nyuuzyou/wikis huggingface dataset:
Ragnar

Ragnar is a gas giant located on the outer edge of the Helios Gamma/Delta system, and site of the Ragnar Anchorage munitions station. After the Fall of the Twelve Colonies, Commander Adama, assuming command of the Colonial Fleet after Admiral Nagala's death, orders all ships to Ragnar; President Laura Roslin's fleet is the only known assemblage of ships to make this rendezvous. 
Ragnar is wracked by violent storms. Ragnar Anchorage appears to be located in an area of relative calm within the storms. The storms themselves create a high level of electromagnetic discharges, which interfere with a range of systems, including a ship's ability to plot FTL jumps. While this effectively hides the Anchorage station from enemy scans, it also means that a ship must cross the "EM threshold" above the main bulk of the storms before attempting a jump. This problem requires Commander Adama to place Galactica directly between the planet and an opposing force of Cylon basestars to provide the necessary protection for the civilian Fleet to jump away from Colonial space. 
Another side effect of the storm is the emission of a form of radiation that adversely affected the Cylons' silica pathways, a technology integrated into humanoid Cylons. When Leoben Conoy appears to fall sick while trapped on the station with Adama, it gives the commander his first clue that Conoy is a Cylon construct .
==Notes==
*The name is an allusion to the tale of Ragnarok, the apocalyptic battle of the gods of Norse mythology.
*Ragnar is said to be at least three days away at sublight speed and the entire Cylon fleet is between Galactica and the Anchorage, hence the ship has to make a FTL jump, even though Colonel Saul Tigh warns that Galactica could end up in the middle of the sun rather than at Ragnar if the calculations are off even by a few degrees.
*It is possible that the deleterious effects of Ragnar's radiation on Cylon technology became known to the Colonials during the Cylon War, prompting them to place the Anchorage within Ragnar's atmosphere.
==References==
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de:Ragnar
Raider (2003 Video Game)

The standard Raider is the primary fighter craft of the Cylons. It is similar in design to the Original Series Raider.
Piloted by a single Cylon, it is armed with two forward-firing energy weapons. Several other Raider variants also exist in the video game continuity.
==Notes==
*This vessel is part of a separate continuity that mixes elements from the Re-imagined Series and Original Series as well as unique material. It is not a canonical item in either series.
== Related Imagery ==
Image:Scy3.jpg|Concept art.
Image:Raider1.jpg|Composite render of the standard Raider.
Image:Battlestar_eliteraider.jpg|Composite render of the Raider Leader.
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Category:2003 Video Game
Raider (Deadlock)

== Background ==
To compete with the Colonial Viper developments, Cylon Raiders have shed armor plating in favour of digital reaction control systems and navigational AI assistance.
The Mark I Raider is almost as fast as the modern Viper, with the armor to match.
== Game Abilities & Statistics ==
=== General stats ===
* Squadron size: 16 Craft
* Hull points: 52 (3.25 Hull per craft)
* Speed: 360 m/s
* Damage output: 0.3
* Weapon range: 2500m (2000m effective range)
* DRADIS range: 2000m
=== Special abilities ===
Squad repair - All squadrons can be ordered to return to their parent ship and undergo repairs during battle, this can even replace lost craft in the squadron and can be done regardless of how much damage and losses the squadron has taken so long as it is still intact.
Missile interception - Raiders can attempt to intercept incoming ordnance by giving orders to defend the target of incoming ordnance. The earlier the order is given the better, as it will take time for Raiders to reach the target ordnance and dispose of it.
== External Links ==
* "Complete Ship Statistics" by Sir Wagglepuss III via StreamCommunity.com
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Raider (SDS)

During the failed 2001 continuation project to revive Battlestar Galactica conceptual artwork was once again drawn up by Guy Dyas of both the exterior and interior of a new Advanced Raider. 
On the outside the basic shape and size remained the same but the new design had slightly extended wings and a more meanacing front.
The interior, however, was much more detailed than the original which was very sparce of instruments. The new interior design gives a more more realisic view of a space fighter.
The new shooting script also called for a dedicated "Pilot Cylon" which looked slightly different to the regular ones. It is unknown if all three seats were occupied by Pilot Cylons or just the main front seat would.
==External Links==
*Information, artwork and photos of the Cylon Raider concepts from Cylon.org
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Raider (TOS)/jp:レイダー (オリジナル・シリーズ)

:この記事はオリジナル・シリーズのレイダーに関するものです。他のシリーズのレイダーについてはサイロン・レイダーを参照のこと。
レイダーはサイロンの主力戦闘攻撃機(３座)である。３体のセンチュリオンにより通常運用され、横２列の前席に２体のパイロット、前席よりも高い位置に設けられた後席に１体の指揮官(機長)がそれぞれ搭乗する。
２機のレーザー・キャノン砲を備え、翼内の爆弾倉及び翼下に取り付けたラックに爆弾を搭載できる。２機の準光速エンジンを搭載し、宇宙空間及び大気圏内ともに飛行可能である。
長距離作戦においては、燃料補給用のタンカーを伴うことが知られている。これによってベーススターの助けなしで長距離の準光速飛行が可能となる。このような戦術は奇襲任務では普通に用いられ、レイダーの大部隊に発見されることなく敵の防衛線を突破させることに成功している。敵に発見されやすいベーススターを伴っては不可能な戦術である。
搭乗員数の多さや潜在的な火力の大きさにも関わらず、レイダーはしばしばバイパーに圧倒される。これはバイパーの高い機動性やパイロットであるコロニアル・ウォーリアーの技量に負う所が大きいだろう。アポロは、バイパー１機に対してレイダー１０機までならば負けない自信を持っているようで、実際にそれを口にもしている。
Raider (TOS)/jp:レイダー（オリジナル・シリーズ）

レイダーはサイロンの主力戦闘攻撃機(３座)である。３体のセンチュリオンにより通常運用され、横２列の前席に２体のパイロット、前席よりも高い位置に設けられた後席に１体の指揮官(機長)がそれぞれ搭乗する。
２機のレーザー・キャノン砲を備え、翼内の爆弾倉及び翼下に取り付けたラックに爆弾を搭載できる。２機の準光速エンジンを搭載し、宇宙空間及び大気圏内ともに飛行可能である。
長距離作戦においては、燃料補給用のタンカーを伴うことが知られている。これによってベーススターの助けなしで長距離の準光速飛行が可能となる。このような戦術は奇襲任務では普通に用いられ、レイダーの大部隊に発見されることなく敵の防衛線を突破させることに成功している。敵に発見されやすいベーススターを伴っては不可能な戦術である。
搭乗員数の多さや潜在的な火力の大きさにも関わらず、レイダーはしばしばバイパーに圧倒される。これはバイパーの高い機動性やパイロットであるコロニアル・ウォーリアーの技量に負う所が大きいだろう。アポロは、バイパー１機に対してレイダー１０機までならば負けない自信を持っているようで、実際にそれを口にもしている。
== Dimensions ==
The interior of the full scale Cylon Raider cockpit set measures 9' x 10' x 7'1.5" while the maximum width of the 4' 1.5" high "windshield" is 8'1" . The shape and dimensions of the windshield are in fairly good agreement with those of the SFX miniature; the full scale vehicle would be about 41 feet (12.5 meters) long and 50.5 feet (15.4 meters) wide.
== Notes ==
* Cylon ships of the identical appearance were used during the Cylon War in the Re-imagined Series .
* In Galactica 1980, these Raiders are still in use 30 years since the Fall of the Twelve Colonies. However, they are slowly being phased out by an advanced Raider with increased firepower and other advanced technologies ("The Super Scouts, Part I," "The Night the Cylons Landed, Part I").
* The fourth issue of the re-imagined Galactica 1980 comic book series identifies the mainstay Cylon Raider as an "alpha class." As this is a separate continuity source, this is not considered canon to either the Original Series or its spin-off.
== Related Images ==
Image:Raidercrew.jpg|A typical Raider crew .
Image:RaiderSchematics.jpg|A Raider schematic displayed by a scanner on Galactica .
Image:Raider pilot helm.jpg|The helm console of a Raider .
Image:Raider underside.jpg|The underside of a Raider (The Return of Starbuck).
Image:Original Cylon Raider.jpg|Original Raider as seen in the Re-imagined Series.
==References==
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de:Zylonischer Jäger (TOS)
Raider Prototype

== Background==
The prototype deployed by Cylon carriers prior to mass production of the Mark I Raider.
These prototypes are slower, but more highly armored than their redesigned counterparts.
== Game Abilities & Statistics ==
=== General stats ===
* Squadron size: 2 Craft
* Hull points: 32 (16 Hull per craft)
* Speed: 300 m/s
* Damage output: 0.3
* Weapon range: 2500m (2000m effective range)
* DRADIS range: 2000m
=== Special abilities ===
Squad repair - All squadrons can be ordered to return to their parent ship and undergo repairs during battle, this can even replace lost craft in the squadron and can be done regardless of how much damage and losses the squadron has taken so long as it is still intact. As an additional note, Heavy Raiders will be restocked with it's Centurion complement upon docking with it's parent ship. This is done immediately, and can be sent back out the following turn.
Board - The Heavy Raider can be ordered to board a hostile vessel in order to allow the Centurions on board to wreak havoc on the enemy ship. Each Heavy Raider has a boarding strength of 50 (100 strength per squad) which will fight the marines on board the target vessel. Subsystems will begin taking damage relative to Marine strength on the target, the less marines left the more subsystems will take damage. If the Centurions kill all marines on the target vessel then they will continue to deal constant subsystem damage until the Centurions are pulled off or the ship is destroyed. Multiple Heavy Raiders will stack on the target, and will be required to take down larger ships such as Battlestars. Boarding strength of Heavy Raiders is influenced by the Armoury subsystem power of the ship it belongs to. If it's parent ship is lost, or the subsystem is reduced to 0, Heavy Raider boarding will do little to it's target.
Missile interception - Heavy Raiders can attempt to intercept incoming ordnance by giving orders to defend the target of incoming ordnance. This really is not recommended with Heavy Raiders, but you can stop some of the slower munitions such as guided missiles if you're desperate.
==Gallery==
File:Alan-blackwell-praider-rear-04.jpg|Base model by Anthony Carriero
==Notes==
*Alan Blackwell worked with Black Lab Games on the concept art for Battlestar Galactica - Deadlock. Most of the work consisted of taking flat 2D renders and turning them into fully 3D concept imagesAlan Blackwell's Artstation page https://alanb.artstation.com/projects/LN865#top. His work included the Manticore corvette.
==References==
Category:A to Z 
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Rally

Rally is a pyramid player with the Caprica Buccaneers. 
Rally participates in the high-altitude training with Samuel T. Anders and other Buccaneers in the Caprican mountains during the Fall of the Twelve Colonies, prior to hearing the first explosions from this event. Discovering that Cylons are indeed involved, he joins Anders' nascent resistance. 
He recovers a Centurion thigh piece, which allows Anders to follow through with his plan to booby-trap it with some explosives in order to take out a Cylon repair shed. When the operation goes askew, he recovers an injured Wheeler and brings him back to their camp.
Rally later participates in the final conflict on Caprica, before the Cylons make their final peace offering and Galactica's search and rescue operation recovers the survivors from Anders' resistance .
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Ralph McQuarrie

Ralph McQuarrie (born 13 June 1923) was a conceptual designer responsible for the look of the original Battlestar Galactica. Prior to Galactica, he is well known for his work on the Star Wars original trilogy, and later for his work in E.T. the Extra-Terrestrial. 
==External links==
* Ralph McQuarrie Official Site
* Ralph McQuarrie Concept Sketches and Concept Paintings 
McQuarrie, Ralph
McQuarrie, Ralph
McQuarrie, Ralph
McQuarrie, Ralph
McQuarrie, Ralph
McQuarrie, Ralph
Rance Howard

Rance Howard (born November 17, 1928 in Oklahoma) is an American character actor, writer, and producer. Howard had a brief role as Farnes, the ill-fated constable in the 
Howard is the father of actors Ron Howard (child actor of The Andy Griffith Show, co-star of Happy Days, and popular motion picture director of films including Splash, Apollo 13 and Cast Away) and Clint Howard (child actor in the original Star Trek episode "The Corbomite Maneuver," and character actor in many TV and motion picture roles). Howard is the grandfather of Lady in the Water actress Bryce Dallas Howard (Ron's daughter, and supporting actress in Spider-Man 3).
The patriarch of the Howard acting clan, Rance Howard has an extensive acting career in television and film since the 1950s. Married to the late Jean Speegle Howard (herself a venerable actress in her own right), Howard made his marks in classic American television with roles in shows such as The Andy Griffith Show, That Girl, Bonanza (starring Original Series actor Lorne Greene), Gunsmoke, The Waltons, Little House on the Prairie, Happy Days and many other programs throughout the end of the 20th Century.
Howard has taken some writing credits for episodes of Andy Griffith, The Flintstones, and The Rookies. As producer, Howard has credits for Grand Theft Auto, Cotton Candy and Through the Magic Pyramid.
Science fiction fans may remember Howard in the brief appearances in Babylon 5, where Howard portrayed David Sheridan, the father of the lead character, John Sheridan, who reminded his son of his first lesson in fighting before a climactic battle in the series: "Never start a fight, but always finish it." 
de: Rance Howard
Ranger (Deadlock)

== Background ==
Originally a Picon specialist design, the Ranger class has more recently become popular throughout the Twelve Colonies.
Its combination of long-range dominance and skirmish-range turret configuration makes it a highly effective all-rounder in any strike group. 
== Gallery ==
File:BSGD - Ranger Concept.jpg|Ranger texture concept from Forge Studios
File:BSGD - Ranger Mesh Concept.jpg|Ranger mesh concept from Forge Studios
File:Alan-blackwell-ranger-hex-01.jpg|Base model by Anthony Carriero
== Game Abilities & Statistics ==
=== Navigation ===
FTL Cooldown: 4 turns.
* Speed: 135 m/s (189 m/s Boost Thruster, 110.7 m/s +/- 4 Posture)
* Turn rate: 72 degrees per turn. (43.2 Boost Thruster, 57.6 +/-4 Posture)
* Pitch/Yaw rate: 100% (59% Boost Thruster, 80% +/- 4 Posture)
* Ship hull size: 3
=== Hull/Armour/Engineering ===
* Hull: 90
** Left: 45 (Armoury)
** Right: 45 (Armoury)
** Front: 60 (Fire Control)
** Rear: 45 (Navigation)
** Top: 60 (Engineering)
** Bottom: 45 (Tech Bay)
* 20% Damage reduction (16% +4 Posture, 24% -4 Posture)
* 100% Subsystem Repair (84% +4 Posture, 116% -4 Posture)
=== Fire Control Systems ===
2x Munition slots, 2 turn cooldown.
Munition salvo size: 100% (116% +4 Posture, 84% - 4 Posture)
4x Medium Turret mounted left.
* Range: 5000 (4200-5800)
* Rate of fire: Low
* Accuracy: Low (Very Low - Medium)
* Damage: 1
4x Medium Turret mounted right..
* Range: 5000 (4200-5800)
* Rate of fire: Low
* Accuracy: Low (Very Low - Medium)
* Damage: 1
2x Heavy Turret mounted front
* Range: 5000 (4200-5800)
* Rate of fire: Very Low
* Accuracy: Very Low (Very Low - Low)
* Damage: 3
2x Medium Turret mounted on bottom.
* Range: 5000 (4200-5800)
* Rate of fire: Low
* Accuracy: Low (Very Low - Medium)
* Damage: 1
=== Tech/Armoury ===
* DRADIS range: 5000m (4100m -5900m)
* Firewall regen: 6.0/s (4.9/s +4 Posture, 7.1/s -4 Posture)
* Marine Armour: 40 (32 - 48)
* Marine Strength: 150 (123 +4 Posture, 177 -4 Posture)
=== Veterancy ===
* Level 1: +10% Munition Salvo Size
* Level 2: +20% Munition Salvo Size, +10% Max Speed
* Level 3: +30% Munition Salvo Size, +20% Max Speed
== Notes ==
* Alan Blackwell worked with Black Lab Games on the concept art for Battlestar Galactica - Deadlock. Most of the work consisted of taking flat 2D renders and turning them into fully 3D concept images.Alan Blackwell's Artstation page https://alanb.artstation.com/projects/LN865#top His work included the Manticore corvette.
== External Links ==
* "Complete Ship Statistics" by Sir Wagglepuss III via StreamCommunity.com
* 
== References ==
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Rapid transport trolley

The rapid transport trolley is a transportation system aboard designed to get the pilots to their s as quickly as possible.
This transport system is used during emergencies when Galactica needs to quickly launch her fighters. However, it is not used for routine patrols, for which the pilots make their way using more conventional means .
== Notes ==
* The trolley's tunnel is a re-use of Draconia corridor from Buck Rogers in the 25th Century.
==References==
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Raptor 1

Raptor 1 is the designation of the lead Raptor in a scout party dispatched to by in the episode "Kobol's Last Gleaming, Part I".
"Raptor 1" is also the designation of the lead Raptor of the SAR party deployed in "Fragged," and another Raptor in "Home, Part II" that makes an intra-atmos entry in Kobol's atmosphere to find Laura Roslin.
== Incident ==
After entering Kobol's orbit, a phalanx of Cylon Raiders happens upon them suddenly. Raptor 3 is destroyed in orbit via collision with a Raider, Raptor 2 is ordered to jump back to Galactica, and Raptor 1 is damaged as a result of the fracas―shot once, sending it into an uncontrolled counter-clockwise spin, and then a second time, breaching the crew cabin and killing the pilot, Karma .
 manages to ditch near an overgrown field, near ruins presumed to be from humanity pre-Exodus. During the crash, Socinus is badly burned, but the remaining six survive relatively unscathed, while the Raptor suffers secondary explosions and burns . The survivors take cover in a nearby forest, but Tarn is gunned down by Cylon ground forces while retrieving a medical kit lost in the confusion. Socinus succumbs to his injuries shortly thereafter, and is euthanized by Tyrol .
After burying the two, the remaining five observe Cylon Centurions constructing a DRADIS dish and missile battery to intercept Galactica SAR party. Crashdown formulates a plan to take out the Cylon forces, but is killed by Baltar after drawing a gun on Cally Henderson when the plan goes awry.
The SAR party manages to evade the Cylon missiles and rescue the four survivors . It is likely that Raptor 1's remains are left behind on Kobol .
== Occupants ==
Raptor 1 is composed of eight crew persons.
=== Surviving ===
* Vice President Gaius Baltar
* Specialist Cally Henderson
* CPO Galen Tyrol - shot in right arm
* Specialist Diana Seelix - shot in right leg
=== Deceased ===
* Karma: KIA prior to crash landing 
* Tarn: KIA from a Cylon ambush 
* Specialist Socinus: dies from pulmonary edema and deliberate morpha overdose 
* Lieutenant Alex "" Quartararo: KIA from a shot in the back from Dr. Baltar 
== See Also ==
*Battle of Kobol
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Raptor 1029

Raptor 1029 is a Raptor that is flown by Lt. Margaret "Racetrack" Edmondson during the SAR mission to find missing Raptor 718. She is accompanied by Lt. Louis Hoshi, who made the request for the SAR to Colonel Saul Tigh earlier .
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Raptor 2

Raptor 275 is designated Raptor 2 when it participates in the scout mission dispatched to (TRS: "Kobol's Last Gleaming, Part I").
A Raptor 2 is again referred to in "Fragged". It may or may not have been the same actual craft, as has several surviving Raptors by this point.
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Raptor 219

Raptor 219 was intended for a long-term scouting flight by Athena, but was stolen by Boomer during her kidnapping of Hera Agathon.
After damaging the Raptor during her escape, Boomer jumped away with it, damaging the Galactica in the process .
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Raptor 3

Raptor 3 is the designation of one of three Raptors deployed to scout the planet , following Sharon Valerii and Alex Quartararo's initial discovery.
Raptor 3 is destroyed with all hands, including its pilot, ECO, eight specialists, and four Colonial Marines, after colliding with a Cylon Raider upon entering orbit .
== Notes ==
*In the episode "Fragged," Captain mistakenly refers to the crashed Raptor 1 as Raptor 3.
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Raptor 305

Raptor 305 is one of Galactica's remaining Raptors after a Cylon force attacks three Raptors, destroying one and forcing a second, Raptor 1, to crash-land on . 
Raptor 305 is cannibalized for parts for the two Raptors that participate in the SAR for Raptor 1 on .
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