nyuuzyou/wikis huggingface dataset:
Support Job

A sub job (sometimes referred to as a "support job") is a secondary job associated with your character in addition to your main job. Any combination of main job and sub job is possible. 
Sub jobs do not receive experience points or skill ups and their level is limited to half that of the main job (rounded down); at the level 99 cap, sub jobs are restricted to level 49.
You will receive half of the job's stat contribution when used as a subjob. 
In most cases, you will receive all spells, traits, and abilities available to your sub job at its level. 
Some job abilities and spells (such as job-specific SP Abilities) will be subject to restrictions or will be unusable by a sub job.
With the introduction of Master Levels, subjobs can now be raised to as high as level 59. According to the developers, this will be as high as we will be allowed to raise our subjobs barring changes in the future.
==How to Obtain==
In order to gain the ability to select a sub job, a character must be Level 18+ in at least one job, then complete one of the following quests:
* Elder Memories, from Isacio - Selbina (G-10).
* The Old Lady, from Vera - Mhaura (G-10).
*Alternatively, players who complete Rhapsodies of Vanadiel Mission 1-4 Set Free without a subjob will receive a Gilgamesh's introductory letter.
**This allows players to speak to the aforementioned NPCs and instantly unlock one at level 18+.
==Base MP==
When using a main job that doesn't have MP natively with a sub job that has MP natively, a base MP is added.
The base MP is determined by level and race / species.
Trust Alter Egos have a 33% higher base MP than players for their race.
:
 Base MP by race (Level 75+)
Race 	MP (Player)	MP (Alter Ego)
Tarutaru and	116 	152
Hume 	59 	77
Mithra 	59 	77
Elvaan 	40 	52
Galka 	11 	
==Monster Species==
Monsters have no level sync on their support job and the main job level will match the support job level.
The exception is that there is a hard cap of level 127 for support jobs. Monsters at levels 128-150 will have their sub job set at level 127.
Notorious Monsters and NPCs can have customized spell and ability lists. 
* A WAR/WAR dragon can use Manafont then cast spells regardless of main or sub job. 
* A level limit still seems to apply: for example a SAM/WHM Iroha requires level 75 to cast Flare II.
==Master Levels==
Sub Jobs increase when a player ranks up their Master Level. The table below outlines sub job progression. Job Traits and Job Abilities that are usable can be viewed on individual job pages.
Master Level	Subjob Level
0 	49
5 	50
10 	51
15 	52
20 	53
25 	54
30 	55
35 	56
40 	57
45 	58
50 	59
*Formula: Master Level = 5*(Support Job - 49) OR Support Job = 49 + floor(Master Level/5)
*"Style-change" abilities such as Composure remain unusable even if your support job is level 50 or higher.
Category:Game MechanicsCategory:Job-related
Survey: Ceizak Battlegrounds

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Ceizak Battlegrounds or Yahse Hunting Grounds and locate an Ergon Locus
* Once you've traveled to either zone and located the Ergon Locus, you'll need to examine the Ergon Locus at the right distance
* Strategy without knowing the correct distance
** Since the distance is intervals of 0.5 yalms beginning at 0.5, you can use intervals of X.3/X.7 to find the correct distance
** Begin at 0.7 and increment to the next X.3/X.7 increment
*** For instance, 0.7, 1.3, 1.7, 2.3, etc
* Known Distances (Game HR, Yalms)
* Ergon Locus: Bud of the Swarm (Ceizak Battlegrounds I-7, Bivouac #2)
** 0:10, 1.0'
** 0:35, 1.3'
** 0:55, 1.3'
** 1:50, 1.5'
** 2:00, 1.5'
** 2:40, 1.5'
** 3:15, 1.9'
** 3:43, 1.9' 
** 4:00, 1.5'
** 4:09, 1.5'
** 4:25, 1.5'
** 4:27, 2.0'
** 4:55, 1.5'
** 5:26, 1.5'
** 5:50, 1.5'
** 6:12, 2.0'
** 6:25, 2.0'
** 6:57, 2.2'
** 7:05, 2.0'
** 8:29, 2.1'
** 8:48, 2.1'
** 8:52, 2.2'
** 9:27, 1.9'
** 9:50, 2.0'
** 10:35, 2.6'
** 11:20, 2.8'
** 12:30, 2.6'
** 13:00, 2.6'
** 13:28, 2.7'
** 13.50, 2.8'
** 14.00, 2.9'
** 14.35, 3.0'
** 14.47, 3.1'
** 15.00, 3.1'
** 15.50, 3'
** 16.32, 3'
** 17.02, 3.3'
** 17.32, 3'
** 17.55, 3'
** 18.00, 1.0'
** 18.25, 0.9'
** 18.48, 0.9'
** 19.45, 0.9'
** 20.25, 0.9'
** 21.15, 1'
** 21.30, 1'
** 21.49, 0.9'
** 21.58, 1'
** 22.10, 1.2'
** 23.05, 1.2'
** 23.20, 1.0'
* Ergon Locus: Flourishing Island (Ceizak Battlegrounds K-10)
** 0:50, 0.5'
** 4:00, 1.2'
** 4.52, 1.3'
** 5:55, 1.2'
** 7.50, 1.8'
** 8.50, 1.7'
** 9.36, 1.7'
** 12:02, 2.2'
** 15:27, 2.7'
** 17:57, 2.7'
** 20:17, 3.3'
** 22:15, 0.7'
** 23:48, 1.0'
* Ergon Locus: Luminous Isle (Yahse Hunting Grounds K-8) [Need Watercraft and Watercrafting]
** 0:10, 1.8'
** 5:29, 2.2'
** 6:20, 2.6'
** 8:55, 2.7'
** 10:20, 3.0'
** 11.33, 2.3'
** 12:19, 3.1'
** 14:20, 1.0'
** 15:00, 0.8'
** 16:45, 0.6'
** 17:27, 0.7'
** 19:25, 1.1'
** 21:00, 1.3'
** 22:36, 1.9'
** 22:47, 1.8'
* Ergon Locus: Immutable Boulder (Yahse Hunting Grounds F-5)
** 01:57, 2.3'
** 05:45, 3.4'
** 06:14, 3.3'
** 08:16, 3.3'
** 08:58, 3.3'
** 10:15, 0.7'
** 11:44, 0.7'
** 12:30, 0.7'
** 15:45, 1.3'
** 20:00, 1.7'
** 22:00, 2.0'
Survey: Cirdas Caverns

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Cirdas Caverns and locate an Ergon Locus
* Once you've traveled to the zone and located the Ergon Locus, you'll need to examine the Ergon Locus at the right distance
* Ergon Locus: Sanctum of Life (E-9 Behind a Colonization Reive)
**00:00, 2.1'
**03:14, 2.6'
**04:55, 2.6'
**06:12, 3.1'
**06:50, 3.1'
**09:58, 3.0'
**11:20, 1.4'
**11:50, 1.0'
**12:51, 0.6'
**13:28, 0.6'
**15:36, 1.1'
**16:17, 1.1'
**17:39, 1.2'
**18:22, 1.8'
**21:00, 1.5'
* Ergon Locus: Prominence of the Soil (M-9 Behind a Colonization Reive)
**00:11, 2.7'
**00:24, 3.0'
**01:38, 3.0'
**02:20, 3.3'
**03:25, 3.2'
**05:10, 3.0'
**06:32, 1.0'
**07:50, 0.7'
**09:43, 0.5'
**10:35, 1.0'
**12:10, 1.0'
**13:00, 1.1'
**14:35, 1.5'
**15:00, 1.3'
**15:26, 1.6'
**17:50, 1.7'
**18:00, 2.4'
**18:55, 2.4'
**20:45, 2.4'
**21:10, 2.4'
**23:05, 2.7'
Survey: Dho Gates

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Dho Gates or Woh Gates and locate an Ergon Locus
* Once you've traveled to the zone and located the Ergon Locus, you'll need to examine the Ergon Locus at the right distance
=== Ergon Locus - Dho Gates ===
*The Ergon Locus at E-10 is the closest one from the Marjami Ravine Entrance, it is highly recommended that you also log Patrol: Dho Gates from the Peacekeepers' Coalition at the same time as you will encounter 4 efts on your way there.
** Prominence of the Ripple: E-10 (Requires "Climbing") (Zone in from Marjami Frontier Station)
*** 00:40, 3.4'
*** 02:05, 0.6'
*** 03:06, 1.0'
*** 03:23, 1.0'
*** 04:24, 1.0'
*** 05:42, 1.0'
*** 06:00, 1.2'
*** 08:32, 1.3'
*** 10:15, 1.5'
*** 12:58, 1.7'
*** 14:44, 2.3'
*** 16:05, 2.4'
*** 17:42, 2.4'
*** 18:00, 3.0'
*** 19:00, 3.0'
*** 20:10, 2.9'
*** 20:20, 2.9'
*** 21:40, 2.9'
*** 22:00, 3.1'
*** 22:40, 3.5'
*** 22:50, 3.4'
** Saliferous Spring: G-12 (Behind a Colonization Reive)
*** 00:40, 0.7'
*** 01:43, 0.7'
*** 03:52, 1.2'
*** 04:50, 1.5'
*** 08:34, 1.7'
*** 12:05, 2.3'
*** 16:35, 2.7'
*** 18:20, 3.0'
*** 20:00, 3.2'
*** 21:50, 3.2'
*** 22:05, 0.7'
*** 23:59, 0.7'
=== Ergon Locus - Woh Gates ===
** Halcyon Icefall: H-5 (Near entrance from Kamihr Drifts - south of Frontier Station)
*** 00:16, 0.7'
*** 01:40, 0.8'
*** 04:58, 1.3'
*** 02:00, 1.1'
*** 07:56, 1.6'
*** 10:40, 2.0'
*** 11:31, 2.3'
*** 14:56, 2.7'
*** 18:15, 3.3'
** Prominence of the Rime: G-11 (Behind a Colonization Reive, also requires "Climbing")
*** 01:52, 0.7'
*** 09:50, 2.0'
*** 10:42, 2.3'
*** 15:00, 2.5'
*** 17:21, 2.7'
*** 21:16, 3.3'
*** 22:22, 0.7'
Survey: Foret de Hennetiel

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Foret de Hennetiel and locate an Ergon Locus
* Once you've traveled to the zone and located the Ergon Locus, you'll need to examine the Ergon Locus at the right distance
* Ergon Locus Positions
** E-11 (south of Bivouac #4)
** F-5 (upstream from Bivouac #4 or across the Reive from #1)
** J-11 (Bivouac #2, Secret beach past the Reive)
** K-7 (Station)
* Known Distances (Game HR, Yalms)
* Ergon Locus: Dragon Driftwood (E-11)
** 00:06, 0.5'
** 00:25, 0.8'
** 01:20, 0.6'
** 01:40, 0.6'
** 02:30, 1.0'
** 03:00, 1.0'
** 04:00, 1.4'
** 05:45, 1.0'
** 06:30, 2.0'
** 07:00, 2.0'
** 07:53, 1.7'
** 09:40, 1.8'
** 10:10, 2.0'
** 11:40, 2.1'
** 13:50, 2.2'
** 14:00, 3.0'
** 15:00, 2.7'
** 17:11, 2.5'
** 17:42, 2.9'
** 19:30, 3,0'
** 20:25, 3.1'
** 22:00, 3.1'
** 23:20, 0.6'
* Ergon Locus: Torchbloom (K-7)
** 0:34, 1.1'
** 1:20, 1.1'
** 2:00, 1.0'
** 2:20, 1.3'
** 4:12, 1.5'
** 4:45, 1.8'
** 4:50, 1.5'
** 5:02, 1.7'
** 5:50, 1.9'
** 6:18, 2.3'
** 6:50, 2.3'
** 7:34, 2.4'
** 8:17, 2.3'
** 9:25, 2.5'
** 10:30, 2.6'
** 10:58, 3.0'
** 11:55, 2.6'
** 11:35, 1.0'
** 12:30, 2.6'
** 13:40, 2.8'
** 14:15, 3.1'
** 14:50, 3.5'
** 15:10, 3.5'
** 16:45, 3.1'
** 18:10, 0.8'
** 19:03, 0.9'
** 20:00, 0.8'
** 21:35, 0.5'
** 21:53, 1.0'
** 22:40, 1.0'
** 23:41, 1.2'
* Ergon Locus: Immaculate Sands (J-11)
** 1:30, 2.9'
** 2:40, 3.1'
** 4:56, 3.5'
** 6:40, 0.7'
** 8:40, 0.7'
** 9:50, 0.7'
** 12:50, 1.1'
** 13:00, 1.4'
** 14:50, 1.6'
** 15:00, 1.5'
** 16:40, 1.7'
** 18:45, 2.1'
** 19:50, 2.5'
** 20:45, 2.1'
** 21:26, 2.1'
** 22:23, 2.8'
* Ergon Locus: Fruit of Fecundity (F-5)
** 03:00, 0.8'
** 11:06, 1.7'
** 14:50, 2.3'
** 20:00, 2.6'
** 21:00, 2.6'
Survey: Kamihr Drifts

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Kamihr Drifts and locate an Ergon Locus
* Once you've located the Ergon Locus, you'll need to examine the Ergon Locus at the right time of day from the proper distance.
* Ergon Locus Positions
** G-11
** J-11
** J-8
* Known Distances (Game HR, Yalms)
*Crystaline Claw: (G-11). The fastest route is from Bivouac #2. Head south and hug the right wall until you reach the Ergon Locus.
** 0:55, 0.9'
** 1:33, 0.7'
** 2:45. 1.0'
** 3:54, 1.0'
** 5:20, 1.3'
** 6:27, 1.3'
** 7:31, 1.7'
** 8:40, 1.6'
** 9:26, 1.7'
** 10:48, 2.5'
** 11:22, 2.3'
** 12:40, 2.4'
** 13:15, 2.5'
** 13:18, 2.4'
** 15:48, 2.7'
** 16:14, 2.7'
** 17:52, 2.7'
** 18:13, 3.3'
** 21:25, 3.5'
** 22.22, 0.5'
*Lambent Pillar: (J-11)
** 00:30, 0.6'
** 02:30, 1.3'
** 04:30, 1.2'
** 11:29, 2.2'
** 12:58, 2.0'
** 15:32, 2.6'
** 20:35, 3.3'
** 22:20, 0.7'
*Loch of Flux: (J-8)
** 00:32, 0.9'
** 01:28, 1.0'
** 03:48, 1.1'
** 05:08, 1.1'
** 07:20, 1.9'
** 10:27, 2.2'
** 12:10, 2.1'
** 13:07, 2.3'
** 16:13, 2.6'
** 17:10, 2.8'
** 21:15, 3.5'
** 22:50, 0.5'
** 23:01, 0.5'
Survey: Marjami Ravine

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Marjami Ravine and locate an Ergon Locus
* Once you've located the Ergon Locus, you'll need to examine the Ergon Locus at the right time of day from the proper distance.
* Ergon Locus Positions
** K-5
** H-11
** D-8
* Known Distances (Game HR, Yalms)
*Bud of the Fragrant Breeze: (K-5) (Requires "Climbing") 
**Use Frontier Station waypoint - Head West to use climbing - Then North to use climbing again - Then finally to the Ergon Locus
** 1:25, 2.3'
** 2:50, 2.6'
** 3:45, 2.9'
** 4:38, 2.9'
** 5:57, 3.0'
** 9:35, 3.1'
** 10:10, 0.5'
** 11:48, 0.6'
** 12:48, 0.6'
** 13:35, 0.7'
** 16:00, 1.1'
** 17:26, 1.3'
** 19:00, 1.6'
** 20:50, 1.7'
** 21:30, 1.8'
** 23:00, 2.0'
*Whitewater Arbor: (H-11) (Requires "Climbing")
** 00:15, 1.7'
** 09:30, 2.6'
** 10:21, 3.1'
** 12:24, 3.0'
** 13:28, 3.1'
** 17:33, 0.9'
** 17:54, 1.0'
** 19:13, 1.0'
** 21:30, 1.1'
*Crag of the Triumvirate: (D-8) (Requires "Climbing" or Behind Multiple Colonization Reives)(South of Marjami Bivouac#4)
** 00:30, 2.8'
** 02:50, 3.0'
** 04:24, 3.4'
** 05:40, 3.1'
** 06:05, 0.6'
** 06:35, 0.6'
** 08:00, 0.5'
** 09:22, 1.0'
** 11:10, 1.2'
** 14:10, 1.5'
** 15:40, 1.8'
** 17:55, 2.0'
** 18:50, 2.2'
** 20:08, 2.3'
** 21:25, 2.5'
** 22:55, 2.6'
Survey: Morimar Basalt Fields

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Morimar Basalt Fields and locate an Ergon Locus
* Once you've located the Ergon Locus, you'll need to examine the Ergon Locus at the right time of day from the proper distance.
**Ergon Locus Positions
**K-6 (North of Bivouac #1, in the secret area)
**E-6 (Requires "Watercrafting", Bivouac #4, go West and go up the ramp, then head North to the lake and castoff across) 
**H-6 (Requires "Climbing", Bivouac #5, go West to Scalable Area, go East to Scalable Area (snk/inv), go to Locus)
* Known Distances (Game HR, Yalms)
**Snowdrift Arbor: (K-6)
*** 00:31, 2.1'
*** 01:57, 2.2'
*** 02:33, 2.6'
*** 03:42, 2.6'
*** 04:30, 2.7'
*** 05:17, 2.5'
*** 05:57, 2.9'
*** 07:10, 3.0'
*** 07:40, 3.0'
*** 08:55, 3.2'
*** 09:32, 3.3'
*** 10:27, 0.5'
*** 11:31, 0.6'
*** 13:25, 0.7'
*** 14:26, 1.1'
*** 15:31, 1.1'
*** 16:21, 1.0'
*** 17:05, 1.5'
*** 17:55, 1.3'
*** 18:31, 1.7'
*** 20:32, 1.9'
*** 21:34, 2.0'
*** 22:17, 2.1'
*** 23:41, 2.1'
**Spring of Prosperity: (E-6) (Requires "Watercrafting")
*** 01:15, 1.5'
*** 01:30, 1.5'
*** 04:00, 2.0'
*** 04:10, 2.2'
*** 07:05, 2.6'
*** 08:55, 2.6'
*** 11:58, 3.2'
*** 12:46, 3.3'
*** 13:20, 3.3'
*** 16:48, 0.6'
*** 18:06, 1.1'
*** 19:10, 1.2'
*** 22:00, 1.3'
*** 23:58, 1.5'
**Frostbloom: (H-6) Requires "Climbing", FB#5, go West to Scalable Area, go East to Scalable Area (snk/inv), go to Locus.
*** 01:46, 3.0'
*** 02:54, 3.0'
*** 03:43, 3.3'
*** 03:58, 3.2'
*** 05:35, 3.3'
*** 07:50, 1.0'
*** 09:10, 1.0'
*** 10:01, 1.1'
*** 10:40, 1.1'
*** 10:52, 1.2'
*** 11:52, 1.2'
*** 12:15, 1.5'
*** 13:10, 1.4'
*** 15:16, 1.7'
*** 16:45, 1.8'
*** 20:01, 2.3'
*** 20:28, 2.3'
*** 21:30, 2.0'
*** 21:34, 2.3'
*** 22:20, 2.7'
*** 23:50, 2.7'
Survey: Sih Gates

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Sih Gates or Moh Gates and locate an Ergon Locus
* Once you've traveled to either zone and located the Ergon Locus, you'll need to examine the Ergon Locus at the right distance
* Known Distances (Game HR, Yalms)
* Ergon Locus: Prominence of the Gales (Sih Gates, J-11) - (Frontier Station,Foret de Hennetiel - Head north for entrance and hug right wall for J-11)
** 0:11, 3.1'
** 1:27, 3.1'
** 2:00, 3.0'
** 3:20, 0.8'
** 3:30, 2.0'
** 3:40, 1.0'
** 3:50, 1.0'
** 4:00, 0.5'
** 5:00, 0.6'
** 5:33, 0.5'
** 6:15, 1.0'
** 6:39, 1.0'
** 6:44, 1.1'
** 7:31, 1.0'
** 9:00, 1.1'
** 9:25, 1.1'
** 10:53, 1.8'
** 11:25, 1.8
** 11:45, 2.25'
** 13:53, 1.9'
** 14:20, 2.1'
** 14:52, 2.2
** 15:37, 2.4'
** 16:20, 2.0'
** 17:21, 2.1'
** 18:00, 2.2
** 18:21, 2.6'
** 19:35, 2.6'
** 20:15, 2.8'
** 21:53, 2.8'
** 22:31, 3.1'
** 23:00, 3.1'
** 23:30, 3.0'
* Ergon Locus: Lake of Light (Sih Gates, K-7)
** 01:04, 0.6'
** 02:27, 1.3'
** 05:17, 1.2'
** 05:47, 1.3'
** 07:43, 1.7'
** 08:50, 1.7'
** 09:15, 1.7'
** 11:16, 2.2'
** 12:09, 2.3'
** 15:28, 2.7'
** 16:40, 2.7'
** 20:37, 3.3'
** 21:01, 3.3'
** 21:58, 3.3'
** 22:27, 1.0'
** 23:13, 0.9'
** 23:31, 1.0'
* Ergon Locus: Sweltering Spring (Moh Gates, K-6)
** 00:30, 1.1'
** 04:15, 1.6'
** 11:10, 2.9'
** 16:30, 3.0'
** 19:26, 0.8'
** 21:10, 0.6'
** 23:20, 1.1'
Survey: Yorcia Weald

*Note that the rewards shown above show the base amount of rewards possible. Surveying Ergon Loci which are more difficult to access will yield additional EXP/Bayld based on the distance from the station and the number of Reives which could potentially block access. 
== Walkthrough ==
* Travel to Yorcia Weald and locate an Ergon Locus
* Once you've located the Ergon Locus, you'll need to examine the Ergon Locus at the right time of day from the proper distance.
* Ergon Locus Positions
** G-6
** I-7
** K-9/10
* Known Distances (Game HR, Yalms)
*Bud of the Pool of Clarity: (G-6) (Behind Obstructing Bush(timed obstacle))
** 0:00, 0.0'(example)
** 0:08, 3.5'
** 1:37, 3.5'
** 1:55, 3.5'
** 02:55, 1.0'
** 03:30, 1.0'
** 04:19, 0.9'
** 05:30, 1.0'
** 06:15, 1.4'
** 06:50, 1.0'
** 07:40, 1.2'
** 08:12, 1.5'
** 09:06, 1.5'
** 09:30, 1.0'
** 10:12, 1.8'
** 10:18, 1.5'
** 11:15, 1.6'
** 12:00, 1.5'
** 13:32, 1.6'
** 14:30, 2.0'
** 14:48, 2.1'
** 15:31, 2.1'
** 16:00, 2.0'
** 16:30, 2.0'
** 16:45, 2.4'
** 17:40, 2.0'
** 18:13, 3.0'
** 18:20, 3.0'
** 19:40, 2.9'
** 20:34, 3.0'
** 21:25, 3.0'
** 22:33, 3.2'
** 23:00, 3.0'
*Bryophitic Boulder: (I-7) (Behind Obstructing Bush(timed obstacle that goes down at 3:00 and up at 9:00))
** 00:47, 0.5'
** 03:00, 1.3'
** 03:40, 1.1'
** 04:30, 1.0'
** 06:50, 1.5'
** 09:50, 1.6'
** 13:10, 2.4'
** 20:33, 3.0'
** 23:02, 0.8'
*Overgrown Grove: (K-9/10) (Behind Obstructing Bush(timed obstacle))
** 00:00, 1.0'
** 03:00, 1.8'
** 05:52, 1.7'
** 07:05, 2.3'
** 08:30, 2.3'
** 09:12, 2.3'
** 13:41, 2.7'
** 15:31, 3.3'
** 17:13, 3.3'
** 18:23, 0.7'
** 19:05, 0.7'
** 20:24, 0.7'
** 22:05, 1.3'
** 22:25, 1.5'
** 23:50, 1.3'
Survival of the Wisest

== Walkthrough ==
*Zone into Xarcabard to get a cutscene (Teleport-Vahzl works as well).
**You must wait until the next game day after completing the prior quest before this event triggers.
*Obtain a Scholar Testimony, dropped by Orcish Stonechuckers in East Ronfaure (S).
** Other orcs of same lv may also drop the Testimony.
*Travel to the Throne Room to get a cutscene at the door, then trade the testimony to start the fight. All buffs are lost upon entering, as well as subjobs.
**If you have the "Rhapsody in Umber" Key Item, you are able to summon Trust Magic to aid you.
*There are 2 enemies to fight, Schultz and his Crimson Grimoire, both unsleepable or very difficult to sleep. It is recommended to start quickly as both of them will be buffed if too much time is wasted. The Grimoire has much less HP, and is recommended to be killed first as it will not cast often and instead come to you and melee. It should be noted that it did attempt to cast Pyrohelix, although strangely enough Water IV only healed it's HP. Thunder 4 took down more then half of it's life.
*Schultz will give up at around 20% or so. The Grimoire does not have to be killed to win.
== Notes ==
* Does not need to be completed (for level limit increasing) if the player has already completed New Worlds Await or better.
Category:Other Quests Category:Xarcabard Quests Category:Limit Break Quests
Svnt. Bonnet +1

== Notes ==
* Enhances Rapture Healing Magic potency from 50 to 55%.
* Enhances Ebullience increases damage bonus from 20 to 25%.
==Related Links==
*Savant's Attire Set +1
*Arbatel Attire Set
== References ==
Ebullience Testing (Magicide, BG)
Category:Empyrean Armor +1
Svnt. Bonnet +2

== Notes ==
*Enhances Rapture Healing Magic potency bonus from 50 to 60%.
*Enhances Ebullience increases the modifier to +30% damage on the next Black Magic.
*Enhances Regen potency adds 1HP/tick for Regen, 2 HP/tick for Regen II, 3 HP/tick for Regen III, 4 HP/tick for Regen IV, and 5 HP/tick for Regen V
==Related Links==
*Savant's Attire Set +2
*Arbatel Attire Set
== References ==
Regen Potency (Holyman, BG)
Category:Head Category:Empyrean Armor +2
Svnt. Bracers +1

== Notes ==
Enhances Perpetuance effect:
* Increases Perpetuance's effect to a 2.25x increase in duration.
* Does not have to be equipped when using the ability Perpetuance, but must be equipped while casting the spell for the duration increase to take effect.
Enhances Immanence effect:
* "Enhances Immanence effect" increases resulting Skillchain damage by 5%.
==Related Links==
*Savant's Attire Set +1
*Arbatel Attire Set
== References ==
Skillchain damage testing (Cymmina, BG)
Category:Empyrean Armor +1
Svnt. Bracers +2

==Notes==
Enhances Perpetuance effect:
*Increases Perpetuance's effect to a 2.50x increase in duration.
*Does not have to be equipped when using the ability Perpetuance, but must be equipped while casting the spell for the duration increase to take effect.
Enhances Immanence effect:
*Increases the resulting Skillchain damage by 10%.
==Related Links==
*Savant's Attire Set +2
*Arbatel Attire Set
== References ==
Skillchain damage testing (Cymmina, BG)
Category:Empyrean Armor +2
Svnt. Loafers +1

== Notes ==
* Enhances "Klimaform" effect: Increases damage of spells cast with matching weather by 5% while Klimaform is in effect.
** The damage bonus is in addition to the potential damage bonus from matching weather, and is added in a separate term of the magic damage equation.
==Related Links==
*Savant's Attire Set +1
*Arbatel Attire Set
Category:Empyrean Armor +1
Svnt. Loafers +2

==Notes==
*Enhances "Klimaform" effect: Increases damage of spells cast with matching weather by 10% while Klimaform is in effect.
**The damage bonus is in addition to the potential damage bonus from matching weather, and is added in a separate term of the magic damage equation.
==Related Links==
*Savant's Attire Set +2
*Arbatel Attire Set
Category:Empyrean Armor +2
Sweeping Gouge

==Notes==
*~16% Defense Down (40/256) effect.
**90 second duration outside of Chain Affinity and/or Efflux use.
***112 seconds at 1,500 TP.
***135 seconds at 3,000 TP.
***180 seconds under Azure Lore.
*Defense Down effects do not stack with each other. 
**Dia, Box Step, Defense Down, and Geo-Frailty all stack together.
**Defense Down effects such as Acid Bolts, Angon, Spirit Surged Jumps, Tachi: Ageha, Full Break, Shell Crusher, Tenebral Crush, Sweeping Gouge, Tourbillion, and Frightful Roar, etc do not stack. Only one may be active at a time.
==Spell Obtainment==
Category:Blue MagicCategory:Spells
Switchstix

This NPC handles the Relic Weapon upgrade process.
*You do not have to have any stage of the weapons equipped in order to proceed. He can see they are in your posession.
==Relic stages wait times==
*As of the June 2016 Version Update, the wait times between stages has been reduced as follows:
**Stage 1 > 2 : 1 game day
**Stage 2 > 3 : 2 Earth hours
**Stage 3 > 4 : 1 Earth hour
==Dynamis Currency Exchange ==
*Player trades: 100 x T. Whiteshell 	 
:* returns: 1 x L. Jadeshell
*Player trades: 100 x L. Jadeshells 	 
:* returns: 1 x R. Stripeshell
==References==
*June 2016 Update Notes
Category:Dynamis
Swordbreaker

== Obtaining Item ==
* 100% drop from the Enemy Leader on floor 100 if the person who started the run is on Thief. (It is possible to get a duplicate of the same weapon.)
* Potential drop from the Enemy Leaders on floors 20, 40, 60, and 80.
* Possible to drop from any normal Notorious Monster. (Not including Enemy Leaders on floors other than the ones listed above, Specified Enemies, Specified Enemy, Gears, or Ramparts.)
== Related Links ==
* The Myriad Arms of Balrahn
* Vajra
* An Imperial Heist
* Unlocking a Myth (Thief)
Category:Vigil Weapons