Jubilife Village

Jubilife Village (Japanese: コトブキムラ Kotobuki Village) is a village in the Hisui region that was constructed by the Galaxy Expedition Team. It lies to the west of the Obsidian Fieldlands and the Cobalt Coastlands on a section of Hisui's western shore. At the time of the arrival of the strange visitor, the village had only been established for two years.
In the present day, it has grown to be one of the largest cities in Sinnoh, known now as Jubilife City.
All that here will turn into their Plant Cloak form.
==Sublocations==
===Prelude Beach===
Prelude Beach is a small beach southwest of the seaside gate of Jubilife Village. The area consists of a small shoreline, with an old pier that has a wooden boat docked. There is an inaccessible hut with two barrels to its side. Prelude Beach is where visitors from other regions are dropped off to start their new life in Jubilife Village, as witnessed during Mission 9: "A New Mission".
The player wakes up here at the start of the game, having fallen from a space-time rift, after which they meet Professor Laventon. The player's cell phone, which has transformed into the Arc Phone by , is found lying on the ground here after meeting Laventon.
The player returns here during Mission 25: "The Plate of Prelude Beach" to fight against Commander Kamado and receive the Fist Plate if victorious.
===Practice field===
The practice field is a small field southeast of the seaside gate that connects to Prelude Beach. After meeting Professor Laventon, his three first partner Pokémon run away and disperse throughout the practice field.
Professor Laventon asks the player to help him catch the escaped Pokémon, giving them 50 s to do so; if they run out, he gives them 10 more. This event functions as a catching tutorial, where the player has to catch all three of the first partner Pokémon. The first two Pokémon are automatically caught with the first successful throw, while the last one will break out from the first ball that hits it; the third Pokémon will be automatically caught with the second throw. The player does not get to keep the Poké Balls or caught Pokémon at the end of the tutorial.
====Balloon minigame====
Request 26: "Aim for the Big Leagues!" unlocks a minigame on the practice field, hosted by Taggart. The player is given one minute and unlimited Poké Balls to pop as many balloons as they can. Purple balloons give 100 points, while yellow balloons give 200 points; multiple pops per throw give bonus points.
Players earn one of the following rewards for earning points in a minigame: Ball of Mud, Nugget, , , Wing Ball, Leaden Ball, Scatter Bang, Smoke Bomb, Sticky Glob.
===Canala Avenue===
Canala Avenue, named after Canala of the Galaxy Team's Construction Corps, is a major road running north-to-south through the middle of town from the seaside gate to Canala Bridge. It is a residential street, lined with houses on both sides. Crossing the Milkiwa River via Canala Bridge leads to Floaro Main Street, right across from Galaxy Hall.
===Pastures===
The village pastures are located on the east side of town. They are run by Marie. The pastures' services become available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial".
The pastures store the player's Pokémon that are not in their party, the equivalent of the Pokémon Storage System in other Pokémon games. 8 pastures are available at first, each containing 30 slots for Pokémon, and as many as 32 pastures in total can be unlocked as pastures completely fill up and story events are completed.
===Farm===
The farm is located on the western side of the village. It is managed by Colza, with the fields tilled by Miller and tended by Leif. The farm's services become available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial".
At the farm, the player can pay for one of several harvests. The harvest will develop as the player catches Pokémon on an expedition, and the number of Pokémon to catch for the harvest to fully develop depends on the type of harvest chosen. More types of harvests become available after certain requests are completed. The yields for a harvest are determined immediately after selecting and paying for one. Occasionally, a harvest will yield extra items than usual, which are termed "bumper crops".
Harvest 	Cost 	Possible Rewards 	Possible Rewards 	Requirements 	Requirements
Harvest 	Cost 	Regular Crops 	Bumper Crops 	Request Completed 	Pokémon Caught
Apricorn 	500 	×32-33 	Spoiled Apricorn ×0-13 	Available from beginning 	8
Medicinal 	1,000 	Pep-Up Plant ×0-2 Bugwort ×4-8 Vivichoke ×2-12 Medicinal Leek ×0-4 	King's Leaf ×0-4 	Available from beginning 	8
Vegetable 	1,500 	Caster Fern ×2-4 Sootfoot Root ×2-8 Plump Beans ×0-8 Hearty Grains ×0-4 Sand Radish ×0-4 	 	Request 27: "Help Wanted: Plowing the Fields" 	11
Mushroom 	2,000 	Doppel Bonnets ×0-4 Candy Truffle ×0-8 Springy Mushroom ×0-8 Direshroom ×0-4 Swordcap ×0-4 Iron Barktongue ×0-8	 	Request 27: "Help Wanted: Plowing the Fields" 	11
Berry (usual) 	3,000 	Oran Berry ×0-2 Hopo Berry ×0-2 Pinap Berry ×0-6 Nanab Berry ×0-4 Razz Berry ×2-4 Leppa Berry ×0-2 	Lum Berry ×0-4 Sitrus Berry ×0-2	Request 42: "Help Wanted: Watering the Fields" 	14
Berry (special)	20,000	Figy Berry ×0-12 Mago Berry ×0-12 Iapapa Berry ×0-12 Wiki Berry ×0-12 	Aguav Berry ×0-12 	Request 102: "Daybreak" 	14
Mint 	10,000	Any Mint ×3-6 	 	Request 60: "Help Wanted: Rock Smashing in the Fields"	20
===Floaro Main Street===
Floaro Main Street, named after Floaro of the Construction Corps, is a major road running east-to-west at the north end of Jubilife Village. It contains a wide variety of merchants, as well as Galaxy Hall. This is also the street where the 's housing is located.
====Galaxy Hall====
Galaxy Hall is a three-story building that serves as the headquarters of the Galaxy Team. It contains offices of the Galaxy Team's Supply Corps, Medical Corps, Construction Corps, Security Corps, and Agriculture Corps, as well as of Commander Kamado. Professor Laventon's office is also found here, containing the request board. This is where the player chooses their first partner Pokémon, during Mission 2: "The Galaxy Team's Entry Trial".
====Candy stand====
The candy stand is run by Bonn. He sets up shop in front of Galaxy Hall. He sells different types of Exp. Candy.
====Trading post====
The trading post is run by Simona. It becomes available to the player once they attain the First Star rank. The trading post allows the player to exchange Merit Points for items, and allows players to trade Pokémon with other players.
====Craftworks====
The craftworks is run by Anvin. It becomes available to the player once they complete Mission 3: "The Basics of Crafting". A crafting bench is located here for the player to use. Anvin sells crafting materials and recipes, and newer merchandise becomes available after making progress in the main story.
====Wallflower====
The Wallflower (Japanese: イモヅル亭 Imozuru Restaurant) is the Galaxy Expedition Team's canteen run by Beni. It is well-known for its potato . The , (if the player is female) or (if the player is male), and Professor Laventon meet here after missions to eat. Beni is usually seen standing in front, ready to buy Sootfoot Roots from the player for 100 each.
====General store====
The general store is run by Choy. It becomes available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial". At the beginning, the store has little to offer, but Choy expands its inventory as the player completes a series of side quests that involve collecting various items for Tao Hua, the captain of the Supply Corps. The same items available at the general store can also be purchased at base camps.
After completing all of Choy's requests, the shop is labeled on the map as the First-Rate General Store.
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! colspan="2" | After completing 23
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! colspan="2" | After completing 43
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! colspan="2" | After completing 61
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! colspan="2" | After completing 71
====Ginkgo Guild cart====
The Ginkgo Guild cart is run by Ginkgo Guild members Ginter and Tuli. They arrive in Jubilife Village and set up shop between the Galaxy Hall and the player's quarters after the player completes Mission 7: "The Frenzy of the Lord of the Woods". More items are added to the stock as the player completes more missions.
=====Ginter=====
Ginter behaves differently from most shopkeepers.https://docs.google.com/spreadsheets/d/e/2PACX-1vRC_ayQbcHtEmTrgqeZ5lUIxA2_recVmqUAKxVqMaHoJWW0Pm6IxnjiMJbdo-mQzSH8uBxsZgpUoeCS/pubhtml Ginter will not buy items from the player, and will only offer a random assortment of items through a dialogue menu instead of a store menu. He often sells items in sets with a bulk discount compared to normal shopkeepers. He will also offer the player items that cannot be bought from anyone else, although he will not tell the player explicitly what the item is and will instead give it a vague description. Eventually, Ginter will also offer unique items that can only be purchased once. Ginter will change his offerings every time the player catches 20 Pokémon. Once an item is purchased from Ginter, he will not sell that product again until his store refreshes. Ginter will offer the player up to three different items (only a single ware before version 1.1.0).
{| class="roundy" style="background: #; border: 3px solid #"	 	
Item 	Quantity	Cost
Stealth Spray	5 	2,000
Max Revive 	3 	4,000
Poké Ball 	30 	1,500
Great Ball 	20 	3,000
Ultra Ball 	20 	7,000
Heavy Ball 	30 	2,000
Leaden Ball 	20 	3,500
Gigaton Ball 	20 	7,500
Feather Ball 	30 	2,500
Wing Ball 	20 	4,000
Jet Ball 	20 	8,000
Nanab Berry 	10 	1,000
Hopo Berry 	10 	1,500
Pinap Berry 	10 	2,000
Razz Berry 	10 	2,500
Sticky Glob 	10 	3,000
Mushroom Cake	10 	2,000
Honey Cake 	10 	2,000
Grain Cake 	10 	2,000
Bean Cake 	10 	2,000
Salt Cake 	10 	2,000
Smoke Bomb 	10 	2,000
Scatter Bang 	10 	2,500
======Single-Time Purchases======
Single-time purchase items are sent to the player's home. They do not appear in Ginter's item rotation once bought. The five mechanical items sold by Ginter are used to change into one of its many . They may be sold to the player in any order, starting from 20,000, and increasing by 20,000 each time until capping at 100,000.
Name 	Item 	Item Type/Use 	Price
Mechanical Circular Saw	Lawn Mower 	Turns Rotom into Mow Rotom 	20,000-100,000
Mechanical Tub 	Washing Machine	Turns Rotom into Wash Rotom 	20,000-100,000
Mechanical Box 	Microwave Oven 	Turns Rotom into Heat Rotom 	20,000-100,000
Mechanical Cabinet 	Refrigerator 	Turns Rotom into Frost Rotom	20,000-100,000
Mechanical Pinwheel 	Electric Fan 	Turns Rotom into Fan Rotom 	20,000-100,000
Unusual Shoes 	Slippers 	Clothing (Shoes) 	5,000
=====Tuli=====
Tuli will sell the player , as well as plants that can be used as crafting materials. The shop becomes available after starting Mission 8: "Arezu's Predicament". The stock will be limited at first, with new items becoming available after starting Missions 10, 11, and 12. 
====Hairdresser====
The hairdresser is located between the clothing store and the general store. It is initially run by an old woman named Edith, but Arezu takes over after completing Mission 8: "Arezu's Predicament". The service is available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial".
The player can pay 500 in exchange for customizing their hairstyle, hair color, and eyebrow color. After styling their hair, Edith or Arezu gives the player the option to wear their hat or not, if the new hairstyle allows for the use of hats. Players can complete requests given to them by Arezu to obtain more hair style and color options.
After completing all of Arezu's requests, the hairdresser is labeled on the map as the First-Rate Hairdresser.
Option 	Choices 	Requirement
Hairstyle 	Short, Messy ponytail, Long, Survey Corps style, Shorn, Curled, Braids	Available from the beginning
Hairstyle 	Middle part, Side part, Twin tails 	Complete Mission 8: "Arezu's Predicament"
Hairstyle 	Tied back, Modern bowl cut, Modern bob, Sideswept, Fancy 	Complete Request 59: "Misdreavus the Hairstyle Muse"
Hairstyle 	Topknot, Formal updo, Modern short 	Complete Request 75: "Kirlia the Hairstyle Muse"
Hairstyle 	Sinnoh style 	Complete Mission 27: "The Deified Pokémon"
Color 	Chestnut, Slate, Gold, Black, White 	Available from the beginning
Color 	Crimson, Blue, Peach pink 	Complete Mission 8: "Arezu's Predicament"
Color 	Turquoise, Violet, Clementine 	Complete Request 59: "Misdreavus the Hairstyle Muse"
Color 	Ash blond, Periwinkle, Ash brown, Flax 	Complete Request 75: "Kirlia the Hairstyle Muse"
Eyebrow color	Chestnut, Slate, Gold, Black, White 	Available from the beginning
Eyebrow color	Crimson, Blue, Peach pink 	Complete Mission 8: "Arezu's Predicament"
Eyebrow color	Turquoise, Violet, Clementine 	Complete Request 59: "Misdreavus the Hairstyle Muse"
Eyebrow color	Ash blond, Periwinkle, Ash brown, Flax 	Complete Request 75: "Kirlia the Hairstyle Muse"
====Clothier====
The clothier is located by the hairdresser, near the front gate. It is run by Anthe. The player can purchase clothing or change their outfit here. Additional clothing options become available as the player completes story missions and by completing specific requests for Anthe.
After completing all of Anthe's requests, the shop is labeled on the map as the First-Rate Clothier.
The player can receive special clothing items if they have save data from other Pokémon games on their Nintendo Switch system.
====Photography studio====
The photography studio is run by Dagero, and is located at the east end of Floaro Main Street by the front gate. It becomes available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial".
The player can take pictures either alone or with one of their Pokémon. Characters also may visit the studio at random and ask to take photos with the player, after completing Request 102: "Daybreak". The player's pose and expression, lens filters, background, and the Pokémon's action may be freely changed by the player. The characters who visit and their partner Pokémon have preset poses and actions that cannot be changed. The pictures are taken with the screenshot function of the Nintendo Switch and are stored in the system memory. After completing requests for Dagero, the player gets an expanded pool of lens filters to use.
Despite being unable to view Ribbons in the summary within Legends: Arceus, taking a photo with a Pokémon at Dagero's studio invisibly grants that Pokémon the Hisui Ribbon (called the Pioneer Ribbon in the game's internal code); this Ribbon cannot be viewed in Generation VIII, only appearing once the Pokémon is transferred to Generation IX.
After completing all of Dagero's requests, the studio will be labeled on the map as the First-Rate Photography Studio.
Option 	Choices 	Requirement
Background screen	Red, Yellow, Pink, Blue, Light-green, Black, Purple, White, Light-blue, Gray, Green, Orange 	Available from beginning
Background screen	Galaxy Team logo 	Complete Mission 18: "The Counterpart"
Lens filter 	Plain, Nostalgic 	Available from beginning
Lens filter 	Monochromatic 	Complete Request 25: "The Pokémon in the Woodland Photo"
Lens filter 	Dreamy 	Complete Request 44: "The Pokémon in the Nighttime Photo"
Lens filter 	Sunset 	Complete Request 62: "The Pokémon in the River Photo"
Pose 	Arms folded, Hands behind back, One arm out, Arms open high, Arms open low, Confident pose, Thumbs up, At the ready, Braced for battle, Over the shoulder, Hero pose, Sitting plainly, Sitting confidently	Available from beginning
Pose 	Ingo's pose 	Complete Mission 11: "Scaling Perilous Heights"
Pose 	Bandit pose 	Defeat all of the Miss Fortunes in a rematch
Expression 	Neutral, Delighted, Smiling, Surprised, Troubled, Angry, Vacant, Thinking 	Available from beginning
Expression 	Serious 	Complete Mission 11: "Scaling Perilous Heights"
====Front gate====
The front gate is located at the east end of Floaro Main Street. It is guarded by Ress of the Security Corps. After completing Mission 3: "The Basics of Crafting", the player can set out on expeditions to base camps in other parts of Hisui from this gate. Ress will inform the player if a mass outbreak and/or massive mass outbreak is occurring at a location, whenever those phenomena become available.
====Your quarters====
Your quarters is a small house located just east of Galaxy Hall, on Floaro Main Street.
After completing Mission 5: "A Request from Mai", the player can choose to sleep in their bed until specific times to change the time in Jubilife Village. The day/night cycle will not advance in Jubilife Village unless the player rests. Changing the time is necessary for some requests, such as Request 7: "Playing with Drifloon". The player can access the Eternal Battle Reverie from sleeping in their bed after unlocking it. It also has a chest that the player can use to store items. 
Whenever the player buys a appliance from Ginter, it is automatically sent to your quarters and placed on a predesignated spot here.
===Training grounds===
The training grounds are located in the northwestern portion of town, at the west end of Floaro Main Street. It consists of a large building with a Pokémon battlefield in front of it, all surrounded by a wooden fence. Zisu helps the player's Pokémon learn new moves here, as well as master them. Various battles take place here throughout the story. The Path of Tenacity and Path of Solitude are conducted here once unlocked.
===Folk shrine===
The folk shrine is located in the northwest portion of the village between the training grounds and Galaxy Hall.
Charm Lady Lucille can be found praying to the shrine guardian here. Lucille sells the player three types of protective charms that aid them on expeditions. Charms come in one of five different colors (Red, Blue, Pink, Teal, Yellow), with each color indicated in the item's name with a letter (R, B, P, T, Y). The cost of the charm depends on the number of charms of the same type that the player already has in their satchel. The charm received is always the first charm of that type in color order that is not already in either the player's satchel or item storage; if the player already has all 5 colors of a charm, Lucille refuses to sell that charm.
In the satchel, charm quantities (which are always 1) display with yellow text, but this does not occur in the item storage or on the screen that displays lost items when the player blacks out.
Wish 	Charm 	Costs	Costs 	Costs 	Costs 	Costs
Wish 	Charm 	First	Second	Third 	Fourth	Fifth
Lose fewer items 	Tempting Charm	3,000	4,000 	5,000 	6,000 	7,000
Faint less frequently	Survival Charm	3,000	8,000 	15,000	25,000	40,000
Stay in good health 	Warding Charm 	500 	600 	700 	800 	900
==Tasks==
The player can accept a variety of missions and requests throughout the town. Certain requests become available after completing story requirements, such as quelling nobles or obtaining Ride Pokémon.
==Demographics==
===Pokémon Legends: Arceus===
The population of Jubilife Village grows as the village expands throughout the main story. By the end of the main story, the population of Jubilife Village is 102.
==Items==
===Wisps===
Wisps begin appearing across Jubilife Village after accepting Request 22: "Eerie Apparitions in the Night".
==Pokémon==
==Trainers==
===Prelude Beach===
====Mission 26: "The Plate of Prelude Beach"====
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===Jubilife Village proper===
====Mission 2: "The Galaxy Team's Entry Trial"====
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====Mission 8: "Arezu's Predicament"====
Pikachu has effort level 1 in all its stats.
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====Mission 11: "Scaling Perilous Heights"====
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====Mission 12: "The Slumbering Lord of the Tundra"====
Pikachu has effort level 1 in all its stats.
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====Request 104: "Battling the Security Corps' Secret Weapon"====
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==In the spin-off games==
===Pokémon Masters EX===
Artwork depicting Jubilife Village is seen in , , and 's mindscapes.
{| style="background: #AB60E2; ; border: #AB60E2;"
{| style="background: #; ; border: #; padding: 0px 5px 5px 5px"
==In animation==
===Pokémon the Series===
========
Jubilife Village briefly appeared at the end of The Arceus Chronicles (Part 4), where was seen arriving at his home and crafting a before heading out to the wilderness.
==In the TCG==
Jubilife Village was introduced as a in the Pokémon Trading Card Game during the English Sword & Shield Series (the Japanese Sword & Shield Era). It was first released in the Japanese subset and the English expansion, with artwork by Oswaldo KATO. It was also released as a in the same Japanese and English expansions, with artwork by the same artist. It allows the players to shuffle their hand into their deck and draw five cards once per turn. Then their turn ends.
==Gallery==
 	
Concept art	Concept art
==Trivia==
* There are several locations in Jubilife Village that reference locations from older games.
** The names of Floaro Main Street and Canala Avenue reference Floaroma Town and Canalave City, respectively. Both settlements are close to the present-day Jubilife City. In-universe, they appear to be named after Floaro and Canala, members of the Construction Corps. Floaro Gardens, a location in the Obsidian Fieldlands, also appears to be named after Floaro.
** Sevii Kitchen, which is a building constructed near the front gate during the story, bears the same name as the Sevii Islands.
* Tsumugi, who is beside the item storage chest at the front gate, remarks on how Zisu wants to set up a dojo to teach everyone how to battle Pokémon. This is a reference to the in Jubilife City.
* The music in Jubilife Village is dynamic. Initially beginning as a short loop track, upon speaking to Commander Kamado at Prelude Beach after defeating the , the theme is extended to include additional composition. Finally, after the end credits have rolled, the theme will play in its entirety.
** Additionally, depending on the player's location within the village, the instrument that plays the melody line changes:
*** If the player is within the village walls, a various different instruments play the melody, including bamboo key flute in the beginning of the theme, and a string section in the later sections of the theme.
*** If the player is inside their living quarters, a solo violin plays the melody for the entire theme.
*** If the player is inside any other building, a solo oboe plays the melody for the entire theme.
** Factoring the three possible lengths of the theme, and the three possible instruments that will play the melody, Jubilife Village's theme has a total of nine different versions. However, in the Pokémon LEGENDS Arceus Super Music Collection, only the three variants of the Jubilife Village theme that play when the player is within the village walls are provided.
* In , Jubilife Village's theme can be unlocked as a possible background music track for the League Club Room. The version of the theme that plays is the full version of the variant that plays when the player is within the village walls, listed as "コトブキムラ：3 / Jubilife Village: 3" in the Pokémon LEGENDS Arceus Super Music Collection.
===Origin===
Jubilife Village appears to allude to , the capital city of . The design of Galaxy Hall appears to be based on the .
====Name origin====
Language 	Name 	Origin
Japanese 	コトブキムラ Kotobuki Mura 	From 寿 kotobuki (felicitation)
English 	Jubilife Village 	From jubilant and life
German 	Jubeldorf 	From Jubel (jubilation) and Dorf (village)
Spanish 	Villa Jubileo 	From jubileo (jubilee)
French 	Rusti-Cité 	From rusticité (hardiness), cité (city), and Féli-Cité (Jubilife City)
Italian 	Villaggio Giubilo 	From giubilo (rejoicing)
Korean 	축복마을 Chukbok Maeul 	From 축복 (祝福) chukbok (blessing)
Chinese () 	祝慶村 / 祝庆村 Zhùqìng Cūn 	From 慶祝 / 庆祝 qìngzhù / hingjūk (to celebrate)
Chinese () 	祝慶村 Jūkhing Chyūn 	From 慶祝 / 庆祝 qìngzhù / hingjūk (to celebrate)
Brazilian Portuguese	Vilarejo de Jubilife 	From its English name
Russian 	Деревня Джубилайф Derevnya Dzhubilayf	Transcription of its English name
==References==
==Related articles==
Category:Hisui locations
Category:Legends: Arceus locations
Category:Villages
de:Jubeldorf
es:Villa Jubileo
fr:Rusti-Cité
it:Villaggio Giubilo
ja:コトブキムラ
zh:祝慶村