Pokéxel

Pokéxel (Japanese: ポクセル Poxel) are cube-shaped introduced in . They are mainly seen on Pokémon Quest's setting of Tumblecube Island, though some species are on Cubie Island.
==Terminology==
The term "Pokéxel" is used to describe Pokémon as they appear in in promotional contexts, such as in press releases, announcements, and conferences.POKÉMON GAMES UNVEILED FOR NINTENDO SWITCH Press Release, Pokémon.com, 5/29/20182018 Press Conference 
"Cube-shaped Pokémon" is used in a number of descriptions for Pokémon Quest"Top Tips to Start Your Pokémon Quest!" Pokémon.comPokémon Quest dedicated website, Pokémon.comFacebook post by Nintendo of Europe, Nintendo of Europe, June 4, 2018, across Play NintendoQuiz quest! Who’s that cube-shaped Pokémon?, Play NintendoDecorations for your Base Camp in Pokémon Quest, Play Nintendo, and the title of the animated short series Cube-Shaped Pokémon on Cubie Island?!.
However, neither term appears in the game itself. Instead, the game simply refers to them as "Pokémon", or "Pokémon on Tumblecube Island" in the one case of text where a distinction is made. Combined with the entire game rendering everything in a voxel art style and a lack of description by the characters, it is difficult to determine if the Pokémon that appear in the game are meant to have an in-universe visual difference from how Pokémon normally look.
==In the games==
===Pokémon Quest===
In , each Pokémon on Tumblecube Island knows one or two moves as well as a standard attack. The kind of standard attack is determined by the species of Pokémon. A species that is a long range Pokémon has a projectile launching standard attack, and tries to keep distance between itself and opponents. A species that is a close range Pokémon has a melee range standard attack and prefers approaching opponents in order to use it. 
====HP and Attack stats====
Pokémon have HP and Attack stats. They can increase those stats by leveling up (to a maximum of level 100), but those increases are minuscule compared to the power granted by Power Stones. 
Each Pokémon has a Power Charm, which have sockets for Power Stones. Each Power Stone equipped either increases those stats if it is a Support Stone, or modifies the nature of the Pokémon's moves if it is a Move Stone. Support Stones can additionally grant various beneficial effects, and having a Power Charm with a full row or column of Support Stones activates a Bingo Bonus of the Pokémon which can grant even more effects. Every Pokémon has three Bingo Bonuses, and they are unlocked in order for each simultaneous bingo on the Power Charm. There are nine sockets for Support Stones total, though all but the first require being at a certain level to unlock and use. There are zero to three sockets for Move Stones, each being associated with a move. Having more moves reduces the number of available space for sockets that accommodate Move Stones. Pokémon glow in the presence of a Power Stone.
====Evolution====
Upon reaching a certain level, a Pokémon can also evolve. This increases their stats, allows them to learn stronger attacks through Move Training, and changes their Bingo Bonuses. 
Notably, Pokémon are never "captured". They are instead "befriended", which occurs at the player's . A Pokémon shows up on their own every 22 hours, and can be befriended. However, Pokémon can be attracted to the base camp by dishes for them. Some Pokemon on Tumblecube Island love Mulligan Stew à la Cube, a simple dish that attracts a large number of different Pokémon species. However, some species can only be attracted to the base camp through more complex dishes that appeal to specific qualities of them, such as their color or type.
====Poké Balls and recovery====
While Pokémon on Tumblecube Island are not captured, one that is befriended still has an associated Poké Ball. When one of the player's buddies is knocked out, the Pokémon retreat to its Poké Ball. After they Recover, they pop back out of the ball, and resume the offensive. The recovery process takes some time, and the HP gained after recovering has diminishing returns. The first time a Pokémon recovers, it will have half its HP remaining. Every subsequent time during the same expedition reduces the HP gained on recovery further, eventually leading to a point where the Pokémon will be knocked out again after taking only a single hit.
====Behavior and size====
Pokémon under the player's ownership navigate and attack on their own, taking commands to use one of their moves or Scatter.
Some Pokémon are larger than others, all boss Pokémon having this increased size as well. Additionally, there is a Bingo Bonus effect that allows the player to have larger Pokémon as well.
====Wild Pokémon====
Some Wild Pokémon use different moves depending on their remaining HP, emulating what would be referred to as a "phase change" in other video games. For instance, an at low HP way switch to using one of or . Boss Pokémon are especially likely to do so. For instance, a Boss Pokémon might stop using a basic hop and exploding move and start firing .
==In animation==
In Cube-Shaped Pokémon on Cubie Island?!, cube shaped Pokémon populate Cubie Island. and a are native to the island, while a washes up on the shore.
==In other languages==
Language 	Name 	Origin
Japanese 	ポクセル Poxel 	From ポケモン Pokémon and ボクセル
English, French, GermanItalian, Spanish	Pokéxel 	From Pokémon and voxel
Korean 	폭셀 Poxel 	Same as Japanese name
Chinese () 	寶酷方 / 宝酷方 Bǎokùfāng 方可梦 Fāngkěmèng 	From 寶可夢 / 宝可梦 Pokémon and 方塊 / 方块 fāngkuài (cube)
Chinese () 	寶酷方 Bóuhuhkfōng 	From 寶可夢 Pokémon and 方塊 fōngfaai (cube)
==References==
==Related articles==
Category:Pokémon Quest
Category:Terminology
Category:Variant Pokémon
it:Pokéxel
zh:寶酷方