Explosion (move)

Explosion (Japanese: だいばくはつ Giant Explosion) is a damage-dealing move introduced in Generation I. It is TM47 in Generation I and is TM64 from Generation IV to , as well as in .
==Effect==
Explosion inflicts damage, and causes the user to faint.
 or a held Focus Band or Focus Sash does not prevent the user from fainting.
This move cannot be used when a Pokémon with the Ability is on the field.
===Generation I===
Though its power is listed as 170, the target's will be halved during damage calculation (unless it is at a value of 1), effectively doubling the power to 340.
The user of Explosion will faint even if the attack misses or the opponent is immune to it (due to being type).
If Explosion breaks a target's , the user will not faint, though its sprite will be replaced by a blank image. If the user of Explosion had a substitute at the time of such a situation, uses Substitute later, or switches out, its regular sprite will once again become visible.
If the user of Explosion attacks first and faints itself, the opponent will not act or be subjected to recurrent damage during that turn.
In Pokémon Stadium, if Explosion breaks a target's substitute, the user will faint. The base power listed in Stadium is the one after halving Defense, i.e. 340.
===Generation II===
Explosion's power is increased to 250. The target's Defense is still halved, effectively doubling the power to 500.
The user of Explosion will now faint even if the target is behind a , or is against it.
If the user of Explosion attacks first and faints itself, the opponent will not attack this turn, but is subjected to end-of-turn damage such as from .
Unlike in the previous game, Stadium 2 lists Explosion's power before halving Defense.
If Explosion is selected, but fails due to , then the user takes more confusion damage as well.
===Generation III===
The user's sprite no longer disappears upon using the move.
If the user of Explosion attacks first and faints itself, all other Pokémon may still attack this turn.
===Generation IV===
If all targets of Explosion have already fainted this turn such that there is no target when Explosion is being executed, Explosion will fail and the user will not faint.
Explosion's temporary Defense drop no longer boosts confusion damage.
===Generation V===
Explosion no longer halves the target's Defense. The user faints before dealing damage, unlike in previous generations.
If all targets of Explosion have already fainted this turn such that there is no target when Explosion is being executed, the user of Explosion will now faint regardless.
===Generation VI onwards===
Explosion returns to damaging the target before the user faints.
Explosion can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if , or were used in the prior turn.
If used in a Max or Tera Raid Battle, Explosion fails, and the user does not faint.
==Description==
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==Learnset==
===By leveling up===
===By ===
===By TM/Move Tutor===
==In other games==
===Pokémon Mystery Dungeon series===
Explosion causes a 5×5 explosion centered on the user, that targets all Pokémon in the range; ally or enemy. From , the move is instead classified as a status move and the user will first give itself the status condition. With this, the user will only explode if attacked on the next turn.
In the Rescue Team, Explorers and Adventure Squad series, the explosion deals 80 HP damage to enemy Pokémon and halves the current HP of the user and teammates (dealing at least 1 HP of damage). take half the usual damage from Explosion. In Super Mystery Dungeon, the explosion will immediately defeat enemies in range, though Fire-type enemy Pokémon will only lose 50% of their HP. The damage to the user and teammates is the same as in previous games.
Explosion also destroys all items and wall tiles (other than those on the edge of the floor and in locked chambers) in range. This move cannot be used if the current weather on the floor is rain, or if there is a Pokémon with somewhere on the floor. When used by a Gigantic Pokémon in Super Mystery Dungeon, the move's range is unchanged, however as it is calculated from the user's center, Explosion will only affect the one tile around the user.
===Pokémon Masters EX===
This move is only known by certain opponents. The only playable sync pairs that can use this move use it via the .
 	Move gauge cost	MP(uses)	Base	Max 	 	Target	Effect tag 	Description	Playable
3	— 	350 	420 	100%	All opponents	— 	The user faints after using this attack.	None 	
Notes: 
* Description prior to Version 2.10.0 (from June 28, 2021): The user faints after using it.
* Description prior to Version 2.20.0 (from April 27, 2022): The user faints after using this move.
===Description===
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==In animation==
===Pokémon animated series===
==In the manga==
===The Electric Tale of Pikachu===
===Pokémon Adventures===
* In Gotcha Where I Wantcha, Glalie, a that Noland was renting from the was revealed to know Explosion by 's Pokédex.
===Pocket Monsters Diamond & Pearl===
===Pokémon Gold & Silver: The Golden Boys===
* In Farewell To Pikachu?!, mentioned that his had used Explosion, but the move was executed off-panel.
===Pokémon: Yeah! I Got Pokémon!===
===Pocket Monsters Platinum: Aim to Be Battle King!!===
===Pokémon Pocket Monsters===
==In other generations==
===Core series games===
Warning: The original animation from Pokémon Red, Green, and Blue contains several short flashes. This flashing has been modified in subsequent releases due to concerns that it may be able to cause epileptic seizures.
===Side series games===
===Spin-off series games===
==Trivia==
* Explosion is the only move with a base power of 250. It has the highest base power of all moves with fixed base power, surpassing even Z-Moves, Max Moves, and G-Max Moves.
** However, other moves can reach a higher base power than Explosion under certain conditions:
*** can reach the highest base power of all moves if Pokémon faint 100 times on the user's side, with 5050. This can be done by using reviving items on fainted Pokémon and having them faint again.
*** and can reach 960, if is used before.
*** and can reach 860 if all of the user's stats are raised by six stages each.
*** If the user has been hit six times, will reach a power of 350.
*** If is used three times before is used, the latter will reach a base power of 300.
* If Explosion is upgraded into the Z-Move , Breakneck Blitz will have a lower base power than Explosion (200 versus Explosion's 250).
* In Generation I, if or Explosion knocks out the last remaining Pokémon on both sides of the field simultaneously, the player will black out as normal, but the victory music still plays.
* Self-Destruct, Explosion, and are the only three damaging moves whose battle animations play out even if they would miss or have no effect.
* All Pokémon that can have the Ability can learn Explosion.
==In other languages==
Category:Explosive moves
Category:Moves that cause the user to faint
Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
de:Explosion
es:Explosión
fr:Explosion
it:Esplosione
ja:だいばくはつ
zh:大爆炸（招式）