nyuuzyou/wikis huggingface dataset:
Scarlet Coil

Scarlet Coil is a mechanical in Torna ~ The Golden Country.
==Sources==
==Uses==
==Lore==
*Scarlet Coil is described as a bright red coil with high thermal conductivity by Gideon during The Tornan Inventor.
==In other languages==
==Gallery==
Seeking a Seeker Bat Hinge Collection.jpg|Collection point for collecting Scarlet Coil
Seeking a Seeker Bat Hinge Map Location.jpg|Location of the collection point on the map
Scarlet Rocket

Scarlet Rocket is a key item in Torna ~ The Golden Country. It can be crafted using Hugo's Machine-tinkering skill, while making camp at any campsites. Hugo obtains the recipe as a reward for completing the Planning for the Future. It is crafted using six Scarlet Coils, five Sunset Brackets, five Charged Shafts, four Geometric Gears and two Moramora Pearls.
Having this item in the inventory increases the party's running speed by 5%.
==In other languages==
Scarlet Slate Piece

Scarlet Slate Piece is a key item in Torna ~ The Golden Country. It is found inside Millennium Grotto in the Aletta Region in the Kingdom of Torna. It must be inserted in the Ancient Seal of Aletta at the Cavern of the Seal in the Aletta Region to dispel the barrier barring entry to the Tasteless Altar.
==In other languages==
==Gallery==
Scarlet Slate Piece Location.jpg|The Scarlet Slate Piece
Millennium Grotto Barney Stone Map Location.jpg|Location of the Scarlet Slate Piece on the map
Scavenging

Scavenging is a discussion in Xenoblade Chronicles 3. Completing it automatically starts the quest The Scavenger Force.
==Info fragments==
Scavenging requires 1 info fragment, located near Centrilo Parade in the City.
===Location of the info fragment===
XC3 Info Scavenging.jpg|Info fragment location
===Info fragment===
==Script==
==In other languages==
Scenic Viewpoint

Scenic Viewpoints are special sightseeing spots and s in Xenoblade Chronicles X. Unlike Secret Areas in the other Xenoblade games, these do not act as fast travel points. Instead, along with Unexplored Territories, these grant bonuses to a nearby FrontierNav Site. If a Research Probe is placed at an area with a scenic viewpoint, it will increase income by 10 times the revenue ability of the probe.
Scenic Viewpoints are distinguished from unexplored territories in that they typically showcase the interesting sights or vistas of Mira, like the view of the strange wreckage from Yagami's Vista in Noctilum or the mysterious floating Forgotten Mining Frigates of Cauldros.
==List of scenic viewpoints==
Scenic Viewpoint	Region	EXP	BP
==In other languages==
==Gallery==
*
School is in Session

School is in Session is a in Xenoblade Chronicles 2. It can be received during the day from Willas north of Verde Carpentry Workshop on Fonsett Island, Leftherian Archipelago, after starting . Completing the quest will unlock the Azure Schoolhouse .
__TOC__
==Quest objectives==
*See what Mason the carpenter near Verde Carpentry Workshop in Leftheria has to say.
*Complete all three objectives:
**Collect wood from various places and deliver it (100 points) to Mark near Verde Carpentry Workshop in Leftheria.
**Collect ore from various places and deliver it (100 points) to Kirk near Verde Carpentry Workshop in Leftheria.
**Collect decorations from various places and deliver them (100 points) to Kazuna near Verde Carpentry Workshop in Leftheria.
*Report back to Mason near Verde Carpentry Workshop in Leftheria.
*Speak to Willas near Verde Carpentry Workshop in Leftheria.
*Complete all three objectives:
**Complete the quest "Language Teacher"
***Choosing Mesulia is one of the requirements for route B.
**Complete the quest "Science Teacher"
***Choosing Quiqui is one of the requirements for route B.
**Complete the quest "History Teacher"
***Choosing Tortor is one of the requirements for route B.
*Report back to Willas near Verde Carpentry Workshop in Leftheria.
*Talk to Mark near Verde Carpentry Workshop in Leftheria.
**Clearing the Ancient Wisdom level 5 check is not required to progress the quest.
*Talk to Kazuna near Verde Carpentry Workshop in Leftheria.
**Clearing the level 10 Field Skill check is not required to progress the quest.
*Talk to Kirk near Verde Carpentry Workshop in Leftheria.
**Clearing the Salvaging Mastery level 12 Field Skill check is not required to progress the quest.
*Head toward the Salvage Point at Messet Point in Leftheria.
*Salvage at Messet Point in Leftheria.
*Defeat the Quietus Aspid at Messet Point in Leftheria.
*Report back to Willas near Verde Carpentry Workshop, Leftheria.
==Results==
"Fonsett's school finally opened its doors. Then, all of a sudden, you were asked to teach a class of your own! Teaching sure is hard work."
==Dialogue==
===See what Mason the carpenter has to say===
===Collect wood from various places and deliver it to Mark===
===Collect ore from various places and deliver it to Kirk===
===Collect decorations from various places and deliver them to Kazuna===
===Report back to Mason===
===Speak to Willas===
===Find a language teacher===
===Find a science teacher===
===Find a history teacher===
===Report back to Willas===
===Talk to Mark===
===Talk to Kazuna===
===Talk to Kirk===
===Head toward the Salvage Point at Messet Point===
===Salvage at Messet Point===
===Defeat the Quietus Aspid===
===Report back to Willas again===
==In other languages==
==Gallery==
School is in Session Quest Log.jpg|School is in Session in the Quest Log
School is in Session Complete route A Quest Log.jpg|Completed School is in Session route A in the Quest Log
School is in Session Quest Location.jpg|Location of the quest on the map 
School is in Session Objective 1.jpg|Head toward the Salvage Point at Messet Point
Category:Quests (Leftheria)
Schpariel

Schpariel is a boss fought in Xenogears. It is encountered during the nighttime raid of Bart's Lair.
==Description==
Schpariel is the last of a series of boss battles encountered during the nighttime Gebler raid of Bart's Lair. Its attacks include Ground Breaker, Missile and Electric.
==Statistics==
==Gallery==
Category:Bosses (Bart's Lair)
Science Teacher

Science Teacher is a in Xenoblade Chronicles 2. It can be received from Willas north of Verde Carpentry Workshop on Fonsett Island, Leftherian Archipelago, the party gathered materials to repair the building and reported to Willas during School is in Session.
__TOC__
==Quest objectives==
*Find a math and science teacher in one of Alrest's regions and recruit them.
**Quiqui can be found at the Indoline refugees' camp between Fonsa Myma Gate and Gwenith Paddies. Choosing her is one of the requirements for School is in Session's B route.
**Smaia, after completing A Secret Cure. However, only her assistant, Schott, can be found at her clinic in Admar Storage Zone in Alba Cavanich, Empire of Mor Ardain, and additional tasks must be completed to hire her.
===Recruiting Smaia===
*Speak with Smaia at the Canyon of Husks, Spirit Crucible Elpys.
*Collect a Colla Carrot from Subterranean Lake Galantia in Spirit Crucible Elpys.
*Report back to Smaia at the Canyon of Husks, Spirit Crucible Elpys.
==Results==
"You found a promising teacher to invite to Fonsett. Now the children can learn to understand the world around them!"
==Dialogue==
===Find a math and science teacher===
====Quiqui====
====Smaia====
=====Speak with Smaia=====
=====Report back to Smaia=====
==In other languages==
==Gallery==
Science Teacher Quest Log.jpg|Science Teacher in the Quest Log
Science Teacher Complete Quest Log.jpg|Completed Science Teacher in the Quest Log
School is in Session Quest Location.jpg|Location of the quest on the map
Science Teacher Objective 1.jpg|Quiqui
Science Teacher Objective 2.jpg|Smaia
Science Teacher Objective 3.jpg|Speak with Smaia
Science Teacher Objective 4.jpg|Collect a Colla Carrot
Category:Quests (Leftheria)
Scientia

Scientia is an anti-U.M.N. resistance organization in the Xenosaga series. They specialize in operations of guerilla warfare tactics against the U.M.N. administration and its affiliates, including the Galaxy Federation and Vector Industries.
==Story==
===Pied Piper===
Scientia was founded in T.C. 4669 when the former Galaxy Federation Special Operations Command officer and head of V.L.V. Melisse Ortus unified several anti-government organizations into a singular body. 
===A Missing Year===
100 years later the organization has spread throughout the Federation and accrued several million members. A string of Gnosis terrorism attacks prompt the Scientia agent Doctus to target a young girl going by the name "Nephilim". However, on her first encounter with the girl, Jin Uzuki, a man working with the Subcommittee on Close Encounters, protects her and forces Doctus to temporarily retreat. Not long after, Doctus takes advantage of a Gnosis attack on the Subcommittee's lab to kidnap the girl, damaging the anti-Gnosis weapons system KOS-MOS in the process. 
Jin and his sister Shion later track Doctus back to the Nothung, a Scientia battleship. There, Doctus and the Nothung's explain details on Lemegeton and Vector Industries' involvement with the Gnosis terrorism. This is enough to convince Shion and Jin to allow Scientia to proceed with their plan to use the girl to stop Grimoire Verum, the supposed source of the Gnosis terrorism. However, when the girl causes Scientia's eqipment to spiral out of control, Shion reaches for the girl, causing her consciousness to get pulled into Ars Nova with the girl's. 
Jin later returns to the Nothung, offering a fragment of Lemegeton in exchange for Scientia's help in saving Shion's consciousness. They accept, and have Jin enter Ars Nova using an Encephalon Dive Unit. Doctus later dives in to assist in holding off Macrophages so that Jin and Shion can go after Grimoire.
===Episode III===
After Shion quits her job at Vector, she joins the organization to learn about the truth about her father's involvement in the Miltian Conflict, the U.M.N. and Vector's secrets. Doctus, Shion, Miyuki, and Canaan raid Vector S-Line Division in an attempt to steal data from its database to expose Vector's shady dealings with the U-TIC Organization. However, the appearance of a swarm of Gnosis forces the group to escape empty handed.
==Database==
==In other languages==
==Gallery==
===Official artwork===
Scientia Captain AMY.png|Captain of the Scientia battleship, the Nothung.
Doctus AMY.png|Doctus, an agent of Scientia as seen in A Missing Year.
Doctus XS3.png|Doctus as seen in Episode III.
===A Missing Year===
AMY asset Nothung.png|The Nothung.
AMY asset Scientia Captain Portrait.png|Captain's character portrait.
AMY asset Doctus Portrait.png|Doctus's character portrait.
AMY asset Shion Jin Doctus & Captain.png|The Captain and Doctus converse with Jin and Shion.
AMY asset Almadel Scientia Bridge.png|With Almadel on the Nothung's bridge.
===Episode III===
====Models====
Shion (XS3) (Prologue).png|Shion as a Scientia agent.
Miyuki Prologue render.png|Miyuki as a Scientia agent.
Category:Lore (XS)
Scientia 4~fight

is a track in Xenosaga II to III: A Missing Year. Despite its name, it is unrelated to Scientia~mysteries and its remixes. Its melody is instead derived from my long forgotten cloistered sleep (unreleased work of Xenosaga).
It plays in Chapter 2 when Shion and Jin infiltrate Scientia's lair.
Category:Music (AMY)Category:Songs composed by Yuki Kajiura
Scientia 5~battleland 3

(also referred to as Scientia #5 ~ A Prelude to Battle) is a track in Xenosaga II to III: A Missing Year. It consists of the melody of Scientia~mysteries overlaid on top of battleland.
It plays in the following instances:
* The experiment to retrieve the data from Almadel in Scientia's lair goes awry in Chapter 3.
* Grimoire takes Almadel from Shion in Chapter 5.
* Almadel panics as she receives Nephilim's memories after Nephilim appears before Grimoire in Chapter 5.
Category:Music (AMY)Category:Songs composed by Yuki Kajiura
Scientia~mysteries

is a track in Xenosaga II to III: A Missing Year. Its melody is also used in , , and (but not ). also uses the same melody, albeit in a different tonality.
It plays at the start of Chapter 3, when the Scientia Captain and Doctus briefly introduce themselves to Shion and Jin before the title card.
Category:Music (AMY)Category:Songs composed by Yuki Kajiura
Scientific Development

Scientific Development is a Merc Mission in Xenoblade Chronicles 2. It is received from Millod in Hardhaigh Dock, Lv. 2 in Hardhaigh Palace, Empire of Mor Ardain, upon reaching development level 4 for Mor Ardain. The mission requires an hour and 40 minutes to be completed, down to 25 minutes by dispatching s with enough levels of the suggested s. 
==Dialogue==
==In other languages==
==Gallery==
Scientific Development Location.jpg|Millod with the mission available 
Millod Map Location.jpg|Millod's location on the map
Scintimure

Scintimures are Piscinoid enemies in Xenoblade Chronicles X. These enemies resemble Duoguills, but much larger and generally more dangerous.
==Description==
Electricity courses through the bodies of these colossal piscinoids, which they use to scan for prey by releasing a weak charge into the surrounding area. Upon finding a potential meal, scintimures subdue it with a powerful jolt from the tips of their tentacles. The quivering victim is then consumed by an immense set of molars.
Scintimures have unusually soft bodies, complete with flexible bones that allow them to enter tight spaces. The fry are similar to sardines, in that they congregate in massive schools and move as a single undulating organism. Those lucky enough to spot the creatures at night are treated to a visual orchestra of pulsing bioluminescence.
== In combat ==
Scintimures have a moveset completely composed of electric moves, like Thunder Flash, which inflicts Shock, a status that deals extra electric damage every two seconds. Additionally, the tentacles can use Lightning Spear, which inflicts Stun. Most of the scintimure's strong attacks come from their electric tentacles, but break them and the scintimure will enrage, boosting melee and ranged attack as well as potential. These boosts allow the area-of-effect Collider to be very deadly.
Additionally, if the scintimure uses Thunder Spike, it will become Calm, allowing it to deal proximity electric damage every .
Scintimures don't have a way to deal with high electric resistance, so Lightning Cloak and electric resistance gear will help against them. They can be targeted in the head (hardness 1), the tail (hardness 2), and both tentacles.
== Variations ==
Scintimures come in four variations depending on their color.
* White Scintimures are typically found in Sylvalum, with many of them appearing within its caves like the Behemoth's Shadows. They drop the White Scintimure Tentacle from the tentacle appendages.
* Red Scintimures are typically found throughout Noctilum and Cauldros. They drop the Red Scintimure Tentacle from the tentacle appendages. 
* Black Scintimures can be found high in the air in Delusians North Summit in Sylvalum during spores weather. They drop the Black Scintimure Tentacle from the tentacle appendages.
** Additionally, the Tainted Scintimure in Dead Man's Gulch in Noctilum drops the same materials.
* Purple Scintimures can only be found during electromagnetic storms in Cauldros. They drop the Purple Scintimure Tentacles from the two tentacle appendages.
In general, all scintimures drop these items:
* Rich Scintimure Meat from the tail.
* Scintimure Fat from the head.
* Pristine Spicule from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Piscinoids
Scirpo

Scirpos are enemies in Xenoblade Chronicles X under the Insectoid classification. These large enemies have bodies resembling mushrooms, but tend to have spider-like legs. They are similar to Petramands in that they have large acid sacs underneath, but Scirpos are considered arachnids.
==Description==
Nocturnal arachnids that use a secreted silk thread to dangle from trees, where they camouflage themselves as fruit before pouncing on any creatures that come too close. The scirpo's powerful venom allows them to subdue prey of significantly larger size than themselves.
Scirpo hatchlings are extremely small, and will extrude thread into the air immediately upon birth, catching the wind in order to traverse long distances. Out of the thousands born from one brood, less than 10 will survive until adulthood.
== In combat ==
Scirpos are massive monsters that typically live underneath rocky cliffs and the shade of trees, often dropping onto unlucky BLADEs from above. Their strongest attacks involve their acid sacs: they spew out Ether Acid, which hits six times at 255% power. Destroying the acid sac will prevent the Scirpo from using it, but it'll enrage, which will boost its melee/ranged accuracy and evasion.
Interestingly enough, Scirpos have two electric arts both named Razor Thread: the first one charges quickly and has 150% power, and the second one charges slowly with 200% power and inflicts Slow Arts as well. Slow Arts will make Arts take longer times to recharge, making scirpos more deadly when paired with other enemies.
== Variations ==
There are three variations of Scirpo, usually defined by their acid sac:
* Blue scirpos have a blue tint and a blue exoskeleton. They live in caves in Primordia and Oblivia and trees in Noctilum and drop the Scirpo Cyanide Sac when the acid sac is destroyed.
* Red scirpos have a red to yellow acid sac and a dark greenish exoskeleton. They typically live under outdoor rock formations in Primordia, Noctilum, and Oblivia, and drop the Scirpo Malic Acid Sac when the acid sac is destroyed.
* Pink scirpos have a pink acid sac and a white and purple exoskeleton. They mainly live in Sylvalum and drop the Scirpo Sulfuric Acid Sac when the acid sac is destroyed.
In general, all scirpos drop these materials:
* Scirpo Silk from the main body.
* Sticky Scirpo Silk from the forehead.
* Pristine Claw from the left and right claws.
* Pristine Insect Leg from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Insectoids
Sclopetum Series

The Sclopetum Series is a series of Assault Rifle weapons by Meredith & Co. in Xenoblade Chronicles X. This series of Assault Rifles is available once the Arms Manufacturer Meredith & Co. is unlocked by completing of the main story.
==Overview==
The Sclopetum Series is the only Assault Rifle Series with the Ether Attribute.
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Firing Range Up
AM Lv. 4 	Potential Up
AM Lv. 5 	Extend Blackout
Like all purchasable weapons, the Sclopetum Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Sclopetum Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Mereditch & Co. ranged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Sclopetum Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
There are no craftable Sclopetum weapons.
==Special weapons==
There are no special Sclopetum weapons.
==In other languages==
Scorpox

Scorpox are an enemy species in Xenoblade Chronicles 2, Torna ~ The Golden Country, and Xenoblade Chronicles 3. They are creatures that resemble quadruped scorpions.
==Xenoblade Chronicles 2==
Scorpox can be found in Mor Ardain, Spirit Crucible Elpys, the Cliffs of Morytha, and the Kingdom of Torna.
===Main game===
===Torna ~ The Golden Country===
==Xenoblade Chronicles 3==
Scorpox are completely unchanged from their Xenoblade Chronicles 2 counterparts.
==In other languages==
==Gallery==
===Xenoblade Chronicles 2===
====Renders====
XC2 enemy render en030502.png|A white Scorpox.
====Screenshots====
Lun Scorpox (XC2).png|A Lun Scorpox
===Xenoblade Chronicles 3===
***Category:Enemy species (XC2)Category:Enemy species (XC3)
Scott

Assistant Scott is a supporting character in the Xenosaga series. He is the Professor's assistant and is part of the -related sidequests before taking a larger role in the storyline in Xenosaga Episode III.
==Appearance and personality==
Scott is a young man with blonde hair.
Similar to the Professor, Scott is interested in creating giant robots. He grows concerned with the Professor's alcoholism, which initially drives him away, but he continues to worry and eventually returns to help the Professor create the .
==Story arc==
===Episode I===
Scott becomes assistant to the Professor as part of the Erde Kaiser sidequest. He initially appears in the third segment of the sidequest after the party has brought robot parts to be transformed at the Foundation Robot Academy. Trouble soon arises though as Scott worries about the Professor constantly drinking and ignoring their research. They get into an argument and the Professor fires him. Scott wallows in sorrow at the Iron Man Bar, but when the party visits him decides to return to the Robot Academy. There he helps the Professor create the Erde Kaiser.
===Episode II===
Scott remains as the Professor's assistant in Episode II and joins him when he moves his laboratory to the Elsa.
===Episode III===
==Lore==
==Gallery==
===Xenosaga Episode I===
====Screenshots====
Scott KOS-MOS.png|Scott and KOS-MOS.
Professor Scott KOS-MOS.png|With the Professor and KOS-MOS.
===Xenosaga Episode II===
====Models====
Scott (XS2).png|Scott in Episode II.
===Xenosaga Episode III===
====Character portraits====
XS3 character portrait Scott normal.png|Neutral Scott.
XS3 character portrait Scott joy.png|Happy Scott.
XS3 character portrait Scott sad.png|Sad Scott.
XS3 character portrait Scott arrogant.png|Smug Scott.
====Models====
Scott (XS3).png|Scott in Episode III.
Category:Characters (XS1)Category:Characters (XS2)Category:Characters (XS3)Category:Humans (XS)Category:Characters (XSF)Category:Characters (XSTA)Category:Characters (XS1&2)
Scout (XC2)

Scouts are a type of enemies in Xenoblade Chronicles 2. Scouts are common to multiple enemy species, namely: Ignas, Tirkin, Sovereigns, Ardainian enemies, Brionac enemies, and enemies. Unlike other members of their respective species, ed Scouts will run to nearby groups of enemies and aggro them on the party, shown by a "!" over their head.
==List of Scouts==
Enemy	Area	Level
==In other languages==
==Gallery==
Carbis Scout.png|A Tirkin Scout
Flash Scout.png|An Igna Scout
Haaken Scout.png|An Ardainian Scout
Stellar Scout.png|A Brionac Scout
Asset Scout.png|A Lindwurm Scout
Nula Scout.png|A Sovereign Scout (Radclyffe)
*Category:Enemy species (XC2)