Masterpieces

Masterpieces (, Masterpiece Trial) are time-limited trial versions of classic Nintendo titles in which the characters of Super Smash Bros. Brawl and have appeared. Masterpiece come pre-installed with every copy of the game for free. Masterpieces are actually the entire ROM files of the games run on an emulator, almost identical to the same games available on Virtual Console. This means players are allowed to progress as far as they possibly can within the time limit. When said time limit runs out, a message appears to notify the player of the trial's conclusion. In the Wii U version of Smash 4, this message also includes a link to the Nintendo eShop, where the player was able to purchase the full Virtual Console release of the title they just played. The game then returns to the masterpiece selection menu. To save time, Masterpieces skip games' title and opening sequences. Certain Masterpieces start at specific points of the game that are relevant to the Smash game they appear in, such as the Masterpiece starting at the 75m level, while games that supported saving have some built-in saves set to various points of the game. The time limit varies from game to game, typically increasing with slow-paced or dialogue and menu heavy games so the player has a chance to make a meaningful amount of progression.
==List of masterpieces==
This is a list of the masterpieces in the Super Smash Bros. series. NES games show up as FC and SNES games show up as SFC in Japan, except for the noted cases where a NES game shows up as FDS instead.
Key	Starter	Unlockable	Japan Only
Masterpiece 	Platform	Universe		
 	NES 	 		
 	NES 	 		
 	GB 	 		
EarthBound/Mother 2 	SNES/SFC	 		
 	SNES 	 		
Fire Emblem: Mystery of the Emblem 	SFC 	 		
Fire Emblem: Shadow Dragon and the Blade of Light	FC 	 		
 	NES 	 		
Kid Icarus 	 	 		
Kirby Super Star 	SNES 	 		
Kirby's Adventure 	NES 	 		
Kirby's Dream Land 	GB 	 		
Mega Man 2 	NES 	 		
 	 	 		
 	NES 	 		
 	SNES 	 		
Punch-Out!! Featuring Mr. Dream 	NES 	 		
Star Fox 64 	N64 	 		
Super Mario Bros. 	NES 	 		
Super Mario Bros. 2 	NES 	 		
Super Mario Bros.: The Lost Levels 	 	 		
Super Mario Kart 	SNES 	 		
Super Mario World 	SNES 	 		
Super Metroid 	SNES 	 		
The Legend of Zelda 	 	 		
The Legend of Zelda: Ocarina of Time 	N64 	 		
 	NES 	 		
 	NES 	 		
Zelda II: The Adventure of Link 	 	 		
Total 	Total 	Total 		
==In Super Smash Bros. Brawl ==
A total of 14 Masterpieces are featured in this game (12 in Western versions and 10 in the Korean version). Masterpieces are sorted in-game by their Japanese release date, even in international versions of Brawl. Unlockable Masterpieces are highlighted in grey and Japanese exclusive Masterpieces are highlighted in yellow.
NES games show up as FC and SNES games show up as SFC in the Japanese version of Brawl, except for two cases noted below where a NES game shows up as FDS instead. 
Icon	Name 	Platform	Duration	Unlock Criteria 	Notes
 	 	NES 	0:30 	10 hours of play time. 	Starts at 75m.
 	 	NES 	0:40 	 	Starts on first level, with Popo. Unavailable in the Korean version.
 	Super Mario Bros. 	NES 	1:00 	 	Starts in World 1-1.
 	The Legend of Zelda 	 	2:00 	Use in ten brawls (Korean version). 	Immediately starts from the beginning of the game and skips the title screen.
 	Kid Icarus 	 	1:30 	 	Starts on first section of Underworld stage.
 	F-Zero 	SNES 	0:40 	Unlock in The Subspace Emissary. 	Starts at first Mute City race, with Blue Falcon.
 	Super Mario World 	SNES 	2:00 	Play on the Melee stage three times.	Starts at with Mario.
 	Super Mario Bros. 2 	NES 	1:30 	Win five brawls with . 	Starts at World 1-1 with Peach.
 	Kirby's Adventure 	NES 	2:00 	 	Starts in Vegetable Valley.
 	Fire Emblem: Mystery of the Emblem 	SFC 	3:00 	 	Starts on Chapter 1 of Book 1.
 	Super Metroid 	SNES 	3:00 	 	Includes saves for battles against Ridley.
 	Mother 2 	SFC 	5:00 	 	Starts at the opening cutscene.
 	Star Fox 64 	N64 	3:00 	 	Has access to all menu features including the Main Game, Training Mode, and VS. mode. VS mode is only one player regardless of how many controllers are plugged in.
 	The Legend of Zelda: Ocarina of Time	N64 	5:00 	Use in ten brawls. 	Has save files for beginning of Young Link and Adult Link sections. Unavailable in the Korean version.
Interestingly, while Masterpieces are intended to promote the Virtual Console's version of the game, Mother 2 had no Wii Virtual Console release in any region. It is the only Masterpiece in any Smash game to have this distinction.
=== Scrapped Masterpieces ===
*A Donkey Kong Country masterpiece was planned, but it was scrapped.http://www.unseen64.net/2008/04/04/super-smash-bros-brawl-wii-beta/
== In ==
Masterpieces return in Super Smash Bros. for Wii U. A total of 24 Masterpieces are featured in this game (23 outside of Japan), 15 of which are new. New features include a timer displayed on the right side of the screen, the ability to pause the Masterpiece without using the HOME button, and the ability to stop the Masterpiece without the reset button (as the Wii U does not have a reset button). NES and SNES Masterpieces feature a prompt to purchase the game from the eShop before and after the demo, while Game Boy Masterpieces tell the player after the demo that they can purchase the game from the 3DS eShop. All Masterpieces that were carried over from Brawl now have longer time limits, with the exception of EarthBound/Mother 2 whose time limit stayed the same.
Smash Wii U also introduces third-party Masterpieces, chiefly Mega Man 2 and , and Masterpieces that do not represent a character, as represents the stage of the same name and officially represents Villager's up special move (as Villager using the move appears on the game's portrait instead of a Balloon Fighter).
Masterpieces are now sorted in-game by localized release date, so Japanese, North American, and European versions list them in a different order. For example, non-Japanese versions of the game list the release date of Super Mario Bros.: The Lost Levels as 1993 (the year the SNES Super Mario All-Stars made the levels first accessible outside of Japan), and European versions of the game list the release date of EarthBound as 2013 (the year it became available on the eShop). In the list below, they are ordered by North American release date (except for Fire Emblem: Shadow Dragon and the Blade of Light).
As above, NES games show up as FC and SNES games show up as SFC in the Japanese version of the game, except for the noted cases where a NES game shows up as FDS instead. Interestingly, in non-Japanese versions Super Mario Bros.: The Lost Levels is listed as a NES game (and not as an FDS, SNES, or VC game) even though it was never released on the NES. Unlockable Masterpieces are highlighted in grey and Japan-exclusive Masterpieces are highlighted in yellow.
Icon	Name 	Platform	Character (or object) on the portrait	Duration	Unlock Criteria 	Notes
 	Super Mario Bros. 	NES 	 	3:00 	 	Starts at title screen.
 	 	NES 	 	2:00 	 	Starts at title screen.
 	 	NES 	(using ) 	2:00 	 	Starts at title screen.
 	 	 	 	3:00 	 	Starts in Brinstar.
 	Kid Icarus 	 	 	3:00 	 	Starts at the beginning of the first level.
 	The Legend of Zelda 	 	 	4:00 	 	Starts on the spawn tile.
 	Punch-Out!! Featuring Mr. Dream 	NES 	 	3:00 	Clear the "No Mere Sparring Match" event on normal difficulty or higher.	Starts at title screen.
 	 	NES 	 	2:00 	 	Begins in the 75m level.
 	Zelda II: The Adventure of Link 	 	 	4:00 	 	Starts in Zelda's castle.
 	Mega Man 2 	NES 	 	3:00 	 	Begins in the first section of Wily Castle.
 	Fire Emblem: Shadow Dragon and the Blade of Light	FC 	 	4:00 	 	Starts on Chapter 1: Marth Embarks.
 	 	GB 	 	3:00 	Clear 10-Man Smash alone with Dr. Mario without taking any damage. 	Starts on the "1 Player Game" set-up screen.
 	Super Mario World 	SNES 	 	3:00 	 	Starts on the world map of Yoshi's Island.
 	F-Zero 	SNES 	 	3:00 	 	Starts in Mute City I, playing as the Blue Falcon.
 	 	SNES 	Light Plane (Pilotwings) 	2:00 	 	Starts in the Light Plane certification training level.
 	 	NES 	 	3:00 	Clear Solo Classic with Yoshi. 	Starts at title screen.
 	Kirby's Dream Land 	GB 	 	3:00 	 	Starts at title screen.
 	Super Mario Kart 	SNES 	 	3:00 	 	Starts in Mario Circuit 1 in the Grand Prix, playing as Mario.
 	Kirby's Adventure 	NES 	 	3:00 	Clear Solo Classic with Kirby on intensity 5.5 or higher. 	Starts at title screen. Save file 2 is set at the end of the game, prior to the King Dedede/Nightmare fight.
 	Super Mario Bros.: The Lost Levels 	 	 	3:00 	 	Starts at title screen.
 	 	NES 	 	2:00 	 	Starts at title screen.
 	Super Metroid 	SNES 	 	4:00 	 	Has two save files: one at the beginning of the game and one in Norfair.
 	 	SNES 	 	5:00 	Get 600 m./1968 ft. or more in Home-Run Contest. 	Starts at the opening cutscene.
 	Kirby Super Star 	SNES 	 	3:00 	 	Begins in The Great Cave Offensive.
===Scrapped Masterpieces===
*Unused text in Smash Bros. for Wii U implies the original Super Smash Bros. was supposed to appear as a Masterpiece. This would have made it the only N64 Masterpiece in Smash Bros. for Wii U.
==Trivia==
* is the only universe that debuted in Smash 64 to lack a masterpiece.
*Since EarthBounds ESRB Teen rating exceeds Smash Wii Us ESRB E10+ rating, the prompt when starting up the EarthBound Masterpiece mentions this fact in all North American regions. (EarthBound has the same (or lower) rating as Smash Wii U in Japan, Europe, and Russia. Although EarthBounds classification rating of M is higher than Smash Wii Us rating of PG in Australia, no prompt is shown when starting up the masterpiece in Australian copies of the game.)
*Within the time limit, speedrunners have been able to beat (one loop of all levels, albeit only in Smash Wii U), Kirby's Adventure (using a glitch to warp to the credits), Punch-Out!! Featuring Mr. Dream (using a password), and The Legend of Zelda: Ocarina of Time (using glitches to either beat Ganon or warp to the credits, both of which were first done by ).
==External links==
Announcement of Masterpieces on the DOJO!!.
==References==
Category:Modes (SSBB)
Category:Modes (SSB4-Wii U)
Category:Options
Category:Bonus Games