nyuuzyou/wikis huggingface dataset:
Help With Exchanging

You just saved that wonderful ride/scenario you finished. Saved it, checked it, and made sure it's all ready to go into public. But you may not know how to retrieve your newly saved file and send it off to the world.
This page is just for helping you know where you can find your rides and scenarios.
== Finding Your Ride Tracks ==
If you are uploading a ride track, here's what you need to do for each game...
=== RollerCoaster Tycoon ===
1. Click on "My Computer."
2. Click on "Local Disk C:/" or something like that.(DO NOT CLICK ON LOCAL DISK D:/ or whatever that is.) Can't find it? For Windows XP users, it's probably that you already have a disk running in there- take it out and then you will see it.
3. Click on the folder labeled "Program Files."
4. Find a folder labeled "Hasbro Interactive." Click on it, and then click on the folder "RollerCoaster Tycoon."
5. Click on "Tracks" and find the track that you designed. There it is! But you want it to find it easily later for uploading, so copy and paste it to another folder that you can easily recognize.
=== RollerCoaster Tycoon 2 ===
1. As mentioned already, click on "My Computer."
2. Like earlier, click on "Local Disk C:/."
3. Like earlier, click on "Program Files."
4. This time, find a folder labeled "Infogrames Interactive." Click on it, then click on "RollerCoaster Tycoon 2."
5. Click on "Tracks," and find the track that you designed. As mentioned earlier, you might want to copy and paste it to another folder that you already know.
=== RollerCoaster Tycoon 3 ===
== Finding Your Scenario Creations ==
If you are uploading scenario creations, this is what you do for each game... (Make sure they are finished before following the steps.)
=== RollerCoaster Tycoon 2 ===
1. Play RollerCoaster Tycoon 2 on your computer. Make sure you're on the main menu before doing anything.
2. Go to Scenario Editor.
3. Go to the top-right corner to find a picture of a disk. Click on it, and then click on "Load Landscape." A window will appear, so you can load a landscape. Don't do anything yet...
4. Instead of loading a landscape, go back to the "RollerCoaster Tycoon 2" folder.
5. Click on the folder labeled "Scenarios."
6. Find your finished scenario and delete it. Yup, I said delete it. You'll see. The game will send you to the desktop screen, even though the game is still running and is in the taskbar. If the game does not do this, you may have to exit the game before going to the next step.
7. Find your scenario in the Recycle Bin. Do not restore it, but move it to the desktop.
8. Move your scenario to a folder where you can easily find it. Now you're ready to upload!
=== RollerCoaster Tycoon 3 ===
== Finding Your Building Creations ==
=== RollerCoaster Tycoon 3 ===
== Conclusion ==
Now that you got this over with, you're ready to release your creativity to the rest of the RollerCoaster Tycoon World!
Category:File Exchange
Category:Help
Hop-on Hop-off Transport Trams

Hop-on Hop-off Transport Trams is a Transport Ride in Roller Coaster Tycoon 3. It has a slight resembleance to Trams and Minitaure Railway, but instead of running on tracks, it runs on a concrete path. The front resembles a Steam Train. It is available in Soaked! Expansion Pack.
Category:Transport Rides added in Soaked!
Category:Transport Rides
Category:Rides
Category:Attractions
Category:Soaked! Ride
Category:RollerCoaster Tycoon 3 Ride
Category:Articles needing improvement
Category:Articles needing images
Hot Dog Stall

Hot Dog Stalls are a type of food stall. They have an initial profit of only fifty cents, so be sure to increase the price to $1.50. Hot Dog Stalls are usually very popular among the guests. As usual, they will cure their hunger and increase their thirst and bathroom stats.  
Category:Shops and Stalls
Category:Shops and Stalls in RCT2
Category:Attractions
Hydro Hills

==Overview==
A series of stepped lakes form the basis for this new park.
This park consists of a series of lakes located among hills. The lakes provide enough space to build flat rides easily. There is also a Boat Hire situated near the park entrance.
===Pre-Built Rides:===
Boat Hire 1 (Boat Hire, Rowing Boats)
*Excitement: 2.12 (Low)
*Intensity: 0.20 (Low)
*Nausea: 0.70 (Low)
*Age: New
*Initial Pricing: $1.00
==Scenario Guide==
The scenario guide can be found here.
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====Upgrades====
*Steel Twister Roller Coaster: Grand Loop and Half Loop
*Steel Twister Roller Coaster: Launched Lift Hill
*Wooden Roller Coaster: Vertical Loop
*Wooden Roller Coaster: Water Splash
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====Upgrades====
*Log Flume: Reverser Turntable
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==Other Notes==
*The pre-built boat hire has the "Dodgems Beat Style" music set to it if music is applied.
==Completed Parks==
{{Succession|Jolly Jungle|Added Attractions|Sprightly Park</div>}
Category:Scenario
Category:RollerCoaster Tycoon Scenario
Category:Amethyst Group Scenarios
Category:Pre-Built Parks
Category:Park Value at Given Date Objective
Hydro Hills/Scenario Guide

Hydro Hills is rather easy for players accustomed to previous park value objective scenarios (such as Dinky Park, Diamond Heights, and Katie's World, for example). Research should be set to roller coasters, thrill & gentle rides, and shops/stalls to maximum funding. Two Shuttle Loops next to each other and set to launch simultaneously, would be a solid start. This will boost excitement, as well as give them identical loading rates. Some gentle and thrill rides scattered around the bottom lake, will bring in some guests and will also make some solid money to start with.
A nice trick with this park is to build in each lake as the park expands. This prevents overcrowding, as in RCT1 wide paths do hardly work in this matter. Two-tile paths barely work in RCT2, and the problem's actually addressed in OpenRCT2. In the original game, cramming all rides in the first lake without a properly planned layout, will bring the overcrowding issue in no time.
By the end, players should have around 4-7 coasters (excluding the Shuttle Loops) and lots of flat rides scattered around the park, as well as the loan paid off and a park value close to $30,000, much more than what the objective requires. Deleting the pre-built boat hire shouldn't be necessary at all, though closing the track into a partial or full circuit and/or landscaping around it to prevent boats from getting stuck can help it be more successful.
Category:Scenario Guide
Hyper Twister Coaster

The Hyper-Twister Roller Coaster, also known as just Hyper-Twister, is a type of Roller Coaster that was first introduced in the Added Attractions expansion pack for the first RollerCoaster Tycoon game and later appears in all subsequent mainline installments. It is a non-inverting variant of the Twister Roller Coaster.
==Construction==
Track has a box steel spine, connected to the inside edges of tubular steel running rails. Supports are large tubular steel posts. Trains are held on the track by wheels above, below, and outside the running rails.
==Special Track Elements==
*Banked Curves
*Vertical Drop
*Vertical Twist
*Steep Twist
*Banked Helix
*On-Ride-Photo
*Large Over-Banked Curve (RCT3 only)
*Small Over-Banked Curve (RCT3 only)
*Boosters (OpenRCT2 only - use "Enable all drawable track pieces" cheat)
*Launched Lift Hill (OpenRCT2 only - use "Enable all drawable track pieces" cheat)
==Constraints==
*Banked curves - 50° banking (90° in RCT3)
*Maximum track slope - 90°
*Lift hill maximum slope - 25° (60° in OpenRCT2 with the "Enable all drawable track pieces" cheat)
*Maximum height above ground - 60 units (300 ft; 90 m) (OpenRCT2 since 2024)
===Vehicles===
===Pre-built designs===
====RollerCoaster Tycoon====
=====Build menu only=====
=====Scenarios=====
====RollerCoaster Tycoon 2====
=====Build menu only=====
*Goliath
*Hell Hound
*Krypton Dips
*Nitro
*Raven Racer
*Titan
*Verticulator
=====Scenarios=====
*Nitro (Six Flags Great Adventure)
*Goliath (Six Flags Magic Mountain)
*Titan (Six Flags Over Texas)
*Crazy Cerberus (Animatronic Film Set)
==Other information==
* This ride is called Hyper-Twister Roller Coaster in RCT2, and the 4-across train appears as an alternate train for the Steel Twister Roller Coaster in RCT1. It is only usable if the track design has no inversions.
* In RCT2 and RCT Classic, the six-seater trains for the Hyper-Twister would incorrectly focus the ride window on Car 2 rather than Car 1 when selected despite that these trains do not have an empty head car. This has been fixed in OpenRCT2 as of v0.4.2.
* In post-2024 releases of OpenRCT2, the Hyper-Twister's support limit has been raised from 53 units (265 ft; 79.5 m) to 60 units (300 ft; 90 m), effectively making it taller than the Hypercoaster.
==In Real Life==
The Hyper-Twister Roller Coaster resembles the Bolliger & Mabillard Sit-Down Hyper. These coasters can go to heights of over 250 feet and can have many airtime hills. An example of this roller coaster in real life is Nitro at Six Flags Great Adventure.
When using the narrow 2-across, six-seater trains, the ride resembles the Giovanola Mega Coaster. Two of these rides were built, and both are in Six Flags parks featured in RCT2 - one is Goliath at Six Flags Magic Mountain and the other is Titan at Six Flags Over Texas. The two rides are similar, with Titan being slightly taller (but having an identical height drop) and having an extra helix before the mid-course brake run.
Category:RollerCoaster Tycoon 3 Ride
Category:Roller Coasters
Category:Roller coasters in RCT3
Category:Rides
Category:Attractions
Icarus Park

==Overview==
Develop this alien park to maximize its profit.
A giant park with the land type being a purple grid. There are some orange geometrical shapes scattered across the park like trees which you can sell for a small amount of cash if you want. There are also giant lakes and rivers in the park, but they aren't that deep. The water color is orange.
==Scenario Guide==
The scenario guide can be viewed here.
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==Completed Parks==
Icarus Park2.jpg
Icarus Park RCT 2.jpg
==Other Notes==
*Icarus was, in Greek mythology, the son of Daedalus. Whilst attempting to escape Crete with his father by using a pair of wings that his father made, he flew too close to the sun and the wax holding the wings melted, sending them plunging into the ocean.
*This is the only park to use the purple grid.
*Guests that come to this park are also very rich, averaging $100 per person.
Category:RollerCoaster Tycoon Scenario
Category:Scenario
Category:Ivory Group Scenarios
Category:Monthly Ride Income Objective
Icarus Park/Scenario Guide

Before you begin to build anything, set your loan to $0 and sell all the scenery items scattered around the park. You'll need to set the loan to zero because by the time you finish removing all the scenery, a week would've passed and you would've needed a loan payment (every penny counts!). When you demolish all the scenery, you should've netted a cool $2,000!
Start by adding the essentials: Food/Drink, a couple of small rides, and a roller coaster. Make sure to have a decent amount of staff. As you gain money, build more rides, and be sure to design them to be very thrilling, and charge prices up to their excitement rating (7.6 excitement = $7.60 for the ride). Put maximum funding into research, hire staff as needed, and place shops and stalls as needed. While building coasters, make sure you're not going too extreme on the G-Forces and that the ride takes no more than two minutes. Some well built and efficient coasters can make more than $10,000 an hour (using the aforementioned charge system).
Remember that you don't need to build just coasters to complete this objective; flat rides like the Swinging Ship and the Merry-Go-Round also contribute to ride profits, so keep some of these scattered around. Some thrill rides can net about $3,000 an hour and even the Observation Tower can net some $2,000 an hour. As long as you have a variety of well built rides that attract a lot of guests, you should have no problem with this objective. Previous experience with Vertigo Views and Wacky Warren WILL HELP. Remember to keep the guests happy at all times. There is no time limit to this scenario, so take as long as you want (an editor of this took 9 years to do it).
Category:Scenario Guide
Ice Cream Cone Stall

This stall is a food stall that has some low profits but can get many guests buying it as it decreases their hunger, leaving the thirst alone.
==Notes==
*This building should not be confused with the Fruity Ices Stall in RCT1 and RCT2.
Category:Shops and Stalls
Category:Shops and Stalls in RCT2
Category:Attractions
Ice Skating Rink

The Ice Skating Rink is a downloadable Gentle Ride made by Dan Wolfe/The Amazing Earl. Guests strap on their ice skates to glide across a frozen rink, doing tricks and showing off...if they do not fall down. This ride, along with the Skateboards ride was made by modifying the Space Rings ride.
Category:Gentle Rides
Category:Downloads
Category:AmazingEarl.com
Category:Custom-Made Material
Category:Custom-Made Rides
Category:Rides
Category:Attractions
Iceberg Islands

==Overview==
A collection of icebergs make a cold setting for this ambitious theme park.
An icy theme park with three rides built on several islands. The rides here are all free, which is a problem in the Loopy Landscape scenarios because not a single scenario in the expansion pack allows setting up a gate fee.
===Pre-Built Rides:===
Chairlift 1 (RCT1 Vanilla) / Iceberg Chairlift (RCT Classic) (Chairlift)
*Excitement: 2.93 (Medium)
*Intensity: 0.84 (Low)
*Nausea: 0.76 (Low)
*Age: New
*Admission Price: Free
Roller Coaster 1 (RCT1 Vanilla) / Iceberg Bobs (RCT Classic) (Bobsled Roller Coaster)
*Excitement: 7.28 (High)
*Intensity: 6.55 (High)
*Nausea: 5.43 (High)
*Age: New
*Admission Price: Free
Mini Golf 1 (RCT1 Vanilla) / Iceberg Golf (RCT Classic) (Mini Golf)
*Excitement: 3.98 (Medium)
*Intensity: 0.92 (Low)
*Nausea: 0.02 (Low)
*Age: New
*Admission Price: Free
==Scenario Guide==
The scenario guide can be viewed here.
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==Other Notes==
This is the first park introducing the starting temperature at 9. This indicates that there will be a lot of rain in this scenario, even more than in a park with 13 degrees as the starting temperature.
Category:RollerCoaster Tycoon Scenario
Category:Scenario
Category:Sapphire Group Scenarios
Category:Pre-Built Parks
Category:Guests at Given Date Objective
Iceberg Islands/Scenario Guide

thumb|220x220px
Introducing the "ice" setting, Iceberg Islands contains five large icebergs, with two already used for operations : one welcomes a Bobsled Roller Coaster, the second a Mini Golf course, with a Chairlift connecting the two to the park's entrance. Expansion to the other three islands, although not necessary, would prove rather costly.
First of all, park entrance and every ride's fees are free ! This is first and utmost emergency for any player ! That Bobsled Coaster could bring in a hefty profit, so all players should be sure to price the pre-existing rides. Building some shops and stalls, some flat rides, as well as hiring some staff, is rapidly in order afterwards. The trusty "Shuttle Loop" quick-buck coaster will also be good through the entire playthrough. Adding flat rides might be difficult, as the islands are oddly-shaped with lofty, haphazard ridges and open cliffs. Landscaping and Ride Placement will unfortunately be expensive, and lead inattentive players to a very jumbled and confusing path layout.
Financially, this park is actually quite difficult. Frequent rain stunts ride ticket income, which will require umbrella sales and therefore lots of info kiosks and souvenir stalls. Landscaping will also spike the park's expenditure when needed. Players here would need not to get too extravagant, and build rides that bring in decent income. Very quickly, research should render the Steel Wild Mouse Roller Coaster available, which is the ideal ride to build on the second island. Said ride's sharp turns will allow for easy layout towards and into the ice ground, while underground sections will boost excitement rating significantly, which will allow in return the wise player to push the ride's pricing a few dimes up every dispatch.
All in all, players should keep a green arrow next to the guest count, and remember to build the park around its finances. The hardest part is to actually get the income rolling. For the experienced Tycoon however, this park can be passed with little thought.
Category:Scenario Guide
Icicle Worlds

==Overview==
An icy landscape needs turning into a thriving theme park.
The third Snow/Ice themed park and the third park with unlimited money.
==Scenario Guide==
The scenario guide can be found here.
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==Other Notes==
Category:RollerCoaster Tycoon Scenario
Category:Scenario
Category:Bronze Group Scenarios
Category:No Money Scenario
Category:Guests with Park Rating Over 700 Objective
Icicle Worlds/Scenario Guide

This objective can be taken at any pace, so do what best fits you. Start off by expanding the pathway to allow more rides to be built. Start off with a nice mid-range coaster and some thrill and gentle rides. By expanding the park with more rides, it will get harder to keep an eye on everything (especially if you expand rapidly). You can hire more than 200 employees, so hire what you feel is right for the park. Assigning patrol areas is recommended, especially with mechanics near your more dangerous rides (if any).
Since no thrill rides are researched until near the end of year two (besides Twist , which you start with), building several roller coasters with medium-high intensity is recommended. These will hold you over until the Swinging Inverter Ship and Motion Simulator are invented in Year 3 or 4.
Having plenty of benches and stalls will keep the guests happy, but watch out for areas of your park becoming too crowded, as it will hurt your rating. If you have completed Arid Heights and/or Crazy Craters previously, you shouldn't have much trouble.
Also, don't forget to have fun with the scenarios without funds. Don't hurry and you could make a great theme park, since you have unlimited time. Just keep the park rating over 700!
Category:Scenario Guide
Inca Lost City

==Overview==
To further boost local tourism, you must construct a park that is in tune with it's surroundings, and has a height restriction.
==Scenario Guide==
The scenario guide can be found here.
==Rides ==
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==Other Notes==
* This scenario has got a handicap that makes it harder to get a good park rating.
* Despite the scenario and parks namesake, the location of the park (as well as it's surrounding ruins) is based on Chichen Itza, a Mayan city located in the Yucatan Peninsula. The Incans have little to no affiliation with the location depicted in the scenario.
* The ruin complex located in the west corner of the map is the Palace of Palenque.
Category:Scenario
Category:Challenging Parks
Category:RollerCoaster Tycoon 2 Scenario
Category:South America
Category:Challenging Parks WW
Category:Challenging Parks RCT2
Category:Guests with Park Rating Over 700 Objective
Inca Lost City/Scenario Guide

Without proper planning, this scenario can be incredibly difficult to complete. It is known to be one of the more "flawed" scenarios in the expansion packs that are nearly impossible to complete.
The issue is that new guests entering the park are initially sleepy or not very happy. Each new guest will drive down the park rating. It is important to place an entertainer in the front of the park and have it patrol only the first couple of 4x4 blocks selectable.
Make a double-width pathway from the entrance at a 90-degree angle to the left. Expand this pathway as the park expands. This will prevent the overcrowding problem. Allow space for double thickness paths throughout the park, should an area become too crowded.
Create two "food courts" with plenty of benches and inline paths separated by fences, along with every available shop and stall. The first one should be near the front and the other one should be near the back when the time comes.
Start with small rides, and build a roller coaster here and there. Jack up the prices to the highest guests will pay for the rides - for roller coasters, truncate the excitement rating and add a dollar - for large ones, people may pay up to $10. Once you get your park rating stable above 700, the rest of the scenario should be easy.
You may also want to delete scenery on the large pyramid in the back corner of the park - building and deleting a roller coaster through it can be very profitable.
Make sure to pay off your loan quickly, as the 14% interest fee can easily blow up your financial status and send your park into bankruptcy. Keeping it below $15,000 should keep the interest fees safe.
Category:Scenario Guide
Category:South America