Cave of memories

The Cave of Memories is a mysterious cave located within the Savannah. It is suspected to be the dwelling place of the giant Grog. Players must gather Grog's memory fragments to uncover the true story of what happened to the giants. To unlock the Cave of Memories, players must complete specialty-based altars at the Temple Offering.
Unlike the mines in Starlet Town, the Cave of Memories has only 5 checkpoints, located every 25th floor. The final checkpoint is at floor 125, beyond which the journey continues infinitely deeper. Players can collect various resources in the cave, including ores, fossil nodes, geodes, and coffers. The deeper players go, the rarer and more valuable the resources they can find. Here, player can also encounter Mushroom rocks & Mushroom trees, which require an axe to chop. Mushroom rocks & trees can also be destroyed using explosives. Resources found in the cave are essential for crafting, upgrading equipment, and helping player complete the museum collection.
== Daily Loot ==
Upon entering the cave, players can see a UI that shows what appears to be the daily loot. Every day, the Cave of Memories will randomize 3 items, 1 mushroom tree, and 2 giant crops to spawn across all floors in the cave. 
This means that if players want to obtain the items displayed, they should venture into the mine that day, as the daily loot will change the next day.
List of possible items that appear in daily loot :
Giant Crops	Giant Crops	Giant Crops 	Giant Crops
Icon 	Image 	Name 	Drops
 	 	Giant potato 	Daily loot item
 	 	Giant potato 	Daily loot item
45x45px 	 	Giant pumpkin 	Daily loot item
 	 	Giant red cabbage	Daily loot item
 	 	Giant cotton 	Daily loot item
 	 	Giant starfruit 	Daily loot item
 	 	Giant strawberry 	Daily loot item
 	 	Giant watermelon 	Daily loot item
Daily Loot Items	Daily Loot Items
 	
 
Mushroom Tree	Mushroom Tree	Mushroom Tree
Icon 	Image 	Name
 	 	Mushroom tree
 	 	Moonspore tree
 	 	Shroomba tree
==Entering the Cave==
As players journey through the first three checkpoints, they'll encounter unique themes: Neutral, Happy, and Evil. These themes are visually represented by mushrooms; pale yellow for Neutral, pink for Happy, and a striking mix of red and purple for Evil. Beyond floor 75, the themes players encounter will be randomized. Each section, marked by checkpoints, also offers increased spawn rates for specific loot. Each time player unlock a checkpoint, a cutscene will play out. Player can get Grog's memory fragment after the cutscene.
	
===Floor 1-25===
 
*This section spawn yellow stone, which drops Coffer.
*All kinds of ore veins spawn more in this section.
*Checkpoint at floor 25, the chest contains
	
===Floor 26-50===
 
* This section spawn blue stone, which drops geode.
*Giant fruit spawn more in this section.
 however, do note that giant crops in the mine requires 2 explossive to destroy, except for explossive III.
*Treasure floor spawn more in this section.
*Checkpoint at floor 50, the chest contains
	
===Floor 51-75 ===
 
*This section spawn red stone, which drops fossil node.
*Cactus spawn more here
*Monster floor spawn more here
* Checkpoint at floor 75, the chest contains
	
===Floor 76-125 ===
 
* This floor can randomly summons **Red / Blue/ Yellow** stone.
* Mushroom trees spawn more here
* This section randomize from previous 3 themes.
* Chest in checkpoint at floor 100 contains 
* Checkpoint at floor 125 is the last checkpoint, and will instead reward player with the Tablet of Memories.
	
===Floor 126-infinity ===
 
This is an infinite section of the mine.
After player have reached the last checkpoint, the rest of the floor will be infinite decend. The deeper player go, more resource they can get. just like the previous sections, the mine theme will be randomized.
 This floor can randomly summons Red / Blue/ Yellow stone.
== Special Floors ==
Each time player descend to a new floor, there's slight chance player will encounter some special floors. These floors contains unusual items, like the mushroom rock, or a treasure chest.
Some floors requires player to clear up the challenge inside before proceeding, and will reward player with a treasure chest if player manage to complete the challenge.
	
===Mushroom floors ===
Contains mushroom rocks instead of stone rock. However, player cannot break these mushroom using pickaxe, instead use axe.
Explossives also effective for clearing these mushrooms.
Mushroom rocks give player wood and sometimes slime goop.
	
===Treasure floors ===
Upon entering, player will find a treasure chest in the middle of the mine, waiting to be opened. Opening the treasure chest will open a rope to the next level.
Player can skip this level using rope, but will missed on the shining chest..
	
===Monster floors ===
Defeat all the monsters appear in this floor to spawn a treasure chest and a rope to the next level. Player can skip this level by using rope, but treasure chest will appear only if player kill all the monster in this floor.