nyuuzyou/wikis huggingface dataset:
Solitary Shadow

The Solitary Shadow is a portal in the nowhere, a name likely given to it by the delvers. It is located on a flat, desolate fragment, very close to the lightburst. It is roughly a three hour flight from Surehold at a medium speed, and about an hour away from the lightburst with a ship’s thrusters on overburn. It is the last step on the Path of Elders, and holds the memories and secrets of the delvers, showing how they were created. Like other portals, the memories can be accessed by approaching the portal and reaching out with one’s cytonic senses.
Like other portals, Solitary Shadow is a stone rectangular structure, like a monolith. It has strange, sinuous markings etched into the stone, similar to ones found on the walls of Detritus’s caverns. Because of its proximity to the lightburst, and due to the lack of other structures on the flat, empty fragment, Solitary Shadow casts a large shadow, which extends hundreds of meters. It is difficult to see anything within this shadow.
Solitary Shadow is visited by Chet, Spensa, M-Bot, and Hesho, though Hesho doesn’t view the memories with the others.
== Notes ==
Solquis

The solquis are one of the member species of the Superiority.
There are roughly humanoid, but blue-skinned and with numerous tentacles on their heads that they bend and move around to form expressions. They seem to have one pair of legs, but in lieu of arms, they have long, wiggly limbs that split into two tentacles at the ends. They are naturally docile and easygoing, and seem to prefer moving around in pairs. When translated by pins, they have deep voices.
Solquis have been one of the older members of the Superiority, and are considered highly loyal to its cause. However, their perceived lack of intelligence has kept them from receiving primary citizenship. They seem to be fairly common on Starsight; Spensa is welcomed on the station by a solquis dock worker, and a few pairs of them attempt Superiority's pilot test alongside her. Winzik believes that, calm and docile as they are, they'd make excellent soldiers, but is yet to be proven right or wrong.
== Notes ==
Song of Listing

The Song of Listing is one of the songs detailing the oral history of the listeners on Roshar. It recounts many of the common forms that listeners were once able to take. It is not known to mention any of the "forms of power" granted by bonding a Voidspren, which are covered by other songs such as the Song of Secrets. The song has at least 91 stanzas, and Eshonai notes that the old songs recount "hundreds" of forms. 
The Song of Listing was presumably written by the Last Legion to ensure that they remembered these forms, as they were only able to use dullform and mateform after they abandoned their gods.
Around , a young Eshonai had not learned the song. Jaxlim had trouble reciting it due to her increasing problems with memory loss, and Venli tried to help her remember.
By the time of the War of Reckoning, the Listeners had rediscovered nimbleform, warform, and workform after generations of research. Scholars continued to research the secrets to unlocking other forms known from the song such as artform and mediationform. With the advent of the True Desolation, the listeners regained access to forms that had been abandoned. The singers who had previously been enslaved as the parsh were given at least a dozen options of forms after they were freed, and use various forms including artform and scholarform.
== Excerpts ==
== Notes ==
Category: list articles
Category: Listener songs
Song of Making Paper

The Song of Making Paper is a listener song that describes the process of making paper. The listeners make paper from dried rockbud pulp following a harvest. Few among all the listener families know the song, Jaxlim being one of them. As a result, paper is precious and rare among the listeners. With the song, Jaxlim helps Eshonai perfect the process of making paper.
== Notes ==
Category: Listener songs
Song of Mornings

The Song of Mornings is a listener song. It is simple, and is meant to train young children for more complex rhythms and songs. Venli finds it satisfying, because since it is simple, you can add complexity to it, and sing the song's soul instead of just worrying about getting its lyrics and notes right. It is Jaxlim's favorite song.
== History ==
After a heated discussion between Eshonai and Venli, they hummed to the Rhythm of Reconciliation, then to Longing, then to Joy. As Eshonai hummed, Venli sang the Song of Mornings, a reminder of a simpler time in their relationship. Although it was dusk, the song worked with the situation.
After encountering the listeners that had fled Narak, Venli sang the Song of Mornings to encourage Jaxlim to remember who she was; Jaxlim had lost her mental faculties and volition is required to bond a Reacher and become a Knight Radiant. It worked, and Jaxlim recovered her memories.
== Trivia ==
* Chapter 86 of Rhythm of War is called "Song of Mornings".
== Notes ==
Category: Listener songs
Song of Prayer

The Song of Prayer is a song that can be used by singers to create Voidlight spheres. 
The role of the song in the creation of Voidlight spheres is unknown. However, Navani's research into the pure tones of Roshar allowed her to manipulate Voidlight, even mixing it with other Lights inside of a sphere. The tone and rhythm of the Song of Prayer is therefore likely related to the creation of Voidlight spheres.
Odium's forces are not seen using the Song of Prayer in battle, even when they are running low on Voidlight. It is unclear why this is the case, but Fused and Regals seem to have abundant spheres available to them and it may be easier or faster to simply retrieve more spheres rather than create new ones. Venli knew that singing the Song of Prayer could draw Odium's attention, and did not dare to try and create her own Voidlight spheres during the occupation of Urithiru.
== Notes ==
Song of Wars

The Song of Wars is one of the songs detailing the oral history of the listeners. It was likely one of the songs written by the Last Legion in order to keep their memories alive.
It has at least fifty-five stanzas, and it presumably details the history of various listener wars. Notably, the song states that the Shattered Plains were not created by the listener gods, the Fused. It also indicates that written records with more information about the Shattering once existed, but they have since been lost.
== Excerpts ==
== Notes ==
Category: Listener songs
Song of Winds

The Song of Winds is one of the songs detailing the oral history of the listeners on Roshar. It mentions the danger of stormform and stormspren and foreshadows the events at the Battle of Narak.
The song was presumably among those written by the Last Legion as part of their efforts to retain their culture after abandoning their gods.
== Excerpts ==
== Notes ==
Category: list articles
Category: Listener songs
Song of the Beasts

The Song of the Beasts is one of the songs detailing the oral history of the listeners. It talks about the listeners when they fled Narak and befriended the chasmfiends. It is written by Thude, as no Keeper of the Songs was able to compose one at the moment. It is told from the perspective of the chasmfiends. It is sung to the Rhythm of the Lost.
== Excerpt ==
== Trivia ==
* Chapter 58 of Wind and Truth is called "The Song of the Beasts".
== Notes ==
Category: list articles
Category: Listener songs
Songling

Songlings are fist-sized creatures that live on Roshar.
==Biology==
Songlings are shaped like a peaked disc with four arms. The arms reach out to the sides and over the body, scraping their ridged shells to make a sound. It is described as a creak or "zipping rattle". Each songling maintains its own repetitive beat and tone, and the sound is percussive rather than melodic. They also have four legs situated underneath the body. The legs are squat and can hold the animal onto a rock wall.
==Behavior==
Shallan compares Jasnah Kholin's elusive nature to a songling, implying that they are difficult to catch. However, Balat's axehound Scrak is able to catch one and eats part of it. They can be found in the brush and they may live in groups, as Shallan notes that there are sometimes "competing choruses" of wild songlings near her home in Jah Keved. Wit unsuccessfully tries to replicate the sound of a songling on his pipes. However, the songlings respond to his music, so Wit has a conversation with them; they seem to also respond to his voice.
== Notes ==
Sonn

Sonn is the Varvax Foreign Minister. In 2211, he communicates with Jason Write via holovid, suggesting that he is on Earth.
In 2211, after the body of a Varvax ambassador is found on Evensong, Jason contacts him to apologize on behalf of humankind. Sonn, however, instead apologizes to Jason for the trouble and states that the ambassador knew the risks of living with a "underdeveloped civilization." Since humans have yet to reach Primary Intelligence, Sonn and the Varvax do not hold any "acts of barbarity" against them. At some point prior to 2211, he had admitted to Jason that it is possible to suppress cytonic abilities; that knowledge allowed Jason to escape when he was captured by Edmund. After Jason defeats Edmund, he contacts Sonn, who admits that species of Primary Intelligence are only free of conflict because they lock away any discontents and use cytonic suppression on them and apologizes to Jason for any inconvenience this revelation causes. He is greatly disturbed when Jason then reveals that some Varvax discontents have escaped and are trying to gain technologically-superior human weapons to wage war against the rest of the Varvax.
He is intrigued by the disparities within humankind, as some people are of Primary Intelligence, while some are as low as Fourth Intelligence, and is hopeful that they will soon let go of their attachment to technology so that they can advance themselves to Primary Intelligence.
== Notes ==
Soonie pup

Soonie pups are a stuffed toy found in Elendel on Scadrial. They are manufactured by Soonie Industries and are meant to represent TenSoon as a Terris wolfhound.
They have real fur and legs that can move. The House Record advertises them as selling for seventy-five clips each, or one-Boxing-fifty for two.
== History ==
Sazed included TenSoon in the Words of Founding, making him a well-known part of the legends around the Catacendre. TenSoon was annoyed by the mention, and further annoyed by the subsequent commercialization of Soonie pups.
Wax heard of the toys and referred to them as "Soonie cubs." His son, Maxillium Ladrian, later owned a Soonie pup that he named "Tenny" and enjoyed playing with, often hugging when he was sad.
Olin Tober, a professor at Elendel University, wrote repeatedly to Soonie Industries and The Two Seasons claiming that Soonie pups were a historically inaccurate representation, since Terris wolfhounds did not exist pre-Catacendre, and the kandra would therefore actually have taken the form of a wolf dog. He released a historically accurate Soonie pup, which sold for a fivespin with a trade-in of the other kind of Soonie pup, and sponsored Nicki Savage's broadsheet column with it. His version included a patented zippered pocket, presumably inspired by the ability of kandra to store items within their bodies.
== Notes ==
Sophi Tarcsel

Sophi Tarcsel is an inventor in Elendel on Scadrial.
==Appearance and Personality==
She is a short woman with long, straight blonde hair and a lean face, and is seen wearing a green dress. Wayne thinks she looks like she is around fifteen years old. She is intelligent, ambitious, and very determined. She is fiercely defensive of her father's work and legacy.
==History==
Sophi's father, Remmingtel Tarcsel, was an inventor. She claimed that he invented the incandescent light bulb and that his work was stolen by Professor Hanlanaze. She wrote opinion pieces in the Elendel broadsheets trying to bring this to light. When she met Wayne masquerading as Professor Hanlanaze, she slapped him and told him that he should always remember what he did to her father. This took Wayne aback, as it reminded him of his history with Allriandre's father.
One of Sophi's inventions was a sound amplification system that was used for at least one of Governor Replar Innate's speeches. 
She understood that marketing was as important as inventing in order to be successful, and was determined to succeed where her father had failed. To this end, she placed ads in the broadsheets looking for people willing to invest in electrics. Sophi was later spotted by Wayne at a party after Elendel was saved from Bleeder. He asked her if she needed money, which she excitedly accepted while talking about the potential of electricity.
Wax and his colleagues later visited New Seran on the edge of the Elendel Basin and were surprised to see that Sophi's amplification devices were already available there. They were used during a speech by Bastien Severington. When Wayne later mistook the Bands of Mourning for a simple (but extremely valuable) aluminum spearhead, he grabbed it thinking that it could be sold to help fund Sophi's business.
Within the next few years, Sophi formed a highly profitable company called Tarcsel Electric. Wayne invested heavily in her business, and its success contributed a large portion of his wealth.
== Notes ==
Sophie (Reckoners)

Sophie is Abigail's young daughter who is killed by an Epic several years prior to the fall of Lux.
== History ==
Sophie loved making treasure hunts for her mom to do. She would take her mom's old jewelry boxes and put rocks in them as the treasure, then make maps with clues to get her mom to try and find the treasure. Abigail, however, had a busy job in finance and often chose to work instead of playing with Sophie. When the first wave of Epics came into Dallas, Sophie was killed on the way home from school.
== Notes ==
Sor

Sor is a citizen and the dockmaster of Diggen's Point on Lumar.
== Appearance and Personality ==
Sor is described as being the opposite of his employee Gremmy. Whereas Gremmy is squat and flat-faced, Sor sits tall and straight. He is, for all intents and purposes, Gremmy's boss, however; he rarely mentions this, on the off chance that he might have to pay for Gremmy's tab.
Though he could afford the wine at Brick's Tavern, he sips beer, so he will not appear wealthy enough to be able purchase said wine.
== History ==
=== Diggen's Point and Tress' Escape ===
Sor lived on Diggen's Point with his daughter Gret for an unknown period of time. Though, like most residents of Diggen's Point, he lived on The Rock for most of her life. Unable to leave, per the Verdant King and The Duke's instructions.
Lem knew that Tress would need the help of all three men. And so, Lem cashed in on silent favors tailed up by invisible ledgers. As a result of this, Sor; along with Gremmy and Brick arrived at Tress' house, and demanded to assist her in her escape of Diggen's Point. Sor was able to assist in accomplishing this by using his position as dockmaster, instructing Gremmy to roll a sixth keg alongside five other barrels of ale, which contained Gret, Sor's daughter, and feathers, to muffle her breathing. The "inspector" was able to hear Gret inside the barrel and kicked it over, revealing her inside. This caused Gremmy to break down and start crying. However, Gremmy, Sor, Brick and Gret all knew this was a ruse, as the Inspector, was in fact Tress in disguise.
=== Tress' Return ===
Tress returned to Diggen's Point, as captain of the Two Cups but only for a short time, long enough to deliver the King's new instructions, along with several other letters, and retrieve her family. During her return, she took special care to thank Gremmy, Brick, Gret, and Sor for their assistance in helping her initially escape The Rock.
== Notes ==
es:Sor
Sorceress's island

The Sorceress's island is an island in the Midnight Sea on Lumar. It is located near the border to the Crimson Sea.
== Geography ==
The Sorceress's island is a small, "suspiciously circular" island located in the Midnight Sea. It is largely uninhabited bar the Sorceress herself and the metal soldiers that form her army. Plant life is rare on the island; it is populated by only a few lone trees, none of which have many leaves upon them. Upon seeing the island, Tress was surprised by how small it was, being even smaller than Diggen's Point. The only structure on the island is the Sorceress's tower.
It is surrounded by undersea rocky spikes which tear apart ships which pass across them without care. This acts as a potent line of defense against invaders and is one of the reasons the Sorceress chose it.
== History ==
At an unknown date the Sorceress arrived from the stars with her tower and made her home on the island that would later be named after her. She chose the island on purpose due to how difficult it was for others to reach.
The Sorceress sent out ships to raid other nations and was effective at keeping everyone away from the island. No one ever returned from the island without at least being cursed like Hoid. Only the Sorceress's ships were allowed to travel the Midnight Sea, effectively making it so no ship would ever come close to the island.
Tress used the threat of Hoid against the Sorceress, to try convince her to leave the planet. The Sorceress promptly decided to leave after weighing up her chances of defeating him, and departed using her tower to leave.
== The Sorceress's Trials ==
There are three known trials that one must pass in order to reach the Sorceress herself upon her island that serve as her defenses and are the reason as to why over her time on the island, the king's armies failed to remove her. The first of these trials is crossing the Midnight Sea itself, full of Midnight Essence nominally under her control, to get to the island. These monsters, as they are called by locals, were created by the Sorceress with direct orders from her to quench their thirst by hunting down anyone who enters the sea; the Sorceress herself does not directly control the beasts and instead gives them a measure of autonomy. If these are passed, one must then pass the next trial: her army of metal soldiers. These soldiers are Awakened constructs which also have orders to defend her, and while under more explicit control, they also possess some autonomy in their command to eliminate any threats that try to reach the island without her permission. The final trial is the tower itself; the tower is perfectly vertical and made of silver, thus making it impossible to enter without using the front door, which only someone from the inside can open.
== Notes ==
es:Isla de la hechicera
Sorceress's tower

The Sorceress's tower is a spaceship in the possession of Riina. It is the ship she used and lived in whilst on Lumar, landing on the Sorceress's island in the Midnight Sea. It is controlled by an entity named Seslo, who follows the orders of Riina. The spaceship itself is built like a conventional rocket with a single booster at the bottom, when landed on her island this booster is not visible thus causing locals to mistake the structure for the 'tower.'
The outside walls are made out of a single layer of silver, this makes the structure impossible to scale or stick to. Due to the silver any aethers that touch the outside the tower die, which protects the tower from any enemy sprouters or rogue Midnight Essence. There are only two entrances and exits into the building, the first the main entrance that she walks through and one for her 'ravens' that she uses as familiars. Both doors are locked by modern means but as local Lumarans do not understand the technology they presume it to be another case of the Sorceress's magic.
Internally the tower resembles an office building with clear hallways with a single red carpet leading through them. Along these halls there are various aonic symbols carved into the structure. It is unclear if these served any purpose or are purely decorative. Although resembling a hospital room, the Lumarans generally consider the structure beautiful as they have no equivalent elsewhere. The inside consists solely of this hall and a staircase up to the top of the tower, where there is a bridge for the Sorceress to be based in. There is presumably another room elsewhere in the vehicle that can store her metal army.
From her tower, Riina watches over much of Lumar through hidden surveillance cameras. This includes a camera on Fort's board, as its security hadn't been turned on.
When Hoid and Tress force Riina to leave Lumar, she does so in her tower, removing it from the planet.
== Notes ==
es:Torre de la hechicera
Sori

Sori is a small island in the Pantheon on First of the Sun. 
==Geography==
Sori is one of over forty islands in the Pantheon archipelago. It is referred to by Sixth of the Dusk as the "least" of the islands, and is therefore presumably the smallest island by area. It is located on the end of the archipelago closest to the Eelakin Islands, as it is the first island Dusk sees when he returns from a trip there. Sori is approximately three weeks' journey from the homeisles by rowboat. Three nearby islands are referred to as Sori's "cousins".
==Ecology==
As an island in the Pantheon, Sori is home to various unique creatures and plants. Deepwalkers can be found in the waters nearby, and there are traps in its jungles. Exploring Sori presents some challenges, but it is far less dangerous than other islands in the Pantheon. Although it presumably has some of the same wildlife found on other islands, Dusk mentions that it lacks valuable game; it is likely that certain species of Pantheon animals are not found on Sori. However, Aviar may live on the island, as Dusk's uncle gives him a mating plume as part of his training on Sori.
==Culture==
In the Eelakin tradition, the islands of the Pantheon are personified, and the name Sori means "child". Sori is considered to be loved by all of the other islands. All trappers are welcome there, and a trapper can make an offering to Sori without causing their own island of residence to become jealous. Unlike other islands, all trappers have spent time on Sori during their apprenticeships, and the island is the most visited in the Pantheon.
Because Sori is more tame than other islands, it is used as a training ground for young trappers before they choose another island in the Pantheon to live on. Trainees are prohibited from visiting other islands until they have completed their training on Sori. Dusk recalls training with his uncle on Sori and has fond memories of his time there.
== Notes ==
es:Sori