Lucky skill

A lucky skill (Japanese: ポテンシャル Potential) is a game mechanic in that was introduced in update 1.7.0. Lucky skills are additional passive skills that can be unlocked by using Lucky Scrolls and Lucky Cookies. Lucky Scrolls and Lucky Cookies can be obtained as rewards at the Battle Villa or in the .
==Mechanics==
A sync pair has a total of three lucky skill slots: one active slot and two stock slots. These slots start out locked; unlocking them requires Lucky Scrolls. The number of Lucky Scrolls required is equal to the sync pair's base potential (e.g., a 3★ sync pair requires three Lucky Scrolls). The slots do not need to be unlocked individually; unlocking the active slot will unlock the stock slots as well.
Once the slot is unlocked, the player can use a lucky cookie to obtain a random lucky skill. As detailed below, the different varieties of cookie have different pools of available skills, generally thematically related (like stat protection skills for Creamy Lucky Cookies). The rarer cookies also have higher chances of granting a stronger skill (like 3★ Creamy Lucky Cookies have a high chance of choosing a skill that prevents stats from being lowered, while 1★ Creamy Lucky Cookies are more likely to choose a skill that only mitigates stat-lowering effects).
The first skill earned from a lucky cookie is automatically written to the active slot. If an additional lucky cookie is used on the sync pair, the player can see the skill given by the cookie and choose to either learn a different skill using the same type of cookie or accept the new skill. The player can then choose to overwrite a lucky skill slot to learn the skill (either the active slot or a stock slot) or proceed without learning the skill. Skills are not automatically written to stock slots; these slots must be manually overwritten to contain lucky skills.
Once the sync pair has lucky skills stocked, a stocked lucky skill can be set to the active slot. The lucky skill currently in the active slot will be swapped into the stock slot that contained the stocked lucky skill.
Lucky cookie	Lucky cookie	Lucky cookie	Lucky cookie	Description 	Details
1★ 	2★ 	3★ 	Name 	Description 	Details
 	 	 	Crunchy 	Used to acquire a random lucky skill that raises a sync pair's stats. 	Skills learned either raise the power of moves under certain conditions or affect stat changes when a move is successful. Also contains .
 	 	 	Creamy 	Used to acquire a random lucky skill that protects sync pairs against stat-lowering effects. 	Skills learned either reduce or prevent stat-lowering effects. Also contains .
 	 	 	Crispy 	Used to acquire a random lucky skill that protects sync pairs against status conditions and certain other conditions.	Skills learned either reduce the effect of or prevent status and interference conditions. Also contains and .
 	 	 	Chewy 	Used to acquire a random lucky skill that protects sync pairs against attacks of a certain type. 	Skills learned reduce damage from regular moves, but not sync moves or max moves.
 	 	 	Deluxe 	Used to acquire a random lucky skill. 	Skills learned have a wide variety of effects. Most cannot be learned from any other type of cookie.
 	 	 	Guaranteed 	Used to acquire the lucky skill [skill]. 	12 varieties in total. Each teaches one of the lucky skills that can be learned from 3★ Deluxe Lucky Cookies.
 	 	 	[Trainer] 	An exclusive lucky cookie for [Trainer] & [Pokémon]. 	Teaches a specific lucky skill. Can only be used on the specified sync pair.
Prior to version 2.2.0,Announcement about some of the contents of the version 2.2.0 update lucky skills could only be unlocked when a sync pair reached level 80. Prior to version 2.42.0, lucky skills could not be stocked.
==List of lucky skills==
===Crunchy Lucky Cookies===
Lucky skill 	Lucky skill	Effect 	Chance	Chance	Chance
Lucky skill 	Lucky skill	Effect 	1★ 	2★ 	3★
 	1 	Powers up the user's attacks when they become critical hits. 	1.60% 	9.00% 	✗
 	2 	Powers up the user's attacks when they become critical hits. 	0.63% 	1.25% 	12.5%
 	1 	Has a chance (20%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful.	11.4% 	✗ 	✗
 	2 	Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful.	1.60% 	9.00% 	✗
This family of skills was previously called Hit and Run.	1 	Has a chance (20%) of raising the user's Speed by one stat rank after its Pokémon uses a move. 	11.4% 	✗ 	✗
This family of skills was previously called Hit and Run.	2 	Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. 	1.60% 	9.00% 	✗
 	1 	Powers up the user's moves when it is affected by a status condition. 	11.4% 	✗ 	✗
 	2 	Powers up the user's moves when it is affected by a status condition. 	1.60% 	9.00% 	✗
 	3 	Powers up the user's moves when it is affected by a status condition. 	0.63% 	1.25% 	12.5%
 	1 	Has a chance (20%) of raising the user's Attack by one stat rank when one of its attack moves is successful. 	11.4% 	✗ 	✗
 	2 	Has a chance (30%) of raising the user's Attack by one stat rank when one of its attack moves is successful. 	1.60% 	9.00% 	✗
 	1 	Powers up the user's moves when a unity bonus is in effect. 	1.60% 	9.00% 	✗
 	2 	Powers up the user's moves when a unity bonus is in effect. 	0.63% 	1.25% 	12.5%
 	1 	The fuller the move gauge when moves are selected, the more this powers up moves. 	11.4% 	✗ 	✗
 	2 	The fuller the move gauge when moves are selected, the more this powers up moves. 	1.60% 	9.00% 	✗
 	3 	The fuller the move gauge when moves are selected, the more this powers up moves. 	0.63% 	1.25% 	12.5%
 	1 	Powers up the user's moves when in a pinch. 	1.60% 	9.00% 	✗
 	2 	Powers up the user's moves when in a pinch. 	0.63% 	1.25% 	12.5%
 	1 	Has a chance (20%) of raising the user's Defense by one stat rank after its Pokémon uses a move. 	11.4% 	✗ 	✗
 	2 	Has a chance (30%) of raising the user's Defense by one stat rank after its Pokémon uses a move. 	1.60% 	9.00% 	✗
 	 	Powers up moves that are super effective. 	0.63% 	1.25% 	12.5%
 	1 	Powers up the user's moves during a sandstorm. 	11.4% 	✗ 	✗
 	2 	Powers up the user's moves during a sandstorm. 	1.60% 	9.00% 	✗
 	3 	Powers up the user's moves during a sandstorm. 	0.63% 	1.25% 	12.5%
 	 	Raises the chance of success for status moves that inflict status conditions. 	0.63% 	1.25% 	12.5%
===Creamy Lucky Cookies===
Lucky skill	Lucky skill	Effect 	Chance	Chance	Chance
Lucky skill	Lucky skill	Effect 	1★ 	2★ 	3★
 	 	Accuracy cannot be lowered. 	0.57% 	1.16% 	12.5%
 	 	Attack cannot be lowered. 	0.57% 	1.16% 	12.5%
 	 	Sp. Atk cannot be lowered. 	0.57% 	1.16% 	12.5%
 	 	Speed cannot be lowered. 	0.57% 	1.16% 	12.5%
 	 	Defense cannot be lowered. 	0.57% 	1.16% 	12.5%
 	 	Sp. Def cannot be lowered. 	0.57% 	1.16% 	12.5%
 	 	Protects the user against critical hits. 	0.57% 	1.16% 	12.5%
 	1 	When any stat is lowered, mitigates the reduction of that stat. 	2.30% 	✗ 	✗
 	2 	When any stat is lowered, mitigates the reduction of that stat. 	2.30% 	✗ 	✗
 	3 	When any stat is lowered, mitigates the reduction of that stat. 	2.30% 	✗ 	✗
 	4 	When any stat is lowered, mitigates the reduction of that stat. 	2.30% 	✗ 	✗
 	5 	When any stat is lowered, mitigates the reduction of that stat. 	2.30% 	✗ 	✗
 	6 	When any stat is lowered, mitigates the reduction of that stat. 	0.55% 	3.36% 	✗
 	7 	When any stat is lowered, mitigates the reduction of that stat. 	0.55% 	3.36% 	✗
 	8 	When any stat is lowered, mitigates the reduction of that stat. 	0.55% 	3.36% 	✗
 	9 	When any stat is lowered, mitigates the reduction of that stat. 	0.57% 	1.16% 	12.5%
 	1 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	2.30% 	✗ 	✗
 	2 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	2.30% 	✗ 	✗
 	3 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	2.30% 	✗ 	✗
 	4 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	2.30% 	✗ 	✗
 	5 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	2.30% 	✗ 	✗
 	6 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	0.55% 	3.36% 	✗
 	7 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	0.55% 	3.36% 	✗
 	8 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	0.55% 	3.36% 	✗
 	9 	When the user's accuracy is lowered, mitigates the reduction of accuracy.	0.55% 	3.36% 	✗
 	1 	When the user's Attack is lowered, mitigates the reduction of Attack. 	2.30% 	✗ 	✗
 	2 	When the user's Attack is lowered, mitigates the reduction of Attack. 	2.30% 	✗ 	✗
 	3 	When the user's Attack is lowered, mitigates the reduction of Attack. 	2.30% 	✗ 	✗
 	4 	When the user's Attack is lowered, mitigates the reduction of Attack. 	2.30% 	✗ 	✗
 	5 	When the user's Attack is lowered, mitigates the reduction of Attack. 	2.30% 	✗ 	✗
 	6 	When the user's Attack is lowered, mitigates the reduction of Attack. 	0.55% 	3.36% 	✗
 	7 	When the user's Attack is lowered, mitigates the reduction of Attack. 	0.55% 	3.36% 	✗
 	8 	When the user's Attack is lowered, mitigates the reduction of Attack. 	0.55% 	3.36% 	✗
 	9 	When the user's Attack is lowered, mitigates the reduction of Attack. 	0.55% 	3.36% 	✗
 	1 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	2.30% 	✗ 	✗
 	2 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	2.30% 	✗ 	✗
 	3 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	2.30% 	✗ 	✗
 	4 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	2.30% 	✗ 	✗
 	5 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	2.30% 	✗ 	✗
 	6 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	0.55% 	3.36% 	✗
 	7 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	0.55% 	3.36% 	✗
 	8 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	0.55% 	3.36% 	✗
 	9 	When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. 	0.55% 	3.36% 	✗
 	1 	When the user's Speed is lowered, mitigates the reduction of Speed. 	2.30% 	✗ 	✗
 	2 	When the user's Speed is lowered, mitigates the reduction of Speed. 	2.30% 	✗ 	✗
 	3 	When the user's Speed is lowered, mitigates the reduction of Speed. 	2.30% 	✗ 	✗
 	4 	When the user's Speed is lowered, mitigates the reduction of Speed. 	2.30% 	✗ 	✗
 	5 	When the user's Speed is lowered, mitigates the reduction of Speed. 	2.30% 	✗ 	✗
 	6 	When the user's Speed is lowered, mitigates the reduction of Speed. 	0.55% 	3.36% 	✗
 	7 	When the user's Speed is lowered, mitigates the reduction of Speed. 	0.55% 	3.36% 	✗
 	8 	When the user's Speed is lowered, mitigates the reduction of Speed. 	0.55% 	3.36% 	✗
 	9 	When the user's Speed is lowered, mitigates the reduction of Speed. 	0.55% 	3.36% 	✗
 	1 	When the user's Defense is lowered, mitigates the reduction of Defense. 	2.30% 	✗ 	✗
 	2 	When the user's Defense is lowered, mitigates the reduction of Defense. 	2.30% 	✗ 	✗
 	3 	When the user's Defense is lowered, mitigates the reduction of Defense. 	2.30% 	✗ 	✗
 	4 	When the user's Defense is lowered, mitigates the reduction of Defense. 	2.30% 	✗ 	✗
 	5 	When the user's Defense is lowered, mitigates the reduction of Defense. 	2.30% 	✗ 	✗
 	6 	When the user's Defense is lowered, mitigates the reduction of Defense. 	0.55% 	3.36% 	✗
 	7 	When the user's Defense is lowered, mitigates the reduction of Defense. 	0.55% 	3.36% 	✗
 	8 	When the user's Defense is lowered, mitigates the reduction of Defense. 	0.55% 	3.36% 	✗
 	9 	When the user's Defense is lowered, mitigates the reduction of Defense. 	0.55% 	3.36% 	✗
 	1 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	2.30% 	✗ 	✗
 	2 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	2.30% 	✗ 	✗
 	3 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	2.30% 	✗ 	✗
 	4 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	2.30% 	✗ 	✗
 	5 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	2.30% 	✗ 	✗
 	6 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	0.55% 	3.36% 	✗
 	7 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	0.55% 	3.36% 	✗
 	8 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	0.55% 	3.36% 	✗
 	9 	When the user's Sp. Def is lowered, mitigates the reduction of Sp. Def. 	0.55% 	3.36% 	✗
===Crispy Lucky Cookies===
Lucky skill	Lucky skill	Effect 	Chance	Chance	Chance
Lucky skill	Lucky skill	Effect 	1★ 	2★ 	3★
 	 	Prevents the user from becoming frozen. 	0.60% 	1.00% 	10.0%
 	 	Prevents the user from getting poisoned or badly poisoned. 	0.60% 	1.00% 	10.0%
 	 	Prevents the user from becoming confused. 	0.60% 	1.00% 	10.0%
 	 	Prevents the user from becoming trapped. 	0.60% 	1.00% 	10.0%
 	 	Prevents the user from getting burned. 	0.60% 	1.00% 	10.0%
 	 	Prevents the user from getting paralyzed. 	0.60% 	1.00% 	10.0%
 	 	Protects the user from damage from a sandstorm. 	0.60% 	1.00% 	10.0%
 	 	Protects the user from damage from a hailstorm. 	0.60% 	1.00% 	10.0%
 	 	Prevents the user from flinching. 	0.60% 	1.00% 	10.0%
 	 	Prevents the user from falling asleep. 	0.60% 	1.00% 	10.0%
 	1 	Shortens time spent frozen. 	2.00% 	✗ 	✗
 	2 	Shortens time spent frozen. 	2.00% 	✗ 	✗
 	3 	Shortens time spent frozen. 	2.00% 	✗ 	✗
 	4 	Shortens time spent frozen. 	2.00% 	✗ 	✗
 	5 	Shortens time spent frozen. 	2.00% 	✗ 	✗
 	6 	Shortens time spent frozen. 	0.47% 	2.81% 	✗
 	7 	Shortens time spent frozen. 	0.47% 	2.81% 	✗
 	8 	Shortens time spent frozen. 	0.47% 	2.81% 	✗
 	9 	Shortens time spent frozen. 	0.47% 	2.81% 	✗
 	1 	Reduces damage from being poisoned or badly poisoned. 	2.00% 	✗ 	✗
 	2 	Reduces damage from being poisoned or badly poisoned. 	2.00% 	✗ 	✗
 	3 	Reduces damage from being poisoned or badly poisoned. 	2.00% 	✗ 	✗
 	4 	Reduces damage from being poisoned or badly poisoned. 	2.00% 	✗ 	✗
 	5 	Reduces damage from being poisoned or badly poisoned. 	2.00% 	✗ 	✗
 	6 	Reduces damage from being poisoned or badly poisoned. 	0.47% 	2.81% 	✗
 	7 	Reduces damage from being poisoned or badly poisoned. 	0.47% 	2.81% 	✗
 	8 	Reduces damage from being poisoned or badly poisoned. 	0.47% 	2.81% 	✗
 	9 	Reduces damage from being poisoned or badly poisoned. 	0.47% 	2.81% 	✗
 	1 	Reduces the chance of attacking oneself due to confusion. 	2.00% 	✗ 	✗
 	2 	Reduces the chance of attacking oneself due to confusion. 	2.00% 	✗ 	✗
 	3 	Reduces the chance of attacking oneself due to confusion. 	2.00% 	✗ 	✗
 	4 	Reduces the chance of attacking oneself due to confusion. 	2.00% 	✗ 	✗
 	5 	Reduces the chance of attacking oneself due to confusion. 	2.00% 	✗ 	✗
 	6 	Reduces the chance of attacking oneself due to confusion. 	0.47% 	2.81% 	✗
 	7 	Reduces the chance of attacking oneself due to confusion. 	0.47% 	2.81% 	✗
 	8 	Reduces the chance of attacking oneself due to confusion. 	0.47% 	2.81% 	✗
 	9 	Reduces the chance of attacking oneself due to confusion. 	0.47% 	2.81% 	✗
 	1 	Reduces damage from being trapped. 	2.00% 	✗ 	✗
 	2 	Reduces damage from being trapped. 	2.00% 	✗ 	✗
 	3 	Reduces damage from being trapped. 	2.00% 	✗ 	✗
 	4 	Reduces damage from being trapped. 	2.00% 	✗ 	✗
 	5 	Reduces damage from being trapped. 	2.00% 	✗ 	✗
 	6 	Reduces damage from being trapped. 	0.47% 	2.81% 	✗
 	7 	Reduces damage from being trapped. 	0.47% 	2.81% 	✗
 	8 	Reduces damage from being trapped. 	0.47% 	2.81% 	✗
 	9 	Reduces damage from being trapped. 	0.47% 	2.81% 	✗
 	1 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	2.00% 	✗ 	✗
 	2 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	2.00% 	✗ 	✗
 	3 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	2.00% 	✗ 	✗
 	4 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	2.00% 	✗ 	✗
 	5 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	2.00% 	✗ 	✗
 	6 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	0.47% 	2.81% 	✗
 	7 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	0.47% 	2.81% 	✗
 	8 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	0.47% 	2.81% 	✗
 	9 	Reduces damage from being burned.Mitigates the reduction of Attack due to being burned. 	0.47% 	2.81% 	✗
 	1 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	2.00% 	✗ 	✗
 	2 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	2.00% 	✗ 	✗
 	3 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	2.00% 	✗ 	✗
 	4 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	2.00% 	✗ 	✗
 	5 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	2.00% 	✗ 	✗
 	6 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	0.47% 	2.81% 	✗
 	7 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	0.47% 	2.81% 	✗
 	8 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	0.47% 	2.81% 	✗
 	9 	Reduces the chance of actions failing due to paralysis.Mitigates the reduction of Speed due to paralysis.	0.47% 	2.81% 	✗
 	1 	Shortens time spent flinching. 	2.00% 	✗ 	✗
 	2 	Shortens time spent flinching. 	2.00% 	✗ 	✗
 	3 	Shortens time spent flinching. 	2.00% 	✗ 	✗
 	4 	Shortens time spent flinching. 	2.00% 	✗ 	✗
 	5 	Shortens time spent flinching. 	2.00% 	✗ 	✗
 	6 	Shortens time spent flinching. 	0.47% 	2.81% 	✗
 	7 	Shortens time spent flinching. 	0.47% 	2.81% 	✗
 	8 	Shortens time spent flinching. 	0.47% 	2.81% 	✗
 	9 	Shortens time spent flinching. 	0.47% 	2.81% 	✗
 	1 	Shortens time spent asleep. 	2.00% 	✗ 	✗
 	2 	Shortens time spent asleep. 	2.00% 	✗ 	✗
 	3 	Shortens time spent asleep. 	2.00% 	✗ 	✗
 	4 	Shortens time spent asleep. 	2.00% 	✗ 	✗
 	5 	Shortens time spent asleep. 	2.00% 	✗ 	✗
 	6 	Shortens time spent asleep. 	0.47% 	2.81% 	✗
 	7 	Shortens time spent asleep. 	0.47% 	2.81% 	✗
 	8 	Shortens time spent asleep. 	0.47% 	2.81% 	✗
 	9 	Shortens time spent asleep. 	0.47% 	2.81% 	✗
===Chewy Lucky Cookies===
Lucky skill	Effect 	Chance
 	Reduces damage when the user is attacked by Bug-type moves. 	5.56%
 	Reduces damage when the user is attacked by Dark-type moves. 	5.56%
 	Reduces damage when the user is attacked by Dragon-type moves. 	5.56%
 	Reduces damage when the user is attacked by Electric-type moves.	5.56%
 	Reduces damage when the user is attacked by Fairy-type moves. 	5.56%
 	Reduces damage when the user is attacked by Fighting-type moves.	5.56%
 	Reduces damage when the user is attacked by Fire-type moves. 	5.56%
 	Reduces damage when the user is attacked by Flying-type moves. 	5.56%
 	Reduces damage when the user is attacked by Ghost-type moves. 	5.56%
 	Reduces damage when the user is attacked by Grass-type moves. 	5.56%
 	Reduces damage when the user is attacked by Ground-type moves. 	5.56%
 	Reduces damage when the user is attacked by Ice-type moves. 	5.56%
 	Reduces damage when the user is attacked by Normal-type moves. 	5.56%
 	Reduces damage when the user is attacked by Poison-type moves. 	5.56%
 	Reduces damage when the user is attacked by Psychic-type moves. 	5.56%
 	Reduces damage when the user is attacked by Rock-type moves. 	5.56%
 	Reduces damage when the user is attacked by Steel-type moves. 	5.56%
 	Reduces damage when the user is attacked by Water-type moves. 	5.56%
===Deluxe Lucky Cookies===
Lucky skill	Lucky skill	Effect 	Chance	Chance	Chance
Lucky skill	Lucky skill	Effect 	1★ 	2★ 	3★
 	 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	0.41% 	0.83% 	8.33%
 	 	Has a chance (60%) of charging the user's move gauge by one when the user is hit by an attack move. 	0.41% 	0.83% 	8.33%
 	 	Powers up the user's moves when in a pinch. 	0.62% 	3.75% 	✗
 	 	Powers up moves that are super effective. 	0.62% 	3.75% 	✗
 	 	The fuller the move gauge when moves are selected, the more this powers up moves. 	0.62% 	3.75% 	✗
 	 	Powers up the user's attacks when they become critical hits. 	0.41% 	0.83% 	8.33%
 	 	Powers up the user's moves and sync move when weather conditions are in effect. 	0.41% 	0.83% 	8.33%
 	 	Powers up the user's moves and sync move that are super effective. 	0.41% 	0.83% 	8.33%
 	 	Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 	0.41% 	0.83% 	8.33%
 	 	Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 	0.41% 	0.83% 	8.33%
 	 	Prevents the user from getting poisoned or badly poisoned. 	0.62% 	3.75% 	✗
 	 	Prevents the user from getting burned. 	0.62% 	3.75% 	✗
 	 	Prevents the user from getting paralyzed. 	0.62% 	3.75% 	✗
 	 	Prevents the user from becoming frozen. 	0.62% 	3.75% 	✗
 	 	Prevents the user from becoming confused. 	0.62% 	3.75% 	✗
 	 	Prevents the user from flinching. 	0.62% 	3.75% 	✗
 	 	Prevents the user from becoming trapped. 	0.62% 	3.75% 	✗
 	 	Prevents the user from flinching, becoming confused, or becoming trapped. 	0.41% 	0.83% 	8.33%
 	 	Status conditions cannot be inflicted on the user. 	0.41% 	0.83% 	8.33%
 	 	Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 	0.41% 	0.83% 	8.33%
 	 	Applies the Supereffective ↑ Next effect to the user when it enters a battle. 	0.41% 	0.83% 	8.33%
 	 	Attack cannot be lowered. 	0.62% 	3.75% 	✗
 	 	Defense cannot be lowered. 	0.62% 	3.75% 	✗
 	 	Sp. Atk cannot be lowered. 	0.62% 	3.75% 	✗
 	 	Sp. Def cannot be lowered. 	0.62% 	3.75% 	✗
 	 	Speed cannot be lowered. 	0.62% 	3.75% 	✗
 	 	Accuracy cannot be lowered. 	0.62% 	3.75% 	✗
 	 	Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. 	8.02% 	✗ 	✗
 	 	Has a chance (30%) of raising the user's Attack by one stat rank when one of its attack moves is successful. 	8.02% 	✗ 	✗
 	 	Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful.	8.02% 	✗ 	✗
 	 	Has a chance (30%) of lowering the target's Sp. Def by one stat rank when the user's attack move against it is successful.	8.02% 	✗ 	✗
 	 	Has a chance (30%) of raising the user's Sp. Atk by one stat rank when one of its attack moves is successful. 	8.02% 	✗ 	✗
 	 	Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 	0.62% 	3.75% 	✗
 	1 	Raises the user's Speed by 1 stat rank when it enters a battle. 	8.02% 	✗ 	✗
 	2 	Raises the user's Speed by 2 stat ranks when it enters a battle. 	0.62% 	3.75% 	✗
 	1 	Raises the user's Sp. Atk by 1 stat rank when it enters a battle. 	8.02% 	✗ 	✗
 	2 	Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. 	0.62% 	3.75% 	✗
 	1 	Raises the user's Defense by 1 stat rank when it enters a battle. 	8.02% 	✗ 	✗
 	2 	Raises the user's Defense by 2 stat ranks when it enters a battle. 	0.62% 	3.75% 	✗
 	1 	Raises the user's Attack by 1 stat rank when it enters a battle. 	8.02% 	✗ 	✗
 	2 	Raises the user's Attack by 2 stat ranks when it enters a battle. 	0.62% 	3.75% 	✗
 	1 	Raises the user's Sp. Def by 1 stat rank when it enters a battle. 	8.02% 	✗ 	✗
 	2 	Raises the user's Sp. Def by 2 stat ranks when it enters a battle. 	0.62% 	3.75% 	✗
 	 	Raises the chance of success for status moves that inflict status conditions. 	0.62% 	3.75% 	✗
 	 	Raises the user's accuracy by 2 stat ranks when it enters a battle. 	0.62% 	3.75% 	✗
 	 	Protects the user against critical hits. 	0.41% 	0.83% 	8.33%
===Guaranteed Lucky Cookies===
There are twelve numbered Guaranteed Lucky Cookies that each unlock a specific skill.
Cookie 	Lucky skill	Effect 	Chance
Guaranteed Lucky Cookie 1 	 	Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 	100.0%
Guaranteed Lucky Cookie 2 	 	Status conditions cannot be inflicted on the user. 	100.0%
Guaranteed Lucky Cookie 3 	 	Powers up the user's moves and sync move that are super effective. 	100.0%
Guaranteed Lucky Cookie 4 	 	Has a chance (60%) of charging the user's move gauge by one when the user is hit by an attack move.	100.0%
Guaranteed Lucky Cookie 5 	 	Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 	100.0%
Guaranteed Lucky Cookie 6 	 	Applies the Supereffective ↑ Next effect to the user when it enters a battle. 	100.0%
Guaranteed Lucky Cookie 7 	 	Reduces the sync move countdown by one the first time the user's sync move is used each battle. 	100.0%
Guaranteed Lucky Cookie 8 	 	Protects the user against critical hits. 	100.0%
Guaranteed Lucky Cookie 9 	 	Powers up the user's moves and sync move when weather conditions are in effect. 	100.0%
Guaranteed Lucky Cookie 10	 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	100.0%
Guaranteed Lucky Cookie 11	 	Prevents the user from flinching, becoming confused, or becoming trapped. 	100.0%
Guaranteed Lucky Cookie 12	 	Powers up the user's attacks when they become critical hits. 	100.0%
===Trainer Lucky Cookies===
Each of these lucky cookies is guaranteed to unlock the specified skill. However, they can only be used on the specified sync pair.
Cookie 	Sync pair	Lucky skill	Effect 	Chance
Geeta Lucky Cookie 1 	 	 	Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful while the zone is a Poison Zone: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 	100.0%
Silver (Champion) Lucky Cookie 1 	 	 	Critical hits land more easily when the user's attack move or sync move is used during a sandstorm. 	100.0%
Lance Lucky Cookie 1 	 	 	Powers up the user's moves when its HP is reduced. 	100.0%
Adaman (Special Costume) Lucky Cookie 1 	 	 	Increases the user's Physical Moves ↑ Next effect by one rank when it enters a battle. 	100.0%
Irida (Special Costume) Lucky Cookie 1 	 	 	Powers up the user's sync move against targets that are trapped. 	100.0%
Kiawe Lucky Cookie 1 	 	 	Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped. 	100.0%
Volo Lucky Cookie 1 	 	 	Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 	100.0%
Jacq Lucky Cookie 1 	 	 	Raises the user's accuracy by two stat ranks when it enters a battle. 	100.0%
N Lucky Cookie 1 	 	 	The user's stats cannot be lowered. 	100.0%
Barry (Special Costume) Lucky Cookie 1 	 	 	Has a chance (20%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike tag, has a chance (20%) of charging the user's move gauge by one for each hit. 	100.0%
Selene (Special Costume) Lucky Cookie 1 	 	 	Has a chance (40%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful. 	100.0%
The Masked Royal Lucky Cookie 1 	 	 	Raises the user's evasiveness by two stat ranks when it enters a battle. 	100.0%
Rika Lucky Cookie 1 	 	 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user's sync move is used each battle. 	100.0%
Whitney Lucky Cookie 1 	 	 	Raises the user's Attack by two stat ranks when it enters a battle. 	100.0%
Brycen-Man Lucky Cookie 1 	 	 	Has a chance (50%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful. 	100.0%
Bellelba Lucky Cookie 1 	 	 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 	100.0%
Rosa Lucky Cookie 1 	 	 	Raises the Sp. Def of all allied sync pairs by one stat rank when the user's move is successful. 	100.0%
Guzma Lucky Cookie 1 	 	 	Restores the user's HP when its attack move is successful against a poisoned or badly poisoned opponent. 	100.0%
Plumeria Lucky Cookie 1 	 	 	Raises the user's evasiveness by two stat ranks when it enters a battle. 	100.0%
Poppy Lucky Cookie 1 	 	 	Lowers the target's Defense by one stat rank when the user's attack move is successful against a paralyzed opponent. 	100.0%
Cheren (Champion) Lucky Cookie 1 	 	 	Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank the first time the user enters a battle each battle. 	100.0%
Bianca (Champion) Lucky Cookie 1 	 	 	Powers up the user's sync move when Unova Circle (Defensive) is applied to the allied field of play. 	100.0%
Larry Lucky Cookie 1 	 	 	Status conditions cannot be inflicted on the user. 	100.0%
Kabu Lucky Cookie 1 	 	 	Reduces the damage all allied sync pairs take when attacked by Fire-type moves. 	100.0%
Iris (Alt.) Lucky Cookie 1 	 	 	Lowers the Attack of all opposing sync pairs by two stat ranks the first time the user enters a battle each battle. 	100.0%
Pryce Lucky Cookie 1 	 	 	Powers up moves that are super effective. 	100.0%
Gardenia (Summer 2024) Lucky Cookie 1 	 	 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	100.0%
Acerola (Summer 2024) Lucky Cookie 1 	 	 	Reduces the damage all allied sync pairs take when attacked by Water-type moves. 	100.0%
Lana Lucky Cookie 1 	 	 	Has a chance (50%) of restoring the user's HP when its attack move is successful. 	100.0%
Klara Lucky Cookie 1 	 	 	Powers up the user's sync move when the target is poisoned or badly poisoned. 	100.0%
Avery Lucky Cookie 1 	 	 	Increases the user's Special Moves ↑ Next effect by one rank after using its max move. 	100.0%
Greta Lucky Cookie 1 	 	 	Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Attack by one stat rank for each hit.	100.0%
Elio (Alt.) Lucky Cookie 1 	 	 	Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 	100.0%
Selene (Alt.) Lucky Cookie 1 	 	 	Status conditions cannot be inflicted on the user. 	100.0%
Akari Lucky Cookie 1 	 	 	Has a chance (50%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful. 	100.0%
Arven Lucky Cookie 1 	 	 	Raises the user's evasiveness by two stat ranks the first time its HP drops to half or below each battle. 	100.0%
N (Summer 2022) Lucky Cookie 1 	 	 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 	100.0%
Sygna Suit Nemona Lucky Cookie 1 	 	 	Powers up the user's sync move when the weather is sunny. 	100.0%
Anabel Lucky Cookie 1 	 	 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 	100.0%
Arc Suit Cynthia Lucky Cookie 1 	 	 	Powers up the user's sync move during a sandstorm. 	100.0%
Arc Suit Steven Lucky Cookie 1 	 	 	Applies the Gradual Healing effect to all allied sync pairs when the user enters a battle. 	100.0%
Arc Suit Lance Lucky Cookie 1 	 	 	Applies the Damage Guard Next effect to the user when it enters a battle. 	100.0%
Lillie (Anniversary 2024) Lucky Cookie 1 	 	 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 	100.0%
Sygna Suit Lear Lucky Cookie 1 	 	 	Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user enters a battle. 	100.0%
Rachel Lucky Cookie 1 	 	 	Raises the Speed of all allied sync pairs by two stat ranks when the user enters a battle. 	100.0%
Sawyer Lucky Cookie 1 	 	 	Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. 	100.0%
Giacomo Lucky Cookie 1 	 	 	Protects the user against critical hits. 	100.0%
Clavell Lucky Cookie 1 	 	 	Powers up the user's sync move when the weather is rainy. 	100.0%
Penny Lucky Cookie 1 	 	 	Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 	100.0%
Iono (Fall 2024) Lucky Cookie 1 	 	 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 	100.0%
Shauntal (Fall 2024) Lucky Cookie 1 	 	 	Powers up the user's sync move during a hailstorm. 	100.0%
Caitlin (Fall 2021) Lucky Cookie 1 	 	 	Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Trainer uses a move. 	100.0%
Sygna Suit Ingo Lucky Cookie 1 	 	 	Charges the user's move gauge by one when its Pokémon uses a status move. 	100.0%
Sygna Suit Emmet Lucky Cookie 1 	 	 	Increases the Sync Move ↑ Next effect of all allied sync pairs by two ranks after using the user's max move. 	100.0%
Tate Lucky Cookie 1 	 	 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 	100.0%
Eri Lucky Cookie 1 	 	 	Raises the user's Defense and Sp. Def by one stat rank when it enters a battle. 	100.0%
Crasher Wake Lucky Cookie 1 	 	 	Reduces damage when the user is hit by an attack move while the weather is rainy. 	100.0%
Sina Lucky Cookie 1 	 	 	The user's stats cannot be lowered 	100.0%
Dexio Lucky Cookie 1 	 	 	Applies the Free Move Next effect to the user when it enters a battle 	100.0%
Sycamore Lucky Cookie 1 	 	 	Raises the Attack of all allied sync pairs by one stat rank when the user enters a battle. 	100.0%
Arc Suit Leon Lucky Cookie 1 	 	 	Has a chance (50%) of charging the user's move gauge by one when its move is successful. 	100.0%
Leon Lucky Cookie 1 	 	 	Powers up the user's max moves that are super effective. 	100.0%
Lillie (Holiday 2024) Lucky Cookie 1 	 	 	Powers up the user's sync move when its Speed is raised. 	100.0%
Bugsy (Holiday 2024) Lucky Cookie 1 	 	 	Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. 	100.0%
Elio Lucky Cookie 1 	 	 	Applies the Special Damage Reduction effect to the allied field of play the first time the user enters a battle each battle. 	100.0%
Sygna Suit Giovanni (Alt.) Lucky Cookie 1	 	 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 	100.0%
Paulo Lucky Cookie 1 	 	 	Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 	100.0%
Raihan (New Year's 2025) Lucky Cookie 1 	 	 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user's sync move is used each battle. 	100.0%
Poppy (New Year's 2025) Lucky Cookie 1 	 	 	Applies the Enduring effect to the user if its HP is full when it enters a battle. 	100.0%
Adaman Lucky Cookie 1 	 	 	Powers up the user's sync move when the weather is sunny. 	100.0%
Mela Lucky Cookie 1 	 	 	Raises the user's Sp. Atk by two stat ranks when it enters a battle. 	100.0%
Atticus Lucky Cookie 1 	 	 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 	100.0%
Valerie Lucky Cookie 1 	 	 	Powers up the user's sync move when its Sp. Def is raised. 	100.0%
Marley (Palentine's 2025) Lucky Cookie 1 	 	 	Applies the Critical Hit Next effect to the user when it enter a battle. 	100.0%
Erika (Palentine's 2025) Lucky Cookie 1 	 	 	Protects the user against critical hits. 	100.0%
Mallow (Palentine's 2023) Lucky Cookie 1 	 	 	Raises the Sp. Def of all allied sync pairs by one stat rank when the user's Trainer uses a move. 	100.0%
Florian Lucky Cookie 1 	 	 	Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 	100.0%
Juliana Lucky Cookie 1 	 	 	Increases the user's Physical Moves ↑ Next effect by one rank the first time it enters a battle each battle. 	100.0%
Wally Lucky Cookie 1 	 	 	Raises the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 	100.0%
==References==
==In other languages==
Lucky skill
Lucky Scroll
Lucky Cookie
Category:Pokémon Masters EX
Category:Game mechanics
es:Habilidad fortuita
fr:Biscuit Surprise
it:Talento
ja:ポテンシャル