History/Useful links from deleted pages

= Babbage =
Profile
Linden Blog
Personal Blog
Twitter
==LSL Scripts==
:Twitter OAuth Library
:Pathfinder
:SLateIt
:Last Sound System
:SLetanque
:Mandelbrot Explorer
:Carbon Goggles
==Tests==
:LSL Language Test
:LSL Language Test 2
:LSL Library Call Test 1
:LSL Library Call Test 2
==Benchmarks==
:LSL Recursion Benchmark
:LSL Mandelbrot Benchmark
:LSL Partial Sums Benchmark
:LSL NSieve Benchmark
:LSL NSieve Bits Benchmark
==Office hour logs==
:2008.09 -- 03, 10, 17, 24
:2008.10 -- 01, 08, 15, 22, 29
:Session Talk at "LSL Convention" -- 2008/10/24
:2008.11 -- 05, 12, 19
:2008.12 -- 03, 10
:2009.01 -- 07, 14, 21, 28
:2009.02 -- 04, 11, 25
:2009.03 -- 11, 18, 25 
:2009.04 -- 01, 22, 29 
:2009.05 -- 06, 13, 20, 27
:2009.07 -- 15, 22, 29
:2009.08 -- 05, 12, 19
:2009.09 -- 30 (No Office Hours on the 9th, 16th or 23rd of September, due to a trip to Linden Lab in the US.)
:2009.10 -- 07, 21
:2009.11 -- 04, 18, 25
:2009.12 -- 02, 09, 16
:2010.01 -- 06, 13, 20 (No Office Hours on the 27th of January, due to a trip to Linden Lab in the US.)
:2010.02 -- 03, 10, 17, 24
:2010.03 -- 03, 10, 17, (No Office Hours on the 24th March), 31
:2010.04 -- 07, 14, 21, 28
:2010.05 -- 05, 12, 19
:2010.06 -- 16, 23, 30
= Infinity =
	Click here for Infinity Linden's full profile.
	Infinity Linden is a software architect with the "Technology Integration" group. Her role is to communicate and evangelize upcoming architectural changes to technical communities, and to ensure their input is fed back into the new design(s). If you see her feel free to say "hi", but don't be upset if she doesn't have time to chat much (or at all.) Her interests include Software Reliability and OO-Anything. Her secret shame is a nearly undying appreciation of JavaScript.
	Infinity's home away from home in world is infinity is full of stars, but she currently does not hold office hours there.
==More Recent==
; User:Infinity_Linden/OGP_For_Technical_Non-Specialists : This is a discussion of what OGP is, aimed at the technical non-specialist (i.e. - you know about network protocols and software development, but haven't been exposed to virtual worlds that use OGP.
; User:Infinity_Linden/IETF_Drafts_and_Meetings : Linden Lab is participating in the IETF process to define the Open Grid Protocol.
; User:Infinity_Linden/Distributed_Object_Concepts : What were we thinking when we developed OGP?
; User:Infinity_Linden/Notes_On_LLSD : Various public resources on LLSD have failed to describe why certain design decisions were made WRT LLSD. This is an informal discussion of some of them.
; User:Infinity_Linden/Annotating_OGP_Interactions : To date we've used a mish-mash of annotation styles for graphically describing message flows in OGP. While something like UML is a good place to start, we figured we might be able to "tighten up" the annotation a bit. Here are some ideas.
; User:Infinity_Linden/OGP_Service_Establishment_Pattern : When you establish a connection with an OGP service, it typically uses the "Service Establishment Pattern" .
; User:Infinity_Linden/OGP_Client_Side_Capabilities : Capabilities are used to provide trusted network peers with a pre-authorized URL the peer can use to access a sensitive resource.
==Less Recent==
; User:Infinity_Linden/OGP_Trust_Phase_0 : Ideas for simple trust management between client applications, agent domains and region domains.
; User:Infinity_Linden/OGP_Trust_Model : Who trusts whom in the OGP world. Why you trust someone else; and how you tell who's trusted.
; User:Infinity_Linden/OGP_Test_Cases : How to tell if an agent domain or region adheres to the OGP spec.
; User:Infinity_Linden/OGP_Serialization_And_Transport : A couple clarifications regarding the semantics of Accept:, Content-Type: and Content-Encoding: headers in OGP over HTTP messages.
= Zero =
== Work ==
I'm a Sr. Systems Architect at Linden Lab. I work to bring an overriding technical viewpoint to our engineering, and help our developers create software architecture that will meet our business needs, both long and short term. Externally, I'm a driver of our standards and interoperability efforts, and the co-author of the LLSD and OGP drafts.
Can be found on twitter.
== Office Hours ==
I no longer hold office hours.
----
See also: User:Zero Linden/Office Hours/Discussion
=== Transcripts of previous office hours ===
* 2007
** February: 13 · 15 · 20 · 22 · 27
** March: 1 · 6 · 8 · 20 · 22 · 27 · 29
** April: 3 · 5 · 10 · 12 · 17 · 19 · 24 · 26
** May: 1 · 3 · 8 · 10 · 15 · 17 · 22 · 24
** June: 12 · 14 · 19 · 21 · 28
** July: 5 · 10 · 17 · 19 · 24 · 26 · 31
** August: 2 · 9 · 14 · 16 · 21 · 23 
** September: 4 · 6 · 18 · 25 
** October: 2 · 4 · 9 · 11 · 16 · 18 · 30[
** November: 1 · 6 · 8 · 13 · 15 · 20 · 27 
** December: 6 · 13 · 18 · 20
* 2008
** January: 8 · 10 · 15 · 17 · 22 · 24 · 29
** February: 7 · 14 · 21 · 28
** March: 6 · 11 · 13 · 20 · 25
** April: 1 · 3 · 8· 10 · 17 · 22 
** May: 1 · 8 · 15· 22· 27 · 29
** June: 3 · 5 ·10 ·17 · 19· 24 · 26
** July: 1 · 3 · 8 · 10 · 15 · 17 · 22 · 24 · 29 · 31
** August: 5 · 7 · 12· 14 · 19 · 21 · 26 · 28
** September 2 · 4 · 9 · 16 · 23· 25· 30
** October 2 · 7 · 9 · 14 · 16 · 28
** November 4 · 6 · 11
** December 4 · 9 · 11 · 16 · 23 · 30
* 2009
** January: 6 · 13 · 27
** February: 3
** March: 3
** April: 7
** June: 2
** October: 6
= Cory =
== 2008 - present ==
At the end of 2007, Cory Ondrejka left Linden Lab.
After a stint at EMI, What's Cory doing now? (27 June 2010 update)
He currently writes on his blog:
* http://ondrejka.net
== Until 2007 ==
As CTO, Cory Ondrejka leads the team developing "Second Life," Linden Lab's award-winning, user-created digital world. His team has created the revolutionary technologies required to enable collaborative, atomistic creation, including distributed physical simulation, 3D streaming, completely customizable avatars and real-time, in-world editors. He also spearheaded the decision to allow users to retain the IP rights to their creations and helped craft Linden's virtual real estate policy.
Prior to joining Linden Lab in November, 2000, Ondrejka served as Project Leader and Lead Programmer for Pacific Coast Power and Light. At PCP&L, he brought the "Road Rash" franchise to the Nintendo for the first time with "Road Rash 64" and built the core technology teams that completed multiple products for Nintendo and Sony consoles. Previous experience includes Lead Programmer for Acclaim Coin-Operated Entertainment's first internal coin-op title and work on Department of Defense electronic warfare software projects for Lockheed Sanders. While an officer in the United States Navy, he worked at the National Security Agency and graduated from the Navy Nuclear Power School. Ondrejka is a graduate of the United States Naval Academy, where he was a Presidential "Thousand Points of Light" recipient and became the first person to earn Bachelors of Science degrees in two technical majors: Weapons and Systems Engineering and Computer Science.
= Soft =
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I sometimes keep Office Hours*. If any regularly-scheduled hours are active, find them below: