Update Notes 1.12.0

The Update Notes 1.12.0 details new feature additions, Kizuna Rank, and extended functionalities for existing features, the Friend List, Virtual Live, Auto Live, Custom Profile. Character ranks and character rank missions are updated. New titles are also added.
The following is a translation of the notes by Project Sekai ENG's thread. The original can be found here.
==Kizuna Rank==
The Kizuna Rank feature is a feature that allows you to increase the "Kizuna Rank" (bonds) between your favorite characters by playing lives.
*At the time of the implementation, the only character combinations you can raise the bonds with are:
**Members of the same unit (including with initial Sekai VIRTUAL SINGER members of that unit)
**VIRTUAL SINGER members
*More character combinations will be added in the future (irregularly)
*When you play lives with the unit you choose, you can earn Kizuna EXP with the character you set as the leader. When you've accumulated enough EXP, the Kizuna Rank will increase
*A new slot called "Sub leader" will be added in the team organization screen. Characters set in that slot will earn more Kizuna EXP than characters set in the other slots.
*You will get various rewards from raising Kizuna Ranks such as: fragments of feelings, voices during lives, special titles that you can only get via Kizuna Rank, and more.
*In addition, the titles you get from raising Kizuna Ranks will be special titles that you can customize (such as character's placement, title name, and frame.)
==Invitation system to invite friends to play multi lives and watch virtual lives together==
*The Friend List system will be updated so that you'll be able to invite the friends from your list to play multi lives together or watch virtual lives together.
*You'll be notified when you get an invitation from someone and you can just immediately choose whether to join or not.
*With the implementation of the invitation system, you will also now be able to check the online status of friends in your friend list.
*There will also be options to show/hide your online status.
==UI updates for Virtual Live==
The UI for Virtual Live will be revamped from the ground up with a brand new design to make player's virtual live experiences more comfortable and won't interfere with players' live viewing experience as much as possible. In addition, the ability to move the UI while it's hidden will also be improved.
==Continuous Auto Live==
* You will now be able to play Auto Lives continuously without having to manually refill your live bonus or manually pressing play every time.
* Other than allowing you to specify the number of times you want to do auto lives, a feature that will allow the game to automatically use live bonus drinks and crystals to continue doing auto lives when you run out of live bonuses will be implemented.
* Another feature will be the option that allows you to refill as much live bonuses as you want (1-99; usually you can only recover 5 at a time, which requires you to keep tapping refill manually).
* The score calculation for Auto Live will also be adjusted so that the score earned per note will increase.
==Custom Profile updates==
*New items called "Collection" materials will be added. These will act as items you can use to decorate your custom profile. You will also be able to use multiple materials at the same time, as many as you have in your possession.
*Collection materials will be available for purchase in the game in various ways.
*The first sets of collection materials will be sold at the "Sekai Shrine" during New Year's. You can find this shrine at the Virtual Live Waiting Lobby. They will be: Sekai Shrine's Omikuji, Ema, and Omamori.
*The other update will be the ability to place/create multiple text boxes.
==Character rank cap increase & character missions adjustments==
*The cap for character rank will be raised from 50 to 65.
*In accordance to this update, the balance of character rank will be eased and the content of the following character missions will be adjusted.
**Raise the skill level of a character: the number of skill levels required to complete a single character mission will be reduced
***Before:
****From the 42nd to 60th times - 2 times
****From the 63rd to 90th times - 3 times
***After:
****From the 41st to 70th times - 1 time
****From the 72nd to 90th times - 2 times
**Raise a character's master rank a total of x times: the number of total master rank required to complete a single character mission will be reduced
***Before:
****From a total of 52nd to 70th times - 2 times
****From a total of 73rd to 100th times - 3 times
***After:
****From a total of 51st to 80th times - 1 time
****From a total of 82nd to 100th times - 2 times
*In addition, players who have already completed the above character missions, character ranks based on the following up updates will be adjusted.
*Also, players who have already reached character rank 50 and have received character missions after that will be adjusted to the new cap increase.
==Title rank increase & additional title missions==
More missions will be added, which means certain titles will have increased ranks too. This update will be split into 2 parts. One will be added after Version 1.12.0 is implemented, and the 2nd one is schedule to be added on New Year's (2022).
===To be added on Version 1.12.0===
*Raise a character's character rank to 55 (rank 6 title)
*Raise a character's character rank to 60 (rank 7 title)
*Raise a character's character rank to 65 (rank 8 title)
===To be added on New Year's (2022)===
*Kaiden
**Get FULL COMBO on 80 songs on MASTER difficulty (rank 6 title)
**Get FULL COMBO on 90 songs on MASTER difficulty (rank 7 title)
**Get FULL COMBO on 100 songs on MASTER difficulty (rank 8 title)
**Get FULL COMBO on 110 songs on MASTER difficulty (rank 9 title)
**Get FULL COMBO on 120 songs on MASTER difficulty (rank 10 title)
*Shin Kaiden
**Get ALL PERFECT on 80 songs on MASTER difficulty (rank 6 title)
**Get ALL PERFECT on 90 songs on MASTER difficulty (rank 7 title)
**Get ALL PERFECT on 100 songs on MASTER difficulty (rank 8 title)
**Get ALL PERFECT on 110 songs on MASTER difficulty (rank 9 title)
**Get ALL PERFECT on 120 songs on MASTER difficulty (rank 10 title)
*Perfectionist
**Clear 80 songs on ALL difficulties (rank 6 title)
**Clear 90 songs on ALL difficulties (rank 7 title)
**Clear 100 songs on ALL difficulties (rank 8 title)
**Clear 110 songs on ALL difficulties (rank 9 title)
**Clear 120 songs on ALL difficulties (rank 10 title)
*[Unit] Support Team
**Gain a total of 120,000 cheer points at a certain unit's virtual live performances (rank 6 title)
**Gain a total of 170,000 cheer points at a certain unit's virtual live performances (rank 7 title)
**Gain a total of 220,000 cheer points at a certain unit's virtual live performances (rank 8 title)
**Gain a total of 270,000 cheer points at a certain unit's virtual live performances (rank 9 title)
**Gain a total of 320,000 cheer points at a certain unit's virtual live performances (rank 10 title)
==Bug fixes==
*Fix the stutter bug that happens before and after FEVER CHANCE.
*Fix the bug that caused custom profiles to have wide line spacing
*Fix the bug that caused the centering of the text set in custom profiles to be removed in certain devices.
*Fix the bug in Custom Profile's top page that happens when switching tab while communication is disconnected. The profile card won't load even though communication has been reconnected.
*Fix the bug in which a profile card may not be displayed correctly if the transition to Custom Profile's top page is made immediately after the communication is reconnected.
*Other minor bug fixes.
== Navigation ==
Category:Update notes