nyuuzyou/wikis huggingface dataset:
Doora Thumbfoot

Doora Thumbfoot is a Halfling in Baldur's Gate 3. She can be found on the ground floor of the Elfsong Tavern near one of the doorways to the kitchen.
== Involvement ==
When spoken to, she offers to sell the party her mother's with no additional properties for 200 gold. When asked, she says she wishes to sell it because she needs more gold than what the jewelers would give her for it, due to the market being flooded by loot brought in by adventurers- something which the party can apologize for contributing to. If pressed, she eventually admits that she needs the money to help her husband escape Baldur's Gate after incurring the wrath of .
The party can choose to reject her offer, buy the necklace, or give her 200 gold and let her keep the necklace.
== Bugs ==
It is actually possible to trade with Doora and buy the necklace from her during the dialogue, for less than 200 gold (depending on discount). If doing this and then agreeing to buy the necklace off her, Doora is quite upset about the necklace that she just sold to the party herself disappearing.
Category:Halflings
Category:Lightfoot Halflings
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Doozy the Dunce

Doozy the Dunce is a member of the Guild that can sometimes be found in the Guildhall in the Undercity of Baldur's Gate.
== Involvement==
Doozy the Dunce will only appear in the Guildhall if was not saved from in Act One. He can be found in the pit, looking for a lost ring.
If the party wishes to help, a can be found and returned to him by looking at the other side of the pit. There is no reward for returning the ring, however.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Category:Members of the Guild
Doppelganger

Doppelgangers are a non-playable race and type of Monstrosity in Baldur's Gate 3. 
== About doppelgangers ==
Doppelgangers can completely transform their appearance to mimic almost any Humanoid creature. They refer to themselves as Shallar. They will disguise themselves as other humanoids, then try to enemies by reverting to their true form. Successfully ambushing an enemy allows them to use their multiattack.
=== Racial features ===
; Base Racial Speed
: 9m / 30ft
; Size
: Medium
== Known doppelganger characters ==
=== Bhaal Temple ===
* 
* 
* 
* 
=== Circus of the Last Days ===
* (disguised as )
* 
* 
=== Danthelon's Dancing Axe ===
* / (disguised as )
* (disguised as )
* / (disguised as )
* (disguised as )
=== Open Hand Temple ===
* 
* 
* 
=== Facemaker's Boutique ===
* 
* 
* 
* 
* 
=== Stonelord Hideout ===
* (disguised as )
* / (disguised as )
* / (disguised as )
=== Wine Festival ===
* 
* 
* 
* 
=== Other ===
* 
==Combat==
=== Attacks and abilities ===
== Notes == 
* Prior to patch 5, Mindreader's disadvantage would appear as " Difficulty: Tactician " when targeting a doppelganger with a ranged attack.
* Doppelgangers can be spotted by Examining a creature, as their race and features will be shown in the inspector window.
* When shapeshifted ( not in true form ), the passive won't trigger on the doppelganger.
== External links ==
* 
Category:Creatures
Category:Races
Category:Non-playable races
Category:Monstrosities
Dor'il

Warrior Dor'il is a githyanki soldier that can be summoned through an Astral Rift opened by at the Knights of the Shield Hideout in the Lower City of Baldur's Gate.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
== Gallery ==
Dor'il Model.png|In-game model
Category: Characters
Category: Characters in the Lower City
Category: Characters in Act Three
Category: Githyanki
Category: Humanoids
Category: Fighters
Dorikel

Adept Dorikel is a drow Adept of the Absolute that can be found in Moonrise Towers in Act Two. He is stationed outside the main throne room, alongside .
== Involvement ==
=== Moonrise Towers ===
Dorikel can be first encountered on the ground floor hall of Moonrise Towers, up on the staircase leading into the throne room and watching over the hall. If spoken with, he states he is anxious and yet strangely calm about the pending invasion. If then asked what role he will take in the ensuing invasion of Baldur's Gate, he reveals he has been trained as an assassin of House Hekar and proposes his skills be used for scouting or special operations purposes.
=== Defending Moonrise Towers ===
If the is freed and the Harpers launch their assault on Moonrise Towers, Dorikel is part of the remaining forces defending Moonrise Towers; he can be encountered in the ground floor hall standing in the area as before the assault.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
== Notes ==
Category:Drow
Category:Lolth-Sworn Drow
Category:Humanoids
Category:Characters
Category:Characters in Moonrise Towers
Category:Characters in Act Two
Category:Followers of the Absolute
Category:Clerics
Dorrich Manne

Dorrich Manne is a Halfling in the Rivington refugee camp in Act Three.
== Interactions ==
=== Act Three ===
The party encounter Dorrich beneath a makeshift tent in the refugee camp at . If spoken to, the half-naked Halfling will sing a song and groom himself, before lamenting that his privacy is always being interrupted.
== Notes ==
* Although characterized as a Halfling, Dorrich's appearance is more similar to that of Gnomes (pointy ears).
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Halflings
Category:Lightfoot Halflings
Downed (Condition)

==Sources of Downed==
* If a companion or playable character reaches zero hit points they will be Downed.
==Removal==
Removing Downed via one of the following methods will cause the character to stand back up, and be able to act during their regular turn in the initiative order, though they may not have access to their full range of Resources for the remainder of the round. 
* Being Helped by an ally.
* Any form of Healing.
==Prevention==
Instead of being Downed, one can "cheat death" via the effects in the chart below. 
* When the character would normally hit 0 hit points, the "prevention" effect will end, and grant the character healing instead.
* While multiple effects can be active at once, the order of priority and stacking (or lack thereof) is not fully understood.
* When a character is "revived" this way, they fully restore their Resources ((s), (s), (s), and ).
* This even applies if the character would be downed during their turn (such as from being in range of an explosion that they caused).
Condition	Source 	Replacement Effect	Condition Duration	Limitation
 	Passive 	 	 	Applies
 	Spell 	 	 	
 	Passive 	 	 	Applies to targets Healed
 	Passive 	+ to allies within	 	
 	Level 1 Half-Orc Passive 	 	 	
 	Level 11 Barbarian Passive	 	 	If
 	Action
DraconicAncestryTable

Draconic Ancestry	Damage Type	Description 	Grants
 	 	Fire is the damage type associated with your dragon ancestor. 	
 	 	Acid is the damage type associated with your dragon ancestor. 	*
 	 	Lightning is the damage type associated with your dragon ancestor.	
 	 	Cold is the damage type associated with your dragon ancestor. 	*
 	 	Poison is the damage type associated with your dragon ancestor. 	
 	 	Fire is the damage type associated with your dragon ancestor. 	
 	 	Cold is the damage type associated with your dragon ancestor. 	
 	 	Lightning is the damage type associated with your dragon ancestor.	
 	 	Acid is the damage type associated with your dragon ancestor. 	*
 	 	Fire is the damage type associated with your dragon ancestor. 	
*Denotes a spell not otherwise part of the Sorcerer spell list.
Category:Class features
Draconic Bloodline

Draconic Bloodline is one of the Subclasses of Sorcerer. These Sorcerers are harder to hit than their counterparts. They also have the ability to gain resistance and deal more damage with certain types of damage based on their bloodline.
== Subclass features ==
; 
: Dragon-like scales cover parts of your skin. When you aren't wearing armour, your base is 13.
; Draconic Resilience: Hit Points
: Your Hit Point maximum increases by 1 for each Sorcerer level.
; Draconic Ancestry (Choose 1)
; 
: When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your modifier to the damage.
; 
: When you cast a spell that deals damage of the type associated with your draconic ancestry, you can spend 1 Sorcery Point to gain Resistance to that damage type.
; 
: You can now fly at will using your movement speed.
== External links ==
Category:Subclasses
Dragonborn

Dragonborn are a playable race in Baldur's Gate 3. They have resistance to a type of energy damage, and are able to make deadly breath weapon attacks. These abilities are affected by their dragonborn subrace. Dragonborn resemble draconic humanoids, can have scales in a variety of colours, and may or may not have a tail.
__NOTOC__
== Racial features ==
; Base Racial Speed
: You can move per turn.
; Size
: Medium
== Subraces ==
=== Black dragonborn ===
==== Subrace features ====
; 
: Spew forth a column of acid, dealing damage.
=== Blue dragonborn ===
==== Subrace features ====
; 
: Spew forth a column of lightning, dealing damage
=== Brass dragonborn ===
==== Subrace features ====
; 
: Spew forth a column of fire, dealing damage.
=== Bronze dragonborn ===
==== Subrace features ====
; 
: Spew forth a column of lightning, dealing damage
=== Copper dragonborn ===
==== Subrace features ====
; 
: Spew forth a column of acid, dealing damage.
=== Gold dragonborn ===
==== Subrace features ====
; 
: Spew forth a cone of fire, dealing damage.
=== Green dragonborn ===
==== Subrace features ====
; 
: Spew forth a cone of poison, dealing damage.
=== Red dragonborn ===
==== Subrace features ====
; 
: Spew forth a cone of fire, dealing damage.
=== Silver dragonborn ===
==== Subrace features ====
; 
: Spew forth a cone of ice, dealing damage.
=== White dragonborn ===
==== Subrace features ====
; 
: Spew forth a cone of ice, dealing damage.
== Notable dragonborn ==
* (default race)
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
== Gallery ==
Dragonborn-promo-1.webp|Dragonborn in community update #20
Dragonborn-promo-2.webp|Dragonborn in community update #20
Wai-yeh-leung-dragonborn-4.jpg|Dragonborn by Wai Yeh Leung
Dragonbornmale.webp|A Dragonborn in character creation
Dragonborn Underwear.webp|Underwear Concept Art Render
== See also ==
* List of all Dragonborn
== External links ==
* 
Category:Races
Category: Playable races
Drar

Drar is a Duergar Ranger who can be found at the Grymforge during Act One.
__NOTOC__
==Involvement==
Drar patrols near the Gnome slaves. He is a member of the Cult of the Absolute. Should the party conspire with against , he sides with and the other novices of the cult and fights against the party.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
* 
== Related quests ==
* 
* 
* 
* 
* 
Category:Duergar
Category:Humanoids
Category:Characters
Category:Characters in Grymforge
Category:Characters in Act One
Category:Rangers
Dread Hollow

== Overview==
=== Bibberbang Grotto ===
North-east of the Sussur Tree, the Bibberbang Grotto is an area of explosive and densely growing Bibberbang mushrooms. can be found trapped among the bibberbang, as well a mushroom growing in the north-eastern corner of the grotto.
=== A Deep Hole ===
South-east of the Bibberbang Grotto and north-east of the Sussusr tree is an deep hole with a couple of rotten fish nearby. If listening to the hole, the party will hear faint sounds echoing. Speaking into the hole will prompt the Voice in the Deep Hole to respond with growls or roars.
If is used, the voice will tell the party to be quiet and leave.
The voice will not respond if the Bulette is dead, suggesting that this is actually who the party is speaking to.
=== Sussur Tree ===
A piece of can be collected by climbing its branches, which can be used to complete . Several Hook Horrors will also be found milling about the area. small camp is further to the west, where he is living among the hook horrors.
=== Arcane tower overlook ===
At the southern most point of the grotto, the Arcane Tower and lake is visible. Lenore's deceased dog, Myrna, is buried here. Digging up the grave will yield a , which has a special interaction in the Arcane Tower.
== Waypoints ==
* 
==Notable characters==
* 
* 
===Creatures===
* 
* 
==Related quests==
*
*
*
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* - in a grave on the cliff overlooking Arcane Tower
* - in the Bibberbang Grotto
* - dropped by Filro
* - in the Bibberbang Grotto
*
==Notes and references ==
Dream Guardian/Combat

This page focuses on the Dream Guardian's behaviour during turn-based combat gameplay.
==Attacks and Abilities==
=== Tactician Only ===
== Encounter details ==
The Dream Guardian will only appear in combat during the final battle Atop the Netherbrain if the party chose to side with Orpheus rather than the Emperor. At the start of combat, the Emperor will summon four Dream Guardians to fight alongside him.
The Dream Guardians typically spend their turn using (a unique spell similar to ) to control the party's actions and to reposition themselves.
==Tactics==
The Dream Guardians' low number of hit points make them very vulnerable to high damage spells and attacks that can take them out before they begin using to interfere with the party. Area of Effect spells and attacks such as or can kill several of them in a single turn.
Alternatively, the party can use before ascending the Brain Stem, since its on Wisdom saving throws counteracts .
On Tactician or Honour mode, the party should be wary of summoning any Humanoid allies via since the Dream Guardians will often attempt to gain control of them with .
==Notes==
* The 4 Dream Guardians are meant to represent the different Dream Guardians of each party member. 
** 3 of them will always have the same appearances: a human with shoulder-length grey hair, a human with curly red hair, and a human with short black hair. 
** The appearance of the fourth Dream Guardian is based off of the Dream Guardian that the player designed at the start of the game. However, it is not completely identical- it will only share the same race and gender.
* Despite their appearances, none of them have any racial passives.
==Loot==
*
*
*
*
Drenn

Drenn is a goblin who can be met in the Moonrise Towers in Act Two.
== Involvement ==
=== Act Two ===
Drenn can be found tried by for her failures at Moonrise Towers if or did not survive Act One. Drenn will be accompanied by and . These three goblins cannot be met elsewhere in the game.
In the conversation with Ketheric, his Disciple , and the player character (the dialogue will start automatically upon coming closer to the scene), Drenn will claim that she and other subjects of the trial obeyed all the orders they had received. (she will be the one giving explanations in case if Minthara or Fezzerk aren't present).
After Z'rell and Ketheric gave them their quite opposite opinion, and also asked the player character to evaluate the goblins' loyalty to the cult (regardless of their answer), then Drenn in despair pluckd a halberd from the closest guard's hands and attacks Ketheric. After a cutscene depicting general's immortality (he suffers obviously lethal injuries twice and still stands), he kills Drenn with bare hands and then leaves the hall, ordering Z'rell to dispatch the remaining goblins by the player character's hand.
Due to ongoing of the plot, there is no chance to speak with Drenn or any of her fellows from the cutscene separately. The player character has several options of how to deal with the goblins, and in case they choose to set the creatures free, the two surviving goblins will flee from the tower and disappear.
== Combat ==
=== Attacks and abilities ===
== Notes ==
* While the trial suggests the subjected goblins were receiving orders and reporting back to Minthara, they seem to belong to the small amount of goblins not fully entangled in the cult of the Absolute. After Drenn attacks Ketheric, Z'rell takes it as a personal mistake and says that "she is an unbeliever and outside her comtrol". Also, in that can be found on the body of her mate , Drenn is called a "faker".
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in Moonrise Towers
Category:Characters in Act Two
Category:Followers of the Absolute
Category:Replacement_characters
Dresten

Fist Dresten is a Flaming Fist soldier found in the mess hall of Wyrm's Rock Fortress in Baldur's Gate.
== Combat==
===Attacks and Abilities ===
=== Notable loot ===
* 
* 
* 
* 2x 
Category:Characters
Category:Characters in Wyrm's Rock Fortress
Category:Characters in Act Three
Category:Humanoids
Category:Humans
Category:Members of the Flaming Fist
Category:Fighters
Drider

Drider are a non-playable race in Baldur's Gate 3.
== About drider ==
Drider are centaur-like creatures that appear to have the upper body of a Drow, with the lower half replaced by a giant spider.
=== Racial features ===
; Base Racial Speed
: 9m / 30ft
; Size
: Medium
== Notable driders ==
* 
== External links ==
* 
Category:Creatures
Category:Races
Category:Non-playable races
Drim

Adventurer Drim is a guest of Fraygo's Flophouse in Wyrm's Crossing during Act Three.
== Involvement ==
=== Act Three ===
Drim and set out for Baldur's Gate together, but quickly realised that the city isn't the adventurer's haven they expected. They are both staying in Fraygo's Flophouse as they await entry into the city.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* x2
* 
* 
* 
== Related literature ==
* 
Category:Characters
Category:Characters in Wyrm's Crossing
Category:Characters in Act Three
Category:Humans
Category:Humanoids
Dringo

Oyster Boy Dringo works at the kennel outside Sword Coast Couriers in Rivington during Act Three.
== Involvement ==
=== Act Three ===
Dringo is an apprentice to , who often verbally abuses him. He remains in his position because his dad thinks she will 'toughen him up'. He also heavily implies that she has used 'the rod' to discipline both him and the dogs.
If the party summon to the kennel, Dringo is overjoyed to see him again. Should the party leave Scratch with Mar'hyah, Dringo promises to take good care of him. However, if the interacting party member successfully passes a or to convince Mar'hyah to allow Scratch to stay with them, Dringo mentions that she has a history of abusing all dogs, not only Scratch. 
The interacting party member can tell Dringo that they only care about Scratch, or they can attempt to pass a or against Mar'hyah. Failing the checks causes her to fire Dringo, forcing him to permanently leave the kennel, at which point Dringo will disappear and never return. Succeeding the check results in her leaving the kennel while Dringo releases all the dogs from their cages. He vows to care for them better than she ever did.
=== Loot ===
* 
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Droo Falbo

Droo Falbo is a rock gnome member of the Church of Gond, found enslaved in the Steel Watch Foundry.
==Involvement==
Droo Falbo can be found on the main floor of the foundry battling Black Gauntlet of Banes. Around his neck is a , which must be disabled by activating a held by one of the Black Gauntlets.
If saving him as part of the quest , he runs out of the lab and gathers with the rest of the Gondians outside of the foundry.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
=== Allies ===
* 
* 
* 
== Related quests ==
* 
== External links ==
* 
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Steel Watch Foundry
Category:Characters in Act Three
Category:Members of the Church of Gond
Droralias Dryselis

Droralias Dryselis is a Dragonborn smuggler whose body can be found in the Morphic Pool. 
== Involvement ==
Droralias, like her sister , was a smuggler for the Knights of the Shield before perishing to the Absolute.
Her body is too damaged to use on. Returning to her corpse's inventory prompts special party banter. Using Speak With Dead on Listelia, on the other hand, is likely required to trigger this banter - in order to learn about the significance of the teddy bear first.
== Loot ==
* 
== Related Items ==
* 
* 
Category:Characters
Category:Dragonborn
Drow

Drow are a playable race in Baldur's Gate 3. They are the dark elves of the Forgotten Realms, dwelling in the Underdark, large subterranean caverns beneath the surface.
__NOTOC__
==Racial features==
; Base racial speed
: You can move per turn
; Size
: Medium
; Keen Senses
: You gain Proficiency in the skill.
; Drow Magic
: You gain access to the following Spells:
:* Cantrip: (at character Level 1)
:* 1st Level Spell: (at character level 3) 
:* 2nd Level Spell: (at character level 5) 
=== NPC features ===
While player-characters do not, certain NPC drow characters will have the following passive feature in addition to the above:
== Subraces ==
=== Lolth-sworn drow ===
==== Subrace features ====
* Lolth-sworn Drow do not gain any additional racial features but do gain access to certain locked dialogue choices.
* By default, Lolth-sworn Drow have red eyes.
* The dialogue options for Lolth-sworn drow are considerably evil, for example, threatening the pickpocket kids at the Druid Grove of enslavement in the Underdark, or encouraging Kagha to kill the Tiefling child.
=== Seldarine drow ===
==== Subrace features ====
* Seldarine Drow do not gain any additional racial features but do gain access to certain locked dialogue choices.
* By default, Seldarine Drow do not have red eyes.
== Religions ==
=== The cult of Lolth ===
The much-reviled matriarch of the drow pantheon, Lolth holds sway over spiders, the Underdark, and the wicked creatures of the Demonweb Pits. Her primary goal is to corrupt all drow, transforming them into heartless cultists.
=== The clergy of Eilistraee ===
Eilistraee is the goddess of good-aligned drow, beauty, song, and freedom. The Dark Maiden desires balance between all races, and struggles against her mother Lolth's corrupt aims.
== Notable drow ==
=== Lolth-sworn drow ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
=== Seldarine drow ===
* 
* 
* 
* 
== Notes ==
Although the Seldarine and Lolth-sworn subraces can broadly be generalised as good & evil drow respectively, there are notable exceptions found throughout the game:
* , a dead female scout of the Harpers found in a cage at the Grymforge docks, was of the Lolth-sworn subrace.
* Various drow of both Lolth-sworn and Seldarine descent can be found among the Absolutists at Moonrise Towers.
== See also ==
* List of all Drow
* List of all Lolth-Sworn Drow
* List of all Seldarine Drow
== External links ==
* 
Category:Races
Category:Playable races
Category:Drow
Drow Outfit

==Gallery==
file:Drow Outfit Human Body1 Front Model.webp|Body Type 1 Front Human|alt=Drow Outfit Human Front
file:Drow Outfit Human Body1 Back Model.webp|Body Type 1 Back Human|alt=Drow Outfit Human Back
file:Drow Outfit High Elf Body4 Front Model.webp|Body Type 4 Front High Elf|alt=Drow Outfit High Elf Front
file:Drow Outfit High Elf Body4 Back Model.webp|Body Type 4 Back High Elf|alt=Drow Outfit High Elf Back
Minthara Camp Front.png|Female Drow Front
Minthara Camp Back.png|Female Drow Back
Minthara Camp Male Front.png|Male Half-Drow Front
Minthara Camp Male Back.png|Male Half-Drow Back