nyuuzyou/wikis huggingface dataset:
ATV: Quad Power Racing 2 (Sep 30, 2002 prototype)

A prototype of ATV: Quad Power Racing 2 for the PlayStation 2.
==Notes==
* The game starts with a bootscreen teasing the release year
* Different Acclaim logo
* Different Copyright screen
* The titlescreen displays the controls and the preview of a map
* Different menus
* The ingame UI is slightly different
* The build date is permanently written on the screen during gameplay
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
ATVQPR2Preview_title.png|Titlescreen
ATVQPR2Preview_demo.png|Demo that plays when waiting long enough
ATVQPR2Preview_menu.png|Menu
ATVQPR2Preview_gameplay1.png|Gameplay
ATVQPR2Preview_gameplay2.png|Gameplay
ATVQPR2Preview_gameplay3.png|Gameplay
==Origin==
PS2 - ATV Quad Power Racing 2 For Preview Only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
ATV Offroad Fury 3 (Aug 22, 2004 prototype)

A prototype/preview build of ATV Offroad Fury 3 for the PlayStation 2 from 2004-08-22 (about 6-7 weeks before the NTSC release build).
==Screenshots==
File:ATV_Offroad_Fury 3-2004-08-22-Game-01.PNG
File:ATV_Offroad_Fury 3-2004-08-22-Game-02.PNG
File:ATV_Offroad_Fury 3-2004-08-22-Game-03.PNG
==Origin==
ATV_Offroad_Fury_3-2004-08-22-Disc-Small.PNG|Disc front
==See also==
* Original release page on Archive.org
* Redump.org entry
ATV Offroad Fury 3 (Aug 6, 2004 prototype)

A prototype of ATV Offroad Fury 3 for the Sony PlayStation 2.
==Notes==
* Appears to be a relatively late prototype.
==Screenshots==
File:ATVOF3Aug6_1.png
File:ATVOF3Aug6_2.png
File:ATVOF3Aug6_3.png
ATV Offroad Fury 3 (Jun 8, 2004 prototype)

An early prototype of ATV Offroad Fury 3 for the Sony PlayStation 2.
==Notes==
* Considered a "Pre-Alpha".
* Appears to be multiplayer only, as single player mode doesn't seem to be available.
==Screenshots==
File:ATVOF3June8_1.png
File:ATVOF3June8_2.png
File:ATVOF3June8_3.png
ATV Offroad Fury 3 (Nov 8, 2004 prototype)

A prototype of ATV Offroad Fury 3 for the Sony PlayStation 2.
==Notes==
* Appears to be a relatively late prototype.
* Marked "Minigames - Pre-Alpha".
==Screenshots==
File:ATVOF3Nov8_1.png
File:ATVOF3Nov8_2.png
File:ATVOF3Nov8_3.png
ATV Offroad Fury 3 (Nov 9, 2004 prototype)

A prototype of ATV Offroad Fury 3 for the Sony PlayStation 2.
==Notes==
* Appears to be a relatively late prototype.
* Marked "Minigames".
==Screenshots==
File:ATVOF3Nov9_1.png
File:ATVOF3Nov9_2.png
File:ATVOF3Nov9_3.png
ATV Offroad Fury 3 (Oct 13, 2004 prototype)

A prototype of ATV Offroad Fury 3 for the Sony PlayStation 2.
==Notes==
* Considered a review build.
* Built one day after US final.
==Screenshots==
File:ATVOF3Oct13_1.png
File:ATVOF3Oct13_2.png
File:ATVOF3Oct13_3.png
==Origin==
atv offroad fury 3 review ps2 disc.png
ATV Offroad Fury 4 (Oct 2, 2006 prototype)

A very late prototype of ATV Offroad Fury 4 for the PlayStation 2 from 2006-10-02 (same date as the NTSC release build).
==Notes==
* Code/game data is identical to the release version, but the ISOs contain embedded master disc data.
* Recovered from 2 discs (one for each layer of the final product).
* Layer ISOs must be merged into a single bootable ISO to be playable.
==Screenshots==
File:ATV_Offroad_Fury_4-2006-10-02-Game-01.PNG|Menu
File:ATV_Offroad_Fury_4-2006-10-02-Game-02.PNG|Gameplay
File:ATV_Offroad_Fury_4-2006-10-02-Game-03.PNG|Gameplay
==Origin==
ATV_Offroad_Fury_4-2006-10-02-Disc-01-Small.PNG|Disc front (layer 0)
ATV_Offroad_Fury_4-2006-10-02-Disc-02-Small.PNG|Disc front (layer 1)
==See also==
* Original release page on Archive.org
ATV Offroad Fury Pro (Sep 25, 2006 prototype)

A prototype/prerelease build of ATV Offroad Fury Pro for the PSP from 2006-09-25.
==Screenshots==
File:ATV_Offroad_Fury_Pro-2006-09-25-Game-01.PNG
File:ATV_Offroad_Fury_Pro-2006-09-25-Game-02.PNG
File:ATV_Offroad_Fury_Pro-2006-09-25-Game-03.PNG
==Origin==
ATV_Offroad_Fury_Pro-2006-09-25-Disc-Small.PNG|Disc front
==See also==
* Original release page on Archive.org
ATWINMON v1.13 INET (Sep 8, 2003 prototype)

A prototype of ATWINMON v1.13 INET for the PlayStation 2.
==Notes==
* Test disc known as the "Artist Tool Monitor", used as a graphic and sound previewer.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Atwinmon 2-8-0 - Title.png|Title screen.
==Origin==
PS2 - Atwinmon 2-8-0.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
A Bug's Life (Nov 18, 1998 prototype)

A prototype of A Bug's Life for Playstation.
==Notes==
* PAL Review Build.
* Matches retail, but mastering differs.
* Original filename: A Bug's Life (Nov 18, 1998) [PAL Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
A Kingdom for Keflings (Apr 14, 2009 prototype)

A prototype of A Kingdom for Keflings for the Xbox 360.
==Notes==
* Postdates the final build by almost 8 months.
* Contains a cheat menu that's disabled in the game file.
* Original filename: A Kingdom for Keflings (Apr 14, 2009).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
A Kingdom for Keflings (Oct 29, 2008 prototype)

A prototype of A Kingdom for Keflings for the Xbox 360.
==Notes==
* Postdates the final build by almost 2 months.
* Contains a cheat menu that's disabled in the game file.
* Original filename: A Kingdom for Keflings 584108DB.rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
A Week of Garfield (Ver 0.9 prototype)

A prototype sample of A Week of Garfield for the Nintendo Famicom by MARS corporation.
==Notes==
* Press Down+B on the title to become invincible
* The number of times you press Select dictates the level you start at
==Origin==
GarfieldCartFront.jpg|Cartridge front
GarfieldCartBack.jpg|Cartridge back
==See also==
Release page.
A World of Keflings (Oct 19, 2010 prototype)

A prototype of A World of Keflings for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Contains a cheat menu that's disabled in the game file.
* Original filename: A World of Keflings (Oct 19, 2010).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Aaahh!!! Real Monsters (Jul 7, 1995 prototype)

A prototype of Aaahh!!! Real Monsters for the Sega Mega Drive.
==Notes==
* The header specifies "NORMY"/"KILLER TOMATOES" as game names. Normy might be Normy's Beach Babe-O-Rama which was also developed by Realtime Associates. No known port was done for "Killer Tomatoes", however.
==Origin==
The EPROMs are labeled:
* U1 EPROM (“MO 1” / “6/25 56” / “CE41” ) 
* U2 EPROM (“Real Monsters 7/7/95”) 
* U3 EPROM (Sticker Added) 
* U4 EPROM (“MO 2” / “6/25 56” / “FD68”) 
* U5 18412 / MM74HC139N / MC74HC139N 16 MEGABIT REV A
Ahhfront.jpg|PCB front
Ahhrealmonstersback.jpg|PCB back
==See also==
* More information on differences at Nintendo Player!
Abomination: The Nemesis Project (Sep 15, 1999 prototype)

A prototype/prerelease build of Abomination: The Nemesis Project for the PC from 1999-09-15 (about one month before the release build).
==Origin==
Abomination-The_Nemesis_Project-1999-09-15-01-Disc-Small.png|Disc front
==See also==
* Original release page on Archive.org
About Us

The Hidden Palace is a community that started in 2006 as a small group of people dedicated to the preservation of video game development material and samples for obsolete systems with the help of various people. Over the years, we have acquired many development materials that would have otherwise gone lost or destroyed due to time. These materials range from prototype game builds, prototype hardware, source code, artwork, design documents, original development files/discs, material that was cut from finished products, and more. We have archived over 1000 development builds for various video game systems.
== Why is Data Archival Important? ==
Even when the physical media appears to have been preserved, the data can disappear if not backed up properly. The data that is stored on physical media can become lost, damaged, or destroyed for various reasons. As such, it is crucial to preserve any media whenever possible.
== Why Hidden Palace? ==
At Hidden Palace, we put a strong emphasis on the preservation of digital data. Hidden Palace provides a place for individuals not directly related to the video game industry to contribute information.
== Goals ==
# To archive, preserve, and prevent the loss of historic video game material (including, but not limited to artwork, development builds, source code and historical data).
# To catalog, manage and research contributions in a centralized location.
# To inform and share (when possible) our contributions as well as the contributions of others.
# To allow others to participate in discussion and to make contributions.
# To provide other individuals a venue for sharing information.
# To network with other communities in the effort to strengthen the goals listed above.
Ace Combat: Assault Horizon (Aug 23, 2011 prototype)

A prototype of Ace Combat: Assault Horizon for the Xbox 360.
==Notes==
* Predates the final build by 7 days.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Ace Combat Assault Horizon (Aug 23, 2011) [Preview].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Ace Combat - Assault Horizon (Aug 23, 2011 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Ace Combat: Assault Horizon (Aug 30, 2011 prototype)

A prototype of Ace Combat Assault Horizon for the Microsoft Xbox 360.
==Notes==
* Review Build.
* Original filename: Ace Combat Assault Horizon (Aug 30, 2011) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Ace Combat - Assault Horizon (Aug 30, 2011 prototype) disc.png|Disc front
Ace Combat 04: Shattered Skies (Nov 14, 2001 prototype)

A late PAL localization prototype of Ace Combat: Distant Thunder for the Sony PlayStation 2. 
==Notes==
* This build predates the final PAL build by a few days.
==Screenshots==
File:Ace_Combat-Distant_Thunder-2001-11-14-Game-01.PNG
File:Ace_Combat-Distant_Thunder-2001-11-14-Game-02.PNG
File:Ace_Combat-Distant_Thunder-2001-11-14-Game-03.PNG
File:Ace_Combat-Distant_Thunder-2001-11-14-Game-04.PNG
File:Ace_Combat-Distant_Thunder-2001-11-14-Game-05.PNG
File:Ace_Combat-Distant_Thunder-2001-11-14-Game-06.PNG|Gameplay
File:Ace_Combat-Distant_Thunder-2001-11-14-Game-07.PNG|Gameplay
==Origin==
Ace_Combat-Distant_Thunder-2001-11-14-Disc.JPG|Disc front.
Ace Combat 3: Electrosphere (Dec 9, 1999 prototype)

A prototype of Ace Combat 3: Electrosphere for the PlayStation.
==Notes==
* The ACE.SPB file is smaller than the final build.
* "Mission title" instead of Mission Title".
* "View map&zoom in" instead of "View map&rader zoom in".
* Due to the way the disc was mastered, an accurate build date cannot be determined. The build date is based on what's physically written on the disc.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Ace Combat 3 12-9-0000.png|Title Screen
PSX - Ace Combat 3 12-9-0001.png
PSX - Ace Combat 3 12-9-0002.png|Menus
PSX - Ace Combat 3 12-9-0003.png|Loading Screen
PSX - Ace Combat 3 12-9-0004.png|Options
PSX - Ace Combat 3 12-9-0005.png|Briefing
PSX - Ace Combat 3 12-9-0006.png
PSX - Ace Combat 3 12-9-0007.png
PSX - Ace Combat 3 12-9-0008.png
PSX - Ace Combat 3 12-9-0009.png|Gameplay
PSX - Ace Combat 3 12-9-0010.png|Pause Menu
==Origin==
PSX - Ace Combat 3 12-9.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Ace Combat 3: Electrosphere (Jan 7, 2000 prototype)

A prototype of Ace Combat 3: Electrosphere for the PlayStation.
==Notes==
* Due to the way the disc was mastered, an accurate build date cannot be determined. The build date is based on what's physically written on the disc.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Ace Combat 3 Electrosphere Review-0000.png|Title Screen
PSX - Ace Combat 3 Electrosphere Review-0001.png|Demo Gameplay
PSX - Ace Combat 3 Electrosphere Review-0002.png|Demo Gameplay
PSX - Ace Combat 3 Electrosphere Review-0003.png|Menus
PSX - Ace Combat 3 Electrosphere Review-0004.png|Loading Screen
PSX - Ace Combat 3 Electrosphere Review-0005.png|Menus
PSX - Ace Combat 3 Electrosphere Review-0006.png|Controller Settings
PSX - Ace Combat 3 Electrosphere Review-0007.png|Briefing
PSX - Ace Combat 3 Electrosphere Review-0008.png
PSX - Ace Combat 3 Electrosphere Review-0009.png
PSX - Ace Combat 3 Electrosphere Review-0010.png|Gameplay
PSX - Ace Combat 3 Electrosphere Review-0011.png|Gameplay
PSX - Ace Combat 3 Electrosphere Review-0012.png|Gameplay
PSX - Ace Combat 3 Electrosphere Review-0013.png|Gameplay
PSX - Ace Combat 3 Electrosphere Review-0014.png|Gameplay
PSX - Ace Combat 3 Electrosphere Review-0015.png|Gameplay
==Origin==
PSX - Ace Combat 3 Electrosphere Review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Ace Combat 5: The Unsung War (Dec 2, 2004 prototype)

A PAL review build of Ace Combat 5: The Unsung War (also known as Ace Combat: Squadron Leader in Europe) for the PlayStation 2.
==Notes==
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of June 5, 2024).
** Game contains dongle protection: No.
==Origin==
Ace Combat 5 - The Unsung War - Dec 2 2004 Disc.jpg|Disc front.
Ace Combat 5: The Unsung War (Nov 12, 2004 prototype)

A PAL Preview build of Ace Combat 5: The Unsung War (also known as Ace Combat: Squadron Leader in Europe) for the PlayStation 2.
==Notes==
* Differences unknown.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of June 5, 2024).
** Game contains dongle protection: No.
==Origin==
Ace Combat 5 - The Unsung War - Nov 12 2004 Disc.jpg|Disc front.
Ace Combat 6: Fires of Liberation (DLC Ace of Aces Mission 03 prototype)

A prototype of Ace Combat 6: Fires of Liberation DLC Ace of Aces Mission 03 for the Xbox 360.
==Notes==
* There is a file with a different size compared to the final version.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Ace Combat 6: Fires of Liberation (DLC Ace of Aces Mission 04 prototype)

A prototype of Ace Combat 6: Fires of Liberation DLC Ace ofAces Mission 04 for the Xbox 360.
==Notes==
* The file size inside is slightly different.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Ace Combat 6: Fires of Liberation (DLC Battle Royale DL 1 prototype)

A prototype of Ace Combat 6: Fires of Liberation DLC BATTLE ROYALE DL 1 for the Xbox 360.
==Notes==
* The file size is slightly larger than the final version.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Ace Combat 6: Fires of Liberation (DLC Battle Royale DL 2 prototype)

A prototype of Ace Combat 6: Fires of Liberation DLC BATTLE ROYALE DL 2 for the Xbox 360.
==Notes==
* Unreleased DLC.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Ace Combat 6: Fires of Liberation (DLC Siege Battle DL 1 prototype)

A prototype of Ace Combat 6: Fires of Liberation DLC Siege Battle DL 1 for the Xbox 360.
==Notes==
* There is a file with a different size compared to the final version.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Ace Combat 6: Fires of Liberation (Oct 4, 2007 prototype)

A prototype of Ace Combat 6: Fires of Liberation for the Xbox 360.
==Notes==
* Postdates the final build by half a month.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Ace Combat 6 (Oct 04, 2007) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Ace Combat 6 - Fires of Liberation (Sep 6, 2007 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Ace Combat 6: Fires of Liberation (Sep 6, 2007 prototype)

A prototype of Ace Combat 6: Fires of Liberation for the Xbox 360.
==Notes==
* Predates the final build by 9 days.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Ace Combat 6 (Sep 06, 2007) [Preview].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Ace Combat 6 - Fires of Liberation (Oct 4, 2007 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Ace Combat Advance (Prototype)

A prototype of Ace Combat Advance for the Game Boy Advance.
==Notes==
* Late prototype.
* Boots to a language select. Even the ROM used in PAL regions doesn't do this.
==Screenshots==
Ace Combat Advance (Prototype)_00005.png
Ace Combat Advance (Prototype)_00007.png
Ace Combat Advance (Prototype)_00008.png
Ace Combat Advance (Prototype)_00010.png
Ace Combat Advance (Prototype)_00011.png
Ace Combat Advance (Prototype)_00012.png
Ace Combat Advance (Prototype)_00013.png
Ace Combat Advance (Prototype)_00014.png
Ace Combat Advance (Prototype)_00016.png
Ace Combat Advance (Prototype)_00018.png
Ace Combat Advance (Prototype)_00020.png
Ace Combat Advance (Prototype)_00022.png
Ace Combat Advance (Prototype)_00023.png
Ace Combat Advance (Prototype)_00025.png
Ace Combat Advance (Prototype)_00028.png
Ace Combat Advance (Prototype)_00029.png
Ace Combat Advance (Prototype)_00031.png
Ace Combat Advance (Prototype)_00033.png
Ace Combat Advance (Prototype)_00035.png
Ace Combat Advance (Prototype)_00037.png
Ace Combat Advance (Prototype)_00038.png
Ace Combat Advance (Prototype)_00040.png
Ace Combat Advance (Prototype)_00042.png
Ace Combat Advance (Prototype)_00044.png
Ace Combat Advance (Prototype)_00045.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Ace Combat X: Skies of Deception (Aug 1, 2006 prototype)

A prototype of Ace Combat X: Skies of Deception for the Sony PlayStation Portable.
==Notes==
* Debugger is enabled. 
* During gameplay, press L+R+Start for a debug menu.
* A unique boot menu is displayed upon starting the game. This menu will let you jump to any section of the game, view game models, play cutscenes, etc.
==Screenshots==
File:ULJP00749 20060801 GameFlow.jpg
File:ULJP00749 20060801 InGameDebug.jpg
==Origin==
Ace_Combat_X_Disc.jpg|A photo of the disc. It is extremely dark in person, so a decent scan or photograph is hard to obtain.
==Acknowledgments==
Thanks to DRW, kabojnk and MysteriousCube for helping to make this release possible.
==See also==
Original release article on ObscureGamers.com.
Ace Combat X: Skies of Deception (Aug 16, 2006 prototype)

A prototype of Ace Combat X: Skies of Deception for the Sony PlayStation Portable.
==Notes==
* Original filename: Ace Combat X - Skies of Deception [Aug 16 2006 v0.01 Demo UCET-00426].iso
==Acknowledgments==
Special thanks to DRW, Kabojnk, Mementomori, TheNameless0ne, Jason, burninrubber0, Xe, Andrew7, March47, EdTheNerd, Foas, Riley541, j4m13c0, Fusion, Dink, and Aqua for these releases.
==See also==
This release is part of the 'Terarelease 1.0' event that occurred on December 25th, 2020.
Ace Combat Zero: The Belkan War (Jun 1, 2006 prototype)

A late prototype of Ace Combat Zero: The Belkan War for the PlayStation 2.
==Notes==
* Same build date as final EU.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of June 5, 2024).
** Game contains dongle protection: No.
==Origin==
Ace Combat Zero - The Belkan War - Jun 1 2006 Disc.jpg|Disc front.
Aces of the Galaxy (Feb 22, 2008 prototype)

A prototype of Aces of the Galaxy for the Xbox 360.
==Notes==
* Predates the final build by almost two months.
* Original filename: Aces of the Galaxy (Feb 22 2008).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
ActRaiser (Prototype)

A prototype of ActRaiser for the SNES.
==Origin==
Actraiser1.jpg
Actraiser2.jpg
Actraiser3.jpg
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! 
==See also==
* Armageddon Potato on X
* Armageddon Potato on Instagram
Action Bass (Jun 21, 2000 prototype)

A prototype of Action Bass for the PlayStation.
==Notes==
* Compiled 5 days after the final US version but a little over a month before the final PAL build.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Action Bass Final for Review-0000.png
PSX - Action Bass Final for Review-0001.png
PSX - Action Bass Final for Review-0002.png
PSX - Action Bass Final for Review-0003.png
PSX - Action Bass Final for Review-0004.png
PSX - Action Bass Final for Review-0005.png
PSX - Action Bass Final for Review-0006.png
PSX - Action Bass Final for Review-0007.png
PSX - Action Bass Final for Review-0008.png
PSX - Action Bass Final for Review-0009.png
PSX - Action Bass Final for Review-0010.png
PSX - Action Bass Final for Review-0011.png
PSX - Action Bass Final for Review-0012.png
PSX - Action Bass Final for Review-0013.png
PSX - Action Bass Final for Review-0014.png
PSX - Action Bass Final for Review-0015.png
==Origin==
PSX - Action Bass Final for Review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)