nyuuzyou/wikis huggingface dataset:
Entrance of Computer Facility

The Transerver menu. Mega Man Zero 2. Capcom. 2003. or Computer Zone,Mission select, Mega Man Zero 2. Capcom. 2003. known as the in Japan, is an area in Mega Man Zero 2. It is where one of the Mission "Destroy Computer Zone" occurs.
==Description==
==Enemies==
Name 	Image	Description	HP	Attack	Stages/Areas 	Cyber Elf
Jangyo 	 	- 	- 	- 	Entrance of Computer Facility, Temple of Ice 	-
Panel Cannon 	 	- 	- 	- 	Entrance of Computer Facility, Power Room, Bomber Aircraft, Forest of Notus, Shuttle Factory, Temple of Wind, Yggdrasil	-
Ice Lifter 	 	- 	- 	- 	Entrance of Computer Facility 	-
Rollin' 22 	 	- 	- 	- 	Entrance of Computer Facility, Roof of Computer Facility 	-
Pantheon Guardian	 	- 	- 	- 	Forest of Dysis, Entrance of Computer Facility, Train of Neo Arcadia, Residential Area, Temple of Fire, Yggdrasil 	-
 Mini Boss
Name 	Image	Description	HP	Attack	Stages/Areas 	Cyber Elf
Golem Type I	 	- 	16	- 	Entrance of Computer Facility, Residential Area	-
 Boss
Name 	Image	Description	HP	Attack	Weakness	Stage/Mission 	Drops/EX Skill
Poler Kamrous	 	- 	32	- 	Fire 	Entrance of Computer Facility	Ice Chip & Triple Shot
==Items==
==Other Media==
==References==
Category:Mega Man Zero 2 areas
FM-ian

An FM-ian, known as an in Japan, is a race of EM Being appearing in the Star Force era. They hail from Planet FM, are usually based on constellations, and feed on negative human emotions. They are ruled by the unstable FM King Cepheus, who wages war on other planets.
==In the Games==
===Mega Man Star Force===
* FM King Cepheus
* Andromeda
* Taurus
* Cygnus
* Lyra
* Libra
* Ophiuca
* Gemini
* Cancer
* Wolf
* Crown
===Mega Man Star Force 2===
* Goat-Foo
===Mega Man Star Force 3===
* Corvus
* Virgo
==References==
Category:EM Being types
Fairy Leviathan

Fairy Leviathan, known as in Japan, is a side character who first appeared in the Zero era. She is one of the Four Guardians of Neo Arcadia, commanding the Deep Sea Squadron with her mastery of ice and her halberd, known as the . Later in the ZX era, Leviathan lives on through Biometal Model L.
==In the Games==
==Other Media==
==Official Data==
==References==
Category:Mega Man Zero bosses
Category:Mega Man Zero 2 bosses
Fighting Fefnir

Fighting Fefnir, known as in Japan, is a side character who first appeared in the Zero era. He is one of the Four Guardians of Neo Arcadia, commanding the Scorched Earth Squadron with his mastery of fire and his two giant cannons, known as . Later in the ZX era, Fefnir lives on through Biometal Model F.
==In the Games==
==Other Media==
==Official Data==
==References==
Category:Mega Man Zero bosses
Category:Mega Man Zero 2 bosses
Final Weapon

The is a location from the X era, only appearing in Mega Man X4. It is an orbital weapon that was constructed by Repliforce, and later chosen as the home of their independent Reploid nation. It is the setting of the game's Last Stages.
==In the Games==
===Mega Man X4===
The Final Weapon only appears in Mega Man X4. It is not seen or mentioned until the player reaches the Space Port stage, whereupon X/ is informed that Repliforce plans to migrate into outer space to establish their independent Reploid nation away from the humans. They plan to live aboard the Final Weapon — Sigma later confirms that Repliforce constructed the space station, though it is unknown if its construction was part of the coup d'état or if it was already one of their military assets. Regardless, X/Zero takes a shuttle from Hunter Base to infiltrate the Final Weapon and stop Repliforce. They progress through the stages Final Weapon 1 and Final Weapon 2.
After General is defeated, the Final Weapon suddenly activates and targets the Earth for an attack, against his will. X/Zero rushes through Final Weapon 3 to find the perpetrator, who is revealed to be Sigma. However, after his defeat, Sigma informs them that the Final Weapon is still going to crash into the Earth. Fortunately, the wounded General arrives and uses his body to destroy the Final Weapon before it can hit the Earth, sacrificing himself in the process. X/Zero escapes the Final Weapon in a small shuttle before the entire station explodes.
==Gallery==
MMX4 - Title Screen.png | The Final Weapon, on the Title Screen of Mega Man X4.
MMX4 - Ending Screenshot 1.png | The Final Weapon, from the ending of Mega Man X4.
MMX4 - Ending Screenshot 2.png | Close-up of the Final Weapon, from the ending of Mega Man X4.
==References==
Category:Locations
Fire Boy

Fire BoyMega Man: Official Complete Works art book, 2009. is an enemy appearing in Mega Man 6. It is a humanoid robot with a flame on its head (similar to Fire Man), which it can throw at will.
==In the Games==
===Mega Man 6===
In Mega Man 6, Fire Boys appear exclusively in the Oil Field (Flame Man) stage, where they are one of multiple enemy types that can interact with the stage's oil gimmick. They are stationary foes that hurl flames randomly in either a short or a somewhat longer arc, which disappear when they touch the ground. Though the flames can hurt Mega Man, the greatest threat stems from the Fire Boys' ability to ignite the oil pools they are often placed beside and turn them into fiery pits that act like instant-death spikes, a trait shared with the Fire Telly enemies found earlier in the stage.
Once the oil has been ignited, it never stops burning, even after Mega Man loses a life, making Fire Boys a rare example of an enemy that can permanently affect Mega Man's progression through the stage (unless the player restarts the stage entirely).
==Official Data==
Fire Boy appears under "Mega Man 6" in the in Mega Man Legacy Collection.
==Related Enemies==
* Changkey Maker (Mega Man 2) - A stationary robot that throws flame-like Changkeys in a similar manner.
* Fire Telly (Mega Man 6) - Another enemy that sets oil pools on fire.
==References==
Category:Mega Man 6 enemies
Fire Man Stage (Mega Man 1)

Famicom Hisshō Hon Friday Special #64: Rockman Kanzen Hisshō Hon. Takarajimasha. 1988.(Archived) Capcom Japan official website, Rockman Complete Works. 2003. (http://www.capcom.co.jp/ps1books/rock01/index.html)The Official Guide to Mega Man. Steven Schwartz. 1991. is Fire Man's stage in Mega Man.
== Description ==
Fire Man Stage is a dark industrial area coated in grey metal and machines spewing lava and fire, making it likely some kind of steel foundry.
<tabber>
Mega Man=
|-|
Mega Man Powered Up=
|-|
Mega Man The Wily Wars=
</tabber>
== Enemies ==
=== Minor enemies ===
<tabber>
Mega Man=
Name	Sprite	Description	HP	Damage	Points	Stage(s)
|-|
Mega Man Powered Up=
Name	Sprite	Description	HP	Damage	Points	Stage(s)
|-|
Mega Man The Wily Wars=
Name	Sprite	Description	HP	Damage	Points	Stage(s)
</tabber>
==Layout==
=== Robot Masters ===
|-
! colspan="6" | 
|-
|-
! colspan="6" | Mega Man Powered Up
|-
|-
 (while playing as Fire Man)
|-
! colspan="6" | Mega Man The Wily Wars
|-
|-
|}
== Items ==
None 
==Gallery==
==Other media==
== Other Game Appearances ==
==Trivia==
==References==
Category: Mega Man 1 stages
Category: Mega Man Powered Up stages
Category: The Wily Wars stages
Fire Metall

Fire Metall is an enemy found in Mega Man 8 and Mega Man & Bass. It is a red and orange Metall that wears a kind of torch on its head instead of a helmet, similar to Fire Man.
==In the Games==
===Mega Man 8===
In Mega Man 8, Fire Metalls are found in Base Stage, Ruins Stage and . They do not act like other Metalls and possess no special abilities, instead simply marching towards Mega Man and jumping off edges, even into bottomless pits. They are however able to light fuses on the dynamite blocks in Base Stage, causing them to explode and setting off a chain reaction that also detonates all connected blocks.
Some Fire Metalls are dropped from dispensers at the top of the stage, which activate after a few seconds and spawn a new Fire Metall if the current one is destroyed.
===Mega Man & Bass===
Like most Mega Man 8 enemies, Fire Metalls return in Mega Man & Bass, though in a modified state. They possess small tank treads instead of feet and show slightly more complex behaviour, losing their ability to jump but periodically causing the flame on their head to shoot up as a pillar, similar to an upward-facing Burner Block. If the Fire Metall is destroyed, its flame stays behind for a short time and may still continue to erupt if it was in the process of doing so.
Fire Metalls appear in the inspired section of the Robot Museum, as well as Dynamo Man's stage and King Stage 1. In Dynamo Man's stage, they are sometimes placed on conveyor belts, which may continue to move their flame towards Mega Man or Bass even after the enemy has been destroyed.
==Related Enemies==
Fire Metalls are Metall varieties, though they share none of their typical behaviour, such as shooting forward or hiding under their helmet, and no other Metall types resemble them directly. They also bear a resemblance to Fire Man, a Robot Master from the original .
Category:Mega Man 8 enemies
Category:Mega Man & Bass enemies
Fire Telly

Fire TellyMega Man: Official Complete Works art book, 2009. is an enemy appearing in Mega Man 6. It is a variant of the Telly - a spinning, barrel-shaped robot - which is orange and has been modified to eject flames from a nozzle at its bottom.
==In the Games==
===Mega Man 6===
In Mega Man 6, Fire Tellys appear in the Oil Field (Flame Man) stage, where they are one of multiple enemy types that can interact with the stage's oil gimmick, and reappear in Mr. X stage 3. They fly in from one side of the screen and continue in a straight line, randomly stopping to drop a flame, which remains on the ground for a short while and can harm Mega Man. If a flame lands in one of the oil pools found all throughout the Oil Field stage, the oil is set on fire, turning it into a flame pit that acts like instant-death spikes.
Once the oil has been ignited, it never stops burning, even after Mega Man loses a life, making Fire Tellys a rare example of an enemy that can permanently affect Mega Man's progression through the stage (unless the player restarts the stage entirely).
==Official Data==
Fire Telly appears under "Mega Man 6" in the in Mega Man Legacy Collection.
==Related Enemies==
Several Telly variations appear throughout the Classic era, which generally share similar appearances and the ability to hover and spin in the air.
* Telly (Mega Man 2) - Slowly floats towards Mega Man. Spawned endlessly from holes or the side of the screen.
* Telly R (Mega Man 8 and Mega Man & Bass) - Slowly floats towards Mega Man. Spawned endlessly from holes.
* Big Telly (Mega Man 8 and Mega Man & Bass) - Flies across to drop bombs (in Mega Man 8) or a single large bomb that briefly sets the stage on fire (in Mega Man & Bass).
* Telly X (Mega Man 9) - Slowly floats towards Mega Man, but cannot move diagonally. Spawned endlessly from holes.
* Electriri (Mega Man 11) - Slowly flies across, surrounded by harmful electricity.
Further, the Fire Telly's ability to set oil on fire is shared by another enemy, appearing in the same game:
* Fire Boy (Mega Man 6) - A stationary enemy that tosses flames randomly in one of two arcs.
===Zero era===
A Telly-based enemy is also found in some of the Zero era games.
* Telly Bomb (Mega Man Zero 2 and 4) - Slowly floats towards Zero and can be knocked into walls, where it explodes and may destroy certain blocks. Spawned endlessly from holes.
==Trivia==
* If a Fire Telly is too close to solid ground when it tries to drop a flame, it will play the relevant animation, but no flame will appear.
==References==
Category:Mega Man 6 enemies
Fire Wave

Compendium of Rockman X. Futabasha. 2005. is a first appearing in Mega Man X. It is obtained by defeating Flame Mammoth. It gives X a red and orange palette, and shoots a flamethrower from the buster.
==In the Games==
===Mega Man X===
In Mega Man X, Fire Wave is obtained by defeating Flame Mammoth. X fires a short-ranged flamethrower that extends from his buster as long as the fire button is held. It can deal powerful prolonged damage, but is rendered completely useless underwater. Mammoth uses it is an attack in his boss battle, though his version launches single fireballs as opposed to the Special Weapon version.
Fire Wave deals 1 damage per hit, though it quickly stacks on prolonged contact. It is strong against Chill Penguin, dealing 3 damage and setting him ablaze. It costs 1 Weapon Energy to fire, though it consumes more as long as the button is held.
Fire Wave's Charge Shot drops a fireball, which erupts into a wall of flames when it hits the ground; this wall than crawls forwards along the ground until the floor ends at a drop or an obstacle. This deals 2 damage per hit and costs 2 Weapon Energy.
===Mega Man Xtreme 2===
In Mega Man Xtreme 2, Fire Wave is again obtained by defeating Flame Mammoth. However, it functions completely differently, dropping a fireball that erupts into a wave along the ground similar to its previous Charge Shot. Its new Charge Shot causes six fireballs to randomly rain down across the screen.
 also learns this Special Weapon as a Technique. It functions exactly the same as X's, though the fireball emerges from his Z-Saber instead and it cannot be charged up.
===Mega Man Maverick Hunter X===
In Mega Man Maverick Hunter X, Fire Wave is again obtained by defeating Flame Mammoth. It functions identically to its appearance in Mega Man X.
==Other Game Appearances==
==Gallery==
===Images===
MMX - Fire Wave Art.jpg|Fire Wave artwork from Mega Man X.
MMX - Fire Wave Art 2.jpg|Charged Fire Wave artwork from Mega Man X.
MMX - Fire Wave Weapon Get.png|Fire Wave from "Weapon Get" in Mega Man X.
MMX - Fire Wave Weapon Get 2.png|Fire Wave from "Weapon Get" (Armor Parts) in Mega Man X.
Rockman X - Fire Wave.png|Fire Wave in the Rockman X manga.
Rockman X Novel - Fire Wave.png|Fire Wave in the Rockman X The Novel: Irregulars Report.
===Animation===
MMX - Fire Wave Animation.gif|Fire Wave in Mega Man X.
MMX - Fire Wave 2 Animation.gif|Charged Fire Wave in Mega Man X.
MMXT2 - Fire Wave Animation.gif|Fire Wave (X) in Mega Man Xtreme 2.
MMXT2 - Fire Wave 2 Animation.gif|Charged Fire Wave in Mega Man Xtreme 2.
MMXT2 - Fire Wave 3 Animation.gif|Fire Wave (Zero) in Mega Man Xtreme 2.
MHX - Fire Wave Animation.gif|Fire Wave in Mega Man Maverick Hunter X.
MHX - Fire Wave 2 Animation.gif|Charged Fire Wave in Mega Man Maverick Hunter X.
==References==
Category:Mega Man X weapons
Category:Mega Man Xtreme 2 weapons
Category:Mega Man Maverick Hunter X weapons
Fistleo the Predatoroid

is a boss from the ZX era, appearing as one of the Mission bosses in Mega Man ZX. He is a lion-based Pseudoroid containing a fragment of Biometal Model F. He is a servant of Serpent who sets a residential area on fire.
== In the Games == 
=== Mega Man ZX ===
Fistleo the Predatoroid is one of the first four Pseudoroid bosses in Mega Man ZX, created by Serpent using one half of Model F, with Flammole the Moleroid receiving the other half. He is a martial artist Reploid who seeks to improve his abilities by working for Serpent.
Fistleo leads a Maverick attack on the residential area of a city, setting it ablaze to foster negativity for Model W. When the Model ZX Mega Man infiltrates his stage for the Mission "Fight the Mavericks" in Area G (Fire Site), they fight Fistleo to stop his rampage. He is weak to Thunder attacks, and defeating him grants them one half of Model F. Fistleo later returns as part of the boss attack in the Slither Inc. head office.
=== Other Game Appearances ===
* In Mega Man ZX Advent, though Fistleo the Predatoroid does not personally appear, the Galleon Rider enemy is instilled with his DNA.E13 Galleon Rider, Database, Mega Man ZX Advent. 2007.
* In Rockman ✕over, Fistleo the Predatoroid is one of the four bosses in World 10.
== Other Media ==
* In the Mega Man ZX manga, Fistleo the Predatoroid and Hurricaune the Wolveroid are ordered by Prometheus to team up against Vent in the city, but they are both defeated.
== Official Data ==
=== Mega Man ZX ===
Mega Man ZX manual 	Lion-style Reploid that uses its own special blend of kenpō, called Reioh-ken. Seeking to increase its own strength, it sets residential areas ablaze. Its personality is fierce and intense, with no time for weaklings.
Rockman ZX Official Complete GuideRockman ZX Official Complete Guide. Capcom. July 2006.	A Model F Pseudoroid who believes that might makes right. He has a personality and heart that embody the harshness of flame. He specializes in punching with his strong arms, and his blows are strong enough to easily crush rocks. However, because of this head-on fighting style, he risks the enemy dodging his attacks, and ending up receiving a counterattack on his exposed back.
==== ====
	B11 Fistleo
	Fistleo the Predatoroid.Half of the Model F data is contained in his head.
==Behind the Scenes==
===Nomenclature===
Language	Name	Origin
Japanese	 	Fistleo is a portmanteau of "fist" and "leo", from the Latin name for a lion, while Predatoroid is derived from "predator".
English 	 	Fistleo is a portmanteau of "fist" and "leo", from the Latin name for a lion, while Predatoroid is derived from "predator".
== References ==
Category:Mega Man ZX bosses
Category:Pseudoroids
Flame Blast

Flame Blast is a Robot Master weapon first appearing in Mega Man 6, where it is obtained from Flame Man. It has an orange and yellow colour scheme and fires round, orange projectiles that burst into flames.
==In the Games==
===Mega Man 6===
In Mega Man 6, Flame Blast is obtained by defeating Flame Man, who causes flame pillars similar to its effect to burst from the ground. It consumes 1 point of energy per shot and fires a small pellet forward that is affected by gravity, falling down in front of Mega Man fairly quickly. When it touches the floor or a wall, the pellet explodes, erupting into a small pillar of flame that stays around for a short duration, then disappears. If a wall is hit rather than the floor, the pillar will erupt sideways.
Flame Blast is the only weapon in the game that deals increased damage to more than one Robot Master, acting as Blizzard Man's primary weakness (4 points of damage) and a secondary weakness for Plant Man (2 damage). It is also the primary weakness of two bosses in Mr. X's fortress: Rounder II (which is weak to weapons in general) and the X Crusher, Mr. X's personal transport and final boss of the fortress.
==Related Weapons==
Flame Blast is one of many fire-themed weapons found throughout the Classic era, though their functionality varies a lot. Others include:
* Fire Storm () - Shoots a flame forward and creates a brief shield.
* Atomic Fire (Mega Man 2) - Shoots a fireball forward that can be charged up.
* Torch Arm (Mega Man 3 (DOS))
* Scorch Wheel (Mega Man 7) - Creates a wheel of flames that rolls along the ground.
* Flame Sword (Mega Man 8) - A close-range fiery sword attack.
* Wave Burner (Mega Man & Bass) - A prolonged stream of fire that goes up and down in a wave motion.
* Flame Shower (Rockman & Forte: Challengers from the Future)
* Flame Mixer (Rockman & Forte: Challengers from the Future)
* Magma Bazooka (Mega Man 9)
* Solar Blaze (Mega Man 10)
* Blazing Torch (Mega Man 11)
==Trivia==
* The Flame Blast strongly resembles the projectile attack used by Heat Man in Mega Man 2, whose own signature weapon (Atomic Fire) does not resemble his attacks at all.
Category:Mega Man 6 weapons
Flame Hyenard

is a Maverick from the X era, appearing as one of the main bosses in Mega Man X7. He is a fire-themed Reploid based on a hyena, who fights with fireballs and clone attacks. He is a member of the vigilante syndicate Red Alert.
== In the Games == 
=== Mega Man X7 ===
Flame Hyenard debuted in Mega Man X7 as one of the eight Mavericks on the Stage Select screen. He is a tortured and manic soul who takes over a factory, serving as the boss of the Lava Factory stage. He stands atop a giant gazelle Mechaniloid while his clones pester his foes with fireballs. Defeating Flame Hyenard grants Circle Blaze to Axl and X, and Bakuenjin to Zero. His weakness is the Splash Laser or Suiretsusen from Splash Warfly, which instantly destroys his clones. A boss attack rematch with Flame Hyenard later occurs in the Crimson Palace.
===Other Game Appearances===
* In TEPPEN, Flame Hyenard appears as a Unit Card.
== Other Media ==
* In Rockman X7 4Koma Manga Kingdom, Flame Hyenard reprises his role from Mega Man X7.
* In the Dreamwave Mega Man comic, Flame Hyenard briefly appears before X goes back in time.
* In the Archie Mega Man comic, Flame Hyenard appears in the "Worlds Unite" arc as one of the Mavericks resurrected in Sigma's army.
== Official Data ==
===Mega Man X7===
He has taken over an industrial complex and waits to ambush the Maverick Hunters. In addition to controlling a gigantic gazelle Mechaniloid, he can also split into three bodies to disorient his enemies.Game manual, Rockman X7. July 2003.
=== Compendium of Rockman X ===
=== Mega Man X Legacy Collection Gallery ===
==Behind the Scenes==
===Developer Commentary===
:"A hyena dressed in armor inspired by bones and flames. He's wearing a small burner or stovetop. At first, he had a cool lion-like face, but the hyena's face is actually ugly, so now he has his current face. His dark eyes are alluring." - (Concept Art Room)(Archived) Capcom Japan official website, Rockman X7. 2003. (http://www.capcom.co.jp/rockmanx7/)
===Nomenclature===
Language	Name	Origin
Japanese	 	"Hyenard" is a corruption of the word hyena.
English 	 	"Hyenard" is a corruption of the word hyena.
== References ==
Category:Mega Man X7 Mavericks
Flame Stag

Flame Stag, known as in Japan, is a Maverick from the X era, first appearing as one of the main bosses in Mega Man X2. He is a fire-themed Reploid based on a deer, who runs at high speeds and blitzes enemies with flame. He is an SA-Class Maverick who was formerly a Maverick Hunter in the 17th Unit, the same unit as X.
== In the Games == 
=== Mega Man X2 ===
Flame Stag debuted in Mega Man X2 as one of the eight Mavericks on the Stage Select screen. He serves as the boss of . The Japanese game manual explains that he is a former Maverick Hunter of the 17th Elite Unit who joined Sigma's rebellion alongside Boomer Kuwanger, and had gone missing until now. He attacks a volcanic belt in an attempt to trigger volcanic eruptions to blot out the sun and throw the world into another ice age.Game manual, Rockman X2. December 1994.
Flame Stag's attacks are fast and dangerous, and he gains a power-up when his health is low, but he can easily be manipulated into wasting time jumping up the walls. Defeating Flame Stag grants X the Speed Burner. His weakness is the Bubble Splash, from Bubble Crab, which briefly stuns him in place. A boss attack rematch with Flame Stag later occurs in X-Hunter Stage 4.
=== Mega Man Xtreme ===
In Mega Man Xtreme, Flame Stag returns as a digitized Maverick in the Mother Computer. He is one of the four bosses in Normal Mode, being the boss of . He again yields Speed Burner to X, but because Bubble Crab is not in the game, Stag's weakness is changed to Storm Eagle's Storm Tornado. Flame Stag is later part of the boss attack in .
=== Other Game Appearances ===
* In Mega Man Xtreme 2, Flame Stag returns for the Boss Attack mode alongside the other Mega Man Xtreme bosses. His weakness is adjusted to Marine Tornado/Fish Fang.
* In TEPPEN, Flame Stag appears as a Unit Card.
== Other Media ==
* In the Rockman X2 manga, Flame Stag reprises his role from Mega Man X2.
* In Rockman X Mega Mission, Flame Stag is revived as Flame Stagger L by the Limited.
* In the Archie Mega Man comic, Flame Stag appears in the "Worlds Unite" arc as one of the Mavericks resurrected in Sigma's army.
== Official Data ==
==Behind the Scenes==
===Nomenclature===
Language	Name 	Origin
Japanese	 	"Stagger" is a corruption of the word stag, meaning a male deer.
English 	Flame Stag	"Stagger" is a corruption of the word stag, meaning a male deer.
==Trivia==
* Flame Stag's goal, to block out the sun with volcanic ash to start an ice age, is likely inspired by the real-world phenomenon of the volcanic winter, and most famously the Little Ice Age.
== References ==
Category:Mega Man X2 Mavericks
Category:Mega Man Xtreme Mavericks
Category:Maverick Hunters