nyuuzyou/wikis huggingface dataset:
Arbatel Bonnet +1

==Notes==
*Rapture+15:
**Increases the potency of the next spell cast with Rapture by 15%.
**Must be worn while casting the spell, not at ability activation.
*Ebullience+15:
**Increases the damage of the next spell cast with Ebullience by 15%.
**Must be worn while casting the spell, not at ability activation.
*Regen potency +15%:
**The Regen increase is applied to the base value before any other bonus, then floored and then +1 is added. This produces values of +1 for Regen I, +2 for Regen II, +4 for Regen III, +5 for Regen IV and +7 for Regen V.
Category:Reforged Empyrean Armor +1
Arbatel Bonnet +2

==Notes==
*Rapture+18:
**Increases the potency of the next spell cast with Rapture by 18%.
**Must be worn while casting the spell, not at ability activation.
*Ebullience+18:
**Increases the damage of the next spell cast with Ebullience by 18%.
**Must be worn while casting the spell, not at ability activation.
*Regen potency +20%:
**The Regen increase is applied to the base value before any other bonus, then floored and then +1 is added. This produces values of +2 for Regen I, +3 for Regen II, +5 for Regen III, +7 for Regen IV and +9 for Regen V.
Category:Reforged Empyrean Armor +2
Arbatel Bonnet +3

==Notes==
*Rapture+21:
**Increases the potency of the next spell cast with Rapture by 21%.
**Must be worn while casting the spell, not at ability activation.
*Ebullience+21:
**Increases the damage of the next spell cast with Ebullience by 21%.
**Must be worn while casting the spell, not at ability activation.
*Regen potency +25%:
**The Regen increase is applied to the base value before any other bonus, then floored and then +1 is added. This produces values of +2 for Regen I, +4 for Regen II, +6 for Regen III, +8 for Regen IV and +11 for Regen V.
Category:Reforged Empyrean Armor +3
Arbatel Bracers

== Notes ==
*"Perpetuance"+50%
**Increases Perpetuance's effect to a 2.50x increase in duration.
***Does not have to be equipped when using the ability Perpetuance, but must be equipped while casting the spell for the duration increase to take effect.
*"Immanence"+10%
**Increases the resulting Skillchain damage by 10%.
Category:Reforged Empyrean Armor
Arbatel Bracers +1

== Notes ==
*"Perpetuance"+55%
**Increases Perpetuance's effect to a 2.55x increase in duration.
***Does not have to be equipped when using the ability Perpetuance, but must be equipped while casting the spell for the duration increase to take effect.
*"Immanence"+11%
**Increases the resulting Skillchain damage by 11%.
Category:Reforged Empyrean Armor +1
Arbatel Bracers +2

==Notes==
*"Perpetuance"+60%
**Increases Perpetuance's effect to a 2.60x increase in duration.
***Does not have to be equipped when using the ability Perpetuance, but must be equipped while casting the spell for the duration increase to take effect.
*"Immanence"+12%
**Increases the resulting Skillchain damage by 12%.
Category:Reforged Empyrean Armor +2
Arbatel Bracers +3

==Notes==
*"Perpetuance"+65%
**Increases Perpetuance's effect to a 2.65x increase in duration.
***Does not have to be equipped when using the ability Perpetuance, but must be equipped while casting the spell for the duration increase to take effect.
*"Immanence"+13%
**Increases the resulting Skillchain damage by 13%.
Category:Reforged Empyrean Armor +3
Arbatel Gown

==Notes==
*"Addendum: White" Enmity-22 "Addendum: Black" Enmity-22
**Enhances spells granted from Addendum: White and Addendum: Black by granting Enmity -22 for Addendum spells of currently active addendum. Surpasses enmity reduction cap.
Category:Reforged Empyrean Armor
Arbatel Gown +1

==Notes==
*"Addendum: White" Enmity-22 "Addendum: Black" Enmity-22
**Enhances Addendum: White and Addendum: Black by granting Enmity -22 for Addendum spells of currently active addendum. Surpasses enmity reduction cap.
Category:Reforged Empyrean Armor +1
Arbatel Gown +2

==Notes==
*"Addendum: White" Enmity-26 "Addendum: Black" Enmity-26
**Enhances Addendum: White and Addendum: Black by granting Enmity -26 for Addendum spells of currently active addendum. Surpasses enmity reduction cap.
Category:Reforged Empyrean Armor +2
Arbatel Gown +3

==Notes==
*"Addendum: White" Enmity-28 "Addendum: Black" Enmity-28
**Enhances Addendum: White and Addendum: Black by granting Enmity -28 for Addendum spells of currently active addendum. Surpasses enmity reduction cap.
Category:Reforged Empyrean Armor +3
Arbatel Pants

==Notes==
*"Penury" and "Parsimony"+3
**Forces Conserve MP to occur while equipped during Penury and Parsimony.
***This statistic forces a Conserve MP proc as an additional effect of Penury and Parsimony, which is treated as "N = 11 (8 +3 from this armor)". It can then be subject to additional normal Conserve MP procs.
*Grimoire: Magic Accuracy+21
**This effect is only applicable to the currently active grimoire, / .
Category:Reforged Empyrean Armor
Arbatel Pants +1

==Notes==
*"Penury" and "Parsimony"+4
**Forces Conserve MP to occur while equipped during Penury and Parsimony.
***This statistic forces a Conserve MP proc as an additional effect of Penury and Parsimony, which is treated as "N = 12 (8 +4 from this armor)". It can then be subject to additional normal Conserve MP procs.
*Grimoire: Magic Accuracy+26
**This effect is only applicable to the currently active grimoire, / .
Category:Reforged Empyrean Armor +1
Arbatel Pants +2

==Notes==
*"Penury" and "Parsimony"+5
**Forces Conserve MP to occur while equipped during Penury and Parsimony.
***This statistic forces a Conserve MP proc as an additional effect of Penury and Parsimony, which is treated as "N = 13 (8 +5 from this armor)". It can then be subject to additional normal Conserve MP procs.
*Grimoire: Magic Accuracy+31
**This effect is only applicable to the currently active grimoire, / .
Category:Reforged Empyrean Armor +2
Arbatel Pants +3

==Notes==
*"Penury" and "Parsimony"+6
**Forces Conserve MP to occur while equipped during Penury and Parsimony.
***This statistic forces a Conserve MP proc as an additional effect of Penury and Parsimony, which is treated as "N = 14 (8 +6 from this armor)". It can then be subject to additional normal Conserve MP procs.
*Grimoire: Magic Accuracy+36
**This effect is only applicable to the currently active grimoire, / .
Category:Reforged Empyrean Armor +3
Arc. Jerkin +1

== Notes ==
* Double Shot damage boost affects the second shot of a Double Shot proc and adds 7% additional damage.
* Augmented with Adds "Enhances 'Snapshot' effect"
** Adds 1% Double Shot rate per Snapshot merit level. The Double Shot job ability does not need to be active for the effect to proc.
Category:BodyCategory:Reforged Relic Armor +1
Arc. Jerkin +3

== Notes ==
* Double Shot damage boost affects the second shot of a Double Shot proc and adds 11% additional damage.
* Augmented with Adds "Enhances 'Snapshot' effect"
** Adds 1% Double Shot rate per Snapshot merit level. The Double Shot job ability does not need to be active for the effect to proc.
Category:BodyCategory:Reforged Relic Armor +3
Arcadian Jerkin

== Notes ==
* Double Shot damage boost affects the second shot of a Double Shot proc and adds 5% additional damage.
* Augmented with Adds "Enhances 'Snapshot' effect"
** Adds 1% Double Shot rate per Snapshot merit level. The Double Shot job ability does not need to be active for the effect to proc.
Category:BodyCategory:Reforged Relic Armor
Archaic Mirror (Monster)

__FORCETOC__
==Besieged==
Text and how it relates to besieged here
===Locations===
Text
====Mamook====
Text + map(s)
*(pos)
*(pos)
*(pos)
====Halvung====
Text + map(s)
*(pos)
*(pos)
*(pos)
====Arrapago Reef====
Text + map(s)
*(pos)
*(pos)
*(pos)
==Monster==
Monster information/template here
Category:Besieged
Arciela

====Involved in Quests/Missions====
*Onward to Adoulin
*Heartwings and the Kindhearted
*Meeting of the Minds
*An Aimless Journey
*Ortharsyne
*In the Presence of Royalty
*The Twin World Trees
*Honor and Audacity
*The Watergarden Coliseum
*Aiming for Ygnas
*Arciela's Promise
*Predators and Prey
*Behind the Sluices
*The Leafkin Monarch
*The Merciless One
*The Purgation
*The Princess's Dilemma
*Summoned by Spirits
*Evil Entities
*Adoulin Calling
*The Disappearance of Nyline
*Shared Consciousness
==Notorious Monster==
===Listings===
==Ability Information==
=== Wave 1 ===
=== Wave 3 ===
Category:Notorious MonsterCategory:Sinister Reign
Ardent rune fencer's shard

==Notes==
*Players still unlock one slot at a time as before, and the Key Item is not required to begin the process. As an example: If a player enters Dynamis - San d'Oria (D) as Rune Fencer and defeats 100 Squadron monsters, the Key Item is not obtained but the ability to upgrade Rune Fencer Feet relic armor to +3 is unlocked. will only be obtained when the same is done in Bastok, Windurst, and Jeuno as Rune Fencer.
*If a player has previously unlocked all five slots of relic armor on a job, that job's shard is automatically received after entering a Dynamis - Divergence zone after the November 2021 Version Update, or after clicking on the enigmatic footprints after the Jan 2022 Version Update.
Ardent rune fencer's soul

==Notes==
*Note that no key item exists for the +2 tier, and the only way to see if you can upgrade an empyrean set of armor to Reforged Empyrean Armor +2 is by interacting with Ruspix.
*If a player has previously unlocked the +3 tier of a job, that job's soul key item is automatically received when examining the Diaphanous Transposer in Kamihr Drifts (F-6).
Ardrick

Category:Voidwatch
*Phase displacers are sold for 20,000 gil each, and up to five may be purchased in a single transaction. However, players will only be able to perform this transaction once per conquest tally.
** With the "Rhapsody in Mauve" key item, price is reduced to 1,000 gil each and you may purchase as many as you like as many times as you like.
*Accepts trades of 5 Pulse Cells in exchange for the corresponding Pulse weapon/armor.
Ares' Armor Set

==Related Links==
*Salvage Rewards Ares' Armor
== Notes ==
*Ares' Armor Set
**Obtained through Level 75 Salvage.
*Ares' Armor Set +1
** Set bonus scales up as additional pieces are equipped:
*** 2 pieces: Double Attack +3%
*** 3 pieces: Double Attack +5%
*** 4 pieces: Double Attack +7%
*** 5 pieces: Double Attack +9% 
**Obtained through Level 99 Salvage.
Category:Armor Set
Category:Salvage (Level 75)
Areuhat

==Combat Observations==
*Transforms into Odzmanouk.
** Trading her a Shell Bug after completing the quest Beast from the East will "cause her to take flight as Odzmanouk during Campaign Battles." 
==Locations==
*Found at J-8 in Southern San d'Oria (S) when recruited by San d'Oria.
*Found at G-8 in Bastok Markets (S) when recruited by Bastok.
*Found at G-8 in Windurst Waters (S) when recruited by Windurst.
==Headhunting==
*Influenced by trading her medicines.
====Involved in Quests/Missions====
*Beast from the East
Category:Freelancer
Category:Campaign Battle NPCs
Argosy Armor Set

==Notes==
* Set bonus only applies to the Argosy Armor Set +1
* Set bonus scales up as additional pieces are equipped:
** 2 pieces: Double Attack Rate +4%
** 3 pieces: Double Attack Rate +6%
** 4 pieces: Double Attack Rate +8%
** 5 pieces: Double Attack Rate +10%
*Augmentable, see Nolan for more information.
Category:Armor Set
Argute Bracers +1

==Related Links==
*Argute Attire Set
*Argute Attire Set +1
*Argute Attire Set +2
*Relic Armor
*Relic Armor +1
*Relic Armor +2
*Reforged Relic Armor
*Reforged Relic Armor +1
Category:Hands Category:Relic Armor +1
Argute Bracers +2

== Notes ==
* Once augmented the Rem's Tale Ch.3 cost for reforging is reduced from x10 to x5.
** Enhances Tranquility and Equanimity by increasing the proc rate of the weather potency bonus by 15% per merit level.
** So with Aurorastorm and 5/5 Tranquility, you would have a 100% chance of receiving the +10% Weather bonus on your Cure spells stacked with Tranquility even without Korin Obi.
== Related Links ==
* Argute Attire Set +2
* Pedagogy Attire Set
==References==
* Weather Bonus testing (Byrth, BG)
Category:Hands Category:Relic Armor +2 Category:Trial of the Magians Hands
Argute Gown +2

== Notes ==
* Enhances Sublimation by draining 2 more HP per tick to charge 2 more MP per tick.
* Once augmented the Rem's Tale Ch.2 cost for reforging is reduced from x10 to x5.
** Enhances Enlightenment effect by increasing Divine, Healing, Enhancing, Enfeebling, Elemental, and Dark magic skills 2 per merit level.
** Can be taken off after Enlightenment activation and the skill bonus will remain.
== Related Links ==
* Argute Attire Set +2
* Pedagogy Attire Set
==References==
* Enlightenment Enhancement (Auronku, BG)
Category:Body Category:Relic Armor +2 Category:Trial of the Magians Bodies
Argute Loafers

== Notes ==
* Reduces casting time and spell recast by an additional 10% when using Celerity or Alacrity while under a weather effect matching the element of the spell.
** Allows Celerity and Alacrity to break the 80% cap on recast reduction when the weather condition is met.
** See Spell Recast for details.
== Related Links ==
*Argute Attire Set
*Pedagogy Attire Set
Category:Feet Category:Relic Armor
Argute Loafers +1

==Notes==
* Reduces casting time and spell recast by an additional 10% when using Celerity or Alacrity while under a weather effect matching the element of the spell.
** Allows Celerity and Alacrity to break the 80% cap on recast reduction when the weather condition is met.
** See Spell Recast for details.
==Related Links==
*Argute Attire Set +1
*Pedagogy Attire Set
Category:Feet Category:Relic Armor +1
Argute Loafers +2

== Notes ==
* Likely Fast Cast +5%
* Reduces casting time and spell recast by an additional 15% when using Celerity or Alacrity while under a weather effect matching the element of the spell.
** Allows Celerity and Alacrity to break the 80% cap on recast reduction when the weather condition is met, up to a maximum of 90%.
** See Spell Recast for details.
* Once augmented the Rem's Tale Ch.5 cost for reforging is reduced from x10 to x5.
** Enhances Stormsurge adds one base stat per merit level, up to +12 stat with 5/5 (up to +6 of each stat on Voidstorm).
== Related Links ==
* Argute Attire Set +2
* Pedagogy Attire Set
==References==
* Enhances Stormsurge testing (Theytak, BG)
* Fast Cast notes (Yugl, BG)
* Weather Alacrity/Celerity Notes (Kimora, FFXIAH)
Category:Feet Category:Relic Armor +2 Category:Trial of the Magians Feet
Argute M.board

== Notes ==
* Reduces Casting time and Spell Recast by a further 5% under Light Arts or Dark Arts.
** Stacks into the Scholar Job Ability term.
** Does not affect spells that are affected by Celerity/Alacrity/Accession/Manifestation
== Related Links ==
*Argute Attire Set
*Pedagogy Attire Set
Category:Head Category:Relic Armor
Argute M.board +1

== Notes ==
* Reduces Casting time and Spell Recast by a further 5% under Light Arts or Dark Arts.
** Stacks into the Scholar Job Ability term.
** Does not affect spells that are affected by Celerity/Alacrity/Accession/Manifestation
==Related Links==
*Argute Attire Set +1
*Pedagogy Attire Set
Category:Head Category:Relic Armor +1
Argute M.board +2

== Notes ==
* Reduces Casting time and Spell Recast by a further 10% under Light Arts or Dark Arts.
** Stacks into the Scholar Job Ability term.
** Does not affect spells that are affected by Celerity/Alacrity/Accession/Manifestation
* Once augmented the Rem's Tale Ch.1 cost for reforging is reduced from x10 to x5. 
** Enhances Altruism and Focalization by increasing the odds that a weather-related Magic Accuracy bonus will activate by 15% per merit level.
*** This is similar to wearing an Obi with weather, and does not stack with it.
== Related Links ==
* Argute Attire Set +2
* Pedagogy Attire Set
==References==
* Recast Testing (Nausi, FFXIAH)
* Original Augment Testing (Bismarck.Stfutaru, FFXIAH)
* Augment Changed (Byrth, BG)
Category:Head Category:Relic Armor +2 Category:Trial of the Magians Heads
Argute Pants +2

== Notes ==
* Once augmented the Rem's Tale Ch.4 cost for reforging is reduced from x10 to x5.
** Enhances Tabula Rasa effect by increasing duration to 210 seconds.
== Related Links ==
* Argute Attire Set +2
* Pedagogy Attire Set
==References==
* AF2+2 testing (Bismarck.Stfutaru, FFXIAH)
Category:Legs Category:Relic Armor +2 Category:Trial of the Magians Legs
Argyro Rivet

==Notes==
* Used to obtain pieces of the Fighter's Armor Set +1.
* Added in the October 2005 Version Update.
* The item was originally Rare, but that designation was removed and it was made stackable in the December 2013 Version Update.
==Lore==
* Argyro means "silver" in Greek.
==Related Links==
*Ecarlate Cloth
 Category:Artifact Armor +1
Ark Pentasphere

==Notes==
*Critical Note: If you are not past "Zilart Mission 14" where it specifically says "examine the blank target at (G/H-11) for a cut-scene." then you can't trade the items needed to the to the "Qu'Hau Spring" in order to obtain the Ark Pentasphere regardless of the Full Moon phase being active.
*No longer requires "clear" weather to obtain.
*One time use, if you use it again it notes "The Illuminink on the ark pentasphere has faded."
Ark Shield

==Notes==
* The design is taken from Ark Angel EV's shield. When players first gained access to the Ark Angel cosmetic weapons in 2012, Japanese players requested the shield be made available as well. Representatives would field this request a couple of times, stating it would be too difficult (read: too much work) to implement correctly.
* The English version of Ark Shield was incorrectly named Arc Shield when it was originally added for the April 4th, 2022 Version Update until the May 10th, 2022 Version Update when it was fixed. It was at that point added to Storage Slip 22.
==Appearance==
Category:Shields
Armada Breeches

==Notes==
Trade an Earthen Abjuration: Legs and a pair of Cursed Breeches -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a pair of Armada Breeches.
==Related Links==
*Abjurations
*Adaman Breeches
*Armada Armor Set
*Tatter and Scrap Synergy
Category:ArmorCategory:Legs
Armada Celata

==Notes==
Trade an Earthen Abjuration: Head and a Cursed Celata -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain an Armada Celata.
==Related Links==
*Abjurations
*Adaman Celata
*Armada Armor Set
*Tatter and Scrap Synergy
Armada Hauberk

==Notes==
*Trade an Earthen Abjuration: Body and a Cursed Hauberk -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain an Armada Hauberk.
==Related Links==
*Abjurations
*Adaman Hauberk
*Armada Armor Set
*Tatter and Scrap Synergy
Category:ArmorCategory:Body
Armada Mufflers

==Notes==
Trade a Earthen Abjuration: Hands and a pair of Cursed Mufflers -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a pair of Armada Mufflers.
==Related Links==
*Abjurations
*Adaman Mufflers
*Armada Armor Set
*Tatter and Scrap Synergy
Category:ArmorCategory:Hands
Armageddon (Augmented)

==Notes==
* If you begin the Augmentation process with Oboro, you instead receive this weapon without the Dispense ability.
** You also receive a Devastating Bullet Pouch, which is a piece of Waist equipment that allows a player to continue to generate Devastating Bullets at the same rate.
*This weapon allows user to use the weaponskill Wildfire.
Category:Empyrean Weapons
Armageddon (Level 119)

==Notes==
*This weapon is the fully upgraded Marksmanship weapon through the empyrean process, but it can be further upgraded via Oboro.
**In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
***Trial 3793: Riftdross x3000
*** Both paths turn into what is known as the "119 III" weapon with Afterglow and higher statistics. 
**** It is always cheaper to skip the "119 II" version and go straight for the "119 III" with 10,000 stones.
*This weapon allows user to use the weaponskill Wildfire.
Category:Empyrean Weapons
Armageddon (Level 119 II)

==Notes==
*This weapon is the fully upgraded Marksmanship weapon through the empyrean process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
*This weapon allows user to use the weaponskill Wildfire.
Category:Empyrean Weapons
Armageddon (Level 119 III)

==Notes==
*This weapon allows user to use the weaponskill Wildfire.
* This weapon dispenses Devastating Bullet x99 every real world hour.
** These bullets can be used with any Gun Marksmanship weapon that used normal bullets.
===Augmentation===
* If you begin the Augmentation process with Oboro, you instead receive a new version of this weapon without the Dispense ability.
** The new version is the Armageddon (Augmented)
** You also receive a Devastating Bullet Pouch, which is a piece of Waist equipment that allows a player to continue to generate Devastating Bullets at the same rate.
Category:Empyrean Weapons
Armageddon (Level 99)

==Notes==
*This weapon is the fully upgraded Marksmanship weapon through the empyrean process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Riftborn Boulder x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3605: Trade Riftdross x3000
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
*This weapon allows user to use the weaponskill Wildfire.
Category:Empyrean Weapons Category:Trial of the Magians Marksmanship
Armor Break

* September 2008 - Studio Gobli's WS page (Studio Gobli)
* August 2011 - CDF's confirmation of Studio Gobli's findings of Full Break, similar to Armor Break (CDF, BG)
* June 17, 2014 - Version Update with WS Adjustments (Official Forums)
* June 7, 2017 - Version Update with WS additional effects adjustment (Official Forums)
Armored Pisces

==Notes==
*Your best bet is to use a Frog Lure; no other fish in the area will bite on it and it works slightly better than a Minnow.
:*The bite rate is good and they give decent skill-ups compared to other alternatives such as Takitaro.
::*You can use Meatballs, but Blindfish will eat ~75% of your bait.
Category:Guild Points
Category:Fish
Arrapago Reef

==Zone Information==
==NPCs==
== Notorious Monsters ==
== Adversaries ==
== Notes ==
*Escapes to Caedarva Mire (I-6).
*[1] This Surival Guide is displayed as a point of interest in Map 3 of Arrapago Reef (E-6) due to its location being extremely close to where the two areas - Arrapago Reef, Map 3 (F-6) and Caedarva Mire, Map 2 (G-6) - are connected.
==Lore==
This highly treacherous area is legendary for stranding many a ship.
It is for this reason that Arrapago Reef became the final bastion for a kingdom that was destroyed by an attack from Aht Urhgan. It is said that the kingdom's immense treasures still rest in the coastal caverns. However, the Lamiae are currently using the reef as their stronghold, guarded by the sleepless undead. Infiltrating Arrapago Reef would be no easy task.
Category:Areas
Artemis's Medal

== Notes ==
* Progression is based on moon phase (not strict percentage).
** The Gibbous and Crescent phases are split into two halves.
{| border="0" cellpadding="1" cellspacing="2" width="100%" style="text-align: center;"	 	
Moon Phase 	Magic Attack Bonus	Assumed M.Acc
New Moon 	0 	10
Early Crescent	1 	8
Late Crescent 	3 	6
Quarter Moon 	5 	5
Early Gibbous 	6 	3
Late Gibbous 	8 	1
Full Moon 	10 	0
== References ==
* Artemis Medal testing (Tuufless's Blag!)
Category:Neck