List of locations by index number in Generation II

Each location in the Generation II games has its own ID used internally by the game.
In , these index numbers are used for three purposes: the Poké Seer, the location header pop-up at the bottom of the screen, and the location displayed by the Town Map. In Gold and Silver, only the last purpose is used.
The location header pop-up only recognizes IDs 0x00-0x5F; all other values return garbage strings.
==Poké Seer==
Pokémon caught in record information about their capture. This value is blank (0x00 0x00) for Pokémon obtained in games other than Pokémon Crystal. If a Pokémon is traded to a Generation I game, this data is permanently lost; however, it is retained when traded to , despite those games not recording this data.
In Pokémon Crystal, the Poké Seer in Cianwood City tells the player where their Pokémon was caught, the time at which it was caught, and the level at which it was caught. In Pokémon Stadium 2, checking a Pokémon shows where it was caught, the time at which it was caught, and the level at which it was caught. This information is not otherwise available to the player.
In the , the met location is stored using 7 bits, so only 127 locations (0x00 to 0x7F) are possible.
* For all IDs not marked (unlabeled) in the table below, she simply says, "Hm… I see you met <Pokémon> here: <location>!"
** Any IDs not included in the table below use the same response, but since they do not have valid strings associated with them, the location name will be garbage text.
* IDs 0x00 and 0x7E cause the seer to say, "Whaaaat? I can't tell a thing! How could I not know of this?"
* ID 0x7F causes the seer to say, "What!? Incredible! I don't how understand how, but it is incredible! You are special. I can't tell where you met it, but it was at level <level>. Am I good or what?"
* IDs 0x60-0x7D are completely invalid.
==List==
# 	Hex 	Location
000	0x00	0x00 is the ID of 2F of all Pokémon Centers. However, the player's previous location is used for the Pokégear map, and any Eggs hatched there use the player's previous location.
001	0x01	New Bark Town
002	0x02	
003	0x03	Cherrygrove City
004	0x04	
005	0x05	
006	0x06	Violet City
007	0x07	Sprout Tower
008	0x08	
009	0x09	Ruins of Alph
010	0x0A	Union Cave
011	0x0B	
012	0x0C	Azalea Town
013	0x0D	Slowpoke Well
014	0x0E	Ilex Forest
015	0x0F	
016	0x10	Goldenrod City
017	0x11	Radio Tower
018	0x12	
019	0x13	National Park
020	0x14	
021	0x15	
022	0x16	Ecruteak City
023	0x17	Tin Tower
024	0x18	Burned Tower
025	0x19	
026	0x1A	
027	0x1B	Olivine City
028	0x1C	Lighthouse
029	0x1D	
030	0x1E	
031	0x1F	Whirl Islands
032	0x20	
033	0x21	Cianwood City
034	0x22	
035	0x23	Mt. Mortar
036	0x24	Mahogany Town
037	0x25	
038	0x26	Lake of Rage
039	0x27	
040	0x28	Ice Path
041	0x29	Blackthorn City
042	0x2A	Dragon's Den
043	0x2B	
044	0x2C	Dark Cave
045	0x2D	
046	0x2E	Silver Cave
047	0x2F	Pallet Town
048	0x30	
049	0x31	Viridian City
050	0x32	
051	0x33	Pewter City
052	0x34	
053	0x35	Mt. Moon
054	0x36	
055	0x37	Cerulean City
056	0x38	
057	0x39	
058	0x3A	
059	0x3B	Underground
060	0x3C	
061	0x3D	Vermilion City
062	0x3E	Diglett's Cave
063	0x3F	
064	0x40	
065	0x41	
066	0x42	Rock Tunnel
067	0x43	
068	0x44	Power Plant
069	0x45	Lavender Town
070	0x46	
071	0x47	Celadon City
072	0x48	Saffron City
073	0x49	
074	0x4A	
075	0x4B	
076	0x4C	
077	0x4D	
078	0x4E	
079	0x4F	
080	0x50	
081	0x51	Fuchsia City
082	0x52	
083	0x53	
084	0x54	Seafoam Islands
085	0x55	Cinnabar Island
086	0x56	
087	0x57	
088	0x58	
089	0x59	
090	0x5A	Indigo Plateau
091	0x5B	
092	0x5C	
093	0x5D	Tohjo Falls
094	0x5E	
095	0x5F	Fast Ship
126	0x7E	(unlabeled)
127	0x7F	
==Notes==
ja:地名のインデックス番号一覧 (第二世代)
zh:地点编号（第二世代）