Luigi (PM)

Luigi is a playable character in the Brawl mod Project M. His gameplay is based on his appearance in Melee. He is ranked 26th on the official tier list in the top of the C tier, a much lower position than his Melee placement, where he was 12th out of 26, however barely higher compared to his Brawl placement, being 28th out of 38, respectively. However, in the official Project + tier list, he places much lower, being 40th out of 42, landing in the top of D tier.
==Attributes==
Luigi is a middleweight with a moveset that boasts a fast and powerful set of aerials, rapid approach methods, and spontaneous power. With his incredibly long wavedash, Fireballs, and the mobility of Luigi Cyclone, Luigi can take advantage of any lapse in defense. His wavedash (the longest in the game) couples well with his collection of deadly smash attacks, allowing him to approach and immediately put out a powerful hit. He can space out opponents using his fireballs, and his combo game, especially in the air, is very potent. 
Luigi suffers, however, in recovery and his speed in some areas, especially with his long wavedash being born from his very low traction at a cost. His low ground speed can be covered by substituting wavedashing for normal dashing, but his low aerial and falling speeds can hinder usage of his otherwise good aerials. Off stage, Luigi must deal with a fairly predictable and easy to edge hog return. Additionally, his floatiness makes him among the easiest characters to KO vertically (easier to KO than the floatier due to her extra weight), making attacks with high vertical power (such as 's up smash) deadly against Luigi; as such, he has relatively poor vertical endurance and players must know to cope with and avoid said attacks.
==Changes from Melee to PM==
===Aesthetics===
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===Ground Attacks===
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===Aerial Attacks===
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===Grabs, throws, and other===
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===Special Moves===
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==Changes from PM to P+==
===Aesthetics===
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===Dash Attack===
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===Forward Smash===
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===Up Smash===
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===Neutral Air===
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===Forward Air===
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===Back Throw===
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===Down Special (Luigi Cyclone)===
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===Side Special (Green Missile)===
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===Up Special (Super Jump Punch)===
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===Other===
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==Revisions==
===v2.1===
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===v2.5b===
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===v2.6b===
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===v3.0===
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===v3.5===
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===v3.6===
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==Moveset==
Up to date as of version 3.6.
 	 	Name 	Damage 	Description
Neutral attack 	Neutral attack 	 	2% 	Punches twice and performs a hip thrust forward. A quick three-hit attack that does little knockback. The first two hits are based on the Punch + Punch + Kick combo from Super Mario 64.
Neutral attack 	Neutral attack 	 	3% 	Punches twice and performs a hip thrust forward. A quick three-hit attack that does little knockback. The first two hits are based on the Punch + Punch + Kick combo from Super Mario 64.
Neutral attack 	Neutral attack 	 	5% 	Punches twice and performs a hip thrust forward. A quick three-hit attack that does little knockback. The first two hits are based on the Punch + Punch + Kick combo from Super Mario 64.
Forward tilt 	Forward tilt 	 	10% (body), 11% (foot) 	Kicks straight forward in a back-turning roundhouse kick. Can be angled.
Up tilt 	Up tilt 	 	9% 	Swipes his hand above his head with his fist. Not much range, but covers a wider area than Mario's up tilt. One of Luigi's standard combo tools.
Down tilt 	Down tilt 	 	15% 	A quick, short-ranged kick. Little range and knockback, but high hitstun and damage. Causes a Mr. Saturn sound effect upon connecting. The second strongest down tilt in the game, losing only to Bowser's. Easily a decent combo starter with solid reward on hit.
Dash attack 	Dash attack 	 	3% (hits 1-7) 	Dashes forward and attacks his opponent with a flurry of punches. All seven hits can chain into one another. Very poor compared to other dash attacks, and also one of Luigi's worst moves, though it's one of the most damaging. The final blow has enough hitstun to follow up with very quick actions.
Forward smash 	↗ 	 	 	Bends his elbow before thrusting his arm out, performing a spear-hand thrust. Deals low damage, but has high knockback growth, making it an excellent finisher. This move can be angled up or down; inflicting more damage angled upwards.
Forward smash 	→ 	 	 	Bends his elbow before thrusting his arm out, performing a spear-hand thrust. Deals low damage, but has high knockback growth, making it an excellent finisher. This move can be angled up or down; inflicting more damage angled upwards.
Forward smash 	↘ 	 	 	Bends his elbow before thrusting his arm out, performing a spear-hand thrust. Deals low damage, but has high knockback growth, making it an excellent finisher. This move can be angled up or down; inflicting more damage angled upwards.
Up smash 	Up smash 	 	 	Luigi performs an upwards headbutt. This move can hit enemies behind Luigi. An excellent finishing move at around 110%. Luigi's head is intangible while the hitboxes are out.
Down smash 	Down smash 	 	 	Luigi performs a low break-dancing sweepkick that hits on both sides. Does great vertical knockback and has good range. Can easily lead into combos at low percentages if used after a wavedash. Luigi starts off via a low-profile by swinging his left leg inward in a full turning sweep as opposed to his brother's actual break-dance sweep.
Neutral aerial 	Neutral aerial 	 	15% (clean), 8% (late) 	A sex kick. Has strong, entirely vertical knockback, serving as a powerful vertical finisher at high percentages, or a vertical combo starter at lower percentages. This attack is similar to the Jump Kick from Super Mario 64.
Forward aerial 	Forward aerial 	 	12% 	Luigi does a quick karate chop forward. High horizontal knockback with very fast startup and recovery, and is one of Luigi's primary aerial finishers. It is also a good option when wavelanding.
Back aerial 	Back aerial 	 	11% 	Luigi kicks backwards with both feet. Commonly used in a short hop to perform a quick waveland. A useful gimping tool and also a solid aerial combo tool as well. This move uses its Melee animation.
Up aerial 	Up aerial 	 	13% 	Luigi does an aerial flipkick, hitting foes above him. A useful juggling tool in midair.
Down aerial 	Down aerial 	 	16% 	Luigi does a quick spin kick aimed downwards. This move meteor smashes enemies who come in contact with the sweetspot (being the upper hitbox located at Luigi's waist) with strong knockback. If sourspotted, it results in powerful horizontal knockback, making it a great edgeguarding attack.
Grab 	Grab 	 	— 	
Pummel 	Pummel 	 	3% 	Headbutts opponent. A very slow pummel, but can be quickly used again after hitting the foe.
Forward throw 	Forward throw 	 	8% 	Throws the opponent forward in a single turning fling.
Back throw 	Back throw 	 	12% (throw), 8% (collateral) 	Spins around three times and swings the opponent backwards in a giant swing throw. One of his stronger throws and can hit nearby opponents with the grabbed target. This attack is similar to how Mario throws Bowser during the boss battles from Super Mario 64.
Up throw 	Up throw 	 	7% 	Throws his opponent upward with both hands, leading into possible combos.
Down throw 	Down throw 	 	7% 	Slams his opponent on the ground. The opponent is thrown onto the floor head-first and bounces up, leading into possible combos.
Floor attack (front)	Floor attack (front)	 	6% 	Gets up and punches behind him, then in front.
Floor attack (back) 	Floor attack (back) 	 	6% 	Gets up and does a sweep kicks in a similar fashion to his down smash.
Floor attack (trip) 	Floor attack (trip) 	 	5% 	Gets up and kicks backward and forward.
Edge attack (fast) 	Edge attack (fast) 	 	6% (body), 8% (legs) 	Does a somersault and kicks with both feet.
Edge attack (slow) 	Edge attack (slow) 	 	10% 	Slowly gets up and kicks with one leg.
Down taunt 	Down taunt 	 	4% 	Does a short-ranged kick to the ground that can damage those who touch his left foot. On grounded opponents, it inflicts moderately low set knockback, making it unreliable at KOing; however, on aerial opponents, its base knockback is extremely high, and will spike opponents, making it capable of yielding early KOs should the player properly connect, though it is still unreliable due to the high startup lag and short range.
Neutral special 	Neutral special 	Fireball 	7% 	Luigi shoots a fireball from his fingers. Has less range than Mario's, but is not affected by gravity.
Side special 	Side special 	Green Missile 	5-26% (normal), 15-27% (misfire) 	Luigi charges up and shoots forward like a missile. This move can be charged for about 2.5 seconds, and the charge can held infinitely by holding the special button. If Luigi glows green, then the attack will be a misfire, which is faster and deals 27% damage with powerful knockback. He may also store this misfire and allow Green Missile to fire normally; with the next use of Green Missile being a misfire of reduced damage depending on how many times it has been canceled, to a minimum of 15% damage. One in eight uses of this move is guaranteed to be a misfire. A great move for horizontal recovery.
Up special 	Up special 	Super Jump Punch	25% (clean ground), 21% (clean air), 1% (late)	Luigi performs a strong, jumping uppercut. If the attack is sweetspotted, it becomes a Fire Jump Punch, which deals much more and has high KO potential. If he does not connect with the sweetspot, it deals pitiful damage and produces one coin. The damage of the sweetspot is stronger when used on the ground.
Down special 	Down special 	Luigi Cyclone 	8% (hit 1), 12% (hit 2) 	Luigi rapidly spins around, launching any enemies in his path. The first hit occurs during the spin, while the second hit occurs during the ending pose, both having vertical knockback. Mashing the special button causes Luigi to rise up in the air, which can be used for recovery, and can sometimes carry opponents into the upper blast line as an attack, being a decent vertical finisher. It has much better horizontal movement compared to Mario Tornado, but gives less vertical distance. Resembles the Spin Jump from Super Mario World.
Final Smash 	Final Smash 	Negative Zone 	0% 	Luigi dances, and a large, greenish-tint void surrounds him. Inside the void, the colors of the environment, characters inside the void and Luigi himself become inverted. Can cause various negative status effects if the opponents is caught in the void, these being: flowering, dizziness, sleep, greater launch distance (which makes a lot of Luigi's moves (such as his Fire Jump Punch) effective finishers even at low and mid percentages), and forced taunting.
==In competitive play==
===Notable players===
* - Ranked 3rd on the Massachusetts Power Rankings, 5th on the New England Power Rankings, and 29th on PMRank 2023. Placed 5th at Blacklisted 5.
* - Ranked 3rd on the Arizona Project M Power Rankings and 29th on PMRank 2019.
* - Ranked 6th in SoCal.
* - Yoshi main with a Luigi secondary. Ranked #15 on PMRank 2023.
* - Ranked 1st on the Columbus Project M Power Rankings and was formerly ranked 43rd on PMRank 2017.
* - Ranked #50 on PMRank 2023. First player from Oregon to be featured on PMRank.
==Alternate costumes==
===Project M===
Luigi has an alternate costume based off of his alter ego, , from . When wearing the costume, Luigi wears a black mask, his outfit becomes black and green instead of blue and green, and the "L" on his cap is reversed.
3.6 includes recolors for team battles, and a white "Fire" variant for Mr. L.
											
											
											
===Project+===
In Project+, Luigi is given a new recolor based on his appearance in His Mr. L costume's recolors are also touched up, with the Red Team coloration being similar to the Fire Luigi palette (shared with Fire Mario) from the NES version of . Luigi also gains an alternate "Casino" costume based on the casino-themed minigames from and , which comes with two team-based recolors and one based on Waluigi like his default costume.
Secret costumes:
 
Z-Secret Costume: Fake Peach: Based on Luigi's appearance in where he dresses as a stand-in for Peach.
R-Secret Costume: Space Land Luigi: Based on Luigi's appearance in when participating on the board.
==Trivia==
*His Project+ artwork is identical to one of his Up Taunt poses, which, in some respects, is similar to his Mario & Luigi: Partners in Time artwork.
==External links==
*Labbing Discord Tech Post
Category:Luigi
Category:Characters (PM)