nyuuzyou/wikis huggingface dataset:
Quelling B. Quiver

==Notes==
* This waist equipment dispenses Quelling Bolt x99 every real world hour.
** These bolts can be used with any Crossbow Marksmanship weapon.
==Reobtaining Item==
*If you accidently discard this item, you may reobtain it one time if you trade your Gastraphetes (Augmented) to the Munitions Moogle in Port Jeuno at (E-6).
Quelling the Storm

== Walkthrough ==
 Wait one game day and re-zone after completing Fire in the Hole before starting this quest.
* Zone into Bastok Markets (S) from North Gustaberg (S) for a cut-scene.
**You must have received an Elixir from Blatherix after completing Burden of Suspicion in order to trigger this event.
* Speak to Gentle Tiger in Bastok Markets (S) (H-6) for a cut-scene. 
* Visit the following townfolk in any order:
** Paul at (H-5).
** Biggorf at (H-10).
** Wilhelmina at (I-9).
* Return to Gentle Tiger for a cut-scene.
* Speak to Blatherix at (F-8).
* Trade Blatherix a Goblin Mess Tin, Goblin Mushpot, and Twinkle Powder for another cut-scene.
** Goblin Mess Tins drop from Goblin Skirmishers. (buy from Auction House, Other -> Beast-made).
*** Notice: Goblin Skirmisher have very few (3-4) spawn points in their areas.
** Goblin Mushpots can be bought from Pawkrix in Lower Jeuno (H-10).
** Twinkle Powder can be bought from Upih Khachla in Windurst Waters (north map) (H-9).
*** Occasionally Dabih Jajalioh in Ru'Lude Gardens (F-9) will have Twinkle Powder in stock.
* Return to Gentle Tiger again for another cut-scene.
* Examine the ??? at Vunkerl Inlet (S) (F-6) for a cut-scene.
** Located just east of the bridge
** Survival Guide in Vunkerl Inlet (S), or Atmacite Refiner are quickest ways.
* Return to Blatherix to receive your reward.
Category:Crystal War Quests Category:Bastok Markets (S) Quests
Quicksand Caves

==Zone Information==
==Quests==
==Missions==
== Notorious Monsters ==
== Adversaries ==
== Notes ==
*Quicksand Caves was added to FFXI with the Rise of the Zilart expansion pack activated on 4/15/03.
*Goblin Footprint is located at (L-4) of the first map.
*Escapes to Eastern Altepa Desert (J-8).
===Notable Landmarks===
*Fountain of Kings
Quicksilver

== Obtaining Item ==
* 100% drop from the Enemy Leader on floor 100 if the person who started the run is on Corsair. (It is possible to get a duplicate of the same weapon.)
* Potential drop from the Enemy Leaders on floors 20, 40, 60, and 80.
* Possible to drop from any normal Notorious Monster. (Not including Enemy Leaders on floors other than the ones listed above, Specified Enemies, Specified Enemy, Gears, or Ramparts.)
== Related Links ==
* The Myriad Arms of Balrahn
* Death Penalty
* An Imperial Heist
* Unlocking a Myth (Corsair)
Category:Vigil Weapons
Quietus

*February 2011 - Ignores Defense Information (Nameless, BG)
*March 2011 - Empyrean Weapon Page (Studio Gobli)
* June 17, 2014 - Version Update with WS Adjustments (Official Forums)
* June 2014 - fTP Testing (Motenten and Indalecia, BG)
* After June 17, 2014 - WS page with updated Defense Ignored (JPwiki)
** Only source I could find of updated Defense Ignored; Needs Verification
Quiz for the Age

__noToC__
An event celebrating the 15th anniversary of FINAL FANTASY XI will be held starting on Tuesday, May 16!
This event features crab-themed goods and a variety of other items as rewards.
* The full name of the event has not yet been decided upon.
===Event Period===
Tuesday, May 16 at 1:00 a.m. (PDT) to Wednesday, May 31 at 7:59 a.m.
===How to Participate===
Speak with one of the moogles found in the following locations and listen to what they have to say.
Southern San d'Oria (I-8) / Bastok Markets (F-8) / Windurst Waters (F-9)
You will receive a Crustacean Shirt after speaking with the moogle. Once you have received this item, speak with the Erudite Moogle in one of the following locations to participate in the event.
Southern San d'Oria (J-9) / Bastok Markets (F-8) / Windurst Waters (F-9)
===Claiming Prizes===
A variety of rewards are available in exchange for points you earn by participating in the event. 
These spectacular goods include a ♪Moogle Mount, SP Gobbie Key, and new items that you'll have to see to believe!
==Related Links==
*Quiz for the Age 2017 Guide
*Official Announcement
Category:Seasonal Events
R. Ygg. Shard IV

*Also obtained from Lair Reives and Colonization Reives in Yorcia Weald
== Notes ==
* Used to spawn Ircinraq by trading to ??? at (I-10) in Yorcia Weald (Close to Bivouac #2).
* Alternatively, can be used by the player as a usable item to instantly grant 200 Mweya Plasm corpuscles.
Category:Delve
Ra'Ka. Visage I

== Notes ==
* Used to build a Ra'Kaznar simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Ra'Ka. Visage II

== Notes ==
* Used to build a Ra'Kaznar simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Ra'Ka. Visage III

== Notes ==
* Used to build a Ra'Kaznar simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Ra'Ka. Visage IV

== Notes ==
* Used to build a Ra'Kaznar simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Ra'Ka. Visage V

== Notes ==
* Used to build a Ra'Kaznar simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Ra'Kaznar Inner Court

== NPC ==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
A certain passage exists in a famous Adoulinian fairytale regarding an architectural relic from ages past. Should this brief allusion be true, it would mean that a culturally advanced civilization had inhabited the Adoulin Islands long before the supposed founder king ever stepped foot on their soil.
Though its origins are mysterious, its appearance is downright mystifying. Accessible only via a vertical transport device from Outer Ra'Kaznar, it consists of a few connected pathways—sans balustrades—suspended above a gaping abyss. Its bizarre construction has lead researchers to suggest that the court serves as nothing more than a causeway for some inexplicable force of darkness. Or perhaps its eerily geometrical corridors lead to an even more sinister realm deep below.
== Notes ==
*There is an invisible bridge between the islands at the SW section of (I-12) on Map 2.
Ra'Kaznar Shard

Which of the following are you looking for?
*Ra'Kaznar Shard #A
*Ra'Kaznar Shard #B
*Ra'Kaznar Shard #C
*Ra'Kaznar Shard #D
*Ra'Kaznar Shard #E
*Ra'Kaznar Shard #F
*Ra'Kaznar Shard #G
*Ra'Kaznar Shard #H
Rabao

==Zone Information==
==NPC==
==Quests==
== Historical Significance ==
This desert oasis, supported by the Rabao Spring, lies towards the north end of Zepwell Island and is surrounded by the vast Altepa Desert. Notwithstanding its location, enterprising merchants have erected tent-shops in an effort to capitalize on stranded adventurers in need of aid. Due to its close ties with San d'Oria , there are a few San d'Orian auction house representatives here who are able to provide access to that nation's auction house.
== Notes ==
*Rabao was added to FFXI with the Rise of the Zilart expansion pack activated April 15th, 2003.
Radar

== Overview ==
* The Radar is a feature of the compass that marks NPCs and Players in the immediate area around you.
* THF, NIN, RNG, BST, SMN, BLU are jobs that have monster detection on their radars starting at level 1 (available from Main Job and Support Job).
** This is possibly to assist jobs that SE intended to be in the puller role, to spot wandering monsters or new spawns.
** Jobs with this feature don't have it listed as a trait. It's a type of Hidden Effect.
* The outer edge of the circle is 20 Yalms (excluding NIN), which indicates the maximum range of ranged attacks and weapon skills.
** See Distance Correction for the distance-based attack/accuracy penalties.
* NIN has a larger compass with an outer circle at a distance of 25 Yalms, which is the maximum range for a ninja's ranged attacks.
* During combat, the radar can be displayed by targeting the log window.
** Compact keyboard: 'F' key
** Full keyboard: Numpad '+' key
** Dualshock Controller: △
* Radar animates into a hidden state during events, which technically includes all cutscenes, as well as NPC gossip and interacting with objects.
==References ==
* The Final Fantasy XI Team Answers Your Questions! (02/18/2011)
* Version Update (05/09/2011)
Category:Game TermsCategory:Game Mechanics
Radiance

Skillchain Info 	Skillchain Info
Skillchain Tier:	4
Element: 	/ / /
Gorget: 	Flame Gorget / Breeze Gorget / Thunder Gorget / Light Gorget / Fotia Gorget
Belt: 	Flame Belt / Breeze Belt / Thunder Belt / Light Belt / Fotia Belt
Related Day: 	Firesday / Windsday / Lightningday / Lightsday
== Notes ==
Radiance, though similar to Level 4 Light in every way known, is a proper level 4 Skillchain.
Deals Light, Thunder, Fire, or Wind damage. Damage type is picked by monster's elemental resistances, and in the case of equal resistances it generally follows the pattern of Fire > Wind > Thunder > Light.
For a two-step Radiance, the Skillchain damage is roughly twice the final Weapon Skill damage before resistances or bonuses. Skillchain damage of a given element can be enhanced with day/weather bonuses from the Elemental Obis and by Staves. See the main Skillchain page for more information.
== Generating Radiance ==
It can only result from:
*Any skillchain -> Any skillchain -> Light (Skillchain) -> Light (WS property), cannot be "continued" by any other Skillchain property, and can only be made while under the effects of any Level of Aeonic Aftermath.
*Any skillchain -> Light (Skillchain) -> Light (WS property), cannot be "continued" by any other Skillchain property, and can only be made while under the effects of Level 2~3 Aeonic Aftermath.
*Light (WS property) -> Light (WS property), cannot be "continued" by any other Skillchain property, and can only be made while under the effects of Level 3 Aeonic Aftermath.
== References ==
Radiance skillchain
<youtube>uj1X1DG8STw</youtube>
Category:Skillchain
Radiant Lance

== Obtaining Item ==
* 100% drop from the Enemy Leader on floor 100 if the person who started the run is on Dragoon. (It is possible to get a duplicate of the same weapon.)
* Potential drop from the Enemy Leaders on floors 20, 40, 60, and 80.
* Possible to drop from any normal Notorious Monster. (Not including Enemy Leaders on floors other than the ones listed above, Specified Enemies, Specified Enemy, Gears, or Ramparts.)
== Related Links ==
* The Myriad Arms of Balrahn
* Ryunohige
* An Imperial Heist
* Unlocking a Myth (Dragoon)
Category:Polearm Category:Vigil Weapons
Rafeloux River

The river that runs through Misareaux Coast and Lufaise Meadows.
The multiple ??? spots for the Notorious Monster Ziphius can be found at Misareaux Coast (H-5) in the river.
The ??? for the Mire incense needed for the quest Knocking on Forbidden Doors can be found at (I-6).
The ??? for the battle for the quest Knocking on Forbidden Doors can be found at (F-4) near the base of the Cascade Edellaine.
Category:Landmarks
Raging Fists

* June 17, 2014 - Version Update with WS Adjustments (Official Forums)
* June 2014 - fTP Testing (Motenten, BG)
* October 10, 2019 - Version Update with H2H Changes (Official Forums)
* October 2019 - H2H Update fTP Testing (SimonSes, Ragnarok.Flippant, Ramuh.Austar; FFXIAH)
Category:fTP Replicating WS
Ragnarok (Level 119)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded via Oboro.
**In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
***Trial 3705: Umbral Marrow x250
*** Both paths turn into what is known as the "119 III" weapon with Afterglow and higher statistics. 
**** It is always cheaper to skip the "119 II" version, and go straight for the "119 III" with 10,000 stones.
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits V is Critical Hit Rate+14%.
===Hidden Effects===
* Hidden Effect: Scourge damage +40%
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
== Related Links ==
* Crit Rate information (Nightfyre, BG)
 Category:Relic Weapons
Ragnarok (Level 119 II)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits V is Critical Hit Rate+14%.
===Hidden Effects===
* Hidden Effect: Scourge damage +40%
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
== Related Links ==
* Crit Rate information (Nightfyre, BG)
 Category:Relic Weapons
Ragnarok (Level 119 III)

==Notes==
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits V is Critical Hit Rate+14%.
===Hidden Effects===
* Hidden Effect: Scourge damage +40%
** At Rank 15 Augment level, total damage bonus is +68% because they are different terms in the equation that get multiplied together.
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
Category:Relic Weapons
Ragnarok (Level 75)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits is Critical Hit Rate+5%.
===Hidden Effect===
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 7% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
== Related Links ==
* Relic Blade
* Gilded Blade
* Dynamis Blade
* Valhalla
Category:Relic Weapons
Ragnarok (Level 80)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits II is Critical Hit Rate+7%.
===Hidden Effect===
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 7% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
Category:Relic Weapons Category:Trial of the Magians Great Swords
Ragnarok (Level 85)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits III is Critical Hit Rate+10%.
===Hidden Effect===
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 7% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
Category:Relic Weapons Category:Trial of the Magians Great Swords
Ragnarok (Level 90)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits IV is Critical Hit Rate+12%.
===Hidden Effects===
* Hidden Effect: Scourge damage +25%
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 7% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
Category:Relic Weapons Category:Trial of the Magians Great Swords
Ragnarok (Level 95)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded through the Trial of the Magians.
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits IV is Critical Hit Rate+12%.
===Hidden Effects===
* Hidden Effect: Scourge damage +25%
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
== Related Links ==
* Ragnarok Level 90 Testing (nivlakian and Fival, BG)
Category:Relic Weapons Category:Trial of the Magians Great Swords
Ragnarok (Level 99)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Pluton x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3617: Trade Umbral Marrow x250
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits V is Critical Hit Rate+14%.
===Hidden Effects===
* Hidden Effect: Scourge damage +40%
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
== Related Links ==
* Crit Rate information (Nightfyre, BG)
 Category:Relic Weapons Category:Trial of the Magians Great Swords
Ragnarok (Level 99 II)

==Notes==
* This weapon is the fully upgraded Great Sword weapon through the relic process, but it can be further upgraded via Oboro.
* This weapon allows user to use the weaponskill Scourge.
* Increases rate of critical hits V is Critical Hit Rate+14%.
===Hidden Effects===
* Hidden Effect: Scourge damage +40%
* Hidden Effect: Does 2.5x Damage on the first swing of an attack round 16% of the time.
** Will never activate on hits from Double Attack, Triple Attack, etc.
== Related Links ==
* Crit Rate information (Nightfyre, BG)
 Category:Relic Weapons Category:Trial of the Magians Great Swords
Raid. Bonnet +2

== Notes ==
*Boosts Accomplice to 60% Enmity stolen.
*Boosts Collaborator to 35% Enmity stolen.
==Related Links==
*Raider's Attire Set +2
*Skulker's Attire Set
== References ==
Enmity Testing (Kuishen, BG)
Category:Empyrean Armor +2
Rainemard(S)

====Location====
*Jugner Forest (S) (H-10) - unaligned
*Bastok Markets (S) (I-5)
*Southern San d'Oria (S) (K-6)
*Windurst Waters (S) (K-7)
====Notes====
*Uses Enspells that do significantly more damage than players.
*Uses Sword weapon skills.
*Can cast Flash, Ice Spikes, Paralyze II, Slow II, and Blind II.
====Headhunting====
*Speak to him as a Red Mage.
Category:Freelancer
Category:Campaign Battle NPCs
Rala Visage I

== Notes ==
* Used to build a Rala simulacrum, which is used to enter Skirmish Rala Waterways.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Rala Visage II

== Notes ==
* Used to build a Rala simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Rala Visage III

== Notes ==
* Used to build a Rala simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Rala Visage IV

== Notes ==
* Used to build a Rala simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Rala Visage V

== Notes ==
* Used to build a Rala simulacrum, which is used to enter Skirmish from the Cirdas Caverns.
Also obtainable from...
*Coalition Assignments
*HELM in Ulbuka areas
*Soul Pyres
*Colonization Reives & Lair Reives
*Repeat Login Campaigns
*Flotsam
*Alluvion Skirmish
Category:Simulacrum Segment
Rala Waterways

==Zone Information==
== NPC ==
== Notorious Monsters ==
Zone does not have Notorious Monsters.
== Adversaries ==
== Historical Significance ==
The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge. Always a popular subject of gossip amongst the citizenry, the two-hundred-year-old Waterways are not only a source of water for Adoulin; they're also regarded as a place of wonder and--according to rumor--a home to all manner of unfriendly creatures. As such, they are not open to the general public.
== Notes ==
Rala Waterways lies below the city of Adoulin and hosts sections that have been put to practical use. Portions of the area are populated with NPCs growing plants and researching wildlife. The majority of the area contains aquatic enemies and features sluice gates that must be checked to open and close.
It is referenced that Mummers' Coalition holds raptor fights in the Waterways, an event that draws crowds.
Additionally Rala Waterways contains an Augural Conveyor at B-6 to enter a Skirmish event.
Category:Areas