Wonder Guard (Ability)

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Wonder Guard (Japanese: ふしぎなまもり Mysterious Protection) is an Ability introduced in Generation III. It is the signature Ability of .
==Effect==
===In battle===
A Pokémon with Wonder Guard is immune against damaging moves that are not super effective.
This also applies to damaging moves that do not increase their damage based on type effectiveness, such as those that , , and . For example, a () with Wonder Guard is immune to (), (), and (), but not (). 
A typeless Pokémon with Wonder Guard (such as a pure that used ) is immune against damaging moves of all types.
Wonder Guard does not protect against status moves (for instance, or ) or against , and it does not prevent indirect damage such as from , , , weather, recoil or .
Wonder Guard can be bypassed by a (such as ), or by a move used by a Pokémon with an (such as ).
 fails if the target has the Ability Wonder Guard. fails if either Pokémon has Wonder Guard. Wonder Guard cannot be copied by or . will not swap Abilities with Wonder Guard. A Pokemon with Wonder Guard will not take damage during Strong winds if the move is not super effective against the Pokémon's other type.
====Generation III====
, , and bypass Wonder Guard, as those moves deal typeless damage prior to Generation V.
====Generation IV====
Due to a glitch, is able to hit through Wonder Guard, even if the target does not have a weakness to moves.
====Generation V onwards====
Fire Fang, Beat Up, Future Sight, and Doom Desire no longer bypass Wonder Guard.
===Outside of battle===
Wonder Guard has no effect outside of battle.
==Pokémon with Wonder Guard==
===Pokéstar Studios opponents with Wonder Guard===
==In other games==
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In Pokémon Rumble World, Shedinja has the Wonder Guard ability, randomly granting it full immunity to moves which are not super effective.
===Pokémon Mystery Dungeon series===
Wonder Guard makes the Pokémon immune to damaging moves with a type which are not super effective. It does not prevent any indirect damage, such as from , weather and recoil. It also does not protect the Pokémon against other typeless damage such as from traps, throwing items, or wands. Damage taken from regular attacks is reduced to 1.
====Description====
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==In animation==
===Pokémon animated series===
==In the manga==
===Pokémon Adventures===
* In Sneaky Like Shedinja, Greta's was mentioned to have Wonder Guard as its Ability.
* 's Shedinja is revealed to have Wonder Guard as its Ability.
==Trivia==
* Prior to the introduction of the -type in Generation VI, the type combination of had no weaknesses. When combined with Wonder Guard, this prevents all direct damage.
** This characteristic was showcased in-game with the Pokéstar Studios opponent Majin, requiring the player to deal indirect damage or change Majin's Ability or type to defeat it.
* If a pure or a -type Pokémon has Wonder Guard (e.g. Shedinja using or via on a pure Electric-type or a Poison/Dark-type Pokémon) and holds an Air Balloon, it becomes immune to all 18 types. However, these combinations can be hit by moves during , as well as .
** This can be also done by having a pure Pokémon use if it acquires Wonder Guard (by Shedinja using via on that Pokémon), with the added trait of removing the weaknesses against and .
* Wonder Guard is the only thing that can make a Pokémon immune to , , , , , , , or -type moves, although it is unavailable in where Stellar-type moves exist.
==In other languages==
Category:Abilities that alter damage taken
Category:Abilities that cannot be replaced
Category:Abilities that cannot be copied
Category:Ignorable Abilities
de:Wunderwache
es:Superguarda
fr:Garde Mystik
it:Magidifesa
ja:ふしぎなまもり
zh:神奇守护（特性）