Mori Toshimichi

MORI Toshimichi (森利道) was the producer and creator of the BlazBlue series. He is the main illustrator for BlazBlue: Calamity Trigger and BlazBlue: Chrono Phantasma.
==Career==
MORI Toshimichi joined Arc System Works on October 1, 2003,BlazBlue 10th Anniversary Official Site, History (JP) after being invited to the company by Daisuke Ishiwatari. The first project he worked on was Guilty Gear Isuka, he came up with the functional designs of A.B.A. and Robo-Ky Mk. II. Next, in Guilty Gear XX Slash, he served as the director and worked on the technical and visual aspects of Order-Sol. Some years down the line, MORI realized he wanted to challenge himself to create a new game with all the experience he gained; thus BlazBlue was born.BlazBlue: Chrono Phantasma - Into the Blaze, An Interview with Mori Toshimichi
On September 25, 2022, MORI Toshimichi announced his departure from Arc System Works, stating he wants to continue creating and delivering games for the users.Departure announcement from Arc System Works, TwitterBlazBlue series creator Toshimichi Mori leaves Arc System Works
On February 28, 2023, it was announced that MORI Toshimichi, alongside AOKI Toshinori, former vice president of Marvelous Inc., established Studio Flare, a game development studio based in Tokyo, with financial support from NetEase Games. His aim is to "create games with an edgy feel that bring excitement to hardcore gamers."Tokyo-based Studio Flare established with BlazBlue series’ Toshimichi Mori as development producer, with his first planned project being an action game.Interview with MORI Toshimichi and AOKI Toshinori about the newly established Studio Flare, Famitsu
==Works==
Year	Title 	Role(s)
2008	ARCADEBlazBlue: Calamity Trigger 	Director, Planner, System & Character Concept, Scenario, Artwork (Lead Designer), Character Motion Continuity, Background Layout, Event Design, Ending Illustrator
2009	CONSOLEBlazBlue: Calamity Trigger 	
2009	ARCADEBlazBlue: Continuum Shift 	Producer, General Director, Planning, System & Character Concept, Character Designer, Draft Scenario, Scenario, Event Design, Voice Director
2011	CONSOLECalamity Trigger Reconstruction	Producer, General Director, Planning, Character Designer, Draft Scenario, Calamity Trigger Recontruction Scenario, Events Graphic, Tell Me Dr. Litchi planning, Voice Director
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
2015	ARCADEBlazBlue: Central Fiction 	Producer, General Director, Planning, Character Designer, Draft Scenario, Scenario, Voice Director
2016	CONSOLEBlazBlue: Central Fiction 	
2018	BlazBlue: Cross Tag Battle 	
==Interviews==
*AppBank 2017 Year-End Creator Survey Vol. 2 (December 26, 2017)
*BlazBlue: Central Fiction Official Setting Material Collection Interview (April 20, 2018)
*Weekly Famitsu 20190103 Game Creators' Aspirations for 2019 (January 3, 2019)
*4Gamer BlazBlue: Cross Tag Battle Interview with MORI Toshimichi and ISHIKAWA Tatsunori (November 21, 2019)
*Weekly Famitsu 20201226 Game Creators' Aspirations for 2021 (December 26, 2020)
*Weekly Famitsu 20210218 BlazBlue Alternative: Dark War Interview with MORI Toshimichi (February 18, 2021)
==Trivia==
*In BlazBlue Radio and other BlazBlue works, he is depicted as Paracelsus from the Guilty Gear series. 
==External Links==
*Twitter
*Instagram
*BlueSky
==References==
Category:Staff