Poison and Bone Spells

This page lists Necromancer skills from the Poison and Bone Spells skill tree. Other Necromancer skills: Summoning Spells, Curses, All Necromancer Skills
__TOC__
== Teeth ==
*Description: Fires a barrage of summoned barbed teeth
*Required Level: 1
*Required Skills: None
Level 	1	2 	3	4 	5	6 	7	8 	9 	10 	11	12 	13	14 	15	16 	17	18 	19	20 	21	22 	23	24 	25	26 	27	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Teeth 	2	3 	4	5 	6	7 	8	9 	10	11 	12	13 	14	15 	16	17 	18	19 	20	21 	22	23 	24	24 	24	24 	24	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24
Magic Damage (min) 	1	2 	2	3 	3	4 	4	5 	6 	7 	8 	9 	10	11 	12	13 	17	21 	25	29 	33	37 	44	52 	59	67 	74	82 	93 	104 	115	126 	137	148 	159	170 	181	192 	203	214 	225	236 	247	258 	269	280 	291	302 	313	324 	335	346 	357	368 	379	390 	401	412 	423	434
Magic Damage (max)	3	4 	5	6 	7	8 	9	10 	11	13 	14	16 	17	19 	20	22 	27	32 	37	42 	47	52 	60	69 	77	86 	94	103 	115	128 	140	153 	165	178 	190	203 	215	228 	240	253 	265	278 	290	303 	315	328 	340	353 	365	378 	390	403 	415	428 	440	453 	465	478 	490	503
Mana Cost 	3	3.5	4	4.5	5	5.5	6	6.5	7 	7.5	8 	8.5	9 	9.5	10	10.5	11	11.5	12	12.5	13	13.5	14	14.5	15	15.5	16	16.5	17 	17.5	18 	18.5	19 	19.5	20 	20.5	21 	21.5	22 	22.5	23 	23.5	24 	24.5	25 	25.5	26 	26.5	27 	27.5	28 	28.5	29 	29.5	30 	30.5	31 	31.5	32 	32.5
Teeth Receives Bonuses From:
*Bone Armor: +24% Magic Damage per Level
*Bone Spear: +24% Magic Damage per Level
*Bone Spirit: +24% Magic Damage per Level
 Changelog
Season 8:
* Level 22-28 scaling reduced from 15-18 to 15-17
* Level 28+ scaling reduced from 23-27 to 22-25
* Synergies reduced from 25% to 24%
Season 3:
* Teeth level 1 damage reduced from 2-4 to 1-3
* Teeth level 1-8 scaling reduced from 1-1 to 0.5-1
* Teeth level 8-16 scaling reduced from 1-2 to 1-1.5
* Teeth level 16-22 scaling increased from 3-5 to 4-5
* Teeth level 22-28 scaling increased from 7-9 to 7.5-9
* Teeth level 28+ scaling increased from 11-13 to 11.5-13.5
Season 2:
* level 8+ scaling slightly improved
Season 1:
* level 8+ scaling improved
* synergies for Bone Wall & Bone Prison changed to just Bone Armor
* synergies are now 25% (was 15%)
Vanilla Info
== Poison Strike ==
*Description: Adds poison to your dagger or scythe attacks
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
‑% to Enemy Poison Resistance	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	50 	50 	50 	50 	50 	50 	50 	50 	50 	50 	50 	50 	50 	50
Poison Damage (min) 	3 	6 	9 	12 	15 	18 	21 	25 	37 	50 	62 	75 	87 	100	112	125	162	200	237	275	312	350	412	475	537	600	662	725	812	900	987	1075	1162	1250	1337	1425	1512	1600	1687	1775	1862	1950	2037	2125	2212	2300	2387	2475	2562	2650	2737	2825	2912	3000	3087	3175	3262	3350	3437	3525
Poison Damage (max) 	6 	9 	12 	15 	18 	21 	25 	28 	40 	53 	65 	78 	90 	103	115	128	165	203	240	278	315	353	415	478	540	603	665	728	815	903	990	1078	1165	1253	1340	1428	1515	1603	1690	1778	1865	1953	2040	2128	2215	2303	2390	2478	2565	2653	2740	2828	2915	3003	3090	3178	3265	3353	3440	3528
Attack Rating +% 	50 	80 	110	140	170	200	230	260	290	320	350	380	410	440	470	500	530	560	590	620	650	680	710	740	770	800	830	860	890	920	950	980 	1010	1040	1070	1100	1130	1160	1190	1220	1250	1280	1310	1340	1370	1400	1430	1460	1490	1520	1550	1580	1610	1640	1670	1700	1730	1760	1790	1820
Mana Cost 	1.5	1.6	1.7	1.8	2 	2.1	2.2	2.3	2.5	2.6	2.7	2.8	3 	3.1	3.2	3.3	3.5	3.6	3.7	3.8	4 	4.1	4.2	4.3	4.5	4.6	4.7	4.8	5 	5.1	5.2	5.3 	5.5 	5.6 	5.7 	5.8 	6 	6.1 	6.2 	6.3 	6.5 	6.6 	6.7 	6.8 	7 	7.1 	7.2 	7.3 	7.5 	7.6 	7.7 	7.8 	8 	8.1 	8.2 	8.3 	8.5 	8.6 	8.7 	8.8
Poison Duration: 2 seconds
Poison Strike Receives Bonuses From:
*Desecrate: +25% Poison Damage per Level
*Bone Armor: +25% Poison Damage per Level
 Changelog
Season 9:
* Poison Strike now has a spread mechanic - if a monster dies while poisoned by poison strike, it will release a cloud upon death regardless of who kills the monster
* Level 16-22 scaling increased from 12-12 to 14-14
* Level 22-28 scaling increased from 20-20 to 24-24
* Level 28+ scaling increased from 28-28 to 34-34
* Poison pierce cap increased from -40% to -50%
Season 8:
* Synergies increased from 22% to 25%
* Base poison resistance penetration increase from -2% to -5%
Season 7:
* Poison strikes Poison Nova synergy was replaced with Bone Armor
Season 5:
* Poison strike attack rating base increased from 30% to 50%
* Poison strike attack rating per level increased from 20% to 30%
* Poison strike poison resistance penetration cap increased from -30% to -40%
* Poison strike level 16-22 scaling increased from 10-10 to 12-12
* Poison strike level 22-28 scaling increased from 18-18 to 20-20
* Poison strike level 28+ scaling increased from 26-26 to 28-28
Season 4:
* Poison Dagger has been reworked to Poison Strike and can now be used with scythes and daggers
* Poison Strike synergies increased from 22% to 24%
* Poison Strike starting poison resistance penetration increased from 1% to 2%
* poison strike now caps at 30% poison resistance penetration from 20%
Season 1:
* moved in the skill tree, requires level 1 (was 6)
* Now penetrates enemy poison resistances by -1% per level, up to -20%
* Now releases a poison cloud on hit which carries poison damage from gear/charms
* damage/duration reduced (damage per second is higher)
* mana cost halved
* synergy for Poison Explosion changed to Desecrate
* synergies are now 22% (was 20%)
Vanilla Info for Poison Dagger
== Bone Armor ==
*Description: Creates an orbiting shield of bone that absorbs melee damage
*Required Level: 6
*Required Skills: Teeth [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Physical Damage Absorbed	0 	10	20	30	40	50	60	70	81	92	103	114	125	136	147	158	170	182	194	206	218	230	243	256	269	282	295	308	322	336	350	364	378	392	406	420	434	448	462	476	490	504	518	532	546	560	574	588	602	616	630	644	658	672	686	700	714	728	742	756
Mana Cost 	11	12	13	14	15	16	17	18	19	20	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60 	61 	62 	63 	64 	65 	66 	67 	68 	69 	70
Cooldown: 2 seconds
Bone Armor Receives Bonuses From:
*Gains +3 Additional Absorb per Energy
*Bone Wall: +15 Damage Absorbed per Level
*Bone Prison: +15 Damage Absorbed per Level
 Changelog
Season 6:
* Bone armor cooldown increased from .5 seconds to 2 seconds (cooldowns are no longer shared with other skills)
Season 5:
* Bone armor now gains 3 damage absorb per energy
* Bone armor level 8-16 scaling increased from 10 to 11
* Bone armor level 16-22 scaling increased from 10 to 12
* Bone armor level 22-28 scaling increased from 10 to 13
* Bone armor level 28+ scaling increased from 10 to 14
Season 2:
* now counts as a magic skill (for items with +X to Magic Skills)
Season 1:
* moved in the skill tree, requires level 6 (was 1)
* prerequisites increased from 0 to 1 (now requires Teeth)
Vanilla Info
== Corpse Explosion ==
*Description: Cast on the corpse of a slain monster. It explodes, damaging nearby enemies
*Required Level: 6
*Required Skills: Poison Dagger [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Damage (min) 	2 	3 	4 	5 	6 	7 	8 	9 	12 	15 	18 	21 	24 	27 	30 	33 	39 	45 	51 	57	63 	69 	81 	93 	105 	117 	129 	141	156 	171 	186 	201	216 	231 	246 	261	276 	291 	306 	321	336 	351 	366 	381	396 	411 	426 	441	456 	471 	486 	501	516 	531 	546 	561	576 	591 	606 	621
Damage (max) 	5 	7 	9 	11 	13 	15 	17 	19	24 	29 	34 	39 	44 	49 	54 	59 	69 	79 	89 	99	109 	119 	133 	147	161 	175 	189 	203	221 	239 	257 	275	293 	311 	329 	347	365 	383 	401 	419	437 	455 	473 	491	509 	527 	545 	563	581 	599 	617 	635	653 	671 	689 	707	725 	743 	761 	779
Fire Damage (min) 	2 	3 	4 	5 	6 	7 	8 	9 	12 	15 	18 	21 	24 	27 	30 	33 	39 	45 	51 	57	63 	69 	81 	93 	105 	117 	129 	141	156 	171 	186 	201	216 	231 	246 	261	276 	291 	306 	321	336 	351 	366 	381	396 	411 	426 	441	456 	471 	486 	501	516 	531 	546 	561	576 	591 	606 	621
Fire Damage (max)	5 	7 	9 	11 	13 	15 	17 	19	24 	29 	34 	39 	44 	49 	54 	59 	69 	79 	89 	99	109 	119 	133 	147	161 	175 	189 	203	221 	239 	257 	275	293 	311 	329 	347	365 	383 	401 	419	437 	455 	473 	491	509 	527 	545 	563	581 	599 	617 	635	653 	671 	689 	707	725 	743 	761 	779
Radius (yards) 	5 	5 	5.6	5.6	6.3	6.3	7 	7 	7.6	7.6	8.3	8.3	9 	9 	9.6	9.6	10.3	10.3	11 	11	11.6	11.6	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12 	12
Mana Cost 	5.2	5.5	5.7	6 	6.2	6.5	6.7	7 	7.2	7.5	7.7	8 	8.2	8.5	8.7	9 	9.2 	9.5 	9.7	10	10.2	10.5	10.7	11 	11.2	11.5	11.7	12 	12.2	12.5	12.7	13 	13.2	13.5	13.7	14 	14.2	14.5	14.7	15 	15.2	15.5	15.7	16 	16.2	16.5	16.7	17 	17.2	17.5	17.7	18 	18.2	18.5	18.7	19 	19.2	19.5	19.7	20
Additional Damage: 5-10% of corpse life
Corpse Explosion Receives Bonuses From:
*Amplify Damage: +10% Damage per Level
*Desecrate: +10% Damage per Level
*Revive: +10% Damage per Level
 Changelog
Season 8:
* Level 8-16 scaling increased from 2-4 to 3-5
* Level 16-22 scaling increased from 5-10 to 6-10
* Synergies increased from 8% to 10%
* Radius increased from 10 yards to 12 yards
Season 7:
*Synergies increased from 7% to 8%
*Level 8-16 scaling increased from 1-1 to 2-4
*Level 16-22 scaling increased from 5-10 to 8-10
*Level 22-28 scaling increased from 10-14 to 12-14
Season 5:
* Reduce corpse explosion max radius from 14 yards to 10
Season 3:
* Corpse explosion increased to 5-10% corpse life from 3-5%
Season 1:
* moved in the skill tree
* prerequisites changed (now requires Poison Dagger instead of Teeth)
* 3-5% corpse life damage (was 70-120%)
* radius starts higher and caps at 14 yards
* added flat fire/phys damage
* now has Amplify Damage, Desecrate, & Revive as synergies at 7%
Vanilla Info
== Bone Wall ==
*Description: Creates an impassable barrier of bone and debris
*Required Level: 12
*Required Skills: Teeth [1], Bone Armor [6]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Life (Normal) 	147	183	220	257	294	330	367 	404 	441 	477 	514 	551 	588 	624 	661 	698 	735 	771 	808 	845 	882 	918 	955 	992 	1029	1065	1102	1139	1176	1212	1249	1286	1323	1359	1396	1433	1470	1506	1543	1580	1617	1653	1690	1727	1764	1800	1837	1874	1911	1947	1984	2021	2058	2094	2131	2168	2205	2241	2278	2315
Life (Nightmare)	147	183	220	257	294	330	367 	404 	441 	477 	514 	551 	588 	624 	661 	698 	735 	771 	808 	845 	882 	918 	955 	992 	1029	1065	1102	1139	1176	1212	1249	1286	1323	1359	1396	1433	1470	1506	1543	1580	1617	1653	1690	1727	1764	1800	1837	1874	1911	1947	1984	2021	2058	2094	2131	2168	2205	2241	2278	2315
Life (Hell) 	431	538	646	754	862	970	1077	1185	1293	1401	1509	1616	1724	1831	1939	2047	2154	2262	2370	2478	2586	2693	2801	2909	3017	3124	3232	3340	3448	3555	3663	3771	3879	3986	4094	4202	4310	4417	4525	4633	4741	4848	4956	5064	5172	5279	5387	5495	5603	5710	5818	5926	6034	6141	6249	6357	6465	6572	6680	6788
Duration: 24 seconds
Mana Cost: 17
Cooldown: 1 second
Bone Wall Receives Bonuses From:
*Bone Armor: +10% Life per Level
*Bone Prison: +10% Life per Level
 Changelog
Season 2:
* now counts as a magic skill (for items with +X to Magic Skills)
Season 1:
* prerequisites increased from 1 to 2 (now also requires Teeth)
Vanilla Info
== Desecrate ==
*Description: Summons 5 corpses and releases a deadly cloud of poison
*Required Level: 12
*Required Skills: Poison Dagger [1], Corpse Explosion [6]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Poison Damage (min) 	14	18 	23	28 	32	37 	42	46 	65	84 	103	121 	140	159 	178	196 	262	328 	393	459 	525	590 	679	768 	857	946 	1035	1125	1237	1350	1462	1575	1687	1800	1912	2025	2137	2250	2362	2475	2587	2700	2812	2925	3037	3150	3262	3375	3487	3600	3712	3825	3937	4050	4162	4275	4387	4500	4612	4725
Poison Damage (max)	18	23 	28	32 	37	42 	46	51 	70	89 	107	126 	145	164 	182	201 	267	332 	398	464 	529	595 	684	773 	862	951 	1040	1129	1242	1354	1467	1579	1692	1804	1917	2029	2142	2254	2367	2479	2592	2704	2817	2929	3042	3154	3267	3379	3492	3604	3717	3829	3942	4054	4167	4279	4392	4504	4617	4729
Mana Cost 	12	12.5	13	13.5	14	14.5	15	15.5	16	16.5	17 	17.5	18 	18.5	19 	19.5	20 	20.5	21 	21.5	22 	22.5	23 	23.5	24 	24.5	25 	25.5	26 	26.5	27 	27.5	28 	28.5	29 	29.5	30 	30.5	31 	31.5	32 	32.5	33 	33.5	34 	34.5	35 	35.5	36 	36.5	37 	37.5	38 	38.5	39 	39.5	40 	40.5	41 	41.5
Poison Duration: 3 seconds
Desecrate Receives Bonuses From:
*Poison Dagger: +20% Damage per Level
*Poison Nova: +20% Damage per Level
 Changelog
Season 8:
* Level 22-28 scaling reduced from 21-21 to 19-19
* Level 28+ scaling increased from 21-21 to 24-24
* Corpses now decay after 16 seconds to prevent "shenk bug" (This bug is when there are too many sprites on screen causing things to vanish or flicker)
* Disabled druid vines from providing health/mana when eating corpses generated from desecrate
Season 5:
* Desecrate level 1-8 scaling increased from 3-3 to 4-4
* Desecrate level 8-16 scaling increased from 12-12 to 14-14
* Desecrate poison cloud hitbox increased by 50%
Season 4:
* Desecrate synergies increased from 16% to 20%
* Desecrate level 22-28 scaling changed from 24-24 to 21-21
* Desecrate level 28+ scaling changed from 32-32 to 21-21
Season 1:
* reworked from Poison Explosion, moved in the skill tree, requires level 12 (Poison Explosion was 18)
* prerequisites reduced from 3 to 2 (no longer requires Teeth)
* Creates corpses on the ground instead of requiring a corpse to be cast (corpses can be targeted with Corpse Explosion, uses monster corpses from the area it is cast in)
* damage/duration reduced (damage per second is higher)
* mana cost now scales per level
* synergies are now 16% (was 15%)
Vanilla Info for Poison Explosion
== Bone Spear ==
*Description: Summons deadly spikes of bone to impale your enemies
*Required Level: 18
*Required Skills: Teeth [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Bone Spears 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	2 	2 	2 	2 	2 	2 	2 	2 	2 	2 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3 	3
Magic Damage (min) 	12	19 	26 	33 	40	47 	54 	61 	70	79 	88 	97 	106	115 	124 	133 	145	157 	169 	181 	193	205 	231 	257 	283	309 	335 	361 	407	453 	499 	545 	591	637 	683 	729 	775	821 	867 	913 	959 	1005	1051	1097	1143	1189	1235	1281	1327	1373	1419	1465	1511	1557	1603	1649	1695	1741	1787	1833
Magic Damage (max)	18	25 	32 	39 	46	53 	60 	67 	76	85 	94 	103	112	121 	130 	139 	152	165 	178 	191 	204	217 	245 	273 	301	329 	357 	385 	435	485 	535 	585 	635	685 	735 	785 	835	885 	935 	985 	1035	1085	1135	1185	1235	1285	1335	1385	1435	1485	1535	1585	1635	1685	1735	1785	1835	1885	1935	1985
Mana Cost 	7 	7.2	7.5	7.7	8 	8.2	8.5	8.7	9 	9.2	9.5	9.7	10 	10.2	10.5	10.7	11 	11.2	11.5	11.7	12 	12.2	12.5	12.7	13 	13.2	13.5	13.7	14 	14.2	14.5	14.7	15 	15.2	15.5	15.7	16 	16.2	16.5	16.7	17 	17.2	17.5	17.7	18 	18.2	18.5	18.7	19 	19.2	19.5	19.7	20 	20.2	20.5	20.7	21 	21.2	21.5	21.7
Bone Spear Receives Bonuses From:
*Teeth: +14% Magic Damage per Level
*Bone Spirit: +14% Magic Damage per Level
*Bone Armor: +14% Magic Damage per Level
 Changelog
Season 8:
* Synergies increased from 10% to 14%
Season 2:
* Bone Armor synergy increased from 5% to 10%
Season 1:
* prerequisites reduced from 2 to 1 (no longer requires Corpse Explosion)
* fires additional spears at levels 15 and 25 (does not shotgun)
* damage reduced
* synergies for Bone Wall & Bone Prison changed to just Bone Armor
* synergies are now 10%/10%/5% (was 7%)
Vanilla Info
== Bone Prison ==
*Description: Creates a barrier of fossilized bone around your target
*Required Level: 24
*Required Skills: Teeth [1], Bone Armor [6], Bone Wall [12], Bone Spear [18]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Life (Normal) 	147	183	220	257	294	330	367 	404 	441 	477 	514 	551 	588 	624 	661 	698 	735 	771 	808 	845 	882 	918 	955 	992 	1029	1065	1102	1139	1176	1212	1249	1286	1323	1359	1396	1433	1470	1506	1543	1580	1617	1653	1690	1727	1764	1800	1837	1874	1911	1947	1984	2021	2058	2094	2131	2168	2205	2241	2278	2315
Life (Nightmare)	147	183	220	257	294	330	367 	404 	441 	477 	514 	551 	588 	624 	661 	698 	735 	771 	808 	845 	882 	918 	955 	992 	1029	1065	1102	1139	1176	1212	1249	1286	1323	1359	1396	1433	1470	1506	1543	1580	1617	1653	1690	1727	1764	1800	1837	1874	1911	1947	1984	2021	2058	2094	2131	2168	2205	2241	2278	2315
Life (Hell) 	431	538	646	754	862	970	1077	1185	1293	1401	1509	1616	1724	1831	1939	2047	2154	2262	2370	2478	2586	2693	2801	2909	3017	3124	3232	3340	3448	3555	3663	3771	3879	3986	4094	4202	4310	4417	4525	4633	4741	4848	4956	5064	5172	5279	5387	5495	5603	5710	5818	5926	6034	6141	6249	6357	6465	6572	6680	6788
Mana Cost 	27 	26 	25 	24 	23 	22 	21 	20 	19 	18 	17 	16 	15 	14 	13 	12 	11 	10 	9 	8 	7 	6 	5 	4 	3 	2 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1
Duration: 24 seconds
Cooldown: 5 seconds
Bone Prison Receives Bonuses From:
*Bone Armor: +8% Life per Level
*Bone Wall: +8% Life per Level
 Changelog
Season 2:
* now counts as a magic skill (for items with +X to Magic Skills)
Season 1:
* prerequisites reduced from 5 to 4 (no longer requires Corpse Explosion)
Vanilla Info
== Poison Nova ==
*Description: Emits an expanding ring of concentrated poison
*Required Level: 30
*Required Skills: Poison Dagger [1], Corpse Explosion [6], Desecrate [12]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Poison Damage (min) 	50	68 	87 	106	125	143	162	181	203	225	246	268	290	312	334	356	381	406	431	456	481	506	534	562	590	618	646	675	706	737	768	800	831	862	893	925	956	987 	1018	1050	1081	1112	1143	1175	1206	1237	1268	1300	1331	1362	1393	1425	1456	1487	1518	1550	1581	1612	1643	1675
Poison Damage (max)	90	109	128	146	165	184	203	221	243	265	287	309	331	353	375	396	421	446	471	496	521	546	575	603	631	659	687	715	746	778	809	840	871	903	934	965	996	1028	1059	1090	1121	1153	1184	1215	1246	1278	1309	1340	1371	1403	1434	1465	1496	1528	1559	1590	1621	1653	1684	1715
Poison Duration: 2 seconds
Mana Cost: 20
Poison Nova Receives Bonuses From:
*Poison Dagger: +12% Poison Damage per Level
*Desecrate: +12% Poison Damage per Level
 Changelog
Season 8:
* Synergies increased from 10% to 12%
Season 6:
* Poison nova level 1-8 scaling reduced from 7-7 to 6-6
* Poison nova level 8-16 scaling reduced from 8-8 to 7-7 
* Poison nova level 16-22 scaling reduced from 9-9 to 8-8
* Poison nova level 22-28 scaling reduced from 11-11 to 9-9
* Poison nova synergies reduced from 14% to 10%
Season 5:
* Poison nova level 1-8 scaling increased from 5-5 per level to 7-7 per level
* Poison nova level 8-16 scaling increased from 7-7 per level to 8-8 per level
* Poison nova level 16-22 scaling reduced from 10-10 per level to 9-9 per level
* Poison nova level 22-28 scaling reduced from 12-12 per level to 10-10 per level
* Poison nova level 28+ scaling reduced from 12-12 per level to 10-10 per level
* Poison nova synergies reduced from 15% to 14%
* Poison nova level 28+ scaling changed from 10-10 per level to 11-11 (patch 6)
Season 4:
* Poison nova level 1-8 scaling increased from 4-4 to 5-5
* Poison nova level 28+ scaling reduced from 14-14 per level to 12-12
Season 3:
* Poison nova level 8-16 scaling increased from 6-6 to 7-7
* Poison nova's 22-28 scaling reduced from 16-16 to 12-12
* Poison novas 28+ scaling reduced from 22-22 to 14-14
Season 1:
* prerequisites reduced from 4 to 3 (no longer requires Teeth)
* damage scaling increased
* synergy for Poison Explosion changed to Desecrate
* synergies are now 15% (was 10%)
Vanilla Info
== Bone Spirit ==
*Description: Releases a spirit of the restless undead that tracks its target or finds one of its own
*Required Level: 30
*Required Skills: Teeth [1], Bone Spear [18]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Magic Damage (min) 	20	36 	52	68 	84	100 	116	132 	149	166 	183	200 	217	234 	251	268 	286	304 	322	340 	358	376 	406	436 	466	496 	526	556 	616	676 	736	796 	856	916 	976 	1036	1096	1156	1216	1276	1336	1396	1456	1516	1576	1636	1696	1756	1816	1876	1936	1996	2056	2116	2176	2236	2296	2356	2416	2476
Magic Damage (max)	30	47 	64	81 	98	115 	132	149 	167	185 	203	221 	239	257 	275	293 	312	331 	350	369 	388	407 	438	469 	500	531 	562	593 	655	717 	779	841 	903	965 	1027	1089	1151	1213	1275	1337	1399	1461	1523	1585	1647	1709	1771	1833	1895	1957	2019	2081	2143	2205	2267	2329	2391	2453	2515	2577
Mana Cost 	12	12.5	13	13.5	14	14.5	15 	15.5	16 	16.5	17 	17.5	18 	18.5	19 	19.5	20 	20.5	21 	21.5	22 	22.5	23 	23.5	24 	24.5	25 	25.5	26 	26.5	27 	27.5	28 	28.5	29 	29.5	30 	30.5	31 	31.5	32 	32.5	33 	33.5	34 	34.5	35 	35.5	36 	36.5	37 	37.5	38 	38.5	39 	39.5	40 	40.5	41 	41.5
Bone Spirit Receives Bonuses From:
*Teeth: +14% Magic Damage per Level
*Bone Spear: +14% Magic Damage per Level
*Bone Armor: +14% Magic Damage per Level
 Changelog
Season 8:
* Synergies increased from 10% to 14%
Season 2:
* Bone Armor synergy increased from 5% to 10%
Season 1:
* prerequisites reduced from 3 to 2 (no longer requires Corpse Explosion)
* Faster missile speed
* synergies for Bone Wall & Bone Prison changed to just Bone Armor
* synergies are now 10%/10%/5% (was 6%)
Vanilla Info