Lightning Rod

A lightning rod is a block used to divert lightning strikes.
== Obtaining ==
=== Breaking ===
A lightning rod must be mined with a stone pickaxe or better, or else it drops nothing.
=== Crafting ===
== Usage ==
Lightning rods can be oriented in different directions. Lightning rods that are the highest block in the column redirect lightning strikes within a spherical volume having a radius of 128 blocks in Java Edition and 64 blocks in Bedrock Edition. The block emits particles during thunderstorms as an indicator. If multiple lightning rods are in range, the closest to the original location of the strike is chosen.
Lightning can also strike a lightning rod hit by a trident enchanted with Channeling during a thunderstorm or even a normal rainstorm [Bedrock Edition only] , even if there are solid blocks above it blocking rainfall, as long as all the blocks are fully transparent (sky light level 15 at rod position). Lightning rods do not divert the lightning created by a Channeling trident thrown at an entity, or the lightning summoned by commands.
Unlike in real life, a lightning rod doesn't require a direct connection to ground in order to work.
Lightning strikes on lightning rods cannot summon skeleton trap horses.
A lightning rod and the block it's attached to emit a redstone signal for 8 game ticks when struck by lightning.
Lightning diverted by a lightning rod can still start fires nearby (quickly extinguished on non-flammable blocks or by rain) and inflicts lightning damage on mobs within a 6×12×6 box centered 4 blocks above the bottom center of the lightning rod block (that is extending 2 below and 9 above). Adjacent blocks can ignite even if the lightning rod is mounted on a non-flammable block.
== Sounds ==
=== Generic ===
=== Unique ===
:
: None
== Data values ==
=== ID ===
:
:
=== Block states ===
== Advancements ==
== History ==
 
==Issues==
== Trivia ==
* According to Minecraft Live 2020, Ulraf had the idea of lightning rods when a lightning strike burned down his wooden house.
* In Minecraft Dungeons, there are lightning rod blocks as well. These generate on the roof of the Woodland Mansion Ancient Hunt to charge creepers.
* If is used to place a lightning rod on a player's head, the item appears upside-down and to the right of their head, somewhat resembling a robot's antenna.
* In china edtion,lightning strikes are the only way to set your defaulted pet on fire,
* this doesn't kill them because they are immortal. 
* Lightning rods turn white upon being struck, which causes release of end rod particles and redstone power.
== Gallery ==
=== Renders ===
Lightning Rod (D).png
Lightning Rod (N).png
Lightning Rod (E).png
Lightning Rod (S).png
Lightning Rod (W).png
Lightning Rod (D) BE.png
Lightning Rod (N) BE.png
Lightning Rod (E) BE.png
Lightning Rod (S) BE.png
Lightning Rod (W) BE.png
Powered Lightning Rod (D).png
Powered Lightning Rod (N).png
Powered Lightning Rod (E).png
Powered Lightning Rod (S).png
Powered Lightning Rod (W).png
=== Screenshots ===
Lightning Rod Strike.png
JE 1.17 Development Lightning Rod.jpg
JE 1.17 Dev Lightning rod testing.jpg
Too Much Lightning.jpg
Lightning Rod Range.png|Range testing in Java 1.17.1. Glowstone marks where lightning struck.
Lightning distribution BE.png|Range testing in Bedrock 1.17.34, simulation distance 12. Sea lanterns mark lightning strikes.
lightning_redstone_anim.gif|Lightning hitting a lightning rod and sending a redstone signal.
lightning_oxidizing_anim.gif|A lightning-struck lightning rod decreasing the oxidizing level of nearby copper blocks.
==References==
Category:Manufactured blocks
Category:Utility blocks
Category:Redstone mechanics
Category:Mechanics
Category:Mechanisms
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