nyuuzyou/wikis huggingface dataset:
No4=D91M

no4=D91M (called on the JASRAC database) is Disc 1, Track 4 on the XenobladeX Original Soundtrack (making it the fourth track in 0rCH-SUITE "X"). X-BT4 is a version of this track without percussion, and PianoX1 and the first part of aBOreSSs are both remixes of this track.
It plays in the following cutscenes:
* Lao explains his motivations between the phases of the Prog Ares fight in .
* Yelv accepts the fate of his partner during Yelv's Partner.
* The deceased Auld Belgazus's body is given to the Auravis during A New Life.
* HT665: Erio tells Cross where her sisters' base is after destroying Fortun during Definian Downfall.
==Etymology==
The no4= at the start of the track indicates that this is the 4th track on 0rCH-SUITE "X". Moreover:
* The note D is also known as 'Re' in the Fixed Do Solfege music education method.
* The number 9 is pronounced 'kyu' or 'ku' in Japanese.
* The number 1 looks like a capital I in English. Alternatively, 1 in Japanese is 'ichi', which can be shortened to 'i'.
Putting these together (and ignoring the 'no4=' at the start), the track's name decodes to 'Re-ku-i-em', or 'Requiem'. This aligns with its JASRAC title. 
Category:Music (XCX)Category:Songs composed by Hiroyuki Sawano
No5=KAKU-WEST*→▲★★KAI

no5=KAKU-WEST*→▲★★KAI (called in the JASRAC database) is Disc 1, Track 5 on the XenobladeX Original Soundtrack (making it the fifth track in 0rCH-SUITE "X"). It is split into 2 parts; the first plays from the start until (around) 3:09, and the second plays from then until the end.
The first part of the track plays when Lao escapes with the data terminal in . The second part plays in the opening cutscene, during the battle above the Earth.
==Etymology==
* The no5= at the start of the track indicates that this is the 5th track on 0rCH-SUITE "X".
* 'West' in Japanese is written as '西' (nishi), but can also be read as "sei". Combining this with the 'KAKU-' results in 'Kakusei'.
* The triangle ▲ can represent a mountain, and the two stars ★ can represent the moon (the Japanese language does not make a distinction between the two). Combining the kanji for 'mountain' 山 with two of the kanji for 'moon' 月 results in 崩. This kanji is pronounced 'hou' when in the word 崩壊 'houkai' (hence the 'KAI').
Together, the title reads '(Track number 5:) Kakusei Houkai', which aligns with the JASRAC title. The arrow '→' may be used to indicate a separation between the two parts of the track.
'Kakusei' most often means 'Awakening', although it can also mean '(transient) celestial body' when written as 客星 — this is possibly a reference to the alien motherships or the Earth in the opening cutscene in which this track plays. 'Houkai' means 'Collapse' when written as 崩壊.
Category:Music (XCX)Category:Songs composed by Hiroyuki Sawano
No6=LP

no6=LP (called in the JASRAC database) is Disc 1, Track 6 on the XenobladeX Original Soundtrack (making it the sixth track in 0rCH-SUITE "X"). z7b2012lp0427arr and PianoX2 are remixes of this track. Wir fliegen (and, by extension, X-BT2) use the melody at 1:13 as a motif.
It plays at the end of Frye and Phog's Affinity Mission Blitzkrieg if the player chooses to go to Bedrock Hold with Frye, when the two brothers make up outside of New Los Angeles. Since this track only plays once in this optional route, it's possible to never hear the song in-game, even on a full playthrough.
==Etymology==
The no6= at the start of the track indicates that this is the 6th track on 0rCH-SUITE "X". 'LP' (which also appears in the JASRAC title) may be short for 'Life Point', the Japanese name for the Lifehold.
Category:Music (XCX)Category:Songs composed by Hiroyuki Sawano
No7=G-LOW-S→F.S.K.O

__NOTOC__
no7=G-LOW-S→F.S.K.O (called on the JASRAC database) is Disc 1, Track 7 on the XenobladeX Original Soundtrack (making it the seventh track in 0rCH-SUITE "X"). The track is split into 2 parts, the first from the start until 3:26 and the second from then until the end. z16b2gu012ro09u1su4 is a remix of the first part.
The first part of the track plays in the following cutscenes:
* Goetia confronts the party during .
* The Wrothians appear and surround the party during .
The second part plays in the following cutscenes:
====Main story====
* Goetia escapes after she is defeated in .
* Cross saves Tatsu from being blown up by stray Ganglion fire in .
* Nagi briefs the members of BLADE before the invasion of New Los Angeles in .
* Ryyz and Dagahn leave New Los Angeles after the Ganglion recover the Vita in Chapter 8.
* Elma appeals to the Wrothians' pride to try and convince them to abandon the Ganglion in .
* The party confronts Lao inside O'rrh Sim Castle in .
* chews out Lin after the test Skell has an explosion during A Girl's Wings.
* The Vita is defeated and sinks into the DNA in the Lifehold Core during .
====Sidequests====
* Doug shoots the baby Caro during Soldier of the Harriers.
* The party finds Ni Zain at the start of Lionhearted.
* Ornella is confronted after the Milsaadi are defeated during A False Hope.
* Murderess receives her reward from Eleonora at the end of The Little Rich Girl.
* Murderess leaves Dale Gibbon to die at the end of Serial Thriller.
* Yelv finds his partner's arm during Arms and the Man.
* Ackwar gets up and confronts Powell during Murder Most Foul.
* Staccata demonstrates the true effects of Malyteth's Bottle and Fraisie's 'cure' during The Miracle Maker.
* ER001: Emeroa asks Cross whether they believe humanity merits survival during Definian Downfall.
==Etymology==
The no7= at the start of the track indicates that this is the 7th track on 0rCH-SUITE "X". Moreover, the 'G-LOW-S' is an alternate romanisation of グロウス, 'Growth', the Japanese name for the Ganglion. The significance of 'F.S.K.O' is unknown. It is assumed that 'G-LOW-S' refers to the first part of the track and 'F.S.K.O' to the second, with the arrow separating the two parts.
The JASRAC title directly uses the Japanese name for the Ganglion in lieu of 'G-LOW-S'.
Category:Music (XCX)Category:Songs composed by Hiroyuki Sawano
No8=UN↑口and巨DIE

no8=UN↑口and巨DIE (called on the JASRAC database) is Disc 1, Track 8 on the XenobladeX Original Soundtrack (making it the eighth track in 0rCH-SUITE "X"). It is split into two parts; the first plays from the start until 2:28, and the second plays from then until the end. The second part of aBOreSSs is a remix of the second part of this track.
The first part of the track plays in the following cutscenes:
* The party encounters Volkampf, the Pursuer in .
* The party first encounters the Prone Scouts in .
* Nagi notifies the BLADEs of the incoming Ganglion invasion in .
* The party finds Mika's destroyed Skell during Rapid Misfire.
* The party finds Jejebba during The Mad Monk.
* Rock reveals that Celica went to Sylvalum to complete a mission by herself during New in New LA.
* Ornella reveals her plan during A False Hope.
* The party finds Leland Cole during Fathers and Sons.
* Murderess learns about the bounty on Lan'cord during The Little Rich Girl. (If Murderess has won the bet against , the track starts playing at the start of the cutscene instead.)
* Mediators confront Murderess over a string of homicides at the start of Serial Thriller.
* reveals that Nagi has gone missing at the start of Nagi's Time.
* The party meets up with Frye in Bedrock Hold during Blitzkrieg (if the player chooses to protect NLA with Phog at the start of the mission).
* Tatsu learns that his mamapon has been missing for three days during BFFs.
* Yelv mistakens the Gale Milsaadi for his partner during Yelv's Partner.
* Gus is defeated and killed by the Unruly Petramand if the player decides to abandon him during The Ultimate Price.
* Gerome dies shortly after the party helps him during Murder Most Foul.
The second part plays in the following cutscenes:
* The Tainted Sphinx confronts the party in .
* Doug shows up to help the party fight the Arrow Cinicula during Close Comrades.
* Elma is notified that the Ganglion have recovered the Vita in .
A short looped segment of the second part (from 4:08 to 5:01) plays as the battle theme in the final waves of most Squad Missions and Support Missions, the first wave of Caravan Crisis, and the battle theme of the Time Attack Mission Twin Dolls of Mystery.
==Etymology==
The no8= at the start of the track indicates that this is the 8th track on 0rCH-SUITE "X". Moreover:
* The kanji 未 is a negation prefix in Japanese that functions similarly to the 'Un-' prefix in English.
* 矢 is the kanji for 'arrow' (which the character ↑ references).
* Combining 矢 and 口 into one character results in 知. Including 未 results in '未知' ('michi', 'unknown').
* '巨' is pronounced 'kyo'. Combining it with 'DIE' results in 'kyodai' ('huge').
Putting these together (assuming 'and' is simply meant to join the two words and ignoring the 'no8=' at the start), the track's name decodes to 'michi kyodai' ('huge and unknown'). This aligns with its JASRAC title.
Category:Music (XCX)Category:Songs composed by Hiroyuki Sawano
No9=MONOX

no9=MONOX (called on the JASRAC database, and called MONOX on the Xenoblade Chronicles X Soundtrack Selection) is Disc 1, Track 9 on the XenobladeX Original Soundtrack (making it the ninth track in 0rCH-SUITE "X") and Track 9 on the Xenoblade Chronicles X Soundtrack Selection.
It is the title screen theme music for Xenoblade Chronicles X. It also plays in the following cutscenes:
* Cross first enters their Skell after obtaining their license in The Skell License.
* Cross agrees to pilot the test Skell with the Flight Module during A Girl's Wings.
Category:Music (XCX)Category:Songs composed by Hiroyuki Sawano
No Armu Done

No Armu Done is a on the Bionis' Shoulder. The quest will pop-up once the party approaches Laffaelle and cannot be declined.
==Quest objectives==
==Dialogue==
==In other languages==
==Gallery==
No Armu Done giver.png|The giver of the quest
No Armu Done.png|The info of the quest
No Armu Done completed.png|The quest completed
No Armu Done map location.png|The quest location on the map
No Want of Courage

No Want of Courage is a hero quest in Xenoblade Chronicles 3. It is received during the main story, after discussing Colony 4's Problems, and is a follow-up quest to Helping Out. Completing it will make Ethel available as a Hero, albeit only temporarily as she won't be able to join the party after starting Chapter 3 and before completing her ascension condition.
==Quest objectives==
==Result==
Together with Ethel, the party brought back medical supplies. Their respect for her bravery in the face of any and all danger has only deepened.
==Script==
==In other languages==
==Gallery==
Ethel at Galghour Menhir.jpg|The party finds Ethel at Galghour's Menhir
No Want of Courage supply drop.jpg|Supply drop
No Want of Courage Agnus vs Volffs.jpg|Agnus Soldiers fighting Volffs to retrieve dropped supplies
No_Want_of_Courage_Volffs.jpg|Supply-Hungry Volffs
Ethel spares Agnians.jpg|Ethel decides the fate of the Agnus Soldiers
Noah Eunie and Lanz salute Ethel.jpg|Eunie, Noah and Lanz salute Ethel
Ethel and Bolearis salute.jpg|Ethel and Bolearis salute back
Category:Quests (Eagus Wilderness)
No Want of Courage/Script

The following is the script of dialogue used in the hero quest No Want of Courage.
===Discussed Colony 4's Problems===
===At Galghour's Menhir===
===Search for the dropped supplies===
==No Time to Daydream==
===Defeat the Volffs===
===Retrieve the supply drop===
===Go back to Colony 4===
Category: Game script (XC3)
Noah/Gameplay

Noah is a playable character in Xenoblade Chronicles 3. He is the only character directly controllable until fighting in , and becomes generally controllable from . He is also the only controllable character between the Moebius N (Agnus Castle Barbican) and Moebius N (Ascension Grounds) fights.
==Stats==
==Gallery==
XC3 party member icon Noah.png| Noah's menu icon.
XC3 party member icon Noah (Chapter 1).png|Noah's menu icon during Chapter 1.
XC3 battle portrait Noah.png|Noah's battle portrait.
XC3 battle portrait Noah (Chapter 1).png|Noah's battle portrait during Chapter 1.
XC3 class portrait Noah.gif|Portrait used for the Swordfighter class.
XC3 Chain Attack portrait Noah.png|Noah's Chain Order portrait.
XC3 Chain Attack portrait Noah Ouroboros.png|Noah's Ouroboros Chain Order portrait.
XC3 level up portrait Noah.png|Noah's level up portrait.
XC3 level up portrait Noah (Chapter 1).png|Noah's level up portrait during Chapter 1.
XC3 level up portrait Noah (Unused).png|Presumably an unused level up portrait.
Noah Chain Attack.png|Noah begins a Chain Attack.
Noah/Gameplay (Ouroboros)

has a playable Ouroboros form in Xenoblade Chronicles 3 when he interlinks with . It is the only entity directly controllable while fighting the in , and becomes generally usable from the fight against in .
==Arts==
==Skills==
==Data==
Stats at each level
Level	Damage	Crit rate	Block rate
1 	24 	30% 	10%
2 	27 	30% 	10%
3 	30 	30% 	10%
4 	33 	30% 	10%
5 	36 	30% 	10%
6 	39 	31% 	10%
7 	43 	31% 	10%
8 	46 	31% 	10%
9 	50 	31% 	10%
10 	53 	31% 	10%
11 	57 	31% 	11%
12 	61 	31% 	11%
13 	65 	31% 	11%
14 	69 	31% 	11%
15 	73 	31% 	11%
16 	77 	32% 	11%
17 	82 	32% 	11%
18 	87 	32% 	11%
19 	91 	32% 	11%
20 	96 	32% 	11%
21 	101 	32% 	11%
22 	106 	32% 	11%
23 	112 	32% 	11%
24 	117 	32% 	11%
25 	123 	32% 	11%
26 	128 	33% 	11%
27 	133 	33% 	11%
28 	138 	33% 	11%
29 	144 	33% 	11%
30 	149 	33% 	11%
31 	154 	33% 	12%
32 	160 	33% 	12%
33 	166 	33% 	12%
34 	172 	33% 	12%
35 	178 	33% 	12%
36 	184 	34% 	12%
37 	190 	34% 	12%
38 	196 	34% 	12%
39 	202 	34% 	12%
40 	208 	34% 	12%
41 	214 	34% 	12%
42 	221 	34% 	12%
43 	228 	34% 	12%
44 	235 	34% 	12%
45 	242 	34% 	12%
46 	249 	35% 	12%
47 	256 	35% 	12%
48 	263 	35% 	12%
49 	271 	35% 	12%
50 	278 	35% 	13%
51 	285 	35% 	13%
52 	293 	35% 	13%
53 	300 	35% 	13%
54 	308 	35% 	13%
55 	315 	36% 	13%
56 	323 	36% 	13%
57 	331 	36% 	13%
58 	339 	36% 	13%
59 	346 	36% 	13%
60 	354 	36% 	13%
61 	362 	36% 	13%
62 	370 	36% 	13%
63 	378 	36% 	13%
64 	387 	36% 	13%
65 	395 	37% 	13%
66 	403 	37% 	13%
67 	412 	37% 	13%
68 	421 	37% 	13%
69 	429 	37% 	13%
70 	438 	37% 	14%
71 	447 	37% 	14%
72 	457 	37% 	14%
73 	466 	37% 	14%
74 	476 	37% 	14%
75 	485 	38% 	14%
76 	495 	38% 	14%
77 	505 	38% 	14%
78 	515 	38% 	14%
79 	525 	38% 	14%
80 	535 	38% 	14%
81 	545 	38% 	14%
82 	556 	38% 	14%
83 	566 	38% 	14%
84 	577 	38% 	14%
85 	587 	39% 	14%
86 	598 	39% 	14%
87 	609 	39% 	14%
88 	621 	39% 	14%
89 	632 	39% 	14%
90 	644 	39% 	15%
91 	655 	39% 	15%
92 	667 	39% 	15%
93 	679 	39% 	15%
94 	690 	39% 	15%
95 	702 	40% 	15%
96 	714 	40% 	15%
97 	727 	40% 	15%
98 	739 	40% 	15%
99 	752 	40% 	15%
==Soul Tree==
==Gallery==
Noah and Mio - Our Melody

Noah and Mio - Our Melody is Disc 8, Track 16 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 19, Track 16 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is a combination of the A sections of Off-Seer - Noah and (from 0:21) Off-Seer - Mio — similar to A Life Sent On but with no additional instrumentation, stopping at the end of the A section, and beginning with Off-Seer - Noah rather than Off-Seer - Mio.
It plays in the post-credits cutscene after time resumes. Noah apparently hears the piece in-universe, although its source is left unclear.
==Album notes==
Category:Music (XC3)Category:Songs composed by Yasunori Mitsuda
Noah and N

Noah and N is Disc 8, Track 4 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 19, Track 4 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It uses a variety of motifs from other tracks.
* From : The melody at 0:18 and 0:30 is based upon Moebius 2; at 1:14 it uses Moebius 3; and at 1:44 it uses Moebius 4.
* From Ouroboros Awakening: The melody at 2:24 uses Ouroboros 2, and from 3:14 it is adapted from Ouroboros 1.
* From A Life Sent On/Off-Seer - Noah and Off-Seer - Mio: 4:11 uses the melodies from the B sections of Off-Seer - Noah and Off-Seer - Mio. 4:41 and 5:02 use the A section of Off-Seer - Noah.
The track plays when fighting N in Origin and throughout Future Redeemed.
Different sections of the track play in different circumstances. In the first phase in Origin and at Raguel Lake, the loop consists of 0:30 to 2:24; in the second phase in Origin and at Prison Terrace, it consists of 0:44 to 5:10. The second phase also has a different introductory section which is based upon Off-Seer - Crys. The start of the track on the OST corresponds to an introductory section before the loop begins in the first phase; the equivalent section in the second phase is not on the OST.
==Album notes==
==Trivia==
* The vocals on Noah and N are performed by sisters Aisling and Lauren McGlynn of ANÚNA, reprising their vocal roles on the two tracks Ouroboros Awakening and Moebius respectively.
Category:Music (XC3)Category:Music (FR)Category:Songs composed by Yasunori Mitsuda
Noble Silk

Noble Silk is an Important Item in Xenoblade Chronicles X. It is one of the possible items gotten during ths mission Predator and Prey.
Adelbert, Grette, and are in a mission to gather this silk, and the party can help get it for them if they choose to Gather the noble silk while their team gets the Ice Cream Cake the Oc-serv Seivo stole.
The noble silk is carried by the Noble Arachnids located in the South Cinderdunes. When one unit is collected, the Noble Arachnids will despawn since they only exist for this mission.
==Sources==
==In other languages==
Noble Taunt (inherited)

Noble Taunt is a Guardian Commander in Xenoblade Chronicles 3.
==Overview==
This Art has one very specific niche in that Master Arts fused to it hit on frame 1. This makes it useful in speedkills: an application is to use Tri-Slash as the Master Art, allowing a to be inflicted on the first frame of combat (likely setting up for a ).
==Data==
==In other languages==
Noble Yggralith Scale

Noble Yggralith Scale is a in Xenoblade Chronicles X. This material is found when Yggralith Zero loses RP when its health bar is depleted.
==Sources==
=== Global Nemesis Reward ===
This special material is found as a guaranteed reward for removing the RP of Yggralith Zero during the Global Nemesis mission The Final Menace. The rewards are given after the boss escapes or is defeated.
Appraisal	Guaranteed Reward
1 	Noble Yggralith Scale (x1)
5 	Noble Yggralith Scale (x2)
10 	Noble Yggralith Scale (x5)
20 	Noble Yggralith Scale (x10)
The rewards are cumulative: an appraisal of 20 guarantees 18 Noble Yggralith Scales.
==In other languages==
Nocclia Timber Site

Nocclia Timber Site is a in the Upper Level - Right of the Gormott Province. It is connected to Nocclia Woods.
==NPCs==
*Helena Appears only during Passion of the Artisan.
*Otto
*Pietre 
*Tucker 
===Notes===
==Auto dialogues==
==In other languages==
==Gallery==
Nocclia Timber Site (night).jpg|Nocclia Timber Site, at night
Nocclia Timber Site/Auto dialogue

The following is a list of s that can be found at Nocclia Timber Site. Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Between 07:00 and 19:00==
*A Nopon Merchant buying wood.
Nocclia Timber Site Auto Dialogue 1 part 1.jpg|"Me come to buy lumber! And sell daily use goods in return!"
Nocclia Timber Site Auto Dialogue 1 part 2.jpg|"Wood's gotten awfully cheap recently."
*Gormotti talking about woodcutting and how it affects the Titan.
Nocclia Timber Site Auto Dialogue 2 part 1.jpg|"It's another cheerful day here in the woods."
Nocclia Timber Site Auto Dialogue 2 part 2.jpg|"Huh, I wonder. D'you think Gormott's Titan is happy? 'Cos I think so."
Nocclia Timber Site Auto Dialogue 2 part 3.jpg|"Yeah, come to think of it, all this is part of the Titan..."
Category:Auto dialogues (Gormott)
Nocclia Woods

Nocclia Woods is a in the Upper Level - Right of the Gormott Province. It encompasses Traveler's Resting Tree and connects the outside of Hushview Bridge to Nocclia Timber Site, Honeypot Grotto to the north-east and the Upper Level - Left's Greatspine Boundary by going further north.
==Enemies==
===Normal Enemies===
*Leaf Camill
====Clear weather====
*Bright Flier
*Night Ruga Quadwing
*
==In other languages==
==Gallery==
Nocclia Woods (night).jpg|Nocclia Woods, at night
Gormott Nocclia Woods.jpg
Noctilucent Sphere Interior

Noctilucent Sphere Interior is an Unexplored Territory in Xenoblade Chronicles X located in Sylvalum. This location can be found inside the Noctilucent Sphere by entering it from the west.
==Enemies==
* Aquatic Visigel
===Tyrants===
* Pharsis, the Everqueen
==Map==
==In other languages==
==Gallery==
Category:Caves (XCX)
Noctilum Nights

Noctilum Nights is a Support Mission in Xenoblade Chronicles X. This mission involves defeating a set of four Germivores, then defeating the large Levitath that spawns afterwards. Despite the name, this mission takes place during the daytime.
This mission is often used to quickly gain , because As If a Cloud takes a longer time to complete.
==Objectives==
==Rewards==
==In other languages==
Nodachi

Category:Weapon classes (TTGC)
The Nodachi is a type in Xenoblade Chronicles 2 and Torna ~ The Golden Country. It is Jin's weapon.
==Overview==
==Strategy==
==Attacks==
===Base game===
====Auto-Attacks====
====Driver Arts====
===Torna===
==Core Chip effects==
All versions of Jin as a party member use the same weapon type, so they are all grouped in this list.
* Weapons with the name "Masamune" are fixed, and do not accept Core Chips. They are used by Jin in the main game.
* All other weapons are used by Jin in Torna.
==In other languages==
==Gallery==
Jin Vanguard Arts.jpg|Jin's Vanguard Arts
Jin Rear Guard Arts.jpg|Jin's Rear Guard Arts
Noelle

Noelle is an in Xenoblade Chronicles 2. She can be found anytime in the in Fonsa Myma, Kingdom of Uraya.
==Quests==
*Involved in Vess's Blade Quest Tranquility
==Heart-to-Hearts==
*Involved in Vess's Reunion.
==Lore==
*Noelle is Mabon's daughter. She moved to Uraya after marrying an Urayan mercenary who she met due to her father being a mercenary himself.
*After seeing Vess again, she has started making dumplings that she gives to Fonsa Myma's kids.
==Dialogue==
===Chapter 3===
===Tranquility completed===
===Chapter 8===
==In other languages==
Category:Ardainians Category:NPCs (Uraya)
Nofol Tower

Nofol Tower is a on Valak Mountain. It is located south between and the Great Glacier.
==Enemies==
* 
==Map==
==In other languages==
==Gallery==
Nofol Tower night.png|During nighttime
Nofol Tower DE.jpg|Nofol Tower in Definitive Edition
Nofol Tower DE (night).jpg|Nofol Tower in Definitive Edition, during nighttime
it:Torre Nofol
Noganga

Noganga is an in Xenoblade Chronicles 2. He can be found anytime in Goldmouth Wheelhouse in Goldmouth, Argentum Trade Guild, once all prerequisites to Birds of a Feather are completed. He disappears at some point during the quest.
==Quests==
*Birds of a Feather
==Lore==
*Noganga is a Nopon merchant, likely from the Argentum Trade Guild.
*He dislikes Tirkin due to them stealing his Nopon Trade Guild ID.
==In other languages==
==Gallery==
Noganga cutscene.jpg|Noganga
Category:NPCs (Argentum)Category:Nopon (XC2)
Noggin Shot

Noggin Shot (, Head Snipe) is one of 's physical s in Xenoblade Chronicles: Future Connected, and a clone of 's Head Shot. It deals high , is a guaranteed critical hit, and has a small chance to instantly kill d enemies.
==Overview==
It's not ideal to try and rely on the instant death chance because it's small, but if something gets dazed there's no reason to not have a go. Because of its huge cooldown, it should probably be saved for such situations, rather than used on a whim (although it starting at level alleviates this somewhat). Because Future Connected lacks s, it is not quite as bothersome that it is Kino's only red art.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Kino)