Jebediah's Vision - Kerbal Space Program Pasta

Hey guys. I just wanted to share with you the story of something very strange that happened to me in Kerbal Space Program, in the hopes that someone out there saw what I saw. It all started at around 3:00 AM EST (I'm kind of a night owl), several hours after the recent 0.16 update was released.
I decided to move the game I had been playing, 0.15.2, to an archive folder. The plan was to start new from a fresh install, since I'd heard on the forums that the update would break persistent and craft files anyway. I loaded up the site and began the download. When it was finished, I was extremely excited to play. I extracted directly to downloads and launched it from the application in the main folder.
I was impressed from the getgo. The background was animated now, showing a cute kerbonaut standing in front of a little Muncastle he'd built at his feet. When I updated my settings back to my usual, there was another of some kerbals floating in orbit around Kerbin. Upon starting the game, I spent only a brief time looking at all of the new parts - I wanted to walk on the Mun! This was something every player dreamed of, and everyone wanted to be among the first.
Although my plan had always been to send the whole crew - Bill, Jeb, and Bob - I was in a hurry, and in order to save time, I decided to use my old design. Before, all three of the intrepid trio could go, but unfortunately the design could now only accommodate the new one-man pod. Jebediah would be making the trip alone.
Launch went perfectly, and soon I was set for a Mun encounter. The closer I got, the more excited I became. I know it sounds silly to get so excited about a computer game, but when it comes to KSP, this is how a lot of players are. Every step forward feels like a major achievement. At 50 kilometers from the surface, I throttled up and began to slow my descent. I was going a bit faster than was safe, and that was when I noticed something strange. The portrait that displays your kerbonaut's face is creepy for that pod. It shows your kerbal in a dull orange light, with his head at a slight angle. And stranger still: Jebediah, the one that never stops grinning, was terrified.
I thought this was pretty weird, but there was no time to pay attention to that. I had to land this craft. 30 kilometers...25...20...15...10. I came to a perfect landing at 0.6 meters per second - my best yet. This was it. I extended the ladder, and Jebediah stepped out of the command pod. I walked him down the ladder, released, and - YES! I had done it. Kerbal-kind had conquered the Mun. There was only one more thing I wanted to do before heading home. I had noticed in the control settings that the EVA suit had lights, so I warped forward to night-time to test it out.
I never got the chance. At my location, I should have had a nice view of Kerbin at night. Instead, it was nowhere to be found. For that matter, where were the stars? This didn't seem right at all. I put Jeb back in the command pod and set the time forward. Not only did Kerbin never rise - neither did the sun.
And so, I did the only thing I could think of - I took off. I ascended to about 5 kilometers from the surface, turned myself to a 90 degree heading, and put myself on escape trajectory from the Mun. I just kept going and going until the Mun was no longer in sight. The map view was now just an empty black screen and a clear flight list. Eventually, I could see indicators of two ships in the distance, but I never got close enough to see the ships themelves.
The names of the ships - Columbia, and Soyuz 11.
I had had enough, and attempted to end the flight. When that didn't work, I simply used Ctrl+Alt+Del. I knew of Columbia, but I had to Google Soyuz 11 to confirm what I had already guessed - like Columbia, Soyuz 11 was a spacecraft that was destroyed on re-entry, killing its crew.
I restarted the game, and attempted to try for an orbit using the new big 3-man pod. This time it actually went off without a hitch, and the spacecraft made it into orbit. I let it go a few times, but when I turned to start my de-orbit burn, Jeb looked scared again. I was a bit unsettled, but started anyway.
Once I was in atmosphere, I was ready to separate the crew pod from the rest of the ship. I attempted to release, but the decoupler failed, and it remained attached. The command pod was meant to separate from the ship and drift down with a parachute, but if it was still attached, it would come down much too fast for a safe landing. Hoping the force of the drag would break the pod off, as it sometimes does, I deployed the chute. The chute was pulled clean off by the air resistance. When the ship hit the ground, and Bill and Bob died, Jeb's terrified portrait remained just a second longer than it should have.
I checked the forums a few days later to see if others had experienced it. Not only did I find nothing, but I was informed of something that still creeps me out. With everyone trying to patch their game, the servers went down hard the day of the update. I couldn't have downloaded it directly from the site, and even at the time of this writing, no direct 0.16 download is available.
Category:Deletion Log Refugees
Category:Bad Creepypasta
Category:Vidya games
Category:English Class Failure
Category:Well, that was anticlimactic.
Category:Old Shit