nyuuzyou/wikis huggingface dataset:
Bugi Soden

== Walkthrough ==
* You cannot start this quest if you have another Weapon Skill Quest active. You must return to the person that gave said quest and quit it to start another.
* Speaking with Ryoma will grant you the key item Weapons Training Guide as well as the Kodachi of Trials. You will need to break the latent on the Kodachi of Trials before completing the rest of the quest.
:* Breaking the Latent
 
* Trade the Kodachi of Trials back to Ryoma. This will give you the key item Map to the Annals of Truth. You will be instructed to travel to the Labyrinth of Onzozo.
* Take Silent Oil and Prism Powder with you and head to the Labyrinth of Onzozo. Once inside, follow the path to (H-9) and take the eastern tunnel. Continue northeast through the large room and take the tunnel at (J-8). In the next large room, curve around the eastern wall to the tunnel at (H-7); at the next intersection, head north. Continue north to the border of (I-5)/(I-6), where you will find the ??? to spawn the NM.
**Use the Survival Guide teleport if available
* This fight is against Megapod Megalops, a crab. It is weak to Ice and Lightning attacks. Once you kill it, re-examine the ??? to receive the key item Annals of Truth.
* Go back and speak with Ryoma to receive your reward.
==Notes==
This fight can be carefully soloed by a 71NIN, and easily duoed with one support job - BRD, WHM, or RDM.
Category:Norg Quests
Category:WSNM
Building Bridges

===Notes===
*The NPC Lamiae in this assault will not attack you, however if they aggro and catch up to you they will warp you back to the starting point.
*The Lamiae will only aggro one person, this makes it possible to have a front runner aggro a Lamia and start running backwards, allowing another person(s) to run by safely. This is often more effective and reliable than splitting up.
*It is occasionally possible to escape an aggro'd Lamia with Flee and/or movement speed+.
*In wider corridors it is possible to flee straight past a Lamia, getting out of range between it aggroing and warping you.
==Walkthrough==
Activate the four switches.
*You begin on a small map with the greater part of the area blocked off. You will have to head north-east to reach the main map.
*The four switches are located in the west, south, north and east rooms, located at (F-8), (H-10), (H-6) and (J-8) respectively.
*The switches can be activated in any order and remain activated permanently.
*The Rune of Release appears in the center room at (H-8).
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Ether Tank 	
Hi-Potion +3 	
Hi-Potion Tank	
Hi-Reraiser 	
==Related Links==
C -
Bundle of half-inscribed scrolls

==How to Obtain==
Speak to Jamal in Ru'Lude Gardens (H-5) after obtaining the following Alter Egos: 
#Naji
#Ayame
#Volker
#Iron Eater
#Excenmille
#Curilla
#Trion
#Kupipi
#Nanaa Mihgo
#Ajido-Marujido
#Shantotto
==Related Links==
*Rainemard
*Klara
*Romaa Mihgo
*Excenmille (S)
Burden of Suspicion

== Walkthrough ==
 Wait one game day and re-zone after completing Light in the Darkness before starting this quest.
* Speak to Gentle Tiger (S) in Bastok Markets (S) at (H-6) for a cut-scene that begins the quest.
* Speak to Engelhart in Bastok Markets (S) at (K-10).
* From Batallia Downs (S), use the (J-10) entrance to The Eldieme Necropolis (S).
**The quickest way is via Voidwatch teleport (Jeuno I)
**or via Survival Guide to The Eldieme Necropolis (S).
* Go to the southern room at (G-9) and fall down the center hole. Follow the path, then make a left turn at the fork and go up the stairs. At the top, enter the room to the north at (I-7). Check the Sarcophagus on the east side of the room for a cut-scene.
** There are 4 Orcs in this room, so either clear them out before you watch the cut-scene or wait for them to turn to drop invisible.
* Speak to Gentle Tiger (S) for a cut-scene.
* Speak to Blatherix at (F-8) for your reward.
If you are working on missions then return to Cait Sith (Mission).
Category:Crystal War Quests Category:Bastok Markets (S) Quests
Burning Fists

== Obtaining Item ==
* 100% drop from the Enemy Leader on floor 100 if the person who started the run is on Monk. (It is possible to get a duplicate of the same weapon.)
* Potential drop from the Enemy Leaders on floors 20, 40, 60, and 80.
* Possible to drop from any normal Notorious Monster. (Not including Enemy Leaders on floors other than the ones listed above, Specified Enemies, Specified Enemy, Gears, or Ramparts.)
== Related Links ==
* The Myriad Arms of Balrahn
* Glanzfaust
* An Imperial Heist
* Unlocking a Myth (Monk)
Category:Vigil Weapons
Burrow Researcher (Batallia)

==Grimoires==
==Emblems of Valiance (Batallia)==
In addition to the items above, for a gil fee, after an expedition is completed once, the Burrow Researcher can inscribe its completion status to a grimoire that does not have that expedition recorded. The expedition will be recorded as completed and the level of the associated status boon will be set to 1 (the status boon cannot be raised in this manner). This feature can be used to purchase clears to access higher level expeditions or bosses more quickly or to record certain individual status boons.
*Level 1 expeditions: 60,000 gil
*Level 2 expeditions: 80,000 gil
*Level 3 expeditions: 100,000 gil
*Level 4 expeditions: 150,000 gil
==Pherobarrier Boxes==
==Dispensables==
==Reward Items (Batallia)==
Category:Meeble Burrows (Batallia)
Burrow Researcher (Sauromugue)

==Grimoires==
==Emblems of Valiance (Sauromugue)==
In addition to the items above, for a gil fee, after an expedition is completed once, the Burrow Researcher can inscribe its completion status to a grimoire that does not have that expedition recorded. The expedition will be recorded as completed and the level of the associated status boon will be set to 1 (the status boon cannot be raised in this manner). This feature can be used to purchase clears to access higher level expeditions or bosses more quickly or to record certain individual status boons. 
*Level 1 expeditions: 50,000 gil
*Level 2 expeditions: 70,000 gil
*Level 3 expeditions: 90,000 gil
*Level 4 expeditions: 120,000 gil
==Pherobarrier Boxes==
==Dispensables==
==Reward Items (Sauromugue)==
Category:Meeble Burrows (Sauromugue)
Burtgang (Level 119)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded via Oboro.
**In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
***Trial 3739: Mulcibar's Scoria x150
*** Both paths turn into what is known as the "119 III" weapon with Afterglow and higher statistics. 
**** It is always cheaper to skip the "119 II" version and go straight for the "119 III" with 10,000 stones.
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -18% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by 20%.
== Hidden Effect==
* Atonement damage +30%
Category:Mythic Weapons
Burtgang (Level 119 II)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -18% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by 20%.
== Hidden Effect==
* Atonement damage +30%
Category:Mythic Weapons
Burtgang (Level 119 III)

== Notes ==
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -18% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by 20%.
* Atonement: Enmity +100 is not actually any form of Enmity+, instead being a modifier to Atonement's fTP.
** +100 translates into +1 to fTP.
== Hidden Effect==
* Atonement damage +30%.
==References==
*Enmity Augment Results (Martel, FFXIAH)
*CE Loss value (Martel, FFXIAH)
Category:Mythic Weapons
Burtgang (Level 75)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -10% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by .
== Related Links ==
* The Myriad Arms of Balrahn
* Brave Blade
* An Imperial Heist
* Burtgang (Incomplete)
Category:Mythic Weapons
Burtgang (Level 80)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -12% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by .
Category:Mythic Weapons Category:Trial of the Magians Swords
Burtgang (Level 85)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -14% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by .
Category:Mythic Weapons Category:Trial of the Magians Swords
Burtgang (Level 90)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -16% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by .
== Hidden Effect==
* Atonement damage +15%
== Related Links ==
* Mythic WS Damage +15% confirmation (Flic, BG)
Category:Mythic Weapons Category:Trial of the Magians Swords
Burtgang (Level 95)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -16% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by .
== Hidden Effect==
* Atonement damage +15%
Category:Mythic Weapons Category:Trial of the Magians Swords
Burtgang (Level 99)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Beitetsu x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3615: Trade Mulcibar's Scoria x150
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -18% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by 20%.
== Hidden Effect==
* Atonement damage +30%
 Category:Mythic Weapons Category:Trial of the Magians Swords
==References==
*CE Loss value (Martel, FFXIAH)
Burtgang (Level 99 II)

== Notes ==
* This weapon is the fully upgraded Paladin Sword weapon through the mythic process, but it can be further upgraded via Oboro.
* This weapon allows user to use the weaponskill Atonement.
* Physical Damage Taken II -18% surpasses the Physical Damage Taken cap of -50%.
* Reduces Enmity decrease when taking damage reduces Cumulative Enmity decay by 20%.
== Hidden Effect==
* Atonement damage +30%
Category:Mythic Weapons Category:Trial of the Magians Swords
By Light of Fire I (W)

==Walkthrough==
*After speaking with Emhi Tchaoryo, proceed to the Beastman Ensign at the borderline of H-8/I-8 in Fort Karugo-Narugo (S) to enter Ghoyu's Reverie.
*Enter the BCNM and defeat at least 9 of the 15 Yagudos.
*The battle is capped at 30 minutes, although you will hardly need all of it.
*After defeating the Yagudos, exit the BCNM via the Twilight Aureole.
*Only the party leader need have the Ops orders to enter the BCNM. Anyone from any nation can assist. Everyone will receive Experience Points upon completion of the BCNM. Those signed up for this Campaign Ops will receive Allied Notes upon speaking to Emhi Tchaoryo.
By the Fading Light

Note: Don't forget to complete the Adieu, Lilisette mission after the national storyline quests are complete by examining the door of the Lion Springs Tavern in K-6 Southern San d'Oria (S) for a cutscene.
== Walkthrough ==
* Examine the Red Rally Point in Xarcabard (S) at (F-8) for a cutscene.
Category:Wings of the Goddess Missions
Byne

In the year 527 CE, the Republic of Bastok established a Department of Commerce. That year, the Department created the Byne to be the official currency of Bastok. In 800 CE, the Department of Commerce developed paper money. Common denominations were One, 100, and 10,000.
The Byne was taken out of circulation after The Currency Union of 868. Due to its rarity, it is sought after by collectors.
== Related Links ==
* Elmer's Pointy History, Timeline of Bastok
Category:Dynamis Currency
Byrth's Dualboxing Guide

== Introduction ==
I'm far from an expert dualboxer, or any kind of boxer, but this is how I control my mule.
I use the Send addon and Shortcuts addon along with a few Windower scripts. Basically, I have it set up so I can hit Control-F1 and have my mule follow or stop following me, or Alt-F4 for Cure IV, Alt-F5 for Cure V, Control-F2 for double Marches, Control-F3 for March/Minuet, etc. It's like having a second macro bar that works for my mule. I'll say how I have it set up exactly and work through an example or two.
== Setup and Scripts ==
So, download/enable the Send addon in the Windower Launcher. Next, we'll write windower scripts that go in the "Windower/scripts/" folder. My Cure IV script (c4.txt), for instance, is:
 cure4 byrth;
To write a script, open Notepad, write something like that in, and save it into the scripts folder.
My double Marches+Haste (marmar.txt) script is a little more complicated (and isn't fine-tuned at all.)
 victorymarch;
 wait 12;
 advancingmarch;
 wait 12;
 haste byrth;
== Modifying your init.txt ==
Okay, so now you have some scripts! Time to learn how to call them! Open up init.txt from the "Scripts" folder.
Go down to your "binds." In this case, ^ means Control and ! means Alt, so ^f6 means Control F6 key. Personally, I choose to bind Control/Alt F1-6 to different JAs/etc for my mule. Like this:
 bind ^f2 send mulename "\/\/exec marmar.txt"
The idea is, I hit Control-F1 (^f2) and Windower runs the marmar.txt script shown above. The silly \/\/ stuff is just to make it a windower command, it translates to "//" in game. You need it before the exec. Similarly, my Cure IV "macro" is:
 bind !f4 send mulename "\/\/exec c4.txt"
So in order to get this working, you need Shortcuts and Send running on your mule and the correct binds set in your init.txt file. Binds tie the correct script to the right key combination, Send makes your bind commands meaningful and go the right place, and Shortcuts interprets the shortened/altered spell name that you use in your scripts ("advancingmarch" for instance).
I should note that it's just as possible to make this a regular macro. So if you put /console send mulename "\/\/exec marmar.txt" in a game macro with Send loaded and both Send and Shortcuts on the mule, it would work just fine.
I would recommend asking questions about problems that you've encountered trying to implement this in the BG Random question thread or GearSwap thread.
Category:Guides Category:Gameplay Guides
C.Abjuration: Bd.

==Notes==
*Trade a Corvine Abjuration: Body and a Hexed Haubert or a Hexed Haubert -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Hrafn Haubert or a Huginn Haubert, respectively.
==Related Links==
*Corvine Abjurations
*Hrafn Armor Set
*Huginn Armor Set
Category:Abjurations
C.Abjuration: Ft.

==Notes==
*Trade a Corvine Abjuration: Feet and Hexed Gambieras or Hexed Gambieras -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain Hrafn Gambieras or Huginn Gambieras, respectively.
==Related Links==
*Corvine Abjurations
*Hrafn Armor Set
*Huginn Armor Set
Category:Abjurations
C.Abjuration: Hd.

==Notes==
*Trade a Corvine Abjuration: Head and a Hexed Coronet or a Hexed Coronet -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Hrafn Coronet or a Huginn Coronet, respectively.
==Related Links==
*Corvine Abjurations
*Hrafn Armor Set
*Huginn Armor Set
Category:Abjurations
C.Abjuration: Hn.

==Notes==
*Trade a Corvine Abjuration: Hands and Hexed Gauntlets or Hexed Gauntlets -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain Hrafn Gantlets or Huginn Gantlets, respectively.
==Related Links==
*Corvine Abjurations
*Hrafn Armor Set
*Huginn Armor Set
Category:Abjurations
C.Abjuration: Lg.

==Notes==
*Trade a Corvine Abjuration: Legs and a Hexed Hose or a Hexed Hose -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain Hrafn Hose or Huginn Hose, respectively.
==Related Links==
*Corvine Abjurations
*Hrafn Armor Set
*Huginn Armor Set
Category:Abjurations
C. Ygg. Shard I

*Also obtained from Lair Reives and Colonization Reives in Ceizak Battlegrounds
== Notes ==
* Used to spawn Unfettered Twitherym by trading to ??? at (J-7) in Ceizak Battlegrounds.
* Alternatively, can be used by the player as a usable item to instantly grant 100 Mweya Plasm corpuscles.
Category:Delve
C. Ygg. Shard II

*Also obtained from Lair Reives and Colonization Reives in Ceizak Battlegrounds
== Notes ==
* Used to spawn Supernal Chapuli by trading to ??? at (J-9) in Ceizak Battlegrounds.
* Alternatively, can be used by the player as a usable item to instantly grant 100 Mweya Plasm corpuscles.
Category:Delve
C. Ygg. Shard III

*Also obtained from Lair Reives and Colonization Reives in Ceizak Battlegrounds
== Notes ==
* Used to spawn Transcendent Scorpion by trading to ??? at (I-10) in Ceizak Battlegrounds.
* Alternatively, can be used by the player as a usable item to instantly grant 100 Mweya Plasm corpuscles.
Category:Delve
C. Ygg. Shard IV

*Also obtained from Lair Reives and Colonization Reives in Ceizak Battlegrounds
== Notes ==
* Used to spawn Mastop by trading to ??? at (G-8) in Ceizak Battlegrounds.
* Alternatively, can be used by the player as a usable item to instantly grant 150 Mweya Plasm corpuscles.
Category:Delve
C. Ygg. Shard V

*Also obtained from Lair Reives and Colonization Reives in Ceizak Battlegrounds
== Notes ==
* Used to spawn Tax'et by trading to ??? at (G-10) in Ceizak Battlegrounds.
* Alternatively, can be used by the player as a usable item to instantly grant 150 Mweya Plasm corpuscles.
Category:Delve
CS Apollyon

{| border="1" cellpadding="2" cellspacing="0" width="90%"	 	
 Accessed From: 	 Dem/Mea Crag Dimensional Portal => Al'Taieu (Swirling Vortex at (D-6) and (K-6))	
 Required to Access:	
*Metal Chip
*Cosmo-Cleanse
*Black Card or Red Card 	
 Reward for Win: 	
*Anct. Beastcoins 	
{| border="0" cellpadding="2" cellspacing="0" width="90%"	Limbus Zone Notes	
{| border=0 width=100%	 	
Floor Bosses 	Floor Bosses 	Floor Bosses
Mob Name 	Type 	Job
Carnagechief Jackbodokk	Orc 	PLD
Na'Qba Chirurgeon 	Quadav 	WHM
Dee Wapa the Desolator 	Yagudo 	SMN
Normal mobs 	Normal mobs 	Normal mobs
Mob Name 	Type 	Job
Grognard Mesmerizer 	Orc 	BLM
Grognard Footsoldier 	Orc 	WAR
Grognard Predator 	Orc 	RNG
Grognard Neckchopper 	Orc 	DRK
Grognard Grappler 	Orc 	MNK
Grognard Impaler 	Orc 	DRG
Star Ruby Quadav 	Quadav 	RDM
Fossil Quadav 	Quadav 	WAR
Whitegold Quadav 	Quadav 	THF
Wootz Quadav 	Quadav 	DRK
Star Sapphire Quadav 	Quadav 	BLM
Lightsteel Quadav 	Quadav 	PLD
Yagudo Archpriest 	Yagudo 	WHM
Yagudo Disciplinant 	Yagudo 	MNK
Yagudo Kapellmeister 	Yagudo 	BRD
Yagudo Knight Templar 	Yagudo 	SAM
Yagudo Prelatess 	Yagudo 	BLM
Yagudo Eradicator 	Yagudo 	NIN
Category:Limbus
CS Bronze Stand

==Notes==
*Three "rank" stands are available, each of them is designed specifically for housing a type of trophy (gold, mythril and bronze, respectfully)
*The stands act as a storage for trophies of the same type, however there is no way to recover the trophies once stored.
**By turning in a trophy and stand set, the trophy is stored and you receive an engraving of your victory details.
***The engraving is simply the number of trophies the stand is holding. This is identical to an engraving when a player signs an item, except its just a number. 
*The display stands are designed so that the trophy may be placed on top in plain view.
*You can place other furnishings that fit on stands on these other than cups or trophies, i.e VCS plaques and such can be displayed on them. 
==Appearance==
Category:Chocobo Racing
CS Gold Stand

==Notes==
*Three "rank" stands are available, each of them is designed specifically for housing a type of trophy (gold, mythril and bronze, respectfully)
*The stands act as a storage for trophies of the same type, however there is no way to recover the trophies once stored.
**By turning in a trophy and stand set, the trophy is stored and you receive an engraving of your victory details.
***The engraving is simply the number of trophies the stand is holding. This is identical to an engraving when a player signs an item, except its just a number. 
*The display stands are designed so that the trophy may be placed on top in plain view.
*You can place other furnishings that fit on stands on these other than cups or trophies, i.e VCS plaques and such can be displayed on them. 
==Appearance==
Category:Chocobo Racing
CS Mythril Stand

==Notes==
*Three "rank" stands are available, each of them is designed specifically for housing a type of trophy (gold, mythril and bronze, respectfully)
*The stands act as a storage for trophies of the same type, however there is no way to recover the trophies once stored.
**By turning in a trophy and stand set, the trophy is stored and you receive an engraving of your victory details.
***The engraving is simply the number of trophies the stand is holding. This is identical to an engraving when a player signs an item, except its just a number. 
*The display stands are designed so that the trophy may be placed on top in plain view.
*You can place other furnishings that fit on stands on these other than cups or trophies, i.e VCS plaques and such can be displayed on them. 
==Appearance==
Category:Chocobo Racing
Cab. Breeches

== Notes ==
* Augmented with Adds "Enhances 'Invincible' effect"
** Enhances Invincible duration by extending it by 10 seconds.
{| style="width: 792px; margin: 0px; border-spacing: 0px; padding-top: 20px;"
|
Category:LegsCategory:Reforged Relic Armor
Cab. Coronet

== Notes ==
* Enhances Rampart duration by 30 seconds.
* Augmented with Adds "Enhances 'Iron Will' effect"
** Fast Cast +3% per Iron Will merit; for a maximum of +15%, while under the effect of Rampart.
{| style="width: 792px; margin: 0px; border-spacing: 0px; padding-top: 20px;"
|
Category:HeadCategory:Reforged Relic Armor