nyuuzyou/wikis huggingface dataset:
Dyes

Dyes are Consumables that can combined with various Equipment and Clothing items in the game to change their base colour to that of the dye in question. The full list of dyes can be found below.
== Dyeing ==
* While in the inventory screen, right-click the dye you want to use and select Combine in the list of options. Then drag the item that you want to be dyed into the empty box on the right side of the Combine Items menu and click on the Combine button.
* The same dye can look wildly different when used on different kinds of equipment. 
* Dyeing an item that has already been dyed replaces the original dye; there is no means of combining multiple dyes on the same item.
* Items that have a colour variant in the name (e.g., Cosy Blue Shirt) do not change names when dyed a different colour. 
* Dye can be removed from an item using . Only one remover is needed per item, regardless of how many times it has been dyed.
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Blue dyed.png|Blue Dye
Green dyed.png|Green Dye
Lightblue dyed.png|Light Blue Dye
Muddyred dyed.png|Muddy Red Dye
Ocean dyed.png|Ocean Dye
Orange dyed.png|Orange Dye
Palegreen dyed.png|Pale Green Dye
Paleorange dyed.png|Pale Orange Dye
Purple dyed.png|Purple Dye
Seagreen dyed.png|Sea Green Dye
Swampgreen dyed.png|Swamp Green Dye
Yellow dyed.png|Yellow Dye
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File:Baby Blue and Gold - Homely Outfit-removebg-preview.png|Baby Blue and Gold Dye
Dyed blackandazure.png|Black and Azure Dye
Dyed blackandfurnacered.png|Black and Furnace Red Dye
Dyed bloodyplum.png|Bloody Plum Dye
Dyed brownalabaster.png|Brown Alabaster Dye
Dyed blackandjadegreen.png|Black and Jade Green Dye
Dyed blackandsummergreen.png|Black and Summer Green Dye
Dyed deeplilac.png|Deep Lilac Dye
Dyed harlequinblackandwhite.png|Harlequin Black and White Dye
Dyed indigo.png|Indigo Dye
Dyed lavender.png|Lavender Dye
Dyed limelemonandlichen.png|Lime, Lemon, and Lichen Dye
Dyed mellowfruit.png|Mellow Fruit Dye
Dyed palepink.png|Pale Pink Dye
Dyed pinkandleafgreen.png|Pink and Leaf Green Dye
Dyed whiteandscarlet.png|White and Scarlet Dye
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File:Boreal Blue - Homely Outfit-removebg-preview.png|Boreal Blue Dye
File:Cobalt - Homely Outfit-removebg-preview.png|Cobalt Dye
File:Custard and Pink Rose - Homely Outfit-removebg-preview.png|Custard and Pink Rose Dye
File:Dark Amethyst - Homely Outfit-removebg-preview.png|Dark Amethyst Dye
File:Drakegeneral dyed.png|Drake General Dye
File:Faewild Green and Dun - Homely Outfit-removebg-preview.png|Faewild Green and Dun Dye
File:Gorgeous Maroon - Homely Outfit-removebg-preview.png|Gorgeous Maroon Dye
File:Jet and Pink Rose - Homely Outfit-removebg-preview.png|Jet and Pink Rose Dye
File:Lush Burgundy - Homely Outfit-removebg-preview.png|Lush Burgundy
File:Peach and Apricot - Homely Outfit-removebg-preview.png|Peach and Apricot Dye
File:Sinful Red on Bone White - Homely Outfit-removebg-preview.png|Sinful Red on Bone White
== External links ==
* Plan Thine Drip, a fanmade blog showcasing every dye on every armor and clothing piece, current as of Patch 5.
HERE
Category:Gameplay mechanics
Dying Stone Lord Thug

Dying Stone Lord Thug is a Human character who is a part of the Stone Lord's crew in Act Three.
== Involvement ==
Dying Stone Lord Thug can be found on the shore of the River Chionthar, down the cliff and almost under the monumental bridge on which Wyrm's Crossing is located at . He is sitting leaned against a low hedge with a knife deep in his guts. On approaching him, the party can speak to the Thug, but only to watch him inevitably die after a couple of phrases.
However, Dying Stone Lord Thug may occur to be one of disguises that takes to mock and toy with the player character. In this case, the dialogue with the Thug is longer and more meaningful. Throughout the dialogue, the player character has to roll a passive . If succeeded, they feel that the dying thug for some reason seems to be reveling in his miserable condition.
As with other cases of her taking various disguises in Rivington, Orin tries to wheedle out from the player character any hint of shared understanding with her mindset, more so in case of playing as The Dark Urge origin.
Whatever the player character chooses to say or to do, after three or four phrases Orin transforms to her true appearance and, after another couple of spiteful phrases, disappears.
== Gallery ==
Dying SL Thug Model.png|Model
== Notes ==
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Dyrovell

Dyrovell is a Human child in the Steeps district of the Lower City in Act Three.
== Involvement ==
=== Act Three ===
Dyrovell, together with her tiefling friend Rascal Borys can be found on a stone-paved space in front of Felogyr's Fireworks shop. They are standing near the main entrance to the fireworks shop, counting their pocket money, planning to buy a huge firework and throw it at some Flaming Fist guard or even a Steel Watcher. The idea seems to be their common, and now each is trying to persuade the other to do the actual mischief. However, both are lacking coin to obtain something they want.
If spoken to, Dyrovell ponders on saving pocket money for another tenday to purchase a bigger firework than she can afford right now.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Children
Dyrr'kas

Youth Dyrr'kas is a githyanki youth found in Act One. He is a member of a new githyanki generation hatched and raised in the Crèche Y’llek.
== Involvement ==
Dyrr'kas can be found in the Infirmary of the Crèche, wandering around the room and cleaning the floor here and there.
If spoken to, he will express interest in the player character’s appearance, alien to him, and also say that in his opinion wandering wherever you want is interesting. If the player character is Githyanki themselves, Dyrr’kas will mention they differ from the Creche’s inhabitants, and suppose that he might learn what it’s like outside the Creche once the patrol returns. 
 
=== Attacks and abilities ===
Category: Characters
Category: Characters in the Rosymorn Monastery
Category: Characters in Act One
Category: Githyanki
Category: Humanoids
Earspoon

Earspoon is a dwarven member of the Rivington Rats visiting Sharess' Caress in Wyrm's Crossing. He can be found whispering to .
== History ==
According to Wyrm's Rock Prison's , Earspoon was previously arrested for indecent exposure but was released by .
== Involvement ==
Earspoon can be found whispering to Borgus in the rear of Sharess' Caress. Approaching them triggers a passive (with Rogues and Baldurians having advantage) and a or to determine they are talking about . The party can then ask Earspoon where Nine-Fingers is by passing one of the ability checks:
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== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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== Related literature ==
* 
Category:Dwarves
Category:Gold Dwarves
Category:Humanoids
Category:Characters
Category:Characters in Wyrm's Crossing
Category:Characters in Act Three
Category:Rogues
Earth Myrmidon

Earth Myrmidons are a type of Elemental creature that can be transformed into via , or summoned with the spell .
== About Earth Myrmidons ==
Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.
== Combat ==
=== Attacks and abilities ===
== Gallery ==
Jane-katsubo-earth-mir.jpg|Concept art by Jane Katsubo
== External links ==
* 
Category: Elementals
Earthdigger

Fist Earthdigger is a human wizard member of the Flaming Fist patrolling the audience hall in Wyrm's Rock Fortress in Baldur's Gate, and is present during coronation.
== Combat==
===Attacks and Abilities ===
=== Notable loot ===
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== External links ==
* 
Category:Characters
Category:Characters in Wyrm's Rock Fortress
Category:Characters in Act Three
Category:Humanoids
Category:Humans
Category:Members of the Flaming Fist
Category:Wizards
Ebber

Watchman Ebber is a member of the The Watch in the Upper City in Act Three. He attempts to flee High Hall's courtyard after it has been overrun by forces belonging to the Absolute.
==Involvement==
During the initial battle for High Hall, a large force of infiltrated Absolutist cultists coming from the Upper City Sewers destroyed and routed the City Watch away from the keep, forcing what is left of the Watch to flee. Faced with severe casualties, the last remaining remnants of the Watch are composed of Ebber, , , , , and . A Mind Flayer vaporizes Matthew and Preyn as the Watchmen try to flee from the High Hall, before being confronted with the party.
Ebber and the remaining Watchmen led by Gyordi are frightened of the party, if a Mind Flayer (be it the avatar, , , or ) is present. Passing a passive is essential to get the option to have the remaining Watchmen fight at the party's side. A Mind Flayer player avatar can convince them to partake in the ensuing battle as allies with a . A non-Mind Flayer would need to pass a check to convince them.
If the party's Mind Flayer is too far away and dialogue starts with the Watchmen oblivious to it, every class except Wizard will also get a special based on either to convince them, or two generic s.
If passing any of these checks Gyordi rallies the rest of the Watchmen, and encourages them to fight with the party during the courtyard battle.
==Combat==
=== Attacks and abilities ===
=== Notable loot ===
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== Gallery ==
Watchman Ebber Model.png|Model
== Notes ==
* Ebber and the rest of the named Watchmen have identical stats to the that can be summoned through the action .
* Ebber and the rest of the named Watchmen's armour is similar in appearance to the dyed in blue, brown, and black colours, rather than the plate armour specifically designed and seen on the rest of The Watch.
** Ebber also wears the ; the only one to do so.
== References ==
Category:Elves
Category:High Elves
Category:Humanoids
Category:Characters
Category:Characters in the Upper City
Category:Characters in Act Three
Category:Fighters
Ebonlake Grotto

== Overview ==
Souvereign Spaw, the leader of Myconid Circle, will contact the party telepathically when they enter the area. Spaw can then be spoken to which starts . Later on the party can get the quest from Spaw.
Souvereign will request help which starts .
The deep gnome has been poisoned by a Duergar and needs the antidote. That starts . Once she is spoken to, she will die within three long rests.
The traders and can be asked for help regarding the player's tadpole infection. This begins .
The dwarven trader husband has gone missing. She asks the party to find him, which starts .
===Myconid Minefield===
South-east area of the grotto containing many dangerous mushrooms such as Timmask, Bibberbang and Torchstalk. Setting off fire spells or torchstalks in this area can cause a chain reaction of explosions.
===Giant Bird Nest===
South-west of the grotto, this unnamed area is unremarkable save for the empty giant bird nest.
===Guardian Gate===
As reward for the quest Defeat the Duergar Intruders, Sovereign Spaw will unlock the gate. It can otherwise be destroyed to enter the room beyond, but not lock-picked. Alternatively it can be opened by using . Inside is some loot and the Pale Corpse of Xargrim which can be spoken to with .
== Waypoints ==
* 
== Notable characters ==
* (Merchant)
* (Merchant)
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===Creatures===
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=== Available to Speak with Dead ===
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== Related quests ==
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== Notable loot ==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* are given by Thulla for completing Cure the Poisoned Gnome
* is given by Glut for completing Deliver Nere's Head
* is given by Spaw for completing Deliver Nere's Head
* is found behind the Guardian Gate
* is found behind the Guardian Gate
* is found behind the Guardian Gate which can only be opened after completing Defeat the Duergar Intruders
* are given by Glut for completing Avenge Glut's Circle
Blurg sells:
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After completing Help Omeluum Investigate the Parasite, Omeluum sells:
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Derryth Bonecloak sells:
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== Gallery ==
ebonlake_grotto.jpg|The Sovereign's throne in Ebonlake Grotto
== Notes ==
* In the Early Access version, or were given by Glut for completing Avenge Glut's Circle.
== External links ==
*
Echo of Abazigal

Echo of Abazigal is a ghost of a blue dragon Bhaalspawn. His ghost is disguised as a dragonborn. He was one of the members of the Five during the Bhaalspawn crisis.
==Overview==
===Backstory===
In life Abazigal was once a Bhaalspawn and a member of the Five, which was an alliance between five powerful Bhaalspawns formed by Amelyssan, Bhaal's high priestess, that sought to slaughter their siblings in exchange for power. Like the rest of the Five, he was defeated by his sibling and fellow Bhaalspawn "Gorion's Ward" and their party at his lair.
Bhaal was a century after Abazigal's death. After this Sarevok Anchev was able to bring him back as an Echo to serve in the Murder Tribunal along with Illasera, Sendai and Amelyssan.
== Involvement ==
After completing Impress the Murder Tribunal and becoming an Unholy Assassin of Bhaal, Echo of Abazigal will appear in the main chamber. There he will be available to trade. He can be further questioned about The Five and his personal history. 
If killed during the fight with Sarevok his will cause Sarevok to do maximum damage with all his attacks. Also, his stock cannot be looted after the fight, since he is a spirit and will thus disappear upon death.
== Store ==
Corresponds to . Abazigal cannot be pickpocketed normally.
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== Related Quests ==
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== Gallery ==
Echo of Abazigal Model.png|Abazigal's model.
== Notes ==
* There is an exploit to pickpocket Abazigal. While talking to Sarevok, selecting the "I'm ready to be judged" dialog option results in a ghost of a character appearing, who was killed before. Switching to another character and pickpocketing the ghost reveals all of Abazigal's inventory. Whether this is intentional or not is unknown. Failing the pickpocket check will turn the whole tribunal hostile.
== External links ==
Category:Ghosts
Category:Undead
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Category:Returning Characters
Category:Traders
Category:Followers of Bhaal
Echo of Illasera

Echo of Illasera is a ghost of an elven Bhaalspawn. She was one of the members of the Five during the Bhaalspawn crisis and was the first of them to have been defeated by Gorion's Ward.
==Overview==
=== Backstory ===
In life, Illasera was once a Bhaalspawn and a member of the Five which was an alliance between five powerful Bhaalspawns formed by Amelyssan, Bhaal's high priestess, that sought to slaughter their siblings in exchange for power. Illasera was tasked to kill the famous Bhaalspawn known as Gorion's Ward and ambushed them and their party at the . The two fought, but Gorion's Ward ultimately defeated Illasera, making her the first of the Five to have been slain.
Bhaal was a century after Illasera's death. After this Sarevok Anchev was able to bring her back as an Echo to serve in the Murder Tribunal along with Abazigal, Sendai and Amelyssan.
== Involvement ==
Illasera is first encountered in the Murder Tribunal, where she accompanies Sarevok. If the party refuses to become an Unholy Assassin or performs any hostile actions she will become hostile. If the party instead completes Impress the Murder Tribunal and becomes an Unholy Assassin of Bhaal, she can be questioned to learn more about her history.
==Combat==
=== Attacks and abilities ===
Echo of Illasera can cast spells using up to Level 6 Spell Slots.
After Sarevok dies and is gained:
== Related Quests ==
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== Gallery ==
Illasera Model.png|Illasera's model.
==External links==
Category:Ghosts
Category:Undead
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Category:Returning Characters
Category:Followers of Bhaal
Echo of Sendai

Echo of Sendai is a ghost of a drow Bhaalspawn. She was one of the members of the Five during the Bhaalspawn crisis.
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==Overview==
=== Backstory ===
In life, Sendai was once a Bhaalspawn and a member of the Five which was an alliance between five powerful Bhaalspawns formed by Amelyssan, Bhaal's high priestess, that sought to slaughter their siblings in exchange for power. Like the rest of the Five, she was defeated in her enclave by her sibling and fellow Bhaalspawn, Gorion's Ward.
Bhaal was a century after Sendai's death. After this Sarevok Anchev was able to bring her back as an Echo to serve in the Murder Tribunal along with Abazigal, Illasera and Amelyssan.
== Involvement ==
Sendai is first encountered in the Murder Tribunal, where she accompanies Sarevok. If the party refuses to become an Unholy Assassin or performs any hostile actions she will become hostile. If the party instead completes Impress the Murder Tribunal and becomes an Unholy Assassin of Bhaal, she can be questioned to learn more about her history.
== Combat ==
=== Attacks and abilities ===
After Sarevok dies and is gained:
== Gallery ==
Sendai Model.png|Sendai's model.
== Related Quests ==
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==External links==
Category:Ghosts
Category:Undead
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Category:Returning Characters
Category:Followers of Bhaal
Echo of a Lost Love

Echo of a Lost Love is the ghost of Kerri Evenfield who was Oskar Fevras's past girlfriend.
== Involvement ==
Once the party destroys the cursed portrait in the atelier in Lady Jannath's Estate during , Kerri appears and rushes downstairs to confront and . She is enraged at Oskar and wants to drag him back to the afterlife with her unless the party attacks her or convinces her otherwise using Persuasion or Intimidation. On a failed roll, she'll attack the party with two Vengeful Souls and two Tormented Souls.
If the party chose to persuade or intimidate her instead of fight, then she becomes confused and starts to wonder why she is here in the first place. Oskar desires to know why she committed suicide and the party can either choose to let her leave or explain using Persuasion or Intimidation checks.
If the check is passed successfully, Kerri reveals that she always just saw Oskar as a fling, nothing more. She killed herself out of depression rather than heartbreak, and is disgusted that Oskar dragged her all the way back to the land of the living because of his own vain assumption that her death was his fault. Kerri then leaves for the afterlife, happy to rest in peace at last.
==Combat==
=== Attacks and abilities ===
==== On Tactician ====
== Related literature ==
* 
== Related quests ==
*
Category:Ghosts
Category:Undead
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Edenosa

Manip Edenosa is a gnome member of the Flaming Fist and True Soul. She can found just inside the gate at Bloomridge Park in the Lower City during Act Three. 
== Involvement ==
Edenosa is waiting at the main entrance to Bloomridge park. She warns the party away, saying that the Absolute's forces are at work in the park.
Later, if getting into a fight with the Bhaal cultists further in, Edenosa intervenes part way through the fight. Afterwards, the Netherbrain speaks through Edenosa, entreating the party to kill any remaining of the Dead Three. Edenosa then dies from the strain of having the brain speak through her. If Edenosa dies during the ambush, then is used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa contains the usable Mind Flayer Parasite Specimen.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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== External links ==
* 
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Members of the Flaming Fist
Category:Followers of the Absolute
Category:Clerics
Edmundis Magarus

Edmundis Magarus is a halfling employee of the Circus of the Last Days found in Rivington, right before the entrance to the circus area. 
== Involvement ==
Edmundis can be seen being questioned by about missing redcaps, but does not consider the missing redcaps to be a concern. Patrick asks why they were being caged and how many are missing but Edmundis is evasive or defensive in his answers.
== Gallery ==
Edmundis Magarus Model.png|Model
== Notes ==
* Judging by the fact that Edmundis can recall 6 missing redcaps only after is killed for good, the missing redcaps were likely taken by her.
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Halflings
Category:Lightfoot Halflings
Category:Humanoids
Category:Members of the Circus of the Last Days
Edowin

Edowin is a True Soul of the Absolute. He was searching the Wilderness with and for survivors of the Nautiloid Wreck to locate a weapon.
== Involvement ==
=== Act One ===
Edowin is in the Forest at dying from wounds sustained from an Owlbear attack. When the party initiate a conversation with his siblings, Edowin's tadpole connects with that of the player character's. He asks the player character to protect Andrick and Brynna. Edowin inevitably dies from his wounds and cannot be saved by healing.
After Edowin dies, the voice of the Dream Visitor prompts the player character to further examine his body. The voice encourages the player character to recover a from Edowin.
If the player character successfully resists being forced to collect the tadpole, the tadpole attempts to flee and rushes down the hill and disappears within one environmental turn. Turn-based mode can be entered quickly after interacting with Edowin's corpse to allow the party to attack the loose tadpole. This grants 10 XP.
== Tadpole interactions == 
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:: Gain 
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:: Success: The tadpole attempts to flee.
:: Failure: Gain 
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:: Success: The tadpole attempts to flee.
:: Failure: Gain 
As The Dark Urge:
:: There are different dialogue options that require no checks but have similar effects.
Whatever the outcome, the party is also rewarded 30 XP.
== Loot ==
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== Speak with Dead ==
Edowin can be spoken to with .
Party member: Who are you?
* Edowin: Edowin... a True Soul... a Chosen...
** Party member: Who 'chose' you?
*** Edowin: The Absolute... the almighty goddess...
**** Party member: What can you tell me about the Absolute?
***** Edowin: Do not... fight her. Power... such power...
Party member: Is there anything valuable around here? 
* Edowin: Brynna... Andrick...
** Party member: Who are Brynna and Andrick?
*** Edowin: Sister... brother... my job... to protect them...
Party member: What were you doing here?
* Edowin: Looking... for Her weapon... the Absolute...
** Party member: What do you know about this weapon?
*** Edowin: Crashed... from the sky... taken... by infidels...
**** Party member: What can you tell me about the Absolute?
***** Edowin: Do not... fight her. Power... such power...
== External links ==
* 
Category:Humanoids
Category:Dwarves
Category:Gold Dwarves
Category:Characters
Category:Characters in Act One
Category:Characters in the Forest
Category:Followers of the Absolute
Category:Available to Speak with Dead
Category:Clerics
Edvidge

Cashguard Basher Vikkie, is a human member of the Cashguard located in The Counting House in the Lower City of Baldur's Gate. He can be found deep in the high security vaults, on the lowest floor.
== Involvement ==
Upon entering the high security vaults, will reveal himself and a fight will break out between members of the Cult of Bhaal and the Counting House staff. Edvidge will ally with the party alongside the rest of the Cashguard and .
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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=== Allies ===
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Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Act Three
Category:Characters in The Counting House
Category:Paladins