nyuuzyou/wikis huggingface dataset:
Haze/Gameplay/Dialogue

This page lists all of what Haze says during gameplay in Xenoblade Chronicles 2: Torna ~ The Golden Country.
==Battle==
===Battle start===
===Vanguard Arts===
===Talent Art===
===Rear Guard Arts===
===Specials===
====Starlight Strike====
Lora 	Haze! Let's go!
Haze 	Yes, my Lady!
Lora 	Haaaaiya!
Haze 	Spirits of the air, bend to my will!
Together	Starlight Strike!
===Chain attacks===
===Incapacitated===
===Level up===
===Win===
====Banter====
==Field==
===Discovering a landmark===
===Skip traveling to a landmark===
===Fall damage taken===
===Incapacitated by falling===
===Respawning at a landmark===
===Night falls===
===Sun rises===
==Menu==
===Pouch items===
====Favorite item type 1====
====Favorite item type 2====
====Favorite item 1====
====Favorite item 2====
===Enhancing an art===
===Unlocking a skill===
Category:Dialogue (TTGC)
Hazidazi

Hazidazi is a in Xenoblade Chronicles 3. She is a Nopon merchant affiliated to the Nopon Caravans who can be found at the Corne Island Camp.
==Appearance and personality==
Hazidazi is a yellow Nopon with a hair bun tied with a yellow bow. She wears a blue and black Nopon vest over a white shirt.
==Story arc==
==Quests==
Hazidazi appears in the following quest:
* Nopon Register
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
Category:Nopon (XC3)
Category:NPCs (Nopon Caravans)
Hazzai Cape

Hazzai Cape is a location southeast of near Agora Shore.
==NPCs==
* (During Pride and Courage)
==Enemies==
* Impenetrable Redrob (Unique Enemy)
* 
* Stone Krabble
* Throne Sardi
==Map==
==In other languages==
==Gallery==
Hazzai Cape DE.jpg|First discovery of Hazzai Cape in during the day
Hazzai Cape DE 2.jpg|Hazzai Cape in Definitive Edition
Hazzai Cape (N) DE.jpg|First discovery of Hazzai Cape in Definitive Edition during the night
Hazzai Cape (N) DE 2.jpg|Hazzai Cape in Definitive Edition, at night
Category:Locations (Colony 9)
it:Capo Hazzai
Head (Tantal)

Head is a sub-area in Tantal in Xenoblade Chronicles 2. It is the head of Genbu and an old battlefield of the Aegis War.
==Landscape==
==Landmarks==
*Genbu Crown
*Memorial Ruins
==Enemies==
===Normal enemies===
*Broog Lysaat
*Fresh Rodonya
*Grad Gogol
*Obri Aligo
*Rooka Ansel
*Vogar Aspid
===Quest-exclusive enemies===
*Aura Garlus
*Aurora Garlus
===Bosses===
*Akhos (Tantal)
*Jin (Tantal)
*Mikhail (Tantal)
*Patroka (Tantal)
==In other languages==
==Gallery==
===Screenshots===
Head Tantal Far View 2.jpg
Head Tantal Far View 3.jpg
Head Tantal Far View 4.jpg
Tantal Genbu Crown.jpg|Genbu Crown
===Map===
XC2 map ma13a a floor 07.png
Category:TantalCategory:Areas (XC2)
Head (Uraya)

Head is a sub-area of Uraya in Xenoblade Chronicles 2. It is where the party first enters the Titan.
==Landscape==
==Locations==
*Windpipe Deeps
*Jebbas Cavern
*
*Jebbas Outlook
*Great Blowhole
*Lake Varna
*Acid Gullet
*Dragon's Stomach
==Landmarks==
*Greatmaw Rapids
*Gullet Pass
*Cataracts of Rujah
*Sternum Arch
*Soulcrown Summit
==Secret Areas==
*Dragon's Whiskers
==Enemies==
===Normal enemies===
*Amari Vang
*Breed Egg
*Burrig Parisax
*Cobalt Krabble
*
*Doryu Riik
*Flanck Lysaat
*
*
*Martz Parisax
*
*
*
*Nefto Lizard
*Nomad Rhinon
*
*Rebra Flamii
*Rebul Krabble
*Rip Volff
*River Bunnit
*Sprack Parisax
*Tomlok Anlood
*Young Volff
===Unique monsters===
*Implacable Dylan
*Vampire Bride Marion
===Quest-exclusive enemies===
*
*Lazy Parisax
*Magno Blant
*
*Spotted Parisax
*Tronk Aligo
===Bosses===
*Elder Arachno
*
*Vandham (boss)
*Yew (boss)
*Zuo (boss)
==Quests==
==In other languages==
==Gallery==
===Screenshots===
Uraya Head 1.jpg
Uraya Greatmaw Rapids 1.jpg|Inside Uraya's mouth
Uraya Greatmaw Rapids 2.jpg|Inside Uraya's mouth
Uraya Head 3.jpg|Near the Great Blowhole
====Maps====
XC2 map ma07a a floor 01.png|Head
XC2 map ma07a a floor 03.png|Head
XC2 map ma07a a floor 04.png|Head
XC2 map ma07a a floor 05.png|Head
Category:UrayaCategory:Areas (XC2)
Head Shaker (XC1)

Head Shaker (, Head Shaker) is one of 's physical s in Xenoblade Chronicles. It is a pistol whip that s the enemy.
==Overview==
Head Shaker might have a higher multiplier than 's or 's daze arts, but Sharla isn't really supposed to be using physical attacks, or more importantly to be close enough for a melee attack to hit. Furthermore, the art's cooldown is insanely long compared to all other daze arts; at level it still takes longer to recharge than a level . It's cool in s but that's about it.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Sharla)
Head Shot

Head Shot (, Head Snipe) is one of 's physical s in Xenoblade Chronicles. It deals high , is a guaranteed critical hit, and has a small chance to instantly kill d enemies.
==Overview==
As her only red art, which does high damage and has slim but present potential to autokill something, Head Shot is one of Sharla's few saving graces. It's not ideal to try and rely on the instant death chance because it's small, but if something gets dazed there's no reason to not have a go. Because of its huge cooldown, it should probably be saved for such situations, rather than used on a whim. It's very good to use in s though, as Sharla otherwise has minimal way to continue colour combos.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Sharla)
Headwater Cavern

Headwater Cavern is an in Xenoblade Chronicles X located in Primordia. It is located northwest of Biahno Lake, between two of the waterfalls.
==Enemies==
* Cave Duoguill
* Lapis Scirpo
* Metal Blatta
* Shadow Adsecula
* White Blatta
===Mission-specific enemies===
* Bizarre Insidia ()
* Leroy's Ire (Forbidden Love)
==Map==
==In other languages==
==Gallery==
Category:Caves (XCX)
Heal Bind

Heal Bind is a in Xenoblade Chronicles 3. It prevents characters with Healer-role es from moving, ing, using s, or blocking incoming attacks. This is similar to the normal , but it lasts longer and only affects Healers.
By default, Heal Bind lasts for 20 seconds. Playable Healers can reduce its duration by button mashing.
==List of arts that can inflict Heal Bind==
Heal Bind can only be inflicted by enemies, and Moebius B is known for regularly using this status with his art Moebius Dominion: Healers.
==In other languages==
Category:Status effects (XC3)
Heal Blast

Heal Blast (, Heal Blast) is one of 's support s in Xenoblade Chronicles. It is a powerful move.
==Overview==
Heal Blast is a much stronger version of . At level , it's not technically worth it, as it being 1.83x stronger does not justify generating 2.0x the heat with 3.6x the cooldown. But when levelled, it starts to become more of a valid alternate choice, and at the highest levels the cooldown penalty almost matches the power boost. That said, its only true advantage is simply being a bigger spike heal.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Sharla)
Heal Bolt

Heal Bolt (, Heal Bolt) is one of 's s in Xenoblade Chronicles. It simply heals an ally.
==Overview==
In the prologue, this is the only source of healing, though since no one can actually die it doesn't really matter. In the other fight where Dickson is present, it guarantees that grouping him with and will not result in a party with no healing arts. It's a fairly good healing art, with a low cooldown and high power that isn't affected by 's rifle heat mechanic.
==Data==
==Gallery==
Heal Bolt.gif|Dickson using Heal Bolt
==In other languages==
Category:Battle Arts (Dickson)
Heal Bullet (XC1)

Heal Bullet (, Heal Bullet) is one of 's support s in Xenoblade Chronicles. It is a basic move.
==Overview==
Heal Bullet starts out as weak as 's Light Heal, but it has less variance and gets stronger faster when levelled. Due to its low cooldown compared to Sharla's other arts, it will remain useful even as further healing moves are unlocked.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Sharla)
Heal Bullet (disambiguation)

Heal Bullet may refer to:
* Heal Bullet (XC1) - the in Xenoblade Chronicles
* Heal Bullet (Dekadeka) - the Battle Art used by Dekadeka in Future Connected
* Heal Bullet (hero) - the in Xenoblade Chronicles 3 used by its hero
* Heal Bullet (inherited) - the Battle Art in Xenoblade Chronicles 3 used by the main party
Heal Counter

Heal Counter (, Heal Counter) is one of 's support s in Xenoblade Chronicles. It applies a buff to its target that heals them for 5% of their max after every time they take , which lasts for either a duration or a certain number of hits.
==Overview==
Heal Counter can be thought of as healing the target for a percentage of their max HP over a duration, but this only happens if all its hits are expended, rather than its duration expiring. As a result, it should be used on the people who are expected to soon take multiple attacks, likely the tank.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Sharla)
Heal Kaboom

Heal Kaboom (, Heal Blast) is one of 's support s in Xenoblade Chronicles: Future Connected, and a clone of 's Heal Blast. It is a powerful move.
==Overview==
Heal Kaboom is a much stronger version of Healy Bullet. At level , it's not technically worth it, as it being 1.83x stronger does not justify generating 2.0x the heat with 3.6x the cooldown. But when levelled, it starts to become more of a valid alternate choice, and at the highest levels the cooldown penalty almost matches the power boost. That said, its only true advantage is simply being a bigger spike heal.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Kino)
Heal Round

Heal Round (, Heal Round) is one of 's support s in Xenoblade Chronicles. It heals the entire party at once.
==Overview==
Heal Round is more effective than using three times in cooldown time, heat generated, and amount of restored (especially since each one would gradually be less effective due to heat). Its only true disadvantage is that it will be harder to gain full value out of it, as all party members will need to be equally low in order to not waste healing on someone.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Sharla)
Heal Round-a-Round

Heal Round-a-Round (, Heal Round) is one of 's support s in Xenoblade Chronicles: Future Connected, and a clone of 's Heal Round. It heals the entire party at once.
==Overview==
Heal Round-a-Round is more effective than using Healy Bullet three times in cooldown time, heat generated, and amount of restored (especially since each one would gradually be less effective due to heat). Its only true disadvantage is that it will be harder to gain full value out of it, as all party members will need to be equally low in order to not waste healing on someone.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Kino)
Healer

Healer is a Class role in Xenoblade Chronicles 3 and Future Redeemed. Healer Classes specialize in supporting their allies; they also generate Aggro by healing. Healers are the only class role who are able to raise incapacitated allies without a .
Healers' role actions, which charge their Talent Art, include placing field effects on the battlefield, applying buffs, removing debuffs or raising incapacitated allies.
 Role Actions
Action 	
Use a Field Art 	1
Contribute to reviving an ally from 	0.25
Heal an ally (once per action) 	0.2
Hit an enemy with an Art which provides healing on hit	0.1 per hit
Cleanse a on any party member 	0.1
Inflict or 	0.1
Give a to any party member 	0.05 per party member buffed
In absence of other effects such as Heroic Chains, Healers have the "Point Limit" bonus: the cumulative for a Chain Order will not rise above 99 from their actions. Should the TP count already have exceeded 99 via the effect found on Battle Manual, vol. 7 (among other things), the Healer's contribution will instead leave the cumulative TP where it is and the Chain Order will be completed.
==List of Healer classes==
*Medic Gunner
*Tactician
*War Medic
*Thaumaturge
*Strategos
*Signifer
*Troubadour
*Lifesage
*Lapidarist
*Monado Fencer
*Kitharode
Category: Battle mechanics (XC3)Category: Battle mechanics (FR)
Healing (disambiguation)

Healing may refer to:
* Healing (XG) - healing in Xenogears
* Healing (XS1) - healing in Xenosaga Episode I
* Healing (XS2) - healing in Xenosaga Episode II
* Healing (XS3) - healing in Xenosaga Episode III
* Healing (XSPP) - healing in Xenosaga: Pied Piper
* Healing (XS1&2) - healing in Xenosaga I & II
* Healing (XC1) - healing in Xenoblade Chronicles and Future Connected
* Healing (XCX) - healing in Xenoblade Chronicles X
* Healing (XC2) - healing in Xenoblade Chronicles 2 and Torna ~ The Golden Country
* Healing (XC3) - healing in Xenoblade Chronicles 3 and Future Redeemed
** Healing Power - the which determines the strength of healing effects in Xenoblade Chronicles 3 and Future Redeemed
Healing Energy

Healing Energy (, Heal Barrier) is one of 's s in Xenoblade Chronicles. It clears all debuffs and grants continuous for the duration. It does not protect against new debuffs being applied while the aura is still active.
==Overview==
The healing granted by the aura is not much, but it helps Fiora be a little more self-sufficient. The debuff clear is probably the more useful feature, especially if being used as a tank.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Mecha-Fiora)
Healing Gift

Healing Gift (, Heal Gift) is one of 's support s in Xenoblade Chronicles and Future Connected. It sacrifices some of her own in order to restore an ally's. Melia cannot use the move if she has insufficient HP.
==Overview==
When first learned, Healing Gift is underwhelming, mostly because Melia probably needs the HP more than anyone else. But when levelled it begins to heal more than Melia loses, opening up the curious strategy of having Melia heal someone while someone else then heals Melia, which can end up being more efficient if perhaps convoluted.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Melia)
Healing Herb

Healing Herb is a key item in Xenoblade Chronicles 2. It is found during the One Step Ahead on Verdant Plateau in the Upper Level - Right of the Gormott Province. The must first be defeated before the herb can be picked.
==In other languages==
==Gallery==
Healing Herb Location.jpg|Healing Herb
One Step Ahead Objective 3.jpg|Location of the Healing Herb on the map
Healing Inspiration

Healing Inspiration is the third skill in 's Enthusiasm skill branch. It heals allies for 10% of their max HP when Reyn encourages them.
==Overview==
This skill provides twice the healing of Shulk's Kind Encouragement with less than twice the SP cost and Affinity Coin cost, as well as it being easier to get a circle from Reyn than a star from Shulk for all but one party member. While the effect itself is still somewhat weak, these advantages make it much easier to apply.
==In other languages==
Healing Teak

Healing Teak is a key item in Xenoblade Chronicles 2. Five of them must be gathered during Floren's Blade Quest Nature Boy and brought back to Elgo to make a Tree Brace.
*Two of them are found on the of the Gormott Province, in Wrecc Marshland and Masrah Spring.
*Two of them are found on the Upper Level - Right, in inside a tree formation north of the Plains of Evening Calm.
*One of them is found on the Upper Level - Left, on top of a large tree.
==In other languages==
==Gallery==
Healing Teak Location 1.jpg|Healing Teak
Healing Teak Location 2.jpg|Healing Teak
Healing Teak Location 3.jpg|Healing Teak
Healing Teak Location 4.jpg|Healing Teak
Healing Teak Location 5.jpg|Healing Teak
Nature Boy Objective 5.jpg
Nature Boy Objective 3.jpg
Nature Boy Objective 4.jpg
Healy Bullet

Healy Bullet (, Heal Bullet) is one of 's support s in Xenoblade Chronicles: Future Connected, and a clone of 's . It is a basic move.
==Overview==
Healy Bullet starts out as weak as 's Light Heal, but it has less variance and gets stronger faster when levelled. Due to its low cooldown compared to Kino's other arts, it will remain useful even as further healing moves are unlocked.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Kino)
Healy Counter

Healy Counter (, Heal Counter) is one of 's support s in Xenoblade Chronicles: Future Connected, and a clone of 's Heal Counter. It applies a buff to its target that heals them for 5% of their max after every time they take , which lasts for either a duration or a certain number of hits.
==Overview==
Healy Counter can be thought of as healing the target for a percentage of their max HP over a duration, but this only happens if all its hits are expended, rather than its duration expiring. As a result, it should be used on the people who are expected to soon take multiple attacks, likely as the tank.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Kino)
Heart-to-Heart (XC1)

Heart-to-Hearts are short dialogues between two playable characters in Xenoblade Chronicles. They can be found all over most areas of the game, labelled with an icon of a handshake. Viewing them grants a large amount of .
To view a Heart-to-Heart, both participating characters need to be in the active party and meet a minimum level of affinity. Some are only viewable during daytime or nighttime. Many cannot be viewed until the story has progressed beyond a certain point, in which case all other requirements (such as the characters involved) are hidden. Once a Heart-to-Heart has been investigated once, it and its requirements will appear in the Heart-to-Heart list in the menu.
Each Heart-to-Heart has four different paths in total; the player may choose between one of two dialogue options at the beginning, and another around the middle. One option adds 50 affinity points, while the other subtracts 50. Heart-to-Hearts that can be viewed at lower affinity tend to have an obvious "right" and "wrong" answer, while those only viewable at higher affinity are more neutral (though they are still defined as "right" and "wrong"). In the end, another 300 affinity points are added, meaning that viewing a Heart-to-Heart always results in a total gain of 200, 300, or 400 affinity. This makes them the single best way of raising affinity.
No Heart-to-Hearts are missable. However, the s for "selected both options correctly" and "selected both options incorrectly" are missable, as there are only so many Heart-to-Hearts to complete. (That said, it is statistically unlikely to miss both of them.)
In the , all viewed Heart-to-Hearts can be re-viewed in the Event Theatre. In Future Connected, Heart-to-Hearts have been replaced with Quiet Moments.
==List of Heart-to-Hearts==
Name	Characters	Characters	Area
==In other languages==
==Gallery==
===Tutorials (original)===
XC1 Tutorial Heart-to-Hearts - 1.png|Heart-to-Hearts
XC1 Tutorial Heart-to-Hearts (Cont'd) - 1.png|Heart-to-Hearts (Cont'd)
XC1 Tutorial Heart-to-Heart List - 1.png|Heart-to-Heart List
===Tutorials (DE)===
XC1 DE Tutorial Heart-to-Hearts - 1.JPG|Heart-to-Hearts
XC1 DE Tutorial Heart-to-Hearts (Cont'd) - 1.JPG|Heart-to-Hearts (Cont'd)
XC1 DE Tutorial Heart-to-Heart List - 1.JPG|Heart-to-Heart List
===Screenshots===
Sunrise in the Park menu DE.jpg|Choosing whether to view a Heart-to-Heart
Unknown Heart-to-Heart (XC1DE).jpg|A Heart-to-Heart that cannot be viewed yet
Heart-to-Heart (XC1) list DE.jpg|The list of Heart-to-Hearts available
*
Heart-to-Heart (XC2)

Heart-to-Hearts are short dialogues between two or more playable Drivers and s in Xenoblade Chronicles 2. They can be found in most areas of the game.
To view a Heart-to-Heart, all participating Drivers have to be available and all participating Blades must be engaged to their Driver. Some cannot be viewed until the story has progressed beyond a certain point, while others require additional prerequisites to be met before they can be viewed (such as completing a particular , reaching a certain Key Affinity level or resting at a particular inn). No Heart-to-Hearts are missable.
Most Heart-to-Hearts have two different paths; the player may choose between one of two dialogue options at some point during those that do. Each option often gives a different amount of Trust to the Blade(s) involved in the Heart-to-Heart, though sometimes the same amount of Trust is awarded for both. In some Heart-to-Hearts, one dialogue option will always give slightly more Trust to the main participating Blade than the other, and thus can be seen as the "correct" option. In others, the total Trust gain will remain the same, but how it is distributed among the participating Blades will differ; in this case, the "correct" option is whichever gives more Trust to the Blade(s) the player wishes to prioritize. Some Heart-to-Hearts only feature Drivers, during such Heart-to-Hearts the participating Blades are considered to be the Drivers' story Blades.
==List of Heart-to-Hearts==
Name	Characters	Area
==Gallery==
===Screenshots===
The Real Gramps Requirements.jpg|The requirement screen for the The Real Gramps Heart-to-Heart
The Real Gramps Choice.jpg|The choice during the The Real Gramps Heart-to-Heart
===Tutorials===
Heart-to-Heart Tutorial (XC2) 1.jpg|XC2 Heart-to-Heart Tutorial part 1
Heart-to-Heart Tutorial (XC2) 2.jpg|XC2 Heart-to-Heart Tutorial part 2
Heart-to-Heart Tutorial (XC2) 3.jpg|XC2 Heart-to-Heart Tutorial part 3
Heart-to-Heart Tutorial (XC2) 4.jpg|XC2 Heart-to-Heart Tutorial part 4
Heart-to-Heart Tutorial (XC2) 5.jpg|XC2 Heart-to-Heart Tutorial part 5
*
Heart-to-Heart (XCX)

Heart-to-Hearts are short dialogues between the protagonist's avatar, Cross, and another playable party member in Xenoblade Chronicles X. Viewing them grants a large amount of , and doing so can help complete segment recon for the Mira survey.
Usually, party members can be found in a specific spot in New Los Angeles, where talking to them will recruit them to the main party. However, if the right conditions are met at the right time of day, the character may be absent or somewhere else. This indicates that they are likely somewhere where they can participate in a Heart-to-Heart. Often, one of the city inhabitants can help locate Heart-to-Hearts by mentioning both the character and the action they're doing.
To view a Heart-to-Heart, the participating character needs to be outside of the active party with a certain level of affinity at the right time of day: the first talk requires an affinity of 1 Heart, the second 2 hearts, and so on. When this happens, they will be away from their normal place, and finding them and talking to them will start the Heart-to-Heart conversation.
In some cases, the Heart-to-Heart will involve a dog or a cat. Changing the pet in the BLADE Barracks is sometimes required to satisfy the Heart-to-Heart conditions, since the talk will sometimes involve that pet.
Each Heart-to-Heart has multiple different paths in total; Cross will often get one to three chances throughout the conversation to respond, with certain choices increasing Affinity for the characters in their team, including the Heart-to-Heart partner.
==List of Heart-to-Hearts==
Each playable character has five different Heart-to-Hearts with Cross.
==In other languages==
==Gallery==
*
Heart-to-Heart (disambiguation)

Heart-to-Heart may refer to:
* s in Xenoblade Chronicles
* s in Xenoblade Chronicles X
* s in Xenoblade Chronicles 2
You may also be looking for these, which are very similar to Heart-to-Hearts in other games:
* Quiet Moments in Xenoblade Chronicles: Future Connected
* Affinity Scenes in Xenoblade Chronicles 3: Future Redeemed
Heart Compass

Heart Compass is a key item in Torna ~ The Golden Country. It can be crafted using Hugo's Machine-tinkering skill, while making camp at any campsites. Hugo obtains the recipe as a reward for completing the Salvage the Salvager. It is crafted using two Sunset Brackets, two Bat Hinges, two Smellactites, three s and three Flier Stingers.
Having this item in the inventory will add another 50 Trust to any Trust gained during battle.
==In other languages==