Doc Team/2010-04-14

== List of Attendees ==
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== Transcript ==
[12:42]	:	Friendly greetings!
[12:42]	:	Oh, some early visitors! Who's deliberately here for the office hour with Doc Team? :D
[12:42]	:	Hi Torley!
[12:42]	:	Heyyy Elite!
[12:42]	:	Hello :)
[12:43]	:	I'm just going to place some seating so we appear more comfy.
[12:43]	:	Office hour starts in about 20 min...
[12:43]	:	ok
[12:43]	:	Ok thank you
[12:43]	 	Now Loading !
[12:43]	 	Now Loading !
[12:44]	 	OK...
[12:44]	 	OK...
[12:44]	:	You have added ".:NOTsoBAD:. Main shop" to your .:NsB:. Sofa AMAL (all colors) folder.
[12:44]	:	Why the doc team office hours been moved?
[12:44]	:	Are you holding a 80's era Roland?
[12:44]	:	lol
[12:44]	:	Close to it... in wood!
[12:45]	:	Elite, did you see http://secondlife.com/tnt ?
[12:45]	:	It's sweet
[12:45]	:	Reason why is we're promoting awareness of Viewer2Tips island
[12:45]	:	yes
[12:45]	:	the move is just temporary for this week.
[12:45]	:	:)
[12:45]	:	THanks I LIKE TO ROCK OUT ON THIS KEYTAR
[12:45]	:	ok
[12:45]	 	ready
[12:45]	 	ready
[12:45]	 	ready
[12:45]	 	ready
[12:46]	:	If you check out my Flickr, I uploaded pics of a clock tower using shared media
[12:47]	:	oh lol
[12:47]	:	:D
[12:47]	:	i didn't expect that seat to sit so close XD
[12:47]	:	sorry
[12:47]	:	testing
[12:47]	:	hahahahaha
[12:47]	:	Elite is that the same clock you sent me?
[12:47]	:	lol
[12:47]	:	It's ok I kinda enjoyed it ;)
[12:47]	:	Do you have a link to your flickr?
[12:47]	 	-> sofa-unisex-02-L4
[12:48]	:	1 sec
[12:48]	 	-> sofa-unisex-10-L4
[12:49]	 	-> sofa-male-01-L4
[12:49]	:	I must try each cushion
[12:49]	:	http://www.flickr.com/photos/ryan_3000
[12:49]	:	;)
[12:49]	:	Thank you for the link
[12:50]	:	That's cool looking
[12:51]	:	brb in a few min
[12:52]	:	is any one talking, I dont hear anything, or is this not voice
[12:52]	:	I do not have it so do not know
[12:53]	:	hello :)
[12:53]	:	Hi Youri
[12:54]	:	dont mind me, working a little bit more on Hellen Kellerday event 2010 :)
[12:55]	:	can you hear the music?
[12:56]	:	i got sounds muted
[12:56]	:	The media player controls are greyed out for me
[12:56]	:	yup
[12:56]	:	i hearard musc on voic channel but no voice
[12:56]	:	lol
[12:58]	:	wb torley
[12:58]	:	thanks Youri!
[12:59]	:	yw! :)
[12:59]	:	you're certainly dressed for warm weather.
[12:59]	:	well... its actually dressed for post apocaliptica :p
[12:59]	:	that a themed roleplaying place?
[12:59]	:	heya Peste!
[12:59]	:	I'm lately all the way into Fallout 3 :)
[12:59]	:	hi peste
[12:59]	:	ohhhhh i haven't played that
[12:59]	:	Hey Torley!
[13:00]	:	:)
[13:00]	:	I strongly recomment it Torley! you will love it!
[13:00]	:	Here we meet again
[13:00]	:	same engine as SL btw
[13:00]	:	Havok 4
[13:00]	:	Is it better than Fallen Earth?
[13:00]	:	by far
[13:00]	:	we're enroute to upgrading to Havok 7!
[13:00]	:	Ok I will try it ty
[13:00]	:	hey Flenser, Nathan, felice, welcome!
[13:01]	:	you can both use first person as thirth person look
[13:01]	:	i know torley :p
[13:01]	:	Kate Linden should be here soon, Jeremy Linden maybe later... not sure if our boss Jon can make it today
[13:01]	:	but we'll find out, ha ha!
[13:01]	:	Dawny! KirstenLee! Chaley!
[13:01]	:	Can I have a seat?
[13:01]	:	what does Havok7 bring us, beyond the obvious "its the next incremental forward movement of the physics engine"?
[13:01]	:	Hey there :)
[13:01]	:	yeah sure please have a seat and if there aren't enough i'll rez more
[13:01]	:	please be seated!!!
[13:01]	:	hoi hoi :)
[13:01]	:	i wish i knew more on that front, Nathan... i defer that question to an expert like Andrew Linden
[13:01]	:	I'm still flying when I get places thru TP - hope the wee small folks that live in the woods can fix thjat soon.
[13:01]	:	hoi kirsten, nederlandse merk ik :)
[13:02]	:	hey open
[13:02]	:	hi
[13:02]	:	Everything is still rezzing for me.... Must be slow rez day.
[13:02]	:	hello everybody! i'm responsible for this little italian invasion
[13:02]	:	will i need viewer 2 for this office hour?
[13:02]	:	I've been testing Havok 7 for some days
[13:03]	:	Pink Clownfish: Your pet swims happily around you. (Click your pet for a menu of options!)
[13:03]	 	- klick your shoes for the resize and recolor menu
[13:03]	:	Green Betta: Your pet swims happily around you. (Click your pet for a menu of options!)
[13:03]	 	v1.3: Checking for updates...
[13:03]	 	v1.3: Your Fedora Adventurer is the latest version
[13:03]	:	lol at this couch hahahahahaha
[13:03]	:	It's snuggly
[13:03]	:	mi sembra di essere in colonia
[13:03]	:	I am so cozy here yummy
[13:03]	:	oh blast crashed while rezzing a chair!
[13:03]	:	punishment!!
[13:03]	:	Lot of people.
[13:03]	:	hey kate!
[13:03]	:	:)
[13:03]	:	should i log on viewer 2 or not?
[13:03]	:	hahaha well i'm glad that seating *ahem* came in handy
[13:03]	:	hello everyone
[13:03]	:	is this chat or chat and voice
[13:03]	:	Hello :)
[13:03]	:	Giuseppe is on mylap lol
[13:04]	:	hy
[13:04]	:	Hiya
[13:04]	:	㋡ Ciao ㋡
[13:04]	:	lol
[13:04]	:	ops sorry :)))
[13:04]	:	It's ok
[13:04]	:	we usually discuss things Viewer 2-related so it's recommended
[13:04]	:	i couldve logged on viewer 2 allready for all the times asking :)
[13:04]	:	lag ;(
[13:04]	:	this will be text chat only, thanks for asking :)
[13:04]	:	ok brb
[13:04]	:	Kaaaaaate
[13:04]	:	welcome each and everyone!
[13:04]	:	Hi Torley :)
[13:04]	:	lol, come sit over here kate, you dont have to sit all the way there :p
[13:05]	:	Ty Torley :)
[13:05]	:	/me LOLs as Torley clearly renders
[13:05]	:	open ma cosa facciamo qui?
[13:05]	:	Rezzing first :)
[13:05]	:	lol hi
[13:05]	:	i hear a Torley but i dont see torley
[13:05]	:	Ty Torley :)
[13:05]	:	we are in the center
[13:05]	:	dame: ora ascoltiamo l'incontro qualche minuto poi magari ci spostiamo nelle strutture qui attorno che sono pensate per spiegare il Viewer 2
[13:05]	:	ok Open :)
[13:05]	:	right nearby AlexisLightus =)
[13:05]	:	say how come u and blue wear that janitor tag?
[13:05]	:	just alexis :P
[13:06]	:	quale discorso che non sento nulla
[13:06]	:	lol
[13:06]	:	the "Janitor" tag is for the Linden Maintenance group
[13:06]	:	which i need to be in to rez these chairs here and have them stick
[13:06]	:	torley got voice on? lol. didnt see that happen inworld so far :)
[13:06]	:	whoops sory
[13:06]	:	o.o
[13:06]	:	Welcome to Viewer2Tips 1 island
[13:06]	:	Eeew! Sticking Chairs. Really Torley.
[13:07]	:	i think now is a good time to get started... Kate! would you like to tell the tale of how this place came to be?
[13:07]	:	Sure :)
[13:07]	:	i just hope i dont have clothing issues
[13:07]	:	(i'll rez more chairs, i know that arrangement is oddly close for some if you're a stranger... XD)
[13:07]	:	am i naked or not?
[13:07]	:	torley chiede a kate di spiegare come nasce l'isola Viewer2Tips dove ci troviamo
[13:07]	:	We're just friends I hope.
[13:07]	:	Now leaving god mode, level 0
[13:07]	:	During the alpha stage of Viewer 2, I thought it would be nice to prepare graphics for Residents who would be transitioning to the new viewer during the official release.
[13:07]	:	Now leaving god mode, level 0
[13:07]	:	Entering god mode, level 200
[13:08]	:	Entering god mode, level 200
[13:08]	 	Now Loading !
[13:08]	 	Now Loading !
[13:08]	:	The regions were built by Mia
[13:08]	 	OK...
[13:08]	 	OK...
[13:08]	:	Mamma Mia
[13:08]	:	and Torley, Mia and myself created the graphics that are available in the Inventory section for you to take copies of.
[13:08]	 	-> sofa-unisex-08-L4
[13:08]	:	(sorry for unseating you guys, accident!)
[13:09]	:	crash
[13:09]	:	I spoke at one of the Community Gateway office hours and offered these graphics for use in the CG's if helpful and Torley has blogged and put the graphics on pwiki for your use as well.
[13:09]	:	(( kate spiega che lei, torley e mia hanno creato i pannelli che ci sono nella sezione Inventario ))
[13:09]	 	-> sofa-unisex-05-L4
[13:09]	:	The regions are designed to offer collaborative areas.
[13:09]	:	You are welcome to pick one of the Viewer2Tips regions (1-10) and use the seating areas located around the regions.
[13:09]	:	if you need a big printable list of "what features moved where in Viewer 2?" the link Kate refers to is https://wiki.secondlife.com/wiki/Viewer_2_Moves
[13:09]	:	ugh... lagggggg
[13:10]	:	:)
[13:10]	:	/me asks - is it fine if i provide my italian friends with some translations in public chat ?
[13:10]	:	Your image post has arrived at blogHUD.com []: see http://bloghud.com/id/39279
[13:10]	 	to stop animations but PERMISSION_TRIGGER_ANIMATION permission not set
[13:10]	:	thank you SO much Opensource, yes!!!
[13:10]	 	-> sofa-female-04-L4
[13:10]	:	:D
[13:10]	:	(( kate dice ci sono una decina di regioni analoghe a questa che possiamo visitare ))
[13:10]	:	Grazie Open :)
[13:10]	 	-> sofa-female-03-L4
[13:10]	:	The graphics were brought in world and are on the wiki offering two methods of use. Inworld collaboration and viewing /download for your inworld areas.
[13:10]	:	Looks good - I'll spend a lot of time here over next day. Have a project ofr April 26th that I'm working on. Just hope I can get in touch with Ellena before then.
[13:11]	:	(( i tabelloni sono presenti anche sul sito - credo sul wiki - averli anche in SL e' utile per consultarli assieme ad altre persone ))
[13:11]	:	The topics selected in the graphics were those that were asked the most about in Second Life answers or through support questions.
[13:11]	:	wb
[13:11]	:	(( gli argomenti trattati sono quelli su cui facciamo domande piu' spesso ; ))
[13:12]	:	hi
[13:12]	:	hi :)
[13:12]	:	ciao peste
[13:12]	:	If there is other content you would like added to the regions, you can let Doc Team know or add a similarly styled graphic to the wiki.
[13:12]	:	Ciao Dixit!
[13:12]	:	ciao mez ;) ora tiv edo
[13:13]	 	-> sofa-unisex-09-L4
[13:13]	:	we ask for italian translation !
[13:13]	:	:D
[13:13]	:	:)
[13:13]	:	:)
[13:13]	:	i mean .. of the graphics
[13:13]	:	open, there is already a CT team for that :)
[13:13]	:	(( kate dice che se abbiamo domande su altri argomenti possiamo chiedere che vengano trattati ))
[13:13]	:	italian humor XD
[13:14]	:	yeah i'm glad Opensource advocates for Italian and Linux :D
[13:14]	:	dolcetti?
[13:14]	:	;P
[13:14]	:	^^
[13:14]	:	hehehehehehheheh
[13:14]	:	lets talk english, then everyone can understand :p
[13:14]	:	thanks Kate for the backstory! going forward we'll continue to address hot stuff as it comes up
[13:14]	:	Mac OS X rulez U.U
[13:14]	:	else ill start talking dutch :p
[13:15]	:	Tanti utenti Italiani si chiedono se il viewer vecchio di SL andrà in pensione,dato che a tutti non piace il nuovo Viewer,Open potresti tradutte pls?:)
[13:15]	:	(( su dai non parliamo italiano in chat pubblica :D ))
[13:15]	:	lots of Residents are still getting used to the move to Viewer 2... like any major migration, it takes time and patience (with others, with yourself)
[13:15]	:	i'll translate for Giuseppe.
[13:15]	:	ty Open :)
[13:15]	:	many (italian) users wonder if the old UI viewer is going to 'die'
[13:15]	:	i can hardly get in 2.0 without having problems or it refusing connection
[13:15]	:	theres no getting used to it past a point :)
[13:15]	:	...and i can the answer is Yes :
[13:16]	:	mmmm not all italian :-P
[13:16]	:	mhmmmm,,,,,
[13:16]	:	i mean - LL won't support the old UI anymore in its viewer. correct?
[13:17]	:	questions: will the xml "hacks" still work like the one that stops the sidebar from squishing the world view? thats one thing alot of people i see complain about alot it jars ther view
[13:17]	:	1.23 will still be usable
[13:17]	:	Opensource, eventually -- just like with previous Viewers. we'll allow some time for this to happen. it hasn't been decided exactly yet.
[13:17]	:	For those of you who have been to these regions before this office hour, I'd love your feedback. I've read the blog comments and would like further feedback on the regions themselves w/graphic content. Are they helpful to you?
[13:17]	:	or for the time being that is
[13:17]	:	The thing I dislike most concerning viewer 2.0 is the lack of possibility to see friends permissions like the visibility on the map and their objects permissions...
[13:17]	:	AlexisLightus, to my knowledge, if you're referring to the Viewer 2 Tweaks page, that'll continue to be updated by various helpful Residents if underlying stuff does change
[13:18]	:	/me likes the graphic content. Very helpful.
[13:18]	:	Peste, i'm glad you brought that up because i'm very used to batch-setting permissions, too.
[13:18]	:	(( torley dice che non e' stato ancora deciso tutto, e che in ogni caso ci sara' un periodo di transizione - ma credo intenda che prima o poi. .basta. ))
[13:18]	:	ok Grazie mille Open :)
[13:18]	:	i prefer the old viewer, may look less advanced, but works a lot better if you ask me
[13:18]	:	capperi
[13:18]	:	a lot of the hot issues have been forwarded to our product team gurus so they can have a look at what needs to be put back in. for example, Inspect Objects was.
[13:18]	:	Ty Torley :)
[13:18]	:	me tooo
[13:18]	:	yory
[13:19]	:	Would be nice if Side bar was done like Kirstin Viewer.
[13:19]	:	I'd like your feedback about the viewer itself. First I would love feedback on Viewer2Tips :)
[13:19]	:	(( Peste sottolinea il problema di come gestire i permessi per gli amici nel nuovo viewer . torley dice vero! e molti problemi sono all'esame ))
[13:19]	:	that reminds me i still have to try out Kirstens S20 (i told her this the other day)
[13:19]	:	open, could you please speak in English :)
[13:19]	:	:)
[13:19]	:	i have a snap shot of the UI for ya torley
[13:19]	:	i was using an earlier Kirsten viewer because of the post-processing effects (and other reasons)
[13:19]	:	please show!
[13:19]	:	in some cases the omissions weren't deliberate but design oversights. i agree that having to open a second Inventory window to do some inventory transfers is pretty nutty
[13:19]	:	a few buttons are missing like in the old one i prefered like the build and the map buttons and such
[13:19]	:	Kirstens S20 is great, but it crashs from time to time. But great lay out.
[13:20]	:	hey does that viewr Run ok on linux?..
[13:20]	:	to the people using XML tweaks be careful some need hardcode changes .. so make backups!
[13:20]	:	ahhh unlocked sidebar, intriguing... that makes me even more curious
[13:20]	:	yes, please always, ALWAYS make backups. to go forward, you must backup. ;)
[13:20]	:	le finestre degli im sono ongetibili
[13:20]	:	so why are we in this place and then spend most time talking about viewer 2 UI?
[13:20]	:	ingestibili
[13:20]	:	aurevoir a tous ;)
[13:21]	:	(( torley dice di aver usato il viewer Kirstens. dice anche che alcuni dei problemi attuali del viewer 2 sono sviste che verranno corrette e non cose definitive conseguenti a una scelta ==
[13:21]	:	I am trying to work in 2.0 long enough to capture graphics for my classes, even though I can't develop here yet, but is there any way to avoid being treated as a new user when I switch back and forth between 1.23 and 2.0?
[13:21]	:	have the fixed the issue of only being able to have one profile pane open at a time?
[13:21]	:	Ciao ladame :)
[13:21]	:	DJ, please explain "treated as a new user" further?
[13:21]	:	also, if your computer is powerful enough, you can actually run both viewers at the same time. are you familiar with how to do that?
[13:22]	:	ugh, no wonder i was lagging like hell.... darned default options....
[13:22]	:	Would be nice to see the Notes & Privacy I had for my own avatar.
[13:22]	:	yes _multiple
[13:22]	:	preferences set back to initial values, being told purpose of ech fnction when i use it
[13:22]	:	ahhh hm, on my system they each have their own settings file... and you have both 1.23.5 and the newest 2.0.0 (203233) installed?
[13:22]	:	(( torley ricorda che si possono far andare due programmi di SL in contemporanea -con 2 account diversi- e Domitilla ricorda che l'opzione da usare e' -multiple ))
[13:23]	:	Cisop, yeah, that one gets brought up every now and then. no idea what happened to that. :
[13:23]	:	http://wiki.secondlife.com/wiki/Running_Multiple_Viewers
[13:23]	:	(( possiamo parlare di questa e altre opzioni in uno dei prossimi incontri - fatemi sapere in IM se vi interessa ))
[13:23]	:	:)
[13:23]	:	si,ci interessa
[13:23]	:	hi Ethy ^^
[13:23]	:	yes torley, I got both installed. 1.23 shows no problems though
[13:23]	:	buonasera scusate :)
[13:24]	:	seperate folders for both as well
[13:24]	:	I think a tutorial for Macs should be useful to many people too ;)
[13:24]	:	interesting, in my case 1.23 is using "settings.xml" and 2.0 is using "settings_betaviewer.xml"
[13:24]	:	Peste, what specifically about macs?
[13:24]	:	i like the fact on linux [ ubuntu 9.10 ] that i get better FPS than previous viewers
[13:24]	:	hmm... interesting info torley
[13:24]	:	about running multiple viewers at the same time
[13:24]	:	hi
[13:25]	:	I set all my viewers to use the same cache area.
[13:25]	:	HI Red
[13:25]	:	hi red
[13:25]	:	Open potresti chiedere se il nuovo Viewer 2 potrebbe causare perdire all'Inventario? o creare qualche problema simile?:)
[13:25]	:	Grazie
[13:25]	:	problemi oltre a essere bruttissimo e inusabile?
[13:25]	:	hauahuaahuahaua
[13:25]	:	cambia anche la disposizione degli hud quando apri i pannelli laterali
[13:25]	:	don't set a 2.0 client and a 1.23 client to use same caches, the asset/cahce versions are different could cause preoblems
[13:25]	:	(( le domande in italiano a me IN IM ))
[13:26]	:	*problems rather
[13:26]	:	The issue about floating text-based huds is being investigated by lindens I guess
[13:26]	:	there is a JIRA about that
[13:26]	:	I don't use SL viewer anymore. Not seen troubles with Emerald and viewer 2 sharing the same area.
[13:26]	:	only have 1 cache kirsten, it isnt possible to have multiple
[13:27]	:	so???
[13:27]	 	-> sofa-unisex-02-L4
[13:27]	:	using 1.23 and switching to 2.0 does clear your cache for some reason. Also counts other way around
[13:28]	:	multiple LL viewers on at the same PC and time also causes problems, doesnt matter what version you use
[13:28]	:	oh Peste, the Mac instructions are covered on that same page i linked for Macs.
[13:29]	:	lag for example increases big time if you use 2 or more, while this should be no problem
[13:29]	:	specifically http://wiki.secondlife.com/wiki/Running_Multiple_Viewers #Mac_OS_X :)
[13:29]	:	command line: -multiple
[13:29]	:	:)
[13:29]	:	for windos that is
[13:30]	:	giuseppe askes about changes to the outfit when relogging with a different viewer
[13:30]	:	a Viewer2 known bug, IIRC
[13:30]	:	i've seen that too, Opensource.
[13:30]	:	i'm getting that sometimes as well
[13:30]	:	ehhehehehehehe yes yes i was so bad
[13:30]	:	:)
[13:30]	:	ok - we'll search in JIRA
[13:31]	:	Hey Youri!
[13:31]	:	not sure my laptop is powerful enough to run both at same time, since both tell me it does not meet their specs, but i think my problem is that both are usig the same cache
[13:31]	:	hello memorial!
[13:31]	:	me not
[13:31]	:	i think it's because of how Viewer 2 gives precedence to the new Outfits system so if you're wearing one of those linked outfits in Viewer 2, it isn't found when you switch back to Viewer 1.23 -- or something, i forget exactly how it behaves
[13:31]	:	think the problem lies in the fact that traditional asset types are now folder types
[13:32]	:	and there are more foldertypes :)
[13:32]	:	)) an anonymous italian friend would THANK TORLEY for the panda-laughing-video ((
[13:32]	:	^____^
[13:32]	:	so if something goes into an outfit folder type the old viewer has no clue how to deal with it
[13:32]	:	:)
[13:32]	:	hahaha Opensource, i had so much fun with that... i never expected to see that on the Internet ;D
[13:32]	:	㋡
[13:32]	:	what KirstenLee said so succinctly!
[13:32]	:	:)
[13:32]	:	:D
[13:32]	:	ty Torley ^_______^
[13:32]	:	where is it?
[13:33]	:	ty Torley :D
[13:33]	:	Nathan, BTW if you didn't hear yet, the Ageplay policy was clarified -- the problem was unnecessary bullet points
[13:33]	:	yeah, so I heard
[13:33]	:	( http://wiki.secondlife.com/wiki/Linden_Lab_Official:Clarification_of_policy_disallowing_ageplay )
[13:33]	:	i tweeted Marianne about it too because she had been asking for it
[13:33]	:	I have find again me so ugly
[13:33]	:	yeah, and she tweeted about it, too
[13:34]	:	coooool
[13:34]	:	(( kirstens spiega che il problema dei vestiti e' dovuto alfatto che il nuovo Viewer ordina i vestiti usando il nuovo sistema per gli outfit ))
[13:34]	:	ah ok :)
[13:34]	:	I'm curious if there are any plans to put Search in a more prominent area such as one of the tabs
[13:34]	:	(( e' una funzionalita' in piu' che pero' il viewer vecchio non sa gestire ))
[13:34]	:	Torley laughs at pandas but this is NSFW (NOT SAFE FOR WORK), so i warn you in advance: http://youtube.com/watch?v=UCWOe4qLj_s
[13:34]	:	o.o
[13:34]	:	(( marsha chiede se pensano di dare piu' rilevanza al Cerca ))
[13:35]	:	Marsha, what's your current problem finding Search? do you think the bar in the upper-right isn't visible enough?
[13:35]	:	i would like many optional buttons in the bottom bar - marsha , you mean there ?
[13:35]	:	lol, well atleast your having fun with it torley! ;)
[13:35]	:	also, if you type in something in the big long location name and it isn't a pre-existing region or a landmark, it opens Search.
[13:35]	:	kirstens' viewer does a great job with that
[13:35]	:	er, big long location bar, i meant.
[13:36]	:	whats he doing to kungfu panda? :((
[13:36]	:	/me laughs!!!
[13:36]	:	lol
[13:36]	:	lol
[13:36]	:	you'll never see Po the same way again :|
[13:36]	:	:)
[13:36]	:	Correct, I did not find it intuitive. I think a newbie would investigate the tabbed areas before looking up.
[13:37]	:	ah, interesting -- yeah Marsha, on top of that i know the Search menu item was moved into Advanced... will be interesting to see what our data so far is bringing up (which doesn't tell us everything, but may point to where stuff should be more obvious)
[13:37]	:	Ok thank you :)
[13:37]	:	e.g., if we find the overall volume of searches is going down yet more user hours are spent inworld, something may be up.
[13:38]	:	hi Jeremy
[13:38]	:	Well, Places is on a Tab
[13:38]	:	Hullo!
[13:38]	:	Hello Jeremy
[13:38]	:	hey jeremy!
[13:38]	:	hi!
[13:38]	:	;)
[13:38]	:	JEREMYYYYYY
[13:38]	:	So, a search box could be pur there
[13:38]	:	put*
[13:38]	:	hello Jeremy
[13:38]	:	Hello Jeremy
[13:38]	:	c'è posta per me??
[13:38]	:	now the only one missing is our jello friend!
[13:39]	:	Hello Jeremy :)
[13:39]	:	(( torley dice qualcosa sul search che purtroppo non ho capito. a proposito se siete stufi ci spostiamo a vedere l'isola. fatemelo sapere IN IM ))
[13:39]	:	Marsha, we can highlight different content in the Home tab... so we could put an extra emphasis on Search
[13:39]	:	searching for specifics is probably a little deeper now as you have the checks for maturity and different sections for shopping, art etc
[13:39]	:	also, we try to pre-populate that with things people would want to Search for anyway but need more help...
[13:39]	:	like if someone wants to find cool places, that's exactly why DESTINATION GUIDE is at the top right now
[13:40]	:	((Torley dice che se la quantità di ricerche dovessi diminuire e le ore passate dagli utenti inworld aumentare, ci dovrebbero essere problemi)
[13:40]	:	I agree The Guide is nice, but should not supplant Search ;) (respectfuly)
[13:40]	:	yeah, they're complementary...
[13:40]	:	I appreciate your listening, thank you
[13:40]	:	you're welcome!
[13:41]	:	/me waves and tries to move away the italian flash-mob
[13:41]	:	which is also why when the FIND window is open (as a result of search), the three main tabs at the top of that are Search / Destination Guide/ Classifieds
[13:41]	:	ok .. andiamo - seguitemi
[13:41]	:	i think there is a tiny chance that people will click Destinations before they would click world map
[13:41]	:	hehe flashmob is a hilarious term
[13:41]	:	/me pretends to be english
[13:41]	:	bye :)
[13:41]	:	bye everybody - ITALIANI di qui
[13:41]	:	pardon
[13:41]	:	*looks away and sings slightly*
[13:41]	:	bye to all and ty
[13:41]	:	we've generally found the WORLD MAP is useful if you already know what you're doing. it leads to a lot of first-time paralysis though of "HOLY MOLY SO MANY PLACES..." without any further context
[13:42]	:	take care and thanks for helping, Opensource!
[13:42]	:	bye :)) tyvm :))
[13:42]	:	That's true Torley but for me it has been preventative from using 2.0, since I am an explorer lol
[13:42]	:	yes but when people look they will be attracted to the map anyway and they will open it and click a place
[13:42]	:	Noticed that on mini map I can't right click on the dot and bring up that persons profile. Is this a bug or a feature. If a feature, I'm not liking it.
[13:42]	:	same here Marsha... did you also know you can type a region name in the location bar and you'll directly teleport there? :)
[13:43]	:	No, I usually search by keyword usually, when I am curious about something
[13:43]	:	destinations shouldve been built into the world map
[13:43]	:	Cisop, I noticed that change too. I haven't heard either way.
[13:43]	:	yeah i agree there could be greater integration between some things, World Map is mostly unchanged. so's Inventory (aside from being inside the sidebar).
[13:43]	:	these aspects haven't been forgotten... so look towards 2.1... 2.2... the future!
[13:44]	:	Hi ;D
[13:44]	:	when is 2.1 due out? any idea?
[13:44]	:	nice fly Oli :)
[13:44]	:	awe hehe ty Dawny
[13:44]	:	no announced date yet, Nathan :)
[13:44]	:	2.1 --> 2.2 --> 2.3 --> 2.31 --> 3.0!!
[13:44]	:	people will look at the world map first for another reason.. they like to figure out where they are and see whats around them before theyw ill want to move on with the destination guide
[13:44]	:	sloooooooow rez
[13:44]	:	Hi Jeremy :)
[13:44]	:	Heya Kate.
[13:45]	:	Havok 4 --> Havok 7
[13:45]	:	Hi Kate, Hi Torley, Hi Jeremy :D
[13:45]	:	Thanks for the explanation Torley, I greet you all at the next,bye :)
[13:45]	:	that's fairly atypical behavior, Chaley... some people (like you and me, probably) are curious enough to do that. most aren't.
[13:45]	:	Hello Oliver :)
[13:45]	:	Hi John (if the jelly is here)
[13:45]	:	Bronson: Yeah, tell me about it. The floor finally rezzed for me more than a hoalf hour after I got here! :D
[13:45]	:	when the world was like, 16 regions, that was a different story.
[13:45]	:	the problem is keeping people here and not going to opensim or blue mars or ......
[13:45]	:	no jelly here
[13:45]	:	(please feel free to send friendships to my alt, Torley Olmstead... thank you!)
[13:45]	:	awe :(
[13:45]	:	ok np :)
[13:45]	:	thanks torley
[13:45]	:	nice balanced flying, Oliver :)
[13:45]	:	ty
[13:45]	:	:)
[13:45]	:	I think I already have it
[13:46]	:	haha Thanks!
[13:46]	:	holy god theres alot of people here
[13:46]	:	I do like very much the looks of the new viewer so look forward to seeing the next version
[13:46]	:	ill just hover :D
[13:46]	:	lol, i do not wish to send random friend invites torley. i rather get invited :)
[13:46]	:	yeah, it's been so long such a big change like this...
[13:47]	:	your heads badass
[13:47]	:	bass-ass? ;)
[13:47]	:	hahaha
[13:47]	:	XD
[13:47]	:	lol
[13:47]	:	I thought it to be rather melon like! :)
[13:48]	:	Torley's melon is a bass?
[13:48]	:	bad fiah rather bron :p
[13:48]	:	fish*
[13:48]	:	hola
[13:48]	:	Im a cat today for a change
[13:48]	:	meowwwww
[13:48]	:	and his head is looking mighty tasty
[13:48]	:	lol
[13:48]	:	it had better, it's trophy bass
[13:48]	:	Purrrfect
[13:48]	:	lol
[13:49]	:	it's hilarious now, every meeting i go to, i get to tell the story of how i became this way
[13:49]	:	Well, Torley IS a.... uh..... big fish! :D :D
[13:49]	:	you have fishing on your mind
[13:49]	:	hehe torley, the one small question do you think the minimap will be coming back?
[13:49]	:	:D
[13:49]	:	/me wishes he had the Fish Head song as a gesture
[13:49]	:	LOL
[13:49]	:	the mini map is here
[13:49]	:	my gosh i remember hearing that over and over, Flenser
[13:49]	:	Oooh, ive been trying to find it hehe
[13:49]	:	ctrl shit M
[13:50]	:	shift
[13:50]	:	i'm also reminded of http://en.wikipedia.org/wiki/Big_Mouth_Billy_Bass :)
[13:50]	:	People poop Ms? :D
[13:50]	:	damn typos
[13:50]	:	hahahahaahah
[13:50]	:	/me loves having fun with typos.
[13:50]	:	i'm glad that key doesn't do that
[13:50]	:	:O
[13:50]	:	Can't bring up profiles via the mini map. Would like that feature to return.
[13:50]	:	Friendly Greetings!
[13:50]	:	Welcome to Second Life! If you have any questions feel free to ask! :)
[13:50]	:	some people make that noise though
[13:50]	:	mmmmmmmmmmm
[13:50]	:	when we going to talk about this place then?
[13:50]	:	:D
[13:51]	:	yeah Cisop, it makes sense especially if someone's a yellow dot and your friend
[13:51]	:	scuse me I hafta M
[13:51]	:	Yep
[13:51]	:	/me LOLs at Bronson
[13:51]	:	Chaley, do you got a specific thang you're wondering about? :D
[13:51]	:	after we're done here feel free to look around and send us suggestions... our next office hour will be back at the familiar Doc Dock in Beaumont
[13:51]	:	not really but i thought you guys might have more about this place
[13:52]	:	oh, and another thing in Viewer 2... try right-clicking just about everywhere, inworld, in various windows...
[13:52]	:	yeah thats teh awesome
[13:52]	:	one thing i will say about v2.. i miss my pie menus
[13:52]	:	One question - it's probably in the wiki somewhere - Would there be any problems with mapping a media image into a hollowed out megaprim?
[13:52]	:	e.g., if you right-click an URL in NEARBY CHAT, you'll see the choice to open it in the built-in browser or your external browser, which may be more direct for ya
[13:52]	:	how long will this palce be around for?
[13:52]	:	Flenser, i haven't tried that yet... did you havbe particular problems in mind?
[13:52]	:	Chaley, I did talk about this region at the beginning of our office hour. I'm happy to answer any questions you have :)
[13:52]	:	right clicking the sky doesnt work
[13:53]	:	Thanks for yout time Torley, but I still think this whole sidebar thing is just too cumbersome
[13:53]	:	Bronson, okay, not literally 100% EVERYTHING works, but most... ha ha...
[13:53]	:	Haven't tried it yet. Was going to use some panarama pictures.
[13:53]	:	/me thinks side bar should be moved to the bottom like in Kirstens S20
[13:53]	:	Flenser, ahh... that'd be cool to see! yeah, there shouldn't be any problems that aren't already documented with megaprim use... (but that's independent of Shared Media)
[13:54]	:	well, all other sidebar creators in other software have given up using it
[13:54]	:	Torley do you think HTML5 will be intergrated into shared media?
[13:54]	:	ive herd tell there bringing megaprim creations back sometime in the furture..
[13:54]	:	Oliver, beyond my range of being sure but that's dependent on Webkit, eh? (Shared Media is dependent on Webkit...)
[13:54]	:	was interrupted by RL phone call, was there an answer to my problem of switching back and forth 1.23<-->2.0 and being considered a new user the first time in either browser?
[13:54]	:	=D
[13:54]	:	Will this place be taken down after a year since there will be no old viewer to compare against?
[13:54]	:	DJ, i'd start by seeing if they use the same settings file.
[13:55]	:	Oliver: I think it still won't, however it will support media more then the previous versions
[13:55]	:	Any idea how far into the future megaprims might be back. and if there'll be a limit on where you canb make them?
[13:55]	:	as in, http://wiki.secondlife.com/wiki/User_settings
[13:55]	:	no word on megaprims. they continue to exist in a "gray area"; neither supported or totally evil. XD
[13:55]	:	we need support for megaprims
[13:56]	:	Chaley, I'd like to think that these regions will evolve along with each release. If the regions are used and beneficial, that helps :) Let us know what you'd like to see here in the future :)
[13:56]	:	you may want to ask Andrew Linden if there's anything new re: megaprims, i don't know if any variables change because of Havok 7... but he'd be the man...
[13:56]	:	Nathan: Mega prims are not official prims, there for LL is rather carefull with answering such questions. some wish to see mega prims gone and others wish to see them stay. it is not a simple in or out question
[13:56]	:	looking foreward to 1.40 so I can kick those mega prim sheres off my land
[13:56]	:	spheres even
[13:57]	:	.·°*☺ "Time to Crawl into my Nice, Big, Soft Bed..."☺°*·
[13:57]	:	there are some things in Second Life which are "cool" or "beneficial" but we haven't had the time & energy to commit to them as a priority above other projects. megaprim support is dependent on a LOT of other stuff, including parcel encroachment tools...
[13:57]	:	/me says Bye Bye !
[13:57]	:	it would be nice to use them for building to create your own even if there over the 10 Meter limit it clamps the phyical use
[13:57]	:	so those all need to be bundled into a well-thought-out project
[13:57]	:	like in opensim's
[13:57]	:	how can I tell? is it same as where to save chat and IMs i set them different but the resetting in switch changes that too
[13:57]	 	to stop animations but agent not found
[13:57]	:	it certainly can't be a rash decision because remember, their initial use was never approved by Linden Lab... so it's always been "at your own risk"
[13:57]	:	One proposal I'd seen suggested was to allow private sims to opt into allowing ppl to make megaprims on them, or to not allow them to be made there (but still allow them to be rezzed as-is like now)
[13:57]	:	yep better not go into mgaprims half baked
[13:58]	:	/me smirks
[13:58]	:	completely baked though.....
[13:58]	:	not a good idea
[13:58]	:	the size is already been discussed often during Nyx Linden's Oh, but currently we still have no succes in getting him to work on that
[13:58]	:	DJ, one way is to see if you have "settings_betaviewer.xml" and if you start Viewer 2 and change some settings, if that file gets modified
[13:58]	:	with megaprims people can build their content more efficiently
[13:58]	:	yup
[13:58]	:	there is also a way you can force a Viewer to use a custom-named settings file
[13:59]	:	I had a skybox once that was 7 prims.... and it was nothing but megaprims.
[13:59]	:	http://wiki.secondlife.com/wiki/Client_parameters
[13:59]	:	Time for me to go
[13:59]	:	Bye all
[13:59]	:	yeah megaprims if used correctly can be a time saver
[13:59]	:	ok wat isthat
[13:59]	:	and a prim saver
[13:59]	:	/me waves
[13:59]	:	take care Cisop! thanks for being with us!
[13:59]	:	time for the next OH, thanks for having me Lindens!
[13:59]	:	bye bye all!
[13:59]	:	have a good one Youri!
[13:59]	:	/me waves.
[13:59]	:	bye!
[13:59]	:	thanks
[14:00]	:	I need to go too. Thank you Torley and Kate for your time. Kate I like the regions and graphics you made it's a helpful guide.
[14:00]	:	I think a few of you were at my office hour - RSES (Resident Support Education Series) where we tested mega prim and the affect on the client
[14:00]	:	So, will we be back to the old OH location next week?
[14:00]	:	yes Nathan
[14:00]	:	goodnight everyone and thanks again torley help pages now works for me ;)
[14:00]	:	kewl
[14:00]	:	there are some things which seem simple at first glance and someone asks, "Why hasn't LL done it yet?" well, look back through history and there are a lot of (alas) necessary complexities that need to be worked through
[14:00]	:	ohhh yeahhh cool, KirstenLee, thanks and i look forward to trying yer viewer soon
[14:01]	:	Thanks for joining us here in Viewer2Tips 1 today.
[14:01]	:	Ok, i have to go and get to work on things.
[14:01]	:	yes! thanks each and all for hanging out with us!
[14:01]	:	I hope you are all able to make good use of these regions and graphics available to you.
[14:01]	:	Be sure to take a set before you leave :)
[14:01]	:	i'll clean up the chairs later, i should save their positioning in case we ever need 'em back... ^ what Kate said!
[14:01]	:	feel free to have a look around
[14:02]	:	thanks torley :)
[14:02]	:	i will see if there is anything i dont allready know :)
[14:02]	:	Thanks Torley!
[14:02]	:	bye everyone
[14:02]	:	bye bye for now! have an awesome and creative Second Life!
 
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Category: Documentation Office Hours