Pokémon Shuffle event cycle/Week 11

This page details the events in week 11 of Pokémon Shuffle's event cycle.
===Quick links===
===Daily Pokémon===
If these Pokémon have already been caught, they have a chance to drop Coins:
* 50% chance to drop Coins ×100
* 12.5% chance to drop Coins ×300
* 3.125% chance to drop Coins ×2,000
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates 	Averagedrops/run
Coins ×100	Coins ×300	Coins ×2,000	Averagedrops/run
50% 	12.5% 	3.125% 	150 Coins
 DRI rates
Drop rates	Drop rates	Drop rates 	Averagedrops/run
Coins ×100	Coins ×300	Coins ×2,000	Averagedrops/run
75% 	% 	% 	Coins
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Availability	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Availability	Notes
 	 	 	 	 	 	 	 	 	
===Competitive stage===
Players can earn tiered rewards, depending on how their high score for this stage ranks at the end of the week.
If a player receives a Mega Stone that they already have, it is converted into Level Up ×1 instead.
Class	Percentile	Prizes
S 	Top 1% 	Alakazite, Mega Speedup ×5, Raise Max Level ×15
A 	1-2% 	Alakazite, Mega Speedup ×4, Raise Max Level ×10
B 	2-3% 	Alakazite, Mega Speedup ×4, Raise Max Level ×6
C 	3-5% 	Alakazite, Mega Speedup ×3, Raise Max Level ×4
D 	5-10% 	Alakazite, Mega Speedup ×3, Raise Max Level ×2
E 	10-20% 	Alakazite, Mega Speedup ×2, Raise Max Level
F 	20-30% 	Alakazite, Mega Speedup, Raise Max Level
G 	30-40% 	Alakazite, Mega Speedup, Mega Start
H 	40-50% 	Alakazite, Mega Start, Moves +5
I 	50-60% 	Moves +5, Attack Power ↑, Coins ×3,000
J 	60-80% 	Attack Power ↑, Coins ×3,000
K 	80-100% 	Coins ×3,000
Pokémon	Pokémon	Type	Mega Stone	Moves	EXP
 	 	 	 	 	
;Items available
Item 	Available?
Moves +5 	
Disruption Delay	
Mega Start 	
Attack Power ↑ 	
Complexity -1 	
===A Great Chance a Day===
If Frillish (Female) has already been caught, this stage has a chance to drop the following items:
* 100% chance to drop Heart ×1
* 50% chance to drop Heart ×1
* 12.5% chance to drop Mega Speedup ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
Heart ×1 	Heart ×1 	MSU ×1 	Averagedrops/run
100% 	50% 	12.5% 	
* 1.5 Heart
* 0.125 MSU
 DRI rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
Heart ×1 	Heart ×1 	MSU ×1 	Averagedrops/run
100% 	75% 	% 	
* 1.75 Heart
* MSU
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Notes
 	 	 	 	 	 	 	 	
===Pokémon Safari===
If these Pokémon have already been caught, they have a chance to drop the following items:
* 25% chance to drop Exp. Booster S ×1
* 3.125% chance to drop Exp. Booster M ×1
* 1.5625% chance to drop Exp. Booster L ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates 	Drop rates 	Drop rates 	Averagedrops/run
Exp. Booster S ×1(50 exp)	Exp. Booster M ×1(200 exp)	Exp. Booster L ×1(1,000 exp)	Averagedrops/run
25% 	3.125% 	% 	exp(as boosters)
 DRI rates
Drop rates 	Drop rates 	Drop rates 	Averagedrops/run
Exp. Booster S ×1(50 exp)	Exp. Booster M ×1(200 exp)	Exp. Booster L ×1(1,000 exp)	Averagedrops/run
43.75% 	% 	% 	exp(as boosters)
* Shared weakness: 
Pokémon	Pokémon	Type	Encounter rate	HP	Moves	Catchability	Catchability	EXP	Notes
Pokémon	Pokémon	Type	Encounter rate	HP	Moves	Base 	 	EXP	Notes
 	 	 	 	 	 	 	 	 	
===Escalation battle===
If a Pokémon has already been caught, then each stage in its escalation battle has a chance to drop the following items:
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
25% 	25% 	25% 	0.75 PSB
 DRI rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
43.75% 	43.75% 	43.75% 	PSB
In this event, stages 21-29 start with 4 Coin disruptions on the board.
Pokémon	Pokémon	Type		Total stages		EXP	Notes
 	 	 		 		 	
 HP and moves
Stagelevel	HP formula 	Moves
1 - 10 	3,861 base + 195 per level up	16
11 - 20 	3,378 + 171 	16
21 - 29 	4,326 + 324 	16
30 	13,909 	16
31 - 40 	3,966 + 200 	16
41 - 49 	10,568 + 220 	16
50 	15,642 	16
51 - 70 	6,875 + 217 	16
71 - 90 	6,250 + 92 	16
91 - 99 	9,635 + 247 	16
100 	35,964 	16
101 - 140 	5,881 + 69 	16
141 - 149 	14,212 + 187 	16
150 	44,268 	16
151 - 190 	12,240 + 105 	16
191 - 199 	18,525 + 178 	14
200 	19,152 	9
201 - 244 	13,125 + 85 	16
245 - 249 	25,916 + 589 	12
250 	42,562 	9
251 - 294 	13,283 + 121 	16
295 - 299 	39,034 + 610 	12
300+ 	45,516 	9
 	 	
 Rewards
Stagelevel	Rewards 		
20 	Moves +5 ×1 		
30 	Raise Max Level ×1		
50 	Diancite
* (If already owned, receive Mega Speedup ×1 instead)		
60 	Coins ×1,000 		
70 	Exp. Booster M ×1 		
80 	Skill Swapper ×1 		
90 	Skill Booster S ×1		
100 	Mega Speedup ×1 		
130 	Attack Power ↑ ×1 		
150 	Raise Max Level ×1		
180 	Exp. Booster M ×2 		
200 	Raise Max Level ×2		
250 	Mega Speedup ×2 		
300 	Raise Max Level ×3		
 	 		
===Great Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.
The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	50% 	25% 	12.5% 	0.875 PSB
Great B 	25% 	25% 	12.5% 	0.625 PSB
Great C 	25% 	12.5% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	75% 	43.75% 	% 	PSB
Great B 	43.75% 	43.75% 	% 	PSB
Great C 	43.75% 	% 	% 	PSB
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
===High-Speed Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.
The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	50% 	25% 	12.5% 	0.875 PSB
Great B 	25% 	25% 	12.5% 	0.625 PSB
Great C 	25% 	12.5% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	75% 	43.75% 	% 	PSB
Great B 	43.75% 	43.75% 	% 	PSB
Great C 	43.75% 	% 	% 	PSB
Pokémon	Pokémon	Type	HP	Time	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Time	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
===Ultra Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters. 
The drop rates differ by stage, and fall into one of 2 possible groups, which we will label as Ultra A and B.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Ultra A 	50% 	25% 	6.25% 	PSB
Ultra B 	25% 	25% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Ultra A 	75% 	43.75% 	% 	PSB
Ultra B 	43.75% 	43.75% 	% 	PSB
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
Week 11