Skyrim Realism Mod

The following is a compilation of forum entries on the website 'skyrimmodlist.co.uk', which in the natural course of self-funded websites eventually dropped from the web in favour of the more prominent Skyrim sites. Before it's removal though this series of events was available for viewing by the public, and for the sake of an archive I have posted it here. -DG
Note: Names are blanked for the sake of privacy.
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==14/11/11:==
Gonna try out this new 'realism' mod that [REDACTED] suggested. Think it just screws with the code, it's only 347kb. [REDACTED] told me it ramps up the monster levels and spawn rates, should be interesting!
==15/11/11:==
Sorry guys, think the author f***ed up the code! Doesn't really do anything I can tell, monsters are just the same as before and the .esm is enabled fine. Never mind, I'll keep the link up but it's broke.
==25/11/11:==
Necro I know, but turns out this does actually do something! I left it on (couldn't be bothered to delete it xD) doesn't work like I assumed it did; it affects you, not the monsters! Looked the other day in active effects and saw damage to health, stamina, and magicka. all that stuff was taken down by 5 under 'Nerves'. Can kind of see what he was going for, you ain't gonna fight so well if you're s***ting it anyway! Will run more scenarios, see if it's just there all the time or if it goes at all.
==27/11/11:==
Sorry, link went down. Here you go: [REDACTED]
Checked it out more! Effects vanish after you sleep, come back starting at 5 after 14 hours being awake (incl. waiting) adds 5 per 3 hours after that. You better get a good sleep people! Game carrying on fine otherwise, no bugs or conflicts.
[REDACTED] not sure what you mean but I haven't checked that out yet, sounds interesting though will keep you posted.
==01/12/11:==
Mod is starting to get annoying now, can't find it in data files or load order; put too much s**t on my game already, starting to lose things! Just like Oblivion all over! But yeah game's screwy, bugged out and thinks I'm a werewolf so I don't get buffs from sleep anymore. Keeps saying something about my feral blood or whatever. Mod only works with rested bonus though so char is starting to lose out, anyone else having this problem? I haven't even played the companions yet so I dunno.
==02/12/11:==
Can't find the damn thing anywhere, think I'll have to re-install it which is a b**ch but whatever, game's getting unplayable (thanks [REDACTED] for the suggestions though!). Modder thought it through though, I'll give him that. Got 'Fatigued' on my active effects now, droppin mah skills -5 across the board. 'Nerves' moved up to 'Fear' now, getting stupid but seems to cap at 50 at least. Gonna play Borderlands for bit, don't have to worry about this on there.
==05/12/11:==
[REDACTED] that's pretty weird man, I didn't know there was a texture file for that! Has to be in game though, file was only tiny, wouldn't worry about it. My char's getting a bit pale; you can tell better with Argonians, they're more vivid. So now it must think I'm a vampire too! nothing about it in active effects though but it's like when you haven't drank in a while, people are avoiding me and calling me a monster. I thought you can't be a vampire and a werewolf?
==07/12/11:==
My character is in a sorry state man, I'd make a new one if it wasn't just gonna happen again. Guards attack him, he's got vampire skin (eyes and fangs the same) so he just looks ill, keeps getting f***ed up 'cuz one's now capped at -75 with 'Terror' and the other at -50 with 'Exhaustion'. Game's getting unplayable, I'm gonna say do not bother with this mod! Am I the only one still using it? Sorry for posting it guys, didn't realise it was this broken.
==07/12/11:==
Yeah, completely broke! Won't even let me sleep anymore, always comes up with 'enemies nearby' even in my own houses. Tried to noclip but didn't see anything (same happens with waiting). So I gotta sit through the night now!
==09/12/11:==
I'm starting to get kinda worried about this mod guys, it's messing with NPCs now as well. Even quest givers like the graybeards just respond with '...'. No one's around at night either, not even guards, which is good for getting about now but still kinda creepy. Same goes with monsters, not dragons though but they just insta-kill me anyway, gotta save every couple minutes the rate I keep getting f***ed over.
Edit: Also f***ing with my game files, keeps reducing the draw distance to minimum, getting on my nerves.
==09/12/11:==
New active effect, just reads '...' and gives me night-eye? Wtf, thought that was only a Khajiit thing.
(It should be noted that from the 6th onward, no other replies were made to this thread. Other threads did continue, though the user in question only posted in this particular one until the forum closed.)
==10/12/11:==
Reduced draw distance again, so I put it back up to full. Level starts loading, textures pop in etc. etc., but I saw something there for a second like an anomaly; probably just a rock or a misplaced NPC, just this weird black thing that popped out as the rest of the landscape came back.
==11/12/11:==
It got closer when I used night eye man. I don't like this anymore.
The thread was locked after this by an administrator; no complaints were made at this, at least not publically. The forum shut down in an unrelated financial problem a month or so later; as such, not sure when the user was last active. No mention of this has occurred since though.
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