Syphon Filter

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=Assault rifles=
==Colt M16A1==
The M16A1 appearing as the "M-16" can be used during the Washington assault missions. The rifle fires incorrectly in 3-round bursts if you tap the fire button, if held down, will fire fully-automatically. The weapon is the primary gun used by CBDC (Chemical and Biological Defense Command) agents.
Its use in 1999 is somewhat outdated; by then U.S. military personnel would be armed with M16A2s at this point. Additionally since the weapon is primarily used by CBDC in a purely urban operation, a full-sized rifle is unlikely to be issued to them. A more fitting choice would be an M4A1 carbine.
=='K3G4'==
A fictional weapon which is apparently some kind of one-handed AK pistol without a handguard, but is still classified as a rifle. Its description repeats the media myth of the "teflon-coated bullet": while heavy AP rounds do have Teflon coatings to reduce barrel wear, the coating is mostly removed through contact with the weapon's rifling and has no effect on its penetration. Despite its armour-piercing performance in-game, it does not stop Gabe from recovering completely intact armour pickups. 
==AK-102==
A weapon that seemingly resembles the AK-102 can be used, judging by the name and locale. Strangely, the gun appears to be depicted in art with the barrel fully exposed, lacking any sort of handguard. The weapon is mostly seen in the hands of Black Baton thugs.
=Submachine guns=
==Izhmash PP-19 Bizon==
The Izhmash PP-19 Bizon can be found in the PHARCOM warehouses and is named the "BIZ-2". It has a slightly incorrect 66-round magazine capacity; the maximum possible for a real Bizon in 9x18mm is 64. Likely due to technical limitations at the time, this gun is also fired one-handed like a machine pistol.
==Heckler & Koch MP5K==
A Heckler & Koch MP5K, referred to as the "HK-5," is found in the PHARCOM expo centre. The weapon is primarily used by Phagan's guards. The weapon holds an erroneous 32 rounds in the magazine, despite the menu model having a 15-round magazine and standard magazines only holding 30.
=Shotguns=
==Ithaca 37==
A pistol gripped 12 gauge shotgun (which resembles that of an Ithaca 37, but with a longer forend) can be used during most missions. The weapon is one of the more powerful weapons in the game, capable of easily shredding through armored enemies in a few shots. The gun has a bottomless magazine, where you do not need to actually reload the weapon with new shells and will continue to fire, so long as you have spare ammo for the gun. It also fires slugs (despite the weapon description), making it effective at range. Pressing the interact button (triangle on the PlayStation) will cosmetically play a pump-action racking noise.
The weapon can also be fired while hanging, one handed. Despite this, Gabe is somehow able to magically fire the gun as normal, bypassing the need to pump the weapon per shot.
==Remington Model 1100==
The Remington Model 1100 is called the "Combat Shotgun" and found in several end-game levels, replacing the standard shotgun altogether. This weapon functions similarly to the Ithaca, but fires a bit faster and has 5 shells more in its max ammo count.
=Sniper rifles=
==SIG SG 550 SR==
A sniper rifle is one of the starting weapons in every mission. While it does not look tremendously like one, the model used in the second game implies it is supposed to be a SIG SG 550 SR. The weapon also features a fairly unrealistic sophisticated scope that highlights everything from distance to target appendage, something a small scope mounted on the weapon is unlikely to have. Its world model also has no stock.
==SVD Dragunov==
The SVD Dragunov is functionally almost exactly the same as the standard sniper rifle, but has a night vision scope, hence its name "Nightvision Rifle".
=Pistols=
==Glock 17==
A suppressed 2nd generation Glock 17 is the second default weapon given to Gabe at the start of each mission and is a very commonly-carried sidearm by NPCs. Its magazine holds 15 rounds despite standard 9mm Glock magazines holding 17. Its suppressor cannot be removed, but regular enemies and some CBDC agents appear to use the handgun without one.
==Glock 18==
A 2nd Generation Glock 18 with 33-round magazines can be used in Rhoemer's cathedral and is held by Edward Benton. The in-game weapon's visualizations always depict it with the slide locked back, possibly to somehow differentiate it from the Glock 17.
==Colt Gold Cup National Match==
What appears to be a Series 80 Colt Gold Cup National Match with a stainless steel finish and wraparound rubber grips can be found in Washington Park and in Rhoemer's cathedrals. It is simply named the ".45" and is the most powerful handgun in the game. Although it is depicted with standard 8-round magazines, they incorrectly hold 10 rounds in-game.
=Launcher=
==Tru Flite 37mm Super Long Range Gas Gun==
The weapon called the "M-79" in-game is in fact a Tru Flite 37mm Super Long Range Gas Gun incorrectly shown as being capable of launching high-explosive grenades. Despite the actual M79 not appearing in-game, it can be seen in a background image in one of the game manual's pages. In-game, the faux M79 is an uncommon sight throughout, but when found it is the most destructive weapon, capable of instantly killing most targets in a wide area, so long as they're inside the blast radius (this however, also includes you, making it very dangerous to use in tight areas). Much like the shotgun, this weapon does not have a set ammo capacity, giving the launcher a rather fast fire rate (despite the fact that both the gas gun and M79 are single-shot breechloaders), so it can continue to fire rapidly as long as the player has the rounds available for it. Oddly, the in-game HUD icon for the 37mm gas gun has a disproportionately positioned receiver and stock and also has a pistol grip ahead of the one from the stock.
The game's main antagonist, Erich Rhoemer uses it in the final boss fight, but the player can never acquire it since the game is scripted to finish when he is dealt with. In circumstances when the weapon is player-controlled, it is hidden very well in certain places.
=Explosives=
== Composite 4 Charges ==
C4 charges can be equipped and planted but the player can never trigger the explosion physically. It is always automatically set off.
==M7 CS Gas Grenade==
A grenade containing Soman nerve gas (a chemical similar to but more toxic than Sarin, also known as GD) can be found in missions that require the player to use stealth. It appears to essentially be a truncated M7 CS gas grenade. These gas grenades are integral to taking enemies down in missions where using firearms is less-advisable and stealth is required to navigate the section. 
This gas grenade is also required to kill Rhoemer at the end of the game, due to his armor making him invulnerable against small-arms fire.
==M67 Hand Grenade==
The M67 Hand Grenade can be found in most missions: it explodes 3 seconds after throwing it. The weapon is quite powerful, killing any non-boss target if they're even remotely near the blast zone (including you). Likely due to engine limitations, its explosion damage passes through walls without any penalties.
=Miscellaneous=
==Flamethrower==
In perhaps one of the most memorable scenes of the game, the French terrorist Anton Girdeaux brandishes a flamethrower during the fight against Gabe in the Freedom Memorial building in Washington Park. Since he is unable to use explosives against the heavily armoured pyromaniac (to avoid setting off the viral bomb inside the memorial), Gabe instead decides to give the Frenchman a taste of his own medicine by shooting the fuel tanks mounted on his back.
Of note, Syphon Filter is quite possibly one of the earliest games to depict how a real military flamethrower operates. Instead of just breathing fire like an oversized blowtorch like in most games: Girdeaux's flamethrower douses an area with streams of burning, liquid fuel that continues to burn an area for a period of time.
==Air Taser Model 34000==
Seemingly based on the Air Taser Model 34000, the "Taser" is a starting weapon in every mission. The signature weapon of the series, in the first three games it is possible to set enemies alight with it if sustained stunning was used on targets. This convention carried over to most games in the franchise, but its incendiary properties were reduced under certain circumstances.
=='Viral antigen'==
A device that somewhat resembles some kind of pistol, the 'Viral antigen' can be used in the Rhoemer's Stronghold and related missions when Gabe is persuaded to assault the antagonist's complex and is also equipped with a device that can seemingly cure test subjects infected by the titular virus.
Category:Video Game
Category:Stealth
Category:Third-Person Shooter