Moogle Amp.

==Notes==
* Grants the Moogle Amplifier status, which increases the number of Reinforcement Points earned in Sheol: Gaol.
** Effect wears off after earning RP, or after 72 hours.
** Direct analogue to Abdhaljs Seals.
* The next fight you earn RP from will receive a bonus amount equal to double the 100% RP amount.
** The amplifier effect does not wear off until RP is earned.
* A complete list of RP values you can receive with an amplifier per HP% threshold can be seen below:
 Amplifier RP Values
Veng	94% 	89% 	84% 	79% 	74% 	69% 	64% 	59% 	54% 	49% 	44% 	39% 	34% 	29% 	24% 	19% 	14% 	9% 	4% 	0%
+1 	0 	0 	0 	25 	25 	25 	26 	26 	26 	27 	27 	27 	27 	28 	28 	28 	29 	29 	29 	36
+2 	0 	41 	41 	42 	42 	43 	43 	44 	44 	45 	45 	46 	46 	47 	47 	48 	48 	49 	49 	60
+3 	0 	65 	66 	67 	68 	68 	69 	70 	71 	72 	72 	73 	74 	75 	76 	76 	77 	78 	79 	96
+4 	97 	98 	99 	100 	102 	103 	104 	105 	106 	108 	109 	110 	111 	112 	114 	115 	116 	117 	118 	144
+5 	137 	139 	141 	142 	144 	146 	147 	149 	151 	153 	154 	156 	158 	159 	161 	163 	164 	166 	168 	204
+6 	178 	180 	182 	184 	187 	189 	191 	193 	195 	198 	200 	202 	204 	206 	209 	211 	213 	215 	217 	264
+7 	226 	229 	232 	235 	238 	240 	243 	246 	249 	252 	254 	257 	260 	263 	266 	268 	271 	274 	277 	336
+8 	275 	278 	282 	285 	289 	292 	295 	299 	302 	306 	309 	312 	316 	319 	323 	326 	329 	333 	336 	408
+9 	332 	336 	340 	344 	348 	352 	356 	360 	364 	369 	373 	377 	381 	385 	389 	393 	397 	401 	405 	492
+10 	388 	393 	398 	403 	408 	412 	417 	422 	427 	432 	436 	441 	446 	451 	456 	460 	465 	470 	475 	576
+11 	453 	459 	464 	470 	476 	481 	487 	492 	498 	504 	509 	515 	520 	526 	532 	537 	543 	548 	554 	672
+12 	526 	533 	539 	546 	552 	559 	565 	572 	578 	585 	591 	598 	604 	611 	617 	624 	630 	637 	643 	780
+13 	607 	615 	622 	630 	637 	645 	652 	660 	667 	675 	682 	690 	697 	705 	712 	720 	727 	735 	742 	900
+14 	696 	705 	713 	722 	731 	739 	748 	756 	765 	774 	782 	791 	799 	808 	817 	825 	834 	842 	851 	1,032
+15 	793 	803 	813 	823 	833 	842 	852 	862 	872 	882 	891 	901 	911 	921 	931 	940 	950 	960 	970 	1,176
+16 	899 	910 	921 	932 	943 	954 	965 	976 	987 	999 	1,010	1,021	1,032	1,043	1,054	1,065	1,076	1,087	1,098	1,332
+17 	1,012	1,025	1,037	1,050	1,062	1,075	1,087	1,100	1,112	1,125	1,137	1,150	1,162	1,175	1,187	1,200	1,212	1,225	1,237	1,500
+18 	1,142	1,156	1,170	1,184	1,198	1,212	1,226	1,240	1,254	1,269	1,283	1,297	1,311	1,325	1,339	1,353	1,367	1,381	1,395	1,692
+19 	1,279	1,295	1,311	1,327	1,343	1,358	1,374	1,390	1,406	1,422	1,437	1,453	1,469	1,485	1,501	1,516	1,532	1,548	1,564	1,896
+20 	1,425	1,443	1,460	1,478	1,496	1,513	1,531	1,548	1,566	1,584	1,601	1,619	1,636	1,654	1,672	1,689	1,707	1,724	1,742	2,112
+21 	1,587	1,607	1,626	1,646	1,666	1,685	1,705	1,724	1,744	1,764	1,783	1,803	1,822	1,842	1,862	1,881	1,901	1,920	1,940	2,352
+22 	1,757	1,779	1,801	1,822	1,844	1,866	1,887	1,909	1,931	1,953	1,974	1,996	2,018	2,039	2,061	2,083	2,104	2,126	2,148	2,604
+23 	1,944	1,968	1,992	2,016	2,040	2,064	2,088	2,112	2,136	2,160	2,184	2,208	2,232	2,256	2,280	2,304	2,328	2,352	2,376	2,880
+24 	2,146	2,173	2,199	2,226	2,252	2,279	2,305	2,332	2,358	2,385	2,411	2,438	2,464	2,491	2,517	2,544	2,570	2,597	2,623	3,180
+25 	2,357	2,386	2,415	2,444	2,473	2,502	2,531	2,560	2,589	2,619	2,648	2,677	2,706	2,735	2,764	2,793	2,822	2,851	2,880	3,492
==Charging an Amp==
* You can receive an additional bonus to a Moogle Amplifier by "charging" it.
* Step #1: In a single entry to Sheol: Gaol, you must fight three bosses and reduce their HP by at least 5%.
* Step #2: Upon doing this, you will receive a message that reads "You will now receive more RP because you used a Moogle Amplifier".
**Do note that this is a mistranslation, and it is not actually required to use a Moogle Amplifier prior to fighting any of the three bosses per step #1.
* Step #3: At any point following the receipt of that message, your next Moogle Amplifier will grant you an enhanced bonus.
* Step #4: If you are in a position to do so, use your Moogle Amplifier for its extra bonus and then repeat step #1 to reduce the HP of three bosses in a single entry.
**If you do this correctly, the first boss in each run should grant you a colossal bonus.
*The bonus RP is equal to 2x the amplified 100% clear RP for the "charge level" of the amplifier. "Charge level" is based on the average Vengeance level of the three bosses fought, rounded down. See below for the bonuses for each "charge level":
 Charged Bonus RP
Charge Veng	Bonus RP
+1 	72
+2 	120
+3 	192
+4 	288
+5 	408
+6 	528
+7 	672
+8 	816
+9 	984
+10 	1,152
+11 	1,344
+12 	1,560
+13 	1,800
+14 	2,064
+15 	2,352
+16 	2,664
+17 	3,000
+18 	3,384
+19 	3,792
+20 	4,224
+21 	4,704
+22 	5,208
+23 	5,760
+24 	6,360
+25 	6,984
For example: If you charged an Amplifier by doing V15, V25, V25, this would give you an average of V+21 for the charge.
If you then fought a V20 Bumba and the lowest you got it to was 27%, you would receive 1,654 RP (V20 29% threshold) + 4,704 RP (V21 Charge Bonus) = 6,358 RP