Easy Red 2

Easy Red 2 is an 2020 sandbox first-person shooter developed by Italian indie developer Marco Amadei and his company Corvostudio. A sequel to Amadei and Corvostudio's 2017 game Easy Red, Easy Red 2 simulates massive, fully destructible, and realistic combat from multiple fronts of World War 2, similar to games such as Red Orchestra 2, Rising Storm and has similar squad mechanics and actions as Enlisted The base game comes with campaigns set in the Battle of Anzio, the Battle of Kos, and the Battle of Kwajalein. Free post-release DLCs would add the Battle of Makin and the Tunisian Campaign, with paid DLCs also being released following the Battle of France, the Battle of Stalingrad, the Battle of the Bulge, and Operation Overlord and the Normandy landings. A campaign based on the Second Sino-Japanese War is currently in development.
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=Handguns=
Handguns are correctly wielded in the time-accurate "point shooting" method, where the user holds the pistol with one hand;
==Colt M1911A1==
The Colt M1911A1 appears in the game under the same name as a Secondary weapon for U.S. Squad Leaders, Radiomen, Snipers, Pilots, and Crewmen. 
==Tokarev TT-33==
The Tokarev TT-33 is used by the USSR under the name "TT-33", and is used by Soviet Squad leaders, Radiomen, Pilots, and Crewmen.
==Walther P38==
The Walther P38 appears under the same name and is used by Western Front German Radiomen, Fallschirmjäger Radiomen, and all German Snipers.
==Ruby M1915==
The Ruby Pistol appears as the "Ruby Model 1914" and is used by French Squad Leaders, Radiomen, Snipers, Tankers, and Pilots.
==Beretta M1934==
The Beretta M1934 appears under the same name and is used by Italian Squad Leaders, Radiomen, Snipers, and Pilots.
==Nambu Type 14==
The Nambu Type 14 appears in-game under the same name, it is used by Japanese Squad Leaders, Radiomen, Anti-tank, Pilots, and Tankers.
==Luger P08==
The Luger P08 is called "Luger" in the game and is used by the German faction Squad Leaders, Tanker Crewmen, and Pilots; despite the Luger P08 being out of main service it's still possible that the pistol was given to reserves.
==Mauser C96==
The Mauser C96 appears in-game under the same name and comes with a stocked version, it's used by early-war German Eastern-front Radiomen, while the Stocked version is used by Early-war SS Radiomen, due to the fact it can use 100m or 450m sights and the high effective range of the 7.63 round it has the highest range of all handguns.
==Enfield No. 2==
The Enfield No.2 is available in the game to the Common Wealth factions including the British, Aussies, and Canadians, along with the British Armed Polish Army; as a side arm for Squad Leaders, Tankers, Pilots, and Airborne Radiomen.
==Smith & Wesson Victory Model==
The Smith & Wesson Victory Model is available in the game to the Common Wealth factions including the British, Aussies, and Canadians; along with the British Armed Polish Army as a side arm for Radiomen, and Snipers, a snub-nosed version called the "Smith & Wesson Victory Short".
=Submachine Guns=
==M1A1 Thompson==
The M1A1 Thompson appears in-game as the primary weapon for American Army and Marine squad leaders, it uses both a 20-round or 30-round magazine depending on what American sub-faction you are playing and can use 100m to 250m sights.
==M1928 Thompson==
The M1928 Thompson appears in-game as the primary weapon for Canadian, and Polish squad leaders along with early-war British forces, it defaults with a 50-round drum loaded but the rest of the ammo is held in 20-round mags, it can use a 100m sight or 200m flip-up.
===M1928A1 Thompson===
The M1928A1 Thompson(with simplified iron sights) appears in-game in use by early-war American Squad leaders and some commonwealth troops, like its older brother it can feed a 50-round drum or 20-round mag and use 100m to 200m sights.
==M3 Grease Gun==
The M3 Grease Gun (falsely called the M3A1 even though it appears with the original charging handle) appears in-game as the primary weapon for American Sappers and Tankers.
==Sten Mk II==
The Sten Mk II appears in-game as the primary weapon for British, and Canadian Squad leaders along with both faction's tankers.
===Sten Mk V===
The Sten Mk V appears in-game as the primary weapon for British paratrooper Squad leaders.
350px|thumb|none|Sten Mk V - 9x19mm.
==Owen Mk 1/43==
The Owen Submachine Gun appears in-game as the primary weapon for Aussie Squad leaders, two versions exist a standard version and a version with yellow/green camouflage used as an easter egg.
==Lanchester Mk. I==
The Lanchester Mk. I appears in-game as the primary weapon for Common Wealth Radiomen, due to the Lanchester being a clone of the older German MP28 it can use both MP28 mags and Lanchester mags, and it is one of the few Submachine guns that can choose between 100m and 300m iron sights.
==Haenel MP 28/II==
The Haenel MP 28/II appears in-game as the primary weapon for German AT Riflemen and Tankers, due to the MP28 being cloned by the Lanchester it can load both Lancester mags and MP28 mags, and like the Lanchester, it can use 100m and 300m iron sights.
==Nambu Type 100/44==
The Nambu Type 100/44 appears in-game as the primary weapon for Japanese Squad leaders and Tankers, it can equip a bi-pod and can mount the Type 30 bayonet seen on the Arisaka Type 99 and Arisaka Type 38, furthermore it can use 100m or 300m iron sights. 
==MAS-38==
The MAS-38 appears in-game as the primary weapon for French Squad leaders, Tankers, and CHE Anti-tank gunners, it can use a 100m and or 200m flip-up iron sight.
==Beretta Model 38A==
The Beretta Model 38A appears in-game as the primary weapon for Italian Squad leaders and Tankers and features a fire-selector, furthermore, it can range its sights for 100m, 150m, and 200m.
==MP 40==
The MP 40 appears in-game as the primary weapon for German Squad leaders and Battle of the Bulge era German Radiomen and Tankers.
===MP 41===
The MP 41 appears in-game as the primary weapon for German SS Squad leaders. It features the same stats as the MP40 but has the addition of a semi-auto fire selector and lower recoil.
===MP 38===
The MP 38 appears in-game as the primary weapon for early-war German Squad leaders. It features a slower fire rate than the more famous MP 40.
==Shpagin PPSh-41==
The Shpagin PPSh-41 appears in the game under the same name and is the primary weapon for Soviet Squad leaders, Anti-Tank Riflemen, and Tankers, it can use a 35-round magazine or a 71-round drum depending on role, it can use 100m or 350m.
=Shotguns=
==Winchester Model 1912 Riotgun==
The Winchester Model 1912 Riotgun appears in the game as "Winchester M12". It got its spot as the Marine Sapper's main-arm revoked after a major update. 
===Winchester Model 1912 Trenchgun===
The Winchester Model 1912 Trenchgun appears in the game as the "Winchester M12 Trenchgun" and is currently used by Marine Sappers and Radiomen.
=Bolt-Action Rifles=
==M1903A1 Springfield==
The M1903A1 Springfield appears in-game incorrectly as the "M1903 Springfield" and is used by U.S. Marine snipers, it can mount a bayonet and use a 5-round stripper clip.
===M1903A3 Springfield===
The M1903A3 Springfield appears in-game as the "M1903A3 Springfield", and is used by U.S. Army Snipers. It mounts the newer Model 330 Weaver scope, further when the scopes are removed it can use a 5-round striper clip on empty reloads and can equip a bayonet.
==Mosin Nagant M91/30==
The Mosin Nagant M91/30 appears in the game with two versions, an infantry variant with a standard bolt used by Soviet Riflemen and a Sniper variant with a down-turned bolt handle appears in-game as the "Mosin Nagant 91/30 sniper" and is used by Soviet Snipers, it has a 3.5x PU scope mounted by default but can also use iron sights.
===Mosin Nagant Model 1938 Carbine=== 
The Mosin Nagant Model 1938 Carbine appears as the standard issue weapon for Assualt Squad Soviet Riflemen and Medics, it can feed a 5-round stripper clip and fix a socket bayonet.
===Mosin Nagant "Obrez"===
The Mosin Nagant "Obrez" appears as an easter egg weapon for the Soviet Faction, like all other Mosin Rifles it can use 5-round stripper clips but can not equip scopes or bayonets due to the lack of sights or lugs on the Obrez field modification.
==Karabiner 98k==
The Karabiner 98k appears as the standard issue rifle for all German Riflemen and early war radiomen and for some snipers, it also has two scopes that can be used; the Zeiss ZF41 used by early and the seemingly anarchistic "GLR" Scope modeled after the ZF 4 scope, the Kar98k can also equip a bayonet.
==Lee-Enfield No. 4== 
The Lee-Enfield No. 4 appears as the "Lee-Enfield No. 4 Mk1" and appears as the standard weapon for all Common Wealth Faction Riflemen, Medics, and Snipers, similar to Battlefield V the rifle is held in the "Mad Minute" drill stance where the user uses the right hand to grasp the bolt handle while the pointer finger pulls the trigger allowing the Lee-Enfield to be the fastest firing bolt-action in-game, it can also either mount a Enfiled Mk3 Sight or the no 32 scope mounted used on the T variant of the No. 4 Mk1.
===Lee-Enfield No. 1 Mk III===
The Lee-Enfield No.1 Mk. III appears under the name same name as the service rifle of early-war British riflemen, and shares all attachments and animations of the No.4.
==Pattern 1914 Enfield==
The Pattern 1914 Enfield appears in-game under the same name and appears in-game fitted with the MK3's sight as the sniper rifle for early-war British snipers, AT classes, and Aussie riflemen, along with late-war Anzac forces. It can also equip a bayonet and use a 5-round stripper clip if you remove the scope, it can also use 100m, 400m, and 600m sights.
===Enfield M1917===
The Enfield M1917 appears in-game under the same name and can equip all the attachments as the rifle above. Unlike the P14 it can use 100m, 500m, and 800m sights. Despite the M1917 being able to load 6 rounds in real life, it can only hold 5 in the game. It appears in use with the golden dog tag U.S. Marines and Early-war American tankers.
==MAS-36==
The MAS-36 appears in-game under the same name and appears as a weapon for early war French riflemen, medics, and some Anti-tank gunners, it's one of the few bolt-action guns in-game that can't equip an optic.
===MAS-36/51=== 
The MAS-36/51 appears in-game as an anachronistic easter-egg weapon that shares the same model as the MAS-36 but with a heavy barrel.
==Lebel 1886==
The Lebel 1886 appears in-game under the same name and appears as the standard rifle for CHE French snipers, it comes default mounted with an APX Mle 1916 and can also choose between 100m, 800m, 1400m iron sights.
==Arisaka Type 38==
The Arisaka Type 38 appears under the same name and is used by IJN and SNLF Radiomen, it correctly appears with its flip-up anti-air sights available to be used in-game, it can also equip both versions of the IJN bayonet the Pre 1942 and the post-1942 version, it can also mount the Ariskakas Type 99 side mounted scope.
==Arisaka Type 99==
The Arisaka Type 99 appears in-game with its "Standard Rifle" used by Riflemen and Medics with an unusable monopod and "Late War" variant used by the Sniper, like the older Type 38 it can equip the side-mounted scope and both bayonets furthermore the Standard Rifle model can use the flip-up AA sights.
===Standard Rifle===
==="Last-Ditch Rifle"===
==Carcano M91 Rifle==
The Carcano M91 Rifle "Long Rifle" appears in-game under the same name and is used by Italian SS Sappers, despite this, it does not mount an optic unless used by Italian SS where it equips a ZF41 scope and it can flip up its iron sights for up to 1150
===Moschetto Modello 1891===
The Carcano M91 Rifle's carbine version "Moschetto Modello 1891" appears in-game as the "Carcano M91 Cavalry", the folding bayonet is currently not usable in-game.
===Carcano M91/38 Short Rifle===
The Carcano M91/38 Short Rifle appears as the M91/38 and is used as the standard rifle for Italian riflemen, like the M91 it can use a ZF41.
===Carcano M91/38 Cavalry Carbine=== 
The Carcano M91/38 Cavalry Carbine appears as the Carcano M38 Cavalry and is used by the Italian radiomen and Medics, it can't equip a scope or use a bayonet.
=Semi-Auto Rifles=
==M1 Carbine==
The M1 Carbine is used by American Radiomen and AT gunners on all fronts, it has a standard variant that can use a 100m sight or a 300m sight and a post-war variant used in only the shooting range that has simplified iron sights.
===M1A1 Carbine===
The M1A1 Carbine is used by U.S. paratrooper radiomen and AT gunners, like the Standard M1 Carbine it can use a 100m sight or 300m sight. 
==M1 Garand==
The M1 Garand appears as the standard issue rifle for U.S. Riflemen and Medics, it can equip the M84 sniper scope and M1 bayonet.
==Gewehr 41== 
The Walther version of the Gewehr 41 appears in-game as the Gewehr 41, It was used by early war Fallschirmjäger Snipers and Radiomen, SS Radiomen, and Eastern front radiomen, snipers get access to the ZF41 optic.
==Gewehr 43==
The Gewehr 43 appears as a primary for late-war German AT, SS Radiomen, Snipers, and Sappers, it can also equip a ZF4 optic and can use a 100m or 500m iron sights.
==Tokarev SVT-40==
The Tokarev SVT-40 appears under the same name and is used by Soviet Radiomen, like the other semi-auto rifles it can equip a PU sniper scope but can't use a bayonet.
=Anti-Tank Rifles=
AT Rifles must have bi-pods attached and must be prone or deployed on cover to be aimed 
==Boys anti-tank rifle==
The Boys anti-tank rifle appears as the Anti-tank rifle for early war British and French AT Classes, like the real rifle it can adjust its iron sights for 100m and 250m.
==Wz. 35 Ur== 
The Wz. 35 Ur appears as an alternate Anti-tank rifle for early war German and Italian forces, as Axis forces used a couple of the rifles after the invasion of Poland.
==PTRD-41==
The PTRD-41 appears as the Anti-tank rifle for Soviet AT Classes, its iron sights can be adjusted for 100m or 300m.
==Panzerbüchse 39==
The Panzerbüchse 39 appears as the Anti-tank rifle for Early war German AT Classes, before the June 2024 update the Panzerbüchse 39 did not use its spare ammo box but now comes with its ammo box allowing the rifle a much more efficient fire-rate.
==Type 97 anti-tank rifle==
The Type 97 anti-tank rifle appears as both a stationary and infantry portable Anti-tank rifle for the IJA (Imperial Japanese Army), the stationary variant uses a gun shield.
===Emplaced===
=Assualt Rifles=
==StG 44==
The StG 44 appears in-game as the "MP44" and is used by Battle of the Bulge German squad leaders and SS Late-war Squad leaders, the StG 44 can also mount a ZF41 or ZF4 scope.
=Machine Guns=
==M1918 Browning Automatic Rifle==
The M1918 Browning Automatic Rifle appears in-game under the same name and is used by U.S. automatic riflemen in the Battle of the Bulge campaign, it can use the bi-pod of the A2 Varaint and the 1500m AA sights.
===M1918A2 Browning Automatic Rifle===
The M1918A2 Browning Automatic Rifle appears in-game under the same name and is used by U.S Army and Marine automatic riflemen, It can correctly switch between a 500 rpm and 350 rpm fire-rate; like the original BAR it can use a bi-pod and has access to AA sights but the A2 has 500m and 1350mm AA sights.
==Bren Mk2==
The Bren Mk2 appears in-game under the same name and is used by every commonwealth faction in-game as their standard machine gun, it can equip a bi-pod and can cycle between 100m, 500m, and 1100m iron sights, the Bren is also mounted in Bren Carriers.
==Chatellerault FM 24/29==
The Chatellerault FM 24/29 appears in-game under the same name and is used by French machine gunners, like other machine guns it can equip a folding bi-pod and can use 100m or 900m sights.
400px|thumb|none|FM 24/29 - 7.5x54mm.
==Nambu Type 96==
The Nambu Type 96 appears in-game under the same name and is used by Japanese machine gunners, unlike other machine guns it can equip the Tokyo Arsenal 2.5x13 Scope, use a bayonet, it can also use a bi-pod and can use 100m or 250m sights. 
==M1941 Johnson machine gun==
The M1941 Johnson machine gun appears in-game under the same name and is available to US Army and Marines Machine gunners in "Johnson LMG Squads" It can use 100m or 2100m.
==FG 42/II==
The FG 42/II appears in-game under the same name and is used by German fallschirmjäger's machine gunners, like the Type 96 above it can equip a scope, this one being a ZF4 and can also equip a bayonet and bi-pod, furthermore, it can sight 100m, 400m, 750m.
==Breda Modello 30==
The Breda Modello 30 appears as the standard machine gun for Italian machine gunners and is the worst MG in-game due to its 20-round mag, and slow clip-fed reload.
==Degtyaryov DP-27==
The Degtyaryov DP-27 appears as the standard machine gun for Soviet machine gunners like other MG's it can mount a bi-pod and can use 100m, 800m, and 1100m sights, it is also used on the IL-2 plane by the rear gunner and in a secondary gun spot on the BA-10 armored car.
==MG 34==
The MG 34 appears as the standard machine gun for early war German machine gunners and also appears mounted on Early war German tanks, Personal Carriers, planes and also features a Tripod and AA Mounted versions, the MG43 can use 50-round drums or 200-round belts, and is one of the two only MGs that have a barrel change mechanic when using sustained fire.
===MG 34 Panzerlauf===
The MG 34 Panzerlauf appears as the standard machine gun for German tanks in-game and is often used by Primary tank gunners and Secondary tank gunners.
==MG 15==
The MG 15 appears as the rear gun for both models of the Ju 87 "Stuka".
==MG 42==
The MG 42 appears as the standard machine gun for German machine gunners, and like the MG34 is also mounted on German vehicles, it also has Tripod and AA versions, can equip 50-round mags and 200-round belts, and has a barrel change mechanic.
==Browning M1919A6==
The Browning M1919A6 appears as the GPMG for U.S Ranger machine gunners and is used by American Heavy machine gun squads with a bi-pod and 200-round belts, the 1919A6 can also use 100m or a flip-up 900m sight.
===Browning M1919A4===
The Browning M1919A4 appears as a U.S. heavy machine gun and appears on a tripod in Anti-Air or Anti-infantry versions
===Browning M1919A5===
The Browning M1919A5 appears on almost all American tanks as the standard machine gun. 
==Type 11 light machine gun==
The Type 11 light machine gun will be added to the game as part of the free Sino-Japanese War DLC.
==Type 92 heavy machine gun==
The Type 92 heavy machine gun appears as the heavy machine gun for the Imperial Japanese Army, the 4x telescopic scope featured on Type 92 is unusable leaving only the iron sights; furthermore, the clip of the Type 92 falsely retrains both the case and projectile of the gun. 
==Hotchkiss M1914==
The Hotchkiss M1914 appears as the heavy machine gun for the French army under the name "Hotchkiss" and like the Type 92, it shares the same problem with the clip and lack of ejection.
==Maxim M1910==
The Maxim M1910 appears as the heavy machine gun for Soviet forces in-game and appears with a gun shield for emplaced variants, the M1910 also appears on the AA version of Zis-5 truck in a quad-mount setup with an AA sight.
==M60==
An anachronistic M60 appears as a selectable and usable weapon in the shooting range map as an easter egg. The M60 can only be used in the shooting range and custom sandbox game modes.
thumb|none|450px|M60 machine gun with bipod folded - 7.62x51mm NATO
==Browning M2HB==
The Browning M2HB appears mounted on many US Armored vehicles as a secondary gunner weapon, it appears unusable on 76 variants of the M4 Sherman but can be used on the M8 Grayhound, M8 Scott, M3 half-track, Jeep Willis MG version.
=Launchers=
==Panzerfaust 60==
The Panzerfaust 60 appears as a battle pickup in German defensive positions and is also used by late-war German sappers as a secondary weapon, it can switch between 30m, 60m, and 80m sights.
==M1A1 "Bazooka"==
The M1A1 "Bazooka" called the "Bazooka M1A1" in-game appears as a secondary weapon for American AT classes in every map minus "The Battle of the Bulge" and can switch between 30m, 130m, and 210m. Like how the Bazooka is shown in other games the firing wire is incorrectly not seen in the reload. 
==M9 "Bazooka"==
The M9 "Bazooka" called the "Bazooka M9A1" in-game appears as a secondary weapon for American AT classes in The Battle of the Bulge and comes with a Polaroid T90 optical reflex sight that can sight for 30m, 100m, and 165m, it shares the same incorrect animation as the M1A1.
==Panzerschreck RPzB 54==
The Panzerschreck RPzB 54 appears under the same name and is used as a secondary weapon for late-war German AT classes and can sight 30m, 90, and 150m, it shares the same animations as the M1A1.
==PIAT==
The PIAT appears under the same name and is used by late-war Commonwealth AT classes and can sight 30m, 70m, and 130m 
=Flamethrower=
in order to be used, the user must equip a gas tank on their backpack slot. like in Action movie style the gas tank can explode if shot and features unrealistically large ammo count.
==M2 Flamethrower==
The M2 Flamethrower is used by American Army and Marine flamethrower units and is used in the D-Day and Pasfic front maps, it is incorrectly shown as being able to fire for 30 seconds despite the 2 gallons being able to be emptied in less than 5 seconds.
==Flammenwerfer 35==
The Flammenwerfer 35 is used by German flamethrower units in the Eastern and Western fronts, like the M2 Above it incorrectly features the ability to fire for more than a few seconds.
Category:Video Game
Category:First-Person Shooter
Category:Action
Category:War
Category:Italian Produced/Filmed