Mega Man 6

Mega Man 6, known in Japan as Rockman 6: Shijō Saidai no Tatakai!! (ロックマン6 史上最大の戦い!!, Rokkuman 6 Shijō Saidai no Tatakai!!, "Rockman 6: The Greatest Battle in History!!") is the sixth Main series game in the Classic era of the Mega Man series, developed by Capcom and first released for the Famicom (Nintendo Entertainment System) in 1993.
The game is the first Mega Man title to use Robot Master design submissions from American fans, and the last Mega Man game developed for the NES. As it was released near the end of its system's life cycle, Capcom decided not to publish the game in North America, where it was instead published by Nintendo of America in 1994. In Europe, the game was not released at all until its eventual Virtual Console release in 2013, originally causing a skip in numbering from Mega Man 5 to Mega Man 7 in that region.
== Characters ==
Name 	Sprite	Description
 	 	(sprite reused from Mega Man 3)
Beat 	 	(sprite reused from Mega Man 5)
Dr. Light	 	
Dr. Wily 	 	
Eddie 	 	
Mr. X 	 	
Rush 	 	(sprite reused from Mega Man 4)
Proto Man	 	
== Enemies ==
=== Minor Enemies ===
Name	Sprite	Description	HP	Damage	Stage(s)
=== Minibosses ===
Name	Sprite	Description	HP	Damage	Stage(s)
=== Robot Masters ===
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=== Fortress Bosses ===
==== Mr. X's fortress ====
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==== Wily Stage ====
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== Weapons ==
Name 	Sprite	Description
Mega Buster 	 	Mega Man's standard weapon, which does not use Weapon Energy. It can be charged by holding the button, firing a slightly larger shot at half charge and a massive shot that deals triple damage at full charge, but Mega Man will lose his charge if he takes damage.
Blizzard Attack	 	Creates a pattern of four snowflakes behind Mega Man that fly forward, with the centre ones flying straight and the outer ones slightly diagonally.
Wind Storm 	 	Creates a whirlwind that travels along the ground and carries enemies off-screen that it defeats.
Flame Blast 	 	Fires pellets that erupt into small flame pillars on the floor or on walls.
Plant Barrier 	 	Surrounds Mega Man with a barrier that can withstand one hit.
Silver Tomahawk	 	Launches a spinning tomahawk in an upwards arc.
Yamato Spear 	 	Fires fast, armour-piercing spear tips forward.
Knight Crush 	 	Throws a mace ball, which can be aimed diagonally up or down and returns to Mega Man in a loop.
Centaur Flash 	 	Causes a flash that harms all enemies on the screen.
Beat 	 	Flies near Mega Man and dives at enemies to peck them, losing weapon energy based on damage dealt.
=== Rush Transformations ===
Name 	Sprite	Description
Rush Jet Adaptor / Jet Mega Man 	 	
Rush Power Adaptor / Power Mega Man	 	
== Stages ==
File:MM6 - Bosses Select Screen.png|256x240px|center|Mega Man 6 Stage Select Screen
rect 24 24 72 72 Frozen Island
rect 104 24 152 72 Mechanical Tower
rect 184 24 232 72 Oil Field
rect 24 88 72 136 Forgotten Area
rect 184 88 232 136 Restricted Area
rect 24 152 72 200 Impregnable Fortress
rect 104 152 152 200 Capital of Science
rect 184 152 232 200 Ancient City
* Robot Master stages:
** Frozen Island (Blizzard Man)
** Mechanical Tower (Wind Man)
** Oil Field (Flame Man)
** Forgotten Area (Plant Man)
** Restricted Area (Tomahawk Man)
** Impregnable Fortress (Yamato Man)
** Capital of Science (Knight Man)
** Ancient City (Centaur Man)
* Mr. X's fortress:
** Mr. X stage 1
** Mr. X stage 2
** Mr. X stage 3
** Mr. X stage 4
* Wily Stage:
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== Items ==
Name 	Sprite	Description
1 UP 	 	Sprite reused from Mega Man 3
Beat parts 	 	
Energy Balancer	 	
Energy Pellet 	 	
Energy Tank 	 	
Weapon Capsule 	 	
== People ==
* Keiji Inafune
== Relation to other Games ==
=== Classic era ===
* Ports, Remakes and Compilations: 
** Rockman Complete Works 
** Mega Man Anniversary Collection
==== Mega Man Legacy Collection ====
 
=== Super Smash Bros. series ===
==== Super Smash Bros. 4 ====
==== Super Smash Bros. Ultimate ====
=== 1994 animated series ===
== External Links ==
* Wikipedia
* TV Tropes
* Pyroskankic 
* SSB Wiki
* StrategyWiki
* Mega Man Home Page
* Mega Man 6 on NintendoWiki
*
Category:Main Series games
Category:Classic era games