Axes

== Unique Axes ==
All two-handed axes now gain bonus damage equal to 110% strength instead of 100% strength.
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
Also see Throwing Axes.
=== Normal One-Handed Axes ===
==== The Gnasher ====
Hand Axe
* Base Damage: 3 to 6
* Base Durability: 56 (was 28)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 2 (3 for upgraded versions)
One-Hand Damage: 4 to [8-9], Avg 6-6.5 (was [4-5] to [9-10], Avg 6.5-7.5)
Required Level: 5
Before 	After
+[60-70]% Enhanced Damage 	+[40-50]% Enhanced Damage
20% Chance of Crushing Blow	20% Chance of Crushing Blow
50% Chance of Open Wounds 	50% Chance of Open Wounds
 	+2 Open Wounds Damage per Second
+8 to Strength 	+8 to Strength
==== Deathspade ====
 Axe
* Base Damage: 4 to 11
* Base Durability: 48 (was 24)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: 14 to [17-18], Avg 15.5-16
Required Strength: 32
Required Level: 9
Before 	After
+[60-70]% Enhanced Damage 	+[60-70]% Enhanced Damage
+8 to Minimum Damage 	+8 to Minimum Damage
 	10% Deadly Strike
15% Bonus to Attack Rating	15% Bonus to Attack Rating
Hit Blinds Target 	Hit Blinds Target
+4 to Mana after each Kill	+4 to Mana after each Kill
==== Bladebone ====
Double Axe
* Base Damage: 5 to 13
* Base Durability: 48 (was 24)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [6-7] to [16-19], Avg 11-13
Required Strength: 43
Required Level: 15
Before 	After
 	40% Chance to Cast Level 8 Teeth on Striking
+20% Increased Attack Speed 	+20% Increased Attack Speed
+[30-50]% Enhanced Damage 	+[30-50]% Enhanced Damage
+100% Damage to Undead 	+100% Damage to Undead
+40 to Attack Rating against Undead	+40 to Attack Rating against Undead
Adds 8-12 Fire Damage 	Removed
+20 Defense 	+[20-60] Defense
==== Skull Splitter ====
Military Pick
* Base Damage: 7 to 11
* Base Durability: 52 (was 26)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [11-12] to [17-19], Avg 14-15.5 (was [11-14] to [17-22], Avg 14-18)
Required Strength: 49
Required Level: 21
Before 	After
+[60-100]% Enhanced Damage 	+[60-80]% Enhanced Damage
+[50-100] to Attack Rating 	+[50-100] to Attack Rating
Adds 1 to [12-15] Lightning Damage	Adds 1-60 Lightning Damage
15% Chance of Open Wounds 	15% Chance of Open Wounds
 	+[12-16] Open Wounds Damage per Second
Hit Blinds Target +2 	Hit Blinds Target +2
Regenerate Mana 20% 	Regenerate Mana 20%
==== Rakescar ====
War Axe
* Base Damage: 12 to 20 (was 10 to 18)
* Base Durability: 52 (was 26)
* Base Speed Modifier: 0
* Base Melee Range: 2
One-Hand Damage: [21-30] to [35-50], Avg 28-40 (was [17-25] to [31-45], Avg 24-35)
Required Strength: 67
Required Level: 27
Before 	After
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[75-150]% Enhanced Damage 	+[75-150]% Enhanced Damage
+50 to Attack Rating 	+[50-100] to Attack Rating
+38 Poison Damage over 3 Seconds	+38 Poison Damage over 2 Seconds
Poison Resist +50% 	Poison Resist +50%
=== Normal Two-Handed Axes ===
==== Axe of Fechmar ====
Large Axe
* Base Damage: 6 to 13
* Base Durability: 60 (was 30)
* Base Speed Modifier: -10
* Base Melee Range: 3 (was 1)
* Base Maximum Sockets: 4 (5 for ilvl 26+ upgraded versions)
Two-Hand Damage: [10-11] to [22-24], Avg 16-17.5
Required Strength: 35
Required Level: 8
Before 	After
 	+40% Increased Attack Speed
+[70-90]% Enhanced Damage	+[70-90]% Enhanced Damage
Freezes Target +3 	Freezes Target +3
Cold Resist +50% 	Cold Resist +50%
+2 to Light Radius 	+2 to Light Radius
==== Goreshovel ====
Broad Axe
* Base Damage: 10 to 18
* Base Durability: 70 (was 35)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 1)
Two-Hand Damage: [13-15] to [32-36], Avg 22.5-25.5 (was [14-15] to [34-36], Avg 24-25.5)
Required Strength: 48
Required Level: 14
Before 	After
+30% Increased Attack Speed	+30% Increased Attack Speed
+[40-50]% Enhanced Damage 	+[30-50]% Enhanced Damage
+9 to Maximum Damage 	+9 to Maximum Damage
60% Chance of Open Wounds 	60% Chance of Open Wounds
 	+[8-12] Open Wounds Damage per Second
+25 to Strength 	+25 to Strength
==== The Chieftain ====
Battle Axe
* Base Damage: 12 to 32
* Base Durability: 80 (was 40)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 1)
Two-Hand Damage: [30-33] to [80-89], Avg 55-61 (was [15-17] to [36-40], Avg 25.5-28.5)
Required Strength: 54
Required Level: 19
Before 	After
+20% Increased Attack Speed	+40% Increased Attack Speed
+100% Enhanced Damage 	+[150-180]% Enhanced Damage
Adds 1-40 Lightning Damage 	Adds 1-40 Lightning Damage
All Resistances +[10-20] 	All Resistances +[10-20]
+6 to Mana after each Kill 	+6 to Mana after each Kill
==== Brainhew ====
Great Axe
* Base Damage: 9 to 30
* Base Durability: 100 (was 50)
* Base Speed Modifier: -10
* Base Melee Range: 4 (was 2)
Two-Hand Damage: [38-41] to [81-90], Avg 59.5-65.5 (was [27-30] to [45-54], Avg 36-42)
Required Strength: 63
Required Level: 25
Before 	After
 	+40% Increased Attack Speed
+[50-80]% Enhanced Damage 	+[170-200]% Enhanced Damage
+14 to Minimum Damage 	+14 to Minimum Damage
Adds 15-35 Fire Damage 	Adds 15-35 Fire Damage
[10-13]% Mana Stolen per Hit	[10-13]% Mana Stolen per Hit
+25 to Mana 	+25 to Mana
+4 to Light Radius 	+4 to Light Radius
==== Humongous ====
Giant Axe
* Base Damage: 22 to 45
* Base Durability: 100 (was 50)
* Base Speed Modifier: 10
* Base Melee Range: 3
Two-Hand Damage: [69-82] to [141-178], Avg 105-130 (was [47-56] to [96-124], Avg 71.5-90)
Required Strength: 84
Required Level: 29
Before 	After
 	Melee Splash Radius Increased by 20%
 	+20% Increased Attack Speed
+[80-120]% Enhanced Damage 	+[180-240]% Enhanced Damage
Adds 8 to [15-25] Damage 	Adds 8 to [15-25] Damage
33% Chance of Crushing Blow	33% Chance of Crushing Blow
+[20-30] to Strength 	+[20-30] to Strength
Requirements +20% 	Requirements +20%
=== Exceptional One-Handed Axes ===
==== Coldkill ====
Hatchet
* Base Damage: 15 to 30 (was 10 to 21)
* Base Durability: 56 (was 28)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [37-43] to [75-87], Avg 56-65 (was [25-29] to [52-60], Avg 38.5-44.5)
Required Strength: 25
Required Dexterity: 25
Required Level: 36
Before 	After
10% Chance to Cast Level 10 Ice Blast on Striking	14% Chance to Cast Level 18 Ice Blast on Striking
10% Chance to Cast Level 5 Frost Nova when Struck	25% Chance to Cast Level 20 Frost Nova when Struck
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[150-190]% Enhanced Damage 	+[150-190]% Enhanced Damage
+40 Cold Damage 	Adds 160-240 Cold Damage
+15% to Maximum Cold Resist 	+10% to Maximum Cold Resist
Cold Resist +15% 	Cold Resist +15%
==== Butcher's Pupil ====
Cleaver
* Base Damage: 14 to 47 (was 10 to 33)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [55-62] to [147-171], Avg 101-116.5 (was [55-60] to [132-149], Avg 93.5-104.5)
Required Strength: 68
Required Level: 39
Before 	After
Indestructible 	Removed
+30% Increased Attack Speed	+30% Increased Attack Speed
+[150-200]% Enhanced Damage	+[150-200]% Enhanced Damage
Adds 30-50 Damage 	Adds 20-30 Damage
35% Deadly Strike 	35% Deadly Strike
25% Chance of Open Wounds 	25% Chance of Open Wounds
 	+[90-120] Open Wounds Damage per Second
This item can now be ethereal due to the Indestructible attribute being removed.
==== Islestrike ====
Twin Axe
* Base Damage: 18 to 54 (was 13 to 38)
* Base Durability: 48 (was 24)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [48-52] to [145-156], Avg 96.5-104 (was [35-37] to [102-110], Avg 68.5-73.5)
Required Strength: 85
Required Level: 43
Before 	After
+2 to Druid Skills 	+2 to Druid Skills
 	+50% Increased Attack Speed
+[170-190]% Enhanced Damage	+[170-190]% Enhanced Damage
25% Chance of Crushing Blow	25% Chance of Crushing Blow
+1 to Fury (Druid Only) 	+[3-4] to Fury (Druid Only)
+1 to Maul (Druid Only) 	+[3-4] to Maul (Druid Only)
+50 Defense vs. Missile 	Removed
+10 to All Attributes 	+10 to All Attributes
==== Pompeii's Wrath ====
Crowbill
* Base Damage: 21 to 48 (was 14 to 34)
* Base Durability: 52 (was 26)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [56-63] to [129-144], Avg 92.5-103.5 (was [33-37] to [81-91], Avg 57-64)
Required Strength: 94
Required Dexterity: 70
Required Level: 45
Before 	After
4% Chance to Cast Level 8 Volcano on Striking	8% Chance to Cast Level 28 Molten Boulder on Striking
 	+40% Increased Attack Speed
+[140-170]% Enhanced Damage 	+[170-200]% Enhanced Damage
Adds 35-150 Fire Damage 	Adds 60-175 Fire Damage
Slows Target by 50% 	Slows Target by 10%
Knockback 	Removed
==== Guardian Naga ====
Naga
* Base Damage: 23 to 64 (was 16 to 45)
* Base Durability: 52 (was 26)
* Base Speed Modifier: 0
* Base Melee Range: 2
One-Hand Damage: [57-64] to [180-199], Avg 118.5-131.5 (was [40-44] to [132-146], Avg 86-95)
Required Strength: 121
Required Level: 48
Before 	After
5% Chance to Cast Level 8 Poison Nova on Striking	10% Chance to Cast Level 25 Poison Nova on Striking
+[150-180]% Enhanced Damage 	+[150-180]% Enhanced Damage
+20 to Maximum Damage 	+20 to Maximum Damage
+250 Poison Damage over 10 Seconds 	+250 Poison Damage over 2 Seconds
Poison Resist +30% 	Poison Resist +30%
Attacker Takes Damage of 15 	Attacker Takes Damage of [75-150]
=== Exceptional Two-Handed Axes ===
==== Warlord's Trust ====
Military Axe
* Base Damage: 21 to 61 (was 14 to 34)
* Base Durability: 60 (was 30)
* Base Speed Modifier: -10
* Base Melee Range: 3 (was 1)
Two-Hand Damage: [57-74] to [167-216], Avg 112-145 (was 38 to 93, Avg 65.5)
Two-Hand Damage (Ethereal): [71-92] to [209-269], Avg 140-180.5 (was 57 to 140, Avg 98.5)
Required Strength: 73
Required Level: 35
Before 	After
 	+40% Increased Attack Speed
+175% Enhanced Damage 	+[175-255]% Enhanced Damage
+75 Defense 	+75 Defense
 	Physical Damage Taken Reduced by [10-20]%
+[0-49] to Vitality (+0.5 per Character Level)	+[0-49] to Vitality (+0.5 per Character Level)
Replenish Life +20 	Replenish Life +20
+[10-20] 	
Repairs 1 Durability in 4 Seconds 	Repairs 1 Durability in 4 Seconds
==== Spellsteel ====
Bearded Axe
* Base Damage: 30 to 70 (was 21 to 49)
* Base Durability: 70 (was 35)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 1)
Two-Hand Damage: [85-103] to [199-241], Avg 142-172 (was 55 to 129, Avg 92)
Required Strength: 37
Required Level: 39
Before 	After
+10% Faster Cast Rate 	+30% Faster Cast Rate
+165% Enhanced Damage 	+[185-245]% Enhanced Damage
+100 to Mana 	+100 to Mana
Regenerate Mana 25% 	Regenerate Mana 25%
Magic Damage Taken Reduced by [12-15]	Magic Damage Taken Reduced by [12-15]
Level 3 Decrepify (30 Charges) 	Level 18 Amplify Damage (60 Charges)
Level 1 Teleport (20 Charges) 	Level 1 Blink (60 Charges)
Level 12 Firestorm (60 Charges) 	30% Chance to Cast Level 25 Firestorm on Striking
Level 10 Holy Bolt (100 Charges) 	30% Chance to Cast Level 25 Holy Bolt on Striking
Requirements -60% 	Requirements -60%
* Blink is the same as Teleport, except it costs no mana and doesn't temporarily reduce spell damage.
==== Stormrider ====
Tabar
* Base Damage: 35 to 99 (was 24 to 77)
* Base Durability: 80 (was 40)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 1)
Two-Hand Damage: 105 to 273, Avg 189 (was 83 to 229, Avg 156)
Durability: 130 (was 90)
Required Strength: 101
Required Level: 41
Before 	After
5% Chance to Cast Level 10 Chain Lightning on Striking 	14% Chance to Cast Level 25 Chain Lightning on Striking
10% Chance to Cast Level [13-20] Charged Bolt on Striking	30% Chance to Cast Level 27 Charged Bolt on Striking
15% Chance to Cast Level 5 Charged Bolt when Struck 	25% Chance to Cast Level 25 Charged Bolt when Struck
+100% Enhanced Damage 	+100% Enhanced Damage
Adds 35-75 Damage 	Adds 35-75 Damage
Adds 1-200 Lightning Damage 	Adds 1-200 Lightning Damage
Attacker Takes Lightning Damage of 15 	Attacker Takes Lightning Damage of [75-150]
+50 Durability 	+50 Durability
==== Boneslayer Blade ====
Gothic Axe
* Base Damage: 23 to 100 (was 18 to 70)
* Base Durability: 100 (was 50)
* Base Speed Modifier: -10
* Base Melee Range: 4 (was 2)
Two-Hand Damage: [64-73] to [280-320], Avg 172-196.5 (was [50-57] to [196-224], Avg 123-140.5)
Required Strength: 115
Required Dexterity: 79
Required Level: 42
Before 	After
50% Chance to Cast Level [12-20] Holy Bolt when Struck 	20% Chance to Cast Level 30 Holy Bolt on Striking
+20% Increased Attack Speed 	+40% Increased Attack Speed
+[180-220]% Enhanced Damage 	+[180-220]% Enhanced Damage
35% Bonus to Attack Rating 	35% Bonus to Attack Rating
+[2-247]% Damage to Undead (+2.5% per Character Level) 	+[2-247]% Damage to Undead (+2.5% per Character Level)
+[5-495] to Attack Rating against Undead (+5 per Character Level)	+[5-495] to Attack Rating against Undead (+5 per Character Level)
 	+[10-12] to Zeal
+8 to Strength 	+8 to Strength
Level 20 Holy Bolt (200 Charges) 	Removed
==== The Minotaur ====
Ancient Axe
* Base Damage: 62 to 122 (was 43 to 85)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 10
* Base Melee Range: 3
Two-Hand Damage: [226-263] to [416-489], Avg 321-376 (was [69-149] to [126-285], Avg 97.5-217)
Required Strength: 125
Required Level: 45
Before 	After
+[140-200]% Enhanced Damage	+[200-260]% Enhanced Damage
Adds 20-30 Damage 	Adds 40-50 Damage
30% Chance of Crushing Blow	30% Chance of Crushing Blow
Hit Blinds Target +2 	Hit Blinds Target +2
Slows Target by 50% 	Slows Target by 10%
+[15-20] to Strength 	+[15-20] to Strength
Half Freeze Duration 	Cannot Be Frozen
=== Elite One-Handed Axes ===
==== Razor's Edge ====
Tomahawk
* Base Damage: 44 to 75 (was 33 to 58)
* Base Durability: 84 (was 28)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [143-176] to [243-300], Avg 193-238 (was [90-107] to [159-188], Avg 124.5-147.5)
Required Strength: 125
Required Dexterity: 67
Required Level: 67
Before 	After
+40% Increased Attack Speed	+60% Increased Attack Speed
+[175-225]% Enhanced Damage	+[225-300]% Enhanced Damage
-33% Target Defense 	-25% Target Defense
50% Deadly Strike 	40% Deadly Strike
50% Chance of Open Wounds 	60% Chance of Open Wounds
 	+[260-340] Open Wounds Damage Per Second
==== Rune Master ====
Ettin Axe
* Base Damage: 41 to 83 (was 33 to 66)
* Base Durability: 72 (was 24)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [143-164] to [290-332], Avg 216.5-248 (was [105-122] to [211-244], Avg 158-183)
Required Strength: 145
Required Dexterity: 45
Required Level: 72
Before 	After
 	+40% Increased Attack Speed
+[220-270]% Enhanced Damage	+[250-300]% Enhanced Damage
+5% to Maximum Cold Resist 	+5% to Maximum Cold Resist
 	Curse Resistance +20%
Cannot Be Frozen 	Cannot Be Frozen
Socketed [3-5] 	Socketed [4-5]
==== Cranebeak ====
War Spike
* Base Damage: 38 to 60 (was 30 to 48)
* Base Durability: 78 (was 26)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [129-152] to [204-240], Avg 166.5-196 (was [102-120] to [163-192], Avg 132.5-156)
Required Strength: 133
Required Dexterity: 54
Required Level: 63
Before 	After
+40% Increased Attack Speed 	+40% Increased Attack Speed
+[240-300]% Enhanced Damage 	+[240-300]% Enhanced Damage
-25% Target Defense 	-25% Target Defense
Adds 1-305 Lightning Damage 	Adds 1-450 Lightning Damage
[20-50]% Better Chance of Getting Magic Items	[30-60]% Better Chance of Getting Magic Items
Level 8 Raven (15 Charges) 	+[4-6] to Raven (Druid Only)
==== Death Cleaver ====
Berserker Axe
* Base Damage: 30 to 89 (was 24 to 71)
* Base Durability: 78 (was 26)
* Base Speed Modifier: 0
* Base Melee Range: 2
One-Hand Damage: [184-214] to [332-373], Avg 258-293.5 (was [79-91] to [234-269], Avg 156.5-180)
Required Strength: 138
Required Dexterity: 59
Required Level: 70
Before 	After
+40% Increased Attack Speed	+40% Increased Attack Speed
+[230-280]% Enhanced Damage	+[300-350]% Enhanced Damage
 	+[20-30] to Minimum Damage
-33% Target Defense 	-33% Target Defense
66% Deadly Strike 	60% Deadly Strike
 	5% Maximum Deadly Strike
+[6-9] Life after each Kill	+[6-9] Life after each Kill
=== Elite Two-Handed Axes ===
==== Ethereal Edge ====
Silver-Edged Axe
* Base Damage: 78 to 138 (was 62 to 110)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 2)
Two-Hand Damage (Ethereal): [242-271] to [430-481], Avg 336-376 (was [232-260] to [412-462], Avg 322-361)
Required Strength: 156
Required Dexterity: 55
Required Level: 74
Before 	After
Indestructible 	Indestructible
+25% Increased Attack Speed 	+45% Increased Attack Speed
+[150-180]% Enhanced Damage 	+[150-180]% Enhanced Damage
+[270-350] to Attack Rating 	+[270-350] to Attack Rating
+[150-200]% Damage to Demons 	+[150-200]% Damage to Demons
+[10-12] Fire Absorb 	+[10-12] Fire Absorb
+[5-10] Life after each Demon Kill	+[10-20] Life after each Demon Kill
Ethereal 	Ethereal
==== Hellslayer ====
Decapitator
* Base Damage: 61 to 171 (was 49 to 137)
* Base Durability: 100 (was 40)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [146-183] to [415-1020], Avg 280.5-601.5 (was 98 to [278-680], Avg 188-389)
Required Strength: 189
Required Dexterity: 33
Required Level: 66
Before 	After
10% Chance to Cast Level [16-20] Fire Ball on Attack 	30% Chance to Cast Level 30 Fire Ball on Striking
 	+40% Increased Attack Speed
+100% Enhanced Damage 	+[140-200]% Enhanced Damage
+[3-297]% Enhanced Maximum Damage (+3% per Character Level)	+[3-297]% Enhanced Maximum Damage (+3% per Character Level)
Adds 150-250 Fire Damage 	Adds [400-600] Fire Damage
 	-[25-35]% to Enemy Fire Resistance
+[0-49] to Strength (+0.5 per Character Level) 	+[0-49] to Strength (+0.5 per Character Level)
+[0-49] to Vitality (+0.5 per Character Level) 	+[0-49] to Vitality (+0.5 per Character Level)
+25 to Life 	Removed
==== Messerschmidt's Reaver ====
Champion Axe
* Base Damage: 74 to 118 (was 59 to 94)
* Base Durability: 120 (was 75)
* Base Speed Modifier: -10
* Base Melee Range: 4 (was 2)
Two-Hand Damage: [222-259] to [356-704], Avg 289-481.5 (was 177 to [283-514], Avg 230-345.5)
Required Strength: 167
Required Dexterity: 59
Required Level: 70
Before 	After
 	+20% Increased Attack Speed
+200% Enhanced Damage 	+[200-250]% Enhanced Damage
+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)	+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
100% Bonus to Attack Rating 	100% Bonus to Attack Rating
Adds 20-240 Fire Damage 	20% Chance of Open Wounds
 	+[750-850] Open Wounds Damage per Second
+15 to All Attributes 	+20 to All Attributes
+25 Durability 	Removed
==== Executioner's Justice ====
Glorious Axe
* Base Damage: 75 to 155 (was 60 to 124)
* Base Durability: 120 (was 50)
* Base Speed Modifier: 10
* Base Melee Range: 3
Two-Hand Damage: [277-315] to [573-651], Avg 425-483 (was [204-234] to [421-483], Avg 312.5-358.5)
Required Strength: 164
Required Dexterity: 55
Required Level: 77
Before 	After
50% Chance to Cast Level 6 Decrepify when you Kill an Enemy	50% Chance to Cast Level 25 Decrepify when you Kill an Enemy
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[240-290]% Enhanced Damage 	+[285-335]% Enhanced Damage
-33% Target Defense 	-33% Target Defense
25% Chance of Crushing Blow 	50% Chance of Crushing Blow
 	Curse Resistance +20%
== Other Axes ==
* Set Axes
** Berserker's Hatchet
** Tancred's Crowbill
* Axe Runewords