nyuuzyou/wikis huggingface dataset:
Pharnilla

Pharnilla is a Human child in the Heapside district of the Lower City in Act Three.
== Involvement ==
=== Act Three ===
Pharnilla can be found in the alley not far from the Crimson Draughts shop. She is arguing with her friend about having proper time for breaks in the work.
Both kids are working as newspaper sellers for Baldur's Mouth Gazette. However, the party cannot buy a sheet from either of them. Pharnilla tries to return to work, mustering different arguments for Dellys, while he holds his ground, trying to act like an experienced person who knows his "rights".
== Idle banter ==
Pharnilla: What if I gave you my break? Can I go back to selling gazettes then?
* Dellys: No. Boss says we can't take the breaks of other Gazetteers. Trust me, when you're older, you'll appreciate the breaks.
** Pharnilla: You're only a year older than me - and I sell more broadsheets.
Pharnilla: But whyyyyy can't I keep selling broadsheets? I'm bored.
* Dellys: If you keep skipping your breaks, Mr Needle's going to take mine away too.
** Pharnilla: Pfft. You're just mad I sell more copies than you.
Pharnilla: Come on, if I can't sell broadsheets, I'll be oh-so hungry...
* Dellys: That patter works on punters, but I know you spend your wages on sweets.
** Pharnilla: Harumph. Mr Needle doesn't even pay enough for the good sweets.
If Enver Gortash is killed:
Pharnilla: Oh, come on. Give me half your remaining broadsheets. With Gortash dead, they're selling like crazy!
* Dellys: If you sell my broadsheets, how'm I going to make my quota? Huh?
** Pharnilla: If you weren't such a duff seller, Del, you wouldn't need the help!
*** Dellys: And if you weren't such a pest, Pharni, I might do it. But you just talk too mean to me.
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Children
Phase

Phase is a rock gnome monk and Zhent working as a mercenary for the Guild and . He sits at the southwestern corner of the Guildhall, standing guard in the event of an attack by the .
== Involvement ==
=== Protecting the Guildhall ===
Phase is first seen at the Guildhall, working as a mercenary for the Guild and guarding the Guildhall in the event of a potential attack by the . He is not blind to looking down upon him and the rest of the Zhentarim, but despite this, he is certain that the guildmaster would nonetheless be glad to have him once the Stone Lord attacks, and is eager to take the fight to the Stone Lord.
Phase stands guard at , occasionally chatting with whenever the latter stops by. In fact, he is often chastised by her for his lack of hygiene and his tendencies for placing bets. He also seems completely unaware of the Zhents' true purpose at the Guildhall.
=== Battle for the Guildhall ===
When , , or attempts to take over the Guildhall, Phase joins the fight alongside his Zhentarim allies against the Guild. Siding against the Zhentarim ends in Phase's demise, or in his disappearance if he's knocked out.
If aiding the Zhentarim win the battle, and he survives the fight in Guildhall, Phase guards the door leading into the guildmaster's office.
== Combat ==
=== Attacks and abilities ===
== Related quests ==
* 
== Gallery ==
Phase Model.png|Phase's model.
== Notes ==
* If sided with, Phase is one of the most powerful Zhents during the battle despite his low damage output, as much of the Zhents' survival during their encounter with the Guild rest on Phase being able to stun their enemies' biggest damage-dealers.
* According to Slick Inatra, Phase has questionable hygiene, and sleeps in his uniform.
== References ==
== External links ==
* 
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Members of the Zhentarim
Category:Monks
Phase Spiderling

Phase Spiderlings are a type of Monstrosity creature in Baldur's Gate 3. Clusters of these creatures are hatched together from three egg clutches scattered throughout the Phase Spider Matriarch arena.
== About ==
Phase Spiderlings are hatched from the small spider eggs found near the Phase Spider Matriarch in the Whispering Depths. The eggs can be destroyed before the spiderlings hatch.
==Combat==
=== Attacks and abilities ===
== Notes ==
* On Tactician difficulty, they gain +1 bonuses to Strength and Dexterity. Luckily for players, this improvement doesn't significantly affect their combat statistics, as it brings their respective ability scores to odd numbers.
Category:Monstrosities
Phase spider

Phase Spiders are a type of Monstrosity and non-playable race in Baldur's Gate 3. They can phase teleport to travel short distances instantly.
== About ==
Phase spiders are arachnid-kin who dwell in the ethereal plane. They can be found in the Whispering Depths, where they created surfaces that warn them of intruders.
=== Racial features ===
; Base Racial Speed
: 9m / 30ft
; Size
: Medium
== Combat ==
=== Attacks and abilities ===
=== Strategy ===
Phase spiders are slippery opponents, capable of striking at great distances and bypassing control and area-denial effects like using their ability. Unprepared parties will struggle to close gaps if they cannot cross surfaces in the spiders' lair. Items like and help melee attackers overcome these obstacles.
 goes a long way to boosting survivability, as all their attacks rely heavily on poison damage.
== Notes ==
* Phase spiders have +1 bonuses to Strength and Dexterity on Tactician with resultant bonuses to Initiative, Armour Class, Attack rolls, and Saving throws, making an already fierce early game enemy even deadlier.
== Phase spider enemy variants==
* Phase Spider Matriarch
* Phase Spiderling
== Gallery ==
Phase Spider.jpg|In-game appearance.
== External links ==
* 
Category:Creatures
Category:Monstrosities
Category:Races
Category:Non-playable races
Phibs Brogan

Phibs Brogan is a dwarven patron at the Elfsong Tavern in Act Three.
== Involvement ==
=== Act Three ===
Phibs can be found inside the Elfsong Tavern in the Lower City as part of the audience in the Laff Riot contest. He appears to match the description of the serial killer in the Lower City as part of the quest .
== Related quests ==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Philgrave's Mansion

== Overview ==
=== Access ===
Philgrave's Mansion can be entered in multiple ways:
* Via a locked door in a stone wall at , which can be opened with a password after reading either or the in the alley next to Bruc and Pishe's Emporium at . Otherwise, the door can be lockpicked or destroyed like any other door.
* Sneaking in via a hole in the wall at 
* Reaching the upper balcony and lockpicking the balcony entrance by passing a DC 25 Sleight of Hand check. 
=== Top Floor ===
The upstairs area is littered with and puddles of blood. Four Ghouls (, , , and ) and a Ghast () can be found here. Their names, along with Ulnar are references to bones in the body. If entrance is gained from this floor, Thenar asks the party to leave. A can be found on the table upstairs next to the staircase. A can be found on the other table. A Beggar's Portrait can be found in the room above the stairs at by passing a . The portrait is trapped (warded with necrotic magic). Passing a rewards a quest-related letter called . There is also a Wooden Chest tucked in the corner. It contains Gold, a random scroll (such as ), and a book titled penned by Thrumbo for his 'brothers' to practice the alphabet.
=== Middle Floor ===
The central area is a defunct, dusty sitting room with a staircase leading up to the top floor and a hall with a locked door (). Behind this door is a macabre room filled with body parts. A soul coin can be found in the Viscera on the table. A camouflaged stone door in this room contains a ladder to the basement at , which must first be unlocked by the lever next to the door to the bottom floor stairs at .
=== Ground Floor===
The bottom floor is separated into the living area and a secret room. The secret room is accessed through a secret door on the middle floor. A trapdoor leading to the basement can be found in the secret room. The living area is accessed either from the stairs to the middle floor or through a secret door in the outer wall.
 resides in the living area alongside a Ghast named . There are a number of Wooden Caskets strewn along the edges of the living area and right outside the doors, under the stairs to the Middle Floor. If one is interacted with, the casket breaks open and an Ancient Servant breaks free. If attacked, all other caskets break open and combat begins with all characters on this floor, including Mystic Carrion and Ulnar.
=== Basement ===
This is a separate location named 'Philgrave's Mansion - Basement'. This is a laboratory that has seen use. Multiple Potions and Alchemical Ingredients can be found in the basement. An can be found on the table. If the was not previously acquired in the Blighted Village, then it can be obtained here. A quest-related book called can be found on the table as well. Reading the book updates the quest .
== Related Quests ==
* 
* 
* 
* (referenced in conversation with Mystic Carrion)
== Notable Loot ==
* (if the party didn't take it in Act One)
* - Dropped by Mystic Carrion
* 
Mystic Carrion sells:
* 
* 
* 
== Notable NPCs ==
* 
Category:Locations
Category:Act Three Locations
Philomeen

Philomeen is a Deep Gnome character in Baldur's Gate 3. She can give the party a .
== Involvement ==
===Act 1===
 mentions that a deep gnome fled with some smokepowder. Philomeen was fed up with the Duergar's cruelty towards her and her people so she ran. She also took a with her, and hid. 
Philomeen wants to bring the Runepowder - an explosive of immense power handed down to them by their war-god, Gaerdal Ironhand - back to Baldur's Gate. She would like to have her clan with her, but she knows the mission must come first. She considers her clan members to be freedom fighters and that they need this powder to "prove a point".
The party must then calm her down using one of the following options:
* 
* 
* 
* 
* 
* 
** 
If calming her down, she refuses to give up the barrel but agrees to give the party a .
If failing to calm her down she lets the barrel explode along with her, which results in completely losing the barrel item and potentially wiping out the entire party.
===Act 3===
If she escaped alive, Philomeen shows up in Angleiron's Cellar with the rest of the Ironhand Gnome resistance. She is just as zealous about her clan's plans for the city, and confirms that she broke up with for good.
== Related quests ==
*
*
*
*
*
==Notable loot==
* 
* - given freely in dialogue
== Related literature ==
* 
== Notes ==
* It is possible to obtain the barrel without her detonating by sneaking past her and moving it away from her or stealing it while hidden. The party can obtain both barrel and vial by first accepting her deal, then stealing the barrel while still in conversation. If pickpocketing the vial from her, and then stealing the barrel before talking to her, she notices and becomes hostile.
* Another way to acquire both explosives is to steal the barrel first, which will initiate dialogue and then pickpocket the vial from her in turn based-mode after the talk is over and she starts to run away.
== Bugs ==
* Philomeen will claim that she knows the player character must be a True Soul because she saw them "sail in" and be greeted by the Duergar, even if that did not actually happen, because the party first entered Grymforge via the elevator from the Shadow-Cursed Lands.
==See also==
* Community gags - Philomeen's page on this wiki has been a subject of meta-jokes.
Category:Gnomes
Category:Deep Gnomes
Category:Humanoids
Category:Characters
Category:Characters in Grymforge
Category:Characters in Rivington
Category:Characters in Act One
Category:Characters in Act Three
Category:Members of Clan Ironhand
Phlanders Hort

Phlanders Hort is an assistant employee in Baldur's Gate during Act Three.
== Involvement ==
=== Act Three ===
Phlanders Hort is employed by at Facemaker's Boutique in the Lower City. If escapes at the Wine Festival, he travels to the shop to kill Figaro, who is one of his murder targets in the quest . If Figaro is killed, Phlanders will take his place as a trader.
== Store ==
Corresponds to , similar to Figaro's store but with a smaller selection.
== Related quests==
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Category:Traders
Phoebelia

Phoebelia is a patron at the Elfsong Tavern in Act Three.
== Involvement ==
=== Act Three ===
Phoebelia can be found at the Elfsong Tavern in the Lower City with . Although she describes Vinshent as a wastrel and a scapegrace, she admits that she is rather amused by him.
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Phoenix Lubbins

Phoenix Lubbins is a rock gnome member of the Church of Gond, held hostage at the Iron Throne by . 
== Involvement ==
If entering the Iron Throne, triggers explosions that collapse the building. Phoenix Lubbins is trapped in the southern-most of the two western cells, alongside and . Once freed, she dashes towards the Submersible to escape.
== Combat ==
=== Attacks and abilities ===
Phoenix Lubbins only uses Dash every turn, with the help of the condition which is applied when the cage is opened.
=== Notable loot ===
* 
* 
=== Explorer only ===
* Phoenix Lubbins has 50% more HP and cannot be pushed or shoved.
== Related quests ==
* 
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Iron Throne
Category:Characters in Act Three
Category:Members of the Church of Gond
Phostlethwaite

Phostlethwaite is a guest of The Guild who can be found drinking with Tut Thistlebog in the Guildhall at .
== Involvement ==
If succeeding passive , or having Jaheira in the party, it is revealed that Phostlethwaite is not actually drunk but just pretending to in order to keep Tut out of trouble. If failing the check, it is neccessary to pass a to resist Tut's belching.
If all checks are passed, Tut reveals that the is going after The Counting House, which is a trap by to catch him.
== External links ==
* 
Category:Gnomes
Category:Rock Gnomes
Category:Humanoids
Category:Characters
Category:Characters in the Undercity
Category:Characters in Act Three
Phubbs

Doorman Phubbs is an elven greeter to that can be found in Lady Jannath's Estate in the Lower City.
== Involvement ==
Phubbs can only be found in the foyer of Lady Jannath's Estate if was never rescued from in Act One.
If Oskar Fevras was rescued, the manor is haunted and Phubbs is sent away on a temporary leave of absence at the request of .
== Related literature ==
* 
* 
== Related quests ==
* 
== External links ==
* 
Category:Elves
Category:High Elves
Category:Humanoids
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Phylle

Night Blade Phylle is a human Night Blade found in the Undercity outside the Guildhall in Act Three.
== Involvement==
Kryss can be found alongside , , and attacking refugees. If the player character has made a deal with , they are not immediately hostile.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Act Three
Category:Characters in the Undercity
Category:Followers of Bhaal
Phyria Gollus

Phyria Gollus is a supporter of and the Steel Watch during Act Three.
== Involvement ==
=== Act Three ===
Phyria Gollus can be found in the Lower City of Baldur's Gate between the Elfsong Tavern and Baldur's Mouth. is giving an inspiring speech to a crowd of Gortash supporters.
== Idle banter ==
Augur Harxkellan: Oh wise and merciful Lord Gortash, we give thanks to you! We know you will drive back the army of the Absolute and raise our city to its pinnacle! We stand with you - and for you! Our lives are yours, and our enemies' are forfeit. You shall bring us true children of the Gate into the light!
* Muttonchops Dorryss: Lightbringer Gortash!
** Grent Grintly: Crush our enemies without mercy!
*** Phyria Gollus: Hail Lord Gortash! Hail the Steel Watch!
Augur Harxkellan: Submit to Lord Gortash! Submission is salvation! Only Lord Gortash can protect us from the world-ending monstrosity of the Absolute! As the Absolute's forces stalk ever closer, take solace in his brilliance and know that we will be protected! And know that those who oppose Lord Gortash will burn in the all-consuming radiance of the one true light!
* Grent Grintly: Hail Lord Gortash!
** Muttonchops Dorryss: Death to the Absolute!
*** Phyria Gollus: Long live Lord Gortash and the Steel Watch!
Augur Harxkellan: Who will save us from certain destruction?
* Phyria Gollus: Lord Gortash!
** Augur Harxkellan: And how will we step into his new and brilliant dawn?
*** Muttonchops Dorryss: Lightbringer Gortash will show us the way!
**** Augur Harxkellan: And what will happen to those who oppose us?
***** Grent Grintly: They'll be burned by the one true light! Burned!
Category:Humanoids
Category:Humans
Category:Characters
Category:Characters in the Lower City
Category:Characters in Act Three
Piddle

Booyahg Piddle is a Goblin Booyahg who is reading in one of the ruined towers of the Goblin Camp in Act One. He is quite intelligent one with an interest in books, currently reading the book was working on about the Absolute and goblin-kind. He also gives insights on about goblin magic, booyahg.
== Involvement ==
=== Act One ===
When approached, Piddle questions about Volo's meaning behind his complicated choice of words. He explains further on how the famed chronicler was captured as he arrived and asked questions, being quickly accused as a spy before being used as entertainment. He also shares how since the tribe converted to the Absolute the power of their leaders such as and has increased.
If asked about getting Volo's manuscript, he refuses since he has not finished reading it. He can be convinced to hand it over through differing methods:
* 
* 
* 
* 
* 
* 
* 
* 
* 
** 
Whatever method used, he hands over and then depart. 
If he is still alive while the party is fighting the whole goblin camp, he can make his escape, running away to disappear permanently.
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
* 
* (if unused)
== External links ==
* 
Category:Humanoids
Category:Goblins
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Wizards
Category:Followers of the Absolute
Pig

Pig is a beast in Act Three and non-playable race. He resides in the Requisitioned Barn in Rivington. He can be spoken to using Speak with Animals.
== Involvement ==
Pig is uncommonly dignified and polite, with the party even being able to comment on how impressive he is. Pig will thank the party for noticing, saying that he has spent ample time growing his bristles out.
Speaking to him and asking about people coming and going into the barn will provide a hint for Investigate the Suspicious Toys.
== Gallery ==
Wiktoria-kubien-pig-beauty-01.jpg|Render by Wiktoria Kubien
Category:Humans
Category:Humanoids
Category:Characters
Category:Characters in Rivington
Category:Characters in Act Three
Pillar of Souls

__NOTOC__
Pillar of Souls is an environmental object in the House of Hope in Act Three. 
== Involvement ==
During the battle against , four Pillars surround the room, granting him bonuses for his condition . 
For each pillar in play, his attacks deal an additional damage, and add +3 to his Dexterity checks and Saving Throws. Raphael can also gain per active pillar with the action .
The pillars are weak to and damage. 
When a pillar takes damage it becomes affected by for a turn.
== Conditions ==
 Soul Pillar: Activated
* Raphael can now consume souls from this Soul Pillar to spend on powerful spells - but is susceptible to Radiant damage and other methods of dispelling the gathered souls.
Category:Environmental objects
Pinta

Pinta is a halfling druid in the Emerald Grove during Act One.
== Involvement ==
=== Act One ===
Pinta is one of the Shadow Druids conspiring with to overtake the Emerald Grove in the name of their violent order. Pinta can be found in the Inner Sanctum with her fellow shadow druids and , all of whom are as rats. If interacting with them using , they remain silent and non-threatening.
When enough evidence of Kagha's schemes are exposed, Olodan and her druids reveal themselves and admit to their plans. Regardless of whether persuading Kagha to turn on them or not, Pinta fights to the death alongside the Shadow Druids.
== Combat ==
=== Attacks and abilities ===
=== Allies ===
* 
* 
=== Loot ===
* 
* 
* 
== Related quests ==
* 
== External links ==
* 
Category:Humanoids
Category:Halflings
Category:Lightfoot Halflings
Category:Characters
Category:Characters in Act One
Category:Characters in the Emerald Grove
Category:Druids
Category:Shadow Druids
Pistle

Ward Pistle is a duergar character who can be found in Grymforge. She is a member of Clan Flameshade.
==Involvement==
Ward Pistle can be encountered at , where she together with guards the entrance to the elevator leading up to the Shadow-Cursed Lands.
Pistle and Magmar maltreat the deep gnome slave by the name , bossing him again and again to bring them both beer from the barrel that stands nearby, down the stairs.
Pistle is a loyal member of the Clan Flameshade. Should the party conspire with against , Pistle joins them against the drow and duergar cult novices. However, she is positioned too far from the possible location of the battle with Nere and his allies.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
* 
* 
* 
* 
== Notes ==
* Pistle has 4 level one Spell Slots, and 2 level two spell slots, despite having no spell to cast.
Category:Duergar
Category:Humanoids
Category:Characters
Category:Characters in Grymforge
Category:Characters in Act One
Category:Members of Clan Flameshade
Category:Rangers
__INDEX__
Pixie

A Pixie is a type of Fey and non-playable Race in Baldur's Gate 3. 
== About pixies ==
Pixies are a tiny Fey creature, infamous for their trickery, which is sometimes playful and sometimes malicious. They enjoy playing pranks, but some also perform more helpful magic.
During the events of Baldur's Gate 3, pixies are used to light Moonlanterns, their pixie dust giving off light that provides protection from the shadow curse. However, this comes at the expense of the pixie - the Moonlanterns only work while they are being injured. 
Two pixies can be encountered; one in the Shadow-Cursed Lands and one in the Lower City. Several dead pixies can also be found in the Shadow-Cursed Lands, victims of Balthazar's experiments on the Moonlanterns. 
== Pixie characters ==
* Dolly Dolly Dolly
* Jelliwig
== Related items ==
* 
* 
* 
== External links ==
* 
Category:Creatures
Category:Races
Category:Non-playable races
Pixie Blessing (Condition)

== Notes ==
* Received by freeing Dolly Dolly Dolly from Kar'niss's Moonlantern.
* Changing regions (such as travelling between Act One and Act Two) may cause you to lose this condition. It can be refreshed by interacting with the Filigreed Feywild Bell, speaking with Dolly Dolly Dolly, and asking nicely for another blessing.
* Identical in effect to the Moonlantern buff and the Moonshield surrounding Moonrise Towers. A pixie blessing, however, is more convenient because it does not take up a weapon slot.
Plagg

Warrior Plagg is a goblin stationed in the Goblin Camp in Act One.
== Involvement ==
=== Act One ===
Warrior Plagg is in the westernmost room of the Shattered Sanctum with and .
== Combat ==
=== Attacks and abilities ===
=== Loot ===
* 
== External links ==
* 
Category:Goblins
Category:Humanoids
Category:Characters
Category:Characters in Act One
Category:Characters in the Goblin Camp
Category:Fighters
Category:Followers of the Absolute