Doc Team/2010-03-24

== Transcript ==
[13:02]	:	Lot of people now.
[13:02]	:	Izzit just me, or has SL been laggier than usual lately?
[13:02]	:	Seems to come in waves - and in certain areas.
[13:02]	:	Becky thanks so much for https://wiki.secondlife.com/wiki/User:Becky_Pippen/Shared_Media_LSL_Recipes !
[13:02]	:	Been seeing good performance all afternoon.
[13:02]	:	Anyone with an interest in exploring Shared Media, I recommend checking Becky's page out... lots of goodness.
[13:02]	:	my pleasure, Torley!
[13:03]	:	I liked the little touches like the animated lag graph too. ;)
[13:03]	:	nice page. :D
[13:03]	:	A few people have already asked me about the "[edit] Display an image — works with animated GIFs too" so I've pointed them there.
[13:04]	:	I have a suspicion that using HTTP for textures could trigger lag causes for some users.
[13:04]	 	Effect HUD: /me succesfull loaded...
[13:04]	:	Now I'll be resorting less to that old animated texture workaround!
[13:04]	:	If part of me is invisible don't get freaked out, I'm trying alpha masks. in Viewer 2... :)
[13:05]	:	Ahh
[13:05]	 	has pinged you.
[13:05]	:	Heyhey Jeremy's here!
[13:05]	:	is this animated gif technique something tha will work with per-SL2.0 viewers, or is ith is SL2.0 specific?
[13:05]	:	I did not mean to tp right in the middle.
[13:05]	:	Welcome everyone to our office hour!
[13:05]	:	Whassup?
[13:05]	:	Nathan, it's specific to Shared Media in Viewer 2.
[13:05]	:	ah
[13:05]	:	Yur invisiblenessity iz always ossome. :D
[13:05]	:	^_^
[13:05]	:	Hey how is everyone?
[13:06]	:	Hey!
[13:06]	:	*•.¸ HUHU ¸.•*
[13:06]	:	Love the look Torley.
[13:06]	:	/me is still waiting for SL2.0 features to show up in future versions of Emerald.
[13:06]	:	There's enough pages on Shared Media to warrant their own list: https://wiki.secondlife.com/wiki/Shared Media including the guides Jeremy wrote earlier and Becky's page. Cool stuff about Shared Media should be linked to from there.
[13:06]	 	has pinged you.
[13:06]	:	Thanks Ranos! Kinda... minimalist.
[13:06]	:	Running Emerald, Torley, and I see chunks of you missing.
[13:06]	:	Hiya
[13:06]	:	lol Thats whY i like it.
[13:06]	:	Yeah I'm partially invisible on purpose... ^_^
[13:07]	:	Previous viewers can see alpha masks, but you can only put them on yourself if you're on Viewer 2.0
[13:07]	:	/me gives a lopsided smile.
[13:07]	:	Th enew Avatar alpha maps are great.
[13:07]	:	Right-click yourself, go to My Appearance, and play with Alpha tab... I tried Tattoo tab too, added a lens flare tattoo to my face for awhile. WOW WAS IT BRIGHT.
[13:07]	:	Interesting, jeremy - I've had others tell me thaat hasn't worked for them on pre-v2 viewers.
[13:07]	 	has pinged you.
[13:07]	:	Been waiting for them to be implimented since I saw the original feature suggestion.
[13:07]	:	a great feature and improvement is the web2prim option, wich makes it interesting. I also think it's great 4 starters,, but the 'old' viwers r just ok 2me
[13:08]	:	Jeremy, does that mean withing the Apparance Editor, or does it include pre-made skins?
[13:08]	 	has pinged you.
[13:08]	:	Well, I should amend that. You can view alpha masks on viewer 1.23 and later.
[13:08]	:	I'm only usin 2 anymore, but I might hafta do some tinkering
[13:08]	:	I've used the tattoo layer to start doing face painting and cheek art. Lotsa fun
[13:08]	:	/me smiles.
[13:08]	:	I've also been playing with Avatars United today... http://www.avatarsunited.com/avatars/torley , add me if you haven't already or I'll add you! Mwa ha ha!
[13:08]	:	Yeah that was a great rainbow you showed earlier, Mari.
[13:09]	:	blog bug is solved now @ AU ?
[13:09]	:	Been over a year since I last went to office hours. I think last one I went to was one of the tutorial ones Torley had at Here.
[13:09]	:	Ya, been messin with the Bay City group page there, gettin ready for the Anniversary in May already
[13:09]	:	Thankoo, Torley
[13:09]	:	Time, like avatars, flies.
[13:09]	:	what i like with avatarunited, is the upload tool. i never succed to upload anything with
[13:10]	:	Asterion, wait until the "green line" goes away. Most failures with uploads are simply because it is still processing
[13:10]	:	Took me a while to learn that
[13:11]	:	I had an upload failure and had to retry. Some bugs we still gotta work out, and I'm passing them along to the right folks.
[13:11]	:	i use yto have some "internal i/o server" or some barbarian error messages like that
[13:11]	:	Good evening saw the invite from Torly on face book so came in to have a listen, hope you do not mind ?
[13:11]	:	Ah, ya my brother had that one too, uploading backgrounds
[13:11]	:	Ain't technology wunnerful? :D
[13:11]	:	And if there are any hot bugs or questions about the new appearance features like outfits and alpha masks, please say so! I've been helping Dessie Linden compile them for our Avatar Team peeps to answer
[13:11]	:	Welcome, Kwame! Everyone is welcome to stay, listen, and chat :-)
[13:12]	:	Thank you :-)
[13:12]	:	the good old ftp stuffs was fine enough
[13:12]	:	I don't mind at all, thanks for coming over, Kwame!
[13:12]	:	I do like the blips app for AU, though. That's handy
[13:12]	:	Mari, and I'm hoping more noticed postcard problems with Blips will help draw attention to fixing that horrible bug!
[13:13]	:	If anyone here aren't familiar with what Jeremy and I are a part of on the Documentation Team, see... http://wiki.secondlife.com/wiki/Documentation_Team for background info :)
[13:13]	 	has pinged you.
[13:13]	:	Me too! I've been sending lots of folks to that one.
[13:13]	:	Ditto the "___ received your inventory offer" bug
[13:13]	:	I've escalated https://jira.secondlife.com/browse/SVC-5387 internally especially because things like Avatars United are going to make increasing use of it...
[13:13]	:	Oh hm! What's the # for that second one, Mari? Sounds familiar.
[13:14]	:	I did end up making that Bay City page last week, now working to get some of the other mainland communities (Nova Albion, etc.) on board with it
[13:14]	:	Lemme grab it, Torley
[13:14]	:	OK< I already raised the Q, maybe it was missed: New alpha-mapped skin textures: what happens if you try to load one as a pre-made skin, if you're not using Viewer 2,0 And have merchants been told?
[13:15]	:	Torley (and others): http://jira.secondlife.com/browse/SVC-5411
[13:15]	:	hi Jerome ㋡
[13:15]	:	WolfBaginski, I'm actually not sure! Alpha masks are a new inventory type, and I haven't personally tested their effects if you try to wear one in an earlier viewer.
[13:16]	:	Jeremy*
[13:16]	 	has pinged you.
[13:16]	:	Hello!
[13:16]	:	Oh my gosh that's hot Mari.
[13:16]	:	sorry* loll i need to drink my coffee, bfore write anithing ㋡
[13:16]	:	(u drink to much coffe)
[13:16]	:	Yeah I haven't done a lot of testing on 1.23, I've been focused on 2.0... good to know who can actually see what you have on.
[13:17]	:	hi hi Torley ㋡
[13:17]	:	yup. I need to additionally comment on that one, as you get them if sender and receiver are in the same region, but not in different ones
[13:17]	:	Heyyy Eddi!
[13:17]	:	Well, I get an error message with the new textures in the Library. It's something a merchant needs toi know about, I reckon.
[13:17]	:	Hiya I was switchinf from Snowglobe to the new SL 2.0
[13:17]	:	What specifically happens, WolfBaginski?
[13:18]	:	gnome take all the room in the sofa
[13:18]	:	Let me check, they're in Library | Body Parts| Alpha Masks....
[13:19]	:	THAR be no room. :P
[13:19]	:	X.X
[13:19]	:	(at least u r confortabily sitted)
[13:19]	:	Our exploring editors are adding more cool Shared Media uses to http://secondlife.com/destinations/sharedmedia :) If you have one you can submit it! I know one of Qie's creations is listed on there.
[13:20]	:	eep. well, your data URI stuff is much cooler than my kludge, Torley... and much cool stuff happening with that
[13:21]	:	Ahh I'm just the messenger, Callum Linden turned me on to it and it's been a great timesaver. ^_^
[13:21]	:	no doubt with a name like that :)
[13:21]	:	It's one of those things that seems really geeky at first (and can be) but for someone just getting started, the key benefit is: "You don't have to upload a webpage. Just use a data URI." Especially for showing Flash content with a custom embed code, therein lies the practical linkage!
[13:22]	:	Emerald looks to tag them as a shirt layer, for some reason, rather than the usual Skin symbol. Gets an error message--blue box about an unsupported feature. dOESN'T LOOK eMERALD-SPECIFIC.
[13:22]	:	/me wonders when a version of Emerland will come out that supports this stuff.
[13:22]	:	*Emerald
[13:23]	:	Probably not that long.
[13:23]	:	for scripters, it's just *so* cool to have ways to provide prim-resident readouts without XyyZzText (or whatever it was called)
[13:23]	:	I noticed they have autoupdates working now.
[13:23]	:	Oh my gosh, yes Qie! XyText was a workaround for so many years... clever but desperately screaming for HTML on a prim!
[13:23]	:	According to the Emerald website, they plan Viewer 2.9 function with a v1.23 UI. I like that idea.
[13:24]	:	Dos it give a date expected for it?
[13:24]	:	That message seems new. "Darn. You have been logged out of Second Life"
[13:24]	:	lol
[13:24]	:	I talked to Xylor B. back in the day, the guy who came up with XyText. He's so smart.
[13:24]	:	Does it actually say "Darn" now?!?!?!? :D :D :D
[13:24]	:	I love that message.
[13:24]	:	yup.
[13:24]	:	LOL
[13:24]	:	I asked him about how he came to create it, and it was cool seeing how other Resis adapted it to show even more characters on the face of a prim -- very clever shaep manipulation there!
[13:24]	:	/me giggles
[13:24]	:	Wolf, alpha masks are not technically skins; they are a whole new inventory type. I'm able to officially support Emerald, but any viewer before 2.0 may not be equipped to handle the new inventory type.
[13:25]	:	Crap, I'm NOT able to officially support Emerald.
[13:25]	:	Heh.
[13:25]	:	"Darn. You have been logged out of Second Life. This region may be having difficulties. Check your internet connection"
[13:25]	:	soon, it will be another message "congratulations, u r sucessfuly loaded into Second life" :)
[13:25]	:	Yeah some of our error messages have more personality. There are several Lindens to thank for that -- one of them is froggy goodness Erica who has a delicious sense of humor.
[13:25]	:	I think they promise a date when Viewer 2.0 is finalised and leaves Beta (oink, flap)
[13:25]	:	how much text can you put onto a page using data?
[13:26]	:	lol
[13:26]	:	jeremy
[13:26]	 	has pinged you.
[13:26]	:	lol
[13:26]	:	Chaley, a data URI? 32 kb and if the addy looks very long you can use tinyurl (not sure what other shorteners work)
[13:26]	:	a tyni url ?
[13:27]	:	working on tiny prims ?
[13:27]	:	you can embed a graphic in a data URI itself, too... some neat ways to show SVGs (scalable vector graphics) for smoooth maps and diagrams that don't look jagged.
[13:27]	:	http://tinyurl.com :)
[13:27]	:	thx :)
[13:27]	:	32kb is a lot
[13:27]	:	OMAHGOSH. I've been caught in a vortex. Playin' with Avatarz United.
[13:27]	:	The other day I put a texture slideshow on a sphere, made it physical, and had it roll down a hill all Indiana Jones style, it was so funny.
[13:28]	:	And since Shared Media goes on regular prims like any other, you can add glow, make them shiny or transparent, etc... great layering for artistic effects.
[13:28]	:	Oh, here was my "boulder" experiment http://torley.tumblr.com/post/457237622/holy-crap-shared-media-flickr-slideshow-on-a
[13:29]	:	Torley, I'm sure people have been similarly awe-struck by some of the ideas behing the things griefers use. Sometimes you scare me.
[13:29]	:	Ya, I'm looking forward to seeing them used to create "augmented virtuality"
[13:29]	:	:-)
[13:29]	:	about so funny stuffs, do u have a clue about a tool abble to make a texture for the sides of tube prims ? :)
[13:29]	:	You know you could of just put that in world
[13:29]	:	lol
[13:29]	:	WolfBaginski, yeah, that's the flipside of having lots of time on your hand and creative thoughts.
[13:30]	:	Ranos, oh you know, in normal conditions yes but Tumblr doesn't easily make their embed code available, I might be able to suck it out later... I asked them about that tho...
[13:30]	:	hello Adamburp
[13:30]	:	ahh ok
[13:30]	:	I may upload my misc. experiments and raw weirdness to the official Second Life YouTube channel, we'll see...
[13:30]	:	eep
[13:30]	:	sorry
[13:30]	:	http://youtube.com/secondlife
[13:30]	:	GRIFFER!
[13:30]	:	i was aiming for jeremy's lap.............
[13:30]	 	has pinged you.
[13:30]	:	what software does Torley use to capture these videos?
[13:30]	:	Say what?
[13:31]	:	Nathan, on Mac, Screenflow. On Windows, Camtasia or FRAPS.
[13:31]	:	Now if onyl there was an easier way to make youtubes appear "full screen" on a prim.
[13:31]	:	Mari, did you see my tip? Is that the same thing?
[13:31]	:	Hmn. Slip me an URL?
[13:31]	:	Cuz I'll say no
[13:31]	:	https://blogs.secondlife.com/community/community/tnt/blog/2010/03/16/viewer-2-tip-shared-media-show-youtube-on-a-full-prims-face
[13:31]	:	Basically every (I think) YouTube video has a popup link, then copy and use that link instead.
[13:32]	:	Awesome. That can save the hassle.
[13:32]	:	Someone else recommended me to use WeGame, but haven't been able to determine a keybaord command I can set for it to toggle on and off that doesn't conflict with someting the SL viewers use.
[13:32]	:	Not all sites have this ability so I'm creating a wrapper workaround https://wiki.secondlife.com/wiki/Shared_Media_Flash_wrapper
[13:32]	:	I ended up just offsetting and sizing a texture for a prim to do it, but it was cludgy
[13:32]	:	Ctrl-Alt-Del ?
[13:32]	:	I had fun with WeGame before, Nathan, and another one called XFire.
[13:32]	:	:-)
[13:33]	:	I use youtubemp4 to "full-screen" YouTube videos.
[13:33]	:	Is that still working, Jeremy? I've not had much luck with it over the last few months
[13:33]	 	has pinged you.
[13:33]	:	Can someone suggest a good pair of keyboard shortcuts I can use that Emerald doesn't use?
[13:33]	:	I used YouTubeMP4 long ago; not sure if YouTube still dynamically changes their MP4 links, that ended up being a problem...
[13:33]	:	Any security problems logging into my bank account using shared media?
[13:33]	:	Hmm... I haven't tried recently, Mari. Time to try an experiment :-)
[13:33]	:	Nthan I use CTRL A
[13:33]	:	I use wegame alot
[13:34]	:	I can hardly believe it, I used to wish for Flash in-Viewer SOOO MUCH
[13:34]	:	Be right back.
[13:34]	:	and now it's here!
[13:34]	:	Anyone else here into Caprica?
[13:34]	:	Flash! Aaaaaaa! Saviour of the universe!
[13:34]	:	ROFL
[13:34]	:	/me likes Caprica
[13:34]	:	Oooh cool Cisop, what do you like about it?
[13:34]	:	Ya, definitely. That's gonna make it much easier to use int he Bayjou
[13:34]	:	There is a bit of a push to go to html5 in order to dump flash.
[13:35]	:	I like that it is SyFy, but I also like that they have a virtual world.
[13:35]	:	Yeah, the V-World, there are parallels to Second Life of course.
[13:35]	:	Apple can't put flash on there phone as it would kill batterly life to one hour and therefore can't advertize 10 hour battery time.
[13:35]	:	Cisop, my bank specified a limited and ancient range of "supported" web browsers. And there look to be akll sorts oif get-out clauses in the bank's terms and conditions, if you're not using a supported browser and something goes wrong.
[13:35]	:	Let's see if the iPad really gets 10 hours under normal conditions, heh.
[13:36]	:	It's nifty seeing how certain apps are being optimized for the bigger screen.
[13:36]	:	haven't seen the iPad yet
[13:36]	:	Haven't tried logging in to my bank account with shared media, but was wondering if it is secure when there are others around that can view it as well.
[13:37]	:	The iPad will be sussecfful due to hype, but also due to design for !geeks.
[13:37]	:	heard about logging in on iPhone
[13:37]	:	Yay geeks!
[13:37]	:	Heh. Techwolf, I think the !geeks in the audience might not understand the term "!geeks" :-P
[13:37]	:	hehe
[13:37]	:	Afternoon all!
[13:37]	:	Hi
[13:37]	:	hi
[13:38]	:	I understand SLim is going down is that why it no longer lists my friends?
[13:38]	:	I can't even log into SLIM
[13:38]	:	Thanks for the info, bed time in UK must go :-)
[13:38]	:	What's SLIM?
[13:38]	:	Cisop, there are some rules that determine what other people can see. In the case of secure sites like https:// , no, those aren't shared. Only seen by the person who enters their credentials.
[13:39]	:	SLim is history
[13:39]	:	Cisop, something to remember about Shared Media is that each person is essentially running a separate browser that happens to be looking at the same page. Under normal circumstances, nobody will be able to see what you're typing on a webpage, and your password should not authenticate anyone else to access your account.
[13:39]	:	^ That!
[13:39]	:	Untill apple came out wiht the iphone, touch screen nevery really take off due to most apps was kluge to work with touch. Everything about the iphone software was done from teh gorun up with touchscreen in mind, not an afterthougt. Huge diffence in usabilly.
[13:39]	:	Ok I have a question about shared media.
[13:39]	:	Cool
[13:39]	:	Go for it, Ranos.
[13:40]	:	Apple is good at taking things that failed the first time around and popularizing them. I agree in their hands, touchscreen became an appealing, widespread, casual input.
[13:40]	:	I have several friends who run Clubs in sl. They use the big boards for event lists(lots of prims). You were talking about beign able to use the shared media to replace those.
[13:40]	:	And going straight for touch instead of making a concession to fallback on a stylus (although such options exist, they're 3rd-party) kept them focused.
[13:40]	:	I'm looking at touchscreen PC for myself soon
[13:41]	:	and the compention learned from apple, even though apple learned from there failures first time around. Now look at the compition, Droid and android phones.
[13:41]	:	So could someone use say a google calendar or similar site to create event lists and display that calendar but keep anyone but say the owner or even group being able to interact with it?
[13:41]	:	Yup.
[13:41]	:	Ranos, yes.
[13:41]	:	Make calender pubic, but not public changable.
[13:42]	:	You can select or deselect interaction under the texture pane
[13:42]	:	Yup Google Calendar specifically allows for that, and also what Techwolf mentioned... those are good options to set as-needed.
[13:42]	:	I'm finding myself making "template" prims with certain settings I want to have on other Shared Media.
[13:42]	:	Yes, Techwolf and Marianne are both correct. You can make the display non-interactive, and you can lock down the calendar on the Google side.
[13:42]	:	testing
[13:43]	:	General rule, SL provides a web viewer, but the access to the content is controlled by the web page, not by SL. Right?
[13:43]	:	Ranos, remember shared media is only Viewer 2.0, so the tricky text stuff would have to wait until 2.0 is mandatory, but just regular parcel media works fine for google calendars... lots of places use that now.
[13:43]	:	Can some one please put a note in the wiki asking the new linden lab support team not to read from the KB or wiki the user has in many cases
[13:43]	:	That is a great idea.
[13:43]	:	How far out do you expect 2.0 to be manditory?
[13:43]	:	Thanks
[13:44]	:	Well, that was a weird crash.
[13:44]	:	it has gone quiet all of a sudden..... did chat quit working? oO
[13:44]	:	wb torley
[13:44]	:	Man, what a stall
[13:44]	:	wb, welcome on SL :)
[13:44]	:	I saw my name in chat appear as Techwolf's! And then, crash!
[13:44]	:	Viewer 2 did crash for me too
[13:44]	:	Weird!
[13:44]	:	Wb Torley
[13:44]	:	/me grins evilly.
[13:44]	:	Wish I had gotten a screenshot but that happened fast. XD
[13:44]	:	hehe, torley do you know when i can get the next beta?
[13:44]	:	Techwolf ARE YOU HACKING ME j/k
[13:44]	:	lol
[13:44]	:	so its not just you torley
[13:44]	:	Eddi, next beta of Viewer 2?
[13:44]	:	I'm still on sl...
[13:44]	:	lol
[13:44]	:	yep yep
[13:45]	:	tried emerald, that crashed too many for me
[13:45]	:	Torley, I know you was kidding. But I could via the media the prim right now if I was using viewer 2.0.
[13:45]	:	cause i have a intermitant trouble whit the fps , and i hope its fixed on the next ㋡
[13:45]	:	Viewer 2 has a number of little problems that can make it crash
[13:45]	:	Eddi, I'm not sure, but we're getting closer to getting out of beta.
[13:46]	:	Ain't technology wunnerful? :D
[13:46]	:	i think the next version is in Rc right?
[13:46]	:	i tryed, once, emerald. it put about 10 min to load and then about the same time to do a step. immediatly followed by a crash
[13:46]	:	/me points a sardonic finger at age verification...
[13:46]	:	I hope well see at least a few big fixes yet down the pike with it
[13:46]	:	i was going to jira the voice problem in viewer 2 but i think some one must have by now
[13:46]	:	That's wierd, I've not had that problem with Emerald.
[13:46]	:	and the memory problem
[13:46]	:	loll asterion ㋡
[13:47]	:	plus a tread problem
[13:47]	:	i love the crasj when the crash is controled, but not when its for nothing :p
[13:47]	:	oh, last thing, think of minimum requirement for slow computer, even the laptop
[13:47]	:	cant wait to see what humouristic error message will invente the funny guy about that kind of issue :)
[13:47]	:	I've reason to think that http textures can be slowed down by some virus scanners, and maybe ISP-level caching proxies.
[13:47]	:	There is still a few textrues out there that will crash the cleint.
[13:47]	:	buy a new laptop or PC
[13:48]	:	there fix
[13:48]	:	lol, that's not always quite possible xstorm
[13:48]	:	that is funny
[13:48]	:	not sure that's my PC !=
[13:48]	:	:)
[13:48]	:	's true, Techwolf. I believe there's still a sim out there that's a total kill on 2.0
[13:48]	:	lol
[13:48]	:	you buy me a new laptop, xstorm
[13:48]	:	i just mounted it bcause i was in need of a most powerfull GPU
[13:48]	:	lol
[13:49]	:	oh, speaking of crashes... does the viewer just give up on sending crash reports after a while? It's stopped asking me, doesn't seem to be sending them, and I sure don't recall telling it not to send them any more.
[13:49]	:	2 Processor Quad-Core AMD Opteron(tm) Processor 1352, 2100 Mhz, 4 Core(s), 4 Logical Processor(s)
[13:49]	:	It still asks me every time, Qie
[13:49]	:	I've seen that too.
[13:49]	:	It shouldn't! That setting should persist, Qie.
[13:49]	:	While desktops have gotten slowly more powerfull rendering wise, laptops have shrunken and gotten more effectent as the top sellers now are $300 netbooks folks get for general porpus.
[13:49]	:	It doesn't ask anymore.
[13:49]	:	by the way i got the same error msg in SL viewer and emerald loading it 'your material doesnt match, blabla"
[13:50]	:	lucky you, xstorm
[13:50]	:	hmmm... I'll have to hunt around. This on Linux... it always fussed in console that it couldn't find a stack trace, so... well, I'll investigate.
[13:50]	:	well, sorry guy, i need to go at the bugs triage meeting in 10 mins ㋡
[13:50]	:	i did at one time build blade servers
[13:50]	:	I did notice on SL is only require a single core
[13:50]	:	Have fun, Eddi!
[13:51]	:	Has the Wiki got instructions for removing SLim?
[13:51]	:	thanks ㋡
[13:51]	:	yes Linden Labs needs to catch up with system software or get better people working the servers
[13:51]	:	Ya, I'd best get goin too. Have fun!
[13:51]	:	may I ask a question, perhaps *smiles shyly
[13:51]	:	Please do, Maxine!
[13:51]	:	using 2 core is causing my processor to overheat
[13:52]	:	buy a 300$ laptop and be sure to spend 500$ every 6 months to fixe it
[13:52]	:	Bye Bye!!
[13:52]	:	.;:+*'`'*+:;<<< Tschüssiii >>> .;:+*'`'*+:;.
[13:52]	:	mine too, dual core, but i blame it on the intel graphics card
[13:52]	:	canceled bugs triage lol .. geez
[13:52]	:	Asterion, havn't heared of any problem reports. And some of them fixed there problem by loading up Ubanto.
[13:52]	:	on ti
[13:52]	:	Torley do you feel that some day the viewer will be 64 bit ?
[13:53]	:	thank you *smiles and takes a breath* I would like to ask something about 2.0, well, will the chat and comunication system change? Becomming more similar to 1.2x? *looks curiously
[13:53]	:	fixing puter is my main RL purpose :)
[13:53]	:	I think 2014 will be the date. That is when win xp support is stopped.
[13:53]	:	just just keep blowing into my computer... pfft pftt pfft
[13:53]	:	You can in fact change settings to make it more like the original system
[13:53]	:	Maxine - you may want to try tabbed IMs for that. Preferences > Chat > Show IMs in tabs
[13:53]	:	xstorm, that's not really a question of opinion, but eventuality. ;)
[13:54]	:	I did, thats not the same, Im afraid *smiles sadly
[13:54]	:	good :-)
[13:54]	:	Last week, I took one laptop apart and remove about 80 percent blockage of hair from the fan/heatsink area. Cat and k9 hiar.
[13:54]	:	it ill be 64bit when industries will begin to build 128bit stuffs :)
[13:54]	:	I haven't yet tried window 7, vista is good for slow computer at the moment
[13:54]	:	Laptop ran fine after that.
[13:54]	:	Techwolk, that makes a huge difference
[13:54]	:	Hey Fisher
[13:54]	:	lol
[13:55]	:	Hey
[13:55]	:	I have this big black cat, after he lays down on a white mattress, you can see a small nest of fur. It's quite the sight.
[13:55]	:	Heya Fisher!
[13:55]	:	Hey Torley!
[13:55]	:	i have a 128 bit system and can not use it do to laws
[13:55]	:	hey fisher :)
[13:55]	:	Hello Fisher.
[13:55]	:	Looking at the costs, my next 'puter looks more likely to be Linux and Windows 7.
[13:55]	:	/me waits for answer, still smiling
[13:55]	:	And recommended getting a filter for the laptop. It is possiable to place a then filter over the fan air imput slots. Something like a thin nylong stocking woulld do the trick.
[13:55]	:	Okay, now I'm definitely headin out. Have fun, all!
[13:55]	:	my neighbour has 2 cats, adorable things - my dogs love them
[13:56]	:	Maxine, specifically what do you prefer about 1.23's communication layout?
[13:56]	:	if u got the choise: dont buy a laptop :)
[13:56]	:	xstorm: YOu have a 128 bit system and cannot use it to do what due to what laws? oO
[13:56]	:	If you're feeling up for it, there are some do-at-your-own-risk modifications @ https://wiki.secondlife.com/wiki/Viewer_2_Tweaks
[13:56]	:	2 chatbars again, lager chatbars and the comunication fixed on one place on my screen
[13:56]	:	please *giggles
[13:57]	:	I used to repair st top box, I do get clean up after cat hairs inside it... they were sleep on the set top box.... kick them out
[13:57]	:	our state has a silly old law still on the books about computers some day they will take it off
[13:57]	:	well, I dont want to do such HTMLTHMS stuff, Im a Pc noob
[13:57]	:	Oh yeah, I'd like a resizable chatbar myself. I've suggested that one.
[13:57]	:	As for chat, would be nice if I could expand the height of the text bar I'm typing in so I can see more than just one line of text.
[13:57]	:	is there a snapshot button?
[13:57]	:	Yeah Cisop! Like in Skype or AIM...
[13:57]	:	Yes
[13:57]	:	Yes, Zamantha. Has a little camera icon on t he bottom bar.
[13:57]	:	cool. I didn't see it :)
[13:58]	:	TY
[13:58]	:	its the same way with the copper wire internet law in all state buildings in CT
[13:58]	:	Time for me to go. TTFN
[13:58]	:	Someone at LL got blogitist. First the forum was move to an (ugly) blog format, now the viewer 2.0 has a screen space wasting blog format on chat.
[13:58]	:	They have to use Copper Wire? What happened to Aluminum?
[13:59]	:	You mean, narrow columns, Techwolf?
[13:59]	:	Aluminum resistance too high
[13:59]	:	hm *crosses her arms now*
[13:59]	:	How dare they use copper wire.
[13:59]	:	lol yes copper wire and one must be for phones and the other internet
[13:59]	:	yep
[14:00]	:	and aluminum is use for heatsink
[14:00]	:	and the law was from the 1950's
[14:00]	:	So, some chariwarmer somewhere dreamed up this law? oO
[14:00]	:	Torley, that one. The other is taking three/four lines for one line of chat. The icon/avatar name take nearly two lines by itself.
[14:00]	:	Techwolf, you can revert to old-skool mode.
[14:00]	:	Preferences' Chat tab and check "Enable plain text chat history"
[14:00]	:	Torley, not for popus.
[14:01]	:	That effects _only_ chat history _window_.
[14:01]	:	It affects both NEARBY CHAT and instant messages.
[14:01]	:	Torley can the Linden Lab website some day have a blob system its users can post on ?
[14:01]	:	blog
[14:01]	:	xstorm, that'd be Avatars United.
[14:01]	:	You have been online for 1 hours.
[14:01]	:	did you get AU blog to work ?
[14:02]	:	Close the chat history window on viwer 2.0 and watch the local chat that pops up.
[14:02]	:	Yes, but now I can't figure how to make a second post. Heh. I'm a n00b!
[14:02]	:	lol
[14:02]	:	Techwolf, ah, that yes -- wish that could be resized with the chat bar width.
 
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