Ore Club

The Ore Club (, Giant Tower) is club-type weapon that debuted in for the Nintendo 3DS.
==Origin==
The Ore Club was first seen in Kid Icarus: Uprising, as the most basic of all the -type weapons in the game. Typically, clubs deal very high melee damage with a two-hit combo while saddling the user with a low running speed. Holding fire builds up a charged shot, albeit rather slowly, which deals a large amount of damage; as in Smash, the Ore Club's charged shot is a tornado with a wide radius and average homing. Like other clubs, the Ore Club has no continuous fire; instead, the user swings the weapon repeatedly, which will deflect any projectiles in the direction they came.
==In Super Smash Bros. 4==
The Ore Club appears as an item in Super Smash Bros. 4. It is the game's only "heavy" battering item: it has a slow swing speed, but does very high damage and knockback in return. Additionally, the user gains super armor during a smash attack (both while charging and attacking), which persists until the hitbox ends. Therefore, while the swings can be countered by opponents, this prevents the user from being sent flying, although they will still be damaged.
Like the Star Rod, the Ore Club also functions as both a battering and shooting item. Smash attacks with the club produces a tornado that travels across the stage, dealing multiple hits to enemies, and also causes any grounded items to get sent into the air. Each club can only produce six tornadoes. The size of the tornado and the distance it travels increases the more the attack is charged; an uncharged tornado is larger than the largest base size of any character, and is able to travel the length of Final Destination. Also like the Star Rod, throwing the club at an opponent will result in a semi-spike.
While the club's tornadoes are potentially the largest projectiles in the game, they can still be reflected and eaten. They can also be shielded without issue, which will cause the tornado to disappear. Computer players will actively take advantage of them by constantly using and charging the Ore Club's smash attack when distanced away from other players, which is distinct from their behavior with other battering items. In Smash 3DS prior to version 1.0.5, they would not even use the item properly, constantly using forward tilts with it instead of its forward smashes.
For unknown reasons, Ore Clubs will not flash before disappearing.
===Damage values===
====Attacks====
Attack 	Damage
Neutral attack 	12%
Forward tilt 	16%
Dash attack 	12%
Forward smash (uncharged) 	22%
Forward smash (fully charged)	30%
Tornado (uncharged) 	3% per hit
Tornado (fully charged) 	6% per hit
====Throws====
Action 	Damage
Toss 	9-12%
Forward tilt throw 	19%
Up tilt throw 	20%
Down tilt throw 	21%
Dash throw 	21%
Forward smash throw 	22%
Up smash throw 	23%
Down smash throw 	25%
Drop 	9-19%
Air forward tilt throw 	19%
Air up tilt throw 	20%
Air down tilt throw 	21%
Air forward smash throw	19%
Air up smash throw 	20%
Air down smash throw 	21%
===In Smash Tour===
The Ore Club's trophy is a red item that can be collected during Smash Tour. It gives the user the ability to start a battle with an Ore Club in hand.
===Trophy===
==In Super Smash Bros. Ultimate==
The Ore Club reappears as an item in Super Smash Bros. Ultimate. The tornadoes look less realistic than they did in Smash 4.
===Spirits===
Equipping the Cyrus & Reese, Dr. Wright, or Qbby support spirits will give the player a Ore Club at a start of their stock.
No. 	Image	Name	Type	Class	Cost 	Ability 	Series
860 	 	 	★★★ 	3 	Ore Club Equipped	Animal Crossing Series	
1,149	 	 	★★★ 	3 	Ore Club Equipped	SimCity Series 	
1,278	 	 	★★★ 	3 	Ore Club Equipped	BOXBOY! Series 	
==Gallery==
OreClubWiiU.jpg| about to send a tornado using the Ore Club.
Ore Club Wind Effect SSB4.jpg|The whirlwind released from the Ore Club.
SSBUOreClub.png|Artwork from Super Smash Bros. Ultimate.
==Names in other languages==
Category:Hitting items
Category:Trophies (SSB4-3DS)
Category:Trophies (SSB4-Wii U)
Category:Smash Tour items