Down smash/Knockback chart

These are charts showing the post hit data (base knockback, knockback scaling, and KO percentages) of the strongest hitbox in every down smash (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in the Super Smash Bros. series. The down smashes are given a general rank in power in comparison to other down smashes based on the knockback produced by their strongest hitbox at critical percentage.
==Chart (SSB)==
KO percentages are estimated by the knockback on in the center of .
===NA/AUS/EUR===
Rank	Character	 	 	 	 	
1. 	 	16%	361	30	120	86%
2. 	 	16%	40 	35	100	102%
3. 	 	19%	60 	30	100	104%
4. 	 	17%	361	20	100	109%
4. 	 	17%	361	20	100	109%
4. 	 	19%	361	0 	100	109%
7. 	 	14%	30 	20	105	114%
7. 	 	16%	40 	20	100	114%
9. 	 	18%	34 	30	75 	126%
10. 	 	16%	60 	25	100	131%
11. 	 	14%	25 	35	80 	138%
12. 	 	16%	60 	35	80 	162%
===JPN===
Rank	Character	 	 	 	 	
1. 	 	16%	361	30	120	86%
2. 	 	21%	361	0 	100	96%
3. 	 	16%	40 	35	100	102%
4. 	 	20%	34 	40	75 	103%
5. 	 	19%	60 	30	100	104%
6. 	 	17%	361	20	100	109%
6. 	 	17%	361	20	100	109%
8. 	 	16%	40 	20	100	114%
9. 	 	13%	35 	20	105	129%
10. 	 	16%	60 	25	100	131%
11. 	 	14%	70 	30	100	137%
12. 	 	16%	60 	35	80 	162%
===Summary===
===NTSC-J to NTSC-U===
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==Chart (SSBB)==
The following chart shows the power of the strongest hitbox of every character's down smash in Super Smash Bros. Brawl (or in the case of multi-hitting down smashes, the power of the attack if all hitboxes connect). For Olimar, the down smash of each Pikmin is presented separately on the chart. For the Ice Climbers, Popo and Nana have their down smashes represented on the chart separately (though due to testing difficulties, when both land their down smash is not on the chart). In the case of Lucario, he is represented on the chart at minimum power, half power, and maximum power (however the chart does not take the stock modifier into account).
The data on the chart was collected from testing on , with the approximate KO percentages based from the center of . The down smashes are ranked by which KO the earliest when the opponent doesn't DI.
=====Legend=====
*Lucario
**0% = Damage at 0%
**85% = Damage at 85%
**170% = Damage at 170% (max power)
*Olimar:
**W = White Pikmin
**Y = Yellow Pikmin
**B = Blue Pikmin
**R = Red Pikmin
**P = Purple Pikmin
*Ice Climbers
**P = only Popo lands his smash
**N = only Nana lands her smash
Rank	Character 	 	 	 	 	
1. 	 	3124	39.62	66.28% 	77.64% 	93.41%
2. 	170% 	2328	47.83	71.55% 	80.95% 	94.02%
3. 	 	2514	45.12	71.72% 	81.69% 	95.55%
4. 	 	2905	36.51	77.92% 	90.25% 	107.37%
5. 	 	2481	40.69	80.34% 	91.40% 	106.76%
6. 	 	2265	42.82	81.39% 	91.90% 	106.49%
7. 	 	2720	36.17	83.77% 	96.21% 	113.49%
8. 	 	2223	40.46	87.17% 	98.29% 	113.74%
9. 	P 	2182	40.43	88.25% 	99.38% 	114.84%
10. 	 	2085	40.69	90.07% 	101.13%	116.49%
11. 	 	2105	38.04	95.82% 	107.65%	124.08%
12. 	 	2608	33.15	94.78% 	108.36%	127.21%
13. 	 	2575	32.27	98.39% 	112.33%	131.70%
14. 	 	2327	34.26	99.91% 	113.05%	131.29%
15. 	 	2313	34.23	100.41%	113.56%	131.81%
16. 	 	3652	22.29	94.12% 	114.31%	142.35%
17. 	 	2936	28.53	98.63% 	114.41%	136.31%
18. 	Lucario 85%	1907	36.72	104.66%	116.91%	133.93%
19. 	 	2287	33.25	104.15%	117.68%	136.48%
20. 	 	3559	22.06	99.32% 	119.72%	148.05%
21. 	P 	2015	34.91	106.99%	119.88%	137.78%
22. 	Olimar R 	2000	34.58	108.44%	121.46%	139.53%
23. 	 	2176	33.02	108.23%	121.87%	140.79%
24. 	 	2262	32.12	108.59%	122.60%	142.06%
25. 	 	3538	21.39	103.41%	124.45%	153.67%
26. 	Olimar B 	1965	33.25	113.83%	127.37%	146.17%
27. 	 	2223	30.83	114.41%	129.00%	149.27%
28. 	 	1926	32.08	119.20%	133.23%	152.71%
29. 	 	3507	20.21	110.98%	133.25%	164.18%
30. 	 	2176	29.51	121.11%	136.36%	157.54%
31. 	Olimar Y 	1847	30.86	126.47%	141.06%	161.31%
32. 	 	3744	17.34	115.69%	141.64%	177.68%
33. 	 	1631	31.48	130.84%	145.14%	164.99%
34. 	 	1593	31.59	131.59%	145.83%	165.62%
35. 	N 	1900	29.47	130.64%	145.91%	167.12%
36. 	 	1980	28.52	132.19%	147.97%	169.88%
37. 	 	1819	28.52	137.83%	153.61%	175.53%
38. 	 	2350	24.72	137.54%	155.74%	181.03%
39. 	 	1495	28.30	150.35%	166.25%	188.34%
40. 	Lucario 0% 	1612	26.03	158.97%	176.26%	200.27%
41. 	 	1683	23.96	169.74%	188.52%	214.61%
42. 	 	1754	21.95	182.05%	202.55%	231.03%
43. 	 	1911	18.95	202.59%	226.33%	259.31%
44. 	Olimar W 	1665	18.9 	216.14%	239.95%	273.02%
45. 	 	1700	15.28	265.05%	294.50%	335.41%
46. 	 	1757	13.21	302.27%	336.34%	383.65%
==See also==
*Down smash
*Forward smash/Knockback chart
*Up smash/Knockback chart
Category:Lists
Category:Game physics