nyuuzyou/wikis huggingface dataset:
Stage Star

Stage Star is a Merc Mission in Xenoblade Chronicles 2. It is received automatically after Ursula has gained at least 1,500 fans during her Blade Quest Bearing Her Soul. The mission requires 30 minutes to be completed, down to 7 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*Upon completion of the mission, one Vocals Stamp, Looks Stamp and Soul Stamp are awarded and Ursula gains 12 fans.
==In other languages==
==Gallery==
Complete Stage Star Merc Group.jpg|Completed Stage Star in the Merc Group
Stage of Death

Stage of Death (called Deadly Dance on the Revival disc) is Disc 1, Track 19 on the Xenogears Original Soundtrack and track 20 on the Xenogears Original Soundtrack Revival Disc -the first and the last-. The track was remixed along with After the Soldiers' Dreams for the Xenogears 20th Anniversary Concert -The Beginning and the End- as Dreams of the Brave - Deadly Dance. It is one of the tracks playable in the Nortune jukebox, under the option 'A Battle'.
The track is the standard battle theme of Xenogears. It also plays as the area music for the room in Nortune where Fei signs up for Battling. It also plays for the following scripted battles:
* The Forest Elves in the Blackmoon Forest.
* Gonzalez, Big Joe, Scud, and Dan in the Aveh Tournament.
* Shakhan's troops in Nisan. (The music continues as the area theme until all the soldiers are defeated.)
* Shakhan's troops in the Nisan Mausoleum.
Finally, it plays in the cutscene when Shakhan enters the Nisan Mausoleum after Bart opens it up. (The music continues as the area and cutscene theme until Margie activates Andvari.)
==Deadly Dance - Orchestral Version -==
Deadly Dance - Orchestral Version - is a remix of Stage of Death. It is Track 5 on the -MYTH- The Xenogears Orchestral Album CD (it was not included on the vinyl release).
===Album notes===
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Stagger

Stagger is a mobility in Xenoblade Chronicles X. It is roughly equivalent to from other games in the series.
==Overview==
When a player or enemy is Staggered, they are knocked back, interrupting any actions they would otherwise be taking. Additionally, this status removes resistance, making it possible to topple anyone that isn't immune. However, unlike in otther Xenoblade games, it is not necessary to inflict Stagger in order to inflict Topple. However, it's necessary to inflict Stagger in order for a Skell to inflict on a large enemy.
On foot, Stagger can be prevented via the Armor augment Resist Stagger. While in a Skell, Stagger can be prevented via the Skell Armor augment Resist.STAGGER.
==List of arts that can inflict Stagger==
====By Skells====
===By enemies===
==List of Soul Voices that can inflict Stagger==
Soul Voice	Dialogue Type	Activation Condition	Buff Granted	Users
Draw Melee	B 	Orange Melee art 	Stagger 	, , ,
==In other languages==
Category:Statuses (XCX)
Stairs of Light

is track 6 on the CREID album. It is a vocal version of The Sky, the Clouds, and You with Japanese lyrics. It was also included as track 6 on the album Colours of Light (a compilation of Mitsuda's vocal works).
==Lyrics==
Kokoro no mannaka o parade ga yokogiru
Kakato o uchinarashite kimi ga kuru
Oboetate no melody karappo no hiroba ni
Barairo no hikari o tomoshite sugiru
Nigiyaka na yume wa sugu ryoute o surinukete
Chiisa na kaze ni maiagaru kamifubuki
Miokuru namida yori deatta tokimeki o
Kokoro no naka ni taisetsu ni oitemiru
Kimi ga nokoshitetta kutsuato syncopation
Asamoya no mukou made tsuzuiteru
Dokoka shiranai machi dareka no yume no naka
Atatakai hikari o tomoshi ni itta
Miokuru kanashimi yori deatta yorokobi o
Hikari ni mukete hitotsu zutsu tsumiagaru
Kaidan wa sora e to rasen ni nobiteyuku
Akai amagumo tsukinukete niji ni naru
Kimi ga doko ni ite mo tooi kuni ni ite mo
Mimi o sumaseba kikoeru yo sono uta ga
===Unofficial translation===
A parade crosses the dead center of my heart
You come, clicking your heels
A melody, just earned, to an empty plaza
Lighting a rose-colored lamp and moving on
Lively dreams soon slip through your two hands
And confetti dances up in a tiny wind
Rather than tears of farewell, try carefully placing
The excitement of meeting inside your heart
The syncopation you left behind in your footprints
Continues on through the morning mist
In a town somewhere, in someone's dreams
It's gone to light a warm lamp
Rather than the sadness of farewells, the joy of meeting
Piles up bit by bit, facing the light
A staircase rises in spirals to the sky
And, piercing the red rainclouds, becomes a rainbow
No matter where you are, though you may be in a distant land
If you listen hard, you can hear it... that song
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Stalactite Cave

The Stalactite Cave is an area in Xenogears. Fei and Bart must make their way through it when they fall into it after fighting each other.
==Story==
When Fei fights off Bart in their Gears, they fall into an underground cavern, the Stalactite Cave. They agree to put aside their conflict with each other and help one another as they travel through the cave looking for an escape. Along the way they encounter Balthasar who lives in the cave. He tells them lore about humanity and omnigears as well as helping repair their Gears. When Fei and Bart's Gears fell into the cave a barrier cut off access from leaving. As such, Fei and Bart must travel throughout the cave and deactivate two Sand Sensors to open it. Afterwards they return to Balthasar, who upon working on Fei's Gear realizes it is the host for the slayer of God. Balthasar tells them to leave and as they depart they must fight off his Gear, .
==Geography==
The Stalactite Cave is located underneath the desert of Aveh. It appears on the map, but cannot be returned to after completing it.
==Enemies==
===Normal enemies===
* May Fly
* 
* Nomad Fix Bot
* Sand Man
* Tin Robo
===Bosses===
* 
==Shop==
Name 	Buy Price
G6-1200 	1200G
WELT-02100 	400G
WELT-02500 	800G
HEIM-03200 	1800G
BRIG-02200 	500G
BRIG-02700 	900G
MS 6 	500G
Extra Ar +1	50G
Name 	Buy Price
Aquasol 	20G
Omegasol 	50G
Rosesol 	100G
Survival Tent	150G
==Treasures==
*Gold Nugget
*Iron GWhip
==Gallery==
Stalker

Stalker is an Agnus Attacker in Xenoblade Chronicles 3. This Class belongs to the Hero , and is initially inherited by .
== Arts and skills ==
===Arts===
===Skills===
===Progression (inherited)===
Progression	Rank	Ability	Effect
 	 	 	
 	 	 	
 	 	 	
 	 	 	
===Progression (hero)===
== Data ==
== In other languages ==
== Gallery ==
Juniper.png|Juniper, a Stalker
Noah - Stalker.png|Noah as a Stalker
Mio - Stalker.png|Mio as a Stalker
Eunie - Stalker.png|Eunie as a Stalker
Taion - Stalker.png|Taion as a Stalker
Lanz - Stalker.png|Lanz as a Stalker
Sena - Stalker.png|Sena as a Stalker
Standard

Standards are stationary flag enemies used by Garlus in Xenoblade Chronicles 2.
==Xenoblade Chronicles 2==
Standards are found in Temperantia and Tantal. They do not move or attack, since they are not sentient. However, as long as they exist, its nearby allies will have their damage output increased by 80%.
===Main game===
==In other languages==
==Gallery==
*Category:Enemy species (XC2)
Stannif

Stannif is a character in Torna ~ The Golden Country. He is a scientist for the Indoline Praetorium and has a connection to Praetor Rhadallis.
==Appearance and personality==
==Story arc==
Stannif is first seen in Indol with Amalthus walking in a long corridor. Stannif informs Amalthus that the Magister Baltrich is suspiscious of him. They get to Indol's secret laboratory and Stannif shows him that the relics from Judicium are in fact salvaged from the Cloud Sea near the Land of Morytha. He also states that human and DNA are very alike, and in fact Core Crystals contain many other types of DNA, including potentially Titans. Stannif believes this is a message from the Architect he must decode, which seems to upset Amalthus. Right after that, Stannif travels to Gormott in order to find and investigate more Core Crystals. In the process, he finds Gort, who fled from Torigoth after cut both of his arms. Stannif kidnaps him and takes him to the secret laboratory. There, he discusses with Amalthus about how Gort would be a good guinea pig to start their experimentations with Blade Eaters.
What Stannif wants with this is to embed a Core Crystal inside of a human, turning them into a Blade Eater. He affirms that it is very likely that Gort will end up dying or transforming into a monster since this is only a prototype. As seen later, Gort appears in front of Lora, Jin, Haze and Mikhail in Spessia with a chimera-like appearance, confirming that the results of the experimentation were poor.
Stannif is seen again in Great Creation Cloister talking with Zettar after the sinking of the Kingdom of Torna. It is heavily implied that they were negotiating the Core Chip and Genbu's ether deal.
==Lore==
* Stannif has a daily routine of collecting Core Crystals.
* After Indol attacks Spessia, Amalthus finds Mikhail and brings him to Indol, where Stannif would experiment with him and the Blade Eater techonology. Surprisingly, Mikhail ended up being a successful Blade Eater.
==Gallery==
Stannif and Amalthus in artifiact room.jpg|Stannif and Amalthus arrive in a room full of artifacts
Stannif and Amalthus salvaged machine.jpg|Stannif and Amalthus activate a salvaged machine
Stannif accompanied by Indoline monks.jpg|Stannif accompanies Indoline warrior monks as they take Gort away
Amalthus and Stannif after retrieving Gort.jpg|Stannif and Amalthus near an unconscious Gort
Zettar and Stannif cross Amalthus.jpg|Zettar and Stannif cross Amalthus in Indol
Category:Characters (TTGC)
Staple Food

Staple Foods are a type of Pouch Item in Xenoblade Chronicles 2 and Xenoblade Chronicles 2: Torna ~ The Golden Country. The primary effect of staple food pouch items is to grant the Driver a temporary damage barrier, nullifying a certain amount of damage based on a percentage of the Driver's maximum (up to a maximum of +50% Max HP).
==List of Staple Food pouch items==
===In Xenoblade Chronicles 2===
===In Torna ~ The Golden Country===
*
Star-Crossed Lovers

Star-Crossed Lovers is a in Xenoblade Chronicles 2. It can be received from Rhiannon and Norman on in the Upper Level - Left in the Gormott Province.
__TOC__
==Quest objectives==
*Save the young couple being attacked by Grambl Tirkin (4) at Melnath's Shoulder in Gormott.
*Speak with Rhiannon at Melnath's Shoulder in Gormott.
*Complete both objectives:
**Gather s (2) in Gormott.
**Gather s (2) in Gormott.
*Visit the apothecary Nils in Torigoth in Gormott to fetch the medicine.
*Go to meet Rhiannon's parents in the Grodd Residential Zone in Gormott.
*Collect the medicine from Nils in Torigoth in Gormott.
*Deliver the medicine to Rhiannon at Melnath's Shoulder in Gormott.
==Results==
*Route A: "Rhiannon and Norman have headed to Mor Ardain. Maybe you could pay them a visit if you're ever in town yourself..."
*Route B: "Rhiannon has returned to Torigoth with Norman to persuade her parents. A girl like her should have no trouble!"
==Dialogue==
===Speak with Rhiannon===
===Visit the apothecary Nils===
===Go to meet Rhiannon's parents===
===Collect the medicine from Nils===
===Deliver the medicine to Rhiannon===
==Trivia==
*This is the earliest quest available with multiple routes.
*If Route A was chosen, Rhiannon and Norman can be found in Ayvill Shopping District in Alba Cavanich.
*If Route B was chosen, they can instead be found in front of Rhiannon's parents' house in the Grodd Residential Zone.
==In other languages==
==Gallery==
Star-Crossed Lovers Quest Log.jpg|Star-Crossed Lovers in the Quest Log
Star-Crossed Lovers Complete route A Quest Log.jpg|Completed Star-Crossed Lovers route A in the Quest Log
Star-Crossed Lovers Quest Location.jpg|Location of the quest on the map 
Star-Crossed Lovers Shepherd's Purse Collection.jpg|Collection point for Shepherd's Purse
Star-Crossed Lovers Shepherd's Purse Map Location.jpg|Location of the collection point on the map
Star-Crossed Lovers Dawn Hydrangea Collection.jpg|Collection point for Dawn Hydrangea
Star-Crossed Lovers Dawn Hydrangea Map Location.jpg|Location of the collection point on the map
Star-Crossed Lovers Objective 1.jpg|Visit the apothecary Nils
Star-Crossed Lovers Objective 2.jpg|Go to meet Rhiannon's parents
Category:Quests (Gormott)
Starboard Balcony

Starboard Balcony is a in the Titan Battleship in the Gormott Province. It connects Mid-ship Walkway Door, Battle Command, the Bridge, the Hangar Passage to the Guardroom.
==NPCs==
All NPCs disappear once talked to.
*Monono
==Enemies==
All enemies appear until the end of Chapter 4.
*Ardainian Fighter
*Ardainian Rott
*Ardainian Sergeant (normal)
*Ardainian Soldier (normal)
*Haaken Scout
==Auto dialogues==
==In other languages==
==Gallery==
Pacified Starboard Balcony.jpg|Starboard Balcony after the end of Chapter 4
Pacified Starboard Balcony (night).jpg|Starboard Balcony after the end of Chapter 4, at night
Starboard Balcony/Auto dialogue

The following is a list of s that can be found at Starboard Balcony. Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Between 07:00 and 19:00, after Mòrag joins the party==
*The ship's soldiers looking at the Relay Base with disdain.
Starboard Balcony Auto Dialogue 1 part 1.jpg|"A farm, next-door to the base? Just wow."
Starboard Balcony Auto Dialogue 1 part 2.jpg|"Peace has made these people soft."
Category:Auto dialogues (Gormott)
Starboard Deck/Auto dialogue

The following is a list of s that can be found at Starboard Deck. Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Anytime, after Mòrag joins the party==
*An Ardainian soldier amazed by the Tretl Windmill.
Starboard Deck Auto Dialogue 1.jpg|"That windmill never ceases to amaze me."
Category:Auto dialogues (Gormott)
Starfall Basin

Starfall Basin is a in Xenoblade Chronicles X located in Primordia. This is where Elma discovers the player character, Cross, during the introduction of the game. There are a large number of broken Lifepods in this area, all from the crashed remains of the White Whale.
Until the player first leaves this area by entering Shadow Rise, no music plays and time does not pass.
==Enemies==
==In other languages==
==Gallery==
Starfall Basin FrontierNav.png|Location on FrontierNav map.
Starfall Basin intro.png|Starfall Basin during the game's intro.
Starlight Duster

Starlight Duster is a in Xenoblade Chronicles X. Cross learns this Art after completing Doug's first Affinity Mission, Close Comrades. 
==Overview==
This art is the only Photon Saber TP art that deals weapon damage, so it's useful as a high-damage single-target combo finisher.
Starlight Duster is powerful, although it does take longer to finish compared to Galactic Cataclysm.
Gravity Res Down means that it synergizes with Gravity sabers, and as a TP art, its damage scales with Potential.
==Data==
==In other languages==
Starlight Kick (XC1)

Starlight Kick (, Starlight Knee) is one of 's physical s in Xenoblade Chronicles and Future Connected. It is a dropkick that, if used after Spear Break, instantly s the enemy.
==Overview==
Starlight Kick is a wildcard. It requires a fair element of risk, as Melia needs to be close to the target and use two physical attacks, both of which take up slots on the palette and unlike her other attacks can miss. But when she pulls it off, the enemy is now toppled if it wasn't outright immune, and the party didn't have to co-ordinate or land an unresisted . This makes it an excellent way to start a topple lock against enemies without requiring a . It's also very cheap to upgrade, as opposed to Spear Break itself.
==Data==
===Additional data===
Melia dashes forwards about 4 metres when Starlight Kick is used.
==In other languages==
==Gallery==
Category:Battle Arts (Melia)
Start of CAT infiltration

is a track in Xenosaga Episode III. It has not been released on any soundtrack or sound selection and not much is known about this track.
It plays in the cutscene when the Elsa makes its way to the Yuriev-controlled Durandal.
 is a version of start of CAT infiltration without the rhythm guitar or main string melody. Like the original, it has not been released on any soundtrack or sound selection and not much is known about this track.
This track plays as the area music on the Elsa in the following instances:
* When the party is on Rennes-le-Château.
* After the first fight.
* Immediately at the start of Disc 2 before the party leaves for Merkabah.
* After leaving Merkabah, before the party leaves for the .
* Before and while the Elsa is inside Abel's Ark.
It also plays in the following cutscenes:
* The party plans their break-in to the C.A.T. Testing Grounds in the Mobius Hotel.
* Allen briefs the party on the route to where KOS-MOS is outside the C.A.T. Testing Grounds.
Category:Music (XS3)Category:Songs composed by Yuki Kajiura
Startup Test

is Disc 1, Track 5 on the Xenosaga Original Soundtrack and Disc 2, Track 4 on the album. ('Startup Test' is an unofficial translation, as seen in the VGMdb listing of the album.)
It is split into two parts. The first part plays in the following cutscenes:
* The M-type enemies are replaced with G-type enemies in KOS-MOS's Encephalon.
* The Drone GX appears in KOS-MOS's Encephalon.
* Virgil and his crew unwittingly prepare to fire upon Shion in the Woglinde.
* Mary telepathically transmits the data from the U-TIC Battleship's motherframe to Shelly.
* Lapis Roman briefs the party on what they need to do in order to prove the Kukai foundation's innocence.
* Miyuki and Shion discuss how to stop the Song of Nephilim.
* The party prepares to depart for Proto Merkabah in the Elsa.
The second part (from 1:27) plays when KOS-MOS activates the Hilbert Effect in her Encephalon.
==Album Notes==
Category:Music (XS1)Category:Songs composed by Yasunori Mitsuda
Stat (XC2)

This article lists the stats in Xenoblade Chronicles 2 and Torna ~ The Golden Country.
== Driver stats ==
Driver stats are primarily dependent upon the Driver's . Each Driver has a given value of each stat at level 1 and level 99, and the values increase linearly in intermediate levels: ignoring rounding, a stat increases by the same amount at each level up. The exception is idea levels, which are calculated differently.
* : The Driver's maximum health points. They become incapacitated if HP falls to 0.
* : Affects damage of physical Arts.
* : Affects damage and healing of ether Arts.
* : Affects attack accuracy.
* : Affects the chance to evade enemy attacks.
* : Makes it easier to resist enemy debuffs and reactions like . Also affects the chance of getting a Rare Blade.
* Idea levels: Increases the damage of attacks of the matching elements by +5% per level, with the highest level increasing the odds of receiving a Blade of the matching elements by +5% per level.
== Blade stats ==
These stats are linked to the and augment the Driver's abilities when the Blade is active.
* Role: Attacker, Healer, or Tank. Affects the of the Driver.
* : Affects the damage of all attacks (not just s).
* : Affects the chance for a Blade to block an enemy attack.
* : Affects the chance to perform a critical hit, which multiplies damage by 1.25 alongside other beneficial effects.
* Physical Defense: Reduces the damage from physical attacks by the percentage shown.
* Ether Defense: Reduces the damage from ether attacks by the percentage shown.
* Strength (Blade): Calculated as a base value plus the number of affinities unlocked on their Affinity Chart. Used for Merc Missions.
* Trust: Acts similar to a Blade's level. Higher Trust grants access to further parts of the Affinity Chart, and it increases Auto-attack, attacks, Blade Art rates, and cooldown.
* Cooldown: The amount of time a Blade takes to recharge after being switched out before they can be called back into battle.
* HP/Strength/Ether/Dexterity/Agility/Luck Mod.: Increases the Driver's stat(s) by the percentage listed. (This affects the Driver even when the Blade is not active, as long as they are equipped.)
* Personality: Affects the rate of gain and loss.
==Gallery==
===Xenoblade Chronicles 2===
Stats Tutorial (XC2) 1.jpg|Tutorial for the Drivers' stats
Stats Tutorial (XC2) 2.jpg|Tutorial for the Drivers' stats
Stats Tutorial (XC2) 3.jpg|Tutorial for the Drivers' stats
===Torna ~ The Golden Country===
Stat Tutorial Tip (TTGC).jpg|Tutorial tip on stats
**
Statue Summit

The Statue Summit is a in Satorl Marsh. The lower entrance to the Bionis' Interior is located here.
==Treasure chests==
* High Entia Chest #1
==Map==
==In other languages==
==Gallery==
Statue Summit night.png|During nighttime
Statue Summit DE.jpg|Statue Summit in Definitive Edition
Statue Summit DE (night).jpg|Statue Summit in Definitive Edition, during nighttime
it:Vetta della Sorellanza
Staying Power

Staying Power is a Stalker in Xenoblade Chronicles 3. It places a yellow-green Field on the ground. When a party member uses an Art when standing in the Field, the Field also attacks with a projectile which deals damage.
==Overview==
The damage dealt is equal to 2 * the stat of the character who placed the Field. This is flat damage, affected neither by enemy defenses nor by bonuses to field damage such as Slicey-Dicey!.
A character's Attack stat will seldom be an appreciable portion of the damage they deal, unless they are not built for dealing damage in the first place. As such, this field often provides a negligible damage increase. There is, however, an exception that makes it situationally incredibly useful: Because the damage dealt is a flat value, it is not affected by the enemy's . Enemy damage reduction cannot be influenced except by Reduce All, so in situations where that is not an option, this Art can actually provide a very substantial damage boost, even contributing the bulk of the party's damage in extreme cases. (when she uses Eclipse Soul) and are two such cases in the main story.
Due to the manner in which Eclipse Soul reflects damage, if a character places this field and then is inflicted with Eclipse Soul, and non-Eclipsed party members then attack the Eclipsed party member while standing in the field, M takes 100 times as much damage as usual. If it can be anticipated (made slightly easier if one knows the rules by which Eclipse Soul targets party members), this can be exploited to very quickly deal high amounts of damage to M.
==Data==
==In other languages==