The Stalin Subway

The Stalin Subway (Russian title "Метро-2", "Metro-2") is a Russian first-person shooter published in 2005. The story takes place in 1952 and is about a great conspiracy in the USSR government with Deputy Premier Lavrentiy Beria plotting against an older Stalin. The hero of this game, Gleb Suvorov, is a member of MBG and must stop Beria's plans to destroy the government.
A sequel was released in 2006, The Stalin Subway: Red Veil (Russian title "Метро-2: Смерть вождя", "Metro-2: Smert vozhdya"). The story takes place in 1953, after Stalin's death and with Beria again trying to take over the government. He arrests Gleb but his wife, Lena Suvorova, escapes from Beria's men. So she has to free her husband and destroy the evil plans of Beria again.
Both games have almost identical weapons and graphics, so weapons from both games will be together - with notes about which game is which, of course.
= Pistols =
== Browning Hi-Power ==
Called in the game "Browning Hi-Power 1944", the Browning Hi-Power is the starting weapon in the game The Stalin Subway: Red Veil. Lena wields it while escaping from the powers of Beria. Spare magazines as well as actual guns can be found in neighboring flats. The gun incorrectly holds 7 rounds rather than the correct 13 in a magazine. Enemies don't uses this pistol. The in-game name of this gun seems to hint at the version produced during the German occupation of Belgium for the Wehrmacht, which was designated the "Pistole 640(b)".
The Hi-Power doesn't see much use as while it does use its own exclusive ammo, it's weak and after the third mission, the weapon abruptly vanishes from the game as it's removed from the player's inventory and is never found again despite the fact the player still finds ammo for it.
thumb|none|600px|Lena Suvorova holds the Browning Hi-Power, slightly annoyed that she only gets a pistol as she's attacked by men with PPShs. Note the uncocked hammer; realistically, the weapon would be unable to fire in this state.
thumb|none|600px|Lena reloads her Hi-Power, giving a good profile of the gun. Note that the slide is blank and lacks trademarks.
thumb|none|600px|The world model of the Hi-Power.
==Luger P08==
In some missions in Stalin Subway, you can play as Natasha Mikhalyova who carries the Luger P08, called the "Mauser P-08" in-game (possibly indicating a WWII-era Mauser-produced example), as her starting weapon. Ammo for the gun is rare, and weapon is rather weak, making it an emergency weapon at best until a better weapon can be used. Like the Hi-Power, no enemy uses it.
It is not available for Gleb and shares ammunition with the Sten. 
It does not return in Red Veil.
thumb|600px|none|Natasha holds the Luger while sneaking through the Kremlin.
thumb|600px|none|Reloading the Luger.
== Makarov PM ==
In both games, the player characters and some Soviet officers wield Makarov PMs. Gleb can also dual wield them in Stalin Subway. Being a common pistol, the Makarov isn't quite as accurate as the APS found later on, but is a dependable sidearm nonetheless.
Oddly in Red Veil, the intro cutscene actually shows Lena drawing and loading a Makarov only to have the Browning Hi-Power when gameplay starts as well as carrying the maximum capacity of reserve ammuniton of the Makarov once the player picks one up. 
== Stechkin APS ==
In Stalin Subway, some of the Soviet officers and Gleb Suvorov wield Stechkin APS pistols. Such a choice makes the APS one of the more "modern" pistols in the game, seeing as the APS was developed in 1951 while the game is set in the Summer of 1952. The machine pistol fires in semi-auto as standard, but secondary fire shoots five bullets in full-auto mode. In has 20-round magazine and is one of the most accurate automatic weapons, despite machine pistols generally being regarded as difficult to control in full-auto.
It does not return in Red Veil.
= Submachine Guns =
== PPSh-41 ==
The PPSh-41 is a common weapon of Soviet soldiers in both games, alongside the AK-47. It is possible to use it in semi-auto mode. It incorrectly holds 72 rounds (one more than the weapon can hold, and it cannot hold another in the chamber due to being an open bolt weapon). It is a fast firing, high-capacity weapon, but is quite weak in terms of damage and has heavy screenshake when fired.
In Red Veil the PPSH, SVT rifles and AK-47 somehow all share ammunition despite them correctly not sharing ammo in the first game.
== Sten Mk V ==
The Sten Mk V is used by Soviet paratroopers in Stalin Subway, a rather odd choice to say the least. Although many of Sten ended up in the arsenals of the Allied forces during the war, they constituted an incredibly small part of the firearms available to countries that did not officially accept them, in particular the USSR, and were not issued as service weapons. One explanation for this may be that opponents belonging to the renegade conspirators are using non-standard post-war surpluses.
Incorrectly called "STEN Mk2"; the actual Sten Mk II lacks a proper foregrip or stock and has a different heat shield and front sight. The player character can use it in semi-auto mode. It has an incorrect 30-round magazine (should be 32) and is rather weak but is the accurate fully-automatic weapon.
It does not return in Red Veil.
= Assault Rifles =
== AK-47 ==
The AK-47 is used by a number of soldiers throughout the game. An unusual choice for sure, seeing as it would still be quite recent during the game's story (being only five or so years old at the time, and only widely distributed to Soviet military forces in 1949). However, the AK-47 modeled in the game is a Type III AK, first made in 1953 and anachronistic for Stalin Subway and would be improbable to see in Red Veil. On top of that, it uses even further anachronistic prototype steel 5.45x39mm magazines which are also incompatible with the AK-47.
= Rifles =
== PTRS-41 ==
The PTRS-41 anti-tank rifle appears, boasting good destructive power at the cost of having to be stationary in order to fire, as well as a low rate of fire and hard-to-find ammo. The game depicts the weapon as a single-shot rifle, which is incorrect, as the real PTRS-41 loads from a five-round internal magazine. One can only guess the developers were thinking of the PTRD-41, a precursor to the PTRS that is single-shot.
Oddly, the PTRS-41 and RPG-2 somehow share ammo despite firing very different projectiles and the PTRS-41's ammunition is depicted as explosive with the RPG-2 having a larger actual blast radius but with less shrapnel and the PTRS-41 sending more shrapnel within a smaller radius.
It does return in Red Veil but only midway through the final level and its bullets are no longer explosive, rendering it merely a one-hit-kill rifle that requires Lena to be stationary without much ammo available.
== SKS ==
The SKS, called the "SKS-45", is a standard weapon of Soviet soldiers in both games. The in-game version lacks a fixed bayonet.
thumb|600px|none|Natasha holds an SKS, grumbling about the fact she found another one almost instantly. The lack of a fixed bayonet is clearly visible here.
== SVT-40 ==
The Tokarev SVT-40 appears in The Stalin Subway. Incorrectly called "SVT-38". The actual SVT-38 was hated by soldiers for being unwieldy and unreliable and was abandoned in 1940 (a good twelve years before the events of the first game) for the SVT-40, itself replaced by the SKS that is also in the game. 
The SVT and DP-27 share ammunition in the original game and it does not return in Red Veil.
== SVT-38 ==
A scoped Tokarev SVT-38 appears in The Stalin Subway: Red Veil, replacing the SVT-40 from the first game. Just to confuse matters further, it is called "SVT-40" in an inverse of the first game.
= Machine Guns =
== DP-27 ==
The DP-27 machine gun, incorrectly called "DPM" in the The Stalin Subway and "Stationary machine gun DPM" in The Stalin Subway: Red Veil, is the most powerful standard weapon in both games. It feeds from 47-round magazines, fires in full-auto mode only, and is very accurate and powerful. The only weakness is the use of 7.62x54mm ammunition, which is very rare. No enemy uses it. The actual DPM was a modern update to the DP-27 that had a pistol grip, one the in-game model appears to lack.
In Red Veil it can only be found once hidden near the start of the final mission despite the player finding ammunition for it across the entire game.
= Explosives=
== F-1 hand grenade ==
The main grenade used in-game, used by pretty much everyone is the F-1 hand grenade.
Caution must be taken when using the F-1, PTRS-41 or RPG-2 as Stalin Subway simulates bullet ricochet and all of the game's explosive weaponry release "shrapnel" bullets that can potentially ricochet around and hit the player even if a grenade is thrown from behind cover.
Due to an oversight, the F-1 Grenade is considered a "weapon" and not "ammo" so the player can pickup F-1 Grenades even if they've already hit the maximum amount, resulting in "wasting" F-1 Grenades as they'll vanish after being picked up.
==Molotov Cocktails==
Molotov Cocktails can be found in Red Veil.
=Launchers=
== RPG-2 ==
The RPG-2 is used in the first game. It boasts enormous destructive power, but finding the rockets for it is hard and of course it is dangerous to use in close-quarter battles. 
Both the RPG-2 and PTRS-41 cannot be fired when moving.
It does not return in Red Veil.
== LPO-50 ==
The LPO-50 flamethrower appears in The Stalin Subway: Red Veil. It is powerful, despite the fact that burning enemies will continue to fight completely unbothered until they burn to death. Its main disadvantages are its uncommon ammunition and its short range.
= Other =
== Tsar Cannon ==
A virtual recreation of the Tsar Cannon, the world's largest cannon, is found as a prop in The Stalin Subway. Produced by bronze maker Andrei Chokhov in 1586, it has the largest caliber among cannons- 890mm. Despite what may be assumed, the carriage it is mounted on and nearby cannonballs are purely decorative and were added in the 1830s. The cannon, while primarily produced to commemorate Tsar Fyodor Ivanovich, has been fired at least once and was designed to use grapeshot, rather than solid shot, although it was never used in combat. 
thumb|400px|none|Tsar Cannon as it stands now - 
thumb|none|600px|The Tsar Cannon in the game from the almost the same angle as the above picture. Note on the slightly crooked pose of it on the plinth as it clips into the ground and lack of barrier chain. This shot was produced via noclip, as the player cannot approach the monument in normal gameplay.
== AK-74 Variant ==
An unknown AK-74 variant can be seen in the main menu of The Stalin Subway under the moving USSR newspapers. Only the magazine and foregrip are visible. The magazine shows it is chambered for 5.45mm cartridges. The AK-74 and its ammunition were first produced in the early 1970s- highly anachronistic for the summer of 1952.
thumb|none|600px|The AK-74 variant can be seen on the left.
= Cut Weapons =
These firearms were cut or replaced before the The Stalin Subway's final release.
== Tokarev TT-33 ==
A Tokarev TT-33 was initially supposed to be one of the handguns in the game (and was in the beta version), but was later cut for unknown reasons.
== Walther P38 ==
A Walther P38 was cut early into The Stalin Subway's development for unknown reasons.
== PPSh-41 with 35-Round Magazine ==
The PPSh-41 was initially supposed to be in the game with 35-round stick magazine, but later was replaced by the version with a 71-round drum magazine.
== Sten Mk III ==
A Sten Mk III was cut early into The Stalin Subway's development for unknown reasons. The model was a Mk III with its long cooling jacket riveted flush to the receiver and distinctive front sights, but with Mk II style porting and an even longer barrel protruding forward to emulate the latter. It is likely that it was replaced by the Sten Mk V.
Category:Video Game
Category:First-Person Shooter
Category:Russian Produced/Filmed