List of items in Pokémon UNITE

This is a page for items that appear in Pokémon UNITE.
==List of items==
===Held Items===
Each Trainer's Pokémon can hold up to 3 held items. Held items bestow helpful passive effects and stat increases to their holder. These items can be upgraded through grades 1-30 by spending Item Enhancers. Their upgrade effects increment at grades 1, 10, and 20, while their flat stats increment every grade, or every other grade if they affect two stats. After increasing a held item to Grade 19, the cost per upgrade for that item will increase sharply instead of gradually. There are Super Item Enhancers which increase the level of a held item directly to 30, as well as 7-Day Max Grade Trial Cards that have the same effect for a duration of seven days. Held items are purchased from the Aeos Emporium.
Held Item 	Upgrade Effects 	Upgrade Effects 	Upgrade Effects 	Upgrade Effects
Held Item 	Grade 1 	Grade 10 	Grade 20 	Grade 30
Aeos Cookie 	When you score a goal, your maximum HP is raised for the rest of the match by 100. (This bonus caps at 6 stacks)HP : +8 	When you score a goal, your maximum HP is raised for the rest of the match by 150. (This bonus caps at 6 stacks)HP : +80 	When you score a goal, your maximum HP is raised for the rest of the match by 200. (This bonus caps at 6 stacks)HP : +160 	When you score a goal, your maximum HP is raised for the rest of the match by 200. (This bonus caps at 6 stacks)HP : +240
Attack Weight 	When you score a goal, your is raised by 6 for the rest of the match. (This bonus caps at 6 stacks)Attack : +0.6 	When you score a goal, your Attack is raised by 9 for the rest of the match. (This bonus caps at 6 stacks)Attack : +6 	When you score a goal, your Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks)Attack : +12 	When you score a goal, your Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks)Attack : +18
Special Attack Specs	When you score a goal, your is raised by 8 for the rest of the match. (This bonus caps at 6 stacks)Sp. Attack : +0.8 	When you score a goal, your Sp. Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks)Sp. Attack : +8 	When you score a goal, your Sp. Attack is raised by 16 for the rest of the match. (This bonus caps at 6 stacks)Sp. Attack : +16 	When you score a goal, your Sp. Attack is raised by 16 for the rest of the match. (This bonus caps at 6 stacks)Sp. Attack : +24
Shell Bell 	Recover (50 + 40% Sp. Attack) HP when successfully landing a move. (10s Cooldown)Sp. Attack : +1.6CD Reduction : +0% 	Recover (65 + 50% Sp. Attack) HP when successfully landing a move. (10s Cooldown)Sp. Attack : +8CD Reduction : +1.5% 	Recover (80 + 60% Sp. Attack) HP when successfully landing a move. (10s Cooldown)Sp. Attack : +16CD Reduction : +3% 	Recover (80 + 60% Sp. Attack) HP when successfully landing a move. (10s Cooldown)Sp. Attack : +24CD Reduction : +4.5%
Float Stone 	Increases movement speed while out of combat by 10%. (5s after leaving combat)Attack : +1.6 : +0 	Increases movement speed while out of combat by 15%. (5s after leaving combat)Attack : +8Speed : +50 	Increases movement speed while out of combat by 20%. (5s after leaving combat)Attack : +16Speed : +100 	Increases movement speed while out of combat by 20%. (5s after leaving combat)Attack : +24Speed: +150
Muscle Band 	Deal additional damage with basic attacks by 1% of the targets remaining HP, but no more than 120. 0.35s cooldown for each enemyAttack : +1 Attack Speed : +0% 	Deal additional damage with basic attacks by 2% of the targets remaining HP, but no more than 240. 0.35s cooldown for each enemyAttack : +5 Attack Speed : +2.5% 	Deal additional damage with basic attacks by 3% of the targets remaining HP, but no more than 360. 0.35s cooldown for each enemyAttack : +10 Attack Speed : +5% 	Deal additional damage with basic attacks by 3% of the targets remaining HP, but no more than 360. 0.35s cooldown for each enemyAttack : +15 Attack Speed : +7.5%
Scope Lens 	Increases the damage of basic attack critical hits by 45% of the user's Attack.Critical-Hit Rate : +0.4%Critical-Hit Damage : +0.8% 	Increases the damage of basic attack critical hits by 60% of the user's Attack.Critical-Hit Rate : +2%Critical-Hit Damage : +4% 	Increases the damage of basic attack critical hits by 75% of the user's Attack.Critical-Hit Rate : +4%Critical-Hit Damage : +8% 	Increases the damage of basic attack critical hits by 75% of the user's Attack.Critical-Hit Rate : +6%Critical-Hit Damage : +12%
Wise Glasses 	Further increase Sp. Attack by 3%.Sp. Attack : +10 	Further increase Sp. Attack by 5%.Sp. Attack : +19 	Further increase Sp. Attack by 7%.Sp. Attack : +29 	Further increase Sp. Attack by 7%.Sp. Attack : +39
Leftovers 	Recovers health over time while out of combat by 2%. (5s after leaving combat)HP : +16 HP Recovery : +0 	Recovers health over time while out of combat by 3%. (5s after leaving combat)HP : +80 HP Recovery : +3 	Recovers health over time while out of combat by 4%. (5s after leaving combat)HP : +160 HP Recovery : +6 	Recovers health over time while out of combat by 4%. (5s after leaving combat)HP : +240 HP Recovery : +9
Exp Share 	Increases the Pokémon's Passive Exp. Point gain by 3 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points.HP : +16 Speed : +0 	Increases the Pokémon's Passive Exp. Point gain by 4 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points.HP : +80 Speed : +50 	Increases the Pokémon's Passive Exp. Point gain by 5 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points.HP : +160 Speed : +100 	Increases the Pokémon's Passive Exp. Point gain by 5 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points.HP : +240 Speed : +150
Focus Band 	While below 25% HP, recover HP each second for 3s by 6% of your missing HP. 100s cooldown. : +2 : +0 	While below 25% HP, recover HP each second for 3s by 9% of your missing HP. 90s cooldown.Defense : +10 Sp. Defense : +10 	While below 25% HP, recover HP each second for 3s by 12% of your missing HP. 80s cooldown.Defense : +20 Sp. Defense : +20 	While below 25% HP, recover HP each second for 3s by 12% of your missing HP. 80s cooldown.Defense : +30 Sp. Defense : +30
Energy Amplifier 	After using your , deal increased damage by 7% for a short time. (4s duration - 15s cooldown)Energy Gather Rate : +0.4% Cooldown Reduction : +0% 	After using your Unite Move, deal increased damage by 14% for a short time. (4s duration - 15s cooldown)Energy Gather Rate : +2% Cooldown Reduction : +1.5% 	After using your Unite Move, deal increased damage by 21% for a short time. (4s duration - 15s cooldown)Energy Gather Rate : +4% Cooldown Reduction : +3% 	After using your Unite Move, deal increased damage by 21% for a short time. (4s duration - 15s cooldown)Energy Gather Rate : +6% Cooldown Reduction : +4.5%
Buddy Barrier 	Grant a shield to you and a nearby ally Pokémon with the lowest HP for 15% max HP when using your Unite Move. (5s duration - 30s cooldown)HP : +15 	Grant a shield to you and a nearby ally Pokémon with the lowest HP for 20% max HP when using your Unite Move. (5s duration - 30s cooldown)HP : +150 	Grant a shield to you and a nearby ally Pokémon with the lowest HP for 25% max HP when using your Unite Move. (5s duration - 30s cooldown)HP : +300 	Grant a shield to you and a nearby ally Pokémon with the lowest HP for 25% max HP when using your Unite Move. (5s duration - 30s cooldown)HP : +450
Score Shield 	Shields you while you attempt to score a goal. Shield value is equal to 5% max HP + 15 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown)HP : +15 	Shields you while you attempt to score a goal. Shield value is equal to 7.5% max HP + 22 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown)HP : +150 	Shields you while you attempt to score a goal. Shield value is equal to 10% max HP + 30 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown)HP : +300 	Shields you while you attempt to score a goal. Shield value is equal to 10% max HP + 30 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown)HP : +450
Assault Vest 	Gain a shield against Sp. Attack damage while out of combat for 10% max HP. (5s after leaving combat)HP : +18Sp. Defense : +0 	Gain a shield against Sp. Attack damage while out of combat for 15% max HP. (5s after leaving combat)HP : +90Sp. Defense : +17 	Gain a shield against Sp. Attack damage while out of combat for 20% max HP. (5s after leaving combat)HP : +180Sp. Defense : +34 	Gain a shield against Sp. Attack damage while out of combat for 20% max HP. (5s after leaving combat)HP : +270Sp. Defense : +51
Rocky Helmet 	After absorbing enough damage, deal percent damage based on 4% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack)HP : +18Defense : +0 	After absorbing enough damage, deal percent damage based on 5% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack)HP : +90Defense : +17 	After absorbing enough damage, deal percent damage based on 6% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack)HP : +180Defense : +34 	After absorbing enough damage, deal percent damage based on 6% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack)HP : +270Defense : +51
Razor Claw 	After using a move, user's next basic attack within 3s deals 10 + 40% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown).Attack : +1 Critical-Hit Rate : +0.6%	After using a move, user's next basic attack within 3s deals 15 + 45% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown).Attack : +5 Critical-Hit Rate : +1.1%	After using a move, user's next basic attack within 3s deals 20 + 50% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown).Attack : +10 Critical-Hit Rate : +1.6%	After using a move, user's next basic attack within 3s deals 20 + 50% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown).Attack : +15 Critical-Hit Rate : +2.1%
Choice Specs 	Increases the damage of moves by 40 + 30% of Sp. Attack. This applies to only one target and once per 8s.Sp. Attack : +10 	Increases the damage of moves by 50 + 35% of Sp. Attack. This applies to only one target and once per 8s.Sp. Attack : +19 	Increases the damage of moves by 60 + 40% of Sp. Attack. This applies to only one target and once per 8s.Sp. Attack : +29 	Increases the damage of moves by 60 + 40% of Sp. Attack. This applies to only one target and once per 8s.Sp. Attack : +39
Weakness Policy 	Upon taking damage, apply a 1.5% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires.HP : +70Attack : +0 	Upon taking damage, apply a 2% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires.HP : +110Attack : +5 	Upon taking damage, apply a 2.5% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires.HP : +160Attack : +10 	Upon taking damage, apply a 2.5% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires.HP : +210Attack : +15
Rapid-Fire Scarf 	After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 15% for 5s (10s cooldown). 0.35s cooldown for applying stacks. Attack : +0.8 Basic Attack Speed : +0% 	After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 20% for 5s (10s cooldown). 0.35s cooldown for applying stacks. Attack : +4 Basic Attack Speed : +3% 	After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 25% for 5s (10s cooldown). 0.35s cooldown for applying stacks. Attack : +8 Basic Attack Speed : +6% 	After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 25% for 5s (10s cooldown). 0.35s cooldown for applying stacks. Attack : +12 Basic Attack Speed : +9%
Drain Crown 	Recovers HP equal to 7% of damage dealt using basic attacks that are Attack-based.HP : +8 Attack : +0 	Recovers HP equal to 10% of damage dealt using basic attacks that are Attack-based.HP : +40 Attack : +6 	Recovers HP equal to 13% of damage dealt using basic attacks that are Attack-based.HP : +80 Attack : +12 	Recovers HP equal to 13% of damage dealt using basic attacks that are Attack-based.HP : +120 Attack : +18
Slick Spoon 	Allows for any Sp. Attack-based damage to ignore 9% of opponents' Sp. Defense.HP : +14 Sp. Attack : +0 	Allows for any Sp. Attack-based damage to ignore 12% of opponents' Sp. Defense.HP : +70 Sp. Attack : +10 	Allows for any Sp. Attack-based damage to ignore 15% of opponents' Sp. Defense.HP : +140 Sp. Attack : +20 	Allows for any Sp. Attack-based damage to ignore 15% of opponents' Sp. Defense.HP : +210 Sp. Attack : +30
Rescue Hood 	Recovery and shield effects granted to ally Pokémon are increased by 8%.Defense : +2 Sp. Defense : +0 	Recovery and shield effects granted to ally Pokémon are increased by 11%.Defense : +10 Sp. Defense : +10 	Recovery and shield effects granted to ally Pokémon are increased by 14%.Defense : +20 Sp. Defense : +20 	Recovery and shield effects granted to ally Pokémon are increased by 14%.Defense : +30 Sp. Defense : +30
Curse Bangle 	Weakens HP recovery effects of opponents hit by Attack-based damage by 20% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by an Attack-based basic or boosted attack.Attack : +0.8 	Weakens HP recovery effects of opponents hit by Attack-based damage by 25% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by an Attack-based basic or boosted attack.Attack : +8 	Weakens HP recovery effects of opponents hit by Attack-based damage by 30% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by an Attack-based basic or boosted attack.Attack : +16 	Weakens HP recovery effects of opponents hit by Attack-based damage by 30% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by an Attack-based basic or boosted attack.Attack : +24
Curse Incense 	Weakens HP recovery effects of opponents hit by Sp. Attack-based damage by 20% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by a Sp. Attack-based basic or boosted attack.Sp. Attack : +1.3 	Weakens HP recovery effects of opponents hit by Sp. Attack-based damage by 25% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by a Sp. Attack-based basic or boosted attack.Sp. Attack : +13 	Weakens HP recovery effects of opponents hit by Sp. Attack-based damage by 30% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by a Sp. Attack-based basic or boosted attack.Sp. Attack : +26 	Weakens HP recovery effects of opponents hit by Sp. Attack-based damage by 30% for 1.5s. The duration of the effect increases to 3s if the opponent is hit by a Sp. Attack-based basic or boosted attack.Sp. Attack : +39
Charging Charm 	Energy is charged through movement and basic attacks. When energy is full, additional damage is dealt equal to 20 + 50% of Attack when dealing damage to opponents.Attack : +1Movement Speed : +4 	Energy is charged through movement and basic attacks. When energy is full, additional damage is dealt equal to 30 + 60% of Attack when dealing damage to opponents.Attack : +5Movement Speed : +40 	Energy is charged through movement and basic attacks. When energy is full, additional damage is dealt equal to 40 + 70% of Attack when dealing damage to opponents.Attack : +10Movement Speed : +80 	Energy is charged through movement and basic attacks. When energy is full, additional damage is dealt equal to 40 + 70% of Attack when dealing damage to opponents.Attack : +15Movement Speed : +120
Resonant Guard 	Grants a shield for 60 + 4% of maximum HP to the user and a nearby ally with the lowest HP when dealing damage to opponents that lasts for 3s. The effect goes on cooldown for 10s after triggered.HP : +15HP Recovery : +0.6 	Grants a shield for 80 + 5% of maximum HP to the user and a nearby ally with the lowest HP when dealing damage to opponents that lasts for 3s. The effect goes on cooldown for 10s after triggered.HP : +150HP Recovery : +6 	Grants a shield for 100 + 6% of maximum HP to the user and a nearby ally with the lowest HP when dealing damage to opponents that lasts for 3s. The effect goes on cooldown for 10s after triggered.HP : +300HP Recovery : +12 	Grants a shield for 100 + 6% of maximum HP to the user and a nearby ally with the lowest HP when dealing damage to opponents that lasts for 3s. The effect goes on cooldown for 10s after triggered.HP : +450HP Recovery : +18
Rusted Sword 	Is forced to be held by Zacian and can only be held by Zacian. Has no effect. 	N/A 	N/A 	N/A
====Release date====
Date 	Held Item	Notes
July 21, 2021 	 	Initial release.
September 22, 2021	 	Razor Claw, Choice Specs, and Weakness Policy became available.
November 30, 2022 	 	Rapid-Fire Scarf and Drain Crown became available.
February 26, 2023 	 	Slick Spoon and Rescue Hood became available.
February 27, 2023 	 	Rusted Sword became available alongside the release of . This held item is unlocked automatically.
September 7, 2023 	 	Curse Bangle and Curse Incense became available.
December 4, 2023 	 	Charging Charm and Resonant Guard became available.
===Battle Items===
Battle Items are items that a Pokémon's Trainer can activate for various effects.UNITE dedicated website overview A Pokemon can have one Battle Item equipped to it. Like moves, Battle Items have a cooldown period after being used where they cannot be activated. Most Battle Items are obtained through increasing the player's Trainer level, but all battle items released since the Shedinja Doll are instead purchased from the Aeos Emporium. 
A number of these items are exclusive to specific event only battling modes. (Additionally, two modes, and Panic Parade allow for catching Pokémon and sending them back out in the same way one uses a battle item. These "items" are not listed here, see the battle pages for more information.)
Battle Item	Effect 	Cooldown	Unlock
Potion 	Restores some of your Pokémon's HP (160 + 20% of max HP). 	30s 	Level 4
X Attack 	Increases the Pokémon's Attack, Sp. Atk, and basic attack speed for a short time. (7s duration – 20% increased Attack/Sp. Attack, 25% increased basic Attack Speed) 	40s 	Level 7
X Speed 	For a short time, increases your Pokémon's movement speed and prevents its movement speed from being decreased. (6s duration - 45% increased movement speed). 	50s 	Level 8
Fluffy Tail	Leaves wild Pokémon unable to acts for a short time and also increases damage dealt to those Pokémon. (3s duration; disabled attacks and triggers additional hit on direct damage equal to 100% of Attack + 60% of Sp. Attack + 10 * [Level - 1] + 100. The additional hit has cooldown of 0.5s. Does not disable attacks of "objective" Pokémon.) 	22s 	Level 10
Eject Button	Quickly moves your Pokémon in the designated direction. 	80s 	Level 11
Slow Smoke	Create a cloud of smoke that greatly decreases the movement speed and basic attack speed of opposing Pokémon for a short time. (2s duration - reduces movement speed by 80% and attack speed by 50%). 	35s 	Level 13
Full Heal 	Remove all status conditions from your Pokémon and makes it immune to hindrances for a short time. (1.5s duration) 	55s 	Level 14
Goal-Getter	Doubles goal-scoring speed for a short time. (10s duration) 	60s 	Level 16
Shedinja Doll	For a short time, it makes your Pokémon impervious to damage and immune to status conditions but leaves it unable to act. (2s duration) 	45s 	4,000 Aeos Tickets400 Aeos Gems
Goal Hacker	Strengthens the shield and HP recovery effects of an ally goal zone for a short time when used within or near that goal zone. Nullifies the shield and HP recovery effects of an opposing goal zone for a short time when used within or near that goal zone. (4s duration - ally goal zone healing rate increases to 0.5s and shield effect strength is doubled)	90s 	4,000 Aeos Tickets400 Aeos Gems
====Release date====
Date 	Battle Item	Notes
July 21, 2021 	 	Initial release.
July 3, 2023 	 	Shedinja Doll became available.
September 27, 2024	 	Goal Hacker became available.
== Trivia ==
* The Slick Spoon was likely inspired by the similarly named Twisted Spoon in the main games. The Slick Spoon allows attacks to ignore part of an opponent's Special Defense, and the Twisted Spoon increases the power of Psychic type moves, which are typically special.
==References==
Category:Pokémon UNITE
Category:Items by game