nyuuzyou/wikis huggingface dataset:
Octagon Park

==Overview==
In this large park you must design and build ten large coasters.
Octagon Park is, well, an octagonal-shaped park. Your mission is to fill it with ten large, exciting roller coasters. The space looks big at first, but it will easily get filled up by the end. The objective is straightforward, but expect to take several game years to build (and pay for) all those long rides.
==Scenario Guide==
The scenario guide can be found here.
====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
====
====Available====
====Researched====
==Other Notes==
* One of the few scenarios with all possible rides, stalls and scenerys available for research..
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Forest Scenario
Category:Bronze Group Scenarios
Category:Build 10 Coasters of Certain Length Objective
Octagon Park/Scenario Guide

Build some small rides and an easy, money-making roller coaster (such as the Shuttle Loop Steel Roller Coaster). Don't worry if your first roller coaster doesn't meet the objective. Your goal, at first, should be to get the money rolling in as quickly as possible.
Once you've started making a profit, try making the first of the ten roller coasters as a cheap type, such as a Steel Mini Roller Coaster or a Wooden Crazy Rodent Roller Coaster. To increase excitement, keep building the track near other tracks (over and under itself), and build the track near other rides and pathways. Also, add tunnels and decorate the station. You may need a second lift hill to keep momentum for the whole 4,000 ft. of track - this invites to building a second station as well, since that increases the capacity. After the first test, keep refining your coaster until it meets the objective. Such a long and exciting coaster easily deserves a price between $5 and $6.
With the first roller coaster done, money should be coming in faster, so make a few more flat rides to keep increasing profits and to repay your loan. When you have enough monetary resources, build a second roller coaster that meets the objective.
Continue building the roller coasters until you have all ten finished. It should take less time for each as you make more and more money from each new ride. Remember that you don't have to connect every coaster to your path system, once you have enough money rolling in, you can build coasters in the back of the park, test, and open them.
TIP: The Steel Roller Coaster can also run more than two trains in a launch configuration. Keep the coaster on the default setting and after you've built the station, just use the booster element. Set the speed to max and create a long enough strip to get the train up to a good speed. To make the objective length in just one boost, you might want to get the strip to launch the train past 50 mph, it would have to be fairly long to get it that fast but it still counts as the length... You can choose to do it in one launch or in multiple launches. Multiple launches are where you have a small strip the shoots the train to let's say 40 mph, followed by a nice set of twists and hills until the train burns off the speed then followed by another launch into another set of twists to finish up the ride. Like this or this and even this. It is rather easy to make an exciting ride using this style of build as long as you don't go crazy with hills and have too much G-Forces, but this style does have a drawback. It is expensive to maintain--$1,100 per hour minimum if you're lucky. However, if you build it right, you should still be able to profit nicely off of it, around $4,000 to $9,000 an hour with $4 a ride: so long as you can move at least 1,200 guests an hour, you're golden with this style of ride.Category:Scenario Guide
On-ride photo

Several tracked rides in RollerCoaster Tycoon support on-ride photo segments. This is a special track segment consisting of a piece of straight track and a photo installation, which takes photos of riders as they pass through it. These photos can be bought when the guests leave the ride, allowing for a bit of extra profit. They are counted as merchandise in the finances window.
==History==
* RollerCoaster Tycoon (1) supported building on-ride photos on several roller coaster types, like the Wooden Roller Coaster, Looping Roller Coaster and Corkscrew Roller Coaster.
* RollerCoaster Tycoon 2 supports the segments on all rides that RCT1 supported, as well as on several water rides, like the Log Flume and River Rapids.
* OpenRCT2 supports the segments on all rides that RCT2 supported, as well as on the Mini Roller Coaster, Bobsleigh Coaster, Splash Boats, Air Powered Vertical Coaster, and Reverse Freefall Coaster.
==Limitations and bugs==
* Only one on-ride photo segment can be built per ride
* The on-ride photo segment cannot be built underground, except in OpenRCT2.
* The location of the segment has no effect at all - in fact, people will even buy on-ride photos if they didn't pass through it at all! (Easily verifiable when having separate exit and entrance stations and building one in between.)
* RCT2 has a bug where it will reset the on-ride photo price if the player has checked 'Same price throughout'. This is caused by the fact that RCT2 has four different types of on-ride photo, making it possible for guests to buy more than one. A workaround is to temporarily check the box when changing the price, then unchecking it again. This bug is fixed in OpenRCT2.
Category:Ride Elements
Ostrich Farm Plains

==Overview==
The ostrich farm plain has come into the market, and it could be a nest egg for you. It is a perfect setting for a zoo, but an improbable setting for a theme park. Get your head out of the sand, and turn this venture into a success!
Ostrick Farm Plains is the 2nd scenario in the Wild! expansion pack for RollerCoaster Tycoon 3.
=== Pre-Built Attractions===
*Viewing Gallery 1 (Viewing Gallery)
*Viewing Gallery 2 (Viewing Gallery)
*Viewing Gallery 3 (Viewing Gallery)
===Pre-Built Shops/Stalls===
None
==Objectives==
Apprentice
* Animals of species: 2 (Hippo)
* Total monthly ride income: $200.00
* Profit from selling animals: $1,000.00 (Ostrich)
*Reward: Increased loan limit, New park unlock
Entrepreneur
* Animals of species: 6 (Hippo)
* Total monthly ride income: $400.00
* Profit from selling animals: $2,500.00 (Ostrich)
*Reward: Decreased interest rates (5.45%)
Tycoon
* Animals of species: 10 (Hippo)
* Total monthly ride income: $600.00
* Profit from selling animals: $4,000.00 (Ostrich)
*Reward: Butterfly Knot (Splitting Coaster)
==Scenario Guide==
The scenario guide can be viewed here.
==Attractions==
======
====Available====
*Air Powered Coaster
*Compact Inverted Coaster
*Dizzy Dropper
*Drifting Coaster
*Hyper Twister Coaster
*Inverted Impulse Coaster
*Junior Coaster
*Log Flume
*Mini Suspended Coaster
*Mini Suspended Flying Coaster
*Reverse Freefall Coaster
*Side Friction Coaster
*Splash Boats
*Splitting Coaster
*Standup Twister Coaster
*Virginia Reel
====Researched====
======
====Available====
*Dinosaur-Go-Around
*Merry-Go-Round
*Odyssey Ride
*Snake Helter-skelter
*Tea Cups Ride
====Researched====
======
====Available====
*Barn Stormer
*Double Swinging Inverter
*Flying Carpet
*Insanity
*Lasso
*Loop-O-Plane
*Mine Drop Ride
*Pirate Ship
*Roll-O-Plane
*RotoDrop
*Roundup Ride
*Tagada
*Topple Tower
*Twirler
*Twister
====Researched====
======
====Available====
*Canoes
*Rowing Boats
====Researched====
======
====Available====
*3D Cinema
*Circus
*Dodgems
*Ferris Wheel
*House of Fun
*Lion Show
*Planetarium
*Reptile & Amphibium House
*Western Wheel
*Wild West show
====Researched====
======
====Available====
*Air Boat
*Elephant Transport
*Mini Railway
*Monorail
*Safari Train
*Safari Transport
====Researched====
======
====Available====
None
====Researched====
======
====Available====
*Car
*Ghost Train
*Go-Karts
*Observation Tower
*Vintage Cars
====Researched====
===Food Stalls===
====Available====
*Bison Burgers
*Chicken
*Dino Burger
*Donut
*Fries
*Ice Cream
*Pizzeria
*Steakhouse
====Researched====
===Drink Stalls===
====Available====
*Drinks
*Hot Cocoa
*Lemonade
====Researched====
===Souvenir Stalls===
====Available====
*Balloons
*Custom stall
*Custom stall with billboard
*Custom stall with billboards
*Custom stall with rotating billboard
*Dino Mask
*Indian Feather
*Safari Hat
*Safari toys
*Stripy T-shirts
====Researched====
===Facilities===
====Available====
*A.T.M.
*First Aid
*Information
*Toilets
*Umbrellas
====Researched====
==Available Scenery==
==Researched Scenery==
==Other Notes==
Category:Scenario
Category:RollerCoaster Tycoon 3 Scenario
Category:RollerCoaster Tycoon 3
Ostrich Farm Plains/Scenario Guide

Develop some rides while the ostriches breed. Since you need $200 in ride income, you have to set prices. As soon as you can sell the ostriches for $4,000 or above, sell them immediately. In the entrepreneur level, build some roller coasters to increase profit. In the tycoon level, fill at least one eighth of the park and set the prices of the rides.
Category:Scenario Guide
Other Chris Sawyer Games

Chris Sawyer, the creator of the RollerCoaster Tycoon series has also created other games.
==Transport Tycoon==
In 1994, Sawyer created Transport Tycoon, a game which focused on transporting passangers and goods from one city or factory to another. Over the next two years, a world editor was released, as well as the Windows 9x-compatible Transport Tycoon Deluxe. In 2004, the game was released as open source, and that variant of the game, called OpenTTD, is still being updated, expanded and translated into more than 50 languages.
==RollerCoaster Tycoon==
Chris Sawyer's most famous game to date, RollerCoaster Tycoon was originally intended to be a rollercoaster simulator named White Knuckle. During the development stage, it became a funpark sim game. It was one of the top-selling PC games of 1999. Two expansion packs, Added Attractions/Corkscrew Follies and Loopy Landscapes followed and the game returned to its title of the #1 best selling game by the end of 2000.
==RollerCoaster Tycoon 2==
The first sequel to RollerCoaster Tycoon. Although it was not initially very well recepted by the critics, who could not see a point in delivering more of the same, RollerCoaster Tycoon 2 is to this day the best-selling game in the franchise. Two expansion packs were released - Wacky Worlds and Time Twister, but Sawyer had no part in their development.
==RollerCoaster Tycoon 3==
Chris Sawyer was not the lead game developer of RollerCoaster Tycoon 3, but was still the executive producer at Frontier Developments. Soaked! and Wild! were released as expansion packs.
==Chris Sawyer's Locomotion==
Locomotion was the last game Sawyer worked on for the PC. It's based narrowly on his 1994 Transport Tycoon, but has updated graphics and is fully compatible with newer systems. The scenario editor is built in the game, just like in RollerCoaster Tycoon 2.
==Transport Tycoon (iOS/Android)==
In 2010, Sawyer returned to gaming development with his new company, 31X Ltd. In 2013, the studio released a game titled simply Transport Tycoon, which utilised the graphics of Locomotion, but with a new interface adapted to smartphones and completely new coding.
__NOTOC__
Category:About the series
PC Gaming World

==Overview==
PC Gaming World is one of three promotional scenarios for the original RCT along with PC Player and gameplay. This small park is located in a desert, and has the landscape forming the letters PC GW (which stands for PC Gaming World). There's a ghost train going through these letters, as well as a wooden twister roller coaster built as well. Despite the nearby setting, no further land may be bought. Only $1000 is available at the beginning, and a loan of $20,000 is already taken, leaving only $15,000 available for further loans.
==Pre-Built Rides==
Calamity (Wooden Roller Coaster)
*Excitement Rating: 7.66 (High)
*Intensity Rating: 8.89 (Very High)
*Nausea Rating: 5.24 (High)
*Initial Price: $5.00
Confusion (Ghost Train)
*Excitement Rating: 4.44 (Medium)
*Intensity Rating: 0.55 (Low)
*Nausea Rating: 0.25 (Low)
*Initial Price: $3.50
==Scenario Guide==
A first step here would be to trace a path from the entrance to Confusion, along the western hills, to the left of the park entrance. This would prevent future overcrowding. A second step would be to set the park's research priorities to Gentle & Thrill Rides, with maximum funding as always. The third step would be increasing the rides' prices in order to have some fresh cash rolling in. The fourth step would be placing some shops & stalls, and set their prices accordingly.
Calamity is in danger of undergoing a Crash should it receive the Station Brakes Failure breakdown condition, as the trains enter the stations at breakneck speed with no breaking system in place anywhere on the track. Placing a mechanic near the exit and setting the coaster's inspection time to 10 minutes can reduce the chances of the ride crashing as it ages. Alternatively, adding brakes on the only straight piece of track in the final underground section and setting the brake speed accordingly works as well.
After these steps are done, can the player freely expand the park.
==Attractions ==
======
====Available====
====Researched====
*(none)
======
====Available====
====Researched====
======
====Available====
====Researched====
====Upgrades====
*Vertical Drop Roller Coaster: Vertical Loop
======
====Available====
====Researched====
======
====Available====
====Researched====
====Upgrades====
*Log Flume: Reverser Turntable
======
====Available====
====Researched====
====
====Available====
====Researched====
==Other Notes==
*The three promotional scenarios can be downloaded here.
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Downloads
Category:Extras
Category:Pre-Built Parks
Category:Guests at Given Date Objective
Category:Scenario Stubs
PC Player

==Overview==
PC Player is one of three promotional parks for the original RCT along with PC Gaming World and gameplay. The landscape has been edited to form the words PC Player, with a pre-built Steel Twister Roller Coaster going through the words along with an Information Kiosk. Cash at the beginning is $1,000.
===Pre-Built Rides===
Dschungelbahn (Steel Twister Roller Coaster)
*Excitement Rating: 9.39 (Very High)
*Intensity Rating: 7.95 (Very High)
*Nausea Rating: 4.65 (Medium)
*Initial Price: $4.00
Information Kiosk 1 (Information Kiosk)
*Initial Price: $0.60 (Maps); $2.50 (Umbrellas)
== Scenario Guide ==
You can read the Scenario Guide here.
====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
====Upgrades====
*Steel Twister Roller Coaster: Large Loop and Half Loop
*Vertical Drop Roller Coaster: Vertical Loop
======
====Available====
====Researched====
======
====Available====
====Researched====
====Upgrades====
*Log Flume: Reverser Turn-Table
======
====Available====
====Researched====
====
====Available====
====Researched====
==Other Notes==
*"Dschungel" being the german for "Jungle", the name Dschungelbahn translates into "Jungle Path".
*The three promotional scenarios can be downloaded here.
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Downloads
Category:Extras
Category:Pre-Built Parks
Category:Guests at Given Date Objective
Category:Scenario Stubs
PC Player/Scenario Guide

At first, players should check Dschungelbahn's excitement rating, and bump said ride's admission fee to said rating, rounded down.Thay also may feel free to experiment on additionnal themeing if it bumps the Excitement rating (and so the ride's fee) one dime up.
Same for the umbrella cheat for another quick buck. For other shops, a solid rule of thumb is for players to make sure they make at least 1 buck from any article they sell (on-ride pictures included). Thay also can charge $0.20 for the toilets.
From there, Players may take a loan if they wish, but they should repay it as soon as possible to avoid losing too much cash in loan interests. Every buck counts in PC Player Land !
Now, another solid rule for players would be to build their tower rides so that they go through the coaster's multiple helixes, for easy excitement rating bumps on both rides.
Technically, this park needs no other rollercoaster, if not a cheap money-maker such as the Shuttle Loop or Cobra. Dschungelbahn is more than enough in terms of excitement and guest capacity. Therefore, researching new roller coasters is useless. Same for themeing, water and transport rides. Instead, players should use the scenario time to build any flat ride they own or research, and make well use of the staff in order to make the park rating stay up, as well as ad campaigns for guest numbers. This means tight patrol areas. Players should remember, however, to create a solid path network in order to avoid overcrowding, which deals a severe blow to both guest happiness and park rating. A solid idea for this problem is a path that circles the "PC Player" structure and joins up after Dschungelbahn. By building the last researched rides near this path with queues as long as possible (remember waiting times), a maximum amount of people will be held away from polluting the main path layout and therefore kill all overcrowding threat at the source.
Apart from the low initial cash amount, PC Player should not be too complicated for players who know how to play the game and make money.
Category:Scenario Guide
Pacific Pyramids

==Overview==
Convert the Egyptian Ruins tourist attraction into a thriving theme park.
This park is located in a desert, filled with Egyptian scenery. There is already a path system created, although benches and trashcans are missing. The path leading from the top of the left dune to the sphinx building via underground passage should be cut off or deleted completely. The park is medium sized, but can be expanded greatly at $15 per land square if necessary.
Pacific Pyramids contains no pre-built rides.
== Scenario Guide ==
You can read the Scenario Guide here.
====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
====Upgrades====
*Stand-up Roller Coaster: Corkscrew
*Stand-up Roller Coaster: Half Loop
*Steel Corkscrew Roller Coaster: Half Loop
*Steel Corkscrew Roller Coaster: Vertical Loop
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
====
====Available====
====Researched====
==Other Notes==
==Completed Parks==
Pacific Pyramids Completed.png
Category:Scenario
Category:Emerald Group Scenarios
Category:Guests at Given Date Objective
Pacific Pyramids/Scenario Guide

== Strategy ==
This scenario is not really difficult actually. There's enough space, and getting 1,000 guests in 4 years should be no problem, especially for players who successfully completed the previous scenario or even Evergreen Gardens which has the same objective and starts from scratch besides the path system.
Deleting the scenery around the map brings extra money, but decreases the Excitement Rating of upcoming rides and also makes the park less beautiful, therefore, is a bad idea. There's a path which goes underground from the top of the dunes to the sphinxes area. This path is completely unnecessary and (in RCT1) must be deleted, as it adds nothing to the park infrastructure-wise and it has no functional purpose, if not getting the guests lost, so it's wise to get rid of it right away. It can only be redeemed in OpenRCT2 due to improved pathfinding.
As usual, a good start off would include some flat rides and a small roller coaster (like the Steel Mini Roller Coaster or a Shuttle Loop) concentrated on the first half of the land (until the dunes) and, then and only then, keep expanding until the park's full. Extra land is available for purchase and cheap, allowing the park to get way larger, but it's not mandatory as focusing on nicely developing the original land throughout the 4 years, as well as a good use of the underground area, will work just fine.
Here, research at maximum funding for 4 years will unlock all the roller coasters and gentle/thrill rides available, along with some shops and stalls. Shops and stalls variety is an important factor in a 4-year scenario because the lack of food variety may become a negative effect over the time, with the "Worst Food" award, that if gained will act as a counter-ad campaign.
Reaching the guest objective isn't hard at all : players still short of guests as deadline approaches should reduce their prices for rides (not for shops/stalls) and launch a couple ad campaigns to push the numbers up. Turning the flat rides near the entrance free, would also help in holding broke guests in an extra couple of months.
== Completed Parks ==
PacificPyramidsFinished.png|Pacific Pyramids — finished by Hadesengel.
Pacific Pyramids.png|Pacific Pyramids — finished by Felipe717.
Pacific Pyramids RCT 2.jpg|Pacific Pyramids — finished by Zachl1226 (version #1).
Pacific Pyramids RCT.jpg|Pacific Pyramids — finished by Zachl1226 (version #2).
Category:Scenario Guide
Pacifica

==Overview==
This large island is all yours to develop as an amusement park.
Like Good Knight Park, this park is an island, but this park does not have a medieval theme. The terrain itself is very uneven, making construction difficult. Another note is that since Vertigo Views had a goal of £8,000 in ride tickets, Wacky Warren had a goal of £9,000, and Icarus Park had a goal of £10,000, you'd expect this park to have a goal of £11,000 in ride tickets, but you'd be wrong.
==Scenario Guide==
The scenario guide can be found here.
====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
======
====Available====
====Researched====
====
====Available====
====Researched====
==Other Notes==
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Silver Group Scenarios
Category:Monthly Ride Income Objective
Pagoda Themeing

Click here to return to the complete scenery list.
Pagoda Themeing
 		 			
LL		14			
This is a list of all the scenery items under the group "Pagoda Themeing":
Name 	Image	Cost	Size
Pagoda 	 	$140	2 x 2
House 	 	$24 	1 x 1
House 	 	$60 	1 x 1
Gong 	 	$10 	¼ Tile
Building 	 	$25 	1 x 1
Lily (Custom Color) 	 	$5 	1 x 1
Banner Sign 	 	$30 	Path Item
Tree 	 	$22 	1 x 1
Tree 	 	$18 	1 x 1
Tree 	 	$10 	¼ Tile
Tree 	 	$12 	¼ Tile
Statue 	 	$12 	¼ Tile
Wall (RCT2) 	 	$8 	Tile Edge
Roof (RCT2) 	 	$20 	1 x 1
Pagoda Style Entrance / Station	 	N/A 	Ride Entrance / Station
==Notes==
*In the RCT1 expansion packs, after researching the scenery, you will also get the oriental-styled music.
*In RCT1, the lily can only be placed on water.
Category:Scenery
Category:RollerCoaster Tycoon Scenery
Category:RollerCoaster Tycoon 2 Scenery
Category:Themeing
Category:Lists
Panda Themeing

Name 	Image	Cost	Size
Giant Panda 	 	$24 	1 x 1
Bamboo Shoots 	 	$19 	¼ Tile
Panda Litter Bin	 	$4 	Path Item
==Notes==
*This scenery comes with the DLC scenario Panda World, which can be downloaded here.
*This scenery is bundled with OpenRCT2.
Category:Downloads
Category:RollerCoaster Tycoon 2 Scenery
Category:Scenery
Category:Lists
Category:Themeing