Demir

Demir is searching for his sister in the Sunlit Wetlands during Act One.
== Involvement ==
=== Act One ===
Demir and his brother can be encountered at the east entrance to the Sunlit Wetlands, asking where she took their sister . Upon interacting, the party learn that Mayrina disappeared and the last person to see her was Ethel. Throughout the encounter, Demir pleads with her to release their sister while she insists that she has never met their sister but is willing to help look for her.
If the party defend Ethel, Demir and Johl accuse the party of working with her and attack. If the party do not defend Ethel, she chastises them and disappears in a burst of magic. The party can attempt to convince the brothers not to pursue her into the swamp. While Demir is willing to take the party's advice if they offer to look for Mayrina instead, Johl refuses and drags his brother into the wetlands with him.
The corpses of Demir and his brother can be found in the wetlands, presumably having been killed by Redcaps.
By toggling on during the fight, the brothers can be spared. Their corpses do not appear in the swamp and the party can tell Mayrina that her brothers are merely knocked unconscious. However, she still cries out that they are dead.
== Combat ==
=== Attacks and abilities ===
== Related quests ==
* 
== Speak with Dead ==
Demir can be spoken to with .
Party member: Who are you?
* Demir: Demir...
Party member: Do you have any family?
* Demir: Mam... Johl... Mayrina... and soon... a niece.
Party member: We're in the middle of nowhere. Why come here?
* Demir: My sister...went to Ethel. Husband died... wants him... wants him back.
* Demir (if Demir and Johl pursued Ethel): ... gotta get Mayrina back... for Mam...
Party member: Why did you accuse Ethel of taking Mayrina?
* Demir: Because what... Mayrina wants... only hag... can give.
Party member: Where are you from?
* Demir: Farm... out by... Baldur's Gate.
Party member: Why are you so worried about your sister?
* Demir: Hags... play with... their food.
Party member: This place seems strange. Anything I should be wary of?
* Demir: Don't drink... the water...
Party member: What killed you?
* Demir (if Demir and Johl pursued Ethel): Wasn't... a sheep...
Party member: Did you find your sister?
* Demir (if Demir and Johl pursued Ethel): Heard her... screaming. But not... real.
== Notes ==
* If having a character who is very Stealthy, or someone who can cast , or otherwise get past Auntie Ethel and the brothers without notice, it is possible to reach the Ancient Sigil Circle to bring the rest of the party down. Then it is possible to disarm all of the traps. Afterwards the party must kill the 3 Redcaps and the 1 Redcap Blood Sage. After this is done, if returning to Johl and Demir and siding with them, then Auntie Ethel will disappear. The brothers will say they are going to try and rescue Mayrina and then they will disappear as well. At this point, the brothers are as saved as you can make them - they disappear into the swamp.
== External links ==
* 
Category:Humanoids
Category:Humans
Category:Characters
Category:Characters in Act One
Category:Characters in the Sunlit Wetlands
Category:Available to Speak with Dead