nyuuzyou/wikis huggingface dataset:
Wandersail (1174 ship)

The Wandersail is a large, three-masted frigate on Roshar. Its namesake is the mythical ship captained by Derethil in the legend of the Wandersail.
==Ship==
The ship itself is built for speed from light (but strong) Soulcast wood, and supposedly among the best in the fleet. Various fabrial technological additions work to increase the ship's stability, Fabrial pumps are used to keep the ship bailed no matter how much water washes onto the deck, and attractor fabrials within the hull shift weights around to keep the ship from capsizing. Offensively, the ship has ballistae with attached firepods, and the ability to quickly drop sails and maneuver via oars if attacked.
==Crew==
The ship is primarily owned by Rysn, shown by a writ of ownership and a captain's cord, but partially owned by Vstim and other investors. The captain is Drlwan, whose brother Kstled is the man-at-arms; both positions are traditionally female. The crew, though not Rysn, are superstitious and believe in the Passions to some extent. In order to maintain crew numbers, some members are held underdeck during storms in expectation of having to replace some losses.
== History ==
Vstim had the Wandersail built in the shipyards of Klna City, which sheltered the ship from the Everstorm. It was engineered with high-tech fabrials which provide greater stability during storms.
During the True Desolation, Vstim gave his fleet of merchant ships to Queen Fen for the defense of Thaylenah from an imminent invasion, however he reserved the Wandersail. On the day of the Battle of Thaylen Field, Vstim offered the deed of the ship to his former pupil Rysn, along with a captain's cord and a promise to finance her first expedition. Rysn initially turned the gift down, however, she reconsidered after surviving the attack on the Thaylen Gemstone Reserve.
Within a few months after the attack, Rysn took the Wandersail on an expedition to Akinah in order to investigate the loss of the crewmembers of First Dreams and locate the Oathgate. Following this, some of the Sleepless maintain watch on Rysn, and by extension, the ship.
== Trivia ==
*Currently has no ship's pet, as the previous one was killed by the Sleepless. Chiri-Chiri, in following Rysn, may now fill this niche.
== Notes ==
War for Heaven

The War for Heaven was a mythological war believed to be being fought by Heralds and the Heraldic Forces against the Voidbringers for control of the Tranquiline Halls.
According to myth, the sound of a horn was supposed to guide the soldiers to the battlefield.
After the War for Heaven was won, it was believed that all those who were not a part of the Heraldic Forces would rise from their sleep and go to the Tranquiline Halls.
== Notes ==
Category: Vorinism
War of Loss

The War of Loss was when the Sunmaker ended the Hierocracy and its control of Roshar.
== Background ==
:Main article: Hierocracy
The Vorin church had taken control of much of the world, obfuscating its own doctrine from the common people. They wanted to unite the world under Vorinism, ruled by the ardents. People were taught to follow the ardents instead of the Heralds or the Almighty. Their most powerful ardents claimed visions from the Almighty himself, which further solidified their control by creating a mysticism the common people could not achieve or understand. At the height of their power, the Hierocracy controlled most of eastern Roshar. Although it is not clear exactly which countries were controlled by them, it is likely that all the modern Vorin countries were under their influence.
== Defeat of the Hierocracy ==
Before the Hierocracy could spread to western Roshar, the Hierocracy became embroiled in the War of Loss, a conflict spearheaded by the man later known as the Sunmaker. The Sunmaker united together the ten princedoms of Alethkar for the first time since the fall of Alethela into one nation. It is unknown if any other factions joined them, but working together the Alethi forces fought the Hierocracy in truly epic battles, whose like has not been seen on Roshar since then. His soldiers were driven by the Thrill. He also made use of an entire company of cavalry with legendary speed and maneuverability. The Sunmaker managed to cast down the Hierocracy. Its fall led to much chaos and destruction, and many eastern cities were sacked and destroyed, with the notable exception of Kholinar.
The Sunmaker himself interrogated the remaining priests and went through their correspondences. He claimed that he had found no proof of any of the visions that they had claimed to be receiving from the Almighty, stating that it had been a massive fraud on the part of the Church. The central leadership of the Vorin Church was destroyed. 
== Aftermath and Legacy ==
Vorinism was then shattered in the Devotaries, and ardents lost much of their power, only able to teach laws, not enforce them. They were no longer allowed to be involved in politics, unable to own property, and were actually considered the property of lighteyes. These events are still a source of embarrassment to modern day ardents, who prefer not to speak of them.
Sadees, after his win, claimed to have a mandate from the Almighty and crowned himself king of the united Alethkar, He decided to continue conquering the world, starting with Herdaz and going at least to Azimir, where he committed genocide, killing ten percent of the Azish population. The kingdom he'd united during the war collapsed after his death. He had never bothered to choose an heir, so his ten sons began fighting among themselves. They eventually split the into ten princedoms, each becoming a highprince.
== Notes ==
Category: Vorinism
Warbreaker/Covers

This is a gallery for all known covers for Warbreaker. For more information about each cover, including other editions and translations using the same art, check each file's individual page. 
Warbreaker Cover.jpeg | United States (Tor)
Warbreaker 10th Cover.jpg | United States (Dragonsteel)
GA - Warbreaker - Siri by Jahbulani Ori.jpg | United States (Graphic Audio)
Warbreaker Audio cover.png | United States (Recorded Books)
Warbreaker UK cover.jpg | United Kingdom (Gollancz)
Three Fantasies cover.webp| United Kingdom (Gollancz, 3-in-1 with Elantris and The Emperor's Soul)
Warbreaker FR cover.jpg | France (Le Livre de Poche)
Warbreaker CN cover.jpg | China (重庆出版社 / Chongqing Publishing House)
Warbreaker PL Old cover.jpg | Poland (MAG, 2010 edition)
Warbreaker Polish Cover.jpg | Poland (MAG, 2016 edition)
IR cover.jpg | Persian (Hoopa, 2023 edition)
Warbreaker GR cover.jpg | Greece (Φανταστικός Κόσμος / Fantastic World)
Warbreaker RU cover.jpg | Russia (Азбука / Azbooka)
Warbreaker TR cover.jpg | Turkey (Akılçelen Kitaplar)
Warbreaker DE hardcover.jpg | Germany (Heyne, 2010 edition)
Warbreaker DE MMPB cover.jpg | Germany (Heyne, 2013 edition)
Warbreaker DE 2022 Cover.jpg | Germany (Heyne, 2022 edition)
Warbreaker TW cover.jpg | Taiwan ( 蓋亞文化有限公司 / Gaia Culture Co.)
Warbreaker IT cover.png | Italy (Fanucci Editore)
Warbreaker CK cover.jpg | Czech Republic (Talpress)
WB BG cover.webp | Bulgaria (Артлайн-Студиос / Artline Studios)
Warbreaker BR Cover.jpg | Brazil (Trama)
 
Category:Cover Galleries
Warbreaker/Interior art

This is a gallery of interior art for Warbreaker. For more information about each piece, including transcripts of the text (when needed), check each file's individual page.
== Original art ==
This is the artwork that was in the book at release.
T-Telir.png | by 
== Leatherbound art ==
The following artwork was added to the book in its Tenth Anniversary leatherbound re-release.
Warbreaker Endpaper Diptych by Dan Dos Santos.jpg | by 
WB cover artwork.jpg| by 
Warbreaker UK cover.jpg| by 
Warbreaker CN cover art.jpg| by 
WB PL cover art.jpg| by 
City of the Returned by Bryan Mark Taylor.jpg | by City of the Returned
First Glimpse of the God King by Howard Lyon.jpg | by First Glimpse of the God King
Nightblood by Dan dos Santos.png | by Nightblood
Blushweaver and Lightsong by Miranda Meeks.jpg| by Blushweaver and Lightsong
A.jpg | by 
B.jpg | by 
E.jpg | by 
F.jpg | by 
H.jpg | by 
I.jpg | by 
J.jpg | by 
S.jpg | by 
L.jpg | by 
T.jpg | by 
V.jpg | by 
W.jpg | by 
Category:Interior art
Ward

A ward is a female apprentice to a Vorin scholar on Roshar.
Wards seem to be a concept limited to Vorin lighteyes. A scholarly woman can take on one or more students and teach them numerous subjects, such as mathematics, logic, art or natural history. Such a teacher cannot be forced to accept a ward, and can set conditions that must be fulfilled before a prospective candidate is accepted. In exchange for education, the ward serves as a scribe and assistant to her teacher. 
The wardship can be broken off at any point by either the teacher or the ward, but formally it ends only when the teacher decides that her student has at least met the minimum requirements of professional scholarship.
== Known wards ==
* Shallan Davar is a ward to Jasnah Kholin. Numerous women attempted to become Jasnah's ward, with twelve applying in year alone. Shallan was the only one to convince Jasnah to accept her. The wardship continues even after Shallan becomes a Lightweaver and finally ends eight months after her marriage to Adolin.
* Jasnah had one other ward, long before Shallan. However, this went poorly, and the two eventually parted ways.
* Teshav Khal has numerous wards, including two with senior status. In the course of her duties, she's always accompanied by at least one: there is one when she's meeting with Dalinar in the warcamps; one at the Battle of Narak; two when speaking with Yanagawn via spanreed; one when Tezim replies to Dalinar's missive; and one when Azimir threatens to destroy their Oathgate. As the wards are never named, it's unclear how many are there, and which of the above are the same people. Janala Lustow might be one of them.
* Litima has a single ward who accompanies her when she reads a passage of The Way of Kings to Dalinar.
* Kalami has several wards who accompany her when the Sibling sends a spanreed to Navani to tell her that the Tower is getting invaded.
* Karavangia, granddaughter of king Taravangian, becomes a ward to an unknown scholar shortly after her grandfather becomes the king of Jah Keved.
* Neshan has two wards. Both of the wards and Neshan themselves are killed in the beginning of the singer invasion of Urithiru.
* A number of wards are present during a feast on the Shattered Plains.
Navani Kholin doesn't have any wards of her own, but occasionally borrows some from other lighteyes in the warcamp.
== Trivia ==
* In The Way of Kings Prime, the early version of Stormlight Archive, Jasnah has a ward named Shinri. Shinri eventually evolved into Shallan, though the differences are vast enough that Brandon considers them to be separate characters. The mention of Jasnah having had another ward a long time ago might be an allusion to Shinri.
== Notes ==
Waren

Lord Waren is a noble in Arelon on Sel. His conversion to Shu-Dereth is an important part of the gyorn Hrathen's plan to convert all of Arelon.
== Appearance and Personality ==
Waren is thin and has nearly-white blond hair. He is quite young, presumably younger than Sarene. He is intelligent and shrewd, with a keen understanding of power and political advantage. He carries himself with an air of accomplishment and control. Before his conversion to Shu-Dereth, he was widely known in Arelon as a pious Korathi, which had gained him notoriety among the nobility. Many people believe that his extreme piety was more opportunistic than genuine, and used for political gain.
== History ==
Waren is the oldest son of Baron Diolen, the owner of Kie Plantation. His deceased mother's name is unknown, but she was an acquaintance of Eshen, who considered her a decent woman and an excellent knitter. Waren's name is based on Aon Are.
When Hrathen came to Arelon with the intention of converting the nation to Shu-Dereth, he began by meeting with several young nobles in Kae, including Waren. Hrathen was surprised that he had accompanied his cousin Idan to the meeting because of Waren's reputation. Although Hrathen could see that Waren was not actually religious, he realized that the young man could be a valuable tool to him, and set to work convincing him that converting would bring him power and influence. Waren was concerned that it would take too long to unseat the power of Shu-Korath in Arelon, but Hrathen convinced him that the decline of Shu-Korath had been happening for a long time, using the fall of the Duladel Republic as an example. Waren left the meeting with a newfound respect for Hrathen.
Later, Waren claimed to have seen a vision of Jaddeth commanding him to convert to Shu-Dereth. His abrupt conversion after years of strict adherence to Shu-Korath caused a stir among the nobles of Arelon. At one point, he was the topic of gossip among the women in Eshen's retinue, including Sarene. When Sarene attended a ball at Duke Telrii's estate with Shuden, Waren was in attendance as part of Hrathen's group. Though he wasn't technically supposed to be in Iadon's more exclusive room at the party, Waren used his proximity to Hrathen to attend anyway. Shuden noted to Sarene that Waren's conversion was worrisome due to his reputation, which Shuden believed to be opportunistic rather than genuine. Sarene took Waren's conversion as a dangerous sign for the nation, since it marked an important step in Hrathen's plan.
Dilaf soon took Waren and many of Hrathen's other key supporters as odivs in a calculated move intended to undermine and destabilize the gyorn. After Hrathen wrested back some control over the Derethi church in Arelon, he forced Dilaf to relieve his odivs, including Waren, of their oaths. Waren then became a krondet to Dilaf instead. His fate following the invasion of Arelon and restoration of Elantris is unknown.
== Notes ==
Warfields of Karkun

The Warfields of Karkun are an area of the Blackened Lands near Malmahan's Folly and the Quiet River on Mirandus. The warfields are named after Karkun, the first Dark One.
When Paul Tanasin arrived in Mirandus and met with Princess Feotora, they left the Warfields of Karkun to enter the Kingdoms of Light, but just before they entered the Kingdoms of Light, they encountered a drull fortification and attacked the drull there. Paul used his Dark One abilities in the fight and one drull, Rastik, recognized him as the next Dark One. Feotora then left Paul with the drull, feeling betrayed by Paul's lies.
== Notes ==
Warren

Warren is an Azish master Skybreaker wearing the garb of a Marabethian lawkeeper, with his chest bare and a patterned short cloak . He is formally referred to as Master Warren. He announced the start and end of the pole fight test in the Purelake.
== Attributes and Abilities ==
As a master Skybreaker, Warren has access to the Surges of Gravitation and Division. This allows him the ability to make use of the Basic and Reverse Lashings, as well as the ability to degrade objects. He also has the ability to take in Stormlight, allowing him to recover from all but the most severe of injuries.
== History ==
Warren, along with Ki, traveled from the Skybreaker fortress with Szeth and twenty other Skybreaker squires to a testing ground on the Purelake. He announced a test of martial competence where the Skybreaker hopefuls, using their Lashings, had to fight by throwing colored bags of powder at each other within a contest area marked by wooden poles. He explained that no other weapons were allowed and the winner would be the squire with the cleanest uniform at the end of the test. When the sun had gone down he shouted an end to the test. Szeth showed great skill with his Lashings and ultimately won the test by exploiting a loophole--washing his uniform prior to the end. Warren and Ki concluded that he was beyond the skill of the other squires. Warren told Szeth he should have his own spren soon.
Warren accompanied Nale, Szeth, and most of the other Skybreakers on their journey to Marat, flying southward for three days. Upon their arrival in Marat, he landed and conferred briefly with Nale and the other masters before flying to a nearby town with all the Skybreakers except for Szeth and Nale.
== Notes ==
Wastescum skirmishes

The wastescum skirmishes are raids by Reshi on the northern coast of Alethkar that occurred early in the reign of Gavilar Kholin.
Jost's father fought in them, and claims to have won a Shardblade though another man took the credit, and the Blade. As the Reshi are said to have never possessed Shardblades, this is likely a false claim.
== Notes ==
Waterlog

Waterlog was an Epic with water-manipulation abilities. Prior to becoming an Epic, he was a street thug from Orlando known as Georgi.
== History ==
Regalia claimed to have turned Georgi into an Epic, although his powers were actually granted by Calamity.
At some point, Waterlog was killed, presumably by the Reckoners. His cells were turned into a motivator that Knighthawk Foundry used to create the spyril.
== Legacy ==
The spyril became a key tool for the Reckoners, used first by Sam, and later by David Charleston. When Regalia attempted to have Calamity turn David into an Epic, she suggested that he should be given the same powers as Waterlog.
== Notes ==
Wax's earring

Wax's earring is a Hemalurgically charged Pathian earring, created from the melted-down spikes of a Steel Inquisitor. It was given to him by the kandra MeLaan. It is small and simple, with a head stamped with ten interlocking rings, the symbol of the Path.
It allows Harmony to communicate with Wax, speaking through Ruin and hearing Wax's thoughts through Preservation. Although the earring is a Hemalurgic spike, it has very little charge and grants practically no abilities.
== History ==
MeLaan personally delivered the earring to Wax many years before his return to Elendel. He wore it frequently, especially when praying or doing something important, and often touched it while thinking things over. He began to wear it less after finding out it was a Hemalurgic spike and becoming angry at Harmony for letting Lessie die.
In order to take down Paalm, Wax asked Ranette to reforge the earring into a bullet. He shot Paalm with it, delivering a second Hemalurgic spike into her body and allowing Harmony to start taking control of her, though she committed suicide to avoid falling under his control again.
After that, Harmony and the kandra attempted to deliver him a new earring, but he refused to begin wearing one again.
== Notes ==
category: possessive articles
Wayfarer

Wayfarer is an underground settlement beneath Bilming in the Elendel Basin. It was used to house the captured people involved in the Set’s Community project.
== Appearance ==
Wayfarer is located underground, and as such it lacks much of the things normal towns have, like grass and trees. Other then that however, it looks very similar to other towns in the Elendel Basin. The town’s houses are built around a central park. The buildings are all made of brick and clay, with no nails used in the construction. As a replacement for grass, the town has wood chips, painted green. The town is also lighted by a few floodlights located in the ceiling, ostensibly made from aluminum. The ‘walls’ of the town are made of one-way glass, although the citizens are unaware of this. Additionally, as part of the effort to control the citizenship, all metal was removed from the town. The town is also stuck at the technological level of , with the town using little electricity. Wayfarer does have a public address system though.
Along with the main area of the town, Wayfarer has an observation room, where the citizens can look at the destroyed outside world, although instead of the outside world, they are shown pictures. It also has a large mansion, supposedly the home of Gave Entrone, located on the outskirts of the town. This mansion has three floors, which makes it significantly larger then the other homes, and large picture windows on all sides. The mansion itself is mostly a front for the citizens of Wayfarer, and it contains the radio station for the town.
== History ==
Wayfarer was built my members of the Set during or sometime before . Shortly after its construction, captured civilians, who had been lied to and were convinced that the world had ended and they had been saved, arrived in the town, where they would stay for the next five years. During this time, multiple ‘survivors’, who were actually actors hired by the Set, passed through the town, telling stories and reinforcing people’s beliefs that the world had ended. The Set also once let a ‘metal mutant’ into the town. 
Although originally intended to only serve for the Community project, the town was later modified by Gave Entrone and Telsin Ladrian to serve as a bunker for loyalists of the Set in the event that Autonomy decided to begin their invasion of Scadrial using their Men of gold and red. During , Marasi Colms broke into the facility, where she would go on to confront the mayor, Gave, and tell people of the Set’s hoax. After defeating him, and by an extension the rest of the Set’s presence inside the town, Colms led the civilians outside, providing proof that the Set had lied to them. It is unknown what happened to Wayfarer after this.
== Notable Citizens ==
== Notes ==
Wayne's mother

Wayne's mother is an unnamed woman from the Roughs on Scadrial who raises Wayne as a child. She works as a miner in Tinweight Settlement.
== Appearance and Personality ==
Wayne's mother was a woman from the Roughs, although an exact age is not given she was presumably around her thirties to forties while raising Wayne. Due to her mining profession Wayne's mother usually wore trousers, a shirt and boots that were consistently covered in soot. Her face was noticed to be 'hollowed' out as her career in the mines progressed. She also grew progressively worried about Wayne's habit of stealing as time went on.
== History ==
At an unknown date Wayne's Mother was born and then met Wayne's father, together the pair eventually conceived Wayne. Originally Wayne's father had worked in the mines of the Tinweight Settlement whilst his mother did laundry back at home but a mining accident caused a collapse killing him. Following this Wayne's uncle, Gregr came to live with the family and worked at the mines instead, during this time Wayne came to dislike him greatly and Gregr built a variety of furniture for the family to use in order to save money. He also died in a mining accident leaving Wayne's mother to have to work in the mines herself. During this time Wayne took up doing the laundry in her stead to make additional money.
On the night before her death Wayne's mother returned home to find her son having stayed up at night again. She was surprised to discover that he was still considering breaking the law in the future, in order to ease him she began to tell him a story about Allomancer Jak The next day another collapse happened at the mine, killing her.
== Notes ==
category: possessive articles