Absorb (move)

Absorb (Japanese: すいとる Absorb) is a damage-dealing move introduced in Generation I.
It is the first in a line of three Grass-type HP-draining attacks, the other two being and .
==Effect==
===Generations I and II===
Absorb inflicts damage, and up to 50% of the damage dealt to the target is restored to the user as HP (but not less than 1 HP), restoring up to the Pokémon's maximum HP. Absorb has 20 PP.
In the localized versions of the Generation I games, if Absorb breaks a , no HP will be restored to the user. In the Japanese version of Generation I games, and all versions of the Pokémon Stadium series and Generation II games, Absorb will always miss if the target has a substitute.
===Generation III===
Absorb will now properly heal the user when damaging a substitute, even if it was broken. When used on a Pokémon with the Ability, the user will lose the amount of HP it would have gained instead.
Absorb can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if was used in the previous turn.
Absorb is no longer affected by King's Rock.
===Generation IV===
Absorb's PP is increased to 25. If the user is holding a Big Root, the HP restored is increased by 30% (making the restored HP 65% of the damage dealt). Big Root does not increase the damage dealt.
===Generation V===
Absorb is now affected by King's Rock.
===Generation VI===
Absorb cannot be used if the user is under the effects of .
===Generation VII===
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Absorb's power was changed from 20 to 40, while its PP was reduced to 15.
===Generation VIII onwards===
Absorb's power was changed back to 20, and its PP back to 25.
====Pokémon Legends: Arceus====
==Description==
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==Learnset==
===By leveling up===
===By ===
===By ===
====Generation II====
==In other games==
===Pokémon Mystery Dungeon series===
Absorb deals damage and 50% of the damage dealt is restored to the user as HP. In Adventure Squad only, the move heals by 20% of dealt damage instead. In Gates to Infinity only, the user will heal based on how much HP the target lost, and excess damage is not accounted for. The move is affected by the status condition in the Rescue Team, Explorers, and Adventure Squad series.
===Pokémon Conquest===
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===Pokémon Masters EX===
 	Cost inmove-gauge slots	MP 	at each move level	at each move level	at each move level	at each move level	at each move level	 	Target 	Effecttag(s) 	Additional effect(s)
 	Cost inmove-gauge slots	MP 	1 	2 	3 	4 	5 	 	Target 	Effecttag(s) 	Additional effect(s)
 	— 	19 	19 	20 	21 	22 	100% 	An opponent	Absorbs 	The more damage dealt to the target, the more this move restores the user's HP. 	
Learnset	Learnset 	Learnset	Learnset 	Learnset 	Learnset 	Learnset 	Learnset 	Learnset 	Learnset 	Learnset 	Learnset
Playable	Playable 	Playable	Playable 	Playable 	Playable 	Playable 	Playable 	 	Role 	related 	related
 	 	 	 	 	 	 	 	 	Support 	Underhanded Refresh 9: Restores one MP for the user’s moves when its attack move is successful against targets that are affected by a status condition. 	Underhanded Refresh 9: Restores one MP for the user’s moves when its attack move is successful against targets that are affected by a status condition.
 	 	 	 	 	 	 	 	 	Support 	Team Critical Shock 9: Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s attack move is successful against a opponent.Attack Trap 4: Has a chance (50%) of leaving the target trapped when the user’s attack move against it is successful.	Team Critical Shock 9: Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s attack move is successful against a opponent.Attack Trap 4: Has a chance (50%) of leaving the target trapped when the user’s attack move against it is successful.
 	 	 	 	 	 	 	 	 	Support 	Propelling Move 5: Has a chance (60%) of charging the user’s move gauge by one when its Pokémon uses a move. 	Propelling Move 5: Has a chance (60%) of charging the user’s move gauge by one when its Pokémon uses a move.
 	 	 	 	 	 	 	 	 	Special Strike	— 	—
 	 	 	 	 	 	 	 	 	Support 	— 	—
 	 	 	 	 	 	 	 	 	Support 	— 	—
•Description of addition effect(s) prior to Version 2.10.0: Restores the user's HP based on the amount of damage dealt to the target.
===Description===
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==In animation==
===Pokémon animated series===
===Pokémon: Path to the Peak===
==In the manga==
===Pokémon Adventures===
* 's , Tru, was revealed to know Absorb on the official web site, but he was never shown using the move.
===Pokémon Battrio: Aim to be Battrio Master!===
===Pocket Monsters Platinum: Aim to Be Battle King!!===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==In other languages==
Category:HP-draining moves
Category:Moves that can jam
Category:Moves that require use of mouth
Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
Category:Moves usable in Pokémon Sword and Shield
Category:Moves in Pokémon Legends: Arceus
Category:Moves usable in Pokémon Scarlet and Violet
de:Absorber
es:Absorber
fr:Vole-Vie
it:Assorbimento
ja:すいとる
zh:吸取（招式）