Illusion Daily Quests

- For the list of Grace Equipment, please visit Grace Equipment.
- For the list of Illusion Equipment and Enchants, please visit Illusion (17.1) Equipment and Enchants.
==My Name is Morning==
:
:Morning must be hungry again by now.
# Speak with Morning and choose Feed Morning followed by Bring them.
# Bring back any of the following depending on which one Morning asks for:
#* 10 
#* 10 
#* 10 
#* 10 
#* 10 
#* 10 
#* 10 
#* 10 
#* 10 
#* 10 
# After Morning is fed for that day, Chatting with Morning includes the following responses:
#* Q: Morning, why is your name Morning? A: Why? Because I was abandoned in the morning.
#* Q: Morning, what kind of food do you like the most? A: I like Jellopies the best, but I'm not a picky eater. I can eat anything.
#* Q: Morning, why do you like Jellopies? A: Poring Prince eats them, so I eat them, too.
:Note: The specific food Morning asks for is tied to the day and will be the same across all characters that take his request on that day.
:Followup Quest: After feeding Morning multiple times, the "Befriending Morning" quest becomes available.
==Merc vs Merc==
:
:Heart Hunters are attacking from the Railroad again. Hunt them down so they'll stop bothering the outpost.
# Speak with Juslan and accept his request.
# Hunt:
#*15 
#*15 
#Report back to Juslan once finished.
==To Rudus==
:
# Speak with Aas and accept her request. She asks us to give rest to 20 Dolors, and bring back 10 Subject Identification Cards. https://rotool.gungho.jp/icon/25666.png.
#Hunt 20 . The Identification Cards are put directly into your inventory from Dolors.
#Return to Aas and hand her the bracelets.
==Help the Farm==
:
:The farmhand needs help tending to the crops again today.
# Speak with the Farmhand and ask for his instructions on how to take care of the crops today.
# There are three crops in total. The Pumpkins and Grapes are directly in front of him, while the Green Beans are further away being by a Rebel.
# Up to three tasks are possible and will be assigned at random for each plant everyday:
#*Catch aphids.
#*Spread fertilizer.
#*Pull weeds.
#Report back to the Farmhand once all tasks have been completed.
==Cor Memorial==
Instance Cooldown Quest Name: Innocent Cleanup-Pending
:
:Eliumina's rogue machines are fully recharged and rearing to fight. Drain their battery by fighting them so they won't wreak any more havoc!
# Speak with Rebellion at and choose Ready. Talk to him again to enter the instance.
# While inside, talk to Elena to begin the instance and prompt Eliumina's instructions.
# Move to each of the 4 Boxes indicated in the minimap. Opening each box will summon some of Eliumina's machines that need to be defeated to proceed. You can talk to Eliumina everytime a box-trap's area has been cleared to confirm with her before moving on to the next box.
#:
#*Steel Boxes will spawn a Bio Battery, along with 3 Heart Hunters Bellare, E-EA1L(RedHylozoistThing), and Venenum. If you cause a Bio Battery to self-destruct, it will produce a Reinforcing Energy npc that provides a powerful buff that gives +20 to all Stats for 30 seconds.
#:
#*Wooden Boxes will spawn Chemical Poison, along with 3 High Hunters Bellare, E-EA2S(BlueExplorerRobotThing), and Venenum
#*It is not necessary to fight the Bio Batteries and Chemical Poison to proceed. Simply clear all the other monsters summoned in the area (The monsters might wander away from the box).
# Once all boxes have been cleared, proceed to the tents where Elena is currently fighting EL1_A17T.
# Speak to Eliumina to substitute Elena and fight EL1_A17T.
#*EL1_A17T's Skills:
#:*Agility Up. Only when chasing
#:*Critical Slash
#:*Hammer Fall
#:*Magnetic Earth
#:*Sonic Blow
#*Unique Skills:
#:While fighting, EL1_A17T will constantly release spells around the arena. There are two possible types released at random, and will spawn 4 entities usually 1 in each direction (North, South, etc.).
#:*Bio Battery - Must be destroyed by stepping on or walking beside it which triggers it to self-destruct.
#:**Destroying all 4 will unlock a special Reinforcing Energy npc that provides a powerful buff that gives +20 to all Stats for 30 seconds.
#:**If any of them survive after the duration, they will 'strengthen' (not exactly sure what it does) the boss. 4 surviving Bio Batteries boosted EL1_A17T's Critical Slash dmg from 3.5k-ish to around 7.5k+
#:*Chemical Poison - Must be avoided. If one is approached, they will transform into a chemical poison cloud that constantly deals poison damage to any nearby players as well as heal the boss. Multiple clouds can remain present overtime.
# After defeating , speak with Elena to receive the reward and exit the instance.
==2nd OS Search==
Instance Cooldown Quest Name: Operation Pending
:
:
# Speak with Operations Officer at and choose Ready for 2nd OS Search. Talk to him again to enter the instance.
# Fight your way through the Special Security Area, eliminating all hostile threats along the way. The monsters encountered will progressively grow stronger as their CP(Critical Process)-level rises (from CP1 all the way up to CP6).
#*Bases are automatically secured as areas are cleared from monsters.
#*The next level of CP mutants does not spawn unless the former batch is cleared first. List of bases and the CP-levels they are comprised of:
#**1th Base: CP1, CP2
#**2th Base: CP3
#**3th Base: CP4
#**4th Base: CP5
#**5th Base: CP6
#*A unique monster named A103-Capute can also be encountered but is not necessary to eliminate to proceed.
#A short while after clearing all CP6 monsters, the MvP Miguel will spawn with a random CP assigned to him, with higher CP denoting higher difficulty and experience reward).
#*Miguel's Skills:
#**Heal - When idle. Targets self. Heals for 9,999
#**High Heal - When idle. Targets self. Long cast time. Healed amount varies, the amount displayed will bug out and show 0 if too high. There is a ?possible bug? after casting high heal that Miguel's fight-mechanics will break. His fire-skill will stop following him and his haunt area won't detect.
#**Bomb - When attacking and chasing.
#**Earthquake - When attacking (CP5 4k per hit, CP7 about 10k damage per hit, CP20 about 40k damage per hit, CP22 43k per hit)
#**Magnum Break - When attacking
#**Ignition Break - When attacking
#*Unique Skill:
#:While fighting, Miguel may summon a damaging aura of fireballs around himself that inflict damage to any nearby players.
#::Currently Bugged on iRO. Miguel's "fireball-aura" skill doesn't show visual sprites like it's supposed to.
#:*During the earlier stages of the fight, he will only spawn 4 fireballs (horizontally and vertically). Positioning yourself diagonally from him at this stage will greatly help in avoiding damage.
#:*The fireball-npcs work similarly to Faceworm instance's Fatal Poison Zones, and the earlier Cor Memorial's Chemical Poison. This means that stacking high amounts of Flee and Perfect Dodge may help in avoiding damage from them. Flee may not be as reliable since multiple fireballs can spawn in the same spots, causing mobbed flee reduction.
#* Try not to lead Miguel far enough from his spawnpoint to the point where he leaves his 'haunt'. When outside, he will become enraged and start spamming skills more frequently.
#Talk to the Rebellion Officer on the nearby platform to receive the reward. Talk to him again to leave the instance.
::
CP	Base Exp Reward	Job Exp Reward
5 	50,000 	47,500
6 	72,000 	68,400
7 	98,000 	93,100
8 	128,000 	121,600
9 	162,000 	153,900
10	200,000 	190,000
11	242,000 	229,900
12	288,000 	273,600
13	338,000 	321,100
14	392,000 	372,400
15	450,000 	427,500
16	512,000 	486,400
17	578,000 	549,100
18	648,000 	615,600
19	722,000 	685,900
20	800,000 	760,000
21	882,000 	837,900
22	968,000 	919,600