nyuuzyou/wikis huggingface dataset:
Harry Potter: Quidditch World Cup (Aug 10, 2003 15.48 prototype)

A prototype of Harry Potter: Quidditch World Cup for the Sony PlayStation 2.
==Notes==
*Appears to be a test build for a demo, though there are no limitations.
*Loading screen is different.
*Intro cutscene for Hogwarts Mode uses still images. 
*House Challenges are done in Hogwarts Quidditch Pitch as opposed to it in the sky. 
*The HUD for the Passing Challenge is in a different position. 
*The Golden Snitch meter for the Passing Challenge is absent. 
*Cedric Diggory is much closer to Cho Chang on the Team Select screen. 
*Pressing Select activates a free camera.
*Pressing Select+Start activates a debug console
==Screenshots==
File:HPQWCAug10 1.png
File:HPQWCAug10 2.png
File:HPQWCAug10 3.png
File:HPQWCAug10 4.png
File:HPQWCAug10 5.png
File:HPQWCAug10 6.png
File:HPQWCAug10 7.png
File:HPQWCAug10 8.png
File:HPQWCAug10 9.png
Harry Potter: Quidditch World Cup (Aug 10, 2003 17.05 prototype)

A prototype of Harry Potter: Quidditch World Cup for the Sony PlayStation 2.
==Notes==
* Appears to be a test build for a demo, though there are no limitations.
* Pressing Select activates a free camera.
* Pressing Select+Start activates a debug console
==Screenshots==
File:HPQWCAug10_1.png
File:HPQWCAug10_2.png
File:HPQWCAug10_3.png
File:HPQWCAug10_4.png
File:HPQWCAug10_5.png
File:HPQWCAug10_6.png
File:HPQWCAug10_7.png
File:HPQWCAug10_8.png
File:HPQWCAug10_9.png
Harry Potter: Quidditch World Cup (Aug 12, 2003 prototype)

A prototype of Harry Potter: Quidditch World Cup for the Sony PlayStation 2.
==Notes==
* Appears to be a test build for a demo, though there are no limitations.
* Pressing Select activates a free camera.
* Pressing Select+Start activates a debug console
==Screenshots==
File:HPQWCAug10_1.png
File:HPQWCAug10_2.png
File:HPQWCAug10_3.png
File:HPQWCAug10_4.png
File:HPQWCAug10_5.png
File:HPQWCAug10_6.png
File:HPQWCAug10_7.png
File:HPQWCAug10_8.png
File:HPQWCAug10_9.png
Harry Potter and the Deathly Hallows: Part 2 (Mar 21, 2011 prototype)

A prototype of Harry Potter and the Deathly Hallows: Part 2 for Playstation 3.
==Notes==
* Original filename: Harry Potter and the Deathly Hallows Part 2 (Mar 21, 2011 BLUS30289) [INSTALL-GD DATA].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Harry Potter and the Order of the Phoenix (May 19, 2007 prototype)

A prototype of Harry Potter and the Order of the Phoenix for the Wii.
==Notes==
* No noticeable differences at first glance
* Disc information:
** Header Product Code: R5PE69
** Header Version Number: 0
** Header Title: HPOOTP_WII_US_Final_163752.rvm
** Executable Name: /main.dol
** Latest date in DOL: 3/23/2007 8:13:00 PM
** Latest date in DOL (final build): 3/23/2007 20:13
** Apploader date: 3/1/2007
** Apploader date (final build): 3/1/2007 0:00
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
R5PE69_2022-12-25_20-03-54.png
==Origin==
Harry Potter Order of the Phoenix 05-19-2007.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Nex for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter and the Order of the Phoenix (May 22, 2007 prototype)

A prototype of Harry Potter and the Order of the Phoenix for the Xbox 360.
==Notes==
* Compiled on the same day as final but only the .xex matches.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Harry Potter and the Order of the Phoenix (May 22, 2007) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Harry Potter and the Order of the Phoenix (May 22, 2007 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Aug 11, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by 2 days.
* Original filename: Harry Potter for Kinect (Aug 11, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Aug 14, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Postdates the final build by a day.
* Original filename: Harry Potter for Kinect (Aug 14, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Aug 15, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Postdates the final build by 2 days.
* Original filename: Harry Potter for Kinect (Aug 15, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Aug 20, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Postdates the final build by 7 days.
* Original filename: Harry Potter for Kinect (Aug 20, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Aug 3, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by 10 days.
* This build was taken from hdd eurocom.imgc. The only file with a high probability of being corrupted is XE_Commands.bin. It is not known if this file is actually corrupted and if it is, it has been fixed but it does not appear to affect the game in any way.
* Contains 1 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:
** Potter.xex: At least, the menu work;
* Original filename: Harry Potter for Kinect (Aug 03, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Harry Potter for Kinect (Feb 10, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by 6 months.
* Original filename: Harry Potter for Kinect (Feb 10, 2012 05.57.55).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Jan 17, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by 7 months.
* Original filename: Harry Potter for Kinect (Jan 17, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Jan 23, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by almost 7 months.
* Original filename: Harry Potter for Kinect (Jan 23, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Jan 24, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by 7 months.
* Original filename: Harry Potter for Kinect (Jan 24, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Jul 17, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: Harry Potter for Kinect (Jul 17, 2012 00.54.06).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Jul 21, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by almost a month.
* Original filename: Harry Potter for Kinect (Jul 21, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Jul 30, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by 14 days.
* Original filename: Harry Potter for Kinect (Jul 30, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Jul 6, 2011 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Harry Potter for Kinect (Jul 06, 2011).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Jun 11, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Predates the final build by 2 months.
* Original filename: Harry Potter for Kinect (Jun 11, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Oct 10, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Postdates the final build by 2 months.
* Original filename: Harry Potter for Kinect (Oct 10, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Oct 9, 2012 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Postdates the final build by 2 months.
* Original filename: Harry Potter for Kinect (Oct 09, 2012).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Sep 12, 2011 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Postdates the final build by a month.
* Original filename: Harry Potter for Kinect (Sep 12, 2011).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harry Potter for Kinect (Sep 9, 2011 prototype)

A prototype of Harry Potter for Kinect for the Xbox 360.
==Notes==
* Postdates the final build by a month.
* Original filename: Harry Potter for Kinect (Sep 09, 2011).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harvest Moon (Prototype)

A localization prototype of Harvest Moon for the SNES.
==Notes==
* Different title screen.
* The "Licensed by Nintendo" is missing.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of January 14, 2023)
==Origin==
HarvestMoonSNES Proto Cart.jpg|Cartridge
==See also==
Release page.
Harvey Birdman: Attorney at Law (Aug 8, 2007 prototype)

A prototype of Harvey Birdman: Attorney at Law for the PlayStation 2.
==Notes==
* Built 2 months before the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
HarveyBirdmanPreview_title.png
==Origin==
PS2 - Harvey Birdman Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Harvey Birdman: Attorney at Law (Jun 10, 2007 prototype)

A prototype of Harvey Birdman: Attorney at Law for the Wii.
==Notes==
* No visible differences noticed
* Disc information:
** Header Product Code: RGBE08
** Header Version Number: 0
** Header Title: Harvey Birdman, Attorney at Law
** Executable Name: /main.dol
** Latest date in DOL: 7/9/2007 12:47:00 PM
** Latest date in DOL (final build): 7/9/2007 12:47
** Apploader date: 3/1/2007
** Apploader date (final build): 3/1/2007 0:00
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
RGBE08_2022-12-24_14-27-35.png
RGBE08_2022-12-24_14-27-40.png
RGBE08_2022-12-24_14-31-24.png
RGBE08_2022-12-24_14-34-51.png
RGBE08_2022-12-24_14-35-08.png
RGBE08_2022-12-24_14-35-26.png
RGBE08_2022-12-24_14-35-47.png
RGBE08_2022-12-24_14-37-03.png
RGBE08 2022-12-24 14-40-24.png
==Origin==
Harvey Birdman 6-10.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Hasbro Family Game Night (Feb 19, 2009 prototype)

A prototype of Hasbro Family Game Night for the Xbox 360.
==Notes==
* The build was possibly obtained from an hdd named Hitachi60gb.
* Built on the same day as the final but only the executable matches with the final.
* Original filename: Family Game Night (Feb 19 2009).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Hasbro Family Game Night (Jul 14, 2009 prototype)

A prototype of Hasbro Family Game Night for the Xbox 360.
==Notes==
* Original filename: Hasbro Family Party (Jul 14, 2009) UP0006-NPUB30093_00-FAMILYGAMENIGHT1.pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Hasbro Family Game Night 3 (Jul 12, 2010 prototype)

A prototype of Hasbro Family Game Night 3 for the Wii.
==Notes==
* Displays a "PH Sell Screen" when showing company logos
* Disc information:
** Header Product Code: SHBE69
** Header Version Number: 0
** Header Title: Family Game Night 3
** Executable Name: /main.dol
** Latest date in DOL: 2/24/2010 4:19:00 PM
** Latest date in DOL (final build): 2/24/2010 16:19
** Apploader date: 12/11/2009
** Apploader date (final build): 12/11/2009 0:00
** Errors (Data Blocks): 0
** Errors (Unused Blocks): 0
* Miscellaneous Notes:
** Game is emulatable in Dolphin: Yes (as of December 25, 2022).
*** Issues: None.
** Debug enabled: No
==Screenshots==
SHBE69_2022-12-24_18-35-58.png
SHBE69_2022-12-24_18-36-27.png
SHBE69_2022-12-24_18-40-29.png
SHBE69_2022-12-24_18-42-23.png
SHBE69_2022-12-24_18-42-47.png
SHBE69_2022-12-24_18-43-21.png
SHBE69_2022-12-24_18-50-36.png
SHBE69_2022-12-24_18-53-28.png
==Origin==
Family Game Night 3 07-12-2010.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Haste (Jan 6, 2012 prototype)

A prototype of Haste for the Xbox 360.
==Notes==
*Contains a debug menu.
*Unreleased game.
*Original filename: Haste (Jan 06 2012).zip
*Tested on hardware and it turns out that the game is Mad Riders but without a title in the menus. On the console it appears as Mad Riders.
*Other differences are unknown
*English and Spanish languages confirmed.
*What would be the game's title screen is replaced by the Techland screen.
==Screenshots==
File:Everyone.jpg
File:UbiSoft screen.jpg
File:Techland screen.jpg
File:Haste loading screen.jpg
File:Haste main menu.jpg
File:Mad Riders prototype Jan 6-2012 Garage.jpg
File:Mad Riders prototype Jan 6-2012 (16).jpg
File:Haste race 2.jpg
File:Haste race 5.jpg
File:Haste race 6.jpg
File:Haste race 7.jpg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
*Obscure Gamers
*The Cutting Room Floor (TCRF)
*Internet Archive (IA)
Haunted House (Aug 11, 2010 prototype)

A prototype of Haunted House for the Xbox 360.
==Notes==
* Predates the final build by two months.
* Original filename: Haunted House (Aug 11, 2010).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Haunted House (Jun 21, 2010 prototype)

A prototype of Haunted House for the Xbox 360.
==Notes==
* Predates the final build by four months.
* Original filename: Haunted House (Jun 21 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Haunting Ground (Jan 12, 2005 prototype)

A prototype of Haunting Ground for the PlayStation 2.
==Notes==
* Compiled 7 days before the final US build.
* Pressing L3 + R3 on Controller 1 at the same displays the disc's serial number on the top right corner of most menus.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - Haunting Ground Preview (1).png
PS2 - Haunting Ground Preview (2).png
PS2 - Haunting Ground Preview (3).png
PS2 - Haunting Ground Preview (4).png
PS2 - Haunting Ground Preview (5).png
PS2 - Haunting Ground Preview (6).png
PS2 - Haunting Ground Preview (7).png
PS2 - Haunting Ground Preview (8).png
PS2 - Haunting Ground Preview (9).png
==Origin==
PS2 - Haunting Ground Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Haunting Starring Polterguy (Jul 2, 1993 prototype)

A prototype of Haunting Starring Polterguy for the Sega Genesis.
==Origin==
haunting.jpg
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! 
==See also==
* Armageddon Potato on X
* Armageddon Potato on Instagram
Haven: Call of the King (Aug 15, 2002 prototype)

A prototype of Haven: Call of the King for the PlayStation 2.
==Notes==
* The game boots on a level select
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
havencalloftheking081502_title.png
==Origin==
PS2 - Haven Call of the King 8-15-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Haze (Apr 16, 2008 prototype)

A prototype/prerelease build of Haze for the PlayStation 3 from 2008-04-16 (about a month before the game was released).
==Notes==
* Printed label indicates this is a review build.
==Origin==
Haze-2008-04-16-01-Disc-Small.png|Disc front
==See also==
* Original release page on Archive.org
Haze (Sep 19, 2007 prototype)

A prototype of Haze for Playstation 3.
==Notes==
* Demo Build.
* Original filename: HAZE (Sep 19, 2007) [DEMO UP0001-NPEB90035_00-0011223344556677].pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!