nyuuzyou/wikis huggingface dataset:
Production company

Production company is a business that provides the physical basis for works in the fields of performing arts, new media art, cinema, television, radio, comics, interactive arts (such as video games), websites (such as websites for music and video), and video games (such as video games for children). To create the media, production teams are made up of people that work in the technological field. In general, the phrase refers to any and all people who are responsible for the technical elements of developing a certain product, regardless of where in the process their knowledge is needed or how long they have been engaged in the venture. For example, in a theatrical production, the production team includes not only the running staff, but also the theatrical producer, designers, and the director of the show.
Production companies may raise funds for their own projects, or they may work with a parent company, business partner, or private investor to get funds for their projects. There are many departments that deal with budgeting, scheduling, screenwriting, talent and resource supply and management, staff organisation and management, the actual production process, post-production, distribution, and marketing.
Production businesses are often either owned by or under contract with a media conglomerate, film studio, entertainment corporation, or Motion Picture Company, which acts as the production company's partner or parent company, as well as with other production companies. The "studio system" is the term used to describe this configuration. Independent studios generally prefer to work with a production house (such as Lionsgate), although they may also work as a production studio or production team on occasion (see Amazon Studios or Rooster Teeth). If we were talking about television, a production firm would fall under the umbrella of a television network. Co-productions allow production firms to collaborate on a project. In the music industry, the phrase "production team" generally refers to a group of people who work together to fulfil the position of "record producer," which is traditionally filled by a single individual. Matmos and D-Influence are only a few of instances of collaborative musical production teams.
== References ==
Category:Film production companies
Category:Television production companies
Category:Entertainment companies
Prof. Dr. Hakan Yanar

Hakan Yanar (born 1972 in Denizli), Professor of General Surgery
==Education==
Graduated from Istanbul University, School of Medicine in 1996 and fulfilled General Surgery residency at Istanbul University, School of Medicine, Department of Surgery in 2001.
==Medical Education==
He fulfilled General Surgery residency at Istanbul University, School of Medicine, Department of Surgery in 2001. He worked at University of Southern California Medical Center, Department of General Surgery of Medicine between 2006 and 2007. He was appointed Professor of Surgery at Istanbul University, School of Medicine in 2014. He was trained for advanced laparoscopic surgery, robotic surgery and laser surgery. His main fields are: General Surgery, colorectal surgery, proctology (Hemorrhoids, pilonidal disease, anal fissur, anal fistula, polyps of colon and rectum) , hernia repair (Inguinal hernia, umbilical hernia, incisional hernia, sportsmen’s hernia), fissure surgery and cancer surgery.
Category:Professor of General Surgery
Category:1972 births
Category:Istanbul University
Professional bodybuilding

Professional bodybuilding, often known as pro bodybuilding, may refer to bodybuilding for a living and/or obtaining certifications such as an International Federation of Bodybuilders (IFBB) or Wabba International Pro Card.
The term "professional bodybuilder" refers to someone who makes his or her main living via bodybuilding. It is possible to generate a good living only through competition victories, albeit it is difficult to do so until at the top levels of competition. An athlete's sponsorship by local businesses and supplement makers is far more common than not. Many bodybuilders take use of their newfound reputation and skills to launch their own businesses, such as higher-level personal training or the establishment of their own gyms. In addition, cash is generated via guest posing and public appearances.
The International Federation of Bodybuilders was founded in 1946 by two Canadian brothers, Joe and Ben Weider, who were also bodybuilders (IFBB). Joe went on to create the Mr. Olympia competition, which was the first professional competition sanctioned by the International Federation of Bodybuilders (IFBB). Although Mr. Universe was formerly regarded as the most prestigious and elite of contests, a person could only win it twice, whereas the Olympia was designed to be won as many times as possible. The International Federation of Bodybuilding and Fitness (IFBB) and the Olympia were established as a means for top amateur athletes to develop their competitive careers while also earning money. Larry Scott was awarded $1,000 in 1966 for his victory in the Mr. Olympia competition. In 2006, there were more than 40 IFBB professional tournaments, with a total prize money of more than $1.6 million awarded to winners.
A bodybuilder must first receive their IFBB Pro Card before they can advance to the next level of competition. A bodybuilder who wishes to pursue this goal must first win a regional event in his or her weight class. An invitation to participate in their country's National Championships contest for the next year is earned by a bodybuilder who wins or ranks well in a competition. Each of the weight classes' champions will compete in a separate event to determine who will be crowned overall champion for the year after winning their respective weight classes' titles at the National Championships. The overall winner will be granted a Pro Card, which may vary according on the federation. Some federations award Pro Cards to the champions of specific weight classes, while others do not. Because of this, depending on the event, it is possible for more than one bodybuilder to achieve a Pro Card in a single competition.
The National Physique Committee (NPC) of the United States is linked with the International Federation of Bodybuilding and Fitness (IFBB Pro League) and awards IFBB Pro Cards to the winners of its finest competitors. Nationals, the North American Championships, the Universe Championships, and the USA Championships are some of the NPC tournaments where a bodybuilder may receive a professional card.
Category:Professional bodybuilding
Category:Bodybuilding
Professional boxing

Professional boxing, often known as prizefighting, is a kind of boxing that is controlled and sanctioned. Fighting in professional boxing is for a purse that is split amongst the fighters according to the terms of their respective contracts. The majority of professional fights are overseen by a regulating body in order to ensure the safety of the combatants. The majority of high-profile fights are sanctioned by a sanctioning organisation, which awards championship belts, sets regulations, and assigns its own judges and referees to the fights in question.
Professional boxing battles are usually considerably longer than amateur boxing fights and may go up to twelve rounds, but less important fights can be as short as four rounds in less noteworthy contests. Fighting without protective equipment is not authorised, and boxers are usually allowed to absorb a significant amount of damage before a bout is called off. Throughout the twentieth century and throughout the twenty-first century after that, professional boxing has had a much greater prominence than amateur boxing.
Category:Boxing
Category:Combat sports
Professional golfer

A professional golfer is defined as someone who gets compensation or financial incentives in the game of golf that are directly related to their ability or reputation, as opposed to amateur golfers. A person who makes a living by teaching or playing golf is usually referred to as a "golf pro," with the majority of them being instructors or coaches. Professional golfers are those who pursue a professional golfing career rather than one in which they teach golf. The difference between amateurs and professionals is strictly enforced in the sport of golf. Anyone who violates the rules of amateur status may find themselves without their amateur status. A golfer who has lost his or her amateur status is not permitted to compete in amateur competitions until the status has been restored; a professional is not permitted to compete in amateur tournaments unless the Committee has been notified, acknowledges, and confirms the participant's participation. Professionals must work very hard to restore their amateur status; just promising not to accept money for a single event is not sufficient. In order to regain his or her amateur status, a player must submit an application to the sport's governing organisation.
Category:Golf terminology
Category:Sports occupations and roles
Category:Golf people
Professional wrestling

In the world of professional wrestling, sports are combined with theatrical performance to create a type of entertainment and performing art. It includes of exhibitions, referred to as'matches,' that are staged by travelling companies, referred to as promotions, in a style and structure that is modelled after competitive combat sports. The progress and end of matches are predetermined in advance, and they are often held between consenting actors who are already familiar with their character roles. They are based on classical and "catch" wrestling with contemporary elements like as striking assaults, acrobatics, feats of strength, fast-moving athleticism, and sometimes makeshift weapons thrown in for good measure. The sport of professional wrestling should not be confused with amateur wrestling, which is a contact sport.
Melodrama is also used frequently in professional wrestling, which is another kind of entertainment. Much like some of the real-life prizefighters they emulate, the characters in professional wrestling are known for having enormous egos, flashy personalities (which are sometimes associated with a gimmick), and volatile interpersonal relationships. These personalities are often written in the same way that the bouts are. The majority of the performances take place in a ring similar to the one used in boxing. Many extra "backstage" moments are taped during broadcast wrestling events in order to augment the drama that takes place in the ring.
Professional wrestling in the United States and the United Kingdom originated as a legitimate competitive sport in the late nineteenth and early twentieth centuries, based on Greco-Roman wrestling and subsequently, the more popular catch wrestling, in the nineteenth and early twentieth centuries. The practise of choreographing certain wrestling bouts originated in the early 1920s, with the goal of making contests less physically demanding, shorter in length, and more entertaining for the audience. This enabled the wrestlers to perform more regularly and draw greater crowds as a result of the increased frequency. Authentic matches continued to be staged throughout the 1930s, but on a far less regular basis. This business concept was very successful, and it was copied in other nations, with particular success in Mexico and Japan, as well as other Asian countries. Tradition has it that professional wrestlers come from a solid foundation in amateur wrestling or catch wrestling, but this has increasingly faded as promoters have begun to draw players from a variety of other sports. Pro wrestlers are not need to have an amateur wrestling history in order to be successful, although some believe it is advantageous.
Category:Professional wrestling
Category:Performing arts
Category:Sports entertainment
Category:Wrestling
Professor

An academic position in universities and other post-secondary education and research institutions in the majority of nations is that of professor (often abbreviated as Prof). "A person who proclaims" is how the term professor literally translates from Latin. In most cases, professors are specialists in their fields and are also the best instructors in their schools.
Generally speaking, "professor" is reserved for the most senior academic post, which is occasionally referred to as "full professor" in certain systems of academic ranking. In some countries and institutions, the term "professor" is also used to refer to lower-level positions such as associate professor and assistant professor; this is particularly true in the United States, where the unqualified term is also used colloquially to refer to associate and assistant professors as well as professors of higher education. Among other academic circles, this use might be deemed improper. However, the unqualified title "Professor," which is denoted by a capital letter, almost usually refers to a full professor in the academic hierarchy of the institution.
Category:Academic ranks
Category:Education and training occupations
Category:Professorships
Programmer

The term "computer programmer" refers to someone who creates computer software. Other terms for computer programmers include "software developer," "programmer," and "coder" (particularly in more casual settings). The phrase "computer programmer" may apply to an expert in a particular field of computers or to a generalist who develops code for a variety of different types of software.
The word programmer may be prefixed with the name of the most often used computer language by a programmer (e.g., Assembly, COBOL, C, C++, C#, JavaScript, Lisp, Python, Java, etc.). Some people who deal with web programming languages also use the prefix web in their titles.
Because there is no nomenclature that is standardised throughout the whole sector, the terms "programmer" and "software engineer" may refer to the same function at various businesses. A person whose work title is "programmer" or "software developer" will often be responsible for implementing a comprehensive specification into computer code, correcting errors, and doing code reviews. These are the most common duties associated with these job titles. They could have a bachelor's degree or an associate's degree in computer science; they might also be self-taught, or they might have attended a programming boot camp. A person with the job title of "software engineer" is expected to understand software engineering principles, more advanced mathematics, and the scientific method. In addition, they are expected to be able to write code. In certain countries, obtaining a degree in engineering is necessary to legally hold the title of engineer. In businesses that make a distinction between the two, software engineers may have broader and higher-level responsibilities, such as the following: designing or architecting new programmes, features, and platforms; managing the software development lifecycle, which includes design, implementation, testing, and deployment; leading a team of programmers; communicating with business customers, programmers, and other engineers; taking into consideration system stability and quality; and exploring software development methodology.
Category:Computer occupations
Category:Computer science
Programming (music)

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Electronic devices and computer software, such as sequencers and workstations, as well as hardware synthesisers, samplers and sequencers, are used to create the sounds of musical instruments during the creation and performance of music. Also common in "modern" pop and rock music from different parts of the globe, as well as jazz and current classical music, is the usage of the word "modern."
An artist who creates a sound or "patch" (either entirely from scratch or with the assistance of a synthesizer/sampler) or utilises a sequencer to create an arrangement of a song is known as a music programmer.
Category:Electronic music
Category:Musical techniques
Programming language

A programming language may be thought of as any collection of rules that, when applied to strings (or, in the case of visual programming languages, to graphical programme components), turns them to various forms of machine code output. Programming languages are a subset of computer languages that are used in the process of coding computer programmes in order to put algorithms into action.
The majority of programming languages are made up of computer-specific instructions. There are several programmable machines that, as opposed to ordinary programming languages, make use of a set of very particular instructions. Since the early 1800s, several types of machinery, including Jacquard looms, music boxes, and player pianos, have been directed in their behaviour by means of computer programmes. These machines' programming, such as the scrolls in a player piano, did not generate a distinct pattern of behaviour in response to the many inputs or situations that were presented to them.
There are now thousands of distinct programming languages available, and the number of available languages is growing by the year. While the majority of programming languages are written in an imperative form (that is, as a series of operations to carry out), there are other languages that are written in a declarative manner (i.e. the desired result is specified, not how to achieve it).
Syntax (which refers to the form) and semantics (which refers to the meaning) are often the two components that make up a description of a programming language. These components are typically described by a formal language. Other languages, like Perl, have a dominant implementation that is used as a reference, in contrast to languages like C, which are defined by a specification document (for instance, the C programming language is described by an ISO Standard). It is usual for certain languages to have both, with the fundamental language being established by a standard and extensions being obtained from the implementation that is most widely used.
The study of programming languages, including their design, implementation, analysis, characterisation, and categorization, falls within the purview of the subject of computer science known as "programming language theory."
Category:Programming language classification
Category:Programming languages
Programming languages

A programming language is a formal language that consists of a collection of strings that may be used to generate different types of machine code output. The term "programming language" refers to a certain kind of computer language that is used to implement algorithms in computer programming.
The majority of programming languages are made up of computer-related instructions. Rather than using generic programming languages, there are certain programmable devices that utilise a set of specialised instructions rather than general programming languages. The use of programming to control the behaviour of machines such as Jacquard looms, music boxes, and player pianos has been around since the early nineteenth century. It was discovered that the programmes for these devices (such as the scrolls of a player piano) did not behave differently in response to various inputs or circumstances.
It is estimated that thousands of distinct programming languages have been developed, with new ones being developed every year. Unlike many programming languages, which are expressed in an imperative form (i.e., as a list of operations to be performed), some programming languages are written in a declarative format (i.e. the desired result is specified, not how to achieve it).
Most programmers divide programming language description into two parts: syntax (form) and semantics. Syntax is the formal description of a programming language (meaning). Some scripting languages are defined by a requirement specification (for example, the C programming language is described by an ISO Standard), while other programming languages (for example, Perl) are defined by a dominant implementation that is regarded as a standard. The core language is specified by a standard, and extensions adopted from the dominant implementation are typical in certain languages.
Programming language theory is a branch of computer science that studies the design, implementation and analysis of programming languages as well as the characterisation and categorization of these languages.
Category:Programming language classification
Category:Programming languages
Category:Notation
Project manager

A professional who works in the area of project management is known as a project manager. In every endeavour that has a specified scope, defined start, and defined completion, project managers are responsible for the planning, procurement, and execution of the project. This is true regardless of the industry in which the undertaking is located. As the representatives of the project, project managers serve as the first point of contact for any problems or disagreements that arise among the leaders of the different departments in an organisation, before the issue is brought to the attention of higher authorities.
A project manager is accountable for overseeing all aspects of project management. This person is more concerned with maintaining the progress, mutual contact, and tasks of multiple parties in such a manner as to minimise the risk of overall failure, maximise benefits, and minimise expenses than they are with directly participating in the activities that create the result. This people seldom engages directly in the activities that produce the result.
Category:Project management
Category:Management occupations
Promoter (entertainment)

As an individual or organisation, a promoter works in the entertainment industry, which includes music and sports, in the business of marketing and promoting live, pay-per-view, and similar events, such as concerts/gigs, sporting events (including boxing), festivals (including raves), and nightclub performances (including nightclub performances).
Independent contractors or representative firms are usually hired by entertainment venues to promote their events in exchange for a pre-arranged fee, or a portion of income (also called as a "cut" and a "piece of the house," respectively), or both. It is common for a share of revenues to be a simple percentage of admission fees (also known as "the door") and/or food and beverage sales. However, there are many variations that can be used, such as minimums or maximums, allowances for various expenses, or limitations on the amount of money that can be earned (such as only alcohol sales after midnight). Other promoters operate independently, renting spaces for a set price or under a revenue sharing agreement with the venue owner, allowing them to retain a greater portion of the revenues from successful events. The promoter receives 100% of the entrance money, while the venue keeps 100% of the food and beverage income. This is a typical agreement for small venues.
Category:Boxing promoters
Category:Business terms
Category:Event management
Category:Music industry