Element

__TOC__
Elements are properties that can strengthen, weaken, or nullify attacks when they interact. Every player and monster in the game has an element and, with the exception of the Neutral element, every element has both strengths and weaknesses to other elements.
The term "element" is often used interchangeably with "property" and "attribute".
There are ten different elements:
* Neutral
* Water
* Earth
* Fire
* Wind
* Poison
* Holy
* Shadow
* Ghost
* Undead
Some attacks, such as the melee attacks of monsters, have no element and are completely unaffected by elemental modifiers. Such attacks are referred to as being non-elemental.
Elements can be grouped into two types: attacking and defending. Defending elements are separated into four levels; the resistances and weaknesses of a defending element are amplified relative to its level. Attacking elements are not separated into levels.
Players have both an attacking and defending element, which are both naturally Neutral, but can be changed by equipping certain weapons and armor, using certain skills or items, or compounding certain cards. A player's defending element is always Level 1.
Monsters have only a defending element, but can inflict elemental attacks using skills.
== Tables ==
Select a column based on the attacking element, and a row based on the defending.
e.g. Level 1 Ghost(Column) attacking and Neutral defending. You will gain 10% damage reduction (90% damage received).
 Level 1
 	Neutral	Water	Earth	Fire	Wind	Poison	Holy	Shadow	Ghost	Undead
Neutral	100% 	100% 	100% 	100%	100%	100% 	100%	100% 	90% 	100%
Water 	100% 	25% 	100% 	90% 	150%	150% 	100%	100% 	100% 	100%
Earth 	100% 	100% 	25% 	150%	90% 	150% 	100%	100% 	100% 	100%
Fire 	100% 	150% 	90% 	25% 	100%	150% 	100%	100% 	100% 	90%
Wind 	100% 	90% 	150% 	100%	25% 	150% 	100%	100% 	100% 	100%
Poison 	100% 	150% 	150% 	150%	150%	0% 	75% 	75% 	75% 	75%
Holy 	100% 	100% 	100% 	100%	100%	75% 	0% 	125% 	90% 	125%
Shadow 	100% 	100% 	100% 	100%	100%	75% 	125%	0% 	90% 	0%
Ghost 	90% 	100% 	100% 	100%	100%	75% 	100%	100% 	125% 	100%
Undead 	100% 	100% 	100% 	125%	100%	75% 	125%	0% 	100% 	0%
 Level 2
 	Neutral	Water	Earth	Fire	Wind	Poison	Holy	Shadow	Ghost	Undead
Neutral	100% 	100% 	100% 	100%	100%	100% 	100%	100% 	70% 	100%
Water 	100% 	0% 	100% 	80% 	175%	150% 	100%	100% 	100% 	100%
Earth 	100% 	100% 	0% 	175%	80% 	150% 	100%	100% 	100% 	100%
Fire 	100% 	175% 	80% 	0% 	100%	150% 	100%	100% 	100% 	80%
Wind 	100% 	80% 	175% 	100%	0% 	150% 	100%	100% 	100% 	100%
Poison 	100% 	150% 	150% 	150%	150%	0% 	75% 	75% 	75% 	50%
Holy 	100% 	100% 	100% 	100%	100%	75% 	0% 	150% 	80% 	150%
Shadow 	100% 	100% 	100% 	100%	100%	75% 	150%	0% 	80% 	0%
Ghost 	70% 	100% 	100% 	100%	100%	75% 	100%	100% 	150% 	125%
Undead 	100% 	100% 	100% 	150%	100%	50% 	150%	0% 	125% 	0%
 Level 3
 	Neutral	Water	Earth	Fire	Wind	Poison	Holy	Shadow	Ghost	Undead
Neutral	100% 	100% 	100% 	100%	100%	100% 	100%	100% 	50% 	100%
Water 	100% 	0% 	100% 	70% 	200%	125% 	100%	100% 	100% 	100%
Earth 	100% 	100% 	0% 	200%	70% 	125% 	100%	100% 	100% 	100%
Fire 	100% 	200% 	70% 	0% 	100%	125% 	100%	100% 	100% 	70%
Wind 	100% 	70% 	200% 	100%	0% 	125% 	100%	100% 	100% 	100%
Poison 	100% 	125% 	125% 	125%	125%	0% 	50% 	50% 	50% 	25%
Holy 	100% 	100% 	100% 	100%	100%	50% 	0% 	175% 	70% 	175%
Shadow 	100% 	100% 	100% 	100%	100%	50% 	175%	0% 	70% 	0%
Ghost 	50% 	100% 	100% 	100%	100%	50% 	100%	100% 	175% 	150%
Undead 	100% 	100% 	100% 	175%	100%	25% 	175%	0% 	150% 	0%
 Level 4
 	Neutral	Water	Earth	Fire	Wind	Poison	Holy	Shadow	Ghost	Undead
Neutral	100% 	100% 	100% 	100%	100%	100% 	100%	100% 	0% 	100%
Water 	100% 	0% 	100% 	60% 	200%	125% 	100%	100% 	100% 	100%
Earth 	100% 	100% 	0% 	200%	60% 	125% 	100%	100% 	100% 	100%
Fire 	100% 	200% 	60% 	0% 	100%	125% 	100%	100% 	100% 	60%
Wind 	100% 	60% 	200% 	100%	0% 	125% 	100%	100% 	100% 	100%
Poison 	100% 	125% 	125% 	125%	125%	0% 	50% 	50% 	50% 	0%
Holy 	100% 	100% 	100% 	100%	100%	50% 	0% 	200% 	60% 	200%
Shadow 	100% 	100% 	100% 	100%	100%	50% 	200%	0% 	60% 	0%
Ghost 	0% 	100% 	100% 	100%	100%	50% 	100%	100% 	200% 	175%
Undead 	100% 	100% 	100% 	200%	100%	0% 	200%	0% 	175% 	0%
== Changelog ==
*
**New Element Table
==History==
 has the previous version prior to these updates.
== See also ==
* Endow Blaze
* Endow Tsunami
* Endow Tornado
* Endow Quake
* Mild Wind
* Aspersio
* Enchant Poison
* B.S Sacramenti
* Card Reference
Category: Elements