Magic Critical Hit

A Magic Critical Hit (similar to a melee Critical Hit) is a magic attack that yields bonus damage beyond the normal expected magic damage. Unlike a melee critical hit, the only way to have any magic critical hit rate at all is with equipment or buffs which explicitly have a statistic of "Magic Critical Hit Rate." Also unlike melee critical hits, there is no notification in the log stating when a magic critical hit occurs.
===Magic Critical Hit Rate===
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* All jobs have a 0% base magic critical hit rate; there are no job traits or attributes which can enhance this rate.
* The only way to achieve a magic critical hit rate is through the use of gear or buffs which explicitly add magic critical hit rate.
* There is no known cap to magic critical hit rate (and there may not be one).
* You can only "Magic Crit" Blue Magic, Divine Magic, and Elemental Magic.
===Magic Critical Hit Damage===
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* At its base level, a "magic critical hit" is equivalent to Magic Attack Bonus+10 in the magic damage calculation, and stacks additively with the magic attack bonus term in the equation.
* The magic attack bonus associated with a magic critical hit can be increased with gear or buffs which specifically enhance "Magic Critical Hit Damage."
** The percentage value on this equipment is actually a straight addition to the associated magic attack bonus term.
** Magic critical hit damage caps at +40 magic attack bonus (10 base, and up to +30 from gear/buffs).
Example: 5% Magic Critical Hit Rate and +15% Magic Critical Hit Damage in gear will result in a 25 MAB bonus 5% of the time. In terms of average damage over a large sample of nukes, this is equivalent to 1.25 MAB (5% * 25 MAB).
===Magic Critical Hit II===
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*Separate and more powerful multiplier than Magic Critical Hit I. When Magic Critical Hit II procs, applies a 25% (x1.25) increase to magic damage dealt.
*Just like Magic Critical Hit, is not a native trait and is only accessible through gear.
**Applies to damage spells, Enspell damage, as well as Magic Weapon Skills.
**Gear is limited to the from AMAN.
*Is not affected by Magic Critical Hit Rate I or Magic Critical Hit Damage I.
===Equipment and Other Bonuses===
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*Equipment and other bonuses that enhance magic critical hits fall into one of two categories: direct increases to magic critical hit rate or direct increases to the magic attack bonus increase associated with a magic critical hit ("magic critical hit damage").
**Atma
*** Magic Critical Hit Damage: Atma of the Impregnable Tower (+30) and Atma of the Fetching Footpad (+10)
*** Magic Critical Hit Rate: Atma of the Azure Sky and Atma of the Smoldering Sky
**Reference the tables below for equipment which modify magic critical hits.
{| border="0" cellpadding="1" cellspacing="2" width="100%" style="text-align: center;"	 	
Modified by equipment	Modified by equipment 	Modified by equipment
Equipment 	Magic Critical Hit Rate	
A'as Circlet 	+10% 	
Choleric Earring 	+10% 	
Maleficus 	+10% 	
Maniacus Sash 	+10% 	
Anwig Salade 	: +10% 	
Champion's Galea 	: +10% 	
Selenian Cap 	: +10% 	
Krabat Jacket 	+8% 	
Aswang Sash 	+5% 	
Goetia Gloves +2 	+5% 	
Nares Cap 	+5% 	
Rubeus Bandeau 	+5% 	
Yhel Jacket +1 	+5% 	
Valkyrie's Coat 	: +1-5% 	
Zenith Crown +1 	: +1-5% 	
Tethyan Cap +3 	+4% 	
Yhel Jacket 	+4% 	
Shadow Coat 	: +1-4% 	
Zenith Crown 	: +1-4% 	
Cybele Pants 	+3% 	
Goetia Gloves +1 	+3% 	
Hecate's Earring 	+3% 	
Nebula Hat +1 	+3% 	
Nefarious Collar 	+3% 	
Sweven Coat +1 	+3% 	
Tethyan Cap +2 	+3% 	
Wise Strap 	+3% 	
Nebula Pigaches +1 	+2% 	
Sweven Boots +1 	+2% 	
Sweven Corona +1 	+2% 	
Sweven Mitts +1 	+2% 	
Witch Sash 	+2% 	
Jinx Ampulla 	+1% 	
Sweven Slacks +1 	+1% 	
{| border="0" cellpadding="1" cellspacing="2" width="100%" style="text-align: center;"	 	
Modified by equipment 	Modified by equipment 	Modified by equipment
Equipment 	Magic Critical Hit Damage (MAB)	
Maleficus 	+30 	
Blitzer Poleyn 	: +10 	
Desultor Tassets 	: +10 	
Tatsumaki Sitagoromo 	: +10 	
Choleric Earring 	+10 	
Eradico Mitts 	+5 	
Nefarious Collar 	+5 	
Goetia Gloves +2 	+5 	
Goetia Gloves +1 	+3 	
Ebon/Ebur/Furia Coat 	 	
Ebon/Ebur/Furia Cuffs 	 	
Ebon/Ebur/Furia Sabots	 	
Genesis Locket 	 	
== Related Links ==
* Calculating Magic Damage
* Magic Attack Bonus
== Reference ==
* MCrit testing (Kaeko and Suiram, BG)
* MCrit cap testing (Jimothy, BG)
* Magic Critical Hit II (Weeew, ffxiah)
Category:Game Mechanics