Dickson/Gameplay/Dialogue

This page lists all of what Dickson says during gameplay in Xenoblade Chronicles.
As a guest, Dickson has significantly fewer lines than a full party member, and several of them cannot be heard in regular gameplay (without cheats):
* He cannot be the party leader, his level is fixed, and he only appears in two specific battles.
* The fights in the prologue cannot be executed poorly without a lot of intentional effort, such as standing idle and allowing the enemies to attack without countering.
* The battles he is in begin immediately. The player must lose and try again for "battle start" lines to play.
* He has gems equipped that prevent him from ever becoming toppled or incapacitated.
==Battle==
===Battle start===
The lines that play are based on the difference in of the enemy and the party leader. Black-tagged enemies trigger "weak foe" lines, red-tagged enemies trigger "strong foe" lines, and those in between are "equal foe".
====Partner, equal foe====
* Time to show 'em what Homs can really do!
* Ah, what a pain. Alright. Let's do it.
====Partner, strong foe====
* Ehh, this might be tricky.
===Auto-attack===
* Aaah!
* Ah!
* Errh!
===Arts===
====Using arts====
When the player selects an art, one of two lines can play, while if the AI selects an art, only one can play. Chain attacks and warnings allows the player to select an art for AI members, and either line can play accordingly.
Art 	Lines (player only)	Lines (player or AI)
Heal Bolt 	
[none] 	
* Hold it! Heal Bolt!
Thunder Flash	
* You're in my sights!	
* Eat this, thunderbolt!
===Attack blocked===
* You've got a nerve!
* What a pain in the...
===Taking damage===
====Average hit====
* Aaaahh!
* Aaaaaahhhhh!
====Critical hit====
* AaaaaaAaaaahhhhhh!
===Low HP===
=====Response to others=====
* Save your whining, and fight!In the tutorial battle, Dickson will only say his "Low HP" response line when Dunban's HP gets low, as Mumkhar lacks a line for him to react to.
===Reviving===
====Reviving others====
* Tceh. I'm past my prime, all right.
* Shulk! Pick up your sword and fight!
* Nap on your own time, Reyn.
* Is that all you got, beast boy?
* You've gotta support us till the end.
===Killing foes while in combat with multiple enemies===
* Well played!Dickson will only say this for Shulk's kills. He lacks lines for congratulating Reyn or Sharla.
* You managing, Dunban?
* Mumkhar, good job!
===Enemy HP===
====Half HP====
These lines might play at random when Dickson's attack is the one that reduced the enemy's HP.In the , the party leader says it instead of the attacker, so Dickson never reacts to this case.
* Tceh. Pesky rascal.
* Let's wrap this fight up.
=====Response to others=====
* Okay, let's scrap 'em!
* Okay, let's finish this job.
====Third HP====
These lines always play when Dickson's attack is the one that reduced the enemy's HP.Dickson uses the exact same audio files for both enemy-HP thresholds.
* Tceh. Pesky rascal.
* Let's wrap this fight up.
=====Response to others=====
* Okay, let's scrap 'em!
* Okay, let's finish this job.
===Enemy count===
====Enemies added====
It is possible to back off before the start of the second wave of prologue enemies and then sneak sideways so they don't all join the fight at once, which is the only way for these to trigger.
* Tch. A whole swarm of 'em!
* Damn. Reinforcements.
====One enemy left====
* Alright! Last one!
===Aid===
"Aid" is a catch-all term for being healed or being buffed.
====Aid received====
* Aaah, cheers.
* Yeaah!
===Help===
====Help other from topple====
* You okay?
===Group commands===
====Partner, response to others====
* Okay!
===Burst affinity===
====Crit trigger====
* Like that, eh?
* Pathetic!
====Crit/dodge prompt====
* Shulk!
* Reyn!
* Dunban!
* Sharla!
====Crit response====
* Not bad!
* And another one!
* You ain't leavin' me behind!
* Nice attack!
====Dodge trigger====
* You even trying?
* Stupid piece of junk.
====Dodge response====
* Hahahaah, well played!
* You got the moves.
* You're on fire!
* Nice dodge!
====Crit/dodge success====
* Hahk! That all you got?This same audio file is also used for one of Dickson's "Vision tag breaks" lines.
====Blocked/miss trigger====
* Baaaah! Mechon hocus-pocus!
* Ssstand still!
====Blocked/miss prompt====
* Reyn!Incorrectly used for Shulk instead. Reyn himself gets nothing.
* Sharla!Incorrectly used for Dunban instead. Sharla herself gets nothing.
====Blocked/miss response====
* Fuggedaboutit!
* There's always a next time!
* That ain't like you!
====Blocked/miss success====
* Aaah, cheers.This same audio file is also used for one of Dickson's "Aid received" lines.
====Blocked/miss failure====
* Dare to dodge me?
===Tension===
====High tension====
Dickson lacks a line for his own tension increasing.
Ally 	Prompt 	Dickson's response
Shulk 	I'm really feeling it. 	Shulk! Good!
Reyn 	Yeah! I'm turnin' up the heat! 	Let's see what you got, Reyn.
Dunban	I feel my power returning to me.	Getting back into the swing of it, Dunban?
Sharla	Things are really heating up. 	Just keep supporting us, eh?
===Encouragement===
====Encourage others====
* Are you even trying?
* That all you got?
* Come on! Chin up!
===Chain attacks===
====Party gauge filled (response)====
* Show this weakling a thing or two.
* Let's bury 'em!
====Pass to next====
* You're up next, Shulk!
* Boy, you're next!
* Charge, beastie!
* Sharla, aim well!
====Receive from last====
* I know!
* Okay!
====Chain link====
* Hey, we're not done with you yet!
===Visions===
====Receiving a warning====
When Shulk warns someone during a vision, the standard party members will only say their Shulk-specific voice line in response. Dickson, however, can also say either of his "any-party-member" vision-warning lines when Shulk warns him.
* Eyyy, you just leave it to this old fossil.
* Okay. Let's turn the tables on 'em.
* You had another vision?
====Vision tag breaks====
In the , these erroneously only play if a vision is broken by killing the enemy.
* Hahk! That all you got?
===Win===
=====Response to others=====
* Gaahh, there's no end to this.
* Small fry.
* Right! Who else wants some?
* Annoying runts!
===Unsorted===
The following may or may not be used, they simply haven't been placed in the correct section yet. Perhaps the exact criteria still needs to be hashed out, or it is unknown whether they're used.
* How'd you like that?
* This is gonna be tough.
* Yeaah!
* This is a royal pain.
* There ain't no end to this?
* You'll have to try harder!
==Unused==
===Incapacitated===
* My bad luck. Ends here, 'n' all.
===Help===
====Help other from daze, sleep, or confuse====
* Get a grip!
* Man, I'm not what I used to be.
===Burst Affinity===
====Blocked/miss prompt====
* Shulk!
* Dunban!
* Riki!
* Melia!
===Chain attack===
====Pass to next====
* Dunban!
* Mumkhar!
==Notes==
Category:Dialogue (XC1)