Ship trigger room

It links locations with rooms.
==Keyvalues==
* 
* NeedEventOnTouch <choices>
: Need Event On Enter. The need event ID of the need event to trigger when entering this ship room. Pick only events that modify the background tickup.
:
Literal Value 	Description
None 	None
NEED_ID_BOREDOM_BOOK 	Boredom: Book
NEED_ID_BOREDOM_DANCEFLOOR 	Boredom: Dance Floor
NEED_ID_BOREDOM_DANCING_SOLO 	Boredom: Dancing Solo
NEED_ID_BOREDOM_DISCO_BISCUITS	Boredom: Disco Biscuits
NEED_ID_BOREDOM_DOWNERS 	Boredom: Downers
NEED_ID_BOREDOM_GAMEBOY 	Boredom: Gameboy
NEED_ID_BOREDOM_HOT_TUB 	Boredom: Hot Tub
NEED_ID_BOREDOM_MAGAZINE 	Boredom: Magazine
NEED_ID_BOREDOM_SAUNA 	Boredom: Sauna
NEED_ID_BOREDOM_SWIMMING_POOL 	Boredom: Swimming Pool
* NeedEventOnEndTouch
: <choices> Need Event On End Touch
:
Literal Value 	Description
None 	None
NEED_ID_BOREDOM_END_AREA_EFFECT	End Effect on Boredom
* Soundscape <target_destination>
: Triggered Soundscape. Pick a soundscape you want to trigger using this room. Leave it blank for no soundscape.
* TrespassSentence <integer>
: Trespass Sentence. Sentence for trespassing in this room. If set to zero the default sentence will be used for this type of room. If set to -1 you will not be sentenced for trespassing in this room. If set to greater than zero the value will override the default value set in scripts/rooms/RoomData.txt.
* TrespassFine <float>
: Trespass Fine. Fine for trespassing in this room. If set to zero the default fine will be used for this type of room. If set to -1 you will not be fined for trespassing in this room. If set to greater than zero the value will override the default value set in scripts/rooms/RoomData.txt.
* RoomDeck <choices>
: Room Deck. The Deck that this room is on. e.g. RoomName 1, Deck B
:
Literal Value	Description
#Ship_DeckA 	Deck A
#Ship_DeckB 	Deck B
#Ship_DeckC 	Deck C
#Ship_DeckD 	Deck D
#Ship_DeckE 	Deck E
#Ship_DeckF 	Deck F
#Ship_DeckG 	Deck G
#Ship_NoDeck 	No Deck
* RoomNumber <integer>
: Room Number
* RoomName <choices>
: Room Name. The room name. This is localised in the resource file. If you wish to add new names add there and add it in the Ship.fgd ship_trigger_room entity.
:
Literal Value 	Description
#Ship_No_Name 	I need a NAME
#Ship_1st_Class_Cabin 	1st Class Cabin
#Ship_2nd_Class_Cabin 	2nd Class Cabin
#Ship_3rd_Class_Cabin 	3rd Class Cabin
#Ship_Aft_Deck 	Aft Deck
#Ship_Aft_Foyer 	Aft Foyer
#Ship_Arboretum 	Arboretum
#Ship_Armoury 	Armoury
#Ship_Atrium 	Atrium
#Ship_Ballroom 	Ballroom
#Ship_Bank_Corridor 	Bank Corridor
#Ship_Bank_Lobby 	Bank Lobby
#Ship_Bank_Managers_Office 	Bank Manager's Office
#Ship_Bank_Office 	Bank Office
#Ship_Bank_Vault 	Bank Vault
#Ship_Bar_Corridor 	Bar Corridor
#Ship_Bar_Name_A 	Blues Bar
#Ship_Bar_Name_B 	Sky Bar
#Ship_Bar_Name_C 	Bar Nex
#Ship_Bar_Name_D 	Venator Bar
#Ship_Bar_Name_E 	Davy Jones Bar
#Ship_Boat_Deck 	Boat Deck
#Ship_Boutique_Name_A 	Marco Graza Menswear
#Ship_Boutique_Name_B 	Pour Vous
#Ship_Boutique_Name_C 	Victorian Secrets
#Ship_Boutique_Name_D 	Nautilus Sports
#Ship_Boutique_Name_E 	Golden Oldies
#Ship_Boutique_Name_F 	Waikiki Beach Hut
#Ship_Boutique_Name_G 	The Final Cut
#Ship_Boutique_Name_H 	House of Usher
#Ship_Bow_Deck 	Bow Deck
#Ship_Bridge 	Bridge
#Ship_Bridge_Chart_Room 	Bridge Chart Room
#Ship_Bridge_Corridor 	Bridge Corridor
#Ship_Bridge_Control_Room 	Bridge Control Room
#Ship_Bridge_Engineering 	Bridge Engineering
#Ship_Bridge_Radio_Room 	Bridge Radio Room
#Ship_Bridge_View_Deck 	Bridge View Deck
#Ship_Brig 	Brig
#Ship_Brig_Corridor 	Brig Corridor
#Ship_Brig_Dining_Hall 	Brig Dining Hall
#Ship_Brig_Shower_Block 	Brig Shower Block
#Ship_Brig_Toilet_Block 	Brig Toilet Block
#Ship_Brig_Waiting_Room 	Brig Waiting Room
#Ship_Cabin_Ensuite 	Cabin Ensuite
#Ship_Cafe_Name_A 	Cafe
#Ship_Cafe_Name_B 	Jazz Cafe
#Ship_Cafe_Name_C 	Cafe Nocturne
#Ship_Cafe_Name_D 	Mall Cafe
#Ship_Captains_Cabin 	Captain's Cabin
#Ship_Cargo_Hold 	Cargo Hold
#Ship_Cargo_Hold_Corridor 	Cargo Hold Corridor
#Ship_Casino 	Casino
#Ship_Cell 	Cell
#Ship_Changing_Room 	Changing Room
#Ship_Cinema 	Cinema
#Ship_Corridor 	Corridor
#Ship_Courtroom 	Courtroom
#Ship_Crew_Corridor 	Crew Corridor
#Ship_Crew_Dormitory 	Crew Dormitory
#Ship_Crew_Stairwell 	Crew Stairwell
#Ship_Dance_Floor 	Dance Floor
#Ship_Elevator 	Elevator
#Ship_Engine_Core 	Engine Core
#Ship_Engineering 	Engineering
#Ship_Engineering_Control_Room 	Engineering Control Room
#Ship_Female_Bathroom 	Female Bathroom
#Ship_Female_Changing_Room 	Female Changing Room
#Ship_Female_Crew_Bathroom 	Female Crew Bathroom
#Ship_Female_Crew_Cabin 	Female Crew Cabin
#Ship_Female_Crew_Dormitory 	Female Crew Dormitory
#Ship_Female_Showers 	Female Showers
#Ship_Female_Toilets 	Female Toilets
#Ship_Freezer 	Freezer
#Ship_First_Class_Corridor 	First Class Corridor
#Ship_For'd_Foyer 	For'd Foyer
#Ship_Foyer 	Foyer
#Ship_Games_Room 	Games Room
#Ship_Gymnasium 	Gymnasium
#Ship_Housekeeping 	Housekeeping
#Ship_Hot_Tub 	Hot Tub
#Ship_Kitchen_Name_A 	Britannic Kitchen
#Ship_Kitchen_Name_B 	The Manhattan Kitchen
#Ship_Kitchen_Name_C 	Captain Nemo's Kitchen
#Ship_Kitchen_Name_D 	Nuestra Lugar Kitchen
#Ship_Kitchen_Name_E 	Mall Cafe Kitchen
#Ship_Laundrette 	Laundrette
#Ship_Library 	Library
#Ship_Lounge_Name_A 	The Amber Room
#Ship_Lounge_Name_B 	Poseidon Lounge
#Ship_Lounge_Name_C 	Discovery Lounge
#Ship_Lounge_Name_D 	Orion Lounge
#Ship_Main_Deck 	Main Deck
#Ship_Maintenance 	Maintenance
#Ship_Male_Bathroom 	Male Bathroom
#Ship_Male_Changing_Room 	Male Changing Room
#Ship_Male_Crew_Bathroom 	Male Crew Bathroom
#Ship_Male_Crew_Cabin 	Male Crew Cabin
#Ship_Male_Crew_Dormitory 	Male Crew Dormitory
#Ship_Male_Showers 	Male Showers
#Ship_Male_Toilets 	Male Toilets
#Ship_Mall 	Mall
#Ship_Observation_Deck 	Observation Deck
#Ship_Outer_Deck 	Outer Deck
#Ship_Pool_Deck 	Pool Deck
#Ship_Promenade_Deck 	Promenade Deck
#Ship_Release_Room 	Release Room
#Ship_Restaurant_Name_A 	Britannic Restaurant
#Ship_Restaurant_Name_B 	The Manhattan Restaurant
#Ship_Restaurant_Name_C 	Captain Nemo's Buffet
#Ship_Restaurant_Name_D 	Nuestra Lugar
#Ship_Sauna 	Sauna
#Ship_Second_Class_Corridor 	Second Class Corridor
#Ship_Security_Booth 	Security Booth
#Ship_Security_Corridor 	Security Corridor
#Ship_Security_Office 	Security Office
#Ship_Sickbay_Corridor 	Sickbay Corridor
#Ship_Sickbay_Doctors_Office 	Sickbay Doctor's Office
#Ship_Sickbay_Psychiatrists_Office	Sickbay Psychiatrist's Office
#Ship_Sickbay_Reception 	Sickbay Reception
#Ship_Sickbay_Ward 	Sickbay Ward
#Ship_Sky_Deck 	Sky Deck
#Ship_Smoking_Lounge 	Smoking Lounge
#Ship_Staffroom 	Staffroom
#Ship_Stairwell 	Stairwell
#Ship_Sun_Deck 	Sun Deck
#Ship_Swimming_Pool 	Swimming Pool
#Ship_Swimming_Pool_Corridor 	Swimming Pool Corridor
#Ship_Theatre 	Theatre
#Ship_Third_Class_Corridor 	Third Class Corridor
#Ship_Unisex_Bathroom 	Bathroom
#Ship_Unisex_Showers 	Showerblock
#Ship_Unisex_Toilets 	Toilet
#Ship_Vent 	Vent
* RoomType <choices>
: Room Type. The type of the room this is - used by lots of systems to make decisions
:
Literal Value 	Description
ROOM_TYPE_BANK 	Bank
ROOM_TYPE_BAR 	Bar
ROOM_TYPE_BRIDGE 	Bridge
ROOM_TYPE_BRIG 	Brig
ROOM_TYPE_CABIN_ENSUITE 	Cabin Ensuite
ROOM_TYPE_CARGO_HOLD 	Cargo Hold
ROOM_TYPE_CELL 	Cell
ROOM_TYPE_CHANGING 	Changing Room
ROOM_TYPE_CORRIDOR 	Corridor
ROOM_TYPE_COURTROOM 	Courtroom
ROOM_TYPE_CREW_CORRIDOR 	Crew Corridor
ROOM_TYPE_CREW_STAIRWELL 	Stairwell
ROOM_TYPE_ELEVATOR 	Elevator
ROOM_TYPE_ENGINEERING 	Engineering
ROOM_TYPE_FEMALE_BATHROOM 	Female Bathroom
ROOM_TYPE_FEMALE_CREW_BATHROOM 	Female Crew Bathroom
ROOM_TYPE_FEMALE_CREW_DORMITORY	Female Crew Dormitory
ROOM_TYPE_FEMALE_SHOWERS 	Female Showers
ROOM_TYPE_FEMALE_TOILETS 	Female Toilets
ROOM_TYPE_FIRST_CLASS_CABIN 	First Class Cabin
ROOM_TYPE_HOUSEKEEPING 	Housekeeping
ROOM_TYPE_KITCHEN 	Kitchen
ROOM_TYPE_LIBRARY 	Library
ROOM_TYPE_LOUNGE 	Lounge
ROOM_TYPE_MALE_BATHROOM 	Male Bathroom
ROOM_TYPE_MALE_CREW_BATHROOM 	Male Crew Bathroom
ROOM_TYPE_MALE_CREW_DORMITORY 	Male Crew Dormitory
ROOM_TYPE_MALE_SHOWERS 	Male Showers
ROOM_TYPE_MALE_TOILETS 	Male Toilets
ROOM_TYPE_OUTSIDE_DECK 	Outside Deck
ROOM_TYPE_RESTAURANT 	Restaurant
ROOM_TYPE_SWIMMING_POOL 	Swimming Pool
ROOM_TYPE_SAUNA 	Sauna
ROOM_TYPE_SECOND_CLASS_CABIN 	Second Class Cabin
ROOM_TYPE_SECURITY_BOOTH 	Security Booth
ROOM_TYPE_SHOP 	Shop
ROOM_TYPE_SICKBAY 	Sickbay
ROOM_TYPE_STAIRWELL 	Stairwell
ROOM_TYPE_THIRD_CLASS_CABIN 	Third Class Cabin
ROOM_TYPE_UNISEX_TOILETS 	Unisex Toilets
* wait <integer>
: Delay before reset
==Flags==
* 
* 1024 ???
* 2048 ???
==Inputs==
* 
==Outputs==
* 
Category:Ship Entities