nyuuzyou/wikis huggingface dataset:
Status Recovery

Status Recovery (Alt: Recovery) is a 2nd class supportive skill available as Priest, High Priest and expanded Super Novice.
==Effect==
Cures a single target from the following status effects: Frozen, Stone and Stun. Against Undead property monsters, this skill will leave it blind.
===Notes===
*When used on an aggressive monster, this skill will make it acquire a new target, which may include the old target.
*When used on a passive monster currently attacking a player, it will reset the monster to its passive state.
*This skill can successfully remove White Imprison without the target taking any damage.
==External==
===Bestowed from===
* - Level 1; Usable
* - Level 1; Usable
Stave Crasher

Stave Crasher (Alt: Magic Crasher) is a Transcendent 2nd class offensive skill available as High Wizard and expanded Super Novice.
==Effect==
Combines attack and magic to strike a single target from distance and inflict ranged . As such, all features from physical damage are applied to this skill.
==Trivia==
*This is the only transcendent skill a Super Novice is capable to learn.
Steal

__NOTOC__
Steal (Alt: Steal) is a 1st class active skill available as Thief and Super Novice.
==Effect==
Attempts to pinch an item from a targeted monster. 
Level	Base Success Rate
1 	10%
2 	16%
3 	22%
4 	28%
5 	34%
6 	40%
7 	46%
8 	52%
9 	58%
10 	64%
 Purported Success Rate: [Base_Success_Rate + (User_DEX − Target_DEX)/2]%
===Notes===
*Only items dropped by monsters can be stolen.
*A successful attempt will not affect what is dropped when the monster dies.
*Counter-intuitively, this skill cannot be used while in stealth. All robberies must be done out in the open.
*After success, it is not possible to steal again from the same target.
*Boss monsters cannot be stolen from.
==Applications==
*Gathers additional loot for the player to Overcharge, Vend, or for some Eden Quests.
==External==
===Bestowed from===
* - Level 1; Usable
* - Level 1; Autocast on target when physically attacking
* - Level 1; Usable
* - Level 1; Usable
* - Level 1; Usable
Stealth

Stealth (Alt: Chase Walk) is a Transcendent 2nd class active skill available as Stalker.
==Effect==
Hides the Stalker and makes it undetectable by all detecting skills. Makes the Stalker unable to attack in this mode and will become visible if SP runs out. Any AoE attack or spell will reveal the Stalker. The Stalker leaves shoe prints behind while walking in stealth. Walking speed is reduced during this mode and is partially recovered with higher Skill Levels. During WoE, the SP cost is 5x as much. 
At 10 second intervals (when SP is drained), the user gains a STR bonus which lasts for 30 seconds.
Level	Move Speed	SP Cost / 10s	SP Cost / 10s	STR Bonus
Level	Move Speed	Normal 	WoE 	STR Bonus
1 	70% 	12 	60 	1
2 	75% 	14 	70 	2
3 	80% 	16 	80 	4
4 	85% 	18 	90 	8
5 	90% 	20 	100 	16
===Notes===
*Rogue Spirit imbues the Stalker with special Stealth buffs, such as the STR bonus from Stealth lasts 300 seconds, and increased walking speed.
*While using this skill Insect, Demon and Boss Protocol monsters can detect hidden players.
Stealth Field

__NOTOC__
Stealth Field (Alt: Stealth Field) is a 3rd class Madogear supportive skill available as Mechanic.
==Effect==
Places a 5x5 area around the user that turns players translucent, leaving them immune to target skills. Maintaining this skill active will drain 3% of Max SP every 3 seconds and reduce Movement Speed by 30%. Requires to have a in the inventory and each cast consumes 2 .
Level	Duration	Cast Time	Cooldown	SP Cost
1 	15s 	0.5s 	20s 	100
2 	20s 	1.0s 	15s 	150
3 	25s 	1.5s 	10s 	200
===Notes===
*If two instances of this skill overlap, they will be canceled.
*This skill can be canceled manually by casting a second time (this feature currently does not work in iRO).
Steel Crow

Steel Crow (Alt: Steel Crow) is a 2nd class passive skill available as Hunter and Sniper.
==Effect==
Enhances damage inflicted with Blitz Beat and Falcon Assault.
Level	
1 	6
2 	12
3 	18
4 	24
5 	30
6 	36
7 	42
8 	48
9 	54
10 	60
Stein Wand

Stein Wand (Alt: Stein Wand) is a Homunculus S exclusive supportive skill available to Bayeri.
== Effect ==
Casts Safety Wall on the homunculus and the Geneticist. Homunculus-cast Safety Wall is identical to player-cast Safety Wall, except for the skill duration and number of attacks blocked.
Level	Attacks Blocked	Duration 	SP Cost
1 	5 	30 seconds	80
2 	6 	45 seconds	90
3 	7 	60 seconds	100
4 	8 	75 seconds	110
5 	9 	90 seconds	120
== Etymology==
* Stein Wand is German for "Stone Wall".
Stellar Blessings

Stellar Blessings (Alt: Blessing of the Stars) is an Expanded class passive skill available as TaeKwon Master.
==Effect==
Enhances the EXP yield from the Stellar Target on a Stellar Day (multiple of five).
Level	EXP Bonus
1 	20%
2 	40%
3 	60%
4 	80%
5 	100%
Stellar Heat

Stellar Heat (Alt: Warmth of the Stars) is an Expanded class active skill available as TaeKwon Master. This skill can only be used on a map designated as the Stellar Place.
==Effect==
Produces a swirling barrier temporarily, inflicting 100% physical damage to all enemies right next to the user and pushing them 2 cells backwards. Every time the barrier hits, drains 2 SP.
Level	Duration
1 	10s
2 	20s
3 	60s
Stellar Luminance

__NOTOC__
Stellar Luminance (Alt: Stellar Luminance) is a 3rd Expanded class supportive skill available as Star Emperor.
==Effect==
Increase damage done by 
Level	Damage Increase	Duration (seconds)
1 	5% 	20
2 	10% 	30
3 	15% 	40
4 	20% 	50
5 	25% 	60
===Notes===
*Only usable in and .
*Cannot be used with or .
Stellar Protection

Stellar Protection (Alt: Comfort of the Stars) is an Expanded class active skill available as TaeKwon Master. This skill can only be used on a Stellar Day (multiple of five) in the Stellar Place.
==Effect==
Temporarily boosts attack speed.
Level	Duration	SP Cost
1 	80s 	70
2 	160s 	60
3 	240s 	50
4 	320s 	40
 ASPD Boost = [(Base_Lv + DEX + LUK) ÷ 10]%
Stellar Wrath

Stellar Wrath (Alt: Anger of the Stars) is an Expanded class passive skill available as TaeKwon Master.
==Effect==
Enhances attack when fighting a Stellar Target.
Level	ATK Bonus
1 	[Base Bonus ÷ 9]%
2 	[Base Bonus ÷ 6]%
3 	[Base Bonus ÷ 3]%
 Base Bonus = Base_Lv + STR + LUK + DEX
Stone Curse

__NOTOC__
Stone Curse (Alt: Stone Curse) is a 1st class active skill available as Mage and Super Novice.
==Effect==
Attempt to petrify a single target. Each cast consumes a .
Level	Chance of Effect	SP Cost
1 	24% 	25
2 	28% 	24
3 	32% 	23
4 	36% 	22
5 	40% 	21
6 	44% 	20
7 	48% 	19
8 	52% 	18
9 	56% 	17
10 	60% 	16
:The Duration is affected by target's Level, LUK and magic defense.
===Notes===
*The status effect takes effect after a few seconds, and will reduce the target's HP by 1% every 5 seconds until only 25% of its Max HP remains. 
*This skill does not petrify Boss or Undead property monsters.
*Petrified enemies become Level 1 Earth property regardless of their original property.
*At Levels 1 to 5, this skill consumes 1 regardless if the spell is successful or not. At Levels 6 to 10, only successful casts consume the item.
*Casting this skill on an already 'half' petrified target will negate the effect.
==Applications==
*Since Undead property is immune to Stone, an will prevent this status effect.
==External==
===Bestowed from===
* - Level 1; Usable
* - Combo with ; Autocast under target when physically attacking.
Stone Fling

Stone Fling (Alt: Throw Stone) is a 1st class offensive skill available as Thief. This skill can only be learned through a certain quest.
==Effect==
Flings a at a single target to inflict 50 fixed Neutral property damage. It has a 5% chance of leaving the target stunned or blind.
===Notes===
*When a monster uses this skill, it inflicts 30 fixed damage instead.
==External==
===Bestowed from===
* - Level 1; Usable
Stop Metto's Research

#Proceed to the item shop in Juno ( 196, 138) and talk to . He will ask for help in solving a problem with the Mad Scientist Metto.
#*
#*
#Proceed to the Monster Museum in Juno ( 278, 293) and talk to Metto . Stop him from making his experiments.
#*
#Find and stop his experiment.
#*
#Return to Metto.
#Find and stop his experiment, too.
#* 
#Return to Metto.
#Find in the Sage Test building .
#*
#Return to Metto, and he will claim that he won't do any research again. 
#Return to and he will give 10 or 5 as a reward.
Category:Quests
Category: Juno Quests
Stop the Apes Event

A Worried Man has been spotted in the Eden Group, muttering to himself and anyone that will listen, about a strange test and an evil plot. Something about monkeys and Apes trying to take over the world. The Worried Man will offer any adventurer some hunting quests.
*Note: Each quest is repeatable so long as the player remains within the level limits.
*Note: Mercenary kills will not increase your kill count!
NPC 	Location 	Minimum Level	Maximum Level	Monster	Amount 	Base EXP Reward (Kills) 	Job EXP Reward (Kills)
George Taylor	Eden Group HQ	1 	150 	& 	400 & 4	162,000 (VIP) 108,000 (Non-VIP)	182,400 (VIP) 121,600 (Non-VIP)
George Taylor	Eden Group HQ	1 	150 	 	400 	424,800 (VIP) 283,200 (Non-VIP)	478,800 (VIP) 319,200 (Non-VIP)
George Taylor	Eden Group HQ	1 	150 	 	400 	424,800 (VIP) 283,200 (Non-VIP)	478,800 (VIP) 319,200 (Non-VIP)
*Yoyo & Choco, Wootan Fighter, and Wootan Shooter reward is split into 4 segments.
Event Notice
Category:Temporary Event Quests
Storm Cannon

Storm Cannon (Alt: Storm Cannon) is a 4th class active skill available as Arch Mage.
==Effect==
Shoots a vortex of wind in a straight line to the target inflicting Wind elemental magic damage to the targets in a straight line.
* Damage is increased during , regardless of the level used.
Level	Damage	Damage
Level	MATK 	Climax
1 	600% 	850%
2 	1,200%	1,700%
3 	1,800%	2,550%
4 	2,400%	3,400%
5 	3,000%	4,250%
 Damage (MATK) = [(Base_Damage + 5 × SPL) × ]%
Storm Gust

__NOTOC__
Storm Gust (Alt: Storm Gust) is a 2nd class offensive skill available as Wizard and High Wizard.
==Effect==
Summons a vicious blizzard upon a targeted location that lasts for 4.5 seconds, inflicting Water property magic damage every 0.45 seconds to all enemies within its area of effect and push them 2 cells in random directions. It has a chance of leaving enemies frozen.
Level	(MATK)	Cast Time	Cast Time	Chance of Effect
Level	(MATK)	Fixed 	Variable 	Chance of Effect
1 	120% 	1.5s 	4.5s 	60%
2 	170% 	1.5s 	4.7s 	55%
3 	220% 	1.5s 	4.9s 	50%
4 	270% 	1.5s 	5.1s 	45%
5 	320% 	1.5s 	5.3s 	40%
6 	370% 	1.5s 	5.5s 	35%
7 	420% 	1.5s 	5.7s 	30%
8 	470% 	1.5s 	5.9s 	25%
9 	520% 	1.5s 	6.1s 	20%
10 	570% 	1.5s 	6.3s 	15%
===Notes===
*Frozen enemies will not take further damage from this skill.
*This skill cannot freeze Boss and Undead property enemies.
*This skill does not stack with other instances of this skill; two simultaneous instances in one location have no more effect than just one. This is important in WoE precasts. The reason for this is that anything hit by this skill is temporarily immune to the skill for half a second. In this way it is similar to Lord of Vermilion and Priest's Magnus Exorcismus.
*Each cell affected by this skill unconditionally splashes a surrounding 3x3 area. This means that the actual area of effect of the skill is effectively 11x11. Anything right outside the "Casting Ring" will be hit.
==Applications==
*Since MVPs can not be frozen, this skill can inflict reliable damage.
*Since frozen targets take more damage from Wind property, they become more susceptible to Jupitel Thunder and Lord of Vermilion. Due to the defense reduction, frozen targets can also be dealt with by heavy melee burst damage.
*Since Level 10 has lower chances to freeze, targets have a better chance to take more damage. Wizards who wants to freeze their victims should use a lower level of this skill.
==External==
===Bestowed from===
* - Level 5; Autocast under target when physically attacked
* - Level 10; Autocast under target when physically attacking, chance increases according to the Upgrade level.
* - Level 2; Autocast under target when physically attacking
===Enhanced by===
*:
**For every upgrade level of the item, increases damage by 1%.
**If upgrade level is +10 or higher, reduces variable casting time by 8%.
*La'cryma Stick & Geffenia Water Book Set - Reduces variable casting time by 4% per upgrade level of Geffenia Water Book [1].
* - Increases damage by 5%
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Fixed casting time changed.
***Old: [0.8 + (Skill Level × 0.16)] seconds.
***New: 1.5 seconds at all skill levels.
**Variable casting time changed.
***Old: [3.2 + (Skill Level × 0.64)] seconds.
***New: [4.3 + (Skill Level × 0.2)] seconds
**Global delay of skills reduced.
***Old: 5 seconds at all skill levels.
***New: 1 second at all skill levels.
**6 seconds cooldown added.
Storm Slash

__NOTOC__
Storm Slash (Alt: Storm Slash) is a 4th class offensive skill available as Dragon Knight.
==Effect==
Inflicts Melee Physical Damage to the target. 
This skill can only be used with Two-Handed Sword or Two-Handed Axe. 
This skill has 60% chance to inflict double damage when under the effect of Giant Growth. 
This skill will crit based on caster's full crit stat but crit damage is halved.
Level	Base Damage (ATK)	Number of Hits	SP Cost
1 	120% 	1 	40
2 	240% 	2 	45
3 	360% 	3 	50
4 	480% 	4 	55
5 	600% 	5 	60
 Damage (ATK)% = [(Base_Damage + 5 × POW) × ]%
==External==
===Enhanced by===
* 
** For every 2 refine levels, increases damage by 5%.
* 
**Increases damage by 10%.
**Grade D: Increases damage by additional 5%.
**Grade C: Increases damage by additional 8%.
**Grade B: Increases damage by additional 12%.
* 
**For every 2 refine levels, increases damage by 6%.
**Grade C: Increases damage by additional 10%.
* 
**Increases damage by 5%.
**Grade D: Increases damage by additional 5%.
**Grade B: Increases damage by additional 4%.
**Grade A: Increases damage by additional 6%.
====Equipment Sets====
* + :
**For every 3 refine level of weapon, increases damage by 7%.
**If grade of weapon is C or higher, increases damage by additional 15%.
Story of the Stone Cutters Event (2008/08/05) ~ (2008/09/02)

# Talk to Stonecutter Olisa in Prontera (prontera, 157, 195). She requests that tribute be paid at several statues.
# Speak to the following NPCs in order to pay tribute to the statue in their respective towns listed below. They will each request a set of items to make a Krathong, then direct the player to the following NPC. 
# After creating the Krathong, click on the plaque next to the Stonecutter NPC and give the tribute. Talk to the Stonecutter NPC again in order to be allowed speak with the next Stonecutter NPC. Players must complete the tributes in the given order.
#* Stonecutter NPC locations
#* Stonecutter Andreas in Prontera (149, 205).
#* Stonecutter Utama in Louyang (218, 121).
#* Stonecutter Nicolette in the Rachel Temple (119, 154).
#* Stonecutter Cain in Veins (197, 257), inside the building.
#* Stonecutter Yoshiro in Archer Village (141, 30).
#* Stonecutter Bridget in Kunlun (158, 125).
#* Stonecutter Samantha in Ayothaya (150, 173).
# After speaking to all the Stonecutter NPCs mentioned above, Return to Olisa in Prontera.
# Players can now make Krathongs at any NPC and pay tribute for additional +3 stat buffs. (no extra EXP).
# After enough characters have paid tribute, the statues will start giving stat buffs to any characters nearby them anytime tribute is paid.
#* Observed Buffs
#* +10 Str, +5 Dex, Increased Movement Speed all lasting 30 min
#* +10 Int, +6 Vit, +4 Luk, Increased Movement Speed all lasting 30 min
#* +7 Str, +7 Dex, Increased Movement Speed all lasting 30 min 
#* +6 to all stats lasting 30 min 
=== Item Requirements ===
Level 	Andreas	Utama 	Nicolette	Cain 	Yoshiro	Bridget	Samantha
20~59 	20 30 1	20 30 1 	5 30 1 	5 30 1 	30 20 1	30 20 1	30 20 1
60~84 	20 30 1	20 30 1	20 30 1 	20 30 1	10 30 1	10 30 1	20 30 1
85 ~ 99	20 30 1	40 10 1 	20 20 1 	10 20 1	10 20 1	20 30 1	10 30 1
Category: Temporary Event Quests
Strange Hydra Quest

# In Brasilis, talk to Lucia (192, 133), who asks if you're here to hunt the Strange Hydra. If you want to, she will give you a Hydra Ball and tell you to use it one to capture it.
#*Note: You can obtain multiple Hydra Balls (saving time if the tame fails) by dropping any you have and talking to her again.
# Find a Strange Hydra (located on the sand in Brasilis) and attempt to capture it with the Hydra Ball (the process is the same as taming a Cute Pet would be).
# Once you succeed in capturing a Hydra, return it to Lucia. She rewards you with 3 , and gives you bonuses to DEX, LUK, and VIT for 20 minutes. She tells you to come back the next day to return another Hydra.
Category:Brasilis Quests
Stratum Tremor

Stratum Tremor (Alt: Strantum Tremor) is a 4th class active skill available as Arch Mage.
==Effect==
Shakes the ground to inflict Earth elemental magical damage to targets within skill range every 0.4 seconds for 4 seconds.
Level	Damage (MATK)	Area of Effect
1 	250% 	5x5
2 	500% 	5x5
3 	750% 	7x7
4 	1,000% 	7x7
5 	1,250% 	9x9
 Damage (MATK) = [(Base_Damage + 5 × SPL) × ]%
== External ==
=== Enhanced By ===
==== Weapon ====
* 
** If grade D or higher, increases damage by 10%.
** If grade B or higher, increases damage by 10%.
** When enchanted with -
*** , increases damage by 15%.
*** , increases damage by 20%.
Striking

__NOTOC__
Striking (Alt: Striking) is a 3rd class supportive skill available as Sorcerer.
==Effect==
Boosts attack (Equipment) and Perfect Hit of a single target. As long as this skill is active, it will drain SP every second.
Level	Base ATK Boost	Perfect Hit	SP Drain	SP Cost
1 	20 	30 	5 / 1s 	50
2 	40 	40 	4 / 1s 	55
3 	60 	50 	3 / 1s 	60
4 	80 	60 	2 / 1s 	65
5 	100 	70 	1 / 1s 	70
==Known Bugs==
*Although it does not work on monsters, Elemental Spirits, Mercenaries and other non-party entities, its SP Cost is still applied but its Cooldown isn't.
==Changelog==
*October 13th, 2022
**ATK boost is now flat (Skill_Level × 20). 
**Removed Crit Bonus.
**Added Perfect Hit Bonus (20 + Skill_Level × 10).
Study

Study (Alt: Advanced Book) is a 2nd class passive skill available as Sage and Scholar.
==Effect==
Enhances attack (Weapon Mastery) and attack speed with Book class weapons.
Level	ATK Bonus	ASPD Bonus
1 	3 	0.5%
2 	6 	1.0%
3 	9 	1.5%
4 	12 	2.0%
5 	15 	2.5%
6 	18 	3.0%
7 	21 	3.5%
8 	24 	4.0%
9 	27 	4.5%
10 	30 	5.0%
Style Change

Style Change (Alt: Style Change) is a Homunculus S exclusive active skill available to Eleanor.
== Effect ==
Changes Eleanor's fighting style between Fighting and Grappling. Style used will affect what skills are usable.
Fighting	Grappling
 	
 	
 	
=== Notes===
Eleanor has 2 modes: Fighting and Grappling. Each time Style Change is used, Eleanor changes between them.
*In either mode, Eleanor obtains Spirit Spheres at a 50% rate when attacking or taking damage.
*When Eleanor is summoned, it is summoned in Fighting mode.
*A maximum of 10 Spirit Spheres can be active.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**0.5 seconds fixed casting time removed.
Suffragium

__NOTOC__
Suffragium (Alt: Suffragium) is a 2nd class supportive skill available as Priest and High Priest.
==Effect==
Shortens the Variable Cast Time of the user and all party members for 60 seconds.
Level	VCT Reduction	SP Cost
1 	10% 	45
2 	15% 	57
3 	20% 	69
==External==
===Bestowed from===
====Accessory====
* - Level 3; Usable
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Effect reduced.
***Old: (Skill Level x 15)%
***New: [5 + (Skill Level x 5)]%
**Target changed.
***Old: Single target (excluding user).
***New: Self (affect user and nearby party members).
**Duration changed.
***Old: [40 − (Skill Level × 10)] seconds or until next skill 
***New: 60 seconds
**SP cost increased.
***Old: 8 at all skill levels.
***New: 33 + (Skill Level x 12)
**0.5 seconds fixed casting time added.
**1 second variable casting time added.
**Global delay of skills reduced from 2 seconds to 1 second.
**30 seconds cooldown added.
Suicidal Destruction

__NOTOC__
:This article is about the Mechanic skill. For information about the homunculus skill, see Self-Destruction.
Suicidal Destruction (Alt: Self Destruction) is a 3rd class Madogear offensive skill available as Mechanic.
==Effect==
Inflicts Neutral property Physical Damage to all enemies in a set area around the user at cost of all SP and the Madogear itself. This skill ignores the accuracy check, Cast Time cannot be interrupted, requires to have a in the inventory and each cast consumes 5 .
Level	Area of Effect	Cast Time (Fix + Var)
1 	5x5 	(0.5 + 2.0)s
2 	7x7 	(0.5 + 1.5)s
3 	9x9 	(0.5 + 1.0)s
 Damage = [{(SkillLv + 1) × (Remodel_Mainframe_Level + 8) × (Curr_SP + VIT)} × ()] + Curr_HP
===Notes===
*Does not hurt the caster, except through Reflect Damage and Shadow Formation.
*Damage ignores reductions of Demi Human, Property and Size.
*Enemy's Full Physical Defense is just substracted from the final damage. For example, if this skill would inflict 100,000 damage and the target's Physical Defense is + , the resulting damage will then be 99,643.
==External==
===Enhanced by===
* - Decreases cooldown by 10 seconds per 4 upgrade levels of the item.
Summon Elemental Ador

__NOTOC__
Summon Elemental: Ador (Alt: Summon Elemental Ardor) is a 4th class active skill available as Elemental Master and part of the Elemental Spirit System.
==Effect==
Possess a Level 3 Agni with the higher fire spirit, Ador. Increases Fire Magic damage by 10% and Conflagration damage by 30%.
===Notes===
* A Level 3 Agni has to be summoned before using this skill.
* Ador's stats increase, depending on your stat and Elemental Spirit Mastery level
===Passive Mode (Flame Technique)===
* Increases Fire Bolt MATK by 100%.
* When the summoner uses a normal physical attack, there is a 7% chance to cast Level 1 Fire Bolt. If a higher level is learned, activates according to highest level.
* Psychic Wave becomes fire property.
===Defensive Mode (Flame Armor)===
* Endows armor with Fire property.
* Boosts resistance to Fire property damage by 100%.
* Drops resistance to Water property damage by 30%.
===Offensive Mode (Flame Rock)===
* Creates an instant fire in a 7x7 area around the target and Ardor, burning enemies within the range. Inflicts MATK 2400% fire property magic damage that ignores the target's magic defense. Damage is additionally increased according to the summoner's base level.
Summon Elemental Diluvio

__NOTOC__
Summon Elemental: Diluvio (Alt: Summon Elemental Diluvio) is a 4th class active skill available as Elemental Master and part of the Elemental Spirit System.
==Effect==
Possess a Level 3 Aqua with the legendary water spirit, Diluvio, bestowing the power of water and ice to the summoner. Increases Water Magic damage by 10% and Diamond Storm damage by 30%.
===Notes===
* A Level 3 Aqua has to be summoned before using this skill.
* Diluvio's stats increase, depending on your stat and Elemental Spirit Mastery level.
===Passive Mode (Cold Force)===
* Increases Cold Bolt MATK by 100%.
* When the summoner uses a normal physical attack, there is a 7% chance to cast Level 1 Cold Bolt. If a higher level is learned, activates according to highest level.
* Psychic Wave becomes water property.
===Defensive Mode (Crystal Armor)===
* Endows armor with Water property.
* Boosts resistance to Water property damage by 100%.
* Drops resistance to Wind property damage by 30%.
===Offensive Mode (Age of Ice)===
* Creates an ice storm in an 11X11 area around Diluvio, hitting enemies within the range. Inflicts MATK 3700% water property magic damage that ignores the target's magic defense. Damage is additionally increased according to the summoner's base level.