Affinity

Affinity is a mechanic of the mod.
== Changing Your Affinity ==
To change your affinity, you will need to find an Affinity Tome and right click it. This will consume the tome. They spawn naturally in Mage Towers and Mage Archives. They can also be crafted in a Spell Research Table. Researching an affinity with no spells left unlearned for that affinity will create an affinity tome for the same affinity. A "None" Affinity tome can be obtained the same way using Purified Vinteum in place of essence. Affinity Tomes still remain a finite resource, as they require a Lost Journal Fragment to create.
== Effects ==
Having an affinity grants a reduction in mana cost to spells that share the same affinity. There is also the advantage of being able to cast augmented spells in your chosen affinity without needing a reagent.
All spells from your opposing affinity, however, have their mana cost increased and reagent costs are doubled.
There is a tome that can be found which will clear your affinity rather than replace it with a new one.
You lose your affinity if you die, though this can be turned off in config.
== UI ==
Your affinity is represented by an essence icon to the left of the player action bar in-game.
 The eleven affinities and their opposing affinites:
Arcane Affinity
Ender Affinity	
Earth Affinity
Air Affinity	
Air Affinity
Earth Affinity	
Water Affinity
Fire Affinity	
Fire Affinity
Water Affinity	
Ice Affinity
Magma Affinity	
Magma Affinity
Ice Affinity	
Lightning Affinity
Plant Affinity	
Plant Affinity
Lightning Affinity	
Life Affinity
Ender Affinity	
Ender Affinity
Life Affinity
== Spells by Affinity ==
Spells are organised here by affinity, to help you decide which affinity to use.
Unless otherwise specified, the reagent for augmented casting is the same as the affinity.
Affinity	Spell 	Reagent Required
 	Arcane Bolt 	N
 	Dispel 	Y
 	Mage Light 	N
 	Magic Shield 	N
 	Mark 	N
 	Night Vision 	Y
 	Recall 	Y (Ender Essence)
 	Telekinesis 	Y
 	True Sight 	Y
 	Arcane Beam 	N
 	Invisibility 	Y
 	Radiant Shield 	N
 	Mana Drain 	N
 	Aqua 	Y
 	Call Rain 	N
 	Water Shield 	N
 	Pull of the Watery Grave 	Y
 	Swift Swim 	Y
 	Drown 	Y
 	Water Breathing 	Y (Water Essence)
 	Breath of the Open Sky 	N
 	Feather Fall 	Y
 	Flight 	Y
 	Gust 	Y
 	Jump 	Y
 	Shockwave 	Y
 	Talons of the Wind 	N
 	Swirling Winds of Protection 	Y
 	Parching Wind 	Y (Air Essence)
 	Agility 	N
 	Arctic Wind 	N
 	Blink 	N
 	Divine Intervention 	Y
 	Ender Bolt 	N
 	Ender Intervention 	Y
 	Seven League Stride 	N
 	Transplace 	N
 	Chain Lightning 	Y
 	Haste 	Y
 	Lightning Bolt 	Y
 	Lightning Storm 	N
 	Jolt 	N
 	Electrocute 	N
 	Curse of the Desert 	Y
 	Dig 	Y
 	Dig II 	Y
 	Earth Shift (Up) 	Y
 	Earth Shift Down 	Y
 	Till the Fields 	Y (Earth Essence)
 	Gravity Well 	N
 	Fireball 	N
 	Fire Bolt 	N
 	Fire Burst 	Y (Magma Essence)
 	Fire Rune 	Y
 	Fire Shield 	N
 	Flash of Scarlet Flames 	N
 	Blazing Beam 	N
 	Furnace Touch 	Y (Magma Essence)
 	Meteor Jump 	N
 	Magma Shield 	N
 	Magma Ball 	Y
 	Frost Bolt 	N
 	Frozen Path 	Y
 	Ice Rune 	Y
 	Growth 	Y
 	Tangle of Wood and Thorns 	Y
 	Wizard's Autumn 	N
 	Insect Swarm 	Y (Life Essence)
 	Wall of Thorns 	Y
 	Reaping Scythe 	Y
 	Draining Poison 	Y
 	Sow the Seeds 	Y
 	Healing Ring 	Y
 	Heal Other 	Y
 	Heal Self 	Y
 	Regeneration 	Y
 	Regenerate Other 	Y
 	Summon Battle Chicken 	Y
 	Summon Dryad 	Y
 	Summon Stone Golem 	Y
 	Summon Fire Elemental 	Y
 	Summon Lich 	Y
 	Summon Skeleton 	Y
 	Healing Beam 	N
 	Kiss of Death 	Y
 	Life Drain 	Y (Life Essence)
None 	Charm 	N
None 	Sense Energy 	N
None 	Spell Reflection 	N
None 	Stabilize Vortex 	N
None 	Chrono Anchor 	Y (Pure Essence)
None 	Vortex 	N
None 	Bound Sword 	N
None 	Bound Hoe 	N
None 	Bound Axe 	N
None 	Bound Shovel 	N
None 	Summon Shadow 	Y (Life Essence)
None 	Spasms of the Uncontrolled Hand	N
None 	Clairvoyance 	N
None 	Accelerate 	N