nyuuzyou/wikis huggingface dataset:
Sword Training

Sword Mastery (Alt: Sword Training) is a 3rd class passive skill available as Geneticist.
==Effect==
Enhances attack (Weapon Mastery) and hit rate with Sword and Dagger class weapons.
Level	ATK Bonus	HIT Bonus
1 	10 	3
2 	20 	6
3 	30 	9
4 	40 	12
5 	50 	15
Swordman Job Change Guide

For the Swordsman Job Change Quest on iRO RE:Start, which is implemented, see the guide here.
1. In Izlude, enter the Swordman Guild on the west side of town (??,??). Talk to the Swordman NPC in the center room behind the desk, then the guard to the west. This guard will transfer you to a new room. 
2. Talk to the guard here to initiate the test. 
3. First Map: A simple map. Just walk to the other side. If you fall you will be sent back to the beginning.
4. Second Map: This map involves two parallel bridges. Take your time and be careful not to fall off. You don't have to hold the mouse button down to walk. 
5. Third Map: Similar to the first map except for the upper and lower levels. The lower level has a darker color than the upper level. Take your time and click carefully to get to the lower level. 
~At the point where there is a gap in the top level, simply click on the lower level, and you will jump down. Then do the same to get back up.
6. After exiting the test maps, speak to the large Swordman in the main room to become a Swordman. 
Category:Swordman Category: Job Change Guide
Swordman Job Change Guide/Restart

1. In Izlude, enter the Swordman Guild on the west side of town ( 52,137). Talk to the Swordman NPC in the center room behind the desk, then the guard to the west. This guard will transfer you to a new room. 
2. Talk to the guard here to initiate the test. 
3. First Map: A simple map. Just walk to the other side. If you fall you will be sent back to the beginning.
4. Second Map: This map involves two parallel bridges. Take your time and be careful not to fall off. You don't have to hold the mouse button down to walk. 
5. Third Map: Similar to the first map except for the upper and lower levels. The lower level has a darker color than the upper level. Take your time and click carefully to get to the lower level. 
At the point where there is a gap in the top level, simply click on the lower level, and you will jump down. Then do the same to get back up.
6. After exiting the test maps, speak to the large Swordman in the main room to become a Swordman. 
Category:Swordman Category: Job Change Guide
Swordman Skill Quest

== HP Recovery While Moving Quest ==
*Talk to Knight De Thomas inside the Swordsman Guild in . He'll require the following items to teach you HP Recovery While Moving:
**200 
**1 
**
== Fatal Blow Quest ==
*Talk to Leon Von Frich inside the Prontera Chivalry (top left building in Prontera), and give him the following items to learn Fatal Blow:
**1 
**10 
**10 
**30 
**5 
== Berserk Quest ==
 
* Talk to Juan inside the Prontera Upgrade Shop and give him the following items to learn Berserk:
**10 
**10 
**10 
**35 
Category: Quests
Category: Skill Quests
Category: Swordman
Swordman Training Quest

1. Go into the Swordman Association building (52,140) in Izlude. At the bottom right corner is an armored gentleman named Shurank , talk to him. The first thing he wants you to do is master the skill Bash. 
2. Get level 10 Bash before coming back and talk to him again. For mastering the skill, he'll give you a . 
3. Next he'll send you on a quest to help someone named Dequ'ee in Geffen investigate a murder . When you talk to Dequ'ee choose: Murderer..., Who he is..., What are we...
He'll give you something to tell Shurank in Izlude. "We haven't found out who the murderer is for sure. However, we have a list of suspects and we'll figure it out soon."
He'll then proceed to warp you back to Izlude. 
4. Shurank will request you to learn Provoke up to level five. For this, you'll get experience. 
5. He then asks you to learn Endure. Getting at least Endure Level 1 is necessary. 
6. After learning Endure, Shurank once again asks you to go to Geffen to talk to Dequ'ee. 
7. Talk to Dequ'ee, and he'll send you on a mission to Morroc, where you're to investigate four people named Muetro, Geil, Hans, and Bankley. You'll then be warped to one map north of Morroc. 
The locations for the four NPCs are as follows: 
*Note: Use "/where" to find your current coordinates.
*Geil: Inside the Southern Morroc Inn ( 197,66), lower left room .
*Bankley: Inside the lower left building at the convergence of the two paths , in the lower left room .
*Muetro: Very top of the map on the left side between the top middle and top left portals, next to a tree. 
*Hans: Bottom right outside at the convergence of the two paths, across from the Armory and next to a tree. 
They will each give you a code: 
*Geil: TheisWesomeof 
*Bankley: hekdlfiDrindkelsd 
*Muetro: ConBanfoevidehi 
*Hans: victkleyundncem 
9. After you talk to all of them, go back to Geffen and chat with Dequ'ee. The correct order is Geil, Muetro, Hans, Bankley. 
10. Go back to Morroc again and keep an eye on Bankley, who's the murderer. You'll be warped to one map north of Morroc again. Of course, you don't get there in time, no matter how fast you go. Bankley is stiff as a board when you arrive. 
11. Go back and talk to Dequ'ee again. 
12. Go back to Izlude and talk to your friend Shurank again. Once you're done listening to him and all of his lectures, he'll give you a . 
Category: Training Quests
TaeKwon Master Job Change Guide

#Find MooHyun in Payon. He will tell you to visit Moogang in Comodo.
#At the top of the hill, find the Wandering Master , who is Moogang. He will ask you for the following items:
#* 
#* 
#* 
#* 
#After providing the items to the Wandering Master, the player will be warped to "The Sun, the Moon, and The Stars" . 
#Speak with Daru, who is the Gladiator of the Sun. After some dialog, the player will be moved to the Gladiator of the Moon .
#Speak with Beeryu, who is the Gladiator of the Moon. After his chat, the player will be warped to Payon.
#Find MooHyun again and speak with him, then return to the Wandering Master in Comodo to teleport back to Beeryu.
#The player will be moved once more, this time to the Gladiator of the Stars .
#Speak with Cheehee, who is the Gladiator of the Stars. While talking to her, you will exhaust all of her dialog and must stand there for 10-20 seconds before speaking to her again to continue the conversation.
#Cheehee will ask you for the following items:
#* 
#* 
#After gathering these items, head back to the Wandering Master at Comodo to be teleported back to Cheehee.
#Hand the items to Cheehee, which she will then send you back to Payon.
#Find MooHyun and speak with him to complete the trial.
#Head back to the Wandering Master in Comodo one last time to be turned in to a TaeKwon Master.
Category: Job Change Guide Category: TaeKwon Master
Taekwon Master Spirit

Fist Master Spirit (Alt: Star Gladiator Spirit) is an Expanded class supportive skill available as Soul Linker.
==Effect==
Calls forth the spirit of history's greatest TaeKwon Master and imbues its abilities upon the targeted TaeKwon Master temporarily.
Level	Duration	SP Cost
1 	150s 	460
2 	200s 	360
3 	250s 	260
4 	300s 	160
5 	350s 	60
===Effects on the target===
*Bestows the Solar, Lunar and Stellar Union skill.
**Using said skill will remove this link.
Category:Spirit Link Skills
Taekwon Mission

Taekwon Mission (Alt: TaeKwon Mission) is an Expanded class active skill available as and only as TaeKwon Kid. If the player has promoted to TaeKwon Master or Soul Linker, this skill is no longer usable.
==Effect==
Assigns a random monster as the current Mission Target. If the target is killed 100 times (does not have to be consecutive), the player will be awarded with 1 Fame Point and a new random monster will be assigned as the next Mission Target. The assigned monster will never be an MVP but can be a Mini Boss.
===Notes===
*If there already is an assigned Mission Target and its Target Percent is still at 0% (no monster killed yet), each cast has an 1% chance of reassigning a new Mission Target randomly.
*If the Mission Target is "Goblin", any monster called "Goblin" will count toward the current Mission (all five Goblins will count, but not )
==Fame System==
TaeKwon ranks can be checked via prompt of the /taekwon command ingame. TaeKwon Kids who are in the top ten list and are over Level 90 will have their Max HP and Max SP tripled and will be able to use all of the TaeKwon Kid skills. TaeKwon Rankers can perform an infinite combo of all four kicks, but they must prepare the stance of at least one of said kicks and spam the hotkeys when it triggers. Also, the kicks must be alternated; performing the same kick twice in a row ends the spam. The exception to this is Flying Kick, which cannot be used to continue a kick combo (but can be used infinitely without stance activation, as usual).
Talisman Mastery

Talisman Mastery (Alt: Talisman Mastery) is a 4th expanded class passive skill available as Soul Ascetic.
==Effect==
Increases the insight of talismans, increasing S.MATK and effectiveness of skills that use talismans.
Level	S.MATK Bonus
1 	1
2 	2
3 	3
4 	4
5 	5
6 	6
7 	7
8 	8
9 	9
10 	10
==Changelog==
* TBA
Talisman of Black Tortoise

__NOTOC__
Talisman of Black Tortoise (Alt: Talisman of Black Tortoise) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Throws a talisman imbued the power of Xuanwu, guardian deity of the north, to the target and inflicts Neutral elemental magic damage to enemies within range.
* If you have active, it will be changed to .
* Inflicts more damage when the caster is under the effect of .
* Damage is additionally increased according to the , the caster's Base Level and SPL.
* The damage element is according on the used .
Level	Base Damage (MATK)	Under Blessing of Four Directions	Bonus Damage (Talisman Lvl) Multiplier	Area of Effect
1 	2,900 	3,350 	15 	7x7
2 	3,800 	4,700 	30 	7x7
3 	4,700 	6,050 	45 	9x9
4 	5,600 	7,400 	60 	9x9
5 	6,500 	8,750 	75 	11x11
 Damage (MATK) = [((Base_Damage + ((Talisman Mastery Lvl) x Bonus Damage Multiplier)) + 5 x SPL) x ]%
==External==
===Enhanced by===
====Headgear====
* 
** For every 10 base levels, increases damage by 1%.
* 
** For every 3 refine levels, increases damage by 4%.
====Armor====
* 
** For every 10 base levels, increases damage by 1%.
====Weapon====
* 
** If user's base level is 220 or higher, increases damage by 5%.
** If refine level is +11 or higher, increases damage by 10%.
** If grade B or higher, increases damage by 10%.
** When equipped with , increases damage by 1% for every refine level in sum of refine rates.
==== Accessory ====
* 
** For every 10 base levels, increases damage by 1%.
====Costume====
* 
** When equipped with , increases damage by 10%.
====Equipment Sets====
* + * 
** For every 3 refine levels, increase damage by 7%.
** If grade C or higher, increases damage by 15%.
==Changelog==
* TBA
Talisman of Blue Dragon

__NOTOC__
Talisman of Blue Dragon (Alt: Talisman of Blue Dragon) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Throws an amulet imbued the power of Cheongnyong, guardian deity of the east, to the target and inflicts Neutral elemental magic damage to it and apply effect to yourself.
* Inflicts more damage when the caster is under the effect of .
* Damage is additionally increased according to the , the caster's Base Level and SPL.
* The damage element is according on the used .
Level	Base Damage (MATK)	Under Blessing of Four Directions	Bonus Damage (Talisman Lvl) Multiplier
1 	900 	1,350 	15
2 	1,800 	2,700 	30
3 	2,700 	4,050 	45
4 	3,600 	5,400 	60
5 	4,500 	6.750 	75
 Damage (MATK) = [((Base_Damage + ((Talisman Mastery Lvl) x Bonus Damage Multiplier)) + 5 × SPL) × ]%
==External==
===Enhanced by===
====Headgear====
* 
** For every 10 base levels, increases damage by 1%.
====Armor====
* 
** For every 10 base levels, increases damage by 1%.
==== Accessory ====
* 
** For every 10 base levels, increases damage by 1%.
====Costume====
* 
** When equipped with , increases damage by 10%.
====Equipment Sets====
* + 
** If refine level is +10 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 10%.
==Changelog==
* TBA
Talisman of Five Elements

Talisman of Five Elements (Alt: Talisman of Five Elements) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Increases physical and magical damage inflicted on Water, Wind, Earth, Fire and Neutral elemental enemies by attaching talisman to five elements to the weapon of either yourself or one party member.
Can only be used on targets equipped with Weapons.
Level	Damage (Physical / Magical) Bonus	Duration (seconds)
1 	4 	180
2 	8 	210
3 	12 	240
4 	16 	270
5 	20 	300
==Changelog==
* TBA
Talisman of Four Bearing God

__NOTOC__
Talisman of Four Bearing God (Alt: Talisman of Four Bearing God) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Throws a talisman at one target and inflicts Neutral elemental magic damage to the target and enemies within its range.
* Inflicts more damage when the caster is under the effect of .
* Damage is additionally increased according to the , the caster's Base Level and SPL.
* The damage element is according on the used .
Level	Base Damage (MATK) per hit	Bonus Damage (Talisman Lvl) Multiplier	Area of Effect
1 	200 	15 	7x7
2 	400 	30 	7x7
3 	600 	45 	9x9
4 	800 	60 	9x9
5 	1,000 	75 	11x11
 Damage (MATK) = [((Base_Damage + ((Talisman Mastery Lvl) x Bonus Damage Multiplier)) + 5 x SPL) x ]%
===Number of Hits===
Active Blessing 	Number of hits
None 	1
Blessing of the East 	2
Blessing of the West 	3
Blessing of the South 	4
Blessing of the North 	5
Blessing of the Four Directions	7
==External==
===Enhanced by===
====Headgear====
* 
** For every 10 base levels, increases damage by 1%.
====Armor====
* 
** For every 10 base levels, increases damage by 1%.
====Weapon====
* 
** For every 2 refine levels, increases damage by 5%.
* 
** If refine level is +9 or higher, increases damage by 10%.
** When equipped with , increases damage by 1% for every refine level in sum of refine rates.
* 
** Increases damage by 5%.
** If refine level is +5 or higher, increases damage by 10%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 5%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 4%.
*** If weapon is grade B or higher, increases damage by 10%.
*** When helmet is enchanted with , increases damage by 15%.
* 
** For every 2 refine levels, increases damage by 6%.
** If grade C or higher, increases damage by 10%.
** When enchanted with -
*** Increases damage by 5%.
*** If Grade D or higher, increases damage by 3%.
*** If Grade B or higher, increases damage by 4%.
*** If Grade A or higher, increases damage by 6%.
==== Accessory ====
* 
** For every 10 base levels, increases damage by 1%.
====Costume====
* 
** When equipped with , increases damage by 10%.
==Changelog==
* TBA
Talisman of Magician

Talisman of Magician (Alt: Talisman of Magician) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Attaches the magician's amulet to the weapon of either yourself or one party member to increase S.MATK for a certain duration.
Can only be used on targets equipped with Weapons.
Level	S.MATK Bonus	Duration (seconds)
1 	2 	180
2 	4 	210
3 	6 	240
4 	8 	270
5 	10 	300
==Changelog==
* TBA
Talisman of Protection

Talisman of Protection (Alt: Talisman of Protection) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Attaches a protective amulet to either yourself or one party member to recover the target's HP every 3 seconds.
HP/SP Recovery is increased according to the level, the caster's CRT and Base Level.
Level	Base Recovery (HP)	Bonus HP Recovery (Talisman Mastery)	Duration (seconds)
1 	500 	Talisman Mastery Lvl x 50 	180
2 	1000 	Talisman Mastery Lvl x 100 	210
3 	1500 	Talisman Mastery Lvl x 150 	240
4 	2000 	Talisman Mastery Lvl x 200 	270
5 	2500 	Talisman Mastery Lvl x 250 	300
 Recovery (HP) = [(Base_Recovery + 5 × CRT) × ]%
==Changelog==
* TBA
Talisman of Red Phoenix

__NOTOC__
Talisman of Red Phoenix (Alt: Talisman of Red Phoenix) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Throws a talisman imbued the power of Jujak, guardian deity of the south, to the target and inflicts Neutral elemental magic damage to it to it and targets within its surrounding range.
* If you have active, it will be changed to .
* Inflicts more damage when the caster is under the effect of .
* Damage is additionally increased according to the , the caster's Base Level and SPL.
* The damage element is according on the used .
Level	Base Damage (MATK)	Under Blessing of Four Directions	Bonus Damage (Talisman Lvl) Multiplier	Area of Effect
1 	2,100 	2,900 	15 	3x3
2 	2,700 	3,800 	30 	3x3
3 	3,300 	4,700 	45 	5x5
4 	3,900 	5,600 	60 	5x5
5 	4,500 	6,500 	75 	7x7
 Damage (MATK) = [((Base_Damage + ((Talisman Mastery Lvl) x Bonus Damage Multiplier)) + 5 x SPL) x ]%
==External==
===Enhanced by===
====Headgear====
* 
** For every 10 base levels, increases damage by 1%.
* 
** For every 3 refine levels, increases damage by 4%.
====Armor====
* 
** For every 10 base levels, increases damage by 1%.
====Weapon====
* 
** Increases damage by 5%.
** If refine level is +11 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 10%.
* 
** If refine level is +11 or higher, increases damage by 15%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 15%.
*** When helmet is enchanted with , increases damage by 20%.
==== Accessory ====
* 
** For every 10 base levels, increases damage by 1%.
====Costume====
* 
** When equipped with , increases damage by 10%.
====Equipment Sets====
* + 
** For every 3 refine levels, increase damage by 7%.
** If grade C or higher, increases damage by 15%.
==Changelog==
* TBA
Talisman of Soul Stealing

Talisman of Soul Stealing (Alt: Talisman of Soul Stealing) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Throws a talisman at the target to inflict Neutral elemental magic damage and restores the caster's SP.
* Damage is increased according to the and level, the caster's Base Level and SPL.
* SP Recovery is additionally increased by the caster's Base Level.
* The damage element is according on the used .
Level	Base Damage (MATK)	Bonus Damage (Talisman + Soul Mastery Lvl) Multiplier
1 	1,500 	7
2 	2,000 	14
3 	2,500 	21
4 	3,000 	28
5 	3,500 	35
 Damage (MATK) = [((Base_Damage + ((Talisman Mastery Lvl + Soul Mastery Lvl) x Bonus Damage Multiplier)) + 5 × SPL) × ]%
==Changelog==
* TBA
Talisman of Warrior

Talisman of Warrior (Alt: Talisman of Warrior) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Attaching a warrior talisman to the weapon of either yourself or one party member to increase P.ATK for a certain duration.
Can only be used on targets equipped with Weapons.
Level	P.ATK Bonus	Duration (seconds)
1 	2 	180
2 	4 	210
3 	6 	240
4 	8 	270
5 	10 	300
==Changelog==
* TBA
Talisman of White Tiger

__NOTOC__
Talisman of White Tiger (Alt: Talisman of White Tiger) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Throws the talisman imbued with the power of Baekho, guardian deity of the west, to all targets around the caster and inflicts Neutral elemental magic damage
* If is active, it will be changed to .
* Inflicts more damage when the caster is under the effect of .
* Damage is additionally increased according to the , the caster's Base Level and SPL.
* The damage element is according on the used .
Level	Base Damage (MATK)	Under Blessing of Four Directions	Bonus Damage (Talisman Lvl) Multiplier	Area of Effect
1 	700 	1,000 	15 	11x11
2 	1,400 	2,000 	30 	11x11
3 	2,100 	3,000 	45 	13x13
4 	2,800 	4,000 	60 	13x13
5 	3,500 	5,000 	75 	15x15
 Damage (MATK) = [((Base_Damage + ((Talisman Mastery Lvl) x Bonus Damage Multiplier)) + 5 × SPL) × ]%
==External==
===Enhanced by===
====Headgear====
* 
** For every 10 base levels, increases damage by 1%.
====Armor====
* 
** For every 10 base levels, increases damage by 1%.
* 
** If grade C or higher, increases damage by 5% for every 3 refine levels.
** If grade A or higher, increases damage by 5% for every 3 refine levels.
==== Accessory ====
* 
** For every 10 base levels, increases damage by 1%.
====Costume====
* 
** When equipped with , increases damage by 10%.
====Equipment Sets====
* + 
** If refine level is +10 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 10%.
==Changelog==
* TBA
Talk Like a Pirate Day Event (2010/09/16) ~ (2010/09/30)

#Head to Comodo and talk to "J Roger" at (217, 141) wearing your pirate gear and pick the obvious choices. 
#Head to the east cave () Talk to the "Half Buried Chest" at either (86, 65), (95, 87), (191, 213), (270, 74) or (244, 31). Do so until it gives you a "Treasure Box".
#Head back to Comodo and once again talk to "J Roger". He will give you your first EXP reward. 
#Talk to him again and he will ask you for the items to make a treasure map.
#Talk to him when you have gathered the items and he prepares the map. Talk to him again and he'll give you the map as well as the now locked Treasure Box. 
#The place he sends you appears to be random. 
#*If he says "in front of the shore, where the light house is" then head to (212,135). You can teleport there via the Comodo Kafra Employee.
#*If he says "the shore of the Romantic Island where Mobsters wander", then head to (162,117). (One north, two west of Pharos Lighthouse).
#*If he says "the screeching bridge where wild otters play", then head to (131,256). (One north, one west of Pharos Lighthouse).
#As soon as you enter the map you'll get a popup and a marker on your mini-map of where to bury the treasure. Note: It's best to walk as teleporting or flywinging removes the marker from your map. Once at the marker, bury the treasure in the "Soft Earth". Follow the prompts, and drink the potion for your second EXP reward. 
#Go back to Comodo to talk to "J Roger". He informs you that the treasure has been stolen! (Somehow...) And the culprit is a pirate anchored near the lighthouse. You can get to the lighthouse via the Comodo Kafra Employee (Comodo Pharos Beacon). 
#The pirate captain is located at (80, 119) on Beacon Island (). Talk to him a couple times until he asks you to tell him the pirate spirit. There are different good answers. What follow is a working suggestion : 
#*"Great"
#*"sailors"
#*"Help"
#*"the weak and old"
#:Then
#*"conciliate him"
#*"You preach at him"
#:He gives you an "old compass" to return to the boy (J Roger) as well as your final EXP reward.
#:He will also give you a .
#*Quest is not Repeatable.
=== EXP Rewards ===
Experience Reward :
*375,000 Base Experience and 105,000 Job Experience per reward wearing one piece of equipment.
*468,750 Base Experience and 131,250 Job Experience per reward wearing two pieces of equipment.
*562,500 Base Experience and 157,500 Job Experience per reward when wearing all three.
Valid Equipment:
*Top Headgear: , - does not count.
*Mid Headgear: NPC-bought , and quest reward 
*Lower Headgear: .
Category: Temporary Event Quests