Swords

== Unique Swords ==
All one-handed swords now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.
All two-handed swords now gain bonus damage equal to 110% strength instead of 100% strength.
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
=== Normal One-Handed Swords ===
==== Rixot's Keen ====
Short Sword
* Base Damage: 2 to 7
* Base Durability: 48 (was 24)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 2 (3 for upgraded versions)
One-Hand Damage: 9 to 14, Avg 11.5
Required Level: 2
Before 	After
+100% Enhanced Damage 	+100% Enhanced Damage
+5 to Minimum Damage 	+5 to Minimum Damage
25% Chance of Crushing Blow	25% Chance of Crushing Blow
20% Bonus to Attack Rating 	20% Bonus to Attack Rating
+25 Defense 	+25 Defense
+2 to Light Radius 	+2 to Light Radius
==== Blood Crescent ====
Scimitar
* Base Damage: 2 to 6
* Base Durability: 44 (was 22)
* Base Speed Modifier: -20
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 2 (3 for upgraded versions)
One-Hand Damage: [2-3] to [8-9], Avg 5-6 (was 3 to [9-10], Avg 6-6.5)
Required Dexterity: 21
Required Level: 7
Before 	After
+15% Increased Attack Speed	+15% Increased Attack Speed
+[60-80]% Enhanced Damage 	+[40-60]% Enhanced Damage
15% Life Stolen per Hit 	15% Life Stolen per Hit
33% Chance of Open Wounds 	33% Chance of Open Wounds
+15 to Life 	+4 Open Wounds Damage per Second
All Resistances +15 	All Resistances +15
+4 to Light Radius 	+4 to Light Radius
==== Skewer of Krintiz ====
Sabre
* Base Damage: 3 to 8
* Base Durability: 64 (was 32)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 2 (3 for upgraded versions)
One-Hand Damage: [9-10] to [22-23], Avg 15.5-16.5 (was 7 to 19, Avg 13)
Required Strength: 25
Required Dexterity: 25
Required Level: 10
Before 	After
+50% Enhanced Damage 	+[50-70]% Enhanced Damage
Adds 3-7 Damage 	Adds 5-10 Damage
Ignore Target's Defense	Ignore Target's Defense
7% Mana Stolen per Hit 	7% Mana Stolen per Hit
+10 to Strength 	+10 to Strength
+10 to Dexterity 	+10 to Dexterity
==== Gleamscythe ====
Falchion
* Base Damage: 9 to 17
* Base Durability: 64 (was 32)
* Base Speed Modifier: 20
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 2 (3 for upgraded versions)
One-Hand Damage: [14-18] to [27-34], Avg 20.5-26
Required Strength: 33
Required Level: 13
Before 	After
+20% Increased Attack Speed	+20% Increased Attack Speed
+[60-100]% Enhanced Damage 	+[60-100]% Enhanced Damage
Adds 3-5 Cold Damage 	Adds 6-10 Cold Damage
+20 Defense 	+20 Defense
+30 to Mana 	+30 to Mana
+3 to Light Radius 	+3 to Light Radius
==== Griswold's Edge ====
Broad Sword
* Base Damage: 7 to 14
* Base Durability: 64 (was 32)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
One-Hand Damage: [12-15] to [25-30], Avg 18.5-22.5
Required Strength: 48
Required Level: 17
Before 	After
+10% Increased Attack Speed 	+30% Increased Attack Speed
+[80-120]% Enhanced Damage 	+[80-120]% Enhanced Damage
+100 to Attack Rating 	+100 to Attack Rating
Adds [10-12] to [15-25] Fire Damage	Adds [20-25] to [30-35] Fire Damage
+12 to Strength 	+12 to Strength
Knockback 	Removed
==== Hellplague ====
Long Sword
* Base Damage: 3 to 19
* Base Durability: 88 (was 44)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
One-Hand Damage: 5 to [32-34], Avg 18.5-19.5
Required Strength: 55
Required Dexterity: 39
Required Level: 22
Before 	After
+2 to Fire Skills 	+2 to Fire Skills
+[70-80]% Enhanced Damage 	+[70-80]% Enhanced Damage
Adds 25-75 Fire Damage 	Adds 25-75 Fire Damage
Adds 28-56 Poison Damage over 6 Seconds	Adds 28-56 Poison Damage over 6 Seconds
5% Mana Stolen per Hit 	5% Mana Stolen per Hit
5% Life Stolen per Hit 	5% Life Stolen per Hit
==== Culwen's Point ====
War Sword
* Base Damage: 8 to 20
* Base Durability: 88 (was 44)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 1)
One-Hand Damage: [17-20] to [44-50], Avg 30.5-35 (was [13-14] to [34-36], Avg 25)
Required Strength: 71
Required Dexterity: 45
Required Level: 29
Before 	After
+1 to All Skills 	+1 to All Skills
+20% Increased Attack Speed 	+20% Increased Attack Speed
+20% Faster Hit Recovery 	+20% Faster Hit Recovery
+[70-80]% Enhanced Damage 	+[120-150]% Enhanced Damage
+60 to Attack Rating 	+[60-120] to Attack Rating
Poison Length Reduced by 50%	Poison Length Reduced by 50%
=== Normal Two-Handed Swords ===
==== Shadowfang ====
Two-Handed Sword
* Base Two-Hand Damage: 8 to 17
* Base One-Hand Damage: 2 to 9
* Base Durability: 88 (was 44)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [17-20] to [37-44], Avg 27-32 (was 16 to 34, Avg 25)
One-Hand Damage: [4-5] to [19-23], Avg 11.5-14 (was 4 to 18, Avg 11)
Required Strength: 35
Required Dexterity: 27
Required Level: 12
Before 	After
 	+20% Increased Attack Speed
+100% Enhanced Damage 	+[120-160]% Enhanced Damage
Adds 10-30 Cold Damage	Adds 10-30 Cold Damage
9% Mana Stolen per Hit	9% Mana Stolen per Hit
9% Life Stolen per Hit	9% Life Stolen per Hit
Cold Resist +20% 	Cold Resist +20%
-2 to Light Radius 	-2 to Light Radius
==== Soulflay ====
Claymore
* Base Two-Hand Damage: 13 to 30
* Base One-Hand Damage: 5 to 12
* Base Durability: 100 (was 50)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [26-39] to [60-69], Avg 43-49 (was [22-26] to [51-60], Avg 31.5-43)
One-Hand Damage: [10-11] to [24-27], Avg 17-19 (was [8-10] to [20-24], Avg 14-17)
Required Strength: 47
Required Level: 19
Before 	After
+10% Increased Attack Speed	+30% Increased Attack Speed
+[70-100]% Enhanced Damage 	+[100-130]% Enhanced Damage
[4-10]% Mana Stolen per Hit	[4-10]% Mana Stolen per Hit
4% Life Stolen per Hit 	[4-10]% Life Stolen per Hit
All Resistances +5 	All Resistances +[10-15]
==== Kinemil's Awl ====
Giant Sword
* Base Two-Hand Damage: 9 to 28
* Base One-Hand Damage: 3 to 16
* Base Durability: 100 (was 50)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [22-26] to [51-60], Avg 36.5-43
One-Hand Damage: [5-6] to [28-32], Avg 16.5-19
Required Strength: 56
Required Dexterity: 34
Required Level: 23
Before 	After
 	+20% Increased Attack Speed
+[80-100]% Enhanced Damage 	+[80-100]% Enhanced Damage
+[100-150] to Attack Rating 	+[100-150] to Attack Rating
Adds 6 to [20-40] Fire Damage 	Adds 16-40 Fire Damage
+6 to Holy Fire (Paladin Only)	+[4-6] to Holy Fire (Paladin Only)
+20 to Mana 	Removed
==== Blacktongue ====
Bastard Sword
* Base Two-Hand Damage: 20 to 28
* Base One-Hand Damage: 7 to 19
* Base Durability: 80 (was 40)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 1)
Two-Hand Damage: [30-36] to [42-50], Avg 36-43 (was [30-32] to [42-44], Avg 36-38)
One-Hand Damage: [10-12] to [28-34], Avg 19-23 (was [10-11] to [28-30], Avg 19-20.5)
Required Strength: 62
Required Level: 26
Before 	After
 	+30% Increased Attack Speed
+[50-60]% Enhanced Damage 	+[50-80]% Enhanced Damage
+50 to Attack Rating 	+[50-100] to Attack Rating
+113 Poison Damage over 6 Seconds	Adds 300-360 Poison Damage over 3 Seconds
Prevent Monster Heal 	Prevent Monster Heal
Poison Resist +50% 	Poison Resist +[30-50]%
==== Ripsaw ====
Flamberge
* Base Two-Hand Damage: 13 to 26
* Base One-Hand Damage: 9 to 15
* Base Durability: 100 (was 50)
* Base Speed Modifier: -10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [28-33] to [72-82], Avg 50-57.5 (was [23-26] to [61-67], Avg 42-46.5)
One-Hand Damage: [19-23] to [48-54], Avg 33.5-38.5 (was [16-18] to [42-45], Avg 29-31.5)
Required Strength: 70
Required Dexterity: 49
Required Level: 26
Before 	After
 	+30% Increased Attack Speed
+[80-100]% Enhanced Damage	+[120-160]% Enhanced Damage
+15 to Maximum Damage 	+15 to Maximum Damage
6% Mana Stolen per Hit 	6% Mana Stolen per Hit
80% Chance of Open Wounds 	80% Chance of Open Wounds
 	+30 Open Wounds Damage per Second
==== The Patriarch ====
Great Sword
* Base Two-Hand Damage: 25 to 42
* Base One-Hand Damage: 12 to 20
* Base Durability: 100 (was 50)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [95-105] to [159-176], Avg 127-140.5 (was [50-55] to [84-92], Avg 67-73.5)
One-Hand Damage: [45-50] to [76-84], Avg 60.5-67 (was [24-26] to [40-44], Avg 32-35)
Required Strength: 100
Required Dexterity: 60
Required Level: 29
Before 	After
 	-20% Increased Attack Speed
+[100-120]% Enhanced Damage 	+[260-290]% Enhanced Damage
Hit Blinds Target 	Hit Blinds Target
+10 to Strength 	+10 to Strength
Physical Damage Taken Reduced by 3	Physical Damage Taken Reduced by [2-5]
Magic Damage Taken Reduced by 3 	Magic Damage Taken Reduced by [2-5]
100% Extra Gold from Monsters 	100% Extra Gold from Monsters
=== Exceptional One-Handed Swords ===
==== Bloodletter ====
Gladius
* Base Damage: 12 to 32 (was 8 to 22)
* Base Durability: 48 (was 24)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [57-64] to [166-185], Avg 111.5-124.5 (was 31 to 97, Avg 64)
Durability: 78 (was 54)
Required Strength: 25
Required Level: 30
Before 	After
+20% Increased Attack Speed 	-20% Increased Attack Speed
+140% Enhanced Damage 	+[280-340]% Enhanced Damage
Adds 12-45 Damage 	Adds 12-45 Damage
+90 to Attack Rating 	+90 to Attack Rating
8% Life Stolen per Hit 	8% Life Stolen per Hit
+[1-3] to Whirlwind (Barbarian Only) 	+[2-3] to Whirlwind (Barbarian Only)
+[2-4] to Sword Mastery (Barbarian Only)	+[2-4] to General Mastery (Barbarian Only)
10% Slower Stamina Drain 	10% Slower Stamina Drain
+30 Durability 	+30 Durability
==== Coldsteel Eye ====
Cutlass
* Base Damage: 12 to 30 (was 8 to 21)
* Base Durability: 44 (was 22)
* Base Speed Modifier: -30
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [39-45] to [97-112], Avg 68-78.5 (was [24-28] to [63-73], Avg 43.5-50.5)
Durability: 94 (was 72)
Required Strength: 25
Required Dexterity: 52
Required Level: 31
Before 	After
+20% Increased Attack Speed	+20% Increased Attack Speed
+[200-250]% Enhanced Damage	+[225-275]% Enhanced Damage
 	Adds 50-80 Cold Damage
6% Mana Stolen per Hit 	6% Mana Stolen per Hit
50% Deadly Strike 	50% Deadly Strike
Hit Blinds Target 	Hit Blinds Target
Slows Target by 30% 	Freezes Target
+50 Durability 	+50 Durability
==== Hexfire ====
Shamshir
* Base Damage: 14 to 35 (was 10 to 24)
* Base Durability: 64 (was 32)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [74-77] to [138-145], Avg 106-111 (was [59-61] to [97-102], Avg 78-81.5)
Required Strength: 58
Required Dexterity: 58
Required Level: 33
Before 	After
+3 to Fire Skills 	+[2-3] to Fire Skills
 	+25% Faster Cast Rate
+[140-160]% Enhanced Damage	+[180-200]% Enhanced Damage
Adds 35-40 Damage 	Adds 35-40 Damage
Ignore Target's Defense 	Ignore Target's Defense
+10% to Maximum Fire Resist	+5% to Maximum Fire Resist
Fire Resist +25% 	Fire Resist +25%
Level 6 Hydra (36 Charges) 	Removed
==== Blade of Ali Baba ====
Tulwar
* Base Damage: 23 to 50 (was 16 to 35)
* Base Durability: 64 (was 32)
* Base Speed Modifier: 20
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [36-50] to [80-110], Avg 58-80 (was [25-35] to [56-77], Avg 40.5-56)
Required Strength: 70
Required Dexterity: 42
Required Level: 35
Before 	After
+[60-120]% Enhanced Damage 	+[60-120]% Enhanced Damage
+[5-15] to Dexterity 	+[5-15] to Dexterity
+15 to Mana 	+15 to Mana
[2-247]% Extra Gold from Monsters (2.5% per Character Level) 	[2-247]% Extra Gold from Monsters (2.5% per Character Level)
[1-99]% Better Chance of Getting Magic Items (1% per Character Level)	[1-99]% Better Chance of Getting Magic Items (1% per Character Level)
Socketed (2) 	Socketed (2-3)
==== Ginther's Rift ====
Dimensional Blade
* Base Damage: 18 to 51 (was 13 to 35)
* Base Durability: 40 (was 20)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 1)
One-Hand Damage: [45-63] to [127-178], Avg 86-120.5 (was [26-32] to [70-87], Avg 48-59.5)
One-Hand Damage (Ethereal): [55-77] to [157-220], Avg 106-148.5 (was [38-47] to [104-130], Avg 71-88.5)
Durability: 80 (was 60)
Required Strength: 85
Required Dexterity: 60
Required Level: 37
Before 	After
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[100-150]% Enhanced Damage 	+[150-250]% Enhanced Damage
Adds 50-120 Magic Damage 	Adds 75-180 Magic Damage
Magic Damage Taken Reduced by [7-12]	Magic Damage Taken Reduced by [7-12]
Repairs 1 Durability in 5 Seconds 	Repairs 1 Durability in 5 Seconds
+40 Durability 	+40 Durability
==== Headstriker ====
Battle Sword
* Base Damage: 23 to 48 (was 16 to 34)
* Base Durability: 64 (was 32)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
One-Hand Damage: [57-69] to [121-243], Avg 89-156 (was 40 to [86-184], Avg 63-112)
Required Strength: 92
Required Dexterity: 43
Required Level: 39
Before 	After
 	+20% Increased Attack Speed
+150% Enhanced Damage 	+[150-200]% Enhanced Damage
+[1-99] to Maximum Damage (+1 per Character Level)	+[1-99] to Maximum Damage (+1 per Character Level)
 	[10-15]% Maximum Deadly Strike
[1-148]% Deadly Strike (1.5% per Character Level) 	[0-74]% Deadly Strike (0.75% per Character Level)
Prevent Monster Heal 	Prevent Monster Heal
+15 to Strength 	+15 to Strength
==== Plague Bearer ====
Rune Sword
* Base Damage: 14 to 60 (was 10 to 42)
* Base Durability: 88 (was 44)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [45-59] to [195-255], Avg 120-157 (was 35 to 150, Avg 92.5)
Required Strength: 103
Required Dexterity: 79
Required Level: 41
Before 	After
5% Chance to Cast Level 4 Poison Nova on Striking	5% Chance to Cast Level 14 Poison Nova on Striking
 	+30% Increased Attack Speed
+150% Enhanced Damage 	+[150-250]% Enhanced Damage
Adds 10-45 Damage 	Adds 10-45 Damage
+300 Poison Damage over 8 Seconds 	+300 Poison Damage over 3 Seconds
+5 to Rabies (Druid Only) 	+[3-5] to Rabies (Druid Only)
Poison Resist +45% 	Poison Resist +45%
==== The Atlantean ====
Ancient Sword
* Base Damage: 25 to 55 (was 18 to 43)
* Base Durability: 88 (was 44)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 1)
One-Hand Damage: [82-95] to [181-209], Avg 131.5-152 (was [54-63] to [129-150], Avg 91.5-106.5)
Durability: 188 (was 144)
Required Strength: 127
Required Dexterity: 88
Required Level: 42
Before 	After
+2 to Paladin Skills 	+2 to Paladin Skills
+[200-250]% Enhanced Damage	+[230-280]% Enhanced Damage
50% Bonus to Attack Rating 	50% Bonus to Attack Rating
+75 Defense 	+75 Defense
+16 to Strength 	+16 to Strength
+12 to Dexterity 	+12 to Dexterity
+8 to Vitality 	+8 to Vitality
+100 Durability 	+100 Durability
=== Exceptional Two-Handed Swords ===
==== Crainte Vomir ====
Espandon
* Base Two-Hand Damage: 32 to 58 (was 18 to 40)
* Base One-Hand Damage: 12 to 37 (was 8 to 26)
* Base Durability: 88 (was 44)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [112-124] to [203-226], Avg 157.5-175 (was [46-54] to [104-120], Avg 75-87)
One-Hand Damage: [42-46] to [129-144], Avg 85.5-95 (was [20-24] to [67-78], Avg 43.5-51)
Required Strength:: 73
Required Dexterity: 61
Required Level: 42
Before 	After
+20% Faster Run/Walk 	+20% Faster Run/Walk
+50% Increased Attack Speed 	+50% Increased Attack Speed
+[160-200]% Enhanced Damage 	+[250-290]% Enhanced Damage
Slows Target by 35% 	Slows Target by 15%
-70 to Monster Defense per Hit 	-70 to Monster Defense per Hit
Physical Damage Taken Reduced by 10%	Physical Damage Taken Reduced by [10-20]%
==== Bing Sz Wang ====
Dacian Falx
* Base Two-Hand Damage: 38 to 87 (was 26 to 61)
* Base One-Hand Damage: 18 to 43 (was 13 to 30)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [106-125] to [243-287], Avg 174.5-206 (was [59-67] to [140-158], Avg 99.5-112.5)
One-Hand Damage: [50-59] to [120-141], Avg 85-100 (was [29-33] to [69-78], Avg 49-55.5)
Required Strength:: 64
Required Dexterity: 14
Required Level: 43
Before 	After
5% Chance to Cast Level 3 Frozen Orb on Striking	33% Chance to Cast Level 15 Frozen Orb on Striking
 	+40% Increased Attack Speed
+[130-160]% Enhanced Damage 	+[180-230]% Enhanced Damage
Adds 50-140 Cold Damage 	Adds 200-350 Cold Damage
 	-[10-20]% to Enemy Cold Resistance
Freezes Target +2 	Freezes Target +2
+20 to Strength 	+20 to Strength
Requirements -30% 	Requirements -30%
==== The Vile Husk ====
Tusk Sword
* Base Two-Hand Damage: 28 to 83 (was 19 to 58)
* Base One-Hand Damage: 14 to 53 (was 10 to 37)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [77-91] to [228-269], Avg 152.5-180 (was [47-57] to [145-174], Avg 96-115.5)
One-Hand Damage: [38-45] to [145-172], Avg 91.5-108.5 (was [25-30] to [92-111], Avg 58.5-70.5)
Required Strength: 104
Required Dexterity: 71
Required Level: 44
Before 	After
6% Chance to Cast Level 1 Amplify Damage on Striking 	18% Chance to Cast Level 31 Amplify Damage on Striking
 	+20% Increased Attack Speed
+[150-200]% Enhanced Damage 	+[175-225]% Enhanced Damage
+[7-742]% Damage to Undead (+7.5% per Character Level) 	+[3-346]% Damage to Undead (+3.5% per Character Level)
+[10-990] to Attack Rating against Undead (+10 per Character Level)	+[10-990] to Attack Rating against Undead (+10 per Character Level)
+250 Poison Damage over 6 Seconds 	+250 Poison Damage over 2 Seconds
Poison Resist +50% 	Poison Resist +50%
==== Cloudcrack ====
Gothic Sword
* Base Two-Hand Damage: 58 to 86 (was 39 to 60)
* Base One-Hand Damage: 22 to 58 (was 14 to 40)
* Base Durability: 80 (was 40)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 1)
Two-Hand Damage: [162-191] to [240-283], Avg 201-237 (was [97-117] to [150-180], Avg 123.5-148.5)
One-Hand Damage: [61-72] to [162-191], Avg 111.5-131.5 (was [35-42] to [100-120], Avg 67.5-81)
Required Strength: 113
Required Dexterity: 20
Required Level: 45
Before 	After
6% Chance to Cast Level 7 Fist of the Heavens on Striking	30% Chance to Cast Level 21 Fist of the Heavens on Striking
+2 to Defensive Auras (Paladin Only) 	+[5-6] to Defensive Auras (Paladin Only)
+2 to Offensive Auras (Paladin Only) 	+[5-6] to Offensive Auras (Paladin Only)
+[150-200]% Enhanced Damage 	+[180-230]% Enhanced Damage
Adds 1-240 Lightning Damage 	Adds 1-480 Lightning Damage
+30 Defense 	+120 Defense
+10% to Maximum Lightning Resist 	+10% to Maximum Lightning Resist
Attacker Takes Lightning Damage of 15 	Attacker Takes Lightning Damage of [100-150]
+2 to Light Radius 	+5 to Light Radius
==== Todesfaelle Flamme ====
Zweihander
* Base Two-Hand Damage: 41 to 77 (was 29 to 54)
* Base One-Hand Damage: 28 to 51 (was 19 to 35)
* Base Durability: 100 (was 50)
* Base Speed Modifier: -10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [114-131] to [215-246], Avg 164.5-188.5 (was [63-75] to [118-140], Avg 90.5-107.5)
One-Hand Damage: [78-89] to [142-163], Avg 110-126 (was [41-49] to [77-91], Avg 59-70)
Required Strength: 125
Required Dexterity: 94
Required Level: 46
Before 	After
 	4% Chance to Cast Level 16 Combustion on Attack
 	2% Chance to Cast Level 20 Fire Wall on Attack
10% Chance to Cast Level 6 Fire Ball on Attack	15% Chance to Cast Level 20 Fire Ball on Attack
 	Level 6 Resist Fire Aura when Equipped
 	+20% Increased Attack Speed
+[120-160]% Enhanced Damage 	+[180-220]% Enhanced Damage
Adds 50-200 Fire Damage 	Adds 50-200 Fire Damage
Fire Resist +40% 	Removed
+10 Fire Absorb 	+10 Fire Absorb
Level 10 Enchant (45 Charges) 	Level 10 Enchant Fire (45 Charges)
Level 10 Fire Wall (20 Charges) 	Removed
==== Swordguard ====
Executioner Sword
* Base Two-Hand Damage: 68 to 115 (was 47 to 80)
* Base One-Hand Damage: 28 to 58 (was 24 to 40)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [231-258] to [391-437], Avg 311-347.5 (was [126-131] to [216-224], Avg 171-177.5)
One-Hand Damage: [95-106] to [197-220], Avg 146-163 (was [64-67] to [108-112], Avg 86-89.5)
Required Strength: 85
Required Dexterity: 55
Required Level: 48
Before 	After
+20% Faster Hit Recovery 	+40% Faster Hit Recovery
20% Increased Chance of Blocking 	40% Increased Chance of Blocking
 	+40% Faster Block Rate
+[170-180]% Enhanced Damage 	+[240-280]% Enhanced Damage
+[5-495] Defense (+5 per Character Level)	+[5-495] Defense (+5 per Character Level)
+200 Defense vs. Melee 	+200 Defense vs. Melee
+100 Defense vs. Missile 	+100 Defense vs. Missile
All Resistances +[10-20] 	All Resistances +[20-30]
30% Damage Taken Gained as Mana when Hit 	30% Damage Taken Gained as Mana when Hit
Requirements -50% 	Requirements -50%
=== Elite One-Handed Swords ===
==== Djinn Slayer ====
Ataghan
* Base Damage: 33 to 58 (was 26 to 46)
* Base Durability: 64 (was 22)
* Base Speed Modifier: -20
* Base Melee Range: 2 (was 0)
One-Hand Damage: [95-112] to [168-197], Avg 131.5-154.5 (was [75-88] to [133-156], Avg 104-122)
Required Strength: 138
Required Dexterity: 95
Required Level: 65
Before 	After
 	Level 6 Resist Fire Aura when Equipped
+[190-240]% Enhanced Damage 	+[190-240]% Enhanced Damage
+[100-150]% Damage to Demons 	+[100-150]% Damage to Demons
+[200-300] to Attack Rating against Demons	+[200-300] to Attack Rating against Demons
Adds 250-500 Fire Damage 	Adds 250-500 Fire Damage
[3-6]% Mana Stolen per Hit 	[3-6]% Mana Stolen per Hit
+[3-7] Lightning Absorb 	+[3-7] Lightning Absorb
Socketed [1-2] 	Socketed [1-2]
==== Bloodmoon ====
Elegant Blade
* Base Damage: 41 to 56 (was 33 to 45)
* Base Durability: 84 (was 32)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [139-155] to [190-212], Avg 164.5-183.5 (was [102-118] to [139-162], Avg 120.5-140)
Required Strength: 109
Required Dexterity: 122
Required Level: 61
Before 	After
+[210-260]% Enhanced Damage 	+[240-280]% Enhanced Damage
[10-15]% Life Stolen per Hit 	[10-15]% Life Stolen per Hit
50% Chance of Open Wounds 	50% Chance of Open Wounds
 	+450 Open Wounds Damage per Second
+[7-13] Life after each Kill 	+[7-13] Life after each Kill
Level 15 Blood Golem (9 Charges)	Level 15 Blood Golem (29 Charges)
==== Lightsabre ====
Phase Blade
* Base Damage: 39 to 44 (was 31 to 35)
* Base Speed Modifier: -30
* Base Melee Range: 2 (was 1)
One-Hand Damage: [107-146] to [140-184], Avg 123.5-165 (was [87-103] to [117-135], Avg 102-119)
Required Strength: 25
Required Dexterity: 136
Required Level: 58
Minimum Item Level: 66
Occurrence Rate: 5/6
Before 	After
5% Chance to Cast Level [14-20] Chain Lightning on Attack	28 Chain Lightning on Attack
 	Level 6 Resist Lightning Aura when Equipped
+20% Increased Attack Speed 	+20% Increased Attack Speed
+[150-200]% Enhanced Damage 	+[150-250]% Enhanced Damage
Adds 10-30 Damage 	Adds 10-30 Damage
Ignore Target's Defense 	Ignore Target's Defense
Adds 60-120 Magic Damage 	Adds 60-120 Magic Damage
Adds 1-200 Lightning Damage 	Adds 1-700 Lightning Damage
[5-7]% Mana Stolen per Hit 	[5-7]% Mana Stolen per Hit
Lightning Absorb 25% 	Lightning Absorb [5-10]%
+7 to Light Radius 	+7 to Light Radius
==== Azurewrath ====
Phase Blade
* Base Damage: 39 to 44 (was 31 to 35)
* Base Speed Modifier: -30
* Base Melee Range: 2 (was 1)
One-Hand Damage: [148-163] to [167-184], Avg 157.5-173.5 (was [102-114] to [115-129], Avg 108.5-122)
Required Strength: 25
Required Dexterity: 136
Required Level: 85
Minimum Item Level: 87
Occurrence Rate: 1/6
Before 	After
Level [10-13] Sanctuary when Equipped	Level [10-12] Sanctuary Aura when Equipped
 	18% Chance to Cast Level 25 Holy Light on Striking
+1 to All Skills 	+2 to All Skills
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[230-270]% Enhanced Damage 	+[280-320]% Enhanced Damage
Adds 250-500 Magic Damage 	Adds 500-650 Magic Damage
Adds 250-500 Cold Damage 	Adds 250-500 Cold Damage
+[5-10] to All Attributes 	+[5-10] to All Attributes
+3 to Light Radius 	+3 to Light Radius
==== Frostwind ====
Cryptic Sword
* Base Damage: 6 to 96 (was 5 to 77)
* Base Durability: 88 (was 44)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [19-22] to [307-355], Avg 163-188.5 (was [14-16] to [215-254], Avg 114.5-135)
Required Strength: 99
Required Dexterity: 109
Required Level: 70
Before 	After
 	Level 6 Resist Cold Aura when Equipped
 	+2 to Cold Skills
+25% Increased Attack Speed	+25% Increased Attack Speed
+[180-230]% Enhanced Damage	+[220-270]% Enhanced Damage
Adds 237-486 Cold Damage 	Adds 237-486 Cold Damage
+[7-14] to Arctic Blast 	+[2-3] to Arctic Blast
Freezes Target +4 	Freezes Target +4
Half Freeze Duration 	Half Freeze Duration
==== Hadriel's Hand ====
Conquest Sword
* Base Damage: 46 to 66 (was 37 to 53)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
One-Hand Damage: [253-276] to [413-446], Avg 333-361
Required Strength: 142
Required Dexterity: 112
Required Level: 85
New
25% Chance to Cast Level 30 Lower Resist on Striking
Indestructible
+30% Increased Attack Speed
+[450-500]% Enhanced Damage
+50 to Maximum Damage
Adds 400-750 Fire Damage
+[20-30] to Dexterity
This item drops exclusively from Diablo-Clone.
=== Elite Two-Handed Swords ===
==== Leoric's Mithril Bane ====
Highland Blade
* Base Two-Hand Damage: 84 to 120 (was 67 to 96)
* Base One-Hand Damage: 28 to 78 (was 22 to 62)
* Base Durability: 100 (was 50)
* Base Speed Modifier: -5
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [285-336] to [408-480], Avg 346.5-408
One-Hand Damage: [95-112] to [265-312], Avg 180-212
Required Strength: 171
Required Dexterity: 104
Required Level: 72
Minimum Item Level: 78
New
Joust's Cooldown is Reduced by 0.5 Seconds
+2 to Paladin Skills
+20% Increased Attack Speed
+[240-300]% Enhanced Damage
+[2-247]% Damage to Undead (+2.5% per Character Level)
[5-8]% Life Stolen per Hit
33% Chance of Crushing Blow
8% Reanimate as: Defiled Warrior
==== Flamebellow ====
Balrog Blade
* Base Two-Hand Damage: 69 to 149 (was 55 to 118)
* Base One-Hand Damage: 19 to 94 (was 15 to 75)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 0
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [186-234] to [402-506], Avg 294-370 (was [148-187] to [318-401], Avg 233-294)
One-Hand Damage: [51-64] to [253-319], Avg 152-191.5 (was [40-51] to [202-255], Avg 121-153)
Required Strength: 185
Required Dexterity: 87
Required Level: 71
Before 	After
16% Chance to Cast Level 22 Firestorm on Striking	
 	Level [24-28] Holy Fire Aura when Equipped
+3 to Fire Skills 	+3 to Fire Skills
 	+40% Increased Attack Speed
+[170-240]% Enhanced Damage 	+[170-240]% Enhanced Damage
Adds 233-482 Fire Damage 	Adds 233-482 Fire Damage
+[12-18] to Inferno 	Removed
+[10-20] to Strength 	+[10-20] to Strength
+[5-10] to Vitality 	+[5-10] to Vitality
Fire Absorb [20-30]% 	Removed
==== Doombringer ====
Champion Sword
* Base Two-Hand Damage: 89 to 104 (was 71 to 83)
* Base One-Hand Damage: 30 to 68 (was 24 to 54)
* Base Durability: 80 (was 40)
* Base Speed Modifier: -10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [422-458] to [503-545], Avg 462.5-501.5 (was [228-278] to [332-390], Avg 280-334)
One-Hand Damage: [222-234] to [381-408], Avg 301.5-321 (was [97-114] to [251-289], Avg 174-201.5)
Two-Hand Damage (Ethereal): [497-541] to [592-644], Avg 544.5-592.5
One-Hand Damage (Ethereal): [245-260] to [439-473], Avg 342-366.5
Required Strength: 163
Required Dexterity: 103
Required Level: 69
Before 	After
8% Chance to Cast Level 3 Weaken on Striking	14% Chance to Cast Level 21 Weaken on Striking
Indestructible 	Repairs 1 Durability in 4 Seconds
+[180-250]% Enhanced Damage 	+[240-280]% Enhanced Damage
Adds 30-100 Damage 	Adds 120-150 Damage
40% Bonus to Attack Rating 	40% Bonus to Attack Rating
[5-7]% Life Stolen per Hit 	[8-10]% Life Stolen per Hit
Increase Maximum Life 20% 	Increase Maximum Life [10-15]%
This item can now be ethereal due to the Indestructible attribute being removed.
==== Odium ====
Colossus Sword
* Base Two-Hand Damage: 76 to 151 (was 61 to 121)
* Base One-Hand Damage: 33 to 88 (was 26 to 70)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [301-331] to [528-588], Avg 414.5-459.5
One-Hand Damage: [150-163] to [308-343], Avg 229-253
Required Strength: 146
Required Dexterity: 76
Required Level: 80
Minimum Item Level: 87
New
+65% Increased Attack Speed
+[250-290]% Enhanced Damage
+35 to Minimum Damage
35% Reduced Curse Duration
Adds [255-450] Cold Damage
+[10-15] Life after each Demon Kill
Requirements -20%
==== The Grandfather ====
Colossus Blade
* Base Two-Hand Damage: 73 to 144 (was 58 to 115)
* Base One-Hand Damage: 31 to 81 (was 25 to 65)
* Base Durability: 100 (was 50)
* Base Speed Modifier: 5
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [233-277] to [462-794], Avg 347.5-535.5 (was [145-203] to [289-649], Avg 217-426)
One-Hand Damage: [99-117] to [261-554], Avg 180-335.5 (was [62-87] to [164-474], Avg 113-280.5)
Required Strength: 189
Required Dexterity: 110
Required Level: 81
Before 	After
 	+2 to All Skills
Indestructible 	Repairs 1 Durability in 4 Seconds
+[150-250]% Enhanced Damage 	+[220-280]% Enhanced Damage
+[2-247] to Maximum Damage (+2.5 per Character Level)	+[2-247] to Maximum Damage (+2.5 per Character Level)
50% Bonus to Attack Rating 	50% Bonus to Attack Rating
 	+[2-3] to War Cry (Barbarian Only)
+20 to All Attributes 	+20 to All Attributes
+80 to Life 	+80 to Life
This item can now be ethereal due to the Indestructible attribute being removed.
== Other Swords ==
* Set Swords
** Cleglaw's Tooth
** Death's Touch
** Isenhart's Lightbrand
** Angelic Sickle
** Sazabi's Cobalt Redeemer
** Bul-Kathos' Tribal Guardian
** Bul-Kathos' Sacred Charge
* Sword Runewords