Doc Team/2009-08-05

== Transcript ==
[12:59]	:	whaihallodar ^.^
[12:59]	:	Hey Torley
[12:59]	:	hey torley
[12:59]	:	hello Torley
[12:59]	:	its Torley!
[12:59]	:	FRIENDLY GREETINGS AND MAY THE FORCE BE WITH YOU!
[12:59]	:	greetings torley :-)
[12:59]	:	torly
[12:59]	:	were
[12:59]	:	it is
[12:59]	:	^^ ellow
[13:00]	:	I am your father, lol
[13:00]	:	god bless the force
[13:00]	:	:)
[13:00]	:	xD
[13:00]	:	TORLEY
[13:00]	:	yes, bless it with all of your...forcefulness...
[13:00]	:	hey jeremey, didn't see you there till now
[13:00]	:	afk
[13:00]	:	I'm sneaky!
[13:00]	:	I had a problem with the wiki, and also need an answer to the problem I was trying to find the answer for
[13:00]	:	torley im in need of the multy help media player you had at one time do you still have any ?
[13:01]	:	xD alex always goes away at the weriedest times
[13:01]	:	wierdest*
[13:01]	:	xstorm, please give me more details so I can help?
[13:01]	:	Please send friendship requests to my alt, Torley Olmstead. Thanks! =)
[13:01]	:	it was a youtube help player that you click on for your help tips
[13:01]	:	lol is that av full for friends?
[13:02]	:	So we can shoot questions of uhm any kind
[13:02]	:	if i remember right
[13:02]	:	anyone know where jon is?
[13:02]	:	Nicholas, yes, it's because my work avatar is focused on work, not so much socializing. :)
[13:02]	:	lol
[13:03]	:	Hello :)
[13:03]	:	hello
[13:03]	:	oh hey kate =)
[13:03]	:	hey kate
[13:03]	:	hello
[13:03]	 	knows where Jon is.
[13:03]	:	There are many times I'd like to sit (or fly) and chat but there is so much to do. A good time for many things in this world, fortunately.
[13:03]	:	i like to have a inworld tips and hekp how too player for people i can no longer get the one i made to work
[13:03]	:	xstorm, the player I had... it was made by Geaven Gall. She sold an earlier version commercially, I'm not sure if the latest is up in her store. But well worth asking her.
[13:04]	:	that's why you have an alt, so you can socialize outside of LL work xD
[13:04]	:	back
[13:04]	:	I have a wiki problem
[13:04]	 	notes a Padawan with Watermelon Light Sabers
[13:04]	:	Arawn, I can't stay long, I am supposed to be greeting for MA from 1-3
[13:04]	:	what kind of? @Mojito
[13:04]	:	Go to http://wiki.secondlife.com/wiki/Alt #Alt_Account
[13:04]	:	Nicholas, haha, and do other casual, totally unprofessional stuff.
[13:04]	:	Then click the line about how long can an account be inactive
[13:04]	:	it hangs for a while, then says the server reset
[13:04]	:	like go around sims and take pictures O.O
[13:05]	:	Mojito, I just tried that... it appears to work for me.
[13:05]	:	hi Kate :-)
[13:05]	:	Nicholas, oh, there's always, ALWAYS a deeper story to that. That's never purely for fun.
[13:05]	:	I'm always taking pics
[13:05]	:	Hmm. Ok, then can you tell me how long CAN an account be inacticve?
[13:05]	:	Hi xstorm
[13:05]	:	xD
[13:05]	:	so much lag
[13:05]	:	Hey Kate
[13:05]	:	hm... it works for me... says: As long as you're in good standing with Linden Lab -- not delinquent with billing or otherwise in violation of the Community Standards and Terms of Service -- your Second Life account can remain inactive indefinitely. This means that your avatar and inventory will continue to be stored on our servers.
[13:05]	 	inactive for an entire week, once, in the past two years
[13:05]	:	Ok, great, tnx
[13:05]	:	welcome =)
[13:05]	:	Sometimes it's graphics testing, other times it's researching locations for future publicity, other times it's to try out a cool creation... it's really an ongoing journal. Fun, but not only. And oh! Every now and then, WindLight settings testing. V3 shouldn't be too far away...
[13:05]	:	actively, inactive?
[13:05]	:	hey Marianne
[13:06]	:	Hiya
[13:06]	:	heyas =)
[13:06]	:	You should downgrade your account, if you're about to die
[13:06]	:	hey Jon :)
[13:06]	:	lol
[13:06]	:	Yes. It is for a friend of mine
[13:06]	:	im trying to get a multy inworld wiki viewer to work and i still can not get it to work for more then one person at a time
[13:06]	:	hello everyone!
[13:06]	:	hey jon :>)
[13:06]	:	lol
[13:06]	:	Torley, thanks for the Panorama Tutorial, it was good!
[13:06]	:	Is that guy swimming in air?
[13:06]	:	Here's an example of one of the new settings: http://www.flickr.com/photos/torley/3791565468/ I watched Wild Palms and there are some Second Life parallels. The movie has Shakespearean tragedy written all over it but I'd highly recommend it.
[13:06]	:	Hello everyone
[13:07]	:	You're welcome Sipo! Panoramas is a good topic for knowledge to be shared... it's still fairly nascent. =)
[13:07]	:	jon, didn't you make a plate for that av last week?
[13:07]	:	I was taking pictures like crazy
[13:07]	:	xstorm, could you tell us a little more about this wiki viewer you're working on?
[13:07]	:	someone else made that, heh
[13:07]	:	Is there some place to look, for information on how to Stream, or perform a mixed reality show? I've a nibble from the Lyre of Ur
[13:07]	:	Hey Oliver!
[13:07]	:	Hi Arawn.thanks for inviting me
[13:07]	:	Hiya Marianne!
[13:08]	:	lol i thought you made a plate to wear, like jello on a plate
[13:08]	:	An hi everyone!
[13:08]	:	Hiya Dan!
[13:08]	:	Maaan, busy today
[13:08]	:	Hiya Troley!
[13:08]	:	haii
[13:08]	:	Arawn, I might ask the people over @ http://treet.tv for guidance with that, they've a lot of experience, I think.
[13:08]	:	torley
[13:08]	:	dang
[13:08]	:	LOL
[13:08]	:	hey Oliver - tip fly up :D
[13:08]	:	If you're supposed to be another place, Caryn, an office hour tends to run for an hour
[13:08]	:	Friendly greetings Oliver! Hehe, choo choo!
[13:08]	:	xstorm is that for the KB aritcles?
[13:08]	:	somebody else made that plate, nicholas (it was pretty good, though)
[13:08]	:	*articles
[13:08]	:	Behold, something that pushes the limits of "Mature"!
[13:08]	:	indeed :D good olde lag never hurt anyone
[13:08]	:	if it lagy and it say image loadimg what do i do
[13:08]	:	Oh, the plate was a library object.
[13:09]	:	Hmm, Well, let me hang for 30 min here, then go back
[13:09]	:	is it ok to push a small Question...its about the blog post recently on creating items...
[13:09]	:	Where does it say "image loading", Chester100? A new problem for you, or one that just started?
[13:09]	:	Er, I mean, "one that has been going on for awhile?"
[13:09]	:	wow, nice watermelon you have there, Patchouli lol
[13:09]	:	in the lagy
[13:09]	:	nobody was there last monday, and no one there when I left
[13:09]	:	i was hoping to get a inworld how to step by step viewer to first show people how to get to the search wiki then by a click button take them to in in search ,, next tell them how the wiki works and how to use it all inworld for new people
[13:09]	:	lol
[13:10]	:	We had one going on the Orientation Islands in the form of a HUD.
[13:10]	:	Patch, thanks for pointing me to those. I had to get them for myself, too.
[13:10]	:	as it turns out, HUDs on several people in a island spawned off a OpenSpace - not too good for stability :(
[13:11]	:	xstorm, I think some of that, due to limitations on parcel media, are best shown on an external webpage. Sadly not the most integrated, but it's more practical.
[13:11]	:	And to note what Patch said too.
[13:11]	:	afk
[13:11]	:	having said that, it would be good if we could get "Webpage On A Prim" going properly.
[13:11]	:	Someone's asking about putting his concert on webcast, and I don't know how SL compares to anything, or what the difference is, between ShoutCast and Skype. I figured a musician/Linden would know, but Dr.Knop won't be available until Friday
[13:11]	:	lighten the load on the sims in terms of required info and stuff.
[13:12]	:	Arawn: at the risk of shocking the Lindens present... I'd say SL offers NOTHING that is an absolute must to webcasts.
[13:12]	:	now it say to much to many complez in scene
[13:12]	:	http://xkcd.com/619/
[13:12]	:	what it DOES offer, is a place where you can congregate with likeminded folk and party/discuss/dance
[13:12]	:	well the problem is with all the people that come in to SL many do not have the skills or tools to use the help so a inworld wiki is better to be a base point and click to help them get there faster
[13:12]	:	THAT, my friend, is where SL's value comes to the fore.
[13:13]	:	you can loop it through youtube
[13:13]	:	xstorm: pointing them to http://wiki.secondlife.com is a good start.
[13:13]	:	sadly, the inworld browser does NOT do Flash yet.
[13:13]	:	SL does offer a lot, when it comes to socializing with the likeminded!
[13:13]	:	xstorm, ah yes. What you mention — depends on what Patchouli said, as well as clickable hyperlinks. We still don't have that.
[13:13]	:	I wish it would!
[13:13]	:	but to the webcast itself, very little.
[13:14]	:	some do not have the ability to do a link like that
[13:14]	:	Torley: there's a hack for that on sale in the XStreet marketplace, but it requires that the website be coded to W3C standards by a competent webproggie.
[13:14]	:	It's a shame it does not. Also that other limits keep youtube stuff from workin' in world without special players an all
[13:14]	:	Patch, I may've seen that one. Sigh, caveats.
[13:14]	:	thats why we need one like what im trying to build
[13:15]	:	By all means it's good to see innovation with what's possible today, even if workarounds are involved. "Better than nothing."
[13:15]	:	it needs to be free for all to have and use
[13:15]	:	Chester100, it sounds like you may have the Lag Meter open?
[13:15]	:	Help menu > Lag Meter.
[13:15]	:	im at that
[13:16]	:	The Lag Meter gives useful tips on what to do to improve your performance. It isn't definitively accurate but the clues are helpful. In a scene like where you are now with multiple avatars, you may wish to turn on impostors or reduce draw distance to gain performance. Edit menu > Preferences in the Graphics tab. :)
[13:16]	 	sees network lag, as well as the usual crippled client: Ah, Network's back to yellow
[13:17]	 	is going afk for a moment; be back
[13:17]	:	Kate needs to continue on to more work... educating Lindens on new skills! She says goodbye for now. :)
[13:17]	:	*GIGGLES* :)~~~~ torley what happen when it says the SL sim server is the problem ?
[13:17]	:	(Sorry I can't reply to IMs, please ask your questions in the open!)
[13:17]	:	:)
[13:17]	:	More details, xstorm? Where does it say that?
[13:17]	:	well, it depends on the transcience of the issue, right, Torley?
[13:17]	:	Dakotta, those accessories are too awesome. I need to get a picture.
[13:17]	 	
[13:14]	 	
[13:12]	:	i have a Question related to the blog system. well a blog post
[13:12]	:	recently with the new content things will sellers of items need to join this new content programme in order to provide selling items in second life/
[13:18]	:	the little lag meter say server sim rate is to low at this time
[13:18]	:	Patch, are you referring to workarounds?
[13:18]	:	oh why thank you Torley
[13:18]	:	I was thinking of a lot of things.
[13:18]	:	mine says normal
[13:18]	 	has normal server, so some of us must be in a different sim
[13:18]	:	like the fact that the grid will occasionally not be all sunshine and silver.
[13:18]	:	now it say draw distance set to high
[13:18]	:	I've gotten used to it.
[13:18]	:	define normal lol
[13:18]	:	go into your Graphics, turn down the draw distance.
[13:19]	:	There's a melon in here and I'm floating in here, normal is overrated.
[13:19]	:	i will turn down setting a little bit so i can be low end like you *GIGGLES* :)~~~~
[13:19]	:	but seriously, Oliver also has concerns here.
[13:19]	:	indeed.
[13:19]	:	document concerns.
[13:20]	 	is not personally up to speed on the content management roadmap.
[13:20]	:	the recent LL update to its policies with regards to how permissions and content rights is handled is being surrounded by FUD.
[13:20]	:	how do you transfer land from one non-profit to another - ownership will still remain in your own hands?
[13:20]	:	Oliver, it's still tentative. And hasn't been implemented. So, I'd give feedback.
[13:20]	:	I understand the same process as for normal sims applies.
[13:20]	:	"We are in the early stages of planning such a program, and we would like your feedback on possible criteria in advance of our planning and implementation."
[13:20]	:	Oki Torley...very worried about it....being unable to work with others.
[13:20]	:	(Oliver is referring to https://blogs.secondlife.com/community/community/blog/2009/08/04/our-content-management-roadmap )
[13:20]	:	is there going to be an officer hour about it?
[13:20]	:	:D
[13:21]	:	inform LL of your intention to transfer for both sides, and make sure the receiving side has non-profit proofs on file with LL.
[13:21]	:	ops
[13:21]	:	office
[13:21]	:	the old wiki has many pages og mix data and all need to be fix and updated
[13:21]	:	You could request that those Lindens have office hours about it, sure. Just like we've done for Adult Content and many other key topics.
[13:21]	:	thanks patch
[13:21]	:	nominate someone on that receiving organisation, pay the fees through balances with LL, you should be al lshiny.
[13:21]	:	i shall (i should e-mail hem)
[13:21]	:	if you're still in doubt... contact Concierge. they will be best placed to advise you.
[13:21]	:	great
[13:21]	:	I've found alot of watermelon stuff in SL recently > http://tiny.cc/I36S9 lol
[13:22]	 	to get a non-profit in world: I think Jack's at 11AM, tomorrow
[13:22]	:	My biggest concern on that, Oliver, what the thresholds for being a trusted content person. I suspect I would not be at that lavel, as my transactions are often in US$ outside of the service, which would put me, presumably, at the level of content rippers. But that's me
[13:22]	:	such as the old Welcome places there are 3 pages on the old wiki thats about the same thing but the data on the welcome places are wrong
[13:22]	:	xD lol dan
[13:22]	:	Ha ha, Daniel — I remember the maker of that Party Kit letting me know. Very fun. =)
[13:22]	:	agreed. not all the most ethical folk in content provision work in L$ inworld anymore.
[13:22]	:	Aimee Weber for instance.
[13:22]	:	:)
[13:22]	:	she gets paid in US$ a lot more these days.
[13:22]	 	wishes the "Information" pavilion in the Ahern WA actually had Information
[13:23]	:	does this make her a content ripper outside of the program?
[13:23]	:	Aimee Weber helped get me up to speed when I started my Second Life. She let me sleep in her dumpster. (It's better than it sounds.)
[13:23]	:	the LL Welcome places needs to be fix and up to date
[13:23]	:	lol
[13:23]	:	hai
[13:23]	:	Torley: agreed. it's like the Tardis of SL.
[13:23]	:	@xstorm: what are you referring to when mentioning an "old wiki"? not wiki.secondlife.com? are you talking about the wikia wiki ?
[13:23]	:	agrees with xstorm
[13:23]	:	The Wikia Wiki is maintained independently by other folks. I cannot vouch for its accuracy or breadth in any form.
[13:23]	:	xstorm, there's certainly a program to improve those. Ask Blondin Linden for more info.
[13:24]	 	makes note for dumpster to go in museum
[13:24]	:	Haha Colton.
[13:24]	:	:))
[13:24]	:	*GIGGLES* :)~~~~
[13:24]	:	LOL torley, how was sleeping in a dumpster like? did the trash truck come pick you up (hopefully not, it happened in rl)
[13:24]	:	she recently came back to SL for some bad tasks though - Aimee just nuked a classic bridge build she owned.
[13:25]	:	my computer run slow
[13:25]	:	Colton as long as you take out the user vending system from 2003 from the waterhead telehub
[13:25]	:	Nicholas, surprisingly, there was no trash truck. I was very comfortable. I put memorabilia in it and Aimee even gave me a mailbox.
[13:25]	:	SL is unfortunately unable to avail itself of a lot of optimisations :(
[13:25]	:	awww, i wish there was a trash truck xD
[13:25]	:	xstorm, oh yeah, that Waterhead telehub is the LAST place that content is outside of the Library, I think.
[13:25]	:	there is
[13:25]	:	the only thing you can hope for is for your choice of content creators to take advantage of any ways they can to make content thinner.
[13:25]	:	yes it is
[13:25]	 	very leery of Sium Crossings in a Dumpster
[13:25]	:	WATERHEAD.
[13:26]	:	Urgh.
[13:26]	:	don't talk to me about a place that has gone to the dogs.
[13:26]	:	every time I go there, someone shoots me.
[13:26]	:	All of these place names hold special memories for me. I know several Infohubs have rowdy groups of regulars.
[13:26]	:	infact the old VL list system is still there i think at waterhead
[13:26]	:	hello everyone
[13:26]	:	hei
[13:26]	:	ooopppss i hope that was not NDA ?
[13:26]	:	lol i just imagine torley living in a dumpster, the trash truck comes, next thing he knows he is in at the SL dump xD
[13:27]	:	I wonder why Wanterhead doesn't have the same rules as the other hubs, ya know?
[13:27]	:	They still have HIPPOs to hand out at the Waterhead.
[13:27]	:	weee, first time i see a linden :D
[13:27]	:	same :D
[13:27]	:	me to
[13:27]	:	But re: Infohub concerns, please do ask Blondin, he's knowledgable on the topic.
[13:27]	:	same
[13:27]	:	Three Lindens!
[13:27]	:	xD
[13:27]	:	Four, actually... Colton's here :-)
[13:27]	:	yeh
[13:27]	:	I used to "do" Infohubs back in 2005 and 2006.
[13:27]	:	a whole forrest!
[13:27]	:	ok
[13:27]	:	Hi Welcome to scond life if you need help please let us know.
[13:27]	:	i think its great that devs take time out to play with the other players
[13:27]	:	Welcome, Shu, to Linden Office Hour
[13:27]	:	3 Lindens, but the first time I've ever seen one Shu Zemenis
[13:27]	:	Spoon: it's still work, dood.
[13:27]	:	hehe
[13:27]	:	beat those odds :)
[13:27]	:	I go to a few of them when I have time. Mostly around Ahern/Nova/Bay City
[13:28]	:	It's really important to understand what happens firsthand, Spoon.
[13:28]	:	i see four lindens though
[13:28]	:	i dont know any other game where they do that
[13:28]	:	"There are FIVE LIGHTS"
[13:28]	:	CARDASSIAN!
[13:28]	:	"There! Are! Four! Lindens!"
[13:28]	:	Spoon: MxO comes to mind, actually.
[13:28]	:	torley, i came with your twitter, and btw nice jobs with the tutorials and all :D
[13:28]	:	Hahaha. I love geek references.
[13:28]	:	Anyone else here like Wild Palms?
[13:28]	:	Aww, beat to the Star Trek reference
[13:28]	 	is still mourning.
[13:28]	:	Oh thankyouverymuch Shu. :)
[13:28]	:	geek ?
[13:28]	:	wel i dont know MxO :D
[13:28]	:	and ur lovely tunes
[13:28]	:	hehe
[13:28]	:	xstorm, well, obscure, nerdy, sci-fi ones. I dig that stuff.
[13:28]	:	I just got my RSi crushed into a tiny ball last week like everyone else :(
[13:28]	:	eeeps, I need to run. See you all next week *waves*
[13:28]	 	wishes Patchouli a good Mourning
[13:29]	:	Thanks for coming, Zai!
[13:29]	:	Have fun, Zai!
[13:29]	:	bye zai
[13:29]	:	Cya Zai!
[13:29]	:	brb, turning graphics down, got too many programs running >_<
[13:29]	:	In other news, I'm trying to get Phillip Linden into a pair of glasses and a tuxedo with a old-school microphone.
[13:29]	:	Ah message from the dark side there is torley LOL
[13:29]	:	xD
[13:29]	:	so what's happening here today
[13:29]	:	I'm addicted to the auto-refreshing Featured Marketplace display @ https://www.xstreetsl.com/
[13:29]	:	is that make fast running
[13:29]	:	Uh Oh
[13:29]	:	Why, Patch?
[13:29]	:	ok ok we all have skills some may not be the same skills as other or same level but to call one geek hhhmmm
[13:29]	:	Shu, we're discussing various topics. Feel free to start one!
[13:29]	:	LOL Torley!. i have been loving that for a lonnnnng time.
[13:30]	:	xstorm, I mean "geek" positively of course, as in the io9 usage. :)
[13:30]	 	wants to do a short music video with Ladies And Gentlemen (as seen in the PS3 commercials)
[13:30]	:	oh i seeee
[13:30]	:	oh ok :-)
[13:30]	:	Welcome, Shu. This is Documentation office hours, where we're mostly capable of discussing the Knowledge Base, wiki, and other written help for Second Life.
[13:30]	:	that mini map trick's pretty cool
[13:30]	:	hows the pjira going torley?
[13:30]	:	:D
[13:30]	:	Oliver, I wish it could show 24 at a time. Not sure if that'd be a heavy hit load but my eyes move fast.
[13:30]	:	i always wonder what them upgrades are for.
[13:30]	 	welcomes Jaramy back to Reality
[13:30]	:	LOL.
[13:30]	:	Shu, yeah, I remember the first time I think it was Kelly Linden... who told me about right-clicking on the Mini-Map.
[13:30]	:	my brain path ways can take the data in that form
[13:30]	:	;-)
[13:31]	:	*GIGGLES* :)~~~~
[13:31]	:	WTF?!?!?!?!?!
[13:31]	:	I posted a blog post earlier today, 5 little-known facts about the Mini-Map... http://tr.im/sltnt for anyone who wants to read it :)
[13:31]	:	how does one become a linden, really
[13:31]	:	hehe
[13:31]	:	wierd giggle
[13:31]	:	Oliver, I'm not active on the Issue Tracker/PJIRA currently. Used to be!
[13:31]	:	pssst xstorm is running out of RAM xD
[13:31]	:	omg vulgular language
[13:31]	:	well, you have to have a required skill relevant to the position you want to apply for...
[13:31]	:	Has the officehours twitter feed stopped? I havent seen it at all today
[13:31]	:	Shu, same as other places, apply @ http://lindenlab.com/employment but sometimes there are inworld interviews... :)
[13:31]	:	To become a Linden: http://linenlab.com/employment
[13:31]	:	Shockwave, I don't think that's Linden-maintained... I'm not sure who runs that?
[13:31]	:	oh i'm not applying, just curious, hehe
[13:31]	:	and it helps if you can relocate yourself as close as possible to a LL office that needs them :(
[13:31]	:	First, Shu, you have to live on a stark cut in pay, and do it with flare
[13:32]	:	Thanks torley
[13:32]	:	lindenlab
[13:32]	:	LOL
[13:32]	:	congratulations Torley, 20, 000 snapshots of Flickr! whooo! :)
[13:32]	:	@Patch im near the office!. still dont know if i should apply!
[13:32]	 	has been having problems applying to be a Linden until she moved back to Singapore half a year back.
[13:32]	:	Can we get a security gaurd here, or a giant laz0r shooting robot. I fear Dark may slice me D:
[13:32]	:	XD Congrats torley!
[13:32]	:	XD
[13:32]	:	Oliver: apply, can't hurt to try.
[13:32]	:	My application process began with a notecard saying I had a dream to work here. Most of my big life decisions revolve around dreams, otherwise I can't be sufficiently motivated. (This is a fundamental element of being creative.)
[13:32]	:	Heh... wouldn't be a cut in pay f'r me
[13:32]	:	there we go
[13:32]	 	giggles
[13:32]	:	Spoon, I'm a Jedi. That good enough?
[13:32]	:	btw, this is the song I wanted to abuse: http://www.youtube.com/watch?v=948xkM1oXGw
[13:32]	:	awesome, go!
[13:32]	:	i did nothing
[13:32]	:	One thing a lot of people don't realize is that our inworld Linden selves are only a small part of our day-to-day jobs at Linden Lab. We do all the usual software company stuff, but we also all happen to have Linden accounts :-)
[13:33]	:	The second verse screams Second Life. The first one screams Second Life on a bad day, so not as much xD
[13:33]	:	Dark
[13:33]	:	got my computer run faster
[13:33]	:	you spammed our shop
[13:33]	:	Well-said, Jeremy! There's a lot behind-the-scenes.
[13:33]	 	has pinged you.
[13:33]	:	...with missiles
[13:33]	:	yah i was banned with that for a day....
[13:33]	:	Thanks Daniel, I'm looking forward to 44,444. That's a magic number for me.
[13:33]	:	got a bit peed of with that guy kicking me out for no reason
[13:33]	:	he had reason
[13:33]	:	sorreh :P
[13:33]	:	not rly
[13:33]	:	i came in
[13:33]	:	plus youve had your punishmen, so lets leave it for now
[13:33]	:	and then he kicked me out
[13:33]	:	yes
[13:34]	:	lets leave it
[13:34]	:	okay, kids, settle down before I start lighting people on fire.
[13:34]	:	D:
[13:34]	:	...awkward silence o_o
[13:34]	:	oh god o.o'
[13:34]	:	Dont set me on fire
[13:34]	:	lol
[13:34]	:	*crickets in the distance*
[13:34]	:	Im too beowolf to die
[13:34]	:	o.o
[13:34]	 	think's patch's fur is extremely flammable
[13:34]	:	Please to be not attacking fellow Residents in the presence of Lindens :-)
[13:34]	:	:D
[13:34]	:	no really, I can set people on fire with this avatar. just needs a snap of the fingers.
[13:34]	:	*cough*
[13:34]	:	agreed.
[13:34]	:	hehe
[13:34]	:	lol, Torley. :)
[13:34]	:	im trying to find...
[13:34]	:	i love to work for LL but to help build a new program that will help the non paying users and the smaller prem account people with smaller parcles set up a small user community group to help them learn to help each other and grow in SL
[13:34]	:	lol
[13:34]	:	Charlie says!
[13:34]	:	a costume i have
[13:34]	 	doesn't want to set the world on fire
but it's his day job,and he's expected to
[13:34]	:	and i cant find it....
[13:35]	:	yeah take it to the combat sims
[13:35]	:	so what if there isnt a linden around, can we murder people then >:D
[13:35]	:	o0 be carefull where you point that broom
[13:35]	:	oh pweef its gone
[13:35]	:	yeah, it's jetpowered.
[13:35]	:	what's arawn's night job?
[13:35]	:	Office hours are being moved to Jessie?
[13:35]	 	smiles
[13:35]	 	grins
[13:35]	:	xstorm, that's a beautiful dream to have. Starting a tight-knit community like that.
[13:35]	:	Mari, recently I made Here damage-enabled and there's a UFO that fires on sight.
[13:35]	 	thinks xstorm would be a good linden.
[13:35]	:	Uh Oh! LOL
[13:35]	:	O.O
[13:35]	:	Torley - I know all about that UFO. Still have scorch marks
[13:35]	:	Hahahaha.
[13:36]	:	XD
[13:36]	:	yah
[13:36]	:	its eeeevil
[13:36]	:	Run away from water mealon UFOs!!!
[13:36]	:	:D
[13:36]	:	LOL
[13:36]	:	But can one shoot down the UFO?
[13:36]	:	I fought back by sitting on it. five minutes later it crashed and I got booted.
[13:36]	:	I had a plan long ago about a hostel-style program in SL.
[13:36]	:	the top plan is to get people with the right people skills and team work skills
[13:36]	:	sounds like a call cheap film
[13:36]	:	at the moment thisplce looks like a mix between a dungeons and dragons festival and a poker game. :D
[13:36]	:	xstorm: this idea you mention - it could possibly feed into LL's mole programme.
[13:36]	:	woohoo.
[13:36]	:	Soup - this is bad?
[13:36]	:	Roar
[13:36]	:	Hmmm...
[13:36]	:	Such is the fun with avatars, Spoon. Haha!
[13:37]	:	yes
[13:37]	:	its just, awesome?
[13:37]	:	:D
[13:37]	:	And if so, I ante 10 and cast magic missle
[13:37]	:	yes
[13:37]	:	yes it is
[13:37]	:	the LL Moles are very importent
[13:37]	:	I was reading an excerpt of an interview M Linden (OUR CEO) gave to the Social Media Bible, he was talking about all the different kinds of avatars we have in SL.
[13:37]	:	3PM at Shamon
[13:37]	:	XD
[13:37]	 	wanted to apply, but she had only four major builds in two years so it's a bit iffy.
[13:37]	:	An avatar is a potent conduit for self-expression, even if it's highly bizarre.
[13:38]	:	and I specialise in bizarre.
[13:38]	:	That is true
[13:38]	:	patchouli - it seems to be hard to get in there. I've applied twice so far
[13:38]	:	here we have an angry blue dragon, ex beowulf, and a snow leopard on the carpet. Yet neither is attatcking the oher, how unique.
[13:38]	:	And perhaps, ESPECIALLY if it's highly bizarre. ;)
[13:38]	:	Peaceful co-existence, yay.
[13:38]	:	Who wants a pet?
[13:38]	:	I was encouraged by... erm... certain folks... to do it again when I got home to Singapore ^^;
[13:38]	:	Dark, 3 second rule, PERSONAL SPACE please...
[13:38]	:	Apparently plenty of room in Fusionpolis
[13:38]	:	After browsing 100s of things at Xstreet I begin to get ideas of how they might all coalesce in a scene.
[13:38]	:	thankyou...
[13:39]	:	Personal space... I got an avatar that halfensures that if you want.
[13:39]	:	Personal space in a virtual world is another very fascinating thing.
[13:39]	:	it's got stabbity hands.
[13:39]	:	We feel uncomfortable if someone bumps into us repeatedly.
[13:39]	:	wow epic freeze then crash
[13:39]	:	indeed....i have an office LOL
[13:39]	:	re: wiki documentation, with windlight, some people who were getting six local lights, now just see two. LL code is checking for certain graphic card drivers and setting the limit. This has caused a lot of confusion, and it would be helpful (and transparent) if this issue was documented on the wiki. with a list of drivers/graphics cards affected.
[13:39]	:	3 second rule... I haven't heard that one before, but interesting concept of virtual personal space :-)
[13:39]	:	AS In OZ you would be paying half your pay in bandwidth charges , Patch ?
[13:39]	:	Roar
[13:39]	:	lol
[13:39]	:	its not real but it works when you say it
[13:39]	 	(Right) v1.2: releasing controls
[13:39]	:	i do think its time for sim types to have a place in the Wiki so new people will understand more about RPG sims and EDU sims and other Sim types in SL
[13:39]	:	I seem to recall something about that in a study some time back, Torley. How we tend to 'group" our avatars is forms that match our reality in a somewhat subconscious way
[13:39]	:	MATRIX JUMP
[13:39]	:	WAAARK!
[13:40]	:	xstorm, would you like to start new wiki pages for those? It'd be welcome.
[13:40]	:	D:
[13:40]	:	I've seen studies like that, Mari! I like psychological insights, because often people act a certain way but don't necessarily articulate it.
[13:40]	:	me :-) OMG!! yes i love to help
[13:40]	 	nods
[13:40]	:	"I feel good being this avatar, but I can't quite explain why..."
[13:40]	:	WTF?!?!?!?!?!
[13:40]	:	Shockwave: actually, the reasons are significantly more depressing. Suffice it to say that the Taxmen are evil.
[13:40]	:	I see a lot of that 'round. It's fascinating to watch
[13:40]	:	its the force
[13:40]	 	opened a wiki page on Mixed Reality, just so someone else could explain it: Why not open wiki pages on RPG and Damage Enabled?
[13:40]	:	Torley: stabbity hands!
[13:40]	:	more vulgular language :O!
[13:40]	:	wrong gesture D:
[13:40]	:	WAAARK!
[13:40]	:	:D
[13:40]	:	al Taxmen are Evil
[13:41]	:	could use those jedi powers now Torley, theres a beowulf dragon on my shoulder.
[13:41]	:	especially the ones that insist you hire local or suffer.
[13:41]	:	Hey!
[13:41]	:	yah
[13:41]	:	:O
[13:41]	:	WAAARK!
[13:41]	:	I must run, take care everyone :)
[13:41]	:	o_O
[13:41]	:	baaai
[13:41]	:	Take care Colton!
[13:41]	:	Im an awesome dragon
[13:41]	:	that can do tricks
[13:41]	:	be well!
[13:41]	:	bey
[13:41]	:	ty colton
[13:41]	:	ops
[13:41]	:	tc
[13:41]	:	only because someone made you on Spore :D
[13:41]	:	bye colton?
[13:41]	:	If you haven't seen it yet, https://blogs.secondlife.com/community/community/support/blog/2009/07/21/meet-colton-linden :)
[13:41]	:	But im AWESOME
[13:41]	:	it will have that and i will get a hold of a old friend i had back in 2002 about MMO networks and the RPG community networks
[13:41]	:	Feature on Colton!
[13:42]	:	Random fact: LL is getting about 25% of the first US$2000 it pays each Linden in Singapore back atm ^^;
[13:42]	:	you have scales, on your eyes, omg??
[13:42]	:	torley
[13:42]	:	just like everyone else ^^;
[13:42]	:	sending you some gestures a friend sent me with your name on them
[13:42]	:	Oliver, I wonder which ones those are.
[13:42]	:	OMG
[13:42]	:	Torley Linden says I can change my appearance,
[13:42]	:	i turned around to the side
[13:42]	:	XD
[13:42]	:	HahaAHAHaa!
[13:43]	:	HahaAHAHaa!
[13:43]	:	wtf?
[13:43]	:	Walter! use the sword you made! i got it blessed by an african samurai ninja d00d while you werent looking...
[13:43]	:	Patchouli, please try to stay on the topic on documentation here.
[13:43]	:	Hmm that gesture didn't play all the way through.
[13:43]	:	and it was staring at meh
[13:43]	:	o.o
[13:43]	:	my bad. I keep forgetting this isn't Torley hour anymore.
[13:43]	:	hmmm....
[13:43]	:	XD
[13:43]	:	Gestures are a very odd thing. Very funny but so many little caveats. I remember doing the initial help documentation for those, that was intricate.
[13:43]	:	go away, Mr. Beowulf Dragon!
[13:43]	:	I don't mind if we wander off-topic a bit, but spreading negative rumors about how Linden Lab operates is not acceptable :-)
[13:44]	:	Im not a beowolf dragon
[13:44]	:	im a Dragonlet
[13:44]	:	whatever you are
[13:44]	:	you were in my face
[13:44]	:	literally...
[13:44]	:	jeremy...is this meeting aboout documentation really? I did bring up a documentation issue..and didn't get a single response.
[13:44]	 	has pinged you.
[13:44]	:	actually he looks quite playful with the snow-leopard there :D
[13:44]	:	it wasn't intended as negative, my apologies. jsut a reminder that fortunately there are some people who don't see LL as the enemy every other five seconds. ^^;
[13:44]	 	only spreads positive rumors about Linden Negativity
[13:44]	:	I'm so sorry if we missed you, PulseBurst! Please repeat?
[13:44]	 	scrolls up to see Pulse's question.
[13:45]	:	wow
[13:45]	:	nice leopard!
[13:45]	:	Ah, the WindLight question!
[13:45]	:	leopard is ftw
[13:45]	:	that was cool!
[13:45]	:	WAAARK!
[13:45]	:	that sounded nothing like a WAAARK!
[13:45]	:	WAAARK!
[13:45]	:	lol
[13:45]	:	how is that possible??
[13:45]	:	God help me!!! D:
[13:45]	:	IT'S THE SOUND THAT MAKES ME PUNCH INFANTS!!! DX
[13:46]	:	loud...
[13:46]	:	o.o'
[13:46]	:	wrong gesture again....
[13:46]	:	people, can we cool it with the sound gestures
[13:46]	:	awkward silence...
[13:46]	:	XD
[13:46]	:	"Growl"
[13:46]	 	thinks it's more like the sound that makes her punch Dark, but that's irrelevant to this discussion now.
[13:46]	:	to you too
[13:46]	:	I agree that it would be helpful to post a list of graphics cards affected by a particular bug. However, I'm not 100% certain that such a post would fit into the category of "how to use Second Life", which is our primary focus.
[13:46]	:	lawl.
[13:46]	:	this is not a discussion. xD
[13:47]	 	Rotating ring whispers: Cloaking device installed
[13:47]	:	this is a conversation :D
[13:47]	:	Well, as I see it, SL's biggest strength - and its biggest weakness... is how open it is.
[13:47]	:	Am I right guys?
[13:47]	:	yosh!
[13:47]	:	PulseBurst, it's been awhile since I saw that issue in the Issue Tracker. However, I agree it should be documented a lot better a la http://wiki.secondlife.com/wiki/Graphics_card . It's unclear in some cases if the local lights limit is intentional, too.
[13:47]	:	*digs*
[13:47]	:	yeah.
[13:47]	:	It should be documented somewhere...it is not a "bug"...it's by design...
[13:47]	:	but they didn't document it.
[13:47]	:	MANY people still don't know "ONLY SIX LOCAL LIGHTS?" That is too obscure, still.
[13:47]	:	Torley: actually OpenGL BlueBook specs that a card should be handling a maximum of 8 lights specified in OpenGL.
[13:47]	:	I wish it was still six lights
[13:47]	:	Boo!
[13:47]	:	Plus moon and backlight...
[13:48]	:	Which feature is that
[13:48]	:	which equals 8.
[13:48]	:	But that's on the assumption of a pro card. which most of us don't have.
[13:48]	:	Torley, it is in the PJIRA... here are a few
[13:48]	:	http://jira.secondlife.com/browse/VWR-13110
[13:48]	:	With atmospheric shaders, it is even less
[13:48]	:	EAT IT!
[13:48]	:	http://jira.secondlife.com/browse/VWR-14282
[13:48]	:	Aye, and https://jira.secondlife.com/browse/VWR-6116
[13:48]	:	Its crushing me!
[13:48]	:	omg
[13:48]	:	*choke*
[13:48]	:	dark
[13:48]	:	PLEASE stop
[13:48]	:	HOWEVER.
[13:48]	:	the deferred rendering process as used in some viewers and currently in dev by... erm... Runitai, was it?... offers a way out.
[13:49]	:	I should add that the local lights issue becomes moot (to some degree) with the new lighting system. Yes, Runitai is working on that.
[13:49]	:	Basically, it's like devoting an entire chunk of the renderer to doing lights and only lights.
[13:49]	:	Deferred rendering should also be documented..but that's another issue
[13:49]	:	and this can be very spectacular. if you want to know how... go play Killzone 2.
[13:49]	:	"Poop"
[13:49]	:	Runitai and a few others are working on deferred rendering, and my anecdotal experience with it is that local lightning is a zillion times better :-)
[13:49]	:	xD
[13:49]	:	D:
[13:49]	:	XD
[13:49]	:	yes..Runtitai working on it is same thing Andrew said at an office hour a year ago. ;)
[13:49]	:	Every frame of it goes through a partially modified deferred rendering engine.
[13:49]	:	There are numerous cases when there are things documented internally which are of broad public use but no one in those respective expertises has had the time/process/another reason to put it out.
[13:49]	:	Have a question on graphic card configuration in SL...
[13:49]	:	GOOO RUNITAIIII
[13:50]	:	If there's a word of local jargon, for something in SL, shouldn't that word be in the Wiki?
[13:50]	:	Bush: "Whoo hoo! I just learned how to pee standing up! Mission Accomplished!"
[13:50]	:	And that is exactly why we don't want to assign false expectations, it's always, always dangerous.
[13:50]	:	fucj
[13:50]	 	waves a bunch of silly flags with the letter R emblazoned on them.
[13:50]	:	Norah: "Mission accomplished indeed Mr. President!"
[13:50]	:	DarK: language!
[13:50]	:	yet again wrong gesture
[13:50]	:	"removes gestures"
[13:50]	:	Always a double-edged sword to say "We're working on this", because while it offers hope, it also creates a pressure for time.
[13:50]	:	you do just that now, yes.
[13:50]	:	why dont you just stop the gestures alltogether?
[13:50]	:	cus my dragon needs to sniff
[13:50]	:	n stuff
[13:50]	:	and wash
[13:50]	:	yeah, I'd rather LL say "we're not currently working on this", even if it's lying.
[13:50]	:	To such ends in the future, hopefully many knowledgeable Residents will continue to add to the wiki.
[13:51]	:	Arawn, we are working on ways to include a glossary in upcoming releases of the Viewer. Hopefully it'll help people learn all these Second Life-specific words a little more easily.
[13:51]	:	About graphic cards.. should we use in the hardware settings all memory the card reports to have, or is there an optimum setting for that? (memory for textures)
[13:51]	:	wow, graphics bug FTL
[13:51]	:	o.o fish
[13:51]	:	http://wiki.secondlife.com/wiki/Limits is one of the best examples of many people getting together and contributing must-know knowledge.
[13:51]	:	patchouli has a cylinder which makes the carpet behind it invisible for me
[13:51]	:	all right, who's squeaking the bear
[13:51]	:	oh my god?
[13:51]	:	o.o'
[13:51]	:	oooooooooooooooooooo
[13:51]	:	dark lol
[13:51]	:	NAKED GUY!
[13:51]	:	MY EYES
[13:51]	:	I like that page even though it seems it must be depressing to note that LL isn't boundless.
[13:51]	:	ooooooo
[13:51]	:	AAAAAAH!
[13:51]	:	X(
[13:51]	:	o
[13:51]	:	IM BLIIIND
[13:51]	:	o
[13:51]	:	o
[13:51]	:	o
[13:51]	:	o
[13:51]	:	o
[13:51]	:	HEEEEEEEELP
[13:51]	:	IM HIDING
[13:52]	:	AAAAGHH
[13:52]	:	aahah
[13:52]	:	looks awa
[13:52]	:	Niky, generally, use all the memory available. However, it also raises Second Life's RAM usage, so if performance is feeling *slower*, then lower it. There's not an exact magic number tho.
[13:52]	:	KICK HEEEEM!
[13:52]	:	someone tell Dark to put on some clothes... or god help me I will start eating him.
[13:52]	:	KICK HEEEEM
[13:52]	:	LOL
[13:52]	:	?
[13:52]	:	i have cloths on
[13:52]	 	hides behind the sofa
[13:52]	:	Hehe, Patchouli, "Your world. Your imagination. But here are the limits!"
[13:52]	:	nasty
[13:52]	:	its that other guy
[13:52]	:	yeah, his dragon has a glove
[13:52]	:	RealtorJay, you've entered a Linden office hour
[13:52]	:	we advise you to put some clothes on
[13:52]	:	om nom nom.
[13:52]	:	quickly
[13:52]	 	thinks that should be a new slogan for Linden Lab torley =)
[13:52]	:	Imagine there are limits
[13:52]	:	GIANT FISH!!!
[13:52]	:	iTorley: some of the best awesome in SL, are actually people hopping over the limits.
[13:52]	:	Grr an I have no fishing rod
[13:53]	:	Chester100 Static please get dressed
[13:53]	:	Patch, I always like that creative hacking, haha.
[13:53]	:	Chester, please dress up or the fish will start eating you.
[13:53]	:	chester was xD
[13:53]	:	i am
[13:53]	:	Sometimes when it results in unforseen consequences like, putting scripts in Linden trees and CRASHING. :|
[13:53]	:	it wasnt chester guys...
[13:53]	:	you might have n fishing rod, but you have a snow lepoard
[13:53]	:	Torley: how'd THAT happen?
[13:53]	:	leopard*
[13:53]	:	?
[13:53]	:	can you put scripts in linden trees?
[13:53]	:	:D
[13:53]	:	people, the only naked guy here was RealtorJay, and he appears to have vanished
[13:53]	:	OMG
[13:53]	:	okay, we seem to have fixed that problem.
[13:54]	:	A BIG FISH!
[13:54]	:	wow, oxymoron :D
[13:54]	:	oh if any new people wish to know how to file a AR on Chester100 Static its not very hard then you can learn how to mute them
[13:54]	:	I don't quite recall, Patch and Oliver. But it did NOT work because it wasn't expected.
[13:54]	:	Office hours turned into zoo hours....
[13:54]	:	BIG
[13:54]	:	FISH!
[13:54]	:	big fish....little fish...card..board...box...coughs prim
[13:54]	:	We have an assortment of creatures here. Some cuddly, some not.
[13:54]	:	i think we see that Dark
[13:54]	:	Torley: Linden Trees are an interesting item in SL... the only known examples of instanced objects in SL for one.
[13:54]	:	some quite annoying, and disturbing
[13:54]	:	Im more cuddly than the fish
[13:54]	:	wheres darth vader when you need him to prove that?
[13:54]	:	let's try to avoid popularity contests in our office hour
[13:54]	:	Heh. Let's try not to AR anyone due to a misread nametag :-)
[13:54]	:	One of my fave parts about http://wiki.secondlife.com is even if you have a few minutes, you can quickly throw notes there. Share it with someone else, who may refine the page. And it could grow from there.
[13:54]	:	Ill go get him
[13:55]	:	i can be cuddly when i want to be xD
[13:55]	 	wonders at the possibility of Shamanic Documentation
[13:55]	:	actually, yeah, I need to update my page on LW 9.x sculpty baking soon.
[13:55]	:	lol
[13:55]	:	the leopard is awesome
[13:55]	:	i WANT that avatar :
[13:55]	:	:D*
[13:55]	:	ooppss
[13:55]	:	:D ty
[13:55]	:	ONO PATCHOULI DIED
[13:55]	:	Shamanic documentation? Like... summoning a help file from a glowing pentagram?
[13:55]	:	was talking about the nude person
[13:55]	:	this avatar is Kirin Jungle
[13:55]	:	Jeremy: I THINK he's a fan of Python for some reason.
[13:55]	 	has pinged you.
[13:55]	:	There are many, many times when I went, "Gosh darnit! I have another meeting to get to! But oh, 5 minutes? QUICK! Copy-and-paste, typetypetype. I'll come back to it later." Those pages have developed in time to get tens, even hundreds of thousands of views. It's very iterative, bit by bit... all the pebbles o' info add up.
[13:55]	 	
[13:56]	:	what happen to the nude ?
[13:56]	:	it is 3KL at lost ferals
[13:56]	:	xstorm: I OM NOM NOMed him.
[13:56]	:	nude disappeared after fish nommed :D
[13:56]	:	?
[13:56]	:	I see Darth Vader wants to challenge me.
[13:56]	:	damn
[13:56]	:	*GIGGLES* :)~~~~
[13:56]	:	HahaAHAHaa!
[13:56]	:	GO TORLEy
[13:56]	:	PWN HIM
[13:56]	:	*plays Duel of the Fates*
[13:56]	:	LOL
[13:56]	:	lol win
[13:56]	:	ono
[13:56]	:	Hahahahaha.
[13:56]	:	Well goodbye all
[13:56]	:	*GIGGLES* :)~~~~
[13:56]	:	hes using the force!
[13:56]	:	Oh you're lucky, your lightsaber has ANIMATIONS.
[13:56]	:	Jeremy: afaik, Python is one of the few languages in use by LL on SL that has built in documentation features by default.
[13:56]	 	has pinged you.
[13:56]	:	of pushing
[13:56]	:	Mine is just a prototype.
[13:57]	:	LOL!
[13:57]	:	ooooo.
[13:57]	:	is it plastic, hate those cheap rip-offs
[13:57]	:	ding ding! torley VS darth vader
[13:57]	:	with PHP, you need to explictly import an external library, same for C++
[13:57]	:	OMG WALTER
[13:57]	:	SOMEONE HELP HIM
[13:57]	:	round 1 lol
[13:57]	:	I COULDA BEEN A CONTENDARRRR...
[13:57]	:	AAAAAH!
[13:57]	:	awwwwweee.
[13:57]	:	ok..well..thanks for the responses..I look forward to seeing the specific cards/drivers that are restricted to 2 local lights documented. this would prevent erroneous bug reports, and let people make informed decisions on hardware.
[13:57]	:	Heh. I think we just got into code and API documentation.
[13:57]	:	Some of these gestures and animations are so freakin' hilarious.
[13:57]	:	:o
[13:57]	:	use the linden force xD
[13:57]	:	im ok
[13:57]	:	:D
[13:57]	:	well we call them god tools nicholas
[13:57]	:	LOL
[13:57]	:	o.....kay
[13:57]	:	God tool 100 :D
[13:57]	:	Pulse: the issue tends to be restricted more to older consumer cards, to be honest.
[13:58]	:	use the watermelon force lol
[13:58]	:	AAAH
[13:58]	:	PulseBurst, yeah, actually... I wonder if it may actually, already be inside the gpu cards .txt file (I forget the name) that SL uses.
[13:58]	 	
[13:58]	:	not true patchouli
[13:58]	:	What does the CSR button do on admin tools?
[13:58]	:	i always have wondered what it does.
[13:58]	:	although certain companies aren't doing well either. (glares at ATi)
[13:58]	:	Walter you having problems with your AO ?
[13:58]	:	xD yeah i know they are called god tools, but he's from star wars, so linden force
[13:58]	:	eh?
[13:58]	:	no
[13:58]	:	im perfectly fine
[13:58]	:	:D
[13:58]	:	admin what that
[13:58]	:	not ati either.
[13:58]	:	Oliver, it summons a flock of seagulls. And they ran so far away. CSR = Call Seagull Ravers.
[13:58]	:	hes watched that japanese show that causes seizures...
[13:58]	:	LOL!
[13:58]	:	Spoon: that would be Pokemon.
[13:58]	:	Admin Tools work for administring lindens, like when Jon wants an orderly hour
[13:58]	:	Spoon, more like all of Japanese television.
[13:59]	:	pickle surprise!
[13:59]	:	HahaAHAHaa!
[13:59]	:	either that or i have a completely random graphics bug
[13:59]	:	either that or Meatball Machine.
[13:59]	:	CSR stands for "Customer Service Representative". I'm not sure we should say more than that :-)
[13:59]	:	Hahahaha. I keeeed.
[13:59]	:	now what
[13:59]	:	folks, our office hour is technically up
[13:59]	:	i'm headed out
[13:59]	:	and thats why we have it password protected.!
[13:59]	:	Walter, I remember first seeing pickle surprise, that's a fine piece of performance art.
[13:59]	:	Osiris works?
[13:59]	:	Whoop! I'll cut here for the transcript.
 
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