nyuuzyou/wikis huggingface dataset:
The Prince and the Hopper

== Walkthrough ==
* Talk to Maudaal in E-9 of Aht Urhgan Whitegate to start this quest. You will receive a lengthy cutscene upon doing so.
* After, you are directed to head to the "secret entrance" to Wajaom Woodlands, G-10/H-10 of Aht Urhgan. Upon zoning, you receive another cutscene.
* Reach Mamook by entering the cave at D-12 on the Wajaom Woodlands map or by using the Mamook Survival Guide warp.
* Once you've entered, you will find a "Toad's Footprint? (J-7), click it for another cutscene.
* You must then travel to a small lake inside Mamook, the hallway in the southern part of G-7/H-7.
** Cast Invisible and follow the righthand (northern) wall until you reach G-7/H-7, where there are pots of Viscous Liquid.
** Drop Invisible, cast Sneak (to avoid aggro from fish) and drink the Viscous Liquid to turn yourself into a Mamool Ja (to avoid aggro from Poroggos).
*** Note that you will experience a heavy DoT effect while costumed as a Mamool Ja.
** Now follow the lefthand (southern) wall a short distance and enter the hallway in the southern part of G-7/H-7 that contain the Toad's Footprints.
* Check the tracks here once for a cutscene. Check them a second time for a fight.
* You will spawn a Poroggo Casanova, assisted by Mikiruru‎, Mikiluru‎, Mikirulu‎, Nikilulu, and Mikilulu‎.
** They are unable to be slept, even with Elemental Seal.
** The helpers are ordinary frog enemies and have very weak attack power and accuracy, but the Casanova may use all normal Poroggo spells/abilities, including Sleepga, Tier IV and Ancient magic, and "Frog Song".
** Killing the Casanova will cause all other frogs to disappear and the battle will end.
** Mikilulu Cannot be killed but can be brought down to 1% HP
* After winning, check the tracks again for yet another cutscene.
** You only have to fight it once for it to count for the rest of your party if they are at that stage in the quest.
* Return to Whitegate and talk to Maudaal again for the final cutscene and your reward.
Category:Aht Urhgan Quests Category:Aht Urhgan Whitegate Quests
The Promise

== Walkthrough ==
*Speak to Kohlo-Lakolo to begin this quest.
*Speak to Chamama, Windurst Waters (F-10).
*She will make you the Invisible man sticker you need if you first bring her Shoalweed.
**Shoalweed drops off Recluse Spiders in Kuftal Tunnel.
*Return to Kohlo-Lakolo for your reward.
=== Final Cutscene ===
* If you have killed Fenrir after obtaining Windurst Rank 10, you will have the Dark Mana Orb in your Temporary Key Items.
* Zoning and talking to Kohlo-Lakolo again with this key item will give a final, concluding cutscene.
Category:Windurst Quests Category:Port Windurst Quests
The Puppet Master

== Walkthrough ==
*While you are on Summoner as a main job, interact with the House of the Hero in Windurst Walls (Home Point #1) to speak to Carbuncle.
*Speak to Juroro in Port Bastok at (I-8) (Home Point #1). Ildy-Goldy will give you an Earth Pendulum.
*Make your way through the Quicksand Caves to the Cloister of Tremors. Home Point #2 is at the entrance.
**If this is your first time visiting Cloister of Tremors, follow these directions: 
***Enter Quicksand Caves via Eastern Altepa Desert at (K-7).
***Using the map below (click to enlarge), observe the red arrows. These are one-way drops.
***Walk to (C-9) by dropping down twice the correct directions.
::
*Trade the Earth Pendulum to the Protocrystal to enter the battle field.
**Inside you must defeat Galgalim, which is Level 56.
***Trusts can be summoned.
*** Has Fire Spikes, Poison and a Paralyze.
*Speak to Juroro again.
*Speak to Koru-Moru in Windurst Walls at (E-7) to complete the quest and receive your reward. 
** You can drop the Earth Pendulum after completing the quest, as it serves no further purpose.
Category:Windurst Quests Category:Windurst Walls Quests 
Category:Summoner Artifact Quests
The Quadav's Curse

== Walkthrough ==
* Speak to Corann to start the quest (he's inside the northmost house)
* Obtain a Quadav Backplate either from the Auction House or by farming Amethyst Quadavs in North Gustaberg, South Gustaberg, Palborough Mines or Konschtat Highlands.
* Turn in backplate to Corann to complete quest.
Category:Bastok Quests Category:Port Bastok Quests
The Queen of the Dance

== Walkthrough == 
* This mission is triggered automatically after completion of Cait Sith.
* Proceed to Lion Springs Tavern (K-6) in Southern San d'Oria (S) and touch the door for a cutscene. 
** if the door is locked you may have to Zone in from Southern San d'Oria (S) from East Ronfaure (S) to get a cut scene. (To finish Cait Sith mission)
* Travel to present day Upper Jeuno and speak with Turlough at (G-7) (watching the dancers). He will give you a Mayakov show ticket.
* Return to Lion Springs Tavern in Southern San d'Oria (S) and touch the door again to trigger a cutscene.
Category:Wings of the Goddess Missions
The Requiem

== Walkthrough == 
*Speak to Bki Tbujhja to begin the quest; she will request a flask of holy water.
*Trade Bki Tbujhja the Holy Water and you will be asked to travel to The Eldieme Necropolis and to visit the tomb of a a great bard of yesteryear. Once there you are to purify the tomb and play the requiem. She returns the flask of holy water and sends you on your way.
**(Optional) Speak to Malatigeat at the meadhouse for more information on this 'great bard of yesteryear'.
*Travel to The Eldieme Necropolis via (F-5) in Batallia Downs and head for a room with five unbroken sarcophagi at D-4.
**You will have to travel through Beaucedine Glacier to reach the barrow containing the proper entrance to the Necropolis complex.
**If you have unlocked the Lycopodium (NPC) teleport service for Batallia Downs, trading one of the accepted flowers to the sparkling light (blank target) at (F-5) teleports the player to the elevated portion of the map. 
**The quickest way is to take the Voidwatch warp to Beaucedine Glacier.
***Unity Warp will take you near it. 
*Trade the flask of Holy Water to the sarcophagus to spawn three skeleton NMs. The sarcophagus that will spawn the NMs is random.
*Defeat all three NMs that spawn interact with the same sarcophagus again. You will get a cutscene and receive the Star ring (tarnished).
**If you have multiple people doing this quest, they can trade their holy water to the correct sarcophagus after the fight and they will get the cutscene and ring.
*Return to Bki Tbujhja and receive your Choral Slippers.
== Field Notes ==
The three NM skeletons that spawn are as follows:
*Yum Kimil (BLM)
*Dog Guardian
*Owl Guardian
The two Guardian skeletons are roughly lvl 50-55, where as Yum Kimil is likely 60-65. They are all highly resistant to Lullaby, even with a 75 Bard. A standard geared White Mage at 75 was able to Repose the Guardians without any trouble at all for the full sleep duration. Two level 75 characters should have little difficulty defeating the NMs. 
You do not need to be on Bard to activate the NMs or receive the cutscene.
Category:Lower Jeuno QuestsCategory:Bard Artifact Quests
The Rescue

== Walkthrough ==
*Speak to Thunder Hawk to begin the quest.
*Head to Beadeaux and kill De'Vyu Headhunter to obtain a Quadav Charm.
*Head to (I-8) and trade the Quadav Charm to the jail cell (on the ground floor) for a cutscene and a Trader's sack.
*Return to Thunder Hawk for your reward.
Category:Other Quests Category:Selbina Quests Category:Map Quests
The Return Home to Vana'diel Campaign Makes a Triumphant Return!

__NOTOC__
Back by popular demand, we're proud to announce that the Return Home to Vana'diel Campaign will launch on Thursday, December 18th, 2008.
In this latest version of the campaign, the types of characters that can be restored have been vastly expanded! Also, these characters will be able to enjoy the benefits of the previous campaign by receiving the ever-popular Anniversary Ring.
There's never been a better time to dust off your armor, sharpen that sword, collect a free Anniversary Ring, and get back in the chocosaddle again! Don't miss out!
==What Is the Return Home to Vana'diel Campaign?==
Designed specifically for those out there thinking of making a comeback to the online universe that is Vana'diel, the Return Home to Vana'diel Campaign is a limited-time opportunity for players to restore their characters to their past glory!
Applications made during the established time frame will see their characters restored in full and exactly as they left them. Better yet, they will be immediately capable of embarking on new adventures!
==Anniversary Rings Available for a Limited Time Only==
After the character has been restored and logged into the game, an Anniversary Ring will be made available through the method described below. The window to obtain the ring is as follows:
Thursday, December 18th, 2008 through to Wednesday, April 14th, 2009.
The distribution of the rings will end at the same time the campaign does so be sure to pick up your ring before it's too late!
==Anniversary Ring Eligibility==
Only characters fulfilling the following two conditions will be eligible to receive an Anniversary Ring:
- Characters who did not receive an Anniversary Ring during the Adventurer Appreciation Campaign in May 2008.
- Characters who were created before Wednesday, May 28, 2008 and have logged into the game at least once since then.
*Note: Characters meeting the above requirements are able to receive an Anniversary Ring even without participating in the Return Home to Vana'diel Campaign.
==How to Obtain Your Ring==
After making sure that you have at least one free space in your Gobbiebag, simply go and talk to any of the moogles located in the areas listed below:
Port San d'Oria (J-10) / Port Bastok (J-13) / Windurst Walls (C-14)
==The Fine Print==
- Although the campaign will welcome any player wishing to return to Vana'diel, the Anniversary Ring will only be available for a limited time. Therefore, it is possible that some campaign participants will be unable to receive a ring. Your understanding in this matter is greatly appreciated.
- Characters that have obtained an Anniversary Ring as part of the Adventurer Appreciation Campaign in May 2008 will be unable to acquire another ring, even if they return to FINAL FANTASY XI as part of the Return Home to Vana'diel Campaign.
- Used Anniversary Rings cannot be recharged during the campaign. Disposal of a ring will not enable a player to acquire another.
Category:News ArchiveCategory:Seasonal Events
The Return of the Adventurer

== Walkthrough == 
* Obtain a Cinnamon from the Auction House or if you have the Kazham Airship Pass, travel to the port shop in Kazham and purchase it from the vendor.
** Can access vendor without being on the airship side. Take Survival Guide or Home Point to Kazham and buy Cinnamon from Ghemi Sinterilo
* Speak with Gwill to begin quest.
* When cutscene ends, trade him the Cinnamon to complete quest.
Category:Bastok Quests Category:Bastok Markets Quests
The Rider Cometh

If you are having difficulties flagging this quest, it might just not appear as flagged in your quest log.Carry on by skipping the Walahra Temple cutscene as well as the first cutscene with Totoroon and see if you can progress when trading a Timeworn Talisman and food item.
== Walkthrough ==
* Enter the Walahra Temple in Aht Urhgan Whitegate at (J/K-8) for a cutscene.
* Speak to Yoyoroon in Nashmau in (G-6), upper level stalls. If you speak to Yoyoroon as a Blue Mage, you will have to change jobs and speak to him again.
:* Not Yuyuroon, who is located almost directly in front of Yoyoroon but on the lower level.
* Obtain a Timeworn Talisman from Ephramadian Shades in Arrapago Reef or Caedarva Mire.
** Recommend using Survival Guide to Caedarva Mire and riding west then south to find Shades there or even further into Arrapago Reef (where you did the Cutter Mission CS's) 
:* Talismans obtained prior to starting this quest can be used.
:* Shades may be found west of the Dvucca Isle Staging Point, around (G-10).
:* Shades may also be found near the Survival Guide for Caedarva Mire.
* Trade the Timeworn Talisman and a Sutlac, Irmik Helvasi, or even both to Yoyoroon in Nashmau. There is a chance that his appraisal of the item will fail. Trading both at once along with the talisman gives the highest chance for success.
:* The food can be purchased from Fayeewah and Yafaaf at the Shararat Teahouse in Whitegate.
:* Yoyoroon will not accept Sutlac +1 or Irmik Helvasi +1.
:* Should the appraisal fail, you will have to obtain another Timeworn Talisman as well as any food items that you traded him.
* Should your appraisal succeed, you will have to zone and talk to Yoyoroon again to receive the Talisman of the rebel gods.
* Enter the Walahra Temple in Aht Urhgan Whitegate at (J/K-8) for a cutscene to receive the Talisman key.
** If you do not get a cutscene, inspect the Imperial Whitegate instead.
** For any subsequent attempts, you will need to bring a new Talisman of the rebel gods directly to the Imperial Whitegate door (L-8/9).
* Enter Hazhalm Testing Grounds and examine the Entry Gate to view a cutscene.
** This is the same area as Einherjar. The quickest way is to use the Caedarva Mire Home Point.
* Examine the Entry Gate again to enter a BCNM.
:* Trust Magic CANNOT be used in this BCNM.
:* Your opponent will be Odin Prime, he can cast spells like Paralyze, Dispelga, and elemental magic.
:* Odin Prime can also spawn up to 3 Odin Images.
:* At a low percentage, Odin can use Zantetsuken if he stays alive for an extended period of time.
* After winning the battle, you will enter a cutscene where you will choose your reward.
* Examine Imperial Whitegate at Aht Urhgan Whitegate (L-8/9) for a cutscene to complete the quest.
Category:Aht Urhgan Quests Category:Imperial Ward Quests Category:Avatar Quests
The Rivalry/The Competition

== Walkthrough ==
*The quest begins from either Joulet (for 'The Competition') or Gallijaux (for 'The Rivalry').
*Trade whichever NPC you want 10,000 Moat Carp and/or Forest Carp.
*Ufanne, Port San d'Oria (H-8) keeps track of how many fish you have turned in, and to which brother. You may need to speak to her multiple times.
*Talking to either brother will tell you how many carp they have been traded by all players since last server maintenance.
Category:Port San d'Oria Quests
The Road to Aht Urhgan

== Walkthrough ==
*Talk to Faursel (Neptune's Spire J-8) for a cutscene.
*He will give you three options to choose from. The third is a hidden option on the bottom. Choose the hidden option.
*Talk to Faursel a second time for another cutscene and choose "I want to go".
*Faursel will give you four ways to proceed: the Advanced path, the Intermediate path, the Beginner path, or paying 500,000 Gil.
*Collect the required item(s) for Faursel. See the options below for your options.
** You can buy Coffer Keys from the Curio Moogle for 5,000 Gil if you have the "Rhapsody in Umber". If you have not progressed in Rhapsodies of Vana'diel, now it is by far the easiest choice even though it is "Advanced".
*Trade the requested item(s) to him. He will tell you to return tomorrow.
*Zone and return to Lower Jeuno the next game day. Talk to Faursel again to obtain the Boarding permit.
**If you wish to skip obtaining the request items, you can pay him 500,000 Gil.
***If you choose to pay the gil, you must change zones and return to Lower Jeuno the next game day. Then talk to Faursel and you will receive the Boarding permit and Map of Wajaom Woodlands and be teleported to the Leypoint in Wajaom Woodlands.
**If you chose not to pay the gil, you are instructed to go to Mhaura and ride the Near East from the port to Al Zahbi. 
* After completing this quest approach Naja Salaheem at Aht Urhgan Whitegate (I-10) to begin Aht Urhgan Mission 1: Land of Sacred Serpents.
 If you are on Rhapsodies of Vanadiel Mission 2-5, simply select "Where's Tenzen?" and you will get a Boarding permit for free.
 The NPC Jijiroon in Nashmau will later say: "Jijiroon saaaw boat flying throoo air over Wawaaam Wooodland, and--whoosh!--out flew adventooorer! That loook fun."
=== Advanced Path ===
Trade any one of the following:
# One coffer key from a beastman stronghold:
#*Davoi
#*Beadeaux
#*Castle Oztroja
#*Temple of Uggalepih
#*Den of Rancor
#*Quicksand Caves
#*Sea Serpent Grotto
# Any testimony item.
# Three (3) chips from Pso'Xja:
#*Carmine Chip
#*Cyan Chip
#*Gray Chip 
=== Intermediate Path ===
Trade the following Garrison items:
*Jade Cryptex
*Silver Engraving
*13 Knot Quipus 
=== Beginner Path ===
Obtain the 6 items that are used in the two sub-job quests:
*Magicked Skull
*Damselfly Worm
*Crab Apron
*Bloody Robe
*Dhalmel Saliva
*Wild Rabbit Tail 
Category:Jeuno Quests Category:Lower Jeuno Quests
The Road to Divadom

== Walkthrough ==
* Speak to Laila in Upper Jeuno (G-7).
** To complete this quest, you must have a Block of Yagudo Glue. It would save time to obtain it before the next step.
*** Obtained from Yagudo Piper, Yagudo Lutenist, Yagudo Chanter, Yagudo Conductor, or Yagudo Drummer in a Shadowreign zone.
**** See the Yagudo Glue page for details on which zones these mobs are located in.
****If you have the Survival Guide, the easiest way to obtain this is by taking it to Meriphataud Mountains (S) and farming inside Castle Oztroja (S).
* Zone into Jugner Forest (S) for a cutscene.
** The fastest way to do this is to warp to the Survival Guide in Batallia Downs (S) if you have it.
* Examine the Glowing Pebbles in Jugner Forest (S) (I-5) for a cutscene.
* Trade the Yagudo Glue to the Glowing Pebbles in Jugner Forest (S) (I-5).
** You must be on Dancer to obtain this cutscene.
* Speak to Laila in Upper Jeuno (G-7) for a cutscene and your reward.
** You must be on Dancer to obtain this cutscene.
Category:Jeuno Quests Category:Upper Jeuno Quests
Category:Dancer Artifact Quests
The Root of the Problem

== Walkthrough ==
* Begin quest by speaking with Chumimi as Black Mage in the basement of Heavens Tower.
**Zoning out of the tower is required after finishing the previous quest.
* After the cutscene, trade a Silk Cloth to Koru-Moru (E-7) in Windurst Walls. 
*Return to Chumimi afterwards to recieve the "Sluice Surveyor Mk. I".
*Proceed to Toraimarai Canal and locate two ??? points. 
** Manafont is required so make sure you are on Black Mage.
** You must examine the point when it is in front of you.
***If you are too far away or on the opposite side of the concrete grate, you will receive a message that you cannot examine further.
* The first ??? is in the North-east corner of (H-7) on map 1.
** From the Survival Guide follow the left wall until you come to a grate blocking the path. The "???" Will be right there.
* The second ??? is at (I-9) on (map 1).
*At one of the ??? you'll get a cutscene then be asked for "the Mage's black power".
**Use Manafont, then check the ??? again for another cutscene. 
**This is usually the second point you examine, however there is a very low chance that the first point can require it too.
** You do not need to be on Black Mage for the rest of the quest
* Go to (J-8) and click on the ??? for a cutscene and to pop Magic Sludge, a Dark Elemental NM.
**There are 2 ??? right beside each other here. The correct one is the one that is not glowing.
** The NM is highly resistant to physical damage and magic to a lesser extent.
* If there are multiple BLMs in the same party, the NM credit will only go to whoever initiates the CS to pop it.
** There is a 3 minute waiting period before another NM can be spawned after it is killed.
* Click the ??? again for another cutscene
* Return to Chumimi for the final cutscene and your reward.
==Optional Dialogue==
* The following steps are optional.
* Speak to Kupipi in Heavens Tower to receive an earthen charm.
* Travel to Inner Horutoto Ruins and go through the Sealed Portal at the Three Mage Gate.
** Alternately, if you possess a Rhinostery certificate, you can enter Toraimarai Canal to get to this section of Inner Horutoto Ruins.
**The quickest way to finish this cutscene, is to use the Toraimarai Canal Survival Guide teleport. It places you right outside of the zone to the ruins. This is right by the Gate of Earth.
* Examine the Gate of Earth at (I-7) for a cutscene.
Category:Windurst Quests
Category:Black Mage Artifact Quests
The Sacred Katana

== Walkthrough == 
*Talk to Jaucribaix at (K-8) near the Captain's Chamber while on Samurai to initiate the quest.
**You may change to a different job to complete the rest of this quest.
*Travel to the The Sanctuary of Zi'Tah.
**Kill Goblin Robbers to get a Sack of Fish Bait, a common drop.
*Trade the Fish Bait to the ??? at (E-8) to pop Isonade, a fish NM.
**Isonade has approximately 6,100 HP.
*Re-examine the ??? to obtain the Handful of crystal scales.
*Return to Norg and trade your Mumeito to Jaucribaix to complete the quest.
** If you do not possess your Mumeito, Ranemaud at (I-7) can give you a new one for 30,000 gil.
Category:Samurai Artifact QuestsCategory:Norg QuestsCategory:Outlands Quests
The Sahagin's Stash

== Walkthrough ==
*Speak to Laisrean to begin this quest.
*Exit Norg into Sea Serpent Grotto.
*Head South until you reach the fork at (H-6), head East.
*Turn South at (J-5).
*Head East at (J-10).
*Turn East at (K-12) 
*Go past the Silver Door at (N-14).
**Examine the Door three times and trade it a Silver Beastcoin to get past it. You will keep the Silver Beastcoin.
*Fall off the path to the one below at (H-8) and continue going North.
*Follow this path until you find the ??? at (H-3). Interacting with it will give a Sea serpent statue.
*Return to Laisrean for your reward.
Category:Outlands Quests Category:Norg Quests
The Sanctuary of Zi'Tah

==Zone Information==
==NPC==
==Quests==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
The coniferous forest that is at the entrance to the Li'Telor region. At noon little light reaches the forest floor, blocked by trees that are thousands of years old. However throughout the forest are crystals that are illuminated and shine onto their surroundings eerily even during the day. Here was believed by the people of Vanadiel to be the region of gods, and was rare for people to visit unless on pilgrimage to Ro'Maeve, or Goblin Highwaymen.
The Sand Charm

== Walkthrough ==
*Speak to Blandine to begin this quest.
*Speak to Zexu.
*Exit the dock, then talk to Blandine again.
*Speak to Celestina in the nearby Goldsmithing guild. 
**The quest will now show in your log.
*Trade Celestina a Sand Charm to complete this quest.
** Sand Charm drops off Crossbones on the Ferry - Mhaura/Selbina.
**Crossbones appear on the ferry only when pirates attack, which is a rare occurrence.
Category:Other Quests Category:Mhaura Quests Category:Map Quests
The Search for Goldmane

== Walkthrough ==
* Talk to Zoriboh and obtain Care package key item.
* Speak to Quelveuiat (I-10) in Tavnazian Safehold.
* Go to Riverne - Site A01 and go through the portals to the island at I-11. You will receive a cutscene upon reaching the island.
* Trade a Copper Key to the Trunk for another cutscene.
** Copper Key drops from Riverne Vulture in Riverne - Site A01.
* Travel to the Metalworks and talk to Vladinek (H-8).
* Go to Bibiki Bay and take the Manaclipper to Purgonorgo Isle.
** You can also use the Voidwatch teleport if you have Bismarck access.
* Go to F-9 by the Weathered Boat.
* Click the boat for a cutscene. After the cutscene the NM Rohemolipaud will spawn.
** He will use Eagle Eye Shot.
** Eventually, he will use Camouflage and the fight will end. 
* Click the Weathered Boat again to recieve a cutscene and a Deluxe Carbine.
* Go back to Rabao and talk to Zoriboh to complete the quest, and for your 3,000 gil reward.
The Secret Ingredient

== Walkthrough ==
*Speak to Nogelle (A) (K-5) at Conflux #1, who will ask you to retrieve a chunk of Badlands Salt.
**Other types of salt do not work, it must be a Badlands Salt which is .
*Fish at Conflux #6 until you catch a Badlands Crab, which drop the salt.
**The drop rate is Uncommon, around 30%.
*Return to salt to Nogelle (A) for your reward.
Zoning is required to repeat this quest.
Category:Abyssea Quests Category:Abyssea - Altepa Quests