nyuuzyou/wikis huggingface dataset:
Mastema White Reaper

The Mastema White Reaper is a Skell in Xenoblade Chronicles X. This Skell is the Level 60 version of the Mastema series, and it has the highest base ranged attack of any player Skell.
==Appearance==
Despite the name, the Mastema White Reaper is mostly black, but it is painted with a glossy black that makes it look white in bright lighting conditions. The frame of the Mastema White Reaper has a lot of notable cylindrical areas on its arms and legs, as well as three on its chest. 
In its vehicle form, it transforms into a spider-like form, unfolding its arms and legs to reveal wheels inside that allow it to drive on the ground. Because of its size, it launches many enemies, but it's also slower compared to other Skells.
==Sources==
This Skell's blueprint is unlocked when is completed. The Skell itself needs to be crafted using that blueprint.
==Blueprint==
==Data==
==In other languages==
==Gallery==
Mastema-white-reaper.jpg|Base equipment
Mastema-white-reaper unequipped.jpg|Unequipped version of the Mastema White Reaper
Mastema-white-reaper vehicle.jpg|Vehicle
XCX artwork Yanase 10.jpg|Artwork by Takayuki Yanase.
==Notes==
Category:Skells
Master's Curry

Master's Curry is a Staple Food Pouch item in Xenoblade Chronicles 2. It can be purchased from Vonny at Brad Flatforms in the in Fonsa Myma, Kingdom of Uraya.
==Favorite items==
It is one of KOS-MOS's favorite pouch items.
==Trivia==
KOS-MOS having this item as one of her favourites may be a reference to Shion's ability to make curry in Xenosaga.
==In other languages==
Master Driver (XC2)

The Master Driver is a type of Driver in Xenoblade Chronicles 2. They are Drivers of the Aegises who unlocked their full potential.
==Characteristics==
Upon becoming the Master Driver, Rex's salvaging suit is replaced with a sci-fi, but similar looking white plate armor with blue trims and emerald green glowing crystalline ornamentation.
Rex has the ability to tap into the true power of Pyra and Mythra, known as Pneuma. In addition, Rex has the power to control Blades belonging to other individuals.
==Story==
==Gameplay==
Rex becomes the Master Driver in the final phase against Jin and Malos at . After becoming the Master Driver, Rex unlocks the ability to transform Pyra or Mythra into Pneuma for a short time, provided he is at maximum with them and the is full. 
Moreover, he has access to all of the party's currently recruited s, aside from Poppi and her forms. This allows him to disengage other Drivers' story Blades by engaging them himself. This is the only way to do so outside of . Moreover, after he becomes the Master Driver, Blades can no longer be transferred to Rex, using an Overdrive Protocol, as his powers are essentially the same.
==Other appearances==
Rex's Master Driver appearance appears in as a as of Ver. 11.0.0 by upgrading the original Rex's spirit.
==In other languages==
==Gallery==
===Tutorials===
Master Driver Tutorial (XC2) 1.jpg|Master Driver tutorial
Master Driver Tutorial (XC2) 2.jpg|Master Driver tutorial
Master Driver Tutorial (XC2) 3.jpg|Master Driver tutorial
===Screenshots===
Rex Master Driver transformation 1.jpg|Pneuma transforms Rex's salvager outfit
Rex Master Driver transformation 2.jpg|Rex's newly transformed Master Driver outfit
Rex counters Amalthus's power 1.jpg|Rex uses his Master Driver power to counter Amalthus's
Rex counters Amalthus's power 2.jpg|Rex uses his Master Driver power to counter Amalthus's
Category:Lore (XC2)Category:Gameplay mechanics (XC2)
Master Driver (XC3)

Master Driver is an Agnus Attacker in Xenoblade Chronicles 3. It is the Class of . The Master Driver Class is unable to be inherited by any of the party members and can only be used by Rex.
This class is unlocked when the Challenge Battle named The Two Saviors is completed.
== Arts ==
== Skills ==
==Data==
== In other languages ==
== Gallery ==
Rex (XC3FR).png|Rex, a Master Driver
Mastermind

The Mastermind is a fourth-level Class the player character in Xenoblade Chronicles X can choose after mastering the Psycorruptor Class. It retains the playstyle of an Psycorruptor with a focus debuffs like Control as well as ether and gravity damage. When reaching Rank 10 it's possible to use Rayguns and Knives in other Classes. This Class grants the highest Potential boost (60%) of all classes.
== Battle Arts ==
 
Art name	Weapon type	Acquired Rank
 	Knife 	1
 	Raygun 	1
 	Raygun 	2
 	Knife 	3
 	Knife 	4
 	Knife 	6
 	Raygun 	8
== Skills ==
 
Skill name 	Acquired Rank	Effect at Lv. MAX
 	2 	Boosts ether resistance by 20 when wielding a ranged weapon.
Gravity Boost 	3 	Boosts gravity damage by 50%.
Well-Weathered 	4 	Boosts TP by 300 when taking weather damage.
Appendage Erosion 	5 	Boosts appendage damage by 50% for every debuff on the enemy.
Resistant Flesh 	6 	Boosts resistance to all debuffs by 24%.
Tactical Analyst 	7 	Reduces enemy debuff resistance by 24% when landing an attack.
King's Boon 	9 	Grants All Abilities Up V to enemies under your Control.
Secondary Accelerator	10 	Reduces secondary cooldown by 50%.
==Class levels==
==In other languages==
Masterpieces of Alrest

Masterpieces of Alrest is a Literature Pouch item in Xenoblade Chronicles 2. It can be purchased from Cybine at Aldomar Books in the in Fonsa Myma, Kingdom of Uraya. Obtaining the Masterpiece Contract by completing the Bumper Crop Merc Mission is required to unlock this pouch item.
==Favorite items==
It is one of 's favorite pouch items.
==In other languages==
Masuda

Masuda () is a character in the Xenosaga series. He is an archeologist from the year 20XX. His discovery of the changed the course of mankind forever.
==Appearance and personality==
==Story arc==
==Lore==
* Masuda is the one who discovered the at Lake Turkana, Kenya in the year 20XX.
==Database==
==Trivia==
* Masuda's first name starts with a T., strangely coming from the North American TV commercial for Episode I.https://www.youtube.com/watch?v=MjVzzX7_Pl8. 
==Gallery==
==References==
Category:Characters (XS1)Category:Humans (XS)
Material (XC1)

Materials are common items in Xenoblade Chronicles and Future Connected. They are most often found by defeating enemies, though many can also be obtained via trading.
Materials come in two varieties: common and rare. The only difference between the two, aside from their menu icon, is what sorts of enemy chests they can be obtained from.
* Common materials can be found in wood chests. They are generally the most likely thing to get from any single enemy. Some enemies (mostly s) do not carry any common materials.
* Rare materials can be found in wood chests, though less often than common ones. In addition, silver and gold chests always contain one rare material.
Many s are partially or fully completed by collecting an amount of certain materials. Once the condition is met (even if the materials were collected before the quest was received), the materials are consumed and the quest advances. Collecting certain materials will trigger a vision, which notifies the player that this material can be used for a future quest and thus should probably not be sold or dropped. Such materials are marked with a blue exclamation point until they are used in the quest. (This is the case even if the quest later becomes unavailable.)
Materials may also be needed for Colony 6 reconstruction and can spawn the same kind of vision as materials needed for quests. In the , all materials needed for reconstruction can be obtained from the in the mode.
Materials can be sold to s to gain . Doing so is a helpful source of income in the early part of the game, but later on it becomes much less than quest rewards. Materials can also be used in trading. The trade value of a material is the same as its sale value.
In the original Wii or New 3DS versions, the player's inventory can hold 150 different materials, stacked up to 99 of each. During , the player may select up to 60 different materials to carry over. However, as there are over 400 materials, eventually some will have to be sold or discarded to make room for newer ones. These limitations were removed in the Definitive Edition, meaning that up to 99 of each material can be held at once and that all materials are carried over during New Game Plus. Not all materials have a purpose other than selling or trading.
==List of materials==
Name		Sale value	
==In other languages==
==Gallery==
Material (XC1) material in chest DE.jpg|A material is found inside the treasure chest an enemy left behind
Materials item list (XC1DE).jpg|The Material tab in the item list
**
Material (XCX)

Materials are common items in Xenoblade Chronicles X. They are most often found by defeating enemies, though most can also be obtained via Reward Tickets.
While defeating enemies often gives materials, it's sometimes possible for an enemy to be defeated without giving anything. If the player and their allies are using the augment, items will tend to drop much easier since gold chests have a higher chance to show up.
Materials come in five rarities: common, rare, unique, prime, and intergalactic. Typically, this rarity is a quick visual way to determine how often the material drops from the enemy.
Certain materials can only be found once the enemy's appendages are destroyed. If the enemy loses that appendage during the fight, it will have a chance to drop the material associated with that appendage.
Many Missions are partially or fully completed by collecting an amount of certain materials. Once the condition is met (even if the materials were collected before the quest was received), the quest advances once the items are handed over.
Additionally, many Materials find their use by being used to upgrade a piece of equipment's built in Battle Traits, to engineer the Augments used to add traits to equipment with empty slots, and to complete Blueprints to develop new gear.
Materials can be sold via the inventory menu or the to gain Credits. If a player ends up with 99 of the material, it will automatically be sold for its sale price.
==List of materials==
Material	Rarity	Enemy Category	Price
==In other languages==
==Gallery==
XCX material icon 1998.png|Material icon used for Theroid drops like the .
XCX material icon 1999.png|Material icon used for Theroid drops like the Evolved Insidia Claw.
XCX material icon 2000.png|Material icon used only for the Millesaur Dung.
XCX material icon 2003.png|Material icon used for Insectoid drops like the Adsecula Oil Drop.
XCX material icon 2004.png|Material icon used for Insectoid drops like Tectinsula Shells.
XCX material icon 2008.png|Material icon used for Piscinoid drops like the Duoguill Broth.
XCX material icon 2009.png|Material icon used for Piscinoid drops like Red Filiavent Tentacles.
XCX material icon 2013.png|Material icon used for Humanoid drops like the Fine Black Belt.
XCX material icon 2014.png|Material icon used for Humanoid drops like the Gularthian Everflame.
XCX material icon 2018.png|Material icon used for Mechanoid drops like the Upgraded Coil.
XCX material icon 2019.png|Material icon used for Mechanoid drops like the Damask Metal.
XCX material icon 2020.png|Material icon used only for the Puge Self-Destruct Mechanism.
XCX material icon 2029.png|Material icon used for Ultrafauna drops like the Golden Yggralith Heart.
*
Material Quest (disambiguation)

Material Quests are quests received by generic NPCs in Xenoblade Chronicles. Multiple quests of the same name exist throughout the game:
* 
** 
** 
** 
** 
* Tephra Cave
** 
** 
* Bionis' Leg
** 
** 
** 
** 
* Frontier Village
** 
** 
** 
** 
* Alcamoth
** 
** 
** 
**
Materials Stakeout

Materials Stakeout is a Merc Mission in Xenoblade Chronicles 2. It is received automatically during the main story quest Lila's Location after finding the green barrels at the Old Industrial District. The mission requires 30 minutes to be completed, down to 7 minutes by dispatching s with enough levels of the suggested s.
The mission will disappear if the quest is completed, making it missable.
==Trivia==
*It is possible to get both the info item Barrels' Destination and this completed merc mission on the same file by waiting for the mission to be completed, obtaining the info item then opening the Merc Group menu to receive the mission's rewards.
==In other languages==
==Gallery==
Complete Materials Stakeout Merc Group.jpg|Completed Materials Stakeout in the Merc Group
Matryona's Answer

Matryona's Answer is a in Colony 6.
==Quest objectives==
==Notes==
The Lake Drop used for route A is the same item that can be used to complete Imaginations Tempered. Completing that quest is mutually-exclusive with this quest (or more specifically, a prerequisite to this quest), so under normal conditions this quest will have both routes available. However, partially completing that quest (by collecting the Lake Drop without seeing it through to the end) means that the choice of route for this quest ends up being forced, depending how much of that quest was advanced.
* If the Lake Drop is collected, but not delivered, it will remain in inventory. Once this quest is accepted, it will automatically consume the Lake Drop and trigger route A, locking out the choice of route B. This cannot be avoided because key items cannot be discarded or sold.
* If the Lake Drop is collected and delivered, but Imaginations Tempered is not completed before the refugees return to Colony 6, it expires while leaving this quest available. The Lake Drop will not respawn and is gone for good, meaning route B becomes the only option. This can be avoided by just completing Imaginations Tempered, which is rather trivial because the only remaining step is to deliver the Picture Book to Pama.
==Dialogue==
===Route A===
====Hand item to Matryona====
====Hand the portrait to Ewan====
====Return to Matryona====
===Route B===
====Hand item to Matryona====
====Hand the portrait to Ewan====
====Return to Matryona====
==In other languages==
Matthew/Gameplay

Matthew is a playable character in Future Redeemed.
Matthew is a , and therefore uses the s, s, and modifiers of that class.
==Stats==
==Ouroboros stats==
An Ouroboros apparition performs the Ouroboros Power portion during a Fusion Art.
Stats at each level
Level	Damage	Crit rate	Block rate
1 	24 	30% 	10%
2 	27 	30% 	10%
3 	30 	30% 	10%
4 	33 	30% 	10%
5 	36 	30% 	10%
6 	39 	31% 	10%
7 	43 	31% 	10%
8 	46 	31% 	10%
9 	50 	31% 	10%
10 	53 	31% 	10%
11 	57 	31% 	11%
12 	61 	31% 	11%
13 	65 	31% 	11%
14 	69 	31% 	11%
15 	73 	31% 	11%
16 	77 	32% 	11%
17 	82 	32% 	11%
18 	87 	32% 	11%
19 	91 	32% 	11%
20 	96 	32% 	11%
21 	101 	32% 	11%
22 	106 	32% 	11%
23 	112 	32% 	11%
24 	117 	32% 	11%
25 	123 	32% 	11%
26 	128 	33% 	11%
27 	133 	33% 	11%
28 	138 	33% 	11%
29 	144 	33% 	11%
30 	149 	33% 	11%
31 	154 	33% 	12%
32 	160 	33% 	12%
33 	166 	33% 	12%
34 	172 	33% 	12%
35 	178 	33% 	12%
36 	184 	34% 	12%
37 	190 	34% 	12%
38 	196 	34% 	12%
39 	202 	34% 	12%
40 	208 	34% 	12%
41 	214 	34% 	12%
42 	221 	34% 	12%
43 	228 	34% 	12%
44 	235 	34% 	12%
45 	242 	34% 	12%
46 	249 	35% 	12%
47 	256 	35% 	12%
48 	263 	35% 	12%
49 	271 	35% 	12%
50 	278 	35% 	13%
51 	285 	35% 	13%
52 	293 	35% 	13%
53 	300 	35% 	13%
54 	308 	35% 	13%
55 	315 	36% 	13%
56 	323 	36% 	13%
57 	331 	36% 	13%
58 	339 	36% 	13%
59 	346 	36% 	13%
60 	354 	36% 	13%
61 	362 	36% 	13%
62 	370 	36% 	13%
63 	378 	36% 	13%
64 	387 	36% 	13%
65 	395 	37% 	13%
66 	403 	37% 	13%
67 	412 	37% 	13%
68 	421 	37% 	13%
69 	429 	37% 	13%
70 	438 	37% 	14%
71 	447 	37% 	14%
72 	457 	37% 	14%
73 	466 	37% 	14%
74 	476 	37% 	14%
75 	485 	38% 	14%
76 	495 	38% 	14%
77 	505 	38% 	14%
78 	515 	38% 	14%
79 	525 	38% 	14%
80 	535 	38% 	14%
81 	545 	38% 	14%
82 	556 	38% 	14%
83 	566 	38% 	14%
84 	577 	38% 	14%
85 	587 	39% 	14%
86 	598 	39% 	14%
87 	609 	39% 	14%
88 	621 	39% 	14%
89 	632 	39% 	14%
90 	644 	39% 	15%
91 	655 	39% 	15%
92 	667 	39% 	15%
93 	679 	39% 	15%
94 	690 	39% 	15%
95 	702 	40% 	15%
96 	714 	40% 	15%
97 	727 	40% 	15%
98 	739 	40% 	15%
99 	752 	40% 	15%
==Unity==
==Gallery==
XC3 party member icon Matthew.png|Matthew's menu icon.
XC3 battle portrait Matthew.png|Matthew's battle portrait.
FR class portrait Matthew.png|Portrait used for the Martial Artist class.
XC3 Chain Attack portrait Matthew.png|Matthew's Chain Order portrait.
XC3 Chain Attack portrait Matthew A.png| Matthew & A's Unity Order portrait.
XC3 Chain Attack portrait Matthew Nikol.png| Matthew & Nikol's Unity Order portrait.
XC3 Chain Attack portrait Glimmer Matthew.png| Matthew & Glimmer's Unity Order portrait.
XC3 Chain Attack portrait Matthew Shulk.png| Matthew & Shulk's Unity Order portrait.
XC3 Chain Attack portrait Rex Matthew.png| Matthew & Rex's Unity Order portrait.
FR level up portrait Matthew.png|Matthew's level up portrait.
Matthews and his Crew

is a track in Xenosaga Episode II. It has not been released on any soundtrack or sound selection and not much is known about this track. The melody at the end is based on . It plays in the following cutscenes:
* The party plans their route between two black holes (Japanese audio only — in the English version of the game, no music plays in this cutscene).
* Matthews instructs the party to leave the Elsa and use their E.S.s to navigate Old Miltia (Japanese audio only — in the English version of the game, no music plays at this point in the cutscene).
Category:Music (XS2)Category:Songs composed by Ayako Saso
Maturation Process

The Maturation Process is an event in Xenoblade Chronicles 3 that acts as the Ascension Quest for both the Flash Fencer and Seraph es. As with regular Ascension Quests, it requires someone in the main party to be rank 10 in the applicable class - in this case it means both classes require someone to be rank 10 (they do not have to be the same person) - and for the applicable hero to be in the party, in this case Cammuravi. It can be triggered by going to the quest marker at Colony Omega. Completing this event will give both Ethel and Cammuravi class rank 20, and allow the Flash Fencer and Seraph classes to go up to rank 20.
==Script==
==Gallery==
Mauk Floodgate

Mauk Floodgate is a in Satorl Marsh. It is located south of the Sororal Statues
==Map==
==In other languages==
==Gallery==
Mauk Floodgate night.png|During nighttime
Mauk Floodgate DE.jpg|Mauk Floodgate in Definitive Edition
Mauk Floodgate DE (night).jpg|Mauk Floodgate in Definitive Edition, during nighttime
it:Chiusa Mauk
Maurice Chausson

Maurice Chausson is a NPC in Xenoblade Chronicles X. He was originally a political aide to the president of the United States on Earth, but became the director general of New Los Angeles two days prior to the game's events.
==Appearance and personality==
==Story arc==
===Forging BLADE===
===Main game===
==Affinity links==
==Missions==
* 
* 
* 
* 
* (mentioned)
* 
* Spy Games
* Prospective Partners
* A Challenger Approaches
* New in New LA
==In other languages==
==Gallery==
Maurice.png|Official art used in Xenoblade Chronicles X.
Category:Characters (XCX)
Max

Max is an in Xenoblade Chronicles 2. He can be found anytime between the Argentum Bazaar and the Salvage Deck in Goldmouth, Argentum Trade Guild. Rex must give him 90,000G for the Time is Money to be available.
==Quests==
*Involved in the Main Story Quest Big Job Preparations.
*Involved in Time is Money.
==Lore==
*Max is an Ardainian courier working at the Argentum Trade Guild.
*He is the one that handles the delivery of Rex's money to Fonsett.
==Dialogue==
===During Time is Money===
===After completing Time is Money===
==In other languages==
==Gallery==
Max Location.jpg|Max
Max Map Location.jpg|Max's location on the map
Category:NPCs (Argentum)Category:Ardainians
Max GP Drive

Max GP Drive is an Augment in Xenoblade Chronicles X.
==Overview==
This ground augmennt is the only way to increase a Skell's GP capacity, aside from using a Lailah or Skell. Doing so is useful to re-enter Overdrive, since a Skell now only has to recharge 80% as much GP with one Max GP Drive from full GP.
This is useful for early-game Skells and even the Ares 90, since GP gain tends to be slow when starting from scratch. At later levels, using augments that boost GP gain like Custom.WP-R-GP with high-ammo weapons will grant GP fast enough that this isn't as necessary.
==Levels==
==Sources==
==In other languages==
Max HP Up (XC3)

Max HP Up is an offered in the Archsage's Gauntlet in Xenoblade Chronicles 3.
==Overview==
This emblem grants an increase to all party members' as well as Healing Power.
Max HP Up is useful in order to negate the effects of cursed emblems like Curse to Attack and Curse to Recharge. It is a good idea to get this emblem early in order to maintain the score increase from the No-KO Bonus.
==Data==
==In other languages==
Max TP Down

Max TP Down is a in Xenoblade Chronicles X.
==Overview==
When a player is inflicted with Max TP Down, their maximum is temporarily reduced. This can prevent the use of Overdrive, revival of incapacitated party members, and the use of s that use TP.
This status can be reflected onto the enemy, which will stop them from acting or attacking in any way.
Debuff Level 	Duration	TP Reduction
Max TP Down I 	 	1000
Max TP Down II 	 	1500
Max TP Down III	 	2000
Max TP Down IV 	 	2500
Max TP Down V 	 	3000
Max TP Down VI 	 	4000
==List of arts that can inflict Max TP Down==
===By enemies===
==In other languages==
Category:Statuses (XCX)
Max TP Up

Max TP Up is an Augment in Xenoblade Chronicles X.
==Overview==
A higher TP cap is an excellent asset, especially in combination with . Extending Overdrive is most difficult when it is first activated, as the low count means both time extension (from green/blue Arts) and TP gain (from purple Arts) are weak. Starting Overdrive with more than 3000 TP means less TP has to be gained to re-activate Overdrive once again, making it much easier to sustain in that initial period. If the player-controlled character has over 6000 TP and a high Overdrive Count Up effect (from other augments or otherwise), one can even activate Overdrive twice immediately in order to instantly increase the count substantially, potentially even to max. These both make Max TP Up a very good augment (or armour effect) for use in ground Overdrive-focused strategies.
As a bonus, level Max TP Up augments are also incredibly easy to craft, making it even more worth going for.
==Levels==
==Sources==
==In other languages==
Maxello

Maxello is an in Xenoblade Chronicles 2. He can be found anytime in Poldis Circle in Goetuis Port, Indoline Praetorium. Once the story reaches a certain point, he moves to Fonsett Residential Area on Fonsett Island, Leftherian Archipelago. He is the Indoline shopkeeper of Cafe Lutino.
==Dialogue==
===Lutino Deeds purchased===
==In other languages==
==Gallery==
Cafe Lutino (Indol).jpg|Maxello at his shop in Indol
Cafe Lutino Leftheria.png|Maxello at his shop in Leftheria
Category:Indoline Category:NPCs (Indol)
Maximal Missile

Maximal Missile is a Skell Art in Xenoblade Chronicles X, attached to the series of shoulder-mounted Skell weapons made from Ganglion technology by Orphean Technologies.
This weapon is found from breaking the shoulders of Seidrs like Badul's Seidr or the Armored Cruiser Seidr.
==Overview==
The Skell fires three missiles from its shoulder that leave a firey explosion where they hit which inflicts .
If there are multiple enemies in the fight, each missile will target a random enemy.
==Weapons==
* SSM-XR730GA M-Missile
* SSM-XR740GA M-Missile
* SSM-XR750GA M-Missile
* SSM-XR760GA M-Missile
* SSM-XR762GA M-Missile
==Data==
==In other languages==
Maximal Shot

Maximal Shot is a Skell Art in Xenoblade Chronicles X, attached to the M-Sniper (as well as M-XSniper and M-XXSniper) series of shoulder-mounted Skell weapons.
==Overview==
The Skell unfolds a large sniper rifle and fires one high-power shot at the enemy. If it's a piscinoid like a Scintimure, it will and fall to the ground.
==Weapons==
* SSM-RX520SA M-Sniper
* SSM-RX530SA M-Sniper
* SSM-RX540SA M-Sniper
* SSM-RX550SA M-Sniper
* SSM-RX560SA M-Sniper
* SSM-XRX520SA M-XSniper
* SSM-XRX530SA M-XSniper
* SSM-XRX540SA M-XSniper
* SSM-XRX550SA M-XSniper
* SSM-XRX560SA M-XSniper
* SSM-XXRX520SA M-XXSniper
* SSM-XXRX530SA M-XXSniper
* SSM-XXRX540SA M-XXSniper
* SSM-XXRX550SA M-XXSniper
* SSM-XXRX560SA M-XXSniper
==Data==
==In other languages==