nyuuzyou/wikis huggingface dataset:
Consumable Item

Consumable Items are one-use items in Xenoblade Chronicles X. Many of these items can be used in battle by pressing + to open the Battle Menu, then X to view Items. The proper item can then be selected and used immediately.
One consumable item can be obtained every day at midnight UTC.
==List of consumables==
All consumables are received from the Network Console in the BLADE Barracks, and only if the player is online. At midnight UTC, the Divisogram is updated with the daily scores from each Division and is indicated by the "Division Spoils Await" message at the top-left. The ranking below describes which items can be received: players at that rank can receive one item from their rank or below.
# Salvage Ticket
# Mega Tensifier
# Frame Patch
# Supreme Bonus
# Personal Patch
# Fuel Re-up
# Tensifier
# Special Bonus
==In other languages==
==Gallery==
*Category:Items (XCX)
Contact

::This article is about the concept in Xenogears. To contact the site owners, write a message on their talk page or the Discord server.
The Contact as seen in Xenogears is the individual with the power to destroy Deus and free the Wave Existence from the so it can return to its higher dimension. 
==Origin and purpose==
 was the original Contact. A boy who lived 10,000 years before the events of the game, he made contact with the Wave Existence after it had been captured within Zohar. The Wave Existence's incredible power flowed into Abel. As a result he was protected when the Eldridge crashed and became the sole human survivor. The Contact is destined to be reborn over and over again until the Wave Existence is freed. The Contact also carries the memories from his past lives with each reincarnation. Three more Contacts are seen during the game, including Kim, who was alive 4,000 years ago during the Zeboim era, Lacan, who was alive 500 years ago during the war between Solaris and the surface, and Fei in the present day. Elehaym, the Antitype, is a corresponding existence to the Contact and is also reincarnated along with the Contact.
Category:Lore (XG)
Container

Containers are elements of the overworld in Xenoblade Chronicles 3 and Future Redeemed. They are upright cylindrical objects which can be opened by walking up to them and pressing A. Upon being opened, they drop and items.
Upon approaching a container, a non-player-controlled party member may announce its existence and run towards it.
In Xenoblade Chronicles 3, containers may also grant when opened. In Future Redeemed, opening containers is part of the Exploration Affinity Goal: opening all containers in a region grants Affinity Points. The Treasure Sensor upgrade for the X-Reader enables a ping when an unopened container is nearby.
==List of containers==
==In other languages==
==Gallery==
===Xenoblade Chronicles 3===
Container (opened).jpg|An open container
Container icon on map.jpg|An unopened container appears on the mini-map
===Future Redeemed===
Containers complete notification.jpg|Affinity Points earned for finding all the Containers in an area
Category:Gameplay mechanics (XC3)Category:Gameplay mechanics (FR)
Containing the Chaos

Containing the Chaos is a Merc Mission in Xenoblade Chronicles 2. It is received from Kikina at the Plaza of Reprieve in Garfont Village, Kingdom of Uraya, upon reaching development level 5 for Uraya and Merc level 5 for the Merc Group. The mission requires 30 minutes to be completed, down to 7 minutes by dispatching s with enough levels of the suggested s. 
==Dialogue==
==In other languages==
==Gallery==
Containing the Chaos Location.jpg|Kikina with the mission available 
Kikina Map Location.jpg|Kikina's location on the map
Contaminated Area

The Contaminated Area is a in Makna Forest. It is located south of the Nopon Arch. This is the place where the party first found Melia unconscious. Despite this, the location is not discovered naturally as part of the story, so the player must turn back and travel there manually.
==Map==
==In other languages==
==Gallery==
Contaminated Area DE.jpg|Contaminated Area in Definitive Edition
it:Sito contaminato
Contamination Nation

Contamination Nation is a Squad Mission in Xenoblade Chronicles X. This mission involves taking out s in the Vitriol Cesspool. No Skells are allowed, so the team will have to fight in the poison.
This mission is unlocked when the squad defeats 16 Caro during BLADE Mission No. 11. Additionally, the mission Damage Control is unlocked when the lantern appendage of the is broken.
==Objectives==
==Rewards==
==In other languages==
Contemplation Terrace

The Contemplation Terrace is a in Frontier Village. It is located at Apex Lake at the very top of the village. The Transport Guide is located here who can take the party to Eryth Sea.
==Enemies==
* Frenzied Bana
==NPCs==
* Berryjammy
==Map==
==In other languages==
==Gallery==
Apex Lake DE.jpg|Contemplation Terrace in Definitive Edition
it:Radura meditativa
Contract

Contracts are key items in Xenoblade Chronicles 2. They are received by completing certain event, non-repeatable, Merc Missions. Each contract will unlock a specific pouch item to be sold at a lifestyle and represents the trading relations between two of Alrest's nations. As an example, the Adventures Contract is obtained by completing Long-Awaited Work and allows Reedirait Bookstore to sell Adventures of Myram.
Contracts are inherently linked to deeds, as obtaining as many contracts as possible will make more deeds available for purchase as new items are put up for sale at shops. Increasing the Development level of Alrest's nations is also needed as it unlocks the Merc Missions that reward contracts, with raising each nation to development level 5 being required to obtain every contracts.
==List of contracts==
Name	Source Merc Mission
==In other languages==
*
Contrition

Contrition is Disc 3, Track 4 on the Xenoblade2 Original Soundtrack and and Disc 8, Track 4 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays in the following cutscenes:
===Xenoblade Chronicles 2===
* Pyra and Azurda chat after the party's campfire in the Gormotti Forest.
* Cole and Pyra talk about Pyra's hidden power in Fonsa Myma.
* Mythra confronts Rex about being awakened during 's funeral.
* Rhys reveals the Cordell children's plans to avenge their village with Roc's Core Crystal.
* Tora remembers his grampypon and dadapon working on Lila and Poppi before the family was torn apart.
* Mythra and Nia discuss Fan la Norne's Core Crystal's shape during her funeral.
* Zeke talks about how Addam and his descendants supposedly founded Tantal.
* Pandoria tries to carry a half-dead Zeke before being found by Amalthus (flashback).
* Nia talks about her family's past as the 'daughter' of a lord of Gormott.
* Brighid asks about her past in the Land of Morytha.
* Rex and the party discuss Amalthus's philosophy in the World Tree.
* Nia and the party discuss the life of a Flesh Eater and why Jin doesn't awaken any Blades in the World Tree.
* The Architect explains the origin of the Aegises and the s.
* Dagas considers his lost kingdom in his Blade Quest, Lost Kingdom.
* Astelle searches for something in the Land of Morytha under KOS-MOS's watchful eye in her Blade Quest, Artificial Intelligence.
===Torna ~ The Golden Country===
* When Lora and the party look over the ruins of Torigoth.
==Album notes==
Category:Music (XC2)Category:Music (TTGC)Category:Songs composed by ACE
Control

Control is a in Xenoblade Chronicles X that puts the enemy under the Control user's control.
==Overview==
When an enemy is Controlled, they are temporarily turned into an ally. This means that if the player targets another enemy, the Controlled enemy will instead use their arts on it. If there is only one enemy in the fight and they are being controlled, they will stop moving. Bosses and Tyrants are immune to this status.
Additionally, the Art Servant Sacrifice will grant health and when used on a Controlled enemy, with an additional chance to one-hit kill the target (more likely if the enemy is d).
When the player is Controlled, the Arts palette will temporarily vanish completely (aside from the Overdrive counter) and the player character will move on their own, occasionally using their Arts on their own allies.
On foot, Control can be prevented via the Armor augment Resist Control, and the Brain Wall can grant extra resistance to Control when an is active. While in a Skell, Control can be prevented via the Skell Armor augment Resist.CONTROL.
The skill King's Decree will reduce enemy resistance to Control by 10-30%, as well as increase the debuff tier by 1, ensuring that a max-level Brainjack will inflict level . Additionally, King's Boon increases all abilities for the enemy while they are being controlled.
==List of arts that can inflict Control==
====By Skells====
===By enemies===
==In other languages==
Category:Statuses (XCX)
Control Room

Control Room is a in the of the World Tree. It is connected to Nuclear Dump Facility. Activating a control panel empties the water in the Nuclear Dump Facility. A hidden room with a treasure chest can be accessed using Ophion's Data Terminal.
==Enemies==
All enemies are normal enemies.
*Docel Sentry
*Margot Sovereign
*Nula Scout
*Radclyffe Sovereign
==In other languages==
==Gallery==
Ophion's Data Terminal door.jpg|A sealed bulkhead
Control Room Key (Bulge Harbor)

Control Room Key is a key item in Xenoblade Chronicles 2. It is found at Bulge Harbor in the Old Factory in the Empire of Mor Ardain. It opens the door between the Central Control Room and a catwalk inside Artificial Blade Adjustment, where a treasure trove can be found.
==In other languages==
==Gallery==
Control Room Key (Bulge Harbor) Location.jpg|Control Room Key
Control Room Key (Bulge Harbor) Map Location.jpg|Location of the Control Room Key on the map
Control Room Key (Delizé's Infirmary)

Control Room Key is a key item in Xenoblade Chronicles 2. It is found at Delizé's Infirmary in the in the Empire of Mor Ardain, next to Judicial Kollin. It opens the door to the Junction Control Room.
==In other languages==
==Gallery==
Delizé's Infirmary Untouched.jpg|The key item, as well as its guardian unique monster
Judicial Kollin Map Location.jpg|Location of the key item on the map
Control Tower (Sword Valley)

The Control Tower is a in Sword Valley. It is located in the southwest between the Heavy Machine Depot and the Radio Tower.
==Enemies==
* Kamikaze Bune
* Offensive Mechon Plus
==Map==
==In other languages==
==Gallery==
Control Tower (Sword Valley) DE.jpg|Control Tower in Definitive Edition
it:Torre di controllo (Valle della Spada)
Converging Emotions

__NOTOC__
Converging Emotions is Disc 7, Track 8 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 18, Track 8 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays in the following instances:
===Xenoblade Chronicles 3===
====Main story====
* The party struggles against D before Guernica activates the Ouroboros Stone in .
* Noah, Eunie, and Lanz formally thank Ethel for her courage at the end of No Want of Courage.
* Valdi apologizes to Mechafriend and finds a new resolve at the end of The Kind Right Hand.
* Juniper asks if they can accompany the party at the end of .
* Joran says his goodbyes as he takes D out with himself at the end of .
* Noah convinces Crys of his convictions in moving towards the future during Side Story: Noah.
====Sidequests====
* Zeon, Eunie, Noah and Lanz reminisce on their way to Everblight Plain during Where The Heart Is.
* Kite apologizes at the end of Reasons to Evolve.
* Isurd thanks the party at the end of Unwavering Resolve.
* Valdi thanks Yuzet and reconnects with him at the end of I'm a Mechanic.
* Triton asks the party to destroy Colony 15's Flame Clock at the end of Doing It My Way. 
* In the same quest, Triton explains his worldview to the party.
* Taion explains to Alexandria how the party trusts each other after Noah blindly put his life in Lanz's hands during Inescapable Past.
* Juniper realizes how hard life can be and decides to keep on living anyway at the end of Survivors. 
* Colony 15 soldiers are welcomed in the City as both newcomers and prisoners during A Young Noble's Request.
* talks about his role as a cartographer in a slowly disappearing world during Distress Signal.
* Juniper convinces Raine to move on from Colony Tau's traditions during The Hunt of Plenty (A route). (It doesn't play during the identical dialogue in B route.)
===Future Redeemed===
* The party regroups after Nikol and Glimmer knock Shulk and Rex down during The Ouroboros Power.
* Panacea speaks with Lui after the training exercise at the end of Instructor Panacea.
* Matthew reassures Jethro at the end of Regret and Resolve.
* The party considers the now-functional Armories at the end of Breaking Ground.
==Album notes==
Category:Music (XC3)Category:Music (FR)Category:Songs composed by Manami Kiyota
Cooked Food Box

In order to complete Boreas' , Boreas will need to fill up food inside the different boxes located in the Goldmouth WarehouseEither by paying Rentarenta 100,000, or breaking the lock on the back door accessible by swimming around the right side and doing a level 2 and Nopon Wisdom level 4 check, starting the different exchanges: 100 points must be accumulated to progress. Once the Cooked Food Box is filled up, Boreas' Affinity Chart level 2 will be unlocked.
*Filling up the cooked food box will unlock his Key affinty reward level 2.
*Filling up the desserts box will unlock his Key affinty reward level 3.
*Filling up the Veg-Based Food box will unlock his Key affinty reward level 4.
*Filling up the beverage box will unlock his Key affinty reward level 5 and the Hero of the Nopon.
==Exchange==
==In other languages==
==Notes==
==Gallery==
Cooked Food Box.png|Cooked Food Box
Cooked Food Box Inventory 1.png|The giveable food
Cooked Food Box Inventory 2.png|The giveable food
Cooked Food Box map location.png|Location of the shop on the map
Cookie Recipes

In the Xenoblade Chronicles 2 Follow Your Passion, Alban asks the party (when Gorg is included) to find his paintings that were lost in a sunk ship. Eventually the party finds the paintings and they return them to Alban, who explains that drawing is his passion and asks himself if he should make his paintings public, to which Gorg answers that he shouldn't hide his passion. Alban adds that he's too busy with his restaurant chain, Gorg reacts surprised, and Alban asks him if due to his reaction, is interested. Gorg admits that he's a patisserie enthusiast but he ignores that thought because of him being a Blade. Alban reminds him what he said to him: "Don't hide your passion", and adds that he'll lend him a shop. In order to open the shop the party must obtain certain materials, starting the exchange: the Trial Neon Cookies must be cooked.
==Exchange==
The only way to progress on the quest is by selecting the first option, Trial Neon Cookies.
==In other languages==
==Gallery==
Cookie Recipes.png|Cookie Recipes
Cookie Recipes Inventory.png|The cookeable recipes
Follow Your Passion Objective 3.jpg|Location of the shop on the map
Cookie Seller

Cookie Seller is a in Xenoblade Chronicles 2 specialized in Dessert pouch items. After Chapter 8, the shop will be moved to Torigoth Relay Base, Torigoth. Buying one of the shop's Heart Cookies counts as one of Perun's good deeds.
==Stock==
==In other languages==
==Gallery==
Cookie Seller (Indol).jpg|Cookie Seller in Goetuis Port
Cookie Seller Inventory.png|The shop's inventory
Cookie Seller map location (Indol).jpg|Location of the shop on Goetuis Port's map
Cookie Seller (Gormott).png|Cookie Seller in Torigoth Relay Base
Cookie Seller map location (Gormott).png|Location of the shop on Torigoth's map
Cooking (XC2)

Cooking is a in Xenoblade Chronicles 2. It is exclusive to and can be used to cook new Pouch Items in the kitchen in Tora's House in Torigoth or in Corinne's House on Fonsett Island.
==Overview==
Pyra's Cooking allows her to prepare unique Pouch Items not sold at any shops using various s. Recipes can be unlocked through completing s or by purchasing them from Informants. By leveling up this Field Skill, Pyra can make multiple dishes at a time, with the number of Pouch Items made corresponding to the level of the Field Skill.
==Affinity Chart==
==In other languages==
Cooking (XC3)

Cooking is a mechanic in Xenoblade Chronicles 3 and Future Redeemed. The party may make or eat meals at s. Doing so provides the party with a number of temporary boosts which make grinding more efficient.
==Mechanics==
Cooking is primarily done at campsites after the Riku and Manana has been completed (in the main game) or Elevator Repairs (in Future Redeemed). It is done in the Rest Spot "Cook" menu by consuming a number of specific items, or alternatively Nopon Coins (Silver). Different meals have different qualitative and quantitative boosts, as well as different item requirements. Any meal which Manana has learnt can be made at any campsite which allows for cooking. Some meals, including those in Future Redeemed, are learnt by acquiring recipes: s often obtained via completing s.
The party can also acquire meals at colony canteens. These typically only offer one specific meal, and are bought using . Doing so teaches Manana a variation of the meal offered, allowing a similar meal to be cooked at any campsite.
Only one meal may be active at a time. If another one is made, it ends the existing meal prematurely, and the effects and timer of the new meal instantly begin.
==Description of meal effects==
* EXP Boost: "Increases gained when defeating enemies."
* CP Boost: "Increases Class Points (CP) gained when defeating enemies."
* Enemy Gold Boost: "Increases gained when defeating enemies."
* Enemy Drop Boost: "Increases item drop rate when defeating enemies."
* Collectible Boost: "Increases chance of obtaining an extra when harvesting."
*:In the main game, this applies to all non-key items picked up from the ground, not just collectibles; in particular, it can duplicate accessories dropped from containers, as well as enemy drops. In Future Redeemed, it only applies to collectibles, but still affects collectibles dropped from enemies.
* Combat Streak EXP+: "Increases EXP gained in proportion to no. of foes beaten without leaving ."
*:Exclusive to Future Redeemed. The streak is maintained as long as at least one enemy has towards a party member, and stacks up to 10 times.
==List of meals==
===Xenoblade Chronicles 3===
====From Manana's cooking====
Name	Effects	Duration
====From canteens====
Name	Effects	Duration
===Future Redeemed===
Name	Effects	Duration
==Gallery==
Meal effects primer (XC3).jpg|The primer on meal effects found in the Party Skills menu
Category:Gameplay mechanics (XC3)Category:Gameplay mechanics (FR)
Cooking Display

Cooking Display is a Merc Mission in Xenoblade Chronicles 2. It is received automatically upon reaching development level 2 for Argentum. The mission requires 50 minutes to be completed, down to 12 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*Bright Contract, unlocking the Bright Samod at .
*Coral Contract, unlocking the Coral Nopon Chess Set at Nopox Hobby Store.
==In other languages==
==Gallery==
Complete Cooking Display Merc Group.jpg|Completed Cooking Display in the Merc Group
Cooking with Rex, Part 1

Cooking with Rex, Part 1 is a in Future Redeemed. It can be acquired by interacting with the after completing Georgie's Ask. Finishing it awards the party the Colony Pazza Recipe, allowing them to make the Kickin' Colony Acqua Pazza at s.
==Quest objectives==
==Result==
The Kickin' Colony Acqua Pazza Rex made was a hit. Try making it at a campsite sometime.
==Script==
==In other languages==
Category:Quests (Yesterdale)
Cooking with Rex, Part 2

Cooking with Rex, Part 2 is a in Future Redeemed. It can be acquired by interacting with the after completing Cooking with Rex, Part 1. Finishing it awards the party the Boiled Lobster Recipe, allowing them to make the Tender Boiled Lobster at s.
==Quest objectives==
==Result==
The Tender Boiled Lobster Rex made went down swimmingly. Try making it at a campsite sometime.
==Script==
==In other languages==
Category:Quests (Yesterdale)
Cooking with Rex, Part 3

Cooking with Rex, Part 3 is a in Future Redeemed. It can be acquired by interacting with the after completing Cooking with Rex, Part 2. Finishing it awards the party the Torpedo Wrap Recipe, allowing them to make the Ftheri Torpedo Wrap at s.
==Quest objectives==
==Result==
The Ftheri Torpedo Wrap Rex made was superb. Try making it at a campsite sometime. Having shown off his culinary skills, Rex seems quite content.
==Script==
==In other languages==
Category:Quests (Yesterdale)
Cool Off (XC1)

Cool Off (, Cool Down) is 's in Xenoblade Chronicles. It is a lenghty process that eventually resets her rifle's heat to zero. If the talent gauge was allowed to fill completely, the art is used automatically, and it takes slightly over twice as long to complete.
==Overview==
Cool Off is Sharla's crippling weakness - no matter the circumstances, she must eventually take a time-out and leave the party unsupported to empty her talent gauge. Managing when exactly to do this is critical. Ideally, it should be during a time when the party doesn't need any support, or Sharla's arts are all used and she can't do anything anyways. In reality, it has to be used at inopportune times to avoid the time penalty from overheating, and since healing arts become weaker at high heat, if a lot of healing is needed it should be used even more often.
Notably, Cool Off is an . This means that any other auras Sharla has will be erased when Cool Off begins.
The skill Glorious Future should not be linked to Sharla, since she will immediately have to use this art whenever a vision appears.
==Data==
===Additional data===
While the aura is active:
* Sharla drains 35% talent gauge per second normally, or 15% if overheated.
* Sharla heals 3% of her max every second.
* Sharla cannot move or act, and will skip s.
Cool Off may not be used during a chain attack; if Sharla reaches 100% talent gauge during a chain attack, she will drop down to 99% at the end of her turn.
Mechanically, when overheated, a different art is triggered (internally called "Overdrive"). It is identical in all ways except that it uses a different aura and does not have a chain attack type at all.
Note that the art's talent gauge value is 1%. Indeed, 1% of the gauge is lost immediately upon beginning the art. This is unlikely to make any practical difference.
Cool Off is composed of three states: beginning, loop, and end.
* The timings in the above table are for the beginning state, which is when the aura is triggered.
* The loop lasts for as long as necessary to vent all heat, and ends the moment the gauge becomes 0. If overheated, Sharla is immune to during the loop.
* The end lasts 120 frames (4 seconds) but can be cancelled into an art or at any time.
==In other languages==
==Gallery==
Category:Battle Arts (Sharla)
Coolley Lake (TTGC)

Coolley Lake is a in . It is connected to Lyanne Meadow and borders Torigoth Village. The can be found near its eastern shore.
==Quests==
*Punpun's Rival
==NPCs==
*Punpun
==Enemies==
All enemies are normal enemies.
*Astor Flier
*Dread Caterpile
*Gneo Ropl
*Grohl Plambus
*Imba Lizard
*Maramal Piranhax
*Myrrhes Crustip
==Points of interest==
*An ether miasma that can be dispersed using a Manipulate Ether and Power of Light level 2 check.
==In other languages==
==Gallery==
Coolley Lake (TTGC) (night).jpg|Coolley Lake, at night
Coolley Lake (XC2)

Coolley Lake is a in the Upper Level - Right of the Gormott Province. It encompasses Zeno's Deadbole and connects the Plains of Evening Calm, to the south-west, to Torigoth Flower Patch.
==Quests==
*Buoy Can't Swim
==NPCs==
*Sulya
==Enemies==
===Normal enemies===
*Blue Flamii
*Climber Crustip
*Crimson Flamii
*Emerald Piranhax
*Glaw Garaffa
*
*Grass Kapiba
*Gravur Lizard
*Hard Krabble
*Sandl Runner
====Clear weather====
*Bright Flier
*Night Ruga Quadwing
*
====Rain and Thunderstorm weather====
*
*
===Unique monsters===
*Anguished Solomon
*Venal Montgomery
==Key items==
*Buoyweed
==In other languages==
==Gallery==
Coolley Lake (XC2) (night).jpg|Coolley Lake, at night