Tatter and Scrap Synergy

== Overview ==
The May 2011 Update included new recipes that allow players to Synergize Augments onto their uncursed Abjuration gear and other Sky gear.
"Tatters" and "Scraps" obtained from abjurations and sky god seals are used in Synergy recipes that add augments to your equipment. At the completion of the Synergy, you are given the option to keep or reject the new augment set. If you choose not to keep it, your piece of equipment with its old Augment is returned to you. If you keep it, you get the new augment. Either way, you lose the "Tatter" or "Scrap" any time you successfully complete the Synergy.
== Obtaining Tatters and Scraps ==
Tatters are a product of Abjuration Synergy. Yield is based upon the Abjuration slot used (Head/Body/Hands/Legs/Feet) and the HQ Tier.
Example: Martial Abjuration: Hands -> HQ 1 Synergy -> 8 Martial Tatters
Scraps are a product of Seal Synergy. Yield is based only on the HQ Tier with Seals.
Example: Seal of Suzaku -> HQ 2 Synergy -> 8 Suzaku Scraps
== Generic Recipes ==
Only one specific "Tatter" or "Scrap" is appropriate for any given piece of equipment.
*Exception for and . Which can be synergized with Scraps from any Sky God, with varying effects.
* Non-Abjuration Sky gear is synergized with a Scrap from the seal of the same monster that drops the equipment.
* Abjuration gear is synergized with a Tatter from its own Abjuration family.
== Augments ==
Possible augments vary on a piece-by-piece basis. There are three subsets of augments:
* HQ-Forced Augments: Each piece has one specific augment that is forced to appear on any tier high-quality synergy result.
* Common Augments: Each piece has four specific augments that occur with high probability. These additional four augments are a combination of uncommon stats like Enhances Zanshin or Pet: Magic Accuracy and more common stats like Attack or DEX.
* Random Augments: All pieces share a large pool of augments which contains common stats and resistances. Augments from this pool are chosen slightly less frequently than "common augments" with a strong bias towards resistances at lower result quality tiers.
Using an HQ Abjuration armor (e.g. Armada Hauberk vs. Adaman Hauberk) increases the cap (but not the minimum) on the "HQ" and "common" augments, typically by 1. This is not applicable for Sky God Armor/Weapons, which have no High Quality versions.
The synergy augment process works as follows:
* You synergize your armor with the appropriate scrap or tatter (your synergy skill level and final elemental alignment influence the HQ tier of the result).
** It is possible to determine the HQ tier of the result from the Cinder yield (see the table below).
* Your HQ Tier determines the number and type of slots for augments you get, as well as the potential range of values of the augments (see the table below).
** The "HQ augment" values increase with each HQ tier, with the highest value only possible on HQ3.
** The "common" four augments values increase with each HQ tier, with the highest values generally possible on HQ2 or HQ3.
** "Random" augment values are not related to HQ tier.
* There appears to be a 50% or greater chance of slots besides the "HQ augment" being one of the four "common augments" for that piece rather than one from the "random augment" pool. The random augment pool does not consider the stats already on the armor/weapon before determining which augment will be received (i.e. you could get DEX+5 on a Byakko's Haidate or Magic Attack Bonus+8 on Zenith Mitts), so it is actually possible to get better augments pulling from the Random Augment pool than the 1-in-4 pool, which could result in extremely powerful (and extremely rare) stat combinations.
* Approximate overall success rates for a skill level 80 synergist (assuming the synergy process is ended with perfect alignment) are NQ: ~15%, HQ1: ~60%, HQ2: ~15%, HQ3: ~10%.
Quality	Cinder	Augments 	Augments 	Augments
Quality	Cinder	HQ-Forced 	Common 	Random
Normal 	100 	 	One 	One
Normal 	100 	 	Low Potency 	Full Range
HQ1 	110 	 	One 	One
HQ1 	110 	Low to High Potency 	Low to Medium Potency 	Full Range
HQ2 	120 	 	One 	One
HQ2 	120 	Low to High Potency 	Low to High Potency 	Full Range
HQ3 	130 	 	One or Two 	One or Two
HQ3 	130 	Medium to Highest Potency	Medium to High Potency	Full Range
===Random Augment Pool===
Selection of augments from the random pool (but not the range of values) is influenced by the HQ tier of the synergy result, with the lower three rows (statistics, as opposed to resistances) being more probable at higher HQ tiers.
Augment Type 	Subtypes 	Range
Elemental Resistance	/ / / / / / / 	1-9
Status Resistance 	Resist Virus/Slow/Stun/Paralyze/Blind/Bind/Silence/Poison/Sleep/Gravity	1-6
Attributes 	STR/DEX/VIT/AGI/INT/MND/CHR 	1-5
Other Stats 	M.Acc/M.Eva/MAB/Acc/Eva/Atk/R.Acc/R.Atk 	1-8
HP/MP 	HP/MP 	1-31
The HQ-forced and four common augments for each piece of armor are listed below. Reference the armor page for the known ranges of values on the augments. 
Augments from the Random Augment table above will not be listed on individual pages, as the probability of them occurring does not vary from piece to piece.
=== Sky God Armor and Weapon Augments ===
Equipment	HQ Augment 	Common Augments 	Common Augments
 	Haste 	Evasion 	Subtle Blow
 	Haste 	Spell Interruption Rate	Physical Damage Taken
 	Cure Potency	HP 	MP
 	Cure Potency	Magic Accuracy 	Cure Spellcasting Time
 	Haste 	Fast Cast 	Magic Evasion
 	Haste 	Magic Defense Bonus 	Pet: Magic Evasion
 	Base Damage 	STR 	MND
 	Base Damage 	INT 	Haste
 	Store TP 	MND 	AGI
 	Store TP 	VIT 	Critical Hit Damage
 	Base Damage 	DEX 	VIT
 	Base Damage 	Critical Hit Rate 	AGI
 	Store TP 	Accuracy 	Attack
 	Store TP 	Evasion 	Critical Hit Rate
 	Base Damage 	Dual Wield 	Accuracy
 	Base Damage 	Subtle Blow 	Sword Skill
=== Kirin's Osode and Kirin's Pole Augments ===
The augments received on Kirin's Osode and Kirin's Pole vary with the type of scrap used in the synergy augment process.
Equipment 	HQ Augment 	Common Augments	Common Augments
Genbu Scrap 	Regen 	Accuracy 	Attack
Genbu Scrap 	Regen 	Evasion 	Physical Damage Taken
Suzaku Scrap	Double Attack	Accuracy 	Attack
Suzaku Scrap	Double Attack	Evasion 	Critical Hit Damage
Byakko Scrap	Dual Wield 	Accuracy 	Attack
Byakko Scrap	Dual Wield 	Evasion 	Critical Hit Rate
Seiryu Scrap	Snapshot 	Accuracy 	Attack
Seiryu Scrap	Snapshot 	Evasion 	Ranged Attack
Genbu Scrap 	Base Damage 	Accuracy 	Attack
Genbu Scrap 	Base Damage 	VIT 	Enhancing Magic Skill
Suzaku Scrap	Base Damage 	Accuracy 	Attack
Suzaku Scrap	Base Damage 	STR 	Elemental Magic Skill
Byakko Scrap	Base Damage 	Accuracy 	Attack
Byakko Scrap	Base Damage 	DEX 	Summoning Magic Skill
Seiryu Scrap	Base Damage 	Accuracy 	Attack
Seiryu Scrap	Base Damage 	AGI 	Enfeebling Magic Skill
=== Aquarian Tatter (Zenith)===
Equipment 	HQ Augment 	Common Augments 	Common Augments
Zenith Crown/+1 	Magic Attack Bonus 	Enhancing Magic Skill 	Divine Magic Skill
Zenith Crown/+1 	Magic Attack Bonus 	Dark Magic Skill 	Magic Critical Hit Rate
Dalmatica/+1 	Occasionally Quickens Spellcasting	Fast Cast 	Magic Attack Bonus
Dalmatica/+1 	Occasionally Quickens Spellcasting	Magic Accuracy 	Pet: Magic Defense Bonus
Zenith Mitts/+1 	INT 	Enmity- 	Conserve MP
Zenith Mitts/+1 	INT 	Magic Burst Damage 	Pet: Magic Accuracy
Zenith Slacks/+1	Song Spellcasting Time 	HP & MP 	Wind Instrument Skill
Zenith Slacks/+1	Song Spellcasting Time 	HP Recovered While Healing	MP Recovered While Healing
Zenith Pumps/+1 	Summoning Magic Skill 	Cure Potency 	Cure Spellcasting Time
Zenith Pumps/+1 	Summoning Magic Skill 	Healing Magic Skill 	Pet: Magic Attack Bonus
=== Dryadic Tatter (Shura Armor) ===
Equipment 	HQ Augment 	Common Augments 	Common Augments 	Common Augments	Common Augments
Shura Zunari Kabuto/+1	Weapon Skill Damage	DEX 	Attack 	 	
Shura Zunari Kabuto/+1	Weapon Skill Damage	Conserve TP 	Skillchain Damage 	 	
Shura Togi/+1 	Haste 	Subtle Blow 	Evasion 	 	
Shura Togi/+1 	Haste 	Ninja Tool Expertise 	Critical Hit Rate 	 	
Shura Kote/+1 	Counter 	AGI 	Evasion 	 	
Shura Kote/+1 	Counter 	Spell Interruption Rate	Enemy Critical Hit Rate	 	
Shura Haidate/+1 	Dual Wield 	AGI 	Enmity+ 	 	
Shura Haidate/+1 	Dual Wield 	Store TP 	Ranged Accuracy 	 	
Shura Sune-Ate/+1 	Kick Attacks 	STR 	VIT 	 	
Shura Sune-Ate/+1 	Kick Attacks 	AGI 	Double Attack 	 	
=== Earthen Tatter (Adaman Armor) ===
Equipment 	HQ Augment 	Common Augments 	Common Augments 	Common Augments	Common Augments
Adaman/Armada Celata 	Dark Magic Skill	Magic Accuracy 	Conserve MP 	 	
Adaman/Armada Celata 	Dark Magic Skill	MP Recovered While Healing	Resist Poison 	 	
Adaman/Armada Hauberk 	Double Attack 	HP 	MP 	 	
Adaman/Armada Hauberk 	Double Attack 	Store TP 	Subtle Blow 	 	
Adaman/Armada Mufflers 	Haste 	AGI 	CHR 	 	
Adaman/Armada Mufflers 	Haste 	DEX 	VIT 	 	
Adaman/Armada Breeches 	STR 	INT 	Conserve TP 	 	
Adaman/Armada Breeches 	STR 	Enmity- 	Pet: Attack/Ranged Attack	 	
Adaman/Armada Sollerets	Pet: Haste 	CHR 	Call Beast Delay 	 	
Adaman/Armada Sollerets	Pet: Haste 	Pet: DEF 	Pet: Subtle Blow 	 	
=== Hadean Tatter (Shadow Coat Armor) ===
Equipment 	HQ Augment 	Common Augments 	Common Augments 	Common Augments	Common Augments
Shadow/Valkyrie's Hat 	Pet: Magic Attack Bonus	String Instrument Skill	Elemental Magic Skill 	 	
Shadow/Valkyrie's Hat 	Pet: Magic Attack Bonus	Enhancing Magic Skill 	Pet: Magic Accuracy 	 	
Shadow/Valkyrie's Coat 	Magic Accuracy 	INT 	MND 	 	
Shadow/Valkyrie's Coat 	Magic Accuracy 	CHR 	Magic Critical Hit Rate 	 	
Shadow/Valkyrie's Cuffs	Magic Attack Bonus 	Spell Interruption Rate	Conserve MP 	 	
Shadow/Valkyrie's Cuffs	Magic Attack Bonus 	Pet: Magic Attack Bonus	MP 	 	
Shadow/Valkyrie's Trews	Magic Attack Bonus 	Elemental Magic Skill 	Blood Pact Ability Delay 	 	
Shadow/Valkyrie's Trews	Magic Attack Bonus 	Pet: Critical Hit Rate 	Pet: Attack/Ranged Attack	 	
Shadow/Valkyrie's Clogs	Singing Skill 	Dark Magic Skill 	Divine Magic Skill 	 	
Shadow/Valkyrie's Clogs	Singing Skill 	Enfeebling Magic Skill 	MP 	 	
=== Martial Tatter (Koenig Armor) ===
Equipment 	HQ Augment 	Common Augments 	Common Augments 	Common Augments	Common Augments
Koenig/Kaiser Schaller 	Fast Cast 	Shield Mastery 	Breath Damage Taken 	 	
Koenig/Kaiser Schaller 	Fast Cast 	Enemy Critical Hit Rate	Cure Potency 	 	
Koenig/Kaiser Cuirass 	Physical Damage Taken	Conserve MP 	Spell Interruption Rate	 	
Koenig/Kaiser Cuirass 	Physical Damage Taken	Enmity+ 	Refresh 	 	
Koenig/Kaiser Handschuhs	Counter 	MP 	Accuracy 	 	
Koenig/Kaiser Handschuhs	Counter 	Shield Skill 	Enmity+ 	 	
Koenig/Kaiser Diechlings	Magic Damage Taken 	MP 	Magic Evasion 	 	
Koenig/Kaiser Diechlings	Magic Damage Taken 	Healing Magic Skill 	Divine Magic Skill 	 	
Koenig/Kaiser Schuhs 	Regen 	Attack 	Accuracy 	 	
Koenig/Kaiser Schuhs 	Regen 	Haste 	Evasion 	 	
=== Neptunal Tatter (Hecatomb Armor) ===
Equipment 	HQ Augment 	Common Augments	Common Augments 	Common Augments	Common Augments
Hecatomb Cap/+1 	Double Attack 	INT 	CHR 	 	
Hecatomb Cap/+1 	Double Attack 	VIT 	Attack 	 	
Hecatomb Harness/+1 	DEX 	Attack 	Conserve TP 	 	
Hecatomb Harness/+1 	DEX 	Store TP 	Pet: Store TP 	 	
Hecatomb Mittens/+1 	Critical Hit Damage	Accuracy 	Dagger Skill 	 	
Hecatomb Mittens/+1 	Critical Hit Damage	Sword Skill 	Axe Skill 	 	
Hecatomb Subligar/+1	Critical Hit Rate 	Evasion 	Accuracy 	 	
Hecatomb Subligar/+1	Critical Hit Rate 	Subtle Blow 	Pet: Accuracy/Ranged Accuracy	 	
Hecatomb Leggings/+1	STR 	Attack 	Great Axe Skill 	 	
Hecatomb Leggings/+1	STR 	Scythe Skill 	Polearm Skill 	 	
=== Phantasmal Tatter (Shadow Breastplate Armor) ===
Equipment 	HQ Augment 	Common Augments 	Common Augments 	Common Augments	Common Augments
Shadow/Valkyrie's Helm 	HQ1/HQ2: MP HQ3: Refresh	INT 	MND 	 	
Shadow/Valkyrie's Helm 	HQ1/HQ2: MP HQ3: Refresh	Enmity+ 	Magic Damage Taken 	 	
Shadow/Valkyrie's Breastplate	Triple Attack 	Accuracy 	Magic Evasion 	 	
Shadow/Valkyrie's Breastplate	Triple Attack 	Magic Defense Bonus	Zanshin 	 	
Shadow/Valkyrie's Gauntlets 	Double Attack 	Great Axe Skill 	Scythe Skill 	 	
Shadow/Valkyrie's Gauntlets 	Double Attack 	Great Sword Skill 	STR 	 	
Shadow/Valkyrie's Cuishes 	Haste 	Dark Magic Skill 	STR 	 	
Shadow/Valkyrie's Cuishes 	Haste 	AGI 	VIT 	 	
Shadow/Valkyrie's Sabatons 	Critical Hit Rate 	Evasion 	Subtle Blow 	 	
Shadow/Valkyrie's Sabatons 	Critical Hit Rate 	Ranged Accuracy 	Critical Hit Damage	 	
=== Wyrmal Tatter (Crimson Armor) ===
Equipment 	HQ Augment 	Common Augments 	Common Augments 	Common Augments	Common Augments
Crimson/Blood Mask 	Magic Accuracy 	MND 	AGI 	 	
Crimson/Blood Mask 	Magic Accuracy 	Ranged Accuracy 	Quick Draw Ability Delay	 	
Crimson/Blood Scale Mail 	Haste 	STR 	AGI 	 	
Crimson/Blood Scale Mail 	Haste 	CHR 	Accuracy 	 	
Crimson/Blood Finger Gauntlets	Snapshot 	MND 	Enmity- 	 	
Crimson/Blood Finger Gauntlets	Snapshot 	Subtle Blow 	Marksmanship Skill 	 	
Crimson/Blood Cuisses 	Fast Cast 	VIT 	Evasion 	 	
Crimson/Blood Cuisses 	Fast Cast 	Magic Evasion 	Magic Defense Bonus 	 	
Crimson/Blood Greaves 	Blue Magic Skill	Accuracy 	Store TP 	 	
Crimson/Blood Greaves 	Blue Magic Skill	Skillchain Damage	Subtle Blow 	 	
== Related Links ==
* Abdhaljs's Honor Synergy
== Reference ==
BG Augment Thread (Slycer, many others, BG and Beyond)
Category:SynergyCategory:Augment