List of Portal Scenes

== Test Chambers==
===testchmb_a_00===
test_chamber/ai_00_a_entry.vcd
test_chamber/ai_00_a_success.vcd
test_chamber/ai_00_b_entry.vcd
test_chamber/ai_00_b_success.vcd
===testchmb_a_01===
test_chamber/ai_01_a_entry.vcd
test_chamber/ai_01_a_portalgun.vcd
test_chamber/ai_01_b_entry.vcd
test_chamber/ai_01_b_success.vcd
===testchmb_a_02===
test_chamber/ai_02_a_entry.vcd
test_chamber/ai_02_a_success.vcd
test_chamber/ai_02_b_success.vcd
===testchmb_a_03===
test_chamber/ai_03_a_entry.vcd
test_chamber/ai_03_a_success.vcd
test_chamber/ai_03_b_entry.vcd
test_chamber/ai_03_b_success.vcd
===testchmb_a_04===
test_chamber/ai_04_a_entry.vcd
test_chamber/ai_04_a_success.vcd
===testchmb_a_05===
test_chamber/ai_05_a_entry.vcd
test_chamber/ai_05_a_nag01.vcd
test_chamber/ai_05_a_nag02.vcd
test_chamber/ai_05_a_nag03.vcd
test_chamber/ai_05_a_nag04.vcd
test_chamber/ai_05_a_nag05.vcd
test_chamber/ai_05_a_success.vcd
===testchmb_a_06===
test_chamber/ai_06_a_entry.vcd
test_chamber/ai_06_a_success01.vcd
test_chamber/ai_06_a_success02.vcd
===testchmb_a_07===
test_chamber/ai_07_a_entry.vcd
test_chamber/ai_07_a_portalgun.vcd
test_chamber/ai_07_a_trapped.vcd
test_chamber/ai_07_b_entry.vcd
test_chamber/ai_07_b_success.vcd
===testchmb_a_08===
test_chamber/ai_08_a_entry.vcd
test_chamber/ai_08_a_success.vcd
test_chamber/ai_08_a_trapped.vcd
===testchmb_a_09===
test_chamber/ai_09_a_entry.vcd
test_chamber/ai_09_a_success.vcd
===testchmb_a_10===
test_chamber/ai_10_a_entry.vcd
test_chamber/ai_10_a_success.vcd
===testchmb_a_11===
test_chamber/ai_11_a_entry.vcd
test_chamber/ai_11_a_success.vcd
===testchmb_a_13===
test_chamber/ai_13_a_end.vcd
test_chamber/ai_13_a_entry.vcd
test_chamber/ai_13_a_euthanized01.vcd
test_chamber/ai_13_a_middle.vcd
test_chamber/ai_13_a_middle2.vcd
test_chamber/ai_13_a_nag01.vcd
test_chamber/ai_13_a_nag02.vcd
test_chamber/ai_13_a_nag03.vcd
test_chamber/ai_13_a_nag04.vcd
test_chamber/ai_13_a_nag05.vcd
test_chamber/ai_13_a_nag06.vcd
test_chamber/ai_13_a_nag07.vcd
test_chamber/ai_13_a_nag08.vcd
test_chamber/ai_13_a_pickup.vcd
===testchmb_a_14===
test_chamber/ai_14_a_entry.vcd
test_chamber/ai_14_a_success.vcd
===testchmb_a_15===
test_chamber/ai_15_a_entry.vcd
test_chamber/ai_15_a_firepit.vcd
test_chamber/ai_15_a_survivedfire.vcd
==Escape Areas==
===testchmb_a_15===
escape/ai_escape_speaker01.vcd
escape/ai_escape_speaker02.vcd
escape/ai_escape_speaker03 - back in testing area.vcd
escape/ai_escape_speaker04.vcd
===escape_00===
escape/ai_escape00_a_nag01.vcd
escape/ai_escape_speaker05.vcd
escape/ai_escape_speaker06.vcd
escape/ai_escape_speaker07.vcd
escape/ai_escape_speaker08.vcd
===escape_01===
escape/ai_escape00_c_nag01.vcd
escape/ai_escape_speaker09.vcd
escape/ai_escape_speaker10.vcd
escape/ai_escape01_nag01.vcd
===escape_02===
escape/cake_ride.vcd
escape/escape_02_destroyed_first_core.vcd
escape/escape_02_destroyed_second_core.vcd
escape/escape_02_destroyed_third_core.vcd
escape/escape_02_drop_first_core.vcd
escape/escape_02_drop_first_core_nags.vcd
escape/escape_02_foundme.vcd
escape/escape_02_misc_nags.vcd
escape/escape_02_picked_up_first_core_nags.vcd
escape/escape_02_turret_deployed.vcd
escape/glados_destruction.vcd
escape/the_surface.vcd
==General==
general/ai_box_fried.vcd
general/ai_box_lost.vcd
general/generic_security_camera_destroyed-2.vcd
general/generic_security_camera_destroyed-3.vcd
general/generic_security_camera_destroyed-4.vcd
general/generic_security_camera_destroyed-5.vcd
==Unused==
Most of these are used in the Portal Beta, however, they do exist in Portal's scenes.image file.
general/generic_security_camera_destroyed-1.vcd
test_chamber/ai_15_a_success.vcd
escape/ai_escape00_a_nag02.vcd
escape/ai_escape00_a_nag03.vcd
escape/ai_escape00_a_nag04.vcd
escape/ai_escape00_a_nag05.vcd
escape/ai_escape00_a_nag06.vcd
escape/ai_escape00_a_nag07.vcd
escape/ai_escape00_a_nag08.vcd
escape/ai_escape00_a_nag09.vcd
escape/ai_escape00_a_nag11.vcd
escape/ai_escape00_a_nag12.vcd
escape/ai_escape00_a_nag13.vcd
escape/ai_escape00_a_nag14.vcd
escape/ai_escape00_a_nag15.vcd
escape/ai_escape00_a_nag16.vcd
escape/ai_escape00_a_nag17.vcd
escape/ai_escape00_b_nag01.vcd
escape/ai_escape00_b_nag02.vcd
escape/ai_escape00_b_nag03.vcd
escape/ai_escape00_c_nag01.vcd
escape/ai_escape01_2ndhit_01.vcd
escape/ai_escape01_2ndhit_02.vcd
escape/ai_escape01_nag02.vcd
escape/ai_escape01_nag03.vcd
escape/ai_escape01_nag04.vcd
escape/ai_escape01_nag05.vcd
escape/ai_escape01_nag06.vcd
escape/ai_escape01_nag07.vcd
escape/ai_escape01_nag08.vcd
escape/ai_escape01_nag09.vcd
escape/ai_escape01_nag10.vcd
escape/ai_escape01_nag11.vcd
escape/ai_escape01_nag12.vcd
These can be useful. They play individual lines so you don't have to make custom scenes.
==Other==
chell/death.vcd
chell/idle.vcd
chell/introspection.vcd
These are Chell's expressions played by the game's Response Rules. Introspection remains unused, however.
==See also==
* Portal Level Creation
Category:Portal
Category:Level Design