Tony Hawk's Pro Skater 3 (Sep 3, 2001 prototype)

A late NTSC-U preview version of Tony Hawk's Pro Skater 3 for the Sony PlayStation. Built a month before the final build.
==Notes==
*Aside from the Activision o2 and Shaba Games intro videos, no FMV's can be accessed in this build.
**However, there is a file called PLACE.STR on the disc featuring the Shaba Games intro video, followed by footage of skateboarder Brian Schaefer's loop accident at the Tampa Pro Contest on August 5, 2001, edited together with an online video featuring gameplay footage of The King of Fighters 2000. A line written across the screen in big letters, using the Copperplate font, reads: "Place holder Video".
**
*This build has no in-game music.
*Create-A-Skater and Park Editor are inaccessible.
*Only three levels (Rio De Janeiro, Suburbia and Skater Island) are selectable, despite all levels being in the game files.
*Wolverine isn't in this build and uses the THPS2 model of Private Carrera as a placeholder.
*Move the right analog stick in-game to activate a "Free Look" mode and lock the camera by pressing R3.
*The timer uses the same style as used in Tony Hawk's Pro Skater 2.
*The level loading screens in Single Session use a generic backdrop with the mode tips written in a font so big, only parts of the lines are visible.
*A few goals in Airport have been renamed, likely due to the September 11, 2001 attacks, similar to the original PS2 version where airport terrorists became pickpockets. 
**"You've dissed the countries" became "Snag the flags" and "Bombs disabled" became "Lost luggage found!".
===Cheat codes===
An additional set of debug cheats is enabled in this build. Furthermore, some of these codes are leftovers from Tony Hawk's Pro Skater 2 and might not work in this particular build, despite being registered upon entering.
To enter these codes, navigate to the pause menu, hold down L1 and enter the code. A shaking menu screen will confirm a successful entry.
Add 5000$ to Cash Total 	Up, Circle 	UC 	 	 	
Always special 	Right, Left 	RL 	 	 	
Autotest 	Triangle, Up, Square, Triangle, Up, Right 	TUSTUR 	Once activated, the test cycle cannot be interrupted. This test cycles through all images
found in the game's WAD file, until crashing after trying to load one of Bam Margera's assets.	 	
Big head 	Right, Down 	RD 	 	 	
Clear game w/ current skater 	Down, Right 	DR 	 	 	
Clear game w/ every skater 	Up, Triangle 	UT 	 	 	
Color config 	X, Left, Up, X 	XLUX 	Does not work.	 	
Debug panel w/ build date 	Up, Up 	UU 	 	 	
Disco Mode 	Left, Right 	LR 	 	 	
End competition heat 1st place	Square, Circle, Right, Square, Circle, Right, Square, Circle, Right	SCR SCR SCR 	 	 	
End run 	Circle, Up, Triangle, Circle, Up, Triangle 	CUT CUT 	 	 	
Flip level 	Right, Triangle 	RT 	 	 	
FPS counter 	Down, Up, Left, Left, Down, Up, Left, Left 	DULL DULL 	 	 	
Get all gaps 	Down, Down 	DD 	 	 	
Hide HUD 	Square, Left, Up, Triangle 	SLUT 	 	 	
Jetpack mode 	Up, Left 	UL 	 	 	
Kid mode 	Right, Right 	RR 	 	 	
Moon physics 	Right, Up 	RU 	 	 	
Perfect balance 	Down, Left 	DL 	 	 	
Replay save destination 	Right, Circle, Right, Down, Right, Circle, Right, Down 	RCRDRCRD 	This code activates a function to change the behavior, where by default, replays are saved to a memory card,
to be saved onto an attached dev kit/computer instead.
Since this code originates from THPS1, this particular build is missing this function.	 	
Screenshots 	Circle, Up, Left, Left, Square 	CULLS 	The camera configuration seems to work in 2-Player mode only and can be activated in-game by pressing SELECT.
The game will freeze and the camera can be moved with the following inputs using Controller 2:
{| class="wikitable"	Horizontal Sphere Left / Right	Square / Circle
Screenshots 	Vertical Sphere Up / Down 	D-Pad Up / Down	The camera configuration seems to work in 2-Player mode only and can be activated in-game by pressing SELECT.
The game will freeze and the camera can be moved with the following inputs using Controller 2:
{| class="wikitable"	 	
Zoom In / Out 	D-Pad Left / Right 	 	 	 	
Rise / Lower 	L1 / L2 	 	 	 	
Lock input 	R2 	 	 	 	
==Videos==
<youtube width="320" height="224">HOZ66OOnXys</youtube>
<youtube width="320" height="224">uFLilZNt484</youtube>
<youtube width="320" height="224">eK0_D-HML8o</youtube>
<youtube width="320" height="224">288SvoEW5kg</youtube>
<youtube width="320" height="224">XPDKTRcMHu8</youtube>
<youtube width="320" height="224">Bcps6-BHQEY</youtube>
<youtube width="320" height="224">f4PvEV_niDg</youtube>
<youtube width="320" height="224">mb_EYE9Cogs</youtube>
<youtube width="320" height="224">uBFT5XZzneI</youtube>
<youtube width="320" height="224">lli5LAVUhTo</youtube>
<youtube width="320" height="224">6_0RBK_ltyk</youtube>
<youtube width="320" height="224">rVptOMiLo9U</youtube>
<youtube width="320" height="224">JPqCPvh9pUQ</youtube>
<youtube width="320" height="224">YBrvwlhO4fo</youtube>
<youtube width="320" height="224">mqOOgtuvlxc</youtube>
<youtube width="320" height="224">0eGz_6ATC4c</youtube>
==Acknowledgments==
Special thanks to sairuk for releasing this.