nyuuzyou/wikis huggingface dataset:
Shock Squall

== Notes ==
* Stun duration is 15 seconds unresisted, and has a wide AoE centered on the target.
* 10' range as of the Sep 6 2016 Version Update
* On many NMs, stun resistance begins to build fairly quickly.
* Like all debuffs it cannot refresh a status, so if another form of stun is on when used, it will have no effect and since most stuns are much shorter duration than shock squall, will end up wasting the ability. Others casting stun can also build resistance before shock squall is used, so coordination with team mates is recommended.
* Historically, has a preparation time of .5 seconds, when other pacts had a preparation time of 4 seconds, since an update to preparation times for Summoner, it still has the .5 second preparation time while other pacts have a 1.5 second preparation time.
* Can be paired with Volt Strike to stun lock enemies by alternating between Shock Squall and Volt Strike every 15 seconds with minimum recasts of 30 seconds. This only works if stuns are full duration, and preparation time will leave small windows where the mob isn't stunned.
* Though the ability itself and stuns in general are very accurate some mobs seem to have high levels of stun resistance, or even immunity. See Discussion for testimonials on usage.
* Sudden Lunge can have comparable stun duration, though like Violent Flourish, Chaotic Strike and Volt Strike is an on hit effect to a physical move, so they require both physical and magical accuracy and are single target, Shock Squall has the benefit of being both AoE and only requiring magical accuracy.
Category:Blood PactCategory:Thunder
Shoddy metal clasp

== Notes ==
* To obtain the key item, speak to the Moogle Crafter while in possession of a Chunk of glittering ore and wearing Novennial Boots and Novennial Dress if female or Novennial Coat and Novennial Hose if male.
==Related Links==
* Chunk of glittering ore
* Square of lizard leather
* Square of ultimate cloth
* Moogle's Largesse
Shoot - Aww Made You Look

__ToC__	
==About this Guide==
This is a gear guide. There is plenty of literature out there with education about RNG and their weapons, abilities and so forth. Check out the RNG guide on FFXIAH for information and discussion.
NOTE: ALL unity pieces and JSE necks assume MAX augments.
==Ranged Sets==
===Preshot Sets===
Snapshot caps at 70% from any combination of merits, gear, and/or spells. Once snapshot is capped put rapid shot where you can.
* Merits: 10%
* Flurry: 15%
* Flurry II: 30%
* Embrava: 25.9% (assumed 500 enhancing skill)
====Standard Preshot====
====Gastraphetes Preshot====
Snapshot caps at 70% from any combination of merits, gear, and/or Flurry/Flurry II. Once snapshot is capped put Rapid Shot where you can.
* You get 10% from merits.
*Gastraphetes has 10% snapshot.
===Midshot Sets===
===Marksmanship WS Sets===
====Last Stand====
====Hot Shot/Coronach====
====Trueflight/Wildfire====
===Archery WS Sets===
====Jishnu's Radiance====
====Namas & Apex Arrow====
====Flaming Arrow====
===Misc. Ranged Sets===
==Melee Sets==
===TP Sets===
===Weaponskill Sets===
====Savage Blade====
====Evisceration====
====Aeolian Edge====
==Misc. Sets==
==Credits==
*kunami for the RNG guide on FFXIAH.
*Ramuh.Austar for information on preshot sets.
Category:Job Guides
*Izanami for information on weaponskill sets.
Category:Job Guides
Shoot First, Ask Questions Later

You cannot start this Quest if you have a other Weapon Skill Quest active or if you are on the Quest Cid's Secret.
== Walkthrough ==
* Speaking with Cid will grant you the Weapon training guide as well as the .
* You will need to break the latent on the Gun of Trials before completing the rest of the Quest.
===Breaking the Latent===
 
----
* Trade the Gun of Trials back to Cid. This will give you the Map to the Annals of Truth.
*You will be instructed to travel to The Boyahda Tree.
**Short path (if you have the The Boyahda Tree Home Point, near Cloister of Storms):
***Take the The Boyahda Tree Home Point, run to (G-10) and go south into a tunnel, inside examine ??? to spawn the NM.
**Otherwise, long path:
*** Take Silent Oil with you and head to The Sanctuary of Zi'Tah.
*** Travel to (J-12) and enter The Boyahda Tree just to the north.
*** Inside the Tree, follow the path until it opens into a large room; this should be around (I-8). Travel northwest to (G-7) and fall over the ledge. Continue northwest to (C-4) and enter the tunnel there. Follow it as it curves to the south, and then travel south to the tunnel at (A-6).
*** When you exit the tunnel, you will be in a large area with several waterfalls leading down and a large tree in the center. This area is populated with Korrigan and Elder Goobbue. Travel south to (G-10) tunnel, just inside is the ??? to spawn the NM.
*** This fight is against Beet Leafhopper, a Fly. It is weak to .
*** Once you kill it, re-examine the ??? to receive the Annals of Truth.
* Go back and speak with Cid to receive your reward.
Category:Metalworks QuestsCategory:WSNM
Shooting Down the Baron

==Enemies==
Level	Name 	Zone 	Aggro	Link	Drops	Steal	Spawns
? 	Black Baron 	Periqia	Yes 	No 	
 	None 	1
T-VT 	Periqia Pugil	Periqia	Yes 	Yes 	
 	None 	6
===Notes===
*The Periqia Pugils are scattered around the middle of the map, they are true sound.
*The Black Baron will spawn randomly in one of several locations around the map, either in the middle area or within the NW, NE, SW, or SE tunnels.
==Walkthrough==
Shoot down The Red Black Baron.
*You will enter the Assault on the east side of the map in the room at (I-8). This is also where the Rune of Release spawns.
*The Black Baron will not appear on Widescan.
*A short time after he is engaged the Baron will warp away to a different part of the map. For this reason having a job that can summon a pet to follow him to his next location is extremely useful, as it will save a lot of time. /SMN is also fine for this. It should be noted that at ilvl 119 the Black Baron dies in one weaponskill. The pet strategy is no longer necessary.
*While he has significantly more HP, he is otherwise pretty much the same as a regular VT Imp.
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Ether Tank 	
Hi-Potion +2 	
Hi-Potion +3 	
Hi-Potion Tank	
Hi-Reraiser 	
==Related Links==
LC -
Shooting Fish

==Enemies==
==Notes==
*All 3 Pugils use a ranged bubble attack as normal attacks.
**The attack causes knock-back and makes the Pugils hard to kill with a traditional party of a Tank, a Healer, and a Damage Dealer.
**This attack is not affected by Perfect Dodge.
*Shooting Fish Video Guide
* on Mannequin Head only if you currently don't own the item.
Category:BSNM
Shots in the Dark

==Enemies==
==Notes==
*Uses ranged Warmachine Special Attacks at approximately a regular attack rate. Blind and Paralyze, though they land, will not stop these attacks. They have the regular effect on Shadows for whatever the attack is. If approached, it will cast Bindga and flee to a distance, then continue the attack.
*Most if not all attacks appear to be fire based, and hit for 150-220 on a Ninja in 'regular' defensive gear. Evasion does not seem to be taken into account, or alternately it could simply be extremely accurate.
Shr.Znr.Kabuto

== Notes ==
* Trade a Dryadic Abjuration: Head and a Cursed Kabuto to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Shura Zunari Kabuto.
* Weapon Skill Damage augment only applies to the first hit of weapon skills.
== Related Links ==
* WS Damage multi-hit testing (Daisetsu, BG)
* Abjurations
* Shura Armor Set
* Shura Zunari Kabuto +1
*Tatter and Scrap Synergy
Category:Head
Shr.Znr.Kabuto +1

== Notes ==
*Trade a Dryadic Abjuration: Head and a Cursed Kabuto -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Shura Zunari Kabuto.
* Weapon Skill Damage augment only applies to the first hit of weapon skills.
== Related Links ==
* WS Damage multi-hit testing (Daisetsu, BG)
* Abjurations
* Shura Armor Set +1
* Shura Zunari Kabuto
*Tatter and Scrap Synergy
Shr. Sune-Ate +1

==Notes==
Trade a Dryadic Abjuration: Feet and Cursed Sune-Ate -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain Shura Sune-Ate +1.
== Related Links ==
* Abjurations
* Shura Armor Set +1
* Shura Sune-Ate
*Tatter and Scrap Synergy
Category:Feet
Shredded Label

Shredded Labels are spots used to pop NMs for the Allied Notes NM System. NMs from each zones must be popped with specific key items.
red-labeled crate
* East Ronfaure (S) (I-9)
* Vunkerl Inlet (S) (G-4) 
* Jugner Forest (S) (E-11)
* Batallia Downs (S) (L-7)
* The Eldieme Necropolis (S) (I-10) First map 
blue-labeled crate
* North Gustaberg (S) (G-7) 	 60 	
* Grauberg (S) (D-8)
* Pashhow Marshlands (S) (G-8)
* Rolanberry Fields (S) (F-9)
* Crawlers' Nest (S) (G-10) Second map 
green-labeled crate
* West Sarutabaruta (S) (G-10)
* Fort Karugo-Narugo (S) (E-9) First map
* Meriphataud Mountains (S) (I-8)
* Sauromugue Champaign (S) (L-8)
* Garlaige Citadel (S) (H-8) Fourth map 
Category:Targetable Location
Shura Kote

==Notes==
Trade a Dryadic Abjuration: Hands and Cursed Kote to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain Shura Kote.
== Related Links ==
* Abjurations
* Shura Armor Set
* Shura Kote +1
*Tatter and Scrap Synergy
Category:Hands
Shura Kote +1

==Notes==
Trade a Dryadic Abjuration: Hands and Cursed Kote -1 to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain Shura Kote +1.
== Related Links ==
* Abjurations
* Shura Armor Set +1
* Shura Kote
*Tatter and Scrap Synergy
Category:Hands
Shura Sune-Ate

==Notes==
Trade a Dryadic Abjuration: Feet and Cursed Sune-Ate to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain Shura Sune-Ate.
== Related Links ==
* Abjurations
* Shura Armor Set
* Shura Sune-Ate +1
*Tatter and Scrap Synergy
Category:Feet
Shura Togi

==Notes==
Trade a Dryadic Abjuration: Body and a Cursed Togi to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Shura Togi.
== Related Links ==
* Abjurations
* Shura Armor Set
* Shura Togi +1
* Tatter and Scrap Synergy
Category:Body
Shura Togi +1

==Notes==
Trade a Dryadic Abjuration: Body and a Cursed Togi to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Shura Togi +1.
== Related Links ==
* Abjurations
* Shura Armor Set +1
* Shura Togi
* Tatter and Scrap Synergy
Category:Body
Sick and Tired

== Walkthrough == 
Category:Adoulin Quests
*You must wait a game day after completing Hypocritical Oath to flag this quest.
*Check the Door: Svenja's Manor in Western Adoulin (I-8) for a cutscene.
*Talk to Emjook-Renook at the Yorcia Weald Frontier Station.
*Talk to Fritha at the Foret de Hennetiel Frontier Station.
*Harvest a Hennebloom leaf in Foret de Hennetiel.
**Fill up your inventory in order to avoid losing the Harvesting Point to items harvested.
** You may also harvest a Nicked dagger, which only influences the storyline dialogue.
*Speak with Fritha at Foret de Hennetiel Frontier Station
*Check the Svenja's Manor again to complete this quest and receive your reward.
Siegemaster Assassination

==Enemies==
Level 	Name 	Zone 	Aggro	Link	Drops	Steal	Spawns
Tough-Very Tough	Old Troll (RNG)	Lebros Cavern	Yes 	Yes 	
 	None 	8
===Notes===
*Troll ranged attacks are fire-based and will hit through shadows.
*Every troll will use Eagle Eye Shot, which will also go through shadows, however note that it is a physical attack. It will deal significantly more damage with abilities like Berserk and Counterstance.
==Walkthrough==
Eliminate Borgerlur, he is disguised as one of the Old Trolls.
*Trolls will repop very quickly, try to keep track of which are repops and which are originals. Note that the Borgerlur Troll will never change and once defeated the rest will despawn and the assault will end.
*There appears to be some strange behaviour surrounding the Borgerlur troll and also repops. Respawned mobs will have hate on the the target of the Borgerlur Troll if it is engaged.
*Repops will now auto agro (this seems to be a recent change)
*Repop time is 3 mins 45 seconds
*Once Borgerlur is defeated the Rune of Release will spawn at (G-7).
==Drops==
{| border="0" cellspacing="5" cellpadding="4" width="100%"	
{| border="1" cellspacing="3" cellpadding="4" width="100%"	Ancient Lockbox
Hi-Potion +3 	
Hi-Potion Tank	
==Related Links==
C -
Sigil

Sigil is a buff similar to Signet, Sanction, and Ionis granted by certain Campaign NPCs and effective in Wings of the Goddess areas.
Available from Campaign NPCs:	Available from Campaign NPCs:	Available from Campaign NPCs:
NPC Name 	Zone 	Position
Miliart, T.K. 	Southern San d'Oria (S) 	(L-9)
Millard, I.M. 	Bastok Markets (S) 	(G-5)
Mindala-Andola, C.C. 	Windurst Waters (S) 	(G-5)
*Similar to Signet, with a green icon. By itself allows players to obtain crystals from enemies fought within nation controlled areas. Additional bonuses can be stacked together for 50 Allied Notes each.
*Initially, Sigil lasts for 3 hours and 15 minutes (Earth hours). Each additional medal you hold lengthens the duration by 15 minutes. Upon reaching Allied Ribbon of Glory §§§§, the timer will have an extra 45 minutes, totaling four hours. Each subsequent fourth medal (IE: Golden Star §§§§) will give an hour total, as the initial timer includes 15 minutes added by Bronze Ribbon of Service §. After reaching Medal of Altana §§§§, the total time Sigil will have is eight hours.
*Ability to obtain Sigil is limited to a maximum of one (1) Earth Month. At which point, the player's Campaign Medal expires and a Campaign Evaluation is necessary to renew it. Campaign Evaluations can be received at the following NPC's for each nation in the past:
**Alfred Southern San d'Oria (S) (K-10)
**Annabelle Bastok Markets (S) (F-8)
**Llewellyn Windurst Waters (S) (G-9)
*Additional Sigil options: Latent Regen, Latent Refresh, Increased Meal Duration as well as the following:
**You will not lose TP while resting.
**The rate at which HP is recovered while resting is increased.
**Increased defense and evasion against attacks from (only) your current claimed target if it is an Even Match or weaker.
*A bonus Sigil option of reduced Experience loss upon KO can be chosen if the Freelance NPC Titania is allied to your nation.
Auto-Refresh and Regen latent effect from Sigil activates based upon how many areas your nation controls:	Auto-Refresh and Regen latent effect from Sigil activates based upon how many areas your nation controls:	Auto-Refresh and Regen latent effect from Sigil activates based upon how many areas your nation controls:	
Controlled Areas 	Regen HP Cap 	Refresh MP Cap 	Food Duration
0 	45% 	35% 	+20%
1 	50% 	40% 	+40%
2 	55% 	45% 	+60%
3 	60% 	50% 	+80%
4 	65% 	55% 	+100%
5 	70% 	60% 	+120%
6 	75% 	65% 	+140%
7 	80% 	70% 	+160%
8 	85% 	75% 	+180%
9 	90% 	80% 	+200%
10 	95% 	85% 	+200%
11 	95% 	85% 	+240%
Category:Campaign
Category:Game Terms
Signed in Blood

== Walkthrough ==
*Speak to Sobane who will request you bring her a Cathedral Tapestry.
**Cathedral Tapestry drops off Orcish Fighters in Fort Ghelsba or the Yughott Grotto.
*Trade the Cathedral Tapestry to Sobane.
*Travel to Selbina and speak to Abelard (G-9).
*Head to Ordelle's Caves obtain an Ordelle Chest Key off the monsters inside.
**Certain monsters in the cave drop the key. To reach that area, take path D on map 1, drop into the southeastern hole depicted on map 2, then take path E.
**The high-level mobs Buds Bunny, Swagger Spruce, Targe Beetle do not aggro.
*Use the key on a chest inside to receive Torn-out pages.
*Return to Abelard.
*Speak to Sobane to complete this quest.
Category:San d'Oria Quests Category:Southern San d'Oria Quests
Sih Gates

==Zone Information==
== NPC ==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
The Gates are famous as home to all types of grisly foes around its large rocks and within its limestone caves. The roots of the gigantic arbors found in the hunting and battlegrounds protrude from the rocks, choking what remains of the treaded paths and preventing easy passage. Many species of fungi line the walls and floor of the caves, but they are not fit for consumption, and as such can provide little succor. The population of the vile Acuex within has been multiplying, and with pioneers forced to fight in such close quarters, antitoxins are a must for survival.
== Notes ==
Category:Areas
Silence of the Rams

== Walkthrough ==
* Speak to Paujean to begin the quest.
* Obtain a Rampaging Horn and a Lumbering Horn:
* Lumbering Horn is obtainable via the following means:
** Slay Lumbering Lambert or Bloodtear Baldurf in La Theine Plateau.
*** Subjugation: Bloodtear Baldurf is also an RoE objective under Combat: Region (Original Areas 1).
** Various BCNMs, check the item page of the horn for details.
* Rampaging Horn is obtainable via the following means:
** Slay Rampaging Ram or Steelfleece Baldarich in Konschtat Highlands.
** Various BCNMs, check the item page of the horn for details.
* Trade both items to Paujean to complete quest.
Category:Bastok Quests Category:Port Bastok Quests
Silver Chainmail Set

(WAR, PLD, DRK, BST, SAM, NIN)	(WAR, PLD, DRK, BST, SAM, NIN)	(WAR, PLD, DRK, BST, SAM, NIN)	(WAR, PLD, DRK, BST, SAM, NIN)
Head 	Silver MaskDEF:14 	 	
Body 	Silver MailDEF:28 	 	
Hands 	Silver MittensDEF:9 	 	
Legs 	Silver HoseDEF:20 	 	
Feet 	Silver GreavesDEF:8 	 	
Category:Armor Set
Silver Mirror

== Notes ==
* This item is obtainable from all tier I and tier II Voidwatch battles in the Jeuno or Zilart regions and all tiers in the Bastok, San d'Oria, and Windurst regions.
* This item is used in Magian Trials for Double Attack or "Occasionally Attacks twice" weapons to upgrade from 90 to 95.
** 200 and 150 are required, respectively.
* Can be bazaared
Silver astrarium

== Notes == 
* You must defeat the floor 40 boss (either Stealthlord Haraal Ja, Dabargar the Stoic, or Stheno) five times to obtain this key item.
* You can not hold more than one of this key item.
* You may trade this item to Berangere in Aht Urhgan Whitegate (L-9) to receive a piece of Euxine Attire Set +2, Rheic Armor Set +2, or Tethyan Attire Set +2.
==Related Links==
* Bronze astrarium
* Mythril astrarium
* Gold astrarium
* Platinum astrarium
Simmie

=== NPC Dialogue ===
Simmie: Welcome to the Auction House. Do you have any questions about our establishment?
*Player Prompt: What is the Auction House? 
::Simmie: Auctions houses can be found in all of Vana'diel's major cities. Here adventurers gather to bid on battle spoils, unwanted items, old armor...almost anything. Currently, the auction houses in Bastok, San d'Oria, Windurst, and Jeuno all work independently. Therefore, prices differ from city to city. Adventurers may use any auction house regardless of nationality. Is there anything else you would like to know?
*Player Prompt: How are auctions run? 
::Simmie: The first adventurer to bid at or above the asking price will automatically purchase the product. Once put up for auction, merchandise will remain there for a maximum of nine weeks Vana'diel time (three days earth time). If merchandise does not sell within this time limit, it will be returned to the seller's current residence. Is there anything else you would like to know?
*Player Prompt: Are there any fees? 
::Simmie: Transaction fees are proportional to the amount for which an item is put up on auction. The method of calculating this fee is different for single items and stackable items. A transaction fee is collected when any merchandise is put up for auction. This fee is nonrefundable. Is there anything else you would like to know?
*Player Prompt: Are there any limits? 
::Simmie: The International Auction House Committee, or IAHC, has declared that a maximum of seven items may be put up for auction at one time. However the IAHC has recently removed the limit to how many items one may purchase. Is there anything else you would like to know?
*Player Prompt: How do you check up on merchandise? 
::Simmie: A small amount of time is required before new merchandise appears on our bid list. Once an item appears on your "Sales Status" list, it may not immediately appear on the bid list. If you do no see your item on the bid list, try looking again at a later time. Is there anything else you would like to know?
*Player Prompt: How do remove an item? 
::Simmie: If you would like to withdraw an item from an auction, you must travel to an auction house in the country where you initially put the item up for sale, and select "Stop Sale" from the "Sales Status" menu. Is there anything else you would like to know?
*Player Prompt: My "Sales Status" list is full! 
::Simmie: To remove an item from your "Sales Status" list, you must visit an auction counter to acknowledge the sale or return of your merchandise. Otherwise previously sold or returned items will fill up your list and prevent you from selling any more merchandise. At any auction counter, open the "Sales Status" menu and acknowledge the transaction to clear it from the list. Press the confirm button to remove any transaction colored yellow (sold) or red (returned). Is there anything else you would like to know?
*Player Prompt: Nothing right now. 
::Simmie: In the past, many have amassed great wealth through the auction house. I hope you find fortune, too!
Category:San d'Oria NPCs
Simulant

==Enemies==
==Prerequisites==
* A Censer of abandonment key item is required to enter this ENM.
* Recieve one by talking to Venessa at (H-10) Ru'Lude Gardens
** Must have completed up to The Mothercrystals in CoP before she will trade you the Censer of abandonment Key item. 
* Once KI is obtained, travel to Spire of Holla in Promyvion - Holla.
Sin Hunting

== Walkthrough == 
*Talk to Perih Vashai in Windurst Woods (K-7) and recieve temporary key item Chieftainness's twinstone earring. 
*She will send you to Ranguemont Pass to look for Semih Lafihna. 
*After arriving, you will not find Semih Lafihna there. Talk to Perchond at (F-10). 
*Perchond will tell you about Semih Lafihna coming to him and questioning him about a creature he encountered in Ranguemont Pass. She was searching for a Glittersand around the pond (E-5).
*Go to the pond at (E-5) and kill Evil Weapons until you get the drop Glittersand.
*Trade the Pinch of Glittersand to Perchond, he will give you another temporary key item, Perchond's envelope and explain there is a merchant in Jugner Forest who has also seen the creature and that this is probably where Semih Lafihna is.
*Head to Jugner Forest at the very top of (I-6) near the lake and speak with Alexius. He will tell you that he did speak with Semih Lafihna about the creature he saw and that she would be looking for it at the south end of the lake during a full moon.
**A full moon is not required to get the cutscene.
*Go to (H-6) in Jugner Forest and find the ??? on a tree. You should get a cutscene.
*After the cutscene, return to Perih Vashai and receive the Sniping Bow.
Category:Ranger Artifact Quests
Category:Quests
Category:Windurst Quests
Category:Windurst Woods Quests