nyuuzyou/wikis huggingface dataset:
Loopz (Prototype)

A prototype of Loopz for the Game Boy.
==Notes==
* According to the licensing screen, the game was licensed by "NINTENDO OF AMERICA INC.", rather than just "NINTENDO".
** This screen also lists the version of the game at the bottom of the screen - "VERSION BETA 0.93G".
* The following text is embedded in the game's header:
 HELP!!! I AM 
 TRAPPED INSIDE 
 THIS ROM, PLEASE
 LET ME OUT!! 
* The hall of fame includes developer scores, rather than all scores being set to zero by default.
==Screenshots==
Loopz-01.png|Title screen
Loopz-02.png|Gameplay
Loopz-03.png|Gameplay
Loopz-04.png|Gameplay
Loopz-05.png|Gameplay
Loopz-06.png|Gameplay
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to Hwd45 for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Lord of the Rings: The Fellowship of the Ring (Aug 9, 2002 prototype)

A prototype of Lord of the Rings: The Fellowship of the Ring for the PlayStation 2.
==Notes==
* A debug menu can be opened with R3, to switch pages press square
* The titlescreen is different
* All levels are present however in an buggy and incomplete state
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
fellowpreview_title.png|Titlescreen
fellowpreview_levelselect.png|Level select
fellowpreview_pause.png|Pause menu
fellowpreview_debug1.png|Information debug menu
fellowpreview_debug2.png|Cheats debug menu
fellowpreview_debug3.png|Rendering debug menu
fellowpreview_gameplay1.png|Gameplay
fellowpreview_gameplay2.png|Gameplay
fellowpreview_gameplay3.png|Gameplay
fellowpreview_gameplay4.png|Gameplay
==Origin==
PS2 - Fellowship of the Ring Preview 8-9-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lord of the Rings: The Fellowship of the Ring (Jul 11, 2002 prototype)

A prototype of Lord of the Rings: The Fellowship of the Ring for the PlayStation 2.
==Notes==
* Was found as a dummy file inside the Jul 18, 2002 prototype.
* Has debug information shown on screen
* A debug menu can be opened with R3, to switch pages press square
* The titlescreen is different
* All levels are present however in an very buggy and incomplete state
* Theres no music
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
fello711_title.png|Titlescreen
fello711_select.png|Level select
fello711_pause.png|Pause menu
fello711_quest.png|Quest Menu
fello711_Debug1.png|Information debug menu
fello711_Debug2.png|RFL cheats debug menu
fello711_Debug3.png|Teleport debug menu
fello711_Gameplay1.png|Gameplay
fello711_Gameplay2.png|Gameplay
fello711_Gameplay3.png|Gameplay
fello711_Gameplay4.png|Gameplay
==Origin==
PS2 - Fellowship of the Ring Preview 8-9-02.jpeg|Disc front (source of the files).
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lord of the Rings: The Fellowship of the Ring (Jul 18, 2002 prototype)

A prototype of Lord of the Rings: The Fellowship of the Ring for the PlayStation 2.
==Notes==
* Was found as a dummy file on Fellowship of the Ring Preview 8-9-02
* A debug menu can be opened with R3, to switch pages press square
* The titlescreen is different
* All levels are present however in an very buggy and incomplete state
* Theres no music
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
fellow718_title.png|Titlescreen
fellow718_levelselect.png|Level select
fellow718_pause.png|Pause menu
fellow718_debug1.png|Information debug menu
fellow718_debug2.png|Cheats debug menu
fellow718_debug3.png|Scene graph debug menu
fellow718_gameplay1.png|Gameplay
fellow718_gameplay2.png|Gameplay
fellow718_gameplay3.png|Gameplay
fellow718_gameplay4.png|Gameplay
==Origin==
PS2 - Fellowship of the Ring Preview 8-9-02.jpeg|Disc front (source of the files).
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lord of the Rings: The Fellowship of the Ring (Sep 1, 2002 prototype)

A prototype of Lord of the Rings: The Fellowship of the Ring for the PlayStation 2.
==Notes==
* No obvious visible differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
fellowship_title.png|Titlescreen
fellowship_intro.png|Intro cinematic
fellowship_map.png|Map menu
fellowship_gameplay1.png|Gameplay
fellowship_gameplay2.png|Gameplay
fellowship_gameplay3.png|Gameplay
==Origin==
PS2 - Fellowship of the Ring.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lost Cities (Jan 4, 2008 prototype)

A prototype of Lost Cities for the Xbox 360.
==Notes==
* Predates the final build by over a month.
* Original filename: Lost Cities [584108FB].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lost Kingdoms (Mar 4, 2002)

A prototype of Lost Kingdoms (also known as Rune in Japan) for the Nintendo GameCube.
==Notes==
* A debugger is enabled.
==Screenshots==
GRNE52-1.png|Title screen.
GRNE52-2.png|Gameplay 1.
GRNE52-3.png|Gameplay 2.
==Origin==
8PhsAH2.jpg|NR disc front.
==See also==
*Release page.
*Original release page on Archive.org. (Archive)
*Redump.org entry
Lost Odyssey (Dec 13. 2007)

A prototype of Lost Odyssey for the Xbox 360.
==Notes==
* Built the same day as final, unknown if there are any differences.
* Found as part of TNO-DRW-Kabo lot.
==Origin==
Lost Odyssey Review D1.jpg|Disc 1 front
Lost Odyssey Review D2.jpg|Disc 2 front
Lost Odyssey Review D3.jpg|Disc 3 front
Lost Odyssey Review D4.jpg|Disc 4 front
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lost Odyssey (Jul 18, 2006 prototype)

A prototype of Lost Odyssey for the Xbox 360.
==Notes==
* Demo build.
* Predates the final Japanese build by over a year (final Japanese build was compiled 2007-10-24 15:33:01).
* Original filename: Lost Odyssey (Japan) (Demo).iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lost Planet: Colonies (Mar 10, 2008 prototype)

A prototype/prerelease build of Lost Planet: Colonies for the Xbox 360 from 2008-03-10.
==Screenshots==
File:Lost_Planet_Colonies-2008-03-10-Game-01.PNG
File:Lost_Planet_Colonies-2008-03-10-Game-02.PNG
File:Lost_Planet_Colonies-2008-03-10-Game-03.PNG
File:Lost_Planet_Colonies-2008-03-10-Game-04.PNG
File:Lost_Planet_Colonies-2008-03-10-Game-05.PNG
==Origin==
Lost_Planet_Colonies-2008-03-10-Disc-Small.PNG|Disc front
Lost Planet: Extreme Condition (Nov 6, 2006 prototype)

A prototype of Lost Planet: Extreme Condition for the Xbox 360.
==Notes==
* Review Build.
* Through tests carried out on the November 3, 2024 version of Xenia Canary, it is possible to get at least as far as the main menu
==Screenshots==
File:Lost Planet Extreme Condition (Nov 6, 2006 prototype) image.png
Lost Planet: Extreme Condition (Oct 31, 2006 A Multiplayer demo)

A demo build of Lost Planet: Extreme Condition for the Xbox 360.
==Notes==
* Unlike Lost Planet: Extreme Condition (Oct 31, 2006 B Multiplayer demo), this build was obtained from a Hard Disk Data Transfer and was compiled a few minutes before this version. However, it can also be obtained in the same way as the other build.
* It can at least get to the menu in the August 18, 2024 version of Xenia Canary.
==See also==
* Hard Disk Data Transfer Disc download link.
Lost Planet: Extreme Condition - Colonies Edition (Mar 28, 2008 prototype)

A prototype of Lost Planet: Extreme Condition Colonies Edition for the Xbox 360.
==Notes==
* Post dates the first final build by a few months for some reason but is still prior to the release of the game itself.
* Pressing down the left stick activates a debug menu in game.
* Other differences are unknown.
* XEX information:
** Header Maker ID: CC
** Header Product Code: 2014
** Header Title: LOST PLANET COLONIES
** Header PE Name: XPlanet.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): ca77bb0637d77ff83a2ed8cb94220a1f
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - LOST PLANET COLONIES 2022-12-16 00-20-51.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-20-54.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-20-58.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-02.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-07.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-12.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-16.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-19.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-39.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-42.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-45.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-50.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-53.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-21-56.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-22-07.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-22-45.png
Screenshot - LOST PLANET COLONIES 2022-12-16 00-22-55.png
==Origin==
X360 - Lost Planet Colonies 2008-05-21.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lost Planet 2 (Dec 16, 2009 prototype)

A prototype/prerelease build of Lost Planet 2 for the Xbox 360 from 2009-12-16.
==Screenshots==
File:Lost_Planet_2-2009-12-16-Game-01.PNG
File:Lost_Planet_2-2009-12-16-Game-02.PNG
File:Lost_Planet_2-2009-12-16-Game-03.PNG
File:Lost_Planet_2-2009-12-16-Game-04.PNG
File:Lost_Planet_2-2009-12-16-Game-05.PNG
File:Lost_Planet_2-2009-12-16-Game-06.PNG
File:Lost_Planet_2-2009-12-16-Game-07.PNG
File:Lost_Planet_2-2009-12-16-Game-08.PNG
File:Lost_Planet_2-2009-12-16-Game-09.PNG
==Origin==
Lost_Planet_2-2009-12-16-Disc-Small.PNG|Disc front
==Acknowledgments==
A non-Redump version of this prototype was previously released by drahcir on the ASSEMblergames forums.
Lost Planet 2 (Jan 27, 2010 prototype)

A prototype/prerelease build of Lost Planet 2 for the Xbox 360 from 2010-01-27.
==Screenshots==
File:Lost_Planet_2-2010-01-27-Game-01.PNG
File:Lost_Planet_2-2010-01-27-Game-02.PNG
File:Lost_Planet_2-2010-01-27-Game-03.PNG
File:Lost_Planet_2-2010-01-27-Game-04.PNG
==Origin==
Lost_Planet_2-2010-01-27-Disc-Small.PNG|Disc front
Lost Planet 2 (Jun 16, 2009 prototype)

A prototype of Lost Planet 2 for the Xbox 360.
==Notes==
* Predates the final build by 8 months.
* Original filename: Lost Planet 2 Beta (Jun 16 2009).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lotus II: RECS (Prototype)

A prototype of Lotus II: RECS for the Sega Mega Drive.
==Origin==
_ ____ ___ ___ __ __ _ ___ ___ ____ _
/// _ \/ . \/ _ \/ V \/ \/ _ \/ . \/ _ \\\
// __/ |_/ __/\ -911\ \ __/\ |_/ __/\\
\\__|=\__|=\_____/__V___/__/____/_|=\_____//
\\/-O-\ - pREM|ERE rELEASED tODAY: - /-O-\//
Lotus ][ RECS - Electronic Arts! -Sega/Smd/8
Low G Man: The Low Gravity Man (Prototype)

A prototype of Low G Man: The Low Gravity Man for the NES.
==Notes==
* Late prototype, only 9 bytes have been altered.
==Screenshots==
Low G Man - The Low Gravity Man (Prototype).2021-07-26 16.48.25.png
==Acknowledgments==
A huge thanks to Frank Cifaldi at the Video Game History Foundation and the Nolan brothers for this release!
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lucha Libre AAA Heroes del Ring (Jul 29, 2010 prototype)

A prototype of Lucha Libre AAA Heroes del Ring for the Xbox 360.
==Notes==
* Predate the final build by a month.
* Original filename: Lucha Libre AAA - HÃ©roes del Ring (USA) (Beta).iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lucky Luke: Desperado Train (Prototype)

A prototype of Lucky Luke: Desperado Train for the Game Boy Color.
==Notes==
* Header uses "WORMS" for its game name.
* You have to press A to advance each trademark screen.
* The fade out effect is faster in this build.
* Pause menu is slightly different.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 18, 2023).
==Screenshots==
Lucky Luke - Desperado Train (Prototype)_00003.png
Lucky Luke - Desperado Train (Prototype)_00005.png
Lucky Luke - Desperado Train (Prototype)_00008.png
Lucky Luke - Desperado Train (Prototype)_00009.png
Lucky Luke - Desperado Train (Prototype)_00010.png
Lucky Luke - Desperado Train (Prototype)_00011.png
Lucky Luke - Desperado Train (Prototype)_00012.png
Lucky Luke - Desperado Train (Prototype)_00013.png
Lucky Luke - Desperado Train (Prototype)_00014.png
Lucky Luke - Desperado Train (Prototype)_00015.png
Lucky Luke - Desperado Train (Prototype)_00016.png
Lucky Luke - Desperado Train (Prototype)_00017.png
Lucky Luke - Desperado Train (Prototype)_00018.png
Lucky Luke - Desperado Train (Prototype)_00019.png
Lucky Luke - Desperado Train (Prototype)_00020.png
Lucky Luke - Desperado Train (Prototype)_00021.png
Lucky Luke - Desperado Train (Prototype)_00024.png
Lucky Luke - Desperado Train (Prototype)_00026.png
Lucky Luke - Desperado Train (Prototype)_00027.png
Lucky Luke - Desperado Train (Prototype)_00029.png
Lucky Luke - Desperado Train (Prototype)_00030.png
Lucky Luke - Desperado Train (Prototype)_00035.png
Lucky Luke - Desperado Train (Prototype)_00036.png
Lucky Luke - Desperado Train (Prototype)_00038.png
Lucky Luke - Desperado Train (Prototype)_00039.png
Lucky Luke - Desperado Train (Prototype)_00041.png
Lucky Luke - Desperado Train (Prototype)_00042.png
Lucky Luke - Desperado Train (Prototype)_00043.png
Lucky Luke - Desperado Train (Prototype)_00046.png
Lucky Luke - Desperado Train (Prototype)_00048.png
Lucky Luke - Desperado Train (Prototype)_00049.png
Lucky Luke - Desperado Train (Prototype)_00052.png
Lucky Luke - Desperado Train (Prototype)_00053.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Lucky Star: Ryouou Gakuen Outousai (Mar 31, 2007 Kiosk demo)

A demo build of Lucky Star: Ryouou Gakuen Outousai for the Playstation 2.
==Notes==
* It was bundled with the DS game Shin Lucky Star Moe Drill: Tabidachi.
* The build date was based on the creation date of the newest file.
* Although there are files that are newer than those in the final version, there are files that are even older than those in the final version.
Lufia & the Fortress of Doom (Tech demo)

A small tech demo of a Lufia & the Fortress of Doom port for the Sega Mega Drive that was cancelled.
==Notes==
* Port was initially to be done in 6 months by a western developer and published by Taito for a 1994 release. This appears to have been soften somewhat, as a Taito would take a magazine ad, announcing the game would be pushed back to Spring 1995. The last known appearance of the game was when it appeared in the winter '95 Consumer Electronic Show, or CES.
* Despite this, it appears the game failed to make much progress. The only other appearance of the game to still exist appears to be in a even worse state, with 2 copies of the main character and Lufia wondering through a Castle. 
* The reason for this, anonymous developer claims, is that they were unable to work with the original developers or the SNES source code. The game was estimated to be aprox. 10% completed.
* Contains no sound, all 4 character sprites are present, but the only things to this prototype are a cave and the title screen. Treasure chests are non functional, and though exits work, they don't appear to be connected to anything.
==Videos==
<YouTube width=320 height=240>qjj285SG6eQ</youtube>
==See Also==
Source(Opa-Ages forum, some pages are NSFW)
Lumines Live! (Dec 11, 2006 prototype)

A prototype of Lumines Live! for the Xbox 360.
==Notes==
* Contains data for the unreleased Madonna "SORRY" Pack. Besides this and the executables, which are Devkit signed, the contents are a perfect match to both Base Pack and Standard Edition releases, as well as the released DLC packs.
* Original filename: LUMINES LIVE! - Standard Edition 584107F8.rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lunacy (Jan 11, 1997 prototype)

A prototype of Lunacy for the Sega Saturn.
==Notes==
* Compiled a month before the final US build.
* English localization prototype.
* Disc 1 was missing from this lot. However, a copy of Disc 2 as well as Disc 1 was located and dumped as part of the OG Sega Saturn Group Buy 2021
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - Lun 2-0000.png
==Origin==
Sat - Lun 2.jpeg|Disc front.
Lunacy (Jan 11, 1997) -Disc 1-.png|Disc 1 front (from OG lot)
Lunacy (Jan 11, 1997) -Disc 2-.png|Disc 2 (copy) front (from OG lot)
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lunar: Silver Star Story (Oct 13, 1998 prototype)

A prototype of Lunar: Silver Star Story for the PlayStation.
==Notes==
* Compiled over 6 months before US retail, but over 7 months after the initial Japanese one
* Different vocal take on the opening theme.
* US localization intermediate
* Voices are still in Japanese
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Lunar Silver Star Story 10-14-98 Preview Only-0001.png
==Origin==
PSX - Lunar Silver Star Story 10-14-98 Preview Only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lupin the 3rd: Treasure of the Sorcerer King (Oct 31, 2003 prototype)

A prototype of Lupin the 3rd: Treasure of the Sorcerer King for the PlayStation 2.
==Notes==
* Built a month before the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
LupinThirdPreview1006003_title.png
==Origin==
PS2 - Lupin III 10-31-03.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Lupin the 3rd: Treasure of the Sorcerer King (Oct 9, 2003 prototype)

A prototype of Lupin the 3rd: Treasure of the Sorcerer King for the PlayStation 2.
==Notes==
* Built 2 months before the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
LupinIII103103_title.png
==Origin==
PS2 - Lupin the Third Preview 10-16-03.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
M.A.C.H.: Modified Air Combat Heroes (Oct 4, 2006 prototype)

A prototype of M.A.C.H.: Modified Air Combat Heroes for the PlayStation Portable.
==Notes==
* Predates the final build by two month.
* SFO Information:
** SFO Title: M.A.C.H.â„¢
** SFO Category: UG
** SFO Disc ID: ULUS10180
** SFO Disc Version: 1
** SFO Parental Level: 4
** SFO PSP System Version: 2.8100000000000001
* Executable Information:
** Executable Name: /PSP_GAME/SYSDIR/EBOOT.BIN
** Executable Checksum (MD5): 86adfcdaadce85b36e1662125a6f7d8c
* Volume Information:
** System Identifier: PSP GAME
** Volume Identifier: 
** Volume Set Identifier: 
** Volume Creation Date: 2006-08-24 14:50:40
* Emulatable: Yes
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! Special thanks to Sazpaimon and ehw for researching this prototype in particular.
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Armageddon Potato on X
* Armageddon Potato on Instagram
M.C. Kids (Prototype B)

A prototype of M.C. Kids for the NES.
==Notes==
* Late prototype.
* The "c" in "created" on the title screen is lowercase. The prototype is missing the Dan Chang credit on the title screen.
* Different music during the intro sequences.
* Missing dialog during the intro sequences.
* In this build you start off with 3 lives. You start off with 4 in the final game.
==Screenshots==
M.C. Kids (Prototype B).2021-07-27 13.40.43.png
M.C. Kids (Prototype B).2021-07-27 13.40.52.png
M.C. Kids (Prototype B).2021-07-27 13.41.21.png
M.C. Kids (Prototype B).2021-07-27 13.42.34.png
M.C. Kids (Prototype B).2021-07-27 13.42.42.png
M.C. Kids (Prototype B).2021-07-27 13.43.23.png
M.C. Kids (Prototype B).2021-07-27 13.43.35.png
M.C. Kids (Prototype B).2021-07-27 13.43.47.png
M.C. Kids (Prototype B).2021-07-27 13.44.27.png
M.C. Kids (Prototype B).2021-07-27 13.46.41.png
==Acknowledgments==
A huge thanks to Frank Cifaldi at the Video Game History Foundation and the Nolan brothers for this release!
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)