nyuuzyou/wikis huggingface dataset:
Sturdy Axe

== Obtaining Item ==
* 100% drop from the Enemy Leader on floor 100 if the person who started the run is on Warrior. (It is possible to get a duplicate of the same weapon.)
* Potential drop from the Enemy Leaders on floors 20, 40, 60, and 80.
* Possible to drop from any normal Notorious Monster. (Not including Enemy Leaders on floors other than the ones listed above, Specified Enemies, Specified Enemy, Gears, or Ramparts.)
== Related Links ==
* The Myriad Arms of Balrahn
* Conqueror
* An Imperial Heist
* Unlocking a Myth (Warrior)
Category:Vigil Weapons
Sturdy Pyxis

== Types of Pyxises ==
Chests in Abyssea come in three different varieties with different effects as listed below.
Blue Sturdy Pyxis 	Red Sturdy Pyxis 	Gold Sturdy Pyxis
 	 	
Azure Light 	Ruby Light 	Amber Light
Abyssites of Kismet	Abyssites of Prosperity	Abyssites of Destiny
* Temporary items
* Experience Points
* Cruor
* Time extensions	
* Pearlescent Light
* Azure Light
* Ruby Light
* Amber Light
* Golden Light
* Silvery Light
* Ebon Light	
* Higher-level temporary items
* Notorious Monster pop items
* Empyrean foot armor in Scars zones.
* Augmented Equipment
* Notorious Monster key items
The potential level of a colored pyxis is determined by the corresponding light of the player who dealt the final blow to the monster that dropped the pyxis.
*Certain Abyssites (listed in the above table) will occasionally cause a chest to be a stronger than it would be normally.
*Bastion in Scars zones and Dominion in Heroes zones can also cause chests to spawn stronger than they would normally.
It is possible to tell the relative power of a chest from the amount of cruor that you get from destroying it. (Although it is much easier to rest to examine the proper light.) 
Chest Level	Light Level	Cruor Value
Lv1 	0 - 48 	10
Lv2 	0 - 96 	20
Lv3 	48 - 144 	30
Lv4 	96 - 192 	40
Lv5 	128 - 255 	50
== Blue Sturdy Pyxis Values ==
Blue Sturdy Pyxises have a variety of uses. They can contain XP, Cruor, Soothing Light, Temporary Items, or Time Extensions.
Level	Exp 	Cruor	Restore 	Temps 	Time Extension
Lv1 	250 	200 	- 	3 	-
Lv2 	500 	400 	HP 	4 	-
Lv3 	750 	600 	HP, TP 	6 	-
Lv4 	1000	800 	HP, MP and TP 	8 	-
Lv5 	1250	1000 	HP, MP, TP & 1hr	All to Alliance	+10 Minutes
It is possible to see the level of a XP, Cruor, or Soothing Light chest by the message.
Level	XP/Crour Message	Light Message
Lv1 	Tiny 	-
Lv2 	Small 	Faint
Lv3 	Some 	Mild
Lv4 	Considerable 	Strong
Lv5 	Tremendous 	Intense
== Red Sturdy Pyxis Values ==
Red Sturdy Pyxises have two different message sets. The message set for Pearl, Azure, Ruby, and Amber lights is separate from Silver, Gold, and Ebon lights. Both sets are outlined below.
Level	Intensity	Pearl	Azure	Ruby	Amber	Intensity	Silver	Gold	Ebon
Lv1 	Faint 	5 	8 	8 	8 	- 	- 	- 	
Lv2 	Mild 	10 	16 	16 	16 	- 	- 	- 	
Lv3 	Strong 	15 	32 	32 	32 	Faint 	5 	5 	1
Lv4 	Intense 	- 	64 	64 	64 	Mild 	10 	10 	2
Lv5 	- 	- 	- 	- 	- 	Strong 	15 	15 	3
== Gold Sturdy Pyxises ==
Gold Sturdy Pyxises contain stronger temporary items, scrolls, synthesis materials, Empyrean feet, Augmented items, NM pop items, and NM pop key items.
Min	Max	Effect 	Optimal
Lv1	Lv5	Temporary Items 	
Lv1	Lv5	Scrolls and synthesis materials.	Lv1
Lv2	Lv5	Empyrean feet 	Lv2-Lv4
Lv2	Lv4	NM Pop items 	Lv2-Lv3
Lv1	Lv5	Augmented items 	Two augments are more frequent in Lv4-Lv5
Lv5	 	NM Pop Key Items. 	Lv5
|}
===Abyssea - La Theine===
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===Abyssea - Tahrongi===
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===Abyssea - Attohwa===
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===Abyssea - Misareaux===
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===Abyssea - Vunkerl===
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===Abyssea - Altepa===
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===Abyssea - Uleguerand===
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===Abyssea - Grauberg===
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== Related Links ==
* Aemora's Light and Pyxis testing
* Abyssea
* Abyssea Lights
Category:Abyssea
Style Lock

===Usage===
*Using the /lockstyle on/off command will keep the player's appearance the same even after changing equipment.
*The Style Lock category for locking/unlocking character equipment appearance can be found in the Misc. 3 section of the Config submenu.
**This category has the same effect as the /lockstyle commands. Selecting "Static" will lock the character’s appearance.
*The Style Lock category can be found to the Edit Equipment Set section of the Macros submenu.
**Players may lock in their equipment appearance by registering an equipment set, selecting it, and then choosing Style Lock.
*Players may select which equipment set they would like to have displayed by using the /lockstyleset [equipment set number] command.
**Sets your character’s appearance to be that of the designated equipment set. Not designating a number will display the currently equipped items. This command may also be used while appearance is currently locked.Ex. "/lockstyleset 1" will fix the character’s appearance at that of the equipment designated in equipment set 1.
===Functionality===
The following are the conditions that will result in the player’s appearance to be automatically unlocked:
*When changing jobs.
*When becoming the victim of a monster ability that removes the player’s equipment.
**When changing the main hand weapon to a main hand weapon of a different type, only the weapon graphic will change.In relation to the above, if the player switches their main weapon to that of a different weapon type and then switching back to a weapon of the original type, the /lockstyle functionality will reactivate and display the appearance of the originally set weapon. For example, if a player has their weapon appearance locked at Sword A and then equips a club, only the weapon graphic will change from sword A to the newly equipped club. If the player then switches out the club for Sword B, the lockstyle functionality will reactivate and the graphic for sword A will display.
===Conditions===
Players are able to display even equipment that is not usable by their current job. The conditions for /lockstyle are as follows:
*The player must be in possession of the piece.
*The player must fulfill the conditions to equip the piece on at least one job they have acquired.
*For weapons, the weapon type for main and sub weapons must be the same as those currently equipped.
==Style Lock Sets==
===Nations===
The following are recognizable lockstyles worn by NPCs found in each Nation.
=== FFXI ===
The following are miscellaneous FFXI themed lockstyles.
===Events===
The following are themed lockstyles obtained during recurring events such as Seasonal Events, Login Campaigns.
===Blast from the past!===
The following are themed lockstyles that we, the players, saw in the early Level 75 area.
==Shield Guide==
Stylet

==Item Usage==
{| border="1" cellpadding="0" cellspacing="0" width="90%"	Obtained From...	Obtained From... 	Obtained From...
NPC Name	Zone 	KSNM 99 	
- 	Balga's Dais 	Early Bird Catches the Wyrm	
- 	Waughroon Shrine	The Hills Are Alive
Stymie

Category:SP Ability
* Implementation of Stymie on test server with ability description details: Official Forum
* English dev post description of Stymie stating "red mage's new special ability will guarantee the spell to land ignoring resistance": Official Forum
* Announcement of implementation of Stymie in the following version update: Official Forum
* Implemented in Nov. 5, 2013 (JST) Version Update: Official Forum
Subtle Blow

==Enhanced by Food==
Item	Value
 	5
 	6
 	8
 	9
 	8
 	9
 	8
 	9
==Subtle Blow II==
* Sources of "Subtle Blow II" include:
** Level 99 equipment.
** Avatar's Favor ( Siren): Potency caps at +25 depending on summoning skill tier.
** Tandem Blow (trait BST: +15)
===Subtle Blow II Equipment===
==References==
*Subtle Blow wiki.ffo.jp
*Subtle Blow II Interaction(Asura.Cair, FFXIAH)
*DNC Traits
Category:Job Traits
Succor to the Sidhe

== Walkthrough ==
*First you need to obtain a base weapon to be augmented. There's one weapon for each job:
Weapon 	Job 	Weapon 	Job
Fay Crozier 	Summoner 	Erlking's Blade 	Blue Mage
Fay Staff 	Scholar 	Erlking's Sword 	Paladin
Fay Lance 	Dragoon 	Erlking's Tabar 	Beastmaster
Fay Gendawa 	Ranger 	Erlking's Kheten 	Warrior
Fane Baselard 	Thief 	Oberon's Knuckles	Monk
Fane Hexagun 	Corsair 	Rindomaru 	Samurai
Dweomer Knife 	Bard 	Oberon's Sainti 	Puppetmaster
Dweomer Scythe 	Dark Knight	Tsukumo 	Ninja
Oberon's Rapier	Red Mage 	Dweomer Maul 	White Mage
Ogre Jambiya 	Dancer 	Ogre Sickle 	Black Mage
*Trade one of the weapons to Callisto, Grauberg (S) (F-6).
*Find any of the Watchful Pixies located in one of the following Shadowreign zones and choose to begin the battle:
Pixie Location 	Mobs
West Sarutabaruta (S) (F-10) 	1x Poroggo Gourmand, 6x Poroggo Toady
East Ronfaure (S) (J-7) 	Faytrapper Vashgash, Faygorger Ram x2, Faygorger Sheep x4
North Gustaberg (S) (H-6) 	Stabnix Skewerfinger, Pixie Impaler x10
Grauberg (S) (J-11) 	Ru'Bha Stonewall, Sentinel Wivre x4
Vunkerl Inlet (S) () 	Madthrasher Zradbodd, Almops, Edonus, Glacial Wisp x 4
Batallia Downs (S) (F-7) 	Gnashfang Rahskhas, Rahskhas's Pet x4
Meriphataud Mountains (S) (I-6)	Yii Haqi the Threnodist Nuu Gazo the Dirgerimer Slate Scorpion x2 Ochre Scorpion x2
Beaucedine Glacier (S) (H-10) 	Shesha, Kaliya, Vasuki, Astika
Xarcabard (S) (J-8) 	Megalotaur, Torvotaur
*Once the NM's are defeated, a Jubilant Pixie NPC will spawn. Speak to the Jubilant Pixie and the weapon you traded to Callisto will be offered to you with random augments.
**If you do not like the augments you can choose to refuse to take the weapon, up to five attempts to get better augments.
*Details for augment are only sparsely documented online, and appear to differ per weapon. https://wiki.ffo.jp/html/17687.htmlhttps://www.ffxiah.com/screenshots/21666https://ffxiclopedia.fandom.com/wiki/Fay_Gendawa
**Notable possibilities include:
*** +magic skill, added effect elemental damage, added effect status effects, enmity modifiers, +WSD (up to 5%), Store TP, DA/TA, Subtle Blow, Primary Stats, Song Spellcasting Time, Cure Potency, and certain Resist modifiers (1-5%).
**Availability of various augment possibilities definitely depends on job, and also possibly on zone and other factors.
**(With the right mods this could be useful with gear sets especially if used in a less important weapon slot, but since TP will be reset to zero, it would have to be done intelligently. Most players should probably not bother with this content in current-day retail.)
Category:Crystal War Quests Category:Grauberg (S) Quests Category:Augment
Sudden Lunge

==Notes==
*This stun is very potent. Don't be surprised if a ordinary target remains stunned for 7 seconds of even longer.
*Does not reduce the user's HP.
*The stun effect does not always process regardless of the spell landing on the target.
**Additional effect is more likely to land as a user increases their Magic Accuracy and Blue Magic Skill.
**If the monster is being repetitively knocked back then the stun is not landing. After using Sudden Lunge, a successfully stunned target is not knocked back.
*Due to being a single physical hit the accuracy for this spell caps at 95%.
==Spell Obtainment==
Ladybugs lose most of their various TP abilities at night, and thus will favor using Sudden Lunge.
== Related Links ==
* Prothescar's original testing: BGForums
Category:Blue MagicCategory:Spells
Suibhne

==Suibhne's Quiz==
Speak to Suibhne once per game day to take a quiz about the Corpselights in the Feretory and their mannequin counterparts. The true identities for each NPC vary for every player. However the Q&As never change for the player each time the player has to re-take the quiz. The quiz is a basic elimination game. Remember your correct responses, and or write them down in case the next question you answer is the wrong answer. You only need to get all 3 questions right to unlock Bee (MON).
Summer Alter Ego Extravaganza Guide

==Summer Alter Ego Extravaganza Guide==
The Summer Alter Ego Extravaganza occurs every summer around July or August. It allows a player access to acquiring various Trusts.
These trusts are generally only available during this event.
{|style="margin: auto;"
|
|}
===Rewards===
*Images link to cipher pages.
Trust 	Type 	NPC 	Zone 	Cost
Elivira 	Ranged Fighter 	Shenni 	Bastok Markets (S) (F-9) 	1,000 Allied Notes
Ferreous Coffin 	Healer 	Eternal FlameFhelm JobeizatIsakothRolandienne 	Western Adoulin (H-11)Windurst Woods (J-10)Bastok Markets (E-11)Southern San d'Oria (G-10)	500 Sparks
Gilgamesh 	Melee Fighter 	Eternal FlameFhelm JobeizatIsakothRolandienne 	Western Adoulin (H-11)Windurst Woods (J-10)Bastok Markets (E-11)Southern San d'Oria (G-10)	500 Sparks
Joachim 	Support 	Cruor Prospector 	Abyssea - Konschtat (I-13)Abyssea - Tahrongi (H-12)Abyssea - La Theine (E-4) 	5,000 Cruor
Kayeel-Payeel 	Offensive Caster	Shuvo 	Windurst Waters (S) (G-7) 	1,000 Allied Notes
Kukki-Chebukki 	Offensive Caster	Any Signet Gate Guard 	Various 	1,000 Conquest Points
Leonoyne 	Melee Fighter 	Shixo 	Southern San d'Oria (S) (F-9) 	1,000 Allied Notes
Lhu Mhakracca 	Melee Fighter 	Shuvo 	Windurst Waters (S) (G-7) 	1,000 Allied Notes
Margret 	Ranged Fighter 	Ujlei Zelekko 	Eastern Adoulin (F-7) 	2,000 Bayld
Maximilian 	Melee Fighter 	Shenni 	Bastok Markets (S) (F-9) 	1,000 Allied Notes
Mihli Aliapoh 	Healer 	FamatarFalzuukAsrahdNabihwah 	Al Zahbi (F-7)Al Zahbi (G-6)Aht Urhgan Whitegate (I-8)Nashmau (H-6) 	2,000 Imperial Standing
Noillurie 	Melee Fighter 	Shixo 	Southern San d'Oria (S) (F-9) 	1,000 Allied Notes
Tenzen 	Melee Fighter 	Any Signet Gate Guard 	Various 	1,000 Conquest Points
Valaineral R Davilles	Tank 	Miliart, T.K. Millard, I.M. Mindala-Andola, C.C.	Southern San d'Oria (S) (L-9)Bastok Markets (S) (G-4) Windurst Waters (S) (G-5) 	2,000 Allied Notes
Category:Seasonal Event Guides
Summoner

Summoner 	Summoner
Abbreviation 	SMN
Japanese 	召喚士 (召)
Japanese Romaji	Shoukanshi (Shou)
French 	Invocateur
German 	Beschwörer
Expansion Pack 	Final Fantasy XI
Quest 	I Can Hear a Rainbow
== Abilities and Traits ==
Job Traits	Job Traits
Lvl. 	Name
10 	Max MP Boost I
15 	Clear Mind I
20 	Resist Slow I
25 	Auto Refresh I
30 	Max MP Boost II
30 	Clear Mind II
40 	Resist Slow II
45 	Clear Mind III
▼ ▼ 	▼ ▼
50 	Max MP Boost III
▼ ▼ 	▼ ▼
60 	Clear Mind IV
60 	Resist Slow III
60 	Blood Boon I
70 	Max MP Boost IV
70 	Blood Boon II
75 	Clear Mind V
75 	Resist Slow IV
76 	Max MP Boost V
80 	Blood Boon III
81 	Resist Slow IV
85 	Stout Servant I
90 	Auto Refresh II
90 	Blood Boon IV
91 	Clear Mind VI
95 	Stout Servant II
96 	Max MP Boost VI
Job Ability	Job Ability 	Job Ability
Lvl. 	Name 	Name
1 	Astral Flow 	Astral Flow
▼ ▼ 	▼ ▼ 	
50 	Elemental Siphon	
▲ ▲ 	▲ ▲ 	
70 	Apogee 	Apogee
87 	Mana Cede 	Mana Cede
96 	Astral Conduit 	Astral Conduit
Pet Command	Pet Command 	Pet Command
Lvl. 	Name 	Name
▼ ▼ 	▼ ▼ 	
1 	Assault 	
1 	Retreat 	
1 	Release 	
1 	Blood Pact: Rage	
1 	Blood Pact: Ward	
▲ ▲ 	▲ ▲ 	
▼ ▼ 	▼ ▼ 	
55 	Avatar's Favor 	Avatar's Favor
 	 	
 	 	
 	 	
 	 	
 	 	
===Spells and Blood Pacts===
Summons	Summons 	Summons	Summons	Summons	Summons	Summons
 	 	 	 	 	 	
Spirits	Spirits 	Spirits	 	Avatars	Avatars	Avatars
{| style="background:#f2e5fd; text-align: center;" class="wikitable R-Highlight-Purple" cellpadding="2" width="100%"	 	 	 	 	 	
Lvl. 	Name 	Icon 	 	 	 	
1 	Light Spirit	 	 	 	 	
1 	Fire Spirit 	 	 	 	 	
1 	Ice Spirit 	 	 	 	 	
1 	Air Spirit 	 	 	 	 	
Blood Pacts	Blood Pacts	Blood Pacts
 	 	
== Combat Skills ==
Combat Skills	Combat Skills	Combat Skills	Combat Skills	Combat Skills
Skill 	Rank	49 	99 	ML50
Dagger	E 	124	300	350
Club 	C+ 	139	378	428
Staff 	B 	144	398	448
Skill 	Rank	49 	99 	ML50
Evasion	E 	124	300	350
Skill 	Rank	49 	99 	★Master	ML50
Summoning	A 	150	417	453 	503
== Merits ==
Merits 	Merits 	Merits 	Merits	Merits
{| style="text-align: center;" class="wikitable" cellpadding="2" width="100%"	Group 1 	Group 1	 	
Name 	Description 	 	 	
Avatar Physical Accuracy 	Increase avatars' physical accuracy by 3. 	 	 	
Avatar Physical Attack 	Increase avatars' physical attacks by 2. 	 	 	
Avatar Magical Accuracy 	Increase avatars' magical accuracy by 3. 	 	 	
Avatar Magical Attack 	Increase avatars' magical attacks by 2. 	 	 	
Summoning Magic Cast Time	Shorten cast time of all summoning magic spells by 5 percent.	 	 	
== Job Points ==
== Job-Specific Equipment ==
== Guides ==
Category: Jobs
Sunbreeze Festival 2009

__NOTOC__
Ah, summer in Vana'diel—a season of scorching days and sweltering nights that will have you working up a sweat just standing around in your subligar.
But don't just stay cooped up in your Mog House casting Waterga on yourself until the cool breezes of autumn blow in. Why, you'd be missing out on one of the liveliest celebrations of the year!
Hark!
Don't you hear the powerful swoosh, boom, and crackle of fireworks in the night sky? The joyous strains of a summer melody in the air?
That's right, friend—the Sunbreeze Festival is just around the corner!
Illustration: Mitsuhiro Arita
==When==
The festivities will begin on Tuesday, August 4, 2009 at 1:00 a.m. (PDT) and run until Monday, August 17th at 1:00 a.m.
==Where==
Fireworks displays, Sunbreeze dances, and other festivities will commence each day at nightfall in the following locations:
West Ronfaure / East Ronfaure
Southern San d'Oria / Northern San d'Oria / Port San d'Oria
North Gustaberg / South Gustaberg
Bastok Mines / Bastok Markets / Port Bastok
East Sarutabaruta / West Sarutabaruta
Windurst Waters / Windurst Walls / Windurst Woods / Port Windurst
Eastern Altepa Desert / Western Altepa Desert
Rabao
==Fun and Frolic==
Not content to merely soak up the ambiance? Fear not, for the locations below will feature delightful games with a chance to win exclusive Sunbreeze Festival prizes!
Southern San d'Oria (H-9) / Port Bastok (K-8) / Windurst Woods (K-12)
*Fancy yourself a mini-game master? This year we have a special treat for you! Earn yourself a HQ yukata via one of the aforementioned games, then participate once more while decked out in your new duds, and you'll qualify for an advanced mode offering increased challenge and reward!
==Piscine Pursuits==
It just wouldn't be a Sunbreeze Festival without everyone's favorite event—the thoroughly gratifying goldfish scoop! Players may test their skills of aquan acquisition at the following locations:
West Ronfaure (G-11) / South Gustaberg (E-8) / East Sarutabaruta (H-8) / Rabao (F-7)
Trade your catch to vendors and you'll accrue points—commensurate with the variety of fish you've snagged—that can be redeemed for a veritable host of valuable prizes!
==Item Vendors==
Did you miss last year's Sunbreeze festival? Are you dying to get your hands on a stylish yukata to complete your collection? Just pay a visit to one of the vendors in the areas below!
Northern San d'Oria (D-8) / Port Bastok (L-8) / Windurst Waters (G-10)
This is a rare opportunity to acquire items you may have missed in past events—don't pass it up!
== Related Links ==
* Sunbreeze Festival 2009/Guide
Category:Seasonal Events
Sunbreeze Festival 2009/Guide

==Event Period==
The festivities will begin on Tuesday, August 4, 2009 at 1:00 a.m. (PDT) and run until Monday, August 17th at 1:00 a.m.
== Mini-Games ==
Southern San d'Oria (H-9) / Port Bastok (K-8) / Windurst Woods (K-12)
==Goldfish Scoopiing==
West Ronfaure (G-11) / South Gustaberg (E-8) / East Sarutabaruta (H-8) / Rabao (F-7)
==Walk through==
Category:Guides
Sunbreeze Festival 2010/Guide

==Event Schedule==
Tuesday, August 3, 2010 at 1:00 a.m. (PDT) until Tuesday, August 17 at 1:00 a.m. (PDT).
==Sunbreeze Festival Venues==
Fireworks displays, Sunbreeze dances, and other festivities will commence each day at nightfall in the following locations:
West Ronfaure / East Ronfaure
Southern San d'Oria / Northern San d'Oria / Port San d'Oria
North Gustaberg / South Gustaberg
Bastok Mines / Bastok Markets / Port Bastok
East Sarutabaruta / West Sarutabaruta
Windurst Waters / Windurst Walls / Windurst Woods / Port Windurst
Eastern Altepa Desert / Western Altepa Desert
Rabao
==Superheroine Stage Show==
Only with your spirited show of support can Mighty Maidens Mumor and Uka hope to prevail in their battle against evil! Find out more about how you can lend a hand to our irresistibly adorable heroines by speaking to a moogle posted near the show's venues at the following locations:
Northern San d'Oria (D-8) / Bastok Markets (G-8) / Windurst Waters (F-5)
==Fun and Frolic==
Not content to merely soak up the ambiance? Fear not, for the locations below will feature delightful games with a chance to win exclusive Sunbreeze Festival prizes!
Southern San d'Oria (H-9) / Port Bastok (K-8) / Windurst Woods (K-12)
*Fancy yourself a mini-game master? We have a special treat for you! Earn yourself a Carillon Vermeil, Aeolsglocke, or Leafbell during the festival, then participate in a mini-game with it in your gobbiebag, and you'll qualify for an advanced mode offering increased challenge and reward!
==Piscine Pursuits==
It just wouldn't be a Sunbreeze Festival without everyone's favorite event—the thoroughly gratifying goldfish scoop! Players may test their skills of aquan acquisition at the following locations:
West Ronfaure (G-11) / South Gustaberg (E-8) / East Sarutabaruta (H-8) / Rabao (F-7)
==Moogle Teleportation Service==
Adventurers in possession of a Carillon Vermeil, Aeolsglocke, or Leafbell—festival-exclusive items acquirable as prizes from the Superheroine Stage Show—will gain the privilege of teleporting around the three nations at will. Simply seek out and speak with one of the moogles posted at the following locations to be whisked away to further your festive endeavors against a new backdrop!
Southern San d'Oria (I-8) / Port Bastok (L-7) / Windurst Waters (K-10)
==Item Vendors==
Did you miss last year's Sunbreeze festival? Are you dying to get your hands on a stylish yukata to complete your collection? Just pay a visit to one of the vendors in the areas below!
Northern San d'Oria (D-8) / Bastok Mines (H-8) / Windurst Waters (G-10)
This is a rare opportunity to acquire items you may have missed in past events—don't pass it up! 
Category:Guides