Tierno (Masters)

Tierno (Japanese: ティエルノ Tierno) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . He forms a sync pair with . This pair was first made available on March 18, 2024. This pair can be raised to since it first released.
Tierno also forms a sync pair with . This pair can be obtained by exchanging 300 Training Tickets beginning on November 1, 2024. This pair can be raised to since it first released, though this pair lacks an EX style.
==In the games==
==Crawdaunt==
===Availability===
Tierno is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	40 	48 	100% 	An opponent 	Critical hits land more easily. 	
X Defense All 	0(2 uses)	—	— 	— 	All allies	Raises the Defense of all allied sync pairs by two stat ranks. 	 	
 	 	1	— 	— 	100% 	All opponents 	Lowers the target's Defense by one stat rank. 	
All Right! 	0(1 use) 	—	— 	— 	All allies	Raises the Attack of all allied sync pairs by four stat ranks. Raises the critical-hit rate of all allied sync pairs by two stat ranks. Applies the Gradual Healing effect to the user.	 	
 	 	 	 	 	 	 	 	
Best Dance Team Dark Impact	 	—	250 	300 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.)(EX role effect: Sync move power will be multiplied by 1.5.)	
===Skills===
Name 	Description
 	
 	Restores the user's HP when its attack move is successful.
 	Attack cannot be lowered for all allied sync pairs.
 	Protects the user against critical hits.
 	
Dark Support 	Raises the maximum HP of all allied sync pairs by 30.
Kalos Support 	Raises the maximum HP of all allied sync pairs by 4.
Rival Support 	Raises the maximum HP of all allied sync pairs by 4.
Artistic Support 	Raises the maximum HP of all allied sync pairs by 6.
 	
Rare ↑ 2 Soothing ↓ 2	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Soothing Crystal
===Sync grid===
The sync grid for Tierno & Crawdaunt is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Night Slash: Power +4 	Night Slash: Power ↑ +4 	3 	36 	1
Night Slash: Power +4 	Night Slash: Power ↑ +4 	3 	36 	1
Night Slash: Power +4 	Night Slash: Power ↑ +4 	3 	36 	1
Night Slash: Power +4 	Night Slash: Power ↑ +4 	3 	36 	2
Night Slash: Power +4 	Night Slash: Power ↑ +4 	3 	36 	2
Night Slash: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Night Slash: 	Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. 	8 	96 	3
Night Slash: 	Lowers the target's Speed by one stat rank when the user's attack move against it is successful. 	10 	120 	3
Leer: 	Charges the user's move gauge by one when a move is successful. 	9 	108 	2
Leer: 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle.	10 	120 	3
X Defense All: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
All Right!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
All Right!: 	Raises the Sp. Def of all allied sync pairs by one stat rank when the user's Trainer uses a move. 	10 	120 	2
All Right!: 	Raises the Speed of all allied sync pairs by two stat ranks when the user's move is successful. 	9 	108 	3
 	Prevents the user from getting burned. 	5 	60 	1
 	Defense cannot be lowered. 	5 	60 	2
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	2
 	Reduces damage when the user is attacked by Psychic-type moves. 	9 	108 	2
 	Reduces damage when the user is hit by a physical attack move. 	5 	60 	3
 	Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 	10 	120 	3
 	Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. 	10 	120 	3
 	Applies the Enduring effect to the user the first time its sync move is used each battle. 	10 	120 	3
Best Dance Team Dark Impact: Power +25	Best Dance Team Dark Impact: Power ↑ +25 	5 	60 	3
Best Dance Team Dark Impact: Power +25	Best Dance Team Dark Impact: Power ↑ +25 	5 	60 	3
==Talonflame==
===Availability===
Tierno & Talonflame can be teamed up with by exchanging 300 Training Tickets in the Damage Challenge Training Ticket Exchange beginning on November 1, 2024.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2 	47 	56 	100% 	An opponent 	Has a chance (10%) of leaving the target burned. 	
 	 	2(2 uses)	— 	— 	— 	Entire field 	Makes the weather sunny. 	
 	 	3 	136 	163 	90% 	An opponent 	Lowers the user's Sp. Atk by two stat ranks. 	
Nice Move! 	0(2 uses)	— 	— 	— 	An ally	Raises an ally's Sp. Atk and critical-hit rate by two stat ranks.	 	
 	 	 	 	 	 	 	 	
Can't Help Dancing Fire Beam	 	— 	250 	300 	— 	An opponent 	(6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.• Sunny)	
===Skills===
Name 	Description
 	
 	Makes the weather sunny the first time the user enters a battle each battle.
 	The user's stats cannot be lowered when the weather is sunny.
 	Lowers two of the target's following stats by one stat rank at random when the user's attack move is successful while the weather is sunny: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
 	
Fire Field 	Raises the maximum HP of all allied sync pairs by 12.Raises the Speed of all allied sync pairs by 12.
Kalos Field 	Raises the maximum HP of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
Rival Field 	Raises the maximum HP of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
Artistic Field 	Raises the maximum HP of all allied sync pairs by 2.Raises the Speed of all allied sync pairs by 2.
 	
Rare ↑ 2 Fiery ↓ 2	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Fiery Crystal
===Sync grid===
Tierno & Talonflame's sync grid is an expanded grid, made available since the sync pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +20 	Sp. Atk +20 	7 	84 	3
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Flamethrower: Power +4 	Flamethrower: Power ↑ +4 	3 	36 	1
Flamethrower: Power +4 	Flamethrower: Power ↑ +4 	3 	36 	1
Flamethrower: Power +4 	Flamethrower: Power ↑ +4 	3 	36 	1
Flamethrower: Power +4 	Flamethrower: Power ↑ +4 	3 	36 	2
Flamethrower: Power +4 	Flamethrower: Power ↑ +4 	3 	36 	2
Flamethrower: 	Has a chance (30%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Flamethrower: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	10 	120 	3
Sunny Day: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Sunny Day: 	Increases the user's Special Moves ↑ Next effect by one rank when its move is successful. 	10 	120 	3
Overheat: Power +3 	Overheat: Power ↑ +3 	3 	36 	1
Overheat: Power +3 	Overheat: Power ↑ +3 	3 	36 	1
Overheat: Power +3 	Overheat: Power ↑ +3 	3 	36 	1
Overheat: Power +3 	Overheat: Power ↑ +3 	3 	36 	2
Overheat: Power +3 	Overheat: Power ↑ +3 	3 	36 	2
Overheat: Accuracy +10 	Overheat: Accuracy ↑ +10 	5 	60 	2
Overheat: Move Gauge Refresh 2 	Has a chance (30%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Nice Move!: MP Refresh 2 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Nice Move!: 	When the user's move targeting an allied sync pair (excluding field effects) is successful, raises the Sp. Atk of the allied sync pair affected by the move by one stat rank.	7 	84 	2
 	Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. 	8 	96 	2
 	Quickly charges the move gauge when the weather is sunny. 	9 	108 	2
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 	10 	120 	3
 	Powers up the user's moves when the target is burned. 	10 	120 	3
 	Moves never miss when the weather is sunny. 	10 	120 	3
 	Powers up the user's sync move when the weather is sunny. 	10 	120 	3
 	Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. 	10 	120 	3
Can't Help Dancing Fire Beam: Power +25	Can't Help Dancing Fire Beam: Power ↑ +25 	5 	60 	3
Can't Help Dancing Fire Beam: Power +25	Can't Help Dancing Fire Beam: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Tierno & Crawdaunt can be battled against in: 
* Daily Type Rotation: (as a side foe; September 13 to October 6, 2024)
* Damage Challenge: (September 27 to October 1, 2024)
Tierno & Talonflame can be battled against in:
* Villain event: Battle! Friends from Kalos (January 12 to March 6, 2023; November 24 to December 6, 2023; February 12 to 26, 2025)
* Damage Challenge: (October 8 to 11, 2024)
===Story appearances===
Tierno appears in his normal outfit in the following story areas:
* Villain Arc: 
* Story events:
** Focus on the Shining Shot!
** Middle-Aged Opposites
** Festive Sun and Moon
* Costume event: The Power of Dance
* Sync pair story: A Day with 
===Sync pair stories===
====Tierno & Crawdaunt====
* A Day with Tierno
==Quotes==
==Gallery==
 	 	 	 	
VS model(Normal colors)	6★ model(Normal colors)	6★ model(EX colors) 	VS model(EX colors) 	
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out!	Trainer emoteLet's do this!	Trainer emoteThanks!	Tierno's sync move mindscape()
==Trivia==
* All versions of Tierno use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include , , , , , , , and .
** Tierno also uses special voice-over lines upon winning a battle with Calem, Serena, Shauna, Professor Sycamore, Dahlia, or Trevor on the same team.
===Origin===
Tierno's design is based on his appearance in . Crawdaunt is Tierno's signature Pokémon in the core series games. Crawdaunt's entry comes from .
Tierno uses a Talonflame on his team in the core series games. Talonflame's Dex entry comes from Pokémon Ultra Sun.
==In other languages==
All Right!
Best Dance Team Dark Impact
Nice Move!
Can't Help Dancing Fire Beam
==References==
==Related articles==
Category:Masters EX characters with an EX style
de:Tierno#Pokémon Masters EX
es:Benigno (Masters EX)
ja:ティエルノ (ポケモンマスターズ)
zh:提耶魯諾#Masters