Dump entity sizes/Source SDK Base 2006

== ==
(557 count)
_firesmoke: 872
_plasma: 876
ai_ally_manager: 1176
ai_ally_speech_manager: 884
ai_battle_line: 872
ai_changehintgroup: 868
ai_changetarget: 852
ai_citizen_response_system: 864
ai_goal_actbusy: 1028
ai_goal_actbusy_queue: 1300
ai_goal_assault: 912
ai_goal_follow: 904
ai_goal_lead: 1104
ai_goal_lead_weapon: 1112
ai_goal_operator: 1008
ai_goal_police: 984
ai_goal_standoff: 948
ai_hint: 980
ai_network: 864
ai_network_build_helper: 848
ai_npc_eventresponsesystem: 848
ai_relationship: 884
ai_script_conditions: 1056
ai_sound: 868
ai_speechfilter: 864
aiscripted_schedule: 884
aitesthull: 3244
ambient_generic: 980
apc_missile: 1956
ar2explosion: 1104
assault_assaultpoint: 928
assault_rallypoint: 900
basehlcombatweapon: 1356
baseprojectile: 936
beam: 1012
bodyque: 1132
bounce_bomb: 1236
bullseye_strider_focus: 3300
combine_bouncemine: 1236
combine_mine: 1236
commentary_auto: 896
concussiveblast: 852
crane_tip: 1132
crossbow_bolt: 1904
cycler: 3244
cycler_actor: 4100
cycler_blender: 3264
cycler_flex: 1804
cycler_weapon: 1352
cycler_wreckage: 3248
dynamic_prop: 1508
ent_watery_leech: 1132
entity_blocker: 848
entityflame: 868
env_alyxemp: 884
env_ar2explosion: 852
env_beam: 1100
env_beverage: 856
env_blood: 868
env_bubbles: 864
env_citadel_energy_core: 864
env_credits: 880
env_detail_controller: 856
env_dustpuff: 856
env_effectscript: 1152
env_embers: 864
env_entity_dissolver: 896
env_entity_igniter: 868
env_entity_maker: 964
env_explosion: 876
env_fade: 880
env_fire: 952
env_fire_trail: 856
env_firesensor: 916
env_firesource: 860
env_flare: 1940
env_fog_controller: 920
env_funnel: 852
env_global: 860
env_glow: 928
env_gunfire: 928
env_headcrabcanister: 1384
env_hudhint: 852
env_laser: 1040
env_laserdot: 952
env_lightglow: 876
env_message: 892
env_microphone: 1224
env_movieexplosion: 848
env_muzzleflash: 856
env_particle_trail: 880
env_particlefire: 872
env_particlelight: 872
env_particlescript: 1132
env_particlesmokegrenade: 864
env_physexplosion: 888
env_physimpact: 860
env_physwire: 852
env_player_surface_trigger: 908
env_quadraticbeam: 880
env_ragdoll_boogie: 864
env_rockettrail: 924
env_rotorshooter: 944
env_rotorwash_emitter: 856
env_screeneffect: 856
env_screenoverlay: 940
env_shake: 908
env_shooter: 924
env_smokestack: 992
env_smoketrail: 924
env_soundscape: 948
env_soundscape_proxy: 952
env_soundscape_triggerable: 948
env_spark: 888
env_speaker: 868
env_splash: 852
env_sporeexplosion: 876
env_sporetrail: 884
env_sprite: 928
env_spritetrail: 976
env_starfield: 856
env_steam: 888
env_steamjet: 888
env_sun: 908
env_terrainmorph: 908
env_texturetoggle: 848
env_tracer: 864
env_viewpunch: 864
env_wind: 1348
env_zoom: 856
event_queue_saveload_proxy: 848
filter_activator_class: 904
filter_activator_name: 904
filter_activator_team: 904
filter_base: 900
filter_combineball_type: 904
filter_damage_type: 904
filter_enemy: 920
filter_multi: 944
fish: 1280
floorturret_tipcontroller: 896
func_areaportal: 864
func_areaportalwindow: 880
func_breakable: 1020
func_breakable_surf: 2408
func_brush: 868
func_button: 1168
func_clip_vphysics: 856
func_combine_ball_spawner: 1052
func_conveyor: 868
func_door: 1240
func_door_rotating: 1244
func_dustcloud: 892
func_dustmotes: 892
func_fish_pool: 900
func_guntarget: 996
func_healthcharger: 1040
func_illusionary: 848
func_ladderendpoint: 848
func_lod: 852
func_lookdoor: 1068
func_monitor: 872
func_movelinear: 1052
func_occluder: 856
func_physbox: 1228
func_physbox_multiplayer: 1240
func_plat: 992
func_platrot: 1016
func_precipitation: 852
func_pushable: 1020
func_recharge: 1108
func_rot_button: 1168
func_rotating: 908
func_smokevolume: 1140
func_tank: 1444
func_tankairboatgun: 1472
func_tankapcrocket: 1464
func_tanklaser: 1456
func_tankmortar: 1476
func_tankphyscannister: 1452
func_tankpulselaser: 1468
func_tankrocket: 1448
func_tanktrain: 980
func_trackautochange: 1052
func_trackchange: 1052
func_tracktrain: 956
func_train: 1012
func_traincontrols: 848
func_useableladder: 956
func_vehicleclip: 848
func_wall: 852
func_wall_toggle: 852
func_water: 1240
func_water_analog: 1052
funCBaseFlex: 1500
game_end: 856
game_gib_manager: 884
game_player_equip: 1112
game_player_team: 856
game_ragdoll_manager: 856
game_score: 856
game_text: 900
game_ui: 1300
game_weapon_manager: 860
game_zone_player: 948
generic_actor: 3796
gib: 1168
gibshooter: 912
grenade: 1932
grenade_ar2: 1944
grenade_beam: 1992
grenade_beam_chaser: 1132
grenade_helicopter: 1940
grenade_homer: 2012
grenade_pathfollower: 1952
handle_dummy: 848
handle_test: 856
helicopter_chunk: 1148
hl2_gamerules: 848
hl2_survival_gamerules: 848
info_apc_missile_hint: 852
info_camera_link: 860
info_constraint_anchor: 852
info_darknessmode_lightsource: 856
info_hint: 904
info_intermission: 848
info_ladder: 872
info_ladder_dismount: 848
info_landmark: 848
info_lighting_relative: 856
info_mass_center: 848
info_node: 904
info_node_air: 904
info_node_air_hint: 904
info_node_climb: 904
info_node_hint: 904
info_node_link: 884
info_node_link_controller: 876
info_npc_spawn_destination: 884
info_null: 848
info_player_deathmatch: 852
info_player_start: 848
info_player_teamspawn: 876
info_projecteddecal: 856
info_radial_link_controller: 868
info_snipertarget: 852
info_target: 848
info_target_command_point: 852
info_target_gunshipcrash: 876
info_teleport_destination: 848
info_teleporter_countdown: 860
info_vehicle_groundspawn: 900
infodecal: 856
instanced_scripted_scene: 1520
item_ammo_357: 1184
item_ammo_357_large: 1184
item_ammo_ar2: 1184
item_ammo_ar2_altfire: 1184
item_ammo_ar2_large: 1184
item_ammo_crate: 1168
item_ammo_crossbow: 1184
item_ammo_pistol: 1184
item_ammo_pistol_large: 1184
item_ammo_smg1: 1184
item_ammo_smg1_grenade: 1184
item_ammo_smg1_large: 1184
item_ar2_grenade: 1184
item_battery: 1184
item_box_buckshot: 1184
item_box_flare_rounds: 1184
item_box_lrounds: 1184
item_box_mrounds: 1184
item_box_sniper_rounds: 1184
item_box_srounds: 1184
item_dynamic_resupply: 892
item_flare_round: 1184
item_healthcharger: 1208
item_healthkit: 1184
item_healthvial: 1184
item_item_crate: 1636
item_large_box_lrounds: 1184
item_large_box_mrounds: 1184
item_large_box_srounds: 1184
item_ml_grenade: 1184
item_rpg_round: 1184
item_sodacan: 1128
item_suit: 1184
item_suitcharger: 1284
keyframe_rope: 920
keyframe_track: 908
light: 864
light_dynamic: 872
light_environment: 864
light_glspot: 864
light_spot: 864
logic_auto: 972
logic_autosave: 852
logic_branch: 920
logic_branch_listener: 1008
logic_case: 1344
logic_choreographed_scene: 1376
logic_collision_pair: 860
logic_compare: 952
logic_lineto: 884
logic_measure_movement: 884
logic_multicompare: 912
logic_navigation: 860
logic_playerproxy: 972
logic_proximity: 848
logic_relay: 900
logic_scene_list_manager: 996
logic_timer: 944
lookdoorthinker: 852
material_modify_control: 1652
math_colorblend: 888
math_counter: 932
math_remap: 892
model_studio: 3244
momentary_door: 1052
momentary_rot_button: 1348
monster_furniture: 3796
monster_generic: 3240
mortarshell: 940
move_keyframed: 952
move_rope: 920
multisource: 1136
npc_alyx: 5384
npc_antlion: 3704
npc_antlion_template_maker: 1120
npc_antlionguard: 3392
npc_apcdriver: 3388
npc_barnacle: 9520
npc_barnacle_tongue_tip: 1136
npc_barney: 5196
npc_breen: 3792
npc_bullseye: 3300
npc_citizen: 5408
npc_clawscanner: 3616
npc_combine: 4544
npc_combine_camera: 3312
npc_combine_s: 4548
npc_combinedropship: 3884
npc_combinegunship: 3876
npc_concussiongrenade: 1932
npc_contactgrenade: 1932
npc_cranedriver: 3496
npc_crow: 3328
npc_cscanner: 3616
npc_dog: 4220
npc_eli: 3792
npc_enemyfinder: 3380
npc_fastzombie: 3600
npc_fastzombie_torso: 3600
npc_furniture: 3796
npc_gman: 4260
npc_grenade_bugbait: 1940
npc_grenade_frag: 1948
npc_grenade_hopwire: 1936
npc_handgrenade: 1932
npc_headcrab: 3300
npc_headcrab_black: 3308
npc_headcrab_fast: 3332
npc_headcrab_poison: 3308
npc_heli_avoidbox: 848
npc_heli_avoidsphere: 852
npc_heli_nobomb: 848
npc_helicopter: 3880
npc_helicoptersensor: 848
npc_ichthyosaur: 3288
npc_kleiner: 3792
npc_launcher: 3352
npc_maker: 996
npc_manhack: 3552
npc_metropolice: 4744
npc_missiledefense: 3260
npc_monk: 4300
npc_mossman: 4260
npc_newnpc: 3248
npc_pigeon: 3328
npc_poisonzombie: 3448
npc_rollermine: 3468
npc_seagull: 3328
npc_sniper: 3468
npc_stalker: 3452
npc_strider: 3608
npc_template_maker: 1000
npc_turret_ceiling: 3352
npc_turret_floor: 3572
npc_turret_ground: 3348
npc_vehicledriver: 3372
npc_vortigaunt: 4736
npc_zombie: 3456
npc_zombie_torso: 3456
path_corner: 876
path_corner_crash: 876
path_track: 904
phys_ballsocket: 904
phys_bone_follower: 864
phys_constraint: 904
phys_constraintsystem: 856
phys_convert: 876
phys_hinge: 976
phys_keepupright: 896
phys_lengthconstraint: 948
phys_magnet: 1240
phys_motor: 924
phys_pulleyconstraint: 948
phys_ragdollconstraint: 940
phys_ragdollmagnet: 872
phys_slideconstraint: 924
phys_spring: 908
phys_thruster: 940
phys_torque: 940
physics_cannister: 2020
physics_entity_solver: 868
physics_npc_solver: 880
physics_prop: 1624
physics_prop_ragdoll: 3044
player: 3916
player_loadsaved: 860
player_manager: 1776
player_pickup: 1240
player_speedmod: 848
player_weaponstrip: 848
point_anglesensor: 976
point_angularvelocitysensor: 1044
point_antlion_repellant: 856
point_apc_controller: 1020
point_bugbait: 884
point_camera: 888
point_clientcommand: 848
point_combine_ball_launcher: 1064
point_commentary_node: 1280
point_devshot_camera: 856
point_enable_motion_fixup: 848
point_hurt: 872
point_message: 860
point_playermoveconstraint: 908
point_proximity_sensor: 880
point_push: 864
point_servercommand: 848
point_spotlight: 916
point_teleport: 872
point_template: 976
point_tesla: 904
point_viewcontrol: 952
prop_combine_ball: 1188
prop_coreball: 1164
prop_door_rotating: 1944
prop_dropship_container: 1636
prop_dynamic: 1508
prop_dynamic_ornament: 1512
prop_dynamic_override: 1508
prop_physics: 1624
prop_physics_multiplayer: 1664
prop_physics_override: 1624
prop_physics_respawnable: 1676
prop_ragdoll: 3044
prop_ragdoll_attached: 3084
prop_sphere: 1624
prop_stickybomb: 1632
prop_thumper: 1148
prop_vehicle: 1504
prop_vehicle_airboat: 1928
prop_vehicle_apc: 1916
prop_vehicle_cannon: 1712
prop_vehicle_choreo_generic: 2212
prop_vehicle_crane: 1748
prop_vehicle_driveable: 1740
prop_vehicle_jeep: 2064
prop_vehicle_prisoner_pod: 2168
proto_sniper: 3468
raggib: 1128
reserved_spot: 848
rope_anchor: 852
rpg_missile: 1928
scene_manager: 888
script_intro: 960
scripted_scene: 1376
scripted_sentence: 940
scripted_sequence: 1324
scripted_target: 3328
shadow_control: 872
simple_physics_brush: 848
simple_physics_prop: 1128
sky_camera: 944
sniperbullet: 912
soundent: 4188
spark_shower: 848
sparktrail: 848
spotlight_end: 880
spraycan: 848
squadinsignia: 1128
tanktrain_ai: 884
tanktrain_aitarget: 872
target_cdaudio: 852
target_changegravity: 856
te_tester: 920
team_manager: 936
tectonic: 908
test_effect: 1052
test_proxytoggle: 852
test_traceline: 848
trigger: 1068
trigger_autosave: 1076
trigger_brush: 928
trigger_cdaudio: 1068
trigger_changelevel: 1160
trigger_gravity: 1068
trigger_hurt: 1164
trigger_impact: 1128
trigger_look: 1148
trigger_multiple: 1092
trigger_once: 1092
trigger_physics_trap: 1096
trigger_playermovement: 1068
trigger_proximity: 1108
trigger_push: 1080
trigger_remove: 1092
trigger_rpgfire: 1092
trigger_serverragdoll: 1068
trigger_soundscape: 1096
trigger_teleport: 1072
trigger_togglesave: 1072
trigger_transition: 848
trigger_vphysics_motion: 944
trigger_waterydeath: 1116
trigger_weapon_dissolve: 1188
trigger_weapon_strip: 1096
trigger_wind: 920
vehicle_viewcontroller: 1740
vgui_screen: 876
vgui_screen_team: 876
viewmodel: 1192
vortex_controller: 864
water_lod_control: 856
waterbullet: 1128
weapon_357: 1356
weapon_alyxgun: 1376
weapon_annabelle: 1360
weapon_ar2: 1376
weapon_bugbait: 1364
weapon_citizenpackage: 1356
weapon_citizensuitcase: 1356
weapon_crossbow: 1368
weapon_crowbar: 1356
weapon_cubemap: 1344
weapon_frag: 1368
weapon_physcannon: 1880
weapon_pistol: 1372
weapon_rpg: 1388
weapon_shotgun: 1360
weapon_smg1: 1388
weapon_stunstick: 1360
window_pane: 1128
world_items: 1132
worldspawn: 904