Foxhole (VG)

= Foxhole =
Foxhole is a Third-Person overhead shooter developed by Toronto-based studio Siege Camp (originally Clapfoot Studios), with heavy emphasis on Real-Time Strategy and player cohesion. The game is set in a fictional interwar/WW2 style setting where two factions, the Colonials and the Wardens, are fighting over a greatly desired sea trade route and the surrounding territory, and have been in conflict for over 100 years. 
Many weapons share animations with others in their class, and no parts are animated (for example, magazines aren't removed), leading to strange ones like the soldier cocking the revolver.
A fair warning, many of these do not have good close up screenshots of in-game usage due to the nature of the perspective the game has. While there are bugs to get around this, not all weapons are readily available to screen cap, if you happen to have some good in game screen shots of weapons close up or clearly seen otherwise, don't hesitate to add one. As for now, the in-game models in photos and dev releases will have to do.
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=Pistols=
==FN Mle. 1903 / M1911==
The standard side arm of both sides and the firearm the player spawns with. The icon appears to be an FN 1903 by the frame and lack of an exposed hammer and it uses 9mm, but the model appears to be an M1911 with a greatly exaggerated barrel. It sports checkered wood grips and matte nickle finish.
==Taurus Model 44==
The other handgun acquired in game is a large .44 revolver which sports high accuracy and damage but becomes way less accurate if shots are too consecutive. It appears to be based on the Taurus Model 44, with it's .44 caliber cartridge and general shape. It interestingly sports what seems to be a polymer grip, uncommon for a weapon in the WW1/Interwar/WW2 era the game bases its aesthetics from.
=Submachine Guns=
== MP40 / Zastava M56 Hybrid ==
A lightweight SMG with a relatively high rate of fire and is inaccurate at ranged distances. The general profile gives off the impression of an MP40, while the subtler details such as magazine distance from the grip and the magazine itself resemble the M56 Sub Machine Gun.
thumb|none|600px|The in-game model for the "SMG", oddly it has no trigger.
=Shotguns=
== Winchester Model 1912 ==
The standard combat shotgun, equipped with an extremely short barrel and wrapping on the stock and grip for extra gripping of the weapon. It seems to follow the general frame of a Winchester Riot Model but features an ejection port on the left side and alarmingly no trigger in sight.
=Rifles=
==Automatgevär m/42B==
The primary Warden rifle, the Argenti r.II Rifle, appears to be a hybrid of the Ag m/42 and M1 Carbine with the bolt of the MAS-36 on the left side and a magazine similar to the M14's. It is treated as a bolt-action rifle, and as with the majority of rifles in game, it is chambered in the generic "7.62mm".
==Boys Anti-Tank Rifle / Lahti L-39==
A massive rifle designed for taking down lightly armored vehicles. It is a heavily unwieldy weapon which encumbers the player greatly while carrying it. It requires the user to be crouched, sitting down, or prone to use and cannot be shoulder fired. It generally takes on the shape of a Boys Anti-Tank Rifle with the stock, grip, and muzzle brake, while taking it's smaller features from the Lahti L-39, such as the magazine, sled bipod, and trigger hand guard. It fires a 13.5mm bullet, about .55 Caliber like the Boys, and has an intermediate magazine capacity between the two at 8 rounds. 
==M1 Garand==
The standard rifle used by infantry in-game, known simply as the "Rifle". Oddly, the description states it's a bolt-action, which the animations reflect. Almost as if treating it as a straight-pull bolt-action. The rifle appears to have been removed as of the current builds.
==M1 Carbine / M1903 Air Service==
Originally simply called "Carbine", it is now called the Blakerow 871 and is used by the Wardens. It sports a high rate of semi-automatic fire while maintaining good precision for longer ranges, and is the lightest primary weapon in the game. It takes on the look of an M1 Carbine, with differences here and there such as the sights being extremely simple, no trigger guard, a bayonet lug, and giant single stack magazine which seems to take full length rifle cartridges. The magazine loosely resembles an M1903 Air Service with the general size and shape. Front sight is from the Lee-Enfield.
==Remington Model 8==
The primary Warden rifle, the No.2 Loughcaster, appears to be based on the Remington Model 8 with elements from the MAS-36, MAS-49, and the straight-pull bolt of the Schmidt-Rubin Rifle. It is treated as a bolt-action rifle and is chambered in the generic "7.62mm".
=Machine Guns=
==Browning M2==
A huge weapon designed to inflict large materiel damage and kill effectively. It seems modified for man portable use, noted by large chainsaw like grip at the front of the receiver, but is still quite heavy. It heavily encumbers the player and can only be fired from a crouching or prone position. The infantry model is equipped with a large tripod while the vehicle version is sturdily mounted on the top of the Half-Track.
==Hybrid Light Machine Gun "Storm Rifle"==
Called the "Storm Rifle", this is probably the most amalgamated weapon in the game's arsenal. It takes its general appearance, ammunition caliber, and left side feeding mechanism from the FG-42, yet mimics the magazine well and barrel assembly minus the heat shield from the Johnson M1941 Machine Gun. Its front sight seems to take cues from the SMLEs and the reciever looks like one from an STG-44/MP-44. Bizarrely, the stock seems to combine an original wood AK-47 and STG-44 stock together, breaking slightly from the Interwar to WWII time period (although elements resemble the Sten Mk V. The design was intentionally so, as stated by the developers, and still creates arguments among gun-enthusiast players.
thumb|none|450px|Sten Mk V - 9x19mm
=Launchers=
== M20 "Super Bazooka" ==
Simply called the "RPG", it is portrayed as a large, heavy, and slow weapon. It heavily encumbers the player and takes time to change aim. It is however devastating against vehicles as it rightfully should, firing a large bazooka type rocket. Note the single grip and the size and shape.
=Grenades and Explosives=
==Mk.II Frag Grenade==
A simple grenade titled "Frag Grenade".
==RPG-43 Anti-Tank Grenade==
Serves as the "High Explosive Grenade". Like it's real life counter-part, it is effective against vehicles and fortifications.
==M18 Smoke Grenade==
Titled "Smoke Grenade", it is a simple grenade that emits a large cloud of white smoke that obscures players and fortifications on both sides.
==Mk. V Gas Grenade==
Called "Green Ash", it is a Mk. V grenade painted in a lima bean green color that emits a cloud of poison gas that quickly kills any player not wearing a gas mask.
==No. 74 S.T. Grenade==
The No. 74 S.T. Grenade is available as "Anti-Tank Sticky Bomb".
Category:Video Game