nyuuzyou/wikis huggingface dataset:
Navarch's Frac +1

== Notes ==
*Triple Shot activation rate +5%. Must remain equipped to gain this effect.
*Adds 10 TP/tick to all levels of Tactician's Roll 40% of the time.
==Related Links==
*Navarch's Attire Set +1
*Chasseur's Attire Set
==References==
*Final Fantasy XI Premier Guide 2013
Category:Empyrean Armor +1
Navigating the Unfriendly Seas

Category:Corsair Artifact Quests
== Walkthrough == 
*Examine the ??? in Arrapago Reef at (H-10) Map 1 for a cutscene. 
**A Lamian Fang Key is required to reach this point.
**Lamian Fang Keys drop from Lamiae and Draugers in the area.
**You can also receive a Lamian Fang Key from a ??? spot in Caedarva Mire (I-7) Map 1 (southern part of the block). You can obtain a new key from there once every game day.
*You no longer have to be on Corsair for the rest of this quest.
*You are asked to fish up a Hydrogauge.
**The item you need must be fished up in Al Zahbi, Aht Urhgan Whitegate, Nashmau, or the Ferry - Nashmau/Al Zahbi.
**You may use any rod and bait
**The fishing message you will receive is the standard item message, "You feel something pulling at your line".
***It is suggested to use any rod for large fish (ie: S.H. Fishing Rod) and Insect Balls in Aht Urhgan Whitegate as this has a limited number of fish that may interfere with your fishing attempts.
*Once you've fished up a Hydrogauge, trade it to Leleroon, Nashmau (G-7).
*Head to (G-8) in Wajaom Woodlands and trade the Hydrogauge to the Leypoint.
** This can be reached quickly using an Olduum Ring
** The Survival Guide is also fairly close-by.
*Wait one minute, then examine the Leypoint again.
*Return to the ??? in Arrapago Reef at (H-10) Map 1 for your reward.
Category:Corsair Artifact Quests Category:Arrapago Reef Quests
Nerrivik

==Listings==
==Ability Information==
*Uses the following TP moves
**Hypnic Lamp: AoE Sleep (only successful on users facing Nerrivik) (*only uses while HP is shrouded)
**Mayhem Lantern: AoE Charm (only successful on users facing Nerrivik) (*only uses while HP is shrouded)
**Gnash: Single target, physical damage
**Deathgnash: Single target, inflicts 90% of target's HP as damage
**Vile Belch: AoE Plague and Silence
**Abominable Belch: AoE Paralysis, Plague, and Silence
**Leeching Current: AoE HP drain
**Seismic Tail: AoE (10') high physical damage
**Seaspray: Conal water damage, Slow
*Casts AoE enfeebles and water-based elemental magic including Silencega, Graviga, Bindga, Paralyga, Water IV, Water V, Waterga IV and Waterga V.
==Related Links==
*First impressions by NathanZ(BG)
Category:Delve
Nest of Nightmares

==Enemies==
==Notes==
* The main enemy, Gullinkambi, is very resistant to damage until the four elemental helpers are defeated.
** When they are defeated, he takes double damage from magic sources and is heavily resistant to physical damage.
* Best working strategy is to have several melee kill the elementals (which are weak to physical damage) while someone holds the boss.
** When the elementals are killed, the melee should converge on the boss and skillchain for Ice Magic Burst.
** Elemental helpers will respawn after a certain amount of time, in which case they will need to be killed again.
== References ==
* Fight Testimonial (xlucifelx, BG)
==Related Links==
*Testimonials
Category:Battlefields Category:HKCNM
Nether Blast

==Notes==
* This Blood Pacts Damage is NOT affected by pet TP. Nether Blasts damage is only mitigated by Magic Defense Up Trait, so it is rarely resisted and rarely deals lower than its standard damage.
* Formula has been approximated to:
:: Damage = (Avatar's Level + 2) 5 Day/Weather Bonus MABMDB
== References ==
* Nether Blast Testing (Kegsay and Eiyui, Alla)
Category:Blood Pact
Never to Return

== Walkthrough ==
*After completing Your Crystal Ball, have Kurou-Morou read your fortune on at least three seperate game days.
*Asking for your fourth reading will trigger the quest.
*Trade a Horn Hairpin to Kurou-Morou to complete the quest.
**The Hairpin may be bought from the Auction House, but is crafted only.
Category:Jeuno Quests Category:Lower Jeuno Quests
New Additions and Changes to Campaign (05/22/2008)

The next version up date will usher in a number of new additions to the Campaign system, as well as several changes to existing elements.
== Physicians ==
A new group of NPCs known as physicians will be introduced to both sides of the Campaign lineup, serving dutifully to heal and tend to their battle-wounded allies. Various oaths of non-violence prevent the physicians from engaging in open combat, and they will resort to fighting only as a means of self-defense when attacked directly. Otherwise, they will patrol the field of battle, seeing to the needs of combatants by bestowing upon them various spells of healing and enhancement.
== Medals ==
Currently, the most distinguished medal available in commendation of a character's meritorious service in the name of Altana is the "Emblem of the Holy Knight." The next version update however, will see an expansion of the medal system, and with it a total of four new medals to recognize even greater prestige. Accordingly, new and more difficult Campaign Ops will also be introduced, as well as several new items obtainable through exchange for Allied Notes.
== Exchanging Points for Wares from Other Nations ==
Until now, players have only been capable of exchanging their Allied Notes to procure items offered by the nation with which they are aligned. A modification to this system, in the same vein as that made previously to the Conquest system, will now allow for the acquisition of wares from any nation. Players can, however, expect a slight markup in price when dealing with a nation other than their own.
In addition to the changes outlined above, a number of other features will be implemented, including new quests involving Campaign freelance NPCs, technical adjustments to the army units of both the Allied Forces and Beastman Confederate, and the addressing of various other minor issues.
Category:SE Development News
New Avatars

This article will catalogue the various times the development team has discussed Summoners getting new avatars.
==2007==
During the Q&A session of Fan Festival 2007, the devs "answered" a question about new avatars.
 Q: New summons?
 A: There are plans to introduce new avatars. Beyond that, top secret.
K. Thanks.
==2008==
During a roundtable interview with fansites during the week of Fan Festival 2008, the devs answered the question again.
 Online Welten: Will summoners ever get a new summon?
 A: In the not so far future, yes, you can expect one. They are working on two possible pets. One of them is going to be very big.
==2016==
During the 2016 Reddit AMA, Akihiko Matsui and Yujo Fujito were asked if there were plans for Siren to become an avatar.
 Q: Is it possible for Siren to become a summon-able avatar like Alexander/Odin?
 A: This is not possible. We originally had plans to have Siren be an avatar; however, we ended up introducing her as a character in Rhapsodies of Vana’diel, and since she was so tied to the story we decided not to use her as an avatar in the end. 
Siren was introduced as an avatar players could summon in the February 2020 Version Update...
Category:Topics
New Blue Mage Spells

Mages always want more spells and Blue Mages (BLU) are no different. Here are collected statements from the development team concerning adding new spells for BLU.
==2016==
A player posting in the 2016 Reddit AMA asked Akihiko Matsui and Yujo Fujito about the possibility of BLUs getting new spells.
 Q: When is BLU getting more spells?
 A: For blue mages, we have already reached the limit for the amount of spells we can add. Unfortunately, we cannot increase any further. 
Category:Topics
New Campaign Elements (02/07/2008)

Since the release of the Wings of the Goddess expansion pack, countless adventurers have enjoyed serving their nations in the Campaign theater. Occurring in higher frequency than their Besieged counterparts, Campaign battles offer a more readily available venue, where players may take on more varied and rewarding roles.
As a result, we recognize the need to make adjustments and introduce new content in order to prevent repetitiveness in the gameplay and enemy AI.
Following in that vein, the next version update will herald in a number of alterations and additions to Campaign.
We would like to take this opportunity to introduce four of the new elements that will be incorporated:
* Beastman Strongholds
Strongholds will be introduced in association with each Beastman controlled territory. Campaign battles will occur when the Allied Forces of Altana come to hold sway over any territory lying on the outskirts of said Beastman strongholds.
* Belfry
Available to both the Allied Forces of Altana as well as the Beastman Confederate, the belfry will become available to armies attacking regions not under their influence once their technological means have reached a predetermined level.
Since they house a "war bell" capable of calling forth reinforcements, it is imperative that players not only protect the belfries of the Allied Forces tooth and nail, but also demolish those of the Beastman Confederate as quickly as possible.
* Mantelet
The mantelet is also available to both sides, and will be placed at a location that an army is defending once their technological means have reached a predetermined level.
The mantelet's benefit derives from its ability to restore the HP of friendly players within its vicinity. As such, much like the belfry, they must be defended or destroyed accordingly.
* Siege Turret
Available only to the Beastman Confederate are siege turrets, which will appear when an army's technological means reach an incredibly high level while attacking an area not under their influence.
Capable of repeated long-range attacks, in addition to spawning ferocious enemies, the siege turret is widely considered to be the Beastman Confederate's most powerful and deadly weapon.
In addition to the items detailed above, further enhancements will be made to freelances, Campaign Ops, individual unit information and adjustments, and more!
Look forward to a richer, more complex Campaign!
Category:SE Development News
New Features for Dancers and Scholars! (12/08/2008)

__NOTOC__
Dancers and scholars of Vana'diel, this is the day you've been waiting for!
The upcoming version update will see the introduction of two long-awaited features for each of these jobs: the Group 2 merit point category and relic armor. With release day drawing near, we've decided to give you a sneak preview of some of the new abilities that await you.
So put on your dancing shoes, crack open those books, and read on!
==Dancer==
{| width=100% border=0	
Job Ability "Saber Dance"
-----------------------
Increases Double Attack rate but renders Waltz unusable. Double Attack rate gradually decreases. Recast: 5min. Each upgrade shortens recast time by 30 seconds.
-----------------------	
Category:SE Development News
New Notorious Monsters (06/04/2008)

__NOTOC__
New Notorious Monsters (NMs) will be added to areas introduced in the Treasures of Aht Urhgan expansion pack in the forthcoming version update, with simplified access to their battlefields.
== A Word from the Development Team ==
NM battles have been one of the most popular elements of FFXI since its launch. Nothing stirs the adventurer's soul quite the same way as cooperating with dependable comrades to overcome seemingly insurmountable odds, with rare equipment drops being the very tasty icing on the cake.
Thus far, however, getting the chance to battle NMs has been almost as difficult a task as fighting the creatures themselves. One often needed a lot of time and plenty more luck to successfully arrange an encounter with the creatures. In light of the ever-increasing number of fan requests for more opportunities to do battle against powerful monsters and reap the rewards, the development team has decided to implement some changes to make the excitement of NMs—even those of the same caliber as particularly infamous varieties inhabiting Tu'Lia and Al'Taieu—more accessible to all.
== Overview of the New System ==
Carrying out requests from a certain NPC will earn you points which, when accumulated, can be exchanged for NM trigger items. The cost of these triggers will fluctuate based on the corresponding NM's difficulty level and popularity among adventurers. A limit will also be imposed on the number of points that can be earned in one Vana'dielian day (one Earth hour). Even with the above conditions in place, obtaining triggers under this new system should be relatively pain-free, especially when compared to fulfilling the elaborate requirements of some existing NM battles.
*Please note that this point system is applicable only to select new NMs scheduled to appear from the June version update.
In order to maximize flexibility in participant numbers, in most cases the target to which you trade triggers in order to gain entry into battlefields will be located in field areas.
== Rewards ==
Over fifty new types of equipment will be made available as exclusive drops for defeating these new NMs. Here are just a few samples to whet your ravenous adventurer's appetite:
Category:SE Development News
New Notorious Monsters to Take Campaign by Storm! (03/09/2009)

__NOTOC__
In the upcoming April version update, fearsome Notorious Monsters will take to the field in areas of past Vana'diel currently under the control of the Allied Forces.
With each passing version update, the Campaign Battles and Campaign Ops systems continue to grow in size and scope. Next month will see the introduction of fearsome new Notorious Monsters to past Vana'diel to further intensify that savage conflict known as the Crystal War.
In order to engage in battle with one of these new NMs, the Allied Forces must currently hold sway over the area in which the creature appears. In addition, you must also be in possession of the required key item which is obtainable from specific NPCs in each nation. With these two prerequisites fulfilled, simply examine the designated target point located in each area. This will trigger the NM's appearance.
==Key Items==
- The trigger key item can be acquired in exchange for Allied Notes. While neither your rank nor allegiance will influence your eligibility for obtainment, no more than one can be acquired per Earth day.
- All players wishing to engage in the battle must be in possession of the key item.
- It is required that the key item is one that has been issued from the nation currently in control of the area. For example, a key item issued from San d'Oria is needed to participate in an NM battle in a Ronfaure (S) under Kingdom control.
==Battle Conditions==
- The allotted battle time is 30 minutes.
- No experience penalties will be imposed for being rendered unconscious.
- While each NM is intended to provide a suitable challenge for a six-member party, it will be possible for an 18-member alliance to participate, similarly to the ENM quest.
- NMs will take to the field in the company of a squad of underlings.
- Defeating these NMs will yield not only experience points, but also additional rewards the nature of which will vary depending on the strategy that was employed during battle.
We fervently hope that your efforts to aid the Allied Forces in regaining dominance over the land are met with every success, for yet another exhilarating challenge awaits you on the horizon!
Category:SE Development News
New Option Available for Adding Square Enix Crysta (Nov. 24)

The following has been added as a new option for adding Square Enix Crysta to pay for service fees on your Square Enix account.
- Details of the new option
You can now freely input the desired amount of Crysta you wish to add to your Square Enix account such as 1,344 Crysta and 2,011 Crysta.
*Please note that the minimum charge amount is 500 Crysta and the maximum is 10,000 Crysta.
*You can still add Crysta in increments. (500, 1,000, 2,000, 3,000, 5,000, and 10,000) *You can add Square Enix Crysta by logging into your Square Enix account through the Square Enix Account Management System.
Square Enix Account Management System
https://secure.square-enix.com/
Category:SE News Flash
New Trials (of the Magians) Await Ambitious Adventurers! (05/27/2010)

__NOTOC__
Are you one of the many adventurers longing to further augment your equipment with marvelous moogle magic via Trial of the Magians? Then you'll be heartened to know that additions and refinements to the system are on the way!
==New Weapon Trials==
The impending version update will usher in new trials allowing adventurers to take weapons already augmented via prior Magian accomplishments and enhance them further. Needless to say, new trial sequences for relic and mythic weapons will be included among these.
Adventurers will also find new trial varieties available, such as those affording the opportunity to power up one's weapon skills.
These additions are only the tip of the iceberg, however, as future updates promise to unveil the most challenging and rewarding trials yet. It will take every onz of courage and persistence at your disposal to upgrade your weapon to the limit of its capabilities, but rest assured that the prize that awaits you will be worth every step of the journey.
==The Miraculous Magian Spectacles==
Another addition will be a new item, the "magian spectacles," which may be purchased from the Magian Moogle for a nominal fee. This handy tool will aid in your trials by summoning a Magian trial log to your side, allowing you to review your progress from dungeons or afield.
==Trial Objectives Revisited==
Certain trial objectives have been reevaluated and will see target quotas reduced among other adjustments. You need not fear if you've already embarked on a trial, for these changes will also be reflected in trials underway at the time of the update.
Category:SE Development News
New Wedding Formalwear for Male Characters! (12/16/2008)

__NOTOC__
From today, a new tuxedo for male characters has been added to the wedding service. The instructions on how to acquire a set are as follows:
==Those who have yet to apply for wedding services:==
Those who have yet to apply for the wedding service should fill in the appropriate section of the application form and indicate their desire to purchase a tuxedo.
==Those with a pre-existing wedding reservation:==
Even those who have already made a wedding reservation and confirmed a date can purchase a tuxedo. Simply prepare the 50,000 gil fee and consult with the Wedding Master at the pre-ceremony meeting on your wedding day.
==Those who have already wed:==
For a limited time, the NPC "Modiste" will appear at the locations listed below. Simply trade 50,000 gil to her while your wedding ring is stowed in any of your storage spaces (Gobbiebag, Mog Safe, Storage, Mog Locker, etc.) and you will be provided with your very own tuxedo set.
Ru'Lude Gardens (I-10)
Port San d'Oria (I-8)
Port Bastok (L-8)
Windurst Walls (G-6)
Modiste will be available at the above locations from midnight on Tuesday, December 16, 2008 (PST) until midnight on Tuesday, January 13, 2009 (PST).
==Cautionary Notes==
The wedding formalwear set for male characters comprises the two items listed below. Please ensure that you have sufficient room in your inventory when accepting the items.
Benedight Coat / Benedight Hose
* In the event that you trade the 50,000 gil fee without having sufficient inventory space, the NPC will accept the sum, but will not issue the items until you have sorted your inventory. In this case, an additional payment of 50,000 gil will not be required.
* Those who have misplaced their wedding ring are still able to obtain a tuxedo set. First, make the payment of 50,000 gil to the NPC in the manner mentioned above, and then make a GM call. After your eligibility has been confirmed, a tuxedo set will be presented to you. Please note, however, that under no circumstances can lost wedding rings be reissued. Please be reminded also that this method of acquiring a tuxedo set is available only while the NPC Modiste is present.
* Should either one or both items in the set be misplaced, replacements can be acquired by trading a further 50,000 gil to the NPC. Please note, however, that being EX items, only one benedight coat and pair of benedight hose can be in your possession at any given time. Therefore, players must discard both items in the set in order to be eligible to receive replacements.
Category:SE Development News
New Worlds Await

== Walkthrough ==
*Speak to the Nomad Moogle in Ru'Lude Gardens at (H-5).
*Trade the Nomad Moogle 5 Kindred's Seals while having 3 Merit Points to complete the quest.
==Notes==
*Keep in mind that besides obtaining seals from mobs, two easier ways exist to obtain various seals:
*# Spend Login Campaign points at a Greeter Moogle; each seal is only 10 points.
*# Shemo can exchange any other type of seal at a 3:1 ratio.
Category:Jeuno Quests
Category:Ru'Lude Gardens Quests
Category:Limit Break Quests
New Year's Alter Ego Extravaganza Guide

==New Year's Alter Ego Extravaganza Guide==
The New Year's Alter Ego Extravaganza occurs every mid-winter around January or February. It allows a player access to acquiring various Trusts.
These trusts are generally only available during this event.
{|style="margin: auto;"
|
|}
===Rewards===
*Images link to cipher pages.
Trust 	Type 	NPC 	Zone 	Cost
Elivira 	Ranged Fighter 	Shenni 	Bastok Markets (S) (F-9) 	1,000 Allied Notes
Ferreous Coffin 	Healer 	Eternal FlameFhelm JobeizatIsakothRolandienne 	Western Adoulin (H-11)Windurst Woods (J-10)Bastok Markets (E-11)Southern San d'Oria (G-10)	500 Sparks
Gilgamesh 	Melee Fighter 	Eternal FlameFhelm JobeizatIsakothRolandienne 	Western Adoulin (H-11)Windurst Woods (J-10)Bastok Markets (E-11)Southern San d'Oria (G-10)	500 Sparks
Joachim 	Support 	Cruor Prospector 	Abyssea - Konschtat (I-13)Abyssea - Tahrongi (H-12)Abyssea - La Theine (E-4) 	5,000 Cruor
Kayeel-Payeel 	Offensive Caster	Shuvo 	Windurst Waters (S) (G-7) 	1,000 Allied Notes
Kukki-Chebukki 	Offensive Caster	Any Signet Gate Guard 	Various 	1,000 Conquest Points
Leonoyne 	Melee Fighter 	Shixo 	Southern San d'Oria (S) (F-9) 	1,000 Allied Notes
Lhu Mhakracca 	Melee Fighter 	Shuvo 	Windurst Waters (S) (G-7) 	1,000 Allied Notes
Margret 	Ranged Fighter 	Ujlei Zelekko 	Eastern Adoulin (F-7) 	2,000 Bayld
Maximilian 	Melee Fighter 	Shenni 	Bastok Markets (S) (F-9) 	1,000 Allied Notes
Mihli Aliapoh 	Healer 	FamatarFalzuukAsrahdNabihwah 	Al Zahbi (F-7)Al Zahbi (G-6)Aht Urhgan Whitegate (I-8)Nashmau (H-6) 	2,000 Imperial Standing
Noillurie 	Melee Fighter 	Shixo 	Southern San d'Oria (S) (F-9) 	1,000 Allied Notes
Tenzen 	Melee Fighter 	Any Signet Gate Guard 	Various 	1,000 Conquest Points
Valaineral R Davilles	Tank 	Miliart, T.K. Millard, I.M. Mindala-Andola, C.C.	Southern San d'Oria (S) (L-9)Bastok Markets (S) (G-4) Windurst Waters (S) (G-5) 	2,000 Allied Notes
Category:Seasonal Event Guides
New Year's Gift

==Notes==
*This item is obtainable from New Year events each year. Using the item will yield different effects depending on the language of the item's description:
**Happy New Year!: Fishing Support
**Bonne Annee!
**Yangi Yilingiz Qutlug' Bo'lsin!
**Urte Berri On!
**Bliadhna Mhath Ur!
**Gutes Neues Jahr!
**Feliz Año Nuevo!
**Akemashite Omedeto Gozaimasu!
**Sena Gdida Mimlija!
New Year's Greetings (01/01/2008)

Happy New Year!
The New Year is upon us, and once again there have been sightings of unfamiliar creatures on the outskirts of Vana'diel's three main nations.
The townspeople are buzzing with speculation on the origins of these visitors, but we are certain our stalwart adventurers will soon uncover the truth of the matter!
Click here to learn more.
*This event is scheduled to take place starting from 7:00 on Monday, December 31st and ending at midnight (24:00) on Monday, January 14th.
Category:News Archive