Soul Ascetic

== Overview ==
== Job Change Guide ==
See Soul Ascetic Job Change Guide for detailed information.
== Class Data ==
=== Skills ===
See Soul Linker Skills for 2nd class Skills. See Soul Reaper Skills for 3rd class Skills.
Skill 	Description 	Levels 	Type
Passive Skills 	Passive Skills 	Passive Skills 	Passive Skills
 	The studying of Soul Guiding Art increases your SPL. 	10 	Passive
 	Increases the insight of talismans, increasing S.MATK and effectiveness of skills that use talismans. 	10 	Passive
 	 	 	
Soul Skills 	Soul Skills 	Soul Skills 	Soul Skills
 	Gathers the wandering spirits that lingering around, instantly filling your Soul Energy to the maximum amount that the caster can accumulate. 	5 	Supportive
 	Consumes all of your Soul Energy and inflicts Neutral elemental magic damage to all targets around the caster. 	5 	Offensive
 	 	 	
Talisman Skills	Talisman Skills 	Talisman Skills	Talisman Skills
 	Attaches a protective amulet to either yourself or one party member to recover the target's HP every 3 seconds. 	5 	Supportive
 	Attaching a warrior talisman to the weapon of either yourself or one party member to increase P.ATK for a certain duration. 	5 	Supportive
 	Attaches the magician's amulet to the weapon of either yourself or one party member to increase S.MATK for a certain duration. 	5 	Supportive
 	Throws a talisman at the target to inflict Neutral elemental magic damage and restores the caster's SP. 	5 	Offensive
 	Summons the Totem of Tutelary which worships the guardian deity on ground to recover HP and SP of nearby party members including the caster at certain intervals. 	5 	Supportive
 	Increases physical and magical damage inflicted on Water, Wind, Earth, Fire and Neutral elemental enemies by attaching talisman to five elements to the weapon of either yourself or one party member.	5 	Supportive
 	Throws an amulet imbued the power of Cheongnyong, guardian deity of the east, to the target and inflicts Neutral elemental magic damage to it and apply Blessing of the East effect to yourself. 	5 	Offensive
 	Throws the talisman imbued with the power of Baekho, guardian deity of the west, to all targets around the caster and inflicts Neutral elemental magical damage. 	5 	Offensive
 	Throws a talisman imbued the power of Jujak, guardian deity of the south, to the target and inflicts Neutral elemental magic damage to it and targets within its surrounding range. 	5 	Offensive
 	Throws a talisman imbued the power of Xuanwu, guardian deity of the north, inflicting Neutral elemental magic damage to enemies within range. 	5 	Offensive
 	Throws a talisman at one target to inflict Neutral elemental magic damage to the target and enemies within its range. 	5 	Offensive
 	Inflicts powerful Neutral elemental magic damage 5 times to the target and enemies in the surrounding range by fusing the power of the four gods and the five elements together. 	5 	Offensive
 	Calls the divine power from the heaven upon the earth, fully recovering SP of all party members within 23x23 cells around the caster. 	10 	Supportive
=== Skill Tree ===
=== Job & Talent Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10	+11	+12	+13
STR 	27	29	36	 	 	 	 	 	 	 	 	 	
AGI 	3 	11	25	29	32	34	25	28	31	32 	 	 	
VIT 	1 	8 	10	15	16	28	35	 	 	 	 	 	
INT 	1 	2 	4 	5 	7 	9 	11	12	14	15 	23 	 	
DEX 	2 	4 	5 	6 	7 	8 	10	12	17	21 	22 	 	
LUK 	15	23	 	 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	 	 	
POW 	 	 	 	 	 	 	 	 	 	 	 	 	
STA 	20	24	38	39	41	42	49	 	 	 	 	 	
WIS 	13	19	31	43	44	50	 	 	 	 	 	 	
SPL 	3 	6 	9 	22	26	30	37	44	45	47 	50 	 	
CON 	13	18	33	43	46	49	 	 	 	 	 	 	
CRT 	16	40	48	 	 	 	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From TaeKwon Kid
Bare Handed 	146 	−10 	
Shield 	-8 	−2 	
Dagger 	0 	N/A 	
Rod (One Handed)	-3 	N/A 	
Rod (Two Handed)	-3 	N/A 	
Soul Linkers can use , and , even though the in-game description does not mention it.
== Builds ==
===Talisman Build===
* This build is easy to get going with and does not depend much on its predecessor builds, viz. Curse Explosion or Eshwoo.
* Requires player to carry soul talismans which are used for pretty much every skill in various quantities.
====Skill====
==== Talent / Stats ====
Stat 	Amount 	Notes
Stats 	Stats 	Stats
STR 	1+ 	Depends on you, you only need STR for Weight Limit
AGI 	40 - 100 	You want to reach 193 ASPD
VIT 	70 - 80 	Depends, again, on you - you want at least 100 with bonus, for stun immunity
INT 	120 ~ 130	Now we are talking, this is the MAIN stat of SR, increasing this will increase your damage you want at least 120 but dont spend too much, 120 to 130 is very expensive
DEX 	120 ~ 130	To get instant cast and reduce VCT, nothing more to see here
LUK 	70+ 	This for my part is a filler, if i have points to give after stating every other stat, I put them in Luk, because a bit Perfect Dodge and extra Matk does not hurt
Talents	Talents 	Talents
POW 	0 	Not needed.
STA 	0 	Not needed.
WIS 	0 	Not needed.
SPL 	100 	Main source of damage post 200.
CON 	97 	Another talent stat which boosts magical damage.
CRT 	0 	Not needed.
====Equipments====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	❌ 	
* 	
* Source for 100% Magic Defense Penetration, damage and some VCT status
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
* Good source of damage increase, damage reduction from mobs and VCT stats.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
 	✅ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
* SPL / S.MATK / MATK Bonuses, 0.7s fixed casting time reduction and quite some damage increase.
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	❌ 	
* 	
* Cheaper option, set effect with Mob Scarf.
 	❌ 	
* 	
* Useful early on while leveling.
 	❌ 	
* None 	
* Good source of MATK based on sum of AGI and INT.
 	❌ 	
* None 	
* Good source of MATK and some MATK % versus boss monsters.
 	❌ 	
* 
* 	
* Good source of MATK.
* Also increases damage and helps with ACD reduction if paired with Marduk or Pharaoh card.
 	✅ 	
* 
* 	
* Good source of MATK % and damage against boss monsters.
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	❌ 	
* None 	
* Set effect with Sunglasses.
 	❌ 	
* None 	
* For every 10 base levels, increases magical damage against all size monsters by 1%.
 	❌ 	
* None 	
* Some MATK and EXP + 15%.
* Gives minor fixed HP / SP leech and .
 	✅ 	
* None 	
* Some talent stats and MHP.
* For every 10 base levels, increases magical damage against all size monsters by 1%.
Armor 	Armor 	Armor 	Armor
 	❌ 	
* 	
* Some MHP and MSP, also 70% fixed casting time reduction.
 	❌ 	
* 	
* Some MATK and cheap source of 70% Magical Defense Penetration.
 	❌ 	
* 	
* Good source of magical damage and base level based skill damage for Talisman skills.
 	❌ 	
* 	
* Good source of damage and All Stats increase for VCT.
 	❌ 	
* 
* 
* 	
* Good source of damage and All Stats increase for VCT.
 	❌ 	
* 
* 
* 	
* Good source of damage and All Stats increase for VCT.
 	✅ 	
* 
* 	
* All Stats +12, good source of Max HP / SP, MATK, SPL and CON.
* Increases magical damage by a LOT, reduces ACD and also provides 0.3s fixed casting time reduction.
Weapon 	Weapon 	Weapon 	Weapon
 	❌ 	
* 	
* TBA.
 	❌ 	
* 	
* TBA.
 	❌ 	
* 	
* TBA.
 	❌ 	
* 	
* TBA.
 	✅ 	
* 	
* Good all round staff with LOTS of damage and INT bonuses.
* Also provides 70% fixed casting time reduction.
 	✅ 	
* 
* Enchanted with -
** 
**	
* Good staff with damage increase for Four Bearing.
Shield 	Shield 	Shield 	Shield
 	❌ 	
* 	
* Max HP / SP and some MATK.
 	❌ 	
* 	
* Good source of MATK, tons of ASPD and some magical damage increase.
 	✅ 	
* 	
* Good source of MATK and all property magical damage increase.
* If equipped with White Lady in headgear, INT / SPL + 30.
* There's a 7% chance to activate INT + 70 and SPL + 70 for 10 seconds when dealing magical damage.
Garment 	Garment 	Garment 	Garment
 	❌ 	
* 
* 	
* Useful early on and cheaper.
* Good source of ASPD / MATK, VCT stats and DEF / MDEF.
 	❌ 	
* 
* 	
* Good source of ASPD / MATK, VCT stats and DEF / MDEF.
* If equipped with Wizard of Veritas in weapon, INT + 40.
 	❌ 	
* 
* 	
* Good source of Max HP / SP, ACD and magical damage increase.
* Also provides All Stats + 10 and reduces damage taken from Ghost property attack.
 	❌ 	
* 
* 	
* Good source of MATK and other talent stats.
* Also increases damage against all size monsters and provides ACD reduction.
* Lacks All Stats +10 like in other garments, so will have to be compensated for variable casting time calculations with base stats.
 	✅ 	
* 	
* Good source of MATK and other talent stats.
* Increases magical damage by a LOT.
* Provides All Stats + 15 and ACD reduction.
Shoes 	Shoes 	Shoes 	Shoes
 	❌ 	
* 	
* Provides 100% Magic Defense Penetration and good amount of MATK / ASPD.
 	❌ 	
* 	
* Does not have Magic Defense Penetration, will need from other sources.
* Provides 0.7s fixed casting time reduction.
 	❌ 	
* 
* 	
* Does not have Magic Defense Penetration, will need from other sources.
* Provides 0.8s fixed casting time reduction.
 	✅ 	
* 
* 
* 
* 	
* Good source of MATK, INT and other talent stats.
* Increases magical damage by a LOT and reduces fixed casting time by 1 second.
Accessories 	Accessories 	Accessories 	Accessories
 	✅ 	
* 
* 
* 	
* Good source of magical damage and MATK.
 	✅ 	
* 
* 
* 	
* Good source of magical damage and MATK.
==== Shadow Equipment ====
Armor
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Weapon
Equip	Required Level	Rcommended Refine
 	1 	9
 	1 	10
 	1 	10
Shield
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	1 	10
 	1 	10
Shoes
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Pendant
Equip	Required Level	Rcommended Refine
 	1 	5+
 	200 	10
 	1 	10
Earring
Equip	Required Level	Rcommended Refine
 	1 	5+
 	200 	10
 	1 	10
=====Costumes=====
* 
** 
*** For every level of , increases all property magical damage by 1%.
* 
*** For every level of , increase magic damage against all size enemies by 1%.
* 
*** For every level of , reduces variable cast time by 2%.
*** Reduces Fixed Casting Time by 0.5 seconds.