nyuuzyou/wikis huggingface dataset:
Alternator

Category:Ammo 
== Notes ==
* The effect of Alternator is similar to Dashavatara Sachet and raises the effective level of the Automaton to 113.
** Gives +70 to each Automaton Base Stat (STR, DEX, etc.)
** Gives +40 Magic Attack Bonus
** Gives a substantial amount of Evasion (>120), Accuracy (>150), Ranged Attack, Attack, Defense and so on.
*** Evasion and Accuracy numbers are difficult to quantify due to caps.
== References ==
* Alternator report (Macross, BG)
* MAB Report (Zaredx, BG)
* Ranged Attack Report (Sylow, FFXIAH)
* More Alternator Testing (Sylow, FFXIAH)
Category:Animator
Amalric Attire Set

==Notes==
* Set bonus only applies to the Amalric Attire Set +1
* Set bonus scales up as additional pieces are equipped:
** 2 pieces: "Magic Atk. Bonus" +20
** 3 pieces: "Magic Atk. Bonus" +30
** 4 pieces: "Magic Atk. Bonus" +40
** 5 pieces: "Magic Atk. Bonus" +50
*Augmentable, see Nolan for more information.
Category:Armor Set
Amanita Hairpin

{| border="1" cellpadding="0" cellspacing="0" width="90%"	Obtained From...	Obtained From...	Obtained From...
NPC Name	Zone 	BCNM 	
- 	Horlais Peak 	Kindergarten Cap	
==Notes==
*The "Dark Elemental" is a special type of Affinity, used in magic calculation for magic damage. For more information see Magic Damage#Affinity.
Category:Head
Amanomurakumo (Level 119)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded via Oboro.
**In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
***Trial 3717: Umbral Marrow x250
*** Both paths turn into what is known as the "119 III" weapon with Afterglow and higher statistics. 
**** It is always cheaper to skip the "119 II" version, and go straight for the "119 III" with 10,000 stones.
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effects===
* Hidden Effect: Tachi: Kaiten damage +40%.
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
Category:Relic Weapons
Amanomurakumo (Level 119 II)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effects===
* Hidden Effect: Tachi: Kaiten damage +40%.
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
Category:Relic Weapons
Amanomurakumo (Level 119 III)

==Notes==
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down Procs 10% of the time and will override itself. Will apply a -25% attack down. 
===Hidden Effects===
* Hidden Effect: Tachi: Kaiten damage +40%.
** At Rank 15 Augment level, total damage bonus is +68% because they are different terms in the equation that get multiplied together.
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
Category:Relic Weapons
Amanomurakumo (Level 75)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effect===
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 7% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
== Related Links ==
* Attack Down properties (Andromer, BG)
* Ito
* Hayatemaru
* Oboromaru
* Totsukanotsurugi
Category:Relic Weapons
Amanomurakumo (Level 80)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effect===
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 7% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
Category:Relic Weapons Category:Trial of the Magians Great Katanas
Amanomurakumo (Level 85)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effect===
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 7% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
Category:Relic Weapons Category:Trial of the Magians Great Katanas
Amanomurakumo (Level 90)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effects===
* Hidden Effect: Tachi: Kaiten damage +25%.
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 7% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
Category:Relic Weapons Category:Trial of the Magians Great Katanas
Amanomurakumo (Level 95)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effects===
* Hidden Effect: Tachi: Kaiten damage +25%.
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
 Category:Relic Weapons Category:Trial of the Magians Great Katanas
Amanomurakumo (Level 99)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Pluton x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3628: Trade Umbral Marrow x250
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effects===
* Hidden Effect: Tachi: Kaiten damage +40%.
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
 Category:Relic Weapons Category:Trial of the Magians Great Katanas
Amanomurakumo (Level 99 II)

==Notes==
* This weapon is the fully upgraded Great Katana weapon through the relic process, but it can be further upgraded via Oboro.
* This weapon allows user to use the weaponskill Tachi: Kaiten.
===Additional Effect===
* Attack Down procs about 10% of the time and can overwrite itself.
===Hidden Effects===
* Hidden Effect: Tachi: Kaiten damage +40%.
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
 Category:Relic Weapons Category:Trial of the Magians Great Katanas
Amateur

Amateur is the starting Crafting and Fishing rank, which spans levels 1-10, until the player passes the Rank-up Test for their guild, to reach the next rank of Recruit.
== Rank-up Test Items ==
Craft 	Item
Alchemy 	Animal Glue
Bonecraft 	Shell Ring
Clothcraft 	Cape
Cooking 	Salmon Sub
Fishing 	Moat Carp
Goldsmithing	Copper Hairpin
Leathercraft	Rabbit Mantle
Smithing 	Xiphos
Woodworking 	Workbench
Category:Tradeskills
Ambuscade Archive

}}
==Volume 1 Archives==
===Antica===
===Corse===
===Dullahan===
===Fomor===
===Fomor Summoner===
===Gigas===
===Goblin===
===Iron Giant===
===Lamiae===
===Mage Mamool Ja===
===Mamool Ja===
===Meeble===
===Moogle===
===Orc===
===Poroggo===
===Qiqirn===
===Quadav===
===Qutrub===
===Sahagin===
===Soulflayer===
===Tonberry===
===Troll===
===Velkk===
===Yagudo===
==Volume 2 Archives==
===Acrolith===
===Adamantoise===
===Antlion===
===Arcana===
===Avatar===
===Beasts===
===Belladonna===
===Bomb===
===Buffalo===
===Bugard===
===Citrullus===
===Coeurl===
===Course===
===Craklaw===
===Dragon===
===Demon===
===Doll===
===Dvergr===
===Elemental===
===Flan===
===Fly===
===Funguar===
===Gallu===
===Gnole===
===Greater Bird===
===Harpeia===
===Hecteyes===
===Hippogryph===
===Hydra===
===Leech===
===Lizard===
===Magic Pot===
===Matamata===
===Mantid===
===Morbol===
===Morbols===
===Orobon===
===Pteraketos===
===Raaz===
===Rafflesia===
===Sea Monk===
===Slime===
===Snoll===
===Spider===
===Taurus===
There are two different Taurus encounters in Vol 2: Taurus+Ahriman+Imp and Taurus+Demon.
===Treant===
===Tigers===
===Tulfaire===
===Undead===
===Uragnite===
===Vermin===
===Wivre===
===Wyrm===
===Wyvern===
===Cockatrice===
<onlyinclude>
Amir Armor Set

==Notes==
* The set bonus gives MDT and BDT -8%, but requires the entire set to be worn to receive any of either.
* While it can be stored easily with Porter Moogle Storage Slip 01, it can also be stored with Armor Storage NPCs, which gives the player Amir armor claim slip to claim it.
* Despite the high cost of a total of 100,000 Assault Points among all five areas and mediocre combat stats, players collected this armor for a lockstyle that resembled the Serpent Generals.
==Lore==
* An Amir is a commander in Islamic countries.
Category:Assault
Amnaf

====Starts Missions====
*Aht Urhgan Mission 31
====Involved in Missions====
*Aht Urhgan Mission 10
*Aht Urhgan Mission 11
*Aht Urhgan Mission 12
*Aht Urhgan Mission 18
*Aht Urhgan Mission 19
*Aht Urhgan Mission 21
*Aht Urhgan Mission 27
*Aht Urhgan Mission 30
*Aht Urhgan Mission 37
*Aht Urhgan Mission 38
*Aht Urhgan Mission 41
*Aht Urhgan Mission 42
Amorphic Spikes

==Notes==
* 20% DEX/INT, 1.0 fTP (12.5% attack boost)
**Attack bonus increases greatly under Chain Affinity/Efflux, roughly +70%
==Spell Obtainment==
== Related Links ==
* Matching spell names to magic data- Kegsay BGForums
* Set point cost- Foldypaws BGForums
* Spell testing
* Physical damage type- Prothescar BGForums
* Spell modifiers- Prothescar BGForums
Category:Blue MagicCategory:Spells
An. Jackcoat +1

== Notes ==
* Augmented with Adds "Enhances 'Feral Howl' effect"
** Increases the Terror duration of Feral Howl by +1 second per merit level.
* Augments Reward effect III:
** Reward removes Silence, Weight, Slow, Paralysis, Poison, and Blind.
==References==
http://ff11db.sakura.ne.jp/database/bougu/dou/index.html#An.%20Jackcoat%20+1 Information on the localization issue
Category:BodyCategory:Reforged Relic Armor +1
An. Jackcoat +3

== Notes ==
* Augmented with Adds "Enhances 'Feral Howl' effect"
** Increases the Terror duration of Feral Howl by +1 second per merit level.
* Augments Reward effect III:
** Reward removes Silence, Weight, Slow, Paralysis, Poison, and Blind.
Category:BodyCategory:Reforged Relic Armor +3
An Acrididaen Anodyne

== Walkthrough ==
* Speak to Yoran-Oran (A) at (G-10) in Abyssea - Attohwa at the base camp.
**Optional: Speak to Jakaka (A) in Abyssea - Attohwa (I-10) for further information on the quest.
* Go to the small grass area in the south-east part of (I-10) by the bones. Veridical Conflux #03 is nearby, but you may need to wait for smoke to stop at (J-9) to get through. You may be better off just running to the location from the base camp.
* In the grass, move around and use the /clap emote until a glowing Rockhopper targetable location appears on the ground. Interact with it to get a Rockhopper.
* Speak to Yoran-Oran (A) to receive Phial of counteragent.
* Examine the Gasponia targetable flowers in the vicinity of (F-8)/(F-9). Veridical Conflux #00 is nearby.
* Speak to Yoran-Oran (A) to receive your reward.
===Augments===
Possible augments include:
*Resist Paralyze+1~3
*Resist Blind+1~3
*+1~5
*+1~5
*Attack+1~6
Category:Abyssea Quests Category:Abyssea - Attohwa Quests
An Affable Adamantking?

==Walkthrough==
*Enter Qulun Dome at (H-7) (left after going underground the first time) for a cutscene that starts this quest.
**If you choose not to accept this quest, you will not be given the chance to start it again until the next Conquest Tally.
*Speak to Peshi Yohnts, Windurst Woods (H-13) for a cutscene.
*Trade Peshi Yohnts a Bugard Leather, Turtle Shell and 10,000 gil. 
*Wait until the next game day to talk to Peshi Yohnts again who will give you Quadav Parts and instructions on how to craft it into a Quadav Barbut.
**Zoning is no longer required.
*To synthesize a Quadav Barbut:
 
*Return Qulun Dome while wearing your Quadav Barbut for a cutscene. You will receive the Orcish seeker bats key item.
*Check the Beastmen's Banner (F-8) while wearing the Quadav Barbut to spawn the following NM's:
**Diamond Quadav (WHM)
***Can use Benediction which will heal/wake any of the other NM's in range.
**De'Pha Unscarred (WAR)
**Hu'Rhe Marrowgorger (DRK)
**Ka'Ghi Trovetaker (THF)
**Mu'Zha Infernoblade (RDM)
**No'Bhu Unyielding (PLD)
**So'Hyu Quakemaker (BLM) 
***Only the Diamond Quadav has to be defeated to continue. As soon as he is defeated, all the other NM's will despawn.
*Once Diamond Quadav is defeated, check the Beastmen's Banner again while wearing the Quadav Barbut for a cutscene.
*Trade your Quadav Barbut to the Beastmen's Banner to have it replaced by Da'Vhu's Barbut.
*Zone out of Qulun Dome and then back into the zone for a cutscene and a Gold Beastcoin.
Category:Other Quests
An Awful Autopsy

==Enemies==
==Notes==
* All use Doomed special attacks. It also uses a special attack called Infernal Pestilence which cause diseased and minor damage. It is the equivalent of Undead Mold.
* At first there is only Chahnameed's Stomach.
* At 50% health Chahnameed's Intestines will spawn and at 33% Chahnameed's Liver. These two are weaker than Chahnameed's Stomach.
* It is possible to sleep the organs.
Category:Battlefields Category:BSNM
An Eye for Revenge

== Walkthrough ==
* Speak to Curilla (A) at (E-4) while in possession of Vial of lambent potion (Obtained from the previous quest).
* Defeat Lugarhoo to receive Lugarhoo's eyeball.
** He is spawned to the southwest of Veridical Conflux #05 on the border of (G-11)/(H-11). You need a Filthy Gnole Claw to pop it, which drops from nearby Luisons. You do not need to proc it for the key item to drop. All party members with the quest active will receive the key item.
* Return to Curilla (A) to complete the quest.
Category:Abyssea Quests Category:Abyssea - La Theine Quests
An Offer You Can't Refuse

== Walkthrough ==
* Speak to Garnev (A) in Abyssea - Attohwa (F-9).
* Trade a Malachite to Garnev (A) for your reward and to complete the quest.
** Malachite comes from Gold Sturdy Pyxis and Abyssea - Attohwa NMs like Maahes.
Zoning is required in order to repeat this quest.
===Augments===
Possible augments include:
*HP+1~7
*MP+1~7
*Conserve MP+1~4
*INT+1~5
*Magic Critical Hit Rate+1~5
Category:Abyssea Quests Category:Abyssea - Attohwa Quests
An Officer and a Pirate

== Walkthrough ==
* Examine the ??? in La Theine Plateau (G-6) between 18:00 and 5:00 for a cutscene.
Note: You will be on this quest after the previous cutscene. Talk to Joachim in Port Jeuno to proceed to the next quest
Category:La Theine Plateau Quests Category:Abyssea Quests Category:Abyssea Storyline Quests
An Ulcerous Uragnite

== Walkthrough ==
* Examine the Cavernous Maw in North Gustaberg at G-7) (North-east corner) while in possession of a Traverser stone. You will receive a cutscene with Rurukaka.
* Defeat the Notorious Monster Amphitrite.
** Refer to the Abyssea - Grauberg page for the flowchart for details on spawning this monster.
* Enter North Gustaberg for a cutscene that finishes the quest.
This is part of a series of quests needed to progress in the Abyssea storyline. The reward that you receive varies depending on how many quests in the storyline you have completed before this one. The table below links to the Abyssite you will receive depending on which quest number this is for you.
Quest Completed	Reward
First quest 	Lunar abyssite
Second quest 	Ivory abyssite of fortune
Third quest 	Ivory abyssite of acumen
Fourth quest 	Ivory abyssite of the reaper
Fifth quest 	Ivory abyssite of perspicacity
Sixth quest 	Ivory abyssite of guerdon
Seventh quest 	Lunar abyssite
Eight quest 	Ivory abyssite of prosperity
Ninth quest 	Ivory abyssite of destiny
Category:Abyssea Quests Category:North Gustaberg Quests Category:Abyssea Storyline Quests
An Understanding Overlord?

== Walkthrough == 
*Enter Monastic Cavern through the (G-7) entrance in Davoi for a cutscene that starts this quest.
**If you choose not to accept this quest, you will not be given the chance to start it again until the next Conquest Tally.
*Speak to Faulpie, Southern San d'Oria (E-8) for a cutscene.
*Trade Faulpie a Buffalo Hide, Ram Leather, and 10,000 gil. 
*Wait until the next game day to talk to Faulpie again who will give you an Orc Cutting and instructions on how to craft it into an Orc Helm.
**Zoning is no longer required.
*Synthesize an Orc Helm using the following recipe:
*Return to Monastic Cavern while wearing your Orc Helm for a cutscene and to receive the key item Communication from Tzee Xicu.
*Check the Cryptexphere (F-6) while wearing the Orc Helm to spawn the following NM's:
**Orcish Overlord
**Chillgaze Foddrud
**Grimbolt Onkzok
**Rictusgrin Prakpok
**Sevenskewer Krugglug
**Shatterskull Mippdapp
**Siegebreaker Wujroj 
***Only the Orcish Overlord has to be defeated to continue. As soon as he is defeated, all the other NM's will despawn.
*Once Orcish Overlord is defeated, check the Cryptexphere again while wearing the Orc Helm for a cutscene.
*Trade your Orc Helm to the Cryptexphere to have it replaced by Gadzradd's Helm.
*Zone out of Monastic Cavern and then back into the zone while wearing the helm for a cutscene and a Gold Beastcoin.
Category:Other Quests
An Undying Pledge

== Walkthrough ==
*Speak to Stray Cloud for a cutscene.
*Head towards Sea Serpent Grotto, you will get another cutscene shortly before you reach the zoneline.
*Once inside Sea Serpent Grotto, head to (K-6) where you will find a ???.
*Check the ??? to spawn Glyryvilu.
*Defeat Glyryvilu, then check the ??? again to receive the Caliginous Blade.
*Return to Stray Cloud for your reward.
Category:Outlands Quests Category:Norg Quests
Anchorite's Attire Set

==Notes==
*Set bonus scales up as additional pieces are equipped to a maximum of 5 pieces:
:*2 pieces = +15 to Accuracy, Ranged Accuracy, and Magic Accuracy
:*3 pieces = +30 to Accuracy, Ranged Accuracy, and Magic Accuracy
:*4 pieces = +45 to Accuracy, Ranged Accuracy, and Magic Accuracy
:*5 pieces = +60 to Accuracy, Ranged Accuracy, and Magic Accuracy
*The set bonus is also activated by Regal Accessories from Ou.
Ancient Melody: A

==Notes==
*Trade Soul Plates to Sanraku in Aht Urghan Whitegate (E-8) until receiving, 1,000 zeni.
:*Obtain a Soultrapper and Blank Soul Plate from Zandjarl in The Colosseum; the entrance is via Aht Urghan Whitegate (F-7), downstairs.
::*This will require Jettons so bring an Imperial Silver Piece along with you to trade to him and acquire the currency.
:*Alternatively, you can get both the Soultrapper and 12 plates for 800 gils in the mission A Shantotto Ascension Mission 5
:*Equip the trapper and plates in your ammo and ranged slots and head off to Abyssea - Tahrongi.
:*Proceed to (E-9) via conflux #03 and weaken a Naul until it has almost been defeated.
:*Face the Naul directly and use the Soultrapper like you would any other item to take a picture.
:*Assuming you did this correctly, trade the plate to Sanraku to complete Say Cheese.
==Omega Mount==
Ancient Melody: O

==Notes==
*Insert Mine Gravel into the Refiner Lid in Palborough Mines on , pull the Refiner Lever (upstairs), then drop off the nearby ledge and pull the Refiner Lever (downstairs) to receive Mythril Sand (you can trade all 10 Mine Gravel to the lid, pull the top lever, then pull the bottom lever to obtain 10 Mythril Sand at once).
==Omega Mount==
Note:
* Talking to Jamal in Ru'lude Gardens will give you a brief conversation with him involving you showing him your Ancient Melody: O, then he refers to dark Trust magic, then ends it there for now...
* Aldo in Neptune's Spire also mentions an Ancient Melody: O in your possession.
* Mapitoto at the chocobo stables in Upper Jeuno will remove her costume while inspecting your Ancient Melody: O. She notices that the music is rather old and requests that you return if you learn more about it.
Anct. Beastcoin

==Notes==
* Can be obtained by trading Chips from Limbus to Sagheera.
**Rewards 5 Ancient Beastcoins per unused Tier 1 Chip (Emerald Chip, Ivory Chip, Scarlet Chip, Smoky Chip, Smalt Chip, Magenta Chip, and Charcoal Chip)
**Rewards 10 Ancient Beastcoins per unused Tier 2 Chip (Silver Chip, Orchid Chip, and Cerulean Chip)
Anguta

==Notes==
*This is the fully upgraded Scythe weapon in the Aeonic process.
*Allows the user to perform an Ultimate Skillchain.
*This weapon allows the user to use the Merit Point weaponskill Entropy at full "Rank 5" strength with no merit points invested.
An augment breakdown per level can be seen on the table below. Click [Show] to view.
==Aftermath==
*See Aeonic Aftermath for details.
Category:Aeonic Weapons
==Historical Reference==
Anguta is the father of the sea goddess Sedna in Inuit mythology. In certain myths of the Inuit, Anguta is considered the creator-god and is the supreme being among the Inuit people. Anguta's name, meaning 'man with something to cut', refers to his cutting off his daughter's fingers which resulted in the creation of the various arctic sea life. Anguta is a psychopomp, ferrying souls from the land of the living to the underworld, called Adlivun, where his daughter rules.
Animator +1

== Notes ==
* Gives the following stats to the automaton:
** Harlequin Frame: HP+50, MP+50
** Valoredge: HP+60
** Stormwalker: HP+40, MP+60
** Sharpshot: HP+45
* Gives the Puppetmaster DEX+4.
* Must be equipped before Activation to receive bonus.
Category:Ammo Category:Animator
Animator P

== Notes ==
* Raises the effective level of the Automaton to 119.
** Still gives the +89 to base stats of the Divinator thus providing a total of +104 to each Automaton Base Stat (STR, DEX, etc.)
** Gives a substantial amount of Evasion, Defense, Accuracy, Attack, Ranged Attack, Magic Attack Bonus, Magic Accuracy, and so on.
*: The difference between this Animator and the Animator P II is that using the II animator will cause automatons to keep their distance from their combat target.
*What does the "P" stand for, you might ask?
**"It’s “P” for “Psycho”!"
Category:AmmoCategory:Animator