nyuuzyou/wikis huggingface dataset:
Windurst Mission 2-1

==Walkthrough==
Trade enough Crystals to the Conquest NPC (Around a full stack if starting from the previous rank up) to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
(Optional): As usual for Windurst Missions, the Gate Guards and their adjacent NPCs will all have optional dialogue after accepting and at end of the Mission.
*Head for the Optistery on the northern map of Windurst Waters (near Home Point #1). Speak to Tosuka-Porika at (G-8).
**(Optional): The other NPCs and Tosuka-Porika inside the same room have additional dialogue. 
*Head to (J-3) in Windurst Woods and speak to Nanaa Mihgo. She will lend you her Lapis monocle.
** You may need to talk to her twice or more if you have a Windurst Trust permit and Aht Urhgan Lure of the Wildcat Quests started.
**(Optional): Nanaa's cronies nearby have additional dialogue.
===Maze of Shakrami===
*Now make your way to the Maze of Shakhrami, which is in at (K-5) in the northeast corner of Tahrongi Canyon. 
**The Survival Guide places you at the entrance of Maze of Shakhrami so long as you have it unlocked.
**The Unity Warp to Tahrongi Canyon, Kulshushu Outpost, or Mea crag warps can otherwise save some time.
*Inside, head for (G-6) on Map 1, where you can transition to Map 2 (the lower map). Then, head to (H-5) on Map 2. 
*Check each Fossil Rock until you receive the Lapis coral.
**There are about 12 Fossil Rocks on Map 2.
**There are Fossil Rocks at (H-5),(I-7),(H-7),(G-7),(G-8),(I-8).
**Many mobs aggro sound, while Goblins will aggro to sight, so keep Sneak and Invisible up if you are a lower-level player. You can use Circumspection from the Grounds Tome if necessary.
*Make your way back to Nanaa Mihgo, who will give you the Hideout key.
**(Optional): Nanaa's cronies have new additional dialogue.
===Inner Horutoto Ruins===
*Head to East Sarutabaruta, and enter the Tower at (J-7) to reach Inner Horutoto Ruins.
** The Inner Horutoto Ruins Survival Guide warp places you in the right tower if you have it unlocked already.
*Head to the Southwest room containing an Ancient Magical Gizmo. At (G-9), there is a Cracked Wall. Open it to proceed to Inner Horutoto Ruins Map 2. Now head for (G-8) again. There are a few ways to get there, but ultimately that is your destination.
** You will need Sneak and Invisible due to high level (90+) monsters in the area.
*** Silent Oil and Prism Powder are alternatives to Sneak and Invisible.
** This also includes potential blood aggro, so be sure you are full HP.
*** Without Sneak and Invisible: Beetles and Bats do not aggro here. there is a path to the door without Goblins and Skeletons, allowing you to pass safely. 
*Check the Mahogany Door for a cutscene. 
**(Optional): Nanaa and her cronies back in Windurst Woods have new additional dialogue after this cutscene.
===Windurst===
*Head to the House of the Hero at Windurst Walls (G-3). Check the door for a cutscene. 
*Make your way back to Windurst Waters Home Point #1 and speak to Tosuka-Porika to complete the Mission.
**(Optional): Some of the NPCs in the same room have new additional dialogue.
Category:MissionsCategory:Windurst Missions
Windurst Mission 2-2

This Mission is not required and is completely skippable. It is recommended to only subject yourself to it if you are a completionist or masochist.
==Walkthrough==
*Accept the mission from the Gate Guard. 
**(Optional): As usual, you can speak to the gate guards for additional dialogue.
*Head to (L-6) in Windurst Waters and speak to Moreno-Toeno (inside the Aurastery), who gives you the "Creature Counter" magic doll to keep track of your objective.
**(Optional): You can talk to the students on the roof and the other NPCs in the same room as Moreno-Toeno for additional dialogue.
**You can save some time by setting your Home Point in Windurst Waters and bringing a Warp item.
===First-Time===
*Head to Tahrongi Canyon and start killing monsters.
**You have exactly 24 game hours (1 Earth time hour) to kill at least 30 monsters in the Canyon and return to Moreno-Toeno.
*Upon defeating 30 monsters, return to Moreno-Toeno.
===Repeating===
*Head to Buburimu Peninsula and start killing monsters.
**You have exactly 48 game hours (2 Earth time hours) to kill at least 30 monsters in the Peninsula and return to Moreno-Toeno.
*Upon defeating 30 monsters, return to Moreno-Toeno.
===Getting Assessed===
*Return to Moreno-Toeno in Windurst Waters and speak to him in the final game hour of the time limit. Speaking to him any sooner won't trigger the completion cutscene and speaking to him later will fail the Mission.
**This has lead to a lot of confusion over the years. If you are doing the Mission for the first time and accepted it at 06:00 game hour, he will only complete the Mission if the current time is between 05:00 and 06:00 on the next game day. 
*You will fail this Mission if you do not return on time or defeat enough monsters. You will, however, be allowed to progress to the next Mission if you fill your Rank bar via other means. 
Category:Missions
Category:Windurst Missions
Windurst Mission 3-1

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Speak to Kupipi in Heavens Tower who will give you the Starway Stairway bauble. 
**You will be granted access to the upper portion of Heavens Tower. Check the door on the left to go up. 
*Speak to Rhy Epocan at the top of the Tower for a cutscene.
**Use the blue teleporter at the top of the tower to return to the main floor.
*Speak to Hakkuru-Rinkuru at the Orastery in Port Windurst (E-7) for hints on Ajido-Marujido's whereabouts.
**Home Point #1 is closest to Hakkuru-Rinkuru.
*Go to Castle Oztroja and fall down the trap door ((I-8) first Map) for a cutscene.
**Enter and go to (I-8). There will be two switches (not torches) and a fairly obvious floor panel. One switch will open the door, one will open the floor. Stand in between the two switches and check one. If it opens the door, check the other. They randomly switch, so it will never be the same, day by day.
**The person doing the Mission must be the one to pull the lever. Multiple people doing this mission will need to stand back until the trap door closes then individually pull the lever.
**In the same room you drop into there is a Blank Target, which is for the Onion Rings quest. You can collect Old ring without having the Quest flagged. 
*Return to Rhy Epocan to complete the Mission.
Category:Windurst Missions
Windurst Mission 3-2

This Mission is optional and can be skipped by trading enough Crystals to the Conquest NPC.
*This mission can not be soloed, but completing it allows you to obtain the Portal charm for passing the Three Mage Gate by yourself afterwards.
**Alternatively, it may be easier to complete this solo later at a higher rank or start the quest Toraimarai Turmoil. See the notes at the end of the page.
==Walkthrough==
This Mission is skippable. Should you skip it and obtain a higher rank, completing this mission will be different. See the notes at the end of the page.If you choose not to skip this mission, check the Three Mage Gate page for details on your options.
*Accept the mission and make your way to Heavens Tower.
*Pass by Kupipi and on to the second floor. Speak to Zubaba who will give you the Charm of light.
*Next, you will need to get past the Three Mage Gate in ruins tower at (J-7) in East Sarutabaruta (this is the same tower as the Survival Guide Inner Horutoto Ruins warp).
**See the Three Mage Gate page for details on your options.
**Quick Travel options, if previously unlocked:'''
***Survival Guide for Toraimarai Canal, then zone at (F-5).
***There is a Home Point as well, but it is further. If you have the Home Point then you very likely already have the Survival Guide.
*Pass the Three Mage Gate and continue on to the small room at (G-7).
*Check the Gate of Light for a cutscene. 
*Return to Heavens Tower and speak to Zubaba to finish the mission.
 Zubaba does not give you the Portal charm. To obtain it, finish the mission and trade a Rolanberry to Kupipi.
=== Repeating or Skipping the Mission ===
This Mission will work differently if: you have skipped this Mission and obtained a higher Home Nation Rank after completing The Final Seal, or are simply repeating it.
*Accept the mission and speak to Zubaba. She will ask for you to bring her 3 Rusty Daggers. These can be purchased on the Auction House (but may be rare), or obtained from the Wendigos past the Three Mage Gate (the same skeletons that drop test answers). 
*Trade Zubaba the daggers to complete the mission. Obtaining the Portal charm is done the same way as completing the mission regularly. 
 
Category:Windurst Missions
Windurst Mission 5-1

This Mission is the same for every other Nation.
*Players who are on the same Mission (5-1 or higher) with the New Fei'Yin seal, or have completed it for their current Nation, will be able to join you.
==Walkthrough==
Head to Heavens Tower in Windurst Walls HP #1.
*Click the Door: Vestal Chamber at the top of the Tower to start the Mission and to receive New Fei'Yin seal.
**If you are low level, you might want to use Trusts or form a party of lvl 50+ players.
*Go to Fei'Yin (located in the northeast corner of Beaucedine Glacier) for a cutscene with Zeid. You will have to reach the Qu'Bia Arena and clear the BCNM "The Rank 5 Mission".
**The majority of enemies in Fei'Yin detect by sound, however there are several that detect spellcasting.
**Quick Travel options:
***Home Point #1 to Fei'Yin is the fastest way, it puts you right at the zone to Qu'Bia Arena. 
***Unity Warp (Level 128) will place you at the entrance of Fei'Yin.
***Unity Warp (Level 125) will place you in the central area of Beaucedine Glacier.
**From the entrance of Fei'Yin:
***Go east to (K-8). There are 2 Dolls in front of a door named Cermet Portal, open it and you'll be able to enter Qu'Bia Arena. 
You will be able to prepare outside of the BC, however all buffs will wear upon entering. Plan accordingly and click the Burning Circle when ready.
*You only need to kill the Archlich to win.
*You will be facing Archlich Taber'quoan. The Archlich will spawn with 2 Ancient Sorcerers. Ancient Warriors will also spawn in the hallway and run into the arena to help the Archlich during the fight.
**The Archlich is a BLM, and will cast spells like Sleepga II and Freeze, he may also use Manafont.
**The lesser skeletons have very little HP and can be easily taken out by an AoE spell.
**Focus attacks on the Archlich, a Paladin with Invincible is useful for managing the many extra mobs. A Monk using Hundred Fists also shines in this fight, due to the skeleton blunt penalty.
*When you win, you'll be given another cutscene and receive Burnt seal.
You can head back to the Heavens Tower.
*Check the Door: Vestal Chamber at the top to complete the Mission. 
Category:Windurst Missions
Windurst Mission 6-1

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Talk to Hakkuru-Rinkuru at the Orastery in Port Windurst HP #1 for a cutscene and the Southwestern star charm.
*Go to West Sarutabaruta (F-11) and reach the southwestern tower (Dahlia Tower) to enter the Outer Horutoto Ruins.
*You'll be in Map 4 of Outer Horutoto Ruins. Go to (I-8) and interact with the Cracked Wall.
*Go straight ahead to (J-8), there will be a second Cracked Wall. Proceed until you finally find the Gate: Magical Gizmo and click it to spawn 4 Jack Cardians.
**It is not necessary to defeat them all if you allow the others to despawn before defeating the one you pull. 
**If you're low level, sneak up before examining the door, make sure everyone else is well back.
**The Cardians are magic aggressive so make sure mages are well out of range.
***If you do this and don't let the others despawn before defeating a Cardian. Then you will not receive the cutscene when you examine the door.
**The Cardians NMs do not link with each other, but they will link with other naturally spawning Cardians in the area.
***Jack of Batons (BLM)
***Jack of Coins (RDM)
***Jack of Cups (WHM)
***Jack of Swords (PLD)
*Examine the door after defeating them for a cutscene. Make sure you keep trying if you see a message saying "A mysterious force is interfering". Eventually the cutscene will trigger.
**(Optional): Return to Hakkuru-Rinkuru for some dialogue on Ajido-Marujido's whereabouts.
*Enter Full Moon Fountain located in Toraimarai Canal Map 1 for a cutscene which completes the mission. 
**Home Point #1 in Toraimarai Canal is fastest way there.
Category:Windurst Missions
Windurst Mission 7-1

== Walkthrough == 
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Talk to Tosuka-Porika in the Optistery eastern building in Windurst Waters HP #1 (G-8) for a cutscene and to receive the Optistery ring.
*Head to Toraimarai Canal (G-8) Map 2 and defeat the 4 Hinge Oils in the room.
**Quickest way to get there is to enter through the Windurst Walls (I-3) Priming Gate using the Rhinostery certificate, take a right at the bottom of the stairs, get into the water and keep turning left until you reach some stairs, which you should go up. From here, head south → east → north to reach the Slimes in (G-8).
**Alternatively if you have the Home Point #1 of Toraimarai Canal, go south from it entering a big room, continue towards your left to exit the room and begin walking through the canals. On Map 1 of the canals stay on the above path and walk towards point B. Once you reach point B on the above section keep going north on the only path and go down in the water section of the canals, go back to B and cross into Map 2, take a first right and go south, at the first stairs go up to the raised path and go towards (G-8) where you will find the oozes and door.
*After defeating the 4 Slimes, head northeast to the stairs at (H-8) and examine the Marble Door at the top.
**All four Hinge Oils must be defeated before you can enter The Animastery. Hinge Oils will repop after 16 minutes. 
*Examine the Tome of Magic lying on the ground to begin a cutscene.
**This is near the desk and a skull resting on a chair. 
Return to Tosuka-Porika to complete the Mission. You will receive the Blank Book of the Gods.
Category:Windurst MissionsCategory:Missions
Windurst Mission 7-2

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Talk to Leepe-Hoppe on the roof of the Rhinostery, located in the southern half of Windurst Waters near Home Point #3.
**The correct dialogue involves Rukususu and Kerutoto.
*Talk to Kerutoto in the Rhinostery northern building for a cutscene.
**You may need to talk to her over 3 times.
**The correct cutscene is the one where she talks about Leepe-Hoppe and Rukususu, not the Diabolos one.
***If she continues to give you the cutscene for Diabolos, accept the Quest and talk to her twice to activate the cutscene needed for this Mission.
**Optional: Talk to Vanono in Kazham at (G-7) for a brief message.
*Talk to Romaa Mihgo in Kazham at (H-11) in Mihgo's Residence.
*Travel to the Temple of Uggalepih. You will have to kill Bonze Marberry for a ().
**If you're in a party, each player will require one.
**The key won't drop if you already have one. Check your storage.
**Bonze Marberry is located on Map 3 near (J-9). It will drop 2 keys per kill, and respawns every 5 minutes. This NM uses Everyone's Rancor, therefore it is recommended to reset your Tonberry Hate if your Hate is high and you're fighting him at a low level.
**Quick travel options: Use the Yhoator Jungle Outpost Warp, Unity Warp or Survival Guide. → Run to the Bloodlet Spring Den of Rancor entrance at (J-7) → From this entrance of Den of Rancor, follow the right wall until you zone in Temple of Uggalepih. This will directly lead you on Map 3. → Go upstairs and follow the left wall. The NM will be in the room at (J-9). 
*After obtaining your Cursed Key, trade it to the Granite Door at (J-6) on the same map for a cutscene. You will receive Book of the Gods.
*Return to Leepe-Hoppe to complete the Mission.
Category:Windurst Missions
Windurst Mission 8-1

== Walkthrough ==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Talk to Moreno-Toeno in Windurst Waters (L-6) at the Aurastery (northern section, eastern building, HP#2 is closest) for a cutscene and to obtain the "Star Seeker".
*Click the Qu'Hau Spring in Ro'Maeve (H-6) for a cutscene.
**Quick travel options: the Survival Guide to Ro'Maeve is the fastest way. The Voidwatch warp to Hall of the Gods or Ro'Maeve are the next best options, respectively.
*Go to Davoi and kill Dirtyhanded Gochakzuk NM to obtain a (). The NM will drop 2 wands per kill, and respawns every 5 minutes.
**If you're in a party, each player will require one.
**The wand won't drop if you already have one. Check your storage.
**The NM is located on the center island (H-8), so you have to go though Monastic Cavern: Enter Monastic Cavern from entrance 2 at (H-11) in Davoi → Once inside, keep going and take the exit 4 at (I-8) → From here follow the road west around the hill to a wooden elevator, pull the lever to get to the monastery building → Inside, after 2 Oak Doors, the NM will be sitting on a big "throne".
**Quick travel options: the Proto-Waypoint to Davoi is the fastest way. Drop into the water, follow the water south-east to (J-10) to get back on land, then hug left until you reach entrance 2. The Survival Guide to Davoi is almost as fast.
*Take the elevator back down and walk to the bridge off the center island. or you'll have to do the walk of shame back through the cave!
*Keep going until you reach Sedal-Godjal at (J-8). Speak to him for a cutscene. He will turn your "Star Seeker" into the Magic-drained "Star Seeker".
**You may need to talk multiple times. This can be done before or after obtaining the Curse Wand.
*Trade the Curse Wand to Sedal-Godjal for a cutscene. 
*Return to Moreno-Toeno for a cutscene that completes the Mission.
Category:Windurst Missions
Windurst Mission 8-2

==Walkthrough==
Trade enough Crystals to the Conquest NPC to raise the Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Talk to Apururu in Windurst Woods HP #1 inside the northern Manustery building for a cutscene. You will obtain the Manustery ring.
*Talk to the following NPCs, in any order, to receive the Rhinostery ring, Aurastery ring, and Optistery ring:
**Rukususu in Fei'Yin at (F-6) on Map #2. Click the Cermet Door of the north-western small room for a cutscene with her.
***Home Point #2 to Fei'Yin is the fastest way. 
**Sedal-Godjal in Davoi (J-8). He can only be reached by going through Monastic Cavern. Enter Monastic Cavern from entrance 2 at (H-11) in Davoi. Once you're in, hug the right wall and exit at (H/I-8). Once you're back in Davoi, you can reach Sedal-Godjal by going east.
***Proto-Waypoint to Davoi is the fastest way. Drop into the water, follow the water south-east to (J-10) to get back on land, then hug left until you reach entrance 2.
***Survival Guide to Davoi is almost as fast.
**Tosuka-Porika in Windurst Waters North HP #1, inside the eastern Optistery building.
*Return to Apururu for dialogue regarding the final ring.
----
*Talk to Kupipi in Heavens Tower for a cutscene.
*Go to the tower in West Sarutabaruta (F-4) and enter Outer Horutoto Ruins.
**Outer Horutoto Ruins Voidwatch warp or West Sarutabaruta's Geomagnetic Fount puts you right in front of this tower.
**Warping to the outpost/Survival Guide for West Sarutabaruta or warping to Giddeus and using Escape are the next best options.
*Go through the Cracked Wall at (I-6).
*Find the Cracked Wall at (G-8) on the second map. Touch it and pop Queen of Coins (RDM) and Queen of Swords (PLD).
*Click the Cracked Wall again (multiple times if needed) after defeating them for a cutscene and to obtain the Orastery ring.
*Return to Apururu for a cutscene.
*Talk to Shantotto in Windurst Walls at (K-7) for a cutscene and to obtain the Glove of perpetual twilight.
**You may need to speak to Shantotto multiple times for the correct cutscene.
*Return to Apururu for a cutscene.
*Go to Inner Horutoto Ruins and examine the Gate of Darkness at (I-7, south-eastern door) on Map 4 for a cutscene.
**Fastest way is using the Toraimarai Canal Survival Guide and then back tracking to Horutoto ruins.
**Alternatively, travel though Toraimarai Canal using the Priming Gate in Windurst Walls (H-3).
**You need to pass through the Three Mage Gate if you do not enter via the Toraimarai Canal.
*Return to Apururu for a cutscene that completes the Mission.
**(Optional) Return to Shantotto for dialogue regarding the Glove of perpetual twilight.
**(Optional) Return to Tosuka-Porika to report about the Book of the Gods as promised.
Category:Windurst Missions
Windurst Mission 9-1

== Walkthrough ==
Trade enough Crystals to the Conquest NPC to raise your Rank bar and unlock the Mission, then accept it from the Gate Guard.
*Talk to Apururu in Windurst Woods HP #1 inside the northern Manustery building (H-9) for a cutscene.
*Zone into Heavens Tower for a cutscene.
**Optional: Every NPC upstairs (past the Starway Stairway door) has unique dialogue to this mission. Now is your chance to hear what they have to say!
*Click the Door: Vestal Chamber on the top floor of the tower for a cutscene with the Star Sibyl.
*Return to Apururu for a cutscene.
*Trade to the single Mandragora Warden in The Boyahda Tree at (F-4) in the hidden area of Map 1 for a cutscene. You will receive a Letter from Zonpa-Zippa.
**The pair of Mandragora Warden are the wrong ones.
** is a drop from the Goobbue Gardeners () found in The Sanctuary of Zi'Tah and Old Goobbues () found in The Boyahda Tree.
**Recommended to farm it with Treasure Hunter 8 (or any TH) in The Sanctuary of Zi'Tah which has 13 spawns and 5 minutes respawn. All the Goobbue Gardener spawns are in the north-east and south-east section of the map.
***Easiest transportation option is the Level 122 The Sanctuary of Zi'Tah Unity warp.
*Return to Apururu for a cutscene.
*Zone into Full Moon Fountain for a cutscene that completes the Mission.
**Home Point #1 to Toraimarai Canal is the fastest way. 
Category:Windurst MissionsCategory:Missions
Windurst Walls

==Zone Information==
== NPC ==
==Quests==
== Historical Significance ==
This quiet, residential area of Federation of Windurst provides a home away from home for some of the more respected residents of the Federation. Accessible from all other areas of Windurst, the Walls district also provides access to the North Auction House. To the extreme north of the Walls district is the abandoned House of the Hero, underneath which is a hidden and guarded passageway into the Toraimarai Canal.
== Notes ==
== Related Links ==
Windurst Waters

==Zone Information==
== NPC ==
== Quests ==
== Historical Significance ==
This massive district to the west of the Blacktea River, lies along the western edge the Federation of Windurst. Along with a variety of Shops, the Cooking Guild is located in the northern half of the zone, next to the Tavern and Hostelry. Also contained within this district are a variety of official government departments, including the Aurastery (Magic School), the Optistery (The Library of Magic), and the Rhinostery (living organism research).
== Notes ==
*The map of Windurst Waters was changed with the Nov. 20 07 update to include the label "Gingerberry Grove".
== Related Links ==
Windurst Woods

==Zone Information==
== NPC ==
==Quests==
== Historical Significance ==
This expansive district is the heart of the Federation of Windurst and provides a large number of services to adventurers. The South Auction House can be found at the south-east edge of the district, next to the chocobo stables. To the south lies the Weavers' and Boneworkers' Guilds. The Manustery, which deals with the development of the Cardians, lies in the center of the district. And to the north is the Dhalmel Farm run by Illu Bohjaa, and Mithra Groves, home to Nanaa Mihgo.
== Notes ==
== Related Links ==