nyuuzyou/wikis huggingface dataset:
ESPN NHL Hockey (Aug 21, 2003 prototype)

A prototype of ESPN NHL Hockey for the PlayStation 2.
==Notes==
* Compiled after the US final.
* The dummy file has been renamed.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - ESPN NHL Hockey Review 8-20-03 (1).png
PS2 - ESPN NHL Hockey Review 8-20-03 (2).png
PS2 - ESPN NHL Hockey Review 8-20-03 (3).png
PS2 - ESPN NHL Hockey Review 8-20-03 (4).png
PS2 - ESPN NHL Hockey Review 8-20-03 (5).png
PS2 - ESPN NHL Hockey Review 8-20-03 (6).png
PS2 - ESPN NHL Hockey Review 8-20-03 (7).png
==Origin==
PS2 - ESPN NHL Hockey Review 8-20-03.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN SpeedWorld (SNES prototype)

A prototype of ESPN SpeedWorld for the SNES.
==Origin==
PREMIERE.NFO
 /\
 __________________ _____________ /\ _/ \___________________ _________
 \_______ \___ \ \ _____/ \/ \ \____/\ __________ \ \ ___/
 | __|/ /_|/ / / _/__| \/ \/ _/__| _|/ / / _/__
 | \_____/ \_ \/ \/ | \/ \ \ \/ | \_ \/ \/ |
 | | |____|\ \________|____|| Mb \____/_______|____|\ \________|:
 -|____|--------\____/-------------|______/------------------\____/--------+-
 | |
 | Title : ESPN Speedworld System : Snes |
 | Company : Sony Imagesoft Megabits : 16mbit |
 | |
 -+------------------------------------------------------------------------+-
 :: Supplier: Dragon Avenger ::::::::::::::::: Release Date : 07/05/94 ::
 -+------------------------------------------------------------------------+-
 | Notes: Lets gooooooooooooo Brazil!!!!! |
 | |
 | The Premiere HQ'S - |
 | - MENACE 2 SOCIETY (AMERICA) - FWUH (CANADA) |
 |------------------------------------------------------------------------|
 | ' Evil enters like a needle and spreads like an oaktree ' |
 -+------------------------------------------------------------------------+- 
FILE_ID.DIZ
 ___________________ __/\_________________.
|____ \___ \ ____/ \/ / \ ______ \ __|
 | | \ / / _/_| \__/ _/_| / / _/_ 
M| ___/ \ \ \/ | \/ | | \/ | \ \ \/ |
b| | |__|\ \___|__|| |__|____|__|\ \____|
-|__|------\__\ -----|__|-----------\__\ ---
 ESPN Speedworld by Sony [16mbit\smc\snes!]
==See also==
* No-intro entry.
ESPN Winter X Games Snowboarding 2002 (Aug 9, 2001 prototype)

A prototype of ESPN Winter X Games Snowboarding 2002 (also known as ESPN Winter X Games Snowboarding 2 in Europe) for the PlayStation 2.
==Notes==
* Predates the first available final build by about two and a half months.
* No opening FMV.
* Konami is missing from the copyright information.
* The title screen and main menu have a plain black background.
* The options on the main menu are in a different font.
* Has a bug where music will not start playing until an option on the main menu is selected.
* Snowboarder Mode appears to be broken.
* The icons on Rider Select are different.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of December 10, 2024).
** Game contains dongle protection: No.
==Screenshots==
WinterX2002Aug9_1.png
WinterX2002Aug9_2.png
WinterX2002Aug9_3.png
WinterX2002Aug9_4.png
WinterX2002Aug9_5.png|Player Edit
WinterX2002Aug9_6.png|Gameplay
WinterX2002Aug9_7.png|Gameplay
WinterX2002Aug9_8.png|Gameplay
WinterX2002Aug9_9.png|Gameplay
WinterX2002Aug9_10.png|Stage Select
WinterX2002Aug9_11.png|Rider Select
WinterX2002Aug9_12.png|Gameplay
WinterX2002Aug9_13.png|Gameplay
==Origin==
 ****************************************************************
[ ########### ################ ## ## ]
[ ############ ############## ## ## ]
[ ### ### ## ## ]
[ ### ### ## ## ]
[ ### ### #### ]
[ ### ### ## ## ]
[ ########### ### ## ## ]
[ ############## ### ## ## ]
 ****************************************************************
[ Game - ESPN Snowboarding 2K2 Repack Files-ztx-espnsb22r.001 ]
[ Platform - PS2			Release Date - 10/2/01 ]
[ Format - CDRWin (.bin/cue)		Region - NTSC ]
 ****************************************************************
[ Release Notes - ]
[	Yeah we knew the original was messed up soon after it ]
[	was distributed. The rar files were corrupt and we ]
[	apologize for the inconvenience. Here is our repack ]
[	same rules as before apply you can not play the ]
[	snowboarder mode, but X-Games mode is fine. Enjoy ]
[	another fine release from the boys at (_Z_T_X_) ]
 ****************************************************************
[ Releases: ]
[	Spy Hunter Beta ]
[	Thunder Strike Beta ]
[	Half Life Beta ]
[	NHL 2002 Pre-Build ]
[	ESPN X-Games Snowboarding 2002 Beta ]
 ****************************************************************
[ Please do not contact us asking for files as we do not have ]
[ them. We do this for fun and to help out the community. Even ]
[ if some places do not recognize us we still like to help! ]
[ We are currently looking for DVD Rippers and encoders to assist]
[ us with a few projects send all inquiries to ]
 ztxiso@hushmail.com ]
 ****************************************************************
[	greetz ]
[ -kalisto- -echelon- -static- -paradox- -eurasia- -tegvcd- ]
[	-sbfxp-	 -dynamite- -tlx- -nu team- ]
[ ]
[ (C) 2001 (_Z_T_X_) ]
 ****************************************************************
ESPN Winter X Games Snowboarding 2002 (Nov 30, 2001 prototype)

A prototype of ESPN Winter X Games Snowboarding 2002 for the Xbox.
==Notes==
* Compiled almost two months before the final JP build. US build date is unknown.
* Grammar and text changes.
* XBE information:
** Internal Name: ESPN Winter X Games
** Maker ID and Product Number: \x00\x00-0
** Executable Name: default.xbe
** Executable checksum (MD5): b06ed5100804c6e8d7958e5ede10967e
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - ESPN Winter X Snowboarding (1).png
Xbox - ESPN Winter X Snowboarding (2).png
Xbox - ESPN Winter X Snowboarding (3).png
Xbox - ESPN Winter X Snowboarding (4).png
Xbox - ESPN Winter X Snowboarding (5).png
Xbox - ESPN Winter X Snowboarding (6).png
Xbox - ESPN Winter X Snowboarding (7).png
Xbox - ESPN Winter X Snowboarding (8).png
Xbox - ESPN Winter X Snowboarding (9).png
Xbox - ESPN Winter X Snowboarding (10).png
Xbox - ESPN Winter X Snowboarding (11).png
Xbox - ESPN Winter X Snowboarding (12).png
Xbox - ESPN Winter X Snowboarding (13).png
Xbox - ESPN Winter X Snowboarding (14).png
Xbox - ESPN Winter X Snowboarding (15).png
Xbox - ESPN Winter X Snowboarding (16).png
Xbox - ESPN Winter X Snowboarding (17).png
Xbox - ESPN Winter X Snowboarding (18).png
Xbox - ESPN Winter X Snowboarding (19).png
Xbox - ESPN Winter X Snowboarding (20).png
==Origin==
Xbox - ESPN Winter X Snowboarding.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
ESPN X Games Skateboarding (May 31, 2001 prototype)

A prototype of ESPN X Games Skateboarding for the PlayStation 2.
==Notes==
* An NTSC build dated just over a month before the final.
* A small debug menu can be accessed by pressing L3+R3
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
XGamesSkateboarding-May31-1.png|Title screen
XGamesSkateboarding-May31-2.png|Gameplay
==Origin==
PS2 - ESPN X-Games Skateboarding Master Candidate.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
EXTRACTION POINT: ALIEN SHOOTOUT (Dec 2, 2010)

EXTRACTION POINT: ALIEN SHOOTOUT is an unreleased PSP shooter by Frontline Studios, It started development as Duke Nukem: Critical Mass. In 2022 Unseen64 & ObscureGamers both released the data although the Unseen64 copy had correct file dates, a third copy was sent to HiddenPalace that matched the data ObscureGamers had been sent (Which was incomplete & had edited file dates).
==Notes==
*The build requires a PSP with 64MB ram to function, and PPSSPP v1.1.1 to emulate. 
*The original data was raw files, BOOT.BIN had to be renamed to EBOOT.BIN no other changes were made to files other than creating an iso.
==Videos==
<youtube width="320" height="240">wUCmUaphWkU</youtube>
==Acknowledgments==
* Unseen64
* ObscureGamers
* HiddenPalace
EXTRACTION POINT: ALIEN SHOOTOUT (Nov 24, 2010 prototype)

EXTRACTION POINT: ALIEN SHOOTOUT is an unreleased PSP shooter by Frontline Studios, It started development as Duke Nukem: Critical Mass. In 2022 Unseen64 & ObscureGamers both released the data although the Unseen64 copy had correct file dates, a third copy was sent to HiddenPalace that matched the data ObscureGamers had been sent (Which was incomplete & had edited file dates).
==Notes==
*The build requires a PSP with 64MB ram to function, and PPSSPP v1.1.1 to emulate. 
*The original data was raw files, BOOT.BIN had to be renamed to EBOOT.BIN no other changes were made to files other than creating an iso.
==Videos==
<youtube width="320" height="240">wUCmUaphWkU</youtube>
==Acknowledgments==
* Unseen64
* ObscureGamers
* HiddenPalace
EXTRACTION POINT: ALIEN SHOOTOUT (Nov 26, 2010 prototype)

EXTRACTION POINT: ALIEN SHOOTOUT is an unreleased PSP shooter by Frontline Studios, It started development as Duke Nukem: Critical Mass. In 2022 Unseen64 & ObscureGamers both released the data although the Unseen64 copy had correct file dates, a third copy was sent to HiddenPalace that matched the data ObscureGamers had been sent (Which was incomplete & had edited file dates).
==Notes==
*The build requires a PSP with 64MB ram to function, and PPSSPP v1.1.1 to emulate. 
*The original data was raw files, BOOT.BIN had to be renamed to EBOOT.BIN no other changes were made to files other than creating an iso.
==Videos==
<youtube width="320" height="240">wUCmUaphWkU</youtube>
==Acknowledgments==
* Unseen64
* ObscureGamers
* HiddenPalace
Eagle One: Harrier Attack (Mar 18, 1999 prototype)

A prototype of Eagle One: Harrier Attack for the PlayStation.
==Notes==
* PAL region prototype
* Different, less elaborate Glass Ghost logo
* No Bruno Bonnell screen, title logo, language select or cut scenes
* Goes straight to a memory card checking screen that is different from final
* Silent title screen and menus, which are different. Also, there's a "Press Start" title screen, while it goes straight to the main menu in the final.
* The menu itself is much simpler, using a still image for the background instead of a scene
* Fewer menu options.
* No mission briefings, and several missions are already available
* Mission 1 is called Air Intercept
* No music in general
* Simpler HUD
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Eagle One 3-29-99-0000.png
PSX - Eagle One 3-29-99-0001.png
PSX - Eagle One 3-29-99-0003.png
PSX - Eagle One 3-29-99-0004.png
PSX - Eagle One 3-29-99-0005.png
PSX - Eagle One 3-29-99-0006.png
PSX - Eagle One 3-29-99-0007.png
==Origin==
PSX - Eagle One 3-29-99.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Earache Extreme Metal Racing (Mar 24, 2006 prototype)

A prototype of Earache Extreme Metal Racing for PlayStation 2.
==Notes==
*PlayStation 2 build compiled for PC.
*Several files in the ArtData folder were not able to be recovered and will produce data errors when attempted to be extracted. It is preferred to use the repacked archive to get around any potential issues with extraction tools.
*Evaluation copy dated six months before release.
*Under the working title Renegade Racing.
*Title screen is very different and refers to the game as Renegade Racing.
*Loading screen is a placeholder leftover from Monster Trux Extreme.
*The main menu background has a very different design.
*All of the menu options are in a different font.
*All music is absent.
*No sounds are played outside of the main menu.
*HUD is a placeholder from Monster Trux Extreme.
*Controls are very unstable.
*Finish lines are missing from all tracks.
*Two of the four maps on the menu are marked as unavailable, but they can still be played if selected.
==Screenshots==
DrivingR Eval tgiys0qVcf.png
DrivingR Eval G73BcvwilA.png
Earnest Evans (Apr 19, 1994 prototype)

A prototype of Earnest Evans for the Sega Mega Drive. Has an unused intro and an unused ending, uses text from Japanese Sega CD port still. The modification date is from 1994, 2 hours before the archive disc was burned, suggesting the ROM was merged from EPROM pieces just before the disc was burned (therefore it is not the actual ROM build date).
== Notes ==
* The modification date is from 1994, 2 hours before the archive disc was burned, suggesting the ROM was merged from EPROM pieces just before the disc was burned (therefore it is not the actual ROM build date).
* Has an unused intro and an unused ending.
* Uses menu text from Japanese Sega CD port. 
== Screenshots ==
File:ERNSTEVN000.png
File:ERNSTEVN001.png
File:ERNSTEVN002.png
File:ERNSTEVN003.png
File:ERNSTEVN004.png
File:ERNSTEVN005.png
File:ERNSTEVN006.png
File:ERNSTEVN007.png
== Videos ==
<youtube width="320" height="240">4ml9MbCX0pU</youtube>
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 54 2d 33 32 20 31 39 39 31 2e 44 45 43 (C)T-32 1991.DEC
00000120 45 41 52 4e 45 53 54 20 45 56 41 4e 53 20 20 20 EARNEST EVANS 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 45 41 52 4e 45 53 54 20 45 56 41 4e 53 20 20 20 EARNEST EVANS 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 54 2d 34 39 31 37 36 20 2d 30 31 7f f0 GM T-49176 -01..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U 
== Files ==
== See also ==
* More information on Rage Quitter 87's Earnest Evans shrine
EarthBound Beginnings ("Earth Bound" Prototype)

"Earth Bound" is a prototype of the unreleased English translation of MOTHER that was discovered in 1998. Would officially be released on the Wii U Virtual Console as EarthBound Beginnings in 2015.
==Notes==
*Was long known unofficially as EarthBound Zero in fan circles.
*The localization was fully completed and ready to ship, but was said to have been shelved due to the marketing department having no faith in the game.
**Was confirmed by localizer Phil Sandhop that the final build (likely to be this one) was completed on September of 1990.
*Officially released internationally through the Wii U Virtual Console as EarthBound Beginnings.
*All of the changes made specifically for this version were carried over to 2003's MOTHER 1+2 for Game Boy Advance.
==See Also==
Lost Levels interview with Localizer Phil Sandhop
==Origin==
EBB-Prototype1.jpg|Cartridge Front
Earth Defense Force: Insect Armageddon (Dec 6, 2010 prototype)

A prototype of Earth Defense Force: Insect Armageddon for the Xbox 360.
==Notes==
* Compiled a little more over three months before the final retail build.
* Grammar and text differences.
* There's an indicator on the title screen that shows that you can enable debugging options by pressing down on the Left analog stick.
* Pressing the Back button will activate free camera.
* Debug coordinates can be activated.
* Other differences are currently unknown.
* XEX information:
** Header Maker ID: DP
** Header Product Code: 2041
** Header Title: Earth Defense Force IA
** Header PE Name: Game.exe
** Header Executable Name: /2010_12_06_EDF_DEBUG/DEFAULT.XEX
** Header: Executable Checksum (MD5): a20b21d0e5537e7c0c4043898fbe4f39
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - Earth Defense Force IA 2022-12-13 22-59-25.png
Screenshot - Earth Defense Force IA 2022-12-13 22-58-47.png
Screenshot - Earth Defense Force IA 2022-12-13 22-58-40.png
Screenshot - Earth Defense Force IA 2022-12-13 22-58-28.png
Screenshot - Earth Defense Force IA 2022-12-13 22-58-14.png
Screenshot - Earth Defense Force IA 2022-12-13 22-58-04.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-55.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-51.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-48.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-41.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-36.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-30.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-26.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-17.png
Screenshot - Earth Defense Force IA 2022-12-13 22-57-11.png
==Origin==
X360 - Earth Defense Force Insect Armageddon 2010-12-06.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Earth Defense Force: Insect Armageddon (Jan 7, 2011 prototype)

A prototype of Earth Defense Force: Insect Armageddon for the Xbox 360.
==Notes==
* Compiled a little more over two months before the final retail build.
* Grammar and text differences.
* There's an indicator on the title screen that shows that you can enable debugging options by pressing down on the Left analog stick.
* Pressing the Back button will activate free camera.
* Debug coordinates can be activated.
* Other differences are currently unknown.
* XEX information:
** Header Maker ID: DP
** Header Product Code: 2041
** Header Title: Earth Defense Force IA
** Header PE Name: Game.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 8eb37c3ada7fd18fb531d5b955df6dde
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - Earth Defense Force IA 2022-12-13 23-02-32.png
Screenshot - Earth Defense Force IA 2022-12-13 23-02-06.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-55.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-47.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-43.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-40.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-37.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-32.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-27.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-24.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-19.png
Screenshot - Earth Defense Force IA 2022-12-13 23-01-02.png
Screenshot - Earth Defense Force IA 2022-12-13 23-00-55.png
==Origin==
X360 - EDF IA 2011-01-11.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Earth Defense Force 2017 (Feb 15, 2007 prototype)

A prototype of Earth Defense Force 2017 for the Xbox 360.
==Notes==
* Compiled six days before the final build.
* Grammar and text differences.
* Only changes are made to the executable.
* XEX information:
** Header Maker ID: DP
** Header Product Code: 2003
** Header Title: EarthDefenseForce 2017
** Header PE Name: default.pe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 37f5ed9d1f69d80b64df10403971c9ba
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - EarthDefenseForce 2017 2022-12-13 22-52-28.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-52-22.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-52-05.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-51-57.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-51-54.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-51-49.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-51-32.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-51-25.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-51-22.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-51-17.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-20.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-19.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-18.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-17.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-16.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-15.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-14.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-13.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-12.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-11.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-10.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-50-01.png
Screenshot - EarthDefenseForce 2017 2022-12-13 22-49-48.png
==Origin==
X360 - Earth Defense Force 2007-02-16.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)