nyuuzyou/wikis huggingface dataset:
TM010

|}
TM010 (Japanese: わざマシン０１０ Move Machine 010), known as TM10 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM010
es:MT010
fr:CT010
it:MT010
ja:わざマシン010
zh:招式学习器０１０
TM011

|}
TM011 (Japanese: わざマシン０１１ Move Machine 011), known as TM11 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness and Sky, as well as Pokémon Mystery Dungeon (WiiWare), Sunny Day is replaced with a Wonder Orb.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM011
es:MT011
fr:CT011
it:MT011
ja:わざマシン011
zh:招式学习器０１１
TM012

|}
TM012 (Japanese: わざマシン０１２ Move Machine 012), known as TM12 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once. TMs cannot be used in Pokémon Battle Revolution, but they can be transferred to a Generation IV DS game via Mystery Gift.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM012
es:MT012
fr:CT012
it:MT012
ja:わざマシン012
zh:招式学习器０１２
TM013

|}
TM013 (Japanese: わざマシン０１３ Move Machine 013), known as TM13 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once. TMs cannot be used in Pokémon Battle Revolution, but they can be transferred to a Generation IV DS game via Mystery Gift.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM013
es:MT013
fr:CT013
it:MT013
ja:わざマシン013
zh:招式学习器０１３
TM014

|}
TM014 (Japanese: わざマシン０１４ Move Machine 014), known as TM14 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM014
es:MT014
fr:CT014
it:MT014
ja:わざマシン014
zh:招式学习器０１４
TM015

|}
TM015 (Japanese: わざマシン０１５ Move Machine 015), known as TM15 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM015
es:MT015
fr:CT015
it:MT015
ja:わざマシン015
zh:招式学习器０１５
TM016

|}
TM016 (Japanese: わざマシン０１６ Move Machine 016), known as TM16 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM016
es:MT016
fr:CT016
it:MT016
ja:わざマシン016
zh:招式学习器０１６
TM017

|}
TM017 (Japanese: わざマシン０１７ Move Machine 017), known as TM17 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM017
es:MT017
fr:CT017
it:MT017
ja:わざマシン017
zh:招式学习器０１７
TM018

|}
TM018 (Japanese: わざマシン０１８ Move Machine 018), known as TM18 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness and Sky, as well as Pokémon Mystery Dungeon (WiiWare), Rain Dance is replaced with a Wonder Orb.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM018
es:MT018
fr:CT018
it:MT018
ja:わざマシン018
zh:招式学习器０１８
TM019

|}
TM019 (Japanese: わざマシン０１９ Move Machine 019), known as TM19 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
|}
|}
de:TM019
es:MT019
fr:CT019
it:MT019
ja:わざマシン019
zh:招式学习器０１９
TM020

|}
TM020 (Japanese: わざマシン０２０ Move Machine 020), known as TM20 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
de:TM020
es:MT020
fr:CT020
it:MT020
ja:わざマシン020
zh:招式学习器０２０
TM021

|}
TM021 (Japanese: わざマシン０２１ Move Machine 021), known as TM21 prior to Generation IX, is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
__TOC__
==In the core series games==
===Generation I===
In Generation I, TMs can only be used once.
|}
===Generation II===
In Generation II, TMs can only be used once.
|}
===Generation III===
In Generation III, TMs can only be used once.
|}
===Generation IV===
In Generation IV, TMs can only be used once.
|}
===Generation V===
In Generation V, TMs can be used any number of times.
|}
===Generation VI===
In Generation VI, TMs can be used any number of times.
|}
===Generation VII===
In Generation VII, TMs can be used any number of times.
|}
|}
===Generation VIII===
In Pokémon Sword and Shield, TMs can be used any number of times.
|}
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
|}
===Generation IX===
In Generation IX, TMs can only be used once.
|}
==In the spin-off games==
===Pokémon Mystery Dungeon series===
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move . Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
In Rescue Team DX, TMs can only be used once. Whilst the available TMs are the same as those in , the TM list order is the same as for Super Mystery Dungeon (that is, in the TM order for ), with newly added TMs added to the end of the list.
|}
==In the manga==
===Pokémon Adventures===
========
In Elekid Incorporated, mentioned that he had used TM21 to teach his in order to capitalize on the fact that he had only just stolen the Pokémon and it hadn't come to like him yet.
==Trivia==
* Along with TM28 and TM43, this is one of the only TMs unobtainable in both and outside of trades.
de:TM021
es:MT021
fr:CT021
it:MT021
ja:わざマシン021
zh:招式学习器０２１