The Lion King (v.21 prototype)

A prototype of The Lion King for the Nintendo SNES.
==Notes==
* This prototype could not be dumped properly on the original SNES EPROM board with a Retrode, which is common for SNES prototypes such as this. An attempt was made to dump the prototype by placing the cart’s EPROMS in an empty MegaDrive EPROM board where a dump was successfully made with a Retrode using the MegaDrive slot. The ROM dump was then deinterweaved with a custom script and then manually pieced together to create the working ROM. There are currently no known errors with this dump.
* Level select can be activated by pressing LEFT + SELECT on the title screen. 
* The version specified in the level select reads VERSION: .21. The final is VERSION: .99.
* Title screen differences
**Music starts on title screen instead of the Virgin logo.
**The title screen selector is a paw instead of a sun.
** The options menu has the message written in the sound test (no sound can be played):
*** ROB IS A ROYAL PAIN IN THE BUTT AND KEVIN IS CHOOSING ROB’S SIDE WHICH MEANS NO MORE RIDES!
* The Pridelands - Level 1 differences
** Different object placement
** Blue bug enemy is brown in the prototype.
* Can’t Wait to be King - Level 2 differences
** A few of the pink monkeys near the end of the level do not work properly.
** There are no indicators during the ostrich riding segments.
* The Elephant Graveyard - Level 3 differences
** The hyenas toward the end of the level keep spawning.
* The Stampede - Level 4 differences
** Starts and auto completes in two seconds.
* Simba’s Exile - Level 5 differences
** Small differences in the level layout.
** The hyenas will laugh throw boulders at you during certain parts of the stage. This mechanic was removed from the final game.
** The level is called “Exile” instead of “Simba’s Exile”.
** The hyena sprites at the end of the level are glitched.
** The hyena’s say “We’ll kill ya” instead of “If you ever come back, we’ll kill ya”.
* Hakuna Matata - Level 6 differences
** The level is called “Willow Cascade” instead of “Hakuna Matata”.
** After you climb the waterfall there aren’t a lot of kill bugs when you walk left.
* Simba’s Destiny - Level 7 differences
** Adult Simba’s life and roar energy bars are red.
** The panthers never spawn in this level.
** There is no boulder chase in this level.
** The breakable barriers are buggy.
** The boulder sound can loop indefinitely.
** Mufasa at the end of the stage is colored differently and lacks a sound sample for his dialog.
* Be Prepared - Level 8 differences
** No music plays in this stage.
** However, if you die in this stage, the music from The Pridelands will play instead.
** There are very little objects in this stage.
** The lava geysers have glitchy sprites.
** There is no boss at the end of the stage, you simply exit the level at the end.
* Simba’s Return - Level 9 differences
** The level is called “Hyena Lairs” instead of “Simba’s Return”.
** Contains almost no hyenas save for two near the end of the level.
* Pride Rock - Level 10 differences
** The level is called “Scar” instead of “Pride Rock”.
** The level doesn’t use the proper music for this stage.
** The stage lacks any objects, including Scar.
** The stage does not end and therefore cannot be completed.
* Miscellaneous differences
** The continue screen crashes.
** The Timone Bonus Stages are unfinished and use placeholder tiles for most of them.
** The bug catching bonus stages are named “Kaboom” in the sound test.
==Screenshots==
lion king snes proto .21 (1).png|Title screen
lion king snes proto .21 (2).png|The Pridelands
lion king snes proto .21 (3).png|Can’t Wait to be King
lion king snes proto .21 (4).png|Graveyard
lion king snes proto .21 (5).png|Stampede
lion king snes proto .21 (6).png|Level transition from Stampede
lion king snes proto .21 (7).png|Exile (with boulders)
lion king snes proto .21 (8).png|Willow Cascade
lion king snes proto .21 (9).png|Rafiki Chase
lion king snes proto .21 (10).png|Be Prepared
lion king snes proto .21 (11).png|Hyena Lairs
lion king snes proto .21 (12).png|Scar
lion king snes proto .21 (13).png|Kaboom
lion king snes proto .21 (14).png|Bonus I
lion king snes proto .21 (15).png|Bonus II
lion king snes proto .21 (16).png|Bonus III
lion king snes proto .21 (17).png|Bonus IV
==Videos==
<youtube width=320 height=240>aWik7GsZapE</youtube>
==Origin==
Lion king v.21 cart pcb front.jpg|PCB front
==Acknowledgments==
* Obtaining/dumping/freely releasing the prototype: Billscat-socks.
* Help with dumping the prototype: 
**drx (for providing the script, the Retrode, and documentation of the prototype) 
**Hidden Palace (for binary data analysis and testing) 
**Evan_G (for help with SNES prototype dumping)