nyuuzyou/wikis huggingface dataset:
Equipment Scaling

Equipment Scaling allows for players to wear gear beyond that allowed under level restrictions. This applies not only to the Level Sync system, but also to level restrictions brought about by entry into battlefields, assaults, Ballista and so on. Though the level of gear will no longer play a role in determining whether or not it may be equipped, level restrictions will cause statistics and effects to be adjusted.
Further, gear changes may be made as normal while the level restriction is in place, given that the player is able to equip that gear on their actual level.
:Items consumed through usage of the beastmaster ability "Call Beast" are determined by the character's level after the level restriction is in place.
:The Puppetmaster ability "Repair" will not function if the level of the equipped automaton oil is above that of the level restriction. 
::For instance, Automaton Oil +2(50) will not work when level synced to 49, but Automaton Oil(15) and Automaton Oil +1(30) will.
==Attributes Affected==
*Damage / Defense / HP / MP / Primary Stats (Strength, Dexterity, etc.)
*Derived Stats: Accuracy / Attack / Ranged Accuracy / Ranged Attack / Magic Accuracy / Magic Attack / Evasion
*Other statistics, such as equipment Haste/Slow %, Movement Speed +/- and attributes that enhance job abilities or spell recast are negated under the effects of a level restriction below the item's equipment level.JP Wiki
*When scaled, enchantments on equipment may not be used.
*Damage ratings of weapons will be indirectly affected by attack speed ratings, while defense values will be affected by the character's main job.
**The ballista community derived defensive rankings per job for level 60 capped equipment:Roid, via Ballista Revolution, WordPress blog
***A Rank: Paladin, Warrior.
***B Rank: Monk, Thief, Red Mage, Dark Knight, Beastmaster, Ranger, Samurai, Ninja, Dragoon, Blue Mage, Corsair, Puppetmaster, Dancer, Scholar, Geomancer, Rune Fencer.
***C Rank: White Mage, Black Mage, Bard, Summoner.
*Attributes at level 60 scale down to a maximum value based on the equipment slot.
 Level 60 scaled stat caps
Slot 	Maximum Values
Main Weapon 	HP/MP +24 Primary Stat +5 Derived Stat +5 Magic Attack +10
Sub Weapon/Grip	HP/MP +24 Primary Stat +5 Derived Stat +5 Magic Attack +10
Shield 	DEF A:14 B:14 C:9
Ranged 	n/a
Ammo/Throwing 	HP/MP +3 Primary Stat +1 Derived Stat +3
Head 	DEF A:24 B:21 C:17 HP +10 MP +30 Primary Stat +2 Derived Stat +3
Neck 	DEF A:5 B:5 C:5 Primary Stat +1 Derived Stat +4
Ear 	DEF A:1 B:1 C:1 HP/MP +15 Primary Stat +1 Derived Stat +4
Body 	DEF A:47 B:42 C:39 HP/MP +15 Primary Stat +3 Derived Stat +7
Hands 	DEF A:16 B:14 C:11 HP/MP +12 Primary Stat +2 Derived Stat +3
Ring 	DEF A:2 B:2 C:2 HP/MP +10 Primary Stat +3 Derived Stat +3
Back 	DEF A:8 B:8 C:5 MP +10 Primary Stat +2
Waist 	DEF A:4 B:4 C:4 HP/MP +20 Primary Stat +2 Derived Stat +7
Legs 	DEF A:33 B:30 C:23 HP/MP +10 Primary Stat +2 Derived Stat +2
Feet 	DEF A:14 B:12 C:9 HP/MP +10 Primary Stat +1
*Item text will not reflect changes to attributes imposed by level restrictions.
*Augments or Latent Effects do not work under level sync.
==References==
Category:Terminology
Equipment Set Macros

The macro command "/equipset" specifies sets of equipment that will be equipped via a single command. With this feature, players may change multiple pieces of equipment at once. It is possible to register 100 different equipment sets, with that number potentially increasing in future version updates.
*There are 10 pages of twenty sets each, totaling 200 equipment sets available. These additional sets are accessed via left and right cursor arrow keys on a PC keyboard.
==Editing Equipment Sets==
Sets may be registered and edited from the "Edit Equip. Set" submenu under "Edit Macro" in the main menu.
 
*Editing
Pieces of equipment can be registered to a set, or ones within a set can be edited, by body part via the same interface as the Equipment screen. It is also possible to specify whether to remove a piece of equipment or keep it in the set.
 
Category:Commands
Body part slots for which players wish to have equipment removed will be marked with an "X," while pieces to remain in a set will have no markings.
==Applicable Equipment==
In order to register pieces of equipment, they must be stored with one of the following systems.
*Inventory
*Mog Safe
*Storage
*Mog Locker
*Mog Satchel
*Mog Sack
*Mog Case
*Mog Wardobe
*Mog Wardrobe 2
*Mog Wardrobe 3
*Mog Wardrobe 4
In order to equip them, they must be stored in Inventory or any of the Mog Wardrobe storage areas.
*Change Name
Name the equipment set.
*Copy
Copies the contents of the specified equipment.
*Paste
Pastes the copied content
*Delete
Deletes the specified set.
*Use Current
Overwrites the content of the specified set with that of the equipment worn.
*Equipping Different Sets
Players are able to equip different sets by either selecting them from the applicable submenu or with the /equipset command.
*/equipset [Set Number] [subcommand]
Equips a designated set of gear.
>>Set Number (1 – 100)
Equips the armor and weapons registered to the specified set.
>>Subcommand
echo　
Displays text that results from executing the command.
Does not display resultant text if no subcommand is specified.
For example, to equip gear registered to Set 1, input:
/equipset 1
Ere - Ess

Category:Item Index
ID 	Icon	Article 	Graphic
19315	 	Erebus's Lance 	
13284	 	Eremite's Ring 	
13285	 	Eremite's Ring +1 	
17441	 	Eremite's Wand 	
17442	 	Eremite's Wand +1 	
19795	 	Ereptor Lance 	
5524 	 	Ergon Tincture (BB) 	
5509 	 	Ergon Tincture (BS) 	
6198 	 	Ergon Tincture (CC) 	
5528 	 	Ergon Tincture (CT) 	
5511 	 	Ergon Tincture (DD) 	
5521 	 	Ergon Tincture (FB) 	
5512 	 	Ergon Tincture (FF) 	
5508 	 	Ergon Tincture (FI) 	
5526 	 	Ergon Tincture (FrB)	
6196 	 	Ergon Tincture (HI) 	
5506 	 	Ergon Tincture (IB) 	
5510 	 	Ergon Tincture (IS) 	
6194 	 	Ergon Tincture (LF) 	
5507 	 	Ergon Tincture (LI) 	
5514 	 	Ergon Tincture (LL) 	
6195 	 	Ergon Tincture (LP) 	
5525 	 	Ergon Tincture (OG) 	
5523 	 	Ergon Tincture (PC) 	
5517 	 	Ergon Tincture (PF) 	
5515 	 	Ergon Tincture (PG) 	
5530 	 	Ergon Tincture (PR) 	
6197 	 	Ergon Tincture (PRi)	
5519 	 	Ergon Tincture (PS) 	
5520 	 	Ergon Tincture (SA) 	
5529 	 	Ergon Tincture (SaS)	
5518 	 	Ergon Tincture (SL) 	
5522 	 	Ergon Tincture (SP) 	
5516 	 	Ergon Tincture (SS) 	
5513 	 	Ergon Tincture (TB) 	
5527 	 	Ergon Tincture (WA) 	
18487	 	Erik's Axe 	
25546	 	Erilaz Earring 	
25547	 	Erilaz Earring +1 	
25548	 	Erilaz Earring +2 	
26782	 	Erilaz Galea 	
26783	 	Erilaz Galea +1 	
23106	 	Erilaz Galea +2 	
23441	 	Erilaz Galea +3 	
27094	 	Erilaz Gauntlets 	
27095	 	Erilaz Gauntlets +1 	
23240	 	Erilaz Gauntlets +2 	
23575	 	Erilaz Gauntlets +3 	
27453	 	Erilaz Greaves 	
27454	 	Erilaz Greaves +1 	
23374	 	Erilaz Greaves +2 	
23709	 	Erilaz Greaves +3 	
27279	 	Erilaz Leg Guards 	
27280	 	Erilaz Leg Guards +1	
23307	 	Erilaz Leg Guards +2	
23642	 	Erilaz Leg Guards +3	
26940	 	Erilaz Surcoat 	
26941	 	Erilaz Surcoat +1 	
23173	 	Erilaz Surcoat +2 	
23508	 	Erilaz Surcoat +3 	
13417	 	Eris' Earring 	
13418	 	Eris' Earring +1 	
21342	 	Erlene's Notebook 	
17763	 	Erlking's Blade 	
18505	 	Erlking's Kheten 	
17762	 	Erlking's Sword 	
17966	 	Erlking's Tabar 	
19113	 	Ermine's Tail 	
19946	 	Erra 	
26030	 	Erra Pendant 	
13656	 	Errant Cape 	
14078	 	Errant Cuffs 	
13929	 	Errant Hat 	
14380	 	Errant Houppelande 	
14182	 	Errant Pigaches 	
14301	 	Errant Slops 	
3073 	 	Eruca Egg 	
12536	 	Erudite's Headband 	
21993	 	Erudite's Staff 	
21994	 	Erudite's Staff +1 	
27515	 	Erudition Necklace 	
4871 	 	Escape 	
9084 	 	Eschalixir 	
9085 	 	Eschalixir +1 	
9086 	 	Eschalixir +2 	
9148 	 	Eschan Droplets 	
28415	 	Eschan Stone 	
26947	 	Eschite Breastplate 	
27282	 	Eschite Cuisses 	
27097	 	Eschite Gauntlets 	
27457	 	Eschite Greaves 	
26791	 	Eschite Helm 	
9130 	 	Eschite Ore 	
20953	 	Escritorio 	
10793	 	Eshmun's Ring 	
20518	 	Eshus 	
20569	 	Esikuva 	
21572	 	Esoteric Athame 	
13677	 	Esoteric Mantle 	
16578	 	Espadon 	
17645	 	Espadon +1 	
19424	 	Espafut 	
19482	 	Espafut +1 	
19560	 	Espafut +2 	
19658	 	Espafut +3 	
11052	 	Esper Earring 	
19772	 	Esper Stone 	
21361	 	Esper Stone +1 	
28030	 	Espial Bracers 	
27741	 	Espial Cap 	
27882	 	Espial Gambison 	
28169	 	Espial Hose 	
28307	 	Espial Socks 	
21149	 	Espiritus 	
15938	 	Esprit Belt 	
14730	 	Esquire's Earring 	
13665	 	Esquire's Mantle 	
16015	 	Esse Earring
Esurient Botulus

250px|thumb|Esurient Botulus
Job: 
Family: Botuli
Zone	Level 	Spawns	Rewards	Notes
 	138@long_horned, Twitter (Japanese)	1 	435 Gallimaufry
Brown Chest #E:
*Ra'Kaznar Metal E	Aggressive, Detects by sound~623K HP
==Spawn Conditions==
Spawns when players enter Area E of Sortie. Spawns in any of the major rooms of E, moving around only within that room.
==Traits and Abilities==
Requirements for Chest #E: Deal 50% or more of its HP with damage from behind. Skillchain damage doesn't count.Kruel, FFXIAH Fourm
Uses normal Botulus attacks. Takes reduced slashing, piercing, and blunt damage. Vulnerable to Light-aligned magic.
Immune to TP resetting Blood Pacts and abilities.
Auto-Attacks have special properties:
*Bite: single target physical damage, inflicts HP Max Down (-2.5%, 3, minutes)
*Belly thrust: front aoe physical damage, inflicts amnesia.
*Slaps (left or right): physical damage, knocks back. hits players to the left or right of him.
*Rear attack: rear aoe physical damage, stuns.
Casts Blaze Spikes, Sleepga II, Blind, -ga III/Ancient elemental nukes, elemental enfeebles (e.g. Burn), Aspir, Stun, and Drain
*Chymous Reek: Front AOE wind damage, inflicts Choke.
*Crowning Flattus: AOE wind damage, stuns, knocks back.
*Just Desserts: AOE water damage.
*Slimy Proposal: AOE Charm, 40HP/tick Dia for 30 seconds. Uses at will.
*Sloughy Sputum: Front AOE water damage, inflicts Down, knocks back.
*Gnash 'n Guttle: front AOE HP Max Down (-12.5%) for two minutes.
*Rancid Reflux: AOE water damage, inflicts weight, knocks back.
==References==
Category:BestiaryCategory:Notorious MonstersCategory:BotuliCategory:Sortie
Euryale

Category:BestiaryCategory:Notorious MonstersCategory:Lamiae
Job: 
Family: Lamiae
Crystal: 
Weak to:	
Zone 	Level	Drops	Steal	Spawns 	Notes
Arrapago Reef	≥ 80 	
*Lyft Jambiya	 	1 (I-6)	A, S
 	 	 	 	 	
===Notes:===
:*Immune to Bind, Sleep, and Gravity. Susceptible to Slow and Paralyze.
:*Has Additional Effect: Petrify on melee attacks.
:*Uses Belly Dance frequently but can be avoided by facing away.
:*Spawns at I-6 on the first map, north of the Lamian Fang Key area. Can be reached from Ilrusi Atoll Staging Point.
:*Spawns every three hours from last Time of Death.
:*Spawns immediately following server maintenance.
:*Lyft Jambiya dropped with 10TH active.
:*Hits very hard. 350-450 to melees, 200-300 to PLD.
:*Possesses Resist Poison trait.
==Historical Background==
In Greek mythology, Euryale was the oldest of the Gorgons, three vicious sisters with brass hands, sharp fangs, and hair of living, venomous snakes. Euryale and her sister Stheno were immortal, but Medusa, the youngest, was mortal. Like her sisters, she too was able to turn any creature to stone with her gaze.
In many stories, Euryale is noted for her bellowing cries, particularly in the tale of Medusa's death at Perseus' hands. Like her sisters, her blood was said to possess curative powers, but only if it was taken from her right side, otherwise it turned into a deadly poison.
Eva - Eyr

Category:Item Index
ID 	Icon	Article 	Graphic
11060	 	Evader Earring 	
11061	 	Evader Earring +1 	
27636	 	Evalach 	
27637	 	Evalach +1 	
6699 	 	Evanessence 	
26160	 	Evanescence Ring 	
27534	 	Evans Earring 	
14767	 	Evasion Earring 	
13148	 	Evasion Torque 	
28638	 	Evasionist's Cape 	
18504	 	Eventreuse 	
11034	 	Evergreen Earring 	
2681 	 	Evergreen Strongbox 	
15325	 	Evoker's Boots 	
13975	 	Evoker's Bracers 	
14904	 	Evoker's Bracers +1 	
12650	 	Evoker's Doublet 	
14487	 	Evoker's Doublet +1 	
14960	 	Evoker's Gages 	
12520	 	Evoker's Horn 	
15239	 	Evoker's Horn +1 	
14103	 	Evoker's Pigaches 	
15366	 	Evoker's Pigaches +1 	
14625	 	Evoker's Ring 	
14228	 	Evoker's Spats 	
15575	 	Evoker's Spats +1 	
12002	 	Evoker's Torque 	
2783 	 	Evolith 	
11530	 	Exactitude Mantle 	
11539	 	Exactitude Mantle +1 	
22125	 	Exalted Bow 	
22126	 	Exalted Bow +1 	
22137	 	Exalted Crossbow 	
22138	 	Exalted Crossbow +1 	
8725 	 	Exalted Log 	
8726 	 	Exalted Lumber 	
21869	 	Exalted Spear 	
21870	 	Exalted Spear +1 	
22078	 	Exalted Staff 	
22079	 	Exalted Staff +1 	
18276	 	Excalibur 	
20645	 	Excalibur (119) 	
20646	 	Excalibur (119-2) 	
20685	 	Excalibur (119-3) 	
18277	 	Excalibur (80) 	
18639	 	Excalibur (85) 	
18653	 	Excalibur (90) 	
18667	 	Excalibur (95) 	
19748	 	Excalibur (99) 	
19841	 	Excalibur (99-2) 	
20713	 	Excalipoor 	
20714	 	Excalipoor II 	
15857	 	Excelsis Ring 	
16723	 	Executioner 	
21145	 	Exemplar 	
19191	 	Exequy Gun 	
22152	 	Exeter 	
17503	 	Exocets 	
1089 	 	Exoray Mold 	
2947 	 	Exorcised Skull 	
2594 	 	Exorcism Treatise 	
1672 	 	Exorcismal Oak Lumber 	
15614	 	Exorcist Hose 	
22270	 	Expeditious Pinion 	
6692 	 	Experimental Fluid 	
2631 	 	Experimental Lamia's Armband	
28569	 	Expertise Ring 	
17207	 	Expunger 	
3080 	 	Extended Eyestalk 	
21638	 	Extinction 	
1698 	 	Extra-Fine File 	
4150 	 	Eye Drops 	
1204 	 	Eye of Nept 	
2881 	 	Eye of Verthandi 	
4453 	 	Eyeball Soup 	
11482	 	Eyepatch 	
18782	 	Eyra Baghnakhs 	
18783	 	Eyra Baghnakhs +1 	
23870	 	Eyre Cap
Ever Forward

category:MissionsCategory:Rhapsodies of Vana'diel Missions
== Walkthrough ==
*Examine the Imperial Whitegate at Aht Urhgan Whitegate & for a cutscene.
**If you have already completed all Treasures of Aht Urhgan Missions through ToAU 46, you will receive a cutscene with Arzizah, Nashmeira, Mnejing, and Ovjang, after which you will proceed to The Endless Sky and then Aphmau's Light and finally Reunited.
**If you haven't completed all Treasures of Aht Urhgan Missions, do the missions until you flag Aht Urhgan Mission 12: Royal Puppeteer after which you can proceed to examine the Whitegate and then continue to Reunited.
***NOTE: Numerous Aht Urhgan missions lock you from finishing this mission. Consult this list. Once you get this cutscene, it's strongly recommended you finish up to Uncertain Destinations before continuing Treasures of Aht Urhgan.
***If you have only just started Treasures of Aht Urhgan, it will take approximately 1.5 to 2 hours to get up to mission 12, most of it being cutscenes with only one long travel section.
***Some users report that despite having completed the Aht Urhgan Missions, no cut scene triggered when returning to their home nation. Tested with all home nations.
Evoker's Attire Set

thumb|All five races in full Evoker's Attire.
Subtle hues of greens pervade this attire, with the distinctive horn completing the Summoner motif. This set is mostly focused on MP with a boost to summoning magic and avatar statistics. For a fee you can store the set at any Armor Storer.
Number of Pieces: 5
Storage Options:
Armor Depository 500 gil for set on pick up.
Will receive Evoker's attire claim slip upon trading whole set to npc.
Porter Moogle with Moogle Storage Slip 04
Can store single pieces.
Level	Armor Piece 	Obtained From
60 	Evoker's Horn 	Prerequisite: Class Reunion
Quest: Carbuncle Debacle
58 	Evoker's Doublet 	Prerequisite: Borghertz's Calling Hands*
Coffer: Temple of Uggalepih
54 	Evoker's Bracers 	Prerequisite: Class Reunion
Quest: Borghertz's Calling Hands*
Coffer: Sea Serpent Grotto
52 	Evoker's Spats 	Quest: Class Reunion
56 	Evoker's Pigaches	Prerequisite: Borghertz's Calling Hands*
Coffer: Toraimarai Canal
* The Evoker's Doublet & Evoker's Pigaches don't require you to finish Borghertz's Calling Hands. They just require that you have started this quest. Once the quest has been started you can go open their respective coffers and get the armor. YOU MUST OPEN THE COFFERS ON SUMMONER.
To see a side by side comparison of Artifact/Relic sets visit Summoner Artifact/Relic Sets Comparison. 
==Set Summary==
*Defense +96
*MP +80
*AGI +5
*VIT +4
*INT +3
*MND +3
*Evasion skill +10
*Summoning magic skill +5
*Avatar: Enmity -11
*Enhances avatar accuracy
*Enhances avatar evasion
*Avatar elemental resistance +20
*Occasionally converts damage taken of avatar element to MP
==Gallery==
Evoker's Doublet Set (Elvaan M).png|Elvaan Male wearing the Evoker's Doublet set
category:Armor Sets
Excalibur (80)

==Statistics==
==Other Uses==
==How to Obtain==
===Trial of the Magians===
*:Sword Trials : 2000 Knights of Round killing blows against 
==Derivations==
Excalibur is the Mythical sword of King Arthur. The King obtained the sword from The Lady of the Lake after breaking his first sword in a fight with King Pellinore. The Lady of the Lake calls the sword "Excalibur, that is as to say as Cut-steel."
As Arthur lay dying, he tells Sir Bedivere to cast the sword back into the lake. Before the sword strikes the water's surface, the hand of the Lady of the Lake reaches up to grasp it and pull it under. Arthur leaves on a death barge with the three queens to the Isle of Avalon, where as his legend says, he will one day return to save Britain from a threat.
The sword is sometimes called Caliburn, or in Welsh Mythology, Caledfwlch, or Caladbolg.
==Vana'dielian Background==
Originally wielded during the Shadowreign era by Kilhwch.
ja:エクスカリバーCategory:Relic Weaponsde:Excalibur
Excalibur (85)

==Statistics==
==Other Uses==
==How to Obtain==
===Trial of the Magians===
*:Sword Trials :: 400 Knights of Round killing blows against 
==Derivations==
Excalibur is the Mythical sword of King Arthur. The King obtained the sword from The Lady of the Lake after breaking his first sword in a fight with King Pellinore. The Lady of the Lake calls the sword "Excalibur, that is as to say as Cut-steel."
As Arthur lay dying, he tells Sir Bedivere to cast the sword back into the lake. Before the sword strikes the water's surface, the hand of the Lady of the Lake reaches up to grasp it and pull it under. Arthur leaves on a death barge with the three queens to the Isle of Avalon, where as his legend says, he will one day return to save Britain from a threat.
The sword is sometimes called Caliburn, or in Welsh Mythology, Caledfwlch, or Caladbolg.
==Vana'dielian Background==
Originally wielded during the Shadowreign era by Kilhwch.
ja:エクスカリバーCategory:Relic Weaponsde:Excalibur
Excalibur (90)

==Statistics==
==Other Uses==
==How to Obtain==
===Trial of the Magians===
*:Sword Trials : Kill Goublefaupe x5
==Derivations==
Excalibur is the Mythical sword of King Arthur. The King obtained the sword from The Lady of the Lake after breaking his first sword in a fight with King Pellinore. The Lady of the Lake calls the sword "Excalibur, that is as to say as Cut-steel."
As Arthur lay dying, he tells Sir Bedivere to cast the sword back into the lake. Before the sword strikes the water's surface, the hand of the Lady of the Lake reaches up to grasp it and pull it under. Arthur leaves on a death barge with the three queens to the Isle of Avalon, where as his legend says, he will one day return to save Britain from a threat.
The sword is sometimes called Caliburn, or in Welsh Mythology, Caledfwlch, or Caladbolg.
==Vana'dielian Background==
Originally wielded during the Shadowreign era by Kilhwch.
ja:エクスカリバーCategory:Relic Weaponsde:Excalibur
Excalibur (95)

==Statistics==
==Other Uses==
==How to Obtain==
===Trial of the Magians===
*:Sword Trials Defeat Animated Longsword x10.
==Derivations==
Excalibur is the Mythical sword of King Arthur. The King obtained the sword from The Lady of the Lake after breaking his first sword in a fight with King Pellinore. The Lady of the Lake calls the sword "Excalibur, that is as to say as Cut-steel."
As Arthur lay dying, he tells Sir Bedivere to cast the sword back into the lake. Before the sword strikes the water's surface, the hand of the Lady of the Lake reaches up to grasp it and pull it under. Arthur leaves on a death barge with the three queens to the Isle of Avalon, where as his legend says, he will one day return to save Britain from a threat.
The sword is sometimes called Caliburn, or in Welsh Mythology, Caledfwlch, or Caladbolg.
==Vana'dielian Background==
Originally wielded during the Shadowreign era by Kilhwch.
ja:エクスカリバーCategory:Relic Weaponsde:Excalibur
Excalipoor

==Statistics==
==Other Uses==
==Used in Recipes==
==How to Obtain==
===Festive Moogle===
*One of the optional rewards for trading a Mog Pell (Green) to a Festive Moogle.
===Repeat Login Campaign===
500 Login Points
*May 2015 Login Campaign
100 Login Points
*July 2016 Login Campaign
*May 2018 Login Campaign
*May 2019 Login Campaign
*November 2019 Login Campaign
*May 2020 Login Campaign
*November 2020 Login Campaign
*July 2020 Login Campaign
*May 2021 Login Campaign
*July 2021 Login Campaign
*May 2022 Login Campaign
*November 2022 Login Campaign
*May 2023 Login Campaign
*July 2023 Login Campaign
*May 2024 Login Campaign
*July 2024 Login Campaign
*November 2024 Login Campaign
==Series Background==
Excalipoor is a counterfeit version of Excalibur. It is a recurring weapon in the Final Fantasy series, and in previous installments, it typically dealt only 1 damage per hit, even though the item description may have grossly overstated its power.
Experimental Lamia

Job: Ranger
Family: Lamiae
Crystal: 
Weak against:	
Zone	Level	Drops	Steal	Spawns	
Notes						
Caedarva Mire	 	
*Experimental Lamia's Armband 
*Mekki Shakki Up to 2
*Enkidu's Leggings Up to 2
*Aurum Cuisses Up to 2
*Water Grip 
*Earth Grip 
*	
* 	
1 							
 	 	 	 	 							
==Notes==
*Spawned by trading a Myrrh to a ??? on the island at (F-7) in Caedarva Mire, Map 2 (right at the left side "Corner" of the island.) Easily reached with the Caedarva Mire Survival Guide. If you don't have it, see below.
**Nexus Cape now works in ToAU areas, so if you don't have the Survival Guide in Caedarva Mire, you can ask someone to go there and then use the cape to teleport directly to book.
**Those without the Survival Guide access will need to farm a Lamian Fang Key to get to it.
**Alternatively, someone else can pop the ZNM for you and pull it down the hill so you can fight it. You will need to meet them below the hill by starting from Dvucca Isle Staging Point and enter Arrapago Reef at (F-9), then go north. Wait near the cliff for the popper to pop the ZNM and pull it down the hill at (F-7).
** If you are the popper, take the Ilrusi Atoll staging point. You'll zone in on Map 2 of Arrapago Reef. Make your way to (D-10) which will put you on Map 3 of Arrapago Reef. Along the way you'll want to farm one Lamian Fang Key to open the door on Map 3. These mobs are all over Map 2. Once you've farmed the Lamian Fang Key, make your way to the door at (F-9) on Map 3 and trade the key to enter; you'll be on Map 10. Take a right and open the door at (I-8) - once you're past this door, this will put you back on Map 3. Make your way on this map to F-6, which is exit 5 to Caedarva Mire Map 2. You can pick up the Caedarva Mire Survival Guide for future use right there when you zone. Head down the first drop off cliff and target the ??? at (F-7).
*Has alliance hate.
*After a TP move around 75%, she will summon three pets: Merrow Typhoondancer (SAM) and Merrow Shadowdancer (RDM). They can use Meikyo Shisui and Chainspell, respectively.
*Experimental Lamia does not link with the pets: an outside group can pull one without having to deal with others.
*The pets share hate with Experimental Lamia and with enough hate will switch to her target.
*Uses Belly Dance any time a summoned Lamia dies. Merrow No.17's Locket does work to avoid Belly Dance.
*Susceptible to Paralyze and Bind. Immune to Gravity.
*Does not resummon pets once they are killed.
*Multiple Mekki Shakki, Aurum Cuisses or Enkidu's Leggings can drop.
*Uses Arrow Deluge immediately after using Tail Slap. Arrow Deluge may be stunned if you cast Stun shortly after Tail Slap is used.
= Video = 
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category:Bestiary
category:Lamiae
category:Notorious Monsters
Category:Zeni Notorious Monsters