nyuuzyou/wikis huggingface dataset:
Tom Clancy's Rainbow Six 3: Black Arrow (May 3, 2004 prototype)

A prototype of Tom Clancy's Rainbow Six 3: Black Arrow for the Xbox.
==Notes==
* Compiled two months before the final US build (the first retail build).
* Preview build.
* Requires installation on a SDK HDD.
* Slightly different background on the initial loading screen.
* In this build, the opening FMV is a trailer for the game instead.
* Gameplay tip screen is instead a controller button layout during the mission loading screen.
* UNDEFINED text on certain menus and prompts.
* XBE information:
** Internal Name: Installer
** Maker ID and Product Number: \xFF\xFF-65280
** Executable Name: default.xbe
** Executable checksum (MD5): b4a509ddfb1f1faba9c3c29536590b8d
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (1).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (2).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (3).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (4).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (5).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (6).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (7).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (8).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (9).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (10).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (11).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (12).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (13).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (14).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (15).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (16).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (17).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (18).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (19).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (20).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (21).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (22).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (23).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (24).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (25).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (26).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (27).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (28).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (29).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (30).png
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow (31).png
==Origin==
Xbox - Tom Clancy's Rainbow Six 3 Black Arrow.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Rainbow Six 3: Raven Shield (Nov 6, 2002 Multiplayer prototype)

A demo build of Tom Clancy's Rainbow Six 3: Raven Shield for the PC.
==Notes==
* Contains the installed game plus the installer.
* It is possible to create dedicated servers and it may be the only way to play the game.
==Acknowledgments==
Thanks to bosshunter for making this build available to me for preservation on the wiki.
Tom Clancy's Rainbow Six 3 (Sep 28, 2003 prototype)

A prototype of Tom Clancy's Rainbow Six 3 for the Xbox.
==Notes==
* Compiled 7 days before the final US build (the first retail build).
* Review build.
* XBE information:
** Internal Name: RainbowSix 3
** Maker ID and Product Number: US-19
** Executable Name: default.xbe
** Executable checksum (MD5): 740b526da540961de48819cf35bb14b8
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Tom Clancy's Rainbow Six 3 review (2).png
Xbox - Tom Clancy's Rainbow Six 3 review (3).png
Xbox - Tom Clancy's Rainbow Six 3 review (4).png
Xbox - Tom Clancy's Rainbow Six 3 review (5).png
Xbox - Tom Clancy's Rainbow Six 3 review (6).png
Xbox - Tom Clancy's Rainbow Six 3 review (7).png
Xbox - Tom Clancy's Rainbow Six 3 review (8).png
Xbox - Tom Clancy's Rainbow Six 3 review (9).png
Xbox - Tom Clancy's Rainbow Six 3 review (10).png
Xbox - Tom Clancy's Rainbow Six 3 review (11).png
Xbox - Tom Clancy's Rainbow Six 3 review (12).png
Xbox - Tom Clancy's Rainbow Six 3 review (13).png
Xbox - Tom Clancy's Rainbow Six 3 review (14).png
Xbox - Tom Clancy's Rainbow Six 3 review (15).png
Xbox - Tom Clancy's Rainbow Six 3 review (16).png
Xbox - Tom Clancy's Rainbow Six 3 review (17).png
Xbox - Tom Clancy's Rainbow Six 3 review (18).png
Xbox - Tom Clancy's Rainbow Six 3 review (19).png
Xbox - Tom Clancy's Rainbow Six 3 review (20).png
Xbox - Tom Clancy's Rainbow Six 3 review (21).png
Xbox - Tom Clancy's Rainbow Six 3 review (22).png
Xbox - Tom Clancy's Rainbow Six 3 review (1).png
==Origin==
Xbox - Tom Clancy's Rainbow Six 3 review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Rainbow Six Rogue Spear (Mar 2, 2001 prototype)

A prototype of Tom Clancy's Rainbow Six Rogue Spear for the Dreamcast.
==Notes==
* Compiled nearly 4 months after the initial retail US build and nearly 3 weeks before the EU one
* Most likely a localization prototype
* Logo for Swing! Entertainment
* VMU prompt after the name input (for campaign) appears on a black screen instead of still being on the name input screen
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): e153d5439899a1b359ccae627218d9c7
** Executable timestamp: 2000-05-18 10:20:58
* Header Information (IP.BIN):
** Header - Title: ROGUE SPEAR
** Header - Release Date: 20010220
** Header - Region: E
** Header - Device Info: 5FB1 GD-ROM1/1
** Header - Product Version: V1.000
** Header - Maker ID: 
** Header - Product Number: T-45002D05
* Volume Information:
** Volume Identifier: ROGUE
** Volume Set Identifier: 
** Volume Creation Date: 2000-10-17 23:24:25
** Volume Modification Date: 2001-03-02 05:21:41
** Last Modified File (if not available, then executable was the last modified file): /BIG.PMP
** Last Modified File Checksum (MD5): da0345941e2e76b4a4feae933adbf0de
** Last Modified File Time Stamp: 2001-03-02 05:16:32
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
RogueSpear-1.png
RogueSpear-2.png
RogueSpear-3.png
RogueSpear-4.png
RogueSpear-5.png
==Origin==
Rogue Spear 130301.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Rainbow Six Rogue Spear (Oct 25, 2001 prototype)

A prototype of Tom Clancy's Rainbow Six: Rogue Spear for the Game Boy Advance.
==Notes==
* Build date taken from ROM file's last modification date
* Lacks a header title.
* Displays the version number upon boot
* Completely different title screen
* Language selection screen lacks arrows on the sides
* Empty slots are labeled as "empty" rather than "..."
* Slot 1 is pre-filled with a stage called "Flying Gate", which is the first level of the game
* There is no difficulty selection screen
* Slightly altered mission title
* Displays debug coordinates and a FPS counter during gameplay
* Other graphical differences
Tom Clancy's Rainbow Six Vegas (DLC Player's Pack: Black Edition prototype)

A prototype DLC of Tom Clancy's Rainbow Six: Vegas for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Jan 7, 2025.
* Load-PAL_03_Ruined.lin, PAK_03_Ruined.usdx are smaller in this version
* PAK_03_Ruined.rsmx is larger in this version
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Tom Clancy's Rainbow Six Vegas (Nov 13, 2006 prototype)

A prototype of Tom Clancy's Rainbow Six Vegas for the Xbox 360.
==Notes==
* Postdates the final build by 8 days.
* Original filename: Rainbow Six Vegas (Debug Executables 2006-11-13).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Rainbow Six Vegas (Oct 16, 2006 prototype)

A prototype of Tom Clancy's Rainbow Six: Vegas for the Xbox 360.
==Notes==
* Compiled 20 days before the final retail build.
* Game must be extracted and run from the files directly.
* Possible demo build.
* Multiplayer is not available as an option on the main menu in this build.
* Despite Multiplayer not being available in this build, additional options for quick match are included in this build in under Options. This doesn't exist in the final build.
* Game has a scene selection.
* Other differences are unknown.
* XEX information:
** Header Maker ID: US
** Header Product Code: 2006
** Header Title: Rainbow Six: Vegas
** Header PE Name: default.pe
** Header Executable Name: /files/VegasPreview841/default.xex
** Header: Executable Checksum (MD5): 06a495f04552ab4fe5ddf1b4a51a5059
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: None.
==Screenshots==
Screenshot - Rainbow Six Vegas 2022-12-22 12-33-21.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-33-24.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-33-26.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-33-33.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-34-07.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-34-10.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-34-15.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-34-16.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-34-17.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-43-47.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-43-49.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-43-50.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-43-53.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-43-56.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-43-57.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-44-00.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-44-01.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-44-03.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-44-37.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-44-42.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-44-47.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-46-00.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-46-02.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-46-07.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-46-14.png
Screenshot - Rainbow Six Vegas 2022-12-22 12-46-25.png
==Origin==
X360 - Rainbow Six Vegas preview.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Splinter Cell: Blacklist (EU Patch Data prototype)

A Patch Data prototype of Tom Clancy's Splinter Cell: Blacklist for the Playstation 3.
==Notes==
* The serial is BLET70047.
* This build corresponds to a Closed Beta. Although ubisoft's Closed Beta builds usually need a license to work, this build curiously doesn't need a license and can be run without the base pkg. However, it will crash because it's only a Patch Data. Unfortunately the base pkg is lost and there are possibly more lost Patch Datas.
* Although no license is required and it is possible to decrypt the executable, no build date can be found for this Patch Data.
Tom Clancy's Splinter Cell: Blacklist (Jul 11, 2013 Prototype)

A prototype of Tom Clancy's Splinter Cell: Blacklist for the Xbox 360 dated July 11, 2013.
==Notes==
* This build was deleted and subsequently recovered from a Ubisoft Xbox 360 Test Kit hard drive, data from July 12, 2013 build was used to get it working.
Tom Clancy's Splinter Cell: Blacklist (Jul 11, 2013 prototype)

A prototype of Tom Clancy's Splinter Cell: Blacklist for the Xbox 360.
==Notes==
* Predates the final build 3 days.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Tom Clancy's Splinter Cell Blacklist (Jul 10, 2013) [Preview].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Tom Clancy's Splinter - Cell Blacklist (Jul 11, 2013 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Splinter Cell: Blacklist (Jul 25, 2013 prototype)

A prototype of Tom Clancy's Splinter Cell: Blacklist for the Xbox 360.
==Notes==
* Review Build. Although the build name is the same as the retail version, the build dates in default.xex are different. Whether there are more different files is unknown.
* Contains 1 relevante xex that allow the user to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:
** default.xex: At least the menu works (the article photo corresponds to this .xex).
Tom Clancy's Splinter Cell: Blacklist (Jun 03, 2013 Prototype)

A prototype of Tom Clancy's Splinter Cell: Blacklist for the Xbox 360 dated June 03, 2013.
==Notes==
* This build was deleted and subsequently recovered from a Ubisoft Xbox 360 Test Kit hard drive, data from June 01, 2013 build was used to get it working.
Tom Clancy's Splinter Cell: Blacklist (Jun 04, 2013 Prototype)

A prototype of Tom Clancy's Splinter Cell: Blacklist for the Xbox 360 dated June 04, 2013.
==Notes==
* This build was deleted and subsequently recovered from a Ubisoft Xbox 360 Test Kit hard drive, data from June 06, 2013 build was used to get it working.
Tom Clancy's Splinter Cell: Blacklist (Jun 18, 2013 prototype)

A prototype of Tom Clancy's Splinter Cell: Blacklist for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: Splinter Cell Blacklist (Jun 18, 2013).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Splinter Cell: Blacklist (Jun 21, 2013 prototype)

A prototype of Tom Clancy's Splinter Cell: Blacklist for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: Splinter Cell Blacklist (Jun 20, 2013).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Splinter Cell: Blacklist (May 31, 2013 Prototype)

A prototype of Tom Clancy's Splinter Cell: Blacklist for the Xbox 360 dated May 31, 2013.
==Notes==
* This build was deleted and subsequently recovered from a Ubisoft Xbox 360 Test Kit hard drive, data from June 01, 2013 build was used to get it working.
Tom Clancy's Splinter Cell: Chaos Theory (Jan 18, 2005 Multiplayer prototype)

A prototype of Tom Clancy's Splinter Cell: Chaos Theory for the PC.
==Notes==
* Contains the installed and the installed game.
* The build date is not precise, it is based on the date of the most recently modified file.
==Original Information on Internet Archive==
This is a beta of the multiplayer mode Spies Vs. Mercs (Versus) from Splinter Cell Chaos Theory. It was shared on FilePlanet in early 2005.
Tom Clancy's Splinter Cell: Conviction (Mar 13, 2010 Prototype)

A Prototype of Tom Clancy's Splinter Cell Conviction for the Microsoft Xbox 360.
==Notes==
Tom Clancy's Splinter Cell: Conviction (Xbox 360)
[version]
name=LEAD_Editor_2626
prefix=LEAD_Editor_
number=2626
[changelist]
main=1261690
[branch]
name=main-code
[data_packages]
MakeAnim=1257833
MakeMove=1257146
MakeCam=1251215
Mar 13 11:24:35 2010
Tom Clancy's Splinter Cell: Conviction (Mar 6, 2010 prototype)

A prototype of Tom Clancy's Splinter Cell: Conviction for the Xbox 360.
==Notes==
* Demo build.
* Original filename: Tom Clancy's Splinter Cell - Conviction (Europe) (Demo).iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Splinter Cell: Conviction (May 29, 2009 prototype)

A prototype of Tom Clancy's Splinter Cell: Conviction for the Xbox 360.
==Notes==
* E3 build.
* Predates the final build by 9 months.
* Original filename: Splinter Cell Conviction (May 29, 2009)[CONVICTION_E3_GOLD 5-29-09].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Splinter Cell: Double Agent (Jun 20, 2006 prototype)

A prototype of Tom Clancy's Splinter Cell: Double Agent for the PlayStation 2.
==Notes==
* Built a 2 months before the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
splintercelldoubleagent11jul2006.png
==Origin==
PS2 - Splinter Cell Double Agent 11-Jul-2006.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Splinter Cell: Double Agent (Jun 22, 2006 prototype)

A prototype of Tom Clancy's Splinter Cell: Double Agent for the Xbox.
==Notes==
* Built two months before the final builds.
* Preview build.
* COOP and Versus aren't available in this build.
* Xbox Live isn't available in this build.
* XBE information:
** Internal Name: Splinter Cell-DA
** Maker ID and Product Number: US-94
** Executable Name: default.xbe
** Executable checksum (MD5): 6d2b9f34292385b80155ecab7c1580d2
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Tom Clancy's Splinter Cell Double Agent (1).png
Xbox - Tom Clancy's Splinter Cell Double Agent (2).png
Xbox - Tom Clancy's Splinter Cell Double Agent (3).png
Xbox - Tom Clancy's Splinter Cell Double Agent (4).png
Xbox - Tom Clancy's Splinter Cell Double Agent (5).png
Xbox - Tom Clancy's Splinter Cell Double Agent (6).png
Xbox - Tom Clancy's Splinter Cell Double Agent (7).png
Xbox - Tom Clancy's Splinter Cell Double Agent (8).png
Xbox - Tom Clancy's Splinter Cell Double Agent (9).png
Xbox - Tom Clancy's Splinter Cell Double Agent (10).png
Xbox - Tom Clancy's Splinter Cell Double Agent (11).png
Xbox - Tom Clancy's Splinter Cell Double Agent (12).png
Xbox - Tom Clancy's Splinter Cell Double Agent (13).png
Xbox - Tom Clancy's Splinter Cell Double Agent (14).png
Xbox - Tom Clancy's Splinter Cell Double Agent (15).png
Xbox - Tom Clancy's Splinter Cell Double Agent (16).png
Xbox - Tom Clancy's Splinter Cell Double Agent (17).png
Xbox - Tom Clancy's Splinter Cell Double Agent (18).png
Xbox - Tom Clancy's Splinter Cell Double Agent (19).png
Xbox - Tom Clancy's Splinter Cell Double Agent (20).png
Xbox - Tom Clancy's Splinter Cell Double Agent (21).png
Xbox - Tom Clancy's Splinter Cell Double Agent (22).png
Xbox - Tom Clancy's Splinter Cell Double Agent (23).png
Xbox - Tom Clancy's Splinter Cell Double Agent (24).png
Xbox - Tom Clancy's Splinter Cell Double Agent (25).png
Xbox - Tom Clancy's Splinter Cell Double Agent (26).png
Xbox - Tom Clancy's Splinter Cell Double Agent (27).png
Xbox - Tom Clancy's Splinter Cell Double Agent (28).png
Xbox - Tom Clancy's Splinter Cell Double Agent (29).png
Xbox - Tom Clancy's Splinter Cell Double Agent (30).png
Xbox - Tom Clancy's Splinter Cell Double Agent (31).png
Xbox - Tom Clancy's Splinter Cell Double Agent (32).png
Xbox - Tom Clancy's Splinter Cell Double Agent (33).png
Xbox - Tom Clancy's Splinter Cell Double Agent (34).png
Xbox - Tom Clancy's Splinter Cell Double Agent (35).png
Xbox - Tom Clancy's Splinter Cell Double Agent (36).png
Xbox - Tom Clancy's Splinter Cell Double Agent (37).png
Xbox - Tom Clancy's Splinter Cell Double Agent (38).png
==Origin==
Xbox - Tom Clancy's Splinter Cell Double Agent.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tom Clancy's Splinter Cell: Pandora Tomorrow (Feb 1, 2004 prototype)

A late review prototype of Tom Clancy's Splinter Cell: Pandora Tomorrow for the Microsoft Xbox.
==Origin==
Tom Clancy's Splinter Cell Pandora Tomorrow Xbox Review Debug 04 03 04.jpg|Disc front.
==Acknowledgements==
Special thanks to MrPinball64 for donating toward this release.
==See also==
Original release thread on ObscureGamers.com
Tom Clancy's Splinter Cell: Pandora Tomorrow (Mar 25, 2004 prototype)

A prototype of Tom Clancy's Splinter Cell: Pandora Tomorrow for the Sony PlayStation 2.
==Notes==
* Possibly it is Multiplayer online beta.
* During in profile choice, it is possible by pressing the Triangle button to return PS2 browser.
* Several maps are not present in final build, including such as Cinema and Vertigo Plaza.
* Contains 2 maps: Mount Hospital and Museum.
* The loading text has "Pandora Tomorrow", rather than "Loading" during loading screen.
* Motion tracking view has issue for Argus, you might need use software mode.
* Turning on the torchlight uses square, you also need use software mode as well.
===Miscellaneous Notes===
* Game is emulatable (in PCSX2): Issues (as of December 21, 2022).
* Game contains dongle protection: No.
==See also==
* Original release thread on ObscureGamers.com. (Archive)
* Redump.org entry
Tom Clancy's Splinter Cell (Pal Prototype, Debug)

A debug prototype of Tom Clancy's Splinter Cell for the Game Boy Advance.
This is a PAL (Multilingual for FR, UK, DE, ES and NL) build for the GBA version of Tom Clancy's Splinter Cell. The build date is unknown, and currently no major difference was noticed with the final version of the game, however, the build feature a bunch of explicit debug features all around the build.
An analysis of the build seem to indicate that it contain a lot of compilation related log, probably part of the symbol map of the build.
==Notes==
===Debug features:===
*Push L at any moment before or on the language selection menu (during any intro with splinter cell logo, ubisoft logo, or on the language menu selection itself) open a "Level Select" menu that allow you to quickly start the game (choose language, stage, save slot, mission, etc).
*In a game, push start to open the Inventory Menu, then push L to go to the Mission Objective menu. Then, pushing Select bring you to the same "Level Select"
*In a game, push Start to open the Inventory menu, then pushing select enable a debug feature that allow you to quickwarp/teleport yourself to different state of the current mission (mission X step 1, mission X step 2) and you can like skip right to the mission complete message.
*In a game, push Start to open the Inventory menu, then push R to go open a "Cheat Manager" menu that allow you to set some helpfull feature like invincibility, etc.
==Screenshots==
==Origin==