nyuuzyou/wikis huggingface dataset:
Smith Knucklebrace

Smith Brass Knuckle (Alt: Smith Brass Knuckle) is a 2nd class passive skill available as Blacksmith and Mastersmith.
==Effect==
Enables to forge various Knuckle class weapons by consuming a forging hammer and all required items. The level of this skill affects the level of weapons that can be created. Requires the player to have an anvil in the inventory.
For further information about forging, see Forging.
==Materials==
{|class="wikitable" style="font-size:smaller;"
|-style="font-size:small;"
!Level!!Eligible Weapons!!colspan=2|Materials
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!1
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!rowspan=2|2
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!rowspan=3|3
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Smith Mace

== Description ==
Enables Blacksmiths to forge various Mace class weapons. The level of this skill affects the level of weapons that can be created. Higher level weapons have lower creation success rates than lower level weapons.
== Materials ==
{| class="wikitable"
! Level !! Eligible Weapons !! Materials
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! rowspan="2" | 1
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! rowspan="3" | 2
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! rowspan="3" | 3
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Smith Spear

Smith Spear (Alt: Smith Spear) is a 2nd class passive skill available as Blacksmith and Mastersmith.
==Effect==
Enables to forge various Spear class weapons by consuming a forging hammer and all required items. The level of this skill affects the level of weapons that can be created. Requires the player to have an anvil in the inventory.
For further information about forging, see Forging.
==Materials==
{|class="wikitable" style="font-size:smaller;"
|-style="font-size:small;"
!Level!!Eligible Weapons!!colspan=3|Materials
|-
!rowspan=3|1
!
|colspan=3|
|- 
!
|colspan=3|
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!
|colspan=3|
|-
!rowspan=3|2
!
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!rowspan=3|3
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Smith Sword

Smith Sword (Alt: Smith Sword) is a 2nd class passive skill available as Blacksmith and Mastersmith.
==Effect==
Enables to forge various One Handed Sword class weapons by consuming a forging hammer and all required items. The level of this skill affects the level of weapons that can be created. Requires the player to have an anvil in the inventory.
For further information about forging, see Forging.
==Materials==
{|class="wikitable" style="font-size:smaller;"
|-style="font-size:small;"
!Level!!Eligible Weapons!!colspan=3|Materials
|-
!rowspan=3|1
!
|colspan=3|
|-
!
|colspan=3|
|-
!
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|colspan=2|
|-
!rowspan=3|2
!
|colspan=3|
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!
|colspan=3|
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|colspan=2|
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!rowspan=4|3
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|colspan=2|
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Smith Two-handed Sword

Smith Two-handed Sword (Alt: Smith Two-Handed Sword) is a 2nd class passive skill available as Blacksmith and Mastersmith.
==Effect==
Enables to forge various Two Handed Sword class weapons by consuming a forging hammer and all required items. The level of this skill affects the level of weapons that can be created. Requires the player to have an anvil in the inventory.
For further information about forging, see Forging.
==Materials==
{|class="wikitable" style="font-size:smaller;"
|-style="font-size:small;"
!Level!!Eligible Weapons!!colspan=3|Materials
|-
!1
!
|
|colspan=2|
|-
!rowspan=2| 2
!
|
|colspan=2|
|-
!
|colspan=3|
|-
!rowspan=3| 3
!
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|colspan=2|
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Snake Eyes

Snake Eyes (Alt: Snake's Eye) is an Expanded class passive skill available as Gunslinger.
==Effect==
Enhances Attack Range and Hit rate with Guns.
Level	Range & HIT Bonus
1 	1
2 	2
3 	3
4 	4
5 	5
6 	6
7 	7
8 	8
9 	9
10 	10
===Affected skills===
*Full Blast
*Gunslinger Mine
*Spread Shot
*Trigger Happy Shot
*Wounding Shot
===Notes===
*The in-game description claims this skill only affects Pistol class weapons, but it actually works on any kind of gun.
Snap

__NOTOC__
Snap (Alt: Body Relocation) is a 2nd class active skill available as Monk and Champion.
==Effect==
Instantly transports the user to a targeted location in a straight line, providing no solid obstacle exists between the user and the destination. Each cast uses a Spirit Sphere unless the user is in Fury status, in which case this skill will use none.
===Notes===
*There is a Cast Delay of 2 seconds for a casted Guillotine Fist immediately after this skill.
*Players do not count as an obstacle. Monks can Snap their way through crowds of people or even directly behind a player.
*The user will be completely unaffected by any obstacles in the way when moving with this skill. Fire Walls will not be harmful. Neither will Traps.
*Snapping away will save the user from area skills, but will not release them from most single-target skills, even if they have moved all the way off the screen from the attacker (unless the attacker no longer has a line of sight to the caster). An exception is that this skill can release the player from Fiber Lock.
*Despite the "moving" animation, the character does not really take any time at all to Snap. The slight delay that may be encountered is simply lag, and the movement is truly instant.
*This skill cannot be used in Battlegrounds.
*This skill cannot be used in Al de Baran Turbo Track.
==External==
===Enhanced by===
*:
**If upgrade level is +5 or higher, reduces SP cost by 5.
**If upgrade level is +7 or higher, reduces SP cost by an additional 5.
Category:Spirit Sphere Skills
Snatch

Snatch (Alt: Intimidate) is a 2nd class offensive skill available as Rogue and Stalker.
==Effect==
Inflicts Melee Physical Damage to a single target and instantly warps both the target and the user to a random location on the same map.
Level	Damage (ATK)	SP Cost
1 	130% 	13
2 	160% 	16
3 	190% 	19
4 	220% 	22
5 	250% 	25
6 	280% 	28
7 	310% 	31
8 	340% 	34
9 	370% 	37
10 	400% 	40
Levels 6 and higher can only be bestowed from via Intimidate.
===Notes===
*Cannot be used in PvP, War of Emperium or Instances, but it can be used in Guild Dungeons.
*Does not affect Boss monsters.
==Skill Development==
This skill was previously able to be used in PvP rooms as well as War of Emperium. Its teleporting ability has been removed ever since were made usable inside buildings and PvP rooms. This is due to Rogue class being able to teleport in siege maps, which led the development team to disable the use of the skill in PvP environment. For example, PvP and War of Emperium in non-PK servers.
Snow Flake Draft

Snow Flake Draft (Alt: Falling Ice Pillar) is an Expanded class offensive skill available as Ninja.
==Effect==
Calls forth a huge frozen meteor to crash down on top of the caster, inflicting Water property magic damage to all enemies around the caster. It has a chance of leaving enemies frozen. Each cast consumes an .
Level	Damage (MATK)	Frozen Chance	SP Cost
1 	300% 	20% 	40
2 	450% 	30% 	45
3 	600% 	40% 	50
4 	750% 	50% 	55
5 	900% 	60% 	60
===Notes===
*Even although this skill is self-targeted, it cannot be cast on .
*Frozen enemies will not take further damage from this skill.
==External==
===Bestowed by===
====Weapon====
* 
** ; 3% chance to autocast on target when physically attacking.
===Enhanced by===
====Accessory====
* 
** For every level of learnt, increases damage by 20%.
====Equipment Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, increases damage by 7%.
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 15%.
** If refine level is +11 or higher, increases damage by 15%.
====Costume Enchants====
* 
** When equipped with , increases damage by 30%.
** When equipped with , increases damage by 30%.
* 
** Increases damage by 20%.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Damage formula changed.
***Old: [100 + (Skill Level x 50)]%
***New: [150 x (Skill Level + 1)]%
**Fixed casting time changed.
***Old: [0.3 + (Skill Level × 0.1)] seconds
***New: 0.8 seconds at all skill levels.
**Variable casting time changed.
***Old: [1.2 + (Skill Level × 0.4)] seconds
***New: 2.5 seconds at all skill levels.
**Global delay of skills reduced from 2 seconds to 0.5 seconds.
**0.3 seconds cooldown added.
Snowy Days Event (2008/01/22) ~ (2008/01/29)

== Quest ==
# Talk to the Sad Snowman atop the roof in Lutie 
#:
# Listen to his story and bring him either a or a (depending on character level). He then asks you to find the scientist in morroc.
# Speak to the scientist in Morroc . He needs several items to complete his device. (Item list determined by character level)
#:
# Deliver the items to the scientist and he will begin making the Portable Snowman Machine
#*Receive Base EXP and Job EXP
# Speak to the Scientist again to receive the Portable Snowman Machine. Return to the Sad Snowman in Lutie.
# The Snowman wishes to visit a random Dungeon (based on character level)
# Visit Morroc Pyramid (moc_pyrd01 xx, yy), Nogg Road (mag_dun01 136, 76) or Thor Volcano Dungeon (thor_v01 17, 232). (just inside the entrance) The machine breaks during the visit and the Snowman thanks you for fulfilling his wish.
#: 
#*Receive Base EXP and Job EXP
# Return to Morroc and speak to the scientist to complete the quest. (No further rewards given, so this step is assumed unnecessary)
== Portable Snowman Machine Materials ==
1 ~ 59	60 ~ 89	90 ~ 99
30 	30 	30
2 	2 	2
30 	30 	30
20 	10 	10
1 	1 	1
* Note: The quest requires a total of two or (depending on character level).
== EXP Numbers ==
Level 	Base Experience	Job Experience
1 ~ 59 	230,000 	66,000
60 ~ 89	800,000 	110,000
90 ~ 99	1,000,000 	300,000
Category: Temporary Event Quests
Snowysnow Quest

Note: Names on Transcendence server are different, Snowysnow is just Snowman, Duffle is Debra, and Poze is Christmas Youngman Peterson, Uncle Hairy is Hairy Uncle Kan, Thachentze is Generous Old Lady Mima, and the Kids Charlie and Marsha, the quest chain and placement are the exact same as on Renewal server
#Find Snowysnow the snowman in Lutie.
#*Note: If you are doing this quest as part of the Bard Job Change, you have to speak to Duffle inside the top right house and then talk to Snowysnow again to activate Poze.''
#*Select the option in blue that reads "Snowysnow?" ("What is Snowman?" on Transcendence server)
#*You may need to talk to him a couple of times, but when he is immersed in thought about Poze, you need to find him.
#:
#:
#Poze is located to the west of the Toy Factory entrance, he is wearing a red Christmas coat. Talk to Poze and he will send you to talk to Uncle Hairy Cantata.
#:
#Uncle Hairy is located to the southeast of the Toy Factory entrance, outside a house. When you talk to him, he will want you to bring two items to him before he will talk to you.
#*Bring 1 and 1 .
#:
#Return to Hairy with these items and he will talk to you about the snowman, and suggests that you talk to Thachentze to learn more.
#Thachentze is in a house to the west of the large Christmas tree. In the house you'll find a Lenient Aunt. This is Thachentze, talk to her.
#:
#She will send you to get the Roughest Salt in the world from the snowman. So return to the snowman and talk to him again.
#When you talk to the snowman again, select the first option, the one in blue. This will lead you though a dialogue, and at the end, you get the salt.
#Return to Thachentze and talk to her again, she will then send you to talk to the clown Hashokii .
#Hashokii is just to the south of the big Christmas tree. Talk to him and ask him about the snowman. He will then send you to talk to two children, Charu Charu and Marcell (207,167).
#:
#The two children are east of the tree . Be sure to talk to the Little Boy first. He will then tell you to talk to the girl next to him.
#:
#At the end of the girl's monologue, she will send you back once more to talk to the snowman. Again, select the blue option. The snowman will give you a gift from his bag; reach in and you get a present!
<noinclude>
== Rewards ==
* 5-10 
* 5-10 
* 5-10 
* 1-2 
Category:Quests
Solar, Lunar, and Stellar Record

__NOTOC__
Solar, Lunar, and Stellar Record (Alt: Solar, Lunar, and Stellar Record) is a 3rd Expanded class supportive skill available as Star Emperor.
==Effect==
Resets maps and monsters selected by Perception and/or Opposition
Level	Effect
1 	Resets Map
2 	Resets Monster
3 	Resets Everything
Solar, Lunar and Stellar Courier

Solar, Lunar and Stellar Courier (Alt: Knowledge of the Sun, Moon and Stars) is an Expanded class passive skill available as TaeKwon Master.
==Effect==
When the player is on a cosmic aligned map, enhances weight limit during their stay. Once away from the aligned map for a period, the skill will wear off.
Level	WL Bonus
1 	10%
2 	20%
3 	30%
4 	40%
5 	50%
6 	60%
7 	70%
8 	80%
9 	90%
10 	100%
Solar, Lunar and Stellar Opposition

Solar, Lunar and Stellar Opposition (Alt: Hatred of the Sun, Moon and Stars) is an Expanded class active skill available as TaeKwon Master.
==Effect==
Designates the / of a single target as the Solar, Lunar or Stellar Target for the use of certain skills. Alignments are virtually permanent and each can only be chosen once. This means that you can only have one Target of the Sun, one Target of the Moon and one Target of the Stars.
Level	Alignment	
1 	Sun 	Small size monsters.
2 	Moon 	Medium size monsters, whose Max HP is at least 6,000.
3 	Stars 	Large size monsters, whose Max HP is at least 20,000.
Solar, Lunar and Stellar Perception

Solar, Lunar and Stellar Perception (Alt: Feeling of the Sun, Moon and Stars) is an Expanded class active skill available as TaeKwon Master.
==Effect==
Designates the current map as the Solar, Lunar or Stellar Place for the use of certain skills. Alignments are virtually permanent and each can only be chosen once, and cannot be reassigned without performing the lengthy reset procedure. This means that you can only have one Map of the Sun, one Map of the Moon and one Map of the Stars. It's unwise to align memorial maps because alignments do not apply to other instances of the same map.
Level	Alignment
1 	Sun
2 	Moon
3 	Stars
Solar, Lunar and Stellar Shadow

Solar, Lunar and Stellar Shadow (Alt: Demon of the Sun, Moon and Stars) is an Expanded class passive skill available as TaeKwon Master.
==Effect==
When the player is on a cosmic aligned map, enhances attack speed greatly at cost of vision, which is restricted like blind status effect. The second this skill is learned, the player will be blind forever, and improving this skill will shrink vision further. This does not act like the actual blind status however, and does not affect hit rate and flee rate.
Level	ASPD Bonus
1 	3 ?%
2 	6 ?%
3 	9 ?%
4 	12 ?%
5 	15 ?%
6 	18 ?%
7 	21 ?%
8 	24 ?%
9 	27 ?%
10 	3011%
===Notes===
*This skill, although obtainable, will not function until the player reaches Job Level 50.
*The blind effect can be bypassed by using the /mineffect command.
==Known Bugs==
*This skill was broken with the implementation of the Renewal update and still has not been fixed as of 2013/2/25.
Solar, Lunar and Stellar Team-up

Solar, Lunar and Stellar Team-Up (Alt: Friend of the Sun, Moon and Stars) is an Expanded class passive skill available as TaeKwon Master.
==Effect==
When the player uses Counter Kick, any Monk in the party will improve their chance of using Raging Trifecta Blow. If any Monk in the party use Raging Thrust, the player will improve their chance of using Counter Kick.
Level	Effect
1 	Base Chance × 120%
2 	Base Chance × 150%
3 	Base Chance × 200%
Solar, Lunar and Stellar Union

Solar, Lunar and Stellar Union (Alt: Union of the Sun, Moon and Stars) is an Expanded class active skill available as TaeKwon Master. This skill can only be used when the player is linked to the Taekwon Master Spirit.
==Effect==
Unifies the user's spirit with the cosmic alignments to awaken their hidden potential temporarily, wearing the soul link off and bestowing the player with several effects. Using this skill again will cancel its effects.
===Positive effects===
*Increases Movement Speed greatly by flying off the ground.
*Attacks (including skills) will ignore the accuracy check, apply half of user's critical damage bonus and will pierce defense.
===Negative effects===
*Drains HP for every attack. 2% against monsters, 8% against players.
*Attacking at 20% of Max HP or less will instantly kill the player.
*Vision decreases further.
*Natural HP/SP recovery is disabled
*Healing effect is reduced by 75%
===Notes===
*Despite the skill saying that attacks will ignore defense, it is currently not working.
*If several attacks are processed simultaneously while the user is at 20% of their Max HP or less, the player will die several times simultaneously, losing further experience for each death. As such, be careful when using skills with splash damage (such as Magnum Break).
*If used while a Ledger of Death is equipped, the HP drain portion of the skill triggers the condition of "when attacking Demi-human/player race targets" and activates Coma autocast on the user.
==Changelog==
*October 13th, 2022
**Reduced Critical Damage Bonus to Half.
Category:Soul Link Skills
Solar Explosion

Solar Explosion (Alt: Solar Explosion) is a 3rd Expanded class offensive skill available as Star Emperor.
==Effect==
Inflicts melee physical damage to all enemies around Caster. Can only be used after 
Level	Base Damage (ATK)	SP Cost
1 	1000% 	34
2 	1100% 	37
3 	1200% 	40
4 	1300% 	43
5 	1400% 	46
6 	1500% 	49
7 	1600% 	52
8 	1700% 	55
9 	1800% 	58
10 	1900% 	61
 Damage (ATK) = [Base_Damage] x ()%
===Notes===
*Only usable in and .
*The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down.
==External==
===Enhanced by===
====Headgear====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 25%.
** If refine level is +9 or higher, increases damage by 35%.
====Weapon====
* 
** If refine level is +11 or higher, increases damage by 20%.
* 
** If refine level is +9 or higher, increases damage by 25%.
* 
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +9 or higher, increases damage by 25%.
====Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +9 or higher, increases damage by 7%.
====Costume Enchants====
* 
** Increases damage by 20%.
** When equipped with -
*** , increases damage by 15%.
*** , increases damage by 15%.
====Equipment Sets====
* + + 
** If combined refine level is 27 or higher, increases damage by 10%.
** When further equipped with , increases damage by 10%.
* + + 
** If combined refine level is 27 or higher, increases damage by 10%.
** When further equipped with , increases damage by 15%.
* + + 
** If combined refine level is 27 or higher, increases damage by 15%.
** When further equipped with , increases damage by 10%.
==Changelog==
* Needs updates
Solar Heat

Solar Heat (Alt: Warmth of the Sun) is an Expanded class active skill available as TaeKwon Master. This skill can only be used on a map designated as the Solar Place.
==Effect==
Produces a swirling barrier temporarily, inflicting 100% physical damage to all enemies right next to the user and pushing them 2 cells backwards. Every time the barrier hits, drains 2 SP.
Level	Duration
1 	10s
2 	20s
3 	60s
Solar Luminance

Solar Luminance (Alt: Solar Luminance) is a 3rd Expanded class supportive skill available as Star Emperor.
==Effect==
Increase damage done by .
Level	Damage Increase	Duration (seconds)
1 	5% 	20
2 	10% 	30
3 	15% 	40
4 	20% 	50
5 	25% 	60
===Notes===
*Only usable in and .
*Cannot be used with or .
Solar Protection

Solar Protection (Alt: Comfort of the Sun) is an Expanded class active skill available as TaeKwon Master. This skill can only be used on a Solar Day (even numbered) in the Solar Place.
==Effect==
Temporarily reduce damage taken by a set amount.
Level	Duration	SP Cost
1 	80s 	70
2 	160s 	60
3 	240s 	50
4 	320s 	40
 Damage Reduction = (Base_Lv + DEX + LUK) ÷ 10
Solar Wrath

Solar Wrath (Alt: Anger of the Sun) is an Expanded class passive skill available as TaeKwon Master.
==Effect==
Enhances attack when fighting a Solar Target.
Level	ATK Bonus
1 	[Base Bonus ÷ 9]%
2 	[Base Bonus ÷ 6]%
3 	[Base Bonus ÷ 3]%
 Base Bonus = Base_Lv + LUK + DEX
Solid Trap

Solid Trap is a 4th class offensive skill available to Windhawks.
==Effect==
Places a trap which inflicts Earth elemental melee physical damage over time during the trap duration.
* The trap also creates a chance to inflict to the targets.
Level	Base Damage (ATK)	Duration (in seconds)
1 	250% 	12
2 	500% 	24
3 	750% 	36
4 	1,000% 	48
5 	1,250% 	60
 Damage (ATK) = [(Base_Damage + 5 x CON) x ]%
==Notes==
* Damage interval varies by skill level: 9 sec. at Level 1-2, 6 sec. at Level 3-4, 3 sec. at Level 5.
* Damage, duration, and AP regen is further improved with .
* Windhawk traps can be cast on top of the enemy but different traps will not stack on top of each other.
== External ==
=== Enhanced by ===
==== Weapon ====
* 
** If refine level is +7 or higher, increases damage by 10%.
** If refine level is +9 or higher, increases damage by 15%.
** When equipped with , increases damage by 30%.
* 
** Increases damage by 5%.
** If refine level is +5 or higher, increases damage by 10%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 5%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 4%.
*** If weapon is grade B or higher, increases damage by 10%.
*** When enchanted with , increases damage by 15%.
Solo Master

#Speak with Alonie and he told you that he is a soloing master. Choice to be disciplined.
#*The first training is hunting at .
#Kill 20 and 20 .
#Return to Alonie and the second training is at Clock tower
#*From the bottom left portal at to 
#*From the up right protal at to 
#Hunt 40 at and 30 at 
#Return to Alonie and the third training is at 
#Hunt 20 and 50 
#Return to Alonie and the final training is at 
#Hunt 40 and 20 
#*Need to finish Amatsu Dungeon Entrance Quest quest to get permission to Amatsu Dungeon
#*There is more at first floor
#*You can't using flying wing at first floor and logging out would cause teleporting back to memory place.
#Return to Alonie and receive a 
Category:Quests
Song of Despair

Song of Despair (Alt: 	Poem of the Netherworld) is a 3rd class active skill available as Maestro and Wanderer.
==Effect==
Plays a numbing melody on a targeted location what will immobilize one enemy within its area of effect temporarily. Requires the user to wield an instrument or whip and each cast consumes a .
Level	Effect Duration	Melody Duration
1 	8s 	9s
2 	10s 	11s
3 	12s 	13s
4 	14s 	15s
5 	16s 	17s
===Notes===
*A maximum of five melodies can be played before the first one expires.
*This skill cannot be used:
**Beneath an enemy.
**In towns.
*This skill affects hidden enemies and does not affect boss monsters.
*In War of Emperium, this skill affects all players except party members.
*Can be removed with Status Recovery and Lion's Howl.
Song of Destruction

Song of Destruction (Alt: Sound of Destruction) is a 3rd class offensive chorus skill available as Maestro and Wanderer.
==Effect==
Performs a nullifying chorus on a targeted location that may silence the performance of all other performers within its area of effect, inflicting piercing damage and stunning them. The more are in the party, the higher effects this skill will have. Requires the performers to wield an instrument or whip. This skill can only be used in PvP environment.
Level	Base Chance of Effect	Base Damage	Area of Effect	Cast Time (Fix + Var)	Cooldown
1 	4% 	1,000 	9x9 	(0.5 + 0.0)s 	6s
2 	8% 	2,000 	9x9 	(0.5 + 0.5)s 	7s
3 	12% 	3,000 	11x11 	(0.5 + 1.0)s 	8s
4 	16% 	4,000 	13x13 	(0.5 + 1.5)s 	9s
5 	20% 	5,000 	15x15 	(0.5 + 2.0)s 	10s
 Chance of Effect = [Base_Chance_of_Effect + (Voice_Lessons_Lv × 2)]%
 Damage = Base_Damage + (Voice_Lessons_Lv × INT)
Effect from performers
Performers	Bonus &
3 	10%
4 	20%
5 	30%
6 	40%
7 	50%
===Notes===
*This skill will only inflict damage to performers whose performances have been silenced.
*The silenced performances not only include the 3rd class performances, but also 2nd class performances.