Sniper Elite: Resistance

Sniper Elite: Resistance is a 2025 British action-stealth game and a spin-off the Sniper Elite video game series. Taking place in Axis-occupied France during the events of Sniper Elite 5, the game follows British SOE agent and sniper Harry Hawker (previously a multiplayer and minor story character in previous Sniper Elite series entries) as he is tasked by the Allies to fight the Nazis alongside the French resistance and to destroy a new Nazi wonder weapon that threatens to change the tide of the war.
 
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=Handguns=
==Browning Hi-Power==
The Browning Hi-Power.
==Colt M1911A1==
The Colt M1911A1 was available as a pre-order bonus.
==FP-45 Liberator==
The FP-45 Liberator it can be found on some maps. It cannot be taken as a starting weapon and cannot be modified.
==Luger P 08==
The Luger P 08 it can be taken with you on an invasion mission. It can also be found in the campaign after killing enemies.
==MAB Model D Type I==
The MAB Model D Type I it can be taken with you on an invasion mission. It can also be found in the campaign after killing enemies.
==Nagant M1895==
The Nagant M1895 can be obtained for a special kill in mission 2.
==Ruby Pistol==
The Ruby Pistol is a reward for completing mission 4.
==SACM M1935A==
The SACM M1935A is the basic pistol in the game.
==Steyr M1912==
The Steyr M1912.
==Walther P38==
Several Gestapo agents in Mission 3 are equipped with suppressed Walther P38.
==Welrod Mark I==
The Welrod Mark I returns from Sniper Elite 5.
=Submachine Guns=
==Armaguerra OG-44==
The Armaguerra OG-44 (a prototype Italian submachine gun) makes its debut in this game.
==Erma EMP 35==
The Erma EMP 35. The basic variant in the game is the one with a silencer. You can use a barrel shroud, thus creating a basic variant of the weapon.
===Erma EMP 35 with suppressor===
The suppressed Erma EMP 35 can be obtained for a special kill in mission 6.
==MAS-38==
The MAS-38 is unlocked after completing 2 missions. It is equipped with a homemade vertical foregrip in the spirit of the United Defense M42, which is not part of the factory version, but could theoretically be modified in the field.
==MP 40==
The MP 40 is available in invasion mode as a basic submachine gun. In campaign, the player can only pick it up from killed enemies.
==United Defense M42==
The United Defense M42, a rare American submachine gun designed to replace the Thompson Submachine Gun, debuts in this game.
==SIG MKPS==
The SIG MKPS.
===SIG MKMS===
The SIG MKMS.
==Sten Mk II==
The Sten Mk II is a reward for completing mission 5.
===Sten Mk II(S)===
The Sten Mk II(S) an be obtained by adding a silencer to the basic version of the weapon.
==Welgun==
The Welgun returns from Sniper Elite 5.
=Shotguns=
==Winchester Model 1912 "Trench Gun"==
The Winchester Model 1912 "Trench Gun" can be obtained for a special kill in mission 5.
=Rifles=
==Berthier Model 1916 Carabine==
This is the basic sniper rifle in the game. Interestingly, in the basic version it is equipped with a "medium" barrel, which is essentially a Model 1902 rifle with an extended Model 1916 magazine. As a modification, you can also use a "long" barrel, which is converts the rifle to a Model 1907/15/16 with a turn-down carbine bolt. Only when using a "short" barrel, the weapon turns into a full-fledged model Berthier Model 1916 Carabine.
===Berthier Model 1902/1916===
The Berthier Model 1902.
===Berthier Model 1916===
The Berthier Model 1916.
==Boys MKI==
The Boys MKI it can be found on some maps. It cannot be taken as a starting weapon and cannot be modified. It is equipped with a scope and serves as a sniper rifle.
==FG 42/II==
The FG 42/II it can be found on some maps. It cannot be taken as a starting weapon and cannot be modified. There is a wrong 20 round magazine in the game it has 30 rounds.
==Gewehr 43==
The Gewehr 43 it can be taken with you on an invasion mission. It can also be found in the campaign after killing enemies.
===StG G-43===
The StG G-43. Modification of the standard Gewehr 43 for different ammunition.
==Karabiner 98K==
The Karabiner 98k this is a pre-order bonus. Some German soldiers use it. You can't pick it up without pre-ordering. On some maps there is a special model with a silencer that you can shoot with. The scope mount suggests the ZF 42 model.
==Lebel Mle 1886 M93/M27==
The Lebel Model 1886/M93/M27 can be obtained by using a standard barrel and converting the magazine to 7.5mm ammunition. The standard barrel has a basic magazine for 8 rounds of 8x50mmR. One of the basic weapons in the game. Available from the very beginning.
===Lebel Mle 1886 M93===
The standart Lebel Mle 1886 M93. It can be achieved by adding a long barrel.
===Lebel Mle 1886 M93-R35===
The use of a short barrel changes the weapon into something resembling the Lebel Mle 1886 M93-R35. Despite the shortened barrel, the magazine still holds 8 rounds.
==Lee-Enfield No. 4 Mk I==
The Lee-Enfield No. 4 Mk I is a reward for completing mission 6.
==M1 Garand==
The M1 Garand can be obtained for a special kill in mission 4.
===M1D Garand===
The M1D Garand is a modification of a regular M1 Garand by adding a scope.
===Springfield Armory T26 Tanker Garand===
The Springfield Armory T26 Tanker Garand is a modification of a regular M1 Garand by adding a short barrel.
==MAS-44==
The MAS-44 is a reward for completing mission 3.
==Mosin Nagant M91/30==
The Mosin Nagant M91/30 returns from Sniper Elite 5.
==R.S.C. Model 1918==
The R.S.C. Model 1918 returns from Sniper Elite 5.
==StG 44==
The StG 44 it can be taken with you on an invasion mission. It can also be found in the campaign after killing enemies. It is used by elite units of the Wehrmacht.
==Winchester Model 1907==
The Winchester Model 1907 can be obtained for a special kill in mission 3. It has incorrectly depicted magazines. The actual 10-round magazine in the game has 20. And the 20-round magazine in the game has 25. And it is incorrectly depicted as fully automatic.
==ZK 420==
The ZK 420.
===ZK 420-S===
The ZK 420-S.
=Machine Guns=
==Bren Mk1==
The Bren Mk1 with 100 round pan magazine it can be found on some maps. It cannot be taken as a starting weapon and cannot be modified.
==Browning Automatic Rifle M1918A2==
The Browning Automatic Rifle M1918A2.
==MG 42==
The MG 42 can be found on some maps. It is equipped with 50-round Gurttrommel 34 magazines. Interestingly, the same magazine in the stationary version (on a tripod) holds 100 rounds. It is also mounted on German motorcycles, as well as on the turret of the Panzerkampfwagen VI B Tiger II tank.
=Launchers=
==PIAT==
The PIAT it can be found on some maps. It cannot be taken as a starting weapon and cannot be modified.
==Panzerfaust 100==
The Panzerfaust 100 it can be found on some maps. It cannot be taken as a starting weapon and cannot be modified. Note the sight which has clearly engraved distances of 50, 100, 150, suggesting model 100.
=Flare Guns=
==Leuchtpistole 34==
The Leuchtpistole 34 it can be found on some maps. It cannot be taken as a starting weapon and cannot be modified.
=Grenades & Explosives=
==Explosives pack==
==Model 24 Stielhandgranate==
The Model 24 Stielhandgranate. For some reason it has grip markings from an late version of the Nebelhandgranate 39.
thumb|none|300px|Model 24 Stielhandgranate
==Schützenmine 42==
The Schützenmine 42.
==Tellermine 35 (Stahl)==
The Tellermine 35 (Stahl).
==TNT==
=Mounted Weapons=
==2 cm FlaKVierling 38==
The quad mount of 2 cm FlaKVierling 38 Serves as a target for destruction in mission 6.
==8.8 cm Flak 37==
The Flak 37 appears in the game, being used by soldiers of the German Reich. It is the main target to destroy in mission 1. It cannot be used.
==Cannon==
==MG 34 Panzerlauf==
The MG 34 Panzerlauf is mounted in the hull of the Panzerkampfwagen VI B Tiger II tank.
Category:Video Game
Category:War
Category:Stealth
Category:Third-Person Shooter
Category:Covert-ops