nyuuzyou/wikis huggingface dataset:
Subni

Subni is a trickster of small stature residing at the Shining Pearl. The player can be informed of her by Punflen who warns them that she's only good for throwing one's money away. This turns out to be true as it turns out she cons people with a rigged game of chance, in which they gamble against her for one adat. Subni is unique compared to other speaking characters in that the sentence structure of her speech is very much broken.
Subni uses so-called Randticks that, when thrown, will after a small dance and a lightshow either show cups or sticks - basically a variation on coin throwing. However, the result of the toss is completely up to Subni. The first time the player plays with her, they win no matter the bet, while on every subsequent throw, they lose. For each game they play, the player gets to ask Subni a question. 
Once the player loses to Subni multiple times (3 if the player first refuses to pay her, at 5 the option is available immediately after losing), they can call her out on her cheating, and she will try to make a deal to appease them. There are several possible choices for the player:
* Settle on a payment of 400 krats, the lesser currency.
* Take all of her 456 krats.
* Take her Randticks.
* Threaten her and take your stolen adats.
* Receive sexual services from her.
The options that do not involve sex will be resolved in the main tavern room, after which Subni disappears from the game. If the player chooses the option to lay with her, she takes them to her rented room. Here they can either follow her to shower for an explicit scene, or they can search through her belongings and take back their stolen money.
If the player agrees to have sex with her as compensation and doesn't force anything, she leaves a note with Punflen before disappearing:
 Hey, (name)! I quite enjoyed our encounter. If you ever visit the Muds, come to Takeopolis and knock on the storage room 12, I'll show you what your adats bought.
==Trivia==
* The asymmetrical horn-like protrusions on her head are a result of an otherwise harmless condition known as the horns disease, which was inspired by the much more horrifying Shope papilloma virus wild rabbits suffer from.
* Her affirmative 'oki' word is a shortened version of Finnish version of 'ok', 'okei'.
==Gallery==
subni_randticks.jpg|Subni's Randticks.
Subni_room.jpg|Subni's actual size when upright.
Subni_room_nude.jpg|Ditto but without clothes.
subni_shower.jpg|In the shower.
subni_floor.jpg|Lying on the shower floor.
Subni_shower_booty.jpg|"Neh! Is oki. Want see adat hole now? Biggie earn a see." She grins mischievously and yanks the worn tarpaulin to reveal the large object.
Category:Characters Category:Sejan characters Category:Taodal characters
Taodal

Taodal is the only settlement in Sejan. It is a small, peaceful village located at the southern tip of the peninsula that sees traffic mostly only in the form of passing travellers headed towards the Muds. Its de facto leader is the village's blacksmith, Tornoth, who laid the foundation of the village and has personally built most of the houses in it.
Taodal is a relatively new town. Tornoth started building it after arriving in the peninsula with Shyni when she was just a little baby. In contrast, when the player visits the village, she is already a young adult. His smithy and the village's communal sauna are the oldest buildings in there, followed by the pier. Building the pier was an important step in the development of the settlement, as it caused passing ships to notice the fledgling village and start docking and trading with it. From there on, the expansion has been fairly quick. A giant shell was used to build a tavern inside of it, and alongside a small but lively market, they both attract travelers and traders to facilitate further growth of the village.
Category:LocationsCategory:Sejan locationsCategory:Taodal locations
Taodal market

Taodal's market is the centre of the village's daytime trades of goods, mostly for food and other necessities, although sometimes a passing trader may put their exotic or luxurious merchandise on display for the duration of their stay. The main market area is lively and full during the day, and it's there where the player can meet Shyni and Vuisul. Vuisul serves as the market's overseer and the mediator of disputes between traders.
Connected to the main building are the communal chambers where the player can sleep and rest free of charge. The player is taken there the first time they arrive in Taodal if they approach at the gates of the village at night, when the settlement's leader Tornoth is asleep. 
The player cannot currently buy or sell anything in the market.
==Gallery==
taodal_market_night.jpg|The market at night.
taodal_communal_chambers.jpg|A place for sleep.
Category:LocationsCategory:Sejan locationsCategory:Taodal locations
Taodal sauna

Taodal has its own sauna, free for use by anyone. It is visited by the player either accompanied by Shyni or Tornoth for their respective romantic encounters. The actual sauna is accessed from a small lobby that also leads to a locked storage room. From the various scenes that occur there, the sauna seems to have a washing room of some kind as well, but the player does not get to see it.
==The storage room==
When agreeing to Shyni's cave adventure, the player is tasked with retrieving a stone tablet from this room. However, the door to it is locked with a hefty padlock. The lock can either be picked using nails (bought from Tornoth) and Agility 6, or its reinforcement can be pulled off. The player can force the door open with their bare hands and Strength 10 or with the help of a crowbar (also bought from Tornoth) and Strength 6. Alternatively, the player can steal the key to the storage room from Tornoth's smithy. That way, no skill checks are required, and there is no risk of getting caught if the player chooses to steal the key instead.
Inside, there's a bunch of empty boxes and a chest with the stone tablet needed for the quest.
==Gallery==
sauna_entrance.jpg|The entrance to the sauna.
sauna_lock.jpg|The lock guarding the storage room.
sauna_storage.jpg|There's not much in here, it seems.
==Trivia==
* The game's developer is Finnish, so that's all you need to know if you want to question the presence of a sauna in the game.
Category:LocationsCategory:Sejan locationsCategory:Taodal locations
Taskenean

Taskenean is a coastal town in the south-east of Nyr. Almost nothing is known about it except that it's focused on mining and metalwork.
Many of its buildings are made from stone, carved from the mountains, hills, and an open quarry. The buildings use wood and metal in their construction as well, in particular it is common to see their roofs made out of Touhng, giving them a distinct green colour.
Category:Locations
The Horns

== The Horns ("Horns", "The city of horns") ==
Horns has been a capital of many empires throughout the ages, and it has been governed by many different rulers and governments, but it has had a historical tendency to end up again as an independent free city. The Horns is named after the colossal horns growing out of the desert sands, which have been mined and hollowed into skyscrapers, capable of housing an immense amount of population. Areas around the city are very fertile and have mostly been turned into farming areas to support the city itself.
Horns is the largest city on Noih population wise, four times as large as the next largest city. Its size and population makes it a dominant force in a significant portion of the rivers area. The towns and villages along the rivers are in theory independent, but they are in practice undeclared vassals to the Horns. The city of Horns only claims a small area around the city itself, and it seemingly has no further territorial ambitions.
===The rich of the heights===
The tips of the colossal horns house the wealthy and the powerful of the city. Their wealth rules over the city and the lands surrounding it. The wealthy try to avoid going to the lower levels of the city and prefer to use flying transports or skybridges to move in, out, and about the city. Some of the rich and nobility prefer to stay in lavish estates at the outskirts of the city.
===Walled inner city===
The inner city is most populated area of the Horns. It is the walled interior of the city where the eponymous 'horns' are located. It is heavily policed to only allow citizens in and out to limit the population inside the walls. Despite the restrictions, there is a constant problem of overcrowding of citizens within the inner city.
		
===Overpopulated streets===
Because of the land around the horns being so fertile, the abundance of food has enabled the city to be able to support a population much more massive than is considered comfortable. It has grown even worse lately as the conflict between Untonon and Horns makes the lands between them dangerous, and there is a constant stream of refugees that have packed into the city for safety.
		
===Monsters in the sewers===
There is an insane maze of piping under the city which is in disrepair and infested with dangerous and grotesque things.
		
===Ancient tribes of the roots===
Tribes of reclusive people live deep in the roots of the horns, and sometimes they wander into the urban areas. They do some business with the city and even sometimes claim areas and buildings from the city as their own. They are seen as strange and dangerous squatters to ordinary citizen. 
		
===The deep roots===
No one has ever seen the roots of the horns, but there is some interest in them, so research and work is being done to reach them for study.
==History==
===Recent history===
Horns is in cold war with Untonon over the dominion of the rivers area.
===Old history===
Horns was in the confederacy that fought the Junar long ago.
		
===Ancient history===
Category:Locations
The Muds

The Muds is a large area located in the west of Noih and south of Sejan, right between the gigantic unknown fungal growth and the great Wasteland to the east. As the name suggests, it's largely comprised of stinky sludge and caustic gases, which makes it difficult place to live in. The area is dangerous to the health of many species. Most people can traverse the Muds with just a rebreather, while some (like Punflen, the only encountered Mudder yet) need full body protective suits to survive the treacherous land.
The largest settlement in the Muds is Rynsu (also referred to as Mudcity) in the south that was built on top of a colossal, abandoned refinery facility of unknown origin. Repurposed storage tanks and pipework serve as the buildings of the city. Since the city is built on top of a solid foundation compared to the sludge fields themselves, it's mostly protected from the toxic mud and gases. A giant trench that has been dug through a mountain of sludge connects the settlement to the swamp.
While the Muds wasteland could seem like being just a big area of nothing, it actually hides many valuables and secrets that sometimes emerge from the sludges. As a result, there are many prospectors sifting through the toxic sludge, looking for technology and treasure to sell off back in the capital. Traversing the Muds is a dangerous task, however, due to the geoactivity that, besides uncovering valuables, also disrupts the area and is able to displace entire buildings in one fell swoop. The city also lives off mining and trading raw materials to the rest of the world.
== Gallery ==
muds_concept_city.jpg|Map of the Mudcity with the Muds pass.
muds_concept_city_entrance.jpg|Entrance to the Mudcity.
muds_concept_tavern.jpg|Tavern somewhere in the sludge lands.
muds_concept_harvester.jpg|A harvester, a vehicle with its precise purpose unknown.
muds_concept_walker.jpg|A walker/crawler, a vehicle used to traverse the Muds.
Category:Locations
The Shining Pearl

The Shining Pearl is a tavern built inside a giant shell that is sitting on the beach of Taodal. Its services include, but are not limited to, drinks, music, housing, and hygiene facilities. The establishment is run by a single person, Bykaas. Due to Taodal's advantageous position as a stop for passing ships, there is no shortage of customers, foreign or local.
==Characters==
*Bykaas
*Punflen
*Subni
*Nkaanmykiunsuns
*Noidu
==Gallery==
Taodal_tavern.jpg|Inside of the tavern.
Taodal_tavern_room.jpg|A room for the night.
Category:LocationsCategory:Sejan locationsCategory:Taodal locations
The Understanding

The Understanding is an idea that tries to explain the fact that sapient inhabitants of Noih can understand each other's speech. Adherents to it claim that it is a gift given to them by the gods.
It is unknown how it's actually possible that people can talk with each other no matter the species. Limited research has been conducted into how language information transfers, and the most accepted theory seems to be that there is a universal web of conscious thought that connects all people, and by that abstract thoughts can be translated across wildly different minds and brains. This applies to written things as well.
However, the research so far has been done at a small scale, and it has mostly focused on written language, leaving spoken language a continued mystery. It's unknown how exactly people learn to talk, for instance.
Category:World elementsCategory:CultureCategory:Religion
Torch

Torches sold by Tornoth in his smithy are the only portable source of illumination available to the player. From our world's standpoint, Noih's torches are highly unusual, since their flames don't produce heat.
Current use cases:
* Exploring the Sejan cave alone requires a torch, and using one removes it from the player's inventory. Another torch is needed should they want to explore the caves again. Shyni's adventure doesn't require a torch from the player.
* Looking around the sinkhole after getting to the bottom of it requires a torch, but using one here doesn't remove the torch from the player's inventory. Lighting a torch is recommended here, for the player may find some krats stuck in the walls of the hole with its help.
Category:ItemsCategory:Unequippable items
Tornoth's smithy

The Taodal's smithy is where the village's leader and blacksmith, Tornoth, lives and does his work. The player always gets to see it when trying to enter the village for the first time, as they are brought there for questioning. The player can visit the smithy during the day to buy various tools from Tornoth. 
The player can also sneak in there at night, if the player has the key to the smithy. 
If the player character is female and she's in a romantic relationship with Tornoth, he also gives her the key to the smithy so that she can visit him at any time she wishes.
Shyni may task the player to sneak into the smithy and steal the key to the Taodal storage room depending on the player's choices, in order for them continue her questline.
Category:LocationsCategory:Sejan locationsCategory:Taodal locations
Touhng

Touhng is a type of metal recognisable by its distinct green colour. It's softer than steel, making it unsuitable for utilities like nails. However, its positive qualities include: It is immune to corrosion, it is easy to repair and shape, and it melts at lower temperature compared to steel. For these reasons, it tends to be the favourite metal of novice smiths. 
Its origin is unknown, but Tornoth mentions that it's hauled from the Muds with barges full of it. The only object in the game which is made out of it is the ancient Sejan helmet. Remarkably, even after spending a long time in a dilapidated well, it is in good condition without any signs of corrosion on it.
It's also a fairly common material used to build roofs with, but the only place where it is known to be widely used as such is Taskenean.
Category:World elementsCategory:Materials
Tuhmun

Tuhmun is a mysterious supernatural entity, described as a sort of "house spirit but not a house spirit". She is not a deity, however. She supposedly lives in the sea and protects those whom she considers friends. 
A wooden statue of her can be seen in Shyni's house. It was carved by Tornoth who thought that they should have a statue of her since they live near the sea. Shyni talks to her through the statue and sometimes hugs and pets her, as she wants to be friendly towards her and to invite her to her house. Even though Shyni's behaviour could be described as ritualistic, she doesn't pray to Tuhmun. However, there are apparently religious rituals associated with her.
Shyni can suggest to perform a carnal ritual near the statue with male player characters. If the player decides to kiss the idol during the intercourse, it appears to kiss them back. If they play along, the player will have an experience that could be described as spiritual in nature. If they open their eyes before they are finished with the ritual, the magic dispels, and the statue returns to its unassuming wooden state.
==Gallery==
tuhmun_stare.jpg|Just a varnished wooden statue.
tuhmun_kiss.jpg|Or not?
shyni_statue_kiss.jpg|Definitely not.
Category:World elementsCategory:CultureCategory:Religion
Uum

Uum is an archaeologist with an interest in zoology, especially in regards with the relationships between wildlife and ancient cultures. Presumably she normally resides in her house in Taodal. However, when the player visits the village, she's somewhere else, and her house is occupied by Miggpli, her colleague from Shiroo. He had asked her if she could lend him accommodations for the duration of his research on Sejan's fauna, but when he arrived, she left the village on some other business, leaving him alone in a foreign environment.
Very little is known about Uum. She was the senior in the study group Miggpli was in, but after a supposed fight with someone higher up, she left Shiroo and ended up settling in Taodal. 
It's unknown if she's engaged with someone, but it's certainly not Miggpli. However, due to the fact that she leaves a marital aid visible for every visitor to see and she left Miggpli with a big case of good quality meirolli, possibly to get him a bit more 'out-going', it's probably safe to assume that she's not a prude.
Category:CharactersCategory:Mentioned characters
Uum's house

Uum's house is located in Taodal. Currently, it can only be accessed when Shyni tells the player about it. She sends them there to ask Uum about the stone tablet and wooden bowl after their adventure in the Sejan's caves. However, Uum is away on some unknown business and instead of her, the house is occupied by her friend and colleague Miggpli who is tending to it while researching local wildlife.
Apart from the main room and the bedroom that's not visible to the player, the house also contains a room filled with pillows. Presumably the pillow room is used for relaxation and to receive visitors. Miggpli invites the player there for a drink – and maybe more – after they help him with his cuoxur research.
Category:LocationsCategory:Sejan locationsCategory:Taodal locations
Vuisul's house

Vuisul lives in a usual Taodal house that was built to her by Tornoth. The house is notably empty, as she doesn't spend much time in it due to her busy job as a market overseer. 
The player gets to see the inside of Vuisul's house when going on a date with her. If they choose to stay the night in her house, they can have a closer look around it the next morning, finding absolutely nothing of interest.
Category:LocationsCategory:Sejan locationsCategory:Taodal locations
WIP Main Page

Download the game here!Current version: v2.13Note: The game requires Adobe Air to run.
	
	
Teraurge is an in-development adult adventure/visual novel/role-playing game created by Meandraco with a focus on teratophilia and xenophilia.
In Teraurge, you play as an average person pulled through a portal into an unfamiliar and odd world populated with bizarre alien creatures. The world has many strange sights to see and just as many even stranger inhabitants to talk to. Will you try to find your way home, or will you find peace in this alien shipwreck dimension?
The game is and always will be free for everyone, but if you would like to support its development, you can donate to the creator directly on Patreon.	
{| style="width: 100%; background: transparent" 	
Teraurge is an in-development adult adventure/visual novel/role-playing game created by Meandraco with a focus on teratophilia and xenophilia.
In Teraurge, you play as an average person pulled through a portal into an unfamiliar and odd world populated with bizarre alien creatures. The world has many strange sights to see and just as many even stranger inhabitants to talk to. Will you try to find your way home, or will you find peace in this alien shipwreck dimension?
The game is and always will be free for everyone, but if you would like to support its development, you can donate to the creator directly on Patreon.	Don't know where to start? The article on Sejan leads to most of the early game content.	Locations
 Characters
 Items
 World elements
 Gameplay
Wife book

The wife book is a tome currently in possession of Shyni. It was given to her by her father, Tornoth, and it has apparently been passed on from mother to daughter in her family throughout generations. It is essentially an educational book for young women, and it contains tips and guides on life, love, family, chores, and other useful things. 
If Shyni and the player engage in a romantic relationship, the subject of the wife book is brought up by her. Shyni assumes that they have their own wife/husband book and is very surprised when they have no idea what that even is. After a moment of awkwardness, she figures out that she's probably the only person outside of her species's enclave to have one. It becomes apparent to her and to the player that Tornoth has been keeping Shyni unaware that she is the only one around with a wife book.
Shyni's wife book has several coloured bookmarks that divide it into following chapters or themes:
* Blue: Love
** Advice to young women, crushes, romance, young love, sexual maturity, masturbation, etc.
* Green: Sex
** Sex and pregnancy. Includes tips on how to make sex more fun and different sexual positions. The pregnancy information handles information on how to best get pregnant (and how to not get pregnant).
* Red: Illness
** Common illnesses and how to treat them.
* White: Marriage
** Information about how to go about marrying someone and how to act like a wife.
* Purple: Chores
** Tips and tricks how to wash fabrics, prepare food, etc. Includes cooking recipes.
* Yellow: Children
** How the pregnancy advances, giving birth, interspecies pregnancies, breastfeeding, how children grow up, how to raise children, etc.
* Black: Men
** What men think, how to handle men, etc.
Category:World elementsCategory:Culture
Witch's house

The Witch lives in a lone cottage west of Taodal where she conducts her experiments, free of disturbances. It is the starting point of the game, as it is the place the player is teleported to from their home dimension. Luckily for them, they receive a helping welcome into a calm part of the new, strange world.
The house also holds a small altar to the Witch's dead mother whom she wishes to resurrect somehow.
==Gallery==
witch_house_ext.jpg|Current look of the house's exterior.
witch_house_out.jpg|A sketch of the house.
Category:LocationsCategory:Sejan locations