Rolling Cutter

Rolling Cutter (Alt: Rolling Cutter) is a 3rd class offensive skill available as Guillotine Cross.
==Effect==
Performs a spinning attack with the equipped Katar, which will inflict damage to all enemies within the Area of Effect. Each spin increases the , which will improve the damage output of Cross Ripper Slasher.
Level	Base Damage (ATK)	Area of Effect
1 	130% 	3x3
2 	210% 	3x3
3 	290% 	5x5
4 	370% 	5x5
5 	450% 	7x7
 Damage (ATK) = (Base_Damage × )%
===Notes===
*The Spin Count will wear off either after 10 seconds, moving, or using another skill (except Dark Illusion or Cross Ripper Slasher).
*To help spamming this skill, the player can activate /q2 or /quickspell2. This way, the player can use scroll down/scroll up on the mouse to use Rolling Cutter.
*This skill have inherent built-in macro where holding the hotkey down will repeatedly cast it.
==External==
===Enhanced by===
====Headgear====
* 
** For every 3 refine levels, increases damage by 20%.
* 
** For every 3 refine levels, increases damage by 15%.
** When equipped with or , increases damage by 7% for every 3 refine level of weapon.
====Weapon====
* 
** If refine level is +9 or higher, increases damage by 20%.
* 
** For every base level, increases damage by 1%, upto level 240.
** If refine level is +11 or higher, increases damage by 1%, upto level 240.
** If refine level is +13 or higher, increases damage by 1%, upto level 240.
** If refine level is +14 or higher, reduces after cast delay by 0.2 seconds.
* 
** If refine level is +7 or higher, increases damage by 25%.
* 
** Increases damage by 10%.
** If refine level is +11 or higher, increases damage by 15%.
* 
** Increases damage by 10%.
** If refine level is +9 or higher, increases damage by 15%.
* 
** If refine level is +9 or higher, increases damage by 30%.
** When enchanted with , increases damage by 7% for every 3 refine levels.
* 
** If refine level is +9 or higher, increases damage by 20%.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +11 or higher, increases damage by 25%.
* 
** If refine level is +7 or higher, increases damage by 25%.
** If refine level is +9 or higher, increases damage by 20%.
* 
** If refine level is +9 or higher, increases damage by 25%.
** When equipped with , increases damage by 10% for every 2 refine level of weapon.
** When equipped with , increases damage by 12% for every 2 refine level of weapon.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +11 or higher, increases damage by 25%.
** If grade C or higher, increases damage by 15%.
* 
** For every 2 refine levels, increases damage by 3%.
** If refine level is +9 or higher, increases damage by 30%.
** If grade C or higher, increases damage by 15%.
** When equipped with , increases damage by 10% for every 2 refine level of weapon.
====Shoes====
* 
** For every level of learnt, increases damage by 100%.
====Accessory====
* 
** For every 10 base level, increases damage by 1%.
====Card====
* 
** Increases damage by 10%.
** When equipped with and 
*** Increases damage by 20%.
*** For every 3 refine levels of shoes, increases damage by 5%.
====Shadows====
* 
** Increases damage by 5%.
** For every 2 refine levels, increases damage by 2%.
* 
** Reduces SP consumption by 2%.
** For every 2 refine levels, reduces SP consumption by 1%.
* Rolling Shadow Set (, and )
** For every refine level in the sum of refine rates, increases damage by 1%.
====Equipment Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, increases damage by 7%.
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 15%.
** If refine level is +11 or higher, increases damage by 15%.
====Costume Enchants====
* 
** Increases damage by 15%.
** When equipped with -
*** , increases damage by 15%.
*** , increases damage by 15%.
====Equipment Sets====
* + 
** If weapon refine level is +7 or higher, increases damage by 8% to boss monsters.
** If weapon refine level is +9 or higher, increases damage by 12% to boss monsters.
* + 
** For every 2 refine levels of weapon, increases damage by 4%.
==Changelog==
*October 13th, 2022
**Damage formula changed.
***Old: [(50 + (Skill Level x 50)) x ()]%
***New: [(50 + (Skill Level x 80)) x ()]%
**Area of effects increased from 3x3 ~ 5x5 to 3x3 ~ 7x7.
**Back Slide now removes the spin counter.
**Cross Ripper Slasher no longer removes the spin counter.
**Spin counter duration increased from 3 seconds to 10 seconds.