nyuuzyou/wikis huggingface dataset:
Leisure Suit Larry: Magna Cum Laude (Jun 23, 2004 prototype)

A prototype of Leisure Suit Larry: Magna Cum Laude for the PlayStation 2.
==Notes==
* Will show on boot and on menus the build date
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
leisuresuitlarrypreview_title.png
==Origin==
PS2 - Leisure Suit Larry Preview Build.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Leisure Suit Larry: Magna Cum Laude (Jun 25, 2004 prototype)

A prototype of Leisure Suit Larry: Magna Cum Laude for the Xbox.
==Notes==
* Compiled a month before the final US build (the first retail build).
* Build date information present on certain screens like the title screen.
* Missing CRI/ADX credits on the title screen.
* XBE information:
** Internal Name: Leisure Suit Larry:
** Maker ID and Product Number: VU-49
** Executable Name: default.xbe
** Executable checksum (MD5): 577b69099a1dff5a30c86697878655e5
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Leisure Suit Larry preview build (1).png
Xbox - Leisure Suit Larry preview build (2).png
Xbox - Leisure Suit Larry preview build (3).png
Xbox - Leisure Suit Larry preview build (4).png
Xbox - Leisure Suit Larry preview build (5).png
Xbox - Leisure Suit Larry preview build (6).png
Xbox - Leisure Suit Larry preview build (7).png
Xbox - Leisure Suit Larry preview build (8).png
Xbox - Leisure Suit Larry preview build (9).png
Xbox - Leisure Suit Larry preview build (10).png
Xbox - Leisure Suit Larry preview build (11).png
Xbox - Leisure Suit Larry preview build (12).png
Xbox - Leisure Suit Larry preview build (13).png
Xbox - Leisure Suit Larry preview build (14).png
==Origin==
Xbox - Leisure Suit Larry preview build.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Leisure Suit Larry: Magna Cum Laude (Jun 3, 2004 prototype)

A prototype of Leisure Suit Larry: Magna Cum Laude for the Microsoft Xbox.
==Notes==
* Dated almost two months before the final build.
* A build string is displayed on the title screen and on menus.
* The Softdec and ADX logos are missing from the title screen.
==Screenshots==
LeisureLarryMCLJune3_Title.png
LeisureLarryMCLJune3_1.png
LeisureLarryMCLJune3_2.png
LeisureLarryMCLJune3_3.png
Lemmings (Aug 8, 2006 prototype)

A prototype/prerelease build of Lemmings for the PlayStation 2 from 2006-08-08 (about two weeks before the release build).
==Screenshots==
File:Lemmings-2006-08-08-Game-01.PNG
File:Lemmings-2006-08-08-Game-02.PNG
File:Lemmings-2006-08-08-Game-03.PNG
File:Lemmings-2006-08-08-Game-04.PNG
File:Lemmings-2006-08-08-Game-05.PNG
File:Lemmings-2006-08-08-Game-06.PNG
==Origin==
Lemmings-2006-08-08-Disc-Small.PNG|Disc front
==See also==
* Original release page on Archive.org
Lemmings (Dec 8, 2005 prototype)

A prototype of Lemmings for the Sony PlayStation Portable.
==Notes==
* Original filename: Lemmings (Dec 08, 2005 Review v0.05).rar
==Acknowledgments==
Special thanks to DRW, Kabojnk, Mementomori, TheNameless0ne, Jason, burninrubber0, Xe, Andrew7, March47, EdTheNerd, Foas, Riley541, j4m13c0, Fusion, Dink, and Aqua for these releases.
==See also==
This release is part of the 'Terarelease 1.0' event that occurred on December 25th, 2020.
Lenguins (June 2004 prototype)

Lenguins was a 2004 tech demo made by Proto Media production company.
Lenguins is most likely going to be a 2 player interactive game based on completing puzzles for the PC, Xbox, PlayStation 2 and Nintendo GameCube. Nothing else on this topic was found except a prototype for 'episode 2' which could have been episode 2 of the game.
==Videos==
https://www.youtube.com/watch?v=oud6irXJAh4
Let's Golf! (JP JA prototype)

A prototype of Let's Golf! for the Nintendo DSi.
==Notes==
* To work on melonDS 0.9.5, you need to follow this tutorial.
* Original filename: KLGJGL_Let_s_Golf_1_JA.nds
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Let's Golf! (USA A prototype)

A prototype of Let's Golf! for the Nintendo DSi.
==Notes==
* To work on melonDS 0.9.5, you need to follow this tutorial.
* Original filename: KLGEGL_Let_s_Golf_1_EN_FR_ES.nds
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Let's Golf! (USA B prototype)

A prototype of Let's Golf! for the Nintendo DSi.
==Notes==
* To work on melonDS 0.9.5, you need to follow this tutorial.
* Original filename: KLGEGL_Let_s_Golf_2_EN_FR_ES.nds
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Let's Tap (Mar 3, 2009 prototype)

A prototype of Let's Tap for the Wii.
==Notes==
* Late prototype.
* Differences unknown.
* Localization prototype.
* Disc information:
** Header Product Code: R2UE8P
** Header Version Number: 0
** Header Title: Let'sTAP
** Executable Name: /main.dol
** Latest date in DOL: 6/16/2008 6:35:00 PM
** Latest date in DOL (final build): 6/16/2008 18:35
** Apploader date: 10/3/2007
** Apploader date (final build): 10/3/2007 0:00
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
R2UE8P_2022-12-25_12-58-20.png
R2UE8P_2022-12-25_12-58-26.png
R2UE8P_2022-12-25_12-58-29.png
R2UE8P_2022-12-25_12-58-35.png
==Origin==
Let's Tap 03-03-09.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lethal Enforcers I & II (Jan 31, 1997 prototype)

A prototype of Lethal Enforcers I & II for the PlayStation.
==Notes==
* The retail version has a loading bar on the Konami logo on startup. Here, it doesn't.
* Different opening logo
* The arcade selection screen does not show the title, nor the message to "Shoot to Select"
* Incomplete game selection animation/transition
* Despite featuring emulated games in compilation form, there are still some differences.
** For example, the Lethal Enforcers title screen shows some interface controls, and no copyright text
** Due to this, there is no main menu and the Options menu can be accessed directly
** The options menu has various differences of its own (different default settings, no control symbols, etc.)
* The games themselves play more or less the same
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Lethal Enforcers 1-31-97-0000.png
PSX - Lethal Enforcers 1-31-97-0002.png
PSX - Lethal Enforcers 1-31-97-0003.png
PSX - Lethal Enforcers 1-31-97-0004.png
PSX - Lethal Enforcers 1-31-97-0005.png
PSX - Lethal Enforcers 1-31-97-0006.png
==Origin==
PSX - Lethal Enforcers 1-31-97.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lethal Skies: Elite Pilot - Team SW (Feb 4, 2002 prototype)

A prototype of Lethal Skies: Elite Pilot - Team SW for the PlayStation 2.
==Notes==
* Localization prototype.
* Pressing select opens a debug menu.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
SLPS-99999 20230223103945.png|Debug menu
==Origin==
PS2 - Lethal Skies Ver No 1-30-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lethal Skies II (Jun 7, 2003 prototype)

A prototype of Lethal Skies II for the PlayStation 2.
==Notes==
* Built a few days before the final JP build
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
==Origin==
PS2 - Lethal Skies 2 Preview Copy 6-2003.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lethal Weapon (Prototype)

A prototype of Lethal Weapon for the Nintendo Game Boy.
==Screenshots==
Lethal Weapon (Prototype) (1).png
Lethal Weapon (Prototype) (2).png
Lethal Weapon (Prototype) (3).png
Lethal Weapon (Prototype) (4).png
Lethal Weapon (Prototype) (5).png
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype!
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Liath: WorldSpiral (Jul 6, 1998 prototype)

A prototype/prerelease press demo build of Liath: WorldSpiral for the PC from 1998-07-06 (about four months before the release build).
==Notes==
* The disc name is "ALFA_24" (alpha 24).
==Origin==
Liath-Demo-1998-07-06-01-Disc-Small.png|Disc front
Liath-Demo-1998-07-06-02-Booklet-Small.png|Booklet
==See also==
* Original release page on Archive.org
Lichdom: Battlemage (Jun 28, 2011 prototype)

A prototype of Lichdom: Battlemage for the Xbox 360.
==Notes==
* Unreleased for Xbox 360.
* Original filename: Lichdom (Jun 28, 2011) [Unreleased for 360].rar
* Build requires user.cfg to be blank/empty, it's currently set to boot from remote shaders which causes a black screen. By making user.cfg blank/empty it will enable the build to boot. 
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Life Is Strange (Jun 27, 2014 prototype)

An early prototype of Life is Strange for the Sony PlayStation 3.
==Notes==
* Game was titled "What If?" at this point of development.
* Build predates original release by 218 days.
* All five episodes are included.
* Works at least in version 0.0.34-17411-67703b49 Alpha of rpcs3 without problems.
==Videos==
<youtube width="512" height="448">eiZDFon11JA</youtube></center>
== Screenshots ==
File:Glowing Door.png
File:Journal (What if?).png
File:Pause Screen.png
==Origin==
File:What_if_disk.jpg|Disc
==Acknowledgments==
Special thank you to the following people for helping release this!
the7thchild,
kabojnk,
TheShadyRelapse,
Dans34,
VonKarma12,
rewak,
Foas,
Rixel,
TrashRBPlayer,
Riley541,
HalfMileRide,
Tongara.
Light Crusader (Jul 10, 1995 prototype)

A prototype build of Light Crusader, dated July 10, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 31 39 39 35 2e 4a 55 4c 59 (C)SEGA1995.JULY
00000120 4c 49 47 48 54 20 43 52 55 53 41 44 45 52 20 20 LIGHT CRUSADER 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4c 49 47 48 54 20 43 52 55 53 41 44 45 52 20 20 LIGHT CRUSADER 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 30 31 31 38 37 2d 30 30 a0 cd GM MK-01187-00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4
Light Crusader (Jun 8, 1995 prototype)

A prototype build of Light Crusader, dated June 8, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 52 (C)SEGA 1995.MAR
00000120 4c 49 47 48 54 20 43 52 55 53 41 44 45 52 20 20 LIGHT CRUSADER 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4c 49 47 48 54 20 43 52 55 53 41 44 45 52 20 20 LIGHT CRUSADER 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 30 31 31 38 37 2d 30 30 4c dc GM MK-01187-00L.
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Light Crusader (Mar 28, 1995 Prototype)

An in-progress localization of Light Crusader
==Notes==
* Compiled the same month as the Japanese final, according to that versions header information.
==Screenshots==
File:Light Crusader (Prototype).2023-03-09 17.53.47.png
File:Light Crusader (Prototype).2023-03-09 17.59.44.png
File:Light Crusader (Prototype).2023-03-09 17.54.58.png
File:Light Crusader (Prototype).2023-03-09 18.00.05.png
File:Light Crusader (Prototype).2023-03-09 17.55.08.png
File:Light Crusader (Prototype).2023-03-09 17.55.10.png
File:Light Crusader (Prototype).2023-03-09 17.58.22.png
File:Light Crusader (Prototype).2023-03-09 17.59.25.png
File:Light Crusader (Prototype).2023-03-09 18.10.01.png
File:Light Crusader (Prototype).2023-03-09 18.11.47 (0).png
File:Light Crusader (Prototype).2023-03-09 18.13.17.png
Line Rider 2: Unbound (Aug 5, 2008 prototype)

A prototype of Line Rider 2: Unbound for the Wii.
==Notes==
* Differences unknown.
* Predates the final build by at least a month.
* Disc information:
** Header Product Code: RLJEHJ
** Header Version Number: 0
** Header Title: Line Rider 2: Unbound
** Executable Name: /main.dol
** Latest date in DOL: 6/16/2008 6:35:00 PM
** Latest date in DOL (final build): 6/16/2008 18:35
** Apploader date: 10/3/2007
** Apploader date (final build): 10/3/2007 0:00
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
RLJEHJ_2022-12-25_12-58-57.png
RLJEHJ_2022-12-25_12-59-03.png
RLJEHJ_2022-12-25_12-59-15.png
RLJEHJ_2022-12-25_12-59-21.png
RLJEHJ_2022-12-25_12-59-23.png
RLJEHJ_2022-12-25_12-59-25.png
RLJEHJ_2022-12-25_12-59-28.png
RLJEHJ_2022-12-25_12-59-38.png
RLJEHJ_
==Origin==
Line Rider 2 Unbound 08-05-08.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Links 2004 (Sep 12, 2003 prototype)

A prototype of Links 2004 for the Xbox.
==Notes==
* Compiled about three and a half weeks before the final build.
* Debugging xbes are included.
* SafariA.xbe and SafariDO.xbe allows playing the game in 720p, but with a greatly reduced framerate
** SafariDO is likely the same as SafariA but with debug symbols compiled
* SafariOgre.xbe loads up to a debug menu
** Debug menu allows you to load up maps, place characters and other objects, but does not have any gameplay
* XBE information:
** Internal Name: Links 2004 Review
** Maker ID and Product Number: MS-093
** Executable Name: default.xbe
** Executable checksum (MD5): 9caa35aac6066ce6917cfb9242c008df
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1394892627.png
1394892867.png
1394892921.png
1394892988.png
1394893035.png
links-image10.png
links-image11.png
links-image12.png
links-image13.png
links-image14.png
links-image15.png
==Origin==
Xbox - Links 2004 review code.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Links 386 Pro (Jun 16, 1992 prototype)

A prototype of Links 386 Pro for the PC.
==Notes==
*Dated about 3 weeks before the first available final build.
==Origin==
-----------------------------------------------------------------------------
 F A I R L I G H T
 Proudly Presents:
 Links 386 Beta 6/16/92
-----------------------------------------------------------------------------
Company: Access
Name: Links 386
Protection: None
Supplied by: Charlie Brown, Dizzy J, Alexis Machine
Graphics: 640x400x256 VESA compatible VGA
Sound: Sound Blaster, Pro, etc.
Req: 386 or better, expanded memory
Packing: Alexis Machine
Loader: Black Jack
-----------------------------------------------------------------------------
To play the game, unzip all of the disks into one directory. From there,
run COURSE.BAT and it will pre-installed itself. Then load the VESA
Video BIOS extension for your vga card. Sorry, I you have a cheesy
vga card with no VESA extension, then get a new card. Most modern
Super-Vga cards come with one. Have fun!
-----------------------------------------------------------------------------
P.S. -Since this is a BETA, there are a few bugs. For one, don't
mess around with the mouse while it is redrawing the screen- the
game will crash.
Greets to: Psylocke, all FAIRLIGHT members, Happy Hacker, Black Jack,
Kahn, Fatal Error, Justin, Andy, and other successful cracking groups
out there!!
Support and call your nearest Fairlight Dist. Site!
Lion King Adventure at Pride Rock (Apr 19, 1995 prototype)

A prototype build of Lion King Adventure at Pride Rock, dated April 19, 1995. It was released by drx on February 23, 2008.
==Notes==
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000130 41 44 56 45 4e 54 55 52 45 53 20 41 54 20 50 52 ADVENTURES AT PR
00000140 49 44 45 20 52 4f 43 4b 20 20 20 20 20 20 20 20 IDE ROCK 
00000150 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 34 39 30 33 37 2d 30 30 20 20 20 a4 7b MK-49037-00 .{
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Lion King Adventure at Pride Rock (Apr 25, 1995 prototype)

A prototype build of Lion King Adventure at Pride Rock, dated April 25, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000130 41 44 56 45 4e 54 55 52 45 53 20 41 54 20 50 52 ADVENTURES AT PR
00000140 49 44 45 20 52 4f 43 4b 20 20 20 20 20 20 20 20 IDE ROCK 
00000150 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 34 39 30 33 37 2d 30 30 20 20 20 54 3f MK-49037-00 T?
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Lion King Adventure at Pride Rock (Jun 15, 1995 prototype)

A prototype build of Lion King Adventure at Pride Rock, dated June 15, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4d 41 59 (C)SEGA 1995.MAY
00000120 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000130 41 44 56 45 4e 54 55 52 45 53 20 41 54 20 50 52 ADVENTURES AT PR
00000140 49 44 45 20 52 4f 43 4b 20 20 20 20 20 20 20 20 IDE ROCK 
00000150 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 34 39 30 33 37 2d 30 35 20 20 20 20 20 MK-49037-05 
00000190 00 00 20 20 20 20 20 20 20 20 20 20 20 20 20 20 .. 
000001a0 20 20 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ..............
000001b0 ff ff 20 20 20 20 20 20 20 20 20 20 20 20 20 20 .. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 38 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8
Lion King Adventure at Pride Rock (Jun 16, 1995 prototype)

A prototype build of Lion King Adventure at Pride Rock, dated June 16, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 35 2e 4a 55 4e (C)SEGA 1995.JUN
00000120 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
00000130 41 44 56 45 4e 54 55 52 45 53 20 41 54 20 50 52 ADVENTURES AT PR
00000140 49 44 45 20 52 4f 43 4b 20 20 20 20 20 20 20 20 IDE ROCK 
00000150 54 48 45 20 4c 49 4f 4e 20 4b 49 4e 47 20 20 20 THE LION KING 
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