nyuuzyou/wikis huggingface dataset:
Falcon Assault

__NOTOC__
Falcon Assault (Alt: Falcon Assault) is a Transcendent 2nd class supportive skill available as Sniper.
== Effect ==
Command the Falcon to deliver numerous blows to a target.
Level	SP Cost
1 	30
2 	34
3 	38
4 	42
5 	46
 Damage = ((Floor(AGI ÷ 2) x 2 + Floor(DEX ÷ 10) x 2 + Blitz_Beat_Lvl x 20 + Steel_Crow_Lv x 6) x Skill Level + Steel_Crow_Lvl x 6) x (Steel_Crow_Lvl ÷ 20 + Skill Level + Base Lvl ÷ 50)
=== Notes ===
*Requires a Falcon.
*The Falcon only delivers 1 actual hit.
*The damage is calculated the same way as Blitz Beat, based on DEX and AGI.
*Falcon Assault bypasses Guard and Defending Aura (not to be confused with the monster variation, NPC DEFENDER).
*Falcon Assault is unaffected by damage reduction gears.
*This skill will also bypass Raydric garments if the user has an enchant, endow, or elemental arrows.
*Sniping Suit is a good armor for those who often use this skill, as this skill has a long reuse delay.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Damage formula changed
***Old: [150 + (Skill Level x 70)]% Blitz Beat
***New: ((Floor(AGI ÷ 2) x 2 + Floor(DEX ÷ 10) x 2 + Blitz_Beat_Lvl x 20 + Steel_Crow_Lv x 6) x Skill Level + Steel_Crow_Lvl x 6) x (Steel_Crow_Lvl ÷ 20 + Skill Level + Base Lvl ÷ 50)
Falcon Eyes

__NOTOC__
Falcon Eyes (Alt: Sight) is a Transcendent 2nd class supportive skill available as Sniper.
== Effect ==
Temporarily increases Damage Multiplier, Hit rate, and Crit rate. This skill also increases all primary stats by 5.
Level	Damage Multiplier Boost	Hit Boost	Crit Boost	SP Cost
1 	2% 	3 	1 	20
2 	4% 	6 	2 	20
3 	6% 	9 	3 	25
4 	8% 	12 	4 	25
5 	10% 	15 	5 	30
6 	12% 	18 	6 	30
7 	14% 	21 	7 	35
8 	16% 	24 	8 	35
9 	18% 	27 	9 	40
10 	20% 	30 	10 	40
== Notes ==
* Because this skill adds +5 to all primary stats, at level 10 it will actually increase Crit rate by 11~12 overall (LUK +5) and Hit rate +35 overall (DEX +5).
* An example of how the Damage Multiplier Boost works: 
** Focused Arrow Strike Level 5 deals 1,150% ATK.
** Focused Arrow Strike Level 5 with Falcon Eyes Level 10 deals 1,170% (1,150% + 20%) ATK.
==External==
===Bestowed from===
* - Level 10, Usable
* - Level 10, Usable
Falcon Soul

Falcon Soul (Alt: Falcon Soul) is a 3rd Expanded class supportive skill available as Soul Reaper.
==Effect==
Increases physical ATK and Hit
Level	ATK	HIT	Duration 	SP Cost
1 	10 	10 	60 seconds 	250
2 	20 	10 	120 seconds	200
3 	30 	13 	180 seconds	150
4 	40 	13 	240 seconds	100
5 	50 	15 	300 seconds	50
Category:Spirit Link Skills
Falconry Mastery

Falconry Mastery (Alt: Falconry Mastery) is a 2nd class passive skill available as Hunter and Sniper.
==Effect==
Enables Hunters to command a Falcon.
Class 	Falcon Appearance
Hunter 	
Sniper 	
Ranger 	Not implemented on iRO
Windhawk	Use Hawk Mastery to summon.
===Notes===
*Falcons and can be rented for 2,500 Zeny at the Hunter Guild.
* can be purchased outside the Archer Guild and inside the Hunter Guild for 10,000 Zeny each. They are consumable items that can be used to summon a Falcon from anywhere.
*Falcons require no special attention (i.e. food) and should only leave their master if said master decides to unequip it.
==Known Bugs==
*Leaving the Equipment Window open for a long duration of time can cause the Falcon to disappear, in which case a new one will have to be purchased.
Fallen Angel

Fallen Angel (Alt: Fallen Angel) is an Expanded 2nd class offensive skill available as Rebel. 
==Effect==
Immediately move to the targeted location. If there is an obstacle between the caster and the target cell, this skill will fail to activate. Within 2 seconds of activation, increase Desperado damage by 100%.
==History==
 has the previous version of this skill before the 2017 updates.
==Changelog==
*
**0.5 seconds fixed casting time removed.
**Cooldown reduced.
***Old: [12 - (Skill Level x 2)] seconds.
***New: 0 seconds at all skill levels.
**Global delay of skills reduced.
***Old: [3.5 − (Skill Level x 0.5)] seconds.
***New: 0 seconds at all skill levels.
**Levels reduced from 5 to 1.
**Desperado auto activation removed.
**Within 2 seconds of activation, Desperado damage is increased by 100%.
Fallen Angel Wing Enchants

== Overview ==
The garment (hereafter FAW) can be enchanted with a variety of enchantments by the Valkyrie NPC in the Eden Group kitchen. There is no fee for enchanting, however, resetting enchantments costs 1,000,000z. There is no chance to fail or break the wings. 
The number of times a FAW can be enchanted depends on it's refine rate. 
Refine Rate 	Enchants possible
+6 or lower 	1
+7 or +8 	2
+9 or higher	3
The player may choose the category for each enchant they receive. On the third slot, an more powerful enchant is possible, in addition to the enchants possible on the first two slots.
==Enchant Options==
3rd Slot enchants can also contain the same levels as the first and second slot. It only offers the additional level enchant.
Enchant Type	Enchants 	3rd slot (additional possible) enchant
Fighting 	Fighting Spirit 3~5	Fighting Spirit 6
Magic 	Spell 4~6 	Spell 7
Archer 	Expert Archer 1~3 	Expert Archer 4
Critical 	Fatal 1~3 	Fatal 4
Max HP 	Max HP +1~3% 	Max HP +4%
Max SP 	+25,50 or 75 SP 	+100 SP
ASPD 	ASPD 1~3 	ASPD + 1
Str 	Str +3~5 	Special Str
Agi 	Agi +2~4 	Special Agi
Dex 	Dex +3~5 	Special Dex
Vit 	Vit +3~5 	Special Vit
Int 	Int +3~5 	Special Int
Luk 	Luk +3~5 	Special Luk
Please check the enchant descriptions page for the descriptions on each enchant.
===Special Stat Enchant===
"Special" Stat enchants have the following effect:
*Stat +1
*If upgrade level is +8 or higher, additional Stat +3 (for total of +4).
*If upgrade level is +9 or higher:
:
Str 	Agi 	Dex 	Int 	Vit 	Luk
Atk +1%	Atk +1%	Matk +1%	Matk +1%	Max SP +1%	Max HP +1%
*If upgrade level is +12 or higher, Aspd +1, reduces the fixed casting time of skills by 7%. 
Category: General Information
Category: Enchantment
Fallen Empire

Fallen Empire (Alt: Fallen Empire) is a 3rd class offensive skill available as Sura. This is one of the second skills of the "new combo skills" group, the other being Sky Blow.
==Effect==
Inflicts Melee Physical Damage to a single target. This skill can only be used after Dragon Combo and can be followed up with Tiger Cannon or Gates of Hell.
Level	Base Damage (ATK)	Sphere Used	SP Cost
1 	400% 	2 	?
2 	700% 	2 	?
3 	1,000% 	2 	?
4 	1,300% 	2 	?
5 	1,700% 	2 	?
6 	2,000% 	1 	?
7 	2,300% 	1 	?
8 	2,600% 	1 	?
9 	2,900% 	1 	?
10 	3,200% 	1 	?
 Damage (ATK) = [Base_Damage × () + STR × 100]%
 Delay(for combo) = 1300 - [AGI * 4 + DEX * 2] ms
===Notes===
*The total damage is inflicted in one bundle of 2 hits. This only affects the divisibility of the damage, which is rounded down.
*The damage is .
==Changelog==
*
**Prerequisites changed from Dragon Combo level 1 to Dragon Combo level 3.
*October 13th, 2022
**Damage Improved. 
***Old: (100 + 250 × Skill_Lvl)%
***New: (100 + 300 × Skill_Lvl)%
**Bonus Damage Removed.
**Removed Immobilize Infliction.
**Ranged Increased to 2.
Fatal Blow

Fatal Blow (Alt: Fatal Blow) is a 1st class passive skill available as Swordman. This skill can only be learned through a certain quest.
==Effect==
Enables the Bash skill to stun the targeted enemy at skill level 6 or above.
Bash Level	Stun Chance
6 	5%
7 	10%
8 	15%
9 	20%
10 	25%
===Notes===
*Base Level increases the Stun Chance.
Category: Quest Skills
Fatal Shadow Claw

Fatal Shadow Claw is a 4th class offensive skill available as Shadow Cross.
== Effect ==
Dashes to the target, inflicting melee physical damage to the target and surrounding enemies.
* Triggers with the same level as the caster learned it, to all targets which were hit by this skill.
* Inflicts additional damage against Demi-Human and Dragon race monsters.
* If it crits, it adds and inflicts half of the total of your Critical Damage Bonus options as damage.
Level	Base Damage	Base Damage
Level	ATK 	Demi Human / Dragon
1 	650% 	950%
2 	1,300% 	1,900%
3 	2,950% 	2,850%
4 	2,600% 	3,800%
5 	3,250% 	4,750%
6 	3,900% 	5,700%
7 	4,550% 	6,650%
8 	5,200% 	7,600%
9 	5,850% 	8,550%
10 	6,500% 	9,500%
 Damage (ATK) = [Base_Damage + (POW x 10)] x ]%
Fear Breeze

Fear Breeze (Alt: Fear Breeze) is a 3rd class active skill available as Ranger.
== Effect ==
Allows the user to shoot additional hits during a regular ranged attack, each consuming more arrows for that attack.
Level	Activation Chance	Activation Chance	Max Hits Inflicted	Duration	SP Cost
Level	Total Overall 	Individual 	Max Hits Inflicted	Duration	SP Cost
1 	12% 	
* 12% for 2 hits	2 	60s 	36
2 	12% 	
* 12% for 2 hits	2 	90s 	40
3 	21% 	
* 12% for 2 hits
* 9% for 3 hits	3 	120s 	44
4 	27% 	
* 12% for 2 hits
* 9% for 3 hits
* 6% for 4 hits	4 	150s 	48
5 	30% 	
* 12% for 2 hits
* 9% for 3 hits
* 6% for 4 hits
* 3% for 5 hits	5 	180s 	52
=== Notes ===
* The maximum number of hits depend on the remaining arrows of the user, arrows remaining -1. As long as there are 6 remaining arrows after the attack, the maximum of 5 hits can be inflicted. Requires 7 arrows before attacking since each attack uses an arrow.
* Being a Multi-hit skill means it will affect the and no extra chance of Autocast or Status Effects.
* While it can activate off critical hits, it does not apply any critical hit damage bonuses.
* Regular melee attacks will not activate this skill.
* Unequipping or changing weapon will cause this skill to wear off.
Feint Bomb

__NOTOC__
 
Feint Bomb (Alt: Feint Bomb) is a 3nd class offensive skill available as Shadow Chaser.
== Effect ==
Draws a copycat of the user on the ground, then slides backward and immediately hides. After a while, the copycat explodes, dealing physical melee damage to all enemies in a 5x5 area around the copycat, at which moment the user becomes visible again. Requires to have a and consumes a .
Level	Back Slide Distance (cells)
1 	1
2 	2
3 	3
4 	4
5 	5
6 	6
7 	7
8 	8
9 	9
10 	10
 Damage: ATK [(Skill Level + 1) × (Caster’s DEX ÷ 2) × (Caster’s Job Level ÷ 10) × (Caster’s Base Level ÷ 120)] %
=== Notes ===
* The copycat seems to explode around 0.5 seconds after the backslide. 
* If there is no enemy near the copycat, nothing will happen.
* This skill is usable in War of Emperium, complete with backslide effect.
* If the user is under the effects of , the user cannot walk, but Feint Bomb can still be used.
* This skill does not take and combo into the damage calculation.
* When the user hides at the end of casting this skill, monsters will not follow the user but remain fixated on the afterimage. Demon, Insect and Boss monsters will also remain in place and do not chase after the user once he/she has hidden after drawing the copycat.
* Skills can be used during "post-copycat hiding". The user can also move during this time. If Hiding or Stealth is used while in "post-copycat hiding", the bomb will not go off and the user will be visible even during Hiding or Stealth.
==External==
===Enhanced by===
====Headgear====
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 25%.
* 
** For every 3 refine levels, increases damage by 30%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 25%.
====Garment====
* 
** For every level of learnt, increases damage by 15%.
====Cards====
* 
** Increases damage by 20%.
** When compounded to a level 4 weapon, increases damage by 20%.
** If refine level is +10 or higher, increases damage by 20%.
====Shadow Equipments====
* 
** Reduces after cast delay by 0.2 seconds.
** For every 3 refine levels, reduces after cast delay by 0.1 seconds.
* 
** Increases damage by 5%.
** For every 2 refine levels, increases damage by 2%.
* + + 
** For every 2 refine levels in sum of refine levels, increases damage by 1%.
====Costume Enchants====
* 
** When equipped with , increases damage by 15%.
====Equipment Sets====
* + + weapon enchanted with 
** If sum of refine levels of helmet, weapon and shoes is +33 or higher, reduces cooldown by 1.8 seconds.
==History==
 has the previous version of this skill before the December 2021 skill updates.
==Changelog==
*
**Skill Levels increased from 3 to 10.
**Back Slide Distance changed from (3 x Skill Level) to (1 x Skill Level).
**SP Cost changed from 32 SP to [20 + (4 x Skill Level)] SP
Fiber Lock

__NOTOC__
Fiber Lock (Alt: Spider Web) is a Transcendent 2nd class active skill available as Scholar.
==Effect==
Shoots a sticky web at a single target to leave it immobilized and reduce its flee rate by 50 temporarily. If the web is struck by a Fire property attack, the target will take 200% of the damage and the web will be destroyed. Each cast consumes a .
===Notes===
*A maximum of three sticky webs can be active before the first one expires.
*A sticky web can only hold one enemy.
*The duration is halved in PvP environment.
==External==
===Bestowed from===
* - Level 1; Usable
* - Level 1; Autocast on target when physically attacking
Fidus Animus

Fidus Animus (Alt: Fidus Animus) is a 4th class passive skill available as Cardinal.
==Effect==
Increases Holy elemental magic damage.
* Additionally this skill increases damage done by -
** 
** 
** 
Level	Holy Magic Damage Increase
1 	1%
2 	3%
3 	4%
4 	6%
5 	7%
6 	9%
7 	10%
8 	12%
9 	13%
10 	15%
== Etymology==
* Fidus Animus is a Latin phrase meaning "faithful spirit" or "loyal mind", it refers to a steadfast and dedicated attitude.
Fill the Crack

#Talk to Dr. Mali , who will tell you to get a fixing kit from Bob. 
#Talk to Bob , who will give you a fixing kit. 
#Talk to a crack outside. There is a small chance you'll fall through the hole and get warped to the dungeon. 
#First use the mixture, then the stapler. The crack will vanish if you did it right. 
#Return to Dr. Mali for your reward. Receive 4 . 
Crack Locations
Category:Malangdo Quests
Finding a Fairy

#In Splendide Field 2, talk to the Small Fairy .
#:
#Back at the Midgard Camp, talk to the Camp Guard Captain . 
#*Receive 70,000 Base EXP Receive 90,000 Base EXP if Base Level is 100+
== Finding a Tree Giant ==
#In Manuk Field 3, talk to the Tree Giant .
#:
#Return to the Camp Guard Captain to tell him of the giant.
#:Receive 70,000 Base EXP Receive 90,000 Base EXP if Base Level is 100+
Category:Ash Vacuum QuestsCategory:New World Quests
Fire-Charm

Fire Charm (Alt: Kahu Enten) is an Expanded 2nd class active skill available as Kagerou and Oboro.
== Effect ==
This summons a Fire Charm. These orbit your head like a Monk's Spirit Sphere. You may have up to 10 fire charms up at once. If you have 10 fire charms, increases physical damage against earth property enemies by 30%. 
Fire Charms increase damage inflicted with fire element ninja skills:
*Flaming Petals: +20% per charm (+200% with 10 charms)
*Blaze Shield: +20% per charm (+200% with 10 charms)
*Exploding Dragon: +100% per charm (+1000% with 10 charms)
The damage is added on skills' MATK rate, instead of directly amplifying the skill damage.
=== Notes ===
*Summoning charms of any other element will remove all charms. 
*Charms are removed by skills that remove spirit spheres. 
*Charms will disappear when relog or move to other maps server.
=== Changelog ===
* Oct 13, 2022
** Increases Blaze Shield damage bonus from 10% to 20% per 1 charm.
** Increases Exploding Dragon damage bonus from 15% to 100% per 1 charm.
** If 10 Fire Charms are collected. No longer enchants weapon with fire property and adds the effect to increases physical damage against earth property enemies by 30%.
Fire Ball

__NOTOC__
Fire Ball (Alt: Fire Ball) is a 1st class offensive skill available as Mage and Super Novice.
==Effect==
Shoots a fire ball at a single target to inflict Fire property magic damage to all enemies within its area of effect. Enemies at the edge of the area will take 75% of the damage.
Level	Damage (MATK)
1 	160%
2 	180%
3 	200%
4 	220%
5 	240%
6 	260%
7 	280%
8 	300%
9 	320%
10 	340%
==External==
===Bestowed from===
====Items====
* - Level 1; Once
* - Level 5; Once
====Headgear====
* - Level 5; Autocast on target when physically attacked
====Weapon====
* - ; Autocast on target when physically attacking
* - Level 5; Autocast on target when physically attacking
* - Level 5; Autocast on target when physically attacking
====Accessory====
* - Level 5; Autocast on target when physically or magically attacking
====Card====
* - Level 5; Autocast on target when physically attacking
* - ; Autocast on target when physically attacking
===Enhanced by===
====Weapon====
* - If upgrade level is +9 or higher, increases damage by 30%
* - Increases damage by 10%
* - Increases damage by 30%
====Card====
*:
**Increases damage by 100%
**Reduce variable casting time by 50%
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed casting time changed.
***Old: 0.3 seconds at skill level 1-5, 0.2 seconds at skill level 6-10.
***New: 0.2 seconds at all skill levels.
**Variable casting time changed.
***Old: 1.2 seconds at skill level 1-5, 0.8 seconds at skill level 6-10.
***New: 0.8 seconds at all skill levels.
**Global delay of skills changed.
***Old: 1.5 seconds at skill level 1-5, 1.0 seconds at skill level 6-10.
***New: 0.7 seconds at all skill levels.
Fire Bolt

__NOTOC__
Fire Bolt (Alt: Fire Bolt) is a 1st class offensive skill available as Mage and Super Novice.
==Effect==
Calls forth bolts of pure flame from the skies to strike at a single target, where each bolt will inflict 100% Fire property magic damage. This skill can also be used in conjunction with the Sorcerer's Spell Fist skill.
Level	Hits Inflicted	Cast Time (Fix + Var)	SP Cost
1 	1 	(0.3 + 0.5)s 	12
2 	2 	(0.4 + 0.8)s 	14
3 	3 	(0.5 + 1.1)s 	16
4 	4 	(0.6 + 1.4)s 	18
5 	5 	(0.7 + 1.7)s 	20
6 	6 	(0.8 + 2.0)s 	22
7 	7 	(0.9 + 2.3)s 	24
8 	8 	(1.0 + 2.6)s 	26
9 	9 	(1.1 + 2.9)s 	28
10 	10 	(1.2 + 3.2)s 	30
===Notes===
*Despite the animation, all damage is connected in one single bundle.
==External==
===Bestowed from===
====Items====
* - Level 3; Once
* - Level 5; Once
====Headgear====
* - Level 1~5; Relentless autocast on target when attacking
* - Level 3; Autocast on target when physically attacking
* - Level 1~3; Autocast on target when physically attacking
* - Level 1; Autocast on target when physically attacking
====Weapon====
* - Level 3; Autocast on target when using Cold Bolt
* - Level 3; Usable
* - Level 5; Autocast on target when physically attacking
====Accessory====
* - Level 1; Usable
====Card====
* - Level 5; Autocast on target when physically attacking
===Enhanced by===
====Headgear====
* - Increases damage by 3% for every 5 base levels
* - Increases damage by 2%
====Weapon====
* - Increases damage by 10%
* - Increases the damage by 30%
* - Increases damage by 10%
::Refined to +7 - Increases damage further by 10%
::Refined to +9 - Increases damage further by 10%
====Shoes====
*:
**Increases damage by 15%.
**Increases damage by an additional 2% per upgrade level of the item.
====Accessory====
* - Increases damage by 1% for every 5 Base Levels
====Card====
* - Increases damage by 25%.
* - Increases damage by 10%.
**If equipped with a Book - Increases damage by an additional 20%.
**Refined to +14 or higher - Increases damage by an additional 20%.
====Equipment Sets====
*Mage Card Set - Increases damage by 10%
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed casting time changed.
***Old: (0.4 + (Skill Level × 0.4)) x 0.2 seconds.
***New: 0.2 + (Skill Level × 0.1) seconds
**Variable casting time changed.
***Old: (0.4 + (Skill Level × 0.4)) x 0.8 seconds.
***New: 0.2 + (Skill Level × 0.3) seconds 
**Global delay of skills changed.
***Old: 0.8 + (Skill Level × 0.2) seconds
***New: 1.4 seconds at all skill levels.
Fire Dance

__NOTOC__
Fire Dance (Alt: Fire Dance) is an Expanded 2nd class offensive skill available as Rebel. 
==Effect==
Deals damage to all targets within 5x5 of the caster. Additional damage is dependent on Desperado skill level.
Level	Base Damage (ATK)	SP Cost
1 	200% 	12
2 	400% 	14
3 	600% 	16
4 	800% 	18
5 	1000% 	20
 Damage (ATK) = [Base Damage + (Desperado Skill Level x 50)]%
==External==
===Enhanced by===
* - If Fallen Angel is level 1, reduces SP cost by 20.
* - Increases damage by 20%.
* - Reduces SP cost by 5.
* - If upgrade level is +10 or higher, increases damage by 15%.
*Ruff Officer & Dark Rose Set - Increases damage by 6% per 2 upgrade level of Dark Rose.
==History==
 has the previous version of this skill before the 2017 updates.
==Changelog==
*
**Damage formula increased.
***Old: (Skill Level x 100)%
***New: [(Skill Level x 200) + (Desperado Skill Level x 50)]%
**SP cost increased.
***Old: 10 at all skill levels.
***New: 10 + (Skill Level x 2)
**1 coin catalyst removed.
Category:Coin Skills
Fire Earth Research

Fire Earth Research (Alt: Research Fire / Earth) is a 3rd class passive skill available as Mechanic.
==Effect==
Raises Physical Attack (Weapon Mastery) and Soft Physical Defense against Fire and Earth property monsters.
Level	ATK Raise	DEF Raise
1 	10 	10
2 	20 	20
3 	30 	30
4 	40 	40
5 	50 	50
===Notes===
*This skill works even when wearing the Madogear.
Fire Expansion

Fire Expansion (Alt: Fire Expansion) is a 3rd class offensive skill available as Geneticist.
==Effect==
Throws an object on an active sea of Demonic Fire. It causes various effects depending on the thrown object.
Level	Catalyst	Effects on Demonic Fire 	Duration 	SP Cost
1 	 	Increases magic damage additively by [INT + Job_Lv]% 	Extends by 10 seconds 	30
2 	 	Inflicts Fire elemental magic damage by [INT × 10]% 	Skill ends 	35
3 	 	Becomes Purple Gas:
*Reduces ranged damage by 50% and melee damage by 15%
*Increases flee rate by 20%.	Lasts [(Demonic_Fire_Lv + 1) × 4] seconds	40
4 	 	Becomes Gray Smoke:
*Reduces flee and hit rates by 50%.
*Drains 5% of Max HP every 2 seconds.
*Forces the use of /cry emote every 3 seconds.	Lasts [(Demonic_Fire_Lv + 1) × 5] seconds	45
5 	 	Becomes Acid Bomb: Uses Level 5 if not learned by the caster, otherwise uses highest Level learned.	Skill ends 	50
===Notes===
*The expanded Acid Bomb ignores PvP reduction, and Target DEF of Acid Bomb. Latest update makes ranged reduction applicable.
*When used in this way, Acid Bomb becomes a Magic skill. Therefore it can be reflected with a carded shield or nullified with a carded shield.
*08/26/2024 Level 5 is currently broken and deals insignificant damage.
Fire Insignia

__NOTOC__
Fire Insignia (Alt: Fire Insignia) is a 3rd class supportive skill available as Sorcerer.
==Effect==
Create a 3x3 Fire property crest on the targeted location, where Fire property entities will regain 1% HP every 5 seconds, Earth property entities will drain 1% HP every 5 seconds, and Water property damage will increase by 50%. Each cast consumes depending on the skill level.
Level	Catalyst	Effects	SP Cost
1 	 	
*Boost Agni's ATK by 20%.
*Double Agni's natural recovery.	22
2 	 	
*Boost ATK by 50.
*Boost ATK by 10%.
*Endow weapon with the Fire property.	30
3 	 	
*Boost MATK by 50.
*Boost Fire property magic damage by 25.	38
===Notes===
*The +25 damage increase at Level 3 is a fixed amount.
*Pre-Third job multi-hit skills will have their damage increased by 25*number of hits.
*When the Elemental Spirit goes through an insignia, its effects will remain on the Spirit until the duration expires, even when out of the Area of Effect.
*Weapon property changes work even on enemies, including Boss monsters.
*Does not require any Elemental Spirit out, it can be used like any Active skill.