World War 3

World War 3 is a 2018 free-to-play multiplayer first-person shooter game by Polish developer The Farm 51 (NecroVisioN, Deadfall Adventures, Get Even). Taking place in a contemporary era where the eponymous global conflict erupted between the eastern and the western nations.
=Overview=
Following a trend in recent multiplayer military shooters, the game features a significant amount of weapon customization options, though there is a maximum of 5 mod slots that can be applied to a weapon at once.
=Handguns=
Most pistols available in-game have threaded barrels for mounting muzzle attachments.
==Caracal Enhanced F==
The Caracal Enhanced F was added in Operation Skyfront.
==Desert Eagle Mark XIX==
The Desert Eagle Mark XIX was added to the game.
==Glock 17==
The Glock 17 simply appears as the "G17" and it is unlocked by default. Customization options include Glock 17L and Glock 34 style barrels, though their respective slides retain the real-world Glock 17 markings.
==MasterPiece Arms MPA930DMG==
The MasterPiece Arms MPA930DMG was added to the game, referred to as the "DMG Nine-Milli". It is depicted as fully-automatic rather than semi-automatic. It is available in level 45.
==PL-14 Lebedev==
The PL-14 prototype of the Lebedev pistol is available in the game. It is incorrectly described as using 9x18mm Makarov ammunition as opposed to 9x19mm Parabellum. The Lebedev is unlocked at level 29.
==VIS 100==
The VIS 100 is a pistol option in the game. Initially, it was modeled after 3D printed mock-up prototype designs of the PR-15 Ragun (the former name of the VIS 100) made by FB "Łucznik" Radom first shown in 2012. The in-game model was changed to the VIS 100 production version following a 2021 update, though it is still referred to as the "Ragun". It is unlocked at level 5. The in-game version incorrectly features a burst-fire selector that is somehow operated by flicking the gun to the side, without using their fingers to switch modes.
=Submachine Guns=
==PM-98==
The PM-98 Glauberyt is available, simply named "Glauberyt". The markings on the receiver incorrectly label it as the modernized PM-06, and the weapon is erroneously depicted as being chambered in 9x18mm Makarov; this type of ammunition is used by the earlier PM-84 in reality. It is unlocked at level 14.
Initially, it was fitted by default with the longer barrel of the BRS-99, the civilian version of the PM-06. Currently, the default barrel is a compact one, and it can be replaced by a standard PM-98 style barrel or a BRS-99's barrel.
==PP-19-01 "Vityaz-SN"==
The PP-19-01 Vityaz-SN appears. It is designated as the "Vityaz". The Vityaz submachine gun is available from the start.
==SIG-Sauer MPX==
The SIG-Sauer MPX is featured in the game as the "SIG". It's obtained at level 31.
The weapon is shown with a two-position fire selector, indicating that it is modeled after a civilian SBR variant. The selector switch was initially set to the corresponding semi-auto mode; following an update, it is now set to the full-auto position, even though it still lacks the full-auto markings and the pin for the auto sear.
=Rifles=
==AK-12==
The 2013 prototype of the AK-12 appears, chambered in in 7.62x39mm. It is referred to as the "AK-15", but this designation in reality was given to the 7.62x39mm AK-12 model from 2016 onwards; as such, that labeling isn't appropriate for in the in-game version. The AK-12 is unlocked at level 27.
Following an update, the weapon's handguard was changed to that of the production model of the AK-12/AK-15.
==AK-Alfa==
A conceptual rifle jointly developed between CAA of Israel and Kalashnikov USA, the AK-Alfa is featured in the game as the "Alpha". It's available at level 51, making it only available after completing all 51 ranks as a lategame unlock. The in-game model has a 45 degree gas block and a standard AK-Alfa handguard, the latter of which can be replaced by a KeyMod handguard.
==Beryl M762==
The Beryl M762 was referred simply as the "Beryl" in beta builds before it was indexed as the "Beryl 762". It's unlocked in level 16.
==Daewoo K2C1==
The Daewoo K2C1 was added in Season 1: Operation Redline. By default it is fitted with a 20-round STANAG magazine and DoubleStar ACE SOCOM Gen 3 stock (with the added loop hole from the airsoft Madbull ACE Socom stock). It incorrectly has US import markings instead of Korean Military markings, including a comical "Doeboo Precision Industries LTD", which is a obvious parody of Daewoo's full name. The front sight can be folded, but only with the specific folded sight handguard fitted. It can have its barrel swapped with a shorter one and shorter handguard, though it appears to be a cut down K2C1 handguard rather than a K2C handguard. The barrel extending past the front sight is also much shorter than the one on the K2C. The "Drought" blueprint gives the rifle with a standard K2 handguard, Magpul UBR Gen 1 stock and EOTech 556 A65 HOLO (?) sight.
 
==FB MSBS Grot B16 FB-A0==
First appearing in the game's PTE server, the FB MSBS Grot B16 FB-A0 was added with the 0.2 patch as the "MSBS-B". It is chambered in .300 AAC Blackout, and it is unlocked at level 39.
==FB MSBS Grot C16 FB-A0==
The FB MSBS Grot C16 FB-A0, referred simply to as the "MSBS", is the default assault rifle as of the 0.2 patch.
==FN SCAR-H==
The FN SCAR-H was added with the 0.3 patch. It's the first battle rifle in-game, unlocked at level 37.
==Heckler & Koch G36KA4==
The Heckler & Koch G36KA4 appears simply as the "G36". Barrel customizations allow the player to configure it into a full-sized G36 or a compact G36C. It is available starting from level 10.
==Heckler & Koch HK416==
The Heckler & Koch HK416 first appeared in the Gamescom 2018 build of the game. Initially, it was called "G38" (which is the designation of the HK416 A5 variant in German service), but the name was later changed to "M416". It is fitted with a Geissele SMR handguard, a Magpul BAD lever, and a ridiculously oversized HK417 A2 buttstock. It's unlocked at level 21.
==Heckler & Koch HK417 A2==
The Heckler & Koch HK417 A2 was added to the game as the "M417".
==Howa Type 89==
A Howa Type 89 based on various both the ACIES and airsoft modernization kits was added in Operation Sunstorm. It can only fire in burst or semi-auto. The fully railed handguard appears to be based on the airsoft OTS 89 Flat Railed Handguard, while the upper is based on the railed 2007 ACIES weapon program Lightweight Rifle mockupup, and the stock is based on the 2012 ACIES LWR, which featured an ACR stock and railed handguard (which was also a thing for the 2008 mockup). As with the Daewoo K2C1, it is loaded with a 20-round magazine by default.
==L85A2==
The L85A2 was added to the game as the "SA80". It is available starting from level 49.
==M4A1==
The M4A1 was added to the game as the "M4 MWS", unlocked at level 35.
==MKEK MPT-76==
The MKEK MPT-76 was added in Operation Skyfront.
==QBZ-95-1==
The QBZ-95-1 was added in Operation Redline.
==QBZ-191==
The QBZ-191 was added in Operation Sunstorm.
==WMS-15==
The MWS-15 was added with the Evergreen Battlepass in 2025.
=Shotguns=
==Crye Precision SIX12==
The Crye Precision SIX12 is available as an underbarrel option, available at level 38.
==Panzer Arms BP12==
The Panzer Arms BP12 was added in Operation Skyfront.
==Remington 870==
A Remington 870 in a tactical configuration is available in the game. It is referred to as the MCS variant, but it isn't actually modeled after this one, mainly due to the different pumping handle. It features long, medium, and short barrel customization options. It's available starting from level 8.
==Vepr-12==
The Vepr-12 is available in the Early Access version of the game, and it is available at level 41.
=Sniper Rifles=
==Cheyenne Tactical M200 Intervention==
The Cheyenne Tactical M200 Intervention is available in-game, unlocked at level 47.
==Haenel RS9==
The Haenel RS9, designated "G29" in German service and in-game, appears as one of the sniper rifles in the Early Access version of the game. As of the 0.2 patch, it's unlocked by default.
==ORSIS T-5000==
The ORSIS T-5000 appears in-game. In the earliest release footage, it was named the "T-5000", while the Early Access version and final release names it "Tochnost", which refers to a militarized version of the OSRIS T-5000. It is obtained in level 19.
=Machine Guns=
==Heckler & Koch MG5==
The Heckler & Koch MG5 (simply as the "MG5") is available starting from level 25.
==PKP Pecheneg Bullpup==
The PKP Pecheneg Bullpup appears as the "Pecheneg Bullpup", and is unlocked at level 12.
==UKM-2000M==
The UKM-2000M appears simply as the "UKM", and is the default LMG as of the patch 0.2.
 
=Launchers=
==ATA Arms BA 40==
The ATA Arms BA 40 was added in Operation Skyfront.
==LMT M203==
The LMT M203 is available as an underbarrel option.
==Panzerfaust 3==
The Panzerfaust 3 was added in Operation Sunstorm.
==PPZR Piorun==
The PPZR Piorun was added to the game, unlocked at level 23.
==RPG-7==
The RPG-7 is unlocked by default as of the 0.2 patch.
=Grenade & Explosives=
==ALSG814 Incendiary Grenade==
The ALSG814 incendiary grenade appears as the "Thermite Grenade".
==M18 Smoke Grenade==
The M18 smoke grenade appears as the "Smoke Grenade".
==M18A1 Claymore==
The M18A1 Claymore is an available secondary gadget after reaching level 4.
==M67 Grenade==
The M67 hand grenade appears as the "Frag Grenade".
==Model 7290 Flash Grenade==
The Model 7290 flashbang grenade appears as the "Concussion Grenade".
==RGO Frag Grenade==
The RGO frag grenade is the last unlockable secondary gadget and appears as the "RGO Impact Grenade".
==RKG-3 anti-tank grenade==
The RKG-3 anti-tank grenade is the standard anti-tank grenade in the game.
==TS-50 anti-personnel mine==
The in-game anti-tank mine is an Italian TS-50 anti-personnel mine.
Category:Video Game
Category:War
Category:First-Person Shooter
Category:Polish Produced/Filmed