nyuuzyou/wikis huggingface dataset:
Vanguard-X I (S)

==Walkthrough==
*Easily soloable mission
*After confirming the mission with Rasdinice, go to a San d'Orian controlled Campaign area and talk to the Gate Sentry.
*List of Gate Sentries:
East Ronfaure (S): (J-11)
*You will be required to escort an NPC named "Reinforcement" to the Campaign NPC of the zone.
Note: If you get too far away from the NPC, he will say "You're all slower than turtles in the mud! I've had enough!" and he will then proceed to run his own path towards the Campaign NPC. You can regain control of the NPC by talking to him.
*List of Campaign NPCs:
East Ronfaure (S): (H-8)
Batallia Downs (S): (J-8)
Rolanberry Fields (S): (J-7)
Sauromugue Champaign (S): (H-6)
Pashhow Marshlands (S): (K-6)
*Once you've arrived at the Campaign NPC, talk to him/her and you will be told to make an official report to Sir Rasdinice.
*After talking to Rasdinice, the mission is complete.
Vanguard-X I (W)

==Walkthrough==
*Easily soloable mission
*After confirming the mission with Emhi Tchaoryo, go to a Windurstian controlled Campaign area and talk to the Gate Sentry.
===List of Gate Sentries===
*West Sarutabaruta (S): (I-4)
*Sauromugue Champaign (S): (K-11)
You will be required to escort an NPC named "Reinforcement" to the Campaign NPC of the zone. If you get too far away from the NPC, she will say about being afraid something might happen to the gate sentry and she will then proceed to run her own path back towards the gate sentry. You can regain control of the NPC by talking to her again.
===List of Campaign NPCs===
*West Sarutabaruta (S): (H-6)
Once you've arrived at the Campaign NPC, the mission will end, you will recieve the experience points and you will be told to make an official report to Emhi Tchaoryo. If a campaign battle is currently in progress, the NPC will stand there, but not despawn. You will have to wait for it to finish for the mission to be counted as a success.
After talking to Emhi Tchaoryo, you gain the Allied Notes and the mission is complete.
Vanishing Act

*: You must wait until JP midnight and zone after completing Delivering the Goods before he will give you this quest.
== Walkthrough ==
*Speak to Ulamaal to begin this quest.
*Speak to Fochacha at (I-9).
*Head to the Alchemy Guild at (G-5) for a cutscene.
*Begin harvesting Wajaom Woodlands to obtain the Rainbow berry.
*Speak to Ulamaal for your reward.
Category:Aht Urhgan Quests Category:Aht Urhgan Whitegate Quests
Vaultimand

Fame	NPC Dialog
1 	Who the hell are you? (Player Name)? Never heard of ya. How am I supposed to remember the name of one puny ant when there's millions of ya swarmin' around?
2 	(Player Name)? I mighta hearda somebody that went by that name, but I meets a lot of people in me line of work. Don't look so upset there, matey. It takes a lot t'get people t'remember ya. It all starts with trust!
3 	Wait a minute, I remeber you...Mich...no...(Player Name), right? Ya see, do a little work, and people start recognizin' ya. Keep up tha good work!
4 	Well if it isn' (Player Name). Hear yer name lots 'round these parts lately. Why, I remembers when you was nothin' but a measly insect. Thanks t'me advice, you're doin' quite well here in Norg.
5 	Oh, (Player Name). I was just talkin' to me mateys about ya the other day. Nothin' bad, of course. They had all heard about yer deeds fer Norg. Some are even startin' t'think that maybe all you adventurers ain't so bad after all.
6 	(Player Name)! There's hardly a soul in Norg that doesn't know yer bloody name. Oh, sorry 'bout that. Me mum never did teach me no manners. I'll watch me damn mouth...I mean, I'll watch me mouth from now on.
7 	(Player Name)...Mister/Miss (Player Name). You've become quite the household name 'round Norg. All me mateys keep askin' me if I can introduce them to ya. You've made quite a reputation for yerself! Lookin' at ya gets me thinkin' like I should leave tha life on the open sea, and become an adventurer!
8 	Mister/Miss (Player Name)! There's already rumors of yer last adventure goin' 'round Norg. You're startin' t'become some sorta legend!
9 	Lord/Lady (Player Name)! Next t'our leader, Gilgamesh, yer the most famous person in all'a Norg! Some me mateys are even callin' ya a hero! May the light of the Dawn Goddess shine down upon ya in all yer journeys 'round Vana'diel!
Category:Norg NPCs
Ve.Abjuration: Bd.

==Notes==
*Trade a Venerian Abjuration: Body and a Vexed Doublet or a Jinxed Doublet to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Amalric Doublet or a Amalric Doublet +1, respectively.
==Related Links==
*Venerian Abjurations
*Amalric Attire Set
*Amalric Attire Set +1
Category:Abjurations
Ve.Abjuration: Ft.

==Notes==
*Trade a Venerian Abjuration: Feet and a Vexed Nails or a Jinxed Nails to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Amalric Nails or a Amalric Nails +1, respectively.
==Related Links==
*Venerian Abjurations
*Amalric Attire Set
*Amalric Attire Set +1
Category:Abjurations
Ve.Abjuration: Hd.

==Notes==
*Trade a Venerian Abjuration: Head and a Vexed Coif or a Jinxed Coif to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Amalric Coif or a Amalric Coif +1, respectively.
==Related Links==
*Venerian Abjurations
*Amalric Attire Set
*Amalric Attire Set +1
Category:Abjurations
Ve.Abjuration: Hn.

==Notes==
*Trade a Venerian Abjuration: Hands and a Vexed Gages or a Jinxed Gages to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Amalric Gages or a Amalric Gages +1, respectively.
==Related Links==
*Venerian Abjurations
*Amalric Attire Set
*Amalric Attire Set +1
Category:Abjurations
Ve.Abjuration: Lg.

==Notes==
*Trade a Venerian Abjuration: Legs and a Vexed Slops or a Jinxed Slops to Alphollon C Meriard at (L-6) in Northern San d'Oria to obtain a Amalric Slops or a Amalric Slops +1, respectively.
==Related Links==
*Venerian Abjurations
*Amalric Attire Set
*Amalric Attire Set +1
Category:Abjurations
Vegetable Gruel

==Notes==
*The Frost Turnip is the difficult part of this recipe as it requires either a San d'orian while it is in first place to speak to Aveline or the Valdeaunia Regional Vendor.
**So conceivably you could be held up here. Welcome to Cooking.
**UPDATE: More options are available for obtaining frost turnips: White Rabbit Memento from Monster Rearing in Mog Garden, farming rabbits in Uleguerand Range or Kamihr Drifts. NPC Raneutimiore from the annual Green Festival also sells them. 
*Otherwise everything except the Frost Turnip, Rarab Tail and the Chamomile are available from Kopopo in the Cooking Guild.
**Kopopo can sell Frost Turnip, but does not automatically stock them. Her stock would come from players vendoring the item to the guild.
Category:FoodCategory:Breads and Rice
Vegetable Vegetable Crisis

== Walkthrough == 
Category:Adoulin Quests
*Wait one in-game day after clearing Vegetable Vegetable Evolution.
*Check Amchuchu's Laboratory at the Inventor's Coalition in Western Adoulin (J-10)
*Trade Midrium Ingot, Urunday Lumber, and Raaz Leather to Chanteillie at the Inventor's Coalition then wait a game day.
**If you wait a game day then trade you can get the key item right away.
*Check Amchuchu's Laboratory to receive Amchuchu's Missive
*Talk to Cid in Metalworks
*Check Amchuchu's Laboratory for reward
Note: Raptor Rapture is required -- some information about that quest is mentioned in one of the cutscenes.
Vegetable Vegetable Evolution

== Walkthrough == 
*Wait till the next game day and zone after clearing Vegetable Vegetable Revolution.
*Click on the Door: Amuchuchu's Laboratory in the back of the Inventors' Coalition for a cutscene. 
*Check the ??? in Yorcia Weald at (I-8) (Near Ergon Locus "Bryophitic Boulder") for a cutscene. You will obtain the Midras's explosive sample and Report on Midras's explosive.
**NOT located in the field of Numbing Blossoms at I-8, which also has an Ergon Locus
**Head north from Frontier Station or east from Bivouac #1. Very close to I-7/8 grid lines.
**You may encounter 2 "timed bushes" along your road; just wait until they disappear (usually after 5-10 minutes).
**MUST have Magicite, the Rank 4 mission completed in one of the starter nations or else Midras will say that you don't know the Tenshodo.
*After that enter the Tenshodo in Lower Jeuno for a cutscene.
*Then head back to Inventors' Coalition and click Door: Amuchuchu's Laboratory for CS and your reward.
Category:Adoulin Quests Category:Western Adoulin Quests
Vegetable Vegetable Frustration

== Walkthrough == 
*Wait one in game day after clearing Vegetable Vegetable Crisis.
**Finish Cid's Secret and The Usual Bastok quests
*Check Amchuchu's Laboratory at the Inventor's Coalition in Western Adoulin (J-10) for a cutscene.
*Head to the Metalworks in Bastok and speak with Raibaht at (G-8).
*Go to Palborough Mines Map 3 (G-8) and examine the Peculiar Fissure. 
**Home point to Palborough Mines is fastest way.
*Bang on the rock three times and then think.
*Return to Raibaht.
*Go to the Adoulin Waterfront Waypoint in Western Adoulin and examine the Contemplation Site at (I-5).
**Trade it a Sabiki Rig to obtain Packet of Midras's explosives.
*Return to the Peculiar Fissure and examine it for a short cutscene.
*Examine it again to spawn Incensed Pineapple, a bomb NM.
**Players not advanced to this point in the quest cannot participate in the fight. Players that have completed this quest may participate.
**The bomb must be defeated before it uses self-destruct. Difficult fight if not properly prepared.
***Dispelling its Berserk effect right away will keep it from using self-destruct. Blaze spikes is repetitively used and will interfere with dispelling and require using multiple dispels or stuns. 
***Bomb will spam either Berserk or Blaze Spikes as soon as either is dispelled. 
****Simplest way to approach the fight is stack dispel trust along with stuns. BLU's head-butt spam makes this fight almost trivial.
*****Trust weaponskills that don't hit hard are fine. Take your time, just melee while focusing on dispels and stuns and let trusts assist you with both.
**If it uses self-destruct, you must reexamine the Contemplation Site then trade another Sabiki Rig to it for a new key item.
**When it is at 1HP it will attempt to use self-destruct and immediately die without it going off.
*Examine the Peculiar Fissure again for a cutscene and the two Key Items: Tarnished ring (relating to Sirius) and Rusty locket (relating to Almid).
*Return to Raibaht.
*Return to the Contemplation Site for a cutscene and your reward.
===Optional===
*Check Amchuchu's Laboratory at the Inventor's Coalition in Western Adoulin (J-10) for a cutsene and the reward of Midras's Helm +1.
Category:Adoulin Quests Category:Western Adoulin Quests
Vegetable Vegetable Revolution

== Walkthrough == 
* Click on the Door: Amuchuchu's Laboratory inside the Inventors' Coalition for a cutscene.
* Run to the (G-11) entrance to Sih Gates (south-middle branch in Ceizak Battlegrounds, clear run with no potential Reives from Bivouac #1)
* Go to the ??? in the small round room at (K-8) in Sih Gates for a cutscene with Midras to receive the Memo from Midras
** The surrounding Apex Leeches are aggressive to sound, while the Apex Chapuli are aggressive to sight.
*** There will also be a Pungent Fungus that can cause Sneak to wear in this room. Activating the cut-scene will make you invulnerable to damage.
*** To avoid taking a hit from the Fungus, go to the far right of the room, moving between a stalagmite and the right wall as you enter the room. Edge closer while targeting the ??? after removing invisible, and continue trying to interact until the cut-scene plays.
** Note: There will likely be a Reive blocking the path at (I-8) which you will need to clear to reach the ???.
* Head to the Metalworks in Bastok and speak with Cid (H-8) to receive Cid's catalyst. 
* Go back to the ??? in Sih Gates where you found Midras.
**You should receive Chunk of milky white minerals.
* Return to Door: Amuchuchu's Laboratory to finish the quest and receive your reward.
**Since all the following quests have a game day wait, it'd be a good idea to talk to her sooner to check, as she will not give you the next quest with Hilda if you have some active.
***Completion of quest Raptor Rapture is needed to start Vegetable Vegetable Crisis
***Completion of quest The Usual will be required to start the last quest in the series, Vegetable Vegetable Frustration
Category:Adoulin Quests Category:Western Adoulin Quests
Velkk Coffer

Possible reward from Incursion
== Possible items ==
*Colibri Beak
*Colibri Feathers
*Craklaw Pincer (up to 4?)
*Giant Stingers
*Hare Meat
*High Quality Crab Shell
*Honey (up to 5?)
*Matamata Shell
*Mecisto. Mantle (Augmented - less than 1%)
*Land Crab Meat
*Raaz hide
*Raaz Tusk (up to 6)
*Raptor Skins
*Snap. Secretion (up to 3?)
*Snap. Tendril
*Tulfaire Feather (up to 3?)
*Velkk Mask
*Velkk Necklace
*Voay Sword -1
*Voay Staff -1
Category: Incursion
Velkkovert Operations

== Walkthrough == 
* Talk to Zaffeld in Eastern Adoulin (J-8)
1. Head to Cirdas Caverns and check the Congregation Site for a cutscene (East Side of E-7)
*One route is waypoint #4 in Marjami Ravine, West into Woh Gates, and north/east into Cirdas Caverns. You will need climbing for this route. From there it is a short walk south to E-7.
*If you have the Augural Conveyor at (H-3) in Cirdas Caverns, it would be an option.
2. Head to Dho Gates and check the Rocky Outcrop for another cutscene (G-8)
*The closest waypoint is the Marjami Ravine Frontier Station.
3. Kill 5 Velkk in the area West of the Rocky Outcrop. Velkk in other parts of the zone will not count.
4. Check the Rocky Outcrop again to complete the quest.
Category:Adoulin Quests Category:Eastern Adoulin Quests
Vendor Trash

This is a page for items that have no real use, as in a crafting recipe or traded in a quest. 
== Miscellaneous ==
*Adaman Scales
*Cactuar Needle
== Fish ==
The listed fish, while giving credit toward completing Fisherman's Heart by being caught, can only be sold or dropped (or eaten raw by Mithra or with the Matron's Knife).
*Blowfish
*Deademoiselle
*Gurnard
*Mackerel
*Ra'Kaznar Shellfish
*Sazanbaligi
*Translucent Salpa
*White Lobster
=== Guild Points ===
These fish can be used for Guild Points during the window, but otherwise fit the description.
*Gold Carp (Journeyman[6]/A)
*Lungfish (Initiate[3]/E)
*Tricolored Carp (Initiate[3]/D)
== Cardian Cards ==
Ten of Cups is used in The Kind Cardian, and Ten of Coins is used in The Opo-opo and I. Otherwise, the cards can only be traded in for Gobbie Mystery Box daily tally.
*Ace of Batons
*Ace of Coins
*Ace of Cups
*Ace of Swords
*Two of Batons
*Two of Coins
*Two of Cups
*Two of Swords
*Three of Batons
*Three of Coins
*Three of Cups
*Three of Swords
*Four of Batons
*Four of Coins
*Four of Cups
*Four of Swords
*Five of Batons
*Five of Coins
*Five of Cups
*Five of Swords
*Six of Batons
*Six of Coins
*Six of Cups
*Six of Swords
*Seven of Batons
*Seven of Coins
*Seven of Cups
*Seven of Swords
*Eight of Batons
*Eight of Coins
*Eight of Cups
*Eight of Swords
*Nine of Batons
*Nine of Coins
*Nine of Cups
*Nine of Swords
*Ten of Batons
*Ten of Swords
*Jack of Batons
*Jack of Coins
*Jack of Cups
*Jack of Swords
*Queen of Batons
*Queen of Coins
*Queen of Cups
*Queen of Swords
*King of Batons
*King of Coins
*King of Cups
*King of Swords
== Honorable Mentions / Weakening and "Joke" Equipment ==
While something like the Octave Club cannot be vendored, these items can and probably should be. Several of these items were repurposed by players, in the dark ages, to level Combat Skills like Parry/Shield/Guard. Excluding non-vendorable costume equipment.
*Acerbic Sash - More useful: Acerbic Sash +1
*Bitter Corset
*Leisure Musk - More useful: Leisure Musk +1
*Spelunker's Hat
*Stumbling Sandals
== Previously Useless ==
These items were once famous for being trash, but now have some small use or recipe.
*Daimonic Casing
*Doll Gizmo
*Nidhogg Scales
Category:Item
Venessa

====Starts the following ENMs====
*You Are What You Eat
*Simulant
*Playing Host
*Pulling the Plug
====Notes====
*Provides players with the key items required to participate in the above listed ENMs.
*Upon choosing Spire of Dem ENM, Censer of antipathy key item will be provided by Venessa.
*Upon choosing Spire of Holla ENM, Censer of abandonment key item will be provided by Venessa.
*Upon choosing Spire of Mea ENM, Censer of animus key item will be provided by Venessa.
*Upon choosing Spire of Vahzl ENM, Censer of acrimony key item will be provided by Venessa.
Category:Jeuno NPCs
Vengeful Wrath

== Walkthrough == 
* Speak to Goraow (I-6) in the upper stairway of Ore Street to begin quest.
** Close to Bastok Mines Home Point #3.
* Obtain a Quadav Helm.
** Only drops from Old Quadav in Beadeaux.
*** There are Old Quadav in other areas, but they do not drop the same items.
** Can be bought on the Auction House ➞ Others ➞ Beast-made.
* Trade a Quadav Helm to Goraow to complete the quest.
* Can be repeated without zoning.
Category:Bastok Quests Category:Bastok Mines Quests
Venus Orb

==Notes==
Be aware: If you receive an orb from Deeds of Heroism or another source, you can use it on a lower level job. You do not need to be 99 to enter the battlefield. You DO however need to be 99 to speak with Greyson and redeem Silver Vouchers.
** Trading a used Venus Orb to Greyson may also yield in receiving an unused one back in return.
Category:A.M.A.N. Trove
Verethragna (Level 119)

==Notes==
*This weapon is the fully upgraded Hand-to-Hand weapon through the empyrean process, but it can be further upgraded via Oboro.
**In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
***Trial 3767: Riftcinder x3000
*** Both paths turn into what is known as the "119 III" weapon with Afterglow and higher statistics. 
**** It is always cheaper to skip the "119 II" version, and go straight for the "119 III" with 10,000 stones.
*This weapon allows user to use the weaponskill Victory Smite.
Category:Empyrean Weapons
Verethragna (Level 119 II)

==Notes==
*This weapon is the fully upgraded Hand-to-Hand weapon through the empyrean process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
*This weapon allows user to use the weaponskill Victory Smite.
Category:Empyrean Weapons
Verethragna (Level 99)

==Notes==
*This weapon is the fully upgraded Hand-to-Hand weapon through the empyrean process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Riftborn Boulder x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3593: Trade Riftcinder x3000
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
*This weapon allows user to use the weaponskill Victory Smite.
Category:Empyrean Weapons Category:Trial of the Magians Hand-to-Hand
Veridical Conflux

Veridical Confluxes are mysterious dimensional portals into varying sections of Walk of Echoes, and used to traverse Abyssea. There are several found throughout Vana'diel, each serving a distinct purpose.
The Veridical Conflux in Xarcabard (S) (H-9), next to the Home Point, will transport players to Walk of Echoes. The numbered Veridical Confluxes found within will take players into the individual Walk of Echoes Battlefields.
The Veridical Conflux in Grauberg (S) (F-5) in the Witchfire Glen will transport players to Walk of Echoes for Wings of the Goddess Missions.
The Veridical Conflux in Pashhow Marshlands (S) (J-9), next to the Pashhow Telepoint or a short distance from the Survival Guide, will transport players to Walk of Echoes for Voidwatch Quests and access to Provenance. There is also a Veridical Conflux in the center here that serves as a shortcut to Witchfire Glen's conflux mentioned above, though this is a one-directional connection.
The numbered Veridical Confluxes found in Abyssea areas will transport players between locations in exchange for cruor, once they have been activated. Please refer to individual Abyssea area pages for Conflux locations.
The Veridical Conflux in Selbina (H-7), nearby the Home Point, will transport players into certain High-Tier Mission Battlefields.
The Veridical Conflux in Rabao (G-5)/(G-6), next to the Home Point, will transport players into an area of Walk of Echoes known as Sheol for Odyssey.
Category:Targetable Location
== Lore ==
"Veridical Conflux," as a term, isn't commonly found in standard dictionaries or widely-used sources.
*Veridical: From the Latin "veridicus," meaning truthful or coinciding with reality. In psychology, a veridical perception is one that accurately reflects the external world.
*Conflux: From the Latin "confluere," meaning to flow together. It generally refers to the act of merging or coming together of two or more things, such as rivers or ideas, and perhaps even life paths.
When combined, "Veridical Conflux" would imply a convergence or coming together of events, perceptions, or information that accurately reflects reality or truth. 
In the context of Atomos, Walk of Echoes and Wings of the Goddess Missions, it would describe a scenario where multiple truthful elements come together to form a coherent and accurate understanding or depiction of reality.