nyuuzyou/wikis huggingface dataset:
Hyper Novice Job Change Guide

* Start by talking to Grape in Aldebaran at .
** Note: At this point, you have to be in a party of your own.
* He will acknowledge you and ask you to attempt the Hyper Novice Challenge.
* Accept the Challenge to create the job change instance by choosing, "I accept the challenge".
* Talk to him again and choose, "Challenge the Hyper Novice" to enter the instance.
* Once you enter the instance, talk to Yellow who will ask you to enter the inner room.
* Walk into the portal on your north, you should see a room with 5 novices - Scarlet, Red, Purple, Green and White.
* Talk to everyone in a counter clockwise manner starting with White, after some dialogues Blue and Black should show up.
* Talk to Blue and Black, after the dialogue Yellow should also enter the room.
* Talk to Yellow, she will ask you to exit the room and talk to the machine.
* You will see an announcement confirming the devices have been activated.
* Talk to the machine and you will be teleported to Library of Memories.
* After being teleported, you will see all the novices standing in a circle around a mountain of books.
* Talk to everyone in the circle and they will give you hints about their memories.
* You will have to find and talk to Fragments of Past located around the map.
* Several NPCs will show up, talk to all those to complete the fragment before moving on to the next.
=== Fragments ===
* Right from where you first entered the Library of Memories, walk east to what looks like a lush green hill and climb up to find the first fragment.
* Move up / north wards along the same level to find the second fragment.
* Go back to where we first started, and then move south. Climb 2 levels up and you should find the third fragment.
* Move west from here to come across the fourth fragment.
* Keep moving westward along the same level to find the fifth fragment.
* Continue along to find the sixth fragment.
* Some steps ahead would be the seventh fragment.
* Finally moving more ahead would be the eighth fragment.
* Once you've done talking to all the fragments and their respective NPCs. Go back to the center and talk to each person around the circle, and enter his or her name in the box which appears.
** Red is Nodor
** Yellow is Kachua
** Purple is Windsor
** Black is Jade
** Green is Grape
** White is Tzerero
** Blue is Deforte
** Scarlet is Holi
* Once all the names have been entered, Grape will move to the top of the book tower and make an announcement.
* Climb up the tower and talk to Grape, and choose “I think I’ve seen it all”.
* When asked, choose “They are all start from Novice” and you will be sent back outside.
* Talk to Grape again and you will be changed into Hyper Novice.
Hyunrok Breeze

__NOTOC__
Hyunrok Breeze (Alt: Hyunrok Breeze) is a 4th Expanded class offensive skill available as Spirit Handler.
==Effect==
Using the mysterious magical power of Hyunrok to create wind on the ground, inflicting Neutral elemental magic damage every 0.3 seconds for 4.5 seconds to all targets within range.
* Damage is additionally increased according to the level, the caster's Base Level and SPL.
* If has been learned, it increases the skill's damage.
* The element of the damage can be changed according to .
Level	Base Damage (MATK)	Base Damage (MATK) (Commune with Hyunrok)	Mastery Lvl Multiplier	Mastery Lvl Multiplier (Commune with Hyunrok)	Area of Effect
1 	750% 	1,000% 	20 	40 	5x5
2 	1,000% 	1,500% 	20 	40 	5x5
3 	1,250% 	2,000% 	20 	40 	7x7
4 	1,500% 	2,500% 	20 	40 	7x7
5 	1,750% 	3,000% 	20 	40 	9x9
6 	2,000% 	3,500% 	20 	40 	9x9
7 	2,250% 	4,000% 	20 	40 	11x11
 Damage (MATK) = [((Base_Damage + ((Mystical Creature Mastery Lvl) x Bonus Damage Multiplier)) + 5 × SPL) × ]%
==External==
===Enhanced By===
====Weapon====
* 
** For every 2 refine levels, increases damage by 5%.
* 
** If refine level is +11 or higher, increases damage by 15%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 5%.
*** When helmet is enchanted with , increases damage by 20%.
* 
** For every 2 refine levels, increases damage by 6%.
** If grade C or higher, increases damage by 10%.
** When enchanted with -
*** Increases damage by 7%.
*** If Grade D or higher, increases damage by 5%.
*** If Grade B or higher, increases damage by 6%.
*** If Grade A or higher, increases damage by 7%.
* 
** Increases damage by 10%.
** If Grade D or higher, increases damage by 5%.
** If Grade C or higher, increases damage by 8%.
** If Grade B or higher, increases damage by 12%.
** When equipped with , increases damage by 12% for every 2 refine levels of weapon.
====Armor====
* 
** If grade C or higher, increases damage by 5% for every 3 refine levels.
** If grade A, increases damage by 5% for every 3 refine levels.
** When equipped with -
*** Increases damage by 10%.
*** If armor is grade A, increases damage by 10%.
====Equipment Sets====
* + 
** If refine level is +10 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 10%.
* + 
** For every 3 refine levels of weapon, increases damage by 7%.
** If weapon is grade C or higher, increases damage by 15%.
* + 
** Increases damage by 15%.
* + 
** For every refine level of weapon, increases damage by 1%.
Hyunrok Cannon

__NOTOC__
Hyunrok Cannon (Alt: Hyunrok Cannon) is a 4th Expanded class offensive skill available as Spirit Handler.
==Effect==
Using the mysterious magical power of Hyunrok, unleashes a powerful magic cannon at the target.
* Damage is additionally increased according to the level, the caster's Base Level and SPL.
* If has been learned, it increases the skill's damage and AP Recovery Amount.
* The element of the damage can be changed according to .
Level	Base Damage (MATK)	Base Damage (MATK) (Commune with Hyunrok)	Mastery Lvl Multiplier	Mastery Lvl Multiplier (Commune with Hyunrok)
1 	1,000% 	1,100% 	50 	75
2 	1,400% 	1,650% 	50 	75
3 	1,800% 	2,200% 	50 	75
4 	2,200% 	2,750% 	50 	75
5 	2,600% 	3,300% 	50 	75
6 	3,000% 	3,850% 	50 	75
7 	3,400% 	4,400% 	50 	75
 Damage (MATK) = [((Base_Damage + ((Mystical Creature Mastery Lvl) x Bonus Damage Multiplier)) + 5 x SPL) x ]%
==External==
===Enhanced By===
====Headgear====
* 
** For every 3 refine levels, increases damage by 4%.
====Weapon====
* 
** For every 3 refine levels, increases damage by 7%.
** When enchanted with -
*** Increases damage by 7%.
*** If Grade D or higher, increases damage by 5%.
*** If Grade B or higher, increases damage by 6%.
*** If Grade A or higher, increases damage by 7%.
* 
** Increases damage by 10%.
** If Grade D or higher, increases damage by 5%.
** If Grade C or higher, increases damage by 8%.
** If Grade B or higher, increases damage by 12%.
* 
** Increases damage by 5%.
** If refine level is +5 or higher, increases damage by 10%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 5%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 4%.
*** If weapon is grade B or higher, increases damage by 10%.
*** When helmet is enchanted with , increases damage by 15%.
* 
** Increases damage by 5%.
** If the user's base level is 220 or higher, increases damage by 5%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 5%.
** If grade B or higher, increases damage by 10%.
====Armor====
* 
** If grade C or higher, increases damage by 5% for every 3 refine levels.
** If grade A, increases damage by 5% for every 3 refine levels.
** When equipped with -
*** Increases damage by 10%.
*** If armor is grade A, increases damage by 10%.
====Equipment Sets====
* + 
** For every 3 refine levels of weapon, increases damage by 7%.
** If weapon is grade C or higher, increases damage by 15%.
IRO 12th Anniversary Event

__TOC__
==Cleaning the Beach==
#Talk to the Comodo Cleaning Lady, she'll ask you to help her clean up the beach and collect 20 Trash Debris
#:
#Click on the Beach trash NPCs and a fixed-timer above your head will start. When that timer expires, you collect 2 Trash Debris and a random item.
:Note: Multiple players can click on the Beach trash at the same time, but once the first person to finish "cleaning the beach" the NPC will hide for a moment.
Beach Trash Locations:
*195, 118
*210, 117
*221, 118
*236, 132
*248, 120
*311, 152
*292, 167
*264, 175
*282, 175
*252, 169
*238, 158
*129, 170
*111, 163
*93, 193
*79, 204
*50, 205
== Crystal Invasion ==
:Stanley Summoner summon random Boss every hour.
::
*Summon Boss
:BaphometDark LordStormy KnightGolden Thief Bug
*Boss random drop
:Mastela Fruit BoxPoison Bottle BoxHigh Weapon BoxWhite Potion 100 Box12th Anniversary Coupon
:Golden Thief Bug (Ghost) has a chance of dropping Angels Blessing.
== Promote the 12th Anniversary ==
#Talk to 12th Anniversary Promot (/navi comodo 219/137) in Comodo. Follow the automatic navigation provided and talk to the billboards.
#:
#*Billboard Location
#:
#Reward 10 pieces 12th Anniversary Coupon
==Poring Roulette==
#Speak to the Poring Roulette in Comodo (197, 133) to bet your coupons on your favorite poring, with a huge payout if you bet correctly!
#:
#Talk to the Poring Roulette NPC to redeem your prize.
#*A (global?) announcement is made announcing the Roulette, and is done every 2 hours.
#*Roulette occurred at 10:40 AM (CST).
==Reward Catalog ==
*Coupons can be traded to 12th Anniversary Reward in Comodo
:
Category 	Number of Coupon	Reward
Buffs 	1 	Full Heal
Buffs 	1 	Increase M.Speed
Buffs 	1 	Increase All Stats
Consumables	20 	
Consumables	20 	
Consumables	20 	
Consumables	15 	
Consumables	10 	
Consumables	20 	
Consumables	5 	
Equipment 	12 	(7 days Rental)
Equipment 	12 	(7 days Rental)
Equipment 	1,200 	
Equipment 	1,200
IRO Backstage

== Overview ==
iRO Backstage was a newsletter published from 2004-2007 by the iRO GM Team containing event and update news along with GM interviews and quest guides. 
== Issues ==
=== 2007 ===
*November
*September
*August
*May
*April
*March
*February
=== 2006 ===
*December
*November
*October
*September
*July
*June
*May
*March
*February
*January
=== 2005 ===
*December
*November
*October
*September
*July
*May
*April
*March
*February
*January
=== 2004 ===
*November/December
*October
*September
*August
*July
*June
*May
Category: General Information
IRO January 2011 Raffle Event

#REDIRECT Raffle Event#2011
== Raffling ==
Lucky Raphael ( 113, 246) is selling raffle tickets behind the Prontera tool shop.
Each raffle has different odds and prizes, but you will nearly always be awarded a consolation prize if you lose. The current raffle changes when it's won or no one has won after a fixed period of time.
Note: The game is not actually a raffle, but independent drawings of random number pairs. You win if both numbers in the pair match.
The different raffles are:
Price 	Winning Odds	Grand Prize	Consolation Prize 	Consolation Prize
Price 	Winning Odds	Grand Prize	Item 	Average Cost (zeny)
80,000 Z 	1:3000 	1,000 	1–60 	2,623
40,000 Z 	1:3000 	1 	0–2 	40,000
40,000 Z 	1:2500 	1 	1–30 	2,623
50,000 Z 	1:600 	1 	0–2 	50,000
300,000 Z	1:400 	5 	0–2 	300,000
240,000 Z	1:184 	1 	0–2 	240,000
200,000 Z	1:100 	1 	0–2 Vitata500 is a consumable item that recovers some SP and increases SP recovery by 20% and maximum SP by 5% for 500 seconds.	200,000
Category:iRO Events
IRO Updates

This page presents statistics on iRO Updates, mostly having to do with the intervals between them and the dates they were implemented.
Update 	Files B/NTaken from "Main" Update file to "Main" Update file. (I.E 868 2005-06-03data_90NEW_eng.gpf to 893 2005-09-15data_Ep10_eng.gpf)	Time B/N Patch Server (Days)	Official Sakray (Days)	Official Mains (Days)
8.X-9.0 	23 	71 	56 	56
9.0-10.1 	24 	104 	112 	105
10.1-10.2 	43 	145 	154 	154
10.2-10.3 	35 	182 	168 	189
10.3-10.4 	36 	140 	133 	112
10.4-11.1 	19 	104 	112 	126
11.1-11.2 	35 	137 	140 	126
11.2-11.3 	54 	210 	203 	203
11.3-11/11/2008 	64 	199 	224 	210
Avg 	33.625 	143.5555556 	140.2222222 	141
Recent Avg (10.4-11.1 to 11.2-11.3)	36 	150.3333333 	151.6666667 	151.6666667
 	 	 	 	
== Notes ==
Category:iRO
Ice-Charm

Ice Charm (Alt: Hyouhu Hubuki) is an Expanded 2nd class active skill available as Kagerou and Oboro.
== Effect ==
This summons an Ice Charm. These orbit your head like a Monk's Spirit Sphere. You may have up to 10 ice charms up at once. If you have 10 ice charms, increases physical damage against fire property enemies by 30%. 
Ice charms increase damage inflicted with ice element ninja skills:
*Freezing Spear: +20% per charm (+200% with 10 charms)
*Snow Flake Draft: +100% per charm (+1000% with 10 charms)
The damage is added on skills' MATK rate, instead of directly amplifying the skill damage.
=== Notes ===
*Summoning charms of any other element will remove all charms. 
*Charms are removed by skills that remove spirit spheres. 
*Charms will disappear when relog or move to other maps server.
== Changelog ==
* Oct 13, 2022
** Increases Freezing Spear damage bonus from 5% to 20% per 1 charm.
** Increases Snow Flake Draft damage bonus from 25% to 100% per 1 charm.
** If 10 Ice Charms are collected. No longer enchants weapon with water property and adds the effect to increases physical damage against fire property enemies by 30%.
Ice Dungeon Leveling Event (2010/09/02) ~ (2010/09/16)

== Overview ==
The following NPC can be temporarily found in the Ice Dungeon. They will give the player a choice of how many monsters they wish to hunt at a time. 50, 100, or 150 monsters can be hunted. EXP rewarded per kill is the same for all three amounts (i.e. Killing 100 monsters gives twice as much experience as killing 50), as well as being the same gained when normally killing a monster (effectively making leveling on the monsters equal to 2x EXP). Valkyrie has rewards equal to 1x, while Ymir has rewards equal to 1.5x.
*Note: Each quest is repeatable so long as the player remains within the level limits.
*Note: Mercenary kills will not increase your kill count!
NPC 	Location 	Minimum Level	Maximum Level	Monster	Base EXP Reward (50)	Job EXP Reward (50)	Base EXP Per Monster	Job EXP Per Monster
Ice Titan Snowman	( 154, 27)	70 	99 	 	693,600 	396,400 	13,872 	7,928
Siroma Snowman 	( 156, 25)	50 	80 	 	111,500 	50,250 	2,230 	1,005
Category:Temporary Event Quests
Ice Launcher

Ice Launcher (Alt: Cold Shower) is a 3rd class Madogear offensive skill available as Mechanic.
==Effect==
Inflicts Water property Ranged Physical Damage to all enemies in a set area around the targeted location. It has a chance of leaving them either freezing or frozen. Cast Time cannot be interrupted and each cast consumes 1 , 1 and 20 SP regardless of the skill level.
Level	Base Damage (ATK)	Area of Effect	Chance of Effect	Chance of Effect	Cast Delay	Effect Duration
Level	Base Damage (ATK)	Area of Effect	Freezing 	Frozen 	Cast Delay	Effect Duration
1 	600% 	5x5 	30% 	10% 	1s 	7s
2 	900% 	7x7 	40% 	20% 	2s 	14s
3 	1,200% 	9x9 	50% 	30% 	3s 	21s
 Damage (ATK) = [Base_Damage × ()]%
==External==
===Enhanced by===
*Old Detachments Ring & Old Driver Band (Red) / Old Driver Band (Yellow) Set - Increases damage by 70%.
Ice Necklace Quest

# In Rachel (157, 183 rachel), find the Sincere Follower, Urstia. Talk to her and agree to help her. She gives the player an .
#:
# On , find Maheo frozen in ice (ice_dun02 120, 105). He tells an embarrassing story, and asks that the player get his master to help free him.
#:
# Go back to the city of Rachel, and near the top of the lake in the bottom right you will find Hamion (264, 98).
#:
#*He will ask that you bring him 5 , 1 , and 1 . When you bring him these items, he will give you a 
#*(Hammer [2]s are available in Rachel's weapon shop (42, 111), and Blank Scrolls can be bought in the Magical Academy in Juno ). 
# Return to Maheo and use the hammer to smash the ice. He will reward you by restoring Urstia's Necklace to a Sparkling Necklace. You will also receive 4 
# Return to Urstia to receive 70,000 Base Experience.
#*(Optional) Using the 4 you can put out the 4 sacred fires that surround the seal at the center of . Once put out, the boss monster will appear.
# Once you have completed steps 1-5 (Not necessary to fight Ktullanux) you can sell s to Mohadin in Rachel for 375 Zeny apiece.
#:
Spotlight Quest bonus:
*For bonus experience, talking to Mohadin is necessary to complete the quest. If the player completes Step 5 but does not talk to Mohadin, the quest is not completed although the quest log is deleted. Selling him Glacial Hearts is not required for this, just talking to him is enough.)
Category: Rachel Quests
Ice Pick

== Ice Pick ==
The Ice Pick is a weapon often found useful for Melee characters. It's appeal is that it inflicts higher damage on targets that have high levels of VIT DEF and DEF (Increasing VIT DEF, as with Angelus will increase the damage from an Ice Pick). The more DEF and VIT DEF the target has, the more damage the ice pick will do. Previous to the Ice Pick's implementation to the game, the only way to damage targets with high DEF was to use Critical attacks (Crit), VVVS Forged Weapons, or the Monk skill, Occult Impaction.
==Formula==
In pre renewal, IP increase the damage in % according to the total def of target (decrease to targets with low def and increase to targets with high def). In renewal, with the changes in def stats (influence of stats in soft def, and changes of def add for equips), IP changed your damage formula, works only with hard def (equip def) and add damage like ATK bonus (+ATK).
Pre renewal formula: [ATK * ( (Soft DEF + Hard DEF) /100)]
Renewal formula: [ATK + ((Hard DEF) /2)]
where [ ] denotes flooring
== Obtaining the Ice Pick ==
The Ice Pick is obtained by completion of the God Items Quest by an Assassin or Assassin Cross type character of Base Level 70 or higher. Ice Picks can also be obtained from the following MVPs. The numbers in parenthesis notate the rate at which an Ice Pick will drop from the MVP.
* (15%)
* (0.11%)
* (0.06%, Unslotted) (0.02% Slotted)
Category: Items
Category: Weapons
Ice Trap

Ice Trap (Alt: Ice Bound Trap) is a 3rd class active skill available as Ranger.
== Effect==
A maximum of 2 trap can be placed at once. When the trap activates, it deals damage in a 5x5 area and causes Freezing status. Freezing will last for 20 seconds on afflicted targets, and the duration cannot be reduced by the target's stats. Increased skill level increases the chance to status. To use the skill you need 1 Special Alloy Trap. Cause water element damage.
Level	Chance
1 	60%
2 	70%
3 	80%
4 	90%
5 	100%
 Damage Formula = ATK 100% + [{(Ice Trap Skill Level x Caster’s DEX) + (INT x 5)} x (1.5 + Caster’s Base Level / 100)] x {(Trap Research Skill Level x 20) / 100}
=== Notes ===
* This trap can be placed under players and monsters.
* This trap will yield 1 Special Alloy Trap when affected by Keen Nose.
* This trap has a 3x3 activation area and can only activate 0.5s after it has been placed.
* This trap's activation cannot be avoided with Hover.
* This trap takes 1s to disappear once activated.
* This trap can be knocked back by AoE skills like Arrow Shower and Magnum Break.
* This trap can be activated by Detonator.
* This trap can be destroyed by Trample.
* This trap will bypass Guard, Parry and Weapon Blocking.
* This trap can activate effects like Hunter Fly Card, Rideword Hat and etc.
* The Damage is split into 2 portions, ATK portion and everything else will be called that stat portion.
* Stat portion will bypass DEF and Flee.
* Stat portion bypass Race, Element and Size damage effects like Thara Frog, Tatacho and Ogretooth Card in PvP and WoE.
* Stat portion bypass Element resistance effects like Hode Card in PvP and WoE.
* ATK portion is affected by DEF and Flee.
* ATK portion is affected by Race, Element and Size damage effects like Thara Frog, Tatacho and Ogretooth Card in PvP and WoE.
* ATK portion is affected by Element resistance effects like Hode Card in PvP and WoE.
* ATK portion is affected by Element which can be used to do bonus damage but is still considered Neutral when used against Ghost type targets.
== General Trap information ==
* Trap Duration lasts 4 times as long in WoE.
* Traps occupy 1 cell.
* Traps can only be placed up to 2 cells next to another Trap.
* Traps can be activated by and will affect both allies and enemies in PVP and WoE.
* Traps will not activate if the caster is under the effect of Manhole.
* Traps cannot be activated by the Maestro or Wanderer that charmed the caster with Siren's Voice.
* Siren's Voice protects the Maestro or Wanderer from traps of charmed trappers.
* Traps can be removed by Ganbantein, Earth Drive and Crazy Vines.
* Trap damage is considered Melee and will be blocked by Safety Wall.
* Trap damage is reflected back to the caster by Shield Reflect and .
* Damage traps gains "Killed by a melee attack" effects like .
* Damage traps gains "Each attack has chance of" effects like .
* Damage traps gains SP Drain/Gain effects like or .
Illusion-Bewitch

Illusion-Bewitch (Alt: Genwaku) is an Expanded 2nd class active skill available as Kagerou and Oboro.
== Effect ==
Casting this skill will swap locations between the user and the target, similar to the Castling skill.
Level	Success Chance	Range 	Variable Cast Time	SP Cost
1 	50% 	5 Cells	3.0s 	40
2 	55% 	6 Cells	2.5s 	44
3 	60% 	7 Cells	2.0s 	48
4 	65% 	8 Cells	1.5s 	52
5 	70% 	9 Cells	1.0s 	56
The skill is in need of further testing. It is known that if the Kagerou/Oboro is being targetted by a skill, if Bewitching a target, that skill will target the Bewitched target instead. It is not known whether it is possible to make allies attack themselves in PvP/WoE.
=== Notes ===
* The success chance is reduced slighly by the target's INT;
* Chance to inflict Confusion on self at 25% chance;
* Chance to inflict Confusion on target at 75%;
* If the target is a boss type, you will warp to his position, however, the boss will not move to your previous location;
Illusion-Death

Illusion-Death (Alt: Jyusatsu) is an Expanded 2nd class active skill available as Kagerou and Oboro.
== Effect ==
Cast a curse on the target, lowering his stats and HP. Has a chance of casting Coma effect on players by a low chance. The target's INT will reduce the chance of being afflicted.
Level	Success Chance	Variable Cast Time	Duration	SP Cost
1 	50% 	3.0s 	8s 	40
2 	55% 	2.5s 	10s 	44
3 	60% 	2.0s 	12s 	48
4 	65% 	1.5s 	14s 	52
5 	70% 	1.0s 	16s 	56
=== Notes ===
* Coma chance only applies if the Kagerou/Oboro's Base Level is higher or equal compared to the target.
* Skill requires further testing to determine success formulas;
Illusion-Shadow

__NOTOC__
Illusion-Shadow (Alt: Zanzou) is an Expanded 2nd class active skill available as Kagerou and Oboro.
== Effect==
Creates a "clone" of yourself. The clone has the same sprite of a monster. The user will cast that clone on the same tile he/she is standing at and immediately will jump back a few cells. Any monsters targeting the player will target that clone instead. In PvM, players cannot attack the clone.
Level	Clone HP 	Cells jump	Duration	Cooldown	SP Cost
1 	6,000 + Max SP 	3 	27s 	30s 	40
2 	9,000 + Max SP 	4 	24s 	27s 	44
3 	12,000 + Max SP	5 	21s 	24s 	48
4 	15,000 + Max SP	6 	18s 	21s 	52
5 	18,000 + Max SP	7 	15s 	18s 	56
==External==
===Bestowed from===
* - Level 1; Autocast on self when physically attacked.
===Enhanced by===
*:
**Reduces cooldown by 2 seconds.
**For every 2 upgrade levels, reduces cooldown by an additional 1 second. 
*Oboro Shadow Set - Reduces cooldown by 3 seconds.
Illusion-Shock

Illusion-Shock (Alt: Kyougaku) is an Expanded 2nd class active skill available as Kagerou and Oboro.
== Effect ==
A WoE only skill. If successfuly casted upon a target, he/she will turn into a Poring(sprite change) and lose the ability to change equipment. Will also reduce all the stats of the target by a random number between 2*skilllvl~3*skilllvl.
Level	Success Chance	Variable Cast Time	Duration	SP Cost
1 	50% 	3.0s 	12s 	40
2 	55% 	2.5s 	14s 	44
3 	60% 	2.0s 	16s 	48
4 	65% 	1.5s 	18s 	52
5 	70% 	1.0s 	20s 	56
=== Notes ===
* Enemy's INT will reduce the chance of being inflicted, as well as the duration of the ailment;