Earth (element)

Earth, sometimes referred to as Quake, is a recurring element that appears in the Final Fantasy series. It is generally opposed to the Wind element. The Earth element is associated with the Quake spell and the status effect Rasp in Final Fantasy XI. Depending of the game, Earth-elemental either deals bonus damage to flying enemies, deals reduced damage to them, or outright deals no damage at all.
==Abilities dealing Earth damage==
===Final Fantasy===
Ability 	Type 	Notes
Quake 	Black Magic	Instant Death attack.
Earthquake	Enemy Skill	Instant Death attack.
===Final Fantasy III===
Ability 	Type 	Notes
Quake 	Black Magic	Inflicts Earth-elemental damage to all enemies.
Earthquake 	Command 	Inflicts Earth-elemental damage to all enemies.
Earthen Drums	Item 	Cast Quake.
===Final Fantasy IV (3D)===
Ability 	Type 	Notes
Quake 	Black Magic	Major Earth-elemental damage to all enemies.
Tremor 	Ninjutsu 	Major Earth-elemental damage to all enemies.
Titan 	Summon 	Moderate Earth-elemental damage to all enemies.
Earthquake	Enemy Skill	Earth-elemental damage to party.
Earth Drum	Item 	Cast Quake.
===Final Fantasy V===
Ability 	Type 	Notes
Titan 	Summon 	Earth-elemental damage to all enemies.
Earth Shaker	Enemy Skill	Earth-elemental damage to all foes.
Earthquake 	Enemy Skill	Earth-elemental damage to all foes.
===Final Fantasy VI===
Ability 	Type 	Notes
Quake 	Magic 	Major Earth-elemental damage to all enemies.
Midgardsormr	Summon	High Earth-elemental damage to all enemies.
===Final Fantasy VII===
Ability 	Type 	Notes
Quake 	Magic 	Minor Earth-elemental damage.
Quake2 	Magic 	Moderate Earth-elemental damage.
Quake3 	Magic 	Major Earth-elemental damage.
Break 	Magic 	Extreme Earth-elemental damage. Chance to Petrify.
Titan 	Summon 	Moderate Earth-elemental damage to all enemies.
Earthquake 	Enemy Skill	Minor Earth-elemental damage to party.
Sandstorm 	Enemy Skill	Moderate Earth-elemental damage and inflicts Blind to party.
Tremor 	Enemy Skill	Moderate Earth-elemental damage to party.
Earth Drum 	Item 	Moderate Earth-elemental damage to all enemies.
Earth Mallet	Item 	Major Earth-elemental damage to all enemies.
===Final Fantasy VIII===
Ability 	Type 	Notes
Quake 	Magic 	Varying Earth-elemental damage to all enemies.
Earthquake	Enemy Skill	Earth-elemental damage to party.
===Final Fantasy IX===
Ability 	Type 	Notes
Earth Shake	Blue Magic 	Earth-elemental damage to party.
Fenrir 	Summon 	Earth-elemental damage to all enemies.
Earth Power	Enemy Skill	Minor Earth-elemental damage to party.
Earthquake 	Enemy Skill	Major Earth-elemental damage to party.
===Final Fantasy XI===
Ability 	Type 	Notes
Stone 	Black Magic 	Deals earth damage to an enemy.
Stonega 	Black Magic 	Deals Earth damage to enemies within area of effect.
Stoneja 	Black Magic 	Deals earth damage to enemies within area of effect. Successive use enhances spell potency.
Quake 	Ancient Magic 	Deals earth damage and lowers resistance against wind.
Rasp 	Ancient Magic 	Deals earth damage that lowers an enemy's dexterity and gradually reduces its HP.
Sandstorm 	Enhancing Magic 	Changes the weather around target party member to "dusty".
Slow 	Enfeebling Magic 	Reduces an enemy's attack speed.
Slowga 	Enfeebling Magic 	Reduces an enemy's attack speed in a area of effect.
Bad Breath	Enemy Skill/Blue Magic	Earth damage that inflicts multiple status effects on enemies within a fan-shaped area originating from the caster.
Sandspin 	Blue Magic 	Deals earth damage to enemies within range. Additional Effect: Accuracy Down.
===Final Fantasy XII===
Ability	Type 	Notes
Hashmal	Esper 	Earth-elemental damage.
Quakeja	Enemy Skill	Major Earth-elemental damage to all targets in range. 35% chance of inflicting Slow.
Tremor 	Enemy Skill	Physical Earth-elemental damage to all targets in range.
===Final Fantasy XII: Revenant Wings===
Ability	Type 	Notes
Stone 	Black Magick/Esper Skill	Deal earth damage to one foe.
Stonega	Black Magick 	Deal earth damage to all foes in range.
Stoneja	Black Magick 	Deal heavy earth damage to all foes in range.
Hashmal	Esper 	Earth-elemental damage.
Golem 	Esper 	Earth-elemental damage.
Titan 	Esper 	Earth-elemental damage.
===Final Fantasy XIII===
Ability 	Type 	Notes
Quake 	Technique	Deals earth-elemental damage to all enemies.
Hecatoncheir	Summon 	Earth-elemental damage.
===Final Fantasy XIV===
Ability	Type 	Notes
Quake 	Black Magic/Enemy Skill	Inflicts earth-elemental damage to all nearby enemies. Enemy-only from 1.20 onwards.
Stone 	Black Magic 	Inflicts earth-elemental damage to all nearby enemies. Target a single enemy from 1.20 onwards.
===Final Fantasy Mystic Quest===
Ability 	Type 	Notes
Quake 	Black Magic 	Earth-elemental attack to all enemies.
Meteor 	Wizard Magic	Earth-elemental attack to all enemies.
Earthquake	Enemy Skill 	Earth-elemental attack and Speed decrease.
===Final Fantasy: The 4 Heroes of Light===
Ability 	Type 	Notes
Quake 	Black Magic	Minor Earth-elemental damage.
Quakra 	Black Magic	Moderate Earth-elemental damage.
Quaga 	Black Magic	Major Earth-elemental damage.
Earthquake	Enemy Skill	Moderate Earth-elemental damage.
Sandstorm 	Enemy Skill	Minor earth-elemental damage, 50% chance of inflicting blindness.
===Bravely Default===
Ability 	Type 	Notes
Quake 	Time Magic 	Minor Earth-elemental damage.
Quakra 	Time Magic 	Moderate Earth-elemental damage.
Quaga 	Time Magic 	Major Earth-elemental damage.
Girtablulu 	Summon 	Earth-elemental damage to all enemies.
Earth Drum 	Item 	Moderate Earth-elemental damage to all enemies (or allies).
Earth Mallet	Item Compounding	Major Earth-elemental damage to all enemies (or allies).
===Bravely Second: End Layer===
Ability 	Type 	Notes
Quake 	Time Magic 	Minor Earth-elemental damage.
Quakra 	Time Magic 	Moderate Earth-elemental damage.
Quaga 	Time Magic 	Major Earth-elemental damage.
Soil 	Spirit Magic 	Minor earth damage to all enemies.
Girtablulu 	Summon 	Earth-elemental damage to all enemies.
Earth Drum 	Item 	Moderate Earth-elemental damage to all enemies (or allies).
Earth Mallet	Item Compounding	Major Earth-elemental damage to all enemies (or allies).
===Bravely Default II===
Ability	Type 	Notes
Stone 	Red Magic	Minor Earth-elemental damage.
Stonera	Red Magic	Moderate Earth-elemental damage.
Stonega	Red Magic	Major Earth-elemental damage.
Quake 	Red Magic	High Earth-elemental damage.