XDefiant

XDefiant (formerly known as Tom Clancy's XDefiant) is a free-to-play first-person arena shooter video game developed by Ubisoft San Francisco and published by Ubisoft. XDefiant was released on PlayStation 5, Windows, and Xbox Series X/S on May 21, 2024. On PC, the game is available exclusively on Ubisoft Connect. On December 3rd, 2024 it was announced the game would be shutting down in June 3rd, 2025.
Set in the Ubisoft shared universe, gameplay revolves around factions called "Defiants", who act as different classes with different abilities. These factions at launch include Phantoms (from Ghost Recon: Phantoms), Echelon (from Splinter Cell), Cleaners (from The Division), Libertad (from Far Cry 6) and DedSec (from Watch Dogs). In gameplay concepts borrowed from hero shooters, each faction has unique abilities/gadgets, along with a slow to charge but powerful "Ultra" ability. 
*Season 1 (from July 2nd to September 23rd) added the GS-Kommando, a fictionalized version of the GSG 9 (from Rainbow Six: Siege) alongside the War Sport LVOA-S, Accuracy International Arctic Warfare Magnum and a sawed-off double barrel shotgun. 
*Season 2 (from September 25th to December 18th) added the Highwaymen (from Far Cry New Dawn) alongside the M79 grenade launcher, PP-19 Bizon, L86A2, Franchi SPAS-12 and M83 smoke grenade (alongside the "Scrap Turret, a sentry turret with the M60 and M249 SAW stuck on them and the fictional Saw Launcher from said game). 
*Season 3 (from December 18th to June 3rd, 2025) added all unreleased content including original content intended for the Season 3 patch. This includes the Assassins (from the Assassin's Creed franchise), Wolves (from Ghost Recon Breakpoint) and Omega Force (from Far Cry 3: Blood Dragon). The weapons added include the Chiappa Rhino 60DS, M1928A1 Thompson, Heckler & Koch G36K, FAMAS F1, M1A, Desert Tech Stealth Recon Scout-A2 Covert and Heckler & Koch MG5 A2. Note all weapons for Season 3 are in various stages of completion due to the abrupt shutdown.
Almost every weapon model is damaged by default, though a "pristine" skin options exist for most guns, which removes the damage and in-field "fixes" (such as the Model 686's AA battery in grip), these damages in the weapon model will be noted throughout the page. Various customization option exist, with different muzzle devices, magazines and stocks being available. When moving the stock on AR-pattern rifles, they use the Deadfoot Arms MCS 2.5″ Rifle Caliber AR Pistol Tube Kit in place of the standard buffer tube.
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=Pistols=
All handguns and revolvers appearing in xDefiant erronasly have their hammers up/decocked. While firing the hammer stays uncocked, then cocks itself right before the slide reciprocates, where it is uncocked after the slide returns to battery. In addition, most use empty magazine models for the empty reloads (for both old and new magazines).
==Beretta M9==
A military-issue Beretta M9 (judging by the two-dot sights) with a tan Recover Tactical BC2 Grip (with a cracked off section of the grip) appears in XDefiant. 15 round mags are used by default and "Quick" and "Fast" variants are also available (with the latter "Fast" mag variant improving reload speed further), along with an extended 30 round option and a "Bonus" option which allows the player character to carry extra 4 magazines. Optics can be installed via what looks like a welded on MIL-STD 1913 rail section on top of the slide. 
==Beretta 93R==
A Beretta 93R with wood grips appears as the "93R", with cracks on the grip as with the aforementioned Beretta M9. It comes by default with a 15-round mag (despite the model depicted as the standard 20-rounder), and it follows the same convention with other pistols in regards to attachments and magazine options. Though it also can be attached with a wooden "Reinforced" stock or a skeletal "Lightweight" shoulder stock.
==Colt M1911A1==
A customized Colt M1911A1 with a Colt Gold Cup National Match slide and an extended beavertail appears in XDefiant as the "M1911".
It is modelled with the hammer down when the user is not firing, and while it moves back with the slide, it resets to a down position at the end of the weapon cycling. The M1911A1 (as with virtually all 1911 platform weapons) is single-action, meaning that pulling the trigger only drops the hammer. Thus, if the hammer is already down pulling the trigger does nothing and the weapon will not fire.
==FN Five-seveN USG==
The FN Five-seveN USG with the original model's trigger guard and loaded with 10-round restricted magazines appears as "5.7 Pistol". It is available when using the Echelon faction's ultra ability: Sonar Goggles. It is outfitted with a suppressor and laser/light modal which appears to be a hybrid of the SureFire XVL2-IRC and the Viridian C5L-R. Singular shots from the Five-seveN are guaranteed one-hit kills and the pistol is always used in conjunction with night vision goggles, regardless of the lighting conditions. It holds an underloaded 10 rounds in the magazine, and it is impossible to completely run out of ammo before the ultra ability expires.
It does not appear outside of the Echelon Ultra.
==Magnum Research Desert Eagle Mark XIX==
A stainless steel ported Magnum Research Desert Eagle Mark XIX with railed frame and barrel appears in XDefiant with the usual "D50" denomination used in Ubisoft games. The right side pistol grip panel and selector lever are both missing.
=Revolvers=
==Chiappa Rhino 60DS==
The Chiappa Rhino 60DS appears as the "Diceros" and was added in Season 3. It uses the same icon as the Smith & Wesson Model 686, and considering its status as a mostly unfinished weapon, it lacks a pristine skin or even any skins at all.
==Smith & Wesson Model 686 Performance Center Competitor==
A Smith & Wesson Model 686 Performance Center Competitor appears as the "686 Magnum" in XDefiant. It has a chunk of the left side of the grip missing and has a AA battery taped over the gap.
=Submachine Guns=
==PTR 9CT==
A PTR 9CT with a full-auto sear pack, railed handguard and Heckler & Koch MP5F collapsible stock appears, erroneously called the "MP5A2". Just like most of the other guns in the game, it is depicted as extremely battered and with its magazine, stock, and grip wrapped in tape. The tape on the magazine resembles the flag of Germany, where the MP5 is from. The trigger guard and charging knob are broken, a sling attachment point is fitted at the end of the receiver and the default collapsible stock is locked in place, half extended (in reality it only locks in the fully-in and fully-out positions). 30-round steel and polymer magazines of the usual varieties are available, along with a 45-round extended one (in reality they would hold 38) and a 35-rounder quick mag (in which merely adding a mag loop somehow extending the capacity).
The weapon can be made to resemble an actual MP5A2 by fitting it with the "Reinforced" stock attachment.
==Heckler & Koch MP7A2==
A black Heckler & Koch MP7A2 appears as the "MP7" in XDefiant. The charging handle is erroneously depicted as reciprocating (or perhaps is damaged and loosely getting moved by the recoil, but that is unlikely as the handle remains in place when the weapon is tilted during the reload process), regardless of what skin used. The bolt release is static and thus remains down even after expending all ammunition. The rear sights has been Call of Duty-ified and is chopped in half, which remains on all other skins. The weapon uses 30-round magazines by default. The bullets lack textures and the follower for the empty magazines also lack textures.
==TDI Vector==
A dual-tone TDI Vector Gen 1 appears as the "Vector .45 ACP". It has a prototype trigger and stock, and the lower housing also has a few parts from the prototype Vector, such as the area around the bolt catch/release lever. The gun has a 6.5" barrel and a KRISS MK5 modular handguard fitted to it, as seen on "Enhanced" versions of the Gen 2.1 Vector. Part of the left side of the lower housing is cracked open, showing the magazine and some internals (although the bolt isn't visible). As with other weapons in the game, the Vector uses Magpul MBUS sights. The Vector also uses 13-round Glock magazines by default, though they have a capacity of 25 rounds in-game.
==FN P90 Tactical==
The FN P90 Tactical appears as simply the "P90" in XDefiant. It is fitted with Magpul MBUS sights (with the rear sight chopped in half). Appropriately, none of the magazines increase the weapon's capacity, and there is no extended magazine available. The blue-tipped bullets inside the magazine visibly deplete as the weapon fires.
==Thompson M1928A1==
The Thompson M1928A1 was added in Season 3, as the "M1928" using the P90's icon as a placeholder. The whole body of the Thompson is battered, with the wood furniture damage with some chunks being missing. And while there is no "Pristine" skin available for the submachine gun, the pistol grip and stock can be repaired by equipping any stock attachment (other than removing the stock). The Thompson features the unique vertical foregrip as its only front "rail" option (with "angled" and "leather wrapped" options, though the latter removes the strings wrapped around the grip) which too is battered and it can be modified to use a drum magazine.
=Shotguns=
==AA-12==
An AA-12 shotgun appears in XDefiant, feeding by default from 8-round magazines, with the option to attach 20-round drum magazines. The polymer housing for the left side of the shotgun is very damaged and missing most of the covering up to the stock. The bolt lacks a few cutouts in its rear and it doesn't move when the character locks it back during the empty reload. The charging handle incorrectly reciprocates while firing.
==Double Barreled Shotgun==
A side-by-side 12 Gauge Double Barreled Shotgun appears as the "Double Barrel" in XDefiant. By default the right barrel is depicted with a choke, though it isn't functional (a customization for a choke is available as well). Most high-leveled skins will remove the cosmetic choke, including the "Pristine" skin.
==Franchi SPAS-12==
The Franchi SPAS-12 was added in Season 2, firing semi-auto only. By default it has a butt hook attached to its folding stock, and other alternate options exist: its fixed stock and a stockless option. The magazine tube can be extended but this won't be reflected on the actual model. 
thumb|none|450px|Franchi SPAS-12 with stock removed - 12 gauge
==Remington 870==
A Remington 870 with ghost ring sights, an extended magazine tube and a chem light taped onto its receiver appears as the "M870" in XDefiant. As with the above SPAS-12, an extended magazine tube option is available, though it won't visibly change the model.
==Sawed-Off Double Barreled Shotgun==
A side-by-side Sawed-Off Shotgun was added in Season 1 as a secondary weapon. It only has a rear grip attachment, unlike the full-sized double barrel shotgun.
=Assault Rifles=
==AKMN==
An AKMN rifle appears under the incorrect "AK-47" moniker, as is usual in Ubisoft properties. The rifle follows the overall theme of appearing severely damaged, missing its top cover, but several skins all do feature a dust cover. By default it is loaded with the rarer 30-round aluminum waffle magazines (which is also used for a few other magazine options), and a 45-round RPK magazine is also available. The AKS/AKMS stock is available (though the rear receiver still has the metal hardware for the wood stock), 
The fire selector is incorrectly set to safe (this is visible in both the customization screen and in third person in-game). This means that the charging handle, when reciprocating with the bolt, clips directly through the safety. Inspecting the weapon in first person however, reveals that the AKMN's fire selector is correctly set to full-auto. The hammer is stuck in the upward position, meaning that the bolt constantly clips through it (in addition to it not performing its original function). 
==Bushmaster ACR==
An FDE Bushmaster ACR with black lower chambered in 6.8 SPC appears as the "ACR 6.8" in XDefiant, a name also used in the original Call of Duty: Modern Warfare 3. It has a tan upper receiver and stock and black rail system, lower, and magazines.
==Desert Tech MDR==
The prototype version of the Desert Tech MDR in 5.56 appears as the "MDR" in XDefiant.
==FAMAS G2==
The FAMAS G2 was added in Season 3. It strictly fires at 3-round bursts, and it holds 36-rounds in the 30-round STANAG pattern magazines. It is not possible to use the integrated bipod, as with most other weapons that feature it.
==Heckler & Koch G36K==
The Heckler & Koch G36K was added in Season 3. As with the above Chiappa Rhino, there is no pristine skin available, as the weapon is basically unfinished by the time the update was released.
thumb|none|450px|Heckler & Koch G36KV with EOTech sight, foregrip and taclight - 5.56x45mm
==M4A1 Carbine==
The M4A1 appears in XDefiant as the default starting rifle. It feeds by default from 30 round STANAG USGI magazines with a 45 round extended magazine option also available.
The rifle is fitted with an anodized upper and lower reciever (with different finishes) seemingly inspired by the Geissele DDC Super Duty set or the Colt LE6920 FDE recievers. Both the upper and lower appear to be smeared as if the anodization was a painted finish. The rifle also has a tan 6-position stock, FDE A2 pistol grip and FDE KAC RAS handguard with a black KAC 11 Rib Rail Cover Panel on the left side. The default rear sight is a MBUS Pro polymer one. Mounting an optic removes the front sight post and replace it with a Mk12-style smooth low-profile gas block. Also, installing the "Barrel Extender" muzzle attachment will turn the regular M4 profile 14.5 inch barrel into a 16 inch one, maintaining the same profile.
==M16A4==
An M16A4 appears in XDefiant, depicted in very poor shape and missing the trigger guard. Like the M4A1, using it with an optic replaces the gas block. It also features an enlarged rear aperture like many video games do. It bizarrely has a lower accuracy and range stat than the M4A1, but features a higher damage per shot to account for its three-round burst.
==War Sport LVOA-S==
As is tradition for Ubisoft titles, the War Sport LVOA-S appears as a select fire rifle and is called the "LVOA-C". It was added in Season 1.
=Machine Guns=
==Heckler & Koch MG5 A2==
The Heckler & Koch MG5 A2 was added in Season 3 and appears as "MG5". It has a black cheek rest much like the MG5 A2 in The Division. The stock can be folded in the customization screen, and the original Heckler & Koch HK121 stock is available (in black instead of RAL 8000).
==L86A2==
The L86A2 was added in Season 2 and appears as "L86". It is fitted with a Daniel Defense quad-rail handguard and lacks its bipod. It also lacks its rear grip but that can be fitted via the "Precision" stock option. By default it is fitted with its carry handle, but the usual optic options are available (which when fitted replace the carry handle with a short picatinny section and removes the top section of the front sight.
==M60==
An M60 (the first model) appears with the railed top cover and handguard (but not pistol grip or stock) of the Mk 43 Mod 0. A similar setup is present with the normal M60 in The Division games, which still has the original handguard but the stepped RIS top cover of the Mk 43.
==M249 SAW==
The M249 SAW appears in XDefiant as the default LMG.
==RPKN==
The RPK appears in XDefiant with an incorrect "RPK-74" denomination, when it clearly is chambered in 7.62x39mm and not 5.45x39mm. Unlike the AKM, it is not missing its top cover (although it has some other damage such as a chunk missing from the back of the pistol grip.
=Marksman Rifles and Sniper Rifles=
==Desert Tech SRS-A2 Covert==
The Desert Tech SRS-A2 Covert appears in the game as the "SRS" and features the muzzle brake of the SRS-A1 by default. It was added in Season 3.
==FN MK 20 SSR==
A FN SSR with a 10-round magazine appears in XDefiant as a "Marksman Rifle". The magazine well has a large chunk missing out of the left side.
==SVD Dragunov==
The SVD appears under the same name and is unlocked by completing 15 long shot kills with marksman rifles. The rifle has a cracked handguard with some cloth tape holding it in place, exposing its piston and barrel. The top rail fitted to the handguard is never used. The rifle by default has no optic, but can be fitted with a railed bracket optics (mounted on Leapers UTG inspired mounts) or the PSO-1 scope at level 39. The scope is incorrectly called the CQBSS scope, but this is likely due to it replacing the spot where the CQBSS scope could be unlocked for similar rifles. The SVD is loaded with 5-round magazines by default (which incorrectly hold 10 rounds), but it can be fitted with standard 10-round magazines, which are referred to as "Extended Mag" and erroneously hold 20 rounds. A 20-round magazine does exist for the SVD, but it doesn't look like this. The SVD can be fitted with a folded SVDS stock at level 26 and SVDM synthetic stock at level 41.
==Springfield M1A==
The Springfield M1A was added in Season 3. It has an FDE stock with the railed upper handguard from the Springfield M1A Scout Squad / M1A SOCOM 16.
==Mosin Nagant Model 1944 Carbine==
A Mosin Nagant Model 1944 Carbine appears as the "M44" in XDefiant. The rifle uses a Brass Stacker Scout Mount for all optics. Neither the iron sights nor the bayonet are usable.
==Accuracy International Arctic Warfare Magnum==
The Accuracy International Arctic Warfare Magnum was added in Season 1 as the "L115", which is the British designation for the rifle (though it is usually accompanied by an "A" 1 to 3 designation). 
==McMillan TAC-50==
A McMillan TAC-50 fitted with a Cadex Dual Strike Chassis appears as the "TAC-50" in XDefiant.
=Grenades and Explosives=
==M67 Grenade==
The M67 Hand Grenade appears as the default grenade, known as the "Frag Grenade".
==M83 TA Smoke Grenade==
The M83 TA smoke grenade is available as the "Smoke Grenade".
==M84 Stun Grenade==
The M84 stun grenade appears in the game as the "Flashbang Grenade". Just like various tactical shooter games (S.W.A.T. 4 or Counter-Strike 2 to name one), it is possible to lessen the blinding and deafening effects by looking away from the flashbang as it detonates. Unrealistically however, merely facing away from the flashbang will completely eliminate those harmful effects, no matter how close where the player character is when the grenade detonates.
==M79 grenade launcher==
The sawed-off M79 grenade launcher "pirate pistol" appears in XDefiant. It is modeled and textured after the "Color Spray" M79 from Far Cry New Dawn, the Highwaymen faction use this grenade launcher as their ability. Interestingly enough, fired grenades from the M79 feature a range detonation safety. Unlike all weapons tied to abilities, it can be inspected, though it shares the same inspection animation as the Mosin Nagant Carbine.
=Unusable=
What appears to be the Knight's Armament LAMG and MG4 appear on a info graph on the map Attica Heights.
The AK-47 appears on the back of Yelena Morales in graffiti on the map Pueblito.
Category:Video Game
Category:First-Person Shooter
Category:Action