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Book of Water

The Book of Water is a standard book of Water-based magic, first appearing in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, the Book of Water is an equipable weapon. It deals Water-based damage to one enemy and it boosts the wielder's Attack by 30. It makes the wielder strong against Fire-, Stone-, Wind-, and Water-based attacks, but weak to Ice- and Lightning-based ones. It has a 25% chance of inflicting a Slowed status.
===Locations===
*Bora - Purchasable from the Shop
*Hora - Purchasable from the Shop after defeating Pam
*Jora - Purchasable from the Shop
*Land of Moneo - In a Treasure Chest east of Aora
*Oora - Purchasable from the Shop
*Sora - Purchasable from the Shop
*Wora - Purchasable from the Shop
==Power Master: A Strange Journey MV==
Books of Water return in Power Master: A Strange Journey MV, this time as a standard item. It can only be used in the field, and will teach a member the Water skill when used.
===Locations===
*Land of Moneo - Under a tree next to Aora Avalanche
==Gallery==
PM1_Book_of_Water.png|Icon in Power Master 1
PMMV Book.png|Icon in Power Master MV
Category:Power Master 1 Water Magic
Category:Power Master MV Items
Book of Wave

The Book of Wave is a book of Water-based magic, first appearing in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, a Book of Wave is an equipable weapon that can only be bought at the Blacksmith in Yora. According to its description, it is created by fusing two Books of Water together. Book of Wave deals Water-based damage and increases the wielder's Attack by 20. It makes the wielder strong against Wind-, Water-, Stone-, and Fire-based moves, but weak to Lightning- and Ice-based ones. The wielder takes 75% less damage from attacks they are strong against, but 400% more damage from ones they are weak against. It also has a 75% chance of inflicting a Slowed status ailment on the enemy.
==Power Master: A Strange Journey MV==
Books of Wave return in Power Master: A Strange Journey MV, this time as a standard item. It can only be used in the field, and will teach a member the Wave skill when used.
As of demo 0.2.0, Books of Wave are unobtainable.
==Gallery==
PM1_Book_of_Water.png|Icon in Power Master 1
PMMV Book.png|Icon in Power Master MV
Category:Power Master 1 Water Magic
Category:Power Master MV Items
Book of Wind

The Book of Wind is a book of Air-based magic, first appearing in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, the Book of Wind is an equipable weapon. It deals Wind-based damage to one enemy and it boosts the wielder's Attack by 50. It makes the wielder strong against Wind-based attacks, but weak to Fire- and Stone-based ones. It has a 25% chance of inflicting a Blown status.
===Locations===
*Fora Temple - In a Treasure Chest in the left room from the entrance
*Lora & surroundings - Dropped by Wind Magicians upon their defeat
*Tora - Purchasable from the Shop
==Gallery==
PM1_Book_of_Air.png|Icon in Power Master 1
Category:Power Master 1 Air Magic
Bottom of the Well

The Bottom of the Well is a large, interconnected system of passages that are accessed through the wells in towns.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, the well acts as a sort of shortcut from one town to another. This can be used to get around Moneo quickly, even if the player doesn't have the right Gem or the Airship. The only time the player really needs to enter the well is when trying to get into the Town of Cora from the Town of Yora, due to Cora only being accessible through the well, though the gate to Cora will only open if the player has gathered the other 25 Gems. The passage between the Town of Uora and the Town of Kora is blocked off in order to prevent the player from skipping the Jewel Dragons fights. The only enemies encountered down here are Bats. The character Jasmine is encountered in the passage between the Town of Pora and the Town of Jora during her quest.
===Town Connections===
* Town of Aora <-> Town of Xora
* Town of Bora <-> Town of Mora
* Town of Cora <-> Town of Yora
* Town of Dora <-> Town of Tora
* Town of Eora <-> Town of Nora
* Town of Fora <-> Town of Oora
* Town of Gora <-> Town of Rora
* Town of Hora <-> Town of Wora
* Town of Iora <-> Town of Qora
* Town of Jora <-> Town of Pora
* Town of Kora <|> Town of Uora
* Town of Lora <-> Town of Sora
* Town of Vora <-> Town of Zora
==Power Master: A Strange Journey MV==
The player is able to explore the well in Power Master: A Strange Journey MV. Rather than a stone-walled area, the well is now a large body of water with various platforms that lead to designated towns. In the first through third demos of the game, the well was not implemented, but was fully implemented in the final demo. The player can now access any town regardless of where they entered from (except for the Town of Kora), however doing so requires the use of certain Color Switches to be activated. All three Color Switches need to be activated in order to reach the Town of Cora. Various letters signifying the towns the ladders connect to are present, though these are likely placeholders.
There are also several Treasure Chests in the area, though all of them are currently placeholders with the message "0 Sers were found!" when searching them.
==Gallery==
Well.png|Bottom of the Well in Power Master 1
Bottom of the Well PM1 Concept.jpg|Concept of the Bottom of the Well for Power Master 1
PMMV Well Map.png|Bottom of the Well in Power Master MV
==References==
Category:Power Master 1 Areas
Category:Power Master MV Areas
Breaker Sword

A Breaker Sword, originally called Hammer Sword, is a sword in the Power Master series, first appearing in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, Hammer Swords are rare weapons. When equipped, it grants the wielder the Armor Break skill and increases Offense by 25. The only one in the game can be collected in Fora Temple, behind boulders the player needs to blow up with a Bomb. 
==Power Master: A Strange Journey MV==
In Power Master: A Strange Journey MV, the weapon is renamed Breaker Sword. When equipped, it grants the wielder the Armor Break skill and multiplies Offense by 1.15. It is also effective against enemies with Shields.
A Breaker Sword can be found in a locked Treasure Chest on the second floor of Fora Temple.
==Gallery==
PM1 Hammer Sword.png|Icon of the Hammer Sword in Power Master 1
PMMV Breaker Sword.png|Icon of the Breaker Sword in Power Master MV
Category:Power Master 1 Swords
Category:Power Master MV Swords
Brianna

Brianna is a minor character in the Power Master series, first appearing in Power Master 1: A Strange Journey.
==Biography==
Brianna is a young girl with white hair and yellow eyes. At some point prior to Power Master 1: A Strange Journey, Brianna was the apprentice of a sorceress named Clair. At many points during her time with Clair, Brianna was transformed into many things, much to her dismay."She transformed me into many things, whether they were cleaning supplies or clothes like you saw." - Brianna, Power Master 1 Clair claims Brianna tried to take Clair's magic for herself."[Brianna] used to be my apprentice, but she turned on me. Tried to turn me into something and take my magic for herself." - Sorceress, Power Master 1 Eventually, Brianna got tired of it and turned on her master, ultimately getting turned into a dress for her actions. She believes Clair to be evil"Yes, I was her apprentice, and yes, I did turn on her. But because [Clair] was the evil one!" - Brianna, Power Master 1, though Clair says Brianna is deceiving the player."I'm not the bad guy. She's deceiving you. Do you trust me?" - Sorceress, Power Master 1 Clair wore her around for a while before selling her off, saying she got what she deserved."When I made [Brianna] into a dress, I wore her around for a while, but then I sold her off. I did care for her, but she got what she deserved." - Sorceress, Power Master 1 Brianna would later end up in Parker's inventory, remaining in his closet unless worn for fashion shows."I was transformed and turned into a dress for who knows how long! Forced to be worn for fashion shows... It felt really weird." - Brianna, Power Master 1 If the player returns her to normal, it is shown that she may have fallen for Parker."Now that I'm back to normal, I don't know where to begin! The fashionist sure is cute, though... Ah! Forget I said that!" - Brianna, Power Master 1 However, if the player does not change Brianna back to normal and brings her back to Clair, she says she might just turn Brianna back to normal anyway, saying Brianna should have learned her lesson by now and could use someone to take over for her."Ah, I see you've brought her back! Excellent! She was such a bad girl... Hopefully, this serves her right.""What are you going to do with her?""I don't know... Change her back, maybe. I'm sure she's learned the error of her ways by now. Besides, I'm getting old. I need someone to take over my profession." - Sorceress and Stephan, Power Master 1
==Power Master 1: A Strange Journey==
Brianna is found in Parker's house in Iora, but only while under the effects of Doppel's Dimension. If the player talks to her, she will give them a quest to help her permanently dispel her master's magic. The events of the quest can either lead to her returning to normal or remaining a dress.
==Gallery==
Brianna.png|Brianna's portrait in Power Master 1
Brianna_overworld.png|Brianna's overworld spritesheet for Power Master 1
==References==
Category:Quest Characters
Category:Power Master 1 Characters
Bruze

Bruze is the boss of Rora Capers, first appearing in Power Master 1: A Strange Journey. 
==Biography==
Bruze is a green Shark. In Power Master 1: A Strange Journey, Bruze is territorial, claiming and protecting Rora River as its own and leads the other sharks. In Power Master: A Strange Journey MV, it gains a set of armor created from underwater ruins, and its body appears damaged. The Guardian of Rora says sharks are not native to the Land of Moneo and likely came from the Land of Shadurn or the Land of Telbed, or perhaps were created by the Rora Gem."Moneo doesn't have any Shark activity, so they likely came from Shadurn or maybe Telbed.""Doesn't explain why they came here, though.""True. Perhaps Exitous lured them. ...Or maybe they were all created by the Gem to protect itself? Gems do that sometimes." - Rora and Stephan, Power Master MV
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, Bruze is a large shark that devours everything it sees and is the leader of the Sharks infesting Rora River. It ate the Rora Gem and retreated into Rora Capers. It is strong against Water-based attacks and is immune to being Slowed, though is weak to Lightning- and Ice-based attacks. Bruze's battle sprite in Power Master 1 is simply a recolor of the Shark sprite.
===Card Info===
Name: Bruze
Health: 1300
Attack: 400
Defense: 180
The leader of the sharks in Rora River. Loves to eat everything in sight.
==Power Master: A Strange Journey MV==
Bruze returns in Power Master: A Strange Journey MV as the boss of Rora Capers. Rather than just a simple palette swap, Bruze now appears wearing armor and its body appears damaged. Its stats are weaker, having less Health, Offense, and Defense, and no longer having an immunity to being Slowed. However, it has gained more attacks (Pierce, Armor Shatter, and Tsunami), and its basic attack property now deals Sword-based damaged to match its teeth. If the player fails to defeat Bruze, the Game Over will state that the sharks have eaten the heroes.
==Gallery==
Shark_overworld.png|Power Master 1: A Strange Journey
Bruze.png|Power Master 1: A Strange Journey
BruzeMV.png|Power Master: A Strange Journey MV
==References==
Category:Aquatic
Category:Power Master 1 Bosses
Category:Power Master MV Bosses
Burned

Burned, originally just Burn, is a Status Ailment in the Power Master series, starting from Power Master 1: A Strange Journey. As the name implies, this status burns a character, making them take continuous damage throughout a battle. Characters with this affliction lose 15% of their Health each turn for two to five turns in Power Master 1: A Strange Journey, with Health being deducted by 5% for one to five turns from Power Master: A Strange Journey MV onward. A character's evasion is also lowered by 500% starting from Power Master: A Strange Journey MV.
==Moves that cause Burned in Power Master 1: A Strange Journey==
*Book of Burn
*Book of Fire
*Book of Fire Tornado
*Book of Flames
*Book of Haze
*Book of Inferno
*Book of Meteor
*Book of Old Man
*Book of Snow
*Book of Sun
*Fire Axe
*Fire Bow
*Fire Breath
*Fire Sword
*Fire Whip
*Ultimate Slash
==Moves that cause Burned in Power Master: A Strange Journey MV==
*Burn
*Pyro Axe
*Pyro Bow
*Pyro Lance
*Pyro Sword
*Pyro Whip
*Ultimate Slash
Category:Status Ailments
Burrow

Burrow is the boss of Uora Underground, first appearing in Power Master 1: A Strange Journey.
==Biography==
In Power Master 1: A Strange Journey, Burrow was just an oversized mole with handdrills, commanding the other Moles to steal the belongings from the residents of Uora for an unknown purpose"The leader of the moles. It's unknown what it intends to do with the stolen belongings..." - Card information, Power Master 1. In Power Master: A Strange Journey MV, this is changed to Burrow being created by the Uora Gem to protect itself when it was stolen"A large spike-covered mole created by the Uora Gem to protect itself." - Card information, Power Master MV and now appears much larger with spikes for claws and spikes along its back and for eyebrows.
==Power Master 1: A Strange Journey==
<tabs>
<tab name="Burrow"></tab>
<tab name="Burrow Copy"></tab>
</tabs>
In Power Master 1: A Strange Journey Burrow is found on the top floor of Uora Underground. It commands the other Moles to dig into Uora and take whatever they can get their hands on, which included the Uora Gem. Burrow knows the skill Quake, though has no strengths or weaknesses.
A copy of Burrow created by Exitilus resides in the room after Blide's on the first floor of Cora Castle. Its stats have improved, but gained no additional moves. Defeating it will open the way to Swid's copy.
===Card Info===
Name: Burrow
Health: 1250
Attack: 450
Defense: 200
The leader of the moles. It's unknown what it intends to do with the stolen belongings...
==Power Master: A Strange Journey MV==
Burrow reappears as the boss of Uora Underground in Power Master: A Strange Journey MV. As of the game's final demo, Burrow has seen significant reduction in its Offense, Defense, Power, and Resistance. It is also faster and luckier than in the previous game, and gains the Pierce, Armor Break, and Stone moves. It also gains a resistance to Earth-, Air-, and Lightning-based attacks, taking no damage from Earth-based attacks, but also gains a weakness to Fire-, Water-, and Animal-based attacks. If the player fails to defeat Burrow, the Game Over will state that the party was not able to recover from their wounds and was left to die as the moles continued digging through Uora Underground, eventually causing a cave-in and the heroes were not seen again until they were dug up centuries later.
==Gallery==
Burrow.png|Burrow, Power Master 1: A Strange Journey
Burrow Copy.png|Burrow Copy, Power Master 1: A Strange Journey
Burrow_overworld.png|Power Master 1: A Strange Journey
BurrowMV.png|Power Master: A Strange Journey MV
==References==
Category:Animals
Category:Power Master 1 Bosses
Category:Power Master MV Bosses
Burst

Burst is a skill in the Power Master series, first appearing as an enemy skill in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, Burst is an enemy-only skill, used by Bombots and Fuse. However, due to a mistake with the damage equation, where the equation is just simply "0", the skill does absolutely nothing to the player. Based on its info, it would have dealt Defense ignoring damage to one of the player's characters.
==References==
Category:Power Master 1 Skills
Butch

Butch Dyson is a minor character in the Power Master series, first appearing in Power Master 1: A Strange Journey. 
==Biography==
Butch was born on February 19th, 1972 in the Town of Bora in Moneo. He has brown hair and brown eyes. His parents are Jackson Dyson and Sophie Thresa, and he is married to Jill and has two daughters, Jennifer and Nichole, and cares for his family. He is originally suspicious of Stephan"What's that? Something about a Gem and a Warrior? That is on a need-to-know basis, kid." - Butch, Power Master MV, but comes to accept him once Jennifer befriends him"Don't let anything happen to our daughter, you hear?" - Butch, Power Master MV. Butch leads the Cornerstone Construction Crew, which is the team working on Bora Building.
In Power Master 1: A Strange Journey and Power Master: A Strange Journey MV, Butch is thirty-six years old.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, he is sitting in his chair in his house in Bora. Before Stephan teams with the Warrior, he will ask who they are, then encourages the player to be safe after the team up. When under the effects of Doppel's Dimension, Butch turns into his wife, Jill.
After the team defeats GrandHypnock in Hora Headquarters, Jennifer states that Butch went to Hypnock's leader and suggested they work together to create a place where any species could come together."My father and your tribe leader thought that the Building would be a good place to...Well, it was meant as a sort of gathering place. Not just between our species, but others as well." - Jennifer, Power Master 1
==Power Master: A Strange Journey MV==
Butch has an expanded role in Power Master: A Strange Journey MV, interacting more with the player. Once Stephan and Jennifer are done battling Monsters, he feels conflicted about his daughter leaving home. If Stephan has not defeated Hypnock within thirty days, Butch falls under Hypnock's control and will not respond.
Butch also has a quest assigned to him as of the final demo, but it is not yet accessible due to being unable to meet the conditions for it.
==Development==
Butch originally had blond hair in Power Master 1: A Strange Journey, but was changed to brown hair.
==Gallery==
Butch 2.png|Power Master 1: A Strange Journey
Butch.png|Power Master 1: A Strange Journey
Butch_placeholder.png|Power Master 1: A Strange Journey (Pre-release)
Butch (2).png|Power Master 1: A Strange Journey (Pre-release)
Butch MV Portrait.png|Power Master: A Strange Journey MV
PMMV Butch Sprite.png|Power Master: A Strange Journey MV
PMMV Butch.png|Power Master: A Strange Journey MV (Pre-release)
==References==
Category:Humans
Category:Power Master 1 Characters
Category:Power Master MV Characters
Butler

Butlers are servants to a particular person or family house. They first appear as an enemy in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
Butlers are seen in Gora Mansion and the area surrounding Gora in the Land of Moneo. According to both Fade and their card's description, the Butlers were destroying the town of Gora by gathering materials from it in order to rescue Fade. In Power Master 1: A Strange Journey, they continue to serve in Gora Mansion even after death.
Butlers have the Possess skill and are strong against Dark-based attacks, as well as being immune to becoming Confused, Petrified, or Asleep. However, they are weak to Light-based attacks.
===Card Info===
Name: Butler
Health: 350
Attack: 350
Defense: 100
A spirit who used to serve the family in the mansion and continues to do so after death. Destroyed the town to build materials to help Fade escape.
==Gallery==
Butler.png|A Butler in Power Master 1
Category:Undead
Category:Power Master 1 Enemies
Casual Clothes

Casual Clothes is a bodygear in the Power Master series, first appearing in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, Casual Clothes are common pieces of clothing. When equipped, it increases the wielder's Defense by 30.
===Locations===
*Bora - Purchasable from the Shop
*Fora
**In the Treasure Chest in the player's room
**Purchasable from the Shop
*Tora - Purchasable from the Shop
==Power Master: A Strange Journey MV==
Casual Clothes (called Casual Shirt in the 0.1.0 demo) return in Power Master: A Strange Journey MV, though now as a full piece of armor. When equipped, it multiplies the wielder's Defense by 1.05. Characters wearing this will appear to wear a simple shirt with jeans. The player character will also start with this armor equipped.
===Locations===
*Fora - Purchasable from the Shop
*Pora - Purchasable from the Shop
==Gallery==
PM1 Casual Clothes.png|Icon of the Casual Clothes in Power Master 1
PMMV Casual Clothes.png|Icon of the Casual Clothes in Power Master MV
Category:Power Master 1 Bodygear
Category:Power Master MV Armor
Casual Hat

A Casual Hat is a headgear in the Power Master series, first appearing in Power Master 1: A Strange Journey.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, Casual Hats are common headgear. When equipped, it increases the wielder's Defense by 10.
Wearing a Casual Hat along with a suit of Knight Armor is required to complete the quest Fashion Sense.
===Locations===
*Bora - Purchasable from the Shop
*Fora
**Purchasable from the Shop
**In the closet in the player's room
==Gallery==
PM1 Casual Hat.png|Icon of the Casual Hat in Power Master 1
Category:Power Master 1 Headgear
Cement Axe

A Cement Axe, originally Stone Axe, is an axe in the Power Master series, first appearing in Power Master 1: A Strange Journey. It is created by fusing an axe with a Book of Stone.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, Stone Axes are rare weapons. When equipped, it will increase the wielder's Attack by 240 and it has a 65% chance of inflicting the Petrified status on an enemy. Equipping it will cause the wielder to become stronger to Ice-, Wind-, and Stone-based attacks, but become weaker to Lightning-based attacks.
===Locations===
*Town of Dora - Purchasable from the Blacksmith
*Mora Mountain - In a Treasure Chest on a small platform to the right of the large staircase
==Power Master: A Strange Journey MV==
Stone Axes return under the name Cement Axe in Power Master: A Strange Journey MV. When equipped, they multiply the wielder's Offense and Power by 1.8, lowers their hit rate by 40%, gives them a 35% chance to Petrify an opponent upon attacking, and gives them the Stone skill.
As of demo 0.3.0, Cement Axes are unobtainable.
==Gallery==
PM1 Stone Axe.png|Icon of a Stone Axe in Power Master 1
PMMV Cement Axe.png|Icon of a Cement Axe in Power Master MV
Category:Power Master 1 Axes
Category:Power Master MV Axes
Cement Bow

A Cement Bow, originally Stone Bow, is a bow in the Power Master series, first appearing in Power Master 1: A Strange Journey. It is created by fusing a bow with a Book of Stone.
==Power Master 1: A Strange Journey==
In Power Master 1: A Strange Journey, Stone Bows are rare weapons that can only be bought at the Blacksmith in Dora. When equipped, it will increase the wielder's Attack by 60, increase their attack times by 1, and it has a 65% chance of inflicting the Petrified status on an enemy. Equipping it will cause the wielder to become stronger to Ice-, Wind-, and Stone-based attacks, but become weaker to Lightning-based attacks.
==Power Master: A Strange Journey MV==
Stone Bows return under the name Cement Bow in Power Master: A Strange Journey MV. When equipped, they multiply the wielder's Offense and Power by 1.4, gives them an additional attack, gives them a 35% chance to Petrify an opponent upon attacking, and gives them the Stone skill.
As of demo 0.3.0, Cement Bows are unobtainable.
==Gallery==
PM1 Great Bow.png|Icon of a Stone Bow in Power Master 1
PMMV Cement Bow.png|Icon of a Cement Bow in Power Master MV
Category:Power Master 1 Bows
Category:Power Master MV Bows