Snore (move)

Snore (Japanese: いびき Snore) is a damage-dealing move introduced in Generation II. It was TM13 in Generation II and TM24 in .
==Effect==
Snore can only be used if the user is currently ; otherwise, it will fail. Snore inflicts damage and has a 30% chance of causing the target to flinch.
A with the Ability is also treated as an asleep Pokémon, and can successfully use Snore (or ) without having the sleep status condition.
Snore is a sound-based move.
===Generation II===
Snore has a base power of 40.
Snore is affected by King's Rock.
If used on a Pokémon behind a , it hits that Pokémon's substitute.
===Generation III===
If or Snore is used at least once consecutively in the turns right before switching out, the Pokémon will sleep for the same amount of turns as were remaining prior to the usage of those two moves when switched back in.
Snore can be used as the second move of a Pokémon Contest combination, with the user gaining 4 bonus appeal points if was used in the previous turn.
===Generation IV===
Turns where Snore is used are always counted towards waking the Pokémon.
===Generation V===
Snore is no longer affected by King's Rock.
===Generation VI onwards===
Snore's power changed from 40 to 50.
Snore can now hit Pokémon even if they are behind a substitute.
Snore can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if was used in the prior turn.
==Description==
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==Learnset==
===By leveling up===
===By ===
===By TM/Move Tutor===
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| colspan=13 style="text-align: center; background-color: #" | Every Pokémon can learn this move by TM or by Move Tutor except the ones listed below and only if marked with ✘.
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===Special move===
====Generation V====
===By ===
====Generation IV====
==In other games==
===Pokémon Mystery Dungeon===
Snore deals damage and may cause the enemy to . Using it manually will have no effect, and the move will only work when the user is asleep. The move cannot be linked.
In the Rescue Team and Explorers series, Snore will automatically be used if the Pokémon is asleep and attacked. Although it has a range of one tile, it will still trigger if the attacker is out of range. It is unaffected by the and status conditions, but is affected by the status condition. Being a sound-based move, it is blocked by . This move will always be picked over .
In , Snore is now automatically triggered when the user is asleep and an enemy is adjacent to the user. If both and Snore are available in the Pokémon's moveset, the move which is listed first will be selected.
===Description===
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==In animation==
===Pokémon animated series===
==In the manga==
===Pokémon Adventures===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* All Pokémon with or that were previously able to learn Snore via Move Tutor in were unable to do so from until Pokémon Omega Ruby and Alpha Sapphire.
==In other languages==
Category:Moves that can cause flinching
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
Category:Moves that require use of mouth
de:Schnarcher
es:Ronquido
fr:Ronflement
it:Russare
ja:いびき
zh:打鼾（招式）