Maces

== Unique Maces ==
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
=== Normal One-Handed Maces ===
==== Felloak ====
Club
* Base Damage: 1 to 6
* Base Durability: 48 (was 24)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 2 (3 for upgraded versions)
One-Hand Damage: 1 to 10, Avg 5.5
Required Level: 3
Before 	After
+[70-80]% Enhanced Damage	+[70-80]% Enhanced Damage
Adds 6-8 Fire Damage 	Adds 6-8 Fire Damage
 	+[2-3] to Firestorm (Druid Only)
Knockback 	Knockback
Lightning Resist +60% 	Lightning Resist +[30-50]%
Fire Resist +20% 	Fire Resist +[15-30]%
+50% Damage to Undead 	+50% Damage to Undead
==== Stoutnail ====
Spiked Club
* Base Damage: 5 to 8
* Base Durability: 72 (was 36)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 1)
One-Hand Damage: 10 to 16, Avg 13
Required Level: 5
Before 	After
+100% Enhanced Damage 	+100% Enhanced Damage
 	+[3-4] to Lycanthropy (Druid Only)
+7 to Vitality 	+[7-14] to Vitality
Magic Damage Taken Reduced by 2	Magic Damage Taken Reduced by [2-4]
Attacker Takes Damage of [3-10]	Attacker Takes Damage of [3-10]
+50% Damage to Undead 	+50% Damage to Undead
==== Crushflange ====
Mace
* Base Damage: 3 to 10
* Base Durability: 120 (was 60)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 2 (3 for upgraded versions)
One-Hand Damage: [5-6] to [18-20], Avg 11.5-13 (was 4 to [15-16], Avg 9.5-10)
Required Strength: 27
Required Level: 9
Before 	After
+[50-60]% Enhanced Damage 	+[80-100]% Enhanced Damage
33% Chance of Crushing Blow	33% Chance of Crushing Blow
Knockback 	Removed
+15 to Strength 	+15 to Strength
Fire Resist +50% 	Fire Resist +[40-50]%
+2 to Light Radius 	+2 to Light Radius
+50% Damage to Undead 	+50% Damage to Undead
==== Bloodrise ====
Morning Star
* Base Damage: 7 to 16
* Base Durability: 144 (was 72)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: 14 to 32, Avg 23 (was 15 to 35, Avg 25)
Required Strength: 36
Required Level: 15
Before 	After
+10% Increased Attack Speed 	+[20-30]% Increased Attack Speed
+120% Enhanced Damage 	+100% Enhanced Damage
50% Bonus to Attack Rating 	50% Bonus to Attack Rating
5% Life Stolen per Hit 	[4-6]% Life Stolen per Hit
25% Chance of Open Wounds 	25% Chance of Open Wounds
 	+[6-8] Open Wounds Damage per Second
+3 to Sacrifice (Paladin Only)	+3 to Sacrifice (Paladin Only)
+2 to Light Radius 	Removed
+50% Damage to Undead 	+50% Damage to Undead
==== The General's Tan Do Li Ga ====
Flail
* Base Damage: 1 to 24
* Base Durability: 60 (was 30)
* Base Speed Modifier: -10
* Base Melee Range: 2
One-Hand Damage: 2 to [66-78], Avg 34-40 (was 2 to [56-58], Avg 29-30)
Required Strength: 41
Required Dexterity: 35
Required Level: 21
Before 	After
+20% Increased Attack Speed	+20% Increased Attack Speed
+[50-60]% Enhanced Damage 	+[50-60]% Enhanced Damage
Adds 1-20 Damage 	Adds 10 to [30-40] Damage
5% Mana Stolen per Hit 	5% Mana Stolen per Hit
Slows Target by 50% 	Slows Target by 10%
+25 Defense 	+[25-75] Defense
+50% Damage to Undead 	+50% Damage to Undead
==== Ironstone ====
War Hammer
* Base Damage: 22 to 32 (was 19 to 29)
* Base Durability: 110 (was 55)
* Base Speed Modifier: 20
* Base Melee Range: 2 (was 0)
One-Hand Damage: [44-55] to [64-80], Avg 54-67.5 (was [38-47] to [58-72], Avg 48-59.5)
Required Strength: 53
Required Level: 27
Before 	After
 	+20% Increased Attack Speed
+[100-150]% Enhanced Damage	+[100-150]% Enhanced Damage
+[100-150] to Attack Rating	+[100-150] to Attack Rating
Adds 1-10 Lightning Damage 	Adds 1-50 Lightning Damage
+10 to Strength 	+10 to Strength
+50% Damage to Undead 	+50% Damage to Undead
=== Normal Two-Handed Maces ===
==== Bonesnap ====
Maul
* Base Damage: 30 to 43
* Base Durability: 120 (was 60)
* Base Speed Modifier: 10
* Base Melee Range: 4 (was 1)
Two-Hand Damage: [90-120] to [129-172], Avg 109.5-146
Required Strength: 69
Required Level: 24
Before 	After
+[200-300]% Enhanced Damage	+[200-300]% Enhanced Damage
+100% Damage to Undead 	+100% Damage to Undead
40% Chance of Crushing Blow	[20-40]% Chance of Crushing Blow
Cold Resist +30% 	Cold Resist +[20-30]%
Fire Resist +30% 	Fire Resist +[20-30]%
 Upgraded Stats
War Club
* Base Damage: 69 to 113 (was 53 to 78)
Two-Hand Damage: [207-276] to [339-452], Avg 273-364 (was [159-212] to [234-312], Avg 196.5-262)
Two-Hand Damage (Ethereal): [258-344] to [423-564], Avg 340.5-454 (was [237-316] to [351-468], Avg 294-392)
Required Strength: 124
Required Level: 25
----
Ogre Maul
* Base Damage: 96 to 132 (was 77 to 106)
Two-Hand Damage: [288-384] to [396-528], Avg 342-456 (was [231-308] to [318-424], Avg 274.5-366)
Two-Hand Damage (Ethereal): [360-480] to [495-660], Avg 427.5-570 (was [345-460] to [477-636], Avg 411-548)
Required Strength: 225
Required Level: 51
==== Steeldriver ====
Great Maul
* Base Damage: 38 to 58
* Base Durability: 120 (was 60)
* Base Speed Modifier: 20
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [106-144] to [162-220], Avg 134-182 (was [95-133] to [145-203], Avg 120-168)
Required Strength: 50
Required Level: 29
Before 	After
+40% Increased Attack Speed	+40% Increased Attack Speed
+[150-250]% Enhanced Damage	+[180-280]% Enhanced Damage
Heal Stamina Plus 25% 	Heal Stamina Plus 25%
Requirements -50% 	Requirements -50%
+50% Damage to Undead 	+50% Damage to Undead
=== Exceptional One-Handed Maces ===
==== Dark Clan Crusher ====
Cudgel
* Base Damage: 10 to 30 (was 6 to 21)
* Base Durability: 48 (was 24)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [28-34] to [84-102], Avg 56-68 (was 17 to 61, Avg 39)
Required Strength: 25
Required Level: 34
Before 	After
+2 to Druid Skills 	+2 to Druid Skills
 	+40% Increased Attack Speed
+195% Enhanced Damage 	+[180-240]% Enhanced Damage
[20-25]% Bonus to Attack Rating 	[20-25]% Bonus to Attack Rating
+200% Damage to Demons 	+200% Damage to Demons
+200 to Attack Rating against Demons	+200 to Attack Rating against Demons
+15 Life after each Demon Kill 	+15 Life after each Demon Kill
+50% Damage to Undead 	+50% Damage to Undead
==== Fleshrender ====
Barbed Club
* Base Damage: 18 to 36 (was 13 to 25)
* Base Durability: 72 (was 36)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 1)
One-Hand Damage: [76-85] to [132-150], Avg 104-117.5 (was [64-74] to [107-125], Avg 85.5-99.5)
Durability: 92 (was 56)
Required Strength: 30
Required Level: 38
Before 	After
+2 to Shape Shifting Skills (Druid Only)	+2 to Shape Shifting Skills (Druid Only)
+1 to Druid Skills 	+[1-2] to Druid Skills
 	+40% Increased Attack Speed
+[130-200]% Enhanced Damage 	+[130-180]% Enhanced Damage
Adds 35-50 Damage 	Adds 35-50 Damage
20% Chance of Crushing Blow 	20% Chance of Crushing Blow
20% Deadly Strike 	20% Deadly Strike
25% Chance of Open Wounds 	25% Chance of Open Wounds
Prevent Monster Heal 	+50 Open Wounds Damage per Second
+50% Damage to Undead 	+50% Damage to Undead
+20 Durability 	+20 Durability
==== Sureshrill Frost ====
Flanged Mace
* Base Damage: 22 to 33 (was 15 to 23)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [70-76] to [112-122], Avg 91-99 (was [42-47] to [67-74], Avg 54.5-60.5)
Required Strength: 61
Required Level: 39
Before 	After
 	10% Chance to Cast Level 14 Frozen Orb on Striking
 	+[2-3] to Cold Skills
+[150-180]% Enhanced Damage 	+[150-180]% Enhanced Damage
Adds 5-10 Damage 	Adds 15-30 Damage
Adds 63-112 Cold Damage 	Adds 63-112 Cold Damage
Freezes Target +3 	Freezes Target +3
Cannot Be Frozen 	Cannot Be Frozen
Level 9 Frozen Orb (50 Charges)	Removed
+50% Damage to Undead 	+50% Damage to Undead
==== Moonfall ====
Jagged Star
* Base Damage: 29 to 45 (was 20 to 31)
* Base Durability: 144 (was 72)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [79-88] to [123-136], Avg 101-112 (was [54-60] to [83-92], Avg 68.5-76)
Required Strength: 74
Required Level: 42
Before 	After
5% Chance to Cast Level 6 Meteor on Striking	12% Chance to Cast Level 26 Meteor on Striking
 	+[2-3] to Magic Skills
+[120-150]% Enhanced Damage 	+[140-170]% Enhanced Damage
Adds 10-15 Damage 	Adds 10-15 Damage
Adds 55-115 Fire Damage 	Adds 55-115 Fire Damage
Magic Damage Taken Reduced by [9-12] 	Magic Damage Taken Reduced by [9-12]
+2 to Light Radius 	+2 to Light Radius
Level 11 Meteor (60 Charges) 	Removed
+50% Damage to Undead 	+50% Damage to Undead
==== Baezil's Vortex ====
Knout
* Base Damage: 18 to 50 (was 13 to 35)
* Base Durability: 60 (was 30)
* Base Speed Modifier: -10
* Base Melee Range: 2
One-Hand Damage: [46-54] to [130-150], Avg 88-102 (was [33-39] to [91-105], Avg 62-72)
Required Strength: 82
Required Dexterity: 73
Required Level: 45
Before 	After
5% Chance to Cast Level 8 Nova on Striking	20% Chance to Cast Level 25 Nova on Striking
+20% Increased Attack Speed 	+20% Increased Attack Speed
+[160-200]% Enhanced Damage 	+[160-200]% Enhanced Damage
Adds 1-150 Lightning Damage 	Adds 1-150 Lightning Damage
+100 to Mana 	+100 to Mana
Lightning Resist +25% 	Lightning Resist +25%
Level 15 Nova (80 Charges) 	Level 25 Nova (80 Charges)
+50% Damage to Undead 	+50% Damage to Undead
==== Earthshaker ====
Battle Hammer
* Base Damage: 39 to 60 (was 35 to 58)
* Base Durability: 110 (was 55)
* Base Speed Modifier: 20
* Base Melee Range: 2 (was 0)
One-Hand Damage: [109-128] to [168-198], Avg 138.5-163 (was 98 to 162, Avg 130)
Durability: 160 (was 105)
Required Strength: 100
Required Level: 43
Before 	After
5% Chance to Cast Level 7 Fissure on Striking	14% Chance to Cast Level 24 Fissure on Striking
+3 to Elemental Skills (Druid Only) 	+[2-4] to Elemental Skills (Druid Only)
+30% Increased Attack Speed 	+30% Increased Attack Speed
 	+20% Faster Cast Rate
+180% Enhanced Damage 	+[180-230]% Enhanced Damage
Hit Blinds Target 	Hit Blinds Target
Knockback 	Removed
+50% Damage to Undead 	+50% Damage to Undead
+50 Durability 	+50 Durability
=== Exceptional Two-Handed Maces ===
==== Bloodtree Stump ====
War Club
* Base Damage: 69 to 113 (was 53 to 78)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 10
* Base Melee Range: 4 (was 1)
Two-Hand Damage: [213-248] to [350-406], Avg 281.5-327 (was [148-169] to [218-249], Avg 183-209)
Durability: 160 (was 100)
Required Strength: 124
Required Level: 48
Before 	After
+2 to Masteries (Barbarian Only) 	+2 to Masteries (Barbarian Only)
+[180-220]% Enhanced Damage 	+[210-260]% Enhanced Damage
50% Chance of Crushing Blow 	50% Chance of Crushing Blow
+3 to Mace Mastery (Barbarian Only)	+3 to General Mastery (Barbarian Only)
 	+3 to Leap Attack (Barbarian Only)
+25 to Strength 	+25 to Strength
All Resistances +20 	All Resistances +20
+50% Damage to Undead 	+50% Damage to Undead
+40 Durability 	+40 Durability
==== The Gavel of Pain ====
Martel de Fer
* Base Damage: 76 to 131 (was 61 to 99)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 20
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [251-274] to [442-481], Avg 346.5-377.5 (was [152-170] to [257-287], Avg 204.5-228.5)
Required Strength: 169
Required Level: 45
Before 	After
5% Chance to Cast Level 1 Amplify Damage on Striking	12% Chance to Cast Level 31 Amplify Damage on Striking
5% Chance to Cast Level 1 Iron Maiden when Struck 	5% Chance to Cast Level 1 Iron Maiden when Struck
Indestructible 	Removed
+[130-160]% Enhanced Damage 	+[215-245]% Enhanced Damage
Adds 12-30 Damage 	Adds 12-30 Damage
 	Curse Resistance +[10-20]%
Attacker Takes Damage of 26 	Attacker Takes Damage of 260
Level 8 Amplify Damage (3 Charges) 	Level 8 Amplify Damage (3 Charges) Replenish 1 Charge in 3 Seconds
+50% Damage to Undead 	+50% Damage to Undead
This item can now be ethereal due to the Indestructible attribute being removed.
 Upgraded Stats
Thunder Maul
* Base Damage: 41 to 225 (was 33 to 180)
Two-Hand Damage: [141-153] to [738-806], Avg 439.5-479.5 (was [87-97] to [444-498], Avg 265.5-297.5)
Two-Hand Damage (Ethereal): [172-187] to [915-999], Avg 543.5-593 (was [124-139] to [651-732], Avg 387.5-435.5)
Required Strength: 253
Required Level: 65
=== Elite One-Handed Maces ===
==== Nord's Tenderizer ====
Truncheon
* Base Damage: 44 to 54 (was 35 to 43)
* Base Durability: 110 (was 55)
* Base Speed Modifier: -10
* Base Melee Range: 2 (was 0)
* Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [162-189] to [199-232], Avg 180.5-210.5 (was [129-150] to [159-184], Avg 144-167)
Required Strength: 88
Required Dexterity: 43
Required Level: 68
Before 	After
 	18% Chance to Cast Level 32 Blizzard on Striking
+25% Increased Attack Speed 	+25% Increased Attack Speed
+[270-330]% Enhanced Damage 	+[270-330]% Enhanced Damage
[150-180]% Bonus to Attack Rating	[150-180]% Bonus to Attack Rating
Adds 205-455 Cold Damage 	Adds 205-455 Cold Damage
Freezes Target +[2-4] 	Freezes Target +[2-4]
Cold Absorb [5-15]% 	Cold Absorb [5-15]%
Level 16 Blizzard (12 Charges) 	Removed
+50% Damage to Undead 	+50% Damage to Undead
==== Demon Limb ====
Tyrant Club
* Base Damage: 43 to 75 (was 32 to 58)
* Base Durability: 130 (was 65)
* Base Speed Modifier: 0
* Base Melee Range: 2 (was 1)
One-Hand Damage: [120-141] to [210-247], Avg 165-194 (was [89-105] to [162-191], Avg 125.5-148)
Required Strength: 133
Required Level: 63
Before 	After
+[180-230]% Enhanced Damage 	+[180-230]% Enhanced Damage
+123% Damage to Demons 	+123% Damage to Demons
Adds 222-333 Fire Damage 	Adds 222-333 Fire Damage
[7-13]% Life Stolen per Hit 	[7-13]% Life Stolen per Hit
Fire Resist +[15-20]% 	Fire Resist +[15-20]%
Level 23 Enchant (20 Charges) 	Level 23 Enchant Fire (20 Charges) Replenish 1 Charge in 3 Seconds
Repairs 1 Durability in 20 Seconds	Removed
+50% Damage to Undead 	+50% Damage to Undead
==== Baranar's Star ====
Devil Star
* Base Damage: 56 to 69 (was 43 to 53)
* Base Durability: 144 (was 72)
* Base Speed Modifier: 10
* Base Melee Range: 2 (was 1)
One-Hand Damage: [168-196] to [207-241], Avg 187.5-218.5 (was 129 to 159, Avg 144)
Durability: 244 (was 172)
Required Strength: 153
Required Dexterity: 44
Required Level: 65
Before 	After
+50% Increased Attack Speed	+50% Increased Attack Speed
+200% Enhanced Damage 	+200% Enhanced Damage
200% Bonus to Attack Rating	200% Bonus to Attack Rating
Adds 1-200 Fire Damage 	Adds 50-300 Fire Damage
Adds 1-200 Lightning Damage	Adds 50-300 Lightning Damage
Adds 1-200 Cold Damage 	Adds 50-300 Cold Damage
+15 to Strength 	+15 to Strength
+15 to Dexterity 	+15 to Dexterity
+50% Damage to Undead 	+50% Damage to Undead
+100 Durability 	+100 Durability
==== Horizon's Tornado ====
Scourge
* Base Damage: 14 to 100 (was 3 to 80)
* Base Durability: 130 (was 65)
* Base Speed Modifier: -10
* Base Melee Range: 2
One-Hand Damage: [49-56] to [350-400], Avg 199.5-228 (was [9-11] to [264-304], Avg 136.5-157.5)
Required Strength: 125 (was 100)
Required Dexterity: 77 (was 62)
Required Level: 64
Minimum Item Level: 72
Occurrence Rate: 5/6
Before 	After
20% Chance to Cast Level 15 Tornado on Striking	25% Chance to Cast Level 28 Tornado on Striking
 	15% Chance to Cast Level 28 Twister on Casting
+50% Increased Attack Speed 	+50% Increased Attack Speed
 	+35% Faster Cast Rate
+[230-280]% Enhanced Damage 	+[250-300]% Enhanced Damage
Slows Target by 20% 	+[4-6] to Tornado (Druid Only)
Requirements -20% 	+[4-6] to Twister (Druid Only)
+50% Damage to Undead 	+50% Damage to Undead
==== Stormlash ====
Scourge
* Base Damage: 14 to 100 (was 3 to 80)
* Base Durability: 130 (was 65)
* Base Speed Modifier: -10
* Base Melee Range: 2
One-Hand Damage: [56-61] to [400-440], Avg 228-250.5 (was [10-12] to [272-320], Avg 141-166)
Required Strength: 125
Required Dexterity: 77
Required Level: 82
Minimum Item Level: 86
Occurrence Rate: 1/6
Before 	After
20% Chance to Cast Level 18 Tornado on Striking 	30% Chance to Cast Level 28 Tornado on Striking
15% Chance to Cast Level 10 Static Field on Striking	20% Chance to Cast Level 25 Static Field on Striking
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[240-300]% Enhanced Damage 	+[300-340]% Enhanced Damage
Adds 1-473 Lightning Damage 	Adds 1-600 Lightning Damage
33% Chance of Crushing Blow 	33% Chance of Crushing Blow
+[3-9] Lightning Absorb 	+[3-9] Lightning Absorb
Attacker Takes Lightning Damage of 30 	Attacker Takes Lightning Damage of [200-360]
+50% Damage to Undead 	+50% Damage to Undead
==== Stone Crusher ====
Legendary Mallet
* Base Damage: 63 to 76 (was 50 to 61)
* Base Durability: 130 (was 65)
* Base Speed Modifier: 20
* Base Melee Range: 2 (was 1)
One-Hand Damage: [201-226] to [243-273], Avg 222-249.5 (was [190-210] to [231-256], Avg 210.5-233)
Required Strength: 189
Required Level: 68
Minimum Item Level: 76
Occurrence Rate: 4/5
Before 	After
 	-[5-10]% to Enemy Physical Resistance
+[280-320]% Enhanced Damage 	+[230-260]% Enhanced Damage
Damage +[10-30] 	Removed
-25% Target Defense 	-25% Target Defense
40% Chance of Crushing Blow 	40% Chance of Crushing Blow
-100 to Monster Defense per Hit	-75 to Monster Defense per Hit
+[20-30] to Strength 	+[20-30] to Strength
+50% Damage to Undead 	+50% Damage to Undead
==== Schaefer's Hammer ====
Legendary Mallet
* Base Damage: 63 to 76 (was 50 to 61)
* Base Durability: 130 (was 65)
* Base Speed Modifier: 20
* Base Melee Range: 2 (was 1)
One-Hand Damage: [189-226] to [230-471], Avg 209.5-348.5 (was [100-115] to [124-338], Avg 112-226.5)
One-Hand Damage (Ethereal): [234-280] to [287-540], Avg 260.5-410
Required Strength: 189
Required Level: 79
Minimum Item Level: 83
Occurrence Rate: 1/5
Before 	After
20% Chance to Cast Level 10 Static Field on Striking	20% Chance to Cast Level 25 Static Field on Striking
Indestructible 	Repairs 1 Durability in 10 Seconds
+20% Increased Attack Speed 	+40% Increased Attack Speed
+[100-130]% Enhanced Damage 	+[200-260]% Enhanced Damage
+[2-198] to Maximum Damage (+2 per Character Level) 	+[2-198] to Maximum Damage (+2 per Character Level)
+[8-792] to Attack Rating (+8 per Character Level) 	+[8-792] to Attack Rating (+8 per Character Level)
Adds 50-200 Lightning Damage 	Adds 75-585 Lightning Damage
+50 to Life 	+50 to Life
Lightning Resist +75% 	Lightning Resist +[50-75]%
+1 to Light Radius 	+4-8 to Light Radius
+50% Damage to Undead 	+50% Damage to Undead
This item can now be ethereal due to the Indestructible attribute being removed.
=== Elite Two-Handed Maces ===
==== Windhammer ====
Ogre Maul
* Base Damage: 96 to 132 (was 77 to 106)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 10
* Base Melee Range: 4 (was 1)
Two-Hand Damage: [316-364] to [435-501], Avg 375.5-432.5 (was [215-254] to [296-349], Avg 255.5-301.5)
Required Strength: 225
Required Level: 68
Before 	After
33% Chance to Cast Level 22 Twister on Striking	33% Chance to Cast Level 35 Twister on Striking
+60% Increased Attack Speed 	+40% Increased Attack Speed
+[180-230]% Enhanced Damage 	+[230-280]% Enhanced Damage
50% Chance of Crushing Blow 	50% Chance of Crushing Blow
+50% Damage to Undead 	+50% Damage to Undead
==== Earth Shifter ====
Thunder Maul
* Base Damage: 41 to 225 (was 33 to 180)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 20
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [143-164] to [787-900], Avg 465-532 (was [115-132] to [630-720], Avg 372.5-426)
Required Strength: 190 (was 253)
Required Level: 69
Minimum Item Level: 77
Occurrence Rate: 1/2
Before 	After
 	8% Chance to Cast level 25 Volcano on Kill
25% Chance to Cast Level 14 Fissure on Striking	25% Chance to Cast Level 28 Fissure on Striking
+7 to Elemental Skills (Druid Only) 	+[3-4] to Fire Skills
+10% Increased Attack Speed 	+40% Increased Attack Speed
+10% Faster Cast Rate 	+60% Faster Cast Rate
+[250-300]% Enhanced Damage 	+[250-300]% Enhanced Damage
33% Chance of Crushing Blow 	33% Chance of Crushing Blow
Level 14 Volcano (30 Charges) 	Removed
+50% Damage to Undead 	+50% Damage to Undead
 	Requirements -25%
==== The Cranium Basher ====
Thunder Maul
* Base Damage: 41 to 225 (was 33 to 180)
* Base Durability: 120 (was 60)
* Base Speed Modifier: 20
* Base Melee Range: 3 (was 2)
Two-Hand Damage: [151-167] to [745-835], Avg 448-501 (was [119-132] to [540-612], Avg 329.5-372)
Required Strength: 253
Required Level: 87
Minimum Item Level: 85
Occurrence Rate: 1/2
Before 	After
4% Chance to Cast Level 1 Amplify Damage on Striking	8% Chance to Cast Level 33 Amplify Damage on Striking
Indestructible 	Removed
+20% Increased Attack Speed 	+30% Increased Attack Speed
+[200-240]% Enhanced Damage 	+[220-260]% Enhanced Damage
+20 to Minimum Damage 	Adds 20-25 Damage
75% Chance of Crushing Blow 	75% Chance of Crushing Blow
+25 to Strength 	+25 to Strength
All Resistances +25 	All Resistances +25
+50% Damage to Undead 	+50% Damage to Undead
This item can now be ethereal due to the Indestructible attribute being removed.
== Special Maces ==
==== Wirt's Leg ====
One-Hand Damage: 2 to 8, Avg 5
Durability: 66
Speed Modifier: -10
Melee Range: 1
 Maximum Sockets: 3
Required Level: None
Before 	After
+50% Damage to Undead	+50% Damage to Undead
This is a regular item that can be used to open the Secret Cow Level. It can also be imbued, turned into a magic item to craft with, or used as a runeword base like other regular items. It is considered a club, so can now get Druid pointmods/staffmods like other clubs.
==== Horadric Malus ====
One-Hand Damage: 6 to 15, Avg 10.5
Durability: 55
Speed Modifier: 20
Melee Range: 1
Maximum Sockets: 0
Required Strength: 15
Required Dexterity: 15
Required Level: None
Before 	After
+50% Damage to Undead	+50% Damage to Undead
This is a unique quest item.
==== Khalim's Flail ====
One-Hand Damage: 1 to 15, Avg 8
Durability: 30
Speed Modifier: -10
Melee Range: 0
Maximum Sockets: 3
Required Strength: 41
Required Dexterity: 35
Required Level: None
Before 	After
 	Melee Attacks Deal Splash Damage
+50% Increased Attack Speed	+50% Increased Attack Speed
+40 to Attack Rating 	+40 to Attack Rating
Adds 1-20 Lightning Damage 	Adds 1-20 Lightning Damage
+50% Damage to Undead 	+50% Damage to Undead
This is a unique quest item.
==== Khalim's Will ====
One-Hand Damage: 1 to 15, Avg 8
Durability: 30
Speed Modifier: -10
Melee Range: 0
Maximum Sockets: 3
Required Level: None
Before 	After
 	Melee Attacks Deal Splash Damage
+50% Increased Attack Speed	+50% Increased Attack Speed
+40 to Attack Rating 	+40 to Attack Rating
Adds 1-40 Lightning Damage 	Adds 1-40 Lightning Damage
6% Mana Stolen per Hit 	6% Mana Stolen per Hit
6% Life Stolen per Hit 	6% Life Stolen per Hit
+50% Damage to Undead 	+50% Damage to Undead
This is a unique quest item.
==== Hell Forge Hammer ====
One-Hand Damage: 6 to 15, Avg 10.5
Durability: 55
Speed Modifier: 0
Melee Range: 2
Maximum Sockets: 4
Required Level: None
Before 	After
 	Melee Attacks Deal Splash Damage
Adds 5-20 Fire Damage	Adds 5-20 Fire Damage
+35 Defense 	+35 Defense
Fire Resist +40% 	Fire Resist +40%
+50% Damage to Undead	+50% Damage to Undead
This is a unique quest item.
== Other Maces ==
* Set Maces
** Dangoon's Teaching
** Aldur's Rhythm
** Immortal King's Stone Crusher
* Mace Runewords