nyuuzyou/wikis huggingface dataset:
Bumpnagel

Bumpnagel is a deep gnome trader and member of Clan Ironhand. 
== Involvement ==
Bumpnagel can be found in Angleiron's Cellar in Rivington during Act Three.
== Items for sale ==
Corresponds to .
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
== Combat ==
=== Attacks and abilities ===
== Related quests ==
* 
* 
Category:Gnomes
Category:Deep Gnomes
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Traders
Category:Members of Clan Ironhand
Category:Rangers
Burrow Hole

Burrow holes are pathways found throughout the world that only Tiny creatures can enter. They serve as shortcuts or alternative means of reaching some areas.
Here are some ways you can become Tiny:
* or
* 
* (If you are already Small). 
== Notes ==
* Burrow holes can be damaged, or even destroyed, in some cases. You can use this to cut off enemy pathways. Known methods include the Cloud of Daggers and Wall of Fire spells.
Category:Gameplay mechanics
Butchered Mind

== Dialogue ==
When placed on the Mind-Archive Interface within the Mind Flayer Colony, the Slack-Skinned Head will speak using this brain.
* Ssssshhhh. This place listens. It knows.
* If we're going to escape, we have to be smart.
----
Reply: Smart. Right. Use our brains.
*Right - you get it. I've been watching. Learning.
----
Reply: I think your escape might be coming a little late.
* Late? No, mate - I was watching. Learning
----
Reply: You know a way out?
----
Any reply
* This place is alive. A big, thinking thing - and it needs our flesh to grow. I've seen them put corpses in the walls - and they just melt away.
* So we've got to trick it, see? Make it think we're part of it. That's why the doors only open for...
* Wait. How did you get in here? Away, SLAVE! They might have taken your mind, but they won't have MINE!
Buthir

Buthir is an ogre in Act One. She can be found in the Forest, north of the Blighted Village with her companion .
== Involvement ==
=== Act One ===
Buthir is in a barn next to the Blighted Village, where she and enjoy a private moment. Should the party interrupt, a cut scene triggers, after which they both become hostile.
The following responses avoid combat:
* 
* 
== Companion approval ==
* The player character opens the door after a party member warns them not to. 
* The player character fulfills request to open the door instead. 
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
== Speak with Dead ==
Buthir can be spoken to with .
Party member: Who are you?
*Buthir: Butthir... found Grukkoh... found absolute...
Party member: What were you doing in the village?
*Buthir: Looking for weapon. Absolute's... weapon.
** Party member: What weapon were you looking for?
*** Buthir: From... crash... took by... bad people...
Party member: Did you have any valuables?
* Buthir: Have... nothing... looking for... weapon...
** Party member: What weapon were you looking for?
*** Buthir: From... crash... took by... bad people...
Party member: Who killed you?
* Buthir: Someone... interrupt... someone... start fight...
Party member: What were you doing in the barn?
* Buthir: Grukkoh... baby boy... we take a break... together...
** Party member: Were you and Grukkoh in love?
*** Buthir: Love... yeah... good love...
Category:Characters
Category:Characters in Act One
Category:Characters in the Forest
Category:Ogres
Category:Giants
Category:Available to Speak with Dead
Category:Followers of the Absolute
Caerdwyn

Caerdwyn is a high half-elf in Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Caerdwyn can be found in Bloomridge Park of the Lower City discussing books with and during their book club.
== Idle banter ==
Caerdwyn, Kepli, and Morgan discuss Dusk's Dark Desires at book club.
* Kepli: So - Book Brigade. What did we think of Dusk's Dark Desires?
** Caerdwyn: A thrilling read. Gave me goosepimples.
*** Morgan: Goosepimples are right - bits of the book were downright naughty.
**** Kepli: Morgan, please. We're in public, let's keep away from the book's racier parts.
***** Morgan: Racy? More like juicy. A very juicy read.
****** Caerdwyn: Yeah, the book was a lot more... lewd than its prequels.
******* Kepli: Please focus, we're the Book Brigade, not a smut symposium!
* Kepli: Now, I personally loved the book's setting. Twisty corridors, flickering candlelight - oh, it's just such compelling reading.
** Morgan: Nah, the blood and sex were the best bits. Of any book, really.
*** Caerdwyn: No, I'm with Kepli. The novel's sense of intrigue was its finest quality.
**** Morgan: Don't get me wrong - the book intrigued me. In all the right ways.
* Caerdwyn: So, Kepli - who was your favourite character in the book?
** Kepli: I really liked what the author did with Bedford.
*** Caerdwyn: I agree. Who'd have thought a were-cow could be written so beautifully?
**** Morgan: You're fools, obviously Dusk was the story's best character.
***** Kepli: The novel's protagonist is such a basic choice, Morgan. Listen, I know what I like - and the book delivered it in spades.
== Related literature ==
* 
Category:Half-Elves
Category:High Half-Elves
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Caitlin

Caitlin is a patron at the Elfsong Tavern in Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Caitlin can be found at the Elfsong Tavern in the Lower City, asking for the latest gossip from the Baldur's Mouth Gazette. Carys warns the party to be wary of Caitlin, who she describes as an "awful liar".
== Idle banter ==
Caitlin: Broadsheet's rather dull today. Don't suppose you've learnt anything... juicier, of late, Carys?
* Carys: Afraid not - both the gossip and the Gazette have been drier than the Anauroch recently.
** Caitlin: It's a shame, Ettvard used to do such a good job running the Gazette.
*** Carys: But these days it's hard to tell if I'm reading the Baldur's Mouth or Gortash's diary!
**** Caitlin: Oh, come now, Carys, the broadsheet isn't that bad.
***** Carys: I don't know, Caitlin, I've read the Mouth for years - this is the closest to a rag it's ever been!
Caitlin: Found anything interesting in today's broadsheet, Carys?
* Carys: Hah! Not of late - unless you want more lordly boot-licking - straight from the Baldur's Mouth!
** Caitlin: What about Estra's column? She always has something juicy in the Gazette.
*** Carys: Even Estra's column has been lacking sauce of late... It's a real shame. It's not what it used to be, the Baldur's Mouth. Not at all.
If the Gazette publishes a positive article on the party:
Carys: Some real excitement in the Gazette this morning, Cait!
* Caitlin: Oh, what fantastic news - just as I was worried I'd have to find a new broadsheet.
** Carys: A group of heroical adventurers slew a necromancer! At least, according to the Mouth.
*** Caitlin: I don't know, Carys. Could just be a tall tale - wouldn't be the first to cross the Gazette's pages.
**** Carys: Oh, don't be a bore, Caitlin! Besides, it's better than another fluff piece about the Gate's nobility.
If the Gazette publishes a negative article on the party:
Caitlin: Say, Carys, did you read the gazette this morning?
* Carys: Indeed I did. But, dear Caitlin, not everything made it to print.
** Caitlin: No. You're telling me the Baldur's Mouth kept information back?
*** Carys: Oh yes - you'll never guess what I heard about the vagabonds.
**** Caitlin: Oh, do spill, Carys!
***** Carys: They call themselves 'adventurers' - they've not slain a single dragon.
****** Caitlin: Good gods, how scandalous!
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Caitriono

Caitriono is a human patron at the Elfsong Tavern in Act Three.
== Involvement ==
=== Act Three ===
Caitriono can be found at the Elfsong Tavern in the Lower City. He has several lines of dialogue depending on various events that have happened in Baldur's Gate.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Callaway

Fist Callaway is a human member of the Flaming Fist stationed by the stairway to the prisons of Wyrm's Rock Fortress in Baldur's Gate. 
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
* 
* 
* 2x 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Wyrm's Rock Fortress
Category:Characters in Act Three
Category:Members of the Flaming Fist
Category:Fighters
Callem Bormul

Baron Callem Bormul is a noble of Baldur's Gate, present at the ceremony of ordaining as an Archduke of the city.
== Involvement ==
Before the ceremony he sits among other patriars on the pews in central nave of the Audience Hall.
After the ceremony ends, Lord Bormul moves to the southern nave of the Audience Hall and stands near the first table with refreshments. If spoken to, he says that, in his opinion, Balduran himself would approve current course of events.
If choosing to confront Gortash, the party can find Lord Bormul along with all other invited guests and their retinue slaughtered in the Audience hall.
== External links ==
* 
Category:Characters
Category:Characters in Wyrm's Rock Fortress
Category:Characters in Act Three
Category:Humanoids
Category:Humans
Callie

Harper Callie is a cheerful but vicious gold dwarven fighter and Harper in Act Two. Stationed at Last Light Inn, she reports back directly to , relaying information from to her.
== Involvement ==
=== Last Light Inn ===
Callie can be first encountered at the Last Light Inn, where she guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door. Occasionally, she steps away from her post to talk to about absolutist patrols, or talks with about supplies.
If the party is rescued by but exposes him as a True Soul, Callie joins the fight against his summoned Crawling Claws if she is close enough. Depending on proximity, she may be or .
=== Resolve the Abduction ===
When Marcus attacks the inn and attempts to kidnap during , Callie more often than not fails the saving throw and bis for the remainder of the battle. If Isobel is not saved, Callie and everyone in Last Light Inn turn into a , save for Jaheira.
=== Assault Moonrise Towers ===
If Isobel is saved at the Last Light Inn, and once the Nightsong has been freed from her cage and heads for Moonrise, Callie follows Jaheira to Moonrise Towers. However, Callie is killed during the fight against Absolute forces before the party members can arrive. Her corpse is on the bridge leading to Moonrise Towers, implying she was amongst the first to fall in battle.
==Combat==
===Attacks and Abilities===
== Loot ==
*
*
== Related quests==
* 
* 
== Notes ==
* As of Patch 7, despite having Extra Attack, Callie is not able to attack twice during her turns.
** Unlike Branthos, Callie can use both her Menacing Attack (Melee) and Disarming Attack (Melee) actions.
*** This is due to Branthos being given a player version of Disarming Attack that require Superiority Die, while Callie's NPC versions don't require any.
== References ==
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters
Category:Characters in the Shadow-Cursed Lands
Category:Characters in Act Two
Category:Members of the Harpers
Category:Fighters
__INDEX__
Calliope Blingsdorf

Calliope Blingsdorf is a Gnome Bard performing at the Circus of the Last Days in Act Three.
== Involvement ==
Calliope performs alongside , who he holds in great esteem, and plays the Hand Drums. His infatuation with Viola extends to being quite harsh to those he perceives as a threat to her position - namely, bards who have been mistaken for new hires. 
== Combat ==
=== Attacks and abilities ===
== External links ==
* 
Category:Gnomes
Category:Rock Gnomes
Category:Bards
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Members of the Circus of the Last Days
Callira

Callira is a deceased dwarf musician who was enticed to attend and play a ball at the Szarr Palace in Baldur's Gate.
== Involvement ==
Callira can be found dead inside the north western part of the ballroom of the Szarr Palace. Reading the note on her corpse reveals she was invited to play by , who in turn brought her friend , not realizing the ball was a vampire trap.
== Notable loot==
* 
== Related literature ==
* 
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters
Category:Characters in Szarr Palace
Category:Characters in Act Three
Category:Corpses
Cambion

Cambions are a race of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.
== Involvement ==
=== Prologue ===
Two Cambions appear at the back of the bridge entrance after reaching 10 turns left until the Nautiloid crashes. Their high Hit Points, AC and many Resistances make them very difficult to kill directly. Overall, they are meant to force the party to activate the controls or risk being killed by them.
=== Act Three ===
Six Vengeful Cambions can be encountered while escaping the House of Hope. It is also possible to encounter two cambions if a certain party member is inflicted by the condition .
== Combat ==
=== Attacks and abilities ===
== Cambion characters ==
* 
* 
* 
* 
* 
== Cambion enemy variants ==
* Vengeful Cambion
== Summonable cambions ==
* 
== Gallery ==
Cambion Model Alt.png|Model variant
Cambion.jpg|A Cambion during early access
== External links ==
* 
Category:Creatures
Category:Races
Category:Non-playable races
Category:Fiends
Cambion (Planar Ally)

Cambions are a type of Fiend that can be summoned with the level six cleric spell, Planar Ally: Cambion. Typically found in the Hells, cambions are half-fiend, half-mortal, and are resistant to many types of damage.
== Spells and abilities ==
== See also ==
* Vengeful Cambion
* Cambion
== External links ==
* 
Category: Fiends
Camp Clothing

Camp Clothing is a special type of Equipment each character wears while at the Campsite. Each Companion has their unique camp clothing, but any camp clothing can be equipped to any character. Only camp clothing can be equipped in the slots dedicated to it, and it does not have any effects or Armour Class.
Each character has three pieces of camp clothing; clothes, shoes, and underwear.
You can change between a character's worn Armour or Clothing, and their camp clothing via the equipment menu. The change is purely visual, you still retain the effects, and Armour Class, of all of your worn Equipment, even while visually wearing your camp clothing.
Category:Equipment
== List of Camp Clothing ==
Clothing that is not connected to any character.
=== Clothes ===
==== Poor ====
* 
* 
* 
* 
==== Medium ====
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
==== Citizen ====
* 
* 
* 
* 
* 
* 
* 
* 
* 
==== Rich ====
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
==== Patriars ====
* 
* 
* 
* 
* 
==== Aristocrat ====
* 
* 
* 
==== Unsorted ====
* 
* 
* 
* 
* 
* 
* 
=== Shoes ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
=== Underwear ===
*
==Character unique==
The clothing are divided by origin.
==== Astarion ====
* 
* 
* 
==== Gale ====
* 
* 
* 
==== Halsin ====
* 
* 
* 
==== Jaheira ====
* 
* 
* 
==== Lae'zel ====
* 
* 
* 
==== Minsc ====
* 
* 
* 
==== Minthara ====
* 
* 
* 
==== Karlach ====
* 
* 
* 
==== Shadowheart ====
* 
* 
* 
==== Wyll ====
* 
* 
* 
==Digital Deluxe Exclusive / Twitch Drops==
*
*
*
*
Camp Supplies

Camp Supplies are Consumables such as Food or Drinks which allow characters to perform a Long Rest, restoring all Hit Points and expended Spell Slots.
== Camp Supplies ==
* Every Food and Drinks has an inherent value ranging from 1 to 80.
* At least 40 camp supplies (80 for tactician difficulty) worth of food and/or drinks need to be consumed in order to take a Long Rest. More supplies can be used at once during a Long Rest but it does not give any additional benefit. If the supplies requirement is not reached, instead of a Long Rest, the party takes a Partial Rest and regains only half of their spell slots and HP back while also not gaining any Short Rests.
* Alcoholic beverages can also be drunk with a , granting condition to the character.
* can be also used as a melee weapon.
* The following supplies can be used for healing as a free action:
** ()
** ()
** Some s ()
** ()
** ()
** Only for Dark Urge: roasted dwarf meat ()
== Related Achievements ==
== List of Camp Supplies ==
=== 20+ Supply ===
=== 15+ Supply ===
=== 10+ Supply ===
=== 5+ Supply ===
=== 1+ Supply ===
===Alcohol===
=== Weapons ===
: ()
== List of Camp Supplies by cost efficiency ==
Category:Consumables
Category:Gameplay mechanics
Category:Items
Candulhallow's Tombstones

==Overview==
Although it may have been a legitimate business in the past, currently it serves mostly as a front to hide the Murder Tribunal.
Its entrance can either be lockpicked, or a key used if the party killed . the party must walk into the back office room and remove the "Butterfly on Skull" painting at to find a button ( to notice the painting). Pressing the button reveals a secret door. The only way to get past this door is to know the passphrase, Sicarius, which is found on a looted or pickpocketed from Dolor or learned from after killing two murder targets listed on the . Alternatively, if Gauntlet is killed in the Facemaker's Boutique, casting lets her reveal the location and passphrase to enter.
Within the basement, there is immediately a sign that says "Flaming Fists this Way." This area is heavily trapped with grease barrels that alight if the party enters that way. Instead, the party should remain on the brick path on the right and enter the door to the Murder Tribunal's antechamber at .
===Adjacent locations===
*
*
== Related literature ==
* 
* 
==Related quests==
* 
* 
== External links ==
* 
Category:Locations
Category:Act Three Locations
Cantrip set

The Cantrip set enhances damaging cantrips or grants access to them. Synergizes with items from the Elemental set and Sparkstruck set, which are not duplicated here.
Name	Slot 	Effect
 	 (Non-Armour) 	
 	 (Non-Armour) 	
 	 (Quarterstaff)	
* Deal an additional damage.
 	 (Non-Armour) 	
* Strength s +1
 	 (Greataxe) 	
* Deal an additional damage.
 	 (Quarterstaff)	
* Ranged Spell Attack + 1. 
* Resistance to damage.
 	 (Clothing) 	
* on Constitution s.
* s +1
 	 (Quarterstaff)	
* Deal an additional damage.
 	 (Clothing) 	
* +1
 	 (Non-Armour) 	
 	 	
 	 (Glaive) 	
 	 (Non-Armour) 	
 	 (Quarterstaff)	Has a 1/20 chance to cast instead.
Category:Equipment sets
Captain Sleam

Captain Sleam is a Halfling sailor in the Grey Harbour Docks of the Lower City in Act Three.
== Involvement ==
=== Act Three ===
Captain Sleam can be found in the Grey Harbour Docks, near her sloop moored at the pier to the south of the Steel Watch Foundry docks. She argues with a citizen by the name of Dharin Brislen over smuggling him and his family of four out of the city.
Unfortunately, the family is lacking money to pay for the four places aboard. The party can help the family by convincing Captain Sleam to take them all via check-based options or by paying her the needed sum. Helping the family by any means gains approval from , , , and .
Should the party succeed in resolving the problem, Captain Sleam and the Brislen family are gone from the docks after the long rest, giving place to another group of characters with their own vignette.
Category:Halflings
Category:Lightfoot Halflings
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Caralee Grollo

Caralee Grollo is a rock gnome member of the Church of Gond, held hostage at the Iron Throne by . 
== Involvement ==
If entering the Iron Throne, triggers explosions that collapse the building. Caralee is trapped in the cell immediately south-west of the central ladder. Once freed, she dashes towards the Submersible to escape.
== Combat ==
=== Attacks and abilities ===
Caralee only uses Dash every turn, with the help of the condition which is applied when the cage is opened.
=== Notable loot ===
* 
* 
=== Explorer only ===
* Caralee has 50% more HP and cannot be pushed or shoved.
== Related quests ==
* 
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Iron Throne
Category:Characters in Act Three
Category:Members of the Church of Gond
Caravan Strongbox

== Passive features ==
Caravan Strongbox has 50 hit points.
== Notes ==
=== Act One ===
* If unopened, can be delivered to the Zhentarim in the Zhentarim Hideout for the quest Find the Missing Shipment to unlock the special stock of Brem the trader.
=== Act Three ===
* If the caravan strongbox is delivered, it can be found again in Act Three by pickpocketing Slick Inatra at the Guildhall or looting her corpse. The will still be inside.
* If not turned in during Act One, it can be turned in to Slick Inatra in the Guildhall, but for no reward.
Carlorina the Wolf

Carlorina the Wolf is a high elven Rogue Zhentarim member found in Guildhall during Act Three.
== Involvement ==
Carlorina can be found in Guildhall, near at .
==Combat==
=== Attacks and abilities ===
== Loot ==
* 
* 
== Related quests ==
* 
Category:Half-Elves
Category:High Half-Elves
Category:Humanoids
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Category:Members of the Zhentarim
Category:Rogues
Carm's Garm

== Overview==
Owned by , it is located in the north-east of Wyrm's Crossing, across from Danthelon's Dancing Axe.
==Notable Loot==
*
*
Carmen sells a variety of rare dyes and camp clothing.
* Serveral Dyes
* 
==Notable NPCs==
* 
* 
== Other Information ==
* Carmen Pennygood is the sister of Figaro 'Facemaker' Pennygood, the owner of Facemaker's Boutique in the Lower City.
Category:Locations
Category:Act Three Locations
Carmen Pennygood

Carmen Pennygood is a merchant who owns the store Carm's Garm in Wyrm's Crossing.
== Involvement ==
=== Act Three ===
Carmen stocks a collection dyes and low-priced Camp Clothing. She is the sister of the owner of Facemaker's Boutique in the Lower City. Carmen and Figaro's father recently passed, and the two have an uneasy relationship. The party can speak to Carmen about Figaro's name appearing on a hit-list. She is concerned, but insists that the party should warn Figaro as he would not believe her.
== Notable items sold ==
=== Dyes ===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
== Related literature ==
* 
* 
* 
* 
== Related quests==
* 
== Gallery ==
Carmen Model.png|Carmen's model
Category:Traders
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters
Category:Characters in Wyrm's Crossing
Category:Characters in Act Three
Category:Authors
Carnelia Vanthampur

Carnelia Vanthampur is an elven guest of The Guild who can be found near the bar in the Guildhall within the Undercity.
== Involvement ==
She comments on the events happening in the Guildhall but, as a visitor, does not take part in any fight.
Category:Elves
Category:Wood Elves
Category:Humanoids
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Carpal

Carpal is an Undead Humanoid creature in Baldur's Gate 3. 
== Involvement ==
They can be found on the top floor of Philgrave's Mansion.
Their name, along is a reference to a bone in the human body.
== Combat ==
=== Attacks and abilities ===
== Other Ghoul characters ==
* 
* 
* 
* 
== External links ==
* 
Category:Undead
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three