Gora Mansion

Gora Mansion is a large mansion that sits within Gora Graveyard. It is first seen in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
Gora Mansion used to be owned by a currently unnamed person, Fade's father, who has left the Mansion some years ago. The Mansion has since fallen into disarray and various spirits of Butlers roam the halls.
In the foyer of the Mansion sits a large table, presumably used during gatherings. In the room on the left, the player is able to sleep in the bed and recover all their Health and status conditions. A tablet in the room also reads "Everything is not as it seems," hinting at the mysterious rooms in the Mansion. In the center room rest a Treasure Chest, which is actually a Chester in disguise, and the room on the right has an invisible maze with a set of Knight Armor at the end of it.
The entirety of the second floor holds an invisible maze, which the player can get through by searching for breaks in the invisible walls. The staircase at the end is invisible as well, but can still be used.
The only thing on the third floor of the Mansion is a chest that contains the Key to the door in the basement. However, when the player opens it, a boss battle with Phantom will begin.
Behind the locked door in the basement lies a tombstone that reads "He_e l_es _ade Ma__ol_um Crim_on" with the underscores marking faded out letters. After reading this, the character Fade will appear and speak to the player. After giving the player her backstory, she will give them the Gora Gem and then fade away. The player will then be transported back to the town of Gora.
===Enemies===
*Butlers
*Chester - Chest in the center room on the first floor
*Phantom (boss)
===Treasures===
*Key - Chest on the third floor
*Knight Armor - Chest at the end of the invisible maze on the first floor
===Rooms===
Gora Mansion 1.png|First floor
Gora Mansion 2.png|Second floor
Gora Mansion 3.png|Third floor
Gora Mansion 4.png|Basement
==Power Master: A Strange Journey MV==
In Power Master: A Strange Journey MV, Gora Mansion has been completely rearranged; however, its appearance changes depending on the number on Gems the player has going into itTwitter post - "One version of Gora Mansion. The layout changes depending on how many Gems you've collected once you enter it." (though as of the final demo, only the simplest version is available). Additionally, the front door becomes locked when the player enters the mansion, and due to the menu being disabled in the area, warping is impossible. The only way out is to find the Gora Gem.
Wondering Souls have replaced Butlers as enemies, and they roam the various rooms in the mansion. After obtaining the Gora Gem, the Wondering Souls can be talked to.
===Gems: 1-5===
The simplest version of Gora Mansion has fifteen rooms. To progress through to the end, the player has to move up to the kitchen, left to a living room, down to a library, left to a foyer, up through a storage room where blocks need to be pushed around, and then up to fight the Phantom. Following the path backwards to the main entrance and then moving right to a room with four blocks, pushing the upper-left block will open a path to Fade. After a conversation with her, she will give the player the Gora Gem.
The player can find an Apple in the kitchen fridge, a Shatter Bow in the Treasure Chamber center of the bedroom, and a Chester in the northeastern-most room.
==Gallery==
Gora Mansion PM1 Concept 1.jpg|Concept of Gora Mansion for Power Master 1: A Strange Journey
Gora Mansion PM1 Concept 2.jpg|Concept of Gora Mansion for Power Master 1: A Strange Journey
PMMV Gora Mansion Screenshot.png|Power Master: A Strange Journey MV
==References==
Category:Power Master 1 Dungeons
Category:Power Master MV Dungeons
Category:Ruins
Category:Structures