nyuuzyou/wikis huggingface dataset:
Ghoulhaven Hall

Ghoulhaven Hall is the main setting of Grabbed by the Ghoulies. Cooper and Amber enter it to seek refuge during a storm. It is home to many characters, mainly the Ghoulies, and is owned by the game's main antagonist, Baron von Ghoul.
==Residents==
The Baron owns the whole estate and resides in his Quarters which is located upstairs above the entrance. As well as infested with Ghoulies, Ghoulhaven Hall also requires a staff who sometimes fall victim to the Ghoulies.
*Crivens: the butler has his own room located downstairs on the left of the entrance through the Housekeeping Store.
*Ma Soupswill: the chef can mostly be seen in the Kitchen downstairs through the door opposite to the Trophy Room.
*Fiddlesworth: the groundskeeper tends to the outdoor areas around the Farmyard and Lighthouse, and lives at his own Cottage.
*Babs Buffbrass: the cleaning lady mainly works around the the rooms to the right of the entrance on the downstairs Ground Hallway.
*Dr. Krackpot: the resident mad scientist as well as the Baron's right-hand man, who is responsible for the creation of the Ghoulies. He resides and invents his creations at his Lab which faces opposite to the Baron's Quarters.
==Structure==
The whole manor consists of the main 2-Story building which is basically the Grand Hallway and all the rooms it's connected to, the basement area below, a Lighthouse to the north, an agricultural area to the east and a Cottage to the northeast. Their is also a large area in front of the house known as the Front Gate.
===Rooms===
The mansion has 50 unique rooms that Cooper must venture around to progress in the story. Most rooms are visited twice while others are only visited once. Most rooms are generally clean, unless Cooper changes that, and are decorated with peeling wallpaper, vases and numerous hanging picture frames of Ghoulhaven residents, ghoulies and even unused content. It's not uncommon to see identical pictures in different rooms.
Every room except the Trophy Room has breakable scenery. These usually come in the form of cupboards, boxes, and other containers that can be broken by either by Ghoulies or Cooper to retrieve items (like weapons, Super Soups and Bonus Books). Ghoulies will often hide inside scenery and break out in a surprise attack. Alongside breakable scenery, there are also Temporary Weapons found in most rooms.
==Trivia==
*Ghoulhaven Hall makes a cameo in Banjo-Kazooie: Nuts & Bolts where it can be seen from a distance from Showdown Town. 
Category:Grabbed by the Ghoulies locations
GoldenEye 007

GoldenEye 007 is a first-person shooter for the Nintendo 64 developed by Rare and published by Nintendo in 1997. It is based on the 1995 film, . A sequel was planned, but Rare's license for the James Bond franchise expired, so this led to the creation of a spiritual successor, Perfect Dark.
The game has received very positive reviews and sold over eight million copies. It is considered an important title in the development of first person shooters, and has become particularly well-known for the quality of its multiplayer deathmatch mode, as well as its incorporation of stealth and varied objectives into its single player missions.
The original game was re-released on January 27, 2023 for and services of Xbox One, Xbox Series X/S and . The game was also made available to digital purchasers of Rare Replay for free on the same day and can be bought separately on Xbox consoles.
== Levels ==
===Single Player===
Bonus Levels are in italics.
*Arkhangelsk: Byelomorye dam
*Arkhangelsk: Chemical Warfare Facility #2 
*Arkhangelsk: Service Runway
*Severnaya: Severnaya Installation 1 
*Severnaya: Severnaya Bunker Complex 2
*Kirghizstan: Soviet Missile Silo
*Monte Carlo: Frigate 'La Fayette'
*Severnaya: Severnaya Installation 2
*Severnaya: Severnaya Bunker Complex 2
*St. Petersburg: Statue Park
*St. Petersburg: GRU Military Intelligence Archives
*St. Petersburg: St. Petersburg Streets
*St. Petersburg: Disused Military Depot
*St. Petersburg: Converted Missile Train
*Cuba: Cuban Jungle
*Cuba: Janus Control Centre
*Cuba: Subterranean Caverns
*Cuba: Antenna Cradle
*Teotihuaca'n: Aztec Complex
*el-Saghira: Egyptian Temple
===Multiplayer===
Levels in italics can only be unlocked via GameShark.
*Temple
*Complex
*Caves
*Library
*Basement
*Stack
*Facility
*Archives
*Water Caverns
*Egyptian
*Statue Park
*Cradle
==External links==
* GoldenEye 007 on GoldenEye FANDOM
Category:Games
Category:Nintendo 64 games
Gunfright

Gunfright is an action-adventure video game developed by Ultimate Play the Game and published by U.S. Gold, first released for ZX Spectrum in December 1985 then released for Amstrad CPC and MSX in the following year. The game is set in 3D isometric wild west, with the player as the new sheriff of the town Black Rock who has to find and shoot the outlaws terrorizing the town.
== External links ==
* Giant Bomb
Category:Games
Category:Amstrad CPC games
Category:MSX games
Category:ZX Spectrum games
Category:Rare Replay
Category:Ultimate Play the Game - The Collected Works
Haunted Chair

Haunted Chairs are an enemy in Grabbed by the Ghoulies.
==Characteristics==
They are living wooden chairs and a type of Ghouly. They have the same appearance as normal chairs, and have a red cushion on the seat and back rest each. Haunted Chairs first appear in Chapter 1, Scene 8: Gaming Room. They have 15 Energy. Haunted Chairs move around on their chair legs. Like other haunted objects, Haunted Chairs are indistinct from their regular counterpart, and when Cooper approaches one, it jumps to life. Haunted Chairs attack by building up energy for a few seconds and then charging at Cooper. While a Haunted Chair builds up energy, it is open for attack. If Cooper gets hit by a Haunted Chair's charge attack, he loses 3 Energy. In later rooms, Haunted Chairs also attack by lifting themselves into the air and then swinging themselves at Cooper. If Cooper gets hit, he loses 6 Energy. When a Haunted Chair gets defeated, it breaks into pieces. A Haunted Chair can also be defeated from another charging into it.
Haunted Chairs appear in these rooms:
Category:Animate objects
Category:Ghoulies
Category:Grabbed by the Ghoulies enemies
Haunted Coat

The Haunted Coat is an enemy in Grabbed by the Ghoulies.
==Characteristics==
Haunted Coat are a type of Ghouly. They are invisible ghost-like beings who wear a visible green coat with several patches and a large, brown hat with a yellow feather on top and a white wig underneath it. Unlike other Ghoulies, Haunted Coats wander around aimlessly. If Cooper is near a Haunted Coat, it approaches him and then smacks him with its sleeve, which briefly stuns Cooper and takes away 2 of his Energy. Haunted Coats do not attack in any organized fashion, but they have a repeated behavioral pattern of smacking Cooper, wandering off, and returning to smack him another time. Whenever Cooper hits a Haunted Coat, it flies backward. Whenever Cooper gets hit or faints, the Haunted Coats clap their sleeves together.
Haunted Coats appear in these rooms:
Category:Animate objects
Category:Ghoulies
Category:Grabbed by the Ghoulies enemies
Haunted Door

Haunted Doors are an enemy in Grabbed by the Ghoulies.
==Characteristics==
Haunted Doors are large, blue doors and Ghoulies that appear in a few rooms. Like other "haunted" enemies, Haunted Doors have the same appearance as a certain object, specifically the doors around Ghoulhaven Hall, and have a golden doorknob and a skull-shaped keyhole, in which two glowing, light green eyes peek out from. Haunted Doors have 60 Energy.
From a distance, there is no way for Cooper to distinguish a Haunted Door from regular ones. If he approaches a Haunted Door, it jumps out from its rims, and the real door locks itself, forcing Cooper to complete a One Breed Challenge in which he much defeat the Haunted Door so that he may continue to the next scene.
A Haunted Door always pops its doorknob in and out while moving around. It is their main attack against Cooper, who loses 4 Energy if he gets hit. A sound effect plays whenever the Haunted Door pops out its door knob, making it audible from a distance. If Cooper gets hit by a Haunted Door's doorknob, he loses 4 Energy. Like Medusa and Jessie & Clyde, if Cooper knocks a Haunted Door to the ground, it briefly turns red and invincible until it gets back up. Once the Haunted Door is up, it tries to use an attack in which it flings Cooper up in the air and whacks him afar. If Cooper is hit by this attack, he loses 8 Energy.
When a Haunted Door is defeated, it breaks into several pieces. The Haunted Door in Chapter 3, Scene 18: Foundry can be instantly defeated if it gets knocked into the furnace, just like other enemies.
Haunted Doors appear in these rooms:
Category:Animate objects
Category:Ghoulies
Category:Grabbed by the Ghoulies enemies
Haunted Painting

The Haunted Painting is an enemy in Grabbed by the Ghoulies.
==Characteristics==
Haunted Paintings are a living painting and a Ghouly. They look the same as the painting Temporary Weapons but have a ghastly face. One side of a Haunted Painting consists of a muddy brown face, complete with orange eyeballs, a small nose, a large mouth with eight sharp teeth, and a purple tongue which always sticks out. Like their Temporary Weapon counterpart, Haunted Paintings have a picture of a Hunchback on the other side. Haunted Paintings look the same as normal paintings until Cooper approaches them, to which it jumps up and starts to attack. Haunted Paintings are capable of levitating. Their main attack is spinning while turned face-up. At first, when using this attack, the Haunted Painting spins in the same spot for a few seconds before launching itself at Cooper. If hit, Cooper loses 3 Energy. In later encounters, Haunted Paintings also attack by spinning into the air and then dive-bombing at Cooper, who loses 6 Energy if hit. Cooper can defeat a Haunted Painting by hitting it twice, although a Haunted Painting defeats itself after using its dive-bomb attack. In both cases, the Haunted Painting shatters into pieces. Haunted Paintings are one of the only Ghoulies who do not have a Challenge icon.
Haunted Paintings appear in these rooms:
Category:Animate objects
Category:Ghoulies
Category:Grabbed by the Ghoulies enemies
Haunted Television

Haunted Televisions are an enemy in Grabbed by the Ghoulies.
==Characteristics==
A Haunted Television is a type of Ghouly that is an old, brown, possessed television set with four wheels, two bent antenna, four button dials, a loose cord, and a blurred static screen. They resemble the televisions that can be used as a Temporary Weapon. A Haunted Television first appears in Chapter 1, Scene 7: Cinema. Haunted Televisions have 40 Energy.
Like other haunted objects, a Haunted Television at first appears idle until Cooper comes close to one. Haunted Televisions are capable walking around. They have the ability to create other Ghoulies, which is done by taking an image of the Ghouly on their screen and zapping it to life. Haunted Televisions mainly create Spiders, although in later scenes, they can create stronger Ghoulies such as Zombies and Cursed Mummies. Unlike most Ghoulies, Haunted Televisions do not elicit a fear response from Cooper. Haunted Televisions are not focused on attacking Cooper, as they generate the Ghoulies to this on their behalf. If Cooper is close to a Haunted Television, it begins charging itself with blue electricity. If Cooper touches a Haunted Television, he gets electrocuted and loses 3 Energy. Even if Cooper is near the Haunted Television, it does not approach him, and continues zapping itself unless Cooper moves away. It takes second-long pauses in between zaps, briefly leaving itself open for attack. Haunted Televisions are also vulnerable to the water squirter.
There are two known instances in which a Haunted Television has generated something useful to Cooper. In Crivens' Quarters (Chapter 3, Scene 3), during a Weapons Only challenge, the Haunted Television creates objects for Cooper to use against the Flying Imps. In Cinema (Chapter 5, Scene 10), a Haunted Television generates an Ancient Mummy with a smiling face icon. Neither Haunted Television has a smiling face icon.
Haunted Televisions appear in these rooms:
Category:Ghoulies
Category:Animate objects
Category:Grabbed by the Ghoulies enemies
Hemlock

Level: 8
Base Value: -360 coins
Fertilizer: N/A
Seed Price: 24 coins
== In-Game Description ==
"Slender stems and pretty white flowers can't disguise this weed. Be warned, this could seriously affect the health of your Pinatas."
Hemlocks spread particularly quickly, and when pinatas eat their flowers they'll spit up sour candy.
== Requirements ==
=== Acquiring ===
* You can purchase hemlock seeds from Costolot's General Store, using your seed pouch, or Seedos will spread some about if you hit him with your Shovel
=== Terrain ===
* Weeds will grow anywhere except in water
* Weeds are more likely to plant themselves and require no watering
== Benefits ==
=== Seeds ===
*
=== Flower ===
* Eating 1 Hemlock flower helps meet the Fourheads Romance requirements
* Eating 1 Hemlock flower helps meet the S'morepion Trick requirements
* Eating 2 Hemlock flowers helps meet the Lackatoad Romance requirements
* Feeding a Hemlock flower to a Parmadillo changes their color to a blueish white color
== External Links ==
* Pinata Island.info Hemlock
Category: Viva Piñata series
Category: Viva Piñata: Trouble in Paradise
High Speed

High Speed is a conversion of the pinball game of the same name, developed by Rare Ltd. in 1991 for the NES console. The game recreates the pinball table and gameplay from the original arcade version, while adding some new features such as lightning bombs, hostile enemies, magnetic helicopters and rust balls that dissolve your flippers. The bottom half of the screen remains on the bottom set of flippers, while the top half scrolls over the entire pinball table to follow the action. Up to four players can alternate gameplay roles.
== External Links ==
* Moby Games
Category:Games
Category:Nintendo Entertainment System games
Hogurt

Animal: Warthog
Candy: Yogurt
Level: 6
Base Value: 2100 coins
Attack: Doughnuts
== In-Game Description ==
"Beauty experts will tell you that the way to get an amazing complexion is to use mud masks. This Piñata loves mud, but you wouldn't really use it as an example of the benefits of using mud packs."
When you feed a piece of cheesecake to a Rashberry, they turn into a Hogurt (earning the player an achievement).
Hogurt - TiP Standard	Hogurt - TiP Standard	Hogurt - TiP Standard	
Requirements 	Requirements 	Requirements 	
Romance 	Romance 	
* Has eaten 1 Blueberry Muffin
* Is wearing Big Jolly Lips
* Is wearing a Weather Girl Wig
* Is wearing Pendant Earrings
* Have a Hogurt house in the garden	
Benefits 	Benefits 	Benefits 	
* Eating 3 Hogurts helps fulfill the sour Mallowolf taming requirements
* Feeding a Hogurt to a Tigermisu helps to teach them Trick 1
Hogurt - TiP Just for Fun	Hogurt - TiP Just for Fun	Hogurt - TiP Just for Fun
Requirements 	Requirements 	Requirements
Romance 	Romance 	
* Have a Hogurt house in the garden
Benefits 	Benefits 	Benefits
== Trick Requirements ==
* Eating a Prickly Pear seed makes them perform Trick 1
* Eating a Fireweed makes them perform Trick 2
== Species Variants ==
* Eating a Buttercup flower changes their color to yellow
* Eating a Tulip flower changes their color to dark violet
* Eating a Carrot changes their color to pink
== Species Conflicts ==
* Hogurts are scared of and will run away from Mallowolfs
== Happiness Tips ==
* Hogurts like to be watered with the Watering Can
* Hogurts love to eat Apples
== External Links ==
* Pinata Island.info Hogurt 1
* Pinata Island,info Hogurt 2
Category: Viva Piñata series
Category: Viva Piñata: Trouble in Paradise
Holly Bush

Produces: Holly Berries
Level: 2
Base Value: 30 coins
Fertilizer: Red
Seed Price: 7 coins
Produce Price: 30 coins
== In-Game Description ==
"Amidst the dark green, waxy leaves grow some very tasty little red berries. Ideal for the smaller Pinatas that live in colder parts of the island."
== Requirements ==
=== Acquiring ===
* You can purchase holly bush seeds from Costolot's General Store, use your seed pouch, or try talking with Seedos to get a holly bush seed.
=== Terrain ===
* Holly bushes need to be planted in snow or soil
=== Full Growth ===
* Apply a single application of red fertilizer immediately after planting the seed, then apply the second when the first set of buds appear, and the third when the second set of buds appear
Holly Bush - TiP Standard	Holly Bush - TiP Standard	Holly Bush - TiP Standard
Benefits 	Benefits 	Benefits
Seed 	Seed 	
* Eating 1 Holly seed helps meet the Bispotti and Squazzil Trick requirements
Holly berry 	Holly berry 	
* Holly Berries can be transformed into Figgy Puddings
* A Holly Berry in a trap helps meet the Jeli and Robean Bait requirements
* Eating 1 Holly Berry helps meet the Fudgehog Resident requirements
* Eating 1 Holly Berry helps meet the Red Flutterscotch Romance requirements
Figgy Pudding 	Figgy Pudding 	
* Eating a Figgy Pudding helps meet the Flapyak Resident requirements
* Eating 2 Figgy Puddings helps meet the Jeli Romance requirements
Bush 	Bush 	
* 1 Holly Bush in the garden helps meet the Fudgehog Appear and Visit requirements
Holly Bush - TiP Just for Fun	Holly Bush - TiP Just for Fun	Holly Bush - TiP Just for Fun
Benefits 	Benefits 	Benefits
Seed 	Seed 	
* Eating 1 Holly seed helps meet the Bispotti and Squazzil Trick requirements
Holly berry 	Holly berry 	
* Holly Berries can be transformed into Figgy Puddings
* A Holly Berry in a trap helps meet the Robean Bait requirements
Figgy Pudding 	Figgy Pudding 	
*
Bush 	Bush 	
*
== External Links ==
* Pinata Island.info Holly Bush
* Pinata Island.info Jeli
Category: Viva Piñata series
Category: Viva Piñata: Trouble in Paradise
Hootyfruity

Animal: Owl
Candy: Tutti Fruity
Level: 7
Base Value: 2000 coins
Attack: Books
== In-Game Description ==
"The Hootyfruity is a bird of prey famous for it's wise nature. How wise is it to fly around at night through the trees? I'm surprised that we don't see more Hootyfruities with black eyes."
Hootyfruity - Pocket Paradise	Hootyfruity - Pocket Paradise	Hootyfruity - Pocket Paradise	
Requirements 	Requirements 	Requirements 	
Appear 	Appear 	
* You have a Mousemallow in the garden
* It's nighttime in the garden	
Visit 	Visit 	
* You have 5 Mousemallows in the garden	
Resident 	Resident 	
* Has eaten 3 Mousemallows
* Have a tombstone in the garden	
Romance 	Romance 	
* Has eaten a Sherbat
* Has eaten a Squazzil
* Have a Hootyfruity house in the garden	
Color Variants 	Color Variants 	
* Eating a Rainbow Gem changes their color to pink	
Happiness 	Happiness 	Happiness 	
* Hootyfruities dislike eating Water Lily flowers
Hootyfruity - TiP Standard	Hootyfruity - TiP Standard	Hootyfruity - TiP Standard	
Requirements 	Requirements 	Requirements 	
Appear 	Appear 	
* Have a Mousemallow house in the garden
* Have a Sherbat house in the garden	
Visit 	Visit 	
* Have 5 Mousemallows in the garden
* Have 5 Sherbats in the garden	
Resident 	Resident 	
* Has eaten 3 Mousemallows
* Has eaten 2 Sherbats	
Romance 	Romance 	
* Has eaten a Squazzil
* Has eaten 2 Lemmonings
* Is wearing Geek Glasses
* Have a Hootyfruity house in the garden	
Tricks 	Tricks 	
* Eating a Nightshade Bush seed makes them perform Trick 1
* Eating a Nightshade berry makes them perform Trick 2	
Color Variants 	Color Variants 	
* Eating a Carrot seed changes their color to orange
* Eating a Gooseberry changes their color to green
* Eating a Water Lily seed changes their color to a whitish pink	
Benefits 	Benefits 	Benefits 	
*
Other Info 	Other Info 	Other Info 	
* A pale blue Variant of Hootyfruity can be obtained by catching one in the Piñarctic, then make them a resident in your garden
Hootyfruity - TiP Just for Fun	Hootyfruity - TiP Just for Fun	Hootyfruity - TiP Just for Fun	
Requirements 	Requirements 	Requirements 	
Appear 	Appear 	
* Have a Sherbat in the garden	
Visit 	Visit 	
* Have a Sherbat in the garden	
Resident 	Resident 	
* Have a Sherbat in the garden	
Romance 	Romance 	
* Have a Hootyfruity house in the garden	
Tricks 	Tricks 	
* Eating a Nightshade Bush seed makes them perform Trick 1
* Eating a Nightshade berry makes them perform Trick 2	
Color Variants 	Color Variants 	
* Eating a Carrot seed changes their color to orange
* Eating a Gooseberry changes their color to green
* Eating a Water Lily seed changes their color to a whitish pink	
Benefits 	Benefits 	Benefits 	
*
== Species Conflicts ==
* Mousemallows and Sherbats are scared of and will run away from Hootyfruities
== External Links ==
* Pinata Island.info Hootyfruity 1
* Pinata Island.info Hootyfruity 2
* Pinata Island.info Hootyfruity 3
Category: Viva Piñata series
Category: Viva Piñata: Pocket Paradise
Category: Viva Piñata: Trouble in Paradise
Hunchback

Hunchbacks are an enemy in Grabbed by the Ghoulies.
==Characteristics==
Hunchbacks are a type of Ghouly with a large hunched-back that deforms their head down to their torso. They have large, muscular arms and disproportionately small legs. A Hunchback's face has a large chin with several sharp teeth on his lower jaw, a round nose, and two eyes with black pupils. A few brown hairs stick out of a Hunchback's head and chin. Hunchbacks wear a green shawl with small stitches and large rips. They also wear ripped brown pants, which are kept in place by a rope tied around their waist. They appear only in four scenes, each time as a mini-boss. Hunchbacks have 70 Energy. Whenever Cooper encounters a Hunchback, he is forced to fight it in a One Breed Challenge. Hunchbacks have their own theme that plays during any Challenge they are in.
Unlike other Ghoulies, Hunchbacks are defensive rather than offensive. Most encounters with a Hunchback occur unexpectedly. From a distance, a Hunchback taunts Cooper to approach him. By doing so, the Hunchback runs from Cooper to another side of the room. Hunchbacks take pride in their "handsome" face, which they always try to cover from Cooper. A Hunchback's muscular body protects him from being hit nearly anywhere, his face being an exception. Cooper can stun a Hunchback for one second each time he hits the Hunchback's body, allowing him to reach the face and attack it. When a Hunchback is knocked back, he uses his hand to cover his face. The Hunchback only gets up when Cooper distances for a few seconds.
Hunchbacks have an attack that they only use if Cooper hits them several times. The attack involves the Hunchback rolling himself up, using both hands to cover his whole face. The Hunchback turns red during this attack, and spins himself toward Cooper with his fist out. If Cooper gets hit, he loses 10 Energy. If the Hunchback misses Cooper, he gets dizzy from spinning after a few seconds, causing him to stop.
Hunchbacks appear in the following rooms:
*Chapter 2, Scene 12: Boathouse
*Chapter 2, Scene 34: Music Room
*Chapter 3, Scene 12: Potting Room
*Chapter 5, Scene 2: Bathroom - More specifically a Hunchback named Hunchy, who got angry because a prisoner whom he considered to be his only friend was released.
==Trivia==
*A Hunchback is pictured on every painting usable as a Temporary Weapon and on the side of every Haunted Painting.
*The Hunchback is one of the four Ghoulies that has, the other three being Skeletons, Zombies and Zombie Pirates.
Category:Humans
Category:Ghoulies
Category:Grabbed by the Ghoulies enemies
Imhotep

Imhotep is horizontally scrolling shooter video game developed and published by Ultimate Play the Game in 1985, exclusively for Commodore 64 in United Kingdom. In the game, the player takes on the role of Imhotep, who has to navigate his way through hostile lands to find those who can help save the Ancient Egypt from a great famine. To that end, the player has to first navigate a bird flying over the landscape, shooting down enemies who are also flying on birds. After flying for a certain distance, Imhotep will disembark from the bird and the player will have to guide him through the landscape on foot, avoiding obstacles, enemies and enemy projectiles.
== External Links ==
* Moby Games Imhotep for Commodore 64
* Imhotep (video game) artcile on Wikipedia
Category:Games
Category:Commodore 64 games