Bettie

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Bettie (Japanese: ユイ Yui) is the female player character in Pokémon Masters EX. Her male counterpart is Scottie.
Along with her partner , Bettie explores the land of Pasio to compete in the Pokémon Masters League. Bettie also forms sync pairs with other Pokémon during her adventures, including , , , , , , , and , as well as various Pokémon hatched from .
==In the games==
==Pikachu==
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	A new Trainer on a new adventure with Pokémon, ready to take her important first steps toward becoming a Pokémon master.
===Availability===
Bettie forms a sync pair with Pikachu at the start of the game.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	17 	20 	100% 	An opponent 	Has a chance (10%) of leaving the target paralyzed.	
Potion 	0(2 uses)	—	— 	— 	An ally	Restores an ally's HP by approximately 40% of its maximum HP. 	 	
 	 	2	47 	56 	100% 	An opponent 	Has a chance (10%) of leaving the target paralyzed.	
Jump Start 	0(2 uses)	—	— 	— 	Self 	Raises the user's Sp. Atk by two stat ranks. Raises the user's Speed by one stat rank.	 	
 	 	 	 	 	 	 	 	
of Newfound Passion	 	—	250 	300 	— 	An opponent 	No additional effect. 	
===Skills===
Name 	Description
 	
 	When the user enters battle with full HP, applies the Enduring effect to it.
 	
Electric Strike 	Raises allies' Attack and Sp. Atk by 15 when using Electric-type attacks.
Main Character Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Pasio Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
===Sync grid===
The sync grid for Bettie & Pikachu is an expanded grid, made available on January 15, 2020.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +20 	HP +20 	4 	48 	2
HP +30 	HP +30 	6 	72 	3
Defense +5 	Defense +5 	0 	5 	1
Defense +10 	Defense +10 	4 	48 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +10 	Sp. Atk +10 	5 	50 	1
Sp. Atk +10 	Sp. Atk +10 	5 	50 	1
Sp. Atk +10 	Sp. Atk +10 	5 	50 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	1
Thunder Shock: Power +3 	Thunder Shock: Power ↑ +3 	2 	24 	1
Thunder Shock: Power +3 	Thunder Shock: Power ↑ +3 	2 	24 	2
Thunder Shock: Power +4 	Thunder Shock: Power ↑ +4 	2 	24 	1
Thunder Shock: Power +4 	Thunder Shock: Power ↑ +4 	2 	24 	1
Thunder Shock: Power +4 	Thunder Shock: Power ↑ +4 	2 	24 	1
Thunder Shock: Power +5 	Thunder Shock: Power ↑ +5 	2 	24 	3
Thunder Shock: Power +5 	Thunder Shock: Power ↑ +5 	2 	24 	1
Thunder Shock: 	Has a chance (50%) of charging the user's move gauge by one when a move is successful. 	6 	72 	3
Thunder Shock: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	5 	60 	1
Thunder Shock: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	5 	60 	2
Thunder Shock: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	5 	60 	3
Thunderbolt: Power +4 	Thunderbolt: Power ↑ +4 	2 	24 	1
Thunderbolt: Power +4 	Thunderbolt: Power ↑ +4 	2 	24 	1
Thunderbolt: Power +4 	Thunderbolt: Power ↑ +4 	3 	36 	1
Thunderbolt: Power +4 	Thunderbolt: Power ↑ +4 	3 	36 	1
Thunderbolt: Power +5 	Thunderbolt: Power ↑ +5 	3 	36 	1
Thunderbolt: Power +5 	Thunderbolt: Power ↑ +5 	4 	48 	2
Thunderbolt: Power +6 	Thunderbolt: Power ↑ +6 	3 	36 	1
Thunderbolt: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Thunderbolt: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	5 	60 	3
Potion: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	1
Potion: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
Potion: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
Jump Start!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
 	Powers up the user's moves when in a pinch. 	10 	120 	1
 	Powers up the user's moves when in a pinch. 	12 	144 	3
 	Powers up the user's moves when the target is paralyzed. 	10 	120 	2
 	When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (20%) of applying the Enduring effect to the user again.	11 	132 	2
 	When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (20%) of applying the Enduring effect to the user again.	11 	132 	2
Thunder of Newfound Passion: Power +25	Power ↑ +25 	5 	60 	3
Thunder of Newfound Passion: Power +25	Power ↑ +25 	5 	60 	3
==Torchic==
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	With a new Pokémon partner in tow, this Trainer is ready to grow and take on tougher Pokémon battles, using her potential as her greatest weapon.
===Availability===
Bettie forms a sync pair with Torchic by completing Chapter 20 of the PML Arc.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	30 	36 	100% 	An opponent 	Raises the user's Speed by one stat rank. 	
X Attack All 	0(2 uses)	—	— 	— 	All allies	Raises the Attack of all allied sync pairs by two stat ranks. 	 	
Blazing Hope! 	0(2 uses)	—	— 	— 	All allies	Raises the Sp. Atk of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.	 	
 	 	2	47 	56 	100% 	An opponent 	Has a chance (10%) of leaving the target burned.	
 	 	 	 	 	 	 	 	
Fire Sync Impact	 	—	200 	240 	— 	An opponent 	No additional effect. 	
===Skills===
Name 	Description
 	
 	Speed cannot be lowered.
 	
Fire Support 	Raises the maximum HP of all allied sync pairs by 30.
Main Character Support	Raises the maximum HP of all allied sync pairs by 4.
Pasio Support 	Raises the maximum HP of all allied sync pairs by 4.
===Sync grid===
The sync grid for Bettie & Torchic is an expanded grid, made available on March 25, 2023.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Defense +20 	Defense +20 	7 	84 	3
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +20 	Sp. Def +20 	7 	84 	3
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Flame Charge: Power +3 	Flame Charge: Power ↑ +3 	3 	36 	1
Flame Charge: Power +3 	Flame Charge: Power ↑ +3 	3 	36 	1
Flame Charge: Power +3 	Flame Charge: Power ↑ +3 	3 	36 	1
Flame Charge: Power +3 	Flame Charge: Power ↑ +3 	3 	36 	1
Flame Charge: Power +3 	Flame Charge: Power ↑ +3 	3 	36 	2
Flame Charge: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Flamethrower: Power +3 	Flamethrower: Power ↑ +3 	3 	36 	1
Flamethrower: Power +3 	Flamethrower: Power ↑ +3 	3 	36 	1
Flamethrower: Power +3 	Flamethrower: Power ↑ +3 	3 	36 	2
Flamethrower: Power +3 	Flamethrower: Power ↑ +3 	3 	36 	2
Flamethrower: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Flamethrower: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	10 	120 	3
X Attack All: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Blazing Hope!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Blazing Hope!: 	Applies the Gradual Healing effect to the user when its move is successful. 	10 	120 	3
 	Prevents the user from becoming trapped. 	5 	60 	1
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 	8 	96 	2
 	Applies the Physical Damage Reduction effect to the allied field of play the first time the user is in a pinch each battle.	9 	108 	2
 	Has a chance (30%) of raising the user's Defense by one stat rank when it is hit by an attack move. 	10 	120 	2
 	Raises the user's Speed by one stat rank when its Pokémon uses a move. 	10 	120 	3
 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 	10 	120 	3
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.	10 	120 	3
 	Reduces the sync move countdown by one the first time the user's sync move is used each battle. 	10 	120 	3
Fire Sync Impact: Power +25	Fire Sync Impact: Power ↑ +25 	5 	60 	3
Fire Sync Impact: Power +25	Fire Sync Impact: Power ↑ +25 	5 	60 	3
==Solgaleo==
Bettie & Solgaleo can be upgraded to beginning on April 28, 2023, which unlocks Bettie's Fiery style. However, unlike most sync pairs, this pair cannot be upgraded with Champion Spirits—only Custom Legendary Spirits from the villain event Investigate the Foundation can be used.
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	Full of hope and curiosity about what each new day will bring, this Trainer is up to any challenge with her Legendary Pokémon.
===Availability===
Bettie could form a sync pair with Solgaleo during the legendary event The Beast That Devours the Sun. Starting on January 24, 2022, she can form a sync pair with Solgaleo during the Legendary Adventures story of the same name.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	21 	25 	95% 	An opponent 	Has a chance (10%) of raising the user's Attack by one stat rank. 	
 	 	3	100 	120 	100%	An opponent 	Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect.	
Bright As the Sun!	3(2 uses)	—	— 	— 	Self	Raises the user's Attack, Sp. Atk, and accuracy by three stat ranks.	 	
 	 	3	142 	170 	70% 	An opponent 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	
 	 	 	 	 	 	 	 	
Shining Friendship	 	—	250 	300 	— 	An opponent 	(6★ EX effect: Sync move targets all opponents) 	
===Skills===
Name 	Description
 	
 	Stats cannot be lowered.
 	
Steel Strike 	Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks.
Main Character Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Pasio Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
===Sync grid===
The sync grid for Bettie & Solgaleo is an expanded grid, made available on June 7, 2021. On May 12, 2023, Bettie & Solgaleo's sync grid was further expanded, with the additional tiles being unlocked after a Power Boost from the villain event People Protecting Pokémon. The tiles that require the Power Boost are denoted with an asterisk (*).
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +20 	HP +20 	4 	48 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +10 	Attack +10 	4 	48 	2
Attack +10 	Attack +10 	4 	48 	2
Attack +10 	Attack +10 	4 	48 	2
Attack +20* 	Attack +20 	0 	5 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +10 	Sp. Atk +10 	4 	48 	1
Sp. Atk +20* 	Sp. Atk +20 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +10 	Speed +10 	4 	48 	1
Speed +10 	Speed +10 	4 	48 	1
Metal Claw: Power +4 	Metal Claw: Power ↑ +4 	2 	24 	1
Metal Claw: Power +4 	Metal Claw: Power ↑ +4 	2 	24 	1
Metal Claw: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Sunsteel Strike: Power +3 	Sunsteel Strike: Power ↑ +3 	2 	24 	1
Sunsteel Strike: Power +3 	Sunsteel Strike: Power ↑ +3 	2 	24 	1
Sunsteel Strike: Power +3 	Sunsteel Strike: Power ↑ +3 	2 	24 	1
Sunsteel Strike: Power +3 	Sunsteel Strike: Power ↑ +3 	2 	24 	1
Sunsteel Strike: Power +3 	Sunsteel Strike: Power ↑ +3 	2 	24 	2
Sunsteel Strike: Power +3 	Sunsteel Strike: Power ↑ +3 	2 	24 	2
Sunsteel Strike: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	5 	60 	1
Sunsteel Strike: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	3
Focus Blast: Power +3 	Focus Blast: Power ↑ +3 	2 	24 	1
Focus Blast: Power +3 	Focus Blast: Power ↑ +3 	2 	24 	1
Focus Blast: Power +3 	Focus Blast: Power ↑ +3 	2 	24 	2
Focus Blast: Power +3 	Focus Blast: Power ↑ +3 	2 	24 	2
Focus Blast: Power +3 	Focus Blast: Power ↑ +3 	2 	24 	2
Focus Blast: Power +3 	Focus Blast: Power ↑ +3 	2 	24 	2
Focus Blast: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	5 	60 	1
Focus Blast: 	Raises the chance of lowering stat values with the additional effects of moves. 	8 	96 	3
Bright As the Sun!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful.	6 	72 	2
Bright as the Sun!: * 	Applies the Free Move Next effect to the user when its move is successful. 	3 	36 	2
Bright as the Sun!: * 	Raises the user's critical-hit rate by one stat rank when its move is successful. 	3 	36 	2
 	Powers up the user's moves when in a pinch. 	10 	120 	2
 	When the user enters battle with full HP, applies the Enduring effect to it. 	6 	72 	3
 	Raises the user's critical-hit rate by one stat rank after using its sync move. 	7 	84 	3
 	Applies the Free Move Next effect to the user after using its sync move. 	8 	96 	3
 	Powers up moves that are super effective. 	9 	108 	3
 	Raises the user's critical-hit rate by one stat rank when it enters a battle. 	10 	120 	3
 	The more the target's Sp. Def is lowered, the more it powers up the user's moves. 	10 	120 	3
* 	The more the user's Sp. Atk is raised, the more it powers up the user's moves. 	5 	60 	3
* 	The more the user's Attack is raised, the more it powers up the user's sync move. 	5 	60 	3
Shining Friendship Sunraze Smash: Power +25	Shining Friendship Sunraze Smash: Power ↑ +25 	5 	60 	3
Shining Friendship Sunraze Smash: Power +25	Shining Friendship Sunraze Smash: Power ↑ +25 	5 	60 	3
==Regirock==
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	
===Availability===
Bettie can form a sync pair with Regirock by exchanging a BP Sync Pair Super Voucher in the , beginning on May 27, 2021.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	23 	27 	90% 	An opponent 	No additional effect 	
X Attack All 	0(2 uses)	—	— 	— 	All allies	Raises the Attack of all allied sync pairs by two stat ranks. 	 	
 	 	2	39 	46 	95% 	An opponent 	Lowers the target's Speed by one stat rank.	
Ready to Rock! 	0(2 uses)	—	— 	— 	An ally 	Restores an ally's HP by approximately 40% of its maximum HP. Raises an ally's Defense by two stat ranks. Applies the Gradual Healing effect to an ally.	 	
 	 	 	 	 	 	 	 	
Ancient Megalith Rock Impact	 	—	250 	300 	— 	An opponent 	No additional effect. 	
===Skills===
Name 	Description
 	
 	Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Rock theme you have on your team, the higher these percentages are.(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
 	The user uses immediately before fainting.
 	Stats cannot be lowered.
 	When the user enters battle with full HP, applies the Enduring effect to it.
 	
Rock Support 	Raises the maximum HP of all allied sync pairs by 30.
Main Character Support	Raises the maximum HP of all allied sync pairs by 4.
Pasio Support 	Raises the maximum HP of all allied sync pairs by 4.
===Sync grid===
Bettie & Regirock's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Rock Throw: Power +3 	Rock Throw: Power ↑ +3 	4 	48 	1
Rock Throw: Power +3 	Rock Throw: Power ↑ +3 	4 	48 	1
Rock Throw: Power +3 	Rock Throw: Power ↑ +3 	4 	48 	1
Rock Throw: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Rock Tomb: Power +3 	Rock Tomb: Power ↑ +3 	4 	48 	1
Rock Tomb: Power +3 	Rock Tomb: Power ↑ +3 	4 	48 	1
Rock Tomb: Power +3 	Rock Tomb: Power ↑ +3 	4 	48 	1
Rock Tomb: Accuracy +5 	Rock Tomb: Accuracy ↑ +5 	3 	36 	1
Rock Tomb: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Rock Tomb: 	When a move used by the user's Pokémon lowers an opponent's stat, has a chance (50%) of lowering the same stat for all opposing sync pairs. 	10 	120 	3
X Attack All: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
X Attack All: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Ready to Rock!: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	1
Ready to Rock!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Ready to Rock!: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	2
Ready to Rock!: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
 	Powers up the user's moves when in a pinch. 	8 	96 	2
 	When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.	8 	96 	2
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	8 	96 	2
 	Has a chance (20%) of raising the user's Defense by one stat rank when it is hit by an attack move. 	9 	108 	2
 	Has a chance (20%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 	9 	108 	2
 	Protects the user from damage from a sandstorm. 	5 	60 	3
 	Removes all status conditions from the user after using its sync move. 	8 	96 	3
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 	10 	120 	3
 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 	10 	120 	3
Ancient Megalith Rock Impact: Power +25	Ancient Megalith Rock Impact: Power ↑ +25 	5 	60 	3
Ancient Megalith Rock Impact: Power +25	Ancient Megalith Rock Impact: Power ↑ +25 	5 	60 	3
==Cobalion==
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	
===Availability===
Bettie can form a sync pair with Cobalion by exchanging a BP Sync Pair Super Voucher in the , beginning on May 27, 2021.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	46 	55 	100% 	An opponent 	Has a chance (50%) of lowering the target's Defense by one stat rank.	
Dire Hit All + 	0(2 uses)	—	— 	— 	All allies	Raises the critical-hit rate of all allied sync pairs by two stat ranks. 	 	
 	 	3	90 	108 	100% 	An opponent 	Ignores the target's raised stats when attacking with this move. 	
Justice for All! 	0(2 uses)	—	— 	— 	All allies	Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Defense of all allied sync pairs by two stat ranks.	 	
 	 	 	 	 	 	 	 	
Cobalt Justice Fighting Impact	 	—	250 	300 	— 	An opponent 	No additional effect. 	
===Skills===
Name 	Description
 	
 	Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fighting theme you have on your team, the higher these percentages are.(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
 	Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move.
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
 	Raises the chance of lowering stat values with the additional effects of moves.
 	
Fighting Support 	Raises the maximum HP of all allied sync pairs by 30.
Main Character Support	Raises the maximum HP of all allied sync pairs by 4.
Pasio Support 	Raises the maximum HP of all allied sync pairs by 4.
===Sync grid===
Bettie & Cobalion's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	2
Rock Smash: Power +3 	Rock Smash: Power ↑ +3 	4 	48 	1
Rock Smash: Power +3 	Rock Smash: Power ↑ +3 	4 	48 	1
Rock Smash: Power +3 	Rock Smash: Power ↑ +3 	4 	48 	1
Rock Smash: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Rock Smash: 	When a move used by the user's Pokémon lowers an opponent's stat, has a chance (50%) of lowering the same stat for all opposing sync pairs.	10 	120 	3
Sacred Sword: Power +3 	Sacred Sword: Power ↑ +3 	4 	48 	1
Sacred Sword: Power +3 	Sacred Sword: Power ↑ +3 	4 	48 	1
Sacred Sword: Power +3 	Sacred Sword: Power ↑ +3 	4 	48 	1
Sacred Sword: 	Has a chance (20%) of charging the user's move gauge by one when a move is successful. 	5 	60 	1
Sacred Sword: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Dire Hit All +: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Dire Hit All +: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Justice for All!: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Justice for All!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Justice for All!: 	Raises the Defense of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
 	Sp. Def cannot be lowered. 	8 	96 	2
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	8 	96 	2
 	Has a chance (20%) of raising the user's Defense by one stat rank when it is hit by an attack move. 	9 	108 	2
 	Has a chance (20%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 	9 	108 	2
 	When the user enters battle with full HP, applies the Enduring effect to it. 	10 	120 	2
 	Defense cannot be lowered. 	8 	96 	3
 	Removes all status conditions from the user after using its sync move. 	8 	96 	3
 	Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 	10 	120 	3
 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 	10 	120 	3
Cobalt Justice Fighting Impact: Power +25	Cobalt Justice Fighting Impact: Power ↑ +25 	5 	60 	3
Cobalt Justice Fighting Impact: Power +25	Cobalt Justice Fighting Impact: Power ↑ +25 	5 	60 	3
==Mesprit==
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	
===Availability===
Bettie can form a sync pair with Mesprit by exchanging a BP Sync Pair Super Voucher in the , beginning on August 28, 2022.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1 	18 	21 	100% 	An opponent 	Has a chance (10%) of leaving the target confused. 	
 	 	3(2 uses)	— 	— 	— 	Allied side 	Applies the Physical Damage Reduction effect to the allied field of play.	
 	 	3(2 uses)	— 	— 	— 	Allied side 	Applies the Special Damage Reduction effect to the allied field of play. 	
Curious Empathy! 	0(2 uses)	— 	— 	— 	All allies	Raises the Sp. Atk of all allied sync pairs by two stat ranks. Raises the Speed of all allied sync pairs by one stat rank. Applies the Gradual Healing effect to all allied sync pairs.	 	
 	 	 	 	 	 	 	 	
Every Emotion Psychic Beam	 	— 	250 	300 	— 	An opponent 	No additional effect. 	
===Skills===
Name 	Description
 	
 	Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Psychic theme you have on your team, the higher these percentages are.(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
 	Applies the Free Move Next effect to the user when it is hit by an attack move.
 	Applies the Free Move Next effect to the user when it enters a battle.
 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move.
 	
Psychic Support 	Raises the maximum HP of all allied sync pairs by 30.
Main Character Support	Raises the maximum HP of all allied sync pairs by 4.
Pasio Support 	Raises the maximum HP of all allied sync pairs by 4.
===Sync grid===
Bettie & Mesprit's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	1
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	1
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	1
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	1
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	1
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	2
Confusion: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Confusion: 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 	8 	96 	3
Confusion: 	Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 	10 	120 	3
Reflect: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Reflect: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Reflect: 	Raises the Defense of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
Light Screen: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Light Screen: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Light Screen: 	Raises the Sp. Def of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
Curious Empathy!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Curious Empathy!: 	Raises the Sp. Atk of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
 	Defense cannot be lowered. 	5 	60 	1
 	Sp. Def cannot be lowered. 	5 	60 	1
 	Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle.	8 	96 	2
 	Quickly charges the user's move gauge when the terrain is Psychic Terrain. 	8 	96 	2
 	Has a chance (40%) of raising the user's Defense by one stat rank when it is hit by an attack move. 	9 	108 	2
 	Has a chance (40%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 	9 	108 	2
 	Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful.	10 	120 	3
Every Emotion Psychic Beam: Power +25	Every Emotion Psychic Beam: Power ↑ +25 	5 	60 	3
Every Emotion Psychic Beam: Power +25	Every Emotion Psychic Beam: Power ↑ +25 	5 	60 	3
==Registeel==
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	
===Availability===
Bettie can form a sync pair with Registeel by exchanging a BP Sync Pair Super Voucher in the , beginning on August 28, 2023.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	21 	25 	95% 	An opponent 	Has a chance (10%) of raising the user's Attack by one stat rank.	
Potion 	0(2 uses)	—	— 	— 	An ally 	Restores an ally's HP by approximately 40% of its maximum HP. 	 	
Mini Potion All 	0(2 uses)	—	— 	— 	All allies 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. 	 	
Iron Armor! 	0(2 uses)	—	— 	— 	Allied side	Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by three stat ranks.	 	
 	 	 	 	 	 	 	 	
Ancient Iron Steel Impact	 	—	250 	300 	— 	An opponent 	No additional effect. 	
===Skills===
Name 	Description
 	
 	Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Steel theme you have on your team, the higher these percentages are.(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
 	The user uses immediately before fainting.
 	Status conditions cannot be inflicted on the user.
 	Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful.
 	
Steel Support 	Raises the maximum HP of all allied sync pairs by 30.
Main Character Support	Raises the maximum HP of all allied sync pairs by 4.
Pasio Support 	Raises the maximum HP of all allied sync pairs by 4.
===Sync grid===
Bettie & Registeel's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Metal Claw: Power +4 	Metal Claw: Power ↑ +4 	3 	36 	1
Metal Claw: Power +4 	Metal Claw: Power ↑ +4 	3 	36 	1
Metal Claw: Power +4 	Metal Claw: Power ↑ +4 	3 	36 	1
Metal Claw: Power +4 	Metal Claw: Power ↑ +4 	3 	36 	1
Metal Claw: Power +4 	Metal Claw: Power ↑ +4 	3 	36 	2
Metal Claw: Accuracy +5 	Metal Claw: Accuracy ↑ +5 	3 	36 	2
Metal Claw: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Metal Claw: 	Raises the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 	10 	120 	3
Potion: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
Potion: 	When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move.	10 	120 	3
Mini Potion All: 	Charges the user's move gauge by one when a move is successful. 	10 	120 	2
Mini Potion All: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
Iron Armor!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Iron Armor!: 	Applies the Gradual Healing effect to the user when its move is successful. 	7 	84 	2
 	Protects the user from damage from a sandstorm. 	5 	60 	1
 	Prevents the user from flinching. 	5 	60 	2
 	Prevents the user from becoming trapped. 	5 	60 	2
 	Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. 	9 	108 	2
 	Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. 	10 	120 	2
 	Restores 1 MP for the user's moves that have the heals effect tag the first time its sync move is used each battle. 	10 	120 	3
 	The user's stats cannot be lowered. 	10 	120 	3
 	Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. 	10 	120 	3
 	Raises the Speed of all allied sync pairs by two stat ranks after using the user's sync move. 	10 	120 	3
Ancient Iron Steel Impact: Power +25	Ancient Iron Steel Impact: Power ↑ +25 	5 	60 	3
Ancient Iron Steel Impact: Power +25	Ancient Iron Steel Impact: Power ↑ +25 	5 	60 	3
==Alcremie==
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	
===Forms===
					
===Availability===
Bettie could form a sync pair with Alcremie with during the special sync pair event (February 14 to 28, 2024). Only one form of Alcremie could be chosen.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	25 	30 	100% 	An opponent 	No additional effect.	
Mini Potion All 	0(2 uses)	—	— 	— 	All allies	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.	 	
 	 	2	50 	60 	100% 	All opponents 	No additional effect.	
Whip It Up! 	0(2 uses)	—	— 	— 	All allies	Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks. 	 	
 	 	 	 	 	 	 	 	
Favorite Flavor Fairy Beam	 	—	250 	300 	— 	An opponent 	No additional effect.	
===Skills===
Name 	Description
 	
 	Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
 	Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.
 	
Fairy Support 	Raises the maximum HP of all allied sync pairs by 30.
Main Character Support	Raises the maximum HP of all allied sync pairs by 4.
Pasio Support 	Raises the maximum HP of all allied sync pairs by 4.
===Sync grid===
Bettie & Alcremie's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Tackle: Power +3 	Tackle: Power ↑ +3 	3 	36 	1
Tackle: Power +3 	Tackle: Power ↑ +3 	3 	36 	1
Tackle: Power +3 	Tackle: Power ↑ +3 	3 	36 	1
Tackle: Power +3 	Tackle: Power ↑ +3 	3 	36 	1
Tackle: Power +3 	Tackle: Power ↑ +3 	3 	36 	2
Tackle: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Tackle: 	Has a chance (50%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful. 	7 	84 	2
Dazzling Gleam: Power +4 	Dazzling Gleam: Power ↑ +4 	3 	36 	1
Dazzling Gleam: Power +4 	Dazzling Gleam: Power ↑ +4 	3 	36 	1
Dazzling Gleam: Power +4 	Dazzling Gleam: Power ↑ +4 	3 	36 	1
Dazzling Gleam: Power +4 	Dazzling Gleam: Power ↑ +4 	3 	36 	1
Dazzling Gleam: Power +4 	Dazzling Gleam: Power ↑ +4 	3 	36 	2
Dazzling Gleam: 	Charges the user's move gauge by one when a move is successful. 	10 	120 	3
Dazzling Gleam: 	Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. 	10 	120 	3
Mini Potion All: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Mini Potion All: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
Whip It Up!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Whip It Up!: 	Raises the Attack of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
Whip It Up!: 	Raises the Sp. Atk of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
 	Prevents the user from falling asleep. 	5 	60 	1
 	Sp. Def cannot be lowered. 	5 	60 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	2
 	Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 	7 	84 	2
 	Reduces damage when the user is attacked by Dragon-type moves. 	9 	108 	2
 	Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. 	8 	96 	3
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle.	10 	120 	3
Favorite Flavor Fairy Beam: Power +25	Favorite Flavor Fairy Beam: Power ↑ +25 	5 	60 	3
Favorite Flavor Fairy Beam: Power +25	Favorite Flavor Fairy Beam: Power ↑ +25 	5 	60 	3
==Raikou==
Bettieユイ Yui 	Bettieユイ Yui
No. 	1
Description 	
===Availability===
Bettie can form a sync pair with Raikou by exchanging a BP Sync Pair Super Voucher in the , beginning on August 28, 2024.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	17 	20 	100% 	An opponent 	Has a chance (10%) of leaving the target paralyzed. 	
Mini Potion All 	0(2 uses)	—	— 	— 	All allies	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. 	 	
 	 	2	47 	56 	100% 	An opponent 	Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target paralyzed.	
Lightning Speed! 	0(2 uses)	—	— 	— 	All allies	Raises the Speed of all allied sync pairs by three stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.	 	
 	 	 	 	 	 	 	 	
Rumbling Thunder Electric Impact	 	—	250 	300 	— 	An opponent 	No additional effect. 	
===Skills===
Name 	Description
 	
 	Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Electric theme you have on your team, the higher these percentages are.(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
 	Lowers the Attack and Sp. Atk of an opponent that attacked the user by one stat rank when the user is hit by an attack move.
 	Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user's moves.
 	Protects the user against critical hits.
 	
Electric Support 	Raises the maximum HP of all allied sync pairs by 30.
Main Character Support	Raises the maximum HP of all allied sync pairs by 4.
Pasio Support 	Raises the maximum HP of all allied sync pairs by 4.
===Sync grid===
The sync grid for Bettie & Raikou is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	2
Thunder Shock: Power +4 	Thunder Shock: Power ↑ +4 	3 	36 	1
Thunder Shock: Power +4 	Thunder Shock: Power ↑ +4 	3 	36 	1
Thunder Shock: Power +4 	Thunder Shock: Power ↑ +4 	3 	36 	1
Thunder Shock: Power +4 	Thunder Shock: Power ↑ +4 	3 	36 	1
Thunder Shock: Power +4 	Thunder Shock: Power ↑ +4 	3 	36 	2
Thunder Shock: 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Thunder Fang: Power +4 	Thunder Fang: Power ↑ +4 	3 	36 	1
Thunder Fang: Power +4 	Thunder Fang: Power ↑ +4 	3 	36 	1
Thunder Fang: Power +4 	Thunder Fang: Power ↑ +4 	3 	36 	1
Thunder Fang: Power +4 	Thunder Fang: Power ↑ +4 	3 	36 	1
Thunder Fang: Power +4 	Thunder Fang: Power ↑ +4 	3 	36 	2
Thunder Fang: Accuracy +5 	Thunder Fang: Accuracy ↑ +5 	3 	36 	2
Thunder Fang: 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Mini Potion All: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
Lightning Speed!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Lightning Speed!: 	Raises the evasiveness of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
 	Prevents the user from getting paralyzed. 	5 	60 	1
 	Prevents the user from flinching. 	5 	60 	1
 	Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 	9 	108 	2
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.	10 	120 	2
 	Has a chance (40%) of raising the user's Defense by one stat rank when it is hit by an attack move. 	10 	120 	2
 	Has a chance (40%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 	10 	120 	2
 	Has a chance (50%) of restoring the user's HP when it is hit by an attack move. 	10 	120 	3
 	Restores 1 MP for the user the first time its sync move is used each battle. 	10 	120 	3
 	Applies the Enduring effect to the user the first time its sync move is used each battle. 	10 	120 	3
 	Raises the Attack of all allied sync pairs by one stat rank when the user's attack move is successful. 	10 	120 	3
 	Raises the chance of inflicting status conditions with the additional effects of moves. 	10 	120 	3
 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 	10 	120 	3
Rumbling Thunder Electric Impact: Power +25	Rumbling Thunder Electric Impact: Power ↑ +25 	5 	60 	3
Rumbling Thunder Electric Impact: Power +25	Rumbling Thunder Electric Impact: Power ↑ +25 	5 	60 	3
==Pokémon hatched from Eggs==
Bettie can also form sync pairs with a number of Pokémon hatched from Eggs. She is first given an Egg upon meeting Professor Bellis, as she recruits Bettie to help her research the sync pair bond formed between Trainers and Pokémon hatched from Eggs. She is allowed to choose between a , , and Egg. These sync pairs are listed in the Dex, and their details are shown below. Their Dex entries are from , with the exception of Bulbasaur whose Dex entry is from Pokémon Ruby, Sapphire, and .
After hatching her first Egg, Bettie can receive more Eggs from Professor Bellis and form sync pairs with the Pokémon that hatch from them. The list of all other Pokémon that can be hatched from Eggs can be found here.
===Bulbasaur===
====Moves====
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	43 	51 	95% 	All opponents 	Critical hits land more easily. 	
Dire Hit 	0(2 uses)	—	— 	— 	Self	Raises the user's critical-hit rate by one stat rank. 	 	
 	 	3	125 	150 	100%	An opponent 	The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. The preparation period is skipped when the weather is sunny, and the user will attack right away.	
Race You! 	0(2 uses)	—	— 	— 	Self	Raises the user's Speed by two stat ranks. Raises the user's critical-hit rate by one stat rank.	 	
 	 	 	 	 	 	 	 	
Grass Sync Impact	 	—	200 	240 	— 	An opponent 	No additional effect. 	
====Skills====
Name 	Description
 	
 	Powers up the user's moves when in a pinch.
 	
Grass Strike 	Raises allies' Attack and Sp. Atk by 15 when using Grass-type attacks
Main Character Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Pasio Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
===Charmander===
====Moves====
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	47 	56 	100%	An opponent 	Has a chance (10%) of leaving the target burned.	
X Sp. Atk 	0(2 uses)	—	— 	— 	Self	Raises the user's Sp. Atk by two stat ranks. 	 	
 	 	3	116 	139 	85% 	An opponent 	Has a chance (10%) of leaving the target burned.	
Race You! 	0(2 uses)	—	— 	— 	Self	Raises the user's Speed by two stat ranks. Raises the user's critical-hit rate by one stat rank.	 	
 	 	 	 	 	 	 	 	
Fire Sync Beam	 	—	200 	240 	— 	An opponent 	No additional effect. 	
====Skills====
Name 	Description
 	
 	Powers up the user's moves when in a pinch.
 	
Fire Strike 	Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks
Main Character Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Pasio Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
===Squirtle===
====Moves====
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	49 	58 	100%	An opponent 	Has a chance (10%) of lowering the target's Speed by one stat rank.	
X Sp. Atk 	0(2 uses)	—	— 	— 	Self	Raises the user's Sp. Atk by two stat ranks. 	 	
 	 	3	125 	150 	80% 	An opponent 	No additional effect. 	
Race You! 	0(2 uses)	—	— 	— 	Self	Raises the user's Speed by two stat ranks. Raises the user's critical-hit rate by one stat rank.	 	
 	 	 	 	 	 	 	 	
Water Sync Beam	 	—	200 	240 	— 	An opponent 	No additional effect. 	
====Skills====
Name 	Description
 	
 	Powers up the user's moves when in a pinch.
 	
Water Strike 	Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks
Main Character Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Pasio Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
==Appearances==
===Story appearances===
If chosen as the player character, Bettie appears in the following story areas:
* PML Arc: 
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* Arceus Arc: Prelude: Mysterious Stones Chapter: The Echo of a Deity's Voice
* Story events:
** Family Ties
** Researcher and Seeker
* Special event: Electricity Disruptors (as the POV character)
==In animation==
===Pokémon Masters Animated Trailer===
Bettie appeared in the Pokémon Masters Animated Trailer, where she joined and in a across Pasio. In a stadium, the trio came across , , and ; and battled their , , and , respectively. The outcome of the was left unknown.
====Pokémon====
==Gallery==
===Artwork===
 	 	 	 	
Artwork of Scottie, Bettie, and Pikachu 	Artwork of Scottie, Bettie, and Pikachu	Alternate artwork of Scottie, Bettie, and Pikachu	Key artwork by 	
 	 	 	 	
Artwork of Bettie with , , and their by Taz Saints	Key art from Pokémon Masters 	Key art from Pokémon Masters 	Key artwork from	Title screen artwork
===Medals===
Medal1★ The Beast That Devours the Sun
===Sync move mindscapes===
 	 	 	 	
Pikachu'ssync move mindscape	Torchic'ssync move mindscape	Solgaleo'ssync move mindscape	Bulbasaur/Charmander/Squirtle'ssync move mindscape	Egg Pokémonsync move mindscape
==Trivia==
* , , and Bettie & were the first sync pairs to get their sync grids expanded.
* and Bettie & were the last sync pairs to get their initial sync grid expansion on Pokémon Masters Day.
===Origin===
Pikachu's entry comes from .
Torchic's Dex entry comes from .
Solgaleo's Dex entry comes from Pokémon Ultra Sun.
Regirock's Dex entry comes from Pokémon Ruby.
Cobalion's Dex entry comes from .
Mesprit's Dex entry comes from .
Registeel's Dex entry comes from Pokémon Ruby.
Alcremie's Dex entry comes from , though it is the Dex entry for Vanilla Cream Alcremie, which Bettie cannot obtain.
Raikou's Dex entry comes from Pokémon Ruby and Sapphire.
==Names==
Language 	Name 	Origin
Japanese 	ユイ Yui 	From 結 yui (tie, bind, or join)
English, French, GermanItalian, Spanish	Bettie 	From tie
Korean 	연 Yeon 	From 연 (連) yeon (join, connect)
Chinese () 	小結 Xiǎo Jié 	From 結 jié / git (tie, bind, join)
Chinese () 	小結 Síu Git 	From 結 jié / git (tie, bind, join)
Jump Start!
Thunder of Newfound Passion
Blazing Hope!
Bright As the Sun!
Shining Friendship Sunraze Smash
Ready to Rock!
Ancient Megalith Rock Impact
Justice for All!
Cobalt Justice Fighting Impact
Curious Empathy!
Every Emotion Psychic Beam
Iron Armor!
Ancient Iron Steel Impact
Whip It Up!
Favorite Flavor Fairy Beam
</div>
Lightning Speed!
Rumbling Thunder Electric Impact
</div>
Race You!
Keep it Up!
On My Mark!
Hang in There!
Strike Together!
Stand Together!
Let's Brainstorm!
Let's Keep Cool!
==Related articles==
Category:Trainers with Legendary Pokémon
Category:Champions
Category:Masters EX characters
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