Luigi's Mansion:Docs/Map Models List

Luigi's Mansion: Map Data 
Documented by CyberTanuki and luigim1
Categories: 
0x00 [Test rooms] (4 Rooms)
0x01 [E.Gadd's Laboratory]
0x02 [Mansion] (74 Rooms)
0x03 [Training Room]
0x04 [Ghost Portificanizer]
0x05 [Unused Gallery 1]
0x06 [Gallery]
0x07 [Unused Gallery 2]
0x08 [Unused Gallery 3]
0x09 [Final Boss/Bowser's Arena] 
0x10 [Chauncey's Arena] 
0x11 [Boolossus' Arena] 
0x12 [Mario released by Ghost Portificanizer]
0x13 [Bogmire's Arena] 
//map0: 
test_00.bin = Unused Room (left side) 
test_01.bin = Unused Foyer/Entrance 
test_02.bin = Unused Room (right side) 
test_03.bin = Unused Parlor 
//map1: 
hakase.arc = E.Gadd's Laboratory 
h_01.bin = E3 2001 E.Gadd's Laboratory (unused)
h_02.bin = E3 2001 Ghost Portrificationizer Room (unused)
//map2: 
room_00.arc = Butler's Room 
room_01.arc = Hidden Treasure Room A 
room_01A.arc = Unused Treasure Room 
room_02.arc = Foyer/Entrance (F1)
room_03.arc = Fortune Teller's Room 
room_04.arc = Mirror Room 
room_05.arc = Laundry Room 
room_06.arc = F1 Hallway A 
room_07.arc = F1 Hallway C 
room_08.arc = Kitchen Room 
room_09.arc = Dining Room (Mr. Lugg's Room) 
room_10.arc = Ball/Bachelor Room 
room_11.arc = Backyard 
room_12.arc = Billiard Room (Slim Bankshot's Room) 
room_13.arc = Filming Room 
room_14.arc = Storage Room 
room_15.arc = Attic Hallway 2A 
room_16.arc = Graveyard(?) 
room_17.arc = Washer Room (Toilet Room) A 
room_18.arc = F2 Hallway A (The first hallway that is accessible) 
room_19.arc = F1 <------> F2 Hallway 
room_20.arc = Bathroom 1 
room_21.arc = Music Room 
room_22.arc = Workout Room/Gym 
room_23.arc = Courtyard 
room_24.arc = Chauncey's Room 
room_25.arc = Twin's Room 
room_26.arc = F2 Hallway A(?) 
room_27.arc = Sue Pea's Living Room 
room_28.arc = Sue Pea's bedroom (Upside down) 
room_28A.arc = Suite Pea's bedroom part 1 / 2(?) 
room_29.arc = Floor next to Main Floor [F1] (Possibly Chapter 1) 
room_30.arc = Foyer/Entrance (F2)
room_31.arc = F2 Hallway(?) 
room_32.arc = F2 <------> Attic 
room_33.arc = Lydia's Room 
room_34.arc = Neville's Room 
room_35.arc = Parlor/Living Room 
room_36.arc = Hidden Treasure Room B 
room_37.arc = Backyard/Graveyard 
room_38.arc = Closet Room 
room_39.arc = Anteroom 
room_40.arc = Astral Hall 
room_41.arc = Observatory
room_42.arc = Washer Room (Toilet Room) B 
room_43.arc = F2 Hallway A 
room_44.arc = F2 Hallway B 
room_45.arc = Bathroom 2 
room_46.arc = Nana's Room 
room_47.arc = Tea Room 
room_48.arc = Armory 
room_49.arc = Attic Hallway 2B 
room_50.arc = Telephone Room 
room_51.arc = Attic Hallway 1A 
room_52.arc = Safari Room 
room_53.arc = F1 Hallway B 
room_54.arc = Attic Hallway 2A 
room_55.arc = Ceramics Room 
room_56.arc = The Clockwork Room 
room_57.arc = La Artist Studio 
room_58.arc = Attic Hallway 1B 
room_59.arc = The Balcony 
room_60.arc = Roof 
room_61.arc = Cold Storage Room 
room_62.arc = Basement Hallway A 
room_63.arc = Cellar 
room_64.arc = F2 Hallway C 
room_65.arc = F1 <------> Basement 
room_66.arc = Pipe Room 
room_67.arc = Breaker Room 
room_68.arc = Basement Hallway C 
room_69.arc = Bottom of the Well 
room_70.arc = Secret Altar 
room_71.arc = Basement Hallway B 
room_72.arc = Unused Courtyard/Backyard 
room_73.arc = Unused Courtyard 
//map3: 
h_07_00.arc = E.Gadd's Training Room 
//map4:
h_02.bin = Ghost Portrificationizer Room 
//map5:
h_03_00.bin = Early Gallery 01 Statue Area
h_03_01.bin = Early Gallery 01 Left Hallway
h_03_02.bin = Early Gallery 01 Right Hallway
h_03_03.bin = Early Gallery 01 Gold Room
//map6: 
gyara_00.arc = Final Gallery Statue Area
gyara_01.arc = Final Gallery Left Hallway
gyara_02.arc = Final Gallery Right Hallway
gyara_03.arc = Final Gallery Gold Room
//map7:
h_05_00.bin = Early Gallery 02 Statue Area
h_05_01.bin = Early Gallery 02 Left Hallway
h_05_02.bin = Early Gallery 02 Right Hallway
h_05_03.bin = Early Gallery 02 Gold Room
//map8:
h_06_00.bin = Early Gallery 03 Statue Area
h_06_01.bin = Early Gallery 03 Left Hallway
h_06_02.bin = Early Gallery 03 Right Hallway
h_06_03.bin = Early Gallery 03 Gold Room
//map9: 
lastroof.arc = Bowser Arena 
//map10: 
roombed.arc = Chauncey's Arena 
//map11: 
beranda.arc = Boolossus' Arena 
//map12:
h_02.bin = Ghost Portrificationizer Room (Freeing Mario Ending)
//map13: 
tombboss.arc = Bogmire's Arena