List of SE1 Radio Messages

In Sin Episodes as the player traverses through the levels, the companions Jessica and JC will helpout via radio messages when not directly present; about what the current objective is and to remind the player in certain intervals of this, when a hectic situation unfolds or just for commenting on something of interest seen in the game world like a poster or scenery. Below is a list of all the messages that can be send to the player by radio and are build around their usage with the env_radio_message, where the speaker is the companion that are going to present the message, the radio message itself, the priority which requires the player to press a keyboard button to hear the message if set to extraneous, the name of the soundfile and lastly what the speaker says. To play a radio message, call an env_radio_message entity with the dispatch input and a parameter of the message or filename, for example with npc_jessica as the speaker the entity could receive a dispatch input with the parameter of the message npc_jessica.Objective.Training.Reminders for a random of its files to play or a filename directly like intro.jess_lockcomm to only play that soundfile, remember to place the name of the section with a dot in front of it to make it work.
 
==Intro==
Speaker 	Message 	Priority 	Filename 	Monologue
npc_jessica	Checking Datacom - Narrative 	Checking Datacom - Narrative	Checking Datacom - Narrative	Checking Datacom - Narrative
npc_jessica	npc_jessica.Objective.Training 	Objective 	jess_commcheck 	Okay, Blade. Let's check the comm. Channels and optic feed. Once that's online, I'll see what you see; I don't want to risk losing you in there. When I give you the signal, we'll do a frequency lock (Pause) Okay. . . Locking frequencies now. (Static) communication seems solid Blade.
npc_jessica	npc_jessica.Objective.Training.Reminders 	Extraneous 	jess_lockcomm 	We're locked in, comm system is online.
npc_jessica	npc_jessica.Objective.Training.Reminders 	Extraneous 	jess_commsolid 	Communications seem solid, Blade.
npc_jessica	npc_jessica.Objective.Training.Reminders 	Extraneous 	jess_freqstab 	Frequency's stable, Blade.
npc_jessica	Jessica "Nag" Lines 	Jessica "Nag" Lines 	Jessica "Nag" Lines 	Jessica "Nag" Lines
npc_jessica	npc_jessica.Objective.Find_Garrison 	Objective 	jess_gararound 	I'm in position, Blade. Garrison's got to be around there somewhere.
npc_jessica	npc_jessica.Objective.Find_Garrison.Reminders	Extraneous 	jess_getmvgar 	You better get moving, Blade. I don't know how long Garrison will wait around.
npc_jessica	npc_jessica.Objective.Find_Garrison.Reminders	Extraneous 	jess_garonly 	Garrison's the only way we're gonna get into that lab, Blade. You've got to find him.
npc_jessica	npc_jessica.Objective.Find_Garrison.Reminders	Extraneous 	jess_garrdock 	Garrison's out there somewhere, Blade. Have you checked the docks?
== Docks ==
Speaker 	Message 	Priority 	Filename 	Monologue
npc_jessica	Jessica Radio Updates - Ancillary 	Jessica Radio Updates - Ancillary	Jessica Radio Updates - Ancillary	Jessica Radio Updates - Ancillary
npc_jessica	npc_jessica.Objective.Get_Into_the_Lab 	Objective 	jess_almostbkcar 	I'm almost back to the car, Blade. Radek's mercs are everywhere, it's gonna be tough to find a way into that lab.
npc_jessica	npc_jessica.Objective.Get_Into_the_Lab.Reminders	Extraneous 	jess_trysecupl 	I'm trying to get a secure uplink established, Blade. We're gonna need some help once you get into the lab.
npc_jessica	npc_jessica.Objective.Get_Into_the_Lab.Reminders	Extraneous 	jess_shldlongn 	Shouldn't be long now, Blade, once I have an uplink set I'll meet you in the lab.
npc_jessica	npc_jessica.Objective.Get_Into_the_Lab.Reminders	Extraneous 	jess_radiotraff 	Hey, I'm picking up all kinds of radio traffic, Blade. Radek's got an army trying to keep you out of that lab.
npc_jessica	npc_jessica.Objective.Uplink_Severed 	Objective 	jc_bossjchere 	Boss! JC here. We've got a problem. SinTEK is (Static, changes to jessica) JC? JC? Shit! The uplink's been severed. Blade, go on ahead. I'll go try and reestablish contact.
npc_jessica	npc_jessica.Objective.Uplink_Severed 	Objective 	jess_itsnogood 	It's no good, Blade. They cut the signal. JC can't reach us.
npc_jessica	npc_jessica.Objective.Uplink_Severed 	Objective 	jess_tryreest 	I'm going to try and re-establish the connection.
npc_jessica	npc_jessica.Objective.Uplink_Severed 	Objective 	jess_roddiso 	Radek's trying to keep us isolated, Blade. You've got to find a way into that lab.
npc_jessica	npc_jessica.Objective.Uplink_Severed 	Objective 	jess_jcjcuplink 	JC? JC? Shit! The uplink's been severed. Blade, go on ahead. I'll go try and reestablish contact.
npc_jessica	npc_jessica.Objective.Find_Entrance 	Objective 	jess_dntunderent 	I. . . I don't understand. This should be it, Blade. The entrance should be here.
npc_jessica	npc_jessica.Objective.Find_Entrance 	Objective 	jess_entaround 	The entrance has to be around there somewhere, Blade.
npc_jessica	npc_jessica.Objective.Find_Entrance 	Objective 	jess_garrnotlie 	Garrison wouldn't lie, not about this. The entrance is there.
npc_jessica	npc_jessica.Objective.Find_Entrance 	Objective 	jess_keeplking 	Keep looking, Blade. The entrance has to be around there.
npc_jessica	npc_jessica.Objective.Enter_Lab 	Objective 	jess_bldgoodjb 	That's it, Blade! Good job. I should have figured Radek would have a secret entrance. He always did have a flair for the dramatic.
npc_jessica	npc_jessica.Objective.Enter_Lab 	Objective 	jess_followtunn 	Follow that tunnel, it should take you right into the lab. Be careful, though. Something's going on here.
npc_jessica	npc_jessica.Objective.Enter_Lab 	Objective 	jess_thattunn 	That tunnel should take you right into the lab, Blade.
npc_jessica	npc_jessica.Objective.Enter_Lab 	Objective 	jess_watchstep 	Watch your step, Blade. Once you're in the lab, Radek will do anything he can to get you out.
npc_jessica	npc_jessica.Objective.Elevator_Jessica 	Objective 	jess_bldgoodjb 	That's it, Blade! Good job. I should have figured Radek would have a secret entrance. He always did have a flair for the dramatic.
npc_jessica	npc_jessica.Objective.Secret_Entrance 	Objective 	jess_bldgoodjb 	That's it, Blade! Good job. I should have figured Radek would have a secret entrance. He always did have a flair for the dramatic.
npc_jessica	npc_jessica.Objective.Connection_Reestab 	Objective 	jess_therere 	There we go, Blade. Connection re-established, JC's back on-line.
npc_jessica	none 	Objective 	jess_glg20 	That was a GLG-20, SinTEK's model – Why am I not surprised?
npc_jessica	none 	Objective 	jess_hazardbuoy 	That's odd. . . That's a hazard buoy. This should be a busy port; it doesn't make any sense to be shooing off your business. Garrison was right, Radek's up to something.
npc_jessica	none 	Extraneous 	jess_justlikeg 	Just like Garrison said, that place is a fortress. There's no way to assault the main entrance, right Blade. . . Blade?
npc_jessica	none 	Extraneous 	jess_bettnotthnk 	Blade. You better not be thinking what I think you are.
npc_jessica	none 	Extraneous 	jess_dmtgarright 	Dammit, Garrison was right. Look at all that security. There's no way you're gonna get in the front. You'll have to find another way in.
npc_jessica	none 	Extraneous 	jess_theycomtop 	They're coming topside!
npc_jessica	none 	Extraneous 	jess_eyescomdwn 	Eyes up, Blade! They're coming down.
npc_jessica	none 	Extraneous 	jess_theycomrf 	They're coming through the roof.
npc_jessica	none 	Extraneous 	jess_uptopbld 	Up top, Blade.
npc_jessica	none 	Extraneous 	jess_backcrupl 	I'm back at the car, setting up the uplink boss.
npc_jessica	none 	Extraneous 	jess_upsecsin 	Uplink secure, SinTEK is dragging their feet on the jurisdiction issues for some reason, surprise, surprise.
npc_jessica	none 	Extraneous 	jess_hcinline 	HC is inline but sinTEK is pulling a jurisdictional override, our backup is held gonna be held up indefinitely.
npc_jessica	none 	Extraneous 	jess_doneallpos 	I've done all I can boss, I'm moving back to your position.
npc_jessica	none 	Extraneous 	jess_gotvisp 	I got a visual on you, Blade. I'm gonna hold position.
npc_jessica	none 	Extraneous 	jess_crapmov 	Ah crap. I'm getting some movement, Blade. Something's going on.
npc_jessica	none 	Extraneous 	jess_lost2bl 	I lost'em. I lost'em. I don't like this, Blade. Watch yourself.
npc_jessica	none 	Extraneous 	jess_bldrdmerc 	Blade, Radek's mercs are all over the next room. Be careful in there.
npc_jessica	none 	Extraneous 	jess_bldrun 	Blade, run!
npc_jessica	none 	Extraneous 	jess_getmvbld2 	Get moving, Blade!
npc_jessica	none 	Extraneous 	jess_notimeex 	There's no time to explain, I'll meet up with you, just get out of there.
npc_jessica	none 	Extraneous 	jess_keepmvway 	Keep moving, Blade. I'm on my way.
npc_jessica	none 	Extraneous 	jess_dntwryaliv 	Don't worry about me, Blade. I'll find you, just stay alive.
npc_jessica	none 	Extraneous 	jess_keepgvat 	Keep going, Blade. I'll catch up.
npc_jessica	none 	Extraneous 	jess_almstthr 	Almost there, Blade.
npc_jessica	none 	Extraneous 	jess_idwatchthos 	I'd watch those tanks, Blade.
npc_jessica	none 	Extraneous 	jess_carefulo2 	Careful around those oxygen tanks, Blade. A stray bullet will send them flying.
npc_jessica	none 	Extraneous 	jess_gimmedrnk 	Give me a break, Blade. You wanna drink now?
npc_jessica	none 	Extraneous 	jess_notgeriatric 	I may not know as much about technology as JC, but that thing looks straight up geriatric. It's got to be too old to be connect to Freeport's Hyperweb. Why would they need a computer off the grid?
npc_jessica	none 	Extraneous 	jess_youboys 	You boys are all the same. One glimpse of cleavage and you can't even think straight anymore.
npc_jessica	none 	Extraneous 	jess_lookhiring 	Looks like they're hiring. Looking for a career change, Blade?
npc_jessica	none 	Extraneous 	jess_badsign 	It's probably a bad sign when your ‘accident free' time is measured in minutes.
npc_jessica	none 	Extraneous 	jess_seenbeforeg 	I've seen those before, Blade. They're reinforced galvinium storage units, bet'cha this week's paycheck there's U4 inside.
npc_jessica	none 	Extraneous 	jess_checksec 	That checkpoint looks secure, Blade. You storm that and you'll have Radek's entire army on top of you.
npc_jessica	none 	Extraneous 	jess_genovertime 	Those generators look like they're putting in serious overtime. That's a lot of wattage for an area this small.
npc_jessica	none 	Extraneous 	jess_allpower 	Look at that, all that power is staying right here. What's going on in that lab that they need this much juice?
npc_jessica	none 	Extraneous 	jess_forkliftoff 	No good, Blade. Sounds like the carburetor's shot.
npc_jessica	none 	Extraneous 	jess_craneelect 	Blade, looks like that crane's electrical system is exposed.
npc_jessica	none 	Extraneous 	jess_gotblowopen 	There's got to be something you could use to blow open that door.
npc_jessica	none 	Extraneous 	jess_thatmonsecis 	That monitor… They're rerouting all secforce activity. They're keeping us isolated, Blade.
npc_jessica	none 	Extraneous 	jess_whrawmat 	Whoa. Bet that's how they bring in most of the raw materials.
npc_jessica	none 	Extraneous 	jess_entru4has 	According to the schematics the Skeev got me, the entrance HAS to be there… Somewhere.
npc_jessica	none 	Extraneous 	jess_thatitu4 	That's it! Blade, get down to the U4 lab. I'll get JC online.
npc_jc 	JC Radio Updates - Ancillary 	JC Radio Updates - Ancillary 	JC Radio Updates - Ancillary 	JC Radio Updates - Ancillary
npc_jc 	npc_jc.Objective.Jurisdiction_Problems 	Objective 	jc_heyabldup 	Heya, Blade. Jessica finally got the uplink established. Guess she's not as useless as I thought.
npc_jc 	npc_jc.Objective.Jurisdiction_Problems.Reminders	Extraneous 	jc_igottatell 	I gotta tell you, Boss, you're making some kind of mess over there... getting you an evac is going to take some time.
npc_jc 	npc_jc.Objective.Jurisdiction_Problems.Reminders	Extraneous 	jc_heartsin 	You're in the heart of a SinTEK controlled sector, Boss. They're refusing to yield jurisdiction, so don't hold your breath for back up.
npc_jc 	npc_jc.Objective.Jurisdiction_Problems.Reminders	Extraneous 	jc_lineupevac 	I'm trying to line up an evac, Boss, but SinTEK's blocking every attempt I make. Give me some time; I'll figure something out.
npc_jc 	npc_jc.Objective.Uplink_Reconnected 	Objective 	jc_sinstone 	Hey Boss, SinTEK's stonewalled every attempt at an evac authorization. I'm trying to hack into their system now and see if I can't be a little more. . . persuasive. I'll keep you updated.
npc_jc 	npc_jc.Objective.Uplink_Reconnected 	Objective 	jess_therere 	There we go, Blade. Connection re-established, JC's back on-line.
npc_jc 	npc_jc.Objective.Uplink_Reconnected 	Objective 	jc_thisgomess 	This is going to be a messy hack, Blade, but I'll get you an evac. . . somehow.
npc_jc 	npc_jc.Objective.Uplink_Reconnected 	Objective 	jc_howlongonly 	I don't know how long this is going to take, Boss. Finding a way into that lab might be your only option.
npc_jc 	npc_jc.Objective.Uplink_Reconnected 	Objective 	jc_wouldntwait 	I wouldn't wait on me, Boss.
npc_jc 	npc_jessica.Objective.Stonewalled 	Objective 	jc_sinstone 	Hey Boss, SinTEK's stonewalled every attempt at an evac authorization. I'm trying to hack into their system now and see if I can't be a little more. . . persuasive. I'll keep you updated.
npc_jc 	 	 	 	
== Druglab (U4) ==
Speaker 	Message 	Priority 	Filename 	Monologue
npc_jessica	Jessica Radio Updates 	Jessica Radio Updates 	Jessica Radio Updates 	Jessica Radio Updates
npc_jessica	npc_jessica.Objective.Find_Roddick 	Objective 	jess_rodonlyknows 	Listen, Radek's the only one that knows what you've been injected with. Blade. You just find him -- I know how to make him talk.
npc_jessica	npc_jessica.Objective.Find_Roddick.Reminders 	Extraneous 	jess_dntworrfndrd 	Don't worry about me, Blade, just find Radek.
npc_jessica	npc_jessica.Objective.Find_Roddick.Reminders 	Extraneous 	jess_oncefndrd 	Once you find Radek, he'll tell us what you've been injected with. I'll make sure of that.
npc_jessica	npc_jessica.Objective.Find_Roddick.Reminders 	Extraneous 	jess_fndrod 	Find Radek, Blade. Leave the rest to me.
npc_jessica	npc_jessica.Objective.No_Evac 	Objective 	jess_wellweoffscrew 	Well, we're officially screwed. SinTEK's claming 'domain interest' or some shit like that. Bottom line: We're not getting an evac, Blade. At least not anytime soon.
npc_jessica	npc_jessica.Objective.No_Evac.Reminders 	Extraneous 	jess_nochangejuri 	No change, Blade. SinTEK's shot down the jurisdiction request. HQ's got Meredith working her lawyer magic on it now.
npc_jessica	npc_jessica.Objective.No_Evac.Reminders 	Extraneous 	jess_meridfile 	Meredith filed an injunction, but the only judge sitting right now is Herlander. Yeah, THAT Herlander. I don't know how SinTEK got a judge on their board of directors.
npc_jessica	npc_jessica.Objective.No_Evac.Reminders 	Extraneous 	jess_myguessown 	My guess is that we're on our own, Blade.
npc_jessica	npc_jessica.Objective.Primary_Exit_Shut 	Objective 	jess_thisgrtinterc 	Oh, this is just great, Blade. I intercepted another transmission -- they just locked down the primary exits. Guess they think that will slow you up. Hmm, those mercs have no idea what's headed their way.
npc_jessica	npc_jessica.Objective.Primary_Exit_Shut.Reminders 	Extraneous 	jess_youhavefind 	You'll have to find another way out of the ship, Blade.
npc_jessica	npc_jessica.Objective.Primary_Exit_Shut.Reminders 	Extraneous 	jess_gotexittunn 	There's got to be an exit tunnel somewhere.
npc_jessica	npc_jessica.Objective.Primary_Exit_Shut.Reminders 	Extraneous 	jess_bttrhurryout 	Better hurry, Blade. There's got to be another way out.
npc_jessica	npc_jessica.Objective.CargoDoors 	Objective 	jess_yougotcargo 	You've got to find some way to open those cargo doors.
npc_jessica	npc_jessica.Objective.CargoDoors.Reminders 	Objective 	jess_yougotcargo 	You've got to find some way to open those cargo doors.
npc_jessica	none 	Extraneous 	jess_seenform 	I've seen that formula before, Blade. It's Benzocoatrilite, it's a concentrated entropic agent, though the drug muffins call it IceAdd. It's supposed to boost the body's ability to process U4, making it 50 or 60 times more addictive. Figures Radek would be cutting his drugs with it.
npc_jessica	none 	Extraneous 	jess_thosepipesld 	Those pipes have to lead somewhere, Blade. I wonder if that's how they pipe in the raw materials from the outside.
npc_jessica	none 	Extraneous 	jess_guessproc 	Guess you found the processing room. Rumor has it that the crystallized Benzocoatrilite won't liquefy unless it's superheated.
npc_jessica	none 	Extraneous 	jess_rnepharm 	Hmm. R&E Pharmaceuticals. Looks like Radek's trying to make at least part of this operation legit.
npc_jessica	none 	Extraneous 	jess_looku4man 	Look at all of them. How much U4 did they manufacture?
npc_jessica	none 	Extraneous 	jess_bldexpmut 	Blade? Is that what I think it is? Are they experimenting on Mutants?
npc_jessica	none 	Extraneous 	jess_whathellth 	What the hell is that?
npc_jessica	none 	Extraneous 	jess_waitarch13 	Wait a minute, Blade. Did you see that? Arch-13. . . What do you think that means?
npc_jessica	none 	Extraneous 	jess_thatbasthide 	There's the Bastard's hiding place. Don't let him get out of there, Blade.
npc_jessica	none 	Extraneous 	jess_hngonlk 	Hang on Blade, take another look at that.
npc_jessica	Escape U4 	Escape U4 	Escape U4 	Escape U4
npc_jessica	none 	Extraneous 	jess_whatgoobbld 	What's going on, Blade?
npc_jessica	none 	Extraneous 	jess_sweetgbussect 	Sweet Geezus! What is that! Blade you've got to get out of there, some. . . thing is tearing its way out of the ship. I've never seen anything like it. Oh god, it's headed towards the business sector!
npc_jc 	JC Radio Updates 	JC Radio Updates 	JC Radio Updates 	JC Radio Updates
npc_jc 	npc_jc.Objective.Place_Data_Spike 	Objective 	jc_whoaforce 	Wow, look at that forcefield. That's part of a CX-37 set up, pretty advanced gear for a place like this. Hacking that'll be tough, but not impossible. Biggest problem is that the U4 lab is on a secure network, you're gonna have to patch me in.
npc_jc 	npc_jc.Objective.Place_Data_Spike.Reminders 	Extraneous 	jc_usectrlpan 	Use the control panel to set up the data spike. Once it's in place, I can hack into the system and turn off that force field.
npc_jc 	npc_jc.Objective.Place_Data_Spike.Reminders 	Extraneous 	jc_dataspkpl 	Once you get the data spike in place, I can take down that force field.
npc_jc 	npc_jc.Objective.Place_Data_Spike.Reminders 	Extraneous 	jc_rdydataspk 	Ready when you are, Boss. As soon as the data spike is on the control panel, I can start hacking the system.
npc_jc 	npc_jc.Objective.Retrieve_Data_Spike 	Objective 	jc_disablforc 	I've disabled the forcefield on my end Blade, but you need to remove the data spike to sever the connection and shut it down on your side.
npc_jc 	npc_jc.Objective.Retrieve_Data_Spike.Reminders 	Extraneous 	jc_usectryspkoff 	Use the control panel to pull off the data spike. That will sever the last connection and the force field will shut off.
npc_jc 	npc_jc.Objective.Retrieve_Data_Spike.Reminders 	Extraneous 	jc_assoonspk 	As soon as you grab the data spike, you should be able move on, Boss.
npc_jc 	npc_jc.Objective.Retrieve_Data_Spike.Reminders 	Extraneous 	jc_usectrlsever 	Use the control panel, Blade. That will retrieve the data spike and sever the connection to the force field.
npc_jc 	npc_jc.Objective.Shut_Down_Security_Grid 	Objective 	jc_holdupbss 	Hold up, Boss. The security grid is still online. You might want to shut that down, unless, you know, you like fighting self guided high yield defense turrets. Look around to see if you can find a security terminal, Blade. That's the only way to shut down the system.
npc_jc 	npc_jc.Objective.Shut_Down_Security_Grid.Reminders	Extraneous 	jc_lktermid 	If you look at the terminals, I'll be able to ID the right one, Blade.
npc_jc 	npc_jc.Objective.Shut_Down_Security_Grid.Reminders	Extraneous 	jc_srchterm 	Search the terminals, one of these will shut off the security grid
npc_jc 	npc_jc.Objective.Shut_Down_Security_Grid.Reminders	Extraneous 	jc_needfindrtm 	We need to find the right terminal, Blade. Once we find it, you can shut down the security grid.
npc_jc 	npc_jc.Objective.Get_Through_Hot_Room 	Objective 	jc_younearu4 	You're near the U4 processing chamber, Blade. You go in right now and you'll get incinerated before you reach the other side You'll have to shut down the heat coils if you want to get through.
npc_jc 	npc_jc.Objective.Get_Through_Hot_Room.Reminders 	Extraneous 	jc_seefindshut 	See if you can find a way to shut off the heat coils, Blade.
npc_jc 	npc_jc.Objective.Get_Through_Hot_Room.Reminders 	Extraneous 	jc_bosschecktherm 	Hey Boss, check out the thermal gauge, you might find something near there.
npc_jc 	npc_jc.Objective.Get_Through_Hot_Room.Reminders 	Extraneous 	jc_rheostat 	The rheostat should be next to the thermal gauge, Blade. Use the controls to shut off the coils.
npc_jc 	npc_jc.Objective.Hurry_through_Hot_Room 	Objective 	jc_movefstwarm 	Better move fast, Boss. It's already starting to warm back up. Stay in there too long and you'll be burned alive.
npc_jc 	npc_jc.Objective.Hurry_through_Hot_Room.Reminders 	Extraneous 	jc_movebldtemp 	Move it, Blade! The temperature's already rising
npc_jc 	npc_jc.Objective.Hurry_through_Hot_Room.Reminders 	Extraneous 	jc_bettergtobld 	Better get out of there, Blade.
npc_jc 	npc_jc.Objective.Hurry_through_Hot_Room.Reminders 	Extraneous 	jc_youwntlast 	You won't last long in there, Blade.
npc_jc 	npc_jc.Objective.Second_Forcefield 	Objective 	jc_anothforc 	Another forcefield. See if you can find the control panel, Boss.
npc_jc 	npc_jc.Objective.Second_Forcefield.Reminders 	Extraneous 	jc_pulldatatakef 	Put the data spike on the control panel, and I'll take down the force field, Blade.
npc_jc 	npc_jc.Objective.Second_Forcefield.Reminders 	Extraneous 	jc_usectryltakec 	Use the control panel and place the spike. I can take care of the rest, Boss.
npc_jc 	npc_jc.Objective.Second_Forcefield.Reminders 	Extraneous 	jc_assoonspk 	As soon as you grab the data spike, you should be able move on, Boss.
npc_jc 	npc_jc.Objective.Retrieve_Spike_Again 	Objective 	jc_thatdonespk 	That did it. I'm done on my side, Boss. Pull the data spike and the forcefield should shut down.
npc_jc 	npc_jc.Objective.Retrieve_Spike_Again.Reminders 	Extraneous 	jc_usectrlffshut 	Use the control panel, Blade. Once you've got the data spike, the force field will shut down.
npc_jc 	npc_jc.Objective.Retrieve_Spike_Again.Reminders 	Extraneous 	jc_grabdataspk 	Grab the data spike, Blade, that will sever the last connection to the force field.
npc_jc 	npc_jc.Objective.Retrieve_Spike_Again.Reminders 	Extraneous 	jc_soonrdyspk 	Soon as your ready, Boss, grab that data spike, and you should be able to move on.
npc_jc 	npc_jc.Objective.Auto_destruct 	Objective 	jc_uncomfytrigger 	Hey Boss, things might get a little uncomfortable down there. Something's just triggered the autodestruct sequence. That entire lab's gonna blow.
npc_jc 	npc_jc.Objective.Auto_destruct.Reminders 	Extraneous 	jc_cantshutseq 	I can't shut down the sequence, Boss. You need to get out of there.
npc_jc 	npc_jc.Objective.Auto_destruct.Reminders 	Extraneous 	jc_wholeshipwir 	That whole ship is wired up. I don't think you wanna be in there when it pops.
npc_jc 	npc_jc.Objective.Auto_destruct.Reminders 	Extraneous 	jc_youneedfndexit 	You need to find an exit, Boss.
npc_jc 	none 	Extraneous 	jc_lkconslay 	Look at that console, Blade. I bet you could see the layout of the entire lab with that.
npc_jc 	none 	Extraneous 	jc_xg36 	That's a XG-36 Scatter Gun, Boss. Most effective in close range combat. I'm sure you'll find a way to put it to use.
npc_jc 	none 	Extraneous 	jc_primarypow 	That's a primary power relay, Blade. You might want to leave that alone.
npc_jc 	none 	Extraneous 	jc_mainctrl110 	That's the main control for the processing room. Looks like they're running at 110 percent capacity. They must be upping their production for something.
npc_jc 	none 	Extraneous 	jc_seenfivesep 	I've seen one of those before, Blade. Those computers house five separate silica cell processor arrays. They're built for running heavy simulations, not running spreadsheets. I wonder what the research is for.
npc_jc 	Trapped - Blast Windows 	Trapped - Blast Windows 	Trapped - Blast Windows 	Trapped - Blast Windows
npc_jc 	none 	Extraneous 	jc_herewgs 	Here we go. This should just take a second.
npc_jc 	none 	Extraneous 	jc_sryhng 	Sorry, hang on.
npc_jc 	none 	Extraneous 	jc_thtntit 	That's not it.
npc_jc 	none 	Extraneous 	jc_whtthe 	What the? Sorry.
npc_jc 	none 	Extraneous 	jc_almstgt 	Almost got it.
npc_jc 	none 	Extraneous 	jess_whatdokll 	What are you doing, JC? He's getting killed in there.
npc_jc 	none 	Extraneous 	jc_wrkfstcn 	I'm working as fast as I can.
npc_jc 	none 	Extraneous 	jc_hckcplt 	OK, the hack's complete, Boss. As soon as you pull off the data spike, the force field will shut down.
npc_jc 	Security Room - JC Dialog - Objective 	Security Room - JC Dialog - Objective	Security Room - JC Dialog - Objective	Security Room - JC Dialog - Objective
npc_jc 	none 	Extraneous 	jc_npthtntit 	Nope. That's not it.
npc_jc 	none 	Extraneous 	jc_thentite 	That's not it either.
npc_jc 	none 	Extraneous 	jc_theswrngsub 	This one's on the wrong subnet.
npc_jc 	none 	Extraneous 	jc_kplkbss 	Keep looking, Boss.
npc_jc 	none 	Extraneous 	jc_thtisusterm 	That's it! Use that terminal, Blade. It'll shut off the primary security system.
npc_jc 	none 	Extraneous 	jc_gdjbblde 	Good job, Blade.
npc_jc 	Breakroom - Power Switch 	Breakroom - Power Switch 	Breakroom - Power Switch 	Breakroom - Power Switch
npc_jc 	none 	Extraneous 	jc_umbswhatdo 	Um, Boss, what are you doing?
npc_jc 	none 	Extraneous 	jc_iwldntdotht 	I wouldn't do that again, Boss, they'll be all over you. Even you don't want that kind of attention.
npc_jc 	Second Forcefield - JC Dialog 	Second Forcefield - JC Dialog 	Second Forcefield - JC Dialog 	Second Forcefield - JC Dialog
npc_jc 	none 	Extraneous 	jc_imongmin 	I'm on it. Give me a minute.
npc_jc 	none 	Extraneous 	jc_hlfwybs 	Half way, Boss.
npc_jc 	none 	Extraneous 	jc_almstthrlng 	Almost there. Shouldn't be long now.
npc_jc 	none 	Extraneous 	jc_donedtaspk 	Done. Take the data spike off the control panel and the force field should go down.
npc_jc 	 	 	 	
== Pit ==
Speaker 	Message 	Priority 	Filename 	Monologue
npc_jessica	Jessica Radio Updates 	Jessica Radio Updates 	Jessica Radio Updates 	Jessica Radio Updates
npc_jessica	npc_jessica.Objective.Get_through_tunnels 	Objective 	jess_bldyoufindtunn 	Blade, you're gonna need to find a way out of those tunnels. I'll pick you up on the other side.
npc_jessica	npc_jessica.Objective.Get_through_tunnels.Reminders	Extraneous 	jess_dontwrryfar 	Don't worry, Blade. Radek won't get far.
npc_jessica	npc_jessica.Objective.Get_through_tunnels.Reminders	Extraneous 	jess_bettouttun 	Better get out of those tunnels, Blade. I'm not sure we want to know what's hiding down there.
npc_jessica	npc_jessica.Objective.Get_through_tunnels.Reminders	Extraneous 	jess_jcstilltrk 	JC's still tracking Radek, Blade. Once you find a way out of those tunnels we'll chase him down.
npc_jessica	none 	Extraneous 	jess_bladropdr 	Blade, looks like you dropped into the drainage tunnels. If you follow them, you should get back to the surface. I'll meet you at the exit.
npc_jessica	none 	Extraneous 	jess_jctunnel 	JC?
npc_jessica	none 	Extraneous 	jess_drainuploans 	Blade's in the drainage tunnels under the docks, see if you can upload the plans. I need to know where they're going.
npc_jessica	none 	Extraneous 	jess_whatthejcjcj 	What the? JC? JC?
npc_jessica	none 	Extraneous 	jess_thththinglost 	That. . . thing? That giant mutant. I just lost it. You tracking anything?
npc_jessica	none 	Extraneous 	jess_shovesignal 	Shove it up your signal processor, JC. Blade, watch it down there, that thing could be anywhere.
npc_jessica	none 	Extraneous 	jess_fastasskeev 	I'm going as fast as I can, Skeev.
npc_jessica	none 	Extraneous 	jess_almosthang 	I'm almost there, Blade. Hang tight.
npc_jessica	none 	Extraneous 	jess_whathellh 	Blade. . . What the hell happened to him?
npc_jessica	none 	Extraneous 	jess_looksuprem 	Look at it. Just look at that thing. Supremacy tower. . . hmph. Even SinTEK's buildings look down on us
npc_jessica	none 	Extraneous 	jess_thosepipel 	Those pipelines are huge. How much U4 are they manufacturing?
npc_jessica	none 	Extraneous 	jess_umwhatbld 	Um, Blade. What happened to that… thing?
npc_jessica	Jessica Arrives In The Car 	Jessica Arrives In The Car	Jessica Arrives In The Car	Jessica Arrives In The Car
npc_jessica	none 	Extraneous 	jess_headsontop 	Heads up, Blade. I'm almost on top of you.
npc_jc 	JC Radio Updates 	JC Radio Updates 	JC Radio Updates 	JC Radio Updates
npc_jc 	npc_jc.Objective.Kill_Quadralex 	Objective 	jc_duagshotpen 	Blade, try the DUAG shot on your magnum, those bullets have more penetration power and an antigen component, that ought to stop it.
npc_jc 	npc_jc.Objective.Kill_Quadralex.Reminders 	Extraneous 	jc_icantbeldu 	I can't believe something that big can move that fast. Try the DUAG shots on your magnum, that might slow it down a little.
npc_jc 	npc_jc.Objective.Kill_Quadralex.Reminders 	Extraneous 	jc_antigenduag 	The antigen component in your DUAG shot will react with that mutant's cellular mitosis. It may not kill it, but it should stun it.
npc_jc 	npc_jc.Objective.Kill_Quadralex.Reminders 	Extraneous 	jc_itmighthuge 	It might be huge, but it's still a mutant, Blade. Try the DUAG shot in your magnum. The antigen might buy you some time.
npc_jc 	none 	Extraneous 	jc_whatdorook 	What can I do for you, Rookie?
npc_jc 	none 	Extraneous 	jc_rogthatt 	Roger that.
npc_jc 	none 	Extraneous 	jc_handfulrooky 	I kinda have my hands full right now, Rookie.
npc_jc 	none 	Extraneous 	jc_neclosttwostry 	That's a negative. You wanna tell me how you lost track of a two story tall rampaging monster?
npc_jc 	none 	Extraneous 	jc_steprkneeddata 	Step on it, Rookie. Blade needs help, this thing's ripping him a new data port.
npc_jc 	none 	Extraneous 	jc_blsecfrcmob 	Heya Blade, I'm picking up some SinTEK Secforce transmissions; thought you'd like to know they're mobilizing some heavy aerial support. Looks like business as usual, Boss.
npc_jc 	none 	Extraneous 	jc_likenotwrk 	Like I'm not already working on it- besides, the Boss's got you covered.
npc_jc 	none 	Extraneous 	jc_gotitrksuptow 	I got it, Rookie. There's a drainage gate up ahead, if you can find a way through that, you'll pick up the coastal road. From there it's a short trip to the Supremacy Tower.
npc_jc 	none 	Extraneous 	jc_bladerockht 	Blade! Those rockets are heat seeking, your incendiary grenades should draw the missile fire away from the car!
npc_jc 	none 	Extraneous 	jc_measboth 	I'm measuring both electromagnetic and seismic anomalies, Blade. My guess is that thing's already sinking. No going back now.
npc_jc 	none 	Extraneous 	jc_checkschem 	Hey, check out those schematics. Looks like there's some new business construction going up.
npc_jc 	Road Block 	Road Block 	Road Block 	Road Block
npc_jc 	none 	Extraneous 	jc_whatplnrk 	What are you planning, Rookie?
npc_jc 	none 	Extraneous 	jc_nojesdontthnk 	No. Jessica, don't. . . Think about what -- (Static).
== Highrise ==
Speaker 	Message 	Priority 	Filename 	Monologue
npc_jessica	HardCORP Copter In Bound 	HardCORP Copter In Bound 	HardCORP Copter In Bound 	HardCORP Copter In Bound
npc_jessica	none 	Extraneous 	jc_hqevactop 	Got some news, Boss. HQ's got an evac chopper inbound. If you can get to the helipad at the top of the building, we'll get you out.
npc_jessica	none 	Extraneous 	jess_cavejur 	So, SinTEK finally caved on jurisdiction. About time.
npc_jessica	none 	Extraneous 	jess_jccave 	JC?
npc_jessica	none 	Extraneous 	jess_nowegoany 	No. We're going in anyway.
npc_jessica	none 	Extraneous 	jess_sinrschtw 	This is a SinTEK Research Tower, JC. You come in here with a mobilized force and no jurisdiction. . . You're gonna start a war.
npc_jessica	none 	Extraneous 	jc_whnthnkbetter 	When you think of a better idea, Rookie, you let me know. JC out.
npc_jessica	Jessica - Combat Dialog 	Jessica - Combat Dialog 	Jessica - Combat Dialog 	Jessica - Combat Dialog
npc_jessica	none 	Extraneous 	jess_sighrogt 	(Sighs) Roger that.
npc_jessica	Jessica - Context Look Dialog 	Jessica - Context Look Dialog 	Jessica - Context Look Dialog 	Jessica - Context Look Dialog
npc_jessica	none 	Extraneous 	jess_blmuthere 	Blade. . . The mutants. . . They're here too.
npc_jessica	none 	Extraneous 	jess_awcmnotht 	Aww c'mon, Blade. She's not that hot.
npc_jessica	none 	Extraneous 	jess_stockjrnl 	The Stock Street Journal. . . You thinking about becoming a day-trader, Blade?
npc_jessica	none 	Extraneous 	jess_okkidelex 	Oh you've got to be kidding me, Elexis Magazine? And I thought you were a press whore.
npc_jessica	none 	Extraneous 	jess_seizecopy 	Seize the future, huh. I don't think these guys will be getting a copy of my resume.
npc_jessica	none 	Extraneous 	jess_rodsubjob 	I- I don't believe it! Blade, Radek's got his own sub! I need to get a new job!
npc_jessica	none 	Extraneous 	jess_mutagwhy 	Mutagen? Why would they be bringing it here?
npc_jc 	JC - Radio Updates 	JC - Radio Updates 	JC - Radio Updates 	JC - Radio Updates
npc_jc 	npc_jc.Objective.Find_Bridge_Relay 	Objective 	jc_sparerelay 	There's got to be a spare relay somewhere around here, Boss. If you find it, you can get that door working.
npc_jc 	npc_jc.Objective.Find_Bridge_Relay.Reminders 	Extraneous 	jc_workbrdg 	I'm sure there's a working bridge relay in there somewhere, Boss.
npc_jc 	npc_jc.Objective.Find_Bridge_Relay.Reminders 	Extraneous 	jc_needworkrel 	You need to find a working relay, it's the only way to get that door open.
npc_jc 	npc_jc.Objective.Find_Bridge_Relay.Reminders 	Extraneous 	jc_bldfindway 	Blade, see if you can find a working bridge relay. Look around, I'll help you identify them.
npc_jc 	npc_jc.Objective.Lost_Data_Stream 	Objective 	jc_lostdatastr 	Boss, I lost the data stream. I think something's going on.
npc_jc 	npc_jc.Objective.Lost_Data_Stream.Reminders 	Extraneous 	jc_knowwhath 	I don't know what happened, the data stream just cut off.
npc_jc 	npc_jc.Objective.Lost_Data_Stream.Reminders 	Extraneous 	jc_tryreconn 	I'm trying to reconnect; I don't know what's going on.
npc_jc 	npc_jc.Objective.Lost_Data_Stream.Reminders 	Extraneous 	jc_worrsomehapp 	I'm worried, Blade. Something happened, you don't just lose a data stream.
npc_jc 	npc_jc.Objective.Lost_Contact_with_Jessica 	Objective 	jc_morebadcontj 	More bad news, I. . . I can't contact Jessica. We might have a problem. You find Radek, Blade. I'll keep trying to contact Jessica.
npc_jc 	npc_jc.Objective.Lost_Contact_with_Jessica.Reminders	Extraneous 	jc_getroddbl 	Get Radek, Blade. I'll find Jessica.
npc_jc 	npc_jc.Objective.Lost_Contact_with_Jessica.Reminders	Extraneous 	jc_jessstilln 	Jessica's still not responding.
npc_jc 	npc_jc.Objective.Lost_Contact_with_Jessica.Reminders	Extraneous 	jc_illfind 	Look - I'll find her, Blade. You take care of Radek. We can't let him get away
npc_jc 	none 	Extraneous 	jc_lookamtdata 	Look at the amount of data passing in and out of this place. It's unbelievable.
npc_jc 	none 	Extraneous 	jc_thatgenomeseq 	That's a genome sequencer, Blade. That explains some of the heavy hardware; they're doing genetic mapping.
npc_jc 	none 	Extraneous 	jc_compsecsub 	That computer's on a secure subnet, Blade, I can't do anything with it from here.
npc_jc 	none 	Extraneous 	jc_whatsubvan 	What the. . . These are subject files on users of Vanity. I thought they outlawed that years ago. Why would SinTEK need these?
npc_jc 	none 	Extraneous 	jc_evacchoptch 	SinTEK picked up our evac chopper the second it touched their territory. I guess they like their privacy. At any rate, their communication bands are going crazy - I'd expect things to get interesting.
npc_jc 	Jessica Hits Kiosk For Information 	Jessica Hits Kiosk For Information	Jessica Hits Kiosk For Information	Jessica Hits Kiosk For Information
npc_jc 	none 	Extraneous 	jc_pullspect 	Hey. I just pulled the specs on that building; they've got a fat pipe you wouldn't believe. Twin T8 fiber cast trunk lines--
npc_jc 	none 	Extraneous 	jc_mypdatatr 	My point is with that much data traffic, there has to be a NOC in that building. From the amount of data they're pushing, it's got to be huge.
npc_jc 	none 	Extraneous 	jc_netopctr 	Network Operations Center, Rookie, N. O. C. They're storing something big up there.
npc_jc 	none 	Extraneous 	jc_gladmath 	Glad you finally did the math. If you get to the NOC and establish an uplink, I'll pull down everything they got.
npc_jc 	Fuse Room 	Fuse Room 	Fuse Room 	Fuse Room
npc_jc 	none 	Extraneous 	jc_malfundr 	From what I'm seeing it's not locked down, it's just malfunctioning. . . The bridge relay is probably damaged. You're gonna need to find another one.
npc_jc 	none 	Extraneous 	jc_onefried 	That one's fried, Boss.
npc_jc 	none 	Extraneous 	jc_onewontwork 	No, that one won't work. Its polarity is reversed.
npc_jc 	none 	Extraneous 	jc_noluckdead 	No luck there, Boss. That relay's dead.
npc_jc 	none 	Extraneous 	jc_almostbridget 	Almost, Boss, but that one's got the wrong bridge type.
npc_jc 	none 	Extraneous 	jc_burnconnect 	Sorry, Boss, they've already burned out the connectors on that one.
npc_jc 	none 	Extraneous 	jc_waitlooksg 	Wait! That one looks good. That oughta do it, Boss.
npc_jc 	Above The NOC 	Above The NOC 	Above The NOC 	Above The NOC
npc_jc 	none 	Extraneous 	jc_goodpulldta 	Good job, Rookie. Patch me in, I'll start pulling down the data...
npc_jc 	none 	Extraneous 	jc_hngpickuptrns 	Hang on a second, I'm picking up a transmission. . .
npc_jc 	none 	Extraneous 	jc_sinbringchop 	SinTEK's bringing in a chopper, Radek's not gonna be there long.
== Jessica ==
Speaker 	Message 	Priority 	Filename 	Monologue
npc_jessica	Jessica - Global - Context Look Dialog	Jessica - Global - Context Look Dialog	Jessica - Global - Context Look Dialog	Jessica - Global - Context Look Dialog
npc_jessica	none 	Extraneous 	jess_news_vanity 	Hmm. Vanity pulled from shelves. That sure didn't last long.
npc_jessica	none 	Extraneous 	jess_news_manero 	Manero brought to justice, Huh. For every one we put away, three more show up.
npc_jessica	none 	Extraneous 	jess_news_yourdepo 	Your deposition. I remember that; it was like YOU were the one on trial.
npc_jessica	none 	Extraneous 	jess_news_sintek 	SinTEK's Expanding again. Elexis isn't going to stop until the entire city is under her watch, is she Blade?
npc_jessica	none 	Extraneous 	jess_paper_arch13 	Arch-13 Encryption Protocols. This doesn't sound good, Blade.
npc_jessica	none 	Extraneous 	jess_paper_whateley 	What the? I'm not sure I even want to know what 'Eleysium Strain' is…
npc_jessica	none 	Extraneous 	jess_paper_hardcorp 	Hold it. Blade, this is data on HardCORP -- Blade, it's the investigation results. Those were supposed to be sealed.
npc_jessica	none 	Extraneous 	jess_paper_supremacy 	Those are the construction plans for Supremacy Tower… What's that chamber in the middle? What are they doing in that building?
npc_jessica	none 	Extraneous 	jess_paper_jurisd 	Wait! Blade, those are jurisdiction mandates… Looks like SinTEK is expanding their territory again.
npc_jessica	none 	Extraneous 	jess_binder_hcprop 	Wait a minute. Blade, that's HardCORP proprietary data. How'd they get a hold of that.
npc_jessica	none 	Extraneous 	jess_binder_blademom 	Sherilyn Palmer Blade. That's… that's your mother. Why would SinTEK have records on her?
npc_jessica	none 	Extraneous 	jess_binder_legion 	Blade. These are Legionpharma Files. Strange. They shut down years ago.
npc_jessica	none 	Extraneous 	jess_binder_thisme 	Blade! This… this one is about me.
npc_jessica	none 	Extraneous 	jess_binder_opcode 	Hold on. This is full of op codes. I don't like this, it's too obvious. We're missing something, Blade.
npc_jessica	none 	Extraneous 	jess_pdapromexia 	What is the Promexia Project?
npc_jessica	none 	Extraneous 	jess_pdabladeallf 	Blade all the files on her are encoded, but they all seem to reference someone or… something named Jordan.
npc_jessica	none 	Extraneous 	jess_pdaalecto 	Blade, this is referencing the Alecto Incident (sigh) All those children… missing.
npc_jessica	none 	Extraneous 	jess_pdaunit 	I don't get it. The entire unit only has two words, they just keep repeating over and over -- We're Coming.
npc_jessica	none 	Extraneous 	jess_pdaprodrecs 	Those are production records. According to this, Radek stopped manufacturing U4 over a month ago. What are they doing will all this gear then?
npc_jessica	none 	Extraneous 	jess_poster_slowthink 	Slow Thinkers Incorporated. Give me a break.
npc_jessica	none 	Extraneous 	jess_poster_freeport 	Freeport City Bank? I'd rather keep my money, thank you very much.
npc_jessica	none 	Extraneous 	jess_poster_dinnermonk 	I don't even want to know.
npc_jessica	none 	Extraneous 	jess_poster_bobokra 	Oh, now they're not even trying.
npc_jessica	none 	Extraneous 	jess_poster_deathstalk 	I love that station.
npc_jessica	none 	Extraneous 	jess_poster_zombaway 	Zomb-a-what? What the hell are they talking about?
npc_jessica	none 	Extraneous 	jess_poster_edgun 	I met Ed once. I kinda hated him- in the face.
npc_jessica	none 	Extraneous 	jess_poster_lamuchachas 	Whatever you do, Blade, don't eat their salsa; it'll strip the paint from a house.
npc_jessica	none 	Extraneous 	jess_poster_snootikin 	Forget it, Blade. It'll go right to my thighs.
npc_jessica	none 	Extraneous 	jess_poster_mg 	Temp what?
npc_jessica	none 	Extraneous 	jess_poster_cashcar 	Didn't the Skeev get his car from there?
npc_jessica	none 	Extraneous 	jess_monitor_powergrid 	Is that what I think it is? Blade, that's a diagram of the entire downtown powergrid.
npc_jessica	none 	Extraneous 	jess_monitor_nowaynum 	This doesn't make any sense. There's no way these numbers are right.
npc_jessica	none 	Extraneous 	jess_monitor_arch13 	There it is again. Arch-13. What the hell is this about?
npc_jessica	none 	Extraneous 	jess_monitor_notU4 	Blade, this… this isn't U4. I've never seen this before.
Category:Level DesignCategory:Sound SystemCategory: Sin Episodes Level Creation
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