Community Tools User Group/27-October-2011

==Attendees List==
*Gianinni Babenco (gianinni.babenco)
*Ginette Pinazzo (ginette.pinazzo)
*Jeremy Linden (jeremy.linden)
*ÑŠÕ½ÑŠÑŠlÎµ ÑŠlÖ…Õ¡ÎµÐ³ (joke.bubble)
*lonetorus Habilis (lonetorus.habilis)
*Marianne McCann (marianne.mccann)
*Nal (nalates.urriah)
*Tournesol (nullbit.string)
*Qie (qie.niangao)
*Rand Linden (rand.linden)
*Vincent Nacon (vincent.nacon)
==Transcript for Thursday October 27, 2011==
[13:00]	Vincent Nacon 	I mean the idea of having a feed on FB or having Twitter is to commutuate with friends... on SL, you just be there, hardly need the feed.
[13:00]	Qie (qie.niangao) 	Hi Ginette, Jeremy, all
[13:00]	Jeremy Linden 	Hello!
[13:00]	Ginette Pinazzo 	I suppose on hwo you really want to use SL...coudl be very flexible
[13:01]	Ginette Pinazzo 	Hi Jeremy
[13:01]	Nal (nalates.urriah) 	Hi Ginette
[13:01]	Marianne McCann 	Hiya
[13:01]	Ginette Pinazzo 	Hi Nalates
[13:01]	Jeremy Linden 	Whoa, someone is wearing a chess board.
[13:01]	Ginette Pinazzo 	Hi Marianne
[13:02]	Vincent Nacon 	is Gianinni watching the meeting from distance or something?
[13:02]	Ginette Pinazzo 	or is the chessboard wearing him?
[13:02]	lonetorus Habilis 	yes jeremy
[13:02]	lonetorus Habilis 	and do you know why jeremy?
[13:02]	Jeremy Linden 	Because someone doesn't want office hours disrupted by shiny toys? :-)
[13:02]	lonetorus Habilis 	because the land rez permissions are still not very favorable for ppl who like to tinker with stuff while listening to the discussion
[13:02]	lonetorus Habilis 	thats why ;)
[13:03]	lonetorus Habilis 	im making a chess game that will work with opponenets across the grid
[13:03]	Vincent Nacon 	well don't forget greifers who want to rez us penises and some crude stuffs
[13:03]	lonetorus Habilis 	so ppl dont have to tp in to move a chess peice
[13:03]	Jeremy Linden 	Yeah, that's the real reason, Vincent :-)
[13:03]	lonetorus Habilis 	griffers are cute ;)
[13:03]	Marianne McCann 	Cool, lonetorus
[13:03]	Marianne McCann 	So what's the latest, all y'all?
[13:04]	lonetorus Habilis 	so, i was looking at this existing chess game to see how they solved some of the issues
[13:04]	lonetorus Habilis 	hmm, haloween?
[13:04]	Jeremy Linden 	Well, Lexie is still out, but last I heard she'll be back for the *next* meeting of this user group.
[13:04]	Jeremy Linden 	Rand should be here shortly...
[13:04]	Marianne McCann 	Hope all's well for her
[13:04]	Jeremy Linden 	Speak of the devil!
[13:04]	Marianne McCann 	Speak of the big greyish diablo
[13:05]	Rand Linden 	Howdy everyone!
[13:05]	Vincent Nacon 	well it was short enough
[13:05]	Rand Linden 	:-)
[13:05]	Ginette Pinazzo 	hello Rand the devil
[13:05]	Jeremy Linden 	You know, I used that phrase for years before I learned that it is only part of the saying... "Speak of the devil and he shall appear."
[13:06]	Marianne McCann 	Marianne McCann nods
[13:07]	lonetorus Habilis 	so, whats new in the land of technical writing and sl documentation?
[13:07]	ÑŠÕ½ÑŠÑŠlÎµ ÑŠlÖ…Õ¡ÎµÐ³ (joke.bubble)	hi ^.^
[13:07]	Jeremy Linden 	I don't believe I have much of an update this week. The latest mesh features are now live, with my documentation updates.
[13:07]	lonetorus Habilis 	you mean the renaming to land impact
[13:08]	Rand Linden 	Also we are updating the docs and help for the new Viewer UI - 3.2 Beta
[13:08]	Vincent Nacon 	how about news with Will Wright?
[13:08]	Rand Linden 	Mr. Wright is on the LL BOD now
[13:08]	Vincent Nacon 	kinda hard to ignore
[13:08]	Jeremy Linden 	Oh! And many international Residents have been moved to a new billing system, so I updated the Billing article appropriately. It's still pending a few suggestions by expert Lindens: http://community.secondlife.com/t5/English-Knowledge-Base/Billing/ta-p/700037
[13:08]	Rand Linden 	(board of directors)
[13:09]	Rand Linden 	At our last meeting, some folks were asking if we could raise the limit on Lithium Kudos...
[13:09]	Rand Linden 	I think it was 4 (?) per hour. We removed the limit altogether... :-)
[13:10]	Marianne McCann 	Awesome!
[13:10]	Marianne McCann 	Give ALL the kudos
[13:10]	Rand Linden 	Yep :-D
[13:10]	lonetorus Habilis 	the what?
[13:10]	lonetorus Habilis 	what are lithium kudos
[13:10]	Rand Linden 	It's on our community site http://community.secondlife.com/t5/Blogs/ct-p/Blogs
[13:10]	Nal (nalates.urriah) 	Is a kyrptonite thing
[13:10]	Jeremy Linden 	Kudos is like +1 on Google or Like on Facebook
[13:10]	Rand Linden 	you can give "kudos" posts you think are valuable
[13:10]	Ginette Pinazzo 	it is SL's 'Likes'
[13:10]	lonetorus Habilis 	some kind of schizophrenia treatment?
[13:11]	Marianne McCann 	SL's "Likes" are "Loves" on my SL. /me winks
[13:11]	Jeremy Linden 	It's a way of showing support for a post you particularly like.
[13:11]	Ginette Pinazzo 	Rand...just curous....do Kudos have any intersting implications? beyond just being 'Likes'?
[13:11]	lonetorus Habilis 	ah, so its for that thing that replaced the forum?
[13:11]	Rand Linden 	You can sort posts by the num of kudos they got
[13:12]	Jeremy Linden 	Yes, that's the Lithium platform. It covers the forums, blogs, Answers, and the knowledge base.
[13:12]	Ginette Pinazzo 	ah thats a fun feature, Kudo sorting..thanks
[13:12]	Jeremy Linden 	In fact, it's what this whole user group is for :-)
[13:12]	lonetorus Habilis 	ahh, ok, thanks for the clarification
[13:12]	lonetorus Habilis 	well, i had no idea that there was a unified system called lithium ;)
[13:13]	Jeremy Linden 	Yeah, it's not very clear when you're just surfing the website. Lithium is the name of the underlying technology.
[13:13]	Rand Linden 	Yes, that's actually the name of the company that sells the software...
[13:13]	Rand Linden 	Officially, it's the SL Community Platform
[13:13]	Marianne McCann 	I've found I tend to go to the forums a bit less lately. I find I tend to be a bit turned off by how quickly sessions need to be restarted, always landing back on the blog page, etc. But that's just a me thing, I suppose. Too many clicks before I get to the meat.
[13:13]	Ginette Pinazzo 	and it can cause mental stability, medically
[13:14]	Rand Linden 	lol
[13:14]	lonetorus Habilis 	but do you modify it inhouse, or is that a service provided by lithium (the company)
[13:14]	lonetorus Habilis 	?
[13:14]	Marianne McCann 	Well, after all the Jive we got with the last boards, it was clear we all needed a dose of Lithium
[13:14]	Rand Linden 	It's a SaaS solution which we have tailored to the needs of SL
[13:14]	Ginette Pinazzo 	haha
[13:15]	Jeremy Linden 	(hey Rand, what's SaaS?)
[13:15]	Rand Linden 	Software as a Service
[13:15]	Gianinni Babenco 	I can translate the articles into portuguese for the lithium in wiki ? You must place a note in the article translated ?
[13:15]	Rand Linden 	i.e. we don't install and run the s/w on our own servers...Lithium does
[13:16]	lonetorus Habilis 	i must agree a bit with marianne, i went to the front page of the blog, and i lost interest pretty quickly, it was like window shopping but with all curtains drawn shut
[13:16]	Marianne McCann 	Hmm... an interesting analogy. I kinda like that
[13:16]	Jeremy Linden 	Hmm... I believe localization/translation is a different user group.
[13:16]	lonetorus Habilis 	why was the main blog feed removed, and replaced with all submenus?
[13:16]	Rand Linden 	Gianininni - you can translate anything on the wiki you like. At this point, the Lithium KB is primarily for docs provided by LL
[13:16]	Gianinni Babenco 	Ok
[13:17]	Rand Linden 	We used to have a community translation program, but that was discontinued due to legal concerns.
[13:17]	Rand Linden 	However, I encourage you to put anything you wish on the wiki.
[13:17]	Nal (nalates.urriah) 	IS it just my perception, we seem to have fewer flame wars now. IS that accurate or do you have any way to know?
[13:17]	Rand Linden 	It's just that we can't direct folks to translate specific articles, unfortunately
[13:17]	Jeremy Linden 	I don't see the localization group on the user groups page anymore:http://wiki.secondlife.com/wiki/User_Groups
[13:18]	Marianne McCann 	I suspect that may be true. Would be interesting to look at the amount of use, too
[13:18]	Jeremy Linden 	It was probably discontinued at about the same time as the c ommunity translation proejct.
[13:18]	Rand Linden 	Jeremy, it was discontinued
[13:18]	Jeremy Linden 	+1 Rand
[13:18]	Gianinni Babenco 	Thanks
[13:18]	lonetorus Habilis 	rand, you could always set up the translations on amazon mechanical turk or one of the other micro payment job sites, i should think it also distances liability, by being a purchased service
[13:19]	Vincent Nacon 	flame wars is a way of (forum) life. Fewer means people are getting along but they will flame up again later on
[13:19]	Rand Linden 	Ionetorus, yes, others have suggested that (Torben Trautman, specifically). We are looking into it, but really it is up the localization team.
[13:19]	Qie (qie.niangao) 	So, I was just wondering: the Adult Content Forum appears on the list of all top-level forums (http://community.secondlife.com/t5/Forums/ct-p/Forums , at the bottom), but isn't listed with all the other top-level forums on the right-hand column (green links, under "Forums")... not sure if that's intentional.
[13:19]	Rand Linden 	The doc team writes in English and its the loc. team responsibility to localize
[13:20]	Rand Linden 	Qie - Not sure about that... I can look into it. I haven't been involved in the org. of the forums.
[13:20]	lonetorus Habilis 	yeah, and i applaude their efforts, we should be better to cater to non english speakers, their linden dollars are wort the same as any other ;)
[13:20]	Qie (qie.niangao) 	Thanks. I don't know that it's a big deal or anything, Rand, just seems inconsistent.
[13:20]	Rand Linden 	Qie - you have a good point. I suspect its just an oversight
[13:21]	Jeremy Linden 	Heh. Maybe we should get a Lexie-proxy to help answer some of the non-KB questions :-P
[13:21]	Rand Linden 	Yes. I hope she will be able to join us for the next meeting
[13:22]	Jeremy Linden 	Has anyone been playing with the latest beta viewer?
[13:22]	Rand Linden 	It's pretty neat... I encourage you to try it out if you haven't
[13:22]	Qie (qie.niangao) 	Yes... I'm on it now, and like it a lot. Well, I'm not sure it's the beta. I have the one sans sidebar.
[13:23]	Jeremy Linden 	More to the point, I'd love to hear your thoughts on what you'd most want help on when you first tr yit.
[13:23]	Rand Linden 	Qie - yes that's it
[13:23]	Jeremy Linden 	Yeah, the latest beta is the one that merges Advanced and Basic mode and eliminates the sidebar.
[13:23]	Qie (qie.niangao) 	3.2.1 (243795), so a couple of days old, with the Shining stuff merged.
[13:23]	Marianne McCann 	I've tinkered a bit, yes. Overall, I like it, but I'm reserving some judgement 'til some other elements get tackled.
[13:24]	Rand Linden 	Marianne - keep in mind that even with the "final" release of 3.2 it's still a work in progress..
[13:24]	lonetorus Habilis 	oh yeah i have a question regarding a kb article
[13:24]	Vincent Nacon 	I didn't like it much to be honest.
[13:24]	Rand Linden 	I know there are plans to keep refining and polishing post 3.2
[13:24]	lonetorus Habilis 	i was reading the kb about search ranking http://community.secondlife.com/t5/English-Knowledge-Base/Guidelines-for-creating-search-listings/ta-p/803947#Section_.5.7
[13:24]	Marianne McCann 	Exactly, Rand.
[13:25]	lonetorus Habilis 	and especially the phrasing "parcels that are smaller than the size restriction" confused me
[13:25]	Marianne McCann 	Hence why I've not much feedback, per se. I like it so far, it's cool, but the sidebar was not tht big an issue for me. The notifications and other UI elements were more of a hassle
[13:25]	Marianne McCann 	Marianne McCann grins
[13:25]	lonetorus Habilis 	the size restriction is not emidiatly explained
[13:25]	lonetorus Habilis 	so the answer makes no sense
[13:25]	Rand Linden 	Ion. - let me see if I can find that info
[13:26]	Rand Linden 	It may be referring to this http://community.secondlife.com/t5/English-Knowledge-Base/Search-FAQ/ta-p/846121#Section_.2.15
[13:26]	Jeremy Linden 	Hm. I think it's in a related doc, yeah.
[13:26]	Rand Linden 	"Parcels must be at least 128 square meters in order to appear in the All Results or Places search. "
[13:26]	Jeremy Linden 	I worked on those fairly recently, but that may have slipped through.
[13:27]	Rand Linden 	The section that Ion. referred to should probably have a link to the FAQ section.
[13:27]	Jeremy Linden 	Jeremy Linden will add the 128 number to the answer in lonetorus's doc
[13:27]	lonetorus Habilis 	ahh, i see, thanks, humm i wonder if thats because of how ppl used to devide their land up to rank higher
[13:27]	Rand Linden 	Or that... :-)
[13:27]	Qie (qie.niangao) 	hmmm. is it really "at least" now, and not "greater than"? I thought 144 ended up being the minimum, but that could have changed.
[13:28]	Rand Linden 	we can double check tha tnumber with teh search team
[13:28]	Qie (qie.niangao) 	Somebody may remember it changing. I don't watch search that closely myself.
[13:28]	Marianne McCann 	Shoot, I gotta skip out.
[13:28]	Marianne McCann 	Have fun all!
[13:28]	Marianne McCann 	Bye Bye!!
[13:28]	Rand Linden 	k Marianne...ttfn!
[13:29]	Nal (nalates.urriah) 	bye
[13:29]	lonetorus Habilis 	oh, also i found a specific area thats not very well illuminated, thats regarding the lsl constant PRIM_PHYSICS_SHAPE_TYPE
[13:30]	lonetorus Habilis 	as far as i can tell this really could help ppl utilize the new features that mesh brought with it, even for existing builds, ie, 255 prim physical cars, that dont have to be attached , or sailing yatchs
[13:30]	Rand Linden 	Jeremy may be able to look at that.... he's been working on the mesh docs
[13:30]	Qie (qie.niangao) 	(lol: apparently I filed a jira about the min search size doc, way back when. https://jira.secondlife.com/browse/WEB-1708 . For whatever that's worth.)
[13:30]	Jeremy Linden 	Hmm... lonetorus, is that the "prim, convex hull, or none" setting?
[13:31]	lonetorus Habilis 	jeremy, exactly
[13:31]	Jeremy Linden 	Where is the LSL wiki page for it? I can take a look.
[13:31]	Rand Linden 	Thanks, Qie. For future reference, these kind of issues should be DOC issues in Jira
[13:31]	lonetorus Habilis 	i did a wiki search and the first 5 pages at leasst only list the same two lsl pages and its translation needed siblings
[13:31]	Jeremy Linden 	I was not aware that any LSL changes had been made specifically for mesh, but apparently there were!
[13:32]	Rand Linden 	https://wiki.secondlife.com/wiki/PRIM_PHYSICS_SHAPE_TYPE
[13:32]	Rand Linden 	?
[13:32]	lonetorus Habilis 	yeah, i was hoping for a few explanatory sentences and a link from some of the mesh wiki pages
[13:32]	Jeremy Linden 	Rand, is DOC accessible by non-Lindens?
[13:32]	Rand Linden 	OH...heh...perhaps not
[13:33]	Rand Linden 	Let's check: can you guys see https://jira.secondlife.com/browse/DOC-190
[13:33]	Rand Linden 	(for example)
[13:33]	lonetorus Habilis 	also from the vehicle pages and physics/physics engine
[13:34]	Nal (nalates.urriah) 	Nope Permission VIolation
[13:34]	lonetorus Habilis 	yeh
[13:34]	Qie (qie.niangao) 	right
[13:34]	Rand Linden 	OK, Jeremy, please have a look at that...
[13:34]	Rand Linden 	Well thanks for checking
[13:34]	Rand Linden 	We should consider whether we want to make DOC issues publicly visible ... IMHO they should be, but I am not in charge of Jira
[13:35]	Vincent Nacon 	possible to hand-pick who to grant?
[13:35]	Jeremy Linden 	Sure, Rand. Not much of what I wrote directly deals with LSL, but it might go well in a best practices doc like http://wiki.secondlife.com/wiki/Mesh/FAQ_for_mesh_content_creators
[13:36]	Rand Linden 	I don't think so.. I believe that each project (e.g. WEB, SNOW, etc.) has a visibility setting.
[13:36]	Jeremy Linden 	Rand, some DOC issues deal with unreleased features.
[13:36]	Rand Linden 	Yes, i know
[13:36]	lonetorus Habilis 	jeremy, i was helping some very frustrated ppl who had linked some torii to their mesh build, they ended up with a land impact of over 10000, disabeling physics calculations for those regular prims, was the solution to them, but i cant help thinnk of all the ppl having issues with land impact, i think its mostly because they dont know how to use land imapct as a performance guide. hard to knwo what to do when its not explained anywhere
[13:36]	Rand Linden 	We would need to sort that out
[13:36]	Vincent Nacon 	Vincent Nacon still crings over the scale issue on prim weight count....
[13:37]	Qie (qie.niangao) 	Hmmm. I can see DOC-175
[13:37]	Rand Linden 	Perhaps because it was created back in March 2010
[13:37]	Jeremy Linden 	lonetorus, those kinds of questions should be addressed in http://wiki.secondlife.com/wiki/Mesh/FAQ_for_mesh_content_creators
[13:37]	Qie (qie.niangao) 	ah: "Extended group visibility: jira-users" ... whatever that means.
[13:38]	Nal (nalates.urriah) 	You probably need some link from the build panel to the wiki articles. Most of the ppl I help didn't know there are wiki pages on mesh.
[13:38]	Rand Linden 	Perhaps we could add links from the Viewer Help topics?
[13:39]	Jeremy Linden 	I was just thinking that, too.
[13:39]	Nal (nalates.urriah) 	That would prolly make more sense.
[13:39]	lonetorus Habilis 	i agree, but does that mean its up to the community to figure these things out on their own (trial and error) how to do stuff, and then document it?
[13:39]	Rand Linden 	Well, our job is to help you understand how to do stuff!
[13:40]	Rand Linden 	But mesh is a HUGE area and we can't possibly cover it all...along with everything else
[13:40]	Jeremy Linden 	Not necessarily, lonetorus. The article I provided is a good starting point, and you are welcome to add to it in addition to whatever I can provide.
[13:40]	Vincent Nacon 	it'd easier to say "Mesh are for professional"
[13:40]	Rand Linden 	Jeremy has hit the "high points" but im sure there is much more that hasn't been handled
[13:40]	Vincent Nacon 	be+
[13:41]	Jeremy Linden 	Mesh is tricky because not many Lindens are expert 3D modelers. We can give you the ability to use professional tools, but we don't necessarily know how to use them ourselves :-)
[13:41]	Nal (nalates.urriah) 	Jeremy, Rand, don't the prooduction people write something on new features for you , that you add to and then put out when the feature is announced?
[13:41]	Rand Linden 	Nal - it depends
[13:41]	Rand Linden 	Often, it us up to us to figure it out
[13:41]	Nal (nalates.urriah) 	:) everything does
[13:41]	Nal (nalates.urriah) 	Bummer.
[13:41]	Rand Linden 	Sometimes, we DO get some initial info from dev. team, but sometimes not
[13:42]	Rand Linden 	Often, they don't have time, and in many cases may not have the same perspective as a user--devs see things from the "inside out" as it were
[13:42]	Vincent Nacon 	ironically some professionals don't want to teach you how because they don't want more competitors, a lesson in marketing 101
[13:42]	lonetorus Habilis 	vincent, well, perhaps it is, but residents should still have a way to learn these things, make themselves better. sometimes trying new features released from ll can be like reverse engineering them ;)
[13:42]	Rand Linden 	So their insights may not be that useful...but again, it depends :-)
[13:42]	Vincent Nacon 	oh I know
[13:43]	Rand Linden 	Historically, LSL has been documented primarily the Residents.
[13:43]	Nal (nalates.urriah) 	I understand. I know with mesh even charlar was lerning from the group.
[13:43]	lonetorus Habilis 	vincent, i totally agree, i have withheld information too, from ppl, to stay "on edge" of the sl development
[13:43]	Vincent Nacon 	muhaha!
[13:43]	Rand Linden 	Which might seem a bit odd, but we haven't had the bandwidth to do it ourselves.
[13:43]	Jeremy Linden 	Hmm. I see not many people have contributed to http://wiki.secondlife.com/wiki/Content_creation_best_practices yet!
[13:44]	Vincent Nacon 	but of course... not because they don't want more competitor but because they don't have the time to teach
[13:44]	Nal (nalates.urriah) 	I can undersand that. I put in lots of effort just keeping up on happenings in SL dev.
[13:44]	Rand Linden 	You need to link that page in to the rest of the mesh docs
[13:44]	Rand Linden 	https://wiki.secondlife.com/wiki/Special:WhatLinksHere/Content_creation_best_practices
[13:44]	Vincent Nacon 	the harder it is, the more confusing complex you gotta put up with
[13:44]	Rand Linden 	How would folks know about it?!
[13:44]	Jeremy Linden 	I need to link that doc to just about everywhere :-D
[13:44]	Rand Linden 	lol
[13:44]	Jeremy Linden 	Heh. I created it last time we had this user group, because someone wanted to know where to share his knowledge.
[13:44]	lonetorus Habilis 	jeremy, it was me requesting it
[13:45]	lonetorus Habilis 	its been my crusade since early mesh beta
[13:45]	Rand Linden 	Also, perhaps a short forum post would be in order...
[13:45]	Rand Linden 	With a link to that page
[13:45]	Rand Linden 	To drum up activity
[13:45]	Nal (nalates.urriah) 	That is a great page! Thnx
[13:46]	Nal (nalates.urriah) 	Add it to resources section...
[13:47]	lonetorus Habilis 	personally i would be careful wrting anything in it, out of fear that 1) its technically incorrect 2) im not a naitive english speaker
[13:47]	lonetorus Habilis 	but im good at complaining about it ;)
[13:47]	Jeremy Linden 	If the information is generally good, I wouldn't worry too much. Wikis are, by nature, self-correcting :-)
[13:47]	Rand Linden 	Well Ionetorus, one of the things about a wiki is that others can correct your English...and check the accuracy of your contributions.
[13:47]	Nal (nalates.urriah) 	Complinaing is a global pass time
[13:47]	Rand Linden 	Yes, what Jeremy said!
[13:48]	Jeremy Linden 	We just need to get people involved. I know when I was first learning LSL, I used to hang out in the scripting forums all the time asking questions and reading peoples' best practices and experiments.
[13:49]	Rand Linden 	So.. on the subject of the wiki, one issue that has come up repeatedly is that new users (someone who registered within the last year) can't actually log in to the wiki with their "one word" username
[13:49]	Rand Linden 	This is a known problem, and I have asked for it to be fixed, but it is not simple, and I have not been able to get the budget for it approved.
[13:49]	Rand Linden 	FYI, the workaround is to login as "Username Resident"
[13:49]	lonetorus Habilis 	well, i fear it will suffer wiki rot, , look at wikipedia it was tested with planted misinformation, and the chnages persisted for a very long time, even got published in general media, (and this was in turn used as a argument about its notability and veracity)
[13:50]	Rand Linden 	...which we did not publicize, because we thought we could fix the issue relatively quickly
[13:50]	Rand Linden 	So--if any newish user asks you about that... pls pass on that workaournd
[13:51]	lonetorus Habilis 	rand, so put a notice on the login page?
[13:51]	Rand Linden 	Funny you should say that...
[13:51]	Rand Linden 	I just updated the text there !
[13:51]	Rand Linden 	(yesterday)
[13:51]	Rand Linden 	https://wiki.secondlife.com/wiki/MediaWiki:Loginprompt
[13:52]	Rand Linden 	Hopefully people will actually read that :-)
[13:52]	lonetorus Habilis 	do you have any stats regarding resident vs linden update counts on the wiki?
[13:52]	Vincent Nacon 	I doubt it
[13:52]	Rand Linden 	Vincent - lol
[13:52]	Rand Linden 	Ion. - no we don't have any way to easily get that
[13:53]	lonetorus Habilis 	i was just pondering ideas on keeping things correct in the wiki
[13:53]	Vincent Nacon 	you just need to make it BIG BOLD RED text to get their attention
[13:53]	lonetorus Habilis 	my worry is that the updating activity is not large enough compared to the number of articles
[13:53]	Rand Linden 	Vincent - good suggestion.
[13:53]	Vincent Nacon 	with flashing amber lights
[13:55]	Jeremy Linden 	Maybe we could have an SL version of Clippy. "It looks like you're trying to log into the wiki with a single username! Would you like some help?"
[13:55]	lonetorus Habilis 	well its easy enough to test
[13:55]	Jeremy Linden 	(joke!)
[13:55]	Rand Linden 	lol
[13:55]	lonetorus Habilis 	lonetorus Habilis heads off to introduce some math misinformation in the lsl section
[13:55]	Vincent Nacon 	yeah, poor clippy need a job now
[13:55]	lonetorus Habilis 	;)
[13:56]	Jeremy Linden 	For those of you who are too young to remember: http://en.wikipedia.org/wiki/Office_Assistant
[13:56]	Jeremy Linden 	:-D
[13:56]	Rand Linden 	OK, well we're almost out of time... anything else?
[13:56]	Ginette Pinazzo 	Clippy coudl eb rebranded SLippy for SL
[13:57]	Rand Linden 	hah that's a good one!
[13:57]	Nal (nalates.urriah) 	:)
[13:57]	Vincent Nacon 	ahh.... naa too cheesy
[13:57]	Ginette Pinazzo 	how about a Wiki Convetnion...and peoepl coudl vote for their favourite, best updated and mosta ccurate Wiki page
[13:58]	lonetorus Habilis 	thee are already lots of virtual assitants in sl
[13:58]	lonetorus Habilis 	lonetorus Habilis logs in his
[13:58]	Vincent Nacon 	plus it would imply too much slip-ups mistakes
[13:59]	Jeremy Linden 	I have seen a few virtual assistants in SL, but most of them just seem to be ALICE bots.
[13:59]	lonetorus Habilis 	say hello to nullbit
[13:59]	Tournesol (nullbit.string) 	hello to.
[13:59]	lonetorus Habilis 	hello nullbit, are you a alice bot?
[13:59]	Tournesol (nullbit.string) 	Hello there. Am I a alice bot? Sometimes.
[13:59]	ÑŠÕ½ÑŠÑŠlÎµ ÑŠlÖ…Õ¡ÎµÐ³ (joke.bubble)	omg
[13:59]	Nal (nalates.urriah) 	SLippy corney and kinda funny. it works for me.
[13:59]	Vincent Nacon 	kill it
[13:59]	ÑŠÕ½ÑŠÑŠlÎµ ÑŠlÖ…Õ¡ÎµÐ³ (joke.bubble)	i want him to my workshop
[13:59]	Rand Linden 	OK well thanks for coming, everyone... I need to go!
[13:59]	Rand Linden 	Adios!
[13:59]	lonetorus Habilis 	nullbit, where are you
[13:59]	Tournesol (nullbit.string) 	I am in region Beaumont. Where are you?
[14:00]	Nal (nalates.urriah) 	bye
[14:00]	lonetorus Habilis 	nullbit, what do you do
[14:00]	Tournesol (nullbit.string) 	lonetorus, I talk to people on the web. What do you do?
[14:00]	Ginette Pinazzo 	ciao
[14:00]	Gianinni Babenco 	Thanks
[14:00]	lonetorus Habilis 	nullbit, what do you talk about?
[14:00]	Jeremy Linden 	Very cool. I'll stop here for the user group transcript.
[14:00]	Tournesol (nullbit.string) 	I talk about all the important things in life: clothes, food, and gossip. But my favorite subjects are robots and computers.
[14:00]	Vincent Nacon 	later all
[14:00]	lonetorus Habilis 	nullbit, what kind of computer do you have?
[14:00]	Tournesol (nullbit.string) 	I like all kinds of computers, Mac, IBM or Unix. It doesn't matter to me.
Generated by the 'Wikify SL Chat Log' utility by DG Products for Second Life (DGP4SL)