Arma Reforger

Arma Reforger is a small multiplayer-focused game currently in Early Access, developed and published by Bohemia Interactive (BI) for the PC, as well as for the Xbox Series X/S; the first time again after twenty years since their port of Operation Flashpoint: Elite (released in 2005) for Xbox. Officially released to the public on the same day as it was announced by BI on May 17, 2022 via Twitch live stream, Arma Reforger was initially leaked between the end of 2020 and beginning of 2021, before BI acknowledged they were working on a new project. It is intended to act as a testbed for the game's new Enfusion engine and provide feedback for the upcoming game Arma 4.
Set in 1989 during the Cold War, players can join either the US or Soviet factions to fight island-wide skirmishes or smaller take-and-hold scenarios on the re-imagined and fictional mid-Atlantic 52km² island of Everon from Operation Flashpoint: Cold War Crisis. While the game can be unofficially considered as a "remastered" version of Operation Flashpoint, currently it is not meant to recreate the complete original game on the Enfusion engine, but rather serve mainly for bug-fixing, multiplayer testing, and new modding tools.
As per BI's intentions, Arma Reforger will receive updates and support for 12 months after release maximum, after which the developers will focus only on Arma 4.
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=Sidearms=
==Beretta M9==
The Beretta M9 is the standard issue sidearm for the US faction.
==Makarov PM==
The Makarov PM is the standard issue sidearm for the Soviet faction.
=Assault Rifles=
==AK-74==
The AK-74 is the standard issue rifle for the Soviet faction. It can mount a GP-25 grenade launcher and can either feed a standard AK-74 30-round bakelite mag but can also feed a 45-round RPK-74 mag. 
A camouflaged AK-74 is available as an official sample mod weapon by Bohemia Interactive, this version holds 200 rounds in a magazine and fires explosive fireballs. Update 1.1 introduced the AK-74N variant and its accompanying 1P29 scpoe.
==AKS-74U==
Update 1.2 included the AKS-74U and AKS-74UN as part of pilot/vehicle crewman related kits for Soviet forces. 
==M16A2==
The M16A2 is the standard issue rifle for the US faction. An M203-equipped version is also available, and either version can mount a Colt 4x20 carry handle scope or an Aimpoint 2000 red dot sight. 
==Colt Model 727==
The Colt Model 727 appears in-game as the "M16 Carbine" (or conflictingly, the "M16A2 Carbine" in promotional materials) after the "Resistance Ops" patch (a misnomer as the M16 carbine was never an official name given by Colt). It is used by the American forces and unlike the M16A2, the Model 727 is only found in arsenal boxes. It can also mount an M203, Colt 4x20 carry handle scope, or an Aimpoint 2000, and comes in three colors (standard, olive, camo), like the M16A2. 
==Sa vz. 58==
The Sa vz. 58 (designated "Sa-58P" in-game) appears as the assault rifle of the FIA. The folding stock, paratrooper version appears as well. The folding stock variant appears as the "Sa-58V," usually used by ranked FIA members.
=Sniper Rifles=
==M21 SWS==
The standard sniper rifle for the US faction is the M21 SWS. Both sniper rifles come with iron sights but the user can mount the M21's iconic 3-9x zoom Leatherwood ARTel (Auto-Ranging Telescope) scope.
==SVD==
The standard sniper rifle for the Soviet and FIA factions is the SVD.
=Machine Guns=
==M249==
The M249 appears as the US faction's sole squad automatic weapon, it comes default with its 200-round belt and can use a bipod if prone. Its fire rate has been artificially decreased to 800 rounds rather than the M249's actual fire rate of 850 rounds per minute. Emptying the weapon shows the belt running out, but the box always has a few rounds visible at the top 
==M60==
The M60 appears as the US faction's GPMG/MMG in the game, it feeds a 100-round belt and a tripod-mounted version is also available.
==PKM==
The PKM appears as the MMG/GPMG for both the Soviets and FIA. A tripod-mounted version is also available.
==RPK-74==
The RPK-74 appears as the Soviet faction's light support weapon, it can either feed a 45-round or 30-round bakelite mag.
== UK vz. 59 ==
The UK vz. 59 returns from Arma 2 as the FIA's GPMG after the "Resistance Ops" patch.
=Launchers=
==GP-25==
The GP-25 can be mounted on any AK-74 (or AK-74N) at will, unlike the M203, which is built into certain variants of the American rifles. It can load explosive or flare illumination rounds.
==M203==
The M203 is mounted on dedicated variants of the M16A2 and Colt Model 727.
==M72A3 LAW==
The US faction's AT weapon is the M72 LAW.
==RPG-7V1==
The Soviet and FIA factions' AT weapon is the RPG-7.
=Explosives=
==AN/M8==
The AN/M8 HC smoke grenade is used by the US faction to produce white smoke. M18 smoke grenades for colored smoke are also available, but despite having unique equipment labels and inventory icons, the model is that of the AN-M8.
==M67==
The M67 hand grenade is used by the US faction.
==RDG-2==
The RDG-2 smoke grenade is used by the Soviet faction.
==RGD-5==
The RGD-5 hand grenade is used by the Soviet faction.
=Emplaced Weapons=
==Browning M2HB==
The M151 Jeep and the M1025-variants of the Humvee mount a Browning M2HB. A standalone tripod-mounted version is also available.
==KPVT==
The BTR-70 uses the KPVT as its main armament.
==NSV 12.7mm 'Utes'==
The NSV 'Utes' 12.7mm heavy machine gun is the Soviet mounted machine gun.
==PKT==
The BTR-70 mounts a coaxial PKT. They are also presumably present on the BMP-1 and T-64 wrecks that litter the island.
=Miscellaneous=
==FB Grot B16 FB-A0==
A green finished FB Grot B16 FB-A0 appears as a "Sample Weapon" in the Reforger Workshop. It is an official mod weapon by Bohemia that serves as a demonstration for custom weapon mods.
It uses 5.56x45mm NATO ammunition and has folding iron sights. It reused almost the same model as the "Promet" from ArmA III, and would be anachronistic by 28 years for Reforger's Cold War setting.
Category:First-Person Shooter
Category:Video Game
Category:War