Challenge (TCGO)

:For the single-player mode, see Trainer Challenge.
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The Challenges are a system of player rewards for the Pokémon Trading Card Game Online introduced on March 26, 2015.
==Daily Challenges==
The Daily Challenge rewards players for playing the game on a daily basis. Players are presented with specific game related challenges starting at 9:00 AM each day. Players may only accept a single challenge during a single day. The challenges may be completed anytime, however players will not be offered a new challenge until finishing their current one or abandon it, except as a new day's challenge may be worked on simultaneously as players advance in Player level. If players complete their current challenge and a new day has already started, players will be offered that new day's challenge. If more than one day passes before players complete their current challenge, only the current new day's challenge will be presented. The challenge backlog or queue is never greater than one day at a time.
At higher Player levels, players have the opportunity to choose between two and eventually three options each day, but are still limited to select only one new challenge each day.
As players successfully complete challenges, they earn Trainer Tokens and random s from the current . Each Daily Challenge has a Pokémon associated with it as well as an Experience Point (or XP) value, which are applied to that given Pokémon type. Each Pokémon type starts at Level 0 (zero) and increases to Level 3, unlocking Pokémon type themed s (Level 1), Card sleeves (Level 2), and Deck boxes (Level 3). It takes a total of 5 XP for players to reach Level 1 in a given Pokémon type and then 5 more XP for Level 2. Pokémon type Level 3 requires 10 additional XP. No XP will be applied after players reach Level 3 in a given Pokémon type.
Earning a Pokémon type level also increases overall Player level by one.
The very first three challenges are presented in order and cannot be abandoned or bypassed. After these are completed, challenges are selected randomly from a set of challenge types based on the player's current level. Random challenges have a rarity frequency that defines how often players should expect to be presented with a particular type of challenge: Common (), Uncommon (), and Rare (). The less common the challenge, the better the rewards. Booster packs awarded from Daily challenges are always 10-card packs. Current challenges include:
:
Challenge Name 	First Three Challenges 	Game mode 	Reward 	XP	Sequence
Rampage 	
* Do 200 to opposing Pokémon. 	Any 	×1 	2 	Challenge #1
Knock Out 	
* Take 2 . 	Any 	×1 Booster pack 	2 	Challenge #2
Victory Lap 	
* Win a match with 1 Theme Deck. 	Any 	×2 Booster packs 	2 	Challenge #3
Challenge Name 	Challenges appearing randomly during Player levels 0 to 5 	Game mode 	Reward 	XP	Rarity
Combustion 	
* Do 500 damage to opposing Pokémon with your Pokémon. 	Any 	25 Trainer Tokens 	1 	Common
Seeds of Destruction	
* Do 500 damage to opposing Pokémon with your Pokémon. 	Any 	25 Trainer Tokens 	1 	Common
Little Splash 	
* Do 500 damage to opposing Pokémon with your Pokémon. 	Any 	25 Trainer Tokens 	1 	Common
Mind Games 	
* Do 500 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	25 Trainer Tokens 	1 	Common
Smouldering 	
* Put 5 cards into play. 	Any 	50 Trainer Tokens 	2 	Uncommon
Planting Seeds 	
* Put 5 Evolution cards into play. 	Any 	50 Trainer Tokens 	2 	Uncommon
Narrow Stream 	
* Put 5 Evolution cards into play. 	Any 	50 Trainer Tokens 	2 	Uncommon
Psy Awakening 	
* Put 5 Evolution cards into play. 	Versus Mode or Events	50 Trainer Tokens 	2 	Uncommon
Embers 	
* Knock Out 5 opposing Pokémon with your Pokémon. 	Any 	1× Booster pack 	3 	Rare
Splinter 	
* Knock Out 5 opposing Pokémon with your Pokémon. 	Any 	1× Booster pack 	3 	Rare
Undertow 	
* Knock Out 5 opposing Pokémon with your Pokémon. 	Any 	1× Booster pack 	3 	Rare
Brain Drain 	
* Knock Out 5 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
 	Player level 6 challenges are a mixture of the above and below sets.	 	 	 	
Challenge Name 	Challenges appearing randomly during Player levels 7 to 15 	Game mode 	Reward 	XP	Rarity
Shadow Strike 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Sharp Claws 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Pixie Punch 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Roundhouse Kick 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Incineration 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Dangerous Spores 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Powerful Jolt 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Iron Crash 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Bad Dreams 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Tidal Wave 	
* Do 750 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	30 Trainer Tokens 	1 	Common
Total Eclipse 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Learning to Fly 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Dazzling Sparkle 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Training Hard 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Burning Bright 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Taking Root 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
High Voltage 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Reinforcing 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Phantom Power 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Rising Tides 	
* Put 7 Evolution cards into play. 	Versus Mode or Events	55 Trainer Tokens 	2 	Uncommon
Shroud of Pain 	
* 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Dragon Blast 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Dazzling Power 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Rock Slide 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Wildfire 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Forest Flurry 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Turbo Laser 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Sharp Strike 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Terror Strike 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Whirlpool 	
* Knock Out 12 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Challenge Name 	Challenges appearing randomly during Player levels 16 to 30 	Game mode 	Reward 	XP	Rarity
Total Darkness 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Sonic Power 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Sweet Disaster 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Flying Fists 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Fire Storm 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Nature's Wrath 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Lightning Storm 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Cut Down 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Nightmare 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Hurricane 	
* Do 1000 damage to opposing Pokémon with your Pokémon. 	Versus Mode or Events	35 Trainer Tokens 	1 	Common
Eternal Night 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Dragon's Roar 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Brilliant Light 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Powered Up 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Blazing Hot 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Growing Strong 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Turbocharged 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Gleaming Steel 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Superior Mind 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Raging River 	
* Put 10 Evolution cards into play. 	Versus Mode or Events	60 Trainer Tokens 	2 	Uncommon
Fade to Black 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Dragon Rage 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Rainbow Power 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Earthquake 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Inferno 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Chocking Vines 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Lightning Blast 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Slice and Dice 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Psychic Assault 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Powerful Flood 	
* Knock Out 16 opposing Pokémon with your Pokémon. 	Versus Mode or Events	1× Booster pack 	3 	Rare
Challenge Name 	Challenges removed with the June 2, 2015 update 	Game mode 	Reward 	XP	Rarity
- 	
* Put 6 Pokemon into play. 	Versus Mode 	5-card 	2 	Challenge #4
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* Put 20 Basic ( / / ) Pokémon into play. 	Any 	25 Trainer Tokens 	1 	Common
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* Put 20 Basic Pokemon into play. 	Versus Mode 	25 Trainer Tokens 	1 	Common
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* Leave 20 opposing Pokémon 	Versus Mode or Events	5 or 10-card Booster pack	3 	Rare
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* Leave 24 opposing Pokémon . 	Versus Mode or Events	5 or 10-card Booster pack	3 	Rare
- 	
* Leave 24 opposing Pokémon . 	Versus Mode or Events	5 or 10-card Booster pack	3 	Rare
- 	
* Leave 20 opposing Pokémon . 	Versus Mode or Events	5 or 10-card Booster pack	3 	Rare
- 	
* Leave 20 opposing Pokémon . 	Versus Mode or Events	5 or 10-card Booster pack	3 	Rare
Challenge Name 	Challenges removed with the ? ?, 201? update 	Game mode 	Reward 	XP	Rarity
Diving In 	
* a with 1 Theme Deck that contains Pokémon. 	Any 	25 Trainer Tokens 	2 	Challenge #1
Burning Attack 	
* Win a match with 1 Theme Deck that contains Pokémon. 	Any 	25 Trainer Tokens 	2 	Challenge #2
Solid Ground 	
* Win a match with 1 Theme Deck that contains Pokémon. 	Any 	25 Trainer Tokens 	2 	Challenge #3
Mighty Mind 	
* 2 opposing with your Pokémon. 	Versus Mode or Events	5-card 	2 	Challenge #4
==Special Challenges==
Special Challenges work similarly to Daily Challenges but have a time limit and offer greater rewards. They can be abandoned just like Daily Challenges. Special Challenges often accompanied a major client update but have been abscent to players since the expansion. They do not count towards the limitation of total active challenges. Known Special Challenges included:
:
Special Challenge	Game mode 	Time Limit	Reward 	XP	Rarity
* Put 135 into play.	Versus Mode 	5 days 	2 non-tradeable 10-card s 	- 	Common
* Put 90 Evolution cards into play.	Versus Mode 	5 days 	2 non-tradeable 10-card Booster packs 	3 	Common
* Knock Out 60 opposing Pokémon.	Versus Mode 	5 days 	2 non-tradeable 10-card Booster packs 	- 	Common
* Win 20 Versus Mode matches.	Versus Mode 	5 days 	2 non-tradeable 10-card Booster packs 	- 	Common
* Win 9 Trainer Challenge matches.	Trainer Challenge	5 days 	300 Tokens 	- 	Common
* Knock Out 40 opposing Pokémon with your Pokémon.	Versus Mode 	 	Mega Gengar Vivid Deck Box (untradeable)Access to the below challenge	3 	Common
* Knock Out 40 opposing Pokémon with your Pokémon that is weak to .	Versus Mode 	 	 	3 	Common
* 100 heads for .	All modes 	 	3 Event tickets 	- 	Common
* Do 5000 damage to opposing Pokémon	 	 	2 packs 	- 	Common
* Do 5000 damage to opposing Pokémon	Legacy Format 	 	2 packs 	- 	Common
* Win 10 Legacy matches.	Legacy Format 	 	2 packs 	- 	Common
* Knock Out 30 opposing Pokémon with Evolution Pokémon.	Versus Mode 	3 days 	2 packs 	- 	Common
* Collect 100 Prize Cards	All modes 	3 days 	300 Tokens 	- 	Common
* Do 4000 damage to opposing Pokémon with your Pokémon.	Versus Mode 	 	2 packs 	3 	Common
* Knock Out 40 opposing Pokémon with your Pokémon.	Versus Mode 	 	2 packs 	3 	Common
* Knock Out 40 opposing Pokémon with your Pokémon.	Versus Mode 	 	2 packs 	3 	Common
* Do 3000 damage to opposing Pokémon with your Pokémon.	All Modes 	3 days 	300 Tokens 	- 	Common
* Win 9 Trainer Challenge matches.	Trainer Challenge	3 days 	300 Tokens 	- 	Common
* Win 6 tournament matches.	Events 	3 1/2 days	1000 tokens 	- 	Common
* Knock Out 12 opposing Pokémon with your Pokémon.	Events 	4 days 	750 tokens 	3 	Common
* Do 5000 damage to opposing Pokémon with your Pokémon.	Versus Mode 	3 days 	2 packs 	3 	Common
* Knock Out 40 opposing Pokémon.	Versus Mode 	7 days 	2 packs 	- 	Common
* Knock Out 40 opposing Pokémon with your Pokémon.	Versus Mode 	7 days 	2 packs 	3 	Common
* Knock Out 40 opposing Pokémon with your Pokémon that are weak to .	Versus Mode 	7 days 	2 packs 	3 	Common
* Collect 60 Prize Cards	All modes 	3 days 	300 Tokens 	- 	Common
* Win 7 Expanded matches.	Expanded Format 	9 days 	2 packs 	- 	Common
* Do 3000 damage in Expanded matches	Expanded Format 	9 days 	2 packs 	- 	Common
* Collect 42 Prize Cards in Expanded matches	Expanded Format 	9 days 	2 packs 	- 	Common
* Knock Out 20 Pokémon with your Evolution Pokémon	All Modes 	4 days 	200 tokens 	- 	Common
* Do 4,000 damage to opposing Pokémon with your Pokémon	All modes 	4 days 	2 packs 	3 	Common
* Win 10 Expanded matches.	Expanded Format 	4 days 	2 packs 	- 	Common
==Player level==
Player level strictly corresponds to player progress in the Challenge system. Successful completion of challenges earns players Experience Points (or XP) that are applied to a specific related to a given challenge. Players eventually earn levels (Levels 0 to 3) for each Energy type. Earning Energy type levels increases overall Player level. Every players starts at Player level 0 (zero). Higher Player level grants greater flexibility in completing Daily Challenges and, at level 15, Booster packs from Challenges are no longer trade-locked.
:
Player level	Available Challenges	Total Active Challenges
0 to 2 	1 	1
3 to 4 	2 	1
5 to 7 	2 	2
8 to 9 	3 	2
10 or more 	3 	3
Category:Pokémon Trading Card Game Online