Avatar lad.xml

=skeleton=
 Attributes
attribute	description
file_name	Points to another XML file containing the avatar skeleton definition
==attachment_point==
 Attributes
attribute 	description
id 	Attach point number, llGetAttached, llAttachToAvatar
group 	used to define which pie menu group this appears in
pie_slice 	used to define which pie menu slice this item uses in the group
name 	Name of the attachment point
joint 	joint name this attachment point is connected to
position 	offset from joint position
rotation 	Euler rotation to offset from the joint
visible_in_first_person	default value if should this attachment should be rendered while in first person, there is a preference to override this.
max_attachment_offset 	maximum offset the root can be from the attachments zero point.
==param==
Used to deform the skeleton.
 Attributes
attribute 	type 	description
id 	integer	Used to reference this attribute elsewhere
group 	integer	
name 	string 	Name of the parameter
label 	string 	Parameter label
wearable 	 	which wearable type to store this attribute in
edit_group 	string 	
edit_group_order	float 	
label_min 	string 	Text displayed at min
label_max 	string 	text displayed at max
show_simple 	bool 	?
value_min 	float 	
value_max 	float 	
value_default 	float 	
camera_elevation	float 	
camera_distance 	float 	
camera_angle 	angle 	
===param_skeleton===
Used to specify which bones to deform and to what extent.
====bone====
 Attributes
attribute	type 	description
name 	string	bone name
scale 	vector	multiply by param.value to get change in scale
offset 	vector	multiply by param.value to get change in offset
=mesh=
 Attributes
attribute 	type	description
type 	 	?
lod 	 	?
file_name 	path	Points to a binary mesh file
min_pixel_width	 	?
reference 	 	?
==param==
 Attributes
attribute 	type 	description
id 	integer	Used to reference this attribute elsewhere
group 	integer	
name 	string 	Name of the parameter
label 	string 	Parameter label
wearable 	 	which wearable type to store this attribute in
edit_group 	string 	
edit_group_order	float 	
label_min 	string 	Text displayed at min
label_max 	string 	text displayed at max
show_simple 	bool 	?
value_min 	float 	
value_max 	float 	
value_default 	float 	
camera_elevation	float 	
camera_distance 	float 	
camera_angle 	angle 	
clothing_morph 	bool 	
===param_morph===
====volume_morph====
 Attributes
attribute	type	description
name 	 	?
scale 	 	?
pos 	 	?
=global_color=
 Attributes
attribute	type 	description
name 	string	Name of the colored area (skin_color, hair_color, eye_color)
==param==
 Attributes
attribute 	type	description
id 	 	?
group 	 	?
wearable 	 	?
edit_group 	 	?
edit_group_order	 	?
name 	 	?
show_simple 	 	?
label_min 	 	?
label_max 	 	?
value_min 	 	?
value_max 	 	?
value_default 	 	?
===param_color===
====value====
 Attributes
attribute	type 	description
color 	vector	?
=layer_set=
 Attributes
attribute 	type	description
body_region 	 	?
width 	 	?
height 	 	?
clear_alpha 	 	?
alpha_tga_file	 	Points to a TGA file defining the alpha blending for this layer
==layer==
 Attributes
attribute 	type	description
name 	 	?
fixed_color	 	?
render_pass	 	?
===texture===
 Attributes
attribute 	type	description
tga_file 	 	?
file_is_mask	 	?
===param===
 Attributes
attribute 	type	description
id 	 	?
group 	 	?
wearable 	 	?
edit_group 	 	?
edit_group_order	 	?
name 	 	?
value_min 	 	?
value_max 	 	?
====param_color====
=====value=====
 Attributes
attribute	type	description
color 	 	?
====param_alpha====
 Attributes
attribute	type	description
domain 	 	?
=driver_parameters=
==param==
 Attributes
attribute 	type	description
id 	 	?
group 	 	?
name 	 	?
label 	 	?
show_simple 	 	?
wearable 	 	?
edit_group 	 	?
edit_group_order	 	?
label_min 	 	?
label_max 	 	?
value_min 	 	?
value_max 	 	?
camera_distance 	 	?
camera_angle 	 	?
camera_elevation	 	?
===param_driver===
====driven====
 Attributes
attribute	type	description
id 	 	?
min1 	 	?
max1 	 	?
max2 	 	?
min2 	 	?