nyuuzyou/wikis huggingface dataset:
Tomor

Tomor is an ardent who serves as a junior engineer/artifabrian on Roshar. He is the nephew of Falilar.
== Appearance and Personality ==
Tomor is a bald, darkeyed youth. He is enthusiastic about his engineering projects. 
== History ==
At Urithiru, Navani asked Tomor and Falilar to work on a new set of lift fabrials working on the same principles as the Fourth Bridge. In the process of their design work, they created a prototype that was a wrist-mounted personal lifting fabrial which enabled the bearer to engage and disengage the conjoined rubies, moving in whichever direction they desired for a short period of time. Navani tested the device, then gave Tomor the go-ahead to continue work on the personal fabrial idea.
After working on the design, Tomor presented Navani with an updated version of the personal fabrial built into a leather glove. He excitedly explained to her how it worked as he tied it onto her arm, then insisted that she try it. Reluctantly—and to the delight of the room's other occupants—she did so, then gave Tomor suggestions as to how to improve the design.
After the occupation of Urithiru by the Fused and Navani's subsequent agreement to continue her scholarship under Raboniel's supervision, Tomor was set to work recalculating the math on certain schematics. Realizing that he was junior enough not to be escorted in and out of the work area, Navani requested that Tomor sneak his glove prototype to Kaladin. Including a map to the weights on the twentieth floor with the device, Tomor managed to hide the fabrial from the Fused; the Sibling later led Dabbid to its location.
== Notes ==
Ton (Veden)

Ton is a Bav mine worker on Roshar who once encountered Took and Szeth.
==Appearance and Personality==
Like other miners, Ton is often covered in dirt and grime. He likes to drink beer in a local tavern when he is not working. He has a Bav accent and swears on the Dustmother's name.
==History==
Ton lived in the town of Ironsway in Bavland and worked in the nearby mines. He was one of the miners drinking with Amark when Took and Szeth visited a tavern in town. Took held Szeth's Oathstone and boasted about it to the miners. Took ordered Szeth to pour Ton's beer over his own head, but Ton did not want to waste his beer. Ton was surprised by Szeth's manner of speaking, as he was not familiar with people from Shinovar.
== Notes ==
Ton (singer)

Ton is an Alethi singer on Roshar who was freed by the Everstorm.
==History==
Ton was a member of the band of former parshmen that Kaladin encountered during the buildup to the Siege of Kholinar. Ton was involved in a discussion with Khen and others about what to do with Kaladin after he was taken captive. Ton asked Khen if she would be able to kill Kaladin, and Khen responded that she would if she thought doing so was necessary to maintain her freedom. Kaladin was disquieted by the fact that Ton and the rest of the group had Alethi names and accents.
Kaladin later saw Khen and Sah during the battle at Kholinar Palace; Ton was not mentioned but likely participated in the battle.
== Notes ==
Tonk

Tonks are domesticated sandlings used as beasts of burden on the Dayside of Taldain.
==Appearance and Anatomy==
Tonks are quadrupedal. Their heads and the front halves of their bodies are similar in size and shape to a mule, while their hindquarters more closely resemble those of a kangaroo. Their bodies are covered in gray carapace, which is segmented and particularly thick along the top of the body. They have long, thick tails, prominent horns coming out of their heads at various angles, and clawed feet that appear to have opposable thumbs. 
The horns and carapace can be dissolved by water; even a few drops can dissolve most of a horn. As a result of this, they do not drink water and only eat sand in large quantities.
They always give off a faint sulfurous smell and their flatulence is particularly odorous. Khrissalla suspects that sandlings can somehow metabolize sand, although she does not understand the science behind the process. Their droppings are known as tonk guano.
==Usage and Behavior==
Tonks are often used for transportation in the deserts of Dayside, carrying both riders and supplies. They are weak-minded and easy to lead. Calling someone a tonk in Dayside is considered an insult, presumably because it implies that they are slow-witted.
When used for riding, they are fitted with a saddle, bridle, and saddlebags. On longer trips through the desert, tonks may be fitted with vessels to carry extra water. Tonks are usually trained to turn or adjust their speed when tapped with a riding mallet on different parts of their carapace; riders may also use reins to help direct them. When they are scared or confused, they tend to bury themselves in the sand with only their horns exposed. Tapping the horns signals the tonk that it is safe to unbury itself. Skilled riders such as Aarik may be able to prevent tonks from burying themselves when under duress. Tonks are present in hunting camps in the deep sand, although terhan are preferred for hunts as they are both larger and faster than tonks.
They are sometimes used by Darksiders that are visiting Dayside, but this may be rare, as Khrissalla and her team do not appear to be very familiar with their behavior.
==Taxonomy==
Tonks are considered part of the sandling family. They have a number of characteristics also seen in terhan and other sandling species, such as horns, water-soluble carapace, and a propensity to bury themselves in sand. It is unknown if there is a relation, natural or bred, between the various sandling species.
==Trivia==
*The name "tonk" is not related to the character Tonk Fah.
== Notes ==
Took

Took is a darkeyed transient worker in Bavland and one of Szeth's former masters. 
He speaks in a Bav dialect and wears dirty, ragged clothing. Took appears to consider himself superior to Szeth on the basis of ethnicity. Unlike most of Szeth's masters, who eventually grow uncomfortable with Szeth's obedience, Took considers it natural for Szeth to obey. He calls Szeth a child due to his Shin ethnicity. 
Took traded a farmer for Szeth in exchange for a sack of seeds, but fabricated a story about Szeth swearing to serve him his entire life. Though Took viewed himself as a seasoned traveler, he mainly cycled through the same towns in every few years. He typically stayed in poorer districts, too cheap to pay for anything finer, and frequented local bars in hopes of free drinks in exchange for wild stories--his finest being a tale in which he stole a sphere from the Nightwatcher that glowed black at night. Took would also use Szeth to impress the bars' patrons. On one evening, in the company of Ton, Amark, and a few other acquaintances, he ordered Szeth to wound himself in order to impress the miners with Szeth's obedience. As the evening wore on, the pair eventually left the bar. Took was stabbed by Makkek and his thugs that night while drunkenly walking home.
== Notes ==
Toorim

Toorim was a soldier in Amaram's army in Alethkar on Roshar. He was a member of Kaladin's squad.
Toorim searched the brightlord that Kaladin killed for spheres, but did not find any. Toorim thought the brightlord either brought no spheres or they were hidden under his breastplate. Stealing from the dead was prohibited, but Kaladin did not mind Toorim searching for the spheres.
Toorim also alerted Kaladin to an unknown Veden Shardbearer, which killed him, along with Acis, Hamel, Raksha, Navar and eleven other members of Kaladin's squad. It was later discovered by Shallan Davar by identification of his Shardblade, in the current possession of Amaram, that the Veden Shardbearer was Helaran Davar.
== Notes ==
Toral

Toral is an acquaintance of Adolin Kholin's from Highprince Aladar's camp on the Shattered Plains of Roshar.
== Appearance and Personality==
Toral is a keen young lighteyed man. He has a refined sense of taste, likes wine, and wears fashionable clothing. He has an insight into politics and speaks intelligently.
== History ==
The day of Adolin's duel with Brightlord Resi, Toral met with Adolin at a winehouse along with Eshava, Danlan Morakotha, Jakamav, and Inkima. After some lighthearted discussion about being wrong, Adolin moved the topic of conversation to Torol Sadeas, and Toral offered his opinion on why the highprince hadn't moved against Dalinar. He mentioned that Dalinar's reputation was lacking but claimed that he meant no offense by the comment. Toral was perplexed by Adolin's defense of his father, as he thought Adolin chafed at Dalinar's way of running his house. His last statement, that people were saying that Dalinar should abdicate, weighed on Adolin as he went to his duel.
== Notes ==
Toralin Roshone/Gallery

== Fanworks ==
Roshone_and_Laral_by_Marie_Seeberger.jpg| by Roshone and Laral
Roshone_by_Marie_Seeberger.jpg| by [Roshone]]
Punch_Out_by_Marie_Seeberger.jpg| by Kaladin punching Roshone
Roshone_portrait.jpg| by Portrait of Roshone wearing takama.
Laral_and_roshone.jpg| by Portraits of Laral Roshone and her husband Roshone.
Category:Gallery Subpages
Toravi

Toravi is a farmer from Hearthstone in Alethkar on Roshar.
In Kaladin's childhood, he thought of Toravi as being enormous and thick-muscled. Upon meeting Toravi again in , Kaladin realized that his youthful perception had been distorted and Toravi was not a particularly large man. Like most of Hearthstone's residents, Toravi did not seem to recognize Kaladin as an adult.
== Notes ==
Torena

Torena is a noble in the Arelene court on Sel.
She is daughter of Earl Ahan and Lady Seaden. She is usually a quiet member of the court gatherings, but helps start the fencing lessons, being the first volunteer. She starts courting Shuden prior to the invasion of Arelon. She participated in Sarene's Widow's Trial, and is the first of the women to participate. She and Kaise act as Sarene's train-bearers during her marriage to Roial. She dances and rides with Shuden.
She disappeared after her father betrayed the group, and only reappeared before the battle. She attends the funeral with her father.
== Appearance and Personality ==
She's a quiet member of the court ladies, and Sarene considers her to be intelligent. She has a surprisingly slim figure given her parents' weight. Her hair is red-gold.
== Trivia ==
* Torena was originally meant to be revealed as Eventeo’s spy in Arelon but this was eventually cut as it distracted from the book's climax. It is unclear if she was still Eventeo's spy in the final draft.
== Notes ==
Torfin

Torfin is a member of Bridge Four on Roshar.
He has been a member of Bridge Four since its origins as a wartime bridge running crew under Torol Sadeas. After the crew is sent on chasm duty in the Shattered Plains to loot Parshendi corpses, they are quiet and nervous, but Kaladin engages Torfin, Drehy, and other members of the crew in conversation to break the tension. Torfin is later seen training with the rest of Bridge Four in the warcamps. When Moash abruptly stops carrying a bridge, Torfin yells at him, not realizing that Moash stopped due to his shock at seeing Kaladin's rapid recovery after his judgement by the highstorm. 
After Kaladin swears the Third Ideal of the Order of Windrunners, Torfin becomes one of his squires. He is able to breathe in Stormlight whenever Kaladin is nearby, giving him healing powers and the ability to fly using the Surge of Gravitation. Unfortunately, he is scared of heights.
== Notes ==
Category: Bridgemen
Torio City

Torio City is the capital of the kingdom of Torio on Komashi, in the era before the activation of the father machine. 
The queen of Torio resides in the city. Torio City is also the home of a renowned university (including the Institute of Mechanical Solutions) which is known around the countryside of Torio for the aid they offer to the villages. The city holds an annual festival called the Festival of Reveals, which is focused at the exhibition hall and courtyard in the center of the city. Most structures within the city are made of stone and have red roofs. The city is also full of trees, fountains, and sculptures of dragons.
After the father machine is activated and the people of Torio were consumed, Torio City fell into disrepair. The ruins the city are located in the vicinity of Kilahito, to the west, and take up a round area of comparable size. The people of Nagadan located plants in the ruins of Torio City which were useful in creating new strains of crops that could grow on the planet following the loss of the shroud.
== Notes ==
Torkel

Torkel is a Daysider from Taldain and a former advisor to Lord Merchant Vey.
== History ==
Torkel worked as an advisor to Vey, a powerful member of the Taishin. Torkel and his family went missing in a boating accident about a year before the arrest of Sharezan and were presumed dead. The accident had a high profile, as both Ais and one of her trackts remembered Torkel's name.
Ais and some other trackts discovered Torkel alive in a hidden closet after they apprehended Lokmlen in Kezare. The corpses of his family members were also found in the closet, and Torkel was suicidal and in very poor health. He told Ais that he and his family were imprisoned by Sharezan after he tried to back out of a secret deal, likely related to his access to Vey.
== Notes ==
Category: Taldaini
Torol Sadeas/Gallery

== Official artwork ==
Act of Wrath by Ari Ibarra.jpg| by Killed by Adolin Kholin, Call to Adventure: The Stormlight Archive
Grave Injustice by Artur Mosca.jpg | by In Shardplate, Call to Adventure: The Stormlight Archive
== Fanart ==
Sadeas Shuravf.jpg | by 
Sadeas pic.jpg | by 
Sadeas oathbringer.jpg | by With Oathbringer
House-Sadeas-Torol-Ialai.jpg | by Torol and Ialai Sadeas
Sadeas sketches.jpg | by Sketches
Sadeas and ialai.jpg | by Sadeas and Ialai
The Sadeas Couple by Marie Seeberger.jpg | by Ialai and Sadeas
Sadeas by Marie Seeberger.jpg| by 
Oathbringer by Marie Seeberger.jpg | by Receiving Oathbringer from Dalinar
Better Man by Marie Seeberger.jpg | by Being killed by Adolin
Diplomacy by Marie Seeberger.jpg | by At a feast with Ialai and the Kholins
Sadeas by Oliwia 'Sfaira' Białek.png| by 
Lighteyes Party by Oliwia 'Sfaira' Białek.jpg| by At a feast
Category:Gallery Subpages
Torth

Torth is an Elisian soldier who traveled with Duchess Khrissalla's expedition to Dayside, along with Captain Deral and his unnamed lieutenant, Flennid and another unnamed soldier. His fate is unknown.
== Appearance ==
Torth wears tricorne hat of the Elisian military and the gray jacket of an Elisian soldier. His pants are khaki and paired with brown calf-length boots.
== History ==
On deck of the ship after passing through the Terminal Storm, Professor Cynder notices Flennid checking his firearm openly while chatting with Private Torth and the third soldier. Baon admonishes the group that they were ordered to keep their firearms hidden. When they arrive in the Kerztian port of Dosha-Har'Ken, Flennid and Torth disembark, leaving the third soldier on the ship to assist in offloading their luggage while Private Torth guards the offloaded supplies on the dock. 
While travelling the Kerla, near Esh'Ker'Losh, Flennid warns Private Torth to watch for trouble from the warriors they pass.
Upon arriving at the Diem's tents near Mount KraeDa, Flennid and Torth ride ahead because of the possibility of finding water—instead they discovered the massacre of the sand masters. When Torth showed Daazk one of the sashes, Daazk panicked and fled, shouting the Kerztian word for sand masters—Ry'Kensha. Flennid, not understanding the situation, thought he was yelling to summon an ambush and shot him in the back as he rode away. Baon orders Torth to assist Flennid in recovering Daazk's body to bring back to the tents. While Khriss and Baon are in the tent inventorying supplies, Flennid and Torth stole the tonk that carried the party's water and food, then fled back in the direction of the port.
== Notes ==
Category: Taldaini
Tosher

A tosher is a profession from Lumar. Toshers are the lowest servant in the king's household. They comb the palace's sewerage to ensure nothing of value had been discarded by mistake and are generally avoided due to the stench gained from their line of work. The Emerald Sea has a story about a tosher, the moral of which story warning of the unwanted consequences of minor actions.
== The Story ==
The tosher is not very happy with his life, but the one thing he likes is his dinner: potato with lard. He asks for another potato, and they give it to him so he will stop asking for it. He gets two potatoes per day until they change the meal to cornbread with lard, which he hates. He expects the potatoes to return, but they don’t seem to. Annoyed, he sets out to make potatoes be the servant's food again.
He first asks the cook, which tells him that she can’t change the menu as the butler is who gets to set it. When he asks the butler, he says that he can’t serve potatoes as the minister of trade no longer provides potatoes. He goes to the minister of trade and returns a ring of hers that had fallen in the sewer. She grants him an audience in the rain and with high winds. When he presents his problem to her, she says she can’t help him as the king mandates that only corn be fed to the servants. Finally, he manages to talk with the king while he is defecating, as the tosher is just below him doing his job. He asks the king for potatoes, but he tells him that the potato crops have been taken over by pests. The king also explains that he had to stop buying potatoes even before the crops died as all servants had begun asking for two potatoes after the tosher’s actions and the increased demand had made the potatoes too expensive.
The tosher reflects. He reaches the conclusion that even small actions have consequences, and even though we can choose the actions, we rarely get to choose the consequences.
== Notes ==
es:Albañalero
Tower

Tower can refer to the following:
Roshar
*Fallen Tower, a tavern in Kholinar
*Salumon the Third Tower, a location in the Sea of Lost Lights in Shadesmar
*Tower (Roshar), a large plateau on the Shattered Plains
**Battle of the Tower, a military engagement on the plateau
*Urithiru, an immense tower city
**Towerlight, a type of magic that powers Urithiru
Scadrial
*Multiple skyscrapers in Elendel are known as "towers":
**Ahlstrom Tower
**Feder Tower
**Tekiel Tower
**ZoBell Tower
Taldain
*Tower (Taldain), the military force of Lossand and its headquarters
Earth (Reckoners)
*Sharp Tower in Ildithia
Earth (Rithmatist)
*Tower of Nebrask
Tower (Roshar)

The Tower is one of the largest plateaus on the Shattered Plains on Roshar. It is the furthest easterly plateau discovered by the Alethi forces. It is oddly shaped, unusually massive, and chasmfiends seem to be fond of using it for pupating.
The Alethi Highprinces were beaten 29 times, never winning a skirmish on the Tower. Dalinar lost there twice alone and once on a joint attack with Torol Sadeas.
The Battle of the Tower occurred here.
Battle of the Tower.jpg | Map of the Tower Plateau by Isaac Stewart
Shattered Plains.jpg | Map of the Shattered Plains by Isaac StewartThe Tower is the large plateau to see on the lower right
== Notes ==
Tower (Taldain)

The Tower of Soldiers is one of the Eight Professions in Lossand on the Dayside of Taldain, they act as Lossand's military.
The Tower Garrison is the seat of power of the military forces of the Tower of Soldiers. 
==Location==
The Tower is presumably located in or near the Lossandin capital of Kezare. Khrissalla visits the headquarters of all of the Professions, including the Tower, when she is staying in the city. The architecture of the Tower is not known, but it includes barracks.
==History==
The soldiers of Lossand make up one of the eight Professions officially represented in the Taishin, the council of guilds; their Taisha is known as the Lord General. Raagent, the current Lord General, resides in the Tower. The Tower makes up the physical defense force of Lossand; notably, it does not have authority over the trackts, who report to Lady Judge Heelis and a rivalry has formed between the Tower and the trackts. 
Historically, the Tower and the sand masters of the Diem presumably worked together to defend against external forces such as the Kerztians, but there has been peace for two hundred years and each Profession now generally regards the other with contempt. The Lossandin government spends a significant amount of tax revenue on the Tower, even more than they spend on the Diem. In recent years, the Taishin have increasingly come to believe that the Tower affords the nation all the protection that they need, and that the cost and arrogance of the Diem are not worth the trouble.
Despite the rift between Professions, Kenton spent many hours training with soldiers of the Tower in his youth, seeking to gain any edge that he could in battles due to his weak powers of sand mastery. The training has given him excellent instincts and reflexes, serving him well in a number of situations, including his run of the Mastrell's Path. The Tower's soldiers taught him that pushing his muscles past their limits would result in them becoming stronger, a principle that Kenton later relates to increasing one's power of sand mastery by overmastering.
After the Taishin vote to dissolve the Diem, Raagent proves to be power-hungry, offering to pay sand masters to join the Tower rather than allow them to shift allegiances to another country such as Seevis. When Kenton points out his hypocrisy, Raagent is insulted, but ultimately cuts a deal with Kenton to help save the Diem after seeing him single-handedly behead a massive sandling.
==Notes==
Tower Guard

The Tower Guard is a security force in Urithiru on Roshar.
The Tower Guard was presumably created by the coalition of monarchs at some point after the Battle of Narak. When Urithiru was invaded by singers, Queen Navani asked after Commander Lyon of the Tower Guard when she was strategizing about how to defend the tower. She was informed that Lyon was one of the Radiants that had fallen unconscious due to Raboniel's partial corruption of the tower's defenses.
==Notes==
Towers

Towers is a card game on Roshar, with many variations. It is used to teach war strategy to generals. Adolin teaches Yanagawn to play. Rlain is good at playing towers. During the occupation of Urithiru Rlain tries to show some women who are gossiping about him that he is a person like them by telling them that he likes to play towers and runaround. However, he is unsuccessful and their gossip just turns in a darker direction.
== Rules of Play ==
The game can be played with two or more players. Cards represent armies which can be deployed on the table and retreated back to a players hand. Positioning of cards to each other on the table influences their stats. A player loses a game if all their armies are eliminated or they voluntarily give up. As Towers is usually played in best of three formats and eliminated cards can carry over from game to game, it is usually advised to not overcommit cards to a single game. There are scenarios, of which some are intended to teach the game. It is tradition to end a game with a handshake.
== Examples of variants ==
* Flatface - prefered variant of Adolin Kholin. Considered good for learning strategic planning. Possibly the most basic variant as the cards do exactly what the glyphs on them indicate.
* Deliver
* Vanquish
* Crosswise Chull - complex variant
* Bubbly Belch - complex variant
== Notes ==