Lobo prototype

A prototype of the unreleased Lobo for the Sega Mega Drive.
==Notes==
* Developed by Ocean America, was to be released in 1996
== Files ==
== Message from SEGASaturno ==
SSU-03 / SegaSaturno Unreleased 03
Title: LOBO
Developer: Ocean of America
Publisher: Ocean Software
Platform: Mega Drive/Genesis
Size: 24 megabits
Cancelled in 1996
Brought back on September 15th, 2009
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For our third release, SegaSaturno is proud to present a never released video game of the Main Man. The famous interstellar biker and bounty hunter from DC Comics, Lobo, joins the fun in this one-on-one brawler featuring rendered graphics and button mashing by Ocean Software's American division. 
Intended for release in 1996 for the Super Nintendo Entertainment System and Sega Mega Drive/Genesis but cancelled for both consoles in a last minute decision, now it's up to everyone to take part in this fighting frenzy set up in the Lobo universe with this virtually completed build of the Mega Drive/Genesis version, which is probably what would have made to stores, have the game been released.
This game is very similar to RARE's Killer Instinct, not only in the graphical deparment, but also on the side of combat basis and rules. Players have three life bars to beat their opponents, instead of winning separated rounds. As a continuous bout, the match ends only when any of the characters deplete all the opponent's three life bars. 
Several characters and game modes are present. Lobo has an specific Solo venture in which he'll have to cross the universe looking for several convicts of the likes of Kringle, Loo, Nitro, Shada and Dox, which rate to different cash rewards. All these rival characters are also playable in the Versus, Tournament and Practice modes, along Lobo himself.
See you next release!
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6 BUTTON CONTROL NOTICE 
For all six button lovers out there, this game fully supports the 6 button controller pad, since it relies to the Street Fighter fighting variant of three punchs and three kicks with different speed and strength, with punchs and kicks being switchable in the standard 3 button controller by pressing START. 
However, a warning goes to everyone using the six button gameplay when fighting Kringle, since this Santa Claus esque baddie is able to mess up your six button configuration by freezing you with a cold breath, switching your controls to the three button setup until you reset the game. Some kind of unfixed bug, I'll say.
Also, to pause a game, you'll need to press and hold START, no matter what button setup is used.
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SegaSaturno unreleased section staff: Wesker, saturn_worship and Ryo Suzuki.
Donators list: Ryo Suzuki, saturn_worship, Wesker, Blackwolf, KFR, jordigahan, Scope131, Denymetanol, JuMaFaS, Raizing, estoybien, Rai_Seiyuu, drx, X-CulT, wheelaa, tatoon, Gahedros, viper2, joostp, chÙkai, DC-TON, pitsunami, faraon, chepox and TmEE.
www.segasaturno.com
...the Main Man...
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