nyuuzyou/wikis huggingface dataset:
Future

Future is the ending theme for the an release of the English dub of I Choose You!, replacing .
It was released digitally on iTunes and Spotify in Singapore on October 20, 2017. It was uploaded on the official Avex Asia Singapore YouTube channel on December 4, 2017.
Following its performance at the 50th anniversary summit of on November 12, 2017, the song was later released physically and digitally on her second album, 24, on June 20, 2018.
==Lyrics==
<ab>Started out a journey
And we traveled everywhere
Challenges to overcome
We fall yet we stand tall
We don't know what future holds
Together, still we're bold
We will never break
Even with the pain
Give it all and have faith
We can make a destiny
You and I in unity
Keep the dream alive
We got all the time
You are not alone
We'll chase them all together
We'll find a way
We'll never be apart
It's harder everyday
We'll keep on turning the wheel
No, we should never stop
We're gonna work it out
We will believe
And achieve
You and I
We will make a change
For the future
Life can be a battle
But we try to be tough
We might never understand
Soon it will be clearer
You don't have to be afraid
I'm always by your side
We're together now
Paint the future now
Make the road bright again
We can make a destiny
You and I in unity
Keep the dream alive
We got all the time
You are not alone
We'll chase them all together
We'll carry on
We'll soar above the sky
I'll hold you out to fly
We're almost ready to shine
So we should never stop
We might have lost the way
But when we stand
Hand in hand
We'll see the future we believe
No matter where the road may lead
On every step we take
Don't give up
We'll never stop to try and try until the end
We'll carry on
We might have lost the way
But when we stand
Hand in hand
We'll see the future we believe
We'll find a way
We'll never be apart
It's harder everyday
Together we'll make a change
For the future (future)
It's for the future (future)
You and I (future)
For the future (future)
Together we'll make a change
For the future</ab>
Category:English movie ending themes
Future (TCG)

Future (Japanese: Future) is a category of cards in the Pokémon Trading Card Game first introduced in the expansion, mainly revolving around the future Paradox Pokémon. Future cards are available as Pokémon and s, and are the counterpart of cards.
==Information==
Future cards are primarily based on the future Paradox Pokémon from the games, and were first introduced in the expansion (the Japanese expansion) — Paradox Pokémon cards released in previous expansions are not categorized as Future cards. Future cards are distinguished by a technological Future label superimposed on the top right corner of the card art, and a pixelated background adorning the entire right half of the card. Future Pokémon tend to have and s with extra effects, allowing for crafty strategies. Certain attacks, Abilities, and Trainer cards interact specifically with Future cards.
Future cards can be considered a spiritual successor to the category of cards from the Sword & Shield series.
==List of Future cards==
|}
==Gallery==
Promotional artwork
==In other languages==
==See also==
* Ancient (TCG)
Category:Pokémon card classifications
Category:Trainer card classifications
*
zh:未来（TCG）
Future Booster Energy Capsule (Paradox Rift 164)

Future Booster Energy Capsule (Japanese: ブーストエナジー未来 Future Boost Energy) is a . It was first released as part of the expansion.
==Card text==
==Release information==
This card was included in the expansion, first released in the Japanese expansion. A Cosmos Holofoil version was included in the , released on November 17, 2023. It was reprinted in the expansion, the Japanese expansion, the , and the subset.
==Trivia==
===Origin===
The Booster Energy is a held item in that activates the and , both of which are exclusive to Paradox Pokémon.
Category:Paradox Rift cards
Category:Temporal Forces cards
Category:Future Flash cards
Category:Cyber Judge cards
Category:Starter Deck & Build Set cards
Category:Terastal Fest ex cards
Category:Illus. by 5ban Graphics
Category:Holographic cards
Category:Trainer cards that change player's Retreat Cost
de:Energiekapsel aus der Zukunft (TCG)
es:Tanque de Energía Potenciadora del Futuro (TCG)
fr:Capsule Énergie Booster Temps Futur (Écarlate et Violet Faille Paradoxe 164)
ja:ブーストエナジー 未来
zh:驅勁能量 未來（TCG）
Future Connection (single)

Future Connection (Japanese: 未来コネクション Mirai Connection) is a CD single by released in Japan on May 2, 2018. It features the third Japanese opening theme of Pokémon the Series: Sun & Moon, Future Connection. The limited edition includes a DVD and a illustration.
==Tracklist==
===Regular Edition===
====CD====
CD No.	Track Title 	Translation
1 	未来コネクション 	Future Connection
2 	光になれない 	Can't Become the Light
3 	リスキーゲーム 	Risky Game
4 	未来コネクション ～Instrumental～ 	Future Connection -Instrumental-
===Limited Edition===
====CD====
CD No.	Track Title 	Translation
1 	未来コネクション 	Future Connection
2 	光になれない 	Can't Become the Light
3 	リスキーゲーム 	Risky Game
4 	未来コネクション ～アニメサイズ～ 	Future Connection -Anime Size-
5 	未来コネクション ～アニメサイズ Instrumental～ 	Future Connection -Anime Size Instrumental-
====DVD====
CD No.	Track Title 	Translation
1 	"ポケットモンスター サン＆ムーン"ノンクレジット・オープニング映像 	"Pocket Monster Sun & Moon" Creditless Opening Video
==Gallery==
==Related articles==
Category:Japanese CDs
zh:未來連結（專輯）
Fuzichoco

Fuzichoco (Japanese: 藤ちょこ Fujichoko), born September 30, 1990 in Chiba Prefecture, is an illustrator who has contributed artwork to the Pokémon Trading Card Game. Thus far, she has illustrated cards (excluding reprints). She drew the key visual for the opening of Kanazawa. 
A full list of cards illustrated by Fuzichoco can be found here.
==Artwork==
KanazawaPikachuSPromo144.jpg| for 
MiloticSPromo145.jpg|Mirror Holofoil of for 
SobbleSPromo146.jpg| of for 
Pokémon Center Kanazawa Box.png|Pokémon Center Kanazawa BoxFuzichoco is credited on various TCG cards for the full art.
==Cards illustrated==
======
* Kanazawa's Pikachu (S-P Promo 144)
======
* Sobble (Sword & Shield 54)
======
* Milotic (Darkness Ablaze 39)
==Trivia==
* The cards Kanazawa's Pikachu (S-P Promo 144), Sobble (Sword & Shield 54) and Milotic (Darkness Ablaze 39) all share the same background location and were released in the Kanazawa Open Commemoration Special Box.
==External links==
* Fuzichoco's personal site
* Fuzichoco's Twitter
* Fuzichoco's Pixiv
* 
Category:TCG illustrators
de:Fuzichoco
fr:Fuzichoco
ja:藤ちょこ
==References==
Fuzzy Strike (Skill)

Fuzzy Strike (Japanese: 相手混乱時Ｂ技威力↑ Buddy Move Power Boost When Opponent is Confused) is a family of s in .
==Effect==
When the user's Pokémon attacks an opponent that is , the power of its sync move is boosted by 10% per rank of this skill.
Skill rank 	Increase in power
Fuzzy Strike 1	10%
Fuzzy Strike 2	20%
Fuzzy Strike 3	30%
Fuzzy Strike 4	40%
Fuzzy Strike 5	50%
==Availability==
===Fuzzy Strike 2===
====As grid skill (yellow tiles)====
===Fuzzy Strike 3===
====As grid skill (yellow tiles)====
===Fuzzy Strike 5===
====As passive skill====
====As grid skill (yellow tiles)====
==In other languages==
Category:Skill families
Category:Skills that activate when the target is affected by a status change
Category:Skills that power up sync moves
Category:Skills that affect the user
G'Mp

is a glitch Pokémon. It is the equivalent of ゥ $ A (F6). It can be obtained by performing the Time Capsule exploit with . It is a hybrid of .
==Game data==
===Pokédex Entry===
===Game locations===
|}
|}
===Base stats===
===Type effectiveness===
===Learnset===
====By leveling up====
====By TM/HM====
==Evolution==
==Sprites==
==External links==
*On Glitch City Wiki
Category:Glitches
Category:Hybrid glitch Pokémon
it:G'Mp
zh:G'Mp（错误宝可梦）
G-Max Befuddle (move)

G-Max Befuddle (Japanese: キョダイコワク Enchantment) is a damage-dealing G-Max Move introduced in Generation VIII. It is the exclusive G-Max Move of Gigantamax .
==Effect==
G-Max Befuddle inflicts damage to the target and causes , , or to all opponents. 
Its power and whether it is a special or physical move depends on the move it is based on.
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
Base move 	Power 	Category 	Learnable
 	130 	class="c" 	
 	110 	class="c" 	
 	130 	class="c" 	
 	100 	class="c" 	
 	130 	class="c" 	
 	90 	class="c" 	
 	90 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	140 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	70 	class="c" 	
 	100 	class="c" 	
 	120 	class="c" 	
 	130 	class="c" 	
Note: A transferred with the move canpotentially use any of these moves for G-Max Befuddle.	Note: A transferred with the move canpotentially use any of these moves for G-Max Befuddle.	Note: A transferred with the move canpotentially use any of these moves for G-Max Befuddle.	Note: A transferred with the move canpotentially use any of these moves for G-Max Befuddle.
==Description==
|}
|}
==Learnset==
Gigantamax can use G-Max Befuddle if it knows a damaging move.
==Trivia==
* G-Max Befuddle is the only Bug-type move capable of inflicting or .
==In other languages==
Category:Moves that can inflict paralysis
Category:Moves that can inflict poison
Category:Moves that can inflict sleep
Category:G-Max Moves
Category:Moves that cannot miss
Category:Moves that have variable power
de:Giga-Benebelung
es:Gigaestupor
fr:Illusion G-Max
it:Gigastupore
ja:キョダイコワク
zh:超極巨蝶影蠱惑
G-Max Cannonade (move)

G-Max Cannonade (Japanese: キョダイホウゲキ Bombardment) is a damage-dealing G-Max Move introduced during Generation VIII, in The Isle of Armor. It is the exclusive G-Max Move of Gigantamax .
==Effect==
G-Max Cannonade inflicts damage and, for 4 turns, deals damage at the end of each turn to non-Water-type foes equal to 1/6 of their maximum HP.
Its power and whether it is a special or physical move depends on the move it is based on.
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
Base move 	Power 	Category 	Learnable
 	90 	class="c" 	
 	130 	class="c" 	
 	120 	class="c" 	
 	120 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	110 	class="c" 	
 	150 	class="c" 	
 	140 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	120 	class="c" 	
 	140 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	140 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	90 	class="c" 	
 	130 	class="c" 	
 	110 	class="c" 	
 	90 	class="c" 	
 	150 	class="c" 	
 	130 	class="c" 	
 	90 	class="c" 	
Note: A transferred with the move canpotentially use any of these moves for G-Max Cannonade.	Note: A transferred with the move canpotentially use any of these moves for G-Max Cannonade.	Note: A transferred with the move canpotentially use any of these moves for G-Max Cannonade.	Note: A transferred with the move canpotentially use any of these moves for G-Max Cannonade.
==Description==
|}
|}
==Learnset==
Gigantamax can use G-Max Cannonade if it knows a damaging move.
==In other languages==
Category:G-Max Moves
Category:Moves that cannot miss
Category:Moves that have variable power
de:Giga-Beschuss
es:Gigacañonazo
fr:Canonnade G-Max
it:Gigacannonata
ja:キョダイホウゲキ
zh:超極巨水砲轟滅
G-Max Centiferno (move)

G-Max Centiferno (Japanese: キョダイヒャッカ Hundred Flames) is a damage-dealing G-Max Move introduced in Generation VIII. It is the exclusive G-Max Move of Gigantamax .
==Effect==
G-Max Centiferno inflicts damage and binds the target for four to five turns. This binding effect is similar to , except that it doesn't end prematurely if the user switches out or faints. Its power and whether it is a special or physical move depends on the move it is based on.
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
Base move	Pwr.	Cat. 	Learnable
 	150 	class="c"	
 	130 	class="c"	
 	140 	class="c"	
 	140 	class="c"	
 	120 	class="c"	
 	90 	class="c"	
 	150 	class="c"	
 	130 	class="c"	
 	140 	class="c"	
 	120 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	90 	class="c"	
 	100 	class="c"	
 	110 	class="c"	
 	130 	class="c"	
 	140 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	110 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	150 	class="c"	
 	130 	class="c"	
 	140 	class="c"	
 	140 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	150 	class="c"	
 	150 	class="c"	
==Description==
|}
|}
==Learnset==
Gigantamax can use G-Max Centiferno if it knows a damaging move.
==In other games==
===Pokémon Masters EX===
Name 	 	Base	Max 	Target 	Description	Playable					
 	 	 	 	 	 	 					
G-Max Centiferno	400	480 	An opponent	Leaves all opposing sync pairs trapped.	 	 					
G-Max Centiferno	400	480 	An opponent	Leaves all opposing sync pairs trapped.	 	 					
==In animation==
===Pokémon animated series===
==In other generations==
===Spin-off series games===
==In other languages==
Category:Binding moves
Category:G-Max Moves
Category:Moves that cannot miss
Category:Moves that have variable power
de:Giga-Feuerkessel
es:Gigacienfuegos
fr:Combustion G-Max
it:Gigamillefiamme
ja:キョダイヒャッカ
zh:超極巨百火焚野
G-Max Chi Strike (move)

G-Max Chi Strike (Japanese: キョダイシンゲキ Charge) is a damage-dealing G-Max Move introduced in Generation VIII. It is the exclusive G-Max Move of Gigantamax .
==Effect==
G-Max Chi Strike inflicts damage and increases the user's and its allies' critical hit rate by one stage. This critical hit rate boost stacks with the effect and with multiple uses of itself. The boost cannot be passed with .https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929
Its power and whether it is a special or physical move depends on the move it is based on. 
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
Base move 	Power 	Category 	Learnable
 	70 	class="c" 	
 	90 	class="c" 	
 	90 	class="c" 	
 	90 	class="c" 	
 	80 	class="c" 	
 	95 	class="c" 	
 	75 	class="c" 	
 	90 	class="c" 	
 	80 	class="c" 	
 	90 	class="c" 	
 	90 	class="c" 	
 	100 	class="c" 	
 	90 	class="c" 	
 	95 	class="c" 	
 	100 	class="c" 	
 	80 	class="c" 	
 	90 	class="c" 	
 	95 	class="c" 	
 	100 	class="c" 	
 	85 	class="c" 	
 	70 	class="c" 	
 	100 	class="c" 	
 	70 	class="c" 	
 	80 	class="c" 	
 	100 	class="c" 	
 	70 	class="c" 	
 	90 	class="c" 	
 	90 	class="c" 	
 	75 	class="c" 	
 	80 	class="c" 	
 	90 	class="c" 	
 	95 	class="c" 	
 	90 	class="c" 	
 	80 	class="c" 	
 	70 	class="c" 	
 	85 	class="c" 	
Note: A transferred with the move canpotentially use any of these moves for G-Max Chi Strike.	Note: A transferred with the move canpotentially use any of these moves for G-Max Chi Strike.	Note: A transferred with the move canpotentially use any of these moves for G-Max Chi Strike.	Note: A transferred with the move canpotentially use any of these moves for G-Max Chi Strike.
==Description==
|}
|}
==Learnset==
Gigantamax can use G-Max Chi Strike if it knows a damaging move.
==In animation==
===Pokémon animated series===
==In other languages==
Category:G-Max Moves
Category:Moves that cannot miss
Category:Moves that have variable power
Category:Moves that can raise the user's critical-hit ratio
de:Giga-Fokusschlag
es:Gigapuñición
fr:Frappe G-Max
it:Gigapugnointuito
ja:キョダイシンゲキ
zh:超極巨會心一擊
G-Max Cuddle (move)

G-Max Cuddle (Japanese: キョダイホーヨー Hug) is a damage-dealing G-Max Move introduced in Generation VIII. It is the exclusive G-Max Move of Gigantamax .
==Effect==
G-Max Cuddle inflicts damage on a target and makes all opponents of the opposite gender of the user become infatuated with it.
Its power and whether it is a special or physical move depends on the move it is based on.
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
Base move 	Power 	Category 	Learnable
 	90 	class="c" 	
 	130 	class="c" 	
 	140 	class="c" 	
 	110 	class="c" 	
 	130 	class="c" 	
 	140 	class="c" 	
 	100 	class="c" 	
 	120 	class="c" 	
 	140 	class="c" 	
 	90 	class="c" 	
 	130 	class="c" 	
 	150 	class="c" 	
 	130 	class="c" 	
 	120 	class="c" 	
 	90 	class="c" 	
 	90 	class="c" 	
 	90 	class="c" 	
 	130 	class="c" 	
 	90 	class="c" 	
 	100 	class="c" 	
 	150 	class="c" 	
 	130 	class="c" 	
 	140 	class="c" 	
 	120 	class="c" 	
 	90 	class="c" 	
 	120 	class="c" 	
 	130 	class="c" 	
 	150 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	140 	class="c" 	
 	140 	class="c" 	
 	130 	class="c" 	
 	95 	class="c" 	
 	90 	class="c" 	
 	90 	class="c" 	
 	100 	class="c" 	
 	90 	class="c" 	
 	100 	class="c" 	
 	130 	class="c" 	
 	120 	class="c" 	
 	130 	class="c" 	
 	110 	class="c" 	
 	90 	class="c" 	
 	150 	class="c" 	
 	140 	class="c" 	
 	130 	class="c" 	
 	120 	class="c" 	
 	100 	class="c" 	
 	100 	class="c" 	
 	120 	class="c" 	
 	130 	class="c" 	
 	100 	class="c" 	
 	110 	class="c" 	
 	90 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	140 	class="c" 	
 	140 	class="c" 	
 	130 	class="c" 	
 	130 	class="c" 	
 	110 	class="c" 	
 	130 	class="c" 	
 	90 	class="c" 	
Note: An transferred with the move canpotentially use any of these moves for G-Max Cuddle.	Note: An transferred with the move canpotentially use any of these moves for G-Max Cuddle.	Note: An transferred with the move canpotentially use any of these moves for G-Max Cuddle.	Note: An transferred with the move canpotentially use any of these moves for G-Max Cuddle.
==Description==
|}
|}
==Learnset==
Gigantamax can use G-Max Cuddle if it knows a damaging move.
==In other languages==
Category:G-Max Moves
Category:Moves that cannot miss
Category:Moves that have variable power
de:Giga-Gekuschel
es:Gigaternura
fr:Câlin G-Max
it:Gigabbraccio
ja:キョダイホーヨー
zh:超極巨熱情擁抱
G-Max Depletion (move)

G-Max Depletion (Japanese: キョダイゲンスイ Decay) is a damage-dealing G-Max Move introduced in Generation VIII. It is the exclusive G-Max Move of Gigantamax .
==Effect==
G-Max Depletion inflicts damage. If the target has used a move before being hit, the PP of the last move it used will be reduced by 2.
Its power and whether it is a special or physical move depends on the move it is based on.
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
Base move	Pwr.	Cat. 	Learnable
 	110 	class="c"	
 	140 	class="c"	
 	130 	class="c"	
 	140 	class="c"	
 	110 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	150 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	110 	class="c"	
 	130 	class="c"	
 	140 	class="c"	
 	150 	class="c"	
 	140 	class="c"	
 	150 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	90 	class="c"	
==Description==
|}
|}
==Learnset==
Gigantamax can use G-Max Depletion if it knows a damaging move.
==In animation==
===Pokémon animated series===
==In the manga==
===Pokémon Adventures===
* In Cracked!! The Rusted Sword and Shield, Raihan told his to use G-Max Depletion, but the move was used off-panel.
==In other languages==
Category:G-Max Moves
Category:Moves that cannot miss
Category:Moves that have variable power
de:Giga-Dämpfer
es:Gigadesgaste
fr:Usure G-Max
it:Gigalogoramento
ja:キョダイゲンスイ
zh:超極巨劣化衰變
G-Max Drum Solo (move)

G-Max Drum Solo (Japanese: キョダイコランダ Drumbeat) is a damage-dealing G-Max Move introduced during Generation VIII, in The Isle of Armor. It is the exclusive G-Max Move of Gigantamax .
==Effect==
G-Max Drum Solo inflicts damage, ignoring all during the execution of that move. (Ignorable Abilities are most Abilities that could potentially negatively affect the success, damage, or effects of a move if possessed by the target of a move or its allies—such as and .)
Whether it is a special or physical move depends on the move it is based on. Unlike most other G-Max Moves, its power is 160 regardless of the base move.
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	
Base move	Cat. 	Learnable
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
 	class="c"	
==Description==
|}
|}
==Learnset==
Gigantamax can use G-Max Drum Solo if it knows a damaging move.
==In other games==
===Pokémon Masters EX===
Name 	 	Base	Max 	Target 	Description	Playable					
 	 	 	 	 	 	 					
G-Max Drum Solo	450	540 	An opponent	Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit.	 	 					
Notes:
* G-Max Drum Solo hits all opponents when used by due to their passive .
==In animation==
===Pokémon animated series===
==In other generations==
===Spin-off series games===
==Trivia==
* In Pokémon Masters EX, G-Max Drum Solo is tied with for having the highest power of all Max Moves.
==In other languages==
Category:G-Max Moves
Category:Moves that cannot miss
Category:Moves that ignore Abilities
de:Giga-Getrommel
es:Gigarredoble
fr:Percussion G-Max
it:Gigarullio
ja:キョダイコランダ
zh:超極巨狂擂亂打
G-Max Finale (move)

G-Max Finale (Japanese: キョダイダンエン Finale) is a damage-dealing G-Max Move introduced in Generation VIII. It is the exclusive G-Max Move of Gigantamax .
==Effect==
G-Max Finale inflicts damage to a target and heals the user and its allies by 1/6 of their current maximum HP (i.e. including the Dynamax HP boost for Dynamax Pokémon). Its power and whether it is a special or physical move depends on the move it is based on.
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #; border-collapse:collapse"	 	 	
Base move	Pwr.	Cat. 	Learnable
 	130 	class="c"	
 	90 	class="c"	
 	100 	class="c"	
 	90 	class="c"	
 	140 	class="c"	
 	140 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	100 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
 	130 	class="c"	
==Description==
|}
|}
==Learnset==
Gigantamax can use G-Max Finale if it knows a damaging move.
==In animation==
===Pokémon animated series===
==In the manga==
===Pokémon Adventures===
==In other languages==
Category:G-Max Moves
Category:Moves that restore HP
Category:Moves that cannot miss
Category:Moves that have variable power
de:Giga-Lichtblick
es:Gigacolofón
fr:Cure G-Max
it:Gigagranfinale
ja:キョダイダンエン
zh:超極巨幸福圓滿