Encore (move)

Encore (Japanese: アンコール Encore) is a non-damaging move introduced in Generation II. It was TR30 in , and is TM122 in Generation IX.
==Effect==
Encore temporarily prevents the target from using any move except the last used move.
In every generation, Encore fails if the last move the target used was , , , , Encore itself, , or a move that has no PP left. It also fails if the foe has not used a move yet.
If the Pokémon affected by Encore runs out of PP for the affected move, the effects of Encore end immediately. If the move the Pokémon is locked into by Encore is currently blocked by , , , , , , or , the Pokémon will be forced to use . In particular, a Pokémon under the effect of both Encore and Torment will be forced to use every two turns.
Encore can hit through a .
Encore cannot affect a Pokémon under the effect of . Encore will fail if used against a Pokémon that has an active in waiting.
If a Pokémon is forced to use on a turn it chose another move, Beak Blast will fail.
Encore can be used successfully any turn after the opponent went to sleep using as long as it doesn't use Sleep Talk or wake up; moreover, the duration of Encore also takes into account the turns that the target spends sleeping without doing anything. Encore also works if the opponent had used Rest while at maximum HP.
If the target has , Encore will still work, forcing it to be locked into the last used move.
===Generation II===
Encore lasts for 2 to 6 turns.
Encore fails if the last move the target used was a (i.e. and ).
If a Pokémon is affected by Encore before it can use its move that turn, it will be forced to use the move that Encore has locked it into.
In Pokémon Stadium 2, if or are used and the Pokémon that was forcefully summoned uses Encore in the next turn, Encore fails; however if Roar or Whirlwind are used when there is only one opposing Pokémon and it uses Encore in the next turn, then Encore succeeds.
===Generation III===
Encore will no longer fail against , aside from .
A Pokémon affected by Encore cannot select the targets of its moves. If the Pokémon chooses to use the move, if that move can target a foe, a random foe will be targeted.
If a Pokémon is affected by Encore before it uses its move that turn, and it is now locked into a move other than the one it selected, it will be forced to use the move that Encore has locked it into; even if the move it is forced to use has a different priority than the move it had selected, the Pokémon will still move with the priority of the move it had selected. If the move the Pokémon is forced to use is the same as it had selected, the move will execute on its designated target that turn; otherwise, if the move it is locked into is a move that can target a single opponent, it will target a random opponent. If a Pokémon is forced to use on a turn it chose another move, the charging message does not appear, but it will still lose its focus if it took damage from an attack that turn.
===Generation IV===
Encore now lasts for 3 to 7 turns in and 4 to 8 turns in and , despite its description saying otherwise. This is likely because Encore starts counting on the turn it was used, which means Encore will have no effect for one turn if the target moves before it receives the encore.
If a Pokémon is forced to use on a turn it chose another move, it will randomly target either itself or an ally when executed.
===Generations V and VI===
Encore now lasts exactly 3 turns. It can now be reflected by , but will then fail.
A Pokémon affected by Encore can now select the target of its moves.
If a Pokémon is forced to use on a turn it chose another move, the charging message does not appear and it can be executed regardless of whether the Pokémon took damage that turn. If a Pokémon is forced to use on a turn it chose another move, it will always target the user, not an ally.
Encore can be used as a part of a Contest Spectacular combination, causing certain moves (, , , , , and ) to give an extra three appeal points if any of them is used in the next turn.
===Generation VII onwards===
Encore once again fails if the target's last move was a , and additionally fails if it was or a Z-Move. A Pokémon affected by Encore can use a Z-Move even if it is locked into another move (including on the same turn it became affected by Encore).
If a Pokémon is forced to use a move at an increased priority due to selecting a priority move before being affected by an even faster Encore, Pokémon affected by , , , or will block that move, even if the move that ends up being used does not normally have priority. Dark-type Pokémon will also block the move if the reason for the increased priority was , no matter if the replacement move is a status move or not.
If powered up by a Normalium Z into Z-Encore, the user's stat is raised by one stage.
Encore fails if it targets a Dynamax Pokémon. Dynamax Pokémon that are affected by Encore (due to being inflicted with it before Dynamaxing) can use moves regardless of Encore. If a Pokémon's Dynamax recently ended, and Encore is then used against it before it can make another move, it will be forced to use the base move that powered up into its most recent Max Move.
==Description==
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==Learnset==
===By leveling up===
===By TM/TR===
===By ===
===Special move===
====Generation V====
====Generation IX====
===By ===
====Generation II====
====Generation III====
====Generation V====
====Generation VI====
====Generation VII====
==In other games==
===Pokémon Mystery Dungeon series===
Encore inflicts the status condition on the enemy. The afflicted Pokémon will only be able to use the move it had most recently used. This status lasts for 6-11 / 11 turns. From Explorers of Time, Darkness and Sky, the move can be reflected by .
===Description===
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==In animation==
===Pokémon animated series===
==In the manga==
===Pokémon Adventures===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* Encore displays an animation when it ends in Pokémon Battle Revolution.
==In other languages==
Category:Moves that can fail
Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity
Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX
de:Zugabe
es:Otra vez
fr:Encore
it:Ripeti
ja:アンコール
zh:再来一次（招式）