nyuuzyou/wikis huggingface dataset:
Nirvana (Level 119)

== Notes ==
* This weapon is the fully upgraded Summoner Staff weapon through the mythic process, but it can be further upgraded via Oboro.
**In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
***Trial 3759: Mulcibar's Scoria x150
*** Both paths turn into what is known as the "119 III" weapon with Afterglow and higher statistics. 
**** It is always cheaper to skip the "119 II" version and go straight for the "119 III" with 10,000 stones.
* This weapon allows user to use the weaponskill Garland of Bliss.
* Increases Blood Pact: Rage damage provides the following:
** Blood Pact: Rage damage +40%
* Avatar: Lv+2 provides the following:
** Gives +4 HP and +30 to every stat, but less for Item Level avatars.
** With a Seraphicaller/Sancus Sachet/Sancus Sachet +1, it is currently +10 to all stats, +2 HP, +74 Attack, +57 Accuracy, +44 Defense, +44 Evasion, and many other gains that cannot be easily verified via the /checkparam function such as Magic Accuracy, Magic Evasion, and Magic Defense Bonus, all of which are also increased in some amount similar to their physical counterparts.
*** Currently augmented Keraunos, Espiritus and Grioavolr beat Nirvana by a substantial amount for magical blood pacts (though Nirvana is still best for physical damaging and magical enfeebling Blood Pacts). Some Nirvana owners can confirm quickly switching to the MAB staff while having Nirvana equipped before hand can result in a slight boost in damage. However, it is currently regarded as a bug and not all people can replicate and it is thought your internet latency could play a role (in this case, higher latency letting you perform the trick). The damage boost is small compared to the gain of using a MAB staff for magical blood pacts, vs using a Nirvana for them. The boost from this trick is additive, it just doesn't work for everyone.
== Hidden Effects ==
* Garland of Bliss damage +30%.
== References ==
* Nirvana testing (Tachi, BG)
Category:Mythic Weapons
Nirvana (Level 119 II)

== Notes ==
* This weapon is the fully upgraded Summoner Staff weapon through the mythic process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
* This weapon allows user to use the weaponskill Garland of Bliss.
* Increases Blood Pact: Rage damage provides the following:
** Blood Pact: Rage damage +40%
* Avatar: Lv+2 provides the following:
** Gives +4 HP and +30 to every stat, but less for Item Level avatars.
** With a Seraphicaller/Sancus Sachet/Sancus Sachet +1, it is currently +10 to all stats, +2 HP, +74 Attack, +57 Accuracy, +44 Defense, +44 Evasion, and many other gains that cannot be easily verified via the /checkparam function such as Magic Accuracy, Magic Evasion, and Magic Defense Bonus, all of which are also increased in some amount similar to their physical counterparts.
*** Currently augmented Keraunos, Espiritus and Grioavolr beat Nirvana by a substantial amount for magical blood pacts (though Nirvana is still best for physical damaging and magical enfeebling Blood Pacts). Some Nirvana owners can confirm quickly switching to the MAB staff while having Nirvana equipped before hand can result in a slight boost in damage. However, it is currently regarded as a bug and not all people can replicate and it is thought your internet latency could play a roll (in this case, higher latency letting you perform the trick). The damage boost is small compared to the gain of using a MAB staff for magical blood pacts, vs using a Nirvana for them. The boost from this trick is additive, it just doesn't work for everyone.
== Hidden Effects ==
* Garland of Bliss damage +30%.
== References ==
* Nirvana testing (Tachi, BG)
* Nirvana testing, current (Papesse, FFXIAH)
* Nirvana to MAB staff testing (Shiraiyuki, FFXIAH)
* Nirvana to MAB staff testing (Gutsu, FFXIAH)
Category:Mythic Weapons
Nirvana (Level 119 III)

== Notes ==
* This weapon allows user to use the weaponskill Garland of Bliss.
* Increases Blood Pact: Rage damage provides the following:
** Blood Pact: Rage damage +40%
* Avatar: Lv+2 provides the following:
** Gives +4 HP and +30 to every stat, but less for Item Level avatars.
** With a Seraphicaller/Sancus Sachet/Sancus Sachet +1, it is currently +10 to all stats, +2 HP, +74 Attack, +57 Accuracy, +44 Defense, +44 Evasion, and many other gains that cannot be easily verified via the /checkparam function such as Magic Accuracy, Magic Evasion, and Magic Defense Bonus, all of which are also increased in some amount similar to their physical counterparts.
*** Currently augmented Keraunos, Espiritus and Grioavolr beat Nirvana by a substantial amount for magical blood pacts (though Nirvana is still best for physical damaging and magical enfeebling Blood Pacts). Some Nirvana owners can confirm quickly switching to the MAB staff while having Nirvana equipped before hand can result in a slight boost in damage. However, it is currently regarded as a bug and not all people can replicate and it is thought your internet latency could play a roll (in this case, higher latency letting you perform the trick). The damage boost is small compared to the gain of using a MAB staff for magical blood pacts, vs using a Nirvana for them. The boost from this trick is additive, it just doesn't work for everyone.
== Hidden Effects ==
* Garland of Bliss damage +30%.
**At Rank 15 Augment level, total damage bonus is +49.5% because they are different terms in the equation that get multiplied together.
== References ==
* Nirvana testing (Tachi, BG)
Category:Mythic Weapons
Nirvana (Level 75)

== Notes ==
* This weapon is the fully upgraded Summoner Staff weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Garland of Bliss.
== Related Links ==
* The Myriad Arms of Balrahn
* Scepter Staff
* An Imperial Heist
* Nirvana (Incomplete)
Category:Mythic Weapons
Nirvana (Level 90)

== Notes ==
* This weapon is the fully upgraded Summoner Staff weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Garland of Bliss.
== Hidden Effects ==
* Garland of Bliss damage +15%.
Category:Mythic Weapons Category:Trial of the Magians Staves
Nirvana (Level 95)

== Notes ==
* This weapon is the fully upgraded Summoner Staff weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Garland of Bliss.
== Hidden Effects ==
* Garland of Bliss damage +15%.
Category:Mythic Weapons Category:Trial of the Magians Staves
Nirvana (Level 99)

== Notes ==
*This weapon is the fully upgraded Summoner Staff weapon through the mythic process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Beitetsu x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3634: Trade Mulcibar's Scoria x150
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
* This weapon allows user to use the weaponskill Garland of Bliss.
== Hidden Effects ==
* Garland of Bliss damage +30%.
Category:Mythic Weapons Category:Trial of the Magians Staves
Nirvana (Level 99 II)

== Notes ==
* This weapon is the fully upgraded Summoner Staff weapon through the mythic process, but it can be further upgraded via Oboro.
* This weapon allows user to use the weaponskill Garland of Bliss.
== Hidden Effects ==
* Garland of Bliss damage +30%.
Category:Mythic Weapons Category:Trial of the Magians Staves
No Laughing Matter

== Walkthrough == 
*Speak to Peladi Shalmohr at (G-11, inside Mummers Coalition). This will trigger a cutscene in which she'll ask you to go track down a duo of Tarutaru performers known as Tarutaru Sauce.
*Travel to (J-11) and check the Mischief Marker to trigger a cutscene with Tuffle-Buffle and Musto-Rusto.
*Tuffle-Buffle will ask you to procure the following ingredients to make an appetizer: Fire Crystal, Popoto, and Stick of Selbina Butter. 
*Grab the ingredients, head back and trade the ingredients to the Mischief Marker for another cutscene.
**Popoto is purchased from Ansegusele in Western Adoulin at (I-11).
**Selbina Butter is purchased from Chomo Jinjahl in Windurst Waters in the Cooking Guild if your cooking is 28+ (Novice) otherwise it must be crafted (or bought on the AH).
*Note: Tuffle-Buffle may fail any of the synths in this quest (multiple times), so it is recommended that you purchase a couple extra ingredients.
*Afterwards, Tuffle-Buffle will ask you to procure the following ingredients to make the main course: Fire Crystal, Dhalmel Meat, Olive Oil, and Black Pepper. Grab the ingredients and head back to the Mischief Marker for another cutscene.
**Dhalmel Meat is purchased from a Kolshushu regional vendor.
**Olive Oil is purchased from a Kanil in Western Adoulin - (K-8) or from Malfud in Aht Urhgan Whitegate (F-8).
**Black Pepper is purchased from Malfud in Aht Urhgan Whitegate - (F-8).
*Finally, Tuffle-Buffle will ask you to procure the following ingredients to make a dessert: Fire Crystal, Stick of Selbina Butter, Faerie Apple, Pot of Maple Sugar, and Stick of Cinnamon. Grab the ingredients and head back to the Mischief Marker for the last cutscene.
**Selbina Butter we talked about the butter already. Mhmmm, butter.
**Faerie Apple is purchased from Ansegusele in Western Adoulin - (I-11) or Kopopo at the Cooking Guild in Windurst Waters (E-8).
**Pot of Maple Sugar is purchased from Benaige in Southern San d'Oria - (F-7) when San d'Oria at least 2nd place in Conquest or from Chomo Jinjahl in Windurst Waters in the Cooking Guild if your cooking is 18+ (Recruit)
**Stick of Cinnamon is purchased from Kopopo in the Cooking Guild at Windurst Waters - (E-8) or from Ghemi Sinterilo in Kazham - (G-7).
*Peladi Shalmohr will appear in the cutscene, sign you on as an apprentice manager with the Mummers' Coalition and give you a reward of 900 Experience Points.
Category:Adoulin Quests Category:Western Adoulin Quests
No Love Lost

== Walkthrough ==
*Peppe-Aleppe is located at the Frontier Station in Kamihr Drifts. Talk to him once to flag the quest.
*He asks for a Ruszor Hide. Trade him one to complete the quest and for your reward.
**Slobbering Ruszor can be found at Kamihr Drifts (J-7).
Category:Adoulin Quests Category:Kamihr Drifts Quests
No Mercy for the Wicked

The initiation of this quest may require the completion of the final Adoulin Mission, The Light Within or at least as far as Yggdrasil Beckons.During the cutscenes, there are references about the final moments in the Adoulin Missions' finale.
== Walkthrough ==
*Talk to Rigobertine in Eastern Adoulin (at (J-8) outside Order of Weatherspoon.)
**Waypoint Eastern Adoulin Castle Adoulin gates.
*Approach Oscairn, outside the Peacekeepers' Coalition, for a cutscene.
*Head to Yorcia Weald via Bivouac #1 (and head south) or #2 (and head north).
*Examine the Ergon Locus ???, in the grove of Numbing Blossoms south part of (I-8) (come from (H-8) for getting access) for a cutscene with Ingrid and Morimar.
**Make sure to not come from (I-7), and should not be confused with the regular Ergon Locus.
*Return to Oscairn.
Category:Adoulin Quests Category:Eastern Adoulin Quests
No Rest for the Weary

== Walkthrough ==
* Speak with any Voidwatch Officer in a Shadowreign (S) area to receive a Voidwatch alarum.
** If you have not previously returned to the Bulwark Gate in Sauromugue Champaign (S), the Voidwatch Officer will not give you the alarum. You must first receive a cutscene there which will reward you with 30,000 gil. You must wait until the next game day and zone after receiving this cutscene, then speak with a Voidwatch Officer to activate the quest. Voidwatch Officer MUST be from the Shadowreign era. 
* Proceed to the Bulwark Gate (F-6) in Sauromugue Champaign (S) for a cutscene.
** At the end of the cutscene, the key items White stratum abyssite VI and Starlight Voidwatcher's emblem will be received, the quest will be completed, and the next quest will be automatically flagged.
Category:Crystal War Quests Category:Voidwatch Quests
No Rime Like the Present

== Walkthrough == 
* Speak with Hegnor (K-10) Frontier Station to initiate this quest.
* Travel to K-7/8 in Morimar Basalt Fields (near Bivouac #1), and wait until ice/snow/blizzard weather appears.
* Once ice appears, examine the ??? on one of the trees near there to obtain a Rime ice fragment.
* Return to Hegnor and hand over the Rime ice fragment for your reward.
Category:Adoulin Quests Category:Morimar Basalt Fields Quests
No Strings Attached

==Walkthrough==
*Talk to Shamarhaan in Bastok Markets. (F-9)
*Head to Aht Urhgan Whitegate, and talk to Iruki-Waraki (K-9, top floor).
*Speak with Ghatsad in Aht Urhgan Whitegate (I-7), inside of the Automaton Workshop.
*Take the northern Port Ephramad ferry to Nashmau and go through North Gate to Caedarva Mire. Head NE/NW to the (I-6) zone to Arrapago Reef.
**Taking the survival guide to Arrapago Reef works as well.
*Find the ??? at (H-10) on the first boat, hidden beneath the stairs, to receive Antique automaton.
** Note that a Lamian Fang Key is not needed to access the ???.
*Speak to Ghatsad.
*Wait one Vana'diel day and speak to Ghatsad to receive your new Automaton.
*Speak with Iruki-Waraki (K-9, top floor) in Aht Urhgan Whitegate to complete the quest and receive your Animator. You will also be asked to choose a name for your Automaton from a list.
**You can choose from more names if you opt to rename your Automaton.
Category:Quests Category:Aht Urhgan Quests Category:Aht Urhgan Whitegate Quests Category:Aht Urhgan Whitegate Quests Category:Additional Job Quests
Nobuaki Komoto

Nobuaki Komoto (河本信昭) joined Square in the late 1990s. His first credited role was as an Event Planner for Xenogears.
For the initial release of Final Fantasy XI, he was credited as Events Director and very specifically was in charge of Bastok-related events.
From Chains of Promathia's release on September 16th, 2004; he assumed the role of Director of Final Fantasy XI.
On July 25th, 2006, shortly after Treasures of Aht Urhgan's release, it was announced Komoto would take the role of Director of Version Updates.
On November 22nd, 2007, alongside Wings of the Goddess's release, Komoto once again assumed the role of Director.
On June 3rd, 2009, it was announced he would become the Director of Final Fantasy XIV. Following the game's terrible reception, he was demoted to Lead Game Designer.
On his design philosophy, he has said that he believes if players are rewarded too easily, their motivation will drop. His influence during his time with the FFXI team was definitely felt.
==Related Links==
* Komodo at Vana Fest 2012 (Japanese Video)
Category:Square Enix Staff
Nodal Wand

Nodal Wand is an ingredient used in making the Idris, one of two Ergon Weapons.
There are 3 items that share this name, each with slightly higher stats:
* Nodal Wand I
* Nodal Wand II
* Nodal Wand III
Please follow the above links for more information about the items. Nodal Wand is used in the quest Saved by the Bell, with the ultimate reward being the Idris.
Category:Mythic Weapons
Noillurie

== Combat Observations ==
*Her unit is specifically assigned to Vunkerl Inlet (S).
*Wields the Relic Great Katana Amanomurakumo.
*Casts limited Healing Magic including Cure IV (Self Only).
*Uses all Great Katana Weapon Skills including Tachi: Kaiten.
*Uses the Samurai job abilities Meikyo Shisui and Meditate.
*Upon activation of Meikyo Shisui Noillurie will attempt to use every Great Katana Weapon Skill in a row on her target, starting with Tachi: Enpi and ending with Tachi: Kaiten. If her target does not survive until Tachi: Kaiten, she will continue the chain onto her next target.
*Although clearly a Samurai, Noillurie possess Undead Killer, a Paladin job trait.
*During a Campaign Battle in Southern San d'Oria (S) she deploys The Red Rose Condottiere in the Chocobo Stables (I-11). 
== Dialogue ==
*In Combat: "Shogyo Mujo! Zesho Meppo! Shometsu Metsui! Jakumetsu Iraku!"
*Out of Combat: "After years of training in the Far East, I return only to find my nation burning at the hands of the infernal beastmen hordes. The heathens shall pay dearly... My work has only just begun."
== Additional Information ==
*Noillurie also appears at the end of the Amanomurakumo upgrade quest, in a cutscene on Horlais Peak.
*Her dialogue during that cutscene is as follows:
**"What is going on here?"
**"Ah, my successor has come."
**"I sought to master the way of the samurai, and traveled to the Far East for training. By the time I had gained the Amanomurakumo and returned to my home, the Great War had begun."
**"When I think on it, my life has been a long road of trials. But to see the arrival of my successor makes me feel that all has not been in vain."
**"You have my gratitude. Farewell, Amanomurakumo."
Category:Campaign
Category:Campaign Battle NPCs
Noit

In the year 385 CE, two years after founding the Kingdom of San d'Oria, King Lanfeaur d'Oraguille established the Noit as the official currency of San d'Oria.Common denominations were Bronze for one Noit, Silver for one hundred Noit, and Gold for ten thousand Noit.
The Noit was taken out of circulation after The Currency Union of 868. Due to its rarity, it is sought after by collectors.
== Related Links ==
* Elmer's Pointy History, Timeline of San d'Oria
Category:Dynamis Currency
Nokizaru Shuriken

==Item Usage==
{| border="1" cellpadding="0" cellspacing="0" width="90%"	Obtained From...	Obtained From... 	Obtained From...
NPC Name	Zone 	KSNM 99 	
- 	Balga's Dais 	Early Bird Catches the Wyrm	
- 	Horlais Peak 	Horns of War 	
Category:Shurikens
Nokkhi Jinjahl

Creates a quivers, pouches, and cases in exchange for a Carnation. You may make multiple bundles at a time provided you trade the corresponding amount of Carnations.
Cost:
Trade her 99 of the following item and one Carnation to recieve a quiver, pouch, or case:
Arrows 	Arrows
Arrow Type 	Quiver
Achiyalabopa Arrow 	Achiyalabopa Quiver
Adlivun Arrow 	Adlivun Quiver
Antlion Arrow 	Antlion Quiver
Beetle Arrow 	Beetle Quiver
Beryllium Arrow 	Beryllium Quiver
Chapuli Arrow 	Chapuli Quiver
Demon Arrow 	Demon Quiver
Divine Arrow 	Divine Quiver
Eminent Arrow 	Eminent Quiver
Gargouille Arrow 	Gargouille Quiver
Horn Arrow 	Horn Quiver
Iron Arrow 	Iron Quiver
Kabura Arrow 	Kabura Quiver
Mantid Arrow 	Mantid Quiver
Porxie Arrow 	Porxie Quiver
Raaz Arrow 	Raaz Quiver
Ra'Kaznar Arrow 	Ra'Kaznar Quiver
Raetic Arrow 	Raetic Quiver
Ruszor Arrow 	Ruszor Quiver
Scorpion Arrow 	Scorpion Quiver
Silver Arrow 	Silver Quiver
Sleep Arrow 	Sleep Quiver
Stone Arrow 	Stone Quiver
Tulfaire Arrow 	Tulfaire Quiver
Bolts 	Bolts
Bolt Type 	Bolt Quiver
Abrasion Bolt 	Abrasion Bolt Quiver
Achiyalabopa Bolt 	Achiyalabopa Bolt Quiver
Acid Bolt 	Acid Bolt Quiver
Adaman Bolt 	Adaman Bolt Quiver
Adlivun Bolt 	Adlivun Bolt Quiver
Beryllium Bolt 	Beryllium Bolt Quiver
Bismuth Bolt 	Bismuth Bolt Quiver
Blind Bolt 	Blind Bolt Quiver
Bloody Bolt 	Bloody Bolt Quiver
Bronze Bolt 	Bronze Bolt Quiver
Damascus Bolt 	Damascus Bolt Quiver
Dark Adaman Bolt 	Dark Adaman Bolt Quiver
Darkling Bolt 	Darkling Bolt Quiver
Darksteel Bolt 	Darksteel Bolt Quiver
Divine Bolt 	Divine Bolt Quiver
Eminent Bolt 	Eminent Bolt Quiver
Fusion Bolt 	Fusion Bolt Quiver
Gashing Bolt 	Gashing Bolt Quiver
Holy Bolt 	Holy Bolt Quiver
Midrium Bolt 	Midrium Bolt Quiver
Oxidant Bolt 	Oxidant Bolt Quiver
Mythril Bolt 	Mythril Bolt Quiver
Ra'Kaznar Bolt 	Ra'Kaznar Bolt Quiver
Righteous Bolt 	Righteous Bolt Quiver
Sleep Bolt 	Sleep Bolt Quiver
Titanium Bolt 	Titanium Bolt Quiver
Venom Bolt 	Venom Bolt Quiver
Bullets 	Bullets
Bullet Type 	Bullet Pouch
Achiyalabopa Bullet	Achiyalabopa Bullet Pouch
Adaman Bullet 	Adaman Bullet Pouch
Adlivun Bullet 	Adlivun Bullet Pouch
Bismuth Bullet 	Bismuth Bullet Pouch
Bullet 	Bullet Pouch
Bronze Bullet 	Bronze Bullet Pouch
Damascus Bullet 	Damascus Bullet Pouch
Dark Adaman Bullet 	Dark Adaman Bullet Pouch
Decimating Bullet 	Decimating Bullet Pouch
Divine Bullet 	Divine Bullet Pouch
Dweomer Bullet 	Dweomer Bullet Pouch
Eminent Bullet 	Eminent Bullet Pouch
Iron Bullet 	Iron Bullet Pouch
Midrium Bullet 	Midrium Bullet Pouch
Oberon's Bullet 	Oberon Bullet Pouch
Orichalcum Bullet 	Orichalcum Bullet Pouch
Ra'Kaznar Bullet 	Ra'Kaznar Bullet Pouch
Silver Bullet 	Silver Bullet Pouch
Spartan Bullet 	Spartan Bullet Pouch
Steel Bullet 	Steel Bullet Pouch
Titanium Bullet 	Titanium Bullet Pouch
Elemental Cards 	Elemental Cards
Card Type 	Card Case
Fire Card 	Fire Card Case
Ice Card 	Ice Card Case
Wind Card 	Wind Card Case
Earth Card 	Earth Card Case
Thunder Card 	Thunder Card Case
Trump Card 	Trump Card Case
Water Card 	Water Card Case
Light Card 	Light Card Case
Dark Card 	Dark Card Case
Category:Pouches
Nomad Mog. Shield

==Notes==
*Moogle's Japery: While in the field: has a 75% chance to extend food duration by double for party members in range, or a 25% chance to grant the user a nomad moogle Costume effect. Stacks with Area effects, resulting in a 4x food duration!
*Moogle's Japery: While in town: has a 75% chance to grant the effect of Quickening for party members in range, or a 25% chance to grant the user a nomad moogle Costume effect.
Nomad Moogle

Nomad Moogles are Moogles that have ventured into the world outside of their residence. They're differentiated from domestic Moogles by their characteristic head wrap and carrying bag. They allow players access to some Mog House features while in areas lacking formal residential areas.
Nomad Moogles offer these features:
*Mog Safe
*Mog Safe 2
*Mog Locker
*Mog Satchel
*Mog Sack
*Mog Case
*Mog Wardrobe
*Mog Wardrobe 2
*Mog Wardrobe 3
*Mog Wardrobe 4
*Delivery Box
*Job Selection
Since Nomad Moogles do not reside in residences, they do not offer these features:
*Storage
*Gardening
*Furniture Layout
Nomad Moogles are available in these zones:
* Selbina - (J-9)
* Selbina - (J-9)
* Mhaura - (H-8)
* Mhaura - (H-8)
* Rabao - (G-8)
* Rabao - (G-8)
* Rabao - (G-8)
* Kazham - (H-9)
* Kazham - (I-10)
* Norg - (G-7)
* Norg - (G-7)
* Norg - (G-7)
* Tavnazian Safehold - (F-8)
* Tavnazian Safehold - (F-8)
* Tavnazian Safehold - (F-8)
* Nashmau - (H-7)
* Nashmau - (G-6)
There is also a special Nomad Moogle in Ru'lude Gardens (H-5) that assists players with the Limit breaker key item and information on Merit Points.
Category:Rabao NPCs
Category:Kazham NPCs
Category:Norg NPCs
Category:Tavnazian Safehold NPCs
Category:Aht Urhgan NPCs
Category:Ru'Lude Gardens NPCs
North East Apollyon

{| border="1" cellpadding="2" cellspacing="0" width="90%"	Obtained From... 	Obtained From...
 Accessed From: 	 Mea Crag/Al'Taieu 	
 Required to Access:	 Black Card and Cosmo-Cleanse	
 Reward for Win: 	 Smoky Chip 	
==Artifact Upgrade Information==
==Floor-by-Floor Information==
{| border="0" cellpadding="2" cellspacing="0" width="100%"	Floor Map: 1st Floor
	
{| border="0" cellpadding="2" cellspacing="0" width="100%"	Floor Map: 2nd Floor
	
{| border="0" cellpadding="2" cellspacing="0" width="100%"	Floor Map: 3rd Floor
	
{| border="0" cellpadding="2" cellspacing="0" width="100%"	Floor Map: 4th Floor
	
{| border="0" cellpadding="2" cellspacing="0" width="100%"	Floor Map: 5th Floor