Bury

:For more detail on the status condition caused by moves with the bury effect, see buried.
Bury is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros. Melee and has appeared in every subsequent game. Grounded fighters hit by a bury attack are buried for an amount of time based on the victim's total damage; non-grounded fighters hit by a bury attack instead take knockback as usual.
Bury hitboxes are weight independent, and can ignore subtractive knockback-based armor (such as from the Metal Box).
In Super Smash Bros. Ultimate, the Support Spirit skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except Pitfalls, which instead have no effect).
Bury attacks typically meteor smash airborne opponents, often giving them good edgeguarding abilities. This is solely a design convention and is not a property of the bury effect.
==Plunge==
Plunge is an attack effect similar to the bury effect that also causes victims to become buried. However, if an opponent standing on a soft platform is hit by a plunge attack, instead of being buried they briefly have the appearance of being buried before falling straight down.
The plunge effect is exclusive to the Pitfall item, and in Ultimate, the traps dug by Shovel Knight.
==List of burying attacks==
===By characters===
Character 	Move(s) 	Games
 	Down throw 	
 	Grounding Dash 	
 	Sinking Skull 	
Donkey Kong 	Headbutt 	
Donkey Kong 	Jumping Headbutt 	
Donkey Kong 	Stubborn Headbutt 	
Ganondorf 	Beast Ganon (initial stomp) 	
 	Down tilt (first hit; grounded opponents) 	
 	Dash attack (second hit) 	
 	Down throw (on bystanders) 	
 	Splat Roller 	
King Dedede 	Super Dedede Jump (descent) 	
King Dedede 	Quick Dedede Jump (falldown before landing)	
 	Down tilt 	
 	Down throw 	
 	Grounding Stone 	
 	Grounding Blow 	
 	Burial Header 	
 	Head-On Assault 	
 	Down smash (hammers) 	
Olimar 	End of Day (the ship as it appears) 	
 	Meteor Trampoline 	
 	Down throw 	
 	Hammer Spin Dash 	
Villager 	Down smash 	
 	Burying Bike 	
Wii Fit Trainer	Neutral attack (third hit) 	
Zero Suit Samus	Flip Jump 	
Zero Suit Samus	Low Flip 	
===By items===
Item 	Attack 	Games
Assist Trophies 	Waluigi: stomps 	
Poké Ball Pokémon	Ditto: Transform (if the summoner possesses burying attacks)	
Poké Ball Pokémon	Metagross: Earthquake 	
Poké Ball Pokémon	Togepi: Metronome (Magnitude) 	
===By enemies and bosses===
Enemy/Boss 	Attack(s) 	Games
Bulborb 	Jumping backwards, rump-first	
Crazy Hand 	Fake-out slap 	
Master Hand	Fake-out slap 	
Galleom 	Stomping Jump 	
Galleom 	Double Arm Press 	
Galleom 	Trample (center) 	
Ticken 	Falling attack 	
===By stages===
Enemy/Boss 	Attack(s) 	Games
WarioWare, Inc.	"Crack Down" and "Sole Man" microgames 	
PictoChat 2 	The "boots" transformation buries players it steps on	
==Gallery==
File:Headbutt.jpg|Donkey Kong burying King Dedede in Brawl
==Trivia==
* Despite Lucas's down throw showing the opponent embedded in the ground in SSB4 and Ultimate, this is purely aesthetic and does not use the bury effect or cause the buried condition. Even fighters with a Bury Immunity Spirit and grabable Assist Trophies will be shown embedded in the ground, despite being unable to be buried.
* When the bury effect was introduced in Melee, it was exclusively used for two attacks, 's Headbutt and Togepi's Magnitude.
**Subsequently, Donkey Kong has the distinction of being the only character to have always had a bury attack in every game since the effect's introduction.
Category:Effects