nyuuzyou/wikis huggingface dataset:
Golf Magazine: 36 Great Holes Starring Fred Couples (Oct 17, 1994 prototype)

A prototype build of Golf Magazine: 36 Great Holes Starring Fred Couples, dated October 17, 1994. It was released by drx on February 23, 2008.
==Notes==
* Label says "MARS SAMPLE PROGRAM".
* This is the first time to include Golf Magazine after Sega logo. However, the animation video of Fred Couples introduces 36 Great Holes is missing.
* Title screen is missing.
* View Replay is not present on Options menu.
* No Music.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of May 18, 2023).
==Screenshots==
== Files ==
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 3f 3f 3f (C)SEGA 1994.???
00000120 4d 41 52 53 20 53 41 4d 50 4c 45 20 50 52 4f 47 MARS SAMPLE PROG
00000130 52 41 4d 20 20 20 20 20 20 20 20 20 20 20 20 20 RAM 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 41 52 53 20 53 41 4d 50 4c 45 20 50 52 4f 47 MARS SAMPLE PROG
00000160 52 41 4d 20 20 20 20 20 20 20 20 20 20 20 20 20 RAM 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 52 4f 4d 20 56 65 72 73 69 6f 6e 31 2e 30 00 00 ROM Version1.0..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 4d 52 00 00 00 00 00 00 00 00 00 00 20 20 20 20 MR.......... 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 JU
Golf Magazine: 36 Great Holes Starring Fred Couples (Oct 18, 1994 prototype)

A prototype build of Golf Magazine: 36 Great Holes Starring Fred Couples, dated October 18, 1994. It was released by drx on February 23, 2008.
==Notes==
* Label says "MARS SAMPLE PROGRAM".
* This is the first time to include Golf Magazine after Sega logo. However, the animation video of Fred Couples introduces 36 Great Holes is missing.
* Title screen is missing.
* View Replay is not present on Options menu.
* No Music.
* Stroke Play text is "Play a Round".
* Miscellaneous Notes:
** Game is emulatable: Yes (as of May 18, 2023).
==Screenshots==
== Files ==
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 3f 3f 3f (C)SEGA 1994.???
00000120 4d 41 52 53 20 53 41 4d 50 4c 45 20 50 52 4f 47 MARS SAMPLE PROG
00000130 52 41 4d 20 20 20 20 20 20 20 20 20 20 20 20 20 RAM 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 41 52 53 20 53 41 4d 50 4c 45 20 50 52 4f 47 MARS SAMPLE PROG
00000160 52 41 4d 20 20 20 20 20 20 20 20 20 20 20 20 20 RAM 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 52 4f 4d 20 56 65 72 73 69 6f 6e 31 2e 30 04 62 ROM Version1.0.b
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 4d 52 00 00 00 00 00 00 00 00 00 00 20 20 20 20 MR.......... 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 JU
Golf Magazine: 36 Great Holes Starring Fred Couples (Oct 24, 1994 prototype)

A prototype build of Golf Magazine: 36 Great Holes Starring Fred Couples, dated October 24, 1994. It was released by drx on February 23, 2008.
==Notes==
* Label says "MARS SAMPLE PROGRAM".
* Includes animation video of Fred Couples introducing 36 Great Holes, although it lacks copyright information.
* Title screen is missing.
* Music was added.
* Stroke Play text was reverted back to default, rather than "Play a Round".
* View Replay is not present on Options menu.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of May 18, 2023).
==Screenshots==
== Files ==
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 3f 3f 3f (C)SEGA 1994.???
00000120 4d 41 52 53 20 53 41 4d 50 4c 45 20 50 52 4f 47 MARS SAMPLE PROG
00000130 52 41 4d 20 20 20 20 20 20 20 20 20 20 20 20 20 RAM 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 41 52 53 20 53 41 4d 50 4c 45 20 50 52 4f 47 MARS SAMPLE PROG
00000160 52 41 4d 20 20 20 20 20 20 20 20 20 20 20 20 20 RAM 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 52 4f 4d 20 56 65 72 73 69 6f 6e 31 2e 30 00 00 ROM Version1.0..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 4d 52 00 00 00 00 00 00 00 00 00 00 20 20 20 20 MR.......... 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 JU
Golf Magazine: 36 Great Holes Starring Fred Couples (Oct 26, 1994 prototype)

A prototype build of Golf Magazine: 36 Great Holes Starring Fred Couples, dated October 26, 1994. It was released by drx on February 23, 2008.
==Notes==
* Label says "MARS SAMPLE PROGRAM".
* During in animation video of Fred Couples introducing 36 Great Holes, the copyright information is missing.
* Title screen is missing.
* View Replay is not present on Options menu.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of May 18, 2023).
==Screenshots==
== Files ==
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 3f 3f 3f (C)SEGA 1994.???
00000120 4d 41 52 53 20 53 41 4d 50 4c 45 20 50 52 4f 47 MARS SAMPLE PROG
00000130 52 41 4d 20 20 20 20 20 20 20 20 20 20 20 20 20 RAM 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 41 52 53 20 53 41 4d 50 4c 45 20 50 52 4f 47 MARS SAMPLE PROG
00000160 52 41 4d 20 20 20 20 20 20 20 20 20 20 20 20 20 RAM 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 52 4f 4d 20 56 65 72 73 69 6f 6e 31 2e 30 00 00 ROM Version1.0..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 4d 52 00 00 00 00 00 00 00 00 00 00 20 20 20 20 MR.......... 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 JU
Good Luck, Charlie Brown (Apr 18, 1984 prototype)

An early prototype for the never finished Good Luck, Charlie Brown.
==Notes==
* Listed in the "Your Ticket to the Atari Stars" game catalogue as coming out in Summer 1983.
* A cartridge was found in a Wisconsin Flea Market in 2007, but it's not entirely clear if this is the same one that was dumped.
==Origin==
Good luck Charlie Brown front.png| Cartridge shell (Front)
Good luck Charlie Brown PCB front.png| PCB (Front)
 
==Videos==
Gorby no Pipeline Daisakusen (prototype)

== Translation of Letter: ==
水道工事 VER.0.2
Suidō Kōji - Waterworks Version 0.2
=== Overview ===
* Platform: ファミコン・ROM版 (Famicom ROM version)
* Version: VER. 0.2
* Release Year: 1990?
* Developer: 協同組合インターナショナルコミュニケーション (International Communication Cooperative)
=== 操作方法 (How to Operate) ===
==== スタートボタン (START Button) ====
* ゲームを開始します。(Starts the game)
* 各ステージが進むと水の流れが速くなります。(As each stage progresses, the flow of water becomes faster.)
==== +キー (Directional Key) ====
* +上 = 配管を上に設置 (Place pipe upwards)
* +下 = 配管を下に設置 (Place pipe downwards)
* +左 = 配管を左に設置 (Place pipe left)
* +右 = 配管を右に設置 (Place pipe right)
==== Aボタン (A Button) ====
* 配管ブロックを設置します。(Places a pipe block.)
==== Bボタン (B Button) ====
* 配管ブロックを取り消します。(Cancels a pipe block.)
==== SELECTボタン (SELECT Button) ====
* プロジェクトの中止（OFFICE BRAN）(Abort Project [OFFICE BRAN])
=== ステージクリアの条件 (Stage Clear Conditions) ===
# 水を指定の位置まで流す。(Direct water flow to specified location)
# 指定の時間内に流れをクリアします。(Clear the flow within the specified time)
==Screenshots==
Grabbed by the Ghoulies (Aug 28, 2003 prototype)

A late prototype of Grabbed by the Ghoulies for the Microsoft Xbox.
==Notes==
*Dated roughly a month before the first available final build.
*Text on the title screen says press any button instead of press start.
*All of the save movies are actually footage from the E3 2003 challenges rather than character animations that represent the chapter in question.
*The Play Demos option is missing from the features menu.
*A placeholder locked icon is used for the bonus challenges.
*The deleted cutscene where Crivens gives Cooper a chair is still present on the first level.
*Contains quite a few lines that would either be changed or removed from the retail version, presumably to keep an E rating.
*Most weapons have their own unique icon. Weapons would use just one generic icon in the final.
*A strip curtain appears in front of the freezer's entrance in the kitchen.
*Ninja Imps are colored differently.
*A different sound plays when Medusa looks for the player.
*The Baron von Ghoul boss battle appears to have not been completed yet. The Red Baron section is completely skipped, and the player only has to keep beating him with his cane to finish the level.
*The prisoner icon is different.
*Ma Soupswill only has a small spoon to beat the imps in Chapter 5 Scene 13. This would later be changed to a big spoon in the final.
*A trophy graphic appears after winning bonus challenges instead of a medal.
==Screenshots==
GhouliesAug28_1.png
GhouliesAug28_2.png
GhouliesAug28_3.png
GhouliesAug28_4.png
GhouliesAug28_5.png
GhouliesAug28_6.png
GhouliesAug28_7.png
GhouliesAug28_8.png
GhouliesAug28_9.png
==See also==
Original release thread on ObscureGamers. (Archive)
Gradius III and IV (Sep 11, 2000 prototype)

A prototype of Gradius III and IV for the PlayStation 2.
==Notes==
* PAL prototype.
* Built 6 days after the US final build but 29 days before the final PAL build.
==Screenshots==
Gradius 3 4 Master sub Review (1).png
Gradius 3 4 Master sub Review (2).png
Gradius 3 4 Master sub Review (3).png
Gradius 3 4 Master sub Review (4).png
Gradius 3 4 Master sub Review (5).png
Gradius 3 4 Master sub Review (6).png
Gradius 3 4 Master sub Review (7).png
Gradius 3 4 Master sub Review (8).png
Gradius 3 4 Master sub Review (9).png
==Origin==
P1140271.jpg|Disc front.
==Acknowledgments==
A huge thanks to andlabs and Xkeeper for donating toward this release!
==See also==
This entry is part of the February 2020 group buy.
Gradius V (Apr 28, 2004 prototype)

A prototype/prerelease build of Gradius V for the PlayStation 2 from 2004-04-28 (same day as the Japanese release build, but about three months before the North American and European release builds).
==Notes==
* Disc volume name indicates this build was created for E3 2004. Has a placeholder serial number of SLPS-99999.
* The source media for this release was damaged, defective, or degraded, and the image may not work as expected, but was the best quality available at the time of the release.
==Origin==
Gradius_V-2004-04-28-01-Disc-Small.png|Disc front
==See also==
* Original release page on Archive.org
Graffiti Kingdom (Feb 9, 2005 prototype)

A prototype of Graffiti Kingdom for the PlayStation 2.
==Notes==
* No obvious visible differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
graffitikingdom2005review_title.png
==Origin==
PS2 - Graffiti Kingdom 2005-2-9 1.00 Review.jpeg|Disc front.
PS2 - Graffiti Kingdom 2005-2-9 1.00 Review Copy.jpeg|Disc front (copy).
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Gran Turismo (Aug 2, 1997 prototype)

A prototype demo of Gran Turismo for the Sony PlayStation, dated 117 days before the first available final build.
==Notes==
*An early build released as part of the PurePure demo disc series.
*The first public demo of the series overall.
*The menu screens are different.
*Only two Honda Cars are selectable.
*Several stages appear to be in an earlier state.
*The driving mechanics are different compared to the final.
Gran Turismo (Jul 29, 1997 prototype)

A prototype of Gran Turismo for the PlayStation.
==Notes==
*A pre-release version of the Test Drive demo, which was compiled Aug 2, 1997, 4 days after this build.
*You can change the color of used cars in Gran Turismo Mode.
*You can only access the Toyota Dealership in GT Mode.
*You can only select the NSX '97 or the Civic SiR-II.
*The only playable track is the High Speed Ring. It may be possible to access other tracks or cars via hacking.
*Different soundtrack with respect to the PCPX-96085 version of August 2, 1997.
==Screenshots==
File:Vlcsnap-2022-09-10-19h41m19s287.png|Title
File:Vlcsnap-2022-09-10-19h41m05s008.png
File:Vlcsnap-2022-09-10-19h41m22s754.png
File:Vlcsnap-2022-09-10-19h41m30s794.png
File:Vlcsnap-2022-09-10-19h41m41s439.png
File:Vlcsnap-2022-09-10-19h41m55s385.png
File:Vlcsnap-2022-09-10-19h42m04s264.png
==Videos==
<youtube width="320" height="224">4rt-v-l6pE0</youtube>
<youtube width="320" height="224">tldtODfwMXg</youtube>
==Origin==
File:20220910 211356.jpg|Disc front
Gran Turismo 2000 (Feb 13, 2000 demo)

A Demo of Gran Turismo 2000 for the PlayStation 2.
==Notes==
From TCRF:
"This very early demo build, using the old Gran Turismo 2000 name features updated graphics from Gran Turismo 2. It features only one drivable car, the Mitsubishi Lancer Evolution V GSR '98, which can only be driven around Seattle Circuit. There's a time limit of 2 minutes before the player is booted back to the menu. This demo is considered to be very rare."
==Videos==
<youtube width="640" height="448">3MaPYMz_TB8</youtube> 
==Origin==
GT2000Front.jpg|Cover front.
GT2000Back.jpg|Cover back.
GT2000CD.jpg|CD.
GT20001.jpg|Manual front.
GT20002.jpg|Manual back.
Gran Turismo 2 (Dec 22, 1999 prototype)

A late prototype of Gran Turismo 2 for the PlayStation.
==Notes==
*European prototype
*Compiled 13 days before the retail EU build.
*Only Disc 1 (Arcade Mode) is included.
*The Mazda 323 Rally Car is still known under its Japanese name, Mazda Familia Rally Car. Notably, the textures for the car's European name cannot be found in this prototype.
*The Valvoline logo in the Ford Focus Rally Car '99 car can still be found.
*The model of the Ford Mustang GT '98 car has minor differences.
*The racing textures of the Ford Taurus SHO '99 car still resembles Mark Martin's 1999 #6 Valvoline/Eagle One Taurus.
==Origin==
File:GranTurismo2 Dec221999 front.jpg|Disc front.
File:GranTurismo2 Dec221999 back.jpg|Disc back.
==External Links==
*Redump entry
Gran Turismo 2 (Nov 30, 1999 prototype)

A prototype of Gran Turismo 2 for the Sony PlayStation.
==Notes==
* GT Mode and Arcade Mode are included. You can download the Arcade Mode dump from the link at the top, and download GT Mode here.
*Dated a day after the initial NTSC-J retail build.
==Origin==
File:GT2 NTSC Preview Version (Arcade Mode) Front.jpg|Arcade Mode disc.
File:GT2 NTSC Preview Version (GT Mode) Front.jpg|GT Mode disc.
==Acknowledgments==
GT Mode Redump entry.
Arcade Mode Redump entry.
Gran Turismo 3: A-Spec (Oct 10, 2000 prototype)

A prototype of Gran Turismo 3: A-Spec for the Sony PlayStation 2.
==Notes==
*A fairly early build, the Trial Disk was playable in stores in Japan prior to the release of Gran Turismo 3: A-Spec.
==Videos==
<youtube width="640" height="448">gqBHJ1JeLdQ</youtube> 
==Origin==
GT3 Trial Disk CD.png|Disc front.
==See also==
* Original Archive.org page
Gran Turismo 4: Prologue (Sep 25, 2003 prototype)

A Prius trial version of Gran Turismo 4: Prologue for the PlayStation 2.
==Notes==
From TCRF:
This version was released in Japan, possibly at one of the dealerships. Looking at the title screen of this one, you wouldn't think it'd be based off of Prologue and more off the final, as the "Prologue" title is dropped and just displays the normal logo with "PRIUS TRIAL VERSION" on the bottom. However, when you actually press Start, which is labeled as a Prius' power button, you can already start to notice that in fact it is. The menus are similar, it uses the recycled Gran Turismo 3 music in some places, and some of the HUD is kept the same. The difference is you can only race a Prius 1 lap around Tsukuba Circuit, the rest of the HUD that isn't the same has been replaced to show the hybrid aspects of the car, and before the race you watch a quick video of someone turning on the Prius (you know, to convey the realism). Speaking of videos, the trial also has a nice video showcasing the car, with some guy speaking in Japanese probably telling you about its features.
As the game is based on the Japanese version of GT4P, all 3D objects in the game are in GT3 format.
==Origin==
Gran Turismo 4 Prius Trial Version Cover.jpg|Cover front.
Gran Turismo 4 Prius Trial Version CD.jpg|CD front.
==Videos==
<youtube width="640" height="448">vyunOYFGa2g</youtube>
Gran Turismo 4 (Jan 18, 2005 Prototype)

A prototype of Gran Turismo 4 for the PlayStation 2.
==Notes==
*Dated 8 days before the initial PAL retail build.
*Opening & ending movies are the TGS 2004 trailer.
*Japanese S-11 & S-16 license exam included.
*2 new BGMs included (race_20 -> "Ride" by The Vines & race_56 -> "Once You Go - You Go!" by Dimitri Shapko).
*Many Japanese characters still included.
*Broken FMVs.
*Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of August 3, 2024)
** Game contains dongle protection: No.
==Origin==
GT4 Pre Production Front.jpg|CD front.
GT4 Pre Production Rear.jpg|CD back.
==Acknowledgments==
Redump entry.
==Screenshots==
File:Mein groartiges Spiel - Meine groartige Aufnahme 2024-08-03 09-08-45.png
File:Mein groartiges Spiel - Meine groartige Aufnahme 2024-08-03 09-19-29.png
File:Mein groartiges Spiel - Meine groartige Aufnahme 2024-08-03 09-16-59.png
Gran Turismo 4 (Jun 6, 2006 Multiplayer prototype)

A post-release online beta test build of Gran Turismo 4 for the Sony PlayStation 2.
==Background==
This is a special version of Gran Turismo 4 with an online mode that Polyphony Digital were unable to add to the final version. This version was a public beta that was sent for free to Japanese users (4,700 copies) and Korean users (300 copies) of GranTurismo.com. Although Polyphony did not plan to launch a full version of GT4 Online, the GT4OTV servers lasted 3 months (from June 1, 2006 to September 1, 2006), during which many exciting competitions took place. 
The online mode included competitions for 6 players, time trial, chat (text and voice) and an online high score table, also available on the game's website. In addition to the network component, the game has the standard Arcade Race and Gran Turismo modes, and in the latter you immediately receive 110 million credits and 721 cars. Additionally, a North American disc was given to 3,000 members of the PlayStation Gamer Advisory Panel in 2006, a now-defunct, invite-only group where members would beta test upcoming games and talk on exclusive forums. This North American online test likely happened at the same time as the Japanese/South Korean test.
==Notes==
*The NTSC-J beta's executable is dated May 1st, 2006. However, the NTSC-U/C beta's executable is dated May 30th, 2006.
==Screenshots==
File:UlaunchelfViewSave1.jpg
File:UlaunchelfViewSave2.jpg
File:Bandicam_2021-03-22_16-44-15-717.jpg|The save
File:Bandicam_2021-03-22_16-44-21-207.jpg
File:Bandicam_2021-03-22_16-44-48-338.jpg|The replay save
File:Bandicam_2021-03-22_16-45-00-014.jpg
File:Bandicam_2021-03-22_16-45-07-373.jpg
File:GT4OnlineData.jpg
File:America.jpg
File:OnlinePublicBeta.jpg
File:6.jpg
File:7.jpg
File:GT4OnlineDemo.jpg|Information about the disc beta (note that it says demo sample)
File:GT4OnlineHome.jpg
File:GT4Online.jpg
File:GT4OnlineConnectionProfile.jpg|Network Configuration
File:GT4OnlineConnection.jpg
File:GT4OnlineConnection2.jpg
File:GT4OnlineConnection3.jpg
File:GT4OnlineConnection4.jpeg|Online try
File:GT4OnlineConnectionDnas.jpg|DNAS
==Origin==
File:Gt4opbus1.jpg|Disc front.
==Videos==
Footage of the Gran Turismo 4 Online Beta in action (embedded playback is disabled for a few of the videos listed below, but they can be viewed on YouTube itself):
<youtube width="320" height="224">PifLW-oh_2M</youtube>
<youtube width="320" height="224">mqCPySscEQ4</youtube>
<youtube width="320" height="224">51RFlgVk5AY&t</youtube>
<youtube width="320" height="224">G576YV_8jos&t</youtube>
The following video and playlist consists of footage from the NTSC-J version:
<youtube width="320" height="224">ol23auMl56s</youtube>
<youtube width="320" height="224">bmv61BI-cfY&list=PLT9EIXrdunQ9akO2Sx1Vv_qV9-LJOdyTT</youtube>
Gran Turismo 4 (Mar 30, 2004 demo)

A demo build of Gran Turismo 4 for the Sony PlayStation 2.
==Background==
Known as the BMW 1 Series demo, it launched for the presentation of, well, the BMW 1 Series. It included 2 versions (120i, and 120d) and 3 circuits, including the Nürburgring (with a 3 minute limit or 1 lap). The disc was included in a package that was delivered to buyers of a Series 1 that was purchased for pre-sale in the United Kingdom. The event was held at Rockingham Motor Speedway in Northamptonshire.
==Notes==
*The demo begins with an intro showing the main car, the BMW 1 Series 120d and 120i.
*You can drive the car in its different versions, on several 1-lap circuits:
**Nürburgring
**New York
**Costa di Amalfi
*5 supported languages: English, French, German, Italian and Spanish.
*After each race a complete replay of the same is shown and at the end of the replay, the game returns to the main menu.
==Videos==
<youtube width="640" height="448">uq5a497U97Y</youtube> 
==Acknowledgments==
We thank Sony PlayStation 2 - Redump.org Singles for this material.
Thanks to Adriancho74 for reuploading the image
Gran Turismo 4 (May 2, 2006 Multiplayer prototype)

A prototype of Gran Turismo 4 for the Playstation 2.
==Notes==
* The serial is PAPX90523
* According to the website "gt-modding-hub": All around improved version of GT4. Runs on a newer version of Adhoc, has proper widescreen support and Online functionality. It does not bundle videos; but is relatively small in size.
==Screenshots==
File:Screenshot 84.png|DNAS Error
File:Screenshot 83.png|DNAS
File:Screenshot 80.png|Config net
File:Screenshot 82.png|online try
File:Screenshot 77.png
File:Screenshot 76.png|Information about the disc beta
File:Screenshot 85.png|The Save
File:Screenshot 86.png|New save
File:Screenshot 87.png
File:Screenshot 88.png
==Origin==
File:Gran Turismo 4 (May 2, 2006 Multiplayer prototype) Cover.jpg
Gran Turismo 4 (Sep 20, 2004 prototype)

A preview demo of Gran Turismo 4 for the Sony PlayStation 2.
==Notes==
Released a couple of months before the final game as both a standalone demo and with a magazine, the Gran Turismo 4 First Preview demo showcases a build of Gran Turismo 4 in a significantly more final state than all of the demos before it. The executable was built on September 20th, 2004.
==Videos==
<youtube width="640" height="448">UpzUtp-RZRA</youtube>