List of SSB4 Music (Super Smash Bros. series)

This is a list of music tracks pertaining to the universe in and .
==Menu==
===Origin===
This is the menu music, a remix of the main theme of Super Smash Bros. 4. The menu theme has various instrumental differences between the Wii U and 3DS versions, each song being a remake of its other. The theme's bass line uses the same melody as the Character Select screen music from the original Super Smash Bros.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Trivia===
In the official soundtrack for Super Smash Bros. 4, the Wii U version is heard on the first track of the Red disc.
==Battlefield==
===Origin===
This is the main theme of Super Smash Bros. 4.
===Composition & Arrangements===
Source: Original
Composition Supervisor: Keiki Kobayashi
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Other Uses===
This piece was first heard in the original reveal trailer for the games at E3 2013. The version used in the trailer is also used as the title screen music, during the opening cinematic.
==Final Destination==
===Origin===
This is the music that plays on Final Destination. Per Smash tradition, it is a dramatic remix of the main theme. It synchronizes with Final Destination's background. 
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Results Display Screen==
===Origin===
This is a remix of the character select screen music in the original Super Smash Bros. It plays following a victory theme after a Smash match when the results are being displayed, with the exception of when wins a match, as his victory theme from continues over results.
===Composition & Arrangements===
Source: Super Smash Bros.
Arrangement Supervisor: Hiroyuki Kawada
Composition: HAL Laboratory, Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition Copyright Nintendo / HAL Laboratory, Inc.
Arrangement Copyright Nintendo
==Credits (Super Smash Bros.)==
===Origin===
This song is an electronic remix of the credits theme of the original Super Smash Bros., debuting in Brawl.
===Composition & Arrangements===
Source: Super Smash Bros.
Arrangement Supervisor: Yusuke Takahama
Composition: HAL Laboratory, Inc.
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo
==Credits (Smash Bros.): Ver. 2==
===Origin===
This song consists of an orchestrated remix of the music that would be played during the staff credits of Super Smash Bros., followed by an orchestral section that contains occasional bits of the character selection screen theme, before looping back to the beginning.
===Composition & Arrangements===
Source: Super Smash Bros.
Arrangement Supervisor: Ryo Nagamatsu
Composition: HAL Laboratory, Inc.
Arrangement: Nintendo
Composition Copyright Nintendo / HAL Laboratory, Inc.
Arrangement Copyright Nintendo
===Unlock Method===
*Collect a random CD containing this track.
==How to Play==
===Origin===
Taken directly from Melee, this song plays during the movie.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Menu (Melee) (Original)==
===Origin===
Taken directly from Melee, this song is played while in the main menu.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Menu (Melee) (Remix)==
===Origin===
This remix of Super Smash Bros. Melee's menu comes directly from Super Smash Bros. Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Arrangement: Motoi Sakuraba
Composition: HAL Laboratory, Inc.
Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo
===Other Uses===
This track was used during Super Smash Bros. Direct 4.8.2014 when Smash Run was reveled.
==Menu (Melee): Ver. 2==
===Origin===
Menu (Melee) Ver. 2 is an orchestral and choral remix of the Battlefield theme from Super Smash Bros. Melee, which also contains some specific parts and sequences of Brawl's Boss Battle theme, themselves both remixes of Melee's Menu 1 theme.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Arrangement Supervisor: Nobuko Toda
Composition: HAL Laboratory, Inc.
Arrangement: FILM SCORE LLC
Composition Copyright Nintendo / HAL Laboratory, Inc.
Arrangement Copyright Nintendo
==Menu 2 (Melee)==
===Origin===
This is the alternate menu music from Super Smash Bros. Melee, itself incorporating the Opening theme and Menu 1 themes of Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
===Unlock Method===
Unlock all characters.
==Final Destination (Melee)==
===Origin===
This is the default music used for in Super Smash Bros. Melee, itself a remix of the credits theme of Super Smash Bros.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
===Other Uses===
This track was used during the discussion of Nintendo GameCube Controller in Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza.
==Multi-Man Melee 2 (Melee)==
===Origin===
This is an alternate music track used for and Multi-Man Melee in Super Smash Bros. Melee, which itself is a remix of the main theme of Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
===Unlock Method===
*Collect a random CD containing this track.
==Metal Battle (Melee)==
===Origin===
This track is taken directly from Melee, where it played while fighting metal characters during and Adventure Mode.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
===Unlock Method===
*Collect a random CD containing this track.
==Boss Battle (Melee)==
===Origin===
In Super Smash Bros. Brawl, this music plays when the player fights a boss in Boss Battles Mode (excluding Master Hand, Crazy Hand, and Tabuu). Despite the track being named differently, it is a remix of the Menu theme from Melee.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Arrangement Supervisor: Shogo Sakai
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright HAL Laboratory, Inc. / Nintendo
===Other Uses===
This track played during Super Smash Bros. Direct 4.8.2014 when Sakurai discussed the Game Modes for Super Smash bros 4.
==Giga Bowser (Melee)==
===Origin===
This is the alternate music used for in Melee, where it played while fighting Giga Bowser in Adventure Mode.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
===Unlock Method===
*Collect a random CD containing this track.
==Trophies (Melee)==
===Origin===
Taken directly from Melee, where it played during the Trophy Lottery and in the Trophy Tussle Event matches.
===Composition & Arrangements===
Source: Super Smash Bros. Melee
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Menu (Brawl)==
===Origin===
This track is taken directly from Brawl, where it played in the main menu.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
===Other Uses===
This track was used in Super Smash Bros. Direct 4.8.2014 when Sakurai discussed Online Mode for Super Smash Bros. 4.
==Battlefield (Brawl)==
===Origin===
This track is taken directly from Brawl, where it played in the Battlefield.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Battlefield Ver. 2 (Brawl)==
===Origin===
This is the second version of the Battlefield theme taken from Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
===Unlock Method===
*Collect a random CD containing this track.
==Online Practice Stage (Brawl)==
===Origin===
This song is a port from Brawl and it played in that game when players waited for an online match to begin.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Final Destination (Brawl)==
===Origin===
Taken directly from Brawl, this song is the default theme for Final Destination.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Cruel Smash (Brawl)==
===Origin===
Taken directly from Brawl, this song is played when players compete in a Cruel Brawl.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
===Unlock Method===
*Collect a random CD containing this track.
==Boss Battle Song 1 (Brawl)==
===Origin===
This track is taken directly from Brawl, where it played while fighting Galleom and Duon in the Subspace Emissary.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Boss Battle Song 2 (Brawl)==
===Origin===
This track is taken directly from Brawl, where it played while fighting Tabuu in the Subspace Emissary.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Trophy Gallery (Brawl)==
===Origin===
Taken directly from Brawl, this track plays when players view all of their trophies.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Home-Run Contest==
===Origin===
Taken directly from Brawl, this ten-second track plays when players compete in the Home-Run Contest.
===Composition & Arrangements===
Source: Super Smash Bros. Brawl
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
==Multi-Man Smash==
===Origin===
This theme is a variation of the Smash 4 main theme. It plays during a Multi-Man Smash.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Yoshihito Yano
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Final Destination Ver. 2==
===Origin===
This is another soundtrack that plays on Final Destination. It is a rock remix of the original Super Smash Bros. 4 Final Destination theme.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Master Hand==
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*: Clear on Intensity 3.0 or higher.
==Master Core==
===Origin===
This track plays during the Master Core battle, excluding the part with Master Hand and Crazy Hand, Master Fortress and the final Core itself.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*: Defeat Master Core.
*: Clear at 5.5 or higher intensity. Note that this implies defeating Master Core.
==Master Fortress: First Wave==
===Origin===
This track plays during the first half of Master Fortress.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
Clear at 8.0 or higher intensity with at least two characters.
==Master Fortress: Second Wave==
===Origin===
This track plays during the second half of Master Fortress.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
Clear at 8.0 or higher intensity with at least three characters.
==Classic: Map (3DS)==
===Origin===
This music would play while on the map screen in Classic Mode. The instrumentation differs from the Wii U version.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Classic: Map (Wii U)==
===Origin===
This music would play while on the battle selection screen in Classic Mode. The instrumentation differs from the 3DS version.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Classic: Results Screen==
===Origin===
This track plays upon completing a stage in Classic Mode or All-Star Mode.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Classic: Final Results==
===Origin===
Plays upon completing Classic Mode.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Classic: Fail==
===Origin===
Plays upon quitting Classic Mode after being offered to continue, or defeated in All-Star Mode.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Master Orders: Ticket Selection==
===Origin===
This rock remix of the main theme plays on the Master Orders menu.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Master Orders: Reward==
===Origin===
This triumphant remix of the main theme plays after clearing a Master Orders ticket.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Katsuro Tajima
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Crazy Orders: Ticket Selection==
===Origin===
This rock remix of the main theme plays on the Crazy Orders menu.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Torine 
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Crazy Orders: Final Battle Victory==
===Origin===
This triumphant remix of the main theme plays after completing Crazy Orders.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Crazy Orders: Final Battle Defeat==
===Origin===
This music plays after being KO'd during Crazy Orders.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Rio Hamamoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Events==
===Origin===
This dramatic orchestral song plays while viewing Events and s.
===Composition & Arrangements===
Source: Original
Composition Supervisor: Katsuro Tajima
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Smash Tour: Map==
===Origin===
This laidback, acoustic song plays on the map screen of Smash Tour.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Hiroki Hashimoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Online Practice Stage==
===Origin===
This simple guitar remix of the main theme plays in the Online Practice Stage.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Taku Inoue
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==All-Star Rest Area==
===Origin===
This peaceful arrangement of the main theme plays in the All-Star Rest Area.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Taku Inoue
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Complete All-Star Mode with 15 characters.
==Target Blast==
===Origin===
When players participate in Target Blast and touches or attacks the bomb, this ten-second tune will play.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Hiroki Hashimoto
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Gallery/Hoard==
===Origin===
This march-themed remix of the main theme plays while viewing the Gallery or the Hoard.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Yoshinori Hirai
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Trophy Shop==
===Origin===
This lounge remix of the main theme plays while browsing the Trophy Shop.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Hiroyuki Kawada
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Trophy Rush==
===Origin===
This song plays during any Trophy Rush. It is a frantic version of SSB4's main theme.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Katsuro Tajima
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Replay/Album/Records==
===Origin===
This waltz remix of the main theme plays while viewing Replays, the Album, or Records.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Yoshinori Hirai
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==StreetSmash==
===Origin===
This theme plays during StreetSmash in . The theme itself is a remix of the main theme, recreated chiptune styled.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Taku Inoue
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Trivia===
*StreetSmash is the only new arrangement of Super Smash Bros. for Nintendo 3DS that doesn't appear on the Wii U version.
==Tourney==
===Origin===
This music would play when searching for a Tourney.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Yoshinori Hirai
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Tourney: Tourney List (Spectator)==
===Origin===
This music would play when spectating a Regular Tourney.
===Composition & Arrangements===
Source: Original
Composition Supervisor: Katsuro Tajima
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Tourney: Final Results==
===Origin===
This music would play after the conclusion of a Tourney.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Yoshinori Hirai
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
==Credits==
===Origin===
This is the music for the staff credits which plays after the player finishes Classic Mode or All-Star Mode. The piece begins with the main theme, then it continues on with Melees menu theme and its opening theme. After that, the How to Play portion comes in before it continues on with Brawls menu theme. To finish, the main theme is played once more.
===Composition & Arrangements===
Source: Original
Arrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
===Unlock Method===
*Reveal the entire wall during the credits sequence.
Category:Music (SSB4)
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