nyuuzyou/wikis huggingface dataset:
Attack Up After Use

Attack Up After Use is an offered in the Archsage's Gauntlet in Xenoblade Chronicles 3.
This emblem is initially locked and must be purchased in the shop Prize X-change Blue for 2000 Blue Noponstone.
==Overview==
This emblem makes it so that using a greatly boosts damage output for the remainder of the stage. This damage boost is additive with the effects of other Emblems and is multiplicative with other damage modifiers.
==Data==
==In other languages==
Attack of the Aspar

Attack of the Aspar is the twenty-second Challenge in the in Xenoblade Chronicles 2. This challenge is only available after starting chapter 8. Completing this challenge will unlock 's level 5 .
This challenge can be completed very quickly, but the true challenge is to gain more Ether Cubes by letting the sole Yackle Aspar use Skin Upgrade, which it will do once it reaches half health. Each time it does so, its health refills and it gains 10 levels. Its maximum level is 200.
==Data==
====Chest 1====
====Chest 2====
====Chest 3====
===Enemies===
Wave 1
Enemy 	Level	Amount
Yackle Aspar	60 	1
==In other languages==
Attacker

Attacker is a Class role in Xenoblade Chronicles 3. Attacker Classes specialize in dealing damage to enemies; as a result, they tend to draw Aggro easily and can't take a lot of damage.
Attackers' role actions, which charge a character's Talent Art, include fulfilling positional requirements for bonus damage on certain Arts, dealing critical hits or participating in an Art Combo.
 Role Actions
Action 	
Fulfil an Art's positional requirement 	1 per enemy hit
Use an Art within the first 5 seconds of (once per combat) 	0.2
Inflict or Burst 	0.2
Kill an enemy, having dealt damage totalling at least 25% of its maximum HP	0.2
Inflict a 	0.05
Land a 	0.02
In absence of other effects such as Heroic Chains, Attackers have the "First Blood" bonus: if they are the first to act during a Chain Order, the they gain and add to the Order is multiplied by 1.25.
==List of Attacker classes==
*Swordfighter
*
*Flash Fencer
*Yumsmith
*
*Stalker
*Incursor
*Soulhacker - though the Class role of a playable character whose class is Soulhacker can be changed
*Martial Artist
*Seraph
*Machine Assassin
*Royal Summoner
*Sharpshooter
*
*
*War Mage
Category: Battle mechanics (XC3)Category: Battle mechanics (FR)
Attas

Attas is an in Xenoblade Chronicles 2. He can be found anytime at Tretl Windmill Plaza in Torigoth, Gormott Province. He is the Gormotti owner of Tilly Bakery.
__TOC__
==Quests==
*Involved in Kasandra's Blade Quest Our Daily Bread.
==Lore==
*A few years before the events of Xenoblade Chronicles 2, Attas traveled to Argentum, becoming fond of the local Argentum Noodle Soup.
**While there, he met a young Shatoto.
**Attas took inspiration from the Argentum soup to create the Ruska Noodle Soup.
*He is considered a local celebrity by Torigoth's inhabitants.
==Dialogue==
===Tilly Deeds purchased===
===During Our Daily Bread===
==In other languages==
==Gallery==
Tilly Bakery.png|Attas at his shop
Armu smashes Tilly Bakery.jpg|Attas is very upset about the Armu that ran into his shop
Category:GormottiCategory:NPCs (Gormott)
Attract Events

Attract Events is a cursed offered in the Archsage's Gauntlet in Xenoblade Chronicles 3.
==Overview==
Events are much more powerful than whismy, but they are also disproportionately dangerous; rolling an Enemy Rush, No Enemy Value, or Moebius Interference can quickly end a run at any time with no warning. It's probably best to avoid this risk and stick to Tickle Whimsy instead, as whimsy is weaker but at least controllable to some degree.
While it has no effect in Gauntlet: Beginner, it is still available to buy, which is a waste of money unless the player has Curse to Attack or Curse to Recharge.
==Data==
==In other languages==
Attribute Resistance Probe

The Attribute Resistance Probe is a Data Probe in Xenoblade Chronicles X.
When placed, it grants the buff All Attribute Res Up to all party members within the region. The buff level depends on the FN Site's Combat Support rating (combined with the effect from other probes and boosters).
__TOC__
==Status details==
When Attribute Resistance Probes are up, all attribute resistances are increased by the value shown, meaning that damage from all damage types is reduced. Probe buffs are capped at rank .
Buff Level 	Attribute Resistance Increase
All Attribute Res Up 	8%
All Attribute Res Up 	10%
All Attribute Res Up 	12%
All Attribute Res Up 	14%
All Attribute Res Up 	16%
All Attribute Res Up (unused)	20%
==Sources==
==In other languages==
==Gallery==
Audience Chamber (XC1)

The Audience Chamber is a in Alcamoth. It is located on the second floor and can be reached from the teleporter in the .
==Enemies==
* 
* Telethia Donnis
==Map==
==In other languages==
==Gallery==
Audience Chamber (XC1DE).jpg|Audience Chamber in Definitive Edition
it:Sala delle Udienze (XC)
Audience Chamber (XC2)

The Audience Chamber is a in the Indoline Sanctum, Indoline Praetorium. It connects the to the Praetor's Study. It is where Praetor Amalthus meets the party. Every fourteen seconds in the chamber, a bell can be heard. It happens both in cutscene and in the field.
==NPCs==
*Hector Until Pyra is taken away by Eulogimenos.
*Praetor Amalthus 
*Senelo After chapter 6 begins and until Mythra and Zeke take part in the summit between Uraya and Mor Ardain.
===Notes===
==In other languages==
==Gallery==
Audience Chamber (XC2) (throne).jpg|Closer look at the Praetor's throne
Auld Belgazus

Auld Belgazus is a Prone NPC from the Tree Clan in Xenoblade Chronicles X. He is Galba Vassago's father, as well as Nermard Wolfen, Bazis Wolfen, and Liana Valdileo's grandfather.
==Appearance and personality==
==Story arc==
==Affinity links==
==Missions==
* Here Come the Brides
* A New Life
==In other languages==
==Gallery==
Aunt Corinne's House

Aunt Corinne's House can be used as an inn in Xenoblade Chronicles 2. While Corinne officially charges 0 G for its use, Rex presumably refuses to accept this, so the player is charged 1 G instead. Due to rounding, this value is charged at all Leftheria development levels despite the discount.
==Heart-to-Hearts==
A list of s which depend on resting at Aunt Corinne's House to be viewed or featuring optional dialogue upon doing so.
Heart-to-Heart 	Resting is mandatory
By the Graveside 	Yes
Five Centuries of Memory	No
Forward-Looking Woman 	Yes
 	Yes
Patroka's Predilections 	No
Rough Diamond 	Yes
==In other languages==
==Gallery==
Aunt Corinne's House.png|Aunt Corinne's House
Aunt Corinne's House map location.png|Location of the shop on the map
Aura: Refuel

Aura: Refuel is an Augment in Xenoblade Chronicles X.
==Overview==
When a fighter uses an that is an , the Skell will recover 10-50 , depending on the augment level. 
This augment is not very useful, since most powerful Skell Arts cost much more than 50 fuel to use. Additionally, arts like and the Skell's own Jammer Arts grant much more fuel and are easier to execute.
==Levels==
==Sources==
==In other languages==
Aura (XC1)

Auras are a buff-related mechanic in Xenoblade Chronicles and Future Connected. They are beneficial effects that linger for a set duration, and often package together multiple buffs (and sometimes debuffs). Auras are evident by a glowing particle effect of a specific colour that surrounds the user.
Only one aura may be in effect at a time; if a second is activated, it replaces the first. Auras are cancelled if the user is d, though some auras render the user immune to daze. The Aura Seal debuff blocks any new auras from being activated, and it tends to be paired with the "aura clear" debuff that also erases any existing auras. Effects that clear buffs and debuffs do not apply to auras or the buffs and debuffs they encompass.
Playable character aura arts are invariably orange in colour, with the exception of those that are s. Auras begin to take effect at a certain point in the activation animation, and the time spent in this animation does not count against its total duration.
The adds a buff icon to make more clear when an aura is active. This icon is listed in the files of the original, but the image itself is missing.
==List of arts that can inflict an aura==
===By party members===
Character	Art	Description
In addition, has an Element Burst aura that is not tied to an art, but to the status of her talent gauge.
===By enemies===
See the pages on specific auras used by enemies:
*
*Crazed
*
*Riot (Future Connected)
*Soul Read
*Super Heal
**
Aura (XCX)

Auras are a buff-related mechanic in Xenoblade Chronicles X. They act as beneficial effects that last a set duration that depends on the used to activate them. Additionally, they create a glowing particle effect that surrounds the user.
Only one aura may be in effect at a time; a second Aura will replace the previous aura. However, auras can be replenished by reactivating the Art.
All Auras are colored blue and cost 1000 to start. They can be extended using or the Extend Aura armor augment, as well as the Effect Stasis status.
While Overdrive has similar effects to Auras, Overdrive is different because it can last at the same time as other auras.
Skells do not have Auras; while they have blue Arts in the form of Shield Cloaks, these simply act as s.
==Extra Aura effects==
Various s listed below will grant extra effects when any aura is active.
* Aura Assault boosts melee attack and melee accuracy while an aura is active.
* extends the effects of auras.
* Brain Wall increases resistance to , Control, and Slow Arts.
* Healing Aura heals the user by 12-20% of their .
* Lifeline heals the user by 10-30% of their if their health is at 50% or less when an aura is used.
* Third Eye increases by 40-120 for each ranged art used when an aura is active.
* Yamato Spirit increases TP by 40-120 for each melee art used when an aura is active.
==List of auras by Art==
Art	Weapon	Attribute	Description	Target
===By enemies===
Enemies often activate auras when they are at low health or if one of their stronger appendages is broken. The aura's name and effects depend on the enemy, but are often called Aware, Calm, Enraged, and even Unhinged. Additionally, while some effects are internally called Stagger, this name only really applies to innate statuses that are permanently applied to the enemy.
The Knife art Black Butterfly can reduce the duration of enemy auras.
==In other languages==
Category:Statuses (XCX)
Aura Assault

Aura Assault is a in Xenoblade Chronicles X.
==Overview==
While only claiming a 30% increase to melee damage, Aura Assault offers a much more significant boost than one might assume. This is because it multiplies damage independently from any other boosts (see ), despite the game offering no indication of this being the case. Aura Assault is easily recommended for any melee build, provided it has access to an .
==Levels==
==In other languages==
Aura Bullet

Aura Bullet (, Aura Bullet) is one of 's support s in Xenoblade Chronicles. It extends the duration of the target's current .
==Overview==
Most auras are quite beneficial to extend, especially if they can reach the point where they last longer than their cooldown (or just about), which is possible for some when highly-levelled. There's not much strategy involved, aside from having decided beforehand which aura the plan is to extend, and making sure that the art isn't used when no aura is active.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Sharla)
Aura Burst (XC1)

Aura Burst (, Aura Burst) is one of 's ether s in Xenoblade Chronicles. It involves him slamming his weapon into the ground, causing a shockwave that deals to all nearby enemies, as well as lowering their physical . However, he can only use it when he has an active.
==Overview==
Aura Burst is a good tool for Reyn to take the attention of many enemies at once. Its damage isn't too good because it works off Reyn's party-worst stat, but it adds a good chunk of volatile , and the strength-reducing effect means Reyn won't be losing quite as much health from upcoming physical attacks. Its main drawback is that it cannot just be used whenever, so Reyn has to spend time and cooldowns setting it up.
==Data==
==In other languages==
==Gallery==
Aura Burst (XC1).gif|Reyn using Aura Burst
Category:Battle Arts (Reyn)
Aura Heal

Aura Heal is a effect in Xenoblade Chronicles and Future Connected. It heals the user every two seconds as long as an is active.
==Overview==
All party members have at least one aura available, but not all use them on a regular basis. , and are most likely to have auras on as much as possible, and being tanks they appreciate having their own source of healing, so the gem is well-placed on them. Seven also has many auras, though depending in the exact build may not be using them much. has good auras but does not necessarily need the extra healing, while 's and 's rifle mechanics make it difficult for them to keep useful auras active for long enough to be worth it. 's aura is Activate Monado, which he can access at any time and keep active as long as he wishes if he doesn't mind not using arts, which makes Aura Heal uniquely suited for him. is similar in that her Elemental Burst aura can stay active forever, though in her case doing so is much more detrimental to her utility.
==Sources==
==In other languages==
Aura Rapid Cooldown

Aura Rapid Cooldown is an Augment in Xenoblade Chronicles X. When any is active on the player, any Art will have a portion of its cooldown immediately refunded after use. This stacks with the skills Fast Forward and Trigger Happy.
==Overview==
This skill allows for Arts and even s to be used much quicker, making it very useful in every situation. Even if Overdrive is active, many strong arts like Gravity Blast, Combat Limbo, or Ghostwalker will take a long time to recharge normally, so cooldown reduction can allow for the player to ignore those restrictions.
Aura Rapid Cooldown however does not speed up secondary or tertiary cooldowns by itself. For that, this augment should be paired with Secondary CD Reducer or Secondary Accelerator.
==Levels==
==Sources==
==In other languages==
Aura Seal

Aura Seal is a debuff in Xenoblade Chronicles and Future Connected. It prevents the victim from using any arts that are s, in addition to neutralizing any s the foe might possess for the duration. It does not naturally erase any active auras, though the only art that inflicts Aura Seal is , which does also clear auras.
Aura Seal is a situational debuff. It is useless against enemies that do not possess auras or spikes, but against those that do, it can be the one thing that saves the battle against them.
Aura Seal does not prevent an aura from activating if the enemy has already begun using its art. As a result, it is presumed that the debuff's effect is to simply prevent the victim from being able to initiate an aura art, as it clearly doesn't actively block the aura's creation in the same way that Debuff Immunity does. As there are no enemies that can apply the debuff on the party, there is no way to be sure.
==List of arts that can inflict Aura Seal==
===By party members===
Character	Art	Description
==In other languages==
Category:Debuffs (XC1)
Aura Surge

Aura Surge is an Augment in Xenoblade Chronicles X.
==Overview==
The Aura Ready Soul Voice occurs with a 30% chance each time a character uses an art (cooldown of between calls). One copy of Aura Surge increases this chance to 80%.
This augment isn't very useful, however, since there are typically more efficient and reliable ways to get , Aura cooldowns reduced, debuffs removed, and healing rather than through Soul Voices.
==Levels==
==Sources==
==In other languages==
Aura Toast

Aura Toast (, Aura Toast) is one of 's s in Xenoblade Chronicles: Future Connected, and a clone of 's . It involves her causing a shockwave that deals to all nearby enemies, as well as lowering their physical . However, she can only use it when she has an active.
==Overview==
Aura Toast is a good tool for Nene to take the attention of many enemies at once. Its damage isn't too good because it works off Nene's party-worst ether stat, but it adds a good chunk of volatile , and the strength-reducing effect means Nene won't be losing quite as much from the upcoming attacks. Its main drawback is that it cannot just be used whenever, so if Nene really wants to use it, she has to burn an aura at a perhaps inopportune time.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Nene)
Aural Cloaking

Aural Cloaking is an Augment in Xenoblade Chronicles X.
==Overview==
Aggressive enemies with a lightning bolt icon will attack anyone that gets into their acoustic range. Having this augment on will prevent those enemies from attacking those that get too close. This can be useful for getting past Zigs.
However, for aggressive enemies with an eye icon, Visual Cloaking is required.
==Levels==
==Sources==
==In other languages==
Auravis

Auravises are enemies in Xenoblade Chronicles X under the Theroid classification. These vicious birds fly around the southern continents of Mira and have the power to damage enemies from afar with their thermal attacks.
Auravises are very similar to Jaculs.
==Description==
Giant avians that soar the Miran skies in search of prey to skewer with their tremendous horns. These horns never stop growing, making them an accurate marker for determining a creature's age.
The sac on their backs stores a flammable substance that is channeled through the horn's tip, creating an explosive discharge that reduces its victim to shreds. For this reason, lesser carnivores in search of scraps are constantly following the auravis's trail.
During courtship, males fashion a complex nest of branches, the craftsmanship of which is used by females to determine their worthiness as mates.
== In combat ==
Auravises have high firepower, and primarily attack using high-power thermal and physical attacks. They are able to regularly fire Bomber Lances from their back to their foes away, so caution is needed when dealing with them.
Appendage-wise, the auravis can be targeted in the horn, back, and tail. The horn appendage has a hardness of 1, while other appendages have a hardness of 0. 
== Variations ==
There are two variants of auravis:
* Dark auravises are primarily dark in color and reside in Oblivia. They drop Auravis Croaking Bags from the back appendage.
* Light auravises have a brighter color and live throughout Primordia and Noctilum. They drop Auravis Laughing Bags from the back appendage.
In general, all auravises drop these items:
* Unfertilized Auravis Egg from the main body.
* Auravis Horn from the horn.
* Auravis Courtship Feather from the tail.
* from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Theroids
Auravis (disambiguation)

Auravises are an enemy species in Xenoblade Chronicles X. It may also refer to:
* Auravis (Giant Bird Surge)
* Auravis (The Savage Avian)
* Auravis (The Savage Protector)
* Auravis (Reckless Prone)
As well as the Holofigures:
* Auravis A
* Auravis B
Auresco, Main Gate

Auresco, Main Gate is a in Auresco, Royal Capital of the Kingdom of Torna. It connects Planus Bridge to Formide Shopping Ward, Pischator Bridge and Orem Storage Ward.
==Quests==
*Lighting the Way
*Manning the Gates
==NPCs==
*Carnelian
*Chalcedony
*Harman Until Safety Measures is completed and Malos awakens Torna.
*Isabella Until Making Up the Numbers is completed.
*Joey
===Notes===
==Enemies==
All enemies are bosses.
*Gargoyle (Auresco)
==Auto dialogues==
==In other languages==
==Gallery==
Auresco, Main Gate (night).jpg|Auresco, Main Gate, at night
Auresco, Rear Gate

Auresco, Rear Gate is a in Auresco, Royal Capital of the Kingdom of Torna. It connects Orem Storage Ward to Torna's Womb, via an elevator.
==Quests==
*Azurda SOS
==NPCs==
All NPCs appear only during Azurda SOS.
*Tarath
==In other languages==
==Gallery==
Auresco, Rear Gate (night).jpg|Auresco, Rear Gate, at night
Auresco, Rear Gate outside.jpg|Auresco, Rear Gate from outside
Auresco, Rear Gate closed.jpg|Closed Auresco, Rear Gate
Auresco, Rear Gate closed (night).jpg|Closed Auresco, Rear Gate, at night
Auresco, Royal Capital

The Auresco, Royal Capital is a sub-area of the Kingdom of Torna. It is Torna's capital and Malos's next target, according to Amalthus.
==Landscape==
==NPCs==
List of s in Auresco, Royal Capital. Permanent means the NPC can be talked to in a fully completed file. Temporary means the NPC will move to another location at one point, either through s or story progression.
===Permanent===
*Aquin
*Arb
*Azurda
*Azzarn
*Bry
*Carnelian
*Chalcedony
*Charlet
*Chica
*Clarke
*Clemens
*Dekudeku
*Dolala
*Fred
*Freja
*Gedd
*Gideon
*Gio
*Harman
*Jerry
*Joey
*Kaeda
*Kaym
*
*Lyta
*Macmac
*MacNeth
*Marena
*Maulton
*Mauna
*Mikhail
*Milton
*Momimi
*Morumo
*Nalsaz
*Nittle
*Obibi
*Ofa
*Omnom
*Onyx
*Piper
*Popolo
*Rikoko
*Sarah
*Sorrel
*Tarath
*Teeco
*Tranc
*Tyler
*Vill Ethelmar
*Wayton
*Yrissa
===Temporary===
*Brogyn
*Isabella
*Kachakacha
*Komemi
*Luc
*Mireille
*Rooroo
*Yokuyoku
==Locations==
*Planus Bridge
*Formide Shopping Ward
*Fabri Industry Ward
*Auresco Residential Ward
*Acheron Backstreet
*Sachsum Gardens
*Aquila Watchtower
*Orem Storage Ward
*Pischator Bridge
==Landmarks==
*Auresco, Main Gate
*
*Aureus Palace
*Median Gate
*Auresco, Rear Gate
*Torna's Womb
*Viridian Gate
==Shops==
*Inn
**
*Core Chip dealers
**Capital Weapons
* shops
**Capital Accessories
*2 Traveling bards exclusive.
===Notes===
==Enemies==
===Normal enemies===
All enemies appear only during Malos's attack on the capital.
*Gargoyle (Auresco)
===Quest-exclusive enemies===
*Calculating Gogol
*Elect Gogol
*Elegiac Mercenary
*Halcyon Mercenary
*Indignant Jerry
*Tenax Ekidno
===Bosses===
*Gargoyle (Sachsum Gardens)
*Malos (Auresco)
==Quests==
==In other languages==
==Gallery==
===Screenshots===
Kingdom of Torna from Aletta.jpg|The city, seen from the skies of Aletta
Party crosses Auresco, Main Gate.jpg|The party crossing Auresco, Main Gate
Party looks at Aureus Palace.jpg|The party looking at Aureus Palace from afar
Auresco, Royal Capital Median Gate.jpg|The Median Gate and Pischator Bridge
Auresco, Royal Capital Formide Shopping Ward.jpg|The Formide Shopping Ward
Auresco, Royal Capital Sachsum Gardens.jpg|The Sachsum Gardens
Auresco, Royal Capital Aureus Palace.jpg|Aureus Palace
Auresco, Royal Capital from Aureus Palace.jpg|Auresco seen from Aureus Palace
Kingdom of Torna Aureus Palace top.jpg|The top of Aureus Palace
Kingdom of Torna Auresco damaged 1.jpg|Auresco after Malos's attack
Kingdom of Torna Auresco damaged 2.jpg|Auresco after Malos's attack
Kingdom of Torna Auresco damaged 3.jpg|Auresco after Malos's attack
Kingdom of Torna Auresco damaged 4.jpg|Auresco after Malos's attack
Kingdom of Torna Auresco damaged 5.jpg|Auresco after Malos's attack
Kingdom of Torna Auresco damaged 6.jpg|Auresco after Malos's attack
Kingdom of Torna Torna's Womb 1.jpg|Blades in Torna's Womb
Kingdom of Torna Torna's Womb 2.jpg|The plate showing the Titan and Blade cycle of life in Torna's Womb
===Map===
XC2 map dlc3 ma40a c01.png
Category:Kingdom of TornaCategory:Areas (TTGC)
Auresco, Royal Capital/Night

Auresco, Royal Capital/Night is Track 8 on the Xenoblade Chronicles 2 Kingdom of Torna Original Soundtrack and Disc 11, Track 8 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays in Auresco during the night.
==Album notes==
Category:Music (TTGC)Category:Songs composed by Manami Kiyota
Auresco, Royal Capital (music)

Auresco, Royal Capital is Track 7 on the Xenoblade Chronicles 2 Kingdom of Torna Original Soundtrack and Disc 11, Track 7 on the Xenoblade Chronicles Original Soundtrack Trinity Box. It was also performed at the Manami Kiyota 20th Anniversary Live concert.
It plays in Auresco during the day.
==Album notes==
==External links==
* Manami Kiyota 20th Anniversary Live recording
Category:Music (TTGC)Category:Songs composed by Manami Kiyota