nyuuzyou/wikis huggingface dataset:
Duck Hunt (SSBU)/Hitboxes

==Hitboxes==
Move 	Name 	Hitbox
Neutral attack 1 	Scratch 	
Neutral attack 2 	Headbutt 	
Neutral attack 3 	Double-Footed Kick 	
Neutral attack rapid jab 	Woodpecker Rush 	
Neutral attack rapid jab finisher	Duck Finish 	
Forward tilt 	Duck Attack 	
Forward tilt up 	Duck Attack 	
Forward tilt down 	Duck Attack 	
Up tilt 	Feather Attack 	
Down tilt 	Duck Leg Sweep 	
Dash attack 	Dash Thrust 	
Forward smash 	Zapper 	
Up smash 	Anti-Air Zapper 	
Down smash 	Defense Zapper 	
Neutral aerial 	Bow-Wow Wheel 	
Forward aerial 	Duck Shoot 	
Back aerial 	Rear Duck Shoot 	
Up aerial 	Wild Duck 	
Down aerial 	Cooperation Meteor 	
Neutral special stand 	Trick Shot 	
Neutral special fly 	Trick Shot 	
Neutral special explosion 	Trick Shot 	
Side special 	Clay Shooting 	
Side special burst 	Clay Shooting 	
Up special 	Duck Jump 	(unavailable)
Down special 	Wild Gunman 	(unavailable)
Standing grab 	 	
Dash grab 	 	
Pivot grab 	 	
Pummel 	Grab Duck Headbutt 	
Forward throw 	Bow-Wow Throw 	
Back throw 	Back Bow-Wow Throw 	
Up throw 	Double-Footed Bow-Wow Throw	
Down throw 	Bow-Wow Slam 	
Getup attack front 	 	
Getup attack back 	 	
Getup attack trip 	 	
Ledge attack 	 	
Category:Duck Hunt (SSBU)
Category:Hitboxes (SSBU)
Duck Hunt (SSBU)/Neutral aerial

==Overview==
==Hitboxes==
|}
==Timing==
===Attack===
Initial autocancel	1-3
Clean hit 	6-8
Late hit 	9-37
Ending autocancel 	44-
Interruptible 	56
Animation length 	65
|-
===Landing lag===
Interruptible 	11
Animation length	27
Category:Duck Hunt (SSBU)
Category:Neutral aerials (SSBU)
Duck Hunt (SSBU)/Neutral attack

==Overview==
Duck Hunt's neutral attack consists of a paw swipe and a headbutt followed by either a kick with the dog's hind legs or a flurry of beak stab from the duck.
For the technical data of each individual hit, see:
*Duck Hunt (SSBU)/Neutral attack/Hit 1
*Duck Hunt (SSBU)/Neutral attack/Hit 2
*Duck Hunt (SSBU)/Neutral attack/Hit 3
*Duck Hunt (SSBU)/Neutral attack/Infinite
==Quickest loop==
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab. 
Jab 1 	4
Jab 2 	11-12
Jab 3 	19-20
Rapid jab 	17, 19, 21, 23, 25, 27, 29, 31
Rapid jab finisher	35
Interruptible 	26, 34, 47, 77
Animation lengths 	33, 39, 53, 81
|-
|-
|-
Category:Duck Hunt (SSBU)
Category:Neutral attacks (SSBU)
Duck Hunt (SSBU)/Neutral attack/Hit 2

==Overview==
==Hitboxes==
|}
==Timing==
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.
Hitboxes 	Hitboxes 	5-6
Continuability 	Rapid jab 	7-9
Continuability 	Jab 3 	8-30
Interruptible 	Interruptible 	28
Animation length	Animation length	33
!Hitboxes 
|-
!Rapid jab 
|-
!Jab 3 
Category:Duck Hunt (SSBU)
Category:Neutral attacks (SSBU)
Duck Hunt (SSBU)/Neutral attack/Infinite

==Overview==
==Hitboxes==
! Hitstun
! Shieldstun
|+2 frames
|5×
|+2 frames
|5×
|—
|—
|—
|—
|—
|—
|}
==Timing==
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points 	2-3, 19-20
Rapid jab 	5, 7, 9, 11, 13, 15, 17, 19
Finisher 	4
Interruptible 	46
Animation length	50
Category:Duck Hunt (SSBU)
Category:Neutral attacks (SSBU)
Duck Hunt (SSBU)/Up aerial

==Overview==
==Update History==
 
*
==Hitboxes==
|}
==Timing==
===Attack===
Initital autocancel	1
Hit 1 	6-7
Hit 2 	12-13
Hit 3 	20-21
Ending autocancel 	32-
Interruptible 	40
Animation length 	54
|-
===Landing lag===
Interruptible 	12
Animation length	27
Category:Duck Hunt (SSBU)
Category:Up aerials (SSBU)
Duck Hunt (SSBU)/Up smash

==Overview==
==Hitboxes==
|}
==Timing==
The reticles appear and have their hitboxes set 5 frames before each hit.
Charges between 	5-6
Reticle generation	7, 15, 23
Hit 1 	12-13
Hit 2 	20-21
Hit 3 	28-29
Interruptible 	58
Animation length 	68
==Trivia==
*Due to a glitch, the frame timer for the reticles before their hitbox appears activates twice if the gameplay speed is altered (such as in Training mode), causing each reticle to hit an additional time and significantly increasing the move's damage output. This quirk is also present in Duck Hunt's other smash attacks.
Category:Duck Hunt (SSBU)
Category:Up smashes (SSBU)
Duck Hunt (SSBU)/Up throw

Duck Hunt up throw hurtbox visualization	Duck Hunt up throw hurtbox visualization	Duck Hunt up throw hurtbox visualization	Duck Hunt up throw hurtbox visualization	Duck Hunt up throw hurtbox visualization
 	 	 	 	
==Overview==
==Throw Data==
|}
==Timing==
During frame 17, the move inflicts 6 frames of hitlag to both Duck Hunt and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility 	1-18
Throw Release 	18
Interruptible 	48
Animation length	59
|-
Category:Duck Hunt (SSBU)
Category:Up throws (SSBU)
Duck Hunt (disambiguation)

Duck Hunt can refer to:
*The characters collectively known as Duck Hunt
**Their role in Super Smash Bros. 4
**Their role in Super Smash Bros. Ultimate
*The universe
*, a stage in Super Smash Bros. 4 and Super Smash Bros. Ultimate
*Duck Hunt!, an Event Match in Super Smash Bros. for Wii U
*, a music track that plays on the Duck Hunt stage in Super Smash Bros. 4
*, a new music track introduced in Super Smash Bros. Ultimate
Duck Jump

Duck Jump (, Duck Jump), known as Duck Jump Duo in the PAL version of Super Smash Bros. 4, is Duck Hunt's up special move.
==Overview==
The duck carries the dog upwards a reasonable distance before becoming fatigued and falling. The duo will continually travel in the direction they face, which could potentially leave the pair stuck under the bottom of a stage if not used properly. The direction of the pair's flight can be changed, but interrupts their speed, and potential horizontal distance. Once this move is initiated, it cannot be stopped by the player unless the dog grabs the ledge. The standard variation of this move cannot deal damage, and is exclusively a means of recovery. After the move is performed, will fall into a helpless state.
In Ultimate, the ascending portion of the move can be acted out of with an attack or a dodge, after which Duck Hunt will enter a helpless state.
==Instructional quote==
==Customization==
Special Move customization was added in Super Smash Bros. 4. These are the variations:
#Duck Jump: Default.
#Duck Jump Snag: The amount of time the duck flies is reduced, shortening both horizontal and vertical recovery. However, the duck will fly faster, carrying the pair faster. If their direction is changed, the pair will completely stop moving horizontally. Additionally, the dog's mouth has a small vortex effect to signify him biting. Anyone touching this vortex is continually damaged and trapped, being inflicted a total of 7% damage. The last hitbox deals low knockback. 
#Super Duck Jump: The duck flaps its wings, and the pair hovers in midair. After a short time, the pair flies straight up a great distance, increasing vertical recovery while lowering horizontal recovery. Upon flying upward, a powerful wind is created, creating a strong push effect.
DuckJumpSnag3DS.JPG|Duck Jump Snag in .
SuperDuckJump3DS.JPG|Super Duck Jump in .
==Origin==
The duck carrying the dog is original to Smash, but in Duck Hunt, instead of jumping, the ducks fly all over the stage, until they escape or if the player shoots them.
==Gallery==
DuckJump.jpg|
SSB4 - Duck Hunt screen-3.jpg|Duck Hunt performing Duck Jump alongside and Beat in .
File:SSBUWebsiteVillager5.jpg|Duck Jump in Ultimate.
Duck Hunt SSBU Skill Preview Up Special.png|Duck Jump as shown by the Move List in Ultimate.
==Names in other languages==
==Trivia==
*When the move is over and Duck Hunt is falling, the same sound effect that plays when a duck is shot down in Duck Hunt can be heard.
Category:Duck Hunt
Category:Duck Hunt (SSB4)
Category:Duck Hunt (SSBU)
Category:Duck Hunt universe
Category:Up special moves
Duel Zone

Duel Zone (, Duel Zone),Smabura-Ken Battle Field also known as Battlefield or the Fighting Polygon Stage, is a stage in Super Smash Bros., home to the Fighting Polygon Team in the 1P Game.
The name "Battlefield" is retroactively applied to this stage, as redesigns of this stage that have appeared in later games in the series share that name, and no name in other languages was widely-known before the Battlefield name was popularized. However, this stage's official name in Japanese, , Duel Zone, doesn't match the name for Battlefield in the Japanese versions of Melee and later games, all of which use the name , Battlefield. In addition, the music for this stage appears in Super Smash Bros. Ultimate under the title "Duel Zone", while event tournaments Hailing from the '90s and The Year Is 200X each feature one of and but not the other (despite both debuting in the 1999 release Super Smash Bros. before being selectable stages in the 2001 release Super Smash Bros. Melee), suggesting its English name as also dissimilar from its successors.
==Stage overview==
Like its successors, it features a large main platform with three overhanging soft platforms. It's overall smaller than the Melee and Brawl versions, and also lacks Melees infamous ledges on its main platform. It also has a higher ceiling than its Melee counterpart. The only way to use the stage for a multiplayer match is through hacking.
==Tournament legality==
The stage is generally banned in competitive play: besides the fact that it needs a hacking device to be accessed, there is also a glitch where characters are automatically KO'd if they Smash DI into the stage. However, some tournaments that use specialized rulesets (such as and ) allow the stage as a legal counterpick stage for doubles, provided that the glitch has been fixed.
==Trivia==
*This is the only Battlefield that is not a playable stage in VS Mode without hacking.
==References==
Category:Stages
Category:Stages (SSB)
es:Duel Zone
Duelist

Duelist or Duelist Pro is an informal, fan-made game mode using a custom stage with no floor. The main objective of the game is to use a character's bomb recovery avoid the blast lines for as long as possible. Initially, characters often struggle to gain the height they need to avoid the bottom blast line, but as their damage increases, they must avoid being launched off the top. Some Duelist stages take place in an open box instead, where high knockback instead forces players into a tech situation to avoid being stage spiked.
Snake is the most popular character in Duelist; his C4 allows him to survive indefinitely, and his ability to act out of Cypher allows him to harass opponents with other moves. In particular, his forward aerial is a powerful spike, which is deadly because of the lack of solid ground in this format. Snake can also use his air dodges and grenades out of his up special to survive longer.
Duelist can also be played with other characters that have a bomb recovery. This includes Link, Young Link, Toon Link and . The latter of these shares many of the same traits as Snake, including the ability to act out of their up special, Shock Spring Jump. However, many of these characters do not have an infinite bomb recovery at 0%, and must rely on a handicap to participate. Peach can also play Duelist in theory, either through incredible luck or through mods, with her down special, which has a 1/240 () or 1/250 () chance of pulling a Bob-omb depending on the game. This no longer works in Ultimate, as she can no longer hurt herself with her own Bob-omb.
==Gameplay videos==
===In Super Smash Bros. Brawl===
*Some Duelist Scrub (MrDoom8000)
*[HOT] Duelist Pro GFs - Gardex (Deadpool) vs Chiiiiii (Tingle)
*Duelist Pro Compilation Video
===In Super Smash Bros. 4===
*Duelist Pro in Smash for Wii U!
*Duelist Pro - Super Smash Bros. for Wii U - Re-Imagined
===In Super Smash Bros. Ultimate===
*Goodwill of OC's Charity Invitational - Duelist - ESAM, Marss, Amedeus, Pelca, Stroder
*Duelist Pro in Smash Ultimate
*How To Stay In The Air FOREVER with Banjo & Kazooie (Duelist Pro)
==External links==
*DUELIST PRO - A Texas Legacy (Brawl Minigame) | Smashboards
Category:Stage Builder
Category:Stages (SSBB)
Category:Stages (SSB4-Wii U)
Category:Stages (SSBU)
Dugtrio (disambiguation)

Dugtrio appears as: 
*A background character in Pokémon Stadium 2. 
*A trophy in Super Smash Bros. Brawl.
*A spirit in Super Smash Bros. Ultimate
Category:Background characters
Category:Pokémon
Category:Pokémon (SSBB)
Category:Pokémon (SSBU)
Category:Trophies (SSBB)
Category:Spirits
Category:Spirits (Pokémon universe)
Durham Regional Power Rankings

The Durham Regional Power Rankings are power rankings for the Durham region in . These rankings encompass the but generally only the Pickering, Ajax, Whitby, and Oshawa areas apply.
==Super Smash Bros. for Wii U Rankings==
===Final PR July-September 2018===
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Honourable mentions:
*
*
*
===April-June 2018===
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===Quarter 1 2018===
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===Winter 2017===
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===Summer 2017===
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Honourable mentions:
*
*
*
*
===Spring 2017===
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Honourable mentions:
*
*
===Fall 2016===
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Honourable mentions:
*
*
*
===Summer 2016===
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Honourable mentions:
*
*
===Spring 2016===
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Honourable mentions:
*
*
*
*
*
===Winter 2015-2016===
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Honourable mentions:
*
*
*
*
===Fall 2015===
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Honourable mentions:
*
*
*
*
===Season 1===
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*This PR was essentially the top 6 for one tournament, it was being used as the initial PR of the region at that time.
==Super Smash Bros. Ultimate Rankings==
===Summer 2022===
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Honourable mentions:
*
*
*
===Winter 2020===
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Honourable mentions:
*
*
*
*
*
===Fall 2019===
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Honourable mentions:
*
*
*
*
*
===Summer 2019===
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Honourable mentions:
*
*
*
*
===Spring 2019===
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Honourable mentions:
*
*
*
*
*
===2019 Season 1===
|}
Honourable mentions:
*
*
*
*
*
Category:Canadian Power Rankings
Duster (disambiguation)

Duster is a character from Mother 3, who appears as:
*A sticker in Super Smash Bros. Brawl.
*The inspiration for one of Lucas's alternate costumes in Super Smash Bros. 4 and in Super Smash Bros. Ultimate.
*A spirit in Super Smash Bros. Ultimate.
Category:EarthBound universe
Category:Stickers
Category:Spirits
E-123 Omega (disambiguation)

E-123 Omega is a character from the universe that appears as:
*A sticker in Super Smash Bros. Brawl
*A trophy in .
*A spirit in Super Smash Bros. Ultimate
Category:Sonic the Hedgehog universe
Category:Stickers
Category:Trophies (SSB4-3DS)
Category:Sega
Category:Spirits
EH 2015 SSBMRank

The EventHubs Top 50 Super Smash Bros. Melee Players of 2015 lists the world's top 50 Super Smash Bros. Melee smashers, as compiled by EventHubs. In order to compile the list, Eventhubs invited top players to vote on which players they felt were the best. Coincidentally, none of the Five Gods or were panelists.
==Rankings==
Rank	Smasher	Character(s)	Score
1 	 	 	99.85
2 	 	 	97.60
3 	 	 	97.10
4 	 	 	95.63
5 	 	 	94.50
6 	 	 	93.45
7 	 	 	91.60
8 	 	 	90.63
9 	 	 	90.38
10 	 	 	88.73
11 	 	 	87.16
12 	 	 	86.61
13 	 	 	86.50
14 	 	 	86.45
15 	 	 	84.52
16 	 	 	83.88
17 	 	 	82.73
18 	 	 	82.30
19 	 	 	81.26
20 	 	 	81.16
21 	 	 	80.65
22 	 	 	80.58
23 	 	 	80.11
24 	 	 	79.62
25 	 	 	79.17
26 	 	 	78.93
27 	 	 	77.58
28 	 	 	77.31
29 	 	 	75.00
30 	 	 	74.64
31 	 	 	74.41
32 	 	 	73.77
33 	 	 	73.35
34 	 	 	72.94
35 	 	 	72.70
36 	 	 	72.50
37 	 	 	72.00
38 	 	 	71.46
39 	 	 	70.20
40 	 	 	68.33
41 	 	 	68.25
42 	 	 	68.13
43 	 	 	67.93
44 	 	 	67.77
45 	 	 	66.85
46 	 	 	66.75
47 	 	 	66.63
48 	 	 	66.56
49 	 	 	66.47
50 	 	 	66.46
==Panelists==
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
==External links==
*EH SSBMRank 2015 #50-41
*EH SSBMRank 2015 #40-31
*EH SSBMRank 2015 #30-21
*EH SSBMRank 2015 #20-11
*EH SSBMRank 2015 #10-1
Category:Global Power Rankings
EH 2016 SSB4Rank

The EventHubs Top 51 Players of 2016 lists the world's top 51 Super Smash Bros. for Wii U smashers, as compiled by EventHubs. In order to compile the list, EventHubs invited top players and community members to vote on which players they felt were the best. Coincidentally, neither nor were panelists. Unlike Panda Global's PGR series which lists the best players for a specific season, this list does coverage for the entire 2016 season in addition to a few early 2017 tournaments.
==Rankings==
Rank	Smasher	Character(s)	Score
1 	 	 	98.86
2 	 	 	96.92
3 	 	 	94.29
4 	 	 	91.92
5 	 	 	91.63
6 	 	 	90.58
7 	 	 	90.36
8 	 	 	90.15
9 	 	 	89.71
10 	 	 	89.48
11 	 	 	87.31
12 	 	 	86.50
13 	 	 	86.00
14 	 	 	84.54
15 	 	 	83.46
16 	 	 	83.46
17 	 	 	82.55
18 	 	 	81.93
19 	 	 	80.00
20 	 	 	77.79
21 	 	 	77.27
22 	 	 	76.45
23 	 	 	75.43
24 	 	 	74.75
25 	 	 	73.27
26 	 	 	72.85
27 	 	 	72.45
28 	 	 	71.69
29 	 	 	71.29
30 	 	 	71.27
31 	 	 	70.25
32 	 	 	69.23
33 	 	 	68.67
34 	 	 	68.184
35 	 	 	68.182
36 	 	 	67.33
37 	 	 	65.82
38 	 	 	64.86
39 	 	 	64.38
40 	 	 	64.33
41 	 	 	64.29
42 	 	 	63.08
43 	 	 	62.82
44 	 	 	62.42
45 	 	 	62.36
46 	 	 	61.67
47 	 	 	61.38
48 	 	 	59.07
49 	 	 	58.625
50 	 	 	58.36
51 	 	 	57.92
==Panelists==
*
*
*
*
*
*
*
*
*
*
*
*
*
*
==External links==
*#51-42
*#41-32
*#31-22
*#21-12
*#11-1
Category:Global Power Rankings
ESports Runner Japanese Power Rankings

The eSports Runner Japanese Power Rankings are one of the two power rankings for Japan.
The rankings are considered to be an alternative to the Umebura Smash 4 Power Rankings as of March 1st, 2016. It counts Kanto and Kansai tournaments equally, unlike the Umebura PR, which grants Kanto players twice the points than that of all other regions. The eSports Runner PR also tracks more tournaments than the Umebura PR.
==Smash 4==
===May 5th, 2016===
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===April 28th, 2016===
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===April 13th, 2016===
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===April 1st, 2016===
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===March 15th, 2016===
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===March 1st, 2016===
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==External links==
*Official website (Japanese)
Category:Japanese Power Rankings
E for All

Entertainment for All, sometimes written as E for All, E 4 All, or E4A, was a Los Angeles gaming event that allowed the public to see and experience new products in the gaming industry. The event was a spinoff of E3 and was held for 2 years, 2007 and 2008, before being retired and folded back into E3 in 2009.
==E for All 2007==
A special demo version of Super Smash Bros. Brawl was playable at this event. This was the first time Brawl was playable to the public. The 15 playable characters during the first E for All were Samus, Sonic, Pit, Donkey Kong, Meta Knight, Mario, Link, Fox, Pikachu, Diddy Kong, Ike, Peach, Zero Suit Samus (through Samus' Final Smash), Yoshi, and Bowser. The Random selection appeared as a starting option and featured a ? sign. This demo revealed many things that had been only briefly touched upon (or not yet announced at all) by the Smash Bros DOJO!!, including Sonic, Meta Knight, Peach, Ike's Great Aether, Norfair, and several items. The community's findings from the event were immortalized by in one of SmashBoards' biggest threads.
==Trivia==
*Kirby is the only starter character in the "perfect attendance crew" not playable in this demo.
==See also==
*Smash-Fest
Category:Events
Earthquake glitch

The earthquake glitch refers to a glitch that can only be performed by in Super Smash Bros. Brawl by using his down special move, Stone. The glitch causes Kirby to repeatedly hit the ground without moving, letting him constantly damage people as if he's falling. The glitch is performed on sloped surfaces, but not all such slopes can be used for the glitch. In Stage Builder stages, the glitch can only be activated on the edge of a right-facing slope. It is possible to use Stone on the slope, slide to the edge, and then activate the glitch. The glitch does not eliminate the time limit for using Stone normally, so it cannot be continued infinitely. However, the player can simply initiate it again.
==How to perform==
This glitch is commonly done at PictoChat, where it is often known as "Pictopounding". The Kirby player must go to the right side of the main platform where there is a slope, then use the down special move. Kirby will transform and appear to repeatedly "land" on the edge of the platform, making constant shockwaves and causing the screen to shake. He will remain like this for the duration of the move. This does not work on the left side of the stage; instead, he will simply slide off the edge and fall normally. Any players caught in the glitch will respond as if they had been hit by Stone repeatedly at an incredibly fast rate. It is difficult to combo such an attack, as Stone's push-away ability in Brawl and its regular high knockback tend to send opponents flying.
==Locations==
While the glitch was first discovered and popularized in relation to PictoChat, it can be performed in numerous other locations:
*Any Stage Builder stage. On any right-facing flight of stairs or slanted block/platform, at the edge, Stone Kirby will slide down until it reaches the end. This does not happen all the time.
*The boss Porky Minch. When he is using his walk attack (at a minimum speed), using Stone on the front end of the walker (in the direction he is walking) will cause the earthquake glitch, allowing massive damage and an easy KO.
*Any of the edges of the tree branches that appear in PictoChat on the big tree.
*The head of the King of Red Lions on the stage Pirate Ship.
*The back of the catapult on the Pirate Ship stage.
*The lowest branch of the tree that can form in Pokémon Stadium.
*The rightmost platform of Brinstar when the cord is severed.
==Video==
==Trivia==
*If walks into Kirby while the glitch is being performed, he will repeatedly take damage until he transforms back (due to his super armor), usually resulting in him reaching 999% if he walks in right after he transforms.
Category:Glitches (SSBB)
East Coast Canada Power Rankings

The East Coast Canada Power Rankings, abbreviated ECCPR, was a power ranking that ranks the best smashers from Canada's east coast. It was last updated on December 1st, 2006 and is now discontinued.
This information was originally posted by on Smashboards. 
==4th ECCPR: December 1st, 2007==
}}
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==3rd ECCPR: September 1st, 2007==
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*Damax was listed as "Pow" in older rankings
==2nd ECCPR: March 1st, 2006==
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==1st ECCPR: December 1st, 2006==
|}
==External links==
*Smashboards thread
Category:Canadian Power Rankings
Category:Discontinued Power Rankings