For the Birds

== Notes ==
*It is suggested that you have the three beastmen stronghold Survival Guides as this quest requires traveling between the three beastmen strongholds. 
*To save time, either buy an Arnica Root from an Auction House under Materials → Alchemy or obtain one by killing Cactuar-type mobs in Eastern Altepa Desert or Western Altepa Desert.
*Finally, bring either Echo Drops, Holy Water or someone who can use Cursna.
== Walkthrough == 
*After completing Missionary Moblin, talk to Koblakiq at (H-11) to begin the quest.
**You will need to zone out/in after completing Missionary Moblin in order to initiate this quest.
*Obtain an Arnica Root if you haven't already.
*Head to Castle Oztroja and go to the Brass Door at (I-8). This door has two handles used to open and close the door. One handle is the opening switch and the other activates a trap door. To avoid the trap door, pull one handle, and immediately run away from the area right in front of the door. If you pull the correct switch, the door will open and you can run through safely. If you pull the wrong switch, the trap door will activate, but you should be out of the way of the trap door by then. After the trap door closes, hit the other switch and run through safely.
*On the next map, head to (G-7) and go through the exit. On the next map, this will take you to an area on a ledge. Walk along the ledge north until you see the Daa Bola the Seer at (I-7). Trade the Arnica Root to Daa Bola the Seer to initiate a cut-scene.
*After the cut-scene, head back to Oldton Movalpolos and speak with Koblakiq. 
*After receiving Glittering fragment, head to Beadeaux. Upon entering, go to (H-7) to enter the underground tunnels. From here, you can either head directly to the exit at (F-8), or you can go to the northern part of (G-7) to activate The Mute before heading to the exit at (F-8). The Mute is a device that will cast a Silence spell upon anyone who touches it. The reason these are important in Beadeaux is because there are devices called The Afflictor that will curse anyone who goes near it. These are unavoidable at many times. Your options are to either silence yourself with The Mute so that you can bypass The Afflictor unaffected, or to allow yourself to be cursed by going by The Mute while not silenced. The silence effect from The Mute can be removed by Silena, Echo Drops or Benediction and the curse from The Afflictor can be removed by Cursna, Holy Water, or Benediction, although the use of Benediction in this scenario is not recommended. Also, the effects will wear off by themselves after a certain period of time.
*After going through the exit at (F-8), you will once again be above ground. Head to (E-10) to get to the upper level. You will pass The Mute and The Afflictor again on your way to (E-10). On the upper level, go to (G-10) on the large "island", where you will find Ge'Fhu Yagudoeye. Upon talking to Ge'Fhu Yagudoeye, four Quadav notorious monsters will spawn. Two of them are Nickel Quadavs, which are Paladins. The other two are Magnes Quadavs, which are Black Mages. This fight can done solo easily by a level 75. 
*After the fight, talk to Ge'Fhu Yagudoeye again, and you'll receive a short cutscene. Head back to Oldton Movalpolos and speak with Koblakiq to complete the quest and receive your Jaguar Mantle as a reward.
Category:Other Area Quests