Mace

Maces are a blunt weapon type usable by Acolyte, Merchant, Super Novice and Swordman classes. All maces are naturally unbreakable except in upgrade attempts.
Size 	Damage
Small 	75%
Medium	100%
Large 	100%
== List ==
Note: Forge denotes the Blacksmith ability Smith Mace. These versions have 0 slots, but can have elemental or strong modifiers.
Name	Possible Slots	Weapon Level	Attack	Weight	Additional Notes
 	3 	1 	80 	70 	Increases physical damage against Brute. Has a low chance of casting Seduce while physically attacking.
 	Smith, , 	1 	23 	70 	N/A
 	Smith, , 	1 	37 	80 	N/A
 	0 	1 	37 	80 	N/A
 	Smith, , 	2 	84 	80 	N/A
 	0 	2 	142 	0 	Character bound.
 	0 	2 	163 	0 	Character bound.
 	Smith, , 	2 	69 	90 	N/A
 	Smith, , 	2 	54 	100 	N/A
 	0 	3 	105 	0 	STR + 1, DEX + 1. Increases physical attack vs. Demi-Human. Stun by chance. Indestructible (except in upgrade attempts).
 	2 	3 	175 	150 	N/A
 	2 	3 	80 	80 	ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.This item is indestructible in battle.If the user's base level is 70 or higher, for every 10 base levels, ATK + 5.
 	0 	3 	172 	0 	Character bound.
 	2 	3 	130 	50 	MSP +50; damage inflicted with Bomb and Acid Terror +20%; recovery power of the user's healing skills +10%
 	0 	3 	155 	300 	N/A
 	3 	3 	110 	70 	If the user's base STR is 77 or higher, ASPD +4%, 15% chance of inflicting Stun on the target when doing a melee attack, 5% chance of finding food when killing mosters
 	Smith, , 	3 	110 	150 	N/A
 	0 	3 	450 	30 	N/A
 	1 	3 	15 	100 	MATK +100. Increase Crazy Vines and Demonic Fire damage. Adds ATK increase for each skill for each upgrade above +6.
 	2 	3 	130 	50 	MHP +200; damage inflicted with Bomb and Acid Terror +20%; if the user's base Str is 91 or higher, 5% chance of inflicting Stun on the target when doing a melee attack; chance of a potion type item dropping when a monster is killed
 	Smith, 0, 	3 	140 	200 	Stun by chance.
 	Smith, 	3 	130 	120 	N/A
 	0 	3 	105 	0 	STR +1. DEX +1. Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human.
 	2 	3 	160 	180 	For each level of Divine Protection the user has learned,Heal skill power increased by 1%; For each level of Mace Mastery the user has learned, CRIT +2
 	0 	3 	115 	250 	Stun, Blind, Poison, and Freeze by chance
 	1 	4 	170 	120 	MATK +180. STR +2. INT +2. Physical and Magical Attacks have a chance to do more damage to Demon monsters.
Set bonus with , , :
Increases damage against Undead monsters by 15%. Increases damage of Adoramus, and increases SP cost of Adoramus. Arch Bishop Only.
 	0 	4 	130 	0 	Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human.+6 upgrade bonus: ASPD +5%. Increases physical damage bonus til an upgrade of +14. Increases defense bypass.+9 upgrade bonus: ASPD +5%. Stun by chance.
 	, 	4 	110 	80 	+10% dealt vs. Undead
 	0, 	4 	140 	150 	SP +1 with each attack vs. Undead, SP +3 with each Undead killed, LvL 3 Turn Undead by chance
 	0 	4 	135 	80 	Resist +10% vs. ranged attacks
 	1 	4 	170 	120 	MATK +140. STR +1. INT +1. Physical and Magical Attacks have a chance to do more damage to Demon monsters.
Set bonus with , , :
Increases damage against Undead monsters by 15%. Increases damage of Adoramus, and increases SP cost of Adoramus. Arch Bishop Only.
 	0 	4 	250 	600 	DEX +40, STR +15, Raises ASPD
 	0 	4 	120 	90 	1% chance of using Signum Crucis on the target when doing a physical attack of a level equal to the upgrade on the weapon; physical damage against Demon race and Shadow element targets +10%; 10% chance for when dealing physical damage, the user will gain Atk +50 for 20 seconds
 	0 	4 	165 	90 	+10% dealt vs. Undead, Demi-Human, and Earth
 	2 	4 	195 	300 	Crit + 20This item is indestructible in battle.
 	0 	4 	145 	100 	+15% dealt vs. Undead, EXP +5% vs. Undead, Coma by chance vs. Undead
 	0, 	4 	85 	70 	CRIT +40, DEF -2/3rds
 	0 	4 	170 	150 	Status during WoE & PvP: When dealing melee damage, chance to disable all healing effects on the target for a short duration. HIT and CRIT increase according to upgrade level.
 	0 	4 	170 	150 	Status during WoE & PvP:Reduces target's DEF and MDEF for 5 seconds after each physical melee hit. ASPD increases according to upgrade level.
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