Egg Pokémon (Masters)

An Egg Pokémon is a Pokémon hatched from an Egg (Japanese: タマゴ Egg). They were first introduced by Professor Bellis in Pokémon Masters EX on April 27, 2020. They provide an additional method for the player character to form sync pairs―in this case, with Egg Pokémon.
The player receives their first Egg as a gift from Professor Bellis with the player choosing an Egg of , , or . Eggs can also be obtained from the training area or from special Egg events that feature time-limited Egg Pokémon of certain types. Eggs were also previously obtainable from the Battle Villa and the PML Arc.
==Terminology==
The term "Egg Pokémon" has been used on the official website. For instance:
* "We are planning to add a Dex for Egg Pokémon in a future update."Bug Report—Pokémon Masters EX: official website (June 24, 2020)
* "Egg Pokémon that have participated in battles in the Epic Battle Event Legendary Gauntlet cannot be switched with Egg Pokémon that are in the Day Care of Bellis's Lab. [...] It will be possible to switch Egg Pokémon as of March 4, 2022 at 11:00 p.m."Current Issue—Pokémon Masters EX: official website (February 10, 2022)
Sync pairs formed between Egg Pokémon and the main character (Scottie/Bettie) are called "Egg sync pairs." 
==Mechanics==
Eggs can be obtained in three rarities—1★, 2★, and 3★. To hatch an Egg, it must first enter an incubator. Then the player waits for 6, 8, and 12 hours respectively before the egg hatches.
The Eggstreme Pass was later introduced as part of Version 2.15.0 (Released on November 24, 2021). At the cost of 500 paid gems, the pass will half the time in which all eggs hatch, even those already in incubators.
Up to four Eggs can be incubated at a time in Bellis's lab with only one incubator being unlocked for free at the beginning. An additional incubator can be purchased for 300 paid gems. By purchasing the Eggcelerator Pass, which costs 500 paid gems, the player gets 14-day access to the third incubator and an auto-incubate feature. The fourth incubator is only available during Egg events (for 14 days), but it's always free. Plus, if the third/fourth incubator would disappear but it still holds an egg, then that incubator will stay until that egg hatches instead.
All other Eggs yet to be incubated are stored in the Egg Box, where up to eight can be stored at one time (four of these require purchase of the Egg Box Expansion, which costs 120 paid gems). When an incubator becomes available, the player manually chooses which Egg to enter it next.
If the player has the Eggcelerator Pass active, then they gain access to the Auto-incubate feature. When all incubators are in use, this feature lets the player choose up to eight Eggs to enter incubators automatically as soon as they become available again. Also, starting with Version 2.19.0, if that player also expanded their Egg Box, then this feature lets them choose up to eight Eggs instead. The Auto-incubate feature even expands the duration of the third incubator's presence if an Egg selected for auto-incubation would enter that incubator. (This does not work on the fourth incubator, though.)
===Egg Pokémon===
When an Egg hatches, the Egg Pokémon is stored in the Day Care, where up to 1,000 Pokémon can be stored. Once a player forms a sync pair with an Egg Pokémon (or an Egg sync pair), that Pokémon will be taken out of the Day Care. There is no limit to the number of Egg sync pairs the player can form, but in almost all cases, only one of each hatched species can be part of one active Egg sync pair at a time. If the player forms a new Egg sync pair while being in one with another Egg Pokémon of the same species, then the formerly paired species will return to the Day Care most of the time. The only exceptions to this rule are if Egg Pokémon of the same species are in different forms and/or evolve into unique species (i.e., the three regional variants of Meowth, the three roles of , and all eight evolutionary lines of ).
Egg Pokémon can have Strike, Support, or Tech roles—with the exception of the gift received from Professor Bellis (which all have Strike roles). The move sets and passive skills of each pair are different depending on their role. All Eggs hatch with one through three passive skills. Pokémon always have three passive skills, but all Shiny variants of each species can only have one specific role. (For examples, all Shiny have Strike roles, all Shiny have Support roles, and all Shiny have Tech roles.)
Egg Pokémon in the Day Care can be donated to Professor Bellis's lab. Each donated Pokémon gives the player one Egg Research Ticket that can be exchanged in the for Egg-related items, including 1★ Berry Tarts and Power-Ups.
Unlike other partner Pokémon, Egg Pokémon can also be nicknamed.
===Egg Events' Patterns===
Normally, only 3★ Eggs are available. However, during limited-time Egg Events, Eggs of all three rarities become obtainable. These events last for 14 days, and the fourth incubator turns active for just as long. While these events' run, all eggs normally obtainable from the Training area temporarily become inaccessible, and the player can only get new ones from the events' battles or its missions.
All Egg Events feature two sets of Egg Pokémon: the minor and major sets.
* Egg Pokémon in the minor set cannot be , but they have the highest chances of having three passive skills if they hatch from 1★ or especially 2★ Eggs.
* Egg Pokémon in the major set, however, can be , with 3★ Eggs giving them the highest chances of being that or just having three passive skills.
===Strengthening Egg Pokémon===
All Egg Pokémon start Level 1 and move level 1, and with the exception of the 3★ gift received from Professor Bellis, they all start at 1★. Raising their number of stars (or number of ★s) requires Power-Ups, including 1★ and 2★ Power-Ups that are used exclusively for 1★ and 2★ Pokémon, respectively. Using one Power-Up will raise its recipient's Potential by one, and each unit of Potential adds two points to that recipient's and one point to each of their following stats: , , , , and . If a recipient reaches 20 Potential while having four or fewer ★s (i.e., 1★, 2★, 3★, or 4★), then their number of ★s increases by one to a maximum of 5★s. In addition, 5★ Egg Pokémon can still gain up to 20 more Potential for even more stats.
Similarly, move levels of Egg sync pairs can be increased with Egg Move Candy. Plus, unlike other Move Candy, Egg Move Candy can be used on any Egg Pokémon no matter their role.
Each Egg Pokémon also has a stat called affinity, which starts at 1/3. Affinity can be raised to 2/3, 3/3, and maximum affinity using 1★, 2★, and 3★ Berry Tarts, respectively, with 20 Berry Tarts being required to reach each next level. Using one Berry Tart to raise affinity raises some of the Egg Pokémon's stats by one point each (or two points each if that stat is HP), depending on the role of that Pokémon.
	Stats gained per Berry Tart	Stats gained per Berry Tart	Stats gained per Berry Tart	Stats gained per Berry Tart	Stats gained per Berry Tart	Stats gained per Berry Tart
	HP 	Attack 	Defense 	Sp. Atk 	Sp. Def 	Speed
	+2 	+1 	 	+1 	 	+1
	+2 	 	+1 	 	+1 	+1
	 	+1 	+1 	+1 	+1 	
Certain Egg Pokémon may also evolve. Requirements for evolving Egg Pokémon are as follows:
Evolution 	Items required 	Level required
First stage 	Evolution Shard ×1 	Level 30
Second stage	Evolution Crystal ×1	Level 45
===Defunct mechanics===
As the game has been updated over time, certain mechanics have been removed or otherwise function differently. These are included here for historical purposes.
* Prior to Version 2.19.0 (released on March 29, 2022), each egg had a hatch gauge that needed to be filled by completing at least three battles while that egg's incubation occurred. If an Egg's incubation time passed without the hatch gauge being full, then that Egg would stay in its incubator until enough completed battles filled that gauge.
* Eggcelerator Pass Auto-incubation slots:
** 4 prior to Version 2.19.0
* Storage slots for hatched Pokémon:
** 500 prior to Version 2.49.0 (released on September 26, 2024)
** 200 prior to Version 2.10.0 (released on June 28, 2021)
** 100 prior to Version 2.4.0 (released on December 21, 2020)
* Prior to October 7, 2020 (within Version 2.1.0), all hatched Pokémon were locked to specific genders depending on their species. All hatchable multi-gender Pokémon that were locked in this way were as follows:
** Male: , , , , , , , , , , and .
** Female: , , , , , and .
==Statistics==
The stats of each Egg Pokémon is fixed depending on its stage in its evolutionary line and its role.
===Pokémon without evolutionary lines===
These are Pokémon that cannot evolve further in Pokémon Masters EX, and in that game, almost all Egg Pokémon in Pokémon Masters EX—except for Tech , both regional forms of Meowth, and certain —can only evolve if they do so into a Pokémon introduced in Generation I. This means that , , and even the first partner Pokémon of and will be in this category.
Stats 	HP 	Attack	Defense	Sp. Atk	Sp. Def	Speed
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	342	128 	66 	128 	66 	82
5★; Lv. 150; Max Affinity; Base Potential 	622	208 	206 	208 	206 	222
5★; Lv. 150; Max Affinity; Max Potential 	662	228 	226 	228 	226 	242
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	466	102 	46 	102 	46 	256
5★; Lv. 150; Max Affinity; Base Potential 	626	242 	186 	242 	186 	336
5★; Lv. 150; Max Affinity; Max Potential 	666	262 	206 	262 	206 	356
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	322	220 	66 	220 	66 	164
5★; Lv. 150; Max Affinity; Base Potential 	602	360 	146 	360 	146 	304
5★; Lv. 150; Max Affinity; Max Potential 	642	380 	166 	380 	166 	324
===Pokémon within two-stage evolutionary lines===
These are Pokémon that evolve only once in Pokémon Masters EX, such as Growlithe. Due to how almost all Egg Pokémon in Pokémon Masters EX evolve, Pokémon such as , , and also belong in this category.
Stats 	HP 	Attack 	Defense 	Sp. Atk 	Sp. Def 	Speed
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	333 → 342	126 → 128	53 → 66 	126 → 128	53 → 66 	81 → 82
5★; Lv. 150; Max Affinity; Base Potential 	613 → 622	206 → 208	193 → 206	206 → 208	193 → 206	221 → 222
5★; Lv. 150; Max Affinity; Max Potential 	653 → 662	226 → 228	213 → 226	226 → 228	213 → 226	241 → 242
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	433 → 460	100 → 102	45 → 46 	100 → 102	45 → 46 	237 → 256
5★; Lv. 150; Max Affinity; Base Potential 	593 → 620	240 → 242	185 → 186	240 → 242	185 → 186	317 → 336
5★; Lv. 150; Max Affinity; Max Potential 	633 → 660	260 → 262	205 → 206	260 → 262	205 → 206	337 → 356
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	313 → 322	212 → 220	65 → 66 	212 → 220	65 → 66 	162 → 164
5★; Lv. 150; Max Affinity; Base Potential 	593 → 602	352 → 360	145 → 146	352 → 360	145 → 146	302 → 304
5★; Lv. 150; Max Affinity; Max Potential 	633 → 642	372 → 380	165 → 166	372 → 380	165 → 166	322 → 324
===Pokémon within three-stage evolutionary lines===
These are Pokémon that evolve twice in Pokémon Masters EX, such as .
Stats 	HP 	Attack 	Defense 	Sp. Atk 	Sp. Def 	Speed
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	322 → 330 → 342	123 → 125 → 129	46 → 52 → 66 	123 → 125 → 129	46 → 52 → 66 	79 → 80 → 82
5★; Lv. 150; Max Affinity; Base Potential 	602 → 610 → 622	203 → 205 → 209	186 → 192 → 206	203 → 205 → 209	186 → 192 → 206	219 → 220 → 222
5★; Lv. 150; Max Affinity; Max Potential 	642 → 650 → 662	223 → 225 → 229	206 → 212 → 226	223 → 225 → 229	206 → 212 → 226	239 → 240 → 242
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	388 → 418 → 460	97 → 99 → 102 	45 → 46 → 47 	97 → 99 → 102 	45 → 46 → 47 	221 → 247 → 256
5★; Lv. 150; Max Affinity; Base Potential 	548 → 578 → 620	237 → 239 → 242	185 → 186 → 187	237 → 239 → 242	185 → 186 → 187	301 → 327 → 336
5★; Lv. 150; Max Affinity; Max Potential 	588 → 618 → 660	257 → 259 → 262	205 → 206 → 207	257 → 259 → 262	205 → 206 → 207	321 → 347 → 356
colspan=7 	 	 	 	 	 	
1★; Lv. 150; Base Affinity; Base Potential	296 → 304 → 316	184 → 198 → 220	63 → 64 → 66 	184 → 198 → 220	63 → 64 → 66 	156 → 159 → 164
5★; Lv. 150; Max Affinity; Base Potential 	576 → 584 → 596	324 → 338 → 360	143 → 144 → 146	324 → 338 → 360	143 → 144 → 146	296 → 299 → 304
5★; Lv. 150; Max Affinity; Max Potential 	616 → 624 → 636	344 → 358 → 380	163 → 164 → 166	344 → 358 → 380	163 → 164 → 166	316 → 319 → 324
===Theme skills===
All Egg sync pairs have the following theme skills. Each theme activates if the player forms a team with two or more sync pairs of matching themes, regardless of their roles.
Theme 		Effect per level [1–4]
[Pokémon's Type]		Raises the maximum HP of allied sync pairs by [30–60].
[Pokémon's Type]		Raises allies' Attack and Sp. Atk by [12–24] when using [attacks of the same type].Raises the maximum HP of all allied sync pairs by [12–24].
[Pokémon's Type]		Raises allies' Attack and Sp. Atk by [15–30] when using [attacks of the same type].
Main Character 		Raises the maximum HP of allied sync pairs by [4–13].
Main Character 		Raises allies' Attack and Sp. Atk by [1–4].Raises the maximum HP of allied sync pairs by [1–7].
Main Character 		Raises allies' Attack and Sp. Atk by [2–8].
Pasio 		Raises the maximum HP of allied sync pairs by [4–13].
Pasio 		Raises allies' Attack and Sp. Atk by [1–4].Raises the maximum HP of allied sync pairs by [1–7].
Pasio 		Raises allies' Attack and Sp. Atk by [2–8].
==Hatchable Pokémon==
Each Egg Pokémon with one passive skill always only gets the top-most one assigned to its role, and such Pokémon are the most common. Each Egg Pokémon with two passive skills always gets the top two skills assigned to its role, and such Pokémon are less common. Egg Pokémon with all three passive skills, including Pokémon, are rare.
Details of three gift received from Professor Bellis, which all share their own set of rules, can be found (for Scottie) or (for Bettie).
===Default pool===
These refer to the Egg Pokémon that are available when there is no ongoing Egg event. Several Pokémon have been added to default pool over time, including , , and some Pokémon from previous Egg events.
 	Pokémon	Pokémon			 	 	 	 		Notes
#0063	 	 			style="background-color:#; padding:5px;" rowspan=2 Support 	AbraZen Headbutt; X Attack All;Strike Together! 	Psychic Sync Beam 	 	•Initially available during the .•Also available during five other events:
# Pasio Eggsplorers(Day 12; 2021)
# (2021)
# 
# 
# 
•Introduced to default pool on February 24, 2023.	
#0063	 	 			Kadabra/AlakazamZen Headbutt; X Attack All;Let's Brainstorm!; Light Screen	Psychic Sync Impact 	 	 	•Initially available during the .•Also available during five other events:
# Pasio Eggsplorers(Day 12; 2021)
# (2021)
# 
# 
# 
•Introduced to default pool on February 24, 2023.	
#0063	 	 			 	AbraZen Headbutt; X SpeedHang in There!Kadabra/AlakazamZen Headbutt; X Regen;Hang in There!; Psybeam 	Psychic Sync Beam 	Foul Fighting 1 	•Initially available during the .•Also available during five other events:
# Pasio Eggsplorers(Day 12; 2021)
# (2021)
# 
# 
# 
•Introduced to default pool on February 24, 2023.	Can be Shiny
#0063	 	 			 	AbraZen Headbutt; X AttackRace You!Kadabra/AlakazamZen Headbutt; X Sp. Atk;Race You!; Psychic 	Psychic Sync Beam 	 	•Initially available during the .•Also available during five other events:
# Pasio Eggsplorers(Day 12; 2021)
# (2021)
# 
# 
# 
•Introduced to default pool on February 24, 2023.	
#0081	 	 			style="background-color:#; padding:5px;" Support 	Mirror Shot; X Defense;Stand Together!; Gyro Ball 	Steel Sync Beam 	 	•Initially available during the .•Introduced to default pool on February 18, 2021.•Also available during four other events:
# 
# (2022)
# 
#	
#0081	 	 			 	Gyro Ball; X Speed;Hang in There!; Screech 	Steel Sync Impact 	 	•Initially available during the .•Introduced to default pool on February 18, 2021.•Also available during four other events:
# 
# (2022)
# 
#	Can be Shiny
#0081	 	 			 	Mirror Shot; X Sp. Atk;On My Mark!; Flash Cannon 	Steel Sync Beam 	 	•Initially available during the .•Introduced to default pool on February 18, 2021.•Also available during four other events:
# 
# (2022)
# 
#	
#0083	 	 			style="background-color:#; padding:5px;" Support 	Peck; X Attack All;Stand Together!; Aerial Ace 	Flying Sync Impact 	 	•Initially available during the (2021).•Also available during two other events:
# Pasio Eggsplorers(Day 6; 2022/2023)
# 
# 
•Introduced to default pool on February 24, 2023.	Can be Shiny
#0083	 	 			 	Leer; X Speed;Keep it Up!; Air Slash 	Flying Sync Beam 	Foul Fighting 1 	•Initially available during the (2021).•Also available during two other events:
# Pasio Eggsplorers(Day 6; 2022/2023)
# 
# 
•Introduced to default pool on February 24, 2023.	
#0083	 	 			 	Peck; X Attack;Hang in There!; Brave Bird 	Flying Sync Impact 	Standfast 3 	•Initially available during the (2021).•Also available during two other events:
# Pasio Eggsplorers(Day 6; 2022/2023)
# 
# 
•Introduced to default pool on February 24, 2023.	
#0147	 	 			style="background-color:#; padding:5px;" Support 	Dragon Breath; Dire Hit All;Let's Brainstorm!; Dragon Pulse 	Dragon Sync Beam 	 	•Introduced during the .•Introduced to default pool on February 24, 2022.•Also available during two other events:
# (2022)
#	Can be Shiny
#0147	 	 			 	Twister; X Speed;On My Mark!; Dragon Pulse 	Dragon Sync Beam 	Foul Fighting 1 	•Introduced during the .•Introduced to default pool on February 24, 2022.•Also available during two other events:
# (2022)
#	
#0147	 	 			 	Headbutt; X Attack;Race You!; Outrage 	Dragon Sync Impact 	 	•Introduced during the .•Introduced to default pool on February 24, 2022.•Also available during two other events:
# (2022)
#	
#0174	 	 			style="background-color:#; padding:5px;" Support 	IgglybuffBody Slam; X Defense All;Let's Keep Cool!Jigglypuff/WigglytuffDisarming Voice; X Defense All;Let's Keep Cool!; Draining Kiss	Fairy Sync Beam 	 	•Introduced during the (2021).•Introduced to default pool on February 24, 2022.•Also available during three other events:
# 
# 
#	Can be Shiny
#0174	 	 			 	IgglybuffBody Slam; X Speed;Hang in There!Jigglypuff/WigglytuffDisarming Voice; X Speed;Hang in There!; Body Slam 	Fairy Sync Impact 	 	•Introduced during the (2021).•Introduced to default pool on February 24, 2022.•Also available during three other events:
# 
# 
#	
#0174	 	 			 	IgglybuffBody Slam; Dire Hit;On My Mark!Jigglypuff/WigglytuffDisarming Voice; Dire Hit;On My Mark!; Double-Edge 	Fairy Sync Impact 	Standfast 3 	•Introduced during the (2021).•Introduced to default pool on February 24, 2022.•Also available during three other events:
# 
# 
#	
#0239	 	 			style="background-color:#; padding:5px;" Support 	Thunder Punch; X Attack All;Strike Together!; Thunder 	Electric Sync Impact	 	•Initially available in the .•Also available during five other events:
# 
# 
# (2022)
# 
# 
•Introduced to default pool on February 24, 2023.	
#0239	 	 			 	Thunder Punch; Thunder Wave;Keep it Up!; Brick Break 	Eletric Sync Beam 	Paralysis Synergy 3	•Initially available in the .•Also available during five other events:
# 
# 
# (2022)
# 
# 
•Introduced to default pool on February 24, 2023.	Can be Shiny
#0239	 	 			 	Thunder Punch; X Attack;Race You!; Wild Charge 	Electric Sync Impact	Standfast 3 	•Initially available in the .•Also available during five other events:
# 
# 
# (2022)
# 
# 
•Introduced to default pool on February 24, 2023.	
===Event-exclusive Pokémon===
These refer to the Egg Pokémon that are/were only obtainable during time-limited Egg events. Several Pokémon that were first introduced as event-exclusive Egg Pokémon have been added to default pool over time.
 	Pokémon	Pokémon			 	 	 	 	 	Notes
#0010	 	 			style="background-color:#; padding:5px;" Support	Caterpie/MetapodTackle; X Defense All;Stand Together!ButterfreeTackle; X Defense All;Stand Together!; Struggle Bug	Bug Sync Beam 	 	 	Can be Shiny
#0010	 	 			 	Caterpie/MetapodTackle; X Sp. Def;Hang in There!ButterfreeTackle; X Sp. Def;Hang in There!; Sleep Powder 	Bug Sync Impact 	 	 	
#0010	 	 			 	Caterpie/MetapodTackle; X Speed;Race You!ButterfreeTackle; X Speed;Race You!; Bug Buzz 	Bug Sync Beam 	 	 	
#0021	 	 			style="background-color:#; padding:5px;" Support	Peck; X Speed All;Keep it Up!; Drill Peck 	Flying Sync Impact 	Shifty Striker 2	• (2021)• 	
#0021	 	 			 	Leer; X Defense;On My Mark!; Drill Peck 	Flying Sync Beam 	 	• (2021)• 	
#0021	 	 			 	Peck; X Attack;Race You!; Drill Peck 	Flying Sync Impact 	 	• (2021)• 	Can be Shiny
#0052	 	 			style="background-color:#; padding:5px;" Support	Night Slash; X Speed All;Strike Together!; Body Slam 	Dark Sync Impact 	 	(2023/2024) 	
#0052	 	 			 	Night Slash; X Speed;Hang in There!; Bite 	Dark Sync Impact 	 	(2023/2024) 	Can be Shiny
#0052	 	 			 	Dark Pulse; X Sp. Atk;Race You!; Swift 	Dark Sync Beam 	Foul Fighting 1 	(2023/2024) 	
#0052	 	 			style="background-color:#; padding:5px;" Support	Metal Claw; Dire Hit All;Strike Together!; Iron Defense 	Steel Sync Impact 	 	(2023/2024) 	
#0052	 	 			 	Metal Claw; X Attack;On My Mark!; Iron Head 	Steel Sync Impact 	 	(2023/2024) 	Can be Shiny
#0052	 	 			 	Metal Claw; X Sp. Atk;Hang in There!; Steel Beam 	Steel Sync Beam 	Standfast 9 	(2023/2024) 	
#0090	 	 			style="background-color:#; padding:5px;" Support	Water Gun; X Defense All;Stand Together!; Water Pulse 	Water Sync Beam 	 	 	
#0090	 	 			 	Whirlpool; X Speed;On My Mark!; Razor Shell 	Water Sync Impact 	 	 	
#0090	 	 			 	Ice Beam; X Sp. Atk;Race You!; Hydro Pump 	Water Sync Beam 	 	 	
#0133	 	 			 	EeveeTackle; X Sp. Atk;On My Mark!VaporeonWater Pulse; X Sp. Atk;On My Mark!; Rain Dance 	Water Sync Beam 	 	(2023/2024) 	Can be Shiny
#0133	 	 			 	EeveeTackle; X Speed;On My Mark!JolteonThunderbolt; X Speed;On My Mark!; Electric Terrain 	Electric Sync Beam 	 	(2023/2024) 	Can be Shiny
#0133	 	 			 	EeveeTackle; X Attack;On My Mark!FlareonFlame Charge; X Attack;On My Mark!; Sunny Day 	Fire Sync Impact 	 	(2023/2024) 	Can be Shiny
#0133	 	 			 	EeveeTackle; X Sp. Atk;On My Mark!EspeonPsybeam; X Sp. Atk;On My Mark!; Psychic Terrain 	Psychic Sync Beam 	 	(2023/2024) 	Can be Shiny
#0133	 	 			 	EeveeTackle; X Sp. Def;On My Mark!UmbreonBite; X Sp. Def;On My Mark!; Dark Wish 	Dark Sync Impact 	 	(2023/2024) 	Can be Shiny
#0133	 	 			 	EeveeTackle; X Defense;On My Mark!LeafeonRazor Leaf; X Defense;On My Mark!; Grass Wish 	Grass Sync Impact 	 	(2023/2024) 	
* Can be Shiny
* Learned instead of Grass Wish prior to Version 2.42.0.
#0133	 	 			 	EeveeTackle; X Sp. Atk;On My Mark!GlaceonIce Beam; X Sp. Atk;On My Mark!; Ice Wish 	Ice Sync Beam 	Ice Zone: MG → 2	(2023/2024) 	Can be Shiny
#0133	 	 			 	EeveeTackle; X Sp. Def;On My Mark!SylveonDisarming Voice; X Sp. Def;On My Mark!; Fairy Wish 	Fairy Sync Beam 	 	(2023/2024) 	Can be Shiny
#0138	 	 			style="background-color:#; padding:5px;" Support	Rock Throw; X Defense All;Hang in There!; Ancient Power 	Rock Sync Beam 	 	••Pasio Eggsplorers(Day 4; 2022/2023)• 	
#0138	 	 			 	Rock Throw; X Attack;Hang in There!; Rock Slide 	Rock Sync Impact 	Foul Fighting 1 	••Pasio Eggsplorers(Day 4; 2022/2023)• 	Can be Shiny
#0138	 	 			 	Ancient Power; X Sp. Atk;Race You!; Hydro Pump 	Rock Sync Beam 	 	••Pasio Eggsplorers(Day 4; 2022/2023)• 	
#0173	 	 			style="background-color:#; padding:5px;" Support	CleffaDraining Kiss; Potion;Let's Brainstorm!Clefairy/ClefableDraining Kiss; Potion;Let's Brainstorm!; Play Rough 	Fairy Sync Impact 	 	• (2021)••• 	
#0173	 	 			 	CleffaDraining Kiss; X Speed;Keep it Up!Clefairy/ClefableDraining Kiss; X Speed;Keep it Up!; Play Rough 	Fairy Sync Impact 	 	• (2021)••• 	
#0173	 	 			 	CleffaDraining Kiss; X Sp. Atk;Race You!Clefairy/ClefableDraining Kiss; X Sp. Atk;Race You!; Moonblast 	Fairy Sync Beam 	 	• (2021)••• 	Can be Shiny
#0236	 	 			style="background-color:#; padding:5px;" Support	TyrogueRock Smash; X Attack All;Strike Together!HitmonchanRock Smash; X Attack All;Strike Together!; Drain Punch 	Fighting Sync Impact	 	(2022/2024) 	Can be Shiny
#0236	 	 			 	TyrogueRock Smash; X Speed;Hang in There!HitmontopRock Smash; X Speed;Hang in There!; Low Sweep 	Fighting Sync Impact	Terrify 1 	(2022/2024) 	Can be Shiny
#0236	 	 			 	TyrogueRock Smash; X Attack;Race You!HitmonleeRock Smash; X Attack;Race You!; High Jump Kick 	Fighting Sync Impact	 	(2022/2024) 	Can be Shiny
#0240	 	 			style="background-color:#; padding:5px;" Support	Fire Punch; X Speed All;Let's Brainstorm!; Fire Blast 	Fire Sync Beam 	 	••Pasio Eggsplorers(Day 5; 2022/2023)••	
#0240	 	 			 	Fire Punch; X Speed;Keep it Up!; Will-O-Wisp 	Fire Sync Impact 	 	••Pasio Eggsplorers(Day 5; 2022/2023)••	Can be Shiny
#0240	 	 			 	Fire Punch; Dire Hit;Race You!; Overheat 	Fire Sync Beam 	 	••Pasio Eggsplorers(Day 5; 2022/2023)••	
#0440	 	 			style="background-color:#; padding:5px;" Support	HappinyHyper Voice; Potion;Let's Brainstorm!ChanseyHyper Voice; Potion;Let's Brainstorm!; Body Slam 	Normal Sync Beam 	 	 	Can be Shiny
#0440	 	 			 	HappinyHyper Voice; X Speed;Hang in There!ChanseyHyper Voice; X Speed;Hang in There!; Tri Attack 	Normal Sync Beam 	 	 	
#0440	 	 			 	HappinyFacade; X Attack;Keep it Up!ChanseyFacade; X Attack;Keep it Up!; Mega Kick 	Normal Sync Impact 	 	 	
==Sync moves==
All the following sync moves have no additional effects.
{| border=1 width="100%" class="sortable roundtable expandable" style="margin:auto; border:1px solid #; border-collapse:collapse"	 	 	 	 	
Name 	 	 	Base 	Max	Partner Pokémon
Normal Sync Beam 	240	300	/ (Tech/Support) 	 	
Normal Sync Impact 	240	300	/// (Strike)/ 	 	
Fire Sync Beam 	200	250	//// (Strike/Support) 	 	
Fire Sync Impact 	200	250	// ( type)// (Tech) 	 	
Water Sync Beam 	200	250	//// (Strike/Support)//// ( type)/ 	 	
Water Sync Impact 	200	250	/ (Tech) 	 	
Electric Sync Beam 	200	250	/ ( type)//// (Tech) 	 	
Electric Sync Impact	200	250	/ (Strike/Support) 	 	
Grass Sync Beam 	200	250	// 	 	
Grass Sync Impact 	200	250	//// ( type)/ 	 	
Ice Sync Beam 	200	250	/ ( type)// 	 	
Fighting Sync Impact	200	250	////// 	 	
Poison Sync Beam 	200	250	//// 	 	
Poison Sync Impact 	200	250	///// 	 	
Ground Sync Impact 	200	250	//// 	 	
Flying Sync Beam 	200	250	/// (Tech) (Tech) 	 	
Flying Sync Impact 	200	250	/ (Strike/Support) (Strike/Support) 	 	
Psychic Sync Beam 	200	250	(Support)// (Tech/Strike)/// ( type)/ 	 	
Psychic Sync Impact 	200	250	/ (Support) 	 	
Bug Sync Beam 	200	250	// (Strike/Support)/ 	 	
Bug Sync Impact 	200	250	// (Tech)/// 	 	
Rock Sync Beam 	200	250	/ (Strike/Support)/ 	 	
Rock Sync Impact 	200	250	/// (Tech) 	 	
Ghost Sync Beam 	200	250	// 	 	
Dragon Sync Beam 	200	250	// (Tech/Support) 	 	
Dragon Sync Impact 	200	250	// (Strike) 	 	
Dark Sync Beam 	200	250	(Alola Form)/ (Alola Form) (Strike) 	 	
Dark Sync Impact 	200	250	(Alola Form)/ (Alola Form) (Tech/Support) ( type)/	 	
Steel Sync Beam 	200	250	(Galarian Form)/ (Strike)/ (Strike/Support) 	 	
Steel Sync Impact 	200	250	(Galarian Form)/ (Tech/Support)/ (Tech) 	 	
Fairy Sync Beam 	200	250	// (Strike) ( type)/// (Support) 	 	
Fairy Sync Impact 	200	250	// (Tech/Support)// (Tech/Strike) 	 	
==Pokémon moves==
The following is a table of all moves that Egg Pokémon use.
{| border=1 width="100%" class="sortable roundtable expandable" style="margin:auto; border:1px solid #; border-collapse:collapse"	 	 	 	 	 	 	 	 	 	 	
Name	Partner Pokémon 	 	 	Move gauge cost	MP (uses)	Base	Max 	 	Target 	Effect tag(s) 	Description
 	// (Support) 	1	— 	19 	22 	100%	An opponent 	Absorbs 	The more damage dealt to the target, the more this move restores the user's HP. 	 	
 	/ 	1	— 	19 	22 	100%	All opponents	— 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	 	
 	(Support) 	2	— 	45 	54 	—% 	An opponent 	Sure Hit 	Never misses. 	 	
 	// (Tech/Support) (Tech) 	2	— 	45 	54 	95% 	An opponent 	— 	Has a chance (30%) of making the target flinch. 	 	
 	// (Support)/ (Strike/Support)/ 	2	— 	47 	56 	100%	An opponent 	— 	Has a chance (10%) of raising the user's Attack, Defense, Speed, Sp. Atk, and Sp. Def, and Speed by one stat rank. 	 	
 	(Alola Form)/ (Alola Form) (Tech) (Tech) 	2	— 	42 	50 	100%	An opponent 	— 	Has a chance (30%) of making the target flinch. 	 	
 	/ (Strike) (Tech) (Strike/Support)/ (Strike) 	3	— 	126 	151 	70% 	All opponents	— 	Never misses during a hailstorm. Has a chance (10%) of leaving the target frozen. 	 	
 	/ (Support)/(Tech with 1–2 )/ (Strike)Meowth (Alola Form)/Persian (Alola Form) (Support)/ (Tech) (Support) (Tech)(Support—always)(Tech with 1–2 )/	 	2 	— 	53 	63 	100% 	An opponent 	— 	Has a chance (30%) of leaving the target paralyzed.	
with	/(Tech with 3 )(Strike/Tech with 3 ) 	 	2 	— 	53 	63 	100% 	An opponent 	— 	Has a chance (30%) of leaving the target paralyzed.	
 	(Strike) 	3	— 	134 	160 	100%	An opponent 	Recoil 	The user also takes 25% of the damage it dealt to the target. 	 	
 	/ (Support) (Support)/ (Tech) 	2	— 	35 	45 	100%	An opponent 	— 	Removes the Physical and Special Damage Reduction effects from the opponents' field of play. 	 	
 	// (Support) 	2	— 	38 	45 	100%	An opponent 	— 	This attack's power is doubled when the target's remaining HP is at half or below. 	 	
 	/ 	1	— 	19 	22 	100%	All opponents	— 	Has a chance (10%) of lowering the target's Speed by one stat rank. 	 	
 	/// (Support)/ (Support)/ (Support) 	2	— 	49 	58 	100%	An opponent 	— 	Has a chance (10%) of lowering the target's Speed by one stat rank. 	 	
 	(Strike) (Strike) 	3	— 	99 	118 	100%	An opponent 	— 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	 	
 	/ (Tech/Support)/ (Tech/Strike)/ (Tech/Support) 	3	— 	80 	96 	100%	All opponents	— 	Lowers the target's Speed by one stat rank. 	 	
 	/ (Tech) 	2	— 	— 	— 	100%	An opponent 	— 	Lowers the target's Attack by two stat ranks. 	 	
 	// (Strike) (Strike) 	3	— 	124 	148 	100%	An opponent 	— 	Lowers the user's Defense and Sp. Def by one stat rank. 	 	
 	// 	1	— 	18 	21 	100%	An opponent 	— 	Has a chance (10%) of leaving the target confused. 	 	
 	/ (Strike) 	3	— 	100 	120 	80% 	An opponent 	— 	Critical hits land more easily. 	 	
 	(Alola Form)/ (Alola Form) (Strike) 	3	— 	95 	114 	100%	An opponent 	— 	Has a chance (20%) of making the target flinch. 	 	
 	/ 	2	— 	45 	54 	—% 	All opponents	Sure Hit 	Never misses. 	 	
 	/ (Strike)/ (Strike) (Strike) (Support) (Strike)/ (Strike) 	3	— 	167 	200 	100%	An opponent 	Recoil 	The user also takes 25% of the damage it dealt to the target. 	 	
 	// (Support) 	2	— 	42 	50 	100%	An opponent 	— 	Has a chance (30%) of leaving the target paralyzed. 	 	
 	// (Tech/Support) 	3	— 	100 	120 	100%	An opponent 	— 	No additional effect. 	 	
 	 	3	— 	91 	109 	100%	An opponent 	Absorbs 	The more damage dealt to the target, the more this move restores the user's HP. 	 	
 	/ (Support)// 	2	— 	46 	55 	100%	An opponent 	Absorbs 	The more damage dealt to the target, the more this move restores the user's HP. 	 	
 	/ 	3	— 	100 	120 	100%	An opponent 	— 	No additional effect. 	 	
 	(Strike) 	3	— 	85 	102 	95% 	An opponent 	— 	Critical hits land more easily. 	 	
 	/ (Strike)/ (Strike) 	3	— 	100 	120 	100%	All opponents	— 	No additional effect. 	 	
 	 	2	2 MP	— 	— 	—% 	Entire field 	— 	Turns the field of play's terrain into Electric Terrain. 	 	
 	// (Tech) 	2	— 	39 	46 	95% 	All opponents	— 	Lowers the target's Speed by one stat rank. 	 	
 	/// 	1	— 	17 	20 	100%	An opponent 	— 	Has a chance (10%) of leaving the target burned. 	 	
 	// (Tech) 	2	— 	49 	58 	100%	An opponent 	— 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	 	
 	/ (Support)/ (Strike) 	2	— 	47 	56 	100%	An opponent 	— 	This attack's power is doubled when the user is poisoned, badly poisoned, paralyzed, or burned. Ignores lowered Attack from burns. 	 	
 	/ (Strike) 	2	— 	44 	52 	100%	An opponent 	— 	Raises the user's Attack by three stat ranks when it knocks out a target with this move. 	 	
 	// (Strike)/ (Strike)/ (Support) (Strike/Support) 	3	— 	116 	139 	85% 	An opponent 	— 	Has a chance (10%) of leaving the target burned. 	 	
 	/ (Tech) (Tech) 	2	— 	47 	56 	95% 	An opponent 	— 	Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target burned. 	 	
 	/ 	2	— 	47 	56 	100%	An opponent 	— 	Has a chance (10%) of leaving the target burned. 	 	
 	// (Tech) 	2	— 	38 	45 	85% 	An opponent 	— 	Leaves the target trapped. 	 	
 	/ (Support)/ (Support) 	2	— 	30 	36 	100%	An opponent 	— 	Raises the user's Speed by one stat rank. 	 	
 	/ (Tech) 	2	— 	42 	50 	100%	An opponent 	OK While Frozen 	Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned. 	 	
 	/// (Tech/Support) 	2	— 	47 	56 	100%	An opponent 	— 	Has a chance (10%) of leaving the target burned. 	 	
 	/ (Strike)/ (Strike) 	3	— 	123 	147 	100%	An opponent 	•OK While Frozen•Recoil	Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned. 	 	
 	/ (Strike) 	3	— 	99 	118 	100%	An opponent 	— 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	 	
 	// (Support) 	3	— 	140 	170 	70% 	An opponent 	— 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	 	
 	/ (Support) (Tech/Support) 	1	— 	8 	9 	95% 	An opponent 	— 	This attack's power increases when used in succession. 	 	
 	// (Support)// (Strike)/ (Support) 	3	— 	91 	109 	100%	An opponent 	Absorbs 	The more damage dealt to the target, the more this move restores the user's HP. 	 	
 	(prior to Version 2.42.0) (Support) 	2	2 MP	— 	— 	—% 	Entire field 	— 	Turns the field of play's terrain into Grassy Terrain. 	 	
 	(Tech) (Tech) 	1	— 	— 	— 	100%	All opponents	— 	Lowers the target's Attack by one stat rank. 	 	
 	/// 	1	— 	20 	24 	100%	An opponent 	— 	No additional effect. 	 	
 	/ (Tech/Support) 	2	— 	44 	52 	100%	An opponent 	— 	This attack's power is doubled when the target's Speed has risen. 	 	
 	(Tech)/ (Tech) 	2	2 MP	— 	— 	—% 	Entire field 	— 	Causes a hailstorm. 	 	
 	(Strike) 	3	— 	188 	225 	80% 	An opponent 	Recoil 	The user also takes 33% of the damage it dealt to the target. 	 	
 	// (Strike)/ (Tech) 	2	— 	53 	63 	100%	An opponent 	— 	Has a chance (30%) of making the target flinch. 	 	
 	 	3	— 	135 	162 	90% 	An opponent 	Recoil 	When it fails, the user takes damage equal to 50% of its maximum HP. 	 	
 	// (Strike) 	3	— 	121 	151 	70% 	An opponent 	— 	Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused. 	 	
 	// (Strike)/ (Strike)/ (Strike)/ (Strike)/ (Strike) (Strike) 	3	— 	125 	150 	80% 	An opponent 	— 	No additional effect. 	 	
with	 	4	— 	223 	267 	90% 	An opponent 	— 	No additional effect. 	 	
 	/ (Tech/Support) 	2	— 	63 	75 	100%	All opponents	— 	No additional effect. 	 	
 	/ (Tech)/ (Tech) 	2	— 	— 	— 	75% 	An opponent 	— 	Puts the target to sleep. 	 	
 	/ (Tech/Support)/ (Strike)/ (Tech) 	2	— 	46 	55 	100%	An opponent 	— 	Has a chance (10%) of leaving the target frozen. 	 	
 	/ 	2	— 	15 	18 	100%	An opponent 	Multistrike 	Attacks the target two to five times in a row. 	 	
 	(Tech)/ (Support) 	3	— 	92 	110 	95% 	All opponents	— 	Lowers the target's Speed by one stat rank. 	 	
 	// (Support)/ 	2	— 	20 	24 	100%	An opponent 	— 	Leaves the target trapped. 	 	
 	(Galarian Form)/ (Support) 	2	— 	— 	— 	—% 	Self 	— 	Raises the user's Defense by two stat ranks. 	 	
 	(Galarian Form)/ (Tech) 	3	— 	92 	110 	100%	An opponent 	— 	Has a chance (30%) of making the target flinch. 	 	
 	/// 	1	— 	16 	19 	100%	An opponent 	— 	Critical hits land more easily. 	 	
 	(Strike) 	3	— 	136 	163 	90% 	An opponent 	— 	Lowers the user's Sp. Atk by two stat ranks. 	 	
 	/ (Support) 	3	— 	91 	109 	100%	An opponent 	— 	The more damage dealt to the target, the more this move restores the user's HP. 	 	
 	/ (Tech) (Tech) (Tech) 	1	— 	— 	— 	100%	All opponents	— 	Lower's the target's Defense by one stat rank. 	 	
 	// 	1	— 	12 	14 	100%	An opponent 	— 	Has a chance (30%) of leaving the target paralyzed. 	 	
 	/ (Support) 	3	2 MP	— 	— 	—% 	Allied side 	— 	Applies the Special Damage Reduction effect to the allied field of play. 	 	
 	// (Tech) 	2	— 	30 	36 	100%	An opponent 	— 	Lowers the target's Speed by one stat rank. 	 	
 	(Support) (Strike) (Strike) 	3	— 	167 	200 	75% 	An opponent 	— 	No additional effect. 	 	
 	(Galarian Form)/ 	2	— 	21 	25 	95% 	An opponent 	— 	Has a chance (10%) of raising the user's Attack by one stat rank. 	 	
 	/ (Strike) 	3	— 	98 	117 	100%	An opponent 	— 	Has a chance (30%) of lowering the target's Sp. Atk by one stat rank. 	 	
 	/// 	1	— 	13 	15 	90% 	An opponent 	— 	Lowers the target's accuracy by one stat rank. 	 	
 	/ (Tech) (Strike) 	3	— 	116 	139 	85% 	All opponents	— 	Has a chance (30%) of lowering the target's accuracy by one stat rank. 	 	
 	(Alola Form)/ (Alola Form) (Tech/Support) 	2	— 	40 	48 	100%	An opponent 	— 	Critical hits land more easily. 	 	
 	// (Support) 	2	— 	47 	56 	100%	An opponent 	— 	Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank. 	 	
 	// (Strike) 	3	— 	115 	138 	100%	An opponent 	— 	Leaves the user confused. 	 	
 	// (Support)/ (Strike) (Strike) 	3	— 	136 	163 	90% 	An opponent 	— 	Lowers the user's Sp. Atk by two stat ranks. 	 	
 	/ (Strike/Support) (Strike/Support) 	1	— 	20 	24 	100%	An opponent 	— 	No additional effect. 	 	
 	 	2	— 	16 	19 	95% 	An opponent 	Multistrike 	Attacks the target two to five times in a row. 	 	
 	/ (Tech/Support) 	3	— 	111 	133 	90% 	An opponent 	— 	Has a chance (10%) of lowering the target's Attack by one stat rank. 	 	
 	/ (Tech)/ (Tech) 	2	— 	34 	40 	100%	An opponent 	— 	Has a chance (50%) of leaving the target badly poisoned. 	 	
 	/ (Tech) 	2	— 	— 	— 	90% 	All opponents	— 	Leaves the target poisoned. 	 	
 	(Strike)/ (Strike)// (Strike)// 	3	— 	92 	110 	100%	An opponent 	— 	Has a chance (30%) of leaving the target poisoned. 	 	
 	// (Support)// (Tech/Support)// 	1	— 	12 	14 	100%	An opponent 	— 	Has a chance (30%) of leaving the target poisoned. 	 	
 	/ (Strike/Support)// (Strike/Support) 	2	— 	38 	45 	100%	An opponent 	— 	Critical hits land more easily. Has a chance (10%) of leaving the target poisoned. 	 	
 	/ (Strike/Support) 	1	— 	16 	19 	100%	All opponents	— 	Has a chance (10%) of leaving the target frozen. 	 	
 	(Strike) 	3	— 	118 	141 	85% 	An opponent 	— 	No additional effect. 	 	
 	/ (Support)/ (Tech/Support)/ 	2	— 	48 	57 	100%	An opponent 	— 	Has a chance (10%) of leaving the target confused. 	 	
 	/ (Strike)/ (Strike)/ (Strike/Support)/ (Strike/Support) 	3	— 	99 	118 	100%	An opponent 	— 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	 	
 	 	2	2 MP	— 	— 	—% 	Entire field 	— 	Turns the field of play's terrain into Psychic Terrain. 	 	
 	// (Tech) (Tech) (Support) 	2	2 MP	— 	— 	—% 	Entire field 	— 	Makes the weather rainy. 	 	
 	//// (Support) 	2	— 	43 	51 	95% 	All opponents	— 	Critical hits land more easily 	 	
 	/ (Tech) 	3	— 	102 	123 	95% 	An opponent 	— 	Has a chance (50%) of lowering the target's Defense by one stat rank. 	 	
 	(Support) 	3	2 MP	— 	— 	—% 	Allied side 	— 	Applies the Physical Damage Reduction effect to the allied field of play. 	 	
 	// (Strike) (Tech)/ (Tech)/ (Strike) (Tech) 	3	— 	105 	126 	90% 	All opponents	— 	Has a chance (30%) of making the target flinch. 	 	
 	/ (Tech)/// 	2	— 	46 	55 	100%	An opponent 	— 	Has a chance (50%) of lowering the target's Defense by one stat rank. 	 	
 	/// (Tech/Support) 	1	— 	23 	27 	90% 	An opponent 	— 	No additional effect. 	 	
 	// (Tech) (Support)/ (Tech/Support) 	2	— 	39 	46 	95% 	An opponent 	— 	Lowers the target's Speed by one stat rank. 	 	
 	/ (Tech) 	2	— 	38 	45 	85% 	An opponent 	— 	Leaves the target trapped. 	 	
 	/ 	2	2 MP	— 	— 	—% 	Entire field 	— 	Causes a sandstorm. 	 	
 	/ (Strike)/ (Strike) 	3	— 	87 	104 	100%	An opponent 	OK While Frozen 	Removes the frozen condition from the user. Has a chance (30%) of leaving the target burned. 	 	
 	/ (Tech)/ (Tech) (Tech) (Tech) (Tech) 	2	— 	— 	— 	100%	An opponent 	— 	Lowers the target's Defense by two stat ranks. 	 	
 	// (Strike)/ (Strike) 	3	— 	100 	120 	100%	An opponent 	— 	No additional effect. 	 	
 	// (Tech/Strike) 	3	— 	99 	118 	100%	An opponent 	— 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	 	
 	(Strike)/) 	 	2 	— 	50 	60 	100% 	An opponent 	— 	Critical hits land more easily. 	
with	(Strike) 	 	2 	— 	50 	60 	100% 	An opponent 	— 	Critical hits land more easily. 	
 	// (Tech) (Tech)// (Tech)// 	2	— 	— 	— 	75% 	An opponent 	— 	Puts the target to sleep. 	 	
 	// (Tech/Support) 	2	— 	42 	50 	100%	An opponent 	— 	Has a chance (30%) of leaving the target poisoned. 	 	
 	/ (Strike/Support)// (Strike)/ (Strike)/ (Strike) 	3	— 	92 	110 	100%	An opponent 	— 	Has a chance (30%) of leaving the target poisoned. 	 	
 	/ (Strike) 	3	— 	97 	116 	100%	All opponents	— 	Has a chance (10%) of leaving the target poisoned. 	 	
 	 	1	— 	20 	24 	100%	An opponent 	— 	No additional effect. 	 	
 	/ (Strike/Support) 	1	— 	21 	25 	70% 	An opponent 	— 	Has a chance (40%) of leaving the target poisoned. 	 	
 	// (Strike) 	2	— 	125 	150 	100%	An opponent 	— 	The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. The preparation period is skipped when the weather is sunny, and the user will attack right away.	 	
 	(Strike) 	3	— 	200 	240 	100%	An opponent 	— 	The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. The preparation period is skipped when the weather is sunny, and the user will attack right away.	 	
 	/ (Tech) 	2	— 	42 	50 	100%	An opponent 	— 	Has a chance (30%) of leaving the target paralyzed. 	 	
 	 	1	— 	— 	— 	—% 	Self 	— 	No additional effect. It's just a splash... Has no effect whatsoever. 	 	
 	(Galarian Form)/ (Strike) 	4	— 	199 	238 	95% 	An opponent 	Recoil 	The user takes damage equal to 50% of its maximum HP. The damage is taken even when the attack fails. 	 	
 	(Strike) (Tech) 	2	— 	53 	63 	100%	An opponent 	— 	Has a chance (30%) of making the target flinch. 	 	
 	/ (Support)/ (Support)/ 	2	— 	44 	52 	100%	An opponent 	— 	This attack's power is doubled when the user's previous move failed. 	 	
 	(Strike/Support) 	3	— 	100 	120 	80% 	An opponent 	— 	Critical hits land more easily. 	 	
 	(Support) (Tech) 	2	— 	30 	36 	100%	All opponents	— 	Lowers the target's Sp. Atk by one stat rank. 	 	
 	// (Tech)/ (Tech)/ (Tech) (Tech) 	2	— 	— 	— 	90% 	An opponent 	— 	Leaves the target paralyzed. 	 	
 	/ (Tech) (Support) 	2	2 MP	— 	— 	—% 	Entire field 	— 	Makes the weather sunny. 	 	
 	/ (Support) 	3	— 	100 	120 	100%	All opponents	— 	No additional effect. 	 	
 	(Support)// (Support) (Alola Form)/ (Alola Form) (Strike) 	2	— 	48 	57 	—% 	An opponent 	Sure Hit 	Never misses. 	 	
 	/ 	 	1 	— 	25 	30 	100% 	An opponent 	— 	No additional effect. 	
with	// 	 	1 	— 	25 	30 	100% 	An opponent 	— 	No additional effect. 	
 	// (Strike) 	3	— 	124 	148 	70% 	An opponent 	— 	Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed. 	 	
 	/ 	2	— 	47 	56 	100%	An opponent 	— 	Has a chance (30%) of leaving the target paralyzed. 	 	
 	/ 	1	— 	17 	20 	100%	An opponent 	— 	Has a chance (10%) of leaving the target paralyzed. 	 	
 	/ (Tech) 	2	— 	— 	— 	90% 	An opponent 	— 	Leaves the target paralyzed. 	 	
 	/ (Support) (Support)// 	2	— 	47 	56 	100%	An opponent 	— 	Has a chance (10%) of leaving the target paralyzed. 	 	
 	/ (Tech) 	2	— 	— 	— 	90% 	An opponent 	— 	Leaves the target badly poisoned. 	 	
 	(Tech) (Tech/Strike) 	3	— 	117 	140 	100%	An opponent 	— 	Has a chance (20%) of leaving the target burned, paralyzed, or frozen. 	 	
 	(Tech/Support) 	2	— 	20 	24 	100%	An opponent 	Multistrike 	Attacks twice in a row. Has a chance (20%) of leaving the target poisoned. 	 	
 	// (Tech) 	2	— 	45 	54 	100%	All opponents	— 	Has a chance (20%) of making the target flinch. 	 	
 	// (Tech) 	2	— 	— 	— 	100%	All opponents	— 	Lowers the target's Attack, Sp. Atk and Speed by one stat rank when the target is poisoned or badly poisoned. Fails when the target is not poisoned or badly poisoned. 	 	
 	/ (Tech)/ (Support)/ (Support) 	2	— 	42 	50 	100%	An opponent 	— 	This attack's power is doubled when the target is poisoned or badly poisoned. 	 	
 	// 	1	— 	20 	24 	100%	An opponent 	— 	No additional effect. 	 	
 	/ (Strike/Support)/ (Support)// (Tech/Support) (Support) 	1	— 	20 	24 	100%	An opponent 	— 	No additional effect. 	 	
 	// (Tech)/ (Tech)/ (Support)/ (Tech/Strike) (Strike) 	2	— 	47 	56 	100%	An opponent 	— 	Has a chance (20%) of leaving the target confused. 	 	
 	/ (Tech) (Tech) 	2	— 	45 	54 	100%	An opponent 	— 	Has a chance (20%) of making the target flinch. 	 	
 	/ (Tech)/ (Tech) (Tech) 	2	— 	38 	45 	85% 	An opponent 	— 	Leaves the target trapped. 	 	
 	/ (Strike) 	3	— 	125 	150 	100%	An opponent 	Recoil 	The user also takes 20% of the damage it dealt to the target. 	 	
 	/ (Tech) 	2	— 	— 	— 	90% 	An opponent 	— 	Leaves the target burned. 	 	
 	(Tech/Support) 	2	— 	39 	46 	90% 	An opponent 	— 	Leaves the target trapped. 	 	
 	/ (Tech/Strike) (Support) 	2	— 	50 	60 	100%	An opponent 	— 	No additional effect. 	 	
 	/// (Tech) 	2	— 	51 	61 	90% 	An opponent 	— 	Has a chance (20%) of making the target flinch. 	 	
==Trainer moves==
Each of these Trainer moves has two MP (or move points).
===Unique moves===
{| border=1 width="100%" class="sortable roundtable expandable" style="margin:auto; border:1px solid #; border-collapse:collapse"	 	 	
Name 	Target 	Description 	Partner Pokémon
Hang in There! 	Self 	Raises the user's Defense and Sp. Def by one stat rank. Applies the Gradual Healing effect to the user.	(Strike)/ (Tech/Support)
The following tech and strike Pokémon://///
The following tech Pokémon://///// (Alola Form)/ (Alola Form)Meowth (Galarian Form)////////////////////////
Keep it Up! 	Self 	Raises the user's Speed by two stat ranks. Applies the Gradual Healing effect to the user. 	/ (Tech/Strike)/ (Support)
The following tech Pokémon:///////////
The following strike Pokémon://///////
Let's Brainstorm!	All allies	Raises the Sp. Atk and Speed of all allied sync pairs by one stat rank. 	The following support Pokémon:////////////////////////////
Let's Keep Cool! 	All allies	Raises the Sp. Def and Speed of all allied sync pairs by one stat rank. 	The following support Pokémon://///////
On My Mark! 	Self 	Raises the user's Defense, Sp. Def, and critical-hit rate by one stat rank. 	The following tech Pokémon:////////////////Meowth (Galarian Form)///////All Eeveelutions//
The following strike Pokémon:////////
Race You! 	Self 	Raises the user's Speed by two stat ranks. Raises the user's critical-hit rate by one stat rank. 	/ (Tech/Strike)
The following strike Pokémon://////////////////////Meowth (Alola Form)/Persian (Alola Form)////////////////////////////
Stand Together! 	All allies	Raises the Defense and Speed of all allied sync pairs by one stat rank. 	The following support Pokémon:////////////
Strike Together! 	All allies	Raises the Attack and Speed of all allied sync pairs by one stat rank. 	The following support Pokémon:///////////Meowth (Alola Form)/Persian (Alola Form)Meowth (Galarian Form)///////////
===Battle items===
All following items also have two MP (move points) each.
{| border=1 width="100%" class="sortable roundtable expandable" style="margin:auto; border:1px solid #; border-collapse:collapse"	 	 	 	 	
Name 	Icon	Target 	Effect Tag	Description 	Partner Pokémon
Potion 	 	An ally 	Heals 	Restores an ally's HP by approximately 40% of its maximum HP. 	The following support Pokémon:////
X Attack 	 	Self 	— 	Raises the user's Attack by two stat ranks. 	/ (Support)
The following tech Pokémon:/ (Galarian Form)/
The following support and strike Pokémon:////
The following strike Pokémon://////////Meowth///////////
X Attack All 	 	All allies	— 	Raises the Attack of all allied sync pairs by two stat ranks. 	The following support Pokémon://////////
X Defense 	 	Self 	— 	Raises the user's Defense by two stat ranks. 	/ (Tech)
The following support Pokémon:////////
X Defense All	 	All allies	— 	Raises the Defense of all allied sync pairs by two stat ranks. 	The following support Pokémon:///////
X Regen 	 	An ally 	— 	Apllies the Gradual Healing effect to an ally. 	/ (Tech)
X Sp. Atk 	 	Self 	— 	Raises the user's Sp. Atk by two stat ranks. 	/ (Strike/Support) (Tech/Strike)
The following strike Pokémon:////////// (Alola Form)/ (Alola Form)Meowth (Galarian Form)//////////////////////
X Sp. Atk All	 	All allies	— 	Raises the Sp. Atk of all allied sync pairs by two stat ranks. 	The following support Pokémon:////////////////
X Sp. Def 	 	Self 	— 	Raises the user's Sp. Def by two stat ranks. 	The following tech Pokémon:///
The following support Pokémon://///
X Sp. Def All	 	All allies	— 	Raises the Sp. Def of all allied sync pairs by two stat ranks. 	The following support Pokémon://///
X Speed 	 	Self 	— 	Raises the user's Speed by two stat ranks. 	// (Strike)
The following support Pokémon://
All Egg Pokémon in the tech role except for //, //, /, /, /, /, , /, /, , —all types except for /All Eeveelutions except for , /, /, /, and /.
X Speed All 	 	All allies	— 	Raises the Speed of all allied sync pairs by two stat ranks. 	The following support Pokémon://// (Alola Form)/ (Alola Form)//
X Accuracy 	 	Self 	— 	Raises the user's accuracy by two stat ranks. 	(Strike)
Dire Hit 	 	Self 	— 	Raises the user's critical-hit rate by one stat rank. 	/ (Tech)
The following strike Pokémon://///////////
Dire Hit All 	 	All allies	— 	Raises the critical-hit rate of all allied sync pairs by one stat rank.	The following support Pokémon:// (Galarian Form)//////
===Wishes===
All following items create or effects, either of which powers up attacks of certain types by 1.5×. Also, they all have two MP (move points) each and target the entire field.
{| border=1 width="100%" class="sortable roundtable expandable" style="margin:auto; border:1px solid #; border-collapse:collapse"	 	 	
Name 	Icon	Description 	Partner Pokémon
Grass Wish	 	Turns the field of play's terrain into .	(since Version 2.42.0)
Ice Wish 	 	Turns the field of play's into an Ice Zone.
(An Ice Zone powers up attacks.)	
Dark Wish 	 	Turns the field of play's into a Dark Zone.
(A Dark Zone powers up attacks.)	
Fairy Wish	 	Turns the field of play's into a Fairy Zone.
(A Fairy Zone powers up attacks.)	
====
The following list shows all passive skills that Egg Pokémon can have:
{| border=1 width="100%" class="sortable roundtable expandable" style="margin:auto; border:1px solid #; border-collapse:collapse"	 	
Skill name	Description 	Partner Pokémon
 	Accuracy cannot be lowered. 	////
 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 	The following tech Pokémon: (Alola Form)/ (Alola Form) (3rd skill)Meowth (Galarian Form)/ (3rd skill)/ (3rd skill) (3rd skill) (2nd skill)/ (2nd skill)/ (3rd skill)/ (3rd skill) (3rd skill)/ (3rd skill) (3rd skill)
 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 	The following tech Pokémon:// (2nd skill)/ (3rd skill)// (3rd skill)/ (2nd skill)/ (3rd skill) (3rd skill)
 	Raises the user's evasiveness by one stat rank when it enters a battle. 	// (Strike: 3rd skill)
 	Raises the user's Speed by four stat ranks when it lands a critical hit. 	/ (Strike: 3rd skill)
 	Prevents the user from getting poisoned or badly poisoned. 	////// (Galarian Form)///
The following support Pokémon:// (2nd skill)// (2nd skill)
The following tech Pokémon:/ (2nd skill)// (2nd skill)
 	Normal-type moves become Bug-type moves. 	// (Strike: 3rd skill)
 	Powers up the user's moves when the target is burned. 	/ (Tech: 3rd skill)
 	Prevents the user from becoming confused. 	/// (Tech/Strike)// (Strike: 3rd skill)
 	Powers up the user's attacks when they become critical hits. 	The following tech Pokémon:/// (2nd skill)
The following strike Pokémon:// (3rd skill)// (3rd skill)/ (3rd skill)// (3rd skill)// (3rd skill)/ (3rd skill)/ (3rd skill)Meowth (Alola Form)/Persian (Alola Form) (3rd skill)/ (2nd skill)/ (3rd skill)/ (2nd skill)/ (3rd skill)/ (3rd skill)/ (2nd skill)
 	Powers up the user's attacks when they become critical hits. 	/ (Tech: 3rd skill)
The following strike Pokémon:/ (3rd skill)/ (3rd skill)/ (3rd skill) (3rd skill)
 	Sp. Atk cannot be lowered. 	//// (Support)/ (Tech/Strike)
The following tech Pokémon: ( type)/Eevee ( type)/Eevee ( type)/
The following strike Pokémon:// (2nd skill)/ (2nd skill)/ (Strike)// (2nd skill)/ (2nd skill)
 	Powers up the user's moves against targets that are affected by a status condition. 	/ (Strike: 2nd skill)
The following tech Pokémon:// (3rd skill)// (3rd skill)/ (3rd skill)/ (3rd skill)/ (2nd skill)/ (3rd skill)/ (3rd skill)// (2nd skill)/ (3rd skill) (3rd skill)
 	Powers up the user's moves against targets that are affected by a status condition. 	The following tech Pokémon: (3rd skill) (3rd skill)
 	Powers up the user's sync moves that are super effective. 	The following strike Pokémon:/ (3rd skill) (3rd skill) (3rd skill)
 	When the user enters battle with full HP, applies the Enduring effect to it. 	The following support Pokémon:// (3rd skill)/ (3rd skill) (3rd skill) (3rd skill) (3rd skill) (3rd skill)/ (3rd skill) (3rd skill) (3rd skill) (3rd skill)
 	Prevents the user from becoming trapped. 	///
 	Normal-type moves become Fairy-type moves. 	// (Tech/Strike: 3rd skill)
 	Evasiveness cannot be lowered. 	/ (Support)
 	Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. 	/ (Tech/Support: 2nd skill) (Tech: 2nd skill; Strike: 3rd skill) (Tech/Strike: 2nd skill)
The following support Pokémon:// (2nd skill)// (2nd skill)// (2nd skill)// (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill)// (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)Meowth (Alola Form)/Persian (Alola Form) (2nd skill)Meowth (Galarian Form)/ (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill) (2nd skill) (2nd skill)/ (2nd skill) (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill)// (2nd skill)// (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill) (2nd skill) (2nd skill) (2nd skill) (2nd skill) (2nd skill)
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 	The following support Pokémon:/ (3rd skill)/ (3rd skill)
 	Prevents the user from getting burned. 	//
The following support Pokémon:// (3rd skill)// (3rd skill)
The following tech Pokémon:/ (2nd skill)// (2nd skill)
 	Powers up the user's moves against targets that are flinching, confused, or trapped. 	The following tech Pokémon:// (2nd skill)// (3rd skill) (Alola Form)/ (Alola Form) (2nd skill)// (2nd skill)/ (2nd skill) (2nd skill) (3rd skill)/ (3rd skill)/ (2nd skill)/ (2nd skill)// (2nd skill)
 	Speed cannot be lowered. 	/ (Alola Form)/ (Alola Form)/ (Tech/Support)/ (Tech/Support)
The following support Pokémon:
The following tech Pokémon:Meowth/Persian (2nd skill)/ ( type)/
 	Attack cannot be lowered. 	///// (Tech/Strike)
The following tech Pokémon:/ (2nd skill) ( type)/
The following strike Pokémon:// (2nd skill)// (2nd skill)
The following tech and strike Pokémon://
 	Restores the user's HP whenever its Pokémon takes an action during a hailstorm. 	The following tech Pokémon: (3rd skill)/ (3rd skill)
 	Restores the user's HP whenever it takes an action while the weather is sunny. 	/ (Tech: 3rd skill)
 	Restores the user's HP whenever it takes an action while the weather is sunny. 	(Support: 2nd skill)
 	Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 	The following support Pokémon:/ (3rd skill)/ (3rd skill)// (3rd skill)/ (3rd skill)/ (3rd skill) (3rd skill) (3rd skill) (3rd skill)
 	Raises the chance of inflicting status conditions with the additional effects of moves. 	The following tech Pokémon:// (2nd skill)/ (3rd skill)// (2nd skill)// (3rd skill)/ (2nd skill)/ (3rd skill)/ (2nd skill)// (2nd skill)/ (2nd skill)/ (3rd skill) (2nd skill) (2nd skill)/ (3rd skill)/ (2nd skill)
 	Raises the chance of inflicting status conditions with the additional effects of moves. 	The following tech Pokémon:/ (2nd skill) (3rd skill) (2nd skill)
 	The more the target's Speed is lowered, the more it powers up the user's moves. 	// (Tech: 3rd skill)
 	Quickly charges the move gauge when the zone is an Ice Zone. 	( type)/ (Tech: 3rd skill)
 	Prevents the user from getting paralyzed. 	/ (Tech: 2nd skill)/////////
 	Increases the amount of HP restored by the user's healing moves. 	// (Support: 2nd skill)
 	Has a chance (30%) of charging the user's move gauge by one when a move is successful. 	The following tech Pokémon:// (2nd skill)/ (2nd skill) (Galarian Form)/ (2nd skill)/ (2nd skill)/All Eeveelutions (2nd skill) (2nd skill) (2nd skill) (2nd skill) (2nd skill)
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	The following tech Pokémon:// (2nd skill) (2nd skill)
The following support Pokémon:// (2nd skill)// (3rd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)// (2nd skill)/ (2nd skill)/ (3rd skill) (2nd skill)/ (2nd skill) (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill)/ (3rd skill)
 	Raises the chance of lowering stat values with the additional effects of moves. 	The following tech Pokémon:/ (2nd skill)// (3rd skill)// (3rd skill)/ (3rd skill)
 	Powers up the user's moves when the target is paralyzed. 	/ (Tech: 3rd skill)
 	Moves never miss. 	// (Tech: 3rd skill)
The following strike Pokémon:// (3rd skill) (3rd skill)// (3rd skill) (3rd skill)
 	Raises the user's accuracy by one stat rank when it enters a battle. 	/ (Tech/Strike: 3rd skill) (Tech/Strike: 3rd skill)
The following strike Pokémon:/ (2nd skill)/ (3rd skill) (3rd skill) (2nd skill) (2nd skill)
The following tech Pokémon:// (3rd skill)/ (3rd skill)// (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill) (3rd skill)
 	Raises the user's accuracy by two stat ranks when it enters a battle. 	/ (Strike: 3rd skill)
 	Increases the amount of damage the target takes from being trapped. 	(Tech: 3rd skill)
 	Powers up the user's moves when it is in a pinch. 	(Tech: 2nd skill)
The following strike Pokémon:// (2nd skill)// (2nd skill)// (2nd skill)// (3rd skill)/ (3rd skill)/ (2nd skill)// (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill)/ (3rd skill)/ (2nd skill)/ (2nd skill)Meowth (Galarian Form)/ (2nd skill)/ (3rd skill)// (2nd skill)// (2nd skill)// (2nd skill)/ (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill) (3rd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill)// (2nd skill) (3rd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill)/ (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill) (3rd skill) (2nd skill)/ (2nd skill)/ (2nd skill) (2nd skill)// (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill)/ (3rd skill)/ (2nd skill)/ (3rd skill) (2nd skill) (2nd skill) (2nd skill)
 	Quickly charges the move gauge when the terrain is Psychic Terrain. 	( type)/ (Tech: 3rd skill)
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.	/ (Tech: 3rd skill)
The following support Pokémon:/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)// (3rd skill)/ (3rd skill) (3rd skill)/ (3rd skill) (3rd skill)
 	Quickly charges the move gauge when the weather is rainy. 	(Support)
 	Quickly charges the move gauge when the weather is rainy. 	The following tech Pokémon:// (2nd skill) ( type)/ (3rd skill)
 	Restores the user's HP by approximately 20% of its maximum HP after using its sync move. 	(Strike: 3rd skill)
 	Has a chance (20%) of charging the user's move gauge by one when the user is hit by an attack move. 	The following support Pokémon:// (3rd skill)// (3rd skill)// (3rd skill)// (3rd skill)/ (3rd skill)// (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)Meowth (Alola Form)/Persian (Alola Form) (3rd skill)/ (3rd skill)// (3rd skill)// (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill) (3rd skill)/ (3rd skill)/ (3rd skill) (3rd skill) (3rd skill) (3rd skill)/ (3rd skill)/ (3rd skill) (3rd skill)// (3rd skill)/ (3rd skill)/ (3rd skill)
 	Has a chance (30%) of charging the user's move gauge by one when the user is hit by an attack move. 	/ (Support: 3rd skill)
 	Protects the user from damage from a sandstorm. 	/
 	Quickly charges the move gauge during a sandstorm. 	/ (Tech: 3rd skill)
 	Has a chance (30%) of raising the user's evasiveness by one stat rank when its Pokémon uses a move. 	/ (Support: 3rd skill)
 	Protects the user from damage from a hailstorm. 	// (2nd skill)
 	Quickly charges the move gauge when the weather is sunny. 	// (Support)
 	Quickly charges the move gauge when the weather is sunny. 	( type)/ (Tech: 3rd skill)
 	Raises the user's Speed by two stat ranks when it enters a battle. 	// (Support: 3rd skill)
 	Sp. Def cannot be lowered. 	// (Tech/Support: 2nd skill)
The following support Pokémon://
The following tech Pokémon: ( type)/Eevee ( type)/
 	Charges the user's move gauge by two the first time it is in a pinch each battle. 	The following tech Pokémon:// (2nd skill)// (2nd skill)/ (3rd skill)/ (2nd skill)/ (2nd skill)/ (3rd skill)/ (2nd skill)/ (3rd skill)/ (3rd skill)Meowth (Alola Form)/Persian (Alola Form) (2nd skill)/ (3rd skill)// (3rd skill)// (3rd skill)// (3rd skill)/ (3rd skill)/ (2nd skill)/ (2nd skill) (3rd skill)/ (3rd skill)/ (2nd skill)/ (3rd skill)/ (2nd skill)/ (3rd skill) (3rd skill) (3rd skill) (2nd skill)/ (3rd skill) (2nd skill)// (2nd skill)// (2nd skill)// (2nd skill)/ (2nd skill)/ (2nd skill) (3rd skill)
 	Reduces recoil damage received from using moves that have the recoil effect tag. 	The following strike Pokémon:/ (2nd skill)/ (2nd skill) (2nd skill) (2nd skill) (2nd skill)// (2nd skill)/ (2nd skill)
 	Reduces recoil damage received from using moves that have the recoil effect tag. 	The following strike Pokémon: (2nd skill)/ (2nd skill)
 	Reduces recoil damage received from using moves that have the recoil effect tag. 	(Galarian Form)/ (3rd skill)
 	Powers up moves that are super effective. 	The following strike Pokémon:// (3rd skill)// (3rd skill)// (2nd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)// (3rd skill)// (3rd skill)// (3rd skill)/ (3rd skill)// (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (2nd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill)/ (3rd skill) (3rd skill) (3rd skill)/ (3rd skill)/ (3rd skill)// (2nd skill)// (3rd skill)/ (3rd skill) (3rd skill) (2nd skill)
 	Powers up moves that are super effective. 	The following strike Pokémon:/ (3rd skill)// (3rd skill)
 	Powers up the user's moves in a sandstorm. 	/ (Strike: 3rd skill)
 	Raises the chance of raising stat values with the additional effects of moves. 	// (Support: 3rd skill)
 	Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. 	/ (Tech/Support) (Tech)/ (2nd skill)
 	Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 	/ (Support)
 	Powers up the user's moves when the target is poisoned or badly poisoned. 	// (3rd skill)
 	Raises the chance of success for status moves that inflict status conditions. 	The following tech Pokémon:// (3rd skill)/ (2nd skill)/ (3rd skill)/ (2nd skill) (2nd skill)/ (2nd skill)
 	Quickly charges the move gauge when the terrain is Electric Terrain. 	( type)/ (Tech: 3rd skill)
 	Quickly charges the move gauge when the terrain is Grassy Terrain. 	(Support)
 	Quickly charges the move gauge when the terrain is Grassy Terrain. 	( type)/ (Tech: 3rd skill)
 	Quickly charges the move gauge when the zone is a Dark Zone. 	( type)/ (Tech: 3rd skill)
 	Defense cannot be lowered. 	/// (Support)/
The following tech Pokémon:/ (2nd skill) ( type)/
 	Prevents the user from flinching. 	/////////
 	Applies the Critical Hit Next effect to the user when it knocks out an opponent with a move. 	The following strike Pokémon:/ (2nd skill) (2nd skill)
 	Protects the user against critical hits. 	
The following support Pokémon: (Galarian Form)/ (3rd skill)/ (3rd skill)/ (3rd skill)
 	moves become moves. 	/
 	Quickly charges the move gauge when the zone is a Fairy Zone. 	( type)/ (Tech: 3rd skill)
 	Prevents the user from falling asleep. 	//Charizard////////
 	Raises the user's Sp. Def by one stat rank when it enters a battle. 	// (Support: 3rd skill)
==Trivia==
* Strike // are the only Egg Pokémon to have two attack moves with at least 91 power each.
* When it was event exclusive, had the thinnest gap between the last day of its debuting event and the first day of its next event: 84 days.
* Support is the only Egg Pokémon to change its sync move's category upon evolution.
* Across all three roles, / have the highest number of unique Pokémon moves out of all Egg Pokémon, having three different moves that no other Egg Pokémon can learn.
* and are the only Egg Pokémon whose sync move types do not match their types in the core series.
** Seel is a type in the core series, but its sync move's type is in Pokémon Masters EX.
** Eevee is a type in the core series, but as an Egg Pokémon in Pokémon Masters EX, its sync move type instead matches that of the Eeveelution it will evolve into.
* is the only Egg Pokémon to have at least two moves changed across all roles upon evolving: , , and sometimes X Sp. Atk.
* Magikarp's evolutionary line is the only one be exclusively obtainable in a Daily Battle event.
* 's role-based evolution could be considered an adaptation of its evolution methods in the core series:
** Strike Tyrogue evolves into because its offense is more important than its defense.
** Support Tyrogue evolves into because its defense is more valuable than its offense.
** Tech Tyrogue evolves into because its offense and defense are about equal in worth.
* has the widest gap between the last day of its debuting event and the first day of its next event: 588 days.
* 's becoming Grass Wish most likely comes from the realization that Leafeon cannot learn in the core series.
==In other languages==
Let's Brainstorm!	
Let's Keep Cool!	
Stand Together!	
Strike Together!
Hang in There!	
Keep it Up!	
On My Mark!	
Race You!
==Notes==
==References==
Category:Pokémon Masters EX
es:Huevo Pokémon (Masters EX)
it:Uova Pokémon (Masters EX)
ja:タマゴ (ポケモンマスターズ)