Hot Dogs, Horseshoes & Hand Grenades/Rifles & Carbines

=Rifles & Carbines=
Weapons on this sub-page are a mixed bag in terms of in-game classification; they span across the in-game categories of carbines, bolt-actions, lever-actions, breech-loaders, and even pistols (in both the automatic and bolt-action subcategories). The Carbine category includes any pistol-caliber carbine or intermediate carbine, as well as full-length intermediate rifles that are not fully automatic (such as the SKS or sporting rifles).
==ArmaLite AR-180==
The final of the 4 AR-18 variants added in Update #102's first experimental build was an ArmaLite AR-180, the civilian semi-auto variant of the basic rifle.
==Armscor M1600==
Added in Update #98 as a belated April Fools' Day present, the Armscor M1600 is available in two forms - the standard "M1600", and a modified version called the "M1600A3000", which features a collapsible wire stock, a full wrap-around handguard, an optics rail in place of the carrying handle, a shortened barrel, and a railed handguard.
==Bendix-Hyde 2nd Model Light Rifle==
The second version of the Bendix-Hyde Light Rifle, a prototype carbine entered into the US Light Rifle Program trials, was made available in Update #52's 11th alpha build. 
==Beretta Cx4 Storm==
The Beretta Cx4 Storm semi-auto carbine is available in-game, added in Update #20; it was, until the release of Update #52, permanently fitted with a foregrip. It is correctly capable of sharing magazines with the Px4 Storm added in the same update, as well as the M9A1 added earlier and the Mx4 Storm added later.
==Berthier Model 1916 Carbine==
The Berthier Mle 1916 was added on day 8 of the Meatmas 2020 Advent Calendar event. It is the game's second bolt-action rifle to use en-bloc clips, and its second rifle chambered in 8x50mmR Lebel.
==Boys anti-tank rifle==
The Boys anti-tank rifle was added as part of the Meatmas 2024 update.
==Brown Bess Flintlock Musket==
The Brown Bess Flintlock Musket was added on Meatmas Day 2020. It is the second flintlock firearm added to the game and the first flintlock long arm.
thumb|none|600px|Allo, wot's oll this then? Cor blimey, its a Brown Bess, innit?
thumb|none|600px|Being the longer version of the Flintlock pistol, the Brown Bess is mechanicaly identically in every major factet.
thumb|none|600px|Just, you know... much bigger.
thumb|none|600px|Okay, starting off this long and drawn out loading process, we begin by pouring a few grains of black powder into the flashpan.
thumb|none|600px|The Frizzen is closed shut, or else all the black powder in the flashpan is going to fall out in the next step.
thumb|none|600px|Removing the ramrod from its hold is a bit more complicated this time around, seeing as its nearly as long as the barrel.
thumb|none|600px|While we could just use loose powder and musket ball, we're provided with a paper cartridge for a somewhat easier loading process.
thumb|none|600px|To open, bit off the tip of the paper cartridge. The player spits out the paper immediately. Which is what you should do, because black powder tastes nasty.
thumb|none|600px|Next, dump the powder into the barrel, then place the cartridge and ball into the barrel.
thumb|none|600px|Now we just need to ram that sucker all the way down into the barrel. Because we've got several more feet of barrel to ram, this takes a fair bit longer than on the pistol.
thumb|none|600px|When the ramrod is just barely poking out, you've got the ball all the way down.
thumb|none|600px|Final step is to pull the hammer into full cock, and we're ready to shoot.
thumb|none|600px|Even with just the rudimentary front sight, the long length of the barrel does make aiming a little bit more accurate.
thumb|none|600px|There's a slight delay between pulling the trigger and firing the musketball, depending on how much powder is in the flashpan. Either way, you're going to get a lot of smoke.
thumb|none|600px|And for an unrifled barrel, its not too difficult to hit targets from farther away.
thumb|none|600px|But what happens if we put in way too much powder?
thumb|none|600px|That doesn't look good.
thumb|none|600px|That definitely doesn't look good.
==Brügger & Thomet APC45 Carbine==
Update #61 added a pair of Brügger & Thomet APC-series pistol-caliber carbines, one of which is an APC45. This is possibly the APC45's first known appearance in any form of media.
==Brügger & Thomet APC9-P==
To compliment the APC45, Update #61 added Brügger & Thomet APC9-P semi-auto carbine, a longer-barreled variant of the APC9.
==Bushmaster ACR==
Added in Update #58, the Bushmaster ACR is, unusually for a video game, correctly treated as a civilian semi-auto carbine, rather than the select-fire assault rifle that most games depict it as.
==Bushmaster M17S==
The Bushmaster M17S was added on Day 13 of the Meatmas 2022 Advent Calendar event. This is the first Australian firearm added to the game, and the first time the M17S has appeared in a video game.
==Carcano M91==
On the ninth day of the 2018 Meatmas event, a Carcano M91 was added. It is (understandably) the first weapon in the game to use the 6.5x52mm Carcano round, and only the second to use en-bloc clips (the first being the earlier-added M1 Garand, which uses a slightly different system).
==Colt AR-15 Sporter-1==
The Colt AR-15 Sporter-1, the semi-auto-only civilian version of the M16, was added in the full release of Update #107. Unusually, it is referred to in-game by its model designation of R6000 SP1.
==Colt AR-15 Sporter Carbine==
Alongside the AR-15 Sporter, the Colt AR-15 Sporter Carbine was also added in Update #107's full release. It too is referred to by its factory model designation of "R6001 SP1".
==CMMG MkGs Banshee==
Added in the 4th alpha build of Update #70, the "Phantom 9" pistol-caliber carbine is a CMMG MkGs Banshee in 9x19mm.
==Custom AR-15==
Update #59's eighth alpha added a custom AR-15 carbine, with a short barrel and PDW-type collapsible stock. Being a civilian rifle, it fires exclusively in semi-auto. Update #61 added another custom AR, this one a full-length rifle (though still classified as a carbine, lacking a better category), known as the "Bubba-15". Update #112 Alpha 1 added several new custom AR15 builds, two of which replace the aforementioned models listed above.
==="Bubba-15"===
The Bubba-15 most closely resembles a Salient Arms International GRY Carbine with the Jailbrake muzzle device removed, even down to the bronze-colored bolt.
==="DMR15"===
The "DMR15" is an AR-15 with a 24-inch barrel and parts made specifically to resemble the PSG-1, namely the Magpul PRS stock, JP Enterprise MK3 hand guard, and a DPMS pistol grip. The handguard also supports M-LOK attachments.
==="FP15"===
The "FP15" is a "Competition" style AR-15 with a 16 inch barrel. It is equipped with a Daniel Defense DDM4 V7 upper receiver and handguard, and a B5 Stock.
==="MP15"===
The "MP15" is an AR-15 with FDE-colored Magpul MOE furniture and a 16-inch barrel.
==="PDC15"===
The "PDC15" is a short-barreled AR-15, set to replace the above AR-15 SBR. While it overall has the same formfactor, the handguard is replaced with one that supports M-LOK attachments, and uses a slightly different arm brace and pistol grip. The furniture resembles a Daniel Defense DDM4 PDW, but with an extra-short MFR rail and a different muzzle.
==="PEN15"===
A customized AR-15 fitted with red-anodized Strike Industries parts appears as the "PEN15". In the Devlog, Anton mentions that this gun build has a few amateur builder mistakes, specifically pointing out that the feed ramp is wrong for the receiver.
==CZ 858==
The last of Update #59's Sa vz. 58 variants was a synthetic-stocked CZ 858 civilian sporter carbine.
==CZ Scorpion Evo 3 S1==
On Day 16 of the Meatmas 2022 Advent Calendar event, the game introduced a family of CZ Scorpion Evo 3 firearms; among them was the semi-auto-only S1 variant (not to be confused with the S1 Carbine below).
==CZ Scorpion Evo 3 S1 Carbine==
The final CZ Scorpion Evo 3 variant added on Day 16 of the 2022 Meatmas Advent Calendar event was the S1 Carbine, the longer-barreled counterpart to the S1 above.
==De Lisle Carbine==
Update #76's first alpha added the De Lisle Carbine, an integrally-suppressed Lee-Enfield derivative chambered in .45 ACP, intended for use by British special operatives during the Second World War. Despite the name, it is categorized with the bolt-actions rather than the carbines in-game, on the basis of its action.
==Desert Eagle Police Carbine==
Day 10 of the Meatmas 2022 advent calendar event brought a large selection of new .50 caliber Desert Eagles; the standout among them though was the extremely rare (and thus previously unportrayed) Desert Eagle Police Carbine. As the name suggests, it was marketed primarily towards law enforcement, though it never found much commercial success, if any. The in-game model is a fictional Mark XIX version of the carbine; the real carbine was only made in Mark I model.
==Diana Model 27==
Added on Meatmas Day of 2022, a long-requested Air Rifle was added to the game; specifically, a spring-piston air rifle that appears to be a Diana Model 27.
==FightLite Raider==
The FightLite Raider, a civilian semi-auto AR-15 "pistol" (i.e. legally considered a pistol by US gun laws, but not really a pistol from a technical or logical standpoint; the game also classifies it as such) based on Ares' traditionally-stocked SCR lower, makes its media debut in H3's 58th update.
==Girandoni Air Rifle==
The Girandoni Air Rifle was added in the Meatmas 2023 update. This is its first known media appearance; the game accurately simulates not only its manual of arms, but also the refilling process for the air reservoir.
==Heckler & Koch MP5SFA2==
Interestingly, Update #63's collection of Heckler & Koch MP5 variants included the MP5SFA2, a variant of the MP5A2 with a 2-position safe-semi fire selector, developed as a pistol-caliber carbine for police use.
==Heckler & Koch MP5SFA3==
Complimenting the MP5SFA2, the MP5SFA3 (a semi-auto carbine version of the Heckler & Koch MP5A3) was also added in Update #63.
==Henry 1860==
The Henry 1860 was added on day 10 of the Meatmas 2020 Advent Calendar event.
==KRISS Vector CRB==
The KRISS Vector CRB, a long-barreled civilian carbine variant of the full-auto Vector, was added at an unclear point (presumably post-Update #53, since that was when the long-barreled full-auto Vector was removed from the game); it cannot be attained normally, instead showing up in Take & Hold as a rare drop when playing as Ricky Dicky Random, or as a slightly less rare drop from 3-point pistol-caliber carbine rolls when playing as Zombiehunter Zeke. Like the older version, it is a Gen I Vector, but fitted with the barrel shroud of a Gen II Vector CRB Enhanced, along with an AR stock adapter to which a Magpul MOE fixed carbine stock is attached.
==Lee-Enfield No.4 Mk.I==
The Lee-Enfield No.4 Mk.I, the standard rifle of the British Army and the armies of the Commonwealth during the Second World War, was added to H3 in Update #52. Update #76's first alpha build included, among other things, a bayonet for the rifle, an attachable scope, the ability to remove and replace the rifle's magazine (correct, though as they were only issued with one magazine there was little point in doing so in the field), and a fixed wooden cheekrest, the latter of which effectively turned the rifle into the No. 4 Mk.I (T) variant. It also included two other versions: a sawn-off variant (a la the "Obrez", though some earlier Mk.III SMLE rifles were sawn off in a similar manner for trench fighting during WWI), and a variant with a leather cheekrest/cartridge holder, a shortened barrel, and a positively enormous integrated suppressor; being an invention of the Enfields' modeler, the Swedish 3D artist Stefan Engdahl, the latter is referred to as the "Swede Mod".
Update #114 Alpha 2 added a heavily Bubba'd version called the "Lee Enfield Mk Ruined"; this variant has a shorter barrel, the stock and pistol grip of a Benelli M4 Super 90 shotgun, and a Picatinny rail seemingly either screwed or welded to the top of the barrel through the upper handguard.
==="Lee Enfield Obrez"===
==="Lee Enfield SwedeMod"===
==="Lee Enfield Mk Ruined"===
==Lee-Enfield No. 5 Mk I "Jungle Carbine"==
Along with the aforementioned variants, the 1st alpha of Update #76 added a Lee-Enfield No. 5 Mk I "Jungle Carbine"; like the De Lisle Carbine, its action takes priority over its length, and it is thus classified as a bolt-action rifle rather than a carbine.
==Luger 1902 Carbine==
The last of the 3 Update #52 Luger variants is a rare full-stocked carbine. The in-game model lacks the real Carbine's grip safety.
==M1 Carbine==
Update #48 added the M1 Carbine. It is a late-war/post-war model (with a bayonet lug and adjustable aperture sights), and can accept either 15-round or 30-round magazines of .30 Carbine. Update #51 made a variant with a permanently-attached M84 scope available as well; Update #52 replaced this with an attachable version of the scope.
==M2 Carbine==
Along with the M1 Carbine came its select-fire relative, the M2 Carbine. The M2, like the M1, has the late-war pattern of sights and a bayonet lug. It also has a metal heat shield; this was likely both due to the increased amount of heat that the M2 is likely to produce, and to make the M2 more visually distinctive. As with the M1, the M2 gained a variant with an M84 scope following Update #51; also like the M1, this variant was removed, and replaced with an attachable version of the M84 scope.
==M3 Carbine==
The M3 Carbine was added in Update #114 Alpha 1, which was part of a larger update introducing night vision scopes to the game. True to form, the night vision scope on the M3 is permanently fixed, though the real weapon's battery backpack has been omitted for the sake of convenience (both for the player and the developers as weapons linked to a separate backpack aren't even close to anything the game currently has). 
==M4 Survival Rifle==
The M4 Survival Rifle was added on day 5 of the Meatmas 2022 advent calendar event. This marks its first known appearance in media.
==M6 Aircrew Survival Weapon==
Complementing the M4 above, the M6 Aircrew Survival Weapon was added on Meatmas Day 2022. It bears the distinction of being H3's first firearm to use two different cartridges; while some prior weapons have secondary barrels using different ammo types (e.g. the special "Sustenance" variant of the MP7A1 and its integrated grenade launcher), these have always been treated by the game as separate, distinct firearms on one level or another - the two differently-chambered barrels of the M6 are attached to a common receiver.
==M1903 Springfield==
Update #52's 10th alpha build added a transitional-variant M1903 Springfield rifle to H3.
Screenshots courtesy of Reddit user Shubishu.
==M1903A1 Springfield==
The release of Update #76's first alpha replaced the aforementioned transitional M1903 with a later M1903A1 Springfield, complete with an attachable Unertl scope.
==Martini-Henry Mk. II==
Another gift from the 2019 Meatmas update was a Martini-Henry rifle (more specifically, a Mk. II variant), a long-requested addition. It is categorized as a lever-action rifle in-game, owing to its lever-operated falling block mechanism; this makes it the first rifle in the category to not be magazine-fed.
==Mauser 1918 T-Gewehr==
The Mauser 1918 T-Gewehr was added on day 12 of the Meatmas 2020 Advent Calendar event in Update #99. It is the first classic anti-tank rifle added to the game (i.e. predating modern anti-materiel rifles like the Barrett M82, and having been intended for use against actual tanks); it is also the game's oldest anti-materiel rifle, and will remain so, seeing as it was the first purpose-made anti-materiel rifle ever created.
==Mauser Karabiner 98 Kurz==
Update #52 brought along a Karabiner 98k, furthering the game's collection of World War II-themed weaponry.
==Mauser M1917 Trench Carbine/Mauser C96 Carbine Hybrid==
The last of Update #52's C96 variants is a rare M1917 Trench Carbine, a variant developed (but not issued) during World War 1 for German sturmtruppen. The weapon in-game is hybidized with attributes of a slab-sided Mauser C96 Carbine listed on iCollector in 2011; the in-game weapon is chambered in 7.63x25mm Mauser rather than the correct 9x19mm Parabellum, has a slab-sided receiver, a standard C96 trigger, and a standard C96 slide. The in-game weapon also has a greatly extended barrel, which is seen on some C96 Carbines (though not the slab-sided one).
It seems likely that the weapon model was originally a C96 Carbine model modeled after the 2011 slab-sided C96 Carbine, before being modified and repurposed to have M1917 Trench Carbine traits.
==Mosin-Nagant M1891==
The first alpha build of Update #76 brough along some new Mosin-Nagant variants, one of which being an original M1891 long rifle.
==Mosin-Nagant M38 Carbine==
First seen in the Alpha 1 build of Update #52, the Mosin-Nagant M38 Carbine is available for use in H3; like the later-added Lee-Enfields, it is categorized as a bolt-action rifle, not a carbine. Amusingly enough, it is found near the trashcans in the Friendly45 scene, referencing one of the Mosin's unflattering nicknames, The Garbage Rod.
Update #114 Alpha 2 added a modified version of the M38; a new bolt handle has been welded on intended for left-handed shooters, but the bolt still rotates counterclockwise and thus requires the new bolt handle to be upward to be in the locked position.
==="M38 Mosin Cursed Leftie"===
==Mosin-Nagant M91/30==
The other Mosin variant added in Update #76's first alpha build was a Mosin-Nagant M91/30 configured as a sniper rifle, with a downturned bolt handle and a side-mounted dovetail rail for an also-added PU scope.
===Mosin Mini===
Added in Update #95, the Mosin Mini is a version of the Mosin M91/30 chambered in .22 LR. It is the first bolt-action firearm chambered in .22LR. The Mosin Mini is one of the three "Cursed Guns" from the update that is based on a real-world firearm; its not uncommon for militaries to provide .22LR versions of service rifles for training purposes, though this particular rifle was made for the sporting market.
thumb|none|450px|KSA 91/30 Mini Mosin - .22 LR
thumb|none|600px|In case you wanted to know just how "Mini" the Mini Mosin is, its half the size of a normal M91/30.
thumb|none|600px|The left side of the Mosin Mini is identical to the Mosin Rifle.
thumb|none|600px|Ditto for the right side, though it uses the normal style bolt handle as opposed to the sniper style handle seen on the in-game M91/30.
thumb|none|600px|Like all Mosin rifles, the safety is a knob located on the back of the bolt, and is disengaged by pushing it in.
thumb|none|600px|Since there are no .22LR stripper clips (yet), the tiny cartridges are inserted one at a time.
thumb|none|600px|Standard sight picture for a very non-standard mosin.
thumb|none|600px|With virtually no recoil, its easy to fire all five rounds in quick succession with the help of quick-bolting.
thumb|none|600px|While the Mosin Scope can't be mounted on the Mosin Mini, the Mosin Bayonet can be. And as you can see, its almost half the length of the gun.
thumb|none|600px|Even with the bayonet affixed, the Mosin Mini is still shorter than the M91/30.
==Mosin-Nagant "Obrez"==
Update #52's twelfth alpha brought along a sawn-off version of the Mosin, a configuration commonly referred to as an "Obrez" (Russian for "cut"). The entire stock is removed, and replaced with a homemade wooden pistol grip. Being a weapon meant to pad insufficient supplies of proper pistols among various underground groups, the Obrez is classified as one in-game.
==Quackenbush 1886==
Update #56, AKA the 2018 4th of July Update, included an 1886 Quackenbush "Bicycle Pump" single-shot .22 carbine. Along with the Ruger 10/22 below, the Quackenbush marked the first addition of a firearm chambered in .22 Long Rifle since the addition of the Ruger Mk III back in Update #5.
==Remington Model 7615P Patrol Rifle==
The Remington 7615P Patrol Rifle was added in the Meatmas 2023 update. This is the first pump-action rifle added to the game (barring the fictional MP5 Shadow), and its first known appearance in a videogame.
==Remington Rolling Block==
Update #91 added two variants of the Remington Rolling Block; the first is a standard-pattern commercial carbine chambered in 8x50mmR Lebel (the first weapon in the game to use the round), and the second is the rare No. 1 "Creedmoor" sharpshooter pattern, equipped with an aperture sight and chambered in .45-70 Government. The two rifles are the first in a new sub-category (breech-loading rifles); by and large, they're functionally identical to the earlier-added Rolling Block pistol. With Update #94, mechanical accuracy for firearms was implemented, and the Creedmoor's ladder sights could be now zeroed to multiple ranges; between this and its superior accuracy to the standard Rolling Block rifle, the Creedmoor stands out as the better option for long-range shooting.
thumb|none|600px|The Remington Rolling Block family - we've got mama bear, papa bear, and baby bear, all in one place.
thumb|none|600px|First is the standard Rolling Block rifle, which unsurprisingly, looks like a longer version of the Rolling Block pistol.
thumb|none|600px|Cocking the hammer allows the breech to be accessed.
thumb|none|600px|Opening the breech...
thumb|none|600px|...and inserting a single 8x50mmR Lebel round.
thumb|none|600px|Cartridge chambered, the breech can be closed, and the rifle is now ready to fire.
thumb|none|600px|Aiming down the Rolling Block's simple sights.
thumb|none|600px|Firing the Rolling Block.
thumb|none|600px|Upon opening the breech again, the poor cameraman was immediately struck by a hot brass shell. After all, there's no real point in opening the breach while still shouldered.
===Remington No. 1 Rolling Block "Creedmoor"===
thumb|none|600px|Next we have the Creedmoor, the Rolling Block's richer, fancier sibling.
thumb|none|600px|Cocking the Creedmoor's hammer.
thumb|none|600px|Opening the Creedmoor's breach.
thumb|none|600px|This time we have a .45-70 Govt cartridge, an ideal cartridge for big-game hunting. Sadly there are no meaty safari animals to take this gun hunting with... yet.
thumb|none|600px|Chambered, ready to close the breach and fire.
thumb|none|600px|Aiming down the Creedmoor's aperture sights; the hole for the aperture is widened, as apertures do not work in VR as they do in real life due to the artificial focal plane. Instead, one has to center the front sight through the aperture to aim. Not the most accurate, but its a necessary compromise.
thumb|none|600px|Upon firing the rifle, the sight picture is immediately obscured by the rear aperture. However, the clang of the metallic target being hit confirms the shot. Unfortunately, this doesn't come across in picture format.
thumb|none|600px|Ejecting the cartridge, this time ensuring that the cameraman's face is nowhere near the breach. Still a close call, though.
thumb|none|600px|Another side-by-side comparison of the two rifles.
thumb|none|600px|With the ladder sights now adjustable, the Creedmoor's default setting is at 100 meters...
thumb|none|600px|...with its maximum at 1800 meters.
thumb|none|600px|Or if you find the ladder sights too obstructive, you can opt to simply fold them out of the way. This takes away any rear sight to aim with, but assuming your target is a lot closer than 100m, its not too difficult to aim with. It also makes loading the rifle less fussy since the ladder gives you less space to work with.
thumb|none|600px|An earlier update allowed you to attach the Weaver 330 scope to both versions of the Rolling Block, as well.
thumb|none|600px|Even though the scope is offset enough that the ladder sights wouldn't interfere, having it folded down still gives you better peripheral vision.
thumb|none|600px|Of course, the Weaver scope isn't the only attachment point; anything can be mounted on the muzzle, including this new wrapped suppressor.
==Rossi Rio Grande==
Update #75 added two variants of the Rossi Rio Grande lever-action rifle to H3, both of which are chambered in .45-70; this fulfilled a long-standing community desire for a lever-action in the cartridge. Both are known in-game as the "Rio Big-Bore", with the non-suffixed version having synthetic furniture, a receiver-mounted scope rail (a Rossi factory option), and a custom lever, while the wood-furnished "Salvaged" variant is a "Mare's Leg"-esque configuration, with an extended lever loop (another factory option), and a shortened stock, barrel, and magazine tube.
===Salvaged===
==Ruger 10/22==
Update #56 (released July 4, 2018) added a synthetic-stocked Ruger 10/22 carbine. Along with the aforementioned Quackenbush, the 10/22 was the first .22 Long Rifle-chambered firearm in H3 since Update #5's Ruger Mk III. Update #105's 2nd experimental build replaced the model with two - a standard wood-furnished model (with an attachable scope mount), and a "Sport" model with more or less every factory component replaced with an aftermarket one.
==Ruger American Rimfire==
A .22 LR-chambered Ruger American Rimfire was added in the second day of Meatmas 2022's Advent calendar.
==Ruger Mini-14==
The Ruger Mini-14 was added on the full release of Update #104, in two variations - the fixed-stock "Classic", and the folding stocked "GB".
==Sako 85==
A .308 Winchester-chambered Sako 85 is one of the available firearms in-game, added in Update #13. Rounding out the update's collection of shortened firearms, Update #46 brought us an Obrez-esque sawn-off Sako, classified in-game as a bolt-action pistol.
==Savage 99==
The Savage 99 in .308 Winchester was added on Day 14 of the Meatmas 2022 Advent Calendar event. This is the first time that the Savage 99 has appeared in a videogame.
==Sharps 1874 Long Range==
The Sharps 1874 Long Range was added on day 6 of the Meatmas 2020 Advent Calendar event, chambered in the proprietary .45-110 Sharps cartridge.
==SKS==
The SKS is one of the available carbines in-game (added through Update #18), and is fitted with a Tapco stock and converted to use 20-round detachable magazines. With the release of Update #42, it was granted the ability to use 10-round stripper clips. Update #54 added a classic, non-Bubba'd variant of the rifle, much to the relief of milsurp purists everywhere; the addition of bayonets in the 1st alpha build of Update #76 gave the latter variant its integrated folding bayonet, bringing yet further applause.
===Classic===
==Thompson Light Rifle==
The Thompson Light Rifle, a prototype version of the M1928A1 Thompson submachine gun chambered in .30 Carbine, was added to the game in the 11th alpha of Update #52. It was developed for the US Light Rifle Program (which would eventually result in the adoption of the M1 Carbine), but was near-immediately rejected for being too heavy (over , compared to the stated maximum of .
==Winchester Model 1873==
The Wurstworld update brought along a Winchester Model 1873 lever-action rifle, chambered in .45 Long Colt (a caliber not initially offered in the 1873, though it is available in modern reproductions; this does make some sense when one takes into account what Wurstworld actually is). 2 variants were initially available (a "Trapper" carbine and a longer short rifle); a "Mare's Leg" sawn-off variant was added later. All of the rifle's variants have buckhorn sights and octagonal barrels.
 
==Winchester Model 1892 "Mare's Leg"==
A "Mare's Leg" configuration of the Winchester Model 1892 was added on Day 3 of the Meatmas 2022 advent calendar event.
==Winchester Model 1894==
The 2018 4th of July Update (Update #56) added the quintessentially American Winchester Model 1894. It has a 10-round capacity, and is chambered in .44 Magnum (one of the numerous cartridges that the 1894 has been offered in).
 
==Winchester Model 70==
A pre-1964 Winchester Model 70 chambered in .30-06 was added in Update #52.
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