Gear (Masters)

Gear (Japanese: Gear) is an item in Pokémon Masters EX that can be equipped to a player's team to boost the stats of sync pairs. It comes in two varieties: type gear, which applies bonuses to sync pairs based on their type, and skill gear, which applies bonuses to sync pairs based on their theme skills (which can include their type theme skill).
1★ and 2★ type gear can be obtained by completing Main Story Co-op battles (Very Hard and Super Hard modes) and EX Challenges in the EX Plaza. A specific gear is guaranteed as a first-time reward with these stages, and can thereafter be obtained as random battle rewards after repeating these stages. 3★ type gear can be obtained through gear events or by exchanging items in the . Skill gear can be obtained through the Get the New Gear! event or by exchanging items in the .
To unlock type gear, the player must first complete the story area Let the Tournament Begin! in . After completing this story area, Professor Bellis will give the player a 1★ Electric Bracelet. To unlock skill gear, the player must complete the Champion Stadium on Hard Lv. 1 difficulty for any region.
==Mechanics==
Gear comes in three forms: bracelets, bandannas, and pins. Only one of each category of gear can be equipped to a team at a time.
The exact stats which are boosted by gear can vary depending on whether it's type gear or skill gear and the ★ rarity of the gear, but generally speaking:
* Bracelets raise Attack.
* Bandannas raise Special Attack.
* Pins raise HP.
===Type gear===
Each piece of type gear has an associated type. Sync pairs that possess the matching theme skill for that type will receive the full stat boosts of the gear, while sync pairs that do not possess it receive only half of the gear's stat boosts, rounded down to the nearest integer.
A sync pair's theme skill usually corresponds with the type of the pair's sync move, but in cases where sync pairs can change the type of their sync move mid-battle (example: Gladion & Silvally), the theme skill corresponds to the sync move's default typing.
* In this example, Gladion & Silvally would receive the full stat boost from Normal-type gear, even if they change their sync move type mid-battle.
Stat 	Boost (same type)	Boost (same type)	Boost (same type)	Boost (same type)	Boost (same type)	Boost (same type)
Stat 	Lv 1 	Lv 1 	Lv 1 	Lv 15 	Lv 15 	Lv 15
Stat 	1★ gear 	2★ gear 	3★ gear 	1★ gear 	2★ gear 	3★ gear
HP 	+11 	+22 	+42 	+25 	+50 	+70
Attack 	+6 	+12 	+32 	+20 	+40 	+60
Defense	- 	- 	+6 	- 	- 	+20
Sp. Atk	+6 	+12 	+32 	+20 	+40 	+60
Sp. Def	- 	- 	+6 	- 	- 	+20
Speed 	- 	- 	+6 	- 	- 	+20
====Upgrading type gear====
The level of type gear can be upgraded to increase the stat boost that the gear provides.
* Increasing the level of a 1★ type gear raises its stat boost by 1.
* Increasing the level of a 2★ type gear raises its stat boost by 2.
* Increasing the level of a 3★ type gear raises its primary stat boost by 2 and its secondary stat boost by 1.
Initially, the gear level is capped at Lv. 3, but the level cap can be unlocked by exchanging duplicate copies of the same gear. Up to four gears can be exchanged to increase the level cap to Lv. 15.
1★ and 2★ gears are upgraded using Cloth of the respective type, as well as with Upgrade Threads, Scissors, and Needles which are used to upgrade Bracelets, Bandannas, and Pins respectively.
3★ gears do not use Cloths, and instead use type-specific Threads, Scissors, and Needles.
Level raise	Upgrade requirements 	Upgrade requirements 	Upgrade requirements
Level raise	1★ gear 	2★ gear 	3★ gear
Lv. 1 → 2 	1,000 coins1★ type-specific Cloth1★ Upgrade Thread / Scissors / Needle ×2 	3,000 coins1★ type-specific Cloth1★ Upgrade Thread / Scissors / Needle ×5 	6,000 coinsType-specific Thread / Scissors / Needle ×10
Lv. 2 → 3 	1,500 coins1★ type-specific Cloth1★ Upgrade Thread / Scissors / Needle ×2 	5,000 coins1★ type-specific Cloth1★ Upgrade Thread / Scissors / Needle ×5 	10,000 coinsType-specific Thread / Scissors / Needle ×10
Lv. 3 → 4 	2,000 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×5 	7,000 coins1★ type-specific Cloth ×22★ type-specific Cloth1★ Upgrade Thread / Scissors / Needle ×102★ Upgrade Thread / Scissors / Needle ×5 	14,000 coinsType-specific Thread / Scissors / Needle ×20
Lv. 4 → 5 	2,500 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×5 	9,000 coins1★ type-specific Cloth ×22★ type-specific Cloth1★ Upgrade Thread / Scissors / Needle ×102★ Upgrade Thread / Scissors / Needle ×5 	18,000 coinsType-specific Thread / Scissors / Needle ×20
Lv. 5 → 6 	3,000 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×5 	11,000 coins1★ type-specific Cloth ×22★ type-specific Cloth1★ Upgrade Thread / Scissors / Needle ×102★ Upgrade Thread / Scissors / Needle ×5 	22,000 coinsType-specific Thread / Scissors / Needle ×20
Lv. 6 → 7 	3,500 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×9 	13,000 coins1★ type-specific Cloth ×32★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×152★ Upgrade Thread / Scissors / Needle ×7 	26,000 coinsType-specific Thread / Scissors / Needle ×40
Lv. 7 → 8 	4,000 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×9 	15,000 coins1★ type-specific Cloth ×32★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×152★ Upgrade Thread / Scissors / Needle ×7 	30,000 coinsType-specific Thread / Scissors / Needle ×40
Lv. 8 → 9 	4,500 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×9 	17,000 coins1★ type-specific Cloth ×32★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×152★ Upgrade Thread / Scissors / Needle ×7 	34,000 coinsType-specific Thread / Scissors / Needle ×40
Lv. 9 → 10 	5,000 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×14	19,000 coins1★ type-specific Cloth ×52★ type-specific Cloth ×31★ Upgrade Thread / Scissors / Needle ×202★ Upgrade Thread / Scissors / Needle ×9 	38,000 coinsType-specific Thread / Scissors / Needle ×60
Lv. 10 → 11	5,500 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×14	21,000 coins1★ type-specific Cloth ×52★ type-specific Cloth ×31★ Upgrade Thread / Scissors / Needle ×202★ Upgrade Thread / Scissors / Needle ×9 	42,000 coinsType-specific Thread / Scissors / Needle ×60
Lv. 11 → 12	6,000 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×14	23,000 coins1★ type-specific Cloth ×52★ type-specific Cloth ×31★ Upgrade Thread / Scissors / Needle ×202★ Upgrade Thread / Scissors / Needle ×9 	46,000 coinsType-specific Thread / Scissors / Needle ×60
Lv. 12 → 13	6,500 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×20	25,000 coins1★ type-specific Cloth ×72★ type-specific Cloth ×41★ Upgrade Thread / Scissors / Needle ×252★ Upgrade Thread / Scissors / Needle ×10	50,000 coinsType-specific Thread / Scissors / Needle ×80
Lv. 13 → 14	7,000 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×20	27,000 coins1★ type-specific Cloth ×72★ type-specific Cloth ×41★ Upgrade Thread / Scissors / Needle ×252★ Upgrade Thread / Scissors / Needle ×10	54,000 coinsType-specific Thread / Scissors / Needle ×80
Lv. 14 → 15	7,500 coins1★ type-specific Cloth ×21★ Upgrade Thread / Scissors / Needle ×20	30,000 coins1★ type-specific Cloth ×72★ type-specific Cloth ×41★ Upgrade Thread / Scissors / Needle ×252★ Upgrade Thread / Scissors / Needle ×10	60,000 CoinsType-specific Thread / Scissors / Needle ×80
===Skill gear===
Unlike type gear, skill gear has no effect by default. The player must use a Skill Feather on a piece of gear in order to unlock skills for it. The skills for skill gear are divided into three groups:
* Themes are the theme skills to which the bonuses apply. Sync pairs who do not match the theme skills do not receive any benefits from the gear.
* Base stats are the stats that are increased by the gear. These stat bonuses only apply to sync pairs who match the gear's themes.
* Additional Effects are additional benefits that are unique to skill gear. They typically increase the power of attacks or decrease the damage received from attacks under certain conditions, though the increase or decrease is only by a small percentage.
All the skills are randomly selected from the pool of skills available for that Skill Feather each time a Skill Feather is used. Players can use an item called an Ever Pin to protect a theme or Additional Effect, which prevents it from being overwritten when a new Skill Feather is used on that piece of gear. Only one theme and one Additional Effect can be protected on a piece of gear at a time.
Tapping and holding a piece of skill gear on the Unlock Skills screen will allow the player to view all the skills unlocked for it, as well as change the name of the gear. A gear's name can be up to 12 characters long.
====Unlocking skills====
One to three stat buffs are chosen at random from certain ranges, which vary depending on the type of gear the Skill Feather is used on. The type of Skill Feather used does not matter for stat buffs, unless it is a Special Skill Feather, which is guaranteed to unlock certain stats. Each type of gear is guaranteed to boost one specific stat, which is highlighted in yellow in the following table.
Stat 	Bracelet	Bandanna	Pin 	Pin	Pin
HP 	10–30 	10–30 	40–100	 	
Attack 	40–80 	 	10–20 	 	
Defense	10–30 	 	10–20 	 	
Sp. Atk	 	40–80 	10–20 	 	
Sp. Def	 	10–30 	10–20 	 	
Speed 	 	 	10–30 	 	
One to three themes are chosen at random. The type of gear the Skill Feather is used on and the type of Skill Feather used does not matter for themes, unless it is a Special Skill Feather, which is guaranteed to unlock certain themes. Each theme has an equal chance (2.94%) of being selected. The only theme skills that can be selected are the following:
* all type theme skills
* all region theme skills
* all Trainer group theme skills
One to three Additional Effects are chosen at random, which vary depending on the Skill Feather used. The type of gear the Skill Feather is used on does not matter for Additional Effects. There are eight different types of skill feathers:
* Red Skill Feathers only unlock additional effects that boost the power of a sync pair's moves.
* Pink Skill Feathers only unlock additional effects that boost the power of a sync pair's sync moves.
* Blue Skill Feathers only unlock additional effects that reduce the damage taken from opposing moves and/or sync moves.
* Green Skill Feathers unlock additional effects that do any of the above, but they often only activate when the opposing sync pair is affected by a status or interference condition.
* Purple Skill Feathers unlock additional effects that do any of the above, but they often only activate when a specific weather, terrain, or zone is active.
* White Skill Feathers unlock additional effects that do any of the above, but they often only activate for moves or sync moves of a certain type.
* Yellow Skill Feathers can unlock any additional effect.
* Special Skill Feathers unlock predetermined base stats, themes, and additional effects.
The following table lists all the Additional Effects that can be unlocked by each type of skill feather.
Additional Effect 	Skill Feather	Skill Feather	Skill Feather	Skill Feather	Skill Feather	Skill Feather	Skill Feather
Additional Effect 	Yellow 	Red 	Pink 	Blue 	Green 	Purple 	White
Physical Moves ↑ 1% 	 	 	 	 	 	 	
Physical Moves ↑ 2% 	 	 	 	 	 	 	
Physical Moves ↑ 3% 	 	 	 	 	 	 	
Special Moves ↑ 1% 	 	 	 	 	 	 	
Special Moves ↑ 2% 	 	 	 	 	 	 	
Special Moves ↑ 3% 	 	 	 	 	 	 	
Crit: Moves ↑ 1% 	 	 	 	 	 	 	
Crit: Moves ↑ 2% 	 	 	 	 	 	 	
Crit: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Burned: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Burned: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Burned: Moves ↑ 5% 	 	 	 	 	 	 	
Opp Frozen: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Frozen: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Frozen: Moves ↑ 5% 	 	 	 	 	 	 	
Opp Paralyzed: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Paralyzed: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Paralyzed: Moves ↑ 5% 	 	 	 	 	 	 	
Opp Poisoned: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Poisoned: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Poisoned: Moves ↑ 5% 	 	 	 	 	 	 	
Opp Asleep: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Asleep: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Asleep: Moves ↑ 5% 	 	 	 	 	 	 	
Opp Status Cond: Moves ↑ 2% 	 	 	 	 	 	 	
Opp Status Cond: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Status Cond: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Confused: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Confused: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Confused: Moves ↑ 5% 	 	 	 	 	 	 	
Opp Flinching: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Flinching: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Flinching: Moves ↑ 5% 	 	 	 	 	 	 	
Opp Trapped: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Trapped: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Trapped: Moves ↑ 5% 	 	 	 	 	 	 	
Opp Interference: Moves ↑ 2% 	 	 	 	 	 	 	
Opp Interference: Moves ↑ 3% 	 	 	 	 	 	 	
Opp Interference: Moves ↑ 4% 	 	 	 	 	 	 	
Opp Interference or Status Cond: Moves ↑ 1%	 	 	 	 	 	 	
Opp Interference or Status Cond: Moves ↑ 2%	 	 	 	 	 	 	
Opp Interference or Status Cond: Moves ↑ 3%	 	 	 	 	 	 	
Sunny: Moves ↑ 2% 	 	 	 	 	 	 	
Sunny: Moves ↑ 3% 	 	 	 	 	 	 	
Sunny: Moves ↑ 4% 	 	 	 	 	 	 	
Rainy: Moves ↑ 2% 	 	 	 	 	 	 	
Rainy: Moves ↑ 3% 	 	 	 	 	 	 	
Rainy: Moves ↑ 4% 	 	 	 	 	 	 	
Hail: Moves ↑ 2% 	 	 	 	 	 	 	
Hail: Moves ↑ 3% 	 	 	 	 	 	 	
Hail: Moves ↑ 4% 	 	 	 	 	 	 	
Sandstorm: Moves ↑ 2% 	 	 	 	 	 	 	
Sandstorm: Moves ↑ 3% 	 	 	 	 	 	 	
Sandstorm: Moves ↑ 4% 	 	 	 	 	 	 	
Electric Terrain: Moves ↑ 2% 	 	 	 	 	 	 	
Electric Terrain: Moves ↑ 3% 	 	 	 	 	 	 	
Electric Terrain: Moves ↑ 4% 	 	 	 	 	 	 	
Grassy Terrain: Moves ↑ 2% 	 	 	 	 	 	 	
Grassy Terrain: Moves ↑ 3% 	 	 	 	 	 	 	
Grassy Terrain: Moves ↑ 4% 	 	 	 	 	 	 	
Psychic Terrain: Moves ↑ 2% 	 	 	 	 	 	 	
Psychic Terrain: Moves ↑ 3% 	 	 	 	 	 	 	
Psychic Terrain: Moves ↑ 4% 	 	 	 	 	 	 	
Normal Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Normal Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Normal Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Ice Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Ice Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Ice Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Fighting Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Fighting Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Fighting Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Poison Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Poison Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Poison Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Ground Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Ground Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Ground Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Flying Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Flying Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Flying Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Bug Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Bug Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Bug Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Rock Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Rock Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Rock Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Ghost Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Ghost Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Ghost Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Dragon Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Dragon Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Dragon Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Dark Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Dark Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Dark Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Steel Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Steel Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Steel Zone: Moves ↑ 4% 	 	 	 	 	 	 	
Fairy Zone: Moves ↑ 2% 	 	 	 	 	 	 	
Fairy Zone: Moves ↑ 3% 	 	 	 	 	 	 	
Fairy Zone: Moves ↑ 4% 	 	 	 	 	 	 	
WTZ Change: Moves ↑ 1% 	 	 	 	 	 	 	
WTZ Change: Moves ↑ 2% 	 	 	 	 	 	 	
WTZ Change: Moves ↑ 3% 	 	 	 	 	 	 	
Normal Moves ↑ 1% 	 	 	 	 	 	 	
Normal Moves ↑ 2% 	 	 	 	 	 	 	
Normal Moves ↑ 3% 	 	 	 	 	 	 	
Fire Moves ↑ 1% 	 	 	 	 	 	 	
Fire Moves ↑ 2% 	 	 	 	 	 	 	
Fire Moves ↑ 3% 	 	 	 	 	 	 	
Water Moves ↑ 1% 	 	 	 	 	 	 	
Water Moves ↑ 2% 	 	 	 	 	 	 	
Water Moves ↑ 3% 	 	 	 	 	 	 	
Electric Moves ↑ 1% 	 	 	 	 	 	 	
Electric Moves ↑ 2% 	 	 	 	 	 	 	
Electric Moves ↑ 3% 	 	 	 	 	 	 	
Grass Moves ↑ 1% 	 	 	 	 	 	 	
Grass Moves ↑ 2% 	 	 	 	 	 	 	
Grass Moves ↑ 3% 	 	 	 	 	 	 	
Ice Moves ↑ 1% 	 	 	 	 	 	 	
Ice Moves ↑ 2% 	 	 	 	 	 	 	
Ice Moves ↑ 3% 	 	 	 	 	 	 	
Fighting Moves ↑ 1% 	 	 	 	 	 	 	
Fighting Moves ↑ 2% 	 	 	 	 	 	 	
Fighting Moves ↑ 3% 	 	 	 	 	 	 	
Poison Moves ↑ 1% 	 	 	 	 	 	 	
Poison Moves ↑ 2% 	 	 	 	 	 	 	
Poison Moves ↑ 3% 	 	 	 	 	 	 	
Ground Moves ↑ 1% 	 	 	 	 	 	 	
Ground Moves ↑ 2% 	 	 	 	 	 	 	
Ground Moves ↑ 3% 	 	 	 	 	 	 	
Flying Moves ↑ 1% 	 	 	 	 	 	 	
Flying Moves ↑ 2% 	 	 	 	 	 	 	
Flying Moves ↑ 3% 	 	 	 	 	 	 	
Psychic Moves ↑ 1% 	 	 	 	 	 	 	
Psychic Moves ↑ 2% 	 	 	 	 	 	 	
Psychic Moves ↑ 3% 	 	 	 	 	 	 	
Bug Moves ↑ 1% 	 	 	 	 	 	 	
Bug Moves ↑ 2% 	 	 	 	 	 	 	
Bug Moves ↑ 3% 	 	 	 	 	 	 	
Rock Moves ↑ 1% 	 	 	 	 	 	 	
Rock Moves ↑ 2% 	 	 	 	 	 	 	
Rock Moves ↑ 3% 	 	 	 	 	 	 	
Ghost Moves ↑ 1% 	 	 	 	 	 	 	
Ghost Moves ↑ 2% 	 	 	 	 	 	 	
Ghost Moves ↑ 3% 	 	 	 	 	 	 	
Dragon Moves ↑ 1% 	 	 	 	 	 	 	
Dragon Moves ↑ 2% 	 	 	 	 	 	 	
Dragon Moves ↑ 3% 	 	 	 	 	 	 	
Dark Moves ↑ 1% 	 	 	 	 	 	 	
Dark Moves ↑ 2% 	 	 	 	 	 	 	
Dark Moves ↑ 3% 	 	 	 	 	 	 	
Steel Moves ↑ 1% 	 	 	 	 	 	 	
Steel Moves ↑ 2% 	 	 	 	 	 	 	
Steel Moves ↑ 3% 	 	 	 	 	 	 	
Fairy Moves ↑ 1% 	 	 	 	 	 	 	
Fairy Moves ↑ 2% 	 	 	 	 	 	 	
Fairy Moves ↑ 3% 	 	 	 	 	 	 	
Pinch: Moves ↑ 3% 	 	 	 	 	 	 	
Pinch: Moves ↑ 4% 	 	 	 	 	 	 	
Pinch: Moves ↑ 5% 	 	 	 	 	 	 	
Unscathed: Moves ↑ 3% 	 	 	 	 	 	 	
Unscathed: Moves ↑ 4% 	 	 	 	 	 	 	
Unscathed: Moves ↑ 5% 	 	 	 	 	 	 	
Status Cond: Moves ↑ 3% 	 	 	 	 	 	 	
Status Cond: Moves ↑ 4% 	 	 	 	 	 	 	
Status Cond: Moves ↑ 5% 	 	 	 	 	 	 	
Physical S-Moves ↑ 1% 	 	 	 	 	 	 	
Physical S-Moves ↑ 2% 	 	 	 	 	 	 	
Physical S-Moves ↑ 3% 	 	 	 	 	 	 	
Special S-Moves ↑ 1% 	 	 	 	 	 	 	
Special S-Moves ↑ 2% 	 	 	 	 	 	 	
Special S-Moves ↑ 3% 	 	 	 	 	 	 	
Critastrophe 1% 	 	 	 	 	 	 	
Critastrophe 2% 	 	 	 	 	 	 	
Critastrophe 3% 	 	 	 	 	 	 	
Opp Burned: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Burned: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Burned: S-Moves ↑ 5% 	 	 	 	 	 	 	
Opp Frozen: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Frozen: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Frozen: S-Moves ↑ 5% 	 	 	 	 	 	 	
Opp Paralyzed: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Paralyzed: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Paralyzed: S-Moves ↑ 5% 	 	 	 	 	 	 	
Opp Poisoned: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Poisoned: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Poisoned: S-Moves ↑ 5% 	 	 	 	 	 	 	
Opp Asleep: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Asleep: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Asleep: S-Moves ↑ 5% 	 	 	 	 	 	 	
Opp Status Cond: S-Moves ↑ 2% 	 	 	 	 	 	 	
Opp Status Cond: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Status Cond: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Confused: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Confused: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Confused: S-Moves ↑ 5% 	 	 	 	 	 	 	
Opp Flinching: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Flinching: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Flinching: S-Moves ↑ 5% 	 	 	 	 	 	 	
Opp Trapped: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Trapped: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Trapped: S-Moves ↑ 5% 	 	 	 	 	 	 	
Opp Interference: S-Moves ↑ 2% 	 	 	 	 	 	 	
Opp Interference: S-Moves ↑ 3% 	 	 	 	 	 	 	
Opp Interference: S-Moves ↑ 4% 	 	 	 	 	 	 	
Opp Int or Status Cond: S-Moves ↑ 1% 	 	 	 	 	 	 	
Opp Int or Status Cond: S-Moves ↑ 2% 	 	 	 	 	 	 	
Opp Int or Status Cond: S-Moves ↑ 3% 	 	 	 	 	 	 	
Solar Flare 2% 	 	 	 	 	 	 	
Solar Flare 3% 	 	 	 	 	 	 	
Solar Flare 4% 	 	 	 	 	 	 	
Shower Power 2% 	 	 	 	 	 	 	
Shower Power 3% 	 	 	 	 	 	 	
Shower Power 4% 	 	 	 	 	 	 	
Hail: S-Moves ↑ 2% 	 	 	 	 	 	 	
Hail: S-Moves ↑ 3% 	 	 	 	 	 	 	
Hail: S-Moves ↑ 4% 	 	 	 	 	 	 	
Sand Blaster 2% 	 	 	 	 	 	 	
Sand Blaster 3% 	 	 	 	 	 	 	
Sand Blaster 4% 	 	 	 	 	 	 	
Sync Induction 2% 	 	 	 	 	 	 	
Sync Induction 3% 	 	 	 	 	 	 	
Sync Induction 4% 	 	 	 	 	 	 	
Grassy Terrain: S-Moves ↑ 2% 	 	 	 	 	 	 	
Grassy Terrain: S-Moves ↑ 3% 	 	 	 	 	 	 	
Grassy Terrain: S-Moves ↑ 4% 	 	 	 	 	 	 	
Psychic Terrain: S-Moves ↑ 2% 	 	 	 	 	 	 	
Psychic Terrain: S-Moves ↑ 3% 	 	 	 	 	 	 	
Psychic Terrain: S-Moves ↑ 4% 	 	 	 	 	 	 	
Normal Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Normal Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Normal Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Ice Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Ice Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Ice Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Fighting Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Fighting Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Fighting Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Poison Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Poison Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Poison Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Ground Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Ground Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Ground Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Flying Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Flying Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Flying Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Bug Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Bug Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Bug Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Rock Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Rock Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Rock Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Ghost Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Ghost Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Ghost Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Dragon Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Dragon Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Dragon Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Dark Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Dark Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Dark Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Steel Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Steel Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Steel Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
Fairy Zone: S-Moves ↑ 2% 	 	 	 	 	 	 	
Fairy Zone: S-Moves ↑ 3% 	 	 	 	 	 	 	
Fairy Zone: S-Moves ↑ 4% 	 	 	 	 	 	 	
WTZ Change: S-Moves ↑ 1% 	 	 	 	 	 	 	
WTZ Change: S-Moves ↑ 2% 	 	 	 	 	 	 	
WTZ Change: S-Moves ↑ 3% 	 	 	 	 	 	 	
Normal S-Moves ↑ 1% 	 	 	 	 	 	 	
Normal S-Moves ↑ 2% 	 	 	 	 	 	 	
Normal S-Moves ↑ 3% 	 	 	 	 	 	 	
Fire S-Moves ↑ 1% 	 	 	 	 	 	 	
Fire S-Moves ↑ 2% 	 	 	 	 	 	 	
Fire S-Moves ↑ 3% 	 	 	 	 	 	 	
Water S-Moves ↑ 1% 	 	 	 	 	 	 	
Water S-Moves ↑ 2% 	 	 	 	 	 	 	
Water S-Moves ↑ 3% 	 	 	 	 	 	 	
Electric S-Moves ↑ 1% 	 	 	 	 	 	 	
Electric S-Moves ↑ 2% 	 	 	 	 	 	 	
Electric S-Moves ↑ 3% 	 	 	 	 	 	 	
Grass S-Moves ↑ 1% 	 	 	 	 	 	 	
Grass S-Moves ↑ 2% 	 	 	 	 	 	 	
Grass S-Moves ↑ 3% 	 	 	 	 	 	 	
Ice S-Moves ↑ 1% 	 	 	 	 	 	 	
Ice S-Moves ↑ 2% 	 	 	 	 	 	 	
Ice S-Moves ↑ 3% 	 	 	 	 	 	 	
Fighting S-Moves ↑ 1% 	 	 	 	 	 	 	
Fighting S-Moves ↑ 2% 	 	 	 	 	 	 	
Fighting S-Moves ↑ 3% 	 	 	 	 	 	 	
Poison S-Moves ↑ 1% 	 	 	 	 	 	 	
Poison S-Moves ↑ 2% 	 	 	 	 	 	 	
Poison S-Moves ↑ 3% 	 	 	 	 	 	 	
Ground S-Moves ↑ 1% 	 	 	 	 	 	 	
Ground S-Moves ↑ 2% 	 	 	 	 	 	 	
Ground S-Moves ↑ 3% 	 	 	 	 	 	 	
Flying S-Moves ↑ 1% 	 	 	 	 	 	 	
Flying S-Moves ↑ 2% 	 	 	 	 	 	 	
Flying S-Moves ↑ 3% 	 	 	 	 	 	 	
Psychic S-Moves ↑ 1% 	 	 	 	 	 	 	
Psychic S-Moves ↑ 2% 	 	 	 	 	 	 	
Psychic S-Moves ↑ 3% 	 	 	 	 	 	 	
Bug S-Moves ↑ 1% 	 	 	 	 	 	 	
Bug S-Moves ↑ 2% 	 	 	 	 	 	 	
Bug S-Moves ↑ 3% 	 	 	 	 	 	 	
Rock S-Moves ↑ 1% 	 	 	 	 	 	 	
Rock S-Moves ↑ 2% 	 	 	 	 	 	 	
Rock S-Moves ↑ 3% 	 	 	 	 	 	 	
Ghost S-Moves ↑ 1% 	 	 	 	 	 	 	
Ghost S-Moves ↑ 2% 	 	 	 	 	 	 	
Ghost S-Moves ↑ 3% 	 	 	 	 	 	 	
Dragon S-Moves ↑ 1% 	 	 	 	 	 	 	
Dragon S-Moves ↑ 2% 	 	 	 	 	 	 	
Dragon S-Moves ↑ 3% 	 	 	 	 	 	 	
Dark S-Moves ↑ 1% 	 	 	 	 	 	 	
Dark S-Moves ↑ 2% 	 	 	 	 	 	 	
Dark S-Moves ↑ 3% 	 	 	 	 	 	 	
Steel S-Moves ↑ 1% 	 	 	 	 	 	 	
Steel S-Moves ↑ 2% 	 	 	 	 	 	 	
Steel S-Moves ↑ 3% 	 	 	 	 	 	 	
Fairy S-Moves ↑ 1% 	 	 	 	 	 	 	
Fairy S-Moves ↑ 2% 	 	 	 	 	 	 	
Fairy S-Moves ↑ 3% 	 	 	 	 	 	 	
Pinch: S-Moves ↑ 3% 	 	 	 	 	 	 	
Pinch: S-Moves ↑ 4% 	 	 	 	 	 	 	
Pinch: S-Moves ↑ 5% 	 	 	 	 	 	 	
Unscathed: S-Moves ↑ 3% 	 	 	 	 	 	 	
Unscathed: S-Moves ↑ 4% 	 	 	 	 	 	 	
Unscathed: S-Moves ↑ 5% 	 	 	 	 	 	 	
Status Cond: S-Moves ↑ 3% 	 	 	 	 	 	 	
Status Cond: S-Moves ↑ 4% 	 	 	 	 	 	 	
Status Cond: S-Moves ↑ 5% 	 	 	 	 	 	 	
Attack Move DR 1% 	 	 	 	 	 	 	
Attack Move DR 2% 	 	 	 	 	 	 	
Attack Move DR 3% 	 	 	 	 	 	 	
S-Move DR 1% 	 	 	 	 	 	 	
S-Move DR 2% 	 	 	 	 	 	 	
S-Move DR 3% 	 	 	 	 	 	 	
Physical Move DR 2% 	 	 	 	 	 	 	
Physical Move DR 3% 	 	 	 	 	 	 	
Physical Move DR 4% 	 	 	 	 	 	 	
Special Move DR 2% 	 	 	 	 	 	 	
Special Move DR 3% 	 	 	 	 	 	 	
Special Move DR 4% 	 	 	 	 	 	 	
Physical S-Move DR 2% 	 	 	 	 	 	 	
Physical S-Move DR 3% 	 	 	 	 	 	 	
Physical S-Move DR 4% 	 	 	 	 	 	 	
Special S-Move DR 2% 	 	 	 	 	 	 	
Special S-Move DR 3% 	 	 	 	 	 	 	
Special S-Move DR 4% 	 	 	 	 	 	 	
Sunny: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Sunny: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Sunny: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Rainy: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Rainy: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Rainy: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Hail: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Hail: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Hail: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Sandstorm: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Sandstorm: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Sandstorm: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Electric Terrain: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Electric Terrain: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Electric Terrain: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Grassy Terrain: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Grassy Terrain: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Grassy Terrain: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Psychic Terrain: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Psychic Terrain: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Psychic Terrain: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Normal Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Normal Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Normal Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Ice Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Ice Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Ice Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Fighting Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Fighting Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Fighting Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Poison Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Poison Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Poison Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Ground Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Ground Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Ground Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Flying Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Flying Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Flying Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Bug Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Bug Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Bug Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Rock Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Rock Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Rock Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Ghost Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Ghost Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Ghost Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Dragon Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Dragon Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Dragon Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Dark Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Dark Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Dark Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Steel Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Steel Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Steel Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Fairy Zone: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Fairy Zone: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Fairy Zone: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
WTZ Change: P-Move DR & S-Move DR 2% 	 	 	 	 	 	 	
WTZ Change: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
WTZ Change: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Normal P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Normal P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Normal P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Fire P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Fire P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Fire P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Water P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Water P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Water P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Electric P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Electric P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Electric P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Grass P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Grass P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Grass P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Ice P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Ice P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Ice P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Fighting P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Fighting P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Fighting P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Poison P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Poison P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Poison P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Ground P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Ground P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Ground P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Flying P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Flying P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Flying P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Psychic P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Psychic P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Psychic P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Bug P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Bug P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Bug P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Rock P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Rock P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Rock P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Ghost P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Ghost P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Ghost P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Dragon P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Dragon P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Dragon P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Dark P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Dark P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Dark P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Steel P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Steel P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Steel P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Fairy P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Fairy P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Fairy P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Pinch: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Pinch: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Pinch: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
Healthy Benefits 3% 	 	 	 	 	 	 	
Healthy Benefits 4% 	 	 	 	 	 	 	
Healthy Benefits 5% 	 	 	 	 	 	 	
Status Cond: P-Move DR & S-Move DR 3% 	 	 	 	 	 	 	
Status Cond: P-Move DR & S-Move DR 4% 	 	 	 	 	 	 	
Status Cond: P-Move DR & S-Move DR 5% 	 	 	 	 	 	 	
===Exchanging gear===
Unwanted type gear can be exchanged at the shop, in return for coins and type-specific Thread / Scissors / Needle materials. Notably, this is the only way to obtain the latter, which are required for upgrading 3★ type gear. Skill gear, however, cannot be exchanged.
The type and categories of materials obtained will match the type and category of the gear piece sold.
* For example: selling a Psychic Bandanna will yield Psychic Scissors.
The amount of coins and materials received depends on the rarity of the gear sold, the gear's current level, and how many times the gear's level cap has been raised.
* Each gear effectively has a "base value" when sold at Lv. 1 with no upgrades and no level cap increases.
* For each time the gear's level has been raised (not counting Lv. 1), add the base value's coins, and add 50% of the base value's materials.
* For each time the gear's level cap has been raised, do not add the base value's coins, but add 100% of the base value's materials.
Rarity 	Base value 	Bonus per level (after Lv. 1) 	Bonus per level cap raise
1★ gear	50 coinsType-specific Thread / Scissors / Needle ×10 	50 coinsType-specific Thread / Scissors / Needle ×5 	Type-specific Thread / Scissors / Needle ×10
2★ gear	100 coinsType-specific Thread / Scissors / Needle ×20	100 coinsType-specific Thread / Scissors / Needle ×10	Type-specific Thread / Scissors / Needle ×20
3★ gear	150 coinsType-specific Thread / Scissors / Needle ×40	150 coinsType-specific Thread / Scissors / Needle ×20	Type-specific Thread / Scissors / Needle ×40
The Exchange Gear menu can be accessed either from the menu directly or from the Upgrade Gear menu. The player can select up to 50 pieces of gear at a time to exchange, or select the Exchange All button to exchange all their eligible gear at once. Tapping the lock icon on a piece of type gear in the Upgrade Gear menu will lock the gear, which prevents it from being sold to the shop. This also protects it from being sold when Exchange All is tapped.
==List of gear==
Type 	Type	Gear 	Gear 	Gear	Obtained by
Type 	Type	Bracelet	Bandanna	Pin 	Obtained by
Bug 	1★ 	 	 	 	Co-op: Challenge Nanu & Grimsley (Normal)/(Hard)/(Very Hard)/(Super Hard)EX Challenge: Flannery (Hard)/(Very Hard)EX Challenge: Pryce (Hard)/(Very Hard)
Bug 	2★ 	 	 	 	EX Challenge: Flannery (Hard)/(Very Hard)EX Challenge: Pryce (Hard)/(Very Hard)
Bug 	3★ 	 	 	 	(December 16 to 30, 2023)General shop exchange (for Bug Thread / Scissors / Needle ×500)
Dark 	1★ 	 	 	 	Co-op: Challenge Sygna Suit Elesa & Team (Normal)/(Hard)/(Very Hard)EX Challenge: Marshal (Hard)/(Very Hard)EX Challenge: Clair (Hard)/(Very Hard)
Dark 	2★ 	 	 	 	EX Challenge: Marshal (Hard)/(Very Hard)EX Challenge: Clair (Hard)/(Very Hard)
Dark 	3★ 	 	 	 	(July 4 to 11, 2022)General shop exchange (for Dark Thread / Scissors / Needle ×500)
Dragon 	1★ 	 	 	 	Co-op: Challenge Clair & Lorelei (Normal)/(Hard)/(Very Hard)/(Super Hard)EX Challenge: Clair (Hard)/(Very Hard)EX Challenge: Barry (Hard)/(Very Hard)
Dragon 	2★ 	 	 	 	EX Challenge: Clair (Hard)/(Very Hard)EX Challenge: Barry (Hard)/(Very Hard)
Dragon 	3★ 	 	 	 	(January 6 to 13, 2022)General shop exchange (for Dragon Thread / Scissors / Needle ×500)
Electric	1★ 	 	 	 	Co-op: Challenge Koga & Janine (Normal)/(Hard)/(Very Hard)/(Super Hard)Co-op: Challenge Cheren & Hilbert & Hilda (Normal)/(Hard)/(Very Hard)/(Super Hard)EX Challenge: Pryce (Hard)/(Very Hard)EX Challenge: Hau (Hard)/(Very Hard)
Electric	2★ 	 	 	 	EX Challenge: Pryce (Hard)/(Very Hard)EX Challenge: Hau (Hard)/(Very Hard)
Electric	3★ 	 	 	 	(July 5 to 12, 2022)General shop exchange (for Electric Thread / Scissors / Needle ×500)
Fairy 	1★ 	 	 	 	Co-op: Challenge Sygna Suit Grimsley & Co. (Normal)/(Hard)/(Very Hard)Co-op: Challenge Sygna Suit Cynthia & Co. (Normal)/(Hard)/(Very Hard)EX Challenge: Rosa (Hard)/(Very Hard)EX Challenge: Hau (Hard)/(Very Hard)
Fairy 	2★ 	 	 	 	EX Challenge: Rosa (Hard)/(Very Hard)EX Challenge: Hau (Hard)/(Very Hard)
Fairy 	3★ 	 	 	 	(May 27 to June 10, 2023)General shop exchange (for Fairy Thread / Scissors / Needle ×500)
Fighting	1★ 	 	 	 	Co-op: Challenge Sygna Suit Brock (Normal)/(Hard)/(Very Hard)/(Super Hard)Co-op: Challenge Lear (Normal)/(Hard)/(Very Hard)EX Challenge: Korrina (Hard)/(Very Hard)EX Challenge: Clair (Hard)/(Very Hard)
Fighting	2★ 	 	 	 	EX Challenge: Korrina (Hard)/(Very Hard)EX Challenge: Clair (Hard)/(Very Hard)
Fighting	3★ 	 	 	 	(November 8 to 15, 2021)General shop exchange (for Fighting Thread / Scissors / Needle ×500)
Fire 	1★ 	 	 	 	Co-op: Challenge Molayne & Co. (Normal)/(Hard)/(Very Hard)EX Challenge: Erika (Hard)/(Very Hard)EX Challenge: Korrina (Hard)/(Very Hard)
Fire 	2★ 	 	 	 	EX Challenge: Erika (Hard)/(Very Hard)EX Challenge: Korrina (Hard)/(Very Hard)
Fire 	3★ 	 	 	 	(July 4 to 11, 2022)General shop exchange (for Fire Thread / Scissors / Needle ×500)
Flying 	1★ 	 	 	 	EX Challenge: Rosa (Hard)/(Very Hard)EX Challenge: Skyla (Hard)/(Very Hard)
Flying 	2★ 	 	 	 	EX Challenge: Rosa (Hard)/(Very Hard)EX Challenge: Skyla (Hard)/(Very Hard)
Flying 	3★ 	 	 	 	(September 22 to October 6, 2023)General shop exchange (for Flying Thread / Scissors / Needle ×500)
Ghost 	1★ 	 	 	 	Co-op: Challenge Calem (Normal)/(Hard)/(Very Hard)EX Challenge: Flannery (Hard)/(Very Hard)EX Challenge: Janine (Hard)/(Very Hard)
Ghost 	2★ 	 	 	 	EX Challenge: Flannery (Hard)/(Very Hard)EX Challenge: Janine (Hard)/(Very Hard)
Ghost 	3★ 	 	 	 	(September 23 to 30, 2021)General shop exchange (for Ghost Thread / Scissors / Needle ×500)
Grass 	1★ 	 	 	 	EX Challenge: Brock (Hard)/(Very Hard)EX Challenge: Barry (Hard)/(Very Hard)
Grass 	2★ 	 	 	 	EX Challenge: Brock (Hard)/(Very Hard)EX Challenge: Barry (Hard)/(Very Hard)
Grass 	3★ 	 	 	 	(January 18 to February 1, 2023)General shop exchange (for Grass Thread / Scissors / Needle ×500)
Ground 	1★ 	 	 	 	Co-op: Challenge Hau & Sophocles (Normal)/(Hard)/(Very Hard)/(Super Hard)Co-op: Challenge Paulo & Wikstrom & Wulfric (Normal)/(Hard)/(Very Hard)EX Challenge: Hau (Hard)/(Very Hard)EX Challenge: Erika (Hard)/(Very Hard)
Ground 	2★ 	 	 	 	EX Challenge: Hau (Hard)/(Very Hard)EX Challenge: Erika (Hard)/(Very Hard)
Ground 	3★ 	 	 	 	(May 15 to 22, 2022)General shop exchange (for Ground Thread / Scissors / Needle ×500)
Ice 	1★ 	 	 	 	Co-op: Challenge Acerola & Phoebe & Agatha (Normal)/(Hard)/(Very Hard)/(Super Hard)EX Challenge: Pryce (Hard)/(Very Hard)EX Challenge: Marshal (Hard)/(Very Hard)
Ice 	2★ 	 	 	 	EX Challenge: Pryce (Hard)/(Very Hard)EX Challenge: Marshal (Hard)/(Very Hard)
Ice 	3★ 	 	 	 	(June 20 to July 4, 2023)General shop exchange (for Ice Thread / Scissors / Needle ×500)
Normal 	1★ 	 	 	 	EX Challenge: Skyla (Hard)/(Very Hard)EX Challenge: Janine (Hard)/(Very Hard)
Normal 	2★ 	 	 	 	EX Challenge: Skyla (Hard)/(Very Hard)EX Challenge: Janine (Hard)/(Very Hard)
Normal 	3★ 	 	 	 	(February 16 to March 1, 2024)General shop exchange (for Normal Thread / Scissors / Needle ×500)
Poison 	1★ 	 	 	 	Co-op: Challenge Valerie (Normal)/(Hard)/(Very Hard)EX Challenge: Erika (Hard)/(Very Hard)EX Challenge: Janine (Hard)/(Very Hard)
Poison 	2★ 	 	 	 	EX Challenge: Erika (Hard)/(Very Hard)EX Challenge: Janine (Hard)/(Very Hard)
Poison 	3★ 	 	 	 	(March 21 to April 7, 2023)General shop exchange (for Poison Thread / Scissors / Needle ×500)
Psychic 	1★ 	 	 	 	Co-op: Challenge Marshal & Bruno & Brawly (Normal)/(Hard)/(Very Hard)EX Challenge: Marshal (Hard)/(Very Hard)EX Challenge: Korrina (Hard)/(Very Hard)
Psychic 	2★ 	 	 	 	EX Challenge: Marshal (Hard)/(Very Hard)EX Challenge: Korrina (Hard)/(Very Hard)
Psychic 	3★ 	 	 	 	(March 25 to April 1, 2022)General shop exchange (for Psychic Thread / Scissors / Needle ×500)
Rock 	1★ 	 	 	 	Co-op: Challenge Viola & Bugsy (Normal)/(Hard)/(Very Hard)/(Super Hard)EX Challenge: Skyla (Hard)/(Very Hard)EX Challenge: Brock (Hard)/(Very Hard)
Rock 	2★ 	 	 	 	EX Challenge: Skyla (Hard)/(Very Hard)EX Challenge: Brock (Hard)/(Very Hard)
Rock 	3★ 	 	 	 	(July 8 to 15, 2021)General shop exchange (for Rock Thread / Scissors / Needle ×500)
Steel 	1★ 	 	 	 	EX Challenge: Brock (Hard)/(Very Hard)EX Challenge: Rosa (Hard)/(Very Hard)
Steel 	2★ 	 	 	 	EX Challenge: Brock (Hard)/(Very Hard)EX Challenge: Rosa (Hard)/(Very Hard)
Steel 	3★ 	 	 	 	(November 14 to 28, 2023)General shop exchange (for Steel Thread / Scissors / Needle ×500)
Water 	1★ 	 	 	 	Co-op: Challenge Flint & Shauntal (Normal)/(Hard)/(Very Hard)/(Super Hard)EX Challenge: Flannery (Hard)/(Very Hard)EX Challenge: Barry (Hard)/(Very Hard)
Water 	2★ 	 	 	 	EX Challenge: Flannery (Hard)/(Very Hard)EX Challenge: Barry (Hard)/(Very Hard)
Water 	3★ 	 	 	 	(July 11 to 25, 2023)General shop exchange (for Water Thread / Scissors / Needle ×500)
===Special gears===
Special gears have been made available during certain events. These grant different stat bonuses than the standard gear of the same type and level, but their upgrade requirements are the same. As with standard gears, the stat bonuses are halved for sync pairs that do not match the gear type.
Gear	Gear 	Type 	Type	Boost (same type)	Boost (same type)	Obtained by
Gear	Gear 	Type 	Type	LV 1 	LV 15 	Obtained by
 	Team Magma Pin	Ground	2★ 	HP +16Speed +6 	HP +30Speed +20 	
 	Team Aqua Pin 	Water 	2★ 	HP +16Speed +6 	HP +30Speed +20 	
==List of gear-upgrade items==
Much like gear, gear-upgrade items can be obtained by completing Main Story (Co-op) battles and EX-Challenges in the EX Plaza.
* 1★ and 2★ items can drop directly from these battles.
* The type-based items (essentially 3★ items) cannot drop from any battles, and can only be obtained by exchanging unwanted gear in the shop.
Name	Name 	Use
 	1★ Upgrade Thread 	Used to upgrade 1★ Bracelets
 	2★ Upgrade Thread 	Used to upgrade 2★ Bracelets
 	1★ Upgrade Scissors	Used to upgrade 1★ Bandannas
 	2★ Upgrade Scissors	Used to upgrade 2★ Bandannas
 	1★ Upgrade Needle 	Used to upgrade 1★ Pins
 	2★ Upgrade Needle 	Used to upgrade 2★ Pins
 	1★ Bug Cloth 	Used to upgrade 1★ gear
 	2★ Bug Cloth 	Used to upgrade 2★ Bug-type gear
 	1★ Dark Cloth 	Used to upgrade 1★ gear
 	2★ Dark Cloth 	Used to upgrade 2★ Dark-type gear
 	1★ Dragon Cloth 	Used to upgrade 1★ gear
 	2★ Dragon Cloth 	Used to upgrade 2★ Dragon-type gear
 	1★ Electric Cloth 	Used to upgrade 1★ gear
 	2★ Electric Cloth 	Used to upgrade 2★ Electric-type gear
 	1★ Fairy Cloth 	Used to upgrade 1★ gear
 	2★ Fairy Cloth 	Used to upgrade 2★ Fairy-type gear
 	1★ Fighting Cloth 	Used to upgrade 1★ gear
 	2★ Fighting Cloth 	Used to upgrade 2★ Fighting-type gear
 	1★ Fire Cloth 	Used to upgrade 1★ gear
 	2★ Fire Cloth 	Used to upgrade 2★ Fire-type gear
 	1★ Flying Cloth 	Used to upgrade 1★ gear
 	2★ Flying Cloth 	Used to upgrade 2★ Flying-type gear
 	1★ Ghost Cloth 	Used to upgrade 1★ gear
 	2★ Ghost Cloth 	Used to upgrade 2★ Ghost-type gear
 	1★ Grass Cloth 	Used to upgrade 1★ gear
 	2★ Grass Cloth 	Used to upgrade 2★ Grass-type gear
 	1★ Ground Cloth 	Used to upgrade 1★ gear
 	2★ Ground Cloth 	Used to upgrade 2★ Ground-type gear
 	1★ Ice Cloth 	Used to upgrade 1★ gear
 	2★ Ice Cloth 	Used to upgrade 2★ Ice-type gear
 	1★ Normal Cloth 	Used to upgrade 1★ gear
 	2★ Normal Cloth 	Used to upgrade 2★ Normal-type gear
 	1★ Poison Cloth 	Used to upgrade 1★ gear
 	2★ Poison Cloth 	Used to upgrade 2★ Poison-type gear
 	1★ Psychic Cloth 	Used to upgrade 1★ gear
 	2★ Psychic Cloth 	Used to upgrade 2★ Psychic-type gear
 	1★ Rock Cloth 	Used to upgrade 1★ gear
 	2★ Rock Cloth 	Used to upgrade 2★ Rock-type gear
 	1★ Steel Cloth 	Used to upgrade 1★ gear
 	2★ Steel Cloth 	Used to upgrade 2★ Steel-type gear
 	1★ Water Cloth 	Used to upgrade 1★ gear
 	2★ Water Cloth 	Used to upgrade 2★ Water-type gear
 	Bug Thread 	Used to upgrade 3★ Bug-type Bracelets
 	Bug Scissors 	Used to upgrade 3★ Bug-type Bandannas
 	Bug Needle 	Used to upgrade 3★ Bug-type Pins
 	Dark Thread 	Used to upgrade 3★ Dark-type Bracelets
 	Dark Scissors 	Used to upgrade 3★ Dark-type Bandannas
 	Dark Needle 	Used to upgrade 3★ Dark-type Pins
 	Dragon Thread 	Used to upgrade 3★ Dragon-type Bracelets
 	Dragon Scissors 	Used to upgrade 3★ Dragon-type Bandannas
 	Dragon Needle 	Used to upgrade 3★ Dragon-type Pins
 	Electric Thread 	Used to upgrade 3★ Electric-type Bracelets
 	Electric Scissors 	Used to upgrade 3★ Electric-type Bandannas
 	Electric Needle 	Used to upgrade 3★ Electric-type Pins
 	Fairy Thread 	Used to upgrade 3★ Fairy-type Bracelets
 	Fairy Scissors 	Used to upgrade 3★ Fairy-type Bandannas
 	Fairy Needle 	Used to upgrade 3★ Fairy-type Pins
 	Fighting Thread 	Used to upgrade 3★ Fighting-type Bracelets
 	Fighting Scissors 	Used to upgrade 3★ Fighting-type Bandannas
 	Fighting Needle 	Used to upgrade 3★ Fighting-type Pins
 	Fire Thread 	Used to upgrade 3★ Fire-type Bracelets
 	Fire Scissors 	Used to upgrade 3★ Fire-type Bandannas
 	Fire Needle 	Used to upgrade 3★ Fire-type Pins
 	Flying Thread 	Used to upgrade 3★ Flying-type Bracelets
 	Flying Scissors 	Used to upgrade 3★ Flying-type Bandannas
 	Flying Needle 	Used to upgrade 3★ Flying-type Pins
 	Ghost Thread 	Used to upgrade 3★ Ghost-type Bracelets
 	Ghost Scissors 	Used to upgrade 3★ Ghost-type Bandannas
 	Ghost Needle 	Used to upgrade 3★ Ghost-type Pins
 	Grass Thread 	Used to upgrade 3★ Grass-type Bracelets
 	Grass Scissors 	Used to upgrade 3★ Grass-type Bandannas
 	Grass Needle 	Used to upgrade 3★ Grass-type Pins
 	Ground Thread 	Used to upgrade 3★ Ground-type Bracelets
 	Ground Scissors 	Used to upgrade 3★ Ground-type Bandannas
 	Ground Needle 	Used to upgrade 3★ Ground-type Pins
 	Ice Thread 	Used to upgrade 3★ Ice-type Bracelets
 	Ice Scissors 	Used to upgrade 3★ Ice-type Bandannas
 	Ice Needle 	Used to upgrade 3★ Ice-type Pins
 	Normal Thread 	Used to upgrade 3★ Normal-type Bracelets
 	Normal Scissors 	Used to upgrade 3★ Normal-type Bandannas
 	Normal Needle 	Used to upgrade 3★ Normal-type Pins
 	Poison Thread 	Used to upgrade 3★ Poison-type Bracelets
 	Poison Scissors 	Used to upgrade 3★ Poison-type Bandannas
 	Poison Needle 	Used to upgrade 3★ Poison-type Pins
 	Psychic Thread 	Used to upgrade 3★ Psychic-type Bracelets
 	Psychic Scissors 	Used to upgrade 3★ Psychic-type Bandannas
 	Psychic Needle 	Used to upgrade 3★ Psychic-type Pins
 	Rock Thread 	Used to upgrade 3★ Rock-type Bracelets
 	Rock Scissors 	Used to upgrade 3★ Rock-type Bandannas
 	Rock Needle 	Used to upgrade 3★ Rock-type Pins
 	Steel Thread 	Used to upgrade 3★ Steel-type Bracelets
 	Steel Scissors 	Used to upgrade 3★ Steel-type Bandannas
 	Steel Needle 	Used to upgrade 3★ Steel-type Pins
 	Water Thread 	Used to upgrade 3★ Water-type Bracelets
 	Water Scissors 	Used to upgrade 3★ Water-type Bandannas
 	Water Needle 	Used to upgrade 3★ Water-type Pins
==In other languages==
Category:Pokémon Masters EX
de:Ausrüstung (Pokémon Masters EX)
it:Accessori (Masters EX)
ja:装備
zh:裝備