nyuuzyou/wikis huggingface dataset:
Trial 1072

==Objectives==
*Vidohunir 200 times on: Vermin
==Suggested Locations==
* Crawlers' Nest (S) - Apex flies, crawlers, beetles, scorpions on map 3. Flies are most optimal because they don't have defense and evasion buffs.
* Buzzfly in Abyssea - Misareaux (Conflux #5)
* Chasm Gnat in Abyssea - Attohwa (Conflux #4)
* Nematocera in Abyssea - Tahrongi (Conflux #5)
* Tax'et in Ceizak Battlegrounds (Spawned in northwest corner of (G-10) with a Celadon Yggrete Shard V) 
** Since this trial doesn't involve Killing Blows, you can use the unique mechanics of this NM to complete this trial.
** Tax'et possesses incredibly high amounts of -Damage Taken, as long as it doesn't cast Exuviation, which is triggered by enfeebling it. 
** Summon Trusts which do not cast any enfeebling spells (ex: Trion, Curilla, Joachim, Ulmia, Ygnas, Moogle, Apururu, etc..) and just spam Vidohunir whenever TP allows.
** You'll likely need to fight Tax'et more than once to complete the trial, since it will despawn due to timeout before you kill it.
Category:Trial of the Magians Staves
Trial 1075

==Objectives==
*Garland of Bliss 200 times on: Beasts
==Suggested Locations==
* Eschan Opo-opo & Eschan Yztarg in Escha - Zi'Tah (South of Portal #6) (But often crowded with PLs)
* Sierra Tiger in Abyssea - Uleguerand (Conflux #4)
* Jaguarundi in Abyssea - Tahrongi (Conflux #6)
* Brae Opo-Opo in Abyssea - La Theine (Conflux #7)
* Plateau Hare in Abyssea - La Theine (Conflux #2)
* Cherti in Kamihr Drifts (Trade Aster Yggrete Shard IV to ??? at (G-8))
** Since this trial doesn't involve Killing Blows, you can use the unique properties of the NM Cherti (who happens to also be a Beast) to effortlessly complete it. This might be difficult if you or your Trusts cannot survive the encounter.
** Summon your best Tank Trust, along with your typical support & healer Trusts to cap your magical Haste (ex: Koru-Moru for Haste II, along with Ulmia or Joachim). Start the fight against Cherti and engage, while making sure your support/healer trusts aren't in the frontal area of Cherti (it uses Petribreath).
** Eventually (at around 90% HP) Cherti will change mode and likely swap to either Magic or Ranged mode, which will cause all your melee attacks and weaponskills to deal single to double digit damage. Because you haven't brought another damage type with your Trust setup, he'll remain in either mode for the entire duration of the fight. Enjoy spamming Garland of Bliss on your nearly invincible Beast target dummy!
** You will likely need to spawn Cherti twice to complete the Trial, since after the first 100 Garlands or so Cherti will likely just despawn while you are engaged since the fight timer expired.
Category:Trial of the Magians Staves
Trial 1076

==Objectives==
*Garland of Bliss killing blow on: 200 Arcana
Category:Trial of the Magians Staves
*Stack Magic Attack Bonus gear for using the WS
==Suggested Locations==
* Spectator, Verglas Golem, or Mechanical Menace in Abyssea - Uleguerand (Conflux #7)
* Cursed Puppet or any Evil Weapon in Ro'Maeve
Category:Trial of the Magians Swords
Trial 1081

==Objectives==
*Coronach 200 times on: Beasts
==Suggested Locations==
* Eschan Opo-opo & Eschan Yztarg in Escha - Zi'Tah (South of Portal #6) (But often crowded with PLs)
* Sierra Tiger in Abyssea - Uleguerand (Conflux #4)
* Jaguarundi in Abyssea - Tahrongi (Conflux #6)
* Brae Opo-Opo in Abyssea - La Theine (Conflux #7)
* Plateau Hare in Abyssea - La Theine (Conflux #2)
* Cherti in Kamihr Drifts (Trade Aster Yggrete Shard IV to ??? at (G-8))
** Since this trial doesn't involve Killing Blows, you can use the unique properties of the NM Cherti (who happens to also be a Beast) to effortlessly complete it. This might be difficult if you or your Trusts cannot survive the encounter.
** Summon your best Tank Trust, along with your typical support & healer Trusts to cap your magical Haste (ex: Koru-Moru for Haste II, along with Ulmia or Joachim). Start the fight against Cherti and engage, while making sure your support/healer trusts aren't in the frontal area of Cherti (it uses Petribreath).
** Eventually (at around 90% HP or lower) Cherti will change mode and likely swap to Magic mode, which will cause all your melee and ranged attacks and weaponskills to deal single to double digit damage. Because you haven't brought Magic damage type with your Trust setup, he'll remain in this mode for the entire duration of the fight. Enjoy spamming Coronach on your nearly invincible Beast target dummy!
** You will likely need to spawn Cherti twice to complete the Trial, since after the first 100 Coronach's or so Cherti will likely just despawn while you are engaged since the fight timer expired.
Category:Trial of the Magians Marksmanship
Trial 1084

==Objectives==
*Trueflight 200 times on: Birds
Category:Trial of the Magians Marksmanship
==Suggested Locations==
*Geier in Abyssea - La Theine near Conflux #2.
*Coastal Colibri in Abyssea - Misareaux near Conflux #4
*Slough Bats in Abyssea - Vunkerl near Conflux #5
*Apex Bats in Doh Gates near I-10. Camp is quickly reached by warping to HP #1 in Foret de Hennetiel and taking the nearby entrance to Doh Gates.
==Notes==
*Provides augment of Damage +1
Trial 1087

==Objectives==
*Leaden Salute 200 times on: Aquans
==Suggested Locations==
* Abyssea - Misareaux
** Fast Strategy (20-30 mins)
*** Weapons: Dual Wield: Bronze Knife
*** Ammo: Bronze Bullet 
*** Rolls: Samurai Roll Fighter's Roll
*** Atma: Atma of the Apocalypse, Atma of the Lion, Atma of Alpha and Omega - These give you 32% Triple Attack, 52% with gear
*** Trusts: Cornelia (if available), Ulmia, Koru-Moru, Apururu (UC) - just use ones to cap Magic haste reliably and none that melee
*** Pull Squib, Slasher, Gasher - TP only on 1 mob WS on others
*** Suggested to use macro /ws "Leaden Salute" <stnpc>
*** if it's quiet in the zone this will only take you 20-30 mins
* Bight Uragnite
* Foret de Hennetiel, Bivouac #1, (H-6) - Several Zoldeff Jagil & Hoary Craklaw. 3-4 WS each, links easily manageable, open space, fast respawn. Use Bronze Knife and Bronze Bullet.
* Since this is not a killing blow objective, Lentic Toad in the ponds of Reisenjima (Conflux #5) felt good for this objective. Summon support trusts, dual wield some DMG:1 Daggers, and don't use your WS set for Leaden Salute so that you lower your damage output. These toads have a high enough health pool that you can use Leaden Salute 5~ times on a single one before killing it, greatly speeding up this trial. Just be wary that they link easily, and try to not get overwhelmed -- I stood in a corner and /ra pulled, Leaden Salute 5 times to kill, rinse and repeat.
Category:Trial of the Magians Marksmanship
Trial 1088

==Objectives==
*Leaden Salute killing blow on: 200 Dragons
==Suggested Locations==
*Peapuk in Abyssea - Vunkerl (Conflux #6)
** Atma of the Cosmos, Atma of the Ultimate and Atma of Hell's Guardian are good Atmas for this camp
*Escha - Zi'Tah - Eschan Shadow Dragon and Eschan Puk
* Abyssea - Altepa - Approx 45 Mins
** Weapons: Dual Wield: Bronze Knife
** Ammo: Orichalcum Bullet
** Rolls: Samurai Roll Wizard's Roll
** Atma: Atma of the Apocalypse, Atma of the Lion, Atma of Alpha and Omega - These give you 32% Triple Attack, 52% with gear
**Trusts: Cornelia (if available), Ulmia, Koru-Moru, Apururu (UC) - just use ones to cap Magic haste reliably and none that melee
** Pull Desert Puk - south of #4 - TP only on 1 mob WS on others, can use Baelfyr to TP on if its available
** Suggested to use macro /ws "Leaden Salute" <stnpc>
Category:Trial of the Magians Marksmanship
Trial 1133

==Objectives==
*Use Shadowstitch 100 times on any experience-yielding monsters.
==Suggested Locations==
*Any low level apex, such as Apex Toad or Apex Leech or anything you can hit that won't die too quickly
*Ceizak Battlegrounds - Frontier Station - head to J-8 - Bight Uragnite
Category:Trial of the Magians Daggers
Trial 1134

==Objectives==
*Use Viper Bite 200 times on: anything.
==Suggested Locations==
*Any low level apex, such as Apex Toad or Apex Leech or anything you can hit that won't die too quickly
*Ceizak Battlegrounds - Frontier Station - head to J-8 - Bight Uragnite
Category:Trial of the Magians Daggers
Trial 1135

==Objectives==
*Use Cyclone 300 times on: Beasts
==Suggested Locations==
*Limestone Hare in Abyssea - Misareaux at Conflux 02
**Easier location if difficulty is a concern
*Sierra Tiger in Abyssea - Uleguerand at Conflux 04
*Jaguarundi in Abyssea - Tahrongi Conflux #6
*Brae Opo-Opo in Abyssea - La Theine Conflux #7
*Plateau Hare in Abyssea - La Theine Conflux #2
*Serac Rabbit in Woh Gates (enter from Kamihr Drifts Frontier Station and head south.)
*Cherti NM in Kamihr Drifts, who will switch phases to take reduced physical and magical damage, it is easy to stay alive with trusts.
*Raaz in Reisenjima (~Conflux #2).
**An Ascended Raaz will allow you to continually unload weak Cyclone, but requires more accuracy.
*Escha - Zi'Tah. Grab a bunch of pop items, a Radialens and spawn Wepwawet & Vyala at Conflux 5,6, or 7.
*If you have the accuracy to support it, Locus Camelopard in Bibiki Bay. They have massive HP pools and will heal themselves - just be careful you don't get a link or pick up friends with AOE damage.
**Be considerate and only pull from bots, not real players.
**The Monberaux trust is a nice option to circumvent the Silence the dhalmels can inflict.
Category:Trial of the Magians Daggers
Trial 1136

==Objectives==
*Use Evisceration 500 times on: Plantoids
Category:Trial of the Magians Daggers
==Suggested Locations==
*Apex Mandragora in Sih Gates if you have enough support/accuracy.
* Orapodium in Abyssea - Misareaux (Conflux #8)
** Orapodium do not aggro or link.
* Fear Dearg and Barrens Treant in Abyssea - Altepa (Conflux #6)
** Cuijatender roams around the lake near Fear Dearg, so keep a wide berth.
* Eschan Goobbue and Eschan Snapweed in Escha - Zi'Tah between Conflux #8 and Conflux #4, just make sure you pick up a Mollifier at the NPC if you don't want notorious monsters spawning.
*Apex Mycelar in Crawler's Nest (S) near (G-7) on Map 3 are good if you have about 1100+ accuracy, and trusts can tank them without issue.
Trial 1213

==Objectives==
*Defeat monsters: 250 Puks
**During day/weather: 
*One option at 99 : Wajaom Woodlands 135 Unity Warp - Puks are at (H-11). Wait for wind weather, 5 points each.
*Another option at 99: Escha - Zi'Tah - Eschan Puks at Conflux #2 during Windsday, 1 point each.
Category:Trial of the Magians Swords
Trial 1243

==Objectives==
*Circle Blade 300 times on experience-yielding Birds.
==Suggested Locations==
*Apex Bats in either Dho Gates or Ra'Kaznar Inner Court if you have enough accuracy.
*Overking Apkallu in Abyssea - Misareaux near Conflux #0.
*Geier in Abyssea - La Theine near Conflux #2.
*Coastal Colibri in Abyssea - Misareaux near Conflux #4.
*Slough Bats in Abyssea - Vunkerl near Conflux #5.
*Locus Colibri in Bhaflau Thickets's Tandjana Islet camp.
**Takes high accuracy but if you have the gear for it, you can do the trial in about four or five encounters. Use a trust tank to avoid having the colibris eat your food.
**Pull them back to where you dropped off from the Mamool Ja platform to avoid picking up friends with AOE.
Trial 1244

==Objectives==
*Savage Blade 500 times on experience-yielding Beasts.
==Suggested Locations==
*Serac Rabbit in Woh Gates (enter from Kamihr Drifts Frontier Station and head south.)
*Cherti NM in Kamihr Drifts, who will switch phases to take reduced physical and magical damage, it is easy to stay alive with trusts.
*Raaz in Reisenjima (~Conflux #2).
**An Ascended Raaz will allow you to continually unload weak Savage Blades, but requires more accuracy.
*Easier location is Abyssea - Misareaux (Take from Valkurm Dunes - Cav Maw) - Conflux 2 - Limestone Hare
*Escha - Zi'Tah. Grab a bunch of pop items, a Radialens and spawn Wepwawet & Vyala at Conflux 5,6, or 7.
*Bibiki Bay - Locus Camelopard. Needs about 1200 acc to reliably hit.
Trial 1308

==Objectives==
*Pet deals finishing blow on: 150 Vermin
**During day/weather: 
Suggested Location: Attohwa Chasm - Tracker Antlion, Tulwar Scorpion and Monarch Ogrefly abound.
Another good camp to consider is Kuftal Tunnel which has a good chance of wind weather. Targets are Recluse Spider and the occasional Diplopod. Quixacotl 03:42, November 30, 2010 (UTC)
Category:Trial of the Magians Axes
Trial 1351

==Objectives==
*Weapon Skill: Calamity, 300 times.
*Enemy: Any vermin-type creature.
*Equipment: Target item must be equipped.
==Suggested Locations==
*Crawlers' Nest (S) - Apex flies, crawlers, beetles, scorpions on map 3. Flies are most optimal because they don't have defense and evasion buffs.
Trial 1505

==Objectives==
* Unleash the prescribed weapon skill a set number of times against certain experience-yielding monsters.
* Weapon skill: Vorpal Scythe 300 times.
* Enemy: Vermin-type.
==Suggested Locations==
*Crawlers' Nest (S) - Apex flies, crawlers, beetles, scorpions on map 3. Flies are most optimal because they don't have defense and evasion buffs.
Trial 1549

==Objectives==
*Use Blade: To 100 times on any experience-yielding monsters.
==Suggested Locations==
*Any low level apex, such as Apex Toad or Apex Leech or anything you can hit that won't die too quickly
*Ceizak Battlegrounds - Frontier Station - head to J-8 - Bight Uragnite
Category:Trial of the Magians Katanas
Trial 1550

==Objectives==
*Use Blade: Chi 200 times on any experience-yielding monsters.
==Suggested Locations==
*Any low level apex, such as Apex Toad or Apex Leech or anything you can hit that won't die too quickly
*Ceizak Battlegrounds - Frontier Station - head to J-8 - Bight Uragnite
Category:Trial of the Magians Katanas
Trial 1551

==Objectives==
*Use Blade: Ten x300 on any experience point granting enemy of the Lizard family.
==Suggested Locations==
*Four different groups of Lizards to choose from in Abyssea - Misareaux (Conflux #7) by the Sobek spawn area - Atrociraptor, Maritime Peiste, Dusk Lizard, and Abyssobugard
** Equip some DMG:1 daggers/clubs, and go to town. Each Atrociraptor has enough HP for you to do 3-4 Sniper Shot before they die.
* Morimar Basalt Fields -- Spawn Volatile Matamata with an Alizarin Yggrete Shard I at (J-8). It is mathematically impossible to kill this so long as you and your Trust don't do any magic damage. It will eventually despawn after about 15-20 minutes, but you'll get about 40-50 in before then.
** Alternatively, enter Morimar Delve and fight it inside. You will get 45 minutes.
* Abyssea - Tahrongi (Conflux #6) -- Thalassinon adamantoise turtles were quick for this Trial.
** Equip some DMG:1 daggers/clubs, and go to town. Each Thalassinon has enough HP for you to do 3-4 Sniper Shot before they die.
** You'll likely get your corsairs buffs dispelled with Adamantoise Song, so don't waste too much time rolling. Just get some quick buffs on you and go.
* Valley of Sorrows -- Buy a Red Pondweed from Login Points and pop Aspidochelone. With a low damage weapon and ammo, you'll get 100-150 WS off easy. 
** If you turn around when he goes into his shell, he'll regen 10-20% or more HP each time, allowing you to boost that to 200-300. 
** You can also pop a few off on the raptors that will aggro you.
*Moh Gates -- Apex Raptor and Apex Matamata with enough accuracy will last a while (1029~ acc to hit).
**Bhaflau Thickets -- Locus Wivre might be tougher than apex but is also an option if you can hit them (1300~ acc to hit).
Category:Trial of the Magians Katanas
Trial 1552

==Objectives==
*Blade: Ku 500 times on Plantoids
==Suggested Locations==
*Apex Mandragora in Sih Gates with enough accuracy/support (1049~ acc to hit).
**Apex Mycelar in Crawler's Nest (S) are definitely more annoying due to being funguars and needing 1354~ acc but they do live for quite a while.
*Abyssea - Misareaux - Orapodium (Mandragora) - Conflux #8.
*Abyssea - Misareaux - Boartrap (Flytrap) - Conflux #5.
Category:Trial of the Magians Katanas
Trial 1595

==Objectives==
*Tachi: Goten 100 times on any experience-yielding monsters.
==Suggested Locations==
*Any low level apex, such as Apex Toad or Apex Leech or anything you can hit that won't die too quickly
*Ceizak Battlegrounds - Frontier Station - head to J-8 - Bight Uragnite
*Ceizak Battlegrounds - Tax'et
Trial 1596

==Objectives==
*Tachi: Jinpu 200 times on any experience-yielding monsters.
==Suggested Locations==
*Any low level apex, such as Apex Toad or Apex Leech or anything you can hit that won't die too quickly
*Ceizak Battlegrounds - Frontier Station - head to J-8 - Bight Uragnite
*Ceizak Battlegrounds - Tax'et
Trial 1597

==Objectives==
*Tachi: Koki 300 times on experience-yielding Birds.
==Suggested Locations==
*Apex Bats in either Dho Gates or Ra'Kaznar Inner Court if you have enough accuracy.
*Overking Apkallu in Abyssea - Misareaux near Conflux #0.
*Geier in Abyssea - La Theine near Conflux #2.
*Coastal Colibri in Abyssea - Misareaux near Conflux #4.
*Slough Bats in Abyssea - Vunkerl near Conflux #5.
*Locus Dire Bat in King Ranperre's Tomb if you have enough accuracy.
*Locus Colibri in Bhaflau Thickets's Tandjana Islet camp.
**Takes high accuracy but if you have the gear for it, you can do the trial in about four or five encounters. Use a trust tank to avoid having the colibris eat your food.
**Pull them back to where you dropped off from the Mamool Ja platform to avoid picking up friends with AOE.
Trial 1598

==Objectives==
* Tachi: Kasha 500x times on experience-yielding monsters of the Vermin family
==Suggested Locations==
*Crawlers' Nest (S) - Apex flies, crawlers, beetles, scorpions on map 3. Flies are most optimal because they don't have defense and evasion buffs.
*Ceizak Battlegrounds - Tax'et
Trial 1783

*Obtain an Anarchy from the splintery Chest, and trade to the Magian Moogle, starting Trial 1783.
*Use Hot Shot x100 on any experience point granting enemy. The weaponskill must hit order to count, misses do not count towards trial completion.
*Recommendation:
West Adoulin -> Ceizak Battlegrounds - Frontier Station -> Bight Urganites (K-7)
-Equip a 1 dmg Primary Weapon and summon trusts (Joachim, Healers, Koru Moru), and bronze bullets, go to town
Trial 1785

*Use Sniper Shot x300 on any experience point granting enemy of the Lizard family.
==Suggested Locations==
*Four different groups of Lizards to choose from in Abyssea - Misareaux (Conflux #7) by the Sobek spawn area - Atrociraptor, Maritime Peiste, Dusk Lizard, and Abyssobugard
** Equip some DMG:1 daggers/clubs, and go to town. Each Atrociraptor has enough HP for you to do 3-4 Sniper Shot before they die.
* Morimar Basalt Fields -- Spawn Volatile Matamata with an Alizarin Yggrete Shard I at (J-8). It is mathematically impossible to kill this so long as you and your Trust don't do any magic damage. It will eventually despawn after about 15-20 minutes, but you'll get about 40-50 in before then.
** Alternatively, enter Morimar Delve and fight it inside. You will get 45 minutes.
* Abyssea - Tahrongi (Conflux #6) -- Thalassinon adamantoise turtles were quick for this Trial.
** Equip some DMG:1 daggers/clubs, and go to town. Each Thalassinon has enough HP for you to do 3-4 Sniper Shot before they die.
** You'll likely get your corsairs buffs dispelled with Adamantoise Song, so don't waste too much time rolling. Just get some quick buffs on you and go.
*** Chukwa (Genbu NM) does not count towards trials while Thalassinon do count.
* Valley of Sorrows -- Buy a Red Pondweed from Login Points and pop Aspidochelone. With a low damage weapon and ammo, you'll get 100-150 WS off easy. 
** If you turn around when he goes into his shell, he'll regen 10-20% or more HP each time, allowing you to boost that to 200-300. 
** You can also pop a few off on the raptors that will aggro you.
*Moh Gates -- Apex Raptor and Apex Matamata with enough accuracy will last a while (1029~ acc to hit).
**Bhaflau Thickets -- Locus Wivre might be tougher than apex but is also an option if you can hit them (1300~ acc to hit).
* Gustav Tunnel -- Pygmytoise have good defense and spawn quickly.
** Boulder Eater do not aggro
** Earth Elemental can spawn and aggro to magic
Trial 1786

==Objectives==
*Use Detonator x500 on any experience point granting enemy of the Vermin family.
== Suggested Locations ==
* Crawlers' Nest (S) - Apex flies, crawlers, beetles, scorpions on map 3. Flies are most optimal because they don't have defense and evasion buffs.
* Ceizak Battlegrounds -- Spawn Tax'et at the northwest corner of (G-10) with a Celadon Yggrete Shard V. Make sure your Trust won't stack more than two enfeebling effects (Flash counts). The Fernfelling Chapulis that have the shard also count towards the objective. Tax'et takes almost no damage so long as it doesn't use Exuviation, which is triggered by being enfeebled.
** One verified safe Trust combination is Trion, Joachim, Ulmia, Apururu, and Moogle.
** Alternatively, go into Ceizak Delve. Everything inside counts. After Unfettered Twitherym, use your real gear to kill the other two NMs to get to Tax'et.
* Reisenjima -- Agitated Chapuli by the entrance. 
** Equip DMG:1 weapons along with Bronze Bullets, and start fighting all the Chapuli. They have enough HP for you to get quite a few Detonator WS's per monster. It's also great if you are lucky enough to pop the Ascended Chapuli, because fighting it lets you do a good 20+ Detonators on a single monster which makes for a pretty quick trial.
**Ascended Mosquitos have a very powerful auto-regen ability. You can WS nearly indefinitely.
* Moh Gates -- Apex Eruca at J-6/K-5.
**You'll probably want ranged accuracy food and racc roll. Each mob has a huge pool of health so you can get many WS in.
Trial 1813

==Objectives==
*Use Dulling Arrow 100 times on: anything.
Category:Trial of the Magians Daggers
==Suggested Locations==
*Any low level apex, such as Apex Toad or Apex Leech or anything you can hit that won't die too quickly
*Ceizak Battlegrounds - Frontier Station - head to J-8 - Bight Uragnite
*Bight Uragnite in Yahse Hunting Grounds K-8 Near the Water
Trial 1814

==Objectives==
*Use Blast Arrow 200 times on: anything.
Category:Trial of the Magians Daggers
==Suggested Locations==
*Any low level apex, such as Apex Toad or Apex Leech or anything you can hit that won't die too quickly
*Ceizak Battlegrounds - Frontier Station - head to J-8 - Bight Uragnite
*Bight Uragnite in Yahse Hunting Grounds K-8 Near the Water
Trial 1815

==Objectives==
*Use Arching Arrow 300 times on experience-yielding Plantoids.
==Suggested Locations==
*Apex Mandragora in Sih Gates with enough accuracy/support.
*Abyssea - Misareaux - Orapodium (Mandragora) - Conflux #8
*Abyssea - Misareaux - Boartrap (Flytrap) - Conflux #5
Trial 1816

==Objectives==
*Empyreal Arrow 500 times on experience-yielding Beasts.
==Suggested Locations==
Low Acc requirements
*Easier location is Abyssea - Misareaux (Take from Valkurm Dunes - Cav Maw) - Conflux 2 - Limestone Hare
*Escha - Zi'Tah. Grab a bunch of pop items, a Radialens and spawn Wepwawet & Vyala at Conflux 5,6, or 7.
Medium Acc requirements
*Serac Rabbit in Woh Gates (enter from Kamihr Drifts Frontier Station and head south.)
*Cherti NM in Kamihr Drifts, who will switch phases to take reduced physical and magical damage, it is easy to stay alive with trusts.
**Due to how Empyreal Arrow works the NM might die before despawning, consider you might need to go multiple times with multiple KI's.
*Raaz in Reisenjima (~Conflux #2).
**An Ascended Raaz will allow you to continually unload multiple WS, but requires more accuracy.
High acc requirements
*Locus Camelopard and Locus Bight Rarab with enough accuracy also work (1324~ accuracy to hit).
Trial 1818

==Objectives==
*Mercy Stroke killing blow on: 300 Plantoids
Category:Trial of the Magians Daggers
Target Locations:
*Ceizak Battlegrounds - Blanched Mandragora via Frontier Station go south along the coast line.
*Abyssea - Misareaux - Orapodium. Veridical Conflux #8
*The Boyahda Tree - Mourioche, Morbol Menace or Old Goobbue.
*Abyssea - Altepa - Fear Dearg Veridical Conflux #6, they aggro, so make a train and get auto-target on for easy and faster kills. Be careful of the Cuijatender roaming the place.