Dump entity sizes/Half-Life 2: Deathmatch

== ==
(585 count)
_firesmoke: 852
_plasma: 856
ai_ally_manager: 1156
ai_ally_speech_manager: 864
ai_battle_line: 852
ai_changehintgroup: 848
ai_changetarget: 832
ai_citizen_response_system: 844
ai_goal_actbusy: 1032
ai_goal_actbusy_queue: 1304
ai_goal_assault: 892
ai_goal_follow: 884
ai_goal_lead: 1084
ai_goal_lead_weapon: 1092
ai_goal_police: 964
ai_goal_standoff: 928
ai_hint: 960
ai_network: 844
ai_network_build_helper: 828
ai_relationship: 864
ai_script_conditions: 1064
ai_sound: 848
ai_speechfilter: 844
aiscripted_schedule: 868
aitesthull: 3528
ambient_generic: 960
apc_missile: 2188
ar2explosion: 1084
assault_assaultpoint: 916
assault_rallypoint: 880
basehl2mpcombatweapon: 1416
basehlcombatweapon: 1392
baseprojectile: 920
beam: 996
bodyque: 1128
bounce_bomb: 1236
bullseye_strider_focus: 3588
color_correction: 1136
color_correction_volume: 1412
combine_bouncemine: 1236
combine_mine: 1236
commentary_auto: 900
concussiveblast: 832
crane_tip: 1128
crossbow_bolt: 2144
cycler: 3528
cycler_actor: 4384
cycler_blender: 3548
cycler_flex: 1976
cycler_weapon: 1380
cycler_wreckage: 3532
dynamic_prop: 1564
ent_watery_leech: 1128
entity_blocker: 828
entityflame: 856
env_alyxemp: 864
env_ar2explosion: 832
env_beam: 1084
env_beverage: 836
env_blood: 848
env_bubbles: 844
env_citadel_energy_core: 844
env_credits: 860
env_debughistory: 1280848
env_detail_controller: 836
env_dustpuff: 836
env_dusttrail: 892
env_effectscript: 1148
env_embers: 844
env_entity_dissolver: 876
env_entity_igniter: 856
env_entity_maker: 948
env_explosion: 868
env_fade: 860
env_fire: 932
env_fire_trail: 836
env_firesensor: 896
env_firesource: 840
env_flare: 2176
env_fog_controller: 904
env_funnel: 832
env_global: 868
env_glow: 908
env_gunfire: 908
env_headcrabcanister: 1380
env_hudhint: 832
env_laser: 1024
env_laserdot: 852
env_lightglow: 856
env_message: 872
env_microphone: 1204
env_movieexplosion: 828
env_muzzleflash: 836
env_particle_performance_monitor: 832
env_particle_trail: 860
env_particlefire: 852
env_particlelight: 852
env_particlescript: 1128
env_particlesmokegrenade: 844
env_physexplosion: 868
env_physimpact: 840
env_physwire: 832
env_player_surface_trigger: 888
env_projectedtexture: 1136
env_quadraticbeam: 860
env_ragdoll_boogie: 844
env_rockettrail: 904
env_rotorshooter: 924
env_rotorwash_emitter: 836
env_screeneffect: 836
env_screenoverlay: 920
env_shake: 888
env_shooter: 904
env_smokestack: 964
env_smoketrail: 904
env_soundscape: 908
env_soundscape_proxy: 912
env_soundscape_triggerable: 908
env_spark: 868
env_speaker: 848
env_splash: 832
env_sporeexplosion: 856
env_sporetrail: 864
env_sprite: 908
env_sprite_oriented: 908
env_spritetrail: 956
env_starfield: 836
env_steam: 868
env_steamjet: 868
env_sun: 888
env_texturetoggle: 828
env_tonemap_controller: 864
env_tracer: 844
env_viewpunch: 844
env_wind: 1344
env_zoom: 836
event_queue_saveload_proxy: 828
filter_activator_class: 884
filter_activator_mass_greater: 884
filter_activator_name: 884
filter_activator_team: 884
filter_base: 880
filter_combineball_type: 884
filter_damage_type: 884
filter_enemy: 900
filter_multi: 924
fish: 1296
floorturret_tipcontroller: 876
funCBaseFlex: 1672
func_areaportal: 844
func_areaportalwindow: 860
func_breakable: 1004
func_breakable_surf: 2392
func_brush: 848
func_button: 1148
func_clip_vphysics: 840
func_combine_ball_spawner: 1032
func_conveyor: 848
func_door: 1256
func_door_rotating: 1260
func_dustcloud: 872
func_dustmotes: 872
func_fish_pool: 888
func_guntarget: 976
func_healthcharger: 1020
func_illusionary: 828
func_ladderendpoint: 828
func_lod: 832
func_lookdoor: 1048
func_monitor: 852
func_movelinear: 1032
func_occluder: 836
func_physbox: 1236
func_physbox_multiplayer: 1248
func_plat: 972
func_platrot: 996
func_precipitation: 832
func_proprrespawnzone: 828
func_pushable: 1004
func_recharge: 1088
func_reflective_glass: 848
func_rot_button: 1148
func_rotating: 912
func_smokevolume: 1120
func_tank: 1428
func_tank_combine_cannon: 1484
func_tankairboatgun: 1456
func_tankapcrocket: 1448
func_tanklaser: 1440
func_tankmortar: 1460
func_tankphyscannister: 1436
func_tankpulselaser: 1452
func_tankrocket: 1432
func_tanktrain: 1064
func_trackautochange: 1032
func_trackchange: 1032
func_tracktrain: 1040
func_train: 992
func_traincontrols: 828
func_useableladder: 940
func_vehicleclip: 828
func_wall: 832
func_wall_toggle: 832
func_water: 1256
func_water_analog: 1032
func_weight_button: 884
game_end: 836
game_gib_manager: 880
game_player_equip: 1092
game_player_team: 836
game_ragdoll_manager: 848
game_score: 836
game_text: 880
game_ui: 1280
game_weapon_manager: 864
game_zone_player: 928
generic_actor: 4080
gib: 1164
gibshooter: 892
grenade: 1180
grenade_ar2: 1192
grenade_beam: 1240
grenade_beam_chaser: 1128
grenade_helicopter: 1196
grenade_homer: 1260
grenade_pathfollower: 1200
hammer_updateignorelist: 892
handle_dummy: 828
handle_test: 836
helicopter_chunk: 1144
hl2_gamerules: 828
hl2mp_gamerules: 828
hl2mp_ragdoll: 1172
info_apc_missile_hint: 832
info_camera_link: 840
info_constraint_anchor: 832
info_hint: 884
info_intermission: 828
info_ladder_dismount: 828
info_landmark: 828
info_lighting_relative: 836
info_mass_center: 828
info_node: 884
info_node_air: 884
info_node_air_hint: 884
info_node_climb: 884
info_node_hint: 884
info_node_link: 864
info_node_link_controller: 860
info_npc_spawn_destination: 864
info_null: 828
info_overlay_accessor: 832
info_particle_system: 1416
info_player_combine: 828
info_player_deathmatch: 832
info_player_rebel: 828
info_player_start: 828
info_player_teamspawn: 856
info_projecteddecal: 836
info_radial_link_controller: 848
info_snipertarget: 832
info_target: 828
info_target_command_point: 832
info_target_gunshipcrash: 856
info_target_helicopter_crash: 828
info_teleport_destination: 828
info_teleporter_countdown: 840
info_vehicle_groundspawn: 880
infodecal: 836
instanced_scripted_scene: 1700
item_ammo_357: 1212
item_ammo_357_large: 1212
item_ammo_ar2: 1212
item_ammo_ar2_altfire: 1212
item_ammo_ar2_large: 1212
item_ammo_crate: 1164
item_ammo_crossbow: 1212
item_ammo_pistol: 1212
item_ammo_pistol_large: 1212
item_ammo_smg1: 1212
item_ammo_smg1_grenade: 1212
item_ammo_smg1_large: 1212
item_ar2_grenade: 1212
item_battery: 1212
item_box_buckshot: 1212
item_box_flare_rounds: 1212
item_box_lrounds: 1212
item_box_mrounds: 1212
item_box_sniper_rounds: 1212
item_box_srounds: 1212
item_dynamic_resupply: 884
item_flare_round: 1212
item_healthcharger: 1204
item_healthkit: 1212
item_healthvial: 1212
item_item_crate: 1744
item_large_box_lrounds: 1212
item_large_box_mrounds: 1212
item_large_box_srounds: 1212
item_ml_grenade: 1212
item_rpg_round: 1212
item_sodacan: 1124
item_suit: 1212
item_suitcharger: 1280
keyframe_rope: 904
keyframe_track: 888
light: 844
light_dynamic: 852
light_environment: 844
light_glspot: 844
light_spot: 844
logic_active_autosave: 856
logic_auto: 1000
logic_autosave: 840
logic_branch: 900
logic_branch_listener: 988
logic_case: 1324
logic_choreographed_scene: 1552
logic_collision_pair: 840
logic_compare: 932
logic_lineto: 864
logic_measure_movement: 864
logic_multicompare: 892
logic_navigation: 840
logic_playerproxy: 1000
logic_proximity: 828
logic_relay: 880
logic_scene_list_manager: 976
logic_timer: 924
lookdoorthinker: 832
material_modify_control: 1632
math_colorblend: 868
math_counter: 936
math_remap: 872
model_studio: 3528
momentary_door: 1032
momentary_rot_button: 1324
monster_furniture: 4100
monster_generic: 3524
mortarshell: 920
move_keyframed: 932
move_rope: 904
multisource: 1116
npc_alyx: 5260
npc_antlion: 4060
npc_antlion_template_maker: 1104
npc_antlionguard: 3736
npc_apcdriver: 3672
npc_barnacle: 9816
npc_barnacle_tongue_tip: 1132
npc_barney: 5316
npc_breen: 4076
npc_bullseye: 3588
npc_citizen: 5540
npc_clawscanner: 3948
npc_combine: 4880
npc_combine_camera: 3596
npc_combine_s: 4884
npc_combinedropship: 4168
npc_combinegunship: 4160
npc_concussiongrenade: 1180
npc_contactgrenade: 1180
npc_cranedriver: 3780
npc_crow: 3616
npc_cscanner: 3948
npc_dog: 4512
npc_eli: 4076
npc_enemyfinder: 3664
npc_enemyfinder_combinecannon: 3684
npc_fisherman: 5264
npc_furniture: 4100
npc_gman: 4564
npc_grenade_bugbait: 1188
npc_grenade_frag: 1196
npc_handgrenade: 1180
npc_headcrab: 3584
npc_headcrab_black: 3596
npc_headcrab_fast: 3616
npc_headcrab_poison: 3596
npc_heli_avoidbox: 828
npc_heli_avoidsphere: 832
npc_heli_nobomb: 828
npc_helicopter: 4216
npc_helicoptersensor: 828
npc_ichthyosaur: 3572
npc_kleiner: 4076
npc_launcher: 3636
npc_maker: 976
npc_manhack: 3836
npc_metropolice: 5104
npc_missiledefense: 3544
npc_monk: 4592
npc_mossman: 4564
npc_newnpc: 3532
npc_pigeon: 3616
npc_poisonzombie: 3772
npc_rollermine: 3752
npc_satchel: 1212
npc_seagull: 3616
npc_sniper: 3760
npc_stalker: 3776
npc_strider: 3912
npc_template_maker: 980
npc_tripmine: 1244
npc_turret_ceiling: 3636
npc_turret_floor: 3876
npc_turret_ground: 3632
npc_vehicledriver: 3656
npc_vortigaunt: 5432
npc_zombie: 3780
npc_zombie_torso: 3780
path_corner: 856
path_corner_crash: 856
path_track: 908
phys_ballsocket: 888
phys_bone_follower: 844
phys_constraint: 888
phys_constraintsystem: 836
phys_convert: 860
phys_hinge: 964
phys_keepupright: 876
phys_lengthconstraint: 936
phys_magnet: 1236
phys_motor: 904
phys_pulleyconstraint: 932
phys_ragdollconstraint: 924
phys_ragdollmagnet: 852
phys_slideconstraint: 912
phys_spring: 888
phys_thruster: 920
phys_torque: 920
physics_cannister: 2280
physics_entity_solver: 848
physics_npc_solver: 860
physics_prop: 1700
physics_prop_ragdoll: 3048
player: 4904
player_loadsaved: 840
player_manager: 1784
player_pickup: 9156
player_speedmod: 828
player_weaponstrip: 828
point_anglesensor: 956
point_angularvelocitysensor: 1028
point_antlion_repellant: 836
point_apc_controller: 1000
point_bonusmaps_accessor: 840
point_bugbait: 864
point_camera: 872
point_clientcommand: 828
point_combine_ball_launcher: 1044
point_commentary_node: 1292
point_commentary_viewpoint: 908
point_devshot_camera: 836
point_enable_motion_fixup: 828
point_gamestats_counter: 836
point_hurt: 852
point_message: 840
point_playermoveconstraint: 888
point_posecontroller: 892
point_proximity_sensor: 860
point_push: 844
point_servercommand: 828
point_spotlight: 948
point_teleport: 852
point_template: 956
point_tesla: 884
point_velocitysensor: 876
point_viewcontrol: 936
predicted_viewmodel: 1192
prop_combine_ball: 1188
prop_door_rotating: 2024
prop_dropship_container: 1712
prop_dynamic: 1564
prop_dynamic_ornament: 1568
prop_dynamic_override: 1564
prop_physics: 1700
prop_physics_multiplayer: 1740
prop_physics_override: 1700
prop_physics_respawnable: 1752
prop_ragdoll: 3048
prop_ragdoll_attached: 3088
prop_sphere: 1700
prop_thumper: 1168
prop_vehicle: 1468
prop_vehicle_airboat: 1892
prop_vehicle_apc: 1880
prop_vehicle_crane: 1740
prop_vehicle_driveable: 1704
prop_vehicle_prisoner_pod: 2244
proto_sniper: 3760
raggib: 1124
reserved_spot: 828
rope_anchor: 832
rpg_missile: 2160
scene_manager: 868
script_intro: 952
scripted_scene: 1552
scripted_sentence: 920
scripted_sequence: 1316
scripted_target: 3612
shadow_control: 852
simple_physics_brush: 828
simple_physics_prop: 1124
sky_camera: 928
sniperbullet: 892
soundent: 7496
spark_shower: 828
sparktrail: 828
spotlight_end: 860
spraycan: 828
squadinsignia: 1124
tanktrain_ai: 864
tanktrain_aitarget: 852
target_cdaudio: 832
target_changegravity: 836
te_tester: 900
team_control_point: 1416
team_control_point_master: 1220
team_control_point_round: 964
team_manager: 920
team_round_timer: 1292
team_train_watcher: 1204
test_effect: 1032
test_proxytoggle: 832
test_traceline: 828
trigger: 1120
trigger_apply_impulse: 1136
trigger_autosave: 1132
trigger_brush: 908
trigger_capture_area: 1492
trigger_cdaudio: 1120
trigger_changelevel: 1212
trigger_gravity: 1120
trigger_hurt: 1224
trigger_impact: 1180
trigger_look: 1200
trigger_multiple: 1144
trigger_once: 1144
trigger_physics_trap: 1148
trigger_playermovement: 1120
trigger_proximity: 1160
trigger_push: 1140
trigger_remove: 1144
trigger_rpgfire: 1144
trigger_serverragdoll: 1120
trigger_soundscape: 1148
trigger_teleport: 1124
trigger_teleport_relative: 1132
trigger_togglesave: 1124
trigger_transition: 828
trigger_vphysics_motion: 924
trigger_waterydeath: 1168
trigger_weapon_dissolve: 1240
trigger_weapon_strip: 1148
trigger_wind: 900
vehicle_viewcontroller: 1704
vgui_screen: 860
vgui_screen_team: 860
vgui_slideshow_display: 1176
viewmodel: 1192
vort_charge_token: 840
vort_effect_dispel: 832
vote_controller: 1108
water_lod_control: 836
waterbullet: 1124
weapon_357: 1416
weapon_annabelle: 1396
weapon_ar2: 1424
weapon_bugbait: 1400
weapon_crossbow: 1428
weapon_crowbar: 1416
weapon_cubemap: 1372
weapon_frag: 1428
weapon_hl2mp_base: 1404
weapon_physcannon: 9816
weapon_pistol: 1432
weapon_rpg: 1440
weapon_shotgun: 1420
weapon_slam: 1432
weapon_smg1: 1428
weapon_stunstick: 1420
window_pane: 1124
world_items: 1128
worldspawn: 884