Dragon Rush (move)

Dragon Rush (Japanese: ドラゴンダイブ Dragon Dive) is a damage-dealing move introduced in Generation IV.
==Effect==
===Generation IV===
Dragon Rush inflicts damage and has a 20% chance of causing the target to flinch.
===Generation V===
Dragon Rush is no longer affected by King's Rock.
===Generation VI onwards===
If the target has used , Dragon Rush now deals double its regular damage and bypasses checks to always hit, unless the target is in the semi-invulnerable turn of a move such as or .
==Description==
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==Learnset==
===By leveling up===
===By ===
===By ===
====Generation VIII====
===Special move===
====Generation IX====
==In other games==
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Dragon Rush deals damage, and may cause the target to . In Gates to Infinity, when Dragon Rush is used by a Gigantic Pokémon, the move requires a turn to charge and has an extended range, being able to attack enemies in the line of sight of the user. It also has a base PP of 20 and base accuracy of 90% when used by a Gigantic Pokémon.
===Pokémon Conquest===
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===Pokémon Masters EX===
Name 	 	Move gauge cost 	MP(uses) 	Base	Max	 	Target 	Effect tag 	Description 	Playable	
Dragon Rush 	3	— 	130 	156 	75%	An opponent	— 	Has a chance (20%) of making the target flinch.	 	 	
 	 	 	 	 	 	 	 	 	 	 	
Name 	 	State 	State 	Base	Max	Target 	Target 	Effect tag 	Description 	Playable	
Triple Threat Dragon Rush	 	Default 	Default 	200 	240	An opponent	An opponent	— 	The more the target's stats are lowered, the greater the power of this attack. 	 	
Triple Threat Dragon Rush	 	6★ EX 	6★ EX 	300 	360	An opponent	An opponent	— 	The more the target's stats are lowered, the greater the power of this attack. 	 	
Triple Threat Dragon Rush	 	6★ EX with EX role	6★ EX with EX role	300 	360	An opponent	An opponent	— 	The first time the user's sync move is used each battle, the sync move countdown is reduced by three.	 	
Notes:
* Dragon Rush:
** Description prior to Version 2.10.0 (from June 28, 2021): Has a small chance of making the target flinch.
** 's passive makes their use of this move never miss.
===Super Smash Bros. series===
In Super Smash Bros. for Nintendo 3DS/Wii U, Dragon Rush is a custom move for , replacing . When used, Charizard will dash at the opponent while spinning. When the move makes contact, it will carry the opponent while repeatedly damaging them. Unlike Flare Blitz and , Dragon Rush will not cause Charizard to damage itself when used. Mega Charizard X uses the same move when the A button is pressed, except it can be used in many different directions.
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In Pokémon UNITE, Dragon Rush is 's first move. It is obtained by evolving into at level 5 and upgrading into it instead of . The user jumps back, and briefly channels before diving forward, dragging all enemies within a small radius to the designated area and reducing damage taken by 35%, then deals damage in a radius. The user can use during the first half of the channel to provide two more hits and replace the radial damage at the end of the move with a damaging stun and slow. At level 11, the user becomes unstoppable during this move.
===Description===
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==In animation==
===Pokémon animated series===
==In the manga==
===Pokémon Adventures===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* In Italian, the Lake of Outrage is named after this move.
==In other languages==
Category:Moves that can cause flinching
Category:Moves that cannot miss
Category:Moves that become stronger against a Minimized target
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
de:Drachenstoß
es:Carga dragón
fr:Draco-Charge
it:Dragofuria
ja:ドラゴンダイブ
zh:龙之俯冲（招式）