Time Crisis II

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=Pistols=
==Heckler & Koch Mk 23 Phase II Prototype ==
In the arcade version, VSSE agents Keith Martin and Robert Baxter both use a Heckler & Koch Mark 23 Phase II Prototype pistol. Keith's Mk 23 is two-tone while Baxter's is not. According from Arcade version's website, VSSE adopt the Mk 23 Phase II Prototype as main sidearm and called "Special Handgun for VSSE Agents".
==== Specifications ====
* Caliber: .45 VSSE SPECIAL
* Weight: 2.150 g (With tactical unit)
* Length: 277 mm
* Barrel length: 6 in
* Capacity: 9+1 (Although "One in the Chamber" is not depicted in-game)
==Heckler & Koch Mark 23==
In the PS2 version, VSSE agents Keith Martin and Robert Baxter both use a Heckler & Koch Mark 23 with a LAM module. Richard Miller also uses two-tone Mark 23 In the final mission of Crisis Mission mode.
==Glock 17==
2nd generation Glock 17s are used by NDI paramilitary soldiers as their main sidearm. VSSE agent Christy Ryan briefly uses this in the PS2 version.
==Mauser C96==
Wild Dog uses his Mauser C96 to battle Keith and Robert near the end of the game, serving once again as his main sidearm.
=Submachine Guns=
== "NDI special submachine gun" ==
NDI officer Jacob Kinisky and several NDI soldiers use a fictional submachine gun called the "NDI special submachine gun". It is largely based on the PM-98 Glauberyt. Robert picks up the SMG during stage 1 area 2 against the APC while in stage 2 area 1, both Keith and Robert use the SMG against the APC.
==== Specifications ====
* Caliber: 10mm Armor-piercing
* Weight: 4.050 g
* Length: 535 mm
* Barrel length: 225 mm
* Capacity: Unknown (Unlimited in-game, actual capacity is not depicted on Arcade version's website)
=Assault Rifles=
== FAMAS F1 ==
The FAMAS F1 is used by NDI soldiers as their main assault rifle.
=Machine Guns=
==Browning M2==
The Browning M2 is seen mounted on NDI's modified VAB armoured personnel carrier.
==General Electric M61 Vulcan==
In both versions of the game, a clearly oversized M61 Vulcan is seen mounted on NDI's armored cruiser. NDI officer Buff Bryant also uses a handheld M61 to battle Keith and Robert as his main weapon.
==== Specifications (Handheld) ====
* Caliber: 20 mm (with 6-barreled)
* Weight: 8.55 kg
* Length: 1.350 mm
* Barrel length: 775 mm
* Capacity: Unknown (Unlimited in-game, actual capacity is not depicted on Arcade version's website)
==Fictional gun arm==
Wild Dog uses a Gatling gun arm to replace the left arm he amputated after his defeat in the first game. He used it to battle Keith and Robert.
==== Specifications ====
* Caliber: Caseless 7.62 mm (with 5-barreled)
* Weight: 5.230 g
* Length: 415 mm
* Barrel length: 270 mm
* Capacity: Unknown (Unlimited in-game, actual capacity is not depicted on Arcade version's website)
=Rocket Launchers=
==BGM-71 TOW==
The BGM-71 TOW is seen mounted on NDI's modified VAB armoured personnel carrier.
== M202 FLASH ==
NDI soldiers and Ernesto Diaz use the M202 FLASH as their main rocket launcher. It's also seen mounted on NDI choppers.
thumb|none|400px|M202 FLASH - 66mm
=Hand Grenades=
== M67 hand grenade ==
M67 hand grenades are used by NDI soldiers as their main grenade.
Category:Action
Category:Crime
Category:Covert-ops
Category:Japanese Produced/Filmed
Category:Science-Fiction
Category:Video Game