nyuuzyou/wikis huggingface dataset:
Imperial Agent Rescue

==Enemies==
Level	Name 	Zone 	Aggro	Link	Drops	Steal	Spawns
? 	Mamool Ja Warder	Mamool Ja Training Grounds	Yes 	Yes 	
 	None 	?
? 	Mamool Ja Warder	Mamool Ja Training Grounds	Yes 	Yes 	
 	None 	?
? 	Mamool Ja Warder	Mamool Ja Training Grounds	Yes 	Yes 	
 	None 	?
===Notes===
There seems to be a bug with pets that prevents the gate from being broken. If you're having trouble getting the gate to break, try dismissing your pet. 
==Walkthrough==
The objective of this assault is to rescue the NPC Brujeel by tricking the Mamool Ja into breaking the impassable gates.
*There are 3 gates, as marked on the map. The NPC is trapped in a pot beyond one of the 3 gates.
*You may pull Mamool Ja from the surrounding area to attempt to break the gate.
:*The Mamool Ja come in 3 flavors: WHM, BST, and NIN.
*To break the gate, you must trick the Mamool Ja into hitting it.
:*Mamools must be facing the gate.
::*Their moves may miss the gate even when used while facing it.
:*One weapon throw (Axe Throw or Staff Toss) that successfully hits the gate will break the gate instantly.
::*Ninja Mamool Ja don't have a weapon-throw technique, and thus are less efficient for breaking down gates.
:*Four Firespits will also break it down.
*Once a gate breaks, click on the Pot Hatch to open the cage. 
:*If you are lucky, Brujeel will appear after a moment, and then Warp to safety. Since naturally you can only cast Warp if you are not trapped behind an unlocked pot hatch.
*If the pot is empty, move on to another gate.
The Rune of Release will appear in the dead end room at (J-8) after Brujeel is "rescued".
===Strategy===
This is relatively trivial for a level 99 player to solo granted they may use regen or cure in case they have taken too much damage over the course of being hit.
*Grab a low damage/costume weapon, a few mamools, and face the gate. Don't be fooled by a solid door in the corner; the gate may be seen through.
:*Start with any Ninja mamools as they can not throw a weapon.
:*Critical hits from even 1 DMG weapons will still possibly break the weapon of a Mamool, weakening them first with magic is useful.
*Monsters use their TP moves as soon as they hit 1,000 when they reach 20% HP or less.
*Any magic damage greater than 0 will grant a monster 100 TP (E.g. Dia).
:*A blue magic spell like Bludgeon will grant 300 TP, 100 for each hit.
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Potion +2 	
Hi-Potion Tank	
Reraiser 	
PSC -
Imperial Army I.D. tag

==Notes==
* The player can hold one tag at any given time, and Rytaal can accumulate up to an additional three tags (four if the player has Captain rank). 
* If Rytaal does not a have a full accumulation of tags, tags are regenerated every 24 hours from the time the first tag was taken.
** If a player is in possession of the Key Item "Rhapsody in Azure" the regeneration time is reduced to 10 minutes Earth Time.
Category:Assault
Imperial Code

==Enemies==
Level	Name 	Zone 	Aggro	Link	Drops	Steal	Spawns
? 	Danzo 	Leujaoam Sanctum	Yes 	Yes 	
 	None 	1
? 	Kudagitsune	Leujaoam Sanctum	Yes 	No 	
 	None 	?
? 	Kusa 	Leujaoam Sanctum	Yes 	Yes 	
 	None 	?
? 	Oko 	Leujaoam Sanctum	Yes 	Yes 	
 	None 	1
? 	Saizo 	Leujaoam Sanctum	Yes 	Yes 	
 	None 	1
==Walkthrough==
*You must defeat 3 NIN NMs: Oko, Danzo and Saizo. They will each leave behind a ??? after their corpse has faded, the last of which will be the OGMA, which when retrieved will spawn the Rune of Release.
**Oko and Danzo both dual wield katanas, while Saizo uses a great katana and can also use Mijin Gakure. Oko and Saizo both have a Kusa very nearby them, which you should probably attempt to pull first if you don't have a way to sleep the Kusa.
===Notes===
*The 3 NMs and the Kusa are humanoid ninjas, they will self buff with utsusemi while idle, cast ninjutsu and use Katana or Great Katana Weaponskills. They aggro true sight.
*All mobs in this assault seem to resist drain type effects.
*Kusa are susceptible to lullaby and other light-based sleeps.
*The Kudagitsunes are Bhoots, which are aggressive to sound and low health. On aggro they will immediately use Perdition if you are in range; Perdition range seems to be about 10'. If you are out of range they will cast a spell, then use Perdition once in range.
** Perdition is an instant death ability that can kill you even if you are high level!
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Ether Tank 	
Hi-Potion +3 	
Hi-Potion Tank	
Hi-Reraiser 	
==Related Links==
CS -
Imperial Currency

With the advent of a new style of play in Treasures of Aht Urhgan, a new form of currency was also introduced. Players will notice that rewards for certain missions and quests consist of several types of currency called Imperial Coins. 
== Types of Currency ==
*Imperial Bronze Piece
*Imperial Mythril Piece
*Imperial Silver Piece
*Imperial Gold Piece
==Obtaining Imperial Currency==
*Players may obtain Imperial Currency by trading in Imperial Standing Points to the following NPCS:
:*Ugrihd in Aht Urhgan Whitegate (G-9) (2nd level of Balrahn's Way)
*Players may also purchase Imperial Currency from the Auction House under the category Others>Misc.
*Players may also complete certain quests and missions to receive Imperial Currency as reward:
:Aht Urhgan Whitegate Quests 
::*Arts and Crafts 
::*Delivering the Goods 
::*Striking a Balance 
::*Three Men and a Closet 
::*Five Seconds of Fame 
::*Two Horn the Savage 
::*Give Peace a Chance 
::*Led Astray 
::*Get the Picture 
::*Vanishing Act
:Nashmau Quests 
:Missions
==Currency Exchange==
Players can exchange one type of currency for a group of lower or higher value currency with the following NPC:
*Awaheen in Nashmau (G-9) (2nd level next to western set of stairs at the dock)
Category:Item
Imperial Espionage

== Walkthrough ==
*Talk to Tyamah (A) at (F-7) Conflux #7.
*You must speak to the following four NPCs:
**Purere (A) at the same Conflux as Tyamah (A).
**Latifah (A) at Conflux #6.
**Valderotaux (A) at Conflux #5. (He is through the southern tunnel).
**Polly (A) at Conflux #1.
*Return to Tyamah (A) for your reward.
Category:Abyssea Quests Category:Abyssea - Uleguerand Quests
Imperial Espionage II

== Walkthrough ==
You must zone after completing Imperial Espionage before you can start this quest.
*Talk to Tyamah (A) at (F-7) Conflux #7 to begin this quest.
*He asks you to take pictures of "abnormal, unnatural Abyssean fiends".
*Retrieve the Soulgauger SGR-1 and purchase 12x Blank Gauger Plates from the chests next to him.
*Your objective is to obtain a good quality Gauger Plate for each of the following monsters. It is a good idea to take three pictures of each after you lower their health to around 20%, and stand in front of them.)
**Iceberg Murex
***Found at the base of the mountain if you walk from the base camp/Conflux #1 towards Conflux #2.
**Floe Amoeban
***Same as above.
**Crag Limule
***Found on the mountain after landing in the same hole as the quest Slip Slidin' Away.
**Range Clionid
***Can be found in the tunnels near Conflux #3
****Conflux #3 can be found by falling 1/3'd the way from the southern side of the western slope.
*Trade all four plates to Tyamah (A) to complete the quest.
Category:Abyssea Quests Category:Abyssea - Uleguerand Quests
Imperial Standard

==Appearance==
==Historical Background==
The black background of the flag represents the fundamental tenet of Walahra philosophy:
"From the void all things are born. To the void all things return."
The center is dominated by a likeness of the Serpentking, Zahak.
The twin-headed Serpentkings is known as the invincible symbol of General Ulthalam, the first emperor of the Majaab Dynasty, and founder of the current imperial family.
After crushing the former ruler of Aht Urhgan, Ulthalam declared that he would set his armies towards the east and west.
He had the flag designed so that the serpent's coils protected the center and the bared fangs of each head faced to the right and left.
Imperial Standing

Imperial Standing (IS) is the Treasures of Aht Urhgan version of Conquest Points. Players gain Imperial Standing by participating in various Treasures of Aht Urhgan activities or by killing monsters in Aht Urhgan areas while under the effect of Sanction. 
===Additional Notes on Imperial Standing ===
* You can only gain Imperial Standing in the Aradjiah Continent
* IS equates to roughly 10% of total exp earned under normal circumstances, however the actual rate of this will differ under certain conditions.
* IS can be exchanged for Imperial Currency by speaking to Ugrihd in Aht Urhgan Whitegate at (G-9)
* Shajaf in Aht Urhgan Whitegate at (F-8) will exchange certain key items for IS, which allows players to access a set of battlefields known as ISNMs
* The most common use of IS is as payment for teleportation access via Runic Portals. To buy the key item necessary to traverse a portal, speak to Sharin-Garin in Aht Urhgan Whitegate at (L-7)	__TOC__
== Receiving Sanction Effect ==
In order to gain Imperial Standing, you must have the effect of Sanction which is provided by the following NPCs.
* Famatar - Al Zahbi (F-7) 	
* Falzuuk - Al Zahbi (G-6) 	
* Asrahd - Aht Urhgan Whitegate (I-8) 	
* Nabihwah - Nashmau (H-6)
== Purchasing Items with IS ==
There are a number of items which can be purchased by speaking to the NPCs above. The availability of certain items are subject to a player's Mercenary Rank.
===Common Items===
* Scroll of Instant Reraise 7 credits
* Scroll of Instant Warp 10 credits
* Lambent Fire Cell 100 credits
* Lambent Water Cell 100 credits
* Lambent Earth Cell 100 credits
* Lambent Wind Cell 100 credits
* Katana Strap 20,000 credits
* Axe Grip 20,000 credits
* Staff Strap 20,000 credits
* Heat Capacitor 5,000 credits
* Power Cooler 5,000 credits
* Barrage Turbine 5,000 credits
* Galvanizer 5,000 credits
* Ephramadian Throne 50,000 credits
===Private Second Class===
Cost: 1000 IS
* Map of Mamook
* Map of Halvung
* Map of Arrapago Reef
*Note: Once you purchase these items, you are told "There are currently no items available for that rank".
===Private First Class===
Cost: 2000 IS 
* Volunteer's Dart
* Mercenary's Dart
* Imperial Dart
===Superior Private===
Cost: 4000 IS 
* Mamoolbane
* Lamiabane
* Trollbane
* Luzaf's Ring
===Lance Corporal===
Cost: 8000 IS 
* Sneaking Boots
* Trooper's Ring
* Sentinel Shield
===Corporal===
Cost: 16000 IS 
* Shark Gun
* Puppet Claws
* Singh Kilij
===Sergeant===
Cost: 24000 IS 
* Mercenary's Trousers
* Multiple Ring
* Haten Earring 
===Sergeant Major===
Cost: 32000 IS 
* Volunteer's Brais
* Priest's Earring
* Chaotic Earring 
===Chief Sergeant===
Cost: 40000 IS 
* Perdu Hanger
* Perdu Sickle
* Perdu Wand
* Perdu Bow
===Second Lieutenant===
Cost: 48000 IS 
* Perdu Sword
* Perdu Blade
* Perdu Voulge
* Perdu Staff
* Perdu Crossbow
===First Lieutenant===
Cost: 56000 IS 
* Lieutenant's Gorget
* Lieutenant's Sash
* Lieutenant's Cape
==See also==
* Conquest Points
* Allied Notes
Category:Game Terms
Category:Currencies
Imperial Treasure Retrieval

==Walkthrough==
The objective of this assault is to return at least 1 gem to the start NPC, Zahakahm. While it is very easy to win this assault, it is very difficult to maximize AP return due to the mechanics of the assault, which is built like a game of tag.
*The Mamool Ja Savage's team is comprised of:
**Mamool Ja Governor
**Red Badge Mamool Ja
**Blue Badge Mamool Ja
**Yellow Badge Mamool Ja
**Green Badge Mamool Ja
**White Badge Mamool Ja
**Black Badge Mamool Ja
*Gems can be found in coffers scattered about the map.
*When you are carrying a gem you are vulnerable to be "tagged" by Mamool Ja.
*When tagged, the Mamool Ja will take your gem and you will respawn at the start NPC.
*When you are not carrying a gem, you can tag a Mamool Ja who is carrying a gem.
*When you tag a Mamool Ja, you will take its gem and it will respawn at F-7 where their base and NPC Mamool Ja Governor are.
*Speaking to the NPC Mamool Ja Governor will return you to the starting point and cause a gem you hold to be taken.
*Zone-wide information will be given whenever a jewel is obtained, stolen, or returned to each teams NPC.
Once all the gems are returned to either your base or the Mamool Ja base a zone message states "You have recovered all the treasure". Speak to the start NPC Zahakahm at any point after returning at least 1 gem to spawn the Rune of Release.
Base AP is calculated as 200 + 133 per gem returned. It is not currently known how many gems there are, however data suggests 9 Coffers total.
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Potion +3	
Remedy 	
S -
Impermanence

== Walkthrough ==
* Talk to Duberasson at H-11 in Western Adoulin (he is near the residential area, right next to Eternal Flame, the NPC who deals in Sparks).
* Talk to Nantoto at H-8 in Lower Jeuno. Select the "Green Envelope". 
* Obtain a Bruised Starfruit and a Faded Crystal.
** To obtain a Bruised Starfruit, either purchase from the Auction House or from Cursed Weapons in Xarcabard.
** To obtain a Faded Crystal, trade any regular crystal to any telepoint.
* Travel to (I-8) in Map 2 of The Temple of Uggalepih.
** The proto-waypoint is the fastest if you have it, or use the Unity 125 teleport. 
* Trade the items to the painting of a mage holding a staff to complete the objective.
Category:Jeuno Quests Category:Lower Jeuno Quests Category:Records of Eminence
Impossible to Gauge

Impossible to Gauge is a reference to the "difficulty" of a monster when checked. All Notorious Monsters will show this difficulty when checked.
===Meme===
According to Square Enix, monsters that evoke fear in the hearts and minds of the players and inspire the peasants to pick up their pitchforks and slay in order to restore peace to society.
According to the playerbase, monsters that are slightly more difficult than an XP mob and have roughly the same drops.
Category:Meme
Category:Notorious Monster
Imprimatur

* An Imprimatur is a virtual "permit". 
* You will begin collecting Imprimaturs once you speak to a Task Delegator during SoA Mission 1-5 - Pioneer Registration. At first, the regeneration rate for Imprimaturs is one per 6 Earth Hours.
* Imprimaturs are used for participating in any Coalition Assignment. One to three imprimaturs can be utilized per assignment, with increasing rewards and coalition standing rewarded from more imprimaturs (reference the Coalition Assignments page for more information on rewards).
** Players have access to all of the Coalitions in Adoulin, but each Coalition has their own rank.
** The Coalition Assignment locations are generally based on rank. The higher rank you are in a Coalition the further away from the city you need to adventure in order to complete an assignment.
* When a Coalition has not yet reached its maximum rank, its ability to rank up for the following week (Sunday at 0:00 JST) is dependent on total the number of Imprimaturs expended by adventurers during the current week.
* Imprimaturs are stored with the Task Delegator and a maximum of 15 can be stored. However, once a task is assigned, those Imprimaturs will be used up and you have an unlimited amount of time to complete the assignment.
**Utilized imprimaturs can also be retrieved if an assignment is cancelled, but will be lost if your total would exceed 15 stored imprimaturs upon retrieval. You can "store" imprimaturs for later use this way.
===Key Items===
The following key items obtained from Reja Ygridhi for completing Coalition Assignments and Adoulin quests can beneficially affect the accumulation of imprimaturs.
*Bronze shovel cordon: Increases the accumulation rate of imprimaturs by reducing the generation time to 5.5 hours.
*Bronze mattock cordon: Increases the maximum number of imprimaturs which can be stored by 1, for a maximum of 16.
*Silver shovel cordon: Increases the accumulation rate of imprimaturs by reducing the generation time to 5 hours.
*Silver mattock cordon: Increases the maximum number of imprimaturs which can be stored by 2, for a maximum of 18.
*Golden shovel cordon: Increases the accumulation rate of imprimaturs by reducing the generation time to 4.5 hours.
Category:Coalition Assignments
Category:Coalitions
In Search of the Truth

== Walkthrough ==
* Speak to Tressia (J-6, Third Floor: Patrol HQ)
* Optional - Speak to Mengrenaux (J-6, Third Floor: Patrol HQ)
* Optional - Speak to Chemioue (J-6, Third Floor: Patrol HQ)
* Speak to the following in any order to watch short cutscenes
** Fouagine (I-9, Third Floor: under archway)
** Noam (G-9, Second Floor: lower section)
** Zadant (H-8, Second Floor: on the ramp down to First Floor)
** Raminey (J-7 Third Floor: Home Point #3)
* Return to Tressia (J-6)
** You will be asked to put the information in chronological order 
*** (Fouragine, Zadant, Raminey, Noam) is one possible solution
* You will be asked to view the data gathered by the other members of the patrol and find out the <pos> where the report was gathered
** Reports 1 and 2 - Speak to Mengrenaux (J-6)
** Reports 3 and 4 - Speak to Chemioue (J-6)
* Return to Tressia (J-6) and answer:
** Report 1: <I-8>
** Report 2: <H-8>
** Report 3: <G-9>
** Report 4: <J-7>
* Follow the trail
** Start by checking the ??? next to Noam (G-9, Second Floor) to receive Shaded Cruse
** Go north and up the ramp until you find another ??? (G-7)
** Continue upward and take the next left where there's another ??? near the open doors (G-8)
** Continue through the hallway and check the ??? at (H-8)
** Go left at the end of the hallway and check the ??? at the bottom right corner of (H-8)
* Return to Tressia (J-6, Third Floor: Patrol HQ)
* Go to Ondieulix (I-7, Second Floor: Near Home Point #1) for your reward
== Notes ==
* The suspicious traveler doesn't speak, but with /names on you can see he is Miledo-Shiraddo from Chameleon Capers
Category:Other Quests Category:Tavnazian Safehold Quests
In a Haze of Glory

== Walkthrough ==
*Diordinne at (I-6) of the first map of Garlaige Citadel (S) will begin this quest.
*After the long cut-scene, he will give you the Number eight shelter key.
*Head east into the second map and go to (H-9) on the map and examine the Wooden Crates.
*Have the party leader examine the crates. Buffs wear upon entry.
*You will be transported to Ghoyu's Reverie and have 30 minutes to locate and kill the Orcish Turret.
**On Map 15 (where you spawn) in Ghoyu's Reverie, you can find the Orcish Turret by traveling all the way to the south around H-10 walking along the western walls.
**Be careful of the Goblin's Effluvial Grenade as the Noxious Spray will give nearby players a heavy poison effect.
**Effluvial Flasks have approximately 150HP and do not have to be destroyed.
**Other Orcs and Goblins do not have to be killed to win the battle though they have ~1500 HP and may sometimes get in the way.
*Upon defeating the Orcish Turret you will be transported out immediately and into another cutscene.
**Note: If you fail the BC, you will need to wait a game day to re-acquire the Number eight shelter key. You must return and speak with Diordinne to begin the game day wait for the KI.
*Head back to Southern San d'Oria (S) and speak to Rholont (E-7) during nighttime hours (18:00 to 0:00 game time) to complete the quest and receive your reward.
===Maps===
Garlaige Citadel (S)-map1.jpg|200px|Garlaige Citadel (S) Map 1
Garlaige Citadel (S)-map2.jpg|200px|Garlaige Citadel (S) Map 2
Ghoyu's Reverie map15.jpg |Ghoyu's Reverie Map 15
== Notes ==
*Trivial at 99.
*Dancer sub job with Healing Waltz makes dealing with the Noxious Spray fairly easy.
*SMN75 + PLD75/DNC took 20 minutes easily.
If you are working on missions then return to In the Name of the Father.
Category:Crystal War Quests Category:Garlaige Citadel (S) Quests
In a Pickle

== Walkthrough == 
*Speak to Chamama to begin this quest.
*Trade a Smooth Stone to Chamama. 
**Smooth Stones drop off Crawlers in East Sarutabaruta and West Sarutabaruta.
*Chamama will not always accept the stone you bring to her. If she doesn't, you must get another one and bring it to her. It's possible to have your stone rejected multiple times in a row.
Category:Windurst Waters Quests
Category:Windurst Quests
In a Stew

== Walkthrough ==
*Speak to Kuoh Rhel.
**If you just completed Chocobilious, you will need to zone out/in.
*Speak to Matata (K-12).
*Speak to Ranpi-Monpi in Windurst Waters (D-9).
**Trade him three Woozyshrooms to receive Ranpi-Monpi's special stew.
*Speak to Kuoh Rhel to complete the quest. 
== Notes ==
* You must wait until the next conquest update if you wish to repeat this quest.
Category:Windurst Woods Quests
Category:Windurst Quests
In the Land of the Blind

== Walkthrough == 
* Speak to Behsa Alehgo in Eastern Adoulin (J-7).
* Enter Celennia Memorial Library for a cutscene.
* Go to Yorcia Weald and check the Suspicious Place in the large grove of Numbing Blossoms on the south side of (I-8) for a cutscene.
**Head either north west from bivouac #2 and then zigzag north or zigzag south from bivouac #1.
***A bush obstructs access, except from 21:00 - 3:00.
* Click the Suspicious Place again to spawn Jovial Ahriman.
:* Mob has about 70,000 HP.
:* Be wary of the Numbing Blossoms nearby as they will paralyze you. 
:* Uses standard Ahriman moves, along with Cruel Joke (20 tic), at 25% or so.
:* Casts Kaustra, Dread Spikes, Frazzle 3, Endark.
* After defeating Jovial Ahriman, check the Suspicious Place a third time for a cutscene.
* Head to the Pool of Clarity Ergon Locus at (G-6) (North west of Bivouac #1) and click on the Pellucid Afflusion for a final cutscene and your reward.
**A bush may be blocking the path between 6:00-12:00 and 18:00-24:00.
***Bush seen to have lasted from arrival at 4:54-21:00. Pattern could be more sophisticated.
Category:Adoulin Quests Category:Eastern Adoulin Quests
In the Mood for Love

== Walkthrough ==
*Speak to Odasel outside Gems by Kshama (H-9) to begin this quest.
*Travel to Lufaise Meadows and defeat the Gigas there until they drop a Chameleon Diamond.
*Trade the Chameleon Diamond to Odasel to complete this quest.
*Speak to Matoaka inside the shop for an additional cutscene.
Category:Jeuno Quests Category:Lower Jeuno Quests
In the Name of the Father

== Walkthrough ==
* Once you begin this mission you can continue on with the Rhapsodies of Vanadiel mission 2-16: Ganged Up On.
*This mission is triggered automatically after completion of the Purple, The New Black BCNM fight, and is required to continue the national storylines with the following quests:
** Bastok - Storm on the Horizon, Fire in the Hole
** San d'Oria - Perils of the Griffon, In a Haze of Glory
** Windurst - When One Man Is Not Enough, A Feast for Gnats
*Upon completion of your respective quests, examine the door of the Lion Springs Tavern in Southern San d'Oria (S) (K-6) for a cutscene.
Category:Wings of the Goddess Missions
Indigo stratum abyssite

== Notes ==
* Allows bearer to spawn Sallow Seymour and Ushumgal.
==Related Links==
* Crimson stratum abyssite
* Jade stratum abyssite
* Voidstone
* Indigo stratum abyssite II
* Indigo stratum abyssite III
* Indigo stratum abyssite IV
Category:Voidwatch Category:Abyssite
Indigo stratum abyssite II

== Notes ==
* Evolved from Indigo stratum abyssite after defeating Sallow Seymour and Ushumgal.
** To evolve the stratum abyssite, speak to one of the above Atmacite Refiners and choose the "Have stratum abyssite examined." option.
* Allows bearer to spawn Lorbulcrud as well as monsters from the earlier Indigo stratum abyssites.
== Related Links ==
* Crimson stratum abyssite II
* Jade stratum abyssite II
* Voidstone
* Indigo stratum abyssite
* Indigo stratum abyssite III
* Indigo stratum abyssite IV
Category:Voidwatch Category:Abyssite