nyuuzyou/wikis huggingface dataset:
Gur

The Gur are a nomadic people in Baldur's Gate
== Involvement==
The party will meet one member of the Gur near gnarled teahose in Act One. Later in Act Three the party can meet some Gur in the Gur Camp in Rivington.
== Culture == 
The Gur are known for monster-hunting and fortune-telling. They are said to have descended from two formerly Wychlaran maidens who were blessed by SelûneThe Approachable East, Vol. 3. 
== People ==
Adults:
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Children:
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== Locations ==
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== Items ==
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== Notes ==
* Parallels can be drawn from the Gur to the common cultural perception of Romani and Roma people. Wizards of the Coast have previously drawn criticism for the Vistani, a similar nomadic group depicted in Curse of Strahd. Some of these criticisms were addressed and retconned with the release of Van Ritchens Guide to Ravenloft and the revamped premium edition of Curse of Strahd. 
** It is noteworthy that beyond both groups being nomadic and prone to fortune-telling and monster hunting, their storylines are also both interwoven with that of a powerful vampire. However, the Vistani are neutral to Strahd, while the Gur are actively hostile towards Cazador.
** One of the revisions in the revamped edition was clarifying that only some Vistani were servants of the Vampire Strahd. In Baldur's Gate 3, Astarion may suggest that the Gur are working for, or being manipulated by, Cazador. While the Gur certainly aren't knowingly working for Cazador, the claim isn't entirely unsubstantiated. If Gandrel is allowed to capture and leave with Astarion, Astarion does end up eventually captured by Cazador. 
* seems to have a particularly low opinion of the Gur, calling them "duplicitous reprobates", "easy to buy and morally vacuous" and "wandering cut-throats". It is later revealed he has a personal history with the GurAstarion: "It was a mob of Gur that left me half-dead two hundred years ago. That left me begging Cazador to turn me so I could survive to take revenge.". 
** The player is given the opportunity to push back on some these remarks Player: "I knew you were a jackass, but a racist? I'm shocked."Player: "You killed him because you're bigoted against his people?"Player: "You can't hold every Gur responsible for what happened to you."
** Astarion will reveal that he was killed by a mob of angry Gur. If the player asks about his past with Cazador, Astarion may elaborate that they attacked because they were angry about a ruling he'd made as magistrate.Player: "How were you turned? Did he attack you?"
Astarion: "Not him, no. A gang of thugs attacked me, angry about a ruling that I'd handed down as magistrate."
"They beat me to death's door when Cazador appeared. He chased them off and offered to save me. To give me eternal life."
** When meeting Ulma, or Gandrel, in Act Three, they may acknowledge how Astarion has changed, and invite him to start righting his wrongs by promising to save the children he once abducted.
== References ==
== External Links ==
* 
Category:Ethnicities
Gur Camp

__notoc__
== Overview ==
Upon arrival at the camp, the party can find , the leader of this group, performing a ceremony before the funeral pyres of the slain. Bearing witness to the funeral ceremony grants Solemn Farewell for outlanders. If defeated, Ulma drops .
After the ceremony, Ulma asks the party to rescue the children abducted by , which initiates and advances .
== Related locations ==
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== Related quests ==
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== Notable characters ==
* if he survived Act One
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Category:Locations
Category:Act Three Locations
Gur Hunter Sharpshooter

Gur Hunter Sharpshooter is a ranger archetype of Gur.
==Involvement==
Gur Hunter Sharpshooter can be summoned with the variant, , if the player agrees to help Ulma and the Gur recover their children and then kills Cazador without ascending Astarion. It is one of three summonable Gur alongside and .
== Combat ==
=== Attacks and abilities ===
== Known Gur hunter sharpshooters ==
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Category:Archetypes
Category:Characters
Category:Characters in Act Three
Category:Characters in the Upper City
Category:Gur
Category:Humans
Category:Humanoids
Category:Rangers
Gur Hunter Warrior (Handaxe)

Gur Hunter Warrior (Handaxe) is a summonable ally during Confront the Elder Brain if the party kills Cazador.
==Involvement==
Gur Hunter Warrior (Handaxe) can be summoned with the variant, , if the player agrees to help Ulma and the Gur recover their children and then kills Cazador without ascending Astarion. It is one of three summonable Gur alongside and .
== Combat ==
=== Attacks and abilities ===
===Loot===
* 
* 2x 
Category:Archetypes
Category:Characters
Category:Characters in Act Three
Category:Characters in the Upper City
Category:Gur
Category:Humans
Category:Humanoids
Category:Fighters
Gur Hunter Warrior (Scimitar)

Gur Hunter Warrior (Scimitar) is a summonable ally during Confront the Elder Brain if the party kills Cazador.
==Involvement==
Gur Hunter Warrior (Scimitar) can be summoned with the variant, , if the player agrees to help Ulma and the Gur recover their children and then kills Cazador without ascending Astarion. It is one of three summonable Gur alongside and .
== Combat ==
=== Attacks and abilities ===
===Loot===
* 
* 2x 
Category:Archetypes
Category:Characters
Category:Characters in Act Three
Category:Characters in the Upper City
Category:Gur
Category:Humans
Category:Humanoids
Category:Fighters
Gurd

Brawler Gurd is a goblin stationed in the Goblin Camp in Act One. 
== Involvement ==
=== Act One ===
Brawler Gurd can be found in the room west of , where is imprisoned. If discovers the location of the Emerald Grove and launches an attack, Gurd participates in the raid.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
== Idle banter ==
Zurga: Don't get too comfortable, you 'orrible sacks of muck. Drow might need us any time.
* Brawler Gurd: Ain't been comfortable since we been here. I miss the swamp.
** Brawler Gurd: Proper nice that swamp was.
== External links ==
* 
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Followers of the Absolute
Gurgon

Guard Gurgon is an ogre at the Goblin Camp in Act One.
== Involvement ==
=== Act One ===
Gurgon can be found standing guard at the main entrance of the Shattered Sanctum.
== Combat ==
=== Attacks and abilities ===
== External links ==
* 
Category:Giants
Category:Ogres
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Followers of the Absolute
Gurira

Cashguard Gurira is a member of the Cashguard for The Counting House in the Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Gurira can be found outside The Blushing Mermaid in the Lower City next to . Gurira is frustrated with Taslim's drinking during their lunch break and is worried they will both lose their jobs.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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== Idle banter ==
Gurira occasionally chats with Taslim:
Cashguard Gurira: How much did you drink, you idiot dokal?
* Cashguard Taslim: Just - just a bitta beer. And wine. And mead.
** Cashguard Gurira: We have to go back to the Counting House! What were you thinking?!
*** Cashguard Taslim: Ah, don't be a dry-shite. No one will... will... yeah.
Cashguard Gurira: Could you at least try to stand up straight.
* Cashguard Taslim: I am! Oh - oh, that was a bad idea.
** Cashguard Gurira: Don't you dare puke on your uniform.
Cashguard Taslim: You - you want a drink? Let's get one for the road.
* Cashguard Gurira: No, you moron. We could be fired for this!
** Cashguard Taslim: Ah, sure, a bitta drink never killed anyone.
*** Cashguard Gurira: Tell that to Glitterbeard! He'll have our heads.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Act Three
Category:Characters in the Lower City
Gurk

Warlock Gurk is a goblin stationed in the Goblin Camp in Act One.
== Involvement ==
=== Act One ===
Warlock Gurk can be found wandering around the main outdoor area of the Goblin Camp. If the party initiate conversation, Gurk asks to compare Absolute brands. If the player character does not have a brand, Gurk encourages them to seek out to obtain one.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
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== External links ==
* 
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Warlocks
Category:Followers of the Absolute
Gurza

Sharp-Eye Gurza is a goblin sharp-eye in the Underground Passage during Act One. She and her fellow goblins have captured .
== Involvement ==
=== Act One ===
Upon entering the Underground Passage, Gurza can be found with , , and . Of all the goblins, Gurza appears the most bored, suggesting that they find a new hostage or that they set the whole Grove on fire.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* - 2x (if unused)
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== Idle banter ==
Tracker Torrack: No sign of the others yet. You think the fight up front went... bad?
* Warrior Gresh: Shut it. Boss would rip ya for talking that way.
** Tracker Worm: Least we got the druid to keep ourselves entertained.
*** Sharp-Eye Gurza: He's boring. Let's find another one.
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in the Emerald Grove
Category:Characters in Act One
Category:Followers of the Absolute
Category:Rangers
Gustav

Gustav is a courier dog employed by at the Sword Coast Couriers in Rivington during Act Three.
== Involvement ==
=== Act Three ===
In Rivington, the party can meet Gustav at the Sword Coast Couriers, the messenger service that employed Scratch. The dog kennels adjoined to the building are overseen by the abusive and her put-upon assistant . 
If freed from his cage, Gustav runs away soon after and disappears off the map.
== Combat ==
=== Attacks and abilities ===
== Notes ==
* "Gustav" is the name of Larian CEO Swen Vincke's dog, who passed away: https://x.com/laratlarian/status/1048252080509648898
* "Gustav" was also the project name for Baldur's Gate 3
Category:Characters
Category:Characters in Act Three
Category:Characters in Rivington
Category:Dogs
Category:Beasts
Gydd

Gydd is a Sharran Fidelian within the Cloister of Sombre Embrace located at .
== Involvemewnt ==
Gydd fights alongside Mother Superior if refusing to hand over . Like the other Sharran Fidelians, he is primarily a spellcaster, and douses the battlefield in darkness to debuff the party.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
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Category:Followers of Shar
Category:Characters
Category:Characters in the Cloister of Sombre Embrace
Category:Characters in Act Three
Category:Humans
Category:Humanoids
Category:Wizards
Gyldro Angleiron

Gyldro Angleiron is a human blacksmith who owns the Rivington General in Rivington.
== Involvement ==
When met Gyldro is busy forging weapons, and directs the party downstairs to , if they wish to trade.
Gyldro Angleiron is one of the potential disguises of . If meeting Orin as Gyldro, she asks the party a number of questions about weapons and methods of killing they enjoy. After she has left, the real Gylro runs out of a nearby room and complains about the party attacking him. Failing to persuade or otherwise explain that it was not the party turns him hostile.
On returning to him later, he is dead, with a letter from Orin saying how disappointed she is that the party did not kill the blacksmith. His corpse can be found in the Temple of Bhaal.
== Combat ==
=== Attacks and abilities ===
== Related literature ==
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== Gallery ==
Gyldro Angleiron Model.png|Gyldro's model.
== External links ==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Category:Blacksmiths
Gyordi

Watchman Gyordi is a member of The Watch in the Upper City in Act Three. He attempts to flee High Hall's courtyard after it has been overrun by forces belonging to the Absolute.
==Involvement==
During the initial battle for High Hall, a large force of infiltrated Absolutist cultists coming from the Upper City Sewers destroys the keep and routs the City Watch away from it, forcing what remains of the Watch to flee. Faced with severe casualties, the last remaining remnants of the Watch are composed of Gyordi, , , , , and . A Mind Flayer vaporizes Matthew and Preyn as the Watchmen try to flee from the High Hall, before being confronted with the party.
Gyordi is leading the remaining Watchmen out of the courtyard as he meets the party. His is, if present, frightened by the Mind Flayer (be it the player character, , , or ). Passing a passive allows for the option of having the remaining Watchmen fight at the party's side.
A Mind Flayer player character can convince Gyordi to partake in the ensuing battle as City Watch allies with a DC 18 ability check:
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A non-Mind Flayer needs to pass a DC 20 ability check to convince them.
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If the party's Mind Flayer is too far away and dialogue starts with the Watchmen oblivious to it, the insight check instead reveals Gyordi is completely dejected and has given up, but still retains hope that something will happen to tip the odds:
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If passing any of these checks, Gyordi rallies the rest of the Watchmen and encourages them to fight with the party during the courtyard battle.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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== Gallery ==
Watchman Gyordi Model.png|Model
== Notes ==
* Gyordi and the rest of the named Watchmen have identical stats to the that can be summoned through the action .
* Gyordi and the rest of the named Watchmen's armour is similar in appearance to the dyed in blue, brown, and black colours, rather than the plate armour specifically designed and seen on the rest of The Watch.
** Gyordi's breastplate is exclusively coloured black and blue, rather than having brown accents.
** Gyordi also wears the .
== References ==
Category:Elves
Category:High Elves
Category:Humanoids
Category:Characters
Category:Characters in the Upper City
Category:Characters in Act Three
Category:Fighters
Habor Koltz

Fist Koltz is a human Flaming Fist fighter stationed in the Basilisk Gate Barracks in the Lower City of Baldur's Gate. He is exhausted, from training as a punishment for falling asleep on the job.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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* x2
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== Related literature ==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Members of the Flaming Fist
Category:Fighters
Haeril Birch

Lady Haeril Birch is a Lady of Baldur's Gate, present at the ceremony of ordaining as an Archduke of the city.
== Involvement ==
Before the ceremony she sits among other patriars on the pews in central nave of the Audience Hall.
After the ceremony ends, Lady Haeril moves to the northern nave of the Audience hall and stands near the middle table with refreshments. She is attended by a footman, . If spoken to, she says she thinks the war is too expensive a matter for the city, and considers Gortash to be the right man to end it.
If confronting Gortash, Lady Haeril can be found along with all other invited guests and their retinue slaughtered in the Audience hall.
Category:Elves
Category:High Elves
Category:Humanoids
Category:Characters
Category:Characters in Wyrm's Rock Fortress
Category:Characters in Act Three
Hag

Hags are a non-playable Fey Race in Baldur's Gate 3. They are clever, highly magical creatures who delight in the suffering they cause. Their power is further increased by their collections of magical trinkets, created by the Hag over the years. 
== About Hags ==
According to there are three known kinds of hags: Green Hags, Sea Hags, and Night Hags. Night Hags are named after their ability to haunt a mortal's dreams. They slowly devour the mortal's vital essense, collecting it in their soul bag. They are known to be petty and selfish, and prone to bragging. Sea Hags are said to smell of fish, and prefer to eat their victims whole. They can kill with a glance. Green Hags can appear as beautiful mortals, are very dangerous, and are quick to anger.
==Hag characters==
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== Related Items ==
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== Related Quests ==
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== See Also ==
* :Category:Hags
== Related Literature ==
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== External links ==
* 
Category:Creatures
Category:Races
Category:Non-playable races
Hahns Rives

Hahns Rives is a Black Gauntlet of Bane who oversees the Steel Watch Foundry's underground lab area. He can be found at .
== Involvement==
Hahns Rives is the Black Gauntlet of the Foundry Lab Level in the Steel Watch Foundry. He is in charge of overseeing the Foundry's operations, and ordering and controlling the Gondian workers. Hans was also in charge of sourcing a vessel and pilot; , for transporting Gondian hostages to the Iron Throne. Previously a research facility for the Steel Watchers, the Iron Throne was converted into a prison, mainly to contain the hostages. 
With the production of Gortash's Steel Watchers reaching completion, Rives was ordered to begin winding down operations in the Foundry and executing any Gondians who proved difficult. Hahns also recieved orders from Lord Gortash, which he dispersed to the other Banites, to sweep the Iron Throne and dispose of any leftover technical prototypes and experiment logs. With the Gondian workers no longer needed, they were ordered to dispose of the remaining hostages as well.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
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==Related literature==
* , orders to protect Gortash's submersible 
* , orders from Gortash to shutdown the Iron Throne
* , a note from Gortash to Hans about the Steel Watcher quota, and the use of illithid tadpoles in their production.
* , found on the body of Iron Consul Underbite Yoonce and presumably written by him. Lists some of Hahns Rives' shortcomings.
=== Written by Rives ===
* , a log about the Steel Watcher Titan replacing the guards.
* , attached to a wall in the Lab Level. Instructions include "Do not open this door without my key", and is signed by a "Black Gauntlet Rives."
* , on hiring Redhammer and his vessel to transport hostages to the Iron Throne.
==Related quests==
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== References ==
Category:Followers of Bane
Category:Clerics
Category:Characters
Category:Characters in the Steel Watch Foundry
Category:Characters in Act Three
Category:Humans
Category:Humanoids
Category:Authors
Hair

Hair is a appearance category available in the character creator. It can also refer to any of the following in-game items:
* Auntie Ethel's Hair, a consumable item that can be potentially be acquired from Auntie Ethel.
* Hair-Growing Tonic, a miscellaneous item sold by Murmath.
* One of two Alchemical ingredients used to craft :
** Ki-Rin Hair 
** Sublimate of Ki-Rin Hair
Hairy Henry

Hairy Henry is a member of the Cult of Myrkul that may be found in the sanctum north of the Barracks in the Mind Flayer Colony.
== Involvement ==
The party can find Hairy Henry being rallied by along with his fellow cultists and . On approaching, Kressa casts , which gives her and the other cultists 10 temporary hitpoints. 
Henry attacks along with the other followers in the barracks if combat is initiated through dialogue with Kressa or if attacked.
If left alone, he moves to his room in the south-western part of the barracks, greeting the party with "Heed the Mistress. She is blessed" and "Walk in shadow" if spoken to.
==Combat==
===Attacks and abilities===
=== Loot ===
* 
== Related Items ==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Mind Flayer Colony
Category:Characters in Act Two
Category:Followers of Myrkul
Half-Elf

Half-Elves are a playable race in Baldur's Gate 3.
__NOTOC__
==Racial features==
; Base Racial Speed
: You can move per turn.
; Size
: Medium
== Subraces ==
=== High half-elf ===
==== Subrace features ====
* Choose 1 Cantrip from the Wizard spell list. Note that this means these cantrips use Intelligence as a casting stat.
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=== Wood half-elf ===
==== Subrace features ====
* Mask of the Wild
:* Proficiency in Stealth checks.
;Fleet of Foot:
:* Your Movement Speed is further increased by .
=== Drow half-elf ===
==== Subrace features ====
* Drow Magic
: You gain access to the following Spells:
:* Cantrip: (at character Level 1).
:* 1st Level Spell: (at character level 3; ).
:* 2nd Level Spell: (at character level 5; ).
: Note: These spells use Charisma as their casting stat.
==Notable half-elves==
=== High half-elves ===
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=== Wood half-elves ===
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=== Drow half-elves ===
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=== Uncategorized half-elves ===
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==See also==
* List of all Half-Elves
* List of all Drow Half-Elves
* List of all High Half-Elves
* List of all Wood Half-Elves
==External links==
* 
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* 
Category:Races
Category:Playable races
Category:Half-Elves
Half-Orc

Half-orcs are a playable race in Baldur's Gate 3. They are born of both human and orc ancestry, and exhibit a blend of orcish and human characteristics, their appearances varying widely. 
__NOTOC__
== Racial features ==
; Base Racial Speed
: You can move per turn.
; Size
: Medium
; Menacing
: You gain Proficiency in the skill.
== Notable half-orcs ==
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== Gallery ==
Half-Orc-promo-1.webp|Half Orc preview in Community Update #20
Half-Orc Male.webp|A male Half-Orc in character creation.
Orc Underwear.webp|Underwear Concept Art Render
== See also ==
* List of all half-orcs
== External links ==
* 
Category:Races
Category: Playable races
Half Plate Armour

==Gallery==
file:Half Plate Armour Human Front Model.webp|Body Type 1 Front Human|alt=Half Plate Armour Human Front
file:Half Plate Armour Human Back Model.webp|Body Type 1 Back Human|alt=Half Plate Armour Human Back
file:Half Plate Armour High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Half Plate Armour High Elf Front
file:Half Plate Armour High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Half Plate Armour High Elf Back
Category:Pages with multiple page generating templates
Half Plate Armour +1

==Gallery==
file:Half Plate Armour +1 Human Front Model.webp|Body Type 1 Front Human|alt=Half Plate Armour +1 Human Front
file:Half Plate Armour +1 Human Back Model.webp|Body Type 1 Back Human|alt=Half Plate Armour +1 Human Back
file:Half Plate Armour +1 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Half Plate Armour +1 High Elf Front
file:Half Plate Armour +1 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Half Plate Armour +1 High Elf Back
Category:Sources of damage reduction
Half Plate Armour +2

Category:Sources of damage reduction
== Gallery ==
File:Half-Plate Armor +2 (Shadowheart).jpg|alt=Half-Plate Armour +2 worn by Shadowheart
File:Half-Plate Armor +2 (Shadowheart Rear).jpg|alt=Half-Plate Armour +2 worn by Shadowheart
File:Half-Plate Armor +2 (Wyll).jpg|alt=Half-Plate Armour +2 worn by Wyll
File:Half-Plate Armor +2 (Wyll Rear).jpg|alt=Half-Plate Armour +2 worn by Wyll
file:Half Plate Armour +2 Human Front Model.webp|Body Type 1 Front Human|alt=Half Plate Armour +2 Human Front
file:Half Plate Armour +2 Human Back Model.webp|Body Type 1 Back Human|alt=Half Plate Armour +2 Human Back
file:Half Plate Armour +2 High Elf Front Model.webp|Body Type 4 Front High Elf|alt=Half Plate Armour +2 High Elf Front
file:Half Plate Armour +2 High Elf Back Model.webp|Body Type 4 Back High Elf|alt=Half Plate Armour +2 High Elf Back