nyuuzyou/wikis huggingface dataset:
Stampede!

Stampede! (, Yoshis Assemble), also referred to as Yoshi Stampede, is 's Final Smash in Super Smash Bros. Ultimate.
==Overview==
Yoshi rears back and dashes straight forward. If the dash connects with an opponent, Yoshi will headbutt them and a cutscene will initiate where the opponent appears in a lying position in a deserted, rocky gorge. The ground starts to shake as an army of giant multicolored Yoshis appear in the distance, running towards the prone opponents. The Yoshis emerge as they trample the opponent.
Unlike other Final Smashes that catch foes in a cutscene, Yoshi will stop and attack only the first opponent he comes into contact with. If other opponents happen to be hit by the headbutt, they will be trapped as well, but only up to a maximum of three total foes in the attack. The dash deals 1% while the headbutt deals 4%. During the stampede cutscene, it is intended to deal 30% over 70 frames (resulting in 0.428571% per frame), however an additional frame occurs and causes the total to be 30.428571%. The ending hit deals an additional 13% damage. In total, the damage dealt adds up to 48.428571%. The cutscene portion of Stampede! is not affected by any form of damage modifier, including stale-move negation, and the 1v1 multiplier. As a result, during a 1v1 match, the Final Smash will only deal up to 52.02857142% damage.
==Instructional quote==
==Origin==
Stampede closely resembles a clip from Super Smash Bros. Melees opening movie, where a stampede of multicolored Yoshis pass through a rocky gorge.
 is also an attack used by the in . It calls a massive herd of Yoshis that rush across the battlefield, dealing multiple hits of low damage each to all enemies. However, The Thousand-Year Door came out after Melee, so it's possible that the move as it appears in that game is based on Melees opening movie as well.
==Gallery==
Yoshi SSBU Skill Preview Final Smash.png|Stampede! as shown by the Move List in Ultimate
Yoshi Stampede.jpg| and a being trampled by a horde of Yoshis.
==Names in other languages==
==Trivia==
*While viewing Yoshi's move list, this move is called Stampede!. However, when viewing the tips, it is instead called Yoshi Stampede.
*The colors of the Yoshis in the foreground are entirely random, chosen from Yoshi's first seven costumes, and do not depend on the player's chosen alternate costume. Conversely, the colors of the Yoshis in the background are fixed, and appear the same every time the move is used.
*Stampede! is one of the two special moves in the series that includes punctuation in its name (an exclamation mark). The other is Abandon Ship!.
==Technical details==
*Yoshi (SSBU)/Final Smash
Category:Yoshi universe
Category:Yoshi
Category:Yoshi (SSBU)
Category:Final Smashes
Category:Final Smashes (SSBU)
es:Estampida
Star (disambiguation)

Star may refer to:
*All-Star Mode
*KO Star, a visual element of the character selection screen
*Super Launch Star, an item originating from the universe
*Launch Star, Rosalina's up special move
*PK Starstorm, the Final Smash of Ness and Lucas
*Star Bits, Rosalina's side special move
*Star Force Mega Man, a character from the series
*The series
*A Star KO
*Star Rod, an item originating from the universe
*Starfy, an Assist Trophy from the series
*, an enemy from the series
*Starmie, a Poké Ball Pokémon in Super Smash Bros. 64
*Staryu, a Poké Ball Pokémon since Melee
*Super Star, an item originating from the universe
*Warp Star, an item originating from the universe
Star Bits

Star Bits (, Star Piece) is Rosalina & Luma's side special move.
==Overview==
When this move is used, Rosalina's Luma will quickly fire out three s, which serves as a mid-range attack. Despite their appearance, in Smash 4 the Star Bits are not projectiles, but rather disjointed hitboxes; this makes the attack immune to reflection, absorption, and 's Pocket. This move only makes use of Luma, as Rosalina simply waves her wand when performing it. As a result, this move will not work if Luma has been KOed. This move is a very useful spacing tool in competitive play, thanks to the aforementioned disjointed hitboxes and high range of the move, and can be also used when Rosalina is far away. This means that Luma can fend off opponents trying to send it off the space using the move without putting Rosalina, who may be offstage, at notable risk from the lag generated by other moves.
==Instructional quotes==
==Customization==
Special Move customization was added in Super Smash Bros. 4. These are the variations:
# Star Bits: Default.
# Floaty Star Bit: Fires a large Star Bit that moves slow and deals multiple hits.
# Shooting Star Bit: Shoots a single, more powerful Star Bit that travels far. Although the Star Bit has a 100% trip rate, it can't trip anyone, due to having a 55-degree knockback angle.
Unlike the default version, both variations are proper projectiles that can be reflected and absorbed.
==Origin==
Star Bits are a common collectible item that appear in and its sequel, . They can appear when Mario defeats an enemy with his or hits a ? Block, and are also found in various places in the galaxies themselves. They can even, though rarely, fall from the sky. Star Bits can be fired at enemies using to temporarily stun them. Doing this to Lumas, however, will feed the Star Bits to them, as they consider them a delicacy.
This is especially true for s, a unique type of Lumas who demand to eat substantial amounts of Star Bits, upon which they transform into a new planet or for Mario to traverse, and when fed to , awards him a or .
==Gallery==
StarBits.jpg|Star Bits in .
Rosalina & Luma SSBU Skill Preview Side Special.png|Rosalina using Star Bits as shown by the Move List in Ultimate.
==Names in other languages==
Category:Mario universe
Category:Projectiles
Category:Rosalina
Category:Side special moves
Category:Rosalina & Luma (SSB4)
Category:Rosalina & Luma (SSBU)
Star Force Mega Man

Star Force Mega Man (, Shooting Star Rockman) is the protagonist of the Mega Man Star Force sub-series of the universe.
==Origin==
Mega Man Star Force is a sequel series to Mega Man Battle Network, an RPG offshoot of the main series of Mega Man games. Set several centuries in the future, the world of computer science has advanced enough so that anyone can freely travel between the real world and the net society as they pleased. Star Force Mega Man is a fusion-transformation of its two main characters: Geo Stelar (), and the alien from Planet FM, Omega-Xis (, Warrock), also known as Mega. The two meet early on in the first game, where Mega is escaping from aliens from his planet that were chasing him down for betraying their king. The two reluctantly agree to help each other when Mega tells Geo that he knows about his father, who mysteriously disappeared during an incident on a space station three years prior to the game's events.
Upon fusing, Geo gains Mega's powers and turns into an EM (electromagnetic) being just like him. Using these powers, Mega Man fights off various threats, such as EM viruses, in a similar vein to how MegaMan.EXE fights viruses in Mega Man Battle Network, as well as other FM-ians, and later other, more varied kinds of EM opponents. Together, the two save the world on three occasions as Mega Man, all while Geo attempts to keep his identity a secret from others.
==In Super Smash Bros. 4==
Star Force Mega Man appears in Super Smash Bros. 4 in two main roles.
===Assist role===
Star Force Mega Man is one of the several incarnations of Mega Man summoned by the classic as part of his Final Smash, Mega Legends.
===Trophy===
Star Force Mega Man's trophy appears in both versions.
==In Super Smash Bros. Ultimate==
===Assist role===
Star Force Mega Man reappears alongside during Mega Legends.
===Spirits===
No.	Image	Name	Type	Class	Slots	Base	Max 	Base	Max 	Base	Max 	Ability 	Series
916	 	 	★★ 	3 	1350 	5404	749 	2999	601 	2405	 	Mega Man Star Force Series	
917	 	 	★★★ 	3 	3079 	9239	1554	4663	1351	4053	Shooting Items ↑	Mega Man Star Force Series	
==Names in other languages==
==See also==
*Star Force Mega Man on the Mega Man Knowledge Base
Category:Third-party characters
Category:Trophies (SSB4-3DS)
Category:Trophies (SSB4-Wii U)
Category:Spirits
Category:Capcom
Star Fox 64

Star Fox 64 (, Star Fox 64), known as Lylat Wars in Australia and Europe, is the second game in the series and was released for the Nintendo 64 console. It was remade for the Nintendo 3DS system in September 2011 under the title Star Fox 64 3D, regardless of region. It appears as a Masterpiece in Super Smash Bros. Brawl. It can be played for 180 seconds, and has access to all menu features including the Main Game, Training Mode, and VS. mode, but VS. mode only allows one player regardless of how many GameCube/Classic controllers are connected.
==In the series==
===Fighters===
Fox McCloud, playable in all games in the series, and Falco Lombardi, playable since Super Smash Bros. Melee, didn't debut in this game. However, their design were based on this game until they were updated in Brawl. Wolf O'Donnell, a character who made his debut in this game, appears as a playable character in Super Smash Bros. Brawl, but his appearance is not based on his Star Fox 64 appearance, instead being based on his appearance from Star Fox: Assault.
===Stages===
Sector Z, Corneria and Venom all come from this game. While these locations all technically debuted in the original SNES game, they all instead use designs specifically based on their incarnations from this game. Sector Z is the fifth level when taking the hard path, Corneria is the first level, and Venom is the location for the final stage on each path through the game.
===Music===
"Sector Z", "Venom", "Main Theme (Star Fox 64)", "Area 6", "Area 6 Ver. 2", "Star Wolf", "Star Wolf's Theme / Sector Z", and "Theme from Area 6 / Missile Slipstream" all come from this game. "Sector Z", "Venom", and, as the name implies, "Main Theme (Star Fox 64)" are remixes of the main theme of the game. "Area 6" and "Area 6 Ver. 2" are both remixes of the theme that played on the Area 6 stage in this game. "Star Wolf" is a remix of the track that plays when fighting the Star Wolf team. "Star Wolf's Theme / Sector Z" is a medley of three songs from this game: Team Star Wolf's theme, followed by the Sector Z theme and then the Fortuna theme. "Theme from Area 6 / Missile Slipstream" is a combination of two different music pieces from two games: The first is a remix of Area 6 from this game, and the second is a remix of Missile Slipstream from a different game, Star Fox: Command.
===Miscellaneous===
The character portraits for Corneria and Venom's Smash Taunt are taken from this game with a lighter tint in Melee and Brawl. 
Category:Games
Category:Star Fox universe
Starmie

Starmie (, Starmie) is a creature in the media franchise. It appears as a Poké Ball Pokémon in Super Smash Bros., but in subsequent games it was replaced by its pre-evolved form, Staryu.
==Origin==
 is a Water/Psychic-type Pokémon introduced in , and is categorized within the Pokédex at #121 as the "Mysterious Pokémon". It evolves from Staryu by using a Water Stone, and it is 's signature Pokémon both in the games and the animated series.
 is a special Normal-type move with 60 base power and perfect accuracy. Starmie can learn it naturally only starting with : in previous games it had to learn it before evolving or using .
==In Super Smash Bros.==
===As a Poké Ball Pokémon===
Starmie can be summoned in Super Smash Bros. via a Poké Ball. Starmie will levitate around the screen to find another character to attack. Once Starmie stops moving and targets a character, it will begin to use Swift. Starmie will not move once it starts using this move. In this attack, Starmie will shoot a flurry of star-shaped projectiles from its core. These stars will inflict small damage to the opponent, but will trap said opponent, allowing for high overall combo damage. A character can also take damage if they touch Starmie itself, where they will then receive vertical knockback. Starmie's attack cannot harm the summoner. Its voice clip is from the Japanese version of the Pokémon episode Beauty and the Beach.
==Trivia==
*Starmie is one of two Poké Ball Pokémon to be replaced by a member of their evolution-line in later installments, instead of by another Pokémon that uses the same move. The other being Koffing.
*Starmie was replaced by its pre-evolved form Staryu from Melee onwards, because it was most likely based on from the Pokémon anime. used to have both Pokémon on her team at the time of Smash 64, but she only had Staryu since she had left her Starmie at her gym before Melee was released. Misty also used Staryu more often than Starmie regardless.
Stars of the Show

Stars of the Show (, Milky Way Wishes - Tournament of Glittering Stars) was an Event Tourney. It ran from 6 a.m. on January 1, 2021 to 6 a.m. on January 4, 2021 (), and was repeated on the following dates:
*6 a.m. on July 8, 2022 to 6 a.m. on July 11, 2022 (UTC)
*6 a.m. on July 7, 2023 to 6 a.m. on July 10, 2023 (UTC)
*6 a.m. on July 5, 2024 to 6 a.m. on July 8, 2024 (UTC)
During the event, star items appear.
==Description==
===North America===
:Star-themed items will be showering down on you in this time-limited tournament. So shiny!
:The further you advance, the better the spirit you'll win!North American event pageNorth American event page (repeat)
===PAL regions===
:Star-themed items will be showering down upon you in this time-limited tournament. Shiny!
:The further you advance, the better the spirit you'll win!PAL region event pagePAL region event page (repeat)
==Rules==
*Format: Smash
*Rules: Time
*Time Limit: 2:30
*FS Meter: On
*Items: Medium
==Items==
*Smash Ball
*Super Star
*Warp Star
*Star Rod
*Super Launch Star
==Names in other languages==
==Trivia==
*The Japanese and Chinese names for the event include the Japanese name of , a game mode from Kirby Super Star. This is reflected by the banner, which shows Kirby on a Warp Star (matching the mode's in Kirby Super Star Ultra) and takes place on Fountain of Dreams (prominently seen in Milky Way Wishes).
*"Звезднaя зaвaрушкa", the Russian name for this event, can also be translated as "The Star Wars", referencing the movie franchise.
==References==
Start.gg

start.gg, formerly known as smash.gg, is a website that provides tournament organizing tools for event organizers within the esports community. The website was launched in 2015 and features the ability to host registration, form a bracket, and create rankings amongst other things. While the website initially only supported games within the Super Smash Bros. series, it has since then expanded to a plethora of other games with competitive scenes, eventually leading to its rebranding to "start.gg" on May 16th, 2022 to represent this expansion. As of 2020, it has seemingly become the most widely used software for organizing tournaments, surpassing earlier alternatives such as Challonge.
The website was acquired by Microsoft on December 2nd, 2020 following a continued history of collaboration between the two. The website went independent on January 31st, 2025.
==Gallery==
Smashgg.png|Logo from 2015-2022.
==References==
==External links==
*Website
*Twitter
*Discord server
Category:Websites
Category:Microsoft
Start button

The Start button (also called the Start/Pause button on the GameCube controller) refers to the large red button in the center of a Nintendo 64 controller, the small gray button in the center of a GameCube controller, or the small, rectangular pad to the bottom right of the touch screen of a Nintendo 3DS, or the top circular button under the face buttons on any New Nintendo 3DS model. The start button matches the color of the shell of the 3DS. The counterpart to the start button in later games is the plus button on the Classic Controller, Wii U GamePad, Wii U Pro Controller, Nintendo Switch Pro Controller and right Joy-Con, and the minus button on the left Joy-Con, which function identically to the start button.
==Overview==
The start button can be pressed to pause any offline game. This action is removed during online games. While paused, the players can access the various options in the pause menu. However, pausing the game has some competitive implications and can constitute cheating. The option to turn off pausing exists, though this renders the pause button functionless during a match. In The Subspace Emissary, player 2 can use this button to Space Jump. In Smash 64 and Melee, it is used to share stock. Outside of gameplay, the start button is typically the "confirm" button in menus. The button is also used to change the background in the trophy galleries throughout the series.
==Gallery==
Start.jpg|The start button on the 'New' 3DS models, including the New Nintendo 2ds XL.
Category:Game controls
Starter character

A starter character is a character who is already available for play immediately after turning the game on for the first time; the player does not have to unlock, challenge, or download that character in order for them to be selectable (as one must do to select unlockable characters and downloadable characters).
==List of starter characters==
The following characters appear as starter characters:
===Super Smash Bros.===
*
*
*
*
*
*
*
*
===Super Smash Bros. Melee===
*
*
*
*
*
*
*
*
*
*
*
*
*
*/
===Super Smash Bros. Brawl===
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
**
**
**
*/
*
*
*/
===Super Smash Bros. 4===
Bowser Jr., Ganondorf, Jigglypuff, and Ness are starters in , but are unlockable in .
*
* (Wii U)
*
*
*
*
*
* (Wii U)
*
*
* (Wii U)
*
*
*
*
*
*
*
*
*
*
* (Wii U)
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
===Super Smash Bros. Ultimate===
The starting roster is comprised of the characters in the Original 8 from the original Super Smash Bros.
*
*
*
*
*
*
*
*
==Trivia==
*Captain Falcon, Jigglypuff, Luigi, Ness, Ganondorf, Marth, Toon Link, Lucario, and Sonic are the only unlockable characters to become a starter character in a later installment.
**This also counts Bowser Jr. between the 3DS and Wii U versions of Smash 4.
**Ness and Captain Falcon are the only ones to do so multiple times.
**Sonic is the only third-party fighter to have this trait.
* is the only installment in the series where all of the original 12 characters appear as starters.
*Smash 4 is the only game to feature third-party characters as starter characters. In this case, they are Sonic, Mega Man and Pac-Man.
*The Sound menu in Super Smash Bros. Ultimate plays sound effects and voice clips from three randomly selected characters out of its starter characters, as well as and to test volume equalization options.
*Ultimate is the only Smash game to have the same starter roster as a prior installment.
==See also==
*Starter stage
*Unlockable character
*Unlockable stage
*Downloadable content
Category:Characters
es:Personaje inicial
Staten Island Power Rankings

==Melee==
===April-June 2019===
|}
===February-April 2019===
|}
===2018 Winter===
|}
Honorable Mentions:
*
== rankings==
===All Time Smash Island Sm4sh Rankings===
Tier	Ranking	Smasher	Character
SS 	1 	 	
SS 	2 	 	
SS 	3 	 	
S 	4 	 	
S 	5 	 	
S 	6 	 	
A 	7 	 	
A 	8 	 	
A 	9 	 	
B 	10 	 	
B 	11 	 	
B 	12 	 	
C 	13 	 	
C 	14 	 	
C 	15 	 	
C 	16 	 	
D 	17 	 	
D 	18 	 	
D 	19 	 	
D 	20 	 	
===July-September 2018===
|}
Inactive/Honorable Mentions:
*
===April-June 2018===
|}
Inactive/Honorable Mention:
*
===January-March 2018 (+ 2 December Tournaments)===
|}
Inactive/Honorable Mentions:
*
*
===July-September 2017===
|}
===April-June 2017===
|}
Inactive/Honorable Mentions:
*
===Quarter One 2017===
|}
===Winter 2016===
|}
===Summer 2016 (Later Half)===
|}
Inactive/Honorable Mentions:
*
*
===Summer 2016===
|}
===Winter of 2015-2016===
|}
Inactive/Honorable Mentions:
*
*
*
*
===Winter 2015===
|}
==Super Smash Bros. Ultimate rankings==
===October - December 2022===
|}
===July - September 2022===
|}
===January - March 2022===
|}
===July - October 2021===
|}
===January - March 2020===
|}
===October - December 2019===
|}
===July - September 2019===
|}
===April - June 2019===
|}
===January - March 2019===
|}
Category:American Power Rankings
Stay Light on Your Feet

Stay Light on Your Feet (, Floaty and Light! Lightweight Tournament), known as Floats Like a Butterfly... in PAL regions, was an Event Tourney with a theme of lightweight fighters, only including characters whose weight value is 80 and under. It ran from 6 a.m. on October 2, 2020 to 6 a.m. on October 5, 2020 (). During the event, only certain characters can be used.
==Description==
:For a limited time, join a tourney focusing on lightweight characters!
:The further you advance, the better the spirit you'll earn.Event page
==Rules==
*Format: Smash
*Rules: Time
*Time Limit: 2:30
*FS Meter: On
*Items: Medium
==Available fighters==
 	 	 	 	 	 	 	 	 	 	 	
Fighters	Fighters	Fighters	Fighters	Fighters	Fighters	Fighters	Fighters	Fighters	Fighters	Fighters	Fighters
 	 	 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	
==Names in other languages==
==Trivia==
* is the only fighter with a weight value under 81 to not be an available fighter for the event. This is most likely due to it being a part of a composite character, , who has the heavyweight and the middleweight on his team.
** is also a lightweight fighter with a weight value of 79 but was not selectable since he wasn't released at the time of the tourney.
==References==
Stealth Burst

Stealth Burst () is one of three side special moves for the Mii Gunner.
==Overview==
When used, the Gunner projects a small shining energy shot across the stage that vanishes momentarily, with the Gunner controlling the distance it moves, until they release it or it reaches its max distance (about 3/4 of Final Destination), where it then creates a damaging explosion. If the move is used while in the air, the player will enter a helpless state and fall (though this is no longer the case in Ultimate). This move is very similar to Zelda's customized side special, Din's Flare, but has some noteworthy differences.
As the name suggests, Stealth Burst becomes nearly invisible shortly after being shot, making it hard for the opponent to time a dodge but also difficult for the user to time the explosion (though they can master the latter with enough practice). Unlike Din's Fire, the Gunner does not float while controlling the burst (instead, they'll stop falling for a moment before descending at a slower rate), nor can the move be controlled at all, as it always goes straight forward at a steady rate and explodes when the button is released or it reaches max range.
Due to the slight unpredictability of the move, and the ability to control how far it travels, the Stealth Burst is a very good method for onstage edgeguarding, though it may prove to be somewhat difficult against characters who can reuse their recoveries after getting hit.
In Ultimate, the move can travel far greater distances, deals more damage, and no longer leaves the Gunner helpless. Its earliest explosion also occurs a few frames earlier. However, the move remains invisible for far shorter lengths of time than it used to.
==Instructional quote==
==Customization==
Special Move customization was added in Super Smash Bros. 4 and returns in Super Smash Bros. Ultimate for the s. These are the variations:
===Smash 4===
===Ultimate===
1. Flame Pillar 	2. Stealth Burst 	3. Gunner Missile
 	 	
"Fires a blast diagonally toward the ground, creating a miniature inferno on impact."	"Fires an exploding shot that is difficult to see. Letting go of the button causes the shot to explode."	"Fires a guided missile. Flicking rather than tilting the stick fires a super missile!"
==Gallery==
StealthBurstSSB4.jpg||Stealth Burst in for 3DS.
Mii Gunner SSBU Skill Preview Side Special 2.png|Stealth Burst as shown by the Move List in Ultimate.
==Names in other languages==
 
Category:Side special moves
Category:Projectiles
Category:Super Smash Bros. universe
Category:Mii Fighter
Category:Mii Fighter (SSB4)
Category:Mii Gunner (SSB4)
Category:Mii Fighter (SSBU)
Category:Mii Gunner (SSBU)