Yoshi (PM)

Yoshi is a playable character in the Brawl mod Project M. For his appearance in Project M, Yoshi was reverted to his Melee version, with a few changes based on his Smash 64 version as well. 
Yoshi ranks 33rd out of 41 on the official tier list at the top of the D tier. This is a significant drop from his Melee standing at 10th out of 26, however is less of a drop compared to Brawl, where he placed 27th out of 38. 
==Attributes==
Yoshi is a heavy, yet very mobile fighter with many great offensive and defensive options, a solid combo game, and a versatile projectile; despite being heavy, however, Yoshi is rather weak for his weight, being among the weakest of the heavyweights, and he does not have as many (if any) finishers compared to other heavyweights (ie ). Yoshi has two unique features in his moveset: his shield and his double jump. Yoshi's shield does not function as normal shields do: upon shielding, Yoshi encases himself in an egg. As the shield depletes from damage or time, it does not shrink, changing color instead. This makes Yoshi impossible to shield stab and grants Yoshi the ability to parry, blocking attacks on the frame they hit and being able to counter instantly. Yoshi is also completely immune to shieldstun past the normal hitlag of the move. Yoshi's midair jump is also unique. It is delayed, like 's or ' second jump, enabling double jump canceling, rising aerials, and enhancing mobility options in the air. It also features subtractive armor, letting Yoshi use it through moves that do not deal enough knockback. This allows Yoshi to double jump cancel counter or use the jump as a defensive option. Many of Yoshi's attacks utilize his long tail, giving them great reach. He also has great aerials, with his forward being a meteor smash, down being a heavy damage dealer, and neutral and up both being able to KO. His Egg Throw has great range and is hard to predict with how widely it can be angled. It serves as a great edge guarding or comboing tool.
However, Yoshi has one huge weakness. Like , he lacks a recovery up special but unlike other characters, he lacks a recovery special move, making unexpected ventures offstage result in falls very often. While Yoshi's double jump is armored and can travel a long distance, Yoshi does not get it back upon being put into hitstun, differing from normal recoveries and making Yoshi very easy to gimp once his jump is gone. This is especially detrimental due to his heavy reliance on his midair jump for many maneuvers and techniques on stage. If Yoshi is hit out of his jump while on stage or trades while using a double jump canceled aerial, he is almost certain to be KO'd.
==Changes from Melee to PM==
===Aesthetics===
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===Attributes===
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===Ground Attacks===
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===Aerial Attacks===
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===Grab and Throws===
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===Special Moves===
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==Changes from PM to P+==
==Revisions==
===v3.01===
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===v3.5===
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===v3.6===
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*Not featured in the beta version
**Not featured in the beta version
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**Not featured in the beta version
==Moveset==
Up to date as of version 3.6.
 	 	Name 	Damage 	Description
Neutral attack 	Neutral attack 	 	4% 	Yoshi quickly kicks with his left leg, then with his right leg. Both kicks can combo into themselves. The feet Yoshi strikes with are invulnerable.
Neutral attack 	Neutral attack 	 	6% 	Yoshi quickly kicks with his left leg, then with his right leg. Both kicks can combo into themselves. The feet Yoshi strikes with are invulnerable.
Forward tilt 	↗ 	 	13% 	Yoshi spins and swipes enemies with his tail. This move can be angled up or down.
Forward tilt 	→ 	 	12% 	Yoshi spins and swipes enemies with his tail. This move can be angled up or down.
Forward tilt 	↘ 	 	11% 	Yoshi spins and swipes enemies with his tail. This move can be angled up or down.
Up tilt 	Up tilt 	 	9% (clean), 7% (late) 	Yoshi does a quick headbutt upward. This move can easily combo into itself at low percents.
Down tilt 	Down tilt 	 	10% 	Yoshi performs a low sweep with his tail. This move deals strong horizontal knockback, but has zero knockback scaling—meaning that this move has set knockback.
Dash attack 	Dash attack 	 	11% (clean), 7% (late) 	Yoshi performs a running headbutt.
Forward smash 	Forward smash 	 	 	Yoshi reels his head back, then slams it forward as a powerful headbutt. This move has decent knockback and can be aimed up or down. Yoshi's head is intangible while the hitboxes are active.
Up smash 	Up smash 	 	 	Yoshi headbutts upwards. Just like his forward smash, Yoshi's head is intangible while the hitboxes are active.
Down smash 	Down smash 	 	(front), (back) 	Yoshi leans down and flicks his tail front and back. A very useful edgeguarding move.
Neutral aerial 	Neutral aerial 	 	14% (clean), 10% (late) 	A sex kick. Gets weaker the longer it is out.
Forward aerial 	Forward aerial 	Noggin Dunk 	17% 	Yoshi brings his head back and forcefully swings it down. This move has slow start-up, but is a powerful meteor smash, being one of the most effective meteor smashes in the game.
Back aerial 	Back aerial 	 	7% (hit 1), 6% (hit 2), 5% (hit 3), 4% (hit 4) 	Yoshi wags his tail behind him four times.
Up aerial 	Up aerial 	 	13% 	Yoshi flips his body and flicks his tail upward. A good move for getting Star KOs.
Down aerial 	Down aerial 	Flutter Kick	3% (hits 1-6), 2-3% (hits 7-14) 	Yoshi kicks his feet downwards very fast and continuously, weakly meteor smashing enemies. A great move for racking up damage at early percents.
Grab 	Grab 	 	— 	Yoshi flicks his tongue out in order to pull the enemy into his mouth. Moves Yoshi forward a ways when used after a dash and has slight ending lag if it misses.
Pummel 	Pummel 	 	3% 	Chews on the enemy.
Forward throw 	Forward throw 	 	7% 	Yoshi spits the enemy out forwards.
Back throw 	Back throw 	 	7% 	Yoshi turns around and spits the enemy out backwards.
Up throw 	Up throw 	 	5% 	Yoshi spits the enemy out upwards.
Down throw 	Down throw 	 	6% 	Yoshi spits the enemy into the ground.
Floor attack (front)	Floor attack (front)	 	6% 	Yoshi gets up and headbutts both sides of himself.
Floor attack (back) 	Floor attack (back) 	 	6% 	Yoshi gets up and spin kicks both sides of himself.
Floor attack (trip) 	Floor attack (trip) 	 	5% 	Yoshi performs two small tail whips both sides.
Edge attack (fast) 	Edge attack (fast) 	 	7% 	Yoshi picks himself up and whips his tail in front.
Edge attack (slow) 	Edge attack (slow) 	 	11% 	Yoshi slowly gets up and slams his head forward with short range.
Neutral special 	Neutral special 	Egg Lay 	7% 	Yoshi swallows an enemy and turns them into an egg. When encased in an egg, the victim receives less damage and can repeatedly tap buttons to break free, but is completely immobile and vulnerable to Yoshi's attacks while trapped.
Side special 	Side special 	Egg Roll 	4-12% 	Yoshi turns into an egg and starts rolling around. The damage done is based on how fast he's moving. When this move is started in the air, Yoshi won't do any damage until he hits the ground.
Up special 	Up special 	Egg Throw 	1% (contact), 8% (explosion) 	Yoshi throws an egg in a controllable parabolic arc. The strength and angle of the egg that is thrown can be controlled by holding the special button and tilting the control stick respectively during Yoshi's windup.
Down special 	Down special 	Yoshi Bomb 	4% (hop), 16% (drop), 4% (stars) 	Yoshi Jumps and plummets downwards, producing stars when he lands. If used in the air, Yoshi will fall straight down. This move can sweetspot a ledge only if Yoshi is facing towards one.
Final Smash 	Final Smash 	Super Dragon	8% (contact), 6% (small flames), 17% (fireball)	Yoshi sprouts a pair of angelic wings and gains the ability to fly. While transformed, Yoshi is completely invincible and can either ram into other foes or shoot fireballs. Pressing the attack buttons makes Yoshi shoot a large fireball that deals high knockback and inputting no attack buttons for three seconds makes him breathe a continuous stream of flames that can deals continuous damage to nearby foes.
==In competitive play==
===Most historically significant players===
 
See also: :Category:Yoshi players (PM)
* - The best Yoshi player in the world in Project M. His 13th-place finish at was tied for the best Yoshi placement at a major for many years, and he also notably placed 33rd at , one of the largest Project M tournaments of all-time. 
* - The best Yoshi player in the Midwest best known for placing 13th at , which was tied as the best Yoshi placement at a major for many years. He remained active exclusively in the Midwest, although he made a few appearances outside his region, most notably placing 4th at .
* - Although mainly a player who only using Yoshi as a secondary in Project M, he eventually switched to just Yoshi in Project+ and is considered the best Yoshi player of all-time. He remains the only Yoshi player to place top 8 at a major, most notably placing 2nd at and 3rd at . He was ranked 15th on the PMRank 2023 and remains the only Yoshi player ranked on the PMRank.
==Alternate costumes==
===Project M===
Yoshi has been given four new recolors: Black, White, Purple, and Orange.
							
							
							
===Project+===
Yoshi received a new Brown color. Project + also adds two new alternate costumes for Yoshi, the first being based on Dorrie's appearance in Super Mario Odyssey, with the Red Team recolor specifically referencing Plessie from Super Mario 3D World, while the green is based on Gobblegut, with a hat resembling Professor Layton. The purple costume is based on the Purple Dorrie that sell hats in Super Mario Odyssey. The third costume is based on the Yoshi Kid from Paper Mario: Thousand Year Door and its Nintendo Switch remake, now as an adult, and has taken Mario's wrestling name: The Great Gonzales. Extra details include the fact that the jackets of each version of the costume matches the "diaper" Yoshi Kid normally wears, and the zipper of the jackets are based on the skulls of the game's Dry Bones and their variants, with the pink alt's resembling a Red Bones and the black alt's resembling a Dull Bones. The alternate colors of the Yoshi Kid costume reference the different forms the character can take on depending on how long it takes between recruiting his egg and either losing or forfeiting to the Iron Adonis Twins, a pair of Iron Clefts fought in the Glitz Pit in the game's third chapter. In that game, his different forms appear within the time frames of 0-6 minutes, 15-18 minutes, 9-12 minutes, 18-19 minutes, and 19-20 minutes, respectively, with the red alt that takes 6-9 minutes and the orange alt that takes 12-15 minutes being absent. In 3.0, the Purple and Orange Yoshi recolors were removed to make way for the Great Gonzales costumes.
Secret costumes:
 
Z-Secret Costume: Boshi: Based on Boshi, a character exclusive to Super Mario RPG: Legend of the Seven Stars and its Nintendo Switch remake whose Japanese name has connections to Wario and similar characters. Extra details include sunglasses, visible fangs coming from his mouth, a red collar with spikes around his neck, two spines instead of three on the back of his head, and his torn red shoes that expose his clawed feet.
R-Secret Costume: Pirate Yoshi: Based on Yoshi's costume when playing on the Pirate Land board from Mario Party 2, which is also used for his official artwork for the game.
==Trivia==
*Yoshi has ten alternate costumes (nine as of 3.0), consisting of various colour changes; this gives Yoshi the highest number of alternate costumes in the game that do not directly modify his model.
**Two of the four new costumes, the purple and black costumes, would later be used in SSB4.
==External links==
*Detailed shield information
*Labbing Discord Tech Post
Category:Yoshi
Category:Characters (PM)