Hyper Beam (move)

:For the Japanese merchandise collection named Hyper Beam, see Hyper Beam collection.
Hyper Beam (Japanese: はかいこうせん Destruction Beam) is a damage-dealing move introduced in Generation I. 
It is:
* TM15 from Generation I to Pokémon Ultra Sun and Ultra Moon, and in .
* TM48 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!.
* TM08 in Pokémon Sword and Shield.
* TM163 in Generation IX.
==Effect==
===Generation I===
Hyper Beam inflicts damage. A recharge turn is required on the turn after damage is done, during which no action may be performed.
Hyper Beam will not require a recharge turn if it misses, it breaks a , it knocks out the target, the user is targeted by a (even if it misses), the user flinches, or the user is put to after the attack but before the recharge turn. However, being does not prevent the need for the recharge turn of Hyper Beam. If the user is , the recharge turn of Hyper Beam will not count towards the number of turns the user will remain confused.
If one Pokémon attacks first with a binding move that misses in a round in which the other Pokémon must recharge from a use of Hyper Beam, the user of Hyper Beam will automatically use Hyper Beam again during that turn instead of recharging. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterward , and full PP Ups will be applied to it.
An opponent can still use items on the user while it's recharging, in which case it will recharge the turn after.
In Pokémon Stadium, Hyper Beam requires a recharge turn every time it is used.
===Generation II===
Hyper Beam will always need to recharge if it hits, regardless if it knocks the opponent or a substitute out, unless the battle is completed in that turn or the attack misses. The binding move glitch has been fixed.
===Generation III onwards===
If the user has , the recharge and "loafing around" take place on the same turn.
Hyper Beam is now affected by King's Rock.
===Generation VIII===
====Pokémon Legends: Arceus====
In Pokémon Legends: Arceus, Hyper Beam reduces the user's action speed instead of forcing it to recharge.
==Description==
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==Learnset==
===By leveling up===
===By TM/Move Tutor===
===Special move===
====Generation IV====
==In other games==
===Mighty Tyranitar===
In the e-Reader minigame Mighty Tyranitar, Hyper Beam is used by Tyranitar to destroy incoming rocks being fired out from an erupting volcano. Unlike in the main games, Hyper Beam does not require charging and can be used consecutively.
===Pokémon Mystery Dungeon series===
Hyper Beam inflicts damage. If the move hits the target successfully, the user is inflicted with the status condition for 1 turn (prior to Gates to Infinity, this move inflicted the status condition), preventing them from acting on the next turn.
In and , Hyper Beam will create a 3×3 explosion around the target (or wall), dealing damage to allies and enemies by an amount determined by the normal damage formula, and destroys walls and items caught in the blast. When used by a Gigantic Pokémon, the move can reach enemies up to 10 tiles away in front of the user, and will pierce through enemies and walls (without breaking them), affecting all enemies within the 10 tile range.
===Pokémon GO===
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===Pokémon Masters EX===
Name 	 	Move gauge cost	MP(uses)	Base	Max	 	Target	Effect tag 	Description 	Playable	
Hyper Beam 	4	— 	223 	267 	90%	An opponent	— 	No additional effect.	(via Masterful ; small chance)	 	
 	 	 	 	 	 	 	 	 	 	 	
Almighty Roar Hyper Beam	2	1 	300 	360 	—% 	An opponent	— 	Activation Condition: When an ally's Pokémon uses any moves three times.
Deactivation Condition: Cannot be deactivated.
Never misses. The more the opponent's Defense or Sp. Def are lowered, the greater the power of this attack.	 	 	
Notes:
* Hyper Beam:
** This is a move when used by , , and due to their passive .
*** This is a Dragon-type move, costs only two move gauge slots to use, and never misses when used by due to their passive skill The Caped Dragon Master.
** This is a move when used by due to their passive skill .
** This is a move when used by due to their passive skill .
** This is a move when used by due to their passive skill .
** This is a move when used by due to their passive skill .
** This is a move when used by due to their passive skill .
** This is a move when used by due to their passive skill .
** This is a move when used by due to their passive skill Piqued Curiosity.
* Almighty Roar Hyper Beam:
** This is a Dragon-type move due to Arc Suit Lance & Dragonite's passive skill The Caped Dragon Master.
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In Pokémon UNITE, Hyper Beam is 's second move. It is obtained by evolving from at level 7 and upgrading into it instead of . The moves fires a beam of energy toward the targeted enemy after a delay, dealing damage to all enemies that it hits, as well as additional damage based on their Max HP. The move changes Stages based on the number of stacks of Dragon Dance that the user has, from 0 to 3. The max HP damage is 5%/10%/15%/20%, determined by the current Stage. The user cannot act while releasing the beam. At level 13, the user takes half the damage while charging this move.
===Description===
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==In animation==
===Pokémon animated series===
* has been confirmed to know Hyper Beam. However, it has only been used in the radio drama The Birth of Mewtwo, so it has never been seen using it.
* Baron Alberto knew Hyper Beam when he was a Pokémon, due to the fact that his knows the move.
===Pokémon Black 2 and White 2 Animated Trailer===
===Pokémon Origins===
===Pokémon Generations===
===Pokémon Masters Animated Trailer===
==In the manga==
===Ash & Pikachu===
===The Electric Tale of Pikachu===
===How I Became a Pokémon Card===
===Movie adaptations===
===Phantom Thief Pokémon 7===
===Pokémon Adventures===
* In Exit Empoleon, Dahlia's was mentioned to know Hyper Beam, but it was never seen using the move.
===Pokémon Battle Frontier===
===Pokémon Colosseum Snatchers===
===Pokémon Diamond and Pearl Adventure!===
===Pokémon: Yeah! I Got Pokémon!===
* Shu told to use Hyper Beam in GDZ66 but called off the attack.
===Pocket Monsters HGSS Jō's Big Adventure===
===Pokémon Pocket Monsters===
==In other generations==
===Core series games===
Warning: The original animations from Generations I and II contain several short flashes capable of causing epileptic seizures.
===Side series games===
===Spin-off series games===
==Trivia==
* Most Pokémon that can learn Giga Impact through TM can learn Hyper Beam through TM, and vice versa.
**It and Giga Impact can be learned via TM by many fully evolved Pokémon that can learn TMs, including Pokémon that were fully evolved at one point but later received one or more evolved forms, such as or .
*In Generation I, the family were the only Pokémon not fully evolved or single stage that could learn Hyper Beam, though possibly due to an oversight could only get it by level up not TM.
* On , a Pokémon: Orange Island Adventures Pokéquiz segment aired during Pokémon Food Fight! incorrectly formatted Hyper Beam's name as "Hyperbeam."
* In the ian dub of the , Hyper Beam has been given many names, such as , , , and , the last one tending to cause much confusion because it is the Brazilian dub name of .
* In the dub of the animated series, especially in the first few seasons, it's often incorrectly translated to "Hydro Straal", which translates to "Hydro Beam".
* In the Generation I games and , there is a quiz question in Cinnabar Gym that asks if TM28 contains Tombstoner or Tombstony. In the original Japanese versions, the move is called しねしねこうせん Shineshine Kōsen, which can translate into a silly expression such as "Die-Die Beam" or "Die! Beam", playing on Hyper Beam's Japanese name, はかいこうせん Hakai Kōsen (Destruction Beam).
* Since Generation VI, the move has the same sound effect as it originally did in Generations I and .
* In Pokémon Masters EX, Hyper Beam was the first usable move to cost four move-gauge slots. It premiered on on December 26, 2019.
==In other languages==
Category:Moves that can jam
Category:Moves that require recharging
Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
Category:Moves usable in Pokémon Sword and Shield
Category:Moves in Pokémon Legends: Arceus
Category:Moves usable in Pokémon Scarlet and Violet
de:Hyperstrahl
es:Hiperrayo
fr:Ultralaser
it:Iper Raggio
ja:はかいこうせん
zh:破坏光线（招式）