Guzma (Masters)

Guzma (Japanese: グズマ Guzma) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . He forms a sync pair with . The sync pair can be obtained through the sync pair scout since March 27, 2020. The pair's potential can be upgraded to from April 19, 2021, which unlocks Guzma's EX style.
Guzma is also available in his special costume partnered alongside . The sync pair can be obtained through a limited sync pair scout and was first available on November 11, 2021. The pair's potential can be upgraded to from when the pair was first released.
Guzma also forms a sync pair with . This pair was made available through a variety sync pair scout beginning on May 9, 2024. This pair can be raised to since it first released, though this pair lacks an EX style.
==In the games==
==Golisopod==
Raising this sync pair to 6★ EX will unlock Song Key 07004, which allows "Battle! (Guzma) (Pokémon Masters EX Version)" to be played in the .
===Availability===
Guzma is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2 	16 	19 	95% 	An opponent 	Attacks the target two to five times in a row. 	
Dire Hit + 	0(2 uses)	— 	— 	— 	Self	Raises the user's critical-hit rate by two stat ranks. 	 	
 	 	0(3 uses)	200 	240 	100%	An opponent 	This move fails if this sync pair has used any moves since entering battle.	
Beat 'Em Down!	0(2 uses)	— 	— 	— 	Self	Uses a maximum of three slots of the user's move gauge. The more amount used, the more it raises the user's Attack and Defense (can be raised by up to four stat ranks maximum).	 	
 	 	 	 	 	 	 	 	
Your Boy's 	 	— 	250 	300 	— 	An opponent 	(6★ EX effect: Sync moves will target all opposing sync pairs.) 	
===Skills===
Name 	Description
 	
 	Raises the user's evasiveness by two stat ranks the first time its HP drops to half or below each battle.
 	
Bug Strike 	Raises allies' Attack and Sp. Atk by 15 when using Bug-type attacks.
Alola Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Villain Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Sunglasses Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Rare ↑ 2 Wistful ↓ 2	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Wistful Crystal
===Sync grid===
Guzma & Golisopod's sync grid is an expanded grid, made available when the pair was first released. It was further expanded on March 25, 2024.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +20 	HP +20 	4 	48 	1
HP +20 	HP +20 	5 	60 	2
HP +20 	HP +20 	5 	60 	2
HP +20 	HP +20 	5 	60 	2
HP +40 	HP +40 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	2
Attack +20 	Attack +20 	0 	5 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	5 	60 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	3 	36 	1
Sp. Def +5 	Sp. Def +5 	3 	36 	1
Sp. Def +5 	Sp. Def +5 	3 	36 	1
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Pin Missile: Power +1 	Pin Missile: Power ↑ +1 	2 	24 	1
Pin Missile: Power +1 	Pin Missile: Power ↑ +1 	2 	24 	2
Pin Missile: Power +1 	Pin Missile: Power ↑ +1 	2 	24 	3
Pin Missile: Power +1 	Pin Missile: Power ↑ +1 	2 	24 	3
Pin Missile: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	1
Pin Missile: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	6 	72 	2
Pin Missile: 	Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by one rank when its attack move hits. If the move has the multistrike effect tag, has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by one rank for each hit.	3 	36 	2
First Impression: Power +5 	First Impression: Power ↑ +5 	5 	60 	1
First Impression: Power +5 	First Impression: Power ↑ +5 	5 	60 	1
First Impression: Power +5 	First Impression: Power ↑ +5 	5 	60 	2
First Impression: Power +5 	First Impression: Power ↑ +5 	5 	60 	3
First Impression: 	Has a chance (50%) of raising the user's Attack by one stat rank when its attack move is successful. 	7 	84 	2
First Impression: 	Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. 	10 	120 	3
First Impression: 	Reduces the sync move countdown by two the first time the user's move is successful each battle. 	5 	60 	3
Dire Hit +: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	1
Beat 'Em Down!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	1
Beat 'Em Down!: 	Raises the user's Sp. Def by one stat rank when its move is successful. 	7 	84 	2
Beat 'Em Down!: 	Raises the user's accuracy by one stat rank when its move is successful. 	3 	36 	2
 	Protects the user against critical hits. 	5 	60 	1
 	Applies the Critical Hit Next effect to the user when it enters a battle. 	10 	120 	1
 	Raises the user's evasiveness by two stat ranks the first time it is in a pinch each battle. 	7 	84 	2
 	Powers up the user's sync move when it becomes a critical hit. 	10 	120 	2
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 	10 	120 	3
 	Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful. 	15 	180 	3
 	The more the user's Defense is raised, the more it powers up the user's sync move. 	5 	60 	3
Your Boy's X-Scissor: Power +25	Your Boy's X-Scissor: Power ↑ +25 	5 	60 	3
Your Boy's X-Scissor: Power +25	Your Boy's X-Scissor: Power ↑ +25 	5 	60 	3
Your Boy's X-Scissor: Power +25	Your Boy's X-Scissor: Power ↑ +25 	5 	60 	3
Your Boy's X-Scissor: Power +25	Your Boy's X-Scissor: Power ↑ +25 	5 	60 	3
==Ariados==
===Availability===
Guzma & Ariados are exclusive to variety scouts. Their offering rate was increased in the following sync pair scouts:
He was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	12 	14 	100% 	An opponent 	Has a chance (30%) of leaving the target poisoned. 	
Dire Hit All + 	0(2 uses)	—	— 	— 	All allies	Raises the critical-hit rate of all allied sync pairs by two stat ranks. 	 	
 	 	2	30 	36 	100% 	All opponents 	Lowers the target's Sp. Atk. by one stat rank. 	
Quit Standin' Around!	0(1 use) 	—	— 	— 	All allies	Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.	 	
 	 	 	 	 	 	 	 	
Shake Things Up 	 	—	250 	300 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.)(EX role effect: Sync move power will be multiplied by 1.5.)	
===Skills===
Name 	Description
 	
 	Lowers the target's Attack by one stat rank when the user's attack move against it is successful.
 	Lowers the target's Speed by one stat rank when the user's attack move against it is successful.
 	Raises the chance of inflicting status conditions with the additional effects of moves.
 	
Bug Support 	Raises the maximum HP of all allied sync pairs by 30.
Alola Support 	Raises the maximum HP of all allied sync pairs by 4.
Villain Support 	Raises the maximum HP of all allied sync pairs by 4.
Sunglasses Support 	Raises the maximum HP of all allied sync pairs by 6.
 	
Rare ↑ 2 Soothing ↓ 2	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Soothing Crystal
===Sync grid===
The sync grid for Guzma & Ariados is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Poison Sting: Power +4 	Poison Sting: Power ↑ +4 	3 	36 	1
Poison Sting: Power +4 	Poison Sting: Power ↑ +4 	3 	36 	1
Poison Sting: Power +4 	Poison Sting: Power ↑ +4 	3 	36 	1
Poison Sting: Power +4 	Poison Sting: Power ↑ +4 	3 	36 	1
Poison Sting: Power +4 	Poison Sting: Power ↑ +4 	3 	36 	2
Poison Sting: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Struggle Bug: Power +4 	Struggle Bug: Power ↑ +4 	3 	36 	1
Struggle Bug: Power +4 	Struggle Bug: Power ↑ +4 	3 	36 	1
Struggle Bug: Power +4 	Struggle Bug: Power ↑ +4 	3 	36 	1
Struggle Bug: Power +4 	Struggle Bug: Power ↑ +4 	3 	36 	2
Struggle Bug: Power +4 	Struggle Bug: Power ↑ +4 	3 	36 	2
Struggle Bug: 	Charges the user's move gauge by one when a move is successful. 	10 	120 	3
Dire Hit All +: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Quit Standin' Around!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Quit Standin' Around!: 	Applies the Gradual Healing effect to the user when its move is successful. 	8 	96 	2
Quit Standin' Around!: 	Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's move is successful. 	10 	120 	3
Quit Standin' Around!: 	Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's move is successful. 	10 	120 	3
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.	7 	84 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	2
 	Increases the amount of damage an opponent takes from being poisoned or badly poisoned. 	8 	96 	2
 	Raises the user's evasiveness by one stat rank when it enters a battle. 	8 	96 	2
 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 	10 	120 	3
 	Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 	10 	120 	3
 	The user's stats cannot be lowered. 	10 	120 	3
 	Raises the user's Defense and Sp. Def by one stat rank when its Pokémon uses a move. 	10 	120 	3
 	Protects the user against critical hits. 	10 	120 	3
Shake Things Up Savage Spin-Out: Power +25	Shake Things Up Savage Spin-Out: Power ↑ +25 	5 	60 	3
Shake Things Up Savage Spin-Out: Power +25	Shake Things Up Savage Spin-Out: Power ↑ +25 	5 	60 	3
==Buzzwole==
===Availability===
Guzma (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following sync pair scouts:
He was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	4	198 	237 	50% 	An opponent 	Leaves the target confused. 	
X Sure Hit 	0(2 uses)	—	— 	— 	Self	Applies the Sure Hit Next effect to the user. 	 	
 	 	3	124 	148 	90% 	An opponent 	Lowers the user's Speed by one stat rank. 	
Show No Mercy! 	0(1 use) 	—	— 	— 	Self	Raises the user's Attack by six stat ranks. Raises the user's critical-hit rate by three stat ranks. Lowers the user's Defense and Sp. Def by one stat rank.	 	
 	 	 	 	 	 	 	 	
Beatdown Boss Fighting Impact	 	—	250 	300 	— 	An opponent 	No additional effect.(6★ EX effect: Sync moves will target all opposing sync pairs.)	
===Skills===
Name 	Description
 	
 	Charges the user's move gauge by two when it knocks out an opponent with a move.
 	Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.
 	Increases the user's Physical Moves ↑ Next effect by three ranks when its attack move misses.
 	
Fighting Strike 	Raises allies' Attack and Sp. Atk by 15 when using Fighting-type attacks.
Alola Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Villain Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Passionate Spirit Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Special Costume Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Rare ↑ 2 Wistful ↓ 2 	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Wistful Crystal
===Sync grid===
Guzma (Special Costume) & Buzzwole's sync grid is an expanded grid, made available since the sync pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	3
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +10 	Attack +10 	4 	48 	1
Attack +5 	Attack +5 	2 	24 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	2
Dynamic Punch: Power +2 	Dynamic Punch: Power ↑ +2 	3 	36 	1
Dynamic Punch: Power +2 	Dynamic Punch: Power ↑ +2 	3 	36 	1
Dynamic Punch: Power +2 	Dynamic Punch: Power ↑ +2 	3 	36 	1
Dynamic Punch: Power +2 	Dynamic Punch: Power ↑ +2 	3 	36 	2
Dynamic Punch: Power +2 	Dynamic Punch: Power ↑ +2 	3 	36 	2
Dynamic Punch: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Dynamic Punch: 	Charges the user's move gauge by one when its attack move misses. 	8 	96 	2
Dynamic Punch: 	Powers up the user's moves when the target is confused. 	10 	120 	3
Hammer Arm: Power +3 	Hammer Arm: Power ↑ +3 	3 	36 	1
Hammer Arm: Power +3 	Hammer Arm: Power ↑ +3 	3 	36 	1
Hammer Arm: Power +3 	Hammer Arm: Power ↑ +3 	3 	36 	1
Hammer Arm: Power +3 	Hammer Arm: Power ↑ +3 	3 	36 	1
Hammer Arm: Power +3 	Hammer Arm: Power ↑ +3 	3 	36 	2
Hammer Arm: Accuracy +10 	Hammer Arm: Accuracy ↑ +10 	5 	60 	1
Hammer Arm: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
X Sure Hit: 	Has a chance (20%) of restoring one MP of the user's move when that move is successful. 	7 	84 	1
X Sure Hit: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Show No Mercy!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
 	The user's accuracy cannot be raised. 	5 	60 	1
 	Attack cannot be lowered. 	5 	60 	2
 	Applies the Sure Hit Next effect to the user when it enters a battle. 	7 	84 	2
 	Powers up the user's sync moves when the target is confused. 	8 	96 	3
 	Applies the Free Move Next effect to the user after using its sync move. 	8 	96 	3
 	Applies the Supereffective ↑ Next effect to the user when it knocks out an opponent with a move.	10 	120 	3
 	Powers up moves that are super effective. 	10 	120 	3
 	The more the user's Attack is raised, the more it powers up the user's sync moves. 	10 	120 	3
 	Increases the user's Physical Moves ↑ Next effect by one rank when its attack move misses. 	10 	120 	3
Beatdown Boss Fighting Impact: Power +25	Beatdown Boss Fighting Impact: Power ↑ +25 	5 	60 	3
Beatdown Boss Fighting Impact: Power +25	Beatdown Boss Fighting Impact: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Guzma & Golisopod can be battled against in:
* Daily Type Rotation: (August 18 to 28, 2021)
Guzma & Ariados can be battled against in:
* Trainer Files: Lovable Numskulls (May 9 to 23, 2024)
Guzma (Special Costume) & Buzzwole can be battled against in:
* Battle Rally (Area 1–9)
* Costume event: Diantha's Battle Prep (October 29 to December 10, 2021)
* Costume event: Battle Prep (September 8 to October 3, 2022; December 12 to 30, 2024)
===Story appearances===
Guzma appears in his normal outfit in the following story areas:
* Villain Arc:
** 
** 
* Story events:
** Team Skull Crash Course
** Family Ties
** Trials on the Isle
* Solo event: A Pasio Spectacle
* Costume events:
** Solve the Case! (Part 1)
** Solve the Case! (Part 2)
* Trainer Files: Lovable Numskulls
Guzma appears in his special costume in the following story areas:
* Costume events:
** Poké War Games
** Diantha's Battle Prep
** Guzma's Battle Prep
* Story event: Ultra Beast Meet-and-Greet
===Sync pair stories===
====Guzma & Golisopod====
* A Day with Guzma
====Guzma (Special Costume) & Buzzwole====
* Cut from the Same Cloth
* Bring Out the Best
==Quotes==
==Gallery==
===Guzma===
 	 	 	 	
Guzma & Golisopod on Pokémon Masters EX Dream Team Maker	Guzma & Golisopod on Pokémon Masters EX Dream Team Maker	Guzma's sync move mindscape()	artworkby 7Repose 	MedalTeam Skull Crash Course
 	 	 	 	
6★ model(Normal colors) 	VS model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks!	Artwork from the of the Villain Arc
===Guzma (Special Costume)===
 	 	 	 	
6★ model(Normal colors) 	VS model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Guzma's sync move mindscape
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	
 	 	 	 	
Medal1★ Team Guzma & Jasmine	Medal2★ Team Guzma & Jasmine	Medal3★ Team Guzma & Jasmine	MedalBeauty and the Brute	artworkby Rokoh Hashibi
==Trivia==
* Guzma (Special Costume) & Buzzwole were the first sync pair to have access to the Physical Moves ↑ Next effect.
===Origin===
Guzma's design is based on his appearance in , . Golisopod is Guzma's signature Pokémon in the core series games. Golisopod's entry comes from Pokémon Ultra Sun.
Guzma uses an Ariados on all of his teams in Pokémon Sun and Moon. Ariados's Dex entry comes from Pokémon Ultra Sun.
Buzzwole is one of the Ultra Beasts, which play a notable role in the story of Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. While Guzma does not own one in the core series games, it is a type, which Guzma specializes in. Buzzwole's Dex entry comes from Pokémon Ultra Moon.
==In other languages==
Beat 'Em Down!
Your Boy's X-Scissor
Quit Standin' Around!
Shake Things Up Savage Spin-Out
Show No Mercy!
Beatdown Boss Fighting Impact
==References==
==Related articles==
Category:Bug-type Trainers
Category:Villainous team leaders
Category:Criminal masterminds
Category:Members of Team Skull
Category:Trainers with Ultra Beasts
Category:Trainers with Z-Rings
Category:Masters EX characters with an EX style
Category:Masters EX characters with an alternate outfit
de:Bromley#Pokémon Masters EX
es:Guzmán (Masters EX)
it:Guzman (Masters EX)
ja:グズマ (ポケモンマスターズ)
zh:古茲馬#Masters