Detect (move)

Detect (Japanese: みきり All-Seeing) is a non-damaging move introduced in Generation II. It is TM43 in Generation II.
==Effect==
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from weather or a status condition.
Detect is an increased priority move that will go before most attacks in a turn. If the user goes last in the turn, the move will fail. The chance that Detect will succeed also drops each time the user successfully and consecutively uses , any protection move that only affects the user, , or .
 	 	Gen II	Gen III	Gen IV	Gen V	Gen VI	Gen VII	Gen VIII	Gen IX
Success rate	Times ½ after each use 	 	 	 	 	 	 	 	
Success rate	Times ½ after each use (lowest: 1/8)	 	bug 	 	 	 	 	 	
Success rate	Times 1/3 after each use 	 	 	 	 	 	 	 	
Priority 	+3 	 	 	 	 	 	 	 	
Priority 	+4 	 	 	 	 	 	 	 	
Some moves will . Most damaging Z-Moves and Max Moves will only do 25% of their original damage, except and which do full damage. , like , will do their full damage and remove the effects of Detect. The Ability allows contact moves to bypass Detect.
Status moves that are unaffected by Detect are listed here. Generally, , , (except and ), and entry hazard moves cannot be blocked by Detect.
===Generation II===
In this generation only, Detect will fail if the user is behind a .
===Generation III===
In this generation only, the success rate is meant to have a lower bound of 1/8, but a bug causes it to become erratic afterwards instead.
Detect can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if was used in the previous turn.
===Generation IV onwards===
In only, due to a bug, if an attack is given perfect accuracy through the effect of a move (/), the weather ( in rain or in ), or an Ability (), it ignores protection with inverted accuracy. OHKO moves are unaffected and will not hit through protection. This bug was fixed in Platinum.
If powered up by a Fightinium Z into Z-Detect, the user's rises one stage.
==Description==
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==Learnset==
===By leveling up===
===By ===
===By TM===
===Special move===
====Generation IV====
==In other games==
===Pokémon Mystery Dungeon series===
Detect gives the user the status condition for 3-6 / 1 turn(s). The user can still be damaged by items, traps or explosions. 
The chance of the move failing rises if the user's most recently used move was Detect or a move that evades enemies' attacks (such as or ).
===Description===
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==In animation==
===Pokémon animated series===
* In Lucario and the Mystery of Mew, was mentioned to know Detect. However, he was never seen using the move.
==In the manga==
===Phantom Thief Pokémon 7===
===Pokémon Adventures===
===Pokémon Battle Frontier===
===Pokémon Diamond and Pearl Adventure!===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* In Generation II, after the appearance of the "[Pokémon's name] <sc>Protecting</sc> itself!" message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in Generation III.
==In other languages==
Category:Increased priority moves
Category:Protection moves
Category:Moves that can fail
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
de:Scanner
es:Detección
fr:Détection
it:Individua
ja:みきり
zh:看穿（招式）