Pokémon Shuffle event cycle/Week 3

This page details the events in week 3 of Pokémon Shuffle's event cycle.
===Quick links===
===Daily Pokémon===
If these Pokémon have already been caught, they have a chance to drop Coins:
* 50% chance to drop Coins ×100
* 12.5% chance to drop Coins ×300
* 3.125% chance to drop Coins ×2,000
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates 	Averagedrops/run
Coins ×100	Coins ×300	Coins ×2,000	Averagedrops/run
50% 	12.5% 	3.125% 	150 Coins
 DRI rates
Drop rates	Drop rates	Drop rates 	Averagedrops/run
Coins ×100	Coins ×300	Coins ×2,000	Averagedrops/run
75% 	% 	% 	Coins
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Availability	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Availability	Notes
 	 	 	 	 	 	 	 	 	
===Competitive stage===
Players can earn tiered rewards, depending on how their high score for this stage ranks at the end of the week.
If a player receives a Mega Stone that they already have, it is converted into Level Up ×1 instead.
Class	Percentile	Prizes
S 	Top 1% 	Garchompite, Mega Speedup ×5, Raise Max Level ×15
A 	1-2% 	Garchompite, Mega Speedup ×4, Raise Max Level ×10
B 	2-3% 	Garchompite, Mega Speedup ×4, Raise Max Level ×6
C 	3-5% 	Garchompite, Mega Speedup ×3, Raise Max Level ×4
D 	5-10% 	Garchompite, Mega Speedup ×3, Raise Max Level ×2
E 	10-20% 	Garchompite, Mega Speedup ×2, Raise Max Level
F 	20-30% 	Garchompite, Mega Speedup, Raise Max Level
G 	30-40% 	Garchompite, Mega Speedup, Mega Start
H 	40-50% 	Garchompite, Mega Start, Moves +5
I 	50-60% 	Moves +5, Attack Power ↑, Coins ×3,000
J 	60-80% 	Attack Power ↑, Coins ×3,000
K 	80-100% 	Coins ×3,000
Pokémon	Pokémon	Type	Mega Stone	Moves	EXP
 	 	 	 	 	
;Items available
Item 	Available?
Moves +5 	
Disruption Delay	
Mega Start 	
Attack Power ↑ 	
Complexity -1 	
===A Great Chance a Day===
If Frillish (Female) has already been caught, this stage has a chance to drop the following items:
* 100% chance to drop Heart ×1
* 50% chance to drop Heart ×1
* 12.5% chance to drop Mega Speedup ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
Heart ×1 	Heart ×1 	MSU ×1 	Averagedrops/run
100% 	50% 	12.5% 	
* 1.5 Heart
* 0.125 MSU
 DRI rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
Heart ×1 	Heart ×1 	MSU ×1 	Averagedrops/run
100% 	75% 	% 	
* 1.75 Heart
* MSU
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Notes
 	 	 	 	 	 	 	 	
===Pokémon Safari===
If these Pokémon have already been caught, they have a chance to drop the following items:
* 25% chance to drop Exp. Booster S ×1
* 3.125% chance to drop Exp. Booster M ×1
* 1.5625% chance to drop Exp. Booster L ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates 	Drop rates 	Drop rates 	Averagedrops/run
Exp. Booster S ×1(50 exp)	Exp. Booster M ×1(200 exp)	Exp. Booster L ×1(1,000 exp)	Averagedrops/run
25% 	3.125% 	% 	exp(as boosters)
 DRI rates
Drop rates 	Drop rates 	Drop rates 	Averagedrops/run
Exp. Booster S ×1(50 exp)	Exp. Booster M ×1(200 exp)	Exp. Booster L ×1(1,000 exp)	Averagedrops/run
43.75% 	% 	% 	exp(as boosters)
* Shared weakness: 
Pokémon	Pokémon	Type	Encounter rate	HP	Moves	Catchability	Catchability	EXP	Notes
Pokémon	Pokémon	Type	Encounter rate	HP	Moves	Base 	 	EXP	Notes
 	 	 	 	 	 	 	 	 	
===Escalation battle===
If a Pokémon has already been caught, then each stage in its escalation battle has a chance to drop the following items:
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
25% 	25% 	25% 	0.75 PSB
 DRI rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
43.75% 	43.75% 	43.75% 	PSB
Pokémon	Pokémon	Type		Total stages		EXP	Notes
 	 	 		 		 	
 HP and moves
Stagelevel	HP formula 	Moves
1 - 14 	2,002 base + 166 per level up	8
15 	11,909 	12
16 - 49 	1,372 + 84 	8
50 	18,024 	16
51 - 99 	1,116 + 40 	8
100 	32,361 	15
101 - 124 	1,716 + 69 	8
125 	24,024 	16
126 - 149 	2,945 + 45 	8
150 	27,456 	12
151 - 199 	1,287 + 90 	10
200 	34,320 	12
201 - 249 	3,850 + 165 	10
250 	22,848 	10
251 - 299 	5,360 + 158 	12
300 	40,600 	12
301 - 349 	2,940 + 105 	10
350 	46,200 	15
351 - 399 	4,680 + 181 	8
400 	33,600 	12
401 - 449 	4,200 + 132 	15
450 	30,624 	10
451 - 499 	5,600 + 934 	16
500+ 	127,940 	12
 	 	
 Rewards
Stagelevel	Rewards 	
5 	Coins ×500 	
10 	Coins ×1,000 	
15 	Coins ×1,500 	
25 	Exp. Booster S ×1 	
40 	Exp. Booster S ×2 	
50 	Raise Max Level ×1	
65 	Exp. Booster M ×1 	
80 	Exp. Booster M ×1 	
100 	Skill Swapper ×1 	
125 	Exp. Booster L ×1 	
150 	Mega Speedup ×1 	
175 	Skill Booster S ×1	
200 	Raise Max Level ×2	
250 	Skill Swapper ×1 	
300 	Level Up ×2 	
350 	Raise Max Level ×4	
400 	Skill Swapper ×1 	
450 	Level Up ×3 	
500 	Raise Max Level ×8	
 	 	
===Great Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.
The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	50% 	25% 	12.5% 	0.875 PSB
Great B 	25% 	25% 	12.5% 	0.625 PSB
Great C 	25% 	12.5% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	75% 	43.75% 	% 	PSB
Great B 	43.75% 	43.75% 	% 	PSB
Great C 	43.75% 	% 	% 	PSB
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
===High-Speed Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.
The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	50% 	25% 	12.5% 	0.875 PSB
Great B 	25% 	25% 	12.5% 	0.625 PSB
Great C 	25% 	12.5% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	75% 	43.75% 	% 	PSB
Great B 	43.75% 	43.75% 	% 	PSB
Great C 	43.75% 	% 	% 	PSB
Pokémon	Pokémon	Type	HP	Time	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Time	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
===UB Challenge===
These stages only appear if the player has completed Stage 300. Additionally, the player must pay Coins ×20,000 to unlock the stage for up to 10 plays; each play costs Heart ×1.
No items are allowed in these stages. Exp. Booster L ×5 will be awarded the first time an Ultra Beast is defeated.
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Notes		
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Notes		
 	 	 	 	 	 	 	 	 		
Week 03