nyuuzyou/wikis huggingface dataset:
Groudon ex (Nintendo Promo 38)

Groudon ex (Japanese: グラードンex Groudon ex) is a Basic card. It is one of the .
==Card text==
==Release information==
This card was released as one of the English , first released as one of the Japanese . The English print was included in the , released on October 1, 2006. In Japan, it was included in the Limited Edition Starter Kit, which could only be obtained by those in the Pokémon Player's Club.
==Trivia==
===Origin===
 is a move in the Pokémon games that can learn.
Category:Nintendo Black Star Promotional cards
Category:PLAY Promotional cards
Category:Illus. by Ryo Ueda
Category:Holographic cards
de:Groudon ex (Nintendo Black Star Promos 038)
es:Groudon-ex (Nintendo Promo 38 TCG)
fr:Groudon ex (Promo Nintendo 038)
ja:グラードンex (PLAY)
Groudon ☆ (EX Delta Species 111)

Groudon (Japanese: グラードン☆ Groudon ☆) is a Basic Pokémon card. It is part of the expansion.
==Card text==
==Trivia==
===Origin===
This card is based on the version of .
Category:EX Delta Species cards
Category:Holon Research Tower cards
Category:Illus. by Masakazu Fukuda
Category:Holographic cards
de:Groudon ☆ (EX Delta Species 111)
es:Groudon ☆ (Delta Species TCG)
fr:Groudon ☆ (EX Espèces Delta 111)
it:Groudon ☆ (EX Specie Delta 111)
ja:グラードン☆ (PCG6-B)
Ground Gem

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The Ground Gem (Japanese: じめんのジュエル Ground Jewel) is a type of held item introduced in Generation V. It is one of the Gems and is an unobtainable held item in Generation VI onwards.
==In the core series games==
===Price===
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===Effect===
====Generation V====
When held by a Pokémon, it increases the power of the first move used by 50%, and is consumed after use.
 will fail if the user is holding a Ground Gem.
====Generation VI onward====
When held by a Pokémon, it increases the power of the first move used by 30%, and is consumed after use.
===Description===
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===Acquisition===
|-
| 
|
| 
|-
| 
| Desert Resort
| (Chargestone Cave, Mistralton Cave, Clay Tunnel, Twist Mountain, Underground Ruins, , Wellspring Cave, Seaside Cave, Giant Chasm)
|-
| 
| 
| 
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|}
==In other languages==
==External links==
==Related articles==
de:Bodenjuwel
es:Gema tierra
fr:Joyau Sol
it:Bijouterra
zh:地面宝石（道具）
Ground Guard (Skill)

Ground Guard (Japanese: じめんガード Ground Guard) is a in .
==Effect==
Ground Guard reduces the damage taken from moves, including buddy moves, by 30%. It does not reduce damage from sync moves or max moves.
==Availability==
===As grid skill (yellow tiles)===
===As lucky skill===
Lucky Cookie	Appearance Rate
 	5.56%
==Trivia==
* All sync pairs that have access to Ground Guard without the use of Lucky Cookies are formed with Pokémon that can have a Ground-type immunity in the core series games, either because they are or through the Ability .
==In other languages==
Category:Skills that are always active
Category:Skills that reduce damage
Category:Skills that affect the user
Ground Memory

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The Ground Memory (Japanese: グラウンドメモリ Ground Memory) is a type of held item introduced in Generation VII. It is one of the that are associated with . It corresponds to the type.
==In the core series games==
===Price===
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===Effect===
====In battle====
If the holder uses , it becomes a move.
 changes a holding this item to its Ground-type form. Item-manipulating effects (such as and ) cannot give Silvally a memory or remove a memory from Silvally.
====Outside of battle====
 changes a holding this item to its form.
===Description===
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===Acquisition===
|-
| 
| Aether Paradise (from Gladion after becoming )
|
|-
| 
| Ancient Poni Path (from Wicke after becoming )
|
|-
| 
| (from a member)
|
|}
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==In other languages==
==External links==
==Related articles==
de:Boden-Disc
es:Disco tierra
fr:ROM Sol
it:ROM Terra
zh:大地存储碟（道具）
Ground Shift (Skill)

Ground Shift (Japanese: じめんチェンジ Ground Change) is a in .
==Effect==
Any moves the user knows that are by default become instead, and have all the battle properties of Ground-type moves. These moves also appear as Ground-type in menus. This does not affect the moves' power.
==Availability==
===As passive skill===
==In other languages==
Category:Skills that are always active
Category:Skills that change attack types
Category:Skills that affect the user
Ground Teamwork (Skill)

Ground Teamwork (Japanese: じめんのカリスマ Ground Charisma) is a Master passive in .
__TOC__
==Effect==
The user and ally's moves are powered up by 10%, and attack move damage taken by the team's sync pairs are reduced by 10%. Each additional allied sync pair with the theme skill powers up moves by a further 5%, for a maximum power increase of 20%. Additional allied sync pair with the Ground theme skill also reduce attack move damage taken by 2%, for a maximum damage reduction of 14%. Ground Teamwork does not affect sync moves or max moves.
Number of Ground-type sync pairs	Power boost	Damage reduction
1 	10% 	10%
2 	15% 	12%
3 	20% 	14%
==Availability==
===As passive skill===
==In other languages==
Category:Skills that are always active
Category:Skills that power up moves
Category:Skills that reduce damage
Category:Skills that affect all allies
Ground Tera Shard

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A Ground Tera Shard (Japanese: テラピースじめん Tera Piece Ground) is a type of item introduced in Generation IX. It is a type of Tera Shard, which can be used to change the Tera Type of a Pokémon. It corresponds to the type.
==In the core series games==
===Price===
|}
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===Effect===
50 Ground Tera Shards can be used to change a Pokémon's Tera Type to at the Treasure Eatery in Medali, except for and .
===Description===
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===Acquisition===
|-
| 
| Area Zero, South Province (Area Five)
| Academy Ace TournamentTera Raid Battles (all levels)
|-
| 
| Paradise Barrens
| Ogre Oustin'
|-
| 
| Area Zero Underdepths, Canyon Biome, Coastal Biome, Polar Biome, Savanna Biome
| Item Printer
|}
|}
====Distribution====
{| border=1 style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
Games	Event	Language/Region	Distribution period
 	 	All 	July 12 to October 31, 2024
==In other languages==
Category:Tera Shards
de:Tera-Stück (Boden)
es:Teralito tierra
fr:Téra-Éclat Sol
it:Teralite Terra
zh:地面太晶碎块（道具）
Ground Zone: Attack Move DR (Skill)

Ground Zone: Attack Move DR (Japanese: だいちゾーン時攻撃技軽減 Attack Move Reduction in Ground Zone) is a family of s in .
==Effect==
While the on the battlefield is a Zone, the user takes reduced damage from opponents' attack moves by 10% per rank of this skill. Currently, only Ground Zone: Attack Move DR 2 is available on scoutable sync pairs.
Skill rank 	Damage reduction
Ground Zone: Attack Move DR 1	10%
Ground Zone: Attack Move DR 2	20%
Ground Zone: Attack Move DR 3	30%
Ground Zone: Attack Move DR 4	40%
Ground Zone: Attack Move DR 5	50%
Ground Zone: Attack Move DR 6	60%
Ground Zone: Attack Move DR 7	70%
Ground Zone: Attack Move DR 8	80%
Ground Zone: Attack Move DR 9	90%
==Availability==
===Ground Zone: Attack Move DR 2===
====As grid skill (yellow tiles)====
==In other languages==
Category:Skill families
Category:Skills that activate in zones
Category:Skills that reduce damage
Category:Skills that affect the user
Ground Zone: HP Recovery (Skill)

Ground Zone: HP Recovery (Japanese: だいちゾーン時ＨＰ回復 HP Recovery in Ground Zone) is a in .
==Effect==
The Pokémon recovers when it takes an action while the on the battlefield is a Zone. The skill applies to the Pokémon's attack and status moves, including buddy moves, but not sync moves or max moves. The amount recovered depends on the skill rank; currently, only Ground Zone: HP Recovery 1 is available on scoutable sync pairs, so 6% of the user's maximum HP is restored after taking an action.
==Availability==
===Ground Zone: HP Recovery 1===
====As grid skill (yellow tiles)====
==In other languages==
Category:Skills that activate in zones
Category:Skills that restore HP
Category:Skills that affect the user
Ground Zone: MG → (Skill)

Ground Zone: MG → (Japanese: だいちゾーン時ゲージ加速 Move Gauge Acceleration in Ground Zone) is a family of s in . 
==Effect==
The move gauge on the side of the field the sync pair with this skill is charges faster when a is in effect. Higher numbered skills charge the move gauge to a greater degree, though only Ground Zone: MG → 2 is currently available on playable sync pairs.
==Availability==
===Ground Zone: MG → 2===
====As grid skill (yellow tiles)====
==In other languages==
Category:Skill families
Category:Skills that activate in zones
Category:Skills that charge the move gauge
Category:Skills that affect the allied side
Ground Zone: Team Condition Nullification (Skill)

Ground Zone: Team Condition Nullification (Japanese: だいちゾーン時異常妨害無効Ｇ Group Immunity to Interference from Abnormal Condition in Ground Zone) is a in .
==Effect==
The user and its allies cannot be affected by status conditions (, , , , , or ) and interference conditions (flinching, becoming or trapped) while the on the battlefield is a Zone.
==Availability==
===As grid skill (yellow tiles)===
==In other languages==
Category:Skills that activate in zones
Category:Skills that prevent status conditions
Category:Skills that prevent status changes
Category:Skills that affect all allies
Ground Zone Extension (Skill)

Ground Zone Extension (Japanese: だいちゾーン時間延長 Ground Zone Time Extension) is a family of s in .
==Effect==
The duration of a active on the field of play will be extended when a sync pair with this skill is on the battlefield. Higher numbered skills will extend the duration of the Ground Zone further. The duration is extended by approximately 10 seconds per skill rank. The extension stacks additively, so having two sync pairs with Ground Zone Extension 5 on the field will extend the duration of the zone by approximately 100 seconds.
==Availability==
===Ground Zone Extension 3===
====As grid skill (yellow tiles)====
===Ground Zone Extension 5===
====As grid skill (yellow tiles)====
==In other languages==
Category:Skill families
Category:Skills that activate in zones
Category:Skills with effects on zones
Category:Skills that affect the entire field of play
Groundblight Shrine

The Groundblight Shrine (Japanese: の Shrine of Dusty Earth) is a small cave, located in Socarrat Trail. It is the shrine in which was sealed.
==Geography==
The Groundblight Shrine is a small room, where the Legendary Pokémon is sealed behind a green door. The door is locked by four chains that prevent the door from being opened, and only pulling out the eight green stakes close to the shrine will cause the door to unlock.
Once the player removes the eight stakes, they will hear Ting-Lu's cry. When they interact with the shrine's door, the Legendary Pokémon will come out. If the player defeats the Pokémon or they run from the battle, Ting-Lu will go back inside, the door will close, and it will be able to fight again the next day. Once caught, the shrine's door will always remain open.
===Stakes===
*West Province (Area Two)
*West Province (Area Two)
*Casseroya Lake
*Casseroya Lake
*Casseroya Lake
*Casseroya Lake
*West Province (Area Three)
*Casseroya Lake
==Special encounters==
If defeated, Ting-Lu can be battled again after the game has been rebooted, provided that over one hour has passed in the Switch's internal clock since their defeat. It is coded to never be . 
==Music==
Games 	Location 	Song name 	Composition 	Arrangement
 	When battling Ting-Lu 	Battle! (Ruinous Pokémon) 	Unknown 	Unknown
Song names marked with an asterisk are unofficial, as they have not received a soundtrack release.	Song names marked with an asterisk are unofficial, as they have not received a soundtrack release.	Song names marked with an asterisk are unofficial, as they have not received a soundtrack release.	Song names marked with an asterisk are unofficial, as they have not received a soundtrack release.	Song names marked with an asterisk are unofficial, as they have not received a soundtrack release.
==In other languages==
==Related articles==
<Br>
de:Schrein der unreinen Erde
es:Santuario Detriterra
fr:Sanctuaire (Paldea)
it:Santuario della terra impura
ja:塵土の祠
zh:祠堂
Groundbreaker (TCG)

The Groundbreaker from the expansion of the Pokémon Trading Card Game predominantly focuses on and Pokémon. Each Theme Deck is packaged with a 60-card deck, damage counters, a custom , a rulebook, a card list, and a single-player mat.
==Blurb==
Rock your opponents when you play the Groundbreaker™ theme deck. First, rattle them with your Fighting and Grass Pokémon before you bring on Golem's Rock Tumble to win by a landslide!
==Deck list==
==In other languages==
Category:Theme Decks
de:Erdrutsch (TCG)
es:Mazo Groundbreaker
fr:Tremblement de Terre (EX Créateurs de légendes)
zh:地裂破荒（TCG）
Groundbreakers (TFG)

Groundbreakers was to have been the first expansion set for the Pokémon Trading Figure Game. The set's release was delayed numerous times until the eventual cancellation of the TFG. Had Groundbreakers been released, it would have included 38 new s, 4 new s, new s and 2 new s.
==Release information==
Like , Groundbreakers had two one-player starter sets: and . Both sets were initially released exclusively at as part of a special distribution deal, though Skydive sets were much more prevalent than Whirlwind. The starters eventually began to appear in other retail stores, such as shortly before the TFG's cancellation. Consequently, these figures are the only ones from Groundbreakers to see official release.
A Groundbreakers checklist was revealed as part of promotional material for the expansion, hence the knowledge of the set's content. A number of the remaining unreleased figures are known to exist, obtained through unofficial distributors, special occasions, in some tin boxes, or from showcases. These figures remain sought-after among collectors of the TFG.
As with the American release of Next Quest, none of the figures have rarity symbols. It is unknown whether European and Australian figures were to have rarity symbols as they did in their respective Next Quest launches had Groundbreakers been successfully released.
==Figure list==
No. 	Figure Name
1/42 	
2/42 	
3/42 	
4/42 	
5/42 	
6/42 	
7/42 	
8/42 	
9/42 	
10/42	
11/42	
12/42	
13/42	
14/42	
15/42	
16/42	
17/42	
18/42	
19/42	
20/42	
21/42	
22/42	
23/42	
24/42	
25/42	
26/42	
27/42	
28/42	
29/42	
30/42	
31/42	
32/42	
33/42	
34/42	
35/42	
36/42	
37/42	
38/42	
39/42	
40/42	
41/42	
42/42	
==Trainer card list==
No.	Card Name	Rarity
1/8	 	
2/8	 	
3/8	 	
4/8	 	
5/8	 	
6/8	 	
7/8	 	
8/8	 	
Category:TFG expansion sets
de:Groundbreakers (SFS)
fr:Groundbreakers (JFC)
zh:拓荒者（TFG）
Grounded

The term grounded is used to describe a that can be affected by damaging moves and several other associated effects.
==Ungrounded Pokémon==
Several characteristics may make a Pokémon ungrounded.
A Pokémon is ungrounded if any of the following apply (and there is no effect that makes it grounded):
*It has the type.
*It has the Ability .
*It is holding an Air Balloon.
*It is under the effect of or .
Some of these characteristics can be negated by certain moves or Abilities, such as or . Additionally, during the execution of a or an , Levitate is ignored, so Pokémon that are only ungrounded due to it are treated as if they were grounded.
Pokémon that are in the semi-invulnerable turn of a move (including the target of ) are also unaffected by effects that only work against grounded Pokémon. However, this status does not make them immune to Ground-type moves per se—they can still be affected by Ground-type moves if those moves successfully hit them (via the effects of , , or ), and a Pokémon using can still be hit by , , and . Additionally, a Pokémon in a semi-invulnerable turn of a move hit by or will not gain the smacked down status unless it is also ungrounded (but Pokémon in the semi-invulnerable turn of or will still be knocked out of the move).
==Grounded Pokémon==
By default, grounded Pokémon are simply those that are not ungrounded. However, there are also several effects that will negate a Pokémon's ungrounded status, making it grounded.
A Pokémon will be grounded if any of the following apply:
*It is holding an Iron Ball.
*It is under the effect of (Generation IV onward), , or .
* is in effect.
The move removes the user's type for one turn; while it does not directly make the user grounded, if the user is only ungrounded due to being Flying type, it will remain grounded until it regains its Flying type at the end of that turn.
Inverse Battles and the Ring Target can make Pokémon able to be affected by damaging Ground-type moves, but they do not cause the Pokémon to become grounded; all other relevant effects still consider the Pokémon to be ungrounded.
==Effects of grounded status==
Pokémon that are ungrounded are immune to all damaging moves, except .
Ungrounded Pokémon are also immune to:
*The entry hazards , , and .
*The move .
*Being damaged by .
*The effects of terrain.
*The Ability .
If a grounded Pokémon is sent out while are on its side of the field, Toxic Spikes will be removed.
Category:Game mechanics
de:Erdung
it:Contatto con il terreno
ja:地面にいる
zh:地面上的寶可夢
Grounding Wire (Skill)

Grounding Wire (Japanese: ＥＦ時妨害状態無効 Interference Status Immunity When in Electric Field) is a in .
==Effect==
The user is prevented from being affected by an interference condition (, flinching, or trapped) in battle while the is .
==Availability==
===As grid skill (yellow tiles)===
==In other languages==
Category:Skills that activate in terrain
Category:Skills that prevent status changes
Category:Skills that affect the user
Groundium Z

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The Groundium Z (Japanese: ジメンＺ Ground Z) is a type of Z-Crystal introduced in Pokémon Sun and Moon. It is the type-specific Z-Crystal associated with the type and allows Pokémon to upgrade their Ground-type moves to Z-Moves.
==In the core series games==
===Price===
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===Effect===
==== Bag item====
Can create Groundium Z held items for the player's Pokémon.
==== Held item====
=====In battle=====
Allows the holder to upgrade its damaging moves to the Z-Move or upgrade its Ground-type status moves into Z-Moves.
Unaffected by item negating effects (such as and ). Item manipulating effects (such as and ) cannot remove a Z-Crystal from a Pokémon.
 changes an holding this item to its Ground-type . cannot Mega Evolve if it holds a Z-Crystal.
=====Outside of battle=====
A held Groundium Z is automatically removed if the Pokémon is traded between players.
 changes an holding this item to its Ground-type .
===Description===
====Bag item====
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|}
====Held item====
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===Acquisition===
|-
| 
| Vast Poni Canyon/Exeggutor Island (from Hapu for defeating her in the Poni Island grand trial)
|}
|}
==In animation==
===Pokémon the Series===
========
Hapu was revealed to have a Groundium Z on her Z-Ring in That's Some Spicy Island Research!. She was first seen using it in conjunction with her in A Grand Debut! during her grand trial with . Another Groundium Z appeared in the latter episode, among the set of type-specific Z-Crystals, which Hapu let Ash pick his grand trial prize from.
A Groundium Z appeared in Beauty is Only Crystal Deep!, where it was one of the Z-Crystals stolen by a .
A full set of replicas of the type-specific Z-Crystals, including the Groundium Z, appeared in A Team-on-Team Tussle!, where they were shown to Ash and by .
==In other languages==
==External links==
==Related articles==
de:Terrium Z
es:Geostal Z
fr:Terrazélite
it:Terrium Z
ja:ジメンZ
zh:地面Ｚ（道具）
Group

Groups (Japanese: グループ group) are a feature in Generation IV and that allow synchronization of certain events between games.
Players in the same group encounter the same swarming Pokémon, weather, in the Great Marsh, locations, Pokémon Lottery Corner lucky number, slot machine odds, and order of Trainers. Group members can compare records on the third floor of Jubilife TV.
Due to mass outbreaks differing between Pokémon Diamond and Pearl and Pokémon Platinum, the Pokémon swarming in Pokémon Platinum will not be the same as the Pokémon swarming in a Pokémon Diamond or Pearl in the same group. Likewise, Pokémon HeartGold and SoulSilver mass outbreaks do not match those from Pokémon Diamond, Pearl, and Platinum games in the same group.
To create a group, players must talk to a man standing in Jubilife City across the street from the Jubilife TV station in , or the man in Violet City's Pokémon academy in . After the group leader mixes records, those who have mixed records with the leader can join the group by talking to the same man.
It is possible to leave the current group, and also to create a new group, but it is only possible to be a member of one group at a time.
==In other languages==
Category:Game mechanics
de:Gruppe
it:Gruppo
ja:グループ
zh:群组
Group Dragon Guard (Skill)

Group Dragon Guard (Japanese: ドラゴンガードＧ Group Dragon Guard) is a in .
==Effect==
Group Dragon Guard reduces the damage the user and its allies takes from moves, including buddy moves, by 30%. It does not reduce damage from sync moves or max moves.
==Availability==
===As passive skill===
===As grid skill (yellow tiles)===
==In other languages==
Category:Skills that are always active
Category:Skills that reduce damage
Category:Skills that affect all allies
Group Fire Guard (Skill)

Group Fire Guard (Japanese: ほのおガードＧ Group Fire Guard) is a in .
==Effect==
Group Fire Guard reduces the damage the user and its allies takes from moves, including buddy moves, by 30%. It does not reduce damage from sync moves or max moves.
==Availability==
===As passive skill===
===As grid skill (yellow tiles)===
===As lucky skill===
Lucky Cookie 	Appearance Rate
Lucky Cookie 1	100%
==In other languages==
Category:Skills that are always active
Category:Skills that reduce damage
Category:Skills that affect all allies
Group Fortification (Skill)

Group Fortification (Japanese: 相手失敗時防御特防↑Ｇ Group Defense and Special Defense Boost When Opponent Fails) is a family of s in .
==Effect==
When an opponent's attack move targeting the user's Pokémon misses, the user and its allies' and has a chance of being raised by one stat rank each. The skill can range from Group Fortification 1 to Group Fortification 9, with higher numbered skills resulting in a higher chance of raising stats. Group Fortification 9 will always raise the user and its allies' Defense and Sp. Def. Currently, only Group Fortification 9 is available on scoutable sync pairs.
Skill rank 	Chance of effect
Group Fortification 1	20%
Group Fortification 2	30%
Group Fortification 3	40%
Group Fortification 4	50%
Group Fortification 5	60%
Group Fortification 6	70%
Group Fortification 7	80%
Group Fortification 8	90%
Group Fortification 9	100%
==Availability==
===Group Fortification 9===
====As grid skill (yellow tiles)====
==In other languages==
Category:Skill families
Category:Skills that activate when an opponent's attack misses
Category:Skills that raise stats
Category:Skills that affect all allies
Group Gloat (Skill)

Group Gloat (Japanese: 相手失敗時攻撃特攻↑Ｇ Group Attack and Special Attack Boost When Opponent Fails) is a family of s in .
==Effect==
When an opponent's attack move targeting the user's Pokémon misses, the user and its allies' , , or both of those stats has a chance of being raised by one stat rank. The skill can range from Group Gloat 1 to Group Gloat 9, with higher numbered skills resulting in a higher chance of raising stats. Group Gloat 9 will always raise the user and its allies' stats. Currently, only Group Gloat 9 is available on scoutable sync pairs.
Skill rank 	Chance of effect
Group Gloat 1	20%
Group Gloat 2	30%
Group Gloat 3	40%
Group Gloat 4	50%
Group Gloat 5	60%
Group Gloat 6	70%
Group Gloat 7	80%
Group Gloat 8	90%
Group Gloat 9	100%
==Availability==
===Group Gloat 9===
====As grid skill (yellow tiles)====
==In other languages==
Category:Skill families
Category:Skills that activate when an opponent's attack misses
Category:Skills that raise stats
Category:Skills that affect all allies
Group Grass Guard (Skill)

Group Grass Guard (Japanese: くさガードＧ Group Grass Guard) is a in .
==Effect==
Group Grass Guard reduces the damage the user and its allies takes from moves, including buddy moves, by 30%. It does not reduce damage from sync moves or max moves.
==Availability==
===As passive skill===
==In other languages==
Category:Skills that are always active
Category:Skills that reduce damage
Category:Skills that affect all allies