nyuuzyou/wikis huggingface dataset:
Snow Wood Boarding House

The Snow Wood Boarding House is an academy in Winters in EarthBound. The academy is located in the north of Winters. Jeff is one of the many students who attend the school. The building is two stories high and consists of four rooms, two on each floor. On the first floor is a lab where Maxwell is found. Next to that is the locker room where several equippable items are found, however the lockers require the Bad key machine in order to open.
On the second floor is where Jeff and Tony's room is found, namely the room on the right. Beside that is a room filled with presents, each containing a hand-decorated Cookie made for Tony's birthday. Jeff can open the presents and take the cookies, to the disbelief of the student who made them. Outside is the gate to the school where Tony assists Jeff on climbing over. As the gate never opens, the school becomes inaccessible for the rest of the game.
The music is a remix of the Snowman theme from EarthBound Beginnings.
==History==
During the night, Jeff is woken by a telepathic call from Paula, as she and Ness are in need of his assistance. His roommate Tony assists him as he tries to leave in the night. They attempt to aquire gear for Jeff to use on the journey, but the lockers are locked, so Maxwell gives a key to open the lockers. Because the key is bent, it is unable to open the lockers, as such Maxwell provides Jeff with the "Machine that Opens Doors, especially when you have a slightly bad key", being the Bad key machine, which successfully opens the lockers, and is essential for rescuing Ness and Paula. After gearing up, Tony then boosts Jeff over the gate in the front of the school.
==Items==
==Gallery==
Snow wood lockers.png|The locker rooms.
Snow wood hall.png|The hall outside of Jeff's room.
EB Snow Wood Map.png|Map of Snow Wood Boarding House.
Snow wood outside night.png|Exterior of Snow Wood at night.
==See also==
*Winters
Snowcap Mountain

Snowcap Mountain is a location found in Mother 3. It is a tall snow-capped mountain located on east of the Nowhere Islands, being the tallest on the islands. At the summit is where one of the Seven Needles is located, being guarded by Lydia. Various ice enemies can be found here, such as Chilly Dogs, Ten-Yetis, and the rare Frosted Bun.
A remix of the recurring theme of Snowman from EarthBound Beginnings is used for the area.
==Geography==
Snowcap Mountain begins at the exit from the Mole Cricket Hole in the south. The mountain consists of various peaks connected by narrow paths. The path mostly goes north up the mountain in a diagonal direction. Halfway through there is a split with a west path leading diagonally downwards, onto a small isolated peak where the Frosted Bun can be found on occasion.
Near the summit the path becomes a small valley-like winding path where a hot spring and Lydia's house is located. The Needle location and summit of the mountain is accessed from Lydia's house by exiting from the back door.
==History==
Snowcap Mountain can only be accessed after befriending the Mole Crickets in the Mole Cricket Hole during Chapter 7. After exiting the Mole Cricket Hole, the Mole Cricket Brother leaves Lucas's inventory. Lucas and his party then climb towards the summit to pull the Needle of the mountain. At the top of the mountain, Lydia's home and the Needle is found; however, just before Lucas can pull it, the Pigmask Army arrives, and the Masked Man pulls it first, leaving Lucas to fight the Steel Mechorilla. Before Lydia disappears, Lydia tells Lucas about the refrigerator on top of the mountain, which Lucas can use to get to the bottom of the mountain, landing in the Sunset Cemetery.
==Items==
==Shops and Businesses==
===Mole Cricket's shop===
==Enemies==
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Category:Mother 3 locations
Snowman Chateau

The Snowman Chateau is a location in EarthBound Beginnings, which lies in the eastern outskirts of Snowman. It's the home of Ana and her family, and is where she resides prior to joining Ninten's party. During Ninten's and Lloyd's first visit there, only Ana and her father are present, as her mother has gone missing; and when spoken to, Ana says that Ninten looks exactly like a boy that appeared in one of her dreams. However, it isn't until she's had her returned that she confirms Ninten's identity with the boy in her dreams, and says that she has been waiting for him, as she needs his help to find her mother. She also says goodbye to her father and ensures him that the next time they meet, they will have her mother with them. Her father insists that they should get some rest before leaving, and thus fully recovers their HP and PP. Her father will remain in the chateau throughout the game, and can be used as a healing point for free.
During the cutscenes at end of the game, Ana takes leave of Ninten and Lloyd before entering the chateau. Later on, she reads a letter from Ninten inside of it, where she also mentions how much she misses him.
==Gallery==
SnowmanChateauInside.png|The interior of the Snowman Chateau in the English prototype version and Mother 1+2 port.
SnowmanChurchInside.png|The interior of the "Snowman Church" in the Japanese Famicom version.
==Trivia==
*The chateau was originally a church in the Japanese Famicom version, this was however changed in the English localization to avoid religious influence.
Soda

Sodas are recovery items found in Mother 3. They consist of the Big City Soda, Fizzy Soda and the Big City Cola. Sodas can normally be purchased from areas around Club Titiboo and from certain vending machines.
==Usage==
When drank, sodas generally recover a low amount of HP, restoring only 20 to 30 HP.
==List of sodas==
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Category:Mother 3 items
Category:Recovery items
Something Strange is Going On

<onlyinclude>Something Strange is Going On is a track originating from Mother 3. It is composed by Shogo Sakai and is listed as track number 117 in the Sound Player. The track plays once Kumatora and Salsa leave Wess and Lucas in Sunshine Forest and the end text begins to scroll during the conclusion of Chapter 3. 
A track with the same name but with very slight differences plays in Chapter 8 directly after "Leder's Gymnopedie", once Leder has finishes delivering his speech. This track continues to play while the player is inside MT Apartments until they enter the main section of the sewers. 
This track is also present in the track, "The Setting is Tazmily" / "舞台はタツマイリ" which can be found in the album, Mother 3i also composed by Shogo Sakai. This track starts with a remix of "LOG-O-TYPE" followed by a remix of the Chapter 3 version of "Something Strange is Going On" with a more chirpy tune and ends with a remix of "Run, My Dog, Run!".
==Trivia==
* This track has its own leitmotif which is present within the songs, "To Sunshine Forest", "Run, My Dog, Run!", "Astonishing March" and "Toppling March". 
* When talking about his album, Mother 3i, Shogo Sakai stated the following regarding this track (This is a rough translation sourced from Mother Forever https://mother4ever.net/mother3i/) - "This is the last song of the halcyon days of Tazmily. Even after hearing Leder’s story in Chapter 8, this theme continues to play as a reflection of Lucas’ spiritual growth." https://rs1.1101.com/mother3/pdf/MOTHER3i_liner.pdf
==References==
Category:Mother 3 Category:Mother 3 audio Category:Music
Soot Dumpling

The Soot Dumpling is a rare enemy in Mother 3, which can only be encountered in Chapter 1. It appears near the smoldering ruins of Lighter's burnt down house. Flint must defeat it promptly or it will be scattered by the wind, ending the battle without him gaining the sizable experience for victory. Due to its high defense, this is usually accomplished by the usage of combos.
Due to being soot, if the player attempts to ram the Soot Dumplings, they will be scattered into the wind.
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==Battle Memory description==
"This little guy wants to be a sweet dumpling, but he's made of soot instead. He'd make a terrible snack."
Soul Consuming Flame

The Soul Consuming Flame is an enemy in EarthBound. Found in Fire Spring, it resembles a blob of lava with a face, and is capable of using powerful fire-based attacks.
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==EarthBound Player's Guide description==
"This enemy burns for your soul, but if you use PSI Freeze, you'll melt its heart."
==Gallery==
SoulConsumingFlameClay.png|Clay model of a Soul Consuming Flame.
==Trivia==
*Although the Soul Consuming Flame is supposed to have a defense stat of 262, since all stats are stored in one byte (00–FF, allowing for a max of 255), it overflows and goes back down to just 6. The same can happen to a party member's stats (excluding Offense and Defense) if the Rock candy trick is used too many times.
**There is a failsafe for a party member's Offense and Defense to not go above 255, but other party member stats and all enemy stats do not have said failsafe.
Sound Battle

::See also: List of Mother 3 enemies by battle song
Sound Battles are a combo system built into Mother 3's battle engine. They allow to hit an enemy multiple times at once by pressing a button along the beat of the music.
==In Mother 3==
When a character uses their basic attack command, pressing the A button or L button in time with the beat of the music will allow them to achieve extra hits, which are each weaker than the initial hit.
Putting an enemy asleep allows the player to hear their heartbeat, with each beat representing when to hit the button. A combo can get a maximum of 16 hits; if this occurs, a sound effect of a cheering crowd is played. Incorrectly pressing the button will terminate the combo early.
The Battle Memory can be used to practice Sound Battles.
=== Instruments ===
Each playable party member has a different instrument for their combo attacks:
Character	Instrument 	Sounds
Lucas 	Steel Guitar	
Kumatora 	Metal Guitar	
Duster 	Bass 	
Boney 	Dog bark 	
Flint 	Saxophone 	
Salsa 	Cuíca 	
Claus 	Sitar 	
===Memo ===
"Press the button with the music rhythm, whaddya get? A feeling so enlivening you'll never forget!"
==Trivia==
*While Duster only has a single combo sound set, there are others in the sound data for the game which are not correctly applied to him. These have been restored via hacking as an additional patch for the Mother 3 fan translation. EarthBound Central: MOTHER 3 Duster Sound Fix
*The Fake Frying Pan and the Fake Bat will yield different combo sounds.
*This feature was also going to be present in EarthBound 64, with the 1999 demo players requiring the use of headphones while playing the demo in order to understand the mechanics for the Sound Battle system.
==References==
Category:Mother 3
Category:Game mechanics
Sound Stone

The Sound Stone is an important key item in EarthBound. It is used to record each of the Eight Melodies from the eight Your Sanctuary locations throughout the earth. Ness receives it from Buzz Buzz after he is mortally wounded at the hands of Lardna Minch
==Usage==
The Sound Stone records short melodies from each of the Your Sanctuaries found throughout the game. Using on the overworld it will take the player to a screen that plays all of the melodies acquired thus far in sequence.
After the Sound Stone records the last notes of the melody, Ness is taken to , and the item disappears permanently from his inventory. The Sound Stone cannot be thrown away, sold, or put into storage with Escargo Express
==Prices==
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==In-game description==
==Where to obtain==
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==Trivia==
*It is possible to avoid obtaining the Sound Stone at the beginning of the game: if Ness's inventory is full, the Sound Stone will be sent into his closet and can be obtained whenever he speaks to Tracy with an available slot in his inventory. This can be done by filling his inventory with Cookies from fighting Spiteful Crows.
Category:EarthBound items
Category:Key items
Sound of Siren

<onlyinclude>Sound of Siren is the name of a track present in Mother 3. The track was produced by the game's composer, Shogo Sakai and is listed as track number 20 in the sound player. This track is played in Chapter 1 immediately after the player is shown the title card for the chapter. The track continues until the player has finished the cutscene in which Thomas convinces Flint to save Sunshine Forest from the fire started by the Pigmask Army. After this scene plays, Thomas joins Flint's party and To Sunshine Forest begins to play. The track begins with a frantic and energetic melody to represent Thomas and his siren and then plays a more calmed and relaxed tune. The latter part of the song is remixed in Memory of Siren which is played later in the game.
Category:Mother 3 Category:Music
South Cemetery

South Cemetery (or simply Cemetery) is a location in EarthBound Beginnings and is located to the south of Podunk. Ninten goes to the cemetery during the events of the game in search of Pippi, a girl who has mysteriously disappeared. It was founded in 1864.Encyclopedia Mother, p. 40
==Overview==
The South Cemetery is seemingly a grave site for people who die in Podunk, as well as soldiers killed in action (which take up more than half of the graves). In total, the cemetery houses 131 graves. The cemetery is surrounded by a brick wall and can only be entered through an opening in the northwestern section of it. There is a single church located near the entrance, along with 3 pillars and a hole leading to an underground room in the northeast. There are also several trees that separate the eastern and western halves.
===Cemetery Church===
The Cemetery Church is a building located near the entrance, and houses the only human inhabitant of the cemetery. Inside, there is a priest who claims he wants to stop the zombies, but is too scared to do so.
===Underground Room===
The Underground Room is a crypt located at the end of the "path" around the cemetery. Inside, there is a hallway leading to an open room with 4 coffins. The bottom left coffin contains Pippi, while the other three initiate encounters with Pseudo Zombies.
===South Forest===
South Forest is an inaccessible forest that is located in the southwest portion of the cemetery. The name likely comes from its location relative to the South Cemetery.
==Geography==
The entirety of South Cemetery is somewhat small, being only 3,402 square meters in size. The cemetery itself is surrounded by many natural environments, much like most areas in the game. However, trees located near and in the cemetery are snags. To the north and west, there is also a large river. Podunk lies farther north past the river. Reaching the cemetery requires crossing two bridges and heading down through a pathway through the woods.
==History==
Sometime prior to the events of the game, a girl from Podunk named Pippi got lost in the South Cemetery. The day after she vanished, a youth group from Podunk checked every grave marker in the cemetery, but were unable to discover anything.Encyclopedia Mother, p. 41 Soon after, zombies and ghosts began coming to life from the cemetery and attacking Podunk.
Eventually, Ninten reaches the cemetery in order to find the lost girl. After making his way to the underground room deep within the cemetery, he finds Pippi within one of the coffins in the second room. The two of them then leave the cemetery and return to Podunk. The South Cemetery is never required to visit again throughout the course of the game.
After Ninten defeats Giegue, it is presumed that the paranormal events occurring in the cemetery cease.
==Enemies==
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==Gallery==
SouthCemeteryEncyclopediaMap.jpg|South Cemetery as it appears in Encyclopedia Mother
Crypt.png|The Underground Room
CemeteryChurchOutside.png|Outside the Cemetery Church
CemeteryChurch.png|Inside of the Cemetery Church
SouthForest.png|South Forest
==References==
Sparrow

Sparrows are a type of bird that commonly appears in Mother 3.
==In Mother 3==
When spoken to, sparrows give what they call "Sparrow Advice!" teaching the player game-play tips, with their explanations each ending with a sparrow chirp. Each sparrow has a different gameplay tip.
===Memo ===
"A talkative little sparrow that will teach you street smarts and tell all about the things he has heard and seen on his travels around the world. His big ego is the only fly on his ointment."
==Trivia==
*When working on the text display of the Mother 3 fan translation, the sparrow was used to test the display routines, due to having a lot of text and long lines.Legends of Localization - Mother 3: Chapter 1 Start
==References==
Spineless Lobster

Spineless Lobsters are enemies in Mother 3. They are very weak to Duster's Hypno-Pendulum. They will briefly attempt to look intimidating on the overworld before fleeing, making them easy to back-attack. A tougher version is the Rock Lobster.
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==Battle Memory description==
"An overgrown crawfish. Those big pincers are so handy, they could shear a sheep near-bald."
Spinning Robo

The Spinning Robo is an enemy in EarthBound, capable of giving the player colds as well as capable of dishing out damage. They have a stronger counterparts known as the Whirling Robo and the Hyper Spinning Robo.
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==EarthBound Player's Guide description==
"Most commonly found in Peaceful Rest Valley, Spinning Robos attack with fierce firepower. In groups of two or three, they can be deadly."
Category:Metallic EarthBound enemies
Spiteful Crow

The Spiteful Crow is an enemy in EarthBound, being one of the many animals that attack Ness. It resembles a black crow wearing a bowtie and black sunglasses and also appears to have a large grin on its face. After being defeated, Spiteful Crows become tame, and always drops a Cookie. Ness first encounters them at Onett, near his house, and later at the exterior of the cabin in which Paula was kidnapped. They are also encountered by Jeff after he leaves the boarding school in Northern Winters. However, when Ness has to go to the Rainy Circle, the Spiteful Crows, along with the Gruff Goats and the Runaway Dogs are replaced with stronger enemies.
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==EarthBound Player's Guide description==
"Squawking Spiteful Crows dive-bomb out of bushes in Onett and elsewhere. Don't let them strike you from behind! Watch out for them and start the battle when you're face to face."
==Gallery==
Clay scrow.png|80px|Clay model of a Spiteful Crow.
it:Spiteful Crow
Sports Drink

The Sports Drink, rendered as SportsDrink in the menus due to character limitations, is an item found in EarthBound Beginnings. It is used to restore HP to a party member.
==Usage==
When drank, the Sports Drink will restore 100 HP to the selected party member. 
==Prices==
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==In-game description==
==Where to obtain==
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==Gallery==
Sports drink.jpg|Artwork of the Sports Drink from Mother's strategy guide
Category:Recovery items
Squawking Stick

Squawking Stick is an enemy in Mother 3, first found in the tunnels near Tazmily Village. By squeaking, they can call for help. They can also peck anyone they fight. A tougher version of this enemy is the Squawking Boomstick.
Alongside the Pseudoor, yammonsters, and their stronger relative, they are one of the few enemies incapable of movement in the overworld, though they can rotate.
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==Battle Memory description==
"An unthinkable blend of a bird and a stick. It chirps and beckons for other animals."
Star Master

The Star Master is a character in EarthBound. He, as his name implies, is a master of the PSI technique, PK Starstorm. He first appears to Poo in Dalaam immediately before Poo goes to his Mu training. After getting out of the Pyramid in Scaraba, he asks to take Poo to learn the ways of the Starstorm. He returns again in the Cave of the Past to teach Poo PK Starstorm Ω. The Star Master has a fancy way of getting around: he appears, flies around spinning very fast, and lands gracefully.
==Trivia==
*The sound effect of the Star Master flying is the same sound effect that plays if you use the Shield Killer.
Starman (disambiguation)

There are many different types of Starmen that appear in EarthBound Beginnings and EarthBound.
*EarthBound Beginnings:
**Starman Jr.
**Starman
**Blue Starman
**Last Starman
*EarthBound:
**Starman Junior
**Starman
**Starman Super
**Starman Deluxe
**Ghost of Starman
**Final Starman
Starman Deluxe

The Starman Deluxe (also referred to as the Starman ) is a boss in EarthBound. It is the boss of Stonehenge Base. It can use PSI Starstorm α, PSI Shield β, and call for help. Any Starmen or Starman Supers it brings to the battle will be defeated instantly if the Starman Deluxe itself is defeated. After defeating Starman Deluxe, the Stonehenge Base will shut down, stopping any more enemies from spawning there and freeing the people trapped in tubes next to the Starman Deluxe's room.
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==EarthBound Player's Guide description==
"Starman Deluxe is a new Starman prototype. Because of the extensive time and research devoted to the development of this robot, only one Starman Deluxe exists. Watch out for the enhanced beam weapon this opponent carries."
==Gallery==
Clay starmandx.png|Clay model of the Starman Deluxe.
it:Starman Deluxe
Starman Jr.

:This article is about the enemy in EarthBound Beginnings. For the enemy in EarthBound, see Starman Junior. For different Starman variants, see Starman (disambiguation).
Starman Jr. is an enemy in EarthBound Beginnings and the second boss of the game. He appears to be a smaller version of a Starman with pink coloring, and is the cause of the odd sound agitating the many animals at the Choucream Zoo. Starman Jr. resides in a capsule at the topmost floor of the Superintendent's Office in the eastern part of the zoo. After being defeated, all of the animals calm down and can no longer be encountered.
Defeating Starman Jr. is significantly easier if Ninten has received the Franklin Badge from Pippi prior to the battle, as it will prevent his PK Beam γ from causing an instant knockout and instead reflect it back (though the reflected attack won't have any effect on him).
==Attacks==
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==Trivia==
*The Starman Jr. actually outranks the Starman in Fight.
*An unused capsule sprite from EarthBound resembles Starman Jr.'s overworld sprite.
==Gallery==
EBCapsule.png|The unused capsule sprite from EarthBound.
it:Starman Jr.
Starman Junior

:This article is about the enemy in EarthBound. For the enemy in EarthBound Beginnings, see Starman Jr. For different Starman variants, see Starman (disambiguation).
Starman Junior is an enemy in EarthBound, and is considered to be the first boss. It appears a short while after Ness meets Buzz Buzz, and explains that Giygas sent it back in time to stop Buzz Buzz from finding the heroes who could stop Giygas and fulfill the Apple of Enlightment's prophecy.
The Starman Junior has several potent PSI attacks, being capable of using both PSI Fire and PSI Freeze, but Buzz Buzz is able to block all of them with PSI Shield Σ. Unable to land any attacks, the Starman Junior is quickly overpowered.
Although the Starman Junior shares its name with a boss in EarthBound Beginnings, it is never specified if the two are the same specimen.
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==EarthBound Player's Guide description==
"When you return to your homes with Pokey and Picky, you'll be ambushed by Starman Jr. You'll be glad that Buzz Buzz is still alive to help with the battle."
==Trivia==
*There is an unused sprite in EarthBound that strongly resembles the capsule the Starman Jr. escaped in after its defeat in Mother 1. This sprite could have been a placeholder for the diamond sprite that represents the majority of machines in the game or could have been used for the Starmen of the Cave of the Past as the ones in Stonehenge Base use the actual Starman sprite.
it:Starman Junior