Mesh/Archive/2011-11-21

==Agenda==
# Is there any NEW news on the mesh deformation project from the Lab's side? Nalates Urriah
# Open-105and HACD Update Wolfpup Lowenhar
# The mesh-development viewer 245525 is compling still in progress. Is it stopped? [Yuzuru Jewell]
==Meeting Notes==
==Attendees List==
*Asha (ashasekayi.ra)
*Azriel Drumheller (azriel.drumheller)
*Charlar Linden (charlar.linden)
*Eleanora Newell (eleanora.newell)
*Fenix Eldritch (fenix.eldritch)
*Ima Mechanique (ima.mechanique)
*Nal (nalates.urriah)
*Nooto (nooto)
*Nyx Linden (nyx.linden)
*Rain Edring (rain.edring)
*davep (runitai.linden)
*Koli Contepomi (sahkolihaa.contepomi)
*Wolfpup (wolfpup.lowenhar)
*Yuzuru (yuzuru.jewell)
==Transcript for Monday November 21, 2011==
[12:01]	Eleanora Newell 	hi, charlie
[12:01]	Charlar Linden 	howdy all!
[12:01]	Nal (nalates.urriah) 	Hi
[12:01]	Wolfpup (wolfpup.lowenhar) 	hey charlar
[12:01]	Ima Mechanique 	repo is bitbucket.org/Wolfpupl/open105
[12:01]	Koli Contepomi (sahkolihaa.contepomi)	Hey Charlie.
[12:01]	Azriel Drumheller 	yo
[12:01]	Koli Contepomi (sahkolihaa.contepomi)	Hey Runitai.
[12:01]	Charlar Linden 	welcome to a special "American Thanksgiving" episode of Mesh UserGroup
[12:01]	Fenix Eldritch 	I can still see your eyes.... they're freaking me out
[12:01]	Nooto 	hi Charlar
[12:02]	Charlar Linden 	We have a lot of agenda items...
[12:02]	Charlar Linden 	https://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import_User_Group
[12:02]	Ima Mechanique 	runitai, why are you upto your thighs in the grounds?
[12:02]	Nal (nalates.urriah) 	right...
[12:02]	davep (runitai.linden) 	no idea
[12:02]	davep (runitai.linden) 	it's a found avatar
[12:02]	Charlar Linden 	penguins have short feet
[12:02]	Koli Contepomi (sahkolihaa.contepomi)	And it#s a Nyx.
[12:03]	Koli Contepomi (sahkolihaa.contepomi)	it's*
[12:03]	Wolfpup (wolfpup.lowenhar) 	ima which file gave the merge error?
[12:03]	Koli Contepomi (sahkolihaa.contepomi)	Koli Contepomi <- Tired.
[12:03]	Nyx Linden 	a Nyx? where?
[12:03]	Wolfpup (wolfpup.lowenhar) 	hey nyc char and davep
[12:04]	Charlar Linden 	OK, let's get started then.
[12:04]	Charlar Linden 	OK, let's get started then.#1 Is there any NEW news on the mesh deformation project from the Lab's side? Nalates Urriah
[12:04]	Ima Mechanique 	Wolf, dunno now I just let it auto-fix it
[12:05]	Charlar Linden 	Any news on that project is going to come from the project folks working on it.
[12:05]	Nal (nalates.urriah) 	:p
[12:06]	Charlar Linden 	Oz is in contact with them, and it sounds like they're firming up their design a bit.
[12:06]	Charlar Linden 	Sorry, I don't want to speak for Max/karl/et al.
[12:06]	Nal (nalates.urriah) 	Understandable...
[12:07]	Charlar Linden 	speaking of that - are there any rigged clothing creators here?
[12:07]	Asha (ashasekayi.ra) 	yes
[12:07]	Nal (nalates.urriah) 	I'm a lame one...
[12:08]	Charlar Linden 	Are you all aware of the standard sizing initiative (or whatever they're calling it)?
[12:08]	Asha (ashasekayi.ra) 	I am for sure.
[12:08]	Nal (nalates.urriah) 	Yes, it is getting lots of resistance.
[12:08]	Fenix Eldritch 	what is that...?
[12:08]	Charlar Linden 	ohh, right Asha - you're involved.
[12:08]	Asha (ashasekayi.ra) 	Not sure how widespread the knowledge is for people that don't read forums though.
[12:09]	Charlar Linden 	Asha, do you want to explain it a bit?
[12:09]	Azriel Drumheller 	can you post a link?
[12:09]	Charlar Linden 	i was stalling while I looked for the link
[12:09]	Nal (nalates.urriah) 	I had a meeting with The Models's Workshop. Their consensus was it would never happen. I agree.
[12:09]	Charlar Linden 	Anyone?
[12:09]	Nal (nalates.urriah) 	I'm looking
[12:10]	Asha (ashasekayi.ra) 	Asha chuckles. "Oh, I'm just a supporter of it. I'm not directly involved. But basically, Max presented a system based off the deformer in Blue Mars."
[12:10]	Asha (ashasekayi.ra) 	http://www.indiegogo.com/Mesh-Clothing-Parametric-Deformer-Project?c=comments&a=269229&i=addr
[12:10]	Charlar Linden 	Asha, this is a set of templates, size templates
[12:10]	Asha (ashasekayi.ra) 	There's the project link.
[12:11]	Charlar Linden 	not Max's project
[12:11]	Asha (ashasekayi.ra) 	Oh?
[12:11]	Asha (ashasekayi.ra) 	Oh that
[12:11]	Nal (nalates.urriah) 	There is a long thread on SLUniverse... I'm searching
[12:11]	Asha (ashasekayi.ra) 	I'm sorry. I know what you mean now.
[12:11]	Asha (ashasekayi.ra) 	https://marketplace.secondlife.com/p/Standard-Sizing-Package/2894727
[12:11]	Charlar Linden 	yes, that's it
[12:11]	Asha (ashasekayi.ra) 	That's the link to the sizing.
[12:12]	Asha (ashasekayi.ra) 	Not many know about that one.
[12:12]	Nal (nalates.urriah) 	http://www.sluniverse.com/php/vb/general-sl-discussion/66765-standard-sizing-initiative.html
[12:12]	Asha (ashasekayi.ra) 	And well, it seems customers aren't that excited about that solution. Time will tell I guess.
[12:13]	Nal (nalates.urriah) 	There are about 3 pages of posts at SLU, so it is not that hot a topic
[12:14]	Asha (ashasekayi.ra) 	Probably because people aren't interested in that solution.
[12:14]	Charlar Linden 	ok, well, we can move on now, I had just heard and I think it's something that might give Max's project a higher likelihood of success
[12:15]	Nal (nalates.urriah) 	...aah resistence to Sizing Init would help?
[12:15]	Asha (ashasekayi.ra) 	Thanks for bringing it up Charlar
[12:16]	Charlar Linden 	the standard sizing would help max's project, I suspect
[12:16]	Nal (nalates.urriah) 	I guess we see it diferently. I think Max/Karl's would eliminate the need for Sizing Init.
[12:16]	Nooto 	ive never seen a standard anything in sl tho
[12:16]	Eleanora Newell 	charlie, i agree with nal
[12:17]	Asha (ashasekayi.ra) 	That's what I assumed too Nal
[12:17]	Eleanora Newell 	the whole purpose was that people want to retain their unique shapes
[12:17]	Charlar Linden 	ahh, 'assumed' is key in this.
[12:17]	Charlar Linden 	I can't speak for those folks, but I do know that this is not a simple solution if the intent is to cover a wide range of possible deformations.
[12:17]	Nal (nalates.urriah) 	:) chat can do that ... Pepople are really attached to there shape... there is a pun in there somewhere
[12:18]	Eleanora Newell 	and that was the reason we wanted max's project to happen...people don't want a standardized anything
[12:18]	Charlar Linden 	They'd have a larger change of making something that might work if the ranges were smaller that had to be supported.
[12:18]	Nal (nalates.urriah) 	:) U R being way to practical. But, thats ok.
[12:19]	Charlar Linden 	I've seen that people have a negative reaction to the work "standard". Like the Man is trying to keep them down or something. :-)
[12:19]	Eleanora Newell 	i hear so many people talk of sl becoming nothing but a handful of handpicked shapes and they get very vociferous about it
[12:19]	Asha (ashasekayi.ra) 	If it works similar to the Blue Mars model it would cover all deformations of the base avatar even ones that were custom made through user content.
[12:19]	Ima Mechanique 	given the range of avatar - child to giants - that's somewhat optimistic?
[12:19]	Asha (ashasekayi.ra) 	But yea, that's a big "if" of course.
[12:20]	Charlar Linden 	I'd hate to see you all disappointed by the results.
[12:20]	Charlar Linden 	anyway, we should move on...
[12:20]	Nal (nalates.urriah) 	I wish Karl all the best in his efforts.
[12:20]	Charlar Linden 	#2 Open-105and HACD Update Wolfpup Lowenhar
[12:20]	Asha (ashasekayi.ra) 	But yea, Blue Mars did have a weakness when it cam to various heights.
[12:20]	Asha (ashasekayi.ra) 	*came
[12:21]	Charlar Linden 	Wolfpup, I assume you're giving the update?
[12:21]	Wolfpup (wolfpup.lowenhar) 	:p
[12:22]	Nal (nalates.urriah) 	HACD?
[12:22]	Wolfpup (wolfpup.lowenhar) 	open-105 is progressing now that the build system issues have been fixed
[12:23]	Ima Mechanique 	HACD = Hierarchical Approximate Convex Decomposition
[12:23]	Wolfpup (wolfpup.lowenhar) 	and work has begun on incorperating HACD into llconvexdecompositionhacd as 3p-hacd
[12:24]	Wolfpup (wolfpup.lowenhar) 	the 3p-hacd lib has been succefuly building on TC for some time now
[12:24]	Nal (nalates.urriah) 	Hierarchical Approximate Convex Decomposition of 3D Meshes, yes?
[12:24]	Nal (nalates.urriah) 	thx
[12:24]	Nal (nalates.urriah) 	Ima
[12:24]	Nyx Linden 	an opensource alternative to the havok convex decomp tool, yes.
[12:25]	Ima Mechanique 	yes Nal, it's too do for open source viewers, what havok does for the Labs, basically
[12:26]	Wolfpup (wolfpup.lowenhar) 	the inital work was firdt getting the new build system to generate the needed buiuld files @ the time of the build so it would not depend on 'static' sln/make files for the actualyt building so that it wil be more dynamic in nature
[12:27]	Charlar Linden 	ok, I don't see anyone typing...
[12:27]	Charlar Linden 	ready to move on?
[12:27]	Asha (ashasekayi.ra) 	yes
[12:27]	Wolfpup (wolfpup.lowenhar) 	in some preliminary testing of hacd it is showiinig that from the outset it will handel rogged mesh
[12:28]	Charlar Linden 	last agenda item...
[12:28]	Charlar Linden 	#3 The mesh-development viewer 245525 is compling still in progress. Is it stopped? [Yuzuru Jewell]
[12:28]	davep (runitai.linden) 	teamcity is a bit busted
[12:28]	davep (runitai.linden) 	all the builds are doing that, folks are looking into it
[12:29]	Charlar Linden 	ok
[12:29]	Yuzuru (yuzuru.jewell) 	When can I get it?
[12:29]	Wolfpup (wolfpup.lowenhar) 	Oz told me that it seems one of the drives for Tc got a little full and needed some cleanup
[12:29]	davep (runitai.linden) 	Yuzuru: don't know -- let me grab the links manually
[12:30]	Nyx Linden 	engineers are working on getting builds working again as we speak :)
[12:30]	davep (runitai.linden) 	http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/rev/245524/arch/Linux/index.html
[12:30]	Yuzuru (yuzuru.jewell) 	Now I checked the single physics shape of multi faced object..
[12:31]	Wolfpup (wolfpup.lowenhar) 	Wolfpup recently trigered an updated build of 3p-hacd and it completed with no issues
[12:31]	davep (runitai.linden) 	http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/rev/245525/arch/Darwin/index.html
[12:31]	davep (runitai.linden) 	http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/rev/245525/arch/CYGWIN/index.html
[12:31]	Yuzuru (yuzuru.jewell) 	Thank you!
[12:31]	Charlar Linden 	OK folks, unless there's anything else, i think we're done...
[12:31]	Fenix Eldritch 	I got a quick one
[12:32]	Charlar Linden 	shoot!
[12:32]	Fenix Eldritch 	A few meetings ago you mentioned something about pathfinding?
[12:32]	Charlar Linden 	never heard of it
[12:32]	Fenix Eldritch 	still looking for avis to help?
[12:32]	Charlar Linden 	and we're done!
[12:32]	Eleanora Newell 	thanks, everyone
[12:33]	davep (runitai.linden) 	later, folks!
[12:33]	Koli Contepomi (sahkolihaa.contepomi)	See you Runitai, Charlie, Nyx.
[12:33]	Asha (ashasekayi.ra) 	Thanks for the meeting
[12:33]	Azriel Drumheller 	Thanks for your tyime guys
[12:33]	Charlar Linden 	ahh, ok, send me an email and I'll add you to the list
[12:33]	Azriel Drumheller 	time even
[12:33]	davep (runitai.linden) 	happy turkey day
[12:33]	Ima Mechanique 	hehe Pathfinding Linden got "retired"
[12:33]	Charlar Linden 	thanks all!
[12:33]	Wolfpup (wolfpup.lowenhar) 	nyx you got a windows box haNDY?
[12:33]	Eleanora Newell 	bye, everyone
[12:33]	Rain Edring 	thanks, bye
[12:33]	Asha (ashasekayi.ra) 	Bye El :)
[12:33]	Nal (nalates.urriah) 	bye
[12:33]	Eleanora Newell 	thanks for coming, charlie, dave, nyx
[12:33]	Nyx Linden 	I can,, when I get some free time :)
[12:33]	Ima Mechanique 	bye all
[12:34]	Nyx Linden 	(easier said than done recently)
[12:34]	Charlar Linden 	enjoy whatever's left of your day
[12:34]	Yuzuru (yuzuru.jewell) 	Thank you!
[12:34]	Eleanora Newell 	oh, yes, happy thanksgiving
[12:34]	Yuzuru (yuzuru.jewell) 	See you next week.
[12:34]	Asha (ashasekayi.ra) 	Bye Yuzuru :)
[12:35]	Nyx Linden 	careful roaming the grid this week if your avatar is a turkey@
[12:35]	Nyx Linden 	*!
[12:35]	Yuzuru (yuzuru.jewell) 	See you! Ra.
[12:35]	Asha (ashasekayi.ra) 	lol
[12:35]	Wolfpup (wolfpup.lowenhar) 	if you clone my open105 repo @ 9a2821ffc3e6 you will see how it buiilds the stub with out useing the sln/make files
[12:35]	Eleanora Newell 	lol
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