Natural combo

A natural combo is a move divided into multiple phases. After the first phase is activated, pressing the relevant button at the correct time will launch the next segment of the move, while not pressing the button will end the sequence. This is different from a standard combo as those require multiple attacks to pull off. This term does not include attacks with multiple hits but only one button press or moves that need to be charged.
The most common type of natural combo is a neutral attack; most characters will perform multiple attacks (such as Mario's jab, cross, kick), with some following into a rapid attack. Some characters, such as Snake, Bayonetta and Link, have natural combos using their tilts, aerials, or smashes. Special moves like Dancing Blade and Cross Slash are natural combos as well. Moves like these are specifically referred to as a Rekka, which is used in many fighting games as a special move divided into multiple phases. The term derives from the Rekkaken, a special move first used by Fei Long in Super Street Fighter II. Being among the earliest moves of its kind, all similar moves afterwards were compared to it, and the shorthand phrase stuck.
Similarly to multi-hit attacks, most natural combos are useful in quickly damaging the opponent or otherwise applying pressure for relatively little effort (this is especially true for infinite attacks as of Brawl, since the player can simply hold the button down to perform the infinite most of the time). Natural combos tend to do significant damage and shield damage given their quick startup, and often prevent the opponent from using their shield at all if earlier hits connect. The user can also stop the combo early if the first hits are blocked or miss altogether, making them somewhat safer to use than comparable multi-hit attacks.
However, natural combos tend to deal less knockback than single-hit attacks, with early hits merely flinching opponents for the sake of leading into the finisher hit. Opponents can also sometimes escape using techniques like SDI, leaving the user open if they commit to later phases of the combo.
== List of natural combos ==
=== Neutral attacks ===
Character 	Phases 	Game(s)
Banjo & Kazooie 	3 / 2+infinite 	
Bayonetta 	5 (up to 17) 	
Bowser 	2 	
Bowser Jr. 	2+infinite 	
Byleth 	3 / 2+infinite 	
Captain Falcon 	3+infinite 	
Captain Falcon 	3 / 2+infinite 	
Charizard 	3 	
Cloud 	3 	
Corrin 	3 / 2+infinite 	
Daisy 	2 	
Dark Pit 	3 / 2+infinite 	
Dark Samus 	2 	
Diddy Kong 	3+infinite 	
Diddy Kong 	3 	
Donkey Kong 	2 	
Dr. Mario 	3 	
Duck Hunt 	3 / 2+infinite 	
Falco 	2+infinite 	
Fox 	2+infinite 	
Greninja 	3 / 2+infinite 	
Hero 	3 	
Ice Climbers 	2 	
Ike 	3 	
Incineroar 	3 	
Inkling 	3 / 2+infinite 	
Ivysaur 	2+infinite 	
Jigglypuff 	2 	
Joker 	3 	
Kazuya 	3 / 10 	
Ken 	3 	
King Dedede 	2+infinite 	
King K. Rool 	3 	
Kirby 	2+infinite 	
Link 	3 / 2+infinite 	
Link 	3 	
Little Mac 	3 / 2+infiniteIn Smash 4, holding or mashing the button leads to the rapid jab, while slowly tapping the button leads to the standard combo.	
Lucario 	3 	
Lucas 	3 	
Lucina 	2 	
Luigi 	3 	
Mario 	3 	
Marth 	2 	
Mega Man 	3Mega Man's neutral attack, forward tilt, and neutral aerial are all considered part of the same natural combo. 	
Mewtwo 	1+infinite 	
Mii Brawler 	2+infinite 	
Mii Gunner 	3 	
Mii Swordfighter	3 	
Min Min 	3 / 2+infiniteCan also be performed with the special-move button. Holding the button will perform Punch instead. 	
Mythra 	3 / 2+infinite 	
Mr. Game & Watch	1+infinite 	
Ness 	3 	
Olimar 	2 	
Pac-Man 	3 	
Palutena 	1+infinite 	
Peach 	2 	
Piranha Plant 	3 / 2+infinite 	
Pit 	3 / 2+infinite 	
Pyra 	3 / 2+infinite 	
R.O.B. 	2 	
Richter 	2+infinite 	
Ridley 	3 / 2+infinite 	
Robin 	3 / 2+infiniteIf the Elwind or Arcfire tomes are depleted, Robin will be unable to use the rapid jab or normal jab finisher, respectively. 	
Rosalina & Luma 	3 / 2+infinite 	
Ryu 	3 	
Samus 	2 	
Sephiroth 	3 	
Sheik 	2+infinite 	
Shulk 	3 	
Simon 	2+infinite 	
Snake 	3 	
Sonic 	3 	
Sora 	3 	
Squirtle 	3 	
Terry 	3 	
Toon Link 	3 	
Villager 	2Villager's jab has two distinct parts but can be performed indefinitely. 	
Villager 	2+infinite 	
Wario 	2 	
Wii Fit Trainer 	3 	
Wolf 	3 	
Yoshi 	2 	
Young Link 	3 / 2+infinite 	
Zelda 	1+infinite 	
Zero Suit Samus 	3 	
=== Special moves ===
Character 	Move(s) 	Phases	Game(s)
Chrom 	Double-Edge DanceAll hits after the first can be tilted up or down for different effects.	4 	
Cloud 	Cross SlashCannot continue the combo if the move does not connect. 	3 	
Cloud 	Climhazzard 	2 	
Lucina 	Dancing Blade 	4 	
Marth 	Dancing Blade 	4 	
Mii Brawler	Soaring Axe Kick 	2 	
Roy 	Double-Edge Dance 	4 	
Sora 	Sonic Blade 	3 	
=== Other moves ===
Character 	Move(s) 	Phases	Game(s)
Bayonetta 	forward tilt 	3 	
Bayonetta 	forward aerial 	3 	
Hero 	forward tilt 	2 	
Kazuya 	up tilt 	2 	
Kazuya 	up-forward tilt 	4 	
Kazuya 	down-forward tilt	2 	
Link 	forward smash 	2 	
Mega Man 	forward tilt 	2 	
Mega Man 	neutral aerial 	2 	
Meta Knight 	forward tilt 	3 	
Piranha Plant	forward tilt 	2 	
Richter 	down tilt 	2 	
Simon 	down tilt 	2 	
Sora 	forward tilt 	3 	
Sora 	neutral aerial 	3 	
Sora 	forward aerial 	3 	
Snake 	forward tilt 	2 	
Toon Link 	forward smash 	2 	
Young Link 	forward smash 	2 	
=== Unconventional natural combos ===
Though the following moves are also divided into phases, they differ significantly from typical natural combos in other ways; early phases are not necessarily designed to combo into later ones, and some phases may not even damage opponents at all.
Character 	Move(s) 	Phases 	Game(s)
Banjo & Kazooie 	Breegull Blaster	infinite 	
Duck Hunt 	Clay Shooting 	3 	
Falco 	Blaster 	infinite 	
Fox 	Blaster 	infinite 	
Joker 	Gun 	infinite 	
Mr. Game & Watch	Chef 	infinite 	
Pikachu 	Quick Attack 	2 	
Mii Brawler 	Feint Jump 	2 	
Min Min 	Punch 	2Can use both arms by tapping the attack button then the special-move button or vice versa, or both at once if A+B Smash is enabled.	
Zero Suit Samus 	Flip Jump 	2 In Smash 4 and Ultimate, Flip Jump will automatically activate the hit if the move ends on top of an opponent. 	
===Notes===
Category:Attacks