Talent Art (XC3)

Talent Arts are a special type of in Xenoblade Chronicles 3 and Future Redeemed. They are typically charged by performing Role Actions, and executed by pressing the A button. They cannot be performed in s.
==Overview==
Talent Arts are mostly associated with es. Each Class has a specific Talent Art, which can be used by any character of that Class, and is mastered when a character becomes rank 20 in the Class. Each Ouroboros form, each Future Redeemed character, and each Hero also has a Talent Art (or, in rare cases, two); these are unique to the character in question. Generally, the Talent Art used by a Hero will have the same name and function as that used by Ouroboros party members, but will be a technically different move, often with different frame data; on this wiki, these are distinguished by the suffixes (hero) and (inherited). Several Talent Arts are also made available via specific story events; these are internally also associated with specific Classes, although they have no functional ties to said Classes and are automatically mastered on the characters which learn them. They are also the only Talent Arts that are possible to equip on the Soulhacker Class as an alternative to its own Art. Aside from this and the non-modifiable Lucky Seven Classes, any of a character's mastered Talent Arts may be used on any Class.
Talent Arts are varied in their function. Some, especially those associated with Classes and Ouroboros, are intended to inflict first and formemost, but a great many play more support-focused roles; examples include Healing Ring and , which place fields, and and , which apply rare s.
Talent Arts are recharged using Role Actions. Their cooldowns vary wildly, from 2 at the least (e.g. ) to 10 at the greatest (Unlimited Sword), although this is affected by sources of increased recharge such as Fast Recharge. Ouroboros Talent Arts are the exception: they are recharged by using non-Talent Arts. (Internally, these are also treated as Role Actions, albeit a much higher number which makes the effect of any other Role Actions negligible.) All Ouroboros Talent Arts have the same absolute cooldown (60 Role Actions), but the rate at which they recharge is highly dependent upon Interlink level, with higher levels resulting in much faster recharge. Cancelling an or Art into another Art also greatly increases the amount of Talent Art recharge. Talent Art recharge is preserved across swapping between Ouroboros forms; this can be exploited by initiating an Art, swapping form before the animation is complete, using an Art, swapping, and repeating. This recharges Talent Arts much more quickly than ordinarily using Arts, possibly even more quickly than with Arts Canceling, because it almost entirely bypasses the long Art animations. 
Talent Arts are upgraded like other Arts. For main-game party members and Heroes, this entails ranking up in the relevant Class; for Ouroboros and Future Redeemed party members, it entails purchasing upgrades in the Soul Tree/ respectively. Special Talent Arts obtained via story events, as well as the main party's version of Final Countdown, cannot be upgraded. Upgraded Talent Arts typically have stronger special effects, and greater damage if relevant, but do not have lowered cooldown.
Talent Arts generally have the "Unbeatable" property, meaning they cannot be interrupted by s or (characters cannot be reduced below 1 when in their animation). Ouroboros Talent Arts likewise uniquely prevent the Interlink from being cancelled, including by overheating. If the Heat Gauge reaches maximum during a Talent Art animation, it will stay at maximum, and the Interlink will overheat and cancel immediately as soon as the animation finishes. This can be exploited to increase the time spent in Interlink (e.g. to make use of the fact that Ouroboros do not take damage).
The animations for Talent Arts are typically much longer than those for other Arts. By default, when the player-controlled character uses a Talent Art, the camera will focus on said character for the duration, disabling character swapping and pausing the cooldown of Arts with time-based recharge. Disabling "Battle Camera" in the settings prevents this; with this setting, the camera does not change during Talent Arts, allowing both character swapping and Art cooldowns to function as usual.
==List of Talent Arts==
===Xenoblade Chronicles 3===
Art	Caption	User/Class
====Ouroboros====
Art	Caption	User
===Future Redeemed===
Art	Caption	User
==In other languages==
==Gallery==
Overclock Buster.gif|Noah uses Overclock Buster
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