nyuuzyou/wikis huggingface dataset:
Egyptian Sand Dance/Scenario Guide

This is a fairly easy scenario. You have a large park, with plenty of place to build (though, note you don’t own the pyramids).
First you should note the freely roaming camels. Sedate them and build a medium sized wooden fence enclosure with a large herbivore house and some viewing galleries and place the camels there. Note that all 6 camels are female, so buy some (at least 2 to fulfill the entrepreneur objective) male camels, too, since you need a bunch of camels.
With that settled, build one coaster. I built a custom Wooden Roller Coaster, but anything should be fine as long as it fulfills the 4+ excitement rate. Build some flat rides, food, drink and souvenir stalls as well as facilities. The ride “Twirler” seems to be insanely popular here, so it could be a good idea to build one, too. As soon as you have 400 guests, you pass apprentice.
The 500 guests shouldn’t be much of a problem, just build a few more flat rides and shops, and, regarding the camels, you either can buy more or wait for the camels to breed and give birth (their gestation period is 13 months). The only objective that can be challenging here is repaying the loan. But if you have a good monthly profit, it shouldn’t mean too much of a problem. For that, you can price the rides, 150%-200% of their initial price should be fine. For exciting coasters, you can ask your guests for a lot of money, too. The people here are willing to buy a ton of souvenirs as well as food and drinks sell like hotcakes). And with that, you passed entrepreneur.
For tycoon, build one more coaster with a 4+ excitement rating (I built a custom Pipeline Coaster, but anything should be fine) and some more flat rides and shops to get the required 600 guests. As for the camels, you either can wait for them to breed or buy some additional ones, and you won tycoon.
A few other things to note: it will not rain in this scenario (or it’s so rare I don’t think I have ever seen it) and on the other hand the temperature doesn’t go high enough for the need of parasols (or at least most of the time). So, the guests don’t really buy umbrellas (still, the information kiosk sells park maps as well, which the guests are willing to buy). Furthermore, it seems that the too arid climate doesn’t do your rides too much good. It seems they tend to have breakdowns more often here than in other scenarios, so setting more frequent ride inspections could be a wise idea.
Category:Scenario Guide
Egyptian Themeing

This is a list of all the scenery items under the group "Egyptian Themeing".
Egyptian Themeing
 		 			
abc		12			
Name 	Image	Cost	Size
Pyramid 	 	$350	6 x 6
Egyptian Statue 	 	$20 	1 x 1
Sphinx 	 	$190	2 x 4
Colonnade 	 	$120	2 x 2
Egyptian Column 	 	$8 	¼ Tile
Cleopatra's Needle 	 	$12 	¼ Tile
Ruined Statue 	 	$5 	¼ Tile
Stone Block 	 	$5 	¼ Tile
Egyptian Wall 	 	$5 	Tile Edge
Lamp 	 	$6 	Path Item
Egyptian Style Sign	 	$30 	Path Item
Stone Bench (RCT2) 	 	$5 	Path Item
==Notes==
In Loopy Landscapes, Egyptian-style music would also be unlocked in Egyptian theming was researched. In RollerCoaster Tycoon 2 the music came separately. A more detailed egyptian theming appeared in RCT3 Wild under Safari
Category:Scenery
Category:Themeing
Electric Fields

Electric Fields is one of the three Beginner Scenarios of the vanilla version of RollerCoaster Tycoon 2.
==Overview==
You have inherited a small farm, and your challenge is to build a small theme park amongst the field and farm buildings.
Electric Fields is slightly more challenging than both Factory Capers and Crazy Castle, as the park is smaller, and unlike them, players don't have the ability to buy extra land or capitalize on construction rights. However, players who managed to clear the two other parks mentioned above, won't have any problems clearing this one as well. Less time should not be a problem because the total needed guests is lower. The trees and the small lake provide good opportunities if used well.
==Pre-Built Rides==
*Rowing Boats 1 (Rowing Boats)
**Excitement:
**Intensity:
**Nausea:
**Initial Pricing: £
*Balloon Stall 1
**Initial Pricing:
== Scenario Guide ==
A Scenario Guide for Electric Fields is available here.
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==Other Notes==
Category:Scenario
Category:RollerCoaster Tycoon 2 Scenario
Category:Beginner Parks
Category:Beginner Parks RCT2
Category:Ruby Group Scenarios
Category:Pre-Built Parks
Category:Guests at Given Date Objective
Electric Fields/Scenario Guide

==Scenario Guide==
First, let's start out by building Information Kiosks and some flat gentle rides.
As for research priorities, players should make sure to research Shops & Stalls only at first (max funding, as always) for the Cash Machine so that Electric Fields' guests won't end up out of money later. After that, players can build some thrill rides then follow up on a couple roller coasters.
These roller coasters should have high guest capacity, which means that pre-built roller coasters will require a (not too) long queue. This might come in handy later.
Starting by May, food and thirst will become a problem. Players should fix this quickly, by building food & drinks stalls, then a couple Toilets across the park. By charging all those accordingly (at least $1 profit on all stalls and $0.20 on Toilets), stable earnings will come, allowing any player to make weekly benefits. Clever players would place the food & drinks stalls inside the shed, towards the bottom, with some benches in its front for people to sit & enjoy their product without clogging the main pathes. Players will only truly need about a couple roller coasters and a handful of other flat rides to complete this scenario, which will be easy. Other useful shops and stalls such as Hat & Balloons Stalls will raise the park's income. These should be placed near the exits of the park's most popular rides.
Players still short of the required guests should start marketing campaigns near July Year 2, even though If players built long queues for their rollercoasters, they can choose the less expensive "Ad campaign for a ride" option. Free tickets also will work wonders, even though this should only be done as a last resort option.
Electric Fields should be relatively easy, and hardly pose any problem to any player.
Category:Scenario Guide
Enterprise

The enterprise is a spinning thrill ride.
==Construction==
Passenger-carrying pods hang around the edge of the wheel, which first starts spinning and is then tilted up by a supporting arm.
===Variants===
==Other Information==
*Number of rotations, and therefore ride duration, is adjustable in the settings window.
==In Real Life==
It is based off the HUSS manufactured ride of the same name. They were first manufactured in 1972, since then, there have been many variants and inspirations of the ride throughout. Originally manufactured by HUSS Park Attractions and German engineer Anton Schwarzkopf. The ride was predated from another ride, the Passat which opened in 1964. As of today, Enterprises are manufactured by HUSS, Schwarzkopf, and Heinz Fähtz. The ride is named after the USS Enterprise from the TV series Star Trek.
Category:Thrill Rides
Category:Rides
Category:Attractions
Category:Thrill Rides in RCT2
Category:Thrill Rides in RCT3
Entertainer

thumb|111x111px|Entertainer with the Panda costume on (RCT2).
Entertainers are one of the four basic classes of employee that the player can hire in Roller Coaster Tycoon and it's subsequent games. They take the form of costumed persons whom wander the park aimlessly and occasionally do a trick or otherwise do a short performance. Their presence generally functions to increase the park rating and increase the happiness of guests nearby. This can be used to great effect to keep guests in long queue lines from getting impatient or unhappy by assigning entertainers a patrol path restricted to a queue line.
Entertainers have multiple costume options which can be toggled at the whim of the player via a drop-down menu in their individual control panel. At minimum they have 3 costumes, but more are unlocked with certain scenery and theming scenarios (ex; researching Classical Roman Theming Objects allows the player to select a Roman warrior costume for the Entertainers.)
===Costumes===
Image	Costume 	Availability
 	Panda 	Default
 	Tiger 	Default
 	Elephant 	Default
 	Roman 	Research Classical/Roman Themeing
 	Gorilla 	Research Jungle Themeing
 	Snowman 	Research Snow and Ice Themeing
 	Knight 	Research Medieval Themeing
 	Astronaut 	Research Space Themeing
 	Pirate (RCT2) 	Research Pirates Themeing
 	Bandit (RCT2) 	Research Wild West Themeing
 	Sheriff (RCT2)	Research Wild West Themeing
Category:Guests and Staff
Europe

Europe is a general term for a group of scenarios, scenery and rides that is included in RCT2's Wacky Worlds expansion pack. 
==Scenarios==
==Attractions ==
===Transport Rides ===
===Gentle Rides ===
===Roller Coasters ===
===Thrill Rides ===
===Water Rides ===
*(none)
===Shop & Stalls ===
*(none)
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Category:Wacky Worlds Theming
Category:Themeing
Category:Descriptions
European Cultural Festival

==Overview==
You have been brought in to take over a European Cultural Visitor Attraction and must increase the number of guests in order to pay back the EU subsidy by the end of the current European parliament term.
European Cultural Festival is the 4th Challenging scenario in Wacky Worlds. It is also the first European-themed park.
==Pre-Built Rides==
All rides were built 1 year ago. The only exception is the Monorail, which was built two years ago.
*Sputnik Commemoration (Mini Suspended Coaster)
**Excitement: 5.69 (High)
**Intensity: 5.64 (High)
**Nausea: 4.43 (Medium)
**Vehicle: Sputnik Cars
*TGV Train Twister (LIM Launched Roller Coaster)
**Excitement: 5.94 (High)
**Intensity: 8.68 (Very High)
**Nausea: 5.11 (Medium)
**Vehicle: TGV Train Twister
*Scenic Taxis (Car Ride)
**Excitement: 3.08 (Medium)
**Intensity: 0.58 (Low)
**Nausea: 0.02 (Low)
**Vehicle: London Taxi Black Cabs 
*Circus Slide (Spiral Slide)
**Excitement: 2.39 (Low)
**Intensity: 1.40 (Low)
**Nausea: 0.90 (Low)
*Crossroads (Twist)
**Excitement: 1.73 (Low)
**Intensity: 1.57 (Low)
**Nausea: 2.50 (Low)
**Vehicle: Italian Police Ride
*Main Circus Tent (Circus)
**Excitement: 2.10 (Low)
**Intensity: 0.30 (Low)
**Nausea: 0.00 (Low)
*Monorail Link (Monorail)
**Excitement: 3.15 (Medium)
**Intensity: 0.36 (Low)
**Nausea: 0.19 (Low)
*Information Kiosk x 7
**Initial Pricing: £0.60 (Park Maps)/£2.50 (Umbrellas)
*Toilets x 3
**Initial Pricing: Free
*First Aid Room 1
*​Balloon Stall x 2
**​Initial Pricing: £0.90
*Hat Stall 1
**​Initial Pricing: £1.50
*Pizza Stall 1
**​Initial Pricing: £1.60
*Hot Dog Stall 1
**​Initial Pricing: £1.00
*Sub Sandwich Stall x 2
**Initial Pricing: £1.50
*Drinks Stall 1
**Initial Pricing: £1.20
*Cookie Shop 1
**​Initial Pricing: £0.70
*Chip Shop 1
**​Initial Pricing: £1.50
==Scenario Guide==
The scenario guide can be viewed here.
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==Other Notes==
* The five countries featured are:
** France
** U.K.
** Russia
** Italy
** Belgium
* You can tell which section is which by the flag gardens in the main section.
* The Russian flag is outdated.
Category:Scenario
Category:Challenging Parks
Category:RollerCoaster Tycoon 2 Scenario
Category:Europe
Category:Challenging Parks WW
Category:Challenging Parks RCT2
Category:Pre-Built Parks
Category:Guests at Given Date Objective
European Cultural Festival/Scenario Guide

Pause the game, and immediately fire the excessive staffs (security guards, entertainers). Then raise the cost of park entry fee and shop items (especially umbrella). Park entry fee should better not exceed 40, since there are guests who only bring 40 to your park. Do not let your handymen to water plants, since this scenario will often get rainy. You may want to disable the handymen's mowing grass job.
Put a food court on every zone, consisting of food stall, drink stall, toilet, and optionally cash machine. Since guest will do a lot of walking, they get tired easily. You can put bunch of benches and trash cans near food court, so they take a seat while consuming items. You may want to demolish stall with negative profit since they are put in non strategic place, such as the balloon stalls. Put trash cans in every corner of the country flags to avoid guest littering there.
Next, tidy up the pathing system in Slovenian zone. Remove all the unecessary paths which caused guest getting lost. You might want to do the same for the French and Italian zone.
Now your park should cover the guest's physical needs. You can start building rides with higher throughput such as roller coasters. Start with cheap one, such as junior coaster. Eventually, every zone can benefit by having a high throughput ride, a gentle ride, and an indoor ride. 
Some tricks that you can use:
#Enlongate the station platform on TGV train roller coaster in French zone, so you get maximum number of cars which yields higher ride throughput.
#Build some flat rides or go kart inside the buildings in UK zone.
#Rename the mechanics based on their zoning, so you easily know who take care of which. 
Put souvenir/balloon/hat stall at the exit of high throughput ride, since happier guests will likely buy those stuffs. Consider building on ride photo section in any roller coaster to raise your income. 
With minimal advertising, you should get 2000 guests before the 4th year.
Category:Scenario Guide
Category:Europe
Evergreen Gardens

== Overview ==
Convert the beautiful Evergreen Gardens into a thriving theme park.
Evergreen Gardens is a tricky scenario. It's not entirely difficult, but it does leave little room for building rides. This was obviously not intended to be a theme park. The guest requirement may seem intimidating at first, being almost twice the amount of any of the scenarios thus far, but you have an extra year to achieve the goal and a rather large park. Don't be afraid to delete some of the scenery.
== Scenario Guide ==
You can read the Scenario Guide here.
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== Other Notes ==
* Evergreen Gardens is one of the three parks that were included in the RollerCoaster Tycoon demo.
* This is one of the few scenarios to start from scratch but have the park already opened with one guest in the park.
==Completed Parks==
Evergreen Gardens Completed.png
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Emerald Group Scenarios
Category:Guests at Given Date Objective
Expansion Packs

In the RollerCoaster Tycoon universe, expansion packs are addons for the base games (RCT, RCT2 and RCT3). The addons for the first two games didn't change gameplay at all, as they were only added new features and rides. The third game added completely new ways to play the game.
==Expansion Packs==
*RollerCoaster Tycoon (1999)
**Added Attractions (1999)
**Loopy Landscapes (2000)
***Compilation RollerCoaster Tycoon: Gold (also known as Totally RollerCoaster in the UK) (2000); includes original game and both expansions
***Compilation RollerCoaster Tycoon: Deluxe (2000); includes original game and both expansions with more designs for different ride types
*RollerCoaster Tycoon 2 (2002)
**Wacky Worlds (2003)
**Time Twister (2003)
***Compilation RollerCoaster Tycoon 2: Combo Park Pack (2003); includes original game and Wacky Worlds expansion
***Compilation RollerCoaster Tycoon 2: Triple Thrill Pack (aka Totally RollerCoaster Tycoon 2 in the UK) (2003); includes both expansions
*RollerCoaster Tycoon 3 (2004)
**Soaked! (2005)
**Wild! (2005)
***Compilation RollerCoaster Tycoon 3: Gold! (2005); includes original game and Soaked! expansion
***Compilation RollerCoaster Tycoon 3: Platinum! (aka RollerCoaster Tycoon 3 Deluxe Edition in the UK) (2005); includes both expansions
Extended Coaster

The Extended Coaster is a Steel rollercoaster in RCT3. It has a wide range of elements including Diving Loops, Diagonal brakes, and Incline Loops.
==The Extended Coaster==
The Extended Coaster comes with the RCT3: Wild! expansion pack. The track is styled after Bolliger and Mabillard roller coasters, and is popular due to the large array and versatility of pieces included.
Because of this, the Extended Coaster is popular among Creators and CTR makers, thanks to the range of track pieces available.
All track pieces that come with the extended coaster were accessible with the standard RCT3, but they could not officially be used together until Wild! came out.
Of the different in game cars available of Extended Track, all are B&M style cars except the default "Drifting Coaster" car which is based on Maurer Sohne's X-Car design.
It is also one of the few coasters that can do over 90 degree drop, alongside the Towering Coaster and the Mini Coaster.
==Trivia==
*The default car design is based on the Maurer Sohne X-Car.
*It is one of the most used rollercoasters in the entire franchise.
Category:Rides that need categories
Category:Roller Coasters
Category:Rides
Category:Wild! Ride
Category:Roller coasters added in Wild!
Category:Article Stubs
Category:Attractions
Extreme Hawaiian Island

==Overview==
The people of Hawaii are bored of surfing and are looking for something more intense. You need to build a park with this in mind to keep the area's tourist attraction rating high.
This scenario can be difficult if you don't know what do do. If you click on a guest that has entered your park, you will notice that the guest's preferred intensity is very high (above 9). This scenario is similar to Extreme Heights and Adrenaline Heights, where you have to build intense rides.
==Scenario Guide==
The scenario guide can be found here.
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==Water ==
==Other Notes==
*The in-game name of this scenario is called Wacky Waikiki.
*This park scenario is a reference to Oahu, one of the major islands in the U.S. state of Hawaii.
*In the top left corner of island are 4 tiles that are not owned by the park. They can be bought however.
Category:Scenario
Category:RollerCoaster Tycoon 2 Scenario
Category:Wacky Worlds Scenario
Category:Expert Parks
Category:North America
Category:Expert Parks WW
Category:Expert Parks RCT2
Category:Guests at Given Date Objective
Extreme Heights

==Overview==
Free of financial restrictions, your challenge is to expand this desert park to attract people seeking ultimate thrills.
Extreme Heights is one of the expert scenarios available in RollerCoaster Tycoon 2. Set in the middle of a desert, this park is free from financial limits, making it a more difficult version of Arid Heights from the RollerCoaster Tycoon games. It has similar victory conditions, however more guests are required here, despite the headstart given by a pre-built roller coaster and a few shops.
==Pre-built Rides==
Flaming Fury (Twister Roller Coaster)
*Excitement: 8.01 (Very High)
*Intensity: 9.65 (Very High)
*Nausea: 5.56 (High)
== Scenario Guide ==
Our Guide to the Extreme Heights is available here.
Marcel Vos' tutorial 'How to beat Extreme Heights'
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==Other Notes==
* In some international versions of the game, this scenario is called Vertigo, and as such appears as the last in the Expert Scenarios tab of vanilla RCT2. This scenario, however, is not to be confused with the RCT1 scenario Vertigo Views that is also translated as 'Vertigo' in some versions of the first opus.
Category:Scenario
Category:RollerCoaster Tycoon 2 Scenario
Category:Expert Parks
Category:Expert Parks RCT2
Category:Silver Group Scenarios
Category:No Money Scenario
Category:Pre-Built Parks
Category:Guests with Park Rating Over 700 Objective
Factory Capers

==Overview==
"An abandoned factory complex is an opportunity to build a mechanical-themed amusement park"
Factory Capers is one of the three Beginner Scenarios in vanilla RollerCoaster Tycoon 2. It is the only pay-per-entry park of the three, which means it's the only one on which payment is made in the entrance gate, and not on rides.
This park differs significantly from the other two easy parks. In this one, custom prices cannot be set for rides, only on-ride photos, stalls and the entrance ticket. Thus, the prices of these must be very carefully planned.
== Scenario Guide ==
A Scenario Guide for Factory Capers is available here.
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==Screenshots==
==Other Notes==
*This scenario's called Crazy Factory in both French & Spanish versions of the game.
Category:Scenario
Category:RollerCoaster Tycoon 2 Scenario
Category:Beginner Parks
Category:Beginner Parks RCT2
Category:Graphite Group Scenarios
Category:Guests at Given Date Objective