nyuuzyou/wikis huggingface dataset:
Excalibur (Level 119 II)

==Notes==
* This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
* This weapon allows user to use the weaponskill Knights of Round.
===Additional Effect===
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
===Hidden Effects===
* Hidden Effect: Does Triple Damage on the first swing of an attack round 13% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
* Hidden Effect: Knights of Round damage +40%
__NOTOC__
Category:Relic Weapons
Excalibur (Level 119 III)

==Notes==
* This weapon allows user to use the weaponskill Knights of Round.
==Additional Effect==
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
==Hidden Effects==
* Hidden Effect: Knights of Round damage +40%
** At Rank 15 Augment level, total damage bonus is +68% because they are different terms in the equation that get multiplied together.
* Hidden Effect: Does Triple Damage on the first swing of an attack round 13% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
== Historical Reference == 
The Excalibur is arguably the most famous mythological sword in history. Wielded by King Arthur of England in the late 5th to the early 6th centuries the number of tales surrounding this sword are as many as the Arthurian legends themselves. The sheer number of feats and attributes tied to the Excalibur border on the absurd; from being able to blind its wielders opponents with sunlight reflected off the blade, being able to shatter a sword greater in size to it in a single strike to bringing near-immortal endurance to its wielder.
The latter two of these attributes are actually reflected by the in-game attributes of Excalibur in that it occasionally deals massive damage proportional to the HP of the wielder and that it has a strong Regen aftermath effect attached to it. Given its crucial status in Arthurian legend there is little surprise that the weapon skill Knights of Round is attached to it.
__NOTOC__
Excalbur in its true form 
Category:Relic Weapons
Excalibur (Level 75)

==Notes==
* This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Knights of Round.
===Additional Effect===
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
===Hidden Effect===
* Hidden Effect: Does Triple Damage on the first swing of an attack round 5% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
== Related Links ==
* Relic Sword
* Glyptic Sword
* Dynamis Sword
* Caliburn
Category:Sword Category:Relic Weapons Category:Trial of the Magians Swords
Excalibur (Level 80)

==Notes==
* This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Knights of Round.
===Additional Effect===
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
===Hidden Effect===
* Hidden Effect: Does Triple Damage on the first swing of an attack round 5% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
Category:Sword Category:Relic Weapons Category:Trial of the Magians Swords
Excalibur (Level 85)

==Notes==
* This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Knights of Round.
===Additional Effect===
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
===Hidden Effect===
* Hidden Effect: Does Triple Damage on the first swing of an attack round 5% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
__NOTOC__
Category:Sword Category:Relic Weapons Category:Trial of the Magians Swords
Excalibur (Level 90)

==Notes==
* This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Knights of Round.
===Additional Effect===
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
===Hidden Effects===
* Hidden Effect: Does Triple Damage on the first swing of an attack round 5% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
* Hidden Effect: Knights of Round damage +25%
__NOTOC__
Category:Sword Category:Relic Weapons Category:Trial of the Magians Swords
Excalibur (Level 95)

==Notes==
* This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Knights of Round.
===Additional Effect===
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
===Hidden Effects===
* Hidden Effect: Does Triple Damage on the first swing of an attack round 13% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
* Hidden Effect: Knights of Round damage +25%
__NOTOC__
Category:Sword Category:Relic Weapons Category:Trial of the Magians Swords
Excalibur (Level 99)

==Notes==
* This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Pluton x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3613: Trade Umbral Marrow x250
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
* This weapon allows user to use the weaponskill Knights of Round.
===Additional Effect===
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
===Hidden Effects===
* Hidden Effect: Does Triple Damage on the first swing of an attack round 13% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
* Hidden Effect: Knights of Round damage +40%
__NOTOC__
Category:Sword Category:Relic Weapons Category:Trial of the Magians Swords
Excalibur (Level 99 II)

==Notes==
* This weapon is the fully upgraded Sword weapon through the relic process, but it can be further upgraded via Oboro.
* This weapon allows user to use the weaponskill Knights of Round.
===Additional Effect===
* Deals Slashing Damage damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
** This amount is subject to Modifiers.
===Hidden Effects===
* Hidden Effect: Does Triple Damage on the first swing of an attack round 13% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
* Hidden Effect: Knights of Round damage +40%
__NOTOC__
Category:Sword Category:Relic Weapons Category:Trial of the Magians Swords
Excavation Duty

==Enemies==
Level	Name 	Zone 	Aggro	Link	Drops	Steal	Spawns
? 	Brittle Rock 	Lebros Cavern	No 	No 	
 	None 	5
Tough	Qiqirn Ceramist 	Lebros Cavern	No 	Yes 	
 	None 	5
Tough	Qiqirn Volcanist	Lebros Cavern	No 	Yes 	
 	None 	4
Tough	Volcanic Bomb 	Lebros Cavern	Yes 	No 	
 	None 	8
===Notes===
*Brittle Rocks take drastically reduced damage from all sources except dots, which are a very effective way to damage them.
*Brittle Rocks do not attack or move.
*Brittle Rocks are not in fact brittle.
==Walkthrough==
Destroy all 5 of the Brittle rocks.
*Brittle Rocks can be destroyed through damage, and damage over time is a very good way to do it. SCH/BLM can cast Bio, three non-overlapping elemental DoTs (e.g. Shock, Burn, Choke), Poison II, and Helix.
*Volcanic Bombs aggro sight and can be completely avoided with Invisible (Status).
*Qiqirn Volcanists and Ceramists will occasionally drop Qiqirn Mine Temporary Items to help destroy the rocks.
**Once you have obtained a mine, engage a Brittle Rock and use the temporary item. Stay engaged until the device detonates and the rock will be destroyed in a single blast.
**At Item Level 117+, you can kill Qiqirn way faster than the walls, so it's worth trying to get bombs from them. Be sure to only kill one at a time.
*The Rune of Release will spawn at the dead end room at (F-10) when the last Brittle Rock is defeated.
**In order to save time, a party member can be sent towards the Rune while the last Brittle Rock is being fought.
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Potion +3	
Remedy 	
==Related Links==
PSC -
Exceed Your Limits: Level Cap to Be Lifted! (06/11/2010)

__NOTOC__
As previously announced at VanaFest 2010, the impending version update will usher in the first stage of the long-awaited level cap increase! What factors led to this monumental decision? What implications will it have for adventurers? Today, we would like to take the opportunity to address pressing questions and concerns about the latest major evolution to hit Vana'diel.
Q: What inspired the decision to increase the level cap?
A: With the cap set at level 75 for quite some time now, a wide variety of monsters, equipment, and game content has been introduced over the years for players who had reached this limit. With such content having been fleshed out to the development team's satisfaction, it was deemed that the time was right to usher in the sort of new challenges that could only come with the ability to achieve higher levels.
Q: What changes can we expect to see after the cap is lifted?
A: Beginning with the upcoming version update, the level cap will be gradually increased to an eventual maximum of 99, with new job abilities, magic spells, weapon skills, and equipment to be made available at these higher levels. These additions, as well as refinements to existing abilities and spells, will focus on preserving and strengthening the unique roles that each main job serves, while increasing the tactical options available to each support job. Needless to say, new game content will also be introduced that will demand every onz of adventurers' newfound might.
Q: What specific changes will be implemented in the coming version update?
A: The level cap will be raised to 80, and new abilities, magic, weapon skills and equipment for players up to this level will be added. Level restrictions placed on certain areas will also be removed, creating additional high-level battlegrounds for players to explore. The level cap increase will also result in a number of existing skills becoming newly available to support jobs, with a few exceptions and adjustments to preserve balance and ensure that main jobs do not see their thunder stolen.
Unusable by Support Jobs
- The white magic job abilities "Afflatus: Misery" and "Afflatus: Solace", and the ninja job abilities Yonin and Innin will not be available to support jobs.
Usable by Support Jobs, with Altered Effects
- The ranger job ability Shadowbind will be subject to an accuracy check, with a miss generating no effect.
- The scholar job abilities Accession and Manifestation will triple (rather than double) recast time for the spells used.
Category:SE Development News
Exclusive

An item with the Exclusive designation are bound solely to your character. You may have multiple exclusive items (e.g. Beastmen's Seal), but you may not sell or trade them to other players. Some exclusive items can be sold to NPCs, although this is uncommon. This is often pairs with the Rare designation, thereby fully binding the item to a character.
An exception to this rule is that some items can be sent to either yourself or another character on the same PlayOnline account. This is designated as the "CanSendPOL" flag on multiple item pages throughout the wiki. This was done to help alleviate player's inventories. Many new items are implemented with this flag already on them.
Category:Item
Category:Game Mechanics
Exclusive Story: Swamp Stampede!

Anonymous adventurer "Deep Moat" (Windurst) retelling his account in animated fashion.
So, what was it you wanted to know about?
Aaah, the crazy-wazy happenings at the Pashhow Marshlands...
Talk is, the Vana'diel Chocobo Society (VCS) is involved all the way up to its tail feathers. While monstarus are definitely being let loose in these races, no one seemy-weems to know the reason behind it. Not even yours truly, I'm afraid.
What? You don't believe a word I say?
Even after you get an eyeful of this!?
Determined to authenticate his statement, Deep Moat presented me with an image taken on a high-tech foreign contraption known as a "soultrapper."
Working in journalism has conditioned me to approach all claims with skepticism, but nothing could have prepared me for what was to come. The above image of chocobos playing catch-up with a cactuar and a dhalmel among other creatures is undeniable, full-color proof of the rumor.
How do you like that, eh? That'll teach you to doubt me!
But this is merely the appetizer. The main course I've prepared will shocky-wock the unbeliever rightaru out of you! Now, I couldn't get very close to take the picture, so it's kind of small. But if you just squintaru your eyes like so...
By the Goddess! Is that what I think it is!?
Haha, I was saving the besty-west for lastaru. This snow-white chocobo beauty only occasionally participates in these races. But when it does, by the end of the race the other contestants are guaranteed to be encrusted in half-dried marsh mud.
Why's it white, you ask? Hehe, I saw that question coming from a miley-wile away!
Now, before I reveal the juicy details to you, I just wantaru to make it clear how hard it was to come by this info.
Now listen up. From what I know, this chocobo is—
Uwaaaaaaaaah!!!
And that's all we were able to learn before the interview was abruptly cut short when an unidentified individual warped Deep Moat to an undetermined location. We have thus far been unsuccessful in our attempts to regain contact with our informant.
----
What manner of conspiracy could possibly be transpiring behind closed doors at the VCS?
Was the secret Deep Moat failed to reveal so damning that he had to be silenced?
The truth is out there waiting to be uncovered...
Category:News Archive
Exenterator

* November 2011 - Dagger WS Summary (Byrth, BG)
* November 2011 - Dagger WS Testing (Byrth, BG)
* June 17, 2014 - Version Update with WS Adjustments (Official Forums)
** Had "Twofold attack for the first stage only" per June 17, 2014 Update Notes.
*** This means Exenterator's fTP was improved in June 2014 to a 2.0 fTP, but it didn't have fTP transferring until December 2014.
* December 10, 2014 - Version Update with WS Adjustments (Official Forums)
* After Dec 2014 - Exenterator fTP and TP Modifiers after Dec 2014 update (JPwiki)
Category:Merit Weapon Skill
Exit the Gambler

==Walkthrough==
*Start the quest by talking to Aurege (F-3) near Northern San d'Oria Home Point #4, outside of the Carpenter's Guild.
*(Optional): Talk to Nonterene (I-10) at the Parade Grounds near Victory Arch.
*Varchet is located in Southern San d'Oria at (L-6) right next to the fountains.
*You'll need to gamble against him. Each attempt against him costs 5 gil. Keep trading until you win.
**Gambling against him is still possible after this quest is complete.
*After winning, return and talk to Aurege for your reward.
==Notes==
* This quest does not appear in your log until it is completed.
* Exit the Gambler was taken a bit literally when Varchet was temporarily removed from the game in an emergency maintenance in September 2007.http://www.playonline.com/ff11us/polnews/news11333.shtml
** A Moogle was put in his spot, who would inform adventurers that Varchet fell into financial ruin or had the flu or something and couldn't gamble.
** This action was taken due to an exploit where his gambling mini-game could be manipulated by 3rd-party tools, causing an infinite gil glitch.
** Varchet returned to his usual spot to try to win his fortune back a few weeks later.http://www.playonline.com/ff11us/polnews/news11420.shtml
==References==
Category:Northern San d'Oria Quests
Category:Map Quests
Exotic Delicacies

== Walkthrough == 
* Talk to Flapano (I-8) to begin the quest.
* He requires 1 Saffron, 2 Barnacles, and 1 Mussel to complete a dish.
** Saffron is obtained from the synthesis of 3 Saffron Blossoms using a Wind Crystal, which are obtained by harvesting in Foret de Hennetiel.
** Barnacles are obtained from the synthesis of Carrier Crab Carapace and a Lightning Crystal, which drops from Barnacle Crab () and Depthswalker Crabs () in Rala Waterways. (Enter from Western Adoulin (K-8) by the Big Bridge).
*** Also can be fished in Western Adoulin with Sabiki Rig or Shrimp Lure.
** Mussels can be obtained by fishing on the secret beach in Foret de Hennetiel with Robber Rig or Rogue Rig.
*Return with the ingredients for your reward.
Category:Adoulin Quests Category:Western Adoulin Quests
Expanding Horizons

== Walkthrough ==
* Speak to the Nomad Moogle in Ru'Lude Gardens at (H-5).
* Trade the Nomad Moogle 5 Kindred's Crests while having 4 merit points to complete the quest.
**Keep in mind that besides obtaining seals from mobs, two easier ways exist to obtain various seals:
***Spend Login Campaign points - each seal is only 10 points.
***Shemo can exchange any other type of seal at a 3:1 ratio.
Category:Jeuno Quests Category:Ru'Lude Gardens Quests Category:Limit Break Quests
Expertise

== Walkthrough ==
*8 Vanadiel days must pass after completion of His Name is Valgeir to begin this quest.
*Speak to Take in Mhaura (I-8) inside the Sailor's Stay.
*Speak to Valgeir in Selbina (I-9) inside the Shepherd's Muster.
*Obtain 1 Scream Fungus, and 1 Land Crab Meat then trade them to Valgeir.
*Return to Valgeir at least 24 complete game hours from the moment you traded him the items to receive the finished Land crab bisque.
*Return to Take and trade her the Land crab bisque to finish the quest.
Category:Other Quests Category:Mhaura Quests
Expiacion

* June 2009 - Mythic WS Page (Studio Gobli)
* June 17, 2014 - Version Update with WS Adjustments (Official Forums)
* December 10, 2014 - Version Update with WS Adjustments (Official Forums)
* December 2014 - re-testing (dasva, BG)
* June 2016 - fTP testing (Nightfyre, FFXIAH)
* July 2016 - fTP testing continued (Nightfyre, FFXIAH)
Explosive Endeavors

== Walkthrough ==
* Speak to Fontoumant (A) at (H-7), Veridical Conflux #04, to begin the quest. 
* You will be given Anti-Abyssean grenade #01, Anti-Abyssean grenade #02, Anti-Abyssean grenade #03.
* Examine the Dark Fissure targetable locations in the canyons at (F-6), (F-7), and (H-6). Select the option Attack the darkness!.
** The first fissure at (H-6) is just past Fontoumant (A) amongst some Pasture Funguars.
** The second two are in the same chasm where Ordelle's Caves would be. It is quickest just to run to it from Veridical Conflux #04.
* You may receive Experience Points randomly by "defeating a monster" when a bomb is tossed. This event has no bearing on completing the quest.
* Return to Fontoumant (A) at (H-7) to complete the quest.
Zoning is required to repeat this quest.
Category:Abyssea Quests Category:Abyssea - La Theine Quests
Extermination

==Enemies==
Level	Name 	Zone 	Aggro	Link	Drops	Steal	Spawns
? 	Carrion Crab 	Ilrusi Atoll	Sound	Yes 	 	None 	7
? 	Carrion Leech	Ilrusi Atoll	Sound	Yes 	
None	None 	3
? 	Carrion Slime	Ilrusi Atoll	Sound	No 	
None	None 	3
? 	Carrion Toad 	Ilrusi Atoll	Sound	No 	
None	None 	3
? 	Undead Crab 	Ilrusi Atoll	Sound	Yes 	 	None 	1
? 	Undead Leech 	Ilrusi Atoll	Sound	Yes 	
None	None 	1
? 	Undead Slime 	Ilrusi Atoll	Sound	No 	
None	None 	1
? 	Undead Toad 	Ilrusi Atoll	Sound	No 	
None	None 	1
===Notes===
*Only one of the four Undead monsters will spawn.
==Walkthrough==
*Defeat all monsters to complete this assault
*Randomly, one monster will repop as Undead shortly after being defeated. The undead version must be defeated as well.
*The map shows the approximate location of all monsters. Use it.
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Ether Tank 	
Hi-Potion +3 	
Hi-Potion Tank	
Hi-Reraiser 	
==Related Links==
SP -
Exuviation

==Notes==
*Only removes status ailments removed by the spell Erase.
*Soft cap of 85 HP recovered regardless of how many status ailemnts are on the target, unlike the Wamouras that it is learned from.
*Can be used in conjunction with Diffusion which multiplies the enmity by the number of targets it hits.
==Spell Obtainment==
Category:Blue Magic
Category:Spells
Eye of the Beholder

== Walkthrough ==
* Speak to Behsa Alehgo in Eastern Adoulin (J-8) at the castle.
* Head to Yorcia Weald and check the Suspicious Place at the very south west corner of (J-8) for a cutscene.
**Head south from the Frontier Station into J-9 then back up into the corner of J-8. The target is behind a tree.
***A bush may obstruct this from 00:00 - 6:00
* Trade 12 Holy Waters to the Suspicious Place in the large grove of Numbing Blossoms on the south side of (I-8).
**Head north west from bivouac #2 towards (I-8) and the Cirdas Caverns entrance, towards the south side of (I-8).
***You will have to go through a reive occasionally.
***A bush may obstruct this except from 21:00 - 3:00.
* Check the Suspicious Place at the southwest corner of (H-9), near a Lost article spawn for the final cutscene and your reward.
**Head north west from bivouac #2 or just double back from whence you came.
Category:Adoulin Quests Category:Eastern Adoulin Quests
F.A.I.L.ure Is Not an Option

== Walkthrough == 
*Speak with Clautaire (I-12) Western Adoulin.
*Harvest the Mineral Vein in your Mog Garden to obtain Hunk of bedrock.
**If you have already exhausted your Mineral Vein, you must wait until you are able to mine again before being able to obtain the Hunk of bedrock.
*Return to Clautaire for your reward.
---
*Note: If this is your first time entering the Mog Garden, you need to speak with the Green Thumb Moogle for a few introductory tasks, starting with Full Fields.
**You will receive the Hunk of bedrock regardless if this is the first time you are visiting your Mog Garden
Category:Adoulin Quests Category:Western Adoulin Quests
F.Abjuration: Bd.

==Notes==
*Trade a Foreboding Abjuration: Body and a Hexed Doublet or a Hexed Doublet -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Auspex Doublet or a Spurrina Doublet, respectively.
==Related Links==
*Foreboding Abjurations
*Auspex Attire Set 
*Spurrina Attire Set
Category:Abjurations