nyuuzyou/wikis huggingface dataset:
Tephra Hill (XC1)

Tephra Hill is a to the west of . It is the path between the colony and Tephra Cave.
==Landmarks==
* Tephra Cave Entrance
==Enemies==
* Evil Rhangrot (Unique Enemy)
* 
* 
* Little Skeeter
* Little Vang
* 
* 
* 
==Map==
==In other languages==
==Gallery==
Tephra Hill DE.jpg|Discovering Tephra Hill for the first time in during the day.
Tephra Hill DE 2.jpg|Base of Tephra Hill in Definitive Edition
Tephra Hill DE 3.jpg|Second half of Tephra Hill in Definitive Edition
Tephra Hill DE (N).jpg|Discovering Tephra Hill for the first time in Definitive Edition during the night.
Tephra Hill DE (N) 2.jpg|Base of Tephra Hill in Definitive Edition, at night
Tephra Hill DE (N) 3.jpg|Second half of Tephra Hill in Definitive Edition, at night
Category:Locations (Colony 9)
it:Pendio Tephra
Tephra Path

Tephra Path is a in Tephra Cave. It is the entrance from into the cave.
==Enemies==
* Clap Bunniv
* 
* Willow Bunniv
==Map==
==In other languages==
==Gallery==
Tephra Path DE.jpg|First discovery of Tephra Path in 
Tephra Path DE 2.jpg|Tephra Path in Definitive Edition
Category:Landmarks (Tephra Cave)
it:Accesso a Tephra
Terebra

Terebras are enemies in Xenoblade Chronicles X under the Theroid classification. These enemies resemble otters or minks with large ears and tails, and are often found near oceans and lakes. Terebras are extremely noisy, especially in groups. Until they are defeated, there is no way to lower their volume.
They are similar to Mephites, although mephites have very different attacks and are not as noisy.
==Description==
Terebras are technically omnivorous, though their main diet consists of aquatic organisms snagged from rivers, such as fish and shellfish. Their ear-shaped bony ruffs can be positioned into a drill-like shape, an ability they use to fight enemies and build dwellings.
Once excavated, a terebra den will extend deep underground and house the entire pack of a dozen or so terebras. The entrance is constantly guarded by several pack members that stand erect on their hind legs.
Terebra fur has commercial value due to its excellent heat insulation and softness—so long as the barbed bristles are removed.
== In combat ==
Terebras attack using Odd Wave, a noisy attack that not only inflicts damage and Fatigue, but also emits a distinctly annoying sound that can only be shut off by killing the terebra. This attack recharges every fifteen seconds.
Aside from that, terebras mainly attack using their tails (with a 10% extra critical chance), and can drill using Drill Attack to deal heavy damage and Stagger people. Thankfully, the Drill Attack can be stopped by breaking the ears of the terebra.
Terebras can be targeted in the left and right ear as well as the tail.
== Variations ==
There are two variants of terebra:
* Light terebras have silver fur and golden ears, and are mainly found in Primordia. They drop Terebra Oil Grease from the tail.
* Dark terebras have darker fur, although lighter white fur and ears, and are mainly found in Noctilum. They drop Terebra Water Grease from the tail.
In general, all Terebras drop these items:
* Terebra Paw Stamp from the main body.
* from the two ears.
* from the main body.
* Taut Leather from the main body.
== Enemy List ==
== In other languages ==
*Category:Theroids
Terminal Trachea

The Terminal Trachea is a in the Bionis' Interior. It is located in the south, connecting it to the Statue Summit in Satorl Marsh.
==Map==
==In other languages==
==Gallery==
Terminal Trachea DE.jpg|Terminal Trachea in Definitive Edition
Terminal Trachea DE 2.jpg|Terminal Trachea, after the Bionis' awakening in Definitive Edition
it:Tratto finale Trachea
Terrain Defence

Terrain Defence is a effect in Xenoblade Chronicles. It reduces the amount of taken from damaging terrains, such as toxic swamps, lava, oil, and pure .
==Overview==
Dangerous terrain is not common, so Terrain Defence is situational. But in these situations, it can be quite useful, especially if there are enemies nearby that may be trying to bait (or force) the party into fighting too close for comfort. It also aids the exploration of areas rich in bad footing, lowering the risk of being caught by a battle before being fully healed, and making landscape traversal safer and faster in general.
Since terrain damage is based on the percentage of max , putting Terrain Defence on a tank will reduce the raw amount of HP lost in case of fighting being expected. Conversely, AI party members cannot drop below 1 HP unless a battle is in progress, so reserving them for the player-controlled member is better when enemies are not a factor.
==Sources==
==In other languages==
Terrain Immunity

Terrain Immunity is a in Xenoblade Chronicles X.
==Overview==
This buff disables the damaging effects of terrain like lava, the waters in the Vitriol Cesspool, or the white phosphorous in the White Phosphor Lake. Its effect is similar to Terrain Damage Reducer; however this counts as a buff.
==List of arts that can grant Terrain Immunity==
===By party members===
The auras Flamehand and Geolibrium grant a similar buff with an identical effect.
==List of Soul Voices that grant Terrain Immunity==
Soul Voice	Dialogue Type	Activation Condition	Buff Granted 	Users
Sprinter 	A 	Green Buff art 	Terrain Immunity	None
==In other languages==
Category:Statuses (XCX)
Territorial Rotbart (XC2)

Territorial Rotbart is a Gogol in Xenoblade Chronicles 2. It can be found anytime roaming around between the Garanti Plain and the Plains of Evening Calm in the Upper Level - Right of the Gormott Province.
==Data==
==In other languages==
==Gallery==
Territorial Rotbart (XC2).jpg|Territorial Rotbart's in-game appearance.
Territorial Rotbart (XC2) Nametag.jpg|Territorial Rotbart's nametag.
Territorial Rotbart (XC2) Map Location.jpg|Territorial Rotbart's location on the map.
Territorial Rotbart (XC2) Tombstone.jpg|Territorial Rotbart's tombstone.
Territorial Rotbart (XC2) Tombstone Interface.jpg|Territorial Rotbart's tombstone interface.
Tersqual

Tersquals are enemies in Xenoblade Chronicles X under the Theroid classification. These are hammer-headed alligators that typically live in packs and output large amounts of thermal damage. 
These enemies are similar to Diluses.
==Description==
These reptiles never stop growing—their final body length can easily reach over a hundred meters, and their lifespan is measured in centuries. As such, a tersqual's appetite is never fully sated. Nutrients are mostly derived from mineral sources, though they may prey on other creatures to aid in growth. Once they have gained sufficient nutrition, tersquals will shed their skin to facilitate even larger sizes. After then eating said shed skin, sometimes they will immediately begin to shed again.
Superiority is determined by size, which keeps intraspecies conflicts to a minimum. As only the large ever succeed in mating, smaller specimens of tersqual are forced to simply continue on with their hopeless feeding cycle.
== In combat ==
Tersquals lean heavily into the fire element, resisting fire unlike most other theroids. They are fully immune to , they breathe fire, and their Tyrant, Agnes, the Divine-Scaled, reflects all thermal damage. The tersqual's Thermal Ray attack gets stronger when its health gets low, as well, which combines with the Enrage at 30% or lower that boosts ranged and melee attack by 45%.
On the other hand, tersquals are weaker to electric attacks, and rely heavily on their head for their powerful bite and Blaze attacks.
== Variations ==
There are two varieties of tersqual:
* Light tersquals live in large packs on Lake Ciel in Sylvalum. These drop the Electric Tersqual Tear from the main body.
* Dark tersquals exist throughout Cauldros. These drop the Tersqual Fire Pouch from the main body.
In general, all tersquals drop these items:
* Tersqual Eel Kebab from the head and tail.
* Brilliant Tersqual Liquid from the hump on its back.
* from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Theroids
Tertiary Weapons System

The Tertiary Weapons System, also referred to as the Third Armament, is an android weapon augmentation in the Xenosaga series. It is specifically intended for the Anti-Gnosis Weapon System KOS-MOS's use. It is the successor to, and is used in addition to, KOS-MOS's Secondary Weapons System.
==Story==
==Database==
==Gallery==
KOS-MOS's transformation.png|KOS-MOS using the Tertiary Weapons System in Episode II.
KOS-MOS V3 (Tertiary Weapons System).png|KOS-MOS Ver. 3 with the Tertiary Weapons System equipped.
XS1&2 scene20.png|The Tertiary Weapons System in a vision of the future in Xenosaga I & II.
Xs1&2 scene49.png|The Tertiary Weapons System in Miltian Space in Xenosaga I & II.
Category:Lore (XS)
Tessa

Tessa is a in Xenoblade Chronicles 3. She is part of the Xenoblade Chronicles 3 Expansion Pass vol.3 with Masha and Jake. She is an inhabitant of the City, a member of the Lost Numbers and a member of House Rhodes. 
==Appearance and personality==
Tessa has blond hair and blue eyes. She wears a black and brown Lost Numbers vest with red gloves, green pants and brown boots.
==Story arc==
After completing For the Sake of Keepsakes, Tessa can be found with Jake near the Memorial Hall between 8:00 and 16:00.
==Quests==
Tessa appears in the following quests:
* For the Sake of Keepsakes
==Lore==
* Tessa is in a relationship with Jake.
==Dialogue==
==Affinity==
==In other languages==
==Gallery==
Category:Humans (XC3)
Category:NPCs (City)
Testament (music)

testament is Disc 2, Track 4 on the Xenosaga III: Also Sprach Zarathustra Original Sound Best Tracks album and Disc 2, Track 9 on Yuki Kajiura 30th Anniversary Early BEST Collection for Soundtrack.
It plays as the battle theme for the following bosses:
* at the .
* at the .
* The Red Testament in the Underground Ruins on Michtam (for the second phase of the battle).
It also plays in the following cutscenes:
* The White Testament removes the party's Vessels of Anima at Rennes-le-Château.
* The party confronts the Black Testament as he takes KOS-MOS's maintenance pod on the Elsa on Old Miltia.
* Virgil confronts the party before fighting them at the Old Church.
A version of the track with no vocals, unofficially referred to as , plays when the Blue Testament reveals himself to be Virgil at Rennes-le-Château.
Category:Music (XS3)Category:Songs composed by Yuki Kajiura
Testudo (Corne Isl. Expedition)

Testudos are a duo of bosses in Xenoblade Chronicles 3. They can use their Call Reinforcement Art to summon Agnian units, but they are are not considered part of the Corne Isl. Expedition.
==Data==
===Enemy===
===Arts===
===Drops===
==In other languages==
==Gallery==
Category:Bosses (Erythia Sea)Category:Levnises
Tethlla Magus

Tethlla Magus () is a minor character mentioned during Xenosaga Episode III - Also Sprach Zarathustra. He led the resistance against the U-TIC Organization. He is the father of Mai Magus and son of Aizen Magus.
==Appearance and personality==
==Story arc==
==Lore==
==Database==
==Trivia==
*He was inspired by Nikolai Balthasar from Xenogears.
Category:HumansCategory:Characters (XS3)
Tevissa

Tevissa is an in Xenoblade Chronicles 2. She can be found anytime at Goldmouth Flight Deck in Goldmouth, Argentum Trade Guild, after unlocking both 's Key Affinity reward level 4 and Extra-Ancient Wisdom level 3. She disappears after the is salvaged.
==Dialogue==
===Adenine is not in the party===
===Adenine is in the party===
==In other languages==
==Gallery==
Tome of Morytha 3 Location.jpg|Tevissa
Tome of Morytha 3 Map Location.jpg|Tevissa's location on the map
Category:NPCs (Argentum)Category:Ardainians
Tex

Tex is an in Xenoblade Chronicles 2. They can be found anytime at the Refugee Campground in Goetuis Port, Indoline Praetorium. Speaking to them requires clearing a Phonex Linguistics level 1 check.
==Lore==
*Tex is a Phonex sitting on top of a tent in the Refugee Camp.
*They seem to often be approached by the refugee children for pets.
*They regret not letting Fan la Norne pet him.
==Dialogue==
===Chapter 5===
===During A Phonex Tale===
===Chapter 6===
==In other languages==
Category:Phonex Category:NPCs (Indol)
Thad

Thad is an in Future Connected. He can be found in the main yard in Gran Dell during the day working on some crates.
==Quests==
===Given===
===Involvement===
* Sweetest Debt
==Lore==
==Dialogue==
===After arriving to Gran Dell===
===After Teelan's laboratory attack===
===After the second Fogbeasts attack in Gran Dell===
===A Surefire Hit===
===Sweetest Debt===
===After Sweetest Debt===
==In other languages==
==Gallery==
Thallus

Thalluses are an enemy species in Xenoblade Chronicles X under the Insectoid classification. 
These large mantis-like enemies are the counterpart to the Vivohasts of Sylvalum. Many of them appear disguised as trees or cave stalactites depending on their location, although they will quickly jump out with a roar to attack nearby prey.
==Description==
The skin of these creatures bears a texture reminiscent of bark or rock. They often camouflage themselves in the tops of trees, lashing out with scythe-like forelimbs whenever a potential meal stumbles too close. The grasping apparatus on the tail is used to clamp on to tree trunks, as well as to hold the body of the female in place during mating.
Thallus eggs resemble plant seeds in both form and function, and the hatchlings that emerge are long, thin, and string-like. These larvae will coil around branches and imitate vines until ready to enter the pupal phase.
== In combat ==
Thalluses have a very powerful ether melee tail attack known as Ether Snipe, which quickly targets one fighter and can kill quickly and suddenly. Additionally, its Double Sickle does high electric damage, and it can fire ranged ether shots from its tail.
Thalluses have a weak point with a hardness of -1 in the mouth, which is exposed once the left scythe is removed.
== Variations ==
Thalluses appear in two variations.
* White Thalluses appear in Oblivia and drop the Red Thallus Antenna from their mouth.
* Black Thalluses appear in Noctilum and drop the Black Thallus Antenna from their mouth.
In general, all thalluses drop these items:
* Moving Thallus Tail from the tail.
* Thallus Crescent Hook from the two scythe appendages.
* from the main body.
* from the main body.
== Enemy List ==
==In other languages==
*Category:Insectoids
Thames, Spirit of the Men of the Sea

Thames, Spirit of the Men of the Sea (called The Thames -Men of the Sea- on the Revival disc, sometimes unofficially referred to as Thames ~ The Man of the Sea) is Disc 1, Track 24 on the Xenogears Original Soundtrack and track 25 on the Xenogears Original Soundtrack Revival Disc -the first and the last-. It is one of the tracks playable in the Nortune jukebox, under the option 'The World'.
It plays as the area music on the Thames and on Duneman Isle. It also plays in the following cutscenes:
* Fei and Elly first see the Thames (the track fades in as the Thames comes into view). The track continues as the cutscene music until when Dominia and Kelvena start their attack. 
* The Thames Captain sees that the Yggdrasil is being attacked by Dominia and Kelvena.
* Bart wines and dines with the Thames captain.
* The Thames Captain reassures the party that they're doing okay against the Wels, and tells them to check out the Zeboim dig site.
* Hans tells the party that the third Gate is at Sargasso Point.
* The Thames Captain reveals that he's alive to Hans and the party.
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Thames Captain

The Thames Captain is a character from Xenogears. He is the captain of the salvaging ship Thames.
==Appearance and Personality==
The Captain of the Thames is a demi-human who resembles a walrus. He wears a a red overcoat, a red hat captain's hat and has a pipe sticking out of his mouth. He has a false leg, which was a result of his time as a pirate as a youth. He is a friendly individual who loves to drink and use big guns. He is a man of the sea, and regularly and loudly proclaims it.
==Story arc==
The Thames Captain leads the Thames, a giant docking craft that performs salvage operations in the Aquvy region. When Fei and Elly are stranded at sea after the crashes, he arranges for them to be rescued and welcomes them aboard. Throughout various parts of the game after this, Fei and the others come back to visit the Thames and the Captain. This includes when the Thames is attacked by Wels as well as while searching for the third Gate that keeps Solaris hidden.
Eventually the Thames is destroyed in an attack by Deus' Angels The Captain stays aboard the Thames to fight them off and is feared dead. However after the party comes across Hans in the Snowfield Hideout he appears and is revealed to be still alive. He talks about his discovery of an island with buried treasure, Duneman Isle, which can be visited as a sidequest near the end of the game.
==Lore==
==Trivia==
* Triton, a character in Xenoblade Chronicles 3 can be seen as a nod to the captain.
==Gallery==
===Text box portraits===
XG Thames Captain portrait.png|Thames Captain's text box portrait
===Overworld sprites===
Thames captain sprite.png|Thames Captain's overworld sprite
===Artwork===
Thames Captain Concept Art.png|Concept Art
Category:Characters (XG)
Category:NPCs (XG)
Thank the Heavens

Thank the Heavens is one of 's Driver Skills in Xenoblade Chronicles 2.
==Overview==
The stat has two purposes: increasing the odds of awakening Rare Blades, and increasing the odds of applying and resisting s. Vandham refuses to awaken Blades, so the first part is moot. The only reaction he has access to is , which is generally not something that enemies have a resistance to, so increasing reaction success rate doesn't do much for him. This means all he really gets out of it is more resistance to enemy reactions. This would be nice for allowing him to not get whacked around while fighting stuff way above his level to grind out his chart, except for the fact that this skill is in the second level of his hidden affinity chart (meaning it's -exclusive), so he'll likely already have significantly higher luck than his opponents by the time he gets this skill. As a result, the flat 20-point increase to luck is nearly completely useless and it'll probably come long after the need for reaction resistance has gone by. All told, this skill really only exists because all drivers get it; it's more of a completionist flex than something that has a purpose.
==In other languages==
That's In-Credible!

That's In-Credible! is a Normal Mission in Xenoblade Chronicles X.
==Objectives==
===Route A===
===Route B===
==Dialogue==
==Rewards==
==Results==
You defeated the indigens using Candid & Credible's new product. As well as being a great advertisement, you also sparked interest in Ma-non tech.
==In other languages==
==Gallery==
That To Which The Defeated Cling

__NOTOC__
That To Which The Defeated Cling is Disc 6, Track 10 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 17, Track 10 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
Its melody uses a motif from Off-Seer - Noah's B section at 0:45, 1:44 and 2:42.
It plays in the following cutscenes:
===Xenoblade Chronicles 3===
====Main story====
* Guernica starts to tell Noah about his 'real enemy' before being interrupted in .
* Bolearis recounts Ethel and Cammuravi's last fight in .
* Taion flashes back to being given Nimue's timepiece before fighting Isurd in Chapter 3.
* J reveals himself to the party in Chapter 3.
* Monica explains the Kevesi and Agnian soldiers' cycle of death and rebirth in .
* Shania explains her motivation for teaming up with Moebius in Chapter 5.
* The party prepares to fight M in Chapter 5.
* N reveals his plans for his 'sideshow' in Chapter 5.
* A previous incarnation of Noah and Mio die in a blizzard after running from their party in .
* The Agnian Annihilator shoots at the City in Chapter 6.
* Mio recounts how N was convinced to kill the people of the City in Chapter 6.
* Joran argues with the party about why he became Moebius after being fought in Chapter 6.
* Noah suddenly recalls Crys's death when approaching Keves Castle during Side Story: Noah.
====Sidequests====
* Lanz muses over his days as a trainee while watching the Lost Numbers' training, during Side Story: Lanz.
* Lanz tells Garvel he doesn't have to fight any more during Side Story: Lanz.
* Juniper puts an end to U's life and control over Colony Tau during Survivors.
===Future Redeemed===
* Matthew remembers the killing of his granddad by N by the campfire in Chapter 1.
* Na'el is affected by the murder of the City's children by soldiers in a series of flashbacks in Chapter 3.
* Ghondor arrives at the fight between Alpha and N in a memory from Origin in Chapter 4.
==Album notes==
Category:Music (XC3)Category:Music (FR)Category:Songs composed by Yasunori Mitsuda
Thaumaturge

Thaumaturge is a Agnus Healer in Xenoblade Chronicles 3. The Class belongs to the Hero , and is initially inherited by .
== Arts and skills ==
===Arts===
===Skills===
===Progression (inherited)===
Progression	Rank	Ability	Effect
 	 	 	
 	 	 	
 	 	 	
 	 	 	
===Progression (hero)===
== Data ==
== In other languages ==
== Gallery ==
Teach.png|Teach, a Thaumaturge
Noah - Thaumaturge.png|Noah as a Thaumaturge
Mio - Thaumaturge.png|Mio as a Thaumaturge
Eunie - Thaumaturge.png|Eunie as a Thaumaturge
Taion - Thaumaturge.png|Taion as a Thaumaturge
Lanz - Thaumaturge.png|Lanz as a Thaumaturge
Sena - Thaumaturge.png|Sena as a Thaumaturge
Thawing Relations

Thawing Relations is a in .
==Quest objectives==
==Dialogue==
===Talk to Marcia===
===Return the Old Ring to Marcia===
===Return to Zukazu===
==Trivia==
* Zukazu himself trades the Maternal Armu Milk required for this quest.
* After talking to Marcia, she will give the player her biscuits to be delivered to Zukazu. They are slightly different from the biscuits she gives to Jiroque in Biscuits for a Grandson.
==In other languages==
The Abandoned City

The Abandoned City is Disc 5, Track 8 on the Xenoblade2 Original Soundtrack and Disc 10, Track 8 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays in before the party meets the Architect. It also plays in Torigoth Village and Torigoth Cemetery in Xenoblade Chronicles 2: Torna ~ The Golden Country.
==Album notes==
Category:Music (XC2)Category:Music (TTGC)Category:Songs composed by Manami Kiyota
The Aegis (TTGC)

The Aegis is a Script Pouch Item in Torna ~ The Golden Country. It can be crafted using Minoth's Dramaturgy skill, while making camp at any campsites. Minoth writes the script after the party arrives at the Holy Gate of Altana and is crafted using two Memento Barks and five Sticky Stick Insects.
==In other languages==
The Aegis (XC2)

The Aegis is one of 's Battle Skills in Xenoblade Chronicles 2.
The specific list of effects is as follows:
* The rate of all party Drivers is raised to 100%.
* Enemy resistance is reduced by 50%.
* Party evasion and accuracy are increased.Party hit chance is set to min(hit * 1.5, 50% + hit / 2), where hit is the hit chance before the The Aegis modifier. Enemy hit chance is set to max(hit / 2, hit * 1.5 - 50%).
* Item drop rates are doubled.
==Overview==
It is difficult to overstate how good this skill is. Even during optimised postgame play when Pneuma's direct damage tends to be less potent than that of other s, using Pneuma typically still leads to a damage increase as everyone else will be critting with every hit — a strictly better version of Warrior Valkyrie, which is itself a fantastically strong Battle Skill. Reducing enemy Break resistance is also a terrific boon at all stages of play, but especially during postgame when Fusion Combos become paramount gameplay elements. Foresight's evasion/accuracy buff makes Rex with Pneuma even more effective as a tank, both making him substantially harder to kill and reducing the chance that stray AOE attacks will hit party members. Increased item drop rate is not itself useful in combat but may be used to substantially speed up Core Crystal farming.
==In other languages==
==Notes==