Wario (SSB4)

Wario (, Wario) returns as a playable character in Super Smash Bros. 4. He was officially confirmed on October 3rd, 2014 alongside and , coinciding with the Western release of Super Smash Bros. for Nintendo 3DS. This time around, he is unlockable, as opposed to being available from the start as in Brawl. He retains his biker outfit from the WarioWare series, as well as his overalls from the games. Charles Martinet's portrayal of Wario from Super Smash Bros. Brawl was repurposed for Smash 4.
Wario is ranked 40th out of 54 on the tier list. This is an enormous drop from his 10th out of 38 position in Brawl resulting in his worst placement in the series so far. Wario possesses great aerial mobility and good overall mobility for a heavyweight, with great aerial attacks and a strong ground game to complement the mobility. He has great setups with most of his aerial attacks and his signature Wario Bike, as his aerials have low ending lag and can be used to help him score KOs. Finally, Wario possesses an above-average recovery thanks to Wario Bike granting him an extra jump when he jumps off it and Corkscrew's solid vertical distance.
However, Wario also has several glaring flaws, the worst being his reach. As his moves often have poor range and he lacks an effective projectile, Wario has difficulty fighting against characters who have disjoints or a long range, making him susceptible to camping and weak against characters with effective spacing. In addition, most of his KO moves are unreliable, as they are either plagued with high lag or, in the case of Wario Waft, take a while before becoming effective. This means Wario has a worse time KOing compared to other heavyweights, forcing Wario players to rely on deceptions and mindgames in order to succeed.
Overall, Wario's flaws outweigh his strengths. Although he received some early representation from players such as and , his representation remained lackluster for most of the game's competitive lifespan, with being the only notable Wario player performing well at a national level.
==How to unlock==
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*Clear 100-Man Smash.
*Play 30 VS Matches.
Wario must then be defeated on WarioWare, Inc. Defeating him will unlock both him and the stage.
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*Play 20 VS Matches.
*Clear 100-Man Smash
Wario must then be defeated on Gamer.
==Attributes==
Wario is a short, heavyweight character with a deceptively good air game and an excellent amount of recovery options. Wario boasts the fifth-best air speed in the game, in addition to well-above-average air acceleration, which grants him some of the best aerial mobility of any character; however, his dash and walk speeds leave a lot to be desired, with the former being slightly below average, and the latter being the fifth slowest in the game. Using his high mobility and versatile aerial attacks, Wario is able to dip in and out of the fray to bait attacks and punish. In spite of its poor speed, Wario has a formidable ground game as well, with many of his attacks being rather fast with setup potential while also dealing good damage, outside of his smash attacks.
Wario's special moves are very unorthodox, and demand practice to use at their highest potential. Chomp is one of the best command grabs in the game, having deceptively long range and almost no startup or ending lag. It can effectively cover certain edge recoveries, negate certain attacks such as Spinning Kong, and absorb many projectiles, often with the benefit of healing him and slightly increasing the charge of his Wario Waft. Wario Bike gives Wario a solid approach option that covers for his low ground speed, and continues to move forward and hit enemies after he dismounts it. It also respawns very quickly when destroyed or lost, giving him a large and fairly reliable pseudo-projectile which can apply pressure when used effectively. Ending a wheelie with the Wario Bike will cause great knockback to an enemy it hits, as well as dealing a considerable amount of shield damage. When in the bike, pressing the special or jump buttons will have Wario jump off. As a result, this move can provide Wario with a literal third jump if his double jump had already been used, and this can be further extended with a corkscrew, making Wario's recovery exceedingly above average.
Despite his array of unusual attacks, Wario has overall lackluster reach and lacks a true projectile, thus he must first close the distance between him and his opponent in order to land an attack. Because of this, Wario struggles most against characters who make frequent use of disjointed attacks, such as , , and . This, combined with his relative lack of reliable KO moves, especially compared with other heavyweights, means that Wario must play unpredictably, relying on deception and mindgames to earn a KO on an unsuspecting opponent, and also forces Wario to trade blows with opponents.
Wario's lack of a true projectile brings about his susceptibility to camping. Wario is not capable of reflection, nor is Wario Bike an effective "projectile" on its own, which leaves him with almost no method of reliably counteracting camping, with his aforementioned unimpressive range. As a result, Wario is at a major disadvantage against characters such as Villager, Mega Man, and Samus.
With custom moves turned on, Wario gains a number of solid options. Speeding Bike allows for easy follow-ups after a successful hit due to its high speed being able to overtake an opponent who's been launched by it, along with being even better for recovery; however, it can be stuffed by enemy attacks easily due to its low durability. Burying Bike, while offering little for recovery, is extremely durable and can act as an effective shield against projectiles, helping to alleviate Wario's range problems. Rose-Scented Waft, while much weaker than its standard counterpart, possesses a gigantic hitbox that can make it nigh-unavoidable in the hands of a competent player, and can tack on a huge amount of damage if the opponent doesn't commit to button mashing to shake the flower off. Quick Waft, meanwhile, is decidedly stronger than the Rose-Scented Waft, charges almost four times faster than the standard, and executes faster than the other versions, giving Wario a more readily available KO option in exchange for the massive power of the standard. Corkscrew Leap offers a good deal of extra distance and speed in exchange for the damage of the standard, which leaves Wario more vulnerable during recovery in exchange for allowing him to go deeper for edgeguards than before.
Overall, Wario is a capable character with a bevy of unusual, yet useful attacks. However, he must keep his opponent guessing to see his full potential, lest his opponent end up seeing through his strategy.
==Changes from Super Smash Bros. Brawl==
Wario received some buffs that address some of his former flaws in Brawl, but has also received several nerfs that differentiate him significantly from his Brawl incarnation, nerfing him overall. He has been given multiple improvements to his recovery, being able to use his more versatile Wario Bike to recover more reliably. Many of his attacks deliver much more knockback, such as his new forward smash and the Wario Waft. Wario's ground game has been slightly improved, with many of his attacks having less start-up lag and the Wario Bike being much stronger and more reliable. Once dismounted, the Wario Bike is now equipped with traveling hitboxes, granting Wario an armored projectile of sorts. Wario's poorer aerials have been improved, with his forward and back aerials delivering increased knockback. Some moves also have less endlag, such as his down tilt.
Despite many of these changes being beneficial to Wario, he has received heavy nerfs to many of his previously effective options. One of the more noticeable nerfs was the reduction of his air speed and more significantly, his air acceleration. Wario has a harder time weaving in and out of the air and with the cast generally having increased range as well as the introduction of many sword characters, it is easier for multiple characters to wall him out in the air. He also is significantly harmed by the removal of DACUS as it hinders his grounded approach and removes his Gatling Combo preventing him from making great use of his newly improved up smash. Although some of his moves have less ending lag, others have much more, such as his forward smash, which is much less consistent due to now being slower and lacking transcendent priority and armor. Some of Wario's moves also have had their KO potential reduced most notably his up aerial and his half charged Wario Waft. Wario Bike has also lost some of its utility as its tires can no longer be picked up and used as projectiles.
The changes to Smash 4's mechanics helped and hindered Wario in various ways. Being a heavy character, Wario does gain some benefit from the rage mechanic present in Smash 4, being able to deliver increased knockback when at a high percentage. However, without his arsenal of moves that could reliably KO, Wario's reliance on racking up an opponent's damage leaves him even more vulnerable to the increased knockback delivered by adversaries under the influence of rage. He benefits from the removal of edgehogging, as it makes Corkscrew a much more advantageous recovery option. Wario also significantly benefits from the changes to aerial grab release mechanics as he can act out sooner from an aerial grab release preventing almost all followups his opponents used to have on him. In addition to this, Wario's notorious grab release that plagued him in Brawl was also fixed in patch 1.0.4 although even before the patch, his grab release was significantly less exploitable by most characters than in Brawl due to the new grab release mechanics.
As for the nerfs he received from the mechanics, the aforementioned removal of DACUS hinders his ground game. While he was not the most prominent user of DACUS in Brawl due to his up smash being rather poor, it nevertheless harms him in Smash 4 especially with the change to his up smash. The changes to hitstun canceling are also not highly beneficial to him as the removal of momentum canceling hinders his endurance and while it does improve his combo potential, it also makes him significantly easier to combo especially when combined with his higher falling speed.
Overall, Wario is a noticeably less effective character than in Brawl.
===Aesthetics===
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===Attributes===
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===Ground attacks===
*Neutral attack:
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*Forward tilt:
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*Up tilt:
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*Down tilt:
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*Dash attack:
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*Forward smash:
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*Up smash:
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*Down smash:
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===Aerial attacks===
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*Neutral aerial:
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*Forward aerial:
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*Back aerial:
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*Up aerial:
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*Down aerial:
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===Throws/other attacks===
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*Forward throw:
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*Back throw:
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*Up throw:
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*Down throw:
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===Special moves===
*Chomp:
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*Wario Bike:
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*Corkscrew:
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*Wario Waft:
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*Quarter Waft:
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*Half Waft:
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*Fully charged Waft:
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*Wario-Man:
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===Version differences===
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==Update history==
Wario has only received very minor buffs in the game's updates. The only real significant buff he received was in 1.0.4, which fixed his notorious grab release which allowed multiple characters to combo him out of a release. Changes to the shield mechanics in 1.1.0 and 1.1.1, however, seem to favor Wario slightly due to the high hitlag his attacks have when mounting the bike.
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==Moveset==
*Wario can crawl.
For a gallery of Wario's hitboxes, see here.
===Stats===
===Announcer call===
Wario English Announcer SSB4-SSBU.wav|English/Japanese/Chinese
===On-screen appearance===
===Taunts===
===Idle poses===
===Crowd cheer===
 	Cheer (English) 	Cheer (Japanese) 	Cheer (Spanish)
Cheer 	 	 	
Description	Wa - ri - o! 	Wa - rio! 	Wa - rio! Cha - cha - cha!
 	Cheer (French) 	Cheer (German) 	Cheer (Italian)
Cheer 	 	 	
Description	Wa - rio ! Cha - cha - cha !	Wa - ri - o! Cha - cha - cha!	Wa - rio! Cha - cha - cha!
===Victory poses===
==In competitive play==
===Official Custom Moveset Project===
===Most historically significant players===
See also: :Category:Wario players (SSB4)
* - Although he primarily played in the early metagame, Abadango was also considered one of the best Wario players during this time, placing 2nd at and 4th at with Wario in his lineup and defeating in the latter event. He dropped Wario after EVO 2015.
* - The best Wario player of all-time, and Wario's primary representative for all of Smash 4, including being the only Wario player ranked on the all-time ranking, ranking 70th. He broke out onto the Smash 4 scene after defeating and to place 3rd at , and has since became the second-most successful European player after , winning many European events and having strong international performances such as 3rd at and 13th at .
* - The second-most successful Wario player in Japan after Abadango, especially with his performances between 2015 and the first half of 2016, which includes placing 2nd at over , , and ; 5th at ; and 7th at . His results declined since then, and he eventually dropped Wario.
* - The best solo-Wario player in the early metagame, most known for his 5th-place finish at defeating and , which was the only top 8 major placement for a solo-Wario player. Although he has performed well at many other major events since then, including placing 17th at and defeating at , his tournament activity remained low, and he eventually stopped competing by mid-2017.
* - Best known for his run to 4th at , which established him as one of Mexico's best players in the early metagame. Since then, he has regularly placed well at large Mexican events, including 5th at and 13th at , but mostly remained a hidden boss, with lukewarm results outside of Mexico.
===Tier placement and history===
Wario was at first considered to be a character around the same potency as in the Brawl metagame, with players considering the changes to the game's physics to have benefited him, which was initially supported by the addition of rage improving his KO potential, while some of his finishing moves were buffed themselves. Despite his below-average playerbase, players such as , and demonstrated his capabilities in competitive play by adapting to a more deceptive playstyle through skillful use of Wario Bike. Even so, players would soon realize he had also lost the great potency on his aerial game, now being just slightly above average. His well-regarded status would also drop after Abadango dropped him in favor of . Regardless, and after an extremely solid 5th place at from Reflex, Wario was eventually placed at 21st on the first 4BR tier list.
However, Wario's tournament representation and results have remained rather scarce, in particular due to the majority of the mid- and low-tiered characters eventually outperforming him in several tournaments, and the changes to the game's physics having also demonstrated they had reduced a lot of his potency at camping, to the point that he had to rely much more on baiting and KOing a careless opponent with his more powerful, albeit slower moves. Eventually, Wario dropped to 34th place on the second tier list before slightly dropping to 36th on the third tier list. While Glutonny's dominance and great placings throughout Europe remained consistent towards the end of the game’s lifespan, Wario's difficult matchups against common top-tiers like and remained extremely prominent in hindering other Wario players from advancing in bracket, and Reflex’s inactivity slowed Wario’s metagame development. As a result, he has dropped to 40th on the fourth and final tier list.
==In Solo Modes==
===All-Star Mode===
In All-Star Mode, Wario is fought in Stage 4 in both versions if he has been unlocked alongside , , , , , and .
===Event Matches===
====Solo Events====
*All-Star Battle: Brawl: Wario is one of the opponents fought in this event. All opponents debut in Brawl, and reappear in Smash 4.
*Doctor Schmoctor: Wario must defeat in a 1 stock battle under the flower effect.
*Fitness Junkie: As , the player must defeat 2 giant Warios with one slightly larger than the other. The Warios have Inhaling Chomp, Burying Bike, and Quick Waft custom moves.
*Oh Yeah, Luigi Time!: must defeat a giant Wario. After 30 seconds, who's bigger than Wario will assist the player.
*Wrecking Mario: Mario must destroy all floors on the Wrecking Crew stage. 2 Warios can hinder the player's progress.
====Co-op Events====
*A Royal Errand: and must collect 500G from and Wario.
*Food Fight: and must defeat Wario, , and in a 1 stock battle. The players start with 100% damage.
*Flat Fracas: Wario and must defeat "Game & Watch" versions of Mario and Giant in a 1 stock battle.
*The Ultimate Battle: Two players select a character and must defeat the entire roster.
*Wrecking Bros.: Mario and Luigi must destroy all floors on the Wrecking Crew stage. Wario and King Dedede can hinder the player's progress.
===Congratulations Screens===
====3DS====
SSB4-3DS Congratulations Classic Wario.png|Classic Mode
SSB4-3DS Congratulations All-Star Wario.png|All-Star Mode
====Wii U====
SSB4-Wii U Congratulations Classic Wario.png|Classic Mode
SSB4-Wii U Congratulations All-Star Wario.png|All-Star Mode
==Trophies==
Wario's default trophy is obtained by clearing Classic Mode as Wario. His alternate trophy is obtained by clearing All-Star Mode as Wario in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version (the latter can only appear after clearing Classic or All-Star as Wario). The Wario-Man trophy is obtained only in the Wii U version by clearing All-Star Mode as Wario.
==Alternate costumes==
							
							
==Gallery==
Wario amiibo.png|Wario's amiibo.
Wario unlock notice SSB4-3DS.png|Wario's unlock notice in .
Wario unlock notice SSB4-Wii U.png|Wario's unlock notice in .
SSB4 - Wario Screen-1.jpg|Riding his Bike.
SSB4 - Wario Screen-2.jpg|Using Chomp on .
SSB4 - Wario Screen-3.jpg|Taunting next to Waluigi, , and .
SSB4 - Wario Screen-4.jpg|Attacking with his new up smash.
SSB4 - Wario Screen-5.jpg|Using an un-charged Wario Waft.
SSB4 - Wario Screen-6.jpg|Using Corkscrew as Wario-Man.
SSB4 - Wario Screen-7.jpg|With Ashley and .
SSB4 - Wario Screen-8.jpg|Being attacked by bees with .
SSB4 - Wario Screen-9.jpg|Turning with his Bike.
SSB4 - Wario Screen-10.jpg|Getting stomped on.
==Trivia==
*Prior to Ultimate, Wario was the only character who debuted as a starter to be made unlockable in a later game.
**Similarly, Lucas was a starter character in Brawl, but became a downloadable character in SSB4. Coincidentally, both Lucas and Wario were newcomers in Brawl.
*Since Wario is part of Luigi's Final Smash trophy, Wario can be seen in the game before he is even unlocked.
*Wario is the only character with fewer s in SSB4 than in Brawl, going from 12 to 8 options.
*Wario's All-Star trophy in the 3DS version resembles his artwork for .
*Wario is the only character with a fourth taunt, which is done by taunting while riding the Wario Bike (even when in the air), as well as one of two characters that can taunt while using a special move, with the other being while doing Shadow Sneak.
*Humorously, Wario swings the Home-Run Bat by holding it in his mouth like a dog, while the dog swings it like a human being would, even standing on two legs while doing so.
*Although Wario's default palette has him wearing his jacket, the only defensive equipment he can use are Badges and Overalls. It is unknown why he cannot use both, as uses three different types of Attack equipment.
*SSB4 is the only game where Wario's trademark shoulder bash is not in his moveset.
**In a reply to a letter from a reader in his Famitsu Column, Masahiro Sakurai stated that he decided to replace Wario's forward smash with a backhanded punch to make him stronger.
*A glitch exists in the 3DS version, where if the player quits the game right before Wario-Man transforms back into Wario, then Wario will be completely black during his No Contest animation. If one executes it properly, then the sound clip of Wario Man groaning as he transforms back into Wario should play as the screen moves onto the No Contest screen.
 
Category:Trophies (SSB4-3DS)
Category:Trophies (SSB4-Wii U)
es:Wario (SSB4)