nyuuzyou/wikis huggingface dataset:
Genevieve

Genevieve is a Raposa who appears in Drawn to Life: The Next Chapter. She resides in the west side of Watersong. She often speaks using voice clips from Mari.
== Appearance==
Genevieve wears a salmon-colored gown with yellow highlights. She has long brown hair that appears to be somewhat wavy or curly, tied in the back with an oversized red bow.
== Trivia ==
* If the Hero talks to her immediately after restoring Color to the ground in Watersong, she will go through her "fear" animation and say "Raposa!" using a voice clip.
** This makes Genevieve is one of a few characters to have a canon voice, being voiced by an uncredited Molly Hymas.
*** She shares this voice actor with Mari, and Cindi.
* Genevieve shares her sprite with Penelope, distinguishable by a slightly different idle animation.
* After Light of My Life, when Salem appears with two Ameba resembling Raposa, one of them uses Genevieve's sprite.
== Media==
GenevieveArea.png|The area in which Genevieve resides. 
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Characters
Category:Raposa
Category:Watersong
Category:Characters in Drawn to Life: The Next Chapter
Category:Needs More Images
Gertrude

Gertrude is a Raposa in Drawn to Life: The Next Chapter. She resides in the east side of Lavasteam. She tends to complain about how dirty everything is, and how she has to clean it up.
== Appearance ==
Gertrude is an adult female Raposa with light brown hair styled in a bun. Her uniform consists of a blue dress with a white apron, and a matching blue headscarf. 
== Quotes==
== Trivia ==
*With the exception of their hair colors, Gertrude and Ellen share the same sprites.
== Media ==
Gertrude.png|The area in which Gertrude resides.
GertrudeSwitch.png|Gertrude complaining about the Robosa Control Switch.
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Characters
Category:Raposa
Category:Lavasteam
Category:Characters in Drawn to Life: The Next Chapter
Category:Needs More Images
Geyser

The Geyser is a moving platform found in some Lavasteam levels. It will sit stationary on top of certain areas, and will periodically be lifted into the air by a powerful jet lava beneath it. The jet will quickly dissipate afterwards, and the platform will fall back its original position.
If the player gets caught beneath the platform as it falls, they will take damage.
==Appearance==
Due to the Geyser being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are, however, still confined to a preset rectangular area, or can instead use the preset guide.
The guide takes the appearance of a large, dark slab of rock with a geyser hole in the center.
==Levels==
<tabber>
|-|Lavasteam=
 
 Lava Reservoir 
 Magma Flow Factory 
 Molten River 
|-|Wilfre's Wasteland=
 
 Underground Town 
 Volcanic Eruption 
</tabber>
== Trivia ==
*The Geyser platform can be created in three different levels.
**This is because two of those levels are optional.
*The preset for the Geyser suggests that the lava will actually shoot out of the platform, rather than pushing it upward.
* It bears a slight resemblance to the Whale in Drawn to Life, where it would occasionally send out a blast of water that would propel the player upwards and act as a platform.
== Media==
LavaGeyserDrawPrompt.png|The drawing prompt for this creation.
__NOTOC__
----
Category:Drawn to Life: The Next Chapter
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter
Category:Lavasteam
Ghastly Ghostship

Ghastly Ghostship is the eighth level and one of three optional levels in Watersong. This level contains multiple segments, and mainly takes place on the deck and interior of a giant pirate ship with Ghost Baki swarming around. As this is an optional level, completing it is not required to beat the main story.
== Enemies ==
Grey Baki	Baki Ghost Captain	Baki Ghost Swabby	
 	 	 	
Ameba 	Tentacle Monster 	Starfish 	Anglerfish
 	 	 	
== Rescued Raposa ==
== Trivia ==
* The Hero must restore a broken pirate ship's color in order to access the level.
** It costs 200 Color Drops to restore.
* There is a tiling error near the start of this level where a sunken ship and a rock collide.
* The player is rewarded with 150 Color Drops for completing the level for the first time.
* If the player enters a room within the level, collects all the Rapo-Coins found there, exits, and then re-enters, the Rapo-Coins will respawn.
** This makes this level a good place to collect coins.
* Alphonse at one point refers the ship as the "ship graveyard".
== Media==
<tabber>
|-|Screenshots=
GhastlyGhostshipEntrance.png|The level's location in West Watersong.
GhastlyGhostshipStart.png|The start of this level.
GGTilingError.png|A tiling error within this level. (Center bottom of image.)
GhastlyGhostshipEnd.png|The end of this level.
|-|Music=
DTL2_Pirate_Problems.ogg|Pirate Problems
</tabber>
----
__NOTOC__
Category:Watersong
Category:Levels
Category:Drawn to Life: The Next Chapter
Category:Levels in Drawn to Life: The Next Chapter
Ghost

The Ghost is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Wilfre's Lair. 
Once drawn, the Ghost will float around the map. They have no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Ghost being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a lavender ghost with yellow eyes and tiny fangs.
== Levels==
 
 Wilfre's Lair 
 
== Trivia ==
== Media==
WiiGhostDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Creations
Category:Shadow City
Ghost (SpongeBob SquarePants Edition)

Ghosts are an enemy featured exclusively in Drawn to Life: SpongeBob SquarePants Edition. Upon appearing out of thin air, they will glide towards the player until they are defeated via the Bell creation. A separate Ghost Wall variant is encountered in Below Deck, and will chase the player until they're eventually defeated by the Bell as well. The regular version is featured Dutchman Deck and Below Deck, while the Ghost Wall is only featured in the latter.
== Appearance ==
The regular Ghosts in Drawn to Life: SpongeBob SquarePants Edition are small, plump ghouls with a blueish-white color scheme. They are always seen with a goofy facial expression, complete with a hanging tongue and bulging eyes.
The Ghost Wall couldn't look more different compared to it's regular version; they are comprised of a simple green ghost texture, slightly transparent with a green glowing aura. Their faces are blank, and much more sinister than the regular type.
== Levels ==
<tabber>
|-|Deep Sea=
 
 Dutchman Deck 
 Below Deck 
 
</tabber>
== Trivia ==
* The regular Ghosts function similarly to the Boo enemy from the Super Mario series, albeit without cowering in fear after the player faces them.
* The Ghost Wall and Giant Eraser are the only enemies in the game to chase the player throughout the entire section of a level.
== Media ==
GhostDutchmanDeck.png|Some Ghosts in Dutchman Deck.
FireSpiritBelowDeck.png|A Ghost in Below Deck.
GhostDefeated.png|A Ghost being defeated via the Bell.
GhostWallDefeated.png|The Ghost Wall defeated via the Bell.
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:Deep Sea
Ghost Platform

The Ghost Platform is the first Level Object drawn in Dutchman Deck, as well the fourth drawn in Deep Sea and the twenty-third in Drawn to Life: SpongeBob SquarePants Edition overall. This acts as a platform that gradually appears and fades away, leading to the player timing their jump.
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Levels ==
<tabber>
|-|Deep Sea=
 
 Dutchman Deck 
 
</tabber>
== Trivia ==
* This acts almost identically to the Star creation from the original Drawn to Life.
== Media==
GhostPlatformDutchmanDeck.png|A Ghost Platform near the Easel that created it in Dutchman Deck.
__NOTOC__
Category:Creations
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:Deep Sea
Giant Clam

Giant Clams are a creature featured in the SpongeBob SquarePants TV Series and are frequent in the show's video game adaptations, including Drawn to Life: SpongeBob SquarePants Edition as an enemy. They are featured in just two stages, the Tutorial and BiBo Industries - both of which are in the first world, Bikini Bottom. They attack by charging at the player, and occasionally shoot pearls out towards them at an angle.
== Appearance ==
Much like in the series, Giant Clams are around ten times larger than their real-world counterpart, and are typically seen dark purple with a lighter shade for their lips. The inside of their mouth is light-grey, while their tongue is pink.
== Levels ==
<tabber>
|-|Bikini Bottom=
 
 Tutorial 
 BiBo Industries 
 
</tabber>
== Trivia ==
* Like most of the game's assets, the Giant Clam model was reused from Altron's previous SpongeBob title, the DS version of Atlantis SquarePantis.
** Their attack formation, however, is more faithful to the Game Boy Advance version of that game, also developed by Altron.
== Media ==
GiantClamTutorial.png|A Giant Clam in the Tutorial.
GiantClamBiBo.png|A Giant Clam in BiBo Industries.
== Additional Info ==
The Giant Clam's page on the SpongeBob Wiki
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom (World)
Giant Eel

Giant Eels are an enemy featured in both The SpongeBob SquarePants Movie as a trench monster and Drawn to Life: SpongeBob SquarePants Edition as an enemy. They are seen attacking the player by charging at them either from a chasm in the ground or the side wall. They are only seen in two stages, Rock Bottom and Dutchman Deck.
== Appearance ==
The Giant Eels featured in this game differ from their original interpretation. They are much smaller, and take a bolder, blue color scheme rather than the blackish-colored sheen. Their dark blue body and pale blue underbelly are accompanied by yellow fins, a purple antenna and crimson-red eyes.
== Levels ==
<tabber>
|-|Deep Sea=
 
 Rock Bottom 
 Below Deck 
 
</tabber>
== Trivia ==
* Giant Eels, along with Maximī, are the only enemies in the game to be directly based on a Trench Monster.
* One of the walls a Giant Eel lunges from leads to a hidden section, where Doodle Scribble is hidden and Larry the Lobster is saved.
* Giant Eels, as well as Fire Spirits and Heavy Blaster Bots, are the only enemies that can't be defeated by normal means.
** The Heavy Blaster Bot can be defeated via a Weight, however.
== Media ==
<tabber>
|-|Screenshots=
GiantEelRockBottom.png|A Giant Eel rising from the ground in Rock Bottom.
GiantEelRockBottom2.png|A Giant Eel launching from the wall in Rock Bottom.
GiantEelBelowDeck.png|A Giant Eel in Below Deck.
GiantEelChasm.png|The Giant Eel hideout leading to a chasm where Larry is saved.
|-|Assets=
GiantEelSign1.png|A Giant Eel Warning Sign.
GiantEelSign2.png|A Giant Eel Warning Sign.
</tabber>
== Additional Info ==
Giant Eel's page on the SpongeBob Wiki
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:Deep Sea
Giant Fork

The Giant Fork is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Jangala Falls. 
Once drawn, the Giant Fork will appear in a predetermined location. It has no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Giant Fork being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a wooden, four-pronged fork. 
== Levels==
 
 Jangala Falls 
 Treetop Village 
 
== Trivia ==
== Media==
WiiGForkDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Jangala
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations
Giant Robosa

The Giant Robosa is the boss of Lavasteam in Drawn to Life: The Next Chapter. It is a prototype design of a larger, mining Robosa created by Key that Salem activated after the Hero shut down the rest of the Robosa.
==Appearance==
The Giant Robosa looks like a giant, more complex version of an ordinary Robosa. Instead of having a scoop it has large, powerful hands. It has yellow eyes that could be lights.
The interior of the Giant Robosa is a network of parts, containing "eyes" and even a "heart". When these three components are broken, the Giant Robosa will shut down.
== Battle ==
There are several steps The Hero must complete in order to defeat this boss. The Hero must keep shooting the Giant Robosa's hand once it pounds to the ground. They must keep doing that until it loses much of its health. The Robosa may then back up and try to punch The Hero with its fists. When it does, they must shoot or hit the fist. This process must be repeated until The Hero is sucked inside the robot. There they will find a mechanical eye that shoots out fireballs, aided by a missile launcher. The eye must be destroyed.
Once the eye is defeated, the Giant Robosa will spit The Hero back out. After another round of damaging its hand, it will suck The Hero in again.
A second eye must be then defeated, but this time, there is also a treadmill. The treadmill can be used to dodge missiles. After destroying the second eye, The Hero will be returned to the outside of the Giant Robosa for the last time. Here the hand phase must be repeated.
When the Giant Robosa is defeated, it will suck The Hero in to face the heart. There are two missiles, a moving platform, and a health item. Once the heart is destroyed, The Hero will be spit out for the last time, and the game will show the Giant Robosa sinking into the lava.
== Trivia ==
* Strangely, what looks like a town can be seen in the backdrop for the interior of the robot. However, these may just be its parts.
* Crazy Diggz calls the Giant Robosa "The Earthquake Monster".
* The Giant Robosa is the only boss in the game where weapons can be used that has the standard boss theme playing.
* When it is defeated, it uses Wilfre's sound effects. The same is said for Baki Beard.
* If the player talks to Key before fighting the boss, he will give advice on how to beat the Giant Robosa.
== Media==
<tabber>
|-|Images=
GiantRobosa.png|How this boss appears in game.
Dims.jpg|The Giant Robosa in an early screenshot for the game.
|-|SFX=
RobosaActivate.ogg|Activate
RobosaGrowl.ogg|Growl
RobosaHit.ogg|Hit
RobosaGlassSmash.ogg|Glass Smash
RobosaSlam.ogg|Slam
RobosaDefeat.ogg|Defeat
RobosaBuzz.ogg|Buzz
RobosaMissile.ogg|Missile
RobosaWave.ogg|Lava Wave
RobosaSuck.ogg|Inhale
RobosaLaugh.ogg|Laugh
</tabber>
__NOTOC__
Category:Bosses
Category:Lavasteam
Category:Drawn to Life: The Next Chapter
Category:Enemies
Category:Enemies in Drawn to Life: The Next Chapter
Category:Levels
Category:Levels in Drawn to Life: The Next Chapter
Category:Needs More Images
Category:Missing Sprites
Giant Shadow Walker

Giant Shadow Walkers are uncommon Shadow enemies in Drawn to Life: The Next Chapter (Wii). They appear in almost every level of Shadow City and appear infrequently in the latter levels of Eastern Winds.
== Behavior ==
Giant Shadow Walkers will roam around their predetermined area until they notice the Hero. When they do, they will charge towards the Hero. Occasionally, they will also throw a Shadow dart at the Hero. When defeated, they will become two Shadow Walkers.
== Appearance ==
Shadow Walkers are tall beings composed entirely of Shadow. They are almost completely black, with the only other color on their bodies being the whites of their eyes and mouth. They are anthropomorphic, standing upright and having two arms and legs. The Giant versions are about five times the size of a typical Shadow Walker.
== Levels ==
<tabber>
|-|Shadow City=
Shadow City
Shadow Labyrinth 
Shadow Palace Gates
Shadow Palace
Wilfre's Lair
|-|Icy Wastes=
Frosted Cove(As part of Cricket's challenge.)
|-|Eastern Winds=
The Drifting Isles
The Maze of Ages 
</tabber>
== Trivia ==
* The Giant Shadow Walker may be an adaptation of the Shadow Cluster enemy, which was planned for the original Drawn to Life and appears in concept art for Drawn to Life: The Next Chapter (Wii)
== Media ==
ConceptWiiWalkers.png|Concept Art of the Shadow Walker and Giant Shadow Walker.
__NOTOC__
Category:Shadow
Category:Enemies
Category:Shadow City
Category:Icy Wastes
Category:Eastern Winds
Category:Drawn to Life: The Next Chapter (Wii)
Category:Enemies in Drawn to Life: The Next Chapter (Wii)
Giant Spoon

The Giant Spoon is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Jangala Falls. 
Once drawn, the Giant Spoon will appear in a predetermined location. It has no impact on game play whatsoever, and are purely cosmetic.
== Appearance==
Due to the Giant Spoon being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is simply a wooden spoon.
== Levels==
 
 Jangala Falls 
 Treetop Village 
 
== Trivia ==
== Media==
WiiGSpoonDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Jangala
Category:Drawn to Life: The Next Chapter (Wii)
Glitches

As with any project, the development process for the Drawn to Life Series was not perfect, and as such, some imperfections were left in the game as glitches. This page lists all known glitches and ways to replicate them.
== Pages==
* Glitches/Drawn to Life
* Glitches/Drawn to Life: The Next Chapter (Wii)
* Glitches/Drawn to Life: The Next Chapter
----
Category:Content
Category:Drawn to Life
Category:Drawn to Life: The Next Chapter
Category:Drawn to Life: The Next Chapter (Wii)
Glitches/Drawn to Life: The Next Chapter (Wii)

This pages contains a list of glitches that can be seen in Drawn to Life: The Next Chapter (Wii). 
==Infinite Slide Glitch/Car Glitch==
During any part of the game, if you slide off of the roof of a building, there is a high chance that you will continue to slide on the ground after falling off.
Example: When heading to the Jangala gate, just as you reach the tip of the purplish building, slide and you will keep sliding all the way past the gate.
==Jungle Car Out of Bounds==
According to a YouTube review of the game, there is a way to glitch the Jungle Car back into the main area of Jangala Climb. This has been seen to effect the game in numerous ways, including causing random game crashes and glitching the Hero's animations. Despite having visual proof of this glitch, no one has been able to successfully replicate it.
==DJ Pushing Glitchhttps://www.youtube.com/watch?v=BLJ7poWosfg==
After completing the Balancing Rock Garden, the player must speak to Cookie and complete the level's quest. However, as Jowee walks onscreen from his house, he runs into DJ, accidentally pushing him into the scene. Jowee will slowly push DJ closer to the player for about 40 seconds, and when the scene ends, DJ will not return to his original position. He will stay in this new spot until Raposa Village is reloaded.
==Save Cookie's Restaurant Glitch==
After the game is completed 100%, if the player talks to Cookie he will ask The Hero to save his restaurant. It also seems that he was going to give the Hero something to help them in the final battle. However, the player doesn't receive anything from Cookie. Instead the game is soft-locked.
This can only be triggered once, and if triggered, Zsasha's completion dialogue and access to the Ice Sword are removed as well.
==References==
Category:SubPage
Category:Drawn to Life: The Next Chapter (Wii)
Golden Baki

Golden Baki are Baki variants found in Drawn to Life, exclusivley in the City Gate. There are two types of Golden Baki: the Giant Golden Baki, and the normal-sized Golden Baki.
== Appearance==
Both forms of Golden Baki have a tan face, and golden yellow fur. They both wear blue and green scarves.
==Types==
===Golden Baki and Golden Baki Stacks===
Normal sized Golden Baki are first found in Rapocity. They can form stacks of two or four and wander the area.
===Giant Golden Baki===
Giant Golden Baki are large Baki first found in Rapocity. They can only be defeated using the giant form. Occasionally, Shadow Walkers can be seen riding on top of these giant Baki.
== Levels ==
 
 Rapocity 
 Windy Hills 
 
== Trivia ==
* The Golden Baki are the only Baki that form quadruple stacks.
* A RapoGirl says that she likes to knock over Baki Stacks.
* Golden Baki can be seen in a promotional video for Drawn to Life: The Next Chapter (Wii).
** They are not present in the game for unknown reasons, likely due to crunch.
== Media ==
<tabber>
|-|Images=
GoldenBakiPreview.png|Different types of Golden Baki in a level.
Giant Golden Baki.png|A Giant Golden Baki carrying Shadow Walkers in Windy Hills.
GoldenBakiStack.png|A Golden Baki stack in Rapocity.
GiantBakiWii.jpg|A Giant Golden Baki seen in a promotional video for Drawn to Life: The Next Chapter (Wii).
GiantGoldenBakiModel.jpg|A better look at the Golden Baki model.
|-|SFX=
EnemySmallDie.ogg|Golden Baki Defeat
EnemyLargelDie.ogg|Giant Golden Baki Defeat
</tabber>
Category:Enemies
Category:Drawn to Life
Category:City Gate
Category:Baki
Category:Enemies in Drawn to Life
Goo

Goo is a creation in Drawn to Life that is drawn in the first level of the Snow Gate, Mt. Snowy. It functions as an unstable platform for the player. When the Hero walks on this platform, they will slowly sink down, taking approximately two seconds to pass through it fully.
== Appearance ==
Due to the Goo being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to the area provided.
== Levels ==
 
 Mt. Snowy 
 
== Trivia ==
* The platform is supposed to be "oozing with Shadow Goo", and could perhaps even be made completely from the substance.
** If this is the case, this would be one of the very few times the Creator, controlled by the player, creates Shadow.
* There is a similar creation, Mini Goo, drawn later in Banya Fields.
== Media==
GooDraw.png|The drawing prompt for this creation.|alt=The Draw Mode dialog box for the Goo Creation.
GooDrawingArea.png|The area where this creation is drawn.
__NOTOC__
Category:Drawn to Life
Category:Snow Gate
Category:Creations
Category:Creations in Drawn to Life
Category:Shadow
Category:Needs More Images