Umbrella Corps

Umbrella Corps is a 2016 third-person multiplayer tactical shooter for PC and PS4 systems. This game is a spinoff of the Resident Evil video game series and is set after the events of Resident Evil 6 and Resident Evil: Revelations 2, but shortly before Resident Evil 7: Biohazard.
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= Handguns =
== Beretta 92A1 ==
A Beretta 92A1 with a Brigadier slide is called the "Samurai Edge SP" in-game. Described as the Samurais Edge's base model, as in-universe the gunsmith Robert Kendo used the Beretta 92 Brigadier as a base for the Samurai Edge. The gun is unlocked at level 12.
==Beretta 92FS "Samurai Edge" (Albert Wesker)==
Known as the "Samurai Edge SP" in-game. This custom Beretta 92FS Brigadier features a two-tone finish with black and inox parts, a full-length under-barrel rail, an extended beavertail and a skeletonized hammer and once belonged to former S.T.A.R.S. captain Albert Wesker that he wielded until Resident Evil 5, however it's unknown how Red Umbrella managed to put their hands on this gun as Wesker lost it during its fight with Chris and Sheva in his bomber. The gun is unlocked at level 39.
== Beretta 93R ==
The Beretta 93R is called the "TN-12AX Falco" for the normal version and "TN-12 AX Falco SP" for the cross version in-game. A fictional 5-burst version is listed as "TN-12 R.P.D. SP". The normal version is unlocked at level 23, the cross version is unlocked at level 35 and the 5-burst version is made available for free with the 07/15/16 update. All versions are fitted with incorrect 21 and 25-round magazines. While for the "TN-12 AX Falco" and "TN-12 AX Falco SP", the 21-round magazine can be explained that the gun is equipped with a regular 20-round magazine with a round already chambered, the "TN-12 R.P.D. SP" is equipped with a unrealistic 25-round magazine or a underloaded 30-round magazine.
== Desert Eagle Mark XIX ==
The Desert Eagle Mk.XIX (lack of ridges on the top of the barrel) is called the "Lightning Hawk" in-game. The gun is unlocked at level 17. It's 7-round magazine capacity suggest that it's chambered with .50AE.
== Glock 19 ==
A two-tone finish Glock 19 with black and sand parts, equipped with a 17-round magazine (presumably from a Glock 17), is called the "Blackjack" in-game. One of the three base weapons.
== Glock 19 (FAB Defense KPOS G1) ==
A full-automatic converted Glock 19, fitted with what seems to be a FAB Defense KPOS G1 conversion kit, FAB Defense FGGK-S folding grip, extended 33-round magazine, a full stock and a flashlight on the side is called the "Blackjack Custom" in-game. While not clearly distinguishable (the weapon is designated to be a "PDW with blackjack parts") the Glock is assumed to be a Glock 19 as the weapon is named that way ingame. The gun is unlock at level 25.
== Heckler & Koch P8 ==
The Heckler & Koch P8 is called the "Grey Fox" in-game. This is the Bundeswehr-issue variant used by all B.S.A.A. members in Resident Evil 5. The gun is unlock at level 8.
== Heckler & Koch VP70M ==
The VP70M is called the "418 Matilda SP" in-game for the cross and crossless models. These guns are unlocked with the Upgrade Pack DLC.
== Luger P08 ==
The Luger P08 is called the "Wolfsbane" in-game. The gun is unlocked at level 49.
==Walther P99AS==
The Walther P99AS is called the "R39 Swamp Rat AZ" in-game. The gun is unlocked at level 2. It's 12-round magazine capacity suggest that it's chambered with .40 S&W.
= Revolvers =
== Colt Python ==
The Colt Python is called the "MAG-REV" in-game. A second more powerful and accurate version is called the "MAG-REV Umbrella". The first version is unlocked at level 31 and the second version is made available for free with the 08/09/16 update. 
= Submachine Guns =
== Heckler & Koch MP7A2 ==
The Heckler & Koch MP7A2, equipped with a 40-round magazine, is called "JP Granate AZ" in-game. The gun is unlocked at level 3.
== TDI Vector ==
The TDI Vector, equipped with a 30-round "MagEx2" extension, is called the "K-12 AX" in-game. One of the three base weapons. It's 30-round magazine capacity suggest that it's chambered with .45 ACP.
 
= Rifles =
== Magpul PDR-C ==
The Magpul PDR-C is called the "Warthog" in-game. The gun unlocks at level 9. Equipped with an incorrect 28-round magazine, it could be explained that the gun is equipped with a STANAG 30-round magazine underloaded to 28 rounds.
== Remington R4-C ==
The Remington R4-C is called the "Lancer CQBZ Ver." in-game. The gun is unlocked at level 55.
= Shotguns =
== Atchisson AA-12 ==
The AA-12 is called the "Waltham" in-game. A second version with an increased fire-rate is called the "Waltham BSAA". The first version is unlocked at level 14 and the second version is made available for free with the 08/09/16 update. Both models are equipped with incorrect or greatly underloaded 10 and 15-round drum magazines. 
== Kel-Tec KSG Tactical ==
The Kel-Tec KSG Tactical is called the "Doberman Pincer" in-game. A second version with a reduced spread-rate is called the "D. Pincer U.S.S.". The first version is one of the three base weapons and the second version unlocks at level 44.
=Grenades=
==AN/M8 HC smoke grenade==
The AN/M8 HC smoke grenade is called the "Smoke Grenade" in-game. It shares the same in-game model as the "Smoke Grenade SP" but as this one produce grey smoke it cannot be a M18 (as they only produce colorful smoke) and is assumed to be an AN/M8.
==M18 smoke grenade==
The M18 smoke grenade is called the "Smoke Grenade SP" in-game. On the opposite of the ordinary "Smoke Grenade", it's smoke go through every colors of the rainbow instead of a grey smoke. However the real-life M18 can only produce green, yellow, red and violet smoke (it used to also produce blue, orange and black smoke but these have been eliminated). 
==M34 White Phosphorous grenade==
What seems to be a M34 White Phosphorous grenade is called the "Fire Grenade" in-game.
==M67 Hand Grenade==
The M67 Hand Grenade is called the "Frag Grenade" in-game. The weapon is unlocked from the start. 
A fictional grenade based on the M67 called the "Glue Grenade" can be used in-game. It functions as a normal grenade except it can adheres to any surface.
==Fictional grenades==
Three fictional grenades based on either the M18 or the AN/M8 HC smoke grenade can be used in-game.
A grenade called the "Jammer Buster" can temporary nullify the effects of the "Zombie Jammer" allowing its user to be assaulted by nearby threats.
Another grenade called the "Noise Grenade" can temporary saturate the enemy "Sound Radar" preventing the user to detect any surrounding noises.
The last grenade called the "Sensor Grenade" can upon detonation make any enemy caught in the blast visible (even through wall) on the user's HUD.
Category:Action
Category:Video Game
Category:Resident Evil
Category:Zombie
Category:Third-Person Shooter
Category:Horror
Category:Japanese Produced/Filmed