Bug triage/2010-05-03

Next meeting: at at . See Bug triage for details.
== Fast Track Import ==
(Move bugs here that have solid repros, or valid patches that you have reviewed)
== Hot by Vote ==
High Voted Bugs
* - Votes: 51 - High Packet loss, Rubberbanding, Script runtime stops, various other issues since 1.36.2 emergency release. - 
* - Votes: 13 - When I purchase Linden Dollars, I have to close the viewer and restart it in order for the Lindens to appear in my account. - 
== Misc Pool ==
Misc Pool
* - Votes: 2 - After installing OS X 10.6.x Snow Leopard on the mac with nVidia 7600 GT, atmospheric shaders and local lights both on = black terrain and no full bright prims - 
* - Votes: 1 - terrain in raw file is not the same - 
* - Votes: 1 - offline IMs don't get shown always at next login - 
* - Votes: 1 - Offline messages not being sent to email - - Last Triaged: 3/29/2010 9:36 AM
* - Votes: 1 - llSetTorque(x,TRUE) will cause an active llSetForce(x,FALSE) call to become a llSetForce(y,TRUE) call. - 
* - Votes: 1 - Right shift operator (>>) fills extra bits with 1 instead of 0 when the most significant bit of the number is set. - 
* - Votes: 1 - Viewer crash while taking snapshot (with fanciful proportion) - 
* - Votes: 1 - Snapshot to disk hang on new unibody MacBook Pro with Nvidia 9600M GT - 
* - Votes: 1 - Worn vehicle attachments lose their rotation when viewed approaching from out of visual range or teleporting to vehicle. - 
* - Votes: 1 - Coalesced items lost after refused rezing (similar to VWR-7194) - 
* - Votes: 4 - land not showing in search all - 
* - Votes: 4 - Shift copy leaves the copy and moves the original - wrong behavior - 
* - Votes: 3 - Drastically reduced simulator performance in most sims this morning - 
* - Votes: 3 - llSetForce not affecting flying av correctly - 
* - Votes: 3 - Traffic has not updated on my land in 4 days - 
* - Votes: 3 - llSitTarget doesn't produce the right offset if given a nonzero rotation - 
* - Votes: 3 - ParcelReturnObjects packets sent with an Invalid parcel localID by an Estate Manager may cause ALL objects on the simulator to be returned - 
* - Votes: 3 - "llSetForceAndTorque(vector force, vector torque, vector local) does not honour its third parameter (local)" - 
* - Votes: 3 - Group Search Member Count Inaccurate - 
* - Votes: 3 - Avatar Rotation on X and Y axii non-zero after teleport - 
* - Votes: 3 - Scripts using state changes are misreported in "Top Scripts" - 
* - Votes: 3 - llKey2Name returns avatar names with double space between first and last (sometimes) - 
* - Votes: 3 - llDetectedType() does not return AGENT for avatars sitting on objects - 
* - Votes: 3 - Using PARCEL_MEDIA_COMMAND_AGENT with llParcelMediaCommandList() when parcel's media URL is set causes previous video replay - 
* - Votes: 3 - "Lists created between jump / execute jump and recalled after execute, return a c#-error;" - 
== Pre-meeting activity ==
Some issues will be resolved in the course of building this agenda. Rather than deleting them from the proposed agenda, move the issue and associated discussion into the appropriate section below.
=== Imported ===
=== Resolved ===
== Transcript ==
Transcript is/will be at Bug triage//Transcript
== Creating An Agenda ==