nyuuzyou/wikis huggingface dataset:
1 UP

A 1 UP,Mega Man North American manual, 1987.Mega Man Legacy Collection 2 Official Online Manual. also spelt 1-UPMega Man 7 North American manual, 1995. or referred to by various other names such as Spare BodyMega Man & Bass item shop. or Extra Life Capsule,Mega Man 3 (DOS) North American manual, 1992. is a common item in the Mega Man franchise that grants the player another "life" when picked up. In most games, the player begins a game with a set number of these lives, which are used up when the player character dies and allow the player to continue from the last reached checkpoint as long as they have lives left. If all are lost, a Game Over is reached, which typically boots the player back to the Stage Select or Title Screen and resets the life counter to the starting amount for the next attempt.
1 UPs are rare items characteristically represented by the active player character's head (or sometimes helmet), though other designs have also been used, such as an iconic letter "Z" in the Zero era. Due to their power of extending the player's playtime until a Game Over, they are treated as valuable items that are often hidden, though they also have a low chance of dropping from defeated enemies in almost all games that include them.
==Gallery==
MM1 - 1 UP.png | Mega Man 1-2.
MM3 - 1 UP.png | Mega Man 3-6.
MMDWR - 1 UP.png | Mega Man: Dr. Wily's Revenge.
MMII - 1 UP.png | Mega Man II.
MMIII - 1 UP.png | Mega Man III-V.
MM7 - 1 UP.png | Mega Man 7.
MM8 - 1 UP.png | Mega Man 8.
MM10 - 1-UP.png | Mega Man 9-10.
MM10 - Proto 1-UP.png | Mega Man 9-10 (Proto Man).
MM10 - Bass 1-UP.png | Mega Man 10 (Bass).
MM&B - 1 UP (Mega Man).png | Mega Man & Bass (Mega Man).
MM&B - 1 UP (Bass).png | Mega Man & Bass (Bass).
MMX - 1 UP.gif | Mega Man X-X3
MMX4 - 1-UP (X).gif | Mega Man X4-X6 (X).
MMX4 - 1-UP (Z).gif | Mega Man X4-X6 (Zero).
MMXT1 - 1-Up.png | Mega Man Xtreme.
MMXT2 - 1-UP (X).png | Mega Man Xtreme 2 (X).
MMXT2 - 1-UP (Z).png | Mega Man Xtreme 2 (Zero).
MMZ - 1 UP.png | Mega Man Zero series.
MMZX - 1-Up.png | Mega Man ZX.
MMZXA - 1-UP.png | Mega Man ZX Advent.
==References==
Category:Classic era items
Category:X era items
Category:Zero era items
Category:ZX era items
AM-ian

An AM-ian, known as an in Japan, is a race of EM Being appearing in the Star Force era. Hailing from Planet AM, their homeworld was destroyed by the FM-ians and now their numbers dwindle.
==In the Games==
===Mega Man Star Force===
Omega-Xis	Pegasus Magic	Leo Kingdom	Dragon Sky
 	 	 	
==References==
Category:EM Being types
Abandoned Factory

The Transerver menu. Mega Man Zero. Capcom. 2002. is an area in Mega Man Zero. It is the location for two Missions: Occupy Factory and Protect Factory.
==Description==
The Abandoned Factory was formerly a Reploid assembly plant built around an E-Crystal mining facility in a more prosperous time. Once Neo Arcadia was faced with the energy crisis, all of the Reploids were working at the factory were deemed Mavericks and destroyed, and the factory was shut down. Even now, many E-Crystals can be found there, making it a valuable reservoir of energy.
In Occupy Factory, Ciel asks Zero to help occupy the factory for the Resistance to provide energy, as their stock is running out and there is a Mechaniloid protecting it. Zero defeats the Guard Orotic, granting the Resistance access to its energy. In Protect Factory, Hidden Phantom has planted eight bombs to destroy the factory, and Zero fights him before searching the factory to deactivate them.
==Enemies==
<tabber>
|-|Default=
Name 	Image
Carryarm	
|-|Occupy Factory=
Name 	Image
Boss: Guard Orotic	
Carryarm 	
Top Gabyoall 	
Barrier Counter 	
Flopper 	
Cannon Hopper 	
Securipider 	
|-|Protect Factory=
Name 	Image
Boss: Hidden Phantom	
Carryarm 	
Top Gabyoall 	
Garm 	
Gyro Cannon 	
Seal Cannon 	
Shellcrawler 	
Gli-Eye 	
</tabber>
==Cyber-elves==
Name 	Sprite	Description	Location
Beenet 	 	TBA 	TBA
Ribbid 	 	TBA 	TBA
Sticker 	 	TBA 	TBA
Greff 	 	TBA 	TBA
Winkie 	 	TBA 	TBA
Motolar 	 	TBA 	TBA
Nutan 	 	TBA 	TBA
Hafmarda	 	TBA 	TBA
Stickon 	 	TBA 	TBA
==References==
Category:Mega Man Zero areas
Acid Burst

Acid Burst, known as Compendium of Rockman X. Futabasha. 2005. in Japan, is a appearing in Mega Man X3. It is obtained by defeating Toxic Seahorse. It gives X a green and yellow palette, and shoots an acid ball that bursts into droplets on contact.
==In the Games==
===Mega Man X3===
In Mega Man X3, Acid Burst is obtained by defeating Toxic Seahorse. X fires a ball of acid; when the ball hits a wall or enemy, it bursts into four droplets that fall to the ground. The ball can be aimed up or down by holding the respective direction while firing. Every enemy destroyed by Acid Burst is also guaranteed to drop a Weapon Energy item. However, because it is a liquid, it is rendered useless underwater because the acid immediately dissipates. Seahorse uses Acid Burst as an attack in his boss battle too, throwing a ball of acid that bounces off of walls until it bursts into droplets on the ceiling.
Acid Burst deals 1 damage to enemies; both the initial ball and its droplets deal the same amount, except against a boss who is weak to it, in which case the droplets are weaker. It is strong against Tunnel Rhino and Dr. Doppler; it deals 3 damage to both (2 for droplets) and will briefly stun Rhino. It costs 1 Weapon Energy to fire.
Acid Burst's Charge Shot shoots two acid balls which bounce along the ground, following nearby targets and creating splashes of acid on each bounce. This is similar to Toxic Seahorse's Bounce Acid Ball attack. It deals 2 damage and costs 2 Weapon Energy.
==Other Media==
==Gallery==
===Images===
MMX3 - Acid Burst Art.png|Acid Burst artwork from Mega Man X3.
MMX3 - Acid Burst Art 2.png|Charged Acid Burst artwork from Mega Man X3.
MMX3 - Acid Burst Weapon Get.png|Acid Burst from "Weapon Get" in Mega Man X3.
Rockman X3 - Acid Burst.png|Acid Burst in the Rockman X3 manga.
===Animation===
MMX3 - Acid Burst Animation.gif|Acid Burst in Mega Man X3.
MMX3 - Acid Burst 2 Animation.gif|Charged Acid Burst in Mega Man X3.
==References==
Category:Mega Man X3 weapons
Adhering Suzy

Adhering Suzy,Mega Man: Official Complete Works art book, 2009. also known as Octopus BatteryMega Man North American manual, 1987. or as simply Suzy,Mega Man: Dr. Wily's Revenge ending, is an enemy rom the Classic era, first appearing in the original Mega Man. It is a round robot with a singular large eye and flat extensions on four sides, giving it a somewhat box-shaped appearance.
==In the Games==
===Mega Man===
In the original Mega Man, Adhering Suzies are somewhat common enemies, appearing in , Bomb Man's stage, and Dr. Wily stages 2 and 3. It does not actively attack , but rather travels up and down or from side to side between walls, stopping and closing its eye for a random amount of time whenever it touches something solid. The only way to be hurt by a Suzy is for Mega Man to walk or fall into it.
Suzies are vulnerable to any attack, but are among the more resilient enemies in the game, with 5 Mega Buster shots required to take them down. Doing so awards the player with 300 points.
===Mega Man: Dr. Wily's Revenge===
Suzies return in Mega Man: Dr. Wily's Revenge on the Game Boy, being virtually identical to their original incarnation in every way. They appear in every stage except Cut Man's and the second Dr. Wily stage.
==Official Data==
Adhering Suzy appears under "Mega Man" in the Database in Mega Man Legacy Collection.
==Related Enemies==
* Giant Suzy (Mega Man III) - A large Adhering Suzy acting as a boss and miniboss.
* Suzy G (Mega Man 5) - A stationary enemy that flips between the floor and ceiling when gravity is reversed.
* R Suzy (Mega Man 10) - An Adhering Suzy with a slightly different design.
==References==
Category:Mega Man 1 enemies
Category:Dr. Wily's Revenge enemies
Category:The Wily Wars enemies
Category:Powered Up enemies
Category:Missing Info - Powered Up
Aegis Volcano Base

Aegis Volcano Base, known as Transerver menu. Mega Man Zero 3. Capcom. 2004. in Japan, is an area in Mega Man Zero 3. It serves as the location for the Mission "Neo Arcadia Army Recon".
==Description==
==Enemies==
==Items==
==Other Media==
==References==
Category:Mega Man Zero 3 areas
Agile

is an antagonist appearing in Mega Man X2. He is a member of the X-Hunters, a trio of powerful Mavericks loyal to Sigma. He serves as the charisma and the strategist of the group, performing infiltration missions and organizing combat tactics.
== In the Games == 
=== Mega Man X2 ===
=== Other Game Appearances ===
== Other Media ==
== Official Data ==
== Behind the Scenes ==
=== Nomenclature ===
== References ==
Aile (ZX era)

is a protagonist and playable character in the ZX era, first appearing in Mega Man ZX. She is the female counterpart of Vent. She is a Humanoid who is a , being the Biomatch of the versatile Model X, and comes to join the Guardians.
==In the Games==
===Mega Man ZX===
Aile debuted as one of two protagonists of Mega Man ZX, being the female counterpart to Vent.
===Mega Man ZX Advent===
Aile returns in Mega Man ZX Advent, appearing as a supporting character in Grey's story.
===Other Game Appearances===
* In Mega Man X DiVE, Aile appears as multiple Hunter Programs.
==Official Data==
==References==
Category:Biomatches
Category:Mega Man ZX characters
Category:Mega Man ZX Advent characters
Air Man Stage (Mega Man 2)

==Description==
== Enemies ==
(Note: When playing on "Normal" difficulty in versions that include a difficulty selection, Mega Man's shots deal twice the amount of damage. As a result, enemy HP is effectively halved.)
=== Minor Enemies ===
<tabber>
Mega Man=
Name	Sprite	Description	HP	Damage	Stage(s)
|-|
Mega Man The Wily Wars=
Name	Sprite	Description	HP	Damage	Stage(s)
</tabber>
==Layout==
=== Robot Masters ===
|-
! colspan = "6" | Mega Man 
|-
|-
! colspan = "6" | Mega Man The Wily Wars
|-
|-
|}
==Other appearances==
==Gallery==
==Trivia==
==Items==
None 
==Other Media==
==References==
Category:Mega Man 2 stages
Category:The Wily Wars stages
Albert

, known as Master Albert in the Sage Trinity, is the main antagonist of Mega Man ZX Advent, and the overarching antagonist of the ZX era. He is a Humanoid scientist who created Model W from the remains of Ragnarok, planning to use its power to reset the world as its new god. To further his plans, he became a founding member of Legion as one of the Sage Trinity.
==In the Games==
==Other Media==
==Official Data==
==References==
Category:Mega Man ZX Advent bosses
Ammunition Factory

== Description ==
=== Minor Enemies ===
Name 	Image	Description	HP	Damage	Event(s)
Batton Bone B81	 	 	 	 	
* Story (18-1, 18-3, 18-5)
* Attack of the Thugs event
Cannon Driver 	 	 	 	 	
* Story (18-1, 18-3, 18-4, 18-5)
Count Bomb GEO 	 	 	 	 	
* Story (18-5)
* Attack of the Thugs event
Crash Roader 	 	 	 	 	
* Attack of the Thugs event
Float Gunner 	 	 	 	 	
* Story (18-2, 18-3, 18-4, 18-5)
Golem 	 	 	 	 	
* Story (18-2, 18-3, 18-4, 18-5)
* Attack of the Thugs event
Guardroid 	 	 	 	 	
* Story (18-1, 18-2, 18-4, 18-5)
Mad Joey 	 	 	 	 	
* Story (18-3, 18-4, 18-5)
* Attack of the Thugs event
Mettaur 	 	 	 	 	
* Story (18-2, 18-4)
Megabyoall 	 	 	 	 	
* Story (18-1, 18-3)
Mettaurcure 	 	 	 	 	
* Story (18-2, 18-4)
* Attack of the Thugs event
Petitpider 	 	 	 	 	
* Attack of the Thugs event
Sine Faller 	 	 	 	 	
* Attack of the Thugs event
== Layout ==
=== Mid-Boss ===
Name 	Image	Description	HP	Damage	Event(s)
RT-55J	 	 	 	 	
* Attack of the Thugs event
=== Boss ===
Name 	Image	Description	HP	Damage	Event(s)
Dynamo 	 	 	 	 	
* Story (18-6)
The Thug Colonel	 	 	 	 	
* Attack of the Thugs event
== Gallery ==
==References==
Category:Mega Man X DiVE stages
Amusement Park Stage

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
===MidBoss===
|-
|-
|}
===Boss===
|-
|-
|}
==Items==
None 
==Other Versions==
==Other media==
==Gallery==
==Trivia==
==See also==
Category:Mega Man 8 stages
Category:Dr. Wily's bases
Ancient City

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Sprite	Description	HP	Damage	Stage(s)
==Layout==
===Boss===
|-
|-
|}
==Items==
Name 	Sprite	Description	Location within the stage
Eddie 	 	 	
Plate:	 	 	
==Other media==
==Gallery==
==Trivia==
==References==
Category:Articles with hAudio microformats
Category:Mega Man 6 stages
Animations

Animation is a filmmaking technique by which still images are manipulated to create moving images.Animation on Wikipedia. This is a list of animated media based on the Mega Man series, both Japanese and American.
==Television shows==
Title 	Release 	Studio 	Description
Captain N: The Game Master 	September 1989 - October 1991	DIC Entertainment 	A crossover cartoon with elements from several NES and Game Boy video games, including Mega Man, Mega Man 2, and Mega Man 3.
Mega Man 	September 1994 - January 1996	Ruby-Spears ProductionsAshi Productions	A cartoon series based on the Mega Man video games of the Classic era, up until Mega Man 5.
MegaMan NT Warrior 	March 2002 - March 2003 	Xebec 	An anime series based on Mega Man Battle Network and Mega Man Battle Network 2.
MegaMan NT Warrior Axess 	October 2003 - September 2004	Xebec 	An anime series based on Mega Man Battle Network 3 and Mega Man Battle Network 4.
Rockman EXE Stream 	October 2004 - September 2005	Xebec 	An anime series based on Mega Man Battle Network 5 and Mega Man Network Transmission. It was never dubbed into English.
Rockman EXE Beast 	October 2005 - April 2006 	Xebec 	An anime series based on Mega Man Battle Network 6. It was never dubbed into English.
Rockman EXE Beast+ 	April 2006 - September 2006 	Xebec 	An anime series based on Rockman.EXE Phantom of Network. It was never dubbed into English.
Mega Man Star Force 	October 2006 - October 2007 	Xebec 	An anime series based on Mega Man Star Force.
Shooting Star Rockman Tribe	November 2007 - March 2008 	Xebec 	An anime series based on Mega Man Star Force 2. It was never dubbed into English.
Mega Man: Fully Charged 	August 2018 - May 2019 	Man of Action Entertainment 	An original animated series with its own unique story, taking inspiration mostly from the Classic era.
Secret Level 	December 2024 	Blur StudioAmazon MGM Studios 	An anthology of stand-alone, animated short stories based on various video games, including the Classic era.
==Movies and specials==
Title 	Release 	Studio 	Description
Ganbare Rockman: Jishin Yōjin - Hi no Yōjin	Unknown 	Sankyo Educational Film Company	A lost educational video about earthquake and fire safety, with Mega Man somehow involved.
Mega Man: Upon a Star 	June 1993 	Ashi Productions 	A series of three educational videos about Japan's culture and customs, with Mega Man and other characters emerging from the video game world to meet a boy named Yuuta Kobayashi.
Rockman EXE: Hikari to Yami no Program 	March 2005 	Xebec 	A feature-length animated film of the MegaMan NT Warrior anime, which loosely adapts portions of Mega Man Battle Network 5.
The Day of Sigma 	December 2005	Xebec 	An animation included with Mega Man Maverick Hunter X that serves as a prologue to the game.
==References==
Another Route

An ,Point E, Rockman X6. Compendium of Rockman X. 2005. p. 88. also known as a ,Capcom Kanpeki Kōryaku Series #9: Rockman X6 Hisshō Kōryaku-hō. 2001. is a type of secret area found only in Mega Man X6. They are alternative paths through the game's eight stages, which can be accessed by entering a blue portal hidden within each stage. Each Another Route ends with a fight against a special boss known as an .
==References==
Area D (Highway)

Rockman ZX Official Complete Guide. Capcom. July 2006. is an Innerpeace area in Mega Man ZX. The Highway makes up Area D-1 to D-3
It contains Slither Inc. head office,Mega Man ZX. Capcom, 2006. Mission: Destroy Model W. "There is a Biometal signature coming from Slither Inc.'s head office in Area D. It's Model W. Go to Slither Inc.'s head office and destroy it." known as in Japan, which serves as the final area of the game. It makes up Area D-4 to D-5.
==Description==
==Enemies==
==Items==
==Other Media==
==References==
Category:Mega Man ZX areas
Ashe

is a protagonist and playable character in Mega Man ZX Advent. She is a Humanoid orphan who is a , being the Biomatch of the mysterious Model A. She acts as the female counterpart of Grey.
==In the Games==
===Mega Man ZX Advent===
Ashe debuted as one of two protagonists of Mega Man ZX Advent, being the female counterpart to Grey. 
===Other Game Appearances===
==Official Data==
==References==
Category:Biomatches
Category:Mega Man ZX Advent characters
Au-Au

Au-Au is an enemy in Mega Man 6. It is a robotic seal or sea lion employed in icy regions.
==In the Games==
===Mega Man 6===
In Mega Man 6, Au-Au appears exclusively in the Frozen Island (Blizzard Man) stage, where it is the first enemy type encountered. It remains completely stationary as it waits for Mega Man to be at the same height, then charges up a ball of energy on the tip of its nose, which it fires roughly towards him once it is fully charged. Its attacks are limited to three specific angles, however, giving it many blind spots in which it can never hit Mega Man.
==Official Data==
Au-Au appears under "Mega Man 6" in the in Mega Man Legacy Collection.
==Trivia==
* The Au-Au's main attack method seems to be based on performances and shows in which a trained sea lion balances a ball on its nose.
Category:Mega Man 6 enemies
Avalanche Yeti

Avalanche Yeti, known as R20: Rockman & Rockman X Official Complete Works. 2008. in Japan, is a Maverick from the X era, appearing as one of the main bosses in Mega Man X8. He is an ice-themed Reploid based on a yeti, who attacks with giant snowflakes and icy punches. He is a new generation Reploid who ran an Antarctic environmental research facility.
== In the Games == 
=== Mega Man X8 ===
Avalanche Yeti debuted in Mega Man X8 as one of the eight Mavericks on the Stage Select screen. He serves as the boss of the Central White stage. He is a new generation Reploid who rebels by tampering with an ecological control system in the Antarctic, having lost all hope for the world's environment to recover from years of war and climate change.
Avalanche Yeti attacks with icy punches and tackles from the deep snow filling his arena. Defeating Avalanche Yeti grants Drift Diamond to X, Hyouryuushou to Zero, and Ice Gattling to Axl. His weakness is the Thunder Dancer, Raikousen, or Plasma Gun from Gigabolt Man-O-War, which electrocutes and knocks him down. A boss attack rematch with Avalanche Yeti later occurs in the Gateway stage.
=== Other Game Appearances ===
* In Rockman ✕over, Avalanche Yeti is one of the four bosses in World 7.
== Other Media ==
* In the Archie Mega Man comic, Avalanche Yeti appears in the "Worlds Unite" arc as one of the Mavericks resurrected in Sigma's army.
== Official Data ==
Source 	Data
Mega Man X8 manual 	Administrator of the Environmental Testing Center at the South Pole. Troubled by the ever-worsening environment.
Rockman X8 manual 	...
Rockman X8 Kyūkyoku Complete Guide 	...
Mega Man X Legacy Collection 2 Gallery	Overseer of an environmental research facility at the South Pole. The continued degradation of the environment has made him cynical and pessimistic.
== Gallery ==
==Behind the Scenes==
===Nomenclature===
Language	Name 	Origin
Japanese	 	"Yetinger" is a corruption of the word yeti.
English 	Avalanche Yeti	"Yetinger" is a corruption of the word yeti.
== References ==
Category:Mega Man X8 Mavericks
Axl

is a central protagonist and playable character in the X era who first appeared in Mega Man X7. He is a prototype new generation Reploid who can shapeshift into other Reploids, and comes to join the Maverick Hunters as a comrade of X and Zero.
==In the Games==
====Mega Man X7====
====Mega Man X8====
====Mega Man X: Command Mission====
====Mega Man X DiVE====
== Other Game Appearances ==
== Other Media ==
==Behind the Scenes==
===Developer Commentary===
:"The only design work I did for 'X7' was to give advice on Axl. I said, 'If we're bringing in a new character, just make sure you give him a distinct silhouette.' Over the years, I came to realize that when you draw robot characters, it's mighty easy for them to fall into similar shapes. That's why I was very careful about X and Zero's silhouettes when I was designing them. Axl ended up with protrusions on his head and a gun in his hand to make him unique." - (Keiji Inafune)MM25: Mega Man & Mega Man X Official Complete Works. 2013.
:"Since Axl wasn't supposed to have come from the typical 'good guy' mold, I gave him a nice big scar on his face and went with a lot of black in his coloring to give him an overall dark feel. I wanted his hair and the details of his face to exude youth to emphasize the fact that he was born after X and Zero." - (Tatsuya Yoshikawa)
:"Since this is a new playable character, I was very careful about him, but from a relatively early stage I already had an image of a black body and a clean silhouette due to the key features such as using a gun, being from a vigilante group, and being a thug. I designed the large core and red lines on his body based on his ability to absorb the enemy's powers." - (Concept Art Room)(Archived) Capcom Japan official website, Rockman X7. 2003. (http://www.capcom.co.jp/rockmanx7/)
== References ==
Category:Maverick Hunters
Baccone

BacconeMega Man: Official Complete Works art book, 2009., also referred to simply as Traffic cone,Mega Man: Battle & Chase English manual, 1998. is an enemy first appearing in Mega Man 7. It resembles a robotic traffic cone with eyes, which it can hide under its hat-like pointed tip.
==In the Games==
===Mega Man 7===
In Mega Man 7, Baccones appear exclusively in Turbo Man's stage, playing into the stage's garage and traffic theme. They follow a constant repeating pattern of jumping straight up, firing three projectiles (one straight forward and two outward) at their highest point, then falling back down. The cone opens up to reveal its eyes while jumping, marking the only time it is vulnerable to any attacks.
===Mega Man: Battle & Chase===
Baccones return in Mega Man: Battle & Chase, appearing as simple traffic cones on numerous courses. Although they retain their original appearance (apart from their eyes always being visible), they no longer move or attack, simply allowing racers to drive over them for 1 point each.
==Related Enemies==
While not explicitly a variation, the enemy is very similar to the basic Metall, being protected by an impenetrable "helmet" when not attacking and firing bullets in the same pattern that is typical of Metall varieties.
==References==
Category:Mega Man 7 enemies
Category:Battle & Chase obstacles