Civilization VI

Civilization VI is a global strategy game developed by Firaxis Games and published by 2K Games in 2016 for Microsoft Windows and macOS in October 2016. A port for Linux was released in February 2017. Aspyr Media released a version for iOS in December 2017. A version for the Nintendo Switch console was released in November 2018. PlayStation 4 and Xbox One were served in November 2019. A version for Android was released in 2020.
A standard version contained 18 playable civilizations. Six DLCs were released with additional civilizations and scenarios: Australia, Indonesia, Khmer, Macedon, Nubia, Persia, Poland, and the Vikings. A deluxe edition combined the standard version and the six DLCs. The game's first major expansion, Rise and Fall, was released in February 2018.
Like its predecessors, it is a turn-based strategy game supporting single-player and multiplayer modes. The aim is to lead your civilization's influence from a small tribe to control the world. The people develop their technology, culture, and government structure between ancient times and the near future. You can expand by founding cities. You will encounter barbarians who do not belong to any faction and the civilizations of other players and computer opponents. These can either be dealt with peacefully through diplomacy or by going to war against them militarily. The game offers several victory conditions. In the standard edition, the player can choose between nineteen civilizations and twenty leaders.
Though the cartoon graphics are not highly detailed, the weapons' general shapes and functions are represented well enough to identify them as specific firearms, maintaining the game’s accessible and clear visual style. The depiction of these weapons helps to convey the historical progression of military technology while staying true to the game's more simplified, iconic aesthetic.
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=Overview=
In Civilization VI, firearms play a crucial role in the military unit progression, reflecting the evolution of combat from ancient to modern times. They are first introduced in the fourth era, the Renaissance, with the Gunpowder technology, which unlocks the Musketman, a powerful ranged infantry unit. As players advance through the tech tree, they unlock more advanced firearm units, such as the Rifleman in the Industrial Era, and Infantry and Machine Guns in the Modern Era. These advanced units, including specialized military units like Anti-Tank Guns and Modern Infantry, significantly impact gameplay by shaping both offensive and defensive strategies.
Firearms revolutionize warfare, enabling ranged combat and rendering earlier units like archers and swordsmen obsolete. As these units require resources like iron and oil, they add a layer of complexity to strategy. The evolution of firearms—from early gunpowder-based units to automatic rifles and modern specialized troops—reflects how technological advancements fundamentally changed warfare, influencing tactics and military power throughout history.
=Handguns=
==Colt M1911A1==
Some units like the Modern Era "AT Crew", Information Era "Modern AT", and Great Generals are seen with Colt M1911A1.
==M1911 Variant==
One member of the "Modern AT" unit wields a modern variant of the M1911.
==Percussion Cap Pistol==
The two members of the Industrial Era "Field Cannon" unit carry Percussion Cap Pistols.
=Rifles=
==Charleville Mle. 1766==
The Charleville Mle. 1766 appears in the hands of the "Line Infantry" or the unique "Carolean", "Garde Impériale", "Highlander", and "Redcoat" units of the Industrial Era.
==Colt M4A1==
The Information Era "Mechanized Infantry" and the Atomic Era "Spec Ops" recon unit appear to be armed with Colt M4A1s.
==Hawken Rifle==
The "Ranger" unit of the Industrial Era carries a Hawken rifle.
==Lee-Enfield==
A hybrid Lee-Enfield rifle consisting of the No. 1 Mk. III, Mark V, and the No. 4 Mk I is carried by the "Digger", "Mountie", and the "Infantry" units which are available in the Modern Era.
==M1 Carbine==
The "Infantry" unit of the American Civilization is mainly armed with M1 Carbines.
==Matchlock Musket==
After reaching the Renaissance Era, Matchlock Muskets are wielded by the "Bombard", "Janissary", "Musketman", and "Pike and Shot" units. The in-game model appears to be modeled with a muzzle from the Japanese Tanegashima.
==Muskets==
Various flintlock and percussion muskets are seen carried by the "Cavalry", "Cossack", "Cuirassier", and "Huszár" units. These units are available in the Industrial Era.
==Wheellock Musket==
The unique Spanish Renaissance Era "Conquistador" unit is armed with the Wheellock Musket.
==Winchester M1895 Carbine==
The unique American "Rough Rider" unit of the Industrial Era is armed with Winchester M1895 Carbines.
=Machine Guns=
==Browning M3==
Browning M3s are mounted on the unique American "P-51 Mustang" unit.
==Browning M2HB==
The Mechanized Infantry's APC and the "Tank" are equipped with Browning M2HBs. In addition to this, the Atomic Era "Bomber" has several Browning M2 Aircraft variants.
==DShKM==
The "Modern Armor" which is a T-80 main battle tank has a top-mounted DShKM. It is usable with the Information Era.
==M134 Minigun==
Two M134 Miniguns are mounted on the "Helicopter" unit.
thumb|none|450px|General Electric M134 - 7.62x51mm NATO
==MG 42==
The standard heavy machine gun for all Civilizations in the Atomic Era is the German MG 42.
==MG 131==
The Messerschmitt Bf 109 returns from the previous games as the "Fighter" and is armed with noise-mounted MG 131s.
thumb|none|450px|MG 131 - 13x64mmB
==Vickers Aircraft==
Two Vickers Aircraft Machine Guns are mounted on the "Biplane" unit which is a British Sopwith biplane.
=Launchers=
==FGM-148 Javelin==
The FGM-148 Javelin is carried by the "Modern AT" unit.
==Panzerschreck RPzB 54/1==
Like in Civ IV and V, the in-game Modern Era "AT Crew" unit is equipped with the Panzerschreck RPzB 54/1.
=Grenades=
==Mk 2 hand grenade==
Some Mk 2 hand grenades are seen hanging on soldiers' uniforms.
=Other=
==40 mm Bofors==
The "Anti-Air Gun" unit is a twin Bofors 40mm on a wheeled trailer mounting.
==8.8 cm SK C/35 Naval Gun==
The unique German "U-Boat" unit has a mounted 8.8 cm SK C/35 Naval Gun.
==12-pounder Gribeauval==
The in-game "Field Cannon" unit appears to be a 12-pounder Gribeauval cannon.
==16-inch/45-caliber Mark 6==
The "Battleship" which resembles a South Dakota-class battleship has three 16-inch/45-caliber Mark 6 turrets.
==42 cm kurze Marinekanone 14 L/12==
The "Artillery" unit has many things in common with the German kurze Marinekanone 14 L/12 siege howitzer.
==MK 108==
The Messerschmidt Bf 109 fighter appears to have wing-mounted MK 108 aircraft cannons.
thumb|none|400px|MK 108 - 30x90mmRB
==Naval Cannon==
Various Renaissance Era ship units are armed with naval cannons.
==Swivel Gun==
Several ships have muzzle-loading swivel guns.
Category:Video Game
Category:War