Scythe Trials

Scythe Trials are divided into several categories:
*Physical/Empyrean Trials reward either with a completed Empyrean weapon or weapons with specialized augments that improve their physical damage.
*Elemental Trials reward weapons aligned to certain element/attribute pairs (fire yields str/attack, etc).
*Weapon Skill Trials augment weapons specifically to improve the potency of weapon skills.
*Mythic/Relic Trials upgrade Relic Weapons and Mythic Weapons past their level 75 forms to more powerful versions suitable to higher level content.
To begin a physical or empyrean trial, pick up a Farmhand from the Splintery Chest in and trade it to the Magian Moogle to start the trials. If all you want is to learn Quietus via Kupofried's Scythe Moogle Magic, pick up an Umiliati -1, instead. To begin Weapon Skill Trials, pick up a Reckoning from the same chest.
To begin a Relic or Mythic trial, trade that weapon to the Magian Moogle.
All monsters are required to give experience points to count towards trial completion (excluding Notorious Monsters). You must be within experience point range to receive credit for the kill.
==Physical/Empyrean Trials==
Empyrean weapon and physical augment trials begin by obtaining a from the Splintery Chest in . The paths branch between a Level 99 , an (designed to grant the Empyrean Weapon Skill Quietus), or one of three augment paths for a :
*+DMG, Occasionally attacks twice
*Occasionally attacks 2~4 times
*+DMG, Occasionally deals double damage
The November 2013 Version Update introduced a shortcut to a completed Umiliati which completely eliminates the VwNM grind otherwise required to reach that branch. An is available from the Splintery Chest, cutting a 14-step trial grind down to three to permanently learn Quietus.
There are two trials that apply Afterglow to a Redemption, one from its level 99 form and one from its item level 119 form and they are listed here for the sake of completeness. The much cheaper way to get afterglow on your weapon is to have Oboro upgrade your level 99 weapon to the for 300 riftborn Boulders, and then to by trading him 10,000 Riftborn Boulders.
*Farmhand
**Physical path : Defeat Barbastelle x3. Reward: Stigma: Defeat Ah Puch x3.: Defeat Donggu x3.
***Empyrean path : Defeat Bugbear Strongman x4. Reward: Ultimatum: Defeat La Velue x4.: Defeat Hovering Hotpot x4.: Defeat Yacumama x6.: Defeat Feuerunke x6.: Defeat Tammuz x8.
****Redemption path : Trade Two-leaf Chloris Bud x50. Reward: Redemption (80): Trade Ulhuadshi's Fang x50. Reward: Redemption (85): Trade Dragua's Scale x75. Reward: Redemption (90): Trade Heavy Metal x1,500. Reward: Redemption (95): Trade Riftcinder x60. Reward: Redemption (99): Trade Riftcinder x3,000. Reward: Redemption (99-2)
****Umiliati path : Trade Coin of Birth x15. Reward: Penitence: Trade Kindred's Crest x15. Reward: Penitence +1: Trade High Kindred's Crest x20. Reward: Penitence +2: Trade Devious Die x35. Reward: Penitence +3: Trade Liminal Residue x35. Reward: Umiliati
***Ogresse path : Defeat x400. Reward: Vengeance: Defeat x300.
****Occ. atk. twice : Trade Eye of Verthandi x10.: Trade Manananggal's Necklet x10.: Trade Mictlantecuhtli's Habit x20. Reward: Maleficence: Trade Daybreak Soul x30. Reward: Maleficence +1: Trade Increscent Shade x50. Reward: Maleficence +2: Trade Silver Mirror x150. Reward: Maleficence +3: Trade Riftsand x150. Reward: Ogresse 
****Occ. atk. 2~4x/Double Attack : Defeat x500.: Defeat x600.: Defeat x400.: Defeat x600.
*****Occ. atk. 2~4 times : Defeat x450. Reward: Maleficence: Defeat x700. Reward: Maleficence +1: Defeat T x700. Reward: Maleficence +2: Defeat x700. Reward: Maleficence +3: Defeat x700. Reward: Ogresse 
*****Double Attack : Defeat Irrlicht x30. Reward: Maleficence: Trade Twilight Soul x20. Reward: Maleficence +1: Trade Decrescent Shade x50. Reward: Maleficence +2: Trade Silver Mirror x200. Reward: Maleficence +3: Trade Riftsand x200. Reward: Ogresse 
*Redemption (119)
**: Trade Riftcinder x3,000. Reward: Redemption (119-2)
*Umiliati -1
**Umiliati shortcut path : Trade Coin of Birth x50.: Trade Devious Die x100.: Trade Liminal Residue x100. Reward: Umiliati
==Elemental Trials==
You start elemental trials the same way as Physical/Empyrean trials, but your path takes you through Trial 526 to obtain a . Elemental trials split into eight elemental routes. Each augment path has two endpoints, one that enhances its wielder's stats, and one that imbues the weapon with an Additional Effect that weakens enemies. Only the attribute paths grant day/weather bonuses for completion credit:
*Fire: STR, Attack
*Wind: AGI, Evasion
*Lightning: DEX, Accuracy
*Light: CHR, Magic Evasion
*Ice: INT, Magic Attack Bonus
*Earth: VIT, Physical damage taken-
*Water: MND, Magic Defense Bonus
*Dark: MP, Magic Accuracy
===Light-Aligned Path===
*Farmhand
**: Day/Weather: Any. Defeat x50.Reward: Severance
***: Day/Weather: . Defeat x50.
****Fire : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.
*****STR/Attack : Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x250.Reward: Absolution: Day/Weather: . Defeat T x300. Reward: Absolution +1: Trade Flame Geode x15. Reward: Absolution +2: Trade Flame Geode x40. Reward: Absolution +3: Trade Ifritite x15. Reward: Cloacina 
*****Add. effect: Weakens attack : Trigger effect vs. x200.: Trigger effect vs. x250.: Trigger effect vs. x250.: Trigger effect vs. x350. Reward: Absolution: Trigger effect vs. x350. Reward: Absolution +1: Trade Flame Geode x15. Reward: Absolution +2: Trade Flame Geode x40. Reward: Absolution +3: Trade Ifritite x15. Reward: Cloacina : Weakens attack +16
****Wind : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.
*****AGI/Evasion : Day/Weather: . Defeat T x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x250.Reward: Absolution: Day/Weather: . Defeat x300. Reward: Absolution +1: Trade Breeze Geode x15. Reward: Absolution +2: Trade Breeze Geode x40. Reward: Absolution +3: Trade Garudite x15. Reward: Cloacina 
*****Add. effect: Impairs evasion : Trigger effect vs. x200.: Trigger effect vs. x250.: Trigger effect vs. x250.: Trigger effect vs. x350. Reward: Absolution: Trigger effect vs. x350. Reward: Absolution +1: Trade Breeze Geode x15. Reward: Absolution +2: Trade Breeze Geode x40. Reward: Absolution +3: Trade Garudite x15. Reward: Cloacina : Impairs evasion +16
****Lightning : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.
*****DEX/Accuracy : Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat T x200.: Day/Weather: . Defeat x250.Reward: Absolution: Day/Weather: . Defeat x300. Reward: Absolution +1: Trade Thunder Geode x15. Reward: Absolution +2: Trade Thunder Geode x40. Reward: Absolution +3: Trade Ramuite x15. Reward: Cloacina 
*****Add. effect: Lowers evasion : Trigger effect vs. x200.: Trigger effect vs. x250.: Trigger effect vs. x250.: Trigger effect vs. x350. Reward: Absolution: Trigger effect vs. x350. Reward: Absolution +1: Trade Thunder Geode x15. Reward: Absolution +2: Trade Thunder Geode x40. Reward: Absolution +3: Trade Ramuite x15. Reward: Cloacina : Lowers accuracy +16
****Light : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x50.
*****CHR/Magic Evasion : Day/Weather: . Defeat x75.: Day/Weather: . Defeat x125.: Day/Weather: . Defeat x125.: Day/Weather: . Defeat x150. Reward: Absolution: Day/Weather: . Defeat x150. Reward: Absolution +1: Trade Light Geode x15. Reward: Absolution +2: Trade Light Geode x40. Reward: Absolution +3: Trade Carbite x15. Reward: Cloacina 
*****Add. effect: Lower magic evasion : Trigger effect vs. x200.: Trigger effect vs. x250.: Trigger effect vs. x250.: Trigger effect vs. x350. Reward: Absolution: Trigger effect vs. x350. Reward: Absolution +1: Trade Light Geode x15. Reward: Absolution +2: Trade Light Geode x40. Reward: Absolution +3: Trade Carbite x15. Reward: Cloacina : Lowers magic evasion +16
===Dark-Aligned Path===
*Farmhand
**: Day/Weather: Any. Defeat x50.Reward: Severance
***: Day/Weather: . Defeat x50.
****Ice : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.
*****INT/Magic Atk. Bonus : Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat T x200.: Day/Weather: . Defeat x250.Reward: Absolution: Day/Weather: . Defeat x300. Reward: Absolution +1: Trade Snow Geode x15. Reward: Absolution +2: Trade Snow Geode x40. Reward: Absolution +3: Trade Shivite x15. Reward: Cloacina 
*****Add. effect: Lowers magic attack : Trigger effect vs. x200.: Trigger effect vs. x250.: Trigger effect vs. x250.: Trigger effect vs. x350. Reward: Absolution: Trigger effect vs. x350. Reward: Absolution +1: Trade Snow Geode x15. Reward: Absolution +2: Trade Snow Geode x40. Reward: Absolution +3: Trade Shivite x15. Reward: Cloacina : Lowers magic attack +16
****Earth : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.
*****VIT/PDT- : Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat T x200.: Day/Weather: . Defeat x250.Reward: Absolution: Day/Weather: . Defeat x300. Reward: Absolution +1: Trade Soil Geode x15. Reward: Absolution +2: Trade Soil Geode x40. Reward: Absolution +3: Trade Titanite x15. Reward: Cloacina 
*****Add. effect: Weakens defense : Trigger effect vs. x200.: Trigger effect vs. x250.: Trigger effect vs. x250.: Trigger effect vs. x350. Reward: Absolution: Trigger effect vs. x350. Reward: Absolution +1: Trade Soil Geode x15. Reward: Absolution +2: Trade Soil Geode x40. Reward: Absolution +3: Trade Titanite x15. Reward: Cloacina : Weakens defense +16
****Water : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.
*****MND/Mag. Def. Bonus : Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x250.Reward: Absolution: Day/Weather: . Defeat x300. Reward: Absolution +1: Trade Aqua Geode x15. Reward: Absolution +2: Trade Aqua Geode x40. Reward: Absolution +3: Trade Leviatite x15. Reward: Cloacina 
*****Add. effect: Lowers magic defense : Trigger effect vs. x200.: Trigger effect vs. x250.: Trigger effect vs. x250.: Trigger effect vs. x350. Reward: Absolution: Trigger effect vs. x350. Reward: Absolution +1: Trade Aqua Geode x15. Reward: Absolution +2: Trade Aqua Geode x40. Reward: Absolution +3: Trade Leviatite x15. Reward: Cloacina : Lowers magic defense +16
****Dark : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x50.
*****MP/Magic Accuracy : Day/Weather: . Defeat x75.: Day/Weather: . Defeat x125.: Day/Weather: . Defeat x125.: Day/Weather: . Defeat x150. Reward: Absolution: Day/Weather: . Defeat x150. Reward: Absolution +1: Trade Shadow Geode x15. Reward: Absolution +2: Trade Shadow Geode x40. Reward: Absolution +3: Trade Fenrite x15. Reward: Cloacina 
*****Add. effect: Lowers magic accuracy : Trigger effect vs. x200.: Trigger effect vs. x250.: Trigger effect vs. x250.: Trigger effect vs. x350. Reward: Absolution: Trigger effect vs. x350. Reward: Absolution +1: Trade Shadow Geode x15. Reward: Absolution +2: Trade Shadow Geode x40. Reward: Absolution +3: Trade Fenrite x15. Reward: Cloacina : Lowers magic accuracy +16
==Weapon Skill Trials==
Weapon Skill trials branch into three augment paths
*Weapon Skill Damage
*TP Bonus
*Store TP
A +2 weapon along any of these paths gives you the maximum augment potency. Further upgrades only affect the weapon's base DMG.
*Reckoning
**All weapon skill paths : Nightmare Scythe x100.: Spinning Scythe x200.: vs. : Vorpal Scythe x300.
***WSD/TP Bonus : vs. : Spiral Hell x500.: vs. : Spiral Hell killing blow x300. Reward: Reckoning +1
****Weapon skill damage : vs. T: Any Scythe WS killing blow x300. Reward: Reckoning +2: vs. : Any Scythe WS killing blow x300. Reward: Reckoning +3: vs. : Any Scythe WS killing blow x300. Reward: Basanizo 
****TP Bonus : vs. T: Any Scythe WS >400 damage x500. Reward: Reckoning +2: vs. T: Any Scythe WS >400 damage x500. Reward: Reckoning +3: vs. T: Any Scythe WS >400 damage x500. Reward: Basanizo "TP Bonus" +1000
***Store TP : vs : Any Scythe WS x800.: vs : Any Scythe WS x800. Reward: Reckoning +1: vs : Any Scythe WS x800. Reward: Reckoning +2: vs : Any Scythe WS x800. Reward: Reckoning +3: vs : Any Scythe WS x800. Reward: Basanizo 
==Relic/Mythic Trials==
Once a Relic or Mythic weapon is Level 99 (or its afterglowed Level 99-2 form), it may be reforged to an item level 119 version by Oboro. Each weapon has two afterglow trials, one from its level 99 form and one from its item level 119 form, these trials are listed here for the sake of completeness. The much cheaper way to get afterglow on your weapon is to have Oboro upgrade your level 99 weapon to its 119 form using 300 Plutons (for relics) or chunks of Beitetsu (for mythics), then to its 119-3 form with 10,000 of the corresponding materials.
Apocalypse
#: vs. : Catastrophe x200.
#: vs. : Catastrophe killing blow x200.
#: vs. T: Catastrophe killing blow x300.
#: vs. T: Catastrophe killing blow x300. Reward: Apocalypse (80)
#: vs. : Catastrophe killing blow x400. Reward: Apocalypse (85)
#: Defeat Velosareon x5. Reward: Apocalypse (90)
#: Defeat Animated Scythe x10. Reward: Apocalypse (95)
#: Trade Umbral Marrow x5. Reward: Apocalypse (99)
#: Trade Umbral Marrow x250. Reward: Apocalypse (99-2)
Apocalypse (119)
#: Trade Umbral Marrow x250. Reward: Apocalypse (119-2)
Liberator
#: vs. : Insurgency x200.
#: vs. : Insurgency killing blow x200.
#: vs. : Insurgency killing blow x300.
#: vs. T: Insurgency killing blow x300. Reward: Liberator (80)
#: vs. : Insurgency killing blow x400. Reward: Liberator (85)
#: Defeat Tyger x3. Reward: Liberator (90)
#: Defeat Long-Bowed Chariot x3. Reward: Liberator (95)
#: Trade Mulcibar's Scoria x3. Reward: Liberator (99)
#: Trade Mulcibar's Scoria x150. Reward: Liberator (99-2)
Liberator (119)
#: Trade Mulcibar's Scoria x150. Reward: Liberator (119-2)
Some families of monsters also give their name to their type, such as lizards, demons and birds. Others have different forms. To distinguish them, tags are added where needed:
*T refers to a type. i.e. LizardsT, consisting of , , , etc. 
*F refers to a family For example: LizardsF only involves , not , or others of the same type.
*JA refers to both juvenile and adult forms of the family. For example: Treants include Saplings, Wamouras include Wamouracampas.
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Category:Trial of the Magians