NBA Jam 2001 (Jul 6, 2000 prototype)

A prototype of NBA Jam 2001 for Game Boy Color.
==Notes==
* Released alongside source code, assets, and design documents.
* Might not load in some emulators; a workaround is to change the file extension to .gb
* A copyright notice was added to the beginning of the title sequence, as well as a NBA logo
* A "Press Start" graphic was added to the title screen
* The title screen music now plays garbage
* Mockups of the available options were added to the options screen
* Has an associated readme file, as well as a document listing special moves:
readme.txt 	readme.txt 	readme.txt 	readme.txt
Attached is a doc which shows where we are up to with the special moves. If you want to view them you will need to:
 
- Select a practice game (since there's less going on)
- Go to the in-game editor (hit SELECT)
- Choose Game Variables
- Highlight Special Move
- Change it to the required move index as shown in the doc.
 
In this version, if the player is near to the basket (but not too close) and tries a shot, he will always perform this special move.
 
Since the Alley-opp move involves two players, it is always available (but often difficult to get).	
Attached is a doc which shows where we are up to with the special moves. If you want to view them you will need to:
 
- Select a practice game (since there's less going on)
- Go to the in-game editor (hit SELECT)
- Choose Game Variables
- Highlight Special Move
- Change it to the required move index as shown in the doc.
 
In this version, if the player is near to the basket (but not too close) and tries a shot, he will always perform this special move.
 
Since the Alley-opp move involves two players, it is always available (but often difficult to get).	
Attached is a doc which shows where we are up to with the special moves. If you want to view them you will need to:
 
- Select a practice game (since there's less going on)
- Go to the in-game editor (hit SELECT)
- Choose Game Variables
- Highlight Special Move
- Change it to the required move index as shown in the doc.
 
In this version, if the player is near to the basket (but not too close) and tries a shot, he will always perform this special move.
 
Since the Alley-opp move involves two players, it is always available (but often difficult to get).	
Attached is a doc which shows where we are up to with the special moves. If you want to view them you will need to:
 
- Select a practice game (since there's less going on)
- Go to the in-game editor (hit SELECT)
- Choose Game Variables
- Highlight Special Move
- Change it to the required move index as shown in the doc.
 
In this version, if the player is near to the basket (but not too close) and tries a shot, he will always perform this special move.
 
Since the Alley-opp move involves two players, it is always available (but often difficult to get).
SpecialMoves.doc 	SpecialMoves.doc 	SpecialMoves.doc 	SpecialMoves.doc
NBA 2000 - SPECIAL MOVES 	NBA 2000 - SPECIAL MOVES 	NBA 2000 - SPECIAL MOVES 	NBA 2000 - SPECIAL MOVES
Index 	Description 	Status 	Comments
000102030405060708090A0B0C0D0E0F10111213141516171819	360ReverseDouble PumpWindmillThrough LegsBehind BackNo LookThe JordanJordan SigSwitch HandsTomahawkHang On RimTCDLeanerSomersaultChange BodyGlass ShatterBlooperAlley-oopTip JamHookSky HookReverse LayupScoopChange HandsOff Glass	DoneDoneDoneDoneDoneDoneDoneDoneDoneDoneDoneNo Longer RequiredDoneDoneDone80%DoneNo Longer RequiredDone	Looks a bit strange – may need modificationGraphics not yet includedAnimation frame needs moving (by us) so it aligns with the basketGraphics not yet includedNeeds modification to align ball with basket on last frameEffect not neededBasic move now works (hit B when the ball is near other player and also near the basket)Similar to switch hands