Isonzo

Isonzo is the third entry of the WWI Game Series, which is named after the loss-ridden twelve battles of the Isonzo River in the Julian Alps, which took place between 1915 and 1918. Over 500,000 Italian, Austro-Hungarian, and German soldiers and civilians alike lost their lives on what is now the border between Italy and Slovenia.
The principal game mode is Offensive mode, in which one attacking and one defending faction face each other in massive battles. Large-scale battles between infantry take place in several phases and extend over successive maps. Enemy objectives must be captured, key points blown up, or an advance prevented on the other side. Mid-range firefights and close combat with bayonets dominate the battlefield. Teams are broken up into small squads that serve as quick spawn points for each other. 
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=Overview=
A class system divides players into specific combat roles. These not only differ in their equipment but also each has unique abilities. For example, the sniper uses scopes, the Officer calls in air support, the Mountaineer can run especially fast, and the Engineer sets up mortars, machine guns, and barricades. The latter is also able to build a mountain howitzer, marking the first time players can directly control artillery pieces in the series.
Weapons, equipment, and passive perks can be unlocked by gaining experience points with different classes. Some weapons may be shared between classes, while others may be exclusive to certain classes. The firearms are divided into four statistics: ammo capacity, fire rate, reload speed, sight speed, and stopping power.
=Pistols=
==Beretta M1915==
The first iteration of the Beretta pistols, the Beretta M1915 is available for the Italian Assault, Engineer, Marksman, and Officer as the "Beretta Modello 1915". The Austro-Hungarian Officer can also use the M1915 as their last unlock, representing a captured weapon. The model depicted in-game is a 9mm Glisenti version, as denoted by the slide.
===Beretta M1917===
Added in the free Piave expansion, the Beretta M1917 is denoted by the lack of a hammer safety at the rear of the frame and chambered in .32 ACP versus its 9mm Glisenti brethren. Compared to the M1915, the M1917 is better in four stats; only the stopping power is 10 points lower. Available exclusively to Italian Officers.
thumb|none|600px|In use with an Arditi officer atop the Sasso di Sesto.
thumb|none|600px|Aiming down the sights. Note the lack of the hammer safety present on the M1915.
thumb|none|600px|Reloading the M1917.
thumb|none|600px|Unlike the M1915 where the slide drops upon reloading, the M1917's slide has to be pulled, much like with the Frommer Stop.
thumb|none|600px|Bashing the air.
==Dreyse M1907==
Like with the Mauser M1914, the Dreyse M1907 makes its debut in the WW1 Game Series, released with the Monte Grappa map, available to German Officers and Marksmen. It has the lowest stopping power of all German sidearms but features the highest rate of fire.
==Frommer Stop==
The Hungarian-made Frommer Stop is available to the Austro-Hungarian Officer and Marksman, referred to by its full name. Like the Steyr M1912, the Frommer Stop has a magazine capacity of 8 rounds, but with the highest rate of fire of the other pistols and revolvers, it is a very good choice for close-quarter combat in the trenches.
==Glisenti Model 1910==
The Glisenti Model 1910, referred to as the "Glisenti Modello 1910", is available exclusively to the Italian Officer and Marksman.
==Luger P08==
The Luger P08 returns from Tannenberg and Verdun with the German Empire as part of the Caporetto expansion. It is the first available sidearm of the Officer class and the third one for the Marksman when reaching level 18.
===Lange Pistole 08===
Added in the Adamello expansion, the Lange Pistole 08 is available to the German Assault and Engineer classes, complete with a longer barrel, detachable stock, and the distinctive 32-round Trommelmagazin 08. With the increased weight, due to the magazine, it is worse in reloading and sight speed than its base model.
==Mauser C96==
The Mauser C96 returns from Verdun and Tannenberg as part of the Caporetto expansion, available to the German Officer and Marksman classes. The in-game C96 has almost the same statistics as the Luger P08. Regardless of whether the player has the Mauser C96 equipped, the Bavarian lieutenant skin, available in the Royal Units skin pack, has a Mauser C96 holstered on his belt.
==Mauser M1914==
The Mauser M1914 makes its debut appearance with the WW1 Game Series, added with the Piave map. In-game, it is referred to as the Mauser Model 1914, and is exclusive to the German Officer.
==Roth-Steyr M1907==
The Roth-Steyr M1907 is usable by the Austro-Hungarian Officer and scores with the highest magazine capacity of 10 rounds.
==Steyr M1912==
The Steyr M1912 is available for the Austro-Hungarian Officer, Assault, and Marksman classes as the "Steyr M1912 'Steyr-Hahn'". A captured version is available to Italian officers. Unlike the Roth-Steyr, the Steyr-Hahn is capable of being reloaded mid-magazine, albeit at a significantly reduced rate. Out of the three pistols for the Austro-Hungarian faction, it has the highest stopping power.
=Revolvers=
==Bodeo M1889==
The default sidearm of the Italians is the Bodeo Model 1889 which is available to the Engineer, Officer, and Marksman.
==Gasser M1870==
The older brother of the Rast & Gasser M1898, the Gasser M1870 makes its debut with the release of the Grappa expansion. The revolver is exclusive to the Austro-Hungarian Officer and Marksman. Compared to its M1898 successor, the M1870 holds only six rounds in the cylinder (as opposed to the M1898's eight), has a higher reload time, and differs only slightly in the remaining features.
==Rast & Gasser 1898==
The Rast & Gasser 1898 is available to the Austro-Hungarians. Like its Italian counterpart revolver, it is available to the Officer and Marksman.
==Reichsrevolver M1883==
The Reichsrevolver M1883 returns from previous games as part of the German Empire with the Caporetto expansion.
==Spanish Ona==
The Spanish-made "Ona", a copy of the Smith & Wesson .44 Double Action produced by a number of shops in Eibar, makes its appearance with the Grappa expansion, labeled as the Tettoni Modello 1916. It is available to Italian officers and marksmen. The "Ona" is the only top-break revolver in the game and except for the difference in stopping power and very minor deviations in other statistics, it is comparable to the Bodeo M1889.
=Submachine Guns=
==Villar Perosa M1915==
The Villar Perosa M1915 appears as a weapon for the Italian side, available exclusively to Assault as the "Villar Perosa 9mm Mo. 15" (the correct wartime designation was "Pistola Mitragliatrice Fiat Mod. 1915"). It is the only man-portable fully automatic weapon usable by the Italians. It can be fired from both barrels when mounted on its bipod or hip fired from a single barrel.
The reload animation for the Villar Perosa is incorrect; the player does not press the magazine release catches, instead just yanking the magazines out of the feeds, and the cocking pawls both retract together instead of individually.
The presence of a bipod on this weapon is not accurate for maps set in 1916; the bipod was not introduced until later in 1917. Before then, the Villar Perosa was issued with a square shield mount. The spring-loaded magazine release catches seen on the in-game model were also a later feature, with the earlier models utilizing a unique magazine release system that involved rotating the magazine housings anti-clockwise.
=Rifles=
==Carcano M1891==
The Carcano M91 is the default rifle of the Italian Rifleman, Marksman, and Engineer and can be unlocked for use by the Officer and Mountaineer. The Rifleman can make use of a Benaglia rifle grenade while the Marksman has access to a telescopic scope for their Carcano. The Austro-Hungarian Rifleman and Marksman can use captured Carcanos as their final unlocks. It if referred to as "Fucile da Fanteria Mo. 1891 'Carcano'".
===M91 Carbine===
The Carcano M91 Carbine appears as "Moschetto da Cavalleria Mo. 91". It is used exclusively by the Italian Mountaineer, with the Austro-Hungarian Mountaineer able to unlock it as well.
===M91 TS===
The Carcano M91 TS carbine is also available for the Italian Engineer and Assault. Their Austro-Hungarian counterparts can also unlock the rifle. It is referred to as the "Moschetto per Truppe Speciali Mo. 91".
==Gewehr 1888/05==
The Gewehr 1888/05 first appeared in the launch week as the "Mannlicher M.13", but was then renamed "Repetiergewehr M.13", which was the official designation for the rifle in the Austro-Hungarian Army. It is available exclusively to the Austro-Hungarian Rifleman and the second unlockable rifle which can be loaded with individual cartridges. The model in the game has Steyr markings, which means that the rifle was made in Austria chambered in 8x57mm I (I for Infanterie) for Germany, and converted there to the 8x57mm IS (7.92x57mm; IS for Infanterie Spitz) spitzer cartridge after 1905, only to be returned due to rifle shortages in the K. u k. Armee. Another detail is the modified sling swivels; these were changed to the Austrian M.95.
Following the Caporetto expansion, the Marksman and Rifleman classes of the German Empire have access to the "Gewehr 88/05 'Kommissionsgewehr'" with a fixed Seitengewehr 71 bayonet. Its animations are the same as the Austro-Hungarian "Repetiergewehr M.13".
===Karabiner 1888===
The original M/88 carbine variant of the Gewehr 1888 returns from previous iterations, referred to as the "Karabiner 1888" in the Caporetto expansion, and is only usable for the Mountaineer class.
==Mannlicher M1888-90==
The Mannlicher M1888-90 is available to the Austro-Hungarian Rifleman as the "Infanterie Repetier-Gewehr M.88-90".
===M90 Carbine===
The Mannlicher M90 carbine is available exclusively to the Austro-Hungarian Mountaineer. It is referred to as "Repetier-Carabiner M.90".
==Mannlicher M1895==
The Mannlicher M1895 is the standard rifle for the Austro-Hungarians. It is usable by the Officer, Rifleman, Engineer, and Marksman. The Rifleman can unlock a rifle grenade for use and the Marksman has access to a scoped variant, and the Italian Riflemen and Marksman have access to captured rifles.
thumb|none|450px|Mannlicher Gewehr M.95 with a C. Reichert Scope - 8x50mmR Mannlicher
===Stutzen Carbine (Hybrid)===
The hybrid Stutzen returns from Tannenberg and is available to the Austro-Hungarian Engineer, Assault, and Mountaineer. It can also be unlocked for the Italian Mountaineer.
==Mannlicher-Schönauer Y1903/14==
The export-oriented Mannlicher-Schönauer Y1903/14 is available exclusively to the Austro-Hungarian Marksman under the name "Mannlicher-Schönauer M.03/14" and is the first selectable rifle with the capability of reloading loose rounds. The Kingdom of Greece awarded Steyr a production contract for these rifles in 1914, which was canceled by the onset of the war. After 1903, this was Steyr's second major delivery to the Greek Army, which was inadequately equipped after the Balkan Wars of 1912/13. Designated the "Infanteriegewehr Modell 1903/14" in service, they were for the most part issued to the Polish Legions within the k. u. k. Armee, but demonstrably also occasionally ended up to second-line troops.
==Mauser Gewehr 1871/84==
The German Marksman and Mountaineer have access to the Gewehr 1871/84 with the White War expansion. Like its single-shot M/71 predecessor, the Gewehr 1871/84 was reissued to second-line units to keep the more modern rifles available for the fighting soldiers. It has the highest stopping power of all German rifles in the game, but it takes longer to reload its eight 11.15x60mmR Mauser rounds, which must be inserted one after the other.
==Mauser Gewehr 1898==
The German Empire's standard-issue rifle returns from previous iterations in the Caporetto expansion referred to as the "Gewehr 1898" and is used by the Engineer, Officer, Rifleman, Mountaineer, and Marksman. The Rifleman's Gewehr 98 can be equipped with Model 1914 Karabingranates or a trench magazine.
==Mauser Karabiner 98AZ==
Like with most German weapons listed, the Karabiner 98AZ returns from previous iterations in the Caporetto expansion. Referred to as the "Karabiner 1898AZ", it is available for the Assault, Engineer, and Mountaineer.
==Mauser Model 1912==
The Steyr manufactured Mauser Model 1912 is available as the "Repetiergewehr M.14" for the Mountaineer and Rifleman of the Austro-Hungarian Empire with the White War expansion. These rifles, much like the Mannlicher-Schönauer, were originally for the export market (Chile and Colombia) but were sequestered into Austro-Hungarian service to free up Mannlichers for frontline service following the start of the war. 
Being based on the Gewehr 98, the only major differences between the two rifles are the Mannlicher-style sling swivels, cartridge, and the lack of the Lange Viser rear sights. The in-game Steyr Mauser has the highest stopping power of all Austro-Hungarian bolt-action rifles, apart from the black powder single-loading Werndl.
==Mosin-Nagant M1891==
The Mosin Nagant M1891 returns from Tannenberg in the September 2024 Solstice expansion for use with the Austro-Hungarian Engineer and Rifleman. Large amounts of Mosin-Nagant rifles were captured from the Russian Empire earlier in the war, where they would be transferred to rear-line personnel to free up Mannlicher rifles for those on the frontline. 
Like the real Austro-Hungarian Beutewaffen (captured weapons), the in-game variant features additional M.95 sling swivels. On the other hand, the rifle retains its spike bayonet; many Mosin-Nagants captured by Austria-Hungary and Germany were converted for use with the respective standard bayonets. It is second in terms of stopping power, with only one point difference from the Mauser Model 1912.
==Vetterli Model 1870==
The White War expansion brings the original Vetterli Model 1870 rifle into the game and is therefore the second single-shot in the game with the same stopping power as the Werndl M1873/77. It is available for the Italian Marksman and Mountaineer.
During the limited game mode Ascent in April and November 2024, it was the only usable weapon for all Italian classes. In this mode, the rifle's amount of cartridges was only ten cartridges.
==Vetterli-Vitali Model 1870/87==
The Vetterli-Vitali M1870/87 is available exclusively to the Italian Rifleman and is the only rifle on the Italian side that can be reloaded with loose cartridges. This Vetterli Rifle has the highest rate of fire of any Italian rifle in the game at 43 RPM but is otherwise inferior in stopping power, reloading speed, and sighting speed.
==Vetterli-Carcano Model 1870/87/15==
The Vetterli Model 1870/87/15 is the second unlockable rifle for the Italians. It is usable by the Rifleman and Marksman classes.
===M1870/87/15 T.S.===
The carbine version is selectable for the Italian Mountaineer after reaching the fifth rank.
==Werndl M1873/77==
The Werndl M1873/77 returns from Tannenberg and is used exclusively by the Austro-Hungarian Marksman. Until the release of the White War expansion, it was the only single-shot breechloader in the game and deals the highest raw damage of the infantry weapons with the Vetterli Model 1870.
The Werndl was the only usable rifle for the Austro-Hungarian Empire in the April and November 2024 limited game mode Ascent. Like the Vetterli M1870, the available ammunition was limited to ten rounds.
=Machine Guns=
==Fiat-Revelli M14==
The Fiat-Revelli M1914 with ribbed water barrel is the standard heavy machine gun at Italian positions. It is the only machine gun in the game that must be shot empty in order to be reloaded. Caproni bombers could be armed with the aircraft version.
==Madsen (hybrid)==
The Madsen machine gun is available exclusively to the Austro-Hungarian Assault. It is the counterpart of the Italian Villar Perosa M1915, being the faction's only man-portable automatic weapon.
The in-game model for the Madsen gun is a hybrid of two different types. The receiver is anachronistically modeled on the Portuguese contract Madsen, which was produced from the 1930s - 1940s. It bears a Portuguese crest on the receiver and a double-stacked magazine (only single-stacked magazines were available for the Madsen during the First World War). A similar mistake was seen in Battlefield 1. The barrel is based on that of the Madsen Model 1907, which is period-accurate; however, the actual Madsen guns serviced by the Germans and Austro-Hungarians during the war were later models that bore a different style of barrel jacket, with longer and more prominent cooling perforations.
==Maxim MG 08==
The stationary machine gun for the German Empire is the Maxim MG08.
==Maxim MG 08/15==
The Maxim MG08/15 is the standard portable machine gun for the German assault in the game, added with the Caporetto expansion. While devastating in its own regard, the MG 08/15 is handicapped by only spawning with a single assault drum of only 100 rounds, which requires almost constant resupplies by friendly riflemen and is, of course, much less agile and maneuverable than the other portable machine guns.
==Schwarzlose M.07/12==
The Schwarzlose M.07/12 returns as the heavy machine gun for the Austro-Hungarians and is incorrectly modeled after a Romanian post-war version with an extended barrel and cooling jacket, recycling the model from Tannenberg.
=Flare Guns=
Useful for spotting enemies and providing firing support, flare guns could also be shot at enemies to kill them; doing so for the first time would unlock an achievement.
==Hebel Model 1894==
The Hebel Model 1894 is a piece of equipment available to the Austro-Hungarian Mountaineer and Officer classes as the "Leuchtpistole Model 1894 'Hebel M1894'". After the Caporetto expansion release, it is also available for the same classes of the German Empire. Firing it reveals enemies on an area of the map, useful for homing in mortars or fire support.
Regardless of whether the player has the Hebel equipped, it appears tucked into the belts of some German character skins, namely the Leutnant Mantel, Rittmeister Mantel, 
==Lanciarazzi Very==
The Lanciarazzi Very is the flare pistol available to the Italian Mountaineer and Officer classes as the "Pistola Mo. 95 'Lanciarazzi Very'". It is functionally identical to the Hebel Model 1894.
=Hand Grenades=
==Baldari==
The rare Baldari hand grenade is available to the Italian Rifleman, Engineer, and Assault classes. It was adopted in 1915 but discontinued shortly after due to it's poor effectiveness and unreliable ignition.
==Benaglia==
The Benaglia rifle grenade can be unlocked at rank 10 for the Italian Rifleman class.
==Model 14 Karabingranate==
The Model 14 Karabingranate can be used by the German Rifleman class.
==Model 16 Stielhandgranate==
The Model 16 Stielhandgranate returns from Tannenberg and Verdun as part of the Caporetto expansion and is correctly named this time. It is only usable for the German Rifleman class. Before the expansion, they were only seen lying on crates.
==Model 17 Eierhandgranate==
The Model 17 Eierhandgranate returns from Verdun as part of the Caporetto expansion, being the German companion piece to the Spaccamela. The Eierhandgranate is used exclusively by the Assault class.
==Model 17 Stielhandgranate==
For the first time in the series, the Model 17 Stielhandgranate makes an appearance and is selectable for the German Assault and Engineer.
==Rohr Handgranate==
The Rohr Handgranate can be used by the Austro-Hungarian Rifleman, Engineer, and Assault classes. They differ only a little from each other; the neu has a small advantage in throwing range and lethal blast radius.
==Schwere Handgranate==
The Schwere Handgranate is available for the Austro-Hungarian Engineer and Rifleman class with the September 2024 Solstice expansion. Visually similar to the British-made Mills Bomb, two patterns of Schwerehandgranates were made of various sizes and fillings; the game features a late pattern grenade with a flat bottom.
==Spaccamela==
The Spaccamela hand grenade is available to the Italian Assault after completing the two 18th-rank challenges. Its throwing range and lethal blast radius are better than the Benaglia, but its blast radius is smaller. It can be identified as the offensive version of the grenade due to the markings and its size.
==Thévenot Petardo==
The French-made Thévenot Petardo was released in the November 2024 Adamello expansion as the Petardo Offensivo P.O. for use with the Italian Assault, Engineer, and Rifleman classes. The version in-game is a later variant with a different detonator. As described in some of the posts announcing the grenade, it is more loud than powerful. In terms of blast radius, blast lethal radius, and throwing distance, it is inferior to the other Italian grenades. As it is an impact grenade, the fuse time is 0.0 seconds and therefore stands out.
==Zeitzünder Handgranate==
The rifle grenade available for Austro-Hungarian Riflemen is the Zeitzünder Handgranate.
=Other=
==7.5 cm Gebirgskanone M.15==
The Gebirgskanone M.15 can be built by the Austro-Hungarian Engineer on the maps "Adamello", "Cengio", and "Marmolada". It is worth mentioning that this mountain gun was supposed to be in the game from the beginning, but for some reason, it was only made available with a patch in October 2022; one month after the game's release.
==7.58 cm Leichter Minenwerfer==
The buildable mortar for the German Empire is the 7.58 cm Minenwerfer.
==9 cm Minenwerfer M.14==
The Austrian Minenwerfer M.14 is the buildable mortar for the Austro-Hungarians.
==15 cm Feldhaubitze M.14==
The 15 cm Feldhaubitze M.14 is seen as a static prop on several maps.
thumb|none|400px|Škoda Feldhaubitze Modell 14 - 149.1 mm (5.87 in)
==Cannone da 65/17 modello 13== 
The Cannone da 65/17 modello 13, classified as a mountain gun in-game, is buildable by Italian Engineers on some maps. This cannon is depicted on the symbol for buildable artillery pieces.
==Cannone da 75/27 modello 06==
Numerous unusable Italian Cannone da 75/27 modello 06 field guns are positioned on some maps. These guns are often seen covered with a large cloth.
==Cannone da 149/35 Mod. 1901==
The Italian heavy gun Cannone da 149/35 is present as a prop on some maps.
==Lanciabombe Bettica==
The Lanciabombe Bettica (Bettica bomb launcher) is the Italians' buildable mortar.
==Mortaio da 210/8 D.S.==
An unusable but destructible Mortaio da 210/8 D.S. siege howitzer is positioned on the Caporetto map.
=Trivia=
==Browning M1917==
Like the two previous installments, Browning M1917 machine guns are seen on symbols marking buildable machine guns. It is also present on the "The Devil's Paintbrush" achievement and challenge icons.
==Cannone da 149 G (149/23)==
The Italian fortress/siege gun Cannone da 149 G (149/23) can be seen in some promotional images.
Category:First-Person Shooter
Category:Video Game
Category:War