Natural Gift (move)

Natural Gift (Japanese: しぜんのめぐみ Nature's Blessing) is a move introduced in Generation IV. It was TM83 in Generation IV.
==Effect==
===Generation IV===
Natural Gift inflicts damage and has no secondary effect. Natural Gift's power and type vary depending on the user's held Berry. Using Natural Gift consumes the held Berry, even if the move fails due to accuracy miss. The move will fail if the user is not holding a Berry, or if it cannot use its held Berry (due to , , or ).
If Natural Gift cannot be fully executed due to heavy rain or extremely harsh sunlight, the Berry is not consumed.
Natural Gift is affected by .
===Generation V to VII===
Natural Gift is unaffected by Normalize, , , and . However, it is affected by (if the move would be Normal-type) and .
If a Red Card forces the user to leave the battlefield, the Berry is not consumed. If prevents the move from being executed, the Berry is not consumed.
Consuming a berry via Natural Gift has nothing to do with , , or .
===Generation VIII onwards===
Natural Gift cannot be selected in a battle.
===Power===
The type and power of Natural Gift vary as follows.
No. 	Spr	Berry	Type 	Power	Power
No. 	Spr	Berry	Type 	IV-V 	VI
01 	 	 	60 	80 	
02 	 	 	60 	80 	
03 	 	 	60 	80 	
04 	 	 	60 	80 	
05 	 	 	60 	80 	
06 	 	 	60 	80 	
07 	 	 	60 	80 	
08 	 	 	60 	80 	
09 	 	 	60 	80 	
10 	 	 	60 	80 	
11 	 	 	60 	80 	
12 	 	 	60 	80 	
13 	 	 	60 	80 	
14 	 	 	60 	80 	
15 	 	 	60 	80 	
16 	 	 	60 	80 	
17 	 	 	70 	90 	
18 	 	 	70 	90 	
19 	 	 	70 	90 	
20 	 	 	70 	90 	
21 	 	 	70 	90 	
22 	 	 	70 	90 	
23 	 	 	70 	90 	
24 	 	 	70 	90 	
25 	 	 	70 	90 	
26 	 	 	70 	90 	
27 	 	 	70 	90 	
28 	 	 	70 	90 	
29 	 	 	70 	90 	
30 	 	 	70 	90 	
31 	 	 	70 	90 	
32 	 	 	70 	90 	
33 	 	 	80 	100 	
34 	 	 	80 	100 	
35 	 	 	80 	100 	
36 	 	 	60 	80 	
37 	 	 	60 	80 	
38 	 	 	60 	80 	
39 	 	 	60 	80 	
40 	 	 	60 	80 	
41 	 	 	60 	80 	
42 	 	 	60 	80 	
43 	 	 	60 	80 	
44 	 	 	60 	80 	
45 	 	 	60 	80 	
46 	 	 	60 	80 	
47 	 	 	60 	80 	
48 	 	 	60 	80 	
49 	 	 	60 	80 	
50 	 	 	60 	80 	
51 	 	 	60 	80 	
52 	 	 	60 	80 	
53 	 	 	80 	100 	
54 	 	 	80 	100 	
55 	 	 	80 	100 	
56 	 	 	80 	100 	
57 	 	 	80 	100 	
58 	 	 	80 	100 	
59 	 	 	80 	100 	
60 	 	 	80 	100 	
61 	 	 	80 	100 	
62 	 	 	80 	100 	
63 	 	 	80 	100 	
64 	 	 	80 	100 	
—	 	 	—	80 	
—	 	 	—	100 	
—	 	 	—	100 	
 	 	 	 	 	
==Description==
|}
|}
==Learnset==
===By leveling up===
===By ===
===By TM===
|-
| colspan=14 style="text-align: center; background-color: #" | Every Pokémon can learn this move by TMexcept the ones listed below and only if marked with ✘.
|-
===Special move===
====Generation IV====
====Generation V====
==In other games==
===Pokémon Mystery Dungeon series===
Natural Gift deals damage. The move's type and power will change if it holds a Seed or a Berry, though unlike the core series games, it can be used without an item. The item will not be consumed.
====Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky====
Item 	Type	Power
No item or not a Seed/Berry 	 	1
Joy Seed 	 	4
Plain Seed 	 	16
Life Seed 	 	4
Violent Seed 	 	6
Quick Seed 	3 	
Oran Berry 	 	2
Via Seed 	 	3
Oren Berry, Vile Seed 	 	6
Reviver Seed 	 	2
Reviser Seed 	 	11
Hunger Seed 	6 	
Stun Seed 	 	3
Vanish Seed 	 	6
Dropeye Seed, Eyedrop Seed, Totter Seed	3 	
Doom Seed, Dough Seed 	2 	
Cheri Berry 	3 	
Chesto Berry 	 	3
Pure Seed 	 	6
Heal Seed 	 	2
Rawst Berry 	 	3
Pecha Berry 	3 	
Warp Seed 	 	3
Sitrus Berry 	 	4
Sleep Seed, Slip Seed 	3 	
Blast Seed 	 	6
Golden Seed 	 	11
Blinker Seed, X-Eye Seed 	3 	
 	 	
====Pokémon Mystery Dungeon: Gates to Infinity====
Item 	Type
Apple, Plain Seed all other held items	
Training Seed, Violent Seed 	
Quick Seed 	
Oran Berry, Blinker Seed, Vile Seed 	
Reviver Seed 	
Blast Seed 	
Stun Seed 	
Totter Seed, Eyedrop Seed 	
Doom Seed 	
Cheri Berry, Life Seed 	
Chesto Berry, Pure Seed 	
Rawst Berry, Heal Seed 	
Pecha Berry, Encourage Seed 	
Sitrus Berry, Warp Seed 	
Sleep Seed 	
Golden Seed, Joy Seed 	
Blinker Seed 	
 	
====Pokémon Super Mystery Dungeon====
In , holding a food item will increase the power of the move as well as changing its type. Oddly, the Oran Berry causes the move to become type, which differs from previous Mystery Dungeon games as well as the core series games.
Item 	Type	Power
Apple 	 	125%
Big Apple 	 	150%
Perfect Apple 	 	175%
Golden Apple 	 	175%
Plain Seed 	 	110%
Training Seed 	 	125%
Violent Seed 	 	150%
Quick Seed 	 	150%
Eyedrop Seed 	 	125%
Grimy Food 	 	125%
Blinker Seed 	 	150%
Tiny Reviver Seed 	 	125%
Reviver Seed 	 	150%
Blast Seed 	150%	
Stun Seed 	125%	
Totter Seed 	 	125%
Sleep Seed 	 	150%
Soothing Seed 	125%	
Cheri Berry 	 	150%
Life Seed 	 	125%
Chesto Berry 	 	150%
Pure Seed 	 	125%
Rawst Berry 	 	125%
Heal Seed 	 	150%
Pecha Berry 	 	150%
Encourage Seed 	 	125%
Sitrus Berry 	 	125%
Warp Seed 	 	150%
Decoy Seed 	150%	
Golden Banana 	 	175%
Golden Seed 	 	175%
Joy Seed 	 	150%
Vile Seed 	 	150%
Ban Seed 	 	125%
Oran Berry 	 	125%
Energy Seed 	 	150%
All other held items	 	100%
 	 	
===Description===
|}
|}
==In the manga==
===Pokémon Adventures===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* For the Cram-o-matic, every Berry uses the same type as the type the Natural Gift gets converted to with that Berry, and its value correlates to Natural Gift's power in Generation VII:
** 2 Cram-o-matic points: 80 power, except and 
** 4 Cram-o-matic points: 80 power, only and 
** 6 Cram-o-matic points: 90 power
** 10 Cram-o-matic points: 100 power
==In other languages==
Category:Moves that change type
Category:Moves that have variable power
Category:Moves that can fail
Category:Item-manipulating moves
Category:Moves unusable in Pokémon Sword and Shield
Category:Moves unusable in Pokémon Scarlet and Violet
de:Beerenkräfte
es:Don natural
fr:Don Naturel
it:Dononaturale
ja:しぜんのめぐみ
zh:自然之恩（招式）