A Familiar Face

A Familiar Face is a sub-quest of Companion Quest, . It is acquired if Shadowheart consumes the in the Underdark.
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== Objectives ==
Objectives and journal entries may vary pending story decisions.
== Walkthrough ==
=== Consuming the Noblestalk ===
The party can gain a powerful curative mushroom known as the (X:-4, Y:-62) in the Underdark in the same area as . 
* If the party has Sovereign as a temporary companion, he does not trigger the mushroom traps. He can be controlled directly, then use the move action with the backpack and Noblestalk to transport it back to the party.
* A high strength character (e.g. or ) can easily jump between the safe areas in the mushroom patch.
* There are rock platforms on the left wall, these let the party make their way to the torch. After removing the torch only a way to avoid the poison status is necessary. 
* In turn-based mode, the traps will only trigger on the Environment turn; a character with a high movement speed (such as a Thief using multiple actions in a turn) can move between the safe areas on their own turn.
* or can also help the party travel safely. The backpack within the Bibberbang has two Scrolls of Misty Step. will respond with irritation if he sees a party member opening it, but he will not turn hostile.
* can throw the Noblestalk without triggering the Bibberbang.
* If killing Sovereign Spaw as part of , it drops . This item prevents mushroom traps from activating, trivializing the quest.
* Imp or Quasit Familiars (including Shovel) are immune to poison and can drag the noblestalk back to the party once the torch is dealt with (e.g by throwing a water bottle).
The delicate mushroom will be destroyed by any damage, including the impact of being thrown by a Mage Hand. If any of the flammable Bibberbang spores are set alight, the chain reaction will also destroy it. However, if the source of ignition (a lit torch near the backpack) is first removed from the area, the Bibberbangs can be intentionally set off from a distance, with no harm to the Noblestalk, leaving the party free to walk in once the cloud settles. Otherwise, employ the previously mentioned techniques to acquire the Noblestalk.
After obtaining the Noblestalk, it is neccessary to speak to Shadowheart. She then can be offered the Noblestalk as a chance to regain her memories. Shadowheart is hesitant to do this, as she fears it might be considered defying to try and overcome the memory suppression. However, she can be persuaded or intimidated (DC 12) to consume it. If she does, she regains a childhood memory of a young tiefling with short horns and purple hair named Rennald who comforted her when she was being teased by the other initiates. This initiates A Familiar Face, as Shadowheart hopes to reunite with the tiefling in Baldur's Gate.
=== Finding Nocturne ===
The tiefling in question now goes by a new name - . Nocturne can be found within the quarters of the , north of the audience room where is fought during . Upon entering with Shadowheart, she immediately recognizes her and exclaims how she wasn't sure she'd ever see her alive again. Shadowheart's mission to pursue the was considered a suicide mission. Whether or not Shadowheart has become an enemy of Shar, she is eager to reminisce with her about their childhood. She shares some funny stories with Shadowheart, such as how she got a scar on her elbow from a collision with the teeth of a girl named Buddug Vriss.
Nocturne acts as a quartermaster for the Sharran cloister. If Shadowheart takes over the cloister, she remains in her position, serving her new mistress. If Shadowheart defies Shar and kills all the cultists, Nocturne says she's willing to trade while she remains, but that she intends to leave soon for a new cloister. After the next Long Rest she will be gone for good.
Category:Quests
Category:Companion Quests