nyuuzyou/wikis huggingface dataset:
Celestial Gift

Celestial Gift is one of 's Battle Skills in Xenoblade Chronicles 2.
==Overview==
Celestial Gift is easily Dromarch's weakest skill and one of the least useful skills in the game. This skill reduces the damage taken from Blade Combos inflicted by enemies - not the damage of the itself, but the extra package of damage applied at the end, plus any damage-over-time effect. Enemies perform Blade Combos so rarely that this situation might not come up for an entire playthrough. And even if it does, the skill only affects Dromarch's Driver while he is active, so it does nothing unless he has aggro or is standing in the attack's area of effect, neither of which he wants to do. In the end it will probably only trigger because the Driver has pulled aggro using an attacker or tank Blade and has decided to react to this with "I should switch to Dromarch" - which frankly is probably not the right move anyway.
==Affinity Chart==
==In other languages==
Celica

Celica () is a recruitable character in Xenoblade Chronicles X.
==Appearance and personality==
===Character Bio===
A kindhearted Qlurian who drifted to Mira along with Rock. Celica's gentle demeanor and strong sense of responsibility enable her to aid those in need, and she strives endlessly to protect her counterpart Rock from engaging in any kind of conflict.
===Battle Style===
Celica uses a unique style based on the Psycorruptor class to unleash a variety of debuffs that chip away at enemy vitality.
==Story arc==
==Lore==
==As a party member==
==As an NPC==
Celica can be found near the Integrated Production Plant in the Industrial District.
===Heart-to-Hearts===
 Heart-to-Hearts
Affinity	Name
♥♡♡♡♡ 	This Fair City
♥♥♡♡♡ 	Park Patrol
♥♥♥♡♡ 	Spending Time
♥♥♥♥♡ 	Cat in the Cradle
♥♥♥♥♥ 	Far from Home
===Affinity links===
===Missions===
* Manhunt
* New in New LA
* Fitting In
==In other languages==
==Trivia==
* Celica is the only character in Xenoblade Chronicles X to pronounce the word "Nopon" the same way as in the mainline entries.
==Gallery==
Celica.png|Official art in Xenoblade Chronicles X
XCX artwork Kazama 1.jpg|Celica and Rock enjoying nature. Drawn by Raita Kazama.
Category:Characters (XCX)
it:Celica
Celica/Gameplay

Celica is a playable character in Xenoblade Chronicles X.
==Data==
==Default Arts==
Art 	Description
Absorber Skin	Grants Barrier
Black Bane 	Deals ether damage + More debuffs on target = higher damage
Full Specs 	(TP) Boosts potential + Boosts ranged attack + Boosts ether resistance
 	Deals weapon damage + FROM THE SIDE: boosts TP
==Class levels==
==Soul Voices==
==Gallery==
Category:Recruitable party members (XCX)
Cenotaph Bridge

Cenotaph Bridge is a in the of the Spirit Crucible Elpys. It connects Elpys Great Hall to Middle Worm-Ridden Cave.
==Enemies==
All enemies are normal enemies.
*Sygian Aspid
==In other languages==
==Gallery==
Mid Level Spirit Crucible Elpys Cenotaph Bridge.jpg|The barrier at Cenotaph Bridge
Spirit Crucible Elpys Cenotaph Bridge barrier open.jpg|The barrier is opened
Cent-Omnia Region

The Cent-Omnia Region is a region in Future Redeemed. This region is the main setting of Xenoblade Chronicles 3's DLC, and is located in the middle of Aionios. The region contains remnants of the former , Bionis' Leg, Valak Mountain, as well as Tantal. Origin floats above the whole region.
==Story==
==Lore==
==Areas==
* Aurora Shelf
* Black Mountains
* The Ragmos Desolation
* Vermilion Woods
* Yesterdale
==Trivia==
* "Cent-Omnia" is likely derived from "central" and "Omnia" (Latin for "everything"), possibly referencing that it is in the geographic centre of Aionios.
==In other languages==
==Gallery==
Cent-Omnia Region.jpg|The Cent-Omnia region, as seen from the highest part of the Black Mountains, facing south.
Cent-Omnia accessible map.jpg|A full map of the Cent-Omnia region showing all accessible areas.
Category: Regions (XC3)
Cent-Omnia Region/Night

Cent-Omnia Region is Disc 9, Track 4 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 20, Track 4 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is the area theme for Aurora Shelf, The Ragmos Desolation, and (from ) Vermilion Woods during the night.
==Album notes==
Category:Music (FR)Category:Songs composed by ACE
Cent-Omnia Region (music)

Cent-Omnia Region is Disc 9, Track 3 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 20, Track 3 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is the area theme for Aurora Shelf, The Ragmos Desolation, and (from ) Vermilion Woods during the day.
==Album notes==
==External links==
* Takayuki Yoshimura playing Cent-Omnia Region during recording
* Yoshimura playing more Cent-Omnia Region, posted for the title's 1-year anniversary
Category:Music (FR)Category:Songs composed by ACE
Central Control Room

Central Control Room is a in the Old Factory in the Empire of Mor Ardain. It connects the Main Ventilation Duct to Ether Refinery Corridor, Ether Control Tower, once the door is unlocked from the outside, and Artificial Blade Adjustment by opening a door with the .
==NPCs==
All NPCs disappear after Chapter 4 ends.
*Lila
*Tatazo
==Enemies==
All enemies are bosses.
*Jailer Tirkin
*Lila (Old Factory)
==Heart-to-Hearts==
*Tora's Tribe
==In other languages==
==Gallery==
Central Control Room 2.jpg|The opposite side
Central Exchange (landmark)

Central Exchange is a in Goldmouth, Argentum Trade Guild. It connects Goldmouth Return Port to Goldmouth Exit Dock and is connected to the Argentum Bazaar.
==Quests==
*Cargo Escort
*Eternal Spirit
*Uncover the Truth
==NPCs==
*Karozze
*Kokoi
*Kux
*Lutie Appears only during Fool's Gold.
*Melolo
*Pilopilo
*Shoon
*Snikisniki During .
===Notes===
==Key items==
*
==Heart-to-Hearts==
*Sheba's Dream
==Auto dialogues==
==In other languages==
==Gallery==
Central Exchange (night).jpg|Central Exchange, at night
Goldmouth 2.jpg|Rex at the Central Exchange
Central Exchange (landmark)/Auto dialogue

The following is a list of s that can be found at the . Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Between 07:00 and 19:00==
*A Nopon warning the elevator is going up.
Central Exchange Auto Dialogue 1.jpg|"Elevator going up!"
*A Nopon at a desk with an Urayan in line.
Central Exchange Auto Dialogue 2.jpg|"Come over here, please!"
*A Nopon conducting an auction.
Central Exchange Auto Dialogue 3 part 1.jpg|"20,000G!"
Central Exchange Auto Dialogue 3 part 2.jpg|"40,000G!"
Central Exchange Auto Dialogue 3 part 3.jpg|"50,000G!"
Central Exchange Auto Dialogue 3 part 4.jpg|"70,000G!"
Central Exchange Auto Dialogue 3 part 5.jpg|"90,000G!"
Central Exchange Auto Dialogue 3 part 6.jpg|"100,000G!"
Central Exchange Auto Dialogue 3 part 7.jpg|"130,000G!"
Central Exchange Auto Dialogue 3 part 8.jpg|"Going, going, gone! Sold to Urayan friend over there."
*A Nopon boasting he has had no losses.
Central Exchange Auto Dialogue 4.jpg|"Me not lose even single lousy G!"
Category:Auto dialogues (Argentum)
Central Factory (music)

Central Factory (originally unofficially referred to as Central Arsenal) is Disc 4, Track 18 on the Xenoblade Original Soundtrack. It plays in the Central Factory.
==Central Factory (Definitive Edition ver.)==
Central Factory (Definitive Edition ver.) is Track 12 on the Xenoblade Chronicles: Definitive Edition Sound Selection and Disc 4, Track 13 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box. It is a rerecording of the original with altered balance, mixing, and orchestration.
It plays in the same situations as the original.
==References==
Category:Music (XC1)Category:Songs composed by ACE+
Central Hall (sunken)

The Central Hall is a on . It is located behind the on the ground floor.
==Enemies==
* Babeli Barg
* Fiume Nebula
==Treasure chests==
* Giant's Treasure Chest #11
* Giant's Treasure Chest #12
==Map==
==In other languages==
==Gallery==
Central Hall (sunken) DE.jpg|Central Hall in Definitive Edition
Central Pit - Level 1

Central Pit - Level 1 is a in the Ether Mine. It becomes inaccessible after the battle with Xord.
==Enemies==
* 
* 
* 
* 
==Map==
==In other languages==
==Gallery==
Central Pit - Level 1 DE.jpg|Central Pit - Level 1 in Definitive Edition
it:Pozzo centrale - Liv. 1
Central Pit - Level 2

Central Pit - Level 2 is a in the Ether Mine. It becomes inaccessible after the battle with Xord.
==Enemies==
* M32 Transport Unit
* 
* 
* 
* 
* 
==Map==
==In other languages==
==Gallery==
Central Pit - Level 2 DE.jpg|Central Pit - Level 2 in Definitive Edition
it:Pozzo centrale - Liv. 2
Central Pit - Level 3

Central Pit - Level 3 is a in the Ether Mine. It becomes inaccessible after the battle with Xord.
==Enemies==
* M32 Transport Unit
* 
* 
* 
* 
* 
==Map==
==In other languages==
==Gallery==
Central Pit - Level 3 DE.jpg|Central Pit - Level 3 in Definitive Edition
it:Pozzo centrale - Liv. 3
Central Plain

Central Plain is one of the sub-area of Temperantia in Xenoblade Chronicles 2. It is the side of the Titan's central plain occupied by Mor Ardain.
==Landscape==
==NPCs==
List of s in the Central Plain. Permanent means the NPC can be talked to in a fully completed file. Temporary means the NPC will either disappear or move to another location at one point, either through quests or story progression. 
===Permanent===
*Eunes
*Hamoosah
*Snififi
*Torcall
===Temporary===
*Baltair
*Carchal
*Geoffili
*Ismet
*Jax
*Lassa
*Maddock
*Nansae
*Rix
*Smaia
*Tuc
*Yumyum the Burglar
==Locations==
*Titan Weapon Remains
*Aegishammer
*Ruined Chapel of Danafas
*Bastion of Varrac
*Desta Plains
*Malignant Gorge
*Jagron's Citadel
*Xataris Spring
*Triedge Isle
*Blackday Peninsula
==Landmarks==
*Overlook Hill
*Haggle's Swordtip
*Ancient Wall
*Toxbloom Spring
*Leaning Tower of Dorrick
*The Great Archway
*Ardainian Garrison
*Dalnes Stone
==Secret Areas==
*Profaned Place
==Shops==
*Item trading shops
**Dokkdokk Trading A Ripe New Frontier completed.
===Notes===
==Enemies==
===Normal enemies===
*
*Alonzo Standard
*Amman Balgas
*Amost Igna
*Bagis Igna
*Baigun Laia
*Bauz Eks
*Beat Igna
*Bebelk Squood
*Birial Rhinon
*Bledku Lexos
*Brazay Rhana
*Brogen Feris
*Buden Bufa
*Chefko Garlus
*Dalian Lexos
*Deidon Griffox
*Deimos Sauros
*Demon Antol
*Fissa Aligo
*Froga Gyanna
*Gabnun Aspar
*Galahem Symbol
*Garon Riik
*Gazust Mammut
*Gefillon Behemoth
*Ghudan Laia
*
*Glox Krabble
*Hardl Krabble
*Huust Quadwing
*Jadas Upa
*Lafda Blant
*Mabas Urchon
*Majacan Krabble
*Marauder Laia
*Mergen Igna
*Misdan Pippito
*Mishgal Skeeter
*Moskel Rhogul
*Neleid Jagron
*Night Huust Quadwing
*Noign Pod
*Norgam Igna
*
*Pain Urchon
*Ransro Aspid
*Rebus Garlus
*Rowda Igna
*Scura Antol
*Skode Ekidno
*Sparda Igna
*Tannia Nest
*Talent Runner
*Tawa Igna
*Vallum Ageshu
*Zangiv Garlus
*
*Zoke Garlus
===Unique monsters===
*
*Grievous Clive
*Leonine Sadie
*Pernicious Benf
*Ravenwing Skull
*
*Tyrannotitan Kurodil
===Quest-exclusive enemies===
*Arrogant Behemoth
*Blood-Crazed Stalker
*Dilemma Scout
*
*King Laia
*Roiba Igna
*Sakryfyce Igna
*Thanatobeast Andraz
*Vacillus Antol
*Vyktym Igna
*Woden Driver
===Bosses===
*Aeshma's Core (part 1)
*Aeshma's Core (part 2)
*Jin (Temperantia)
*Power Lines
==Heart-to-Hearts==
*Nim-Speak
==Quests==
==In other languages==
==Gallery==
===Screenshots===
Central Plain Ardainian Side.jpg|The Ardainian side of the Central Plain
Central Plain Urayan Side.jpg|The Urayan side of the Central Plain
Central Plain 2.jpg
Temperantia Party looks at shore.jpg|The shore
Ardainian Garrison and dig site.jpg|The Ardainian Garrison, with the Titan Weapon Dig Site in the background
Elma reconnoiter Ancient Wall.jpg|The Ancient Wall
===Map===
XC2 map ma10a f02.png
Category:TemperantiaCategory:Areas (XC2)
Central Plaza (Colony 9) (XC1)

The Central Plaza is a landmark in . It connects the Military District, and the .
==Map==
==In other languages==
==Gallery==
Central Plaza DE.jpg|Discovering the Central Plaza for the first time in during the day.
Central Plaza (Colony 9) (XC1DE) 2.jpg|Central Plaza in Definitive Edition
Central Plaza DE (N).jpg|Discovering the Central Plaza for the first time in Definitive Edition during the night.
Central Plaza (Colony 9) (XC1DE) (N) 2.jpg|Central Plaza in Definitive Edition, at night
Colony 9 Central Plaza FC.png|The Central Plaza as seen in a Future Connected flashback
Category:Landmarks (Colony 9)
it:Piazza centrale (Colonia 9)
Central Plaza (Frontier Village)

The Central Plaza is a in Frontier Village. It is located on the ground floor, north of the Nopon Tower. The Sacred Altar is located here.
==NPCs==
* 
* Dunga
* Kofuko
* Kuriku
* Migaga
* Pipiki
* Rasha
==Map==
==In other languages==
==Gallery==
Central Plaza (Frontier Village) DE.jpg|Central Plaza in Definitive Edition
it:Piazza centrale (Frondopon)
Central Seal Island

Central Seal Island is a in Eryth Sea. It is located in the west. The teleporter to Prison Island is located here which is activated after the battle with the Skyray.
==Enemies==
* 
* 
* Deadly Medorlo
* Skyray
==Map==
==In other languages==
==Gallery==
Central Seal Island DE.jpg|Central Seal Island in Definitive Edition
it:Isola Sigillo centrale
Central Sector Passage

The Central Sector Passage is a in Xenoblade Chronicles 3 and the final location of the game. It is the nucleus of Origin. It consists of a large open space filled with evenly spaced blue cubes which look very similar to Core Crystals. In the center of the open area. Sitting in the middle of the open area is the Amphitheater. There is an elevator which connects Defense Tower 4 from the south to the Amphitheater on the north.
==In other languages==
==Gallery==
Central Sector Passage.png|View of Central Sector Passage from Defence Tower #4
Central Sector Passage (2).JPG|View of Central Sector Passage from the Amphitheater
Core Crystal-like objects in Origin.png|Core Crystal-like objects.
Central Sector Passage Location.JPG|Exact Location
Category:Locations (Origin Interior)
Central Tower Roof

The Central Tower Roof is a in the Central Factory. It is located north of the Central Factory.
==Enemies==
* M36/FAIRY
* M53/THANK
* M88/RAPID
* M88/WORST
* M96/AWAKE
* Sinful Lamorak
==Map==
==In other languages==
==Gallery==
Central Tower Roof DE.jpg|Central Tower Roof in Definitive Edition
it:Tetto Torre centrale
Centrilo Parade

Centrilo Parade is a in Xenoblade Chronicles 3. It is the commercial district of the City.
==Shops==
* Wellwell's Emporium (quest exclusive to Writer's Block and An Artist)
* Torpedo Wrapsmith (quest exclusive to Unsolved Riddle)
==NPCs==
* Miyabi
* Wellwell
==In other languages==
==Gallery==
Buying Torpedo wraps.jpg|The party buys Torpedo wraps in Centrilo Parade
Taion hesitates on the menu.jpg|Torpedo wraps shop in Centrilo Parade
XC3 Writer's Block Wellwell Emporium.jpg|Wellwell's Emporium
Category:Locations (City)
Cerebral Sciences Research Center

The Cerebral Sciences Research Center, often shortened to the C.S.R.C., is a research institution from the Xenosaga series. Its former base of operations was the Acute Neurosis Treatment Facility located in Dasgupta, Miltia before it was repurposed into the U-TIC Organization and expanded operations to Labyrinthos and its surrounding facilities.
==Story==
===History===
The C.S.R.C. was originally a Vector Industries funded division of the Galaxy Federation's Research Organization on the planet Michtam. However, shortly before the planet's destruction in T.C. 4747, Patriarch Sergius XVII had the C.S.R.C., as well as the Zohar, moved to the planet Miltia. Sergius had also appointed a resident of Michtam, Joachim Mizrahi, as the new head of the institution. As the new leader of the C.S.R.C., Mizrahi made a plethora of scientific advances, many involving the Zohar and the Gnosis phenomenon, including but not limited to the creation of environmental bugs, the D.S.S.S., and the Hilbert Effect. During this time, much of Mizrahi's research efforts also went into finding a cure for his daughter, Sakura's Central Nervous System Disorder. In the event of Sakura's death, Mizrahi's research took a turn for the extreme. Rather than finding a cure for his daughter's illness, he searched for a way to bring her back to life. As the political climate in Miltia grew more tense, the Federation's control over Mizrahi's research tightened, and the C.S.R.C. became the U-TIC Organization.
===As the U-TIC Organization===
Over time, U-TIC became a more militarized group as former officials of the Miltian Hierocracy joined its forces, leading the coup efforts of Miltia against the Federation. As a result, it became the leading force opposing the Federation during the Miltian Conflict in T.C. 4753. 
After the Miltian Conflict, U-TIC went into hiding and became an extremist organization acting as the military arm of Ormus, now led by Ormus' Chief Inquisitor, Margulis. It wasn't until T.C. 4767 (the events of Episode I and Episode II) that U-TIC was forced back into the public's perception. 
==Database==
Category:Lore (XS)
Ceremony Hall

The Ceremony Hall is a in the High Entia Tomb. It is located west of the Hall of Trials. The battle against and the Solidum Telethia takes plce here.
==Enemies==
* Solidum Telethia
* 
==Map==
==In other languages==
==Gallery==
Ceremony Hall DE.jpg|Ceremony Hall in Definitive Edition
it:Sala delle Cerimonie
Cervus

Cervuses are enemies in Xenoblade Chronicles X under the Theroid classification. These elk are similar in nature to the Aprica.
==Description==
These herbivores require large amounts of daily vegetation to survive, though they also absorb and store atmospheric ether in their bodies as an offensive weapon. The body parts that resemble plants are actually specialized components of exoskeletons and fur that are used for camouflage. The "leaves" are in fact composed of ether, the brightness of which is proportionate to the creature's overall strength—and thus, symbolic of its reproductive success.
Cervuses have unusually long lifespans; generally, the longer one lives, the more skilled it becomes at ether manipulation. For this reason, the leader of the herd is often the eldest and most experienced.
== In combat ==
Compared to their relatives, the Aprica, cervuses are actually much less deadly. While they do have a large amount of health, they lack the destructive power of the Aprica's Ether Field and only have one electric attack, Thunder Flash, which fires eight projectiles at random targets. This one electric attack can be stopped by destroying the antlers.
Aside from that, contrary to their bio indicating ether usage, all of their attacks are physical. Wood Horn is physical and also requires the antlers. 
Cervuses can be targeted in the two antlers (hardness 1) and in the back (hardness 0). They enrage at 25% health, which will boost their melee/ranged attack and potential.
== Variations ==
There are two varieties of cervus:
* The purple cervus drops the Purple Cervus Antlers from the two antler appendages. This one is common throughout Lake Ciel in Sylvalum and the Great Washington Isle in Oblivia.
* The white and gold-colored cervus drops the Amber Cervus Antlers from the two antler appendages. This one is common throughout Noctilum and the Delusians North Summit in Sylvalum.
In general, all cervuses drop these items:
* Lucky Cervus Sapling from the main body.
* Longevity Bough from the growth on its back.
* from the main body.
* Supple Leather from the main body.
== Enemy List ==
== In other languages ==
*Category:Theroids
Ceto

Cetos are massive hovering Piscinoid enemies in Xenoblade Chronicles X. These large fish primarily show up at night, and are similar to s, although they emit jet trails similar to those of airships.
==Description==
Huge fish that use atmospheric ether as a thrusting agent for aerial locomotion, storing the ether gas in their swollen abdominal cavities in order to stay afloat. Their backs are equipped with large echolocation organs designed to sense their surroundings and help subdue prey. Upon sighting a potential victim, cetos emit concentrated bursts of sound waves to stun the target before closing in for the kill.
Cetos are sluggish, and their feeding habits slovenly. For this reason, one can often find wayward xiphias attached to their abdomens in hopes of securing a free meal.
== In combat ==
Cetos are massive creatures, with massive health pools to match. Additionally, unlike s, they fly over land, so they can sometimes end up taking out low-level BLADEs. Their strengths lie in their wide variety of ether attacks, like Ether Bomber, which fires nine powerful ether bombs. Additionally, their two sonar organs can use Hyper Jam to inflict Ether Res Down on everyone in the vicinity.
Since Cetos spend most of their time in the air, it'll be difficult to attack them without flying. However, they have a thermal attack called Inferno Mortar, which inflicts both and on flying Skells, so it's a good idea to bring gear that resists Topple.
Cetos are fully immune to Blackout, and tyrant Cetos are immune to Virus as well. They also have natural resistances to Stun.
Ceto appendages include their two whiskers (hardness 2), the two sonar flaps, the head, and the posterior jet (hardness 3). Breaking the whiskers requires either going on foot or using appendage-targeting arts like Meredith & Co.'s .
== Variations ==
Cetos come in two variations depending on their color.
* Gold cetos have gold sonar and drop the Gold Ceto Membrane from the sonar appendages. They are often found in Noctilum.
* Pink cetos have gold sonar and drop the Pink Ceto Membrane from the sonar appendages. They are often found in Cauldros.
In general, all cetos drop these items:
* Ceto Roe from the posterior.
* Unlucky Black Whisker from the two whiskers.
* Large Saw Tooth from the head.
* Tasty Fish Belly from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Piscinoids
Chain Attack (disambiguation)

Chain Attack may refer to:
* Chain Attack (XC1) - the mechanic in Xenoblade Chronicles
** Union Strike - the equivalent mechanic in Future Connected
* Chain Attack (XC2) - the mechanic in Xenoblade Chronicles 2 and Torna ~ The Golden Country
* Chain Attack (XC3) - the mechanic in Xenoblade Chronicles 3 and Future Redeemed
** Chain Attack (music) - the music track in Xenoblade Chronicles 3
Chain Attack (music)

Chain Attack is Disc 4, Track 8 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 15, Track 8 on the Xenoblade Chronicles Original Soundtrack Trinity Box. It was used in promotional material for Xenoblade Chronicles 3, having been released in a tweet by XenobladeJP on Twitter.
It plays as the battle theme during s, unless the original battle theme was Redeem the Future, Redeem the Future - Finale, or (in certain circumstances) Showdown with Z.
==Album notes==
Category:Music (XC3)Category:Music (FR)Category:Songs composed by Kenji Hiramatsu