nyuuzyou/wikis huggingface dataset:
The Council Room

The Council Room is the meeting area for The Council, the head of the totalitarian puppet-government of Galactic Jungle in Drawn to Life: The Next Chapter. The Council Room is located in space, in the western portion of the village, behind Treetop Turrets.
== Appearance ==
=== Entrance ===
The entrance to the Council Room is a small corridor with two light columns, both resembling a king chess piece. The floor has a red stripe that leads to a massive sliding door. It is split down the middle with an indention that is colored red. Above the door is a small, yellow light with an angry face etched onto it.
=== Council Room ===
The Council Room itself is a tall, round room almost completely made of marble (with the exception of the red carpet at the entrance). It is solely illuminated by the green tank at the back of the room. There are six concave indentations in the wall which store four large decorative chess pieces. One indentation, covered by a light-green curtain, provides access to the hidden Control Room. At the center of the room, an elevated circular table sits. It is surrounded by six council members sitting on stools.
=== Control Room ===
The Control Room contrasts greatly with the sleek, simple Council Room. The interior here is crowded with many screens which vary in size and style, lights, computers, and other monitoring equipment. The floors and walls here are made of metal and a single, large, rotating seat sits in the center of the room.
== Trivia ==
* The Council Room cannot be revisited once left.
* Supposedly, there is an easier method of getting to the Council Room by use of a space-elevator, but it is put into lockdown shortly after being repaired.
* Sock states that he finds the dummies in the Council Room creepy, and that he doesn't like the place.
** This is likely a ploy by Wilfre, Sock's true identity, to keep Jowee from uncovering The Council's secret.
* The interior of the Council Room has broken collision that can only be interacted with by hacking the game.https://youtube.com/shorts/DmGsO3IPq00
== Media ==
<tabber>
|-|Images=
KamalanArea.png|The space-elevator that supposedly provides access to the Council Room.
|-|Music=
DTL2 GalacticJungle.ogg|The track that plays in The Council Room
</tabber>
----
== References==
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Galactic Jungle
Category:Locations
Category:Buildings
The Drifting Isles

The Drifting Isles is the fifth level of Eastern Winds and the twenty-third level of the game overall.
== Story ==
Mari and Galileo call Jowee and the Hero to them, as Mari admits that there is a huge problem brewing. Galileo tells them about several large, dark creatures that are flying in the sky above the Drifting Isles. Jowee and the Hero rush back to the land of the Eastern Winds to defeat the monsters.
After defeating them, Jowee celebrates and hopes that they had defeated the last of the Shadow creatures.
== Enemies ==
Shadow Bat 	Eastern Winds Baki	Shadow Walker (Shooting and Jumping Variant)
 	 	
Lightning Bug	Large Shadow Bat 	Giant Shadow Walker
 	 	
== Challenges==
* Hunt down the Large Shadow Bats (Story Challenge)
* Finish the level in 10:28 (Pirate Beard's Challenge)
== Creations ==
<tabber>
|-|Pinwheel=Pinwheel
|-|Weather Vane=Weather Vane
|-|Windsock=Windsock
|-|Cave Painting=Cave Painting
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Stamps==
Horse
Pincers
Curled Mustache
Winged Helmet
Thunderbolt
== Trivia ==
*Despite only being required to kill four Large Shadow Bats in the level, there are five in the level.
**Killing the fifth one, or killing one that respawned, does not add to the counter after killing four.
== Media==
<tabber>
|-|Screenshots=
WiiPinwheelDrawingLocation.png|The area where the Pinwheel is drawn.
WiiWVaneDrawingLocation.png|The area where the Weather Vane are drawn.
WiiWindsockDrawingLocation.png|The area where the Windsock is drawn.
WiiCPaintingDrawingLocation.png|The area where the Cave Painting are drawn.
|-|Music=
EasternWinds.ogg|The music that plays in every Eastern Winds level.
</tabber>
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Levels
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Eastern Winds
The Jungle

The Jungle is the second world accessible in Drawn to Life: SpongeBob SquarePants Edition. It has three standard levels, one minecart level, and a boss level.
== Levels ==
=== World 2-1 ===
Wild Jungle is the first level in The Jungle. DoodlePants has to rescue Squilliam, a blue Incidental 158, and a pink Incidental 14 and they must clean some straw huts near the end.
=== World 2-2 ===
Mine Cart Racer is the second level in The Jungle and is the only vehicle level in this world. There is no one for DoodlePants to rescue in this level.
=== World 2-3 ===
Perilous Cliffs is the third level in The Jungle. DoodlePants has to rescue a brown Incidental 158, Herb Star, and a yellow Incidental 41.
=== World 2-4 ===
Bikinos Bottos is the fourth level in The Jungle. DoodlePants has to rescue Margie Star, a blue Incidental 14 and a green Incidental 158.
== Boss ==
=== World 2-5 ===
DoodleBob is the boss of The Jungle and is fought in the Pyramid.
==Rescued Characters==
<tabber>
|-|Squilliam=
|-|Herb Star=
|-|Margie Star=
|-|Incidental 158=
|-|Incidental 14=
|-|Incidental 41=
</tabber>
== Trivia ==
* The Jungle is inspired by Kelp Forest from the Season 3 episode Club SpongeBob.
* Each of the levels in The Jungle could possibly be references to other SpongeBob media.
** Wild Jungle may be a reference to Kelp Swamp from another SpongeBob game, Battle for Bikini Bottom, or Kelp Forest in general.
** Perilous Cliffs references Kelp Forest in general, not any one specific episode.
== Media ==
Image_W2.nbfs.png|The Preview of The Jungle.
World2_Bg.nbfs.png|The progress background on the top screen in The Jungle stages. 
DTL_SP_The_Jungle_Map.ogg|The music that plays in the Map Screen.
__NOTOC__
Category:Gates
Category:Levels
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Locations
Category:Levels in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:The Jungle
The Maze of Ages

The Maze of Ages is the sixth and final level of Eastern Winds and the twenty-fourth level of the game overall.
== Story ==
Immediately after returning from The Drifting Isles, Jowee and the Hero are told by Mari and Circi to get to the Tree of Ages before Wilfre does.
When Jowee and the Hero get to the Tree, they find that not only has the Tree gone missing, but Shadow creatures have run amok in the area. After drawing the Acorn of Ages and the Rain Cloud, the Tree sprouts again and grants everyone access to a final room. When the Hero makes their way through the room and draws the Leaves of Ages, the Tree drops the Branches from the Tree of Ages, the final Artifact of Power. The Hero collects them and returns to Rapoville.
== Enemies ==
Shadow Bat 	Eastern Winds Baki	Shadow Walker (Shooting and Jumping Variant)	Sasquatch
 	 	 	
Lightning Bug	Large Shadow Bat 	Giant Shadow Walker 	Yeti (Cricket Challenge)
 	 	 	
== Challenges==
* Restore the Tree of Ages (Story Challenge)
* Capture 4 Yetis (Cricket's Challenge)
== Creations ==
<tabber>
|-|Cloud 1=Cloud
|-|Acorn of Ages=Acorn of Ages
|-|Rain Cloud=Rain Cloud
|-|Cloud 2=Cloud
|-|Leaves of Ages=Leaves of Ages
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Stamps==
Heroic
Threaded Eyebrows
Wing
Bat Wings
== Trivia ==
*The clouds in one portion of this level do not have any collision, allowing the player to jump out of bounds.
== Media==
<tabber>
|-|Screenshots=
WiiCloud1DrawingLocation.png|The area where the Cloud is drawn.
WiiAoADrawingLocation.png|The area where the Acorn of Ages is drawn.
WiiRCloudDrawingLocation.png|The area where the Rain Cloud is drawn.
WiiCloud2DrawingLocation.png|The area where the Cloud is drawn.
WiiLoADrawingLocation.png|The area where the Leaves of Ages are drawn.
|-|Music=
EasternWinds.ogg|The music that plays in every Eastern Winds level.
</tabber>
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Eastern Winds
Category:Levels
Category:Artifacts of Power
The Moon

The Moon is a creation in Drawn to Life. Its Template Page was needed because the villagers could not see at night during the festival, and items were getting stolen by a thief. The moon was needed to provide light, so the villagers would be able to see and search for the missing items.
== Appearance==
Being a creation object, the moon's appearance is entirely up to the player.
They are still confined to the outline of a waning gibbous moon, however.
== Trivia ==
* According to the creation outline, the Raposa moon is constantly a Waning Gibbous.
== Media==
NightSky.png|The night sky (without any drawn creations).
Category:Village Creation
Category:Drawn to Life
Category:Creations
Category:Creations in Drawn to Life
Category:Rapoville
Category:Needs More Images
The Sun

The Sun is a creation in Drawn to Life. Its Template was one of the Key Pages of the Book of Life, and is obtained from the Snow Caves level.
The Sun was redrawn by The Mayor's suggestion. It melts the snow in the Village and allows the Banya crops to grow. However, when the Raposa have no break from the Sun, the constant heat and light begin to cause some of them to act erratically and the Banya crops begin to become hard. To combat this, the Rain Cloud page is retrieved.
== Appearance ==
Due to the Sun being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
However, they are still confined to a circular area encircled by small triangles.
== Trivia ==
*The sun can be seen when looking at the sky via the Village Observatory.
**It can only be seen during the day.
*A bright yellow sun can be seen on the World Map behind the Snow Caves.
== Media==
Village Without Sun.png|A segment of the Village before The Sun is restored.
Village With Sun.png|A segment of the Village after The Sun is restored.
Gate1Menu.png|The sun can be seen partially hidden behind the Snow Caves.
----
__NOTOC__
Category:Drawn to Life
Category:Creations
Category:Village Creation
Category:Creations in Drawn to Life
Category:Rapoville
Tiffany

Tiffany is a Human featured in Drawn to Life: Two Realms. She lives in Belleview and is a student.
== Appearance ==
Tiffany is a young human with black hair tied into two buns. She wears a pink dress with a white bow, blue pants, and white shoes.
== Story ==
Before the events of Drawn to Life: Two Realms, Tiffany was infected with Shadow by Aldark. She plays no major role in the story, though she does appear once with Aly after she was infected, and once near the end of the game, being harassed by Arrogances. By the end of the game, the Hero has presumably saved her from the Shadow.
== Imagination Battle==
Case of the Hangries is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside Tiffany's mind.
====Rewards====
:One Star (400 points): 30 Rapo-Coins
:Two Stars (1200 points): 50 Rapo-Coins
:Three Stars (2000 points): Balloon Toy
====Required Enemies====
Balloon	Seedling
 	
====Build Mode====
For this level, the player is required to place 4 toys and reach the exit.
== Quotes==
<tabber>
|-|Drawn to Life: Two Realms=
</tabber>
== Trivia ==
* Tiffany can be seen as Amy's Human counterpart, as they have near identical appearances.
== Media==
<tabber>
|-|Screenshots=
HumanGirls.png|Tiffany, Anita, and Kate at the Playground
AllYourFault.png|Tiffany standing with Aly as Mike berates the Hero
ArroganceEndgame.png|Two Arrogances, a Maximus, and a Minimus terrorizing Tiffany, Teo, Helen, and Kate
|-|Imagination Battle=
CaseOfTheHangries.png|Case of the Hangries Title Card
CotH.png|Case of the Hangries
TRARCADEBG.png|The Arcade Biome used in Case of the Hangries.
</tabber>
__NOTOC__
Category:Characters
Category:Humans
Category:Drawn to Life: Two Realms
Category:Characters in Drawn to Life: Two Realms
Category:Belleview
Tiki Head

Tiki Heads are creations in Drawn to Life first drawn and used in Kori Jungle. They are used throughout the Beach Gate levels to transport the Hero to another area in the level. If The Hero stands on one, it will launch itself into the air, and come down with a thud in another area. If The Hero stands underneath one as it comes down, it will damage them.
== Appearance ==
Due to the Tiki Head being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player in Draw Mode.
They are, however, confined to the square area provided.
== Levels ==
 
 Kori Jungle 
 Conch Ruins 
 
== Trivia ==
* This is one of the few creations capable of damaging the Hero.
* In the Conch Ruins, The Tiki Head is used in conjunction with the Jewel to restrict access to certain portions of the level. Once the Jewel is in place, the Heads will move out of the way, allowing the player to progress.
** However, due to the Tiki Head's mechanics, they will cycle between their open and closed state, sometime trapping the player and forcing them to wait.
* Most Tiki Heads usually travel from one area to another, but some of them only fling themselves upwards, causing them to land in the same spot they started at.
== Media==
TikiHeadDrawLocation.png|The area where this creation is drawn.
TikiHeadDrawingPrompt.png|The drawing prompt for this creation.
__NOTOC__
Category:Drawn to Life
Category:Beach Gate
Category:Creations
Category:Transportation
Category:Creations in Drawn to Life
Timber Baki

Timber Baki are a type of Baki that show up in the first Drawn to Life game in the Forest Gate. These Baki glide down slowly after falling off a ledge or platform, similar to the Hero with their Wings creation. 
== Appearance ==
These Baki have green leaves on top of their heads, which seems to be attached somehow (although they will temporarily come off when the Baki leaps at the Hero from hiding). Their colors consist of blue with a tan face. Their scarfs are blue-purple and yellow-orange. 
== Levels ==
 
 Twilite Wood 
 Moon Grove 
 Gearworks 
 
== Trivia ==
* When near certain walls on platforms, Timber Baki may attempt to jump off the edge of the platform indefinitely, only to be stopped by the wall each time. They will only stop this behavior if they are killed or if The Hero walks into them.
* Timber Baki are one of the types of Baki that can be stacked.
* Star Baki look similar to Timber Baki.
** This might mean that the two types of Baki are closely related.
== Media==
<tabber>
|-|Images=
ForestGateBaki.png|Timber Baki passing by a house in Twilite Wood.
TimberBaki.png|A Timber Baki roaming around in a level.
TimberBakiStack.png|A Timber Baki stack passing by a house in a level.
BakiForeverJumping.gif|A Timber Baki attempting to jump off a platform blocked by a wall.
|-|SFX=
Enemy_Death_Normal.ogg|Defeat Sound
</tabber>
__NOTOC__
Category:Enemies
Category:Drawn to Life
Category:Baki
Category:Forest Gate
Category:Enemies in Drawn to Life
Toggle Tower

Toggle Tower is the fifth level in Wilfre's Wasteland in Drawn to Life: The Next Chapter. It contains two segments, and is one of two stages in this world to be directly modeled after Galactic Jungle, the other being Stellar Showdown.
== Enemies ==
Box Monster	Firefly	Flea	Duck Sentry	Space Chomper
 	 	 	 	
== Template ==
The Template for the Galactic Jungle pillar is found here if played before Stellar Showdown. If played afterwards, the Space orb is found instead.
==Story==
The Mayor explains that Wilfre created an almost impenetrable barrier around his castle. He then tells the Hero that they must gain the power of the three villages, and from each they must construct a pedestal and obtain an orb. Once this is done, the barrier will be unlocked.
== Trivia ==
*Despite being labeled the fifth level in Wilfre's Wasteland, levels 1-6 can be played in any order.
*In order to access the level, 300 Color Drops are needed to restore Color to the level's area.
**Doing this restores both Toggle Tower and Stellar Showdown.
*The player receives 200 color drops when completing the level for the first time.
== Media==
<tabber>
|-|Images=
ToggleTowerEntrance.png|The stage entrance located in Wilfre's Wasteland.
ToggleTowerStart.png|The start of the level.
ToggleTowerEnd.png|The end of the level.
|-|Music=
DTL2_Galactic_Jungle_Level.ogg|Galactic Jungle Level
</tabber>
__NOTOC__
----
Category:Drawn to Life: The Next Chapter
Category:Levels
Category:Wilfre's Wasteland
Category:Levels in Drawn to Life: The Next Chapter
Toucan Beak

The Toucan Beak is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Jangala Outpost. 
Once drawn, the Toucan Beak will appear on Toucans in the background. They have no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Toucan Beak being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a green, blue, orange, and red beak.
== Levels==
 
 Jangala Outpost 
 Jangala Falls 
 Treetop Village 
 
== Trivia ==
* As revealed in a package from Ken Capelli, the Toucan and it's beak were designed by Artist Thomas Denmark.
== Media==
WiiTBeakDrawingLocation.png|The area where this creation is drawn.
ToucanWithBeakWii.png|The Toucan model with the preset beak.
Touconcept.jpg|Concept Art of the Toucan.
__NOTOC__
Category:Jangala
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Toxic Box

Toxic Boxes are a hazardous object featured exclusively in Drawn to Life: SpongeBob SquarePants Edition as an enemy. They are featured in every car-based vehicle stage in the game - Blue Sky Flyer, Mine Cart Racer and Cliffs of Doom - and must be touched with the Stylus to remove them.
== Appearance ==
Toxic Boxes bear a resemblance to regular crates in the game, albeit with a more metallic structure and colored pink. Upon being approached by the player, they reflect light for a split second.
== Levels ==
<tabber>
|-|Bikini Bottom=
 
 Blue Sky Flyer 
 
|-|The Jungle=
 
 Mine Cart Racer 
 
|-|Deep Sea=
 
 Cliffs of Doom 
 
</tabber>
== Trivia ==
* Toxic Boxes are the only enemy in the game to be exclusive to the car-based vehicle levels.
** They are also the only enemy to be defeated solely with the Stylus.
== Media ==
BlueSkyFlierToxicBoxes.png|A Toxic Box in Blue Sky Flyer
MineCartRacerCrystal.png|A Toxic Box being tapped in Mine Cart Racer
ToxicBoxCliffsofDoom.png|A Toxic Box in Cliffs of Doom
ToxicBoxTouchPrompt.gif|The prompt for touching Toxic Boxes
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom (World)
Trading Area

The Trading Area is a side mode featured exclusively in Drawn to Life: The Next Chapter. It allows players to trade each other's creations made using Draw Mode with the Multi-Card Play format, a wireless connection method shared between Nintendo DS systems when both users have a copy of the same game. 
== Process ==
left
After walking to the telescope in Jowee's Room, both players can create a share space or join another player's. After both users accept that they want to trade, they are able to swap any creation in the game. 
These shared creations are split up into three categories:
* Hero, grouping creations of the Hero and their alternate Blob and Spider forms; 
* Weapon, grouping the three weapons the Hero can equip; 
*Special, grouping every other creation in the game. 
The compatibility on creations able to be shared is dependent on how many each player has unlocked. For example, if only the Hero is created, they will only be able to share their design of said creation. As more creations are unlocked, more is able to be traded. They are also able to preview how their creations would look on the top screen before and after they're shared.
== Trivia ==
* Drawn to Life: The Next Chapter is the second (and final) game in the series to utilize Multi-Card Play, following Drawn to Life: SpongeBob SquarePants Edition.
** Unlike that game, which utilized it for multiplayer, The Next Chapter utilizes it solely for trading.
*** According to a 2009 GameSpot preview, multiplayer minigames were planned to appear but were cut for unknown reasons.
* Despite having a Nintendo Wi-Fi Connection sticker on the box, the version of Drawn to Life: The Next Chapter playable in Drawn to Life Collection still restricts sharing creations to Multi-Card Play.
== Media ==
File:TradeLocation.png|The option in Jowee's Room that leads to the Trading Area.
File:newgamefound.PNG|A message informing both players an available connection was found.
== References ==
__NOTOC__
Category:Drawn to Life: The Next Chapter
Trampoline

The Trampoline is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Jangala Climb. 
Once drawn, the Trampoline can be found throughout the rest of the game, serving the purpose of giving the Hero more height in their jumps.
== Appearance==
Due to the Trampoline being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is four, black springs.
== Levels==
<tabber>
|-|Jangala=
Jangala Climb
Jangala Outpost
Jangala Falls
Treetop Village
|-|Shadow City=
Shadow CityOuter Walls
Shadow City
Shadow Labyrinth
Shadow PalaceGates
Shadow Palace
|-|Icy Wastes=
Tundara
Frosted Cove
Crystal Caverns
The BaldySlopes
Frozenini
Chamber of theEternal Furnace
|-|Eastern Winds=
|-|Rapoville=
Rapoville(Lighthouse, Mari's House, Village Observatory, Banya Farm)
Circi Loves Wilfre
</tabber>
== Trivia ==
* This creation serves the same purpose as the Spring in Drawn to Life.
* This is one of the few creations to appear outside the Gate it originated in, Rapoville notwithstanding.
** The other creations are the Heart, Vertical Platform, Horizontal Platform, Conveyor Belt, and Button.
* This is the only creation in the game to appear in every level except two after its creation. It does not appear in Jangala Canopy or Wilfre's Lair.
** It also doesn't appear in Jangala Floor, but Jangala Floor precedes the creation.
== Media==
WiiTrampolineDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Category:Jangala
Treadmill

Treadmills are creations in Drawn to Life. They are first drawn in Moon Grove in the Forest Gate. The Hero must traverse them to progress. Depending on which direction the treadmill is going in, progression may be made easier and sped up, or made harder and slowed down.
== Appearance ==
Due to the Treadmill being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still restricted to the area provided.
== Levels ==
 
 Moon Grove 
 
== Trivia ==
* The movement speed and direction cannot be specified by the player.
* Even though they are named after the exercise equipment, they function more like conveyor belts.
== Media==
TreadmillDrawingLocation.png|The area where this creation is drawn.
TreadmillDrawingPrompt.png|The drawing prompt for this creation.
__NOTOC__
Category:Drawn to Life
Category:Creations
Category:Forest Gate
Category:Creations in Drawn to Life