Source Filmmaker

is a powerful engine tool, running on the of to create a flexible, modifiable 3D recording that can be exported as a movie or as a still image. The 3D recording you create in SFM can contain recorded gameplay, objects, cameras, lights, particles, animations, effects, and sounds—and the motion information for how each element changes over time.
With Source Filmmaker, you can essentially film "on location" in your favorite map whether it's one that Valve released or one that you modded yourself. You can use SFM's large library of maps, models, animations, objects, sounds, and effects, or you can import your own from the Steam Workshop. Because you're working with a virtual world, and your recording stores all the 3D motion data about every element, you can modify any aspect of the recording at any time, which makes it easy to make the kinds of last-minute changes that would be extremely expensive in a live-action studio.
The Source Filmmaker Workshop is bigger than ever with over 16.000 items to download! So now, even if you aren't a professional when it comes to 3D modeling, you can still make animated shorts with the graph or motion editor. Valve has also released many "content packs" for Source Filmmaker that allow users to utilize assets from other Source games easier.
Source Filmmaker is the movie-making tool built and used by Valve to make movies inside the Source game engine. By using the hardware rendering of a modern PC gaming machine, SFM allows storytellers to work in a "what you see is what you get" environment so that they can iterate in the context of what it will feel like for the final audience.
There is a caveat, though: despite the deceptively simple-looking UI, Source Filmmaker is a very powerful and complex tool without a lot of safeguards. Think of it like a tractor: it doesn't have handrails or a lot of padding like you might find in a normal app or game. We recommend that you watch the video tutorials first and then read the documentation to familiarize yourself with the tool as much as possible before you dive in.
There are two distinct releases of SFM:
;Source Filmmaker
:The original version of SFM, running on the of , with content included. This version can be downloaded on Steam.
;Source 2 Filmmaker
:The version of SFM, it is only obtainable in:
:, , and Workshop Tools.
== History ==
 was mistakenly released in 2007 during beta prior to the game being released with the SFM tools completely removed (or disabled). Due to it's popularity and people using pirated version of TF2 Beta (which was outdated) to access SFM, Valve planned to publicly make SFM available to all users. In 2012, was later officially released for free, which now runs on engine branch, and the tools UI are now rendered using Qt instead of VGUI.
In 2015, with the Reborn update currently in Beta. Dota 2 engine was updated to the engine, was later made available.
==Official Valve Shorts==
=== for ===
Title 	Date 	Featured Game	Notes
(SFM Post) 	2005-12-09	 	SFM Team / Valve Corporation, published 23 May 2013, retrieved 28 May 2013.
 	2007-05-14	 	Valve Corporation, retrieved 5 January 2013.
 	2007-08-22	 	Valve Corporation, retrieved 6 January 2013.
 	2007-09-11	 	Valve Corporation, retrieved 6 January 2013.
 	2007-10-09	 	Valve Corporation, retrieved 6 January 2013.
 	2008-04-19	 	Valve Corporation, retrieved 6 January 2013.
 	2008-08-19	 	Valve Corporation, published 19 January 2009, retrieved 6 January 2013.
 	2008-06-07	 	Valve Corporation, retrieved 6 January 2013.
 	2008-11-02	 	Valve Corporation, published 2 November 2008, retrieved 6 January 2013.
 	2009-05-18	 	Valve Corporation, retrieved 6 January 2013.
 	2009-06-01	 	Valve Corporation, retrieved 6 January 2013.
 	2009-10-28	 	Valve Corporation, retrieved 6 January 2013.
 	2009-11-17	 	Leaked Trailer, later used as in-game Intro, with minor changes.
 	2010-05-26	 	Valve Corporation, retrieved 20 December 2012. A parody of the .
 	2010-09-10	 	Valve Corporation, retrieved 6 January 2013.
 	2011-02-18	 	Valve Corporation, published 18 February 2011, retrieved 6 January 2013.
 	2011-03-18	 	Valve Corporation, published 18 March 2011, retrieved 6 January 2013.
 	2011-03-24	 	Valve Corporation, published 24 March 2011, retrieved 6 January 2013.
 	2011-03-28	 	retrieved 6 January 2013.
 	2011-04-05	 	Valve Corporation, published 5 April 2011, retrieved 6 January 2013.
 	2011-04-12	 	Valve Corporation, published 12 April 2011, retrieved 6 January 2013.
ending cutscenes	2011-04-19	 	Turret Opera, Wheatley epilogue, and Co-op ending.
 	2011-04-29	 	Valve Corporation, published 29 April 2011, retrieved 6 January 2013.
 	2011-06-23	 	Valve Corporation, retrieved 6 January 2013.
 	2011-08-15	 	Valve Corporation, published 15 August 2011, retrieved 6 January 2013.
 	2011-10-04	 	Valve Corporation, published 2 March 2012, retrieved 19 June 2014.
 	2011-12-20	 	Valve Corporation, published 20 December 2011, retrieved 6 January 2013.
 	2011-12-20	 	Valve Corporation, published 20 December 2011, retrieved 6 January 2013.
 	2012-06-27	 	Valve Corporation, published 27 June 2012, retrieved 24 November 2012.
 	2012-08-13	 	Valve Corporation, published 13 August 2012, retrieved 24 November 2012.
 	2012-10-30	 	Valve Corporation, published 30 October 2012, retrieved 30 October 2012.
 	2012-08-17	 	Valve Corporation, retrieved 18 November 2012, published 17 August 2012.
 	2012-11-28	 	Valve Corporation, published 28 November 2012, retrieved 31 January 2013.
 	2012-12-19	 	published 19 December 2012, retrieved 19 December 2012.
 	2013-11-21	 	published 21 November 2013. retrieved 28 December 2013.
 	2014-06-17	 	
 	2017-10-16	 	
 	2020-12-03	 	
=== for () ===
==Valve-sponsored Shorts==
Title 	Date 	Game 	Notes
Robotic Boogaloo	2013-05-17	Team Fortress 2	The Robotic Boogaloo update to Team Fortress 2 was the first ever 100% community-created update for the game. The video is credited to the writer The Heartsman and the animator MrPopulus89. The video was then featured by Valve on TeamFortress.com for the update's main page.
End Of The Line 	2014-12-08	Team Fortress 2	While End Of the Line was made by Violet McVinnie and her team. Valve took interest in the project after a short trailer uploaded on 28. August 2013 and allowed McVinnie to make a community update centered around the video. The video itself was directed by McVinnie and features animation by Luke "Walker" Murray.
Invasion 	2015-10-06	Team Fortress 2	The Invasion Update for Team Fortress 2 was released on 6. October 2015, as the third 100% community-created update for the game. It features a Source Filmmaker video animated by Brent "CobaltGemini" Kennedy and Harry Callaghan (who also did post-production work and sound design), produced by Jayson "The Ronin" De Castro, and features original voice work by Cameron Nichols and Sandra Espinoza.
== Usage ==
== User Interface ==
== See also ==
* 
* 
* :Category:Source Filmmaker
== External links ==
* Official Website
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