Stat (Mystery Dungeon)

These are the stats in the Pokémon Mystery Dungeon series.
The Pokémon Mystery Dungeon series uses lookup tables to determine statistics. Each statistic depends on the Pokémon's species (and form) and level, so Pokémon with the same species and level will always have identical statistics.
==Stats==
In the Pokémon Mystery Dungeon series, Pokémon have HP, Attack, Defense, Special Attack, Special Defense, and Speed stats, just like in the core games. However, these games also have a few stats not seen in the core games.
Effort values (EVs) and individual values (IVs) are not elements of Pokémon Mystery Dungeon. Instead, each Pokémon has a set of base stats, which increase by fixed amounts when they level up. Stats may further increase through the use of Gummis, health drinks, Sitrus Berries, and other items. Stats are capped at 500 HP (999 HP prior to Super Mystery Dungeon) and 255 for all other stats.
There is no formula to determine the stats of the Pokémon; instead, stats are taken from lookup tables of a Pokémon, which varies with the species, generally correlating with their base stats in the core series.
Stat changes from natures do not exist in Pokémon Mystery Dungeon.
===Body size===
Prior to , each Pokémon has a fixed body size that is represented as a number from 0 to 4. When taking a team into a dungeon, the combined body size of the Pokémon in the team may not exceed a certain amount (at most of any dungeon, 6). Note that certain dungeons may restrict this further, and may also restrict the sheer number of Pokémon allowed in the dungeon.
===Movement Speed/Travel Speed===
Movement Speed or Travel Speed is roughly considered the Mystery Dungeon series' analogue to Speed in the core games.
Movement Speed governs the number of actions (such as moving, attacking, or using an item) a Pokémon can take before ending its turn. With a lowered Movement Speed, the Pokémon is forced to skip turns instead.
Travel Speed is much the same as Movement Speed, except that when raised, it only applies to movement between tiles - if a Pokémon attacks or uses an item, it immediately ends its turn regardless of Travel Speed. Despite this, a lowered Travel Speed still forces a Pokémon to skip its turn entirely.
===Speed===
The Speed stat was not used in the Pokémon Mystery Dungeon series until , where it is used as an accuracy modifier; the higher speed a Pokémon has, the more likely it is for its moves to hit and the more likely it is to evade attacks.
In , the Speed stat is used to determine a Pokémon’s bonus attack rate; the higher a Pokémon’s Speed when using a move, the more likely it will use the selected move a second time in the same turn, at no extra cost.
In all Pokémon Mystery Dungeon games, most moves that raise or lower a Pokémon’s Speed in the main series (for example Flame Charge) instead raise or lower the Pokémon’s Movement Speed or Travel Speed.
===Belly===
The Belly (Japanese: stomach) is a hunger statistic in the Pokémon Mystery Dungeon series. As the team leader explores a dungeon, its Belly will diminish as turns go by, represented by a number decreasing from 100. Holding certain and looplets will cause the Belly to decrease more quickly. Walking one step or taking most other actions (such as attacking, using a non-linked move, or using a non-food item) takes 1/10 or 1/7 Belly point (by default; certain scarves and looplets increase or decrease the rate, as mentioned), using linked moves consumes 1 Belly point per move after the first, pushing other Pokémon takes a half Belly point, and performing Alliances takes 3 Belly points. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. While a Pokémon's Belly is empty, it will no longer be able to run or perform linked moves or Alliances, its passive HP regeneration will cease, and if the leader is hungry, its HP will decrease by 1/3 every turn until it either faints or eats something.
In Gates to Infinity, this feature was removed for most dungeons, but the mechanic returned in all dungeons in .
In Super Mystery Dungeon, hungry team members are indicated with a yellow HP bar in the touch screen.
In Super Mystery Dungeon and Rescue Team DX, each team member has their own hunger statistic. While the lead Pokémon's Belly depletes, the team members' don't so they can be switched to if the lead Pokémon's Belly gets low.
Belly can be replenished by eating most consumable items. When something is eaten at maximum Belly, the Pokémon's maximum Belly will increase temporarily until the dungeon is exited.
===Stat modifiers===
Stat modification works basically the same in the Pokémon Mystery Dungeon series as in the core series, but stat stages can range from -10 to +10. Whenever a Pokémon leaves a dungeon, advances a floor, or steps on a Wonder Tile, its stat stages reset to 0.The Ultimate Pokémon Center on stats changes from first two Pokémon Mystery Dungeon games
====Stage multipliers====
The Pokémon Mystery Dungeon series uses different multipliers for its stat stages than the core series games do.
0 stage for female Pokémon is different in Explorers of Time, Darkness, and Sky, with accuracy being 268/256 and evasion being 1.
Prior to Gates to Infinity, , , and use stat modifier separate to stage multipliers. Additionally, Ability and Concentrator IQ skill work by modifying the stage multipliers.
;For Attack and Sp. Attack
 Stage power
 	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Base	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	
Stage 	-10 	-9 	-8 	-7 	-6 	-5 	-4 	-3 	-2 	-1 	0 	+1 	+2 	+3 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	
Multiplier	128/256 	133/256 	138/256 	143/256 	148/256 	153/256 	161/256 	171/256 	179/256 	204/256 	1 	307/256 	332/256 	358/256 	384/256 	409/256 	422/256 	435/256 	448/256 	460/256 	473/256 	
Percentage	50% 	52% 	54% 	56% 	58% 	60% 	63% 	67% 	70% 	80% 	100%	120% 	130% 	140% 	150% 	160% 	165% 	170% 	175% 	180% 	185% 	
;For Defense and Sp. Defense
 Stage power
 	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Base	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	
Stage 	-10 	-9 	-8 	-7 	-6 	-5 	-4 	-3 	-2 	-1 	0 	+1 	+2 	+3 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	
Multiplier	7/256 	12/256 	25/256 	38/256 	51/256 	64/256 	76/256 	102/256 	128/256 	179/256 	1 	332/256 	409/256 	486/256 	537/256 	588/256 	640/256 	691/256 	742/256 	793/256 	844/256 	
Percentage	3% 	5% 	10% 	15% 	20% 	25% 	30% 	40% 	50% 	70% 	100%	130% 	160% 	190% 	210% 	230% 	250% 	270% 	290% 	310% 	330% 	
;For accuracy
 Stage power
 	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Base	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	
Stage 	-10 	-9 	-8 	-7 	-6 	-5 	-4 	-3 	-2 	-1 	0 	+1 	+2 	+3 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	
Multiplier	84/256 	89/256 	94/256 	102/256 	110/256 	115/256 	140/256 	153/256 	179/256 	204/256 	1 	320/256 	384/256 	409/256 	422/256 	435/256 	448/256 	460/256 	473/256 	486/256 	2 	
Percentage	33% 	35% 	37% 	40% 	43% 	45% 	55% 	60% 	70% 	80% 	100%	125% 	150% 	160% 	165% 	170% 	175% 	180% 	185% 	190% 	200% 	
;For evasion
 Stage power
 	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Subtractive moves	Base 	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	Supplemental moves	
Stage 	-10 	-9 	-8 	-7 	-6 	-5 	-4 	-3 	-2 	-1 	0 	+1 	+2 	+3 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	
Multiplier	2 	486/256 	473/256 	460/256 	448/256 	435/256 	422/256 	409/256 	384/256 	345/256 	263/256	204/256 	179/256 	153/256 	128/256 	102/256 	89/256 	76/256 	64/256 	51/256 	38/256 	
Percentage	200% 	190% 	185% 	180% 	175% 	170% 	165% 	160% 	150% 	135% 	103% 	80% 	70% 	60% 	50% 	40% 	35% 	30% 	25% 	20% 	15% 	
==In other languages==
Belly
==See also==
* IQ
* Team Skill
==References==
Category:Pokémon Mystery Dungeon