Mega Man X6

Mega Man X6, known in Japan as Rockman X6 (ロックマンX6, Rokkuman X6) is the sixth entry in the main X series, developed and published by Capcom for the PlayStation in 2001-2002, becoming the final Mega Man game for the console. It later received a Windows port in a few regions.
== Story ==
Three weeks after the fall of the Eurasia colony, a mysterious phenomenon called the Nightmare begins to occur. Rumors spread that the cause of these Nightmares is the ghost of Zero, leading X to embark on an investigation. Secretly, the genius scientist Gate is manipulating the Nightmare from the shadows, having created it from a fragment containing Zero's DNA. He also used it to create the strongest Reploid ever, High Max, who now stands in X's way. Can X put a stop to Gate's ambitions...?Mega Man X6, Compendium of Rockman X. 2005.
== Characters ==
Name 	Image	Description
X 	 	X leads the 17th Unit of the Maverick Hunters. He's working on the Earth recovery operation with other Hunters when he receives Alia's SOS.Game manual, Mega Man X6. 2001.
Zero 	 	Zero once headed up the Special 0 Unit. An SA-Class Hunter, he single-handedly saved the Earth from destruction. He has been missing since the Sigma incident. Few believe he'll ever be found.
Alia 	 	The Hunters' navigator, Alia analyzes situations and provides appropriate backup for Hunters on missions. She has an impressive aptitude for analyzing computer programs.
Signas 	 	The young general of the Hunters, Signas has gained the corps' trust and loyalty with his cool judgement and level-headed leadership.
Douglas 	 	An expert mechanic, Douglas devises and maintains all the Hunters' equipment, including weapons, vehicles, and facilities. He has thrown himself into the recovery operation with fierce dedication.
Zero Nightmare	 	A mysterious and dangerous being that highly resembles Zero. Some are calling it the "ghost of Zero", but what is its true nature?
High Max 	 	High Max leads an investigative team created by Isoc. His abilities are said to surpass X and Zero's — yet no one knows why he was created.
Isoc 	 	The scientist Reploid Isoc pulls together an investigative team to resolve the mystery of the "Nightmare Phenomenon."
Gate 	 	Once considered a genius in Reploid development, Gate has lately been shunned in scientific circles because his research was misunderstood. His luck begins to change when he discovers something interesting...
Sigma 	 	The evil mastermind who was defeated by Zero after his plans nearly destroyed the planet. Someone has helped him return from the dead, but he's definitely worse for wear.
Dynamo 	 	A mercenary once hired by Sigma. He now seeks to profit off the power of the Nightmare.
Dr. Light 	 	The creator of X, who has left Light Capsules to deliver Armor Parts to him, years after his own passing.
== Enemies ==
=== Minor Enemies ===
Name 	Image	Description 	Stage(s)
Batton Bone B82 	 	 	Inami Temple
Blast Raster 	 	 	
Caterpiride 	 	 	Amazon Area
Death Press D 	 	 	Laser Institute
Ground Sniper 	 	 	
Group Jet 	 	 	Weapon Center
Hover Gunner 	 	 	
Junkroid 	 	 	, Recycle Lab
Killer Moth 	 	 	Amazon Area
Meta Dridler 	 	 	
Metall T 	 	 	Laser Institute, Recycle Lab
Meta Wheel F 	 	 	
Monbando 	 	 	Inami Temple
Nightmare Bug 	 	Flies in in certain areas and stays near the character to block attacks if Commander Yammark's Nightmare is active. Attacking it a few times drives it away. 	Magma Area
Nightmare Cube 	 	 	Laser Institute
Nightmare Fire 	 	Falls from the sky at random in certain areas if Blaze Heatnix's Nightmare is active. 	Northpole Area
Nightmare Insect 	 	 	Amazon Area
Nightmare Iron 	 	 	Weapon Center
Nightmare Laser 	 	 	Laser Institute
Nightmare Mirror 	 	A copy of X or Zero (the opposite to the player's character) sometimes appears in certain areas and charges at the player if Shield Sheldon's Nightmare is active.	Inami Temple, Northpole Area
Nightmare Random 	 	 	Central Museum
Nightmare Virus 	 	 	
Probe 8201-U type	 	 	Inami Temple
Sea Attacker ST 	 	 	Inami Temple
Totem Exit 	 	 	Central Museum
Totem Gate 	 	 	Central Museum
Weather Analyze 	 	 	Inami Temple
Wolfloid 	 	 	Northpole Area
Worm Sniper 	 	 	Amazon Area
=== Mini Bosses ===
Name 	Image	Description	Stage(s)
Illumina 	 	 	Weapon Center
Nightmare Pressure	 	 	Recycle Lab
Nightmare Snake 	 	 	Magma Area
=== Bosses ===
==== Mavericks ====
Name 	Image	Description	Weapon 	Weapon 	Weakness 	Weakness
Name 	Image	Description	X 	Zero 	X 	Zero
Commander Yammark 	 	 	Yammar Option	Yammar Option	Ray Arrow 	Rekkoha
Rainy Turtloid 	 	 	Meteor Rain 	Ensuizan 	Ice Burst 	Hyoroga
Shield Sheldon 	 	 	Guard Shell 	Guard Shell 	Metal Anchor 	Rakukojin
Blizzard Wolfang 	 	 	Ice Burst 	Hyoroga 	Magma Blade 	Shoenzan
Blaze Heatnix 	 	 	Magma Blade 	Shoenzan 	Ground Dash 	Sentsuizan
Infinity Mijinion 	 	 	Ray Arrow 	Rekkoha 	Guard Shell 	Guard Shell
Metal Shark Player	 	 	Metal Anchor 	Rakukojin 	Meteor Rain 	Ensuizan
Ground Scaravich 	 	 	Ground Dash 	Sentsuizan 	Yammar Option	Yammar Option
==== Other Bosses ====
Name 	Image	Description	Weakness 	Weakness
Name 	Image	Description	X 	Zero
D-1000 	 	 	Z-Saber 	—
High Max (Opening Stage)	 	 	— 	—
Zero Nightmare 	 	 	Z-Saber 	—
High Max (Another Route)	 	 	 	
Dynamo 	 	 	Meteor Rain 	Ensuizan
Nightmare Mother 	 	 	Metal Anchor	Rakukojin
High Max (Secret Lab) 	 	 	 	
Gate 	 	 	— 	—
 	 	 	Metal Anchor	Rakukojin
Hell Sigma 	 	 	Ground Dash 	Sentsuizan
== Weapons ==
=== X Weapons ===
By default, X wields the X-Buster, a long-range buster, and the Z-Saber, a short-range saber. By defeating the eight Maverick bosses, he copies their Special Weapons with unique properties and elements. He can also upgrade his X-Buster and gain Giga Attacks by collecting and equipping Armor Parts.
Name 	Icon	Description 	Source
X-Buster 	 	X's default weapon. It fires up to three shots horizontally, and can be charged up for a Charge Shot of two levels. Equipping Armor Parts can alter the properties of the max Charge Shot.	Default
Z-Saber 	 	X's default sub-weapon. It performs one powerful slash at a time. 	Default
Yammar Option	 	- 	Commander Yammark
Ice Burst 	 	- 	Blizzard Wolfang
Magma Blade 	 	- 	Blaze Heatnix
Metal Anchor 	 	- 	Metal Shark Player
Ground Dash 	 	- 	Ground Scaravich
Meteor Rain 	 	- 	Rainy Turtloid
Guard Shell 	 	- 	Shield Sheldon
Ray Arrow 	 	- 	Infinity Mijinion
Giga Attack 	 	A powerful attack that only gains Weapon Energy when damage is taken. Attack changes depending on the Armor Parts equipped. 	Armor Parts
=== Zero Weapons ===
Zero wields the Z-Saber, a close-range beam saber, and the Z-Buster, a long-range buster. By defeating the eight Maverick bosses, he gains Techniques to perform with his saber. Some of these Techniques are ability upgrades, while others are brand new attacks.
Name 	Icon	Description 	Source
Z-Saber 	 	Zero's default weapon. On the ground, it can slash three times in quick succession for a combo. In the air, on walls, and on ladders, it can only slash once at a time.	Default
Z-Buster 	 	Zero's default sub-weapon. Fires a single Z-Buster shot while standing still. 	Default
Yammar Option	 	- 	Commander Yammark
Hyoroga 	 	- 	Blizzard Wolfang
Shoenzan 	 	- 	Blaze Heatnix
Rakukojin 	 	- 	Metal Shark Player
Sentsuizan 	 	- 	Ground Scaravich
Ensuizan 	 	- 	Rainy Turtloid
Guard Shell 	 	- 	Shield Sheldon
Rekkoha 	 	- 	Infinity Mijinion
== Stages ==
File:MMX6 - Stage Select Screen.png|256x224px|center|Mega Man X6 Stage Select Screen
poly 100 86 161 90 188 138 159 191 100 190 73 142 Amazon Area
poly 190 33 251 37 278 85 249 138 190 137 163 89 Imani Temple
poly 393 35 454 39 481 87 452 140 393 139 366 91 Laser Institute
poly 482 88 543 92 570 140 541 193 482 192 455 144 North Pole Area
poly 102 296 163 300 190 348 161 401 102 400 75 352 Magma Area
poly 190 349 251 353 278 401 249 454 190 453 163 405 Weapon Center
poly 391 347 452 351 479 399 450 452 391 451 364 403 Recycle Lab
poly 480 299 541 303 568 351 539 404 480 403 453 355 Central Museum
* 
* Amazon Area (Commander Yammark)
* Inami Temple (Rainy Turtloid)
* Laser Institute (Shield Sheldon)
* North Pole Area (Blizzard Wolfang)
* Magma Area (Blaze Heatnix)
* Weapon Center (Infinity Mijinion)
* Recycle Lab (Metal Shark Player)
* Central Museum (Ground Scaravich)
* Last Stages:
** Secret Lab 1
** Secret Lab 2
** ??????
== Items ==
Name 	Sprite	Description
Life Energy 	 	Small units restore 4 points of Life Energy.Large units restore 16 points of Life Energy.MAX units fully restore all Life Energy. (Sprites reused from Mega Man X4)
Weapon Energy 	 	Small units restore 4 points of Weapon Energy.Large units restore 16 points of Weapon Energy.MAX units fully restore all Weapon Energy. (Sprites reused from Mega Man X4)
Nightmare Soul 	 	Counts towards increasing the player's Hunter Rank, allowing them to equip more Parts. Each kind has a different worth and is acquired through different means.
1-UP 	 	Grants an extra life. (Sprites reused from Mega Man X4)
Injured Reploid	 	Restores 4 points of Life Energy and grants an extra life. Certain Reploids also grant Parts, ranging from equippable Parts, to Life Ups or Energy Ups that are applied automatically.
Ride Armor 	 	In a Ride Armor, the player takes no damage and can use powerful punch and slash attacks. One can be found in Recycle Lab. (Sprites reused from Mega Man X4)
Portal 	 	Transports the player to a new location. Each of the eight stages has one that leads to an Another Route.
Life Up 	 	Permanently increases maximum Life Energy by 4 points. (Sprites reused from Mega Man X4)
Sub Tank 	 	Grants a reserve tank which can be filled by Life Energy pickups and used later. (Sprites reused from Mega Man X4)
Weapon Sub Tank	 	Grants a reserve tank which can be filled by Weapon Energy pickups and used later. (Sprites reused from Mega Man X4)
EX Item 	 	Permanently increases the player's initial amount of extra lives by 2.
Light Capsule 	 	Grants an Armor Program; once all four are collected, they unlock a new armor for X to equip. (Sprites reused from Mega Man X4)
===Armor Parts===
=== Parts ===
Name 	Icon 	Description 	Source
Normal Parts 	Normal Parts 	Normal Parts 	Normal Parts
Life Up 	 	Permanently increases maximum Life Energy by 2 points. Applied immediately. 	One Injured Reploid per stage
Energy Up 	 	Permanently increases maximum Weapon Energy by 2 points. Applied immediately. 	One Injured Reploid per stage
Speedster 	 	Increases running speed. 	Central Museum (Tsuki)
Jumper 	 	Increases jump height and distance. 	North Pole Area (Dante)
Hyper Dash 	 	Increases dash speed and distance. 	Inami Temple (Nori)
Energy Saver 	 	Reduces Weapon Energy cost by 50%, excluding Giga Attacks. 	Laser Institute (Taiji)
Super Recover 	 	Increases the effects of Life and Weapon Energy pickups. 	Amazon Area (Goken)
Buster Plus 	 	Increases X-Buster/Z-Buster shot damage by one. 	Magma Area (Chibon)
Speed Shot 	 	Increases projectile speed of the X-Buster/Z-Buster. 	Weapon Center (Tekk)
Shock Buffer 	 	Reduces damage taken by 50% and removes knockback from damage midair. 	Recycle Lab (Toshi)
D-Barrier 	 	Doubles mercy invincibility time after taking damage. 	Laser Institute (Kenz)
D-Converter 	 	Damage taken is also converted into Weapon Energy. 	Weapon Center (Paralla)
X Parts 	X Parts 	X Parts 	X Parts
Rapid 5 	 	Increases the maximum number of X-Buster shots from three to five. 	Amazon Area (Kuborina)
Ultimate Buster	 	X only fires Charge Shots, including Special Weapons. 	Magma Area (Keiji)
Quick Charge 	 	Halves charge time required for Charge Shots. 	Central Museum (Bad)
Weapon Plus 	 	Increases Special Weapon damage by one. 	Laser Institute (SO 1)
Zero Parts 	Zero Parts 	Zero Parts 	Zero Parts
Saber Plus 	 	Increases Z-Saber slash damage by one. 	Inami Temple (Rena)
Saber Extend 	 	Extends Z-Saber slash range with a yellow blade. 	Recycle Lab (Dajango)
Shot Eraser 	 	Z-Saber slashes can destroy certain projectiles. 	North Pole Area (Ryu)
Master Saber 	 	Increases Technique damage by one. 	Weapon Center (Metal)
Limited Parts 	Limited Parts	Limited Parts 	Limited Parts
Hyperdrive 	 	Grants a temporary defense boost. 	Recycle Lab (Inaria)
Power Drive 	 	Grants a temporary damage increase of one to all attacks. 	Magma Area (Hal)
Weapon Drive 	 	Grants temporary exemption from Weapon Energy costs. 	North Pole Area (Nina)
Life Recover 	 	Completely refills Life Energy, like a Sub Tank. 	Amazon Area (Iso)
Weapon Recover 	 	Completely refills Weapon Energy, like a Weapon Sub Tank. 	Inami Temple (Yui)
Overdrive 	 	Grants a temporary buster buff; X fires rapid Charge Shots, Zero fires rapid shots.	Central Museum (Mars)
== Related Media ==
=== Ports and Remakes ===
* Mega Man X Collection (port)
* Mega Man X Legacy Collection 2 (port)
=== Strategy Guides ===
* Compendium of Rockman X (Japanese)
* Kanpeki Kōryaku #9: Rockman X6 Hisshō Kōryaku-hō (Japanese)
* Haoh Game Special #197: Rockman X6 Kanzen Kōryaku Guide (Japanese)
==References==
== External Links ==
* Wikipedia
* TV Tropes
* Retropixel
* StrategyWiki
* Mega Man Home Page