nyuuzyou/wikis huggingface dataset:
Sports Car GT (Apr 28, 1997 prototype)

An early prototype for the game Sports Car GT for the Sony PlayStation. Built a year and ten months before the final release build.
==Notes==
*Boots into a developer frontend.
*Title Screen with the name "Supreme GT".
*Has music. But only one track called "Oil 1" by Moby, from the soundtrack of the motion picture "The Saint".
*The game's main menu offers two scenes called "Track Test" and "Car Viewer". By default, the menu is set to the latter.
**It's possible to switch between scenes and exit to the main menu at any time by pressing START.
====Track Test====
* You start this mode with the camera fixed to one of the AI controlled vehicles. 
** Press L1 to cycle the view to different cars and R1 to position the camera to your own.
** Press Triangle to switch camera angles.
* It is impossible to drive in reverse.
Controls 	Controls	Controls	Controls	Controls	Controls
Steer car	D-Pad 	Gas 	X 	Brake 	Square
====Car Viewer====
You can choose between five car models by pressing SELECT. An Aurora, a BMW and three iterations of the Porsche 911.
Controls 	Controls	Controls 	Controls
Rotate model	D-Pad 	Zoom In / Out	X / Square
==Screenshots==
File:Car viewer.png|Car Viewer
File:Gameplay1.png|Gameplay 1
File:Gameplay2.png|Gameplay 2
==Origin==
File:Proof.jpg|Disc Front
==Acknowledgements==
Thanks to Jenovi and Comrade Jared for the initial research and release.
==See also==
Original release page on RetroRGB.com (The download link in the original release page was broken, so Comrade Jared reuploaded this prototype onto the Internet Archive.)
Sports Car GT (Jul 15, 1997 prototype)

An early prototype of Sports Car GT for the Sony PlayStation. Built a year and seven months before the final release build. It was released by Borman on December 3, 2014.
==Notes==
*Game boots on developer frontend.
*Unused assets can be found on the disc.
*Title Screen labels this build as "Sony IMSA v1.15 Milestone 2".
*Has music. But only one track called "Oil 1" by Moby, from the soundtrack of the motion picture "The Saint".
*The game's main menu offers two scenes called "Track Test" and "Car Viewer". By default, the menu is set to the latter.
**It's possible to switch between scenes and exit to the main menu at any time by pressing START.
====Track Test====
*You start this mode with the camera fixed to one of the AI controlled vehicles. 
**Press L1 to cycle the view to different cars and R1 to position the camera to your own.
**Press Triangle to switch camera angles.
*It is impossible to drive in reverse.
*Pressing R2 spawns a green box listing various debug info such as free heap, the amount of frames processed and the current frame rate.
Controls 	Controls	Controls	Controls	Controls	Controls
Steer car	D-Pad 	Gas 	X 	Brake 	Square
====Car Viewer====
You can choose between three car models by pressing SELECT. An Aurora, a Porsche 911 GT1 and a Saleen.
Controls 	Controls	Controls 	Controls
Rotate model	D-Pad 	Zoom In / Out	X / Square
==Screenshots==
File:Sony IMSA v115 A.png|NPC cars.
File:Sony IMSA v115 B.png|Driving on Road Atlanta.
File:Sony IMSA v115 C.png|Debug display.
==Videos==
<youtube width="320" height="240">uzBpg4fXNQA</youtube>
==See also==
*Original release thread on ASSEMblergames. (broken) | Archived version.
Sports Illustrated Championship Football & Baseball (Aug 4, 1993 prototype)

A prototype of Sports Illustrated Championship Football & Baseball for the SNES.
==Notes==
* This prototype is partially incomplete due to EPROMS U2 and U3 being duplicates of each other. As a result, the baseball part of the game is unplayable.
* Debug features are enabled in the football part of the game.
* Different and earlier than the current ROM in no-intro.
* Build date written on title screen.
==Screenshots==
Sports Illustrated Championship Football & Baseball (8-04 Prototype)-20181211-203819.png|Title screen.
Sports Illustrated Championship Football & Baseball (8-04 Prototype)-20181211-203841.png|Credits.
Sports Illustrated Championship Football & Baseball (8-04 Prototype)-20181211-203853.png|Menu.
Sports Illustrated Championship Football & Baseball (8-04 Prototype)-20181211-203900.png|Sound test.
==Origin==
IMG_20181216_104839.jpg|PCB front.
IMG_20181216_104900.jpg|PCB back.
==See also==
Original release Tweet on Twitter. (Archive)
Sports Illustrated Championship Football & Baseball (BLACKSUN prototype)

An early prototype of Sports Illustrated Championship Football & Baseball for the SNES.
==Notes==
* Only contains the Baseball section.
* Game is preset to Atlanta (player) vs Baltimore (CPU), with Atlanta pitching first.
* All players are named Sam Phillips.
* Many leftover text strings from Cal Ripken Jr. Baseball can still be found; this prototype is labeled as being of that game in No-intro, though Sports Illustrated graphics can already be seen.
==Origin==
RELEASE.NFO
 NAME: SPORTS ILLUSTRATED BASEBALL (PLAYABLE PREVIEW)
 COMP: SONY
 SIZE: 8 MBIT
 FRMT: SMC
 DATE: AUG 14, 1993
 
 RELEASED BY: BLACKSUN
==See also==
* No-intro entry.
Sports Trivia (Apr 11, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated April 11, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 12, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated April 12, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 13, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated April 13, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 25, 1995 prototype 1MEG)

A prototype build of Sports Trivia, dated April 25, 1995 - 1MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 25, 1995 prototype QTEST)

A prototype build of Sports Trivia, dated April 25, 1995 - QTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 27, 1995 prototype 1MEG)

A prototype build of Sports Trivia, dated April 27, 1995 - 1MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 28, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated April 28, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 3, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated April 3, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 3, 1995 prototype QTEST)

A prototype build of Sports Trivia, dated April 3, 1995 - QTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 4, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated April 4, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 5, 1995 prototype 2MEG - B)

A prototype build of Sports Trivia, dated April 5, 1995 - 2MEG - B. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 5, 1995 prototype 2MEG - C)

A prototype build of Sports Trivia, dated April 5, 1995 - 2MEG - C. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 5, 1995 prototype QTEST)

A prototype build of Sports Trivia, dated April 5, 1995 - QTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 6, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated April 6, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 7, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated April 7, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Apr 7, 1995 prototype QTEST)

A prototype build of Sports Trivia, dated April 7, 1995 - QTEST. It was released by drx on February 23, 2008.
==Notes==
* To get the main menu, hold the Start button during black screen after startup.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of June 22, 2023).
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (Mar 13, 1995 prototype)

A prototype build of Sports Trivia, dated March 13, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 16, 1995 prototype 1MEG)

A prototype build of Sports Trivia, dated March 16, 1995 - 1MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 16, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated March 16, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 17, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated March 17, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 20, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated March 20, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 20, 1995 prototype QTEST)

A prototype build of Sports Trivia, dated March 20, 1995 - QTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 21, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated March 21, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 23, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated March 23, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 23, 1995 prototype ALGOTEST)

A prototype build of Sports Trivia, dated March 23, 1995 - ALGOTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 23, 1995 prototype QTEST)

A prototype build of Sports Trivia, dated March 23, 1995 - QTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 27, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated March 27, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 70 TMR SEGA....%#.p
Sports Trivia (Mar 27, 1995 prototype ALGOTEST)

A prototype build of Sports Trivia, dated March 27, 1995 - ALGOTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 70 TMR SEGA....%#.p
Sports Trivia (Mar 29, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated March 29, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 70 TMR SEGA....P$.p
Sports Trivia (Mar 29, 1995 prototype ALGOTEST)

A prototype build of Sports Trivia, dated March 29, 1995 - ALGOTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 70 TMR SEGA....P$.p
Sports Trivia (Mar 29, 1995 prototype QTEST)

A prototype build of Sports Trivia, dated March 29, 1995 - QTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 70 TMR SEGA....P$.p
Sports Trivia (Mar 30, 1995 prototype 2MEG - D)

A prototype build of Sports Trivia, dated March 30, 1995 - 2MEG - D. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 70 TMR SEGA....P$.p
Sports Trivia (Mar 30, 1995 prototype QTEST)

A prototype build of Sports Trivia, dated March 30, 1995 - QTEST. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 70 TMR SEGA....P$.p
Sports Trivia (Mar 8, 1995 prototype)

A prototype build of Sports Trivia, dated March 8, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (Mar 9, 1995 prototype)

A prototype build of Sports Trivia, dated March 9, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 25 23 00 7f TMR SEGA....%#..
Sports Trivia (May 2, 1995 prototype 2MEG)

A prototype build of Sports Trivia, dated May 2, 1995 - 2MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 50 24 00 60 TMR SEGA....P$.`
Sports Trivia (May 4, 1995 prototype 1MEG)

A prototype build of Sports Trivia, dated May 4, 1995 - 1MEG. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 29 23 00 60 TMR SEGA....)#.`
Spot Goes To Hollywood (Aug 5, 1995 prototype)

A prototype of the unreleased SNES version of Spot Goes To Hollywood.
==Origin==
SNES Spot Goes to Hollywood (Virgin) SHVC-8PV5B-01 PCB.jpg|PCB front.
==Acknowledgments==
Special thanks to Radar for this release!
==See also==
Read the original release article on SNESCentral.com. (Archive)
Spot Goes To Hollywood (Jul 10, 1996 prototype)

A prototype of Spot Goes To Hollywood for the PlayStation.
==Notes==
* Japan region prototype
* Very obviously different title screen/main menu
** Includes a level select and an invincibility option
** No music or sound on this menu
* Simple loading screen
* HUD/status display is different
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Spot Goes to Hollywood Preview Version-0001.png
PSX - Spot Goes to Hollywood Preview Version-0002.png
==Origin==
PSX - Spot Goes to Hollywood Preview Version.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Spot Goes To Hollywood (Mar 7, 1995 prototype)

An early prototype of the unreleased SNES version of Spot Goes To Hollywood.
==Notes==
* Date found around the ROM header. This date is in MM/DD/YY format. This was confirmed by a second later prototype being released that was not only later and had a newer date, but had it's dates written on the EPROM in the DD/MM European format.
==Acknowledgments==
This release is dedicated to the memory of Don Russell.
==See also==
Read the original release article on SNESCentral.com. (Archive)
Spot Goes To Hollywood 32x (Prototype)

A prototype of Spot Goes To Hollywood for the Sega 32X.
==Notes==
* Cancelled Sega 32x port developed by Eurocom Entertainment Software. The game was cancelled half way through development due to the failure of the Sega 32x. Enhanced ports of the original game were ported over to the Sega Saturn and PlayStation in years that followed.
==Screenshots==
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.33.58.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.34.00.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.34.05.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.34.13.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.34.47.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.34.50.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.34.53.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.34.58.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.35.02.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.35.10.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.35.26.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.35.53.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.35.58.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.36.03.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.36.05.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.36.31.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.47.52.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.47.55.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.48.08.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.48.18.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.48.59.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.51.49.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.51.56.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.52.15.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.52.45.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.52.55.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.53.02.png
Spot Goes To Hollywood 32x (Prototype).2021-07-29 12.53.14.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
SpyHunter: Nowhere to Run (Jun 19, 2006 prototype)

A prototype/prerelease build of SpyHunter: Nowhere to Run for the PlayStation 2 from 2006-06-19.
==Notes==
* Compiled 3 days before the US final build and a month before the PAL final build.
* Disc markings indicate this is a preview build.
==Origin==
SpyHunter-Nowhere_to_Run-2006-06-19-01-Disc-Small.png|Disc front
==See also==
* Original release page on Archive.org
SpyHunter: Nowhere to Run (Nov 16, 2005 prototype)

An early prototype of SpyHunter: Nowhere to Run for the Microsoft Xbox.
==Notes==
* Early.
* Debug enabled.
* Named "SpyHunter 3" at this stage in development.
==Screenshots==
F07rs2c.jpg|Title screen.
S9i411e.jpg|XDK Launcher.
pgpbtu4.jpg|Accessing the debug menu.
Ggj4kkN.jpg|Game 1.
4NE18ou.jpg|Game 2.
bvpuL1P.jpg|Pause menu (with accessible Dev Menu)
N88xxEl.jpg|Dev Menu.
lOpTYaz.jpg|System resources.
TvGBlfi.jpg|Copyright.
XjPtHR3.jpg|Load game menu.
O8hMEyf.jpg|Test map?
==See also==
Original release thread on ASSEMBlerGames. (Archive)
SpyHunter (Jul 22, 2001 prototype)

A prototype of SpyHunter for the PlayStation 2.
==Notes==
*Build roughly a month before the final US build
*No visible changes from final build.
*Miscellaneous Notes:
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Game contains dongle protection: No.
==Cinematic differences==
*SPY_DEMO.PSS looks like final version, but footage in video has a lower sizes and strange white line at top, when this video from final build has slightly bigger sizes and doesn't contain white bar.
*SPY_CRE.PSS is the same to final version, but has some moving blue lines in background.
*Another cinematics are indentical to final.
==Other differences==
*Executable has some changes.
==Screenshots==
File:Spyhunterprevoct title.png
==Origin==
File:PS2 - Spy Hunter Prev Oct.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
*Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)
SpyHunter 2 (Jul 10, 2003 prototype)

A prototype of SpyHunter 2 for the PlayStation 2.
==Notes==
* Different main menu
* Just a single Q EDC error was found, correctable.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
spyhunter271002_title.png
==Origin==
PS2 - Spy Hunter 2 7.10.03.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
SpyHunter 2 (Sep 12, 2003 prototype)

A prototype of SpyHunter 2 for the PlayStation 2.
==Notes==
* Different main menu
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
spyhunter2notyetbalanced_title.png
==Origin==
PS2 - SpyHunter 2 Gameplay NOT yet balanced 80% complete PS2 Preview Disc.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Spy Hunter (13 prototype)

A prototype of Spy Hunter for the ColecoVision.
==Notes==
* The Bally Midway copyright year is listed as 1984 instead of 1983.
* The road dirt texture is a more vibrant shade of yellow.
* There are much less cars on the road.
==Origin==
CabbagePatchKidsAdventuresInThePark_May241984_cart.jpg|EPROM 1
SpyHunter 13 cart.png|EPROMs 2-3
SpyHunter 13 cart2.png|EPROM 4
==See also==
* ROMs Dumped and Confirmed (archived)
Spy Hunter (Nov 12, 1984 prototype)

A prototype of Spy Hunter for the ColecoVision.
==Notes==
* Near final, differences unknown.
==Origin==
SpyHunter Nov121984 cart.png|EPROMs 1-2
SpyHunter Nov121984 cart2.png|EPROMs 3-4
==See also==
* ROMs Dumped and Confirmed (archived)