Obedience

Obedience (Japanese: うことをく obey) is a 's willingness to listen to its 's commands. While Pokémon usually obey their Trainers, a Pokémon may disobey if it does not respect its Trainer.
==In the games==
A will often not obey the player's commands if its level is too high and the player does not have the appropriate Badge, , or number of Badges. Having all eight Badges or the Island Challenge Completion stamp always makes all Pokémon obey the player. This mechanic exists to prevent players from trading in a high-leveled Pokémon from another game and easily beating the game.
From Generations to and in , , only outsider Pokémon (i.e. traded Pokémon) can disobey the player due to their level being too high. In and , this applies even to non-outsider Pokémon, but is based on the level the Pokémon was met at when caught (as displayed on the Summary screen) rather than its current level. This prevents a Pokémon from suddenly becoming disobedient once it exceeds a player's current obedience level, as long as it was caught at or below that level. In Pokémon Scarlet and Violet, if a Pokémon was received in a trade, the level at which it was traded instead is treated as the met level for obedience purposes. Prior to version 1.2.0 of Pokémon Scarlet and Violet, due to a bug, this would apply even if traded back to its Original Trainer.How to Update Pokémon Scarlet and Pokémon Violet
In , , , and , and that were not met in a fateful encounter will always disobey the player, regardless of Badges or being outsider Pokémon. This exists to hinder players who cheat to obtain them.
From Generation V onward, a disobedient Pokémon will rarely ever attack. It appears that the closer the Pokémon's level is to the Trainer's maximum level, the more likely it is to listen. For example, prior to defeating the first Gym Leader, a level 100 Pokémon will almost always ignore its Trainer; however, attempting to control a level 36 Pokémon while the highest level controllable is 30 will result in the Pokémon listening more often, but still occasionally loafing around.
In Generations and , ignoring orders in a Double Battle will allow it to select a different target.
In and Scarlet and Violet, obedience does not apply to a Max Raid Battle and Tera Raid Battle respectively.Tips: All Pokemon obey you in Max Raid Battles regardless of Gym Badges : r/pokemonScarlet/Violet raid tip: Pokémon do not disobey in raids : r/pokemon In Scarlet and Violet, Auto Battles run an obedience check as well. If this is failed, a blue broken heart appears near the Pokémon and it wanders away from the Pokémon it was about to battle. However, using the Synchro Machine does not run an obedience check. In all generations, obedience does not apply to link battles or battle facilities either.
===Badges===
The Badges or number of Badges that the player has affects their Pokémon's behavior. From Generation I to IV, usually the maximum level at which outsider Pokémon will obey the player is increased every second Badge (in Badge case order); from Generation V onward (except in ), this increase occurs for every Badge instead of every other Badge. In the Sinnoh games (Generation IV and Generation VIII), Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! and , obedience is determined by the number of Badges, not which specific Badges the player has. This can be attributed to the non-linear way the player can obtain badges in those games; the and s in as well as Brilliant Diamond and Shining Pearl, the , , , , and s in , and all of them in Scarlet and Violet.
Badges by obedience level	 	 	 	 	 	 	 	
{| border="1" style="margin:auto; text-align:center; border: 1px solid #; border-collapse: collapse; background: white" cellspacing="1" cellpadding="2"	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	
Up to Lv. 10 	No Badges 	No Badges 	No Badges 	No Badges	No Badges 	 	 	
Up to Lv. 20 	1 Badge 	Zephyr Badge 	Stone Badge 	 	Trio BadgeBasic Badge 	No Badges 	No Badges 	No Badges
Up to Lv. 25 	 	 	 	 	 	 	 	1 Badge
Up to Lv. 30 	Cascade Badge2 Badges	Hive Badge 	Knuckle Badge	2 Badges 	Basic BadgeToxic Badge 	Bug Badge 	Grass Badge 	2 Badges
Up to Lv. 35 	 	 	 	 	 	 	 	3 Badges
Up to Lv. 40 	3 Badges 	 	Dynamo Badge 	 	Insect Badge 	Cliff Badge 	Water Badge 	4 Badges
Up to Lv. 45 	 	 	 	 	 	 	 	5 Badges
Up to Lv. 50 	Rainbow Badge4 Badges	Fog Badge 	Heat Badge 	4 Badges 	Bolt Badge 	Rumble Badge 	Fire Badge 	6 Badges
Up to Lv. 55 	 	 	 	 	 	 	 	7 Badges
Up to Lv. 60 	5 Badges 	 	Balance Badge	 	Quake Badge 	Plant Badge 	Fighting BadgeGhost Badge	
Up to Lv. 70 	Marsh Badge6 Badges 	Storm BadgeMineral Badge	Feather Badge	6 Badges 	Jet Badge 	Voltage Badge	Fairy Badge 	
Up to Lv. 80 	7 Badges 	 	Mind Badge 	 	Freeze BadgeLegend Badge	Fairy Badge 	Rock BadgeIce Badge 	
Up to Lv. 90 	 	 	 	 	 	Psychic Badge	Dark Badge 	
All Pokémon 	Earth Badge8 Badges 	Rising Badge 	Rain Badge 	8 Badges 	Legend BadgeWave Badge 	Iceberg Badge	Dragon Badge 	8 Badges
===Stamps===
In the Alola region, the number of Stamps the player has earned by completing grand trials in the island challenge affect their Pokémon's behavior.
Stamps by obedience level	 	
{| border="1" style="margin:auto; text-align:center; border: 1px solid #; border-collapse: collapse; background: white" cellspacing="1" cellpadding="2"	 	
 	Stamp 	Stamp requirement
Up to Lv. 20 	No stamps 	No stamp requirement
Up to Lv. 35 	Melemele Trial Completion 	Defeat Kahuna Hala in grand trial
Up to Lv. 50 	Akala Trial Completion 	Defeat Kahuna Olivia in grand trial
Up to Lv. 65 	Ula'ula Trial Completion 	Defeat Kahuna Nanu in grand trial
Up to Lv. 80 	Poni Trial Completion 	Defeat Kahuna Hapu in grand trial
All Pokémon 	Island Challenge Completion	Defeat the
===Rank===
In Pokémon Legends: Arceus, the Galaxy Team rank achieved by the player affects their Pokémon's behavior. Unlike previous games, this applies even to non-outsider Pokémon, but is based on met level instead of current level.
Rank by obedience level	 	
{| border="1" style="margin:auto; text-align:center; border: 1px solid #; border-collapse: collapse; background: white" cellspacing="1" cellpadding="2"	 	
 	Rank 	Point requirement
Up to Lv. 10 	No Star 	0
Up to Lv. 20 	First Star 	500
Up to Lv. 30 	Second Star 	1,800
Up to Lv. 40 	Third Star 	3,500
Up to Lv. 50 	Fourth Star 	6,000
Up to Lv. 65 	Fifth Star 	8,500
Up to Lv. 80 	Sixth Star 	11,000
All Pokémon 	Seventh Star or higher	At least 15,000
===Disobedience quotes===
The following table may be sorted by generation by clicking on the appropriate header.
Quote 	Effect 	Gen I	Gen II	Gen III	Gen IV	Gen V	Gen VI	Gen VII	Gen VIII	Gen IX
<Pokémon> used instead, <move>! 	The Pokémon uses a different move 	 	 	 	 	 	 	 	 	
<Pokémon> ignored orders! 	The Pokémon does not attack 	 	 	 	 	 	 	 	 	
<Pokémon> ignored orders! 	The Pokémon uses a different move 	 	 	 	 	 	 	 	 	
<Pokémon> is loafing around 	The Pokémon does not attack 	 	 	 	 	 	 	 	 	
<Pokémon> turned away! 	The Pokémon does not attack 	 	 	 	 	 	 	 	 	
<Pokémon> won't obey! 	The Pokémon does not attack 	 	 	 	 	 	 	 	 	
<Pokémon> pretended not to notice! 	The Pokémon does not attack 	 	 	 	 	 	 	 	 	
<Pokémon> began to nap! 	The Pokémon goes to 	 	 	 	 	 	 	 	 	
<Pokémon> won't obey! It hurt itself in its confusion!	The Pokémon does damage to itself 	 	 	 	 	 	 	 	 	
<Pokémon> ignored orders...sleeping! 	The Pokémon does not attack(when using or while )	 	 	 	 	 	 	 	 	
<Pokémon> ignored orders while asleep! 	The Pokémon does not attack(when using or while )	 	 	 	 	 	 	 	 	
<Pokémon> ignored orders and kept sleeping! 	The Pokémon does not attack(when using or while )	 	 	 	 	 	 	 	 	
===Mechanics===
====Generation I and ====
In battles in which experience can be earned, an outsider Pokémon may disobey the player if its level is greater than the maximum controllable level M granted by the player's Badges.
When using a move, if it is possible for the Pokémon to disobey, a random integer R_1 from 0 to T is generated, where T = PokemonLevel + ObedienceCap - 1. If R_1 is greater than or equal to ObedienceCap, the Pokémon disobeys. If a Pokémon disobeys, the effect of immediately ends.
If the disobedient Pokémon was trying to use or while , the Pokémon will ignore orders and do nothing. Otherwise, R_2, a second random integer from 0 to T, is independently generated. If R_2 is less than ObedienceCap, the Pokémon uses another possible move instead (if any move is d, or if no other move has PP remaining, the Pokémon will simply not attack). Otherwise, another random integer R_3 is generated, but this time ranging from 0 to 255.
* If R_3 < (PokemonLevel - ObedienceCap), the Pokémon takes a nap and goes to (potentially overriding other status conditions).
* Otherwise, if R_3 < 2 \cdot (PokemonLevel - ObedienceCap), the Pokémon inflicts damage to itself.
* Otherwise, the Pokémon does not attack.
The obedience check is not performed during the second turn of a , or while locked into or a .
====Generation III and IV====
In battles in which experience can be earned, in the Trainer Tower, and on the Trainer Hill, an outsider Pokémon may disobey the player if its level is greater than the maximum controllable level ObedienceCap granted by the player's Badges. In , this value is treated as 0 for the obedience check of a or that is not met in a fateful encounter, regardless of the player's Badges.
If it is possible for the Pokémon to disobey, when using a move, the following value is calculated. (R_1 is a random integer between 0 and 255.)
ObedienceCheck = {(PokemonLevel + ObedienceCap) \times R_1 \over 256}
If ObedienceCheck is greater than or equal to ObedienceCap, the Pokémon disobeys. If a Pokémon is determined to be disobedient and was commanded to use , the effect of Rage immediately ends.
If the disobedient Pokémon was trying to use or while , the Pokémon will ignore orders and do nothing. Otherwise, a second value is calculated to determine what disobedience action the Pokémon should take. (R_2 is a random integer between 0 and 255, independent of the previous random integer.)
DisobedienceAction = {(PokemonLevel + ObedienceCap) \times R_2 \over 256}
If DisobedienceAction is less than ObedienceCap, the Pokémon uses another possible move instead. Otherwise, R_3, another independent random integer between 0 and 255, is generated.
* If R_3 < (PokemonLevel - ObedienceCap), the Pokémon takes a nap and goes to , unless it already has a major status condition, an is occurring, or it has the Ability or .
* Otherwise, if R_3 < 2 \cdot (PokemonLevel - ObedienceCap), the Pokémon inflicts damage to itself.
* Otherwise, the Pokémon does not attack.
In Generation III, the obedience check is not performed when using on a Pokémon about to switch out, during the second turn of a , or while locked into or a . In Generation IV, the obedience check is not performed while locked into Bide (other moves skipped in Generation III are unconfirmed in Generation IV).
In Pokémon Colosseum, Shadow Pokémon may disobey commands to use any moves but if they are in Hyper Mode.
===Gallery===
File:Disobedience Gen I.png|Disobedience in Gen I
File:Disobedience Gen II.png|Disobedience in Gen II
File:Disobedience Gen III.png|Disobedience in Gen III
File:Disobedience Gen IV.png|Disobedience in Gen IV
File:Disobedience Gen V.png|Disobedience in Gen V
File:Disobedience Gen VI.png|Disobedience in Gen VI
File:Disobedience Gen VII.png|Disobedience in Gen VII
File:Disobedience Gen VIII.png|Disobedience in Gen VIII
==In animation==
===Pokémon the Series===
In the episode The Problem with Paras, Cassandra's grandmother mentioned that Pokémon will only obey Trainers if they respect them. This respect can be earned by obtaining more Badges. As shown in Bad to the Bone, this respect can be lost by losing the Badges. Unlike the , however, in this is often overcome through emotional appeals or selflessness. On the other hand, Pokémon obtained by trade or being given orders by another individual that is not their trainer may result in disobedience.
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In Pokémon - I Choose You!, Ash's Pikachu was initially very hostile towards him due to having no respect for a beginning Trainer. It wasn't until Ash protected Pikachu from a flock of that he finally respected and listened to Ash.
In Island of the Giant Pokémon, Jessie's Ekans and James's Koffing refused to obey as he was not their trainer.
Ash's Primeape was incredibly violent and virtually uncontrollable, and thus, Ash rarely used it. However, during the P1 Grand Prix, Ash saved Primeape from a dangerous fall, and it began to respect and listen to Ash.
Although not purposefully disobedient, Misty's Psyduck rarely does what she commands it to do, usually because it simply does not understand. It comes out of its at its own will when Misty wants to call out another Pokémon on her team (mostly for comedic relief).
In Dig Those Diglett!, all of the s' Pokémon proceeded to disobey their respective Trainers when they attempted to fight the Diglett, where they even refused to come out of their s. However, it was revealed that the various Pokémon had a very good reason for their disobedience, as the Gaiva Dam's completion would have resulted in the immediate vicinity being wiped out from the flooding.
Jessie's Lickitung, while generally obedient to Jessie, was shown in its debut episode to disobey Jessie once just prior to being defeated, with it being strongly implied in the Japanese version and to a far lesser extent the English dub that the primary reason for the disobedience was due to feeling hungry.
Ash's Charmander refused to obey him after evolving into , and continued to disobey as a . When Ash commanded him, he would either ignore Ash's orders and use a different move, go to , leave the battlefield, or attack Ash. In one case, he even attacked a Pokémon without Ash telling him to do so. The rare instances where Charizard does express any obedience towards Ash is when fighting against another Pokémon that he sees as a worthy opponent, namely other Pokémon such as Zippo, a cloned Charizard, or Blaine's Magmar. Charizard's disobedience ultimately cost Ash the Indigo Plateau Conference when he deemed Sparky an unworthy opponent and refused to battle, causing the Mouse Pokémon and its , Ritchie, to win by default. In addition, his lack of respect for Ash during that time was such that even after Ash won his Earth Badge, he still refused to obey. After Ash stayed up all night to look after Charizard when he had become frozen in Charizard Chills, Charizard regained his respect for Ash and from then on obeyed him without question. This character trait was severely downplayed in the remake to Mewtwo Strikes Back, Mewtwo Strikes Back - Evolution, only really being showcased twice in the film: when attacking Mewtwo like in the original film and when he attacked Dragonite when it appeared.
In Bad to the Bone, Otoshi's left its Trainer after he lost and failed to recover his Badges, as Marowak had lost respect for him. Marowak later returned when it saw how happy a group of Trainers and their Pokémon were together.
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In Here's Lookin' at You, Elekid, James's first Victreebel who was traded to the Magikarp salesman refused to obey him.
====Pokémon Chronicles====
Misty's Gyarados was incredibly hostile to her and everyone else when she returned to the Cerulean Gym and was almost the cause of the Gym being closed down in Cerulean Blues. It nearly drowned her in the pool while she was trying to tame it. Gyarados started to obey her when she protected it against the attacks of the Invincible Pokémon Brothers.
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In Candid Camerupt!, Ash's Corphish attacked Vivi's at full force even though Max, who borrowed Corphish, had explicitly told him to go easy on the .
In Exploud and Clear!, 's stopped obeying him after it evolved into , and ran off. However, after Guy jumped in front of 's cork gun to protect it, it came to respect him.
In Showdown At Linoone, Kimmy Shoney had a that went around stealing round objects and wouldn't listen to him.
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In An Elite Meet and Greet!, Dawn's Buizel refused to obey her commands during his battle against Lucian's , resulting in his defeat. Later, after Lucian commanded Buizel during his battle against , Lucian showed Dawn how Buizel conducts himself in battles, and Dawn adjusted her battling style to fit Buizel's, giving him commands more suitable to the way he used to behave when he was in the . As a result, Buizel obeyed Dawn during the rematch. Buizel continued to obey her afterwards, and always obeyed Ash after Dawn traded Buizel to him.
In Luxray Vision!, had trouble getting her to obey her due to it having trouble with its Electric-type attacks since evolving from . Once Luxray was able to utilize its Electric-type attacks again, it had no trouble obeying Marble.
Dawn's Piloswine frequently disobeyed her after evolving from , and continued to disobey as a . In Trials and Adulations!, Mamoswine was injured during a battle against a ; Dawn and her Pokémon used the first aid skills Brock taught her in Doc Brock! to help Mamoswine recover, and later attempted to protect Mamoswine from Team Rocket. As a result, Mamoswine regained its respect for Dawn, and under her instructions, it was able to defeat Aggron. After that, although Mamoswine was still a little rebellious, it did not hesitate to help Dawn when she was in danger.
In Try For the Family Stone!, Mitchell's stopped obeying and ran away from him when he, out of both desperation to beat his sister Rhyanna and her and frustration out of his and Murkrow's previous failures to beat them, pushed Murkrow too hard in training it to learn Wing Attack by continuously pelting it with stones and denying it the chance to recover when it got hit; this also resulted in Murkrow starting to use its on unsuspecting travelers in its anger, which Rhyanna believed Mitchell to be responsible for. Murkrow started listening to Mitchell again after he apologized to it.
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In Pokémon the Series: Black & White, had recurring problems with disobedient Pokémon. Prior to her introduction, her had closed himself off from her, as he was ashamed of when he lost to Drayden's and distrustful of her guidance in battle (due to her having pushed him to keep battling even though he knew he couldn't win). When sent out of his , he would simply stay curled up as a drill. Following 's advice in Iris and Excadrill Against the Dragon Buster!, Iris apologized to him; as a result, he regained his respect for Iris and began to obey her again.
Later, she caught an who disliked battling, and would use to force another Pokémon into her place when sent into battle. She was also fond of using to infatuate the opponent, and avoid actually battling. Since in the Club Battle, only one Pokémon could be used, Emolga could not use Volt Switch without being disqualified; as a result, she actually listened to Iris's commands, and she continued to in later battles.
Luke's Zorua ran off and refused to listen to him after Luke continued to make Zorua play male characters when as a female, she only wanted to play female characters. Zorua listened to Luke again after he apologized.
's new , which had just evolved from a by trading her for it with Professor Juniper, attacked her when she tried to greet it. Professor Juniper recommended that it have a Double Battle with her new , which also evolved during the trade, against Ash's Boldore and Cilan's Crustle. Through half the battle, Escavalier refused to listen to Bianca, which resulted in Accelgor being injured while trying to protect it. Seeing what Accelgor was willing to do for it, Escavalier started to listen to Bianca's commands so it could protect Accelgor as well.
Iris's Dragonite initially refused to listen to her, particularly during the Pokémon World Tournament Junior Cup. He attacked with the moves he wanted to use, rather than the ones Iris commanded, which eventually resulted in Iris's loss against Ash in the semifinals. Slowly but surely, Dragonite started trusting his Trainer, and by Unova's Survival Crisis!, he started to obey Iris.
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Ash's Froakie, prior to joining Ash's team, was notorious for being troublesome, going through several Trainers that it proved unsuitable for. Either the Trainer would end up returning it to Professor Sycamore for being disobedient, or it would abandon its new Trainer and return to Professor Sycamore itself; the latter had happened when it met Ash in Kalos, Where Dreams and Adventures Begin!. Even willingly joining Ash's party didn't automatically ensure its obedience; in A Battle of Aerial Mobility!, when a wild upset by stealing a Berry that she was trying to feed to a , Froakie attacked the Tiny Robin Pokémon and refused to obey Ash's instructions to back down and leave it to Pikachu. However, Ash realized that the Bubble Frog Pokémon was only trying to stick up for Bonnie and the two came up with a strategy that ultimately resulted in Froakie's payback and Fletchling's capture. This confirmed to Froakie that it had found the right Trainer and it subsequently obeyed Ash without question.
In Grooming Furfrou!, had trouble getting her to obey her. This stemmed from the fact Furfrou didn't approve of her due to her not being confident in her skills.
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In Pokémon the Series: Sun and Moon, Jessie's Mimikyu sometimes refused to listen to its Trainer unless Ash's Pikachu is around for it to fight; although sometimes Mimikyu will target Pikachu instead if told to attack something else. While their relationship improved over time, Mimikyu continued to prioritize attacking any Pikachu it saw. This habit almost cost Jessie in the preliminary round of the Manalo Conference, as Mimikyu continued to try to attack Ash's Pikachu even after the Battle Royal ended.
In A Masked Warning!, Ash discovered that his would become enraged whenever its fur is dirtied. Later, during a with , Lycanroc landed in a puddle and became enraged by its muddied fur, causing it to attack Gladion's , , without listening to Ash's commands. The same thing occurred again in Tough Guy Trials!, during Ash's battle with Nanu's ; Lycanroc was hit by from Krookodile, causing it to get dirty and enraged once more, leading to its defeat soon after. This happened yet again in the next episode, after Tapu Bulu intentionally hit Lycanroc into the puddle along with Ash's other Pokémon, driving it mad once more. However, Ash was able to calm it down by having it remember everything that they went through together when it was still a . Eventually, Lycanroc overcame its rage during the battle with Tapu Bulu, when it got hit by a tree trunk and landed into the puddle again.
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In Everybody's Doing the Underground Shuffle!, Goh and Ash's Pikachu battled a underneath Driftveil City while separated from Ash, Chloe, and the others. Goh tried to catch it, but Pikachu kept taking the initiative before Goh could command him, causing Seismitoad to flee.
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In HZ075, Gibeon's was seen disobeying its Trainer's orders to not intervene in Laquium's unrelenting expansion, presumably sensing the danger it posed to the ecosystem.
===POKÉTOON===
In Blossom's Dream, Blossom tries commanding her father's to show some kids that it could still battle. Charizard did not obey any of her commands and yawned in response. Her father states in the same episode that Charizard is his Pokémon and would not obey her. Later, Charizard obeys Blossom perfectly when she asked it to help her stop a wild and from battling the local trainers' Pokémon due to a misunderstanding.
==In the manga==
===The Electric Tale of Pikachu===
In Pikachu, I See You!, similar to in , started off as hostile towards Ash. It was not until Ash protected it from a and a flock of that Pikachu began to respect Ash.
In The Indigo Finals, Ash's Charizard was revealed to have disobeyed Ash sometime before the 88th Pokémon League. During the League, Ash would have to hold a special flare with the fire of a to get Charizard to listen. When Ash used Charizard against Ritchie's Charley, it became a brutal battle to the point that Ash had to get his Charizard to stop, but failed. With no other choice, Ash recalled Charizard to its Poké Ball and then forfeited the match.
===How I Became a Pokémon Card===
In PW05, trains a which does not obey him as it belonged to his grandfather.
===Movie adaptations===
In , started off as disobedient towards Ash when he and Ash first met. After an encounter with a flock of , Pikachu began to respect Ash when Ash selflessly protected him from that flock of Spearow.
===Pokémon Adventures===
There have been some instances where Pokémon don't obey their Trainers. Most commonly, this has been the case for traded Pokémon. There have also been some instances where Pokémon do not obey their original Trainers.
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In Onix is On!, 's , Pika, refused to listen to Red due to Red being an inexperienced Trainer. Only after Red saved Pika from an attack did he begin to listen.
In Gyarados Splashes In!, Misty's , now owned by Red and nicknamed Gyara, did not obey her. This was a result from Team Rocket's experiments involving Pokémon in which the Pokémon in question had been used, causing his rage.
In A Tale of Ninetales, Blue's new refuses to listen to him. This is stated to be due to the fact that Pokémon exchanged at the Game Corner tend to be harder to control. Additionally, and 's Pokémon get accidentally traded between them. Blue's Pokémon do not obey Red because they do not respect him.
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In Ampharos Amore, and trade their Pokémon. In the next chapter, the Pokémon Gold traded to Silver, Polibo, does not react to his commands.
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's , , does not obey him, having turned hostile towards humans after Team Galactic detonated the Galactic Bomb and his home is destroyed.
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's , Costa, is a stubborn and unresponsive Pokémon. Due to this nature, his original Trainer, Marshal, released him. He displayed the same attitude with Black and only began to listen to him shortly before he evolved.
===Pokémon Diamond and Pearl Adventure!===
In In Search of the Legendary Pokémon Dialga!!, when Hareta first met , it refused to listen to him. It wasn't until when Hareta attempted to calm down a , Piplup began to respect Hareta.
===Pokémon Gold & Silver: The Golden Boys===
In The Legendary Pokémon Appears!, received a from the future. It didn't listen to Gold when they first met as its level was too high.
===Pokémon Newspaper Strip===
In the Pokémon Newspaper Strip, Ash's Pokémon often disobey him and attack him. In particular, Ash repeatedly ordered his Pikachu to enter its Poké Ball, but Pikachu ignored him.
==In other languages==
Obey
==References==
Category:Game mechanics
Category:Terminology
Category:Pokémon world
de:Gehorsam
es:Obediencia
it:Obbedienza
ja:いうことをきく