The Counting House

== Overview ==
The Counting House is found along the southern coast of the Lower City, between Flymm Cargo and Old Garlow's Place, and encompasses the counting house, it's underground storage facilities, and the docks to the south-west.
=== Obtaining a Bank Pass ===
To enter further into the bank, the party must show a to or use diplomacy. The Bank Pass will allow access to the lower levels of the bank, including the safes and vaults. 
The pass can be purchased from for a large sum of gold. Alternatively, if a or Insight check during the dialogue is succeeded, the party can persuade him into giving a "temporary" pass which is, in fact, just a normal pass. Alternatively the pass can be stolen from the Head Clerk's office upstairs, on a cabinet at . If progressing through the Aid the Underduke quest, it's also possible to succeed a Persuasion, Intimidation, or Deception check to convince Meadhoney to give the pass to the party.
=== The Counting House - Safes ===
The Counting House Safes are found immediately after proceeding down the stairs and through the Vault Door at . Each safe is tucked behind an ornate iron door that cannot be interacted with; bypassing each requires teleportation like , , or intangibility effects like . The locks cannot be picked while in Gaseous Form. Level 10 transmutation wizards can pass through the vaults with for no resource cost by flying around the gates. These safes each have a lock. The contents of each safe and where to find its key is listed in the Loot section of this article. The keys follow the naming convention "Counting House Safe n°X Key". Lockpicking and looting these vaults will not trigger any security response.
=== The Counting House - Vaults ===
Through the door directly opposite the safes, on the left-hand side from the entry corridor, are the Counting House Vaults. Sigil circles protect each vault, teleporting trespassers back to the entryway should they walk, fly, or jump over them. These circles can be bypassed with effects like Misty Step, careful jumping around their edges, or by disabling them by pressing the two buttons located at and . These buttons can be activated with a ranged attack. The sigils will be present on the floor even after being deactivated, but they won't work anymore. These vaults each have a lock. The contents of each vault and where to find its key is listed in the Loot section of this article. The keys follow the naming convention "Counting House Vault n°X Key". Lockpicking and looting these vaults will not trigger any security response.
=== The Counting House - High Security Vaults ===
At the deepest part of the Counting House, beyond a vault door requiring a , are the High Security Vaults. This "impossible" lock can be bypassed in numerous ways:
* Entering the passcode to open the door by walking over four of the nine pressure plates in a correct order. Reading (in the Head Banker's office on the top floor, at ) hints at the password being 1-3-5-6.
** Unlimited attempts are allowed, so it's possible to brute force the passcode until all four symbols are entered in the correct order.
* As hinted in at and in the stack of scrolls at , by creating an electrified surface and short-circuiting the lock.
* Brute forcing on the door until a critical success is rolled.
Venturing into the High Security Vaults for the first time will trigger a battle between Bhaal Cultists and Counting House workers, with the cultists always hostile. The Reaper of Bhaal enemies start the fight invisible and hidden in the hall alcoves and will attempt to flank the opponents. Winning the fight and speaking to head banker will initiate the quest Return Rakath's Gold.
These high security vaults each have a lock that has which prevents spells from opening it. The contents of each vault and where to find its key is listed in the Loot section of this article. The keys follow the naming convention "High Security Vault n°X Key". Lockpicking and looting these vaults will not trigger any security response.
=== Counting House docks ===
Docks line the southwestern perimeter of the Counting House. They can be reached through the door at connecting to the antechamber descending into the vaults, or from the southern end of Flymm Cargo and the eastern end of Water Queen's House. Being spotted by any of the dock patrols, which include two Steel Watchers, will at best result in ejection, and at worst a fight.
Cargo boats and locked treasure chests are strewn about the docks. Each chest requires either a to unlock. Though none of chests contain unique loot, claiming them all will garner a windfall of Valuables, Scrolls, Potions, and raw Gold. Two and an excellent vista of the city's port can be reached by climbing to the top of the locked tower at . Travelling west from there leads to the Lustrous Lass, a ship steeped in disease and carrying a deadly Cursed Imp stowaway.
== Related quests ==
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== Notable characters ==
=== Counting House staff ===
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=== Cultists of Bhaal / Stone Lord Thugs ===
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== Other characters ==
=== Counting House staff ===
==== Artillerists ====
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==== Enforcers ====
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==== Clerks ====
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=== Cultists of Bhaal / Stone Lord Thugs ===
==== Death's Head of Bhaal ====
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==== Invoker of Bhaal ====
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==== Reaper of Bhaal ====
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== Notable loot ==
Loot not found in a vault:
* - In a chest titled 'Private Stash' in the eastern room down the very first flight of stairs.
* 2x - At the top of the locked tower at the Counting House docks .
=== Safes ===
Safe No.	Key and its location	Loot
1 	
Counting House Safe n°1 Key - Found in an Opulent Chest in the Szarr Palace, in the room left of the main ballroom. A button in the room to the right needs to be pressed, which will open the left door and close the right door	
2 	
Counting House Safe n°2 Key - Sold by Skittle at Heapside Prison in the Basilisk Gate Barracks in the Lower City. Since the key costs nothing, it must be gained through Trade instead of Barter	
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Counting House Safe n°3 Key - Found in a DC10 locked Heavy Chest in Bonecloak's Basement underneath Bonecloak's Apothecary in the Lower City	
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Counting House Safe n°4 Key - Can be looted or pickpocketed from Head Clerk Meadhoney in The Counting House main lobby	
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Counting House Safe n°5 Key - Can be looted or pickpocketed from Harvard Willoughby at the Elfsong Tavern in the Lower City	
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Counting House Safe n°6 Key - Found in a Backpack in a hidden base through a DC15 locked Hatch by the eastern docks in the Lower City	
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Counting House Safe n°7 Key - Can be looted or pickpocketed from Oliver Tefoco at Beehive General Goods in the Lower City	
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Counting House Safe n°8 Key - Found in a mailbox above the entrance to the Guildhall in the Lower City	
=== Vaults ===
Vault No.	Key and its location	Loot
1 	
Counting House Vault n°1 Key - Can be looted or pickpocketed from Captain Grisly in The Blushing Mermaid in the Lower City	
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Counting House Vault n°2 Key - Can be looted or pickpocketed from Oloric Witmirth in Elfsong Tavern in the Lower City.	
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Counting House Vault n°3 Key - Can be looted or pickpocketed from Alan Alyth, the barkeeper of Elfsong Tavern in the Lower City	
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Counting House Vault n°4 Key - Can be looted or pickpocketed from Roger Highberry in Highberry's Home in the Lower City.	
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Counting House Vault n°5 Key - Can be looted or pickpocketed from Avery Sonshal in Felogyr's Fireworks in the Lower City	
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Counting House Vault n°6 Key - Can be looted or pickpocketed from Omotola at The Glitter Gala in the Lower City	
=== High security vaults ===
Vault No.	Key and its location	Loot
1 	
High Security Vault n°1 Key - Found in a Display Case in Ramazith's Tower (accessed via a portal in Sorcerous Sundries in the Lower City), underneath the invisible barrier.	
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High Security Vault n°2 Key - Can be looted or pickpocketed from Lady Jannath in Lady Jannath's Estate in the Lower City	
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High Security Vault n°3 Key - Found in Cazador's Sarcophagus in Cazador's Dungeon underneath the Szarr Palace in the Lower City	
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High Security Vault n°4 Key - Found in an Opulent Chest on the second floor of the Water Queen's House in the Lower City	
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High Security Vault n°5 Key - Found in a Safe hidden behind a painting on the top floor of Wyrm's Rock Fortress in Wyrm's Crossing	
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High Security Vault n°6 Key - Found in an Opulent Chest in the northwestern section of the Iron Throne	
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High Security Vault n°7 Key - Can be looted or pickpocketed from Nine-Fingers Keene in the Guildhall in the Lower City Sewers	
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High Security Vault n°8 Key - Found in a Jewellery Box in the Cloister of Sombre Embrace underneath the House of Grief in the Lower City	
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High Security Vault n°9 Key - Reward for completing Return Rakath's Gold or can be looted or pickpocketed from Rakath Glitterbeard in The Counting House	
=== Literature ===
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== Gallery ==
Tim-coddens-tim-coddens-thecountinghouse-06.webp|Interior of The Counting House.
== External links ==
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Category:Locations
Category:Act Three Locations