Klescher Rehabilitation Facility (Aberdeen)

The Klescher Rehabilitation Facility on Aberdeen is an automated prison and is managed by the corporation of the same name where arrested criminals work off their sentences through a combination of serving time and performing mining labor.
As of Patch 3.11, being arrested works as follows: In order to considererd a criminal worth being imprisoned, a player has to accumulate a CrimeStat of 2 or higher. If such a player is shot at by another player or NPC valid to arrest them (Station security or Bounty Hunter), a timer is started, ranging in duration between 1 to 3 minutes. If during this time the criminal dies, he will be arrested and wakes up at Klescher Rehab. If the timer was initiated by a player character, that person has for a brief window of opportunity after kill to "not press charges", resulting in no arrest being made. 
Upon arrest, a sentence depending on the CrimeStat previously accumulated will be placed upon the convict. For example, a CrimeStat of 4 results in a sentence of 8.5 hours.https://www.youtube.com/watch?v=CeLKKt_9_zc CrimeStat 3 results in 2 hours. This sentence can be served while offline. However, there are ways to reduce the sentence, by use of a currency called Merits. These can be earned through various tasks, and are tradeable between players. Any unused Merits are erased upon exit from the facility. 
==Prison gameplay==
Most of prison gameplay is focused around Merits, which can be used to shorten a sentence. Acquistion of Merits is mostly done through mining in the the facilities cave system. The necessary mining equipment is provided to the player upon spawning in the facility. Be aware that the Armistice Zone does not extend into the cave system, so prisoners should be aware of fellow inmates with ill intent. Furthermore, the caves are outside the pressurised facility grounds. For this reason, oxygen dispensers are placed throughout the caves, so refills can be made. These dispensers break down from time to time, initiating a mission to repair them, which also is awarded with Merits. Once sufficient ore has been mined, it can be deposited in a mineral deposit hopper at the main facility.
Material	Merit value
Hadanite	460
Dolivine	250
Aphorite	60
Merits can also be used to access commodities through the Prisons commissaries. Available items are the following:
Item 	Merit cost
Med-Pen 	200
Oxy-Pen 	200
Water 	3
OneMeal Nutrition Bars (Three Varieties)	5
Pyro RYT Multi-Tool 	730
==Prison break==
The Klescher Rehabilitation Facility on Aberdeen has one escape route. After the escape from the prison, the player will need a spacecraft to get to a security outpost and a cryptokey to hack a security terminal to clear the CrimeStat. After the Crimestat is cleared, the personal equipments will be returned to the player.
===Datapads===
==Gallery==
==Development==
The Klescher Rehabilitation Facility on Aberdeen was implemented with Alpha 3.9.0. In Alpha 3.10, repair missions for the oxygen dispensers are added. In Alpha 3.11, a keypad is added to the ventilation fan used for the escape route. The Prison Commissary Vending Machines were updated to cost Merits.
==References==
en:/Klescher_Rehabilitation_Facility_(Aberdeen)