nyuuzyou/wikis huggingface dataset:
Rhaneld

Rhaneld is a Human child in the Steeps district of the Lower City in Act Three.
== Involvement ==
=== Act Three ===
Rhaneld is a son of a dockworker, berated and abused by an Upper City dweller. While playing in the streets, Rhaneld threw a pebble and accidentally hit a man by a name of Bastian d'Zinn, who seems to have come from the Upper City. Bastian tries to ruse up a scandal, wanting passers-by to believe the boy did his mischief intentionally and has to be punished.
However, the inhabitants of Lower City who gathered around see the situation rather pragmatically - they understand the man is clearly overreacting and answer him accordingly.
If spoken to, Rhaneld says he was just playing, not aiming at anyone. He complains it is not fair if kids cannot play wherever they want.
Rhaneld's reactions to the party vary depending on the resolution of Stop the Presses quest.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Children
Rhed

Fist Rhed is a gold dwarf Flaming Fist in Act Two. Depending on players choices in both Act One and Act Two, he can help the party during the Assault on Moonrise Towers.
== Involvement ==
=== Assault Moonrise Towers ===
If is saved at the Last Light Inn, and once the has been freed from her cage and heads for Moonrise; Rhed, along with Flaming Fist , and survives the first assault and assists the party in the remaining battle against Absolute forces.
After the battle, provided he survives, he and the remaining Flaming Fists will scout the Moonrise Towers Prison and enter a second battle against Myrkulites , , and , aswell as a Death Shepherd and horde of Necromites. The party can assist in this optional battle and the Fists, provided they win and survive, continue to guard the prison until is defeated.
After Ketheric Thorm is killed and the party leaves for Act Three, Rhed disappears from the game entirely.
== Combat ==
=== Attack and abilities ===
== Loot ==
*
*
== Related quests ==
* 
== Gallery ==
Fist Rhed Model.png|Rhed's model.
== Notes ==
* Fist Rhed, along with Helena and Nipawa, does not appear anywhere in the game before the assault on Moonrise Towers.
** Aubree, Gretta, J'ehlar, Rahir and Ulthred are all present and remain at Last Light Inn, even after Florrick and her retinue of Flaming Fists leave for Baldur's Gate. 
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters in the Shadow-Cursed Lands
Category:Characters
Category:Characters in Act Two
Category:Members of the Flaming Fist
Category:Fighters
__INDEX__
Rheg'zel

Youth Rheg'zel is a githyanki youth found in Act One. She is a member of a new githyanki generation hatched and raised in the Crèche Y’llek.
== Involvement ==
Rheg’zel together with several other githyanki youths and children can be found in the Classroom of the Crèche, watching their mentor, , goading their mate .
After the situation with Varrl is resolved one or another way (with the participation of the party), Rheg’zel will continue training with other mates.
If spoken to, she will express resentment, because she has previously lost the fight to Varrl, but he didn’t kill her. This, in her opinion, would make sa’varsh visit his anger on other trainees. She also says that she now has to train harder. If the player character is Githyanki themselves, Rheg’zel will unmistakably mark them out as a kin from outside the Crèche, and ask if they have seen the Queen Vlaakith themselves. 
 
=== Attacks and abilities ===
Category: Characters
Category: Characters in the Rosymorn Monastery
Category: Characters in Act One
Category: Githyanki
Category: Humanoids
Ri'zel

Gate Master Ri'zel is a githyanki that can be encountered in Knights of the Shield Hideout in the Lower City of Baldur's Gate. She can be seen concentrating on holding an open to summon more githyanki fighters.
== Combat ==
=== Attacks and abilities ===
=== Tactician only ===
On Tactician and Honour mode difficulty, Ri'zel gets an additional +2 to attack rolls and +2 to spell save DC.
=== Notable loot ===
* 
* 
Category:Githyanki
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Richter

Fist Richter is member of the Flaming Fist stationed outside the South Span Checkpoint in Rivington during Act Three.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
* 
* 
Category:Humans
Category:Humanoids
Category:Members of the Flaming Fist
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Fighter
Ricks Garven

Ricks Garven is a human resident found in the Rivington refugee camp at . He is one of the people protesting the refugees, by claiming that they are agents of the Absolute.
== Involvement ==
If spoken to the party, Ricks claims that the refugees are just a cover for agents of the Absolute to infiltrate Baldur's Gate. The party can humorously scare him by exclaiming "Praise the Absolute".
If the toys in the Requisitioned Barn exploded his dialogue changes to mention he heard the explosion.
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Humans
Category:Humanoids
Rigg

Rigg is a Doppelganger found at the Wine Festival at Highberry's Home in the Lower City of Baldur's Gate. He is disguised as a male human wine drinker.
== Involvement ==
Rigg is disguised as one of the wine drinkers amongst the crowd. If the party finds and interrupts as he attempts to murder Cora Highberry, he will command his doppelganger allies to attack and then activate his to escape. At the same time, Rigg and the rest of the doppelgangers will all re-disguise as Dolor, aiding his escape.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 2x 
=== Allies ===
* 
* 
* 
* 
== Related quests ==
* 
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Doppelgangers
Category:Monstrosities
Rikka

Rikka is one of the tiefling refugees seeking shelter at the Emerald Grove in Act One. She is one of the guards on the gate's ramparts, as well as Doni's guardian.
== Involvement ==
=== Act One ===
Rikka is one of the guards atop the entrance to the Emerald Grove. After the initial goblin attack on the Grove, Rikka can be found near corpse after leaves. She and pray to Selûne for Kanon, where Rikka reveals Kanon must have been just as homesick as she was. If interacting with Rikka after the prayer, she informs them that she felt horrified after shooting a goblin through the throat, bearing witness to the goblin suffering a slow arduous death instead of the painless one she expected.
If Rikka survives through Act One, she can be found sharing instructions with everyone on how to stay safe during the trip to Baldur's Gate.
If the travelling to the Rosymorn Monastery Trail or the Shadow-Cursed Lands before resolving ritual the Rite of Thorns, the tieflings are expelled from the Emerald Grove and Rikka's corpse can be found among the pile of refugees near the bridge to the Blighted Village.
==== Finding Doni ====
If and her raiding party are primed to assault the Emerald Grove, Rikka searches The Hollow for , who mysteriously disappeared before she could bring him to the Tiefling Hideout. The party can find Doni at the door to the Inner Sanctum. Telling him to find safety at the hideout results in Rikka thanking the party before joining the rest of the defending tieflings. Rikka converses with him as though it is a back-and-forth, despite him being nonverbal.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
== Related quests ==
* 
* 
* 
== Idle banter ==
Kaldani and Rikka mourn Kannon:
* Rikka: Why does this keep happening? He was joking about Okta's soup just a moment ago...
** Kaldani: Come on, Rikka.
*** Rikka: And now what? We dig a hole and be done with him?
**** Kaldani: We... we could say a prayer. We should have time for that.
***** Rikka: Yeah... yeah, that would be good.
***** Rikka: O Selûne, Our Lady of Silver. Please, may he rest by Your side.
***** Rikka: He... he never hurt anyone. He always knew what to say... when I was homesick. He never let it show, but he was homesick, too. He didn't deserve this.
If the Grove prepare for a goblin raid during Act One, Lakrissa and Rikka visit Dammon for supplies:
* Rikka: I do need some armour, you know.
** Lakrissa: Me too.
*** Dammon: Can't outfit all of you at once.
* Dammon: Anything else?
** Lakrissa: Yes. A stiff drink.
*** Rikka: Make that two.
* Rikka: I'm worried. I don't think we're ready.
** Lakrissa: Ready as we'll ever be.
*** Dammon: Lakrissa's right. Can only do what we can.
== Gallery ==
Rikka Model.png|Rikka's model.
== External links ==
* 
Category:Tieflings
Category:Asmodeus Tieflings
Category:Humanoids
Category:Characters
Category:Characters in Act One
Category:Characters in the Emerald Grove
Category:Tiefling Refugees
Category:Rangers
Rindle

Tracker Rindle is a goblin stationed in the Goblin Camp during Act One.
== Involvement ==
=== Act One ===
Rindle guards the checkpoint that connects Blighted Village to the Goblin Camp. Rindle is posted on a rickety platform bridge between the checkpoint pillars.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
== External links ==
* 
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in the Goblin Camp
Category:Characters in Act One
Category:Followers of the Absolute
Ring Mail Armour

==Gallery==
file:Ring Mail Armour Human Front Model.webp|Body Type 1 Front Human|alt=Ring Mail Armour Human Front
file:Ring Mail Armour Human Back Model.webp|Body Type 1 Back Human|alt=Ring Mail Armour Human Back
file:Ring Mail Armour High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Ring Mail Armour High Elf Front
file:Ring Mail Armour High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Ring Mail Armour High Elf Back
== External Links ==
*
Ring Mail Armour +1

==Gallery==
file:Ring Mail Armour +1 Human Front Model.webp|Body Type 1 Front Human|alt=Ring Mail Armour +1 Human Front
file:Ring Mail Armour +1 Human Back Model.webp|Body Type 1 Back Human|alt=Ring Mail Armour +1 Human Back
file:Ring Mail Armour +1 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Ring Mail Armour +1 High Elf Front
file:Ring Mail Armour +1 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Ring Mail Armour +1 High Elf Back
Ring Mail Armour +2

==Gallery==
file:Ring Mail Armour +2 Human Front Model.webp|Body Type 1 Front Human|alt=Ring Mail Armour +2 Human Front
file:Ring Mail Armour +2 Human Back Model.webp|Body Type 1 Back Human|alt=Ring Mail Armour +2 Human Back
file:Ring Mail Armour +2 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Ring Mail Armour +2 High Elf Front
file:Ring Mail Armour +2 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Ring Mail Armour +2 High Elf Back
Category:Sources of damage reduction
Rion

Rion is a High Half-Elf in Lower City in Baldur's Gate 3. 
== Involvement==
Rion can be met in Jaheira's home. She is adoptive daughter and she lives in Elerrathin's Home along with Jaheira's other children. Rion is driven to taking action and has taken a role of leadership amongst the wards in Jaheira's absence.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
== Related literature ==
* 
* a seven-word sending spell from Jaheira to Rion
* an unsent twenty-five-word sending spell from Rion back to Jaheira
== Gallery ==
Rion Model.png|Rion's model.
Category:Half-Elves
Category:High Half-Elves
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Druids
Rippling Force Mail

==Gallery==
file:Rippling Force Mail Human Front Model.webp|Body Type 1 Front Human|alt=Rippling Force Mail Human Front
file:Rippling Force Mail Human Back Model.webp|Body Type 1 Back Human|alt=Rippling Force Mail Human Back
file:Rippling Force Mail High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Rippling Force Mail High Elf Front
file:Rippling Force Mail High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Rippling Force Mail High Elf Back
Category:Sources of damage reduction
Rite of Thorns (ritual)

The Rite of Thorns is a Silvanite ritual performed by the druids of the Emerald Grove. 
== Overview ==
The ritual is being performed by the order of acting First Druid . Once the ritual is complete, the Emerald Grove will become completely inaccessible to the party. This change is permanent. It prevents the Grove from being attacked by forces and will turn her against the party if they were prevously allied.
The is an important material component to the Rite of Thorns. The Rite was temporarily disrupted when the young tiefling stole the Idol. 
==Rite of Thorns==
The rite is being performed in the Sacred Pool of the Emerald Grove. The druids , , , , and can be found chanting around the Idol of Silvanus. The chant has six lines, with each new line spoken by the next chanter. Since there are only five chanters, they will all eventually chant all six lines.
The party can learn more about the Rite during the Quest , which can start when reading the scroll in the Servants' Quarters. After speaking to , a Druid player character may note that the Rite of Thorns is a rare practice, outlawed in most circles for causing more harm than it eases. 
Following the lead in the will lead the party to finding the . This letter reveals that performing the Rite of Thorns is a step towards turning the Emerald Grove into another domain of the Shadow Druids.
==Completion Triggers==
The Rite of Thorns can be indirectly completed by the party's actions. So far, four distinct actions can trigger the completion of the rite, they are as follows:
* Killing and a large number of Tiefling refugees at the Emerald Grove.
* Annoying the druids enough to trigger a cutscene (stealing the or attacking them).
* Travelling to the Mountain Pass or Shadow-Cursed Lands before rescuing during .
* Killing Kagha and getting a long rest without killing every other druid.
==Notes and references==
== External Links == 
*
River Chionthar

The River Chionthar is a wide river that runs from Iriaebor to the Sword Coast. The Risen Road runs parallel to the river. 
== Overview ==
In Baldur's Gate 3, the story winds west through the valleys of the river, culminating in the eponymous city of Baldur's Gate.
Many cities and settlements are on or near the banks of the river. The citystate of Baldur's Gate has its harbour in the rivers estuary. Rivington is a small settlement on the eastern outskirts of Baldur's Gate. Wyrm's Crossing, a double bridged fortress, allows the Coast Way to cross the Chionthar into Baldur's Gate. Continuing eastward and upriver one can find Moonhaven, and the city of Elturel, among others.
== External Links ==
* 
Category: Locations
Riverside Teahouse

== Overview ==
The Riverside Teahouse is located in the Sunlit Wetlands.
The appearance of the Riverside Teahouse, much like the Sunlit Wetlands, is an illusion. This location's true name is the Gnarled Teahouse, the lair of the hag .
=== Breaking the illusion ===
There are three ways to break the illusion and reveal the true appearance of this location:
* Seeing through the illusion while in the Sunlit Wetlands
* Attacking the disguised as sheep outside the Riverside Teahouse
* Causing Auntie Ethel to transform into her true form as a hag. This can be accomplished in several ways, such as attacking her or accepting her offer to remove the parasite.
=== Illusionary wall ===
The backing of the fireplace in the Riverside Teahouse is an illusion. Approaching the fireplace causes the party to roll a to notice the illusion. This wall can be walked through, which leads to the hag's lair in the Overgrown Tunnel. Passing this wall causes Auntie Ethel to become hostile.
=== Well ===
South of the Teahouse entrance is a well that is deceptively affected by the illusion of the area. Interacting with it when the illusion is up will have it appear as fresh, sweet-smelling water gurgling gently below. Without the illusion, the well has a fetid smell, as it is full of dead flesh. Despite the truth of what is in the water, drinking from it gives the condition, which increases the character's max Hit Points by 10 until their next Long Rest. Temporary hit points will be removed at the same time. After a Long Rest, this is replaced with the condition, which inflicts vulnerability to Psychic and Acid damage until another Long Rest. Drinking from the well again with the nauseated condition gives the condition. If drinking from the well prior to engaging in combat with Auntie Ethel, she changes the effect of refreshed to sickened during the battle.
== Related locations ==
*
*
== Characters ==
*
*
== Related quests ==
*
**
*
== Notable loot ==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
*
*
*
*
== Notes ==
* Once the illusion is broken, the location name changes from Riverside Teahouse to Gnarled Teahouse. The music also changes.
Category:Locations
Category:Act One Locations
Rivington General

==Overview ==
The Rivington General is found at within the Rivington area, between the Rivington and Wyrm's Crossing South Span waypoints. It is a shop and a smithy owned by the blacksmith . The dragonborn is the shop assistant and an avid fan of its proprietor.
==Related Locations==
*
*
==Related Quests==
* 
==Notable Characters==
* 
* 
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Exxvikyap sells:
* 
* 
* 
* 
* 
* 
== External links ==
* 
Category:Locations
Category:Act Three Locations
Rivington Well

== Access ==
This area can be accessed from the well in the middle of Rivington. Upon entering the area the party will notice a lot of murdered refugees. There's a winch on the western wall that if shooting at it, will open a wall to reveal the Sunlit Cavemouth which leads to the Tight Fissure at .
==Related Locations==
* 
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* Buried chest at 
Category:Locations
Category:Act Three Locations
Road-Dust Grey Clothes

== Gallery ==
file:Road-Dust Gray Clothes Human Body1 Front Model.webp|Body Type 1 Front Human|alt=Road-Dust Gray Clothes Human Front
file:Road-Dust Gray Clothes Human Body1 Back Model.webp|Body Type 1 Back Human|alt=Road-Dust Gray Clothes Human Back
file:Road-Dust Gray Clothes High Elf Body4 Front Model.webp|Body Type 4 Front High Elf|alt=Road-Dust Gray Clothes High Elf Front
file:Road-Dust Gray Clothes High Elf Body4 Back Model.webp|Body Type 4 Back High Elf|alt=Road-Dust Gray Clothes High Elf Back
Roah Moonglow

Roah Moonglow is a halfling Trader and member of the who first appears in the Shattered Sanctum within the Goblin Camp.
== Involvement ==
===Act One===
Roah is an unscrupulous trader who has come to the goblin camp with the intention of buying goblin prisoners as slaves and selling Smokepowder. She is disappointed that the goblins are no longer willing to sell their prisoners, since they are now sending them to Moonrise Towers. She is more than willing to trade with the party, if they have coin.
Roah can be found west of the central chamber of the Shattered Sanctum at , where she is accompanied by her bodyguards, and .
If recognizing Roah as a member of the Zhentarim, and has already been completed, it is possible to bring this up with her and thereby receive the same "friend of the family" discount which provides after that quest.
If Roah Moonglow is killed in Act One, the party misses out on purchasing items from her shop in Act Two.
===Act Two===
The Zhentarim trader can be encountered again in the entry hall of Moonrise Towers at . Roah mentions the lucrative smuggling she does for the cult of the Absolute. Rogues receive a special dialogue option to use Thieves' Cant to ask for a discount.
===Act Three===
If alive in Act Three Roah can be found making a deal with in the Abandoned Cistern portion of the Lower City Sewers, after the party has first encountered in The Counting House. She is part of the ensuing battle but, if not immediately killed, flees from the sewers.
At the Guildhall, Roah and her Zhentarim stage a coup, attempting to replace as leader of the Guild. After the battle, if Roah survives this conflict, she moves into the former Guild Master's office and resumes being a trader with her existing inventory. After she has assumed her new office, the first time Roah is spoken to, the party can cross her by taking over the Guild, which results in her and the surviving Zhentarim becoming hostile.
If Roah is dead or dies prior to Act Three, she is replaced by .
== Store ==
===Notable items sold===
====Act One====
In the Shattered Sanctum, Roah sells: 
Corresponds to . 
*
*
*
*
*
*
====Act Two====
In Moonrise Towers, Roah sells these new items in addition to her previous stock:
Corresponds to .
*
*
*
*
*
*
*
*
== Related Literature ==
* 
* 
* 
* 
== Related Quests ==
* 
* 
* 
== Gallery ==
Roah Model.png|Roah's model.
==External links==
*
Category:Humanoids
Category:Halflings
Category:Lightfoot Halflings
Category:Traders
Category:Characters
Category:Characters in the Goblin Camp
Category:Characters in Moonrise Towers
Category:Characters in the Undercity
Category:Characters in Act One
Category:Characters in Act Two
Category:Characters in Act Three
Category:Members of the Zhentarim
Category:Bards
Robbin Datherswick

Robbin Datherswick is a strongheart halfling customer of Felogyr's Fireworks in the Lower City of Baldur's Gate. 
== Involvement ==
Robbin can be found wandering around the firework's shop.
== Related quests ==
* 
== Notes ==
* Robbin is one of only two strongheart halflings in the entirety of the game.
** The other strongheart halfling being Nonabune, a civilian who walks along the beach in the Lower City.
** Despite being a strongheart halfling, Robbin does not have the Poison Resistance as he should.
Category:Halflings
Category:Strongheart Halflings
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Robe of Exquisite Focus

==Gallery==
file:Robe of Exquisite Focus Human Front Model.webp|Body Type 1 Front Human|alt=Robe of Exquisite Focus Human Front
file:Robe of Exquisite Focus Human Back Model.webp|Body Type 1 Back Human|alt=Robe of Exquisite Focus Human Back
file:Robe of Exquisite Focus Half-Elf Front Model.webp|Body Type 4 Front Half-Elf|alt=Robe of Exquisite Focus Half-Elf Front
file:Robe of Exquisite Focus Half-Elf Back Model.webp|Body Type 4 Back Half-Elf|alt=Robe of Exquisite Focus Half-Elf Back
Robe of Summer

Category:Cold Damage
==Gallery==
file:Robe of Summer Human Front Model.webp|Body Type 1 Front Human|alt=Robe of Summer Human Front
file:Robe of Summer Human Back Model.webp|Body Type 1 Back Human|alt=Robe of Summer Human Back
file:Robe of Summer Half-Elf Front Model.webp|Body Type 4 Front Half-Elf|alt=Robe of Summer Half-Elf Front
file:Robe of Summer Half-Elf Back Model.webp|Body Type 4 Back Half-Elf|alt=Robe of Summer Half-Elf Back
File:Robe-of-summer-uncommon.png|Uncommon Dye Colors
File:Robe-of-summer-rare.png|Rare Dye Colors
File:Robe-of-summer-very-rare.png|Very Rare Dye Colors
== External links ==
*
Robe of Supreme Defences

==Gallery==
File:Robe of Supreme Defences Ingame.jpg|alt=Robe of Supreme Defences Ingame
file:Robe of Supreme Defences Human Front Model.webp|Body Type 1 Front Human|alt=Robe of Supreme Defences Human Front
file:Robe of Supreme Defences Human Back Model.webp|Body Type 1 Back Human|alt=Robe of Supreme Defences Human Back
file:Robe of Supreme Defences Half-Elf Front Model.webp|Body Type 4 Front Half-Elf|alt=Robe of Supreme Defences Half-Elf Front
file:Robe of Supreme Defences Half-Elf Back Model.webp|Body Type 4 Back Half-Elf|alt=Robe of Supreme Defences Half-Elf Back
File:Robe-of-supreme-defences-uncommon.png|Uncommon Dye Colors
File:Robe-of-supreme-defences-rare.png|Rare Dye Colors
File:Robe-of-supreme-defences-very-rare.png|Very Rare Dye Colors