nyuuzyou/wikis huggingface dataset:
Mobil 1 Rally Championship (Jan 7, 2000 prototype)

A prototype of Mobil 1 Rally Championship for the PlayStation.
==Notes==
* Compiled 17 days after the initial EU retail version. Possibly a US localization intermediate.
* Will not work on Mednafen (shows Video Standard Mismatch).
* EA logo doesn't appear on startup.
* Hotgen screen doesn't show the copyright info at the bottom
* No simple loading screen after the initial one with the title logo
* Title screen missing copyright info
* The Setup menu during race setup has an additional "calibrate" option, which is grayed out.
* Miscellaneous Notes:
** Game is emulatable: Issues (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
SLES-02574_2021-03-28_13-18-30.png
SLES-02574_2021-03-28_13-18-56.png
SLES-02574_2021-03-28_13-23-13.png
SLES-02574_2021-03-28_13-24-46.png
==Origin==
PSX - Rally Championship 1-10-00.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mobile Suit Gundam: Encounters in Space (Oct 3, 2003 prototype)

A prototype of Mobile Suit Gundam: Encounters in Space for the PlayStation 2.
==Notes==
* Built over a month before the final US version. Executable remains unchanged.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
MobileSuitGundam-Oct03-1.png|Title screen
MobileSuitGundam-Oct03-2.png|Gameplay
MobileSuitGundam-Oct03-3.png|Gameplay
==Origin==
PS2 - Mobile Suit Gundam Enc in Space.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw and Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mobile Suit Gundam: Journey to Jaburo (May 17, 2001 prototype)

A prototype of Mobile Suit Gundam: Journey to Jaburo for the PlayStation 2.
==Notes==
* Predates the final US version by at least two days.
* English localization prototype.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Gundam J to J Reviewable (1).png
PS2 - Gundam J to J Reviewable (2).png
PS2 - Gundam J to J Reviewable (3).png
PS2 - Gundam J to J Reviewable (4).png
PS2 - Gundam J to J Reviewable (5).png
PS2 - Gundam J to J Reviewable (6).png
PS2 - Gundam J to J Reviewable (7).png
PS2 - Gundam J to J Reviewable (8).png
PS2 - Gundam J to J Reviewable (9).png
PS2 - Gundam J to J Reviewable (10).png
PS2 - Gundam J to J Reviewable (11).png
PS2 - Gundam J to J Reviewable (12).png
PS2 - Gundam J to J Reviewable (13).png
==Origin==
PS2 - Gundam J to J Reviewable.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mobile Suit Gundam: Zeonic Front (Jul 5, 2001 prototype)

A prototype of Mobile Suit Gundam: Zeonic Front for the PlayStation 2.
==Notes==
* No obvious noticeable differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
MobileSuitGundamZeonicFrontDSA_title.png
==Origin==
PS2 - Mobile Suit Gundamn Zeonic Front DSA.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mobile Suit Gundam Gundam vs Zeta Gundam (Feb 21, 2005 prototype)

A prototype of Mobile Suit Gundam Gundam vs Zeta Gundam for the PlayStation 2.
==Notes==
* No obvious noticeable differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
MobileSuitGundamVS2210retail_title.png
==Origin==
PS2 - Mobile Suit Gundam Gundam vs Zeta Gundam 2-21-05 retail.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
ModNation Racers (Feb 28, 2010 prototype)

A prototype of ModNation Racers for Playstation 3.
==Notes==
* Preview Build.
* Original filename: ModNation Racers (Feb 28, 2010 PREVIEW).iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to Atomic for preserving and making this build available on the Wiki!
ModNation Racers (May 2, 2010 prototype)

A prototype of ModNation Racers for Playstation 3.
==Notes==
* Europe/Australia Build.
* Install Data Only.
* The build date was based on the creation date of the newest file.
* Original filename: ModNation Racers (INSTALL DATA BCES00710).rar
To Do: Get the build date (if possible) and compare the files with other builds and retail versions.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Modi i Nanna: Sprytne Smyki (Aug 27, 2002 demo)

A demo version released by developers on official game's page. The page died a while ago. Contains only 3 levels
==Notes==
*Voice actors didn't recorded their lines or weren't hired yet so everything is dubbed by one of the developers
*Contains some early prototype graphics in the files when the game was planned to be a shooter
*Walking while crouching is a lot slower than in the final release
*Options and Loading are locked in the menu
Moero!! Junior Basket: Two on Two (Prototype)

A prototype of Moero!! Junior Basket: Two on Two for the Famicom.
==Notes==
* Late Japanese prototype.
==Screenshots==
Moero!! Junior Basket - Two on Two (Prototype)_00001.png
Moero!! Junior Basket - Two on Two (Prototype)_00008.png
Moero!! Junior Basket - Two on Two (Prototype)_00009.png
Moero!! Junior Basket - Two on Two (Prototype)_00010.png
Moero!! Junior Basket - Two on Two (Prototype)_00011.png
Moero!! Junior Basket - Two on Two (Prototype)_00012.png
Moero!! Junior Basket - Two on Two (Prototype)_00013.png
Moero!! Junior Basket - Two on Two (Prototype)_00014.png
Moero!! Junior Basket - Two on Two (Prototype)_00015.png
Moero!! Junior Basket - Two on Two (Prototype)_00016.png
Moero!! Junior Basket - Two on Two (Prototype)_00018.png
Moero!! Junior Basket - Two on Two (Prototype)_00019.png
Moero!! Junior Basket - Two on Two (Prototype)_00021.png
Moero!! Junior Basket - Two on Two (Prototype)_00023.png
Moero!! Junior Basket - Two on Two (Prototype)_00025.png
Moero!! Junior Basket - Two on Two (Prototype)_00027.png
Moero!! Junior Basket - Two on Two (Prototype)_00029.png
Moero!! Junior Basket - Two on Two (Prototype)_00030.png
Moero!! Junior Basket - Two on Two (Prototype)_00032.png
Moero!! Junior Basket - Two on Two (Prototype)_00034.png
Moero!! Junior Basket - Two on Two (Prototype)_00036.png
Moero!! Junior Basket - Two on Two (Prototype)_00038.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Momma Can I Mow the Lawn? (Feb 24, 2004 prototype)

A build of the unreleased Momma Can I Mow the Lawn? by Warthog for Xbox.
==Notes==
*Warthog Games was purchased by Tiger Telematics to produce titles for the Gizmondo handheld console, it then became a Gizmondo exclusive. Tiger Telematics went bankrupt in February 2006 which led to it's cancellation.
*Contains leftover assets from Looney Tunes: Back in Action.
==Origin==
MommaMowTheLawn Xbox Disc.png
Monaco: What's Yours is Mine (Mar 8, 2013 prototype)

A prototype of Monaco: What's Yours is Mine for the Xbox 360.
==Notes==
* Built on the same day as the final build but only the executable sum matches.
* Original filename: Monaco (Mar 08 2013).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Aug 20, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by a month.
* Original filename: Monday Night Combat (Aug 21 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Aug 25, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by a month.
* Original filename: Monday Night Combat (Aug 25 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Aug 3, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by a month.
* Original filename: Monday Night Combat (Aug 02 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Aug 31, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by a month.
* Original filename: Monday Night Combat (Aug 28 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Dec 3, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 5 months.
* Original filename: Monday Night Combat (Dec 03 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (May 10, 2011 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Predates the final build by a little over 2 months.
* Original filename: Monday Night Combat (May 10 2011).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Nov 1, 2010 prototype)

A prototype/prerelease build of Monday Night Combat for the Xbox 360 from 2010-11-01.
==Notes==
This prototype was recovered from an Xbox 360 development kit. Some files may be missing or corrupted. It is being presented as-is due to the fact that it may be the best remaining copy of this piece of gaming history left in the world, and even if it is not playable, it may be valuable to gaming historians, or it may be possible to create a playable version by combining files from several builds.
Three binaries are included in this release:
 * HostileGame-XeDebug.xex: 2010-10-21 17:36:04 (UTC)
 * HostileGame-XeRelease.xex: 2010-11-01 09:07:29 (UTC)
 * HostileGame-XeReleaseLTCG.xex: 2010-11-01 09:14:01 (UTC)
==Screenshots==
File:Monday_Night_Combat-2010-11-01-Game-01.PNG
File:Monday_Night_Combat-2010-11-01-Game-02.PNG
File:Monday_Night_Combat-2010-11-01-Game-03.PNG
File:Monday_Night_Combat-2010-11-01-Game-04.PNG
Monday Night Combat (Nov 16, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 4 months.
* Original filename: Monday Night Combat (November 16 2010).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Nov 22, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 4 months.
* Original filename: Monday Night Combat (Nov 22 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Nov 24, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 4 months.
* Original filename: Monday Night Combat (Sep 14 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Nov 9, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 4 months.
* Original filename: Monday Night Combat (Nov 09 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Oct 19, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 3 months.
* Original filename: Monday Night Combat (Aug 31 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Oct 22, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 3 months.
* Original filename: Monday Night Combat (Sep 03 2010) #2.zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Oct 24, 2010 prototype)

A prototype/prerelease build of Monday Night Combat for the Xbox 360 from 2010-10-24.
==Notes==
This prototype was recovered from an Xbox 360 development kit. Some files may be missing or corrupted. It is being presented as-is due to the fact that it may be the best remaining copy of this piece of gaming history left in the world, and even if it is not playable, it may be valuable to gaming historians, or it may be possible to create a playable version by combining files from several builds.
Four binaries are included in this release:
 * HostileGame-XeDebug.xex: 2010-10-24 19:17:55 (UTC)
 * HostileGame-XeRelease.xex: 2010-10-24 20:02:51 (UTC)
 * HostileGame-XeReleaseLTCG-DebugConsole.xex: 2010-09-02 23:50:58 (UTC)
 * HostileGame-XeReleaseLTCG.xex: 2010-09-03 22:24:06 (UTC)
==Screenshots==
File:Monday_Night_Combat-2010-10-24-Game-01.PNG
File:Monday_Night_Combat-2010-10-24-Game-02.PNG
File:Monday_Night_Combat-2010-10-24-Game-03.PNG
File:Monday_Night_Combat-2010-10-24-Game-04.PNG
File:Monday_Night_Combat-2010-10-24-Game-05.PNG
File:Monday_Night_Combat-2010-10-24-Game-06.PNG
Monday Night Combat (Oct 26, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 3 months.
* Original filename: Monday Night Combat (Oct 26 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Oct 5, 2010 prototype)

A prototype/prerelease build of Monday Night Combat for the Xbox 360 from 2010-10-05.
==Notes==
A prototype version of Monday Night Combat for the Xbox 360 from 2010-10-05.
This prototype does not appear to be playable in its current form, as it freezes while displaying the ESRB rating. It was recovered from an Xbox 360 development kit. Some files may be missing or corrupted. It is being presented as-is due to the fact that it may be the best remaining copy of this piece of gaming history left in the world, and even if it is not playable, it may be valuable to gaming historians, or it may be possible to create a playable version by combining files from several builds.
Four binaries are included in this release:
 * HostileGame-XeDebug.xex: 2010-09-20 22:29:16 (UTC)
 * HostileGame-XeRelease.xex: 2010-09-30 20:20:05 (UTC)
 * HostileGame-XeReleaseLTCG-DebugConsole.xex: 2010-09-14 22:50:07 (UTC)
 * HostileGame-XeReleaseLTCG.xex: 2010-10-05 23:20:46 (UTC)
Monday Night Combat (Sep 1, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 2 months.
* Original filename: Monday Night Combat (Sep 01 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Sep 28, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by almost 2 months.
* Original filename: Monday Night Combat (Sep 28 2010).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Monday Night Combat (Sep 3, 2010 prototype)

A prototype of Monday Night Combat for the Xbox 360.
==Notes==
* Postdates the final build by 2 months.
* Original filename: Monday Night Combat (Sep 03 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Mondu's Fight Palace (Jul 3, 1990 prototype)

Unreleased prototype of Mondu's Fight Palace before being changed to Fatman in Japan and Slaughter Sport in the US.
== Notes ==
* The title screen was changed from "Mondu's Fight Palace" to "Slaughter Sport".
* Mondu's speeches before and after each round were rewritten for Slaughter Sport.
== Screenshots ==
File:MONDSFPL000.png
File:MONDSFPL001.png
File:MONDSFPL002.png
File:MONDSFPL003.png
File:MONDSFPL004.png
File:MONDSFPL005.png
== Videos ==
<youtube width=320 height=240>H83Xtw2nzOc</youtube>
== Header ==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 54 2d 33 38 20 31 39 39 30 2e 46 45 42 (C)T-38 1990.FEB
00000120 4d 4f 4e 44 55 27 53 20 46 49 47 48 54 20 50 41 MONDU'S FIGHT PA
00000130 4c 41 43 45 20 20 20 20 20 20 20 20 20 20 20 20 LACE 
00000140 4d 4f 4e 44 55 27 53 20 46 49 47 48 54 20 50 41 MONDU'S FIGHT PA
00000150 4c 41 43 45 20 20 20 20 20 20 20 20 20 20 20 20 LACE 
00000160 47 4d 20 54 2d 33 38 30 31 36 30 2d 30 30 f3 6e GM T-380160-00.n
00000170 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
00000180 00 00 00 00 00 0a 00 00 00 ff 00 00 00 ff ff ff ................
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 2c 45 20 20 20 20 20 20 20 20 20 20 20 20 20 U,E 
== Files ==
Mong (Oct 23, 2009 prototype)

A prototype of Mong for Playstation 3.
==Notes==
* Possibilty a Unreleased Game.
* There is no executable and possibilty other files to run the game.
* Original filename: Mong (Install Data UTGD00000).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Monkey Academy (May 11, 1984 prototype)

A prototype of Monkey Academy for the ColecoVision.
==Notes==
* As is, the prototype will not boot.
* The middle EPROM contains strings related to a debug menu.
* The individual EPROM dumps, as well as a combined version, are provided.
==Origin==
MonkeyAcademy May111984 cart.png
==See also==
* ROMs Dumped and Confirmed (archived)
Monkey Hero (Nov 30, 1998 prototype)

A prototype of Monkey Hero for the PlayStation.
==Notes==
* Dated a little over two months before the final version.
* Different Take 2 logo. Says copyright 1998 instead of copyright 1999 and logo itself is different.
* Text when starting a new game says "Memory Card" instead of "MEMORY CARD" like in final.
* Final game starts you with 4 peaches, prototype starts you with 3.
* The final game has unused text that says the name of the developer, computer it was built on, and date/time it was built on. In the prototype, that string reads "Created by gmarquez on "POOHBEAR" on Monday November 30 1998 at 10:41:15 AM", while the final game's equivalent is "Created by lpique on "DOGBERT" on Wendsday February 3 1999 at 4:28:15 PM".
There are likely differences further in the game, but in our testing we only played the first section of the game.
==Screenshots==
Monkey Hero PS1 Nov 30 1998 prototype - Loading Screen.png|Loading screen
Monkey Hero PS1 Nov 30 1998 prototype - Main menu.png|Main Menu
==Origin==
Monkey Hero PS1 Nov 30 1998 prototype - disc cover photo.jpg|Disc cover photo
Monkey Hero PS1 Nov 30 1998 prototype - disc photo.jpg|Disc photo
Monopoly Party (Jul 29, 2002 16.25 prototype)

A prototype of Monopoly Party for the Xbox.
==Notes==
* Compiled a month and half before the final US build (the first retail build).
* No opening FMV.
* Missing trademark information on the title screen.
* Different loading logo on the loading screens.
* Slightly different HUD.
* XBE information:
** Internal Name: Monopoly
** Maker ID and Product Number: IG-15
** Executable Name: Default.xbe
** Executable checksum (MD5): 9ec7f4279d2a280bea4be47c1f74bee3
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Monopoly Party for preview only (1).png
Xbox - Monopoly Party for preview only (2).png
Xbox - Monopoly Party for preview only (3).png
Xbox - Monopoly Party for preview only (4).png
Xbox - Monopoly Party for preview only (5).png
Xbox - Monopoly Party for preview only (6).png
Xbox - Monopoly Party for preview only (7).png
Xbox - Monopoly Party for preview only (8).png
Xbox - Monopoly Party for preview only (9).png
Xbox - Monopoly Party for preview only (10).png
Xbox - Monopoly Party for preview only (11).png
Xbox - Monopoly Party for preview only (12).png
Xbox - Monopoly Party for preview only (13).png
Xbox - Monopoly Party for preview only (14).png
Xbox - Monopoly Party for preview only (15).png
Xbox - Monopoly Party for preview only (16).png
==Origin==
Xbox - Monopoly Party for preview only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)