nyuuzyou/wikis huggingface dataset:
Putty Squad (Early prototype)

An early prototype of Putty Squad for the Sega Mega Drive.
==Notes==
* You can only control Putty with a controller plugged into the second controller port.
* No music or sound.
==Screenshots==
Putty Squad (Early prototype).2019-12-24 14.35.17.png|Gameplay 1.
Putty Squad (Early prototype).2019-12-24 14.35.47.png|Gameplay 2.
Putty Squad (Early prototype).2019-12-24 14.35.56.png|Gameplay 3.
Putty Squad (Early prototype).2019-12-24 14.36.29.png|Gameplay 4.
Putty Squad (Early prototype).2019-12-24 14.36.35.png|Gameplay 5.
==Videos==
<youtube width="320" height="224">NoPFeXnhgVs</youtube>
==Files==
==See also==
* This release is part of Hidden Palace's Holiday 2019 release event. Click here for more information on the other releases from this period.
Putty Squad (Prototype)

A prototype of Putty Squad for the SNES.
==Notes==
* Early prototype.
* Boots up to the SYSTEM 3 trademark screen. There is no Ocean or Licensed by Nintendo trademark screen in this build.
* Different music throughout the prototype.
* No main menu pressing start on the title screen, the game goes right onto the map screen.
* No level intro/cinematic/title card in this build.
* Completely different HUD.
* The PAUSE icon is centered on the screen in this build. In the final, it's closer to the top of the screen.
==Screenshots==
Putty Squad (Prototype)_00004.png
Putty Squad (Prototype)_00006.png
Putty Squad (Prototype)_00007.png
Putty Squad (Prototype)_00009.png
Putty Squad (Prototype)_00010.png
Putty Squad (Prototype)_00012.png
Putty Squad (Prototype)_00013.png
Putty Squad (Prototype)_00015.png
Putty Squad (Prototype)_00016.png
Putty Squad (Prototype)_00017.png
Putty Squad (Prototype)_00018.png
Putty Squad (Prototype)_00020.png
Putty Squad (Prototype)_00021.png
Putty Squad (Prototype)_00023.png
Putty Squad (Prototype)_00025.png
Putty Squad (Prototype)_00026.png
Putty Squad (Prototype)_00027.png
Putty Squad (Prototype)_00029.png
Putty Squad (Prototype)_00030.png
Putty Squad (Prototype)_00032.png
Putty Squad (Prototype)_00033.png
Putty Squad (Prototype)_00034.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Puyo Pop Fever (Sep 9, 2003 prototype)

A prototype of Puyo Pop Fever for the Arcade (Sega NAOMI).
==Notes==
==Screenshots==
File:Puyo Pop Fever (Sep 9, 2003 prototype) (Screenshot 1).png
File:Puyo Pop Fever (Sep 9, 2003 prototype) (Screenshot 2).png
File:Puyo Pop Fever (Sep 9, 2003 prototype) (Screenshot 3).png
File:Puyo Pop Fever (Sep 9, 2003 prototype) (Screenshot 4).png
File:Puyo Pop Fever (Sep 9, 2003 prototype) (Screenshot 5).png
Puzzle Arcade (Apr 25, 2008 prototype)

A prototype of Puzzle Arcade for the Xbox 360.
==Notes==
* Predates the final build by over 4 months.
* Original filename: Puzzle Arcade 584108A0.rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Puzzle Chronicles (Oct 21, 2009 prototype)

A prototype of Puzzle Chronicles for the Xbox 360.
==Notes==
* Predates the final build by almost 4 months.
* Contains a debug menu that you can enable in a config file.
* Original filename: Puzzle Chronicles (Oct 21, 2009).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Puzzle Guzzle (Dec 25, 2007 prototype)

A prototype of Puzzle Guzzle for the PlayStation Portable.
==Notes==
* Predates the final US build by a month.
* SFO Information:
** SFO Title: Puzzle Guzzle
** SFO Category: UG
** SFO Disc ID: ULUS10334
** SFO Disc Version: 1.01
** SFO Parental Level: 3
** SFO PSP System Version: 3.73
* Executable Information:
** Executable Name: /PSP_GAME/SYSDIR/EBOOT.BIN
** Executable Checksum (MD5): ee07a945cd5de53a72254faf9427e97a
* Volume Information:
** System Identifier: PSP GAME
** Volume Identifier: 
** Volume Set Identifier: 
** Volume Creation Date: 2007-12-25 12:00:32
* Emulatable: Yes
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! Special thanks to Sazpaimon and ehw for researching this prototype in particular.
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Armageddon Potato on X
* Armageddon Potato on Instagram
Puzzle Guzzle (Dec 6, 2007 prototype)

A prototype of Puzzle Guzzle for the PlayStation Portable.
==Notes==
* Predates the US final build by almost two months.
* SFO Information:
** SFO Title: Puzzle Guzzle
** SFO Category: UG
** SFO Disc ID: ULUS10334
** SFO Disc Version: 1
** SFO Parental Level: 3
** SFO PSP System Version: 3.73
* Executable Information:
** Executable Name: /PSP_GAME/SYSDIR/EBOOT.BIN
** Executable Checksum (MD5): 01c2866d0f44b1e4cd528a280402e521
* Volume Information:
** System Identifier: PSP GAME
** Volume Identifier: 
** Volume Set Identifier: 
** Volume Creation Date: 2007-12-06 19:49:19
* Emulatable: Yes
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! Special thanks to Sazpaimon and ehw for researching this prototype in particular.
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Armageddon Potato on X
* Armageddon Potato on Instagram
Puzzle Quest: Challenge of the Warlords (Jul 23, 2007 prototype)

A prototype of Puzzle Quest: Challenge of the Warlords for the Xbox 360.
==Notes==
* Predates the final build by almost 2 months.
* Original filename: Puzzle Quest (Jul 23 2007).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Puzzle Quest: Galactrix (Feb 5, 2009 prototype)

A prototype of Puzzle Quest: Galactrix for the Xbox 360.
==Notes==
* Predates the final build by over a month.
* Original filename: Puzzle Quest Galactrix [5841091B].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Puzzle Quest 2 (Mar 3, 2010 prototype)

A prototype of Puzzle Quest 2 for the Xbox 360.
==Notes==
* Predates the final build by 2 months.
* Contains a debug menu that you can enable in a config file.
* Original filename: Puzzle Quest 2 (Mar 03, 2010) [58410A3C].7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Puzzle Quest 2 (May 24, 2010 prototype)

A prototype of Puzzle Quest 2 for the Xbox 360.
==Notes==
* Built on the same day as the final but composite sum doesn't match.
* Original filename: Puzzle Quest 2 (2010-05-23) (beta).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Puzzlegeddon (Sep 24, 2009 prototype)

A prototype of Puzzlegeddon for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: Puzzlegeddon (Sep 24, 2009) [584109D5].7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Qix++ (Oct 20, 2009 prototype)

A prototype of Qix++ for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: QIX++ (Oct 20, 2009) [584109E4].7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Quake (Game Boy Advance prototype)

A prototype of the unreleased Quake port for Game Boy Advance.
==Notes==
*The three maps were made by Aardappel, the same person behind Cube and Sauerbraten, and also a Game made by Bobbee Tec named Meat (later cyboid).
*The assets possibly come from OpenQuartz, a free quake asset replacment, as randy did not have the license to use Quake assets from id Software.
==Origin==
File:Quake-usa-prototype-cart-front.jpg
==See also==
Release page.
Quake (Oct 31, 1997 prototype)

A prototype of Quake for the Sega Saturn.
==Notes==
* Compiled seven days after the final EU build and nineteen days before the final US build.
* This prototype was dumped before but was recently redumped with DiscImageCreator using Redump.org standards by ObscureGamers in 2021 as part of the OG Sega Saturn Group Buy 2021. 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - Quake-0000.png
Sat - Quake-0001.png
Sat - Quake-0002.png
Sat - Quake-0003.png
Sat - Quake-0004.png
Sat - Quake-0005.png
Sat - Quake-0006.png
Sat - Quake-0007.png
Sat - Quake-0008.png
Sat - Quake-0009.png
Sat - Quake-0010.png
Sat - Quake-0011.png
Sat - Quake-0012.png
==Origin==
Sat - Quake.jpeg|Disc front.
Quake (Oct 31, 1997 prototype).png|Disc front (Copy) (OG).
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Quake Arena Arcade (Jun 23, 2009 prototype)

A prototype of Quake Arena Arcade for the Xbox 360.
==Notes==
* Predates the final build by almost a year and a half.
* Original filename: Quake Arena Arcade 09.06.23.4520 (Jun 23 2009).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Quake III: Arena (Feb 11, 2001 Japanese prototype)

A prototype of the unreleased Japanese release of Quake III: Arena for the Sega Dreamcast.
==Origin==
Quake 203 20Arena 20JP 20(Feb 2011 2C 202001 20Dreamcast 20Prototype).png|GD-R front.
==See also==
Original release article on DreamcastSegaInfo. (Archive)
Quake III: Arena (Oct 26, 2000 prototype)

A late prototype of Quake III: Arena for the Sega Dreamcast.
==Notes==
* Build dates possibly faked.
==Screenshots==
quake 3 arena dc proto 0.png|Title screen.
quake 3 arena dc proto 1.png|Main menu.
quake 3 arena dc proto 2.png|Arena select.
quake 3 arena dc proto 3.png|Gameplay 1.
quake 3 arena dc proto 4.png|Gameplay 2.
quake 3 arena dc proto 5.png|Gameplay 3.
==Videos==
<youtube width="640" height="476">8Kv2ZvY80ZI</youtube>
Quake III: Arena (Sep 5, 2000 prototype)

A prototype of Quake III: Arena for the Dreamcast.
==Notes==
* No legal disclaimer screen or Raster Productions screen
* No VMU check before the main menu
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): dea46bad59cc159d4c185ab018ffb380
** Executable timestamp: 2000-05-22 15:07:14
* Header Information (IP.BIN):
** Header - Title: QUAKE III ARENA
** Header - Release Date: 20000829
** Header - Region: JUE
** Header - Device Info: F05E GD-ROM1/1
** Header - Product Version: V0.800
** Header - Maker ID: SEGA ENTERPRISES
** Header - Product Number: MK-51061
* Volume Information:
** Volume Identifier: QUAKE3
** Volume Set Identifier: 
** Volume Creation Date: 1999-11-15 17:10:13
** Volume Modification Date: 2000-09-05 22:26:33
** Last Modified File (if not available, then executable was the last modified file): /QUAKE3/Q3_USA.BIN
** Last Modified File Checksum (MD5): b5d02bccc96d5cf35ab5a258eb8b6612
** Last Modified File Time Stamp: 2000-09-05 22:22:34
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
QuakeIII-1.png
QuakeIII-2.png
QuakeIII-3.png
QuakeIII-4.png
==Origin==
Quake III 9-5-00.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Quarrel (Apr 23, 2010 prototype)

A prototype of Quarrel for the Xbox 360.
==Notes==
* Predates the final build by over a year and a half.
* Original filename: Quarrel (Apr 23 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Quarterback Attack (Oct 3, 1995 prototype)

A prototype of Quarterback Attack for the Sega Saturn.
==Notes==
* Compiled a few minutes before the final US build.
* Miscellaneous Notes:
** Game is emulatable Yes (as of May 8, 2021).
==Origin==
Quarterback Attack (Oct 3, 1995 prototype).png|Disc front.
==Acknowledgments==
* A Special Thanks goes to the following people/groups,
** RacingFreak for helping manage the scans by clearing them up.
** ehw / HiddenPalace.org for double checking data.
** Merlin for donating a better Plextor than the one we had.
** All donators.
==See also==
* Mega.nz mirror.
* Archive.org mirror.
Quik the Thunder Rabbit (Prototype)

A prototype of an unreleased port of Quik the Thunder Rabbit for the SNES.
==Notes==
* Includes the original unmodified ROM.
* The featured modified ROM includes the following changes:
** A splash screen was added.
** A header with a calculated checksum was added.
* Game crashes at the fighting game.
* No sound.
* You can skip levels with the L button.
==See also==
See the original release thread here
R-Racing Evolution: Life in the Fast Lane (Sep 29, 2003 prototype)

A prototype of R-Racing Evolution: Life in the Fast Lane for the PlayStation 2.
==Notes==
* Japanese prototype.
* Compiled 8 days before the US final build and 7 days before the JP final build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - R Racing Evolution Preview (1).png
PS2 - R Racing Evolution Preview (2).png
PS2 - R Racing Evolution Preview (3).png
PS2 - R Racing Evolution Preview (4).png
PS2 - R Racing Evolution Preview (5).png
PS2 - R Racing Evolution Preview (6).png
PS2 - R Racing Evolution Preview (7).png
PS2 - R Racing Evolution Preview (8).png
PS2 - R Racing Evolution Preview (9).png
PS2 - R Racing Evolution Preview (10).png
PS2 - R Racing Evolution Preview (11).png
==Origin==
PS2 - R Racing Evolution Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
R-Type Delta (Mar 31, 1999 prototype)

A prototype of R-Type Delta for the PlayStation.
==Notes==
* Compiled approximately 40 days before US retail, but after both the EU and JP final versions
* US localization intermediate
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - R-type Delta 4-15-0001.png
==Origin==
PSX - R-type Delta 4-15.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
R-Type Final (Jul 8, 2003 prototype)

A prototype of R-Type Final for the PlayStation 2.
==Notes==
* An NTSC preview build dated a month after the Japanese final build and about 3 and a half months before the US final. Seems to be a localisation prototype.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
RTypeFinal-Jul08Preview-1.png|Intro sequence
RTypeFinal-Jul08Preview-2.png|Intro sequence
RTypeFinal-Jul08Preview-3.png|Intro sequence
RTypeFinal-Jul08Preview-4.png|Title screen
RTypeFinal-Jul08Preview-5.png|Menus
RTypeFinal-Jul08Preview-6.png|Menus
RTypeFinal-Jul08Preview-7.png|Gameplay
RTypeFinal-Jul08Preview-8.png|Gameplay
RTypeFinal-Jul08Preview-9.png|Gameplay
RTypeFinal-Jul08Preview-10.png|Gameplay
RTypeFinal-Jul08Preview-11.png|Gameplay
RTypeFinal-Jul08Preview-12.png|Gameplay
RTypeFinal-Jul08Preview-13.png|Gameplay
RTypeFinal-Jul08Preview-14.png|Gameplay
RTypeFinal-Jul08Preview-15.png|Gameplay
==Origin==
PS2 - R-Type Final Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
R.B.I. Baseball '95 (Mega Drive Prototype)

A prototype of R.B.I. Baseball '95 for the Sega Mega Drive.
==Notes==
* Early prototype of the cancelled Sega Mega Drive version. The game was originally announced at CES 1995 for the Sega CD as well as the 32x. This version was planned before the announcement and was cancelled for unknown reasons. This build contains references to the 32x, so plans were already underway.
* Debug counter is enabled on the bottom left corner of the screen.
* Some elements carried over directly from R.B.I. Baseball '94, such as the ROM header and some of the graphics in the main menu.
==Screenshots==
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.29.36.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.29.46.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.29.59.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.30.20.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.31.04.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.31.14.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.31.23.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.31.32.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.31.41.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.31.55.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.32.05.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.32.14.png
R.B.I. Baseball '95 (Mega Drive Prototype).2021-07-22 13.32.24.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
R.B.I. Baseball 2 (Mar 7, 1990 prototype)

A prototype of R.B.I. Baseball 2 for the NES.
==Notes==
* Late prototype, differences unknown.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of December 9, 2022).
==Screenshots==
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 18.59.39.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 18.59.43.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 18.59.47.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 18.59.51.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 18.59.56.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 19.00.01.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 19.00.07.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 19.00.14.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 19.00.25.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 19.00.32.png
R.B.I. Baseball 2 (Mar 7, 1990 prototype).2021-12-18 19.00.40.png
==Origin==
PXL_20210929_230916483.jpg|PCB front.
PXL_20210930_013401910.jpg|PCB front (2).
PXL_20210930_013418959.jpg|Cart and PCB front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! Big thanks to Ed Semrad for providing an opportunity for this prototype and many more to be preserved. Huge special thanks to Frank Cifaldi from the Video Game History Foundation (VGHF) for dumping and providing the prototypes!
==See also==
* Semradical! (December 9, 2022)
* Video Game History Foundation (VGHF)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
R.B.I. Baseball 3 (Jul 18, 1991 prototype)

A prototype of R.B.I Baseball 3 for the Sega Mega Drive. 
== Notes ==
* This prototype will not work in Kega Fusion. Use with either BizHawk, Libretro, Exodus, or Gens.
* The copyright screen appears to be missing completely. Contains some other differences as well.
Final
== Screenshots ==
File:RBI3_000.png
File:RBI3_001.png
File:RBI3_002.png
File:RBI3_003.png
File:RBI3_004.png
File:RBI3_005.png
File:RBI3_006.png
File:RBI3_007.png
== Videos ==
<youtube width="320" height="240">OtNpquPJc-g</youtube>
== Header ==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 20 54 45 4e 47 45 4e 20 31 39 39 30 20 (C) TENGEN 1990 
00000120 52 42 49 20 33 20 42 61 73 65 62 61 6c 6c ff ff RBI 3 Baseball..
00000130 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ................
00000140 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ................
00000150 52 42 49 20 33 20 42 61 73 65 62 61 6c 6c ff ff RBI 3 Baseball..
00000160 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ................
00000170 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ................
00000180 47 4d 20 54 2d 34 38 30 39 36 20 2d 30 30 00 00 GM T-48096 -00..
00000190 4f 4a ff ff ff ff ff ff ff ff ff ff ff ff ff ff OJ..............
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 ff ff ff ff ff ff ff ff ........
000001d0 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ................
000001e0 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ................
000001f0 55 4a 20 20 ff ff ff ff ff ff ff ff ff ff ff ff UJ ............
== Files ==
R.U.S.E. (Jun 14, 2010 prototype)

A prototype of R.U.S.E. for the Xbox 360.
==Notes==
* Built on the same day as the final but composite sum doesn't match.
* Original filename: Ruse-2006-03-03.iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
R. B. I. Baseball (May 23, 2008 prototype)

A prototype of R. B. I. Baseball for the Xbox 360.
==Notes==
* Unreleased game in development by Six Degrees Games but was cancelled for unknown reasons.
* Original filename: R. B. I. Baseball 58410911.rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)