List of SSBU Music (Metroid series)

This is a list of music tracks pertaining to the universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the four Metroid stages in the game: Brinstar, Brinstar Depths, Norfair, Frigate Orpheon, and, as of the 8.1.0 update, , Small Battlefield, , and .
==Title Theme - Metroid==
===Origin===
This track is a remix of the title theme from Metroid. It is arranged in a style that combines electronic and orchestral elements. The arrangement also features the "Samus Appears" jingle and some portions of the "Ending" theme from Metroid.
===Composition & Arrangements===
Source: Metroid
Arrangement: Kohta Takahashi
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Metroid: Title
==Brinstar (64)==
===Origin===
This track is a remix of the theme used in the Brinstar area in Metroid. This version has not appeared since the original Super Smash Bros., where it played on the Planet Zebes stage. The song is arranged in a brass-heavy style with synthesized arpeggios.
===Composition & Arrangements===
Source: Metroid
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory Inc.
Composition and arrangement Copyright Nintendo
Japanese title: [64], Brinstar [64]
==Brinstar (Melee)==
===Origin===
This song is a medley of three tracks from Metroid. It encompasses the background music of Brinstar, as well as the "Samus Appears" soundbyte that has been used throughout the Metroid series. It finishes off with the "Title Theme" from the original game, which has also been used throughout the series. The overall style of the track is synthesized rock with a prominent bassline, though it takes a more atmospheric tone during the "Samus Appears" and "Title Theme" segments. As was the case in Super Smash Bros. 4, this remix has been abridged in order for the entire loop to be under two minutes; specifically, the reprise of the Brinstar theme and the bridge section before the loop have been cut.
===Composition & Arrangements===
Source: Metroid
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory Inc.
Composition and arrangement Copyright Nintendo
Japanese title: [DX], Brinstar [DX]
===Other uses===
This track was used in ' character trailer on the official website.
==Brinstar (Brawl)==
===Origin===
This track is a hard-rock style remix of the music that plays in the Brinstar area of Metroid. It is very similar to a previous remix found in Metroid Prime: Pinball, though with the addition of narration and a chiptune segment ending with the Famicom Disk System Loading Sound. The narration at the beginning says, "Samus is under fire! She sends an emergency directive: Join the fight!". This theme was rearranged by Kenji Yamamoto, composer for various titles of the Metroid franchise.
===Composition & Arrangements===
Source: Metroid
Arrangement Supervisor: Kenji Yamamoto
Narration: Jay Ward
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: [X], Brinstar [X]
===Unlock method===
*Purchase from the Shop for 300 gold.
==Brinstar Depths==
===Origin===
This track is a new remix of Kraid's Lair theme from Metroid, known as "Miniboss Hideout I: Kraid" in various soundtracks. It takes on a hard rock tone with a violin lead and a 6/8 groove. The song goes through two loops, with the second half going through several key changes.
===Composition & Arrangements===
Source: Metroid
Arrangement Supervisor: Yasushi Asada
Composition: Nintendo
Arrangement: noisycroak Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Brinstar Depths
===Other uses===
This track was used in ' reveal trailer.
==Brinstar Depths (Melee)==
===Origin===
This track is a remix of Kraid's Lair theme from Metroid, known as "Miniboss Hideout I: Kraid" in various soundtracks. The arrangement features an excerpt of "Stillness", the music that plays near elevators and Chozo Statues. The overall track is highly synthesized and atmospheric, at one point using samples similar to the original NES soundchip. It goes through two loops, with the second loop adding a drumkit and raising the key by five half steps.
===Composition & Arrangements===
Source: Metroid
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory Inc.
Composition and arrangement Copyright Nintendo
Japanese title: [DX], Brinstar Depths [DX]
==Norfair==
===Origin===
This track is a techno remix of the music that plays in the Norfair area in Metroid. It incorporates vocal samples, a distorted electric guitar, and a laidback drumbeat, making it very stylistically unique compared to the original song.
===Composition & Arrangements===
Source: Metroid
Arrangement Supervisor: Yuzo Koshiro
Composition: Nintendo
Arrangement: Ancient-corp.
Composition and arrangement Copyright Nintendo
Japanese title: , Norfair
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from 
==Escape==
===Origin===
This track is a remix of the music that plays during the escape sequence towards the end of the original Metroid, as well as the Brinstar theme. It begins in a familiar chiptune style, before gradually introducing an orchestra and guitar riffs. This arrangement is based on the original, shortened Famicom Disk System version of the song, rather than its NES iteration which added some additional music not present in the original Japanese release.
===Composition & Arrangements===
Source: Metroid
Arrangement: Akari Kaida
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Escape
===Trivia===
*The song uses a drum loop from the plugin Spectrasonics Stylus RMX called "160-Find the Exit Combo". Whether or not this sample was used to match the name of the song is unknown. 
==Ending - Metroid==
===Origin===
This track is a remix of the music that plays during the ending credits of Metroid. It is a faithful remastering of the original song in an orchestral style.
===Composition & Arrangements===
Source: Metroid
Arrangement Supervisor: Tsukasa Masuko
Composition: Nintendo
Arrangement: M’s Factory Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Metroid: Ending
===Other uses===
This track is used in Samus's Classic Mode credits.
==Vs. Ridley==
===Origin===
This track is a new remix of the battle theme of Ridley, Draygon, and the Torizos from Super Metroid named "Big Boss Showdown BGM (Ridley, Draygon)" in the game's soundtrack. Alternatively, a variation of the theme is also played during the countdown sequences while escaping both the Ceres Space Colony and Planet Zebes, changing the percussion for an alarm sound named "Escape" in the game's soundtrack. Since its debut, it has been remixed in subsequent games, working as Ridley's battle theme or as the escape theme. The arrangement is done in a heavy metal style with synth and orchestral backing. It also features a snippet of "Theme of Super Metroid", which plays in Super Metroids prologue and is a recurring leitmotif of the series.
===Composition & Arrangements===
Source: Super Metroid
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Japanese title: , vs. Ridley
===Other uses===
This track was used in 's character trailer on the official website.
==Vs. Ridley (Brawl)==
===Origin===
This track is a remix of the music that plays when fighting Ridley, Draygon, or the Torizos in Super Metroid, though it is more often associated with Ridley. It uses a hard rock style led by synths and backed by electric guitars. 
===Composition & Arrangements===
Source: Super Metroid
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Japanese title: [X], vs. Ridley [X]
===Other uses===
This track was used in 's reveal trailer.
==Theme of Samus Aran, Space Warrior==
===Origin===
This track is a remix of the music that plays during the credits of Super Metroid, done in an orchestral style faithful to the original song. The original theme was an extension of the Theme of Super Metroid played during the prologue; in subsequent Metroid titles, that theme has also been referred to as Theme of Samus, as it has been mostly associated with the character of Samus Aran.
===Composition & Arrangements===
Source: Super Metroid
Arrangement: Masato Coda
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Theme of Space Warrior Samus Aran
===Other uses===
This track was used in ' character trailer on the official website and her Classic Mode credits.
===Trivia===
*Despite the title, this track is actually a remix of "Ending"; there is a song with the title "Theme of Samus Aran, Space Warrior" on Super Metroids soundtrack, but it uses a completely different melody.
==Sector 1==
===Origin===
This track is a remix of the music in Metroid Fusion that plays in the background during the first mission in Sector 1. This song was rearranged by its original composer, Minako Hamano, and essentially plays a remastered version of the original sequenced track.
===Composition & Arrangements===
Source: Metroid Fusion
Arrangement Supervisor: Minako Hamano
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo 
==Opening/Menu - Metroid Prime==
===Origin===
This track is an arrangement of two music pieces featured in Metroid Prime. The first song plays on the title screen (by itself based on the "Title Theme" from Metroid), while the second track is a slightly remixed version of the credits theme (the menu theme itself being a short version of this theme). It also includes narration, which is based upon an unused monologue found in the files of Metroid Prime itself. This song was rearranged by its original composer, Kenji Yamamoto. The narration at the beginning says, "In the reaches of space, below the surface of Planet Zebes, Samus Aran faced the Space Pirates. She destroyed their operation, wiped out the parasites called Metroids, and defeated Mother Brain. But the pirates were far from finished..."
===Composition & Arrangements===
Source: Metroid Prime
Arrangement Supervisor: Kenji Yamamoto
Narration: Jay Ward
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Metroid Prime: Opening / Menu
==Vs. Parasite Queen==
===Origin===
This track is a new remix of the theme that plays while fighting the Parasite Queen boss in Metroid Prime. It is performed in heavy metal style, with prominent synths and choir, and a distorted electric guitar replacing the original's synthesized bass.
===Composition & Arrangement===
Source: Metroid Prime
Arrangement: Motoi Sakuraba
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , vs. Parasite Queen
===Other uses===
This track was used in ' character trailer on the official website.
==Vs. Meta Ridley==
===Origin===
This track is taken directly from Metroid Prime, where it plays while fighting Meta Ridley. The track itself is a remix of Vs. Ridley from Super Metroid and Tourian (Central Base), a recurring theme which first appeared in Metroid.
===Composition & Arrangement===
Source: Metroid Prime
Composition and arrangement Copyright Nintendo
Japanese title: , vs. Meta Ridley
==Multiplayer - Metroid Prime 2: Echoes==
===Origin===
This track which is also called Hunters is taken directly from Metroid Prime 2: Echoes, being the default music that plays during multiplayer matches. The theme itself is an arrangement of the Upper Brinstar theme from Super Metroid.
===Composition & Arrangements===
Source: Metroid Prime 2: Echoes
Composition and arrangement Copyright Nintendo
Japanese title: (), Multiplay (Metroid Prime 2 Dark Echoes)
===Other uses===
This track is used in 's Classic Mode credits.
==Psycho Bits==
===Origin===
This track is taken directly from Metroid Prime Hunters, where it plays when fighting enemies.
===Composition & Arrangements===
Source: Metroid Prime Hunters
Composition and arrangement Copyright Nintendo
Japanese title: PsychoBits
==Lockdown Battle Theme==
===Origin===
This track is taken directly from Other M, where it plays when fighting various minibosses.
===Composition & Arrangement===
Source: Metroid: Other M
Composition and arrangement Copyright Nintendo
Japanese title: , Battle of Restriction
===Unlock method===
*Purchase from the Shop for 300 gold.
==The Burning Lava Fish==
===Origin===
This track is taken directly from Other M, where it plays when fighting Vorash.
===Composition & Arrangement===
Source: Metroid: Other M
Composition and arrangement Copyright Nintendo
Japanese title: , The Burning Lava Fish
==Nemesis Ridley==
===Origin===
This track is taken directly from Other M, where it plays when facing Ridley. The track itself is a remix of the Vs. Ridley theme from Super Metroid.
===Composition & Arrangement===
Source: Metroid: Other M
Composition and arrangement Copyright Nintendo
Japanese title: , Nemesis Ridley
===Other uses===
This track is used in Ridley's Classic Mode credits.
==Main Theme - Metroid Prime: Federation Force==
===Origin===
This track is the title screen theme in Metroid Prime: Federation Force.
===Composition & Arrangement===
Source: Metroid Prime: Federation Force
Composition and arrangement Copyright Nintendo
Japanese title: , Metroid Prime Federation Force: Main Theme
==Magmoor Caverns - Metroid: Samus Returns==
===Origin===
This track is taken directly from Metroid: Samus Returns, where it plays in rooms with extreme heat present between Area 1 and Area 5 in Planet SR388 as well working as a boss theme when fighting Metroids in those rooms overriding their own respective boss themes. It is a remix of the Magmoor Caverns theme from Metroid Prime, which is itself a remix of "Norfair, Ancient Ruins Area", Lower Norfair's theme from Super Metroid. In the game's sound test the song is named "Area 2", while "Magmoor Cavers" is the title used in the Samus Archives Sound Selection.
===Composition & Arrangement===
Source: Metroid: Samus Returns
Composition and arrangement Copyright Nintendo
Japanese title: (), Lava Caves (Metroid: Samus Returns)
===Unlock method===
*Purchase from the Shop for 300 gold.
===Trivia===
The song was originally named Area 1 - 5 Torrid Zone (Metroid: Samus Returns) in the August 8, 2018 Super Smash Bros. Ultimate Direct. 
==Boss Battle 4 - Metroid: Samus Returns==
===Origin===
This track is taken directly from Metroid: Samus Returns, where it plays when battling a Zeta Metroid.
===Composition & Arrangement===
Source: Metroid: Samus Returns
Composition and arrangement Copyright Nintendo
Japanese title: BOSS4 (), BOSS4 (Metroid: Samus Returns)
==End Results - Metroid: Samus Returns==
===Origin===
This track is taken directly from Metroid: Samus Returns. It plays after the credits when showing the player their final play time and rate for collecting items. The track has been featured on various Metroid titles since Metroid Prime, where it was named "Samus's Record", with it being an arrangement of "Brinstar" from Metroid.
===Composition & Arrangement===
Source: Metroid: Samus Returns
Composition and arrangement Copyright Nintendo
Japanese title: (), Result (Metroid: Samus Returns)
==Trivia==
*The original version of is the only previous Metroid song to not return in Ultimate. 
==References==
Category:Music (SSBU)
Category:Lists