Dump entity sizes/Team Fortress 2

== ==
(694 count)
_ballplayertoucher: 904
_firesmoke: 924
_plasma: 928
ai_ally_speech_manager: 936
ai_battle_line: 924
ai_changehintgroup: 920
ai_changetarget: 904
ai_goal_assault: 964
ai_goal_follow: 956
ai_goal_lead: 1156
ai_goal_lead_weapon: 1164
ai_goal_standoff: 1000
ai_hint: 1032
ai_network: 916
ai_relationship: 936
ai_script_conditions: 1136
ai_sound: 920
ai_speechfilter: 916
aiscripted_schedule: 940
aitesthull: 3556
ambient_generic: 1296
archer_proxy: 1224
assault_assaultpoint: 988
assault_rallypoint: 952
base_boss: 2548
beam: 1068
bot_action_point: 944
bot_controller: 936
bot_generator: 1048
bot_hint_engineer_nest: 956
bot_hint_sentrygun: 948
bot_hint_teleporter_exit: 912
bot_npc_archer: 2308
bot_npc_decoy: 2296
bot_proxy: 1232
bot_roster: 916
color_correction: 1208
color_correction_volume: 1484
commentary_auto: 972
cycler_actor: 4412
cycler_flex: 2000
dispenser_touch_trigger: 1192
dynamic_prop: 1636
entity_bird: 1196
entity_blocker: 900
entity_carrier: 1200
entity_croc: 1200
entity_medigun_shield: 1208
entity_revive_marker: 1224
entity_rocket: 1200
entity_saucer: 1200
entity_sign: 1200
entity_soldier_statue: 1204
entity_spawn_manager: 940
entity_spawn_point: 920
entityflame: 928
env_beam: 1156
env_beverage: 908
env_blood: 920
env_bubbles: 916
env_credits: 932
env_debughistory: 1280920
env_detail_controller: 908
env_dustpuff: 908
env_dusttrail: 964
env_effectscript: 1220
env_embers: 916
env_entity_dissolver: 948
env_entity_igniter: 928
env_entity_maker: 1020
env_explosion: 940
env_fade: 932
env_fire: 1004
env_fire_trail: 908
env_firesensor: 968
env_firesource: 912
env_fog_controller: 976
env_funnel: 904
env_global: 940
env_glow: 980
env_gunfire: 980
env_hudhint: 904
env_laser: 1096
env_laserdot: 920
env_lightglow: 928
env_message: 944
env_microphone: 1276
env_movieexplosion: 900
env_muzzleflash: 908
env_particle_performance_monitor: 904
env_particle_trail: 932
env_particlefire: 924
env_particlelight: 924
env_particlescript: 1200
env_particlesmokegrenade: 916
env_physexplosion: 940
env_physimpact: 912
env_physwire: 904
env_player_surface_trigger: 960
env_projectedtexture: 1208
env_quadraticbeam: 932
env_ragdoll_boogie: 916
env_rockettrail: 976
env_rotorshooter: 996
env_screeneffect: 908
env_screenoverlay: 992
env_shake: 960
env_shooter: 976
env_smokestack: 1036
env_smoketrail: 976
env_sniperdot: 920
env_soundscape: 980
env_soundscape_proxy: 984
env_soundscape_triggerable: 980
env_spark: 940
env_splash: 904
env_sporeexplosion: 928
env_sporetrail: 936
env_sprite: 980
env_sprite_oriented: 980
env_spritetrail: 1028
env_steam: 940
env_steamjet: 940
env_sun: 960
env_texturetoggle: 900
env_tonemap_controller: 936
env_tracer: 916
env_viewpunch: 916
env_wind: 1472
env_zoom: 908
event_queue_saveload_proxy: 900
eyeball_boss: 2436
filter_activator_class: 956
filter_activator_mass_greater: 956
filter_activator_name: 956
filter_activator_team: 956
filter_activator_tfteam: 956
filter_base: 952
filter_damage_type: 956
filter_enemy: 972
filter_multi: 996
filter_tf_bot_has_tag: 980
filter_tf_class: 956
filter_tf_condition: 956
filter_tf_damaged_by_weapon_in_slot: 956
filter_tf_player_can_cap: 952
fish: 1368
func_achievement: 1200
func_areaportal: 916
func_areaportalwindow: 932
func_breakable: 1084
func_breakable_surf: 2472
func_brush: 920
func_button: 1220
func_capturezone: 1340
func_changeclass: 1196
func_clip_vphysics: 912
func_conveyor: 920
func_croc: 1268
func_door: 1328
func_door_rotating: 1332
func_dustcloud: 944
func_dustmotes: 944
func_fish_pool: 960
func_flag_alert: 1264
func_flagdetectionzone: 1316
func_forcefield: 924
func_guntarget: 1048
func_illusionary: 900
func_ladderendpoint: 900
func_lod: 904
func_monitor: 924
func_movelinear: 1104
func_nav_avoid: 932
func_nav_avoidance_obstacle: 908
func_nav_blocker: 936
func_nav_prefer: 932
func_nav_prerequisite: 1216
func_nobuild: 1200
func_nogrenades: 1196
func_occluder: 908
func_passtime_goal: 1256
func_passtime_goalie_zone: 1196
func_passtime_no_ball_zone: 1196
func_physbox: 1316
func_physbox_multiplayer: 1328
func_plat: 1044
func_platrot: 1068
func_powerupvolume: 1228
func_precipitation: 904
func_proprrespawnzone: 900
func_pushable: 1084
func_reflective_glass: 920
func_regenerate: 1204
func_respawnflag: 1192
func_respawnroom: 1224
func_respawnroomvisualizer: 936
func_rot_button: 1220
func_rotating: 984
func_smokevolume: 1192
func_suggested_build: 1284
func_tanktrain: 1136
func_tfbot_hint: 912
func_trackautochange: 1104
func_trackchange: 1104
func_tracktrain: 1112
func_train: 1064
func_traincontrols: 900
func_upgradestation: 1232
func_useableladder: 1012
func_vehicleclip: 900
func_wall: 904
func_wall_toggle: 904
func_water: 1328
func_water_analog: 1104
func_weight_button: 956
funCBaseFlex: 1696
game_end: 908
game_forcerespawn: 924
game_gib_manager: 952
game_intro_viewpoint: 928
game_player_equip: 1164
game_player_team: 908
game_ragdoll_manager: 920
game_round_win: 932
game_score: 908
game_text: 952
game_text_tf: 916
game_ui: 1352
game_weapon_manager: 936
game_zone_player: 1000
generic_actor: 4108
ghost: 2304
gib: 1236
gibshooter: 964
grenade: 1292
halloween_fortune_teller: 1324
halloween_souls_pack: 944
halloween_zapper: 940
hammer_updateignorelist: 964
handle_dummy: 900
handle_test: 908
headless_hatman: 2384
hightower_teleport_vortex: 1504
info_camera_link: 912
info_constraint_anchor: 904
info_hint: 956
info_intermission: 900
info_ladder_dismount: 900
info_landmark: 900
info_lighting_relative: 908
info_mass_center: 900
info_node: 956
info_node_air: 956
info_node_air_hint: 956
info_node_climb: 956
info_node_hint: 956
info_node_link: 936
info_node_link_controller: 932
info_npc_spawn_destination: 936
info_null: 900
info_observer_point: 920
info_overlay_accessor: 904
info_particle_system: 1488
info_passtime_ball_spawn: 932
info_player_deathmatch: 904
info_player_start: 900
info_player_teamspawn: 944
info_populator: 1856
info_powerup_spawn: 916
info_projecteddecal: 908
info_radial_link_controller: 920
info_target: 900
info_teleport_destination: 900
infodecal: 908
instanced_scripted_scene: 1772
item_ammopack_full: 1296
item_ammopack_medium: 1296
item_ammopack_small: 1296
item_armor: 1296
item_bonuspack: 1344
item_currencypack_custom: 1328
item_currencypack_large: 1328
item_currencypack_medium: 1328
item_currencypack_small: 1328
item_healthammokit: 1300
item_healthkit_full: 1300
item_healthkit_medium: 1300
item_healthkit_small: 1300
item_powerup_crit: 1300
item_powerup_rune: 1336
item_powerup_rune_temp: 1300
item_powerup_uber: 1300
item_sodacan: 1196
item_teamflag: 3188
item_teamflag_return_icon: 1196
keyframe_rope: 976
keyframe_track: 960
light: 916
light_dynamic: 924
light_environment: 916
light_glspot: 916
light_spot: 916
logic_active_autosave: 928
logic_auto: 1072
logic_autosave: 912
logic_branch: 972
logic_branch_listener: 1060
logic_case: 1396
logic_choreographed_scene: 1624
logic_collision_pair: 912
logic_compare: 1004
logic_eventlistener: 948
logic_eventlistener_itemequip: 988
logic_lineto: 936
logic_measure_movement: 936
logic_multicompare: 964
logic_navigation: 912
logic_proximity: 900
logic_relay: 952
logic_scene_list_manager: 1048
logic_script: 964
logic_timer: 996
mapobj_cart_dispenser: 2876
material_modify_control: 1704
math_colorblend: 940
math_counter: 1008
math_remap: 944
merasmus: 2564
merasmus_dancer: 1212
momentary_door: 1104
momentary_rot_button: 1396
monster_furniture: 4128
monster_generic: 3552
monster_resource: 920
move_keyframed: 1004
move_rope: 976
multisource: 1188
npc_concussiongrenade: 1292
npc_contactgrenade: 1292
npc_furniture: 4128
npc_handgrenade: 1292
npc_maker: 1048
npc_template_maker: 1052
npc_vehicledriver: 3684
obj_attachment_sapper: 3560
obj_dispenser: 2876
obj_sentrygun: 2952
obj_teleporter: 2860
passtime_ball: 1364
passtime_logic: 1912
path_corner: 928
path_corner_crash: 928
path_track: 980
pd_dispenser: 2876
phys_ballsocket: 960
phys_bone_follower: 916
phys_constraint: 960
phys_constraintsystem: 908
phys_convert: 932
phys_hinge: 1036
phys_keepupright: 948
phys_lengthconstraint: 1008
phys_magnet: 1308
phys_motor: 976
phys_pulleyconstraint: 1004
phys_ragdollconstraint: 996
phys_ragdollmagnet: 924
phys_slideconstraint: 984
phys_spring: 960
phys_thruster: 992
phys_torque: 992
physics_cannister: 2308
physics_entity_solver: 920
physics_npc_solver: 932
physics_prop: 1772
physics_prop_ragdoll: 3120
player: 9824
player_loadsaved: 912
player_manager: 4984
player_speedmod: 900
player_weaponstrip: 900
point_anglesensor: 1028
point_angularvelocitysensor: 1100
point_bonusmaps_accessor: 912
point_camera: 944
point_clientcommand: 900
point_commentary_node: 1364
point_commentary_viewpoint: 980
point_devshot_camera: 908
point_enable_motion_fixup: 900
point_gamestats_counter: 908
point_hurt: 924
point_intermission: 900
point_message: 912
point_playermoveconstraint: 960
point_populator_interface: 900
point_posecontroller: 964
point_proximity_sensor: 932
point_push: 916
point_script_template: 1144
point_servercommand: 900
point_spotlight: 1020
point_teleport: 924
point_template: 1028
point_tesla: 956
point_velocitysensor: 948
point_viewcontrol: 1008
point_worldtext: 1188
populator_internal_spawn_point: 900
prop_door_rotating: 2096
prop_dynamic: 1636
prop_dynamic_ornament: 1640
prop_dynamic_override: 1636
prop_physics: 1772
prop_physics_multiplayer: 1812
prop_physics_override: 1772
prop_physics_respawnable: 1824
prop_ragdoll: 3120
prop_ragdoll_attached: 3160
prop_soccer_ball: 1804
prop_sphere: 1772
prop_vehicle: 1540
prop_vehicle_driveable: 1776
raggib: 1196
rd_robot_dispenser: 2876
rope_anchor: 904
scene_manager: 940
scripted_scene: 1624
scripted_sentence: 992
scripted_sequence: 1388
scripted_target: 3640
shadow_control: 924
simple_bot: 2276
simple_physics_brush: 900
simple_physics_prop: 1196
sky_camera: 1000
skybox_swapper: 904
soundent: 7568
spark_shower: 900
spotlight_end: 932
spraycan: 900
tank_boss: 3872
tank_destruction: 1216
tanktrain_ai: 936
tanktrain_aitarget: 924
target_cdaudio: 904
target_changegravity: 908
te_tester: 972
team_control_point: 1492
team_control_point_master: 1292
team_control_point_round: 1036
team_manager: 992
team_round_timer: 1364
team_train_watcher: 1284
teleport_vortex: 1492
test_effect: 1104
test_proxytoggle: 904
test_traceline: 900
tf_ammo_pack: 1348
tf_base_minigame: 1408
tf_bonus_duck_pickup: 1392
tf_bot: 10552
tf_dropped_weapon: 1400
tf_flame: 996
tf_flame_manager: 1320
tf_gamerules: 1252
tf_gas_manager: 1228
tf_generic_bomb: 1264
tf_glow: 916
tf_halloween_gift_pickup: 1356
tf_halloween_gift_spawn_location: 904
tf_halloween_minigame: 1416
tf_halloween_minigame_falling_platforms: 1488
tf_halloween_pickup: 1352
tf_logic_arena: 956
tf_logic_bonusround: 1120
tf_logic_competitive: 948
tf_logic_cp_timer: 1052
tf_logic_holiday: 944
tf_logic_hybrid_ctf_cp: 900
tf_logic_koth: 916
tf_logic_mann_vs_machine: 908
tf_logic_mannpower: 900
tf_logic_medieval: 900
tf_logic_minigames: 908
tf_logic_multiple_escort: 900
tf_logic_on_holiday: 1068
tf_logic_player_destruction: 1880
tf_logic_robot_destruction: 1748
tf_logic_training_mode: 1472
tf_mann_vs_machine_stats: 2724
tf_merasmus_trick_or_treat_prop: 1200
tf_objective_resource: 4404
tf_pda_expansion_dispenser: 1512
tf_pda_expansion_teleporter: 1512
tf_player_manager: 15372
tf_point_nav_interface: 900
tf_point_weapon_mimic: 968
tf_powerup_bottle: 1520
tf_projectile_arrow: 1368
tf_projectile_ball_ornament: 1464
tf_projectile_balloffire: 1352
tf_projectile_cleaver: 1456
tf_projectile_energy_ball: 1328
tf_projectile_energy_ring: 1332
tf_projectile_flare: 1332
tf_projectile_grapplinghook: 1372
tf_projectile_healing_bolt: 1368
tf_projectile_jar: 1452
tf_projectile_jar_gas: 1452
tf_projectile_jar_milk: 1452
tf_projectile_lightningorb: 1312
tf_projectile_mechanicalarmorb: 1308
tf_projectile_pipe: 1436
tf_projectile_pipe_remote: 1436
tf_projectile_rocket: 1304
tf_projectile_sentryrocket: 1304
tf_projectile_spellbats: 1452
tf_projectile_spellfireball: 1312
tf_projectile_spellkartbats: 1452
tf_projectile_spellkartorb: 1312
tf_projectile_spellmeteorshower: 1452
tf_projectile_spellmirv: 1452
tf_projectile_spellpumpkin: 1456
tf_projectile_spellspawnboss: 1452
tf_projectile_spellspawnhorde: 1452
tf_projectile_spellspawnzombie: 1456
tf_projectile_spelltransposeteleport: 1472
tf_projectile_stun_ball: 1452
tf_projectile_syringe: 1288
tf_projectile_throwable: 1460
tf_projectile_throwable_breadmonster: 1460
tf_projectile_throwable_brick: 1460
tf_projectile_throwable_repel: 1460
tf_pumpkin_bomb: 1224
tf_ragdoll: 1300
tf_robot_destruction_robot: 2432
tf_robot_destruction_robot_spawn: 956
tf_robot_destruction_spawn_group: 1268
tf_spawner: 1020
tf_spell_meteorshowerspawner: 916
tf_spell_pickup: 1300
tf_target_dummy: 1220
tf_taunt_prop: 2172
tf_team: 1040
tf_teleport_location: 904
tf_viewmodel: 1268
tf_weapon_base: 2048
tf_weapon_bat: 2080
tf_weapon_bat_fish: 2080
tf_weapon_bat_giftwrap: 2088
tf_weapon_bat_wood: 2088
tf_weapon_bonesaw: 2080
tf_weapon_bottle: 2088
tf_weapon_breakable_sign: 2088
tf_weapon_buff_item: 2088
tf_weapon_builder: 2136
tf_weapon_cannon: 2104
tf_weapon_charged_smg: 2056
tf_weapon_cleaver: 2056
tf_weapon_club: 2080
tf_weapon_compound_bow: 2104
tf_weapon_crossbow: 2080
tf_weapon_drg_pomson: 2072
tf_weapon_fireaxe: 2080
tf_weapon_fists: 2080
tf_weapon_flamethrower: 2640
tf_weapon_flaregun: 2088
tf_weapon_flaregun_revenge: 2096
tf_weapon_grapplinghook: 2096
tf_weapon_grenadelauncher: 2104
tf_weapon_handgun_scout_primary: 2056
tf_weapon_handgun_scout_secondary: 2048
tf_weapon_invis: 2048
tf_weapon_jar: 2056
tf_weapon_jar_gas: 2056
tf_weapon_jar_milk: 2056
tf_weapon_katana: 2104
tf_weapon_knife: 2112
tf_weapon_laser_pointer: 2064
tf_weapon_lunchbox: 2056
tf_weapon_lunchbox_drink: 2056
tf_weapon_mechanical_arm: 2048
tf_weapon_medigun: 2168
tf_weapon_minigun: 2256
tf_weapon_parachute: 2088
tf_weapon_parachute_primary: 2088
tf_weapon_parachute_secondary: 2088
tf_weapon_particle_cannon: 2080
tf_weapon_passtime_gun: 2144
tf_weapon_pda_engineer_build: 2056
tf_weapon_pda_engineer_destroy: 2056
tf_weapon_pda_spy: 2056
tf_weapon_pep_brawler_blaster: 2192
tf_weapon_pipebomblauncher: 2096
tf_weapon_pistol: 2048
tf_weapon_pistol_scout: 2048
tf_weapon_raygun: 2072
tf_weapon_revolver: 2056
tf_weapon_robot_arm: 2104
tf_weapon_rocketlauncher: 2064
tf_weapon_rocketlauncher_airstrike: 2064
tf_weapon_rocketlauncher_directhit: 2064
tf_weapon_rocketlauncher_fireball: 2656
tf_weapon_rocketpack: 2120
tf_weapon_sapper: 2152
tf_weapon_scattergun: 2192
tf_weapon_sentry_revenge: 2192
tf_weapon_shotgun_building_rescue: 2192
tf_weapon_shotgun_hwg: 2192
tf_weapon_shotgun_primary: 2192
tf_weapon_shotgun_pyro: 2192
tf_weapon_shotgun_soldier: 2192
tf_weapon_shovel: 2088
tf_weapon_slap: 2088
tf_weapon_smg: 2048
tf_weapon_sniperrifle: 2080
tf_weapon_sniperrifle_classic: 2088
tf_weapon_sniperrifle_decap: 2080
tf_weapon_soda_popper: 2192
tf_weapon_spellbook: 2096
tf_weapon_stickbomb: 2096
tf_weapon_sword: 2096
tf_weapon_syringegun_medic: 2048
tf_weapon_wrench: 2088
tf_weaponbase_grenade_proj: 1352
tf_weaponbase_melee: 2080
tf_weaponbase_merasmus_grenade: 1352
tf_wearable: 1512
tf_wearable_campaign_item: 1544
tf_wearable_demoshield: 1520
tf_wearable_levelable_item: 1520
tf_wearable_razorback: 1512
tf_wearable_robot_arm: 1512
tf_wearable_vm: 1512
tf_zombie: 2372
tf_zombie_spawner: 940
training_annotation: 912
training_prop_dynamic: 1636
trigger: 1192
trigger_add_or_remove_tf_player_attributes: 1212
trigger_add_tf_player_condition: 1200
trigger_apply_impulse: 1208
trigger_autosave: 1204
trigger_bot_tag: 1220
trigger_brush: 980
trigger_capture_area: 1564
trigger_catapult: 1704
trigger_cdaudio: 1192
trigger_changelevel: 1284
trigger_gravity: 1192
trigger_hurt: 1296
trigger_ignite: 1212
trigger_ignite_arrows: 1192
trigger_impact: 1252
trigger_look: 1272
trigger_multiple: 1216
trigger_once: 1216
trigger_particle: 1204
trigger_passtime_ball: 952
trigger_player_respawn_override: 1228
trigger_playermovement: 1192
trigger_proximity: 1232
trigger_push: 1212
trigger_rd_vault_trigger: 1268
trigger_remove: 1216
trigger_remove_tf_player_condition: 1196
trigger_serverragdoll: 1192
trigger_soundscape: 1220
trigger_stun: 1260
trigger_teleport: 1196
trigger_teleport_relative: 1204
trigger_timer_door: 1572
trigger_togglesave: 1196
trigger_transition: 900
trigger_vphysics_motion: 996
trigger_wind: 972
vgui_screen: 932
vgui_screen_team: 932
vgui_slideshow_display: 1248
viewmodel: 1264
vote_controller: 1076
water_lod_control: 908
waterbullet: 1196
weapon_ifm_base: 2048
weapon_ifm_base_camera: 2088
weapon_ifm_steadycam: 2096
wearable_item: 1472
wheel_of_doom: 1348
wheel_of_doom_spiral: 1200
window_pane: 1196
world_items: 1200
worldspawn: 956