Chip (Zero era)

A is a recurring type of item in the Zero era. They are equippable items that can alter 's properties, including his elemental alignment, attack, defense, and mobility. Certain ones may be classified as an .Game manual, Rockman Zero 2. 2003.
==In the Games==
===Mega Man Zero===
In Mega Man Zero, there are three Element Chips that Zero can use. They are automatically obtained by defeating specific bosses, and can then be equipped to take advantage of bosses with elemental weaknesses.
Name 	Sprite	Description 	Boss
Normal 	 	No effect. 	-
Flame Chip 	 	Charge attacks gain Fire element, lighting enemies on fire.	Guard Orotic
Ice Chip 	 	Charge attacks gain Ice element, freezing enemies. 	Blizzack Staggroff
Thunder Chip	 	Charge attacks gain Thunder element, shocking enemies. 	Aztec Falcon
===Mega Man Zero 2===
In Mega Man Zero 2, the three Element Chips return. They are again obtained by defeating specific bosses.
Name 	Sprite	Description 	Boss
Normal 	 	No effect. 	-
Flame Chip 	 	Charge attacks gain Fire element, lighting enemies on fire.	Phoenix Magnion
Ice Chip 	 	Charge attacks gain Ice element, freezing enemies. 	Poler Kamrous
Thunder Chip	 	Charge attacks gain Thunder element, shocking enemies. 	Panter Flauclaws
===Mega Man Zero 3===
In Mega Man Zero 3, Chips are divided into Head, Body, and Foot types. The majority of Chips are automatically obtained by defeating a boss. Others (such as all Head Chips) are obtained by finding Secret Disks hidden throughout the game's stages.
 Head Chips
Name 	Sprite	Description 	Obtain
Normal 	 	No effect. 	-
Auto-Charge 	 	Weapons charge automatically. 	Secret Disk in Old Residential
Auto-Recover	 	Can gradually recover Life Energy by standing still.	Secret Disk in Forest of Anatre
Quick-Charge	 	Weapon charge speed increases. 	Secret Disk in Snowy Plains
 Body Chips
Name 	Sprite	Description 	Obtain
Normal 	 	No effect. 	-
Flame 	 	Charge attacks gain Fire element, lighting enemies on fire.	Defeat Blazin' Flizard
Ice 	 	Charge attacks gain Ice element, freezing enemies. 	Defeat Childre Inarabitta
Thunder 	 	Charge attacks gain Thunder element, shocking enemies. 	Defeat Hellbat Schilt
Light 	 	Ignores quicksand and crumbling terrain. 	Defeat Deathtanz Mantisk
Absorber	 	Ignores recoil when hit by enemy attacks. 	Defeat Tretista Kelverian
 Foot Chips
Name 	Sprite	Description 	Obtain
Normal 	 	No effect. 	-
Splash Jump	 	Can jump across the surface of water. 	Secret Disk in Oceanic Highway Ruins
Quick 	 	Movement speed increases. 	Defeat Copy X MK.II
Frog 	 	Slides down walls slower. 	Secret Disk in Energy Facility
Double Jump	 	Can perform a Double Jump. 	Defeat Cubit Foxtar
Spike 	 	Ignores slippery terrain. 	Defeat Glacier le Cactank
Shadow Dash	 	Dashes become intangible and invincible. 	Defeat Volteel Biblio
Ultima 	 	Grants the abilities of all Foot Chips simultaneously.	Secret Disk in Sub Arcadia
===Mega Man Zero 4===
In Mega Man Zero 4, Chips are obtained by getting Cerveau to craft them using s collected from destroyed enemies. Some Chips have recipes that are given to Zero by characters in the game, while others do not. Besides the main Head, Body, and Foot Chips, there are S-Crystals which can be sold for E-Crystals, and Junk Parts that, when all three are equipped, give Zero the same properties as the Proto Form from Mega Man Zero 2.
 Head Chips
Name 	Description 	Recipe
A-Charge 	Automatically charge attacks. 	V. MissileSandDozerRaikenRaiken
A-Recover1 	Heal while standing still at a rate of 1 unit per 3.5 seconds. 	PoplanV. Fencer
A-Recover2 	Heal while standing still at a rate of 1 unit per 3 seconds. 	PoplanV. FencerArcCannon
A-Recover3 	Heal while standing still at a rate of 1 unit per 2.5 seconds. 	PoplanV. FencerArcCannonP. Corpse
Q-Charge1 	Charge speed to full decreases to 2 seconds. 	BeamWalkerRBCannon
Q-Charge2 	Charge speed to full decreases to 1.5 seconds. 	BeamWalkerRBCannonNicosCrabB
Q-Charge3 	Charge speed to full decreases to 1 second. 	BeamWalkerRBCannonNicosCrabBSerpentGear
A-Filling 	Refill Zero Knuckle ammo when down to one shot or less than ten seconds of remaining use time.	BonsectMoleguleGlacialMechameson
Weapon Plus	Increases Zero Knuckle weapon capacity by one. 	BonsectBongalV. FireTriaformer
Junk Head 	Gives off a special aura. 	JunkGlassCannonSerpentGear
 Body Chips
Name 	Description 	Recipe
Absorber 	No recoil when hit. 	AxeloidGyratorCeratanium
Rolling 	Perform a Rolling Slash. 	MoloidLamplortXTellyBombCeratanium
Erase 	Stop energy shots with the Z-Saber. 	MiniCrabanBMiniCrabanRE-LaserCeratanium
Strong 	Reduces instant kill effects to 10 units of damage.	GangaGunCeratanium
Stronger 	Reduces instant kill effects to 8 units of damage. 	GangaGunMechamesonCeratanium
Strongest	Reduces instant kill effects to 6 units of damage. 	GangaGunMechamesonNeedBalloonCeratanium
Reflect 	Reflect energy shots with the Z-Saber. 	GyratorRefleBeemerCeratanium
Extend 	Invincibility from damage is longer. 	BombadeerHechrystaEleDeserterCeratanium
Elf 	Increases Cyber-elf's max. level by 1. 	Scrap ElfMettaurBeeneranCeratanium
Junk Body	Gives off a special aura. 	JunkS-CrystalGangaGunCeratanium
 Foot Chips
Name 	Description 	Recipe
Quick 	Move faster. (Does not stack with the Cyber-elf Lv. 1 animal ability) 	KerberosKerberosKerberos
Double Jump 	Jump again in the air. 	FaitalGangaGunGyroCannonHC-Hopper
Splash Jump 	Jump on water. 	CryoneonYadokroidMeduHopper
Spike Type I	Do not slip on ice. 	NeedBalloonCrossbyneCryoneon
Spike Type W	Unaffected by magnets and wind when standing on the ground. 	V. ClawPoplanGlassCannon
Frog 	Slower wall slide. (Does not stack with the Cyber-elf Lv. 2 animal ability)	MagnePaNMagnePaSKerosh
Junk Foot 	Gives off a special aura. 	JunkBombadeerBeamWalkerMoloid
 Other
Name 	Description 	Recipe
S-Crystal	Trade to Hirondelle for a Sub Tank. Can trade for two Sub Tanks.	FaitalMechamesonV. FireCeratanium
Junk 	Required for the three Junk Chips. 	Any failed recipe
==References==
Category:Zero era items