nyuuzyou/wikis huggingface dataset:
EA PS3 Launcher (Sep 20, 2012 prototype)

A EA PS3 Launcher for Playstation 3.
==Notes==
* This launcher is known to have been used to run builds of burnout paradise, need for speed hotpursuit 2010 and need for speed most wanted 2012.
** It can be useful if used in rpcs3 to run development builds of the games mentioned above.
* This launcher has ftp client support, thus allowing the ability to download builds from the devkit. This feature is no longer functional due to the fact that it no longer connects to EA's servers.
* Original filename: Launcher (v2.3.8) EP0000-NPXX00207_00-0000000000000001.pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
EA SPORTS Draft Tracker (Jun 13, 2008 prototype)

A prototype of EA SPORTS Draft Tracker for the Xbox 360.
==Notes==
* Predates the final build by 17 hours.
* Original filename: EA SPORTS Live Draft Tracker [5841093A].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
EA SPORTS Draft Tracker (May 19, 2008 prototype)

A prototype of EA SPORTS Draft Tracker for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: EA Sports Live Draft Tracker (May 19 2008).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
EA SPORTS Score Tracker (Jul 19, 2008 prototype)

A prototype of EA SPORTS Score Tracker for the Xbox 360.
==Notes==
* Built on the same day as the final build but only the main executable matches.
* Original filename: EA SPORTS Live Score Tracker [5841093B].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
EA Sports MMA (Jan 9, 2011 prototype)

A prototype of EA Sports MMA for the Playstation 3.
==Notes==
* Europe Build.
* Install Data Only.
* Original filename: EA Sports MMA (Post-Release INSTALL DATA BLES00987-install).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
EA Sports MMA (Sep 9, 2010 prototype)

A prototype of EA Sports MMA for the Xbox 360.
==Notes==
* Predates the final build by 6 days.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: EA Sports MMA (Sep 09, 2010) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
EA Sports MMA (Sep 9, 2010 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
EA TECH Launcher (v3.3.1)

A version of EA Tech Launcher for Playstation 3.
==Notes==
* Original filename: EA TECH Launcher (v3.3.1) UP0001-EBNG00000_00-HDDBOOTEBUILD003.pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
ECW Hardcore Revolution (Feb 2, 2000 prototype)

A prototype of ECW Hardcore Revolution for the Dreamcast.
==Notes==
* Predates the final build by 14 days.
* Build date information on the title screen.
* Executable information:
** Executable Name: /1ECWWRES.BIN
** Executable checksum (MD5): 67e60ed93f03da23ee96b75c27254392
** Executable timestamp: 2000-02-02 18:30:36
* Header Information (IP.BIN):
** Header - Title: THIS IS A SAMPLE DISK FOR USE IN THE OFFICE ONLY DO NOT SELL DO NOT CARRY OUT FROM THE OFFICE
** Header - Release Date: 20000202
** Header - Region: JU
** Header - Device Info: 7007 GD-ROM1/1
** Header - Product Version: V0.800
** Header - Maker ID: SEGA LC-T-00
** Header - Product Number: T0000M
* Volume Information:
** Volume Identifier: DISC1
** Volume Set Identifier: 
** Volume Creation Date: 1999-04-20 12:15:25
** Volume Modification Date: 2000-02-02 17:47:52
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
ECU (1).png
ECU (2).png
ECU (3).png
ECU (4).png
ECU (5).png
ECU (6).png
ECU (7).png
ECU (8).png
ECU (9).png
ECU (10).png
ECU (11).png
ECU (12).png
ECU (13).png
ECU (14).png
ECU (15).png
ECU (16).png
==Origin==
ECU.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
EC File Utility (Mar 3, 2009 prototype)

A prototype of EC File Utility for the Nintendo DSi.
==Notes==
* The purpose is unknown.
* This build would be located in generic.7z however, it is unknown where. It was obtained from Rare Gaming Dump gdrive.
* To work on melonDS 0.9.5, you need to follow this tutorial.
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
EJay Club World: The Music Making Experience (Jun 27, 2002 prototype)

A prototype of eJay Club World: The Music Making Experience for the Sony PlayStation 2.
==Notes==
* Disc dumped twice, dumps matched.
==Screenshots==
gsdx_20200826233821.png
gsdx_20200826233838.png
gsdx_20200826233852.png
==Origin==
eJay Clubworld Ver 2.29 PS2.jpg|Disc front.
==Acknowledgments==
A huge thanks to Sazpaimon for donating toward this release!
==See also==
This entry is part of the February 2020 group buy
EJay Clubworld: The Music Making Experience (Aug 13, 2002 prototype)

A prototype of eJay Clubworld: The Music Making Experience for the PlayStation 2.
==Notes==
* An NTSC build and localisation prototype dated four months before the final NTSC-U build, but a month after the final PAL build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
Ejay-Aug13-1.png|Title screen
Ejay-Aug13-2.png|Gameplay
Ejay-Aug13-3.png|Gameplay
==Origin==
PS2 - Ejay Clubworld.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
EPROMs

== Common EPROM types ==
Type 	Size 	Size (hex)	Name 	ID 	Manufacturer
8-bit 	8-bit 	8-bit 	8-bit 	8-bit	8-bit
27C1000(non-JEDEC)	128 KB	0x20000 	M27C1000 	2086 	ST Micro
27C1000(non-JEDEC)	128 KB	0x20000 	HN27C101 	0738 	Hitachi
27C1000(non-JEDEC)	128 KB	0x20000 	HN27C301 	- 	Hitachi
27C1000(non-JEDEC)	128 KB	0x20000 	D27C1000 	- 	NEC
27C1000(non-JEDEC)	128 KB	0x20000 	uPD27C1000A	1016 	NEC
27C2001 	256 KB	0x40000 	M27C2001 	2061 	ST Micro
27C4001 	512 KB	0x80000 	M27C4001 	2041 	ST Micro
27C4001 	512 KB	0x80000 	TC574000 	988C 	Toshiba
27C4001 	512 KB	0x80000 	TMS27C040 	9750 	TI
27C4001 	512 KB	0x80000 	D27C4001 	10C8 	NEC
=== 27C1000/27C1001 ===
There are two types of 128KB/1Mbit EPROMs — 27C1001 and the non-JEDEC compliant 27C1000. Their pinouts have the A16 and output enable pins switched. An adapter/jumper wire is needed on some EPROM dumpers. The switched pins are marked red in the pinout pictures below.
=== Pinouts ===
M27C1000 pinout.png
M27C1001 pinout.png
M27C2001 pinout.png
M27C4001 pinout.png
ESPN Baseball Tonight (prototype)

A prototype of ESPN Baseball Tonight for the SNES.
==Origin==
PREMIERE.NFO
 /\
 __________________ _____________ /\ _/ \___________________ _________
 \_______ \___ \ \ _____/ \/ \ \____/\ __________ \ \ ___/
 | __|/ /_|/ / / _/__| \/ \/ _/__| _|/ / / _/__
 | \_____/ \_ \/ \/ | \/ \ \ \/ | \_ \/ \/ |
 | | |____|\ \________|____|| Mb \____/_______|____|\ \________|:
 -|____|--------\____/-------------|______/------------------\____/--------+-
 | |
 | Title : ESPN Baseball Tonight System : Snes |
 | Company : Sony Imagesoft Megabits : 16mbit |
 | |
 -+------------------------------------------------------------------------+-
 :: Supplier: Dragon Avenger & Fallen Angel :: Release Date : 03/28/94 ::
 -+------------------------------------------------------------------------+-
 | Notes: Finally, a real baseball game we will enjoy! Take a choice! |
 | Make sure to call Menace to Society for all the new Premiere |
 | releases! And special thanks for my friends for not letting | 
 | me giveup on this one(Ice Cube, and Fallen Angel!) -DA! | 
 | The Premiere HQ'S - |
 | - MENACE 2 SOCIETY (USHQ) 617-469-0246 | 
 | - FWUH (CHQ) 416-492-9514/5458 |
 | - SYNERGY (GHQ) |
 -+------------------------------------------------------------------------+- 
 | We greet: - Winston - Cecil - SiGMA SEVEN! - Mymurth - Centurion |
 | - Ice Cube - Slapshot - Rave - Mery - Laviathon - The Bugger |
 | - Elitendo Crew - Warduke - Rotox - Kirk - Sweet Thing - Hydro |
 | - Wing Leader - Crazy - Micro Max - Shredder -Cujo - Radio Active |
 | |
 | ** PR'S ATTITUDE: ALL FOR ONE, AND ONE FOR ALL ** |
 -+------------------------------------------------------------------------+- 
FILE_ID.DIZ
ESPN BASEBALL TONIGHT - SONY [SNES/SMC/16MB]
********************************************
 P R E M I E R E
********************************************
==See also==
* No-intro entry.
ESPN International Track & Field (Jul 11, 2000 prototype)

A prototype of ESPN International Track & Field for the Dreamcast.
==Notes==
* Predates the first final build (the PAL retail build) by almost one month.
* PAL build.
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): 6b405e611eabefe081c0f36bce6ee67a
** Executable timestamp: 2000-07-11 13:14:50
* Header Information (IP.BIN):
** Header - Title: ESPN INTERNATIONAL TRACK AND FIELD
** Header - Release Date: 20000711
** Header - Region: E
** Header - Device Info: 0B99 GD-ROM1/1
** Header - Product Version: V1.000
** Header - Maker ID: SEGA LC-T-95
** Header - Product Number: T9504D
* Volume Information:
** Volume Identifier: TRACK_AND_FIELD
** Volume Set Identifier: TRACK_AND_FIELD
** Volume Creation Date: 2000-07-11 13:14:50
** Volume Modification Date: 2000-07-11 13:14:50
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
ESPN International Track and Field (1).png
ESPN International Track and Field (2).png
ESPN International Track and Field (3).png
ESPN International Track and Field (4).png
ESPN International Track and Field (5).png
ESPN International Track and Field (6).png
ESPN International Track and Field (7).png
ESPN International Track and Field (8).png
ESPN International Track and Field (9).png
ESPN International Track and Field (10).png
ESPN International Track and Field (11).png
ESPN International Track and Field (12).png
ESPN International Track and Field (13).png
ESPN International Track and Field (14).png
==Origin==
ESPN International Track and Field.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN International Track & Field (Jul 3, 2000 prototype)

A prototype of ESPN International Track & Field for the PlayStation 2.
==Notes==
* Build a month before the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
ESPNINternationalTrackField72000_title.png
==Origin==
PS2 - ESPN International Track and Field 7-2000.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN International Track & Field (Jun 19, 2000 prototype)

A prototype of ESPN International Track & Field for the Dreamcast.
==Notes==
* Predates the first final build (the PAL retail build) by almost two months.
* Says "PRODOUSED" on the title screen,
* The meter indicator uses an upper case "M".
* Language setting is missing from the Options menu,
* The text used in the game list on the Game Select menu is closer together in this build in comparison to the final.
* The ESPN logo on the top right of the menu is moved closer to the right in this build.
* Some minor text spacing and formatting issues exist in the explanation screens.
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): 938987a5a1e6538170d5f2f4087741ca
** Executable timestamp: 2000-06-19 13:14:50
* Header Information (IP.BIN):
** Header - Title: ESPN TRACK AND FIELD
** Header - Release Date: 20000619
** Header - Region: U
** Header - Device Info: 76A6 GD-ROM1/1
** Header - Product Version: V0.900
** Header - Maker ID: SEGA LC-T-95
** Header - Product Number: T9511N
* Volume Information:
** Volume Identifier: ESPNTRACKANDFIELD
** Volume Set Identifier: ESPNTRACKANDFIELD
** Volume Creation Date: 2000-06-19 13:14:50
** Volume Modification Date: 2000-06-19 13:14:50
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
International Track & Field (1).png
International Track & Field (2).png
International Track & Field (3).png
International Track & Field (4).png
International Track & Field (5).png
International Track & Field (6).png
International Track & Field (7).png
International Track & Field (8).png
International Track & Field (9).png
International Track & Field (10).png
International Track & Field (11).png
International Track & Field (12).png
International Track & Field (13).png
==Origin==
International Track & Field.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN International Winter Sports 2002 (Dec 4, 2001 prototype)

A prototype of ESPN International Winter Sports 2002 for the Xbox.
==Notes==
* Compiled a month before the final US build (the first retail build).
* English prototype.
* This build has a credit for MPEG Sofdec and ADX before the opening FMV. This does not exist in the final.
* The title screen says PRESS START button while the final says Press Start.
* Text and grammar differences.
* XBE information:
** Internal Name: ESPN International W
** Maker ID and Product Number: \xFF\xFE-1
** Executable Name: default.xbe
** Executable checksum (MD5): de00b8851009d2dd90dc7b1a406a6aee
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (1).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (2).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (3).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (4).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (5).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (6).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (7).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (8).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (9).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (10).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (11).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (12).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (13).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (14).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (15).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (16).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (17).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (18).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (19).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (20).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (21).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (22).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (23).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (24).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (25).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (26).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (27).png
XBox - ESPN International Winter Sports 2002 Dec 4 2001 (28).png
==Origin==
XBox - ESPN International Winter Sports 2002 Dec 4 2001.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN MLS ExtraTime (Feb 9, 2001 prototype)

A prototype of ESPN MLS ExtraTime for the PlayStation 2.
==Notes==
* Build a month before the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
ESPNMLSExtraTime2901_title.png
==Origin==
PS2 - ESPN MLS Extra Time 2-9-01.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN MLS ExtraTime 2002 (Jan 31, 2002 prototype)

A late prototype of ESPN MLS ExtraTime 2002 for the Nintendo GameCube.
==Screenshots==
GMLEA4-2.png|Gameplay 1.
GMLEA4-3.png|Gameplay 2.
GMLEA4-1.png|Title screen.
==Origin==
2eF3m9w.jpg|NR discs front.
==See also==
*Release page.
*Original release on Archive.org. (Archive)
*Redump.org entry
ESPN Major League Baseball (Feb 6, 2004 prototype)

A prototype of ESPN Major League Baseball for the Xbox.
==Notes==
* Built 9 days after the US final build.
* XBE information:
** Internal Name: ESPN Major League Ba
** Maker ID and Product Number: SE-40
** Executable Name: default.xbe
** Executable checksum (MD5): 697d6d06f01b355257873009747b4853
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - ESPN Baseball (1).png
Xbox - ESPN Baseball (2).png
Xbox - ESPN Baseball (3).png
Xbox - ESPN Baseball (4).png
Xbox - ESPN Baseball (5).png
Xbox - ESPN Baseball (6).png
Xbox - ESPN Baseball (7).png
Xbox - ESPN Baseball (8).png
Xbox - ESPN Baseball (9).png
Xbox - ESPN Baseball (10).png
Xbox - ESPN Baseball (11).png
Xbox - ESPN Baseball (12).png
Xbox - ESPN Baseball (13).png
Xbox - ESPN Baseball (14).png
Xbox - ESPN Baseball (15).png
Xbox - ESPN Baseball (16).png
Xbox - ESPN Baseball (17).png
Xbox - ESPN Baseball (18).png
Xbox - ESPN Baseball (19).png
Xbox - ESPN Baseball (20).png
Xbox - ESPN Baseball (21).png
Xbox - ESPN Baseball (22).png
Xbox - ESPN Baseball (23).png
==Origin==
Xbox - ESPN Baseball.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN NBA 2Night 2002 (Feb 27, 2002 prototype)

A prototype of ESPN NBA 2Night 2002 for the Xbox.
==Notes==
* Compiled two days after the final JP build. US final build date is unknown.
* Doesn't boot in xemu or cxbx at all.
* XBE information:
** Internal Name: NBA2NIGHT 2002
** Maker ID and Product Number: \x00\x00-5678
** Executable Name: default.xbe
** Executable checksum (MD5): ee53b06fb4767da8c3d89a65fdb714a9
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: Maybe.
==Screenshots==
1393493106.png
1393493116.png
1393493142.png
1393493156.png
1393493162.png
1393493181.png
==Origin==
XBox - ESPN NBA 2night 2 2-27-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN NBA Basketball (Sep 21, 2003 prototype)

A prototype of ESPN NBA Basketball for the PlayStation 2.
==Notes==
* Doesn't seem to boot all the way in PCSX2. Confirmed to run on hardware.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): No (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
amarec20210313-120317.png
amarec20210313-120348.png
==Origin==
PS2 - ESPN NBA Basketball Review 9-21-2003.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Zoda-Y13, Sazpaimon for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN NFL PrimeTime 2002 (Aug 7, 2001 prototype)

A prototype of ESPN NFL PrimeTime 2002 for the PlayStation 2.
==Notes==
* Predates the first available final build by two months.
==Screenshots==
ESPNNFLPT2002Aug7_1.png
ESPNNFLPT2002Aug7_2.png
ESPNNFLPT2002Aug7_3.png
ESPNNFLPT2002Aug7_4.png
==Origin==
 ****************************************************************
[ ########### ################ ## ## ]
[ ############ ############## ## ## ]
[ ### ### ## ## ]
[ ### ### ## ## ]
[ ### ### #### ]
[ ### ### ## ## ]
[ ########### ### ## ## ]
[ ############## ### ## ## ]
 ****************************************************************
[ Game - NFL Primetime Files - 28 x 20MB ]
[ Platform - PS2			Release Date - 10/08/01 ]
[ Format - CDRWin (.bin/cue)		Region - NTSC ]
 ****************************************************************
[ Release Notes - ]
[	WooT NFL fever in the house with yet another ZTX rip for ]
[	ya. Tonight we bring you NFL Primetime for the PS2. ]
[	This is ESPN's attempt at the gridiron so enjoy! ]
 ****************************************************************
[ Releases - ]
[	Spy Hunter Beta ]
[	Thunder Strike Beta ]
[	Half Life Beta ]
[	NHL 2002 Pre-Build ]
[	ESPN X-Games Snowboarding 2002 Beta ]
[	NFL Primetime Final ]
 ****************************************************************
[ Please do not contact us asking for files as we do not have ]
[ them. We do this for fun and to help out the community. Even ]
[ if some places do not recognize us we still like to help! ]
[ We are currently looking for DVD Rippers and encoders to assist]
[ us with a few projects send all inquiries to ]
 ztxiso@hushmail.com ]
 ****************************************************************
[	greetz ]
[ -kalisto- -echelon- -static- -paradox- -eurasia- -tegvcd- ]
[	-sbfxp-	 -dynamite- -tlx- -nu team- ]
[ ]
[ (C) 2001 (_Z_T_X_) ]
 ****************************************************************
					 [nfo]: Zero Telerance