Arma 2

Arma 2, stylized as ARMA 2, Arma II, ArmA 2, or ArmA II, is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ArmA series, officially announced on August 22, 2007, and was built on the Real Virtuality 3 engine owned by BIS. The game was released between June 17-July 20, 2009 in various countries, and on June 26 in the same year for Steam. 
On June 26, 2010, a stand-alone expansion pack called Operation Arrowhead (OA) was released, featuring a new campaign, new maps, new units, new vehicles, and new weapons, as well as new gameplay elements.
On August 29, 2010, a downloadable content pack called British Armed Forces (BAF) was released, featuring content of the British Army. Later on, a second downloadable content pack called Private Military Company (PMC) was released, featuring content of a fictional private military company faction. Both DLC's were bundled onto a pack called Reinforcements (RFT), and was released on April 1, 2011.
On June 4, 2012, a third downloadable content pack called Army of the Czech Republic (ACR) was announced, and will feature content of the Czech Republic military forces. It was released on August 1, 2012.
The following weapons are featured in ArmA II, Operation Arrowhead, Reinforcements, and Army of the Czech Republic:
__TOC__
=ArmA 2=
Weapons featured in the original game. Almost all of the weapons from the original feature in the other campaigns.
==Handguns==
===Beretta M9===
The Beretta M9 returns in ArmA 2, it is the same exact model from ArmA: Armed Assault, and it is the standard sidearm of the USMC and US Army factions, typically carried by squad leaders and officers. A suppressed version of the M9 is available (fitted with AAC EVOLUTION 9mm suppressor), and used mainly by members of the Force Recon unit 'Razor' team. 
Beretta M9 Silenced
===Colt M1911A1===
The Colt M1911A1 is incorrectly the standard sidearm of USMC Force Recon units and snipers, as the M-45 is the accurate sidearm. The M1911A1 is also incorrectly depicted as the main sidearm of British soldiers in the Reinforcements expansion, substituting for the L9A1 pistol.
===Makarov PM===
The Makarov PM returns from ArmA: Armed Assault. It is the standard sidearm for most of the eastern factions involved in the game, including the Russian Army, Chernarussian Defence Forces, ChDKZ rebels, NAPA insurgents and the Takistani Army. 
===Makarov PB===
The Makarov PB is used by Spetznatz operatives exclusively, referred to as the "Makarov Silenced".
The
==Submachine guns ==
===Heckler & Koch MP5A5===
The Heckler & Koch MP5A5 returns from ArmA: Armed Assault, and used by USMC pilots.
===Heckler & Koch MP5SD6===
The Heckler & Koch MP5SD6, distinguished by the presence of single, burst and auto firing modes and a Navy trigger group, is one of the few SMGs available in-game, though it is not standard equipment among any of the factions. 
===PP-19 Bizon-2-03===
The PP-19 Bizon-2-03 is one of the few SMGs available in-game, and features the early PP-19 folding stock. It is available with and without a suppressor and is used by Russian Spetsnaz anti-tank operators and sappers. 
PP-19 Bizon-2-03 + Suppressor
==Shotguns==
===Benelli M1014 Joint Services Combat Shotgun===
The Benelli M1014 JSCS, appearing simply as the "M1014", is the standard combat shotgun of the USMC faction. It fires both slug and shotshells (as of v1.53), both of which have a very limited range compared to other weapons.
thumb|none|350px|Benelli M1014 (M4 Super 90) - 12 Gauge
===Saiga 12K===
The Saiga 12K, appearing as the "Saiga 12K", is the standard combat shotgun of the Russian Federation faction, featuring an 8-round magazine, and same as the Benelli M1014 JSCS, the Saiga-12K fires both slug and shot ammunition.
==Assault Rifles and Carbines==
===AK-74===
The AK-74 returns from ArmA: Armed Assault, and it is the standard issue rifle of the CDF, and available with a GP-25 grenade launcher. The AK-74 is used also by ChKDZ rebels, NAPA insurgents, and by Takistani militia in the Operation Arrowhead expansion.
AK-74 + GP-25
===AKS-74===
The AKS-74 is used by squad leaders of the CDF, ChKDZ and NAPA factions. It is available either with a Kobra red dot sight or a PSO-1 scope. The Operation Arrowhead expansion introduces two new variants, one with a Soviet NSPU night vision optic and another with the GOSHAWK thermal weapon sight. 
AKS-74 + Kobra RDS
AKS-74 + PSO-1
===AKS-74U===
The AKS-74U is used by tank crew and pilots of the CDF, ChKDZ, NAPA, Russian factions & Takistani Army. A suppressed version is also available, and used mainly by Spetsnaz operatives (AKS-74UN variant).
AKS-74UN + Kobra RDS + PBS-4 Silencer
===AK-107===
The AK-107 is the standard issue rifle of the Russian Army and MVD forces, although in real life they continue to use the AK-74M. The weapon is available in four versions, either with Kobra sight or PSO-1 scope and a GP-30 grenade launcher.
AK-107 + Kobra RDS
AK-107 + Kobra RDS + GP-25 
AK-107 + PSO-1 + GP-25 
AK-107 + PSO-1
===AKM===
The AKM is used by ChKDZ insurgents and NAPA guerrillas. In the Operation Arrowhead' expansion, the AKM is used by Takistani militiamen.
===AKMS===
The AKMS is also commonly seen used by CDF soldiers, ChKDZ insurgents and NAPA guerrillas. A special gold version of the rifle (similar to the special AK-47 in Call of Duty 4: Modern Warfare) is also programmed to occasionally appear in the hands of insurgents as an Easter egg. The AKMS is also seen used by the Takistani militia in the Operation Arrowhead expansion.
AKMS Gold Plated
===Colt M4A1 Carbine===
The M4A1 returns from ArmA: Armed Assault, and by far has the most variants of any available weapon in-game (with a total of ten variants). In ArmA II, M4A1s are used by vehicle crews, Force Recon operators (including "Razor" team), scouts, engineers, corpsmen (incorrectly referred to as "medics"), and officers of the USMC faction. These variants are available with carry handles/iron sights, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, EOTech 551 Holographic sights, unknown model of SureFire WeaponLights, AN/PEQ-2 TPIAL IR designators, Knight's Armament QDSS-NT4 suppressors, Knight's Armament vertical foregrips, and Knight's Armament M203A1 grenade launchers with leaf sights, as well either in black or woodland color schemes.
Two new variants were introduced with the Operation Arrowhead stand-alone expansion and used by Czech special forces operators, appearing as the "M4A3"s with desert camouflage scheme but featuring different accessories: the first is fitted with M68 CCO and a KAC vertical foregrip, whilst the other is fitted with TA01NSN ACOG scope, AN/PEQ-2 TPIAL IR designator, and a KAC M203A1 grenade launcher with leaf sight. Also, some units of the Private Military Company DLC are also using M4A1s.
A modelling mistake showing every M4A1 has an M16A1 pistol grip.
Colt M4A1 Carbine + KAC M203A1 + ACOG
Colt M4A1 Carbine + KAC M203A1 + EOTech 551
Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo
Colt M4A1 Carbine + Aimpoint M68
Colt M4A1 Carbine + Aimpoint M68 + Camo
Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo
===Colt M16A2===
The M16A2 is one of the available and playable weapons in the game, though it is not normally used by any of the factions. A version with the M203 grenade launcher is also available, and is used by Takistani soldiers and militants in the Operation Arrowhead expansion. Same as the M4A1s and M16A4s in-game, all of the M16A2s are erroneously modeled with an A1 pistol grip.
Colt M16A2 + M203
===Colt M16A4===
The M16A4 is the standard issue weapon of the USMC faction in-game, and there are four variants available. Same as the M4A1s in-game, all of the M16A4s are erroneously modeled with an A1 pistol grip.
All versions of the M16A4 with an M203 grenade launcher also feature a spelling error in their inventory descriptions, listing them as an "Assault rifle with grenade luncher".
Colt M16A4 + M203A2
Colt M16A4 + ACOG
Colt M16A4 + Aimpoint M68
Colt M16A4 + M203A2 + ACOG
===Heckler & Koch G36=== 
The Heckler & Koch G36 rifle is not used by any of the game's factions (with the exception of the G36C that is used by a CDhKZ faction leader), but is available in the mission editor for single or multiplayer scenarios. Three versions are available: the G36A with ZF 3x4° dual optical sights, the G36K and the two versions of the G36C, including one with a suppressor and an EOTech sight. In the Operation Arrowhead expansion, German KSK soldiers utilize camouflaged versions of the G36A, G36K and G36C as their standard weapons. 
===Heckler & Koch G36C===
The Heckler & Koch G36C.
Heckler & Koch G36C + Silencer + EOTech
===Heckler & Koch G36K===
The Heckler & Koch G36K.
===Heckler & Koch XM8 Carbine===
The Heckler & Koch XM8 is one of the available assault rifles in-game, and was originally intended to be used in ArmA: Combat Operations, but later was cut-out of developing and ported to ArmA II. The whole XM8 family is included in the game, and ION Mercenaries of the Private Military Company DLC are using the XM8 as their standard issue weapon.
thumb|none|350px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm NATO. Note "birdcage" flash hider replacing the old "duckbill," and four PCAP accessory mounting holes added to the handguard.
Heckler & Koch XM8 + XM320
===Heckler & Koch XM8 Compact Carbine===
The Heckler & Koch XM8 Compact Carbine.
==Sniper Rifles==
===Barrett M107===
The Barrett M107 is used by USMC anti-materiel snipers. In Operation Arrowhead, a new variant of the M107 with a thermal weapon sight is available to U.S Army snipers. 
===CZ 550 Hunting Rifle=== 
The Czech-designed, Mauser based CZ 550 Hunting Rifle is used by ChDKZ guerrillas, NAPA insurgents and civilian hunters.
===Heckler & Koch XM8 Sharpshooter Rifle===
The Heckler & Koch XM8 Sharpshooter Rifle.
===KSVK===
Russian anti-materiel snipers use the KSVK sniper rifle.
===M14 Designated Marksman Rifle===
The M14 DMR is the standard rifle of USMC marksmen, and is also used by Force Recon sniper Staff Sergeant Randall "Ice Cold" Sykes. 
===Mk 12 Mod 0 Special Purpose Rifle===
The Mk 12 Mod 0 SPR rifle is used by USMC Force Recon marksmen. 
===Remington M24 Sniper Weapon System===
The M24 SWS returns from ArmA: Armed Assault, appearing simply as the "M24". Though not issued to any ArmA II faction, it is available in the mission editor. The Operation Arrowhead stand-alone expansion introduced a desert-camouflaged M24 and is the standard sniper rifle of US Army snipers.
===Remington M40A3===
The M40A3, camouflaged with Ghille material, is the standard weapon for USMC snipers. Besides the aesthetic differences, the weapon is otherwise identical in performance to the M24.
===SVD Dragunov===
The SVD Dragunov is available either in standard or camouflaged configurations and is used by all of the Chernarussian factions along with the Russian military. In Operation Arrowhead, a variant of the SVD with NSPU night vision optics is used by Takistani night ops soldiers. 
SVD Dragunov Camo
===VSS Vintorez===
The suppressed VSS Vintorez sniper rifle is used by Russian Spetznaz and MVD units. 
==Machine Guns==
===FN M240G===
The M240G is used by the United States Marine Corps both as an infantry weapon and mounted on up-armored HMMWVs and SH-60 Seahawk helicopters. In Operation Arrowhead, ELCAN M145-equipped M240s are used by US Army units, but would be accurate to see M240Bs instead. It is also mounted on the ramps of the Army's CH-47F Chinook helicopters.
===FN M249 SAW===
U.S Marines use the M249 SAW as their standard infantry support weapon. 
===FN Mk 48 Mod 0===
USMC Force Recon soldiers, most notably Sergeant Chad 'Robo' Rodriguez, use camouflaged Mk 48 Mod 0 machine guns as their main support weapons. A desert camouflaged version is also used by Delta Force soldiers in Operation Arrowhead.
===Heckler & Koch G36===
The Heckler & Koch G36 with G36C carry handle, bipod, and equipped with a Beta C-Mag drum magazine is available in the editor, standing in as a MG36. EOTech sights are mounted on a G36C carrying handle.
The weapon always appears with the Beta C-Mag in-game, even if the player loads a standard 30-round STANAG or G36 magazine.
===Heckler & Koch XM8 Automatic Rifle===
The Heckler & Koch XM8 Automatic Rifle is another XM8 variant available in the editor. 
===PKM===
The PK Machine Gun is used by the CDF, ChKDZ rebels, NAPA insurgents,Russian Army. In Operation Arrowhead, It is used by the Takistani Army, Republican Militia and guerillas. It is also used by ION mercenaries in the Private Military Company DLC. It is also seen in fixed positions and in tanks as the PKT. 
===PKP Pecheneg===
The PKP Pecheneg is used exclusively by Russian forces, and is equipped with an optical sight. 
===RPK-74===
The RPK-74 light machine gun is available to the Chernarussian and Russian factions, and is inaccurately portrayed as being equipped with a 75 round drum magazine.In the later verison,is turn back with a 45 round magazine.
 
==Grenade Launchers==
===Heckler & Koch XM320===
The Heckler & Koch XM320 grenade launcher is mounted on the XM8 rifle.
=== KBP Instrument Design Bureau AGS-30 ===
The AGS-30 automatic grenade launcher is available either as a static weapon or mounted atop of UAZ jeeps. 
===KBP Instrument Design Bureau GP-25===
The GP-25 grenade launcher can be mounted on AK-74 and AK-107 rifles. 
===M203 / KAC M203A1 / M203A2===
Same as in ArmA: Armed Assault, the M203 grenade launcher is featured in three different models in-game: the original M203 mounted on the Takistani M16A2s, the KAC M203A1 mounted on the US M4A1 and Czech M4A3 carbines, as well as the M203A2 mounted on the USMC M16A4s. All M203s can fire HE (high explosive) rounds, as well as flare rounds available in green, red, white, and yellow.
===Mk 19 Automatic Grenade Launcher===
The Mk 19 grenade launcher is available as a static weapon, and also mounted on HMMWVs and AAVP-7A1.
==Anti-Tank launchers==
===FGM-148 Javelin===
The FGM-148 Javelin is used by both USMC and U.S Army anti-tank troops, also used by the British army.
===M136 AT4===
The M136 AT4 is used by both USMC and US Army factions. Although multiple launchers can be carried, only one appears on the character's back, giving the false impression that the weapon can be reloaded.
===RPG-7===
The RPG-7 is used by all of the game's factions with the exception of the USMC, US Army, BAF, and PMC, and can use different warheads including the OG-7V anti-infantry rocket or the PG-7VR tandem high-explosive anti-tank rocket.
thumb|none|350px|RPG-7 - 70mm
===RPG-18===
The RPG-18 is a single-shot disposable launcher used by the Russian forces, and in the game functions similarly to the USMC's M136 AT4.
===Mk 153 SMAW===
The Mk. 153 Mod 0 SMAW rocket launcher is used by USMC forces. The weapon can fire either High-Explosive Dual Purpose (HEDP) or High-Explosive Anti-Armour (HEAA) rounds. 
===AT-5 Spandrel===
The AT-5 Spandrel appears mounted on the 9P148 anti-armor vehicle and BMP-2 IFV.
===AT-13 Saxhorn-2===
The AT-13 Saxhorn-2 (Russian: 9K115-2 Metis-M) is available to the Russian Federation as a static ATGM launcher and fictional man-portable system. With the static version, like the BGM-71 TOW, the missile requires the operator to guide it to the target. The man-portable version however acts more like the FGM-148 Javelin, in that it is a lock-on fire-and-forget missile system. This is incorrect: AT-13 is SACLOS missile, and cannot be fired at all without the 9P151 launcher.
=== BGM-71 TOW ===
BGM-71 TOW launchers are available to USMC forces either as static launchers or mounted on top of Humvees. Like the static AT-13 Saxhorn, the missiles are guided by the player. 
==Anti-Air Launchers==
===Training Set Guided Missile M134===
An M134 guided missile trainer standing in for an FIM-92F Stinger MANPADS is the standard Anti-Aircraft weapon used by the USMC faction, and is also mounted on the M1097 Avenger system. British soldiers of the British Armed Forces DLC also uses the Stinger. 
===SA-7 Grail===
The SA-7 Grail (Russian: 9K32 Strela-2) is a man-portable air defense system (MANPADS) that is used by the ChDKZ, CDF and NAPA forces. The weapon is also available as a static weapon featuring two launchers. 
===SA-18 Grouse===
The SA-18 Grouse (Russian: 9K38 Igla) MANPADS was designed as the replacement to the SA-7 Grail, with improved resistance to counter-measures and a more accurate seeker. In the game, it is used exclusively by Russian forces. 
==Vehicle-mounted and Static Weapons==
===Browning M2HB===
Browning M2 machine guns are mounted on fixed tripods and on many USMC and U.S Army vehicles, including the Humvee and the M1A2 Abrams. British forces in the British Armed Forces DLC use the L111A1, a version of the Browning M2 with an ACOG sight. 
=== DShKM Heavy Machine Gun ===
The DShK heavy machine guns are seen in fixed positions and mounted on pickup trucks and jeeps by the CDF, ChDKZ and NAPA forces. 
=== Gryazev-Shipunov GSh-23L ===
The Gryazev-Shipunov GSh-23L is mounted on L-39ZA Albatros used by the Takistani Army faction.
=== Gryazev-Shipunov GSh-30-2 ===
The Gryazev-Shipunov GSh-30-2 is mounted on Mi-24P "Hind-F" and Su-25 / Su-25K / Su-39 "Frogfoot" used by Eastern factions.
=== FN M240C ===
The coaxial-mounted M240C is mounted on US Army and USMC vehicles, including M1 Abrams, M2 Bradleys, and LAV-25s.
=== General Dynamics GAU-12/U ===
A GAU-12/U is mounted on USMC's AV-8B Harrier II.
=== General Dynamics GAU-17/A ===
The GAU-17/A is mounted on UH-1Y Venom helicopter used by the USMC faction, the UH-60M Black Hawk and CH-47F Chinook helicopters used by the US Army faction, as well as mounted on a unique modified version of a SUV introduced with the Private Military Company DLC. It is also incorrectly mounted on the AH-6J Little Bird instead of the M134 Minign. For some reason, the GAU-17/A mounted on the right side of a helicopter, is modeled reversed from the GAU-17/A mounted on the left side, easily noted by the position of the rail. Also, the rail itself is not detailed correctly, as it lacks the T-shaped spaces.
=== General Dynamics GAU-22/A ===
The GAU-22/A is mounted on USMC's F-35B Lightning II.
=== General Dynamics M197 Vulcan ===
The General Dynamics M197 Vulcan is mounted on USMC's AH-1Z Viper.
=== General Electric GAU-8/A Avenger ===
The General Electric GAU-8/A Avenger is mounted on US Air Force's A-10 Thunderbolt II.
=== Kord Heavy Machine Gun ===
The Kord heavy machine gun is available as a static weapon mounted on a tripod, also mounted on MBTs used by OPFOR factions, including the T-72 and T-90.
=== M230 Chain Gun ===
The M230 Chain Gun is mounted on US and British Army factions' AH-64D Apache Longbow.
=== M242 Bushmaster chaingun ===
The M242 Bushmaster chaingun is mounted on USMC LAV-25s and US Army M2 Bradleys and M6 Linebackers.
=== PKT ===
The coaxial-mount version of the PK Machine Gun is mounted on many vehicles used by Eastern factions, including the BTR-70, BTR-90, BMP-2, BMP-3, T-55, T-72 and T-90.
=== Shipunov 2A42 ===
The Shipunov 2A42 is mounted on vehicles used by Eastern factions, including the GAZ Vodnik, BTR-90, BMP-2, as well as the Ka-52 "Alligator" attack helicopter operated by the Russian Federation.
=== Yakushev-Borzov Yak-B ===
The Yakushev-Borzov Yak-B is mounted on Mi-24D used by CDF and Takistani Army factions, also mounted on Mi-24V used by the Russian Federation faction.
=== 2A38M Autocannon ===
The 2A38M autocannon is mounted on the 2S6M Tunguska used by the Russian Federation.
==Explosives==
===M15 Anti-Tank Mine===
The M15 anti-tank mine is the only available mine in the game, and used by both BluFor and OpFor (inaccurately) factions.
===M18 Smoke Grenade===
The M18 smoke grenade is used by both BluFor and OpFor (inaccurately) factions, and available in white, red, green, yellow, orange, purple and blue colors.
===M67 Fragmentation Grenade===
The M67 hand grenade is used by BluFor factions, incorrectly by the British Army too, as the L109A1 would be more accurate.
===RGD-5 Frag Grenade===
The RGD-5 frag grenade returns from ArmA: Armed Assault, incorrectly again as the "RGO Frag Grenade", and is used by OpFor factions.
===TM-46===
The TM-46 anti-tank mine is used by both US and RACS factions in-game.
== Fire Support ==
=== SPG-9 Recoilless Rifle ===
The SPG-9 recoilless rifle is used by ChKDZ and NAPA factions as a static weapon, or mounted on UAZ jeeps. 
=== ZU-23-2 Anti-Aircraft gun ===
The ZU-23-2 is available either as a static mount or mounted on an Ural truck as a dual purpose anti-aircraft/anti-infantry weapon. It is also the sole armament of the ZSU-23-4 Shilka anti-aircraft vehicle.
=== Podnos 2B14 82mm mortar ===
The 82 mm 2B14 Podnos Mortar is the standard mortar of the Russian Federation faction. 
=== M252 Mortar ===
The M252 mortar is the American equivalent of the Podnos 2B14, and functions similarly in-game. 
thumb|none|300px|M252 Mortar 81mm
= ArmA 2: Operation Arrowhead =
Weapons introduced in the stand-alone expansion pack.
== Handguns == 
=== Glock 17 ===
The Glock 17 is a weapon introduced in the Operation Arrowhead expansion, and is the standard sidearm of the Czech Army and also, erroneously though, German Kommando Spezialkräfte (KSK) units; the real life German KSK units use the HK P8 as their standard sidearm. The in-game model features OD Green frame and a Glock tactical light.
=== Taurus Tracker Model 455 ===
The Taurus Tracker Model 455 is a weapon introduced in the Operation Arrowhead expansion, and simply referred to as the "Revolver" in-game. The Model 455 is used by Takistani military officers, and is also available in a gold-plated version.
== Submachine Guns ==
=== IMI Micro Uzi ===
The Micro Uzi was introduced in the Operation Arrowhead expansion, and simply referred to as the "PDW" (Personal Defense Weapon). A suppressed version is also available. Even though it is technically an SMG, it is carried as if it were a sidearm.
=== Sa vz. 61 Skorpion ===
The Sa vz. 61 Skorpion was introduced in the Operation Arrowhead expansion, and referred to as the "Sa-61 Scorpion". Even though it is technically an SMG, it is carried as if it were a sidearm.
== Assault Rifles and Carbines ==
=== FN SCAR-L (Mk 16 Mod 0) ===
The FN SCAR-L, appearing as the "Mk16", was introduced in the Operation Arrowhead stand-alone expansion pack and depicts as the standard issue rifle of the US Army faction, assuming that the US Army decided to replace the M4 carbines and M16A4 rifles with SCAR-Ls. There are total eight variants of the SCAR-L available in the game.
=== Sa vz. 58 ===
The Sa vz. 58 was introduced in the Operation Arrowhead expansion, included in two variations: The vz. 58P, and the vz. 58V used by the Czech Army soldiers. There are two variations of the vz. 58V available, one with iron sights and the second with Trijicon TA01NSN ACOG, though both have an RIS foregrip and painted in desert camouflage.
== Battle Rifles ==
=== FN-FAL ===
The paratrooper 18" version of the FN FAL is the standard issue weapon of the Takistani Army soldiers in Operation Arrowhead expansion. It is also used by the Takistani Republican Militia, the Takistani locals and some ION mercenaries. Two variants of the FN FAL are available: regular and one with the AN/PVS-4 night-vision scope.
=== FN SCAR-H (Mk 17 Mod 0) ===
The FN SCAR-H was introduced in the Operation Arrowhead stand-alone expansion, appearing as the "Mk17" and is the standard issue weapon of special forces operators of the US Army faction in-game. The SCAR-H is available in six different variants.
=== Lee-Enfield No. 4 Mk I ===
The Lee-Enfield No. 4 Mk I was introduced with the Operation Arrowhead stand-alone expansion, and is used by Takistani militiamen.
=== M14 ===
The M14 was introduced with the Operation Arrowhead stand-alone expansion, and available only with an Aimpoint M68 CCO. The M14 is one of the standard weapons used by SFOD-D Sergeant Terry Graves during Operation Arrowhead's campaign. 
== Sniper Rifles ==
=== Knight's Armament Company M110 SASS ===
U.S Army Special Forces soldiers can use the KAC M110 SASS in the Operation Arrowhead expansion. It is only available in Night Vision and Thermal scope variants, and features a Magpul PRS stock. It lacks the ambidextrous bolt release catch of the M110, meaning it is based on an XM110, an SR-25 or an inaccurate airsoft replica.
== Machine Guns == 
=== FN M249 SAW Paratrooper ===
The M249 SAW Paratrooper, appearing simply as the "M249", was introduced in the Operation Arrowhead stand-alone expansion and depicts as the standard automatic rifle of the US Army faction. There are total of three variants available in the game, either with iron sights, an ELCAN M145 Machine Gun Optic or an AN/PAS-13C(V)1 thermal scope, with the latter two fitted with Tango Down vertical foregrips, but all are fitted with AN/PEQ-15 ATPIAL IR designators.
=== M60E4 ===
The M60E4 Machine Gun appears in Operation Arrowhead and used by Czech special forces operatives. A Takistani commander is also used the M60E4 in OKB-054.
== Grenade Launchers ==
=== FN EGLM (Mk 13 Mod 0) ===
The FN EGLM is a weapon introduced with the Operation Arrowhead expansion, and mounted on FN SCAR-L rifles, used by the United States Army faction. It is also available in a standalone version.
=== M79 Grenade Launcher ===
The M79 grenade launcher was introduced with the Operation Arrowhead stand-alone expansion. Though not issued to any faction, the M79 is available through the game's mission editor.
=== Milkor MGL Mk 1L ===
The Milkor MGL Mk 1L, appearing as the "M32", was introduced with the Operation Arrowhead stand-alone expansion and used by the US Army faction. This is inaccurate, since the US Army doesn't operate Milkor MGLs in real life. A stock-less MGL Mk 1L with black finish is, hilariously, mounted on Kamov Ka-60 helicopters introduced with the Private Military Company DLC.
== Anti-Tank Launchers ==
=== M47 Dragon ===
The M47 Dragon is a new addition to Operation Arrowhead, and is used by Takistani militants friendly to American forces. 
=== Carl Gustav M3 MAAWS ===
Introduced in the Operation Arrowhead expansion, the Carl Gustav M3 Medium Anti-Armor Weapons System acts as the equivalent of the SMAW for US Army soldiers. 
= ArmA 2: British Armed Forces =
Weapons introduced in the first downloadable content pack for Operation Arrowhead.
== Assault Rifles and Carbines ==
=== Enfield L85A2 ===
The L85A2 was introduced with the British Armed Forces DLC, and is the standard issue weapon of British soldiers. The in-game model features the new RIS handguard currently used by the British Army in Afghanistan, and is available with ACOG 4x32 scope (albeit with the standard ACOG rail mount rather than the correct TA61 mount unique to the SA80 series), SUSAT scope, EOTech Holographic sights, as well as the L123A2 grenade launcher.
== Sniper Rifles ==
=== Accuracy International AS50 ===
The Accuracy International AS50 is used by British anti-materiel snipers in the British Armed Forces DLC. In reality, the AS50 is not in British service, although the Barrett M82A1 (as the L82A1) and the AW 50 (as the L121A1) are used by the British Royal Marine Commandos and the Special Air Service, respectively. 
=== Accuracy International L115A3 Long Range Rifle ===
The L115A3 LRR was introduced in the British Armed Forces DLC, and is the standard sniper rifle of British Army snipers in-game.
== Machine Guns ==
=== FN L7A2 ===
The L7A2 machine gun was introduced in the British Armed Forces DLC, both as an individual weapon and mounted aboard Land Rovers and Supacat Jackal patrol vehicles. The in-game model inaccurately uses the same model of the M240G used by both the USMC and US Army factions.
=== FN L110A1 ===
The L110A1 was introduced with the British Armed Forces DLC and is fitted with an Aimpoint CompM4 red dot sight and AN/PEQ-15 ATPIAL designator. It features a number of inaccuracies for the L110A1 variant including a railed handguard, M249 heatshield, MIL-STD-1913 sight rail and regular Minimi/M249 rear sight. The real life L110A1 does not have a heatshield, uses an FN Minimi handguard and mounts a unique rear sight on a 19mm dovetail rail.
=== Enfield L86A2 ===
The L86A2 LSW was introduced in the British Armed Forces DLC, and is available only with a Trijicon TA31F-RMR 4x32 ACOG scope (as with the L85A2 in-game, mounted on the standard ACOG rail mount rather than the SA80 series' TA61 mount). As in the real world, it is used as a designated marksman rifle rather than a light support weapon - BAF marksmen can start with this weapon rather than the L115A3 LRR if they choose.
== Grenade Launchers ==
=== Heckler & Koch GMG ===
The Heckler & Koch GMG is available to British troops in the British Armed Forces DLC. 
== Anti-Tank Launchers ==
===Saab-Bofors MBT LAW===
The Saab-Bofors MBT LAW appears as the NLAW in the British Armed Forces DLC. The NLAW is a portable next-generation fire and forget missile launcher that has been adopted by the British military as the replacement for the LAW-80.
= ArmA 2: Private Military Company =
Weapons introduced in the second downloadable content pack for Operation Arrowhead.
== Shotguns ==
=== AA-12 CQB ===
The AA-12 CQB was introduced with the Private Military Company DLC, firing several types of ammunition including the high-explosive FRAG-12 round.
= ArmA 2: Army of the Czech Republic =
Weapons introduced in the third downloadable content pack for Operation Arrowhead.
== Handguns ==
=== CZ 75 D COMPACT ===
The CZ 75 D COMPACT was introduced in the Army of the Czech Republic DLC.
=== CZ P-07 Duty ===
The CZ P-07 Duty was introduced in the Army of the Czech Republic DLC.
=== CZ 75 SP-01 PHANTOM ===
The CZ 75 SP-01 PHANTOM was introduced in the Army of the Czech Republic DLC.
== Submachine Guns ==
=== CZ Scorpion Evo 3 A ===
The CZ Scorpion Evo 3 A was introduced with the Army of the Czech Republic DLC, and was later featured in Arma 3, the third installment of the series.
== Assault Rifles and Carbines ==
=== CZ 805 BREN ===
The CZ 805 BREN was introduced with the Army of the Czech Republic DLC, featuring various accessories, including: ZD-DOT red dot sight, EOTech 556 Holographic sight, Trijicon TA01NSN-RMR 4x32 ACOG scope, an unknown laser module, and a CZ 805 G1 grenade launcher.
== Sniper Rifles ==
=== CZ 750 S1 M1 ===
The CZ 750 S1 M1 was introduced in the Army of the Czech Republic DLC.
== Machine Guns ==
=== UK vz. 59 ===
The UK vz. 59 will be introduced in the Army of the Czech Republic DLC.
== Grenade Launchers ==
=== CZ 805 G1 ===
The CZ 805 G1 will be introduced in the Army of the Czech Republic DLC, and seen fitted on CZ 805 BREN A1 rifles in screenshots. It is unknown if it will be available as a stand-alone weapon like the FN EGLM above.
== Anti-Aircraft Launchers ==
=== Saab Bofors Dynamics RBS 70 ===
The RBS 70 will be introduced in the Army of the Czech Republic DLC.
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