nyuuzyou/wikis huggingface dataset:
Illyana Sharrad

Illyana Sharrad is a human politician. She served as High-Secretary of the UEE government during the administration of Kelos Costigan from 2942 until 2950.
==2950 elections==
Nearing the end of Costigan's term, she enrolled in the 2950 UEE imperatorial Elections, making it to the last five for the final vote. Her ongoing campaign combined with her regular duties as high secretary caused a very busy schedule for her. One of her primary campaign pointers was to fast track one pressing infrastructure need for each UEE system. This is called the "Jump Start" program.
Words will only get us so far. It takes real work, focus, and dedication to make tomorrow better than today. I have the fight and focus necessary to make these ideas a reality.
===Competition===
Officially, the Universalist party had endorsed Sharrad as their candidate for the 2950 election. But Imperator Costigan (who is part of the same party), had never officially declared his support, possibly due to the fact that his son Titus Costigan was also in the race for Imperator under the Universalist party. Costigan had met with party chair Aadi Svensson prior to the secondary vote to pressure him into endorsing Sharrad, which soured the work relationship between Sharrad and Costigan. Making matter worse between the two Universalist candidates were a series of attack ads specifically targeting Sharrad that hit the Spectrum just before the secondary vote. Titus' campaign denied involvement. Despite this, Sharrad still lost several key parts of the Universalist voting block to Titus.
===Jump Start program===
The Jump Start program essentially allows governor's councils in each system to propose a single initiative that will serve the needs of the residents there. The purpose of the program is then to fast track the plans, hopefully boosting the long-term health of the system's economy, and benefiting from the potential return on investment when carrying it out. That in turn could create jobs, inject capital, and improve the lives of that system's residents. The program has received widespread support from public sector unions across the Empire. 
In order to fund this program, Sharrad proposed that the funding for the Synthworld project be temporarily paused in order to review the project's progress and set attainable goals. 
===Active Engagement initiative===
Another one of Sharrad's plans is a program that would essentially require anyone, whether they're a citizen or civilian, to "actively engage" in an authorized civil service program while taking advantage of certain benefit programs. In an interview with Eria Quint on Showdown, Sharrad explained that not participating in the program will not cause anyone lose access to the rights and services guaranteed to them in the Common Laws. "Those that need a little extra help will get it by giving a little back". Some of the options available would even lead to civilians gaining Citizenship.
===Endorsements===
Sharrad is endorsed by the following organizations:
*Universal Party
*United Public Servants
*Civic Engagement Society
===Personal statement===
==References==
en:/Illyana_Sharrad
Impact I

The Impact I is a mining laser manufactured by .
==In-game description==
Mine difficult deposits easier and faster with the Impact I. Thermyte Concern created special focus lenses to increase the laser's power and provide the precision required for a larger optimal charge window. This powerful mining laser does require careful management, as deposits will overheat quicker and explode with more force.Tammany and Sons 2020-01-02
== Buyable at ==
Last updated with info from patch 3.16.
Location 	Store 	Price (aUEC)
Lorville 	Tammany and Sons 	57,750
ARC-L1 	 	57,750
New Babbage	Shubin Interstellar	57,750
Area18 	Dumper's Depot 	57,750
Grim HEX 	Dumper's Depot 	57,750
Port Olisar	Dumper's Depot 	57,750
==References==
en:/Impact_I
Impact II

The Impact II is a mining laser manufactured by .
==In-game description==
Mine difficult deposits easier and faster with the Impact II. Thermyte Concern created special focus lenses to increase the laser's power and provide the precision required for a larger optimal charge window. This powerful size two mining laser does require careful management, as deposits will overheat quicker and explode with more force.Tammany and Sons 2020-01-02Buyable at
Last updated with info from patch 3.16.
Location 	Store 	Price (aUEC)
Lorville 	Tammany and Sons 	57,750
HUR-L1 	 	57,750
HUR-L2 	 	57,750
CRU-L1 	 	57,750
New Babbage	Shubin Inteerstellar	57,750
Area18 	Dumper's Depot 	57,750
==References==
en:/Impact_II
Imperator’s Day

Imperator's Day is a holiday in the United Empire of Earth (UEE) held annually on July 12th. The holiday commemorates the unification of the Humans under a single government. 
==History==
Imperator's Day was established as a holiday in 2380, originally under the name Council Day to recognize the initial council of the United Nations of Earth (UNE). In 2523 the United Planets of Earth (UPE) was founded and the holiday was renamed Tribunal Day. In 2546 Ivar Messer I established the UEE and once again the holiday was renamed, this time to the current form, Imperator's Day. 
There is growing discussion to change the name of the holiday again to reflect the diminished importance oof the Imperator role within the UEE since the fall of the Messer's. 
==Traditions==
Imperator's Day commemorates humanity coming together as one. Is modern times the holiday is a moment remember all humanity has achieved working together and to focus on acceptance, inclusion, and mutual understanding. 
==References==
Category:Lore
Category:Holidays
en:/Imperator%E2%80%99s_Day
Imperial Arts Foundation

The Imperial Arts Foundation is a nonprofit charitable organization located on Green (Ellis III) that provides funding and resources to artists and arts programs in the United Empire of Earth (UEE). It was founded in 2811 by Marana River (2788 - 2887). Every year, the IAF awards grants and fellowships to artists who work with a wide variety of forms, including music, sculpture, dance, performance, digital media, and writing.
==History==
==References==
Category:CompaniesCategory:Human companies
en:/Imperial_Arts_Foundation
Imperial Criminal Database

The Imperial Criminal Database is a United Empire of Earth Advocacy database that holds the criminal record of players and possibly NPCs within the United Empire of Earth (UEE). It can be accessed through the main terminal at Security Post Kareah. Hacking the terminal with Cryptokeys allows players to erase crime from their record, thus removing CrimeStat.
==Hacking the terminal==
#Locate the terminal and insert the Cryptokey to log into the database.
#Wait for the terminal to finish accessing your criminal record, interact with the terminal when halted.
#Dismiss your crime one by one by picking one of the reasons.
Notes
*Hacking the terminal consumes one Cryptokey.
*The quality of the Crytokey affects the wait time and halt chances.
Reason for charge dismissal
* Diplomatic Immunity
*Extenuating Circumstances
*Mental Incompetence / Medical Extemption
*Procedural Issues / Wrongful Arrest
*Prosecutorial Discretion
*Settlement Reached / Plea Bargain
==Terminal locations ==
Location 	Planet	System 	Type 	Jurisdictions 	Notes
Security Post Kareah	Cellin	Stanton system	Space station	Crusader Industries, United Empire of Earth	AA Turrets and NPC guards
== See also ==
*
==References==
en:/Imperial_Criminal_Database
Impulse

The Impulse is a size 3 grade B civilian quantum drive manufactured by .
==Product description==
Legend claims an inaccurate lathe cut materials thinner than expected on the Impulse prototype. When its test performance exceeded expectations, engineers adopted the changes, and ArcCorp's premiere size three quantum drive was born.Dumper's Depot 2020-05-29
== Buyable at ==
Last updated with info from patch 3.9.1.
Location	Store 	Price (UEC)	
Area18 	Dumper's Depot	89,200 	
GrimHEX 	Dumper's Depot	89,200 	
==References==
Incred!Fun Adventures

Incred!Fun Adventures is a company in the tourism and recreation sector. It provides holiday packages and organizes events.
==History==
In 2952 they started organizing Star Kart Racing events, like the Buggy Track Racing at Vision Center, Orison.
==Development==
There is a mission hidden in the game files that hints at possible missions with rewards.
==References==
Category:CompaniesCategory:Human companies
Category:Recreation and leisure industry
en:/Incred!Fun_Adventures
IndVest Pathfinder Edition

Keep your tools within easy reach with Stegman's IndVest. The exclusive Pathfinder edition is made from black industrial strength materials that includes both purple and silver highlights. A rare jacket that's both stylish and sensible.
== Acquisition ==
IndVest Pathfinder Edition is Subscriber Flair that was given out exclusively to backers in July 2018 with an Imperator Subscription. Current Imperator Subscribers can retro-actively purchase the flair for USD $3.
== References ==
Category:Subscriber Flair
en:/IndVest_Pathfinder_Edition
Indefatigable

The Indefatigable-class was a series of battleships used by the UEE. They were utilised in the early phase of the Vanduul War, but are now outdated and no longer in use.
The Vanduul Warship Analysis notes that the Indefatigable has nearly the same tonnage of a abandoned vanduul carrier, called X12. The Galactic Guide for Cathcart originally said "The abandoned Indefatigable-class battleship you docked with to purchase narcotics a month ago may be an agro-habitat today" meaning several Indefatigable-class ships were built, though later versions of this guide removed the specific reference to the Indefatigable class.
==References==
Category:Capital ships
Category:Battleships
Category:Lore-only ships
en:/Indefatigable
Industrial Cutting Tool

The Industrial Cutting Tool is a handheld cutting tool manufactured by Greycat Industrial. It allows users to cut through some objects. It is a more powerful cutting tool than the OxyTorch Cutter Attachment for the Pyro RYT Multi-Tool. As of Alpha 3.12, it is in development
== Development ==
The Industrial Cutting Tool is currently in development for an unspecified release date.
== References ==
en:/Industrial_Cutting_Tool
Industrial Salvage Tool

The Industrial Salvage Tool is a handheld salvage tool manufactured by Greycat Industrial. It allows the user to do light salvage work by cutting and stripping ship hulls. It is a more powerful salvage tool than the Salvage attachment for the Pyro RYT Multi-Tool
== Development ==
The Industrial Salvage Tool is currently in development for an unspecified release date.
== References ==
en:/Industrial_Salvage_Tool
Industrial Tractor Beam

The Industrial Tractor Beam is a handheld tractor beam manufactured by Greycat Industrial. It allows users to move objects remotely, or pull themselves towards larger objects while in EVA. It is a more powerful beam tractor than the TruHold Tractor Beam Attachment for the Pyro RYT Multi-Tool. As of Alpha 3.12, it is in active development.
== Development ==
The Industrial Tractor Beam is currently in development for an unspecified release date.
== Gallery ==
== References ==
en:/Industrial_Tractor_Beam
Inmate Maintenance Opportunity

Category:General Missions
Category:Maintenance Missions
Category:Prison Missions
The mission Inmate Maintenance Opportunity is available intermittently to players serving prison sentences at the Klescher Rehabilitation Facility on Aberdeen. It grants 5000 - 15000 Merits which can be used to purchase items from the Commissary and to reduce your sentence.
The mission requires you to re-activate one of the Oxygen Dispensers deep in the mining tunnels. Be aware that the area is not an Armistice Zone, so hand-to-hand combat in PVP may ensue.
== 任务描述 ==
各位“客人”，
我们最近接到警报，有一个补氧站出现技术故障。 你知道的，这些补氧站是用来确保你们在参与我们的劳动减刑计划时能有充足的氧气而设置的。
我们需要一位“客人”去重置补氧站。那会把补氧站重连到网络并且解决这个问题。作为第一个吃螃蟹的人，你不仅会得到功绩点奖励，更会为其他人的工作奠定安全的基础。
谢谢。
== Gallery ==
en:/Inmate_Maintenance_Opportunity
Inmate Work Helmet

The Inmate Work Helmet is a worksuit helmet manufactured by Universal Body Armor. It is designed for inmates in prison. It is given to players when they are arrested into prison and removed when they finish their sentence.In game survey in Alpha 3.12
== In-game description ==
The Inmate Work Helmet features a highly visible design for easy visual tracking, alongside an anti-fogging, crack resistant faceplate sealed into reinforced plating that's rated to withstand falling debris, which helps minimize costly accidents to your labor pool.
==Armor components==
Set name 	Helmet 	Undersuit 	Backpack
Inmate Worksuit	Inmate Work Helmet	Inmate Undersuit	Inmate Backpack
==Development==
The Inmate Work Helmet is introduced in Alpha 3.9 with the prison mechanics.
==References==
 
en:/Inmate_Work_Helmet
Inmate Worksuit

The Inmate Worksuit is a worksuit manufactured by Universal Body Armor. It is designed for inmates in prison. It is given to players when they are arrested into prison and removed when they finish their sentence.In game survey in Alpha 3.12
==In-game description==
The Inmate Worksuit is a durable and highly visible worksuit designed to survive harsh conditions often faced by inmates during work release programs. The worksuit integrated reinforced padding for protection with a strong synthetic weave that meets the minimal government standard for thermal insulation while keeping costs low. The sturdy workpack provides ample storage capacity and evenly distributes weight across the wearer's back allowing them to carry more during every shift. It also features secure bottom straps to allow you to determine oxygen tank size on a per inmate basis, minimizing escape risk.
==Armor components==
Set name 	Helmet 	Undersuit 	Backpack
Inmate Worksuit	Inmate Work Helmet	Inmate Undersuit	Inmate Backpack
==Development ==
The Inmate Worksuit is introduced in Alpha 3.9 with the prison mechanics.
==Gallery==
==References==
 
en:/Inmate_Worksuit
Inquisition XXII

The Preacher Armament Inquisition XXII is an unknown-sized ballistic Ship to Ship weapon. Its dual-ammo feed allows you to hotswap feeds without exiting your ship, giving every owner the ultimate flexibility to pick the ammo based on the situation.
== Development ==
Inquisition XXII is the reward for the 55 million stretch goal.
== References ==
en:/Inquisition_XXII
Inquisitor

The Kastak Arms Inquisitor is a medium armor set.
== Product description ==
Strength and speed combine with the new Inquisitor armor set. Strong yet lightweight alloy plating works alongside reinforced polyfiber weaving to save your skin, but not slow you down. When combined with Kastak Arms' intimidating aesthetic, it's easy to see why this medium armor has become infamous across the Empire.
== Armor components ==
Set name 	Undersuit 	Helmet 	Core 	Arms 	Legs
Inquisitor	Stoneskin Undersuit	Morningstar Helmet	Inquisitor Core	Inquisitor Arms	Inquisitor Legs
Inquisitor	Stoneskin Undersuit	Star Kitten Helmet	Inquisitor Core	Inquisitor Arms	Inquisitor Legs
== References ==
en:/Inquisitor
Inquisitor Arms

The Kastak Arms Inquisitor Arm is the arms armor of the Inquisitor medium armor set.
== Product description ==
Strength and speed combine with the new Inquisitor armor set. Strong yet lightweight alloy plating works alongside reinforced polyfiber weaving to save your skin, but not slow you down. When combined with Kastak Arms' intimidating aesthetic, it's easy to see why this medium armor has become infamous across the Empire.
== Armor components ==
Set name 	Undersuit 	Helmet 	Core 	Arms 	Legs
Inquisitor	Stoneskin Undersuit	Morningstar Helmet	Inquisitor Core	Inquisitor Arms	Inquisitor Legs
Inquisitor	Stoneskin Undersuit	Star Kitten Helmet	Inquisitor Core	Inquisitor Arms	Inquisitor Legs
== Buyable at ==
Inquisitor Arms is sold at the following locations as of Alpha 3.9.1:
Shop 	Price 	Color
Skutters, GrimHEX	840 aUEC	Base
Cordry's, Levski 	840 aUEC	Base
== References ==
en:/Inquisitor_Arms
Inquisitor Core

The Kastak Arms Inquisitor Core is the torso armor of the Inquisitor medium armor set.
==Product description==
Strength and speed combine with the new Inquisitor armor set. Strong yet lightweight alloy plating works alongside reinforced polyfiber weaving to save your skin, but not slow you down. When combined with Kastak Arms' intimidating aesthetic, it's easy to see why this medium armor has become infamous across the Empire.
== Armor components ==
Set name 	Undersuit 	Helmet 	Core 	Arms 	Legs
Inquisitor	Stoneskin Undersuit	Morningstar Helmet	Inquisitor Core	Inquisitor Arms	Inquisitor Legs
Inquisitor	Stoneskin Undersuit	Star Kitten Helmet	Inquisitor Core	Inquisitor Arms	Inquisitor Legs
==Buyable at==
Inquisitor Core is sold at the following locations as of Alpha 3.9.1:
Shop 	Price 	Color
Garrity Defense, Port Olisar	2,720 aUEC	Base
Skutters, GrimHEX 	3,200 aUEC	Base
Cordry's, Levski 	3,200 aUEC	Base
==Gallery==
<tabber>
 Variants #1=
|-|
 Variants #2=
|-|
 Variants #3=
</tabber>
==References==
en:/Inquisitor_Core
Inquisitor Legs

The Kastak Arms Inquisitor Legs is the legs armor of the Inquisitor medium armor set.
== Product description ==
Strength and speed combine with the new Inquisitor armor set. Strong yet lightweight alloy plating works alongside reinforced polyfiber weaving to save your skin, but not slow you down. When combined with Kastak Arms' intimidating aesthetic, it's easy to see why this medium armor has become infamous across the Empire.
== Armor components ==
Set name 	Undersuit 	Helmet 	Core 	Arms 	Legs
Inquisitor	Stoneskin Undersuit	Morningstar Helmet	Inquisitor Core	Inquisitor Arms	Inquisitor Legs
Inquisitor	Stoneskin Undersuit	Star Kitten Helmet	Inquisitor Core	Inquisitor Arms	Inquisitor Legs
== Buyable at ==
Inquisitor Legs is sold at the following locations as of Alpha 3.9.1:
Shop 	Price 	Color
Skutters, GrimHEX	1,430 aUEC	Base
Cordry's, Levski 	1,430 aUEC	Base
== References ==
en:/Inquisitor_Legs
Inspiration Park

Inspiration Park is a series of four platforms that serve as the administrative headquarters of Crusader Industries and also to showcase the company's portfolio for corporate clients. The platforms are provided with amenities and hospitality suites for the company's guests. It can be accessed from Cloudview Center trough Orison Skyway Shuttle Services . It is connected with the Brushwood and Hartmoore platforms through the .
== Solanki Platform==
This platform features many shop-fronts and office space.
==Brushwood Platform==
This platform is split into three regions by large bridges, with one region dominated by ornamental gardens.
==Hartmoore Platform==
This platform is very opulent, featuring a golf course and PTV buggies.
==Admin Center==
The technology support tower has a docking port for Seraph class barges.
==Gallery==
<tabber>
Aerial views=
|-|
Maps=
</tabber>
==References==
en:/Inspiration_Park
Insta-Friends Radar Scatter Grenade

The Insta-Friends Radar Scatter Grenade is a decoy grenade manufactured by Joker Engineering. As of Alpha 3.12, it is not implemented in game.Datamined from Alpha 3.12
==In-game description==
Joker’s Insta-Friends grenade brings a party to your adversaries when they least need it. Enemy radars caught within the grenade’s radius get flooded with enough fake signals to make their heads spin. Allowing you the advantage to either attack or escape.
== References ==
Insurance

Insurance is a means of protection from financial loss. It is a form of risk management, primarily used to hedge against the risk of a contingent or uncertain loss.
=Insurance companies=
An entity which provides insurance is known as an insurer, an insurance company, an insurance carrier or an underwriter. There are several in-game companies that provide both health and property insurance.
=Insurance products=
In Star Citizen players will be able to insure properties from loss. That includes player characters, cargo, ships and homesteads.
==Ship insurance==
Pilots in Star Citizen will be able purchase insurance policies in-game for their fleet. This ensures that your ship will be replaced should it be destroyed or stolen.
Currently, on the Alpha and Public Test Universe (PTU), all ships and vehicles are given a basic insurance plan that does not expire to facilitate testing. At this time, it requires no upkeep or fee for players to acquire basic ship loss coverage. There may be a fee to file a claim or expedite a replacement, however.
==Homestead insurance==
Homesteads in registered land claims will be able to be insured.
==References==
en:/Insurance
Intelligent Flight Control System

Intelligent Flight Control System (IFCS) a realistically modeled control system that
assists the pilot in operating a spacecraft within the Star Citizen flight simulation. The flight simulation itself is a 6 degree-of-freedom, rigid body Newtonian model. Within this simulation, ship motion is induced by its thrusters, with each individual thruster generating a limited amount of force at its mount point. Depending on the direction of a thruster and its mount point relative to the ship's center of mass, each thruster will generate both a force and torque on the ship. The sum of all such forces and torques will determine the ship's linear and rotational acceleration at any moment. Even under ideal conditions, such a complex system is difficult to control without assistance. In the real world, a pilot would rely on a control system to translate his or her input into the actual thruster activity that would deliver the requested control with both accuracy and stability.
== Development ==
=== Versions ===
* IFCS 1.0 was implemented in late 2013, prior to the release of Dogfighting Module 1.0. It included the full rigid body simulation, but did not include any feedforward control. All control was driven directly by the feedback control system. This version was active throughout SC 1.x into early SC 2.x.
* IFCS 2.0 was released during early SC 2.x. It was refactored primarily to deal with shortcomings in the feedback control system when supporting predictable control for AI and autopilot operations. At this point I introduced the feedforward component of the control system, using 3rd order control because of its combination of smoothness and predictability.
* IFCS 3.0 was released at Star Citizen Alpha 3.1.0. This refactor was necessary to deal with several changes and optimizations made to the Star Citizen engine for the 3.0 release. It introduced several new control subsystems, allowing the thrust contributions of these subsystems to be independently tracked and controlled. It also improved modularity by adding support for generic feedforward control algorithms, allowing us to easily switch between 2nd order, 3rd order, transient, spline, or any other desired motion profile. The primary motion control profile is restored to transient rather than 3rd order, matching what was used in IFCS 1.x. The physics impulse generation is split apart from the control system logic in order to allow for a better balance between optimization and stability.
== See also ==
* 
== References ==
en:/Intelligent_Flight_Control_System
Intensive Care Unit

An intensive care unit (ICU) is a special department of a hospital or health care facility that provides intensive care medicine to patients with severe or life-threatening illnesses and injuries, which require constant care, close supervision from life support equipment and medication in order to ensure normal bodily functions. They are staffed by highly trained physicians, nurses and respiratory therapists who specialize in caring for critically ill patients.
ICUs are also distinguished from general hospital wards by a higher staff-to-patient ratio and access to advanced medical resources and equipment that is not routinely available elsewhere., like an AutoDoc.
Common conditions that are treated within ICUs include acute respiratory distress syndrome, septic shock, and other life-threatening conditions.
==See also==
* Ambulance pad
* AutoDoc
* Hospital
* Medical
* Pharmacy
== References ==
en:/Intensive_Care_Unit