Marshal (Masters)

Marshal (Japanese: レンブ Renbu) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . He forms a sync pair with . The sync pair can be obtained through the sync pair scout. This pair can be raised to beginning on January 25, 2025, which unlocks Marshal's EX style.
==In the games==
==Conkeldurr==
===Availability===
Marshal is available in the permanent sync pair scout pool, and has been since the game's release. His offering rate was increased in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	46 	55 	100%	An opponent 	Has a chance (50%) of lowering the target's Defense by one stat rank. 	
X Attack 	0(2 uses)	—	— 	— 	Self	Raises the user's Attack by two stat ranks. 	 	
 	 	3	91 	109 	100%	An opponent 	The more damage dealt to the target, the more this move restores the user's HP.	
It's All Down to This!	0(2 uses)	—	— 	— 	Self	Charges the user's move gauge by two. Raises the user's Defense by three stat ranks.	 	
 	 	 	 	 	 	 	 	
Way-of-the-Warrior 	 	—	250 	300 	— 	An opponent 	(6★ EX effect: Sync moves will target all opposing sync pairs.) 	
===Skills===
Name 	Description
 	
 	Powers up the user's moves when it is affected by a status condition.
 	
Fighting Strike 	Raises allies' Attack and Sp. Atk by 15 when using Fighting-type attacks.
Unova Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Elite Four Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Body Builder Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Passionate Spirit Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Fiery ↑ 3 Soothing ↓ 1 	Raises the following discovery level by 3:• Fiery CrystalLowers the following discovery level by 1:• Soothing Crystal
===Sync grid===
The sync grid for Marshal & Conkeldurr is an expanded grid, made available on January 25, 2023.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +10 	Attack +10 	4 	48 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Rock Smash: Power +4 	Rock Smash: Power ↑ +4 	3 	36 	1
Rock Smash: Power +4 	Rock Smash: Power ↑ +4 	3 	36 	1
Rock Smash: Power +4 	Rock Smash: Power ↑ +4 	3 	36 	1
Rock Smash: Power +4 	Rock Smash: Power ↑ +4 	3 	36 	2
Rock Smash: Power +4 	Rock Smash: Power ↑ +4 	3 	36 	2
Rock Smash: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Rock Smash: 	The more the target's Defense is lowered, the more it powers up the user's moves. 	7 	84 	2
Drain Punch: Power +3 	Drain Punch: Power ↑ +3 	3 	36 	1
Drain Punch: Power +3 	Drain Punch: Power ↑ +3 	3 	36 	1
Drain Punch: Power +3 	Drain Punch: Power ↑ +3 	3 	36 	2
Drain Punch: 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
X Attack: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
It's All Down to This!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
It's All Down to This!: 	Raises the user's Attack by one stat rank when its move is successful. 	7 	84 	3
 	Attack cannot be lowered. 	5 	60 	1
 	Prevents the user from becoming confused. 	5 	60 	1
 	Prevents the user from becoming trapped. 	5 	60 	1
 	Charges the user's move gauge by four the first time it is in a pinch each battle. 	7 	84 	2
 	Quickly charges the move gauge when the user is affected by a status condition. 	7 	84 	2
 	Powers up the user's sync move when its Defense is raised. 	7 	84 	2
 	Quickly charges the move gauge when the zone is a Fighting Zone. 	9 	108 	2
 	Has a chance (30%) of making the target flinch when the user's attack move against it is successful.	9 	108 	3
 	Applies the Enduring effect to the user the first time its sync move is used each battle. 	9 	108 	3
 	Powers up moves that are super effective. 	10 	120 	3
 	Applies the Supereffective ↑ Next effect to the user the first time it is in a pinch each battle. 	10 	120 	3
 	Raises the user's critical-hit rate by one stat rank when it enters a battle. 	10 	120 	3
 	Raises the chance of lowering stat values with the additional effects of moves. 	10 	120 	3
 	The more the target's Defense is lowered, the more it powers up the user's sync move. 	10 	120 	3
Way-of-the-Warrior Focus Punch: Power +25	Way-of-the-Warrior Focus Punch: Power ↑ +25 	5 	60 	3
Way-of-the-Warrior Focus Punch: Power +25	Way-of-the-Warrior Focus Punch: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Marshal & Conkeldurr can be battled against in:
* PML Arc: 
* : 
* Sync pair story: Voltorb's Evolution
* Training area: (prior to 1.12.0 update)
* Training area: (prior to 1.12.0 update)
* EX Plaza: EX Challenge: Marshal
* Champion Stadium: Unova Challenge, Hard Lv. 1 ( weakness)
** Battle Rally (Area 1–9)
* Daily Type Rotation: (as a side foe; August 12 to 28, 2021)
* Pokémon Masters Day: Special Pika-Challenge! (; ; ; )
* Champion Stadium: Pasio Special Stadium ( weakness; September 20 to October 4, 2023)
Marshal has also been shown to pair alongside the following Pokémon and can be battled against in:
* 
** Champion Stadium: Unova Challenge, Hard Lv. 1 ( weakness)
** Battle Rally (Area 1–9)
* 
** Champion Stadium: Unova Challenge, Hard Lv. 1 ( weakness)
** Battle Rally (Area 1–9)
* 
** Champion Stadium: Unova Challenge, Hard Lv. 1 ( weakness)
** Battle Rally (Area 1–9)
===Story appearances===
Marshal appears in his normal outfit in the following story areas:
* PML Arc: 
* Story events:
** Dazzling Dizzying Battle Stage
** Pasio Eggsplorers
** Victor's Cooking Class!
* Neo Champions: One More Step to a New Path
* Sync pair story: Voltorb's Evolution
===Sync pair stories===
* A Day with Marshal
==Quotes==
==Gallery==
 	 	 	
Marshal & Conkeldurr onPokémon Masters EX Dream Team Maker	Marshal & Conkeldurr onPokémon Masters EX Dream Team Maker	Marshal's sync move mindscape()	Marshal's sync move mindscape()
 	 	 	
VS model(Normal colors) 	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors)
 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks!
==Trivia==
===Origin===
Marshal's design is based on his appearance in , . Conkeldurr is Marshal's signature Pokémon in the core series games. Conkeldurr's entry comes from Pokémon Black.
==In other languages==
It's All Down to This!	
Way-of-the-Warrior Focus Punch
==References==
==Related articles==
Category:Elite Four Trainers
Category:Fighting-type Trainers
Category:Masters EX characters with an EX style
de:Eugen#Pokémon Masters EX
es:Lotto#Pokémon Masters
it:Marzio (Masters EX)
ja:レンブ (ポケモンマスターズ)
zh:連武#Masters