nyuuzyou/wikis huggingface dataset:
Ghost Town (RCT3)

Not to be confused with the Ghost Town scenario from RollerCoaster Tycoon 2.
== Overview ==
Like a '50s horror "B" movie, you've been summoned to bring back the dead. Breathe new life into this dusty old Ghost Town. Conjure up a park that caters to the less well off - and use the skeleton of the old town to fund your fiendish plans!
Ghost Town is the 10th scenario in RollerCoaster Tycoon 3.
==Objectives==
===Apprentice===
* Guests in park: 200
* Minimum coaster excitement: 4.00, 1 coaster
*Reward: New park unlock
===Entrepreneur===
* Repay Loan
* Minimum coaster excitement: 5.00, 2 coasters
*Reward: Extra land available for purchase
===Tycoon===
* Guests in park: 500
* Minimum coaster speed: 93.60 km/h (58.16 mph), 1 coaster
* Reward: Mangler (Stand-up Roller Coaster
==Scenario Guide==
The scenario guide can be viewed here.
==Available Rides==
===Roller Coasters===
*Corkscrew Coaster
*Mini Suspended Coaster
*Reverser Coaster
*Tilt Coaster
*Wooden Coaster
*Wooden Wild Mouse
===Junior===
*Monster Ride
===Thrill===
*Chairswing
*Double Swinging Inverter
*Gallows Swing
*Rotor
===Water===
None
===Gentle===
*Ghost House ride
*Spooky Wheel
===Transport===
None
===Pool===
None
===Other===
*Ghost Train
*Squeaky Cycles
*Vintage Cars
===Food Stalls===
* Chicken
===Drink Stalls===
*Spooky Shakes
===Souvenir Stalls===
*Novelty T-shirts
===Facilities===
*A.T.M.
*First Aid
*Information
*Toilets
==Researched Rides==
==Available Scenery==
==Researched Scenery==
==Other Notes==
Category:Scenario
Category:RollerCoaster Tycoon 3 Scenario
Category:RollerCoaster Tycoon 3
Ghost Town (RCT3)/Scenario Guide

Start off by paying off your loan, and deleting scenery that will get you money. Then build a Reverse Incline Launch corkscrew coaster with an excitement of at least 5 and make sure it goes at least 58.16 mph. Then build a Wooden Wild Mouse with at least 5 excitement and you should be in good condition. Just keep building platform rides until you win.
Category:Scenario Guide
Ghost Train

Ghost Train is a Gentle Ride first introduced in the Added Attractions expansion pack for RollerCoaster Tycoon
===Constraints===
Max. Height Above Ground: 32ft.
===Vehicles===
===Pre-built designs===
====RollerCoaster Tycoon====
=====Scenarios=====
*Ghost Train (Haunted Harbour)
*Haunted Train (Sprightly Park)
*Ghost Train (Blackpool Pleasure Beach)
*Confusion (PC Gaming World)
====RollerCoaster Tycoon 2====
=====Build menu only=====
*Ghost Train
===Other Information===
Ghost Train is one of the most popular gentle tracked rides throughout both RCT1 and RCT2. However, it is a tricky ride to work with. Should the cars go through tight curves at more than 15 miles per hour or large curves at over 20, they will crash. Ghost Train is a great ride, indoor or outdoor, given its interaction in RollerCoaster Tycoon 1 & 2 with the terrain's vertical faces and scenery doorways. Spinning Tunnels can add excitement if used sparingly, particularly if going at high speed. It's a good idea to use brakes at the bottom of every long-distance hill to avoid accidents. If the majority of the ride is built underground, guests will ride it in the rain, because it is an Indoor Ride.
Category:Gentle Rides
Category:Rides
Category:Gentle Rides added in Corkscrew Follies
Category:Attractions
Category:Gentle Rides in RCT2
Category:Gentle Rides in RCT3
Giant Candy Themeing

Giant Candy Theming is a scenery pack introduced in RollerCoaster Tycoon 2.
Giant Themeing
		 			
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Name 	Image	Cost	Size
Jelly Baby (Custom Color) 	 	$15 	¼ Tile
Mint 	 	$7 	1 x 1
Lollypop (Custom Color) 	 	$19 	1 x 1
Jellybean (Custom Color) 	 	$14 	1 x 1
Jellybean Wall (Custom Color)	 	$7 	Tile Edge
Candy Stick (Custom Color) 	 	$19 	1 x 1
Fruit Drop (Custom Color) 	 	$10 	¼ Tile
Fruit Drop (Custom Color) 	 	$10 	¼ Tile
Cola Candy 	 	$15 	¼ Tile
Chocolate Bar 	 	$14 	1 x 1
Marshmallow (Custom Color) 	 	$15 	¼ Tile
Marshmallow (Custom Color) 	 	$20 	1 x 1
Candy Tree 	 	$14 	1 x 1
Candy Tree 	 	$10 	1 x 1
Candy Tree 	 	$15 	1 x 1
Candy 	 	$6 	¼ Tile
Candy 	 	$15 	1 x 1
Candy 	 	$15 	1 x 1
Category:Lists
Category:RollerCoaster Tycoon 2 Scenery
Category:Scenery
Category:Themeing
Giant Ferris Wheel

The Giant Ferris Wheel was introduced in RollerCoaster Tycoon 3's Wild! expansion.
==Construction==
The Giant Ferris Wheel has over 30 capsules that are enclosed unlike the Ferris Wheel in the first two incarnations of the game. Like the Ferris Wheel in RCT3, this ride has lights on its spokes that come out of the center. It is much larger than the normal Ferris Wheel, making it more convenient for large, highly populated parks if money and space are not issues.
Category:Gentle Rides added in Wild!
Category:Rides
Category:Gentle Rides
Category:Attractions
Category:Gentle Rides in RCT3
Category:Wild! Ride
Category:RollerCoaster Tycoon 3 Ride
Category:Junior Rides
Giant Garden Themeing

Giant Garden Theming is a scenery pack introduced in RollerCoaster Tycoon 2.
Giant Garden Themeing
		 			
		10			
Name 	Image	Cost	Size 	Animation
Giant Grass 	 	$12 	¼ Tile 	No
Giant Carrot 	 	$20 	1 x 1 	No
Giant Fern 	 	$14 	1 x 1 	No
Spider 	 	$40 	1 x 1 	Yes
Giant Beanstalk 	 	$19 	1 x 1 	No
Giant Beanstalk 	 	$25 	1 x 1 	No
Butterfly (Custom Color)	 	$38 	1 x 1 	Yes
Snail (Custom Color) 	 	$40 	1 x 1 	Yes
Wasp 	 	$38 	1 x 1 	Yes
Daisy Lamp 	 	$6 	Path Item	No
Category:Scenery
Category:RollerCoaster Tycoon 2 Scenery
Category:Lists
Category:Themeing
Giggle Downs

==Overview==
A four lane steeplechase ride is the centerpiece of this expanding park.
The park begins with four large, Single-Rail Roller Coasters racing against each other. There's also a Ferris Wheel, Spiral Slide, and a Merry-Go-Round operating. Some land can be bought, but at $80 per square, purchasing it all from the start if will require the player to either get a loan or demolish some of the rides.
==Pre-Built Rides:==
Steeplechase 1 (Singe-Rail Roller Coaster)
*Excitement Rating: 7.53 (High)
*Intensity Rating: 6.04 (High)
*Nausea Rating: 4.23 (Medium)
*Initial Pricing: $3.00
Steeplechase 2 (Single-Rail Roller Coaster)
*Excitement Rating: 6.90 (High)
*Intensity Rating: 6.53 (High)
*Nausea Rating: 4.57 (Medium)
*Initial Pricing: $3.00
Steeplechase 3 (Single-Rail Roller Coaster)
*Excitement Rating: 7.37 (High)
*Intensity Rating: 6.25 (High)
*Nausea Rating: 4.35 (Medium)
*Initial Pricing: $3.00
Steeplechase 4 (Single-Rail Roller Coaster)
*Excitement Rating: 7.29 (High)
*Intensity Rating: 6.28 (High)
*Nausea Rating: 4.40 (Medium)
*Initial Pricing: $3.00
Slide 1 (Spiral Slide)
*Excitement Rating: 2.20 (Low)
*Intensity Rating: 1.60 (Low)
*Nausea Rating: 1.15 (Low)
*Initial Pricing: $0.50
Merry-Go-Round 1 (Merry-Go-Round)
*Excitement Rating: 1.18 (Low)
*Intensity Rating: 0.60 (Low)
*Nausea Rating: 0.75 (Low)
*Initial Pricing: $0.80
Ferris Wheel 1 (Ferris Wheel)
*Excitement Rating: 1.45 (Low)
*Intensity Rating: 0.75 (Low)
*Nausea Rating: 0.80 (Low)
*Initial Pricing: $1.00
==Scenario Guide==
The scenario guide can be found here.
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====Upgrades====
*Steel Twister Roller Coaster: Launched Lift Hill
*Steel Twister Roller Coaster: Large Loop
*Vertical Drop Roller Coaster: Vertical Loop
*Wooden Roller Coaster: Water Splash
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====Upgrades====
*Log Flume: Reverser Turntable
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== Other Notes ==
This is the only pre-built park to charge both a park entrance fee and a ride admission fee.
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Silver Group Scenarios
Category:Pre-Built Parks
Category:Guests at Given Date Objective
Giggle Downs/Scenario Guide

Giggle Downs is already a decent park, but RCT1 players should still lower the entrance fee to $20 for now. People aren't as poor as in the previous scenarios, so it still can be raised again after further expansion.
Research should be set to Thrill Rides (since Roller coasters are already covered here) and Gentle Rides after.
First start would be hiring additional staff, since 1 mechanic and handyman is far from enough to cover all. Now players should reduce the Ferris Wheel rotations amount to 1, and increase the maximum allowed people on the Spiral Slide to 5 (if kept in place, since it would do much better moved to a 3*2 spot to make some room). Further moves would include reducing the maximum waiting time on the Steeplechase rides to 10 seconds, since they are synchronized and force one without passengers to create unnecessary waiting times. Since a breakdown can cause the same problem, having a mechanic patrol exclusively around those four rides, would be a must do. The price for the extra mechanic here, is far worth it.
After some extra stalls are placed, player can start building rides around the stations of the Steeplechase coasters. Another high-capacity roller coaster near the entrance will also be needed to welcome thrill-seeking guests properly. Time here is of the essence, since players only have 2 years to reach the objective, so players might have to rely on pre-made rides (or proof-tested self-made layouts) and of course marketing campaigns.
Category:Scenario Guide
Go Karts Competition

==Overview==
This is one of a few competition scenarios that have been released by Hasbro.
==Scenario Guide==
Since your goal is to build the best go karts possible, no guide will be needed.
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==Other Notes==
* You can find these competition scenarios here.
* This is the only non roller coaster competition scenario.
Category:Scenario
Category:Downloads
Go With the Flow

==Overview==
Get ready to cool off. Put your park-building skills to work in this watery wonderland to create a park worthy of this spectacular setting - and one that can soak up as much cash from your guests as possible. It's sink or swim!
Go With the Flow is the 6th scenario in the vanilla RollerCoaster Tycoon 3.
===Pre-built Rides===
None
===Pre-Built Shops/Stalls===
None
== Objectives ==
Apprentice
* Minimum park value: $15,000
* Total Monthly ride income:$100.00
* Reward: New park unlock
Entrepreneur
* Minimum park value: $30,000
* Total Monthly ride income: $200.00
* Reward: Small amount of cash ($1,000.00)
Tycoon
* Minimum park value: $45,000
* Total Monthly ride income: $300.00
* Reward: Titan (Floorless Roller Coaster)
== Scenario Guide ==
You can read the Scenario Guide here
==Available Rides==
=== Roller Coasters ===
* Dinghy Slide
* Mini Coaster
* Tilt Coaster
* Water Coaster
* Log Flume
* Rafts
=== Junior ===
* Odyssey Ride
* Snake Helter-skelter
* Merry-Go-Round
=== Thrill ===
* Sky Wheel
* Top Spin
=== Water ===
* Canoes
* Rowing Boats
* Water Tricycles
=== Gentle ===
* Ferris Wheel
=== Transport ===
None
=== Other ===
* Steeplechase
==Researched Rides==
=== Roller Coasters ===
=== Junior ===
=== Thrill ===
=== Water ===
=== Gentle ===
* Crazy Golf
=== Transport ===
=== Other ===
==Available Scenery==
==Researched Scenery==
==Other Notes==
﻿
Category:Scenario
Category:RollerCoaster Tycoon 3 Scenario
Category:RollerCoaster Tycoon 3
Go With the Flow/Scenario Guide

== Scenario Guide ==
Keep in mind that you do not own the land under the big palace in the center, so don't even try to build under it. Anyway, start off by building a boat hire or two, but make it non-tracked (station only) otherwise you will spend a lot of money at a very high rate. Next off, build a few of the tracked water rides (preferably river rapids then either a log flume or rafts) and one non-water coaster. After that, put in a few food and drink stalls for guests and preferably an Cash Machine if it's available. Then just keep on building stalls and flat rides and you should be good. Also, you should use marketing campaigns, as your Park Value tends to go up at a very slow rate.
Category:Scenario Guide
Goldrush!

== Overview ==
Now's your chance to hit paydirt by using this unstable, abandoned mining area to showcase low-rise coasters. Over time your coasters must start to make up in adrenaline what they lack in height to keep your claim staked with the visitors.
Goldrush! is the second scenario in the vanilla RollerCoaster Tycoon 3.
===Prebuilt Rides===
Dynamite Danger (TNT Vortex)
*Excitement: 4.06 (Medium)
*Intensity: 4.65 (Medium)
*Nausea: 5.76 (High)
Initial Price: $2.00. No music played.
Mining Mission (Mine Train Roller Coaster)
*Excitement: 6.69 (High)
*Intensity: 7.18 (High)
*Nausea: 4,09 (Medium)
Initial Price: $6.50. Music Played: Prairie Rider
Mine Shaft Screamer (Mine Drop Ride)
*Excitement: 2.78 (Medium)
*Intensity: 2.25 (Low)
*Nausea: 2.54 (Low)
Initail Price: $2.00. Music Played: Flat Head Four
== Objectives ==
=== Apprentice ===
*Minimum Coaster Excitement: 3.00, with 2 Coasters
*Minimum Coaster Length: 305.00 m (1000.66 ft), 2 coasters
*Total monthly ride income: $300.00
*Reward: New park unlock
=== Entrepreneur ===
*Repay Loan
*Total monthly ride income: $500.00
*Reward:
=== Tycoon: ===
*Minimum Coaster Excitement: 4.00, 3 coasters
*Minimum Coaster Length: 370.00 m (1213.91 ft), 3 coasters
*Total monthly ride income: $700.00
*Reward:
== Scenario Guide ==
The scenario guide can be viewed here.
==Available Rides==
=== Roller Coasters ===
* Giga Coaster
* Heartline Twister Coaster
* Hyper Coaster
* Inverted Coaster
* Inverted Shuttle Coaster
* Mine Train Coaster
* Mini Coaster
* Spinning Wild Mouse
* Suspended Swinging Coaster
=== Junior ===
* Buffalo Roundabout
* Spiral Slide
=== Thrill ===
* Bucking Bull
* Mine Drop Ride
* Rotovator
* TNT Vortex
=== Water ===
=== Gentle ===
* Western Wheel
* Wild West show
=== Transport ===
* Mini Railway
=== Other ===
==Researched Rides==
===​Roller Coasters===
* Mine Ride
* Log Flume
===​Junior===
===​Thrill===
*Lasso
===​Water===
===​Gentle===
===​Transport===
*Suspended Monorail
===Other===
== Shops and Facilities ==
=== Food ===
* Steakhouse
=== Drinks ===
* Root Beer (Researched)
* Lemonade
=== Stalls ===
* Indian Feather
* Western Hats
=== Facilities ===
* Cash Machine
* Information
* First Aid
* Toilets
== Researched Shops and Facilities==
===​Food===
===​Drinks===
===​Stalls===
*Stripy T-shirts
===​Facilities===
==Available Scenery==
=== Foliage ===
* Medium Cereus
* Medium Saguaro Cactus
* Large Saguaro Cactus
* Large Organ Pipe Cactus
* Medium Organ Pipe Cactus
* Large Cereus
* Medium Dead Western Tree
* Small Dead Western Tree
* Scrub Bush
* Wheat Grass
* Tumbleweed
* Western Scrub Hedgerow
=== Props ===
* Barrel
=== Ride Events ===
=== Buildings ===
==== Corral Ranch Walls ====
==== Western Town Walls ====
=== Fences ===
* Barbed-wire Fence
=== Path Extras ===
* Miner's Path Lamp
* Sign
* Arched Sign
* Steer Skull Bin
* Wagon-wheel Bench
* Photo Spot
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==Researched Scenery==
=== Path Extras ===
* Banner Sign
== Other Notes ==
Category:Scenario
Category:RollerCoaster Tycoon 3
Goldrush!/Scenario Guide

First off, open all of the rides and hire a few mechanics to keep them operational. If you need to delete any of the pre-built rides, demolish the Mine Shaft Screamer. Keep Mining Mission, as it satisfies all the coaster requirements up through Tycoon level. Also keep Dynamite Danger, as it is popular and helps your ride income. For the first roller coaster you need to build, build it in the large space to the right of the entrance. Then, build another one at the top of the hill at the back, and use its height to send it anywhere you like inside the park. Lastly, increase the prices on all the rides, build a few non-tracked rides if necessary, and then pay off your loan. With luck, you should beat the Entrepreneur and Tycoon levels at the same time.
An easy way to get a steady income is to build four or five thrill/gentle/kiddie rides right near the entrance in a compact area, equipped with its own fully trained janitor (set the path) and mechanic (set his path) and food/drink/bathroom stalls. Don't forget to adjust your research to fit the objectives. In this case, you can pretty much just eliminate all other categories and only have your blue bar for roller coaster research. The four or five rides technique can be done in every level with positive results. It is self-sustaining and a very easy way to raise ride income. With that ride income, you can build the required coasters (you can use pre-built ones easy enough).
Category:Scenario Guide
Good Knight Park

==Overview==
A castle with a pair of roller coasters needs developing into a larger theme park.
A castle with 2 Wooden Reverser Roller Coasters racing against each other and has several pathways. The area in the castle is uneven, which makes construction difficult. Thankfully, there's also some open space outside the castle.
===Pre-Built Rides:===
Roller Coaster 1 (RCT1 Vanilla) / Knight Shift 1 (RCT Classic) (Wooden Reverser Roller Coaster)
*Excitement Rating: 8.03 (Very High)
*Intensity Rating: 6.90 (High)
*Nausea Rating: 5.20 (High)
*Initial Pricing: $3.00
Roller Coaster 2 (RCT1 Vanilla) / Knight Shift 2 (RCT Classic) (Wooden Reverser Roller Coaster)
*Excitement Rating: 7.89 (Very High)
*Intensity Rating: 7.02 (High)
*Nausea Rating: 5.24 (High)
*Initial Pricing: $3.00
Information Kiosk 1
==Scenario Guide==
The scenario guide can be found here.
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==Other Notes==
*The medieval castle shown is another creative scenario created by the developers of RollerCoaster Tycoon.
*There are no fences to show you the boundaries of this park.
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Sapphire Group Scenarios
Category:Pre-Built Parks
Category:Guests at Given Date Objective
Good Knight Park/Scenario Guide

The first thing for players to decide upon when they tackle the Good Knight's Park, is where to build the park's new rides : either inside the castle, or outside, up to the surrounding water. Players who do not mind building rides inside the castle and even erase the castle should maybe only keep the pathways and start building. However, perfectionist players who want to keep the castle intact, stay on the Medieval Themeing and maybe even expand the castle, should make a thorough reflection upon what to do of the empty surrounding hills.
It's a matter of choice : erase everything and start from scratch, keep the castle and just build other rides out of it, or stay on theme and concentrate on that.
In all cases, players are definitely advised to block off any pathways that are not needed. If there are enough rides in the park, 1,200 guests should not be too difficult to achieve by the end of Year 3. It's much more a matter of where to place the rides and how to concile land & constructions. Players should also be careful of the Wooden Reverser Roller Coaster, as it has a tendency to stall overtime and become crash-prone : one of the hills of the twin coasters, in particular, is prone to this scenario.
Category:Scenario Guide
Grand Canyon

==Overview==
This park features the Grand Canyon, a popular North American National Park attracting more than 5 million visitors every year. The landscape is protected from Land and Water modification.
===Pre-built rides===
*Vertical Spike (Air Powered Vertical Coaster)
:Excitement Rating: 8.64 (Very High)
:Intensity Rating: 8.93 (Very High)
:Nausea Rating: 6.93 (High)
:Initial Pricing: £0.00
*Monster Trucks 1 (Monster Trucks)
:Excitement Rating: 4.49 (Medium)
:Intensity Rating: 0.70 (Low)
:Nausea Rating: 0.08 (Low)
:Initial Pricing: £0.00
*Calamity Coaches (Wooden Roller Coaster)
:Excitement Rating: 9.11 (Very High)
:Intensity Rating: 9.78 (Very High)
:Nausea Rating: 6.22 (High)
:Initial Pricing: £0.00
:Vehicle: Stage Coaches
==Scenario Guide==
The scenario guide can be found here.
==Attractions ==
===Transport Rides===
====Available====
====Researched====
===Gentle Rides===
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===Thrill Rides ===
====Available====
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===Water Rides ===
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===Researched===
None
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==Water ==
==Other Notes==
This is the only RCT2 scenario where the staff that's already present in the park are given non-generic names.
Category:RollerCoaster Tycoon 2 Scenario
Category:Scenario
Category:Beginner Parks
Category:North America
Category:Beginner Parks WW
Category:Beginner Parks RCT2
Category:Pre-Built Parks
Category:Guests at Given Date Objective
Grand Glacier

==Overview==
A glacier-filled valley is yours to develop into a theme park.
The landscape for this park is generally uneven. This is the first scenario which has a higher park rating difficulty level, which means that the guests here are harder to please. This makes this scenario as hard as Mystic Mountain.
==Scenario Guide==
The scenario guide can be found here.
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== Completed Parks ==
Grand Glaciar.jpg
Grand Glacier RCT 2.png
==Other Notes==
*Whilst the scenario is creative in where it's located, in reality, the setting of the park is highly impractical : By the time the scenario is finished, the glacier itself would have moved upstream/downstream significantly from where it first started.
Category:RollerCoaster Tycoon Scenario
Category:Scenario
Category:Ivory Group Scenarios
Category:Guests at Given Date Objective
Grand Glacier/Scenario Guide

This park allows the player to be creative and design the whole park from scratch. It is usually easier to build right on top of the glacier, although roller coasters should be built on the side to save space. Players do not need as many roller coasters in this park compared to some previous parks, but should make sure they have plenty of other rides. While the Drinks Stall, the Coffee Shop works fine in its place, so researching shops and stalls isn't needed at first.
Category:Scenario Guide
Grass

Grass Land is the most common land surface in the RollerCoaster Tycoon series. Over time, the grass may grow weeds, which can be removed by mowing or clicking on the area with the land tool. In RollerCoaster Tycoon 1 and 2, handymen may mow the grass. In RCT1, grass is by far the most expensive surface, costing 3 times as much as dirt, sand, or gravel.
Category:Land Types
Gravitron

A Gravitron is a thrill ride that first appeared in RollerCoaster Tycoon 3, appearing as a flying saucer that spins in circles while the floor drops. This thrill ride is good in terms of excitement and intensity but is quite nauseating.
This ride is known as "Gravity Flux" in RollerCoaster Tycoon World.
==In Real Life==
* The Gravitron was made in 1983 and was based on the 1940s' Rotor ride and were often seen at fairs and carnivals.
Category:RollerCoaster Tycoon 3 Ride
Category:Thrill Rides
Category:Rides
Category:Attractions
Category:Thrill Rides in RCT3