List of Portal 2 Movies

This is a list of all available Bink videos of . See for implementation and tips.
== Elevator Panels ==
File name 	Description 	Image
animalking.bik 	The animal-king invades the UN. 	
aperture_appear_horiz.bik	A waving person walking on a strip, then falling slowly.	
aperture_appear_vert.bik 	A waving person walking on a strip, then falling slowly.	
bluescreen.bik 	Molten core bluescreen. 	
exercises_horiz.bik 	Evacuation training reminder with marching people. 	
exercises_vert.bik 	Evacuation training reminder with marching people. 	
faithplate.bik 	Aerial Faith Plate demonstration. 	
fizzler.bik 	Emancipation Grid demonstration. 	
hard_light.bik 	Hard Light Surface demonstration. 	
laser_danger_horiz.bik 	Demonstration of the fatal effects of a laser beam. 	
laser_danger_vert.bik 	Demonstration of the fatal effects of a laser beam. 	
laser_portal.bik 	Thermal Discouragement Beam demonstration. 	
plc_blue_horiz.bik 	Reminder to remain calm. 	
plc_blue_vert.bik 	Reminder to remain calm. 	
turret_colours_type.bik 	Turret case options. 	
turret_dropin.bik 	Some turrets descending and deploying. 	
turret_exploded_grey.bik 	Insides of a turret. 	
== Single-player story ==
File name 	Description 	Image
sp_30_a4_finale5.bik 	Elevator ride before credits, opera and field included. 	
sp_a5_credits.bik 	Space background. 	
sp_credits_bg.bik 	Background used for the credits song, song and credits text not included, intended for looping.	
sp_ending_callback.bik	Wheatley feeling sorry in space, coming from the credits. 	
== Co-op Story ==
File name 	Description 	Image
coop_black_screen.bik 	Empty black screen. 	
coop_bluebot_load.bik 	Animated schematics of Atlas, used for the coop loading screen. 	
coop_bots_load.bik 	Bot walking cycle, used for the coop loading screen. 	
coop_bots_load_wave.bik 	Bot waving demonstration, used for the coop loading screen. 	
coop_bts_blueprints.bik 	Laserdisc content for course 2. 	
coop_bts_powergrid_01.bik	Laserdisc content for course 4. 	
coop_bts_powergrid_02.bik	Laserdisc content for course 4. 	
coop_bts_radar.bik 	Unused laserdisc content. 	
coop_bts_radar_1.bik 	Laserdisc content for course 1. 	
coop_bts_radar_2.bik 	Laserdisc content for course 1. 	
coop_bts_security.bik 	Unused laserdisc content. 	
coop_bts_security_01.bik 	Laserdisc content for course 3. 	
coop_bts_security_02.bik 	Laserdisc content for course 3. 	
coop_intro.bik 	Co-op intro video. 	
coop_orangebot_load.bik 	Animated schematics of P-body, used for the coop loading screen.	
coop_outro.bik 	Co-op outro video. Credits excluded. 	
insert_disk.bik 	"INSERT DISC" message of the laserdisc player. 	
== Miscellaneous ==
File name 	Description 	Image
aperture_logo.bik 	Aperture Laboratories logo on a tan background. 	
attract01.bik 	Cooperative Testing Initiative promotional video. 	
attract02.bik 	Single player promotional video. 	
attract_boots.bik 	Longfall boots promotional video. 	
attract_bot_trust.bik	Bot trust promotional video. 	
attract_panels.bik 	Panels promotional video. 	
attract_turrets.bik 	Turrets promotional video. 	
e1912_end.bik 	Super 8 title card. 	
valve.bik 	"Open your mind" logo and legal notices, slightly different for each platform. 	
valve_ps3_legals.bik 	"Open your mind" logo and legal notices, slightly different for each platform. 	
valve_xbox_legals.bik	"Open your mind" logo and legal notices, slightly different for each platform. 	
valve_portal2_fp.bik 	Not a video file. Contents purely consist of a SHA-256 fingerprinting hash that would have been used to trace potential leaks of internal Portal 2 development builds.	
== DLC 1 ==
File name 	Description 	Image
dlc1_endmovie.bik	Ending movie for the Art Therapy campaign.	
== DLC 2 ==
File name 	Description 	Image
community_bg1.bik	Menu background. 	
intro_movie.bik 	Perpetual testing initiative promotional video (special cut that links to the menu).	
valve.bik 	Like the normal valve.bik movie, but with the man turning towards the camera. 	
==Main menu backgrounds==
File name 	Description 	Image
menu_act01.bik	GLaDOS lying in decay, used for the main menu background during Act 1. Based on sp_a1_wakeup, Chapter 1 (The Courtesy Call). 	
menu_act02.bik	A manufacturing line, used for the main menu background during Act 2. Based on sp_a2_bts3, from Chapter 5 (The Escape): Turret Manufacturing. 	
menu_act03.bik	Ruins outside the condemned testing area, used for the main menu background during Act 3. Based on sp_a3_01, from Chapter 6 (The Fall): The Pit. 	
menu_act04.bik	View from a destroyed test chamber, including a Frankenturret, used for the main menu background during Act 4. Based on sp_a4_finale3, from Chapter 9 (The Part Where...): Morton's Fork 	
menu_act05.bik	Wheatley and space core in space, used for the main menu background during "Act 5" (only appears immediately after beating the game, directly after "sp_ending_callback" finishes playing).	
Category:Portal 2