20XX Tournament Edition

20XX Tournament Edition is a Melee mod made to be a tournament-optimized version of the 20XX Training Hack Pack that was released on November 28th, 2015. The mod was created by . The mod is one of the first to run from a memory card, making it usable on non-homebrewed consoles. It works by exploiting the loading procedure of Melee in order to run code. Because of its nature as a save file, it can be easily copied to other memory cards for easy distribution.
== Changes from Melee ==
=== General changes ===
*All characters, stages, and trophies are unlocked from the start.
*The match rules are set to the standard competitive ones by default.
*The title screen demo and intro movie are disabled.
*All special messages are disabled.
*The C-stick can be used in all single-player modes.
*The pause camera is now unrestricted.
*Versus Matches can be started with a singular player.
*Nametags disappear during , , and 's up special (and Mewtwo's air-dodge).
*Start button actions disabled when holding X and Y.
*Pressing X or Y on the stage select screen alternates between singles/doubles preset stages.
*Pressing start on match results screen doesn't undo your ready state, and instead the B button does.
=== New features ===
*The name entry supports 8 characters, and lowercase letters can be used pressing X at the name entry screen.
*Replays of a match can be saved by pressing the Z button on the character select screen before the match, and can be replayed later.
*Playing a song in sound test sets it as the menu music.
*Stages can be visually struck by pressing the X button over a stage in the selection screen.
*Pressing the Y button on the stage select enables Frozen Mode, which disables Fly Guys on Yoshi's Story, wind on , transformations on Pokémon Stadium, and background transitions on .
=== Tournament features ===
These are features usable when "Tournament Mode" is enabled.
*When enabled, all intrusive aesthetic/mechanic changes are disabled.
*Players always spawn in neutral starting locations.
*Toggles are present for choosing between 1.00 and 1.02 hitlag behavior, 's , and and 's boomerang cancel.
*Widescreen (16:9) is now toggleable.
*Rumble is automatically disabled when a controller is unplugged on/off.
*Settings can be locked to prevent tampering during tournaments.
=== Non-tournament features ===
*"Ready To Fight" banner is green to indicate that Tournament Mode is disabled.
*There is now an option to skip the results screen.
*There is an option for randomizing stage music.
*18 extra shield colors are available for use.
*Ability to disable screen rumble during powerful attacks.
*Option to flash red or white whenever an L-cancel is missed or is landed.
*Spoofing a controller is made possible.
*Holding the A and B button after a game ends, a "salty runback" is initiated and the match repeats on the same stage with the same characters.
*Taunt canceling is implemented as a toggleable feature.
*L-cancels can be made automatic and flash white when they occur.
*Infinite shields can be toggled.
*There is a toggle to fix the camera at a certain position.
*There is a toggle to see hitboxes whilst playing.
*After a game is finished, the characters no longer freeze and the "GAME!" logo is now smaller; this is done to allow players to show off tech skill or taunt.
*There is now an on-screen input display that can be used.
== External links ==
*Official website
*Official trailer
Category:Mods