nyuuzyou/wikis huggingface dataset:
Conch Ruins

Conch Ruins is the fourth level in the Beach Gate.
Like most other levels, Shadow Goo is splattered around Conch Ruins. The Hero can clear the Shadow Goo for an end-level bonus. 
== Enemies ==
Sand Baki	Aquatic Baki	Shadow Fish	Aquatic Baki	Sea Slug	Shadow Walker	Anchorpus	Bucket Jelly
 	 	 	 	 	 	 	
==Creations==
<tabber>
|-|Jewel=Jewel
|-|Conch=Conch
|-|Flying Fish=Flying Fish
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Rescued Raposa ==
<tabber>
|-|Pirate #1=
|-|Pirate Beard=
|-|Pirate #2=
</tabber>
==Template Page==
The page for the Lighthouse is found here.
== After Dialogue ==
*Hero, Pirate Beard and his crew walk through the Beach Gate.*
:Jowee: What the Rapo... it's a pirate!
:Pirate Beard: Yargh! The name's Pirate Beard! This Hero rescued me from the clutches of the evil Shadow pirates! 
:Jowee: ...uh... you're a pirate too...
:Pirate Beard: Yargh... yer right kiddo! But they're Shadows! Where's da gov'ner of this port?! 
*Pirate Beard turns to the Hero.*
:Pirate Beard: Hero, whatta ya say we plunder this village? Yar can be the new gov'ner!
*Pirate Beard turns back to Jowee.*
:Pirate Beard: Speak up yar Rapolubber! Who runs this port?
:Jowee: ...we have a Mayor...
:Pirate Beard: Arggg, there better be treasure 'round!
*Pirate Beard and his crew walk away.*
:Jowee: Uh... Hero... you know those are pirates, right? They plunder... make you walk the plank... hoard Banya and Rapo-Coins? So aside from bringing a ravaging horde of pirates back here, how was the Conch Ruins?
:Hero:
<tabber>
|-|There was this Jewel...=
:Jowee: A jewel? And the Creator drew it? That must be worth a fortune! Mari would probably like to see something like that. 
|-|I rode a flying fish!=
:Jowee: No treasure? I guess riding a flying fish was exciting enough...
</tabber>
:Jowee: You should go make sure the Mayor is still alive...
----
== Trivia ==
* This is the only underwater level to use the "Kori Jungle" backdrop.
== Media==
<tabber>
|-|Images=
ConchRuinsStart.png|The start of this level.
ConchRuinsRapo.png|The rescued Raposa in this level.
ConchRuinsBackground.png|The backdrop for this level.
ConchRuinsEnd.png|The exit gate for this level.
|-|Music=
Island2.ogg|Island 2
Underwater.ogg|Underwater
</tabber>
__NOTOC__
Category:Beach Gate
Category:Levels in Drawn to Life
Category:Drawn to Life
Category:Levels
Constance

Constance is a Raposa in Drawn to Life: The Next Chapter. She resides in the west side of Watersong to the left of the Beach House.
== Appearance ==
Constance is an adult female Raposa with curly, dirty blonde hair. She wears a green and gold dress and large circular glasses similar to Isaac's, and a red flower under her left ear.
== Quotes==
== Trivia ==
* She appears to have a crush on The Hero, based on her dialog and that after the game is completed she blushes when talked to.
** Or she may be extremely shy.
== Media==
Constance.png|The area in which Constance resides.
__NOTOC__
Category:Characters
Category:Raposa
Category:Characters in Drawn to Life: The Next Chapter
Category:Watersong
Category:Drawn to Life: The Next Chapter
Category:Needs More Images
Conveyor Belt

The Conveyor Belt is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Shadow Palace. 
Once drawn, the Conveyor Belt will appear in groups, moving back and forth continuously, allowing the Hero to gain momentum or lose momentum, depending on whether or not the Belt and Hero are moving the same direction.
== Appearance==
Due to the Conveyor Belt being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a group of blue, linked belts that are on a blue wheel.
== Levels==
<tabber>
|-|Shadow City=
 
 Shadow Palace 
 Wilfre's Lair 
 
|-|Eastern Winds=
 
 Sky ArchMountains 
 Floating Meadows 
 The DriftingIsles 
 The Maze of Ages 
 
</tabber>
== Trivia ==
* This is the only creation in any Drawn to Life game that is a 3D object.
* This is one of the few creations to appear outside the Gate it originated in, Rapoville notwithstanding.
** The other creations are the Heart, Trampoline, Vertical Platform, Horizontal Platform, and Button.
== Media==
WiiCBeltDrawingLocation.png|The area where this creation is drawn.
BetaWiiCBelt.png|Concept version of the template.
BetaWiiCBelt2.png|Beta version of the template.
__NOTOC__
Category:Creations
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Transportation
Category:Shadow City
Cookie's Ingredients

Cookie's Ingredients are items in Drawn to Life: The Next Chapter (Wii) that can be found in all four worlds. They are one of three optional collectibles in the game, and one of the five optional challenges. As their name implies, the challenges are presented to the Hero by Chef Cookie.
== Appearance ==
The ingredients, while all having different names, all share the same appearance. They all look like a brown picnic basket, lined with a red, checkered cloth. Inside the basket are a bottle of milk, a tomato, a loaf of bread, a yellow box with a white label, three carrots, and one stalk of celery.
== Levels==
(Note: The name and number of the ingredient will be listed under the icon and name of each level.)
Jangala Floor6 MashedRadishes
Treetop Village5 MonkeyMilk Bries
Shadow City4 Chorizos
Frosted Cove7 ChickenGravy Cubes
Chamber of theEternal Furnace5 SourdoughRaisin Loaves
Roab Plateaus6 pieces ofOrganic Chocolate
== Trivia==
* During the Hero's first interaction with Cookie, he mentions that if the Hero collects the ingredients, they might be rewarded. However, no such reward exists.
** It is possible that a reward existed at one time, as talking to Cookie after collecting every collectible will trigger a new line of dialogue and softlock the game.
* According to a Game Design Document shared by Ken Capelli, each of the six ingredients were planned to be found in different gates.
** The Mashed Radish would have been found in Jangala, the Chorizo would have been found in Shadow City, the Organic Chocolate would have been found in Icy Wastes, the Sourdough Raisin Loaves would have been found in Eastern Winds, the Monkey Milk Brie would have been found in the cut Water World, and the Chicken Gravy Cube would have been found in the cut Space World.
== Media==
MashedRadish1.png|The first Mashed Radish to the left of the start of Jangala Floor
ConceptIngredients.png|Concept sketches of Cookie's Ingredients
__NOTOC__
Category:Objects
Category:Drawn to Life: The Next Chapter (Wii)
Category:Jangala
Category:Shadow City
Category:Icy Wastes
Category:Eastern Winds
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Collectibles
Cookie's Sign

Cookie's Sign is an object created multiple times in the Drawn to Life Series. In Drawn to Life, it is colored after Chef Cookie is rescued from the Banya Fields. He wants his restaurant to be the most popular restaurant in Rapoville, so he asks the Creator to draw him a sign to attract business.
In Drawn to Life: The Next Chapter (Wii), it can be drawn from the very beginning of the game, and has no impact on gameplay whatsoever. 
In Drawn to Life: Two Realms, it can be drawn after completing Cookie's level in the main story. Much like the Wii game, it has no impact on gameplay whatsoever.
== Appearance ==
Due to Cookie's Sign being a creation object, the appearance of the object is completely dependent on the player.
In Drawn to Life, it has no pre-drawn preset or guide. The player is still confined to a 56px × 24px area.
In Drawn to Life: The Next Chapter (Wii), the preset drawing for this creation is a sign made of wooden planks, tied together with rope. There is a picture of what is assumed to be a slice of Banya Cake in the center of the planks. 
In Drawn to Life: Two Realms, the preset drawing for this creation is a blank, brown sign with a tan trim surrounding it.
== Story==
After being rescued from Banya Fields, Chef Cookie and his two assistants return to Cookie's Restaurant, only to find it covered in Darkness. After the Creator clears the darkness, Cookie is saddened that the restaurant doesn't have any good exposure, so he asks the Creator to create a "giant sign zat will tower over every tree". The Creator creates the sign, and it is hung on Cookie's Restaurant.
After Wilfre steals the Book of Life, Cookie watches as his sign disappears from his restaurant. When Wilfre is defeated and the Book of Life is returned to Mari, the sign is restored. Four years later, his sign had somehow vanished, and the Hero created a new one for him after an Imagination Battle using the Book of Imagination.
== Quotes==
== Trivia==
* Drawn to Life: The Next Chapter is the only, non-SpongeBob game to not feature Cookie's Sign.
== Media ==
Cookie1.png|Cookie reacting to his sign disappearing.
WiiCSignDrawingLocation.png|The area where this creation is drawn in Drawn to Life: The Next Chapter (Wii).
CookiesSignTRLocation.png|Where Cookie's Sign is drawn in Drawn to Life: Two Realms.
__NOTOC__
Category:Drawn to Life
Category:Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: Two Realms
Category:Village Creation
Category:Creations
Category:Creations in Drawn to Life
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: Two Realms
Category:Rapoville
Corpse

Corpses are a creature featured exclusively in Drawn to Life: SpongeBob SquarePants Edition as an enemy. They are a large, poisonous flower that give off hazardous fumes if provoked, much like the real life flower it was based on. They are featured in every standard stage of the second world, The Jungle.
== Appearance ==
The Corpse mainly resembles the build of it's real-life floral counterpart, albeit with a wider bulb. The white petals are on the top of the plant, and the plant itself takes a mint-green color scheme shared with the stalk and leaves. It has purple spots all over, and the toxic fumes it spits out takes a dull yellow color.
== Levels ==
<tabber>
|-|The Jungle=
 
 Wild Jungle 
 Perilous Cliffs 
 Bikinos Bottos 
 
</tabber>
== Trivia ==
* This flower's movements has some differences from it's real-life counterpart.
** For instance, it's petals always remain closed.
== Media ==
CorpseWildJungle.png|A Corpse in Wild Jungle.
CorpsePerilousCliffs.png|A Corpse in Perilous Cliffs.
CorpseBikinosBottos.png|A Corpse in Bikinos Bottos.
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:The Jungle
Cosmic Bog

Cosmic Bog is the first level in the Galactic Jungle in Drawn to Life: The Next Chapter. It contains three segments, and the player must utilize the Turbo Ring creation - including a new variant - to traverse the stage. Blue Ink is introduced in this level's Action Drawing segment.
==Creations==
<tabber>
|-|Turbo Ring=Turbo Ring
|-|Turbo Ring 2=Turbo Ring 2
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Enemies ==
Grey Baki	Moon Baki	Baki U.F.O.	Duck Sentry	Dodo
 	 	 	 	
== Rescued Raposa ==
== Story ==
After restoring Color to Galactic Jungle's ground, Click welcomes the gang to the DOT ROT POT USF After some words were said, Click suggests that he could put in a good word to The Council and arrange a meeting if they find a Motion Accelerator that was recently lost. The Hero is then sent into the level to find the accelerator.
== Trivia ==
*At one point in the game, Click calls the level 'Jungle Habitation Dome 1'.
*In order to access the level, the area must be colored using 100 color drops.
*When completing the level for the first time, the player is rewarded with 150 color drops.
== Media==
<tabber>
|-|Screenshots=
CosmicBogEntrance.png|The stage entrance located in the Jungle section of Galactic Jungle.
CosmicBogStart.png|The start of this level.
CosmicBogActionDrawEntrance.png|The entrance to the Action Drawing section.
CosmicBogActionDrawSegment.png|The Action Draw section in it's entirety.
CosmicBogArea.png|The second segment of this level in it's entirety.
CosmicBogEnd.png|The end of this level.
|-|Music=
DTL2_Galactic_Jungle_Level.ogg|Galactic Jungle Level, which pays in the beginning and end of the stage.
ForgottenLibraryLunarRise.ogg|Lunar Rise, which plays in the Action Draw segment.
</tabber>
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Levels
Category:Galactic Jungle
Category:Levels in Drawn to Life: The Next Chapter
Count Choco

Count Choco is a villager in the Drawn to Life Series who seems to be a vampire-Raposa. He speaks with a cliché Transylvania accent. The Hero rescues Count Choco after defeating the Angler King. Count Choco has a page from the Book of Life, the Kaorin Bush page, which he trades to Isaac for tomato juice. He goes on to live in the village for the rest of the series.
== Appearance==
Count Choco is an adult male Raposa with tan fur. He has his hair styled in a loose comb-over and wears a tuxedo with a cape draped over his back. Count Choco dresses like a stereotypical vampire would.
== Story==
== Imagination Battle==
Count's Cascade is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside Count Choco' mind.
====Rewards====
:One Star (400 points): 20 Rapo-Coins
:Two Stars (1200 points): 30 Rapo-Coins
:Three Stars (2000 points): Sunglasses 4 Sticker
====Required Enemies====
* None
====Build Mode====
For this level, the player is required to place 4 toys and collect two Gems to reach the exit.
==Quotes==
<tabber>
|-|Drawn to Life=
|-|Drawn to Life: The Next Chapter=
|-|Drawn to Life: Two Realms=
</tabber>
== Trivia ==
* Contrary to most vampires in fiction, he prefers to drink tomato juice instead of blood.
* Count Choco's name is a reference to the cereal mascot Count Chocula.
** This cereal was referenced in Drawn to Life: Two Realms when Choco says, "they named a RapoCereal after me!"
* He and Butler are the only two Raposa to have comb-overs.
* He is found near Isaac's Shop after being rescued.
* Count Choco makes a cameo appearance in Drawn to Life: The Next Chapter (Wii), appearing in the background of the Raposa Sports minigames.
* Count Choco is one of the few returning characters to not have any dialogue during cutscenes in Drawn to Life: The Next Chapter.
** He shares this trait with Unagi and Zsasha.
== Media==
<tabber>
|-|Screenshots=
ComingSoon.png
|-|Imagination Battle=
CountsCascade.png|Count's Cascade Title Card
Count'sCascade.png|Count's Cascade
Town.png|The Town Biome used in Count's Cascade
</tabber>
__NOTOC__
Category:Characters
Category:Raposa
Category:Drawn to Life
Category:Drawn to Life: The Next Chapter
Category:Drawn to Life: Two Realms
Category:Recurring Characters
Category:Characters in Drawn to Life: Two Realms
Category:Characters in Drawn to Life: The Next Chapter
Category:Characters in Drawn to Life
Category:Needs More Images
Category:Rapoville
Category:Turtle Rock
Category:Needs Image
Category:Needs Two Realms Info
Crate

The Crate is the second Level Object drawn in Bikini Doodle, as well the eighth drawn in Space and the thirty-fourth in Drawn to Life: SpongeBob SquarePants Edition overall. It acts as a platform that the player must push in order to open a path they can go towards, or use the crate itself as a platform to get to it. 
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Levels ==
<tabber>
|-|Space=
 
 Bikini Doodle 
 
</tabber>
== Trivia ==
* This creation acts similarly to the Boulder creation from the original Drawn to Life, albeit without having the ability to activate switches.
== Media==
CrateBikiniDoodle.png|A Crate near the Easel that created it in Bikini Doodle.
__NOTOC__
Category:Creations
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:Space
Crater Pass

Crater Pass is the third level in the Galactic Jungle in Drawn to Life: The Next Chapter.
== Story ==
After The Hero returns from Iron Arboretum, Click repairs the elevator needed to reach The Council. Afterwards, he realizes he has forgotten his security badge to get into the fortress. After he leaves to go get it, a S.P.U.D. appears in front of the group. The S.P.U.D. ranger introduces himself as "Ranger Knox" of the Space Police. He then states that his comrade left at 0900 (9 AM) to scout out the jungle and hasn't come back. He then explains that he would look for him, but there are barely enough rangers to hold up DOT ROT POT USF law. The Hero is then sent into Crater Pass to look for the missing S.P.U.D while Sock and Jowee wait for Click by the elevator.
When the Hero goes into the level, they soon find a Baki dressed up as a S.P.U.D. instead of a regular Raposa S.P.U.D. 
When the Hero returns with the S.P.U.D. Baki, Jowee then comments on how the ranger he found doesn't look like a ranger. Soon afterwards, Ranger Knox appears and thanks the Hero for their service to the DOT ROT POT USF. He then leaves with the Baki S.P.U.D. which he referred to as "Ranger Marxx". Jowee and Sock then leave to see if Click has arrived yet.
== Creations==
<tabber>
|-|Xylophone=Xylophone
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Enemies==
Grey Baki	Moon Baki	Ameba
 	 	
== Trivia ==
* The Hero will be stopped by a S.P.U.D. if the player tries to go in the level before the story is ready.
** The S.P.U.D. will say "Halt! This Jungle is very dangerous! Permission to enter requires consent to terms and conditions... As expressed in release waiver 4439. 237 C, 'Hazardous Environment Consent Form!' Also, you need... a good reason to be here!"
*In order to access the level, the player must use 150 color drops to color in the area.
*When the player completes the the level for the first time, they are rewarded with 200 color drops.
*At one point in the game, Ranger Knox refers to the level as "The Jungle of the southern arc."
*When the player finds the Baki S.P.U.D., a message appears that says "You Found The S.P.U.D.! Or at least you think so..."
== Media==
<tabber>
|-|Images=
CraterPassStart.png|The start of the level.
CraterPassEnd.png|The end of the level.
|-|Music=
Crater Pass.ogg|Crater Pass
</tabber>
----
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Levels
Category:Galactic Jungle
Category:Levels in Drawn to Life: The Next Chapter
Crazy Diggz

Crazy Diggz, sometimes called Crazy Diggs, is a Raposa in Drawn to Life: The Next Chapter and Drawn to Life: Two Realms who resides in the eastern half of Lavasteam. He appears to be a Lavasteam counterpart to Crazy Barks. When The Hero speaks with him, he says he likes to eat Banya Crystals. This does not prove they are edible, however, as it may just be him being "crazy". Crazy Diggz can only be talked to after the creation of the Lavabridge.
In Drawn to Life: Two Realms, Diggs can be found in the central area of Rapoville where he will offer the Hero an optional level after the completion of Scone Scarf Settlement.
== Appearance==
Crazy Diggz has grey fur, a mustache and a beard similar to Crazy Barks'. Also like Crazy Barks, he has two completely white crazy eyes. He wears a brown hat, brown overalls, and a green shirt underneath. In most of his sprites, he can be seen holding a mining pan.
== Imagination Battle==
Diggs Deep Dig is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside Crazy Diggs' mind.
====Rewards====
:One Star (300 points): 20 Rapo-Coins
:Two Stars (900 points): 30 Rapo-Coins
:Three Stars (1500 points): Rolly Toy
====Required Enemies====
Rolly
====Build Mode====
For this level, the player is required to place 3 toys and defeat all possible toys.
== Quotes==
<tabber>
|-|Drawn to Life: The Next Chapter=
|-|Drawn to Life: Two Realms=
</tabber>
== Trivia ==
* Through hacking, one can see that Crazy Diggz has animations of wearing Mike's clothes.
* Also through hacking, the player can find an unused creation called Guarding Item that would have been an item for Crazy Diggz to guard, much like Crazy Barks guards his rock.
* He wears clothing similar to Indee's.
* He and Crazy Barks have similar mannerisms and are similar in appearance.
* As he is simply called "Diggs" in The Art of 5thCell and does not appear to have white eyes in his concept art, it is possible that he was simply given this name by coincidence at first, and then thought to have a similar name to Crazy Barks, and given his characteristics.
** This may also explain his name change in Drawn to Life: Two Realms, and possibly suggests that Drawn to Life: The Next Chapter has the incorrect spelling of his name.
* Crazy Diggs has two unused lines of dialogue in Drawn to Life: Two Realms due to when his Imagination Battle is triggered:
** "Crazydiggsfindstreasureinthedesert!" (Mid-Game Bark)
** "CrazydiggsfindstreasureinYOU!" (End-Game Bark)
== Media ==
<tabber>
|-|The Next Chapter=
CrazyDiggsConcept.png|Crazy Diggz's concept art from The Art of 5thCell
CrazyBarks.png|The area in which Crazy Diggz resides
|-|Imagination Battle=
DiggsDeepDig.png|Diggs Deep Dig Title Card
DDD.png|Diggs Deep Dig
TRFORESTBG.png|The Forest Biome used in Diggs Deep Dig
</tabber>
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Drawn to Life: Two Realms
Category:Lavasteam
Category:Raposa
Category:Characters
Category:Characters in Drawn to Life: The Next Chapter
Category:Characters in Drawn to Life: Two Realms
Category:Recurring Characters
Category:Needs More Images
Crescendo Cove

Crescendo Cove is the seventh level and one of three optional levels in Watersong. This stage contains just two segments, each involving the Hero going underwater as well as the surface. As it is an optional level, completing it is not required to finish the main story.
== Enemies ==
Grey Baki	Baki Sub	Starfish	Jazz Fish	Sea Harp
 	 	 	 	
== Trivia ==
* The staircase on the left side of the stage number suggests that it is used to lead the Hero to the stage.
* This is the only level in Drawn to Life: The Next Chapter to contain Baki Subs.
== Media ==
<tabber>
|-|GIFs=
Restoring Crescendo Cove.gif|Color being restored to the entry of this level. (Click to View)
|-|Screenshots=
CrescendoCoveLocation.png|This level's location in West Watersong.
CrescendoCoveStart.png|The start of this level.
CrescendoCoveEnd.png|The end of this level.
|-|Music=
RhythmicReef.ogg|Rhythmic Reef
</tabber>
----
__NOTOC__
Category:Watersong
Category:Levels
Category:Drawn to Life: The Next Chapter
Category:Levels in Drawn to Life: The Next Chapter
Cricket's Station

Cricket's Station is a building in Drawn to Life and Drawn to Life: Two Realms doubling as a police headquarters and a containment unit. It is located in the southern-most portion of Rapoville. 
After Cricket is rescued from Moon Grove, before he can use the building, the Hero must rid it of Darkness by touching the Eternal Flame and making the clouds disappear. Once it is cleared, Cricket will spend the majority of his time standing by the station or chasing Zsasha.
== Appearance ==
Like many buildings in the game the station's architecture is abnormal; being more tower-like and built upon a tree stump which supports a balcony next to a cell. There is a small emblem above the door with a star engraved onto it. The building also has a chimney and a propeller.
== Trivia ==
*Interestingly, after Zsasha is caught he is never put into a cell. Instead, he stays in the forest near the Forest Gate.
*The cell emits no light during the night. This likely implies that the cell is unoccupied.
*The emblem above the door also has what appears to be a face engraved into it.
*Cricket's Station is one of the only buildings in Drawn to Life without an orange roof.
== Media==
Cricket.png|Cricket in front of his station.
----
Category:Drawn to Life
Category:Drawn to Life: Two Realms
Category:Buildings
Category:Village Area
Category:Needs More Images
Category:Locations
Category:Rapoville