Aaron (Masters)

Aaron (Japanese: リョウ Ryou) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . He forms a sync pair with . This sync pair was first made available on May 9, 2022. This pair can be raised to from the day it was released.
==In the games==
==Vespiquen==
===Availability===
Aaron is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	3 	80 	96 	100% 	An opponent 	Critical hits land more easily. 	
 	 	1(1 use)	— 	— 	— 	Self 	Restores the user's HP by approximately 50% of its maximum HP. 	
 	 	1 	— 	— 	— 	Self 	Raises the user's Defense and Sp. Def by one stat rank. 	
Cool, Right?!	0(2 uses)	— 	— 	— 	All allies	Raises the Attack of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank. Applies the Gradual Healing effect to the user.	 	
 	 	 	 	 	 	 	 	
Perfect Swarm	 	— 	250 	300 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.)	
===Skills===
Name 	Description
 	
 	When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP when the user uses a move that has the heal effect tag.
 	Has a chance (50%) of charging the user's move gauge by one when a move is successful.
 	
Bug Support 	Raises the maximum HP of all allied sync pairs by 30.
Sinnoh Support 	Raises the maximum HP of all allied sync pairs by 4.
Elite Four Support 	Raises the maximum HP of all allied sync pairs by 4.
Nature Lover Support 	Raises the maximum HP of all allied sync pairs by 6.
 	
Wistful ↑ 3 Fiery ↓ 1	Raises the following discovery level by 3:• Wistful CrystalLowers the following discovery level by 1:• Fiery Crystal
===Sync grid===
Aaron & Vespiquen's sync grid is an expanded grid, made available when the sync pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +40 	HP +40 	7 	84 	3
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +10 	Sp. Def +10 	4 	48 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	2
Attack Order: Power +3 	Attack Order: Power ↑ +3 	3 	36 	1
Attack Order: Power +3 	Attack Order: Power ↑ +3 	3 	36 	1
Attack Order: Power +3 	Attack Order: Power ↑ +3 	3 	36 	1
Attack Order: Power +3 	Attack Order: Power ↑ +3 	3 	36 	2
Attack Order: Power +3 	Attack Order: Power ↑ +3 	3 	36 	2
Attack Order: 	Charges the user's move gauge by one when a move is successful. 	8 	96 	2
Attack Order: 	Has a chance (50%) of making the target flinch when the user's attack move is successful. 	10 	120 	3
Heal Order: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Defend Order: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Cool, Right?!: 	Has a chance (40%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Cool, Right?!: 	Raises the accuracy of all allied sync pairs by one stat rank when the user's move is successful. 	8 	96 	3
 	Prevents the user from getting paralyzed. 	5 	60 	1
 	Defense cannot be lowered. 	5 	60 	1
 	Sp. Def cannot be lowered. 	5 	60 	1
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	3
 	Quickly charges the move gauge when the zone is Bug Zone. 	9 	108 	2
 	Restores the user's HP whenever its Pokémon takes an action when the zone is a Bug Zone. 	10 	120 	2
 	Raises the Defense and Sp. Def of all allied sync pairs by one stat rank the first time the user's Pokémon uses a status move each battle. 	9 	108 	3
 	Once per battle, increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move that has the heal effect tag.	10 	120 	3
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 	10 	120 	3
 	Reduces damage when the user is hit by an attack move when its HP is full. 	10 	120 	3
Perfect Swarm Attack Order: Power +25	Perfect Swarm Attack Order: Power ↑ +25 	5 	60 	3
Perfect Swarm Attack Order: Power +25	Perfect Swarm Attack Order: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Aaron & Vespiquen can be battled against in:
* Champion Stadium: Sinnoh Challenge, Hard Lv. 1 ( weakness)
* Battle Rally (Area 1–9)
* Daily Type Rotation: (August 17 to 28, 2023)
* Champion Stadium: Pasio Special Stadium ( weakness; June 5 to 19, 2024)
Aaron has also been shown to pair alongside the following Pokémon and can be battled against in:
* 
** Champion Stadium: Sinnoh Challenge, Hard Lv. 1 ( weakness)
** Battle Rally (Area 1–9)
* 
** Champion Stadium: Sinnoh Challenge, Hard Lv. 1 ( weakness)
** Battle Rally (Area 1–9)
===Story appearances===
Aaron appears in his normal outfit in the following story areas:
* Solo event: Sinnoh Elite Four Assemble
* Story event: Joyful Music with Everyone
===Sync pair stories===
* A Day with Aaron
==Quotes==
==Gallery==
 	 	 	 	
VS model(Normal colors)	6★ model(Normal colors)	6★ model(EX colors) 	VS model(EX colors) 	
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out!	Trainer emoteLet's do this!	Trainer emoteThanks!	Aaron's sync move mindscape(, Aaron's room)
==Trivia==
* As a Champion Stadium opponent, Aaron is the only member of the Sinnoh who does not use any of his Pokémon that he only uses in Pokémon Brilliant Diamond and Shining Pearl.
===Origin===
Aaron's design is based on his appearance in and . Aaron uses Vespiquen during his battle with the player in the Sinnoh-based core series games. Vespiquen's entry comes from .
==In other languages==
Cool, Right?!	
Perfect Swarm Attack Order
==References==
==Related articles==
Category:Elite Four Trainers
Category:Bug-type Trainers
Category:Masters EX characters with an EX style
de:Herbaro#Pokémon Masters EX
es:Alecrán (Masters EX)
ja:リョウ (ポケモンマスターズ)
zh:阿柳#Masters