List of Skills (XS2)

This article is a list of character s in Xenosaga Episode II - Jenseits von Gut und Böse. 
==Skill development==
In order to learn skills, characters must first spend class points to unlock the skill class, then can spend skill points to earn the skills. Each class has 4 skills that can be learned. If the character learns all 4 skills, they will earn additional class points. In addition, the first time a character learns all the skills of a skill for a particular level, they will unlock the next level of skills. Certain skills cannot be learned unless the player has also attained the corresponding Secret Key. Except where noted, all characters are able to learn the same skills.
==List of skills==
===Level 1 skills===
Classes A through G require 300 class points to unlock, while class H requires 600 class points to unlock.
Class	Skill name 	Skill points	Type 	EP 	Effect 	Secret Key
A 	Medica 	200 	Ether 	2 	Low HP recovery relative to ether attack (one ally) 	N/A
A 	Refresh L 	150 	Ether 	4 	Clear L-type status effect based on caster's ether attack (one ally) 	N/A
A 	Poison Guard 	100 	Mastered	N/A	Poison resistance +25% 	N/A
A 	Blind Guard 	100 	Mastered	N/A	Blind resistance + 25% 	N/A
B 	Attacker 	200 	Ether 	4 	Raise physical attack and lower physical defense (self) 	N/A
B 	Defender 	200 	Ether 	4 	Lower physical attack and raise physical defense (self) 	N/A
B 	STR +2 	100 	Equipped	N/A	Increase physical attack by 2 	N/A
B 	VIT +2 	150 	Equipped	N/A	Increase physical defense by 2 	N/A
C 	Analyze 	150 	Ether 	4 	Analyze enemy to see statistics (one enemy) 	N/A
C 	Memory 	100 	Mastered	N/A	Recall enemy zones once learned 	N/A
C 	EATK +2 	150 	Equipped	N/A	Increase ether attack by 2 	N/A
C 	EDEF +2 	150 	Equipped	N/A	Increase ether defense by 2 	N/A
D 	Down Dex 	150 	Ether 	4 	Lower dexterity and evasion of biological or gnosis enemy (one enemy)	N/A
D 	Break Sensors	150 	Ether 	4 	Lower dexterity and evasion of mechanical enemy (eone enemy) 	N/A
D 	DEX +2 	150 	Equipped	N/A	Increase dexterity by 2 	N/A
D 	EVA +2 	150 	Equipped	N/A	Increase evade by 2 	N/A
E 	Ice Blast 	200 	Ether 	6 	Ice ether attack (one enemy) 	N/A
E 	Flame Blast 	200 	Ether 	6 	Fire ether attack (one enemy) 	N/A
E 	Thunder Blast	200 	Ether 	6 	Thunder ether attack (one enemy) 	N/A
E 	Aura Blast 	200 	Ether 	6 	Aura ether attack (one enemy) 	N/A
F 	Down Force 	150 	Ether 	4 	Lowers physical attack of biological or gnosis enemy (one enemy) 	N/A
F 	Down P Def 	150 	Ether 	4 	Lowers physical defense of biological or gnosis enemy (one enemy) 	N/A
F 	Down Ether 	150 	Ether 	4 	Lowers ether attack of biological or gnosis enemy (one enemy) 	N/A
F 	Down E Def 	150 	Ether 	4 	Lowers ether defense of biological or gnosis enemy (one enemy) 	N/A
G 	Break Arms 	150 	Ether 	4 	Lowers physical attack of mechanical enemy (one enemy) 	N/A
G 	Break Armor 	150 	Ether 	4 	Lowers physical defense of mechanical enemy (one enemy) 	N/A
G 	Break Beam 	150 	Ether 	4 	Lowers ether attack of mechanical enemy (one enemy) 	N/A
G 	Break Shield 	150 	Ether 	4 	Lowers ether defense of mechanical enemy (one enemy) 	N/A
H 	Psycho Pocket	300 	Ether 	4 	Steal an item (one enemy) 	1
H 	Break B10 	400 	Mastered	N/A	Break bonus chance +10% 	2
H 	Focus 1 	600 	Mastered	N/A	Recovers 10% of EP with the Stock command 	3
H 	EP Regen 	600 	Equipped	N/A	EP +2 every turn 	4
===Level 2 skills===
Classes A through G require 600 class points to unlock, while class H requires 1200 class points to unlock.
Class	Skill name 	Skill points	Type 	EP 	Effect 	Secret Key
A 	Ice Veil 	300 	Ether 	4 	Reduce ice damage 25% (one ally) 	N/A
A 	Flame Veil 	300 	Ether 	4 	Reduce fire damage 25% (one ally) 	N/A
A 	Thunder Veil 	300 	Ether 	4 	Reduce thunder damage 25% (one ally) 	N/A
A 	Aura Veil 	300 	Ether 	4 	Reduce aura damage 25% (one ally) 	N/A
B 	Ice Sword 	300 	Ether 	4 	Add ice to non-elemental attacks (one enemy) 	N/A
B 	Flame Sword 	300 	Ether 	4 	Add fire to non-elemental attacks (one enemy) 	N/A
B 	Thunder Sword 	300 	Ether 	4 	Add thunder to non-elemental attacks (one enemy) 	N/A
B 	Aura Sword 	300 	Ether 	4 	Add aura to non-elemental attacks (one enemy) 	N/A
C 	Revert 	600 	Ether 	20 	Revive character with 25% HP (one ally) 	N/A
C 	Medica 2 	600 	Ether 	4 	Mid HP recovery relative to ether attack (one ally) 	N/A
C 	Medica All 	600 	Ether 	10 	Low HP recovery relative to ether attack (all allies) 	N/A
C 	Vaccine 	400 	Ether 	6 	Raise status effect resistance 10% (one ally) 	N/A
D 	Stock 1 	500 	Ether 	4 	Increase Stock count by one 	5
D 	HP Mind 10 	500 	Mastered	N/A	HP Recovery +10% 	N/A
D 	ST Mind 10 	400 	Mastered	N/A	Status effect recovery +10% 	N/A
D 	Rare +10 	600 	Equipped	N/A	Rare item acquisition +10% 	6
E 	Heavy Guard 	200 	Mastered	N/A	Heavy resistance +25% 	N/A
E 	Weak Guard 	200 	Mastered	N/A	Weak resistance +25% 	N/A
E 	Ether PD Guard	200 	Mastered	N/A	Ether PD resistance +25% 	N/A
E 	Ether DD Guard	200 	Mastered	N/A	Ether DD resistance +25% 	N/A
F 	Ether Spear 	400 	Ether 	4 	Raise ether attack and lower ether defense (self) 	N/A
F 	Ether Shield 	400 	Ether 	4 	Lower ether attack and raise ether defense (self) 	N/A
F 	Junk Beam 	500 	Ether 	4 	20% chance to cancel mechanical enemy's action (one enemy)	7
F 	Miracle Star 	400 	Ether 	8 	Non-elemental ether attack (one enemy) 	N/A
G 	Ice Coat 	400 	Equipped	N/A	Reduce ice damage 25% 	N/A
G 	Flame Coat 	400 	Equipped	N/A	Reduce fire damage 25% 	N/A
G 	Thunder Coat 	400 	Equipped	N/A	Reduce thunder damage 25% 	N/A
G 	Aura Coat 	400 	Equipped	N/A	Reduce aura damage 25% 	N/A
H 	Boost 1 	1200 	Ether 	8 	Increase boost count by one (self) 	8
H 	Expansion Pack	1000 	Mastered	N/A	Increase skill slots by one 	9
H 	Inner Peace 	1500 	Mastered	N/A	Raise evasion after using the Stock command 	10
H 	ST Resist 20 	1200 	Equipped	N/A	Status effect resistance +20% 	11
===Level 3 skills===
Classes A through G require 1200 class points to unlock, while class H requires 2400 class points to unlock.
Class	Skill name 	Skill points	Type 	EP 	Effect 	Secret Key
A 	Refresh II 	800 	Ether 	6 	Clear H type status effect based on caster's ether attack (one ally) 	N/A
A 	Safety Level 	1200 	Ether 	20 	Survive with one HP one time (one ally) 	12
A 	ST Mind 15 	600 	Mastered	N/A	Status effect recovery +15% 	N/A
A 	Limiter Up 	1500 	Equipped	N/A	Increase max HP & EP 10% 	13
B 	Blade Coat 	500 	Equipped	N/A	Reduce slashing damage 25% 	N/A
B 	Spear Coat 	500 	Equipped	N/A	Reduce piercing damage 25% 	N/A
B 	Hammer Coat 	500 	Equipped	N/A	Reduce strike damage 25% 	N/A
B 	Beam Coat 	500 	Equipped	N/A	Reduce beam damage 25% 	N/A
C 	Cleanse 	800 	Ether 	8 	Clear status effects using half of current HP (self) 	N/A
C' 	Rapid Refresh 	1000 	Mastered	N/A	Regeneration x2 during reserve 	14
C 	Double Power 	1000 	Equipped	N/A	Double parameter effects of equipped skills 	N/A
C 	Last Revenge 	1200 	Equipped	N/A	When knocked out, counterboost with 1 HP and full stock (one time only) 	15
D 	Stun Guard 	400 	Mastered	N/A	Stun resistance +25% 	N/A
D 	Lost Guard 	400 	Mastered	N/A	Lost resistance +25% 	N/A
D 	Poison EP Guard 	400 	Mastered	N/A	Poison EP resistance +25% 	N/A
D 	Slow Guard 	400 	Mastered	N/A	Slow resistance +25% 	N/A
E 	Quick 	1200 	Ether 	10 	Increase turns 25% (one ally) 	N/A
E 	Charge Time 	800 	Ether 	4 	Double HP regeneration one time (self) 	N/A
E 	CRTC +5 	800 	Equipped	N/A	Increases critical hit rate 5% 	N/A
E 	First Combo 	1000 	Equipped	N/A	Stock +1 when battle starts 	16
F 	Prayer 	1200 	Ether 	16 	Receive a heavenly gift (self) 	N/A
F 	Break B15 	1500 	Mastered	N/A	Break bonus chance 15% 	17
F 	Revenge Power 	1500 	Equipped	N/A	25% chance of counterboost after taking a critical hit (only after enemy individual attack)	N/A
F 	Rare +30 	1800 	Equipped	N/A	Rare item acquisition +30% 	18
G 	Misty 	1000 	Ether 	6 	Block biological or gnosis enemy's ether skills (one enemy) 	N/A
G 	Infection 	800 	Ether 	4 	Lower status resistance of biological or gnosis enemy (one enemy) 	N/A
G 	Guard 	800 	Mastered	N/A	Damage reduction +20% when guarding 	N/A
G 	Ether Burst 	1000 	Equipped	N/A	Doubles ether attack damage, but also doubles EP consumption 	19
H 	Skill Up 10 	3600 	Mastered	N/A	Skill points +10% 	20
H 	Experience Up 10	3600 	Mastered	N/A	Experience points +10% 	21
H 	Combo Boost 	3600 	Equipped	N/A	Boost possible even when character icon is showing 	22
H 	EP Half 	3600 	Equipped	N/A	EP consumption 1/2 	23
===Level 4 skills===
Classes A through C require 2400 class points to unlock, while class H requires 4800 class points to unlock.
Class	Skill name 	Skill points	Type 	EP 	Effect 	Secret Key
A 	Heaven's Rain 	2000 	Ether 	18 	Aura ether attack (all enemies) 	N/A
A 	Curse 	4000 	Ether 	18 	Enemy takes as much damage as it causes 	24
A 	Damage 10 	4000 	Equipped	N/A	Lower all damage received by 10% 	N/A
A 	Samurai Soul 	3200 	Equipped	N/A	Increase attack when party member is knocked out 	N/A
B 	Annihilation 	2800 	Ether 	18 	Non-elemental ether attack & clear status effects (one enemy) 	N/A
B 	Focus 2 	4800 	Mastered	N/A	Recover 15% EP with the Stock command 	25
B 	Lost AGL 	2400 	Mastered	N/A	Retain full agility after casting ether 	N/A
B 	Knight Soul 	3200 	Equipped	N/A	Increase defense when party member is knocked out 	N/A
C 	Overload 	3600 	Equipped	N/A	50% chance of stock +2 when using the Stock command 	26
C 	ST Resist 30 	3200 	Equipped	N/A	Status effect resistance +30% 	N/A
C 	ST Double 	2800 	Equipped	N/A	Duration of status effects x2 	27
C 	HP Mind 15 	2400 	Mastered	N/A	HP recovery +15% 	N/A
D 	Best Ally 	9600 	Ether 	60 	Auto revive and recover all HP one time (one ally) 	28
D 	Skill Up 15 	7200 	Mastered	N/A	Skill points +15% 	29
D 	Experience Up 15	7200 	Mastered	N/A	Experience points +15% 	30
D 	Rebound 	8000 	Equipped	N/A	50% chance to Counterboost after guard or evasion when using the Stock command	31
===Character-exclusive skills===
Skill name 	Character	Type 	EP 	Effect
Shion's Swimsuit 	Shion 	Equipped	N/A	Agility +1, Skill points +10%, additional 10 - 15% damage
chaos' Swimsuit 	chaos 	Equipped	N/A	Agility +1, Skill points +10%, additional 10 - 15% damage
Jr.'s Swimsuit 	Jr. 	Equipped	N/A	Agility +1, Skill points +10%, additional 10 - 15% damage
MOMO's Swimsuit 	MOMO 	Equipped	N/A	Agility +1, Skill points +10%, additional 10 - 15% damage
Jin's Swimsuit 	Jin 	Equipped	N/A	Agility +1, Skill points +10%, additional 10 - 15% damage
KOS-MOS' Swimsuit	KOS-MOS 	Equipped	N/A	Agility +1, Skill points +10%, additional 10 - 15% damage
Ziggy's Swimsuit 	Ziggy 	Equipped	N/A	Agility +1, Skill points +10%, additional 10 - 15% damage
Erde Storm 	Shion 	Ether 	8 	Non-elemental ether attack from Erde Kaiser arms (all enemies)
Erde Beam 	Shion 	Ether 	8 	Ether beam attack from Erde Kaiser head (all enemies)
Erde Quake 	Shion 	Ether 	8 	Non-elemental ether attack from Erde Kaiser legs (all enemies)
Erde Kaiser Fury 	Shion 	Ether 	50 	Large damage slashing, piercing, or thunder ether attack (all enemies, one-time)
==Ether Combos==
Characters who have learned the requisite Ether skills have the ability to pair with another character to use an Ether combo. A character must boost during another character's turn for them to be utilized.
Name 	Ethers Used 	EP 	Effect
Double Medica 	Medica x2 	Low HP recovery (all allies) 	2
Double Medica 2 	Medica 2 x2 	Mid HP recovery (all allies) 	4
Double Refresh L	Refresh L x2 	Remove L status effect (all allies) 	6
Double Refresh H	Refresh H x2 	Remove H status effect (all allies) 	6
XSB Dex 	Down Dex x2 	Lowers dexterity and evasion of biological and gnosis enemies (all enemies)	4
XSB Force 	Down Force x2 	Lowers physical attack of biological and gnosis enemies (all enemies) 	4
XSB P Def 	Down P Def x2 	Lowers physical defense of biological and gnosis enemies (all enemies) 	4
XSB Ether 	Down Ether x2 	Lowers ether attack of biological and gnosis enemies (all enemies) 	4
XSB E Def 	Down E Def x2 	Lowers ether defense of biological and gnosis enemies (all enemies) 	4
XSK Sensors 	Break Sensors x2 	Lowers dexterity and evasion of mechanical enemies (all enemies) 	4
XBK Arms 	Break Arms x2 	Lowers physical attack of mechanical enemies (all enemies) 	4
XBK Armor 	Break Armor x2 	Lowers physical defense of mechanical enemies (all enemies) 	4
XBK Beam 	Break Beam x2 	Lowers ether attack of mechanical enemies (all enemies) 	4
XBK Shield 	Break Shield x2 	Lowers ether defense of mechanical enemies (all enemies) 	4
Junk Blast 	Junk Beam x2 	20% chance to cancel mechanical enemies' actions (all enemies) 	4
Lost Mist 	Misty x2 	Blocks biological and gnosis enemies' ether skills (all enemies) 	6
Thunder Wall 	Thunder Veil x2 	Reduce thunder damage 25% (all allies) 	4
Flame Wall 	Flame Veil x2 	Reduce fire damage 25% (all allies) 	4
Ice Wall 	Ice Veil x2 	Reduce ice damage 25% (all allies) 	4
Aura Wall 	Aura Veil x2 	Reduce aura damage 25% (all allies) 	4
Thunder Storm 	Thunder Blast x2 	Thunder ether attack (all enemies) 	6
Thunder Burst 	Thunder Blast, Aura Blast	Concentrated thunder ether attack (one enemy) 	6
Flame Storm 	Flame Blast x2 	Fire ether attack (all enemies) 	6
Flame Burst 	Flame Blast, Aura Blast 	Concentrated fire ether attack (one enemy) 	6
Ice Storm 	Ice Blast x2 	Ice ether attack (all enemies) 	6
Ice Burst 	Ice Blast, Aura Blast 	Concentrated ice ether attack (one enemy) 	6
Aura Storm 	Aura Blast x2 	Aura ether attack (all enemies) 	6
Miracle Stars 	Miracle Star x2 	Non-elemental ether attack (all enemies) 	8
Pocket Rare 	Analyze, Psycho Pocket 	Analyze enemy and steal rare item (one enemy) 	4
Category:Skills (XS2)