Crossbows

== Unique Crossbows ==
All crossbows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.
=== Normal Crossbows ===
==== Leadcrow ====
Light Crossbow
* Base Damage: 8 to 11 (was 6 to 9)
* Base Speed Modifier: -10
* Base Maximum Sockets: 3 (4 for ilvl 26+ upgraded versions)
Two-Hand Damage: 13 to 18, Avg 15.5 (was 10 to 15, Avg 12.5)
Required Strength: 21
Required Dexterity: 27
Required Level: 9
Before 	After
 	-10% to Enemy Physical Resistance
 	+20% Increased Attack Speed
+70% Enhanced Damage	+70% Enhanced Damage
+40 to Attack Rating	+40 to Attack Rating
25% Deadly Strike 	25% Deadly Strike
+10 to Dexterity 	+10 to Dexterity
+10 to Life 	+10 to Life
Poison Resist +30% 	Poison Resist +30%
==== Ichorsting ====
Crossbow
* Base Damage: 11 to 19 (was 9 to 16)
* Base Speed Modifier: 0
Two-Hand Damage: [16-19] to [28-34], Avg 22-26.5 (was 13 to 24, Avg 18.5)
Required Strength: 40
Required Dexterity: 33
Required Level: 18
Before 	After
 	-10% to Enemy Physical Resistance
+20% Increased Attack Speed 	+20% Increased Attack Speed
+50% Chance to Pierce 	+50% Chance to Pierce
+50% Enhanced Damage 	+[50-80]% Enhanced Damage
+50 to Attack Rating 	+50 to Attack Rating
+30 Poison Damage over 3 Seconds	+100 Poison Damage over 3 Seconds
+20 to Dexterity 	+20 to Dexterity
==== Hellcast ====
Heavy Crossbow
* Base Damage: 20 to 33 (was 14 to 26)
* Base Speed Modifier: 10
Two-Hand Damage: [34-36] to [56-59], Avg 47.5 (was [23-25] to [44-46], Avg 33.5-35.5)
Required Strength: 60
Required Dexterity: 40
Required Level: 27
Before 	After
 	-10% to Enemy Physical Resistance
+20% Increased Attack Speed 	+40% Increased Attack Speed
Fires Explosive Arrows or Bolts (Level 5)	Fires Explosive Arrows or Bolts (Level 5)
+[70-80]% Enhanced Damage 	+[70-80]% Enhanced Damage
+70 to Attack Rating 	+70 to Attack Rating
Adds 15-35 Fire Damage 	Adds 35-50 Fire Damage
+15% to Maximum Fire Resist 	+15% to Maximum Fire Resist
Fire Resist +15% 	Fire Resist +15%
==== Doomslinger ====
Repeating Crossbow
* Base Damage: 9 to 18 (was 6 to 12)
* Base Speed Modifier: -40
Two-Hand Damage: [17-21] to [34-43], Avg 25.5-32 (was [9-12] to [19-24], Avg 14-18)
Required Strength: 40
Required Dexterity: 50
Required Level: 28
Before 	After
 	-10% to Enemy Physical Resistance
 	45% Chance to Cast Level 12 Fire Ball on Striking
+1 to Amazon Skills 	+[1-2] to Amazon Skills
+30% Increased Attack Speed	+30% Increased Attack Speed
+35% Chance to Pierce 	+35% Chance to Pierce
+[60-100]% Enhanced Damage 	+[90-140]% Enhanced Damage
+15 to Life 	+[30-40] to Life
=== Exceptional Crossbows ===
==== Langer Briser ====
Arbalest
* Base Damage: 20 to 38 (was 14 to 27)
* Base Speed Modifier: -10
* Base Maximum Sockets: 4 (was 3)
Two-Hand Damage: [54-60] to [122-144], Avg 88-102 (was [37-42] to [82-111], Avg 59.5-76.5)
Required Strength: 52
Required Dexterity: 61
Required Level: 32
Before 	After
 	-10% to Enemy Physical Resistance
 	+40% Increased Attack Speed
+[170-200]% Enhanced Damage 	+[170-200]% Enhanced Damage
+[10-30] to Maximum Damage 	+[20-30] to Maximum Damage
Adds 1-212 Lightning Damage 	Adds 1-312 Lightning Damage
33% Chance of Open Wounds 	Removed
Knockback 	Knockback
+30 to Life 	+30 to Life
[30-60]% Better Chance of Getting Magic Items	[30-60]% Better Chance of Getting Magic Items
==== Pus Spitter ====
Siege Crossbow
* Base Damage: 28 to 60 (was 20 to 42)
* Base Speed Modifier: 0
Two-Hand Damage: [70-89] to [150-192], Avg 110-140.5 (was [50-64] to [105-134], Avg 77.5-99)
Required Strength: 36
Required Dexterity: 28
Required Level: 36
Before 	After
 	-10% to Enemy Physical Resistance
4% Chance to Cast Level 1 Lower Resist on Striking	28% Chance to Cast Level 35 Lower Resist on Striking
9% Chance to Cast Level 6 Poison Nova when Struck 	9% Chance to Cast Level 6 Poison Nova when Struck
+2 to Necromancer Skills 	+[2-3] to All Skills
+10% Increased Attack Speed 	+10% Increased Attack Speed
+[150-220]% Enhanced Damage 	+[150-220]% Enhanced Damage
+[5-495] to Attack Rating (+5 per Character Level)	+[5-495] to Attack Rating (+5 per Character Level)
+150 Poison Damage over 8 Seconds 	+150 Poison Damage over 4 Seconds
 	+[20-25] Life after each Hit
Requirements -60% 	Requirements -60%
==== Buriza-Do Kyanon ====
Ballista
* Base Damage: 47 to 78 (was 33 to 55)
* Base Speed Modifier: 10
Two-Hand Damage: [141-188] to [235-435], Avg 188-311.5 (was [82-99] to [139-412], Avg 110.5-255.5)
Required Strength: 110
Required Dexterity: 80
Required Level: 41
Before 	After
 	-10% to Enemy Physical Resistance
+80% Increased Attack Speed 	+80% Increased Attack Speed
+100% Chance to Pierce 	+100% Chance to Pierce
+[150-200]% Enhanced Damage 	+[200-300]% Enhanced Damage
+[2-247] to Maximum Damage (+2.5 per Character Level)	+[1-123] to Maximum Damage (+1.25 per Character Level)
Adds 32-196 Cold Damage 	Adds 32-196 Cold Damage
Freezes Target +3 	Freezes Target +3
+[75-150] Defense 	+[75-150] Defense
+35 to Dexterity 	+35 to Dexterity
==== Demon Machine ====
Chu-Ko-Nu
* Base Damage: 22 to 50 (was 14 to 32)
* Base Speed Modifier: -60
Two-Hand Damage: [67-142] to [104-228], Avg 102-166 (was 31 to 137, Avg 84)
Required Strength: 80
Required Dexterity: 95
Required Level: 49
Before 	After
 	-10% to Enemy Physical Resistance
 	15% Chance to Cast Level 16 Multiple Shot on Striking
Fires Explosive Arrows or Bolts (Level 6)	Fires Explosive Arrows or Bolts (Level 6)
+123% Enhanced Damage 	+[265-315]% Enhanced Damage
+66 to Maximum Damage 	Removed
+632 to Attack Rating 	+[333-666] to Attack Rating
+321 Defense 	+[333-666] Defense
+36 to Mana 	+[33-66] to Mana
 	6% Reanimate As: Demon Imp
=== Elite Crossbows ===
==== Gut Siphon ====
Demon Crossbow
* Base Damage: 43 to 66 (was 26 to 40)
* Base Speed Modifier: -60
Two-Hand Damage: [189-215] to [290-330], Avg 239.5-272.5 (was [67-83] to [104-128], Avg 85.5-105.5)
Required Strength: 141
Required Dexterity: 98
Required Level: 71
Before 	After
 	-10% to Enemy Physical Resistance
 	12% Chance to Cast Level 28 Desecrate on Striking
+33% Chance to Pierce 	+45% Chance to Pierce
+[160-220]% Enhanced Damage 	+[340-400]% Enhanced Damage
[12-18]% Life Stolen per Hit	[6-8]% Life Stolen per Hit
33% Chance of Open Wounds 	33% Chance of Open Wounds
 	+1450 Open Wounds Damage per Second
Slows Target by 25% 	Slows Target by 10%
 	Drain Life -30
==== Hellrack ====
Colossus Crossbow
* Base Damage: 47 to 125 (was 32 to 91)
* Base Speed Modifier: 10
Two-Hand Damage: [131-155] to [350-412], Avg 240.5-283.5 (was [89-105] to [254-300], Avg 171.5-202.5)
Required Strength: 163
Required Dexterity: 77
Required Level: 76
Before 	After
 	-10% to Enemy Fire Resistance
 	+[4-6] to Fire Skills
+20% Increased Attack Speed 	+60% Increased Attack Speed
+[180-230]% Enhanced Damage 	+[180-230]% Enhanced Damage
[100-150]% Bonus to Attack Rating 	[100-150]% Bonus to Attack Rating
Adds 63-324 Fire Damage 	Adds 63-324 Fire Damage
Adds 63-324 Lightning Damage 	Adds 63-324 Lightning Damage
Adds 63-324 Cold Damage 	Adds 63-324 Cold Damage
Level 18 Immolation Arrow (150 Charges)	Removed
Socketed (2) 	Socketed [3-5]
== Other Crossbows ==
* Crossbow Runewords