Constellation Tower

__TOC__
== Overview ==
Constellation Tower is the major overhaul of Endless Tower. Guided by Oscar once again, Constellation Tower reaches for the stars in terms of difficulty with its unique random difficulty system and time restriction.
Unlike Endless Tower which had specific monsters and MVPs on designated floors, Constellation Tower's floors have all randomized monsters per floor.
== Quest ==
 
# In Alberta, talk to Captain Janssen and donate 10,000 Zeny.
# Listen to him and agree to be his first mate so he will bring you to the Misty Island. 
# After reaching the island, your party leader must speak with the Oscar . They then must generate the Constellation Tower Dungeon instance. 
# After an instance is created, the party will have five minutes to enter and up to 60 minitues to finish the dungeon.
#* If in 60 minutes they do not finish, all players in the dungeon will be warped out and sent back to their save points.
#* Instance Cooldown starts individually for each party member that enters.
== Skips ==
On every 5th floor you can choose to skip 4 floors by interacting with the top blue brazier at the start of the current floor.
Using a skip costs 50 , increasing by 25 for each skip.
== Monsters ==
* Monsters are different from their original Endless Tower or field version and don't have their original loot table.
* Monsters become stronger with every floor, increasing both their health and damage.
* Every 5th floor additionally has a random boss monster.
* Boss monsters are not affected by the floor progression difficulty modifier and don't need to be defeated to advance to the next floor.
=== Normal Monsters ===
=== 5th Floor Bosses ===
== Final Boss ==
Upon reaching floor 25, you can choose to fight Naght Sieger or continue to climb.
Reaching floor 50, you can choose to fight Betelgeuse or continue to climb to floor 75 to fight an even stronger version of Betelgeuse.
=== Easy ===
=== Hard ===
== Difficulty ==
Betelgeuse has 5 stats: Health, Attack, Recovery, Defense, and Traps. These stats can range from Sealed(0 stars) to 5 stars.
* On floor 50, the max difficulty will be 3 stars.
* On floor 75, the max difficulty will be 5 stars, with random rolls going from 3 to 5 stars.
By talking to the fountain before entering the boss room, you can change the difficulty of the fight:
* Reroll all stats - 20 
* Max 1 selected stat - 300 
* Seal 1 selected stat - 300 
* Sealing a stat will lock it at 0 stars and make it unable to be changed.
* All stat changes will also be broadcasted to the current map.
Stat 	Sealed	☆ 	☆☆ 	☆☆☆ 	☆☆☆☆	☆☆☆☆☆
Health 	0% 	15%	30% 	45% 	60% 	75%
Attack 	0% 	20%	40% 	60% 	80% 	100%
Recovery	0% 	30%	60% 	90% 	120%	150%
Defense 	0% 	50%	100%	150%	200%	250%
Traps 	0% 	85%	170%	235%	340%	425%
== Rewards ==
Target 	Drops (by chance / based on difficulty)
Special Treasure Chest	
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
On difficulty 400 or higher, there is also a chance for these costumes -
* 
* 
*
Mob 	
*
 	
* 
*
 	
* 
* 
*
== Item Exchange ==
You can head back to the Misty Island to use the vending machines to exchange your rewards.
* The vending machine will also break down 1 into 40 .
* You can break down 1 Stat Meteorite Fragment into 4 Stat Meteorite Powders.
* Also you can swap Fragments between each other at a rate of 3:1.
=== Basic Shop ===
Item	Currency Amount
 	
* 3x
 	
* 50x
 	
* 50x 
* 5x
 	
* 50x 
* 5x
 	
* 50x 
* 5x
 	
* 100x 
* 10x
 	
* 5x
 	
* 5x
 	
* 5x
 	
* 5x
 	
* 5x
 	
* 5x
=== Advanced Shop ===
Item	Currency Amount
 	
* 50x 
* 30x 
* 10x 
*
 	
* 50x 
* 30x 
* 10x 
*
 	
* 50x 
* 30x 
* 10x 
*
 	
* 50x 
* 30x 
* 10x 
*
 	
* 50x 
* 30x 
* 10x 
*
 	
* 50x 
* 30x 
* 10x 
*
 	
* 250x 
* 50x 
* 20x 
*
 	
* 250x 
* 50x 
* 20x 
*
 	
* 250x 
* 50x 
* 20x 
*
 	
* 250x 
* 50x 
* 20x 
*
 	
* 250x 
* 50x 
* 20x 
*
 	
* 250x 
* 50x 
* 20x 
*
=== Stellar Seal Accessories ===
Item	Slot Order 	Minimum Grade	Minimum Refine	Line Options	Reset Process	Chance
 	4 >> 3 >> 2	No Grade 	0 	Allowed 	
* 30x 
* 500,000z	Chance: 100.00%
 	4 >> 3 >> 2	No Grade 	0 	Allowed 	
* 30x 
* 500,000z	Chance: 100.00%
 	4 >> 3 >> 2	No Grade 	0 	Allowed 	
* 30x 
* 500,000z	Chance: 100.00%
 	4 >> 3 >> 2	No Grade 	0 	Allowed 	
* 30x 
* 500,000z	Chance: 100.00%
 	4 >> 3 >> 2	No Grade 	0 	Allowed 	
* 30x 
* 500,000z	Chance: 100.00%
 	4 >> 3 >> 2	No Grade 	0 	Allowed 	
* 30x 
* 500,000z	Chance: 100.00%
== Nebula Armor Enchantment ==
Item	Slot Order 	Minimum Grade	Minimum Refine	Line Options	Reset Process	Enchant Slot 2	Enchant Slot 3	Enchant Slot 4	Chance
 	4 >> 3 >> 2	No Grade 	9 	Allowed 	
* 10x 
* 1,000,000z	
* 5x 
* 1,000,000z	
* 5x 
* 100,000z	
* 5x 
* 50,000z	100.00%
 	4 >> 3 >> 2	No Grade 	9 	Allowed 	
* 10x 
* 1,000,000z	
* 5x 
* 1,000,000z	
* 5x 
* 100,000z	
* 5x 
* 50,000z	100.00%
 	4 >> 3 >> 2	No Grade 	9 	Allowed 	
* 10x 
* 1,000,000z	
* 5x 
* 1,000,000z	
* 5x 
* 100,000z	
* 5x 
* 50,000z	100.00%
 	4 >> 3 >> 2	No Grade 	9 	Allowed 	
* 10x 
* 1,000,000z	
* 5x 
* 1,000,000z	
* 5x 
* 100,000z	
* 5x 
* 50,000z	100.00%
 	4 >> 3 >> 2	No Grade 	9 	Allowed 	
* 10x 
* 1,000,000z	
* 5x 
* 1,000,000z	
* 5x 
* 100,000z	
* 5x 
* 50,000z	100.00%
 	4 >> 3 >> 2	No Grade 	9 	Allowed 	
* 10x 
* 1,000,000z	
* 5x 
* 1,000,000 z	
* 5x 
* 100,000z	
* 5x 
* 50,000z	100.00%
Category:Instances