Pokémon Yellow Version

Pokémon Yellow Version: Special Pikachu Edition (Japanese: Pocket Monsters Pikachu), often known as Pokémon Yellow Version, is the third Pokémon game for Game Boy released worldwide, as a solitary version of . In Japan, the game was the fourth Pokémon game released, as a second solitary version of . Unlike other games, Pokémon Yellow was inspired by .
Similar to Red and Blue, Yellow arrived towards the end of the Game Boy's lifespan. It managed, though, to receive the title of second best-selling non-bundled game for its console, losing only to its predecessors.
The game was available on the Nintendo 3DS Virtual Console between the Pokémon 20th Anniversary on February 27, 2016 and the discontinuation of the 3DS Nintendo eShop on March 27, 2023.
Generation VII remakes, titled , were released worldwide for the Nintendo Switch in November 2018, in celebration of Yellow's 20th anniversary in Japan.
==Plot==
The plot of Yellow is very similar to that of the Japanese and as well as of the : the (canonically known as ) begins his game in Pallet Town, a small town in the Kanto region, on the same day as his former best friend and now .
While looking for Professor Oak who had called both of them to his laboratory, the player tries to leave town, only for Oak to catch up to him two steps into 's grassy path. Warning the player about the dangers of walking in tall grass without a Pokémon, Oak himself encounters a wild and manages to catch it, before leading the player to his laboratory, where he allows the player to take the single containing an from the desk near him. The rival quickly gets jealous, shoves the player out of his way and takes the Pokémon for himself. With no other options, Oak gives player the freshly caught Pikachu, after which the rival challenges the player to a .
After the battle, Oak allows the two new Trainers to leave for their across Kanto. Right after the rival leaves, the player's Pikachu breaks out of his Poké Ball and starts following the player on foot. Stopping in Viridian City's Poké Mart, the player will find that a package has come in for the professor, and the clerk asks that it be delivered to him. After this has been completed the professor gives one Pokédex to the player and one to the rival, and sends them on their way. Viridian City has a Gym; however, it is locked.
From here, the player has his first encounter with other Trainers, on and in Viridian Forest, and his first encounter with a Gym Leader: Brock the Gym Leader of Pewter City. After his defeat, journeying along and through Mt. Moon brings the player face to face with the regional villainous team, Team Rocket, who are attempting to extract rare Fossils from the cave. Their defeat allows the player to continue through the cave and obtain the Dome Fossil or Helix Fossil which can be regenerated into and . Before the player leaves the cave, he is ambushed by two Team Rocket grunts (unnamed in this game but known as Jessie and James in Pokémon the Series), who try to take the fossil back. Continuing onto , the player finds himself in Cerulean City, where another Gym is. This one, however, is run by Misty, and specializes in Pokémon. To the north, as well, there are two routes leading up to Bill's cottage. On the way, the player is confronted with a trainer who tries to persuade him to join Team Rocket. When the player reaches Bill's cottage and frees him of his transformation into a Pokémon, he will give the player a ticket for the S.S. Anne, a luxury ship moored in and filled with Trainers. Taking a shortcut through a house burglarized by Team Rocket, the player finally arrives at .
After traveling down Routes 5 and , using the to bypass Saffron City, the player finally arrives in . This city is home to another Pokémon Gym; however, the way to it is blocked by a small tree. The only thing to do is to show the ticket to the guarding the harbor, allowing entry into the S.S. Anne. It is here, after assisting the captain with his seasickness, that the player will obtain the first of the five Hidden Machines available in the game, containing . With this, and the , the tree blocking the way to Vermilion Gym can be easily cut through, and Lt. Surge, a Gym Leader specializing in s, can be challenged. From here, beckons, as does Diglett's Cave, through which is the only way to get back to , and a second HM, containing held by one of Professor Oak's aides on . The player takes a brief detour to Pewter City's museum's back entrance which was previously blocked due to a Cut-able tree, which can now easily be bypassed. The player obtains the Old Amber in the museum. Heading back to Diglett's Cave, and to Vermilion, the player must go to Cerulean and to the east, onto and towards the Rock Tunnel.
Rock Tunnel, a still undeveloped natural tunnel between the sections of , is pitch black inside; for this reason, is recommended, but not required, for navigation of it. Finally reaching Lavender Town, the only town in Kanto without a Pokémon Gym besides Pallet, there is not much to do; the local Pokémon Tower is haunted. From here, leads to Saffron City, but it again must be bypassed by way of another , which has its other entrance on , on the west side of Saffron. Celadon City, the home of the fourth Gym which specializes in Pokémon, is just a short walk further. Like the Vermilion Gym, the Celadon Gym also has a small tree blocking the way to its entrance, and an old man outside.
The Rocket Game Corner in Celadon is not what it appears to be. In fact, the Game Corner itself is merely the above-ground portion of a sprawling underground complex: the Rocket Hideout. The player runs into Jessie and James for a second time and then meets the Team Rocket boss, Giovanni, who after his defeat flees, leaving behind a Silph Scope. A Silph Scope is required to fully navigate the Pokémon Tower inside of Lavender Town that the player encountered earlier.
After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be and . In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals Mr. Fuji held hostage by Jessie and James, who will leave when they are defeated. Fuji gives away the Poké Flute, and with that, the blocking and can finally be moved away. Another HM, containing , can be obtained easily by cutting away a tree blocking the northern section of Route 16.
Now the player is presented with a choice of how to get to Fuchsia City. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, , and on Cycling Road, or down the of Routes , , , and , inevitably brings one to the southernmost city in continental Kanto, Fuchsia City, home of Koga of the ous Fuchsia Gym and the Kanto Safari Zone. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing . Finding the Safari Zone Warden's Gold Teeth also will have him reward the player with the final of Kanto's HMs, containing .
The player then goes back to either Celadon City or Lavender Town, encountering the other on the way back. After stopping off at the Celadon Department Store and buying a drink at a vending machine, Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings, however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, he is entitled to either a or a . The city's centerpiece building, Silph Co.'s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom guarded by Jessie and James, is the Team Rocket Boss, Giovanni, appearing for a second time, demanding that the president give him the Master Ball that the company had developed. After his defeat, he flees.
After Team Rocket clears out of Saffron City, all buildings previously blocked are now open, as well as the Gym. The Gym Leader, Sabrina, specializes in s. The floor, as well, is covered in warp tiles that make it difficult to navigate. After Sabrina's defeat, the player makes his way back to Fuchsia City again and heads out to obtain the rest of the Badges.
With six Badges in hand, and five HMs in the bag, finally the player can adventure onto the open sea of Routes and . A short way across them, of course, is a minor obstacle: the Seafoam Islands. After they have been navigated through, the player can continue on Route 20 to Cinnabar Island, home of Blaine's Gym. There are also several more facilities on the island, including one that actually revives Pokémon Fossils. After Blaine's defeat, only the final Gym, that of Viridian City, remains.
Finally unlocked, the Gym, whose leader specializes in s, is revealed to be none other than the boss of Team Rocket himself, Giovanni! After his defeat, he vows to disband Team Rocket and disappears. Now with eight Badges, all that lies ahead is the Pokémon League at Indigo Plateau, conveniently at the end of .
The Elite Four await challengers, those who have proven themselves worthy by getting all eight Badges and making it through will face them, in order. Lorelei, who Pokémon is first, followed by Bruno, whose specialty is , Agatha, whose specialty is , and finally Lance, who specializes in s. After defeating these four, the reigning Pokémon Champion challenges the player to a final battle, and the Champion is none other than the player's own rival! After his defeat, Oak arrives and tells the player that he won because he cares better for his Pokémon, and the player's current party are added to the Hall of Fame.
After the credits roll, the player is back in Pallet Town. The previously closed Cerulean Cave is now open, and the powerful can be found inside.
==Blurb==
You've finally been granted your Pokémon Trainer's license, and now you're on your way to becoming the world's greatest Pokémon Trainer! The shockingly-cute tags along behind as you search the enormous world for monsters to train and evolve. Face off against 's torrential water cannons. Stand strong when facing 's stormy . Develop the ultimate Pokémon strategy to defeat the eight Gym Leaders and become the greatest Pokémon Master of all time!
==Changes from Red, Green, and Blue==
===Aesthetic changes===
* The Japanese release has one set of in-game color palettes while the international releases of Pokémon Yellow have two separate sets for different game systems.
** See details in "Localization changes" below.
* The front Pokémon sprites have all been updated to resemble how they appear in their then-current Ken Sugimori artwork usually used in promotional images and strategy guides for the Japanese , , and the , as well as some of them resembling how they appear in Pokémon the Series. However, the back sprites are the same as the previous games.
* Some sprites were also redone. and now better resemble their stock artwork for Generation I, as the Pokémon sprites do. Brock wears an outfit like his 's and Misty's bikini was changed to a shirt and shorts similar to those worn by .
* Blaine has a different overworld sprite, this time clearly showing him wearing glasses.
* Giovanni uses a in the battle at the Viridian Gym, referencing owning a Persian in Pokémon the Series.
* All policemen were recast as Officer Jennys and all Pokémon Center ladies were recast as Nurse Joys (attended by a ).
* Jessie and James have their own individual overworld sprites () and share a group battle sprite.
* The newly introduced sprite is used in the overworld for the player's Pikachu. This sprite is also used as the icon for any Pikachu or in the party, instead of using the -like icon from earlier games.
** If a Pikachu owned by the player uses outside of battle, this Pikachu appears as the sprite instead of the generic aquatic sprite.
** Some Pokémon received new sprites that show their individual appearance more clearly instead of using generic icons shared by multiple Pokémon: , , , , , and (). However, much like Snorlax since the previous games, those new sprites only appear in the overworld; they still use their old generic sprites in the party.
* Kanto is slightly redesigned a second time, featuring different designs for doors, signposts, windows, and other minor elements.
* In the Japanese version of Pokémon Yellow, the player character has a Super Famicon in his bedroom (as opposed to a Famicon in the Japanese versions of , and ). However, in the international versions of all Generation I games, the player has an SNES instead.
* The credits of Pokémon Yellow now include as the 16th Pokémon silhouette, as opposed to the previous games with only 15 Pokémon silhouettes in the credits.
===Location changes===
* In some locations, Trainers who reference characters from Pokémon the Series replace previous Trainers.
** On , a and are changed to reference Joe and Giselle.
** On , a was replaced with a to reference A.J.
* Two extra trainers (a and another ) were added in Viridian Forest.
* The Summer Beach House, where Pikachu's Beach can be played, was added to .
* In the Cinnabar Gym, the player must now take the quiz machines' quiz before they can battle the Trainer stationed nearby.
* The Bicycle theme does not play on and in .
* Cerulean Cave has a completely different layout.
* Changes were made to the locations and availability of Pokémon.
** Some changes may have been made to reinforce the animation-based setting.
*** and are removed from all availability in the wild, leaving only the player's partner Pikachu (who cannot evolve).
*** In Pokémon the Series, catches a and a in Viridian Forest. In the game, though both and were available in previous games, only Caterpie is now. and are also both added to Viridian Forest.
*** The player can now also obtain all three of the original Kanto first partner Pokémon (at Cerulean City, , and Vermilion City), just like Ash in Pokémon the Series.
*** The Pokémon that uses (, , , and their evolutions) are no longer available to be caught in the wild.
** In-game trades are changed to different Pokémon, and two trades are removed from the game.
** and , previously available only through in-game trades, now appear as wild Pokémon.
** , previously available on the routes north of Cerulean City, has now been relocated to the four routes surrounding Saffron City.
* A trash can was added between the table and the wall in Professor Oak's Laboratory.
** This forces the player to be located south of the table (instead of going around it) when trying to interact with the Poké Ball at the start of the game, which triggers the cutscene where pushes the player to the side and obtains his first partner instead.
===Gameplay changes===
* is the only first partner Pokémon the can receive, and it travels with the player on-screen, outside of a Poké Ball, like Ash's Pikachu. It will also cry like Ash's Pikachu in Pokémon the Series, with its cries now voiced by Ikue Otani.
** This Pikachu cannot be evolved or .
* The starts with . He will eventually have a different team based around one of Eevee's evolutions depending on how the player fares in the first two battles with the rival (the second being optional), at Professor Oak's Laboratory and .
** If the player wins both, Eevee evolves into .
** If the player wins at the lab and loses or skips at Route 22, Eevee evolves into .
** If the player loses at the lab, Eevee evolves into .
* A minimal friendship system is implemented to track how Pikachu feels about the player.
* Gym Leaders have different teams and movesets, some based on those that appear in Pokémon the Series.
* Level-up learnsets and TM compatibility are altered slightly for certain Pokémon. , for example, can now learn via HM02.
* Support is added for the Game Boy Printer.
* If the player does not have 500, they can still enter the . The player will have to pay any money they do have and will receive a number of Safari Balls proportional to the amount paid (but at least one).
* is given to as its signature move. In the previous games, was never used and the only way it might appear would be if randomly called by .
* A new mode, "Colosseum 2", was added to the .
* The Viridian City Poké Mart now sells Potions. The NPC complaining about Potions not being sold in Pokémon Red and Blue now states that the Mart finally sells Potions again.
* In-game opponents have altered movesets where their Pokémon may use moves that aren’t exclusively learned by level-up unlike the opponent movesets encountered in Pokémon, Red, Blue and Green.
===Storyline changes===
* The chain of events leading to the player obtaining their first partner Pokémon is slightly different:
** The player now takes one step further into the tall grass before Professor Oak comes along. Now himself standing in the tall grass, Oak encounters a wild Pikachu and immediately catches it before leading the player back to his laboratory.
** Instead of giving the player and the choice between , , and , Professor Oak tells the player to take the single Poké Ball on his desk, containing , but Blue shoves the player out of the way and takes the Poké Ball instead. Oak then gives the player the only Pokémon he has on hand: the Pikachu he has caught before, which, after the first battle against Blue, immediately breaks free from its Poké Ball and follows the player on foot from this point onward.
* The in Viridian City now must be spoken to before going to Viridian Forest. He attempts to demonstrate how to catch a Pokémon, fails and leaves to get more Poké Balls from the Viridian Poké Mart. The player can visit the Poké Mart to ask him to repeat the tutorial.
* Jessie and James appear throughout the game, replacing Grunts from the previous games in four different places. They are involved in Team Rocket's scheme and are typically found before a battle with Giovanni. Though they are named "Rocket" like any , they have distinct overworld and in-battle sprites.
===Missing Pokémon===
The following Pokémon are not obtainable in Yellow. In order to obtain any of the below Pokémon, they must be traded from one of the previous Generation I games or from the Generation II games. Which of these games each Pokémon is available in is indicated below.
Note that "" indicates a Pokémon that can be caught in the , and thus in the as well. "" indicates a Pokémon obtainable in the Japanese Blue.
Yellow
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==Connectivity==
Players may trade Pokémon between two cartridges or battle with another cartridge using a Game Boy Game Link Cable. To take full advantage of this feature, several Pokémon are exclusive to other Generation I games and others require trading to evolve, making trading necessary to complete the Pokédex. The Japanese version can trade and battle with Japanese versions of , , and Yellow; the Western versions can trade and battle with Western versions of , and Yellow. It can also trade with via the Time Capsule. Pokémon Yellow is completely incompatible with games from Generation III onward.
Trades between Pokémon games in different languages are possible; however, a Japanese game cannot connect with a non-Japanese game without causing corruption. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since neither game fully both and the (only encoding one fully and the other partially). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed.
Pokémon Yellow is compatible with the Japan-exclusive , Western , and . While link battles are not possible directly between Pokémon Yellow and the Generation II games, a player may challenge a Generation II game using Pokémon Stadium 2.
Pokémon Yellow is also compatible with the Game Boy Printer. It is possible to print Pokédex entries, the Diploma, Pokémon Storage System Boxes, Party Pokémon, and the Pikachu's Beach high score.
===Colosseum 2===
Yellow debuted a new link battle mode, Colosseum 2. In Colosseum 2, players can select from several battle modes:
* Pika Cup (for Pokémon between levels 15 to 20 only; their combined level limit is 50)
* Petit Cup (for Pokémon between levels 25 to 30, with a height no more than 6'07" (2 m), and weight no more than 44.1 lbs. (20 kg) only)
* Poké Cup (for Pokémon between levels 50 to 55 only, and the sum of all entered Pokémon's Levels cannot exceed 155; is not allowed).
These three cups would later become standard cups in Pokémon Stadium (known as Pokémon Stadium 2 in Japan).
In addition, in the Japanese versions, 's chance to in Colosseum 2 is changed to 10% rather than the usual 30%. Blizzard's chance to freeze is always 10% in the and the Western releases of the Generation I games.
===Virtual Console===
The Nintendo 3DS Virtual Console release uses 3DS wireless communication as a substitute for the Game Link Cable. The Virtual Console release disables Game Boy Printer compatibility. Japanese and non-Japanese Generation I core series games do not recognize each other when attempting to link them via 3DS wireless communication.
Using Poké Transporter, all Pokémon in Box 1 can be sent from the Generation I core series games to (regardless of language), and from Pokémon Bank, they can then be moved to Generation VII core series games.
==Localization changes==
* In the player's bedroom, the video game console is a Super Famicom in the Japanese Yellow (unlike the Famicom in earlier Japanese games). This video game is a SNES in the localizations of all Generation I games.
* In the Celadon Department Store 4F, there is a male NPC planning to give a Poké Doll to . In the Japanese, French, and Italian versions, he correctly mentions that Copycat lives in Saffron City. However, due to a localization error in the English and Spanish versions, he incorrectly says that she lives in Cerulean City. In the German version, he does not mention where she lives.
===Color palettes===
* Much like the earlier games (in all languages), the Japanese version of Pokémon Yellow has a single set of color palettes which is compatible with Super Nintendo's Super Game Boy and Super Game Boy 2, as well as the Game Boy Tower from the Pokémon Stadium series. There are a number of external color options when played on the Game Boy Color. The Japanese Yellow is monochromatic when played on other systems such as the Game Boy Advance, Nintendo Game Cube's Game Boy Player, or Nintendo 3DS's Virtual Console.
** The international versions of Pokémon Yellow have two separate sets of color palettes: the previously mentioned one from the Japanese version, as well as another set of brighter color palettes which is compatible with the Game Boy Color, Game Boy Tower from the Pokémon Stadium series (which does not use the SNES palette for the international Yellow), Game Boy Advance, Nintendo GameCube with Game Boy Player, and Nintendo 3DS's Virtual Console.
* In Japanese Yellow on Game Boy Color mode, the game uses a yellow palette similarly to how Red, Green, and Blue use their respective red, green, and blue palettes. In Western Yellow, Game Boy Color mode instead uses the Super Game Boy palettes but with more saturated colors. The yellow palette from Japanese Yellow is used by Western Yellow in certain situations like Pikachu's Beach hi-score screen and it can be reinstated completely by modifying the ROM.
* The change to the color of 's sprites mentioned below only affects the localized version of Pokémon Yellow, since this game is monochromatic in the Japanese version of the Virtual Console.
===Localization changes shared by Pokémon Red, Blue, and Yellow===
==Differences in the Virtual Console release==
 	
's original sprite(GBC mode)	's recoloredVirtual Console sprite
The Nintendo 3DS Virtual Console releases can link with other Virtual Console Generation I and II core series games via Nintendo 3DS wireless communication, simulating the Game Link Cable. When initiating a link, the Virtual Console menu on the touch screen replaces the Cable Club attendant's dialogue. Additionally, all of the Game Boy Printer features are disabled, although the option still appears in the PC menu: when selected, the game acts as if the printing is in progress, even though, in reality, nothing is happening.
Using Poké Transporter, Pokémon can be sent from the Generation I core series games to , and from Pokémon Bank, they can then be moved to Generation VII core series games.
The moves , , , , , , , , , , , , , , and had their animations changed slightly to tone down the flashing.
In the Western language releases, which are emulated in Game Boy Color mode, 's battle sprites have been recolored to align with its modern design, recoloring Jynx's black skin to purple. Jynx's original design had previously been subject to due to its resemblance to racial stereotypes of African-Americans. The Japanese release is emulated in Game Boy mode—which is monochromatic—so no change was made.
The requirement for the Pikachu's Beach minigame is now the received at the beginning of the game instead of Surfing Pikachu.
==Differences from Pokémon the Series==
The game is loosely based on the original series of Pokémon the Series, but has several differences:
* Brock does not surrender during the Pewter Gym battle and does not accompany the thereafter.
* Misty is first encountered in the Cerulean Gym. In Pokémon the Series, she had left the Gym when met her (the Gym was run by the Sensational Sisters). She also does not accompany the player on their journey in the game.
* , , and are acquired from tasks. In Pokémon the Series, was caught in a formal battle, was rescued from heavy rain, and simply followed Ash.
* can use and does not speak in the game.
==English title==
While the game's title has become widely accepted as simply Pokémon Yellow, its officially recognized name outside of Japan is not entirely certain. On the boxart for most English versions, the expression Special Pikachu Edition replaces the series' then-current slogan Gotta Catch 'em All! below the Pokémon logo, while Yellow Version is at the bottom, near where Red and Blue had theirs. However, the expression Special Pikachu Edition is repeated on the box's opening and spine.
Contemporaneous materials refer to the game as Pokémon Yellow Version: Special Pikachu Edition,PHENOMENON CONTINUES WITH NINTENDO'S POKéMON YELLOW VERSION: SPECIAL PIKACHU EDITION™ | Nintendo Press Releases (archive)NINTENDO'S LATEST POKéMON GAME SMASHES COMPANY SALES RECORD | Nintendo Press Releases (archive)Pokémon Games | Pokémon.com (archive)Game Boy Color: Upcoming Games | Nintendo (archive) or Pokémon Yellow for brevity. The instruction manual refers to the game as "the Yellow version of Pokémon", "Yellow" is one of the selectable preset names for the , and Yellow Version can be seen on the game's title screen.
ESRB classified the game under the title Pokémon yellow.ESRB The Australian Classification Board classified the game under the title POKEMON YELLOW.Classification Board The records the copyright POKEMON YELLOW VERSION: SPECIAL PIKACHU EDITION.Canadian Copyright Register
Pokémon.com refers to the game as Pokémon Yellow Special Pikachu Edition in full, but Pokémon Yellow Version and Pokémon Yellow in general usage.Pokémon.com - Pokémon Yellow Special Pikachu Edition Pokémon Yellow Special Pikachu Edition is also the title used in the Nintendo World Pokémon Series Showcase. Super Smash Bros. for Wii U refers to the game as Pokémon Yellow: Special Pikachu Edition in Pikachu's trophy description.
In the Virtual Console release, the game is referred to as Pokémon Yellow Version: Special Pikachu Edition on the Nintendo eShop and in the manual. Like many games, it is abbreviated on the Nintendo 3DS HOME Menu, being referred to as Pokémon Yellow Version.
==Version history==
===Japan===
Version	Changelog
1.0 	Initial release
1.1 	Differences in the locations of internal functions, unintentional glitch differences.
1.2 	Adjustments to the code in existing routines. It is unknown how this affects the game.
1.3 	Fixes a minor glitch in which a walking can remove the walls that can usually only be removed by pushing a boulder on to a switch in Victory Road, except for one wall in 3F. The glitch may occur when the player has the walking Pikachu stand on the switch, rather than pushing the boulder on to the switch.
===International===
Only one known version of each international language version was released.
==Development==
==Reception==
Like , Yellow was also well received by the press. Like its predecessors, it received a perfect 10/10 "Masterful" rating from IGN.IGN: Pokemon Yellow: Special Pikachu Edition (retrieved December 21, 2009) However, it was criticized as being "just a stopgap to help us wait for the ".Pokemon Yellow (Game Boy) Legacy game platform reviews - CNET Reviews (retrieved December 21, 2009) Yellow received a slightly lower average score than Red and Blue of about 85% on GameRankings. Despite this, it was the site's top rated Game Boy game in the year of its release, 1999.Pokemon Yellow Version: Special Pikachu Edition for Game Boy (retrieved December 21, 2009)
==Soundtrack==
The soundtrack for and also applies to Pokémon Yellow. However, Yellow added three tracks that are absent from the official soundtrack, which precedes the release of Yellow by ten months. These additional tracks were also composed by Junichi Masuda.
==Staff==
==Gallery==
===Logos===
Pokemon Yellow Pikachu JP Logo.png|Japanese Yellow logo
===Title screens===
File:YellowTitle.png|English Title screen (Game Boy Color)
File:Japanese YellowTitle GBC.png|Japanese title screen (Game Boy Color)
File:YellowTitle SGB.png|English title screen (Super Game Boy)
File:Japanese YellowTitle SGB.png|Japanese title screen (Super Game Boy)
File:YellowTitle 3DS VC.png|English title screen (Virtual Console)
File:YellowTitle 3DS VC Secret.png|English Secret title screen (Virtual Console)
===Flyers===
Y flyer front.jpg|Front of Japanese flyer
Y flyer back.jpg|Back of Japanese flyer
===Virtual Console icons===
Yellow VC JP icon.png|Japanese Nintendo 3DS Virtual Console icon
Yellow VC icon.png|English Nintendo 3DS Virtual Console icon
==Trivia==
* The game's Japanese release date of September 12, 1998, was intentionally timed to coincide with the release of a movie, being released two months after M01.Iwata Asks : Pokémon HeartGold Version & SoulSilver Version : The King Of Portable Toys
** As such, it came out in Japan before the Game Boy Color, which was not released until October 21, 1998. This explains the lack of Game Boy Color support in the Japanese versions, with the game using a yellow palette by default when played on a Game Boy Color, Game Boy Advance, Game Boy Advance SP, or Game Boy Player, much like the red, green, and blue palettes respectively used by and .
** Pokémon Yellow was also announced and released after Game Freak postponed , which were originally set to come out in March 1998. Instead, Pokémon Pikachu came out that month.
** The special Pikachu Yellow model of the Game Boy Printer was also exclusively released in Japan on September 12, 1998.
* , which re-implemented the walking Pokémon mechanic that was introduced in Yellow, were released in Japan exactly 11 years after Yellow was released in Japan.
* The two available first partner Pokémon of this game, () and (), are the only Pokémon introduced prior to Generation V to evolve with a Thunder Stone.
* Junichi Masuda details the modification of Ikue Otani's voice to a sound capable of being made by the low-tech Game Boy in his Director's Column. However, this change is exclusive to this one specimen and not the entire species, as other Pikachu (i.e. those that don't have the player's Original Trainer ID and name) use the original cry.
* Prior to the Virtual Console release announcement, Pokémon.com listed Pokémon Red, Blue, and Yellow with a PEGI rating of 3.Pokémon™ Yellow Special Pikachu Edition | Video Games | Pokemon.com (archive)
* The box arts for , Yellow, and are the only three instances where the English Pokémon logo is shown partially covered by some element (in this case, Pikachu's ears).
* Yellow Special Pikachu Edition has the longest name of all core series titles, including symbols and spaces, with 30.
* According to a FAQ page that was available in February 1999 on Pokémon.com, there were no plans to release an American version of Pokémon Yellow (mentioned as the "Pikachu" version), as well as any other Pokémon games that had only been released in Japanese at the time.https://web.archive.org/web/19990221021626/http://www.pokemon.com/games/faq.html
* The Poké Cup format is based on the Nintendo Cup '97, a real life event that took place in Japan that year and which was the first tournament in Pokémon history.
* If the player attempts to use a Thunder Stone on their Pikachu, it'll refuse. Talking to Pikachu afterwards will cause it to shake its head. Traded Pikachu are unaffected by this.
* The Japanese version of uses the entries from Pokémon Yellow. However, Pokémon Pinball was released in English before Pokémon Yellow. The English version of Pokémon Pinball uses the Pokédex entries shared by instead.
* The majority of Pokémon unavailable for capture in Pokémon Yellow have either been caught (albeit given away) or temporarily commanded by in later seasons of Pokémon the Series.
** Ash catches a , but gives it to .
** In The Power of Us, catches an Ekans for the Pokémon Catch Race. However, Ash had to release it as per the race’s rules.
** In The Ultimate Test, Ash commands an , , and when he took the Pokémon League Admissions Exam.
** Ash temporarily cares for a as part of Pokémon Summer Academy.
===Unique content===
In the core series, this is the only game with these characteristics:
* It was the second "upper version" game in the same generation (in Japan, after ). 
* It has a single walking Pokémon.
* This is the only game with these friendship-based qualities:
** There is a single Pokémon with the friendship mechanic available.
** Depositing a Pokémon in the causes it to lose some friendship.
** There are no available friendship-based evolutions even though the friendship mechanic is present.
* There are two different types of cries available for the same species depending on whether the player is the Pokémon's OT (the partner Pikachu has a vocalized cry like in Pokémon the Series, while a non-OT Pikachu still has a chiptune noise cry like in earlier games).
* The entire trio of first partner Pokémon introduced in the game's own generation can be obtained without trades, transfers, or events.
* The rival is seen preventing the player from obtaining a Pokémon (the first partner in the cutscene at the start of the game).
* The rival's first partner Pokémon is able to evolve, but not the player's first partner Pokémon.
* The rival's team is influenced by whether he has won or lost earlier battles against the player.
* Out of all localized games, this is the only one where no item was introduced.
** In Japanese, this applies to both and Yellow.
===Introduced content===
In the core series, this was the first game with these characteristics:
* It is heavily influenced by Pokémon the Series. This carries over into its remakes, .
* A Pokémon species is part of the Japanese title. This is also the case in the remakes.
* This was the first localized game whose boxart lacks the slogan below the Pokémon logo, although this slogan was reused in Generation II before it was dropped from the game boxarts altogether in Generation III.
* Characters introduced in Pokémon the Series appear in-game. This includes the Team Rocket trio, Nurse Joy, and Officer Jenny.
* can be caught in the wild, instead of only from in-game trades like in earlier games.
* The intro cutscenes only feature a single Pokémon species ( in this case).
* The intro cutscenes do not feature any human character.
* It has a Pokémon whose cry was influenced by the vocalizations used in animation instead of using a chiptune noise.
** This was also the first game to have a single available Pokémon species with this kind of cry, which was also the case later for Pikachu in Pokémon X and Y.
* It has a single first partner Pokémon available for the player.
* The player's first partner Pokémon is unable to evolve. This is also the case in the remakes.
* A Pokémon is unable to evolve even though the current game is compatible with the evolved form.
** In later games, this was also the case with other Pokémon such as Spiky-eared Pichu and Cosplay Pikachu.
* The first partner Pokémon for the player and the rival have no type advantage against each other before evolving (although this changes if the rival's first partner Pokémon evolves into ).
* An entire trio of first partner Pokémon is obtainable in a single saved game with no trades, transfers, or events.
* A Pokémon may be available (in this case, ) depending on the friendship value of a Pokémon owned by the player.
** This was also the case for the lake guardians in the Nameless Cavern from Pokémon Omega Ruby and Alpha Sapphire.
* Even though the friendship mechanic is present, there are no usable moves involving this mechanic.
** This is also the case with later games from Generation VIII onwards.
==In other languages==
==External links==
* Miiverse - Pokémon Red/Blue/Yellow Version Community
==References==
==Related articles==
* 
Category:Game Boy games
Category:Games
*
Category:Upper versions
Category:Virtual Console games
Category:Nintendo 3DS games
de:Pokémon Gelbe Edition: Special Pikachu Edition
es:Pokémon Amarillo
fr:Pokémon Version Jaune
it:Pokémon Giallo
ja:ポケットモンスター ピカチュウ
zh:寶可夢 皮卡丘