Blood Pact Ability Delay

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Reduces the reuse delay on Summoner blood pact abilities.
All Blood Pact: Rages and Blood Pact: Wards have a base delay of 60 seconds. Equipment with "Blood Pact Ability Delay -" may be worn when activating a Blood Pact to reduce this recast. The number listed on equipment is the amount of delay reduction in seconds. After issuing the blood pact command, this gear can be exchanged for blood pact damage enhancing gear, maintaining the delay reduction effect while increasing potency. Operating with the total maximum "Blood Pact Ability Delay" (-30) allows the player to use blood pacts twice as often.
Furthermore, as of the July 2016 update, Avatar's Favor now provides up to -10s of delay reduction, dependent on the level of Favor. This is an additional reduction to the hard capped -30s.
*Thus, the total maximum delay reduction -40s (or total reduced delay of 20s).
There are four types of Blood Pact Ability Delay with four different caps to the total amount Blood Pact timers may be reduced:
Blood Pact Ability Delay (I)
* Maximum reduction to Blood Pact Ability Delay: -15s
Blood Pact Ability Delay II
* Maximum reduction to Blood Pact Ability Delay: -15s
Blood Pact Ability Delay III
* Maximum reduction to Blood Pact Ability Delay: -10s
**As this is the delay reduction from Job Point Gifts, the maximum delay reduction is the maximum available.
Avatar's Favor's Blood Pact Ability Delay Reduction
* Maximum reduction to Blood Pact Ability Delay: -10s
**As this is the delay reduction from the Job Ability: Avatar's Favor, the maximum delay reduction is the maximum available.
**The maximum effect is currently unattainable, as the highest tier of Favor (670 skill +4) results in -9s. Prior to 670 skill being attainable, the two highest tiers of Favor were not reducing delay by 2s indicating that those tiers are not being counted toward the delay reduction effect; meaning that higher tiers of Favor would need to be attained (in 3 tiers/-1s) to reach the maximum effect of -10s.
Total Blood Pact Ability Delay
* Additive totals of Blood Pact Delay I + II + III
** Maximum reduction to Blood Pact Ability Delay: -30s
***Regardless of individual caps, Blood Pact: Rages and Blood Pact: Wards may only have their delay be reduced to a maximum of 30s by these three types.
* Further reduction to Blood Pact Ability Delay via Avatar's Favor: -10s
**This makes the maximum reduction to Blood Pact Ability Delay while under the effects of Favor: -40s
==Equipment==
===Blood Pact Ability Delay I Equipment===
{| align="center"	
====Trial of the Magians Staves====	 	 	
Starting with the Teiwaz staff, Blood Pact Ability Delay for avatars associated with specific elements can be augmented to these weapons through Trial of the Magians, up to a maximum of 12 delay reduction from the level 95 or 99 staves. See Staff Trials for complete details.
{| class=sortable border="0" width=700px style="text-align:center; background-color:#000878" align="center"	 	 	 	
Item 	Level	Element	Jobs 	Amount
Atar III 	99 	 	WHM BLM RDM BRD SMN SCH	-12
Agni's Staff +3 	95 	 	WHM BLM RDM BRD SMN SCH	-12
Agni's Staff +2 	90 	 	WHM BLM RDM BRD SMN SCH	-10
Agni's Staff +1 	85 	 	WHM BLM RDM BRD SMN SCH	-6
Agni's Staff 	80 	 	WHM BLM RDM BRD SMN SCH	-5
Teiwaz 	75 	 	WHM BLM RDM BRD SMN SCH	-4
Vourukasha III 	99 	 	WHM BLM RDM BRD SMN SCH	-12
Varuna's Staff +3	95 	 	WHM BLM RDM BRD SMN SCH	-12
Varuna's Staff +2	90 	 	WHM BLM RDM BRD SMN SCH	-10
Varuna's Staff +1	85 	 	WHM BLM RDM BRD SMN SCH	-6
Varuna's Staff 	80 	 	WHM BLM RDM BRD SMN SCH	-5
Teiwaz 	75 	 	WHM BLM RDM BRD SMN SCH	-4
Vayuvata III 	99 	 	WHM BLM RDM BRD SMN SCH	-12
Vayu's Staff +3 	95 	 	WHM BLM RDM BRD SMN SCH	-12
Vayu's Staff +2 	90 	 	WHM BLM RDM BRD SMN SCH	-10
Vayu's Staff +1 	85 	 	WHM BLM RDM BRD SMN SCH	-6
Vayu's Staff 	80 	 	WHM BLM RDM BRD SMN SCH	-5
Teiwaz 	75 	 	WHM BLM RDM BRD SMN SCH	-4
Vishrava III 	99 	 	WHM BLM RDM BRD SMN SCH	-12
Kubera's Staff +3	95 	 	WHM BLM RDM BRD SMN SCH	-12
Kubera's Staff +2	90 	 	WHM BLM RDM BRD SMN SCH	-10
Kubera's Staff +1	85 	 	WHM BLM RDM BRD SMN SCH	-6
Kubera's Staff 	80 	 	WHM BLM RDM BRD SMN SCH	-5
Teiwaz 	75 	 	WHM BLM RDM BRD SMN SCH	-4
Apamajas III 	99 	 	WHM BLM RDM BRD SMN SCH	-12
Indra's Staff +3 	95 	 	WHM BLM RDM BRD SMN SCH	-12
Indra's Staff +2 	90 	 	WHM BLM RDM BRD SMN SCH	-10
Indra's Staff +1 	85 	 	WHM BLM RDM BRD SMN SCH	-6
Indra's Staff 	80 	 	WHM BLM RDM BRD SMN SCH	-5
Teiwaz 	75 	 	WHM BLM RDM BRD SMN SCH	-4
Haoma III 	99 	 	WHM BLM RDM BRD SMN SCH	-12
Soma's Staff +3 	95 	 	WHM BLM RDM BRD SMN SCH	-12
Soma's Staff +2 	90 	 	WHM BLM RDM BRD SMN SCH	-10
Soma's Staff +1 	85 	 	WHM BLM RDM BRD SMN SCH	-6
Soma's Staff 	80 	 	WHM BLM RDM BRD SMN SCH	-5
Teiwaz 	75 	 	WHM BLM RDM BRD SMN SCH	-4
Arka III 	99 	 	WHM BLM RDM BRD SMN SCH	-12
Surya's Staff +3 	95 	 	WHM BLM RDM BRD SMN SCH	-12
Surya's Staff +2 	90 	 	WHM BLM RDM BRD SMN SCH	-10
Surya's Staff +1 	85 	 	WHM BLM RDM BRD SMN SCH	-6
Surya's Staff 	80 	 	WHM BLM RDM BRD SMN SCH	-5
Teiwaz 	75 	 	WHM BLM RDM BRD SMN SCH	-4
Xsaeta III 	99 	 	WHM BLM RDM BRD SMN SCH	-12
Yama's Staff +3 	95 	 	WHM BLM RDM BRD SMN SCH	-12
Yama's Staff +2 	90 	 	WHM BLM RDM BRD SMN SCH	-10
Yama's Staff +1 	85 	 	WHM BLM RDM BRD SMN SCH	-6
Yama's Staff 	80 	 	WHM BLM RDM BRD SMN SCH	-5
Teiwaz 	75 	 	WHM BLM RDM BRD SMN SCH	-4
==Other Sources of Blood Pact Ability Delay==
===Atmas===
*Atma of the Azure Sky (-10 Blood Pact Ability Delay I)
===Job Point Gifts===
*100 Job Points spent Gift (-5 Blood Pact Ability Delay III)
*1200 Job Points spent Gift (-5 Blood Pact Ability Delay III)
===Job Abilities===
*Apogee (-100% delay for the next Blood Pact used)
*Avatar's Favor (up to delay while under the effect of Favor)
Category:Game Mechanics