nyuuzyou/wikis huggingface dataset:
Decagrab

The Decagrab is an advanced technique in Super Smash Bros. Melee. This techniques is exclusive to characters with a tether grab, namely , and , that allows them to greatly extend their grab range.
==Overview==
All tether grabs can be performed while airborne with a standard hitbox, known colloquially as a Zair attack. To perform a decagrab, the landing lag of a Zair needs to be canceled, followed immediately by a a dash attack while holding any grab input (Z, R + A, L + A). If done correctly, the dash attack will be canceled into a grab after the tether despawns with most of the momentum being maintained, significantly extending how far the tether grab reaches.
There are several ways to cancel landing lag, such as slipping off of an edge or being interrupted by an item. For Link and Young Link, the Boomerang is commonly used to to cancel landing lag, though it requires precise timing and some situational awareness.
==Video==
==References==
Young Link document that explains Decagrab
Category:Techniques (SSBM)
Category:Advanced techniques
Category:Link
Category:Young Link
Category:Samus
Dede-Rush

Dede-Rush (, Dederush) is 's Final Smash in Super Smash Bros. Ultimate.
==Overview==
King Dedede hits in front of him with his hammer about 41 units. The first opponent hit will be flung into a caged ring and hit with a barrage of missiles, before Dedede uses his mask to become Masked Dedede and revs up his hammer and spins towards them, launching them with one final hit, dealing 59.6% damage in total. Anyone else in the vicinity of the initial swing will not be caught, but will still take 8% base damage from the hit.
==Instructional quote==
==Spirit==
Masked Dedede appears in Super Smash Bros. Ultimate as an Ace-class primary spirit.
Masked Dedede can be summoned using the cores of and .
No.	Image	Name	Type	Class	Slots	Base	Max 	Base	Max 	Base	Max 	Ability 	Series
353	 	 	★★★ 	2 	2835 	8550	1531	4617	1304	3933	No Effect	Kirby Series	
==Origin==
 debuts as King Dedede's upgraded form in the sub-game . In the game, King Dedede demands a final rematch with Kirby; he steals the Sparkling Stars once again and invites Kirby to a private match within his castle, sending his minions to impede the puffball on his trip. For the final battle, he dons the mask to become Masked Dedede and equips an upgraded version of his classic hammer, outfitting it with jets, missiles, and other tools. Masked Dedede would go on to reappear in games such as ; many variants of Dedede take after this form as well, such as Giant Masked Dedede, Waning Crescent Masked Dedede, and .
The caged ring is reminiscent of the arena in which Kirby fights Masked Dedede in , which itself is the same arena where the two fought in , this time lined with fencing and devoid of any spectators (except in Revenge of the King, where sits alone to cheer on the king). Dedede's New Dedede Hammer is used to fire missiles and perform Hammer Swing, both attacks used during his boss fight. In particular, the missile attack seems to resemble one of his attacks from .
==Gallery==
Sakurai Twitter 2-26-20.jpg|The missile barrage seen from the side, an angle normally inaccessible in-game. Screenshot from Masahiro Sakurai's Twitter account.
Dede-Rush.png|King Dedede about to perform the final hit.
King Dedede SSBU Skill Preview Final Smash.png|Dede-Rush as shown by the Move List in Ultimate.
==Names in other languages==
==Trivia==
*This is the only Final Smash of King Dedede's to have a clear origin and basis in the Kirby series.
*In the E3 2018 Direct in which the Final Smash was first revealed, Dedede had his normal blue pupils during the cutscene whereas the final game has them being a glowing yellow color.
*When the camera shakes as missiles strike the opponent, the camera will briefly clip into the boxing ring showing darkness under it.
Category:Kirby universe
Category:King Dedede
Category:King Dedede (SSBU)
Category:Final Smashes (SSBU)
Category:Spirits
Dedede (effect)

:For the fighter the effect is named after, see King Dedede.
thumb|300px|King Dedede's forward smash is an example of a move with the Dedede effect.
The Dedede effect is used by a small number of attacks in Super Smash Bros. Ultimate. It is exclusively used for 's attacks that feature his hammer. The effect appears to be identical to Normal in both function and aesthetics.
==List of attacks with Dedede hitboxes==
===By characters===
Character 	Move(s) 	Games
King Dedede	Neutral attack (all hits except looping hits)	
King Dedede	Forward tilt (final hit) 	
King Dedede	All smash attacks 	
King Dedede	Forward aerial 	
King Dedede	Back aerial 	
King Dedede	Up aerial (final hit) 	
King Dedede	Down aerial 	
King Dedede	Forward throw 	
King Dedede	Back throw 	
King Dedede	Gordo Throw (direct hit) 	
===By items===
Item 	Attack 	Games
Poké Ball Pokémon	Ditto: Transform (if the summoner possesses Dedede attacks)	
==Trivia==
*Despite using King Dedede's hammer, Jet Hammer uses the Normal effect instead of the Dedede effect.
Category:Effects
Dedede Brooch

thumb|A Dedede Brooch.
The Dedede Brooch (, Dedede's Timed Switch) is a non-gameplay item originating from Adventure Mode: The Subspace Emissary in Super Smash Bros. Brawl. It appears to be an attachable golden brooch with an image of King Dedede's face embossed on it. The brooches are used to independently revive the user from their trophy form, activating after a certain amount of time has passed.
Before the story of the Subspace Emissary began as presented by Brawl, learned about Tabuu's motive and his Off Waves attack, which would reduce any fighter who would oppose him to their trophy forms by witnessing the Subspace Army's attack on the Halberd. Aware that the Off Waves would result in all known fighters being permanently trapped in their trophy forms and Tabuu remaining unopposed, he set about creating the Dedede Brooch so that even if the fighters were out of the picture, there would still be a way to put them back in action. Noticing that and were beginning to capture trophified fighters to isolate them from their allies, Dedede decided to start his own collection, ambushing and stealing and or (depending on who was saved from Petey Piranha at the Midair Stadium) from Wario's grasp. He then applied the three brooches he had created so far to them, though he had to use the one he was keeping for himself on the princess, before intending to mass-produce them. Immediately afterwards, however, he was ambushed by Bowser and his Koopa Troop and his trophy was buried in the ruins of his castle, with the princess's brooch falling off as she was taken away. later found the discarded brooch and swallowed it.
After Tabuu used the Off Waves to turn the entire contingent of fighters that had advanced through Subspace into trophies, the Dedede Brooches immediately activated. Luigi and Ness were revived in the ruined castle and decided to revive the nearby Dedede, who was pleased that the plan worked and the group set out to rescue most of the trophified fighters. Meanwhile, Kirby is also revived and rescues the rest of them.
==Gallery==
Image:Brawl-BroochActivating.gif|Ness and Luigi being revived by the Dedede Brooches applied to them.
==External links==
The DOJO!! post on the behind-the-scenes story of the Subspace Emissary
Category:Kirby universe
Category:Subspace Emissary
Dedede Burst

Dedede Burst (, Dedeburst) is 's Final Smash in Super Smash Bros. 4, replacing Waddle Dee Army.
==Overview==
When activated, King Dedede s his opponents, before slamming them with three flaming hammer spins, then finishing the move by throwing a bomb at the victim(s).
The attack deals total damage of 46%. Each flaming hammer spins deal 10% damage, the fourth hit deals 1% damage, and the bomb explosion deals 15% damage. This Final Smash can KO at around 45%. Unfortunately, the first two hits deal very little fixed knockback, which makes it possible for most fighters to escape from the Final Smash with an air dodge before it finishes.
==Instructional quote==
==Trophy==
Dedede Burst has a trophy that appears only in the Wii U version of Super Smash Bros. 4.
==Origin==
While the move itself is unique to Super Smash Bros., the bomb Dedede throws at the end of the move resembles the Bomber enemy from the Kirby series. These enemies explode if Kirby gets too close to them, or if they fall to the ground from a cliff. Additionally, if Kirby swallows a Bomber, he obtains the ability, which lets Kirby perform a huge explosion to wipe all onscreen enemies. Dedede's spiraling inhale move looks similar to his inhaling attack as Masked Dedede, who appears in Kirby Super Star Ultra and Kirby: Triple Deluxe, and Shadow Dedede from the franchise's sub-game: Dededetour, which itself is similar to the ability from said game. The explosion caused by the bomb resembles the explosions of the Balloon Bomb items found in . The flaming hammer spins look like a mix between Dedede's hammer flip attack from Kirby's Return to Dream Land as a playable character in multi-player mode (although his hammer doesn't light up in flames while charging up the attack), and Kirby: Triple Deluxe, where he is the sole playable character in the Dededetour sub-game and his Hammer Spin dash attack from said games.
==Gallery==
Dedede Burst Suction.png|Inhaling at the start of Dedede Burst.
==Names in other languages==
==Trivia==
*The bomb flashes red during the attack in , but not in .
*When King Dedede is equipped with Double Final Smasher equipment, and his Final Smash misses, he gains the Final Smash glow as soon as his fail animation ends, but the glow disappears almost immediately after, so he cannot use his Final Smash again.
==External links==
*Footage
Category:Kirby universe
Category:King Dedede (SSB4)
Category:King Dedede
Category:Vacuums
Category:Trophies (SSB4-Wii U)
Category:Final Smashes (SSB4)
Dedenne

Dedenne (, Dedenne) is a creature from the series.
==Origin==
 is an Electric/Fairy-type Pokémon introduced in as one of many new Pokémon demonstrating the then-new Fairy type, and is categorized within the Pokédex at #702 as the "Antenna Pokémon". Despite looking similar to Pikachu, it is not related to it, nor it has any evolutionary relatives, being among the few Pokémon in each region commonly referred to as a "Pikaclone".
 is an Electric-type special move with 80 base power, 100% accuracy and a 30% chance of inflicting the Paralysis status on its targets. Dedenne can learn it at level 50.
==In Super Smash Bros. 4==
===As a Poké Ball Pokémon===
Dedenne appears in Super Smash Bros. 4 as a Poké Ball Pokémon. When summoned, it hovers in the air and spins electric bolts in four directions around itself. The attack hits multiple times, with the final hit inflicting medium knockback. It is similar in its way of attacking to Robin's Arcthunder projectile upon hitting a target, but with the electric charge spinning rather than being stationary.
===Trophy===
Dedenne's trophy is randomly available in both versions. In it is part of the The Beginning of Pokémon X & Pokémon Y .
==In Super Smash Bros. Ultimate==
===As a Poké Ball Pokémon===
Dedenne returns as a Poké Ball Pokémon. Its description is "Generates a four-spoked electricity field around itself, which then spins around."
Dedenne cannot be summoned on Yoshi's Island (Brawl).
===Spirit===
Dedenne is also a spirit in World of Light. In its battle, the player faces a Pichu sporting some goggles. The floor is electrified, Pichu favors neutral specials, and only Dedenne can spawn from Poké Balls. The player fights on the Battlefield version of Pokémon Stadium.
No.	Image	Name	Type	Class	Cost 	Ability 	Series
541	 	 	★ 	1 	Electric Attack ↑	Pokémon Series	
==Gallery==
Dedenne SSB4.jpg|Dedenne using Discharge in Boxing Ring.
SSBUDedenne.png|Official artwork of Dedenne from Super Smash Bros. Ultimate.
==Names in other languages==
Category:Trophies (SSB4-3DS)
Category:Trophies (SSB4-Wii U)
Category:Spirits
Deku Nut

The Deku Nut (, Deku Nut) is an item from series that appears in Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate. Although they may appear to be food, they are a throwable, explosive item that stuns a hit opponent for a brief moment.
==Origin==
Deku Nuts first appeared in The Legend of Zelda: Ocarina of Time and its direct sequel Majora's Mask. They take the appearance of ordinary nuts, but are filled with a special substance that can stun an individual if the nut is damaged. Deku Nuts can be found mainly around the region. Deku Babas also drop Deku Nuts when they are defeated. Link can use the Deku Nuts to stun certain enemies in the game. and Sheik also use a Deku Nut, or an item similar to a Deku Nut, to conceal their departure from a certain area. The Deku Nut also appears in The Wind Waker, but as a large throwable object instead of an item that Link can collect, and without any stunning capabilities.
Sheik Vanish (Ocarina of Time).gif|The Deku Nut being used by Sheik in The Legend of Zelda: Ocarina of Time.
==Overview==
The Deku Nut is a type of explosive item in Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate. When it explodes by being thrown, attacked, or timed out, any character in its blast range (including the thrower, except in Smash 4) that is grounded becomes stunned, making them vulnerable to a free hit. A character who is moving while hit will slide across the stage while stunned if they are hit by a thrown Deku Nut, but can get out of a stunned status if they fall over an edge while sliding.
Airborne characters hit by the Deku Nut explosion take a large amount of damage and high vertical knockback, instead of being stunned. Additionally, the initial hit from the nut itself deals knockback at the Sakurai angle; if this knockback is high enough to raise the knockback angle above 0°, the opponent will be airborne when the explosion hits them, triggering the vertical knockback, which will likely be enough to KO them. If the Deku Nut is thrown downwards at the floor, causing only the explosion to hit the opponent, this will never occur, regardless of percent.
===Damage on grounded opponents===
Action 	Brawl	SSB4
Standard Throw	24% 	25%
Forward Throw 	24% 	25%
Up Throw 	18% 	27%
Down Throw 	12% 	12%
Forward Smash 	27% 	28%
Up Smash 	24% 	31%
Down Smash 	12% 	12%
Air Throw 	 	25%
Forward Air 	24% 	25%
Down Air 	22% 	26%
Item Drop 	24% 	22%
Self-Destruct 	12% 	12%
==Trophies==
===In Super Smash Bros. Brawl===
===In Super Smash Bros. 4===
==Sticker==
Name 	Game 	Effect 	Fighter(s)
Deku Nut	The Legend of Zelda: Ocarina of Time	Attack +4	
==Names in other languages==
Category:Trophies (SSB4-3DS)
Category:Trophies (SSB4-Wii U)
Category:Explosive items
Category:Stickers
Delaware Power Rankings

The Delaware Power Rankings are the rankings for the state of Delaware.
==Super Smash Bros. Ultimate rankings==
===Q4 2024===
Announcement tweet
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===Q3 2024===
Announcement Tweet
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===Q2 2024===
Announcement tweet
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===Q1 2024===
Announcement tweet
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===Fall/Winter 2023===
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===Spring 2023===
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===Winter 2022===
Announcement tweet
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===Fall 2022===
Announcement tweet
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===Spring/Summer 2022===
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===Winer 2021===
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===Winter 2019===
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===Summer 2019===
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==Super Smash Bros. Melee rankings==
===Winter 2019===
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===Summer/Fall 2019===
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===Spring 2019===
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===Winter 2018===
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===Fall 2018===
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===Summer 2018===
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===Spring 2018===
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===Fall-Winter 2017===
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===Summer 2016===
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===Winter 2015===
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===Summer 2015===
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===Q1 2015===
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==Super Smash Bros. for Wii U rankings==
===January 2018===
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===March-April 2016===
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===June 2015===
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==References==
==External links==
*Ultimate Power Ranking
Category:American Power Rankings
Devil (disambiguation)

Devil can refer to:
*Devil Kazuya, an alternate form of Kazuya Mishima.
*Devil, the villain of Devil World
*Devil Car, an enemy from EarthBound Beginnings
*Devil Horns, a hat from , which appears as a Mii Fighter headgear in:
**Super Smash Bros. 4
**Super Smash Bros. Ultimate
*, a Famicom/NES game
*Devil's Call in Your Heart, a music track from F-Zero X, which appears in:
**Super Smash Bros. Brawl
**Super Smash Bros. for Wii U
**Super Smash Bros. Ultimate
*Devil's Pact, a Power in Smash Run
*The Devil (Cuphead), the villain of Cuphead
*The Tazmilian Devil, 's Boxing Ring title in PAL regions
*Yellow Devil, a boss from the Mega Man series
*Yellow Devils, an event match in Super Smash Bros. for Wii U
Devil Car

The Devil Car (, Devil Car), localized as Psycho Car in EarthBound Beginnings, is an enemy that originated from the series.
==Origin==
The Psycho Car is one of several vehicular enemies in EarthBound Beginnings, and can appear in the outskirts of the towns of and as an upgraded version of the . The Psycho Car and its predecessor is a dangerous enemy, especially if it is accompanied by a , as they can vent paralyzing exhaust fumes giving the protagonist an asthma attack, which makes him completely helpless and unable to do anything unless he uses asthma spray or one of his party members defeats them and ends the battle. A similar enemy named the would appear in the game's sequel, , in Fourside and .
Since EarthBound Beginnings, the English localization of Mother, was not yet officially released until 2015, the series uses the more literal "Devil Car" translation of its Japanese name.
==In Super Smash Bros. Brawl==
The Devil Car appears as a sticker in Brawl.
===Sticker===
Name 	Game 	Effect 	Fighter(s)
Devil Car	Mother	Attack +14	
==In ==
===In Smash Run===
The Devil Car appears as an enemy. It is one of the stronger enemies, as it has a lot of HP, cannot be grabbed and has knockback resistance. It can perform several attacks:
*ramming into the player
*spinning around itself, causing multiple hits
*spew out paralyzing exhaust fumes
*jump to reach an airborne player, dealing high knockback.
Unlike EarthBound Beginnings, in which it was originally red, in Super Smash Bros. for 3DS the Devil Car was recolored to be orchid purple. The top of the car and the tires have also been redesigned.
===Trophy===
Category:Trophies (SSB4-3DS)
Category:Stickers
Devil Fist

Devil Fist (, Devil Fist) is Kazuya's side special move.
==Overview==
Kazuya turns into Devil Kazuya for a brief moment and performs a rushing straight lunge against the opponent, knocking them into the air. If the opponent is hit at the very start of the move, they will instead crumple with an added electric effect, dealing more damage. Airborne opponents will get knocked back into the air if they are hit. The move has a short, horizontal range, a long cooldown, and is unable to move through shields, making it unsafe in many situations. However, the long hitstun and excellent positioning on hit makes it a great combo starter if it connects. The move can aid Kazuya's horizontal recovery, but it can't be used if Devil Wings has already been used, and vice-versa.
==Instructional quote==
==Origin==
Devil Fist is a move introduced in Tekken Tag Tournament, used by both Devil Kazuya and Angel. The move is typically performed with →, →(held) + 2. From Tekken Tag Tournament 2 onwards, it has the ability to make the opponent crumple, which was not the case in its debut game. While it used to be a stance change, Kazuya can transform into Devil Kazuya as a Rage Drive in Tekken 7, where Devil Fist replaces Zankyosho. 
==Gallery==
SSBUWebsiteKazuya5.jpg|Devil Kazuya using Devil Fist against on Boxing Ring.
Kazuya SSBU Skill Preview Side Special.png|Kazuya using Devil Fist as shown by the Move List in Ultimate.
==Names in other languages==
==Trivia==
*Masahiro Sakurai showed an early version of Devil Fist in a YouTube videoOdds and Ends of Supervising [Graphics] and showcased several changes made before the final version:
**Kazuya's wings during Devil Fist were repositioned so players could see the punch connect.
**Sakurai suggested adding a line that goes through opponents during Devil Fist to add atmosphere.
==References==
Category:Tekken universe
Category:Side special moves
Category:Kazuya
Category:Kazuya (SSBU)
es:Devil Fist
Devil Wings

Devil Wings (, Devil Wing) is Kazuya's up special move.
==Overview==
Kazuya briefly turns into Devil Kazuya as he flies straight upwards with his wings. During this state, he can move left or right while flying, which when combined with its impressive vertical distance make it a solid recovery tool. It deals damage while rising, and the sweet spot on Kazuya's wings at the beginning of the move boasts impressive strength and can KO as early as 100%. For this reason and its fairly generous frame 12 startup, it is a noteworthy combo finisher within Kazuya's moveset. Due to its large hitboxes and ability to hit both sides of Kazuya simultaneously, it also functions as a very effective out of shield tool.
Unlike most up special moves, it does not render Kazuya helpless and can be used in conjunction with the rest of Kazuya's moveset, with the exceptions of Devil Fist and itself. Kazuya must land on a platform before both moves can be used again. However, it has a significant amount of ending lag (almost on par with Ryu's Shoryuken) that makes it punishable if used haphazardly.
==Instructional quote==
==Origin==
Devil Wings is an original move, but is based on various cutscenes throughout the Tekken series, where he is shown to fly in his Devil Kazuya form. It is also based on the move Fly, which was introduced in Tekken 2.
==Gallery==
Kazuya SSBU Skill Preview Up Special.png|Kazuya using Devil Wings as shown by the Move List in Ultimate.
==Names in other languages==
Category:Tekken universe
Category:Up special moves
Category:Kazuya
Category:Kazuya (SSBU)
es:Devil Wings
Devil World (universe)

Devil World (, Devil World) is a Famicom/NES game released only in Japan (October 5, 1984) and Europe (July 15, 1987). Over two decades later, it was rereleased for the Wii Virtual Console, though still only in Japan and Europe; it would finally be released in North America through Nintendo Switch Online in October 2023.
==In Super Smash Bros. Melee==
Devil World is represented in Melee by the Tamagon trophy.
===Trophy===
The Tamagon trophy is inaccessible without an Action Replay (or other means of hacking) in the NTSC version of Melee, and was removed completely from the PAL version. "Demon World" (as the English translation of Melee incorrectly calls the game) was listed as "Japan Only" in error, as the game was released in Europe.
==In Super Smash Bros. Brawl==
===Assist Trophy===
The Devil appears as an Assist Trophy in Brawl. Once summoned, he will fly to the top of the screen and point in various directions. When the Devil points in a certain direction, the camera will move the opposite way, blast lines included.
===Trophy===
The NTSC version of Brawl again mistakenly lists the game (albeit under its correct name) as "Japan Only". The PAL version corrects this.
===Music===
====Source tracks====
*"": The title theme from Devil World plays in this medley. It plays on the Mario Bros. stage.
===Sticker===
Name 	Game	Effect 	Character(s)
Tamagon	 	Resistance +11	
==In Super Smash Bros. 4==
===Assist Trophy===
The Devil returns from Brawl as an assist trophy, still changing the camera and blast line locations.
===Trophy===
==In Super Smash Bros. Ultimate==
===Assist Trophy===
The Devil returns again as an assist trophy, still changing the camera and blast line locations.
===Spirits===
The Devil and Tamagon both appear as spirits.
====Primary spirit====
No. 	Image	Name	Type	Class	Slots	Base	Max	Base	Max	Base	Max 	Ability
1,118	 	 	★ 	1 	902 	4513	415	2076	487	2437	No Effect	
====Support spirit====
No. 	Image	Name	Class	Cost 	Ability
1,119	 	★★ 	2 	Screen-Flip Immunity	
==Trivia==
*Despite being the same artwork, the sticker and spirit for Tamagon have significantly different coloring and contrast. The reason for this discrepancy is unknown.
 
es:Devil World
Diddy Kong (SSB4)/Back aerial

==Hitboxes==
|}
==Timing==
===Attack===
Initial autocancel	1-2
Hitboxes 	5-8
Ending autocancel 	20-
Interruptible 	31
Animation length 	53
|-
===Landing lag===
Animation length	12
Category:Diddy Kong (SSB4)
Category:Back aerials (SSB4)