Kanto Power Plant

The Power Plant (Japanese: Abandoned Power Plant in Generations , , and , Power Plant in Generations and ), occasionally referred to as the Kanto Power Plant (Japanese: カントーはつでんしょ Kanto Power Plant) in Generations II and IV, is a facility located on in Kanto.
==Description==
The Power Plant was abandoned years before the events of the Generation I, , and games, though some of the machinery still works. It was refurbished at some time before Generations and to provide power for the Magnet Train. In Generations I, III, and VII, it is a home for . ing or Sea Skimming from is required to reach it.
Many item balls located inside of the Power Plant are actually or , making it somewhat hazardous to look for treasure here.
It is the roost of the Legendary Pokémon in Generations I, III, and VII.
* In the Generation II games, it is no longer found here, making it completely unobtainable without trading from the Generation I games.
* In , it appears outside of the Power Plant after all sixteen Badges of Kanto and Johto have been obtained.
 and can be found here in and Let's Go, Pikachu!, a direct reference to the episode Sparks Fly for Magnemite, where a group of Grimer and a took over a power plant in Gringey City.
In Generation I, the back exit found near Zapdos transports the player back to the front door. In Generation III, the exit leads to a small area next to the facility cut off by a ledge and can be reentered as long as the player doesn't jump over the ledge. In Generation VII, the back exit is replaced with a one-way warp panel that transports the player back to the front door.
==Items==
===Fake items===
In Generation VII, the fake item balls are upside down.
==Pokémon==
===Generation I===
Wild Pokémon Encounter DataPokémon Red and Blue Disassembly Wild Encounter Data - PretPokémon Yellow Disassembly Wild Encounter Data - PretPokémon Blue (Japanese) Wild Encounter Data - Shinyfinder
===Generation II===
===Generation III===
===Generation IV===
===Generation VII===
==Special encounters==
===Generation I===
A appears here on the first visit.
Six and two appear here as .
	
===Generation III===
A appears here on the first visit. If run from, it respawns upon leaving the area.
Two appear here as .
===Generation VII===
A appears here on the first visit. If run from, it respawns after entering the Hall of Fame.
Four appear here as .
==Trainers==
===Generation VII===
==Walking Pokémon effects==
When interacting with walking Pokémon in , the Pokémon may occasionally show an altered mood specific to this location.
Games	Pokémon 	Area 	Quote
 	 	 	
 	, and (both forms)	Anywhere	<Pokémon's name> is so happy, it began to dance!
 	, and (both forms)	Anywhere	<Pokémon's name> had fun dancing a dance!
==Differences between generations==
===Generations I, III, and VII===
The Power Plant is littered with machinery that has fallen into disrepair. Many of the changes throughout the three generations are simply cosmetic, the most notable one being Generation III changing the exit in Zapdos's room to lead to the side of the Power Plant instead of back to the entrance, and Generation VII having no back exit in the room and instead having a warp panel that leads to the entrance. The background music differs among generations. In Generation I, the BGM is the same as the Rocket Hideout and Cerulean Cave; in Generation III, it instead plays the 's theme; and in Generation VII, it plays the theme of the Silph Co.
===Generation II===
The inside is reduced drastically, and is taken up by scientists working at various computers as well as in a separate generator room. The wild Pokémon found here in Generation I instead reside outside, while has apparently fled.
===Generation IV===
In , the inside is redesigned yet again to be a single room, with the generator in the middle and the scientists at their computers spread around the room. Wild Pokémon reside outside like in Generation II, including Zapdos, which returns after the Machine Part is restored and all 16 Badges have been earned.
==Layout==
===Inside design===
===Outside design===
==In the spin-off games==
===Pokémon Trading Card Game Pocket===
In Pokémon Trading Card Game Pocket, the Kanto Power Plant is depicted twice: the illustration rare print of depicts the interior, while the special illustration rare print of depicts the exterior.
File:ElectrodeGeneticApex235 artwork.png|
File:ZapdosexGeneticApex276 artwork.png|
==In animation==
===Pokémon the Series===
In , the Kanto Power Plant is an unmanned facility located near Vermilion City, which provides the Cerise Laboratory with electricity.
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The Kanto Power Plant appeared in A Crackling Raid Battle!. When Professor Cerise detected signs of a appearing at Vermilion Port, Goh deduced that the thunderclouds Professor Cerise had detected were not surrounding Zapdos, but were just being created by it. Following this deduction, he led to the Power Plant, where they encountered , who had been scouting the building as a potential base and was surprised to learn that Zapdos could be there too.
Goh's deduction turned out to be correct, and the group found Zapdos absorbing energy from the Power Plant's generator. They engaged the Legendary Pokémon in a , but when Zapdos headed outside, Team Rocket stopped Ash from following Goh to the roof in an attempt to steal . Goh battled Zapdos with and , but despite managing to land some hits on it, he ultimately failed to it like he had hoped.
===Pokémon Origins===
The Power Plant appeared in File 4: Charizard. battled inside with his , eventually the Legendary bird off-screen.
==In the manga==
===Pokémon Adventures===
In Pokémon Adventures, the Power Plant is a building project that was never completed. The industrial waste from the construction site has affected the lives of many Pokémon living in the surrounding areas, including on , where the waste has killed off most of the local plant life, sending many Pokémon wandering around in search for food.
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In Holy Moltres, Team Rocket Commander Lt. Surge reported to that he had at the Power Plant.
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In Lapras Lazily, revealed how he had encountered Agatha of the Elite Four at the Power Plant before the start of the Indigo Plateau's Pokémon League tournament.
===Pokémon Pocket Monsters===
 and his visited the Power Plant in Regain the Deserted Power Plant!. Like many places that he visits, the Power Plant ended up being destroyed by Red's Clefairy.
==In the TCG==
This listing is of cards mentioning or featuring the Power Plant in the Pokémon Trading Card Game.
==Trivia==
* In Generation I, if the is currently at the Power Plant and opens the Town Map, pressing down will do nothing at first, as the selection will go from the Power Plant (the current location) to Power Plant again due to an oversight. The player will need to press down twice to select the previous location, which is Indigo Plateau. Similarly, the player will need to press up twice on to go to the next location on the Town Map.
==In other languages==
==References==
==Related articles==
Category:Kanto locations
Category:Red, Blue and Yellow locations
Category:Gold, Silver and Crystal locations
Category:FireRed and LeafGreen locations
Category:HeartGold and SoulSilver locations
Category:Let's Go, Pikachu! and Let's Go, Eevee! locations
Category:Abandoned buildings
Category:Power plants
de:Kraftwerk (Kanto)
es:Central de Energía
fr:Centrale abandonnée
it:Centrale Elettrica
ja:むじんはつでんしょ
zh:无人发电厂