nyuuzyou/wikis huggingface dataset:
Gastraphetes (Level 119 II)

== Notes ==
* This weapon is the fully upgraded Ranger Marksmanship weapon through the mythic process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy V provides the following:
** Barrage accuracy +70
== Hidden Effect ==
* Trueflight damage +30%.
Category:Mythic Weapons
Gastraphetes (Level 119 III)

== Notes ==
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy V provides the following:
** Barrage accuracy +70
* This weapon dispenses Quelling Bolt x99 every real world hour.
** These bolts can be used with any Crossbow Marksmanship weapon.
===Augmentation===
* If you begin the Augmentation process with Oboro, you instead receive a new version of this weapon without the Dispense ability.
** The new version is the Gastraphetes (Augmented)
** You also receive a Quelling Bolt Quiver, which is a piece of Waist equipment that allows a player to continue to generate Quelling Bolts at the same rate.
== Hidden Effect ==
* Trueflight damage +30%.
**At Rank 15 Augment level, total damage bonus is +49.5% because they are different terms in the equation that get multiplied together.
Category:Mythic Weapons
Gastraphetes (Level 75)

== Notes ==
* This weapon is the fully upgraded Ranger Marksmanship weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy provides the following:
** Barrage accuracy +30
== Related Links ==
* The Myriad Arms of Balrahn
* Killer Bow
* An Imperial Heist
* Gastraphetes (Incomplete)
Category:Mythic Weapons
Gastraphetes (Level 80)

== Notes ==
* This weapon is the fully upgraded Ranger Marksmanship weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy II provides the following:
** Barrage accuracy +40
Category:Mythic Weapons Category:Trial of the Magians Marksmanship
Gastraphetes (Level 85)

== Notes ==
* This weapon is the fully upgraded Ranger Marksmanship weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy III provides the following:
** Barrage accuracy +50
Category:Mythic Weapons Category:Trial of the Magians Marksmanship
Gastraphetes (Level 90)

== Notes ==
* This weapon is the fully upgraded Ranger Marksmanship weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy IV provides the following:
** Barrage accuracy +60
== Hidden Effect ==
* Trueflight damage +15%.
Category:Mythic Weapons Category:Trial of the Magians Marksmanship
Gastraphetes (Level 95)

== Notes ==
* This weapon is the fully upgraded Ranger Marksmanship weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy IV provides the following:
** Barrage accuracy +60
== Hidden Effect ==
* Trueflight damage +15%.
Category:Mythic Weapons Category:Trial of the Magians Marksmanship
Gastraphetes (Level 99)

== Notes ==
* This weapon is the fully upgraded Ranger Marksmanship weapon through the mythic process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Beitetsu x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3638: Trade Mulcibar's Scoria x150
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy V provides the following:
** Barrage accuracy +70
== Hidden Effect ==
* Trueflight damage +30%.
Category:Mythic Weapons Category:Trial of the Magians Marksmanship
Gastraphetes (Level 99 II)

== Notes ==
* This weapon is the fully upgraded Ranger Marksmanship weapon through the mythic process, but it can be further upgraded via Oboro.
* This weapon allows user to use the weaponskill Trueflight.
* Enhances Snapshot effect provides the following:
** Snapshot +10%
* Increases Barrage accuracy V provides the following:
** Barrage accuracy +70
== Hidden Effect ==
* Trueflight damage +30%.
== References ==
* Snapshot testing (Byrth, BG)
Category:Mythic Weapons Category:Trial of the Magians Marksmanship
Gate Sentry

One of many guards who are utilized for Supply Campaign Ops.
Bastokan Territories 	Bastokan Territories 	Bastokan Territories
Zone 	Position 	Name
North Gustaberg (S) 	(F-7) 	Gate Sentry
Grauberg (S) 	(L-4) 	Gate Sentry
Pashhow Marshlands (S) 	(I-11) 	Gate Sentry
Rolanberry Fields (S) 	(I-14) 	Gate Sentry
San d'Orian Territories 	San d'Orian Territories	San d'Orian Territories
Zone 	Position 	Name
East Ronfaure (S) 	(J-11) 	Gate Sentry
Jugner Forest (S) 	(G-5) 	Gate Sentry
Vunkerl Inlet (S) 	(E-7) 	Gate Sentry
Batallia Downs (S) 	(F-8) 	Gate Sentry
Windurstian Territories 	Windurstian Territories	Windurstian Territories
Zone 	Position 	Name
West Sarutabaruta (S) 	(I-4) 	Gate Sentry
Fort Karugo-Narugo (S) 	(E-11) 	Gate Sentry
Meriphataud Mountains (S)	(C-8) 	Gate Sentry
Sauromugue Champaign (S) 	(K-11) 	Gate Sentry
Northlands Territories 	Northlands Territories 	Northlands Territories
Zone 	Position 	Name
Beaucedine Glacier (S) 	(I-11) 	Gate Sentry
Xarcabard (S) 	(J-9) 	Gate Sentry
Category:Campaign
Gates of Hades

==Notes==
* Can only be cast with job ability Unbridled Learning.
*Burn effect is 22 HP/tick and -47 INT.
==Spell Obtainment==
Amarok does not use this spell.
== Related Links ==
* Matching spell names to magic data- Kegsay BGForums
* Spell testing- Prothescar BGForums
* Duration- Kyte BGForums
* Burn DoT- Prothescar BGForums
Category:Blue MagicCategory:Spells
Gates to Paradise

== Walkthrough == 
* Speak with Olbergieut to begin quest. You will receive Scripture of Wind
* Travel to K-8 in La Theine Plateau (its at the tail end wall of the Holla Crag) and look for an NPC named Faurbellant
* Speak to Faubellant and he will give you Scripture of Water
* Return to Olbergieut and speak with him to end quest.
Category:San d'Oria Quests Category:Northern San d'Oria Quests
Gather: Cirdas Caverns

==Walkthrough==
*NPC asks you to obtain 3 Jars of Umbril Ooze (Note that the quest description incorrectly states that 5 are required- only three are needed).
** The NPC specifically notes it does not matter how the player obtains it. It can be bought, traded, or farmed.
* Trade these to the NPC and then Report on the quest outcome.
==Notes==
Gather: Dho Gates

==Walkthrough==
*NPC asks you to obtain 3 Slug Eyes.
** The NPC specifically notes it does not matter how the player obtains it. It can be bought, traded, or farmed.
* Trade these to the NPC and then Report on the quest outcome.
* The drop rate of slug eyes is universally bad for all slugs. It is best if you Despoil them.
**Using and recalling the Nanaa Mihgo trust after she despoils one is the easiest method of completion if they are not available on the Auction House.
* Cleaving Slugs in Abyssea - Attohwa works decently as well, there are 11 in very close proximity.
==Notes==
Gather: Ra'Kaznar Inner Court

==Walkthrough==
*NPC asks you to obtain 3 Luminicloths.
** The NPC specifically notes it does not matter how the player obtains it. It can be bought, traded, or farmed.
* Trade these to the NPC and then Report on the quest outcome.
* These can be farmed through the following locations;
**Spook-King Ranperre's Tomb 
**Ghost-Konschtat Highlands/Tahrongi Canyon 
**Crypt Ghost-King Ranperre's Tomb 
**Phantom-Ship bound for Mhaura 
**Bogy-Buburimu Peninsula/Jugner Forest/Pashhow Marshlands/Meriphataud Mountains/Gusgen Mines/Valkurm Dunes/Korroloka Tunnel 
**Banshee-Gusgen Mines 
**Evil Spirit-Middle Delkfutt's Tower 
**Revenant-Fei'Yin 
**Bhuta-Behemoth's Dominion/Garlaige Citadel 
**Utukku-Fei'Yin/Eldieme Necropolis 
**Wekufe-Fei'Yin
*** There are four sets of three Wekufes (level 98-99, will still agrro) near HP #1 running counter clockwise to the Qu'Bia Arena exit that are a good target for this
==Notes==
Gavialis Helm

== Notes ==
* Similar to Athos's Gloves and Mekira-oto, this piece of armor gives +30/256 fTP if the day's element matches one of a Weaponskill's skillchain elements.
:* This is similar to Elemental Gorgets or Elemental Belts, but Gavialis Helm also works with all of the day properties that compose Darkness and Light.
:* This helm does not work with the additional weaponskill properties granted by Aeonic Weapons under the effect of Aftermath. Only base weaponskill properties are recognized.
{| border="0" cellpadding="1" cellspacing="2" width="100%" style="text-align: center;"	 	 	
Day 	Level 1 Property	Level 2 Property	Level 3 Property
Firesday 	Liquefaction 	Fusion 	Light
Earthsday 	Scission 	Gravitation 	Darkness
Watersday 	Reverberation 	Distortion 	Darkness
Windsday 	Detonation 	Fragmentation 	Light
Iceday 	Induration 	Distortion 	Darkness
Lightningday	Impaction 	Fragmentation 	Light
Lightsday 	Transfixion 	Fusion 	Light
Darksday 	Compression 	Gravitation 	Darkness
==References==
*Aeonic Compatibility Testing - Spicyryan BG Forums
Category:Head Category:Incursion
Gavoroi

== Items ==
1 Chocobuck 	1 Chocobuck 	1 Chocobuck 	1 Chocobuck
Sharug Greens 	Azouph Greens 	Tokopekko Wildgrass 	Garidav Wildgrass
Vomp Carrot 	Zegham Carrot 	 	
3 Chocobucks 	3 Chocobucks 	3 Chocobucks 	3 Chocobucks
Vegetable Paste 	Herb Paste 	Carrot Paste 	Worm Paste
Cupid Worm 	Parasite Worm 	Gregarious Worm 	
10 Chocobucks 	10 Chocobucks 	10 Chocobucks 	10 Chocobucks
Sharug Greens x12 	Azouph Greens x12 	Tokopekko Wildgrass x12 	Garidav Wildgrass x12
Vomp Carrot x12 	Zegham Carrot x12 	 	
30 Chocobucks 	30 Chocobucks 	30 Chocobucks 	30 Chocobucks
Vegetable Paste x12 	Herb Paste x12 	Carrot Paste x12 	Worm Paste x12
Cupid Worm x12 	Parasite Worm x12 	Gregarious Worm x12 	
40 Chocobucks 	40 Chocobucks 	40 Chocobucks 	40 Chocobucks
Chocolixir 	Celerity Salad 	 	
50 Chocobucks 	50 Chocobucks 	50 Chocobucks 	50 Chocobucks
Hi-Chocolixir 	Tornado Salad 	 	
75 Chocobucks 	75 Chocobucks 	75 Chocobucks 	75 Chocobucks
Yellow Chocobo Dye 	Black Chocobo Dye 	Blue Chocobo Dye 	Red Chocobo Dye
Green Chocobo Dye 	 	 	
80 Chocobucks 	80 Chocobucks 	80 Chocobucks 	80 Chocobucks
Race Chocobo training token 	 	 	
90 Chocobucks - Available for the top two teams only	90 Chocobucks - Available for the top two teams only	90 Chocobucks - Available for the top two teams only	90 Chocobucks - Available for the top two teams only
Race Chocobo Training Token: STR 	Race Chocobo Training Token: END 	Race Chocobo Training Token: DSC 	Race Chocobo Training Token: RCP
100 Chocobucks - Available for the top team only 	100 Chocobucks - Available for the top team only 	100 Chocobucks - Available for the top team only 	100 Chocobucks - Available for the top team only
Chocobo Training Token: STR (Retired) 	Chocobo Training Token: END (Retired) 	Chocobo Training Token: DSC (Retired) 	Chocobo Training Token: RCP (Retired)
150 Chocobucks 	150 Chocobucks 	150 Chocobucks 	150 Chocobucks
Black Racing Silks 	Blue Racing Silks 	Green Racing Silks 	Orange Racing Silks
Purple Racing Silks 	Red Racing Silks 	Sky Blue Racing Silks 	White Racing Silks
500 Chocobucks 	500 Chocobucks 	500 Chocobucks 	500 Chocobucks
Chocobo Chair 	 	 	
==Notes==
Whenever players make multiple exchanges at once, they will receive one additional item for every five exchanges.
This covers the 1 and 3 Chocobuck items available:
* Sharug Greens / Azouph Greens / Tokopekko Wildgrass / Garidav Wildgrass / Vomp Carrot / Zegham Carrot
* Vegetable Paste / Herb Paste / Carrot Paste / Worm Paste / Cupid Worm / Parasite Worm / Gregarious Worm / Eastern Ginger
Category:Bastok NPCs
Gear Progression Guide

Guide by Arkevorkhat of Bahamut
As your journey through Vana'diel continues, you may find that your equipment doesn't meet your needs. This guide aims to help ease your gear progression by guiding you towards lower level gear choices that will help you as you continue to level up.
=== JSE Equipment ===
This is the category that is most important to your endgame.
JSE Equipment is split into 3 main categories: Artifact Armor, Relic Armor, and Empyrean Armor.
note: Geomancer and Rune Fencer exist outside of this section's recommended progression. They start receiving JSE armor at level 99, and their armor starts at item level 109.
==== Artifact Armor ====
Artifact armor is the first category you will gain access to for all jobs.
To get access to artifact armor, you first need to complete your job's artifact weapon quest. Artifact weapon quests open between levels 40 and 42 for most jobs, Scholar being the exception, starting at level 46.
See Artifact Armor for more information on your job's Artifact quests.
==== Relic Armor ====
Relic armor is likely not going to be feasible to obtain until you reach level 99. It is obtained by grinding in Dynamis zones. Each Dynamis zone has a number of pieces that are associated with it, and each piece has one original Dynamis zone and one Dreamworld Dynamis zone associated with it. 
If you choose to grind for your job's relic armor, Dreamworld Dynamis has easier progression associated with it, only requiring you to defeat one specific boss to progress.
See Relic Armor for more information on the Dynamis zones needed for your job's relic armor.
==== Empyrean Armor ====
Empyrean Armor drops from Abyssea. While empyrean pieces are generally quite strong for their jobs, they are also among the most difficult to obtain and upgrade.
* Head and Hand armor is available for purchase from Cruor Prospectors
* Body Armor is purchased from Dominion Tacticians using currency from Dominion
* Leg Armor is purchased using Resistance Credits from Bastion Prefects
* Foot armor is obtained from Gold Sturdy Pyxises
See Empyrean Armor for more information.
Geomancerrific

== Walkthrough == 
*Talk to Nhili Uvolep in Eastern Adoulin (I-7) as a level 99 Geomancer for a cutscene.
**Use the Sverhried Hillock Waypoint
*To complete this quest you must accumulate the required 300 Weapon Skill Points on the Trial Wand.
**Uses the same style of Weapon Skill Point accumulation as Quest Weapon Skills and Mythic Weapon Skills.
**eg: using a weapon skill/opening a weapon skill chain = 1pt; closing a Lv1 Skill Chain = 2pts; closing a Lv2 Skill Chain = 3pts; closing a Lv3 Skill Chain = 5pts
*Once you have acquired enough Weapon Skill points, your new weapon skill will become available under your list of weapon skills, but only while your Trial Wand is still equipped.
*Trade your unlocked weapon to Nhili Uvolep. This unlocks your new Weapon Skill for use with any weapon.
**The weapon is not returned after completion.
Category:Adoulin Quests Category:Eastern Adoulin Quests
Geomancy Attire Set

==Notes==
*Unlike other Item Level 109 Artifact, the NQ set is stored with Storage Slip 04 instead of the more logical Storage Slip 15.
*Set bonus scales up as additional pieces are equipped to a maximum of 5 pieces:
:*2 pieces = +15 to Accuracy, Ranged Accuracy, and Magic Accuracy
:*3 pieces = +30 to Accuracy, Ranged Accuracy, and Magic Accuracy
:*4 pieces = +45 to Accuracy, Ranged Accuracy, and Magic Accuracy
:*5 pieces = +60 to Accuracy, Ranged Accuracy, and Magic Accuracy
*The set bonus is also activated by Regal Accessories from Ou.
Gessho

====Starts Missions====
*Aht Urhgan Mission 16
*Aht Urhgan Mission 36 
====Involved in Missions====
*Aht Urhgan Mission 4
*Aht Urhgan Mission 7
*Aht Urhgan Mission 15
*Aht Urhgan Mission 18
*Aht Urhgan Mission 19
*Aht Urhgan Mission 28
*Aht Urhgan Mission 29
*Aht Urhgan Mission 35
*Aht Urhgan Mission 47 
===Notes===
*Appears during Aht Urhgan Mission 35.
*Casts various Ninjutsu.
*Has access to Mijin Gakure.
*Can summon clones of himself during battle.
*Has the ability to teleport around the battlefield.
*Gives up at low HP.
category:characters
Get More Malmage from Your Equipment with Augmented Items! (03/17/2009)

__NOTOC__
The upcoming version update will usher in the "Augments" system, a new feature that will shatter your preconceptions about equipment and breathe new life into some of your most treasured pieces of armor.
Any veteran adventurer knows the feeling:
A beloved breastplate that served you in countless epic battles...
A cherished cuirass that fended off many a vicious enemy blow...
Equipment once treasured, now auctioned off for a purseful of gil or relegated to a dank, lonely corner of your Mog House in favor of more potent apparel better suited to your burgeoning abilities.
What could be done to give these items a longer lease on life? This is the question we asked ourselves, and in the next version update, you can experience the answer—the new Augments system!
Let's examine how it will work.
*This development screenshot may not represent the final product.
As illustrated above, players will be able to customize certain pieces of equipment by adding two augments of their choice to supplement the item's base attributes. This new feature will allow for two pieces of armor bearing the same name to possess distinct capabilities, specially tailored to complement the skills of the wearer.
A wealth of heretofore unseen diversity in adventuring attire awaits you!
Needless to say, the development team is hard at work to ensure that augmented items can be enjoyed by the widest possible range of adventurers, while preserving game balance with existing items available through questing and synthesis. Furthermore, to maintain the items' exclusivity, it will not be possible to trade them to your companions, nor sell them via the auction house or bazaars. Adventurers looking to acquire augmented equipment will have to do so by their own courage and valor!
We'll be sharing even more information on this exciting new feature come release day, so be sure to check back for all the latest details!
Category: SE Development News
Category:News Archive
Getting Lucky

== Walkthrough ==
*Speak to Kurou-Morou (A) at Conflux #2 (I-12) to being this quest. 
* He asks for one purchasable "Goblin" item and tells you one of three locations.
**Possible items:
*** Goblin Bread
*** Goblin Pie
*** Goblin Chocolate
**Possible locations:
***"Near Abundance of Water": Northeast corner of (F-11) (Conflux #4)
***"Dark and Cramped": (K-12)
***"A Narrow Pathway": Southeast corner of (F-13)
*Trade the requested item to the Scuff Mark targetable location at the spot specified to make Ramblix (A) appear.
**Movement speed helps with this quest, as Confluxes are not close to the areas needed.
*Speak to Cornelia (A) near Conflux #4 to complete the quest.
Zoning is required in order to repeat this quest.
Category:Abyssea Quests Category:Abyssea - Grauberg Quests
Ghanraam

===Notes===
Completes armor from the following sets:
*Ares' Armor Set
*Marduk's Armor Set
*Morrigan's Attire Set
*Skadi's Attire Set
*Usukane Armor Set
He will also store any of the Vigil Weapons when traded the weapon and an Imperial Bronze Piece. (Any weapon skill points associated with the Unlocking a Myth quest will be lost.)
Ghelsba Outpost

==Zone Information==
==Quests==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
This vanguard outpost for the Orcish Empire is home to the Vilebloods, who are led by the merciless Warchief Vatgit. Only the most fearless, vicious, bloodthirsty Orcs are selected to be a part of the Warchief's ranks. Many knights travel to this area to engage the enemy, but never return home.
Ghostfyre Cape

==Notes==
*See JSE Capes for a list of augments.
When augmented with enhancing duration it is multiplied separately from other enhancing duration gear.
*Example: when casting Haste 2 on self with Composure on, using Atrophy Gloves +1 (+16), Lethargy Houseaux +1 (+30%), and this cape augmented with +20 enhancing duration we have:
**Duration = (base duration of spell)(Composure bonus)(1.x where x is augment on cape)(1.y where y is value of all other enhancing duration gear added)
**Duration = (180s)(3)(1.2)(1.46) = 946s
Ghostfyre Cape Enhancing Duration Calculation
Category:Back Category:JSE Capes
Ghosts of the Past

== Walkthrough == 
*Talk to Oggbi inside the Steaming Sheep Restaurant for a cutscene. 
**You must be on Monk to receive this cutscene. Once the quest is active you can complete it on any job.
**If you have over 250 H2H Skill he will offer you the Asuran Fists trial first.
*Get a Pickaxe from the Auction House or from any source. 
**View the Pickaxe page for merchants.
**Recommended to get Pickaxes from Numa (E-7) he's in the store right in front of Steaming Sheep Restaurant down the stairs.
*Travel to Gusgen Mines. Go to the 2nd map by going straight ahead, down the staircase, and use the west switch to open the Door.
*Get to the 3rd map by taking the ramp down at (F-5) and trade a Pickaxe to the ??? at (G-7) to spawn Wandering Ghost.
**Repop is about 3 minutes if doing multiple.
*Wandering Ghost drops a Miner's Pendant and the Pickaxe is still in your inventory.
*Trade the Miner's Pendant to Oggbi and receive Beat Cesti.
Category:Quests
Category:Bastok Quests
Category:Port Bastok QuestsCategory:Monk Artifact Quests
Ghoul (Pankration)

__NOTOC__
Monster Information 	Monster Information
Family: 	Skeleton
System: 	Undead
Starting Job(s): 	BLM DRK WAR Based on mob soul-captured.
Available Jobs: 	BLM DRK WAR
Feral Points (Level 10/25/50):	36/52/80
==Special Information==
Ghouls start as the Job of the ghoul-type Skeleton used to create the Soul Plate. This can be DRK, WAR, or BLM.
*Club and Shield wielders in The Eldieme Necropolis are DRK.
*Club and Shield wielders outside of The Eldieme Necropolis are WAR.
*Scythe wielders are BLM.
==Rare Innate Feral Skills==
{| border="1" cellspacing="0" cellpadding="2" width="100%"	
Skill 	Feral Points
Unknown	0
==TP moves used==
Skill 	Temperment/Command 	Level Obtained
Hellslash 	Aggresive/show no mercy 	0
Blood Saber	Defensive/Block,Guard,Parry	0
==Starting levels==
Starting Level	Monster
5 	Lost soul
6 	Fallen Knight, and Lich
==Soul Plates Available==
Critical rate bonus
==Related Links==
Category:Pankration Monsters