nyuuzyou/wikis huggingface dataset:
Linen Shirt

:"Hide from sun or snow."
Linen shirts are articles of clothing that protect a Blockhead's upper body from the environment and limited climatic conditions. They are the lowest form of protection for a Blockhead's upper body in the game. When equipped, a Blockhead's environment bar and happiness bar will steadily decrease at a slower rate than an unequipped Blockhead. Over time, if linen shirts are equipped on a Blockhead, the shirt will slowly degrade and eventually be destroyed. Linen shirts are able to be dyed to customize the appearance of a Blockhead.
==Where Found==
Linen shirts can be created at a Lvl. 1 tailor's bench and can be crafted from 3 linen. 
Category:Item
Category:Clothing
List of Secondary Pigment Combinations

For more information on pigments and their use, see Pigment.
 Secondary Pigment Combinations
Color 1	Color 2	 	Paint	Linen Shirt	Linen Pants	Linen Brimmed Hat	Linen Cap	Leather Jacket	Leather Pants	Leather Boots	Fur Coat	Fur Boots
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Category:Pigment
Machete

Machetes are crafted cutting tools used by a Blockhead. Their primary purpose is mainly agricultural - being used for farming sticks by cutting down leaves on trees or harvesting crops from bushes and plants. When used for harvesting of crops, using a machete will produce a large yield over bare hands. All machetes will slowly degrade over time, when used, and will eventually be destroyed.
==Appearance==
The machete has a slight curved cleaver-like blade with the color varying based on the materials that are used in crafting the machete. All machetes have a brown wooden handle that is affixed to the blade at one end.
==Uses==
Machetes are effective on the following items: 
*Cacti
*Carrot Plant
*Chilli Plant
*Corn Stalk
*Flax Bush
*Kelp
*Sunflower
*Leaves
==Where Found==
Machetes are crafted at the tool bench. They have increasing durability based on the material being used to craft the machete. For an increase in quality, a Blockhead will need to upgrade the tool bench to the appropriate level before crafting the desired machete. 
==Durability==
:
The amount of use of a machete before being destroyed is related to the quality of machete, materials used, and the item being cut. The higher the quality of material, the more uses a Blockhead will get from a machete.
==Gallery==
Category:Item
Category:Tool
Magma

Magma appears when a Blockhead reaches the center of the world. It glows slightly with a reddish tint, which allows some ores to become faintly visible before they normally could.
A Blockhead will begin to smoke as it nears magma. This is to warn a Blockhead that it will be injured if it gets too close (approximately 25 blocks). Despite this, Blockheads can walk on magma.
Magma does not lay at a single, consistent level, but may rise or fall from left to right, often in association with the presence of mountains and oceans above. It cannot be harvested.
Water can be poured on magma in order to turn the water into basalt. If not enough water is placed, it will become steam.
Gold nuggets are typically found within 200 blocks of magma.
==Gallery==
File:Lava.png|Magma
File:Lava and smoke.PNG|It's very hot
Category:Block
Magnet

:"Highly Attractive"
Magnets are a tool that can be used to mine black sand quickly and more iron ore from one block than a normal pickaxe.
==Where Found==
Combining black sand with an iron ingot using a metalwork bench (or an electric one) will create a magnet. They can also appear as a bonus from using a gold spade on black sand.
==Using==
In addition to crafting (see below), a magnet can be used to mine either black sand or iron ore. It makes a distinctive, metallic "shing" sound when working.
When harvesting black sand in place of a spade, a magnet will not wear. It picks up the block with a single stroke.
When harvesting iron ore, a magnet will wear with each use until it fails and despawns. The magnet is so powerful that it extracts the ore from the stone with a single stroke, leaving behind an unharvested block of stone. Five (5) pieces of iron are are produced, instead of the three (3) that a non-gem pickaxe does. Because of the nature of this process, it cannot be combined with a gem pickaxe's multiplier. (Note that even an amethyst pickaxe will out-produce a magnet.) The first time a magnet is used in this way, the player will acquire the "Attraction" achievement.
If a block iron ore is damaged, but not destroyed, and a magnet is used on it, the resulting block of stone has the same amount of wear as the block of iron ore it was created from.
==Crafting==
Magnets are required to create an electric motor on either version of a metalwork bench.
Category:Item
Category:Tool
Main Page/About The Blockheads

The Blockheads это двумерная исследовательская, строительная, созидательная игра на выживание в огромном искусственном мире со своими законами, разработанная Majic Jungle Software. Игрок управляет персонажами, называемыми "Blockheads" (квадратноголовые) которые могут уничтожать или создавать блоки, собирать или создавать предметы и ресурсы, или строить различные структуры, путешествовать и исследовать мир, достигая экватор, полюса, наблюдать за сменой сезонов, плавать по морям-океанам, взбираться на горы, пересекать пустыни и исследовать запутанную сеть подземных пещер используя обширный набор инструментов.The Blockheads впервые появилась 10 января 2013 в Apple's App Store. Версия для Android опубликована 9 октября 2013. В настоящее время распространяется бесплатно.Category:Main Page components
Main Page/Play the Game

Current Version
 	Specification 	Specification 	Specification
Version 	1.4 (10 October 2013) 	1.4.0.4 (26 October 2013) 	1.4 (17 October 2013)
Size 	54.1 MB 	62 MB 	61.5 MB
Language	English 	English 	English
Software	iOS 5 or later 	Android 2.2 or later 	Android 2.2 or later
Hardware	iPhone 3GS or later, iPod touch 3rd gen or later, iPad, and iPad mini	Compatible Android devices	Compatible devices
<noinclude>Category:Main Page components
Main Page/UpdatesiOS

*10 October 2013 (1.4)
*18 July 2013 (1.3.2)
*05 July 2013 (1.3.1)
*25 June 2013 (1.3)
*27 March 2013 (1.2.1)
*11 March 2013 (1.2)
*11 February 2013 (1.1.1)
*07 February 2013 (1.1)
*19 January 2013 (1.0.1)
*10 January 2013 (1.0)Category:Main Page components
Mango

A mango is a tropical renewable resource food item that can be planted, consumed or used in crafting. When consumed, it restores health and hunger to a Blockhead. 
== Appearance ==
The oblong ripe fruit has an orange-yellow color with a short green stem protruding from the top.
== Where Found ==
Mangoes are found on mango trees located in the temperate, tropical, and equatorial biome regions.
== Farming ==
Mangoes grow seasonally on mango trees and are harvested by hand. Mangoes may also be collected by felling the tree that bears the fruit and picking them up from the ground. Agriculturally, the fruit can be placed in a block of dirt or compost to grow a mango tree for farming additional mangoes.
==Crafting==
A Mango is used to craft Indian Yellow dye at a press.
Category:Item
Category:Food
Category:Fruits & Seeds
Mango Tree

Mango trees are one of several fruit-bearing trees that can be found growing on dirt or planted in compost.
== Where Found ==
Mango trees initially grow in temperate and tropical regions but will also grow successfully in equatorial areas.
== Appearance ==
Mango trees have brown vertical grained trunks and green leaves. Unlike some trees, as the seasons change, the color of the leaves will not change to reflect the appropriate season. Some trunk blocks will have leaves overlaying them, but they are still part of the trunk. There may be mangoes hanging upon the leaves.
== Farming ==
Mango trees occasionally will bear mangoes from its leaves. Mangoes, if in season, are harvested by hand and can be collected by passing through their space or when adjacent to the mango after it was tapped on. They do not require nor do they benefit from using any particular tools. Agriculturally, the fruit can be placed in a block of dirt or compost to grow a mango tree for farming additional mangoes or can be eaten to replenish a Blockhead's Hunger and Health bars.
Sticks may be harvested from the tree's leaves. Using a machete will produce quicker results with a larger yield than by hand.
Wood may be also harvested from the tree's trunk. Doing so will despawn any leaves or trunk blocks on the same layer or above. For harvesting wood, using an axe will produce quicker results and a larger yield than by hand.
Planting a mango in dirt or compost will grow a mango tree. The tree will need to mature before it begins producing mangoes.
Mango trees die similarly to other trees. They will on occasion produce sticks or wood as they despawn.
==Gallery==
File:Mango Tree No Fruit.jpg|Mango Tree with no fruit
Category:Plant
Category:Tree
Maple Seed

A Maple Seed is a renewable resource item that can be planted.
== Appearance ==
Maple seeds are thin, yellow seeds. 
== Where Found ==
Maple seeds are found growing on maple trees located in temperate biome regions.
== Uses ==
The primary use of a maple seed is planting it for farming.
As of version 1.4, it can also be eaten by a blockhead to restore health and hunger.
=== Farming ===
:
Maple seeds grow seasonally on maple trees and are harvested by hand. Maple seeds may also be collected by felling the tree that bears the seed and picking them up from the ground. Agriculturally, the seed can be placed in a block of dirt or compost to grow an maple tree for farming additional maple seeds.
Category:Item
Category:Fruits & Seeds
Maple Tree

Maple trees are large trees that can be found throughout the Blockheads world. They can be found both naturally or be grown on dirt or compost.
== Where Found ==
Maple trees are found in warmer temperate and equatorial regions. 
== Appearance ==
Maple trees are easily recognizable. They have long dark brown barked trunks with heavy dark green leaves. As the seasons change, the color of the leaves on a maple tree will change to reflect the appropriate season. Maple trees are one of the most dynamically colorful trees in the game. Some trunk blocks will have leaves overlaying them, but they are still part of the trunk. Maple trees may have maple seeds on their leaves. 
== Farming ==
Maple trees will produce maple seeds from its leaves during summer and fall. Maple seeds are harvested by hand and can be collected by passing through their space or when adjacent to the maple seed after it was tapped on. They do not require nor do they benefit from using any particular tools. Agriculturally, maple seeds can be placed in a block of dirt or compost to grow a maple tree for farming additional maple seeds or tree resources.
Sticks may be harvested from the tree's leaves. Using a machete will produce quicker results with a larger yield than by hand.
Wood may be also harvested from the tree's trunk. Doing so will despawn any leaves or trunk blocks on the same layer or above. For harvesting wood, using an axe will produce quicker results and a larger yield than by hand.
Maple trees die similarly to other trees. When a maple tree dies, the tree will despawn and, on occasion, will leave behind sticks, wood, or maple seeds on the ground.
==Gallery==
File:Maple Tree Early Spring.jpg|Maple Tree in Early Spring
File:Maple Tree in Spring.jpg|Maple Tree in Spring
File:Maple Tree in Summer.jpg|Maple Tree in Summer
File:Maple Tree before Fall.jpg|Maple Tree before Fall
File:Maple Tree in Fall.jpg|Maple Tree in Fall
File:Maple Tree in Late Fall.jpg|Maple Tree in Late Fall
Category:Plant
Category:Tree
Marble White

Marble White is a white primary 
pigment created from pressing a marble block. It is mainly used in dyeing and changing the appearance of a Blockhead's clothes or crafting paint.
==Appearance==
The dye appears as a white pile of a finely ground powdery substance. 
==Dyeing==
:
The pigment can be used as a primary dye or can be used in the formation of secondary and tertiary dye combinations for dyeing of clothes.
==Paint==
Marble White can be used as a primary paint pigment or be used in the formation of secondary and tertiary paint combinations. 
Category:Item
Category:Pigment
Meditate

Meditation is an activity that allows a Blockhead to remain somewhat productive even while idle at little risk of running low on attributes.
==How To==
A Blockhead can meditate at any time that it isn't busy with another task and is standing on a solid block.
To set the current Blockhead to meditate, tap its character status icon to bring up its character status window. If it is able to meditate, a "Meditate" button will be visible on the lower left. Tapping it causes that Blockhead to sit in a cross-legged ("lotus") position and display a status window above it.
The status window shows a "stop" button and a Meditation Bar indicating the Blockhead's progress towards its next bonus.
==Effects==
When all Blockheads in a world are either meditating or sleeping, time passes quickly. It takes about 15 minutes of real time for the meditation bar displayed over the Blockhead to fill completely. During this time, 20 days will pass in game time. Meditating, along with sleeping, makes time pass twenty times faster when all Blockheads are sleeping or meditating.
If a Blockhead is hurt during meditation, they will stop meditating.
Energy and hunger are not depleted during meditation. Its comfort level may also improve. A Blockhead can also eat while meditating.
Meditating is useful for getting the time to change from night to day. When playing with multiple Blockheads, time cannot fast forward unless all Blockheads are sleeping or meditating.
==Bonuses==
Each time the progress bar fills, a Blockhead receives one to three items. Watch its inventory to see which cell is highlighted, then check that cell to see what the Blockhead has received. Some players have received a diamond this way.
==Possible meditating gifts==
*Clay
*Coal
*Copper Coin
*Dodo Egg
*Ember
*Flint
*Fruit
*Gems
*Gold Coin
*Ingots
*Kelp
*Oil
*Pigment
*Pine Cone
*Seed
*Time Crystal
*Vegetable
Category:Action
Category:Attribute
Metalwork Bench

:"Craft with metal."
The Metalwork Bench is a crafting surface that is used to craft metal-related items.
==Where Found==
A metalwork bench is created at a workbench (of level 2) using 5 bronze ingots and 2 coal.
==Products==
The following items can be created using a metalwork bench:
===Level 1===
|}
===Level 2===
Adds the following options:
|}
==Fuel==
:
A metalwork bench requires fuel to continue working. The following items will serve:
Icon	Name 	Fuel
 	Wood 	
 	Charcoal	
 	Coal 	
==Notes==
The "recipe" for creating a metalwork bench changed with version 1.4.
Category:Item
Category:Tool
Category:Block
Mining

==Ore==
Mining ore can be done with hands, but is much more efficiently done with a pickaxe. Mining speed is increased with each successive metal pickaxe upgrade (with the exception of the gold pickaxe which is slow, but has other benefits).
Using gem pickaxes increases your yield. Like metal, these benefits increase with progressively more expensive gem pickaxes. The life of gem pickaxes can be extended by only using them for the final strike; use a metal pickaxe until the block is nearly mined then immediately switch to a gem pickaxe.
==Gems==
Gems are found in caverns. They are picked up by hand, not mined using a pickaxe with the exception of the gold pickaxe which can produce gems, ores, and time crystals with each strike. Since the gold pickaxe can produce bonus resources for each strike, using it only for the final strike (like with gem pickaxes) is only beneficial in prolonging its life. It will not increase yield.
==Time Crystals==
The yield multiplier for gem pickaxes applies to time crystals, so use the best gem pickaxe you have to maximize yield.
Category:Guide
Mixing Bench

:"Paint the walls."
A Mixing Bench is a crafting surface that allows the creation of the tools allowing blocks to be recolored.
==Where Found==
A mixing bench can be created at a Level 2 workbench for one stone, one tin bucket, and five (5) oil. The mixing bench created will be at its lowest level until it is upgraded. A mixing bench has a total of 3 levels.
==Products==
The following items can be created using a mixing bench:
===Level 1===
Level 1 allows a Blockhead to use the following options:
Icon	Name 	Slogan 	Item 1	Item 2	Max Pigments
 	Paint 	Splash some color around. 	1 x 	5 x 	1 x
 	Paint Stripper	Removes Paint. 	1 x 	5 x 	
 	Level 2 	Unlock more items to craft.	1 x 	 	
===Level 2===
Level 2 allows a Blockhead to use one or two pigment combinations when creating paint. It also adds the following option:
Icon	Name 	Slogan 	Item 1	Item 2	Max Pigments
 	Paint 	Splash some color around. 	1 x 	5 x 	2 x
 	Level 3	Unlock more items to craft.	1 x 	 	
===Level 3===
Level 3 allows a Blockhead to use one, two, or a three pigment combinations when creating paint.
Icon	Name 	Slogan 	Item 1	Item 2	Max Pigments
 	Paint	Splash some color around.	1 x 	5 x 	3 x
Category:Item
Category:Tool
Mountain

Mountain regions rise abruptly from the surrounding terrain. They have stone interiors and the larger ones have stone exteriors. Some mountains contain caves.
Climbing to the top of the tallest mountain of a world is an Achievement. As the altitude increases, the temperature decreases and becomes colder,
The presence of a mountain on the surface may indicate a rise in the level of magma or the frequency of various ores beneath it. Lapis Lazuli in particular is more likely to be found in a mountain.
==Flora==
*Various trees and other plants
==Fauna==
*Various creatures
Category:Biome
Nonrenewable Resource

A nonrenewable resource is something in The Blockheads which a Blockhead can not reproduce infinitely. The opposite of a nonrenewable resource is a Renewable Resource.
The following resources are not renewable (some can't even be obtained): Air, Magma, Stone, Dirt, Sand, Marble, Red Marble, Limestone, and Lapis Lazuli as well as any item created by these with the exception of Marble White and Ultramarine Blue, which can be obtained by meditating.
A Blockhead can of course make air by destroying any other block. However, there is a finite amount of blocks within each world, therefore air isn't a renewable resource; however, its frequency is extremely high. Stone and dirt are similarly plentiful but finite.
All the other resources are not regularly renewable, however a Blockhead can get most of them by meditating or mining with a gold pickaxe, but of course in a much slower rate than the renewable resources.
Category:Guide
North Pole

The North Pole is a snowy, icy part of the world marked by a red and white striped pole extending 16 blocks into the air and down to bedrock. Reaching this landmark earns the player the North Pole achievement.
The pole itself is made of "background" blocks and can have oil lanterns, ladders, or other blocks placed on it.
<spoiler>The North Pole Hat of Warmth can be found atop the pole.</spoiler>
Category:Location
North Pole Hat Of Warmth

The North Pole Hat of Warmth is an article of clothing that prevents a Blockhead from getting cold in cold places.
==Where Found==
The North Pole Hat of Warmth is located at the top of the North Pole. A Blockhead will need to use ladders or blocks to construct a way to the top. Only one of this hat is spawned per world.
==Use==
A Blockhead wearing this hat will be highly resistant if not immune to the effects of cold weather.
==Notes==
The North Pole Hat of Warmth can't be dyed.
==Gallery==
File:Blockheads Hatofwarmth.PNG|Hat of Warmth at the top of The North Pole
Category:Item
Category:Clothing
Ocean

Oceans consist of large bodies of water blocks. They are typically deep with sloping shorelines, usually composed of sand near the surface. They sometimes surround small islands.
While they can be crossed by swimming, they are traveled faster by boat.
The presence of an ocean on the surface may indicate a lowering of the beginning of magma below it.
==Flora==
*Kelp
==Fauna==
*Shark
*Fish
==Gallery==
File:Mystery Whirlpool.png|An ocean draining into an unidentified submarine cave, triggered by a Blockhead approaching the location.
Category:Biome
Oil

Oil is a useful resource in The Blockheads that has multiple sources.
==Appearance==
Once in a Blockhead's inventory, oil looks like a drop of some black liquid.
When found underground, an oil deposit looks like a black blob on a block of limestone.
==Where Found==
Oil can be found as part of underground limestone veins. Mining it works best with a pickaxe, producing three units instead of one.
Oil can often be found near or under mountains, or near the poles.
It can also be created by using a press on flax or sunflower seeds, producing two units of oil per seed.
==Uses==
Oil is essential for making oil lanterns and steel lanterns as well as paint.
Category:Item
Category:Resource
Orange

An orange is a citrus resource food item that can be planted or consumed. When consumed, it restores health and hunger to a Blockhead. 
== Appearance ==
Oranges are easily recognizable for their small, round orange appearance and similarity to their real life counterparts.
== Where Found ==
Oranges are found growing on orange trees located in nearly all warm biome regions. 
== Farming ==
Oranges grow seasonally on orange trees and are harvested by hand. Oranges may also be collected by felling the tree that bears the fruit and picking them up from the ground. Agriculturally, the fruit can be placed in a block of dirt or compost to grow an orange tree for farming additional oranges.
==Gallery==
File:Oranges in orange tree.png|Orange Tree With Oranges Ready For Harvest
Category:Item
Category:Food
Category:Fruits & Seeds
Orange Tree

Orange trees are often one of your first food sources in The Blockheads.
==Where Found==
Orange trees may spawn in most non-arctic biomes.
==Appearance==
An orange tree has a dark brown, slightly mottled trunk and dark green leaves. Some trunk blocks will have leaves superimposed on them, but they are still trunk blocks.
==Farming==
As a source of oranges, an orange tree is a valued crop. Orange trees spawn spontaneously near another orange tree or from placing an orange in a block of dirt or compost. Newly spawned orange trees may not produce fruit until they've grown larger.
Oranges will spawn on leaf and leaf-covered trunk blocks seasonally. They are harvested by hand. If the block they are on despawns, they will fall to the ground. They will eventually despawn if left on the tree.
Leaf blocks can be harvested for sticks, producing one per block harvested or three if a machete is used. Despawned leaf blocks will rarely produce a stick.
Trunk blocks will yield wood, one per block harvested or three if an axe is used. Harvesting a trunk block will despawn all blocks of that tree on the same or higher layer. Despawned trunk blocks will rarely produce wood.
==Gallery==
File:Oranges in orange tree.png|Tree with oranges.
Category:Plant
Category:Tree