nyuuzyou/wikis huggingface dataset:
Tutorials/Frog farming

Frog farming is the process of farming frogs.
== Benefits ==
Farming frogs has many benefits, including:
* Getting all three variants of frog - temperate (orange), cold (green) and warm (white).
* Getting several frogs for a froglight farm.
* Frog noises in an area.
== Manual farming ==
Frogs are bred using slimeballs, so setting up a slime farm is necessary to be able to farm them on a long scale. Similar to a turtle farm, frogs need to be held in a chamber which is lit up and has some sand and water for frogs to swim in.
== How to get frogs ==
Frogs can spawn in normal swamps and mangrove swamps. It is possible to use leads or slimeballs to bring frogs wherever you wish, but a much simpler method is to find two frogs in the swamp, breed them, wait for the frogspawn to hatch and then bucket the tadpoles. You can then bring the tadpoles to a new area more easily leading fully grown frogs.
Tutorials/Glow berry farming

Glow berry farming is the process of producing more glow berries by applying bone meal to an existing one, or by leaving it and harvesting it when it increases in height. It allows you to obtain more glow berries without having to find them. Naturally-generated glow berries are extremely rare, with the only other ways of finding them are in mineshaft minecart chests and ancient city chest, so having a way to farm them is handy, however the primary use of glow berries is for decoration (they make a good aesthetic light for most builds, especially rustic style) since it can only be used elsewhere to breed foxes, use for composting, and a very low saturation food, so consider that before deciding to produce more of them.
== Manual farming ==
Manual farming is quite straightforward. You can use the mechanic that allows you to produce more by applying bone meal, or you wait for it to grow and then harvest it. The first method requires you to have some bone meal and at least one glow berry. Just place a glow berry and keep right clicking or tapping on the berry while holding bone meal, which will make it produce a glow berry in its bushes, then when you tap on it again it will eject the berry which you can then pick up. The second method is basically like an upside down bamboo farm. Just wait for the glow berry to grow and then harvest it.
de:technik:Leuchtbeerenfarm (Redstone)
Tutorials/Moss farming

Moss farming is using the feature of applying bone meal to a moss block and getting more moss blocks, as well as azalea and flowering azalea (which is a more efficient way to farm oak wood), moss carpet, seeds and grass. You can also farm bone meal using moss, because it produces more bone meal than it uses.
You can also use the moss block's mechanics to terraform an area since it replaces most blocks around it with moss blocks. Moss blocks are hard to obtain without applying bone meal to existing moss blocks, with some other methods being to find them from shipwrecks or buy them from wandering traders, so having a way to farm them can be very useful.
== Manual farming ==
What you need:
* 1 moss block
* Some bone meal
* A stone hoe or higher instantly breaks moss blocks
All you need to do is place a moss block, then use bone meal on it, and mine it with the hoe. Then go to a different space and repeat the process. This mechanic might not seem like much, but you can use it for moss mining since moss replaces stone and deepslate with moss but not ores. You won't even need to bring more than one pickaxe, just hoes and bone meal.
== Automatic moss farming ==
Moss blocks can be farmed automatically by applying bone meal to stone made by a stone generator, since cobblestone is not able to be replaced by moss.
They can be harvested with pistons because they get crushed if they do, or they can be harvested manually with a hoe.Stone hoes or higher instantly break moss blocks. You can then transport the drops using water flows which can carry it to a collection system, such as a hopper minecart one, which, if you want, you can compost and then turn into more bone meal.
== Videos ==
This design by Dusty Dude (video by Shulkercraft) is a self-sustaining moss bone meal farm.
de:technik:Moosfarm (Redstone)
Tutorials/Programs and editors/MCreator

MCreator is an open source software for creating Minecraft Java Edition mods, Minecraft Bedrock Edition Add-Ons, and data packs through a drag-and-drop visual programming interface.
It also contains other tools needed to make mods such as pixel-style image editor, animation editors, and IDE-style code editor with a debugger.
==Overview==
MCreator offers visual tools for building Minecraft: Java Edition & Minecraft: Bedrock Edition modifications, plugins, data packs, resource packs, and add-ons. Whilst using the tool, MCreator automatically generates Java & JSON code using FreeMarker templates.
MCreator also offers a built-in procedure editor using the Blockly interface, which uses block-based code generation. It is designed in a way to be easy to use for users who have not programmed before and do not have technical knowledge of the game.
External plugins developed by the community can also be added to extend its functionalities. A Minecraft mod-sharing website CurseForge has a dedicated section for posting MCreator-made mods.
==Educational use==
MCreator has been adopted in educational settings due to its accessibility and user-friendly interface. It allows students and beginners in programming to create mods for Minecraft without requiring advanced coding skills. Its drag-and-drop interface, combined with block-based coding and built-in scripting capabilities, makes it ideal for teaching the fundamentals of logic, programming structures, and game design.
Educators often use MCreator to introduce younger audiences to software development concepts through Minecraft modding. The platform supports Java programming, enabling more advanced users to extend their creations with custom scripts. This dual approach—beginner-friendly visual programming and the option for more sophisticated coding—allows it to serve both novice and intermediate learners. Many STEM organizations have adopted MCreator for these reasons.
==MCreator Link==
MCreator Link is an open source API and a mod allowing users to make a mod using MCreator and connect it to a hardware device such as Arduino or Raspberry Pi using the Minecraft modding API, Minecraft Forge.
Arduino library allows connection between the game and the device via serial connection. A text protocol is used to exchange commands such as digital output pin control and reading digital pin states.
MCreator Link is also used by some electronic projects to simplify and understand how haptic feedback can be useful in video games.
==Mod of the Week==
MCreator's website runs a weekly mod contest called Mod of The Week, in which the mod that gets the most positive votes from the community is chosen weekly. The winning mod is placed on the MCreator start screen and is labeled with a special commemorative banner on its page.
Category:Custom software
Tutorials/Programs and editors/Modmemc

Modmemc is a Minecraft launcher where you can Install mods and add modpacks. You can 
it here.
==What is Modmemc?==
Modmemc is a Minecraft launcher. You can add mods to it, but it won't break
the Minecraft you have now, because you can have more Minecraft folders and it installs mods automatically for you
(multiple installations of Minecraft and install automatic mods).
This program run on .NET Framework! (Download .NET Framework here)
== How to install==
#It only works on Windows (Mac and Linux will come soon).
#First check if you have .NET Framework (Download .NET Framework here).
#Download modmemc installer.exe 
#Open Modmemc installer.exe and follow the instructions there.
#Open Modmemc and enjoy it.
Category:Custom software
Tutorials/Sea Pickle farming

This tutorial seeks to teach you how to farm sea pickles, which are bioluminescent animals that are naturally found underwater. They can be smelted into lime green dye or planted underwater to act as a light source.
== Properties ==
Sea pickles have interesting properties, which can be exploited to farm them. One pickle can be placed on live coral and then have bone meal applied. After one bone meal is applied, three more sea pickles will be placed in the same block. The application of more bone meal causes them to spread to nearby live coral blocks.
== Manual farming ==
Manually farming sea pickles can be done underwater near a coral reef. Simply apply bone meal on as many live coral blocks and sea pickle blocks as possible, and the player will soon have a lot of sea pickles.
== Semi-Automatic farming ==
To make the farming process easier, a dispenser can be hooked up to a fast redstone clock. This dispenser will apply bone meal to a water source block on top of a coral block. The coral is kept alive by the water above it. The player then plants and breaks the sea pickle accordingly.
== AFK farming ==
Farming sea pickles while AFK (away from keyboard) takes a bit of redstone. First, the player must plant a sea pickle underwater on top of a coral block. A dispenser puts bone meal on the sea pickle, causing it to multiply to 4 pickles. Then, the block underneath the pickles can be moved, or they are directly broken with a piston. The challenging part is that a block update detector cannot be used for this since water spontaneously causes block updates.
== Automatic farming ==
This takes advantage of the spreading mechanic of sea pickles. To build automatic sea pickle farms, have a dispenser apply bone meal to a block of 4 sea pickles, with another coral block nearby. The sea pickles will spread to this other coral block, which can be detected and broken.
de::technik:Meeresgurkenfarm (Redstone)
zh:教程/海泡菜种植
Tutorials/Using TNT

TNT is an explosive block in Minecraft. 
It can be activated by using a flint and steel or a fire charge on it. A flint and steel loses durability when used to light TNT. 
When used properly, it is helpful but when used wrongly, it is dangerous. TNT can be crafted using sand and gunpowder.
== Uses ==
TNT can be used to mine out caves and ores. Be careful of where you put TNT as explosions can destroy the terrain. If you are in Survival mode, run away before the TNT explodes.
== Traps ==
TNT can also be used for mob/player traps. These require some redstone skill.
== What not to do ==
Never play with TNT. It can result to massive destruction of the world and your structures.
In a massive multiplayer server, hide your TNT in a chest.
Never accidentally detonate TNT by hitting it with a sword with Fire Aspect or a bow with Flame.
== Trivia ==
* When underwater, TNT does no damage to the terrain but still hurts mobs and players.
* A creeper's explosion has 1.5× as powerful as TNT. For a charged creeper, it is 3.
Unknown

Unknown is a placeholder block exclusive to Bedrock Edition that generates in place where blocks have an invalid ID or invalid components in their behavior files. 
== Obtaining ==
The block cannot be obtained, even when using commands.
Loading a block with an incorrect ID will result in it being replaced by an unknown block, although it retains its ID.
Some Marketplace worlds that are meant for older versions of the game can generate this block. These may include worlds that haven't updated to work with the latest version.
== Behavior ==
Unknown blocks break instantly and have lower friction. Unknown blocks are able to be broken and picked up, but are unable to be placed.
== Data values ==
=== ID ===
== History ==
 
ja:不明
pt:Info update
zh:未知方块
Vault

A vault is a block announced in Minecraft Monthly of January 2024. It can be opened by a using a trial key, and each Vault in a world can only be unlocked once per player. They are only found in trial chambers. Vu Bui, the host of Minecraft Monthly, stated that the purpose of Vaults are to reward players with loot if a fellow player has already looted the chests.
== Obtaining ==
=== Breaking ===
Mining a vault with any items will drop nothing, even if mined with Silk Touch, this makes vault unobtainable in Survival without glitches. Vault takes a long time to be mined, and will take the same amount of time regardless of the items used to mine.
== Location ==
Vaults only generate in trial chambers, where multiple can spawn in a singular trial room. Most have small areas designated to it, so it's fairly simple to find them. However, unlike ominous vaults, Vaults will only spawn in trial rooms. They will not spawn in any hallway, or even certain "rooms" that have trial spawners, but are between rooms. 
== Function ==
Vaults are able to be opened once per player, as the vault in question will register the UID of the player so that it cannot be opened by the player again. This allows for incredibly diverse potential concerning mapmaking, as since it can only be used once and its loot tables can be altered, mapmakers can randomize loot and materials given to a player for e.g. a jailbreak. To open a vault, you must click/tap on the vault while holding a Trial Key, which will close the vault's mouth and consume the key, implying that the vault literally eats the key. then, a random amount of loot will pop up from the hole on top, with a random number of each item. Some items that have been given are golden carrots, steak, emeralds, etc. Much of the loot table within the vault seems to coincide with the trial spawner.
== Appearance ==
Vaults appear to resemble a trial spawner or a regular monster spawner, with bars along each side of the block except for the front, resembling a cage. While the bottom resembles iron or stone, the top looks like it consists of copper, tuff, and deepslate. The three sides where the bars are have small, copper plates on the edges, and as the outer rim of the top of the block looks like deepslate, the middle of the top of the block resembles a spiral, with tuff being chiseled out (and polished, making it have the blueish tint) to spiral inwards, finally stopping in the center, where there is a hole, presumably where the loot comes out from. There is also a face on the front of the block, and its copper eyes, along with the three copper plates, are desaturated while "dormant", but saturate and gleam when a player comes within its radius. It then "opens", where it makes a sound as the face's mouth opens up, seemingly expecting a key. When in this opened state, the loot available will flash and rotate inside of the cage within the block, displaying the possible loot the player will receive.
== Issues ==
ja:Vault
Village/Structure/Blueprints

The blueprints for the official 1.14+ village buildings.
====Notes====
Jigsaw blocks are not included.
==Plains==
Hay bales can spawn as clusters of around 8 blocks in multiple locations.
Mossy cobblestone sporadically replaces cobblestone when naturally generated, with abandoned villages having an increased likelihood of it happening.
==Desert==
==Savanna==
== Snowy ==
==Taiga==
These structures also generate in the snowy taiga village variant, and are topped with snow layers wherever there is sky access.
== Village Generation ==
====Farm Crops====
Each farm spawns as one of four types of crops, chosen between wheat, beetroot, carrot, or potato. the crops that generate on a village farm spawn as seeds, while they spawn as full-grown crops.
====Abandoned Villages ====
In abandoned villages, cobwebs sporadically replace any block besides chests, bells, crafting tables, carpets, water, and lava source blocks; doors and torches are destroyed; and all non-stained glass panes are turned into their respective brown stained variant. All villagers that spawn in the village will instead spawn as zombie villagers. Animals and livestock spawn like normal villages. Cobblestone also has a higher chance of turning into mossy cobblestone than normal villages.
==See also==
Old designs from pre-1.14 villages are documented on Village/Structure (old)/Blueprints.
fr:Village/Structure
zh:村庄/结构/图示
Category:Structure Blueprints
Village/Structure/Blueprints/Plains fisher cottage 1 blueprint

==== Blueprint ====
* Java Edition
* Bedrock Edition
Note that the Oak Fences in Layer 0 should be waterlogged. , the two Barrels in Layer 1 are not generated unlike in Java Edition. A barrel generates in Layer 2 inside the cottage and the chest is replaced with a crafting table.
==== Materials ====
Name	Total	Layer 0	Layer 1	Layer 2	Layer 3	Layer 4	Layer 5	Layer 6	Layer 7
 	2 1 	2 	1 	- 	- 	- 	- 	- 	-
 	1 	- 	- 	1 	- 	- 	- 	- 	-
 	51 	3 	12 	10 	8 	12 	- 	6 	-
 	3 	- 	3 	- 	- 	- 	- 	- 	-
 	1 	- 	- 	1 	- 	- 	- 	- 	-
 	26 	26 	- 	- 	- 	- 	- 	- 	-
 	2 	- 	- 	- 	2 	- 	- 	- 	-
 	53 	53 	- 	- 	- 	- 	- 	- 	-
 	2 	- 	- 	2 	- 	- 	- 	- 	-
 	2 	2 	- 	- 	- 	- 	- 	- 	-
 	32 	- 	4 	4 	4 	4 	16 	- 	-
 	13 	- 	6 	- 	- 	- 	- 	- 	7
 	1 	- 	1 	- 	- 	- 	- 	- 	-
 	51 	- 	1 	- 	- 	- 	18 	18 	14
 	3 	- 	- 	3 	- 	- 	- 	- 	-
 	2 	- 	- 	- 	- 	2 	- 	- 	-
 	31 	28 	3 	- 	- 	- 	- 	- 	-
Category:Village blueprints
Village/Structure/Blueprints/Savanna weaponsmith 1 blueprint

==== Blueprint ====
==== Materials ====
Name	Total	Layer 1	Layer 2	Layer 3	Layer 4	Layer 5	Layer 6
 	1 	- 	1 	- 	- 	- 	-
 	9 	- 	9 	- 	- 	- 	-
 	38 	- 	13 	11 	14 	- 	-
 	28 	- 	- 	- 	- 	18 	10
 	41 	- 	1 	- 	- 	22 	18
 	2 	- 	- 	- 	2 	- 	-
 	13 	13 	- 	- 	- 	- 	-
 	2 	- 	- 	2 	- 	- 	-
 	10 	2 	8 	- 	- 	- 	-
 	39 	39 	- 	- 	- 	- 	-
 	3 	3 	- 	- 	- 	- 	-
 	1 	- 	1 	- 	- 	- 	-
 	11 	11 	- 	- 	- 	- 	-
 	2 	- 	- 	- 	2 	- 	-
Category:Village blueprints
__NOINDEX__
Water Bucket

A water bucket is a bucket filled with water.
== Obtaining ==
=== Interacting ===
To fill an empty bucket with water, it on a water source block. The water is consumed in the process. Flowing water does not fill a bucket.
 an empty bucket on a cauldron filled with water (water level 3) empties the cauldron and fills the bucket.
Water buckets can also be filled by placing an empty one in the fuel slot of a furnace, and a wet sponge into the oven slot. The bucket is filled when the smelting process completes, which also leaves the sponge dry and ready to be reused.
=== Chest Loot ===
== Usage ==
 a water bucket on a solid block places a water source block against that block, emptying the bucket; using a water bucket on a waterloggable block waterlogs the block. In the Nether, however, the water evaporates, making a fire extinguishing sound and displays smoke particles while nothing gets placed.
=== Dispensers ===
A dispenser can be loaded with a water bucket, and when activated it places a water block directly before it, emptying the bucket. A dispenser loaded with an empty bucket and a water source right in front of it draws the source into the bucket when activated.
=== Cauldrons ===
A single water bucket can fill a cauldron, and using an empty bucket on a water-filled cauldron fills the bucket. Empty buckets cannot be filled from partly-filled cauldrons.
=== Filling bucket with mobs ===
Water buckets can be used on a fish, axolotl or tadpole to create a bucket of aquatic mob.
=== Transportation ===
Water buckets can be used as a means of quickly descending great heights in the Overworld and the End, either by creating a waterfall or using the water bucket while falling to create a safe water landing.
Water buckets can also be used to climb vertical surfaces anywhere but the Nether by repeatedly creating higher waterfalls from the bottom and swimming up them.
== Sounds ==
:
Bedrock Edition:
==Data values==
=== ID ===
:
:
== Advancements ==
==History==
==Issues==
==Gallery==
Water Bucket SDGP.png|Water bucket in the Super Duper Graphics Pack.
==References==
Category:Renewable resources
Category:Tools
de:Wassereimer
ja:水入りバケツ
pt:Balde de água
th:ถังน้ำ
uk:Відро води
zh:水桶
Wind Burst

Wind Burst is an enchantment for the mace that launches the user into the air seven blocks per level after performing a smash attack.
==Obtaining==
Wind Burst is a rare drop and can only be obtained from ominous vaults found in trial chambers.
==Usage==
A mace with Wind Burst will "rebound" a player into the air after performing a smash attack. This can allow the player to continue to "bounce" on a player or mob with a chain of smash attacks one after another.
Each level increases the "rebound" height by 7 blocks.
*Level I (1) - 7 blocks
*Level II (2) - 14 blocks
*Level III (3) - 21 blocks
Wind burst will not save you from fall damage. Therefore, it is best to pair with boots enchanted with Feather Falling, a Potion of Slow Falling, or an elytra. Alternatively, have handy a way to catch your fall, like a water bucket or wind charge.
Wind Burst III launches the player up an impressive 21 blocks, which, while it allows for tons of damage, is high enough to kill a player with no armor and seriously damage a player with armor upon falling. Thus, if you are not confident in your ability to break your fall on your way down, you might want to opt for a lower level.
To activate Wind Burst and start a chain of smash attacks on relatively flat terrain, one can launch themselves upwards with a wind charge or even jump from a one-block height before hitting their target.
==Data values==
===ID===
== Issues ==
Wind Charge

A wind charge is a projectile that is crafted from breeze rod. Wind charges knock mobs back when thrown and deal 6 damage (). When thrown to player, it deals no damage and players won't receive fall damage when they land.
==Obtaining==
===Crafting===
== Usage ==
Wind charges can be used to make players jump higher, which can be useful for parkours. Asides from that, they can be used to activate redstone items (exception being iron door and trapdoor), such as doors, trapdoors, levers, and buttons. Such technique can be used to build more complex contraptions that make use of wind charges dispensed from dispensers (e.g. redstone doors).
== Behavior ==
Like fireballs, wind charges can be rebound when shot from dispenser or by player.
==Data values==
===ID===
:
:
===Entity data===
== Issues ==
Wolf Armor

The wolf armor is an armor item for tamed wolves. It is a dyable armor that can be is crafted with armadillo scutes.
== Obtaining ==
=== Crafting ===
== Usage ==
 wolf armor on a tamed wolf will cause the wolf to equip it, in a similar manner to horse armor. While a wolf is using wolf armor, it gains armor points. In order to remove armor from the wolf, the player has to right click the wolf using shears, which grants the "Shear Brilliance" achievement.
=== Dyeing wolf armor ===
Wolf armor can be dyed using the crafting table. Similar to dying of leather armor, several colors can be used at once to create various shades.
==Data values==
===ID===
:
:
===Item data===
When wolf armor is dyed, it has the following NBT:
== History ==
== Issues ==
pt:Armadura de Lobo
ru:Волчья броня
Woodland Mansion/Structure/Chest Rooms

There are two sizes of chest rooms. None of the chests have loot.
One vindicator spawns in each room.
;Small Chest Room (1x2_a9)
The oak slabs on layers 3, 5, and 7 are upside down.
;Large Chest Room (2x2_a2)
All of the flower pots have blue orchids in them.
All of the oak slabs are upside down, except for the ones in layer 1.