nyuuzyou/wikis huggingface dataset:
Dillon

Dillon is an in Future Redeemed. He is one of Matthew's friends from the Old City. He is automatically added to the after fighting in . After this, he can be found around Yesterdale.
==Appearance and personality==
Dillon is a tall, broad man with short red hair and yellow eyes. He wears Old City military garb.
Dillon is one of Matthew's closest friends, and frequently reassures him about Na'el. He is also good with children.
==Story arc==
Dillon is first seen in , when Glimmer is being interrogated by Shulk and Panacea. He recognises Glimmer's description of Matthew, and remarks that the two were in Procurement together back in the Old City. After Moebius W is fought, he is happy to reunite with Matthew, and is part of the group that accompanies the party back to .
Dillon is seen in a flashback in which a number of (other) Old City residents leave to make a second City, although he doesn't speak.
Once the party reaches Colony 9, Matthew speaks with Dillon. Dillon says that he hasn't seen Na'el, but believes that she is still alive given how tough he knows her to be.
Dillon is later seen in another flashback in which he, Matthew, and Na'el find the remains of the group that set out to found a second City.
In a flashback at the start of , Dillon calls Matthew via Iris to request backup in fighting some Volffs shortly before Alpha and N clash in the City.
Dillon is seen in the ending cutscene during Matthew's send-off.
===Hunt for the Kids===
Dillon is seen speaking with Mickey when the party arrives, and notifies them of the situation of the missing children. The party agrees to help the two search for the children.
Once the children are found and saved from the Assailing Fogbeasts, Dillon is the one to comfort them, and escorts them home with Mickey.
===Breaking Ground===
The party starts the quest by approaching Dillon, who is considering the City's future surrounded by the broken Armories. He wants them to be operational for the purpose of scouting out a place for a new City, but Shulk has concluded that it would take great time and effort. He initially balks at Matthew's idea of getting other Liberators to help, as it's "a City problem", but Matthew tells him to stop thinking of the Liberators as a separate people. Dillon says that he will hold Matthew to his claim that he will get everyone's help to fix the Armories.
Dillon is later shocked and happy to see the number of people who have come to help. He relents that Matthew was right about the Liberators and the City people working together. He is seen helping to repair the Armories.
Once work is done, Dillon swears to Mickey that they won't let Moebius destroy the new City, wherever it may be. He also reassures Matthew that he and the others will keep Colony 9 safe as the party does their task.
==Quests==
Dillon participates in the following quests:
* Hunt for the Kids
* Breaking Ground
==Dialogue==
==In other languages==
==Gallery==
Dillon.png|Dillon
Category:NPCs (Yesterdale)
Dilus

Diluses are enemies in Xenoblade Chronicles X under the Theroid classification. These enemies can be distinguished from crocodiles thanks to the eye on the forehead and the colorful wing-like fins on its back.
These enemies are similar to Tersquals.
==Description==
Violent aquatic giants that attack anything around them, save for others of their kind. This behavior is due to their highly developed social tendencies, which are most easily observed in their pair-bond relationships. Young are reared by both parents, and after the female has successfully incubated an egg, the hatchling is taken into the male's mouth for protection. The female's temperament then becomes more volatile than usual, motivating it to attack all it sees in order to keep her child and mate fed.
Once mature, the offspring leaves its parents in search of other colonies.
== In combat ==
== Variations ==
There are two varieties of dilus:
* The purple dilus is common throughout Noctilum. It drops the Crimson Dilus Eye from the main body.
* The brown dilus exists at Lake Basel and the River Isle in Oblivia, with a tyrant named Sheldon, the Dentally Challenged at the West Ibra Ravine. It drops the Amber Dilus Eye from the main body.
In general, all diluses drop these items:
* Moving Dilus Tail from the tail.
* Pristine Dorsal Fin from the back appendage.
* from the eye.
* from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Theroids
Dimension Shift

A Dimension Shift is a phenomenon in the Xenosaga series. It describes the moment in which everything that exists within a region of space transfers into another region or phase.
==Description==
Dimension Shifts are a broad term describing the spontaneous movement of everything that exists within a region of space to another region or phase. Because this process denies all laws of physics, only entities with great power (such as chaos or Wilhelm) can cause one of these shifts through manual means. Space-Time Anomalies can result in a Dimension Shift of matter from the Real Number Domain to the Imaginary Number Domain.
==Story==
==Database==
Category: Lore (XS)
Dimensional Fold

Dimensional Fold is one of 's Battle Skills in Xenoblade Chronicles 2.
==Overview==
At max level, this skill generates the same amount of aggro as dealing 60 damage per second to all enemies, or healing for 24 HP every second. In a game where auto-attacks can easily deal over a thousand damage, which is considered so weak as to be avoided wasting time with, aggro of this magnitude can be charitably described as irrelevant. It is not even useful for holding the aggro of enemies which are not targeted by any characters, since it isn't enough to overcome aggro passively reducing over time (on the order of 100 aggro per second).
==Affinity Chart==
==In other languages==
Din Gareth

Din Gareth is a boss in Xenosaga Episode I - Der Wille zur Macht. It is one of the game's secret bosses. Din Gareth will only appear if the Ace Pilot is defeated on foot. It only appears when the location is revisited in the EVS.
==Enemy data==
==Gallery==
Category:Bosses (U-TIC Battleship)Category:Mechanicals (XS1)
Dinkidinki

Dinkidinki is a in Xenoblade Chronicles 3. She is a mechanic from Colony 30.
==Appearance and personality==
Dinkidinki is a pink Nopon with a high wavy ponytail. She wears a Kevesi vest and goggles, and she carries large pliers.
==Story arc==
==Quests==
Dinkidinki appears in the following quests:
* Missing Parts
* There's No Ether!!!
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
==Notes==
Category:Nopon (XC3)
Category:NPCs (Colony 30)
Dinner Discussion

Dinner Discussion is a in Xenoblade Chronicles X, and the fourth one with Lin. It can be found in the evening (17:00-19:00) on the north side of the . Lin will be seen contemplating in front of a storefront. This Heart-to-Heart is viewable after the previous Heart-to-Heart, The Popular Girl, is completed.
__TOC__
==Script==
===Info Segment===
"Friend Lin is buying ingredients in commercial district again. Lucky Tatsu always get to eat such wonderlicious foods!"
===Heart-to-Heart===
==In other languages==
==Gallery==
==Notes==
Dinzel

Dinzel is a in Xenoblade Chronicles 3. He is the leader of Colony 4's maintenance and development team.
==Appearance and personality==
Dinzel is a tall and muscular man with grey skin with golden lines resembling the skin of Machina. He has wavy blueish black hair and brown eyes. He wears a satchel on his right hip.
==Story arc==
===Dorin and Bambam===
Dorin and Bambam from Colony 4's maintenance and development team have disappeared. When the party comes to Dinzel to inquire about their whereabouts, he asks them to pass on a message for the two of them to stop slacking off and come back to work. When they eventually come back, however, they steal a Levnis and immediately run off again. After unsuccessfully yelling at them to come back, Dinzel gives up, deciding he has better to do than run after a pair of ungrateful brats in the wild.
===Lost Friend===
Juniper and the party come to Solon to ask about the whereabouts of Imogen, who has cut off contact with Colony Tau after coming to Colony 4. Dinzel confirms he has seen her wandering around with a grim expression, so he sent her to a nearby old battlefield to get her thoughts straight by being remembered there's a war going on.
===Rousing Bolearis===
Following Ethel's death, Colony 4's squad leaders meet in Colony 4 Council Room to decide where to go from here. The meeting is cut short when Bolearis abruptly leaves the room, unable to cope with his grief. When the lieutenant eventually resumes the meeting, he announces he could never replace Ethel as commander, but is ready to take on the role of acting commander to safeguard the colony she left behind. Dinzel, like the other squad leaders, supports his decision.
===So Much More to See===
==Quests==
Dinzel appears in the following quests:
* Dorin and Bambam
* Lost Friend
* Rousing Bolearis
* So Much More to See
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
XC3 Rousing Bolearis Dinzel.jpg|Dinzel
Category:Kevesi
Category:NPCs (Colony 4)
Dios Pillar

Dios Pillar is a in Agniratha. It is located southwest of the Telethia Bridge. The 3rd Control Platform is located at the top.
==Enemies==
* M55/DREAD
* M67/RADAR
* M87/GRAND
* 
==Map==
==In other languages==
==Gallery==
Dios Pillar DE.jpg|Dios Pillar in Definitive Edition
it:Pilastro Tios
Diplomatic Tensions

Diplomatic Tensions is a in Xenoblade Chronicles 2. It can be received from Gryff at Torigoth Base Entrance in Torigoth, Gormott Province, after delivering the to Moui during The Militia's Request.
__TOC__
==Quest objectives==
*Get Gryff and the others (2) outside of Torigoth Relay Base in Gormott to calm down.
**The enemies are two Plyme Drivers.
*Persuade Gryff and the others outside of Torigoth Relay Base.
==Results==
"Gryff and the others agreed to rein in their anger. It's a complex issue that will hopefully be resolved bit by bit."
==Dialogue==
===Persuade Gryff===
==In other languages==
==Gallery==
Diplomatic Tensions Quest Log.jpg|Diplomatic Tensions in the Quest Log
Diplomatic Tensions Complete Quest Log.jpg|Completed Diplomatic Tensions in the Quest Log
Diplomatic Tensions Quest Location.jpg|Location of the quest on the map 
Diplomatic Tensions Gormotti and Ardainian arguing.jpg|Gormotti and Ardainian arguing in front of the base
Diplomatic Tensions Party Interrupting.jpg|The party interrupts them
Diplomatic Tensions Asween Accuses.jpg|Asween accuses the party of destroying the water tower
Diplomatic Tensions Party Taken Aback.jpg|The party is taken aback by the sudden accusation
Diplomatic Tensions Gryff Lashes Out.jpg|Gryff lashes out at the party while Asween is satisfied with his deflection
Diplomatic Tensions Asween Salutes.jpg|Asween salutes Mòrag
Diplomatic Tensions Gryff Turns Around.jpg|Gryff turns around to talk to Mòrag
Diplomatic Tensions Asween Taken Aback.jpg|Asween is taken aback by Gryff lashing out at Mòrag
Category:Quests (Gormott)
Director

The Director is a minor supporting character in the Xenosaga series. He is Shion Uzuki's boss at Vector Industries' First R&D Division.
==Appearance and Personality==
The Director is an adult man with dark hair, glasses, and a mustache. He wears a black and white Vector Industries uniform with white gloves. Despite appearing somewhat scatterbrained in his only in-game appearance, he's described as a sharp and competent person.
==Story Arc==
===Episode I===
The Director is first seen dragged into a U.M.N. call with Shion by Miyuki Itsumi. Shion complains to him about KOS-MOS being transferred to Vector's Second R&D Division on Second Miltia. Despite it being the original plan, Shion manages to convince him to allow her to keep her supervision over KOS-MOS.
===Xenosaga I & II===
Like in Episode I, the Director's only main story appearance is in a single call with Shion. However, he also makes a brief appearance in Shion's first side story, where he appoints her as the new Chief of the KOS-MOS Project following Kevin Winnicot's death. In the Episode II segment, several characters on the Dämmerung mention the Director when Shion receives orders to visit his office. Later on, Shion mentions that the Director called her into his office to inform her that she would be transferred to newly built offices for the Third R&D Division on Fifth Jerusalem.
==Database==
==Gallery==
DirectorcallXS1.png|Shion and Allen on a call with the Director.
Category:Characters (XS1)Category:Characters (XS1&2)Category:Humans (XS)
Director Arachno (disambiguation)

Director Arachno may refer to:
* Director Arachno (Tephra Cave) (normal) - the normal Tephra Cave enemy
* Director Arachno (Tephra Cave) (story) - the story-exclusive enemy after Shulk's dream in Tephra Cave
* Director Arachno (Bionis' Shoulder) - the normal enemy on the Bionis' Shoulder in Future Connected
Disappearing World

Disappearing World is Disc 5, Track 12 on the Xenoblade2 Original Soundtrack and Disc 10, Track 12 on the Xenoblade Chronicles Original Soundtrack Trinity Box. The melody at 1:39 is also used in .
It plays in the s of the First Low Orbit Station, as well as in after the party meets the Architect. It also plays when Mikhail tells Akhos and Patroka to back up Malos and , and transforms the Marsanes into a mech to fight Indol.
==Album notes==
Category:Music (XC2)Category:Songs composed by ACE
Disc Launcher

Disc Launcher is a in Xenoblade Chronicles 3. It is the main weapon of the .
==Data==
{class="wikitable mw-collapsible mw-collapsed"
+Stats at each level
-
!Level !! Damage (base) !! Crit rate (base) !! Block rate (base) !! !! !! 
-
! 1
 16 5% 3% 19 6% 4%
-
! 2
 18 5% 3% 22 6% 4%
-
! 3
 20 5% 3% 24 6% 4%
-
! 4
 21 5% 3% 25 6% 4%
-
! 5
 23 5% 3% 28 6% 4%
-
! 6
 25 6% 3% 30 7% 4%
-
! 7
 27 6% 3% 32 7% 4%
-
! 8
 30 6% 3% 36 7% 4%
-
! 9
 32 6% 3% 38 7% 4%
-
! 10
 35 6% 3% 42 7% 4%
-
! 11
 37 6% 3% 44 7% 4%
-
! 12
 40 6% 3% 48 7% 4%
-
! 13
 42 6% 3% 50 7% 4%
-
! 14
 45 6% 3% 54 7% 4%
-
! 15
 47 6% 3% 56 7% 4%
-
! 16
 50 7% 3% 60 8% 4%
-
! 17
 53 7% 3% 64 8% 4%
-
! 18
 56 7% 4% 67 8% 5%
-
! 19
 59 7% 4% 71 8% 5%
-
! 20
 62 7% 4% 74 8% 5%
-
! 21
 65 7% 4% 78 8% 5%
-
! 22
 68 7% 4% 82 8% 5%
-
! 23
 72 7% 4% 86 8% 5%
-
! 24
 75 7% 4% 90 8% 5%
-
! 25
 79 7% 4% 95 8% 5%
-
! 26
 82 8% 4% 98 10% 5%
-
! 27
 85 8% 4% 102 10% 5%
-
! 28
 89 8% 4% 107 10% 5%
-
! 29
 92 8% 4% 110 10% 5%
-
! 30
 96 8% 4% 115 10% 5%
-
! 31
 99 8% 4% 119 10% 5%
-
! 32
 103 8% 4% 124 10% 5%
-
! 33
 107 8% 4% 128 10% 5%
-
! 34
 110 8% 4% 132 10% 5%
-
! 35
 114 8% 4% 137 10% 5%
-
! 36
 118 9% 4% 142 11% 5%
-
! 37
 122 9% 4% 146 11% 5%
-
! 38
 126 9% 4% 151 11% 5%
-
! 39
 129 9% 4% 155 11% 5%
-
! 40
 133 9% 4% 160 11% 5%
-
! 41
 137 9% 4% 164 11% 5%
-
! 42
 142 9% 4% 170 11% 5%
-
! 43
 146 9% 4% 175 11% 5%
-
! 44
 151 9% 4% 181 11% 5%
-
! 45
 155 9% 4% 186 11% 5%
-
! 46
 160 10% 4% 192 12% 5%
-
! 47
 165 10% 4% 198 12% 5%
-
! 48
 169 10% 4% 203 12% 5%
-
! 49
 174 10% 4% 209 12% 5%
-
! 50
 178 10% 5% 214 12% 6%
-
! 51
 183 10% 5% 220 12% 6%
-
! 52
 188 10% 5% 226 12% 6%
-
! 53
 193 10% 5% 232 12% 6%
-
! 54
 198 10% 5% 238 12% 6%
-
! 55
 203 11% 5% 244 13% 6%
-
! 56
 208 11% 5% 250 13% 6%
-
! 57
 213 11% 5% 256 13% 6%
-
! 58
 218 11% 5% 262 13% 6%
-
! 59
 222 11% 5% 266 13% 6%
-
! 60
 227 11% 5% 272 13% 6%
-
! 61
 232 11% 5% 278 13% 6%
-
! 62
 237 11% 5% 284 13% 6%
-
! 63
 243 11% 5% 292 13% 6%
-
! 64
 248 11% 5% 298 13% 6%
-
! 65
 254 12% 5% 305 14% 6%
-
! 66
 259 12% 5% 311 14% 6%
-
! 67
 265 12% 5% 318 14% 6%
-
! 68
 270 12% 5% 324 14% 6%
-
! 69
 276 12% 5% 331 14% 6%
-
! 70
 281 12% 5% 337 14% 6%
-
! 71
 287 12% 5% 344 14% 6%
-
! 72
 293 12% 5% 352 14% 6%
-
! 73
 299 12% 5% 359 14% 6%
-
! 74
 306 12% 5% 367 14% 6%
-
! 75
 312 13% 5% 374 16% 6%
-
! 76
 318 13% 5% 382 16% 6%
-
! 77
 324 13% 5% 389 16% 6%
-
! 78
 331 13% 5% 397 16% 6%
-
! 79
 337 13% 5% 404 16% 6%
-
! 80
 344 13% 5% 413 16% 6%
-
! 81
 350 13% 5% 420 16% 6%
-
! 82
 357 13% 5% 428 16% 6%
-
! 83
 364 13% 6% 437 16% 7%
-
! 84
 370 13% 6% 444 16% 7%
-
! 85
 377 14% 6% 452 17% 7%
-
! 86
 384 14% 6% 461 17% 7%
-
! 87
 391 14% 6% 469 17% 7%
-
! 88
 398 14% 6% 478 17% 7%
-
! 89
 406 14% 6% 487 17% 7%
-
! 90
 413 14% 6% 496 17% 7%
-
! 91
 420 14% 6% 504 17% 7%
-
! 92
 428 14% 6% 514 17% 7%
-
! 93
 435 14% 6% 522 17% 7%
-
! 94
 443 14% 6% 532 17% 7%
-
! 95
 450 15% 6% 540 18% 7%
-
! 96
 458 15% 6% 550 18% 7%
-
! 97
 466 15% 6% 559 18% 7%
-
! 98
 475 15% 6% 570 18% 7%
-
! 99
 483 15% 6% 580 18% 7%
-
}
== In other languages ==
==Gallery==
Disciple Dickson (part 1)

Disciple Dickson is a boss in Xenoblade Chronicles. Once his HP is reduced to half, the battle ends in story progression. Afterward, his second phase begins.
==Data==
==Dialogue==
===Battle start===
* Finally! A bit of action!
===Using arts===
Art 	Lines
Chaos Dash 	
* Pathetic!
Chaos Punish 	
* Like that, eh?!
* Pathetic!This same audio file is also used for another Art.
Treacherous Anger	
* Go onnn, 'ave some fun!
===Taking damage===
====Average hit====
* Uah!
* Ah!
====Critical hit====
* Got some fight in ya, then!
===Low HP===
====Four-fifths HP====
* Maybe I underestimated you lot!
===Party wins===
* Playtime is over, kids!
===Unsorted===
* Time to heal, I think.
* Is that all you've got?!
===Notes===
==In other languages==
Disciple Dickson (part 2)

Disciple Dickson is a boss in Xenoblade Chronicles. This article is about his second phase.
==Data==
==Dialogue==
===Battle start===
* I won't give you the chance to use that power!
===Using arts===
Art 	Lines
Chaos Bullet VI 	
* I'm gonna crush you!
* AAAAAAAAH!
Chaos Combo 	
* I ain't holding back anymore!
Chaos Dash 	
* AAAAAAAAH!This same audio file is also used for another Art.
* See how ya like this!
Chaos Punish 	
* Take this!
* I'm gonna crush you!
Dark Power 	
* AAAAAAAAH!
Silent Chaos 	
* You need putting in your place!
Righteous Anger 	
* I ain't holding back anymore!
Treacherous Anger	
* See how ya like this!
===Taking damage===
====Average hit====
* Uh!
* AH! Ooh!
====Critical hit====
* That's gonna cost ya!
===Low HP===
====Four-fifths HP====
* More, more! There's plenty of fight left in me.
====Half HP====
* Heh, yer time's nearly up!
====Fifth HP====
* Ha! Best fight I've 'ad in years.
===Player wins===
* I underestimated you.
===Unsorted===
* You ready for this, small fry?
===Notes===
==In other languages==
Disciple Lorithia

Disciple Lorithia is a boss in Xenoblade Chronicles. She must be defeated to enter .
==Data==
==Dialogue==
===Battle start===
* Enjoy this battle. For it will be your last!
===Using arts===
Art 	Lines
Big Bang VI 	
* This is for defying Lord Zanza!
Elemental Activate	
* See if you can stop this.
Elemental Barrier 	
* Pay homage to eternal power!
Ether Laser 	
* How about this?!
* You shall be extinguished from this world.
Obliterate 	
* It'll all be over soon!
Shield Recovery 	
* Pay homage to eternal power!This same audio file is also used for another Art.
===Taking damage===
====Average hit====
* UFF!
* UH!
====Critical hit====
* You'll pay for your insolence!
===Low HP===
====Four-fifths HP====
* I have been granted immortality. You cannot win.
====Half HP====
* Ah... I admire your resilience.
====Fifth HP====
* No! I... I cannot die!
===Player wins===
* No! ...Lord Zanza!
===Unsorted===
* Try all you like. It is pointless to fight your destiny!
===Notes===
==In other languages==
Category:Telethia (XC1)
Discussion

Discussions are a game mechanic in Xenoblade Chronicles 3 where the party will discuss various topics, leading to Bonus being awarded, or new s being unlocked.
==Mechanics==
First, the player must collect info fragments from s in the field. NPCs who have info to share will be marked with a yellow "i" above their heads. To collect the fragment, the player must either stand near them to eavesdrop on a conversation between multiple NPCs, or directly speak with them if they're alone. Some info fragments are divided into multiple parts, requiring all of them to be collected before a topic is unlocked. Some info fragments are collected by other means, such as completing a quest or progressing the story.
Once enough info fragments have been collected, a new topic will be unlocked. The party can discuss it at a . Most topics have no requirements, but some require specific Heroes to be in the party, or for the party to be at a specific rest spot. If so, the game will automatically add the required Hero to the party or give them the option to skip travel to the necessary rest spot. When discussed, a short dialog scene will be played, showing the party discussing the topic at hand and giving their thoughts. At the end, Bonus will be awarded, or a new will be unlocked. Certain discussions, usually those part of a Hero Quest, might play a cutscene instead of the usual camp dialogue setup.
==List of discussions==
Discussion	Required Hero
==In other languages==
==Gallery==
XC3 Discussion Information.jpg|NPCs with an information fragment
XC3 Discussion Info Acquired.jpg|A new topic being unlocked
Category:Gameplay mechanics (XC3)*
Disperse Bloodlust

Disperse Bloodlust is a speciality in Xenoblade Chronicles 3 and Future Redeemed.
== Recipe ==
===Xenoblade Chronicled 3===
 Level I
Ingredient	Quality	Amount
Gemstone 	 	1
Volffskin 	 	1
 Level II
Ingredient 	Quality	Amount
Gemstone 	 	1
Aspar Eyeball 	 	1
 	 	1
Kaleidoscelery	 	1
 	 	1
 Level III
Ingredient 	Quality	Amount
Gemstone 	 	1
Noble Feris Mane 	 	1
Sweet Kapiba Lard	 	1
Gooey Upa Egg 	 	1
Quinini 	 	1
 	 	1
 Level IV
Ingredient 	Quality	Amount
Pure Gemstone 	 	1
Amoney Flower Lure 	 	1
Springy Medooz Bell 	 	1
Soft-Shelled Aligo Egg	 	1
Million-Leaf Dill 	 	1
 	 	1
 Level V
Ingredient 	Quality	Amount
Pure Gemstone 	 	1
Variable Centuris Claw	 	2
Giant Serprond Scale 	 	2
Ories Headplate 	 	2
 	 	1
 	 	2
 Level VI
Ingredient 	Quality	Amount
Pure Gemstone 	 	1
Anlood Antler 	 	2
Rich-Smelling Anlood Bone	 	2
Avis Mech Sword 	 	2
Blue Sorghum 	 	1
 	 	2
 Level VII
Ingredient 	Quality	Amount
Ultra Pure Gemstone 	 	1
Enpedia Headpiece 	 	2
Obsidian Kananus Mane 	 	2
Antol Queen Compound Eye	 	3
Ekidno Jawbone 	 	3
 	 	1
 	 	2
 Level VIII
Ingredient 	Quality	Amount
Ultra Pure Gemstone	 	2
Aspar Eyeball 	 	15
Amoney Flower Lure 	 	15
Vollgull Mask 	 	15
Evil Drague Eye 	 	15
Buloofo Fossil 	 	10
 	 	3
 Level IX
Ingredient 	Quality	Amount
Ultra Pure Gemstone 	 	3
Giant Serprond Scale 	 	20
Supersonic Vang Organ	 	20
Royal Ardun Horn 	 	20
Quardun Fang 	 	20
Bloody Doomcap 	 	10
 	 	3
 Level X
Ingredient 	Quality	Amount
Ultra Pure Gemstone 	 	5
Vollgull Mask 	 	30
Fleshy Blant Petal 	 	30
Antol Queen Compound Eye	 	30
Antol Queen Shell 	 	30
Ories Horns 	 	30
 	 	3
===Future Redeemed===
 Level I
Ingredient 	Quality	Amount
Gemstone 	 	1
Flier Nectar Jelly	 	1
 Level II
Ingredient 	Quality	Amount
Gemstone 	 	1
Caterpile Antenna	 	1
 Level III
Ingredient 	Quality	Amount
Pure Gemstone 	 	1
Sweet Kapiba Lard	 	2
Nest Treacle 	 	1
 Level IV
Ingredient 	Quality	Amount
Pure Gemstone 	 	1
Scorpox Exoskeleton	 	2
Egel Horn 	 	2
 Level V
Ingredient 	Quality	Amount
Ultra Pure Gemstone 	 	1
Luminescent Laia Fin	 	1
Caterpile Antenna 	 	2
Crustip Jet Spray 	 	3
==In other languages==
Disquiet

Disquiet (originally unofficially referred to as Uneasiness) is Disc 1, Track 17 on the Xenoblade Original Soundtrack and Disc 4, Track 16 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays during these cutscenes:
* Shulk's vision of Reyn being attacked by the in Tephra Cave in Chapter 3.
* Shulk, Reyn and Sharla noticing the Mechon in the Ether Mine in Chapter 5.
* Alvis watching Shulk and Reyn depart from the distance at the Lakeside in Makna Forest in Chapter 7.
* After Shulk's vision of Melia being attacked in the High Entia Tomb at the Centre Gate in Eryth Sea in Chapter 8.
* When Junks arrives at the Ventilation Conduit in the Central Factory
* The party finds Tyrea unconscious outside of Colony 6 during the Melancholy Tyrea
Category:Music (XC1)Category:Songs composed by Manami Kiyota