Samurai Guide by Bippin

Samurai Guide by Bippin of Asura 
Writing is not my strength, but killing stuff on Samurai is
All of my Odyssey gear is R30 so keep that in mind.
==Weapons==
 Masamune (Level 119 III): With Rank 15 augment should be your best Great Katana. Great for Fudo spam or even multi step Skillchains. 
 Dojikiri Yasutsuna: Great Weapon for when are the only one weaponskilling a target and can do Radiance. However R15 Masa will often still do better Weaponskill damage leading to higher Skillchain numbers. 
 Amanomurakumo (Level 119 III) Only really good when in need of that big boost to accuracy and even then I would swap to Dojikiri Yasutsuna first. This the only REMA I never use.
 Kogarasumaru (Level 119 III) When super buffed (No fighters roll) can do really well for Jinpu Spam
 Shining One: Great when a mob is weak to piercing damage type. Can also be a great weapon for when a AoE Weaponskill is needed (Sonic Thrust). For Impulse drive save TP until 2000 (1750 with Moonshade earring)
This or even Kaja Lance will be your best weapon to use until getting Masamune or Dojikiri Yasutsuna
*This is normally your best weapon to use when trying do focus on darkness skillchains until Prime
**Sonic Thrust → Sonic Thrust () → Impulse Drive =
**Stardiver → Sonic Thrust () → Impulse Drive = 
 Murasamemaru: Changes the damage type of Weapon Skills to be non-attribute damage. 
**When it matters this is really nice to have around 
 Soboro Sukehiro: May be worth having around for 6 step skillchaining in omen or vagary easier
 Fusenaikyo: Path B can be really nice for Subtle blow, but SAM can now hit 70 Subtle blow in gear w/o outside buffs. Path C can also be fun to swap in for Sekkanoki for that sweet WSD+100%
==Skillchains==
Note: denotates the need of Dojikiri Yasutsuna to continue the SC.
* Skillchains
** Tachi: Shoha → Tachi: Shoha = 
** Tachi: Shoha → Tachi: Kasha () → Tachi: Fudo = 
*** If using , ends in .
** Tachi: Fudo → Tachi: Kasha () → Tachi: Shoha () → Tachi: Fudo = 
***If using , ends in .
** Tachi: Shoha → Tachi: Fudo () → Tachi: Kasha () → Tachi: Shoha () → Tachi: Fudo = 
***If using , ends in .
** Tachi: Ageha → Tachi: Yukikaze () → Tachi: Kasha (Gravi) → Tachi: Shoha () → Tachi: Kasha () → Tachi: Fudo = 
*** If using , ends in .
Tachi: Fudo > Tachi: Kasha > [Fusion] > Tachi: Rana > [Gravitation] > Tachi: Shoha > [Fragmentation] > Tachi: Kasha > [Light] > Tachi: Fudo
* Skillchains
** Tachi: Rana ←/→ Tachi: Fudo = 
** Tachi: Shoha → Tachi: Fudo () → Tachi: Rana = 
** Tachi: Kasha → Tachi: Rana () → Tachi: Fudo = 
** Tachi: Rana → Tachi: Shoha () → Tachi: Fudo () → Tachi: Rana = 
** Tachi: Ageha → Tachi: Yukikaze () → Tachi: Kasha (Gravi) → Tachi: Fudo = 
**Sonic Thrust → Sonic Thrust () → Impulse Drive =
**Stardiver → Sonic Thrust () → Impulse Drive = 
==Merits==
Group 1 	Group 1 	Group 1	Group 1
Name 	Description 	Level 	Notes
Third Eye Recast 	Shorten recast time by 2 seconds per merit level each. 	0/5 	
Warding Circle Recast	Shoten recast time by 2 seconds. 	0/5 	
Store TP Effect 	Increases the amount TP returned by 2 TP per merit level. 	5/5 	
Meditate Recast 	Shorten recast time by 6 seconds. 	0~5/5 	This or Zanshin Attack Rate
Zanshin Attack Rate 	Increases Zanshin attack rate by 1 percent per merit level. 	0~5/5 	This or Meditate recast
 	 	 	
Group 2 	Group 2 	Group 2	Group 2
Name 	Description 	Level 	Notes
Shikikoyo 	Share TP above 1000 with a party member. 5 minute recast. 	0/5 	
Blade Bash 	Delivers an attack that can stun the target and occasionally causes Plague. 3 minute recast.	0~1/5 	Can do 1 Merit just to have the stun around when needed.
Ikishoten 	Adds 30 base TP (before Store TP) to Zanshin per merit level. 	4~5/5 	Zanshin procs (including ones that show up as Double Attacks with Hasso) making this really good when using any Weaponskill that scales with TP
Overwhelm Effect 	Grant a damage bonus to weapon skills performed face-to-face with an enemy. 	5/5 	Grant a damage bonus to weapon skills performed face-to-face with an enemy. Gives +5% Weapon Skill Damage for the first three merit levels, and +2% for the subsequent merit levels.
==Job-Specific Armor: AF/Relic/Empyrean==
Ambuscade Gear
Gear from Ambuscade is a great jumping off point. Working on using Ambu gear to cap Haste in a TP set and then create the best WS sets you can, while working on Su3/Relic/AF gear.
https://www.bg-wiki.com/bg/Category:Ambuscade_Rewards
**Hizamaru Hizayoroi +2 Can be worth upgrading to use for Weaponskills before finishing Wakido Haidate +3
*Flamma pieces can be a great starter TP pieces with the head and feet taking you very far. 
**Flamma Zucchetto +2 Great TP head for many sets
**Flamma Korazin +2 Can be used for a starter TP and even WS body until you get better gear
**Flamma Manopolas +2 
**Flamma Dirs +2 Cure potency received set
**Flamma Gambieras +2 Great for high Accuracy TP sets until you get Tatena. Sune. +1 
**Flamma Ring Solid TP piece and just about as good as Chirich Ring +1. Really just comes down to what you want to carry around
==Sub Jobs==
Samurai's best sub job will really depend on what content you are doing and what support you have. /War or even /Drk will pull ahead of others when attack is needed (Berserk/Last Resort). /DRG can offer 7WSD(More with ML+) and High Jump to help remove some enmity often the best sub if attack is capped without Berserk. Now with master level /DRG can not be over looked. Now with access to high jump and super jump this can easily be the best sub for Dynamis D.
== TP sets== 
==Subtle Blow Sets==
==Weaponskill Sets==
==Ranged TP and Bow Weaponskill==
==Defense Sets==
==Misc Sets==
==Other Gear to Note==
*Gear to wake yourself up when sleeping
**Vim Torque +1 Berserker's Torque
***Frenzy Sallet
**With your weapon out these will drop your HP one tick and wake you up
*Reraise Set
**Twilight Helm and Twilight Mail
***Not as useful as it once was, but still worth a note
==Lockstyle Sets==
Category:Job Guides
==List of things to Add==
*More LockStyle
*Food
==Older Sets==
{| class="wikitable mw-collapsible mw-collapsed" data-expandtext="" data-collapsetext="" style="min-width:800px"
! Starter/pre sortie sets
|-
| 
==Sheol C Hybrid Weaponskills==
 Caption text
Mob 	Jinpu	Kagero	Koki	Goten
Bat 	Yes 	 	 	
Bugard	Yes 	 	 	
Ziz 	Yes 	 	 	
Qutrub	Yes 	Yes 	 	
Marids	Yes 	Yes 	 	
Wyvern	Yes 	 	 	
Ram 	Yes 	Yes 	 	
Sheep 	Yes 	Yes 	 	
Rabbit	Yes 	 	 	
Bomb 	 	Yes 	 	
Coeurl	Yes 	 	 	
*Work in progress and will add more as I test and get reports from others
*All my Hybrid weapons are with 5/5 Nyame, Jinpu set above
* https://github.com/MarianArlt/sheolhelper
**Can be very helpful for knowing resistances and when Hybrid are best to use.