nyuuzyou/wikis huggingface dataset:
Moonbright Regiment Outpost

Moonbright Regiment Outpost is a in Future Redeemed. It is found in Aurora Shelf's lower level.
The outpost consists of an outside region and an enclosed region, which is initially locked. It can be breached by climbing a ladder to the top of a tent just north of the enclosed region and jumping over the fence. Once inside, the Outpost Key can be found, allowing the party to unlock the front gate.
==Enemies==
==NPCs==
==In other languages==
==Gallery==
Moonbright Regiment Outpost (night).jpg|Moonbright Regiment Outpost at night
Category:Locations (Aurora Shelf)
Moonlighting Elwyn

Moonlighting Elwyn is a Bunnit in Xenoblade Chronicles 2. It can be found anytime at the Plains of Evening Calm in the Upper Level - Right of the Gormott Province, roaming with a group of and Clap Bunnit.
Defeating it will unlock the second level of 's Leaping .
==Data==
==In other languages==
==Gallery==
Moonlighting Elwyn.jpg|Moonlighting Elwyn in-game.
Moonlighting Elwyn Nametag.jpg|Moonlighting Elwyn's nametag
Moonlighting Elwyn Map Location.jpg|Moonlighting Elwyn's location on the map
Moonlighting Elwyn Tombstone.jpg|Moonlighting Elwyn's tombstone
Moonlighting Elwyn Tombstone Interface.jpg|Moonlighting Elwyn's tombstone interface
Moore

Moore is a NPC in Xenoblade Chronicles X. This is the human disguise of MO037: Moore.
==Appearance and personality==
==Story arc==
==Affinity links==
==As an enemy==
* MO037: Moore (enemy)
==Missions==
* The Duel (Part IV)
==Trivia==
* There exists a café in the Barista Court called "Moore's Cafe". It is unlikely that Moore is related to this business, though.
==In other languages==
==Gallery==
Mopopo

Mopopo is an in Xenoblade Chronicles 2. She can be found anytime at the on the Upper Level - Right of the Gormott Province, during The Missing Order. She disappears after completing the .
==Quests==
*Involved in the quest The Missing Order.
==Lore==
*Mopopo is a Nopon merchant transporting goods to Gormott.
*She has a weakness for food, always munching on something on her way home from her deliveries. She is particularly fond of s.
*Due to the Militia Corps' refusal to charge extra fees for the delivery of goods after consul Dughall was removed from his position, she has stopped delivering to Torigoth.
==Dialogue==
===During The Missing Order===
==In other languages==
Category:NPCs (Gormott)Category:Nopon (XC2)
Mor Ardain/Night

Mor Ardain/Night is Disc 3, Track 11 on the Xenoblade2 Original Soundtrack and Disc 8, Track 11 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays in the lower and upper levels of Mor Ardain during the night.
==Album notes==
Category:Music (XC2)Category:Songs composed by Kenji Hiramatsu
Mor Ardain - Roaming the Wastes -

Mor Ardain - Roaming the Wastes - is Disc 3, Track 10 on the Xenoblade2 Original Soundtrack, Track 9 on the Xenoblade Chronicles 2 Sound Selection, and Disc 8, Track 10 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays in the lower and upper levels of Mor Ardain during the day.
==Album notes==
==In Super Smash Bros.==
Mor Ardain - Roaming the Wastes - is one of the music tracks in , available on the and the stages. Sections of the piece were also remixed for the Xenoblade Chronicles 2 Medley.
Category:Music (XC2)Category:Music (SSBU)Category:Songs composed by Kenji Hiramatsu
Mor Ardain Consulate

The Mor Ardain Consulate is a in Torigoth, Gormott Province. It is connected to Saets Chief's Residence, via its roof, and Grodd Residential Zone. It is where the consul administers Gormott.
==Treasure troves==
*Barrel outside the consulate: , Bravery Booster, Truth Booster, Compassion Booster, Justice Booster
*Barrel at the foot of the building: Gold, Bravery Booster, Truth Booster, Compassion Booster, Justice Booster
*Red treasure trove inside the consulate: , Common Core Crystal
==Auto dialogues==
==In other languages==
==Gallery==
Mor Ardain Consulate (night).jpg|Mor Ardain Consulate, at night
Mor Ardain Consulate Dughall.jpg|Dughall sitting in the consulate
Mor Ardain Consulate/Auto dialogue

The following is a list of s that can be found at Mor Ardain Consulate. Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Anytime==
*Gormotti talking about a disturbance at the Torigoth Relay Base.
Mor Ardain Consulate Auto Dialogue 1 part 1.jpg|"There was some disturbance at the base lately."
Mor Ardain Consulate Auto Dialogue 1 part 2.jpg|"No clue what it's about."
Category:Auto dialogues (Gormott)
Moraine

Moraine is a in Xenoblade Chronicles 3. She is an off-seer from Colony Lambda and Shijima's partner.
==Appearance and personality==
Moraine is a young woman slightly taller than Eunie with blueish black straight hair in a bob cut and blue eyes. She has a few scales on her skin resembling Urayans. Her term mark is located on the upper left side of her chest. She wears an Agnian off-seer uniform with a hat.
She has a calm personality, and shows great resilience when facing her passing doubts or her grief. She isn't good at fighting.
==Story arc==
===The Lost Off-Seer===
Moraine's partner, Shijima, has disappeared from the colony. Believing he is headed for Agnus Castle alone for his Homecoming, Moraine goes after him. Struggling to find him, she's almost ready to give up when the party finds her in their own search for Shijima. They eventually manage to find him for her, but as Moraine awaits their return, enemy soldiers approach her location. She hides quickly, and the party manages to come back and defeat the enemies before they find her. Shijima is with them, and the two off-seers can head back home together, the experience giving them a push to open more to each other.
===Duty===
When Shijima eventually reaches the end of his life, Moraine sends him off, watching him go with a content look upon his face. The party later comes to check on her, but she assures them that she is fine, despite how hard his death was on her. She tells them she wants to keep his legacy alive, and that she has come to share Shijima's worries on how slow Colony Lambda's system can be. The discussion is interrupted by the arrival of Tonya, who informs them enemy forces are approaching Colony Lambda, and that Moraine is being mobilized to help defend it.
As the fight ends in Colony Lambda's victory, Moraine regroups with the others in the Commander's Office. She is a silent witness to Koji revealing he orchestrated the attack himself to prove a point on the colony's main weakness: its lack of speed and flexibility, which Shijima also found concerning at the end of his life.
==Quests==
Moraine appears in the following quests:
* The Lost Off-Seer
* Duty
==Lore==
* Moraine is in the same cohort as Tonya, but the two of them are more distant colleagues than friends. Duty
* She sends Shijima off at the end of his life.
==Dialogue==
==Affinity==
==Collectopaedia Card==
==In other languages==
==Gallery==
XC3 The Lost Off-Seer Moraine 1.jpg|Moraine looks for Shijima
XC3 The Lost Off-Seer Moraine 2.jpg|Moraine looks for Shijima
XC3 The Lost Off-Seer Moraine 3.jpg|Moraine
XC3 The Lost Off-Seer Moraine Shijima.jpg|Moraine and Shijima
XC3 Duty Moraine Tonya.jpg|Moraine and Tonya
XC3 Duty Koji comes out.jpg|Moraine (right) with her comrades
==References==
Category:Agnians
Category:NPCs (Colony Lambda)
Moraine and Shijima

Moraine and Shijima is a discussion in Xenoblade Chronicles 3. Completing it automatically starts the quest Duty.
==Info fragments==
Moraine and Shijima requires 1 info fragment, located in Colony Lambda.
===Location of the info fragment===
XC3 Info Moraine and Shijima.jpg|Info fragment location
===Info fragment===
==Script==
==In other languages==
Moramora

Moramora are an enemy species in Xenoblade Chronicles, Future Connected, Xenoblade Chronicles 2, Torna ~ The Golden Country, and Xenoblade Chronicles 3. They are large flying creatures that resemble manta rays with three pairs of wings.
==Xenoblade Chronicles==
Moramoras are found exclusively on Valak Mountain. In Future Connected, they inhabit the Bionis' Shoulder.
===Main game===
===Future Connected===
==Xenoblade Chronicles 2==
Moramoras are found in Uraya, Leftheria, Tantal, and the Kingdom of Torna. They are often found clinging on the sides of walls like moths.
===Main game===
===Torna ~ The Golden Country===
==Xenoblade Chronicles 3==
==In other languages==
==Gallery==
===Xenoblade Chronicles===
===Xenoblade Chronicles 2===
Regus Moramora.png|A Regus Moramora
===Xenoblade Chronicles 3===
****Category:Enemy species (XC1)Category:Enemy species (XC2)Category:Enemy species (XC3)
Mordow Blant (XC2)

Mordow Blants are Blant enemies in Xenoblade Chronicles 2. They appear anytime in both the and Stomach of Uraya. More specifically, they can be found at , Sternum Arch, Lake Varna, Farlaine Wells, Farlaine Central Pools, and Fonsa Myma Waters.
==Data==
==In other languages==
Category:Blants (XC2)
More Challenge Battles!

More Challenge Battles! is a in Xenoblade Chronicles 3. It is part of the Volume 3 of the Xenoblade Chronicles 3 Expansion Pass and unlocks the Archsage's Gauntlet. It can be recieved via the Expansion Pass menu.
==Quest objectives==
Specifically, reach the Ribbi Flats
==Result==
The Nopon Archsage has more trials up his sleeve yet! Be prepared to tackle the new Archsage's Gauntlet he came up with to keep him smiling wide and bright!
==Dialogue==
===Talk to the Nopon Archsage===
==In other languages==
==Gallery==
Category:Quests (Ribbi Flats)
More Water Works Woes!

More Water Works Woes! is a Global Samaritan Campaign in Xenosaga Episode II - Jenseits von Gut und Böse. 
==Objectives==
Ray needs help opening six water valves in the second basement level of the Water Works.
==Completion Steps==
==Gallery==
GS - More Water Works Woes(2).png|
Category:Global Samaritan Campaigns
Mortifole

Mortifoles are flying enemies in Xenoblade Chronicles X. These Insectoids often mimic native Miran flowers to lie in wait for BLADEs before bursting out of the ground and attacking. The petals that it uses to fly are actually feathers.
Sacrifoles are a relative of the Mortifole, but their petals are thicker compared to a Mortifole's.
==Description==
Devious insects that camouflage themselves as large flowers, waiting patiently for unwary prey to approach. The instant a victim comes in contact, a powerful acid spray is unleashed.
Mortifoles have been known to band together at times, creating the illusion of a gorgeous field of flowers. Interestingly, they lay their eggs on the very plants they attempt to mimic. The hatchlings are caterpillar-like in form and will sometimes cling to adults in an effort to enhance their camouflage.
== In combat ==
Mortifoles typically attack in numbers, with those attempting to run from one Mortifole often coming into contact with more and more of them thanks to their disguises as normal Miran flowers. Most debuffs will work on them, but they do naturally resist .
In order to ensnare their foes, Mortifoles often use Jamming Pollen to Flinch players and inflict Fatigue, making melee attacks weaker. Their attacks are primarily ether and physical, although white and red Mortifoles have the ability to Self-Destruct thermally as well.
In general, Mortifoles are weak to ether, thermal, and gravity attacks, usually taking 25% more damage from ether, thermal, and gravity attacks, while resisting physical attacks by 35%.
Mortifoles have two appendages on their head. Destroying one will destroy two of the feathers and expose the second appendage. Both appendages have a hardness of 0.
== Variations ==
Mortifoles come in four variations based on their petals.
* Golden Mortifoles have golden yellow leaves and are found in most of Primordia and Noctilum. They drop the Golden Mortifole Feather from the first set of feathers.
* Green Mortifoles have green yet dirty leaves and are found in the Twin Arches and central Oblivia (although some are floating near Everwhelm Falls in Noctilum). They drop the Green Mortifole Feather from the first set of feathers.
* White Mortifoles have white, clean leaves and are found in Primordia's caves and Noctilum. They drop the White Mortifole Feather from the first set of feathers.
* Red Mortifoles have red, spotted leaves are located in south and east Oblivia as well as Lake Basel. They drop the Red Mortifole Feather from the first set of feathers.
In general, all Mortifoles drop these items:
* Shiny Mortifole Seed from the main body.
* Fluffy Tuft from the main body.
* from the main body.
* Mortifole Pollen from the second pair of feathers.
== Enemy List ==
== In other languages ==
*Category:Insectoids
Morytha Falls

Morytha Falls is a in the of the Cliffs of Morytha. It connects Chehn Slope to Linka Hive and Runo Cave-in.
==Enemies==
===Normal enemies===
*Dirid Ansel
===Unique monsters===
*Machine-Gun Julio
==Heart-to-Hearts==
*Family Ties
==In other languages==
==Gallery==
Morytha Falls (night).jpg|Morytha Falls, at night
Morytha the Unknown

Morytha the Unknown is a in Xenoblade Chronicles 2. It can be found at View of a Lost Time in the Streets of the Land of Morytha.
__TOC__
==Script==
==In other languages==
==Gallery==
Morytha the Unknown Map Location.jpg|Location of the Heart-to-Heart on the map
Morytha the Unknown Choice.jpg|The choices during the Heart-to-Heart
Moss-Green Slate Piece

Moss-Green Slate Piece is a key item in Torna ~ The Golden Country. It is found by turning right after exiting Auresco, Rear Gate in Auresco, Royal Capital of the Kingdom of Torna. It must be inserted in the Ancient Seal of Aletta at the Cavern of the Seal in the Aletta Region to dispel the barrier barring entry to the Tasteless Altar.
==In other languages==
==Gallery==
Moss-Green Slate Piece Location.jpg|The Moss-Green Slate Piece
Moss-Green Slate Piece Map Location.jpg|Location of the Moss-Green Slate Piece on the map
Most Awful News?!

Most Awful News?! is a in Xenoblade Chronicles 2. It is a DLC quest introduced in version 1.3.1 as part of the DLC Quest List - Distribution 2 DLC. It can be received from Finch after resting at at in Theosoir, Kingdom of Tantal.
__TOC__
==Quest objectives==
*Complete the Merc Mission "Finch's Big News".
*Head to the Hall of Virtue.
*Complete all three objectives:
**Defeat the s (3) in the Hall of Virtue in Tantal.
**Defeat the s (2) in the Puresnow Passage in Tantal.
**Defeat the s (4) in the Hall of Honor in Tantal.
*Report to Eulogimenos at the Royal Audience Hall in Tantal.
==Results==
"Looks like Finch heard a secret about King Eulogimenos, and arriving in time to quell the rebellion was pure luck. (DLC Quest)"
==Dialogue==
===Head to the Hall of Virtue===
===Report to Eulogimenos===
==In other languages==
==Trivia==
*While Eulogimenos talks about how some of the rebellious soldiers learned the secret that the Tantalese are not related to Addam is what sparked their rebellion, Theosoir citizens, as soon as Chapter 7, already knew the "secret".
==Gallery==
Most Awful News! Quest Log.jpg|Most Awful News?! in the Quest Log
Most Awful News! Complete Quest Log.jpg|Completed Most Awful News?! in the Quest Log
Anastatia's Map Location.jpg|Location of the quest on the map
Most Awful News! Objective 1.jpg|Defeat the Rebellious Soldiers
Most Awful News! Objective 2.jpg|Defeat the Rebellious Soldiers
Most Awful News! Objective 3.jpg|Report to Eulogimenos
Category:Quests (Tantal)
Motata

Motata is an in Xenoblade Chronicles 2. He can be found anytime in the Argentum Bazaar in Goldmouth, Argentum Trade Guild. He is the Nopon shopkeeper of 12 Brothersisterpon.
__TOC__
==As an enemy==
==Dialogue==
===Nothing bought===
===All brothersisterpons found===
====Brothersisterpon Deeds purchased not purchased yet====
====Brothersisterpon Deeds purchased====
==In other languages==
==Gallery==
12 Brothersisterpon.jpg|Motata at his shop
Category:Nopon (XC2) Category:NPCs (Argentum)
Mote

Motes are specks of light that are commonly seen to rise from dead s and monsters in Xenoblade Chronicles 3.
==Characteristics==
The colour of motes varies depending upon the circumstances surrounding the character's death:
* If a human is bound to a Flame Clock, killed by someone bound to a Flame Clock, or both, they produce red motes. Dismembered Moebius forms also emit red motes. Husks in the overworld invariably produce red motes.
* Humans who reach their Homecoming, as well as dead City residents, produce golden motes.
* Humans who die in other circumstances, including Moebius, produce blue motes.
If an Off-seer sends on a deceased human producing red motes, the motes turn blue. The same is true for the golden motes of dead City residents, but not the golden motes of characters that reach their Homecoming.
Blue motes can also be seen during Off-seeing even if no human or monster has died, implying that they are not necessarily sourced from the deceased life themselves.
When a human touches a mote, it seemingly transmits a memory or emotion associated with the (possibly) deceased individual.
==Trivia==
* The aesthetic of the letters on the title logo of Xenoblade Chronicles 3 heavily resembles motes.
* While the party is bound to 's Flame Clock, enemies dissolve into red motes upon defeat.
==In other languages==
==Gallery==
Cammuravi's death.png|Red motes coming from Cammuravi, dying as his Flame Clock runs out.
No Want of Courage Agnus vs Volffs.jpg|Agnian soldiers killed by Volffs producing red motes.
Orsolya.png| Red motes coming from the dying Orsolya.
Consul F(3).png|Blue motes coming from the dying Consul F.
Miyabi off-seeing.png|Blue motes surround Miyabi during Off-seeing.
Homecoming.png|A Kevesi soldier reaches Homecoming and evaporates into golden motes.
Guernica's death.png|Golden motes coming from the dying Guernica.
Chyra's death.png|Golden motes coming from Chyra's body.
Xenoblade Chronicles 3 logo black.png|Letter aesthetic on Xenoblade Chronicles 3 logo heavily resembles motes. 
Category:Lore (XC3)
Mother, I miss you

mother, I miss you is Disc 1, Track 17 on the Xenosaga III: Also Sprach Zarathustra Original Sound Best Tracks album. Its melody is based upon a motif from a prelude to the tragedy.
It plays in the following cutscenes:
* The young Kevin confronts the old and young Shion as the latter plucks flowers for Virgil on Miltia.
* The Red Testament reveals himself to be Kevin inside Labyrinthos.
* Young Kevin berates young Shion for caring about her trampled flowers outside Labyrinthos.
* Kevin explains the purpose of Eternal Recurrence and his plans for it to the party on Michtam.
Category:Music (XS3)Category:Songs composed by Yuki Kajiura
Mother of Humanity

The Mother of Humanity is a character from Xenogears. She is an artificial human who gave existence to humanity on the planet.
==Appearance and Personality==
==Story arc==
When Deus attacked Miktam, Abel stumbled upon the Zohar and made contact with the Wave Existence. This resulted in Kadomony creating the first Antitype using "the mother's will".
Later on, when the Eldridge was hijacked by Deus, Kadomony activated System Hawwa, which overrode the Antitype into the first Complement. She created the first human beings native to the planet, Cain and the Gazel Ministry. Due to the mother's will remaining in her, she created two duplicates of herself, one with her original programming and the mother's will, Elhaym, and one with the System Hawwa programming, Miang (000). She would then return to Kadomony to rest eternally.
==Lore==
==Gallery==
===Screenshots===
Original Miang.png|The mother after being overtaken by System Hawwa.
Elly in Kadomony.png|Elly in Kadomony.
===Artwork===
Original Miang Concept Art.png|Concept Art
Original Miang Concept Art2.png|Concept Art
Category:Characters (XG)Category:Humans (XG)Category:NPCs (XG)
Motty

Motty is an in Xenoblade Chronicles 2. She can be found anytime behind a counter at Torigoth Market in Torigoth, Gormott Province. She gives the Merc Mission Mannam Juice Delivery upon reaching development level 2 for Gormott.
==Lore==
*Motty is a Gormotti shopkeeper, selling things crafted with wood.
*She is very proud of the art of Gormotti woodcraft, promoting and praising it any chance she has.
*Her dream is to share that love for Gormotti woodcraft with people across Alrest.
*She imagined the Wood-Carven Queen before it was put for sale.
*Likewise, she is the one who named the instrument Woodboard.
*Her husband is a courier who delivers Mannam Juice, made from fermented , to the village of Pom.
==Dialogue==
===Chapter 2===
===Chapter 3===
===Chapter 4===
===Chapter 5===
===Chapter 7===
===Chapter 10===
==In other languages==
Category:Gormotti Category:NPCs (Gormott)
Moui

Moui is an in Xenoblade Chronicles 2. He can be found anytime in front of railing at Saets Chief's Residence in Torigoth, Gormott Province.
==Quests==
*Involved in the main story quest The Race to Find Nia.
*Involved in the quest The Militia's Request (indirectly the quest giver).
==Lore==
*Moui is a Gormotti who is the chief of Torigoth's Militia Corps.
*Due to the attack on the Titan Battleship and Dughall's removal from duties, he and the vigilantes had an increase in their workload.
*He wishes he could have an artificial , thinking it could help with the vigilante being short-staffed.
*He always jokingly asks if the party wants to join the vigilantes.
*He regrets the time when the town was more peaceful, saying they only had lost items and petty squabbles to worry about.
==Dialogue==
===Chapter 2===
===Chapter 3===
===Chapter 5===
===Chapter 6===
===Chapter 7===
===Chapter 8===
===Chapter 10===
==In other languages==
Category:Gormotti Category:NPCs (Gormott)
Mountain Cave

The Mountain Cave is an area in Xenogears. Fei makes his way through it while heading towards the Aveh - Kislev Border.
==Story==
When the party plans to seize Aveh back from Shakhan, Fei is split off from the rest of the group, leading a team of Gears that will head to the Aveh - Kislev border. Along the way Fei travels through the Mountain Cave in his Gear Weltall. Upon making it through the cave to the outside, Fei is forced to fight the Gebler Special Forces as well as Elly in her Gear Vierge. After stopping them, Fei continues to make his way up through the cave until reaching the border.
==Geography==
The Mountain Cave is located in the northern part of Aveh near the border with Kislev. It does not appear on the map and cannot be returned to after completing it.
==Enemies==
===Normal enemies===
* Edelweiss
* May Fly
* 
* Nomad Fix Bot
===Bosses===
* 
* 
* 
* 
* 
==Shop==
The shop will be unavailable if the player destroys the Repair Bot.
Name 	Buy Price
Z9-1500 	1800G
WELT-03000 	1400G
MS 9 	1500G
Iron GWhip 	1600G
Snapper GWhip	2000G
Resp Circuit 	2500G
Def Circuit 	2500G
C Circuit 	250G
Magnetic Coat	4000G
Lens Cover 	2500G
Engine Guard 	5000G
Tank Guard 	3000G
Ar Repairer 	4000G
Motion Guard 	4000G
Name 	Buy Price
Aquasol 	20G
Rosesol 	100G
Omegasol 	50G
Survival Tent	150G
==Treasures==
* Extra Ar +2
* Gold Nugget
* Magnetic Coat
* Rosesol S
==Gallery==
Mountain Path

The Mountain Path is an area in Xenogears. Fei travels through it in order to reach Citan's House.
==Story==
The Mountain Path is available to travel to at the start of the game. Fei is required to travel through it to make it to Citan's House where he hopes to borrow a camera for Alice and Timothy's wedding. After spending dinner with Citan and his family, Fei heads back to Lahan Village that evening, but spots Gears from Kislev traveling to the village. He rushes back to Lahan in order to help save everyone.
==Geography==
The Mountain Path is north of Lahan Village. Citan's House is located at the top.
==Enemies==
===Normal enemies===
* 
* Hopper
* 
==Treasures==
* 120 G x2 (1 at Citan's House)
* Aquasol x3 (1 at Citan's House)
* Bird's Egg
* Birdseed (Citan's House)
* Midori's Ring (Citan's House)
* Spider
==Gallery==