Tomb Raider: The Angel of Darkness

Tomb Raider: The Angel of Darkness is a 2003 action-adventure video game developed by CORE Design and published by EIDOS Interactive. It is the sixth mainline installment in the Tomb Raider series and once again stars global adventurer-archeologist Lara Croft. After Lara's mentor Werner Von Croy is assassinated in his apartment in Paris, Lara must uncover the mystery behind his death whilst escaping from the French authorities and a clandestine organization that wants her dead. 
The Angel of Darkness has the dubious honor of being the only Tomb Raider game to appear on Wikipedia's list of video games notable for negative reception. Its bad publicity is considered to be the reason for Lara Croft Tomb Raider: The Cradle of Life's poor box office performance, and it led to EIDOS taking the development rights away from CORE Design, leading to the company's collapse. In terms of firearms, AoD is notably the first Tomb Raider game not to feature Lara's dual Browning Hi-Power pistols with unlimited ammunition, instead taking the Heckler & Koch USP models seen in the first two films.
Notably and infamously, due to an oversight with the game's troubled and rushed development, Lara cannot normally obtain Dual Vector R-35 (USP Match) or Scorpion-X (Glock) pistols in the original release due to them mistakenly not being placed anywhere so the player must either use cheats or a mod (Such as Tomb Raider AOD Restoration Project which restores them.) to add them, however the remaster restores them and lets Lara obtain dual pistols naturally.
Just like Tomb Raider I-III Remastered, Tomb Raider IV-VI Remastered was announced in October 2024 for release on February 14th 2025. IV-VI Remastered includes Tomb Raider: The Last Revelation with it's "The Times" promotional level, Tomb Raider: Chronicles and Tomb Raider: The Angel of Darkness.
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=Handguns=
Note: Every handgun model uses the same texture on both sides, granting unrealistic features for guns, such as an ambi slide release lever for the M1911A1, or an extractor that is present on both sides of the Hi-Power.
All handguns also share the same lack of a reload animation, Lara/Kurtis merely return to the pistol to the "Neutral" stance they use when not-locked onto a target briefly and resume fighting while the dual pistols if obtained via cheat/mod have no reload animation whatsoever as Lara simply fires them without stopping and reloads instantly. Notably, the NTSC PS2 version is missing even these reload animations, with weapons simply being reloaded instantly.
==M1911A1==
A nickel M1911A1 variant with front cocking serrations and black grips, known as the "M-V9" in the game. Fires 9mm rounds from a 12-round magazine. This is the first weapon Lara can obtain and is the standard weapon used by guards around Paris. The "Cleaner" uses two gold-plated M1911A1-type pistols with short barrels.
Some promo images depict the M-V9 with a scope and suppressor. It is worth noting that this version of the pistol is correctly shown with an extended barrel, what is likely supposed to represent a threaded barrel, a necessity for mounting suppressors.
The ability to attach scopes to firearms (a mechanic introduced in The Last Revelation) would ultimately be cut from Angel of Darkness, as well as attaching suppressors (a mechanic cut from Chronicles). 
==Heckler & Koch Mark 23==
The Heckler & Koch Mark 23 is seen in the hands of French police during the first levels of the game. Not usable by Lara.
==Heckler & Koch USP Match==
The Heckler & Koch USP Match appears as the "Vector R-35", and features a grey slide and compensator. Chambered in .45 ACP, but holds only nine rounds instead of the correct 12. Dual USP Matches can be unlocked using cheats.
Oddly despite ammo being found for the weapon, its firing sound being loaded and Lara using two of them in cutscenes, when Lara loses her weapons midway through the game, the player cannot re-obtain the "Vector R-35" without cheats/mods.
USP Match pistols with a more accurate color scheme can be seen in promotional artwork, it's possible the grey slide and compensator are actually meant to be platinum like in the then recently-released film Lara Croft Tomb Raider: The Cradle of Life.
This is the first game in the series to feature the USP Match, mirroring their appearance is the 2001 movie, which became the signature handgun of Lara Croft in the later games, including Legend and Underworld.
thumb|600px|none|Via the Restoration Patch, Lara engages a skeleton with dual USP Match pistols.
==Luger P 08==
The Luger P 08 appears in-game as the "Rigg 09". Holds nine rounds instead of the correct eight. It is first seen pulled by Werner Von Croy in the intro of the game. It appears that the modeler used the USP Match's model and texture and modified it to look Luger-ish.
==Glock 17==
The Glock 17 with full-auto conversion appears as the "Scorpion X" in the game, and holds 30 rounds in its standard-size magazine. It is worth noting that 30-rounder magazines don't even exist in real life, you would have to load a 33-round magazine with only 30 rounds. For an unknown reason, the extractor/loaded chamber indicator has a slightly glowing red color, as if it was some sort of LED. It is possible that the developers did not understand how that feature works; it is a physical indicator, not visual.
A modified variant with a threaded barrel (Glock 17 Pro) is seen on promo images, fitted with a sound suppressor. Dual Glock 17s can be unlocked using developer commands.
The original NTSC PS2 version for some reason has the Glock 17 fire semi-automatically like every other pistol despite being identified as a machine pistol, all other versions have it be full-auto. 
==IMI/MRI Desert Eagle Mark VII==
The Desert Eagle Mark VII in .50 Action Express appears as the "Desert Ranger" in the game. Has an incorrect nine-round capacity.
thumb|350px|none|Desert Eagle Mark VII - .357 Magnum
==Browning Hi-Power==
Kurtis Trent uses a nickel Browning Hi-Power pistol, known as the "Boran X". The game states that this pistol was custom-made by Kurtis (maybe by modifying an existing Hi-Power pistol). Holds an impossible 25 rounds in the magazine. This weapon can never be acquired by Lara.
thumb|none|350px|Hard-chromed FN Browning Hi-Power with adjustable sights - 9x19mm
==Flintlock Pistol==
Lara can find a flintlock pistol if she enters Le Serpent Rouge's Garage (by talking to Bernard) inside one of the lockers.
It is not usable and can only be pawned off for extra cash.
=Submachine Guns=
==Heckler & Koch MP5N==
The Heckler & Koch MP5N appears as the "Mag Vega". This is the standard weapon used by Cabal commandos and guards at the bio-research facility. Later it is seen in the hands of dead soldiers at the sanitarium. It is fitted with a Streamlight SL-20 flashlight mounted over the barrel in the style used by the SAS during the Iranian Embassy Siege when used by Cabal commandos/guards, an underbarrel flashlight when used by Lara and dead sanitarium guards are holding their "Mag Vega" without a magazine or flashlight.
The "Mag Vega" and the "Viper SMG" share the same reload animation, where Lara pulls a charging handle on the left side of the weapon without changing magazines.
The NTSC PS2 version has an odd quirk where the "Mag Vega" and "Viper SMG" will automatically stop after firing 10 bullets in a burst, this quirk is not present in any other version of the game where the entire magazine can be emptied in one burst.
Some promo images show the gun with a sound suppressor and scope, however there attachments are not available in the actual game.
==IMI Uzi==
The IMI Uzi appears on the cover for the tie-in song Angel of Darkness by Alex Christensen and Yasmin Knoch.
thumb|none|450px|IMI Uzi with buttstock collapsed - 9x19mm
==MP 40==
In a cut flashback FMV that was included in the original unaired version of the "Hand of Fate" teaser trailer, a German soldier is seen with an MP 40. 
==PP-19 Bizon==
The original version of the PP-19 appears as the "Viper SMG". It is first seen used by the "Cleaner", a hitman sent to take care of Lara at Von Croy's apartment. Chambered in 9x18mm Makarov, however it features and inaccurate 70-round magazine. This version of the Bizon holds 64 rounds in real life. It is fitted with a suppressor and is shown without the stock. Again, it appears that the scope was cut from the final game.
=Shotgun=
==Mossberg 500 Cruiser==
A Mossberg 500 Cruiser with a heat-shield appears as the "V-Packer" in the game. It is very effective against skeletons and guards wearing bulletproof vests and is the only shotgun in the series to fire slugs (considering how "Wideshot" shells were cut, this may be due to limitations in coding buckshot). This is the only weapon in the game that does not have the same texture on both sides.
It is inaccurately depicted as semi-automatic, with Lara pumping the shotgun to "reload" it after every six shots without inserting any shells, due to likely a massive development oversight in the unmodded game, each box of Mossberg shells gives you six full reloads as opposed to one like most pick-ups, it seems likely the shotgun was intended to be either reloaded shell-by-shell or hold only one shell with the pump action being the "reload" but for whatever reason, the shotgun ended up holding six shells before being pumped and each box comes with 36 shells due to only one "reload" being deducted when Lara pumps it. Notably, the NTSC PS2 version is different, where each ammo box gives only a single reload but the shotgun somehow fits 25 shells per reload as well as lacking the pump animation.
=Less-than Lethal=
==M26 Taser==
The M26 Taser can be found at the storeroom in Renne's pawnshop in Paris. Appears as the "K2 Impactor", has a fully black body and is shown with no blast doors. Uses batteries as "ammo".
==Dart Gun==
A magazine-fed, four-shot dart gun of unknown model or make.
=Grenades=
==M7A3 CS Grenade==
M7 CS gas grenades are used by French police officers pursuing Lara during the first few levels. Later, Cabal spec ops soldiers also use an M7A3 grenade to knock out the guards before infiltrating the Louvre.
==MK3A2 Hand Grenade==
Some of the guards have MK3A2 offensive grenades on their belts, most notably during the first Prague level.
=Other=
==Limpet Mine==
The Limpet Mine was a cut weapon from AoD, though it still appears as a hazard that Lara must avoid in the "Strahov Fortress" level.
It can still be found in the "INVENT" debug level, however trying to equip it crashes the game.
Category: Video Game 
Category: Third-Person Shooter
Category: Crime
Category: Mystery
Category:British Produced/Filmed
Category:Tomb Raider series