Druid

Druid is a character Class in Baldur's Gate 3.
__NoToc__
== Overview ==
Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.
== Subclasses ==
The druid subclasses are:
== Class Progression ==
Druid Class Progression	Druid Class Progression	Druid Class Progression	Druid Class Progression	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level
Level 	Proficiency Bonus 	Features 	Cantrips known 	1st 	2nd 	3rd 	4th 	5th 	6th
1st 	+2 	Spellcasting 	2 	2 	- 	- 	- 	- 	-
2nd 	+2 	, Choose a subclass 	2 	3 	- 	- 	- 	- 	-
3rd 	+2 	- 	2 	4 	2 	- 	- 	- 	-
4th 	+2 	, 	3 	4 	3 	- 	- 	- 	-
5th 	+3 	 	3 	4 	3 	2 	- 	- 	-
6th 	+3 	Subclass feature 	3 	4 	3 	3 	- 	- 	-
7th 	+3 	- 	3 	4 	3 	3 	1 	- 	-
8th 	+3 	, 	3 	4 	3 	3 	2 	- 	-
9th 	+4 	- 	3 	4 	3 	3 	3 	1 	-
10th 	+4 	Subclass feature, 	4 	4 	3 	3 	3 	2 	-
11th 	+4 	- 	4 	4 	3 	3 	3 	2 	1
12th 	+4 	 	4 	4 	3 	3 	3 	2 	1
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
== Class information ==
===Attributes===
; Hit points 
: At level 1: 
: On level up: 
; Key ability scores
: for spells
: for hit points and checks
: for Armour Class
; Spellcasting ability
: 
; Prepared spells
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
: Number of Prepared Spells = (minimum of 1 spell.)
===Starting Proficiencies===
; Saving throw proficiencies 
: , 
; Equipment proficiencies
: , , , 
: , , , 
: , 
: 
; Skills with proficiency (choose 2)
: , , , , , , , 
: You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
; Starting Equipment: , , 
===Multiclass Proficiencies===
; Equipment proficiencies
: , 
: 
== Level progression ==
Through experience, you acquire new powers. You gain the following traits:
; Spellcasting
:; Level 1 spell slots unlocked: 2
:: You gain two Level 1 spell slots.
:; Cantrips Known: 2
:: Choose 2 cantrips from the druid spell list.
; Prepared spells
: Choose a number of Spells = (Minimum of 1 spell)
; New cantrips available
* 
* 
* 
* 
* 
* 
; New 1st level spells
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
; Spellcasting
:; Level 1 spell slots unlocked: 3
:: You gain an additional level 1 spell slot.
; Prepared spells
: Choose a number of Spells = (Minimum of 1 spell)
; 
: New Wild Shape forms:
:
; Wild Shape charges: 2
: The number of times you can use your Wild Shape. Replenished with a Short or Long Rest.
==== Select a subclass ====
		
* Choose an additional cantrip:
** 
** 
** 
** 
** 
** 
* 
** (1)	
* 
** Wild shaping now uses a instead of an .
* 
* Gain a Wild Shape:
**	
* 
* 
* Gain an additional cantrip:
**
 
; Spellcasting
:; Level 1 Spell Slots Unlocked: 4
:: You gain an additional Level 1 Spell Slot.
:; Level 2 Spell Slots Unlocked: 2
:: You gain two Level 2 Spell Slots.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
; New 2nd Level Spells
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
==== Subclass features ==== 
Circle of the Land	Circle of the Moon	Circle of the Spores
* Gain 2nd level Circle Spells
* Choose a land type, these spells are always prepared.
** Arctic: ,
** Coast: *, *
** Desert: *, *
** Forest: , 
** Grassland: *, 
** Mountain: *, 
** Swamp: *, *
** Underdark: *, *	
(none) 	
* Gain 2nd level Circle Spells
** *
** *
*Denotes a spell not otherwise part of the Druid spell list.
* Choose a Feat.
; New Wild Shape
:; 
:: Take the shape of a Deep Rothé that can charge and impale enemies.
; Spellcasting
:; Level 2 Spell Slots Unlocked: 3
:: You gain an additional Level 2 Spell Slot.
:; Cantrips Known: 3
:: Choose 1 additional Cantrip from the Druid Spell List.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
==== Subclass Features ====
Circle of the Land	Circle of the Moon	Circle of the Spores
(none) 	
* Gain a Wild Shape:
**	
(none)
; 
: You can make an additional attack after making an unarmed strike while in wildshape.
; Spellcasting
:; Level 3 Spell Slots Unlocked: 2
:: You gain two Level 3 Spell Slots.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
; New 3rd Level Spells
* 
* 
* 
* 
* 
* 
==== Subclass Features ====
Circle of the Land	Circle of the Moon	Circle of the Spores
*Gain 3rd level Circle Spells
* Choose a land type, these spells are always prepared.
** Arctic: , *
** Coast: , 
** Desert: , *
** Forest: , 
** Grassland: , *
** Mountain: *, *
** Swamp: *, *
** Underdark: *,*	
(none) 	
* Gain 3rd level Circle Spells
** *
** *
*Denotes a spell not otherwise part of the Druid spell list.
; New Wild Shape forms:
:; 
:: Take the shape of a Panther that can prowl around invisibly.
:; 
:: Take the shape of an Owlbear that can rupture the ground and become enraged.
; Spellcasting
:; Level 3 Spell Slots Unlocked: 3
:: You gain an additional Level 3 Spell Slots.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
==== Subclass Features ====
Circle of the Land	Circle of the Moon	Circle of the Spores
* 	
* 	
* 
** Fungal Infestation Charges: 4
; Spellcasting
:; Level 4 Spell Slots Unlocked: 1
:: You gain one Level 4 Spell Slot.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
; New 4th Level Spells
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
==== Subclass Features ====
Circle of the Land	Circle of the Moon	Circle of the Spores
* Gain 4th level Circle Spells
* Choose a land type, these spells are always prepared.
** Arctic: , 
** Coast: , 
** Desert: , 
** Forest: , 
** Grassland: , 
** Mountain: , 
** Swamp: , 
** Underdark: *,	
(none) 	
* Gain 4th level Circle Spells
** 
**
*Denotes a spell not otherwise part of the Druid spell list.
* Choose a Feat.
; Spellcasting
:; Level 4 Spell Slots Unlocked: 2
:: You gain an additional Level 4 Spell Slot.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
==== Subclass Features ====
Circle of the Land	Circle of the Moon	Circle of the Spores
(none) 	
* Gain a Wild Shape:
**	
(none)
; Spellcasting
:; Level 4 Spell Slots Unlocked: 3
:: You gain an additional Level 4 Spell Slot.
:; Level 5 Spell Slots Unlocked: 1
:: You gain one Level 5 Spell Slot.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
; New 5th Level Spells
* 
* 
* 
* 
* 
* 
* 
==== Subclass Features ====
Circle of the Land	Circle of the Moon	Circle of the Spores
* Gain 5th level Circle Spells
* Choose a land type, these spells are always prepared.
** Arctic: *, 
** Coast: , 
** Desert: , 
** Forest: , 
** Grassland: , 
** Mountain: , 
** Swamp: , *
** Underdark: , *	
(none) 	
* Gain 5th level Circle Spells
** 
** *
*Denotes a spell not otherwise part of the Druid spell list.
; New Wild Shape
:; 
:: Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class.
; 
: You can make two additional attacks after making an unarmed strike while in Wild Shape.
; Spellcasting
:; Level 5 Spell Slots Unlocked: 2
:: You gain an additional Level 5 Spell Slot.
:; Cantrips Known: 4
:: Choose 1 additional Cantrip from the Druid Spell List.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
==== Subclass Features ====
Circle of the Land	Circle of the Moon	Circle of the Spores
* 	
* Gain a Wild Shape:
** 
** 
** 
**	
*
; Spellcasting
:; Level 6 Spell Slots Unlocked: 1
:: You gain one Level 6 Spell Slot.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
; New 6th Level Spells available
* 
* 
* 
* 
* 
* Choose a Feat.
; Prepared Spells
: Choose a number of Spells = (Minimum of 1 spell)
== Notable druids ==
* 
* 
* 
* 
* 
* 
== See also ==
* List of all Druids
== External links ==
* 
Category:Classes