nyuuzyou/wikis huggingface dataset:
Amiibo Journey

amiibo Journey (called Send on a Journey in the amiibo menu) is a mode in Super Smash Bros. Ultimate added in version 3.1.0 in which a Figure Player can be sent on a journey via the Internet to fight against other amiibo. Three battles take place in one journey. In each of these battles, up to 3 other training partners can be fought at once. As usual, they will be able to gain experience. Once the amiibo returns, it will level by the amount of experience it gained and give the player gifts it earned from battling. The amiibo cannot be watched fighting when in a battle, but a replay can be seen after the battle is finished. However, the replays cannot be saved. Players can only send one amiibo on a journey every 20 hours. The amiibo will not be placed against amiibo of similar levels.
After sending the amiibo on the journey, the game and Switch cannot be used for the duration of the experience, which can take as long as 3 hours. This period of time is counted as play time in the stats menu and on tracking sites like the Nintendo Switch Parental Controls app. The console must remain turned on with a persistent internet connection for the journey to complete. If the power is turned off, the system goes into auto-sleep, or the connection drops at any point, the journey will end prematurely. Due to its long duration, inability to use the console during this downtime, and the reward generally considered not worth the effort, most players prefer training their amiibo themselves as opposed to using amiibo Journey. However, four notices can be unlocked in the Journey.
==Gallery==
Journey results.png|Results screen upon the amiibo's return.
Category:Modes (SSBU)
Category:Amiibo
Category:Free downloadable content
Amy Rose (disambiguation)

Amy Rose is a character in the Sonic the Hedgehog series and appears as:
*A trophy in Brawl
*A sticker in Brawl
*A trophy in SSB4
*A spirit in Ultimate.
Category:Trophies (SSBB)
Category:Stickers
Category:Trophies (SSB4-3DS)
Category:Trophies (SSB4-Wii U)
Category:Sonic the Hedgehog universe
Category:Sega
An Offering of Coins

An Offering of Coins is a co-op event match in . In it, player 1 controls and player 2 controls , and must work together to collect 1000G from shadow forms of themselves in a coin battle before the shadow figures can. If either player is KO'd or the enemy team gets 1000G, the event results in a failure. 
== Progression ==
This event is unlocked by clearing Peach in Peril and unlocking . Completing the event unlocks the up and right paths.
* Up path: Awards 2000G. Leads to Poisonous Planet.
* Right path: Awards a Crazy Orders pass. Leads to Final Battle Team-Up.
Completing the event on normal or hard difficulty within 60 seconds awards a Hi-Jump Sandals equipment.
== Trivia ==
* This event's description references the "Offering" menu option in Kid Icarus Uprising. This option allowed the player to offer hearts (the game's currency) to either Palutena or Viridi, depending on whose Solo menu theme is active. Doing so would make the goddess move closer to the screen, but granted no real reward.
Ancient Bow and Arrow

Ancient Bow and Arrow (, Ancient Weapon's Bow and Arrow) is 's Final Smash in Super Smash Bros. Ultimate.
==Overview==
When used, Link takes out the Ancient Bow and fires an Ancient Arrow straight ahead, hitting the first person in his line of sight. A small explosion occurs as the opponent is hit, damaging anybody else near the victim at the time. If it strikes a wall or floor, it will also explode, but the explosion deals less damage (35% → 20%) and loses a large chunk of its KO power. It works similarly to Zelda/Sheik's Light Arrow from Brawl and SSB4, albeit considerably weaker. It replaces Link's original Final Smash, Triforce Slash, from Brawl and SSB4.
==Instructional quote==
==Bury glitch==
When the move connects against a buried opponent, an unusual result occurs. While the move will deal damage and activate the explosion as normal, its knockback will not be expressed, and instead the victim will take the knockback of the move that buried them (which is usually used to calculate the bury duration). In the case of a thrown Pitfall, very strong set knockback will be dealt, revealing that the Pitfall uses a separate weaker knockback hitbox when connecting with opponents who are already buried, presumably to prevent this.
==Origin==
In , Link can acquire Ancient Arrows from chests or by having them made at the . When used on a , Ancient Arrows will deal heavy damage, and instantly defeat it if it is hit in the eye. If used on regular enemies, they will be defeated in one hit, but will not drop any loot. Link can also visit the Akkala Ancient Tech Lab to acquire the , a high range bow with superior accuracy that deals bonus damage to Guardians.
==Gallery==
AncientBowOrigin.png|The Ancient Bow icon in The Legend of Zelda: Breath of the Wild
AncientArrowOrigin2.png|The Ancient Arrow icon in The Legend of Zelda: Breath of the Wild
Link SSBU Skill Preview Final Smash.png|Ancient Bow and Arrow as shown in the Move List in Ultimate
==Names in other languages==
==Technical details==
*Link (SSBU)/Final Smash 
Category:The Legend of Zelda universe
Category:Link
Category:Link (SSBU)
Category:Final Smashes
Category:Final Smashes (SSBU)
es:Arco y flecha ancestrales
Andy (disambiguation)

Andy may refer to:
*Andy, a character from the series, who appears as a sticker in Brawl and as a spirit in Ultimate. 
*Andy Bogard, a character from the and series who appears in minor capacities in Ultimate.
*A German smasher whose full name is Andy Lawliet.
*A Mexican smasher whose full name is Andrés Cortés.
*, a Panamanian smasher.
Angel Ring

The Angel Ring (, Angel Ring) is 's side special move in Super Smash Bros. Brawl. It was replaced by the Upperdash Arm in Super Smash Bros. 4 onward. 
==Overview==
When used, Pit rapidly spins Palutena's Bow in front of him, damaging opponents and reflecting any incoming projectiles, yelling "HIYYYYAYAYAAAAA!!!" as he does so.
If the special button is pressed once, Pit will perform a short dash forward while spinning his bow, then stop. To keep the bow spinning, the player must press the special button repeatedly, like 's Spin Charge. Each hit deals 1% damage, but the move has very low knockback and hits 8 times per second, so it can easily rack up damage if the opponent does not SDI correctly. 
While grounded, Pit cannot move after the initial dash forward, which leaves him vulnerable to options such as jumping over him to attack from behind and ranged grabs like 's Clawshot. When used in mid-air, Pit initially moves forward, and then can move backwards and forwards freely. However, the move's relatively high ending lag can lead to self-destructing if it is used offstage.
There is a small push effect in front of Pit once the move is ended, making it harder to punish from the front. Combined with the move's ability to continuously reflect ranged attacks, Angel Ring can be useful for pressuring heavy projectile users, characters lacking good approach options, or opponents stuck in areas too tight to easily maneuver around the prolonged attack. One notable example would be using Angel Ring to pursue , as Samus cannot simply stop Pit with her Charge Shot or pressure using missiles. Instead, the Samus player would have to rely more on grabs or dodge through the attack's startup in order to hit from behind.
==Instructional quotes==
==Origin==
Angel Ring is a move original to Smash and does not reference any particular element from . The shape of the attack and name "Angel Ring" do resemble the stereotypical , which is a golden ring worn above the head of an angel.
==Gallery==
Angel ring.jpg|Angel Ring in Super Smash Bros. Brawl.
Category:Kid Icarus universe
Category:Side special moves
Category:Pit
Category:Pit (SSBB)
Category:Reflectors
Angelic Missile

Angelic Missile (, Human Missile) is one of 's alternate side special moves in Super Smash Bros. 4.
==Overview==
After a brief charge period, Palutena launches herself horizontally while spinning. Any opponent hit by this move will be sent flying, but it's often easy to avoid, due to its long start-up, and it can even be interrupted by any attack that causes flinching, regardless of damage dealt.
This move is similar to Charizard's Flare Blitz, Luigi's Green Missile and Pikachu's Skull Bash, except it can't be charged, and can as well help Palutena in horizontal recovery.
==Customization==
Special Move customization was added in Super Smash Bros. 4. These are the variations:
==Origin==
Angelic Missile is a movement-based power in Kid Icarus: Uprising. When used, the user charges at foes head-on like a missile, hence the name. Its traits from Uprising carry over into Smash 4.
==Names in other languages==
Category:Kid Icarus universe
Category:Palutena
Category:Palutena (SSB4)
Category:Side special moves
Anther's Ladder

Anther's Ladder, sometimes referred to as Smashladder or Smash Ladder, is a website used to facilitate online play between players for Super Smash Bros., Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate, as well as Project M, Rivals of Aether, and fan game Super Smash Flash 2. Created by top professional player in March 2014 as a replacement for Project M IRC channels and DaBessDI Wi-Fi Chat, Anther's Ladder allows players to host netplay tournaments for the various games, directly challenge other players, and take part in a season-long ladder where players play against numerous others in the same game to reach the top of the season's rankings. A large number of professional players are active on Anther's Ladder, such as , , and . 
Outside of facilitating netplay, Anther's Ladder notably contains numerous tutorials on how to run netplay, as well as how to optimise emulators, create Project M ISOs, and similar interests.
== Trivia == 
* For April Fools of 2016, Rock Paper Scissors was entered onto the site as a game via a web interface between the two players to play the game. It remains on the site after April Fools and still has a running ladder.
== External links ==
*Official website
*Official Discord server
Category:Websites
Category:Ladders
Antofagasta Power Rankings

The Antofagasta Power Rankings is for the region of Antofagasta in Chile.
==Super Smash Bros. Ultimate==
===2022===
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Honorable Mentions: , , , 
===2021===
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Honorable Mentions: , , 
===2020===
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Honorable Mentions: , , , 
===2019===
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Honorable Mentions: , , , 
Category:South American Power Rankings
Apple

:For the Florida smasher, see Smasher:Apple. For the Indiana smasher, see Smasher:Apple (Indiana). For the Massachusetts smasher, see Smasher:Apple Reviewer.
Apple is an item that can only appear in the Green Greens stage in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. Ultimate. 
==Origin==
In many different games, apples have sometimes appeared in various levels. They usually appear alongside a boss fight, implying that Whispy is an Apple Tree. Kirby is able to inhale them and spit them back out at enemies. Waiting for apples to drop, then inhaling them and spitting them back out is the intended strategy to defeat Whispy.
==Overview==
On the stage, Whispy Woods shakes his branches every 80 seconds, causing 2 to 5 apples to spawn on the stage. Apples spawned by Whispy Woods come in two variants. One variant acts as a standard healing item, recovering 10% of a character's damage. The second variant acts as a throwing item that can inflict average knockback and 7 to 14% damage; they also have a chance of exploding when thrown, like Eggs, in which case they deal 22% damage with high knockback. Both variants can damage characters as they fall from the Whispy Woods, dealing about 1% each with weak vertical knockback.
Apples disappear faster than most other items, similar to the Hammer head.
==Damage==
 	Melee	Brawl	Ultimate
Throw 	9% 	4% 	8.8%
Up tilt throw 	7-14%	6% 	9.3%
Down tilt throw 	11% 	5% 	5.5%
Dash throw 	11% 	11% 	12%
Side smash throw 	12% 	12% 	11.7%
Up smash throw 	7-14%	10% 	13%
Down smash throw 	15% 	6% 	6.9%
Aerial throw 	9% 	8% 	8.8%
Aerial up tilt throw 	7-10%	6% 	13%
Aerial down tilt throw 	11% 	6% 	6.9%
Aerial side smash throw	9% 	9% 	11.7%
Aerial up smash throw 	7-10%	6% 	13%
Aerial down smash throw	11% 	6% 	6.9%
Bounce 	1-2% 	 	
==Trophies==
===In Super Smash Bros. Brawl===
===In ===
The Apples trophy is part of the The Beginning of Kirby .
Category:Items (SSBM)
Category:Trophies (SSBB)
Category:Trophies (SSB4-Wii U)
Category:Thrown items
Category:Healing items
Category:Items
Category:Kirby universe
Arcade Bunny

The Arcade Bunny (, Part-Timer) is the mascot of the free-to-start application released for the Nintendo 3DS, which allowed players to earn badges that can be used as decorations on the system's home screen. These badges could be earned by playing a series of claw games, with players being given a limited amount of plays before they would either have to wait for a small allocated daily amount or pay for more using real currency.
==Origin==
The Arcade Bunny is an anthropomorphic rabbit that acts as the guide to players in the Nintendo Badge Arcade. He has described working at the Badge Arcade as his dream job and employs a vast array of expressions and humor. The Arcade Bunny would inform players about daily updates to the application, in addition to explaining how players could earn more plays using funds from their eShop balance. The claw used in his Smash appearance represents the most basic type of claw seen in the application, which would simply swoop down and attempt to grab badges in the style of a traditional claw crane game.
==In Super Smash Bros. Ultimate==
===As an Assist Trophy===
The Arcade Bunny appears as an Assist Trophy in Super Smash Bros. Ultimate, where he will summon a claw in an attempt to grab opponents and carry them upwards off-screen. Similarly to the Beetle and Boss Galaga, opponents still have the chance to shake out of the claw's grasp before they are KO'd. The claw has a limited amount of plays (three in total) in reference to its original appearance, and it will conclude once the number of plays left (indicated on the claw) hits zero, or if the claw successfully KOs an opponent, whichever happens first. Masato Onishi reprises his role as the Arcade Bunny via recycled voice clips from Nintendo Badge Arcade. 
The Arcade Bunny cannot appear on 3D Land, Big Blue, Boxing Ring, Brinstar Depths, Garden of Hope, Garreg Mach Monastery, Great Plateau Tower, King of Fighters Stadium, Luigi's Mansion, Mario Bros., Mementos, Minecraft World, Mishima Dojo, Moray Towers, Mushroomy Kingdom, New Pork City, Pac-Land, Palutena's Temple, Pokémon Stadium, Rainbow Cruise, Spiral Mountain, Spring Stadium, Temple, The Great Cave Offensive, Tomodachi Life, and Wrecking Crew.
===As a costume===
A Mii Fighter hat of the Arcade Bunny also appears in the game.
===Spirit===
No. 	Image	Name	Type	Class	Cost 	Ability 	Series
1,277	 	 	★★ 	1 	Strong Throw	Nintendo Badge Arcade	
==Gallery==
Arcade Bunny Assist Trophy (SSBU).png|Arcade Bunny as an Assist Trophy in Super Smash Bros. Ultimate.
SSBUWebsiteArcadeBunny3.jpg|The Arcade Bunny on Port Town Aero Dive.
SSBUWebsiteArcadeBunny4.jpg|The claw grabbing on Green Hill Zone.
==Names in other languages==
==Trivia==
*In Nintendo Badge Arcade, the Arcade Bunny's name tag says "ABCDE". However, this is replaced by "A. Bunny" in Ultimate and the name ABCDE is edited out of his spirit art.
Category:Assist Trophies
Category:Nintendo Badge Arcade universe
Category:Spirits
es:Conejo de los recreativos
Arkansas Power Rankings

The Arkansas Power Rankings are the power rankings for the state of Arkansas.
==Super Smash Bros. Melee==
===2022===
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===Jan - June 2022===
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===March 2020===
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===Summer 2019===
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===April 2019===
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===Fall 2018===
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===Spring 2018===
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===Summer 2017===
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===Winter 2017===
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===Winter 2016===
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==Project M==
===Summer 2022===
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===Spring 2016===
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===Spring 2015===
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==Smash 4 (Statewide) ==
These are past Power Rankings before the state split into regional PRs.
===October 1st, 2016===
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===August 1st, 2016===
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===February 1st, 2016===
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==Super Smash Bros. 4==
===Central Arkansas===
====August 26, 2017====
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====April 27th, 2017====
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====March 1st, 2017====
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===Northwest Arkansas===
====September 8, 2018====
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====June 16, 2018====
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====February 12, 2018====
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====November 28, 2017====
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====September 17, 2017====
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====June 30, 2017====
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====April 24, 2017====
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====March 19, 2017====
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====February 13, 2017====
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==Super Smash Bros. Ultimate==
===Central Arkansas===
====Q1 2024====
Announcement tweet
|}
====Q4 2023====
Announcement tweet
|}
====Q3 2023====
Announcement tweet
|}
*neph previously went by Maddox.
====Q2 2023====
Announcement tweet
|}
*OMAR & ABCFP2CarriesMe previously went by OSWALD & Mr. Doom, respectively.
====Late 2022 + Q1 2023====
Announcement tweet
|}
*Possum Queen & buffington previously went by Griff & Buffoon, respectively.
====August-October 2022====
Announcement tweet
|}
*Maddox previously went by Sinister.
====May-July 2022====
Announcement tweet
|}
====January-April 2022====
Announcement tweet
|}
*Sinister previously went by Maddox.
====August-November 2021====
Announcement tweet
|}
===Northeast Arkansas===
====January-June 2022====
Announcement tweet
|}
===Northwest Arkansas===
====Q4 2022====
Announcement tweet
|}
====Q3 2022====
Announcement tweet
|}
====Q2 2022====
Announcement tweet
|}
====Q1 2022====
Announcement tweet
|}
====Season 2 2021====
Announcement tweet
|}
====Q1 2020====
|}
====Q2 2019====
|}
====Q1 2019====
January 1-March 31, 2019Q1 ranking on Reddit
|}
Category:American Power Rankings
Arm Rocket

Arm Rocket () is one of three up special moves for the .
==Overview==
When used, the Gunner fires a small flame burst, then propels himself/herself with a stream of flames (which deals no damage) from the arm cannon. The Gunner can then control the direction that it travels during the launch, with the range being from straight upwards to nearly horizontal. The move overall is similar to 's Power of Flight, but with about half the distance.
Arm Rocket goes around the same distance as Lunar Launch, but has plenty of differences. Lunar Launch has the advantage of doing damage, being a quicker move, having less landing lag and retaining its momentum after it's over. Arm Rocket, however, can be aimed in many directions, allowing for more recovery options and making it harder to predict than Lunar Launch's always-upwards movement.
In Ultimate, Arm Rocket has been heavily buffed; it gained the ability to be angled during flight (in a similar manner to 's Rocketbarrel Boost), and its landing lag has also been reduced.
==Instructional quote==
==Customization==
Special Move customization was added in Super Smash Bros. 4 and returns in Super Smash Bros. Ultimate for the s. These are the variations:
===Smash 4===
===Ultimate===
1. Lunar Launch 	2. Cannon Jump Kick 	3. Arm Rocket
 	 	
"Shoots downward, rocketing into the air from the recoil."	"Rises up with a jet boost. Has a meteor effect if airborne opponent is hit."	"Skyrocket using jet propulsion. Tilting left or right can adjust the flight angle."
==Gallery==
ArmRocket.jpg|Arm Rocket in for Wii U.
Mii Gunner SSBU Skill Preview Up Special 3.png|Arm Rocket as shown by the Move List in Ultimate.
==Names in other languages==
==Trivia==
*Arm Rocket is the only move used by any Mii that does not deal damage.
Category:Up special moves
Category:Super Smash Bros. universe
Category:Mii Gunner (SSB4)
Category:Mii Gunner (SSBU)
Category:Mii Fighter
Category:Mii Fighter (SSB4)
Category:Mii Fighter (SSBU)
Armank

Armanks (, Arman) are some of the more powerful enemies in Adventure Mode: The Subspace Emissary. They first appear in The Wilds (Part I).
==Enemy description==
Although they look like large war machines, Armanks are actually the blob-like creatures which operate these things. They bear similarities to battle tanks, but instead of a traditional cannon, they are equipped with a large and retractable mechanical arm that ends with a draconic head-like claw akin to construction vehicles. While the arm is retracted, Armanks are immune to essentially all damage, as well as only being able to roll around on their treads, which deals damage to any player who makes contact with their treads. Eventually, they will extend the arm, which may then either shoot out in a ramming attack towards any nearby player, perform a sweeping attack along the ground or fire three energy pulses in quick succession.
Following the arm's neutralization, the Armank's chassis is forced open, revealing the blob-like creature operating it, which is the Armank's only vulnerable point. If this creature is attacked repeatedly, the Armank, chassis and all, will perform short but non-damaging bounces, preventing it from closing its chassis again. If the Armank is successful in closing its chassis, it will reproduce its arm and restart the cycle. Additionally, if a player attacks an Armank the moment it appears (before it makes contact with the ground), they will be able to deal damage as if they had already neutralized the Armank's arm. According to the Armank trophy, it is used as a construction vehicle. When trying to capture its trophy, the Trophy Stand can be thrown at any part of it, even with the arm equipped, but its health must still be lowered.
===Name origin===
The enemy's name is a combination of the words "armor" or "arm" and "tank". The arm part might describe the mechanical arm that it uses to attack the player.
==Damage taken==
==Trophy==
== Gallery ==
ArmankIdle.jpg|An Armank when idle.
ArmankClosing.jpg|An Armank about to close its chassis.
ArmankGlob.jpg|The blob operating the Armank exposed.
ArmankExtend.jpg|The mechanical arm's extension attack.
ArmankSpin.jpg|Its spin attack.
==Names in other languages==
Category:Common enemies
Category:Super Smash Bros. universe
Category:Trophies (SSBB)
Armight

Armights (, Sir Alamos) are enemies in the Subspace Emissary and first appear in The Battlefield Fortress level. They appear to be floating ammonites donning golden Trojan helmets with two yellow facial appendages that resemble a handlebar mustache. They clutch javelin-swords with two of their appendages, which they swing while attacking. Armights have three different attacks, the first being a stab which it will quickly execute using both swords. The second is a combo, usually composed of double slashes. The final move is a ranged attack in which it will throw both swords in quick succession, although the Armights will draw new swords to replace their old ones. An Armight's entrance is accompanied by a malevolently resonating "ho ho ho!" laugh as it flies into the playable plane.
If not defeated after a certain amount of time, an Armight will simply fly offscreen, facing the screen as it does so.
==Damage taken==
==Name origin==
Armight's name is derived from ammonite, the creature which it resembles. The other parts of its name may come from arm, describing its long appendages that end with blades; armor, describing the helmet it wears; might, describing its combat strength; and knight, describing its overall appearance.
==Trophy==
==Gallery==
ArmightFlying.jpg|Flying around.
ArmightThrow.jpg|Thowing a sword.
ArmightEntrance.jpg|An Armight entering a stage.
==Names in other languages==
Category:Common enemies
Category:Super Smash Bros. universe
Category:Trophies (SSBB)