Mechon

Mechon are a type of enemy in Xenoblade Chronicles. They are machines from the Mechonis and enemies of the Homs.
==Appearance==
Mechon come in a variety of shapes and sizes. Most are composed of a shell with dark blue armour and gold trims, though some are green or reddish-brown. They bear many spiked implements, circular working parts, and glowing red sensor-lights, with a few having structures resembling eyes.
==Story==
Mechon and Homs clashed throughout the ages. During the Battle of Sword Valley, Dunban used the Monado to destroy a large amount of Mechon, ending the battle in the Homs' victory, at the cost of his right arm. A year later the Mechon are presumed destroyed until they raided , lead by a Face Mechon called Metal Face who was unharmed by the Monado. They began taking and killing Homs. During the attack, Metal Face took the life of Shulk's childhood friend, Fiora who swore revenge on him alongside Reyn.
During their pursuit of Metal Face, Shulk and Reyn came across a refugee camp on the Bionis' Leg lead by Sharla from Colony 6 which met a similar fate to Colony 9. After Shulk has a vision of her and younger brother Juju being killed by a Mechon with many tentacles, Juju snuck out of the camp, prompting the three to chase him down. When they found him, he is caught by a . After Shulk learns to save Sharla from being killed, they destroyed it and saves Juju. However, they are confronted by a Bronze Faced Mechon who kidnaps Juju, during this confrontation, it is revealed that Face Mechon are capable of speech.
==Gameplay==
Conventional s only deal 1 damage to Mechon with physical attacks and half damage with ether attacks. When a Mechon is d, these resistances are temporarily disabled; most Mechon also stay toppled for 50% longer. Early in the game, only the can deal damage to Mechon normally, and 's can be used to give other party members the ability to damage Mechon normally for a limited time. Later on, other party members can obtain weapons that can damage Mechon normally as well.
==List of Mechon==
===Main game===
There are various sub-types of Mechon.
Grunt-style Mechon are low-to-the-ground crustaecean-like units.
Helipod-style Mechon are small teardrop-shaped units that use a single rotor to fly through the air. They are sometimes found carrying ether cylinders.
Bipedal-style Mechon stand tall with a large teardrop-shaped head. Their right arm is a tool or weapon, while their left is either a gun platform or nonexistent.
Humanoid-style Mechon tower over any Homs and will attack with both arms.
Fortress-style Mechon are enormous quadrupeds that are difficult to contest on even terms.
Quadruped-style Mechon are smaller units with a quick insect-like gait.
Tentacle-style Mechon control a complex mass of flexible appendages.
Frill-style Mechon hover with an array of metal panels.
Winged-style Mechon have an almost angelic appearance, wielding two weapons.
Crab-style Mechon have two oversized claws.
Mantis-style Mechon look much like a huge insect, with many appendages and a large abdomen.
Finally, some Mechon have a specialised design.
===Time attack===
===Face Mechon===
Face Mechon are Mechon with mutilated Homs inside them so that they can pump blood throughout the Mechon so that the Monado cannot attack it.
==In other languages==
==Gallery==
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*Category:Enemy species (XC1)
it:Mechan