Hex (move)

Hex (Japanese: たたりめ ) is a damage-dealing move introduced in Generation V. It was TM77 in , and is TM029 in Generation IX.
==Effect==
===Generation V===
Hex's base power is 50 and will double to 100 when the target is affected by a .
===Generation VI onwards===
Hex's base power was increased to 65 and will double to 130.
Hex can also be used as part of a Contest Spectacular combination, giving the user extra three appeal points if a status-inducing status move (except and ) or a certain damaging move (, , or ) was used in the prior turn.
===Generation VIII===
====Pokémon Legends: Arceus====
Hex's PP was increased to 15.
==Description==
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==Learnset==
===By leveling up===
===By TM===
===By ===
==In other games==
===Pokémon Mystery Dungeon series===
Hex deals damage, inflicting 50% extra damage when used on a target afflicted with a bad status condition.
===Pokémon Conquest===
===Pokkén Tournament===
Hex appears as one of 's Pokémon moves. Chandelure grabs from a distance and barrages the opponent, reducing their recoverable HP. If used while the opponent's stats are lowered, the attack's damage increases.
===Pokémon GO===
In Pokémon GO, Hex is a Fast Attack that has been available since February 16, 2017.
====Updates====
;Gyms & Raids
* July 27, 2020
** Energy boost: 15 → 16
;Trainer Battles
* July 27, 2020
** Energy boost: 11 → 12
===Pokémon Masters EX===
Name 	 	Move gauge cost	MP(uses)	Base 	Max 	 	Target	Effect tag 	Description	Playable	
Hex 	2 	— 	38 	45 	100% 	An opponent	— 	This attack's power is doubled when the target is affected by a status condition. 	 	 	
 	 	 	 	 	 	 	 	 	 	 	
Rising Flames Hex 	2 	— 	80 	96 	100% 	An opponent	— 	Activation Condition: When there is at least one Pokémon affected by a status condition, flinching, confused, or trapped on the opponent's field of play.
Deactivation Condition: When there are no longer any Pokémon affected by a status condition, flinching, confused, or trapped on the opponent's field of play.
This attack's power is doubled against targets that are affected by a status condition, flinching, confused, or trapped. Lowers the target's Defense by two stat ranks when it is paralyzed. Lowers the target's Sp. Def by two stat ranks when it is burned. Lowers the target's Speed by two stat ranks when it is flinching. Restores the HP of all allied sync pairs when the target is poisoned or badly poisoned. Applies the Free Move Next effect to the user when the target is trapped. Increases the user's Special Moves ↑ Next effect by one rank when the target is confused.	 	 	
 	 	 	 	 	 	 	 	 	 	 	
Name 	 	State 	State 	Base 	Max 	Target 	Target	Effect tag 	Description	Playable	
Tried-and-True Hex	Default6★ EX	Default6★ EX 	160240 	192288	An opponent	An opponent	— 	Become Mega Gengar until the end of the battle. This attack's power increases when the target is asleep.	 	 	
Notes:
* Hex:
** Description prior to Version 2.10.0 (from June 28, 2021): Its power is doubled if the target is affected by a status condition.
** Description prior to Version 2.20.0 (from April 27, 2022): This move's power is doubled when the target is affected by a status condition.
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In Pokémon UNITE, Hex is 's second move. It is obtained by evolving into at level 5 and upgrading into it instead of . The user vanishes and teleports to a designated location, damaging enemies in a radius where the user appears. If this hits an enemy afflicted with a status condition, its damage is increased and its cooldown is reduced. At level 11, its damage is increased.
===Description===
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==In animation==
===Pokémon animated series===
==In the manga==
===Pokémon Adventures===
==In other generations==
===Core series games===
===Spin-off series games===
==Trivia==
* Hex is the only move introduced in Generation V.
==In other languages==
Category:Moves that can jam
Category:Moves that power up
Category:Moves usable in Pokémon Sword and Shield
Category:Moves in Pokémon Legends: Arceus
Category:Moves usable in Pokémon Scarlet and Violet
de:Bürde
es:Infortunio
fr:Châtiment
it:Sciagura
ja:たたりめ
zh:祸不单行（招式）