nyuuzyou/wikis huggingface dataset:
Us

Us is an Intellect Devourer and Attached Follower met during the Prologue of Baldur's Gate 3. It can be found aboard the Nautiloid, trapped inside the head of an Elf named Myrnath.
== Involvement ==
=== Prologue ===
Us can be found trapped inside the head of Myrnath, who is strapped to a chair with the top of his skull removed, in the second room aboard the Nautiloid. Passing an Ability Check results in freeing it. When freed, it initially has the Newborn condition: temporarily lowering its max HP and AC. This only lasts 10 turns, however.
If also passing the Dexterity ability check "Mutilate the brain", Us becomes , reducing its Intelligence from 12 to 8, and its movement from 9 m / 30 ft to 6 m / 20 ft. This condition is permanent and cuts Us from the rest of the hive mind, allowing it to attack other Intellect Devourers on the nautiloid without turning Us hostile. If failing the dexterity check, Us flees instead, turning it and all other Intellect Devourers hostile. The Dark Urge has SPLIT-SPLATTER! on this Dexterity check.
Once freed, Us urges the player character toward the Helm. The player character can tell Us to go away, attack it, or ask it to join the party.
Us disappears after the nautiloid crash at the end of the Prologue.
=== Act Two ===
If Us survives the Prologue, it can later be found in the Morgue within the Mind Flayer Colony. It has been labelled an aberrant and as a result is caged. If freeing it, allows the party to summon Us as an ally once per short rest.
As a summon, Us has 55 hit points and resistances to physical and Necrotic damage. Us' appearance also changes; its veins become more pronounced and it gains an overall paler appearance, with a green glow on its underside. Its bonelike spines protrude more prominently, and its tendrils gain thorn-like protrusions.
If lobotomised in Act One, Us still has the condition.
After leaving the Mind Flayer Colony, Us remains with the party. It mentions that it will appear as a "kitty" to anyone besides the party.
== Combat ==
=== Attacks and abilities ===
== Related items ==
* 
== Gallery ==
Intellect Devourer Model.png|Us' basic intellect devourer model
Greenintellectdevourer.png|Summon Us
== Notes == 
* Us is one of the few characters with multiple voice actors.
* When entering the Helm Room of the Nautiloid, the Mind Flayer there will order them to connect the transponder. Should Us be the only one to enter the room, the mind flayer has specific dialogue to order Us to find a thrall instead.
* Us is a completely independent type of summon. It can be used simultaneously with any other summon such as Find Familiar or Ranger's Companion.
== External links ==
Category:Aberrations
Category:Intellect Devourers
Category:Characters
Category:Characters in the Nautiloid
Category:Characters in the Mind Flayer Colony
Category:Characters in Act One
Category:Characters in Act Two
Category:Attached Followers
Uttermask

Uttermask is a Sharran Fidelian within the Cloister of Sombre Embrace located at .
== Involvement ==
Uttermask fights alongside Mother Superior if refusing to hand over . Like the other Sharran Fidelians, he is primarily a spellcaster, and douses the battlefield in darkness to debuff the party.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
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Category:Followers of Shar
Category:Characters
Category:Characters in the Cloister of Sombre Embrace
Category:Characters in Act Three
Category:Humans
Category:Humanoids
Category:Wizards
Uva

Uva is a Black Gauntlet of Bane found in the top office of Felogyr's Fireworks at .
== Combat ==
=== Attacks and abilities ===
=== Loot ===
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== External links ==
* 
Category:Followers of Bane
Category:Clerics
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Humans
Category:Humanoids
Vagga

Reaper of Bhaal Vagga is a member of the Cult of Bhaal, found in the High Security Vaults in The Counting House in the Lower City.
== Involvement ==
During the quest, the party can go to the Counting House in hopes of catching up to Minsc. Inside the vaults, the party witnesses Minsc emerge from a Mimic and defeat it. 'Jaheira' then appears with a handful of Bhaalists including Vagga, and teleports away with Minsc, leaving the cultists to attack the party and the staff. 
== Combat ==
=== Attacks and abilities ===
=== Notable Loot ===
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* 3x 
=== Allies ===
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== Related quests ==
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Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in The Counting House
Category:Characters in Act Three
Category:Followers of Bhaal
Valeria

Investigator Valeria is a Hollyphant who can be found in the Open Hand Temple. 
== Overview ==
Valeria is investigating a series of murders happening in Baldur's Gate. After her introduction, she can be found at getting drunk. Later on Valeria will be kidnapped by members of the Cult of Bhaal. The party can find her at the Murder Tribunal. There the party can rescue Valeria or sacrifice her to Bhaal. If Valeria is saved she will be recruited for Gather Your Allies.
== Combat ==
=== Attacks and abilities ===
== Related quests ==
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== Related literature==
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* (not actually dropped by Valeria, but found in a Traveller's Chest next to them in the Murder Tribunal)
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== Gallery ==
Valeria Sharess' Caress.jpg|Valeria passing time at Sharess' Caress.
Jane-katsubo-holy.jpg|Concept art by Jane Katsubo
== External links ==
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Category:Celestials
Category:Hollyphants
Category:Characters
Category:Characters in Rivington
Category:Characters in Wyrm's Crossing
Category:Characters in the Undercity
Category:Characters in Act Three
Valmorba

Valmorba is a high half-elven gravekeeper located in the Mortuary within the Graveyard in Baldur's Gate 3. She is a devotee of Kelemvor and manages the graveyard.
 
== Involvement ==
Valmorba can be found inside the Mortuary, preparing corpses to be placed in coffins. She tells the party that she is busy, and that it will be a while before any new bodies can be buried.
If the party has read back in Act One, Valmorba can be asked about the grave of an "M Kurwin". She gladly points out his grave "under the great willow with drooping branches". 
If the party digs up and fights , and his fellow Kobolds, she is grateful that the bodies can rest, but wishes there was another way instead of killing.
The party can humorously ask for a and claim to tidy up the graves but failing the check angers Valmorba such that she does not talk to the party again.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
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== Related literaure ==
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== Notes ==
* She is listed as a High Half-Elf in-game but her appearance suggests otherwise.
Category:Half-Elves
Category:High Half-Elves
Category:Humanoids
Category:Characters
Category:Characters in Act Three
Category:Characters in the Lower City
Category:Authors
Valuables

Valuables are Miscellaneous Items, with a Weight to Gold ratio that makes them particularly appealing for looting. They can be used for bartering, or selling to Traders that can be found in various Locations throughout the world.
=== Currency ===
Gold coins are the main currency of the game. Despite the existence of a bartering system, coins are still valuable items due to being able to be used in dialogues and due to their extremely low weight (0,001kg/0,002lb per gold piece) which allows the player to carry around a lot of value at once without being overburdened with weight.
: Gold
=== Ingots ===
Ingots are a type of Valuable that can be found in various locations in the game. Due to the lack of a crafting system in game, these items are only useful for bartering or selling to Traders.
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=== Gemstones ===
Gemstones are a type of Valuable that can be found in various locations in the game. They have negligible weight while also being worth a lot of gold and thus are very useful for bartering or selling to Traders.
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=== Paintings ===
Often quite Valuable, and relatively lightweight. They have an implied aesthetic function, and are of no practical use to the player. Unlike many other Valuable items, Paintings are usually quite rare and in some cases have only a single appearance in the game and are often references.
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=== Valuable Clutter ===
Miscellaneous Valuables. They have an implied aesthetic function, and are of no practical use to the player. Their value, despite being more modest than other Valuables still makes them useful for bartering or selling to Traders. 
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Category:Items
Category:Misc items
Vampire

Vampires are a type of non-playable Undead race in Baldur's Gate 3.
== About Vampires ==
Vampires are one of the most feared and powerful undead, and can turn other humanoids into Vampire Spawns by feeding on their blood. However, in order to become a true Vampire, the spawn must feed on their master's blood in turn.
== Tactics ==
Vampires regenerate health each turn with their ability, and can also turn into a fog cloud which is resistant to damage. However, both of these abilities can be countered by exploiting their , for instance; casting the level three evocation spell .
== Notable Vampires ==
There is only one Vampire encountered in Baldur's Gate 3, but others are referenced / mentioned. 
* (her diaries and journals can be found the Szarr Palace)
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* (referenced only)
* (his skull can be found in the Szarr Palace)
== See also ==
* 
* Vampire Spawn
== Notes and references ==
== External links ==
* 
Category:Races
Vampire spawn

Vampire spawns are a race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.
== About vampire spawns ==
Vampire spawns are created when a Vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. is a notable exception to this rule, regaining his free will through being infected by a Tadpole.
Vampire spawns do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are to sunlight, making spells such as useful against them. They also have resistance to and damage.
=== Racial features ===
; Base Racial Speed
: 9m / 30ft
; Size
: Medium
== Vampire spawn characters ==
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* (mentioned, presumed spawn)
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Astarion's siblings:
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==Combat==
===Attacks and abilities===
== See also ==
* Vampire
==Notes==
== External links ==
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Category:Creatures
Category:Races
Category:Undead
Vance (Dead Toll Collector)

Vance is a dead human labeled as "Dead Toll Collector" during Act One. 
== Involvement ==
Vance can be found along The Risen Road near the Toll House. He can be spoken to with .
== Related literature ==
* 
== Speak with Dead ==
Party member: Who are you?
*Dead Toll Collector: ... Vance... toll collector...
Party member: How did you die?
*Dead Toll Collector: ... jumped... to escape... broken...
Party member: Do you have any valuables?
* Dead Toll Collector: ...gold... basement... locked...
** Party member: Where is the tollhouse key?
*** Dead Toll Collector: ... I fell... dropped key...
Party member: Where were you heading?
* Dead Toll Collector: ... anywhere... away... safety...
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Act One
Category:Characters in the Risen Road
Category:Available to Speak with Dead
Category:Corpses
Vanessa

Sister Vanessa is a minor Undead character who appears at the House of Healing during Act Two, one of the Undead Nurses.
== Involvement ==
Sister Vanessa is one of surgical assistants of in the House of Healing. Along with three other Undead Nurses (, and ) she is trying to grasp the 'science' provided by Malus Thorm, Shar's Scalpel and master all its ins and outs - literally, on a still alive patient.
On encountering Sister Vanessa, she and the other three undead nurses cannot be spoken to directly because approaching the group immediately triggers the dialogue with Malus Thorm himself.
During the dialogue, the party may (among other options) convince Malus Thorm to order the nurses to kill each other or to to operate on himself. Should the party choose the latter, Sister Geanne remains neutral after the surgeon's demise. She then begins to wander around the auditorium, dropping philosophical phrases about patients, healing and Thorm's fate. If attacked afterwards, other Undead Nurses around come to her aid.
Sister Vanessa is the only one of her colleagues that cannot be spoken to after Malus Thorm's final death. Instead, there is a Narrator line suggesting Vanessa either has nothing to say or is totally dumb.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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== External links ==
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Category:Undead
Category:Characters
Category:Characters in Reithwin Town
Category:Characters in Act Two
Vanja

Vanja is an Undead Vampire Spawn who is imprisoned in Cazador's Dungeon. He is one of the children recently kidnapped from the Gur by and forcibly turned into a vampire spawn.
== Interactions ==
As the party progresses through Cazador's Dungeon, they inevitably pass by a prison containing various children Vampire spawns, including . Like Chessa, Vanja can either be consumed or set free depending on the choices made after slaying .
== Combat ==
=== Attacks and abilities ===
== Related Quests==
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Category:Vampire Spawns
Category:Undead
Category:Characters
Category:Characters in Szarr Palace
Category:Characters in Act Three
Category:Gur
Category:Children
Vanra Bergauz

Vanra, or Vanra Bergauz, is the subject of the quest Save Vanra. Vanra is daughter.
== Involvement ==
After meeting Lora and progressing her quest to , the party can rescue Vanra from in the Blushing Mermaid. Ethel has eaten Vanra and is planning to let her stew in her belly until she has absorbed enough power to become a hag herself.
Killing Ethel also kills Vanra unless steps are taken to prevent it. One way to do so is to craft the using ingredients and a recipe acquired from a safe in Old Garlow's Place. This potion causes Ethel to become and safely throw up Vanra. Alternatively, toggling and using unarmed or melee weapon attacks to knock Ethel unconscious allows the party to cut her open and free Vanra.
Vanra is incredibly traumatized by this experience, quivering and calling for her 'mummy'. After a brief dialogue with the party she runs off to Lora's House where she can be found with her mother at the end of the quest.
All of this only occurs if Ethel was denied access to in Act One. Otherwise, Lora and Vanra can be found at their house in the Lower City and have little to say other than berating the party for barging into their home.
== Related Literature ==
== Quests ==
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Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Children
Varanna Sunblossom

Varanna Sunblossom is a Wood Half-Elf Fighter specialized in the defence fighting style. As a hireling, she can be recruited at camp and respecced at any time.
==Backstory==
Once a battle-worn veteran fighting for the Absolute, Varanna learnt that loyalty to the would-be god did not protect her from the murderous whims of jealous generals.
== Achievements ==
Category:Half-Elves
Category:Wood Half-Elves
Category:Hirelings
Category:Humanoids
Category:Companions
Category:Characters
Category:Fighters
Varderola

Varderola is a human servant of the Szarr Palace in Baldur's Gate.
== Involvement ==
Varderola wanders back and forth along the far side of the foyer of the Szarr Palace. From time to time she falls on her knees and starts to rub the floor frantically, or cleans the statues guarding the side walls. If spoken to, she behaves as if thoroughly brainwashed, not even paying much attention to who she is talking to.
The player character can ask (if he is in the party) about Varderola and other human servants in the palace, particularly about their strange behaviour. Astarion describes them all as "fanatics, here of their own free will and utterly devoted to Cazador <...>, idiots who brought this on themselves" .
== Combat ==
If entering combat with the residents of the palace, Varderola joins them against the party. She and have the biggest chance to participate in combat in the Ballroom, as both are wandering about its door.
=== Attacks and abilities ===
=== Notable loot===
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== External links ==
* 
== Notes ==
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Szarr Palace
Category:Characters in Act Three
Varneela

Reaper of Bhaal Varneela is a member of the Cult of Bhaal, found in the Undercity Ruins within the Undercity of Baldur's Gate.
== Involvement ==
As part of the "test" to enter the Bhaal Temple, the will surprise the party with a combat encounter. He will begin casting a ritual spell to kill the party after a certain number of turns, and his minions including Varneela will appear and attack the party as they attempt to cross the bridge to stop Ghislev.
== Combat ==
=== Attacks and abilities ===
=== Notable Loot ===
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* 3x 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Category:Followers of Bhaal
Varone

Fist Varone is a human wizard member of the Flaming Fist. She can be found just outside the Requisitioned Barn.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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Category:Humans
Category:Humanoids
Category:Members of the Flaming Fist
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Wizards
Varrl

Youth Varrl is a Githyanki in Baldur's Gate 3. He can be found at the Classroom in Crèche_Y'llek at .
== Involvement ==
Varrl is encountered in the midst of being reprimanded by his combat instructor, . Kethk is disgusted by the youth's countenance, soft for a githyanki warrior, and seeks a challenger to fight the boy in order to teach him a lesson. If uninterrupted, the party steps up to fight, or if an ensuing ability check fails, Varrl is killed.
Alternatively, if passing a , Varrl is spared and can be talked to afterwards. Varrl then confesses, that he has doubts about the teachings of and, if two subsequent ability checks are passed, reveals, that he has been reading the story of and hands over . 
If offering to let him read the copy of part one, found in the Arcane Tower in the Underdark, only one check is required and the party can keep both books. Varrl may also reveal that he placed Orpheus' mark somewhere in the creche, hoping to find another interested in Orpheus' story. The mark can be found on Vlaakith's portrait, a black line drawing of a streaking comet.
The party can subsequently betray Varrl's confidence by revealing his heretical education to Kethk. This results in Varrl's death.
Vaarl can also be talked to if he is knocked out with a DC 16 dexterity check, then subsequently healed. He does not recover on his own, not even after a long rest.
More information about Varrl can be found in a book in the infirmary. Ghustil Stornugoss has healed Varrl 47 times, considers him a waste of resources, and asks Sa'varsh Kethk to "do something about him", which may have prompted the confrontation the party first had to witness.
When the creche becomes hostile, Varrl disappears along with the gith children. Which may prevent the party from completing the quest.
== Companion approval ==
* Persuading Kethk to stop the "lesson" 
* Sharing the first volume of Orpheus with Varrl 
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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== Related literature ==
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Category: Characters
Category: Characters in the Rosymorn Monastery
Category: Characters in Act One
Category: Githyanki
Category: Humanoids
Veil of the Morning

==Gallery==
file:Veil of the Morning Human Front Model.webp|Body Type 1 Front Human|alt=Veil of the Morning Human Front
file:Veil of the Morning Human Back Model.webp|Body Type 1 Back Human|alt=Veil of the Morning Human Back
file:Veil of the Morning Half-Elf Front Model.webp|Body Type 4 Front Half-Elf|alt=Veil of the Morning Half-Elf Front
file:Veil of the Morning Half-Elf Back Model.webp|Body Type 4 Back Half-Elf|alt=Veil of the Morning Half-Elf Back
Velki

Reaper of Bhaal Velki is a human Reaper of Bhaal appearing in the Bhaal Temple in the Undercity of Baldur's Gate.
== Combat ==
=== Notable loot ===
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* 3x 
== External links ==
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Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Followers of Bhaal
Vellioth

Vellioth "the Martinet" was a vampire lord in Baldur's Gate and the master of . His skull can be found in the western wing of Cazador's Dungeon.
== Overview ==
Vellioth's skull can be interacted with to learn the three "lessons" that Vellioth "taught" to Cazador. Each of these lessons require a to learn. Following the checks, the party receives the , which details the ascension ritual that Cazador hopes to perform and progresses 
== History ==
Vellioth "the Martinet" was a vampire lord and the master vampire of Baldur's Gate, succeeding Donella Szarr "the Architect" after her death in 1204 DR. He trained Cazador Szarr in the ways of the vampire, distilling this training into three "lessons". In 1276 DR, Cazador slew his master, succeeding him as the master vampire of the city. The new vampire lord preserved his old master's skull in a corner of his dungeon, preserving his lessons through means unknown.
==Vellioth's Memories ==
* Vellioth's first lesson is always to dominate. Allow none to be your equal
** When Cazador tried to speak with an old friend, Vellioth drained the friend dry while he watched as punishment.
* Vellioth's second lesson is that power comes from solitude. To share with others is to be weak, and to be weak is to fail ... and die.
** When Cazador rebelled against Vellioth, he had him impaled for 11 years - for his failure.
* Vellioth's third lesson is to act not in haste. A near immortal has time to plan, time to act, only when others will pay the price of action
** When Cazador had learned all his lessons, he killed Vellioth in The Rite of Perfect Slaugher while they both laughed.
==Related literature ==
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== Related quests ==
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== References ==
Category:Vampires
Category:Undead
Category:Mentioned characters
Category:Authors
Velson Oakes

Velson Oakes is a trader in Wyrm's Crossing during Act Three.
== Involvement ==
=== Act Three ===
Velson Oakes can be found along Wyrm's Crossing at . Velson sells camp supplies such as fruits, vegetables, and cooked dishes.
== Store ==
Velson Oakes carries large quantities of various camp supplies.
== Idle banter ==
Velson has several sales pitches to attract customers.
Velson Oakes: Fine fruits for refined tastebuds.
Velson Oakes: An apple a day keeps the Absolute away!
Velson Oakes: Certified non-magically-altered produce. Flavour guaranteed!
Velson Oakes: High class produce, low class prices. You won't find more flavour for less!
Category:Traders
Category:Elves
Category:Wood Elves
Category:Humanoids
Category:Characters
Category:Characters in Wyrm's Crossing
Category:Characters in Act Three
Vengeful Boar

Vengeful Boar are a type of Hellsboar in Baldur's Gate 3. They are fiendish monsters native to the Nine Hells and can be found in the House of Hope.
== Involvement ==
Vengeful Boars can be encountered after raising the alarm in the House of Hope. The Eternal Debtors in the House of Hope can turn into Vengeful Boars upon death or when using , though they may turn into Vengeful Merregons or Vengeful Imps instead.
== Combat ==
=== Attacks and abilities ===
== External links ==
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Category:Fiends