List of SSBU Music (The Legend of Zelda series)

This is a list of music tracks pertaining to the universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the nine Zelda stages in the game: Hyrule Castle, Great Bay, Temple, Bridge of Eldin, Pirate Ship, Gerudo Valley, Spirit Train, Skyloft, Great Plateau Tower, and, as of the 8.1.0 update, , Small Battlefield, , and .
==Title Theme - The Legend of Zelda==
===Origin===
This is an orchestration of the title theme of the NES game The Legend of Zelda, taken directly from Brawl. Here, the track uses a heavy choir for the opening, and proceeds onwards with a combination of orchestra and choir, with electric guitar laid in. When the track reaches the segment that represents the Dungeon Theme from the same game, the score switches over to viola, backed up by a powerful organ, before looping.
===Composition & Arrangements===
Source: The Legend of Zelda
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo 
Japanese title: , The Legend of Zelda: Title
===Other uses===
This song plays as Link’s Classic Mode credits theme.
==Overworld Theme - The Legend of Zelda==
===Origin===
This track is taken directly from the original The Legend of Zelda. It has become a recurring theme in the Zelda franchise, being the basis for music tracks such as Tal Tal Heights and Termina Field. In The Legend of Zelda, this track played when Link explored the overworld of Hyrule. 
===Composition & Arrangements===
Source: The Legend of Zelda
Composition and arrangement Copyright Nintendo
Japanese title: (), Overworld BGM (The Legend of Zelda)
==Overworld Theme - The Legend of Zelda (64)==
===Origin===
This track is a remix of The Legend of Zelda's overworld theme, most closely resembling the A Link to the Past version with heavy brass and marching percussion. This arrangement was originally named "Hyrule Castle Stage", after the stage it played on in the original Super Smash Bros.
===Composition & Arrangements===
Source: The Legend of Zelda
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo 
Japanese title: () [64], Overworld BGM (The Legend of Zelda) [64]
==Overworld Theme - The Legend of Zelda (Melee)==
===Origin===
This track is an orchestrated remix of the overworld theme from The Legend of Zelda. This version also focuses on brass, but also prominently features strings and woodwinds. It was originally named "Great Bay", after the stage it played on in Super Smash Bros. Melee.
===Composition & Arrangements===
Source: The Legend of Zelda
Arrangement Supervisor: Takuto Kitsuta
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: () [DX], Overworld BGM (The Legend of Zelda) [DX]
==Overworld Theme - The Legend of Zelda (Brawl)==
===Origin===
This is another orchestrated remix of the overworld theme from The Legend of Zelda, which debuted in Super Smash Bros. Brawl. It includes a quieter section which focuses on woodwinds and strings, which then builds to an original climax.
===Composition & Arrangements===
Source: The Legend of Zelda
Arrangement Supervisor: Yuzo Koshiro
Composition: Nintendo
Arrangement: Ancient-corp.
Composition and arrangement Copyright Nintendo 
Japanese title: () [X], Overworld BGM (The Legend of Zelda) [X]
==Overworld & Underworld - The Legend of Zelda (for 3DS / Wii U)==
===Origin===
This track is a remix and combination of the overworld and dungeon themes from The Legend of Zelda. As before, the overworld section focuses on brass, while the underworld portion focuses on strings and woodwinds, eventually bringing the strings to the forefront for an original refrain.
===Composition & Arrangements===
Source: The Legend of Zelda
Arrangement Supervisor: Hideki Sakamoto
Composition: Nintendo
Arrangement: noisycroak Co.,Ltd.
Composition and arrangement Copyright Nintendo 
Japanese title: () [for], Overworld BGM / Underworld BGM (The Legend of Zelda) [for]
==The Legend of Zelda Medley==
===Origin===
This is a remixed medley of various tracks and jingles from The Legend of Zelda and The Legend of Zelda: Ocarina of Time. It begins with the series main theme, leading into the 'puzzle solved' jingle, then into the original Zelda title theme, followed by its dungeon theme, before transitioning into Zelda's Lullaby (a theme originating from The Legend of Zelda: A Link to the Past) and ending with the 'item obtained' jingle. The overall style is Latin-inspired and heavily acoustic, with focus on guitars and percussion including castanets and shakers.
===Composition & Arrangements===
Source: The Legend of Zelda / The Legend of Zelda: Ocarina of Time
Arrangement Supervisor: Taku Inoue
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo 
Japanese title: , The Legend of Zelda Medley
==Death Mountain==
===Origin===
This track is a remix of the music that plays in , the final dungeon of the original The Legend of Zelda, done in a dramatic orchestral style with influence from drum-and-bass. The track also includes various other songs from the game, such as the Ganon Appears jingle, the Game Over and Ending theme, the Puzzle Solved jingle and a dark reprise of the Overworld theme.
===Composition & Arrangements===
Source: The Legend of Zelda
Arrangement Supervisor: Akihiro Honda
Composition: Nintendo
Arrangement: Cygames, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Death Mountain BGM
===Other uses===
This track is played when battling Ganon in while playing as Zelda. It is also used as ’s Classic Mode credits theme.
==Temple Theme==
===Origin===
This track, taken from Melee, is a calm and atmospheric remix of the music that would play when Link ventured through a dungeon area in Zelda II: The Adventure of Link, with emphasis on strings, choir and drums.
===Composition & Arrangements===
Source: Zelda II - The Adventure of Link
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo 
Japanese title: , Temple
==Great Temple / Temple==
===Origin===
This track is a remixed medley of the music that plays in Palace and areas in Zelda II: The Adventure of Link. It uses very similar instrumentation to the previous remix, but also incorporates acoustic guitar.
===Composition & Arrangements===
Source: Zelda II - The Adventure of Link
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo 
Japanese title: , Great Temple / Temple
==Overworld Theme - The Legend of Zelda: A Link to the Past==
===Origin===
This track is taken directly from Legend of Zelda: A Link to the Past, where it plays in the usual overworld. This track is based on The Legend of Zelda's main/overworld theme.
===Composition & Arrangements===
Source: The Legend of Zelda: A Link to the Past
Composition and arrangement Copyright Nintendo
Japanese title: , Main Overworld
==Dark World (Brawl)==
===Origin===
This track is a remix of the music that would play in most outside areas of the Dark World in The Legend of Zelda: A Link to the Past. It is notably much calmer than the original, using plucked strings, an accordion, and a single viola.
===Composition & Arrangements===
Source: The Legend of Zelda: A Link to the Past
Arrangement Supervisor: Arata Iiyoshi
Composition: Nintendo
Arrangement: GAME ARTS Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: [X], Alternate Overworld [X]
==Dark World (for 3DS / Wii U)==
===Origin===
This track is a remixed medley of the Dark World theme and its dungeon theme from The Legend of Zelda: A Link to the Past. Compared to the previous remix, it is much more orchestral and dramatic, with prominent brass and percussion.
===Composition & Arrangements===
Source: The Legend of Zelda: A Link to the Past
Arrangement Supervisor: Keiichi Okabe
Composition: Nintendo
Arrangement: MONACA
Composition and arrangement Copyright Nintendo 
Japanese title: [for], Alternate Overworld [for]
===Unlock method===
*Open a chest in the Sacred Land sub-world of the Dark Realm, on the eastern edge of the Gerudo Desert.
===Other uses===
This track is used in the World of Light sub-world Sacred Land when the player is in the Triforce of Wisdom section.
==Hidden Mountain & Forest==
===Origin===
This arrangement is an orchestral remix of the music tracks that play in Dark Mountain (Death Mountain when in its Dark World state) and the Skeleton Forest (The Lost Woods when in its Dark World state) from The Legend of Zelda: A Link to the Past. It notably incorporates some Latin elements, such as acoustic guitar and piano.
===Composition & Arrangements===
Source: The Legend of Zelda: A Link to the Past
Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: PROCYON STUDIO
Composition and arrangement Copyright Nintendo
Japanese title: , Alternate Mountain and Forest 
===Other uses===
This track was used in 's character trailer on the official website, and is also used as her Classic Mode credits theme.
==Tal Tal Heights==
===Origin===
Though named after the theme for the Tal Tal Mountain Range from The Legend of Zelda: Link's Awakening, this theme only comprises a small portion of the track. Instead, it is mainly a remix of the music piece that played in the overworld of Koholint Island from the same game, which is itself a remix of The Legend of Zelda's main theme. The Koholint Island theme was also used for the overworlds of Holdrum and Labrynna in The Legend of Zelda: Oracle of Ages and Seasons, respectively. This remix is faster-paced than its original version, using a drum-and-bass-inspired techno style and including a newly-composed bridge.
===Composition & Arrangements===
Source: The Legend of Zelda: Link’s Awakening
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Composition and arrangement Copyright Nintendo
Japanese title: , Taru Taru Plateau
==Ocarina of Time Medley==
===Origin===
As the title would imply, this arrangement is a remix of several music pieces in The Legend of Zelda: Ocarina of Time. This track starts as a remix of Zelda's Lullaby (a theme originating from The Legend of Zelda: A Link to the Past), then transitions into the Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time. A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms.
After this, the arrangement switches to a full orchestra in order to remix the Lon Lon Ranch theme (which is the basis for Epona's Song), the Temple of Time theme (the basis for the Song of Time), and Saria's Song. The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the piece to Darunia, Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes.
===Composition & Arrangements===
Source: The Legend of Zelda: Ocarina of Time
Arrangement Supervisor: Michiko Naruke
Composition: Nintendo
Arrangement: Naru2 Co.,Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Ocarina of Time Medley
===Other uses===
This track was used in 's character trailer on the official website. It also plays on the Temple stage when unlocking Zelda.
==Hyrule Field Theme (Remix)==
===Origin===
This track is a remix of the Hyrule Field theme from The Legend of Zelda: Ocarina of Time, which played in Hyrule Field, Hyrule Castle, Death Mountain Trail, Zora's River, Zora's Fountain, and Lake Hylia during the daytime. It essentially plays as a remastered version of the original song.
===Composition & Arrangements===
Source: The Legend of Zelda: Ocarina of Time
Arrangement Supervisor: Yutaka Iraha
Composition: Nintendo
Arrangement: GAME ARTS Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Hyrule Plain Main Theme
==Hyrule Field Theme==
===Origin===
This is the original daytime Hyrule Field theme from The Legend of Zelda: Ocarina of Time. In the original game, the song was divided in different 15 second measures that would play randomly depending upon Link's actions; this version corresponds to how the song was arranged on the official soundtrack release.
===Composition & Arrangements===
Source: The Legend of Zelda: Ocarina of Time
Composition and arrangement Copyright Nintendo
Japanese title: , Hyrule Plain Main Theme
==Saria's Theme==
===Origin===
This track, which debuted in Melee, is a remix of from The Legend of Zelda: Ocarina of Time, which plays in the and can be played on the . It uses similar instrumentation, leading with flute and oboe and also including plucked strings and a tambourine.
===Composition & Arrangements===
Source: The Legend of Zelda: Ocarina of Time
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Saria's Song
==Saria's Song / Middle Boss Battle==
===Origin===
This track is a fusion of two tracks of music from The Legend of Zelda: Ocarina of Time: Saria's Song and the mid-boss battle theme. It also incorporates the fanfare that plays when Link defeats a main boss in The Legend of Zelda: Ocarina of Time. While still leading with woodwinds, it uses much more playful orchestration compared to the original songs, with prominent strings and elements of techno music.
===Composition & Arrangements===
Source: The Legend of Zelda: Ocarina of Time
Arrangement: Michiru Yamane
Composition: Nintendo
Composition and arrangement Copyright Nintendo 
Japanese title: , Saria's Song / Mini-Boss
===Unlock method===
*Purchase from the Shop for 300 gold.
===Other uses===
This track is used in the World of Light sub-world Sacred Land when the player is in the Triforce of Courage section.
==Song of Storms==
===Origin===
For the most part, this sequenced track is a remix of The Windmill Hut theme from The Legend of Zelda: Ocarina of Time, the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that played in cutscenes involving Ganondorf, and the Serenade of Water. The Song of Storms is featured on accordion, ocarina, and keyboards, while the Serenade of Water segment of this arrangement is played solely with ocarina and harp, like how Link and Sheik would play the song within The Legend of Zelda: Ocarina of Time.
===Composition & Arrangements===
Source: The Legend of Zelda: Ocarina of Time
Arrangement Supervisor: Tsukasa Masuko
Composition: Nintendo
Arrangement: M’s Factory Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Song of Storms
==Gerudo Valley (Remix)==
===Origin===
This track is a remix of the music that would play when Link explored Gerudo Valley, Gerudo's Fortress, the Haunted Wasteland, and the Desert Colossus in The Legend of Zelda: Ocarina of Time. Like the original, it features Spanish influence in its instrumentation, prominently featuring acoustic guitar and flute.
===Composition & Arrangements===
Source: The Legend of Zelda: Ocarina of Time
Arrangement Supervisor: Rio Hamamoto
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Composition and arrangement Copyright Nintendo
Japanese title: , Gerudo Valley 
===Other uses===
This track was used in 's character trailer on the official website and her Classic Mode credits.
==Gerudo Valley==
===Origin===
This track is a direct port of the Gerudo Valley music from The Legend of Zelda: Ocarina of Time.
===Composition & Arrangements===
Source: The Legend of Zelda: Ocarina of Time
Composition and arrangement Copyright Nintendo
Japanese title: , Gerudo Valley
==Termina Field (Remix)==
===Origin===
A remix of the Termina Field theme from The Legend of Zelda: Majora's Mask. Like the original track, this arrangement begins with the Sun's Song, originating from The Legend of Zelda: Ocarina of Time, which most notably played whenever daylight began in Ocarina of Time, and Majora's Mask. The track then transitions into the track that played when Link entered Termina Field, which in itself is a more ominous arrangement of The Legend of Zelda's main/overworld theme, befitting the game's apocalyptic nature. The overall piece has an adventurous orchestral rock style with prominent violin, tin whistle and electric guitar, elaborating upon the original march-style song; it loops twice, with the second loop raising the key a half step.
The violin, electric guitar, and tin whistle were performed by Kon Shirasu, Hiroaki Tsutsumi, and Akio Noguchi, respectively.Shota Kageyama on Twitter
===Composition & Arrangements===
Source: The Legend of Zelda: Majora's Mask
Arrangement: Shota Kageyama
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Termina Plain 
===Other uses===
This track was used in 's character trailer on the official website, and is also used as his Classic Mode credits theme.
==Termina Field==
===Origin===
This track is taken directly from The Legend of Zelda: Majora's Mask. This track played whenever Link entered Termina Field. This track is based on the Sun's Song originally from The Legend of Zelda: Ocarina of Time and the main/overworld theme from The Legend of Zelda respectively.
===Composition & Arrangements===
Source: The Legend of Zelda: Majora's Mask
Composition and arrangement Copyright Nintendo
Japanese title: , Termina Plain
==The Great Sea / Menu Select==
===Origin===
This track is a remix and combination of two tracks from . It begins with the Great Sea theme before transitioning into the Fairy Fountain theme, originally heard in The Legend of Zelda: A Link to the Past, which is remixed in most Zelda games, including The Wind Waker, where it plays on the save file selection screen. Both songs are arranged in a purely orchestral style similar to that of their original counterparts, prominently featuring strings and harp as well as brass. In between both songs, the "puzzle solved" jingle is also heard.
===Composition & Arrangements===
Source: The Legend of Zelda: The Wind Waker
Arrangement Supervisor: Tetsuya Shibata
Composition: Nintendo
Arrangement: Unique Note Co., Ltd.
Composition and arrangement Copyright Nintendo 
Japanese title: , Open Sea / Menu Select
==Dragon Roost Island==
===Origin===
This track is taken directly from The Legend of Zelda: The Wind Waker, where it plays in outdoor areas of . Specifically, this version is taken from the game's soundtrack, which features higher sound quality and a plucked bass missing from the in-game version.
===Composition & Arrangements===
Source: The Legend of Zelda: The Wind Waker
Composition and arrangement Copyright Nintendo
Japanese title: , Dragon's Island
==Molgera==
===Origin===
This track is a remix of the music that played when Link battled the boss Molgera in The Legend of Zelda: The Wind Waker. It is arranged in a dramatic orchestral style that features a prominent bassline; it goes through two loops, the second lowering the key by seven half steps.
===Composition & Arrangements===
Source: The Legend of Zelda: The Wind Waker
Arrangement: Kumi Tanioka
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , Moldo Geira
==Village of the Blue Maiden==
===Origin===
This track is taken directly from The Legend of Zelda: Four Swords Adventures, where it plays in the Village of the Blue Maiden. It is an arrangement of the theme for Kakariko Village, which first appeared in The Legend of Zelda: A Link to the Past.
===Composition & Arrangements===
Source: The Legend of Zelda: Four Swords Adventures
Composition and arrangement Copyright Nintendo
Japanese title: , Blue Maiden's Village
==Main Theme - The Legend of Zelda: Twilight Princess==
===Origin===
This track is credited as a direct port from , but is actually adapted from , being first used in Brawl. The soundbytes within the medley are direct ports, however, with the exception of a vocal chorus which was present in the soundtrack but not used in-game. This track starts off as the sound that plays when Link enters Hyrule Field at any point other than the day, before transitioning into the daytime horseback theme. Parts of the 'on-foot' theme of the Hyrule Field theme are mixed in as well. Unlike the other two Zelda field themes, this one does not play the morning sunrise tune. Instead, there is a short jingle at the start, which is what played in the original game as Link entered Hyrule Field at any other time during the day.
===Composition & Arrangements===
Source: The Legend of Zelda: Twilight Princess
Composition and arrangement Copyright Nintendo
Japanese title: , The Legend of Zelda: Twilight Princess: Main Theme
==Midna's Lament==
===Origin===
This song is an orchestrated remix and a medley of several tracks from The Legend of Zelda: Twilight Princess, though it mainly encompasses "Midna's Lament", which originally played when Wolf Link carried an injured Midna to Princess Zelda. It also features "Midna's Theme" (which played in cutscenes involving Midna and is incorporated into other songs like "Midna's Lament"), "Light Spirit's Elegy" (which itself is a remix of "Menu Select", a staple from The Legend of Zelda series, the latter which appears in another song), and "Ending"; the latter two played in the final cutscene before the credits, where Midna's true form is restored. This remix replaces the now-removed version that was used in Brawl and SSB4, which was ported directly from the original game. The song starts as a light melody on strings, reflecting the original, somber piano-based song, and gradually introduces woodwinds and brass while becoming more intense in instrumentation.
===Composition & Arrangements===
Source: The Legend of Zelda: Twilight Princess
Arrangement Supervisor: Hideaki Kobayashi
Composition: Nintendo
Arrangement: SEGA Games Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Wounded Midna
==The Hidden Village==
===Origin===
This track is taken directly from The Legend of Zelda: Twilight Princess, where it plays in the Hidden Village area, first when battling the enemies emplaced there and when tracking down cats for a Cucco's minigame.
===Composition & Arrangements===
Source: The Legend of Zelda: Twilight Princess
Composition and arrangement Copyright Nintendo
Japanese title: , Forgotten Village
==Full Steam Ahead==
===Origin===
Full Steam Ahead is one of the main themes of , and plays when traversing the land on the . The song starts out reflecting its source by prominently featuring tin whistle, banjo, and acoustic guitar, but gradually becomes more orchestrated as it progresses, also incorporating the main/overworld theme from The Legend of Zelda.
===Composition & Arrangements===
Source: The Legend of Zelda: Spirit Tracks / The Legend of Zelda
Arrangement Supervisor: Michiko Naruke
Composition: Nintendo
Arrangement: Naru2 Co.,Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Train Field Part 2
==Ballad of the Goddess (Remix)==
===Origin===
Ballad of the Goddess is a recurring theme in The Legend of Zelda: Skyward Sword. It is a traditional Skyloft musical tune that has been passed down for generations, and through the reversal of audio becomes the recurring Zelda's Lullaby theme originating from The Legend of Zelda: A Link to the Past. This orchestral rock remix of Ballad of the Goddess is combined with the theme of one of the game's two main antagonists, Ghirahim. This theme was arranged by Ryo Nagamatsu, composer for several titles in The Legend of Zelda franchise.
===Composition & Arrangements===
Source: The Legend of Zelda: Skyward Sword
Arrangement Supervisor: Ryo Nagamatsu
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo 
Japanese title: , Song of the Goddess
==Ballad of the Goddess (Original)==
===Origin===
This version of Ballad of the Goddess is taken directly from The Legend of Zelda: Skyward Sword.
===Composition & Arrangements===
Source: The Legend of Zelda: Skyward Sword
Composition and arrangement Copyright Nintendo
Japanese title: , Song of the Goddess
==Hyrule Main Theme==
===Origin===
This track, an arrangement of the overworld theme from The Legend of Zelda in an orchestral style, is taken directly from The Legend of Zelda: A Link Between Worlds, where it plays in the overworld after the Master Sword is obtained. In the game's original soundtrack, the song is named "Hyrule Theme 2".
===Composition & Arrangements===
Source: The Legend of Zelda: A Link Between Worlds
Composition and arrangement Copyright Nintendo
Japanese title: , Hyrule Main Theme
===Unlock method===
*Purchase from the Shop for 300 gold.
===Other uses===
This song plays as Toon Link’s Classic Mode credits theme. It also is briefly played in the World of Light sub-world Sacred Land after obtaining the Master Sword and opening the Triforce of Power section.
==Yuga Battle (Hyrule Castle)==
===Origin===
This track is taken directly from The Legend of Zelda: A Link Between Worlds, where it plays during the second battle with in . In the game's original soundtrack, the song is named "Facing Yuga in Hyrule Castle".
===Composition & Arrangements===
Source: The Legend of Zelda: A Link Between Worlds
Composition and arrangement Copyright Nintendo
Japanese title: , Yuga Battle - Hyrule Castle
==Lorule Main Theme==
===Origin===
This track is a Latin-based remix of the Dark World theme from The Legend of Zelda: A Link to the Past, as heard in , where it serves as the initial overworld theme in . It also begins with the intro that plays when Link first exits Lorule's Blacksmith. In the game's original soundtrack, the song is named "Lorule Theme".
===Composition & Arrangements===
Source: The Legend of Zelda: A Link Between Worlds
Composition and arrangement Copyright Nintendo
Japanese title: , Lorule Main Theme
==Main Theme - The Legend of Zelda: Tri Force Heroes==
===Origin===
This track is a remix of the main theme of The Legend of Zelda: Tri Force Heroes. Like the original song, it uses primarily acoustic instrumentation with tin whistle, accordion, and acoustic guitar, but introduces synthesized elements and steady, swung drumbeat.
===Composition & Arrangements===
Source: The Legend of Zelda: Tri Force Heroes
Arrangement: Manami Kiyota
Composition: Nintendo
Composition and arrangement Copyright Nintendo
Japanese title: , The Legend of Zelda: The 3 Triforce Musketeers: Main Theme
===Other uses===
This track was used in 's character trailer on the official website and in Linebeck's exploration activity in the Spirits menu.
==Woodlands - The Legend of Zelda: Tri Force Heroes==
===Origin===
This track is taken directly from The Legend of Zelda: Tri Force Heroes, where it plays in levels set in the Woodlands area. In-game, this song change having instruments added and the volume of the main melody changed depending if a Totem formation is made or not, and in case one is formed, depending in which position of the Totem formation the player is located. The version featured in Ultimate is heard only if no Totem formation is made. This version was also featured in the The 30th Anniversary The Legend of Zelda Game Music Collection.
===Composition & Arrangements===
Source: The Legend of Zelda: Tri Force Heroes
Composition and arrangement Copyright Nintendo
Japanese title: (), Woodland Area (The Legend of Zelda: The 3 Triforce Musketeers)
==Nintendo Switch Presentation 2017 Trailer BGM==
===Origin===
This track is a remix of the theme that played during the trailer for The Legend of Zelda: Breath of the Wild that debuted during the Nintendo Switch Presentation in January 2017. While it arranges some parts of the song in a dramatic orchestral rock fashion, other excerpts are directly taken from the original song, with electric guitar laid over top. This theme was arranged by Ryo Nagamatsu, composer for several titles in The Legend of Zelda franchise. While the song title matches the original trailer title, it was later given the English title of "2017 Nintendo Switch Presentation Trailer" on Nintendo Music.
===Composition & Arrangements===
Source: The Legend of Zelda
Arrangement Supervisor: Ryo Nagamatsu
Composition: Nintendo
Arrangement: Nintendo
Composition and arrangement Copyright Nintendo
===Trivia===
*Despite originating from the trailer for The Legend of Zelda: Breath of the Wild and using said game's main theme, the original game is listed as The Legend of Zelda (listed in Japanese as , "The Legend of Zelda series"). Even so, the song is still placed with the other Breath of the Wild songs.
==Main Theme - The Legend of Zelda: Breath of the Wild==
===Origin===
This track is a remix of the main theme of The Legend of Zelda: Breath of the Wild. The overall composition is similar to the original orchestral piece, but features more dramatic instrumentation, including a prominent percussion section.
===Composition & Arrangements===
Source: The Legend of Zelda: Breath of the Wild
Arrangement Supervisor: Yoshino Aoki
Composition: Nintendo
Arrangement: Unique Note Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , The Legend of Zelda Breath of the Wild: Main Theme
===Other uses===
This track was used in 's character trailer on the official website.
==Kass's Theme==
===Origin===
This track is a remix of Kass's theme from The Legend of Zelda: Breath of the Wild, including the extended second half that incorporates a snippet remix of the main/overworld theme from The Legend of Zelda. In the original game, the song was an accordion tune played solely by Kass. As such, the remix is primarily led by an accordion, but introduces a fast-paced rhythm section, along with acoustic guitar and violin.
===Composition & Arrangements===
Source: The Legend of Zelda: Breath of the Wild
Arrangement Supervisor: Yoko Shimomura
Composition: Nintendo
Arrangement: Midiplex Co., Ltd.
Composition and arrangement Copyright Nintendo
Japanese title: , Kasshīwa's Theme
==Hyrule Castle (Outside)==
===Origin===
This track is taken directly from The Legend of Zelda: Breath of the Wild. In the original game, it plays in the exterior areas of Hyrule Castle. The song quotes Ganon's theme from The Legend of Zelda: A Link to the Past, and also includes a reprise of the main/overworld theme from The Legend of Zelda.
===Composition & Arrangements===
Source: The Legend of Zelda: Breath of the Wild
Composition and arrangement Copyright Nintendo
Japanese title: , Hyrule Castle (Outside)
===Unlock methods===
*Purchase from the Shop for 300 gold.
*Obtain as a random drop from 
===Other uses===
This track is used in the World of Light sub-world Sacred Land when the player is in the Triforce of Power section.
==Calamity Ganon Battle - Second Form==
===Origin===
This track is taken directly from The Legend of Zelda: Breath of the Wild, where it plays during the second phase of the Calamity Ganon battle. The theme itself contains a remix of the Ganon's theme from The Legend of Zelda: A Link to the Past. Its official English name was later given as "Battle with Calamity Ganon (Second Form)" on Nintendo Music.
===Composition & Arrangements===
Source: The Legend of Zelda: Breath of the Wild
Composition and arrangement Copyright Nintendo
Japanese title: , Calamity Ganon Battle - Second Form
===Unlock method===
*Purchase from the Shop for 300 gold.
===Other uses===
This track plays while battling Ganon in during Link’s, Young Link’s, Toon Link’s and Sephiroth's routes, as well as when battling him in the Sacred Land in Adventure Mode: World of Light.
==Trivia==
* Three tracks present in previous entries do not return in Ultimate:
** - Original version
** - Original version
** - Original version 
*The Legend of Zelda is one of four universes in Ultimate to feature songs from pre-release material, with the other three being Mario, Sonic the Hedgehog and Kingdom Hearts. Unlike the others, the pertaining song is a remix instead of being directly sourced.
==References==
Category:Music (SSBU)
Category:Lists