nyuuzyou/wikis huggingface dataset:
Dive Man

Dive Man (or Diveman) is a Robot Master first appearing in Mega Man 4 and is one of the eight Robot Masters originally built by Dr. Cossack.
Dive Man is a water-themed robot inspired by a submarine, with a barrel-shaped design and small periscope on top of his helmet. His signature weapon lets him release homing torpedoes called Dive Missiles from his chest, but he is also able to take advantage of the water to propel his entire body forward, ramming opponents head-first.
==In the Games==
===Mega Man 4===
In Mega Man 4, Dive Man is one of the main eight Robot Master bosses and appears as the second choice (in reading order) on the stage select screen. His stage is largely submerged, and so is the room where he is fought.
In battle, Dive Man has two attacks, either barrelling towards Mega Man (often three times in a row) in an attempt to ram into him, or standing still and releasing up to three homing Dive Missiles, but never more than two on the screen at once. These torpedo-like missiles follow Mega Man around until destroyed by his weapons or eventually trailing off the screen. The room being underwater also makes dodging difficult due to Mega Man's floaty water physics.
Dive Man's primary weakness is the Skull Barrier from Skull Man, which deals 4 damage to him, but is hard to hit with due to its low range and the shield being used up by his missiles; his secondary weakness, Dust Man's Dust Crusher, deals 3 damage. Defeating him grants Mega Man the Dive Missile, and the Wire Adapter also can be found hidden inside his stage.
===Battle Network era===
Dive Man has a Net Navi equivalent in DiveMan.EXE, who further exaggerates his submarine shape and adds a pipe typical of an old sea captain. He appears as a villain in Mega Man Battle Network 6 and his operator is Captain Blackbeard.
==Official Data==
===Mega Man & Bass CD===
In Mega Man & Bass, Dive Man's CD is located in Pirate Man's stage. It is buried underwater and can only be dug up by Mega Man using Rush Search.
===Mega Man Legacy Collection Database===
Dive Man appears under "Mega Man 4" in the in Mega Man Legacy Collection and is the second-to-last Robot Master listed for the game. Like other Robot Masters, he can be fought by pressing a designated button while viewing his data.
=== Super Smash Bros. series ===
Category:Mega Man 4 Robot Masters
Category:Mega Man III Robot Masters
Category:Missing Info - animated series
Category:Missing Info - Mega Man III
Dive Man Stage (Mega Man 4)

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Sprite	Description	HP	Damage	Stage(s)
=== Minibosses ===
Name	Sprite	Description	HP	Damage	Stage(s)
==Layout==
=== Robot Masters ===
|-
|}
== Items ==
Name 	Sprite	Description	Location within the stage
Eddie	 	 	
Wire 	 	 	
==References==
Category:Mega Man 4 stages
Double

is a character appearing in Mega Man X4. He is first introduced as a rookie Maverick Hunter who serves as an aide to X. However, near the game's climax he reveals his true allegiance to Sigma and betrays the Hunters as a Maverick sleeper agent.
== In the Games == 
=== Mega Man X4 ===
=== Other Game Appearances ===
== Other Media ==
== Official Data ==
== Behind the Scenes ==
=== Nomenclature ===
== References ==
Category:Maverick Hunters
Douglas

is a supporting character in the X era, first appearing in Mega Man X5. He is a mechanic and engineer for the Maverick Hunters who builds things for X and .
== In the Games ==
=== Mega Man X5 === 
=== Mega Man X6 ===
=== Other Game Appearances ===
== Other Media ==
== Official Data ==
== Behind the Scenes ==
=== Nomenclature ===
== References ==
Dr. Cossack's Citadel

Dr. Cossack's Citadel,Mega Man 4 North American manual, 1991.MM25: Mega Man & Mega Man X Official Complete Works. Udon Entertainment. 2011. also known as ,R20: Rockman & Rockman X Official Complete Works. Udon Entertainment. 2010. is Dr. Cossack's fortress in Mega Man 4, and the location of the four Cossack Stages.
Once all eight of the Robot Masters on the Stage Select screen are defeated, can travel to Dr. Cossack's Citadel to finish the conflict. However, upon defeating Dr. Cossack and his Cossack Catcher, Proto Man reveals that Cossack was being blackmailed with Kalinka by Dr. Wily, who is the true villain. The game's Wily Castle then becomes available. The ending shows Cossack's Citadel exploding instead, possibly an error.
==In the Games==
===Mega Man 4===
In Mega Man 4, can enter the citadel after defeating the game's eight Robot Masters and selecting Dr. Cossack's portrait in the centre of the stage select screen.
The citadel is depicted on the map screen as a castle with blue outer walls, green inner walls and a central onion dome tower that evokes those of Saint Basil's Cathedral. Like many fortresses in the Classic era, it is divided into four unnamed stages, each with a boss at the end.
Stage 	Boss
Dr. Cossack Stage 1	Mothraya
Dr. Cossack Stage 2	Square Machine
Dr. Cossack Stage 3	Cockroach Twins
Dr. Cossack Stage 4	Cossack Catcher
==Other media==
==Gallery==
==See also==
*Wily Stage
*Proto Man's Castle
*Mr. X's Castle
==Trivia==
==References==
Category:Mega Man 4 locations
Dr. Cossack Stage 1

==Description==
==Enemies==
=== Minor enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
===Boss===
|-
|-
|}
==Items==
Name 	Sprite	Description	Location within the stage
E-Tank	 	 	
==Other media==
==Gallery==
==See also==
*Wily Stage
*Proto Man's Castle
*Mr. X's Castle
==Trivia==
Category:Mega Man 4 stages
Dr. Cossack Stage 2

==Description==
==Enemies==
=== Minor enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
===Boss===
|-
|-
|}
==Items==
Name 	Sprite	Description	Location within the stage
E-Tank	 	 	
1-UP 	 	 	
==Other media==
==Gallery==
==See also==
*Wily Stage
*Proto Man's Castle
*Mr. X's Castle
==Trivia==
Category:Mega Man 4 stages
Dr. Cossack Stage 3

==Description==
==Enemies==
=== Minor enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
===Boss===
|-
|-
|}
==Items==
Name 	Sprite	Description	Location within the stage
E-Tank	 	 	
==Other media==
==Gallery==
==See also==
*Wily Stage
*Proto Man's Castle
*Mr. X's Castle
==Trivia==
Category:Mega Man 4 stages
Dr. Cossack Stage 4

==Description==
==Enemies==
=== Minor enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
===Boss===
|-
|-
|}
==Items==
Name 	Sprite	Description	Location within the stage
E-Tank	 	 	
1-UP 	 	 	
==Other media==
==Gallery==
==See also==
*Wily Stage
*Proto Man's Castle
*Mr. X's Castle
==Trivia==
Category:Mega Man 4 stages
Dr. Weil

Dr. Weil, known as in Japan, is the main antagonist of the Zero era. He is a human scientist who was responsible for the Elf Wars, for which he was exiled with an excruciating cyborg body. Over a century later, he returns in Mega Man Zero 3 and manipulates his way into ruling Neo Arcadia with an iron fist. Even after his defeat, Weil's influence lingers in the form of Model W in the ZX era.
==In the Games==
==Other Media==
==Official Data==
==References==
Category:Mega Man Zero 4 bosses
Dr. Wily

is a major villain in the Mega Man franchise and the main antagonist of the Classic era. Debuting in the first Mega Man, he has appeared as the antagonist and final boss of nearly every game in the Classic era. His influence also extends into the X era and beyond, being the creator of .
For a category of robots made by Dr. Wily, please see 
==In the Games==
===Classic era===
Dr. Wily is the main antagonist of most Classic era games. He is generally portrayed here as a brilliant-but-mad scientist who serves as an archenemy to and his creator, fellow scientist Dr. Light. His schemes typically involve world domination as their ultimate goal, which he tries to achieve by building or reprogramming hordes of robots and Robot Masters and unleashing them upon the populace. Some games also refer to a shared history with Dr. Light, such as studying at the same university or working as his assistant, and hint at a personal rivalry as an underlying cause for Wily's evil actions.
A recurring theme for Dr. Wily in the Classic games is his use of a skull motif, as well as variations on the letter "W" to serve as his insignia. At least one of these symbols can frequently be seen incorporated into his fortresses, Wily Machines and various other creations. His most commonly used machine is the Wily Capsule, a saucer-like device that Wily uses to quickly get around, fight Mega Man, or escape after his defeat.
====Mega Man====
In the original Mega Man, Dr. Wily steals and reprograms Dr. Light's robots - most notably the Robot Masters, Cut Man, Guts Man, Ice Man, Bomb Man, Fire Man and Elec Man - and attempts to use them to take over the world. Dr. Light reprograms Mega Man from an assistant robot into a fighting robot so he can stop Wily.
Dr. Wily's robot factory - an early version of his fortress - unlocks once all six of this game's Robot Masters have been defeated and is accessed here by selecting an image of Wily from the stage select screen, leading to a cutscene of Wily boarding the Wily Capsule and flying off. He is ultimately faced in Dr. Wily stage 4, piloting the Wily Machine 1. After both phases of the machine have been destroyed, he surrenders, ending his threat for now.
The prior relationship between Wily and Dr. Light prior to the events of this game is not consistent in English sources. The English manual of Mega Man refers to Dr. Wily as having been Dr. Light's assistant and involved in the creation of his original robots, something that is sometimes referenced in other media. However, the Japanese version mentions no such history. Later games, including the first game's remake, Mega Man Powered Up, would establish that Dr. Wily and Light attended the same university, where Wily was expelled for his radical ideas.
==Other Media==
===1994 animated series===
In the 1994 Mega Man cartoon based on the Classic era, Dr. Wily serves as the main recurring antagonist. He is voiced by Scott McNeil in English.
Category:Classic era characters
Dr. Wily's Robot Manufacturing Plant

Dr. Wily's Robot Manufacturing Plant,MM25: Mega Man & Mega Man X Official Complete Works. UDON Entertainment. 2013. known roughly as in Japan, is the location of the Wily Stages in the first . It is a robot factory constructed by Dr. Wily in the Pacific region.Dr. Wily's card description from SNK vs. Capcom: Card Fighters DS
In the remake, Mega Man Powered Up, it is renamed Castle Wily, or simply Wily Stage in Japan.
== In the games ==
* 
* 
* 
* 
==Other media==
==References==
Category:Mega Man 1 locations
Category:Mega Man 1 stages
Category:Dr. Wily's bases
Category: The Wily Wars stages
Drill Man Stage (Mega Man 4)

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Sprite	Description	HP	Damage	Stage(s)
==Layout==
=== Robot Masters ===
|-
|-
|}
== Items ==
Name 	Sprite	Description	Location within the stage
1-UP 	 	 	
E-Tank	 	 	
==References==
Category:Mega Man 4 stages
Driver Cannon

Driver CannonMega Man: Official Complete Works art book, 2009. is an enemy appearing in Mega Man 7. Based on the earlier Screw Driver enemy, it is a green (aqua in its artwork), screw-like robot that can extend from the ceiling and spin around to fire shots in various directions.
==In the Games==
===Mega Man 7===
In Mega Man 7, Driver Cannons appear in Freeze Man's stage, Junk Man's stage, Burst Man's stage and . They are attached to ceilings, acting as stationary projectile shooters that activate while Mega Man is below them.
Driver Cannons repeat a consistent firing pattern, shooting first to the bottom-left and then bottom-right, spinning in place without shooting, then firing to the left and then right before spinning again and repeating. This order of directions never changes, no matter Mega Man's location, and a cannon that has been activated continues to shoot until Mega Man is no longer below it or it is taken care of.
==Related Enemies==
* Screw Driver (Mega Man 1) - A similar cannon that fires in five directions at once instead of alternating.
==References==
Category:Mega Man 7 enemies
Duo Stage

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
=== Optional boss, only in Sega Saturn version ===
Name	Image	Description	HP	Damage	Stage(s)
 
===Boss===
|-
|-
|}
==Items==
Name	Sprite	Description	Location within the stage
Bolt	 	 	
==See also== 
*Opening Stage
*Intermission
==References==
Category:Mega Man 8 stages
Dust Man

Dust Man (or Dustman) is a Robot Master first appearing in Mega Man 4 and is one of the eight Robot Masters originally built by Dr. Cossack.
Dust Man is a bulky, blue robot with a rectangular nozzle on top of his head, which functions as a powerful vacuum cleaner. His weapon, the Dust Crusher, allows him to expel clumps of waste from it, which can split into smaller shrapnel mid-flight.
==In the Games==
===Mega Man 4===
In Mega Man 4, Dust Man is one of the main eight Robot Master bosses and appears as the last choice (in reading order) on the stage select screen. His stage is set in a waste processing plant, containing machinery and a large waste compactor room.
In battle, Dust Man can either stand still and slowly suck Mega Man towards him, becoming invincible for the duration, or use the Dust Crusher to launch a clump of waste straight forward. When the projectile reaches Mega Man's horizontal position, it explodes into shrapnel in 4 diagonal directions, which can be avoided by jumping straight up with proper timing. He is also able to reposition himself by jumping very high, moving roughly half the room's width with each jump.
Dust Man's weakness is the Ring Boomerang from Ring Man, which deals 4 damage per hit. Defeating him grants Mega Man the Dust Crusher.
===Battle Network era===
Dust Man has a Net Navi equivalent in DustMan.EXE, a mascot Navi for recycling who has a waste compactor rather than vacuum cleaner theme. He appears in the Cybeast Falzar version of Mega Man Battle Network 6 and his operator is Mr. Press.
==Official Data==
===Mega Man & Bass CD===
In Mega Man & Bass, Dust Man's CD is located in Magic Man's stage, on a ledge most easily reachable by Bass using the Treble Boost.
===Mega Man Legacy Collection Database===
Dust Man appears under "Mega Man 4" in the in Mega Man Legacy Collection and is the sixth Robot Master listed for the game. Like other Robot Masters, he can be fought by pressing a designated button while viewing his data.
==Related Robot Masters==
Dust Man's waste theme is rare, but nonetheless shared by one other Robot Master.
* Junk Man (Mega Man 7)
Category:Mega Man 4 Robot Masters
Category:Mega Man III Robot Masters
Category:Missing Info - animated series
Category:Missing Info - Mega Man III
Dust Man Stage (Mega Man 4)

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Sprite	Description	HP	Damage	Stage(s)
==Layout==
=== Robot Masters ===
|-
|-
|}
== Items ==
Name 	Sprite	Description	Location within the stage
Eddie	 	 	
==Trivia==
Category:Mega Man 4 stages
Dyna Man

Dyna Man (or Dynaman) is a Robot Master who appeared in Mega Man (DOS). He is one of the guardians of Dr. Wily's stronghold.
Dyna Man is a blue and green robot who uses explosives. His Stage Select portrait shows his mask may have eyeholes. His midsection is yellow and layered. Dyna Man's weapon is the Nuclear Detonator, which is a bomb which explodes on impact with the ground.
==In the Games==
===Mega Man===
In Mega Man (DOS), Dyna Man is one of the main bosses that can be selected from the start, and the 3rd in reading order. His stage is set inside a factory, built out of red bricks and booby-trapped with machinery, robotic insects, and lava.
Dyna Man is fought in the heart of this factory at the end of a winding passage. During the fight, he will hop towards Mega Man, trying to harm him via physical contact. During high jumps he will use the Nuclear Detonator.
Dyna Man is weak to the Force Field, which deals 6 damage to him.
Category:Mega Man (DOS) Robot Masters
Dynamo

is an antagonist in the X era. He is a selfish mercenary who serves Sigma during the Earth Crisis in Mega Man X5, and later becomes a rogue agent seeking to benefit from the Nightmare in Mega Man X6.
== In the Games == 
=== Mega Man X5 ===
=== Mega Man X6 ===
=== Other Game Appearances ===
== Other Media ==
== Official Data ==
== Behind the Scenes ==
=== Nomenclature ===
== References ==
Earthrock Trilobyte

Earthrock Trilobyte, known as R20: Rockman & Rockman X Official Complete Works. 2008. in Japan, is a Maverick from the X era, appearing as one of the main bosses in Mega Man X8. He is an earth-themed Reploid based on a trilobite, who attacks with crystal walls and spheres. He is a new generation Reploid who managed a valuable Rare Metal mine.
== In the Games == 
=== Mega Man X8 ===
Earthrock Trilobyte debuted in Mega Man X8 as one of the eight Mavericks on the Stage Select screen. He is a new generation Reploid who rebels by diverting his mine's metals to the rebellion instead of to Jakob, serving as the boss of the Metal Valley stage. His crystal attacks aren't too difficult to manage, but his carapace armor must be knocked off before he can be damaged. Defeating Earthrock Trilobyte grants Crystal Wall to X, Rekkyoudan to Zero, and Bound Blaster to Axl. His weakness is the Squeeze Bomb, Juuhazan, or Spiral Magnum from Gravity Antonion, which destroys his armor entirely and leaves him vulnerable. A boss attack rematch with Earthrock Trilobyte later occurs in the Gateway stage.
== Other Media ==
* In the Archie Mega Man comic, Earthrock Trilobyte appears in the "Worlds Unite" arc as one of the Mavericks resurrected in Sigma's army.
== Official Data ==
=== Mega Man X8 ===
Insect Inhabiting Rich Mineral Deposits
This Reploid carries out the crucial duty of mining Rare Metals needed for outer space development. Although he has high-performance abilities, he looks down on others and despises them, calling them lame and incompetent.Rockman X8 Kyūkyoku Complete Guide. Capcom. 2005.
 
=== Mega Man X Legacy Collection Gallery ===
==Behind the Scenes==
===Nomenclature===
Language	Name 	Origin
Japanese	 	"Torirovich" is the Japanese transcription of the English word trilobite, , given the "-vich" suffix used in Russian surnames.
English 	Earthrock Trilobyte	"Trilobyte" is a portmanteau of trilobite and byte, a unit of digital information.
== References ==
Category:Mega Man X8 Mavericks
Einherjar Eight Warriors

The , also called the Einherjar for short, is an organization appearing in Mega Man Zero 4. It is a group of eight Mutos Reploids who are led by Craft. They work to carry out Operation Ragnarok for Dr. Weil, attacking Area Zero in order to eradicate all hope for life outside of Neo Arcadia.
==In the Games==
===Mega Man Zero 4===
==References==
Category:Groups
Elec Man Stage (Mega Man 1)

is an electric-themed stage that has Elec Man as its boss. It appears in the first , its remake Mega Man Powered Up, and Mega Man: Dr. Wily's Revenge. While its exact location(s) is unknown, it is usually assumed to be a power plant that Elec Man was working on before being reprogrammed by Dr. Wily, as Elec Man was originally created by Dr. Light to control the voltage of nuclear power plants.
== Description ==
Elec Man Stage is an orange-colored industrial area, likely some kind of power plant.
<tabber>
Mega Man=
|-|
Mega Man Powered Up=
|-|
Mega Man The Wily Wars=
</tabber>
== Enemies ==
=== Minor enemies ===
<tabber>
Mega Man=
Name	Sprite	Description	HP	Damage	Points	Stage(s)
|-|
Mega Man Powered Up=
Name	Sprite	Description	HP	Damage	Points	Stage(s)
|-|
Mega Man The Wily Wars=
Name	Sprite	Description	HP	Damage	Points	Stage(s)
</tabber>
==Layout==
=== Robot Masters ===
|-
|-
|-
 (while playing as Elec Man)
|-
|-
|}
== Items ==
===Upgrades===
These items grant Mega Man a permanent upgrade for the rest of the game.
Name 	Sprite	Description	Location
Magnet Beam	 	 	
==Other media==
== Items ==
None 
==Gallery==
	
==References==
Category:Mega Man 1 stages
Category:Dr. Wily's Revenge stages
Category:The Wily Wars stages
Electric Nightmare

== Characters == 
:Note: This is a list of characters who show up in the episode proper. Characters from the Theme song should go in Theme Song (1994 Animated Series) 
* Cut Man
* Guts Man
* 
* Dr. Wily
* Proto Man
* Dr. Light
* Bright Man
* Roll
* Rush 
* Pharaoh Man
* Governor
* Security Guard 
* Robo Officers
== Plot == 
== Powers ==
* Rolling Cutter - used by Cut Man
* Mega Buster - used by Mega Man 
* ??? - used by Bright Man
* ??? - used by Pharaoh Man and Mega Man
=== Rush Transformations === 
* Rush Jet x2
=== Roll ===
* Vacuum arm 
* buzz saw
== Locations == 
* Governor's Mansion
* Power Plant 
== Items ==
== Vehicles ==
* Dr. Wily's ship
== Relationship with games == 
== External Links ==
* IMDb entry
Category:Animated series episodes
Elpizo

Elpizo, known as in Japan, is the main antagonist of Mega Man Zero 2. He commands the 's military operations after Ciel steps down, but his aggressive tactics send him down a dark path that leads him to seek the Dark Elf.
==In the Games==
===Mega Man Zero 2===
Elpio debuted in Mega Man Zero 2, first appearing shortly after comes to in the New Resistance Base.
===Other Game Appearances===
==Official Data==
==References==
Category:Mega Man Zero 2 characters
Enemy

An enemy is a video game term referring to non-playable entities that pose a challenge or serve as an obstacle to the player's character. Enemies can be found in nearly every single game in the Mega Man franchise.
There are multiple types of enemies in video games:
* A minor enemy, or Compendium of Rockman X. Futabasha. 2005. in Japan, is a weaker but more numerous type of enemy. They can often be defeated without too much effort from the player, and populate most of the game's combat encounters.
* A is a stronger type of enemy. They appear at set points in the game to offer the player a larger challenge, though there can still be multiple in a single stage or area.
* A is the strongest type of enemy. They normally appear as the climactic encounter of a stage or area, offering the player a final challenge before they can advance the story or receive some other reward.
==References==
Energen Crystal Stage

Energen Crystal Stage,Stage Select, Mega Man X2. 1994.Mega Man X DiVE. 2020. known in Japan as ,Compendium of Rockman X. 2005. p. 35.Rockman X DiVE. 2020. is Crystal Snail's stage in Mega Man X2.
==Description==
==Enemies==
==Items==
==Other Media==
==References==
Category:Mega Man X2 stages
Energy Crystal

An Energy Crystal, also known as an in Japan or as an E-Crystal for short, is a recurring item in the Mega Man series. It is a type of crystal that contains immense power, and is used as a way to power Reploids and other electronic mechanisms. It is first mentioned in the X era, before first becoming a collectible item used as currency in the Zero era and ZX era.
==References==
Category:Resources
Category:Zero era items
Category:ZX era items
Energy Up

An or is a recurring item in the X era. When collected, it permanently increases the player's maximum Weapon Energy. A similar item called a BM Upgrade (or in Japan) also appeared in Mega Man ZX Advent.
==In the Games==
===X era===
====Mega Man X5====
The Energy Up first appeared in Mega Man X5. Before this game, the player started with maximum Weapon Energy. Starting in Mega Man X5, the player can choose to gain a Life Up or an Energy Up after defeating a boss. This is the only way to obtain them, as they do not appear as collectible items in the stages.
====Mega Man X6====
====Mega Man X7====
====Mega Man X8====
===ZX era===
====Mega Man ZX Advent====
==References==
Category:X era items
Category:ZX era items