Pursuit (move)

Pursuit (Japanese: おいうち Pursuing Attack) is a damage-dealing move introduced in Generation II.
==Effect==
===Generation II===
Pursuit inflicts damage with a power of 40. If the target Pokémon is switched out on the turn Pursuit is used, Pursuit's power doubles, and it will immediately be used before it is switched out (including an accuracy check). This does not apply if used on an ally switching out, on a fleeing Pokémon, on a Pokémon using or , or on a Pokémon being forced to switch out.
===Generation III===
If the target is switched out, Pursuit will no longer perform an accuracy check (but always hit the target with double power before it is switched out).
Pursuit is no longer affected by King's Rock.
===Generation IV===
Pursuit will now hit any adjacent opponent that attempts to switch out (but not more than one per turn), regardless of who it originally targeted. This effect bypasses redirection effects such as .
If the target is using , Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).
In the Japanese version of , when a Pokémon holding a uses Pursuit and the opponent Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn. This glitch was fixed in localized versions and .
In , and , this move can trigger the acid rain glitch by knocking out a target that was about to switch while , , , or any type of weather other than is active.
===Generation V to VII===
If the target is using or , Pursuit's special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).
Pursuit is now affected by King's Rock.
===Generation VIII onwards===
Pursuit cannot be selected in a battle.
==Description==
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==Learnset==
===By leveling up===
===By ===
===Special move===
====Generation V====
===By ===
====Generation II====
==In other games==
===Pokémon Mystery Dungeon series===
In the Rescue Team, Explorers and Adventure Squad series, Pursuit is a non-damaging move which gives the user the status condition. With this status condition, the user will reflect any damage taken from physical moves (including the regular A button attack) back to any adjacent opponents equal to the damage received. Oddly in Explorers of Time and Darkness, though moves are assigned as Physical or Special in game, the Counter status will return damage from damaging moves from types previously assigned as physical prior to the Physical/Special split. The status lasts for 7-12 turns.
From Gates to Infinity onward, Pursuit deals damage, inflicting 50% extra damage when used on a target afflicted with a bad status condition.
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In Pokémon UNITE, Pursuit is 's first move. It is obtained by reaching level 5 and upgrading into it instead of . The user ashes in an arc, damaging and slowing the first Pokémon hit. If the user hits, it can be activated again for a brief period of time – allowing the user to dash, dealing damage to all Pokémon hit. At level 11, the move heals the user heals on hit, and if the damage is a critical hit, the heal doubles.
===Description===
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==In the manga==
===Pokémon Adventures===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* Although Pursuit is the only move that can be performed before switching, its priority is still 0.
==In other languages==
Category:Moves that can jam
Category:Moves that cannot miss
Category:Moves that power up
Category:Moves unusable in Pokémon Sword and Shield
Category:Moves unusable in Pokémon Scarlet and Violet
de:Verfolgung
es:Persecución
fr:Poursuite
it:Inseguimento
ja:おいうち
zh:追打（招式）