nyuuzyou/wikis huggingface dataset:
Kinect Adventures! (Jun 24, 2010 River Rush prototype)

A prototype of Kinect Adventures! (River Rush) for the XBox 360.
==Notes==
* E3 2010 Build. It is worth noting that although this build was found on an HDD used at E3 2010, the build itself is a few days different from the end of that event though.
* It contains two builds, the only difference being "override.txt" being written in one of the builds "-RoadShowOC" and in the other "-RoadShowOC -nolsp".
* Each of the builds has an xex, based on tests carried out on Xenia Canary Jul 15, 2024:
** ADVENTURES - RIVER RUSH.xex/ADVENTURES - RIVER RUSH (NoLSP).xex: In both builds, at least you can get to the menu. The article cover photo corresponds to the first xex.
* There are 4 pdbs files associated with xexs that do not exist in the build.
==Acknowledgments==
A big thanks to Kabojnk for preserving this prototype.
Kinect Horror Show (Nov 16, 2010 prototype)

A prototype of Kinect Horror Show for the Xbox 360.
==Notes==
* Was being developed by SDP Games before getting scrapped.
* Unreleased game
* Original filename: Kinect Horror Show (Nov 16, 2010) [Kinect] [Unreleased Concept].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Karate (Feb 2, 2012 prototype)

A prototype of Kinect Karate for the Xbox 360.
==Notes==
* Unreleased game?
* Original filename: Reseda Unknown Game (Feb 02, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Aug 24, 2012 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Postdates the final build by 21 days.
* Original filename: Kinect NatGeo TV (August 24, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Kinect Nat Geo TV (Dec 14, 2012 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Postdates the final build by a few months.
* Original filename: Kinect NatGeo TV (November 6, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Feb 3, 2012 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by 6 months.
* Original filename: Kinect Nat Geo TV (STINGRAY_DEV_FantasticMrFox February 03, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Jan 16, 2012 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by 7 months.
* Original filename: Kinect Nat Geo TV (BANTAM_DEV_Stable January 16, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Jan 17, 2012 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by 7 months.
* Original filename: Kinect Nat Geo TV (ROADRUNNER_DEV_Main January 17, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Jan 20, 2012 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by 7 months.
* Original filename: Kinect Nat Geo TV (GUNDI_DEV_Microsoft January 20, 2012) [From Gunz].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Jan 26, 2012 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by 7 months.
* Original filename: Kinect Nat Geo TV (PIGLET_DEV_Microsoft January 26, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Jan 30, 2012 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by 7 months.
* Original filename: Kinect Nat Geo TV (WLK_CL199957_Main January 30, 2012) [From Gunz].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Mar 2, 2012 17.36 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by 5 months.
* Original filename: Kinect Nat Geo TV (BANTAM_DEV_Microsoft January 10, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Mar 2, 2012 9.07 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by 5 months.
* Original filename: Kinect Nat Geo TV (MOLE_DEV_Microsoft January 23, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Nat Geo TV (Nov 29, 2011 prototype)

A prototype of Kinect Nat Geo TV for the Xbox 360.
==Notes==
* Predates the final build by almost a year.
* Original filename: Kinect Nat Geo TV (GULL_HNI November 29, 2011) [From Gunz].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Sesame Street TV (May 18, 2012 prototype)

A prototype of Kinect Sesame Street TV for the Xbox 360.
==Notes==
* Predates the final build by 2 months.
* Original filename: Kinect SesameStreet TV (May 18, 2012).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Sparkler (May 10, 2011 prototype)

A prototype of Kinect Sparkler for the Xbox 360.
==Notes==
* Predates the final build by two months.
* Original filename: FlintGame (Apr 15, 2011) [Tid-455007D1].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Sparkler (May 2, 2011 prototype)

A prototype of Kinect Sparkler for the Xbox 360.
==Notes==
* Predates the final build by two months.
* Original filename: FlintGame (Apr 30, 2011) [Tid-58480802].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinect Sparkler (May 6, 2011 prototype)

A prototype of Kinect Sparkler for the Xbox 360.
==Notes==
* Predates the final build by two months.
* Original filename: FlintGame (Mar 22, 2011).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kinetica (Aug 18, 2001 prototype)

A prototype of Kinetica for the PlayStation 2.
==Notes==
* Built 9 days before the US final.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Kinetica Reviewable 8-18-07 (1).png
PS2 - Kinetica Reviewable 8-18-07 (2).png
PS2 - Kinetica Reviewable 8-18-07 (3).png
PS2 - Kinetica Reviewable 8-18-07 (4).png
PS2 - Kinetica Reviewable 8-18-07 (5).png
PS2 - Kinetica Reviewable 8-18-07 (6).png
PS2 - Kinetica Reviewable 8-18-07 (7).png
PS2 - Kinetica Reviewable 8-18-07 (8).png
PS2 - Kinetica Reviewable 8-18-07 (9).png
PS2 - Kinetica Reviewable 8-18-07 (10).png
==Origin==
PS2 - Kinetica Reviewable 8-18-07.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
King Arthur's World (Aug 21, 1992 prototype)

A prototype of King Arthur's World for the SNES.
==Notes==
* Matches the previous QUARTEX scene release from October 3, 1992 (used to be the dump included as "King Arthur's World (USA) (Beta)" from the no-intro set). However, this dump is unaltered.
==Origin==
King Arthur's World (Prototype)-PCB front.jpeg
King Arthur's World (Prototype)-PCB back.jpeg
==See also==
* Read the original release article on SNESCentral.com. (Archive)
* No-Intro entry
King Arthur (Aug 13, 2004 prototype)

A prototype of King Arthur for the PlayStation 2.
==Notes==
* The healthbar of the carriage is at a different position
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
KingArthurPreview_Title.png|Titlescreen
==Origin==
PS2 - King Arthur Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
King Arthur (Sep 1, 2004 prototype)

A prototype of King Arthur for the PlayStation 2.
==Notes==
* No obvious visible differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
KingArthurReview_Title.png|Titlescreen
==Origin==
PS2 - King Arthur Review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
King Neptune's Adventure (Prototype)

A prototype of King Neptune's Adventure for the NES.
==Origin==
king neptune proto cart front.jpg|Cart front.
king neptune proto cart back.jpg|Cart back.
king neptune proto pcb front.jpg|PCB front.
king neptune proto pcb back.jpg|PCB back.
==See also==
* Release thread at Lost Levels.
* Read the Nintendo Player article here! (Archive)
King of Clubs (Jan 28, 2008 Nintendo DS prototype)

An early prototype of an unreleased port of King of Clubs for the Nintendo DS.
==Notes==
* Developed by The Code Monkeys.
* Found in the following folders in the original release: DS Xtreme Card, M3 Flash DS Card 1. Both files are identical.
* Boots directly to gameplay, from which there is no known way to exit
* The only controls that are known to exist are camera and scene related
* Build date taken from string in the data
King of Fighters 2002 (Apr 7, 2005 prototype)

A prototype of King of Fighters 2002 for the Sony PlayStation 2.
==Notes==
* Disc dumped twice, dumps matched.
==Screenshots==
gsdx_20200831012237.png
gsdx_20200831012247.png
gsdx_20200831012335.png
gsdx_20200831012342.png
gsdx_20200831012349.png
gsdx_20200831012410.png
gsdx_20200831012434.png
==Origin==
KING OF FIGHTERS 2002 REVIEW CODE.jpg|Disc front.
==Acknowledgments==
A huge thanks to The Swarming Dark for donating toward this release!
==See also==
This entry is part of the February 2020 group buy
King of Fighters 2002 (Oct 19, 2004 prototype)

A prototype of King of Fighters 2002 for the PlayStation 2.
==Notes==
* No obivous visible differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
KOF2002101804review_title.png
==Origin==
PS2 - King of Fighters 2002 10-18-04 V.1.02 Review.jpeg|Disc front.
PS2 - King of Fighters 2002 Review 10-18-04 v1.02.jpeg|Disc front (copy).
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
King of the Monsters 2 (prototype)

A prototype of King of the Monsters 2 for the SNES by Takara.
==Notes==
* Differs from the retail build.
==Screenshots==
KingOfTheMonsters2-20200101-123603.png
KingOfTheMonsters2-20200101-123633.png
==Origin==
KingOfTheMonsters2.png|PCB front.
==See also==
Release page.
Kingdom Hearts (Jul 23, 2002 prototype)

A prototype of Kingdom Hearts for the PlayStation 2.
==Notes==
* Just about three weeks before the US final. There are only a few minor differences in comparison.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
KingdomHearts-Jul23Review-1.png|Title screen
KingdomHearts-Jul23Review-2.png|Gameplay
==Origin==
PS2 - Kingdom Hearts Reviewable Sep-17-2002.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw and Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kingdom Hearts (Jul 29, 2002 prototype)

A localization prototype of Kingdom Hearts for the Sony PlayStation 2.
==Notes==
*Just about 1 month and 12 days for PAL build; 1 month and 16 days for NTSC-U build.
*Miscellaneous Notes:
**Game is emulatable (in PCSX2): Yes (as of February 28, 2024).
**Game contains dongle protection: No.
==Origin==
KH1 July Preview Disc.jpg|left|thumb|Disc scan (front).
==Acknowledgements==
Special thanks to 13thVessel, mementomori, Luseu, Riku and xeeynamofor donating toward this release.
==See also==
*Original release thread on ObscureGamers.com
Kingdom Hearts (Jul 9, 2002 prototype)

A prototype of Kingdom Hearts for the PlayStation 2.
==Notes==
*Just about 1 month and 26 days for PAL build; 1 month and 22 days for NTSC-U build.
*Miscellaneous Notes:
**Game is emulatable (in PCSX2): Yes (as of February 28, 2024).
**Game contains dongle protection: No.
==Screenshots==
gsdx_20220709221239.png|Introduction.
==Acknowledgments==
This build was released thanks to the efforts of the following people: Kuriatsu, Sven Cakemann, Adamboy7, Loansome, Xeronkar, Maya, Explode, Jovannie, KH Guides, JinxedOutlaw, Hahabutwhatif, Ramen Megami, Onepiecefreak, AnyKey SkyWalker, Adrián Navas, 13th Vessel.
Kingdom Hearts HD 2.5 ReMIX (Premium Showcase)

A prototype of Kingdom Hearts HD 2.5 ReMIX for the PlayStation 3.
==Notes==
*Matches the kiosk demo used at E3 2014 prior to the game's release.
*Contains demos for both Kingdom Hearts II: Final Mix and Kingdom Hearts: Birth By Sleep Final Mix, both of which use their Japanese title IDs.
*Kingdom Hearts II Final Mix has a debug menu that can be accessed by plugging in a USB mouse. See here for further information.
*Both games have debugging symbols in their EBOOT.BIN files.
Kingdom Hearts III (Jun 29, 2018 prototype)

A prototype of Kingdom Hearts III for the Xbox One, dated around 6 months before the game's release.
==Notes==
*Despite being dated June 29, this prototype seems to be a match to the Premium Showcase build demonstrated to press in May 2018. This is further supported by the executable date being May 25, 2018.
*revision.txt indicates that the game assets are dated June 29, 2018, and that the executable is dated May 25, 2018.
*Many of the cutscenes are still very early and placeholder.
*This build also includes an exe labeled as Test, but it appears to have the same functionality as the normal executable. As this build was deleted from the console it was recovered from, it is possible that there is corruption within the executable or other files.
==Screenshots==
File:KingdomHeartsIIIPremiumShowcase_Olympus.png|Olympus
File:KingdomHeartsIIIPremiumShowcase_Toybox.png|Toy Box
Kingdom Hearts II (Feb 3, 2006 prototype)

A late prototype of Kingdom Hearts II for PlayStation 2.
==Notes==
* A late localization prototype.
==Origin==
IMG_20180905_200333.jpg|Disc front ("watermarked" with sticker).
IMG_20181016_162604.jpg|Disc back.
File:Kingdom_Hearts_II_(Feb_3,_2006_prototype)-non-watermarked_disc_front_photo.png|Disc front (not "watermarked").
==See also==
Dump information on Redump.org. (Archive)
Kingdom Under Fire: Circle of Doom (Sep 7, 2007 prototype)

A prototype/prerelease build of Kingdom Under Fire: Circle of Doom for the Xbox 360 from 2007-09-07 (13 days before the NTSC release build).
==Notes==
* The original disc was a pressed DVD-ROM, but the build is signed for use on an XDK.
==Screenshots==
File:Kingdom_Under_Fire-Circle_of_Doom-2007-09-07-Game-01.PNG
File:Kingdom_Under_Fire-Circle_of_Doom-2007-09-07-Game-02.PNG
File:Kingdom_Under_Fire-Circle_of_Doom-2007-09-07-Game-03.PNG
File:Kingdom_Under_Fire-Circle_of_Doom-2007-09-07-Game-04.PNG
File:Kingdom_Under_Fire-Circle_of_Doom-2007-09-07-Game-05.PNG
File:Kingdom_Under_Fire-Circle_of_Doom-2007-09-07-Game-06.PNG
File:Kingdom_Under_Fire-Circle_of_Doom-2007-09-07-Game-07.PNG
==Origin==
Kingdom_Under_Fire-Circle_of_Doom-2007-09-07-Disc-Small.PNG|Disc front
==See also==
* Redump.org entry
Kingdom Under Fire: Heroes (Jul 12, 2005 prototype)

A prototype of Kingdom Under Fire: Heroes for the Xbox.
==Notes==
* Compiled a little over a month before the final US build.
* Requires installation to the HDD and the XDK installed on the console.
* Boots to a debug menu.
* Different loading screen.
* Doesn't work in CXBX. Crashes when loading any stage or past the title screen in Xemu.
* Debug screen contains several test maps, some which crash the game
* Pressing Right Trigger + BACK opens up an in-game debug menu
* XBE information:
** Internal Name: Installer
** Maker ID and Product Number: \xFF\xFF-65280
** Executable Name: DEFAULT.XBE
** Executable checksum (MD5): b4a509ddfb1f1faba9c3c29536590b8d
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1394891385.png
1394891430.png
1394891532.png
1394891553.png
1394891585.png
1394891618.png
1394891768.png
1394891939.png
1394892240.png
1394892257.png
==Origin==
Xbox - Kingdom Under Fire Heroes July 16 2005.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kingdom Under Fire: Heroes (Jul 28, 2005 prototype)

A prototype of Kingdom Under Fire: Heroes for the Xbox.
==Notes==
* Compiled 19 days before the final PAL build.
* "Sign in failed" in this build instead of "Not signed in".
* XBE information:
** Internal Name: Kingdom Under Fire:
** Maker ID and Product Number: PL-6
** Executable Name: default.xbe
** Executable checksum (MD5): 4a261927a22f6092e00390b7658e7284
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Kingdom Under Fire Heroes review build (1).png
Xbox - Kingdom Under Fire Heroes review build (2).png
Xbox - Kingdom Under Fire Heroes review build (3).png
Xbox - Kingdom Under Fire Heroes review build (4).png
Xbox - Kingdom Under Fire Heroes review build (5).png
Xbox - Kingdom Under Fire Heroes review build (6).png
Xbox - Kingdom Under Fire Heroes review build (7).png
Xbox - Kingdom Under Fire Heroes review build (8).png
Xbox - Kingdom Under Fire Heroes review build (9).png
Xbox - Kingdom Under Fire Heroes review build (10).png
Xbox - Kingdom Under Fire Heroes review build (11).png
Xbox - Kingdom Under Fire Heroes review build (12).png
Xbox - Kingdom Under Fire Heroes review build (13).png
Xbox - Kingdom Under Fire Heroes review build (14).png
Xbox - Kingdom Under Fire Heroes review build (15).png
Xbox - Kingdom Under Fire Heroes review build (16).png
Xbox - Kingdom Under Fire Heroes review build (17).png
Xbox - Kingdom Under Fire Heroes review build (18).png
Xbox - Kingdom Under Fire Heroes review build (19).png
Xbox - Kingdom Under Fire Heroes review build (20).png
Xbox - Kingdom Under Fire Heroes review build (21).png
Xbox - Kingdom Under Fire Heroes review build (22).png
Xbox - Kingdom Under Fire Heroes review build (23).png
==Origin==
Xbox - Kingdom Under Fire Heroes review build.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Kingdom Under Fire: The Crusaders (Aug 9, 2004 prototype)

A prototype of Kingdom Under Fire: The Crusaders for the Xbox.
==Notes==
* Compiled 22 days before the final US build (the first available retail build).
* XBE information:
** Internal Name: Kingdom Under Fire:
** Maker ID and Product Number: PL-2
** Executable Name: default.xbe
** Executable checksum (MD5): f970d81c74cd68cbb8e4845d71e1163d
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Kingdom Under Fire The Crusaders Test Build (1).png
Xbox - Kingdom Under Fire The Crusaders Test Build (2).png
Xbox - Kingdom Under Fire The Crusaders Test Build (3).png
Xbox - Kingdom Under Fire The Crusaders Test Build (4).png
Xbox - Kingdom Under Fire The Crusaders Test Build (5).png
Xbox - Kingdom Under Fire The Crusaders Test Build (6).png
Xbox - Kingdom Under Fire The Crusaders Test Build (7).png
Xbox - Kingdom Under Fire The Crusaders Test Build (8).png
Xbox - Kingdom Under Fire The Crusaders Test Build (9).png
Xbox - Kingdom Under Fire The Crusaders Test Build (10).png
Xbox - Kingdom Under Fire The Crusaders Test Build (11).png
Xbox - Kingdom Under Fire The Crusaders Test Build (12).png
Xbox - Kingdom Under Fire The Crusaders Test Build (13).png
Xbox - Kingdom Under Fire The Crusaders Test Build (14).png
Xbox - Kingdom Under Fire The Crusaders Test Build (15).png
Xbox - Kingdom Under Fire The Crusaders Test Build (16).png
Xbox - Kingdom Under Fire The Crusaders Test Build (17).png
Xbox - Kingdom Under Fire The Crusaders Test Build (18).png
Xbox - Kingdom Under Fire The Crusaders Test Build (19).png
Xbox - Kingdom Under Fire The Crusaders Test Build (20).png
==Origin==
Xbox - Kingdom Under Fire The Crusaders Test Build.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)