Cute Pet System

The Cute Pet System is a system which allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.
On iRO, the Cordial/Loyal requirement for the unevolved pet bonuses was removed on November 12, 2014 patch Notes.
==Taming==
To tame a pet, a Cute Pet Taming Item must be used. These items are obtained through monster drops or special quests. To use one, double click on it in the Item Window. When the desired monster to tame is on the screen, click on the monster. A slot machine will appear and it must be clicked to get a chance at taming the monster. In case of failure, the taming item is lost and no pet is gotten. In case of success, the taming item will be used and a Cute Pet Egg will be received. The success rate is unaffected by stats and Provoke, but does increase as target monster health decreased. When the target is at 1% HP the base rate appears to increase by at most 67% (two thirds) multiplicatively (tested on iRO - see Discussion page).
* For example, a Rocker has a base tame success rate of 15%. If Rocker is down to 1% HP, the success rate is increased to 25% (15 * 1.67).
* Having /skillsnap enabled makes targeting the monster easier.
* Inflicting Bleeding on the monster is a great way to reduce hp to 1 without killing them (e.g. ).
===Hocus Pocus===
Cute Pets can also be tamed through the Sage skill Hocus Pocus (The implementation of this skill varies by server). This allows pets whose tames are currently unobtainable in the game to be tamed, with the risk that their food item may also be unavailable and thus must remain inside their egg. On iRO, this skill is no longer able to tame monsters into pets
==Raising==
Once a Cute Pet egg has been obtained, use a to hatch it. To hatch the egg, click on the Incubator. Click on the desired egg to hatch and it will appear.
The first thing that should be done is to feed the pet. To feed a pet, right-click on it and choose "Feed Pet." For cost savings when working towards Loyal, only feed it when its hunger is at Hungry. To tame it faster, feed it when its hunger is at Neutral, but do not feed it any earlier than that. The pet will then make an emote, letting the owner know it has eaten. It should give the /ok emote. If it is repeatedly fed, it will give the /hmm or /pif emote. Feed it again and it will use the /omg emote and leave.
A pet can also be renamed through the Cute Pet Window (Alt+J). This can be done only once.
To return the pet into its egg, simply right-click on the pet and choose the selection. Another Incubator is needed to hatch the pet again. It is not necessary to take accessories off the pet prior to put it into its egg.
==Mechanics==
Intimacy	Intimacy 	Characteristics
Status 	Rate 	Characteristics
Awkward 	Below 100 	Ready to abandon its owner
Shy 	100 ~ 249 	Uses unhappy emotes such as /pif and /wah
Neutral 	250 ~ 749 	Uses friendly emotes such as /no1 and /ok
Cordial 	750 ~ 909 	Uses affectionate emotes such as /lv and /kis
Loyal 	910 ~ 1,000	Talks often and uses affectionate emotes
A pet is given a random number of intimacy points between 100 and 399 when it's first hatched. The higher level the pet is, the less intimacy it will begin with. Feeding a pet increases its intimacy relative to its level and hunger; higher level pets get less intimacy per feeding, and vice versa.
A pet's hunger level is classified using the following terms
Status 	Rate
Stuffed 	100 ~ 91
Satisfied 	90 ~ 76
Neutral 	75 ~ 26
Hungry 	25 ~ 11
Very Hungry	10 ~ 0
*Hunger rate for every pet is different, the chart below shows the hunger rate for every pet.
*Each feeding will increase pet's hunger level by 20.
*Each feeding will decrease pet's intimacy by 100 when overfed.
*Auto-feeding will continue to raise intimacy.
**Warning: Auto-feeding will fail if RODEX window is open when trying to auto-feed at that moment.
**Auto-feeding is disabled once pet is returned to its egg.
*An unevolved pet’s intimacy decreases by 20 points when its owner dies.
*An evolved pet’s intimacy decreases by 1 points when its owner dies.
*If a pet is starving, its intimacy decreases by 20 every 20 seconds. The exception is the , the intimacy of which decreases by 1 every 20 seconds instead.
*Intimacy doesn't decrease when a pet is returned to its egg.
==Comparison Chart==
Monster	Level	Taming Item	Obtain from 	Food	Accessory	Bonuses 	Hunger Level Decrease per Minute	Intimacy Increase per Feed	Capture Rate
 	 	 	 	 	None 	MDEF +1, Demi Human Resistance +1% 	2 	20 	8%
 	 	 	 	 	 	INT +1, Max SP +20 	6 	40 	10%
 	 	 	 	 	 	N/A 	6 	40 	10%
 	 	 	 	 	 	(Cordial) DEF & MDEF +1, Stun Resistance -1% 	2 	10 	2%
 	 	 	 	 	 	(Loyal) DEF & MDEF +2, Stun Resistance -2% 	2 	10 	2%
 	 	 	Munak's Grandma (Comodo) 	 	 	VIT +1, Stun Resistance +1% 	4 	30 	5%
 	 	 	 	 	 	AGI +1, FLEE +2 	6 	30 	15%
 	 	None 	- 	 	None 	During Christmas: EXP +2%, MATK +2% 	3 	10 	None
 	 	 	- 	 	None 	None 	4 	20 	8%
 	 	 	- 	 	 	ATK & MATK +1%, Max HP & Max SP -3% 	2 	10 	5%
 	 	 	- 	 	None 	None 	2 	10 	8%
 	 	 	 	 	 	MATK +1%, ATK -1% 	4 	20 	5%
 	 	 	 	 	 	HIT +3, ATK +3 	4 	40 	15%
 	 	 	- 	 	 	CRIT +5 	3 	10 	10%
 	 	None 	Event Quest 	 	None 	None 	3 	50 	20%
 	 	 	- 	 	 	Max SP +30, Increases SP Recovery by 5% 	3 	15 	10%
 	1 	None 	Event Quest 	 	None 	(Cordial) ATK +15, LUK +1 	? 	? 	None
 	1 	None 	Event Quest 	 	None 	(Loyal) ATK +25, LUK +3 	? 	? 	None
 	 	 	- 	 	None 	None 	3 	50 	8%
 	 	 	- 	 	None 	None 	3 	50 	8%
 	 	 	- 	 	None 	None 	3 	50 	8%
 	 	 	- 	 	 	Increases damage to Demi-Human monsters by 3%. 	7 	10 	10%
 	 	 	- 	 	 	FLEE +5, Max HP +100 	7 	20 	10%
 	 	 	 	 	None 	DEF +1, Demi Human Resistance +1% 	3 	50 	20%
 	 	 	Airship Raid 	 	None 	(Cordial) DEX +1 HIT +1 	(-) 	50 	(-)
 	 	 	Airship Raid 	 	None 	(Loyal) DEX +2 HIT +1 	(-) 	50 	(-)
 	 	 	- 	 	None 	Neutral Resistance +1%, Max HP -1% 	3 	50 	20%
 	 	 	Monster Tamer 	 	 	FLEE -5, Perfect Dodge +2 	5 	12 	5%
 	 	 	 	 	 	Fire Resistance +2%, Physical damage to Fire monster +1% 	3 	10 	3%
 	 	 	 	 	 	Max SP +5%, adds a 2% chance of restoring 1% of damage as SP when performing a physical attack.	3 	10 	10%
 	 	 	 	 	 	ATK +1%, MATK -1%, 	3 	10 	3%
 	 	 	- 	 	 	Increases Brute Resistance by 3% 	7 	20 	10%
 	 	 	Izlude Academy's Pet Instructor	 	None 	HP Recovery +50% 	3 	1000 	90%
 	 	 	- 	 	 	Max HP +3%, may autocast Heal Lv. 1 when physically attacked 	3 	15 	10%
 	 	 	 	 	 	ATK +2, CRIT +2 	4 	40 	15%
 	 	 	- 	 	 	Max SP +10 	3 	10 	10%
 	 	 	- 	 	 	(Neutral Resistance +20%, 100 HP Regen/2 sec) for 3 seconds when physically attacked 	3 	10 	10%
 	 	 	- 	 	 	VIT +1, Stone Resistance +5% 	3 	10 	10%
 	 	 	- 	 	 	INT +1, Var Cast Time -3% 	3 	15 	10%
 	 	 	- 	 	None 	(Cordial) HIT +4 	(-) 	50 	(-)
 	 	 	- 	 	None 	(Loyal) HIT +5 	(-) 	50 	(-)
 	 	 	Monster Tamer 	 	 	INT +1, DEF +1 	3 	20 	5%
 	 	None 	Event Quest 	 	None 	(Cordial) ATK & MATK +1% 	? 	? 	?
 	 	None 	Event Quest 	 	None 	(Loyal) ATK & MATK +2% 	? 	? 	?
 	?? 	None 	Event Quest 	 	None 	None 	3 	30 	None
 	 	 	- 	 	 	Int + 1, Sleep Resistance +100% 	3 	10 	3%
 	 	 	 	 	None 	(Cordial) HIT +2 CRIT +2 	(-) 	8 	(-)
 	 	 	 	 	None 	(Loyal) HIT +3 CRIT +2 	(-) 	8 	(-)
 	 	 	Monster Tamer 	 	 	ATK +10, DEF -3 	5 	20 	5%
 	 	 	 	 	 	Max HP +150, Max SP -10 	4 	30 	10%
 	 	 	 	 	 	DEF & MDEF -2, ASPD +1% 	4 	20 	5%
 	 	 	 	 	 	STR +1, ATK +5 	4 	40 	20%
 	 	 	- 	 	 	STR +1, INT +1 	3 	20 	10%
 	 	 	- 	 	 	LUK +2, Poison Resistance +10% 	5 	30 	10%
 	 	 	- 	 	 	LUK +2, CRIT +1 	3 	50 	20%
 	 	 	- 	 	 	HP Recovery +5%, Max HP +25 	1 	30 	15%
 	 	 	- 	 	None 	(Cordial) Wind Magic Damage 2% 	(-) 	50 	(-)
 	 	 	- 	 	None 	(Loyal) Wind Magic Damage 3% 	(-) 	50 	(-)
 	 	 	- 	 	None 	Max HP +30, Water Resistance +1% 	3 	50 	20%
 	 	 	- 	 	 	VIT +1, Max HP +50 	7 	40 	15%
 	 	None 	Event Quest 	 	 	? 	4 	? 	None
 	 	None 	Event Quest 	 	 	? 	4 	? 	None
 	 	 	- 	 	 	AGI +2 	7 	20 	10%
 	 	 	- 	 	 	AGI +1, Perfect Dodge +1 	4 	30 	10%
 	 	 	- 	 	 	STR +1, DEX +1 	3 	10 	5%
 	 	 	- 	 	 	HIT +5, ATK -2 	3 	30 	15%
 	 	 	 	 	 	FLEE +6, AGI -1 	5 	20 	10%
 	 	 	- 	 	 	Fire skill resistance +3% 	7 	20 	10%
 	 	 	 	 	 	2% chance to leech 5% of the damage as HP when performing a physical attack. 	3 	10 	3%
 	1 	None 	Event Quest 	 	None 	(Cordial) MATK +15, INT +1 	? 	? 	None
 	1 	None 	Event Quest 	 	None 	(Loyal) MATK +25, INT +3 	? 	? 	None
 	 	 	 	 	None 	(Cordial) Max SP + 50 	3 	10 	10%
 	 	 	 	 	None 	(Loyal) Max SP + 100 	3 	10 	10%
 	 	 	Quest Reward 	 	None 	Damage to , , and +10% 	8 	10 	10%
 	 	 	- 	 	None 	None 	2 	20 	8%
 	 	 	2023 Summer Noodle Festival 	 	 	(Cordial) Perfect Hit +5 	3 	50 	?
 	 	 	2023 Summer Noodle Festival 	 	 	(Loyal) Perfect Hit +10 	3 	50 	?
 	 	 	- 	 	 	FLEE + 7, Enables the use of Hiding Lv.1 	7 	20 	10%
 	 	 	- 	 	?? 	None 	7 	10 	3%
 	 	 	 	 	None 	(Cordial) INT +2 	(-) 	50 	(-)
 	 	 	 	 	None 	(Loyal) INT +3 	(-) 	50 	(-)
 	 	 	 	 	 	CRIT +3, LUK -1 	5 	20 	10%
 	 	 	 	 	None 	Damage & Magic Damage to Demi Human +2% 	7 	10 	3%
== Pet Evolution ==
=== Evolution ===
To evolve a pet, it must be in Loyal intimacy state and require the following items below:
Evolved Form	Required Items	Required Items	Required Items	Required Items	Required Items	Required Items
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
* Ingredients may vary on different servers.
=== Evolved Bonus ===
*Note that some "evolved" pets can be caught with certain items. The stats listed here are from evolution ONLY.
*Be warned, evolved pets take 1-2 months of autofeeding to reach Loyal intimacy!
Monster	Level	Food	Intimacy Bonus 	Intimacy Bonus 	Intimacy Bonus 	Intimacy Bonus 	Hunger Level Decrease per Minute	Intimacy Increase per Feed
Monster	Level	Food	Awkward/Shy 	Neutral 	Cordial 	Loyal 	Hunger Level Decrease per Minute	Intimacy Increase per Feed
 	148 	 	Max SP + 50 	Max SP + 100 	Max SP + 150 Chance to restore 30 SP per 5 seconds for dealing magic damage 	Max SP + 150 Chance to restore 40 SP per 5 seconds for dealing magic damage 	1 	1
 	? 	 	Reduces Variable Cast Time by 2% 	Reduces Variable Cast Time by 3% 	Reduces Variable Cast Time by 4%Increases Neutral Magic Damage by 3% 	Reduces Variable Cast Time by 5%Increases Neutral Magic Damage by 5% 	1 	1
 	? 	 	ASPD +2% 	ASPD +3%HIT +6 	ASPD +4%HIT +9 	ASPD +5%HIT +12 	1 	1
 	141 	 	MATK + 1% 	MATK + 2% 	MATK + 3% 	MATK + 4% 	2 	1
 	114 	 	HIT + 4 	HIT + 5 	HIT + 6 Damage (physical and magical) against dragon race monsters increased by 3%. 	HIT + 6 Damage (physical and magical) against dragon race monsters increased by 6%. 	2 	1
 	77 	 	MaxHP + 1% Heal effectiveness + 2% 	MaxHP + 1% Heal effectiveness + 4% 	MaxHP + 2% Heal effectiveness + 6% 	MaxHP + 2% Heal effectiveness + 8% 	1 	1
 	97 	 	SP +2% 	SP +3% After Cast Delay -1% 	SP +4% After Cast Delay -2% 	SP +5% After Cast Delay -3% 	1 	1
 	79 	 	CRI + 2 HIT + 2 	CRI + 3 HIT + 3 	CRI + 4 HIT + 4 Chance to recover 300 per second for 5 seconds when dealing physical damage. 	CRI + 5 HIT + 5 Chance to recover 400 per second for 5 seconds when dealing physical damage. 	2 	1
 	48 	 	CRIT + 3 	CRIT + 5 Increases long-ranged physical damage + 1% 	CRIT + 7 Increases long-ranged physical damage + 2% 	CRIT + 9 Increases long-ranged physical damage + 3% 	2 	1
 	105 	 	Increases ASPD by 1% 	Increases ASPD by 1% AGI + 1 	Increases ASPD by 2% AGI + 2 	Increases ASPD by 3% AGI + 3 	2 	1
 	104 	 	ATK + 1% MATK + 1% 	ATK + 1% MATK + 1% MaxHP + 1% MaxSP + 1% 	ATK + 2% MATK + 2% MaxHP + 1% MaxSP + 1% 	ATK + 2% MATK + 2% MaxHP + 1% MaxSP + 1% Autocast Fire Bolt lv. 3 when attacking. 	2 	1
 	1 	 	HIT + 3 ATK + 3 	HIT + 5 ATK + 5 	HIT + 7 ATK + 7 	HIT + 9 ATK + 9 	2 	1
 	75 	 	MaxHP + 150 	MaxHP + 200 	MaxHP + 300 	MaxHP + 400 	2 	1
 	81 	 	ATK + 10 DEF - 3 	ATK + 15 	ATK + 20 	ATK + 25 	2 	1
 	122 	 	HIT + 1 DEX + 1 	HIT + 1 DEX + 2 	CRIT DMG + %7 HIT + 2 DEX + 2 	CRIT DMG + %9 HIT + 2 DEX + 2 	2 	1
 	3 	 	CRIT + 2 ATK + 2 	CRIT + 3 ATK + 3 	CRIT + 4 ATK + 4 Damage (physical and magical) against formless race monsters increased by 3%. 	CRIT + 5 ATK + 5 Damage (physical and magical) against formless race monsters increased by 6%. 	2 	1
 	59 	 	ATK + 1% 	ATK + 2% 	ATK + 3% 	ATK + 4% 	2 	1
 	42 	 	CRIT + 1 LUK + 2 	CRIT + 1 LUK + 3 	CRIT + 2 LUK + 3 	CRIT + 3 LUK + 3 	2 	1
 	55 	 	HP Recovery + %5 Max HP + 25 	HP Recovery + %10 Max HP +38 	HP Recovery + %15 Max HP +55 Damage (physical and magical) against plant race monsters increased by 3%. 	HP Recovery + %20 Max HP +70 Damage (physical and magical) against plant race monsters increased by 6%. 	2 	1
 	79 	 	CRIT + 3 HIT + 3 	CRIT + 4 HIT + 4 1% chance to recover 300 HP per second for 5 seconds when dealing physical attack. 	CRIT + 5 HIT + 6 2% chance to recover 400 HP and 10 SP per second for 5 seconds when dealing physical attack. 	CRIT + 6 HIT + 6 3% chance to recover 500 HP and 20 SP per second for 5 seconds when dealing physical attack. 	? 	?
 	59 	 	VIT + 1 MaxHP + 50 	VIT + 1 MaxHP + 50 	VIT + 1 MaxHP + 100 	VIT + 2 MaxHP + 200 	2 	1
 	1 	 	Effects active only during February: If Loyal: EXP+3% from monsters. Set Bonus: Sweet Drops Egg, Costume Sweet Bonbon: EXP+3% from monsters.	Effects active only during February: If Loyal: EXP+3% from monsters. Set Bonus: Sweet Drops Egg, Costume Sweet Bonbon: EXP+3% from monsters.	Effects active only during February: If Loyal: EXP+3% from monsters. Set Bonus: Sweet Drops Egg, Costume Sweet Bonbon: EXP+3% from monsters.	Effects active only during February: If Loyal: EXP+3% from monsters. Set Bonus: Sweet Drops Egg, Costume Sweet Bonbon: EXP+3% from monsters.	? 	?
 	87 	 	VIT + 1 Increases tolerance to Stun by 1%. 	VIT + 2 Increases tolerance to Stun by 2%. 	VIT + 3 Increases tolerance to Stun by 3%. Add 1% chance of restoring 1% of damage as SP when performing physical attack 	VIT + 4 Increases tolerance to Stun by 4%. Add 1% chance of restoring 1% of damage as SP when performing physical attack 	2 	1
== Notable Events ==
On iRO, some events offer tames for its rewards and adds a Vending Machine NPC to exchange Essence of Powerful Soul. After collecting 30 Essences (Mostly from Kachua Keys from the cash shop) you can use the vending machine to receive a: 
Events:
*Crack of Dimension (2022) - BaekSoJin Egg
*Crack of Dimension (2021) - Phreeoni Pet Egg
*Once More Unto the Breach (2020) - Phreeoni Pet Egg
Monster	Level	Food	Accessory	Intimacy Bonus	Intimacy Bonus 	Intimacy Bonus 	Intimacy Bonus 	Hunger Level Decrease per Minute	Intimacy Increase per Feed
Monster	Level	Food	Accessory	Awkward/Shy 	Neutral 	Cordial 	Loyal 	Hunger Level Decrease per Minute	Intimacy Increase per Feed
 	71 	 	None 	HIT+6 	HIT+10 Perfect Hit+5	HIT+14 Perfect Hit+10	HIT+18 Perfect Hit+15	? 	?
== See Also ==
*Homunculus System 
*Tame Ingredients
== References==
Category: General Information