nyuuzyou/wikis huggingface dataset:
Aht Urhgan Mission 22

== Walkthrough == 
*Travel to Navukgo Execution Chamber.
**The Mount Zhayolm Home Point will take you right outside the zone. (Use Mount Zhayolm Unity warp 135 if you do not have the Home Point)
*You will get a cutscene when you first enter Navukgo Execution Chamber.
*Examine the Decorative Bronze Gate for another cutscene.
*Examine the gate once more to enter a battlefield.
*The fight is against Khimaira 13.
*Khimaira 13 uses the following special attacks:
**Dreadstorm: AoE DMG + terrorize. Removes Utsusemi.
**Tenebrous Mist: TP is reset to 0.
**Thunderstrike: AoE DMG + Stun. Removes Utsusemi.
**Tourbillion: AoE DMG + Knockback. Removes Utsusemi.
*Lady Karababa will assist you in this fight.
**She uses various high level spells and casts them much faster than players can. She seems to prefer Ancient Magic II spells.
**If her health drops too low and she has not been healed, she will Warp from the battlefield resulting in a loss.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 27

== Walkthrough == 
*Head to Aydeewa Subterrane via one of the routes below.
** Via Wajaom Woodlands - Head to (G-7) in Wajaom Woodlands.
** Survival Guide - Take the guide to Aydeewa Subterrane. 
** Unity Warp - Take the CL135 Wajaom Woodlands or CL145 Aydeewa Subterrane warp. 
*** The entrance is directly behind you if you took the CL135 warp.
*Continue further into the Subterrane until you find a room in the southwest at (E-9/F-9).
*Head west down the ramp which will take you to the western portion of Aydeewa Subterrane (Map 5).
*At (F-8/G-8) there is a blank target you need to check for a cutscene. This is the same location from Aht Urhgan Mission 20. 
**Monsters in this part of the Subterrane aggro, so be sure you have Sneak and Invisible on.
*The mission is finished once you watch the cutscene.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 29

== Walkthrough ==
*After the last mission's cutscene is over, you will need to head to Jade Sepulcher. 
**It is recommended that you use Homepoint #1 to Bhaflau Thickets. 
**If you don't have the Homepoint, go to Mamool Ja Staging Point. Once you take the staging point, head north to the Jade Sepulcher zoneline located at (I-9). 
*** You will need both Sneak and Invisible (Status). (Or a mount)
*Examine the Ornamental Door for a cutscene.
*Check the door again and select "Puppet in Peril" to enter the battlefield.
*The fight is against Lancelord Gaheel Ja.
**Lancelord Gaheel Ja is a Paladin and can use spells such as Flash, Holy, Cure - Cure IV.
**Lancelord Gaheel Ja can use the following abilities:
***Clobber: Large radius AoE DMG.
***Granite Skin: Stoneskin effect that cannot be dispelled. All attacks to the front of him will have no effect, but attacks done behind him will. This effects wears quickly.
***Blazing Angon: AoE DMG centered around his target.
*Upon winning the battle, you will automatically watch another cutscene that completes this mission.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 3

== Walkthrough == 
*Speak to Rytaal (K-10) for an explanation of Assault. This also unlocks access to it.
*Zone and speak to Naja Salaheem twice for two cutscenes to finish this mission and immediately begin the next.
**You must zone out and return to get the cutscenes.
***There is an exit to Wajaom Woodlands west of the office under the stairs.
*(Optional) Speak to Fubruhn (F-11) regarding Mog Locker upgrades, administration, and accessibility.
== Trust: Abquhbah == 
*If you have completed RoV Mission 2-7 - Ever Forward, you may speak to Abquhbah after this mission to receive his Trust cipher. 
== Plot Details ==
Aht Urhgan Mission 03
Aht Urhgan Mission 03
Aht Urhgan Mission 30

== Walkthrough == 
*Zone into Arrapago Reef for a cutscene first.
**Best route, use the Survival Guide in Caedarva Mire and head North / Northwest before turning South to the Arrapago Reef (4) entrance.
**You may also use the Ilrusi Atoll Staging Point to receive the initial cutscene, but may be further from the Cutter for the remaining mission requirements.
**You can also go to the Survival Guide in Arrapago Reef directly for the cutscene, but it won't put you near the Cutter for the next part of the mission.
*After the cutscene from zoning into Arrapago Reef, approach the Cutter to receive another cutscene that finishes this mission.
**If you entered from Caedarva Mire at (G-9), you are already at the correct entrance. Just walk north to find the boat. L70 Shades are near the boat area. 
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 31

== Walkthrough == 
*Head to Dvucca Isle Staging Point in Caedarva Mire.
*Enter Periqia via the Runic Seal just West from where you arrive at Dvucca Isle Staging Point.
**If you do not have Dvucca Isle Staging Point <-- click the link for how to unlock it.
*This fight is against up to 10x K23H1-LAMIA. After enough are defeated, a random amount, the battle ends.
**Trusts may be summoned. 
**All the K23H1-LAMIA are located together at (H-9).
**They all have true sight and link.
**All of the K23H1-LAMIA attacks have the added effect of Poison.
**They can also use the WS Venomous Tail which has a very strong Poison effect (at least 80 HP a tick). 
*Upon winning this battle, you'll receive a cutscene that finish this mission.
**If you fail the battle, you can obtain another permit to enter from Nahshib after one game day.
:
*If you have already finished this mission, you do not need another permit to help others with it.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 33

== Walkthrough == 
*Wait a game day and zone before speaking to Naja Salaheem again.
** While waiting you can get the Ephramadian gold coin needed for the next mission.
** Take the West exit out of Nashmau to Caedarva Mire. Click on Jazaratt's Headstone at (E-10) for another Ephramadian gold coin.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 34

== Walkthrough == 
*You will need another Ephramadian gold coin for this mission.
**Check Jazaraat's Headstone at (E-10) in Caedarva Mire for another coin. (This can be easily reached from Caedarva Mire HP#1 or the western exit of Nashmau)
*Travel to the Cutter.
**To access the Cutter, first travel to Dvucca Isle Staging Point and exit into the Mire.
***Alternatively, use the Survival Guide in Caedarva Mire and head south to the Arrapago Reef zone.
**Head West to (G-9) and zone into Arrapago Reef.
**Head North to (H-8) to find the Cutter.
*You will end up in Talacca Cove once the cutscene ends.
**Don't warp away, the next mission is on Talacca Cove
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 35

== Walkthrough == 
*After the last mission you will end up in a CS in Talacca Cove.
**For others joining you, the closest teleport is Caedarva Mire HP#1
*Examine the Rock Slab directly in front of you to enter the BC.
*This is a 30 minute fight against Gessho.
**As a Ninja type monster, he can use Ninjutsu, Mijin Gakure, and ranged attacks.
**He has the ability to warp around the arena at will.
***He tends to follow this up with a TP move.
**Has access to the following TP moves:
***Hane Fubuki: Ranged attack that has the additional effect of Poison.
***Happobarai: AoE damage + Stun. Absorbed by shadows.
***Hiden Sokyaku: Knockback + Stun
***Rinpyotosha: Warcry 
***Shiko no Mitate: Defense Boost
***Shibaraku: AoE damage and knockback. Absorbed by shadows. 
**He will periodically spawn 3-6 clones of himself during battle.
***Each clone is relatively weak and only has around 2,000 HP.
***The clones will despawn within about 20 seconds of being summoned, but they do not always dissapear at the same time as eachother.
***The clones can all use Ninjutsu and Ninja abilities including Mijin Gakure.
****The clones can Mijin Gakure together with Gessho, causing massive damage.
***The clones appear to be immune to all forms of Sleep.
**Gessho will give up at about 15% HP.
*Upon winning this battle, you'll receive the final cutscene.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 36

== Walkthrough ==
*Zone into Hazhalm Testing Grounds (Caedarva Mire Map#1 D-9) for a cutscene.
**The last mission puts you close if you go left then take the first tunnel.
**The Caedarva Mire Homepoint #1 is the closest warp to Hazhalm Testing Grounds.
**Alternatively you can warp to Nashmau via HP and take the Western exit to get to Hazhalm Testing Grounds.
*Check the Entry Gate for the final cutscene.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 4

== Notes ==
This mission begins immediately after the previous cutscene.
== Walkthrough == 
*Speak to Cacaroon (G-11) for a cutscene, across from the Mog House.
*Trade Cacaroon 1,000 gil or one Imperial Bronze Piece for another cutscene.
*Enter the Walahra Temple (K-8) for another cutscene.
*Head to the Shararat Teahouse (K-12) for another cutscene.
*Answer the following questions to complete the quest.
#What have you learned about?Pick all 3.
#Same as first question but with a new answer.Raillefal's secret.
#You are really...A San d'Orian Prince.
#Raillefal is really...Prince Trion.
== Plot Details ==
Aht Urhgan Mission 40

== Walkthrough == 
*(Optional) Speak to Pherimociel in Ru'Lude Gardens (G-6) for a brief cutscene.
*Wait until next game day and zone after completing the previous mission before speaking to Pherimociel again for the next cutscene.
*When the cutscene is over, you will end up at the Leypoint in Wajaom Woodlands.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 42

== Walkthrough == 
*Activate the blank target (J-9) at the Nyzul Isle Staging Point which is right next to the Runic Portal (the deactivated lamp) and select "Yes" to proceed with the mission.
*Check the Runic Seal (I-9), straight ahead, to enter the battlefield Path of Darkness.
**Trusts can be called during the battle.
*Naja Salaheem will fight with you during this battle.
**She must be kept alive, or the mission will end in failure.
**Recommend quick AoE action to pull hate on all the gears, they can kill Naja quickly, even at iLvl.
**Suggestion is to not run in and engage quickly, just aggro Amnaf. Let the gears spawn and then gather them all on you.
**With the adjustment to Trust Valaineral's Uriel Blade, he can quickly gain hate on the gears if you are on a job without AOE.
*The BC consists of three fights. 
**If you fail, return to Rodin-Comidin in in Aht Urghan Whitegate for another key item to try again.
====Battle 1====
*The first fight is against Amnaf and 4x Imperial Gears.
**The gears will not spawn until Amnaf is aggro'd.
**The gears can be slept, but not very easily. They are however, susceptible to both Gravity and Bind.
**Amnaf can be slept.
**Naja will pick one of the enemies at random to fight.
*Once defeated, Amnaf will warp one room over.
*Naja will wait for a bit before heading into the next room.
====Battle 2====
*The second fight is once again against Amnaf and 4x Imperial Gears (Triple Gears).
**The gears are much easier to sleep this time.
*Naja will pick one of the enemies at random to fight.
*Amnaf gives up and warps away at about 25% HP.
====Battle 3====
*This fight is against only Amnaf, but this time she turns into a Soulflayer.
**Her Sleepga resets hate on all players who are hit by it.
*Defeat Amnaf to finish the BC.
*Upon winning this Battlefield, you'll receive one last cutscene that completes this mission.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 44

== Walkthrough == 
*Check the blank target at the Nyzul Isle Staging Point for a cutscene.
*Head to the Runic Seal (I-9) to enter the battlefield.
*The time limit for this fight is 45 minutes.
**This fight was initially capped at level 75. Level 99 players should have little to no difficulty with it.
**Trusts can be summoned in this fight.
*This fight is broken into three separate battles.
====Battle 1 (Raubahn)====
*Raubahn re-raises twice during this fight, meaning you must defeat him three times to move on.
*He has access to all Blue Mage spells and abilities.
*Each time he re-raises, his job abilities, including his Azure Lore timer are reset.
*He seems to favor the spell Eyes On Me and will cast it often.
**The damage from this spell goes up considerably when parred with Azure Lore, doing well over 1,000 damage.
*Every time he uses Azure Lore he will follow it up with Eyes On Me.
*He has access to sword Weapon Skills.
**Mages should be especially careful of his Circle Blade.
*The final time he re-raises, he will have an immunity to either melee, magic, or ranged damage.
**The immunity is determined by what form of damage you used to deal the most damage to him. If you used mostly melee damage for the first 2 rounds, he will be immune to melee in the third round, ect.
**If you mix the type of damage you deal, i.e. magic round one and melee round 2, he will have no immunity the third round, but he will have increased defense.
====Battle 2 (Razfahd)====
*He is unable to move at all during the fight.
*He is a Paladin type monster and has access to Banish IV, Banishga III, Dia III, and Holy II.
*At 50% HP he uses Perfect Defense and becomes immune to all forms of damage for a short time.
====Battle 3 (Alexander)====
*This part of the battle is likely to take the longest to finish so plan accordingly.
*Like Razfahd he cannot move at all during the fight.
*He is a Paladin type monster and has access to Banish IV, Banishga III, Dia III, and Holy II and Mega Holy.
*He has access to the following abilities:
**Draw In: Used only when the person with hate moves too far away.
**Radiant Sacrament: AoE and wipes Utsusemi. Additional Effect: Magic Defense Down.
**Void of Repentance: Terrorizes target.
**Gospel of the Lost: Heals for around 900-1100 HP and removes debuffs. 
***This move can be stunned, but it has a very quick casting time.
**Divine Spear: Damage + additional effect of attack -25%.
**Divine Judgement: AoE 1000+ damage and clears Utsusemi. He will use this ability at 50% of his HP and several times again as his health decreases. He will say "ΩΩΩΩΩΩΩ" just before using this move. 
**Perfect Defense: He becomes immune to all forms of damage for a short time.
*The battle is over once Alexander is defeated.
*If you fail this fight, return to Naja Salaheem for another key item to try again.
*If you win this fight, you'll watch one last cutscene that finishes this mission.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 46

== Walkthrough == 
*Before you can continue, Naja Salaheem will ask that you wear something more appropriate to the palace.
*Wearing the following armors are known to allow you to continue:
**Adaman Cuirass
**Aketon
**Amir Korazin
**Arhat's Gi
**Barone Corazza
**Black Cloak
**Black Cotehardie
**Blessed Bliaut
**Blue Cotehardie
**Byrnie
**Brigandine
*** Can be obtained for free via RoE - Conflict: Beadeaux
**Cardinal Vest
**Chasuble
**Dusk Jerkin
**Dragon Harness
**Errant Houppelande
**Hachiman Domaru
**Haubergeon
**Hauberk
**Holy Breastplate
**Homam Corazza
**Igqira Weskit
**Jaridah Peti
**Justaucorps
**Nashira Manteel
**Noble's Tunic
**Pahluwan Khazagand
**Plastron
**Rasetsu Samue
**Scorpion Harness
**Sipahi Jawshan
**Sha'ir Manteel
**Vermillion Cloak
**Yigit Gomlek
*In addition to the listed armor, you must also be wearing gloves, leg armor, and boots. However, they do not have to match anything else you are wearing.
*Check the Imperial Whitegate door at (L-8) in Aht Urhgan Whitegate with the proper attire and your weapons (and shield) removed for a cutscene.
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 47

== Walkthrough == 
* You get to choose your ring now!
** You don't have to pick now, but you will still get the Imperial Standard.
** You may now change your Aht Urhgan Mission reward by disposing of your previous ring and speaking to Nadeey in Aht Urhgan Whitegate (J-7). If you dispose of a ring again, the timer to reacquire another reward will reset with the next conquest tally. (Sunday 0:00 JST)
== Plot Details ==
== Related Links ==
Aht Urhgan Mission 6

== Walkthrough == 
 You must wait one Earth minute after completing the previous quest to begin this quest.
*Approach the Palace in Ru'Lude Gardens for a cutscene.
*Choose any of the answers to the questions to complete the quest.
**Choosing "Yes", followed by "That's what I'm here for!" will reward you with 10 Imperial Bronze Pieces.
**Choosing "What am I, a donkey?" will complete the quest but forfeit 10x Imperial Bronze Piece
== Plot Details ==
Aht Urhgan Mission 7

== Walkthrough == 
*Head to the Shararat Teahouse (K-11) for a cutscene. You will obtain Raillefal's note
**The choices have no effect on the mission. Choose whatever answer you like best.
**You'll be given a Imperial Silver Piece at the conclusion of the cutscene.
*Speak to Naja Salaheem (I-10) for a cutscene.
**You'll be given the second Imperial Silver Piece at the conclusion of the cutscene.
**If you are asked for an Imp Wing, it is due to the Promotion: Private First Class quest. Simply trade one to continue.
Aht Urhgan Mission 9

== Walkthrough ==
If you have not yet unlocked the Runic Portal at the Nyzul Isle Staging Point:
*Trade one Imperial Silver Piece to Kamih Mapokhalam (F-6) located in Bhaflau Thickets.
**(Optional) Trade Kamih Mapokhalam 3 Imperial Mythril Pieces for a map of the Alzadaal Undersea Ruins.
*** This map is now purchasable via the Magical Map vendors.
*Approach the "Gilded Doors" (H-8) for a cutscene.
*Unlock the Runic Portal at the Nyzul Isle Staging Point before departing.
**This is one of the most frequently-used Runic Portals in Whitegate.
**Enter the "Gilded Doors" and take the transporter to the left. Caution: Stay left behind "Gilded Doors", Apex Gears (145-147) are to the right. 
**Now map 3, take the portal on your left again. (You'll end up on the main map.)
**Exit the room to the south and follow the path east until the "Gilded Doors". Once opened, keep going east until you reach the "Gilded Doors" to the Nyzul Isle Staging Point.
If you have already unlocked it:
*Enter the Chamber of Passage and take the Runic Portal to the Nyzul Isle Staging Point.
*Take the southeastern transport device at (H-9) to get to the Bhaflau Remnants.
*Take the right (eastern) transport device to get to the Alzadaal Undersea Ruins.
*The cutscene will start when you zone in.
== Plot Details ==
Aht Urhgan Whitegate

==Zone Information==
==NPCs==
== Notes ==
*Whitegate was once the busiest zone in Vana'diel. It was the center of activity for a majority of higher-leveled players due to its proximity to a Jeunoan Auction House, many popular 60+ party camps, Assault, Besieged, several end-game activities, and more.
*To gain access to Whitegate and the rest of Aht Urhgan, you must complete The Road to Aht Urhgan quest. This quest is activated by the NPC Faursel at (J-8) of the Tenshodo.
*Kaduru-Haiduru (G-10) was once a popular NPC before the advent of Survival Guide and Home Point warps. In exchange for an Imperial Silver Piece they will warp you to Ru'Lude Gardens. After three consecutive trades they then allow you to warp to your home nation as well.
==Lore==
Also known as the Merchant's Ward of Al Zahbi, Aht Urhgan Whitegate is home to merchants and craftsmen who provide their services to the area’s throngs of traders, mercenaries, and adventurers from foreign lands. The district also features two ports, one facing the inland sea to the north and another facing the open sea to the south. The Merchant’s Ward also serves as a western gate to the Empire. Aht Urhgan Whitegate also connects to the Imperial Ward section of Al Zahbi, sometimes referred to as the Palace.
Imperial Ward
The Imperial Ward lies behind a colossal white wall that separates the district from the rest of the city. The magnificent imperial palace, military facilities, and residences of the imperial family line the streets inside, but non-citizens are strictly forbidden to enter. Although PCs are able to see the giant entrance to the Imperial Ward, there is no way to access this area freely. PCs are only able to have a limited access of the Imperial Ward with an official invitation. 
== Related Links ==
Sources
*Kida's Fishing Database
Aileron Mantle

==Item Usage==
{| border="1" cellpadding="0" cellspacing="0" width="90%"	Obtained From...	Obtained From... 	Obtained From...
NPC Name	Zone 	Assault 	
- 	Periqia 	Stop the Bloodshed (Sergeant)	
==Notes==
*A rare appraisal from the ??? Cape obtained from the Ancient Lockbox at the end of Stop the Bloodshed.
Category:Back
Airship

Airships are skyfaring vessels developed by Cid, Chief Engineer of Bastok. While considered time consuming compared to newer methods of instant travel available today, Airships provide breathtaking vista views of Vana'diel and its many landmarks. Players may optionally undertake a A Discerning Eye quest prior to boarding. If the player does not leave the boarding area, return flights are free of charge. Players require a ticket purchased prior to boarding alongside an Airship pass and/or Airship pass for Kazham. 
Airship 	Connected Area 1 	Connected Area 2 	Cost
Airship, Jeuno - San d'Oria	Port San d'Oria (H-5)	Port Jeuno (G-5) 	200 gil
Airship, Jeuno - Bastok 	Port Bastok (H-8) 	Port Jeuno (H-11)	200 gil
Airship, Jeuno - Windurst 	Port Windurst (M-8) 	Port Jeuno (J-11)	200 gil
Airship, Jeuno - Kazham 	Kazham (G-6) 	Port Jeuno (I-5) 	200 gil
Category:Transportation
Ajari Necklace

==Item Usage==
{| border="1" cellpadding="0" cellspacing="0" width="90%"	Obtained From...	Obtained From... 	Obtained From...
NPC Name	Zone 	Cost/Quest/BCNM/ISNM	
- 	Waughroon Shrine	BCNM 60 Up in Arms 	
Category:Neck
Ajido-Marujido

====Involved in Missions====
*Bastok Mission 4-1
*San d'Oria Mission 4-1
*Windurst Mission 1-1
*Windurst Mission 2-1
*Windurst Mission 3-1
*Windurst Mission 3-2
*Windurst Mission 4-1
*Windurst Mission 6-1
*Windurst Mission 8-2
*Windurst Mission 9-1
*Windurst Mission 9-2
====Involved in Quests====
*I Can Hear a Rainbow
*Wonder Wands
category:characters
Akihiko Matsui

Akihiko Matsui joined Squaresoft as a debugger on Final Fantasy III in 1990. He continued working on new entries in the FF series and eventually joined Chrono Trigger midway through development in a Director role, overseeing monster behavior in battles.
He joined the Final Fantasy XI development team in 2000, where he was in charge of the battle system. In September 2010, he became the Director but was replaced by Mizuki Ito when Matsui was assigned to help the Final Fantasy XIV team following their unsuccessful initial launch. There, Matsui worked as the lead combat system designer.
When Hiromichi Tanaka left Square Enix in 2012, he named Matsui as his successor as Producer of FFXI. He has since lead the development team of the game.
From November 2013 onward, Matsui has been involved with the fairly regular Freshly Picked Japanese livestreams showcasing updates to the game. These broadcasts, which generally last over an hour, can be found on the Japanese Final Fantasy XI YouTube channel.
From May 2019 onward, Matsui has appeared in a monthly Final Fantasy XI Digest video along with Director Yoji Fujito. These are shorter 3-5 minute videos that summarize the main changes with a version update and are offered with official English subtitles. These can be found on the same channel.
From December 2020 to the May 2021 version update as well as the November 2022 to April 2023 Update, a limited time Trust Matsui-P was available to summon and play with in-game. 
Among his duties, Matsui is generally the person who creates the Volume 2 Ambuscades that are released.
On March 22nd, 2023, it was announced that Yoji Fujito would take over as Producer for Final Fantasy XI, with Akihiko Matsui stepping downhttp://www.playonline.com/pcd/topics/ff11us/detail/20385/detail.html. 
==Related Links==
*Personal Twitter (Abandoned since October 2010)
Category:Square Enix Staff
Albatross Ring

==Notes==
*Used with Fishing.
**Increases the amount of time a fish can be kept on the hook. This time is pretty much doubled and adds an additional 30 seconds.
*Enchantment lasts for 20 minutes. The ring cannot be removed and you cannot change areas or the effect is lost.
*This ring used to have 20 charges that lasted 20 hours. It was changed to what it is now to avoid potentially wasted time.
Category:Rings Category:Enchantment