nyuuzyou/wikis huggingface dataset:
Bamboo Pandamonium

Bamboo Pandamonium, written as R20: Rockman & Rockman X Official Complete Works. 2008. in Japan, is a Maverick from the X era, appearing as one of the main bosses in Mega Man X8. He is a wood-themed Reploid based on a panda, who attacks with his giant claws and bamboo missiles. He is a new generation Reploid who managed a space rocket development lab.
== In the Games == 
=== Mega Man X8 ===
Bamboo Pandamonium debuted in Mega Man X8 as one of the eight Mavericks on the Stage Select screen. He is a new generation Reploid who rebels by refusing to leave the overgrown ruins of a rocket center to collect data for Sigma, serving as the boss of the Booster Forest stage. He attacks with his giant size and claws, and can erect bamboo barriers and fire explosives. Defeating Bamboo Pandamonium grants Green Spinner to X, Youdantotsu to Zero, and Blast Launcher to Axl. His weakness is the Melt Creeper, Enkoujin, or Flame Burner from Burn Rooster, which briefly sets him on fire. A boss attack rematch with Bamboo Pandamonium later occurs in the Gateway stage.
=== Other Game Appearances ===
* In Rockman ✕over, Bamboo Pandamonium is one of the four bosses in World 7.
* In TEPPEN, Bamboo Pandamonium appears as a Unit Card.
== Other Media ==
* In the Archie Mega Man comic, Bamboo Pandamonium appears in the "Worlds Unite" arc as one of the Mavericks resurrected in Sigma's army.
== Official Data ==
=== Mega Man X8 ===
Fallen Giant of the Forest
Once in charge of managing materials for outer space development, he now spends time deep in thought in the forest of an abandoned asteroid. Although he is deeply saddened that the world is heading towards destruction, he thinks it's fine as long as the world wants it.Rockman X8 Kyūkyoku Complete Guide. Capcom. 2005.
=== Mega Man X Legacy Collection Gallery ===
==Behind the Scenes==
===Nomenclature===
Language	Name 	Origin
Japanese	 	Pandamonium is a pun on "panda" and "pandemonium", a word which means chaos or disorder, but originates as the name of the capital of hell in John Milton's poem Paradise Lost, from which Mega Man X8 takes inspiration.
English 	Bamboo Pandamonium	Pandamonium is a pun on "panda" and "pandemonium", a word which means chaos or disorder, but originates as the name of the capital of hell in John Milton's poem Paradise Lost, from which Mega Man X8 takes inspiration.
== References ==
Category:Mega Man X8 Mavericks
Bar Waying

Bar Waying is an enemy first appearing in Mega Man X2. It consists of two robotic "heads" that extend between the floor and ceiling of a corridor, and a cylindrical, beam-like gate between them.
==In the Games==
===Mega Man X2===
In Mega Man X2, Bar Waying is one of the first enemies encountered in the game, appearing in the Abandoned Reploid Factory opening stage and briefly in Flame Stag's . The gate starts out at the ceiling, but once X is close enough, it begins to extend downwards until its bottom part reaches the floor, effectively blocking off the passage. Though it can harm X from above if he attempts to move through before the gate is completed, the enemy will remain completely stationary after finishing its animation, behaving like a wall and making no attempt to attack. Shooting it a few times will destroy it, and X can also dash through before the gate has fully extended if he is quick enough, making it mostly harmless and inconsequential.
A more notable use of a Bar Waying appears in the Volcanic Zone Stage, blocking off a Life Up in the erupting volcano section. As X is being chased by the rising lava, he must destroy the Bar Waying quickly to retrieve the Life Up or risk taking damage, making it one of the few instances in which the enemy's presence can create a truly dangerous situation.
===Rockman X DiVE===
Bar Wayings appear more frequently in the mobile game Rockman X DiVE, starting with the stage of the Story mode and also being found in some Event stages. They serve a similar role as in Mega Man X2, simply blocking off the character's way until destroyed, which can allow them to temporarily lock the player in with a swarm of more dangerous enemies.
==Related Enemies==
* Drill Waying (Mega Man X3) - A variation with a moving head, which needs to be shot at to destroy the gate.
==Trivia==
* Despite acting like a wall, X can phase through the completed gate with the charged Speed Burner in X2, though it will slow him down.
Category:Mega Man X2 enemies
Category:Mega Man Xtreme enemies
Category:Mega Man Xtreme 2 enemies
Category:Mega Man X DiVE enemies
Barrage Man

Barrage Man is a Robot Master who appeared in Dreamwave Production's Mega Man comic mini-series. A gigantic green robot likely built by Dr. Wily, his arms end in two pairs of large cannons capable of firing a salvo of green-hued bursts of energy referred to as Ion Blasts. He verbally speaks his thoughts and runs on a primitive AI. 
Barrage Man was part of the third of Dr. Wily's attacks on Mega City's infrastructure. He attacked airborne vehicles, while Dr. Wily's sabotage of Dr. Light's traffic control system kept congestion high. He was ambushed by Mega Man and destroyed.
==Trivia==
Barrage Man's speech patterns may be a homage to those of Omega Supreme from the Transformers franchise, as both are large and possess heavy weaponry. Notably, Dreamwave Productions had the license to make Transformers comics during the timespan the Mega Man comic mini-series was produced.
Category:Dreamwave Productions Robot Masters
Base Stage

== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
===Mid-Boss===
Name	Image	Description	HP	Damage	Stage(s)
===Boss===
|-
|-
|}
==Items==
Name	Sprite	Description	Location within the stage
Bolt	 	 	
==Gallery==
==Trivia==
==See also==
Category:Mega Man 8 stages
Bass.EXE

Bass.EXE, known as in Japan, is a recurring antagonist in the Battle Network era. He is a solo NetNavi who was created by Dr. Cossak as part of SciLab's Independent Navi Project, equipped with the powerful "Get Ability" program. After being betrayed by his creators, he developed a grudge against the humans and began seeking more power.
==In the Games==
==Other Game Appearances==
==Other Media==
==Behind the Scenes==
==References==
Category:NetNavis
Batabattan

BatabattanMega Man: Official Complete Works art book, 2009. is an enemy appearing in Mega Man 6. It is a flat grasshopper or cricket robot, based on the larger Battan. Though green in its artwork, it appears brownish-yellow in the game.
==In the Games==
===Mega Man 6===
In Mega Man 6, Batabattans appear in the Forgotten Area (Plant Man) stage, later reappearing in an optional corridor in Mr. X stage 1. It hops towards Mega Man, briefly pausing between hops and lying flat on the ground, which causes projectiles like the Mega Busters uncharged shots to fly over it if Mega Man is on the same level. Additionally, it has a tendency to hide behind tall foreground grass in the Forgotten Area stage, making it harder to spot and thus allowing it to ambush Mega Man.
==Official Data==
Batabattan appears under "Mega Man 6" in the in Mega Man Legacy Collection.
==Related Enemies==
Other "Battan" enemies exist in the Classic era, though they do not have much in common apart from being based on grasshoppers and able to jump.
* Battan (Mega Man 4) - A harmless grasshopper that must be used as a platform to cross spikes.
* Onbuubattan (Mega Man 8 and Mega Man & Bass) - A large grasshopper that carries a smaller one on its back, which can separate.
Additionally, Batabattan is one of a few jumping enemies that are hard or impossible to hit on the ground due to their size.
* Kamadoma (Mega Man) - A tiny enemy also known as "Flea" that can jump very far.
* Mechakkero (Mega Man 3) - A flat, hopping enemy that cannot be hit with the Mega Buster on the ground.
==Trivia==
* Like other "Battan" enemies, Batabattan's name is derived from Japanese バッタ batta, meaning grasshopper.
==References==
Category:Mega Man 6 enemies
Battle Network era

The Battle Network era is a fan-made term referring to media set in the fictional universe of Mega Man Battle Network, released in 2001 for the Game Boy Advance. It is the first era of the universe's alternate timeline set in 20XX, chronicling the adventures of Lan Hikari and his NetNavi companion, MegaMan.EXE, as they fight Viruses and other digital threats in Cyberspace.
In official Capcom material, such media is referred to as simply Mega Man Battle Network. 
== Major Events ==
== Series ==
=== Main series ===
; Mega Man Battle Network
; Mega Man Battle Network 2 
; Mega Man Battle Network 3
; Mega Man Battle Network 4
; Mega Man Battle Network 5 
; Mega Man Battle Network 6 
=== Other ===
; Mega Man Network Transmission
; Rockman EXE WS
; Mega Man Battle Chip Challenge
; Rockman.EXE 4.5 Real Operation
; Rockman.EXE Phantom of Network
; Rockman.EXE Legend of Network
; Rockman.EXE Battle Chip Stadium
; Rockman.EXE The Medal Operation
=== Ports, Remakes and Compilations ===
; Rockman.EXE N1 Battle
; Rockman.EXE Operate Shooting Star
; Mega Man Battle Network 5: Double Team DS
; Mega Man Battle Network Legacy Collection
; Mega Man Battle Network Legacy Collection 2
== Characters ==
; Lan Hikari and MegaMan.EXE 
: The protagonists of all games
; Mayl Sakurai and Roll.EXE 
; Dex Oyama and GutsMan.EXE 
; Yai Ayanokoji and Glide.EXE 
; Eugene Chaud and ProtoMan.EXE 
; Higsby and NumberMan.EXE 
; Baryl and Colonel.EXE 
; Yuichiro Hikari
; Haruka Hikari
==== Secret Ones ====
; Bass.EXE
; Serenade.EXE
== Enemies ==
=== Minor Enemies ===
=== Stage Bosses ===
== Weapons ==
*Armors
*Style Change
*Double Soul and Chaos Unison
*CrossSystem and Beast Out
== Stages ==
== Items ==
== Other Media ==
* MegaMan NT Warrior - anime based on the main series of games
== People ==
== Relations to other games ==
== External Links ==
Ben K

Ben KMega Man: Official Complete Works art book, 2009. is a sturdy enemy appearing in Mega Man 6. It is a red and blue robot modelled after a Japanese warrior and carrying many weapons on its back.
==In the Games==
===Mega Man 6===
In Mega Man 6, Ben K appears predominantly in the Impregnable Fortress (Yamato Man) stage and reappears later, in Mr. X stage 3. It is a large, stationary foe that fights by taking a long spear from its back, twirling it around, then sending it straight forward, only to repeat the procedure a moment later.
The spinning spear deflects Mega Man's shots, even while it is still in the Ben K's hand, which leaves only a small window for attack that Mega Man can exploit by jumping over the flying spear and attacking as quickly as possible. As the enemy is resilient, this often needs to be done more than once when using the Mega Buster, though the Flame Blast, Plant Barrier or Centaur Flash each destroy it in 3 hits and Beat does so instantly.
==Official Data==
Ben K appears under "Mega Man 6" in the in Mega Man Legacy Collection.
==Related Enemies==
Ben K's attack method of throwing a weapon forward that blocks Mega Man's shots resembles two members of the Joe family.
* Hammer Joe (Mega Man 3) - Throws an iron ball on a chain straight forward.
* Crystal Joe (Mega Man 5) - Generates and launches a crystal straight forward.
==Trivia==
* Ben K's name is a pun on Benkei, an ancient Japanese warrior monk who is often depicted carrying seven weapons on his back and appears commonly in folklore and theatre productions.
* Although Ben K carries many different kinds of weapons, the one it uses is always the same spear, which reappears when it reaches for it.
==References==
Category:Mega Man 6 enemies
Berkana

is a major antagonist in Mega Man Xtreme 2. She is a Reploid researcher based on a witch who is one of the Soul Erasers, along with her servant Gareth.
==In the Games==
====Mega Man Xtreme 2====
== Other Game Appearances ==
== Other Media ==
== Official Data ==
=== Compendium of Rockman X ===
== References ==
Big Eye

Big Eye,Mega Man: Official Complete Works art book, 2009. also spelt Bigeye,Mega Man: Dr. Wily's Revenge ending is an enemy first appearing in the original Mega Man. It is a large, cycloptic robot with a single plunger-like foot that it uses to bounce on. It is the first of various similar giant enemies appearing throughout the Classic era, often utilised as pseudo-minibosses.
==In the Games==
===Mega Man===
Big Eye first appears in the original Mega Man, where it is found in most Robot Master stages, usually guarding the boss door at the end of the stage. It has two forms of movement, between which it switches at random: it will either make a small hop towards , or a tall leap, enabling him to run under it.
Big Eyes are notable for having more health than any other non-boss enemy in the game - 20 shots from the Mega Buster are required to take them down. Coupled with their massive collision damage and unpredictable jumps, this can turn Big Eyes into very dangerous enemies if they can't be destroyed quickly or from a safe spot.
The biggest conglomeration of Big Eye enemies in the game is in , where three of them are found in the fields outside, guarding the entrance to the fortress.
===Mega Man: Dr. Wily's Revenge===
In Mega Man: Dr. Wily's Revenge, Big Eyes return, appearing in all of the game's stages except Fire Man's. Here, they deal less damage through collisions and their health has been reduced from 20 to 8. However, they can no longer be harmed by Mega Man's attacks or even frozen with the Ice Slasher unless they are jumping or preparing to jump, making them tricky to destroy.
There is usually only one Big Eye in a stage, with the exception of Wily Stage 2, which contains three in a row, similarly to the first Wily stage from the original game.
==Official Data==
Big Eye appears under "Mega Man" in the in Mega Man Legacy Collection.
==Trivia==
* Concept art for Mega Man 1 suggests that the Big Eye was originally intended to have distinct and possibly movable arms, as well as more complex "feet" to jump on. In the final design, the arm design elements regressed into shorter, static attachments at the sides of the enemy's eye, while the foot part was greatly simplified.
==References==
Category:Mega Man 1 enemies
Category:Dr. Wily's Revenge enemies
Category:The Wily Wars enemies
Category:Powered Up enemies
Category:Missing Info - The Wily Wars
Category:Missing Info - Powered Up
Big Snake

Big SnakeMega Man Battle Network Official Complete Works art book, 2011. is a Virus (and Virus family) in the original Mega Man Battle Network and its remake, Rockman.EXE: Operate Shooting Star. It resembles a large, green snake that is split into three parts - two round, spiked body segments and a head - and able to conjure snake eggs, which hatch into smaller snakes.
==In the Games==
===Mega Man Battle Network===
Big Snake appears as a late-game Virus in Mega Man Battle Network and is always encountered on an empty field by itself, acting as a sort of sub-boss. It moves across panels erratically, its head leading the way and its two body segments trailing behind. The head periodically opens its mouth, sending a shockwave forward that can deal significant damage to MegaMan.EXE.
Once its health has dropped to half or lower, it also becomes capable of using its own Battle Chip - Snakegg1 - to summon a snake egg in MegaMan's area, which hatches into a smaller snake that moves erratically and deals collision damage, but can be destroyed with four Mega Buster shots. Only one such snake can exist at a time, though the Big Snake can resummon it quickly after it has been destroyed.
Only the head of a Big Snake is susceptible to damage, while the invincible body segments may get in the way of MegaMan's shots. Along with this Virus's high health pool, this can make for a relatively lengthy battle.
Big Snakes are encountered in the following areas:
Region 	Specific areas
Internet	,
 	(Single area)
==Drop Tables==
The following rewards can be randomly obtained from defeating a Big Snake, based on Busting Level.
==Related Viruses==
 Mega Man Battle Network
Name	Sprite	Description	HP	Damage	Element	Battle Chip(s)
==References==
Category:Mega Man Battle Network Viruses
Biometal

Biometal, known as in Japan, is a special type of object appearing in the ZX era. They are metal artifacts that contain the data/souls of living beingsMega Man ZX. 2006. Prairie: A long time ago, the world of humans and machines was saved by a group of legends. Biometal are fragments containing the consciousness of those legendary heroes.Mega Man ZX. 2006. ????: Biometal Report Classification #555913 *Chosen One* This message is intended for the chosen one who will someday find the Biometal I have created. In order to fight against Model W, which has been causing the Maverick outbreaks, I have constructed Model X and Model Z with the data I have obtained on ancient heroes. (such as humans or Reploids), granting them their strength,Mega Man ZX. 2006. Model X: Aile... our strength...
Model Z: Is yours! And Giro's spirit is also with you! abilities, and knowledge of the past.Rockman ZX Official Complete Guide, Page 101. Capcom. 2006. Translation: "Living metal. A general term for the ability of cyber elves and materials with data. It was excavated from the ruins in Outer by the remote vigilante and the Guardian's investigation team. There are various types of live metal, and information such as past history and weapon data are recorded. In addition, live metal has their own will, and it is said that the beings recognized by them can gain more knowledge and power."
==In the Games==
===Mega Man ZX===
Name 	Image	Data 	Biomatch
Model X	 	X 	Vent/
Model Z	 	 	Girouette
Model W	 	Dr. Weil 	Any Mega ManMega Man ZX. 2006. ????: "There is still so much I don't understand... And I was forced to use the research on Model W as a basis for constructing the other two models. In other words, the ones with the potential to use Model X and Z, are the same ones with the potential to unleash Model W. As a chosen one, you have the power to save or destroy the world. I can only hope you use the power for good and that you will decide to guide the people to a bright future."
Model H	 	Harpuia 	Aeolus
Model L	 	Leviathan	Thetis
Model F	 	Fefnir 	Atlas
Model P	 	Phantom 	Siarnaq
Model O	 	Omega 	Unknown
===Mega Man ZX Advent===
Name 	Image	Data 	Biomatch
Model A	 	Albert	Grey/Ashe
Model a	 	None 	Grey/Ashe
==References==
Category:ZX era weapons
Category:ZX era items
Category:Species
Bit Man

Bit Man (or Bitman) is a Robot Master who appeared in Mega Man 3: The Robots are Revolting. He is one of the robots who goes berserk and rebels against the humans.
Bit Man is a yellow robot with electric powers. His Stage Select portrait bears a striking resemblance to Hard Man, although with an electrode on top of his head; his in-game sprite appears to have a green visor over his face. His body is based on Crash Man and resembles Spark Man, but with a belt around his waist. His hands are two drill bits, which he uses to generate electricity, he can fire these drill bits to use his weapon, the Bit Cannon.
==In the Games==
===Mega Man 3===
In Mega Man 3: The Robots Are Revolting, Bit Man is one of the main bosses that can be selected from the start, and the 2nd in reading order. His stage is set on an oil rig, with red girders holding up the facility and a big rig drill in the middle. Oil drums and pits of fire also litter the stage with the bottom of the rig damaged.
Bit Man is fought at the top of the oil rig after climbing a tall ladder. He will wait at the end of the room for seven seconds before firing his Bit Cannon while charging towards the other side headfirst like a bull. When he has reached the end of the room he crashes into the wall and five metal plates will fall from the ceiling. He repeats this pattern over and over again.
Bit Man is weak to the Torch Arm, which deals 8 damage to him, and has minor weaknesses to the Water Shooter.
Category:Mega Man 3 (DOS) Robot Masters
Blade Armor

The Armor Parts, Compendium of Rockman X. 2005. p. 183. is a set of Armor Parts obtained from the Light Capsules in Mega Man X6.
==In the Games==
===Mega Man X6===
The Blade Armor debuted in Mega Man X6. It is most notable for its Mach Dash and Charge Saber. It is more generalized than the Shadow Armor, being a jack-of-all-trades with better aerial mobility. Unlike most Armor Parts, all four programs of the Blade Armor must be collected before it can be equipped.
Programs 	Icon	Location 	Effect
Head Program	 	Amazon Area 	Reduces Special Weapon Energy consumption by 33%, and increases maximum Weapon Energy by 50%.
Body Program	 	Laser Institute	Reduces all damage received by 50%, and grants X a Giga Attack. Its Weapon Energy fills whenever X takes damage from enemy attacks, allowing X to use the Giga Attack to slash and emit two blue shockwaves.
Arm Program 	 	Weapon Center 	Upgrades X's Charge Shot 2 to a small Plasma Charge Shot, which becomes a plasma ball to deal further damage only if it does not destroy the target. He also gains the , which is a larger and stronger Z-Saber slash used by holding Up during a Charge Shot 2. X can also charge Special Weapons.
Foot Program	 	Central Museum 	Grants X the Mach Dash, a type of Air Dash that suspends X in the air before use, can be aimed directionally up, down, left, or right, and can deal mild damage to targets.
==Behind the Scenes==
===Developer Commentary===
:"I designed the buster part to look like a bow, when it opens up it looks like a hilt for the blade. Also, crystals and other core parts are generally placed to act as centerpieces, but I decide to spread them toward the edges and emphasize how pretty they are." - (Haruki Suetsugu)
==Gallery==
=== Mega Man X6 ===
MMX6 - Blade Armor X Art.png | Blade Armor X in Mega Man X6.
MMX6 - Blade Armor X Art 2.png | Blade Armor X in Mega Man X6.
MMX6 - Blade Armor X Concept.png | Concept art from Mega Man X6.
MMX6 - Blade Armor X Concept 2.png | Concept art (X-Buster) from Mega Man X6.
=== Other Games & Media ===
Kotobukiya - Blade Armor X Box.png | Blade Armor Kotobukiya kit box art.
==References==
Blade Man (DOS)

Blade Man (or Blademan) is a Robot Master who appeared in Mega Man 3: The Robots are Revolting. He is one of the robots who goes berserk and rebels against the humans.
Blade Man is a purple and yellow robot with a yellow core on his chest. His Stage Select portrait bears a striking resemblance to Metal Man, although with a purple color scheme and a crest on his head; his in-game sprite appears to have a deep blue visor shielding his eyes. His body is based on Metal Man, but with spikes on his shoulders instead of sawblades. His vacuum-shaped blade launcher is located on his left hand and can fire a barrage of three sharp shuriken coincidently also called Blade Launcher.
==In the Games==
===Mega Man 3===
In Mega Man 3: The Robots are Revolting, Blade Man is one of the main bosses that can be selected from the start, and the 3rd in reading order. His stage is set in a 'city' according to the level file name although it seems to resemble a hydraulic dam more, with giant glass pipes located in the underwater complex that Mega Man must swim through while avoiding spike traps. The latter half meets Mega Man with plant monsters and pipes dripping water.
Blade Man is fought at the end of the 'city' after swimming through a large pool. During his fight he will jump on Mega Man, trying to hurt him and when he reaches a wall, he stops to fire his Blade Launcher.
Blade Man is weak to the Bit Cannon, which deals 8 damage to him, and has minor weaknesses to the Oil Stream, Torch Arm and Shark Boomerang.
Category:Mega Man 3 (DOS) Robot Masters