nyuuzyou/wikis huggingface dataset:
Me and My Dogs: Friends Forever (JP KOR B prototype)

A prototype of Me and My Dogs: Friends Forever for the Nintendo DSi.
==Notes==
* This game does not appear to have been released in Korea.
* To work on melonDS 0.9.5, you need to follow this tutorial. It seems that when started, a message will appear that the system memory is damaged. It is not known whether it is really a system problem or whether it is the build itself.
* Original filename: KM8JGL_Me_&_My_Dogs_2_KO.nds
To Do: Check if the Korean version has not been released.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Me and My Dogs: Friends Forever (JP KOR C prototype)

A prototype of Me and My Dogs: Friends Forever for the Nintendo DSi.
==Notes==
* This game does not appear to have been released in Korea.
* To work on melonDS 0.9.5, you need to follow this tutorial. It seems that when started, a message will appear that the system memory is damaged. It is not known whether it is really a system problem or whether it is the build itself.
* Original filename: KM8JGL_Me_&_My_Dogs_4_KO.nds
To Do: Check if the Korean version has not been released.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
MechWarrior (Prototype B)

A prototype of MechWarrior for the SNES.
==Notes==
* Seems to be a late localisation prototype.
* Some text appears to be missing.
==Screenshots==
MechWarrior (Prototype B) 2021-08-23 01-00-48.png|Title screen
MechWarrior (Prototype B) 2021-08-23 01-01-02.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-02-15.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-03-36.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-04-29.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-05-12.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-05-27.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-06-20.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-06-31.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-06-37.png|Gameplay
MechWarrior (Prototype B) 2021-08-23 01-06-49.png|Gameplay
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to Hwd45 for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
MechWarrior 2: 31st Century Combat - Arcade Combat Edition (Oct 7, 1996 prototype)

A prototype of MechWarrior 2: 31st Century Combat - Arcade Combat Edition for the Sega Saturn.
==Notes==
* Compiled 5 months before the final US build.
* Selecting "Credits" from the main menu doesn't do anything.
* Selecting "Trials of Grievance" loads up an incomplete menu.
* If you get shot at during gameplay, the game appears to softlock.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
Sat - MWX 10-7-96-0000.png
Sat - MWX 10-7-96-0001.png
Sat - MWX 10-7-96-0002.png
Sat - MWX 10-7-96-0003.png
Sat - MWX 10-7-96-0004.png
Sat - MWX 10-7-96-0005.png
Sat - MWX 10-7-96-0006.png
Sat - MWX 10-7-96-0007.png
Sat - MWX 10-7-96-0008.png
Sat - MWX 10-7-96-0009.png
Sat - MWX 10-7-96-0010.png
Sat - MWX 10-7-96-0011.png
Sat - MWX 10-7-96-0012.png
Sat - MWX 10-7-96-0013.png
Sat - MWX 10-7-96-0014.png
==Origin==
Sat - MWX 10-7-96.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
MechWarrior 4: Vengeance (Sep 23, 2000 prototype)

A prototype of MechWarrior 4: Vengeance for the PC.
==Notes==
* Contains the installer and the build already installed.
* Trying to start the build will give a message saying that the beta has expired. Perhaps by changing the date of the operating system to a date close to this build date, it might be possible to make it work.
To Do: Check it.
Medal of Honor: Airborne (Aug 12, 2007 prototype)

A prototype of Medal of Honor: Airborne for the Xbox 360.
==Notes==
* Compiled on the same day as final but only the .xex matches.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Medal of Honor Airborne (Aug 12, 2007) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Medal of Honor - Airborne (Aug 12, 2007 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Medal of Honor: Frontline (Apr 14, 2002 prototype)

A prototype of Medal of Honor: Frontline for the PlayStation 2.
==Notes==
* Built a day after the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
MoHFrontline-Apr14Review-1.png|Title screen
MoHFrontline-Apr14Review-2.png|Gameplay
==Origin==
PS2 - Medal of Honor Frontline 4-14-02 For Review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw and Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Medal of Honor: Frontline (Aug 26, 2002 prototype)

A prototype of Medal of Honor: Frontline for the Xbox.
==Notes==
* Compiled almost a month and a half before the final US build (the first available retail build).
* Preview build.
* Water isn't animated in the beginning.
* XBE information:
** Internal Name: Medal Of Honor Front
** Maker ID and Product Number: \x00\x00-0
** Executable Name: default.xbe
** Executable checksum (MD5): 9edf5be2daed0dee20fe9b0cc92820c5
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Medal of Honor Frontline (1).png
Xbox - Medal of Honor Frontline (2).png
Xbox - Medal of Honor Frontline (3).png
Xbox - Medal of Honor Frontline (4).png
Xbox - Medal of Honor Frontline (5).png
Xbox - Medal of Honor Frontline (6).png
Xbox - Medal of Honor Frontline (7).png
Xbox - Medal of Honor Frontline (8).png
Xbox - Medal of Honor Frontline (9).png
Xbox - Medal of Honor Frontline (10).png
Xbox - Medal of Honor Frontline (11).png
Xbox - Medal of Honor Frontline (12).png
Xbox - Medal of Honor Frontline (13).png
Xbox - Medal of Honor Frontline (14).png
Xbox - Medal of Honor Frontline (15).png
Xbox - Medal of Honor Frontline (16).png
Xbox - Medal of Honor Frontline (17).png
Xbox - Medal of Honor Frontline (18).png
Xbox - Medal of Honor Frontline (19).png
==Origin==
Xbox - Medal of Honor Frontline.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Medal of Honor: Frontline (Mar 14, 2002 prototype)

A prototype of Medal of Honor: Frontline for the PlayStation 2.
==Notes==
* Built a month before the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
medalofhonor314_title.png
==Origin==
PS2 - Medal of Honor Frontline 3-14-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Medal of Honor: Heroes 2 (Oct 17, 2007 prototype)

A prototype of Medal of Honor: Heroes 2 for the Wii.
==Notes==
* Executable matches final build. However, the game files don't seem to match the final.
* Late prototype. Predates the final by several days.
* Differences unknown.
* Disc information:
** Header Product Code: RM2E69
** Header Version Number: 0
** Header Title: Medal of Honor Heroesâ„¢ 2
** Executable Name: /main.dol
** Latest date in DOL: 5/10/2007 5:58:00 PM
** Latest date in DOL (final build): 5/10/2007 17:58
** Apploader date: 3/1/2007
** Apploader date (final build): 3/1/2007 0:00
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
RM2E69_2022-12-25_03-53-01.png
RM2E69_2022-12-25_03-56-28.png
RM2E69_2022-12-25_03-56-35.png
RM2E69_2022-12-25_03-56-40.png
RM2E69_2022-12-25_03-56-42.png
RM2E69_2022-12-25_03-56-49.png
RM2E69_2022-12-25_03-56-54.png
RM2E69_2022-12-25_03-56-56.png
RM2E69_
==Origin==
Medal of Honor Heroes 2 10-17-2007.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Medal of Honor: Heroes 2 (Sep 15, 2006 prototype)

A prototype of Medal of Honor: Heroes 2 for the Playstation Portable.
==Notes==
* Review Build.
* Although the disk says it's from Medal of Honor: Airborne, it's actually from Medal of Honor: Heroes 2.
* The owner of the disk later sold it and unfortunately the backup he made was lost.
==Screenshots==
File:Medal of Honor Heroes 2 (Sep 15, 2006 prototype) disc image.png
Medal of Honor: Rising Sun (Oct 8, 2003 prototype)

A prototype of Medal of Honor: Rising Sun for the PlayStation 2.
==Notes==
* Only the bonus videos exist on the disc. This appears like an unintentional master mistake since the discs' TOC only includes the video files.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): No (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
==Origin==
PS2 - Medal of Honor Rising Sun Review only Milestone 393 DL2 10-08-2003.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw and Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Medal of Honor: Vanguard (Jan 20, 2007 prototype)

A preview build of Medal of Honor: Vanguard for the PlayStation 2.
==Notes==
===General Notes=== 
* Serial SLUS-21597.
* Lots of file differences when compared against final build.
===Miscellaneous Notes===
*Game is emulatable (in PCSX2): Yes (as of July 2nd, 2024).
*Game contains dongle protection: No.
==Screenshots==
File:Medal of Honor - Vanguard_SLUS-21597_20240702172846.png|Title screen
File:Medal of Honor - Vanguard SLUS-21597 20240702172927.png|Main menu
File:Medal of Honor - Vanguard SLUS-21597 20240702172941.png|Loading screen
File:Medal of Honor - Vanguard SLUS-21597 20240702173130.png|Gameplay
File:Medal of Honor - Vanguard SLUS-21597 20240702173233.png|Gameplay
File:Medal of Honor - Vanguard SLUS-21597 20240702173302.png|Gameplay
File:Medal of Honor - Vanguard SLUS-21597 20240702173313.png|Gameplay
==Acknowledgments==
Thank you to the person who originally shared this prototype.
Sadly, I do not have information who originally shared this build, I've found this on old HDD of mine.
Medal of Honor (DLC Online Pass prototype)

A prototype DLC of Medal of Honor for the Xbox 360.
==Notes==
* This dlc was found on the hdd HITACHI120GB01. This dlc was extracted by funtimeandrefoxy on Feb 10, 2025.
* Although different from the final version, it is just an activator that may not even work.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Medal of Honor (EU Multiplayer prototype)

A prototype of Medal of Honor for the Playstation 3.
==Notes==
* The serial is BLET70010.
* Multiplayer Closed Beta.
* Contains the base pkg and the 01.01 Patch Data. The rap is lost, making this build unplayable. With this, the build date is also unknown but should be close to or equal to that of Medal of Honor (May 30, 2010 USA Multiplayer prototype).
Medal of Honor (Hong Kong Multiplayer Patch Data prototype)

A prototype of Medal of Honor for the Playstation 3.
==Notes==
* The serial is NPHB00232.
* Multiplayer Closed Beta.
* Only the Patch Data (01.01) has been preserved and the base pkg and rap are lost. However, the build date is probably similar to Medal of Honor (May 30, 2010 USA Multiplayer prototype).
Medal of Honor (May 20, 2010 USA Multiplayer prototype)

A prototype of Medal of Honor for the Playstation 3.
==Notes==
* The serial is NPUB90405.
* Multiplayer Closed Beta. It should be noted that this build is an earlier version of the Medal of Honor (May 30, 2010 USA Multiplayer prototype) which, unlike the newer one, was never published.
** The differences are unknown, but this build is not called Closed beta.
* Original filename: Medal of Honor (May 20, 2010) UP0006-NPUB90405_00-MOHMPBETA0000000.pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Medal of Honor (Sep 14, 2010 prototype)

A prototype of Medal of Honor for Playstation 3.
==Notes==
* Corresponds to the Japanese region.
* Original filename: Medal of Honor (Sep 14, 2010 BLJM60275) [INSTALL DATA ONLY].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
MediEvil: Resurrection (Feb 15, 2005 prototype)

A late prototype of MediEvil: Resurrection for the Sony PlayStation Portable.
==Notes==
* Boots on retail hardware with a minor modification.
* Contains a total of 14 cutscenes in the files wich are not in the retail version.
* Cheat menu contains a level select.
==Origin==
medievil psp proto umd front.jpg|UMD front.
MediEvil: Resurrection (Mar 18, 2005 prototype)

A late prototype of MediEvil: Resurrection for the Sony PlayStation Portable.
==Notes==
* Found bundled on a QA archive disc along with a LittleBigPlanet build and a WipEout Pure demo.
===Miscellaneous Notes===
* Game is emulatable: Yes (as of May 23, 2024)
MediEvil (Aug 12, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.44A PAL.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Aug 14, 1997 rolling demo)

A rolling demo of MediEvil based on a very early prototype.
==Notes==
* Included in the archive is a dump of the original demo that included it, as well as a standalone hacked version by SolidSnake11 that makes it playable with Debug2 unlocked.
* Levels available in this demo: The Graveyard, The Hilltop Mausoleum, Scarecrow Fields, Pumpkin Gorge, The Sleeping Village, The Asylum Grounds, The Ant Caves, Pools of the Ancient Dead, The Haunted Ruins and The Ghost Ship. 
* Proper music is not available, instead only short snippets are used which end after a few seconds.
* The cut trident weapon albeit broken, is still included in this version, although by ECTS 1997 the weapon was already seemingly cut.
* The health system in this version is completely different, it is much more arcade-like compared to later iterations.
* In the executable there is a list of all levels including many cut ones. However, no maps are contained in the files for the demo's unused levels. Despite that, texture data for all levels as well as some model data for The Crystal Caves and The Pumpkin Serpent can be found in the files.
==Acknowledgments==
* Special Thanks to SolidSnake11 for creating a playable standalone version.
==See also==
* MediEvil Wiki article
MediEvil (Aug 19, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
* The combo for the main cheats is (while holding L2): Left, Circle, Square, Triangle, Triangle, Right, Circle, Left, Left (LOST TROLL).
==Origin==
MediEvil (Aug 19, 1998 prototype) CD front.jpg|Disc front.
MediEvil (Aug 19, 1998 prototype) CD back.jpg|Disc back.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 14, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* Dumped from two identical discs.
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.36 PAL.jpg|Disc front.
0.36 PAL X2.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 17, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* Dumped from two identical discs.
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.37 NTSC.jpg|Disc front.
0.37 NTSC X2.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 21, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.38 PAL.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 24, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* Dumped from two identical discs.
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.39 PAL.jpg|Disc front.
0.39 PAL X2.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 28, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.40 PAL.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 30, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.41 PAL.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 30, 1998 prototype B)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.41B PAL.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 30, 1998 prototype C)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.41C PAL.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 31, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* Dumped from two identical discs.
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.41D PAL.jpg|Disc front.
0.41D PAL X2.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 4, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
B0.33A.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 6, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.34 PAL.jpg|Disc front.
==See also==
Original release on Archive.org (Archive)
MediEvil (Jul 8, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* Dumped from two identical discs.
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.35 PAL.jpg|Disc front.
0.35 PAL X2.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jul 9, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* It's recommended that you play the game using PCSX.
* This game will hang upon loading another level or quitting the game. 
* This game uses SCEx copy protection instead of libcrypt.
* To bypass the copy protection check, hold down L2 while the game is paused and press:
** Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST)
* To activate the game's cheat menus, hold down L2 while the game is paused and press:
** Square, Left, Up, Triangle, Left, Circle, Right, Down (SLUTLORD)
* The game contains a "Preview Only" watermark that is present at all times while in game.
==Screenshots==
me 35 proto 1.png
me 35 proto 2.png
me 35 proto 3.png
me 35 proto 4.png
me 35 proto 5.png
me 35 proto 6.png
me 35 proto 7.png
me 35 proto 8.png
me 35 proto 9.png
me 35 proto 10.png
me 35 proto 11.png
me 35 proto 12.png
me 35 proto 13.png
me 35 proto 14.png
me 35 proto 15.png
==Videos==
<youtube width="320" height="240">qlKXRKrh9kI</youtube>
==Origin==
Medievil 7-10 .35.jpeg|Disc front.
MediEvil (Jun 12, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.29 PAL.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jun 15, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* Dumped from two identical discs.
* To bypass the security protection, while the game is paused press Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST).
==Origin==
0.30 NTSC.jpg|Disc front.
0.30 NTSC X 2.jpg|Disc front.
==See also==
* Original release on Archive.org (Archive)
* Redump.org entry
MediEvil (Jun 22, 1998 prototype)

A prototype of MediEvil for the Sony PlayStation.
==Notes==
* It's recommended that you play the game using PCSX.
* This game will hang upon loading another level or quitting the game. 
* This game uses SCEx copy protection instead of libcrypt.
* To bypass the copy protection check, hold down L2 while the game is paused and press:
** Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST)
* To activate the game's cheat menus, hold down L2 while the game is paused and press:
** Square, Triangle, Circle, Up, Triangle, Left, Circle, Right, Down (STOUTLORD)
* The game doesn't begin in Dan's Crypt, even though the map is present in this build. 
* The life bottle graphic is different.
==Screenshots==
me 31 proto 1.png
me 31 proto 2.png
me 31 proto 3.png
me 31 proto 4.png
me 31 proto 5.png
me 31 proto 6.png
me 31 proto 7.png
me 31 proto 8.png
me 31 proto 9.png
me 31 proto 10.png
me 31 proto 11.png
me 31 proto 12.png
me 31 proto 13.png
==Videos==
<youtube width="320" height="240">FNmvPwgkVHU</youtube>
==Origin==
Medievil .31.jpeg|Disc front.
0.31 NTSC.jpg|Disc front (MediEvil lot).
==See also==
* Redump.org entry