Alien Swarm datamap dump

== CBaseEntity ==
- m_iClassname (Offset 92) (Save|Key)(4 Bytes) - classname
- m_iGlobalname (Offset 96) (Global|Save|Key)(4 Bytes) - globalname
- m_iParent (Offset 100) (Save|Key)(4 Bytes) - parentname
- m_nMinCPULevel (Offset 660) (Save|Key)(1 Bytes) - mincpulevel
- m_nMaxCPULevel (Offset 661) (Save|Key)(1 Bytes) - maxcpulevel
- m_nMinGPULevel (Offset 662) (Save|Key)(1 Bytes) - mingpulevel
- m_nMaxGPULevel (Offset 663) (Save|Key)(1 Bytes) - maxgpulevel
- m_iHammerID (Offset 104) (Save|Key)(4 Bytes) - hammerid
- m_flSpeed (Offset 232) (Save|Key)(4 Bytes) - speed
- m_nRenderFX (Offset 236) (Save|Key)(1 Bytes) - renderfx
- m_nRenderMode (Offset 237) (Save|Key)(1 Bytes) - rendermode
- m_flPrevAnimTime (Offset 108) (Save)(4 Bytes)
- m_flAnimTime (Offset 112) (Save)(4 Bytes)
- m_flSimulationTime (Offset 116) (Save)(4 Bytes)
- m_flCreateTime (Offset 120) (Save)(4 Bytes)
- m_nLastThinkTick (Offset 124) (Save)(4 Bytes)
- m_iszScriptId (Offset 924) (Save)(4 Bytes)
- m_iszVScripts (Offset 892) (Save|Key)(4 Bytes) - vscripts
- m_iszScriptThinkFunction (Offset 896) (Save|Key)(4 Bytes) - thinkfunction
- m_nNextThinkTick (Offset 176) (Save|Key)(4 Bytes) - nextthink
- m_fEffects (Offset 180) (Save|Key)(4 Bytes) - effects
- m_clrRender (Offset 240) (Save|Key)(4 Bytes) - rendercolor
- m_nModelIndex (Offset 238) (Global|Save|Key)(2 Bytes) - modelindex
- touchStamp (Offset 128) (Save)(4 Bytes)
- m_aThinkFunctions (Offset 132) (Save)(0 Bytes)
- m_ResponseContexts (Offset 152) (Save)(0 Bytes)
- m_iszResponseContext (Offset 172) (Save|Key)(4 Bytes) - ResponseContext
- m_pfnThink (Offset 8) (Save)(4 Bytes)
- m_pfnTouch (Offset 184) (Save)(4 Bytes)
- m_pfnUse (Offset 188) (Save)(4 Bytes)
- m_pfnBlocked (Offset 192) (Save)(4 Bytes)
- m_pfnMoveDone (Offset 4) (Save)(4 Bytes)
- m_lifeState (Offset 212) (Save)(1 Bytes)
- m_takedamage (Offset 213) (Save)(1 Bytes)
- m_iMaxHealth (Offset 204) (Save|Key)(4 Bytes) - max_health
- m_iHealth (Offset 208) (Save|Key)(4 Bytes) - health
- m_target (Offset 200) (Save|Key)(4 Bytes) - target
- m_iszDamageFilterName (Offset 216) (Save|Key)(4 Bytes) - damagefilter
- m_hDamageFilter (Offset 220) (Save)(4 Bytes)
- m_debugOverlays (Offset 224) (Save)(4 Bytes)
- m_pParent (Offset 328) (Global|Save)(4 Bytes)
- m_iParentAttachment (Offset 333) (Save)(1 Bytes)
- m_hMoveParent (Offset 336) (Global|Save)(4 Bytes)
- m_hMoveChild (Offset 340) (Global|Save)(4 Bytes)
- m_hMovePeer (Offset 344) (Global|Save)(4 Bytes)
- m_iEFlags (Offset 276) (Save)(4 Bytes)
- m_iName (Offset 284) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_Collision - CCollisionProperty
 - m_vecMins (Offset 8) (Global|Save)(12 Bytes)
 - m_vecMaxs (Offset 20) (Global|Save)(12 Bytes)
 - m_nSolidType (Offset 34) (Save|Key)(1 Bytes) - solid
 - m_usSolidFlags (Offset 32) (Save)(2 Bytes)
 - m_nSurroundType (Offset 42) (Save)(1 Bytes)
 - m_flRadius (Offset 36) (Save)(4 Bytes)
 - m_triggerBloat (Offset 35) (Save)(1 Bytes)
 - m_vecSpecifiedSurroundingMins (Offset 44) (Save)(12 Bytes)
 - m_vecSpecifiedSurroundingMaxs (Offset 56) (Save)(12 Bytes)
 - m_vecSurroundingMins (Offset 68) (Save)(12 Bytes)
 - m_vecSurroundingMaxs (Offset 80) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_Network - CServerNetworkProperty
 - m_hParent (Offset 52) (Global|Save)(4 Bytes)
- m_MoveType (Offset 334) (Save|Key)(1 Bytes) - MoveType
- m_MoveCollide (Offset 335) (Save)(1 Bytes)
- m_hOwnerEntity (Offset 440) (Save)(4 Bytes)
- m_CollisionGroup (Offset 460) (Save|Key)(4 Bytes) - CollisionGroup
- m_pPhysicsObject (Offset 464) (Save)(0 Bytes)
- m_flElasticity (Offset 608) (Save)(4 Bytes)
- m_flShadowCastDistance (Offset 472) (Save|Key)(4 Bytes) - shadowcastdist
- m_flDesiredShadowCastDistance (Offset 476) (Save)(4 Bytes)
- m_iInitialTeamNum (Offset 480) (Save|Key|Input)(4 Bytes) - TeamNum
- m_iTeamNum (Offset 484) (Save|Key)(4 Bytes) - teamnumber
- m_hGroundEntity (Offset 496) (Save)(4 Bytes)
- m_flGroundChangeTime (Offset 500) (Save)(4 Bytes)
- m_ModelName (Offset 504) (Global|Save|Key)(4 Bytes) - model
- m_AIAddOn (Offset 508) (Save|Key)(4 Bytes) - addon
- m_vecBaseVelocity (Offset 512) (Save|Key)(12 Bytes) - basevelocity
- m_vecAbsVelocity (Offset 524) (Save)(12 Bytes)
- m_vecAngVelocity (Offset 536) (Save|Key)(12 Bytes) - avelocity
- m_rgflCoordinateFrame (Offset 548) (Save)(48 Bytes)
- m_nWaterLevel (Offset 491) (Save|Key)(1 Bytes) - waterlevel
- m_nWaterType (Offset 490) (Save)(1 Bytes)
- m_pBlocker (Offset 596) (Save)(4 Bytes)
- m_flGravity (Offset 600) (Save|Key)(4 Bytes) - gravity
- m_flFriction (Offset 604) (Save|Key)(4 Bytes) - friction
- m_flLocalTime (Offset 616) (Save|Key)(4 Bytes) - ltime
- m_flVPhysicsUpdateLocalTime (Offset 620) (Save)(4 Bytes)
- m_flMoveDoneTime (Offset 624) (Save)(4 Bytes)
- m_vecAbsOrigin (Offset 632) (Save)(12 Bytes)
- m_vecVelocity (Offset 644) (Save|Key)(12 Bytes) - velocity
- m_iTextureFrameIndex (Offset 656) (Save|Key)(1 Bytes) - texframeindex
- m_bSimulatedEveryTick (Offset 657) (Save)(1 Bytes)
- m_bAnimatedEveryTick (Offset 658) (Save)(1 Bytes)
- m_bAlternateSorting (Offset 659) (Save)(1 Bytes)
- m_spawnflags (Offset 272) (Save|Key)(4 Bytes) - spawnflags
- m_nTransmitStateOwnedCounter (Offset 332) (Save)(1 Bytes)
- m_angAbsRotation (Offset 788) (Save)(12 Bytes)
- m_vecOrigin (Offset 820) (Save)(12 Bytes)
- m_angRotation (Offset 832) (Save)(12 Bytes)
- m_bClientSideRagdoll (Offset 664) (Save)(1 Bytes)
- m_vecViewOffset (Offset 848) (Save|Key)(12 Bytes) - view_ofs
- m_fFlags (Offset 280) (Save)(4 Bytes)
- m_nSimulationTick (Offset 244) (Save)(4 Bytes)
- m_flNavIgnoreUntilTime (Offset 492) (Save)(4 Bytes)
- InputSetTeam (Offset 0) (Input)(0 Bytes) - SetTeam
- m_fadeMinDist (Offset 448) (Save|Key|Input)(4 Bytes) - fademindist
- m_fadeMaxDist (Offset 452) (Save|Key|Input)(4 Bytes) - fademaxdist
- m_flFadeScale (Offset 456) (Save|Key)(4 Bytes) - fadescale
- InputKill (Offset 0) (Input)(0 Bytes) - Kill
- InputKillHierarchy (Offset 0) (Input)(0 Bytes) - KillHierarchy
- InputUse (Offset 0) (Input)(0 Bytes) - Use
- InputAlpha (Offset 0) (Input)(0 Bytes) - Alpha
- InputAlternativeSorting (Offset 0) (Input)(0 Bytes) - AlternativeSorting
- InputColor (Offset 0) (Input)(0 Bytes) - Color
- InputSetParent (Offset 0) (Input)(0 Bytes) - SetParent
- InputSetParentAttachment (Offset 0) (Input)(0 Bytes) - SetParentAttachment
- InputSetParentAttachmentMaintainOffset (Offset 0) (Input)(0 Bytes) - SetParentAttachmentMaintainOffset
- InputClearParent (Offset 0) (Input)(0 Bytes) - ClearParent
- InputSetDamageFilter (Offset 0) (Input)(0 Bytes) - SetDamageFilter
- InputEnableDamageForces (Offset 0) (Input)(0 Bytes) - EnableDamageForces
- InputDisableDamageForces (Offset 0) (Input)(0 Bytes) - DisableDamageForces
- InputDispatchResponse (Offset 0) (Input)(0 Bytes) - DispatchResponse
- InputAddContext (Offset 0) (Input)(0 Bytes) - AddContext
- InputRemoveContext (Offset 0) (Input)(0 Bytes) - RemoveContext
- InputClearContext (Offset 0) (Input)(0 Bytes) - ClearContext
- InputDisableShadow (Offset 0) (Input)(0 Bytes) - DisableShadow
- InputEnableShadow (Offset 0) (Input)(0 Bytes) - EnableShadow
- InputAddOutput (Offset 0) (Input)(0 Bytes) - AddOutput
- InputFireUser1 (Offset 0) (Input)(0 Bytes) - FireUser1
- InputFireUser2 (Offset 0) (Input)(0 Bytes) - FireUser2
- InputFireUser3 (Offset 0) (Input)(0 Bytes) - FireUser3
- InputFireUser4 (Offset 0) (Input)(0 Bytes) - FireUser4
- InputRunScriptFile (Offset 0) (Input)(0 Bytes) - RunScriptFile
- InputRunScript (Offset 0) (Input)(0 Bytes) - RunScriptCode
- InputCallScriptFunction (Offset 0) (Input)(0 Bytes) - CallScriptFunction
- m_OnUser1 (Offset 668) (Save|Key|Output)(0 Bytes) - OnUser1
- m_OnUser2 (Offset 692) (Save|Key|Output)(0 Bytes) - OnUser2
- m_OnUser3 (Offset 716) (Save|Key|Output)(0 Bytes) - OnUser3
- m_OnUser4 (Offset 740) (Save|Key|Output)(0 Bytes) - OnUser4
- CBaseEntitySUB_Remove (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_DoNothing (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_StartFadeOut (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_StartFadeOutInstant (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_FadeOut (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_Vanish (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntitySUB_CallUseToggle (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntityShadowCastDistThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntityFrictionRevertThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseEntityScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hEffectEntity (Offset 444) (Save)(4 Bytes)
- m_bLagCompensate (Offset 885) (Save|Key)(1 Bytes) - LagCompensate 
== CBaseAnimating ==
- m_flGroundSpeed (Offset 932) (Save)(4 Bytes)
- m_flLastEventCheck (Offset 936) (Save)(4 Bytes)
- m_bSequenceFinished (Offset 1004) (Save)(1 Bytes)
- m_bSequenceLoops (Offset 1005) (Save)(1 Bytes)
- m_nSkin (Offset 956) (Save|Key)(4 Bytes) - ModelSkin
- m_nSkin (Offset 956) (Save|Key|Input)(4 Bytes) - skin
- m_nBody (Offset 960) (Save|Key)(4 Bytes) - body
- m_nBody (Offset 960) (Save|Key|Input)(4 Bytes) - SetBodyGroup
- m_nHitboxSet (Offset 964) (Save|Key)(4 Bytes) - hitboxset
- m_nSequence (Offset 1016) (Save|Key)(4 Bytes) - sequence
- m_flPoseParameter (Offset 1020) (Save)(96 Bytes)
- m_flEncodedController (Offset 1116) (Save)(16 Bytes)
- m_flPlaybackRate (Offset 972) (Save|Key)(4 Bytes) - playbackrate
- m_flCycle (Offset 1012) (Save|Key)(4 Bytes) - cycle
- m_pIk (Offset 996) (Save)(0 Bytes)
- m_iIKCounter (Offset 1000) (Save)(4 Bytes)
- m_bClientSideAnimation (Offset 1132) (Save)(1 Bytes)
- m_bClientSideFrameReset (Offset 1133) (Save)(1 Bytes)
- m_nNewSequenceParity (Offset 1136) (Save)(4 Bytes)
- m_nResetEventsParity (Offset 1140) (Save)(4 Bytes)
- m_nMuzzleFlashParity (Offset 1144) (Save)(1 Bytes)
- m_iszLightingOriginRelative (Offset 1156) (Save|Key)(4 Bytes) - LightingOriginHack
- m_iszLightingOrigin (Offset 1160) (Save|Key)(4 Bytes) - LightingOrigin
- m_hLightingOrigin (Offset 1148) (Save)(4 Bytes)
- m_hLightingOriginRelative (Offset 1152) (Save)(4 Bytes)
- m_flModelScale (Offset 968) (Save|Key)(4 Bytes) - ModelScale
- m_flDissolveStartTime (Offset 1008) (Save)(4 Bytes)
- InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite
- InputIgniteLifetime (Offset 0) (Input)(0 Bytes) - IgniteLifetime
- InputIgnite (Offset 0) (Input)(0 Bytes) - IgniteNumHitboxFires
- InputIgnite (Offset 0) (Input)(0 Bytes) - IgniteHitboxFireScale
- InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll
- InputSetLightingOriginRelative (Offset 0) (Input)(0 Bytes) - SetLightingOriginHack
- InputSetLightingOrigin (Offset 0) (Input)(0 Bytes) - SetLightingOrigin
- m_OnIgnite (Offset 1192) (Save|Key|Output)(0 Bytes) - OnIgnite
- m_flFrozen (Offset 1172) (Save)(4 Bytes)
- m_flFrozenThawRate (Offset 1184) (Save)(4 Bytes)
- m_flFrozenMax (Offset 1188) (Save)(4 Bytes)
- m_fBoneCacheFlags (Offset 1168) (Save)(2 Bytes)
== Other ==
// Dump of all datamaps for "swarm" as at 2024/09/23
//
//
// Flag Details:
//
// Global: This field is masked for global entity save/restore
// Save: This field is saved to disk
// Key: This field can be requested and written to by string name at load time
// Input: This field can be written to by string name at run time, and a function called
// Output: This field propogates it's value to all targets whenever it changes
// FunctionTable: This is a table entry for a member function pointer
// Ptr: This field is a pointer, not an embedded object
// Override: The field is an override for one in a base class (only used by prediction system for now)
//
CFireSmoke - _firesmoke
- m_flStartScale (Offset 932) (Save)(4 Bytes)
- m_flScale (Offset 936) (Save)(4 Bytes)
- m_flScaleTime (Offset 940) (Save)(4 Bytes)
- m_nFlags (Offset 944) (Save)(4 Bytes)
- m_nFlameModelIndex (Offset 948) (Save)(4 Bytes)
- m_nFlameFromAboveModelIndex (Offset 952) (Save)(4 Bytes)
- m_flStartScale (Offset 932) (Save)(4 Bytes)
- m_flScale (Offset 936) (Save)(4 Bytes)
- m_flScaleTime (Offset 940) (Save)(4 Bytes)
- m_nFlags (Offset 944) (Save)(4 Bytes)
CPlasma - _plasma
- m_flScale (Offset 936) (Save)(4 Bytes)
- m_flScaleTime (Offset 940) (Save)(4 Bytes)
- m_nFlags (Offset 944) (Save)(4 Bytes)
- m_flStartScale (Offset 932) (Save)(4 Bytes)
- m_flScale (Offset 936) (Save)(4 Bytes)
- m_flScaleTime (Offset 940) (Save)(4 Bytes)
- m_nFlags (Offset 944) (Save)(4 Bytes)
CBaseEntity - ai_ally_speech_manager
 Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_ConceptTimers (Offset 944) (Save)(0 Bytes)
CBaseEntity - ai_battle_line
- m_iszActor (Offset 932) (Save|Key)(4 Bytes) - Actor
- m_fActive (Offset 936) (Save|Key)(1 Bytes) - Active
- m_fStrict (Offset 937) (Save|Key)(1 Bytes) - Strict
 Sub-Class Table (1 Deep): m_SelfMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- CAI_BattleLineMovementThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - ai_changehintgroup
- m_iSearchType (Offset 932) (Save|Key)(4 Bytes) - SearchType
- m_strSearchName (Offset 936) (Save|Key)(4 Bytes) - SearchName
- m_strNewHintGroup (Offset 940) (Save|Key)(4 Bytes) - NewHintGroup
- m_flRadius (Offset 944) (Save|Key)(4 Bytes) - Radius
- m_bHintGroupNavLimiting (Offset 948) (Save|Key)(1 Bytes) - hintlimiting
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CBaseEntity - ai_changetarget
- m_iszNewTarget (Offset 932) (Save|Key)(4 Bytes) - m_iszNewTarget
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CBaseEntity - ai_goal_actbusy
- m_flBusySearchRange (Offset 984) (Save|Key)(4 Bytes) - busysearchrange
- m_bVisibleOnly (Offset 988) (Save|Key)(1 Bytes) - visibleonly
- m_iType (Offset 992) (Save|Key)(4 Bytes) - type
- m_bAllowCombatActBusyTeleport (Offset 996) (Save|Key)(1 Bytes) - allowteleport
- m_iszSeeEntityName (Offset 1000) (Save|Key)(4 Bytes) - SeeEntity
- m_flSeeEntityTimeout (Offset 1004) (Save|Key)(4 Bytes) - SeeEntityTimeout
- m_iszSafeZoneVolume (Offset 1008) (Save|Key)(4 Bytes) - SafeZone
- m_iSightMethod (Offset 1012) (Save|Key)(4 Bytes) - sightmethod
- InputSetBusySearchRange (Offset 0) (Input)(0 Bytes) - SetBusySearchRange
- InputForceNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceNPCToActBusy
- InputForceThisNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceThisNPCToActBusy
- InputForceThisNPCToLeave (Offset 0) (Input)(0 Bytes) - ForceThisNPCToLeave
- m_OnNPCStartedBusy (Offset 1016) (Save|Key|Output)(0 Bytes) - OnNPCStartedBusy
- m_OnNPCFinishedBusy (Offset 1040) (Save|Key|Output)(0 Bytes) - OnNPCFinishedBusy
- m_OnNPCLeft (Offset 1064) (Save|Key|Output)(0 Bytes) - OnNPCLeft
- m_OnNPCLostSeeEntity (Offset 1088) (Save|Key|Output)(0 Bytes) - OnNPCLostSeeEntity
- m_OnNPCSeeEnemy (Offset 1112) (Save|Key|Output)(0 Bytes) - OnNPCSeeEnemy
- m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 956) (Save)(0 Bytes)
- m_hGoalEntity (Offset 976) (Save)(4 Bytes)
- m_flags (Offset 980) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_actbusy_queue
- m_iCurrentQueueCount (Offset 1136) (Save)(4 Bytes)
- m_hNodes (Offset 1140) (Save)(80 Bytes)
- m_bPlayerBlockedNodes (Offset 1220) (Save)(20 Bytes)
- m_hExitNode (Offset 1240) (Save)(4 Bytes)
- m_hExitingNPC (Offset 1244) (Save)(4 Bytes)
- m_bForceReachFront (Offset 1248) (Save|Key)(1 Bytes) - mustreachfront
- m_iszNodes[0] (Offset 1252) (Save|Key)(4 Bytes) - node01
- m_iszNodes[1] (Offset 1256) (Save|Key)(4 Bytes) - node02
- m_iszNodes[2] (Offset 1260) (Save|Key)(4 Bytes) - node03
- m_iszNodes[3] (Offset 1264) (Save|Key)(4 Bytes) - node04
- m_iszNodes[4] (Offset 1268) (Save|Key)(4 Bytes) - node05
- m_iszNodes[5] (Offset 1272) (Save|Key)(4 Bytes) - node06
- m_iszNodes[6] (Offset 1276) (Save|Key)(4 Bytes) - node07
- m_iszNodes[7] (Offset 1280) (Save|Key)(4 Bytes) - node08
- m_iszNodes[8] (Offset 1284) (Save|Key)(4 Bytes) - node09
- m_iszNodes[9] (Offset 1288) (Save|Key)(4 Bytes) - node10
- m_iszNodes[10] (Offset 1292) (Save|Key)(4 Bytes) - node11
- m_iszNodes[11] (Offset 1296) (Save|Key)(4 Bytes) - node12
- m_iszNodes[12] (Offset 1300) (Save|Key)(4 Bytes) - node13
- m_iszNodes[13] (Offset 1304) (Save|Key)(4 Bytes) - node14
- m_iszNodes[14] (Offset 1308) (Save|Key)(4 Bytes) - node15
- m_iszNodes[15] (Offset 1312) (Save|Key)(4 Bytes) - node16
- m_iszNodes[16] (Offset 1316) (Save|Key)(4 Bytes) - node17
- m_iszNodes[17] (Offset 1320) (Save|Key)(4 Bytes) - node18
- m_iszNodes[18] (Offset 1324) (Save|Key)(4 Bytes) - node19
- m_iszNodes[19] (Offset 1328) (Save|Key)(4 Bytes) - node20
- m_iszExitNode (Offset 1332) (Save|Key)(4 Bytes) - node_exit
- InputPlayerStartedBlocking (Offset 0) (Input)(0 Bytes) - PlayerStartedBlocking
- InputPlayerStoppedBlocking (Offset 0) (Input)(0 Bytes) - PlayerStoppedBlocking
- InputMoveQueueUp (Offset 0) (Input)(0 Bytes) - MoveQueueUp
- m_OnQueueMoved (Offset 1336) (Save|Key|Output)(0 Bytes) - OnQueueMoved
- m_OnNPCLeftQueue (Offset 1360) (Save|Key|Output)(0 Bytes) - OnNPCLeftQueue
- m_OnNPCStartedLeavingQueue (Offset 1384) (Save|Key|Output)(0 Bytes) - OnNPCStartedLeavingQueue
- CAI_ActBusyQueueGoalQueueThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_ActBusyQueueGoalMoveQueueUpThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flBusySearchRange (Offset 984) (Save|Key)(4 Bytes) - busysearchrange
- m_bVisibleOnly (Offset 988) (Save|Key)(1 Bytes) - visibleonly
- m_iType (Offset 992) (Save|Key)(4 Bytes) - type
- m_bAllowCombatActBusyTeleport (Offset 996) (Save|Key)(1 Bytes) - allowteleport
- m_iszSeeEntityName (Offset 1000) (Save|Key)(4 Bytes) - SeeEntity
- m_flSeeEntityTimeout (Offset 1004) (Save|Key)(4 Bytes) - SeeEntityTimeout
- m_iszSafeZoneVolume (Offset 1008) (Save|Key)(4 Bytes) - SafeZone
- m_iSightMethod (Offset 1012) (Save|Key)(4 Bytes) - sightmethod
- InputSetBusySearchRange (Offset 0) (Input)(0 Bytes) - SetBusySearchRange
- InputForceNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceNPCToActBusy
- InputForceThisNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceThisNPCToActBusy
- InputForceThisNPCToLeave (Offset 0) (Input)(0 Bytes) - ForceThisNPCToLeave
- m_OnNPCStartedBusy (Offset 1016) (Save|Key|Output)(0 Bytes) - OnNPCStartedBusy
- m_OnNPCFinishedBusy (Offset 1040) (Save|Key|Output)(0 Bytes) - OnNPCFinishedBusy
- m_OnNPCLeft (Offset 1064) (Save|Key|Output)(0 Bytes) - OnNPCLeft
- m_OnNPCLostSeeEntity (Offset 1088) (Save|Key|Output)(0 Bytes) - OnNPCLostSeeEntity
- m_OnNPCSeeEnemy (Offset 1112) (Save|Key|Output)(0 Bytes) - OnNPCSeeEnemy
- m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 956) (Save)(0 Bytes)
- m_hGoalEntity (Offset 976) (Save)(4 Bytes)
- m_flags (Offset 980) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_assault
- m_RallyPoint (Offset 984) (Save|Key)(4 Bytes) - rallypoint
- m_AssaultCue (Offset 988) (Save|Key)(4 Bytes) - AssaultCue
- m_RallySelectMethod (Offset 992) (Save|Key)(4 Bytes) - RallySelectMethod
- m_BranchMethod (Offset 996) (Save|Key)(4 Bytes) - BranchMethod
- InputBeginAssault (Offset 0) (Input)(0 Bytes) - BeginAssault
- m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 956) (Save)(0 Bytes)
- m_hGoalEntity (Offset 976) (Save)(4 Bytes)
- m_flags (Offset 980) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_fightfromcover
- m_DirectionalMarker (Offset 984) (Save|Key)(4 Bytes) - DirectionalMarker
- m_GenericHintType (Offset 988) (Save|Key)(4 Bytes) - GenericHintType
- m_WidthZone (Offset 996) (Save|Key)(4 Bytes) - width
- m_LengthZone (Offset 1000) (Save|Key)(4 Bytes) - length
- m_HeightZone (Offset 1004) (Save|Key)(4 Bytes) - height
- m_BiasZone (Offset 1008) (Save|Key)(4 Bytes) - bias
- m_vFront (Offset 1012) (Save)(12 Bytes)
- InputSetDirectionalMarker (Offset 0) (Input)(0 Bytes) - SetDirectionalMarker
- CAI_FightFromCoverGoalFrontThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 956) (Save)(0 Bytes)
- m_hGoalEntity (Offset 976) (Save)(4 Bytes)
- m_flags (Offset 980) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_follow
- m_iFormation (Offset 984) (Save|Key)(4 Bytes) - Formation
- m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 956) (Save)(0 Bytes)
- m_hGoalEntity (Offset 976) (Save)(4 Bytes)
- m_flags (Offset 980) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_lead
- m_fArrived (Offset 988) (Save)(1 Bytes)
- m_flWaitDistance (Offset 992) (Save|Key)(4 Bytes) - WaitDistance
- m_iszWaitPointName (Offset 1028) (Save|Key)(4 Bytes) - WaitPointName
- m_flLeadDistance (Offset 996) (Save|Key)(4 Bytes) - LeadDistance
- m_flRetrieveDistance (Offset 1000) (Save|Key)(4 Bytes) - RetrieveDistance
- m_flSuccessDistance (Offset 1004) (Save|Key)(4 Bytes) - SuccessDistance
- m_bRun (Offset 1008) (Save|Key)(1 Bytes) - Run
- m_iRetrievePlayer (Offset 1012) (Save|Key)(4 Bytes) - Retrieve
- m_iRetrieveWaitForSpeak (Offset 1016) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak
- m_iComingBackWaitForSpeak (Offset 1020) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak
- m_bStopScenesWhenPlayerLost (Offset 1024) (Save|Key)(1 Bytes) - StopScenes
- m_bDontSpeakStart (Offset 1025) (Save|Key)(1 Bytes) - DontSpeakStart
- m_bLeadDuringCombat (Offset 1026) (Save|Key)(1 Bytes) - LeadDuringCombat
- m_bGagLeader (Offset 1027) (Save|Key)(1 Bytes) - GagLeader
- m_iszStartConceptModifier (Offset 1032) (Save|Key)(4 Bytes) - StartConceptModifier
- m_iszAttractPlayerConceptModifier (Offset 1036) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier
- m_iszWaitOverConceptModifier (Offset 1040) (Save|Key)(4 Bytes) - WaitOverConceptModifier
- m_iszArrivalConceptModifier (Offset 1044) (Save|Key)(4 Bytes) - ArrivalConceptModifier
- m_iszPostArrivalConceptModifier (Offset 1048) (Save|Key)(4 Bytes) - PostArrivalConceptModifier
- m_iszSuccessConceptModifier (Offset 1052) (Save|Key)(4 Bytes) - SuccessConceptModifier
- m_iszFailureConceptModifier (Offset 1056) (Save|Key)(4 Bytes) - FailureConceptModifier
- m_iszRetrieveConceptModifier (Offset 1060) (Save|Key)(4 Bytes) - RetrieveConceptModifier
- m_iszComingBackConceptModifier (Offset 1064) (Save|Key)(4 Bytes) - ComingBackConceptModifier
- m_OnSuccess (Offset 1116) (Save|Key|Output)(0 Bytes) - OnSuccess
- m_OnArrival (Offset 1068) (Save|Key|Output)(0 Bytes) - OnArrival
- m_OnArrivalDone (Offset 1092) (Save|Key|Output)(0 Bytes) - OnArrivalDone
- m_OnFailure (Offset 1140) (Save|Key|Output)(0 Bytes) - OnFailure
- m_OnDone (Offset 1164) (Save|Key|Output)(0 Bytes) - OnDone
- InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess
- InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure
- m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 956) (Save)(0 Bytes)
- m_hGoalEntity (Offset 976) (Save)(4 Bytes)
- m_flags (Offset 980) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_lead_weapon
- m_iszWeaponName (Offset 1188) (Save|Key)(4 Bytes) - WeaponName
- m_iszMissingWeaponConceptModifier (Offset 1192) (Save|Key)(4 Bytes) - MissingWeaponConceptModifier
- m_fArrived (Offset 988) (Save)(1 Bytes)
- m_flWaitDistance (Offset 992) (Save|Key)(4 Bytes) - WaitDistance
- m_iszWaitPointName (Offset 1028) (Save|Key)(4 Bytes) - WaitPointName
- m_flLeadDistance (Offset 996) (Save|Key)(4 Bytes) - LeadDistance
- m_flRetrieveDistance (Offset 1000) (Save|Key)(4 Bytes) - RetrieveDistance
- m_flSuccessDistance (Offset 1004) (Save|Key)(4 Bytes) - SuccessDistance
- m_bRun (Offset 1008) (Save|Key)(1 Bytes) - Run
- m_iRetrievePlayer (Offset 1012) (Save|Key)(4 Bytes) - Retrieve
- m_iRetrieveWaitForSpeak (Offset 1016) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak
- m_iComingBackWaitForSpeak (Offset 1020) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak
- m_bStopScenesWhenPlayerLost (Offset 1024) (Save|Key)(1 Bytes) - StopScenes
- m_bDontSpeakStart (Offset 1025) (Save|Key)(1 Bytes) - DontSpeakStart
- m_bLeadDuringCombat (Offset 1026) (Save|Key)(1 Bytes) - LeadDuringCombat
- m_bGagLeader (Offset 1027) (Save|Key)(1 Bytes) - GagLeader
- m_iszStartConceptModifier (Offset 1032) (Save|Key)(4 Bytes) - StartConceptModifier
- m_iszAttractPlayerConceptModifier (Offset 1036) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier
- m_iszWaitOverConceptModifier (Offset 1040) (Save|Key)(4 Bytes) - WaitOverConceptModifier
- m_iszArrivalConceptModifier (Offset 1044) (Save|Key)(4 Bytes) - ArrivalConceptModifier
- m_iszPostArrivalConceptModifier (Offset 1048) (Save|Key)(4 Bytes) - PostArrivalConceptModifier
- m_iszSuccessConceptModifier (Offset 1052) (Save|Key)(4 Bytes) - SuccessConceptModifier
- m_iszFailureConceptModifier (Offset 1056) (Save|Key)(4 Bytes) - FailureConceptModifier
- m_iszRetrieveConceptModifier (Offset 1060) (Save|Key)(4 Bytes) - RetrieveConceptModifier
- m_iszComingBackConceptModifier (Offset 1064) (Save|Key)(4 Bytes) - ComingBackConceptModifier
- m_OnSuccess (Offset 1116) (Save|Key|Output)(0 Bytes) - OnSuccess
- m_OnArrival (Offset 1068) (Save|Key|Output)(0 Bytes) - OnArrival
- m_OnArrivalDone (Offset 1092) (Save|Key|Output)(0 Bytes) - OnArrivalDone
- m_OnFailure (Offset 1140) (Save|Key|Output)(0 Bytes) - OnFailure
- m_OnDone (Offset 1164) (Save|Key|Output)(0 Bytes) - OnDone
- InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess
- InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure
- m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 956) (Save)(0 Bytes)
- m_hGoalEntity (Offset 976) (Save)(4 Bytes)
- m_flags (Offset 980) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_goal_standoff
- m_aggressiveness (Offset 984) (Save|Key)(4 Bytes) - Aggressiveness
- m_HintChangeReaction (Offset 988) (Save|Key)(4 Bytes) - HintGroupChangeReaction
- m_fPlayerIsBattleline (Offset 992) (Save|Key)(1 Bytes) - PlayerBattleline
- m_fStayAtCover (Offset 993) (Save|Key)(1 Bytes) - StayAtCover
- m_bAbandonIfEnemyHides (Offset 994) (Save|Key)(1 Bytes) - AbandonIfEnemyHides
- m_customParams.fCoverOnReload (Offset 1000) (Save|Key)(1 Bytes) - CustomCoverOnReload
- m_customParams.minTimeShots (Offset 1004) (Save|Key)(4 Bytes) - CustomMinTimeShots
- m_customParams.maxTimeShots (Offset 1008) (Save|Key)(4 Bytes) - CustomMaxTimeShots
- m_customParams.minShots (Offset 1012) (Save|Key)(4 Bytes) - CustomMinShots
- m_customParams.maxShots (Offset 1016) (Save|Key)(4 Bytes) - CustomMaxShots
- m_customParams.oddsCover (Offset 1020) (Save|Key)(4 Bytes) - CustomOddsCover
- InputSetAggressiveness (Offset 0) (Input)(0 Bytes) - SetAggressiveness
- m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor
- m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal
- m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive
- m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers
- m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType
- m_actors (Offset 956) (Save)(0 Bytes)
- m_hGoalEntity (Offset 976) (Save)(4 Bytes)
- m_flags (Offset 980) (Save)(4 Bytes)
- CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - ai_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
- m_hHintOwner (Offset 1000) (Save)(4 Bytes)
- m_flNextUseTime (Offset 1004) (Save)(4 Bytes)
- m_vecForward (Offset 1060) (Save)(12 Bytes)
- m_nodeFOV (Offset 1056) (Save|Key)(4 Bytes) - nodeFOV
- CAI_HintEnableThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnableHint (Offset 0) (Input)(0 Bytes) - EnableHint
- InputDisableHint (Offset 0) (Input)(0 Bytes) - DisableHint
- m_OnNPCStartedUsing (Offset 1008) (Save|Key|Output)(0 Bytes) - OnNPCStartedUsing
- m_OnNPCStoppedUsing (Offset 1032) (Save|Key|Output)(0 Bytes) - OnNPCStoppedUsing
CBaseEntity - ai_network
- m_bNeedGraphRebuild (Offset 932) (Save)(1 Bytes)
- m_fInitalized (Offset 944) (Save)(1 Bytes)
- CAI_NetworkManagerDelayedInit (Offset 0) (FunctionTable)(0 Bytes)
- CAI_NetworkManagerThreadedInit (Offset 0) (FunctionTable)(0 Bytes)
- CAI_NetworkManagerRebuildThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - ai_relationship
- CAI_RelationshipApplyRelationshipThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszSubject (Offset 936) (Save|Key)(4 Bytes) - subject
- m_iszSubjectClass (Offset 940) (Save|Key)(4 Bytes) - subjectclass
- m_iszTargetClass (Offset 944) (Save|Key)(4 Bytes) - targetclass
- m_iDisposition (Offset 948) (Save|Key)(4 Bytes) - disposition
- m_iRank (Offset 952) (Save|Key)(4 Bytes) - rank
- m_fStartActive (Offset 956) (Save|Key)(1 Bytes) - StartActive
- m_bIsActive (Offset 957) (Save)(1 Bytes)
- m_flRadius (Offset 964) (Save|Key)(4 Bytes) - radius
- m_iPreviousDisposition (Offset 960) (Save)(4 Bytes)
- m_iPreviousRank (Offset 968) (Save)(4 Bytes)
- m_bReciprocal (Offset 972) (Save|Key)(1 Bytes) - reciprocal
- InputApplyRelationship (Offset 0) (Input)(0 Bytes) - ApplyRelationship
- InputRevertRelationship (Offset 0) (Input)(0 Bytes) - RevertRelationship
- InputRevertToDefaultRelationship (Offset 0) (Input)(0 Bytes) - RevertToDefaultRelationship
CBaseEntity - ai_script_conditions
- CAI_ScriptConditionsEvaluationThink (Offset 0) (FunctionTable)(0 Bytes)
- m_OnConditionsSatisfied (Offset 936) (Save|Key|Output)(0 Bytes) - OnConditionsSatisfied
- m_OnConditionsTimeout (Offset 960) (Save|Key|Output)(0 Bytes) - OnConditionsTimeout
- m_NoValidActors (Offset 984) (Save|Key|Output)(0 Bytes) - NoValidActors
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_fDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled
- m_hTarget (Offset 1012) (Save)(4 Bytes)
- m_Actor (Offset 1056) (Save|Key)(4 Bytes) - Actor
- m_flRequiredTime (Offset 1016) (Save|Key)(4 Bytes) - RequiredTime
- m_hActor (Offset 1020) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_Timer - CSimTimer
 - m_interval (Offset 4) (Save)(4 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_Timeout - CSimTimer
 - m_interval (Offset 4) (Save)(4 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
- m_fMinState (Offset 1040) (Save|Key)(4 Bytes) - MinimumState
- m_fMaxState (Offset 1044) (Save|Key)(4 Bytes) - MaximumState
- m_fScriptStatus (Offset 1048) (Save|Key)(4 Bytes) - ScriptStatus
- m_fActorSeePlayer (Offset 1052) (Save|Key)(4 Bytes) - ActorSeePlayer
- m_flPlayerActorProximity (Offset 1060) (Save|Key)(4 Bytes) - PlayerActorProximity
 Sub-Class Table (1 Deep): m_PlayerActorProxTester - CAI_ProxTester
 - m_distSq (Offset 0) (Save)(4 Bytes)
 - m_fInside (Offset 4) (Save)(1 Bytes)
- m_flPlayerActorFOV (Offset 1072) (Save|Key)(4 Bytes) - PlayerActorFOV
- m_bPlayerActorFOVTrueCone (Offset 1076) (Save|Key)(1 Bytes) - PlayerActorFOVTrueCone
- m_fPlayerActorLOS (Offset 1080) (Save|Key)(4 Bytes) - PlayerActorLOS
- m_fActorSeeTarget (Offset 1084) (Save|Key)(4 Bytes) - ActorSeeTarget
- m_flActorTargetProximity (Offset 1088) (Save|Key)(4 Bytes) - ActorTargetProximity
 Sub-Class Table (1 Deep): m_ActorTargetProxTester - CAI_ProxTester
 - m_distSq (Offset 0) (Save)(4 Bytes)
 - m_fInside (Offset 4) (Save)(1 Bytes)
- m_flPlayerTargetProximity (Offset 1100) (Save|Key)(4 Bytes) - PlayerTargetProximity
 Sub-Class Table (1 Deep): m_PlayerTargetProxTester - CAI_ProxTester
 - m_distSq (Offset 0) (Save)(4 Bytes)
 - m_fInside (Offset 4) (Save)(1 Bytes)
- m_flPlayerTargetFOV (Offset 1112) (Save|Key)(4 Bytes) - PlayerTargetFOV
- m_bPlayerTargetFOVTrueCone (Offset 1116) (Save|Key)(1 Bytes) - PlayerTargetFOVTrueCone
- m_fPlayerTargetLOS (Offset 1120) (Save|Key)(4 Bytes) - PlayerTargetLOS
- m_fPlayerBlockingActor (Offset 1124) (Save|Key)(4 Bytes) - PlayerBlockingActor
- m_flMinTimeout (Offset 1132) (Save|Key)(4 Bytes) - MinTimeout
- m_flMaxTimeout (Offset 1136) (Save|Key)(4 Bytes) - MaxTimeout
- m_fActorInPVS (Offset 1128) (Save|Key)(4 Bytes) - ActorInPVS
- m_fActorInVehicle (Offset 1140) (Save|Key)(4 Bytes) - ActorInVehicle
- m_fPlayerInVehicle (Offset 1144) (Save|Key)(4 Bytes) - PlayerInVehicle
- m_ElementList (Offset 1148) (Save)(0 Bytes)
- m_bLeaveAsleep (Offset 1009) (Save)(1 Bytes)
CBaseEntity - ai_sound
- m_iSoundType (Offset 932) (Save|Key)(4 Bytes) - soundtype
- m_iSoundContext (Offset 936) (Save|Key)(4 Bytes) - soundcontext
- m_iVolume (Offset 940) (Save|Key)(4 Bytes) - volume
- m_flDuration (Offset 944) (Save|Key)(4 Bytes) - duration
- m_iszProxyEntityName (Offset 948) (Save|Key)(4 Bytes) - locationproxy
- InputInsertSound (Offset 0) (Input)(0 Bytes) - InsertSound
- InputEmitAISound (Offset 0) (Input)(0 Bytes) - EmitAISound
CBaseEntity - ai_speechfilter
- m_iszSubject (Offset 936) (Save|Key)(4 Bytes) - subject
- m_flIdleModifier (Offset 940) (Save|Key)(4 Bytes) - IdleModifier
- m_bNeverSayHello (Offset 944) (Save|Key)(1 Bytes) - NeverSayHello
- m_bDisabled (Offset 945) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetIdleModifier (Offset 0) (Input)(0 Bytes) - SetIdleModifier
CBaseEntity - aiscripted_schedule
- m_hLastFoundEntity (Offset 932) (Save)(4 Bytes)
- m_flRadius (Offset 944) (Save|Key)(4 Bytes) - m_flRadius
- m_iszEntity (Offset 940) (Save|Key)(4 Bytes) - m_iszEntity
- m_nSchedule (Offset 952) (Save|Key)(4 Bytes) - schedule
- m_nForceState (Offset 956) (Save|Key)(4 Bytes) - forcestate
- m_sGoalEnt (Offset 948) (Save|Key)(4 Bytes) - goalent
- m_bGrabAll (Offset 960) (Save|Key)(1 Bytes) - graball
- m_Interruptability (Offset 964) (Save|Key)(4 Bytes) - interruptability
- m_bDidFireOnce (Offset 968) (Save)(1 Bytes)
- m_hActivator (Offset 936) (Save)(4 Bytes)
- CAI_ScriptedScheduleScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- InputStartSchedule (Offset 0) (Input)(0 Bytes) - StartSchedule
- InputStopSchedule (Offset 0) (Input)(0 Bytes) - StopSchedule
CAI_BaseNPC - aitesthull
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - ambient_generic
- m_bStartedNonLoopingSound (Offset 1068) (Save)(1 Bytes)
- m_fPreventStimMusicDuration (Offset 1064) (Save|Key)(4 Bytes) - PreventStimMusicDuration
- m_iszSound (Offset 1048) (Save|Key)(4 Bytes) - message
- m_radius (Offset 932) (Save|Key)(4 Bytes) - radius
- m_sSourceEntName (Offset 1052) (Save|Key)(4 Bytes) - SourceEntityName
- m_flMaxRadius (Offset 936) (Save)(4 Bytes)
- m_fActive (Offset 1044) (Save)(1 Bytes)
- m_fLooping (Offset 1045) (Save)(1 Bytes)
- m_iSoundLevel (Offset 940) (Save)(4 Bytes)
- m_dpv (Offset 944) (Save)(100 Bytes)
- CAmbientGenericRampThink (Offset 0) (FunctionTable)(0 Bytes)
- InputPlaySound (Offset 0) (Input)(0 Bytes) - PlaySound
- InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound
- InputToggleSound (Offset 0) (Input)(0 Bytes) - ToggleSound
- InputPitch (Offset 0) (Input)(0 Bytes) - Pitch
- InputVolume (Offset 0) (Input)(0 Bytes) - Volume
- InputFadeIn (Offset 0) (Input)(0 Bytes) - FadeIn
- InputFadeOut (Offset 0) (Input)(0 Bytes) - FadeOut
AR2Explosion - ar2explosion
- m_szMaterialName (Offset 932) (Save)(255 Bytes)
CBaseEntity - assault_assaultpoint
- m_AssaultHintGroup (Offset 932) (Save|Key)(4 Bytes) - assaultgroup
- m_NextAssaultPointName (Offset 936) (Save|Key)(4 Bytes) - nextassaultpoint
- m_flAssaultTimeout (Offset 964) (Save|Key)(4 Bytes) - assaulttimeout
- m_bClearOnContact (Offset 968) (Save|Key)(1 Bytes) - clearoncontact
- m_bAllowDiversion (Offset 969) (Save|Key)(1 Bytes) - allowdiversion
- m_flAllowDiversionRadius (Offset 972) (Save|Key)(4 Bytes) - allowdiversionradius
- m_bNeverTimeout (Offset 976) (Save|Key)(1 Bytes) - nevertimeout
- m_iStrictness (Offset 980) (Save|Key)(4 Bytes) - strict
- m_bForceCrouch (Offset 984) (Save|Key)(1 Bytes) - forcecrouch
- m_bIsUrgent (Offset 985) (Save|Key)(1 Bytes) - urgent
- m_bInputForcedClear (Offset 986) (Save)(1 Bytes)
- m_flAssaultPointTolerance (Offset 988) (Save|Key)(4 Bytes) - assaulttolerance
- m_flTimeLastUsed (Offset 992) (Save)(4 Bytes)
- InputSetClearOnContact (Offset 0) (Input)(0 Bytes) - SetClearOnContact
- InputSetAllowDiversion (Offset 0) (Input)(0 Bytes) - SetAllowDiversion
- InputSetForceClear (Offset 0) (Input)(0 Bytes) - SetForceClear
- m_OnArrival (Offset 996) (Save|Key|Output)(0 Bytes) - OnArrival
- m_OnAssaultClear (Offset 940) (Save|Key|Output)(0 Bytes) - OnAssaultClear
CBaseEntity - assault_rallypoint
- m_AssaultPointName (Offset 932) (Save|Key)(4 Bytes) - assaultpoint
- m_RallySequenceName (Offset 936) (Save|Key)(4 Bytes) - rallysequence
- m_flAssaultDelay (Offset 940) (Save|Key)(4 Bytes) - assaultdelay
- m_iPriority (Offset 944) (Save|Key)(4 Bytes) - priority
- m_iStrictness (Offset 948) (Save|Key)(4 Bytes) - strict
- m_bForceCrouch (Offset 952) (Save|Key)(1 Bytes) - forcecrouch
- m_bIsUrgent (Offset 953) (Save|Key)(1 Bytes) - urgent
- m_bShouldLock (Offset 956) (Save|Key)(1 Bytes) - lockpoint
- m_hLockedBy (Offset 984) (Save)(4 Bytes)
- m_sExclusivity (Offset 954) (Save)(2 Bytes)
- m_OnArrival (Offset 960) (Save|Key|Output)(0 Bytes) - OnArrival
CASW_Alien - asw_alien
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Alien_Goo - asw_alien_goo
- m_fPulseStrength (Offset 1780) (Save|Key)(4 Bytes) - PulseStrength
- m_fPulseSpeed (Offset 1784) (Save|Key)(4 Bytes) - PulseSpeed
- m_BurningLinkName (Offset 1736) (Save|Key)(4 Bytes) - BurningLinkName
- m_fGrubSpawnAngle (Offset 1748) (Save|Key)(4 Bytes) - GrubSpawnAngle
- m_bHasAmbientSound (Offset 1742) (Save|Key)(1 Bytes) - HasAmbientSound
- m_bRequiredByObjective (Offset 1745) (Save|Key)(1 Bytes) - RequiredByObjective
- m_bSpawnedGrubs (Offset 1740) (Save)(1 Bytes)
- m_bHasGrubs (Offset 1741) (Save)(1 Bytes)
- m_bOnFire (Offset 1788) (Save)(1 Bytes)
- CASW_Alien_GooBurningLinkThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Alien_GooInitThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Alien_GooGrubSacThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Alien_GooGooTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Alien_GooGooAcidTouch (Offset 0) (FunctionTable)(0 Bytes)
- InputBurst (Offset 0) (Input)(0 Bytes) - Burst
- m_OnGooDestroyed (Offset 1756) (Save|Key|Output)(0 Bytes) - OnGooDestroyed
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Alien - asw_alien_jumper
- m_flJumpTime (Offset 5120) (Save)(4 Bytes)
- m_vecSavedJump (Offset 5124) (Save)(12 Bytes)
- m_vecLastJumpAttempt (Offset 5136) (Save)(12 Bytes)
- m_bDisableJump (Offset 5148) (Save)(1 Bytes)
- m_flNextJumpPushTime (Offset 5116) (Save)(4 Bytes)
- m_bForcedStuckJump (Offset 5149) (Save)(1 Bytes)
- m_bTriggerJumped (Offset 5150) (Save)(1 Bytes)
- InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump
- InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump
- m_hShoveTarget (Offset 5092) (Save)(4 Bytes)
- m_hOldTarget (Offset 5096) (Save)(4 Bytes)
- m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes)
- m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes)
- m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes)
- m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes)
- m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes)
- m_flNextSwat (Offset 5064) (Save)(4 Bytes)
- m_hObstructor (Offset 5108) (Save)(4 Bytes)
- m_bCanRoar (Offset 5053) (Save)(1 Bytes)
- m_flNextRoarTime (Offset 5056) (Save)(4 Bytes)
- InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Alien - asw_alien_shover
- m_hShoveTarget (Offset 5092) (Save)(4 Bytes)
- m_hOldTarget (Offset 5096) (Save)(4 Bytes)
- m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes)
- m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes)
- m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes)
- m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes)
- m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes)
- m_flNextSwat (Offset 5064) (Save)(4 Bytes)
- m_hObstructor (Offset 5108) (Save)(4 Bytes)
- m_bCanRoar (Offset 5053) (Save)(1 Bytes)
- m_flNextRoarTime (Offset 5056) (Save)(4 Bytes)
- InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - asw_ambient_generic
- m_bStartedNonLoopingSound (Offset 1068) (Save)(1 Bytes)
- m_fPreventStimMusicDuration (Offset 1064) (Save|Key)(4 Bytes) - PreventStimMusicDuration
- m_iszSound (Offset 1048) (Save|Key)(4 Bytes) - message
- m_radius (Offset 932) (Save|Key)(4 Bytes) - radius
- m_sSourceEntName (Offset 1052) (Save|Key)(4 Bytes) - SourceEntityName
- m_flMaxRadius (Offset 936) (Save)(4 Bytes)
- m_fActive (Offset 1044) (Save)(1 Bytes)
- m_fLooping (Offset 1045) (Save)(1 Bytes)
- m_iSoundLevel (Offset 940) (Save)(4 Bytes)
- m_dpv (Offset 944) (Save)(100 Bytes)
- CAmbientGenericRampThink (Offset 0) (FunctionTable)(0 Bytes)
- InputPlaySound (Offset 0) (Input)(0 Bytes) - PlaySound
- InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound
- InputToggleSound (Offset 0) (Input)(0 Bytes) - ToggleSound
- InputPitch (Offset 0) (Input)(0 Bytes) - Pitch
- InputVolume (Offset 0) (Input)(0 Bytes) - Volume
- InputFadeIn (Offset 0) (Input)(0 Bytes) - FadeIn
- InputFadeOut (Offset 0) (Input)(0 Bytes) - FadeOut
CASW_Ammo_Autogun - asw_ammo_autogun
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Ammo_Chainsaw - asw_ammo_chainsaw
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Ammo_Drop - asw_ammo_drop
- m_iAmmoUnitsRemaining (Offset 1244) (Save)(4 Bytes)
- m_bSuppliedAmmo (Offset 1248) (Save)(1 Bytes)
- *CBaseAnimating
CASW_Ammo_Flamer - asw_ammo_flamer
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Ammo_Mining_Laser - asw_ammo_mining_laser
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Ammo_PDW - asw_ammo_pdw
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Ammo_Pistol - asw_ammo_pistol
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Ammo_Rifle - asw_ammo_rifle
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Ammo_Shotgun - asw_ammo_shotgun
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Ammo_Assault_Shotgun - asw_ammo_vindicator
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CBaseTrigger - asw_aoegrenade_touch_trigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseCombatCharacter - asw_bait
- CASW_BaitBaitTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_BaitBaitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flTimeBurnOut (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Prop_Physics - asw_barrel_explosive
- m_bIsAimTarget (Offset 1832) (Save)(1 Bytes)
- m_bOnFire (Offset 1833) (Save)(1 Bytes)
- m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune
- m_bMeleeHit (Offset 1835) (Save)(1 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Prop_Physics - asw_barrel_radioactive
- m_pRadSound (Offset 1852) (Save)(0 Bytes)
- m_hRadJet (Offset 1840) (Save)(4 Bytes)
- m_hRadCloud (Offset 1844) (Save)(4 Bytes)
- m_bBurst (Offset 1836) (Save)(1 Bytes)
- InputBurst (Offset 0) (Input)(0 Bytes) - Burst
- m_bIsAimTarget (Offset 1832) (Save)(1 Bytes)
- m_bOnFire (Offset 1833) (Save)(1 Bytes)
- m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune
- m_bMeleeHit (Offset 1835) (Save)(1 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CBaseAnimating - asw_bloodhound
- CASW_BloodhoundBloodhoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_BloodhoundSleepThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hDestination (Offset 1240) (Save)(4 Bytes)
- m_fLastThinkTime (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1308) (Save)(4 Bytes)
- m_vecCurrentVelocity (Offset 1256) (Save)(12 Bytes)
- m_vecDestination (Offset 1244) (Save)(12 Bytes)
- m_vecRandomDestinationOffset (Offset 1268) (Save)(12 Bytes)
- m_vecStartingPosition (Offset 1312) (Save)(12 Bytes)
- m_vecCurrentSway (Offset 1296) (Save)(12 Bytes)
- m_fNextRandomDestTime (Offset 1280) (Save)(4 Bytes)
- m_hDropshipRope (Offset 1324) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Boomer - asw_boomer
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- m_bInflating (Offset 5436) (Save)(1 Bytes)
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseCombatCharacter - asw_boomer_blob
- CASW_Boomer_BlobCheckNearbyTargets (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Boomer_BlobDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_fDetonateTime (Offset 2272) (Save)(4 Bytes)
- m_fEarliestAOEDetonationTime (Offset 2276) (Save)(4 Bytes)
- CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2264) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2268) (Save)(4 Bytes)
- m_iClusters (Offset 2244) (Save)(4 Bytes)
- m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes)
- m_bKicked (Offset 2260) (Save)(1 Bytes)
- m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes)
- CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_flDamage (Offset 2220) (Save)(4 Bytes)
- m_DmgRadius (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Bouncing_Pellet - asw_bouncing_pellet
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - asw_broadcast_camera
- m_hTarget (Offset 932) (Save)(4 Bytes)
- m_pPath (Offset 936) (Save)(4 Bytes)
- m_sPath (Offset 940) (Save)(4 Bytes)
- m_flWait (Offset 944) (Save)(4 Bytes)
- m_flReturnTime (Offset 948) (Save)(4 Bytes)
- m_flStopTime (Offset 952) (Save)(4 Bytes)
- m_moveDistance (Offset 956) (Save)(4 Bytes)
- m_targetSpeed (Offset 960) (Save)(4 Bytes)
- m_initialSpeed (Offset 964) (Save)(4 Bytes)
- m_acceleration (Offset 968) (Save)(4 Bytes)
- m_deceleration (Offset 972) (Save)(4 Bytes)
- m_state (Offset 976) (Save)(4 Bytes)
- m_vecMoveDir (Offset 980) (Save)(12 Bytes)
- m_iszTargetAttachment (Offset 992) (Save|Key)(4 Bytes) - targetattachment
- m_iAttachmentIndex (Offset 996) (Save)(4 Bytes)
- m_bSnapToGoal (Offset 1000) (Save)(1 Bytes)
- m_vecLastPos (Offset 1004) (Save)(12 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- CASW_Broadcast_CameraFollowTarget (Offset 0) (FunctionTable)(0 Bytes)
- m_OnEndFollow (Offset 1016) (Save|Key|Output)(0 Bytes) - OnEndFollow
CASW_BuffGrenade_Projectile - asw_buffgrenade_projectile
- CASW_AOEGrenade_ProjectileAOEGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_AOEGrenade_ProjectileAOEGrenadeThink (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2220) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2224) (Save)(4 Bytes)
- m_flTimeBurnOut (Offset 2236) (Save)(4 Bytes)
- m_flTimePulse (Offset 2256) (Save)(4 Bytes)
- m_flLastDoAOE (Offset 2260) (Save)(4 Bytes)
- m_flScale (Offset 2240) (Save)(4 Bytes)
- m_nBounces (Offset 2232) (Save)(4 Bytes)
- m_flDuration (Offset 2248) (Save)(4 Bytes)
- m_bFading (Offset 2268) (Save)(1 Bytes)
- m_bSettled (Offset 2244) (Save)(1 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - asw_burning
- CASW_BurningFireThink (Offset 0) (FunctionTable)(0 Bytes)
CASW_Buzzer - asw_buzzer
- m_vForceVelocity (Offset 3860) (Save)(12 Bytes)
- m_vTargetBanking (Offset 3872) (Save)(12 Bytes)
- m_vForceMoveTarget (Offset 3884) (Save)(12 Bytes)
- m_fForceMoveTime (Offset 3896) (Save)(4 Bytes)
- m_vSwarmMoveTarget (Offset 3900) (Save)(12 Bytes)
- m_fSwarmMoveTime (Offset 3912) (Save)(4 Bytes)
- m_fEnginePowerScale (Offset 3916) (Save)(4 Bytes)
- m_flNextEngineSoundTime (Offset 3920) (Save)(4 Bytes)
- m_flEngineStallTime (Offset 3924) (Save)(4 Bytes)
- m_flNextBurstTime (Offset 3928) (Save)(4 Bytes)
- m_flWaterSuspendTime (Offset 3948) (Save)(4 Bytes)
- m_bDirtyPitch (Offset 3968) (Save)(1 Bytes)
- m_bGib (Offset 3997) (Save)(1 Bytes)
- m_bHeld (Offset 3998) (Save)(1 Bytes)
- m_vecLoiterPosition (Offset 4000) (Save)(12 Bytes)
- m_fSuicideTime (Offset 4016) (Save)(4 Bytes)
- m_flWingFlapSpeed (Offset 3972) (Save)(4 Bytes)
- m_iPanel1 (Offset 3976) (Save)(4 Bytes)
- m_iPanel2 (Offset 3980) (Save)(4 Bytes)
- m_iPanel3 (Offset 3984) (Save)(4 Bytes)
- m_iPanel4 (Offset 3988) (Save)(4 Bytes)
- m_nLastWaterLevel (Offset 3992) (Save)(4 Bytes)
- m_bDoSwarmBehavior (Offset 3996) (Save)(1 Bytes)
- m_nEnginePitch1 (Offset 4040) (Save)(4 Bytes)
- m_flEnginePitch1Time (Offset 4044) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 3960) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 3964) (Save)(4 Bytes)
- m_flBurstDuration (Offset 3932) (Save)(4 Bytes)
- m_vecBurstDirection (Offset 3936) (Save)(12 Bytes)
- m_bShowingHostile (Offset 3969) (Save)(1 Bytes)
- m_hSpawner (Offset 3720) (Save)(4 Bytes)
- m_fNextPainSound (Offset 4020) (Save)(4 Bytes)
- m_pMoanSound (Offset 4024) (Save)(0 Bytes)
- m_flMoanPitch (Offset 4028) (Save)(4 Bytes)
- m_flNextMoanSound (Offset 4032) (Save)(4 Bytes)
- m_bOnFire (Offset 3746) (Save)(1 Bytes)
- m_fHurtSlowMoveTime (Offset 4048) (Save)(4 Bytes)
- m_flElectroStunSlowMoveTime (Offset 4052) (Save)(4 Bytes)
- m_bElectroStunned (Offset 4056) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4036) (Save)(1 Bytes)
- InputDisableSwarm (Offset 0) (Input)(0 Bytes) - DisableSwarm
- m_vCurrentVelocity (Offset 3656) (Save)(12 Bytes)
- m_vCurrentBanking (Offset 3668) (Save)(12 Bytes)
- m_vNoiseMod (Offset 3680) (Save)(12 Bytes)
- m_fHeadYaw (Offset 3692) (Save)(4 Bytes)
- m_vLastPatrolDir (Offset 3696) (Save)(12 Bytes)
- m_pMotionController (Offset 3708) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Campaign_Save - asw_campaign_save
- CASW_Campaign_SaveMoveThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Campaign_SaveVoteEndThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bNextMissionVoteEnded (Offset 1472) (Save)(1 Bytes)
CASW_Client_Corpse - asw_client_corpse
- m_szRagdollSequence (Offset 1236) (Save|Key)(4 Bytes) - ragdollsequence
- *CBaseAnimating
CAI_BaseNPC - asw_colonist
- m_bInfested (Offset 4568) (Save)(1 Bytes)
- m_fInfestedTime (Offset 4560) (Save)(4 Bytes)
- m_fLastASWThink (Offset 4544) (Save)(4 Bytes)
- m_hInfestationCurer (Offset 4572) (Save)(4 Bytes)
- m_bSlowHeal (Offset 4548) (Save)(1 Bytes)
- m_iSlowHealAmount (Offset 4552) (Save)(4 Bytes)
- m_fNextSlowHealTick (Offset 4556) (Save)(4 Bytes)
- m_bNotifyNavFailBlocked (Offset 4576) (Save|Key)(1 Bytes) - notifynavfailblocked
- m_OnNavFailBlocked (Offset 4580) (Save|Key|Output)(0 Bytes) - OnNavFailBlocked
 Sub-Class Table (1 Deep): m_PendingResponse - AI_Response
 - m_Type (Offset 0) (Save)(1 Bytes)
 - m_szResponseName (Offset 1) (Save)(64 Bytes)
 - m_szMatchingRule (Offset 65) (Save)(64 Bytes)
 Sub-Class Table (2 Deep): m_Params - AI_ResponseParams
 - flags (Offset 14) (Save)(2 Bytes)
 - odds (Offset 12) (Save)(2 Bytes)
 - soundlevel (Offset 16) (Save)(1 Bytes)
 - delay (Offset 0) (Save)(4 Bytes)
 - respeakdelay (Offset 4) (Save)(4 Bytes)
- m_PendingConcept (Offset 4448) (Save)(0 Bytes)
- m_TimePendingSet (Offset 4476) (Save)(4 Bytes)
- m_hTalkTarget (Offset 4480) (Save)(4 Bytes)
- m_flNextRegenTime (Offset 4484) (Save)(4 Bytes)
- m_flTimePlayerStartStare (Offset 4488) (Save)(4 Bytes)
- m_hPotentialSpeechTarget (Offset 4492) (Save)(4 Bytes)
- m_flNextIdleSpeechTime (Offset 4496) (Save)(4 Bytes)
- m_iQARandomNumber (Offset 4500) (Save)(4 Bytes)
- m_hSpeechFilter (Offset 4516) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_bGameEndAlly (Offset 4520) (Save|Key)(1 Bytes) - GameEndAlly
- m_bCanSpeakWhileScripting (Offset 4521) (Save)(1 Bytes)
- m_flHealthAccumulator (Offset 4528) (Save)(4 Bytes)
- m_flTimeLastRegen (Offset 4524) (Save)(4 Bytes)
- InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond
- InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept
- InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly
- InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly
- InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion
- InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello
- InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting
- InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting
- m_fLatchedPositions (Offset 3668) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3708) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3724) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 3728) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes)
- m_flBlinktime (Offset 3744) (Save)(4 Bytes)
- m_hLookTarget (Offset 3748) (Save)(4 Bytes)
- m_lookQueue (Offset 3752) (Save)(0 Bytes)
- m_randomLookQueue (Offset 3792) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 3816) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 3832) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 3836) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 3840) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 3844) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3664) (Save)(4 Bytes)
- m_flextarget (Offset 3924) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - asw_debrief_info
- m_DebriefText1 (Offset 932) (Save|Key)(4 Bytes) - DebriefText1
- m_DebriefText2 (Offset 936) (Save|Key)(4 Bytes) - DebriefText2
- m_DebriefText3 (Offset 940) (Save|Key)(4 Bytes) - DebriefText3
CASW_Debrief_Stats - asw_debrief_stats
CBaseEntity - asw_director_control
- m_bWanderersStartEnabled (Offset 932) (Save|Key)(1 Bytes) - wanderers
- m_bHordesStartEnabled (Offset 933) (Save|Key)(1 Bytes) - hordes
- m_bDirectorControlsSpawners (Offset 934) (Save|Key)(1 Bytes) - controlspawners
- InputEnableHordes (Offset 0) (Input)(0 Bytes) - EnableHordes
- InputDisableHordes (Offset 0) (Input)(0 Bytes) - DisableHordes
- InputEnableWanderers (Offset 0) (Input)(0 Bytes) - EnableWanderers
- InputDisableWanderers (Offset 0) (Input)(0 Bytes) - DisableWanderers
- InputStartFinale (Offset 0) (Input)(0 Bytes) - StartFinale
- m_OnEscapeRoomStart (Offset 936) (Save|Key|Output)(0 Bytes) - OnEscapeRoomStart
CASW_Door - asw_door
- m_eSpawnPosition (Offset 2080) (Save|Key)(4 Bytes) - spawnpos
- m_flDistance (Offset 2064) (Save|Key)(4 Bytes) - distance
- m_angSlideAngle (Offset 2068) (Save|Key)(12 Bytes) - slideangle
- m_flTotalSealTime (Offset 2144) (Save|Key)(4 Bytes) - totalsealtime
- m_flCurrentSealTime (Offset 2148) (Save|Key)(4 Bytes) - currentsealtime
- m_iDoorType (Offset 2152) (Save|Key)(4 Bytes) - doortype
- m_DentAmount (Offset 2168) (Save|Key)(4 Bytes) - dentamount
- m_bShowsOnScanner (Offset 2057) (Save|Key)(1 Bytes) - showsonscanner
- m_bAutoOpen (Offset 2160) (Save|Key)(1 Bytes) - autoopen
- m_bCanCloseToWeld (Offset 2163) (Save|Key)(1 Bytes) - CanCloseToWeld
- m_bDoCutShout (Offset 2013) (Save|Key)(1 Bytes) - DoCutShout
- m_bDoBreachedShout (Offset 2025) (Save|Key)(1 Bytes) - DoBreachedShout
- m_bDoAutoShootChatter (Offset 2026) (Save|Key)(1 Bytes) - DoAutoShootChatter
- m_bBashable (Offset 2161) (Save)(1 Bytes)
- m_bShootable (Offset 2162) (Save)(1 Bytes)
- m_vecGoal (Offset 2108) (Save)(12 Bytes)
- m_hDoorBlocker (Offset 2180) (Save)(4 Bytes)
- m_hDoorPadding (Offset 2184) (Save)(4 Bytes)
- m_fClosingToWeldTime (Offset 2008) (Save)(4 Bytes)
- m_bHasBeenWelded (Offset 2012) (Save)(1 Bytes)
- m_bFlipped (Offset 2056) (Save)(1 Bytes)
- m_bSetSide (Offset 2172) (Save)(1 Bytes)
- m_vecOpenPosition (Offset 2084) (Save)(12 Bytes)
- m_vecClosedPosition (Offset 2096) (Save)(12 Bytes)
- m_vecBoundsMin (Offset 2120) (Save)(12 Bytes)
- m_vecBoundsMax (Offset 2132) (Save)(12 Bytes)
- m_fLastMarineShootTime (Offset 2016) (Save)(4 Bytes)
- m_fMarineShootCounter (Offset 2020) (Save)(4 Bytes)
- m_bDoneDoorShout (Offset 2024) (Save)(1 Bytes)
- m_fLastMomentFlipDamage (Offset 2036) (Save)(4 Bytes)
- m_fSkillMarineHelping (Offset 2028) (Save)(4 Bytes)
- m_bSkillMarineHelping (Offset 2032) (Save)(1 Bytes)
- m_bDoorFallen (Offset 2058) (Save)(1 Bytes)
- m_bRecommendedSeal (Offset 2164) (Save)(1 Bytes)
- m_bWasWeldedByMarine (Offset 2165) (Save)(1 Bytes)
- CASW_DoorRunAnimation (Offset 0) (FunctionTable)(0 Bytes)
- InputNPCNear (Offset 0) (Input)(0 Bytes) - NPCNear
- InputEnableAutoOpen (Offset 0) (Input)(0 Bytes) - EnableAutoOpen
- InputDisableAutoOpen (Offset 0) (Input)(0 Bytes) - DisableAutoOpen
- InputRecommendWeld (Offset 0) (Input)(0 Bytes) - RecommendWeld
- m_OnFullySealed (Offset 2188) (Save|Key|Output)(0 Bytes) - OnFullySealed
- m_OnFullyCut (Offset 2212) (Save|Key|Output)(0 Bytes) - OnFullyCut
- m_OnDestroyed (Offset 2236) (Save|Key|Output)(0 Bytes) - OnDestroyed
- m_nHardwareType (Offset 1704) (Save|Key)(4 Bytes) - hardware
- m_flAutoReturnDelay (Offset 1680) (Save|Key)(4 Bytes) - returndelay
- m_hActivator (Offset 1752) (Save)(4 Bytes)
- m_SoundMoving (Offset 1768) (Save|Key)(4 Bytes) - soundmoveoverride
- m_SoundOpen (Offset 1772) (Save|Key)(4 Bytes) - soundopenoverride
- m_SoundClose (Offset 1776) (Save|Key)(4 Bytes) - soundcloseoverride
- m_ls.sLockedSound (Offset 1716) (Save|Key)(4 Bytes) - soundlockedoverride
- m_ls.sUnlockedSound (Offset 1724) (Save|Key)(4 Bytes) - soundunlockedoverride
- m_SlaveName (Offset 1784) (Save|Key)(4 Bytes) - slavename
- m_bLocked (Offset 1756) (Save)(1 Bytes)
- m_bForceClosed (Offset 1765) (Save|Key)(1 Bytes) - forceclosed
- m_eDoorState (Offset 1708) (Save)(4 Bytes)
- m_hMaster (Offset 1788) (Save)(4 Bytes)
- m_hBlocker (Offset 1760) (Save)(4 Bytes)
- m_bFirstBlocked (Offset 1764) (Save)(1 Bytes)
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- m_OnBlockedOpening (Offset 1816) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1792) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1864) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1840) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1888) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1912) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1936) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1960) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 1984) (Save|Key|Output)(0 Bytes) - OnLockedUse
 Sub-Class Table (1 Deep): m_ls - locksound_t
 - sLockedSound (Offset 4) (Save)(4 Bytes)
 - sLockedSentence (Offset 8) (Save)(4 Bytes)
 - sUnlockedSound (Offset 12) (Save)(4 Bytes)
 - sUnlockedSentence (Offset 16) (Save)(4 Bytes)
 - iLockedSentence (Offset 20) (Save)(4 Bytes)
 - iUnlockedSentence (Offset 24) (Save)(4 Bytes)
 - flwaitSound (Offset 28) (Save)(4 Bytes)
 - flwaitSentence (Offset 32) (Save)(4 Bytes)
 - bEOFLocked (Offset 36) (Save)(1 Bytes)
 - bEOFUnlocked (Offset 37) (Save)(1 Bytes)
- CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDisableAreaPortalThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1624) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1628) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1636) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1648) (Save)(2 Bytes)
- m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren
- m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CBaseAnimating - asw_door_padding
- *CBaseAnimating
CASW_Drone_Advanced - asw_drone
- m_hBlockingDoor (Offset 5208) (Save)(4 Bytes)
- m_flDoorBashYaw (Offset 5212) (Save)(4 Bytes)
- m_vecSavedVelocity (Offset 5168) (Save)(12 Bytes)
- m_flSavedSpeed (Offset 5180) (Save)(4 Bytes)
- m_fLastLostLOSTime (Offset 5236) (Save)(4 Bytes)
- m_vecLastGoodPosition (Offset 5192) (Save)(12 Bytes)
- m_bPerformingOverride (Offset 5184) (Save)(1 Bytes)
- m_bJumper (Offset 5216) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_DurationDoorBash - CSimTimer
 - m_interval (Offset 4) (Save)(4 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
- m_bFailedOverrideMove (Offset 5185) (Save)(1 Bytes)
- m_fFailedOverrideTime (Offset 5188) (Save)(4 Bytes)
- m_bUsingSmallDoorBashHull (Offset 5153) (Save)(1 Bytes)
- m_iDoorPos (Offset 5156) (Save)(4 Bytes)
- m_bLastSoftLOS (Offset 5240) (Save)(1 Bytes)
- m_fLastTouchHurtTime (Offset 5160) (Save)(4 Bytes)
- m_bDoneAlienCloseChatter (Offset 5228) (Save)(1 Bytes)
- m_vecEnemyStandoffPosition (Offset 5244) (Save)(12 Bytes)
- m_bHasAttacked (Offset 5152) (Save)(1 Bytes)
- m_flJumpTime (Offset 5120) (Save)(4 Bytes)
- m_vecSavedJump (Offset 5124) (Save)(12 Bytes)
- m_vecLastJumpAttempt (Offset 5136) (Save)(12 Bytes)
- m_bDisableJump (Offset 5148) (Save)(1 Bytes)
- m_flNextJumpPushTime (Offset 5116) (Save)(4 Bytes)
- m_bForcedStuckJump (Offset 5149) (Save)(1 Bytes)
- m_bTriggerJumped (Offset 5150) (Save)(1 Bytes)
- InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump
- InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump
- m_hShoveTarget (Offset 5092) (Save)(4 Bytes)
- m_hOldTarget (Offset 5096) (Save)(4 Bytes)
- m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes)
- m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes)
- m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes)
- m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes)
- m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes)
- m_flNextSwat (Offset 5064) (Save)(4 Bytes)
- m_hObstructor (Offset 5108) (Save)(4 Bytes)
- m_bCanRoar (Offset 5053) (Save)(1 Bytes)
- m_flNextRoarTime (Offset 5056) (Save)(4 Bytes)
- InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Drone_Advanced - asw_drone_jumper
- m_hBlockingDoor (Offset 5208) (Save)(4 Bytes)
- m_flDoorBashYaw (Offset 5212) (Save)(4 Bytes)
- m_vecSavedVelocity (Offset 5168) (Save)(12 Bytes)
- m_flSavedSpeed (Offset 5180) (Save)(4 Bytes)
- m_fLastLostLOSTime (Offset 5236) (Save)(4 Bytes)
- m_vecLastGoodPosition (Offset 5192) (Save)(12 Bytes)
- m_bPerformingOverride (Offset 5184) (Save)(1 Bytes)
- m_bJumper (Offset 5216) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_DurationDoorBash - CSimTimer
 - m_interval (Offset 4) (Save)(4 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
- m_bFailedOverrideMove (Offset 5185) (Save)(1 Bytes)
- m_fFailedOverrideTime (Offset 5188) (Save)(4 Bytes)
- m_bUsingSmallDoorBashHull (Offset 5153) (Save)(1 Bytes)
- m_iDoorPos (Offset 5156) (Save)(4 Bytes)
- m_bLastSoftLOS (Offset 5240) (Save)(1 Bytes)
- m_fLastTouchHurtTime (Offset 5160) (Save)(4 Bytes)
- m_bDoneAlienCloseChatter (Offset 5228) (Save)(1 Bytes)
- m_vecEnemyStandoffPosition (Offset 5244) (Save)(12 Bytes)
- m_bHasAttacked (Offset 5152) (Save)(1 Bytes)
- m_flJumpTime (Offset 5120) (Save)(4 Bytes)
- m_vecSavedJump (Offset 5124) (Save)(12 Bytes)
- m_vecLastJumpAttempt (Offset 5136) (Save)(12 Bytes)
- m_bDisableJump (Offset 5148) (Save)(1 Bytes)
- m_flNextJumpPushTime (Offset 5116) (Save)(4 Bytes)
- m_bForcedStuckJump (Offset 5149) (Save)(1 Bytes)
- m_bTriggerJumped (Offset 5150) (Save)(1 Bytes)
- InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump
- InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump
- m_hShoveTarget (Offset 5092) (Save)(4 Bytes)
- m_hOldTarget (Offset 5096) (Save)(4 Bytes)
- m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes)
- m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes)
- m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes)
- m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes)
- m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes)
- m_flNextSwat (Offset 5064) (Save)(4 Bytes)
- m_hObstructor (Offset 5108) (Save)(4 Bytes)
- m_bCanRoar (Offset 5053) (Save)(1 Bytes)
- m_flNextRoarTime (Offset 5056) (Save)(4 Bytes)
- InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Drone_Advanced - asw_drone_uber
- m_hBlockingDoor (Offset 5208) (Save)(4 Bytes)
- m_flDoorBashYaw (Offset 5212) (Save)(4 Bytes)
- m_vecSavedVelocity (Offset 5168) (Save)(12 Bytes)
- m_flSavedSpeed (Offset 5180) (Save)(4 Bytes)
- m_fLastLostLOSTime (Offset 5236) (Save)(4 Bytes)
- m_vecLastGoodPosition (Offset 5192) (Save)(12 Bytes)
- m_bPerformingOverride (Offset 5184) (Save)(1 Bytes)
- m_bJumper (Offset 5216) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_DurationDoorBash - CSimTimer
 - m_interval (Offset 4) (Save)(4 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
- m_bFailedOverrideMove (Offset 5185) (Save)(1 Bytes)
- m_fFailedOverrideTime (Offset 5188) (Save)(4 Bytes)
- m_bUsingSmallDoorBashHull (Offset 5153) (Save)(1 Bytes)
- m_iDoorPos (Offset 5156) (Save)(4 Bytes)
- m_bLastSoftLOS (Offset 5240) (Save)(1 Bytes)
- m_fLastTouchHurtTime (Offset 5160) (Save)(4 Bytes)
- m_bDoneAlienCloseChatter (Offset 5228) (Save)(1 Bytes)
- m_vecEnemyStandoffPosition (Offset 5244) (Save)(12 Bytes)
- m_bHasAttacked (Offset 5152) (Save)(1 Bytes)
- m_flJumpTime (Offset 5120) (Save)(4 Bytes)
- m_vecSavedJump (Offset 5124) (Save)(12 Bytes)
- m_vecLastJumpAttempt (Offset 5136) (Save)(12 Bytes)
- m_bDisableJump (Offset 5148) (Save)(1 Bytes)
- m_flNextJumpPushTime (Offset 5116) (Save)(4 Bytes)
- m_bForcedStuckJump (Offset 5149) (Save)(1 Bytes)
- m_bTriggerJumped (Offset 5150) (Save)(1 Bytes)
- InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump
- InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump
- m_hShoveTarget (Offset 5092) (Save)(4 Bytes)
- m_hOldTarget (Offset 5096) (Save)(4 Bytes)
- m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes)
- m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes)
- m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes)
- m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes)
- m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes)
- m_flNextSwat (Offset 5064) (Save)(4 Bytes)
- m_hObstructor (Offset 5108) (Save)(4 Bytes)
- m_bCanRoar (Offset 5053) (Save)(1 Bytes)
- m_flNextRoarTime (Offset 5056) (Save)(4 Bytes)
- InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Dummy_Vehicle - asw_dummy_vehicle
- m_hDriver (Offset 1240) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Dynamic_Light - asw_dynamic_light
- m_ActualFlags (Offset 936) (Save)(1 Bytes)
- m_Flags (Offset 937) (Save)(1 Bytes)
- m_On (Offset 939) (Save)(1 Bytes)
- m_LightColor (Offset 932) (Save|Key)(4 Bytes) - LightColor
- CASW_Dynamic_LightDynamicLightThink (Offset 0) (FunctionTable)(0 Bytes)
- m_Radius (Offset 940) (Save|Key|Input)(4 Bytes) - distance
- m_Exponent (Offset 944) (Save|Key|Input)(4 Bytes) - brightness
- m_InnerAngle (Offset 948) (Save|Key|Input)(4 Bytes) - _inner_cone
- m_OuterAngle (Offset 952) (Save|Key|Input)(4 Bytes) - _cone
- m_SpotRadius (Offset 956) (Save|Key|Input)(4 Bytes) - spotlight_radius
- m_LightStyle (Offset 938) (Save|Key|Input)(1 Bytes) - style
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CASW_Egg - asw_egg
- CASW_EggAnimThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_EggSetupParasiteThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_EggEggTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_sParasiteClass (Offset 1748) (Save|Key)(4 Bytes) - ParasiteClass
- m_bFixedJumpDirection (Offset 1781) (Save|Key)(1 Bytes) - FixedJumpDir
- m_bSkipEggChatter (Offset 1809) (Save|Key)(1 Bytes) - SkipEggChatter
- m_bSmallOpenRadius (Offset 1788) (Save|Key)(1 Bytes) - SmallOpenRadius
- m_fNextMarineCheckTime (Offset 1784) (Save)(4 Bytes)
- m_bOpen (Offset 1736) (Save)(1 Bytes)
- m_bOpening (Offset 1738) (Save)(1 Bytes)
- m_bHatched (Offset 1737) (Save)(1 Bytes)
- m_fHatchTime (Offset 1740) (Save)(4 Bytes)
- m_bStoredEggSize (Offset 1752) (Save)(1 Bytes)
- m_vecStartSurroundMins (Offset 1756) (Save)(12 Bytes)
- m_vecStartSurroundMaxs (Offset 1768) (Save)(12 Bytes)
- m_bMadeParasiteVisible (Offset 1780) (Save)(1 Bytes)
- m_hParasite (Offset 1796) (Save)(4 Bytes)
- m_bOnFire (Offset 1808) (Save)(1 Bytes)
- m_hBurner (Offset 1800) (Save)(4 Bytes)
- m_hBurnerWeapon (Offset 1804) (Save)(4 Bytes)
- m_fEggAwake (Offset 1792) (Save)(4 Bytes)
- m_fEggResetTime (Offset 1744) (Save)(4 Bytes)
- InputOpen (Offset 0) (Input)(0 Bytes) - EggOpen
- InputHatch (Offset 0) (Input)(0 Bytes) - EggHatch
- m_OnOpened (Offset 1812) (Save|Key|Output)(0 Bytes) - OnEggOpened
- m_OnHatched (Offset 1836) (Save|Key|Output)(0 Bytes) - OnEggHatched
- m_OnDestroyed (Offset 1860) (Save|Key|Output)(0 Bytes) - OnEggDestroyed
- m_OnEggReset (Offset 1884) (Save|Key|Output)(0 Bytes) - OnEggReset
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Emitter - asw_emitter
- m_bEmit (Offset 932) (Save|Key)(1 Bytes) - starton
- m_szTemplate (Offset 1212) (Save|Key)(4 Bytes) - template
- m_fScale (Offset 1196) (Save|Key)(4 Bytes) - scale
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- m_fDesiredScale (Offset 1200) (Save)(4 Bytes)
- m_fScaleRate (Offset 1204) (Save)(4 Bytes)
CASW_Entity_Dissolve - asw_entity_dissolve
- m_flStartTime (Offset 932) (Save)(4 Bytes)
- m_flFadeInStart (Offset 936) (Save)(4 Bytes)
- m_flFadeInLength (Offset 940) (Save)(4 Bytes)
- m_flFadeOutModelStart (Offset 944) (Save)(4 Bytes)
- m_flFadeOutModelLength (Offset 948) (Save)(4 Bytes)
- m_flFadeOutStart (Offset 952) (Save)(4 Bytes)
- m_flFadeOutLength (Offset 956) (Save)(4 Bytes)
- m_nDissolveType (Offset 960) (Save)(4 Bytes)
- CASW_Entity_DissolveDissolveThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Entity_DissolveElectrocuteThink (Offset 0) (FunctionTable)(0 Bytes)
- InputDissolve (Offset 0) (Input)(0 Bytes) - Dissolve
CBaseEntity - asw_env_explosion
- m_iDamage (Offset 932) (Save|Key)(4 Bytes) - iDamage
- m_iRadiusOverride (Offset 936) (Save|Key)(4 Bytes) - iRadiusOverride
- m_flDamageForce (Offset 940) (Save|Key)(4 Bytes) - DamageForce
- m_hInflictor (Offset 948) (Save)(4 Bytes)
- m_iCustomDamageType (Offset 952) (Save)(4 Bytes)
- m_iClassIgnore (Offset 956) (Save|Key)(4 Bytes) - ignoredClass
- m_hEntityIgnore (Offset 960) (Save|Key)(4 Bytes) - ignoredEntity
- m_iszExplosionSound (Offset 944) (Save|Key)(4 Bytes) - ExplosionSound
- InputExplode (Offset 0) (Input)(0 Bytes) - Explode
CBaseEntity - asw_env_shake
- m_Amplitude (Offset 932) (Save|Key)(4 Bytes) - amplitude
- m_Frequency (Offset 936) (Save|Key)(4 Bytes) - frequency
- m_Duration (Offset 940) (Save|Key)(4 Bytes) - duration
- m_Radius (Offset 944) (Save|Key)(4 Bytes) - radius
- m_stopTime (Offset 948) (Save)(4 Bytes)
- m_nextShake (Offset 952) (Save)(4 Bytes)
- m_currentAmp (Offset 956) (Save)(4 Bytes)
- m_maxForce (Offset 960) (Save)(12 Bytes)
- m_pShakeController (Offset 972) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_shakeCallback - CASWPhysicsShake
 - m_force (Offset 4) (Save)(12 Bytes)
- InputStartShake (Offset 0) (Input)(0 Bytes) - StartShake
- InputStopShake (Offset 0) (Input)(0 Bytes) - StopShake
- InputAmplitude (Offset 0) (Input)(0 Bytes) - Amplitude
- InputFrequency (Offset 0) (Input)(0 Bytes) - Frequency
CASWEnvSpark - asw_env_spark
- m_flMaxDelay (Offset 936) (Save|Key)(4 Bytes) - MinDelay
- m_flMaxDelay (Offset 936) (Save|Key)(4 Bytes) - MaxDelay
- m_flPercentCollide (Offset 940) (Save|Key)(4 Bytes) - PercentCollide
- m_flMagnitude (Offset 944) (Save|Key)(4 Bytes) - Magnitude
- InputStartSpark (Offset 0) (Input)(0 Bytes) - StartSpark
- InputStopSpark (Offset 0) (Input)(0 Bytes) - StopSpark
- InputToggleSpark (Offset 0) (Input)(0 Bytes) - ToggleSpark
- InputSparkOnce (Offset 0) (Input)(0 Bytes) - SparkOnce
- InputSetMaxDelay (Offset 0) (Input)(0 Bytes) - SetMinDelay
- InputSetMaxDelay (Offset 0) (Input)(0 Bytes) - SetMaxDelay
- m_OnSpark (Offset 956) (Save|Key|Output)(0 Bytes) - OnSpark
CASW_Equip_Req - asw_equip_req
- m_szEquipClass1 (Offset 932) (Save)(255 Bytes)
- m_szEquipClass2 (Offset 1187) (Save)(255 Bytes)
- m_szEquipClass3 (Offset 1442) (Save)(255 Bytes)
CASW_Extinguisher_Projectile - asw_extinguisher_projectile
- CASW_Extinguisher_ProjectileProjectileTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_flDamage (Offset 2224) (Save)(4 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_hFirer (Offset 2220) (Save)(4 Bytes)
- m_flFreezeAmount (Offset 2232) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - asw_fallen_door_padding
- *CBaseAnimating
CASW_Firewall_Piece - asw_firewall_piece
- CASW_Firewall_PieceFireThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Firewall_PieceFireTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_iLeftFire (Offset 932) (Save)(4 Bytes)
- m_iRightFire (Offset 936) (Save)(4 Bytes)
- m_fSpawnTime (Offset 940) (Save)(4 Bytes)
- m_fFireDuration (Offset 944) (Save)(4 Bytes)
CASW_Flamer_Projectile - asw_flamer_projectile
- CASW_Flamer_ProjectileProjectileTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Flamer_ProjectileCollideThink (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2228) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2232) (Save)(4 Bytes)
- m_flDamage (Offset 2240) (Save)(4 Bytes)
- m_bHurtIgnited (Offset 2244) (Save)(1 Bytes)
- m_inSolid (Offset 2245) (Save)(1 Bytes)
- m_fDieTime (Offset 2248) (Save)(4 Bytes)
- m_vecOldPos (Offset 2252) (Save)(12 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Flare_Projectile - asw_flare_projectile
- CASW_Flare_ProjectileFlareTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Flare_ProjectileFlareBurnTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Flare_ProjectileFlareThink (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2220) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2224) (Save)(4 Bytes)
- m_inSolid (Offset 2232) (Save)(1 Bytes)
- m_flDamage (Offset 2228) (Save)(4 Bytes)
- m_nBounces (Offset 2236) (Save)(4 Bytes)
- m_flTimeBurnOut (Offset 2240) (Save)(4 Bytes)
- m_flScale (Offset 2244) (Save)(4 Bytes)
- m_flDuration (Offset 2248) (Save)(4 Bytes)
- m_bFading (Offset 2256) (Save)(1 Bytes)
- m_bSmoke (Offset 2258) (Save)(1 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Game_Resource - asw_game_resource
- m_MarineResources (Offset 932) (Save)(20 Bytes)
- m_Objectives (Offset 952) (Save)(100 Bytes)
- m_iRosterSelected (Offset 1492) (Save)(32 Bytes)
- m_bPlayerReady (Offset 1060) (Save)(8 Bytes)
- m_iCampaignVote (Offset 1068) (Save)(32 Bytes)
- m_Leader (Offset 1100) (Save)(4 Bytes)
- m_iLeaderIndex (Offset 1104) (Save)(4 Bytes)
- m_hScannerInfo (Offset 1108) (Save)(4 Bytes)
- m_NumObjectives (Offset 1116) (Save)(4 Bytes)
- m_iCampaignGame (Offset 1124) (Save)(4 Bytes)
- m_hCampaignSave (Offset 1128) (Save)(4 Bytes)
- m_iNumMarinesSelected (Offset 1112) (Save)(4 Bytes)
- m_iszPlayerMedals[0] (Offset 1196) (Save)(4 Bytes)
- m_iszPlayerMedals[1] (Offset 1200) (Save)(4 Bytes)
- m_iszPlayerMedals[2] (Offset 1204) (Save)(4 Bytes)
- m_iszPlayerMedals[3] (Offset 1208) (Save)(4 Bytes)
- m_iszPlayerMedals[4] (Offset 1212) (Save)(4 Bytes)
- m_iszPlayerMedals[5] (Offset 1216) (Save)(4 Bytes)
- m_iszPlayerMedals[6] (Offset 1220) (Save)(4 Bytes)
- m_iszPlayerMedals[7] (Offset 1224) (Save)(4 Bytes)
CAlienSwarmProxy - asw_gamerules
- m_iSpeedrunTime (Offset 932) (Save|Key)(4 Bytes) - speedruntime
CBaseCombatCharacter - asw_grenade_cluster
- CASW_Grenade_ClusterCheckNearbyDrones (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Grenade_ClusterDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_fDetonateTime (Offset 2272) (Save)(4 Bytes)
- m_fEarliestAOEDetonationTime (Offset 2276) (Save)(4 Bytes)
- CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2264) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2268) (Save)(4 Bytes)
- m_iClusters (Offset 2244) (Save)(4 Bytes)
- m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes)
- m_bKicked (Offset 2260) (Save)(1 Bytes)
- m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes)
- CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_flDamage (Offset 2220) (Save)(4 Bytes)
- m_DmgRadius (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseCombatCharacter - asw_grenade_freeze
- m_flFreezeAmount (Offset 2284) (Save)(4 Bytes)
- CASW_Grenade_ClusterCheckNearbyDrones (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Grenade_ClusterDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_fDetonateTime (Offset 2272) (Save)(4 Bytes)
- m_fEarliestAOEDetonationTime (Offset 2276) (Save)(4 Bytes)
- CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2264) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2268) (Save)(4 Bytes)
- m_iClusters (Offset 2244) (Save)(4 Bytes)
- m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes)
- m_bKicked (Offset 2260) (Save)(1 Bytes)
- m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes)
- CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_flDamage (Offset 2220) (Save)(4 Bytes)
- m_DmgRadius (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseCombatCharacter - asw_grenade_prifle
- CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_flDamage (Offset 2220) (Save)(4 Bytes)
- m_DmgRadius (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseCombatCharacter - asw_grenade_vindicator
- CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2264) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2268) (Save)(4 Bytes)
- m_iClusters (Offset 2244) (Save)(4 Bytes)
- m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes)
- m_bKicked (Offset 2260) (Save)(1 Bytes)
- m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes)
- CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_flDamage (Offset 2220) (Save)(4 Bytes)
- m_DmgRadius (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Simple_Alien - asw_grub
- CASW_Simple_GrubGrubTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Simple_AlienAlienThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Simple_AlienSleepThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fLastThinkTime (Offset 1240) (Save)(4 Bytes)
- m_iState (Offset 1388) (Save)(4 Bytes)
- m_AlienOrders (Offset 1408) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 1412) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 1424) (Save)(4 Bytes)
- m_hEnemy (Offset 1244) (Save)(4 Bytes)
- m_bSleeping (Offset 1393) (Save)(1 Bytes)
- m_bIgnoreMarines (Offset 1428) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 1429) (Save)(1 Bytes)
- m_bMoving (Offset 1264) (Save)(1 Bytes)
- m_vecMoveTarget (Offset 1248) (Save)(12 Bytes)
- m_hMoveTarget (Offset 1260) (Save)(4 Bytes)
- m_fArrivedTolerance (Offset 1268) (Save)(4 Bytes)
- m_bAttacking (Offset 1392) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 1430) (Save)(1 Bytes)
- *CBaseAnimating
CASW_Grub - asw_grub_advanced
- m_bCommittedToJump (Offset 5062) (Save)(1 Bytes)
- m_bMidJump (Offset 5061) (Save)(1 Bytes)
- m_vecCommittedJumpPos (Offset 5068) (Save)(12 Bytes)
- m_flNextNPCThink (Offset 5080) (Save)(4 Bytes)
- m_flIgnoreWorldCollisionTime (Offset 5084) (Save)(4 Bytes)
- m_bJumpFromGoo (Offset 5052) (Save)(1 Bytes)
- m_flGooJumpDistance (Offset 5056) (Save)(4 Bytes)
- m_flGooJumpAngle (Offset 5064) (Save)(4 Bytes)
- CASW_GrubLeapThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_GrubLeapTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_GrubNormalTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Grub_Sac - asw_grub_sac
- m_fPulseStrength (Offset 1780) (Save|Key)(4 Bytes) - PulseStrength
- m_fPulseSpeed (Offset 1784) (Save|Key)(4 Bytes) - PulseSpeed
- m_BurningLinkName (Offset 1736) (Save|Key)(4 Bytes) - BurningLinkName
- m_fGrubSpawnAngle (Offset 1748) (Save|Key)(4 Bytes) - GrubSpawnAngle
- m_bHasAmbientSound (Offset 1742) (Save|Key)(1 Bytes) - HasAmbientSound
- m_bRequiredByObjective (Offset 1745) (Save|Key)(1 Bytes) - RequiredByObjective
- m_bSpawnedGrubs (Offset 1740) (Save)(1 Bytes)
- m_bHasGrubs (Offset 1741) (Save)(1 Bytes)
- m_bOnFire (Offset 1788) (Save)(1 Bytes)
- CASW_Alien_GooBurningLinkThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Alien_GooInitThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Alien_GooGrubSacThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Alien_GooGooTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Alien_GooGooAcidTouch (Offset 0) (FunctionTable)(0 Bytes)
- InputBurst (Offset 0) (Input)(0 Bytes) - Burst
- m_OnGooDestroyed (Offset 1756) (Save|Key|Output)(0 Bytes) - OnGooDestroyed
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Hack_Computer - asw_hack_computer
- m_bSetupComputer (Offset 1098) (Save)(1 Bytes)
- m_fFastFinishTime (Offset 1104) (Save)(4 Bytes)
- m_hHackerMarineResource (Offset 932) (Save)(4 Bytes)
- m_hHackTarget (Offset 936) (Save)(4 Bytes)
- m_hHackingPlayer (Offset 944) (Save)(4 Bytes)
- m_hHackingMarine (Offset 948) (Save)(4 Bytes)
CASW_Hack_Wire_Tile - asw_hack_wire_tile
- m_iNumColumns (Offset 952) (Save)(4 Bytes)
- m_iNumRows (Offset 956) (Save)(4 Bytes)
- m_iNumWires (Offset 960) (Save)(4 Bytes)
- m_bSetupPuzzle (Offset 1828) (Save)(1 Bytes)
- m_fFastFinishTime (Offset 1832) (Save)(4 Bytes)
- m_iWire1TileLit (Offset 1156) (Save)(24 Bytes)
- m_iWire2TileLit (Offset 1372) (Save)(24 Bytes)
- m_iWire3TileLit (Offset 1588) (Save)(24 Bytes)
- m_iWire4TileLit (Offset 1804) (Save)(24 Bytes)
- m_iWire1TileType (Offset 964) (Save)(96 Bytes)
- m_iWire2TileType (Offset 1180) (Save)(96 Bytes)
- m_iWire3TileType (Offset 1396) (Save)(96 Bytes)
- m_iWire4TileType (Offset 1612) (Save)(96 Bytes)
- m_iWire1TilePosition (Offset 1060) (Save)(96 Bytes)
- m_iWire2TilePosition (Offset 1276) (Save)(96 Bytes)
- m_iWire3TilePosition (Offset 1492) (Save)(96 Bytes)
- m_iWire4TilePosition (Offset 1708) (Save)(96 Bytes)
- m_hHackerMarineResource (Offset 932) (Save)(4 Bytes)
- m_hHackTarget (Offset 936) (Save)(4 Bytes)
- m_hHackingPlayer (Offset 944) (Save)(4 Bytes)
- m_hHackingMarine (Offset 948) (Save)(4 Bytes)
CASW_Alien - asw_harvester
- m_fLastLayTime (Offset 5060) (Save)(4 Bytes)
- m_iCrittersAlive (Offset 5064) (Save)(4 Bytes)
- m_fLastTouchHurtTime (Offset 5068) (Save)(4 Bytes)
- m_fGibTime (Offset 5072) (Save)(4 Bytes)
- m_flIdleDelay (Offset 5076) (Save)(4 Bytes)
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_HealGrenade_Projectile - asw_healgrenade_projectile
- CASW_AOEGrenade_ProjectileAOEGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_AOEGrenade_ProjectileAOEGrenadeThink (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2220) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2224) (Save)(4 Bytes)
- m_flTimeBurnOut (Offset 2236) (Save)(4 Bytes)
- m_flTimePulse (Offset 2256) (Save)(4 Bytes)
- m_flLastDoAOE (Offset 2260) (Save)(4 Bytes)
- m_flScale (Offset 2240) (Save)(4 Bytes)
- m_nBounces (Offset 2232) (Save)(4 Bytes)
- m_flDuration (Offset 2248) (Save)(4 Bytes)
- m_bFading (Offset 2268) (Save)(1 Bytes)
- m_bSettled (Offset 2244) (Save)(1 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASWHealthBar - asw_health_bar
- m_fHealthFraction (Offset 1012) (Save)(4 Bytes)
- m_bDisabled (Offset 1016) (Save|Key)(1 Bytes) - StartDisabled
- m_bHideAtFullHealth (Offset 1017) (Save|Key)(1 Bytes) - hideatfullhealth
- CASWHealthBarTrackHealthThink (Offset 0) (FunctionTable)(0 Bytes)
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- m_flLastTime (Offset 980) (Save)(4 Bytes)
- m_flMaxFrame (Offset 984) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 932) (Save)(4 Bytes)
- m_nAttachment (Offset 936) (Save)(4 Bytes)
- m_flDieTime (Offset 948) (Save)(4 Bytes)
- m_nBrightness (Offset 952) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 956) (Save)(4 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 964) (Save)(4 Bytes)
- m_flStartScale (Offset 988) (Save)(4 Bytes)
- m_flDestScale (Offset 992) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 996) (Save)(4 Bytes)
- m_nStartBrightness (Offset 1000) (Save)(4 Bytes)
- m_nDestBrightness (Offset 1004) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CASW_Holdout_Mode - asw_holdout_mode
- m_holdoutFilename (Offset 1488) (Save|Key)(4 Bytes) - filename
- CASW_Holdout_ModeHoldoutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_OnWave[0] (Offset 960) (Save|Key|Output)(0 Bytes) - OnWave01
- m_OnWave[1] (Offset 984) (Save|Key|Output)(0 Bytes) - OnWave02
- m_OnWave[2] (Offset 1008) (Save|Key|Output)(0 Bytes) - OnWave03
- m_OnWave[3] (Offset 1032) (Save|Key|Output)(0 Bytes) - OnWave04
- m_OnWave[4] (Offset 1056) (Save|Key|Output)(0 Bytes) - OnWave05
- m_OnWave[5] (Offset 1080) (Save|Key|Output)(0 Bytes) - OnWave06
- m_OnWave[6] (Offset 1104) (Save|Key|Output)(0 Bytes) - OnWave07
- m_OnWave[7] (Offset 1128) (Save|Key|Output)(0 Bytes) - OnWave08
- m_OnWave[8] (Offset 1152) (Save|Key|Output)(0 Bytes) - OnWave09
- m_OnWave[9] (Offset 1176) (Save|Key|Output)(0 Bytes) - OnWave10
- m_OnAnnounceWave[0] (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAnnounceWave01
- m_OnAnnounceWave[1] (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAnnounceWave02
- m_OnAnnounceWave[2] (Offset 1272) (Save|Key|Output)(0 Bytes) - OnAnnounceWave03
- m_OnAnnounceWave[3] (Offset 1296) (Save|Key|Output)(0 Bytes) - OnAnnounceWave04
- m_OnAnnounceWave[4] (Offset 1320) (Save|Key|Output)(0 Bytes) - OnAnnounceWave05
- m_OnAnnounceWave[5] (Offset 1344) (Save|Key|Output)(0 Bytes) - OnAnnounceWave06
- m_OnAnnounceWave[6] (Offset 1368) (Save|Key|Output)(0 Bytes) - OnAnnounceWave07
- m_OnAnnounceWave[7] (Offset 1392) (Save|Key|Output)(0 Bytes) - OnAnnounceWave08
- m_OnAnnounceWave[8] (Offset 1416) (Save|Key|Output)(0 Bytes) - OnAnnounceWave09
- m_OnAnnounceWave[9] (Offset 1440) (Save|Key|Output)(0 Bytes) - OnAnnounceWave10
- m_OnWaveDefault (Offset 1200) (Save|Key|Output)(0 Bytes) - OnWaveDefault
- m_OnAnnounceWaveDefault (Offset 1464) (Save|Key|Output)(0 Bytes) - OnAnnounceWaveDefault
- InputUnlockResupply (Offset 0) (Input)(0 Bytes) - UnlockResupply
CBaseEntity - asw_holdout_spawner
- m_bSpawnIfMarinesAreNear (Offset 932) (Save|Key)(1 Bytes) - SpawnIfMarinesAreNear
- m_flNearDistance (Offset 936) (Save|Key)(4 Bytes) - NearDistance
- m_AlienOrders (Offset 960) (Save|Key)(4 Bytes) - AlienOrders
- m_AlienOrderTargetName (Offset 964) (Save|Key)(4 Bytes) - AlienOrderTargetName
- m_AlienName (Offset 968) (Save|Key)(4 Bytes) - AlienNameTag
- m_bStartBurrowed (Offset 948) (Save|Key)(1 Bytes) - StartBurrowed
- m_UnburrowIdleActivity (Offset 940) (Save|Key)(4 Bytes) - UnburrowIdleActivity
- m_UnburrowActivity (Offset 944) (Save|Key)(4 Bytes) - UnburrowActivity
- m_bCheckSpawnIsClear (Offset 1001) (Save|Key)(1 Bytes) - ClearCheck
- m_bLongRangeNPC (Offset 1000) (Save|Key)(1 Bytes) - LongRange
- m_iMinSkillLevel (Offset 952) (Save|Key)(4 Bytes) - MinSkillLevel
- m_iMaxSkillLevel (Offset 956) (Save|Key)(4 Bytes) - MaxSkillLevel
- m_OnSpawned (Offset 976) (Save|Key|Output)(0 Bytes) - OnSpawned
- m_iMoveAsideCount (Offset 1004) (Save)(4 Bytes)
- m_hAlienOrderTarget (Offset 972) (Save)(4 Bytes)
- m_bEnabled (Offset 1012) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
CASW_Holo_Sentry - asw_holo_sentry
- m_bEnabled (Offset 969) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 968) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnSentryPlaced (Offset 944) (Save|Key|Output)(0 Bytes) - OnSentryPlaced
CBaseEntity - asw_holoscan
- CASW_HoloScanScanThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bEnabled (Offset 932) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 933) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - asw_hurt_nearest_marine
- InputHurtMarine (Offset 0) (Input)(0 Bytes) - HurtMarine
CBaseEntity - asw_info_heal
- m_MarineHealed (Offset 932) (Save|Key|Output)(0 Bytes) - MarineHealed
CASW_Info_Message - asw_info_message
- m_Key_WindowTitle (Offset 932) (Save|Key)(4 Bytes) - WindowTitle
- m_Key_MessageLine1 (Offset 936) (Save|Key)(4 Bytes) - MessageLine1
- m_Key_MessageLine2 (Offset 940) (Save|Key)(4 Bytes) - MessageLine2
- m_Key_MessageLine3 (Offset 944) (Save|Key)(4 Bytes) - MessageLine3
- m_Key_MessageLine4 (Offset 948) (Save|Key)(4 Bytes) - MessageLine4
- m_iWindowSize (Offset 2644) (Save|Key)(4 Bytes) - WindowSize
- m_Key_MessageSound (Offset 952) (Save|Key)(4 Bytes) - MessageSound
- m_Key_MessageImage (Offset 956) (Save|Key)(4 Bytes) - MessageImage
- m_OnMessageRead (Offset 2620) (Save|Key|Output)(0 Bytes) - OnMessageRead
- InputShowMessage (Offset 0) (Input)(0 Bytes) - ShowMessage
- InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound
CBaseEntity - asw_intro_control
- InputLaunchCampaignMap (Offset 0) (Input)(0 Bytes) - LaunchCampaignMap
- InputShowCredits (Offset 0) (Input)(0 Bytes) - ShowCredits
- InputShowCainMail (Offset 0) (Input)(0 Bytes) - ShowCainMail
- InputCheckReconnect (Offset 0) (Input)(0 Bytes) - CheckReconnect
- m_IntroStarted (Offset 936) (Save|Key|Output)(0 Bytes) - IntroStarted
- CASW_Intro_ControlOnIntroStarted (Offset 0) (FunctionTable)(0 Bytes)
- m_bLaunchedCampaignMap (Offset 932) (Save)(1 Bytes)
- m_bShownCredits (Offset 933) (Save)(1 Bytes)
CBaseEntity - asw_jukebox
- m_fFadeInTime (Offset 932) (Save|Key)(4 Bytes) - FadeInTime
- m_fFadeOutTime (Offset 936) (Save|Key)(4 Bytes) - FadeOutTime
- m_szDefaultMusic (Offset 940) (Save|Key)(4 Bytes) - DefaultMusic
- InputMusicStart (Offset 0) (Input)(0 Bytes) - StartMusic
- InputMusicStop (Offset 0) (Input)(0 Bytes) - StopMusic
CASW_Laser_Mine - asw_laser_mine
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Marine - asw_marine
- m_bSlowHeal (Offset 5584) (Save)(1 Bytes)
- m_iSlowHealAmount (Offset 5588) (Save)(4 Bytes)
- m_vecFacingPointFromServer (Offset 5688) (Save)(12 Bytes)
- m_hRemoteTurret (Offset 5768) (Save)(4 Bytes)
- m_hASWVehicle (Offset 5760) (Save)(4 Bytes)
- m_bDriving (Offset 5764) (Save)(1 Bytes)
- m_bIsInVehicle (Offset 5765) (Save)(1 Bytes)
- bEmoteMedic (Offset 5712) (Save)(1 Bytes)
- bEmoteAmmo (Offset 5713) (Save)(1 Bytes)
- bEmoteStop (Offset 5715) (Save)(1 Bytes)
- bEmoteGo (Offset 5716) (Save)(1 Bytes)
- bEmoteExclaim (Offset 5717) (Save)(1 Bytes)
- bEmoteAnimeSmile (Offset 5718) (Save)(1 Bytes)
- bEmoteQuestion (Offset 5719) (Save)(1 Bytes)
- m_Commander (Offset 4656) (Save)(4 Bytes)
- m_hRemoteTurret (Offset 5768) (Save)(4 Bytes)
- m_fHoldingYaw (Offset 5268) (Save)(4 Bytes)
- m_flFirstBurnTime (Offset 5616) (Save)(4 Bytes)
- m_flLastBurnTime (Offset 5620) (Save)(4 Bytes)
- m_flLastBurnSoundTime (Offset 5624) (Save)(4 Bytes)
- m_fNextPainSoundTime (Offset 5628) (Save)(4 Bytes)
- m_fStartedFiringTime (Offset 5532) (Save)(4 Bytes)
- m_fNextSlowHealTick (Offset 5596) (Save)(4 Bytes)
- m_fInfestedTime (Offset 5604) (Save)(4 Bytes)
- m_fInfestedStartTime (Offset 5608) (Save)(4 Bytes)
- m_fStopFacingPointTime (Offset 5700) (Save)(4 Bytes)
- m_fLastASWThink (Offset 5704) (Save)(4 Bytes)
- m_iSlowHealAmount (Offset 5588) (Save)(4 Bytes)
- m_iInfestCycle (Offset 5612) (Save)(4 Bytes)
- m_fLastASWThink (Offset 5704) (Save)(4 Bytes)
- m_Commander (Offset 4656) (Save)(4 Bytes)
- m_bHacking (Offset 5504) (Save)(1 Bytes)
- m_hCurrentHack (Offset 5508) (Save)(4 Bytes)
- m_hUsingEntity (Offset 5684) (Save)(4 Bytes)
- m_bKnockedOut (Offset 5772) (Save)(1 Bytes)
- m_fKickTime (Offset 4896) (Save)(4 Bytes)
- m_fNextMeleeTime (Offset 4920) (Save)(4 Bytes)
- m_fStopMarineTime (Offset 4744) (Save)(4 Bytes)
- m_hLastWeaponSwitchedTo (Offset 5528) (Save)(4 Bytes)
- m_MarineResource (Offset 4652) (Save)(4 Bytes)
- m_nOldButtons (Offset 4748) (Save)(4 Bytes)
- m_bWantsToFire (Offset 5556) (Save)(1 Bytes)
- m_bWantsToFire2 (Offset 5557) (Save)(1 Bytes)
- m_fMarineAimError (Offset 5560) (Save)(4 Bytes)
- m_ASWOrders (Offset 5272) (Save)(4 Bytes)
- m_fOverkillShootTime (Offset 5568) (Save)(4 Bytes)
- m_vecOverkillPos (Offset 5572) (Save)(12 Bytes)
- m_fUnfreezeTime (Offset 5780) (Save)(4 Bytes)
- m_fFFGuardTime (Offset 5632) (Save)(4 Bytes)
- m_fLastStillTime (Offset 4736) (Save)(4 Bytes)
- m_bDoneWoundedRebuke (Offset 5648) (Save)(1 Bytes)
- m_vecMoveToOrderPos (Offset 5280) (Save)(12 Bytes)
- m_fFriendlyFireDamage (Offset 5652) (Save)(4 Bytes)
- m_pRecentAttackers (Offset 5656) (Save)(12 Bytes)
- m_fLastMobDamageTime (Offset 5668) (Save)(4 Bytes)
- m_bHasBeenMobAttacked (Offset 5672) (Save)(1 Bytes)
- m_hInfestationCurer (Offset 5676) (Save)(4 Bytes)
- m_bOnFire (Offset 5680) (Save)(1 Bytes)
- m_fLastShotAlienTime (Offset 5536) (Save)(4 Bytes)
- m_fLastShotJunkTime (Offset 5540) (Save)(4 Bytes)
- m_fUsingEngineeringAura (Offset 5708) (Save)(4 Bytes)
- m_fCachedIdealSpeed (Offset 4752) (Save)(4 Bytes)
- m_fNextAlienWalkDamage (Offset 4728) (Save)(4 Bytes)
- m_iLightLevel (Offset 5804) (Save)(4 Bytes)
- m_fLastFriendlyFireTime (Offset 5636) (Save)(4 Bytes)
- m_fLastAmmoCheckTime (Offset 5644) (Save)(4 Bytes)
- m_fFriendlyFireAbsorptionTime (Offset 5640) (Save)(4 Bytes)
- m_vecMeleeStartPos (Offset 4932) (Save)(12 Bytes)
- m_bFaceMeleeYaw (Offset 4956) (Save)(1 Bytes)
- m_flMeleeStartTime (Offset 4944) (Save)(4 Bytes)
- m_flMeleeLastCycle (Offset 4948) (Save)(4 Bytes)
- m_flMeleeYaw (Offset 4952) (Save)(4 Bytes)
- m_bMeleeCollisionDamage (Offset 4957) (Save)(1 Bytes)
- m_bMeleeComboKeypressAllowed (Offset 4958) (Save)(1 Bytes)
- m_bMeleeComboKeyPressed (Offset 4959) (Save)(1 Bytes)
- m_bMeleeComboTransitionAllowed (Offset 4960) (Save)(1 Bytes)
- m_bMeleeMadeContact (Offset 4961) (Save)(1 Bytes)
- m_iUsableItemsOnMeleePress (Offset 4972) (Save)(4 Bytes)
- m_iMeleeAllowMovement (Offset 4964) (Save)(4 Bytes)
- m_bMeleeKeyReleased (Offset 4968) (Save)(1 Bytes)
- m_bPlayedMeleeHitSound (Offset 5180) (Save)(1 Bytes)
- m_bMeleeChargeActivate (Offset 4969) (Save)(1 Bytes)
- m_iPredictedEvent (Offset 4976) (Save)(64 Bytes)
- m_flPredictedEventTime (Offset 5040) (Save)(64 Bytes)
- m_iNumPredictedEvents (Offset 5168) (Save)(4 Bytes)
- m_iOnLandMeleeAttackID (Offset 5172) (Save)(4 Bytes)
- m_flNextStumbleTime (Offset 5816) (Save)(4 Bytes)
- m_flDamageBuffEndTime (Offset 5232) (Save)(4 Bytes)
- m_flElectrifiedArmorEndTime (Offset 5240) (Save)(4 Bytes)
- m_flLastSquadEnemyTime (Offset 5368) (Save)(4 Bytes)
- m_flLastSquadShotAlienTime (Offset 5372) (Save)(4 Bytes)
- m_flLastHurtAlienTime (Offset 5364) (Save)(4 Bytes)
- m_flLastAttributeExplosionSound (Offset 5544) (Save)(4 Bytes)
- m_iPowerupType (Offset 5220) (Save)(4 Bytes)
- m_flPowerupExpireTime (Offset 5224) (Save)(4 Bytes)
- m_bPowerupExpires (Offset 5228) (Save)(1 Bytes)
- m_vNewVPhysicsPosition (Offset 4592) (Save)(12 Bytes)
- m_vNewVPhysicsVelocity (Offset 4604) (Save)(12 Bytes)
- m_vecLastSafePosition (Offset 4616) (Save)(12 Bytes)
- m_afPhysicsFlags (Offset 4588) (Save)(4 Bytes)
- m_touchedPhysObject (Offset 4584) (Save)(1 Bytes)
- m_vecSmoothedVelocity (Offset 4572) (Save)(12 Bytes)
- m_oldOrigin (Offset 4560) (Save)(12 Bytes)
- m_vphysicsCollisionState (Offset 4556) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_PendingResponse - AI_Response
 - m_Type (Offset 0) (Save)(1 Bytes)
 - m_szResponseName (Offset 1) (Save)(64 Bytes)
 - m_szMatchingRule (Offset 65) (Save)(64 Bytes)
 Sub-Class Table (2 Deep): m_Params - AI_ResponseParams
 - flags (Offset 14) (Save)(2 Bytes)
 - odds (Offset 12) (Save)(2 Bytes)
 - soundlevel (Offset 16) (Save)(1 Bytes)
 - delay (Offset 0) (Save)(4 Bytes)
 - respeakdelay (Offset 4) (Save)(4 Bytes)
- m_PendingConcept (Offset 4448) (Save)(0 Bytes)
- m_TimePendingSet (Offset 4476) (Save)(4 Bytes)
- m_hTalkTarget (Offset 4480) (Save)(4 Bytes)
- m_flNextRegenTime (Offset 4484) (Save)(4 Bytes)
- m_flTimePlayerStartStare (Offset 4488) (Save)(4 Bytes)
- m_hPotentialSpeechTarget (Offset 4492) (Save)(4 Bytes)
- m_flNextIdleSpeechTime (Offset 4496) (Save)(4 Bytes)
- m_iQARandomNumber (Offset 4500) (Save)(4 Bytes)
- m_hSpeechFilter (Offset 4516) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_bGameEndAlly (Offset 4520) (Save|Key)(1 Bytes) - GameEndAlly
- m_bCanSpeakWhileScripting (Offset 4521) (Save)(1 Bytes)
- m_flHealthAccumulator (Offset 4528) (Save)(4 Bytes)
- m_flTimeLastRegen (Offset 4524) (Save)(4 Bytes)
- InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond
- InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept
- InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly
- InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly
- InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion
- InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello
- InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting
- InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting
- m_fLatchedPositions (Offset 3668) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3708) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3724) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 3728) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes)
- m_flBlinktime (Offset 3744) (Save)(4 Bytes)
- m_hLookTarget (Offset 3748) (Save)(4 Bytes)
- m_lookQueue (Offset 3752) (Save)(0 Bytes)
- m_randomLookQueue (Offset 3792) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 3816) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 3832) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 3836) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 3840) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 3844) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3664) (Save)(4 Bytes)
- m_flextarget (Offset 3924) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Marine_Resource - asw_marine_resource
- m_MarineProfileIndex (Offset 932) (Save)(4 Bytes)
- m_MarineEntity (Offset 936) (Save)(4 Bytes)
- m_Commander (Offset 940) (Save)(4 Bytes)
- m_iWeaponsInSlots (Offset 948) (Save)(12 Bytes)
- m_iInitialWeaponsInSlots (Offset 960) (Save)(12 Bytes)
- m_vecOutOfAmmoSpot (Offset 1016) (Save)(12 Bytes)
- m_iHealCount (Offset 1028) (Save)(4 Bytes)
- m_bInfested (Offset 972) (Save)(1 Bytes)
- m_bInhabited (Offset 973) (Save)(1 Bytes)
- m_iServerFiring (Offset 976) (Save)(4 Bytes)
- m_iCommanderIndex (Offset 944) (Save)(4 Bytes)
- m_MarineProfileIndex (Offset 932) (Save)(4 Bytes)
- m_iShotsFired (Offset 980) (Save)(4 Bytes)
- m_iPlayerShotsFired (Offset 988) (Save)(4 Bytes)
- m_iPlayerShotsMissed (Offset 992) (Save)(4 Bytes)
- m_fDamageTaken (Offset 996) (Save)(4 Bytes)
- m_iAliensKilled (Offset 1000) (Save)(4 Bytes)
- m_vecDeathPosition (Offset 4408) (Save)(12 Bytes)
- m_fDeathTime (Offset 4420) (Save)(4 Bytes)
- m_fFriendlyFireDamageDealt (Offset 4424) (Save)(4 Bytes)
- m_iShieldbugsKilled (Offset 4436) (Save)(4 Bytes)
- m_iParasitesKilled (Offset 4440) (Save)(4 Bytes)
- m_iSingleGrenadeKills (Offset 4428) (Save)(4 Bytes)
- m_iKickedGrenadeKills (Offset 4432) (Save)(4 Bytes)
- m_iSavedLife (Offset 4444) (Save)(4 Bytes)
- m_bHurt (Offset 4448) (Save)(1 Bytes)
- m_iMadFiring (Offset 4452) (Save)(4 Bytes)
- m_iMadFiringAutogun (Offset 4456) (Save)(4 Bytes)
- m_bOnlyWeaponExtra (Offset 4472) (Save)(1 Bytes)
- m_iOnlyWeaponEquipIndex (Offset 4468) (Save)(4 Bytes)
- m_iMedicHealing (Offset 4460) (Save)(4 Bytes)
- m_iCuredInfestation (Offset 4464) (Save)(4 Bytes)
- m_iMineKills (Offset 4476) (Save)(4 Bytes)
- m_iSentryKills (Offset 4480) (Save)(4 Bytes)
- m_iEggKills (Offset 4484) (Save)(4 Bytes)
- m_iGrubKills (Offset 4488) (Save)(4 Bytes)
- m_iBarrelKills (Offset 4492) (Save)(4 Bytes)
- m_iFiresPutOut (Offset 4496) (Save)(4 Bytes)
- m_bDidFastReloadsInARow (Offset 4500) (Save)(1 Bytes)
- m_bDamageAmpMedal (Offset 4501) (Save)(1 Bytes)
- m_bKilledBoomerEarly (Offset 4502) (Save)(1 Bytes)
- m_bStunGrenadeMedal (Offset 4503) (Save)(1 Bytes)
- m_bFreezeGrenadeMedal (Offset 4504) (Save)(1 Bytes)
- m_bDodgedRanger (Offset 4505) (Save)(1 Bytes)
- m_bProtectedTech (Offset 4506) (Save)(1 Bytes)
- m_bMeleeParasiteKill (Offset 4507) (Save)(1 Bytes)
- m_iAliensKicked (Offset 4508) (Save)(4 Bytes)
- m_iFastDoorHacks (Offset 4512) (Save)(4 Bytes)
- m_iFastComputerHacks (Offset 4516) (Save)(4 Bytes)
- m_iAliensKilledByBouncingBullets (Offset 1004) (Save)(4 Bytes)
CBaseEntity - asw_marines_past_area
- m_iNumMarines (Offset 980) (Save|Key)(4 Bytes) - NumMarines
- m_OutputMarinesPast (Offset 936) (Save|Key|Output)(0 Bytes) - MarinesPast
- InputMarineInFront (Offset 0) (Input)(0 Bytes) - MarineInFront
- InputMarineBehind (Offset 0) (Input)(0 Bytes) - MarineBehind
CASW_Marker - asw_marker
- m_ObjectiveName (Offset 932) (Save)(256 Bytes)
- m_nMapWidth (Offset 1188) (Save|Key)(4 Bytes) - mapwidth
- m_nMapHeight (Offset 1192) (Save|Key)(4 Bytes) - mapheight
- m_bComplete (Offset 1196) (Save)(1 Bytes)
- m_bEnabled (Offset 1197) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 1198) (Save|Key)(1 Bytes) - StartDisabled
- InputSetComplete (Offset 0) (Input)(0 Bytes) - SetComplete
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CASW_Mine - asw_mine
- CASW_MineMineTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_MineMineThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bPrimed (Offset 2220) (Save)(1 Bytes)
- m_bMineTriggered (Offset 2228) (Save)(1 Bytes)
- m_fForcePrimeTime (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Missile_Round - asw_missile_round
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - asw_mission_manager
CASW_Objective - asw_mission_objective
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CBaseCombatCharacter - asw_mortar_round
- CASW_Mortar_RoundCheckNearbyTargets (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Mortar_RoundDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_fDetonateTime (Offset 2272) (Save)(4 Bytes)
- m_fEarliestAOEDetonationTime (Offset 2276) (Save)(4 Bytes)
- m_nGrenadeExplosionType (Offset 2280) (Save)(4 Bytes)
- CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2264) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2268) (Save)(4 Bytes)
- m_iClusters (Offset 2244) (Save)(4 Bytes)
- m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes)
- m_bKicked (Offset 2260) (Save)(1 Bytes)
- m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes)
- CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_flDamage (Offset 2220) (Save)(4 Bytes)
- m_DmgRadius (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Alien - asw_mortarbug
- m_fLastFireTime (Offset 5052) (Save)(4 Bytes)
- m_fLastTouchHurtTime (Offset 5056) (Save)(4 Bytes)
- m_fGibTime (Offset 5060) (Save)(4 Bytes)
- m_flIdleDelay (Offset 5064) (Save)(4 Bytes)
- m_vecSaveSpitVelocity (Offset 5068) (Save)(12 Bytes)
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Mortarbug_Shell - asw_mortarbug_shell
- CASW_Mortarbug_ShellVShellTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Mortarbug_ShellShellFlyThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Mortarbug_ShellShellThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Mortarbug_ShellDetonate (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Objective_Countdown - asw_objective_countdown
- m_bCountdownStarted (Offset 4544) (Save)(1 Bytes)
- m_fCountdownFinishTime (Offset 4536) (Save)(4 Bytes)
- m_fCountdownLength (Offset 4540) (Save|Key)(4 Bytes) - CountdownLength
- CASW_Objective_CountdownExplodeLevel (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Objective_CountdownFailMission (Offset 0) (FunctionTable)(0 Bytes)
- InputStartCountdown (Offset 0) (Input)(0 Bytes) - StartCountdown
- InputCancelCountdown (Offset 0) (Input)(0 Bytes) - CancelCountdown
- m_OnCountdownFailed (Offset 4548) (Save|Key|Output)(0 Bytes) - OnCountdownFailed
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CASW_Objective_Kill_Goo - asw_objective_destroy_goo
- m_iTargetKills (Offset 4536) (Save|Key)(4 Bytes) - NumGoo
- m_iCurrentKills (Offset 4540) (Save)(4 Bytes)
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CASW_Objective - asw_objective_dummy
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CASW_Objective - asw_objective_escape
- m_hTrigger (Offset 4536) (Save)(4 Bytes)
- InputMarineInEscapeArea (Offset 0) (Input)(0 Bytes) - MarineInEscapeArea
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CASW_Objective_Kill_Aliens - asw_objective_kill_aliens
- m_iTargetKills (Offset 4536) (Save|Key)(4 Bytes) - NumKills
- m_AlienClassNum (Offset 4544) (Save|Key)(4 Bytes) - AlienClass
- m_iCurrentKills (Offset 4540) (Save)(4 Bytes)
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CASW_Objective_Kill_Eggs - asw_objective_kill_eggs
- m_iTargetKills (Offset 4536) (Save|Key)(4 Bytes) - NumEggs
- m_iCurrentKills (Offset 4540) (Save)(4 Bytes)
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CASW_Objective_Kill_Queen - asw_objective_kill_queen
- m_QueenName (Offset 4540) (Save|Key)(4 Bytes) - queenname
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CASW_Objective - asw_objective_survive
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CASW_Objective - asw_objective_triggered
- InputSetComplete (Offset 0) (Input)(0 Bytes) - SetComplete
- InputSetIncomplete (Offset 0) (Input)(0 Bytes) - SetIncomplete
- InputSetFailed (Offset 0) (Input)(0 Bytes) - SetFailed
- m_ObjectiveTitle (Offset 932) (Save)(255 Bytes)
- m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes)
- m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes)
- m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes)
- m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes)
- m_ObjectiveImage (Offset 2207) (Save)(255 Bytes)
- m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes)
- m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority
- m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional
- m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible
- m_bFailed (Offset 4503) (Save)(1 Bytes)
- m_bComplete (Offset 4502) (Save)(1 Bytes)
- m_bDummy (Offset 4505) (Save)(1 Bytes)
- m_bVisible (Offset 4506) (Save)(1 Bytes)
- m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes)
- m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes)
- m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes)
- m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes)
- m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes)
- m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes)
- m_MapMarkings (Offset 4247) (Save)(255 Bytes)
- m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete
- InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible
CBaseEntity - asw_order_nearby_aliens
- m_fRadius (Offset 948) (Save|Key)(4 Bytes) - radius
- m_AlienClassNum (Offset 944) (Save|Key)(4 Bytes) - AlienClass
- m_AlienOrders (Offset 936) (Save|Key)(4 Bytes) - AlienOrders
- m_AlienOrderTargetName (Offset 940) (Save|Key)(4 Bytes) - AlienOrderTargetName
- InputOrderAliens (Offset 0) (Input)(0 Bytes) - SendOrders
CASW_Parasite - asw_parasite
- m_bCommittedToJump (Offset 5062) (Save)(1 Bytes)
- m_bMidJump (Offset 5061) (Save)(1 Bytes)
- m_vecCommittedJumpPos (Offset 5064) (Save)(12 Bytes)
- m_flNextNPCThink (Offset 5076) (Save)(4 Bytes)
- m_flIgnoreWorldCollisionTime (Offset 5080) (Save)(4 Bytes)
- m_bStartIdleSound (Offset 5088) (Save)(1 Bytes)
- m_bInfesting (Offset 5089) (Save)(1 Bytes)
- m_hEgg (Offset 5084) (Save)(4 Bytes)
- m_bJumpFromEgg (Offset 5052) (Save)(1 Bytes)
- m_flEggJumpDistance (Offset 5056) (Save)(4 Bytes)
- m_bDefanged (Offset 5090) (Save)(1 Bytes)
- m_fSuicideTime (Offset 5096) (Save)(4 Bytes)
- CASW_ParasiteLeapThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_ParasiteInfestThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_ParasiteLeapTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_ParasiteNormalTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Parasite - asw_parasite_defanged
- m_bCommittedToJump (Offset 5062) (Save)(1 Bytes)
- m_bMidJump (Offset 5061) (Save)(1 Bytes)
- m_vecCommittedJumpPos (Offset 5064) (Save)(12 Bytes)
- m_flNextNPCThink (Offset 5076) (Save)(4 Bytes)
- m_flIgnoreWorldCollisionTime (Offset 5080) (Save)(4 Bytes)
- m_bStartIdleSound (Offset 5088) (Save)(1 Bytes)
- m_bInfesting (Offset 5089) (Save)(1 Bytes)
- m_hEgg (Offset 5084) (Save)(4 Bytes)
- m_bJumpFromEgg (Offset 5052) (Save)(1 Bytes)
- m_flEggJumpDistance (Offset 5056) (Save)(4 Bytes)
- m_bDefanged (Offset 5090) (Save)(1 Bytes)
- m_fSuicideTime (Offset 5096) (Save)(4 Bytes)
- CASW_ParasiteLeapThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_ParasiteInfestThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_ParasiteLeapTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_ParasiteNormalTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - asw_pathfinder_npc
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASWStatueProp - asw_physics_prop_statue
- CASWStatuePropAutoShatterThink (Offset 0) (FunctionTable)(0 Bytes)
- CASWStatuePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hInitBaseAnimating (Offset 1832) (Save)(4 Bytes)
- m_bShatter (Offset 1836) (Save)(1 Bytes)
- m_nShatterFlags (Offset 1840) (Save)(4 Bytes)
- m_vShatterPosition (Offset 1844) (Save)(12 Bytes)
- m_vShatterForce (Offset 1856) (Save)(12 Bytes)
- CStatuePropCollisionPartnerThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Pickup_Weapon_Ammo_Bag - asw_pickup_ammo_bag
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Ammo_Satchel - asw_pickup_ammo_satchel
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Autogun - asw_pickup_autogun
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Heal_Grenade - asw_pickup_buff_grenade
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Chainsaw - asw_pickup_chainsaw
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_FireExtinguisher - asw_pickup_fire_extinguisher
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Flamer - asw_pickup_flamer
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Flares - asw_pickup_flares
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Flashlight - asw_pickup_flashlight
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Grenades - asw_pickup_grenades
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Heal_Grenade - asw_pickup_heal_grenade
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Hornet_Barrage - asw_pickup_hornet_barrage
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Medical_Satchel - asw_pickup_medical_satchel
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Medkit - asw_pickup_medkit
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Mines - asw_pickup_mines
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Mining_Laser - asw_pickup_mining_laser
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Money - asw_pickup_money
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_PDW - asw_pickup_pdw
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Pistol - asw_pickup_pistol
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_PRifle - asw_pickup_prifle
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Railgun - asw_pickup_railgun
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Rifle - asw_pickup_rifle
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Sentry - asw_pickup_sentry
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Sentry_Cannon - asw_pickup_sentry_cannon
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Sentry_Flamer - asw_pickup_sentry_flamer
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Sentry_Freeze - asw_pickup_sentry_freeze
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Shotgun - asw_pickup_shotgun
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Stim - asw_pickup_stim
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_T75 - asw_pickup_t75
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Tesla_Trap - asw_pickup_tesla_trap
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Assault_Shotgun - asw_pickup_vindicator
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Pickup_Weapon_Welder - asw_pickup_welder
- m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun
- m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips
- m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_PointCamera - asw_point_camera
- m_bSecurityCam (Offset 984) (Save)(1 Bytes)
- m_FOV (Offset 940) (Save|Key)(4 Bytes) - FOV
- m_Resolution (Offset 944) (Save|Key)(4 Bytes) - resolution
- m_bFogEnable (Offset 948) (Save|Key)(1 Bytes) - fogEnable
- m_FogColor (Offset 949) (Save|Key)(4 Bytes) - fogColor
- m_flFogStart (Offset 956) (Save|Key)(4 Bytes) - fogStart
- m_flFogEnd (Offset 960) (Save|Key)(4 Bytes) - fogEnd
- m_flFogMaxDensity (Offset 964) (Save|Key)(4 Bytes) - fogMaxDensity
- m_bUseScreenAspectRatio (Offset 969) (Save|Key)(1 Bytes) - UseScreenAspectRatio
- m_bActive (Offset 968) (Save)(1 Bytes)
- m_bIsOn (Offset 976) (Save)(1 Bytes)
- m_bNoSky (Offset 970) (Save)(1 Bytes)
- m_fBrightness (Offset 972) (Save)(4 Bytes)
- m_TargetFOV (Offset 932) (Save)(4 Bytes)
- m_DegreesPerSecond (Offset 936) (Save)(4 Bytes)
- CPointCameraChangeFOVThink (Offset 0) (FunctionTable)(0 Bytes)
- InputChangeFOV (Offset 0) (Input)(0 Bytes) - ChangeFOV
- InputSetOnAndTurnOthersOff (Offset 0) (Input)(0 Bytes) - SetOnAndTurnOthersOff
- InputSetOn (Offset 0) (Input)(0 Bytes) - SetOn
- InputSetOff (Offset 0) (Input)(0 Bytes) - SetOff
- InputForceActive (Offset 0) (Input)(0 Bytes) - Activate
- InputForceInactive (Offset 0) (Input)(0 Bytes) - Deactivate
CASW_Powerup - asw_powerup
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Powerup_Chemical_Bullets - asw_powerup_chemical_bullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Powerup_Electric_Bullets - asw_powerup_electric_bullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Powerup_Explosive_Bullets - asw_powerup_explosive_bullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Powerup_Fire_Bullets - asw_powerup_fire_bullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Powerup_Freeze_Bullets - asw_powerup_freeze_bullets
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Powerup_Increased_Speed - asw_powerup_increased_speed
- m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup
- m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes)
- m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes)
- m_pConstraint (Offset 1316) (Save)(0 Bytes)
- CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes)
- CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes)
- m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch
- m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Prop_Laserable - asw_prop_laserable
- m_Key_BreakEffect (Offset 1836) (Save|Key)(4 Bytes) - BreakParticleEffect
- m_Key_BreakSound (Offset 1840) (Save|Key)(4 Bytes) - BreakSound
- m_fNextLaseredEventTime (Offset 2356) (Save)(4 Bytes)
- m_bIsAimTarget (Offset 1832) (Save)(1 Bytes)
- m_bOnFire (Offset 1833) (Save)(1 Bytes)
- m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune
- m_bMeleeHit (Offset 1835) (Save)(1 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Prop_Physics - asw_prop_physics
- m_bIsAimTarget (Offset 1832) (Save)(1 Bytes)
- m_bOnFire (Offset 1833) (Save)(1 Bytes)
- m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune
- m_bMeleeHit (Offset 1835) (Save)(1 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Queen - asw_queen
- m_angQueenFacing (Offset 5064) (Save)(12 Bytes)
- m_vecLastClawPos (Offset 5208) (Save)(12 Bytes)
- m_bChestOpen (Offset 5052) (Save)(1 Bytes)
- m_fLastHeadYaw (Offset 5056) (Save)(4 Bytes)
- m_fLastShieldPose (Offset 5060) (Save)(4 Bytes)
- m_iSpitNum (Offset 5076) (Save)(4 Bytes)
- m_iDiverState (Offset 5220) (Save)(4 Bytes)
- m_fLastDiverAttack (Offset 5228) (Save)(4 Bytes)
- m_fNextDiverState (Offset 5224) (Save)(4 Bytes)
- m_hPreventMovementMarine (Offset 5240) (Save)(4 Bytes)
- m_hGrabbingEnemy (Offset 5248) (Save)(4 Bytes)
- m_hPrimaryGrabber (Offset 5244) (Save)(4 Bytes)
- m_hRetreatSpot (Offset 5252) (Save)(4 Bytes)
- m_fLastRangedAttack (Offset 5256) (Save)(4 Bytes)
- m_iCrittersAlive (Offset 5260) (Save)(4 Bytes)
- m_hBlockingSentry (Offset 5272) (Save)(4 Bytes)
- m_OnSummonWave1 (Offset 5084) (Save|Key|Output)(0 Bytes) - OnSummonWave1
- m_OnSummonWave2 (Offset 5108) (Save|Key|Output)(0 Bytes) - OnSummonWave2
- m_OnSummonWave3 (Offset 5132) (Save|Key|Output)(0 Bytes) - OnSummonWave3
- m_OnSummonWave4 (Offset 5156) (Save|Key|Output)(0 Bytes) - OnSummonWave4
- m_OnQueenKilled (Offset 5180) (Save|Key|Output)(0 Bytes) - OnQueenKilled
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Queen_Divers - asw_queen_divers
- m_hQueen (Offset 1236) (Save)(4 Bytes)
- CASW_Queen_DiversAnimThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CASW_Queen_Grabber - asw_queen_grabber
- m_hQueen (Offset 1264) (Save)(4 Bytes)
- m_hPrimary (Offset 1240) (Save)(4 Bytes)
- m_hChildGrabber (Offset 1244) (Save)(20 Bytes)
- CASW_Queen_GrabberGrabberThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fMaxChasingTime (Offset 1272) (Save)(4 Bytes)
- *CBaseAnimating
CBaseEntity - asw_queen_retreat_spot
CASW_Queen_Spit - asw_queen_spit
- CASW_Queen_SpitSpitTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_flDamage (Offset 2220) (Save)(4 Bytes)
- m_DmgRadius (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - asw_radiation_volume
- CASW_Radiation_VolumeRadTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Radiation_VolumeRadThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hCreator (Offset 952) (Save)(4 Bytes)
CASW_Ranger - asw_ranger
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Remote_Turret - asw_remote_turret
- m_bUpsideDown (Offset 1248) (Save|Key)(1 Bytes) - UpsideDown
- m_angViewLimit (Offset 1276) (Save|Key)(12 Bytes) - viewlimits
- *CBaseAnimating
CBaseCombatCharacter - asw_rifle_grenade
- CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_inSolid (Offset 2228) (Save)(1 Bytes)
- m_flDamage (Offset 2220) (Save)(4 Bytes)
- m_DmgRadius (Offset 2224) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Rocket - asw_rocket
- m_hHomingTarget (Offset 2232) (Save)(4 Bytes)
- m_flGracePeriodEndsAt (Offset 2256) (Save)(4 Bytes)
- m_flDamage (Offset 2236) (Save)(4 Bytes)
- m_bCreateDangerSounds (Offset 2276) (Save)(1 Bytes)
- CASW_RocketMissileTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_RocketAccelerateThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_RocketIgniteThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_RocketSeekThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - asw_rope_anchor
- m_hRope (Offset 932) (Save)(4 Bytes)
- CASWRopeAnchorFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CASWRopeAnchorRemoveThink (Offset 0) (FunctionTable)(0 Bytes)
CASW_Scanner_Info - asw_scanner_info
- CASW_Scanner_InfoUpdateBlips (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - asw_scanner_noise
CASW_Sentry_Base - asw_sentry_base
- CASW_Sentry_BaseAnimThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hSentryTop (Offset 1240) (Save)(4 Bytes)
- m_bAssembled (Offset 1248) (Save)(1 Bytes)
- m_bIsInUse (Offset 1249) (Save)(1 Bytes)
- m_fAssembleProgress (Offset 1252) (Save)(4 Bytes)
- m_fAssembleCompleteTime (Offset 1256) (Save)(4 Bytes)
- m_hDeployer (Offset 1244) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Sentry_Top - asw_sentry_top
- CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes)
- m_fLastThinkTime (Offset 1236) (Save)(4 Bytes)
- m_fNextFireTime (Offset 1240) (Save)(4 Bytes)
- m_fGoalYaw (Offset 1244) (Save)(4 Bytes)
- m_fDeployYaw (Offset 1252) (Save)(4 Bytes)
- m_fCurrentYaw (Offset 1248) (Save)(4 Bytes)
- m_iEnemySkip (Offset 1260) (Save)(4 Bytes)
- m_hEnemy (Offset 1264) (Save)(4 Bytes)
- m_iCanSeeError (Offset 1268) (Save)(4 Bytes)
- m_flNextTurnSound (Offset 1292) (Save)(4 Bytes)
- m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes)
- m_iSentryAngle (Offset 1280) (Save)(4 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange
- m_bHasHysteresis (Offset 1304) (Save)(1 Bytes)
- m_bLowAmmo (Offset 1256) (Save)(1 Bytes)
- *CBaseAnimating
CASW_Sentry_Top - asw_sentry_top_cannon
- CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes)
- m_fLastThinkTime (Offset 1236) (Save)(4 Bytes)
- m_fNextFireTime (Offset 1240) (Save)(4 Bytes)
- m_fGoalYaw (Offset 1244) (Save)(4 Bytes)
- m_fDeployYaw (Offset 1252) (Save)(4 Bytes)
- m_fCurrentYaw (Offset 1248) (Save)(4 Bytes)
- m_iEnemySkip (Offset 1260) (Save)(4 Bytes)
- m_hEnemy (Offset 1264) (Save)(4 Bytes)
- m_iCanSeeError (Offset 1268) (Save)(4 Bytes)
- m_flNextTurnSound (Offset 1292) (Save)(4 Bytes)
- m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes)
- m_iSentryAngle (Offset 1280) (Save)(4 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange
- m_bHasHysteresis (Offset 1304) (Save)(1 Bytes)
- m_bLowAmmo (Offset 1256) (Save)(1 Bytes)
- *CBaseAnimating
CASW_Sentry_Top_Flamer - asw_sentry_top_flamer
- CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes)
- m_fLastThinkTime (Offset 1236) (Save)(4 Bytes)
- m_fNextFireTime (Offset 1240) (Save)(4 Bytes)
- m_fGoalYaw (Offset 1244) (Save)(4 Bytes)
- m_fDeployYaw (Offset 1252) (Save)(4 Bytes)
- m_fCurrentYaw (Offset 1248) (Save)(4 Bytes)
- m_iEnemySkip (Offset 1260) (Save)(4 Bytes)
- m_hEnemy (Offset 1264) (Save)(4 Bytes)
- m_iCanSeeError (Offset 1268) (Save)(4 Bytes)
- m_flNextTurnSound (Offset 1292) (Save)(4 Bytes)
- m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes)
- m_iSentryAngle (Offset 1280) (Save)(4 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange
- m_bHasHysteresis (Offset 1304) (Save)(1 Bytes)
- m_bLowAmmo (Offset 1256) (Save)(1 Bytes)
- *CBaseAnimating
CASW_Sentry_Top_Icer - asw_sentry_top_icer
- CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes)
- m_fLastThinkTime (Offset 1236) (Save)(4 Bytes)
- m_fNextFireTime (Offset 1240) (Save)(4 Bytes)
- m_fGoalYaw (Offset 1244) (Save)(4 Bytes)
- m_fDeployYaw (Offset 1252) (Save)(4 Bytes)
- m_fCurrentYaw (Offset 1248) (Save)(4 Bytes)
- m_iEnemySkip (Offset 1260) (Save)(4 Bytes)
- m_hEnemy (Offset 1264) (Save)(4 Bytes)
- m_iCanSeeError (Offset 1268) (Save)(4 Bytes)
- m_flNextTurnSound (Offset 1292) (Save)(4 Bytes)
- m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes)
- m_iSentryAngle (Offset 1280) (Save)(4 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange
- m_bHasHysteresis (Offset 1304) (Save)(1 Bytes)
- m_bLowAmmo (Offset 1256) (Save)(1 Bytes)
- *CBaseAnimating
CASW_Sentry_Top - asw_sentry_top_machinegun
- CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes)
- m_fLastThinkTime (Offset 1236) (Save)(4 Bytes)
- m_fNextFireTime (Offset 1240) (Save)(4 Bytes)
- m_fGoalYaw (Offset 1244) (Save)(4 Bytes)
- m_fDeployYaw (Offset 1252) (Save)(4 Bytes)
- m_fCurrentYaw (Offset 1248) (Save)(4 Bytes)
- m_iEnemySkip (Offset 1260) (Save)(4 Bytes)
- m_hEnemy (Offset 1264) (Save)(4 Bytes)
- m_iCanSeeError (Offset 1268) (Save)(4 Bytes)
- m_flNextTurnSound (Offset 1292) (Save)(4 Bytes)
- m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes)
- m_iSentryAngle (Offset 1280) (Save)(4 Bytes)
- m_fTurnRate (Offset 1284) (Save)(4 Bytes)
- m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange
- m_bHasHysteresis (Offset 1304) (Save)(1 Bytes)
- m_bLowAmmo (Offset 1256) (Save)(1 Bytes)
- *CBaseAnimating
CASW_Shaman - asw_shaman
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Shieldbug - asw_shieldbug
- m_bDefending (Offset 5132) (Save)(1 Bytes)
- m_fNextFlinchTime (Offset 5136) (Save)(4 Bytes)
- m_fLastHurtTime (Offset 5120) (Save)(4 Bytes)
- m_fNextHeadhitAttack (Offset 5116) (Save)(4 Bytes)
- m_nExtraHeath (Offset 5128) (Save|Key)(4 Bytes) - extrahealth
- m_hShoveTarget (Offset 5092) (Save)(4 Bytes)
- m_hOldTarget (Offset 5096) (Save)(4 Bytes)
- m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes)
- m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes)
- m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes)
- m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes)
- m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes)
- m_flNextSwat (Offset 5064) (Save)(4 Bytes)
- m_hObstructor (Offset 5108) (Save)(4 Bytes)
- m_bCanRoar (Offset 5053) (Save)(1 Bytes)
- m_flNextRoarTime (Offset 5056) (Save)(4 Bytes)
- InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget
- m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep
- m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone
- m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed
- InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript
- InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone
- m_flBurrowTime (Offset 4716) (Save)(4 Bytes)
- m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes)
- m_bElectroStunned (Offset 3736) (Save)(1 Bytes)
- m_fNextPainSound (Offset 3724) (Save)(4 Bytes)
- m_fNextStunSound (Offset 3728) (Save)(4 Bytes)
- m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes)
- m_hSpawner (Offset 4684) (Save)(4 Bytes)
- m_AlienOrders (Offset 4692) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 4708) (Save)(4 Bytes)
- m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes)
- m_bOnFire (Offset 4688) (Save)(1 Bytes)
- m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes)
- m_flFreezeResistance (Offset 4804) (Save)(4 Bytes)
- m_flFrozenTime (Offset 4808) (Save)(4 Bytes)
- m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes)
- m_vecLastPush (Offset 3692) (Save)(12 Bytes)
- m_bPushed (Offset 3704) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseCombatCharacter - asw_shotgun_pellet
- CASW_Shotgun_PelletPelletTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_pMainGlow (Offset 2220) (Save)(4 Bytes)
- m_pGlowTrail (Offset 2224) (Save)(4 Bytes)
- m_inSolid (Offset 2236) (Save)(1 Bytes)
- m_hLastHit (Offset 2228) (Save)(4 Bytes)
- m_flDamage (Offset 2232) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Shotgun_Pellet_Predicted - asw_shotgun_pellet_predicted
- m_hThrower (Offset 2248) (Save)(4 Bytes)
- m_bIsLive (Offset 2225) (Save)(1 Bytes)
- m_DmgRadius (Offset 2228) (Save)(4 Bytes)
- m_flDetonateTime (Offset 2232) (Save)(4 Bytes)
- m_flWarnAITime (Offset 2236) (Save)(4 Bytes)
- m_flDamage (Offset 2240) (Save)(4 Bytes)
- m_iszBounceSound (Offset 2244) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 2224) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Simple_Drone - asw_simple_drone
- CASW_Simple_AlienAlienThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Simple_AlienSleepThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fLastThinkTime (Offset 1240) (Save)(4 Bytes)
- m_iState (Offset 1388) (Save)(4 Bytes)
- m_AlienOrders (Offset 1408) (Save)(4 Bytes)
- m_vecAlienOrderSpot (Offset 1412) (Save)(12 Bytes)
- m_AlienOrderObject (Offset 1424) (Save)(4 Bytes)
- m_hEnemy (Offset 1244) (Save)(4 Bytes)
- m_bSleeping (Offset 1393) (Save)(1 Bytes)
- m_bIgnoreMarines (Offset 1428) (Save)(1 Bytes)
- m_bFailedMoveTo (Offset 1429) (Save)(1 Bytes)
- m_bMoving (Offset 1264) (Save)(1 Bytes)
- m_vecMoveTarget (Offset 1248) (Save)(12 Bytes)
- m_hMoveTarget (Offset 1260) (Save)(4 Bytes)
- m_fArrivedTolerance (Offset 1268) (Save)(4 Bytes)
- m_bAttacking (Offset 1392) (Save)(1 Bytes)
- m_bHoldoutAlien (Offset 1430) (Save)(1 Bytes)
- *CBaseAnimating
CBaseEntity - asw_snow_volume
CBaseEntity - asw_spawn_group
- m_iszSpawnerNames[0] (Offset 952) (Save|Key)(4 Bytes) - SpawnerName00
- m_iszSpawnerNames[1] (Offset 956) (Save|Key)(4 Bytes) - SpawnerName01
- m_iszSpawnerNames[2] (Offset 960) (Save|Key)(4 Bytes) - SpawnerName02
- m_iszSpawnerNames[3] (Offset 964) (Save|Key)(4 Bytes) - SpawnerName03
- m_iszSpawnerNames[4] (Offset 968) (Save|Key)(4 Bytes) - SpawnerName04
- m_iszSpawnerNames[5] (Offset 972) (Save|Key)(4 Bytes) - SpawnerName05
- m_iszSpawnerNames[6] (Offset 976) (Save|Key)(4 Bytes) - SpawnerName06
- m_iszSpawnerNames[7] (Offset 980) (Save|Key)(4 Bytes) - SpawnerName07
- m_iszSpawnerNames[8] (Offset 984) (Save|Key)(4 Bytes) - SpawnerName08
CBaseEntity - asw_spawner
- m_nMaxLiveAliens (Offset 1064) (Save|Key)(4 Bytes) - MaxLiveAliens
- m_nNumAliens (Offset 1068) (Save|Key)(4 Bytes) - NumAliens
- m_bInfiniteAliens (Offset 1072) (Save|Key)(1 Bytes) - InfiniteAliens
- m_flSpawnInterval (Offset 1076) (Save|Key)(4 Bytes) - SpawnInterval
- m_flSpawnIntervalJitter (Offset 1080) (Save|Key)(4 Bytes) - SpawnIntervalJitter
- m_AlienClassNum (Offset 1084) (Save|Key)(4 Bytes) - AlienClass
- m_SpawnerState (Offset 1096) (Save|Key)(4 Bytes) - SpawnerState
- InputSpawnAlien (Offset 0) (Input)(0 Bytes) - SpawnOneAlien
- InputStartSpawning (Offset 0) (Input)(0 Bytes) - StartSpawning
- InputStopSpawning (Offset 0) (Input)(0 Bytes) - StopSpawning
- InputToggleSpawning (Offset 0) (Input)(0 Bytes) - ToggleSpawning
- m_OnAllSpawned (Offset 1016) (Save|Key|Output)(0 Bytes) - OnAllSpawned
- m_OnAllSpawnedDead (Offset 1040) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead
- m_nCurrentLiveAliens (Offset 1092) (Save)(4 Bytes)
- m_AlienClassName (Offset 1088) (Save)(4 Bytes)
- CASW_SpawnerSpawnerThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bSpawnIfMarinesAreNear (Offset 932) (Save|Key)(1 Bytes) - SpawnIfMarinesAreNear
- m_flNearDistance (Offset 936) (Save|Key)(4 Bytes) - NearDistance
- m_AlienOrders (Offset 960) (Save|Key)(4 Bytes) - AlienOrders
- m_AlienOrderTargetName (Offset 964) (Save|Key)(4 Bytes) - AlienOrderTargetName
- m_AlienName (Offset 968) (Save|Key)(4 Bytes) - AlienNameTag
- m_bStartBurrowed (Offset 948) (Save|Key)(1 Bytes) - StartBurrowed
- m_UnburrowIdleActivity (Offset 940) (Save|Key)(4 Bytes) - UnburrowIdleActivity
- m_UnburrowActivity (Offset 944) (Save|Key)(4 Bytes) - UnburrowActivity
- m_bCheckSpawnIsClear (Offset 1001) (Save|Key)(1 Bytes) - ClearCheck
- m_bLongRangeNPC (Offset 1000) (Save|Key)(1 Bytes) - LongRange
- m_iMinSkillLevel (Offset 952) (Save|Key)(4 Bytes) - MinSkillLevel
- m_iMaxSkillLevel (Offset 956) (Save|Key)(4 Bytes) - MaxSkillLevel
- m_OnSpawned (Offset 976) (Save|Key|Output)(0 Bytes) - OnSpawned
- m_iMoveAsideCount (Offset 1004) (Save)(4 Bytes)
- m_hAlienOrderTarget (Offset 972) (Save)(4 Bytes)
- m_bEnabled (Offset 1012) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
CBaseEntity - asw_stylincam
- InputShowStylinCam (Offset 0) (Input)(0 Bytes) - ShowStylinCam
- InputHideStylinCam (Offset 0) (Input)(0 Bytes) - HideStylinCam
- InputShowCommanderFace (Offset 0) (Input)(0 Bytes) - ShowCommanderFace
- InputHideCommanderFace (Offset 0) (Input)(0 Bytes) - HideCommanderFace
CASW_T75 - asw_t75
- m_bArmed (Offset 2224) (Save)(1 Bytes)
- m_flDamage (Offset 2240) (Save)(4 Bytes)
- m_flDamageRadius (Offset 2236) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Target_Dummy - asw_target_dummy
- *CBaseAnimating
CBaseEntity - asw_tech_marine_req
- InputDisableTechMarineReq (Offset 0) (Input)(0 Bytes) - DisableTechMarineReq
- InputEnableTechMarineReq (Offset 0) (Input)(0 Bytes) - EnableTechMarineReq
CASW_TeslaTrap - asw_tesla_trap
- CASW_TeslaTrapTeslaTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_TeslaTrapTeslaSearchThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_TeslaTrapTeslaChargeThink (Offset 0) (FunctionTable)(0 Bytes)
- CASW_TeslaTrapTeslaSettleThink (Offset 0) (FunctionTable)(0 Bytes)
- m_pWarnSound (Offset 2236) (Save)(0 Bytes)
- m_hNearestNPC (Offset 2232) (Save)(4 Bytes)
- m_bLockSilently (Offset 2240) (Save|Key)(1 Bytes) - LockSilently
- m_bFoeNearest (Offset 2241) (Save)(1 Bytes)
- m_flIgnoreWorldTime (Offset 2244) (Save)(4 Bytes)
- m_bDisarmed (Offset 2248) (Save|Key)(1 Bytes) - StartDisarmed
- m_bPlacedByPlayer (Offset 2249) (Save)(1 Bytes)
- m_iTrapState (Offset 2256) (Save)(4 Bytes)
- m_flRadius (Offset 2268) (Save)(4 Bytes)
- m_flDamage (Offset 2272) (Save)(4 Bytes)
- m_flNextFullChargeTime (Offset 2276) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseTrigger - asw_trigger_fall
- CASW_Trigger_FallFallTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_OnFallingObject (Offset 1228) (Save|Key|Output)(0 Bytes) - OnFallingObject
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CASW_PropJeep - asw_vehicle_jeep
- m_bGunHasBeenCutOff (Offset 1824) (Save)(1 Bytes)
- m_flDangerSoundTime (Offset 1828) (Save)(4 Bytes)
- m_nBulletType (Offset 1832) (Save)(4 Bytes)
- m_bCannonCharging (Offset 1836) (Save)(1 Bytes)
- m_flCannonTime (Offset 1840) (Save)(4 Bytes)
- m_flCannonChargeStartTime (Offset 1844) (Save)(4 Bytes)
- m_vecGunOrigin (Offset 1848) (Save)(12 Bytes)
- m_sndCannonCharge (Offset 1860) (Save)(0 Bytes)
- m_nSpinPos (Offset 1864) (Save)(4 Bytes)
- m_aimYaw (Offset 1868) (Save)(4 Bytes)
- m_aimPitch (Offset 1872) (Save)(4 Bytes)
- m_throttleDisableTime (Offset 1876) (Save)(4 Bytes)
- m_flHandbrakeTime (Offset 1884) (Save)(4 Bytes)
- m_bInitialHandbrake (Offset 1888) (Save)(1 Bytes)
- m_flOverturnedTime (Offset 1892) (Save)(4 Bytes)
- m_flAmmoCrateCloseTime (Offset 1880) (Save)(4 Bytes)
- m_vecLastEyePos (Offset 1896) (Save)(12 Bytes)
- m_vecLastEyeTarget (Offset 1908) (Save)(12 Bytes)
- m_vecEyeSpeed (Offset 1920) (Save)(12 Bytes)
- m_vecTargetSpeed (Offset 1932) (Save)(12 Bytes)
- m_bHeadlightIsOn (Offset 2040) (Save)(1 Bytes)
 Sub-Class Table (1 Deep): m_WaterData - ASWJeepWaterData_t
 - m_bWheelInWater (Offset 0) (Save)(4 Bytes)
 - m_bWheelWasInWater (Offset 4) (Save)(4 Bytes)
 - m_vecWheelContactPoints (Offset 8) (Save)(48 Bytes)
 - m_flNextRippleTime (Offset 56) (Save)(16 Bytes)
 - m_bBodyInWater (Offset 72) (Save)(1 Bytes)
 - m_bBodyWasInWater (Offset 73) (Save)(1 Bytes)
- m_iNumberOfEntries (Offset 2020) (Save)(4 Bytes)
- m_nAmmoType (Offset 2024) (Save)(4 Bytes)
- m_flPlayerExitedTime (Offset 2028) (Save)(4 Bytes)
- m_flLastSawPlayerAt (Offset 2032) (Save)(4 Bytes)
- m_hLastPlayerInVehicle (Offset 2036) (Save)(4 Bytes)
- m_hDriver (Offset 1820) (Save)(4 Bytes)
- InputStartRemoveTauCannon (Offset 0) (Input)(0 Bytes) - StartRemoveTauCannon
- InputFinishRemoveTauCannon (Offset 0) (Input)(0 Bytes) - FinishRemoveTauCannon
- CASW_PropJeepDestroyAndReplace (Offset 0) (FunctionTable)(0 Bytes)
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- m_bHasGun (Offset 1785) (Save|Key|Input)(1 Bytes) - EnableGun
- m_playerOn (Offset 1592) (Save|Key|Output)(0 Bytes) - PlayerOn
- m_playerOff (Offset 1616) (Save|Key|Output)(0 Bytes) - PlayerOff
- m_pressedAttack (Offset 1640) (Save|Key|Output)(0 Bytes) - PressedAttack
- m_pressedAttack2 (Offset 1664) (Save|Key|Output)(0 Bytes) - PressedAttack2
- m_attackaxis (Offset 1688) (Save|Key|Output)(0 Bytes) - AttackAxis
- m_attack2axis (Offset 1712) (Save|Key|Output)(0 Bytes) - Attack2Axis
- m_hPlayer (Offset 1736) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle
 Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t
 - vecAnglesSaved (Offset 72) (Save)(12 Bytes)
 - vecOriginSaved (Offset 84) (Save)(12 Bytes)
 - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes)
 - vecAngleDiffMin (Offset 108) (Save)(12 Bytes)
 - bRunningEnterExit (Offset 61) (Save)(1 Bytes)
 - bWasRunningAnim (Offset 62) (Save)(1 Bytes)
 - flEnterExitStartTime (Offset 64) (Save)(4 Bytes)
 - flEnterExitDuration (Offset 68) (Save)(4 Bytes)
 - flFOV (Offset 24) (Save)(4 Bytes)
 - m_nNPCButtons (Offset 52) (Save)(4 Bytes)
 - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes)
 - m_flTurnDegrees (Offset 60) (Save)(4 Bytes)
 - m_flVehicleVolume (Offset 384) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t
 - iszSound (Offset 44) (Save)(36 Bytes)
 - pGears (Offset 4) (Save)(0 Bytes)
 - crashSounds (Offset 24) (Save)(0 Bytes)
 - iszStateSounds (Offset 80) (Save)(80 Bytes)
 - minStateTime (Offset 160) (Save)(80 Bytes)
 - m_iSoundGear (Offset 388) (Save)(4 Bytes)
 - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes)
 - m_pStateSound (Offset 396) (Save)(0 Bytes)
 - m_pStateSoundFade (Offset 400) (Save)(0 Bytes)
 - m_soundState (Offset 404) (Save)(4 Bytes)
 - m_soundStateStartTime (Offset 408) (Save)(4 Bytes)
 - m_lastSpeed (Offset 412) (Save)(4 Bytes)
 - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes)
 - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes)
 - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes)
 - m_savedViewOffset (Offset 124) (Save)(12 Bytes)
 - m_hExitBlocker (Offset 136) (Save)(4 Bytes)
 - m_PassengerInfo (Offset 4) (Save)(0 Bytes)
- m_nSpeed (Offset 1740) (Save)(4 Bytes)
- m_nRPM (Offset 1744) (Save)(4 Bytes)
- m_flThrottle (Offset 1748) (Save)(4 Bytes)
- m_nBoostTimeLeft (Offset 1752) (Save)(4 Bytes)
- m_nHasBoost (Offset 1756) (Save)(4 Bytes)
- m_nScannerDisabledWeapons (Offset 1786) (Save)(1 Bytes)
- m_nScannerDisabledVehicle (Offset 1787) (Save)(1 Bytes)
- m_bUnableToFire (Offset 1784) (Save)(1 Bytes)
- m_vecEyeExitEndpoint (Offset 1760) (Save)(12 Bytes)
- m_vecGunCrosshair (Offset 1772) (Save)(12 Bytes)
- m_bEngineLocked (Offset 1796) (Save)(1 Bytes)
- m_bLocked (Offset 1797) (Save|Key)(1 Bytes) - VehicleLocked
- m_flMinimumSpeedToEnterExit (Offset 1800) (Save)(4 Bytes)
- m_bEnterAnimOn (Offset 1804) (Save)(1 Bytes)
- m_bExitAnimOn (Offset 1805) (Save)(1 Bytes)
- m_flTurnOffKeepUpright (Offset 1808) (Save)(4 Bytes)
- m_hNPCDriver (Offset 1788) (Save)(4 Bytes)
- m_hKeepUpright (Offset 1792) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics
 - m_controls.throttle (Offset 12) (Save)(4 Bytes)
 - m_controls.steering (Offset 16) (Save)(4 Bytes)
 - m_controls.brake (Offset 20) (Save)(4 Bytes)
 - m_controls.boost (Offset 24) (Save)(4 Bytes)
 - m_controls.handbrake (Offset 28) (Save)(1 Bytes)
 - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes)
 - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes)
 - m_controls.brakepedal (Offset 31) (Save)(1 Bytes)
 - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes)
 - m_nSpeed (Offset 40) (Save)(4 Bytes)
 - m_nLastSpeed (Offset 44) (Save)(4 Bytes)
 - m_nRPM (Offset 48) (Save)(4 Bytes)
 - m_fLastBoost (Offset 52) (Save)(4 Bytes)
 - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes)
 - m_nHasBoost (Offset 60) (Save)(4 Bytes)
 - m_maxThrottle (Offset 64) (Save)(4 Bytes)
 - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes)
 - m_flMaxSpeed (Offset 72) (Save)(4 Bytes)
 - m_actionSpeed (Offset 76) (Save)(4 Bytes)
 - m_wheelCount (Offset 96) (Save)(4 Bytes)
 - m_wheelPosition (Offset 100) (Save)(48 Bytes)
 - m_wheelRotation (Offset 148) (Save)(48 Bytes)
 - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes)
 - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes)
 - m_poseParameters (Offset 228) (Save)(48 Bytes)
 - m_actionValue (Offset 276) (Save)(4 Bytes)
 - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale
 - m_debugRadius (Offset 284) (Save)(4 Bytes)
 - m_throttleRate (Offset 288) (Save)(4 Bytes)
 - m_throttleStartTime (Offset 292) (Save)(4 Bytes)
 - m_throttleActiveTime (Offset 296) (Save)(4 Bytes)
 - m_turboTimer (Offset 300) (Save)(4 Bytes)
 - m_flVehicleVolume (Offset 304) (Save)(4 Bytes)
 - m_bIsOn (Offset 308) (Save)(1 Bytes)
 - m_bLastThrottle (Offset 309) (Save)(1 Bytes)
 - m_bLastBoost (Offset 310) (Save)(1 Bytes)
 - m_bLastSkid (Offset 311) (Save)(1 Bytes)
- m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes)
- m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes)
- m_nVehicleType (Offset 1552) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes)
- m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript
- m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes)
- InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle
- InputSteering (Offset 0) (Input)(0 Bytes) - Steer
- InputAction (Offset 0) (Input)(0 Bytes) - Action
- InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn
- InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff
- *CBaseAnimating
CASW_Voting_Missions - asw_voting_missions
- m_iszMissionNames (Offset 968) (Save)(32 Bytes)
- m_iszCampaignNames (Offset 1000) (Save)(12 Bytes)
- m_iszSaveNames (Offset 1012) (Save)(32 Bytes)
- m_iszSaveCampaignNames (Offset 1044) (Save)(32 Bytes)
- m_iszSaveDateTimes (Offset 1076) (Save)(32 Bytes)
- m_iszSavePlayerNames (Offset 1108) (Save)(32 Bytes)
- m_iSaveMissionsComplete (Offset 1140) (Save)(32 Bytes)
- m_hPlayer (Offset 932) (Save)(4 Bytes)
- m_iListType (Offset 936) (Save)(4 Bytes)
- m_iNumMissions (Offset 952) (Save)(4 Bytes)
- m_iNumOverviewMissions (Offset 956) (Save)(4 Bytes)
- m_iNumCampaigns (Offset 960) (Save)(4 Bytes)
- m_iNumSavedCampaigns (Offset 964) (Save)(4 Bytes)
- m_nOffset (Offset 940) (Save)(4 Bytes)
- m_iNumSlots (Offset 944) (Save)(4 Bytes)
- CASW_Voting_MissionsScanThink (Offset 0) (FunctionTable)(0 Bytes)
CASW_VPhysics_NPC - asw_vphysics_npc
- m_vNewVPhysicsPosition (Offset 4592) (Save)(12 Bytes)
- m_vNewVPhysicsVelocity (Offset 4604) (Save)(12 Bytes)
- m_vecLastSafePosition (Offset 4616) (Save)(12 Bytes)
- m_afPhysicsFlags (Offset 4588) (Save)(4 Bytes)
- m_touchedPhysObject (Offset 4584) (Save)(1 Bytes)
- m_vecSmoothedVelocity (Offset 4572) (Save)(12 Bytes)
- m_oldOrigin (Offset 4560) (Save)(12 Bytes)
- m_vphysicsCollisionState (Offset 4556) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_PendingResponse - AI_Response
 - m_Type (Offset 0) (Save)(1 Bytes)
 - m_szResponseName (Offset 1) (Save)(64 Bytes)
 - m_szMatchingRule (Offset 65) (Save)(64 Bytes)
 Sub-Class Table (2 Deep): m_Params - AI_ResponseParams
 - flags (Offset 14) (Save)(2 Bytes)
 - odds (Offset 12) (Save)(2 Bytes)
 - soundlevel (Offset 16) (Save)(1 Bytes)
 - delay (Offset 0) (Save)(4 Bytes)
 - respeakdelay (Offset 4) (Save)(4 Bytes)
- m_PendingConcept (Offset 4448) (Save)(0 Bytes)
- m_TimePendingSet (Offset 4476) (Save)(4 Bytes)
- m_hTalkTarget (Offset 4480) (Save)(4 Bytes)
- m_flNextRegenTime (Offset 4484) (Save)(4 Bytes)
- m_flTimePlayerStartStare (Offset 4488) (Save)(4 Bytes)
- m_hPotentialSpeechTarget (Offset 4492) (Save)(4 Bytes)
- m_flNextIdleSpeechTime (Offset 4496) (Save)(4 Bytes)
- m_iQARandomNumber (Offset 4500) (Save)(4 Bytes)
- m_hSpeechFilter (Offset 4516) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_bGameEndAlly (Offset 4520) (Save|Key)(1 Bytes) - GameEndAlly
- m_bCanSpeakWhileScripting (Offset 4521) (Save)(1 Bytes)
- m_flHealthAccumulator (Offset 4528) (Save)(4 Bytes)
- m_flTimeLastRegen (Offset 4524) (Save)(4 Bytes)
- InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond
- InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept
- InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly
- InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly
- InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion
- InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello
- InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting
- InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting
- m_fLatchedPositions (Offset 3668) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3708) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3724) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 3728) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes)
- m_flBlinktime (Offset 3744) (Save)(4 Bytes)
- m_hLookTarget (Offset 3748) (Save)(4 Bytes)
- m_lookQueue (Offset 3752) (Save)(0 Bytes)
- m_randomLookQueue (Offset 3792) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 3816) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 3832) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 3836) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 3840) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 3844) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3664) (Save)(4 Bytes)
- m_flextarget (Offset 3924) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CASW_Weapon - asw_weapon
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Ammo_Bag - asw_weapon_ammo_bag
- m_AmmoCount (Offset 1524) (Save)(28 Bytes)
- m_fBurnDamage (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Ammo_Satchel - asw_weapon_ammo_satchel
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Autogun - asw_weapon_autogun
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Bait - asw_weapon_bait
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Blink - asw_weapon_blink
- m_flSoonestPrimaryAttack (Offset 1532) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Buff_Grenade - asw_weapon_buff_grenade
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Chainsaw - asw_weapon_chainsaw
- m_fireState (Offset 1524) (Save)(4 Bytes)
- m_flAmmoUseTime (Offset 1528) (Save)(4 Bytes)
- m_flShakeTime (Offset 1532) (Save)(4 Bytes)
- m_flStartFireTime (Offset 1536) (Save)(4 Bytes)
- m_flDmgTime (Offset 1540) (Save)(4 Bytes)
- m_flFireAnimTime (Offset 1544) (Save)(4 Bytes)
- m_hBeam (Offset 1552) (Save)(4 Bytes)
- m_hNoise (Offset 1556) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Electrified_Armor - asw_weapon_electrified_armor
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_FireExtinguisher - asw_weapon_fire_extinguisher
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Fist - asw_weapon_fist
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Flamer - asw_weapon_flamer
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Flares - asw_weapon_flares
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Flashlight - asw_weapon_flashlight
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Flechette - asw_weapon_flechette
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Freeze_Grenades - asw_weapon_freeze_grenades
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Grenade_Launcher - asw_weapon_grenade_launcher
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Grenades - asw_weapon_grenades
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_HealGrenade - asw_weapon_heal_grenade
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Heal_Gun - asw_weapon_heal_gun
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Hornet_Barrage - asw_weapon_hornet_barrage
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Jump_Jet - asw_weapon_jump_jet
- m_flSoonestPrimaryAttack (Offset 1532) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Laser_Mines - asw_weapon_laser_mines
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Medical_Satchel - asw_weapon_medical_satchel
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Medkit - asw_weapon_medkit
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Mines - asw_weapon_mines
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Minigun - asw_weapon_minigun
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Mining_Laser - asw_weapon_mining_laser
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Night_Vision - asw_weapon_night_vision
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Normal_Armor - asw_weapon_normal_armor
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_PDW - asw_weapon_pdw
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Pistol - asw_weapon_pistol
- m_fSlowTime (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_PRifle - asw_weapon_prifle
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Railgun - asw_weapon_railgun
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Ricochet - asw_weapon_ricochet
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Rifle - asw_weapon_rifle
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Sentry - asw_weapon_sentry
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Sentry_Cannon - asw_weapon_sentry_cannon
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Sentry_Flamer - asw_weapon_sentry_flamer
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Sentry_Freeze - asw_weapon_sentry_freeze
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Shotgun - asw_weapon_shotgun
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Smart_Bomb - asw_weapon_smart_bomb
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Sniper_Rifle - asw_weapon_sniper_rifle
- m_fSlowTime (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Stim - asw_weapon_stim
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_T75 - asw_weapon_t75
- m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Tesla_Gun - asw_weapon_tesla_gun
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Tesla_Trap - asw_weapon_tesla_trap
- m_flSoonestPrimaryAttack (Offset 1524) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Assault_Shotgun - asw_weapon_vindicator
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CASW_Weapon_Welder - asw_weapon_welder
- m_iAutomaticWeldDirection (Offset 1540) (Save)(4 Bytes)
- m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes)
- m_bShotDelayed (Offset 1482) (Save)(1 Bytes)
- m_flDelayedFire (Offset 1484) (Save)(4 Bytes)
- m_fReloadStart (Offset 1500) (Save)(4 Bytes)
- m_fFastReloadStart (Offset 1504) (Save)(4 Bytes)
- m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes)
- m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes)
- m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes)
- m_bInReload (Offset 1325) (Save)(1 Bytes)
- m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes)
- m_hOwner (Offset 1236) (Save)(4 Bytes)
- m_iState (Offset 1260) (Save)(4 Bytes)
- m_iszName (Offset 1320) (Save)(4 Bytes)
- m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes)
- m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes)
- m_iClip1 (Offset 1272) (Save)(4 Bytes)
- m_iClip2 (Offset 1276) (Save)(4 Bytes)
- m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes)
- m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes)
- m_fMinRange1 (Offset 1288) (Save)(4 Bytes)
- m_fMinRange2 (Offset 1292) (Save)(4 Bytes)
- m_fMaxRange1 (Offset 1296) (Save)(4 Bytes)
- m_fMaxRange2 (Offset 1300) (Save)(4 Bytes)
- m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes)
- m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1240) (Save)(4 Bytes)
- m_nIdealSequence (Offset 1332) (Save)(4 Bytes)
- m_IdealActivity (Offset 1336) (Save)(4 Bytes)
- m_fFireDuration (Offset 1304) (Save)(4 Bytes)
- m_bReloadsSingly (Offset 1329) (Save)(1 Bytes)
- m_iSubType (Offset 1340) (Save)(4 Bytes)
- m_bRemoveable (Offset 1324) (Save)(1 Bytes)
- m_flUnlockTime (Offset 1344) (Save)(4 Bytes)
- m_hLocker (Offset 1348) (Save)(4 Bytes)
- m_pConstraint (Offset 1356) (Save)(0 Bytes)
- m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes)
- m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes)
- m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes)
- m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes)
- m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes)
- m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes)
- CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes)
- InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon
- m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup
- m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction
- *CBaseAnimating
CBaseAnimating - baseprojectile
- m_iDmg (Offset 1236) (Save)(4 Bytes)
- m_iDmgType (Offset 1240) (Save)(4 Bytes)
- m_hIntendedTarget (Offset 1244) (Save)(4 Bytes)
- *CBaseAnimating
CSprite - basespriteprojectile
- m_iDmg (Offset 1012) (Save)(4 Bytes)
- m_iDmgType (Offset 1016) (Save)(4 Bytes)
- m_hIntendedTarget (Offset 1020) (Save)(4 Bytes)
- m_flLastTime (Offset 980) (Save)(4 Bytes)
- m_flMaxFrame (Offset 984) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 932) (Save)(4 Bytes)
- m_nAttachment (Offset 936) (Save)(4 Bytes)
- m_flDieTime (Offset 948) (Save)(4 Bytes)
- m_nBrightness (Offset 952) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 956) (Save)(4 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 964) (Save)(4 Bytes)
- m_flStartScale (Offset 988) (Save)(4 Bytes)
- m_flDestScale (Offset 992) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 996) (Save)(4 Bytes)
- m_nStartBrightness (Offset 1000) (Save)(4 Bytes)
- m_nDestBrightness (Offset 1004) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CBeam - beam
- m_nHaloIndex (Offset 952) (Save)(4 Bytes)
- m_nBeamType (Offset 956) (Save)(4 Bytes)
- m_nBeamFlags (Offset 960) (Save)(4 Bytes)
- m_nNumBeamEnts (Offset 948) (Save)(4 Bytes)
- m_hAttachEntity (Offset 964) (Save)(40 Bytes)
- m_nAttachIndex (Offset 1004) (Save)(40 Bytes)
- m_fWidth (Offset 1044) (Save)(4 Bytes)
- m_fEndWidth (Offset 1048) (Save)(4 Bytes)
- m_fFadeLength (Offset 1052) (Save)(4 Bytes)
- m_fHaloScale (Offset 1056) (Save)(4 Bytes)
- m_fAmplitude (Offset 1060) (Save)(4 Bytes)
- m_fStartFrame (Offset 1064) (Save)(4 Bytes)
- m_fSpeed (Offset 1068) (Save)(4 Bytes)
- m_flFrameRate (Offset 932) (Save)(4 Bytes)
- m_flFrame (Offset 1072) (Save)(4 Bytes)
- m_flHDRColorScale (Offset 936) (Save|Key)(4 Bytes) - HDRColorScale
- m_flDamage (Offset 944) (Save|Key)(4 Bytes) - damage
- m_flFireTime (Offset 940) (Save)(4 Bytes)
- m_vecEndPos (Offset 1080) (Save)(12 Bytes)
- m_hEndEntity (Offset 1092) (Save)(4 Bytes)
- m_nDissolveType (Offset 1096) (Save|Key)(4 Bytes) - dissolvetype
- InputWidth (Offset 0) (Input)(0 Bytes) - Width
- InputNoise (Offset 0) (Input)(0 Bytes) - Noise
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
- m_fSpeed (Offset 1068) (Save|Key|Input)(4 Bytes) - ScrollSpeed
CBeamSpotlight - beam_spotlight
- m_nHaloIndex (Offset 932) (Save)(4 Bytes)
- m_bSpotlightOn (Offset 936) (Save)(1 Bytes)
- m_bHasDynamicLight (Offset 937) (Save)(1 Bytes)
- m_flRotationSpeed (Offset 960) (Save)(4 Bytes)
- m_isRotating (Offset 968) (Save)(1 Bytes)
- m_isReversed (Offset 969) (Save)(1 Bytes)
- m_nRotationAxis (Offset 956) (Save)(4 Bytes)
- m_flmaxSpeed (Offset 964) (Save|Key)(4 Bytes) - maxspeed
- m_flSpotlightMaxLength (Offset 940) (Save|Key)(4 Bytes) - SpotlightLength
- m_flSpotlightGoalWidth (Offset 944) (Save|Key)(4 Bytes) - SpotlightWidth
- m_flHDRColorScale (Offset 948) (Save|Key)(4 Bytes) - HDRColorScale
- InputTurnOn (Offset 0) (Input)(0 Bytes) - LightOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - LightOff
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputReverse (Offset 0) (Input)(0 Bytes) - Reverse
- m_OnOn (Offset 972) (Save|Key|Output)(0 Bytes) - OnLightOn
- m_OnOff (Offset 996) (Save|Key|Output)(0 Bytes) - OnLightOff
CColorCorrection - color_correction
- CColorCorrectionFadeInThink (Offset 0) (FunctionTable)(0 Bytes)
- CColorCorrectionFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flCurWeight (Offset 976) (Save)(4 Bytes)
- m_flTimeStartFadeIn (Offset 948) (Save)(4 Bytes)
- m_flTimeStartFadeOut (Offset 952) (Save)(4 Bytes)
- m_flStartFadeInWeight (Offset 940) (Save)(4 Bytes)
- m_flStartFadeOutWeight (Offset 944) (Save)(4 Bytes)
- m_MinFalloff (Offset 968) (Save|Key)(4 Bytes) - minfalloff
- m_MaxFalloff (Offset 972) (Save|Key)(4 Bytes) - maxfalloff
- m_flMaxWeight (Offset 956) (Save|Key)(4 Bytes) - maxweight
- m_flFadeInDuration (Offset 932) (Save|Key)(4 Bytes) - fadeInDuration
- m_flFadeOutDuration (Offset 936) (Save|Key)(4 Bytes) - fadeOutDuration
- m_lookupFilename (Offset 1240) (Save|Key)(4 Bytes) - filename
- m_bEnabled (Offset 961) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 960) (Save|Key)(1 Bytes) - StartDisabled
- m_bExclusive (Offset 964) (Save|Key)(1 Bytes) - exclusive
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration
- InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration
CColorCorrectionVolume - color_correction_volume
- CColorCorrectionVolumeThinkFunc (Offset 0) (FunctionTable)(0 Bytes)
- m_FadeDuration (Offset 1516) (Save|Key)(4 Bytes) - fadeDuration
- m_MaxWeight (Offset 1236) (Save|Key)(4 Bytes) - maxweight
- m_lookupFilename (Offset 1240) (Save)(260 Bytes) - filename
- m_bEnabled (Offset 1228) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 1229) (Save|Key)(1 Bytes) - StartDisabled
- m_Weight (Offset 1232) (Save)(4 Bytes)
- m_LastEnterWeight (Offset 1500) (Save)(4 Bytes)
- m_LastEnterTime (Offset 1504) (Save)(4 Bytes)
- m_LastExitWeight (Offset 1508) (Save)(4 Bytes)
- m_LastExitTime (Offset 1512) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseEntity - commentary_auto
- InputMultiplayerSpawned (Offset 0) (Input)(0 Bytes) - MultiplayerSpawned
- m_OnCommentaryNewGame (Offset 932) (Save|Key|Output)(0 Bytes) - OnCommentaryNewGame
- m_OnCommentaryMidGame (Offset 956) (Save|Key|Output)(0 Bytes) - OnCommentaryMidGame
- m_OnCommentaryMultiplayerSpawn (Offset 980) (Save|Key|Output)(0 Bytes) - OnCommentaryMultiplayerSpawn
CAI_BaseNPC - cycler_actor
- m_flextime (Offset 4192) (Save)(4 Bytes)
- m_flexnum (Offset 4196) (Save)(4 Bytes)
- m_flextarget (Offset 4200) (Save)(256 Bytes)
- m_blinktime (Offset 4456) (Save)(4 Bytes)
- m_looktime (Offset 4460) (Save)(4 Bytes)
- m_lookTarget (Offset 4464) (Save)(12 Bytes)
- m_speaktime (Offset 4476) (Save)(4 Bytes)
- m_istalking (Offset 4480) (Save)(4 Bytes)
- m_phoneme (Offset 4484) (Save)(4 Bytes)
- m_iszSentence (Offset 4488) (Save|Key)(4 Bytes) - Sentence
- m_sentence (Offset 4492) (Save)(4 Bytes)
- m_strHullName (Offset 4188) (Save|Key)(4 Bytes) - hull_name
- m_fLatchedPositions (Offset 3668) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3708) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3724) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 3728) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes)
- m_flBlinktime (Offset 3744) (Save)(4 Bytes)
- m_hLookTarget (Offset 3748) (Save)(4 Bytes)
- m_lookQueue (Offset 3752) (Save)(0 Bytes)
- m_randomLookQueue (Offset 3792) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 3816) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 3832) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 3836) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 3840) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 3844) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3664) (Save)(4 Bytes)
- m_flextarget (Offset 3924) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseFlex - cycler_flex
- m_flextime (Offset 1736) (Save)(4 Bytes)
- m_flexnum (Offset 1740) (Save)(4 Bytes)
- m_flextarget (Offset 1744) (Save)(256 Bytes)
- m_blinktime (Offset 2000) (Save)(4 Bytes)
- m_looktime (Offset 2004) (Save)(4 Bytes)
- m_lookTarget (Offset 2008) (Save)(12 Bytes)
- m_speaktime (Offset 2020) (Save)(4 Bytes)
- m_istalking (Offset 2024) (Save)(4 Bytes)
- m_phoneme (Offset 2028) (Save)(4 Bytes)
- m_iszSentence (Offset 2032) (Save|Key)(4 Bytes) - Sentence
- m_sentence (Offset 2036) (Save)(4 Bytes)
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CDynamicProp - dynamic_prop
- m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1624) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1628) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1636) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1648) (Save)(2 Bytes)
- m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren
- m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CBaseEntity - entity_blocker
CEntityFlame - entityflame
- CASW_EntityFlameASWFlameThink (Offset 0) (FunctionTable)(0 Bytes)
- m_fDamageInterval (Offset 1000) (Save)(4 Bytes)
- m_flDamagePerInterval (Offset 1004) (Save)(4 Bytes)
- m_flLifetime (Offset 956) (Save)(4 Bytes)
- m_flSize (Offset 940) (Save)(4 Bytes)
- m_hEntAttached (Offset 932) (Save)(4 Bytes)
- m_iDangerSound (Offset 968) (Save)(4 Bytes)
- m_bCheapEffect (Offset 936) (Save)(1 Bytes)
- CEntityFlameFlameThink (Offset 0) (FunctionTable)(0 Bytes)
CEnvAmbientLight - env_ambient_light
- m_Color (Offset 980) (Save|Key)(4 Bytes) - Color
- m_vecColor (Offset 984) (Save)(12 Bytes)
- InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor
- CSpatialEntityFadeInThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpatialEntityFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flCurWeight (Offset 972) (Save)(4 Bytes)
- m_flTimeStartFadeIn (Offset 948) (Save)(4 Bytes)
- m_flTimeStartFadeOut (Offset 952) (Save)(4 Bytes)
- m_flStartFadeInWeight (Offset 940) (Save)(4 Bytes)
- m_flStartFadeOutWeight (Offset 944) (Save)(4 Bytes)
- m_MinFalloff (Offset 964) (Save|Key)(4 Bytes) - minfalloff
- m_MaxFalloff (Offset 968) (Save|Key)(4 Bytes) - maxfalloff
- m_flMaxWeight (Offset 956) (Save|Key)(4 Bytes) - maxweight
- m_flFadeInDuration (Offset 932) (Save|Key)(4 Bytes) - fadeInDuration
- m_flFadeOutDuration (Offset 936) (Save|Key)(4 Bytes) - fadeOutDuration
- m_lookupFilename (Offset 976) (Save|Key)(4 Bytes) - filename
- m_bEnabled (Offset 961) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 960) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration
- InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration
CBaseEntity - env_ar2explosion
- InputExplode (Offset 0) (Input)(0 Bytes) - Explode
- m_iszMaterialName (Offset 932) (Save|Key)(4 Bytes) - material
CBeam - env_beam
- m_active (Offset 1100) (Save)(4 Bytes)
- m_spriteTexture (Offset 1104) (Save)(4 Bytes)
- m_iszStartEntity (Offset 1108) (Save|Key)(4 Bytes) - LightningStart
- m_iszEndEntity (Offset 1112) (Save|Key)(4 Bytes) - LightningEnd
- m_vEndPointWorld (Offset 1144) (Save|Key)(12 Bytes) - targetpoint
- m_life (Offset 1116) (Save|Key)(4 Bytes) - life
- m_boltWidth (Offset 1120) (Save|Key)(4 Bytes) - BoltWidth
- m_noiseAmplitude (Offset 1124) (Save|Key)(4 Bytes) - NoiseAmplitude
- m_speed (Offset 1128) (Save|Key)(4 Bytes) - TextureScroll
- m_restrike (Offset 1132) (Save|Key)(4 Bytes) - StrikeTime
- m_iszSpriteName (Offset 1136) (Save|Key)(4 Bytes) - texture
- m_frameStart (Offset 1140) (Save|Key)(4 Bytes) - framestart
- m_radius (Offset 1168) (Save|Key)(4 Bytes) - Radius
- m_TouchType (Offset 1172) (Save|Key)(4 Bytes) - TouchType
- m_iFilterName (Offset 1176) (Save|Key)(4 Bytes) - filtername
- m_iszDecal (Offset 1184) (Save|Key)(4 Bytes) - decalname
- m_nClipStyle (Offset 1076) (Save|Key)(4 Bytes) - ClipStyle
- m_hFilter (Offset 1180) (Save)(4 Bytes)
- CEnvBeamStrikeThink (Offset 0) (FunctionTable)(0 Bytes)
- CEnvBeamUpdateThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputStrikeOnce (Offset 0) (Input)(0 Bytes) - StrikeOnce
- m_OnTouchedByEntity (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTouchedByEntity
- m_nHaloIndex (Offset 952) (Save)(4 Bytes)
- m_nBeamType (Offset 956) (Save)(4 Bytes)
- m_nBeamFlags (Offset 960) (Save)(4 Bytes)
- m_nNumBeamEnts (Offset 948) (Save)(4 Bytes)
- m_hAttachEntity (Offset 964) (Save)(40 Bytes)
- m_nAttachIndex (Offset 1004) (Save)(40 Bytes)
- m_fWidth (Offset 1044) (Save)(4 Bytes)
- m_fEndWidth (Offset 1048) (Save)(4 Bytes)
- m_fFadeLength (Offset 1052) (Save)(4 Bytes)
- m_fHaloScale (Offset 1056) (Save)(4 Bytes)
- m_fAmplitude (Offset 1060) (Save)(4 Bytes)
- m_fStartFrame (Offset 1064) (Save)(4 Bytes)
- m_fSpeed (Offset 1068) (Save)(4 Bytes)
- m_flFrameRate (Offset 932) (Save)(4 Bytes)
- m_flFrame (Offset 1072) (Save)(4 Bytes)
- m_flHDRColorScale (Offset 936) (Save|Key)(4 Bytes) - HDRColorScale
- m_flDamage (Offset 944) (Save|Key)(4 Bytes) - damage
- m_flFireTime (Offset 940) (Save)(4 Bytes)
- m_vecEndPos (Offset 1080) (Save)(12 Bytes)
- m_hEndEntity (Offset 1092) (Save)(4 Bytes)
- m_nDissolveType (Offset 1096) (Save|Key)(4 Bytes) - dissolvetype
- InputWidth (Offset 0) (Input)(0 Bytes) - Width
- InputNoise (Offset 0) (Input)(0 Bytes) - Noise
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
- m_fSpeed (Offset 1068) (Save|Key|Input)(4 Bytes) - ScrollSpeed
CBaseEntity - env_beverage
- m_CanInDispenser (Offset 932) (Save)(1 Bytes)
- m_nBeverageType (Offset 936) (Save)(4 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CBaseEntity - env_blood
- m_vecSprayDir (Offset 932) (Save|Key)(12 Bytes) - spraydir
- m_flAmount (Offset 944) (Save|Key)(4 Bytes) - amount
- m_Color (Offset 948) (Save)(4 Bytes)
- InputEmitBlood (Offset 0) (Input)(0 Bytes) - EmitBlood
CBaseEntity - env_bubbles
- m_flSpeed (Offset 232) (Save|Key)(4 Bytes) - current
- m_density (Offset 932) (Save|Key)(4 Bytes) - density
- m_frequency (Offset 936) (Save|Key)(4 Bytes) - frequency
- m_state (Offset 944) (Save)(4 Bytes)
- CBubblingFizzThink (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputSetCurrent (Offset 0) (Input)(0 Bytes) - SetCurrent
- InputSetDensity (Offset 0) (Input)(0 Bytes) - SetDensity
- InputSetFrequency (Offset 0) (Input)(0 Bytes) - SetFrequency
CBaseEntity - env_credits
- InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits
- InputRollOutroCredits (Offset 0) (Input)(0 Bytes) - RollOutroCredits
- InputShowLogo (Offset 0) (Input)(0 Bytes) - ShowLogo
- InputSetLogoLength (Offset 0) (Input)(0 Bytes) - SetLogoLength
- m_OnCreditsDone (Offset 932) (Save|Key|Output)(0 Bytes) - OnCreditsDone
- m_bRolledOutroCredits (Offset 956) (Save)(1 Bytes)
- m_flLogoLength (Offset 960) (Save)(4 Bytes)
CBaseEntity - env_debughistory
CEnvDetailController - env_detail_controller
CEnvDOFController - env_dof_controller
- m_bDOFEnabled (Offset 944) (Save|Key)(1 Bytes) - enabled
- m_flNearBlurDepth (Offset 948) (Save|Key)(4 Bytes) - near_blur
- m_flNearFocusDepth (Offset 952) (Save|Key)(4 Bytes) - near_focus
- m_flFarFocusDepth (Offset 956) (Save|Key)(4 Bytes) - far_focus
- m_flFarBlurDepth (Offset 960) (Save|Key)(4 Bytes) - far_blur
- m_flNearBlurRadius (Offset 964) (Save|Key)(4 Bytes) - near_radius
- m_flFarBlurRadius (Offset 968) (Save|Key)(4 Bytes) - far_radius
- m_strFocusTargetName (Offset 936) (Save|Key)(4 Bytes) - focus_target
- m_flFocusTargetRange (Offset 932) (Save|Key)(4 Bytes) - focus_range
- m_hFocusTarget (Offset 940) (Save)(4 Bytes)
- CEnvDOFControllerUpdateParamBlend (Offset 0) (FunctionTable)(0 Bytes)
- InputSetNearBlurDepth (Offset 0) (Input)(0 Bytes) - SetNearBlurDepth
- InputSetNearFocusDepth (Offset 0) (Input)(0 Bytes) - SetNearFocusDepth
- InputSetFarFocusDepth (Offset 0) (Input)(0 Bytes) - SetFarFocusDepth
- InputSetFarBlurDepth (Offset 0) (Input)(0 Bytes) - SetFarBlurDepth
- InputSetNearBlurRadius (Offset 0) (Input)(0 Bytes) - SetNearBlurRadius
- InputSetFarBlurRadius (Offset 0) (Input)(0 Bytes) - SetFarBlurRadius
- InputSetFocusTarget (Offset 0) (Input)(0 Bytes) - SetFocusTarget
- InputSetFocusTargetRange (Offset 0) (Input)(0 Bytes) - SetFocusTargetRange
CBaseEntity - env_dustpuff
- m_flScale (Offset 932) (Save|Key)(4 Bytes) - scale
- m_rgbaColor (Offset 936) (Save|Key)(4 Bytes) - color
- InputSpawnDust (Offset 0) (Input)(0 Bytes) - SpawnDust
DustTrail - env_dusttrail
- m_Color (Offset 932) (Save)(12 Bytes)
- m_Opacity (Offset 944) (Save|Key)(4 Bytes) - opacity
- m_SpawnRate (Offset 948) (Save|Key)(4 Bytes) - spawnrate
- m_ParticleLifetime (Offset 952) (Save|Key)(4 Bytes) - lifetime
- m_StopEmitTime (Offset 956) (Save)(4 Bytes)
- m_MinSpeed (Offset 960) (Save|Key)(4 Bytes) - minspeed
- m_MaxSpeed (Offset 964) (Save|Key)(4 Bytes) - maxspeed
- m_MinDirectedSpeed (Offset 980) (Save|Key)(4 Bytes) - mindirectedspeed
- m_MaxDirectedSpeed (Offset 984) (Save|Key)(4 Bytes) - maxdirectedspeed
- m_StartSize (Offset 968) (Save|Key)(4 Bytes) - startsize
- m_EndSize (Offset 972) (Save|Key)(4 Bytes) - endsize
- m_SpawnRadius (Offset 976) (Save|Key)(4 Bytes) - spawnradius
- m_bEmit (Offset 988) (Save)(1 Bytes)
- m_nAttachment (Offset 992) (Save)(4 Bytes)
CBaseAnimating - env_effectscript
- InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence
- m_iszScriptName (Offset 1236) (Save|Key)(4 Bytes) - scriptfile
- CEnvEffectsScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CEmbers - env_embers
- m_nDensity (Offset 932) (Save|Key)(4 Bytes) - density
- m_nLifetime (Offset 936) (Save|Key)(4 Bytes) - lifetime
- m_nSpeed (Offset 940) (Save|Key)(4 Bytes) - speed
- m_bEmit (Offset 944) (Save)(1 Bytes)
- CEmbersEmberUse (Offset 0) (FunctionTable)(0 Bytes)
CEntityDissolve - env_entity_dissolver
- m_flStartTime (Offset 932) (Save)(4 Bytes)
- m_flFadeInStart (Offset 936) (Save)(4 Bytes)
- m_flFadeInLength (Offset 940) (Save)(4 Bytes)
- m_flFadeOutModelStart (Offset 944) (Save)(4 Bytes)
- m_flFadeOutModelLength (Offset 948) (Save)(4 Bytes)
- m_flFadeOutStart (Offset 952) (Save)(4 Bytes)
- m_flFadeOutLength (Offset 956) (Save)(4 Bytes)
- m_nDissolveType (Offset 960) (Save|Key)(4 Bytes) - dissolvetype
- m_vDissolverOrigin (Offset 964) (Save)(12 Bytes)
- m_nMagnitude (Offset 976) (Save|Key)(4 Bytes) - magnitude
- CEntityDissolveDissolveThink (Offset 0) (FunctionTable)(0 Bytes)
- CEntityDissolveElectrocuteThink (Offset 0) (FunctionTable)(0 Bytes)
- InputDissolve (Offset 0) (Input)(0 Bytes) - Dissolve
CEntityFreezing - env_entity_freezing
- m_vFreezingOrigin (Offset 932) (Save)(12 Bytes)
- m_flFrozenPerHitbox (Offset 952) (Save)(200 Bytes)
- m_flFrozen (Offset 944) (Save|Key)(4 Bytes) - frozen
- m_bFinishFreezing (Offset 948) (Save)(1 Bytes)
- InputFreeze (Offset 0) (Input)(0 Bytes) - Freeze
CBaseEntity - env_entity_igniter
- m_flLifetime (Offset 932) (Save|Key)(4 Bytes) - lifetime
- InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite
CBaseEntity - env_entity_maker
- m_hCurrentInstance (Offset 956) (Save)(4 Bytes)
- m_hCurrentBlocker (Offset 960) (Save)(4 Bytes)
- m_vecBlockerOrigin (Offset 964) (Save)(12 Bytes)
- m_iszTemplate (Offset 1000) (Save|Key)(4 Bytes) - EntityTemplate
- m_angPostSpawnDirection (Offset 976) (Save|Key)(12 Bytes) - PostSpawnDirection
- m_flPostSpawnDirectionVariance (Offset 988) (Save|Key)(4 Bytes) - PostSpawnDirectionVariance
- m_flPostSpawnSpeed (Offset 992) (Save|Key)(4 Bytes) - PostSpawnSpeed
- m_bPostSpawnUseAngles (Offset 996) (Save|Key)(1 Bytes) - PostSpawnInheritAngles
- m_pOutputOnSpawned (Offset 1004) (Save|Key|Output)(0 Bytes) - OnEntitySpawned
- m_pOutputOnFailedSpawn (Offset 1028) (Save|Key|Output)(0 Bytes) - OnEntityFailedSpawn
- InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn
- InputForceSpawnAtEntityOrigin (Offset 0) (Input)(0 Bytes) - ForceSpawnAtEntityOrigin
- CEnvEntityMakerCheckSpawnThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - env_explosion
- m_iMagnitude (Offset 932) (Save|Key)(4 Bytes) - iMagnitude
- m_iRadiusOverride (Offset 936) (Save|Key)(4 Bytes) - iRadiusOverride
- m_spriteScale (Offset 940) (Save)(4 Bytes)
- m_flDamageForce (Offset 944) (Save|Key)(4 Bytes) - DamageForce
- m_iszFireballSprite (Offset 948) (Save)(4 Bytes)
- m_sFireballSprite (Offset 952) (Save)(2 Bytes)
- m_hInflictor (Offset 956) (Save)(4 Bytes)
- m_iCustomDamageType (Offset 960) (Save)(4 Bytes)
- m_iClassIgnore (Offset 964) (Save|Key)(4 Bytes) - ignoredClass
- m_hEntityIgnore (Offset 968) (Save|Key)(4 Bytes) - ignoredEntity
- CEnvExplosionSmoke (Offset 0) (FunctionTable)(0 Bytes)
- InputExplode (Offset 0) (Input)(0 Bytes) - Explode
CBaseEntity - env_fade
- m_Duration (Offset 932) (Save|Key)(4 Bytes) - duration
- m_HoldTime (Offset 936) (Save|Key)(4 Bytes) - holdtime
- InputFade (Offset 0) (Input)(0 Bytes) - Fade
- m_OnBeginFade (Offset 940) (Save|Key|Output)(0 Bytes) - OnBeginFade
CFire - env_fire
- m_hEffect (Offset 936) (Save)(4 Bytes)
- m_hFireLight (Offset 940) (Save)(4 Bytes)
- m_fLightRadiusScale (Offset 1016) (Save|Key)(4 Bytes) - LightRadiusScale
- m_iLightBrightness (Offset 1020) (Save|Key)(4 Bytes) - LightBrightness
- m_pLoopSound (Offset 1000) (Save)(0 Bytes)
- m_LoopSoundName (Offset 1004) (Save|Key)(4 Bytes) - LoopSound
- m_StartSoundName (Offset 1008) (Save|Key)(4 Bytes) - IgniteSound
- m_LightColor (Offset 1012) (Save|Key)(4 Bytes) - LightColor
- m_hOwner (Offset 948) (Save)(4 Bytes)
- m_nFireType (Offset 952) (Save|Key)(4 Bytes) - firetype
- m_flFuel (Offset 956) (Save)(4 Bytes)
- m_flDamageTime (Offset 960) (Save)(4 Bytes)
- m_lastDamage (Offset 964) (Save)(4 Bytes)
- m_flFireSize (Offset 968) (Save|Key)(4 Bytes) - firesize
- m_flHeatLevel (Offset 972) (Save|Key)(4 Bytes) - ignitionpoint
- m_flHeatAbsorb (Offset 976) (Save)(4 Bytes)
- m_flDamageScale (Offset 980) (Save|Key)(4 Bytes) - damagescale
- m_flMaxHeat (Offset 984) (Save)(4 Bytes)
- m_flAttackTime (Offset 992) (Save|Key)(4 Bytes) - fireattack
- m_bEnabled (Offset 996) (Save)(1 Bytes)
- m_bStartDisabled (Offset 997) (Save|Key)(1 Bytes) - StartDisabled
- m_bDidActivate (Offset 998) (Save)(1 Bytes)
- CFireBurnThink (Offset 0) (FunctionTable)(0 Bytes)
- CFireGoOutThink (Offset 0) (FunctionTable)(0 Bytes)
- CFireFastBurnThink (Offset 0) (FunctionTable)(0 Bytes)
- CFireASWFireTouch (Offset 0) (FunctionTable)(0 Bytes)
- InputStartFire (Offset 0) (Input)(0 Bytes) - StartFire
- InputExtinguish (Offset 0) (Input)(0 Bytes) - Extinguish
- InputExtinguishTemporary (Offset 0) (Input)(0 Bytes) - ExtinguishTemporary
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnIgnited (Offset 1028) (Save|Key|Output)(0 Bytes) - OnIgnited
- m_OnExtinguished (Offset 1052) (Save|Key|Output)(0 Bytes) - OnExtinguished
CFireTrail - env_fire_trail
- m_flLifetime (Offset 936) (Save)(4 Bytes)
- m_nAttachment (Offset 932) (Save)(4 Bytes)
CBaseEntity - env_firesensor
- m_radius (Offset 936) (Save|Key)(4 Bytes) - fireradius
- m_targetLevel (Offset 940) (Save|Key)(4 Bytes) - heatlevel
- m_targetTime (Offset 944) (Save|Key)(4 Bytes) - heattime
- m_bEnabled (Offset 932) (Save)(1 Bytes)
- m_bHeatAtLevel (Offset 933) (Save)(1 Bytes)
- m_levelTime (Offset 948) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnHeatLevelStart (Offset 952) (Save|Key|Output)(0 Bytes) - OnHeatLevelStart
- m_OnHeatLevelEnd (Offset 976) (Save|Key|Output)(0 Bytes) - OnHeatLevelEnd
CBaseEntity - env_firesource
- m_bEnabled (Offset 932) (Save)(1 Bytes)
- m_radius (Offset 936) (Save|Key)(4 Bytes) - fireradius
- m_damage (Offset 940) (Save|Key)(4 Bytes) - firedamage
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CFogController - env_fog_controller
- InputSetStartDist (Offset 0) (Input)(0 Bytes) - SetStartDist
- InputSetEndDist (Offset 0) (Input)(0 Bytes) - SetEndDist
- InputSetMaxDensity (Offset 0) (Input)(0 Bytes) - SetMaxDensity
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor
- InputSetColorSecondary (Offset 0) (Input)(0 Bytes) - SetColorSecondary
- InputSetFarZ (Offset 0) (Input)(0 Bytes) - SetFarZ
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
- InputSetColorLerpTo (Offset 0) (Input)(0 Bytes) - SetColorLerpTo
- InputSetColorSecondaryLerpTo (Offset 0) (Input)(0 Bytes) - SetColorSecondaryLerpTo
- InputSetStartDistLerpTo (Offset 0) (Input)(0 Bytes) - SetStartDistLerpTo
- InputSetEndDistLerpTo (Offset 0) (Input)(0 Bytes) - SetEndDistLerpTo
- InputSetMaxDensityLerpTo (Offset 0) (Input)(0 Bytes) - SetMaxDensityLerpTo
- InputStartFogTransition (Offset 0) (Input)(0 Bytes) - StartFogTransition
- m_bUseAngles (Offset 1008) (Save|Key)(1 Bytes) - use_angles
- m_fog.colorPrimary (Offset 948) (Save|Key)(4 Bytes) - fogcolor
- m_fog.colorSecondary (Offset 952) (Save|Key)(4 Bytes) - fogcolor2
- m_fog.dirPrimary (Offset 936) (Save|Key)(12 Bytes) - fogdir
- m_fog.enable (Offset 1000) (Save|Key)(1 Bytes) - fogenable
- m_fog.blend (Offset 1001) (Save|Key)(1 Bytes) - fogblend
- m_fog.start (Offset 964) (Save|Key)(4 Bytes) - fogstart
- m_fog.end (Offset 968) (Save|Key)(4 Bytes) - fogend
- m_fog.maxdensity (Offset 976) (Save|Key)(4 Bytes) - fogmaxdensity
- m_fog.farz (Offset 972) (Save|Key)(4 Bytes) - farz
- m_fog.duration (Offset 996) (Save|Key)(4 Bytes) - foglerptime
- m_fog.HDRColorScale (Offset 1004) (Save|Key)(4 Bytes) - HDRColorScale
- CFogControllerSetLerpValues (Offset 0) (FunctionTable)(0 Bytes)
- m_iChangedVariables (Offset 1012) (Save)(4 Bytes)
- m_fog.lerptime (Offset 992) (Save)(4 Bytes)
- m_fog.colorPrimaryLerpTo (Offset 956) (Save)(4 Bytes)
- m_fog.colorSecondaryLerpTo (Offset 960) (Save)(4 Bytes)
- m_fog.startLerpTo (Offset 980) (Save)(4 Bytes)
- m_fog.endLerpTo (Offset 984) (Save)(4 Bytes)
- m_fog.maxdensityLerpTo (Offset 988) (Save)(4 Bytes)
CBaseEntity - env_funnel
CBaseEntity - env_global
- m_globalstate (Offset 956) (Save|Key)(4 Bytes) - globalstate
- m_triggermode (Offset 960) (Save)(4 Bytes)
- m_initialstate (Offset 964) (Save|Key)(4 Bytes) - initialstate
- m_counter (Offset 968) (Save|Key)(4 Bytes) - counter
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputRemove (Offset 0) (Input)(0 Bytes) - Remove
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputSetCounter (Offset 0) (Input)(0 Bytes) - SetCounter
- InputAddToCounter (Offset 0) (Input)(0 Bytes) - AddToCounter
- InputGetCounter (Offset 0) (Input)(0 Bytes) - GetCounter
- m_outCounter (Offset 932) (Save|Key|Output)(0 Bytes) - Counter
CGlobalLight - env_global_light
- m_bEnabled (Offset 944) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 945) (Save|Key)(1 Bytes) - StartDisabled
- m_TextureName (Offset 946) (Save)(260 Bytes) - texturename
- m_flSunDistance (Offset 1216) (Save|Key)(4 Bytes) - distance
- m_flFOV (Offset 1220) (Save|Key)(4 Bytes) - fov
- m_flNearZ (Offset 1224) (Save|Key)(4 Bytes) - nearz
- m_flNorthOffset (Offset 1228) (Save|Key)(4 Bytes) - northoffset
- m_bEnableShadows (Offset 1232) (Save|Key)(1 Bytes) - enableshadows
- m_LightColor (Offset 1206) (Save)(4 Bytes)
- m_flColorTransitionTime (Offset 1212) (Save|Key)(4 Bytes) - colortransitiontime
- m_flSunDistance (Offset 1216) (Save|Key|Input)(4 Bytes) - SetDistance
- m_flFOV (Offset 1220) (Save|Key|Input)(4 Bytes) - SetFOV
- m_flNearZ (Offset 1224) (Save|Key|Input)(4 Bytes) - SetNearZDistance
- m_flNorthOffset (Offset 1228) (Save|Key|Input)(4 Bytes) - SetNorthOffset
- InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetTexture (Offset 0) (Input)(0 Bytes) - SetTexture
- InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows
CSprite - env_glow
- m_flLastTime (Offset 980) (Save)(4 Bytes)
- m_flMaxFrame (Offset 984) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 932) (Save)(4 Bytes)
- m_nAttachment (Offset 936) (Save)(4 Bytes)
- m_flDieTime (Offset 948) (Save)(4 Bytes)
- m_nBrightness (Offset 952) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 956) (Save)(4 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 964) (Save)(4 Bytes)
- m_flStartScale (Offset 988) (Save)(4 Bytes)
- m_flDestScale (Offset 992) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 996) (Save)(4 Bytes)
- m_nStartBrightness (Offset 1000) (Save)(4 Bytes)
- m_nDestBrightness (Offset 1004) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CBaseEntity - env_gunfire
- m_iMinBurstSize (Offset 932) (Save|Key)(4 Bytes) - minburstsize
- m_iMaxBurstSize (Offset 936) (Save|Key)(4 Bytes) - maxburstsize
- m_flMinBurstDelay (Offset 940) (Save|Key)(4 Bytes) - minburstdelay
- m_flMaxBurstDelay (Offset 944) (Save|Key)(4 Bytes) - maxburstdelay
- m_flRateOfFire (Offset 948) (Save|Key)(4 Bytes) - rateoffire
- m_iszShootSound (Offset 952) (Save|Key)(4 Bytes) - shootsound
- m_iszTracerType (Offset 956) (Save|Key)(4 Bytes) - tracertype
- m_bDisabled (Offset 960) (Save|Key)(1 Bytes) - startdisabled
- m_iSpread (Offset 968) (Save|Key)(4 Bytes) - spread
- m_flBias (Offset 1000) (Save|Key)(4 Bytes) - bias
- m_bCollide (Offset 1004) (Save|Key)(1 Bytes) - collisions
- m_iShotsRemaining (Offset 964) (Save)(4 Bytes)
- m_vecSpread (Offset 972) (Save)(12 Bytes)
- m_vecTargetPosition (Offset 984) (Save)(12 Bytes)
- m_flTargetDist (Offset 996) (Save)(4 Bytes)
- m_hTarget (Offset 1008) (Save)(4 Bytes)
- CEnvGunfireShootThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - env_hudhint
- m_iszMessage (Offset 932) (Save|Key)(4 Bytes) - message
- InputShowHudHint (Offset 0) (Input)(0 Bytes) - ShowHudHint
- InputHideHudHint (Offset 0) (Input)(0 Bytes) - HideHudHint
CBaseEntity - env_instructor_hint
- m_iszReplace_Key (Offset 932) (Save|Key)(4 Bytes) - hint_replace_key
- m_iszHintTargetEntity (Offset 936) (Save|Key)(4 Bytes) - hint_target
- m_iTimeout (Offset 940) (Save|Key)(4 Bytes) - hint_timeout
- m_iszIcon_Onscreen (Offset 944) (Save|Key)(4 Bytes) - hint_icon_onscreen
- m_iszIcon_Offscreen (Offset 948) (Save|Key)(4 Bytes) - hint_icon_offscreen
- m_iszCaption (Offset 952) (Save|Key)(4 Bytes) - hint_caption
- m_iszActivatorCaption (Offset 956) (Save|Key)(4 Bytes) - hint_activator_caption
- m_Color (Offset 960) (Save|Key)(4 Bytes) - hint_color
- m_fIconOffset (Offset 964) (Save|Key)(4 Bytes) - hint_icon_offset
- m_fRange (Offset 968) (Save|Key)(4 Bytes) - hint_range
- m_iPulseOption (Offset 972) (Save|Key)(1 Bytes) - hint_pulseoption
- m_iAlphaOption (Offset 973) (Save|Key)(1 Bytes) - hint_alphaoption
- m_iShakeOption (Offset 974) (Save|Key)(1 Bytes) - hint_shakeoption
- m_bStatic (Offset 975) (Save|Key)(1 Bytes) - hint_static
- m_bNoOffscreen (Offset 976) (Save|Key)(1 Bytes) - hint_nooffscreen
- m_bForceCaption (Offset 977) (Save|Key)(1 Bytes) - hint_forcecaption
- m_iszBinding (Offset 980) (Save|Key)(4 Bytes) - hint_binding
- m_bAllowNoDrawTarget (Offset 984) (Save|Key)(1 Bytes) - hint_allow_nodraw_target
- m_bLocalPlayerOnly (Offset 985) (Save|Key)(1 Bytes) - hint_local_player_only
- InputShowHint (Offset 0) (Input)(0 Bytes) - ShowHint
- InputEndHint (Offset 0) (Input)(0 Bytes) - EndHint
CBeam - env_laser
- m_iszLaserTarget (Offset 1100) (Save|Key)(4 Bytes) - LaserTarget
- m_pSprite (Offset 1104) (Save)(4 Bytes)
- m_iszSpriteName (Offset 1108) (Save|Key)(4 Bytes) - EndSprite
- m_firePosition (Offset 1112) (Save)(12 Bytes)
- m_flStartFrame (Offset 1124) (Save|Key)(4 Bytes) - framestart
- CEnvLaserStrikeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_nHaloIndex (Offset 952) (Save)(4 Bytes)
- m_nBeamType (Offset 956) (Save)(4 Bytes)
- m_nBeamFlags (Offset 960) (Save)(4 Bytes)
- m_nNumBeamEnts (Offset 948) (Save)(4 Bytes)
- m_hAttachEntity (Offset 964) (Save)(40 Bytes)
- m_nAttachIndex (Offset 1004) (Save)(40 Bytes)
- m_fWidth (Offset 1044) (Save)(4 Bytes)
- m_fEndWidth (Offset 1048) (Save)(4 Bytes)
- m_fFadeLength (Offset 1052) (Save)(4 Bytes)
- m_fHaloScale (Offset 1056) (Save)(4 Bytes)
- m_fAmplitude (Offset 1060) (Save)(4 Bytes)
- m_fStartFrame (Offset 1064) (Save)(4 Bytes)
- m_fSpeed (Offset 1068) (Save)(4 Bytes)
- m_flFrameRate (Offset 932) (Save)(4 Bytes)
- m_flFrame (Offset 1072) (Save)(4 Bytes)
- m_flHDRColorScale (Offset 936) (Save|Key)(4 Bytes) - HDRColorScale
- m_flDamage (Offset 944) (Save|Key)(4 Bytes) - damage
- m_flFireTime (Offset 940) (Save)(4 Bytes)
- m_vecEndPos (Offset 1080) (Save)(12 Bytes)
- m_hEndEntity (Offset 1092) (Save)(4 Bytes)
- m_nDissolveType (Offset 1096) (Save|Key)(4 Bytes) - dissolvetype
- InputWidth (Offset 0) (Input)(0 Bytes) - Width
- InputNoise (Offset 0) (Input)(0 Bytes) - Noise
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
- m_fSpeed (Offset 1068) (Save|Key|Input)(4 Bytes) - ScrollSpeed
CLightGlow - env_lightglow
- m_nVerticalSize (Offset 936) (Save|Key)(4 Bytes) - VerticalGlowSize
- m_nHorizontalSize (Offset 932) (Save|Key)(4 Bytes) - HorizontalGlowSize
- m_nMinDist (Offset 940) (Save|Key)(4 Bytes) - MinDist
- m_nMaxDist (Offset 944) (Save|Key)(4 Bytes) - MaxDist
- m_nOuterMaxDist (Offset 948) (Save|Key)(4 Bytes) - OuterMaxDist
- m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize
- m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale
- InputColor (Offset 0) (Input)(0 Bytes) - Color
CBaseEntity - env_message
- m_iszMessage (Offset 932) (Save|Key)(4 Bytes) - message
- m_sNoise (Offset 948) (Save|Key)(4 Bytes) - messagesound
- m_MessageAttenuation (Offset 940) (Save|Key)(4 Bytes) - messageattenuation
- m_MessageVolume (Offset 936) (Save|Key)(4 Bytes) - messagevolume
- m_Radius (Offset 944) (Save)(4 Bytes)
- InputShowMessage (Offset 0) (Input)(0 Bytes) - ShowMessage
- m_OnShowMessage (Offset 952) (Save|Key|Output)(0 Bytes) - OnShowMessage
CBaseEntity - env_microphone
- m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled
- m_hMeasureTarget (Offset 936) (Save)(4 Bytes)
- m_nSoundMask (Offset 940) (Save|Key)(4 Bytes) - SoundMask
- m_flSensitivity (Offset 944) (Save|Key)(4 Bytes) - Sensitivity
- m_flSmoothFactor (Offset 948) (Save|Key)(4 Bytes) - SmoothFactor
- m_iszSpeakerName (Offset 956) (Save|Key)(4 Bytes) - SpeakerName
- m_iszListenFilter (Offset 972) (Save|Key)(4 Bytes) - ListenFilter
- m_hListenFilter (Offset 976) (Save)(4 Bytes)
- m_hSpeaker (Offset 960) (Save)(4 Bytes)
- m_iSpeakerDSPPreset (Offset 968) (Save|Key)(4 Bytes) - speaker_dsp_preset
- m_flMaxRange (Offset 952) (Save|Key)(4 Bytes) - MaxRange
- m_szLastSound (Offset 1052) (Save)(256 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetSpeakerName (Offset 0) (Input)(0 Bytes) - SetSpeakerName
- m_SoundLevel (Offset 980) (Save|Key|Output)(0 Bytes) - SoundLevel
- m_OnRoutedSound (Offset 1004) (Save|Key|Output)(0 Bytes) - OnRoutedSound
- m_OnHeardSound (Offset 1028) (Save|Key|Output)(0 Bytes) - OnHeardSound
MovieExplosion - env_movieexplosion
CBaseEntity - env_muzzleflash
- m_flScale (Offset 932) (Save|Key)(4 Bytes) - scale
- m_iszParentAttachment (Offset 936) (Save|Key)(4 Bytes) - parentattachment
- InputFire (Offset 0) (Input)(0 Bytes) - Fire
CBaseEntity - env_outtro_stats
- InputRollStatsCrawl (Offset 0) (Input)(0 Bytes) - RollStatsCrawl
- InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits
- InputSkipStateChanged (Offset 0) (Input)(0 Bytes) - SkipStateChanged
- m_OnOuttroStatsDone (Offset 932) (Save|Key|Output)(0 Bytes) - OnOuttroStatsDone
CParticlePerformanceMonitor - env_particle_performance_monitor
- m_bDisplayPerf (Offset 932) (Save)(1 Bytes)
- m_bMeasurePerf (Offset 933) (Save)(1 Bytes)
- InputTurnOnDisplay (Offset 0) (Input)(0 Bytes) - TurnOnDisplay
- InputTurnOffDisplay (Offset 0) (Input)(0 Bytes) - TurnOffDisplay
- InputStartMeasuring (Offset 0) (Input)(0 Bytes) - StartMeasuring
- InputStopMeasuring (Offset 0) (Input)(0 Bytes) - StopMeasuring
CEntityParticleTrail - env_particle_trail
- m_iMaterialName (Offset 932) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_Info - EntityParticleTrailInfo_t
 - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial
 - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime
 - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize
 - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize
- m_hConstraintEntity (Offset 956) (Save)(4 Bytes)
CParticleFire - env_particlefire
- m_vOrigin (Offset 932) (Save)(12 Bytes)
- m_vDirection (Offset 944) (Save)(12 Bytes)
CBaseEntity - env_particlelight
- m_flIntensity (Offset 932) (Save|Key)(4 Bytes) - Intensity
- m_vColor (Offset 936) (Save|Key)(12 Bytes) - Color
- m_PSName (Offset 948) (Save|Key)(4 Bytes) - PSName
- m_bDirectional (Offset 952) (Save|Key)(1 Bytes) - Directional
CEnvParticleScript - env_particlescript
- m_flSequenceScale (Offset 1236) (Save)(4 Bytes)
- InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence
- *CBaseAnimating
ParticleSmokeGrenade - env_particlesmokegrenade
- m_CurrentStage (Offset 932) (Save)(1 Bytes)
- m_FadeStartTime (Offset 940) (Save)(4 Bytes)
- m_FadeEndTime (Offset 944) (Save)(4 Bytes)
- m_flSpawnTime (Offset 936) (Save)(4 Bytes)
CBaseEntity - env_physexplosion
- m_damage (Offset 932) (Save|Key)(4 Bytes) - magnitude
- m_radius (Offset 936) (Save|Key)(4 Bytes) - radius
- m_targetEntityName (Offset 940) (Save|Key)(4 Bytes) - targetentityname
- m_flInnerRadius (Offset 944) (Save|Key)(4 Bytes) - inner_radius
- InputExplode (Offset 0) (Input)(0 Bytes) - Explode
- m_OnPushedPlayer (Offset 948) (Save|Key|Output)(0 Bytes) - OnPushedPlayer
CBaseEntity - env_physimpact
- m_damage (Offset 932) (Save|Key)(4 Bytes) - magnitude
- m_distance (Offset 936) (Save|Key)(4 Bytes) - distance
- m_directionEntityName (Offset 940) (Save|Key)(4 Bytes) - directionentityname
- CPhysImpactPointAtEntity (Offset 0) (FunctionTable)(0 Bytes)
- InputImpact (Offset 0) (Input)(0 Bytes) - Impact
CBaseEntity - env_physwire
- m_nDensity (Offset 932) (Save|Key)(4 Bytes) - Density
CBaseEntity - env_player_surface_trigger
- m_iTargetGameMaterial (Offset 932) (Save|Key)(4 Bytes) - gamematerial
- m_iCurrentGameMaterial (Offset 936) (Save)(4 Bytes)
- m_bDisabled (Offset 940) (Save)(1 Bytes)
- CEnvPlayerSurfaceTriggerUpdateMaterialThink (Offset 0) (FunctionTable)(0 Bytes)
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- m_OnSurfaceChangedToTarget (Offset 944) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedToTarget
- m_OnSurfaceChangedFromTarget (Offset 968) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedFromTarget
CEnvProjectedTexture - env_projectedtexture
- m_hTargetEntity (Offset 932) (Save)(4 Bytes)
- m_bState (Offset 936) (Save)(1 Bytes)
- m_bSimpleProjection (Offset 945) (Save)(1 Bytes)
- m_flLightFOV (Offset 940) (Save|Key)(4 Bytes) - lightfov
- m_bEnableShadows (Offset 944) (Save|Key)(1 Bytes) - enableshadows
- m_bSimpleProjection (Offset 945) (Save|Key)(1 Bytes) - simpleprojection
- m_bLightOnlyTarget (Offset 946) (Save|Key)(1 Bytes) - lightonlytarget
- m_bLightWorld (Offset 947) (Save|Key)(1 Bytes) - lightworld
- m_bCameraSpace (Offset 948) (Save|Key)(1 Bytes) - cameraspace
- m_flAmbient (Offset 964) (Save|Key)(4 Bytes) - ambient
- m_SpotlightTextureName (Offset 968) (Save)(260 Bytes) - texturename
- m_nSpotlightTextureFrame (Offset 1228) (Save|Key)(4 Bytes) - textureframe
- m_flNearZ (Offset 1232) (Save|Key)(4 Bytes) - nearz
- m_flFarZ (Offset 1236) (Save|Key)(4 Bytes) - farz
- m_nShadowQuality (Offset 1240) (Save|Key)(4 Bytes) - shadowquality
- m_flBrightnessScale (Offset 952) (Save|Key)(4 Bytes) - brightnessscale
- m_LightColor (Offset 956) (Save)(4 Bytes)
- m_flColorTransitionTime (Offset 960) (Save|Key)(4 Bytes) - colortransitiontime
- m_flProjectionSize (Offset 1244) (Save|Key)(4 Bytes) - projection_size
- m_flRotation (Offset 1248) (Save|Key)(4 Bytes) - projection_rotation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputAlwaysUpdateOn (Offset 0) (Input)(0 Bytes) - AlwaysUpdateOn
- InputAlwaysUpdateOff (Offset 0) (Input)(0 Bytes) - AlwaysUpdateOff
- InputSetFOV (Offset 0) (Input)(0 Bytes) - FOV
- InputSetTarget (Offset 0) (Input)(0 Bytes) - Target
- InputSetCameraSpace (Offset 0) (Input)(0 Bytes) - CameraSpace
- InputSetLightOnlyTarget (Offset 0) (Input)(0 Bytes) - LightOnlyTarget
- InputSetLightWorld (Offset 0) (Input)(0 Bytes) - LightWorld
- InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows
- InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor
- InputSetAmbient (Offset 0) (Input)(0 Bytes) - Ambient
- InputSetSpotlightTexture (Offset 0) (Input)(0 Bytes) - SpotlightTexture
- CEnvProjectedTextureInitialThink (Offset 0) (FunctionTable)(0 Bytes)
CEnvQuadraticBeam - env_quadraticbeam
- m_targetPosition (Offset 932) (Save)(12 Bytes)
- m_controlPosition (Offset 944) (Save)(12 Bytes)
- m_scrollRate (Offset 956) (Save)(4 Bytes)
- m_flWidth (Offset 960) (Save)(4 Bytes)
CBaseEntity - env_ragdoll_boogie
- m_flStartTime (Offset 932) (Save)(4 Bytes)
- m_flBoogieLength (Offset 936) (Save)(4 Bytes)
- m_flMagnitude (Offset 940) (Save)(4 Bytes)
- CRagdollBoogieBoogieThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollBoogieZapThink (Offset 0) (FunctionTable)(0 Bytes)
RocketTrail - env_rockettrail
- m_StartColor (Offset 932) (Save)(12 Bytes)
- m_EndColor (Offset 944) (Save)(12 Bytes)
- m_Opacity (Offset 956) (Save)(4 Bytes)
- m_SpawnRate (Offset 960) (Save)(4 Bytes)
- m_ParticleLifetime (Offset 964) (Save)(4 Bytes)
- m_StopEmitTime (Offset 968) (Save)(4 Bytes)
- m_MinSpeed (Offset 972) (Save)(4 Bytes)
- m_MaxSpeed (Offset 976) (Save)(4 Bytes)
- m_StartSize (Offset 980) (Save)(4 Bytes)
- m_EndSize (Offset 984) (Save)(4 Bytes)
- m_SpawnRadius (Offset 988) (Save)(4 Bytes)
- m_bEmit (Offset 992) (Save)(1 Bytes)
- m_nAttachment (Offset 996) (Save)(4 Bytes)
- m_bDamaged (Offset 1000) (Save)(1 Bytes)
- m_flFlareScale (Offset 1004) (Save)(4 Bytes)
CBaseEntity - env_rotorshooter
- m_flTimeUnderRotor (Offset 1012) (Save|Key)(4 Bytes) - rotortime
- m_flTimeUnderRotorVariance (Offset 1016) (Save|Key)(4 Bytes) - rotortimevariance
- m_flLastWashStartTime (Offset 1020) (Save)(4 Bytes)
- m_flNextGibTime (Offset 1024) (Save)(4 Bytes)
- m_nSkin (Offset 996) (Save|Key)(4 Bytes) - skin
- m_flGibScale (Offset 1000) (Save|Key)(4 Bytes) - scale
- m_flGibGravityScale (Offset 1004) (Save|Key)(4 Bytes) - gibgravityscale
- m_iGibs (Offset 932) (Save|Key)(4 Bytes) - m_iGibs
- m_flGibVelocity (Offset 948) (Save|Key)(4 Bytes) - m_flVelocity
- m_flVariance (Offset 968) (Save|Key)(4 Bytes) - m_flVariance
- m_flGibLife (Offset 972) (Save|Key)(4 Bytes) - m_flGibLife
- m_nSimulationType (Offset 976) (Save|Key)(4 Bytes) - Simulation
- m_flDelay (Offset 984) (Save|Key)(4 Bytes) - delay
- m_angGibRotation (Offset 952) (Save|Key)(12 Bytes) - gibangles
- m_flGibAngVelocity (Offset 964) (Save|Key)(4 Bytes) - gibanglevelocity
- m_bIsSprite (Offset 989) (Save)(1 Bytes)
- m_iGibCapacity (Offset 936) (Save)(4 Bytes)
- m_iGibMaterial (Offset 940) (Save)(4 Bytes)
- m_iGibModelIndex (Offset 944) (Save)(4 Bytes)
- m_nMaxGibModelFrame (Offset 980) (Save)(4 Bytes)
- m_iszLightingOrigin (Offset 992) (Save|Key)(4 Bytes) - LightingOrigin
- m_bNoGibShadows (Offset 988) (Save|Key)(1 Bytes) - nogibshadows
- InputShoot (Offset 0) (Input)(0 Bytes) - Shoot
- CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes)
CRotorWashEmitter - env_rotorwash_emitter
- m_bEmit (Offset 932) (Save)(1 Bytes)
- m_flAltitude (Offset 936) (Save|Key)(4 Bytes) - altitude
CEnvScreenEffect - env_screeneffect
- m_flDuration (Offset 932) (Save)(4 Bytes)
- m_nType (Offset 936) (Save|Key)(4 Bytes) - type
- InputStartEffect (Offset 0) (Input)(0 Bytes) - StartEffect
- InputStopEffect (Offset 0) (Input)(0 Bytes) - StopEffect
CEnvScreenOverlay - env_screenoverlay
- m_iszOverlayNames[0] (Offset 932) (Save|Key)(4 Bytes) - OverlayName1
- m_iszOverlayNames[1] (Offset 936) (Save|Key)(4 Bytes) - OverlayName2
- m_iszOverlayNames[2] (Offset 940) (Save|Key)(4 Bytes) - OverlayName3
- m_iszOverlayNames[3] (Offset 944) (Save|Key)(4 Bytes) - OverlayName4
- m_iszOverlayNames[4] (Offset 948) (Save|Key)(4 Bytes) - OverlayName5
- m_iszOverlayNames[5] (Offset 952) (Save|Key)(4 Bytes) - OverlayName6
- m_iszOverlayNames[6] (Offset 956) (Save|Key)(4 Bytes) - OverlayName7
- m_iszOverlayNames[7] (Offset 960) (Save|Key)(4 Bytes) - OverlayName8
- m_iszOverlayNames[8] (Offset 964) (Save|Key)(4 Bytes) - OverlayName9
- m_iszOverlayNames[9] (Offset 968) (Save|Key)(4 Bytes) - OverlayName10
- m_flOverlayTimes[0] (Offset 972) (Save|Key)(4 Bytes) - OverlayTime1
- m_flOverlayTimes[1] (Offset 976) (Save|Key)(4 Bytes) - OverlayTime2
- m_flOverlayTimes[2] (Offset 980) (Save|Key)(4 Bytes) - OverlayTime3
- m_flOverlayTimes[3] (Offset 984) (Save|Key)(4 Bytes) - OverlayTime4
- m_flOverlayTimes[4] (Offset 988) (Save|Key)(4 Bytes) - OverlayTime5
- m_flOverlayTimes[5] (Offset 992) (Save|Key)(4 Bytes) - OverlayTime6
- m_flOverlayTimes[6] (Offset 996) (Save|Key)(4 Bytes) - OverlayTime7
- m_flOverlayTimes[7] (Offset 1000) (Save|Key)(4 Bytes) - OverlayTime8
- m_flOverlayTimes[8] (Offset 1004) (Save|Key)(4 Bytes) - OverlayTime9
- m_flOverlayTimes[9] (Offset 1008) (Save|Key)(4 Bytes) - OverlayTime10
- m_iDesiredOverlay (Offset 1016) (Save)(4 Bytes)
- m_flStartTime (Offset 1012) (Save)(4 Bytes)
- m_bIsActive (Offset 1020) (Save)(1 Bytes)
- InputStartOverlay (Offset 0) (Input)(0 Bytes) - StartOverlays
- InputStopOverlay (Offset 0) (Input)(0 Bytes) - StopOverlays
- InputSwitchOverlay (Offset 0) (Input)(0 Bytes) - SwitchOverlay
CBaseEntity - env_shake
- m_Amplitude (Offset 932) (Save|Key)(4 Bytes) - amplitude
- m_Frequency (Offset 936) (Save|Key)(4 Bytes) - frequency
- m_Duration (Offset 940) (Save|Key)(4 Bytes) - duration
- m_Radius (Offset 944) (Save|Key)(4 Bytes) - radius
- m_stopTime (Offset 948) (Save)(4 Bytes)
- m_nextShake (Offset 952) (Save)(4 Bytes)
- m_currentAmp (Offset 956) (Save)(4 Bytes)
- m_maxForce (Offset 960) (Save)(12 Bytes)
- m_pShakeController (Offset 972) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_shakeCallback - CPhysicsShake
 - m_force (Offset 4) (Save)(12 Bytes)
- InputStartShake (Offset 0) (Input)(0 Bytes) - StartShake
- InputStopShake (Offset 0) (Input)(0 Bytes) - StopShake
- InputAmplitude (Offset 0) (Input)(0 Bytes) - Amplitude
- InputFrequency (Offset 0) (Input)(0 Bytes) - Frequency
CBaseEntity - env_shooter
- m_nSkin (Offset 996) (Save|Key)(4 Bytes) - skin
- m_flGibScale (Offset 1000) (Save|Key)(4 Bytes) - scale
- m_flGibGravityScale (Offset 1004) (Save|Key)(4 Bytes) - gibgravityscale
- m_iGibs (Offset 932) (Save|Key)(4 Bytes) - m_iGibs
- m_flGibVelocity (Offset 948) (Save|Key)(4 Bytes) - m_flVelocity
- m_flVariance (Offset 968) (Save|Key)(4 Bytes) - m_flVariance
- m_flGibLife (Offset 972) (Save|Key)(4 Bytes) - m_flGibLife
- m_nSimulationType (Offset 976) (Save|Key)(4 Bytes) - Simulation
- m_flDelay (Offset 984) (Save|Key)(4 Bytes) - delay
- m_angGibRotation (Offset 952) (Save|Key)(12 Bytes) - gibangles
- m_flGibAngVelocity (Offset 964) (Save|Key)(4 Bytes) - gibanglevelocity
- m_bIsSprite (Offset 989) (Save)(1 Bytes)
- m_iGibCapacity (Offset 936) (Save)(4 Bytes)
- m_iGibMaterial (Offset 940) (Save)(4 Bytes)
- m_iGibModelIndex (Offset 944) (Save)(4 Bytes)
- m_nMaxGibModelFrame (Offset 980) (Save)(4 Bytes)
- m_iszLightingOrigin (Offset 992) (Save|Key)(4 Bytes) - LightingOrigin
- m_bNoGibShadows (Offset 988) (Save|Key)(1 Bytes) - nogibshadows
- InputShoot (Offset 0) (Input)(0 Bytes) - Shoot
- CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - env_slomo
- m_Duration (Offset 932) (Save|Key)(4 Bytes) - duration
- InputStartSlomo (Offset 0) (Input)(0 Bytes) - StartSlomo
- InputStopSlomo (Offset 0) (Input)(0 Bytes) - StopSlomo
CSmokeStack - env_smokestack
- m_StartSize (Offset 940) (Save|Key)(4 Bytes) - StartSize
- m_EndSize (Offset 944) (Save|Key)(4 Bytes) - EndSize
- m_InitialState (Offset 1064) (Save|Key)(1 Bytes) - InitialState
- m_flBaseSpread (Offset 964) (Save|Key)(4 Bytes) - BaseSpread
- m_flTwist (Offset 1032) (Save|Key)(4 Bytes) - Twist
- m_flRollSpeed (Offset 956) (Save|Key)(4 Bytes) - Roll
- m_strMaterialModel (Offset 1036) (Save)(4 Bytes)
- m_iMaterialModel (Offset 1040) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_AmbientLight - CSmokeStackLightInfo
 - m_vPos (Offset 4) (Save)(12 Bytes)
 - m_vColor (Offset 16) (Save)(12 Bytes)
 - m_flIntensity (Offset 28) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_DirLight - CSmokeStackLightInfo
 - m_vPos (Offset 4) (Save)(12 Bytes)
 - m_vColor (Offset 16) (Save)(12 Bytes)
 - m_flIntensity (Offset 28) (Save)(4 Bytes)
- m_WindAngle (Offset 1044) (Save|Key)(4 Bytes) - WindAngle
- m_WindSpeed (Offset 1048) (Save|Key)(4 Bytes) - WindSpeed
- m_vWind (Offset 1052) (Save)(12 Bytes)
- m_bEmit (Offset 960) (Save)(4 Bytes)
- m_JetLength (Offset 952) (Save|Key|Input)(4 Bytes) - JetLength
- m_SpreadSpeed (Offset 932) (Save|Key|Input)(4 Bytes) - SpreadSpeed
- m_Speed (Offset 936) (Save|Key|Input)(4 Bytes) - Speed
- m_Rate (Offset 948) (Save|Key|Input)(4 Bytes) - Rate
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
SmokeTrail - env_smoketrail
- m_StartColor (Offset 932) (Save)(12 Bytes)
- m_EndColor (Offset 944) (Save)(12 Bytes)
- m_Opacity (Offset 956) (Save|Key)(4 Bytes) - opacity
- m_SpawnRate (Offset 960) (Save|Key)(4 Bytes) - spawnrate
- m_ParticleLifetime (Offset 964) (Save|Key)(4 Bytes) - lifetime
- m_StopEmitTime (Offset 968) (Save)(4 Bytes)
- m_MinSpeed (Offset 972) (Save|Key)(4 Bytes) - minspeed
- m_MaxSpeed (Offset 976) (Save|Key)(4 Bytes) - maxspeed
- m_MinDirectedSpeed (Offset 992) (Save|Key)(4 Bytes) - mindirectedspeed
- m_MaxDirectedSpeed (Offset 996) (Save|Key)(4 Bytes) - maxdirectedspeed
- m_StartSize (Offset 980) (Save|Key)(4 Bytes) - startsize
- m_EndSize (Offset 984) (Save|Key)(4 Bytes) - endsize
- m_SpawnRadius (Offset 988) (Save|Key)(4 Bytes) - spawnradius
- m_bEmit (Offset 1000) (Save)(1 Bytes)
- m_nAttachment (Offset 1004) (Save)(4 Bytes)
CBaseEntity - env_soundscape
- m_flRadius (Offset 956) (Save|Key)(4 Bytes) - radius
- m_soundscapeName (Offset 960) (Save)(4 Bytes)
- m_hProxySoundscape (Offset 1004) (Save)(4 Bytes)
- m_positionNames[0] (Offset 972) (Save|Key)(4 Bytes) - position0
- m_positionNames[1] (Offset 976) (Save|Key)(4 Bytes) - position1
- m_positionNames[2] (Offset 980) (Save|Key)(4 Bytes) - position2
- m_positionNames[3] (Offset 984) (Save|Key)(4 Bytes) - position3
- m_positionNames[4] (Offset 988) (Save|Key)(4 Bytes) - position4
- m_positionNames[5] (Offset 992) (Save|Key)(4 Bytes) - position5
- m_positionNames[6] (Offset 996) (Save|Key)(4 Bytes) - position6
- m_positionNames[7] (Offset 1000) (Save|Key)(4 Bytes) - position7
- m_bDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
- m_OnPlay (Offset 932) (Save|Key|Output)(0 Bytes) - OnPlay
CBaseEntity - env_soundscape_proxy
- m_MainSoundscapeName (Offset 1012) (Save|Key)(4 Bytes) - MainSoundscapeName
- m_flRadius (Offset 956) (Save|Key)(4 Bytes) - radius
- m_soundscapeName (Offset 960) (Save)(4 Bytes)
- m_hProxySoundscape (Offset 1004) (Save)(4 Bytes)
- m_positionNames[0] (Offset 972) (Save|Key)(4 Bytes) - position0
- m_positionNames[1] (Offset 976) (Save|Key)(4 Bytes) - position1
- m_positionNames[2] (Offset 980) (Save|Key)(4 Bytes) - position2
- m_positionNames[3] (Offset 984) (Save|Key)(4 Bytes) - position3
- m_positionNames[4] (Offset 988) (Save|Key)(4 Bytes) - position4
- m_positionNames[5] (Offset 992) (Save|Key)(4 Bytes) - position5
- m_positionNames[6] (Offset 996) (Save|Key)(4 Bytes) - position6
- m_positionNames[7] (Offset 1000) (Save|Key)(4 Bytes) - position7
- m_bDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
- m_OnPlay (Offset 932) (Save|Key|Output)(0 Bytes) - OnPlay
CBaseEntity - env_soundscape_triggerable
- m_flRadius (Offset 956) (Save|Key)(4 Bytes) - radius
- m_soundscapeName (Offset 960) (Save)(4 Bytes)
- m_hProxySoundscape (Offset 1004) (Save)(4 Bytes)
- m_positionNames[0] (Offset 972) (Save|Key)(4 Bytes) - position0
- m_positionNames[1] (Offset 976) (Save|Key)(4 Bytes) - position1
- m_positionNames[2] (Offset 980) (Save|Key)(4 Bytes) - position2
- m_positionNames[3] (Offset 984) (Save|Key)(4 Bytes) - position3
- m_positionNames[4] (Offset 988) (Save|Key)(4 Bytes) - position4
- m_positionNames[5] (Offset 992) (Save|Key)(4 Bytes) - position5
- m_positionNames[6] (Offset 996) (Save|Key)(4 Bytes) - position6
- m_positionNames[7] (Offset 1000) (Save|Key)(4 Bytes) - position7
- m_bDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled
- m_OnPlay (Offset 932) (Save|Key|Output)(0 Bytes) - OnPlay
CBaseEntity - env_spark
- m_flDelay (Offset 932) (Save|Key)(4 Bytes) - MaxDelay
- m_nGlowSpriteIndex (Offset 936) (Save)(4 Bytes)
- m_nMagnitude (Offset 940) (Save|Key)(4 Bytes) - Magnitude
- m_nTrailLength (Offset 944) (Save|Key)(4 Bytes) - TrailLength
- CEnvSparkSparkThink (Offset 0) (FunctionTable)(0 Bytes)
- InputStartSpark (Offset 0) (Input)(0 Bytes) - StartSpark
- InputStopSpark (Offset 0) (Input)(0 Bytes) - StopSpark
- InputToggleSpark (Offset 0) (Input)(0 Bytes) - ToggleSpark
- InputSparkOnce (Offset 0) (Input)(0 Bytes) - SparkOnce
- m_OnSpark (Offset 948) (Save|Key|Output)(0 Bytes) - OnSpark
CBaseEntity - env_speaker
- m_delayMin (Offset 932) (Save|Key)(4 Bytes) - delaymin
- m_delayMax (Offset 936) (Save|Key)(4 Bytes) - delaymax
- m_iszRuleScriptFile (Offset 940) (Save|Key)(4 Bytes) - rulescript
- m_iszConcept (Offset 944) (Save|Key)(4 Bytes) - concept
- CSpeakerSpeakerThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CBaseEntity - env_splash
- m_flScale (Offset 932) (Save|Key)(4 Bytes) - scale
- InputSplash (Offset 0) (Input)(0 Bytes) - Splash
SporeExplosion - env_sporeexplosion
- m_flSpawnRate (Offset 936) (Save|Key)(4 Bytes) - spawnrate
- m_flParticleLifetime (Offset 940) (Save)(4 Bytes)
- m_flStartSize (Offset 944) (Save)(4 Bytes)
- m_flEndSize (Offset 948) (Save)(4 Bytes)
- m_flSpawnRadius (Offset 952) (Save)(4 Bytes)
- m_bEmit (Offset 956) (Save)(1 Bytes)
- m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - startdisabled
- m_bDontRemove (Offset 957) (Save)(1 Bytes)
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
SporeTrail - env_sporetrail
- m_vecEndColor (Offset 932) (Save)(12 Bytes)
- m_flSpawnRate (Offset 944) (Save)(4 Bytes)
- m_flParticleLifetime (Offset 948) (Save)(4 Bytes)
- m_flStartSize (Offset 952) (Save)(4 Bytes)
- m_flEndSize (Offset 956) (Save)(4 Bytes)
- m_flSpawnRadius (Offset 960) (Save)(4 Bytes)
- m_bEmit (Offset 964) (Save)(1 Bytes)
CSprite - env_sprite
- m_flLastTime (Offset 980) (Save)(4 Bytes)
- m_flMaxFrame (Offset 984) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 932) (Save)(4 Bytes)
- m_nAttachment (Offset 936) (Save)(4 Bytes)
- m_flDieTime (Offset 948) (Save)(4 Bytes)
- m_nBrightness (Offset 952) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 956) (Save)(4 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 964) (Save)(4 Bytes)
- m_flStartScale (Offset 988) (Save)(4 Bytes)
- m_flDestScale (Offset 992) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 996) (Save)(4 Bytes)
- m_nStartBrightness (Offset 1000) (Save)(4 Bytes)
- m_nDestBrightness (Offset 1004) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CSprite - env_sprite_clientside
- m_flLastTime (Offset 980) (Save)(4 Bytes)
- m_flMaxFrame (Offset 984) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 932) (Save)(4 Bytes)
- m_nAttachment (Offset 936) (Save)(4 Bytes)
- m_flDieTime (Offset 948) (Save)(4 Bytes)
- m_nBrightness (Offset 952) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 956) (Save)(4 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 964) (Save)(4 Bytes)
- m_flStartScale (Offset 988) (Save)(4 Bytes)
- m_flDestScale (Offset 992) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 996) (Save)(4 Bytes)
- m_nStartBrightness (Offset 1000) (Save)(4 Bytes)
- m_nDestBrightness (Offset 1004) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CSpriteOriented - env_sprite_oriented
- m_flLastTime (Offset 980) (Save)(4 Bytes)
- m_flMaxFrame (Offset 984) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 932) (Save)(4 Bytes)
- m_nAttachment (Offset 936) (Save)(4 Bytes)
- m_flDieTime (Offset 948) (Save)(4 Bytes)
- m_nBrightness (Offset 952) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 956) (Save)(4 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 964) (Save)(4 Bytes)
- m_flStartScale (Offset 988) (Save)(4 Bytes)
- m_flDestScale (Offset 992) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 996) (Save)(4 Bytes)
- m_nStartBrightness (Offset 1000) (Save)(4 Bytes)
- m_nDestBrightness (Offset 1004) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CSpriteTrail - env_spritetrail
- m_flLifeTime (Offset 1012) (Save|Key)(4 Bytes) - lifetime
- m_flStartWidth (Offset 1016) (Save|Key)(4 Bytes) - startwidth
- m_flEndWidth (Offset 1020) (Save|Key)(4 Bytes) - endwidth
- m_iszSpriteName (Offset 1052) (Save|Key)(4 Bytes) - spritename
- m_bAnimate (Offset 1056) (Save|Key)(1 Bytes) - animate
- m_flStartWidthVariance (Offset 1024) (Save)(4 Bytes)
- m_flTextureRes (Offset 1028) (Save)(4 Bytes)
- m_flMinFadeLength (Offset 1032) (Save)(4 Bytes)
- m_vecSkyboxOrigin (Offset 1036) (Save)(12 Bytes)
- m_flSkyboxScale (Offset 1048) (Save)(4 Bytes)
- m_flLastTime (Offset 980) (Save)(4 Bytes)
- m_flMaxFrame (Offset 984) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 932) (Save)(4 Bytes)
- m_nAttachment (Offset 936) (Save)(4 Bytes)
- m_flDieTime (Offset 948) (Save)(4 Bytes)
- m_nBrightness (Offset 952) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 956) (Save)(4 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 964) (Save)(4 Bytes)
- m_flStartScale (Offset 988) (Save)(4 Bytes)
- m_flDestScale (Offset 992) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 996) (Save)(4 Bytes)
- m_nStartBrightness (Offset 1000) (Save)(4 Bytes)
- m_nDestBrightness (Offset 1004) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CSteamJet - env_steam
- m_StartSize (Offset 940) (Save|Key)(4 Bytes) - StartSize
- m_EndSize (Offset 944) (Save|Key)(4 Bytes) - EndSize
- m_InitialState (Offset 961) (Save|Key)(1 Bytes) - InitialState
- m_nType (Offset 964) (Save|Key)(4 Bytes) - Type
- m_flRollSpeed (Offset 968) (Save|Key)(4 Bytes) - RollSpeed
- m_bEmit (Offset 956) (Save)(4 Bytes)
- m_bFaceLeft (Offset 960) (Save)(1 Bytes)
- m_JetLength (Offset 952) (Save|Key|Input)(4 Bytes) - JetLength
- m_SpreadSpeed (Offset 932) (Save|Key|Input)(4 Bytes) - SpreadSpeed
- m_Speed (Offset 936) (Save|Key|Input)(4 Bytes) - Speed
- m_Rate (Offset 948) (Save|Key|Input)(4 Bytes) - Rate
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CSteamJet - env_steamjet
- m_StartSize (Offset 940) (Save|Key)(4 Bytes) - StartSize
- m_EndSize (Offset 944) (Save|Key)(4 Bytes) - EndSize
- m_InitialState (Offset 961) (Save|Key)(1 Bytes) - InitialState
- m_nType (Offset 964) (Save|Key)(4 Bytes) - Type
- m_flRollSpeed (Offset 968) (Save|Key)(4 Bytes) - RollSpeed
- m_bEmit (Offset 956) (Save)(4 Bytes)
- m_bFaceLeft (Offset 960) (Save)(1 Bytes)
- m_JetLength (Offset 952) (Save|Key|Input)(4 Bytes) - JetLength
- m_SpreadSpeed (Offset 932) (Save|Key|Input)(4 Bytes) - SpreadSpeed
- m_Speed (Offset 936) (Save|Key|Input)(4 Bytes) - Speed
- m_Rate (Offset 948) (Save|Key|Input)(4 Bytes) - Rate
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CSun - env_sun
- m_vDirection (Offset 932) (Save)(12 Bytes)
- m_bUseAngles (Offset 952) (Save|Key)(4 Bytes) - use_angles
- m_flPitch (Offset 956) (Save|Key)(4 Bytes) - pitch
- m_flYaw (Offset 960) (Save|Key)(4 Bytes) - angle
- m_nSize (Offset 964) (Save|Key)(4 Bytes) - size
- m_clrOverlay (Offset 972) (Save|Key)(4 Bytes) - overlaycolor
- m_nOverlaySize (Offset 968) (Save|Key)(4 Bytes) - overlaysize
- m_strMaterial (Offset 944) (Save|Key)(4 Bytes) - material
- m_strOverlayMaterial (Offset 948) (Save|Key)(4 Bytes) - overlaymaterial
- m_bOn (Offset 976) (Save)(1 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor
- m_flHDRColorScale (Offset 988) (Save|Key)(4 Bytes) - HDRColorScale
CBaseEntity - env_texturetoggle
- InputIncrementBrushTexIndex (Offset 0) (Input)(0 Bytes) - IncrementTextureIndex
- InputSetBrushTexIndex (Offset 0) (Input)(0 Bytes) - SetTextureIndex
CBaseEntity - env_tilt
- m_Duration (Offset 932) (Save|Key)(4 Bytes) - duration
- m_Radius (Offset 936) (Save|Key)(4 Bytes) - radius
- m_TiltTime (Offset 940) (Save|Key)(4 Bytes) - tilttime
- m_stopTime (Offset 944) (Save)(4 Bytes)
- InputStartTilt (Offset 0) (Input)(0 Bytes) - StartTilt
- InputStopTilt (Offset 0) (Input)(0 Bytes) - StopTilt
CEnvTonemapController - env_tonemap_controller
- m_flBlendTonemapStart (Offset 932) (Save)(4 Bytes)
- m_flBlendTonemapEnd (Offset 936) (Save)(4 Bytes)
- m_flBlendEndTime (Offset 940) (Save)(4 Bytes)
- m_flBlendStartTime (Offset 944) (Save)(4 Bytes)
- m_bUseCustomAutoExposureMin (Offset 948) (Save)(1 Bytes)
- m_bUseCustomAutoExposureMax (Offset 949) (Save)(1 Bytes)
- m_flCustomAutoExposureMin (Offset 952) (Save)(4 Bytes)
- m_flCustomAutoExposureMax (Offset 956) (Save)(4 Bytes)
- m_flCustomBloomScale (Offset 960) (Save)(4 Bytes)
- m_flCustomBloomScaleMinimum (Offset 964) (Save)(4 Bytes)
- m_bUseCustomBloomScale (Offset 950) (Save)(1 Bytes)
- m_flBloomExponent (Offset 968) (Save)(4 Bytes)
- m_flBloomSaturation (Offset 972) (Save)(4 Bytes)
- CEnvTonemapControllerUpdateTonemapScaleBlend (Offset 0) (FunctionTable)(0 Bytes)
- InputSetTonemapScale (Offset 0) (Input)(0 Bytes) - SetTonemapScale
- InputBlendTonemapScale (Offset 0) (Input)(0 Bytes) - BlendTonemapScale
- InputSetTonemapRate (Offset 0) (Input)(0 Bytes) - SetTonemapRate
- InputSetAutoExposureMin (Offset 0) (Input)(0 Bytes) - SetAutoExposureMin
- InputSetAutoExposureMax (Offset 0) (Input)(0 Bytes) - SetAutoExposureMax
- InputUseDefaultAutoExposure (Offset 0) (Input)(0 Bytes) - UseDefaultAutoExposure
- InputUseDefaultBloomScale (Offset 0) (Input)(0 Bytes) - UseDefaultBloomScale
- InputSetBloomScale (Offset 0) (Input)(0 Bytes) - SetBloomScale
- InputSetBloomScaleRange (Offset 0) (Input)(0 Bytes) - SetBloomScaleRange
- InputSetBloomExponent (Offset 0) (Input)(0 Bytes) - SetBloomExponent
- InputSetBloomSaturation (Offset 0) (Input)(0 Bytes) - SetBloomSaturation
CBaseEntity - env_tracer
- m_flDelay (Offset 944) (Save|Key)(4 Bytes) - delay
- m_vecEnd (Offset 932) (Save)(12 Bytes)
- CEnvTracerTracerThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - env_viewpunch
- m_angViewPunch (Offset 936) (Save|Key)(12 Bytes) - punchangle
- m_flRadius (Offset 932) (Save|Key)(4 Bytes) - radius
- InputViewPunch (Offset 0) (Input)(0 Bytes) - ViewPunch
CEnvWind - env_wind
- m_EnvWindShared.m_iMinWind (Offset 944) (Save|Key)(4 Bytes) - minwind
- m_EnvWindShared.m_iMaxWind (Offset 948) (Save|Key)(4 Bytes) - maxwind
- m_EnvWindShared.m_iMinGust (Offset 956) (Save|Key)(4 Bytes) - mingust
- m_EnvWindShared.m_iMaxGust (Offset 960) (Save|Key)(4 Bytes) - maxgust
- m_EnvWindShared.m_flMinGustDelay (Offset 964) (Save|Key)(4 Bytes) - mingustdelay
- m_EnvWindShared.m_flMaxGustDelay (Offset 968) (Save|Key)(4 Bytes) - maxgustdelay
- m_EnvWindShared.m_iGustDirChange (Offset 976) (Save|Key)(4 Bytes) - gustdirchange
- m_EnvWindShared.m_flGustDuration (Offset 972) (Save|Key)(4 Bytes) - gustduration
- m_EnvWindShared.m_iWindDir (Offset 996) (Save)(4 Bytes)
- m_EnvWindShared.m_flWindSpeed (Offset 1000) (Save)(4 Bytes)
- m_EnvWindShared.m_OnGustStart (Offset 1048) (Save|Key|Output)(0 Bytes) - OnGustStart
- m_EnvWindShared.m_OnGustEnd (Offset 1072) (Save|Key|Output)(0 Bytes) - OnGustEnd
- CEnvWindWindThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - env_zoom
- m_flSpeed (Offset 932) (Save|Key)(4 Bytes) - Rate
- m_nFOV (Offset 936) (Save|Key)(4 Bytes) - FOV
- InputZoom (Offset 0) (Input)(0 Bytes) - Zoom
- InputUnZoom (Offset 0) (Input)(0 Bytes) - UnZoom
CBaseEntity - event_queue_saveload_proxy
CBaseEntity - filter_activator_class
- m_iFilterClass (Offset 984) (Save|Key)(4 Bytes) - filterclass
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_context
- m_iFilterContext (Offset 984) (Save|Key)(4 Bytes) - ResponseContext
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_mass_greater
- m_fFilterMass (Offset 984) (Save|Key)(4 Bytes) - filtermass
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_model
- m_iFilterModel (Offset 984) (Save|Key)(4 Bytes) - model
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_name
- m_iFilterName (Offset 984) (Save|Key)(4 Bytes) - filtername
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_activator_team
- m_iFilterTeam (Offset 984) (Save|Key)(4 Bytes) - filterteam
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_base
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_damage_type
- m_iDamageType (Offset 984) (Save|Key)(4 Bytes) - damagetype
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_enemy
- m_iszEnemyName (Offset 984) (Save|Key)(4 Bytes) - filtername
- m_flRadius (Offset 988) (Save|Key)(4 Bytes) - filter_radius
- m_flOuterRadius (Offset 992) (Save|Key)(4 Bytes) - filter_outer_radius
- m_nMaxSquadmatesPerEnemy (Offset 996) (Save|Key)(4 Bytes) - filter_max_per_enemy
- m_iszPlayerName (Offset 1000) (Save)(4 Bytes)
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CBaseEntity - filter_multi
- m_nFilterType (Offset 984) (Save|Key)(4 Bytes) - FilterType
- m_iFilterName[0] (Offset 988) (Save|Key)(4 Bytes) - Filter01
- m_iFilterName[1] (Offset 992) (Save|Key)(4 Bytes) - Filter02
- m_iFilterName[2] (Offset 996) (Save|Key)(4 Bytes) - Filter03
- m_iFilterName[3] (Offset 1000) (Save|Key)(4 Bytes) - Filter04
- m_iFilterName[4] (Offset 1004) (Save|Key)(4 Bytes) - Filter05
- m_iFilterName[5] (Offset 1008) (Save|Key)(4 Bytes) - Filter06
- m_iFilterName[6] (Offset 1012) (Save|Key)(4 Bytes) - Filter07
- m_iFilterName[7] (Offset 1016) (Save|Key)(4 Bytes) - Filter08
- m_iFilterName[8] (Offset 1020) (Save|Key)(4 Bytes) - Filter09
- m_iFilterName[9] (Offset 1024) (Save|Key)(4 Bytes) - Filter10
- m_hFilter (Offset 1028) (Save)(40 Bytes)
- m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated
- InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
- m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail
CFish - fish
- m_pool (Offset 1236) (Save)(4 Bytes)
- m_id (Offset 1240) (Save)(4 Bytes)
- m_angle (Offset 1256) (Save)(4 Bytes)
- m_angleChange (Offset 1260) (Save)(4 Bytes)
- m_forward (Offset 1264) (Save)(12 Bytes)
- m_perp (Offset 1276) (Save)(12 Bytes)
- m_poolOrigin (Offset 1288) (Save)(12 Bytes)
- m_waterLevel (Offset 1300) (Save)(4 Bytes)
- m_speed (Offset 1304) (Save)(4 Bytes)
- m_desiredSpeed (Offset 1308) (Save)(4 Bytes)
- m_calmSpeed (Offset 1312) (Save)(4 Bytes)
- m_panicSpeed (Offset 1316) (Save)(4 Bytes)
- m_avoidRange (Offset 1320) (Save)(4 Bytes)
- m_turnClockwise (Offset 1336) (Save)(1 Bytes)
- *CBaseAnimating
CBaseEntity - fog_volume
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_fogName (Offset 932) (Save|Key)(4 Bytes) - FogName
- m_postProcessName (Offset 936) (Save|Key)(4 Bytes) - PostProcessName
- m_colorCorrectionName (Offset 940) (Save|Key)(4 Bytes) - ColorCorrectionName
- m_bDisabled (Offset 956) (Save|Key)(1 Bytes) - StartDisabled
- m_hFogController (Offset 944) (Save)(4 Bytes)
- m_hPostProcessController (Offset 948) (Save)(4 Bytes)
- m_hColorCorrectionController (Offset 952) (Save)(4 Bytes)
CBaseEntity - func_areaportal
- m_portalNumber (Offset 932) (Save|Key)(4 Bytes) - portalnumber
- m_state (Offset 944) (Save)(4 Bytes)
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputClose (Offset 0) (Input)(0 Bytes) - TurnOn
- InputOpen (Offset 0) (Input)(0 Bytes) - TurnOff
- m_portalNumber (Offset 932) (Save)(4 Bytes)
- m_iPortalVersion (Offset 936) (Save|Key)(4 Bytes) - PortalVersion
CFuncAreaPortalWindow - func_areaportalwindow
- m_portalNumber (Offset 932) (Save|Key)(4 Bytes) - portalnumber
- m_flFadeStartDist (Offset 944) (Save|Key)(4 Bytes) - FadeStartDist
- m_flFadeDist (Offset 948) (Save|Key)(4 Bytes) - FadeDist
- m_flTranslucencyLimit (Offset 952) (Save|Key)(4 Bytes) - TranslucencyLimit
- m_iBackgroundBModelName (Offset 956) (Save|Key)(4 Bytes) - BackgroundBModel
- InputSetFadeStartDistance (Offset 0) (Input)(0 Bytes) - SetFadeStartDistance
- InputSetFadeEndDistance (Offset 0) (Input)(0 Bytes) - SetFadeEndDistance
- m_portalNumber (Offset 932) (Save)(4 Bytes)
- m_iPortalVersion (Offset 936) (Save|Key)(4 Bytes) - PortalVersion
CBaseEntity - func_breakable
- m_Material (Offset 940) (Save)(4 Bytes)
- m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 944) (Save)(4 Bytes)
- m_iszGibModel (Offset 964) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 968) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes)
- m_iszPropData (Offset 988) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1048) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1052) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1060) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1068) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1072) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1076) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1084) (Save)(4 Bytes)
- m_iInteractions (Offset 1088) (Save)(4 Bytes)
- m_explodeRadius (Offset 1096) (Save)(4 Bytes)
- m_iszModelName (Offset 992) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes)
CBreakableSurface - func_breakable_surf
- m_nSurfaceType (Offset 1152) (Save|Key)(4 Bytes) - surfacetype
- m_nFragility (Offset 2184) (Save|Key)(4 Bytes) - fragility
- m_vLLVertex (Offset 2188) (Save|Key)(12 Bytes) - lowerleft
- m_vULVertex (Offset 2200) (Save|Key)(12 Bytes) - upperleft
- m_vLRVertex (Offset 2212) (Save|Key)(12 Bytes) - lowerright
- m_vURVertex (Offset 2224) (Save|Key)(12 Bytes) - upperright
- m_nQuadError (Offset 2236) (Save|Key)(4 Bytes) - error
- m_nNumWide (Offset 1108) (Save)(4 Bytes)
- m_nNumHigh (Offset 1112) (Save)(4 Bytes)
- m_flPanelWidth (Offset 1116) (Save)(4 Bytes)
- m_flPanelHeight (Offset 1120) (Save)(4 Bytes)
- m_vNormal (Offset 1124) (Save)(12 Bytes)
- m_vCorner (Offset 1136) (Save)(12 Bytes)
- m_bIsBroken (Offset 1148) (Save)(1 Bytes)
- m_nNumBrokenPanes (Offset 1156) (Save)(4 Bytes)
- m_flSupport (Offset 1160) (Save)(1024 Bytes)
- m_RawPanelBitVec (Offset 2240) (Save)(256 Bytes)
- CBreakableSurfaceBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableSurfaceSurfaceTouch (Offset 0) (FunctionTable)(0 Bytes)
- InputShatter (Offset 0) (Input)(0 Bytes) - Shatter
- m_Material (Offset 940) (Save)(4 Bytes)
- m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 944) (Save)(4 Bytes)
- m_iszGibModel (Offset 964) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 968) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes)
- m_iszPropData (Offset 988) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1048) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1052) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1060) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1068) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1072) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1076) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1084) (Save)(4 Bytes)
- m_iInteractions (Offset 1088) (Save)(4 Bytes)
- m_explodeRadius (Offset 1096) (Save)(4 Bytes)
- m_iszModelName (Offset 992) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes)
CFuncBrush - func_brush
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled
- m_iSolidity (Offset 932) (Save|Key)(4 Bytes) - Solidity
- m_bSolidBsp (Offset 940) (Save|Key)(1 Bytes) - solidbsp
- m_iszExcludedClass (Offset 944) (Save|Key)(4 Bytes) - excludednpc
- m_bInvertExclusion (Offset 948) (Save|Key)(1 Bytes) - invert_exclusion
- InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CBaseButton - func_button
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_fStayPushed (Offset 1060) (Save)(1 Bytes)
- m_fRotating (Offset 1061) (Save)(1 Bytes)
- m_bLockedSound (Offset 1104) (Save)(1 Bytes)
- m_bLockedSentence (Offset 1105) (Save)(1 Bytes)
- m_bUnlockedSound (Offset 1106) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1107) (Save)(1 Bytes)
- m_bLocked (Offset 1108) (Save)(1 Bytes)
- m_sNoise (Offset 1124) (Save)(4 Bytes)
- m_flUseLockedTime (Offset 1116) (Save)(4 Bytes)
- m_bSolidBsp (Offset 1120) (Save)(1 Bytes)
- m_sounds (Offset 1112) (Save|Key)(4 Bytes) - sounds
- CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes)
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputPress (Offset 0) (Input)(0 Bytes) - Press
- InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn
- InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut
- m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnPressed (Offset 1152) (Save|Key|Output)(0 Bytes) - OnPressed
- m_OnUseLocked (Offset 1176) (Save|Key|Output)(0 Bytes) - OnUseLocked
- m_OnIn (Offset 1200) (Save|Key|Output)(0 Bytes) - OnIn
- m_OnOut (Offset 1224) (Save|Key|Output)(0 Bytes) - OnOut
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseEntity - func_clip_vphysics
- m_iFilterName (Offset 932) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 936) (Save)(4 Bytes)
- m_bDisabled (Offset 940) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CFuncConveyor - func_conveyor
- InputToggleDirection (Offset 0) (Input)(0 Bytes) - ToggleDirection
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_vecMoveDir (Offset 936) (Save|Key)(12 Bytes) - movedir
- m_flConveyorSpeed (Offset 948) (Save)(4 Bytes)
- m_nState (Offset 932) (Save)(4 Bytes)
CBaseEntity - func_detail_blocker
CBaseDoor - func_door
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_bLockedSentence (Offset 1100) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1101) (Save)(1 Bytes)
- m_NoiseMoving (Offset 1116) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1120) (Save|Key)(4 Bytes) - noise2
- m_NoiseMovingClosed (Offset 1124) (Save|Key)(4 Bytes) - startclosesound
- m_NoiseArrivedClosed (Offset 1128) (Save|Key)(4 Bytes) - closesound
- m_ChainTarget (Offset 1132) (Save|Key)(4 Bytes) - chainstodoor
- m_ls.sLockedSound (Offset 1064) (Save|Key)(4 Bytes) - locked_sound
- m_ls.sUnlockedSound (Offset 1072) (Save|Key)(4 Bytes) - unlocked_sound
- m_bLocked (Offset 1104) (Save)(1 Bytes)
- m_flWaveHeight (Offset 1136) (Save|Key)(4 Bytes) - WaveHeight
- m_flBlockDamage (Offset 1112) (Save|Key)(4 Bytes) - dmg
- m_eSpawnPosition (Offset 1108) (Save|Key)(4 Bytes) - spawnpos
- m_bForceClosed (Offset 1102) (Save|Key)(1 Bytes) - forceclosed
- m_bDoorGroup (Offset 1103) (Save)(1 Bytes)
- m_bLoopMoveSound (Offset 1356) (Save|Key)(1 Bytes) - loopmovesound
- m_bIgnoreDebris (Offset 1105) (Save|Key)(1 Bytes) - ignoredebris
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState
- m_OnBlockedOpening (Offset 1164) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1140) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1212) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1188) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1236) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1260) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1284) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1308) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 1332) (Save|Key|Output)(0 Bytes) - OnLockedUse
- CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseDoor - func_door_rotating
- m_bSolidBsp (Offset 1360) (Save|Key)(1 Bytes) - solidbsp
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_bLockedSentence (Offset 1100) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1101) (Save)(1 Bytes)
- m_NoiseMoving (Offset 1116) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1120) (Save|Key)(4 Bytes) - noise2
- m_NoiseMovingClosed (Offset 1124) (Save|Key)(4 Bytes) - startclosesound
- m_NoiseArrivedClosed (Offset 1128) (Save|Key)(4 Bytes) - closesound
- m_ChainTarget (Offset 1132) (Save|Key)(4 Bytes) - chainstodoor
- m_ls.sLockedSound (Offset 1064) (Save|Key)(4 Bytes) - locked_sound
- m_ls.sUnlockedSound (Offset 1072) (Save|Key)(4 Bytes) - unlocked_sound
- m_bLocked (Offset 1104) (Save)(1 Bytes)
- m_flWaveHeight (Offset 1136) (Save|Key)(4 Bytes) - WaveHeight
- m_flBlockDamage (Offset 1112) (Save|Key)(4 Bytes) - dmg
- m_eSpawnPosition (Offset 1108) (Save|Key)(4 Bytes) - spawnpos
- m_bForceClosed (Offset 1102) (Save|Key)(1 Bytes) - forceclosed
- m_bDoorGroup (Offset 1103) (Save)(1 Bytes)
- m_bLoopMoveSound (Offset 1356) (Save|Key)(1 Bytes) - loopmovesound
- m_bIgnoreDebris (Offset 1105) (Save|Key)(1 Bytes) - ignoredebris
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState
- m_OnBlockedOpening (Offset 1164) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1140) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1212) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1188) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1236) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1260) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1284) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1308) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 1332) (Save|Key|Output)(0 Bytes) - OnLockedUse
- CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CFunc_Dust - func_dustcloud
- m_DustFlags (Offset 968) (Save)(4 Bytes)
- m_Color (Offset 932) (Save|Key)(4 Bytes) - Color
- m_SpawnRate (Offset 936) (Save|Key)(4 Bytes) - SpawnRate
- m_flSizeMin (Offset 940) (Save|Key)(4 Bytes) - SizeMin
- m_flSizeMax (Offset 944) (Save|Key)(4 Bytes) - SizeMax
- m_SpeedMax (Offset 948) (Save|Key)(4 Bytes) - SpeedMax
- m_LifetimeMin (Offset 952) (Save|Key)(4 Bytes) - LifetimeMin
- m_LifetimeMax (Offset 956) (Save|Key)(4 Bytes) - LifetimeMax
- m_DistMax (Offset 960) (Save|Key)(4 Bytes) - DistMax
- m_iAlpha (Offset 972) (Save)(4 Bytes)
- m_FallSpeed (Offset 964) (Save|Key)(4 Bytes) - FallSpeed
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CFunc_Dust - func_dustmotes
- m_DustFlags (Offset 968) (Save)(4 Bytes)
- m_Color (Offset 932) (Save|Key)(4 Bytes) - Color
- m_SpawnRate (Offset 936) (Save|Key)(4 Bytes) - SpawnRate
- m_flSizeMin (Offset 940) (Save|Key)(4 Bytes) - SizeMin
- m_flSizeMax (Offset 944) (Save|Key)(4 Bytes) - SizeMax
- m_SpeedMax (Offset 948) (Save|Key)(4 Bytes) - SpeedMax
- m_LifetimeMin (Offset 952) (Save|Key)(4 Bytes) - LifetimeMin
- m_LifetimeMax (Offset 956) (Save|Key)(4 Bytes) - LifetimeMax
- m_DistMax (Offset 960) (Save|Key)(4 Bytes) - DistMax
- m_iAlpha (Offset 972) (Save)(4 Bytes)
- m_FallSpeed (Offset 964) (Save|Key)(4 Bytes) - FallSpeed
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - func_fish_pool
- m_fishCount (Offset 944) (Save)(4 Bytes)
- m_maxRange (Offset 948) (Save)(4 Bytes)
- m_swimDepth (Offset 952) (Save)(4 Bytes)
- m_waterLevel (Offset 956) (Save)(4 Bytes)
- m_isDormant (Offset 960) (Save)(1 Bytes)
- m_fishes (Offset 964) (Save)(0 Bytes)
- CFishPoolUpdate (Offset 0) (FunctionTable)(0 Bytes)
CBaseToggle - func_guntarget
- m_on (Offset 1048) (Save)(1 Bytes)
- m_hTargetEnt (Offset 1052) (Save)(4 Bytes)
- CGunTargetNext (Offset 0) (FunctionTable)(0 Bytes)
- CGunTargetStart (Offset 0) (FunctionTable)(0 Bytes)
- CGunTargetWait (Offset 0) (FunctionTable)(0 Bytes)
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_OnDeath (Offset 1056) (Save|Key|Output)(0 Bytes) - OnDeath
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseEntity - func_illusionary
CBaseEntity - func_instance_io_proxy
- InputProxyRelay1 (Offset 0) (Input)(0 Bytes) - OnProxyRelay1
- InputProxyRelay2 (Offset 0) (Input)(0 Bytes) - OnProxyRelay2
- InputProxyRelay3 (Offset 0) (Input)(0 Bytes) - OnProxyRelay3
- InputProxyRelay4 (Offset 0) (Input)(0 Bytes) - OnProxyRelay4
- InputProxyRelay5 (Offset 0) (Input)(0 Bytes) - OnProxyRelay5
- InputProxyRelay6 (Offset 0) (Input)(0 Bytes) - OnProxyRelay6
- InputProxyRelay7 (Offset 0) (Input)(0 Bytes) - OnProxyRelay7
- InputProxyRelay8 (Offset 0) (Input)(0 Bytes) - OnProxyRelay8
- InputProxyRelay9 (Offset 0) (Input)(0 Bytes) - OnProxyRelay9
- InputProxyRelay10 (Offset 0) (Input)(0 Bytes) - OnProxyRelay10
- InputProxyRelay11 (Offset 0) (Input)(0 Bytes) - OnProxyRelay11
- InputProxyRelay12 (Offset 0) (Input)(0 Bytes) - OnProxyRelay12
- InputProxyRelay13 (Offset 0) (Input)(0 Bytes) - OnProxyRelay13
- InputProxyRelay14 (Offset 0) (Input)(0 Bytes) - OnProxyRelay14
- InputProxyRelay15 (Offset 0) (Input)(0 Bytes) - OnProxyRelay15
- InputProxyRelay16 (Offset 0) (Input)(0 Bytes) - OnProxyRelay16
- m_OnProxyRelay1 (Offset 932) (Save|Key|Output)(0 Bytes) - OnProxyRelay1
- m_OnProxyRelay2 (Offset 956) (Save|Key|Output)(0 Bytes) - OnProxyRelay2
- m_OnProxyRelay3 (Offset 980) (Save|Key|Output)(0 Bytes) - OnProxyRelay3
- m_OnProxyRelay4 (Offset 1004) (Save|Key|Output)(0 Bytes) - OnProxyRelay4
- m_OnProxyRelay5 (Offset 1028) (Save|Key|Output)(0 Bytes) - OnProxyRelay5
- m_OnProxyRelay6 (Offset 1052) (Save|Key|Output)(0 Bytes) - OnProxyRelay6
- m_OnProxyRelay7 (Offset 1076) (Save|Key|Output)(0 Bytes) - OnProxyRelay7
- m_OnProxyRelay8 (Offset 1100) (Save|Key|Output)(0 Bytes) - OnProxyRelay8
- m_OnProxyRelay9 (Offset 1124) (Save|Key|Output)(0 Bytes) - OnProxyRelay9
- m_OnProxyRelay10 (Offset 1148) (Save|Key|Output)(0 Bytes) - OnProxyRelay10
- m_OnProxyRelay11 (Offset 1172) (Save|Key|Output)(0 Bytes) - OnProxyRelay11
- m_OnProxyRelay12 (Offset 1196) (Save|Key|Output)(0 Bytes) - OnProxyRelay12
- m_OnProxyRelay13 (Offset 1220) (Save|Key|Output)(0 Bytes) - OnProxyRelay13
- m_OnProxyRelay14 (Offset 1244) (Save|Key|Output)(0 Bytes) - OnProxyRelay14
- m_OnProxyRelay15 (Offset 1268) (Save|Key|Output)(0 Bytes) - OnProxyRelay15
- m_OnProxyRelay16 (Offset 1292) (Save|Key|Output)(0 Bytes) - OnProxyRelay16
CBaseEntity - func_ladderendpoint
CFunc_LOD - func_lod
- m_nDisappearMinDist (Offset 932) (Save|Key)(4 Bytes) - DisappearMinDist
- m_nDisappearMaxDist (Offset 936) (Save|Key)(4 Bytes) - DisappearMaxDist
CFuncMoveLinear - func_lookdoor
- m_flProximityDistance (Offset 1136) (Save|Key)(4 Bytes) - ProximityDistance
- m_flProximityOffset (Offset 1140) (Save|Key)(4 Bytes) - ProximityOffset
- m_flFieldOfView (Offset 1144) (Save|Key)(4 Bytes) - FieldOfView
- m_hLooker (Offset 1148) (Save)(4 Bytes)
- InputInvertOn (Offset 0) (Input)(0 Bytes) - InvertOn
- InputInvertOff (Offset 0) (Input)(0 Bytes) - InvertOff
- CLookDoorMoveThink (Offset 0) (FunctionTable)(0 Bytes)
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_soundStart (Offset 1060) (Save|Key)(4 Bytes) - StartSound
- m_soundStop (Offset 1064) (Save|Key)(4 Bytes) - StopSound
- m_currentSound (Offset 1068) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1072) (Save|Key)(4 Bytes) - BlockDamage
- m_flStartPosition (Offset 1076) (Save|Key)(4 Bytes) - StartPosition
- m_flMoveDistance (Offset 1080) (Save|Key)(4 Bytes) - MoveDistance
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnFullyOpen (Offset 1088) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnFullyClosed (Offset 1112) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CFuncMonitor - func_monitor
- m_hInfoCameraLink (Offset 952) (Save)(4 Bytes)
- InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled
- m_iSolidity (Offset 932) (Save|Key)(4 Bytes) - Solidity
- m_bSolidBsp (Offset 940) (Save|Key)(1 Bytes) - solidbsp
- m_iszExcludedClass (Offset 944) (Save|Key)(4 Bytes) - excludednpc
- m_bInvertExclusion (Offset 948) (Save|Key)(1 Bytes) - invert_exclusion
- InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CFuncMoveLinear - func_movelinear
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_soundStart (Offset 1060) (Save|Key)(4 Bytes) - StartSound
- m_soundStop (Offset 1064) (Save|Key)(4 Bytes) - StopSound
- m_currentSound (Offset 1068) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1072) (Save|Key)(4 Bytes) - BlockDamage
- m_flStartPosition (Offset 1076) (Save|Key)(4 Bytes) - StartPosition
- m_flMoveDistance (Offset 1080) (Save|Key)(4 Bytes) - MoveDistance
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnFullyOpen (Offset 1088) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnFullyClosed (Offset 1112) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseEntity - func_nav_avoidance_obstacle
- m_bDisabled (Offset 936) (Save|Key)(1 Bytes) - StartDisabled
CBaseEntity - func_nav_blocker
- InputBlockNav (Offset 0) (Input)(0 Bytes) - BlockNav
- InputUnblockNav (Offset 0) (Input)(0 Bytes) - UnblockNav
- m_blockedTeamNumber (Offset 936) (Save|Key)(4 Bytes) - teamToBlock
- m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled
CFuncOccluder - func_occluder
- m_bActive (Offset 932) (Save|Key)(1 Bytes) - StartActive
- m_nOccluderIndex (Offset 936) (Save|Key)(4 Bytes) - occludernumber
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CPhysBox - func_physbox
- m_hCarryingPlayer (Offset 1340) (Save)(4 Bytes)
- m_massScale (Offset 1112) (Save|Key)(4 Bytes) - massScale
- m_damageType (Offset 1108) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1116) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1120) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1124) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_angPreferredCarryAngles (Offset 1128) (Save|Key)(12 Bytes) - preferredcarryangles
- m_bNotSolidToWorld (Offset 1140) (Save|Key)(1 Bytes) - notsolid
- m_iExploitableByPlayer (Offset 1144) (Save|Key)(4 Bytes) - ExploitableByPlayer
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_OnDamaged (Offset 1148) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnAwakened (Offset 1172) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_OnMotionEnabled (Offset 1196) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1220) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunPunt (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunOnlyPickup (Offset 1268) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunDrop (Offset 1292) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_Material (Offset 940) (Save)(4 Bytes)
- m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 944) (Save)(4 Bytes)
- m_iszGibModel (Offset 964) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 968) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes)
- m_iszPropData (Offset 988) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1048) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1052) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1060) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1068) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1072) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1076) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1084) (Save)(4 Bytes)
- m_iInteractions (Offset 1088) (Save)(4 Bytes)
- m_explodeRadius (Offset 1096) (Save)(4 Bytes)
- m_iszModelName (Offset 992) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes)
CPhysBoxMultiplayer - func_physbox_multiplayer
- m_hCarryingPlayer (Offset 1340) (Save)(4 Bytes)
- m_massScale (Offset 1112) (Save|Key)(4 Bytes) - massScale
- m_damageType (Offset 1108) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1116) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1120) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1124) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_angPreferredCarryAngles (Offset 1128) (Save|Key)(12 Bytes) - preferredcarryangles
- m_bNotSolidToWorld (Offset 1140) (Save|Key)(1 Bytes) - notsolid
- m_iExploitableByPlayer (Offset 1144) (Save|Key)(4 Bytes) - ExploitableByPlayer
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_OnDamaged (Offset 1148) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnAwakened (Offset 1172) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_OnMotionEnabled (Offset 1196) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1220) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunPunt (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunOnlyPickup (Offset 1268) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunDrop (Offset 1292) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_Material (Offset 940) (Save)(4 Bytes)
- m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 944) (Save)(4 Bytes)
- m_iszGibModel (Offset 964) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 968) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes)
- m_iszPropData (Offset 988) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1048) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1052) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1060) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1068) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1072) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1076) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1084) (Save)(4 Bytes)
- m_iInteractions (Offset 1088) (Save)(4 Bytes)
- m_explodeRadius (Offset 1096) (Save)(4 Bytes)
- m_iszModelName (Offset 992) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes)
CBaseToggle - func_plat
- m_sNoise (Offset 1072) (Save)(4 Bytes)
- CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp
- InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown
- m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1056) (Save)(0 Bytes)
- m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1064) (Save)(4 Bytes)
- m_flTLength (Offset 1068) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseToggle - func_platrot
- m_end (Offset 1076) (Save)(12 Bytes)
- m_start (Offset 1088) (Save)(12 Bytes)
- m_sNoise (Offset 1072) (Save)(4 Bytes)
- CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp
- InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown
- m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1056) (Save)(0 Bytes)
- m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1064) (Save)(4 Bytes)
- m_flTLength (Offset 1068) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CPrecipitation - func_precipitation
- m_nPrecipType (Offset 932) (Save|Key)(4 Bytes) - preciptype
- m_nSnowDustAmount (Offset 936) (Save|Key)(4 Bytes) - snowDustAmt
CPrecipitationBlocker - func_precipitation_blocker
CBaseEntity - func_proprrespawnzone
CBaseEntity - func_pushable
- m_Material (Offset 940) (Save)(4 Bytes)
- m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion
- m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir
- m_hBreaker (Offset 944) (Save)(4 Bytes)
- m_iszGibModel (Offset 964) (Save)(4 Bytes)
- m_iszSpawnObject (Offset 968) (Save)(4 Bytes)
- m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude
- m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay
- m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg
- m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes)
- m_iszPropData (Offset 988) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass
- CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBreakableDie (Offset 0) (FunctionTable)(0 Bytes)
- m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_flDmgModBullet (Offset 1048) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1052) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1060) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1068) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1072) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1076) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1084) (Save)(4 Bytes)
- m_iInteractions (Offset 1088) (Save)(4 Bytes)
- m_explodeRadius (Offset 1096) (Save)(4 Bytes)
- m_iszModelName (Offset 992) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes)
CFuncReflectiveGlass - func_reflective_glass
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled
- m_iSolidity (Offset 932) (Save|Key)(4 Bytes) - Solidity
- m_bSolidBsp (Offset 940) (Save|Key)(1 Bytes) - solidbsp
- m_iszExcludedClass (Offset 944) (Save|Key)(4 Bytes) - excludednpc
- m_bInvertExclusion (Offset 948) (Save|Key)(1 Bytes) - invert_exclusion
- InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CBaseButton - func_rot_button
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_fStayPushed (Offset 1060) (Save)(1 Bytes)
- m_fRotating (Offset 1061) (Save)(1 Bytes)
- m_bLockedSound (Offset 1104) (Save)(1 Bytes)
- m_bLockedSentence (Offset 1105) (Save)(1 Bytes)
- m_bUnlockedSound (Offset 1106) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1107) (Save)(1 Bytes)
- m_bLocked (Offset 1108) (Save)(1 Bytes)
- m_sNoise (Offset 1124) (Save)(4 Bytes)
- m_flUseLockedTime (Offset 1116) (Save)(4 Bytes)
- m_bSolidBsp (Offset 1120) (Save)(1 Bytes)
- m_sounds (Offset 1112) (Save|Key)(4 Bytes) - sounds
- CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes)
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputPress (Offset 0) (Input)(0 Bytes) - Press
- InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn
- InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut
- m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnPressed (Offset 1152) (Save|Key|Output)(0 Bytes) - OnPressed
- m_OnUseLocked (Offset 1176) (Save|Key|Output)(0 Bytes) - OnUseLocked
- m_OnIn (Offset 1200) (Save|Key|Output)(0 Bytes) - OnIn
- m_OnOut (Offset 1224) (Save|Key|Output)(0 Bytes) - OnOut
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CFuncRotating - func_rotating
- m_vecMoveAng (Offset 932) (Save)(12 Bytes)
- m_flFanFriction (Offset 944) (Save)(4 Bytes)
- m_flAttenuation (Offset 948) (Save)(4 Bytes)
- m_flVolume (Offset 952) (Save)(4 Bytes)
- m_flTargetSpeed (Offset 956) (Save)(4 Bytes)
- m_flMaxSpeed (Offset 960) (Save|Key)(4 Bytes) - maxspeed
- m_flBlockDamage (Offset 964) (Save|Key)(4 Bytes) - dmg
- m_NoiseRunning (Offset 968) (Save|Key)(4 Bytes) - message
- m_bReversed (Offset 972) (Save)(1 Bytes)
- m_angStart (Offset 976) (Save)(12 Bytes)
- m_bStopAtStartPos (Offset 988) (Save)(1 Bytes)
- m_bSolidBsp (Offset 989) (Save|Key)(1 Bytes) - solidbsp
- CFuncRotatingSpinUpMove (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingSpinDownMove (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingHurtTouch (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingRotatingUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingRotateMove (Offset 0) (FunctionTable)(0 Bytes)
- CFuncRotatingReverseMove (Offset 0) (FunctionTable)(0 Bytes)
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputReverse (Offset 0) (Input)(0 Bytes) - Reverse
- InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward
- InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward
- InputStopAtStartPos (Offset 0) (Input)(0 Bytes) - StopAtStartPos
CFuncSmokeVolume - func_smokevolume
- m_Color1 (Offset 932) (Save|Key)(4 Bytes) - Color1
- m_Color2 (Offset 936) (Save|Key)(4 Bytes) - Color2
- m_String_tMaterialName (Offset 1196) (Save|Key)(4 Bytes) - Material
- m_ParticleDrawWidth (Offset 1200) (Save|Key)(4 Bytes) - ParticleDrawWidth
- m_ParticleSpacingDistance (Offset 1204) (Save|Key)(4 Bytes) - ParticleSpacingDistance
- m_DensityRampSpeed (Offset 1208) (Save|Key)(4 Bytes) - DensityRampSpeed
- m_RotationSpeed (Offset 1212) (Save|Key)(4 Bytes) - RotationSpeed
- m_MovementSpeed (Offset 1216) (Save|Key)(4 Bytes) - MovementSpeed
- m_Density (Offset 1220) (Save|Key)(4 Bytes) - Density
- m_maxDrawDistance (Offset 1224) (Save|Key)(4 Bytes) - MaxDrawDistance
- m_RotationSpeed (Offset 1212) (Save|Key|Input)(4 Bytes) - SetRotationSpeed
- m_MovementSpeed (Offset 1216) (Save|Key|Input)(4 Bytes) - SetMovementSpeed
- m_Density (Offset 1220) (Save|Key|Input)(4 Bytes) - SetDensity
CFuncTrackTrain - func_tanktrain
- m_OnDeath (Offset 1132) (Save|Key|Output)(0 Bytes) - OnDeath
- m_length (Offset 936) (Save|Key)(4 Bytes) - wheels
- m_height (Offset 996) (Save|Key)(4 Bytes) - height
- m_maxSpeed (Offset 1000) (Save|Key)(4 Bytes) - startspeed
- m_flBank (Offset 984) (Save|Key)(4 Bytes) - bank
- m_flBlockDamage (Offset 992) (Save|Key)(4 Bytes) - dmg
- m_iszSoundMove (Offset 1008) (Save|Key)(4 Bytes) - MoveSound
- m_iszSoundMovePing (Offset 1012) (Save|Key)(4 Bytes) - MovePingSound
- m_iszSoundStart (Offset 1016) (Save|Key)(4 Bytes) - StartSound
- m_iszSoundStop (Offset 1020) (Save|Key)(4 Bytes) - StopSound
- m_nMoveSoundMinPitch (Offset 1036) (Save|Key)(4 Bytes) - MoveSoundMinPitch
- m_nMoveSoundMaxPitch (Offset 1040) (Save|Key)(4 Bytes) - MoveSoundMaxPitch
- m_flMoveSoundMinTime (Offset 1024) (Save|Key)(4 Bytes) - MoveSoundMinTime
- m_flMoveSoundMaxTime (Offset 1028) (Save|Key)(4 Bytes) - MoveSoundMaxTime
- m_flNextMoveSoundTime (Offset 1032) (Save)(4 Bytes)
- m_eVelocityType (Offset 1048) (Save|Key)(4 Bytes) - velocitytype
- m_eOrientationType (Offset 1044) (Save|Key)(4 Bytes) - orientationtype
- m_ppath (Offset 932) (Save)(4 Bytes)
- m_dir (Offset 1004) (Save)(4 Bytes)
- m_controlMins (Offset 940) (Save)(12 Bytes)
- m_controlMaxs (Offset 952) (Save)(12 Bytes)
- m_flVolume (Offset 980) (Save)(4 Bytes)
- m_oldSpeed (Offset 988) (Save)(4 Bytes)
- m_bSoundPlaying (Offset 1052) (Save)(1 Bytes)
- m_bManualSpeedChanges (Offset 1104) (Save|Key)(1 Bytes) - ManualSpeedChanges
- m_flAccelSpeed (Offset 1116) (Save|Key)(4 Bytes) - ManualAccelSpeed
- m_flDecelSpeed (Offset 1120) (Save|Key)(4 Bytes) - ManualDecelSpeed
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward
- InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputResume (Offset 0) (Input)(0 Bytes) - Resume
- InputReverse (Offset 0) (Input)(0 Bytes) - Reverse
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir
- InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal
- InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel
- m_OnStart (Offset 1056) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnNext (Offset 1080) (Save|Key|Output)(0 Bytes) - OnNextPoint
- CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes)
CBaseToggle - func_trackautochange
- TriggerTrackChange (Offset 0) (Input)(0 Bytes) - Trigger
- m_trackTop (Offset 1100) (Global|Save)(4 Bytes)
- m_trackBottom (Offset 1104) (Global|Save)(4 Bytes)
- m_train (Offset 1108) (Global|Save)(4 Bytes)
- m_trackTopName (Offset 1112) (Global|Save|Key)(4 Bytes) - toptrack
- m_trackBottomName (Offset 1116) (Global|Save|Key)(4 Bytes) - bottomtrack
- m_trainName (Offset 1120) (Global|Save|Key)(4 Bytes) - train
- m_code (Offset 1124) (Save)(4 Bytes)
- m_targetState (Offset 1128) (Save)(4 Bytes)
- m_use (Offset 1132) (Save)(4 Bytes)
- CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes)
- m_end (Offset 1076) (Save)(12 Bytes)
- m_start (Offset 1088) (Save)(12 Bytes)
- m_sNoise (Offset 1072) (Save)(4 Bytes)
- CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp
- InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown
- m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1056) (Save)(0 Bytes)
- m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1064) (Save)(4 Bytes)
- m_flTLength (Offset 1068) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseToggle - func_trackchange
- m_trackTop (Offset 1100) (Global|Save)(4 Bytes)
- m_trackBottom (Offset 1104) (Global|Save)(4 Bytes)
- m_train (Offset 1108) (Global|Save)(4 Bytes)
- m_trackTopName (Offset 1112) (Global|Save|Key)(4 Bytes) - toptrack
- m_trackBottomName (Offset 1116) (Global|Save|Key)(4 Bytes) - bottomtrack
- m_trainName (Offset 1120) (Global|Save|Key)(4 Bytes) - train
- m_code (Offset 1124) (Save)(4 Bytes)
- m_targetState (Offset 1128) (Save)(4 Bytes)
- m_use (Offset 1132) (Save)(4 Bytes)
- CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes)
- m_end (Offset 1076) (Save)(12 Bytes)
- m_start (Offset 1088) (Save)(12 Bytes)
- m_sNoise (Offset 1072) (Save)(4 Bytes)
- CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp
- InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown
- m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1056) (Save)(0 Bytes)
- m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1064) (Save)(4 Bytes)
- m_flTLength (Offset 1068) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CFuncTrackTrain - func_tracktrain
- m_length (Offset 936) (Save|Key)(4 Bytes) - wheels
- m_height (Offset 996) (Save|Key)(4 Bytes) - height
- m_maxSpeed (Offset 1000) (Save|Key)(4 Bytes) - startspeed
- m_flBank (Offset 984) (Save|Key)(4 Bytes) - bank
- m_flBlockDamage (Offset 992) (Save|Key)(4 Bytes) - dmg
- m_iszSoundMove (Offset 1008) (Save|Key)(4 Bytes) - MoveSound
- m_iszSoundMovePing (Offset 1012) (Save|Key)(4 Bytes) - MovePingSound
- m_iszSoundStart (Offset 1016) (Save|Key)(4 Bytes) - StartSound
- m_iszSoundStop (Offset 1020) (Save|Key)(4 Bytes) - StopSound
- m_nMoveSoundMinPitch (Offset 1036) (Save|Key)(4 Bytes) - MoveSoundMinPitch
- m_nMoveSoundMaxPitch (Offset 1040) (Save|Key)(4 Bytes) - MoveSoundMaxPitch
- m_flMoveSoundMinTime (Offset 1024) (Save|Key)(4 Bytes) - MoveSoundMinTime
- m_flMoveSoundMaxTime (Offset 1028) (Save|Key)(4 Bytes) - MoveSoundMaxTime
- m_flNextMoveSoundTime (Offset 1032) (Save)(4 Bytes)
- m_eVelocityType (Offset 1048) (Save|Key)(4 Bytes) - velocitytype
- m_eOrientationType (Offset 1044) (Save|Key)(4 Bytes) - orientationtype
- m_ppath (Offset 932) (Save)(4 Bytes)
- m_dir (Offset 1004) (Save)(4 Bytes)
- m_controlMins (Offset 940) (Save)(12 Bytes)
- m_controlMaxs (Offset 952) (Save)(12 Bytes)
- m_flVolume (Offset 980) (Save)(4 Bytes)
- m_oldSpeed (Offset 988) (Save)(4 Bytes)
- m_bSoundPlaying (Offset 1052) (Save)(1 Bytes)
- m_bManualSpeedChanges (Offset 1104) (Save|Key)(1 Bytes) - ManualSpeedChanges
- m_flAccelSpeed (Offset 1116) (Save|Key)(4 Bytes) - ManualAccelSpeed
- m_flDecelSpeed (Offset 1120) (Save|Key)(4 Bytes) - ManualDecelSpeed
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward
- InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputResume (Offset 0) (Input)(0 Bytes) - Resume
- InputReverse (Offset 0) (Input)(0 Bytes) - Reverse
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir
- InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal
- InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel
- m_OnStart (Offset 1056) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnNext (Offset 1080) (Save|Key|Output)(0 Bytes) - OnNextPoint
- CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes)
CBaseToggle - func_train
- m_hCurrentTarget (Offset 1072) (Save)(4 Bytes)
- m_activated (Offset 1076) (Save)(1 Bytes)
- m_hEnemy (Offset 1080) (Save)(4 Bytes)
- m_iszLastTarget (Offset 1092) (Save)(4 Bytes)
- m_flNextBlockTime (Offset 1088) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1084) (Save|Key)(4 Bytes) - dmg
- CFuncTrainWait (Offset 0) (FunctionTable)(0 Bytes)
- CFuncTrainNext (Offset 0) (FunctionTable)(0 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2
- m_pMovementSound (Offset 1056) (Save)(0 Bytes)
- m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume
- m_flTWidth (Offset 1064) (Save)(4 Bytes)
- m_flTLength (Offset 1068) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip
- m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait
- m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseEntity - func_traincontrols
- CFuncTrainControlsFind (Offset 0) (FunctionTable)(0 Bytes)
CFuncLadder - func_useableladder
- m_vecPlayerMountPositionTop (Offset 964) (Save|Key)(12 Bytes) - point0
- m_vecPlayerMountPositionBottom (Offset 976) (Save|Key)(12 Bytes) - point1
- m_vecLadderDir (Offset 932) (Save)(12 Bytes)
- m_bFakeLadder (Offset 989) (Save)(1 Bytes)
- m_bDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled
- m_surfacePropName (Offset 992) (Save|Key)(4 Bytes) - ladderSurfaceProperties
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnPlayerGotOnLadder (Offset 996) (Save|Key|Output)(0 Bytes) - OnPlayerGotOnLadder
- m_OnPlayerGotOffLadder (Offset 1020) (Save|Key|Output)(0 Bytes) - OnPlayerGotOffLadder
CBaseEntity - func_vehicleclip
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - func_wall
- m_nState (Offset 932) (Save)(4 Bytes)
CBaseEntity - func_wall_toggle
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- m_nState (Offset 932) (Save)(4 Bytes)
CBaseDoor - func_water
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_bLockedSentence (Offset 1100) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1101) (Save)(1 Bytes)
- m_NoiseMoving (Offset 1116) (Save|Key)(4 Bytes) - noise1
- m_NoiseArrived (Offset 1120) (Save|Key)(4 Bytes) - noise2
- m_NoiseMovingClosed (Offset 1124) (Save|Key)(4 Bytes) - startclosesound
- m_NoiseArrivedClosed (Offset 1128) (Save|Key)(4 Bytes) - closesound
- m_ChainTarget (Offset 1132) (Save|Key)(4 Bytes) - chainstodoor
- m_ls.sLockedSound (Offset 1064) (Save|Key)(4 Bytes) - locked_sound
- m_ls.sUnlockedSound (Offset 1072) (Save|Key)(4 Bytes) - unlocked_sound
- m_bLocked (Offset 1104) (Save)(1 Bytes)
- m_flWaveHeight (Offset 1136) (Save|Key)(4 Bytes) - WaveHeight
- m_flBlockDamage (Offset 1112) (Save|Key)(4 Bytes) - dmg
- m_eSpawnPosition (Offset 1108) (Save|Key)(4 Bytes) - spawnpos
- m_bForceClosed (Offset 1102) (Save|Key)(1 Bytes) - forceclosed
- m_bDoorGroup (Offset 1103) (Save)(1 Bytes)
- m_bLoopMoveSound (Offset 1356) (Save|Key)(1 Bytes) - loopmovesound
- m_bIgnoreDebris (Offset 1105) (Save|Key)(1 Bytes) - ignoredebris
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState
- m_OnBlockedOpening (Offset 1164) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1140) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1212) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1188) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1236) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1260) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1284) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1308) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 1332) (Save|Key|Output)(0 Bytes) - OnLockedUse
- CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CFuncMoveLinear - func_water_analog
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_soundStart (Offset 1060) (Save|Key)(4 Bytes) - StartSound
- m_soundStop (Offset 1064) (Save|Key)(4 Bytes) - StopSound
- m_currentSound (Offset 1068) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1072) (Save|Key)(4 Bytes) - BlockDamage
- m_flStartPosition (Offset 1076) (Save|Key)(4 Bytes) - StartPosition
- m_flMoveDistance (Offset 1080) (Save|Key)(4 Bytes) - MoveDistance
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnFullyOpen (Offset 1088) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnFullyClosed (Offset 1112) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseEntity - func_weight_button
- m_fStressToActivate (Offset 980) (Save|Key)(4 Bytes) - WeightToActivate
- m_bHasBeenPressed (Offset 984) (Save)(1 Bytes)
- m_OnPressed (Offset 932) (Save|Key|Output)(0 Bytes) - OnPressed
- m_OnReleased (Offset 956) (Save|Key|Output)(0 Bytes) - OnReleased
- CWeightButtonTriggerThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseFlex - funCBaseFlex
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - game_end
- InputGameEnd (Offset 0) (Input)(0 Bytes) - EndGame
- m_Score (Offset 936) (Save)(4 Bytes)
- m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master
CBaseEntity - game_gib_manager
- m_iMaxPieces (Offset 968) (Save|Key)(4 Bytes) - maxpieces
- m_bAllowNewGibs (Offset 960) (Save|Key)(1 Bytes) - allownewgibs
- InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces
- InputSetMaxPiecesDX8 (Offset 0) (Input)(0 Bytes) - SetMaxPiecesDX8
CBaseEntity - game_player_equip
- m_weaponNames (Offset 940) (Save)(128 Bytes)
- m_weaponCount (Offset 1068) (Save)(128 Bytes)
- m_Score (Offset 936) (Save)(4 Bytes)
- m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master
CBaseEntity - game_player_team
- m_Score (Offset 936) (Save)(4 Bytes)
- m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master
CRagdollManager - game_ragdoll_manager
- m_iCurrentMaxRagdollCount (Offset 932) (Save)(4 Bytes)
- m_iMaxRagdollCount (Offset 936) (Save|Key)(4 Bytes) - MaxRagdollCount
- m_bSaveImportant (Offset 940) (Save|Key)(1 Bytes) - SaveImportant
- InputSetMaxRagdollCount (Offset 0) (Input)(0 Bytes) - SetMaxRagdollCount
CBaseEntity - game_score
- InputApplyScore (Offset 0) (Input)(0 Bytes) - ApplyScore
- m_Score (Offset 936) (Save)(4 Bytes)
- m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master
CBaseEntity - game_text
- m_iszMessage (Offset 940) (Save|Key)(4 Bytes) - message
- m_textParms.channel (Offset 980) (Save|Key)(4 Bytes) - channel
- m_textParms.x (Offset 944) (Save|Key)(4 Bytes) - x
- m_textParms.y (Offset 948) (Save|Key)(4 Bytes) - y
- m_textParms.effect (Offset 952) (Save|Key)(4 Bytes) - effect
- m_textParms.fadeinTime (Offset 964) (Save|Key)(4 Bytes) - fadein
- m_textParms.fadeoutTime (Offset 968) (Save|Key)(4 Bytes) - fadeout
- m_textParms.holdTime (Offset 972) (Save|Key)(4 Bytes) - holdtime
- m_textParms.fxTime (Offset 976) (Save|Key)(4 Bytes) - fxtime
- m_textParms (Offset 944) (Save)(40 Bytes)
- InputDisplay (Offset 0) (Input)(0 Bytes) - Display
- InputSetText (Offset 0) (Input)(0 Bytes) - SetText
- m_Score (Offset 936) (Save)(4 Bytes)
- m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master
CBaseEntity - game_ui
- m_flFieldOfView (Offset 932) (Save|Key)(4 Bytes) - FieldOfView
- m_hSaveWeapon (Offset 936) (Save)(4 Bytes)
- m_bForceUpdate (Offset 1372) (Save)(1 Bytes)
- m_player (Offset 1380) (Save)(4 Bytes)
- m_nLastButtonState (Offset 1376) (Save)(4 Bytes)
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- m_playerOn (Offset 940) (Save|Key|Output)(0 Bytes) - PlayerOn
- m_playerOff (Offset 964) (Save|Key|Output)(0 Bytes) - PlayerOff
- m_pressedMoveLeft (Offset 988) (Save|Key|Output)(0 Bytes) - PressedMoveLeft
- m_pressedMoveRight (Offset 1012) (Save|Key|Output)(0 Bytes) - PressedMoveRight
- m_pressedForward (Offset 1036) (Save|Key|Output)(0 Bytes) - PressedForward
- m_pressedBack (Offset 1060) (Save|Key|Output)(0 Bytes) - PressedBack
- m_pressedAttack (Offset 1084) (Save|Key|Output)(0 Bytes) - PressedAttack
- m_pressedAttack2 (Offset 1108) (Save|Key|Output)(0 Bytes) - PressedAttack2
- m_unpressedMoveLeft (Offset 1132) (Save|Key|Output)(0 Bytes) - UnpressedMoveLeft
- m_unpressedMoveRight (Offset 1156) (Save|Key|Output)(0 Bytes) - UnpressedMoveRight
- m_unpressedForward (Offset 1180) (Save|Key|Output)(0 Bytes) - UnpressedForward
- m_unpressedBack (Offset 1204) (Save|Key|Output)(0 Bytes) - UnpressedBack
- m_unpressedAttack (Offset 1228) (Save|Key|Output)(0 Bytes) - UnpressedAttack
- m_unpressedAttack2 (Offset 1252) (Save|Key|Output)(0 Bytes) - UnpressedAttack2
- m_xaxis (Offset 1276) (Save|Key|Output)(0 Bytes) - XAxis
- m_yaxis (Offset 1300) (Save|Key|Output)(0 Bytes) - YAxis
- m_attackaxis (Offset 1324) (Save|Key|Output)(0 Bytes) - AttackAxis
- m_attack2axis (Offset 1348) (Save|Key|Output)(0 Bytes) - Attack2Axis
CBaseEntity - game_weapon_manager
- m_iszWeaponName (Offset 932) (Save|Key)(4 Bytes) - weaponname
- m_iMaxPieces (Offset 936) (Save|Key)(4 Bytes) - maxpieces
- m_flAmmoMod (Offset 940) (Save|Key)(4 Bytes) - ammomod
- m_bExpectingWeapon (Offset 944) (Save)(1 Bytes)
- CGameWeaponManagerThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces
- InputSetAmmoModifier (Offset 0) (Input)(0 Bytes) - SetAmmoModifier
- m_ManagedNonWeapons (Offset 948) (Save)(0 Bytes)
CBaseEntity - game_zone_player
- InputCountPlayersInZone (Offset 0) (Input)(0 Bytes) - CountPlayersInZone
- m_OnPlayerInZone (Offset 936) (Save|Key|Output)(0 Bytes) - OnPlayerInZone
- m_OnPlayerOutZone (Offset 960) (Save|Key|Output)(0 Bytes) - OnPlayerOutZone
- m_PlayersInCount (Offset 984) (Save|Key|Output)(0 Bytes) - PlayersInCount
- m_PlayersOutCount (Offset 1008) (Save|Key|Output)(0 Bytes) - PlayersOutCount
- m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master
CAI_BaseNPC - generic_actor
- m_strHullName (Offset 4188) (Save|Key)(4 Bytes) - hull_name
- m_fLatchedPositions (Offset 3668) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3708) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3724) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 3728) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes)
- m_flBlinktime (Offset 3744) (Save)(4 Bytes)
- m_hLookTarget (Offset 3748) (Save)(4 Bytes)
- m_lookQueue (Offset 3752) (Save)(0 Bytes)
- m_randomLookQueue (Offset 3792) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 3816) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 3832) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 3836) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 3840) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 3844) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3664) (Save)(4 Bytes)
- m_flextarget (Offset 3924) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - gib
- CGibBounceGibTouch (Offset 0) (FunctionTable)(0 Bytes)
- CGibStickyGibTouch (Offset 0) (FunctionTable)(0 Bytes)
- CGibWaitTillLand (Offset 0) (FunctionTable)(0 Bytes)
- CGibDieThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseEntity - gibshooter
- m_iGibs (Offset 932) (Save|Key)(4 Bytes) - m_iGibs
- m_flGibVelocity (Offset 948) (Save|Key)(4 Bytes) - m_flVelocity
- m_flVariance (Offset 968) (Save|Key)(4 Bytes) - m_flVariance
- m_flGibLife (Offset 972) (Save|Key)(4 Bytes) - m_flGibLife
- m_nSimulationType (Offset 976) (Save|Key)(4 Bytes) - Simulation
- m_flDelay (Offset 984) (Save|Key)(4 Bytes) - delay
- m_angGibRotation (Offset 952) (Save|Key)(12 Bytes) - gibangles
- m_flGibAngVelocity (Offset 964) (Save|Key)(4 Bytes) - gibanglevelocity
- m_bIsSprite (Offset 989) (Save)(1 Bytes)
- m_iGibCapacity (Offset 936) (Save)(4 Bytes)
- m_iGibMaterial (Offset 940) (Save)(4 Bytes)
- m_iGibModelIndex (Offset 944) (Save)(4 Bytes)
- m_nMaxGibModelFrame (Offset 980) (Save)(4 Bytes)
- m_iszLightingOrigin (Offset 992) (Save|Key)(4 Bytes) - LightingOrigin
- m_bNoGibShadows (Offset 988) (Save|Key)(1 Bytes) - nogibshadows
- InputShoot (Offset 0) (Input)(0 Bytes) - Shoot
- CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseGrenade - grenade
- m_hThrower (Offset 2248) (Save)(4 Bytes)
- m_bIsLive (Offset 2225) (Save)(1 Bytes)
- m_DmgRadius (Offset 2228) (Save)(4 Bytes)
- m_flDetonateTime (Offset 2232) (Save)(4 Bytes)
- m_flWarnAITime (Offset 2236) (Save)(4 Bytes)
- m_flDamage (Offset 2240) (Save)(4 Bytes)
- m_iszBounceSound (Offset 2244) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 2224) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseGrenade - grenade_helicopter
- m_bActivated (Offset 2256) (Save)(1 Bytes)
- m_bExplodeOnContact (Offset 2257) (Save)(1 Bytes)
- m_pWarnSound (Offset 2260) (Save)(0 Bytes)
- m_hWarningSprite (Offset 2264) (Save)(4 Bytes)
- m_bBlinkerAtTop (Offset 2268) (Save)(1 Bytes)
- CGrenadeHelicopterExplodeThink (Offset 0) (FunctionTable)(0 Bytes)
- CGrenadeHelicopterAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CGrenadeHelicopterRampSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CGrenadeHelicopterWarningBlinkerThink (Offset 0) (FunctionTable)(0 Bytes)
- CGrenadeHelicopterExplodeConcussion (Offset 0) (FunctionTable)(0 Bytes)
- m_hThrower (Offset 2248) (Save)(4 Bytes)
- m_bIsLive (Offset 2225) (Save)(1 Bytes)
- m_DmgRadius (Offset 2228) (Save)(4 Bytes)
- m_flDetonateTime (Offset 2232) (Save)(4 Bytes)
- m_flWarnAITime (Offset 2236) (Save)(4 Bytes)
- m_flDamage (Offset 2240) (Save)(4 Bytes)
- m_iszBounceSound (Offset 2244) (Save)(4 Bytes)
- m_bHasWarnedAI (Offset 2224) (Save)(1 Bytes)
- CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes)
- CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - hammer_updateignorelist
- m_nIgnoredEntityNames[0] (Offset 932) (Save|Key)(4 Bytes) - IgnoredName01
- m_nIgnoredEntityNames[1] (Offset 936) (Save|Key)(4 Bytes) - IgnoredName02
- m_nIgnoredEntityNames[2] (Offset 940) (Save|Key)(4 Bytes) - IgnoredName03
- m_nIgnoredEntityNames[3] (Offset 944) (Save|Key)(4 Bytes) - IgnoredName04
- m_nIgnoredEntityNames[4] (Offset 948) (Save|Key)(4 Bytes) - IgnoredName05
- m_nIgnoredEntityNames[5] (Offset 952) (Save|Key)(4 Bytes) - IgnoredName06
- m_nIgnoredEntityNames[6] (Offset 956) (Save|Key)(4 Bytes) - IgnoredName07
- m_nIgnoredEntityNames[7] (Offset 960) (Save|Key)(4 Bytes) - IgnoredName08
- m_nIgnoredEntityNames[8] (Offset 964) (Save|Key)(4 Bytes) - IgnoredName09
- m_nIgnoredEntityNames[9] (Offset 968) (Save|Key)(4 Bytes) - IgnoredName10
- m_nIgnoredEntityNames[10] (Offset 972) (Save|Key)(4 Bytes) - IgnoredName11
- m_nIgnoredEntityNames[11] (Offset 976) (Save|Key)(4 Bytes) - IgnoredName12
- m_nIgnoredEntityNames[12] (Offset 980) (Save|Key)(4 Bytes) - IgnoredName13
- m_nIgnoredEntityNames[13] (Offset 984) (Save|Key)(4 Bytes) - IgnoredName14
- m_nIgnoredEntityNames[14] (Offset 988) (Save|Key)(4 Bytes) - IgnoredName15
- m_nIgnoredEntityNames[15] (Offset 992) (Save|Key)(4 Bytes) - IgnoredName16
CBaseEntity - handle_dummy
CHandleTest - handle_test
CBaseAnimating - helicopter_chunk
- CHelicopterChunkFallThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bLanded (Offset 1252) (Save)(1 Bytes)
- m_hMaster (Offset 1240) (Save)(4 Bytes)
- m_nChunkID (Offset 1236) (Save)(4 Bytes)
- m_pTailConstraint (Offset 1244) (Save)(0 Bytes)
- m_pCockpitConstraint (Offset 1248) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - info_camera_link
- m_strPointCamera (Offset 940) (Save|Key)(4 Bytes) - PointCamera
- m_hCamera (Offset 932) (Save)(4 Bytes)
- m_hTargetEntity (Offset 936) (Save)(4 Bytes)
- InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera
CBaseEntity - info_constraint_anchor
- m_massScale (Offset 932) (Save|Key)(4 Bytes) - massScale
CBaseEntity - info_game_event_proxy
- m_iszEventName (Offset 932) (Save|Key)(4 Bytes) - event_name
- m_flRange (Offset 936) (Save|Key)(4 Bytes) - range
- InputGenerateGameEvent (Offset 0) (Input)(0 Bytes) - GenerateGameEvent
CBaseEntity - info_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_intermission
CInfoLadderDismount - info_ladder_dismount
CBaseEntity - info_landmark
CBaseEntity - info_marine_hint
CBaseEntity - info_mass_center
CBaseEntity - info_node
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_air
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_air_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_climb
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_node_link
- m_nLinkState (Offset 952) (Save|Key)(4 Bytes) - initialstate
- m_nSrcEditID (Offset 936) (Save|Key)(4 Bytes) - startnode
- m_nDestEditID (Offset 940) (Save|Key)(4 Bytes) - endnode
- m_nLinkType (Offset 964) (Save|Key)(4 Bytes) - linktype
- m_bInvertAllow (Offset 960) (Save)(1 Bytes)
- m_nPriority (Offset 968) (Save|Key)(4 Bytes) - Priority
- m_bPreciseMovement (Offset 961) (Save|Key)(1 Bytes) - preciseMovement
- m_strAllowUse (Offset 956) (Save|Key)(4 Bytes) - AllowUse
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - info_node_link_controller
- m_nLinkState (Offset 952) (Save|Key)(4 Bytes) - initialstate
- m_strAllowUse (Offset 956) (Save|Key)(4 Bytes) - AllowUse
- m_bInvertAllow (Offset 964) (Save|Key)(1 Bytes) - InvertAllow
- m_nPriority (Offset 960) (Save|Key)(4 Bytes) - Priority
- m_bUseAirLinkRadius (Offset 965) (Save|Key)(1 Bytes) - useairlinkradius
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputSetAllowed (Offset 0) (Input)(0 Bytes) - SetAllowed
- InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert
CBaseEntity - info_node_marine_hint
 Sub-Class Table (1 Deep): m_NodeData - HintNodeData
 - strEntityName (Offset 0) (Save)(4 Bytes)
 - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype
 - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group
 - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled
 - nNodeID (Offset 20) (Save)(4 Bytes)
 - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype
 - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity
 - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode
 - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid
 - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing
 - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState
 - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState
 - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius
CBaseEntity - info_npc_spawn_destination
- m_ReuseDelay (Offset 932) (Save|Key)(4 Bytes) - ReuseDelay
- m_RenameNPC (Offset 936) (Save|Key)(4 Bytes) - RenameNPC
- m_TimeNextAvailable (Offset 940) (Save)(4 Bytes)
- m_OnSpawnNPC (Offset 944) (Save|Key|Output)(0 Bytes) - OnSpawnNPC
CBaseEntity - info_null
CInfoOverlayAccessor - info_overlay_accessor
- m_iOverlayID (Offset 932) (Save|Key)(4 Bytes) - OverlayID
CParticleSystem - info_particle_system
- m_bStartActive (Offset 933) (Save|Key)(1 Bytes) - start_active
- m_bActive (Offset 1200) (Save)(1 Bytes)
- m_flStartTime (Offset 1212) (Save)(4 Bytes)
- m_vServerControlPoints (Offset 1216) (Save)(48 Bytes)
- m_iServerControlPointAssignments (Offset 1264) (Save)(4 Bytes)
- m_iszEffectName (Offset 936) (Save|Key)(4 Bytes) - effect_name
- m_szSnapshotFileName (Offset 940) (Save)(260 Bytes) - snapshot_file
- m_iszControlPointNames[0] (Offset 1268) (Save|Key)(4 Bytes) - cpoint1
- m_iszControlPointNames[1] (Offset 1272) (Save|Key)(4 Bytes) - cpoint2
- m_iszControlPointNames[2] (Offset 1276) (Save|Key)(4 Bytes) - cpoint3
- m_iszControlPointNames[3] (Offset 1280) (Save|Key)(4 Bytes) - cpoint4
- m_iszControlPointNames[4] (Offset 1284) (Save|Key)(4 Bytes) - cpoint5
- m_iszControlPointNames[5] (Offset 1288) (Save|Key)(4 Bytes) - cpoint6
- m_iszControlPointNames[6] (Offset 1292) (Save|Key)(4 Bytes) - cpoint7
- m_iszControlPointNames[7] (Offset 1296) (Save|Key)(4 Bytes) - cpoint8
- m_iszControlPointNames[8] (Offset 1300) (Save|Key)(4 Bytes) - cpoint9
- m_iszControlPointNames[9] (Offset 1304) (Save|Key)(4 Bytes) - cpoint10
- m_iszControlPointNames[10] (Offset 1308) (Save|Key)(4 Bytes) - cpoint11
- m_iszControlPointNames[11] (Offset 1312) (Save|Key)(4 Bytes) - cpoint12
- m_iszControlPointNames[12] (Offset 1316) (Save|Key)(4 Bytes) - cpoint13
- m_iszControlPointNames[13] (Offset 1320) (Save|Key)(4 Bytes) - cpoint14
- m_iszControlPointNames[14] (Offset 1324) (Save|Key)(4 Bytes) - cpoint15
- m_iszControlPointNames[15] (Offset 1328) (Save|Key)(4 Bytes) - cpoint16
- m_iszControlPointNames[16] (Offset 1332) (Save|Key)(4 Bytes) - cpoint17
- m_iszControlPointNames[17] (Offset 1336) (Save|Key)(4 Bytes) - cpoint18
- m_iszControlPointNames[18] (Offset 1340) (Save|Key)(4 Bytes) - cpoint19
- m_iszControlPointNames[19] (Offset 1344) (Save|Key)(4 Bytes) - cpoint20
- m_iszControlPointNames[20] (Offset 1348) (Save|Key)(4 Bytes) - cpoint21
- m_iszControlPointNames[21] (Offset 1352) (Save|Key)(4 Bytes) - cpoint22
- m_iszControlPointNames[22] (Offset 1356) (Save|Key)(4 Bytes) - cpoint23
- m_iszControlPointNames[23] (Offset 1360) (Save|Key)(4 Bytes) - cpoint24
- m_iszControlPointNames[24] (Offset 1364) (Save|Key)(4 Bytes) - cpoint25
- m_iszControlPointNames[25] (Offset 1368) (Save|Key)(4 Bytes) - cpoint26
- m_iszControlPointNames[26] (Offset 1372) (Save|Key)(4 Bytes) - cpoint27
- m_iszControlPointNames[27] (Offset 1376) (Save|Key)(4 Bytes) - cpoint28
- m_iszControlPointNames[28] (Offset 1380) (Save|Key)(4 Bytes) - cpoint29
- m_iszControlPointNames[29] (Offset 1384) (Save|Key)(4 Bytes) - cpoint30
- m_iszControlPointNames[30] (Offset 1388) (Save|Key)(4 Bytes) - cpoint31
- m_iszControlPointNames[31] (Offset 1392) (Save|Key)(4 Bytes) - cpoint32
- m_iszControlPointNames[32] (Offset 1396) (Save|Key)(4 Bytes) - cpoint33
- m_iszControlPointNames[33] (Offset 1400) (Save|Key)(4 Bytes) - cpoint34
- m_iszControlPointNames[34] (Offset 1404) (Save|Key)(4 Bytes) - cpoint35
- m_iszControlPointNames[35] (Offset 1408) (Save|Key)(4 Bytes) - cpoint36
- m_iszControlPointNames[36] (Offset 1412) (Save|Key)(4 Bytes) - cpoint37
- m_iszControlPointNames[37] (Offset 1416) (Save|Key)(4 Bytes) - cpoint38
- m_iszControlPointNames[38] (Offset 1420) (Save|Key)(4 Bytes) - cpoint39
- m_iszControlPointNames[39] (Offset 1424) (Save|Key)(4 Bytes) - cpoint40
- m_iszControlPointNames[40] (Offset 1428) (Save|Key)(4 Bytes) - cpoint41
- m_iszControlPointNames[41] (Offset 1432) (Save|Key)(4 Bytes) - cpoint42
- m_iszControlPointNames[42] (Offset 1436) (Save|Key)(4 Bytes) - cpoint43
- m_iszControlPointNames[43] (Offset 1440) (Save|Key)(4 Bytes) - cpoint44
- m_iszControlPointNames[44] (Offset 1444) (Save|Key)(4 Bytes) - cpoint45
- m_iszControlPointNames[45] (Offset 1448) (Save|Key)(4 Bytes) - cpoint46
- m_iszControlPointNames[46] (Offset 1452) (Save|Key)(4 Bytes) - cpoint47
- m_iszControlPointNames[47] (Offset 1456) (Save|Key)(4 Bytes) - cpoint48
- m_iszControlPointNames[48] (Offset 1460) (Save|Key)(4 Bytes) - cpoint49
- m_iszControlPointNames[49] (Offset 1464) (Save|Key)(4 Bytes) - cpoint50
- m_iszControlPointNames[50] (Offset 1468) (Save|Key)(4 Bytes) - cpoint51
- m_iszControlPointNames[51] (Offset 1472) (Save|Key)(4 Bytes) - cpoint52
- m_iszControlPointNames[52] (Offset 1476) (Save|Key)(4 Bytes) - cpoint53
- m_iszControlPointNames[53] (Offset 1480) (Save|Key)(4 Bytes) - cpoint54
- m_iszControlPointNames[54] (Offset 1484) (Save|Key)(4 Bytes) - cpoint55
- m_iszControlPointNames[55] (Offset 1488) (Save|Key)(4 Bytes) - cpoint56
- m_iszControlPointNames[56] (Offset 1492) (Save|Key)(4 Bytes) - cpoint57
- m_iszControlPointNames[57] (Offset 1496) (Save|Key)(4 Bytes) - cpoint58
- m_iszControlPointNames[58] (Offset 1500) (Save|Key)(4 Bytes) - cpoint59
- m_iszControlPointNames[59] (Offset 1504) (Save|Key)(4 Bytes) - cpoint60
- m_iszControlPointNames[60] (Offset 1508) (Save|Key)(4 Bytes) - cpoint61
- m_iszControlPointNames[61] (Offset 1512) (Save|Key)(4 Bytes) - cpoint62
- m_iszControlPointNames[62] (Offset 1516) (Save|Key)(4 Bytes) - cpoint63
- m_iControlPointParents.m_Value[0] (Offset 1772) (Save|Key)(1 Bytes) - cpoint1_parent
- m_iControlPointParents.m_Value[1] (Offset 1773) (Save|Key)(1 Bytes) - cpoint2_parent
- m_iControlPointParents.m_Value[2] (Offset 1774) (Save|Key)(1 Bytes) - cpoint3_parent
- m_iControlPointParents.m_Value[3] (Offset 1775) (Save|Key)(1 Bytes) - cpoint4_parent
- m_iControlPointParents.m_Value[4] (Offset 1776) (Save|Key)(1 Bytes) - cpoint5_parent
- m_iControlPointParents.m_Value[5] (Offset 1777) (Save|Key)(1 Bytes) - cpoint6_parent
- m_iControlPointParents.m_Value[6] (Offset 1778) (Save|Key)(1 Bytes) - cpoint7_parent
- m_hControlPointEnts (Offset 1520) (Save)(252 Bytes)
- InputStart (Offset 0) (Input)(0 Bytes) - Start
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputStopEndCap (Offset 0) (Input)(0 Bytes) - StopPlayEndCap
- InputDestroy (Offset 0) (Input)(0 Bytes) - DestroyImmediately
- CParticleSystemStartParticleSystemThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - info_player_deathmatch
- m_Master (Offset 932) (Save|Key)(4 Bytes) - master
CBaseEntity - info_player_start
CBaseEntity - info_projecteddecal
- m_nTexture (Offset 932) (Save)(4 Bytes)
- m_flDistance (Offset 936) (Save|Key)(4 Bytes) - Distance
- CProjectedDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes)
- CProjectedDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CBaseEntity - info_radial_link_controller
- m_flRadius (Offset 932) (Save|Key)(4 Bytes) - radius
- m_vecAtRestOrigin (Offset 936) (Save)(12 Bytes)
- m_bAtRest (Offset 948) (Save)(1 Bytes)
- CAI_RadialLinkControllerPollMotionThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - info_remarkable
- m_szRemarkContext (Offset 936) (Save|Key)(4 Bytes) - contextsubject
CBaseEntity - info_target
CBaseEntity - info_target_gunshipcrash
- m_bDisabled (Offset 932) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OnCrashed (Offset 936) (Save|Key|Output)(0 Bytes) - OnCrashed
CBaseEntity - info_target_helicopter_crash
CBaseEntity - info_target_instructor_hint
CBaseEntity - info_teleport_destination
CBaseEntity - info_tutorial_start
- m_iMarineSlot (Offset 932) (Save|Key)(4 Bytes) - MarineSlot
- m_iSaveStage (Offset 936) (Save|Key)(4 Bytes) - SaveStage
CBaseEntity - infodecal
- m_nTexture (Offset 932) (Save)(4 Bytes)
- m_bLowPriority (Offset 936) (Save|Key)(1 Bytes) - LowPriority
- m_entityName (Offset 940) (Save|Key)(4 Bytes) - ApplyEntity
- CDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes)
- CDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
CSceneEntity - instanced_scripted_scene
- m_hOwner (Offset 1656) (Save)(4 Bytes)
- m_bHadOwner (Offset 1660) (Save)(1 Bytes)
- m_flPostSpeakDelay (Offset 1664) (Save)(4 Bytes)
- m_flPreDelay (Offset 1668) (Save)(4 Bytes)
- m_szInstanceFilename (Offset 1672) (Save)(128 Bytes)
- m_bIsBackground (Offset 1800) (Save)(1 Bytes)
- m_iszSceneFile (Offset 936) (Save|Key)(4 Bytes) - SceneFile
- m_iszResumeSceneFile (Offset 940) (Save|Key)(4 Bytes) - ResumeSceneFile
- m_hWaitingForThisResumeScene (Offset 944) (Save)(4 Bytes)
- m_bWaitingForResumeScene (Offset 948) (Save)(1 Bytes)
- m_iszTarget1 (Offset 952) (Save|Key)(4 Bytes) - target1
- m_iszTarget2 (Offset 956) (Save|Key)(4 Bytes) - target2
- m_iszTarget3 (Offset 960) (Save|Key)(4 Bytes) - target3
- m_iszTarget4 (Offset 964) (Save|Key)(4 Bytes) - target4
- m_iszTarget5 (Offset 968) (Save|Key)(4 Bytes) - target5
- m_iszTarget6 (Offset 972) (Save|Key)(4 Bytes) - target6
- m_iszTarget7 (Offset 976) (Save|Key)(4 Bytes) - target7
- m_iszTarget8 (Offset 980) (Save|Key)(4 Bytes) - target8
- m_BusyActor (Offset 1644) (Save|Key)(4 Bytes) - busyactor
- m_hTarget1 (Offset 984) (Save)(4 Bytes)
- m_hTarget2 (Offset 988) (Save)(4 Bytes)
- m_hTarget3 (Offset 992) (Save)(4 Bytes)
- m_hTarget4 (Offset 996) (Save)(4 Bytes)
- m_hTarget5 (Offset 1000) (Save)(4 Bytes)
- m_hTarget6 (Offset 1004) (Save)(4 Bytes)
- m_hTarget7 (Offset 1008) (Save)(4 Bytes)
- m_hTarget8 (Offset 1012) (Save)(4 Bytes)
- m_bIsPlayingBack (Offset 1016) (Save)(1 Bytes)
- m_bPaused (Offset 1017) (Save)(1 Bytes)
- m_flCurrentTime (Offset 1024) (Save)(4 Bytes)
- m_flForceClientTime (Offset 1020) (Save)(4 Bytes)
- m_flFrameTime (Offset 1028) (Save)(4 Bytes)
- m_bCancelAtNextInterrupt (Offset 1032) (Save)(1 Bytes)
- m_fPitch (Offset 1036) (Save)(4 Bytes)
- m_bAutomated (Offset 1040) (Save)(1 Bytes)
- m_nAutomatedAction (Offset 1044) (Save)(4 Bytes)
- m_flAutomationDelay (Offset 1048) (Save)(4 Bytes)
- m_flAutomationTime (Offset 1052) (Save)(4 Bytes)
- m_bPausedViaInput (Offset 1056) (Save)(1 Bytes)
- m_bWaitingForActor (Offset 1057) (Save)(1 Bytes)
- m_bWaitingForInterrupt (Offset 1058) (Save)(1 Bytes)
- m_bInterruptedActorsScenes (Offset 1059) (Save)(1 Bytes)
- m_bBreakOnNonIdle (Offset 1060) (Save)(1 Bytes)
- m_hActorList (Offset 1064) (Save)(0 Bytes)
- m_hRemoveActorList (Offset 1084) (Save)(0 Bytes)
- m_nInterruptCount (Offset 1572) (Save)(4 Bytes)
- m_bInterrupted (Offset 1576) (Save)(1 Bytes)
- m_hInterruptScene (Offset 1580) (Save)(4 Bytes)
- m_bCompletedEarly (Offset 1584) (Save)(1 Bytes)
- m_bInterruptSceneFinished (Offset 1585) (Save)(1 Bytes)
- m_bGenerated (Offset 1629) (Save)(1 Bytes)
- m_iszSoundName (Offset 1632) (Save)(4 Bytes)
- m_hActor (Offset 1636) (Save)(4 Bytes)
- m_hActivator (Offset 1640) (Save)(4 Bytes)
- m_hNotifySceneCompletion (Offset 1588) (Save)(0 Bytes)
- m_hListManagers (Offset 1608) (Save)(0 Bytes)
- m_bMultiplayer (Offset 1018) (Save)(1 Bytes)
- InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start
- InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause
- InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume
- InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel
- InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt
- InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift
- InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse
- InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor
- InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger
- m_iPlayerDeathBehavior (Offset 1648) (Save|Key)(4 Bytes) - onplayerdeath
- InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath
- m_OnStart (Offset 1116) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnCompletion (Offset 1140) (Save|Key|Output)(0 Bytes) - OnCompletion
- m_OnCanceled (Offset 1164) (Save|Key|Output)(0 Bytes) - OnCanceled
- m_OnTrigger1 (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_OnTrigger2 (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_OnTrigger3 (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_OnTrigger4 (Offset 1260) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_OnTrigger5 (Offset 1284) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_OnTrigger6 (Offset 1308) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_OnTrigger7 (Offset 1332) (Save|Key|Output)(0 Bytes) - OnTrigger7
- m_OnTrigger8 (Offset 1356) (Save|Key|Output)(0 Bytes) - OnTrigger8
- m_OnTrigger9 (Offset 1380) (Save|Key|Output)(0 Bytes) - OnTrigger9
- m_OnTrigger10 (Offset 1404) (Save|Key|Output)(0 Bytes) - OnTrigger10
- m_OnTrigger11 (Offset 1428) (Save|Key|Output)(0 Bytes) - OnTrigger11
- m_OnTrigger12 (Offset 1452) (Save|Key|Output)(0 Bytes) - OnTrigger12
- m_OnTrigger13 (Offset 1476) (Save|Key|Output)(0 Bytes) - OnTrigger13
- m_OnTrigger14 (Offset 1500) (Save|Key|Output)(0 Bytes) - OnTrigger14
- m_OnTrigger15 (Offset 1524) (Save|Key|Output)(0 Bytes) - OnTrigger15
- m_OnTrigger16 (Offset 1548) (Save|Key|Output)(0 Bytes) - OnTrigger16
CBaseAnimating - item_sodacan
- CItemSodaCanThink (Offset 0) (FunctionTable)(0 Bytes)
- CItemSodaCanTouch (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CRopeKeyframe - keyframe_rope
- m_RopeFlags (Offset 936) (Save)(4 Bytes)
- m_iNextLinkName (Offset 940) (Save|Key)(4 Bytes) - NextKey
- m_Slack (Offset 944) (Save|Key)(4 Bytes) - Slack
- m_Width (Offset 948) (Save|Key)(4 Bytes) - Width
- m_TextureScale (Offset 952) (Save|Key)(4 Bytes) - TextureScale
- m_nSegments (Offset 956) (Save)(4 Bytes)
- m_bConstrainBetweenEndpoints (Offset 960) (Save)(1 Bytes)
- m_strRopeMaterialModel (Offset 964) (Save)(4 Bytes)
- m_iRopeMaterialModelIndex (Offset 968) (Save)(4 Bytes)
- m_Subdiv (Offset 972) (Save|Key)(4 Bytes) - Subdiv
- m_RopeLength (Offset 980) (Save)(4 Bytes)
- m_fLockedPoints (Offset 984) (Save)(4 Bytes)
- m_bCreatedFromMapFile (Offset 988) (Save)(1 Bytes)
- m_flScrollSpeed (Offset 992) (Save|Key)(4 Bytes) - ScrollSpeed
- m_bStartPointValid (Offset 996) (Save)(1 Bytes)
- m_bEndPointValid (Offset 997) (Save)(1 Bytes)
- m_hStartPoint (Offset 1000) (Save)(4 Bytes)
- m_hEndPoint (Offset 1004) (Save)(4 Bytes)
- m_iStartAttachment (Offset 1008) (Save)(2 Bytes)
- m_iEndAttachment (Offset 1010) (Save)(2 Bytes)
- InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed
- InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
CBaseEntity - keyframe_track
- m_Origin (Offset 932) (Save)(12 Bytes)
- m_Angles (Offset 944) (Save)(12 Bytes)
- m_qAngle (Offset 956) (Save)(16 Bytes)
- m_iNextKey (Offset 972) (Save|Key)(4 Bytes) - NextKey
- m_flNextTime (Offset 976) (Save)(4 Bytes)
- m_flSpeed (Offset 988) (Save|Key)(4 Bytes) - MoveSpeed
- m_pNextKey (Offset 980) (Save)(4 Bytes)
- m_pPrevKey (Offset 984) (Save)(4 Bytes)
CBaseEntity - light
- m_iCurrentFade (Offset 944) (Save)(1 Bytes)
- m_iTargetFade (Offset 945) (Save)(1 Bytes)
- m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - light_directional
- m_iCurrentFade (Offset 944) (Save)(1 Bytes)
- m_iTargetFade (Offset 945) (Save)(1 Bytes)
- m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CDynamicLight - light_dynamic
- m_ActualFlags (Offset 932) (Save)(1 Bytes)
- m_Flags (Offset 933) (Save)(1 Bytes)
- m_On (Offset 935) (Save)(1 Bytes)
- CDynamicLightDynamicLightThink (Offset 0) (FunctionTable)(0 Bytes)
- m_Radius (Offset 936) (Save|Key|Input)(4 Bytes) - distance
- m_Exponent (Offset 940) (Save|Key|Input)(4 Bytes) - brightness
- m_InnerAngle (Offset 944) (Save|Key|Input)(4 Bytes) - _inner_cone
- m_OuterAngle (Offset 948) (Save|Key|Input)(4 Bytes) - _cone
- m_SpotRadius (Offset 952) (Save|Key|Input)(4 Bytes) - spotlight_radius
- m_LightStyle (Offset 934) (Save|Key|Input)(1 Bytes) - style
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CBaseEntity - light_environment
- m_iCurrentFade (Offset 944) (Save)(1 Bytes)
- m_iTargetFade (Offset 945) (Save)(1 Bytes)
- m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - light_glspot
- m_iCurrentFade (Offset 944) (Save)(1 Bytes)
- m_iTargetFade (Offset 945) (Save)(1 Bytes)
- m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - light_spot
- m_iCurrentFade (Offset 944) (Save)(1 Bytes)
- m_iTargetFade (Offset 945) (Save)(1 Bytes)
- m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style
- m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle
- m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern
- CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern
- InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - logic_active_autosave
- m_TriggerHitPoints (Offset 944) (Save|Key)(4 Bytes) - TriggerHitPoints
- m_flTimeToTrigger (Offset 948) (Save|Key)(4 Bytes) - TimeToTrigger
- m_flDangerousTime (Offset 956) (Save|Key)(4 Bytes) - DangerousTime
- m_flStartTime (Offset 952) (Save)(4 Bytes)
- CLogicActiveAutosaveSaveThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_bForceNewLevelUnit (Offset 932) (Save|Key)(1 Bytes) - NewLevelUnit
- m_minHitPoints (Offset 936) (Save|Key)(4 Bytes) - MinimumHitPoints
- m_minHitPointsToCommit (Offset 940) (Save|Key)(4 Bytes) - MinHitPointsToCommit
- InputSave (Offset 0) (Input)(0 Bytes) - Save
- InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous
- InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold
CBaseEntity - logic_auto
- m_globalstate (Offset 1100) (Save|Key)(4 Bytes) - globalstate
- m_OnMapSpawn (Offset 932) (Save|Key|Output)(0 Bytes) - OnMapSpawn
- m_OnNewGame (Offset 956) (Save|Key|Output)(0 Bytes) - OnNewGame
- m_OnLoadGame (Offset 980) (Save|Key|Output)(0 Bytes) - OnLoadGame
- m_OnMapTransition (Offset 1004) (Save|Key|Output)(0 Bytes) - OnMapTransition
- m_OnBackgroundMap (Offset 1028) (Save|Key|Output)(0 Bytes) - OnBackgroundMap
- m_OnMultiNewMap (Offset 1052) (Save|Key|Output)(0 Bytes) - OnMultiNewMap
- m_OnMultiNewRound (Offset 1076) (Save|Key|Output)(0 Bytes) - OnMultiNewRound
CBaseEntity - logic_autosave
- m_bForceNewLevelUnit (Offset 932) (Save|Key)(1 Bytes) - NewLevelUnit
- m_minHitPoints (Offset 936) (Save|Key)(4 Bytes) - MinimumHitPoints
- m_minHitPointsToCommit (Offset 940) (Save|Key)(4 Bytes) - MinHitPointsToCommit
- InputSave (Offset 0) (Input)(0 Bytes) - Save
- InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous
- InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold
CBaseEntity - logic_branch
- m_bInValue (Offset 932) (Save|Key)(1 Bytes) - InitialValue
- m_Listeners (Offset 936) (Save)(0 Bytes)
- InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue
- InputSetValueTest (Offset 0) (Input)(0 Bytes) - SetValueTest
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputToggleTest (Offset 0) (Input)(0 Bytes) - ToggleTest
- InputTest (Offset 0) (Input)(0 Bytes) - Test
- m_OnTrue (Offset 956) (Save|Key|Output)(0 Bytes) - OnTrue
- m_OnFalse (Offset 980) (Save|Key|Output)(0 Bytes) - OnFalse
CBaseEntity - logic_branch_listener
- m_nLogicBranchNames[0] (Offset 932) (Save|Key)(4 Bytes) - Branch01
- m_nLogicBranchNames[1] (Offset 936) (Save|Key)(4 Bytes) - Branch02
- m_nLogicBranchNames[2] (Offset 940) (Save|Key)(4 Bytes) - Branch03
- m_nLogicBranchNames[3] (Offset 944) (Save|Key)(4 Bytes) - Branch04
- m_nLogicBranchNames[4] (Offset 948) (Save|Key)(4 Bytes) - Branch05
- m_nLogicBranchNames[5] (Offset 952) (Save|Key)(4 Bytes) - Branch06
- m_nLogicBranchNames[6] (Offset 956) (Save|Key)(4 Bytes) - Branch07
- m_nLogicBranchNames[7] (Offset 960) (Save|Key)(4 Bytes) - Branch08
- m_nLogicBranchNames[8] (Offset 964) (Save|Key)(4 Bytes) - Branch09
- m_nLogicBranchNames[9] (Offset 968) (Save|Key)(4 Bytes) - Branch10
- m_nLogicBranchNames[10] (Offset 972) (Save|Key)(4 Bytes) - Branch11
- m_nLogicBranchNames[11] (Offset 976) (Save|Key)(4 Bytes) - Branch12
- m_nLogicBranchNames[12] (Offset 980) (Save|Key)(4 Bytes) - Branch13
- m_nLogicBranchNames[13] (Offset 984) (Save|Key)(4 Bytes) - Branch14
- m_nLogicBranchNames[14] (Offset 988) (Save|Key)(4 Bytes) - Branch15
- m_nLogicBranchNames[15] (Offset 992) (Save|Key)(4 Bytes) - Branch16
- m_LogicBranchList (Offset 996) (Save)(0 Bytes)
- m_eLastState (Offset 1016) (Save)(4 Bytes)
- InputTest (Offset 0) (Input)(0 Bytes) - Test
- Input_OnLogicBranchChanged (Offset 0) (Input)(0 Bytes) - _OnLogicBranchChanged
- Input_OnLogicBranchRemoved (Offset 0) (Input)(0 Bytes) - _OnLogicBranchRemoved
- m_OnAllTrue (Offset 1020) (Save|Key|Output)(0 Bytes) - OnAllTrue
- m_OnAllFalse (Offset 1044) (Save|Key|Output)(0 Bytes) - OnAllFalse
- m_OnMixed (Offset 1068) (Save|Key|Output)(0 Bytes) - OnMixed
CBaseEntity - logic_case
- m_nCase[0] (Offset 932) (Save|Key)(4 Bytes) - Case01
- m_nCase[1] (Offset 936) (Save|Key)(4 Bytes) - Case02
- m_nCase[2] (Offset 940) (Save|Key)(4 Bytes) - Case03
- m_nCase[3] (Offset 944) (Save|Key)(4 Bytes) - Case04
- m_nCase[4] (Offset 948) (Save|Key)(4 Bytes) - Case05
- m_nCase[5] (Offset 952) (Save|Key)(4 Bytes) - Case06
- m_nCase[6] (Offset 956) (Save|Key)(4 Bytes) - Case07
- m_nCase[7] (Offset 960) (Save|Key)(4 Bytes) - Case08
- m_nCase[8] (Offset 964) (Save|Key)(4 Bytes) - Case09
- m_nCase[9] (Offset 968) (Save|Key)(4 Bytes) - Case10
- m_nCase[10] (Offset 972) (Save|Key)(4 Bytes) - Case11
- m_nCase[11] (Offset 976) (Save|Key)(4 Bytes) - Case12
- m_nCase[12] (Offset 980) (Save|Key)(4 Bytes) - Case13
- m_nCase[13] (Offset 984) (Save|Key)(4 Bytes) - Case14
- m_nCase[14] (Offset 988) (Save|Key)(4 Bytes) - Case15
- m_nCase[15] (Offset 992) (Save|Key)(4 Bytes) - Case16
- m_nShuffleCases (Offset 996) (Save)(4 Bytes)
- m_nLastShuffleCase (Offset 1000) (Save)(4 Bytes)
- m_uchShuffleCaseMap (Offset 1004) (Save)(16 Bytes)
- InputValue (Offset 0) (Input)(0 Bytes) - InValue
- InputPickRandom (Offset 0) (Input)(0 Bytes) - PickRandom
- InputPickRandomShuffle (Offset 0) (Input)(0 Bytes) - PickRandomShuffle
- m_OnCase[0] (Offset 1020) (Save|Key|Output)(0 Bytes) - OnCase01
- m_OnCase[1] (Offset 1044) (Save|Key|Output)(0 Bytes) - OnCase02
- m_OnCase[2] (Offset 1068) (Save|Key|Output)(0 Bytes) - OnCase03
- m_OnCase[3] (Offset 1092) (Save|Key|Output)(0 Bytes) - OnCase04
- m_OnCase[4] (Offset 1116) (Save|Key|Output)(0 Bytes) - OnCase05
- m_OnCase[5] (Offset 1140) (Save|Key|Output)(0 Bytes) - OnCase06
- m_OnCase[6] (Offset 1164) (Save|Key|Output)(0 Bytes) - OnCase07
- m_OnCase[7] (Offset 1188) (Save|Key|Output)(0 Bytes) - OnCase08
- m_OnCase[8] (Offset 1212) (Save|Key|Output)(0 Bytes) - OnCase09
- m_OnCase[9] (Offset 1236) (Save|Key|Output)(0 Bytes) - OnCase10
- m_OnCase[10] (Offset 1260) (Save|Key|Output)(0 Bytes) - OnCase11
- m_OnCase[11] (Offset 1284) (Save|Key|Output)(0 Bytes) - OnCase12
- m_OnCase[12] (Offset 1308) (Save|Key|Output)(0 Bytes) - OnCase13
- m_OnCase[13] (Offset 1332) (Save|Key|Output)(0 Bytes) - OnCase14
- m_OnCase[14] (Offset 1356) (Save|Key|Output)(0 Bytes) - OnCase15
- m_OnCase[15] (Offset 1380) (Save|Key|Output)(0 Bytes) - OnCase16
- m_OnDefault (Offset 1404) (Save|Key|Output)(0 Bytes) - OnDefault
CSceneEntity - logic_choreographed_scene
- m_iszSceneFile (Offset 936) (Save|Key)(4 Bytes) - SceneFile
- m_iszResumeSceneFile (Offset 940) (Save|Key)(4 Bytes) - ResumeSceneFile
- m_hWaitingForThisResumeScene (Offset 944) (Save)(4 Bytes)
- m_bWaitingForResumeScene (Offset 948) (Save)(1 Bytes)
- m_iszTarget1 (Offset 952) (Save|Key)(4 Bytes) - target1
- m_iszTarget2 (Offset 956) (Save|Key)(4 Bytes) - target2
- m_iszTarget3 (Offset 960) (Save|Key)(4 Bytes) - target3
- m_iszTarget4 (Offset 964) (Save|Key)(4 Bytes) - target4
- m_iszTarget5 (Offset 968) (Save|Key)(4 Bytes) - target5
- m_iszTarget6 (Offset 972) (Save|Key)(4 Bytes) - target6
- m_iszTarget7 (Offset 976) (Save|Key)(4 Bytes) - target7
- m_iszTarget8 (Offset 980) (Save|Key)(4 Bytes) - target8
- m_BusyActor (Offset 1644) (Save|Key)(4 Bytes) - busyactor
- m_hTarget1 (Offset 984) (Save)(4 Bytes)
- m_hTarget2 (Offset 988) (Save)(4 Bytes)
- m_hTarget3 (Offset 992) (Save)(4 Bytes)
- m_hTarget4 (Offset 996) (Save)(4 Bytes)
- m_hTarget5 (Offset 1000) (Save)(4 Bytes)
- m_hTarget6 (Offset 1004) (Save)(4 Bytes)
- m_hTarget7 (Offset 1008) (Save)(4 Bytes)
- m_hTarget8 (Offset 1012) (Save)(4 Bytes)
- m_bIsPlayingBack (Offset 1016) (Save)(1 Bytes)
- m_bPaused (Offset 1017) (Save)(1 Bytes)
- m_flCurrentTime (Offset 1024) (Save)(4 Bytes)
- m_flForceClientTime (Offset 1020) (Save)(4 Bytes)
- m_flFrameTime (Offset 1028) (Save)(4 Bytes)
- m_bCancelAtNextInterrupt (Offset 1032) (Save)(1 Bytes)
- m_fPitch (Offset 1036) (Save)(4 Bytes)
- m_bAutomated (Offset 1040) (Save)(1 Bytes)
- m_nAutomatedAction (Offset 1044) (Save)(4 Bytes)
- m_flAutomationDelay (Offset 1048) (Save)(4 Bytes)
- m_flAutomationTime (Offset 1052) (Save)(4 Bytes)
- m_bPausedViaInput (Offset 1056) (Save)(1 Bytes)
- m_bWaitingForActor (Offset 1057) (Save)(1 Bytes)
- m_bWaitingForInterrupt (Offset 1058) (Save)(1 Bytes)
- m_bInterruptedActorsScenes (Offset 1059) (Save)(1 Bytes)
- m_bBreakOnNonIdle (Offset 1060) (Save)(1 Bytes)
- m_hActorList (Offset 1064) (Save)(0 Bytes)
- m_hRemoveActorList (Offset 1084) (Save)(0 Bytes)
- m_nInterruptCount (Offset 1572) (Save)(4 Bytes)
- m_bInterrupted (Offset 1576) (Save)(1 Bytes)
- m_hInterruptScene (Offset 1580) (Save)(4 Bytes)
- m_bCompletedEarly (Offset 1584) (Save)(1 Bytes)
- m_bInterruptSceneFinished (Offset 1585) (Save)(1 Bytes)
- m_bGenerated (Offset 1629) (Save)(1 Bytes)
- m_iszSoundName (Offset 1632) (Save)(4 Bytes)
- m_hActor (Offset 1636) (Save)(4 Bytes)
- m_hActivator (Offset 1640) (Save)(4 Bytes)
- m_hNotifySceneCompletion (Offset 1588) (Save)(0 Bytes)
- m_hListManagers (Offset 1608) (Save)(0 Bytes)
- m_bMultiplayer (Offset 1018) (Save)(1 Bytes)
- InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start
- InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause
- InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume
- InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel
- InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt
- InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift
- InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse
- InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor
- InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger
- m_iPlayerDeathBehavior (Offset 1648) (Save|Key)(4 Bytes) - onplayerdeath
- InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath
- m_OnStart (Offset 1116) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnCompletion (Offset 1140) (Save|Key|Output)(0 Bytes) - OnCompletion
- m_OnCanceled (Offset 1164) (Save|Key|Output)(0 Bytes) - OnCanceled
- m_OnTrigger1 (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_OnTrigger2 (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_OnTrigger3 (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_OnTrigger4 (Offset 1260) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_OnTrigger5 (Offset 1284) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_OnTrigger6 (Offset 1308) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_OnTrigger7 (Offset 1332) (Save|Key|Output)(0 Bytes) - OnTrigger7
- m_OnTrigger8 (Offset 1356) (Save|Key|Output)(0 Bytes) - OnTrigger8
- m_OnTrigger9 (Offset 1380) (Save|Key|Output)(0 Bytes) - OnTrigger9
- m_OnTrigger10 (Offset 1404) (Save|Key|Output)(0 Bytes) - OnTrigger10
- m_OnTrigger11 (Offset 1428) (Save|Key|Output)(0 Bytes) - OnTrigger11
- m_OnTrigger12 (Offset 1452) (Save|Key|Output)(0 Bytes) - OnTrigger12
- m_OnTrigger13 (Offset 1476) (Save|Key|Output)(0 Bytes) - OnTrigger13
- m_OnTrigger14 (Offset 1500) (Save|Key|Output)(0 Bytes) - OnTrigger14
- m_OnTrigger15 (Offset 1524) (Save|Key|Output)(0 Bytes) - OnTrigger15
- m_OnTrigger16 (Offset 1548) (Save|Key|Output)(0 Bytes) - OnTrigger16
CBaseEntity - logic_collision_pair
- m_nameAttach1 (Offset 932) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 936) (Save|Key)(4 Bytes) - attach2
- m_disabled (Offset 940) (Save|Key)(1 Bytes) - startdisabled
- m_succeeded (Offset 941) (Save)(1 Bytes)
- InputDisableCollisions (Offset 0) (Input)(0 Bytes) - DisableCollisions
- InputEnableCollisions (Offset 0) (Input)(0 Bytes) - EnableCollisions
CBaseEntity - logic_compare
- m_flCompareValue (Offset 936) (Save|Key)(4 Bytes) - CompareValue
- m_flInValue (Offset 932) (Save|Key)(4 Bytes) - InitialValue
- InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue
- InputSetValueCompare (Offset 0) (Input)(0 Bytes) - SetValueCompare
- InputSetCompareValue (Offset 0) (Input)(0 Bytes) - SetCompareValue
- InputCompare (Offset 0) (Input)(0 Bytes) - Compare
- m_OnEqualTo (Offset 964) (Save|Key|Output)(0 Bytes) - OnEqualTo
- m_OnNotEqualTo (Offset 988) (Save|Key|Output)(0 Bytes) - OnNotEqualTo
- m_OnGreaterThan (Offset 1012) (Save|Key|Output)(0 Bytes) - OnGreaterThan
- m_OnLessThan (Offset 940) (Save|Key|Output)(0 Bytes) - OnLessThan
CBaseEntity - logic_lineto
- m_SourceName (Offset 956) (Save|Key)(4 Bytes) - source
- m_StartEntity (Offset 960) (Save)(4 Bytes)
- m_EndEntity (Offset 964) (Save)(4 Bytes)
- m_Line (Offset 932) (Save|Key|Output)(0 Bytes) - Line
CBaseEntity - logic_measure_movement
- m_strMeasureTarget (Offset 932) (Save|Key)(4 Bytes) - MeasureTarget
- m_strMeasureReference (Offset 936) (Save|Key)(4 Bytes) - MeasureReference
- m_strTargetReference (Offset 940) (Save|Key)(4 Bytes) - TargetReference
- m_flScale (Offset 960) (Save|Key)(4 Bytes) - TargetScale
- m_nMeasureType (Offset 964) (Save|Key)(4 Bytes) - MeasureType
- m_hMeasureTarget (Offset 944) (Save)(4 Bytes)
- m_hMeasureReference (Offset 948) (Save)(4 Bytes)
- m_hTarget (Offset 952) (Save)(4 Bytes)
- m_hTargetReference (Offset 956) (Save)(4 Bytes)
- InputSetMeasureTarget (Offset 0) (Input)(0 Bytes) - SetMeasureTarget
- InputSetMeasureReference (Offset 0) (Input)(0 Bytes) - SetMeasureReference
- InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget
- InputSetTargetReference (Offset 0) (Input)(0 Bytes) - SetTargetReference
- InputSetTargetScale (Offset 0) (Input)(0 Bytes) - SetTargetScale
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- CLogicMeasureMovementMeasureThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - logic_multicompare
- m_OnEqual (Offset 932) (Save|Key|Output)(0 Bytes) - OnEqual
- m_OnNotEqual (Offset 956) (Save|Key|Output)(0 Bytes) - OnNotEqual
- m_iIntegerValue (Offset 980) (Save|Key)(4 Bytes) - IntegerValue
- m_iShouldCompareToValue (Offset 984) (Save|Key)(4 Bytes) - ShouldComparetoValue
- m_AllIntCompares (Offset 988) (Save)(8 Bytes)
- InputValue (Offset 0) (Input)(0 Bytes) - InputValue
- InputCompareValues (Offset 0) (Input)(0 Bytes) - CompareValues
CBaseEntity - logic_navigation
- m_isOn (Offset 936) (Save)(1 Bytes)
- m_navProperty (Offset 940) (Save)(4 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CBaseEntity - logic_playerproxy
- m_RequestedPlayerHealth (Offset 1004) (Save|Key|Output)(0 Bytes) - PlayerHealth
- m_PlayerDied (Offset 980) (Save|Key|Output)(0 Bytes) - PlayerDied
- m_hPlayer (Offset 1028) (Save)(4 Bytes)
CBaseEntity - logic_playmovie
- m_strMovieFilename (Offset 932) (Save|Key)(4 Bytes) - MovieFilename
- m_bAllowUserSkip (Offset 936) (Save|Key)(1 Bytes) - allowskip
- InputPlayMovie (Offset 0) (Input)(0 Bytes) - PlayMovie
- InputMovieFinished (Offset 0) (Input)(0 Bytes) - __MovieFinished
- m_OnPlaybackFinished (Offset 940) (Save|Key|Output)(0 Bytes) - OnPlaybackFinished
CBaseEntity - logic_proximity
CBaseEntity - logic_random_outputs
- m_bWaitForRefire (Offset 1181) (Save)(1 Bytes)
- m_bDisabled (Offset 1180) (Save|Key)(1 Bytes) - StartDisabled
- m_flOnTriggerChance (Offset 1148) (Save)(32 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger
- InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending
- m_OnSpawn (Offset 1124) (Save|Key|Output)(0 Bytes) - OnSpawn
- m_Output[0] (Offset 932) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_Output[1] (Offset 956) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_Output[2] (Offset 980) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_Output[3] (Offset 1004) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_Output[4] (Offset 1028) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_Output[5] (Offset 1052) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_Output[6] (Offset 1076) (Save|Key|Output)(0 Bytes) - OnTrigger7
- m_Output[7] (Offset 1100) (Save|Key|Output)(0 Bytes) - OnTrigger8
CBaseEntity - logic_relay
- m_bWaitForRefire (Offset 981) (Save)(1 Bytes)
- m_bDisabled (Offset 980) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger
- InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending
- m_OnTrigger (Offset 932) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_OnSpawn (Offset 956) (Save|Key|Output)(0 Bytes) - OnSpawn
CBaseEntity - logic_scene_list_manager
- m_hListManagers (Offset 932) (Save)(0 Bytes)
- m_iszScenes[0] (Offset 952) (Save|Key)(4 Bytes) - scene0
- m_iszScenes[1] (Offset 956) (Save|Key)(4 Bytes) - scene1
- m_iszScenes[2] (Offset 960) (Save|Key)(4 Bytes) - scene2
- m_iszScenes[3] (Offset 964) (Save|Key)(4 Bytes) - scene3
- m_iszScenes[4] (Offset 968) (Save|Key)(4 Bytes) - scene4
- m_iszScenes[5] (Offset 972) (Save|Key)(4 Bytes) - scene5
- m_iszScenes[6] (Offset 976) (Save|Key)(4 Bytes) - scene6
- m_iszScenes[7] (Offset 980) (Save|Key)(4 Bytes) - scene7
- m_iszScenes[8] (Offset 984) (Save|Key)(4 Bytes) - scene8
- m_iszScenes[9] (Offset 988) (Save|Key)(4 Bytes) - scene9
- m_iszScenes[10] (Offset 992) (Save|Key)(4 Bytes) - scene10
- m_iszScenes[11] (Offset 996) (Save|Key)(4 Bytes) - scene11
- m_iszScenes[12] (Offset 1000) (Save|Key)(4 Bytes) - scene12
- m_iszScenes[13] (Offset 1004) (Save|Key)(4 Bytes) - scene13
- m_iszScenes[14] (Offset 1008) (Save|Key)(4 Bytes) - scene14
- m_iszScenes[15] (Offset 1012) (Save|Key)(4 Bytes) - scene15
- m_hScenes[0] (Offset 1016) (Save)(4 Bytes)
- m_hScenes[1] (Offset 1020) (Save)(4 Bytes)
- m_hScenes[2] (Offset 1024) (Save)(4 Bytes)
- m_hScenes[3] (Offset 1028) (Save)(4 Bytes)
- m_hScenes[4] (Offset 1032) (Save)(4 Bytes)
- m_hScenes[5] (Offset 1036) (Save)(4 Bytes)
- m_hScenes[6] (Offset 1040) (Save)(4 Bytes)
- m_hScenes[7] (Offset 1044) (Save)(4 Bytes)
- m_hScenes[8] (Offset 1048) (Save)(4 Bytes)
- m_hScenes[9] (Offset 1052) (Save)(4 Bytes)
- m_hScenes[10] (Offset 1056) (Save)(4 Bytes)
- m_hScenes[11] (Offset 1060) (Save)(4 Bytes)
- m_hScenes[12] (Offset 1064) (Save)(4 Bytes)
- m_hScenes[13] (Offset 1068) (Save)(4 Bytes)
- m_hScenes[14] (Offset 1072) (Save)(4 Bytes)
- m_hScenes[15] (Offset 1076) (Save)(4 Bytes)
- InputShutdown (Offset 0) (Input)(0 Bytes) - Shutdown
CBaseEntity - logic_script
- m_iszGroupMembers[0] (Offset 932) (Save|Key)(4 Bytes) - Group00
- m_iszGroupMembers[1] (Offset 936) (Save|Key)(4 Bytes) - Group01
- m_iszGroupMembers[2] (Offset 940) (Save|Key)(4 Bytes) - Group02
- m_iszGroupMembers[3] (Offset 944) (Save|Key)(4 Bytes) - Group03
- m_iszGroupMembers[4] (Offset 948) (Save|Key)(4 Bytes) - Group04
- m_iszGroupMembers[5] (Offset 952) (Save|Key)(4 Bytes) - Group05
- m_iszGroupMembers[6] (Offset 956) (Save|Key)(4 Bytes) - Group06
- m_iszGroupMembers[7] (Offset 960) (Save|Key)(4 Bytes) - Group07
- m_iszGroupMembers[8] (Offset 964) (Save|Key)(4 Bytes) - Group08
- m_iszGroupMembers[9] (Offset 968) (Save|Key)(4 Bytes) - Group09
- m_iszGroupMembers[10] (Offset 972) (Save|Key)(4 Bytes) - Group10
- m_iszGroupMembers[11] (Offset 976) (Save|Key)(4 Bytes) - Group11
- m_iszGroupMembers[12] (Offset 980) (Save|Key)(4 Bytes) - Group12
- m_iszGroupMembers[13] (Offset 984) (Save|Key)(4 Bytes) - Group13
- m_iszGroupMembers[14] (Offset 988) (Save|Key)(4 Bytes) - Group14
- m_iszGroupMembers[15] (Offset 992) (Save|Key)(4 Bytes) - Group16
CBaseEntity - logic_timer
- m_iDisabled (Offset 1004) (Save|Key)(4 Bytes) - StartDisabled
- m_flRefireTime (Offset 1008) (Save|Key)(4 Bytes) - RefireTime
- m_bUpDownState (Offset 1012) (Save)(1 Bytes)
- InputRefireTime (Offset 0) (Input)(0 Bytes) - RefireTime
- InputFireTimer (Offset 0) (Input)(0 Bytes) - FireTimer
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputAddToTimer (Offset 0) (Input)(0 Bytes) - AddToTimer
- InputResetTimer (Offset 0) (Input)(0 Bytes) - ResetTimer
- InputSubtractFromTimer (Offset 0) (Input)(0 Bytes) - SubtractFromTimer
- m_iUseRandomTime (Offset 1016) (Save|Key|Input)(4 Bytes) - UseRandomTime
- m_flLowerRandomBound (Offset 1020) (Save|Key|Input)(4 Bytes) - LowerRandomBound
- m_flUpperRandomBound (Offset 1024) (Save|Key|Input)(4 Bytes) - UpperRandomBound
- m_OnTimer (Offset 932) (Save|Key|Output)(0 Bytes) - OnTimer
- m_OnTimerHigh (Offset 956) (Save|Key|Output)(0 Bytes) - OnTimerHigh
- m_OnTimerLow (Offset 980) (Save|Key|Output)(0 Bytes) - OnTimerLow
CBaseEntity - lookdoorthinker
- m_hLookDoor (Offset 932) (Save)(4 Bytes)
- CLookDoorThinkerLookThink (Offset 0) (FunctionTable)(0 Bytes)
CMaterialModifyControl - material_modify_control
- m_szMaterialName (Offset 932) (Save)(255 Bytes)
- m_szMaterialVar (Offset 1187) (Save)(255 Bytes)
- m_szMaterialVarValue (Offset 1442) (Save)(255 Bytes)
- m_iFrameStart (Offset 1700) (Save)(4 Bytes)
- m_iFrameEnd (Offset 1704) (Save)(4 Bytes)
- m_bWrap (Offset 1708) (Save)(1 Bytes)
- m_flFramerate (Offset 1712) (Save)(4 Bytes)
- m_bNewAnimCommandsSemaphore (Offset 1716) (Save)(1 Bytes)
- m_flFloatLerpStartValue (Offset 1720) (Save)(4 Bytes)
- m_flFloatLerpEndValue (Offset 1724) (Save)(4 Bytes)
- m_flFloatLerpTransitionTime (Offset 1728) (Save)(4 Bytes)
- m_nModifyMode (Offset 1732) (Save)(4 Bytes)
- SetMaterialVar (Offset 0) (Input)(0 Bytes) - SetMaterialVar
- SetMaterialVarToCurrentTime (Offset 0) (Input)(0 Bytes) - SetMaterialVarToCurrentTime
- InputStartAnimSequence (Offset 0) (Input)(0 Bytes) - StartAnimSequence
- InputStartFloatLerp (Offset 0) (Input)(0 Bytes) - StartFloatLerp
CBaseEntity - math_colorblend
- InputValue (Offset 0) (Input)(0 Bytes) - InValue
- m_OutValue (Offset 948) (Save|Key|Output)(0 Bytes) - OutColor
- m_flInMin (Offset 932) (Save|Key)(4 Bytes) - inmin
- m_flInMax (Offset 936) (Save|Key)(4 Bytes) - inmax
- m_OutColor1 (Offset 940) (Save|Key)(4 Bytes) - colormin
- m_OutColor2 (Offset 944) (Save|Key)(4 Bytes) - colormax
CBaseEntity - math_counter
- m_bHitMax (Offset 941) (Save)(1 Bytes)
- m_bHitMin (Offset 940) (Save)(1 Bytes)
- m_flMin (Offset 932) (Save|Key)(4 Bytes) - min
- m_flMax (Offset 936) (Save|Key)(4 Bytes) - max
- m_bDisabled (Offset 942) (Save|Key)(1 Bytes) - StartDisabled
- InputAdd (Offset 0) (Input)(0 Bytes) - Add
- InputDivide (Offset 0) (Input)(0 Bytes) - Divide
- InputMultiply (Offset 0) (Input)(0 Bytes) - Multiply
- InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue
- InputSetValueNoFire (Offset 0) (Input)(0 Bytes) - SetValueNoFire
- InputSubtract (Offset 0) (Input)(0 Bytes) - Subtract
- InputSetHitMax (Offset 0) (Input)(0 Bytes) - SetHitMax
- InputSetHitMin (Offset 0) (Input)(0 Bytes) - SetHitMin
- InputGetValue (Offset 0) (Input)(0 Bytes) - GetValue
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_OutValue (Offset 944) (Save|Key|Output)(0 Bytes) - OutValue
- m_OnHitMin (Offset 992) (Save|Key|Output)(0 Bytes) - OnHitMin
- m_OnHitMax (Offset 1016) (Save|Key|Output)(0 Bytes) - OnHitMax
- m_OnChangedFromMin (Offset 1040) (Save|Key|Output)(0 Bytes) - OnChangedFromMin
- m_OnChangedFromMax (Offset 1064) (Save|Key|Output)(0 Bytes) - OnChangedFromMax
- m_OnGetValue (Offset 968) (Save|Key|Output)(0 Bytes) - OnGetValue
CBaseEntity - math_remap
- InputValue (Offset 0) (Input)(0 Bytes) - InValue
- m_OutValue (Offset 952) (Save|Key|Output)(0 Bytes) - OutValue
- m_flInMin (Offset 932) (Save|Key)(4 Bytes) - in1
- m_flInMax (Offset 936) (Save|Key)(4 Bytes) - in2
- m_flOut1 (Offset 940) (Save|Key)(4 Bytes) - out1
- m_flOut2 (Offset 944) (Save|Key)(4 Bytes) - out2
- m_bEnabled (Offset 948) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CFuncMoveLinear - momentary_door
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_soundStart (Offset 1060) (Save|Key)(4 Bytes) - StartSound
- m_soundStop (Offset 1064) (Save|Key)(4 Bytes) - StopSound
- m_currentSound (Offset 1068) (Save)(4 Bytes)
- m_flBlockDamage (Offset 1072) (Save|Key)(4 Bytes) - BlockDamage
- m_flStartPosition (Offset 1076) (Save|Key)(4 Bytes) - StartPosition
- m_flMoveDistance (Offset 1080) (Save|Key)(4 Bytes) - MoveDistance
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_OnFullyOpen (Offset 1088) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnFullyClosed (Offset 1112) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes)
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseButton - momentary_rot_button
- m_lastUsed (Offset 1376) (Save)(4 Bytes)
- m_start (Offset 1380) (Save)(12 Bytes)
- m_end (Offset 1392) (Save)(12 Bytes)
- m_IdealYaw (Offset 1404) (Save)(4 Bytes)
- m_sNoise (Offset 1408) (Save)(4 Bytes)
- m_bUpdateTarget (Offset 1412) (Save)(1 Bytes)
- m_direction (Offset 1416) (Save|Key)(4 Bytes) - StartDirection
- m_returnSpeed (Offset 1420) (Save|Key)(4 Bytes) - returnspeed
- m_flStartPosition (Offset 1424) (Save|Key)(4 Bytes) - StartPosition
- m_bSolidBsp (Offset 1120) (Save|Key)(1 Bytes) - solidbsp
- CMomentaryRotButtonUseMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CMomentaryRotButtonReturnMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CMomentaryRotButtonSetPositionMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CMomentaryRotButtonUpdateThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition
- InputSetPositionImmediately (Offset 0) (Input)(0 Bytes) - SetPositionImmediately
- InputDisableUpdateTarget (Offset 0) (Input)(0 Bytes) - _DisableUpdateTarget
- InputEnableUpdateTarget (Offset 0) (Input)(0 Bytes) - _EnableUpdateTarget
- m_Position (Offset 1256) (Save|Key|Output)(0 Bytes) - Position
- m_OnUnpressed (Offset 1280) (Save|Key|Output)(0 Bytes) - OnUnpressed
- m_OnFullyClosed (Offset 1328) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1304) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnReachedPosition (Offset 1352) (Save|Key|Output)(0 Bytes) - OnReachedPosition
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_bDisabled (Offset 1252) (Save)(1 Bytes)
- m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir
- m_fStayPushed (Offset 1060) (Save)(1 Bytes)
- m_fRotating (Offset 1061) (Save)(1 Bytes)
- m_bLockedSound (Offset 1104) (Save)(1 Bytes)
- m_bLockedSentence (Offset 1105) (Save)(1 Bytes)
- m_bUnlockedSound (Offset 1106) (Save)(1 Bytes)
- m_bUnlockedSentence (Offset 1107) (Save)(1 Bytes)
- m_bLocked (Offset 1108) (Save)(1 Bytes)
- m_sNoise (Offset 1124) (Save)(4 Bytes)
- m_flUseLockedTime (Offset 1116) (Save)(4 Bytes)
- m_bSolidBsp (Offset 1120) (Save)(1 Bytes)
- m_sounds (Offset 1112) (Save|Key)(4 Bytes) - sounds
- CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes)
- CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes)
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputPress (Offset 0) (Input)(0 Bytes) - Press
- InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn
- InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut
- m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnPressed (Offset 1152) (Save|Key|Output)(0 Bytes) - OnPressed
- m_OnUseLocked (Offset 1176) (Save|Key|Output)(0 Bytes) - OnUseLocked
- m_OnIn (Offset 1200) (Save|Key|Output)(0 Bytes) - OnIn
- m_OnOut (Offset 1224) (Save|Key|Output)(0 Bytes) - OnOut
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CAI_BaseNPC - monster_furniture
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision
- InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision
- m_fLatchedPositions (Offset 3668) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3708) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3724) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 3728) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes)
- m_flBlinktime (Offset 3744) (Save)(4 Bytes)
- m_hLookTarget (Offset 3748) (Save)(4 Bytes)
- m_lookQueue (Offset 3752) (Save)(0 Bytes)
- m_randomLookQueue (Offset 3792) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 3816) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 3832) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 3836) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 3840) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 3844) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3664) (Save)(4 Bytes)
- m_flextarget (Offset 3924) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - monster_generic
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - move_keyframed
- m_iPositionInterpolator (Offset 992) (Save|Key)(4 Bytes) - PositionInterpolator
- m_iRotationInterpolator (Offset 996) (Save|Key)(4 Bytes) - RotationInterpolator
- m_pCurrentKeyFrame (Offset 1012) (Save)(4 Bytes)
- m_pTargetKeyFrame (Offset 1016) (Save)(4 Bytes)
- m_pPreKeyFrame (Offset 1020) (Save)(4 Bytes)
- m_pPostKeyFrame (Offset 1024) (Save)(4 Bytes)
- m_flAnimStartTime (Offset 1000) (Save)(4 Bytes)
- m_flAnimEndTime (Offset 1004) (Save)(4 Bytes)
- m_flAverageSpeedAcrossFrame (Offset 1008) (Save)(4 Bytes)
- m_flTimeIntoFrame (Offset 1028) (Save)(4 Bytes)
- m_iDirection (Offset 1032) (Save)(4 Bytes)
- m_Origin (Offset 932) (Save)(12 Bytes)
- m_Angles (Offset 944) (Save)(12 Bytes)
- m_qAngle (Offset 956) (Save)(16 Bytes)
- m_iNextKey (Offset 972) (Save|Key)(4 Bytes) - NextKey
- m_flNextTime (Offset 976) (Save)(4 Bytes)
- m_flSpeed (Offset 988) (Save|Key)(4 Bytes) - MoveSpeed
- m_pNextKey (Offset 980) (Save)(4 Bytes)
- m_pPrevKey (Offset 984) (Save)(4 Bytes)
CRopeKeyframe - move_rope
- m_RopeFlags (Offset 936) (Save)(4 Bytes)
- m_iNextLinkName (Offset 940) (Save|Key)(4 Bytes) - NextKey
- m_Slack (Offset 944) (Save|Key)(4 Bytes) - Slack
- m_Width (Offset 948) (Save|Key)(4 Bytes) - Width
- m_TextureScale (Offset 952) (Save|Key)(4 Bytes) - TextureScale
- m_nSegments (Offset 956) (Save)(4 Bytes)
- m_bConstrainBetweenEndpoints (Offset 960) (Save)(1 Bytes)
- m_strRopeMaterialModel (Offset 964) (Save)(4 Bytes)
- m_iRopeMaterialModelIndex (Offset 968) (Save)(4 Bytes)
- m_Subdiv (Offset 972) (Save|Key)(4 Bytes) - Subdiv
- m_RopeLength (Offset 980) (Save)(4 Bytes)
- m_fLockedPoints (Offset 984) (Save)(4 Bytes)
- m_bCreatedFromMapFile (Offset 988) (Save)(1 Bytes)
- m_flScrollSpeed (Offset 992) (Save|Key)(4 Bytes) - ScrollSpeed
- m_bStartPointValid (Offset 996) (Save)(1 Bytes)
- m_bEndPointValid (Offset 997) (Save)(1 Bytes)
- m_hStartPoint (Offset 1000) (Save)(4 Bytes)
- m_hEndPoint (Offset 1004) (Save)(4 Bytes)
- m_iStartAttachment (Offset 1008) (Save)(2 Bytes)
- m_iEndAttachment (Offset 1010) (Save)(2 Bytes)
- InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed
- InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
CBaseEntity - multisource
- m_rgEntities (Offset 932) (Save)(128 Bytes)
- m_rgTriggered (Offset 1060) (Save)(128 Bytes)
- m_iTotal (Offset 1212) (Save)(4 Bytes)
- m_globalstate (Offset 1216) (Save|Key)(4 Bytes) - globalstate
- CMultiSourceRegister (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTrigger
CAI_BaseNPC - npc_bullseye
- m_hPainPartner (Offset 3652) (Save)(4 Bytes)
- m_fAutoaimRadius (Offset 3708) (Save|Key)(4 Bytes) - autoaimradius
- m_flFieldOfView (Offset 1752) (Save|Key)(4 Bytes) - minangle
- m_flMinDistValidEnemy (Offset 3712) (Save|Key)(4 Bytes) - mindist
- CNPC_BullseyeBullseyeThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTargeted (Offset 0) (Input)(0 Bytes) - InputTargeted
- InputReleased (Offset 0) (Input)(0 Bytes) - InputReleased
- m_OnTargeted (Offset 3656) (Save|Key|Output)(0 Bytes) - OnTargeted
- m_OnReleased (Offset 3680) (Save|Key|Output)(0 Bytes) - OnReleased
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CNPC_CombineGunship - npc_combinegunship
- CNPC_CombineGunshipFlyTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_flNextGroundAttack (Offset 4108) (Save)(4 Bytes)
- m_bIsGroundAttacking (Offset 4112) (Save)(1 Bytes)
- m_bCanGroundAttack (Offset 4113) (Save)(1 Bytes)
- m_flGroundAttackTime (Offset 4116) (Save)(4 Bytes)
- m_pRotorWashModel (Offset 4140) (Save)(4 Bytes)
- m_pSmokeTrail (Offset 4120) (Save)(4 Bytes)
- m_hGroundAttackTarget (Offset 4124) (Save)(4 Bytes)
- m_pAirExhaustSound (Offset 4128) (Save)(0 Bytes)
- m_pAirBlastSound (Offset 4132) (Save)(0 Bytes)
- m_pCannonSound (Offset 4136) (Save)(0 Bytes)
- m_vecAngAcceleration (Offset 4144) (Save)(12 Bytes)
- m_fMaxAngAcceleration (Offset 4156) (Save|Key)(4 Bytes) - MaxAngAccel
- m_vMaxAngVelocity (Offset 4160) (Save|Key)(12 Bytes) - MaxAngVelocity
- m_flDeltaT (Offset 4208) (Save)(4 Bytes)
- m_flTimeNextAttack (Offset 4212) (Save)(4 Bytes)
- m_flNextSeeEnemySound (Offset 4216) (Save)(4 Bytes)
- m_flEndDestructTime (Offset 4172) (Save)(4 Bytes)
- m_flNextRocket (Offset 4220) (Save)(4 Bytes)
- m_iDoSmokePuff (Offset 4176) (Save)(4 Bytes)
- m_iAmmoType (Offset 4180) (Save)(4 Bytes)
- m_iBurstSize (Offset 4184) (Save)(4 Bytes)
- m_flBurstDelay (Offset 4224) (Save)(4 Bytes)
- m_fBlindfire (Offset 4188) (Save)(1 Bytes)
- m_fOmniscient (Offset 4189) (Save)(1 Bytes)
- m_bIsFiring (Offset 4190) (Save)(1 Bytes)
- m_iBurstHits (Offset 4192) (Save)(4 Bytes)
- m_flTimeNextPing (Offset 4200) (Save)(4 Bytes)
- m_flPenetrationDepth (Offset 4204) (Save)(4 Bytes)
- m_vecAttackPosition (Offset 4228) (Save)(12 Bytes)
- m_vecAttackVelocity (Offset 4240) (Save)(12 Bytes)
- m_angGun (Offset 4252) (Save)(12 Bytes)
- m_pCrashingController (Offset 4264) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_crashCallback - CGunshipRagdollMotion
- m_hRagdoll (Offset 4272) (Save)(4 Bytes)
- m_hCrashTarget (Offset 4276) (Save)(4 Bytes)
- m_vecHitPos (Offset 4288) (Save)(12 Bytes)
- m_fPatrolLoopPlaying (Offset 4300) (Save)(1 Bytes)
- m_bPreFire (Offset 4196) (Save)(1 Bytes)
- m_bInvulnerable (Offset 4197) (Save)(1 Bytes)
- m_flNextGunshipCrashFind (Offset 4280) (Save)(4 Bytes)
- m_hEnergyCore (Offset 4284) (Save)(4 Bytes)
- m_bDamageOutputsFired (Offset 4104) (Save)(4 Bytes)
- InputOmniscientOn (Offset 0) (Input)(0 Bytes) - OmniscientOn
- InputOmniscientOff (Offset 0) (Input)(0 Bytes) - OmniscientOff
- InputSetPenetrationDepth (Offset 0) (Input)(0 Bytes) - SetPenetrationDepth
- InputBlindfireOn (Offset 0) (Input)(0 Bytes) - BlindfireOn
- InputBlindfireOff (Offset 0) (Input)(0 Bytes) - BlindfireOff
- InputSelfDestruct (Offset 0) (Input)(0 Bytes) - SelfDestruct
- InputSetDockingBBox (Offset 0) (Input)(0 Bytes) - SetDockingBBox
- InputSetNormalBBox (Offset 0) (Input)(0 Bytes) - SetNormalBBox
- InputEnableGroundAttack (Offset 0) (Input)(0 Bytes) - EnableGroundAttack
- InputDisableGroundAttack (Offset 0) (Input)(0 Bytes) - DisableGroundAttack
- InputDoGroundAttack (Offset 0) (Input)(0 Bytes) - DoGroundAttack
- m_OnFireCannon (Offset 3960) (Save|Key|Output)(0 Bytes) - OnFireCannon
- m_OnFirstDamage (Offset 4008) (Save|Key|Output)(0 Bytes) - OnFirstDamage
- m_OnSecondDamage (Offset 4032) (Save|Key|Output)(0 Bytes) - OnSecondDamage
- m_OnThirdDamage (Offset 4056) (Save|Key|Output)(0 Bytes) - OnThirdDamage
- m_OnFourthDamage (Offset 4080) (Save|Key|Output)(0 Bytes) - OnFourthDamage
- m_OnCrashed (Offset 3984) (Save|Key|Output)(0 Bytes) - OnCrashed
- CBaseHelicopterHelicopterThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterRotorWashThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterCallDyingThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterDelayedKillThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterCrashTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_pRotorSound (Offset 3812) (Save)(0 Bytes)
- m_pRotorBlast (Offset 3816) (Save)(0 Bytes)
- m_flForce (Offset 3820) (Save)(4 Bytes)
- m_fHelicopterFlags (Offset 3824) (Save)(4 Bytes)
- m_vecDesiredFaceDir (Offset 3828) (Save)(12 Bytes)
- m_flLastSeen (Offset 3840) (Save)(4 Bytes)
- m_flPrevSeen (Offset 3844) (Save)(4 Bytes)
- m_vecTargetPosition (Offset 3852) (Save)(12 Bytes)
- m_hRotorWash (Offset 3904) (Save)(4 Bytes)
- m_flMaxSpeed (Offset 3864) (Save)(4 Bytes)
- m_flMaxSpeedFiring (Offset 3868) (Save)(4 Bytes)
- m_flGoalSpeed (Offset 3872) (Save)(4 Bytes)
- m_flInitialSpeed (Offset 3876) (Save|Key)(4 Bytes) - InitialSpeed
- m_flRandomOffsetTime (Offset 3880) (Save)(4 Bytes)
- m_vecRandomOffset (Offset 3884) (Save)(12 Bytes)
- m_flRotorWashEntitySearchTime (Offset 3896) (Save)(4 Bytes)
- m_bSuppressSound (Offset 3900) (Save)(1 Bytes)
- m_flStartupTime (Offset 3952) (Save)(4 Bytes)
- m_cullBoxMins (Offset 3908) (Save)(12 Bytes)
- m_cullBoxMaxs (Offset 3920) (Save)(12 Bytes)
- m_hEntitiesPushedByWash (Offset 3932) (Save)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputGunOn (Offset 0) (Input)(0 Bytes) - GunOn
- InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff
- InputMissileOn (Offset 0) (Input)(0 Bytes) - MissileOn
- InputMissileOff (Offset 0) (Input)(0 Bytes) - MissileOff
- InputEnableRotorWash (Offset 0) (Input)(0 Bytes) - EnableRotorWash
- InputDisableRotorWash (Offset 0) (Input)(0 Bytes) - DisableRotorWash
- InputMoveTopSpeed (Offset 0) (Input)(0 Bytes) - MoveTopSpeed
- InputMoveSpecifiedSpeed (Offset 0) (Input)(0 Bytes) - MoveSpecifiedSpeed
- InputSetMaxSpeed (Offset 0) (Input)(0 Bytes) - SetMaxSpeed
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
- InputEnableRotorSound (Offset 0) (Input)(0 Bytes) - EnableRotorSound
- InputDisableRotorSound (Offset 0) (Input)(0 Bytes) - DisableRotorSound
- InputKill (Offset 0) (Input)(0 Bytes) - Kill
- m_vecDesiredPosition (Offset 3652) (Save)(12 Bytes)
- m_vecGoalOrientation (Offset 3664) (Save)(12 Bytes)
- m_pCurrentPathTarget (Offset 3676) (Save)(4 Bytes)
- m_pDestPathTarget (Offset 3680) (Save)(4 Bytes)
- m_pLastPathTarget (Offset 3684) (Save)(4 Bytes)
- m_pTargetNearestPath (Offset 3688) (Save)(4 Bytes)
- m_strCurrentPathName (Offset 3692) (Save)(4 Bytes)
- m_strDestPathName (Offset 3696) (Save)(4 Bytes)
- m_strLastPathName (Offset 3700) (Save)(4 Bytes)
- m_strTargetNearestPathName (Offset 3704) (Save)(4 Bytes)
- m_vecLastGoalCheckPosition (Offset 3708) (Save)(12 Bytes)
- m_flEnemyPathUpdateTime (Offset 3720) (Save)(4 Bytes)
- m_bForcedMove (Offset 3724) (Save)(1 Bytes)
- m_bPatrolling (Offset 3725) (Save)(1 Bytes)
- m_bPatrolBreakable (Offset 3726) (Save)(1 Bytes)
- m_bLeading (Offset 3727) (Save)(1 Bytes)
- m_flTargetDistanceThreshold (Offset 3728) (Save)(4 Bytes)
- m_flAvoidDistance (Offset 3732) (Save)(4 Bytes)
- m_flTargetTolerance (Offset 3736) (Save)(4 Bytes)
- m_vecSegmentStartPoint (Offset 3740) (Save)(12 Bytes)
- m_vecSegmentStartSplinePoint (Offset 3752) (Save)(12 Bytes)
- m_bMovingForward (Offset 3764) (Save)(1 Bytes)
- m_bChooseFarthestPoint (Offset 3765) (Save)(1 Bytes)
- m_flFarthestPathDist (Offset 3768) (Save)(4 Bytes)
- m_flPathMaxSpeed (Offset 3772) (Save)(4 Bytes)
- m_flTargetDistFromPath (Offset 3776) (Save)(4 Bytes)
- m_flLeadDistance (Offset 3780) (Save)(4 Bytes)
- m_vecTargetPathDir (Offset 3784) (Save)(12 Bytes)
- m_vecTargetPathPoint (Offset 3796) (Save)(12 Bytes)
- m_nPauseState (Offset 3808) (Save)(4 Bytes)
- InputSetTrack (Offset 0) (Input)(0 Bytes) - SetTrack
- InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToSpecificTrackViaPath
- InputStartPatrol (Offset 0) (Input)(0 Bytes) - StartPatrol
- InputStopPatrol (Offset 0) (Input)(0 Bytes) - StopPatrol
- InputStartBreakableMovement (Offset 0) (Input)(0 Bytes) - StartBreakableMovement
- InputStopBreakableMovement (Offset 0) (Input)(0 Bytes) - StopBreakableMovement
- InputChooseFarthestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseFarthestPathPoint
- InputChooseNearestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseNearestPathPoint
- InputStartLeading (Offset 0) (Input)(0 Bytes) - InputStartLeading
- InputStopLeading (Offset 0) (Input)(0 Bytes) - InputStopLeading
- InputStartPatrolBreakable (Offset 0) (Input)(0 Bytes) - StartPatrolBreakable
- InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToPathTrack
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - npc_enemyfinder
 Sub-Class Table (1 Deep): m_PlayerFreePass - CAI_FreePass
 - m_hTarget (Offset 8) (Save)(4 Bytes)
 - m_FreePassTimeRemaining (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_FreePassMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_Params - AI_FreePassParams_t
 - timeToTrigger (Offset 0) (Save|Key)(4 Bytes) - freepass_timetotrigger
 - duration (Offset 4) (Save|Key)(4 Bytes) - freepass_duration
 - moveTolerance (Offset 8) (Save|Key)(4 Bytes) - freepass_movetolerance
 - refillRate (Offset 12) (Save|Key)(4 Bytes) - freepass_refillrate
 - coverDist (Offset 16) (Save)(4 Bytes)
 - peekTime (Offset 20) (Save|Key)(4 Bytes) - freepass_peektime
 - peekTimeAfterDamage (Offset 24) (Save)(4 Bytes)
 - peekEyeDist (Offset 28) (Save)(4 Bytes)
 - peekEyeDistZ (Offset 32) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_ChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_nStartOn (Offset 3652) (Save|Key|Input)(4 Bytes) - StartOn
- m_flFieldOfView (Offset 1752) (Save|Key|Input)(4 Bytes) - FieldOfView
- m_flMinSearchDist (Offset 3656) (Save|Key|Input)(4 Bytes) - MinSearchDist
- m_flMaxSearchDist (Offset 3660) (Save|Key|Input)(4 Bytes) - MaxSearchDist
- m_bEnemyStatus (Offset 3736) (Save)(1 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- m_OnLostEnemies (Offset 3740) (Save|Key|Output)(0 Bytes) - OnLostEnemies
- m_OnAcquireEnemies (Offset 3764) (Save|Key|Output)(0 Bytes) - OnAcquireEnemies
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - npc_enemyfinder_combinecannon
- m_flTimeNextHateNPC (Offset 3792) (Save)(4 Bytes)
- m_flTimeStopHateNPC (Offset 3796) (Save)(4 Bytes)
- m_flOriginalFOV (Offset 3800) (Save)(4 Bytes)
- m_flTimeWideFOV (Offset 3804) (Save)(4 Bytes)
- m_iszSnapToEnt (Offset 3808) (Save|Key)(4 Bytes) - snaptoent
- InputSetWideFOVForSeconds (Offset 0) (Input)(0 Bytes) - SetWideFOVForSeconds
 Sub-Class Table (1 Deep): m_PlayerFreePass - CAI_FreePass
 - m_hTarget (Offset 8) (Save)(4 Bytes)
 - m_FreePassTimeRemaining (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_FreePassMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_Params - AI_FreePassParams_t
 - timeToTrigger (Offset 0) (Save|Key)(4 Bytes) - freepass_timetotrigger
 - duration (Offset 4) (Save|Key)(4 Bytes) - freepass_duration
 - moveTolerance (Offset 8) (Save|Key)(4 Bytes) - freepass_movetolerance
 - refillRate (Offset 12) (Save|Key)(4 Bytes) - freepass_refillrate
 - coverDist (Offset 16) (Save)(4 Bytes)
 - peekTime (Offset 20) (Save|Key)(4 Bytes) - freepass_peektime
 - peekTimeAfterDamage (Offset 24) (Save)(4 Bytes)
 - peekEyeDist (Offset 28) (Save)(4 Bytes)
 - peekEyeDistZ (Offset 32) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_ChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_nStartOn (Offset 3652) (Save|Key|Input)(4 Bytes) - StartOn
- m_flFieldOfView (Offset 1752) (Save|Key|Input)(4 Bytes) - FieldOfView
- m_flMinSearchDist (Offset 3656) (Save|Key|Input)(4 Bytes) - MinSearchDist
- m_flMaxSearchDist (Offset 3660) (Save|Key|Input)(4 Bytes) - MaxSearchDist
- m_bEnemyStatus (Offset 3736) (Save)(1 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- m_OnLostEnemies (Offset 3740) (Save|Key|Output)(0 Bytes) - OnLostEnemies
- m_OnAcquireEnemies (Offset 3764) (Save|Key|Output)(0 Bytes) - OnAcquireEnemies
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CAI_BaseNPC - npc_furniture
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision
- InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision
- m_fLatchedPositions (Offset 3668) (Save)(4 Bytes)
- m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes)
- m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes)
- m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes)
- m_goalHeadDirection (Offset 3708) (Save)(12 Bytes)
- m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes)
- m_goalSpineYaw (Offset 3724) (Save)(4 Bytes)
- m_goalBodyYaw (Offset 3728) (Save)(4 Bytes)
- m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes)
- m_flBlinktime (Offset 3744) (Save)(4 Bytes)
- m_hLookTarget (Offset 3748) (Save)(4 Bytes)
- m_lookQueue (Offset 3752) (Save)(0 Bytes)
- m_randomLookQueue (Offset 3792) (Save)(0 Bytes)
- m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes)
- m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes)
- m_iszExpressionScene (Offset 3816) (Save)(4 Bytes)
- m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes)
- m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes)
- m_iszIdleExpression (Offset 3832) (Save)(4 Bytes)
- m_iszAlertExpression (Offset 3836) (Save)(4 Bytes)
- m_iszCombatExpression (Offset 3840) (Save)(4 Bytes)
- m_iszDeathExpression (Offset 3844) (Save)(4 Bytes)
- m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes)
- m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes)
- m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes)
- m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes)
- m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes)
- m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes)
- m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes)
- m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes)
- m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes)
- m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes)
- m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes)
- m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes)
- m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes)
- m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes)
- m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes)
- m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes)
- m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes)
- m_flAccumYawScale (Offset 3664) (Save)(4 Bytes)
- m_flextarget (Offset 3924) (Save)(256 Bytes)
- m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore
- m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride
 Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser
 - m_ConceptHistories (Offset 8) (Save)(0 Bytes)
 - m_flStopTalkTime (Offset 44) (Save)(4 Bytes)
 - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes)
 - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes)
 - m_voicePitch (Offset 56) (Save)(4 Bytes)
 - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes)
- InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - npc_heli_avoidbox
CBaseEntity - npc_heli_avoidsphere
- m_flRadius (Offset 932) (Save|Key)(4 Bytes) - radius
CBaseEntity - npc_heli_nobomb
CBaseHelicopter - npc_helicopter
- CNPC_AttackHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_Spotlight - CAI_Spotlight
 - m_vSpotlightTargetPos (Offset 16) (Save)(12 Bytes)
 - m_vSpotlightDir (Offset 28) (Save)(12 Bytes)
 - m_flSpotlightCurLength (Offset 40) (Save)(4 Bytes)
 - m_flSpotlightMaxLength (Offset 44) (Save)(4 Bytes)
 - m_flConstraintAngle (Offset 48) (Save)(4 Bytes)
 - m_nHaloSprite (Offset 52) (Save)(4 Bytes)
 - m_nSpotlightAttachment (Offset 56) (Save)(4 Bytes)
 - m_nFlags (Offset 60) (Save)(4 Bytes)
 - m_vAngularVelocity (Offset 64) (Save)(16 Bytes)
- m_angGun (Offset 4052) (Save)(12 Bytes)
- m_vecAngAcceleration (Offset 4064) (Save)(12 Bytes)
- m_iAmmoType (Offset 4076) (Save)(4 Bytes)
- m_flLastCorpseFall (Offset 4080) (Save)(4 Bytes)
- m_nGunState (Offset 4084) (Save)(4 Bytes)
- m_flChargeTime (Offset 4088) (Save)(4 Bytes)
- m_flIdleTimeDelay (Offset 4092) (Save)(4 Bytes)
- m_nRemainingBursts (Offset 4096) (Save)(4 Bytes)
- m_nGrenadeCount (Offset 4100) (Save)(4 Bytes)
- m_flPathOffset (Offset 4104) (Save)(4 Bytes)
- m_flAcrossTime (Offset 4108) (Save)(4 Bytes)
- m_flCurrPathOffset (Offset 4112) (Save)(4 Bytes)
- m_nBurstHits (Offset 4116) (Save)(4 Bytes)
- m_nMaxBurstHits (Offset 4120) (Save)(4 Bytes)
- m_flCircleOfDeathRadius (Offset 4124) (Save)(4 Bytes)
- m_nAttackMode (Offset 4128) (Save)(4 Bytes)
- m_flInputDropBombTime (Offset 4132) (Save)(4 Bytes)
- m_hSensor (Offset 4136) (Save)(4 Bytes)
- m_flAvoidMetric (Offset 4140) (Save)(4 Bytes)
- m_vecLastAngVelocity (Offset 4144) (Save)(12 Bytes)
- m_hSmokeTrail (Offset 4156) (Save)(20 Bytes)
- m_nSmokeTrailCount (Offset 4176) (Save)(4 Bytes)
- m_nNearShots (Offset 4192) (Save)(4 Bytes)
- m_nMaxNearShots (Offset 4196) (Save)(4 Bytes)
- m_flLastFastTime (Offset 4216) (Save)(4 Bytes)
- m_nSecondaryMode (Offset 4220) (Save)(4 Bytes)
- m_flSecondaryModeStartTime (Offset 4224) (Save)(4 Bytes)
- m_bRushForward (Offset 4228) (Save)(1 Bytes)
- m_flBullrushAdditionalHeight (Offset 4232) (Save)(4 Bytes)
- m_nBullrushBombMode (Offset 4236) (Save)(4 Bytes)
- m_flNextBullrushBombTime (Offset 4240) (Save)(4 Bytes)
- m_flNextMegaBombHealth (Offset 4244) (Save)(4 Bytes)
- m_nShootingMode (Offset 4248) (Save)(4 Bytes)
- m_bDeadlyShooting (Offset 4252) (Save)(1 Bytes)
- m_bBombingSuppressed (Offset 4253) (Save)(1 Bytes)
- m_pGunFiringSound (Offset 4288) (Save)(0 Bytes)
- m_hLights (Offset 4256) (Save)(12 Bytes)
- m_bIgnorePathVisibilityTests (Offset 4269) (Save)(1 Bytes)
- m_bShortBlink (Offset 4268) (Save)(1 Bytes)
- m_bIndestructible (Offset 4180) (Save)(1 Bytes)
- m_bBombsExplodeOnContact (Offset 4188) (Save)(1 Bytes)
- m_bAlwaysTransition (Offset 4270) (Save|Key)(1 Bytes) - AlwaysTransition
- m_iszTransitionTarget (Offset 4272) (Save|Key)(4 Bytes) - TransitionTarget
- m_bIsCarpetBombing (Offset 4276) (Save)(1 Bytes)
- InputEnableAlwaysTransition (Offset 0) (Input)(0 Bytes) - EnableAlwaysTransition
- InputDisableAlwaysTransition (Offset 0) (Input)(0 Bytes) - DisableAlwaysTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputSetOutsideTransitionTarget (Offset 0) (Input)(0 Bytes) - SetTransitionTarget
- m_flGracePeriod (Offset 4184) (Save|Key)(4 Bytes) - GracePeriod
- m_flMaxSpeed (Offset 3864) (Save|Key)(4 Bytes) - PatrolSpeed
- m_bNonCombat (Offset 4189) (Save|Key)(1 Bytes) - NonCombat
- m_hCrashPoint (Offset 4340) (Save)(4 Bytes)
- InputResetIdleTime (Offset 0) (Input)(0 Bytes) - ResetIdleTime
- InputStartAlwaysLeadingVehicle (Offset 0) (Input)(0 Bytes) - StartAlwaysLeadingVehicle
- InputStartBombingVehicle (Offset 0) (Input)(0 Bytes) - StartBombingVehicle
- InputStartTrailingVehicle (Offset 0) (Input)(0 Bytes) - StartTrailingVehicle
- InputStartDefaultBehavior (Offset 0) (Input)(0 Bytes) - StartDefaultBehavior
- InputStartBullrushBehavior (Offset 0) (Input)(0 Bytes) - StartBullrushBehavior
- InputDropBomb (Offset 0) (Input)(0 Bytes) - DropBomb
- InputDropBombStraightDown (Offset 0) (Input)(0 Bytes) - DropBombStraightDown
- InputDropBombAtTargetAlways (Offset 0) (Input)(0 Bytes) - DropBombAtTargetAlways
- InputDropBombAtTarget (Offset 0) (Input)(0 Bytes) - DropBombAtTarget
- InputDropBombDelay (Offset 0) (Input)(0 Bytes) - DropBombDelay
- InputStartCarpetBombing (Offset 0) (Input)(0 Bytes) - StartCarpetBombing
- InputStopCarpetBombing (Offset 0) (Input)(0 Bytes) - StopCarpetBombing
- InputBecomeIndestructible (Offset 0) (Input)(0 Bytes) - BecomeIndestructible
- InputEnableDeadlyShooting (Offset 0) (Input)(0 Bytes) - EnableDeadlyShooting
- InputDisableDeadlyShooting (Offset 0) (Input)(0 Bytes) - DisableDeadlyShooting
- InputStartNormalShooting (Offset 0) (Input)(0 Bytes) - StartNormalShooting
- InputStartLongCycleShooting (Offset 0) (Input)(0 Bytes) - StartLongCycleShooting
- InputStartContinuousShooting (Offset 0) (Input)(0 Bytes) - StartContinuousShooting
- InputStartFastShooting (Offset 0) (Input)(0 Bytes) - StartFastShooting
- InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff
- InputSetHealthFraction (Offset 0) (Input)(0 Bytes) - SetHealthFraction
- InputStartBombExplodeOnContact (Offset 0) (Input)(0 Bytes) - StartBombExplodeOnContact
- InputStopBombExplodeOnContact (Offset 0) (Input)(0 Bytes) - StopBombExplodeOnContact
- InputDisablePathVisibilityTests (Offset 0) (Input)(0 Bytes) - DisablePathVisibilityTests
- InputEnablePathVisibilityTests (Offset 0) (Input)(0 Bytes) - EnablePathVisibilityTests
- InputSelfDestruct (Offset 0) (Input)(0 Bytes) - SelfDestruct
- CNPC_AttackHelicopterBlinkLightsThink (Offset 0) (FunctionTable)(0 Bytes)
- CNPC_AttackHelicopterSpotlightThink (Offset 0) (FunctionTable)(0 Bytes)
- m_OnHealthChanged (Offset 4292) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnShotDown (Offset 4316) (Save|Key|Output)(0 Bytes) - OnShotDown
- CBaseHelicopterHelicopterThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterRotorWashThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterCallDyingThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterDelayedKillThink (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterCrashTouch (Offset 0) (FunctionTable)(0 Bytes)
- CBaseHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_pRotorSound (Offset 3812) (Save)(0 Bytes)
- m_pRotorBlast (Offset 3816) (Save)(0 Bytes)
- m_flForce (Offset 3820) (Save)(4 Bytes)
- m_fHelicopterFlags (Offset 3824) (Save)(4 Bytes)
- m_vecDesiredFaceDir (Offset 3828) (Save)(12 Bytes)
- m_flLastSeen (Offset 3840) (Save)(4 Bytes)
- m_flPrevSeen (Offset 3844) (Save)(4 Bytes)
- m_vecTargetPosition (Offset 3852) (Save)(12 Bytes)
- m_hRotorWash (Offset 3904) (Save)(4 Bytes)
- m_flMaxSpeed (Offset 3864) (Save)(4 Bytes)
- m_flMaxSpeedFiring (Offset 3868) (Save)(4 Bytes)
- m_flGoalSpeed (Offset 3872) (Save)(4 Bytes)
- m_flInitialSpeed (Offset 3876) (Save|Key)(4 Bytes) - InitialSpeed
- m_flRandomOffsetTime (Offset 3880) (Save)(4 Bytes)
- m_vecRandomOffset (Offset 3884) (Save)(12 Bytes)
- m_flRotorWashEntitySearchTime (Offset 3896) (Save)(4 Bytes)
- m_bSuppressSound (Offset 3900) (Save)(1 Bytes)
- m_flStartupTime (Offset 3952) (Save)(4 Bytes)
- m_cullBoxMins (Offset 3908) (Save)(12 Bytes)
- m_cullBoxMaxs (Offset 3920) (Save)(12 Bytes)
- m_hEntitiesPushedByWash (Offset 3932) (Save)(0 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputGunOn (Offset 0) (Input)(0 Bytes) - GunOn
- InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff
- InputMissileOn (Offset 0) (Input)(0 Bytes) - MissileOn
- InputMissileOff (Offset 0) (Input)(0 Bytes) - MissileOff
- InputEnableRotorWash (Offset 0) (Input)(0 Bytes) - EnableRotorWash
- InputDisableRotorWash (Offset 0) (Input)(0 Bytes) - DisableRotorWash
- InputMoveTopSpeed (Offset 0) (Input)(0 Bytes) - MoveTopSpeed
- InputMoveSpecifiedSpeed (Offset 0) (Input)(0 Bytes) - MoveSpecifiedSpeed
- InputSetMaxSpeed (Offset 0) (Input)(0 Bytes) - SetMaxSpeed
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
- InputEnableRotorSound (Offset 0) (Input)(0 Bytes) - EnableRotorSound
- InputDisableRotorSound (Offset 0) (Input)(0 Bytes) - DisableRotorSound
- InputKill (Offset 0) (Input)(0 Bytes) - Kill
- m_vecDesiredPosition (Offset 3652) (Save)(12 Bytes)
- m_vecGoalOrientation (Offset 3664) (Save)(12 Bytes)
- m_pCurrentPathTarget (Offset 3676) (Save)(4 Bytes)
- m_pDestPathTarget (Offset 3680) (Save)(4 Bytes)
- m_pLastPathTarget (Offset 3684) (Save)(4 Bytes)
- m_pTargetNearestPath (Offset 3688) (Save)(4 Bytes)
- m_strCurrentPathName (Offset 3692) (Save)(4 Bytes)
- m_strDestPathName (Offset 3696) (Save)(4 Bytes)
- m_strLastPathName (Offset 3700) (Save)(4 Bytes)
- m_strTargetNearestPathName (Offset 3704) (Save)(4 Bytes)
- m_vecLastGoalCheckPosition (Offset 3708) (Save)(12 Bytes)
- m_flEnemyPathUpdateTime (Offset 3720) (Save)(4 Bytes)
- m_bForcedMove (Offset 3724) (Save)(1 Bytes)
- m_bPatrolling (Offset 3725) (Save)(1 Bytes)
- m_bPatrolBreakable (Offset 3726) (Save)(1 Bytes)
- m_bLeading (Offset 3727) (Save)(1 Bytes)
- m_flTargetDistanceThreshold (Offset 3728) (Save)(4 Bytes)
- m_flAvoidDistance (Offset 3732) (Save)(4 Bytes)
- m_flTargetTolerance (Offset 3736) (Save)(4 Bytes)
- m_vecSegmentStartPoint (Offset 3740) (Save)(12 Bytes)
- m_vecSegmentStartSplinePoint (Offset 3752) (Save)(12 Bytes)
- m_bMovingForward (Offset 3764) (Save)(1 Bytes)
- m_bChooseFarthestPoint (Offset 3765) (Save)(1 Bytes)
- m_flFarthestPathDist (Offset 3768) (Save)(4 Bytes)
- m_flPathMaxSpeed (Offset 3772) (Save)(4 Bytes)
- m_flTargetDistFromPath (Offset 3776) (Save)(4 Bytes)
- m_flLeadDistance (Offset 3780) (Save)(4 Bytes)
- m_vecTargetPathDir (Offset 3784) (Save)(12 Bytes)
- m_vecTargetPathPoint (Offset 3796) (Save)(12 Bytes)
- m_nPauseState (Offset 3808) (Save)(4 Bytes)
- InputSetTrack (Offset 0) (Input)(0 Bytes) - SetTrack
- InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToSpecificTrackViaPath
- InputStartPatrol (Offset 0) (Input)(0 Bytes) - StartPatrol
- InputStopPatrol (Offset 0) (Input)(0 Bytes) - StopPatrol
- InputStartBreakableMovement (Offset 0) (Input)(0 Bytes) - StartBreakableMovement
- InputStopBreakableMovement (Offset 0) (Input)(0 Bytes) - StopBreakableMovement
- InputChooseFarthestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseFarthestPathPoint
- InputChooseNearestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseNearestPathPoint
- InputStartLeading (Offset 0) (Input)(0 Bytes) - InputStartLeading
- InputStopLeading (Offset 0) (Input)(0 Bytes) - InputStopLeading
- InputStartPatrolBreakable (Offset 0) (Input)(0 Bytes) - StartPatrolBreakable
- InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToPathTrack
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - npc_helicoptersensor
- InputDropBomb (Offset 0) (Input)(0 Bytes) - DropBomb
- InputDropBombStraightDown (Offset 0) (Input)(0 Bytes) - DropBombStraightDown
- InputDropBombAtTargetAlways (Offset 0) (Input)(0 Bytes) - DropBombAtTargetAlways
- InputDropBombAtTarget (Offset 0) (Input)(0 Bytes) - DropBombAtTarget
- InputDropBombDelay (Offset 0) (Input)(0 Bytes) - DropBombDelay
CBaseEntity - npc_maker
- m_iszNPCClassname (Offset 1060) (Save|Key)(4 Bytes) - NPCType
- m_ChildTargetName (Offset 1080) (Save|Key)(4 Bytes) - NPCTargetname
- m_SquadName (Offset 1064) (Save|Key)(4 Bytes) - NPCSquadName
- m_spawnEquipment (Offset 1072) (Save|Key)(4 Bytes) - additionalequipment
- m_strHintGroup (Offset 1068) (Save|Key)(4 Bytes) - NPCHintGroup
- m_RelationshipString (Offset 1076) (Save|Key)(4 Bytes) - Relationship
- m_nMaxNumNPCs (Offset 932) (Save|Key)(4 Bytes) - MaxNPCCount
- m_nMaxLiveChildren (Offset 1044) (Save|Key)(4 Bytes) - MaxLiveChildren
- m_flSpawnFrequency (Offset 936) (Save|Key)(4 Bytes) - SpawnFrequency
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_nHullCheckMode (Offset 940) (Save|Key)(4 Bytes) - HullCheckMode
- m_nLiveChildren (Offset 1040) (Save)(4 Bytes)
- InputSpawnNPC (Offset 0) (Input)(0 Bytes) - Spawn
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputSetMaxChildren (Offset 0) (Input)(0 Bytes) - SetMaxChildren
- InputAddMaxChildren (Offset 0) (Input)(0 Bytes) - AddMaxChildren
- InputSetMaxLiveChildren (Offset 0) (Input)(0 Bytes) - SetMaxLiveChildren
- InputSetSpawnFrequency (Offset 0) (Input)(0 Bytes) - SetSpawnFrequency
- m_OnAllSpawned (Offset 968) (Save|Key|Output)(0 Bytes) - OnAllSpawned
- m_OnAllSpawnedDead (Offset 992) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead
- m_OnAllLiveChildrenDead (Offset 1016) (Save|Key|Output)(0 Bytes) - OnAllLiveChildrenDead
- m_OnSpawnNPC (Offset 944) (Save|Key|Output)(0 Bytes) - OnSpawnNPC
- CBaseNPCMakerMakerThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hIgnoreEntity (Offset 1052) (Save)(4 Bytes)
- m_iszIngoreEnt (Offset 1056) (Save|Key)(4 Bytes) - IgnoreEntity
CAI_BaseNPC - npc_newnpc
- m_iDeleteThisField (Offset 3652) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - npc_template_maker
- m_iszTemplateName (Offset 1064) (Save|Key)(4 Bytes) - TemplateName
- m_flRadius (Offset 1060) (Save|Key)(4 Bytes) - radius
- m_iszTemplateData (Offset 1068) (Save)(4 Bytes)
- m_iszDestinationGroup (Offset 1072) (Save|Key)(4 Bytes) - DestinationGroup
- m_CriterionVisibility (Offset 1080) (Save|Key)(4 Bytes) - CriterionVisibility
- m_CriterionDistance (Offset 1084) (Save|Key)(4 Bytes) - CriterionDistance
- m_iMinSpawnDistance (Offset 1076) (Save|Key)(4 Bytes) - MinSpawnDistance
- InputSpawnInRadius (Offset 0) (Input)(0 Bytes) - SpawnNPCInRadius
- InputSpawnInLine (Offset 0) (Input)(0 Bytes) - SpawnNPCInLine
- InputSpawnMultiple (Offset 0) (Input)(0 Bytes) - SpawnMultiple
- InputChangeDestinationGroup (Offset 0) (Input)(0 Bytes) - ChangeDestinationGroup
- InputSetMinimumSpawnDistance (Offset 0) (Input)(0 Bytes) - SetMinimumSpawnDistance
- m_nMaxNumNPCs (Offset 932) (Save|Key)(4 Bytes) - MaxNPCCount
- m_nMaxLiveChildren (Offset 1044) (Save|Key)(4 Bytes) - MaxLiveChildren
- m_flSpawnFrequency (Offset 936) (Save|Key)(4 Bytes) - SpawnFrequency
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_nHullCheckMode (Offset 940) (Save|Key)(4 Bytes) - HullCheckMode
- m_nLiveChildren (Offset 1040) (Save)(4 Bytes)
- InputSpawnNPC (Offset 0) (Input)(0 Bytes) - Spawn
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputSetMaxChildren (Offset 0) (Input)(0 Bytes) - SetMaxChildren
- InputAddMaxChildren (Offset 0) (Input)(0 Bytes) - AddMaxChildren
- InputSetMaxLiveChildren (Offset 0) (Input)(0 Bytes) - SetMaxLiveChildren
- InputSetSpawnFrequency (Offset 0) (Input)(0 Bytes) - SetSpawnFrequency
- m_OnAllSpawned (Offset 968) (Save|Key|Output)(0 Bytes) - OnAllSpawned
- m_OnAllSpawnedDead (Offset 992) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead
- m_OnAllLiveChildrenDead (Offset 1016) (Save|Key|Output)(0 Bytes) - OnAllLiveChildrenDead
- m_OnSpawnNPC (Offset 944) (Save|Key|Output)(0 Bytes) - OnSpawnNPC
- CBaseNPCMakerMakerThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hIgnoreEntity (Offset 1052) (Save)(4 Bytes)
- m_iszIngoreEnt (Offset 1056) (Save|Key)(4 Bytes) - IgnoreEntity
CAI_BaseNPC - npc_vehicledriver
- m_iszVehicleName (Offset 3656) (Save|Key)(4 Bytes) - vehicle
- m_hVehicleEntity (Offset 3664) (Save)(4 Bytes)
- m_vecDesiredVelocity (Offset 3684) (Save)(12 Bytes)
- m_vecDesiredPosition (Offset 3696) (Save)(12 Bytes)
- m_vecPrevPoint (Offset 3708) (Save)(12 Bytes)
- m_vecPrevPrevPoint (Offset 3720) (Save)(12 Bytes)
- m_vecPostPoint (Offset 3732) (Save)(12 Bytes)
- m_vecPostPostPoint (Offset 3744) (Save)(12 Bytes)
- m_flDistanceAlongSpline (Offset 3756) (Save)(4 Bytes)
- m_flDriversMaxSpeed (Offset 3760) (Save|Key)(4 Bytes) - drivermaxspeed
- m_flDriversMinSpeed (Offset 3764) (Save|Key)(4 Bytes) - driverminspeed
- m_flMaxSpeed (Offset 3768) (Save)(4 Bytes)
- m_flGoalSpeed (Offset 3772) (Save)(4 Bytes)
- m_flSteering (Offset 3780) (Save)(4 Bytes)
- InputSetDriversMaxSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMaxSpeed
- InputSetDriversMinSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMinSpeed
- InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward
- InputStop (Offset 0) (Input)(0 Bytes) - Stop
- InputStartFiring (Offset 0) (Input)(0 Bytes) - StartFiring
- InputStopFiring (Offset 0) (Input)(0 Bytes) - StopFiring
- InputGotoPathCorner (Offset 0) (Input)(0 Bytes) - GotoPathCorner
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - path_corner
- m_flWait (Offset 932) (Save|Key)(4 Bytes) - wait
- InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner
- InputInPass (Offset 0) (Input)(0 Bytes) - InPass
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
CBaseEntity - path_corner_crash
- m_flWait (Offset 932) (Save|Key)(4 Bytes) - wait
- InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner
- InputInPass (Offset 0) (Input)(0 Bytes) - InPass
- m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass
CBaseEntity - path_track
- m_pnext (Offset 932) (Save)(4 Bytes)
- m_pprevious (Offset 936) (Save)(4 Bytes)
- m_paltpath (Offset 940) (Save)(4 Bytes)
- m_flRadius (Offset 944) (Save|Key)(4 Bytes) - radius
- m_length (Offset 948) (Save)(4 Bytes)
- m_altName (Offset 952) (Save|Key)(4 Bytes) - altpath
- m_eOrientationType (Offset 960) (Save|Key)(4 Bytes) - orientationtype
- InputPass (Offset 0) (Input)(0 Bytes) - InPass
- InputEnableAlternatePath (Offset 0) (Input)(0 Bytes) - EnableAlternatePath
- InputDisableAlternatePath (Offset 0) (Input)(0 Bytes) - DisableAlternatePath
- InputToggleAlternatePath (Offset 0) (Input)(0 Bytes) - ToggleAlternatePath
- InputEnablePath (Offset 0) (Input)(0 Bytes) - EnablePath
- InputDisablePath (Offset 0) (Input)(0 Bytes) - DisablePath
- InputTogglePath (Offset 0) (Input)(0 Bytes) - TogglePath
- m_OnPass (Offset 964) (Save|Key|Output)(0 Bytes) - OnPass
CBaseEntity - phys_ballsocket
- m_pConstraint (Offset 932) (Save)(0 Bytes)
- m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBoneFollower - phys_bone_follower
- m_modelIndex (Offset 932) (Save)(4 Bytes)
- m_solidIndex (Offset 936) (Save)(4 Bytes)
- m_physicsBone (Offset 940) (Save)(4 Bytes)
- m_hitGroup (Offset 944) (Save)(4 Bytes)
CBaseEntity - phys_constraint
- m_pConstraint (Offset 932) (Save)(0 Bytes)
- m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_constraintsystem
- m_pMachine (Offset 932) (Save)(0 Bytes)
- m_additionalIterations (Offset 936) (Save|Key)(4 Bytes) - additionaliterations
CBaseEntity - phys_convert
- m_swapModel (Offset 956) (Save|Key)(4 Bytes) - swapmodel
- m_flMassOverride (Offset 960) (Save|Key)(4 Bytes) - massoverride
- InputConvertTarget (Offset 0) (Input)(0 Bytes) - ConvertTarget
- m_OnConvert (Offset 932) (Save|Key|Output)(0 Bytes) - OnConvert
CBaseEntity - phys_hinge
- m_hingeFriction (Offset 1060) (Save|Key)(4 Bytes) - hingefriction
- m_hinge.worldPosition (Offset 996) (Save)(12 Bytes)
- m_hinge.worldAxisDirection (Offset 1008) (Save|Key)(12 Bytes) - hingeaxis
- m_systemLoadScale (Offset 1064) (Save|Key)(4 Bytes) - systemloadscale
- InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetAngularVelocity
- InputSetHingeFriction (Offset 0) (Input)(0 Bytes) - SetHingeFriction
- m_pConstraint (Offset 932) (Save)(0 Bytes)
- m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_keepupright
- m_worldGoalAxis (Offset 936) (Save)(12 Bytes)
- m_localTestAxis (Offset 948) (Save)(12 Bytes)
- m_pController (Offset 960) (Save)(0 Bytes)
- m_nameAttach (Offset 964) (Save|Key)(4 Bytes) - attach1
- m_attachedObject (Offset 968) (Save)(4 Bytes)
- m_angularLimit (Offset 972) (Save|Key)(4 Bytes) - angularlimit
- m_bActive (Offset 976) (Save)(1 Bytes)
- m_bDampAllRotation (Offset 977) (Save)(1 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputSetAngularLimit (Offset 0) (Input)(0 Bytes) - SetAngularLimit
CBaseEntity - phys_lengthconstraint
- m_offset (Offset 992) (Save)(24 Bytes)
- m_addLength (Offset 1028) (Save|Key)(4 Bytes) - addlength
- m_minLength (Offset 1032) (Save|Key)(4 Bytes) - minlength
- m_vecAttach (Offset 1016) (Save|Key)(12 Bytes) - attachpoint
- m_totalLength (Offset 1036) (Save)(4 Bytes)
- m_pConstraint (Offset 932) (Save)(0 Bytes)
- m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CPhysMagnet - phys_magnet
- m_OnMagnetAttach (Offset 1240) (Save|Key|Output)(0 Bytes) - OnAttach
- m_OnMagnetDetach (Offset 1264) (Save|Key|Output)(0 Bytes) - OnDetach
- m_massScale (Offset 1288) (Save|Key)(4 Bytes) - massScale
- m_iszOverrideScript (Offset 1292) (Save|Key)(4 Bytes) - overridescript
- m_iMaxObjectsAttached (Offset 1344) (Save|Key)(4 Bytes) - maxobjects
- m_forceLimit (Offset 1296) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 1300) (Save|Key)(4 Bytes) - torquelimit
- m_MagnettedEntities (Offset 1304) (Save)(0 Bytes)
- m_pConstraintGroup (Offset 1324) (Save)(0 Bytes)
- m_bActive (Offset 1328) (Save)(1 Bytes)
- m_bHasHitSomething (Offset 1329) (Save)(1 Bytes)
- m_flTotalMass (Offset 1332) (Save)(4 Bytes)
- m_flRadius (Offset 1336) (Save)(4 Bytes)
- m_flNextSuckTime (Offset 1340) (Save)(4 Bytes)
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- *CBaseAnimating
CBaseEntity - phys_motor
- m_nameAttach (Offset 932) (Save|Key)(4 Bytes) - attach1
- m_attachedObject (Offset 936) (Save)(4 Bytes)
- m_spinUp (Offset 940) (Save|Key)(4 Bytes) - spinup
- m_additionalAcceleration (Offset 944) (Save|Key)(4 Bytes) - addangaccel
- m_angularAcceleration (Offset 948) (Save)(4 Bytes)
- m_lastTime (Offset 952) (Save)(4 Bytes)
- m_pHinge (Offset 956) (Save)(0 Bytes)
- m_pController (Offset 960) (Save)(0 Bytes)
- InputSetTargetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
 Sub-Class Table (1 Deep): m_motor - CMotorController
 - m_speed (Offset 4) (Save)(4 Bytes)
 - m_maxTorque (Offset 8) (Save)(4 Bytes)
 - m_axis (Offset 12) (Save|Key)(12 Bytes) - axis
 - m_inertiaFactor (Offset 24) (Save|Key)(4 Bytes) - inertiafactor
 - m_lastSpeed (Offset 28) (Save)(4 Bytes)
 - m_lastAcceleration (Offset 32) (Save)(4 Bytes)
 - m_lastForce (Offset 36) (Save)(4 Bytes)
 - m_restistanceDamping (Offset 40) (Save)(4 Bytes)
CBaseEntity - phys_pulleyconstraint
- m_position2 (Offset 992) (Save|Key)(12 Bytes) - position2
- m_offset (Offset 1004) (Save)(24 Bytes)
- m_addLength (Offset 1028) (Save|Key)(4 Bytes) - addlength
- m_gearRatio (Offset 1032) (Save|Key)(4 Bytes) - gearratio
- m_pConstraint (Offset 932) (Save)(0 Bytes)
- m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_ragdollconstraint
- m_xmin (Offset 992) (Save|Key)(4 Bytes) - xmin
- m_xmax (Offset 996) (Save|Key)(4 Bytes) - xmax
- m_ymin (Offset 1000) (Save|Key)(4 Bytes) - ymin
- m_ymax (Offset 1004) (Save|Key)(4 Bytes) - ymax
- m_zmin (Offset 1008) (Save|Key)(4 Bytes) - zmin
- m_zmax (Offset 1012) (Save|Key)(4 Bytes) - zmax
- m_xfriction (Offset 1016) (Save|Key)(4 Bytes) - xfriction
- m_yfriction (Offset 1020) (Save|Key)(4 Bytes) - yfriction
- m_zfriction (Offset 1024) (Save|Key)(4 Bytes) - zfriction
- m_pConstraint (Offset 932) (Save)(0 Bytes)
- m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_ragdollmagnet
- m_radius (Offset 936) (Save|Key)(4 Bytes) - radius
- m_force (Offset 940) (Save|Key)(4 Bytes) - force
- m_axis (Offset 944) (Save|Key)(12 Bytes) - axis
- m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - phys_slideconstraint
- m_axisEnd (Offset 996) (Save|Key)(12 Bytes) - slideaxis
- m_slideFriction (Offset 1008) (Save|Key)(4 Bytes) - slidefriction
- m_systemLoadScale (Offset 1012) (Save|Key)(4 Bytes) - systemloadscale
- InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetVelocity
- m_pConstraint (Offset 932) (Save)(0 Bytes)
- m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem
- m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2
- m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound
- m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit
- m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit
- m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance
- m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
CBaseEntity - phys_spring
- m_pSpring (Offset 932) (Save)(0 Bytes)
- m_tempConstant (Offset 940) (Save|Key)(4 Bytes) - constant
- m_tempLength (Offset 944) (Save|Key)(4 Bytes) - length
- m_tempDamping (Offset 948) (Save|Key)(4 Bytes) - damping
- m_tempRelativeDamping (Offset 952) (Save|Key)(4 Bytes) - relativedamping
- m_nameAttachStart (Offset 956) (Save|Key)(4 Bytes) - attach1
- m_nameAttachEnd (Offset 960) (Save|Key)(4 Bytes) - attach2
- m_start (Offset 964) (Save)(12 Bytes)
- m_end (Offset 976) (Save|Key)(12 Bytes) - springaxis
- m_isLocal (Offset 936) (Save)(1 Bytes)
- InputSetSpringConstant (Offset 0) (Input)(0 Bytes) - SetSpringConstant
- InputSetSpringLength (Offset 0) (Input)(0 Bytes) - SetSpringLength
- InputSetSpringDamping (Offset 0) (Input)(0 Bytes) - SetSpringDamping
CBaseEntity - phys_thruster
- m_localOrigin (Offset 1012) (Save)(12 Bytes)
- m_pController (Offset 932) (Save)(0 Bytes)
- m_nameAttach (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_force (Offset 940) (Save|Key)(4 Bytes) - force
- m_forceTime (Offset 944) (Save|Key)(4 Bytes) - forcetime
- m_attachedObject (Offset 948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_integrator - CConstantForceController
 - m_controlType (Offset 4) (Save)(4 Bytes)
 - m_linear (Offset 8) (Save)(12 Bytes)
 - m_angular (Offset 20) (Save)(12 Bytes)
 - m_linearSave (Offset 32) (Save)(12 Bytes)
 - m_angularSave (Offset 44) (Save)(12 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputForceScale (Offset 0) (Input)(0 Bytes) - scale
- CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - phys_torque
- m_axis (Offset 1012) (Save|Key)(12 Bytes) - axis
- m_pController (Offset 932) (Save)(0 Bytes)
- m_nameAttach (Offset 936) (Save|Key)(4 Bytes) - attach1
- m_force (Offset 940) (Save|Key)(4 Bytes) - force
- m_forceTime (Offset 944) (Save|Key)(4 Bytes) - forcetime
- m_attachedObject (Offset 948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_integrator - CConstantForceController
 - m_controlType (Offset 4) (Save)(4 Bytes)
 - m_linear (Offset 8) (Save)(12 Bytes)
 - m_angular (Offset 20) (Save)(12 Bytes)
 - m_linearSave (Offset 32) (Save)(12 Bytes)
 - m_angularSave (Offset 44) (Save)(12 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputForceScale (Offset 0) (Input)(0 Bytes) - scale
- CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes)
CBaseCombatCharacter - physics_cannister
- m_onActivate (Offset 2304) (Save|Key|Output)(0 Bytes) - OnActivate
- m_OnAwakened (Offset 2328) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_thrustOrigin (Offset 2224) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_thruster - CThrustController
 - m_thrustVector (Offset 4) (Save)(12 Bytes)
 - m_torqueVector (Offset 16) (Save)(12 Bytes)
 - m_thrust (Offset 28) (Save|Key)(4 Bytes) - thrust
- m_pController (Offset 2268) (Save)(0 Bytes)
- m_pJet (Offset 2272) (Save)(4 Bytes)
- m_active (Offset 2276) (Save)(1 Bytes)
- m_thrustTime (Offset 2280) (Save|Key)(4 Bytes) - fuel
- m_damage (Offset 2284) (Save|Key)(4 Bytes) - expdamage
- m_damageRadius (Offset 2288) (Save|Key)(4 Bytes) - expradius
- m_activateTime (Offset 2292) (Save)(4 Bytes)
- m_gasSound (Offset 2296) (Save|Key)(4 Bytes) - gassound
- m_bFired (Offset 2300) (Save)(1 Bytes)
- m_hPhysicsAttacker (Offset 2352) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 2356) (Save)(4 Bytes)
- m_hLauncher (Offset 2360) (Save)(4 Bytes)
- InputActivate (Offset 0) (Input)(0 Bytes) - Activate
- InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate
- InputExplode (Offset 0) (Input)(0 Bytes) - Explode
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- CPhysicsCannisterBeginShutdownThink (Offset 0) (FunctionTable)(0 Bytes)
- CPhysicsCannisterExplodeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - physics_entity_solver
- m_hMovingEntity (Offset 932) (Save)(4 Bytes)
- m_hPhysicsBlocker (Offset 936) (Save)(4 Bytes)
- m_separationDuration (Offset 940) (Save)(4 Bytes)
- m_cancelTime (Offset 944) (Save)(4 Bytes)
- m_savedCollisionGroup (Offset 948) (Save)(4 Bytes)
CBaseEntity - physics_npc_solver
- m_hNPC (Offset 940) (Save)(4 Bytes)
- m_hEntity (Offset 944) (Save)(4 Bytes)
- m_separationDuration (Offset 952) (Save)(4 Bytes)
- m_cancelTime (Offset 956) (Save)(4 Bytes)
- m_allowIntersection (Offset 960) (Save)(1 Bytes)
- m_pController (Offset 948) (Save)(0 Bytes)
CASW_Prop_Physics - physics_prop
- m_bIsAimTarget (Offset 1832) (Save)(1 Bytes)
- m_bOnFire (Offset 1833) (Save)(1 Bytes)
- m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune
- m_bMeleeHit (Offset 1835) (Save)(1 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CRagdollProp - physics_prop_ragdoll
- m_ragdoll.boneIndex (Offset 2020) (Save)(128 Bytes)
- m_ragPos (Offset 2172) (Save)(384 Bytes)
- m_ragAngles (Offset 2556) (Save)(384 Bytes)
- m_anglesOverrideString (Offset 2940) (Save|Key)(4 Bytes) - angleOverride
- m_lastUpdateTickCount (Offset 2948) (Save)(4 Bytes)
- m_allAsleep (Offset 2952) (Save)(1 Bytes)
- m_hDamageEntity (Offset 2956) (Save)(4 Bytes)
- m_hKiller (Offset 2960) (Save)(4 Bytes)
- m_bStartDisabled (Offset 2168) (Save|Key)(1 Bytes) - StartDisabled
- InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove
- m_hUnragdoll (Offset 2944) (Save)(4 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 2953) (Save)(1 Bytes)
- m_flBlendWeight (Offset 2988) (Save)(4 Bytes)
- m_nOverlaySequence (Offset 2992) (Save)(4 Bytes)
- m_ragdollMins (Offset 3000) (Save)(384 Bytes)
- m_ragdollMaxs (Offset 3384) (Save)(384 Bytes)
- m_hPhysicsAttacker (Offset 2964) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 2968) (Save)(4 Bytes)
- m_flFadeOutStartTime (Offset 2972) (Save)(4 Bytes)
- m_flFadeTime (Offset 2976) (Save)(4 Bytes)
- m_strSourceClassName (Offset 2980) (Save)(4 Bytes)
- m_bHasBeenPhysgunned (Offset 2984) (Save)(1 Bytes)
- CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes)
- m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes)
- m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes)
- m_flDefaultFadeScale (Offset 2996) (Save)(4 Bytes)
- m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes)
- m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes)
- m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes)
- m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes)
- m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes)
- m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes)
- m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes)
- m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes)
- m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes)
- m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes)
- m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes)
- m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes)
- m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes)
- m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes)
- m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes)
- m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes)
- m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes)
- m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes)
- m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes)
- m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes)
- m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes)
- m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes)
- m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes)
- m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes)
- m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes)
- m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes)
- m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes)
- m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes)
- m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes)
- m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes)
- m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes)
- m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes)
- m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes)
- m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes)
- m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes)
- m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes)
- m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes)
- m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes)
- m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes)
- m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes)
- m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes)
- m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes)
- m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes)
- m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes)
- m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes)
- m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes)
- m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes)
- m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes)
- m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes)
- m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes)
- m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes)
- m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes)
- m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes)
- m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes)
- m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes)
- m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes)
- m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes)
- m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes)
- m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes)
- m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes)
- m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes)
- m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes)
- m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes)
- m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes)
- m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes)
- m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes)
- m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes)
- m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes)
- m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes)
- m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes)
- m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes)
- m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes)
- m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes)
- m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes)
- m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes)
- m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes)
- m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes)
- m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes)
- m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes)
- m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes)
- m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes)
- m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes)
- m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes)
- m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes)
- m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes)
- m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes)
- m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes)
- m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes)
- m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes)
- m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes)
- m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes)
- m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes)
- m_ragdoll.list[24].originParentSpace (Offset 1828) (Save)(12 Bytes)
- m_ragdoll.list[24].pObject (Offset 1840) (Save)(0 Bytes)
- m_ragdoll.list[24].pConstraint (Offset 1844) (Save)(0 Bytes)
- m_ragdoll.list[24].parentIndex (Offset 1848) (Save)(4 Bytes)
- m_ragdoll.list[25].originParentSpace (Offset 1852) (Save)(12 Bytes)
- m_ragdoll.list[25].pObject (Offset 1864) (Save)(0 Bytes)
- m_ragdoll.list[25].pConstraint (Offset 1868) (Save)(0 Bytes)
- m_ragdoll.list[25].parentIndex (Offset 1872) (Save)(4 Bytes)
- m_ragdoll.list[26].originParentSpace (Offset 1876) (Save)(12 Bytes)
- m_ragdoll.list[26].pObject (Offset 1888) (Save)(0 Bytes)
- m_ragdoll.list[26].pConstraint (Offset 1892) (Save)(0 Bytes)
- m_ragdoll.list[26].parentIndex (Offset 1896) (Save)(4 Bytes)
- m_ragdoll.list[27].originParentSpace (Offset 1900) (Save)(12 Bytes)
- m_ragdoll.list[27].pObject (Offset 1912) (Save)(0 Bytes)
- m_ragdoll.list[27].pConstraint (Offset 1916) (Save)(0 Bytes)
- m_ragdoll.list[27].parentIndex (Offset 1920) (Save)(4 Bytes)
- m_ragdoll.list[28].originParentSpace (Offset 1924) (Save)(12 Bytes)
- m_ragdoll.list[28].pObject (Offset 1936) (Save)(0 Bytes)
- m_ragdoll.list[28].pConstraint (Offset 1940) (Save)(0 Bytes)
- m_ragdoll.list[28].parentIndex (Offset 1944) (Save)(4 Bytes)
- m_ragdoll.list[29].originParentSpace (Offset 1948) (Save)(12 Bytes)
- m_ragdoll.list[29].pObject (Offset 1960) (Save)(0 Bytes)
- m_ragdoll.list[29].pConstraint (Offset 1964) (Save)(0 Bytes)
- m_ragdoll.list[29].parentIndex (Offset 1968) (Save)(4 Bytes)
- m_ragdoll.list[30].originParentSpace (Offset 1972) (Save)(12 Bytes)
- m_ragdoll.list[30].pObject (Offset 1984) (Save)(0 Bytes)
- m_ragdoll.list[30].pConstraint (Offset 1988) (Save)(0 Bytes)
- m_ragdoll.list[30].parentIndex (Offset 1992) (Save)(4 Bytes)
- m_ragdoll.list[31].originParentSpace (Offset 1996) (Save)(12 Bytes)
- m_ragdoll.list[31].pObject (Offset 2008) (Save)(0 Bytes)
- m_ragdoll.list[31].pConstraint (Offset 2012) (Save)(0 Bytes)
- m_ragdoll.list[31].parentIndex (Offset 2016) (Save)(4 Bytes)
- *CBaseAnimating
CStatueProp - physics_prop_statue
- m_hInitBaseAnimating (Offset 1832) (Save)(4 Bytes)
- m_bShatter (Offset 1836) (Save)(1 Bytes)
- m_nShatterFlags (Offset 1840) (Save)(4 Bytes)
- m_vShatterPosition (Offset 1844) (Save)(12 Bytes)
- m_vShatterForce (Offset 1856) (Save)(12 Bytes)
- CStatuePropCollisionPartnerThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Player - player
- m_fIsWalking (Offset 5040) (Save)(1 Bytes)
- m_vecLastMarineOrigin (Offset 4652) (Save)(12 Bytes)
- m_hMarine (Offset 4680) (Save)(4 Bytes)
- m_hSpectatingMarine (Offset 4688) (Save)(4 Bytes)
- m_vecStoredPosition (Offset 4740) (Save)(12 Bytes)
- m_pCurrentInfoMessage (Offset 4776) (Save)(4 Bytes)
- m_fClearInfoMessageTime (Offset 4780) (Save)(4 Bytes)
- m_iUseEntities (Offset 4764) (Save)(4 Bytes)
- m_hUseEntities (Offset 4752) (Save)(12 Bytes)
- m_fBlendAmount (Offset 4788) (Save)(4 Bytes)
- m_angEyeAngles (Offset 5016) (Save)(12 Bytes)
- m_iLeaderVoteIndex (Offset 4808) (Save)(4 Bytes)
- m_iKickVoteIndex (Offset 4812) (Save)(4 Bytes)
- m_hVotingMissions (Offset 4816) (Save)(4 Bytes)
- m_iKLVotesStarted (Offset 4800) (Save)(4 Bytes)
- m_fLastKLVoteTime (Offset 4804) (Save)(4 Bytes)
- m_hOrderingMarine (Offset 4700) (Save)(4 Bytes)
- m_vecFreeCamOrigin (Offset 4664) (Save)(12 Bytes)
- m_bUsedFreeCam (Offset 4676) (Save)(1 Bytes)
- m_bSentJoinedMessage (Offset 4796) (Save)(1 Bytes)
- m_iMapVoted (Offset 4820) (Save)(4 Bytes)
- m_fLastControlledMarineTime (Offset 4696) (Save)(4 Bytes)
- m_vecCrosshairTracePos (Offset 5028) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_Local - CPlayerLocalData
 - m_chAreaBits (Offset 4) (Save)(32 Bytes)
 - m_chAreaPortalBits (Offset 36) (Save)(24 Bytes)
 - m_iHideHUD (Offset 60) (Save)(4 Bytes)
 - m_flFOVRate (Offset 64) (Save)(4 Bytes)
 - m_vecOverViewpoint (Offset 68) (Save)(12 Bytes)
 - m_bDucked (Offset 80) (Save)(1 Bytes)
 - m_bDucking (Offset 81) (Save)(1 Bytes)
 - m_bInDuckJump (Offset 82) (Save)(1 Bytes)
 - m_nDuckTimeMsecs (Offset 84) (Save)(4 Bytes)
 - m_nDuckJumpTimeMsecs (Offset 88) (Save)(4 Bytes)
 - m_nJumpTimeMsecs (Offset 92) (Save)(4 Bytes)
 - m_nStepside (Offset 96) (Save)(4 Bytes)
 - m_flFallVelocity (Offset 100) (Save)(4 Bytes)
 - m_nOldButtons (Offset 104) (Save)(4 Bytes)
 - m_vecPunchAngle (Offset 112) (Save)(12 Bytes)
 - m_vecPunchAngleVel (Offset 124) (Save)(12 Bytes)
 - m_bDrawViewmodel (Offset 136) (Save)(1 Bytes)
 - m_bWearingSuit (Offset 137) (Save)(1 Bytes)
 - m_bPoisoned (Offset 138) (Save)(1 Bytes)
 - m_flStepSize (Offset 140) (Save)(4 Bytes)
 - m_bAllowAutoMovement (Offset 144) (Save)(1 Bytes)
 Sub-Class Table (2 Deep): m_skybox3d - sky3dparams_t
 - scale (Offset 4) (Save)(4 Bytes)
 - origin (Offset 8) (Save)(12 Bytes)
 - area (Offset 20) (Save)(4 Bytes)
 Sub-Class Table (3 Deep): fog - fogparams_t
 - enable (Offset 68) (Save)(1 Bytes)
 - blend (Offset 69) (Save)(1 Bytes)
 - dirPrimary (Offset 4) (Save)(12 Bytes)
 - colorPrimary (Offset 16) (Save)(4 Bytes)
 - colorSecondary (Offset 20) (Save)(4 Bytes)
 - start (Offset 32) (Save)(4 Bytes)
 - end (Offset 36) (Save)(4 Bytes)
 - farz (Offset 40) (Save)(4 Bytes)
 - maxdensity (Offset 44) (Save)(4 Bytes)
 - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes)
 - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes)
 - startLerpTo (Offset 48) (Save)(4 Bytes)
 - endLerpTo (Offset 52) (Save)(4 Bytes)
 - maxdensityLerpTo (Offset 56) (Save)(4 Bytes)
 - lerptime (Offset 60) (Save)(4 Bytes)
 - duration (Offset 64) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_fog - fogparams_t
 - enable (Offset 68) (Save)(1 Bytes)
 - blend (Offset 69) (Save)(1 Bytes)
 - dirPrimary (Offset 4) (Save)(12 Bytes)
 - colorPrimary (Offset 16) (Save)(4 Bytes)
 - colorSecondary (Offset 20) (Save)(4 Bytes)
 - start (Offset 32) (Save)(4 Bytes)
 - end (Offset 36) (Save)(4 Bytes)
 - farz (Offset 40) (Save)(4 Bytes)
 - maxdensity (Offset 44) (Save)(4 Bytes)
 - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes)
 - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes)
 - startLerpTo (Offset 48) (Save)(4 Bytes)
 - endLerpTo (Offset 52) (Save)(4 Bytes)
 - maxdensityLerpTo (Offset 56) (Save)(4 Bytes)
 - lerptime (Offset 60) (Save)(4 Bytes)
 - duration (Offset 64) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_audio - audioparams_t
 - localSound (Offset 4) (Save)(96 Bytes)
 - soundscapeIndex (Offset 100) (Save)(4 Bytes)
 - localBits (Offset 104) (Save)(4 Bytes)
- m_hTriggerSoundscapeList (Offset 2812) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): pl - CPlayerState
 - v_angle (Offset 8) (Save)(12 Bytes)
 - deadflag (Offset 4) (Save)(1 Bytes)
- m_StuckLast (Offset 2220) (Save)(4 Bytes)
- m_nButtons (Offset 2884) (Save)(4 Bytes)
- m_afButtonLast (Offset 2896) (Save)(4 Bytes)
- m_afButtonPressed (Offset 2888) (Save)(4 Bytes)
- m_afButtonReleased (Offset 2892) (Save)(4 Bytes)
- m_afButtonDisabled (Offset 2900) (Save)(4 Bytes)
- m_afButtonForced (Offset 2904) (Save)(4 Bytes)
- m_iFOV (Offset 3068) (Save)(4 Bytes)
- m_iFOVStart (Offset 3076) (Save)(4 Bytes)
- m_flFOVTime (Offset 3080) (Save)(4 Bytes)
- m_iDefaultFOV (Offset 3072) (Save)(4 Bytes)
- m_flVehicleViewFOV (Offset 4008) (Save)(4 Bytes)
- m_iObserverMode (Offset 3064) (Save)(4 Bytes)
- m_iObserverLastMode (Offset 3084) (Save)(4 Bytes)
- m_hObserverTarget (Offset 3088) (Save)(4 Bytes)
- m_bForcedObserverMode (Offset 3092) (Save)(1 Bytes)
- m_szAnimExtension (Offset 2909) (Save)(32 Bytes)
- m_nUpdateRate (Offset 2944) (Save)(4 Bytes)
- m_fLerpTime (Offset 2948) (Save)(4 Bytes)
- m_bLagCompensation (Offset 2952) (Save)(1 Bytes)
- m_bPredictWeapons (Offset 2953) (Save)(1 Bytes)
- m_vecAdditionalPVSOrigin (Offset 2960) (Save)(12 Bytes)
- m_vecCameraPVSOrigin (Offset 2972) (Save)(12 Bytes)
- m_hUseEntity (Offset 2984) (Save)(4 Bytes)
- m_iTrain (Offset 2988) (Save)(4 Bytes)
- m_iRespawnFrames (Offset 2992) (Save)(4 Bytes)
- m_afPhysicsFlags (Offset 2996) (Save)(4 Bytes)
- m_hVehicle (Offset 3000) (Save)(4 Bytes)
- m_szNetworkIDString (Offset 4054) (Save)(64 Bytes)
- m_oldOrigin (Offset 3188) (Save)(12 Bytes)
- m_vecSmoothedVelocity (Offset 3200) (Save)(12 Bytes)
- m_iTargetVolume (Offset 3220) (Save)(4 Bytes)
- m_rgItems (Offset 3224) (Save)(20 Bytes)
- m_flSuitUpdate (Offset 3256) (Save)(4 Bytes)
- m_rgSuitPlayList (Offset 3260) (Save)(16 Bytes)
- m_iSuitPlayNext (Offset 3276) (Save)(4 Bytes)
- m_rgiSuitNoRepeat (Offset 3280) (Save)(128 Bytes)
- m_rgflSuitNoRepeatTime (Offset 3408) (Save)(128 Bytes)
- m_bPauseBonusProgress (Offset 3008) (Save)(1 Bytes)
- m_iBonusProgress (Offset 3012) (Save)(4 Bytes)
- m_iBonusChallenge (Offset 3016) (Save)(4 Bytes)
- m_lastDamageAmount (Offset 3020) (Save)(4 Bytes)
- m_fTimeLastHurt (Offset 3024) (Save)(4 Bytes)
- m_tbdPrev (Offset 3100) (Save)(4 Bytes)
- m_flStepSoundTime (Offset 3744) (Save)(4 Bytes)
- m_szNetname (Offset 3921) (Save)(32 Bytes)
- m_idrowndmg (Offset 3104) (Save)(4 Bytes)
- m_idrownrestored (Offset 3108) (Save)(4 Bytes)
- m_nPoisonDmg (Offset 3112) (Save)(4 Bytes)
- m_nPoisonRestored (Offset 3116) (Save)(4 Bytes)
- m_bitsHUDDamage (Offset 3052) (Save)(4 Bytes)
- m_fInitHUD (Offset 3548) (Save)(1 Bytes)
- m_flDeathTime (Offset 3056) (Save)(4 Bytes)
- m_flDeathAnimTime (Offset 3060) (Save)(4 Bytes)
- m_iFrags (Offset 3572) (Save)(4 Bytes)
- m_iDeaths (Offset 3576) (Save)(4 Bytes)
- m_bAllowInstantSpawn (Offset 3748) (Save)(1 Bytes)
- m_flNextDecalTime (Offset 3580) (Save)(4 Bytes)
- m_ArmorValue (Offset 3588) (Save)(4 Bytes)
- m_DmgOrigin (Offset 3028) (Save)(12 Bytes)
- m_DmgTake (Offset 3040) (Save)(4 Bytes)
- m_DmgSave (Offset 3044) (Save)(4 Bytes)
- m_AirFinished (Offset 3592) (Save)(4 Bytes)
- m_PainFinished (Offset 3596) (Save)(4 Bytes)
- m_iPlayerLocked (Offset 3600) (Save)(4 Bytes)
- m_hViewModel (Offset 3608) (Save)(8 Bytes)
- m_flMaxspeed (Offset 3752) (Save)(4 Bytes)
- m_flWaterJumpTime (Offset 3772) (Save)(4 Bytes)
- m_vecWaterJumpVel (Offset 3776) (Save)(12 Bytes)
- m_nImpulse (Offset 3788) (Save)(4 Bytes)
- m_flSwimSoundTime (Offset 3792) (Save)(4 Bytes)
- m_vecLadderNormal (Offset 3760) (Save)(12 Bytes)
- m_flFlashTime (Offset 3796) (Save)(4 Bytes)
- m_nDrownDmgRate (Offset 3800) (Save)(4 Bytes)
- m_iSuicideCustomKillFlags (Offset 3136) (Save)(4 Bytes)
- m_bitsDamageType (Offset 3048) (Save)(4 Bytes)
- m_rgbTimeBasedDamage (Offset 3120) (Save)(8 Bytes)
- m_fLastPlayerTalkTime (Offset 3848) (Save)(4 Bytes)
- m_hLastWeapon (Offset 3852) (Save)(4 Bytes)
- m_flOldPlayerZ (Offset 3876) (Save)(4 Bytes)
- m_flOldPlayerViewOffsetZ (Offset 3880) (Save)(4 Bytes)
- m_bPlayerUnderwater (Offset 3884) (Save)(1 Bytes)
- m_hViewEntity (Offset 3888) (Save)(4 Bytes)
- m_hConstraintEntity (Offset 3892) (Save)(4 Bytes)
- m_vecConstraintCenter (Offset 3896) (Save)(12 Bytes)
- m_flConstraintRadius (Offset 3908) (Save)(4 Bytes)
- m_flConstraintWidth (Offset 3912) (Save)(4 Bytes)
- m_flConstraintSpeedFactor (Offset 3916) (Save)(4 Bytes)
- m_bConstraintPastRadius (Offset 3920) (Save)(1 Bytes)
- m_hZoomOwner (Offset 3096) (Save)(4 Bytes)
- m_flLaggedMovementValue (Offset 3956) (Save)(4 Bytes)
- m_vNewVPhysicsPosition (Offset 3960) (Save)(12 Bytes)
- m_vNewVPhysicsVelocity (Offset 3972) (Save)(12 Bytes)
- m_bSinglePlayerGameEnding (Offset 4146) (Save)(1 Bytes)
- m_szLastPlaceName (Offset 4036) (Save)(18 Bytes)
- m_autoKickDisabled (Offset 4156) (Save)(1 Bytes)
- CBasePlayerPlayerDeathThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputSetHUDVisibility (Offset 0) (Input)(0 Bytes) - SetHUDVisibility
- InputSetFogController (Offset 0) (Input)(0 Bytes) - SetFogController
- m_nNumCrouches (Offset 3804) (Save)(4 Bytes)
- m_bDuckToggled (Offset 3808) (Save)(1 Bytes)
- m_flForwardMove (Offset 3812) (Save)(4 Bytes)
- m_flSideMove (Offset 3816) (Save)(4 Bytes)
- m_vecPreviouslyPredictedOrigin (Offset 4016) (Save)(12 Bytes)
- m_nNumCrateHudHints (Offset 3820) (Save)(4 Bytes)
- m_hPostProcessCtrl (Offset 2804) (Save)(4 Bytes)
- m_hColorCorrectionCtrl (Offset 2808) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_PlayerFog - fogplayerparams_t
 - m_hCtrl (Offset 4) (Save)(4 Bytes)
 - m_flTransitionTime (Offset 8) (Save)(4 Bytes)
 - m_OldColor (Offset 12) (Save)(4 Bytes)
 - m_flOldStart (Offset 16) (Save)(4 Bytes)
 - m_flOldEnd (Offset 20) (Save)(4 Bytes)
 - m_NewColor (Offset 36) (Save)(4 Bytes)
 - m_flNewStart (Offset 40) (Save)(4 Bytes)
 - m_flNewEnd (Offset 44) (Save)(4 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseEntity - player_loadsaved
- m_loadTime (Offset 932) (Save|Key)(4 Bytes) - loadtime
- m_Duration (Offset 936) (Save|Key)(4 Bytes) - duration
- m_HoldTime (Offset 940) (Save|Key)(4 Bytes) - holdtime
- InputReload (Offset 0) (Input)(0 Bytes) - Reload
- CRevertSavedLoadThink (Offset 0) (FunctionTable)(0 Bytes)
CPlayerResource - player_manager
- CPlayerResourceResourceThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - player_speedmod
- InputSpeedMod (Offset 0) (Input)(0 Bytes) - ModifySpeed
CBaseEntity - player_weaponstrip
- InputStripWeapons (Offset 0) (Input)(0 Bytes) - Strip
- InputStripWeaponsAndSuit (Offset 0) (Input)(0 Bytes) - StripWeaponsAndSuit
CBaseEntity - point_anglesensor
- m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled
- m_nLookAtName (Offset 936) (Save|Key)(4 Bytes) - lookatname
- m_hTargetEntity (Offset 940) (Save)(4 Bytes)
- m_hLookAtEntity (Offset 944) (Save)(4 Bytes)
- m_flDuration (Offset 948) (Save|Key)(4 Bytes) - duration
- m_flDotTolerance (Offset 952) (Save)(4 Bytes)
- m_flFacingTime (Offset 956) (Save)(4 Bytes)
- m_bFired (Offset 960) (Save)(1 Bytes)
- m_OnFacingLookat (Offset 964) (Save|Key|Output)(0 Bytes) - OnFacingLookat
- m_OnNotFacingLookat (Offset 988) (Save|Key|Output)(0 Bytes) - OnNotFacingLookat
- m_TargetDir (Offset 1012) (Save|Key|Output)(0 Bytes) - TargetDir
- m_FacingPercentage (Offset 1036) (Save|Key|Output)(0 Bytes) - FacingPercentage
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTest (Offset 0) (Input)(0 Bytes) - Test
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
CBaseEntity - point_angularvelocitysensor
- m_hTargetEntity (Offset 932) (Save)(4 Bytes)
- m_flThreshold (Offset 936) (Save|Key)(4 Bytes) - threshold
- m_nLastCompareResult (Offset 940) (Save)(4 Bytes)
- m_nLastFireResult (Offset 944) (Save)(4 Bytes)
- m_flFireTime (Offset 948) (Save)(4 Bytes)
- m_flFireInterval (Offset 952) (Save|Key)(4 Bytes) - fireinterval
- m_flLastAngVelocity (Offset 956) (Save)(4 Bytes)
- m_lastOrientation (Offset 960) (Save)(12 Bytes)
- InputTest (Offset 0) (Input)(0 Bytes) - Test
- InputTestWithInterval (Offset 0) (Input)(0 Bytes) - TestWithInterval
- m_OnLessThan (Offset 1012) (Save|Key|Output)(0 Bytes) - OnLessThan
- m_OnLessThanOrEqualTo (Offset 1036) (Save|Key|Output)(0 Bytes) - OnLessThanOrEqualTo
- m_OnGreaterThan (Offset 1060) (Save|Key|Output)(0 Bytes) - OnGreaterThan
- m_OnGreaterThanOrEqualTo (Offset 1084) (Save|Key|Output)(0 Bytes) - OnGreaterThanOrEqualTo
- m_OnEqualTo (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEqualTo
- m_AngularVelocity (Offset 988) (Save|Key|Output)(0 Bytes) - AngularVelocity
- m_vecAxis (Offset 972) (Save|Key)(12 Bytes) - axis
- m_bUseHelper (Offset 984) (Save|Key)(1 Bytes) - usehelper
CBaseEntity - point_bonusmaps_accessor
- m_String_tFileName (Offset 932) (Save|Key)(4 Bytes) - filename
- m_String_tMapName (Offset 936) (Save|Key)(4 Bytes) - mapname
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputComplete (Offset 0) (Input)(0 Bytes) - Complete
- InputSave (Offset 0) (Input)(0 Bytes) - Save
CBaseEntity - point_broadcastclientcommand
- InputCommand (Offset 0) (Input)(0 Bytes) - Command
CASW_PointCamera - point_camera
- m_bSecurityCam (Offset 984) (Save)(1 Bytes)
- m_FOV (Offset 940) (Save|Key)(4 Bytes) - FOV
- m_Resolution (Offset 944) (Save|Key)(4 Bytes) - resolution
- m_bFogEnable (Offset 948) (Save|Key)(1 Bytes) - fogEnable
- m_FogColor (Offset 949) (Save|Key)(4 Bytes) - fogColor
- m_flFogStart (Offset 956) (Save|Key)(4 Bytes) - fogStart
- m_flFogEnd (Offset 960) (Save|Key)(4 Bytes) - fogEnd
- m_flFogMaxDensity (Offset 964) (Save|Key)(4 Bytes) - fogMaxDensity
- m_bUseScreenAspectRatio (Offset 969) (Save|Key)(1 Bytes) - UseScreenAspectRatio
- m_bActive (Offset 968) (Save)(1 Bytes)
- m_bIsOn (Offset 976) (Save)(1 Bytes)
- m_bNoSky (Offset 970) (Save)(1 Bytes)
- m_fBrightness (Offset 972) (Save)(4 Bytes)
- m_TargetFOV (Offset 932) (Save)(4 Bytes)
- m_DegreesPerSecond (Offset 936) (Save)(4 Bytes)
- CPointCameraChangeFOVThink (Offset 0) (FunctionTable)(0 Bytes)
- InputChangeFOV (Offset 0) (Input)(0 Bytes) - ChangeFOV
- InputSetOnAndTurnOthersOff (Offset 0) (Input)(0 Bytes) - SetOnAndTurnOthersOff
- InputSetOn (Offset 0) (Input)(0 Bytes) - SetOn
- InputSetOff (Offset 0) (Input)(0 Bytes) - SetOff
- InputForceActive (Offset 0) (Input)(0 Bytes) - Activate
- InputForceInactive (Offset 0) (Input)(0 Bytes) - Deactivate
CBaseEntity - point_clientcommand
- InputCommand (Offset 0) (Input)(0 Bytes) - Command
CPointCommentaryNode - point_commentary_node
- m_iszPreCommands (Offset 1236) (Save|Key)(4 Bytes) - precommands
- m_iszPostCommands (Offset 1240) (Save|Key)(4 Bytes) - postcommands
- m_iszCommentaryFile (Offset 1244) (Save|Key)(4 Bytes) - commentaryfile
- m_iszCommentaryFileNoHDR (Offset 1248) (Save|Key)(4 Bytes) - commentaryfile_nohdr
- m_iszViewTarget (Offset 1252) (Save|Key)(4 Bytes) - viewtarget
- m_hViewTarget (Offset 1256) (Save)(4 Bytes)
- m_hViewTargetAngles (Offset 1260) (Save)(4 Bytes)
- m_iszViewPosition (Offset 1264) (Save|Key)(4 Bytes) - viewposition
- m_hViewPosition (Offset 1268) (Save)(4 Bytes)
- m_hViewPositionMover (Offset 1272) (Save)(4 Bytes)
- m_bPreventMovement (Offset 1276) (Save|Key)(1 Bytes) - prevent_movement
- m_bUnderCrosshair (Offset 1277) (Save)(1 Bytes)
- m_bUnstoppable (Offset 1278) (Save)(1 Bytes)
- m_flFinishedTime (Offset 1280) (Save)(4 Bytes)
- m_vecFinishOrigin (Offset 1284) (Save)(12 Bytes)
- m_vecOriginalAngles (Offset 1296) (Save)(12 Bytes)
- m_vecFinishAngles (Offset 1308) (Save)(12 Bytes)
- m_bActive (Offset 1384) (Save)(1 Bytes)
- m_flStartTime (Offset 1388) (Save)(4 Bytes)
- m_iszSpeakers (Offset 1392) (Save|Key)(4 Bytes) - speakers
- m_iNodeNumber (Offset 1396) (Save)(4 Bytes)
- m_iNodeNumberMax (Offset 1400) (Save)(4 Bytes)
- m_bPreventChangesWhileMoving (Offset 1320) (Save)(1 Bytes)
- m_bDisabled (Offset 1321) (Save|Key)(1 Bytes) - start_disabled
- m_vecTeleportOrigin (Offset 1324) (Save|Key)(12 Bytes) - teleport_origin
- m_pOnCommentaryStarted (Offset 1336) (Save|Key|Output)(0 Bytes) - OnCommentaryStarted
- m_pOnCommentaryStopped (Offset 1360) (Save|Key|Output)(0 Bytes) - OnCommentaryStopped
- InputStartCommentary (Offset 0) (Input)(0 Bytes) - StartCommentary
- InputStartUnstoppableCommentary (Offset 0) (Input)(0 Bytes) - StartUnstoppableCommentary
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- CPointCommentaryNodeSpinThink (Offset 0) (FunctionTable)(0 Bytes)
- CPointCommentaryNodeUpdateViewThink (Offset 0) (FunctionTable)(0 Bytes)
- CPointCommentaryNodeUpdateViewPostThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CSprite - point_commentary_viewpoint
- m_flLastTime (Offset 980) (Save)(4 Bytes)
- m_flMaxFrame (Offset 984) (Save)(4 Bytes)
- m_hAttachedToEntity (Offset 932) (Save)(4 Bytes)
- m_nAttachment (Offset 936) (Save)(4 Bytes)
- m_flDieTime (Offset 948) (Save)(4 Bytes)
- m_nBrightness (Offset 952) (Save)(4 Bytes)
- m_flBrightnessTime (Offset 956) (Save)(4 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale
- m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate
- m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame
- m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale
- m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize
- m_flScaleTime (Offset 964) (Save)(4 Bytes)
- m_flStartScale (Offset 988) (Save)(4 Bytes)
- m_flDestScale (Offset 992) (Save)(4 Bytes)
- m_flScaleTimeStart (Offset 996) (Save)(4 Bytes)
- m_nStartBrightness (Offset 1000) (Save)(4 Bytes)
- m_nDestBrightness (Offset 1004) (Save)(4 Bytes)
- m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes)
- m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes)
- CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes)
- CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale
- InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite
- InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite
- InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite
- InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue
- InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue
- InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue
CBaseEntity - point_devshot_camera
- CPointDevShotCameraDevShotThink_Setup (Offset 0) (FunctionTable)(0 Bytes)
- CPointDevShotCameraDevShotThink_TakeShot (Offset 0) (FunctionTable)(0 Bytes)
- CPointDevShotCameraDevShotThink_PostShot (Offset 0) (FunctionTable)(0 Bytes)
- m_iszCameraName (Offset 932) (Save|Key)(4 Bytes) - cameraname
- m_iFOV (Offset 936) (Save|Key)(4 Bytes) - FOV
CBaseEntity - point_enable_motion_fixup
CBaseEntity - point_entity_finder
- m_FindMethod (Offset 952) (Save|Key)(4 Bytes) - method
- m_iFilterName (Offset 936) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 940) (Save)(4 Bytes)
- m_iRefName (Offset 944) (Save|Key)(4 Bytes) - referencename
- m_hReference (Offset 948) (Save)(4 Bytes)
- m_OnFoundEntity (Offset 956) (Save|Key|Output)(0 Bytes) - OnFoundEntity
- InputFindEntity (Offset 0) (Input)(0 Bytes) - FindEntity
CBaseEntity - point_event_proxy
- m_iszEventName (Offset 932) (Save|Key)(4 Bytes) - EventName
- m_bActivatorAsUserID (Offset 936) (Save|Key)(1 Bytes) - ActivatorAsUserID
- InputGenerateEvent (Offset 0) (Input)(0 Bytes) - GenerateEvent
CBaseEntity - point_gamestats_counter
- m_strStatisticName (Offset 932) (Save|Key)(4 Bytes) - Name
- m_bDisabled (Offset 936) (Save)(1 Bytes)
- InputSetName (Offset 0) (Input)(0 Bytes) - SetName
- InputIncrement (Offset 0) (Input)(0 Bytes) - Increment
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - point_hurt
- m_flRadius (Offset 940) (Save|Key)(4 Bytes) - DamageRadius
- m_nDamage (Offset 932) (Save|Key)(4 Bytes) - Damage
- m_flDelay (Offset 944) (Save|Key)(4 Bytes) - DamageDelay
- m_bitsDamageType (Offset 936) (Save|Key)(4 Bytes) - DamageType
- m_strTarget (Offset 948) (Save|Key)(4 Bytes) - DamageTarget
- CPointHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputHurt (Offset 0) (Input)(0 Bytes) - Hurt
- m_pActivator (Offset 952) (Save)(4 Bytes)
CBaseEntity - point_message
- m_radius (Offset 932) (Save|Key)(4 Bytes) - radius
- m_messageText (Offset 936) (Save|Key)(4 Bytes) - message
- m_bDeveloperOnly (Offset 941) (Save|Key)(1 Bytes) - developeronly
- m_drawText (Offset 940) (Save)(1 Bytes)
- m_bEnabled (Offset 942) (Save)(1 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - point_playermoveconstraint
- m_flRadius (Offset 932) (Save|Key)(4 Bytes) - radius
- m_flConstraintWidth (Offset 936) (Save|Key)(4 Bytes) - width
- m_flSpeedFactor (Offset 940) (Save|Key)(4 Bytes) - speedfactor
- m_hConstrainedPlayers (Offset 948) (Save)(0 Bytes)
- CPointPlayerMoveConstraintConstraintThink (Offset 0) (FunctionTable)(0 Bytes)
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- m_OnConstraintBroken (Offset 968) (Save|Key|Output)(0 Bytes) - OnConstraintBroken
CPoseController - point_posecontroller
- m_hProps (Offset 932) (Save)(16 Bytes)
- m_chPoseIndex (Offset 948) (Save)(4 Bytes)
- m_bDisablePropLookup (Offset 952) (Save)(1 Bytes)
- m_bPoseValueParity (Offset 953) (Save)(1 Bytes)
- m_iszPropName (Offset 956) (Save|Key)(4 Bytes) - PropName
- m_iszPoseParameterName (Offset 960) (Save|Key)(4 Bytes) - PoseParameterName
- m_fPoseValue (Offset 964) (Save|Key)(4 Bytes) - PoseValue
- m_fInterpolationTime (Offset 968) (Save|Key)(4 Bytes) - InterpolationTime
- m_bInterpolationWrap (Offset 972) (Save|Key)(1 Bytes) - InterpolationWrap
- m_fCycleFrequency (Offset 976) (Save|Key)(4 Bytes) - CycleFrequency
- m_nFModType (Offset 980) (Save|Key)(4 Bytes) - FModType
- m_fFModTimeOffset (Offset 984) (Save|Key)(4 Bytes) - FModTimeOffset
- m_fFModRate (Offset 988) (Save|Key)(4 Bytes) - FModRate
- m_fFModAmplitude (Offset 992) (Save|Key)(4 Bytes) - FModAmplitude
- CPoseControllerThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetPoseParameterName (Offset 0) (Input)(0 Bytes) - SetPoseParameterName
- InputSetPoseValue (Offset 0) (Input)(0 Bytes) - SetPoseValue
- InputSetInterpolationTime (Offset 0) (Input)(0 Bytes) - SetInterpolationTime
- InputSetCycleFrequency (Offset 0) (Input)(0 Bytes) - SetCycleFrequency
- InputSetFModType (Offset 0) (Input)(0 Bytes) - SetFModType
- InputSetFModTimeOffset (Offset 0) (Input)(0 Bytes) - SetFModTimeOffset
- InputSetFModRate (Offset 0) (Input)(0 Bytes) - SetFModRate
- InputSetFModAmplitude (Offset 0) (Input)(0 Bytes) - SetFModAmplitude
- InputRandomizeFMod (Offset 0) (Input)(0 Bytes) - RandomizeFMod
- InputGetFMod (Offset 0) (Input)(0 Bytes) - GetFMod
CBaseEntity - point_proximity_sensor
- m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled
- m_hTargetEntity (Offset 936) (Save)(4 Bytes)
- m_Distance (Offset 940) (Save|Key|Output)(0 Bytes) - Distance
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity
CBaseEntity - point_push
- CPointPushPushThink (Offset 0) (FunctionTable)(0 Bytes)
- m_bEnabled (Offset 932) (Save|Key)(1 Bytes) - enabled
- m_flMagnitude (Offset 936) (Save|Key)(4 Bytes) - magnitude
- m_flRadius (Offset 940) (Save|Key)(4 Bytes) - radius
- m_flInnerRadius (Offset 944) (Save|Key)(4 Bytes) - inner_radius
- m_flConeOfInfluence (Offset 948) (Save|Key)(4 Bytes) - influence_cone
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - point_servercommand
- InputCommand (Offset 0) (Input)(0 Bytes) - Command
CBaseEntity - point_spotlight
- m_flSpotlightCurLength (Offset 988) (Save)(4 Bytes)
- m_bSpotlightOn (Offset 932) (Save)(1 Bytes)
- m_bEfficientSpotlight (Offset 933) (Save)(1 Bytes)
- m_vSpotlightTargetPos (Offset 936) (Save)(12 Bytes)
- m_vSpotlightCurrentPos (Offset 948) (Save)(12 Bytes)
- m_vSpotlightDir (Offset 960) (Save)(12 Bytes)
- m_nHaloSprite (Offset 972) (Save)(4 Bytes)
- m_flSpotlightMaxLength (Offset 984) (Save|Key)(4 Bytes) - SpotlightLength
- m_flSpotlightGoalWidth (Offset 992) (Save|Key)(4 Bytes) - SpotlightWidth
- m_flHDRColorScale (Offset 996) (Save|Key)(4 Bytes) - HDRColorScale
- InputLightOn (Offset 0) (Input)(0 Bytes) - LightOn
- InputLightOff (Offset 0) (Input)(0 Bytes) - LightOff
- InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor
- InputForceUpdate (Offset 0) (Input)(0 Bytes) - ForceUpdate
- m_OnOn (Offset 1000) (Save|Key|Output)(0 Bytes) - OnLightOn
- m_OnOff (Offset 1024) (Save|Key|Output)(0 Bytes) - OnLightOff
- CPointSpotlightSpotlightThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - point_teleport
- m_vSaveOrigin (Offset 932) (Save)(12 Bytes)
- m_vSaveAngles (Offset 944) (Save)(12 Bytes)
- InputTeleport (Offset 0) (Input)(0 Bytes) - Teleport
- InputTeleportEntity (Offset 0) (Input)(0 Bytes) - TeleportEntity
- InputTeleportToCurrentPos (Offset 0) (Input)(0 Bytes) - TeleportToCurrentPos
CBaseEntity - point_template
- m_iszTemplateEntityNames[0] (Offset 932) (Save|Key)(4 Bytes) - Template01
- m_iszTemplateEntityNames[1] (Offset 936) (Save|Key)(4 Bytes) - Template02
- m_iszTemplateEntityNames[2] (Offset 940) (Save|Key)(4 Bytes) - Template03
- m_iszTemplateEntityNames[3] (Offset 944) (Save|Key)(4 Bytes) - Template04
- m_iszTemplateEntityNames[4] (Offset 948) (Save|Key)(4 Bytes) - Template05
- m_iszTemplateEntityNames[5] (Offset 952) (Save|Key)(4 Bytes) - Template06
- m_iszTemplateEntityNames[6] (Offset 956) (Save|Key)(4 Bytes) - Template07
- m_iszTemplateEntityNames[7] (Offset 960) (Save|Key)(4 Bytes) - Template08
- m_iszTemplateEntityNames[8] (Offset 964) (Save|Key)(4 Bytes) - Template09
- m_iszTemplateEntityNames[9] (Offset 968) (Save|Key)(4 Bytes) - Template10
- m_iszTemplateEntityNames[10] (Offset 972) (Save|Key)(4 Bytes) - Template11
- m_iszTemplateEntityNames[11] (Offset 976) (Save|Key)(4 Bytes) - Template12
- m_iszTemplateEntityNames[12] (Offset 980) (Save|Key)(4 Bytes) - Template13
- m_iszTemplateEntityNames[13] (Offset 984) (Save|Key)(4 Bytes) - Template14
- m_iszTemplateEntityNames[14] (Offset 988) (Save|Key)(4 Bytes) - Template15
- m_iszTemplateEntityNames[15] (Offset 992) (Save|Key)(4 Bytes) - Template16
- m_hTemplateEntities (Offset 996) (Save)(0 Bytes)
- m_hTemplates (Offset 1016) (Save)(0 Bytes)
- InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn
- m_pOutputOnSpawned (Offset 1036) (Save|Key|Output)(0 Bytes) - OnEntitySpawned
CTesla - point_tesla
- m_SourceEntityName (Offset 932) (Save|Key)(4 Bytes) - m_SourceEntityName
- m_SoundName (Offset 936) (Save|Key)(4 Bytes) - m_SoundName
- m_iszSpriteName (Offset 984) (Save|Key)(4 Bytes) - texture
- m_Color (Offset 940) (Save|Key)(4 Bytes) - m_Color
- m_flRadius (Offset 952) (Save|Key)(4 Bytes) - m_flRadius
- m_flThickness[0] (Offset 956) (Save|Key)(4 Bytes) - thick_min
- m_flThickness[1] (Offset 960) (Save|Key)(4 Bytes) - thick_max
- m_flTimeVisible[0] (Offset 964) (Save|Key)(4 Bytes) - lifetime_min
- m_flTimeVisible[1] (Offset 968) (Save|Key)(4 Bytes) - lifetime_max
- m_flArcInterval[0] (Offset 972) (Save|Key)(4 Bytes) - interval_min
- m_flArcInterval[1] (Offset 976) (Save|Key)(4 Bytes) - interval_max
- m_NumBeams[0] (Offset 944) (Save|Key)(4 Bytes) - beamcount_min
- m_NumBeams[1] (Offset 948) (Save|Key)(4 Bytes) - beamcount_max
- m_bOn (Offset 980) (Save|Key)(1 Bytes) - m_bOn
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputDoSpark (Offset 0) (Input)(0 Bytes) - DoSpark
- CTeslaShootArcThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - point_velocitysensor
- m_hTargetEntity (Offset 932) (Save)(4 Bytes)
- m_vecAxis (Offset 936) (Save|Key)(12 Bytes) - axis
- m_bEnabled (Offset 948) (Save|Key)(1 Bytes) - enabled
- m_fPrevVelocity (Offset 952) (Save)(4 Bytes)
- m_Velocity (Offset 956) (Save|Key|Output)(0 Bytes) - Velocity
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
CBaseEntity - point_viewcontrol
- m_hPlayer (Offset 932) (Save)(4 Bytes)
- m_hTarget (Offset 936) (Save)(4 Bytes)
- m_pPath (Offset 940) (Save)(4 Bytes)
- m_sPath (Offset 944) (Save)(4 Bytes)
- m_flWait (Offset 948) (Save)(4 Bytes)
- m_flReturnTime (Offset 952) (Save)(4 Bytes)
- m_flStopTime (Offset 956) (Save)(4 Bytes)
- m_moveDistance (Offset 960) (Save)(4 Bytes)
- m_targetSpeed (Offset 964) (Save)(4 Bytes)
- m_initialSpeed (Offset 968) (Save)(4 Bytes)
- m_acceleration (Offset 972) (Save)(4 Bytes)
- m_deceleration (Offset 976) (Save)(4 Bytes)
- m_state (Offset 980) (Save)(4 Bytes)
- m_vecMoveDir (Offset 984) (Save)(12 Bytes)
- m_iszTargetAttachment (Offset 1004) (Save|Key)(4 Bytes) - targetattachment
- m_iAttachmentIndex (Offset 1008) (Save)(4 Bytes)
- m_bSnapToGoal (Offset 1012) (Save)(1 Bytes)
- m_nPlayerButtons (Offset 1016) (Save)(4 Bytes)
- m_nOldTakeDamage (Offset 1020) (Save)(4 Bytes)
- m_fov (Offset 996) (Save|Key)(4 Bytes) - fov
- m_fovSpeed (Offset 1000) (Save|Key)(4 Bytes) - fov_rate
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- CTriggerCameraFollowTarget (Offset 0) (FunctionTable)(0 Bytes)
- m_OnEndFollow (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndFollow
CPostProcessController - postprocess_controller
- m_flPostProcessParameters[ PPPN_FADE_TIME ] (Offset 932) (Save|Key)(4 Bytes) - fadetime
- m_flPostProcessParameters[ PPPN_LOCAL_CONTRAST_STRENGTH ] (Offset 936) (Save|Key)(4 Bytes) - localcontraststrength
- m_flPostProcessParameters[ PPPN_LOCAL_CONTRAST_EDGE_STRENGTH ] (Offset 940) (Save|Key)(4 Bytes) - localcontrastedgestrength
- m_flPostProcessParameters[ PPPN_VIGNETTE_START ] (Offset 944) (Save|Key)(4 Bytes) - vignettestart
- m_flPostProcessParameters[ PPPN_VIGNETTE_END ] (Offset 948) (Save|Key)(4 Bytes) - vignetteend
- m_flPostProcessParameters[ PPPN_VIGNETTE_BLUR_STRENGTH ] (Offset 952) (Save|Key)(4 Bytes) - vignetteblurstrength
- m_flPostProcessParameters[ PPPN_FADE_TO_BLACK_STRENGTH ] (Offset 956) (Save|Key)(4 Bytes) - fadetoblackstrength
- m_flPostProcessParameters[ PPPN_DEPTH_BLUR_FOCAL_DISTANCE ] (Offset 960) (Save|Key)(4 Bytes) - depthblurfocaldistance
- m_flPostProcessParameters[ PPPN_DEPTH_BLUR_STRENGTH ] (Offset 964) (Save|Key)(4 Bytes) - depthblurstrength
- m_flPostProcessParameters[ PPPN_SCREEN_BLUR_STRENGTH ] (Offset 968) (Save|Key)(4 Bytes) - screenblurstrength
- m_flPostProcessParameters[ PPPN_FILM_GRAIN_STRENGTH ] (Offset 972) (Save|Key)(4 Bytes) - filmgrainstrength
- InputSetFadeTime (Offset 0) (Input)(0 Bytes) - SetFadeTime
- InputSetLocalContrastStrength (Offset 0) (Input)(0 Bytes) - SetLocalContrastStrength
- InputSetLocalContrastEdgeStrength (Offset 0) (Input)(0 Bytes) - SetLocalContrastEdgeStrength
- InputSetVignetteStart (Offset 0) (Input)(0 Bytes) - SetVignetteStart
- InputSetVignetteEnd (Offset 0) (Input)(0 Bytes) - SetVignetteEnd
- InputSetVignetteBlurStrength (Offset 0) (Input)(0 Bytes) - SetVignetteBlurStrength
- InputSetFadeToBlackStrength (Offset 0) (Input)(0 Bytes) - SetFadeToBlackStrength
- InputSetDepthBlurFocalDistance (Offset 0) (Input)(0 Bytes) - SetDepthBlurFocalDistance
- InputSetDepthBlurStrength (Offset 0) (Input)(0 Bytes) - SetDepthBlurStrength
- InputSetScreenBlurStrength (Offset 0) (Input)(0 Bytes) - SetScreenBlurStrength
- InputSetFilmGrainStrength (Offset 0) (Input)(0 Bytes) - SetFilmGrainStrength
CPropDoorRotating - prop_door_rotating
- m_eSpawnPosition (Offset 2024) (Save|Key)(4 Bytes) - spawnpos
- m_eOpenDirection (Offset 2028) (Save|Key)(4 Bytes) - opendir
- m_vecAxis (Offset 2008) (Save|Key)(12 Bytes) - axis
- m_flDistance (Offset 2020) (Save|Key)(4 Bytes) - distance
- m_angRotationAjar (Offset 2032) (Save|Key)(12 Bytes) - ajarangles
- m_angRotationClosed (Offset 2044) (Save)(12 Bytes)
- m_angRotationOpenForward (Offset 2056) (Save)(12 Bytes)
- m_angRotationOpenBack (Offset 2068) (Save)(12 Bytes)
- m_angGoal (Offset 2080) (Save)(12 Bytes)
- m_hDoorBlocker (Offset 2140) (Save)(4 Bytes)
- InputSetRotationDistance (Offset 0) (Input)(0 Bytes) - SetRotationDistance
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_nHardwareType (Offset 1704) (Save|Key)(4 Bytes) - hardware
- m_flAutoReturnDelay (Offset 1680) (Save|Key)(4 Bytes) - returndelay
- m_hActivator (Offset 1752) (Save)(4 Bytes)
- m_SoundMoving (Offset 1768) (Save|Key)(4 Bytes) - soundmoveoverride
- m_SoundOpen (Offset 1772) (Save|Key)(4 Bytes) - soundopenoverride
- m_SoundClose (Offset 1776) (Save|Key)(4 Bytes) - soundcloseoverride
- m_ls.sLockedSound (Offset 1716) (Save|Key)(4 Bytes) - soundlockedoverride
- m_ls.sUnlockedSound (Offset 1724) (Save|Key)(4 Bytes) - soundunlockedoverride
- m_SlaveName (Offset 1784) (Save|Key)(4 Bytes) - slavename
- m_bLocked (Offset 1756) (Save)(1 Bytes)
- m_bForceClosed (Offset 1765) (Save|Key)(1 Bytes) - forceclosed
- m_eDoorState (Offset 1708) (Save)(4 Bytes)
- m_hMaster (Offset 1788) (Save)(4 Bytes)
- m_hBlocker (Offset 1760) (Save)(4 Bytes)
- m_bFirstBlocked (Offset 1764) (Save)(1 Bytes)
- InputOpen (Offset 0) (Input)(0 Bytes) - Open
- InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom
- InputClose (Offset 0) (Input)(0 Bytes) - Close
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- m_OnBlockedOpening (Offset 1816) (Save|Key|Output)(0 Bytes) - OnBlockedOpening
- m_OnBlockedClosing (Offset 1792) (Save|Key|Output)(0 Bytes) - OnBlockedClosing
- m_OnUnblockedOpening (Offset 1864) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening
- m_OnUnblockedClosing (Offset 1840) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing
- m_OnFullyClosed (Offset 1888) (Save|Key|Output)(0 Bytes) - OnFullyClosed
- m_OnFullyOpen (Offset 1912) (Save|Key|Output)(0 Bytes) - OnFullyOpen
- m_OnClose (Offset 1936) (Save|Key|Output)(0 Bytes) - OnClose
- m_OnOpen (Offset 1960) (Save|Key|Output)(0 Bytes) - OnOpen
- m_OnLockedUse (Offset 1984) (Save|Key|Output)(0 Bytes) - OnLockedUse
 Sub-Class Table (1 Deep): m_ls - locksound_t
 - sLockedSound (Offset 4) (Save)(4 Bytes)
 - sLockedSentence (Offset 8) (Save)(4 Bytes)
 - sUnlockedSound (Offset 12) (Save)(4 Bytes)
 - sUnlockedSentence (Offset 16) (Save)(4 Bytes)
 - iLockedSentence (Offset 20) (Save)(4 Bytes)
 - iUnlockedSentence (Offset 24) (Save)(4 Bytes)
 - flwaitSound (Offset 28) (Save)(4 Bytes)
 - flwaitSentence (Offset 32) (Save)(4 Bytes)
 - bEOFLocked (Offset 36) (Save)(1 Bytes)
 - bEOFUnlocked (Offset 37) (Save)(1 Bytes)
- CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes)
- CBasePropDoorDisableAreaPortalThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1624) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1628) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1636) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1648) (Save)(2 Bytes)
- m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren
- m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CDynamicProp - prop_dynamic
- m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1624) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1628) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1636) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1648) (Save)(2 Bytes)
- m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren
- m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CDynamicProp - prop_dynamic_ornament
- m_initialOwner (Offset 1680) (Save|Key)(4 Bytes) - InitialOwner
- InputSetAttached (Offset 0) (Input)(0 Bytes) - SetAttached
- InputDetach (Offset 0) (Input)(0 Bytes) - Detach
- m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1624) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1628) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1636) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1648) (Save)(2 Bytes)
- m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren
- m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CDynamicProp - prop_dynamic_override
- m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim
- m_iGoalSequence (Offset 1624) (Save)(4 Bytes)
- m_iTransitionDirection (Offset 1628) (Save)(4 Bytes)
- m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation
- m_flNextRandAnim (Offset 1636) (Save)(4 Bytes)
- m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime
- m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime
- m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled
- m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes)
- m_nPendingSequence (Offset 1648) (Save)(2 Bytes)
- m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren
- m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers
- m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation
- InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation
- InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset
- InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision
- InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision
- InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate
- m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun
- m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone
- CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes)
 Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager
 - m_iNumBones (Offset 0) (Global|Save)(4 Bytes)
 - m_physBones (Offset 4) (Global|Save)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CProp_Hallucination - prop_hallucination
- m_bEnabled (Offset 1236) (Save)(1 Bytes)
- m_fStartEnabledChance (Offset 1240) (Save|Key)(4 Bytes) - EnabledChance
- m_fVisibleTime (Offset 1244) (Save|Key)(4 Bytes) - VisibleTime
- m_fRechargeTime (Offset 1248) (Save|Key)(4 Bytes) - RechargeTime
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetVisibleTime (Offset 0) (Input)(0 Bytes) - SetVisibleTime
- InputSetRechargeTime (Offset 0) (Input)(0 Bytes) - SetRechargeTime
- *CBaseAnimating
CASW_Prop_Physics - prop_physics
- m_bIsAimTarget (Offset 1832) (Save)(1 Bytes)
- m_bOnFire (Offset 1833) (Save)(1 Bytes)
- m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune
- m_bMeleeHit (Offset 1835) (Save)(1 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsPropMultiplayer - prop_physics_multiplayer
- m_iPhysicsMode (Offset 1836) (Save|Key)(4 Bytes) - physicsmode
- m_fMass (Offset 1840) (Save)(4 Bytes)
- m_usingCustomCollisionBounds (Offset 1844) (Save)(1 Bytes)
- m_collisionMins (Offset 1848) (Save)(12 Bytes)
- m_collisionMaxs (Offset 1860) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CASW_Prop_Physics - prop_physics_override
- m_bIsAimTarget (Offset 1832) (Save)(1 Bytes)
- m_bOnFire (Offset 1833) (Save)(1 Bytes)
- m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune
- m_bMeleeHit (Offset 1835) (Save)(1 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsProp - prop_physics_respawnable
- CPhysicsPropRespawnableMaterialize (Offset 0) (FunctionTable)(0 Bytes)
- m_flRespawnTime (Offset 1880) (Save|Key)(4 Bytes) - RespawnTime
- m_vOriginalSpawnOrigin (Offset 1832) (Save)(12 Bytes)
- m_vOriginalSpawnAngles (Offset 1844) (Save)(12 Bytes)
- m_vOriginalMins (Offset 1856) (Save)(12 Bytes)
- m_vOriginalMaxs (Offset 1868) (Save)(12 Bytes)
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CRagdollProp - prop_ragdoll
- m_ragdoll.boneIndex (Offset 2020) (Save)(128 Bytes)
- m_ragPos (Offset 2172) (Save)(384 Bytes)
- m_ragAngles (Offset 2556) (Save)(384 Bytes)
- m_anglesOverrideString (Offset 2940) (Save|Key)(4 Bytes) - angleOverride
- m_lastUpdateTickCount (Offset 2948) (Save)(4 Bytes)
- m_allAsleep (Offset 2952) (Save)(1 Bytes)
- m_hDamageEntity (Offset 2956) (Save)(4 Bytes)
- m_hKiller (Offset 2960) (Save)(4 Bytes)
- m_bStartDisabled (Offset 2168) (Save|Key)(1 Bytes) - StartDisabled
- InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove
- m_hUnragdoll (Offset 2944) (Save)(4 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 2953) (Save)(1 Bytes)
- m_flBlendWeight (Offset 2988) (Save)(4 Bytes)
- m_nOverlaySequence (Offset 2992) (Save)(4 Bytes)
- m_ragdollMins (Offset 3000) (Save)(384 Bytes)
- m_ragdollMaxs (Offset 3384) (Save)(384 Bytes)
- m_hPhysicsAttacker (Offset 2964) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 2968) (Save)(4 Bytes)
- m_flFadeOutStartTime (Offset 2972) (Save)(4 Bytes)
- m_flFadeTime (Offset 2976) (Save)(4 Bytes)
- m_strSourceClassName (Offset 2980) (Save)(4 Bytes)
- m_bHasBeenPhysgunned (Offset 2984) (Save)(1 Bytes)
- CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes)
- m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes)
- m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes)
- m_flDefaultFadeScale (Offset 2996) (Save)(4 Bytes)
- m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes)
- m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes)
- m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes)
- m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes)
- m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes)
- m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes)
- m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes)
- m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes)
- m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes)
- m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes)
- m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes)
- m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes)
- m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes)
- m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes)
- m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes)
- m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes)
- m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes)
- m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes)
- m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes)
- m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes)
- m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes)
- m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes)
- m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes)
- m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes)
- m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes)
- m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes)
- m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes)
- m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes)
- m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes)
- m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes)
- m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes)
- m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes)
- m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes)
- m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes)
- m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes)
- m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes)
- m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes)
- m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes)
- m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes)
- m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes)
- m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes)
- m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes)
- m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes)
- m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes)
- m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes)
- m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes)
- m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes)
- m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes)
- m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes)
- m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes)
- m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes)
- m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes)
- m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes)
- m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes)
- m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes)
- m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes)
- m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes)
- m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes)
- m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes)
- m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes)
- m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes)
- m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes)
- m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes)
- m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes)
- m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes)
- m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes)
- m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes)
- m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes)
- m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes)
- m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes)
- m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes)
- m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes)
- m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes)
- m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes)
- m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes)
- m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes)
- m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes)
- m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes)
- m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes)
- m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes)
- m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes)
- m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes)
- m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes)
- m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes)
- m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes)
- m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes)
- m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes)
- m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes)
- m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes)
- m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes)
- m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes)
- m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes)
- m_ragdoll.list[24].originParentSpace (Offset 1828) (Save)(12 Bytes)
- m_ragdoll.list[24].pObject (Offset 1840) (Save)(0 Bytes)
- m_ragdoll.list[24].pConstraint (Offset 1844) (Save)(0 Bytes)
- m_ragdoll.list[24].parentIndex (Offset 1848) (Save)(4 Bytes)
- m_ragdoll.list[25].originParentSpace (Offset 1852) (Save)(12 Bytes)
- m_ragdoll.list[25].pObject (Offset 1864) (Save)(0 Bytes)
- m_ragdoll.list[25].pConstraint (Offset 1868) (Save)(0 Bytes)
- m_ragdoll.list[25].parentIndex (Offset 1872) (Save)(4 Bytes)
- m_ragdoll.list[26].originParentSpace (Offset 1876) (Save)(12 Bytes)
- m_ragdoll.list[26].pObject (Offset 1888) (Save)(0 Bytes)
- m_ragdoll.list[26].pConstraint (Offset 1892) (Save)(0 Bytes)
- m_ragdoll.list[26].parentIndex (Offset 1896) (Save)(4 Bytes)
- m_ragdoll.list[27].originParentSpace (Offset 1900) (Save)(12 Bytes)
- m_ragdoll.list[27].pObject (Offset 1912) (Save)(0 Bytes)
- m_ragdoll.list[27].pConstraint (Offset 1916) (Save)(0 Bytes)
- m_ragdoll.list[27].parentIndex (Offset 1920) (Save)(4 Bytes)
- m_ragdoll.list[28].originParentSpace (Offset 1924) (Save)(12 Bytes)
- m_ragdoll.list[28].pObject (Offset 1936) (Save)(0 Bytes)
- m_ragdoll.list[28].pConstraint (Offset 1940) (Save)(0 Bytes)
- m_ragdoll.list[28].parentIndex (Offset 1944) (Save)(4 Bytes)
- m_ragdoll.list[29].originParentSpace (Offset 1948) (Save)(12 Bytes)
- m_ragdoll.list[29].pObject (Offset 1960) (Save)(0 Bytes)
- m_ragdoll.list[29].pConstraint (Offset 1964) (Save)(0 Bytes)
- m_ragdoll.list[29].parentIndex (Offset 1968) (Save)(4 Bytes)
- m_ragdoll.list[30].originParentSpace (Offset 1972) (Save)(12 Bytes)
- m_ragdoll.list[30].pObject (Offset 1984) (Save)(0 Bytes)
- m_ragdoll.list[30].pConstraint (Offset 1988) (Save)(0 Bytes)
- m_ragdoll.list[30].parentIndex (Offset 1992) (Save)(4 Bytes)
- m_ragdoll.list[31].originParentSpace (Offset 1996) (Save)(12 Bytes)
- m_ragdoll.list[31].pObject (Offset 2008) (Save)(0 Bytes)
- m_ragdoll.list[31].pConstraint (Offset 2012) (Save)(0 Bytes)
- m_ragdoll.list[31].parentIndex (Offset 2016) (Save)(4 Bytes)
- *CBaseAnimating
CRagdollPropAttached - prop_ragdoll_attached
- m_boneIndexAttached (Offset 3768) (Save)(4 Bytes)
- m_ragdollAttachedObjectIndex (Offset 3772) (Save)(4 Bytes)
- m_attachmentPointBoneSpace (Offset 3776) (Save)(12 Bytes)
- m_attachmentPointRagdollSpace (Offset 3788) (Save)(12 Bytes)
- m_bShouldDetach (Offset 3800) (Save)(1 Bytes)
- m_pAttachConstraint (Offset 3804) (Save)(0 Bytes)
- m_ragdoll.boneIndex (Offset 2020) (Save)(128 Bytes)
- m_ragPos (Offset 2172) (Save)(384 Bytes)
- m_ragAngles (Offset 2556) (Save)(384 Bytes)
- m_anglesOverrideString (Offset 2940) (Save|Key)(4 Bytes) - angleOverride
- m_lastUpdateTickCount (Offset 2948) (Save)(4 Bytes)
- m_allAsleep (Offset 2952) (Save)(1 Bytes)
- m_hDamageEntity (Offset 2956) (Save)(4 Bytes)
- m_hKiller (Offset 2960) (Save)(4 Bytes)
- m_bStartDisabled (Offset 2168) (Save|Key)(1 Bytes) - StartDisabled
- InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable
- InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable
- InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove
- m_hUnragdoll (Offset 2944) (Save)(4 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 2953) (Save)(1 Bytes)
- m_flBlendWeight (Offset 2988) (Save)(4 Bytes)
- m_nOverlaySequence (Offset 2992) (Save)(4 Bytes)
- m_ragdollMins (Offset 3000) (Save)(384 Bytes)
- m_ragdollMaxs (Offset 3384) (Save)(384 Bytes)
- m_hPhysicsAttacker (Offset 2964) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 2968) (Save)(4 Bytes)
- m_flFadeOutStartTime (Offset 2972) (Save)(4 Bytes)
- m_flFadeTime (Offset 2976) (Save)(4 Bytes)
- m_strSourceClassName (Offset 2980) (Save)(4 Bytes)
- m_bHasBeenPhysgunned (Offset 2984) (Save)(1 Bytes)
- CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes)
- m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes)
- m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes)
- m_flDefaultFadeScale (Offset 2996) (Save)(4 Bytes)
- m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes)
- m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes)
- m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes)
- m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes)
- m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes)
- m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes)
- m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes)
- m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes)
- m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes)
- m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes)
- m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes)
- m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes)
- m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes)
- m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes)
- m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes)
- m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes)
- m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes)
- m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes)
- m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes)
- m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes)
- m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes)
- m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes)
- m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes)
- m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes)
- m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes)
- m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes)
- m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes)
- m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes)
- m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes)
- m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes)
- m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes)
- m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes)
- m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes)
- m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes)
- m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes)
- m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes)
- m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes)
- m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes)
- m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes)
- m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes)
- m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes)
- m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes)
- m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes)
- m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes)
- m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes)
- m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes)
- m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes)
- m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes)
- m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes)
- m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes)
- m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes)
- m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes)
- m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes)
- m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes)
- m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes)
- m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes)
- m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes)
- m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes)
- m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes)
- m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes)
- m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes)
- m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes)
- m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes)
- m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes)
- m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes)
- m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes)
- m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes)
- m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes)
- m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes)
- m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes)
- m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes)
- m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes)
- m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes)
- m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes)
- m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes)
- m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes)
- m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes)
- m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes)
- m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes)
- m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes)
- m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes)
- m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes)
- m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes)
- m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes)
- m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes)
- m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes)
- m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes)
- m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes)
- m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes)
- m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes)
- m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes)
- m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes)
- m_ragdoll.list[24].originParentSpace (Offset 1828) (Save)(12 Bytes)
- m_ragdoll.list[24].pObject (Offset 1840) (Save)(0 Bytes)
- m_ragdoll.list[24].pConstraint (Offset 1844) (Save)(0 Bytes)
- m_ragdoll.list[24].parentIndex (Offset 1848) (Save)(4 Bytes)
- m_ragdoll.list[25].originParentSpace (Offset 1852) (Save)(12 Bytes)
- m_ragdoll.list[25].pObject (Offset 1864) (Save)(0 Bytes)
- m_ragdoll.list[25].pConstraint (Offset 1868) (Save)(0 Bytes)
- m_ragdoll.list[25].parentIndex (Offset 1872) (Save)(4 Bytes)
- m_ragdoll.list[26].originParentSpace (Offset 1876) (Save)(12 Bytes)
- m_ragdoll.list[26].pObject (Offset 1888) (Save)(0 Bytes)
- m_ragdoll.list[26].pConstraint (Offset 1892) (Save)(0 Bytes)
- m_ragdoll.list[26].parentIndex (Offset 1896) (Save)(4 Bytes)
- m_ragdoll.list[27].originParentSpace (Offset 1900) (Save)(12 Bytes)
- m_ragdoll.list[27].pObject (Offset 1912) (Save)(0 Bytes)
- m_ragdoll.list[27].pConstraint (Offset 1916) (Save)(0 Bytes)
- m_ragdoll.list[27].parentIndex (Offset 1920) (Save)(4 Bytes)
- m_ragdoll.list[28].originParentSpace (Offset 1924) (Save)(12 Bytes)
- m_ragdoll.list[28].pObject (Offset 1936) (Save)(0 Bytes)
- m_ragdoll.list[28].pConstraint (Offset 1940) (Save)(0 Bytes)
- m_ragdoll.list[28].parentIndex (Offset 1944) (Save)(4 Bytes)
- m_ragdoll.list[29].originParentSpace (Offset 1948) (Save)(12 Bytes)
- m_ragdoll.list[29].pObject (Offset 1960) (Save)(0 Bytes)
- m_ragdoll.list[29].pConstraint (Offset 1964) (Save)(0 Bytes)
- m_ragdoll.list[29].parentIndex (Offset 1968) (Save)(4 Bytes)
- m_ragdoll.list[30].originParentSpace (Offset 1972) (Save)(12 Bytes)
- m_ragdoll.list[30].pObject (Offset 1984) (Save)(0 Bytes)
- m_ragdoll.list[30].pConstraint (Offset 1988) (Save)(0 Bytes)
- m_ragdoll.list[30].parentIndex (Offset 1992) (Save)(4 Bytes)
- m_ragdoll.list[31].originParentSpace (Offset 1996) (Save)(12 Bytes)
- m_ragdoll.list[31].pObject (Offset 2008) (Save)(0 Bytes)
- m_ragdoll.list[31].pConstraint (Offset 2012) (Save)(0 Bytes)
- m_ragdoll.list[31].parentIndex (Offset 2016) (Save)(4 Bytes)
- *CBaseAnimating
CPhysicsProp - prop_sphere
- InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion
- InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputSleep (Offset 0) (Input)(0 Bytes) - Sleep
- InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating
- m_bAwake (Offset 1828) (Save)(1 Bytes)
- m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale
- m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale
- m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype
- m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript
- m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion
- m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion
- m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened
- m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled
- m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup
- m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup
- m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt
- m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop
- m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse
- m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup
- m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld
- m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes)
- m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes)
- m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer
- CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes)
- m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage
- m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius
- m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg
- m_createTick (Offset 1340) (Save)(4 Bytes)
- m_hBreaker (Offset 1348) (Save)(4 Bytes)
- m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode
- m_flDmgModBullet (Offset 1356) (Save)(4 Bytes)
- m_flDmgModClub (Offset 1360) (Save)(4 Bytes)
- m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes)
- m_flDmgModFire (Offset 1368) (Save)(4 Bytes)
- m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes)
- m_iszBreakableModel (Offset 1376) (Save)(4 Bytes)
- m_iBreakableSkin (Offset 1380) (Save)(4 Bytes)
- m_iBreakableCount (Offset 1384) (Save)(4 Bytes)
- m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes)
- m_iszBasePropData (Offset 1392) (Save)(4 Bytes)
- m_iInteractions (Offset 1396) (Save)(4 Bytes)
- m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes)
- m_nPhysgunState (Offset 1423) (Save)(1 Bytes)
- m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound
- m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay
- m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes)
- m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes)
- m_bUsePuntSound (Offset 1565) (Save)(1 Bytes)
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth
- InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth
- m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale
- InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup
- InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup
- InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound
- InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound
- m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak
- m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged
- m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage
- m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach
- m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted
- m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted
- m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted
- m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished
- CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes)
- CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes)
- m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes)
- m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes)
- m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes)
- m_hLastAttacker (Offset 1552) (Save)(4 Bytes)
- m_hFlareEnt (Offset 1556) (Save)(4 Bytes)
- *CBaseAnimating
CBaseFlex - prop_talker
- InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept
- m_flThenAnyMaxDist (Offset 2048) (Save|Key)(4 Bytes) - maxThenAnyDispatchDist
- m_flextime (Offset 1736) (Save)(4 Bytes)
- m_flexnum (Offset 1740) (Save)(4 Bytes)
- m_flextarget (Offset 1744) (Save)(256 Bytes)
- m_blinktime (Offset 2000) (Save)(4 Bytes)
- m_looktime (Offset 2004) (Save)(4 Bytes)
- m_lookTarget (Offset 2008) (Save)(12 Bytes)
- m_speaktime (Offset 2020) (Save)(4 Bytes)
- m_istalking (Offset 2024) (Save)(4 Bytes)
- m_phoneme (Offset 2028) (Save)(4 Bytes)
- m_iszSentence (Offset 2032) (Save|Key)(4 Bytes) - Sentence
- m_sentence (Offset 2036) (Save)(4 Bytes)
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - prop_vehicle
 Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics
 - m_controls.throttle (Offset 12) (Save)(4 Bytes)
 - m_controls.steering (Offset 16) (Save)(4 Bytes)
 - m_controls.brake (Offset 20) (Save)(4 Bytes)
 - m_controls.boost (Offset 24) (Save)(4 Bytes)
 - m_controls.handbrake (Offset 28) (Save)(1 Bytes)
 - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes)
 - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes)
 - m_controls.brakepedal (Offset 31) (Save)(1 Bytes)
 - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes)
 - m_nSpeed (Offset 40) (Save)(4 Bytes)
 - m_nLastSpeed (Offset 44) (Save)(4 Bytes)
 - m_nRPM (Offset 48) (Save)(4 Bytes)
 - m_fLastBoost (Offset 52) (Save)(4 Bytes)
 - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes)
 - m_nHasBoost (Offset 60) (Save)(4 Bytes)
 - m_maxThrottle (Offset 64) (Save)(4 Bytes)
 - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes)
 - m_flMaxSpeed (Offset 72) (Save)(4 Bytes)
 - m_actionSpeed (Offset 76) (Save)(4 Bytes)
 - m_wheelCount (Offset 96) (Save)(4 Bytes)
 - m_wheelPosition (Offset 100) (Save)(48 Bytes)
 - m_wheelRotation (Offset 148) (Save)(48 Bytes)
 - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes)
 - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes)
 - m_poseParameters (Offset 228) (Save)(48 Bytes)
 - m_actionValue (Offset 276) (Save)(4 Bytes)
 - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale
 - m_debugRadius (Offset 284) (Save)(4 Bytes)
 - m_throttleRate (Offset 288) (Save)(4 Bytes)
 - m_throttleStartTime (Offset 292) (Save)(4 Bytes)
 - m_throttleActiveTime (Offset 296) (Save)(4 Bytes)
 - m_turboTimer (Offset 300) (Save)(4 Bytes)
 - m_flVehicleVolume (Offset 304) (Save)(4 Bytes)
 - m_bIsOn (Offset 308) (Save)(1 Bytes)
 - m_bLastThrottle (Offset 309) (Save)(1 Bytes)
 - m_bLastBoost (Offset 310) (Save)(1 Bytes)
 - m_bLastSkid (Offset 311) (Save)(1 Bytes)
- m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes)
- m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes)
- m_nVehicleType (Offset 1552) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes)
- m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript
- m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes)
- InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle
- InputSteering (Offset 0) (Input)(0 Bytes) - Steer
- InputAction (Offset 0) (Input)(0 Bytes) - Action
- InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn
- InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff
- *CBaseAnimating
CPropVehicleDriveable - prop_vehicle_driveable
- InputLock (Offset 0) (Input)(0 Bytes) - Lock
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn
- InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff
- m_bHasGun (Offset 1785) (Save|Key|Input)(1 Bytes) - EnableGun
- m_playerOn (Offset 1592) (Save|Key|Output)(0 Bytes) - PlayerOn
- m_playerOff (Offset 1616) (Save|Key|Output)(0 Bytes) - PlayerOff
- m_pressedAttack (Offset 1640) (Save|Key|Output)(0 Bytes) - PressedAttack
- m_pressedAttack2 (Offset 1664) (Save|Key|Output)(0 Bytes) - PressedAttack2
- m_attackaxis (Offset 1688) (Save|Key|Output)(0 Bytes) - AttackAxis
- m_attack2axis (Offset 1712) (Save|Key|Output)(0 Bytes) - Attack2Axis
- m_hPlayer (Offset 1736) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle
 Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t
 - vecAnglesSaved (Offset 72) (Save)(12 Bytes)
 - vecOriginSaved (Offset 84) (Save)(12 Bytes)
 - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes)
 - vecAngleDiffMin (Offset 108) (Save)(12 Bytes)
 - bRunningEnterExit (Offset 61) (Save)(1 Bytes)
 - bWasRunningAnim (Offset 62) (Save)(1 Bytes)
 - flEnterExitStartTime (Offset 64) (Save)(4 Bytes)
 - flEnterExitDuration (Offset 68) (Save)(4 Bytes)
 - flFOV (Offset 24) (Save)(4 Bytes)
 - m_nNPCButtons (Offset 52) (Save)(4 Bytes)
 - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes)
 - m_flTurnDegrees (Offset 60) (Save)(4 Bytes)
 - m_flVehicleVolume (Offset 384) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t
 - iszSound (Offset 44) (Save)(36 Bytes)
 - pGears (Offset 4) (Save)(0 Bytes)
 - crashSounds (Offset 24) (Save)(0 Bytes)
 - iszStateSounds (Offset 80) (Save)(80 Bytes)
 - minStateTime (Offset 160) (Save)(80 Bytes)
 - m_iSoundGear (Offset 388) (Save)(4 Bytes)
 - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes)
 - m_pStateSound (Offset 396) (Save)(0 Bytes)
 - m_pStateSoundFade (Offset 400) (Save)(0 Bytes)
 - m_soundState (Offset 404) (Save)(4 Bytes)
 - m_soundStateStartTime (Offset 408) (Save)(4 Bytes)
 - m_lastSpeed (Offset 412) (Save)(4 Bytes)
 - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes)
 - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes)
 - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes)
 - m_savedViewOffset (Offset 124) (Save)(12 Bytes)
 - m_hExitBlocker (Offset 136) (Save)(4 Bytes)
 - m_PassengerInfo (Offset 4) (Save)(0 Bytes)
- m_nSpeed (Offset 1740) (Save)(4 Bytes)
- m_nRPM (Offset 1744) (Save)(4 Bytes)
- m_flThrottle (Offset 1748) (Save)(4 Bytes)
- m_nBoostTimeLeft (Offset 1752) (Save)(4 Bytes)
- m_nHasBoost (Offset 1756) (Save)(4 Bytes)
- m_nScannerDisabledWeapons (Offset 1786) (Save)(1 Bytes)
- m_nScannerDisabledVehicle (Offset 1787) (Save)(1 Bytes)
- m_bUnableToFire (Offset 1784) (Save)(1 Bytes)
- m_vecEyeExitEndpoint (Offset 1760) (Save)(12 Bytes)
- m_vecGunCrosshair (Offset 1772) (Save)(12 Bytes)
- m_bEngineLocked (Offset 1796) (Save)(1 Bytes)
- m_bLocked (Offset 1797) (Save|Key)(1 Bytes) - VehicleLocked
- m_flMinimumSpeedToEnterExit (Offset 1800) (Save)(4 Bytes)
- m_bEnterAnimOn (Offset 1804) (Save)(1 Bytes)
- m_bExitAnimOn (Offset 1805) (Save)(1 Bytes)
- m_flTurnOffKeepUpright (Offset 1808) (Save)(4 Bytes)
- m_hNPCDriver (Offset 1788) (Save)(4 Bytes)
- m_hKeepUpright (Offset 1792) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics
 - m_controls.throttle (Offset 12) (Save)(4 Bytes)
 - m_controls.steering (Offset 16) (Save)(4 Bytes)
 - m_controls.brake (Offset 20) (Save)(4 Bytes)
 - m_controls.boost (Offset 24) (Save)(4 Bytes)
 - m_controls.handbrake (Offset 28) (Save)(1 Bytes)
 - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes)
 - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes)
 - m_controls.brakepedal (Offset 31) (Save)(1 Bytes)
 - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes)
 - m_nSpeed (Offset 40) (Save)(4 Bytes)
 - m_nLastSpeed (Offset 44) (Save)(4 Bytes)
 - m_nRPM (Offset 48) (Save)(4 Bytes)
 - m_fLastBoost (Offset 52) (Save)(4 Bytes)
 - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes)
 - m_nHasBoost (Offset 60) (Save)(4 Bytes)
 - m_maxThrottle (Offset 64) (Save)(4 Bytes)
 - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes)
 - m_flMaxSpeed (Offset 72) (Save)(4 Bytes)
 - m_actionSpeed (Offset 76) (Save)(4 Bytes)
 - m_wheelCount (Offset 96) (Save)(4 Bytes)
 - m_wheelPosition (Offset 100) (Save)(48 Bytes)
 - m_wheelRotation (Offset 148) (Save)(48 Bytes)
 - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes)
 - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes)
 - m_poseParameters (Offset 228) (Save)(48 Bytes)
 - m_actionValue (Offset 276) (Save)(4 Bytes)
 - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale
 - m_debugRadius (Offset 284) (Save)(4 Bytes)
 - m_throttleRate (Offset 288) (Save)(4 Bytes)
 - m_throttleStartTime (Offset 292) (Save)(4 Bytes)
 - m_throttleActiveTime (Offset 296) (Save)(4 Bytes)
 - m_turboTimer (Offset 300) (Save)(4 Bytes)
 - m_flVehicleVolume (Offset 304) (Save)(4 Bytes)
 - m_bIsOn (Offset 308) (Save)(1 Bytes)
 - m_bLastThrottle (Offset 309) (Save)(1 Bytes)
 - m_bLastBoost (Offset 310) (Save)(1 Bytes)
 - m_bLastSkid (Offset 311) (Save)(1 Bytes)
- m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes)
- m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes)
- m_nVehicleType (Offset 1552) (Save)(4 Bytes)
- m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes)
- m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes)
- m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript
- m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes)
- InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle
- InputSteering (Offset 0) (Input)(0 Bytes) - Steer
- InputAction (Offset 0) (Input)(0 Bytes) - Action
- InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn
- InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff
- *CBaseAnimating
CBaseAnimating - raggib
- *CBaseAnimating
CBaseEntity - rope_anchor
- m_hRope (Offset 932) (Save)(4 Bytes)
- CRopeAnchorFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CRopeAnchorRemoveThink (Offset 0) (FunctionTable)(0 Bytes)
CBaseEntity - scene_manager
- m_ActiveScenes (Offset 932) (Save)(0 Bytes)
CSceneEntity - scripted_scene
- m_iszSceneFile (Offset 936) (Save|Key)(4 Bytes) - SceneFile
- m_iszResumeSceneFile (Offset 940) (Save|Key)(4 Bytes) - ResumeSceneFile
- m_hWaitingForThisResumeScene (Offset 944) (Save)(4 Bytes)
- m_bWaitingForResumeScene (Offset 948) (Save)(1 Bytes)
- m_iszTarget1 (Offset 952) (Save|Key)(4 Bytes) - target1
- m_iszTarget2 (Offset 956) (Save|Key)(4 Bytes) - target2
- m_iszTarget3 (Offset 960) (Save|Key)(4 Bytes) - target3
- m_iszTarget4 (Offset 964) (Save|Key)(4 Bytes) - target4
- m_iszTarget5 (Offset 968) (Save|Key)(4 Bytes) - target5
- m_iszTarget6 (Offset 972) (Save|Key)(4 Bytes) - target6
- m_iszTarget7 (Offset 976) (Save|Key)(4 Bytes) - target7
- m_iszTarget8 (Offset 980) (Save|Key)(4 Bytes) - target8
- m_BusyActor (Offset 1644) (Save|Key)(4 Bytes) - busyactor
- m_hTarget1 (Offset 984) (Save)(4 Bytes)
- m_hTarget2 (Offset 988) (Save)(4 Bytes)
- m_hTarget3 (Offset 992) (Save)(4 Bytes)
- m_hTarget4 (Offset 996) (Save)(4 Bytes)
- m_hTarget5 (Offset 1000) (Save)(4 Bytes)
- m_hTarget6 (Offset 1004) (Save)(4 Bytes)
- m_hTarget7 (Offset 1008) (Save)(4 Bytes)
- m_hTarget8 (Offset 1012) (Save)(4 Bytes)
- m_bIsPlayingBack (Offset 1016) (Save)(1 Bytes)
- m_bPaused (Offset 1017) (Save)(1 Bytes)
- m_flCurrentTime (Offset 1024) (Save)(4 Bytes)
- m_flForceClientTime (Offset 1020) (Save)(4 Bytes)
- m_flFrameTime (Offset 1028) (Save)(4 Bytes)
- m_bCancelAtNextInterrupt (Offset 1032) (Save)(1 Bytes)
- m_fPitch (Offset 1036) (Save)(4 Bytes)
- m_bAutomated (Offset 1040) (Save)(1 Bytes)
- m_nAutomatedAction (Offset 1044) (Save)(4 Bytes)
- m_flAutomationDelay (Offset 1048) (Save)(4 Bytes)
- m_flAutomationTime (Offset 1052) (Save)(4 Bytes)
- m_bPausedViaInput (Offset 1056) (Save)(1 Bytes)
- m_bWaitingForActor (Offset 1057) (Save)(1 Bytes)
- m_bWaitingForInterrupt (Offset 1058) (Save)(1 Bytes)
- m_bInterruptedActorsScenes (Offset 1059) (Save)(1 Bytes)
- m_bBreakOnNonIdle (Offset 1060) (Save)(1 Bytes)
- m_hActorList (Offset 1064) (Save)(0 Bytes)
- m_hRemoveActorList (Offset 1084) (Save)(0 Bytes)
- m_nInterruptCount (Offset 1572) (Save)(4 Bytes)
- m_bInterrupted (Offset 1576) (Save)(1 Bytes)
- m_hInterruptScene (Offset 1580) (Save)(4 Bytes)
- m_bCompletedEarly (Offset 1584) (Save)(1 Bytes)
- m_bInterruptSceneFinished (Offset 1585) (Save)(1 Bytes)
- m_bGenerated (Offset 1629) (Save)(1 Bytes)
- m_iszSoundName (Offset 1632) (Save)(4 Bytes)
- m_hActor (Offset 1636) (Save)(4 Bytes)
- m_hActivator (Offset 1640) (Save)(4 Bytes)
- m_hNotifySceneCompletion (Offset 1588) (Save)(0 Bytes)
- m_hListManagers (Offset 1608) (Save)(0 Bytes)
- m_bMultiplayer (Offset 1018) (Save)(1 Bytes)
- InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start
- InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause
- InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume
- InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel
- InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt
- InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift
- InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse
- InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor
- InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger
- m_iPlayerDeathBehavior (Offset 1648) (Save|Key)(4 Bytes) - onplayerdeath
- InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath
- m_OnStart (Offset 1116) (Save|Key|Output)(0 Bytes) - OnStart
- m_OnCompletion (Offset 1140) (Save|Key|Output)(0 Bytes) - OnCompletion
- m_OnCanceled (Offset 1164) (Save|Key|Output)(0 Bytes) - OnCanceled
- m_OnTrigger1 (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_OnTrigger2 (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_OnTrigger3 (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_OnTrigger4 (Offset 1260) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_OnTrigger5 (Offset 1284) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_OnTrigger6 (Offset 1308) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_OnTrigger7 (Offset 1332) (Save|Key|Output)(0 Bytes) - OnTrigger7
- m_OnTrigger8 (Offset 1356) (Save|Key|Output)(0 Bytes) - OnTrigger8
- m_OnTrigger9 (Offset 1380) (Save|Key|Output)(0 Bytes) - OnTrigger9
- m_OnTrigger10 (Offset 1404) (Save|Key|Output)(0 Bytes) - OnTrigger10
- m_OnTrigger11 (Offset 1428) (Save|Key|Output)(0 Bytes) - OnTrigger11
- m_OnTrigger12 (Offset 1452) (Save|Key|Output)(0 Bytes) - OnTrigger12
- m_OnTrigger13 (Offset 1476) (Save|Key|Output)(0 Bytes) - OnTrigger13
- m_OnTrigger14 (Offset 1500) (Save|Key|Output)(0 Bytes) - OnTrigger14
- m_OnTrigger15 (Offset 1524) (Save|Key|Output)(0 Bytes) - OnTrigger15
- m_OnTrigger16 (Offset 1548) (Save|Key|Output)(0 Bytes) - OnTrigger16
CBaseEntity - scripted_sentence
- m_iszSentence (Offset 932) (Save|Key)(4 Bytes) - sentence
- m_iszEntity (Offset 936) (Save|Key)(4 Bytes) - entity
- m_flRadius (Offset 940) (Save|Key)(4 Bytes) - radius
- m_flDelay (Offset 944) (Save|Key)(4 Bytes) - delay
- m_flRepeat (Offset 948) (Save|Key)(4 Bytes) - refire
- m_iszListener (Offset 968) (Save|Key)(4 Bytes) - listener
- m_TempAttenuation (Offset 956) (Save|Key)(4 Bytes) - attenuation
- m_iSoundLevel (Offset 952) (Save)(4 Bytes)
- m_flVolume (Offset 960) (Save)(4 Bytes)
- m_active (Offset 964) (Save)(1 Bytes)
- m_pActivator (Offset 972) (Save)(4 Bytes)
- CAI_ScriptedSentenceFindThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_ScriptedSentenceDelayThink (Offset 0) (FunctionTable)(0 Bytes)
- InputBeginSentence (Offset 0) (Input)(0 Bytes) - BeginSentence
- m_OnBeginSentence (Offset 976) (Save|Key|Output)(0 Bytes) - OnBeginSentence
- m_OnEndSentence (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndSentence
CBaseEntity - scripted_sequence
- m_iszEntry (Offset 932) (Save|Key)(4 Bytes) - m_iszEntry
- m_iszPreIdle (Offset 936) (Save|Key)(4 Bytes) - m_iszIdle
- m_iszPlay (Offset 940) (Save|Key)(4 Bytes) - m_iszPlay
- m_iszPostIdle (Offset 944) (Save|Key)(4 Bytes) - m_iszPostIdle
- m_iszCustomMove (Offset 948) (Save|Key)(4 Bytes) - m_iszCustomMove
- m_iszNextScript (Offset 952) (Save|Key)(4 Bytes) - m_iszNextScript
- m_iszEntity (Offset 956) (Save|Key)(4 Bytes) - m_iszEntity
- m_fMoveTo (Offset 960) (Save|Key)(4 Bytes) - m_fMoveTo
- m_flRadius (Offset 972) (Save|Key)(4 Bytes) - m_flRadius
- m_flRepeat (Offset 976) (Save|Key)(4 Bytes) - m_flRepeat
- m_bIsPlayingEntry (Offset 964) (Save)(1 Bytes)
- m_bLoopActionSequence (Offset 965) (Save|Key)(1 Bytes) - m_bLoopActionSequence
- m_bSynchPostIdles (Offset 966) (Save|Key)(1 Bytes) - m_bSynchPostIdles
- m_bIgnoreGravity (Offset 967) (Save|Key)(1 Bytes) - m_bIgnoreGravity
- m_bDisableNPCCollisions (Offset 968) (Save|Key)(1 Bytes) - m_bDisableNPCCollisions
- m_iDelay (Offset 980) (Save)(4 Bytes)
- m_bDelayed (Offset 984) (Save)(1 Bytes)
- m_startTime (Offset 988) (Save)(4 Bytes)
- m_bWaitForBeginSequence (Offset 992) (Save)(1 Bytes)
- m_saved_effects (Offset 996) (Save)(4 Bytes)
- m_savedFlags (Offset 1000) (Save)(4 Bytes)
- m_savedCollisionGroup (Offset 1004) (Save)(4 Bytes)
- m_interruptable (Offset 1008) (Save)(1 Bytes)
- m_sequenceStarted (Offset 1009) (Save)(1 Bytes)
- m_hTargetEnt (Offset 1012) (Save)(4 Bytes)
- m_hNextCine (Offset 1016) (Save)(4 Bytes)
- m_hLastFoundEntity (Offset 1024) (Save)(4 Bytes)
- m_hForcedTarget (Offset 1028) (Save)(4 Bytes)
- m_bDontCancelOtherSequences (Offset 1032) (Save)(1 Bytes)
- m_bForceSynch (Offset 1033) (Save)(1 Bytes)
- m_bThinking (Offset 1020) (Save)(1 Bytes)
- m_bInitiatedSelfDelete (Offset 1021) (Save)(1 Bytes)
- m_bIsTeleportingDueToMoveTo (Offset 1022) (Save)(1 Bytes)
- m_matInteractionPosition (Offset 1348) (Save)(64 Bytes)
- m_hInteractionRelativeEntity (Offset 1412) (Save)(4 Bytes)
- m_bTargetWasAsleep (Offset 1034) (Save)(1 Bytes)
- CAI_ScriptedSequenceScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- InputMoveToPosition (Offset 0) (Input)(0 Bytes) - MoveToPosition
- InputBeginSequence (Offset 0) (Input)(0 Bytes) - BeginSequence
- InputCancelSequence (Offset 0) (Input)(0 Bytes) - CancelSequence
- m_iPlayerDeathBehavior (Offset 1416) (Save|Key)(4 Bytes) - onplayerdeath
- InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath
- m_OnBeginSequence (Offset 1036) (Save|Key|Output)(0 Bytes) - OnBeginSequence
- m_OnEndSequence (Offset 1060) (Save|Key|Output)(0 Bytes) - OnEndSequence
- m_OnPostIdleEndSequence (Offset 1084) (Save|Key|Output)(0 Bytes) - OnPostIdleEndSequence
- m_OnCancelSequence (Offset 1108) (Save|Key|Output)(0 Bytes) - OnCancelSequence
- m_OnCancelFailedSequence (Offset 1132) (Save|Key|Output)(0 Bytes) - OnCancelFailedSequence
- m_OnScriptEvent[0] (Offset 1156) (Save|Key|Output)(0 Bytes) - OnScriptEvent01
- m_OnScriptEvent[1] (Offset 1180) (Save|Key|Output)(0 Bytes) - OnScriptEvent02
- m_OnScriptEvent[2] (Offset 1204) (Save|Key|Output)(0 Bytes) - OnScriptEvent03
- m_OnScriptEvent[3] (Offset 1228) (Save|Key|Output)(0 Bytes) - OnScriptEvent04
- m_OnScriptEvent[4] (Offset 1252) (Save|Key|Output)(0 Bytes) - OnScriptEvent05
- m_OnScriptEvent[5] (Offset 1276) (Save|Key|Output)(0 Bytes) - OnScriptEvent06
- m_OnScriptEvent[6] (Offset 1300) (Save|Key|Output)(0 Bytes) - OnScriptEvent07
- m_OnScriptEvent[7] (Offset 1324) (Save|Key|Output)(0 Bytes) - OnScriptEvent08
CAI_BaseNPC - scripted_target
- m_vLastPosition (Offset 3652) (Save)(12 Bytes)
- m_iDisabled (Offset 3664) (Save|Key)(4 Bytes) - StartDisabled
- m_iszEntity (Offset 3668) (Save|Key)(4 Bytes) - m_iszEntity
- m_flRadius (Offset 3672) (Save|Key)(4 Bytes) - m_flRadius
- m_nMoveSpeed (Offset 3676) (Save|Key)(4 Bytes) - MoveSpeed
- m_flPauseDuration (Offset 3680) (Save|Key)(4 Bytes) - PauseDuration
- m_flPauseDoneTime (Offset 3684) (Save)(4 Bytes)
- m_flEffectDuration (Offset 3688) (Save|Key)(4 Bytes) - EffectDuration
- CScriptedTargetScriptThink (Offset 0) (FunctionTable)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_AtTarget (Offset 3692) (Save|Key|Output)(0 Bytes) - AtTarget
- m_LeaveTarget (Offset 3716) (Save|Key|Output)(0 Bytes) - LeaveTarget
 Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t
 - iCurTask (Offset 0) (Save)(4 Bytes)
 - fTaskStatus (Offset 4) (Save)(4 Bytes)
 - timeStarted (Offset 8) (Save)(4 Bytes)
 - timeCurTaskStarted (Offset 12) (Save)(4 Bytes)
 - taskFailureCode (Offset 16) (Save)(4 Bytes)
 - iTaskInterrupt (Offset 20) (Save)(4 Bytes)
 - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes)
 - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes)
 - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes)
- m_IdealSchedule (Offset 2236) (Save)(4 Bytes)
- m_failSchedule (Offset 2268) (Save)(4 Bytes)
- m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes)
- m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes)
- m_flTimePingEffect (Offset 3636) (Save)(4 Bytes)
- m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes)
- m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes)
- m_bConditionsGathered (Offset 2453) (Save)(1 Bytes)
- m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes)
- m_NPCState (Offset 2456) (Save)(4 Bytes)
- m_IdealNPCState (Offset 2464) (Save)(4 Bytes)
- m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes)
- m_Efficiency (Offset 2468) (Save)(4 Bytes)
- m_MoveEfficiency (Offset 2472) (Save)(4 Bytes)
- m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes)
- m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate
- m_SleepFlags (Offset 2484) (Save)(4 Bytes)
- m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius
- m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad
- m_nWakeTick (Offset 2496) (Save)(4 Bytes)
- m_Activity (Offset 2500) (Save)(0 Bytes)
- m_translatedActivity (Offset 2504) (Save)(0 Bytes)
- m_IdealActivity (Offset 2508) (Save)(0 Bytes)
- m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes)
- m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes)
- m_nIdealSequence (Offset 2512) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pSenses - CAI_Senses
 - m_LookDist (Offset 8) (Save)(4 Bytes)
 - m_LastLookDist (Offset 12) (Save)(4 Bytes)
 - m_TimeLastLook (Offset 16) (Save)(4 Bytes)
 - m_iSensingFlags (Offset 108) (Save)(4 Bytes)
 - m_SeenHighPriority (Offset 24) (Save)(0 Bytes)
 - m_SeenNPCs (Offset 44) (Save)(0 Bytes)
 - m_SeenMisc (Offset 64) (Save)(0 Bytes)
 - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes)
 - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes)
 - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLockedBestSound - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
- m_hEnemy (Offset 2540) (Save)(4 Bytes)
- m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes)
- m_hTargetEnt (Offset 2548) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch
 - m_minInterval (Offset 8) (Save)(4 Bytes)
 - m_maxInterval (Offset 12) (Save)(4 Bytes)
 - m_fIsRunning (Offset 4) (Save)(1 Bytes)
 - m_next (Offset 0) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes)
- m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vecCommandGoal (Offset 2584) (Save)(12 Bytes)
 Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor
 - m_vMark (Offset 0) (Save)(12 Bytes)
 - m_flMarkTolerance (Offset 12) (Save)(4 Bytes)
- m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes)
- m_nSoundPriority (Offset 3612) (Save)(4 Bytes)
- m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes)
- m_afCapability (Offset 2676) (Save)(4 Bytes)
- m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes)
- m_hOpeningDoor (Offset 2684) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator
 - m_navType (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (2 Deep): m_pPath - CAI_Path
 - m_goalTolerance (Offset 4) (Save)(4 Bytes)
 - m_activity (Offset 8) (Save)(0 Bytes)
 - m_target (Offset 16) (Save)(4 Bytes)
 - m_sequence (Offset 12) (Save)(4 Bytes)
 - m_vecTargetOffset (Offset 20) (Save)(12 Bytes)
 - m_waypointTolerance (Offset 32) (Save)(4 Bytes)
 - m_arrivalActivity (Offset 36) (Save)(0 Bytes)
 - m_arrivalSequence (Offset 40) (Save)(4 Bytes)
 - m_bGoalPosSet (Offset 48) (Save)(1 Bytes)
 - m_goalPos (Offset 52) (Save)(12 Bytes)
 - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes)
 - m_goalType (Offset 68) (Save)(4 Bytes)
 - m_goalFlags (Offset 72) (Save)(4 Bytes)
 - m_routeStartTime (Offset 76) (Save)(4 Bytes)
 - m_goalDirection (Offset 80) (Save)(12 Bytes)
 - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes)
 - m_goalSpeed (Offset 96) (Save)(4 Bytes)
 - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes)
 - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes)
 - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes)
 - m_bCalledStartMove (Offset 57) (Save)(1 Bytes)
 - m_fNavComplete (Offset 16) (Save)(1 Bytes)
 - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes)
 - m_bLastNavFailed (Offset 17) (Save)(1 Bytes)
 - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes)
 - m_bForcedSimplify (Offset 64) (Save)(1 Bytes)
 - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes)
 - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes)
 - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes)
 - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes)
 - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes)
 - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes)
 - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes)
 - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes)
 - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes)
 - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator
 Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder
 - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe
 - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes)
 - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_pMotor - CAI_Motor
 - m_IdealYaw (Offset 20) (Save)(4 Bytes)
 - m_YawSpeed (Offset 24) (Save)(4 Bytes)
 - m_vecVelocity (Offset 28) (Save)(12 Bytes)
 - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes)
 - m_nDismountSequence (Offset 52) (Save)(4 Bytes)
 - m_vecDismount (Offset 56) (Save)(12 Bytes)
 - m_facingQueue (Offset 68) (Save)(0 Bytes)
 - m_bYawLocked (Offset 92) (Save)(1 Bytes)
- m_UnreachableEnts (Offset 2688) (Save)(0 Bytes)
- m_hInteractionPartner (Offset 2632) (Save)(4 Bytes)
- m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes)
- m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes)
- m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes)
- m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes)
- m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes)
- m_iInteractionState (Offset 2644) (Save)(4 Bytes)
- m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes)
- m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes)
- m_flInteractionYaw (Offset 2672) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer
 - m_next (Offset 0) (Save)(4 Bytes)
- m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes)
- m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes)
- m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes)
- m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes)
- m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes)
- m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes)
- m_flHeadYaw (Offset 2788) (Save)(4 Bytes)
- m_flHeadPitch (Offset 2792) (Save)(4 Bytes)
- m_flOriginalYaw (Offset 2796) (Save)(4 Bytes)
- m_bInAScript (Offset 2804) (Save)(1 Bytes)
- m_scriptState (Offset 2808) (Save)(4 Bytes)
- m_hCine (Offset 2812) (Save)(4 Bytes)
- m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes)
- m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes)
- m_flSceneTime (Offset 2824) (Save)(4 Bytes)
- m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes)
- m_afMemory (Offset 2836) (Save)(4 Bytes)
- m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes)
- m_flSumDamage (Offset 2844) (Save)(4 Bytes)
- m_flLastDamageTime (Offset 2848) (Save)(4 Bytes)
- m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes)
- m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes)
- m_flLastAttackTime (Offset 2860) (Save)(4 Bytes)
- m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes)
- m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes)
- m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes)
- m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies
 Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator
 - m_flNextShotTime (Offset 0) (Save)(4 Bytes)
 - m_bInRestInterval (Offset 4) (Save)(1 Bytes)
 - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes)
 - m_nMinBurstShots (Offset 8) (Save)(2 Bytes)
 - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes)
 - m_flMinRestInterval (Offset 12) (Save)(4 Bytes)
 - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes)
 - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes)
 - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes)
 - m_bDisabled (Offset 28) (Save)(1 Bytes)
- m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes)
- m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname
- m_iMySquadSlot (Offset 2924) (Save)(4 Bytes)
- m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup
- m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting
 Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices
 - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes)
- m_flWaitFinished (Offset 2940) (Save)(4 Bytes)
- m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes)
- m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay
 - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes)
 - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes)
 - m_initialDelay (Offset 12) (Save)(4 Bytes)
 - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes)
- m_vecLastPosition (Offset 2972) (Save)(12 Bytes)
- m_vSavePosition (Offset 2984) (Save)(12 Bytes)
- m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes)
- m_pHintNode (Offset 3008) (Save)(4 Bytes)
- m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes)
- m_flDistTooFar (Offset 3016) (Save)(4 Bytes)
- m_hGoalEnt (Offset 2728) (Save)(4 Bytes)
- m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes)
- m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment
- m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes)
- m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes)
- m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes)
- m_nStoredPathType (Offset 3044) (Save)(4 Bytes)
- m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes)
- m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes)
- m_bCrouchDesired (Offset 3570) (Save)(1 Bytes)
- m_bForceCrouch (Offset 3571) (Save)(1 Bytes)
- m_bIsCrouching (Offset 3572) (Save)(1 Bytes)
- m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes)
- m_bIsMoving (Offset 3621) (Save)(1 Bytes)
- m_bFadeCorpse (Offset 3622) (Save)(1 Bytes)
- m_iDeathPose (Offset 2524) (Save)(4 Bytes)
- m_iDeathFrame (Offset 2528) (Save)(4 Bytes)
- m_bCheckContacts (Offset 3569) (Save)(1 Bytes)
- m_bSpeedModActive (Offset 3624) (Save)(1 Bytes)
- m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes)
- m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes)
- m_hEnemyFilter (Offset 3052) (Save)(4 Bytes)
- m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter
- m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes)
- m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes)
- m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged
- m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath
- m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth
- m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy
- m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS
- m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy
- m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer
- m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS
- m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer
- m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld
- m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer
- m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat
- m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer
- m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad
- m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse
- m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown
- m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake
- m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep
- m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted
- m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted
- m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished
- InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship
- InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter
- InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth
- InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel
- InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad
- InputWake (Offset 0) (Input)(0 Bytes) - Wake
- InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity
- InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds
- InputBreak (Offset 0) (Input)(0 Bytes) - Break
- InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting
- InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting
- InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable
- InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable
- InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition
- InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition
- InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier
- InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier
- InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius
- InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed
- InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon
- InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon
- InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon
- InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC
- InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory
- InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon
- CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes)
- CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes)
- m_hTriggerFogList (Offset 1848) (Save)(0 Bytes)
- m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes)
- m_flNextAttack (Offset 1740) (Save)(4 Bytes)
- m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType
- m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor
- m_iDamageCount (Offset 1816) (Save)(4 Bytes)
- m_flFieldOfView (Offset 1752) (Save)(4 Bytes)
- m_HackedGunPos (Offset 1756) (Save)(12 Bytes)
- m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship
- m_LastHitGroup (Offset 1808) (Save)(4 Bytes)
- m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes)
- m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale
- m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes)
- m_Relationship (Offset 1824) (Save)(0 Bytes)
- m_nFaction (Offset 1844) (Save)(4 Bytes)
- m_iAmmo (Offset 1872) (Save)(128 Bytes)
- m_hMyWeapons (Offset 2000) (Save)(192 Bytes)
- m_hActiveWeapon (Offset 2192) (Save)(4 Bytes)
- m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes)
- m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes)
- InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC
- m_flexWeight (Offset 1256) (Save)(384 Bytes)
- m_viewtarget (Offset 1640) (Save)(12 Bytes)
- m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes)
- m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes)
- m_AnimOverlay (Offset 1236) (Save)(0 Bytes)
- *CBaseAnimating
CShadowControl - shadow_control
- m_flShadowMaxDist (Offset 948) (Save|Key)(4 Bytes) - distance
- m_bDisableShadows (Offset 952) (Save|Key)(1 Bytes) - disableallshadows
- m_bEnableLocalLightShadows (Offset 953) (Save|Key)(1 Bytes) - enableshadowsfromlocallights
- m_shadowColor (Offset 944) (Save|Key|Input)(4 Bytes) - color
- m_shadowDirection (Offset 932) (Save|Key|Input)(12 Bytes) - direction
- m_flShadowMaxDist (Offset 948) (Save|Key|Input)(4 Bytes) - SetDistance
- m_bDisableShadows (Offset 952) (Save|Key|Input)(1 Bytes) - SetShadowsDisabled
- m_bEnableLocalLightShadows (Offset 953) (Save|Key|Input)(1 Bytes) - SetShadowsFromLocalLightsEnabled
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
CBaseEntity - simple_physics_brush
CBaseAnimating - simple_physics_prop
- *CBaseAnimating
CBaseEntity - sky_camera
- m_skyboxData.scale (Offset 936) (Save|Key)(4 Bytes) - scale
- m_skyboxData.origin (Offset 940) (Save)(12 Bytes)
- m_skyboxData.area (Offset 952) (Save)(4 Bytes)
- m_bUseAngles (Offset 1032) (Save|Key)(1 Bytes) - use_angles
- m_skyboxData.fog.enable (Offset 1024) (Save|Key)(1 Bytes) - fogenable
- m_skyboxData.fog.blend (Offset 1025) (Save|Key)(1 Bytes) - fogblend
- m_skyboxData.fog.dirPrimary (Offset 960) (Save|Key)(12 Bytes) - fogdir
- m_skyboxData.fog.colorPrimary (Offset 972) (Save|Key)(4 Bytes) - fogcolor
- m_skyboxData.fog.colorSecondary (Offset 976) (Save|Key)(4 Bytes) - fogcolor2
- m_skyboxData.fog.start (Offset 988) (Save|Key)(4 Bytes) - fogstart
- m_skyboxData.fog.end (Offset 992) (Save|Key)(4 Bytes) - fogend
- m_skyboxData.fog.maxdensity (Offset 1000) (Save|Key)(4 Bytes) - fogmaxdensity
- m_skyboxData.fog.HDRColorScale (Offset 1028) (Save|Key)(4 Bytes) - HDRColorScale
- InputActivateSkybox (Offset 0) (Input)(0 Bytes) - ActivateSkybox
CBaseEntity - skybox_swapper
- m_iszSkyboxName (Offset 932) (Save|Key)(4 Bytes) - SkyboxName
- InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger
CBaseEntity - soundent
- m_iFreeSound (Offset 932) (Save)(4 Bytes)
- m_iActiveSound (Offset 936) (Save)(4 Bytes)
- m_cLastActiveSounds (Offset 940) (Save)(4 Bytes)
 Sub-Class Table (1 Deep): m_SoundPool - CSound
 - m_hOwner (Offset 0) (Save)(4 Bytes)
 - m_iVolume (Offset 8) (Save)(4 Bytes)
 - m_flOcclusionScale (Offset 12) (Save)(4 Bytes)
 - m_iType (Offset 16) (Save)(4 Bytes)
 - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes)
 - m_flExpireTime (Offset 24) (Save)(4 Bytes)
 - m_iNext (Offset 28) (Save)(2 Bytes)
 - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes)
 - m_vecOrigin (Offset 36) (Save)(12 Bytes)
 - m_bHasOwner (Offset 48) (Save)(1 Bytes)
 - m_hTarget (Offset 4) (Save)(4 Bytes)
CBaseEntity - spark_shower
CSpotlightEnd - spotlight_end
- m_flLightScale (Offset 932) (Save)(4 Bytes)
- m_Radius (Offset 936) (Save)(4 Bytes)
- m_vSpotlightDir (Offset 940) (Save)(12 Bytes)
- m_vSpotlightOrg (Offset 952) (Save)(12 Bytes)
CBaseEntity - spraycan
CSunlightShadowControl - sunlight_shadow_control
- m_bEnabled (Offset 944) (Save|Key)(1 Bytes) - enabled
- m_bStartDisabled (Offset 945) (Save|Key)(1 Bytes) - StartDisabled
- m_TextureName (Offset 946) (Save)(260 Bytes) - texturename
- m_flSunDistance (Offset 1216) (Save|Key)(4 Bytes) - distance
- m_flFOV (Offset 1220) (Save|Key)(4 Bytes) - fov
- m_flNearZ (Offset 1224) (Save|Key)(4 Bytes) - nearz
- m_flNorthOffset (Offset 1228) (Save|Key)(4 Bytes) - northoffset
- m_bEnableShadows (Offset 1232) (Save|Key)(1 Bytes) - enableshadows
- m_LightColor (Offset 1206) (Save)(4 Bytes)
- m_flColorTransitionTime (Offset 1212) (Save|Key)(4 Bytes) - colortransitiontime
- m_flSunDistance (Offset 1216) (Save|Key|Input)(4 Bytes) - SetDistance
- m_flFOV (Offset 1220) (Save|Key|Input)(4 Bytes) - SetFOV
- m_flNearZ (Offset 1224) (Save|Key|Input)(4 Bytes) - SetNearZDistance
- m_flNorthOffset (Offset 1228) (Save|Key|Input)(4 Bytes) - SetNorthOffset
- InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor
- InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputSetTexture (Offset 0) (Input)(0 Bytes) - SetTexture
- InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows
CBaseEntity - tanktrain_ai
- m_hTrain (Offset 932) (Save)(4 Bytes)
- m_hTargetEntity (Offset 936) (Save)(4 Bytes)
- m_soundPlaying (Offset 940) (Save)(4 Bytes)
- m_soundTreads (Offset 944) (Save)(0 Bytes)
- m_soundEngine (Offset 948) (Save)(0 Bytes)
- m_startSoundName (Offset 952) (Save|Key)(4 Bytes) - startsound
- m_engineSoundName (Offset 956) (Save|Key)(4 Bytes) - enginesound
- m_movementSoundName (Offset 960) (Save|Key)(4 Bytes) - movementsound
- m_targetEntityName (Offset 964) (Save)(4 Bytes)
- InputTargetEntity (Offset 0) (Input)(0 Bytes) - TargetEntity
CBaseEntity - tanktrain_aitarget
- m_newTargetName (Offset 952) (Save|Key)(4 Bytes) - newtarget
CBaseEntity - target_cdaudio
- m_iTrack (Offset 932) (Save|Key)(4 Bytes) - track
- InputChangeCDTrack (Offset 0) (Input)(0 Bytes) - ChangeCDTrack
CBaseEntity - target_changegravity
- m_iGravity (Offset 932) (Save|Key)(4 Bytes) - gravity
- m_iOldGrav (Offset 936) (Save)(4 Bytes)
- InputChangeGrav (Offset 0) (Input)(0 Bytes) - ChangeGrav
- InputResetGrav (Offset 0) (Input)(0 Bytes) - ResetGrav
CBaseEntity - te_tester
CTeam - team_manager
CBaseEntity - test_effect
CTest_ProxyToggle_Networkable - test_proxytoggle
CTestTraceline - test_traceline
- CTestTracelineSpin (Offset 0) (FunctionTable)(0 Bytes)
CBaseTrigger - trigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CASW_Button_Area - trigger_asw_button_area
- m_bIsDoorButton (Offset 1321) (Save)(1 Bytes)
- m_hDoorHack (Offset 1592) (Save)(4 Bytes)
- m_bIsInUse (Offset 1740) (Save)(1 Bytes)
- m_fHackProgress (Offset 1744) (Save)(4 Bytes)
- m_fStartedHackTime (Offset 1312) (Save)(4 Bytes)
- m_fLastButtonUseTime (Offset 1756) (Save)(4 Bytes)
- m_bWaitingForInput (Offset 1323) (Save)(1 Bytes)
- m_bWasLocked (Offset 1748) (Save)(1 Bytes)
- m_bIsLocked (Offset 1320) (Save|Key)(1 Bytes) - locked
- m_bNoPower (Offset 1322) (Save|Key)(1 Bytes) - nopower
- m_bUseAfterHack (Offset 1749) (Save|Key)(1 Bytes) - useafterhack
- m_bDisableAfterUse (Offset 1750) (Save|Key)(1 Bytes) - disableafteruse
- m_iWireColumns (Offset 1580) (Save|Key)(4 Bytes) - wirecolumns
- m_iWireRows (Offset 1584) (Save|Key)(4 Bytes) - wirerows
- m_iNumWires (Offset 1588) (Save|Key)(4 Bytes) - numwires
- InputPowerOn (Offset 0) (Input)(0 Bytes) - PowerOn
- InputPowerOff (Offset 0) (Input)(0 Bytes) - PowerOff
- InputResetHack (Offset 0) (Input)(0 Bytes) - ResetHack
- InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock
- m_OnButtonHackStarted (Offset 1596) (Save|Key|Output)(0 Bytes) - OnButtonHackStarted
- m_OnButtonHackAt25Percent (Offset 1620) (Save|Key|Output)(0 Bytes) - OnButtonHackAt25Percent
- m_OnButtonHackAt50Percent (Offset 1644) (Save|Key|Output)(0 Bytes) - OnButtonHackAt50Percent
- m_OnButtonHackAt75Percent (Offset 1668) (Save|Key|Output)(0 Bytes) - OnButtonHackAt75Percent
- m_OnButtonHackCompleted (Offset 1692) (Save|Key|Output)(0 Bytes) - OnButtonHackCompleted
- m_OnButtonActivated (Offset 1716) (Save|Key|Output)(0 Bytes) - OnButtonActivated
- m_iUseTargetName (Offset 1260) (Save|Key)(4 Bytes) - usetargetname
- m_hUseTarget (Offset 1264) (Save)(4 Bytes)
- m_bUseAreaEnabled (Offset 1268) (Save)(1 Bytes)
- m_nPlayersRequired (Offset 1272) (Save|Key)(4 Bytes) - playersrequired
- m_szPanelPropName (Offset 1300) (Save|Key)(4 Bytes) - panelpropname
- m_hPanelProp (Offset 1308) (Save)(4 Bytes)
- m_OnRequirementFailed (Offset 1276) (Save|Key|Output)(0 Bytes) - OnRequirementFailed
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_asw_chance
- m_fTriggerChance (Offset 1228) (Save|Key)(4 Bytes) - TriggerChance
- CASW_Chance_Trigger_MultipleChanceMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Chance_Trigger_MultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CASW_Computer_Area - trigger_asw_computer_area
- m_bIsLocked (Offset 1324) (Save|Key)(1 Bytes) - locked
- m_bUseAfterHack (Offset 4921) (Save|Key)(1 Bytes) - useafterhack
- m_SecurityCam1Name (Offset 1332) (Save|Key)(4 Bytes) - SecurityCam1Name
- m_Turret1Name (Offset 1344) (Save|Key)(4 Bytes) - Turret1Name
- m_MailFile (Offset 1348) (Save|Key)(255 Bytes) - MailFile
- m_NewsFile (Offset 1603) (Save|Key)(255 Bytes) - NewsFile
- m_StocksSeed (Offset 1858) (Save|Key)(255 Bytes) - StocksSeed
- m_WeatherSeed (Offset 2113) (Save|Key)(255 Bytes) - WeatherSeed
- m_PlantFile (Offset 2368) (Save|Key)(255 Bytes) - PlantFile
- m_PDAName (Offset 2623) (Save|Key)(255 Bytes) - PDAName
- m_DownloadObjectiveName (Offset 4408) (Save|Key)(255 Bytes) - DownloadObjectiveName
- m_bSecurityCam1Locked (Offset 4664) (Save|Key)(1 Bytes) - SecurityCam1Locked
- m_bTurret1Locked (Offset 4667) (Save|Key)(1 Bytes) - Turret1Locked
- m_bMailFileLocked (Offset 4668) (Save|Key)(1 Bytes) - MailFileLocked
- m_bNewsFileLocked (Offset 4669) (Save|Key)(1 Bytes) - NewsFileLocked
- m_bStocksFileLocked (Offset 4670) (Save|Key)(1 Bytes) - StocksFileLocked
- m_bWeatherFileLocked (Offset 4671) (Save|Key)(1 Bytes) - WeatherFileLocked
- m_bPlantFileLocked (Offset 4672) (Save|Key)(1 Bytes) - PlantFileLocked
- m_iHackLevel (Offset 1316) (Save|Key)(4 Bytes) - HackDifficulty
- m_iNumEntriesPerTumbler (Offset 4904) (Save|Key)(4 Bytes) - EntriesPerTumbler
- m_fMoveInterval (Offset 4908) (Save|Key)(4 Bytes) - TumblerMoveInterval
- m_fDownloadTime (Offset 1320) (Save|Key)(4 Bytes) - DownloadTime
- m_bWaitingForInput (Offset 1325) (Save)(1 Bytes)
- m_bWasLocked (Offset 4920) (Save)(1 Bytes)
- m_iActiveCam (Offset 4684) (Save)(4 Bytes)
- m_hComputerHack (Offset 1328) (Save)(4 Bytes)
- m_bIsInUse (Offset 4912) (Save)(1 Bytes)
- m_fHackProgress (Offset 4916) (Save)(4 Bytes)
- m_hSecurityCam1 (Offset 4676) (Save)(4 Bytes)
- m_hTurret1 (Offset 4680) (Save)(4 Bytes)
- m_SecurityCamLabel1 (Offset 2878) (Save)(255 Bytes)
- m_SecurityCamLabel2 (Offset 3133) (Save)(255 Bytes)
- m_SecurityCamLabel3 (Offset 3388) (Save)(255 Bytes)
- m_TurretLabel1 (Offset 3643) (Save)(255 Bytes)
- m_TurretLabel2 (Offset 3898) (Save)(255 Bytes)
- m_TurretLabel3 (Offset 4153) (Save)(255 Bytes)
- m_bDownloadedDocs (Offset 4663) (Save)(1 Bytes)
- m_bDoSecureShout (Offset 4945) (Save)(1 Bytes)
- m_bPlayedHalfwayChatter (Offset 4944) (Save)(1 Bytes)
- m_bViewingMail (Offset 1312) (Save)(1 Bytes)
- m_fAutoOverrideTime (Offset 4924) (Save)(4 Bytes)
- m_fLastButtonUseTime (Offset 4928) (Save)(4 Bytes)
- m_pDownloadingSound (Offset 4952) (Save)(0 Bytes)
- m_pComputerInUseSound (Offset 4956) (Save)(0 Bytes)
- m_OnComputerHackStarted (Offset 4688) (Save|Key|Output)(0 Bytes) - OnComputerHackStarted
- m_OnComputerHackHalfway (Offset 4712) (Save|Key|Output)(0 Bytes) - OnComputerHackHalfway
- m_OnComputerHackCompleted (Offset 4736) (Save|Key|Output)(0 Bytes) - OnComputerHackCompleted
- m_OnComputerActivated (Offset 4760) (Save|Key|Output)(0 Bytes) - OnComputerActivated
- m_OnComputerDataDownloaded (Offset 4784) (Save|Key|Output)(0 Bytes) - OnComputerDataDownloaded
- m_OnComputerViewMail1 (Offset 4808) (Save|Key|Output)(0 Bytes) - OnComputerViewMail1
- m_OnComputerViewMail2 (Offset 4832) (Save|Key|Output)(0 Bytes) - OnComputerViewMail2
- m_OnComputerViewMail3 (Offset 4856) (Save|Key|Output)(0 Bytes) - OnComputerViewMail3
- m_OnComputerViewMail4 (Offset 4880) (Save|Key|Output)(0 Bytes) - OnComputerViewMail4
- m_iUseTargetName (Offset 1260) (Save|Key)(4 Bytes) - usetargetname
- m_hUseTarget (Offset 1264) (Save)(4 Bytes)
- m_bUseAreaEnabled (Offset 1268) (Save)(1 Bytes)
- m_nPlayersRequired (Offset 1272) (Save|Key)(4 Bytes) - playersrequired
- m_szPanelPropName (Offset 1300) (Save|Key)(4 Bytes) - panelpropname
- m_hPanelProp (Offset 1308) (Save)(4 Bytes)
- m_OnRequirementFailed (Offset 1276) (Save|Key|Output)(0 Bytes) - OnRequirementFailed
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CASW_Door_Area - trigger_asw_door_area
- m_iUseTargetName (Offset 1260) (Save|Key)(4 Bytes) - usetargetname
- m_hUseTarget (Offset 1264) (Save)(4 Bytes)
- m_bUseAreaEnabled (Offset 1268) (Save)(1 Bytes)
- m_nPlayersRequired (Offset 1272) (Save|Key)(4 Bytes) - playersrequired
- m_szPanelPropName (Offset 1300) (Save|Key)(4 Bytes) - panelpropname
- m_hPanelProp (Offset 1308) (Save)(4 Bytes)
- m_OnRequirementFailed (Offset 1276) (Save|Key|Output)(0 Bytes) - OnRequirementFailed
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_asw_jump
- CASW_Jump_TriggerVolumeTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_JumpDestName (Offset 1252) (Save|Key)(4 Bytes) - JumpDestName
- m_fMinMarineDistance (Offset 1356) (Save|Key)(4 Bytes) - MinMarineDist
- m_bClearOrders (Offset 1360) (Save|Key)(1 Bytes) - ClearOrders
- m_bCheckEnemyDirection (Offset 1361) (Save|Key)(1 Bytes) - CheckEnemyDirection
- m_bOneJumpPerAlien (Offset 1362) (Save|Key)(1 Bytes) - CheckTriggerJumped
- m_bRetryFailedJumps (Offset 1363) (Save|Key)(1 Bytes) - RetryFailedJumps
- m_bForceJump (Offset 1364) (Save|Key)(1 Bytes) - ForceJump
- m_ForceAngle (Offset 1368) (Save|Key)(12 Bytes) - ForceAngle
- m_fForceSpeed (Offset 1380) (Save|Key)(4 Bytes) - ForceSpeed
- m_vecJumpDestination (Offset 1256) (Save)(96 Bytes)
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_asw_marine_knockback
- m_vecKnockbackDir (Offset 1252) (Save|Key)(12 Bytes) - knockdir
- CASW_Marine_Knockback_TriggerKnockbackTriggerTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_OnKnockedBack (Offset 1228) (Save|Key|Output)(0 Bytes) - OnKnockedBack
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_asw_marine_position
- m_fDesiredFacing (Offset 1228) (Save|Key)(4 Bytes) - DesiredFacing
- m_fTolerance (Offset 1232) (Save|Key)(4 Bytes) - Tolerance
- CASW_Marine_Position_TriggerPositionTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Marine_Position_TriggerMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_OnMarineInPosition (Offset 1260) (Save|Key|Output)(0 Bytes) - MarineInPosition
- m_OnMarineOutOfPosition (Offset 1284) (Save|Key|Output)(0 Bytes) - MarineOutOfPosition
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_asw_random_target
- m_iNumOutputs (Offset 1228) (Save|Key)(4 Bytes) - NumOutputs
- CASW_Random_Target_Trigger_MultipleRandomMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Random_Target_Trigger_MultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger1 (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger1
- m_OnTrigger2 (Offset 1256) (Save|Key|Output)(0 Bytes) - OnTrigger2
- m_OnTrigger3 (Offset 1280) (Save|Key|Output)(0 Bytes) - OnTrigger3
- m_OnTrigger4 (Offset 1304) (Save|Key|Output)(0 Bytes) - OnTrigger4
- m_OnTrigger5 (Offset 1328) (Save|Key|Output)(0 Bytes) - OnTrigger5
- m_OnTrigger6 (Offset 1352) (Save|Key|Output)(0 Bytes) - OnTrigger6
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_asw_supplies_chatter
- CASW_Supplies_Chatter_TriggerSuppliesChatterTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_Supplies_Chatter_TriggerMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_bNoAmmo (Offset 1232) (Save|Key)(1 Bytes) - NoAmmo
- m_OnTrigger (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_asw_synup_chatter
- CASW_SynUp_Chatter_TriggerChatterTouch (Offset 0) (FunctionTable)(0 Bytes)
- CASW_SynUp_Chatter_TriggerMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CASW_Use_Area - trigger_asw_trigger_area
- m_iUseTargetName (Offset 1260) (Save|Key)(4 Bytes) - usetargetname
- m_hUseTarget (Offset 1264) (Save)(4 Bytes)
- m_bUseAreaEnabled (Offset 1268) (Save)(1 Bytes)
- m_nPlayersRequired (Offset 1272) (Save|Key)(4 Bytes) - playersrequired
- m_szPanelPropName (Offset 1300) (Save|Key)(4 Bytes) - panelpropname
- m_hPanelProp (Offset 1308) (Save)(4 Bytes)
- m_OnRequirementFailed (Offset 1276) (Save|Key|Output)(0 Bytes) - OnRequirementFailed
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_auto_crouch
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_autosave
- m_bForceNewLevelUnit (Offset 1228) (Save|Key)(1 Bytes) - NewLevelUnit
- m_minHitPoints (Offset 1236) (Save|Key)(4 Bytes) - MinimumHitPoints
- m_fDangerousTimer (Offset 1232) (Save|Key)(4 Bytes) - DangerousTimer
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseEntity - trigger_brush
- m_iInputFilter (Offset 1004) (Save|Key)(4 Bytes) - InputFilter
- m_iDontMessageParent (Offset 1008) (Save|Key)(4 Bytes) - DontMessageParent
- m_OnStartTouch (Offset 932) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnEndTouch (Offset 956) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnUse (Offset 980) (Save|Key|Output)(0 Bytes) - OnUse
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
CBaseTrigger - trigger_cdaudio
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_changelevel
- m_szMapName (Offset 1228) (Save)(32 Bytes)
- m_szLandmarkName (Offset 1260) (Save)(32 Bytes)
- CChangeLevelTouchChangeLevel (Offset 0) (FunctionTable)(0 Bytes)
- InputChangeLevel (Offset 0) (Input)(0 Bytes) - ChangeLevel
- m_OnChangeLevel (Offset 1296) (Save|Key|Output)(0 Bytes) - OnChangeLevel
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_fog
- m_fog.colorPrimary (Offset 1244) (Save|Key)(4 Bytes) - fogcolor
- m_fog.colorSecondary (Offset 1248) (Save|Key)(4 Bytes) - fogcolor2
- m_fog.dirPrimary (Offset 1232) (Save|Key)(12 Bytes) - fogdir
- m_fog.enable (Offset 1296) (Save|Key)(1 Bytes) - fogenable
- m_fog.blend (Offset 1297) (Save|Key)(1 Bytes) - fogblend
- m_fog.start (Offset 1260) (Save|Key)(4 Bytes) - fogstart
- m_fog.end (Offset 1264) (Save|Key)(4 Bytes) - fogend
- m_fog.farz (Offset 1268) (Save|Key)(4 Bytes) - farz
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_gravity
- CTriggerGravityGravityTouch (Offset 0) (FunctionTable)(0 Bytes)
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_hierarchy
- m_iChildFilterName (Offset 1252) (Save|Key)(4 Bytes) - childfiltername
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_hurt
- CTriggerHurtRadiationThink (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerHurtNavThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flOriginalDamage (Offset 1228) (Save)(4 Bytes)
- m_flDamage (Offset 1232) (Save|Key)(4 Bytes) - damage
- m_flDamageCap (Offset 1236) (Save|Key)(4 Bytes) - damagecap
- m_bitsDamageInflict (Offset 1248) (Save|Key)(4 Bytes) - damagetype
- m_damageModel (Offset 1252) (Save|Key)(4 Bytes) - damagemodel
- m_bNoDmgForce (Offset 1256) (Save|Key)(1 Bytes) - nodmgforce
- m_flLastDmgTime (Offset 1240) (Save)(4 Bytes)
- m_flDmgResetTime (Offset 1244) (Save)(4 Bytes)
- m_hurtEntities (Offset 1308) (Save)(0 Bytes)
- m_flDamage (Offset 1232) (Save|Key|Input)(4 Bytes) - SetDamage
- m_OnHurt (Offset 1260) (Save|Key|Output)(0 Bytes) - OnHurt
- m_OnHurtPlayer (Offset 1284) (Save|Key|Output)(0 Bytes) - OnHurtPlayer
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_impact
- m_flMagnitude (Offset 1252) (Save|Key)(4 Bytes) - Magnitude
- m_flNoise (Offset 1256) (Save|Key)(4 Bytes) - Noise
- m_flViewkick (Offset 1260) (Save|Key)(4 Bytes) - Viewkick
- InputImpact (Offset 0) (Input)(0 Bytes) - Impact
- InputSetMagnitude (Offset 0) (Input)(0 Bytes) - SetMagnitude
- m_pOutputForce (Offset 1264) (Save|Key|Output)(0 Bytes) - ImpactForce
- CTriggerImpactDisable (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_look
- m_hLookTarget (Offset 1252) (Save)(4 Bytes)
- m_flLookTimeTotal (Offset 1264) (Save)(4 Bytes)
- m_flLookTimeLast (Offset 1268) (Save)(4 Bytes)
- m_flTimeoutDuration (Offset 1272) (Save|Key)(4 Bytes) - timeout
- m_bTimeoutFired (Offset 1276) (Save)(1 Bytes)
- m_hActivator (Offset 1280) (Save)(4 Bytes)
- m_OnTimeout (Offset 1284) (Save|Key|Output)(0 Bytes) - OnTimeout
- CTriggerLookTimeoutThink (Offset 0) (FunctionTable)(0 Bytes)
- m_flFieldOfView (Offset 1256) (Save|Key|Input)(4 Bytes) - FieldOfView
- m_flLookTime (Offset 1260) (Save|Key|Input)(4 Bytes) - LookTime
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_multiple
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_once
- CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes)
- CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes)
- m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CTriggerPlayerMovement - trigger_playermovement
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_proximity
- CTriggerProximityMeasureThink (Offset 0) (FunctionTable)(0 Bytes)
- m_iszMeasureTarget (Offset 1232) (Save|Key)(4 Bytes) - measuretarget
- m_hMeasureTarget (Offset 1228) (Save)(4 Bytes)
- m_fRadius (Offset 1236) (Save|Key)(4 Bytes) - radius
- m_nTouchers (Offset 1240) (Save)(4 Bytes)
- m_NearestEntityDistance (Offset 1244) (Save|Key|Output)(0 Bytes) - NearestEntityDistance
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_push
- m_vecPushDir (Offset 1228) (Save|Key)(12 Bytes) - pushdir
- m_flAlternateTicksFix (Offset 1240) (Save|Key)(4 Bytes) - alternateticksfix
- InputSetPushDirection (Offset 0) (Input)(0 Bytes) - SetPushDirection
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_remove
- m_OnRemove (Offset 1228) (Save|Key|Output)(0 Bytes) - OnRemove
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_serverragdoll
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_soundscape
- CTriggerSoundscapePlayerUpdateThink (Offset 0) (FunctionTable)(0 Bytes)
- m_SoundscapeName (Offset 1232) (Save|Key)(4 Bytes) - soundscape
- m_hSoundscape (Offset 1228) (Save)(4 Bytes)
- m_spectators (Offset 1236) (Save)(0 Bytes)
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_teleport
- m_iLandmark (Offset 1228) (Save|Key)(4 Bytes) - landmark
- m_bUseLandmarkAngles (Offset 1232) (Save|Key)(1 Bytes) - UseLandmarkAngles
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_togglesave
- m_bDisabled (Offset 1228) (Save|Key)(1 Bytes) - StartDisabled
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseTrigger - trigger_tonemap
- m_tonemapControllerName (Offset 1228) (Save|Key)(4 Bytes) - TonemapName
- m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 1056) (Save)(4 Bytes)
- m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled
- m_hTouchingEntities (Offset 1204) (Save)(0 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
- InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest
- InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch
- InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch
- m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch
- m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll
- m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch
- m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll
- m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching
- m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching
- m_toggle_state (Offset 932) (Save)(4 Bytes)
- m_flMoveDistance (Offset 936) (Save)(4 Bytes)
- m_flWait (Offset 940) (Save)(4 Bytes)
- m_flLip (Offset 944) (Save)(4 Bytes)
- m_vecPosition1 (Offset 948) (Save)(12 Bytes)
- m_vecPosition2 (Offset 960) (Save)(12 Bytes)
- m_vecMoveAng (Offset 972) (Save)(12 Bytes)
- m_vecAngle1 (Offset 984) (Save)(12 Bytes)
- m_vecAngle2 (Offset 996) (Save)(12 Bytes)
- m_flHeight (Offset 1008) (Save)(4 Bytes)
- m_hActivator (Offset 1012) (Save)(4 Bytes)
- m_vecFinalDest (Offset 1016) (Save)(12 Bytes)
- m_vecFinalAngle (Offset 1028) (Save)(12 Bytes)
- m_sMaster (Offset 1044) (Save)(4 Bytes)
- m_movementType (Offset 1040) (Save)(4 Bytes)
CBaseEntity - trigger_transition
CBaseEntity - trigger_vphysics_motion
- m_pController (Offset 948) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_ParticleTrail - EntityParticleTrailInfo_t
 - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial
 - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime
 - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize
 - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize
- m_gravityScale (Offset 972) (Save|Key|Input)(4 Bytes) - SetGravityScale
- m_addAirDensity (Offset 976) (Save|Key|Input)(4 Bytes) - SetAdditionalAirDensity
- m_linearLimit (Offset 980) (Save|Key|Input)(4 Bytes) - SetVelocityLimit
- m_linearLimitDelta (Offset 984) (Save|Key|Input)(4 Bytes) - SetVelocityLimitDelta
- m_linearLimitTime (Offset 988) (Save)(4 Bytes)
- m_linearLimitStart (Offset 992) (Save)(4 Bytes)
- m_linearLimitStartTime (Offset 996) (Save)(4 Bytes)
- m_linearScale (Offset 1000) (Save|Key|Input)(4 Bytes) - SetVelocityScale
- m_angularLimit (Offset 1004) (Save|Key|Input)(4 Bytes) - SetAngVelocityLimit
- m_angularScale (Offset 1008) (Save|Key|Input)(4 Bytes) - SetAngVelocityScale
- m_linearForce (Offset 1012) (Save|Key|Input)(4 Bytes) - SetLinearForce
- m_linearForceAngles (Offset 1016) (Save|Key|Input)(12 Bytes) - SetLinearForceAngles
- InputSetVelocityLimitTime (Offset 0) (Input)(0 Bytes) - SetVelocityLimitTime
- m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled
- m_iFilterName (Offset 936) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 940) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CBaseEntity - trigger_wind
- m_nSpeedCurrent (Offset 952) (Save)(4 Bytes)
- m_nSpeedTarget (Offset 956) (Save)(4 Bytes)
- m_nDirBase (Offset 960) (Save)(4 Bytes)
- m_nDirCurrent (Offset 968) (Save)(4 Bytes)
- m_nDirTarget (Offset 972) (Save)(4 Bytes)
- m_bSwitch (Offset 984) (Save)(1 Bytes)
- m_nSpeedBase (Offset 944) (Save)(4 Bytes)
- m_nSpeedNoise (Offset 948) (Save|Key)(4 Bytes) - SpeedNoise
- m_nDirNoise (Offset 964) (Save|Key)(4 Bytes) - DirectionNoise
- m_nHoldBase (Offset 976) (Save|Key)(4 Bytes) - HoldTime
- m_nHoldNoise (Offset 980) (Save|Key)(4 Bytes) - HoldNoise
- m_pWindController (Offset 988) (Save)(0 Bytes)
 Sub-Class Table (1 Deep): m_WindCallback - CPhysicsWind
 - m_nWindYaw (Offset 4) (Save)(4 Bytes)
 - m_flWindSpeed (Offset 8) (Save)(4 Bytes)
- CTriggerWindWindThink (Offset 0) (FunctionTable)(0 Bytes)
- InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed
- m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled
- m_iFilterName (Offset 936) (Save|Key)(4 Bytes) - filtername
- m_hFilter (Offset 940) (Save)(4 Bytes)
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputToggle (Offset 0) (Input)(0 Bytes) - Toggle
CMovieDisplay - vgui_movie_display
- m_bEnabled (Offset 932) (Save)(1 Bytes)
- m_szDisplayText (Offset 934) (Save)(128 Bytes) - displaytext
- m_szMovieFilename (Offset 1062) (Save)(128 Bytes)
- m_strMovieFilename (Offset 1192) (Save|Key)(4 Bytes) - moviefilename
- m_szGroupName (Offset 1196) (Save)(128 Bytes)
- m_strGroupName (Offset 1324) (Save|Key)(4 Bytes) - groupname
- m_iScreenWidth (Offset 1328) (Save|Key)(4 Bytes) - width
- m_iScreenHeight (Offset 1332) (Save|Key)(4 Bytes) - height
- m_bLooping (Offset 933) (Save|Key)(1 Bytes) - looping
- m_bDoFullTransmit (Offset 1336) (Save)(1 Bytes)
- m_hScreen (Offset 1340) (Save)(4 Bytes)
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText
CVGuiScreen - vgui_screen
- m_nPanelName (Offset 944) (Save)(0 Bytes)
- m_nAttachmentIndex (Offset 948) (Save)(4 Bytes)
- m_fScreenFlags (Offset 956) (Save)(4 Bytes)
- m_flWidth (Offset 936) (Save|Key)(4 Bytes) - width
- m_flHeight (Offset 940) (Save|Key)(4 Bytes) - height
- m_strOverlayMaterial (Offset 932) (Save|Key)(4 Bytes) - overlaymaterial
- m_hPlayerOwner (Offset 960) (Save)(4 Bytes)
- InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive
- InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive
CVGuiScreen - vgui_screen_team
- m_nPanelName (Offset 944) (Save)(0 Bytes)
- m_nAttachmentIndex (Offset 948) (Save)(4 Bytes)
- m_fScreenFlags (Offset 956) (Save)(4 Bytes)
- m_flWidth (Offset 936) (Save|Key)(4 Bytes) - width
- m_flHeight (Offset 940) (Save|Key)(4 Bytes) - height
- m_strOverlayMaterial (Offset 932) (Save|Key)(4 Bytes) - overlaymaterial
- m_hPlayerOwner (Offset 960) (Save)(4 Bytes)
- InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive
- InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive
CSlideshowDisplay - vgui_slideshow_display
- m_bEnabled (Offset 932) (Save)(1 Bytes)
- m_szDisplayText (Offset 933) (Save)(128 Bytes) - displaytext
- m_szSlideshowDirectory (Offset 1061) (Save)(128 Bytes)
- m_String_tSlideshowDirectory (Offset 1192) (Save|Key)(4 Bytes) - directory
- m_chCurrentSlideLists (Offset 1216) (Save)(16 Bytes)
- m_fMinSlideTime (Offset 1232) (Save|Key)(4 Bytes) - minslidetime
- m_fMaxSlideTime (Offset 1236) (Save|Key)(4 Bytes) - maxslidetime
- m_iCycleType (Offset 1240) (Save|Key)(4 Bytes) - cycletype
- m_bNoListRepeats (Offset 1244) (Save|Key)(1 Bytes) - nolistrepeats
- m_iScreenWidth (Offset 1248) (Save|Key)(4 Bytes) - width
- m_iScreenHeight (Offset 1252) (Save|Key)(4 Bytes) - height
- InputDisable (Offset 0) (Input)(0 Bytes) - Disable
- InputEnable (Offset 0) (Input)(0 Bytes) - Enable
- InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText
- InputRemoveAllSlides (Offset 0) (Input)(0 Bytes) - RemoveAllSlides
- InputAddSlides (Offset 0) (Input)(0 Bytes) - AddSlides
- InputSetMinSlideTime (Offset 0) (Input)(0 Bytes) - SetMinSlideTime
- InputSetMaxSlideTime (Offset 0) (Input)(0 Bytes) - SetMaxSlideTime
- InputSetCycleType (Offset 0) (Input)(0 Bytes) - SetCycleType
- InputSetNoListRepeats (Offset 0) (Input)(0 Bytes) - SetNoListRepeats
CBaseViewModel - viewmodel
- m_hOwner (Offset 1260) (Save)(4 Bytes)
- m_nViewModelIndex (Offset 1248) (Save)(4 Bytes)
- m_flTimeWeaponIdle (Offset 1264) (Save)(4 Bytes)
- m_nAnimationParity (Offset 1252) (Save)(4 Bytes)
- m_vecLastFacing (Offset 1236) (Save)(12 Bytes)
- m_hWeapon (Offset 1256) (Save)(4 Bytes)
- m_hScreens (Offset 1280) (Save)(0 Bytes)
- *CBaseAnimating
CWaterLODControl - water_lod_control
- m_flCheapWaterStartDistance (Offset 932) (Save|Key)(4 Bytes) - cheapwaterstartdistance
- m_flCheapWaterEndDistance (Offset 936) (Save|Key)(4 Bytes) - cheapwaterenddistance
- m_flCheapWaterStartDistance (Offset 932) (Save|Key|Input)(4 Bytes) - SetCheapWaterStartDistance
- m_flCheapWaterEndDistance (Offset 936) (Save|Key|Input)(4 Bytes) - SetCheapWaterEndDistance
CWaterBullet - waterbullet
- CWaterBulletTouch (Offset 0) (FunctionTable)(0 Bytes)
- CWaterBulletBulletThink (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - window_pane
- CWindowPaneDie (Offset 0) (FunctionTable)(0 Bytes)
- CWindowPanePaneTouch (Offset 0) (FunctionTable)(0 Bytes)
- *CBaseAnimating
CBaseAnimating - world_items
- m_iType (Offset 1236) (Save)(4 Bytes)
- *CBaseAnimating
CWorld - worldspawn
- m_flWaveHeight (Offset 936) (Save)(4 Bytes)
- m_iszChapterTitle (Offset 932) (Save|Key)(4 Bytes) - chaptertitle
- m_bStartDark (Offset 984) (Save|Key)(1 Bytes) - startdark
- m_bDisplayTitle (Offset 992) (Save|Key)(1 Bytes) - gametitle
- m_WorldMins (Offset 940) (Save)(12 Bytes)
- m_WorldMaxs (Offset 952) (Save)(12 Bytes)
- m_flMaxOccludeeArea (Offset 964) (Save|Key)(4 Bytes) - maxoccludeearea
- m_flMinOccluderArea (Offset 968) (Save|Key)(4 Bytes) - minoccluderarea
- m_flMaxPropScreenSpaceWidth (Offset 976) (Save|Key)(4 Bytes) - maxpropscreenwidth
- m_flMinPropScreenSpaceWidth (Offset 972) (Save|Key)(4 Bytes) - minpropscreenwidth
- m_iszDetailSpriteMaterial (Offset 980) (Save|Key)(4 Bytes) - detailmaterial
- m_bColdWorld (Offset 985) (Save|Key)(1 Bytes) - coldworld