nyuuzyou/wikis huggingface dataset:
Digger T. Rock: Legend of the Lost City

Digger T. Rock: Legend of the Lost City is a platformer video game developed by Rare Ltd. for the NES in 1990. For the game, the player takes on the role of miner Digger T. Rock, who is spelunking down a series of caves and catacombs in search of the fabled Lost City. To that end, Digger has to use various tools to explore eight caverns while avoiding enemies, cave-ins and fatal falls. The goal of each cave is to find the end door that leads out of the cave and the special pillar that unlocks the door. When the player finds the pillar, activating it will open the door but also activate a timer, which indicates how long the player has before the door closes again. There are many different bonus levels in between the main caves where the player can gather more resources, and later levels feature caveman villages where the player can buy new tools in exchange for treasure.
== External Links ==
* Wikipedia
Category: Nintendo Entertainment System games
Category: Rare Replay
Category: Games
Dinosaur Planet

Dinosaur Planet was a cancelled game for the Nintendo 64 developed by Rareware in 1999 and 2000. Originally set for a release in late 2000, Dinosaur Planet was scrapped sometime after its unveiling at E3 2000. This was because Shigeru Miyamoto noticed the similarities between Sabre and Fox McCloud and suggested for Dinosaur Planet to become a Star Fox title.Star Fox Planet?. IGN. Published March 3, 2001. After two more years of development, the game was released as a Nintendo GameCube titled Star Fox Adventures.
On February 20, 2021, a late build of the game (dated December 1, 2000) was recovered from a writable CD-R and leaked on the internet.Tweet by Forest of Illusion It reveals that even during the development of Dinosaur Planet, Fox McCloud was in the process of replacing Sabre.
==Characters==
Two of the main and playable characters were Krystal and Sabre, and their father was Randorn. Krystal is the stepsister of Sabre and the adopted daughter of Randorn.
Krystal and Sabre each had a unique role in both the story and gameplay. Both characters had their own sidekick—Krystal's sidekick was Kyte, the princess of the CloudRunner Tribe, and Sabre's sidekick was Prince Tricky, the prince of the EarthWalker Tribe. After the Queen CloudRunner died, Kyte would take over her role as queen. Although the CloudRunner and EarthWalker Tribes were peaceful, they were rival tribes. This forced Krystal and Sabre to split up during their adventure. Krystal used a sword as her weapon, and Sabre used a sword as his weapon.
There are two characters, the SwapStone Brothers, and the player can switch between either Sabre or Krystal if they visit one of the brothers.
General Scales and Drakor were two of the main antagonists of Dinosaur Planet.
==References==
Category:Games
Category:Nintendo 64 games
Category:Cancelled games
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Doc Patchingo

== Doc Patcgingo ==
Doc Patchingo is the village doctor. He is on call 24 hours a day to heal your sick pinatas. After you have visited his shop once, you can call him to your garden by selecting a sick pinata and pressing the "Call" option.
== Ways Pinatas Get Sick ==
* Eating red and black candy that sour pinatas and ruffians leave around (a special audio clip plays to let you know when a sour candy drops in your garden, and you need to smash the sour candy with your Shovel to safely get rid of it)
* Losing a fight to another pinata
* Eating weed plants, like the Toadstool
* Getting whacked with the shovel
* Not having enough room to roam
== Consequences of Getting Sick ==
* It will cost 10% of the sick pinata's value to be healed by Doc Patchingo
* If the pinata is sick for too long, Dastardos will come and break the sick pinata with his stick, this will return the pinata to the wild and lose any accessories they had on
== Other Info. ==
* Doc Patchingo's emergency vehicle has a license plate that says "DOC 1"
* If you look carefully, you can see that Doc Patchingo wears glasses under his mask
== External Links ==
* Pinata Island.info Doc Patchingo
Category: Viva Piñata series
Category: Viva Piñata
Category: Viva Piñata: Pocket Paradise
Category: Viva Piñata: Trouble in Paradise
Category: Characters
Donkey Kong (franchise)

Donkey Kong is a franchise of video games starring the titular protagonist, Donkey Kong, and the Kong Family. It was created by in 1981, with the release of Donkey Kong.
The Donkey Kong series began with three arcade games in the 1980s. In 1993, Nintendo tasked Rare to develop a Donkey Kong game. After a year of development, Donkey Kong Country was released in November 1994. The game vastly expanded the Donkey Kong franchise and introduced recurring features and characters, most notably the family of Kongs and the Kremlings. Rare's last original Donkey Kong title was Donkey Kong 64, which released in late 1999.
At E3 2001, three other Donkey Kong titles from Rare were unveiled, Donkey Kong Racing (as a trailer), Diddy Kong Pilot, and Donkey Kong Coconut Crackers. The latter two games had playable demos at the event. In 2002, Microsoft acquired Rare entirely, which led to the outright cancellation of Donkey Kong Racing. Diddy Kong Pilot and Donkey Kong Coconut Crackers were redone and released as Banjo-Pilot and It's Mr. Pants respectively. In the 2000s, Rare only made remakes of the Donkey Kong Country trilogy and Diddy Kong Racing.
==Games==
===Original titles===
Title 	Year released	Console
Donkey Kong Country 	1994 	Super Nintendo
Donkey Kong Land 	1995 	Game Boy
Donkey Kong Country 2: Diddy's Kong Quest 	1995 	Super Nintendo
Donkey Kong Land 2 	1996 	Game Boy
Donkey Kong Country 3: Dixie Kong's Double Trouble!	1996 	Super Nintendo
Donkey Kong Land III 	1997 	Game Boy
Diddy Kong Racing 	1997 	Nintendo 64
Donkey Kong 64 	1999 	Nintendo 64
===Re-releases===
Title 	Year released	Console
Donkey Kong Country 	2000 	Game Boy Color
Donkey Kong Country 	2003 	Game Boy Advance
Donkey Kong Country 2	2004 	Game Boy Advance
Donkey Kong Country 3	2005 	Game Boy Advance
Diddy Kong Racing DS 	2007 	Nintendo DS
===Canceled===
Title 	Console
Diddy Kong Pilot 	Game Boy Advance
Donkey Kong Coconut Crackers	Game Boy Advance
Donkey Kong Racing 	Nintendo GameCube
==Characters==
The main characters are the Kongs, which are a species with a wide variety of primates.
Category:Game series
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Donkey Kong 64

Donkey Kong 64 is a 1999 platformer video game of the Donkey Kong series, and it was released for the Nintendo 64 in 1999. The gameplay is heavily based on Banjo-Kazooie but with more emphasis on collecting items.
==Gameplay==
There are five playable characters: Donkey Kong, Diddy Kong, Lanky Kong, Tiny Kong and Chunky Kong. The latter four are unlocked later in the game. The main objective is to collect Golden Bananas. There are 200 Golden Bananas with a "Nintendo" tag and a 201st one with a "Rareware" tag. They are used for gaining access to various levels, blocked by B. Locker, who has the number of Golden Bananas needed labeled on him for unblocking the level's entrance. There are 25 Golden Bananas in each level, but each Kong is only able to find five. One of the five they find is from Snide after a Kong gives him a special Blueprint found in a Kasplat (40 total). The Boss Keys are the second most important items for completing the game. These are used for unlocking each of the eight locks on K. Lumsy's cage. Seven of them are collected by defeating a level boss. These unlock the next level(s)'s entrance area. Sometimes, two levels can be unlocked together, with different amounts of Golden Bananas needed for the B. Locker to unblock the entrance. The entrances appear, because of an earthquake K. Lumsy causes with his tremendous joy.
The third most important thing to collect are the colored bananas, which come in five different colors for each Kong. These are needed to feed Scoff to reach a key to unlock the entrance of a level boss for one specified Kong to battle. There are 500 bananas in each level, 100 for each Kong. They can be found alone, in bunches of five, or in balloons, worth ten. The number of bananas needed to unlock the entrance to the boss is shown on the entrance door.
The fourth objective is to free the four Kongs who are held captive in the first three levels. In the second level, there are two Kongs being held captive in two different places. They are needed to collect the Golden Bananas and their colored bananas to feed Scoff. A specific Kong can be chosen to fight the level boss. After all the Kongs are freed, the player can switch Kongs, by going into the Tag Barrels.
Weapons can be bought and upgraded for each character. Players are able to fire both regular and homing ammo, and can throw Oranges. Also available is a unique musical instrument for each Kong to play, which can destroy every enemy in the area.
There is a Multiplayer mode, which can be played by up to four players. It features three arenas, one special arena, and six gameplay modes. The five playable characters from the single player adventure are used in the multiplayer mode, along with a secret character, Krusha.
Category:Games
Category:Nintendo 64 games
Category:Donkey Kong franchise
Donkey Kong Country 2: Diddy's Kong Quest

Donkey Kong Country 2: Diddy's Kong Quest is the second installment of the Donkey Kong Country series, developed by Rare and published by Nintendo. It was originally released for the Super Nintendo Entertainment System in 1995. The main and playable characters are Diddy and his girlfriend, Dixie. In 2004, a remake was released for the Game Boy Advance but with the Diddy's Kong Quest subtitle omitted.
The game was planned for the before it was ultimately canceled.Unseen64 
==Gameplay==
Donkey Kong Country 2: Diddy's Kong Quest starts where the first game left off, in an area known as Gangplank Galleon. After this first world, Diddy and Dixie reach an island called Crocodile Isle which is owned by K. Rool, where the rest of the game takes place.
In order to progress through the game, the Kongs must beat stages by reaching the finish without losing both characters. The stages are divided into worlds, each one normally containing a boss fight at the end which must be beaten in order to move onto the next world.
In comparison with the original Donkey Kong Country, the game contains many new features. These include a plethora of hidden bonus stages with collectible tokens rewarded for completing, more diversity in level design and level settings, an unlockable "Lost World" with extra levels, and the ability to transform into various animals (the first game included some of these animals, but the characters normally rode them, being able to transform into them only in bonus stages). A portion of the game's theme now involves sailing and pirates, as exemplified in many enemies sporting a pirate fashion and the seaside locations in some levels. While this game introduced new features such as these, it also abandoned a few from the original. For example, the Steel Keg was removed, eliminating the ability to roll on barrels, and the ability to find hidden items in the ground was removed. However, some of these removed features were brought back in Donkey Kong Country 3: Dixie Kong's Double Trouble!. 
==Story==
Donkey Kong had been relaxing quietly on the beach when he suddenly and mysteriously disappears over the night. Diddy and Dixie Kong find hundreds of Kremling footprints surrounding Donkey's smashed chair, so they begin to investigate. They quickly find a note left by Kaptain K. Rool demanding the banana hoard in exchange for Donkey Kong's safety. While Cranky was willing to give the banana hoard away, Diddy refused to do this after all he and Donkey had previously done to reclaim them (in the events of the original Donkey Kong Country). As Diddy was about to eagerly take off on a quest to defeat Kaptain K. Rool by himself, Dixie tells him that she was coming along to help and there was no way of persuading her otherwise. Diddy, although displeased, sighed and allowed her to come, knowing that arguing was hopeless. Diddy and Dixie set out the morning after, hoping to prove themselves as "real video game heroes" and save their friend Donkey Kong.
==References==
Category:Games
Category:Game Boy Advance games
Category:Super Nintendo Entertainment System games
Category:Donkey Kong Country series
Donkey Kong Country 3: Dixie Kong's Double Trouble!

Donkey Kong Country 3: Dixie Kong's Double Trouble!, often shortened to Donkey Kong Country 3, is the third installment of the Donkey Kong Country series. It was originally released for the Super Nintendo Entertainment System in 1996. Like its two prequels, the game was developed by Rareware and published by Nintendo.
The game stars Dixie Kong and her toddler cousin Kiddy Kong, who search for Donkey Kong and Diddy Kong after they went missing on their fishing trip. Meanwhile, the Kremling Krew returns under the leadership of a mysterious cyborg, KAOS, later revealed to be an invention of Baron K. Roolenstein, the mad scientist alias of K. Rool.
Unlike the previous installment, which featured a pirate high-seas adventure theme, this game has more of a mix between a mechanical theme and a generic theme similar to the first game, but unlike Donkey Kong Countrys tropical scenery, the game features locations similar to northern Europe and similar climates. The game events take place at the Northern Kremisphere.
In 2005, a remake of the game was released for the Game Boy Advance in 2005 with new features, most notably a new world, Pacifica, and an entirely different soundtrack composed by David Wise.
Category:Games
Category:Game Boy Advance games
Category:Super Nintendo Entertainment System games
Category:Donkey Kong Country series
Donkey Kong Land III

Donkey Kong Land III, or Donkey Kong Land 3, is a Game Boy video game and the third and final installment of the Donkey Kong Land series. It is based on Donkey Kong Country 3: Dixie Kong's Double Trouble!. The game also stars Dixie and Kiddy.
In January 2000, the game received a Game Boy Color port, Donkey Kong GB: Dinky Kong and Dixie Kong, which was only released in Japan. The original Game Boy version was never released in Japan.
==Story==
The backstory is about a competition for others to find the Lost World first, and that the first one to find it will have a chance of fame and fortune. Two of the participants were Donkey Kong and Diddy, who had left Dixie to babysit Kiddy. Dixie wanted to prove that she was good enough to find the Lost World, so she and Kiddy go on an adventure to find it. Meanwhile, Baron K. Roolenstein and the Kremlings return to search for the Lost World as well.
Category:Games
Category:Game Boy games
Category:Game Boy Color games
Category:Donkey Kong Land series
Donkey Kong Racing

Donkey Kong Racing is an unreleased Nintendo GameCube game of the Donkey Kong series, intended as a sequel to Diddy Kong Racing. The game was first revealed at E3 2001, as a full-motion video trailer, and It was developed by Rare and was slated for a release in 2002.Rareware.com Due to Microsoft's acquisition of Rare, who lost the right to develop Donkey Kong games, the game was being reworked into Sabreman Stampede, but the game ended up being cancelled entirely.
Most details about the game are unknown. The main mechanic was that the Kongs (and Taj, who was also in the trailer) would ride Animal Friends as "vehicles", with varying colors and sizes.
The two other Donkey Kong games shown at E3 2001, Diddy Kong Pilot and Donkey Kong Coconut Crackers, were also cancelled but later reworked into Banjo-Pilot and Donkey Kong Coconut Crackers respectively.
==References==
Category:Games
Category:Nintendo GameCube games
Category:Cancelled games
Category:Donkey Kong franchise
Donkey Kong vs. Super Wario

During September 2015, Donkey Kong Country designer Gregg Mayles posted many pieces of concept art and early pitches for the game, including a binder named Donkey Kong vs. Super Wario.https://twitter.com/Ghoulyboy/status/644266725375148033 No other media of the pitch was posted and when asked about its content, Mayles responded "Didn't get much beyond Wario and some kind of time machine as I recall." Eventually, he posted an actual storyboard of it to Twitter, showing Wario stealing a time machine Mario invented and turning him to stone using a "futuristic beam gun" to "rule Nintendo Land," with a parrot seeing this and going to Donkey Kong for help.Donkey Kong vs. Super Wario storyboards According to Gregg Mayles, this pitch was not pursued because Nintendo wanted the villains to be new characters."It's an early pitch we made to Nintendo that eventually became DKC. They wanted all new bad guys, so we used our reptile Kremlings instead. I still have the book somewhere, but I'm sure I tweeted some images from inside a few years ago", Gregg Mayles in a September 25, 2019 twitter post
Double Dare

Double Dare is a video game based on the Nickelodeon Double Dare game show published by GameTek, originally released for DOS computers and Commodore 64 in 1988, then ported for NES by Rare in 1990.
== Gameplay ==
The video game plays out in the same format as the game show. The first two rounds are 10-question trivia rounds, each of which start with a toss-up challenge. Round three - the obstacle course - features eight stages to be completed within 60 seconds. Toss-up challenges determine which team gets initial control of the trivia round. To complete a toss-up, each player has to determine the precise speed and angle of whatever object they were throwing to hit a target. Physical challenges are played in the same way. All questions are multiple choice, and each player can use the up or down arrows on the controller to make their selection. Three possible answers and either a dare, double dare, or physical challenge option are offered. The player confirms their selection by pressing the A button. Confirming a dare doubles the base dollar value of the question; a double dare quadruples the base dollar value.
== External links ==
* NESguide Double Dare
* Double Dare (video game) article on Wikipedia
Category:Games
Category:Nintendo Entertainment System games
Category:Licensed games
Dr. Krackpot

Dr. Krackpot is a character in Grabbed by the Ghoulies.
==Characteristics==
Dr. Krackpot is the resident mad scientist of Ghoulhaven Hall. He owns his own lab where he creates Ghoulies. Dr. Krackpot has messy white hair and eyebrows with a bald spot in between his hair patches and wears a white lab coat with it's collar folded up. He walks around in a large mechanical legs with two levers to control them.
==Biography==
Although Dr. Krackpot plays a role in the story, he only appears during two storybook cutscenes.
In Chapter 1: The Rescue, just after Cooper rescues Amber in the Ye Olde Archives, Dr. Krackpot comes along and uses a ray gun that transforms Amber into a hideous ghouly.
In Chapter 3: The Riddle, Krackpot returns when Cooper enters his laboratory, wanting to find the third and final piece of the riddle. Krackpot comes along, first willing to give Cooper the piece by handing it out. Just as Cooper attempts to take it, Krackpot lifts his hand with the riddle, taking it out of Cooper's reach. He then takes out his ray gun, turning it to a level that would transform Cooper into the ghouly that Amber became after taking the wrong cure.
Dr. Krackpot points his gun at Cooper who puts his index finger in the barrel. Just as the gun is ready to shoot, it explodes because Cooper's finger defected the blast back at Krackpot, destroying his mechanical legs and revealing him to be a small man. Krackpot then gives Cooper the riddle piece so as long as never tells anyone about what just happened.
Dr. Krackpot does instruct two Bonus Challenges, Super Duper Super Scary Shock and Catch the Cowards.
==Trivia==
*Dr. Krackpot is apparently the only working staff member that doesn't seem to dislike or distrust Baron von Ghoul, and possibly vice versa. Though they never actually mention each other and the full extent of their relationship is never revealed, there is evidence they have some mutual respect to each other or at least an equal professional commitment as Dr. Krackpot is the creator of the Ghoulies that serve the Baron and he also has trusted Krackpot to the possession of one of his riddle pieces while he is the only staff member that doesn't help Cooper in his journey but instead worsens it.
Category:Scientists
Category:Grabbed by the Ghoulies characters
Dragon Skulle

Dragon Skulle is an action-adventure video game developed and published by Ultimate Play the Game in late 1985 for the Commodore 64. Dragon Skulle is the sequel to Blackwyche and is the last installment in the Pendragon series. In the game, the player finds themselves as the series' protagonist Sir Arthur Pendragon on an island in search of the evil "Skull of Souls". To reach the skull, the player has to solve puzzles and combat the minions summoned by the skull. Along the way, the player will encounter the graves of those who've tried to obtain the skull in the past, and their lingering life forces may help or harm the player.
== External links ==
* Moby Games Dragon Skulle (Commodore 64)
* Dragon Skulle article on Wikipedia
Category:Games
Category:Commodore 64 games
Drakor

Drakor was a villain in Dinosaur Planet. He was a major character of the Kamerian race, who wanted to get rid of the Krazoa, resulting in a possible future where Sabre is killed in battle before Krystal travels back in time. The Kamerians are enemies with the Krazoa, and Drakor tells that his race did not start the Great War. Drakor wishes to end the Great War, even if it meant Dinosaur Planet would be destroyed.
Drakor is a red dragon-like dinosaur who wears a triple articulated leash. He has a mechanical claw as its right arm, suggesting that he is a cyborg. 
No footage or images of Drakor within Dinosaur Planet have resurfaced as of yet, although concept art and design documents of Drakor have resurfaced.Dinosaur Planet on Rare Thief. In Star Fox Adventures, Drakor's role was reduced to only being the boss of Dragon Rock, and he has no speaking lines unlike in Dinosaur Planet.
==References==
Category:Villains
Category:Dinosaur Planet characters
Eagle

A character who is mentioned throughout the Killer Instinct series and made their first physical appearance in Killer Instinct (2013 video game). Eagle, or Tipyeléhne, is a Nez Perce warrior and Chief Thunder's younger brother. Raised on a reservation in Idaho, Eagle became very skilled at boxing and archery, and after undergoing a vision quest began training to become a even better fighter, though he never told Thunder about what he saw that drove him to this. After their parents were killed near an Ultratech facility, Eagle became a member of the Disavowed and took part in the Killer Instinct tournament to infiltrate Ultratech. Unfortunately, he was caught in the act and captured, with Ultratech publicly reporting that he had been killed in the tournament. In truth, Eagle was kept in stasis while ARIA trapped his mind in a virtual world, interacting with him via a holographic avatar to study his mind and used the information as the template for the Fulgore Mk III's neural network. Ultimately, Eagle is freed from Ultratech by Glacius, who escapes with his body and uses his technology to augment Eagle's body. Along with a robotic bird assistant, Eagle allies with Glacius to destroy Ultratech and ARIA.
Eagle fights with a cybernetic tech short bow, for which he carries a small supply of arrows that he can recover. He is also aided by a cybernetic Weyekin spirit, whom Eagle can command to attack or retrieve stray arrows. As with Thunder, Microsoft actively collaborated with the Nez Perce nation to maintain authenticity to their culture when they were designing Eagle.
== External Links ==
* Wikipedia
Category:Characters
Category:Humans
Category:Playable characters
Category:Killer Instinct characters