Confusion (status condition)

Confusion (Japanese: confusion) is a volatile status condition that causes a Pokémon to sometimes damage itself in its confusion instead of executing a move.
==Effect==
Confusion causes a Pokémon to sometimes attack itself instead of executing the selected move for a random 2-5 turns. This includes attempting to use or while , as well as moving again via . On the final turn of confusion, a Pokémon will snap out of its confusion and attack normally. Like all other volatile status conditions, confusion wears off when the confused Pokémon is taken out of battle or a battle is over.
Turns spent recharging (such as after using ) and turns in which the Pokémon is unable to attack due to , , or flinching will not lower the remaining number of turns of confusion. Pokémon may hurt themselves in confusion during either turn of multi-turn moves such as and . When a Pokémon is unable to attack for other reasons (such as from being or fully ), it will not hurt itself in confusion.
Confusion damage is calculated as if it were a typeless physical move with a power of 40; it cannot score a critical hit, and does not receive . Confusion damage is unaffected by , , and a held Life Orb. Badges affect confusion damage when they boost the user's physical Attack or Defense. Other things may affect confusion's damage depending on the game, as detailed in the table below.
{| border=1 width="100%" class="expandable sortable c" style="background: #FFF; border:1px solid #; border-collapse:collapse"	 	 	 	 	
Damage factor 	Generation	Generation	Generation	Generation	Generation
Damage factor 	I 	II 	III 	IV 	V+
Random damage factor like normal moves 	 	 	 	 	
Damage halved by 	 	 	 	 	
Defense halved if or was selected to be used 	 	 	 	 	
Defense doubled from opponent's 	 	 	 	 	
Defense doubled from own 	 	 	 	 	
Power boosted by 10% if the user holds a type-enhancing item and a move of that type was originally selected	 	 	 	 	
Power boosted by 50% if is in effect 	 	 	 	 	
Power boosted by 10%/20% if the user holds a Silk Scarf 	 	 	 	 	
Attack boosted by Choice Band, and possibly Thick Club or Light Ball 	 	 	 	 	
Attack or power boosted by 	 	 	 	 	
Stat modifications caused by , , or 	 	 	 	 	
Power boosted by 25% if the user has and is not gender unknown 	 	 	 	 	
In addition, one of the possible outcomes from disobedience is that a Pokémon can appear to hit itself in confusion. This behaves the same way as actually being confused, except that it doesn't linger beyond the turn, and in Generation IV, applies (increasing the power to 60) if the Pokémon has that Ability.
Confusion is transferred by .
===Generation I===
During confusion, Pokémon have a 50% chance to damage themselves instead of executing the selected move.
===Generation II===
The Focus Band cannot prevent a Pokémon from knocking itself out due to confusion.
===Generation III===
Focus Band can now prevent a Pokémon from knocking itself out due to confusion.
===Generation IV===
Focus Sash can also prevent a Pokémon from knocking itself out due to confusion.
In this generation only, due to an oversight, if a confused Pokémon has used and then selects a different move, it will snap out of confusion, but its rage will still be building.
===Generations V and VI===
 now prevents a Pokémon from knocking itself out due to confusion if it had full health beforehand.
===Generation VII onward===
Pokémon now have a 33% chance to damage themselves during confusion.
===Appearance===
====Core series games====
====Side series games====
==Causes==
===Moves===
{| border=1 width="100%" class="sortable roundy" style="text-align:center; background: #FFF; border: 1px solid #; border-collapse:collapse;"	 	 	 	 	 	
Move	Type	Category	Probability	Power 	Accuracy	Notes
 	30% 	120 	90% 	If it misses, the user takes half its maximum HP in crash damage 	 	
 	 	 	100% 	Chance of confusion depends on volume of recording prior to Generation VI 	 	
 	100%	— 	100% 	 	 	
 	10% 	50 	100% 	 	 	
 	20% 	70 	100% 	Generation II onward 	 	
 	100%	100 	50% 	 	 	
 	100%	— 	100% 	Raises the target's by one stage 	 	
 	100%	Varies 	—% 	Exclusive G-Max Move of Gigantamax Scatters money 	 	
 	100%	Varies 	—% 	Exclusive G-Max Move of Gigantamax Confuses all opponents 	 	
 	30% 	 	70% 	 	 	
 	30% 	100 	100% 	Can only be used by the in Ruchbah Squad's Starmobile 	 	
 	10% 	65 	100% 	 	 	
 	20% 	90 	85% 	 	 	
 	30% 	70 	100% 	May cause confusion only when used on a rocky surface (Generation III only)	 	
 	100%	— 	60% 	Targets all opponents 	 	
 	10% 	75 	100% 	 	 	
 	20% 	90 	95% 	 	 	
 	100%	— 	55% 	 	 	
 	100%	— 	 	Raises the target's by two stages 	 	
 	100%	— 	75% 	 	 	
 	100%	— 	100% 	Targets all adjacent Pokémon 	 	
 	20% 	60 	100% 	 	 	
===Other causes===
An activating Aguav Berry, Figy Berry, Iapapa Berry, Mago Berry, and Wiki Berry may confuse the holder if they dislike a specific flavor. After fully executing , , , or , the user becomes confused due to fatigue or, only in , becomes fixated on using the move. 's signature Ability causes Pokémon by its moves to also become confused. The Berserk Gene confuses the holder upon activation for a duration of 256 turns. Instead of obeying a command, a disobedient Pokémon may sometimes hurt itself in confusion, inflicting confusion damage to itself.
==Curing==
In Generation I only, using cures confusion for both active Pokémon.
===Confusion-healing items===
These are the items that only heal confusion.
* Exclusive to Generation II: Bitter Berry
* Generation III onwards: Persim Berry and Yellow Flute
* Exclusive to Japanese Ruby and Sapphire via e-Reader: Touga Berry
===Status-healing items===
Starting from Generation II, confusion is the only volatile status condition that is able to be cured by items that heal all non-volatile status conditions. The Full Heal and Full Restore were introduced in Generation I, but only gained the ability to cure confusion in Generation II.
The Rage Candy Bar was introduced in Generation II, but its effect to cure status conditions was introduced in Generation VII.
These are the items that cure confusion as well as all non-volatile status conditions.
* Exclusive to Generation II: MiracleBerry
* Generation II onwards: Full Heal, Full Restore, and Heal Powder
* Generation III onwards: Lum Berry and Lava Cookie
* Generation IV onwards: Old Gateau
* Generation V onwards: Casteliacone
* Generation VI onwards: Lumiose Galette and Shalour Sable
* Generation VII onwards: Big Malasada, Pewter Crunchies, and Rage Candy Bar
==Prevention==
Pokémon with the Ability are immune to being confused.
The move will protect the party from status conditions for five turns. Starting in Generation VII, while is present, grounded Pokémon cannot become confused. A Pokémon behind a cannot usually become confused; however, it can become confused by damaging moves' side effects in Generation I, by Berserk Gene in Generation II, or by in Generation III.
==Advantages==
Moves used against confused Pokémon with the Ability will have their halved.
==In the spin-off games==
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The Pokémon will move in a random direction, and turn in a random direction before attacking. However, thrown items will still travel in the desired direction. Allies are treated as foes (except in Gates to Infinity), unless the Pokémon has the Nontraitor IQ skill or is holding a looplet with the Self Control emera. For example, if the Pokémon uses moves such as or , teammates will be affected, and moves like will also benefit the opposing side. The Pokémon may not switch places with the team leader. 
Confusion lasts 7-12 turns or 8 turns. Other than as an effect of moves, it can be caused by a Totter Orb, Totter Seed, Dizzying Payback and Dizzying Stare emera, Spin Trap, or stepping on a disguised 
Confusion can be protected against by wearing a .
===Pokémon Conquest===
In Pokémon Conquest, confusion is a non-volatile status. At the beginning of a turn, A confused Pokémon has a 50% chance to randomly move on its own and attack other Pokémon, including allies. If a Pokémon moves in its confusion, the Warrior is prevented from using an item or activating a Warrior Skill that turn. Confusion may wear off in the first turn.
==In animation==
===Pokémon the Series===
In , confusion is depicted in a manner similar to the games; once a Pokémon gets confused, they will occasionally hurt themselves or their allies. In addition, confusion can also make the afflicted Pokémon dizzy and unable to hear commands, rendering itself vulnerable to enemy attacks.
Confusion is one of the most common volatile status conditions in the series, mainly occurring when a Pokémon uses or .
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Confusion was first seen in Clefairy and the Moon Stone, where had his newly- use Supersonic on Jessie's Ekans and James's Koffing, confusing the both of them and causing them to attack each other.
In Tentacool & Tentacruel, Brock's Zubat used Supersonic to confuse multiple that were attacking Porta Vista.
In A Shipful of Shivers, the 's used Confuse Ray on Jessie's Arbok, confusing the and causing it to attack .
In Hello, Pummelo!, Ash's Tauros got confused after had his use Confuse Ray on him. This caused him to hurt himself in confusion and forced to recall him and send out in his place. Tauros, having shaken off his confusion after entering his , was later sent back onto the field to battle Drake's fourth Pokémon, .
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In The Whistle Stop, Jessie's Lickitung confused Arielle's with Supersonic.
In Spell of the Unown: Entei, Brock's Zubat confused Molly Hale's illusory with Supersonic, but it quickly snapped out of it just on time to dodge a from the Bat Pokémon.
In Hassle in the Castle, Brock had his Zubat use Supersonic on Jessie's Arbok, confusing it and causing it to attack Team Rocket before snapping out of it. Moments later, Zubat evolved into Golbat and used Supersonic to confuse Jessie's Arbok and James's Weezing, causing them to fall on Team Rocket and inadvertently free Ash's Pikachu.
In Ariados, Amigos, had her use Supersonic to confuse Ash's Bulbasaur. However, Bulbasaur quickly snapped out of it just in time to dodge a from the Insect Pokémon.
In From Ghost to Ghost, multiple were confused after Morty had his use Confuse Ray on them during a demonstration on how to battle without brute force. Later on in the episode, during Ash's Gym with Morty, Morty's confused Ash's Noctowl with Confuse Ray. However, Noctowl manages to snap out of its confusion by proceeding to Tackle Haunter as the latter used .
In Doin' What Comes Natu-rally, McKenzie had his named Naughty use Confuse Ray on Jessie's Arbok, confusing it and causing it head towards Team Rocket.
In The Screen Actor's Guilt, Team Rocket was confused by a from Brad Van Darn's , allowing to send them blasting off with a .
In The Perfect Match!, during a battle in the Whirl Cup, Trinity had her use Confuse Ray on Misty's Corsola, but it dodged before the Confuse Ray could connect. However, Trinity's Chinchou fired a second Confuse Ray that did connect, confusing Corsola and giving Chinchou the chance to defeat it with .
In Outrageous Fortunes, had her newly evolved use its newly-learned move, , on Arbok and , confusing the two of them, raising their attack power, and causing them to attack each other.
In Great Bowls of Fire!, a got confused due to fatigue from using , causing her to attack everything in sight. However, she snapped out of her confusion with the combined efforts of Ash and .
In Just Add Water, multiple Pokémon got confused by Supersonic on three separate occasions: the first instance occurred when Dorian's used the attack to confuse Ash's Totodile, allowing it to hit him with . The second case happened when Misty had her Goldeen briefly confuse Dorian's in the same manner. The third and final instance occurred when Dorian's used the move to briefly confuse Misty's Corsola.
In Entei at Your Own Risk, Ash's Phanpy got confused by a from Nelson's .
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In Going for a Spinda, Claire and Kain's confused Team Rocket with a , though they quickly managed to snap out of it.
In Pearls are a Spoink's Best Friend, a confused James's Cacnea and Jessie's Dustox with a Confuse Ray, allowing it to send them and Team Rocket blasting off with .
In Luvdisc is a Many Splendored Thing!, had her named Luverin use Sweet Kiss on Butch's , confusing it and causing it to launch a meant for Luverin at Cassidy and Butch.
In The Great Eight Fate!, Juan had his Luvdisc hit Ash's Grovyle with a Sweet Kiss, which was revealed to have connected and confused it in the next episode. This caused the Wood Gecko Pokémon to hurt itself in confusion and allowed Luvdisc to defeat it with a powerful Water Gun.
In A Judgment Brawl, Ash's Corphish got confused after had her use on him. Despite this, Corphish began acting more unpredictably for both trainers while it was confused, resulting in both Katie and Golduck being caught off-guard by Corphish's random actions against Golduck. After defeating Golduck with a powerful , he was switched out in favor of . Corphish was later sent back onto the field to battle Katie's final Pokémon, , and although exhausted, the Ruffian Pokémon was no longer confused.
In Caterpie's Big Dilemma, Zander's used Supersonic to confuse Jessie's Dustox, who had been gigantified. The attack also confused everyone aboard Dustox's back, including Team Rocket and Dr. Gordon, the latter of whom had been captured by the trio.
In May's Egg-Cellent Adventure, Nicolette's confused May's Munchlax with . However, Munchlax managed to snap out of it after getting by and getting hit with . Later in the episode, after paralyzing Team Rocket with Stun Spore, Vileplume confuses them similarly.
In King and Queen for a Day!, James's Mime Jr. confused everyone present at the 's set with .
In Talking a Good Game!, Anabel's used on Jessie's Seviper and James's Cacnea, confusing the both of them and causing them to attack each other. This allowed Pikachu to send them and Team Rocket blasting off with a Thunderbolt. Later in the episode, Ash's Pikachu was confused in the same manner, causing him to charge at a wall with . However, he snapped out of it after Ash jumped in the way of the attack to protect him.
In Second Time's the Charm!, during Ash's rematch against Anabel, Ash's Corphish got confused after getting hit with a Psybeam from Anabel's Alakazam. Despite this, Corphish was still able to land a hit with before Ash remedied the confusion by returning him to his Poké Ball and immediately sending him back out to defeat Alakazam with a .
In Pokémon Ranger and the Temple of the Sea, Jack Walker had a that he captured use Confuse Ray on the Phantom's and , allowing Jack to keep the away from him.
In Gathering the Gang of Four!, during Ash's second Battle Pyramid rematch against , Ash's Charizard got confused by a Confuse Ray from Brandon's . However, he eventually snapped out of it after hearing Ash call out to him. Later in the match, Ash's Bulbasaur was confused in the same manner before getting cured in the same way as Ash did with Charizard.
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In Setting the World On its Buneary!, Dawn's Piplup got confused after a then- used Dizzy Punch on him, giving it the chance to defeat him with a single .
In Twice Smitten, Once Shy!, Dawn's Piplup was confused after a then-wild had used Sweet Kiss on him, forcing to recall him and send Buneary out in his place. Piplup was then sent back out to fight it, having gotten over his confusion while in his Poké Ball.
In An Angry Combeenation!, Cheryl had her use Supersonic to confuse Jessie's Seviper, James's Cacnea, and a swarm of angry in an attempt to get them all to stop attacking.
In A Triple Fighting Chance!, during Ash's Gym battle against Maylene, Maylene's used Confusion to confuse Ash's Staravia and .
In A Crasher Course in Power!, during Ash's Gym battle against Crasher Wake, Ash's Buizel got confused after being hit with his own after Crasher Wake's deflected it with his flotation sac. This forced Ash to recall him and send Pikachu out in his place.
In Playing The Leveling Field!, during Zoey's Contest Battle against Fantina, Fantina's confused Zoey's Glameow with a Psybeam.
In Hold the Phione!, a that Team Rocket had captured confused with Supersonic before Jessie snapped him out of it. Later on in the episode, the same Phione briefly confused Dawn's Buneary in the same manner.
In Noodles! Roamin' Off!, James's Mime Jr. confused a wild, with Teeter Dance.
In Old Rivals, New Tricks!, during the Performance Stage of the , James's Mime Jr., while being used by Jessilina, confused everyone in the Contest Hall with a charged-up Teeter Dance. This impressed the judges enough to allow Jessilina to advance to the second round.
In The Treasure Is All Mine!, James's Mime Jr. confused and his with Teeter Dance, allowing James to send them down a hidden chute.
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In A Rival Battle for Club Champ!, Ash's Snivy got confused after Trip had his use Water Pulse on her, giving Frillish the chance to defeat Snivy with a double-powerful .
In Rematch at the Nacrene Gym!, during a Gym battle, Lenora had her use Confuse Ray on Ash's Oshawott, confusing him and causing him to hurt himself in confusion. This contributed to his tie against Lenora's Watchog.
In Facing Fear with Eyes Wide Open!, Ash's Oshawott was confused by Supersonic twice: the first time from a group of wild and the second time from their boss, a then-wild . Oshawott quickly overcame his confusion on both occasions.
In Where Did You Go, Audino?, Jessie's Woobat got confused by a Confuse Ray from Doyle's , leaving him open to get defeated with a from Christie's .
In Dazzling the Nimbasa Gym!, during a Gym battle, Ash's Palpitoad confused Elesa's with Supersonic, allowing Palpitoad to defeat it with a combination of and .
In Climbing the Tower of Success!, a wild confused with Confuse Ray, causing Iris to lose the Wishing Bell Festival contest.
In Guarding the Guardian of the Mountain!, a wild got confused by a Confuse Ray from Rizzo's male , allowing Rizzo to capture it. Later on in the episode, his female Jellicent confused Ash's Krokorok in the same manner, allowing her and Rizzo's male Jellicent to knock him into a cage with a combined Hydro Pump.
In Jostling for the Junior Cup!, Caitlin had her use on Cynthia's Garchomp, confusing her and allowing Gothitelle to use on her. However, Garchomp managed to snap out of it after hearing call for a .
In Strong Strategy Steals the Show!, Ash's Palpitoad used Supersonic to confuse Stephan's Zebstrika. However, it snapped out of it after taking a Hydro Pump from the Vibration Pokémon.
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In The Cave of Mirrors!, Ash's Hawlucha was confused after James had his use on him, forcing Ash to recall him before he could attack Mirror Ash's .
In Bonnie for the Defense!, James had his Inkay use Psybeam on a wild that had befriended, confusing it. However, it snapped out of its confusion after Heidi gave it a piece of candy that she got from Jay.
In A Slippery Encounter!, James's Inkay uses Psybeam on Ash's Fletchinder and Pikachu, confusing the both of them and causing them to attack each other.
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In Lillie's Egg-xhilarating Challenge!, Ash, Pikachu, , and all got confused by a from Hobbes's , which left Rowlet open to getting ped by the Dancing Pokémon. Later on in the episode, Oricorio confused a wild that was after 's in the same manner, allowing Rowlet to Tackle the Salandit away.
In Mallow and the Forest Teacher!, a wild used Confusion on James's Mareanie, confusing her and causing her to attack Jessie.
In Rescuing the Unwilling!, , , , and their Pokémon, including Rotom, were all confused by a Teeter Dance from 's -controlled . However, they snapped out of it once Ash's Litten and Rowlet arrived to help them.
In Showdown on Poni Island!, Gladion's Lycanroc got confused after using during a battle with Ash's Lycanroc, giving the latter the chance to perform its exclusive Z-Move, . However, it managed to snap out of it after withstanding the attack.
In Enter the Champion!, during Ash's Manalo Conference finals match against , Gladion's Lycanroc got confused after using Outrage and bit its left paw, giving Ash's own Lycanroc the chance to it. However, Gladion's Lycanroc, who had bit itself to overcome its confusion, ed the attack.
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In Making Battles in the Sand!, Ash's Riolu got confused after a Trainer's used Psybeam on it during a World Coronation Series battle, giving Octillery the chance to around Riolu and defeat it with a single .
In Healing the Healer!, a 's got confused after Goh had his newly caught use Psybeam on it. However, it seemed to have gotten over its confusion when it launched a at Goh's Cinderace.
In Thrash of the Titans!, Iris's Haxorus became confused after using Outrage and smacked his head into the ground. However, it was revealed that he did this to snap out of his confusion. The same thing happened again in The Fiery Road to Mastership!.
In It's All in the Name!, Ren had Francois use Supersonic on a trio of rogue to confuse them, allowing them to run and hide in a dumpster.
In Battling in the Freezing Raid!, an became confused after Gary's Umbreon used Confuse Ray on it during a Raid Battle, but not before the knocked it out with . However, it snapped out of it after getting hit by attacks from Goh's Cinderace and Ash's Lucario.
In Narrowing the Chaser Chase!, Sterling's and Lyla's were confused by a Confuse Ray from Horace's , leaving them open to be defeated by Goh's Inteleon soon after.
====Gallery====
Confused Status OS.png|Confusion in 
Confused Status AG.png|Confusion in 
Confused Status DP.png|Confusion in 
Confused Status BW.png|Confusion in 
Confused Status XY.png|Confusion in 
Confused Status SM.png|Confusion in 
Confused Status JN.png|Confusion in 
===Pokémon Horizons: The Series===
In Orla and the Poké Ball Smith, Roy's Fuecoco was confused after being hit by from a .
In HZ081, Lucius's Gouging Fire became confused after using , causing it to hurt itself in its confusion.
===Pokémon: Paldean Winds===
In Take a Breath, the attached to the Caph Starmobile became confused after being enraged by a . It was cured when Eri fed it a Lum Berry.
==In the manga==
===Pokémon Adventures===
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In Punching Poliwrath, Misty had her use to confuse all of Agatha's Pokémon.
In Take a Chance on Chansey, Agatha's Gengar got confused after a younger had his named Kanga use on it.
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In Who Gives a Hoothoot?, has his , nicknamed Aibo, use on a 's , confusing the latter.
In Stantler by Me, Aibo got confused after had his , Antch, use on him.
In Gligar Glide, Gold's newly-hatched , Togebo, used Supersonic via to confuse and incapacitate a wild that was trying to eat him as an .
In Irked Igglybuff and Curmudgeonly Cleffa, got confused after Whitney had her , Fafa, and her , Buff Buff, use on it. This allowed Whitney's Miltank, Mil Mil, to hit the with .
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In Interesting Interactions Involving Illumise, 's got confused after the 's used on him, forcing Emerald to recall Skarmory and send his rental out in its place.
In Sneaky Like Shedinja, Greta's confused Emerald's Dusclops with Confuse Ray, causing Emerald to lose the round five to one.
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In A Conk on Cranidos's Cranium, during 's Gym with Roark, Platinum's Piplup confused Roark's Cranidos with a , causing him to hurt himself in confusion and knock himself out, winning Platinum the battle.
In Well Met, Weepinbell, 's , Kit, was confused by a Water Pulse from each of 's two after his had used to negate Kit's Ability.
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In Getting the Drop on Gallade II, during her Trainer's Battle Castle challenge, Platinum's Lopunny managed to not only confuse Darach's with a , but also managed to infatuate him with her Ability before fainting. This allowed to finish him off with a and give Platinum her first victory in the .
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In Chomp!! It's Dracovish, during 's Gym battle with Opal, the latter's Gigantamax confused Tera, Casey's Gigantamax , with a . This caused Tera to hurt himself in confusion and knock himself out, thus losing Casey the match and eliminating her from the Gym Challenge.
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Iono used her 's Confuse Ray to confuse 's , causing it to knock itself out by repeatedly hitting itself with its own attacks.
==In the TCG==
In the , Confusion, called Confused, is one of the five s along with Poisoned, Burned, Asleep, and Paralyzed. Of them, Confused is the only one where nothing occurs during . Confused's effect was changed with the release of .
In its original incarnation, if a Pokémon is Confused, its card is turned upside-down. If that Pokémon tries to , the player must flip a . If the coin is heads, the attack proceeds as planned. However, if the coin lands on tails, the attack is not used.Compendium ruling, Compendium VMAX, Team Compendium Instead, the Pokémon attacks itself for 20 damage. This is affected by Weakness and Resistance. Additionally, if a Pokémon tries to retreat, it had to discard the energy cards before flipping a coin to see if the retreat was successful. If heads, the Pokémon retreated as normal, if tails, the energy cards were wasted and the Pokémon stayed in play.
Pokémon recover from Confused when they move to the Bench in some manner, if the Pokémon is inflicted with Asleep or Paralyzed (which are mutually exclusive with each other and Confused), or if another effect directly cures Confused.
Starting with EX Ruby & Sapphire, Confused no longer puts any restrictions on retreating. The effect for getting tails on a coin flip caused by attacking while Confused was changed. The player now puts 3 damage counters on the Pokémon that attempted the attack. There are also .
==Trivia==
* In , Zach on erroneously states that confusion only wears off if the Pokémon is switched out.
* All moves that leave the user confused due to fatigue—, , , and —have had a base power of 90 at some point in time before being boosted to 120.
==In other languages==
==References==
==Related articles==
Category:Terminology
Category:Game mechanics
de:Verwirrung
es:Confuso
it:Confusione (problema di stato)
ja:こんらん
zh:混乱（状态）