nyuuzyou/wikis huggingface dataset:
Shield

The Shield is the second Level Object drawn in Stop DoodleBob!, as well the twelfth Powerup creation, twelfth and final creation drawn in Space and the thirty-eighth and final Level Object in Drawn to Life: SpongeBob SquarePants Edition overall. This acts as a protective barrier for the player to arm themselves against enemy fire upon picking up a powerup.
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Levels ==
<tabber>
|-|Space=
 
 Stop DoodleBob! 
 
</tabber>
== Trivia ==
* This and the Backup Ship are the only Powerup creations to be featured in vehicle levels.
== Media==
ShieldStopDoodleBob.png|A Shield surrounding the main Rocket Ship in Rocket Shootout.
SBBarrier.png|The Shield Powerup.
__NOTOC__
Category:Creations
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:Space
Shield Fish

Shield Fish are a variant of typical SpongeBob Fish featured exclusively in Drawn to Life: SpongeBob SquarePants Edition as an enemy. Upon being approached by the player, they use their shield to push them off the platform. They are featured in just two stages of the second world, The Jungle - Wild Jungle and Bikinos Bottos.
== Appearance ==
The Shield Fish is wider than most Fish seen in the game. Their color scheme is comprised of ocean blue scales, a lighter shade coloring it's limbs, and a grey dorsal fin. Their attire consists of a tiger-patterned toga. The shield they carry around is beige in color, with red and orange highlights.
== Levels ==
<tabber>
|-|The Jungle=
 
 Wild Jungle 
 Bikinos Bottos 
 
</tabber>
== Trivia ==
* The Shield Fish's attack formation is similar to E'Squire's in Drawn to Life: Two Realms.
* This enemy may be based on primitive versions of characters from the Season 1 episode SB-129.
== Media ==
ShieldFishWildJungle.png|A Shield Fish in Wild Jungle.
ShieldFishBikinosBottos.png|A Shield Fish in Bikinos Bottos.
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:The Jungle
Shiny Ornament

The Shiny Ornament is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Chamber of the Eternal Furnace. 
Once drawn, the Shiny Ornament will appear on bare trees near its counterpart, the Tacky Ornament. They have no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Shiny Ornament being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a ball ornament that is red with a green stripe across the middle.
== Levels==
 
 Chamber of theEternal Furnace 
 
== Trivia ==
== Media==
WiiSOrnamentDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Icy Wastes
Shooter

The Shooter is a long-ranged projectile weapon that The Hero can wield in Drawn to Life: The Next Chapter.
Unlike the similar gun weapons that were used in the previous installment, the Shooter has an unlimited amount of shots and the projectiles always fly straight. This is useful for picking off enemies at a distance. The Shooter, after being purchased for 250 Rapo-Coins, can be upgraded at Isaac's Shop to Rapid Fire for 750 Rapo-Coins, then to Hypershot for 1,500 Rapo-Coins.
Each projectile deals one of damage and does not penetrate enemies.
== Appearance ==
Due to the Shooter being a creation object, the appearance is overall dependent on the player.
The template for this creation takes the appearance of a grey ray gun with some red decals. The bullet's preset is a blue arrow-like blast.
== Tips==
* The Rapid Fire and Hypershot upgrades will double and triple the Shooter's rate of fire, respectively.
* Because the Shooter requires no ammo, the player can effectively "spam" projectiles.
== Trivia ==
* The Shooter bears the closest resemblance to the Snowshooter in the first game, but it can only fire in one direction and its projectiles do not disappear over time.
* The player can design both the Shooter and its projectiles.
== Media==
ShooterDrawPrompt.png|The drawing prompt for this creation.
Hero_Shooter.png|A Hero using the drawn present for this weapon.
DTLShooter.gif|The Shooter as seen in Isaac's Shop. (Click to View)
DTLRapidFire.gif|The Rapid Fire as seen in Isaac's Shop. (Click to View)
DTLHyperShot.gif|The Hypershot as seen in Isaac's Shop. (Click to View)
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Creations
Category:Weapons
Category:Creations in Drawn to Life: The Next Chapter
Category:Needs More Images
Shooter (Wii)

The Shooter is a creation in Drawn to Life: The Next Chapter (Wii). It is created during Balancing Rock Garden. It is a creation that allows the Hero to progress through the latter levels of Eastern Winds.
== Appearance ==
Due to the Shooter being a creation object, the appearance is overall dependent on the player.
===Revolver===
The Revolver takes the appearance of a semi-automatic pistol.
===Ray Gun===
The Ray Gun takes the appearance of a red ray gun with a grey top. It has a lightning bolt drawn onto it, along with blue attachments and other yellow decals.
== Levels ==
 
 Sky ArchMountains 
 Floating Meadows 
 Roab Plateaus 
 Balancing RockGarden 
 The DriftingIsles 
 The Maze of Ages 
 
== Trivia ==
*Despite being called a Revolver, the gun template is more of a pistol.
**The specific model that the template is based on is the Mauser C96.
*According to a Game Design Document shared by Ken Capelli, the player was originally meant to draw the bullets for the Shooter.
**This is possible in Drawn to Life: The Next Chapter's Shooter.
== Media==
WiiShooterDrawingLocation.png|The area where this creation is drawn.
Category:Creations
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Eastern Winds
__NOTOC__
Shooter Ship

The Shooter Ship is a creation in Drawn to Life: The Next Chapter drawn in the Galactic Jungle.
It is used in the levels Starlight Starfight and Stellar Showdown, as well as Treetop Turrets. Space Bombs and Space Shots are also drawn for the ship to fire at enemies.
== Appearance ==
Due to the Shooter Ship being a creation object, its appearance is completely dependent on the player.
They are, however, still confined to a rectangular area.
== Levels ==
<tabber>
|-|Galactic Jungle=
]Starlight Starfight
Treetop Turrets
|-|Wilfre's Wasteland=
Stellar Showdown
</tabber>
== Trivia ==
* The Shooter Ship marks the level Starlight Starfight in the village area instead of a number.
== Media==
ShooterShip.png|A Shooter Ship in Galactic Jungle.
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Creations
Category:Galactic Jungle
Category:Transportation
Category:Creations in Drawn to Life: The Next Chapter
Category:Needs More Images
Category:Vehicles
Shooting Star

The Shooting Star is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Shadow Palace Gates. 
Once drawn, the Shooting Stars will fly around the map. They have no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Shooting Star being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a tan, five-point star with two purple trails
== Levels==
 
 Shadow Palace Gates 
 Shadow Palace 
 Wilfre's Lair 
 
== Trivia ==
== Media==
WiiSStarDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Creations
Category:Shadow City
Shork

Shork is an anthropomorphic shark creature featured in Drawn to Life: Two Realms. They only appear in Rapoville at night and has a taste for Raposa.
== Appearance ==
Shork is a teal and tan shark-like being that stands on two stubby legs. It has two beady eyes and a cross-shaped scar on its neck. It has a pair of goggles resting on its head and seems to be wearing white swim trunks with either carrots, peppers, or strawberries on them.
== Imagination Battle==
Jumpin' the Shark is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside Shork's mind.
====Rewards====
:One Star (500 points): 50 Rapo-Coins
:Two Stars (1500 points): 70 Rapo-Coins
:Three Stars (2500 points): Shark Hat Sticker
====Required Enemies====
* None
====Build Mode====
For this level, the player is required to place 5 toys and reach the exit.
== Quotes==
<tabber>
|-|Drawn to Life: Two Realms=
</tabber>
== Trivia ==
* The level name "Jumpin' the Shark" is a reference to a phrase used to describe when a creative work has run out of ideas and staring making content for the sake of new content.
== Media==
<tabber>
|-|Screenshots=
ShorkonBeach.jpg|Shork in Rapoville.
|-|Imagination Battle=
Jumpin'TheShark.png
JumpintheShark.jpg|Jumpin' the Shark.
TRWATERBG.png|The Water Biome used in Jumpin' the Shark.
</tabber>
__NOTOC__
Category:Characters
Category:Drawn to Life: Two Realms
Category:Characters in Drawn to Life: Two Realms
Category:Rapoville
Shovel

The Shovel is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in The Baldy Slopes. 
Once drawn, the Shovel will appear in parts of the level stuck in the snow. They have no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Shovel being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a shovel composed of a wooden shaft with a red, plastic blade and handle.
== Levels==
 
 The Baldy Slopes 
 
== Trivia ==
== Media==
WiiShovelDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Creations
Category:Icy Wastes
Shrunken Head

The Shrunken Head is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Jangala Canopy. 
Once drawn, the Shrunken Head will remain dormant in its predetermined location. They have no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Shrunken Head being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a green-skinned head with "X"s for eyes and a mouth sewn shut. It has purple, tied up hair, and a purple beard, tied up into 3 strands.
== Levels==
 
 Jangala Canopy 
 Jangala Outpost 
 Jangala Falls 
 Treetop Village 
 
== Trivia ==
== Media==
WiiSHeadDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Jangala
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Sinking Flower

The Sinking Flower is the first Level Object drawn in Wild Jungle, as well the first drawn in The Jungle and the twelfth in Drawn to Life: SpongeBob SquarePants Edition overall. This acts as a sinking platform, shaking in place when the player lands on top of it before eventually sinking into the chasm or quicksand it's hovering over.
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Levels ==
<tabber>
|-|The Jungle=
 
 Wild Jungle 
 
</tabber>
== Trivia ==
* This creation acts the same as the Flower Bud and Rubble creations from the original Drawn to Life.
== Media==
SinkingFlowerWildJungle.png|A Sinking Flower near the Easel that created it in Wild Jungle.
__NOTOC__
Category:Creations
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:The Jungle
Sinking Platform

The Sinking Platform is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Shadow City Outer Walls. 
Once drawn, the Sinking Platform will sit in a pool of ink. When the Hero lands on it, it will begin to sink into the ink.
== Appearance==
Due to the Sinking Platform being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is four purple rocks stacked on top of each other.
== Levels==
 
 Shadow City Outer Walls 
 Shadow Labyrinth 
 Shadow Palace 
 
== Trivia ==
== Media==
WiiSinkPlatformDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Category:Shadow City
Skates

The Skates, also known as the Ice Skates and the Magic Skates, are a creation in Drawn to Life: The Next Chapter (Wii). They are created during second level of Icy Wastes, Frosted Cove. It is a required creation that allows the Hero to progress through Icy Wastes.
== Appearance ==
Due to the Skates being a creation object, the appearance is overall dependent on the player.
===White Skates===
The White Skates take the appearance of a white boot with teal laces. They have brown soles and a silver blade on the bottom.
===Black Skates===
The Black Skates take the appearance of a black boot with teal laces. They have black soles and a silver blade on the bottom.
== Levels ==
 
 Tundara 
 Frosted Cove 
 Crystal Caverns 
 The Baldy Slopes 
 Frozenini 
 Chamber of theEternal Furnace 
 
== Trivia ==
* The Hero was originally planned to do tricks while in the air with the skates equipped.
== Media==
WiiSkatesDrawingLocation.png|The area where this creation is drawn.
SkatesConcept.jpg|Concept Art of the Hero wearing the Skates.
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Transportation
Category:Icy Wastes
Category:Creations
__NOTOC__
Skeleton Fish

Skeleton Fish are an enemy featured in Drawn to Life: SpongeBob SquarePants Edition, based directly on the Army of the Living Dead from the episode One Krabs Trash. They will swipe at the player upon being encountered. When the player defeats them, they will topple over, only to get back up again. They are featured in two stages in Deep Sea, Dutchman Deck and Below Deck.
== Appearance ==
As the name suggests, they are an undead variant of typical SpongeBob Fish. Their bone structure is much skinnier than in the skeleton gags featured in TV series itself, with a greenish-beige color scheme and their fins having a different pattern compared to the rest of the structure.
== Levels ==
<tabber>
|-|Deep Sea=
 
 Dutchman Deck 
 Below Deck 
 
</tabber>
== Trivia ==
* The Skeleton Fish's collapse formation plays similarly to the Dry Bones enemy from the Super Mario series.
* Unlike the Army of the Living Dead, all the Skeleton Fish featured in the game look identical to one another.
== Media ==
SkeletonFishDutchmanDeck.png|A Skeleton Fish in Dutchman Deck.
SkeletonFishBelowDeck.png|A Skeleton Fish in Below Deck.
SkeletonFishDown.png|A Skeleton Fish down.
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:Deep Sea
Sky Arch Mountains

Sky Arch Mountains is the first level of Eastern Winds and the nineteenth level of the game overall.
== Story ==
After losing the Eternal Furnace, Mari directs Jowee and the Hero to Galileo to get to the Tree of Ages. He tells them that the path to the Tree of Ages is made of many floating islands and that they need Wings to traverse them.
After flying through the level, Jowee is excited to return to the village, and when they do, Galileo recalls that if you come to the Eastern Winds in need, a path will be made for you. Mari then directs the two to Cookie.
== Enemies ==
Shadow Bat	Sasquatch	Eastern Winds Baki
 	 	
== Challenges==
* Get Wings (Story Challenge)
* Gather 6 Booger Berries (Farmer Brown's Challenge)
== Creations ==
<tabber>
|-|Flower=Flower
|-|Wings=Wings
|-|Debris=Debris
|-|Bees=Bees
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Stamps==
Beak
Space Helmet
Butterfly Wings
Goggles
== Trivia ==
* According to promotional pictures and publications, the Sky Arch Mountains was used as one of the playable levels for E3 2009https://www.gamespot.com/articles/drawn-to-life-the-next-chapter-hands-on-impressions/1100-6211257/.
== Media==
<tabber>
|-|Images=
WiiFlowerDrawingLocation.png|The area where the Flower is drawn.
WiiWingsDrawingLocation.png|The area where the Wings are drawn.
WiiDebrisDrawingLocation.png|The area where the Debris is drawn.
WiiBeesDrawingLocation.png|The area where the Bees are drawn.
EasternWindsE3.jpg|The Sky Arch Mountains as seen at E3 2009.
|-|Music=
EasternWinds.ogg|The music that plays in every Eastern Winds level.
</tabber>
== References==
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Levels
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Eastern Winds
Skylamp Gong

The Skylamp Gong is an object that appears in Drawn to Life: The Next Chapter. It is used to reflect light in order for the Lighthouse in Watersong to work.
== Appearance ==
The Skylamp Gong is a large, round, metal disk with an upturned rim. The gong hangs from a support beam that is nearly as long as its diameter. The Skylamp Gong is tied to this support beam with a thick, cord-like material.
The gong continuously swings in a back and forth motion, causing the reflection of the gong to move in a way where it appears to glisten.
== Story==
After the Creator restores Color to the Gondola Port and creates a Lighthouse in order to guide the gondolas, it is mentioned that the Skylamp Gong is required for the Lighthouse to function. The Hero is then sent to retrieve the gong, which is found in Rockin' Ruins, the third level of Watersong.
== Trivia ==
* At one point, Jowee calls the Skylamp Gong a "Skythingy."
* The player is able to find the Gong even before the Lighthouse is created by squeezing past Jacques, who is blocking the way.
** Doing this will allow the player to skip playing Rockin' Ruins in sequence.
== Media ==
<tabber>
 |-|Screenshots=
 
 InLevelGong.png|The Skylamp Gong in the Rockin' Ruins level.
 GabrielGong.png|Gabriel questioning a Hero about their discovery of the Skylamp Gong.
 GabrielGong2.png|Gabriel asking a Hero to place the Skylamp Gong in the lighthouse.
 
 |-|Prompts=
 
 SkylambGong.png|What appears on screen once the Skylamp Gong is found.
 GongTask.png|The task prompt that appears after talking to Gabriel.
 
</tabber>
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Watersong
Category:Objects
Slasher

The Slasher is a fast-attacking melee weapon that The Hero can wield in Drawn to Life: The Next Chapter.
The Slasher's range is rather short, but its wide swinging angle makes it perfect for attacking enemies on any terrain. After being purchased for 250 Rapo-Coins, it can be upgraded at Isaac's Shop to be able to do a double slash for 750 Rapo-Coins. It can also be upgraded to do a triple slash, called the Final Attack, for 1,500 Rapo-Coins.
Each attack can deal one of damage to all enemies within its slashing arc.
== Tips==
* The Slasher's upgrades allow it to pull off combo-like abilities that can devastate groups of enemies if used properly.
== Trivia ==
* The Final Atk. Upgrade acts similar to the Dash Ability used in Drawn to Life, propelling the player forward slightly.
== Media==
SlasherDrawPrompt.png|The drawing prompt for this creation.
Hero_Slasher.png|A Hero using the drawn preset for this weapon.
DTLSlasher.gif|The Slasher as seen in Isaac's Shop. (Click to View)
DTLDoubleSlash.gif|The Double Slash as seen in Isaac's Shop. (Click to View)
DTLFinalAttack.gif|The Final Attack as seen in Isaac's Shop. (Click to View)
----
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter
Category:Weapons
Category:Drawn to Life: The Next Chapter
Category:Needs More Images
Sled

The Sled is a creation in Drawn to Life. It is first drawn in the third segment of Mt. Snowy and only used in this segment of the level. Any enemies that come into contact with the Sled will instantly die, much like many other vehicle creations.
== Appearance ==
Due to the Sled being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
However, they are still confined to an outlined area.
== Levels ==
 
 Mt. Snowy 
 
== Trivia ==
* By repeating this section of Mt. Snowy, a player can accumulate an infinite amount of Rapo-Coins using this creation.
* The player can still jump within the Sled.
* A red sled can be seen near Mt Snowy on Snow Gate's level select map, likely meant to be the Sled itself.
== Media==
Gate1Menu.png|The sled on the Snow Gate's map
SledDraw.png|The drawing prompt for this creation
SledDrawingArea.png|The area where this creation is drawn
__NOTOC__
Category:Creations
Category:Drawn to Life
Category:Snow Gate
Category:Creations in Drawn to Life
Category:Transportation
Category:Vehicles
Slinger

The Slinger is a chained weapon in Drawn to Life: The Next Chapter that attacks and returns to the Hero, with the potential to make a boomerang if the chain is left uncolored.
The Slinger is useful for taking out enemies in a row. After being bought for 250 Rapo-Coins, can be upgraded at Isaac's Shop to Omni Shot for 750 Rapo-Coins, and then Hurricane for 1,500 Rapo-Coins.
The Slinger will deal one of damage to any enemy caught in its path.
== Appearance==
Due to the Slinger being a creation object, the appearance is overall dependent on the player.
They are still confined to two areas.
The pre-drawn guide creates a Yo-yo with yellow edges, a red/pink middle, and a purple center with four green prongs. The chain consists of multiple round white beads.
== Tips==
* When fully upgraded, the Slinger can become one of the most versatile weapons in the game, effectively acting as short range, omnidirectional crowd control.
== Trivia ==
* The player can design both the Slinger and its chain.
== Media==
SlingerDrawPrompt.png|The drawing prompt for this weapon.
Hero_Slinger.png|A Hero using the drawn present for this weapon.
DTLSlinger.gif|The Slinger as seen in Isaac's Shop. (Click to View)
DTLOmniShot.gif|The Omni Shot as seen in Isaac's Shop. (Click to View)
DTLHurricane.gif|The Hurricane as seen in Isaac's Shop. (Click to View)
----
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Creations
Category:Weapons
Category:Creations in Drawn to Life: The Next Chapter
Category:Needs More Images
Slingshot

The Slingshot is the first Level Object drawn in Perilous Cliffs, as well the third drawn in The Jungle and the fourteenth in Drawn to Life: SpongeBob SquarePants Edition overall. This acts as a catapult for the player that will send them flying through the air, and is activated by dragging the base with the Stylus. 
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Levels ==
<tabber>
|-|The Jungle=
 
 Perilous Cliffs 
 
|-|Space=
 
 Lunar Battle 
 
</tabber>
== Trivia ==
* This is the only non-vehicle creation in the game to have exclusive prompt graphics.
== Media==
SlingshotPerilousCliffs.png|A Slingshot near the Easel that created it in Perilous Cliffs.
SlingshotLunarBattle.png|A Slingshot in Lunar Battle.
SlideDownPrompt.png|The prompt for sliding the Slingshot base down to launch the player.
__NOTOC__
Category:Creations
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:The Jungle