nyuuzyou/wikis huggingface dataset:
Phantasy Star II (Feb 25, 2009 prototype)

A prototype of Phantasy Star II for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Phantasy Star II (Feb 26, 2009) [584109A5].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
 
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Phantasy Star II (Jul 28, 1989 prototype)

A localization prototype of Phantasy Star II for the Sega Mega Drive. 
== Notes ==
* Many text differences and grammatical errors.
* The piano teacher dialog hasn't been censored yet.
Prototype
== Screenshots ==
File:PH-STAR2000.png
File:PH-STAR2001.png
File:PH-STAR2002.png
File:PH-STAR2003.png
File:PH-STAR2004.png
File:PH-STAR2005.png
File:PH-STAR2006.png
File:PH-STAR2007.png
== Videos ==
<youtube width="320" height="240">A2_f0ZI0GWo</youtube>
== Header ==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 38 39 2e 4a 55 4e (C)SEGA 1989.JUN
00000120 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 32 20 PHANTASY STAR 2 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 32 20 PHANTASY STAR 2 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 30 30 30 30 35 35 30 31 2d 30 31 09 25 GM 00005501-01.%
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0b ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 45 20 20 20 20 20 20 20 20 20 20 20 20 20 20 UE 
== Files ==
Phantasy Star IV (Aug 15, 1994 prototype)

A prototype build of Phantasy Star IV, dated August 15, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 55 4c (C)SEGA 1994.JUL
00000120 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000130 65 20 65 6e 64 20 6f 66 20 74 68 65 20 6d 69 6c e end of the mil
00000140 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000150 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000160 65 20 65 6e 64 20 6f 66 20 74 68 65 20 6d 69 6c e end of the mil
00000170 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000180 47 4d 20 4d 4b 2d 31 33 30 37 20 2d 30 30 d4 c2 GM MK-1307 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Phantasy Star IV (Final review prototype)

A watermarked final build of Phantasy Star IV for the Sega Mega Drive.
==Notes==
* Contains a SRAM save file that was originally written onto the cart.
* Matches the final US ROM but contains a fingerprint in the ROM's header (XOR'd with 0xF0 as the key) that says: mk€jaime€wojick.
==See also==
* Release thread at ASSEMBLERgames Archive.
Phantasy Star IV (Jun 8, 1994 prototype)

A prototype build of Phantasy Star IV, dated June 8, 1994. It was released by drx on February 23, 2008.
==Notes==
* Identical to Phantasy Star IV (May 30, 1994_prototype) but includes a watermark in the interrupt table.
* There is an encrypted message located at 0xE0 in the ROM header that when XOR'd with the key 0xA5 reads "Gamers-Day_MK".
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 55 4e (C)SEGA 1994.JUN
00000120 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000130 65 20 45 6e 64 20 6f 66 20 74 68 65 20 4d 69 6c e End of the Mil
00000140 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000150 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000160 65 20 45 6e 64 20 6f 66 20 74 68 65 20 4d 69 6c e End of the Mil
00000170 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000180 47 4d 20 4d 4b 2d 31 33 30 37 20 2d 30 30 6e b4 GM MK-1307 -00n.
00000190 4a 55 45 20 20 20 20 20 20 20 20 20 20 20 20 20 JUE 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Phantasy Star IV (May 30, 1994 prototype)

A prototype build of Phantasy Star IV, dated May 30, 1994. It was released by drx on February 23, 2008.
==Notes==
* This build is identical to Phantasy Star IV (Jun 8, 1994 prototype) but without the watermark in the interrupt table. 
* This build was created for Sega Gamer's Day 1994.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 55 4e (C)SEGA 1994.JUN
00000120 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000130 65 20 45 6e 64 20 6f 66 20 74 68 65 20 4d 69 6c e End of the Mil
00000140 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000150 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000160 65 20 45 6e 64 20 6f 66 20 74 68 65 20 4d 69 6c e End of the Mil
00000170 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000180 47 4d 20 4d 4b 2d 31 33 30 37 20 2d 30 30 76 67 GM MK-1307 -00vg
00000190 4a 55 45 20 20 20 20 20 20 20 20 20 20 20 20 20 JUE 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Phantasy Star IV (Nov 7, 1994 prototype)

A prototype build of Phantasy Star IV, dated November 7, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4e 4f 56 (C)SEGA 1994.NOV
00000120 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000130 65 20 65 6e 64 20 6f 66 20 74 68 65 20 6d 69 6c e end of the mil
00000140 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000150 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000160 65 20 65 6e 64 20 6f 66 20 74 68 65 20 6d 69 6c e end of the mil
00000170 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000180 47 4d 20 4d 4b 2d 31 33 30 37 20 2d 30 30 05 cb GM MK-1307 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4
Phantasy Star IV (Oct 27, 1994 prototype)

A prototype build of Phantasy Star IV, dated October 27, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4e 4f 56 (C)SEGA 1994.NOV
00000120 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000130 65 20 65 6e 64 20 6f 66 20 74 68 65 20 6d 69 6c e end of the mil
00000140 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000150 50 48 41 4e 54 41 53 59 20 53 54 41 52 20 54 68 PHANTASY STAR Th
00000160 65 20 65 6e 64 20 6f 66 20 74 68 65 20 6d 69 6c e end of the mil
00000170 6c 65 6e 6e 69 75 6d 20 20 20 20 20 20 20 20 20 lennium 
00000180 47 4d 20 4d 4b 2d 31 33 30 37 20 2d 30 30 b7 00 GM MK-1307 -00..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 52 41 f8 20 00 20 00 01 00 20 3f ff 20 20 20 20 RA. . ... ?. 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4
Phantasy Star Online (Dec 14, 2000 prototype)

A localization PAL prototype of Phantasy Star Online for the Sega Dreamcast.
==Notes==
*Serial and Access number not required.
*50hz mode only.
*Found on a pink GD-ROM, rather than a white disc or a standard orange GD-R. Neither System Disc 2 or Katana developer kit are required to run.
==Origin==
File:Pso dec 14 2000 gdr (1).jpg|Pink GD-ROM 1
File:Pso dec 14 2000 gdr (2).jpg|Pink GD-ROM 2
File:Pso dec 14 2000 gdr (3).jpg|Pink GD-ROM 3
==See also==
View the original release thread here.
Phantasy Star Online (Jan 14, 2001 prototype)

A late localization PAL prototype of Phantasy Star Online for the Sega Dreamcast.
==Notes==
*Serial Number and Access Key needed. 
**Strangely, many PAL region Serial Number and Access Keys do not work.
**Serial Number F44E0814 and Access Key PNUCkJ9T appear to work.
*The build date of 2001/01/14 is only 6 days before the golden master's date of 2001/01/20.
*The version on the disc is V2.009, two minor versions before the golden master version of V2.011.
*There are only two file changes between this release and the final retail release:
**1ST_READ.BIN, with many changes to the file.
**GSL_CITY.GSL, with a few byte changes, but most notably fixes a repeated line ("Die Hunter's Guild...") from the NPC outside the Hunter's Guild when the game's language setting is in German and in the online mode.
==See also==
View the original release thread here.
Phantasy Star Online Episode III Network Trial Edition (July 2003 prototype)

A publicly released trial version of Phantasy Star Online Episode III for the Nintendo Gamecube. This was released a few months before the initial retail version exclusively in Japan as a private beta.
==Notes==
* Dumped a few years before the TOSEC/redump dumps were provided.
* Offline mode is playable; no serial number or access key is required.
* The private server software newserv has support for this version. A public newserv instance can be found at Ragol.org.
==Files==
==Disc contents==
Click here to view the disc contents of this prototype.
==Acknowledgments==
Thanks to the anonymous person who donated this.
Phantasy Star Online Episode I & II (Network Trial Edition)

A network trial version of Phantasy Star Online Episode I & II for the Nintendo GameCube.
==Notes==
* The private server software newserv has support for this version. A public newserv instance can be found at Ragol.org.
* Broadband Adapter is not supported, only the Modem Adapter.
* This version disables single player and lacks the files for this mode.
* Local multiplayer is enabled and can be accessed without a modem adapter by using the following raw code:
** 80194F40 4182002C
==Origin==
Phantasy_Star_Online_Episode_I_&_II_Trial_Edition.jpg|Cover front
==See also==
*Redump.org entry
Phantasy Star Online Episode I & II (Prototype)

A late prototype of Phantasy Star Online Episode I & II for the Nintendo GameCube.
==Notes==
*Three files are modified between this release and retail with no distinguishable differences in sound or video:
**ending_normal.sfd: The credits video that plays at the end of an offline (non-ultimate difficulty) Episode II playthrough.
***A byte at offset 0x02465AD0 was changed from 30 to 34.
**MEDICAL.adx: The background music that plays in the Medical Center on Pioneer 2.
***A byte at offset 0x000F365C was changed from 42 to 46.
**sound.bin: An AFS file containing .proj, .pool, .sdir, and .samp files for every area of the game.https://forums.dolphin-emu.org/Thread-sfx-ripping-decoding-dumping-features?pid=375539#pid375539
***A byte at offset 0x0081CCF8 was changed from 30 to 34.
***A byte at offset 0x0095EDF8 was changed from 20 to 24.
***A byte at offset 0x010E7F58 was changed from 30 to 34.
***A byte at offset 0x011D8DE0 was changed from 30 to 34.
==Origin==
File:PhantasyStarOnline2 Pal Disc.jpg|NR disc
==See also==
*Release page.
*Redump.org entry
Phantasy Star Online Network Trial Edition (Oct 25, 2000 prototype)

A network trial version of Phantasy Star Online created before the retail release for the Sega Dreamcast.
==Notes==
* Online multiplayer mode only.
* When prompted, you need to provide a serial number and access key. These keys are from User::VasiliyRS' copy of the game:
** Serial No.: 4572564555550673 
** Access Key: pNgwyMTrN3VfuksW 
* The private server Sylverant has support for this version. newserv also does, and a public newserv instance can be found at Ragol.org.
* Both the standard modem and broadband adapter are supported. However, the adapter must be configured with XDP or a web browser that's related. Configuring the adapter with another game might cause the game to crash upon dialing. If configuring the broadband adapter, it must be done last if configuring modem settings as well.
==Origin==
pso dc nte gd front.jpg|Disc front
pso dc nte case front.jpg|Case front
==See also==
* Dumpcast entry
Phantasy Star Online Ver. 2 (Aug 22, 2001 prototype)

A prototype of Phantasy Star Online Ver. 2 for the Dreamcast.
==Notes==
* Built six days before the final US build.
* English localization prototype.
* Almost the same as the final build but with the following changes (all other files are completely identical in comparison):
** In DPWWW\INDEX.HTM, a message was added to the page in the final to serve as a notification to ensure that the date and time on the console is correct before purchasing a Hunters License. This doesn't exist in this build.
** The DP_ADDRESS.JPN file was altered.
** The IWASHI.SEA file was altered (encrypted copy protection file?).
** In PSO\QUEST\QUEST01_S.BIN, the line "Me pidi que recogiera algunoss gracias" reads "Me pidi que cogiera algunoss gracias" in this build.
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): e6eb27f8742a408c21ab270cb5370502
** Executable timestamp: 2001-08-22 05:21:22
* Header Information (IP.BIN):
** Header - Title: PSO VER.2
** Header - Release Date: 20010822
** Header - Region: U
** Header - Device Info: 8B52 GD-ROM1/1
** Header - Product Version: V1.003
** Header - Maker ID: SEGA ENTERPRISES
** Header - Product Number: MK-51193
* Volume Information:
** Volume Identifier: PHANTASY_STAR_ONLINE_VER_2
** Volume Set Identifier: PHANTASY_STAR_ONLINE_VER_2
** Volume Creation Date: 2001-08-22 05:21:22
** Volume Modification Date: 2001-08-22 05:21:22
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
Phantasy Star Online Ver 2 (1).png
Phantasy Star Online Ver 2 (2).png
Phantasy Star Online Ver 2 (3).png
Phantasy Star Online Ver 2 (4).png
Phantasy Star Online Ver 2 (5).png
Phantasy Star Online Ver 2 (6).png
Phantasy Star Online Ver 2 (7).png
Phantasy Star Online Ver 2 (8).png
Phantasy Star Online Ver 2 (9).png
Phantasy Star Online Ver 2 (10).png
Phantasy Star Online Ver 2 (11).png
Phantasy Star Online Ver 2 (12).png
Phantasy Star Online Ver 2 (13).png
Phantasy Star Online Ver 2 (14).png
Phantasy Star Online Ver 2 (15).png
Phantasy Star Online Ver 2 (16).png
==Origin==
Phantasy Star Online Ver 2.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Phantasy Star Portable 2 (Aug 4, 2010 prototype)

A localization prototype of Phantasy Star Portable 2 for the Sony PlayStation Portable.
==Notes==
* Original filename: Phantasy Star Portable 2 (Aug 04, 2010 v0.02).rar
==Acknowledgments==
Special thanks to DRW, Kabojnk, Mementomori, TheNameless0ne, Jason, burninrubber0, Xe, Andrew7, March47, EdTheNerd, Foas, Riley541, j4m13c0, Fusion, Dink, and Aqua for these releases.
==See also==
This release is part of the 'Terarelease 1.0' event that occurred on December 25th, 2020.
Phantom Brave (Jun 10, 2004 prototype)

A prototype of Phantom Brave for the PlayStation 2.
==Notes==
* An NTSC localisation prototype from about 7 weeks before the final game.
* The English voiceover is incomplete. In the opening cutscene, the Japanese voiceover is used instead, even though English voiceovers are selected in the settings menu by default.
* There are some translation differences - for example, one of the menu prompts says "Skip the demo?" instead of "Skip event scenes?", and the currency is called "BOL" instead of "BOR".
* There are also instances of entirely incomplete translation - attempting to continue a game when there is no data present on the memory card will show some mostly blank text boxes instead.
* Text boxes are generally sized a bit differently, likely to fit the original Japanese text. There are some instances of the text overflowing out of the text boxes because the boxes are too small to hold their English text.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PhantomBrave-Jun10Preview-Title.png|Title screen
PhantomBrave-Jun10Preview-1.png|Gameplay
PhantomBrave-Jun10Preview-2.png|Gameplay
PhantomBrave-Jun10Preview-3.png|Gameplay
PhantomBrave-Jun10Preview-4.png|Gameplay
PhantomBrave-Jun10Preview-5.png|Gameplay
PhantomBrave-Jun10Preview-6.png|Gameplay
PhantomBrave-Jun10Preview-7.png|Gameplay
PhantomBrave-Jun10Preview-8.png|Gameplay
PhantomBrave-Jun10Preview-9.png|Gameplay
==Origin==
PS2 - Phantom Brave For Preview 06-11-04 ver.jpeg|Disc front.
PS2 - Phantom Brave For Preview 06-11-04 ver (2).jpeg|Disc front (copy).
PS2 - Phantom Brave For Preview 06-11-04.jpeg|Disc front (copy).
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Phantom Brave (Jun 25, 2004 prototype)

A prototype of Phantom Brave for the PlayStation 2.
==Notes==
* An NTSC localisation prototype from just over a month before the final NTSC-U build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PhantomBrave-Jun25Review-Title.png|Title screen
PhantomBrave-Jun25Review-1.png|Gameplay
PhantomBrave-Jun25Review-2.png|Gameplay
PhantomBrave-Jun25Review-3.png|Gameplay
PhantomBrave-Jun25Review-4.png|Gameplay
PhantomBrave-Jun25Review-5.png|Gameplay
PhantomBrave-Jun25Review-6.png|Gameplay
PhantomBrave-Jun25Review-7.png|Gameplay
PhantomBrave-Jun25Review-8.png|Gameplay
==Origin==
PS2 - Phantom Brave Review 6-28-04.jpeg|Disc front.
PS2 - Phantom Brave Review 6-28-04 ver.jpeg|Disc front (copy).
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Phantom Brave (Jun 29, 2004 prototype)

A prototype of Phantom Brave for the PlayStation 2.
==Notes==
* An NTSC localisation prototype from just under a month before the final NTSC-U build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PhantomBrave-Jun29Review-Title.png|Title screen
PhantomBrave-Jun29Review-1.png|Gameplay
PhantomBrave-Jun29Review-2.png|Gameplay
PhantomBrave-Jun29Review-3.png|Gameplay
PhantomBrave-Jun29Review-4.png|Gameplay
PhantomBrave-Jun29Review-5.png|Gameplay
PhantomBrave-Jun29Review-6.png|Gameplay
PhantomBrave-Jun29Review-7.png|Gameplay
PhantomBrave-Jun29Review-8.png|Gameplay
==Origin==
PS2 - Phantom Brave For Review 6-29-04 ver.jpeg|Disc front.
PS2 - Phantom Brave 6-29 English Read Errors.jpeg|Disc front (copy).
PS2 - Phantom Brave For Review 6-29-04 ver (2).jpeg|Disc front (copy).
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Phantom Breaker (Feb 6, 2012 prototype)

A prototype of Phantom Breaker for the Xbox 360.
==Notes==
* This build is a prototype localization of the North American region. This game was never released for that region and was only released in Japan.
* While a reason for cancellation isn't known, it's worth noting that this would have likely been the final game released by SouthPeak Interactive, under it's 7Sixty publishing label. Their final game, Stronghold 3 Gold released in March 25th, 2012, not long after this prototype was made.
* Contain 1 relevant xex that allow the user to run the game and based on tests carried out on Xenia Canary on Nov 3, 2024 it can be said that:
** default.xex: At least the main menu works (the article photo corresponds to this .xex);
==Original Information on Internet Archive==
The North American prototype for Phantom Breaker. Not sure about this build's actual date, but given the timeline, this would be from 2012 and likely originally provided to press.
JTAG format in a zip file, you'll need to extract the files to play, and you'll also need to combine it into an ISO yourself for emulator. The game is not properly supported on Xenia yet.
Support the franchise by grabbing Phantom Breaker Battlegrounds Ultimate in February 2025:
https://pbbgu.com/
Buy Phantom Breaker: Omnia -
(Xbox) https://www.xbox.com/en-GB/games/store/phantom-breaker-omnia/9N5LQBHSPGLV
(Steam) https://store.steampowered.com/app/1184560/Phantom_Breaker_Omnia/
(PlayStation) https://store.playstation.com/en-gb/concept/10000338
(Switch) https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Phantom-Breaker-Omnia-2175366.html
No damages or copyright infringement intended toward Rocket Panda Games, Mages, 5pb. If it is required to be taken down, I will comply.
==Screenshots==
File:Phantom Breaker (Feb 6, 2012 prototype) Disk Image.png|Disk Image
File:Phantom Breaker (Feb 6, 2012 prototype) Front Cover.jpg|Front Cover
File:Phantom Breaker (Feb 6, 2012 prototype) Behind the Cover.jpg|Behind the Cover
File:Phantom Breaker (Feb 6, 2012 prototype) Spine Cover.jpg|Spine Cover