Hot Dogs, Horseshoes & Hand Grenades/Assault Rifles

=Assault Rifles=
H3VR's assault rifles are generally classified either as such or as carbines, with the sole notable exception being directly below.
==AAC Honey Badger==
The 21st gift added in the 2018 Meatmas event was an AAC Honey Badger. It is chambered in .300 AAC Blackout (making it the first in-game weapon to use the round), and is fitted with an aftermarket ergonomic pistol grip. As stated above, it is classified as neither an assault rifle nor a carbine; instead, it is the only rifle-caliber weapon amongst the game's PDWs.
==AK-101==
An AK-101 was added on the eleventh day of the 2016 Meatmas update. Update #40 replaced the model, and made its side-mounted dovetail rail functional, allowing for the use of Soviet-type optics (or Western ones, if an adaptor is installed).
==AK-12==
The fourth alpha build of Update #90 added the much-requested AK-12; in an unusual move for a game, both the 2018 production model and the oft-seen prototype are present, with the former being called the "AK-12" and the latter the "AK-12 Prototype".
==AK-74==
The much-requested AK-74 was added in the third alpha build of Update #76.
==AKM==
An AKM is one of the available firearms in-game. Added in Update #13 (the 2016 4th of July update), it has an interesting list of updates under its belt; Update #40 replaced the model entirely, with one that lacked the prior model's permanently-attached side-bracket rail adaptor, Update #51 replaced the textures, the 10th alpha of Update #52 added the AKM to the arsenals of SWBs, and Update #58 added a "Tactical" model fitted with a variety of aftermarket modifications; among them are a full set of Magpul MOE furniture, a railed receiver cover, an aftermarket rear sight, an aftermarket selector lever, and an aftermarket muzzle brake. Update #94 made the ladder sights on all AK-Pattern firearms (and several more) functional, as well.
thumb|none|600px|The new adjustable ladder sights from Update #94; on its default setting, which in Russian stands for "battle zero setting", the sight is zeroed to 18m and again at 240m, with all shots in between aiming slightly high.
thumb|none|600px|From there, the range increases by 100 meter increments...
thumb|none|600px|...to an improbable maximum range of 1000 meters.
thumb|none|600px|From the side, you can see the level of offset for the sights.
thumb|none|600px|Update #94 also introduced three bespoke foregrips for the AKM, AK-74N, AK-101, and Kalashniluger. This is the Romanian Grip, patterned off of the PM md. 63, affectionately known as the "Dong" grip.
thumb|none|600px|We also have the slightly smaller "Shark" grip...
thumb|none|600px|...and lastly, the "B10" grip, which adds a rail surface. Note how the AKM barrel is exposed beneath the grip surface.
thumb|none|600px|Which gives us the perfect excuse to look at some of Update #94's many other attachments; here we have a Cutts compensator, a "Valk" foregrip, and an EG1 Reflex Sight.
thumb|none|600px|Peering through the EG1 gives us a nice, wide sight picture for our red dot, even with the boxy frame surrounding it.
===AKM Tactical===
==AKS-74U==
The AKS-74U is one of the available firearms in-game, having been added in Update #18. Update #55 added a "Tactical" version with various aftermarket accessories. Both versions are, predictably enough, categorized as carbines.
==ArmaLite AR-18==
Update #102's first experimental build brought along several ArmaLite AR-18 variants - a full-length rifle, a short-barreled carbine, and a stockless, foregrip-equipped "pistol" variant. All 3 feature the AR-18's proprietary scope rail, which can fit either a proprietary scope or a Picatinny adaptor.
===ArmaLite AR-18 Carbine===
 
===ArmaLite AR-18 Carbine (serial number 021)===
The "pistol" variant of the AR-18 is directly modeled after ArmaLite AR-18 serial number 021, which features a unique set of custom parts.
==AS Val==
Added on the 14th day of Meatmas 2018, the long-requested AS Val makes an appearance in H3 (along with its sniper-rifle sibling), in the carbine class.
==Bofors Ak 5C==
The 13th day of the Meatmas 2018 update added a Bofors Ak 5C.
==Colt Canada C7A1==
The Colt Canada C7A1 was added in the Meatmas 2023 Update. The long absence of this branch of the AR family tree was a running gag for many years, with a box containing just the magazine and a non-interactive shadow being added in a prior update. 
==Colt Canada C7A2==
Accompanying its fixed-stocked predecessor, the Colt Canada C7A2 was added in the Meatmas 2023 Update.
==Colt M4==
Update #107's fourth experimental build replaced the "M4A1 Classic" with an original M4 Carbine; the main distinguishing feature is the burst-fire setting being used in place of full-auto. The Colt M4, alongside the M16A1, are the only weapons that can use the M203 Classic grenade launcher as well.
==Colt M4A1==
The M4A1 is one of the available firearms in-game, and one of the first to be added; it predates even the game's actual name. This model was a publicly-available asset made by weapon artist Nightfrontier, who had collaborated with game lead Anton Hand on disassembling it into the game's systems. 
Due to game issues relating to the original weapon model, Update #48 revamped the weapon model, replacing it with a new one that lacks the previous model's folding foregrip, and has a railed handguard, a Crane stock, an extended charging handle tab, and an aftermarket folding BUIS. The update also included a "Left Hook" variant, which is completely mirrored, and meant for left-handed users. All of these variants are categorized in-game as carbines.
Update #70's 4th alpha added yet another variant of the carbine, the "Classic"; this version is completely factory-stock, with no non-standard features, and also came with the much-awaited return of a rail-attachable carrying handle.
The fourth experimental build of Update #107 completely revamped the game's set of AR15 pattern weapons, including the M4 series; the M4A1 was replaced with a dimensionally correct model referred to as the "M4A1 Block1 Carbine", the classic model was replaced with an original M4 carbine, the "Left Hook" model was likewise replaced with a dimensionally correct version, and the "Shorty" version was replaced with a Mk18 Mod 0, also known as the CQBR receiver.
==="M4A1 v2"===
===M4A1 Block 1===
This was the model that replaced the V2 above. It got a corresponding "Left Hook" variant; notably, in lieu of a fictional mirrored lower, it actually uses the normal one, fitted with an aftermarket ambidextrous selector and magazine release.
==="M4A1 Classic"===
==="M4A1 Shorty"===
Added in Update #49, the "M4A1 Shorty" is, as the name implies, a variant of the M4A1 with a shorter barrel, gas system, and handguard. It doesn't specifically match any one model in particular; the most appropriate way to describe it would be a commercial "pistol" upper receiver attached to a standard M4A1 lower. This model was replaced by a dimensionally correct M4A1 CQBR model.
==Colt Model 601==
The Colt Model 601 was added in Update #107, as part of a long-planned model refresh of the AR-15 family of rifles; in-game, it goes by the simplified name "C601".
==Colt Model 604==
The USAF variant of the M16, the Colt Model 604, was also added in the full release of Update #107, under the simple name "M16".
==Colt XM177E2==
The Colt XM177E2 was added as part of the Meatmas 2024 update.
==CZ BREN 2 (5.56x45mm)==
2018's Meatmas update added a CZ BREN 2, the successor to the CZ 805 BREN, on Day 4, under the name "Bren 806". Notably, this is the rifle's first major documented media appearance.
==CZ BREN 2 (7.62x39mm)==
Accompanying the 5.56 BREN 2 in Meatmas 2018's 4th day was its 7.62x39mm larger-caliber sibling. It is incorrectly referred to as an 807, which is actually a different variant.
==CZ Sa vz. 58 P==
The final, full release of Update #59 brought along a series of CZ Sa vz. 58 variants, the first of which is a standard, full-stocked vz. 58 P ("Pěchotní", Czech for "infantry").
==CZ Sa vz. 58 V==
To compliment the full-stocked vz. 58 P, Update #59 also added a CZ Sa vz. 58 V, the folding-stocked paratrooper model (the "V" standing for "Výsadkový", Czech for "airborne"). An additional variant with an aftermarket muzzle device, railed handguard, synthetic pistol grip, receiver-mounted scope rail, extended magazine release, and aftermarket ambidextrous bolt was also added, known as the "Custom" variant.
===Custom===
==CSA Sa vz. 58 Compact==
Along with the full-length variants, Update #59 brought along a CSA Sa vz. 58 Compact. The vz. 58 Compact in-game lacks its standard side-folding stock; instead, it is compatible with the game's selection of pistol stocks. As one might expect, it is classified in-game as a carbine.
==Enfield EM-2==
The Enfield EM-2 was added on day 16 of the Meatmas 2020 Advent Calendar event.
==FN F2000 Tactical==
The FN F2000 Tactical was prominently featured in the trailer for the 2019 Meatmas event, referencing a running community in-joke about game developer Anton Hand's personal distaste for the rifle (and the repeated assurances that, no matter how many times it is requested, it will never be added to the game).
==FAMAS F1==
The FAMAS F1 was the first weapon in the "Bullpup Trifecta" that was added in the ninth day of the first Meatmas update, alongside the L85A2 and the AUG A3. The sixth alpha of Update #99 gave the F1 a new model, and the weapon's rails were made a seperate attachment.
==FAMAS G2==
In addition to the F1's new model, Update #99's sixth alpha also brought along the FAMAS G2.
==FN SCAR-L==
The FN SCAR-L is one of the available firearms in-game. It, along with its heavier-caliber sibling, were added in Update #32.
==Heckler & Koch G11 K1==
The 24th day of the Meatmas 2018 event added another frequent fan request, the Heckler & Koch G11; more specifically, a G11 K1, the penultimate variant of the rifle.
==Heckler & Koch G36==
The Heckler & Koch G36 is one of the available firearms in-game. It, along with its shorter sibling, were added in Update #23.
==Heckler & Koch G36C==
The Heckler & Koch G36C is one of the available firearms in-game; like the full-length variant, it was added in Update #23, and sits in the carbine class.
==Heckler & Koch HK416==
After a great deal of community begging (and the completion of a challenge), Update #90's second alpha added a Heckler & Koch HK416. It goes by the name "H416" in-game, and is fitted with a Command Arms UPG-16 pistol grip and a Magpul MOE stock.
==IMBEL IA2==
The 5.56mm assault rifle version of the IMBEL IA2 is one of the available firearms in-game; it was added in the 1st Meatmas Update.
==L85A2==
The L85A2 is the 2nd part of the first Meatmas update's "Bullpup Trifecta", alongside the FAMAS F1 and AUG A3. Initially, there were 2 variants available - one with iron sights, and one with a SUSAT scope - but Update #52 removed the latter version, replacing it with an attachable version of the SUSAT.
==M16A1==
The M16A1 is one of the available firearms in-game, having been added through the first Meatmas update. Update #51 brought along 2 unique scopes for the weapon: a 6-24x variable-magnification scope, and a fixed-magnification 3x20 scope. Update #107 Experimental Build 3 replaced the M16A1's model with a more accurate version, featuring a birdcage flash hider instead of a 3-prong one; this also conveniently fixed the previously-largely-unnoticed issue of the original model being based off a civilian semi-auto variant, with no autosear pin and a two-position selector (the third position being selectable, but unmarked).
==M16A2==
The M16A2 was added in the full release of Update #107.
==M16A3==
Along with its burst-fire cousin, the M16A3 was added in Update #107's full release.
==M16A4==
Update #92 added the long-requested M16A4 with a railed handguard as a modern counterpart to the earlier M16A1. Like the M16A1 above, the A4's model was replaced in Update #107's third experimental version.
==M231 Firing Port Weapon==
The M231 Firing Port Weapon was added in experimental build 7 of Update #114.
==Malyuk==
The Malyuk, a Ukrainian bullpup AK derivative, makes its media debut in H3, being Day 11's gift in the 2018 Meatmas event; it is classified as a carbine in-game.
==Mk 18 Mod 0==
Update #107 added a Mk 18 Mod 0 to replace the fictional "M4A1 Shorty"; to distinguish it from the Mk18 Mod 1, this one still retains the gas block front sight.
==Mk 18 Mod 1==
Update #10 added a Mk 18 Mod 1, fitted with a non-standard railed handguard with rail covers, a Command Arms UPG-16 pistol grip, a Crane stock, and a Magpul AFG, all (save for the handguard) in tan; the latter was removed and turned into an attachment in Update #52's 3rd alpha build. The 4th alpha build of Update #70 attached the word "Custom" to the end of its name, presumably to reflect some of its non-standard features. Interestingly, despite being developed as a shortened variant of the M4A1 Carbine, it was originally categorized in-game with the assault rifles. Update #92 replaced the model entirely, and placed it in the carbine section instead; this version had standard furniture, with the pistol grip and stock being brown, and the handguard being black. Update #107 replaced this model to make it more consistent with the others; this version is referred to as the "M4A1 Block 2 CQBR," which is a correct designation for the Mk 18 when not used by the Navy.
==Micro Draco Pistol==
Alpha 3 of Update #96 added the Micro Draco Pistol, a compact carbine variant of the AIMR categorized under US law as a pistol. Interestingly, the one in-game is select-fire; in fact, it consists of an AKM receiver rebuilt with Micro Draco parts, given the Russian АВ-ОД selector markings, as well the two-rivet pattern of an AKM at the rear of the receiver.
==Norinco QBZ-95==
The sixth day of the 2018 Meatmas event brought along a Norinco QBZ-95, the game's first Chinese firearm (and, as such, the first and currently only one to use 5.8x42mm ammunition).
==Sako RK 95 TP==
The RK 95 TP was added in Alpha 4 of Update #110.
==SIG SG 550==
Added in Update #53, the SIG SG 550 is one of H3's usable assault rifles, and is fitted with a quad-rail handguard and a permanently-attached folding bipod; the latter was removed in the 3rd alpha build of Update #90, wherein rail-mounted attachable bipods were made available.
==SIG SG 552==
The SIG SG 552 is one of the available firearms in-game, and was added in Update #39. Update #46 added a version with additional rails for mounting attachments; both are categorized as carbines.
==SR-3M==
Alpha 1 of Update #94 added the SR-3M, along with a long-requested thirty-round 9x39mm magazine that's interchangeable with those of the AS Val and VSS Vintorez.
==Steyr AUG A1==
Update #89 added a grey-stocked Steyr AUG A1, to complement the pre-existing-yet-concurrently-added A3.
==Steyr AUG A3==
Rounding out the "Bullpup Trifecta" of the 1st Meatmas update is the Steyr AUG A3, categorized in-game as a carbine. Of note is that the weapon's 2-stage trigger is correctly simulated, something which is very rare in games. Update #89 replaced the weapon's model, with the replacement one having an underbarrel rail segment in place of the original's integrated foregrip.
==Stoner 63 Assault Rifle==
The Stoner 63 in its Assault Rifle configuration was added on Meatmas Day 2020.
thumb|none|600px|The Stoner 63 came in eight different configurations, but most games are lucky to get more than one. Which is why this Meatmas present was such a welcome surprise.
thumb|none|600px|It may have been designed by Eugene Stoner, but you'll notice that there's a lot of differences to the M16.
thumb|none|600px|For starters, the charging handle is way up in the front instead of in the back. Still ambidextrous, though.
thumb|none|600px|Also, this may look like a STANAG mag, but it's actually not. You can't use any STANAGs, sadly.
thumb|none|600px|Pulling back the charging handle opens the dust cover, just like on AR pattern rifles.
thumb|none|600px|Interesting thing about the fire selector; safety is separate from the thumb selector and blocks the trigger.
thumb|none|600px|Safety's off, and the selector is on Full Auto.
thumb|none|600px|Aiming through the Stoner's peepsights; very similar to the M16, just not on a carry handle that's way up above the bore axis.
thumb|none|600px|Shooting a snowflake with a burst of hot lead could be considered overkill. We think the snowflake had it coming.
thumb|none|600px|Gangster-firing a rifle may not be practical, unless you want to shower yourself with casings in the air. Which is exactly the case here.
==Sturmgewehr 44==
The famous Sturmgewehr 44 was added to the game in Update #48, cementing itself as the oldest weapon in the in-game Assault Rifle category.
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