NetNavi

A , known as a Back boxart, Mega Man Battle Network. October 2001. in full or a for short, is a kind of computer program appearing in the Battle Network era and Star Force era. They are sentient programs with thoughts and personalities who can work together with human companions called NetOps, exploring and interacting with the internet across the Cyberworld. Many NetNavis are based on characters from other games in the Mega Man series, especially Robot Masters from the Classic era. If their name consists of two words (often the word "Man", similar to Robot Masters), it is written in camel case, a practice often used in programming.
==In the Games==
===Battle Network era===
====Mega Man Battle Network====
Name 	Image	Primary NetOp	Element	Weakness
MegaMan.EXE 	 	Lan Hikari 	None 	None
Roll.EXE 	 	Mayl Sakurai 	None 	None
GutsMan.EXE 	 	Dex Oyama 	None 	None
Glide.EXE 	 	Yai Ayanokoji	Unknown	Unknown
FireMan.EXE 	 	Mr. Match 	None 	Aqua
NumberMan.EXE 	 	Higsby 	None 	None
StoneMan.EXE 	 	None 	None 	None
WoodMan.EXE 	 	Sal 	Wood 	Fire
ProtoMan.EXE 	 	Eugene Chaud 	None 	None
IceMan.EXE 	 	Dr. Froid 	Aqua 	Elec
SkullMan.EXE 	 	Miyu 	None 	None
ColorMan.EXE 	 	Ms. Madd 	None 	None
SharkMan.EXE 	 	Masa 	None 	None
ElecMan.EXE 	 	Count Zap 	Elec 	Wood
ElecMan.EXE 	 	Ann Zap 	Elec 	Wood
BombMan.EXE 	 	None 	None 	None
MagicMan.EXE 	 	Yahoot 	None 	None
PharaohMan.EXE	 	None 	None 	None
ShadowMan.EXE 	 	None 	None 	None
Bass.EXE 	 	None 	None 	None
NetNavis first appear in Mega Man Battle Network, where MegaMan.EXE is introduced as the Navi of Lan Hikari, both serving as the game's main protagonists. Each of the game's eight Chapters has a final NetNavi boss, often a member of World Three. There are also optional Navi bosses unaffiliated with WWW as well, and secret ones that can only be faced after clearing the game's main story.
====Mega Man Battle Network 2====
Name 	Image	Primary NetOp 	Element	Weakness
AirMan.EXE 	 	Arashi Kazefuki	None 	None
ToadMan.EXE 	 	Ribitta 	Aqua 	Elec
QuickMan.EXE 	 	Speedy Dave 	None 	None
GateMan.EXE 	 	Mr. Famous 	None 	None
CutMan.EXE 	 	None 	None 	None
ThunderMan.EXE	 	Raoul 	Elec 	Wood
SnakeMan.EXE 	 	Ms. Millions 	Wood 	Fire
KnightMan.EXE 	 	Princess Pride 	None 	None
MagnetMan.EXE 	 	Mr. Gauss 	Elec 	Wood
MagnetMan.EXE 	 	Tesla Gauss 	Elec 	Wood
HeatMan.EXE 	 	Mr. Match 	Fire 	Aqua
FreezeMan.EXE 	 	None 	Aqua 	Elec
NapalmMan.EXE 	 	None 	Fire 	Aqua
PlanetMan.EXE 	 	None 	Wood 	Fire
CookMan.EXE 	 	King of YumLand	Unknown	Unknown
In Mega Man Battle Network 2, a new criminal group using NetNavis called Gospel emerges. The game is again divided into eight Chapters, each with a boss who is usually a NetNavi member of Gospel.
====Mega Man Battle Network 3====
Name 	Image	Primary NetOp 	Element	Weakness
FlashMan.EXE 	 	Rei Saiko 	Elec 	Wood
BeastMan.EXE 	 	Takeo Inukai 	None 	None
Punk.EXE 	 	Mr. Famous 	None 	None
BubbleMan.EXE	 	None 	Aqua 	Elec
MetalMan.EXE 	 	Tamako Shiraizumi	None 	None
KingMan.EXE 	 	Tora 	None 	None
DesertMan.EXE	 	Noboru Sunayama 	Fire 	Aqua
PlantMan.EXE 	 	Anetta 	Wood 	Fire
FlameMan.EXE 	 	Mr. Match 	Fire 	Aqua
CopyMan.EXE 	 	None 	None 	None
BowlMan.EXE 	 	None 	None 	None
MistMan.EXE 	 	None 	None 	None
DrillMan.EXE 	 	None 	None 	None
DarkMan.EXE 	 	None 	None 	None
JapanMan.EXE 	 	None 	None 	None
Serenade.EXE 	 	Mamoru Ura 	None 	None
Mega Man Battle Network 3 is the first game in the series to have two versions: White and Blue. The NetNavi bosses differ slightly depending on the version of the game. Either way, this game also follows the eight Chapters format, with most NetNavi bosses belonging to WWW.
====Mega Man Battle Network 4====
Name 	Image	Primary NetOp 	Element	Weakness
AquaMan.EXE 	 	Shuko Kido 	Aqua 	Elec
SparkMan.EXE 	 	Terry Jomon 	Elec 	Wood
TopMan.EXE 	 	Tensuke Takumi	None 	None
ShadeMan.EXE 	 	None 	None 	None
WindMan.EXE 	 	Lilly 	None 	None
VideoMan.EXE 	 	Viddy Narcy 	None 	None
BurnMan.EXE 	 	Atsuki Homura 	Fire 	Aqua
ColdMan.EXE 	 	Ivan Chillski 	Aqua 	Elec
KendoMan.EXE 	 	Mr. Famous 	None 	None
SearchMan.EXE	 	Raika 	None 	None
JunkMan.EXE 	 	None 	None 	None
LaserMan.EXE 	 	Dr. Regal 	None 	None
In Mega Man Battle Network 4, the story is divided into three NetBattle tournaments rather than Chapters. Many of the game's NetNavi bosses are fellow tournament competitors, which can differ depending on player choices and the version of the game: Red Sun or Blue Moon. Additionally, the dark organization Nebula has Navis working behind the scenes who are also bosses.
====Mega Man Battle Network 5====
Name 	Image	Primary NetOp 	Element	Weakness
Colonel.EXE 	 	Baryl 	None 	None
BlizzardMan.EXE	 	None 	Aqua 	Elec
GridMan.EXE 	 	Mr. Famous 	None 	None
GyroMan.EXE 	 	Charlie Airstar	None 	None
CloudMan.EXE 	 	None 	Elec 	Wood
TomahawkMan.EXE	 	Dingo 	Wood 	Fire
LarkMan.EXE 	 	None 	None 	None
CosmoMan.EXE 	 	None 	None 	None
Meddy.EXE 	 	Jasmine 	None 	None
In Mega Man Battle Network 5, the story is divided into seven Chapters with Navi bosses. The bosses in this game are Darkloids, corrupted Navis who serve Nebula. Again, they differ depending the version of the game: Team ProtoMan or Team Colonel. Many of the Navis in this game are returning Navis from previous games.
====Mega Man Battle Network 6====
Name 	Image	Primary NetOp 	Element	Weakness
BlastMan.EXE 	 	Joe Mach 	Fire 	Aqua
DiveMan.EXE 	 	Blackbeard 	Aqua 	Elec
CircusMan.EXE 	 	Yuika 	None 	None
SlashMan.EXE 	 	Pat Fahran 	Sword 	Break
TenguMan.EXE 	 	Master Feng-Tian	Wind 	Sword
JudgeMan.EXE 	 	Prosecutor Ito 	None 	None
ElementMan.EXE	 	Vic 	None 	None
EraseMan.EXE 	 	Dark Scyth 	Cursor 	Wind
GroundMan.EXE 	 	Moliarty 	Break 	Cursor
ChargeMan.EXE 	 	Al Ferry 	Fire 	Aqua
DustMan.EXE 	 	Mr. Press 	Break 	Cursor
Iris.EXE 	 	None 	Unknown	Unknown
In Mega Man Battle Network 6, the story is divided into seven Chapters with Navi bosses. Most NetNavi bosses in this game are part of a revived WWW, but there are also civilian Navis who can become Link Navis for MegaMan.EXE and can be temporarily operated by Lan.
====Mega Man Network Transmission====
Name 	Image	Primary NetOp 	Element	Weakness
BrightMan.EXE 	 	ACDC Town shop owner	Elec 	Wood
GravityMan.EXE	 	None 	None 	None
NeedleMan.EXE 	 	Ayanokoji gardener 	Wood 	Fire
StarMan.EXE 	 	None 	None 	None
SwordMan.EXE 	 	None 	None 	None
Zero.EXE 	 	None 	None 	None
In Mega Man Network Transmission, each stage's NetNavi boss is usually a civilian Navi who has been driven berserk by the Zero Virus.
====Mega Man Battle Chip Challenge====
Name 	Image	Primary NetOp	Element	Weakness
Ring.EXE 	 	Kai Todoroki 	None 	None
TurboMan.EXE	 	Mary Towa 	None 	None
====Rockman.EXE Phantom of Network====
Name 	Image	Primary NetOp 	Element	Weakness
HatMan.EXE 	 	Shuichi Eboshi	None 	None
JammingMan.EXE	 	None 	Elec 	Wood
====Rockman.EXE Legend of Network====
Name 	Image	Primary NetOp	Element	Weakness
RideMan.EXE	 	Sherrice 	None 	None
====Rockman.EXE Operate Shooting Star====
Name 	Image	Primary NetOp	Element	Weakness
ClockMan.EXE	 	None 	None 	None
====MegaMan NT Warrior====
* PickMan.EXE & DrillMach.EXE
* LeagueMan.EXE
* PrisMan.EXE
* RocketMan.EXE
* NoodleMan.EXE
* ShiningMan.EXE
* WhaleMan.EXE
* Silk.EXE
* Slur.EXE
* Trill
* Minor NetNavis
===Star Force era===
====Mega Man Star Force====
Name 	Image	Previous User 	Specialization
PropellerMan	 	Chase Winde 	Pilots RC choppers.
PitcherMan 	 	Joe Hawnt 	Operates pitching machines.
KeyMan 	 	AMAKEN employee 	Opens locked doors.
ThermoMan 	 	Nacy's maintenance man	Controls air conditioning.
ShovelMan 	 	Dump Worker 	Operates backhoes.
TraderMan 	 	None 	Card Trader management.
SecurityMan 	 	None 	Nacy's digital security.
DriveMan 	None 	None 	Driving vehicles.
TeacherMan 	None 	None 	Teaching school children.
In Mega Man Star Force, approximately a century has passed, so NetNavis are not as ubiquitous as they once were. They are used more for mundane electronic tasks and managing appliances, rather than engaging in NetBattles. Geo Stelar can obtain them via Navi Cards, which can then be loaded to perform certain functions.
==References==
Category:Species