Hundred Spears

__NOTOC__
Hundred Spears (Alt: Hundred Spear) is a 3rd class offensive skill available as Rune Knight.
==Effect==
Perform a flurry of five pierces at a target and damages nearby enemies. Requires the user to wield a Spear class weapon.
===Main damage===
Level	Base Damage (ATK)	Area of Effect	Variable Cast Time
1 	600% 	3x3 	1.0s
2 	800% 	3x3 	0.9s
3 	1,000% 	3x3 	0.8s
4 	1,200% 	3x3 	0.7s
5 	1,400% 	5x5 	0.6s
6 	1,600% 	5x5 	0.5s
7 	1,800% 	5x5 	0.4s
8 	2,000% 	5x5 	0.3s
9 	2,200% 	7x7 	0.2s
10 	2,400% 	7x7 	0.1s
 Damage (ATK)% = (Base_Damage × )
===Bonus damage===
 Value: +(ClashingSpiral_Lv × 50)%
===Notes===
*The total damage is inflicted in one bundle of five hits. This only affects the divisibility of the damage, which is rounded down.
==External==
===Enhanced by===
====Headgear====
* 
** For every 2 refine levels, increases damage by 15%.
* 
** For every 3 refine levels, increases damage by 15%.
** When equipped with -
*** Reduces cooldown by 0.2 seconds.
*** For every 3 refine levels of weapon, increases damage by 5%.
** When equipped with -
*** Reduces cooldown by 0.5 seconds.
*** For every 3 refine levels of weapon, increases damage by 5%.
====Weapon====
* 
** If refine level is +6 or higher, increases damage by 80%.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, reduces cooldown by 1.5 seconds.
** If refine level is +11 or higher, increases damage by 20%.
* 
** If refine level is +9 or higher, reduces cooldown by 1.5 seconds.
** When equipped with -
*** Reduces cooldown by 0.5 seconds.
*** For every refine level of weapon, increases damage by 10%.
** When enchanted with , increases damage by 5% for every 3 refine levels.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +9 or higher, reduces cooldown by 1.5 seconds.
** If refine level is +11 or higher, increases damage by 25%.
* 
** Increases damage by 10%.
** If refine level is +7 or higher, increases damage by 20%.
** If refine level is +9 or higher, reduces cooldown by 1.5 seconds.
** If refine level is +11 or higher, increases damage by 25%.
** If grade C or higher, increases damage by 15%.
* 
** For every 2 refine levels, increases damage by 3%.
** If refine level is +9 or higher, increases damage by 25%.
** If refine level is +11 or higher, reduces cooldown by 2 seconds.
** When equipped with , increases damage by 10% for every 2 refine levels of weapon.
====Shoes====
* 
** When , reduces cooldown by 1 second.
** For every level of learnt, increases damage by 40%.
====Accessory====
* 
** Reduces cooldown by 1 second.
** For every 2 base levels, increases damage by 3%.
=====Equipment Enchants=====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, reduces cooldown by 0.25 seconds.
====Costume Enchants====
* 
** When equipped with , increases damage by 15%.
** When equipped with , increases damage by 15%.
====Equipment Sets====
* Illusion Shoes & Illusion Pole Axe Set
** If refine levels of both Pole Axe and Shoes is +7 or higher, increases damage by 20%.
** If combined refine levels is +22 or higher, increases damage by 20%.
* Ur's Set
** Increases damage by 50%.
==Changelog==
*October 13th, 2022
**Damage Improved, Removed Weapon Weight Influence, Removed Spear Boomerang autocast, Increased Skill Range, Added AoE.