Bow and Crossbow Skills

This page lists Amazon skills from the Bow and Crossbow Skills skill tree. Other Amazon skills: Javelin and Spear Skills, Passive and Magic Skills, All Amazon Skills
__TOC__
== Magic Arrow ==
*Description: Creates a magical arrow or bolt that does extra damage
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +% 	10	19 	28 	37 	46 	55 	64 	73 	82	91 	100	109	118	127	136	145	154	163	172	181	190	199	208	217	226	235	244	253	262	271	280	289	298	307	316	325	334	343	352	361	370	379	388	397	406	415	424	433	442 	451 	460 	469 	478 	487 	496 	505 	514 	523 	532 	541
Magic Damage (min) 	2 	3 	5 	6 	8 	9 	11 	12 	16	20 	24 	27 	31 	35 	39 	42 	54 	65 	76 	87 	99 	110	132	154	176	198	220	242	275	308	341	374	407	440	473	506	539	572	605	638	671	704	737	770	803	836	869	902	935 	968 	1001	1034	1067	1100	1133	1166	1199	1232	1265	1298
Magic Damage (max)	3 	6 	8 	10 	12 	15 	17 	19 	24	30 	35 	40 	45 	51 	56 	61 	74 	87 	99 	112	125	138	162	186	210	234	258	282	317	352	387	422	457	492	527	562	597	632	667	702	737	772	807	842	877	912	947	982	1017	1052	1087	1122	1157	1192	1227	1262	1297	1332	1367	1402
Mana Cost 	2 	2.1	2.2	2.3	2.5	2.6	2.7	2.8	3 	3.1	3.2	3.3	3.5	3.6	3.7	3.8	4 	4.1	4.2	4.3	4.5	4.6	4.7	4.8	5 	5.1	5.2	5.3	5.5	5.6	5.7	5.8	6 	6.1	6.2	6.3	6.5	6.6	6.7	6.8	7 	7.1	7.2	7.3	7.5	7.6	7.7	7.8	8 	8.1 	8.2 	8.3 	8.5 	8.6 	8.7 	8.8 	9 	9.1 	9.2 	9.3
Hard Level	0	1	2	3	4	5	6	7	8	9	10	11	12	13	14	15	16	17	18	19	20
Arrows 	1	1	1	1	1	2	2	2	2	2	3 	3 	3 	3 	3 	4 	4 	4 	4 	4 	5
3/4 Weapon Damage
Converts 50% Physical Damage to Magic Damage
Chance to Pierce: 100%
Magic Arrow Receives Bonuses From:
*Inner Sight: +20% Magic Damage per Level
*Slow Movement: +20% Magic Damage per Level
*Guided Arrow: +20% Magic Damage per Level
 Changelog
Season 10:
* Synergies increased from +18% to +20%
Season 8:
* Level 22-28 scaling reduced from 22.5-25.5 to 22-24
* Level 28+ scaling reduced from 34-38 to 33-35
* Fixed an issue that was causing the tooltip to display lower values than the actual damage
Season 6:
* Magic arrow ½ weapon damage increased to ¾ weapon damage
Season 4:
* Magic arrow now gains 1 additional arrow every 5 base points instead of every 10 soft points
Season 3:
* Magic arrow's attack rating per level reduced from 20% per level to 9% per level
* Magic arrow synergy increased from 15% to 18%
Season 2:
* damage scaling has been reworked and buffed
Season 1:
* now shoots an additional arrow every 10 soft points
* 50% weapon damage (was 100%)
* now converts 50% damage to magic (was 1% per level)
* deals flat magic damage
* mana cost now increases per level instead of decreasing
* now has Inner Sight, Slow Movement, & Guided Arrow as 15% synergies
Vanilla Info
== Multiple Shot ==
*Description: Magically splits one arrow or bolt into many
*Required Level: 6
*Required Skills: Magic Arrow [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +%	8 	14 	20 	26 	32	38 	44 	50 	56 	62 	68 	74 	80 	86 	92 	98 	104	110	116	122	128	134	140	146	152	158	164	170	176	182	188	194	200	206	212	218	224	230	236	242	248	254	260	266	272	278	284	290	296	302	308	314	320	326	332	338	344	350	356	362
Arrows 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24 	24
Damage +% 	40 	50 	60 	70 	80	90 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270	280	290	300	310	320	330	340	350	360	370	380	390	400	410	420	430	440	450	460	470	480	490	500	510	520	530	540	550	560	570	580	590	600	610	620	630
Mana Cost 	1.5	1.6	1.7	1.8	2 	2.1	2.2	2.3	2.5	2.6	2.7	2.8	3 	3.1	3.2	3.3	3.5	3.6	3.7	3.8	4 	4.1	4.2	4.3	4.5	4.6	4.7	4.8	5 	5.1	5.2	5.3	5.5	5.6	5.7	5.8	6 	6.1	6.2	6.3	6.5	6.6	6.7	6.8	7 	7.1	7.2	7.3	7.5	7.6	7.7	7.8	8 	8.1	8.2	8.3	8.5	8.6	8.7	8.8
 Changelog
Season 10:
* The 3 middle arrows now proc effects instead of the middle 2
* Level 1 Enhanced Damage bonus increased from +30% to +40%
* Enhanced Damage bonus per level increased f rom +8% to +10%
Season 9:
* Base enhanced damage increased from 25% to 30%
* Enhanced damage per level increased from 5% to 8%
Season 6:
* Multishot now gets 25% enhanced damage at level 1 and 5% enhanced damage per level
* Multishot flat damage has been removed
Season 5:
* Reduced penalty from 50% per pierce (ex. 100%>50%>25%>12.5%>etc) to 20% flat reduction per pierce capping at 20% minimum (ex 100%>80%>60%>40%>20%>20%>etc)
* Multiple shot range increased by 8%
Season 3:
* Multiple shot now has +8% attack rating at level 1 from +50%
* Multiple shot now gains +6% attack rating per level from 20%
* Multiple shot now deals 50% reduced damage each time it pierces (the initial hit will always deal 100%)
Season 1:
* Range reduced greatly
* Starts at 3 arrows instead of 2
* Used to deal 3/4 weapon damage
* Now also adds flat damage
* Now also adds bonus attack rating (50% + 20% per level)
* Reduced mana cost (was 3 + slvl)
Vanilla Info
== Fire Arrow ==
*Description: Magically enhances your arrows or bolts with fire
*Required Level: 6
*Required Skills: Magic Arrow [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Arrows 	2 	2 	3 	3 	3 	4 	4 	4 	5 	5 	5 	6 	6 	6 	7 	7 	7 	8 	8 	8 	9 	9 	9 	10 	10 	10 	11 	11 	11 	12 	12 	12 	13 	13 	13 	14 	14 	14 	15 	15 	15 	16 	16 	16 	17 	17 	17 	18 	18 	18 	19 	19 	19 	20 	20 	20 	21 	21 	21 	22
Attack Rating +% 	10 	20 	30 	40 	50	60 	70 	80 	90 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270	280	290	300	310	320	330	340	350	360	370	380 	390 	400 	410 	420 	430 	440 	450 	460 	470 	480 	490 	500 	510 	520 	530 	540 	550 	560 	570 	580 	590 	600
Fire Damage (min) 	8 	12 	15 	19 	22	26 	29 	33 	39 	45 	51 	57 	63 	69 	75 	81 	97 	113	129	145	161	177	209	241	273	305	337	369	417	465	513	561	609	657	705	753	801	849 	897 	945 	993 	1041	1089	1137	1185	1233	1281	1329	1377	1425	1473	1521	1569	1617	1665	1713	1761	1809	1857	1905
Fire Damage (max)	12 	16 	21 	25 	30	34 	39 	43 	61 	78 	96 	113	131	148	166	183	201	218	236	253	271	288	323	358	393	428	463	498	551	603	656	708	761	813	866	918	971	1023	1076	1128	1181	1233	1286	1338	1391	1443	1496	1548	1601	1653	1706	1758	1811	1863	1916	1968	2021	2073	2126	2178
Mana Cost 	1.5	1.6	1.7	1.8	2 	2.1	2.2	2.3	2.5	2.6	2.7	2.8	3 	3.1	3.2	3.3	3.5	3.6	3.7	3.8	4 	4.1	4.2	4.3	4.5	4.6	4.7	4.8	5 	5.1	5.2	5.3	5.5	5.6	5.7	5.8	6 	6.1 	6.2 	6.3 	6.5 	6.6 	6.7 	6.8 	7 	7.1 	7.2 	7.3 	7.5 	7.6 	7.7 	7.8 	8 	8.1 	8.2 	8.3 	8.5 	8.6 	8.7 	8.8
1/2 Weapon Damage
Converts 50% Physical Damage to Elemental Damage
Fire Arrow Receives Bonuses From:
*Magic Arrow: +18% Fire Damage per Level
*Immolation Arrow: +18% Fire Damage per Level
 Changelog
Season 10:
* Synergies reduced from 21% to 18%
* Maximum arrow count now caps at 14
Season 8:
* Base damage increased from 3-4 to 8.5-12
* Level 1-8 scaling increased from 1-1.5 to 3.5-4.5
* Level 8-16 scaling increased from 3.5 to 6 to 6-17.5
* Level 16-22 scaling increased from 10-12 to 16-17.5
* Level 22-28 scaling increased from 17.5-19.5 to 32-35
* Level 28+ scaling increased from 25-27 to 48-52.5
* Synergies reduced from 26% to 21%
Season 5:
* Fire arrow level 8-16 scaling increased from 6-10 to 7-12
* Fire arrow level 16-22 scaling increased from 16-20 to 20-24
* Fire arrow level 22-28 scaling reduced from 36-40 to 35-39
* Fire arrow level 28+ scaling reduced from 56-60 to 50-54
* Fire arrow synergies increased from 24% to 26%
Season 4:
* Fire Arrow minimum damage scaling increased from 2/6/16/32/48 to 2/6/16/36/56
* Fire Arrow maximum damage scaling increased from 3/7/17/34 to 3/10/20/40/60
Season 2:
* tooltips now properly display its damage
* rebalanced and buffed (roughly ~50% damage gain by level 50)
* Immolation Arrow synergy increased to 24% (was 22%)
Season 1:
* moved in the skill tree, requires level 6 (was 1)
* prerequisites increased from 0 to 1 (now requires Magic Arrow)
* Fires 2 arrows + 1 per 3 levels (was just 1)
* Deals 1/2 weapon damage
* Converts 50% physical damage to fire damage (was 3% + 2% per level)
* Flat fire damage buffed
* attack rating scaling changed to +10% per level (was +9%)
* Mana cost reduced slightly
* synergy for Exploding Arrow changed to Immolation Arrow and is now 22% (was 12%)
* now also has Magic Arrow as a synergy at 24%
Vanilla Info
== Cold Arrow ==
*Description: Magically enhances your arrows or bolts by adding cold damage and a slowing effect. Cold arrows only do half of their regular damage
*Required Level: 6
*Required Skills: Magic Arrow [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Arrows 	2 	2 	2 	3 	3 	3 	3 	4 	4 	4 	4 	5 	5 	5 	5 	6 	6 	6 	6 	7 	7 	7 	7 	8 	8 	8 	8 	9 	9 	9 	9 	10 	10 	10 	10 	11 	11 	11 	11 	12 	12 	12 	12 	13 	13 	13 	13 	14 	14 	14 	14 	15 	15 	15 	15 	16 	16 	16 	16 	17
Attack Rating +% 	10 	20 	30 	40 	50	60 	70 	80 	90 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270	280	290	300	310	320	330	340	350	360	370	380	390	400	410	420 	430 	440 	450 	460 	470 	480 	490 	500 	510 	520 	530 	540 	550 	560 	570 	580 	590 	600
Cold Damage (min) 	7 	9 	11 	13 	15	17 	19 	21 	26 	31 	36 	41 	46 	51 	56 	61 	76 	91 	106	121	136	151	181	211	241	271	301	331	376	421	466	511	556	601	646	691	736	781	826	871	916	961 	1006	1051	1096	1141	1186	1231	1276	1321	1366	1411	1456	1501	1546	1591	1636	1681	1726	1771
Cold Damage (max)	10 	14 	18 	22 	26	30 	34 	38 	44 	50 	56 	62 	68 	74 	80 	86 	102	118	134	150	166	182	214	246	278	310	342	374	422	470	518	566	614	662	710	758	806	854	902	950	998	1046	1094	1142	1190	1238	1286	1334	1382	1430	1478	1526	1574	1622	1670	1718	1766	1814	1862	1910
Mana Cost 	1.5	1.6	1.7	1.8	2 	2.1	2.2	2.3	2.5	2.6	2.7	2.8	3 	3.1	3.2	3.3	3.5	3.6	3.7	3.8	4 	4.1	4.2	4.3	4.5	4.6	4.7	4.8	5 	5.1	5.2	5.3	5.5	5.6	5.7	5.8	6 	6.1	6.2	6.3	6.5	6.6 	6.7 	6.8 	7 	7.1 	7.2 	7.3 	7.5 	7.6 	7.7 	7.8 	8 	8.1 	8.2 	8.3 	8.5 	8.6 	8.7 	8.8
1/2 Weapon Damage
Converts 50% Physical Damage to Elemental Damage
Cold Length: 4 seconds
Cold Arrow Receives Bonuses From:
*Magic Arrow: +17% Cold Damage per Level
*Ice Arrow: +17% Cold Damage per Level
 Changelog
Season 10:
* Synergies reduced from 20% to 17%
* Maximum arrow count now caps at 12
Season 8:
* Synergies reduced from 22% to 20%
* Fixed an issue that was causing the tooltip to display incorrect values
Season 6:
* Cold arrow ¼ weapon damage increased to ½
Season 2:
* tooltips now properly display its damage
* rebalanced and buffed (roughly ~50% damage gain by level 50)
* Ice Arrow synergy increased to 22% (was 20%)
Season 1:
* prerequisites increased from 0 to 1 (now requires Magic Arrow)
* Fires 2 arrows + 1 per 4 levels (was just 1)
* Deals 1/4 weapon damage
* Converts 50% physical damage to cold damage (was 3% + 2% per level)
* attack rating scaling changed to +10% per level (was +9%)
* Flat cold damage buffed
* Cold length is always 4 seconds (was 4 + 1.2 per level)
* Mana cost reduced slightly
* synergy for Ice Arrow is now 20% (was 12%)
* now also has Magic Arrow as a synergy at 22%
Vanilla Info
== Ice Arrow ==
*Description: Magically enhances your arrow or bolt to freeze your enemies
*Required Level: 12
*Required Skills: Magic Arrow [1], Cold Arrow [6]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +% 	20	30	40	50	60	70	80 	90 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270	280	290	300	310	320	330	340	350	360	370	380 	390 	400 	410 	420 	430 	440 	450 	460 	470 	480 	490 	500 	510 	520 	530 	540 	550 	560 	570 	580 	590 	600 	610
Cold Damage (min) 	22	32	42	52	62	72	82 	92 	106	120	134	148	162	176	190	204	228	252	276	300	324	348	382	416	450	484	518	552	596	640	684	728	772	816	860	904	948 	992 	1036	1080	1124	1168	1212	1256	1300	1344	1388	1432	1476	1520	1564	1608	1652	1696	1740	1784	1828	1872	1916	1960
Cold Damage (max)	36	47	58	69	80	91	102	113	129	145	161	177	193	209	225	241	267	293	319	345	371	397	433	469	505	541	577	613	659	705	751	797	843	889	935	981	1027	1073	1119	1165	1211	1257	1303	1349	1395	1441	1487	1533	1579	1625	1671	1717	1763	1809	1855	1901	1947	1993	2039	2085
Base Freeze Duration: 1 second
Mana Cost: 3
Ice Arrow Receives Bonuses From:
*Magic Arrow: +16% Cold Damage per Level
*Cold Arrow: +10% Cold Damage per Level
*Freezing Arrow: +10% Cold Damage per Level
*Cold Arrow: +5% Freeze Length per Level
*Freezing Arrow: +5% Freeze Length per Level
 Changelog
Season 5:
* Ice arrow now affected by pierce
* Ice arrow velocity reduced by 12.5%
* Ice arrow magic arrow synergy reduced from 20% to 16%
* Ice arrow cold arrow synergy reduced from 14% to 10%
* Ice arrow freezing arrow synergy reduced from 14% to 10%
Season 3:
* Ice arrow projectile speed increased by 50%
* Ice arrow range increased by roughly 15%
Season 1:
* moved in the skill tree, requires level 12 (was 18)
* prerequisites increased from 1 to 2 (now also requires Magic Arrow)
* cold damage buffed
* attack rating scaling changed to +10% per level (was +9%)
* freeze duration no longer scales per level
* mana cost is now always 3 (was 4 + 0.25 per level)
* synergy for Cold Arrow is now 14% (was 8%)
* now also has Magic Arrow as a synergy at 20% and Freezing Arrow as a synergy at 14%
* now also has Cold Arrow as a synergy at 5% freeze length per level
Vanilla Info
== Guided Arrow ==
*Description: Enhances your arrows and bolts to track your target or seek one of its own
*Required Level: 18
*Required Skills: Magic Arrow [1], Multiple Shot [6]
Level 	1	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13	14 	15 	16 	17	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Damage +%	0	5 	10 	15 	20	25 	30 	35 	40	45 	50 	55 	60	65 	70 	75 	80	85 	90 	95 	100	105	110	115	120	125	130	135	140	145	150	155	160	165	170	175	180	185	190	195	200	205	210	215	220	225	230	235	240	245	250	255	260	265	270	275	280	285	290	295
Mana Cost 	8	7.7	7.5	7.2	7 	6.7	6.5	6.2	6 	5.7	5.5	5.2	5 	4.7	4.5	4.2	4 	3.7	3.5	3.2	3 	2.7	2.5	2.2	2 	1.7	1.5	1.2	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1
Guided Arrow Receives Bonuses From:
*Magic Arrow: +1% Magic Damage Conversion per Two Levels
 Changelog
Season 9:
* Enhanced damage per level increased from 4% to 5%
Season 3:
* Guided arrow reduced to 1/2 weapon damage from 100%
* Guided arrow now gains 4% enhanced damage per level from 3%
Season 2:
* now counts as a magic skill (for items with +X to Magic Skills)
Season 1:
* prerequisites reduced from 3 to 2 (no longer requires Cold Arrow)
* Now pierces
* Can pierce same target 3 times
* damage scaling changed to +3% per level (was +5%)
* now has Magic Arrow as a synergy at 1% magic damage conversion per 2 levels
Vanilla Info
== Exploding Arrow ==
*Description: Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies
*Required Level: 18
*Required Skills: Magic Arrow [1], Fire Arrow [6]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +% 	20	30 	40 	50 	60	70 	80 	90 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270 	280 	290 	300	310 	320 	330 	340	350 	360 	370 	380	390 	400 	410 	420	430 	440 	450 	460	470 	480 	490 	500 	510 	520 	530 	540 	550 	560 	570 	580 	590 	600 	610
Fire Damage (min) 	2 	7 	12 	17 	22	27 	32 	37 	45 	53 	61 	69 	77 	85 	93 	101	115	129	143	157	171	185	208	231	254	277 	300 	323 	358	393 	428 	463 	498	533 	568 	603 	638	673 	708 	743 	778	813 	848 	883 	918	953 	988 	1023	1058	1093	1128	1163	1198	1233	1268	1303	1338	1373	1408	1443
Fire Damage (max)	6 	12 	18 	24 	30	36 	42 	48 	57 	66 	75 	84 	93 	102	111	120	135	150	165	180	195	210	234	258	282	306 	330 	354 	390	426 	462 	498 	534	570 	606 	642 	678	714 	750 	786 	822	858 	894 	930 	966	1002	1038	1074	1110	1146	1182	1218	1254	1290	1326	1362	1398	1434	1470	1506
Mana Cost 	4 	4.2	4.5	4.7	5 	5.2	5.5	5.7	6 	6.2	6.5	6.7	7 	7.2	7.5	7.7	8 	8.2	8.5	8.7	9 	9.2	9.5	9.7	10 	10.2	10.5	10.7	11 	11.2	11.5	11.7	12 	12.2	12.5	12.7	13 	13.2	13.5	13.7	14 	14.2	14.5	14.7	15 	15.2	15.5	15.7	16 	16.2	16.5	16.7	17 	17.2	17.5	17.7	18 	18.2	18.5	18.7
Hard Level 	0	1	2	3	4 	5 	6 	7 	8 	9 	10 	11 	12	13	14	15	16 	17 	18 	19 	20
Radius (yards)	2	2	2	2	2.6	2.6	2.6	2.6	3.3	3.3	3.3	3.3	4 	4 	4 	4 	4.6	4.6	4.6	4.6	5.3
Exploding Arrow Receives Bonuses From:
*Magic Arrow: +18% Fire Damage per Level
*Immolation Arrow: +18% Fire Damage per Level
 Changelog
Season 2:
* Immolation Arrow synergy increased to 18% (was 16%)
* damage scaling has been buffed (roughly ~30% damage gain by level 50)
Season 1:
* moved in the skill tree, requires level 18 (was 12)
* prerequisites reduced from 3 to 2 (no longer requires Multiple Shot)
* Bigger AOE
* Flat fire damage buffed
* attack rating scaling changed to +10% per level (was +9%)
* Mana cost reduced
* synergy for Fire Arrow changed to Immolation Arrow and is now 16% (was 8%)
* now also has Magic Arrow as a synergy at 18%
Vanilla Info
== Strafe ==
*Description: Magically splits one arrow into several that target multiple nearby enemies
*Required Level: 24
*Required Skills: Magic Arrow [1], Multiple Shot [6], Guided Arrow [18]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +%	80 	86 	92 	98 	104	110	116	122	128	134	140	146	152	158	164	170	176	182	188	194	200	206	212	218	224	230	236	242	248	254	260	266	272	278	284	290	296	302	308	314	320	326	332	338	344	350	356	362	368	374	380	386	392	398	404	410	416	422	428	434
Targets 	3 	4 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5 	5
Damage +% 	100	115	130	145	160	175	190	205	220	235	250	265	280	295	310	325	340	355	370	385	400	415	430	445	460	475	490	505	520	535	550	565	580	595	610	625	640	655	670	685	700	715	730	745	760	775	790	805	820	835	850	865	880	895	910	925	940	955	970	985
Mana Cost: 11
Strafe Receives Bonuses From:
*Penetrate: +12% Damage per Level
 Changelog
Season 10:
* Penetrate synergy increased from 10% to 12%
Season 5:
* Strafe damage per level increased from 14% to 15%
* Strafe missile speed reduced by 25% (to help prevent some missile desync)
* Strafe missile range increased by 33% (this results in roughly the same total range due to the missile speed loss)
* Strafe now has penetrate as a synergy at 10% damage per level
Season 3:
* Strafe projectile speed has been tripled
* Strafe projectile hitbox size has been doubled
* Strafe base attack rating reduced from 140% to 80%
* Strafe attack rating per level reduced from 10% to 6%
* Strafe now gains 14% damage per level instead of 16%
Season 2:
* damage per level increased from 14% to 16%
Season 1:
* prerequisites reduced from 4 to 3 (no longer requires Cold Arrow)
* No next hit delay
* Reduced to 5 attacks from 10
* Used to deal 3/4 weapon damage
* Damage scaling increased to 100% + 14% per level (was 50% + 5%)
* Now adds bonus bonus attack rating of 140% + 10% per level
Vanilla Info
== Immolation Arrow ==
*Description: Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact
*Required Level: 30
*Required Skills: Magic Arrow [1], Fire Arrow [6], Exploding Arrow [18]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +% 	30	39 	48	57 	66	75 	84	93 	102	111 	120	129 	138	147 	156	165 	174	183 	192	201 	210	219 	228	237 	246	255 	264	273 	282	291 	300	309 	318	327 	336	345 	354	363 	372	381 	390 	399 	408 	417 	426 	435 	444 	453 	462 	471 	480 	489 	498 	507 	516 	525 	534 	543 	552 	561
Fire Damage (min) 	11	21 	31	42 	52	63 	73	84 	102	121 	140	158 	177	196 	215	234 	262	290 	318	346 	375	403 	434	464 	494	525 	555	585 	616	648 	679	711 	742	774 	805	836 	867	898 	930	961 	992 	1024	1055	1086	1118	1149	1180	1211	1243	1274	1305	1337	1368	1399	1431	1462	1493	1524	1556	1587
Fire Damage (max) 	26	34 	45	55 	65	75 	86	96 	115	135 	154	172 	191	210 	228	247 	275	304 	332	360 	388	416 	447	477 	507	538 	568	598 	630	661 	693	724 	755	786 	818	850 	881	912 	944	975 	1007	1038	1070	1101	1132	1164	1195	1227	1258	1290	1321	1352	1384	1415	1447	1478	1510	1541	1572	1604
Burning Damage (min) 	12	17 	24	29 	35	42 	48	54 	68 	82 	95 	108 	122	135 	149	162 	183	205 	225	245 	265	287 	315	344 	371	400 	428	455 	492	527 	563	598 	634	670 	705	740 	776	811 	847	882 	918 	954 	989 	1025	1060	1096	1132	1167	1203	1238	1274	1309	1345	1381	1416	1452	1487	1523	1559	1594
Burning Damage (max)	12	19 	26	34 	41	48 	55	63 	77 	92 	107	122 	136	151 	165	181 	202	225 	246	269 	290	313 	343	371 	401	430 	460	490 	525	563 	599	636 	673	710 	746	783 	820	856 	893	929 	966 	1003	1039	1076	1113	1149	1186	1222	1259	1296	1332	1369	1406	1442	1479	1515	1552	1589	1625	1662
Mana Cost 	6 	6.5	7 	7.5	8 	8.5	9 	9.5	10 	10.5	11 	11.5	12 	12.5	13 	13.5	14 	14.5	15 	15.5	16 	16.5	17 	17.5	18 	18.5	19 	19.5	20 	20.5	21 	21.5	22 	22.5	23 	23.5	24 	24.5	25 	25.5	26 	26.5	27 	27.5	28 	28.5	29 	29.5	30 	30.5	31 	31.5	32 	32.5	33 	33.5	34 	34.5	35 	35.5
Fire Burning Duration: 2 seconds
Immolation Arrow Receives Bonuses From:
*Magic Arrow: +5% Average Fire Damage per Level
*Exploding Arrow: +5% Fire Damage per Level
*Fire Arrow: +5% Fire Damage per Level
 Changelog
Season 10:
* Synergies reworked and rebalanced to now affect both the fire explosion damage and the fire damage over time instead of one or the other
* Level 1-28+ fire explosion damage scaling reduced by ~20%
* Level 1-28+ fire damage over time scaling increased by ~20%
Season 4:
* Immolation Arrow fire damage over time scaling increased from 5-5 per level to 4-5 / 9-10 / 14-15 / 19-20 / 24-25
* Immolation Arrow level 1 damage increased from 8-10 to 9-11
Season 3:
* Immolation arrow no longer has a cooldown
* Immolation arrow now explodes on impact and no longer benefits from pierce
* Immolation arrow's explosion fire now lasts 2 seconds instead of 4
* Immolation arrow's fire trail now lasts 1.5 seconds instead of 3
Season 1:
* moved in the skill tree, requires level 30 (was 24)
* prerequisites reduced from 4 to 3 (no longer requires Multiple Shot)
* synergy for Exploding Arrow is now 8% (was 10%)
* synergy for Fire Arrow is now a fire damage synergy at 8% (was +5% average fire damage)
* now also has Magic Arrow as a synergy at 16% average fire damage per level
Vanilla Info
== Freezing Arrow ==
*Description: Magically enhances an arrow or bolt to freeze entire groups of monsters
*Required Level: 30
*Required Skills: Magic Arrow [1], Cold Arrow [6], Ice Arrow [12]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +% 	40 	50 	60	70 	80 	90 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270 	280 	290 	300	310 	320 	330 	340	350 	360 	370 	380	390 	400 	410 	420	430 	440 	450 	460	470 	480 	490 	500	510 	520 	530 	540 	550 	560 	570 	580 	590 	600 	610 	620 	630
Cold Damage (min) 	35 	43 	51	59 	67 	75 	83 	91 	103	115	127	139	151	163	175	187	203	219	235	251	267	283	303	323 	343 	363 	383	403 	427 	451 	475	499 	523 	547 	571	595 	619 	643 	667	691 	715 	739 	763	787 	811 	835 	859	883 	907 	931 	955 	979 	1003	1027	1051	1075	1099	1123	1147	1171
Cold Damage (max)	55 	65 	75	85 	95 	105	115	125	139	153	167	181	195	209	223	237	255	273	291	309	327	345	367	389 	411 	433 	455	477 	503 	529 	555	581 	607 	633 	659	685 	711 	737 	763	789 	815 	841 	867	893 	919 	945 	971	997 	1023	1049	1075	1101	1127	1153	1179	1205	1231	1257	1283	1309
Mana Cost 	4.5	4.7	5 	5.2	5.5	5.7	6 	6.2	6.5	6.7	7 	7.2	7.5	7.7	8 	8.2	8.5	8.7	9 	9.2	9.5	9.7	10 	10.2	10.5	10.7	11 	11.2	11.5	11.7	12 	12.2	12.5	12.7	13 	13.2	13.5	13.7	14 	14.2	14.5	14.7	15 	15.2	15.5	15.7	16 	16.2	16.5	16.7	17 	17.2	17.5	17.7	18 	18.2	18.5	18.7	19 	19.2
Hard Level 	0 	1 	2 	3 	4 	5 	6 	7 	8	9	10	11	12 	13 	14 	15 	16 	17 	18 	19 	20
Radius (yards)	2.6	2.6	2.6	2.6	3.3	3.3	3.3	3.3	4	4	4 	4 	4.6	4.6	4.6	4.6	5.3	5.3	5.3	5.3	6
Freeze Duration: 0.4 seconds
Freezing Arrow Receives Bonuses From:
*Cold Arrow: +6% Cold Damage per Level
*Ice Arrow: +6% Cold Damage per Level
 Changelog
Season 9:
* Level 1-8 scaling reduced from 10-10 to 8-10
* Level 8-16 scaling reduced from 14-14 to 12-14
* Level 16-22 scaling reduced from 18-18 to 16-18
* Level 22-28 scaling reduced from 22-22 to 20-22
* Level 28+ scaling reduced from 26-26 to 24-26
Season 6:
* Freezing arrow level 8-16 scaling reduced from 15-15 to 14-14 per level
* Freezing arrow level 16-22 scaling reduced from 20-20 to 18-18 per level
* Freezing arrow level 22-28 scaling reduced from 25-25 to 22-22 per level
* Freezing arrow level 28+ scaling reduced from 28-28 to 26-26 per level
Season 3:
* Freezing arrow's freeze duration reduced from 1 second to 0.5
Season 2:
* level 28+ scaling reduced from 30 per level to 28 per level
Season 1:
* prerequisites increased from 2 to 3 (now also requires Magic Arrow)
* radius now scales up to 6 yards (was 3.3)
* attack rating scaling changed to +10% per level (was +9%)
* damage range increased slightly
* freeze length reduced to 1 second (was 2)
* mana cost halved
* synergy for Cold Arrow is now 6% (was 12%)
* synergy for Ice Arrow is now a damage synergy at 6% (was +5% freeze length per level)
Vanilla Info