nyuuzyou/wikis huggingface dataset:
Trial by Ice

== Walkthrough ==
 Trust Magic CANNOT be used in this BCNM.
	
* Speak with Gulmama to obtain quest. If you are positive that you have the required fame but she is not allowing you to undertake this quest, continue speaking with her until her text changes. Once you have received the key item: Tuning fork of ice, you can now safely undertake the quest.
* Travel to Beaucedine Glacier and enter the ruins of Fei'Yin at (J-4). In Fei'Yin (Map A) travel to (G-9) and go down the stairs to the second map. In the basement (Map B) travel to (I-5) to find the entrance to the Cloister of Frost.
** Preferably, home point to Fei'Yin #2. If you don't have it yet, make sure to grab it on the way.
* Defeat Shiva Prime to receive the key item: Whisper of frost
* Return to Gulmama with the whisper and she will provide several reward options including the ability to summon Shiva.
== Notes ==
* Up to 6 party members can enter the arena.
* Each party member must have their own Tuning fork of ice
* Time limit is 30 minutes
* You can only select 1 of the rewards Gulmama offers at any time
* You may repeat this quest once per Earth day.
* You can save yourself a lot of time traveling to the Cloister of Frost by using the Mini Fork of Ice given by the quest Trial-Size Trial by Ice. You must be on Summoner as your main job, and obtain the Mini Tuning Fork from Castilchat, trade the fork back to Castilchat, but enter the Protocrystal normally. So long as you do not clear the level 20 version of the BC, you may warp to the Cloister of Frost as many times as you wish.
* You may also choose to retain the whisper in order to complete the requirements for this quest: The Moonlit Path
Category:Northern San d'Oria Quests Category:Avatar Quests
Trial by Lightning

== Walkthrough == 
 Trust Magic CANNOT be used in this BCNM.
	
* Speak with Ripapa to obtain the quest. If you are positive that you have the required fame but she is not allowing you to undertake this quest, continue speaking with her until her text changes. Once you have received the key item: Tuning fork of lightning, you can now safely undertake the quest.
* Travel to The Sanctuary of Zi'Tah enter to The Boyahda Tree at (K-12) or (J-12). On the first map of The Boyahda Tree, travel to (A-7) to climb to the second map. On the second map, go behind the waterfall at (I-11) to find the hidden entrance to the Cloister of Storms.
** Preferably, home point to The Boyahda Tree #1. If you don't have it yet, make sure to grab it on the way.
** The Unity 135 warp will put you on map B so the home point is a short run away. Beware of aggro from mobs even at level 99.
* Defeat Ramuh Prime and you will receive a key item: Whisper of storms
* Return to Ripapa with the whisper and she will provide several reward options including the ability to summon Ramuh.
== Notes ==
* Up to 6 party members can enter the arena.
* Each party member must have their own Tuning fork of lightning.
* Time limit is 30 minutes.
* You can only select one of the rewards Ripapa offers at any time.
* You may repeat this quest once per Earth day.
* You can save yourself a lot of time traveling to the Cloister by using the Mini Fork of Ltn. given by the quest Trial-Size Trial by Lightning. You must be on Summoner as your main job, and obtain the Mini Tuning Fork from Lacia, trade the fork back to Lacia, but enter the Protocrystal normally. So long as you do not clear the level 20 version of the BC, you may warp to the Cloister as many times as you wish.
* You may also choose to retain the whisper in order to complete the requirements for this quest: The Moonlit Path.
Category:Other Quests Category:Mhaura Quests Category:Avatar Quests Category:Thunder
Trial by Water

== Walkthrough == 
 Trust Magic CANNOT be used in this BCNM.
	
	
	
* Speak with Edal-Tahdal to obtain quest. If you are positive that you have the required fame but he is not allowing you to undertake this quest, continue speaking with him until his text changes. Once you have received the key item: Tuning fork of water, you can now safely undertake the quest.
* Travel to Yhoator Jungle and look for the entrance to Temple of Uggalepih at (J-12). Inside, if you do not already have the Paintbrush of souls, be sure to get it as you will need it ahead. Travel to (F-5) of the first map of the Temple of Uggalepih (Map A) to return to Yhoator Jungle. In Yhoator Jungle, follow the left wall to re-enter Temple of Uggalepih. In Temple of Uggalepih (Map B), continue to (I-7). Use the Paintbrush of souls on the empty Picture frame to open the door to the Den of Rancor. On the first map of Den of Rancor (Map C), drop down the hole at (J-7) to the 6th map (Map D) and enter the Cloister of Tides at (I-7).
** Home Point to Den of Rancor #2. If you do not have it yet. you may have HP #1 warp from Zilart missions.
*** From HP #1: go to Point A (I-5) on Map 2 to reach Map 1. Once you're in Map 1, drop down at (J-7).
** The Survival Guide for Temple of Uggalepih is located at the (F-5) exit of the first map.
** The Unity warp to Den of Rancor (under content level 128) allows you to bypass the need for a Paintbrush of souls.
* Defeat Leviathan Prime and you will receive a Whisper of tides
* Return to Edal-Tahdal with the whisper and he will provide several reward options including the ability to summon Leviathan.
== Notes ==
* Up to 6 party members can enter the arena.
* Each party member must have their own Tuning fork of water.
* Time limit is 30 minutes.
* You can only select one of the rewards Edal-Tahdal offers at any time.
* You may repeat this quest once per Earth day.
* You can save yourself a lot of time traveling to the Cloister by using the Mini Fork of Wtr. given by the quest Trial-Size Trial by Water. You must be on Summoner as your main job, and obtain the Mini Tuning Fork from Verctissa, trade the fork back to Verctissa, but enter the Protocrystal normally. So long as you do not clear the level 20 version of the BC, you may warp to the Cloister as many times as you wish.
* You may also choose to retain the whisper in order to complete the requirements for this quest: The Moonlit Path.
Category:Outlands Quests Category:Norg Quests Category:Avatar Quests
Trial by Wind

== Walkthrough == 
 Trust Magic CANNOT be used in this BCNM.
* Speak with Agado-Pugado to obtain quest. If you are positive that you have the required fame but he is not allowing you to undertake this quest, continue speaking with him until his text changes. Once you have received the Tuning fork of wind, you can now safely undertake the quest.
* Travel to Cape Teriggan (F-5) to enter the Cloister of Gales.
** Preferably, home point to Cape Teriggan #1. If you don't have it yet, make sure to grab it on the way.
* Defeat Garuda Prime and you will receive a Whisper of gales.
* Return to Agado-Pugado with the whisper and she will provide several reward options including the ability to summon Garuda.
== Notes ==
* Up to 6 party members can enter the arena.
* Each party member must have their own Tuning fork of wind.
* Time limit is 30 minutes.
* You can only select one of the rewards Agado-Pugado offers at any time.
* You may repeat this quest once per Earth day.
* You can save yourself a lot of time traveling to the Cloister by using the Mini Fork of Wind given by the quest Trial-Size Trial by Wind. You must be on Summoner as your main job, and obtain the Mini Tuning Fork from Rahi Fohlatti, trade the fork back to Rahi Fohlatti, but enter the Protocrystal normally. So long as you do not clear the level 20 version of the BC, you may warp to the Cloister as many times as you wish.
* You may also choose to retain the whisper in order to complete the requirements for this quest: The Moonlit Path.
Category:Avatar Quests
Trial of the Chacharoon

== Walkthrough ==
*Continue rearing monsters for an additional 5 real-life days in order to purchase "Sakura and the Fountain" from Zenicca or a Skipper Moogle.
*After purchasing the key item, enter your newly expanded Mog Garden area which features the Rearing Grounds.
**While these are not directly rewarded by this quest and can be obtained while earlier quests in this line are still active, this key item allows for the following:
***Access to the Rearing Grounds (although unannounced and to no fanfare until the start this quest)
***Ability to raise two monsters at once
*Speak to Chacharoon in the newly open area to complete the quest and gain access to use the Trust Magic: Chacharoon.
Category:Other Quests Category:Mog Garden Quests
Trial of the Magians to Usher in Additions, Improvements (08/20/2010)

__NOTOC__
Are you one of the many adventurers testing your limits through Trial of the Magians? If so, you'll be pleased to know that a host of additions and improvements are on the way, promising to make this system more rewarding than ever!
== Introduction of Armor Trials ==
To this point, Trial of the Magians has focused on the enhancement of weapons. New trials to be introduced in the coming version update, however, will be centered on a new series of armor that will be obtainable in Abyssea. A unique set will exist for each job, and when augmented through trials, their powers will truly be a sight to behold!
== Additional Weapon Trials ==
Along with the all-new armor trials, additional weapon trials will also see their debut. Through these, weapons obtained via past trials, including Empyrean weapons, may be augmented to heretofore-uncharted levels of power. These weapons will not only boast improved attributes, but also allow their wielders to unleash new weapon skills.
== The Marvelous Magian Spectacles ==
Is there anything these stylish and practical specs can't do? With the next version update, the tome summoned forth by this item will provide you with a two-day weather forecast for your current area.
== Objective Adjustments ==
The objectives of certain trials, including monster types, weather/weekday conditions and finishing blows are scheduled to receive refinements.
Category:SE Development News
Trinket for the Tyrant

== Notes ==
You must enter the Mog Garden on 10 separate Earth days before you can commence this quest. Having 10 Shining Stars is not enough - even if you get extra Shining Stars from a Campaign, you still must enter the Mog Garden on 10 separate days. You can see how many days you've visited the Mog Garden by speaking to your Green Thumb Moogle, asking to "Learn about the Mog Garden" and selecting "Tidbits of information." 
== Walkthrough == 
*Talk to your Green Thumb Moogle to start the quest.
*Check your Flotsam to obtain a Glass pendulum
*Talk to your Green Thumb Moogle to complete the quest and receive a Flask of Grow-M-Good
Category:Other Quests Category:Mog Garden Quests
Triple Attack

Category:Multi-Attack
==References==
* Maximum number of DAs per WS - TAs implied - (Rkenshin and Max, BG)
* BLU Double Attack potency - TA implied (Camate, Official Forums)
* Verifying BLU gets 5% Triple Attack from trait (Prothescar, BG)
* Triple Attack II (Byrth, BG)
* Triple Attack wiki.ffo.jp
Trishula

==Notes==
*This is the fully upgraded Polearm weapon in the Aeonic process.
*Allows the user to perform an Ultimate Skillchain.
*This weapon allows the user to use the Merit Point weaponskill Stardiver at full "Rank 5" strength with no merit points invested.
==Aftermath==
*See Aeonic Aftermath for details.
Category:Aeonic Weapons
Troll Fugitives

==Enemies==
Level 	Name 	Zone 	Aggro	Link	Drops	Steal	Spawns
Tough-Very Tough	Broken Troll Soldier (MNK, PLD, RDM, WAR)	Lebros Cavern	Yes 	Yes 	
 	None 	15
===Notes===
*All trolls start out with somewhat reduced HP, between 25% and 75%.
*All trolls are able to use their 2 hour. Due to the fact that they start with reduced HP they will often instantly 2 hour on pull.
*Trolls have naturally low movement speed and thus are very easy to kite.
==Walkthrough==
Kill all 15 Broken Troll Soldiers to win.
*The Rune of Release spawns in the north-west of (H-9) at the bottom of the bridge.
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Potion +3 	
Hi-Potion Tank	
Hi-Reraiser 	
==Related Links==
SP -
Troubadour

===Equipment Modifiers===
Equipment 	Modifier/Strength
Bard's Justaucorps +2	Extends the duration of Troubadour by 4 seconds per merit level, for a maximum of 20 additional seconds.
Bihu Justaucorps 	Extends the duration of Troubadour by 4 seconds per merit level, for a maximum of 20 additional seconds.
Bihu Justaucorps +1 	Extends the duration of Troubadour by 4 seconds per merit level, for a maximum of 20 additional seconds.
Bihu Justaucorps +2 	Extends the duration of Troubadour by 4 seconds per merit level, for a maximum of 20 additional seconds.
Bihu Justaucorps +3 	Extends the duration of Troubadour by 4 seconds per merit level, for a maximum of 20 additional seconds.
category:Job Ability
Category:2014 Enmity
Troupe Valeriano

== Location ==
The Troupe Valeriano appear in the nation that is first place in Conquest, and are absent from Vana'diel if there is a tie for first. 
* Port Bastok (K-8)
* Southern San d'Oria (I-9)
* Windurst Woods (H-10)
Every Sunday when Conquest totals are recalculated, they have an opportunity to appear in the winning city for a week.
== Troupe Members ==
The performing members are:
* Valeriano
**lead performer and traveling merchant
* Nalta
**pantomime
* Mokop-Sankop
**harpistdatamining/analysis efforts revealed that Mokop-Sankop likely was intended to be a "bagpiper" and his attire (Green Beret et al) is reminiscent of this as well. However likely due to the complexity of implementing a model for a set of bagpipes, he is simply playing a harp instead. His dialogue for Bastok citizens when the Troupe is in Port Bastok affirms his choice in instrument: "There are plenty of bards around, but I'm the best harpist in Vana'diel."
* Cheh Raihah
**juggler
* Dahjal
**fire performer
Each performer has unique dialogue per city, and has separate lines depending on whether or not the player is a citizen of that nation, for a total of six dialogues per performer.
**...aside from Nalta, who always says "(I'm a mime.)" regardless of the current city in first or the player's citizenship. ()
There are two additional non-obvious members further away from the Troupe's tents:
* Nokkhi Jinjahl - bundles batched items into quivers, pouches, and cases for the cost of a Carnation.
** Added to the game in the December 15th, 2003 Version Update.
** She mentions she's explicitly part of the Troupe Valeriano - "I'm more of a behind-the-scenes kinda gal, not an entertainer".
** She claims that people call her "Nokky the Tree-shaker".
* Ominous Cloud - bundles batched items into ninja toolbags and shurikens for the cost of a Wijnruit.
** Added to the game in the July 18th, 2005 Version Update.
** It was unclear for a long while what his exact relation is to the troupe, though the October 7th, 2014 Version Update refers to him as "Ominous Cloud of Troupe Valeriano"
== Notes ==
=== Modern Usage ===
* The services of Nokkhi Jinjahl and Ominous Cloud are less important in modern FFXI since Curio Vendor Moogle sells pre-made bundled items to players in possession of the corresponding Rhapsodies of Vana'diel key items.
* The shop of Valeriano remains the only way aside from resale via the AH to get certain Bard songs.
=== Quests ===
* Troupe Valeriano being made up of "five members" is the answer to a question in the Quiz de Vana'diel of the quest Nothing Matters.
**(...and the question & answer text has not been updated to account for the newer 6th and 7th members.)
* Valeriano and the troupe play a role in the Dancer Artifact Quests.
* Additionally, in ages past, Valeriano was one of the few ways to acquire a Ginger Cookie needed for the last of the Warrior Artifact Quests, The Talekeeper's Gift.
=== References ===
Troves of New Treasures Await You! (12/02/2008)

__NOTOC__
It's a feeling every adventurer knows and loves—the heart-racing excitement of discovering a chest stocked full of untold riches. With the forthcoming version update, players can look forward to experiencing this thrill anew with the introduction of the "Treasure Casket," a new type of treasure chest that will hold wonders for those fortunate enough to chance upon one!
==Where can I find them?==
Treasure Caskets will present themselves on rare occasions only in certain areas which are part of the original FINAL FANTASY XI package. They will not appear in any expansion areas.
==How do I open them?==
Depending on their fortunes, adventurers may encounter either unlocked Treasure Caskets or locked ones. Unlocked caskets will open readily, allowing treasure hunters to immediately get their hands on the desired loot. Locked caskets will present a more formidable challenge, in the form of a numerical combination lock that you and your party members will have to rack your brains to solve. So sharpen those wits and have your puzzle-solving skills at the ready!
==What treasures will they hold?==
Unlocked caskets will contain an assortment of temporary items to assist you in your battles. Locked caskets will house a variety of equipment and items, and for the most fortunate adventurers, even exclusive equipment not to be found elsewhere!
What riches lie in wait for you? You'll just have to track down one of these Treasure Caskets and see for yourself. Happy treasure-hunting!
Category:SE Development News
True Strength

== Walkthrough == 
*Talk to Ayame in the Metalworks at (K-7).
**If you have finished the Treasures of Aht Urhgan Missions, you may need to speak with her twice.
**Acquire a Yagudo Drink from the Auction House, or purchase one from a Curio Vendor Moogle if you have the appropriate rhapsody item.
*Travel to Castle Oztroja.
**You will not need the three passwords to enter the Altar Room. 
*Head to the top floor where you have limited time to get past the gate before it closes.
**Do not head through the timed gate. The ??? you need will be in the H-shaped room before it.
*Look for a torch with a ??? on it at (H-8). Trade it a Yagudo Drink and Pop Huu Xalmo the Savage.
*He drops Xalmo Feather.
*Trade the feather to Ayame for your Temple Hose. 
Category:Metalworks Quests
Category:Monk Artifact Quests
True Will

== Walkthrough == 
*Speak with Ryoma in Norg to begin the quest.
*Travel to (I-7) in Yhoator Jungle.
:*Survival Guide Teleportation (Elshimo Uplands → Yhoator Jungle) is the quickest way. You can find one east of Home Point #1 in Norg.
*Once prepared, examine the ??? northwest of Bloodlet Spring to spawn 3 Sahagin NMs.
*These mobs are:
:*Kappa Akuso (Monk)
:*Kappa Biwa (Bard) 
:*Kappa Bonze (White Mage)
::*Only one needs to be killed, so zoning to Den of Rancor and fighting one while the others despawn is a recommended strategy. 
*After the Sahagin are defeated, examine the ??? again to receive the Old trick box. You will not get the KI until the mobs fully despawn, including the corpses. 
*Return to Ryoma for another cutscene.
*Head to Rabao and speak with Leodarion at (F-7) on the west side of the lake near the windmill. 
*Go to Kuftal Tunnel and obtain a Kuftal Coffer Key.
**Alternatively, you can purchase one from the Curio Vendor Moogle.
:*Fastest route's are Survival Guide Teleportation (Vollbow → Kuftal Tunnel) or Unity Warp (Level 125) to Kuftal Tunnel.
*Find and open the Treasure Coffer to obtain the Large trick box.
*Return to Leodarion to complete the quest.
Category:Norg Quests
Category:Ninja Artifact Quests
Trust: Bastok

== Walkthrough ==
*Speak to Clarion Star in Port Bastok HP #1 at (K-7), he will give you the Blue institute card.
*Head to Metalworks HP #1 (J-8) and speak to Naji.
**If this is not your first Trust quest that you are completing, at this point you will be finished with the Quest and receive the Bastok Trust permit.
**If this is your first Trust Quest, you must use the Trust magic spell "Naji" in either South Gustaberg or North Gustaberg. After, return to Naji for the Bastok Trust permit.
Category:Bastok Quests Category:Port Bastok QuestsCategory:Trust
Trust: San d'Oria

== Walkthrough ==
*Speak to Gondebaud in Southern San d'Oria at (L-6), he will give you the Red institute card.
*Head to Northern San d'Oria and speak to Excenmille at (D-9).
**If this is not your first Trust quest that you are completing, at this point you will be finished with the quest and receive the San d'Oria Trust permit.
**If this is your first Trust quest, you must use the Trust magic spell "Excenmille" in either West Ronfaure or East Ronfaure. After, return to Excenmille for the San d'Oria Trust permit.
Category:San d'Oria Quests Category:Southern San d'Oria Quests
Category:Trust
Trust: Windurst

== Walkthrough ==
*Speak to Wetata in Windurst Woods at (G-10), she will give you the Green institute card.
*Head to Heavens Tower and speak to Kupipi.
**If this is not your first Trust quest that you are completing, at this point you will be finished with the quest and receive the Windurst Trust permit.
**If this is your first Trust quest, you must use the Trust magic spell "Kupipi" in either West Sarutabaruta or East Sarutabaruta. After, return to Kupipi for the Windurst Trust permit.
Category:Windurst Quests Category:Windurst Woods Quests
Category:Trust
Tsih Kolgimih

Offers the following cutscenes:
* (cs goes here)
** (cs goes here)
==Notes==
*Tsih Kolgimih was originally located at (I-8) of Serpentking Square. The NPC was moved to (E-8) with the Aug. 28, 2007 version update.
==Related Links==
Source
August 28, 2007 version update info
Category:Aht Urhgan NPCs
Tucker

====Involved in Quests====
*A Little Knowledge
====Notes====
* Accepts up to 4 stacks a trade.
* Will only accept 3 trades total. 
** IE: Trade one is one stack, you get 1 sheet. Trade 2 is 4 stacks, you get 4 sheet's. On the 3'rd trade no matter how many stacks, you can receive no more Vellum.
Category:Shadowreign NPCs
Tukuku

===Notes===
From Vana'diel Tribune II Page 4
274 - 298
The Star Sibyl at the dawn of the Magic Age, reigning from 290 to 298. 
At three years old, she unconsciously cast her first black magic spell, unwittingly incinerating her own home. She was then summoned as an apprentice scribe into the service of Tabilolo, the Star Sibyl of the time. Upon Tabilolo's passing in 290, Tukuku was named to succeed her as Star Sibyl. 
However, not one Tarutaru chieftain attended the rite of succession; the advent of magic had escalated conflicts between the tribes to new heights. 
In 294, Tukuku appeared at the site of a major battle between two tribal alliances, and cast a powerful spell that stunned both sides of the conflict. She then gathered all of the chieftains and strongly urged them to unite as one nation. Thus after three days and three nights of negotiations, the Federation of Windurst came into being. 
To the lament of many, Tukuku passed away soon afterwards, in 298.
category:characters
Tuning In

== Walkthrough ==
*Speak with Leepe-Hoppe to start the quest.
*Leepe-Hoppe requires 3 items, all of which must be farmed from Chains of Promathia areas.
**An Extra-Fine File can be found by defeating Fomor in Lufaise Meadows. Specifically, Fomor Warrior, Fomor Monk, Fomor Dark Knight, Fomor Paladin, and Fomor Samurai.
**A piece of Spruce Lumber can be found by defeating Taurus in Phomiuna Aqueducts. 3 Taurus can be found at (G-6) of Map 1. Enter Phomiuna Aqueducts from Tavnazian Safehold, or use the Survival Guide and head northwest. 
**An ingot of Magicked Steel is found on various Goblins in Oldton Movalpolos. It is advised to farm Goblin Oilman, as anecdotal reports show these mobs have a higher drop rate. Use the Proto-Waypoint, drop down the ledge, and head West.
*You need to trade all 3 of these items to Leepe-Hoppe at once to complete the quest. Speak to Leepe-Hoppe again to start the Tuning Out quest.
Category:Windurst Quests Category:Windurst Waters Quests