nyuuzyou/wikis huggingface dataset:
Moonlight Fantasy

Moonlight Fantasy (Alt: Oboro Gensou) is an Expanded 2nd class active skill available as Oboro
== Effect ==
Target with this effect receives random decrease or increase in HP and SP. Also, when the target is hit by MATK, the damages are divided with targets around it.
Level 	1 	2 	3 	4 	5
Duration 	10 sec	15 sec	20 sec	25 sec	30 sec
SP Cost 	55 	60 	65 	70 	75
Reflect Damage	30% 	35% 	40% 	45% 	50%
Skill DescriptionTarget with this effect receives random HP and SP changes. Success rate and change range increases with skill level.
Target's HP 	HP is EVEN, increase by	HP is ODD, decrease by
Below 15% 	Skill LV + 20% 	Skill LV + 4%
Below 16 ~ 30%	Skill LV + 16% 	Skill LV + 8%
Below 31 ~ 50%	Skill LV + 12% 	Skill LV + 12%
Below 51 ~ 75%	Skill LV + 8% 	Skill LV + 16%
Above 76% 	Skill LV + 4% 	Skill LV + 20%
Target's SP 	SP is EVEN, increase by	SP is ODD, decrease by
Below 15% 	Skill LV + 15% 	Skill LV + 3%
Below 16 ~ 30%	Skill LV + 12% 	Skill LV + 6%
Below 31 ~ 50%	Skill LV + 9% 	Skill LV + 9%
Below 51 ~ 75%	Skill LV + 6% 	Skill LV + 12%
Above 76% 	Skill LV + 3% 	Skill LV + 15%
=== Notes ===
*When the HP, SP values change, change 1 or 2 is decided by the values being odd number or even number.
*Also, damaged received gets divided over a 7 x 7 Cell area around the target by (Skill LV x 10) %.
*If there are no targets to divide the damage, nothing happens. If there are multipletargets within the boundary, it inflicts the same amount of damage to all targets.
*This skill cannot be used on monsters.
Moonlight Serenade

__NOTOC__
Moonlight Serenade (Alt: Moonlit Serenade) is a 3rd class supportive skill available as Wanderer. This performance belongs to the Group A.
==Effect==
Plays a solemn melody that will boost magic attack of all party members around the user temporarily. Requires the user to wield a whip.
Level	Base MATK Boost	Area of Effect	SP Cost
1 	6 	15x15 	?
2 	12 	17x17 	?
3 	18 	19x19 	?
4 	24 	21x21 	?
5 	30 	23x23 	?
 MATK Boost = Base_MATK_Boost + Voice_Lessons_Lv + ()
==External==
===Enhanced by===
* - Reduces SP cost by 20
==Changelog==
*October 13th, 2022
**Removed Catalyst Throat Lozenge.
Morse's Cave

Instance Cooldown Quest Name: Pursuing Hiding Morroc Continues 
Note: All monsters in this instance are neutral elemental and boss protocol, except the Morroc Necromancer who is Earth 4 element.
#Talk to Senior Tracker.
#:
#Talk to Red Flower to reserve and enter the instance.
#In the first room, you need to kill all 9 Morroc's Ghouls, then Reaper Yanku will appear and talk.
#In the second room, you will fight Weakened Satan Morroc (this one is very easy, only sports 1.7m HP and no threat).
#After the talk, your party will be split into two teams (The split may not be equal. For example if you have 4 members, the party might be split 3-1) and be moved to 2 versions of the third room. Each team will be trapped in ice wall (using Back Slide, Front Slide, Dark Illusion or Warg Strike will let you out of the ice wall) while a swarm of mobs will attack. Each team should kill certain amount of mobs to proceed. Make sure both teams are able to finish the task, since if one team fails, the whole party will fail and be moved to Prontera.
#In the fourth room, your party will be reunited again, and still trapped in ice wall. The situation is similar to third room. Swarm of mobs and need to kill certain amount to complete.
#In the fifth room, a Morrocc Necromancer will appear, He is still on astral mode sporting 4m HP. 
#After you kill it, it will transform into his true form, Morocc Necromancer. This form has 80m HP and is stationary. He casts skills like Jack Frost and Meteor Storm. While killing him, a swarm of mobs will appear. 
#*Kill the Morroc Wraiths because once they reach you, they self-destruct and kill you.
#Once his HP reach 3m, he will speak "you can never kill me". At this rate, you need to kill him within 30 seconds. Else, he will restore his HP back to 3m and the 30 seconds to kill period restarted. So, it is important if the party can do more than 100k damage per second to clear this instance.
#Once he dies, he will drop 2 . Then a dimensional device will appear and move you to the fire cave. 
#Talk to Senior Tracker again to get a Token of Hero and to start the cooldown timer.
==Monster List==
*Morroc's Ghoul
*Weakened Morroc
*Morroc's Archer Skeleto
*Morroc's Verit
*Morroc's Osiris
*Morroc's Lude
*Morroc's Wraith
*Morocc Necromancer (Astral Form)
*Morocc Necromancer (True Form)
==Token of Hero==
Token of Hero can be used for Hero Ring Enchants.
==Prize of Hero==
List of possible items gained from Prize of Hero:
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Category:Quests
Category: Flame Basin & Flame Cave Quests
Moscovia

= About Moscovia =
Moscovia is a localized map modeled after Russia and the fifth city to be introduced by the Global Project and was added to iRO Sakray on January 9, 2009. It is a small rustic town located on an island off the Rune-Midgarts coast filled with unassuming people who greet you warmly. To get to it, speak to the Moscovia PR Officer at the Alberta docks (10,000 Zeny fee). 
=== Quests ===
For Moscovia quests, see this page.
= Guide =
== Dungeon ==
=== Moscovia Forest Dungeon ===
To access Moscovia Forest Dungeon area, you need to complete a quest (the map with dungeon entrance can be memo-ed). After completing the quest, you can access the island by equipping the and walking next to Mr. Ibanoff at the docks and a dialog box will appear . Then Venture into the Unknown by talking to the Aged Stranger on the Whale Island.
Mother's Day Quest (2007/05/08) ~ (2007/05/15)

Item Requirements : 10 , 2 , 5 , 3 .
Quest Rewards: Base Exp (based on level) or at level 99
== Quest ==
1. Start at (91,144) in Hugel and speak with Mrs. Brando.
 
2. Tell her you will help find her family.
3. Next is the son in the tool shop.
 
4. He will ask for 10 monster feed and 1 prize medal.
* Receive Base Experience. 
5. After that is his sister near the fruit vender (76,163). (NW of Mrs. Brando and left of the tool shop.)
 
6. She wants 2 Mastela Fruit and 1 prize medal.
* Receive Base Experience. 
7. Then find Mr. Brando in the Fireworks Shop.
 
8. He wants 5 fireworks and... you guessed it, 1 prize medal.
* Receive Base Experience. 
9. Before you leave, talk to Mr. Brando again and he will tell you to talk to his wife.
10. Return to Mrs. Brando and tell her what her family was doing.
* Kipp was buying "Monster's Feed"
* Cherice was buying "Mastela Fruit"
* Mr. Brando was buying "Firecracker" 
11. Now go find Grandma Vira next to the monster races (63,63).
 
12. Just talk to her and she will mention she wanted to teach Mrs. Brando a lesson.
13. Return to Mrs. Brando and she will tell you what she learned.
* Receive Base Experience. 
14. Talk to Grandma Vira and type in "Love of the family".
* Receive Base Experience. 
== Reward (no job exp) ==
* 4 Yggdrasil Berries and 4,700 base exp at level 99 non-trans.
* 1,000,000 base exp at level 97 non-trans.
* 900,000 base exp at level 95 non-trans.
* 880,372 base exp at level 93 trans.
* 423,160 base exp at level 89 non-trans.
* 300,000 base exp at level 70 non-trans.
* 2.4% exp at level 85 trans.
* 3.0% exp at level 74 trans. 
== Notes ==
* Quest has been fixed for level 99 characters.
Category:Quests
Category:Temporary Event Quests
Category: Base Experience Reward
Movement Speed

Movement Speed is the speed the player walks at. It is not affected by AGI, only by certain skills and items. A character with no speed modifying effects will take 0.15 seconds to move 1 cell. 
Movement 	Modifier Movement Speed (Second/cell)
No Movement Modifiers 	0.15
 	0.12 (~125% normal movement speed)
Increase AGI 	0.11 (~140% normal movement speed)
Peco Peco Ride 	0.11
Madogear License 	0.11
and Increase AGI 	0.08 (~175% normal movement speed)
Increase AGI and Peco Peco Ride	0.07 (~200% normal movement speed)
 	0.06 (~250% normal movement speed)
The following items provide a bonus identical to, and do not stack with Increase AGI
* (180%)
* (200%)
* (140%)
* (140%)
* (140%)
* (140%)
* (140%)
* 
* 
* 
*Eagle Wing & Wing Staff Combo Set (125%)
*Gray Wing Boots & White Wing Suit Set (140%)
*Gray Wing Boots & Black Wing Suit Set (140%)
*Airship's Set 
*Ferlock's Set (140%)
*Hasty Shadow Set (140%)
*Any item which offers increased movement speed.
It is likely that almost any item or skill that says it increases movement rate behaves in this way as well. 
The following skills increase movement speed by some degree: 
*Cart Boost (Geneticist) (up to ~200% movement speed, does not stack with Increase AGI)
*Cart Boost (Mastersmith) (slightly higher movement speed, does not stack with Increase AGI)
*Wind Walker (Does not stack with Increase AGI)
*Improve Dodge (For Assassins only) 
*Cloaking (boost is greater next to walls)
*Urgent Escape (For Alchemists with the homunculus Lif)
*Solar, Lunar and Stellar Union
*Full Throttle (200% movement speed)
*Frenzy (Does not stack with Increase AGI)
*Cloaking Exceed
*Arclouse Dash
*Acceleration
The following skills and effects reduce movement speed by some degree: 
*Pushcart (Reduces movement speed by 50% - 5%*Skill Level while cart is equipped) 
*Quagmire (also cancels most movement speed and ASPD increasing effects) 
*Decrease AGI 
*Slow Grace 
*Curse 
*Battle Chant movement & attack speed reduction
*Mental Strength (if the user is Cursed while in MS, they will actually walk faster because their movement speed is overwritten by that of Curse, which is not as slow)
*Stalk (Works the same as Mental Strength)
*Cloaking (when off-walls)
A Speed Potion does not stack with any other speed increases, and cancels most (all?) speed reducing effects. Speed Potions last 5 seconds.
Category: General Information Category: Mechanics
Mt. Mjolnir Dead Pit

The Mt. Mjolnir Dead Pit is an abandoned mine dungeon located to the northeast of Geffen. The entrance to the Dead Pit is located in the northwest corner of . Kafra teleportation services to this dungeon are provided from Geffen and Al De Baran for 1,700z.
== Level Breakdown ==
The dungeon consists of three levels, with monster levels ranging from 8 to 56.
The first level is fairly easy to navigate through. Monsters players will encounter here are , , and .
The second level of the dungeon is a maze, and can be rather difficult to get through if not prepared. Players should expect to see , , , and on this map. Most players wishing to pass through this map will attempt to Teleport or use Fly Wings to get from one end to the other. However, should neither of those options be available, here is a guide showing the main path and sub-paths through this level:
The third level of this dungeon is prone to mob conditions, and it is strongly recommended that low leveled players come to this level with ample amounts of supplies (healing items, fly wings, etc). Expect to see , , , , and on this level of the dungeon.
Category: Places
Category: Dungeons
Muff's Loan Quest

#In Comodo, talk to the man "Muff" northeast of the Kafra at . He explains how he borrowed money from someone named Belder in Alberta, and has lost the money to repay it with. He thinks he may have dropped it on a field near town.
#: 
#Go to Comodo Field 1, , and investigate the "Heap of Earth". You pull something out, but unfortunately drop it again.
#:
#:Talk to the Heap again, and you find it's a soggy wallet.
#Bring the wallet back to Muff, but the wallet needs to be dried. Muff suggests taking it to a man named Dorian in Izlude, who's invented a "Magic Dryer".
#Go to the Izlude Tool Shop , and you'll find Dorian next to the Tool Dealer. He explains how his glorious creation works, but unfortunately you fall asleep. Dorian then asks what the theory behind the Dryer's workings is, and you must type in:
#:*3 Centrifuge Wavelength Theory
#:*Note: For RO: Transcendence, he is located in the Weapon and Armor shop at near the exit once inside.
#:*Note: If you select the wrong answers, he'll push you aside. Just talk to him twice to start the conversation over.
#:
#Satisfied with your answer, Dorian explain that, (naturally) the Dryer is in need of repairs, and you must bring some items to fix it.
#:*20 
#:*10 
#:*5 
#:*2 
#:*5 (The NPC asks for 10 but only takes 5)
#You have to talk to Dorian again without all of the items, then talk to him again with them. Dorian then explains how to fix the machine.
#First, Replace the Engine.
#Then, Tighten the Screw until it *Click*s.
#Then, Press a Switch
#:*Note: For RO: Transcendence, the machine is located near him to the left. Hover your mouse until you see an npc bubble called "Strange Machine."
Machine is 	Switch to Press
Vibrating Weakly 	Red
Vibrating a Bit More Strongly 	Blue
Vibrations are a Bit More Stable	Yellow
Vibrating Fairly Strongly 	Green
10.Once you have had to push all 4 Switches, the machine will be fixed.
11.Talk to Dorian again, who says you can now use the machine.
12.Use the machine, and obtain a .
13.Bring the Note back to Muff in Comodo. He is thankful, and rewards you with 1 , and 4 .
Category:Comodo Quests
Mug

Mug (Alt: Steal Coin) is a 2nd class active skill available as Rogue and Stalker.
==Effect==
Attempts to snatch a set amount of Zeny from a targeted monster. This skill can only be successfully used once for each monster. A successful cast will draw the targeted monster's aggression.
Level	Base Success Rate
1 	1%
2 	2%
3 	3%
4 	4%
5 	5%
6 	6%
7 	7%
8 	8%
9 	9%
10 	10%
:Success Rate is affected by the user's DEX, LUK, and the level difference between the user and the target.
===Notes===
*It is possible to use both this skill and Steal on a same monster and receive Zeny and a stolen item.
*Cannot be used on players and Boss monsters.
Music Lessons

Music Lessons (Alt: Musical Lesson) is a 2nd class passive skill available as Bard and Minstrel.
==Effect==
Enhances attack (Weapon Mastery) and attack speed with Instrument class weapons and enables movement while playing songs. This skill also enhances maximum SP.
Level	ATK Bonus	 	ASPD Boost	Max SP Boost
1 	3 	2.5% 	1% 	1%
2 	6 	5.0% 	2% 	2%
3 	9 	7.5% 	3% 	3%
4 	12 	10.0%	4% 	4%
5 	15 	12.5%	5% 	5%
6 	18 	15.0%	6% 	6%
7 	21 	17.5%	7% 	7%
8 	24 	20.0%	8% 	8%
9 	27 	22.5%	9% 	9%
10 	30 	25.0%	10% 	10%
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Also increases attack speed by (Skill Level)%.
**Also increases maximum SP by (Skill Level)%.
**No longer gives bonus to song skills.
Musical Interlude

__NOTOC__
Musical Interlude (Alt: Musical Interlude) is a 4th class active skill available as Troubadour and Trouvere.
==Effect==
Increases physical resistance for you and party members in the skill's range. 
* Increases effectiveness when there is another performer, which is the same party, on the caster's screen.
Level	RES	Area of Effect	SP Cost
1 	10 	15x15 	171
2 	15 	15x15 	182
3 	20 	17x17 	193
4 	25 	21x21 	204
5 	30 	23x23 	215
Mysterious Robbery

Note: Although not a prerequisite to obtain the quest, You will need access to Eclage through Eclage Entrance Quest, or a Warp Portal memo.
#Walk near the house near the entrance of Eclage , a dialog box will appear and the player will be knocked out and wake up inside the house.
#He will overhear the residence of the house arguing over a robbery. Offer to help them find the thief. The player decides to ask the family what they know about the robbery.
#Speak with Daughter Luen, followed by Father Dames then Mother Rosa and ask them questions about the robbery.
#Walk around the center of the room and a dialog box will appear. The player will reflect upon the information he gas gathered and decide to look for evidence.
#Observe things around the house until the player discovers clues. Examine Poppy, Messy Bookshelves, Damaged book, Soda can container, A messed up table and then A foreign substance in that order.
#Talk to Daughter Luen after collecting all the clues. Luen's boyfriend will arrive but will not be allowed in by Rosa.
#Exit the house and go north to find Cruyan and talk to him. He will say that he was out in the field hunting monsters. When asked for a alibi he hands over a that he says he found in the field.
#Go to the (ecl_fild01) and hunt 30 and 5 to confirm if Cruyan's alibi is true or not.
#Talk to Balumin in Blooming Flower Land and ask him about Cruyan and if Concentration Potions drop from the nearby monsters. He will bring up a wandering merchant in Eclage.
#Find the Wandering Merchant in Eclage and play his gambling game for 10,000 zeny. The merchant gives the player 2 for their loss.
#Return to Daughter Luen and tell her the case has been solved. The player will be warped into a room with the other NPCs inside.
#Speak to Daughter Luen again and tell her the evidence that has been found. Tell her Cruyan took the necklace "To gain permission to date Luen" and present it to Rosa saying he found the necklace. When he states that he was in the field select "I'm afraid that's not true." then "According to Balumin's statements..." and "Explain without searching".
#Talk to Daughter Luen again and leave the room. Inside their house speak to Daughter Luen and receive 1 , 300,000 Base EXP and 150,000 Job EXP.
#Next, speak with Father Dames and receive 1 , 300,000 Base EXP and 150,000 Job EXP.
#Talk to Mother Rosa and receive 1 , 1 , 300,000 Base EXP and 150,000 Job EXP.
#Leave the house and return to Cruyan and receive 1 , 300,000 Base EXP and 150,000 Job EXP.
#Return to Balumin and receive 20 , 300,000 Base EXP and 150,000 Job EXP.
Category:Eclage Quests
Mystery Illusion

Mystery Illusion (Alt: Mystery Illusion) is a 4th class active skill available as Arch Mage.
==Effect==
Casts unknown magic at the specified target area inflicting Shadow elemental magic damage to targets within range during the skills duration.
Level	Damage (MATK)	Area of Effect
1 	500% 	9x9
2 	1,000% 	9x9
3 	1,500% 	11x11
4 	2,000% 	11x11
5 	2,500% 	13x13
 Damage (MATK) = [(Base_Damage + 5 × SPL) × ]%
== External ==
=== Enhanced By ===
==== Headgear ====
* 
** For every 3 refine levels, increases damage by 4%.
==== Weapon ====
* 
** Increases damage by 5%.
** If refine level is +9 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 10%.
* 
** If refine level is +11 or higher, increases damage by 15%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 5%.
*** When enchanted with , increases damage by 20%.
==== Equipment Sets ====
* + 
** For every 3 refine levels of weapon, increases damage by 7%.
** If weapon is grade C or higher, increases damage by 15%.
== Changelog ==
* ???
** Skill now generates 4 AP.
Mystic Symphony

__NOTOC__
Mystic Symphony (Alt: Mystic Symphony) is a 4th class active skill available as Troubadour and Trouvere.
==Effect==
Grants a buff to the caster which increases the damage of , and .
* Increases physical and magical damage against Fish and Demi-Human race monsters for the skill duration.
Level	Damage (ATK & MATK)	Skill Damage Bonus	Duration	SP Cost
1 	40% 	100% 	150s 	250
Mystical Amplification

__NOTOC__
Mystical Amplification (Alt: Amplify Magic Power) is a transcendent 2nd class active skill available as High Wizard.
==Effect==
Amplifies the magic power for 60 seconds.
Level	MATK Boost	SP Cost
1 	5% 	35
2 	10% 	40
3 	15% 	45
4 	20% 	50
5 	25% 	55
6 	30% 	60
7 	35% 	65
8 	40% 	70
9 	45% 	75
10 	50% 	80
===Notes===
*The amplification applies only to Status Matk and Weapon Matk and is a boost separate of all other modifier
==External==
===Bestowed from===
* - Level 1; 0.1% chance to autocast on user when performing a magical attack.
*Hurt Mind & Kind Heart Set - Level 1; 0.1% chance to autocast on user when performing a magical attack.
* - Level 5; Usable (Sorcerer-line only)
* - Level 5; Usable, if Masquerade-Weakness is at maximum level
===Enhanced by===
* - Reduces fixed casting time by 50%.
==Changelog==
*October 13th, 2022
**Buff persists through out the duration, no longer removed from casting a spell.
Mystical Creature Mastery

Mystical Creature Mastery (Alt: Mystical Creature Mastery) is a 4th expanded class passive skill available as Spirit Handler.
==Effect==
Develops the ability to communicate with Mystical Creatures.
* Increases P.ATK, S.MATK and the effectiveness of Mystical Creatures skills.
Level	P.ATK / S.MATK Bonus
1 	1
2 	3
3 	4
4 	6
5 	7
6 	9
7 	10
8 	12
9 	13
10 	15
==Changelog==
* TBA
NPC ACIDBREATH

== Effect ==
Spurts out acid at a single target for Poison property ranged physical damage to all targets in a path towards in a 9x14 area. It has a 70% chance of leaving them poisoned. 
Level	Damage (ATK)
1 	100%
2 	200%
3 	300%
4 	400%
5 	500%
6 	600%
7 	700%
8 	800%
9 	900%
10 	1,000%
=== Notes ===
* This skill does not affect Poison property players.
* Can be blocked by Safety Wall, if at most 4 cells away from the monster at the time of attack.
* Can be blocked by Pneuma, if at least 4 cells away from the monster at the time of attack.
* High Flee rate can "dodge" the hit.
NPC AGIUP

Agility Up (Alt: Agility Up) is an active skill exclusive to monsters.
==Effect==
Places a buff on the user that doubles Movement Speed and Flee Rate temporarily.
Level	Duration
1 	10s
2 	15s
3 	20s
4 	25s
5 	30s
6 	35s
7 	40s
8 	45s
9 	50s
10 	55s
==Tips==
*Dispell removes this effect.
*Clearance and Decrease AGI does not remove this effect.
*Perfect Hit is one status that can help fight enemies with this skill.
==External==
===Known By:===
*
*
*
*
*
*
*
*and many more
NPC ANTIMAGIC

== Description ==
Grants the user much more magic defense, in exchange for physical defense.
Level	MDEF Bonus	DEF Penalty
1 	+20% 	-20%
2 	+40% 	-40%
3 	+60% 	-60%
4 	+80% 	-80%
5 	+100% 	-100%
This skill is obtained via the following item:
* - Level 6; autocast when attacked by magic
ANTIMAGIC
NPC BLEEDING

== Effect ==
Deals physical damage to the target, and inflicts the Bleeding status ailment by chance. There is a small Hit rate bonus for the monster using the skill. 
Level	ATK%	Bleeding Chance	Hit Bonus
1 	100%	20% 	+20
2 	100%	40% 	+20
3 	100%	60% 	+20
4 	100%	80% 	+20
5 	100%	100% 	+20
BLEEDING
NPC BLINDATTACK

== Description ==
Deals physical damage to the target, and inflicts the Blind status ailment by chance. 
Level	Blind Chance
1 	10%
2 	20%
3 	30%
4 	40%
5 	50%
6 	60%
7 	70%
8 	80%
9 	90%
10 	100%
== Notes ==
* Having high flee can "dodge" the hit.
BLINDATTACK
NPC BLOODDRAIN

Blood Drain (Alt: Blood Drain) is an offensive skill exclusive to monsters.
==Effect==
Inficts Shadow property Physical Damage to a single target and restores the user's HP for the equivalent amount.
===Notes===
*As a physical attack, this skill may miss if the target's Flee Rate is high enough.
==External==
===Known by===
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
NPC CHANGEUNDEAD

Change to Undead Property (Alt: Change Undead) is an active skill exclusive to monsters.
==Effect==
Changes the target's property to Undead. During this state, the player receives all the qualities of being Undead property, such as vulnerability to Heal and Sanctuary (or immunity to them in a non-PvP zone), and taking extra damage from Holy and Fire property attacks while being immune to Undead, Shadow, and Poison property attacks. 
===Notes===
* The player appears in a greenish hue when afflicted by the Undead status.
* Prior to the update iRO received on 16 February 2007, this status effect was visible to everyone except the player affected by this skill.
* The player can't use supportive spells such as Increase AGI and Blessing on itself or others.
* Increase AGI and Blessing do 1 damage to the player when cast by others. Despite this, they can not be copied by a Rogue class with Intimidate.
* Increase AGI and Blessing and potentially other buffs are removed as soon as this status takes effect.
* When affected by this status effect, it shows the Gloria status icon.
===Tips===
* can undo the effect.
*Re-logging gets rid of the status.
* Can be prevented by wearing property armor.
NPC COMBOATTACK

== Description ==
Deals a physical attack that hits multiple times, doing 100% ATK regardless of the skill level.
Level	# of Hits
1 	2
2 	3
3 	4
4 	5
5 	6
6 	7
7 	8
8 	9
9 	10
10 	11
== Notes ==
* Having high flee can "dodge" the hit.
COMBOATTACK