg | by Mainland China cover
Elantris JP Part 1 cover.jpg | Japanese cover
Elantris CK cover.jpg| by Czech cover
ElantrisAr.jpg | Saudi Arabian cover
Elantris GA2 cover.jpg | by Graphic Audio cover
Passage Verge.jpg | by PASSAGE: VERGE
== Portraits ==
Sarene by Botanica.jpg | by 
Sarene portrait.png | by 
Sarene treefin.jpg | by 
Sarene by Bernardo Curvello.jpg | by Sarene in her fencing outfit
Sarene by Hayley Olivia.jpg | by 
Sarene by Shuravf.jpg | by 
Sarene by Egilde Art.jpg| by 
Sarene and Ashe standing by Shayndlart.jpeg| by With Ashe
== Scenes ==
Sarene and Ashe by Séverine Dumagny.jpg | by Talking With Ashe
Aon Omi by esamitch.jpg| by Looking over Elantris with Ashe
Hrathen and Sarene by ShiroXIX.png | by Annoying Hrathen
Sarene teaching fencing.jpg | by Giving fencing lessons.
Sarene and Spirit.jpg | by Handing out food in Elantris
Sarene Fencing by Elisgardor.jpg| by Practicing her fencing
Raoden and Sarene.png | by Kissing Raoden
Category:Gallery Subpages
Sarpenthyn

Sarpenthyn are a family of animals on Roshar.
==Appearance and Anatomy==
Sarpenthyn resemble slimy lumps of flesh with two bulbous eyes and four long tentacles. Their bodies are similar in appearance to the bodies of haspers, a clam-like mollusk, but sarpenthyn do not have shells. Although sarpenthyn appear to be invertebrates, they are warm-blooded. Different species vary in size, likely depending on their habitat. If threatened, sarpenthyn are able to inflate their bodies and raise their tentacles above their heads to try and scare off enemies.
==Ecology==
Sarpenthyn are generally found in central or western Roshar. Although they are able to squish their bodies into cracks to shelter from highstorms, this strategy is presumably ineffective in the east where the storms are stronger. They are rare enough in Alethkar and the Shattered Plains that Adolin Kholin has never seen one before. Smaller species can be found in Jah Keved, with larger examples found in Marabethia. Their slimy appearance implies that they live in moist areas, possibly caves.
==History==
Shallan, Adolin, and Kaladin saw an example of a Marabethian specimen in a menagerie in the warcamps. It was kept in a cage styled to look like a cave. Shallan was fascinated by its size compared to Veden examples. She touched it to confirm that it was warm-blooded, causing it to react defensively. She was unfamiliar with the larger species, and planned to sketch it. Adolin, who found the creature disgusting, was horrified. A plaque on the cage gave the animal's nickname as the "Devil Rock" and noted a Marabethian superstition that sarpenthyn were the result of murdered children being resurrected. 
While traveling as the highstorm to investigate the status of Urithiru, Dalinar Kholin saw a group of creatures that look like sarpenthyn squeezing through holes in the underbrush to hide from the highstorm somewhere in Triax or Tu Fallia. He did not recognize them, however, and when he tried to take time to look at one in detail the Stormfather told him that they had to keep moving.
==Trivia==
*The singular form of "sarpenthyn" is not known.
== Notes ==
Sarqqin

Sarqqin is an Azish blacksmith and a member of the Unoathed on Roshar.
== Appearance and personality ==
Sarqqin was a Azish person assigned female at birth who had filled out the papers needed to live as a man. He has a larger frame and is heavily muscled.
== Attributes and Abilities ==
As a member of the Unoathed, Sarqqin has access to dead Shardplate and a deadeye Shardblade that have recovered from the Recreance. As an Unoathed, his plate glows with a fiery light. Due to the refounding of the Oathpact, the Unoathed are able to summon and dismiss their Blades and Plate like Radiants, even after the start of the Everstorm’s permanent arrival.
== History ==
Just before the Battle of Azimir, he had just been named a master blacksmith after seven years of apprenticing. On the third day of the defense of Azimir, he tried out to join the military where he met Adolin Kholin. On the day of the Contest of champions, he was one of the soldiers who had made it to the bunker with Adolin and Yanagawn and did a count of their supplies when the news of the Shattered Plains falling and Thaylenah making a deal with Odium came in. Sarqqin would join in the retaking of the Azish throne and entered the palace through the smuggler hole. He acted as a rearguard as the team moved towards the throne. When Mayalaran returned with a group of dead Shardblades and Shardplate, nine of sets of them appeared in the Physical Realm to be used by the rest of the strike team including Sarqqin. Sarqqin would survive the defense of Azimir.
== Notes ==
Savrahalidem

Savrahalidem, also known as Savri to those close to her, is the queen of Kharbranth. She is Taravangian's daughter and has multiple children.
== History ==
Savri disavows her father, Taravangian, after his betrayal at the Battle in Emul. Kharbranth declared itself neutral in the conflict, with their surgeons aiding whichever side petitions them.
== Notes ==
es: Savrahalidem
Sazed's note

Sazed's note is a note that Sazed left on the back of Mare's flower picture that Kelsier used to carry around.
It is addressed to Spook and mentions Kelsier, Goradel, Rashek, Ruin and the rest of Kelsier's crew. The first paragraph talks about Vin and Elend, and in the postscript reveals that there are two more metals that are yet to be discovered.
== Full Text ==
{| class="mw-collapsible mw-collapsed" width=100%
|-
|
|-
|{{quote
|Spook,
I tried to bring them back, but apparently fixing the bodies doesn't return the souls. I will get better at this with time, I expect. However, be assured that I have spoken with our friends, and they are quite happy where they are. They deserve a rest, I think.
The book contains a short record of the events that led up to the world dying and being reborn, along with some musings I have made about the history, philosophy, and science of recent occurrences. If you look to your right, you will find a much larger group of books in the grass. These contain all of the knowledge–repeated verbatim–that was contained in my metalminds. Let the knowledge of the past not be forgotten.
Rebuilding will be difficult, I think–but likely far easier than living beneath the Lord Ruler or surviving Ruin's attempt to destroy the world. I think you'll be surprised at the number of people who fled to the storage caverns. Rashek planned very well for this day. He suffered much beneath Ruin's hand, but he was a good man, who ultimately had honorable intentions.
You did well. Know that the message you sent via Captain Goradel saved us all, in the end. The people will need leadership in the years to come. Likely, they will look to you. I'm sorry that I cannot be there in person to help you, but know that I am ... about.
I have made you Mistborn, and healed the damage you did to your body by flaring tin so much. I hope you don't mind. It was Kelsier's request, actually. Consider it a parting gift from him.
Watch over them for me.
P.S. There are still two base metals and their alloys that no one knows about. You might want to poke about and see if you can figure out what they are. I think they'll interest you.<noinclude>
|Sazed's note.
}}
|}
== See Also ==
* Words of Founding
== Notes ==
category: Objects and Materials
category: possessive articles
Sazed's rings

Sazed's Rings are a set of ten small Feruchemical metalminds utilised by Sazed.
The ten were put into use in preparation for and during the Battle of Luthadel, where Sazed took an instrumental role in the capital's defense. Not much charge was contained, as he was forced to fill as much as he could in only a few days before the battle. Although they did not see any use in Sazed's fight against the koloss, the rings were what allowed him to incapacitate Marsh after the Steel Inquisitor assaulted him, saving Sazed's life as a result.
The rings survived Sazed's ascension to Harmony after the Battle of Hathsin, and may play a role in later books.
Four are tin, (sight, hearing, scent, and touch) and the other six are pewter, gold, zinc, bronze, steel, and iron.
== Notes ==
category: possessive articles
es:Anillos de Sazed
Sazed/Gallery

== Official artwork ==
Sazed.png | by Ben McSweeney From the Mistborn Adventure Game
Sazed Allen.jpg | by On the cover of the Hero of Ages Graphic Audio adaptation Part Two
Hero of Ages by GisAlmeida.jpg | by Assorted scenes from The Hero of Ages (lower left)
House War - Prophecy.jpg | by Gunship RevolutionArt preview for Mistborn: House War
Sazed_Card_Cropped.png | by Mistborn Playing Cards
MistbornEra1StickerPack.png | by Hayley Lazo Mistborn Era 1 themed stickers
== Portraits ==
Sazed Shuravf.jpg| by 
Sazed portrait luaru.png | by 
Sazed (by Treefin).jpeg | by 
Sazed portrait.jpg | by Kit Buss
Sazed by Morgana0anagroM.jpg | by 
Sazed by Linnéa Sandberg.png | by 
Sazed by Nick Vidic.jpg | by 
Sazed by ShiroXIX.png | by 
Harmony by Kyle Pearson.jpg| by 
Sazed the Terrisman by Rafael Sousa.jpg | by 
Vin by ToastSamurai.jpg | by Behind Vin, with previous vessels of his Shards
Kelsier's Crew by Katie Payne.jpg| by With the rest of Kelsier's crew.
Sazed by Diego López.jpeg| by 
Sazed by Nevena Jevtic.jpg | by Nevena Jevtic
Harmony and Discord by Ashley Coad.png | by 
== Scenes ==
Sazed and Marsh by Egilde Art.jpg| by In the Conventical of Seran with Marsh
Mistborn - Terris (Kelley Harris).jpg |by Studying with Tindwyl
Sazed and Tindwyl by Eva Gutierrez.jpg| by Eva GutierrezStudying with Tindwyl
Sazed vs. Koloss by Lara Sarmiento.jpg| by Being attacked by koloss
Sazed Ascends by Luna Guardiola.jpg | by Ascending
Sazed's Ascension by Petar Penev.jpeg|by Ascending to Harmony 
Harmony by Elisgardor.jpg | by Remaking Scadrial
Harmony (Connor Chamberlain).jpg| by 
Trell by Connor Chamberlain.jpeg| by 
Wayne's death by Diego López.jpeg|by With Wayne as he detonates the Set's bomb
Harmony and Kelsier by Nozomi.png | by 
Category: Gallery Subpages
Scalespray

Scalespray is a tree-like plant native to Roshar.
==Appearance and Anatomy==
Scalespray is a relatively tall tree, with a trunk about the height of an adult human topped by a crown of fronds reaching far higher. The trunk grows in a characteristic shape of overlapping bark with the appearance of scales, presumably the source of the scalespray's name. At the very top of its crown, scalespray grows a single stalk containing smaller leaves and a large cluster of seeded fruit, each the size of a man's fist.
Like many Rosharan plants, scalespray is able to protect itself from highstorms. When the tree needs protection, the crown of fronds withdraws into the trunk, with only the tips visible. The trunk itself compacts, becoming shorter and more squat. The scale-like bark gives the tree sufficient flexibility to alter its shape for maximum protection, reducing its overall height by nearly half. The fruit remains exposed when the fronds and trunk are retracted.
==Ecology==
Given its inclusion in Shallan's sketchbook alongside stumpweight, snarlbrush, and markel, it is likely that scalespray can be found in Alethkar and Jah Keved, or possibly the environs of Kharbranth.
==Uses==
When scalespray is in its retracted form, its fruit can be easily harvested by humans. The specific uses of the fruit are unknown.
Scalespray growing.PNG
Scalespray fruit.PNG
== Notes ==
School of Storms

The School of Storms is an educational institution on Roshar.
Enrollment in the School of Storms grants scholars the enviable benefit of access to the Palanaeum in Kharbranth, indicating that the school is likely located nearby. Based on the name, the curriculum may include training for stormwardens. 
One of Taravangian's granddaughters, Gvori, was accepted to study at the school around the advent of the True Desolation.
== Notes ==
Scooch

Scooch is a sand fox owned by Kenton's family in Lossand on Taldain. Little is known about sand foxes, but they are presumably a relatively small species of domesticated sandling.
Scooch served as a guard fox, but she was never called into action and spent most of her time napping and eating table scraps, eventually becoming fat and lazy. At some point in Kenton's youth, an a'keldar (sand wolf) wandered into the city and tore Scooch apart in an alley, where Kenton later found her corpse.
Kenton recalls Scooch's death when the Diem is attacked by Kerztians, comparing the complacency of the sand masters to that of his former pet.
== Notes ==
Category: Taldaini
Scout

A scout is a position that can be held by pilots in the DDF. Cadets train with scouts during their time at Flight School and have the option to become a scout after they graduate. There are at least fifteen scouts in the DDF, including FM; however, three are killed in the initial firefight and nine by a lifebuster bomb, during the Battle of Alta Second. During this battle, instead of being organized in larger squads, the scouts were split into five trios. The three scouts that survive the lifebuster return to Alta with Riptide Flight to aid Spensa, Kimmalyn, Nedd, and Arturo in defending the base from the second Krell attack.
==Job==
Scouts are tasked with patrolling the skies and reporting incoming Krell forces both during and outside of battle. They look for low-riding Krell by their dust trails, as well as for Krell hiding behind hills, and teach cadets how to tell whether or not something off in the distance is a Krell ship or an optical illusion. If they see an incoming force of Krell, scouts are also tasked with holding them back to buy time for the other Flights to get off the ground and provide backup. Scouts are sometimes viewed as cowards, but they understand that their job is essential to the survival of the DDF and humanity, because without them, the Krell would catch the DDF off guard and unready.
==Equipment==
Scouts are given Val-class ships, with its 138 Stewart destructor swapped out for a 131. Its sensor systems are better than the average ship -- they have longer range and higher resolution.
==Known Scouts and Flights==
*Blaze, who oversees Skyward Flight's scout exposure training.
*Remark, a member of one of the other Flight School Flights, claims he has already received an offer from a full DDF Flight to be a scout, while eating with the other cadets.
*Cloak, the seventh member of Ranger Flight, and dies from the first lifebuster in the Second Battle of Alta.
*Underscore, the eighth member of Ranger Flight.
*FM, joins the scouts after she graduates from Flight School. She is one of three scouts that survive the lifebuster blast during the Second Battle of Alta.
*Ranger Flight is a scout Flight with at least eight members, most of if not all of its members were killed by the first lifebuster at the Second Battle of Alta.
==Notes==
category:DDF
category:Skyward
Scrak

Scrak is an axehound on Roshar owned by Balat Davar.
==Appearance and Personality==
Scrak has a typical axehound appearance with six legs, an angular head, antennae, and a segmented hide. She belongs to one of the smaller, sleeker axehound breeds, although she still weighs nearly as much as a grown man.
Scrak is loyal, playful, and mischievous. She trumpets when she sees her master and leans on him to get rubs behind her ear holes. She often plays around the sitting green at the Davar family manor, catching songlings and rolling around with them before biting off their legs. She does tend to ignore Balat's commands on little things, such as failing to share her kills with him, but he does not get truly annoyed and sees her independent streak as a sign of intelligence.
==History==
It is not clear how Balat acquired Scrak, although he is known to have started breeding axehounds in his youth, presumably learning about it from his father Lin. Although Balat sometimes exhibited cruelty towards animals (including axehounds), he was generally known to love the axehound pups that he bred. Balat's attitude towards Scrak implied that he had owned her for a long time, likely since she was very young. 
It is not known if Balat still had Scrak after the Ghostbloods helped the Davar sons escape the strife in Jah Keved to meet up with Shallan in Urithiru.
== Notes ==
Screech

Screech is a pet skyeel kept by the crew of the Wandersail. Screech was well-liked by the crew and hunted rats onboard for them. During the voyage to Akinah, Screech was killed by Nikli in one of his attempts to frighten the crew into turning back by creating bad omens. Screech's death indeed gave the crew pause due to their superstitions stemming from the Passions, but they pressed on since their orders came directly from Queen Fen. 
Nikli used blackbane to kill Screech. He later tried to frame Cord for the skyeel's death, but Rysn figured out that he was the true culprit.
== Notes ==
Scribbler

The Scribbler is the name given to the person responsible for the disappearance of several Rithmatic students from Armedius Academy.
Their victims describe them as wearing a bowler hat and a cape and holding what appears to be a long cane. They attack with creatures that seem similar to wild chalklings.
== Spoiler Warning ==
The following link contains major spoilers for The Rithmatist. Please be very sure you have either read the book or are happy to be spoiled on some major points of the story.
SPOILERS AHEAD
== Notes ==
Category:Spoiler redirects
Category:Aliases
Sea hag

Sea hags are unspecified creatures in Thaylen mythology. They are considered fictitious by most Rosharan scholars as well as modern Thaylens, alongside gloomdancers and living heaps of cremlings. However, as the latter have been proven to exist, it's unknown if the sea hags are pure fiction, real fact, or folk interpretation of real beings.
Vstim mentions them to Rysn when talking about Queen Jasnah's research into the Sleepless.
== Notes ==
Category:Myths and Legends
Sea of Fjorden

The Sea of Fjorden is a body of water on Sel. It is named for Fjorden, the largest country on the continent of Opelon (or Sycla).
==Geography==
The sea lies between Opelon and the northern continent that contains Teod. It takes about five days to travel across the sea from Teod to Kae. A number of small islands dot the sea between Arelon and Teod and also near Svorden. Arelon, Svorden and Fjorden all have long coastlines on the sea.
==History and Use==
The Teos originally crossed the sea from the area around Arelon to colonize their peninsula. Teod was long thought to have the region's most powerful military armada, although the Fjordell Empire's annexation of Svorden and its navy significantly bolstered its fleets.
The sea is used for both transportation and mercantile activities. Elantris, Teoras, and Widor are all port cities. The water is saline and smells of brine and sea life, and a food fish known as trike is plentiful. Merchant fleets are common, including those owned by King Iadon and Duke Telrii, despite attacks from pirates such as Dreok Crushthroat.
== Notes ==
es:Mar de Fjorden
Sea of Oracles

The Sea of Oracles is a region of the Sea of Lost Lights. It is north of Celebrant, Emberdark, and the Burning Gardens. To the south, it is bordered with the Glasswater Deep. 
The Salavashi Trench is a portion of the Sea of Oracles. 
In the Physical Realm, the Sea of Oracles corresponds to at least parts of Alethkar north of the Deathbend River. It is also north of the Tarat Sea, so it seems the Sea of Oracles goes into Jah Keved. The sea's western boundary is unclear.
== Notes ==
Sea of Regret

The Sea of Regret is a large sea on Roshar's subastral of the Cognitive Realm. It is bordered by the Nexus of Truth, the Nexus of Transition, and the Sea of Souls. In the Physical Realm, this sea corresponds to the western part of the continent of Roshar, including Shinovar and Iri.
The reason this part of Shadesmar is called the Sea of Regret is unclear. 
==Notes==
Sea of Souls

The Sea of Souls is a large sea on Roshar's subastral of the Cognitive Realm. The origin of its name is unknown. It contains the honorspren capital of Lasting Integrity.
== Geography ==
In the Cognitive Realm, the Sea of Souls is bordered by the Sea of Regret, the Sea of Lost Lights, and the Nexus of Imagination. In the Physical Realm, this sea corresponds to the central part of the continent of Roshar, including the city of Urithiru, as well as the Valley. It covers the nations of Tu Bayla, Yulay, Triax, Tu Fallia, Greater Hexi, Marat, as well as at least the Makabaki territory of Azir, Emul, Tukar, and Tashikk.
At the Sea of Souls' southern shore, you can walk on a road towards the Expanse of Vibrance.
Basin of the Veiled Sun	Sea 	Northern Azir and Emul
Empyrean Gulf 	Sea 	Emul
The Astral Banks 	Sea 	Tukar
The Radiant Depths 	Sea 	Marat and Greater Hexi
Nohadon's Stairways 	Pillar 	Urithiru
Reliqq's Channel 	Waterway	Tukar
===Notable Locations===
True spren live in a number of settlements on peninsulas in the Sea of Souls and at its southern edge:
==Notes==
Sea of Spears

The Sea of Spears is a large inland body of water situated in southeast Alethkar on Roshar. It borders the Thanadal, Sebarial, and Kholin princedoms, along with the Eastern Crownlands. The ruins of Rathalas are situated near the northern tip of the sea and Davinar lies on the western shore.
The sea is described as shallow, with rock formations jutting out of the water's surface.
 Adolin Kholin refers to it as a lake.
The Shadesmar counterpart of the Sea of Spears is an island that contains the major city of Celebrant.
== Notes ==
;Footnotes
;References