Night Watch

== Overview ==
== Job Change Guide ==
See Night Watch Job Change Guide for detailed information.
== Class Data ==
=== Skills ===
See Gunslinger Skills for 1st class Skills. See Rebel Skills for 2nd class Skills.
Skill 	Description 	Levels 	Type
Passive Skills 	Passive Skills 	Passive Skills 	Passive Skills
 	Increases P.ATK, when a Gun class weapon is equipped. 	10 	Passive
 	By learning about Grenades, CON is increased and the damage of Grenade-type skills is increased. 	10 	Passive
 	 	 	
Active / Toggle / Buff Skills	Active / Toggle / Buff Skills 	Active / Toggle / Buff Skills	Active / Toggle / Buff Skills
 	Switches to Intensive Aim state. 	1 	Supportive
 	Takes an elixir that maximizes Night Watch's shooting ability. 	10 	Supportive
 	 	 	
Multi Gun Skills 	Multi Gun Skills 	Multi Gun Skills 	Multi Gun Skills
 	Gatling Gun / Shotgun
Fires around the caster without mercy, inflicting ranged physical damage to the surrounding enemies around the caster. 	5 	Offensive
 	Pistol / Rifle
Fires a single shot to the target, inflicting ranged physical damage. 	5 	Offensive
 	Grenade Launcher / Rifle
Fires a bullet with increased rotational power at a target, inflicting ranged physical damage to the target and enemies within it's range. 	5 	Offensive
 	Gatling Gun / Pistol
Fires multiple bullets at one target, inflicting ranged physical damage to the target. 	5 	Offensive
 	Shotgun / Grenade Launcher
Fires a bullet towards the ground, inflicting ranged physical damage to targets within the range. 	5 	Offensive
 	 	 	
Throwing Grenade Skills 	Throwing Grenade Skills 	Throwing Grenade Skills 	Throwing Grenade Skills
 	Throws a grenade towards the ground, inflicting ranged physical damage to targets within the range. 	5 	Offensive
 	Applies elemental powder on the surface of a throwing Grenade, endowing elemental damage to it. 	7 	Supportive
 	Throws 3 grenades towards the ground in a row, inflicting ranged physical damage to targets within the range. 	5 	Offensive
 	Throws a bundle of grenades towards the sky and drops them at random locations around the ground. 	5 	Offensive
 	Activates the Automatic Grenade Launcher. Has a chance to auto-cast , and when inflicting normal physical damage. 	5 	Supportive
 	Drops a large bomb in the range of 9x9 cells on the target cell and continuously 1 small bomb in the range of 5x5 cells once every 0.25 seconds for 10 seconds to inflict ranged physical damage.	10 	Offensive
=== Skill Tree ===
=== Job & Talent Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10	+11	+12	+13
STR 	1 	2 	30	 	 	 	 	 	 	 	 	 	
AGI 	2 	8 	12	13	20	23	24	32	 	 	 	 	
VIT 	3 	5 	6 	16	20	29	 	 	 	 	 	 	
INT 	4 	5 	14	16	17	19	26	30	 	 	 	 	
DEX 	6 	7 	11	12	14	18	19	21	22	27 	31 	 	
LUK 	2 	4 	9 	10	13	15	25	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	 	 	
POW 	7 	21	23	32	35	40	44	46	50	 	 	 	
STA 	1 	15	33	41	42	46	 	 	 	 	 	 	
WIS 	10	22	38	48	 	 	 	 	 	 	 	 	
SPL 	 	 	 	 	 	 	 	 	 	 	 	 	
CON 	26	28	31	36	38	41	45	47	49	 	 	 	
CRT 	27	33	34	36	43	 	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From Gunslinger
Bare Handed 	? 	? 	
Shield 	N/A 	N/A 	
Pistol 	+4 	−1 	
Rifle 	-5 	0 	
Shotgun 	-38 	+2 	
Gatling Gun 	0 	0 	
Grenade Launcher	-47 	+3 	
== Builds ==
=== The Vigilante at Night / Magazine for One Build ===
This build is an expansion from your Round Trip build and utilizes Gatling Gun / Shotgun as weapon. TVaN ignores defense when user is using Gatling Gun and hence the skill build is setup as such.
==== Skills ====
==== Stats ====
Stat	Amount 	Notes
STR 	120 	ATK stat.
AGI 	100 - 110	Required for ASPD, as close to 193 as possible for spam.
VIT 	100+ 	For health and survivability, Rebel's are squishy.
INT 	20 - 30 	Remaining points for SP Pool.
DEX 	120 - 130	Main stat for rebel's damage.
LUK 	70 - 80 	For additional atk and dodge.
==== Equipment ====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	❌ 	
* Any 	
* TBA
 	❌ 	
* Any 	
* Good source for some SP leech and 100% physical defense penetration early on.
 	❌ 	
* Any 	
* 'TBA'
 	❌ 	
* Any 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source of damage for Solar Skills, MHP% and also gives 100% chance to leech 2% damage.
 	❌ 	
* Any 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for long range damage increase.
 	❌ 	
* Any
* Enchanted with -
** 
**	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for long range damage increase.
 	❌ 	
* Any 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for physical damage increase and some additional POW.
* Needs base level to be 200 or above.
 	❌ 	
* Any 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for physical damage increase and some additional CON.
* Needs base level to be 200 or above.
 	❌ 	
* Any
* Enchanted with -
** 
**	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for long range damage increase.
 	❌ 	
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for physical damage increase and some additional POW / CON.
* Also provides 0.5s fixed casting time reduction.
 	✅ 	
* Any 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for ranged damage increase and some additional CRI.
* Also provides 0.5s fixed casting time reduction.
* Combos good with Poenitentia Veloci or Poenitentia Flamen for some additional damage increase.
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	❌ 	
* Any 	
* Cheaper option, provides All Stat + 10.
 	❌ 	
* None 	
* Good source of ATK and critical damage based on base LUK.
 	❌ 	
* None 	
* Good source of ATK and physical damage based on sum of STR and VIT.
 	❌ 	
* 
* 	
* Good source of ATK.
* Also increases damage and helps with ACD reduction if paired with Marduk or Pharaoh card.
 	✅ 	
* Any 	
* Good source of ATK % and physical damage based on base STR.
* Also gives pretty good HP / SP percentage leech.
 	✅ 	
* Any 	
* Good source of ATK % and physical damage based on base LUK.
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	❌ 	
* None 	
* For every 10 base levels, increases physical damage against all size monsters by 1%.
 	❌ 	
* None 	
* Some ATK and EXP + 15%.
* Gives minor fixed HP / SP leech and .
 	✅ 	
* None 	
* Some talent stats and MHP.
* For every 10 base levels, increases physical damage against all size monsters by 1%.
Armor 	Armor 	Armor 	Armor
 	❌ 	
* 
* 	
* Some ATK and cheap source of 70% Physical Defense Penetration.
 	❌ 	
* 
* 	
* Useful for HP / SP % leech early on.
* Also gives good DEX / AGI and ranged damage increase.
 	❌ 	
* 
* 	
* Gives good DEX / AGI and ranged damage increase.
 	❌ 	
* 
* 
* 	
* Good source of damage and All Stats increase for VCT.
 	❌ 	
* 
* 
* 	
* All Stats +12, good source of Max HP / SP, ATK, POW and CON.
* Increases physical damage by a LOT, reduces ACD and also provides 0.3s fixed casting time reduction.
 	✅ 	
* 
* 
* 	
* Good source of damage and ACD.
Weapon 	Weapon 	Weapon 	Weapon
 	❌ 	
* 
* 
* 
* 
* 
*	
* Good source of ATK and ranged damage.
 	❌ 	
* 
* 
* 
* 
* 
* 
*	
* Good source of ATK and ranged damage.
 	❌ 	
* 
* 
* 
* 
* 
* 
*	
* Good source of ATK and ranged damage.
 	❌ 	
* 
* 
* 
* 
* 
* 
*	
* Good source of ATK and ranged damage.
 	❌ 	
* 
* 
* 
* 
* 
* 
* 
* Enchanted with -
** 
** 
** 
**	
* Good source of ATK and ranged damage.
* Also provides damage increase for .
 	❌ 	
* 
* 
* 
* 
* 
* 
* 
* Enchanted with -
** 
** 
** 
**	
* Good source of ATK and ranged damage.
* Also provides damage increase for .
 	✅ 	
* 
* 
* 
* 
* 
* 
*	
* Good source of ATK and ranged damage.
* Also provides damage increase for and .
Garment 	Garment 	Garment 	Garment
 	❌ 	
* 	
* Good source of ranged physical damage and DEX.
 	❌ 	
* 	
* Good source of physical damage, P.HIT and allows casting of .
 	❌ 	
* 	
* Good source of physical damage and POW / CON.
 	✅ 	
* 	
* Good source of ATK and other talent stats.
* Increases physical damage by a LOT.
* Provides All Stats + 15 and ACD reduction.
 	✅ 	
* 	
* Good source of ATK / POW / CON and other talent stats.
* Increases long-range physical damage by a LOT.
* Provides All Stats + 15 and ACD reduction.
Shoes 	Shoes 	Shoes 	Shoes
 	❌ 	
* 
* 
* 	
* Good source of physical damage increase.
 	❌ 	
* 
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Provides 0.7s fixed casting time reduction.
 	❌ 	
* 
* 
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Provides 0.8s fixed casting time reduction.
 	❌ 	
* None 	
* Good source of MHP / MSP % and damage.
* When is learnt, provides 100% physical defense penetration.
 	❌ 	
* 
* 
* 
* 	
* Good source of MHP / MSP % and damage.
* When is learnt, provides 100% physical defense penetration.
 	❌ 	
* 
* 
* 
* 	
* Good source of MHP, ATK % and All Stats bonuses.
* Combos nicely with Snake Queen Crown, provides more bonuses when you have Evil Snake Lord or Cloud Hermit Card equipped.
 	❌ 	
* 
* 
* 
* 	
* Good source of ATK, CON and other talent stats.
* Increases physical damage and long range damage. Also reduces fixed casting time by 0.7 second.
 	✅ 	
* 
* 
* 
* 	
* Good source of ATK, POW and other talent stats.
* Increases physical damage by a LOT and reduces fixed casting time by 0.7 second.
Accessories 	Accessories 	Accessories 	Accessories
 	❌ 	
* 	
* Good source of physical damage and MHP / MSP %.
 	❌ 	
* 	
* Good source of damage when paired with Bacchus-LT.
 	❌ 	
* 	
* Good source of physical damage and ATK.
 	✅ 	
* 	
* Good source of physical damage, long ranged damage and CON.
* For every 10 base levels, increases damage of and by 1%.
 	✅ 	
* Any 	
* Good source of physical damage and ATK.
==== Shadow Equipment ====
Armor
Equip	Required Level	Rcommended Refine
 	1 	0
 	1 	10
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Weapon
Equip	Required Level	Rcommended Refine
 	1 	9
 	1 	10
 	1 	10
Shield
Equip	Required Level	Rcommended Refine
 	1 	9
 	1 	10
 	1 	10
 	1 	10
Shoes
Equip	Required Level	Rcommended Refine
 	1 	0
 	1 	10
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Pendant
Equip	Required Level	Rcommended Refine
 	1 	10
 	200 	10
 	1 	10
Earring
Equip	Required Level	Rcommended Refine
 	1 	10
 	200 	10
 	1 	10
==== Costume ====
* 
** When equipped with , increases damage by 10%.
** When equipped with , increases damage by 10%.
* 
** Increases long range physical damage by 4%. 
** When equipped with , increases long range physical damage by 2%.
** When equipped with , increases long range physical damage by 2%.
** When equipped with , increases long range physical damage by 2%.
* 
** Increases long range physical damage by 4%.
* 
** Increases long range physical damage by 4%.
* 
** Increases long range physical damage by 4%.