Windhawk

== Overview ==
Wind Hawk, the advanced class for Ranger, is capable of wielding the power of the wind. Armed with skills to shoot powerful wind arrows, they also have the ability to communicate with wildlife, allowing them to use Warg and Falcon together."
== Job Change Guide ==
See Windhawk Job Change Guide for detailed information.
The job change quest involves the Ranger to survive all ten in-game days with nothing, but materials and tools left in and around the cabin.
== Class Data ==
=== Skills ===
See Hunter Skills or Sniper Skills for 2nd class Skills. Ranger Skills for 3rd class Skills
Skill	Description 	Levels	Type
 	Casts a strong arrow burst on a single target that has a chance to deal critical damage. 	10 	Offensive
 	Inflict damage in a large area. Regenerates AP if the skill hits 3 or more enemies. Skill will inflict critical damage while is active.	10 	Offensive
 	Improves autocast chance while attacking normally. 	5 	Passive
 	Mark a target with a that allows the player to regenrate AP while dealing normal long-ranged attacks to the target. 	5 	Supportive
 	Grants effect to the user and gains a buff that improves and . 	1 	Supportive (AP)
 	Improves the effects of Windhawk traps. 	5 	Passive
 	Lay down a trap that deals Earth melee physical damage with a chance of inflicting . 	5 	Offensive
 	Lay down a trap that deals Shadow melee physical damage with a chance of inflicting . 	5 	Offensive
 	Lay down a trap that deals Fire melee physical damage with a chance of inflicting . 	5 	Offensive
 	Lay down a trap that deals Wind melee physical damage with a chance of inflicting . 	5 	Offensive
 	Allows the player to summon a Hawk together with a Warg at the cost of less chance to autocast while normally attacking. 	1 	Supportive
 	Command your Hawk to attack a target at long range twice. The skill has a chance to deal critical damage. 	5 	Offensive
 	Command your Hawk to attack a target at long range once with a chance to deal critical damage. 	5 	Offensive (AP)
=== Skill Tree ===
=== Job & Talent Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10	+11	+12
STR 	23	45	 	 	 	 	 	 	 	 	 	
AGI 	3 	5 	10	12	13	19	26	33	38	39 	41 	47
VIT 	2 	6 	9 	11	20	25	35	49	 	 	 	
INT 	4 	16	21	26	34	37	38	45	48	 	 	
DEX 	1 	8 	15	22	29	36	43	50	 	 	 	
LUK 	14	18	27	31	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	 	 	 	 	
POW 	5 	13	24	34	40	42	47	 	 	 	 	
STA 	16	22	30	42	 	 	 	 	 	 	 	
WIS 	9 	21	33	36	44	41	 	 	 	 	 	
SPL 	8 	15	32	 	 	 	 	 	 	 	 	
CON 	3 	2 	11	14	18	28	29	44	50	 	 	
CRT 	17	31	40	46	 	 	 	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From Ranger
Bare Handed	156 	0 	
Bow 	-10 	-1 	
Shield 	-9 	-1 	
Dagger 	-8 	+2 	
== Builds and Equipment ==
NOTE: While all listed gears in this section are viable for usage, it is encouraged to test the item combinations you desire for your character first by going to the iRO Wiki Calculator, consult any knowledgable players in your group or in iRO Wiki Discord, or watch video guides before purchasing any item included in this list.
=== Focused Arrow Strike ===
This is a continuation of the same Focused Arrow Strike build from when the player was still a Sniper and a Ranger. This skill can still be further improved from raising the player's POW and then their CRT talents and taking advantage of the base level improvement of this skill.
==== Status and Talent Build ====
* STR: 
* AGI: 
* VIT: 
* INT: 
* DEX: 
* LUK: 
* 
* POW: 97-100 (Increased status ATK and your main source of P. Atk.)
* STA: 0
* WIS: 0
* SPL: 0
* CON: 0
* CRT: 97-100 (C. Rate for increased damage per hit.)
==== Equipment List ====
* Main Weapon Options
* Upper Headgear Options
* Mid Headgear Options
* Low Headgear Options
* Body Armor Options
* Garment Options
* Footwear Options
* Right Accessory Options
* Left Accessory Options
* Costume Upper Enchants
* Costume Mid Enchants
* Costume Low Enchants
* Costume Garment Enchants
* Costume Garment (Dual) Enchants
* Shadow Weapon Options
* Shadow Armor Options
* Shadow Shield Options
* Shadow Shoes Options
* Shadow Earring Options
* Shadow Pendant Options
==== Strategy ====
=== Arrow Storm ===
This build, like the one above, is also a continuation of the same build from when the player was still a Ranger. Upon becoming a Windhawk, the player can improve the damage of this skill through increasing their base level, adding POW and CON talents as they level up.
==== Status and Talent Build ====
* STR: 
* AGI: 
* VIT: 
* INT: 
* DEX: 
* LUK: 
* 
* POW: 97-100 (Increased status ATK and your main source of P. Atk.)
* STA: 0
* WIS: 0
* SPL: 0
* CON: 97-100 (For more P. Atk.)
* CRT: 0
==== Equipment List ====
* Main Weapon Options
* Upper Headgear Options
* Mid Headgear Options
* Low Headgear Options
* Body Armor Options
* Garment Options
* Footwear Options
* Right Accessory Options
* Left Accessory Options
* Costume Upper Enchants
* Costume Mid Enchants
* Costume Low Enchants
* Costume Garment Enchants
* Costume Garment (Dual) Enchants
* Shadow Weapon Options
* Shadow Armor Options
* Shadow Shield Options
* Shadow Shoes Options
* Shadow Earring Options
* Shadow Pendant Options
==== Strategy ====
=== Aimed Bolt ===
This build, like the one above, is also a continuation of the same build from when the player was still a Ranger. Upon becoming a Windhawk, the player can improve the damage of this skill through increasing their base level, adding POW and CON talents as they level up.
==== Status and Talent Build ====
* STR: 
* AGI: 
* VIT: 
* INT: 
* DEX: 
* LUK: 
* 
* POW: 97-100 (Increased status ATK and your main source of P. Atk.)
* STA: 0
* WIS: 0
* SPL: 0
* CON: 97-100 (For more P. Atk.)
* CRT: 0
==== Equipment List ====
* Main Weapon Options
* Upper Headgear Options
* Mid Headgear Options
* Low Headgear Options
* Body Armor Options
* Garment Options
* Footwear Options
* Right Accessory Options
* Left Accessory Options
* Costume Upper Enchants
* Costume Mid Enchants
* Costume Low Enchants
* Costume Garment Enchants
* Costume Garment (Dual) Enchants
* Shadow Weapon Options
* Shadow Armor Options
* Shadow Shield Options
* Shadow Shoes Options
* Shadow Earring Options
* Shadow Pendant Options
==== Strategy ====
=== Crescive Bolt ===
 is a skill unique to this job where its main application is to damage high HP targets (typically boss monsters) through this skill's unique mechanics and the ability to deal critical damage.
==== Status and Talent Build ====
* STR: The rest (No significant benefit besides the increased Weight Limit.)
* AGI: 80-120 (For ASPD and FLEE)
* VIT: 70-100 (For HP and some status immunity.)
* INT: 60-100 (For 100% VCT, SP, and some status immunity.)
* DEX: 120-130 (Your main source of damage and helps you achieve 100% VCT.)
* LUK: 100-126 (For increased CRI. Value varies depending on whether you use PDM, Galensis Card, or neither.)
* 
* POW: 97-100 (Increased status ATK and your main source of P.ATK.)
* STA: 0
* WIS: 0
* SPL: 0
* CON: 97-100 (For Crescive Bolt's CON scaling, P.ATK, and FLEE.)
* CRT: 0
==== Equipment List ====
Main Weapon Options 
*
*
*
*
*
*
Recommended Main Weapon Cards:
 if with Royal Prontera Cape
 if with Royal Payon Cape
Upper Headgear Options 
*
*
*
*
*
*
* (For cooldown reduction.)
Recommended Upper Headgear Cards:
 if with Loyal Servant of Morroc
 if with Loyal Servant of Morroc
/ if with Ancient Morocc Noble Jewelry
Mid Headgear Options 
*
*
*
Recommended Mid Headgear Cards:
 if with Loyal Servant of Morroc
 if with Loyal Servant of Morroc
/ if with Ancient Morocc Noble Jewelry
Low Headgear Options
*
*
*
*
*
Body Armor Options
*
*
*
* ()
Recommended Cards:
 if with Ancient Mechanic Greaves
 if with Ancient Ranger Greaves
Garment Options 
*
*
*
*
*
Recommended Cards:
Footwear Options
*
*
*
*
*
*
*
*
*
Recommended Cards:
 if with Loyal Servant of Morroc
Right Accessory Options 
*
*
*
*
*
*
Recommended Cards:
/ if with Loyal Servant of Morroc
Left Accessory Options
*
*
*
*
*
*
Recommended Cards:
/ if with Loyal Servant of Morroc
Costume Upper Enchants
* 
* 
* 
* 
* 
* 
Costume Mid Enchants
* 
*
*
*
Costume Low Enchants
* 
* 
* 
* 
Costume Garment Enchants
* 
* 
* 
* 
* 
* 
Costume Garment (Dual) Enchants
* 
*
Shadow Weapon Options
* 
* 
* 
* 
* 
Shadow Shield Options
*
* 
*
*
Shadow Armor Options
*
*
*
*
Shadow Shoes Options
*
*
*
*
Shadow Earring Options
*
*
*
*
Shadow Pendant Options
*
*
*
*
Note: If shadow equipment is enchantable by a spellbook, it's recommended to get POW or C. Rate on the second line option. The effects on the first line option is not usually a priority but ASPD +1 is usually desired if it is.
==== Strategy ====
The main purpose of this skill is to deal high damage and quick burst shots to the enemy, preferably generally strong enemies such as MVPs. To achieve this, the player needs to deal as high as possible DPS by increasing you damage per hit and reducing as much cast delay as possible to the point where you are able to do 7 hits per second (see ASPD#Hits per Second). 
Use of traps is possible if allowed by map and enemy mechanics but it is quite unpopular nowadays due to the gears themselves carry the damage of the skill rather than allowing the player to use actual in-game strategy.
Due to the lack of defensive skills of the job, it is usually encouraged to bring a tank for harder content such as Geffen Night Arena for them to deal with the incoming damage while the player concentrates on defeating the boss.
It is possible to use this skill against normal monsters but one may find it overkill and lacking in terms of range and no AoE. This is why in most normal scenarios such as leveling or item hunting, Gale Storm and Hawk Rush are more preferrably used due to their more specalized functions.
=== Gale Storm ===
 is a skill unique to this job. It can be used as an alternative or used alongside due to their similar function and characteristics.
==== Status and Talent Build ====
* STR: The rest (No significant benefit besides the increased Weight Limit.)
* AGI: 80-120 (For ASPD and FLEE)
* VIT: 70-100 (For HP and some status immunity.)
* INT: 60-100 (For 100% VCT, SP, and some status immunity.)
* DEX: 120-130 (Your main source of damage and helps you achieve 100% VCT.)
* LUK: 100-126 (For increased CRI when Calamity Gale is active. Value varies depending on whether you use PDM, Galensis Card, or neither.)
* 
* POW: 97-100 (Increased status ATK and your main source of P.ATK.)
* STA: 0
* WIS: 0
* SPL: 0
* CON: 97-100 (For Gale Storm's CON scaling, P.ATK, and FLEE.)
* CRT: 0
==== Equipment List ====
Main Weapon Options 
*
*
*
*
*
*
Recommended Main Weapon Cards:
 if with Royal Prontera Cape
 if with Royal Payon Cape
Upper Headgear Options 
*
*
*
*
*
* (For cooldown reduction.)
Recommended Upper Headgear Cards:
 if with Loyal Servant of Morroc
 if with Loyal Servant of Morroc
Mid Headgear Options 
*
*
Recommended Mid Headgear Cards:
 if with Loyal Servant of Morroc
 if with Loyal Servant of Morroc
Low Headgear Options
*
*
*
*
*
Body Armor Options
*
*
* ()
Recommended Cards:
 if with Ancient Mechanic Greaves
 if with Ancient Ranger Greaves
Garment Options 
*
*
*
*
Recommended Cards:
Footwear Options
*
*
*
*
*
*
*
*
*
Recommended Cards:
 if with Loyal Servant of Morroc
Right Accessory Options 
*
*
*
*
Recommended Cards:
/ if with Loyal Servant of Morroc
Left Accessory Options
*
*
*
*
*
Recommended Cards:
/ if with Loyal Servant of Morroc
Costume Upper Enchants
* 
* 
* 
* 
* 
* 
Costume Mid Enchants
* 
*
*
*
Costume Low Enchants
* 
* 
* 
* 
Costume Garment Enchants
* 
* 
* 
* 
* 
* 
Costume Garment (Dual) Enchants
* 
*
Shadow Weapon Options
* 
* 
* 
* 
* 
Shadow Shield Options
*
* 
*
*
Shadow Armor Options
*
*
*
*
Shadow Shoes Options
*
*
*
*
Shadow Earring Options
*
*
*
*
Shadow Pendant Options
*
*
*
*
Note: If shadow equipment is enchantable by a spellbook, it's recommended to get POW or C. Rate on the second line option. The effects on the first line option is not usually a priority but ASPD +1 is usually desired if it is.
==== Strategy ====
Gale Storm is a strong area skill that has similar mechanics with Arrow Storm but has a larger AoE and has the ability to deal critical damage while in the effect. This skill is usually used as a side skill for Crescive Bolt builds for AP regeneration or a general area skill for hunting and leveling and is almost never used as a main skill. This skill also has incredible range which enables the player to cast the skill from far away. 
If one does decide to build solely for Gale Storm, the player is most likely to be gear locked with the Moonflower Bow and Moon God Lapel combo which reduces the cooldown of the skill to 0.5 seconds. If the player decides to not use this item combination, they can cast Arrow Storm in between cooldown of Gale Storm if the Arrow Storm damage can be justified to be used.
=== Hawk Build (Auto-attack and Skill) ===
This build is the natural progression to the falcon builds for Hunters or Snipers and the warg build for Rangers. Besides the main skill being which enables the player to deal massive damage to enemies, the Windhawk's hawk also gains the abilities of the falcon, including all of the falcon-related skills such as Blitz Beat and Detect. Being able to use a warg alongside the falcon will help gain the Windhawk gain advantage in the field.
==== Status and Talent Build ====
* STR: The rest (No significant benefit besides the increased Weight Limit.)
* AGI: 80-120 (For ASPD and FLEE)
* VIT: 70-100 (For HP and some status immunity.)
* INT: 60-100 (For 100% VCT, SP, and some status immunity.)
* DEX: 120-130 (Your main source of damage and helps you achieve 100% VCT.)
* LUK: 100-126 (For increased CRI. Value varies depending on whether you use PDM, Galensis Card, or neither.)
* 
* POW: 97-100 (Increased status ATK and your main source of P.ATK.)
* STA: 0
* WIS: 0
* SPL: 0
* CON: 97-100 (For Hawk Rush's CON scaling and autocast rate, P.ATK, and FLEE.)
* CRT: 97-100 (For C. RATE if you have too much P.ATK from POW.)
==== Equipment List ====
Main Weapon Options 
*
*
Recommended Main Weapon Cards:
 if with Royal Prontera Cape
 if with Royal Payon Cape
Upper Headgear Options 
*
*
*
* (For cooldown reduction.)
Recommended Upper Headgear Cards:
 if with Loyal Servant of Morroc
 if with Loyal Servant of Morroc
Mid Headgear Options
*
*
*
Recommended Mid Headgear Cards:
 if with Loyal Servant of Morroc
 if with Loyal Servant of Morroc
Low Headgear Options
*
*
*
*
*
Body Armor Options
*
*
*
* ()
Recommended Cards:
 if with Ancient Mechanic Greaves
 if with Ancient Ranger Greaves
Garment Options 
*
*
*
*
Recommended Cards:
Footwear Options
*
*
*
*
Recommended Cards:
 if with Loyal Servant of Morroc
Right Accessory Options 
* with enchant
*
*
*
*
Recommended Cards:
/ if with Loyal Servant of Morroc
Left Accessory Options
* with enchant
*
*
*
*
Recommended Cards:
/ if with Loyal Servant of Morroc
Costume Upper Enchants
* 
Costume Mid Enchants
*
Costume Low Enchants
* 
Costume Garment Enchants
* 
Costume Garment (Dual) Enchants
* 
Shadow Weapon Options
* 
* 
* 
* 
* 
Shadow Shield Options
*
* 
*
*
Shadow Armor Options
*
*
*
*
Shadow Shoes Options
*
*
*
*
Shadow Earring Options
*
*
*
*
Shadow Pendant Options
*
*
*
*
Note: If shadow equipment is enchantable by a spellbook, it's recommended to get POW or C. Rate on the second line option. The effects on the first line option is not usually a priority but ASPD +1 is usually desired if it is.
==== Strategy ====
=== Trapper ===
The trapper build is a progression to the trapper build by Rangers.
==== Status and Talent Build ====
* STR: 
* AGI: 
* VIT: 
* INT: 
* DEX: 
* LUK: 
* 
* POW: 97-100 (Increased status ATK and your main source of P. Atk.)
* STA: 0
* WIS: 0
* SPL: 0
* CON:
* CRT: 0
==== Equipment List ====
* Main Weapon Options
* Upper Headgear Options
* Mid Headgear Options
* Low Headgear Options
* Body Armor Options
* Garment Options
* Footwear Options
* Right Accessory Options
* Left Accessory Options
* Costume Upper Enchants
* Costume Mid Enchants
* Costume Low Enchants
* Costume Garment Enchants
* Costume Garment (Dual) Enchants
* Shadow Weapon Options
* Shadow Armor Options
* Shadow Shield Options
* Shadow Shoes Options
* Shadow Earring Options
* Shadow Pendant Options
==== Strategy ====