Resident Evil: Revelations

Resident Evil: Revelations is the first "core" game of the Resident Evil video game series to appear on a handheld. This game has an episodic structure that flits between many characters but mainly focuses on Jill Valentine and Chris Redfield. It acts as a prequel to Resident Evil 5. Like always, many of the guns have appeared in previous Resident Evil games. In 2013, Revelations was ported to Playstation 3, Xbox 360, Windows and Wii U as retail and downloadable, called Resident Evil: Revelations Unveiled Edition. It contains several new features as well as full 1080P graphics.
The game follows Jill Valentine and her partner Parker Luciani, an Italian BSAA agent, as they hunt the illusive bioterrorist group Il Veltro, which threatens to release a new bioweapon into the ocean. The game is divided into several episodes, with the player controlling Jill, Parker, Chris Redfield, his partner Jessica Sherawat, and two other new BSAA agents. The game also features a new "Raid Mode" minigame, similar to the Mercenaries, where a player fights their way through a small, blocked off portion of a stage, fighting their way through increasingly difficult enemies, some of whom are enhanced with new powers.
The player's inventory is persistent, similar to Resident Evil 5, but weapons and ammo are associated with specific characters (for example, early on in the game the player takes control of Parker during a flashback and gains an FN P90, but it is dropped from their inventory as soon as control returns to Jill). Components for weapons are discovered throughout the course of gameplay; these vary from run of the mill attachments like "long" (extended) magazines to more outlandish equipment, such as a metal detector, which increases the drop rate of money and experience. The player's weapons are persistent in Raid Mode as well, and players can use the Buy Points they earn at the end of each stage to purchase new and better weapons. There are also several different versions of many weapons ("long range" Beretta 92s, for example, have a longer barrel for increased range, while "Sonic Assist" Benelli M3s are more likely to stun an enemy). There are also "Legendary" weapons, which are largely fictional guns, and two DLCs worth of guns and attachments.
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=Handguns=
==Beretta 92FS==
The Beretta 92FS is the primary sidearm of the BSAA agents in all Resident Evil games, and Revelations is no exception to that. It is used by Jill Valentine, Chris Redfield, and Keith Lumley. The starting capacity is ten rounds.
==Beretta M9A1 "Samurai Edge"==
The Samurai Edge is available as a DLC weapon, called "Jill's Samurai Edge". It is basically Jill's old Beretta 92FS Brigadier Samurai Edge from Resident Evil (2002) and Resident Evil 3: Nemesis updated into an M9A1-based Samurai Edge. An official replica of the in-game model has been made by Tokyo Marui.
==Colt Government Model==
The Colt Government Model is the primary handgun used by Jill's partner, Parker Luciani. It holds 7 rounds and shares ammo with the other handguns, such as the Beretta, despite this the weapon is otherwise depicted realistically, with marginally better stopping power and the lowest capacity of any weapon in the game other than the Pale Rider. It is also used by Jill briefly when Parker gets injured.
==Colt Python==
The 4" Colt Python revolver appears in both Campaign and Raid Mode. It can be compared to the Desert Eagle in terms of firepower. A similar Python was featured in Code Veronica.
==Glock 18C==
The Glock 18C is a buyable weapon in Raid Mode. Has an unrealistically slow rate of fire compared to the real G18 and the selector switch is always set to safe.
==IMI Desert Eagle Mark XIX==
The "Lightning Hawk" is a Desert Eagle Mark XIX identical to the one in Resident Evil 2 and Resident Evil 5. It has a non-fluted barrel, so it cannot be a "Magnum" weapon. It is similar to the Python but has a much faster firing speed. The "Long Range" variant adds an invisible variable zoom scope.
==Smith & Wesson 3566==
The rare Smith & Wesson 3566 is another handgun for players to choose as their fallback weapon. It is used by Raymond and Jessica in the flashback level. The 3566 has the distinction of being the weakest weapon in the game but has the ability to take more attachments. The Model 3566 Performance Center chambers .356 Team Smith & Wesson rounds in real life - the one in the game uses "Handgun" ammo. The game refers to it as "PC356" - which is the airsoft version of the real 3566 by Tokyo Marui.
=="Pale Rider"==
The "Pale Rider" is one of the four Legendary Weapons that appear in Raid Mode. It is basically a Colt Python with a very long barrel. It lacks the vent holes, like the standard Python and is the most powerful small arm in the game.
The weapon's name is a likely reference to the Biblical book of Revelation, specifically verse eight of chapter six: And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him.
=Submachine Guns=
==FN P90==
The FN P90 is used by Parker in the flashback level and is the primary automatic firearm of the Federal Bioterrorism Commission. The P90 has a very high rate of fire, holds 60 rounds by default, and uses Machine Gun Ammo.
Part of the P90's grip has been cut out, to facilitate the reuse of the draw animation for the MP5 and M3. The P90 is also the only automatic weapon in the game whose reload cycle doesn't feature the player clearing the chamber and then chambering a new round.
==Heckler & Koch MP5A3==
The MP5A3 is similar to the one in Resident Evil 5, with a fore-grip added. The Campaign version holds 50 rounds in the magazine.
=Shotguns=
==Benelli M3 Super 90==
The Benelli M3 appears with a 6-shot capacity and limited to pump-action mode. It is used by Chris, Keith, and Parker.
=="Drake" Sawn-Off Shotgun==
The "Drake" is a sawed-off side-by-side double barrelled shotgun that can be unlocked in Raid Mode. It is one of the four Legendary weapons. Like the "Hydra", it can hold more shells than the number of barrels it has.
=="Hydra" Sawn-Off Shotgun==
A fictional triple-barreled shotgun that first appeared in Resident Evil 5.
==Mossberg 500==
The "Windham" is a Mossberg 500 judging by the top mounted safety switch, tube cap and pump handle design. It is worth noting that the screw placement is wrong for the M500 series though.
=Assault Rifles=
==AK-74==
The gold-plated AK-74 appears as the "High Roller" and is only unlockable in Raid Mode. The High Roller is a Legendary weapon with no preset stats. The High Roller could possibly share the same title as Far Cry 2's golden AK-47 as "A golden weapon in a video game that serves more purpose than just tacky bragging rights", seeing as the High Roller could possibly excel in many areas depending on how it's stats are set.
==Heckler & Koch G36V==
The Heckler & Koch G36V with a shortened barrel is the primary automatic firearm of the Bioterrorism Security Assessment Alliance.
==Steyr AUG A2==
The Steyr AUG A2 features a conventional trigger guard and a unusable scope. Holds 42 rounds but it is clearly modelled with a 30-round magazine.
=Sniper Rifles=
==Heckler & Koch PSG1==
The PSG1 with a 5-shot magazine returns from Resident Evil 5 and is used by Chris' partner, Jessica Sherawat.
=="Muramasa"==
The Muramasa is a Legendary weapon usable in Raid Mode. It is a powerful bolt-action sniper rifle with an internal magazine.
==Remington M40A1==
Jill can acquire an M40A1 sniper rifle with a full black finish. The Campaign version holds 8 round by default instead of the correct five.
=Mounted Weapons=
==GE M134 Minigun==
An M134 Minigun is first used by Chris and Jessica while they are approaching the Queen Semiramis. Later it is mounted on a chopper and is used by Jill and Chris.
thumb|none|400px|M134 - 7.62x51mm
=Launchers=
==RPG-7==
The RPG-7 appears in the later part of the Story Mode. It is the most powerful weapon but, as ever, cannot be reloaded.
Category:Action
Category:Video Game
Category:Third-Person Shooter 
Category:Science-Fiction
Category:Horror
Category:Zombie
Category:Resident Evil
Category:Japanese Produced/Filmed