Black Mesa (Source)

(formerly known as Black Mesa: Source, BM or BMS for short) is the total conversion that attempts to remake the original game. Utilizing the engine to completely update and enhance the experience, Black Mesa throws you into the world that started the Half-Life continuum and introduced Dr. Gordon Freeman to the world as a gun-toting, bullet-dodging PhD. in theoretical physics.
Black Mesa was built and founded on the principle that did not do the original title enough credit, regardless of the true intentions laid out with the release of . Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. 
There are two distinct releases of this game:
;Black Mesa Beta
:Also referred as the mod version of Black Mesa (or Black Mesa 2012). This version of the game originally released on September 14, 2012, and it is available for free on ModDB, GameFront and many other websites, aswell through BitTorrent protocol via its official website Download Manager. It only contains the unpolished Earthbound levels with old graphics, sounds, music and textures, and lots more bugs. This version runs off of the engine branch, and requires the installed to run, and the game is only supported on . As of today, the official website no longer host the original Download Manager containing those mirror links, but some of the mirror links (such as ModDB), remains active to this day.
;Black Mesa: Definitive Edition
:This is the current version available for purchase on Steam, released in May 2015 as Early Access and completed in 6 March 2020. It contains both the Earthbound and Xen levels, as well as Multiplayer mode, Surface Tension Uncut and Steam Workshop support. This is a standalone product that runs on its own version of the engine branch, using as a base, dubbed ''. Officially supported on and + . 
==The Black Mesa Team (Crowbar Collective)==
Black Mesa has brought together some very talented, professional, and dedicated developers. The skillset is very noticeable, from level design to modeling to conceptual art to programming. With more than 30 members, the team behind Black Mesa is representative of a new age in third-party development. For a full-date team roster, personal portfolios, and job assignments, stop by the official Black Mesa website.
==Features==
The game features a branch of Source known as . It is a custom hybrid of several current branches of Source and includes many features from each. The BM branch Authoring Tools have been released and are available directly from the game's bin folder.
*Redesign and overhaul all chapters of the original Half-Life, including the Xen portion.
*Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
*An all-new face creation system that allows each character to have a unique, artist-created face.
*A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
*AI that will hunt you by sight and sound.
*Normal, bump, and specular maps built into textures giving flat surfaces a new, more dynamic look.
*A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal.
*Steam Workshop implementation and full support for modders.
*Powerful Dynamic Lighting System.
== Chapters ==
Like the original , Black Mesa contains the same chapters, the difference is that most levels are completely rebuilt, such as majority of On a Rail chapters were cut and all Xen chapters looks different, easier and much longer than the original. Originally, Black Mesa was released in 2012, as a mod without the Xen chapter included, the same still applies to the Steam version released in 2015, lasted until 2019 when a beta version on Steam containing these chapters are now available, and fully released alongside the 1.0 Update in 2020, leaving Early Access. Some part of Surface Tension was also cut until 2016, these part was added back under the name "Surface Tension Uncut".
==Releases and updates==
==Media==
1920px-Black_Mesa_c1a0a_3k_DF.jpg|Black Mesa's lobby shows exactly how much detail the mod team puts into their environments
1920px-Black_Mesa_c1a2a_3k_DF.jpg|Black Mesa introduces all new particle effects to further enhance the visual fidelity of the mod
1920px-Black_Mesa_c1a2b_3k_DF.jpg|The Face Creation System gives the impression of many faces that aren't expensive to render
=== Official screenshots ===
BMS - Screenshot 1.jpg|Black Mesa features a complete overhaul of the Xen chapters.
BMS - Screenshot 2.jpg
BMS - Screenshot 3.jpg
BMS - Screenshot 4.jpg
BMS - Screenshot 5.jpg|The redesigned Gonarch's Lair chapter.
BMS - Screenshot 6.jpg
BMS - Screenshot 7.jpg|New godrays effect in Xen.
== Known Issues ==
=== Original 2012 release ===
=== Steam release ===
== System Requirements ==
=== 2012 Mod release ===
=== Steam release ===
==External links==
* Official Website
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* Community page
* Official Steam Discussion
* Official Forum Community (No longer available) Archived
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Category:Remasters and RemakesCategory:Half-Life series mods and fangames