Commandos 3: Destination Berlin

Commandos 3: Destination Berlin is the last real-time tactics entry in the Commandos series. It was developed by Pyro Studios (creators of the two prequels) and published by Eidos in 2003. The game is considered to be a huge step back from Commandos 2 because it featured less characters, missions, weapons and had a worse overall graphic quality. A remaster, titled Commandos 3 - HD Remaster, was released in 2022.
Both the original game and the HD Remaster re-use the majority of their weapon icons from Commandos 2 and its remaster.
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==Allied weapons==
===Colt M1911A1===
The M1911A1 returns from the prequels once again as the standard issue handgun of all the Commandos in the game. Holds unlimited ammo and can be fired as fast as someone can click the left mouse button. Exactly three shots are required to kill any enemy soldier, (two on Rookie difficulty added in the remaster) it appears as the only 3D model for handguns in both the original game and the Remaster.
===M1903A4 Springfield===
Duke's standard weapon is a scoped M1903A4 Springfield. Only he can use it. In the Remaster, it is the only 3D model for sniper rifles replacing the unclear, generic rifle model in the original. 
===Lee-Enfield No. 4 Mk I===
The Lee-Enfield No. 4 Mk I is used by Allied soldiers throughout the game, most notably during the D-Day mission. In the Remaster, it is the 3D model of all rifles, while it appears to be a Kar98K in the original.
Unlike Commandos 2; the Lee-Enfield No. 4 Mk I in Commandos 3 does not have infinite ammunition, this appears to have been a last-minute change as the Green Beret and the Allied soldiers under his command in D-Day carry Kar98k rifles (which on a balancing level, would make sense if the Lee-Enfield still had infinite ammo but it no longer does). 
While not present in-game, promotional renders for the original game showed the Sniper using a scoped Lee-Enfield rifle.
===Mills Bomb===
The Mills Bomb is the resident fragmentation grenade in the game. In this game every Commando can use it, not just the Sapper as in the previous games though the fact weapon range is now different for each Commando means the Sapper is still useful as a "main" grenade thrower due to his high range. These grenades incorrectly detonate on contact.
=== Mk 2 "Pineapple" Grenade ===
The Mk 2 hand grenade replaces the Mills Bomb in the HD remaster just like Commandos 2 HD.
===No. 69 High-Explosive Grenade===
What resembles the No. 69 High-Explosive Grenade returns as the "Gas Grenade" from Commandos 2, it releases non-lethal gas that knocks out enemies and unlike Commandos 2 the player must equip their Commandos with gas masks to avoid getting knocked out from the gas.
===Molotov Cocktail===
The Molotov Cocktail returns from Commandos 2 and due to the Driver's removal, it is used by the Sapper.
===PIAT===
The PIAT is the most powerful weapon in the game, and should not to be wasted on normal soldiers. When the Germans bring the tanks and armored vehicles, this is the ideal way to dispose of them. 
===M2-2 Flamethrower===
The M2-2 Flamethrower is a devastating weapon but only the Sapper is capable of handling it.
===M1A1 Thompson===
A Commando is seen holding a M1A1 Thompson with 20-round magazine on the cover of the game. The Thompson does not appear as a usable weapon in the game.
===Browning M1919A4===
What appear to be low-quality Browning M1919A4 machine guns are mounted on the landing craft on D-Day.
==German weapons==
===Luger P08===
Luger P08 pistols are usually carried by German officers. Its attributes are the same as the Colt's, but without infinite ammo. All of the Commandos can use this weapon.
===MP 40===
The MP 40 is used by the majority of enemy soldiers. It is always fired in short bursts. All members of the team can use this weapon.
It is also the only firearm used by the Soviet Soldiers in the Stalingrad missions. 
===StG 44===
The Sturmgewehr 44 is one of the newly introduced weapons in the Commandos series making its first appearance in the "Eliminate the Sniper" mission set during the Battle of Stalingrad, thus making it anachronistic. Strangely, it has a 15-round magazine, and only one magazine can be carried at a time. Fires only in single shot mode like the rifles, but faster and kills in generally two shots. Appears as "Assault Rifle", however the help-text for its magazine is "Machine Gun Ammo". Despite appearing as an StG 44 in the inventory, the weapon icon on the HUD/in-game model is actually an FG 42.
===Gewehr 43===
A Gewehr 43 sniper rifle is used by the German sniper in Stalingrad during the "Eliminate the Sniper" mission, therefore making it anachronistic. In that mission, Duke, the marksman of the Commandos, must find and neutralize the Wehrmacht sniper. This mission was apparently inspired by the movie Enemy at the Gates. The generic German snipers also use it in later missions.
===Mauser Gewehr 1898 / Kar98k hybrid===
The Mauser Gewehr 1898 / Kar98k hybrid rifle returns from Commandos 2: Men of Courage. However this time, it is referred to as "German Rifle". It is still a one-shot one-kill weapon and the ammo cap is 15 rounds for it.
===FG 42===
The FG 42 appears as the in-game model of the "Assault Rifle" with an longer barrel.
It seems the Kar98k was used to help create the FG42, as it fires with the same animation (even using the bolt-action of the Kar98K after firing though it can be interrupted) and the model is as long as the Kar98k.
===Arisaka Type 2===
Due to reusing Commandos 2 HD icons for the inventory, the Arisaka Type 2 Paratrooper rifle is added in the remastered version as that remaster mixed up the Arisaka and Kar98K icons and mistakenly used the Japanese Type 2 icon for the German Kar98k.
===MG 42===
Mounted MG 42s are used by German guards mainly during the D-Day mission. The Green Beret can be ordered to pick up these MGs and use them against the enemy while the Sapper can use them while still attached to their mounts (at least in the original game, as one of the remaster's patches broke this). All the MG 42s have unlimited ammo, but suffers from an unrealistically extremely low range, sharing the same low range as the pistols/MP 40.
===Tellermine 35 (Stahl)===
The Tellermine 35 (Stahl) can be used by the Sapper to set up deadly traps for enemy vehicles or soldiers.
===Hafthohlladung===
Two Hafthohlladung grenades are used by the Marine during the mission "Destroy the Warships". Although these grenades were developed against armored ground vehicles, in this game they are used to sink two German submarines.
It is incorrectly depicted as a remote controlled bomb with Blackwood having to manually detonate them ashore after planting them.
===7.5 cm Pak 40===
Called the "Anti-Tank Cannon" in-game; what appears to be a 7.5 cm Pak 40 is used by two German soldiers near the end of the second Stalingrad mission, if they are killed without destroying it then the Green Beret can use it himself.
Sadly it is of dubious help, it's slow and hard to turn it around in the cramped streets of Stalingrad and it has fairly limited range and is hard to aim.
===Type 93 heavy machine gun===
The only Japanese weapon in the original version, what appears to be the Type 93 heavy machine gun from Commandos 2 reappears as the "Heavy Machine Gun" mounted onto of a German train.
In Commandos 2 the Sapper could use the Heavy Machine Gun but it is currently unknown if he still can in Comandos 3 as he cannot access them in single player.
Category: Video Game
Category: War
Category: Stealth
Category: Real-Time strategy
Category:Covert-ops