nyuuzyou/wikis huggingface dataset:
Texture sizes

Textures saved in 32-bit and 24-bit:
1024x1024 = 4 MB 3 MB
1024x512 = 2 MB 1.5 MB
1024x256 = 1 MB 768 KB
1024x128 = 512 KB 384 KB
1024x64 = 256 KB 192 KB
1024x32 = 128 KB 96 KB
1024x16 = 64 KB 48 KB
1024x8 = 32 KB 24 KB
512x1024 = 2 MB 1.5 MB
512x512 = 1 MB 768 KB
512x256 = 512 KB 384 KB
512x128 = 256 KB 192 KB
512x64 = 128 KB 96 KB
512x32 = 64 KB 48 KB
512x16 = 32 KB 24 KB
512x8 = 16 KB 12 KB
256x1024 = 1 MB 768 KB
256x512 = 512 KB 384 KB
256x256 = 256 KB 192 KB
256x128 = 128 KB 96 KB
256x64 = 64 KB 48 KB
256x32 = 32 KB 24 KB
256x16 = 16 KB 12 KB
256x8 = 8 KB 6 KB
128x1024 = 512 KB 384 KB
128x512 = 256 KB 192 KB
128x256 = 128 KB 96 KB
128x128 = 64 KB 48 KB
128x64 = 32 KB 24 KB
128x32 = 6 KB 12 KB
128x16 = 8 KB 6 KB
128x8 = 4 KB 3 KB
64x1024 = 256 KB 192 KB
64x512 = 128 KB 96 KB
64x256 = 64 KB 48 KB
64x128 = 32 KB 24 KB
64x64 = 16 KB 12 KB
64x32 = 8 KB 6 KB
64x16 = 4 KB 3 KB
64x8 = 2 KB 1.5 KB
32x1024 = 128 KB 96 KB
32x512 = 64 KB 48 KB
32x256 = 32 KB 24 KB
32x128 = 6 KB 12 KB
32x64 = 8 KB 6 KB
32x32 = 4 KB 3 KB
32x16 = 2 KB 1.5 KB
32x8 = 1KB 768 Bytes
16x1024 = 64 KB 48 KB
16x512 = 32 KB 24 KB
16x256 = 16 KB 12 KB
16x128 = 8 KB 6 KB
16x64 = 4 KB 3 KB
16x32 = 2 KB 1.5 KB
16x16 = 1 KB 768 Bytes
16x8 = 512 Bytes 384 Bytes
8x1024 = 32 KB 24 KB
8x512 = 16 KB 12 KB
8x256 = 8 KB 6 KB
8x128 = 4 KB 3 KB
8x64 = 2 KB 1.5 KB
8x32 = 1 KB 768 Bytes
8x16 = 512 Bytes 384 Bytes
8x8 = 256 Bytes 192 Bytes
----
Back to Good_Building_Practices
Textures (OS)

=== Feature Design Document ===
(none)
=== Functional Spec ===
File format details are available in annex A of JPEG 2000 Part I Final Committee Draft Version 1.0.
Second Life treats jpeg 2000 codestreams as MIME type image/x-j2c. The image/j2c MIME type include extra packing data which was not finalized when Second Life first opened.
As of version 1.27 of the Second Life server, uploaded textures contain texture meta-data in the jpeg 2000 CME sections.
=== Test scripts ===
Texture Test
Edit Object Texture Test
Texture_Pipeline_Performance_test internal test
Texture_Pipeline_Quality_test internal test
=== Discussion for future improvements ===
Texture Console
=== Relationship to other features ===
 List of features that need to be tested when this feature changes, and why. 
internal test
Uploading Assets - You can only upload textures of a certain format and size.
=== User Guides ===
* Texture Tutorials by Robin Sojourner
The Corn Field

The Corn Field is a region of mythological status where once naughty avatars were sent to think about what they had done. "The corn field" is a vast star-lit field of corn and was cut off from communication with the rest of the world (a reference to the classic Twilight Zone episode, "It's a Good Life").
It is currently located just to the north and west of Shermerville, and entry is by LL invitation only.
Replicas of the corn field, open to the public, have occasionally appeared elsewhere on the grid for special events.
Category:Culture
The East End Isolated Sim

This is an Isolated Sim located at Coordinates 1145/1164, Grid Sector K10, Eastern Ocean. It is close to Blake Sea and the new Seychelles Microcontinent of Nautilus. From continental surface, it really looks like land ends here.
== Geography ==
This sim is full of mountains, hills and rivers, near sea side. A few buildings are present.
== See Also ==
Second Life Geography
List Of Microcontinents And Sim Clusters
Oceans
The Gnubie Store

Group Name:
GNU Wave Architects (members of The Gnubie Store)
This Document Is Current As Of:
January 2011
Founder's Second Life Name:
Jai Nomad
'''
Total Group Members:
50
Group Charter:Quality Content from a Non-Profit (Open-Source where possible) Team of SL Artisans
Mission Focus:To offer good quality, free content to new residents.
 
Location: Closed
 
Group Representatives:
Jai Nomad and
Ingrid Ingersoll
Group Documentarians:
Ingrid Ingersoll
Requirements to Join:
By invitation only
History:The Gnubie Store was founded by Jai Nomad in 2003 and remained a popular choice over the years for new players looking for good quality, free items. The location of the store has changed several times from it's original spot on a mountain top in a very old sim called Davenport. It's last location was on the coastline in Powder Mill. Sadly, Jai Nomad, founder, closed the Gnubie store in January 2011. 
--Ingrid Ingersoll (PD
The Green Lanterns

== Green Lantern in comic book mythology ==
Green Lantern is a character who has been around the comic book universe since 1940. In the current DC comics, the Green Lantern Corps is an intergalactic police force. The power ring worn by each Green Lantern, described as "the most powerful weapon in the universe," can create anything its wearer can imagine.
== The Green Lanterns in Second Life ==
The Green Lanterns can be described in basic terms as a Neighborhood Watch in Second Life. We dress as members of the Green Lantern Corps from the comics, and patrol the grid looking for those in need of help. We assist new residents in making the transition from Real Life into Second Life. We submit Abuse Reports to Linden Lab when griefers attack. We educate landowners about security arrangements. We provide security patrols for Second Life events. We offer free training and uniforms to new members. The Green Lanterns stand between innocent residents and those who would do them harm.
== Code of Ethics ==
We adhere to several standard ethical principles.
* We never attack anyone, even to fight back in self defense if we are attacked. That constitutes Assault, item #3 of the Community Standards "Big Six" behavioral guidelines. Attacking another resident makes us no better than the attacker.
* We never use our group's equipment, uniform or title for personal gain.
* We never represent ourselves as having any power beyond that of a regular resident.
* We are a volunteer organization, and as such we never solicit or accept payment for our services.
== How to join ==
Visit our base in AfterLife and click on the application giver.
== Links ==
The following links are presented for information and help and the content is not "officially endorsed" by The Green Lanterns.
=== Official SL websites ===
* Blogs
* Community Standards
* Filing an Abuse Report
* Forums
* Inworld Locations for Volunteers
* Knowledge Base
* Privacy Policy
* SecondLife.com home page
* Terms of Service
* Welcome Area Guidelines
* Wiki
* World Map
=== Unofficial SL websites ===
* Grid Survey
* Statistics (including the "concurrency" graphs)
=== Helpful Information ===
* How to Contact and Influence Linden Lab
=== Blogs and miscellaneous ===
* Alphaville Herald - inactive
* Austin Tate's Blog
* Dwell On It - Tateru Nino
* Dwell On It: The Comic
* Inara Pey - Living in a Modemworld
* Massively
* Second Citizen discussion board
* Second Life Blogs - Linden Lab
* Second Thoughts - Prokofy Neva
* SLUniverse website and discussion board
* Terra Nova
* Treet.tv
== Other information ==
"Green Lantern" is a trademarked name owned by DC Comics. The Green Lanterns is a not-for-profit volunteer comic book fan group. We are not selling anything or making any money from Green Lantern.
The Green Lantern oath:
In brightest day, in blackest night,
No evil shall escape my sight!
Let those who worship evil's might
Beware my power...Green Lantern's light!
Category:Second Life Groups
The House of Prayer

The [House of Prayer] is a non-denominational Christian church congregation that meets in a church building located in Rosewood Plaza (196, 22, 21).
The church building is now in the process of being moved to the [Life Spirit] sim (209, 87, 37). Since the building no longer has to share the sim with three other regions, it is hoped that the House of Prayer will be able to house more avatars without having to curtail such features as Voice Chat. The move is expected to be finished Friday, January 16, 2010.
===The church staff===
* Senior Pastor: Sid Lamilton
===The church building===
The church building is built by Darrien Lightworker.
The Incubator

The Incubator is a place to collect and organize broader discussions about the Second Life Grid architecture.
Out-of-scope and off-topic discussions should be held outside of the main AWG wiki area, e.g., in your user space or The Incubator. See About AWG for a thorough description of what is and what is not within the scope of the AWG.
* Add pages here.
Category:Incubator
The Volunteer Library

===The following pages are a collection of helpful topics compiled by Volunteers. Please mark out of date pages or do edits where needed!===
* Keyboard shortcuts Cheatsheet (1.2 Mb PDF-file by Kippie Friedkin) NEW!
* Social Support Services
* Hot Topics
* Userpages_With_Helpful_Resources_For_Volunteers
* Text from In-world Notecards
* Inworld Locations for Volunteers
* Video Tutorials
* Texture Tools
* Clothing Tutorials
* Help:Snapshots
* Graphics Cards
* Windows Vista
* FAQ's from Tid
* Classifieds FAQ
* Land Buying FAQ
* Getting Linden Dollars FAQ
* Searching FAQ
* Proposing Features to LL FAQ
* You Know You're A Mentor When...
Category:Second Life Volunteers
The Volunteer Library/es

===Las páginas que van abajo muestran una serie de temas de ayuda recogidos por Voluntarios. Por favor, indique si una página está obsoleta, o edítelas cuando sea preciso===
* Referencia rápida de atajos de teclado (Archivo PDF de 1.2 Mb por Kippie Friedkin) ¡NUEVO!
* Servicios de Apoyo Social (en)
* Temas candentes (en)
* Páginas de usuario con Recursos Utiles para Voluntarios (en)
* Texto de Notas repartidas dentro de Second Life
* Lugares dentro de Second Life para Voluntarios
* Tutoriales en Video (en)
* Herramientas para Texturas (en)
* Tutoriales sobre Ropa (en)
* Captura de imágenes
* Tarjetas gráficas (en)
* Windows Vista (en)
* Preguntas y respuestas frecuentes de Tid (en)
* Preguntas y respuestas frecuentes clasificadas (en)
* Preguntas y respuestas frecuentes sobre la compra de tierras (en)
* Preguntas y respuestas frecuentes acerca de conseguir Dólares Linden (en)
* Preguntas y respuestas frecuentes sobre la búsqueda (en)
* Preguntas y respuestas frecuentes sobre la sugerencia de nuevas características a LL (en)
* Usted sabrá que es Mentor cuando...
Category:Second Life Volunteers
Things

== What can I do in Second Life? ==
Just about every real-world activity has a Second Life counterpart, and there are many SL experiences that you can't do in RL.
Not specific enough? I adore your curiosity!
== Here are some lists of things to do ==
(Beyond the front page when you join.)
* Destination Guide - In addition to sightseeing at each place, there are often specific activities. For example, surfing at beaches.
* Events Calendar - What's happening now. Click the All Categories dropdown.
* Torley's favorite things - A Linden Lab employee spills the goods.
* What are your favorite things to do in Second Life? - Forum thread.
Wiki pages:
* Content Creation - High-level list of stuff you can make.
* Goals of Second Life - Based on an older doc.
These are compiled from fellow Residents:
* 2011-03-22 - 8 Things You Don't Know About Second Life - Not specifically an activities list, but etiquette and mechanics that aren't immediately obvious. Torley likes the part where Mercy says "The tutorial videos are awesome". :)
* 2010-02-24 - Viewerhelp:Finding interesting things to see and do - From the built-in Viewer 2 help.
* 2009-02-13 - 10 Romantic Things to do in Second Life - By Effie, with pcitures. Not all of these places are still up, but there are other locations with similar experiences.
* 2009-01-02 - Things To Do in Second Life - Brief article focusing on artistic activities.
* 2009-xx-xx - Five Things To Do Just After You Get Started in Second Life - By CyFishy Traveler. Related, Five Things To Do Before You Get Started....
* 2007-05-17 - Places to Go, Groups to Join, Things to Do - Forum thread was last updated on 2008-09-04. Contains historical things to things you could do as far back as 2003.
* 2007-04-10 - 12 Things To Do In Second Life That Aren't Embarrassing If Your Priest Or Rabbi Finds Out - By Mitch Wagner, who also did a followup on 2008-09-25.
* 2007-03-10 - 10 Fun Things to do in Second Life - Click header hyperlinks for more specifics. Not sure if this is where the article was originally published.
* 2007-02-19 - Describing SL - By Hannah Hannya. Visual slideshow sort of like a children's storybook. Be sure to click Show Info in the upper-right for captions.
* Date unknown - What To Do In Your Second Life - From About.com, mentions popular basics.
== Observations ==
* Various spam blogs have reprinted some of these lists over years.
* Misc. questions come up on Yahoo Answers. They can be kinda hard to trawl through.
Thira

== The little Extra of tranquility ==
The estateowner has chosen this motto for his carefully designed sim Thira, a lovely tropical ambience with picked prefabs, flora and terrain.
 
The sim hosts a few very exclusive rentals, a marina and a yacht club. In the southwest corner an important infrastructure of the surrounding Gay Archipelago Continent (GA), the GA Travel & Tourist Agency, called "TnT" can be found.
Third Party Viewer Directory

==Using third party viewers==
You may connect to Second Life using software released by a third-party developer. Linden Lab provides a Policy on Third-Party Viewers to promote a positive and predictable experience for all Second Life Residents. Beware of third-party viewers that are not in the Viewer Directory: they have either declined to self-certify their compliance with Linden Lab policies or been refused for noncompliance with the policies.
==Active Full Viewers==
These viewers are projects that are updated regularly to track new developments in the Linden Lab viewer, and implement a full graphical environment.
Viewer	Description	Platforms
==Subset Viewers==
These viewers omit some aspects of the full viewer functionality.
Viewer	Description	Platforms
==For developers: how to apply to list a viewer in this directory==
# Your Second Life accounts must be in good standing, must not be suspended, and must not have been permanently banned or terminated.
# You must have valid payment information on file with us or have been age verified by us.
# Review our Policy on Third-Party Viewers and the Second Life Terms of Service.
# Make sure you and your third-party viewer are in compliance with our policies.
# Open an Application Issue on the Third Party Viewer Github repository and submit it.
==Reporting policy violations==
If you believe that you have direct evidence that any third party viewer (whether listed in the Third Party Viewer Directory or not) may be in violation of the Second Life Terms of Service or the Policy on Third Party Viewers, you can file a violation report to be investigated. 
Category:Third Party Viewers
Third Party Viewer Directory/Black Dragon

== Black Dragon==
Black Dragon, formerly known as Niran's Viewer is a Viewer created and designed to change the way you experience Second Life in a whole, starting by changing defaults, declining all sorts of bells and whistles no one needs, re-designing the User Interface and trying things other Viewers are too scared of. It's primary goal is to enhance and refine the visuals of Second Life as well as having unique design approaches and features.
Main Features:
These are subject to change.
* Local Bitmaps 3.0
* Chat Range Rings
* Custom Animation Speeds
* Pie Menus
* Qarl's Aligning Tool
* De-render
* Restrained Love (a)
* Visual Finetunings
* Godrays
* Screen Space Reflections
* Motion Blur
* Exodus's Post Process Chain (Tone Mapping, Color Correction and Vignette)
* Many more.
Third Party Viewer Directory/Catznip

== Catznip==
Catznip aims to refine and reinvent your window into Second Life. Our focus is stability, usability, privacy and plenty of new original home grown features. It's about taking a fresh look at things and attempting to do them better.
Catznip is the development viewer for the alternative implementation of the RLV specification. RLVa goes from Catznip into many other TPV's including Firestorm and Phoenix. This is especially useful for script developers as Catznip represents the future of RLVa often months ahead of the mainstream.
Please join our inworld group [secondlife:///app/group/0ca3355c-c72c-4db5-d2e2-79127a134d55/about Catznip Viewer] for help and support.
Third Party Viewer Directory/CoolVL

== Cool VL Viewer==
 IMPORTANT note by Henri Beauchamp: the name of the viewer is "Cool VL Viewer" (yes, "Viewer" is part of the name, just like "Tower" in "Eiffel Tower"); there is currently a fault in the TPVD in how it is listed ("CoolVL"), and I am trying to get LL to fix it... But please, get the name right when you cite it yourself. Thank you !
This viewer was created and is maintained by (this viewer was formerly known as the "Cool SL Viewer" and its first public release was v1.18.4.3, released on 2007-11-16).
It puts emphasis on high UI coherency from one version to the other (meaning no bad surprise for "old timers") while staying in sync with Linden Lab's official viewer features, high performances, high stability and reliability, and a high reactivity to new patches and bug fixes provided by the Open Source community.
While primarily designed for, and developed under Linux, the Cool VL Viewer is also available for Windows and macOS.
A "stable" branch is always available, fully maintained and updated, usually weekly, and when necessary, experimental and legacy branches may also be published and maintained for a while.
 Extra features 
In excess of most features present in other Third Party Viewers, the Cool VL Viewer provides the following extras:
* Modernized v1 UI: it's all v1 but with many, many small and less small changes, when compared with the original v1 UI seen in old Linden Lab's viewers. The changes are geared towards usability and productivity, while preserving the 3D view screen estate.
* Exclusive: provides Lua scripting/automation support !
* Implements the "RestrainedLove" API (switchable and disabled by default), forked from Marine Kelley's reference implementation (this is not RLVa).
* Still implements some old features that have been removed from all other SL viewers over time: optional low altitude "Classic Clouds" (their altitude was also made configurable), terrain-only map in the World Map in excess of the "normal" terrain+objects map, optional "animated trees" for Linden trees swaying with the wind.
* Legacy and web-based search.
* Kept fully OpenSim-compatible (viewer-side baking, var regions, Lightshare, etc).
* Implements MFA login support.
* NEW: implements LL's "performance viewer" changes (with bug fixes and improvements, such as multi-threaded GL shared profiles instead of a mono-threaded one).
* NEW: implements support for the new "Puppetry" feature.
* NEW: implements support for the new group IMs server log feature.
 Links 
* Website: The Cool VL Viewer homepage
* Support: Cool VL Viewer forum
* Linux viewer: see the download section on the Cool VL Viewer homepage for files and installation instructions.
* Windows viewer: see the download section on the Cool VL Viewer homepage for files and installation instructions.
* macOS viewer: see the macOS Announcement forum for files and instructions.
* Sources: see the Repository page.
Third Party Viewer Directory/Emergence

== Emergence==
===History===
Emergence first emerged at the time that the Emerald Viewer was intentionally placing their users systems at risk. It was created with the goal to completely remove all code that could have been potentially tampered with in order to provide a secure alternative for people who needed a similar feature set, without using the emerald executable. More information on this can be found Here and Here. Eventually other developers also realized that emerald could not be salvaged, and a group of developers started the Phoenix Viewer project with a similar goal and emerald code base. Due to their larger support and development team, and sharing the same goal, the Emergence viewer is Mostly Suspended.
===Code Differences===
A human readable list of changes can found at the bottom of the Google Code Hosting Page.
Additionally, after the merge of the Phoenix code base, commit logs can be easily viewed on this log.
===Developers and Support===
Due to the nature of this project, all Development and Support is ran by LordGregGreg Back.
Most quick support issues can be answered by other users in either the [secondlife:///app/group/0a66543a-e23a-6151-5b20-b5da6e851c8d/about Emergence Group] or [secondlife:///app/group/ac871d02-6175-64d5-6c7e-983a8a4bc112/about LordGregGreg's Group].
For issues with the code, you can send a IM or a Email or (after you have checked other issues please) file a issue on the Issues Page.
Support issues with the viewer can be logged for review
Third Party Viewer Directory/Exodus

== Exodus==
Exodus Viewer is a new flavour of the Second Life Viewer 3 series, packed with useful features to enhance the experience and competitive play in Second Life. Photographers, roleplayers, fighters and virtual sport stars will benefit from a viewer designed for maximum performance! Exodus Viewer also packs some cool visual effects that are perfect for photographers and machinema film makers.
A list of our features can be found on:
http://exodusviewer.com/features.html
Third Party Viewer Directory/Genesis

== Genesis==
Genesis is a blazingly fast, high performance viewer for Second Life, offering the very latest features, never seen before in a Legacy style viewer.
 
We include the very latest technology and provide features and functionality on par with all leading viewers, with the added benefit of low memory footprint, which makes this viewer so ideal for laptops.
See this viewer in action: https://www.youtube.com/@GenesisViewer
Special Features:
*Supports Web Real-Time Communications (WebRTC) for voice protocol.
*Multi-threaded decoding options for faster rendering on computers with multiple cores, whilst still fully supporting lower end computers.
*Built in AO Engine supporting as many animations and routines as you care to add.
*Colorable Contact Sets, group residents in user defined categories. Inbound IM's also display the contact set name of the resident.
*Favourites floater to drag and drop landmarks into for quick Teleports.
*"Genesis Button" on UI to access quick preferences, EEP, Windlight, Hover height, Camera angles, Main settings and Toolbar button preferences.
*Choose who to render; everyone, friends only or just yourself.
*Set avatar complexity limits and do not render those above your settings with ability to bypass limits for friends.
*Ability to IM yourself from Communications toolbar button. Ideal for notes and SLurls.
*Drag and Drop open IM's and Group IM tabs in the chat floater to rearrange their order.
*Powerful Link Search and Replace (or delete) for bulk inventory update.
*Search improvements for friends and group names. 
*Recent group chat history of up to 60 minutes before you logged in!
*Fast cache poke on initialising for a "happy lappy".
*Choice of over a dozen light and dark viewer skins and ability to create your own.
*Automatic (or manual) self monitoring bandwidth settings.
*Existence of Profile notes can automatically change an avatar's hovertext name colour if you so desire.
*Fast peek inside an inventory folder by right clicking it and choosing open in new window without needing a new instance of inventory.
*Ability to save changes you make to an outfit you are wearing. Inventory Window: File > Update outfit. 
*Mouse roll over a resident will show their complexity.
*EEP closely emulated for maximum performance.
*Special Effect real-time filters for video and photography available from Genesis Quick Preferences menu.
*Radar can alert you on people entering a region (as well as leaving if you desire).
*Keyword alerts, Auto Responses and Advanced chat facilities.
*Ability to control debug values you frequently change from local chat (or stacked in a gesture).
*Ability to Abuse report from profile, or local chat, just a right mouse click away.
*Spam filters, RLV support and everything you would expect from a cutting edge viewer.
*And did we mention, it is fast!
Go Faster. Go Genesis.