Doom Troopers: Mutant Chronicles (Prototype B)

A later prototype of Doom Troopers for the SNES.
==Notes==
* There's no copyright information when booting the game up. The prototype just boots right to the Playmates logo.
* The Adrenalin Entertainment logo screen lacks a URL for the website.
* In the prototype, the main vilians name is Ilian. In the final, the name is Algeroth. This name can be seen in the opening epilogue.
* No trademade symbol on the title screen. 
* The gameplay demos after the title screen play back differently in comparison to the final version.
* The character select screen is drastically different in the prototype. Mitch Hunter's portriat is drawn in the prototype, where the final uses a 3D prerender.
* Only Mitch Hunter can be selected in the character select screen, even in 2 Player mode.
* The prototype has a timer that advances to the next screen if you wait too long on the character select screen. In the final, you can sit indefinitely at the character select screen.
* A level select is enabled by default after the character select screen.
* The game goes right into a level in the prototype. In the final, there is a screen that describes the level before the game begins.
* The first level of the game is "Mars - 1" in the prototype. In the final game, the first level is "Venus - 1".
* The health meter doesn't have a percantage symbol in the prototype.
* There is no meter for the ammo on the lower left corner of the screen in the prototype. It's likely that ammo is infinite.
* There are no item crates in this prototype.
* The music used in "Mars - 1" is different in comparison to the final.
* There's no animated exhaust coming from the plants in the background in "Mars - 1" in the prototype.
* "Mercury - 3" doesn't seem to be completeable as there's no boss. The boss that would be used for this map in the final game is actually used as the boss for "Pluto - 2".
* The boss that would be used in "Pluto - 2" in the final game appears as a normal enemy in "Venus - 1".
* The music used in "Pluto - 1" is different in comparison to the final.
* "Nero" uses a completely different background in the prototype. The stage uses a much brighter palette in comparison to the final. It also uses different music.
* There are no sound effects for the final boss.
* After beating the final boss, the game goes back to the Playmates screen. There are no staff credits in this version of the game yet.
==Videos==
<youtube width="256" height="224">NXU1CbGaqrk</youtube>
==Screenshots==
DoomTroopers2nd.2019-02-09 12.57.59.png|Title screen.
DoomTroopers2nd.2019-02-09 12.58.04.png|Character select.
DoomTroopers2nd.2019-02-09 12.58.09.png|Level select.
DoomTroopers2nd.2019-02-09 12.58.27.png|Mars 1.
DoomTroopers2nd.2019-02-09 12.58.54.png|Mercury 2
DoomTroopers2nd.2019-02-09 12.59.26.png|Mercury 1
DoomTroopers2nd.2019-02-09 12.59.59.png|Mercury 3
DoomTroopers2nd.2019-02-09 13.01.43.png|Venus 1
DoomTroopers2nd.2019-02-09 13.02.18.png|Pluto 1.
DoomTroopers2nd.2019-02-09 13.06.45.png|Pluto 2.
DoomTroopers2nd.2019-02-09 13.07.17.png|Pluto 3.
DoomTroopers2nd.2019-02-09 13.07.47.png|Nero 1.
DoomTroopers2nd.2019-02-09 13.08.16.png|Mars 3.
DoomTroopers2nd.2019-02-09 13.08.41.png|Options.
==Origin==
DoomTroopers Prototypes.jpg|PCB front (this prototype is the one with the white sticker).
==Acknowledgments==
Special thanks to Radar for this release!