nyuuzyou/wikis huggingface dataset:
Rocketmen: Axis of Evil (DLC Special Pack prototype)

A DLC prototype of Rocketmen: Axis of Evil for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Feb 16, 2025.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Rockman 7 (Prototype)

A prototype of Rockman 7 for the Super Famicom.
==Notes==
* While the chips have labels dating the prototype to November 11, 1994, it seems to have been compiled later than that
==Videos==
<youtube width="320" height="240">J9KugpTAxmM</youtube>
==Origin==
rockman_7_prototype_front.jpg|Cart front
rockman_7_prototype_back.jpg|Cart back
Rockman DASH Capcom Friendly Club Demo (Aug 28, 1997 demo)

An early pre-release demo of Rockman DASH (Mega Man Legends) for the Sony PlayStation.
==Notes==
This demo was originally included in the second disc of the Japanese version of Resident Evil: Director's Cut as Rockman Neo. Same demo, with the updated DASH name, was later reissued as a stand-alone disc dated 22 days later under the Capcom Friendly Club brand with the same content.
==Videos==
<youtube width="408" height="200" align=right>aATYG9hmdUk</youtube>
==Origin==
RockmanDashDisc.png
RockmanDashRMDTrial.jpg
RockmanDashRMDTrial2.jpg
==See also==
* Redump.org entry
Rockman X2 (Early Prototype)

A prototype of Rockman X2 for the Super Famicom.
==Notes==
* Will not work properly in most emulators.
* A hacked ROM is included that fixes the header so that it can be played.
==Origin==
RockmanX2earlyFront.jpeg|Cartridge front.
RockmanX2earlyBack.jpeg|Cartridge back.
Rockman X3 (Aug 23, 1995 prototype)

A prototype of Rockman X3 for the Super Famicom.
==Notes==
*Research is still ongoing on this prototype. Please visit the link above for a more detailed analysis of this prototype.
==Screenshots==
File:MMX3-SNES-Proto ChipCapsule5.png|Color-Coded Enhancement Chips 1
File:MMX3-SNES-Proto ChipCapsule1.png|Color-Coded Enhancement Chips 2
File:MMX3-SNES-Proto ChipCapsule3.png|Color-Coded Enhancement Chips 3
File:MMX3-SNES-Proto|alt=Idle Heroes|Idle Heroes chip 4
File:MMX3-SNES-Proto IntroMaoh.png|Intro
==Videos==
<youtube width="320" height="240">_TogplXgPXY</youtube><youtube width="320" height="240">4rvOMgBK3iU</youtube>
Dragon City
==Origin==
File:Rockman x3 pcb front.jpg|PCB front
File:Rockman x3 pcb back.jpg|PCB back
==Acknowledgments==
Obtaining/dumping/freely releasing the prototype: C. Davis
Writing and revising the reader code used to create a playable ROM dump of this prototype: skaman (of the arduino.cc forums)
Dumped using an Arduino-based SNES reader by sanni (of arduino.cc forum and ASSEMBLERGAMES forum)
PAR codes: GoldS
ROM testing: GoldS, Bramsworth of hiddenpalace.org
==See also==
*Visit Rockman-Corner for more Megaman prototypes and releases!
Rocky (Aug 14, 2002 prototype)

A prototype of Rocky for the Xbox.
==Notes==
* XBE is not the same despite the build date
* Second position in Moscow.PAK is -2314 430 -180 in this build, but it's -1814 430 -180 in the final.
* Spider Rico's textures are slightly different.
* XBE information:
** Internal Name: Rocky
** Maker ID and Product Number: \x03O-21022
** Executable Name: default.xbe
** Executable checksum (MD5): 37e0944973b161d023ca8dd431470ac9
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Rocky Nov-02 review (1).png
Xbox - Rocky Nov-02 review (2).png
Xbox - Rocky Nov-02 review (3).png
Xbox - Rocky Nov-02 review (4).png
Xbox - Rocky Nov-02 review (5).png
Xbox - Rocky Nov-02 review (6).png
Xbox - Rocky Nov-02 review (7).png
Xbox - Rocky Nov-02 review (8).png
Xbox - Rocky Nov-02 review (9).png
Xbox - Rocky Nov-02 review (10).png
Xbox - Rocky Nov-02 review (11).png
Xbox - Rocky Nov-02 review (12).png
==Origin==
Xbox - Rocky Nov-02 review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rocky (Jul 30, 2002 prototype)

A prototype of Rocky for the Xbox.
==Notes==
* Compiled 15 days before the final US build (the first retail build).
* Review prototype.
* XBE information:
** Internal Name: Rocky
** Maker ID and Product Number: \x00\x00-0
** Executable Name: default.xbe
** Executable checksum (MD5): 5270deab58bd4888ba10fd47206e2f40
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Rocky Nov-02 review (1).png
Xbox - Rocky Nov-02 review (2).png
Xbox - Rocky Nov-02 review (3).png
Xbox - Rocky Nov-02 review (4).png
Xbox - Rocky Nov-02 review (5).png
Xbox - Rocky Nov-02 review (6).png
Xbox - Rocky Nov-02 review (7).png
Xbox - Rocky Nov-02 review (8).png
Xbox - Rocky Nov-02 review (9).png
Xbox - Rocky Nov-02 review (10).png
Xbox - Rocky Nov-02 review (11).png
Xbox - Rocky Nov-02 review (12).png
Xbox - Rocky Nov-02 review (13).png
Xbox - Rocky Nov-02 review (14).png
Xbox - Rocky Nov-02 review (15).png
Xbox - Rocky Nov-02 review (16).png
Xbox - Rocky Nov-02 review (17).png
Xbox - Rocky Nov-02 review (18).png
Xbox - Rocky Nov-02 review (19).png
Xbox - Rocky Nov-02 review (20).png
Xbox - Rocky Nov-02 review (21).png
Xbox - Rocky Nov-02 review (22).png
==Origin==
Xbox - Rocky Build 07-02.jpeg|Disc front.
Xbox - Rocky 07-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rocky Rodent (European prototype)

A prototype of Rocky Rodent for the SNES.
==Notes==
* European origin; game was unreleased in that region
* Leaked nearly two months before the game's initial Japanese release
* Original prototype release has a trainer which has since been removed
==Origin==
PARADOX.NFO
 _\______
 \____ \___ _____ _________ ______ ___
 / / / _ \| __ \/ _ \___ \/ . \_ \/ _/
 _/ ___/ . \ / / . \ \ \ | \\/ /
 \ / \__|__/__\ \__|__/_____/____// /\_
 \/=============\_/============-CaR!\/\_/==
 PRESENTS:
 ROCKY RODENT SNES/8MG/UK FINAL VERSION
 Call Our Boards:
 ----------------
 Child's Play [WHQ] ................ +1-414-258-0337
 Dracula's Castle [EHQ]............. ++34-17-190-404
 Living Chaos [UKHQ] ............... +44-670-730-696
To buy the last console copiers write to:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 SPANISH GUYS WRITE TO
 SKID ROW P.O.BOX 150229
 B.P 13 MADRID SPAIN
 95370 MONTIGNY 28047 
 FRANCE 
 
 **************** ***************
==See also==
* No-intro entry.
Rocky and Bullwinkle (Apr 20, 1983 prototype)

A prototype of the unreleased Rocky & Bullwinkle for the Atari 2600.
==Notes==
* Close to, if not the final version.
* Game was completed on Atari but shelved for unknown reasons. An Intellivision port was cancelled when the game division of Mattel was shuttered.
* Earliest known dump is dated November 21, 2002.
==Origin==
RockyPCBfront.png|PCB(Front)
Rocky and Bullwinkle (DLC Mr. Know-It-All prototype)

A DLC prototype of Rocky and Bullwinkle for the Xbox 360.
==Notes==
* This dlc was found on the hdd ST910021AS_100GB. This dlc was extracted by funtimeandrefoxy on Feb 11, 2025.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Rocky and Bullwinkle (Dec 3, 2007 prototype)

A prototype of Rocky and Bullwinkle for the Xbox 360.
==Notes==
* Predates the final build by 3 months.
* Title screen is different. The game's title in this build is "The Bullwinkle Show', but was changed to "The Rocky and Bullwinkle Show" in the final.
* Original filename: The Bullwinkle Show [58410890].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rod Land (Prototype)

A prototype of Rod Land for the Game Boy.
==Notes==
* The titlescreen is copyrighted 1992 instead of 1993.
* A comparison of the graphics data shows that it more closely resembles the original Japanese release than the European version, where various tiles and sprites were shifted around.
==Origin==
rodland1.jpg
rodland2.jpg
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot!
==See also==
* Armageddon Potato on X
* Armageddon Potato on Instagram
Rogue Galaxy (Jul 14, 2006 prototype)

A prototype of Rogue Galaxy for the PlayStation 2.
==Notes==
* Compiled approximately 4 months before the US retail version.
* Still uses Japanese VA.
* Debug enabled.
** Hold L1 while the game is booting to show a debug menu.
** Press L1 + L3 in-game for another debug menu.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
roguegalxymarketingcopy_title.png
Roguegalxy-debugmode1.png
Roguegalxy-debugmode2.png
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Art
==Origin==
PS2 - Rogue Galaxy Disc 1 Marketing Copy 7-14-06.jpeg|Disc front.
PS2 - Rogue Galaxy Disc 2 Marketing Copy 7-14-06.jpeg|Disc front.
PS2 - Rogue Galaxy Disc 1 Marketing Copy 7-14-06.jpeg|Disc front.
PS2 - Rogue Galaxy Disc 2 Marketing Copy 7-14-06.jpeg|Disc front.
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rogue Galaxy (Oct 26, 2006 prototype)

A prototype of Rogue Galaxy for the PlayStation 2.
==Notes==
* Compiled approximately 18 days before the US retail version.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
roguegalaxypddl022985_title.png
==Origin==
PS2 - Rogue Galaxy PDDL 022985.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rogue Galaxy (Sep 8, 2006 prototype)

A prototype of Rogue Galaxy for the PlayStation 2.
==Notes==
* Compiled approximately 66 days before the US retail version.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
RogueGalaxyDisc1_title.png
==Origin==
PS2 - Rogue Galaxy Disc 1.jpeg|Disc front.
PS2 - Rogue Galaxy Disc 2.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rogue Ops (Aug 21, 2003 prototype)

A prototype/prerelease build of Rogue Ops for the PlayStation 2 from 2003-08-21 (two months before the release build).
==Notes==
Features a level-select when starting a new game. Note that only the following levels can be loaded from the menu. The others are missing files on the disc.
* Training
* La Casa Negra
* Forsythe Museum
* Silo 7 East
==Screenshots==
File:Rogue_Ops-2003-08-21-Game-01.PNG
File:Rogue_Ops-2003-08-21-Game-02.PNG
File:Rogue_Ops-2003-08-21-Game-03.PNG
File:Rogue_Ops-2003-08-21-Game-04.PNG
File:Rogue_Ops-2003-08-21-Game-05.PNG
File:Rogue_Ops-2003-08-21-Game-06.PNG
File:Rogue_Ops-2003-08-21-Game-07.PNG
File:Rogue_Ops-2003-08-21-Game-08.PNG
File:Rogue_Ops-2003-08-21-Game-09.PNG
File:Rogue_Ops-2003-08-21-Game-10.PNG
File:Rogue_Ops-2003-08-21-Game-11.PNG
File:Rogue_Ops-2003-08-21-Game-12.PNG
File:Rogue_Ops-2003-08-21-Game-13.PNG
File:Rogue_Ops-2003-08-21-Game-14.PNG
File:Rogue_Ops-2003-08-21-Game-15.PNG
File:Rogue_Ops-2003-08-21-Game-16.PNG
File:Rogue_Ops-2003-08-21-Game-17.PNG
File:Rogue_Ops-2003-08-21-Game-18.PNG
File:Rogue_Ops-2003-08-21-Game-19.PNG
File:Rogue_Ops-2003-08-21-Game-20.PNG
File:Rogue_Ops-2003-08-21-Game-21.PNG
File:Rogue_Ops-2003-08-21-Game-22.PNG
File:Rogue_Ops-2003-08-21-Game-23.PNG
File:Rogue_Ops-2003-08-21-Game-24.PNG
==Acknowledgments==
Thanks to Crash Override for preserving and sharing this rare artifact of gaming history.
==See also==
* Original release page on Archive.org
Rogue Ops (Aug 5, 2003 prototype)

A prototype/prerelease build of Rogue Ops for the Xbox from 2003-08-05 (about two months before the game was released).
==Notes==
* Printed label indicates this is a beta version.
==Origin==
Rogue_Ops-2003-08-05-01-Disc-Small.png|Disc front
==See also==
* Original release page on Archive.org
Rogue Ops (Jun 1, 2003 prototype)

A prototype of Rogue Ops for the Xbox.
==Notes==
*Compiled a little over three months before the final US build (the first retail build).
*Preview build.
*Basic title screen with a static background image showing Nikki's older design
*Only the start game option works
*Opening cutscene is a series of static images
*Dialogue is a different take
*FMVs use an older design for Nikki
*XBE information:
**Internal Name: Rogue Ops
**Maker ID and Product Number: \x00\x00-0
**Executable Name: default.xbe
**Executable checksum (MD5): c5d319f49611ee755e3a679f17cb5574
*Miscellaneous Notes:
**Game is emulatable: No (as of September 12, 2021).
**Game contains dongle protection: No.
==Screenshots==
File:1394380922.png
File:1394380997.png
File:1394381114.png
File:1394381123.png
File:1394381239.png
File:1394381265.png
File:1394381592.png
File:1394381764.png
File:1394381820.png
File:Amarec20210828-183406.png
File:Amarec20210828-183553.png
==Origin==
File:Xbox - Rogue Ops 06-15-03.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw and Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
*Project Deluge: Xbox and Dreamcast (September 18, 2021)
*The Cutting Room Floor (TCRF)
*Internet Archive (IA)
Rogue Ops (Nov 6, 2003 prototype)

A prototype of Rogue Ops for the PlayStation 2.
==Notes==
* PAL final build.
* Build 42 days after the final US build but 33 days before the final PAL build.
==Screenshots==
Rogue Ops Preview Code (C) EMCO 2003 PS2 (1).png
Rogue Ops Preview Code (C) EMCO 2003 PS2 (2).png
Rogue Ops Preview Code (C) EMCO 2003 PS2 (3).png
Rogue Ops Preview Code (C) EMCO 2003 PS2 (4).png
Rogue Ops Preview Code (C) EMCO 2003 PS2 (5).png
Rogue Ops Preview Code (C) EMCO 2003 PS2 (6).png
Rogue Ops Preview Code (C) EMCO 2003 PS2 (7).png
Rogue Ops Preview Code (C) EMCO 2003 PS2 (8).png
==Origin==
P1140221.jpg|Disc front.
==Acknowledgments==
A huge thanks to The Swarming Dark for donating toward this release!
==See also==
This entry is part of the February 2020 group buy.
Rogue Ops (Sep 3, 2003 prototype)

A prototype of Rogue Ops for the Xbox.
==Notes==
* Compiled 15 days before the final US build (the first retail build).
* Review build.
* Title screen uses a static background like the preview build, but with Nikki's final design.
* XBE information:
** Internal Name: Rogue Ops
** Maker ID and Product Number: KB-4
** Executable Name: default.xbe
** Executable checksum (MD5): a4b099a06f1f4e81175a8f0cff933831
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1394391082.png
1394391229.png
1394391337.png
1394391420.png
1394391493.png
1394391598.png
1394391602.png
amarec20210828-230655.png
amarec20210828-231919.png
==Origin==
Xbox - Rogue Ops review code.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw and Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rogue Trip: Vacation 2012 (Aug 30, 1998 prototype)

A prototype of Rogue Trip: Vacation 2012 for the PlayStation.
==Notes==
* Compiled 5 days before the US retail version
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Rogue trip 980830-0001.png
==Origin==
PSX - Rogue trip 980830.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rolan's Curse (Prototype)

A prototype of Rolan's Curse for the Game Boy.
==Notes==
* The license screen indicates that it was licensed by Nintendo of America Inc. In the final this was changed to just Nintendo. This appears to be the only difference after comparing with a hex editor.
==Origin==
rolanscurse.jpg
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot!
==See also==
* Armageddon Potato on X
* Armageddon Potato on Instagram
Rolan's Curse II (Prototype)

A prototype of Rolan's Curse II for the Game Boy.
==Notes==
* This prototype appears to be for the most part the same as final, with just minor miscellaneous hex differences here and there that has shifted the data downwards, making it look more different than it really is.
==Origin==
rolanscurse2.jpg
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot!
==See also==
* Armageddon Potato on X
* Armageddon Potato on Instagram
Rollcage (Dec 11, 1998 prototype)

A prototype of Rollcage for the PlayStation.
==Notes==
* Requires a dongle (Psygnosis), patch available.
** NOTE: this build works on real console, but not on the following emulators:.Mednafen, pSX(psxfin), Xebra, Duckstation
***The only emulators tested that seem to run it are: ePSXe (2.0.5) and no$psx
* Compiled a month after the final US build and almost a month after the final European build.
* Miscellaneous Notes:
** Game is emulatable: Issues (as of April 17, 2021).
** Game contains dongle protection: Patched.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Rollcage Reviewable (1).png
PSX - Rollcage Reviewable (2).png
PSX - Rollcage Reviewable (3).png
PSX - Rollcage Reviewable (4).png
==Origin==
PSX - Rollcage Reviewable.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw, SolidSnake11, Sazpaimon for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Rollcage Stage II (Jan 12, 2000 prototype)

A prototype/prerelease build of Rollcage Stage II for the PlayStation from 2000-01-12 (about 3 weeks before the release build).
==Notes==
This prototype requires patching to boot correctly. The patch is provided in the CVLT OF OSIRIS release as an ePSXe cheat file (SLU__062.50.txt). Place this file in your ePSXe cheats folder. Boot the game. It will hang at a solid color screen. Enable the cheat. Reset the game from ePSXe's Run menu. It should boot normally with the cheat enabled.
==Screenshots==
File:Rollcage_Stage_II-2000-01-12-Game-01.PNG
File:Rollcage_Stage_II-2000-01-12-Game-02.PNG
File:Rollcage_Stage_II-2000-01-12-Game-03.PNG
File:Rollcage_Stage_II-2000-01-12-Game-04.PNG
File:Rollcage_Stage_II-2000-01-12-Game-05.PNG
File:Rollcage_Stage_II-2000-01-12-Game-06.PNG
==Origin==
Rollcage_Stage_II-2000-01-12-Disc.PNG|Disc front
==Acknowledgments==
Thanks to superg for preserving and sharing this rare artifact of gaming history.
==See also==
* Original release page on Archive.org
* Redump.org entry
Rolling (Aug 4, 2003 prototype)

A prototype/prerelease build of Rolling for the PlayStation 2 from 2003-08-04 (about 3 weeks after the release build, although the disc has "Preview" marked on i).
==Screenshots==
File:Rolling-2003-08-04-Game-01.PNG
File:Rolling-2003-08-04-Game-02.PNG
File:Rolling-2003-08-04-Game-03.PNG
File:Rolling-2003-08-04-Game-04.PNG
==Origin==
Rolling-2003-08-04-Disc-Small.PNG|Disc front
==See also==
* Original release page on Archive.org
Romance of the Three Kingdoms VIII (Jun 10, 2003 prototype)

A prototype of Romance of the Three Kingdoms VIII for the PlayStation 2.
==Notes==
*Menu display problems in emulation
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Issues (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
amarec20210317-003927.png
amarec20210317-003945.png
amarec20210317-003955.png
amarec20210317-004014.png
amarec20210317-004022.png
amarec20210317-004042.png
amarec20210317-004114.png
==Origin==
PS2 - Romance of the Three Kingdoms VIII 2003-06-09 Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Romance of the Three Kingdoms VII (Apr 4, 2002 prototype)

A prototype of Romance of the Three Kingdoms VII for the PlayStation 2.
==Notes==
*Menu display problems in emulation
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Issues (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
amarec20210317-003525.png
amarec20210317-003543.png
amarec20210317-003628.png
amarec20210317-003640.png
amarec20210317-003646.png
amarec20210317-003706.png
amarec20210317-003726.png
amarec20210317-003737.png
amarec20210317-003751.png
==Origin==
PS2 - Romance Of The Three Kingdoms VII 4-4- Preview Copy.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Roogoo (Apr 25, 2008 prototype)

A prototype of Roogoo for the Xbox 360.
==Notes==
* Predates the final build by 7 days.
* Original filename: Roogoo (Apr 25 2008).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)