Giovanni (Masters)

Giovanni (Japanese: サカキ Sakaki) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. He forms a sync pair with , which is capable of Mega Evolving after acquiring its Power Boost from the villain event Spreading Shadows. This sync pair was first made available on December 5, 2019. The pair's potential can be upgraded to from September 16, 2021, which unlocks Giovanni's EX style. However, unlike most sync pairs, this pair cannot be upgraded with Champion Spirits - only Custom Legendary Spirits from the villain event Looming Shadow of Kanto can be used.
Giovanni in his sygna suit forms a sync pair with , which is capable of Dynamaxing. This sync pair was first made available on May 19, 2022. This pair can be raised to from the day it was released.
Giovanni in his Classic attire forms a sync pair with . This pair was first made available through a sync pair-up event on August 15, 2022, and could be raised to from the day it was released.
Giovanni also forms a sync pair with his . This pair can be obtained through a variety sync pair scout beginning on September 6, 2023. This pair can also be raised to since it first released, though this pair lacks an EX style.
Giovanni also forms a sync pair with his . This pair can be obtained by reaching Friendship Level 100 with Giovanni in the Trainer Lodge beginning on October 1, 2023. This pair can also be raised to since it first released, though this pair lacks an EX style.
Giovanni in his Alt. Sygna Suit forms a sync pair with . This pair can be obtained through a Master Fair sync pair scout beginning on December 31, 2024. This pair can be raised to since it first released.
==In the games==
==Mewtwo==
Raising this sync pair to 6★ EX will unlock Song Key 01005, which allows "Battle! (Giovanni) (Pokémon Masters EX Version)" to be played in the .
===Availability===
Giovanni could be teamed up with during the legendary event Lurking Shadow. Starting November 24, 2021, he can be teamed up with during the Legendary Adventures of the same name.
===Moves===
Giovanni's Mewtwo uses , , and as its three damage-dealing moves. Upon Mega Evolving, Confusion is replaced with .
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	1	18 	21 	100%	An opponent 	Has a chance (10%) of leaving the target confused.(Only before Mega Evolving) 	
 	 	3	99 	118 	100%	An opponent 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	
Nowhere to Hide!	0(2 uses)	—	— 	— 	Self	Raises the user's evasiveness by one stat rank. Raises the user's critical-hit rate by two stat ranks.	 	
 	 	3	99 	118 	100%	An opponent 	Has a chance (10%) of lowering the target's Sp. Def by one stat rank. 	
 	 	3	100 	120 	100%	An opponent 	Deals damage based on the target's Defense rather than Sp. Def.(Only after Mega Evolving) 	
 	 	 	 	 	 	 	 	
World Domination	 	—	250 	300 	— 	An opponent 	Become Mega Mewtwo Y until the end of battle.(6★ EX effect: Sync moves will target all opposing sync pairs.)	
===Skills===
Name 	Description
 	
 	Powers up moves in a pinch.
 	
Psychic Strike 	Raises allies' Attack and Sp. Atk by 15 when using Psychic-type attacks.
Kanto Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Villain Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Complicated Family Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Rare ↑ 2 Soothing ↓ 1 Wistful ↓ 1	Raises the following discovery level by 2:• Rare CacheLowers the following discovery levels by 1:• Soothing Crystal• Wistful Crystal
===Sync grid===
The sync grid for Giovanni & Mewtwo is an expanded grid, made available on July 26, 2021.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	3
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +10 	Sp. Atk +10 	4 	48 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +20 	Speed +20 	7 	84 	2
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	1
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	1
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	2
Confusion: Power +4 	Confusion: Power ↑ +4 	3 	36 	3
Confusion: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Psychic: Power +3 	Psychic: Power ↑ +3 	4 	48 	1
Psychic: Power +3 	Psychic: Power ↑ +3 	4 	48 	1
Psychic: Power +3 	Psychic: Power ↑ +3 	4 	48 	2
Psychic: Power +3 	Psychic: Power ↑ +3 	4 	48 	2
Psychic: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Psychic: 	Raises the chance of lowering stat values with the additional effects of moves. 	7 	84 	2
Psychic: 	Raises the chance of lowering stat values with the additional effects of moves. 	7 	84 	3
Nowhere to Hide!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Nowhere to Hide!: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	3
Shadow Ball: Power +3 	Shadow Ball: Power ↑ +3 	4 	48 	1
Shadow Ball: Power +3 	Shadow Ball: Power ↑ +3 	4 	48 	2
Shadow Ball: Power +3 	Shadow Ball: Power ↑ +3 	4 	48 	2
Shadow Ball: Power +3 	Shadow Ball: Power ↑ +3 	4 	48 	3
Shadow Ball: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Shadow Ball: 	Raises the chance of lowering stat values with the additional effects of moves. 	4 	48 	2
 	The more the target's Sp. Def is lowered, the more it powers up the user's sync moves. 	10 	120 	2
 	Powers up the user's attacks when they become critical hits. 	10 	120 	2
 	Restores the user's HP whenever its Pokémon takes an action when the field is Psychic Terrain.	9 	108 	3
 	The more the target's Sp. Def is lowered, the more it powers up the user's moves. 	10 	120 	3
 	When the user enters battle with full HP, applies the Enduring effect to it. 	10 	120 	3
World Domination Psystrike: Power +25	World Domination Psystrike: Power ↑ +25 	5 	60 	3
World Domination Psystrike: Power +25	World Domination Psystrike: Power ↑ +25 	5 	60 	3
==Rhydon==
===Availability===
Giovanni & Rhydon are exclusive to variety scouts. Their offering rate was increased in the following sync pair scouts:
They were also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
Crushing 	 	4	180 	216 	100% 	All opponents 	Activation Condition: When the user's Attack is raised. Deactivation Condition: When the user's Attack is not raised.The more the user's Sp. Atk is raised, the greater the power of this attack. Causes a sandstorm the first time this attack move is successful each battle. Lowers the target's Speed by one stat rank.	
 	 	4	138 	165 	95% 	All opponents 	Lowers the target's Speed by one stat rank. 	
 	 	4	150 	180 	100% 	All opponents 	No additional effect. 	
Do Not Defy Me! 	0(2 uses)	—	— 	— 	An ally	Applies the Critical Hit Next effect to an ally. Applies the Supereffective ↑ Next effect to an ally. Applies the Free Move Next effect to an ally. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by one rank during a sandstorm.	 	
 	 	 	 	 	 	 	 	
Remembering the Past Ground Impact	 	—	250 	300 	— 	An opponent 	(6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.)• Ground Zone(EX role effect: Sync moves will target all opposing sync pairs.) 	
===Skills===
Name 	Description
 	
Giovanni's Experience	Powers up the user's moves during a sandstorm. Extends the duration of a sandstorm when a sandstorm is caused while the user is on the field. Protects all allied sync pairs from damage from a sandstorm.
 	Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.
 	Raises the user's Attack and Sp. Atk by six stat ranks when it enters a battle.
 	
Ground Field 	Raises the maximum HP of all allied sync pairs by 12.Raises the Speed of all allied sync pairs by 12.
Kanto Field 	Raises the maximum HP of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
Villain Field 	Raises the maximum HP of all allied sync pairs by 1.Raises the Speed of all allied sync pairs by 1.
 	
Rare ↑ 2 Fiery ↓ 2 	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Fiery Crystal
===Sync grid===
Giovanni & Rhydon's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +20 	Attack +20 	7 	84 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +20 	Sp. Atk +20 	7 	84 	2
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Crushing Earthquake: Power +3 	Crushing Earthquake: Power ↑ +3 	3 	36 	1
Crushing Earthquake: Power +3 	Crushing Earthquake: Power ↑ +3 	3 	36 	1
Crushing Earthquake: Power +3 	Crushing Earthquake: Power ↑ +3 	3 	36 	1
Crushing Earthquake: Power +3 	Crushing Earthquake: Power ↑ +3 	3 	36 	2
Crushing Earthquake: Power +3 	Crushing Earthquake: Power ↑ +3 	3 	36 	2
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Accuracy +5 	Icy Wind: Accuracy ↑ +5 	3 	36 	1
Icy Wind: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Icy Wind: 	Lowers the target's Sp. Def by one stat rank when a move targeting that opponent is successful. 	10 	120 	3
Surf: Power +3 	Surf: Power ↑ +3 	3 	36 	1
Surf: Power +3 	Surf: Power ↑ +3 	3 	36 	1
Surf: Power +3 	Surf: Power ↑ +3 	3 	36 	1
Surf: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Surf: 	Increases the user's Special Moves ↑ Next effect by one rank when its move is successful. 	10 	120 	3
Do Not Defy Me!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Do Not Defy Me!: 	Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful.	10 	120 	3
 	Attack cannot be lowered. 	5 	60 	1
 	Restores the user's HP whenever its Pokémon takes an action during a sandstorm. 	8 	96 	2
 	Quickly charges the move gauge during a sandstorm. 	10 	120 	2
 	Reduces damage when the user is hit by an attack move during a sandstorm. 	10 	120 	2
 	Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. 	10 	120 	2
 	The user's stats cannot be lowered during a sandstorm. 	10 	120 	2
 	Powers up moves that are super effective. 	8 	96 	3
 	The more the user's Attack is raised, the more it powers up the user's sync move. 	10 	120 	3
 	Powers up the user's sync move during a sandstorm. 	10 	120 	3
 	Has a chance (30%) of applying the Free Move Next effect to the user when its Pokémon uses a move. 	10 	120 	3
 	Applies the Critical Hit Next effect to the user when it lands a critical hit. 	10 	120 	3
Remembering the Past Ground Impact: Power +25	Remembering the Past Ground Impact: Power ↑ +25 	5 	60 	3
Remembering the Past Ground Impact: Power +25	Remembering the Past Ground Impact: Power ↑ +25 	5 	60 	3
==Nidorino==
===Availability===
Giovanni & Nidorino can be teamed up with by scouting Giovanni and raising him to friendship level 100 in the Trainer Lodge.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	38 	45 	100% 	An opponent 	Critical hits land more easily. Has a chance (10%) of leaving the target poisoned.	
Potion 	0(2 uses)	—	— 	— 	An ally 	Restores an ally's HP by approximately 40% of its maximum HP. 	 	
 	 	2	44 	52 	100% 	An opponent 	This attack's power is doubled when the user's previous move failed. 	
Well, Well... 	0(2 uses)	—	— 	— 	All allies	Raises the Defense of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.	 	
 	 	 	 	 	 	 	 	
World-Eroding Poison Impact	 	—	250 	300 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.) 	
===Skills===
Name 	Description
 	
 	Has a chance (30%) of leaving an opponent that attacked the user poisoned when the user is hit by an attack move.
 	Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move.
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
 	
Poison Support 	Raises the maximum HP of all allied sync pairs by 30.
Kanto Support 	Raises the maximum HP of all allied sync pairs by 4.
Villain Support 	Raises the maximum HP of all allied sync pairs by 4.
 	
Rare ↑ 2 Fiery ↓ 1 Soothing ↓ 1	Raises the following discovery level by 2:• Rare CacheLowers the following discovery levels by 1:• Fiery Crystal• Soothing Crystal
===Sync grid===
Giovanni & Nidorino's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +20 	HP +20 	4 	48 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +10 	Defense +10 	4 	48 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Poison Tail: Power +3 	Poison Tail: Power ↑ +3 	3 	36 	1
Poison Tail: Power +3 	Poison Tail: Power ↑ +3 	3 	36 	1
Poison Tail: Power +3 	Poison Tail: Power ↑ +3 	3 	36 	1
Poison Tail: Power +3 	Poison Tail: Power ↑ +3 	3 	36 	1
Poison Tail: Power +3 	Poison Tail: Power ↑ +3 	3 	36 	2
Poison Tail: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Poison Tail: 	Raises the chance of inflicting status conditions with the additional effects of moves. 	10 	120 	3
Stomping Tantrum: Power +3 	Stomping Tantrum: Power ↑ +3 	3 	36 	1
Stomping Tantrum: Power +3 	Stomping Tantrum: Power ↑ +3 	3 	36 	1
Stomping Tantrum: Power +3 	Stomping Tantrum: Power ↑ +3 	3 	36 	1
Stomping Tantrum: Power +3 	Stomping Tantrum: Power ↑ +3 	3 	36 	1
Stomping Tantrum: Power +3 	Stomping Tantrum: Power ↑ +3 	3 	36 	2
Stomping Tantrum: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Potion: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Potion: 	Increases the amount of HP restored by the user's healing moves. 	10 	120 	3
Well, Well...: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Well, Well...: 	Raises the Attack of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
 	Defense cannot be lowered. 	5 	60 	1
 	Prevents the user from getting poisoned or badly poisoned. 	5 	60 	2
 	Prevents the user from flinching. 	5 	60 	2
 	Removes all status conditions from all allied sync pairs after using the user's sync move. 	7 	84 	2
 	Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 	7 	84 	2
 	Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 	8 	96 	2
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 	10 	120 	3
 	Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. 	10 	120 	3
 	Raises the user's Speed by one stat rank when its attack move is successful against a poisoned or badly poisoned opponent. 	10 	120 	3
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle.	10 	120 	3
World-Eroding Poison Impact: Power +25	World-Eroding Poison Impact: Power ↑ +25 	5 	60 	3
World-Eroding Poison Impact: Power +25	World-Eroding Poison Impact: Power ↑ +25 	5 	60 	3
==Nidoking==
Raising this sync pair to 6★ EX will unlock Song Key 01013, which allows "Decisive Battle! (Giovanni) (Pokémon Masters EX Version)" to be played in the Jukebox.
===Availability===
Sygna Suit Giovanni is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
He was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	4 	250 	300 	75% 	An opponent 	No additional effect. 	
 	 	4 	198 	237 	75% 	An opponent 	Has a chance (30%) of lowering the target's Defense by one stat rank. 	
 	 	4 	138 	165 	100%	An opponent 	Has a chance (30%) of leaving the target poisoned. 	
World of Pain! 	0(1 use)	— 	— 	— 	Self	Raises the user's Attack by six stat ranks. Applies the Critical Hit Next effect to the user. Applies the Supereffective ↑ Next effect to the user.	 	
 	 	 	 	 	 	 	 	
Unstoppable Ambition Ground Impact	 	— 	250 	300 	— 	An opponent 	(6★ EX effect: Sync moves will target all opposing sync pairs.)(EX role effect: The sync buff is doubled the first time a sync move is used.)	
 	 	 	 	 	 	 	 	
 	 	0(1 use)	400 	480 	— 	An opponent 	Raises the Sp. Def of all allied sync pairs by two stat ranks. 	
 	 	0(1 use)	400 	480 	— 	An opponent 	Raises the Defense of all allied sync pairs by two stat ranks. 	
 	 	0(1 use)	400 	480 	— 	An opponent 	Raises the Sp. Atk of all allied sync pairs by two stat ranks. 	
===Skills===
Name 	Description
 	
Giovanni's Cunning 	Normal-type moves become Ground-type moves. Moves never miss.
 	Powers up the user's max moves that are super effective.
 	Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.
 	
Mysterious Gym Leader's True Identity	Reduces the user's sync move countdown by one the first time it enters a battle each battle. Reduces the user's sync move countdown by one the first time its sync move is used each battle. Turns the field of play's zone into a Ground Zone after using the user's Max Quake. (A Ground Zone powers up Ground-type attacks.)
 	
Ground Strike 	Raises allies' Attack and Sp. Atk by 15 when using Ground-type attacks.
Johto Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Villain Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Sygna Suit Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Rare ↑ 3 Soothing ↓ 2 Wistful ↓ 2 	Raises the following discovery level by 3:• Rare CacheLowers the following discovery levels by 2:• Soothing Crystal• Wistful Crystal
===Sync grid===
Sygna Suit Giovanni & Nidoking's sync grid is an expanded grid, made available since the pair first released. It was further expanded on April 27, 2024.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +20 	HP +20 	4 	48 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +20 	Attack +20 	7 	84 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Mega Kick: Power +3 	Mega Kick: Power ↑ +3 	4 	48 	1
Mega Kick: Power +3 	Mega Kick: Power ↑ +3 	4 	48 	1
Mega Kick: Power +3 	Mega Kick: Power ↑ +3 	4 	48 	1
Mega Kick: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Iron Tail: Power +3 	Iron Tail: Power ↑ +3 	4 	48 	1
Iron Tail: Power +3 	Iron Tail: Power ↑ +3 	4 	48 	1
Iron Tail: Power +3 	Iron Tail: Power ↑ +3 	4 	48 	2
Iron Tail: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Iron Tail: 	Raises the chance of lowering stat values with the additional effects of moves. 	8 	96 	2
Poison Jab: Power +3 	Poison Jab: Power ↑ +3 	4 	48 	1
Poison Jab: Power +3 	Poison Jab: Power ↑ +3 	4 	48 	1
Poison Jab: Power +3 	Poison Jab: Power ↑ +3 	4 	48 	2
Poison Jab: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Poison Jab: 	Powers up moves that are super effective. 	7 	84 	2
Poison Jab: 	The more the user's Attack is raised, the more it powers up the user's moves. 	10 	120 	3
World of Pain!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	1
 	Prevents the user from getting poisoned or badly poisoned. 	5 	60 	1
 	Attack cannot be lowered. 	5 	60 	1
 	Protects the user from damage from a sandstorm. 	5 	60 	1
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.	7 	84 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	2
 	Powers up sync moves that are super effective. 	8 	96 	2
 	Quickly charges the move gauge during a sandstorm. 	8 	96 	2
 	Applies the Supereffective ↑ Next effect to the user after using its max move. 	9 	108 	2
 	Powers up moves that are super effective. 	10 	120 	2
 	Powers up the user's moves during a sandstorm. 	10 	120 	2
 	Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. 	9 	108 	3
 	Applies the Critical Hit Next effect to the user when it lands a critical hit. 	10 	120 	3
 	The more the user's Attack is raised, the more it powers up the user's sync moves. 	10 	120 	3
 	Charges the user's move gauge by six after using a sync move. 	10 	120 	3
 	Lowers the Defense of all opposing sync pairs by two stat ranks after using the user's max move. 	9 	108 	4
 	Charges the user's move gauge by one when its move is successful. 	10 	120 	4
 	Reduces the user's sync move countdown by three after using its max move. 	10 	120 	5
 	Restores the user's HP by approximatel 60% of its maximum HP the first time it is in a pinch each battle. 	10 	120 	5
Max Quake: Power +100 	Max Quake: Power ↑ +100 	8 	96 	3
Max Steelspike: Power +100 	Max Steelspike: Power ↑ +100 	8 	96 	3
Max Ooze: Power +100 	Max Ooze: Power ↑ +100 	8 	96 	3
Unstoppable Ambition Ground Impact: Power +25	Unstoppable Ambition Ground Impact: Power ↑ +25 	5 	60 	3
Unstoppable Ambition Ground Impact: Power +25	Unstoppable Ambition Ground Impact: Power ↑ +25 	5 	60 	3
==Persian==
===Availability===
Giovanni (Classic) could be teamed up with during the special sync pair event (August 15 to September 15, 2022; February 22 to March 18, 2023; August 20 to October 4, 2023; December 19, 2024 to January 3, 2025).
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	50 	60 	100% 	An opponent 	Critical hits land more easily. 	
Dire Hit All + 	0(2 uses)	—	— 	— 	All allies	Raises the critical-hit rate of all allied sync pairs by two stat ranks. 	 	
 	 	2	42 	50 	100% 	An opponent 	Has a chance (30%) of making the target flinch. 	
Enough! 	0(1 use) 	—	— 	— 	All allies	Raises the Attack and Sp. Atk of all allied sync pairs by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs.	 	
 	 	 	 	 	 	 	 	
Perfectly Evil Normal Impact	 	—	300 	360 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.)	
===Skills===
Name 	Description
 	
 	Raises the user's Speed by two stat ranks when it enters a battle.
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user is in a pinch each battle.
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
 	
Normal Support 	Raises the maximum HP of all allied sync pairs by 30.
Kanto Support 	Raises the maximum HP of all allied sync pairs by 4.
Villain Support 	Raises the maximum HP of all allied sync pairs by 4.
 	
Rare ↑ 2 Fiery ↓ 1 Soothing ↓ 1	Raises the following discovery level by 2:• Rare CacheLowers the following discovery levels by 1:• Fiery Crystal• Soothing Crystal
===Sync grid===
Giovanni (Classic) & Persian's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +30 	HP +30 	5 	60 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Slash: Power +3 	Slash: Power ↑ +3 	3 	36 	1
Slash: Power +3 	Slash: Power ↑ +3 	3 	36 	1
Slash: Power +3 	Slash: Power ↑ +3 	3 	36 	1
Slash: Power +3 	Slash: Power ↑ +3 	3 	36 	1
Slash: Power +3 	Slash: Power ↑ +3 	3 	36 	2
Slash: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Bite: Power +3 	Bite: Power ↑ +3 	3 	36 	1
Bite: Power +3 	Bite: Power ↑ +3 	3 	36 	1
Bite: Power +3 	Bite: Power ↑ +3 	3 	36 	1
Bite: Power +3 	Bite: Power ↑ +3 	3 	36 	1
Bite: Power +3 	Bite: Power ↑ +3 	3 	36 	2
Bite: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Dire Hit All +: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Enough!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
Enough!: 	Raises the user's evasiveness by one stat rank when its move is successful. 	7 	84 	2
Enough!: 	Raises the Attack of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
Enough!: 	Raises the Sp. Atk of all allied sync pairs by one stat rank when the user's move is successful. 	10 	120 	3
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Charges the user's move gauge by two the first time it is in a pinch each battle. 	8 	96 	2
 	Raises the user's Speed by one stat rank when it lands a critical hit. 	10 	120 	2
 	The more the user's Speed is raised, the more it powers up the user's moves. 	10 	120 	2
 	Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 	7 	84 	3
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle.	10 	120 	3
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 	10 	120 	3
 	Applies the Enduring effect to the user the first time its sync move is used each battle. 	10 	120 	3
 	Raises the user's evasiveness by two stat ranks the first time it is in a pinch each battle. 	10 	120 	3
Perfectly Evil Normal Impact: Power +25	Perfectly Evil Normal Impact: Power ↑ +25 	5 	60 	3
Perfectly Evil Normal Impact: Power +25	Perfectly Evil Normal Impact: Power ↑ +25 	5 	60 	3
==Guzzlord==
Raising this sync pair to 6★ EX will unlock Song Key 01026, which allows "Giovanni's Goal" to be played in the Jukebox.
===Availability===
Sygna Suit Giovanni (Alt.) is exclusive to Master Fair scouts. His offering rate was increased in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2 	— 	— 	— 	Self 	Raises the user's Defense and Sp. Def by one stat rank. 	
Guzzling 	 	2(2 uses)	— 	— 	— 	All allies 	Activation Condition: When the user uses Stockpile. Deactivation Condition: When this move is used.Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. The more the user's Defense or Sp. Def are raised, the more it also restores its HP. Removes all of the user's Defense and Sp. Def increases. 	
Gorging 	 	2 	100 	120 	100% 	An opponent 	Activation Condition: When the user's Defense and Sp. Def total six stat ranks or higher. Deactivation Condition: When the user's Defense and Sp. Def total five stat ranks or less.The more the user's Defense or Sp. Def are raised, the greater the power of this attack. Lowers the target's Defense and Sp. Def by one stat rank. Removes all of the user's Defense and Sp. Def increases.	
Endless Ambition! 	0(1 use)	— 	— 	— 	All allies	Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks. Applies the Take Next "All" Move effect to the user.	 	
 	 	 	 	 	 	 	 	
That Satisfies the Insatiable	 	— 	250 	300 	— 	An opponent 	(6★ EX effect: The sync buff is doubled the first time a sync move is used.)(EX role effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.• Dark Zone) 	
===Skills===
Name 	Description
 	
 	Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Johto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Giovanni's Greed 	When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead. When an ally's stat is raised by a status move used by the user's Pokémon, it is raised by three times the stat ranks. Increases the Sync Move ↑ Next effect of all allied sync pairs by two ranks when the user's Pokémon uses a status move.
 	Restores 1 MP for the user's Trainer when it uses a buddy move.
 	Raises the critical-hit rate of all allied sync pairs by three stat ranks when the user enters a battle.
 	
Dark Support 	Raises the maximum HP of all allied sync pairs by 30.
Johto Support 	Raises the maximum HP of all allied sync pairs by 4.
Villain Support 	Raises the maximum HP of all allied sync pairs by 4.
Sygna Suit Support 	Raises the maximum HP of all allied sync pairs by 6.
Sunglasses Support 	Raises the maximum HP of all allied sync pairs by 6.
 	
Rare ↑ 2Fiery ↓ 1Soothing ↓ 1	Raises the following discovery level by 2:• Rare CacheLowers the following discovery levels by 1:• Fiery Crystal• Soothing Crystal
===Sync grid===
Sygna Suit Giovanni (Alt.) & Guzzlord's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +10 	Speed +10 	4 	48 	1
Stockpile: 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Stockpile: 	Increases the Sync Move ↑ Next effect of all allied sync pairs by one rank when the user's move is successful. 	10 	120 	3
Stockpile: 	Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Pokémon uses a status move.	0 	5 	5
Guzzling Swallow: Move Gauge Refresh 3 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Gorging Crunch: Power +4 	Gorging Crunch: Power ↑ 4 	3 	36 	1
Gorging Crunch: Power +4 	Gorging Crunch: Power ↑ 4 	3 	36 	1
Gorging Crunch: Power +4 	Gorging Crunch: Power ↑ 4 	3 	36 	1
Gorging Crunch: Power +4 	Gorging Crunch: Power ↑ 4 	3 	36 	1
Gorging Crunch: Power +4 	Gorging Crunch: Power ↑ 4 	3 	36 	2
Gorging Crunch: Move Gauge Refresh 3 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Endless Ambition!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
 	Prevents the user from getting burned. 	5 	60 	1
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	2
 	Applies the Move Gauge Acceleration effect to the allied field of play when the user's Trainer uses a move. 	7 	84 	2
 	Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 	8 	96 	2
 	Raises the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 	8 	96 	2
 	Raises the Attack of all allied sync pairs by two stat ranks when the user enters a battle. 	10 	120 	2
 	Raises the Sp. Atk of all allied sync pairs by two stat ranks when the user enters a battle. 	10 	120 	2
 	Restores one MP of the user's buddy move the first time its sync move is used each battle. 	10 	120 	3
 	Applies the Enduring effect to the user if its HP is full when it enters a battle. 	10 	120 	3
 	Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. 	10 	120 	3
 	Applies the Free Move Next effect to the user when its Pokémon uses a status move. 	10 	120 	3
 	Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. 	10 	120 	3
 	Raises the user's Defense and Sp. Def by three stat ranks when it enters a battle. 	10 	120 	3
 	Protects the user against critical hits. 	10 	120 	3
 	Turns the field of play's zone into a Dark Zone the first time the user enters a battle each battle. (A Dark Zone powers up Dark-type attacks.) 	0 	5 	4
Crunch That Satisfies the Insatiable: Power +25	Crunch That Satisfies the Insatiable: Power ↑ +25 	5 	60 	3
Crunch That Satisfies the Insatiable: Power +25	Crunch That Satisfies the Insatiable: Power ↑ +25 	5 	60 	3
==Other Pokémon==
===Controlled via sync stone===
During the Villain Arc's Final Chapter, Giovanni temporarily controls Hoopa in its form. He uses it to summon powerful Pokémon for Team Rocket, as well as to battle the , Paulo, and Tina.
==Appearances==
===Battle appearances===
Giovanni & Mewtwo can be battled against in:
* Villain Arc: 
* Villain Arc: 
* Villain Arc: 
* Battle Rally (Area 10; since version 2.49.0)
* Legendary event: Lurking Shadow (December 5 to 18, 2019; March 6 to 16, 2020; February 8 to March 10, 2021; July 26 to August 19, 2021; September 16 to October 16, 2021)
* Legendary event: Father or Foe (May 4 to 20, 2021; August 19 to September 16, 2021)
* Villain event: Spreading Shadows (September 30 to October 16, 2021; February 21 to March 7, 2022; March 9 to 27, 2023; June 21 to July 3, 2024)
* Legendary Adventures: Lurking Shadow (since November 24, 2021)
* Legendary Adventures: Father or Foe (since January 4, 2022)
* Special event: (September 6 to 16, 2023)
* Throwback Challenge: (September 7 to 15, 2023)
* Ultimate Battle: (since August 7, 2024)
Sygna Suit Giovanni & Nidoking can be battled against in:
* Villain Arc: Johto: Team Rocket's Revival
* Villain Arc: Final Chapter: Where Ideals Cross Paths
* Special event: Stop the Evil Mastermind! (September 6 to 16, 2023)
* Throwback Challenge: Rental Battle Event (September 7 to 15, 2023)
* Special battle event: Battle with a Theme Team (February 14 to 28, 2025)
Sygna Suit Giovanni (Alt.) & Guzzlord can be battled against in:
* Special battle event: Take On Team Rocket! (January 9 to 27, 2025)
Giovanni has also been shown to pair alongside the following Pokémon and can be battled against in:
* 
** Villain event prelude: Looming Shadow of Kanto (September 16 to October 16, 2021; February 17 to March 7, 2022)
** Villain event: Looming Shadow of Kanto (March 7 to 27, 2023; June 19 to July 3, 2024)
* 
** Extreme battle event: (September 18 to 30, 2021; February 17 to March 7, 2022)
* 
** Extreme battle event: (October 1 to 16, 2021; February 21 to March 7, 2022)
** Extreme battle event: (October 20 to November 3, 2023)
* 
** Villain event: Team Rocket Attacks (May 30 to June 16, 2022; December 9, 2022 to January 1, 2023; August 18 to 28, 2023)
* (Hoopa Unbound)
** Villain Arc: Final Chapter: Where Ideals Cross Paths
** Special event: Stop the Evil Mastermind! (September 6 to 16, 2023)
===Story appearances===
Giovanni appears in his normal outfit in the following story areas:
* PML Arc: 
* Legendary event/Legendary Adventures:
** Lurking Shadow
** Pure Hearts and Rainbow Wings (flashback)
** Father or Foe
* Villain Arc:
** 
** 
** 
** 
** 
** 
** 
** 
* Story event: Chase the Northern Wind (flashback)
Giovanni appears in his sygna suit in the following story areas:
* Villain Arc:
** 
** 
Giovanni appears in his classic outfit in the following story areas:
* Special sync pair event: 
Giovanni appears in his alternate sygna suit in the following story areas:
* Story event: Guzzling Glutton's Target
===Sync pair stories===
====Giovanni & Mewtwo====
* A Day with Giovanni
====Sygna Suit Giovanni & Nidoking====
* A Day with Sygna Suit Giovanni
====Giovanni (Classic) & Persian====
* Team Rocket's Ambition
====Sygna Suit Giovanni (Alt.) & Guzzlord====
* A Day with Sygna Suit Giovanni
==Quotes==
==In animation==
===Pokémon Masters Animated Trailer===
Giovanni briefly appeared in the Pokémon Masters Animated Trailer as part of a team with and .
==Gallery==
===Giovanni===
 	 	 	 	
Giovanni & Mewtwo on Pokémon Masters EX Dream Team Maker	Giovanni's sync move mindscape() 	Medal1★ Lurking Shadow 	Decorative Giovanni Plushie for the 	Artwork of Kanto chapter of the
 	 	 	 	
6★ model(Normal colors) 	VS model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Artwork from the of the Villain Arc
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	
 	 	 	 	
Trainer Lodge Friend Snapshot 	Trainer Lodge Friend Snapshot 	Trainer Lodge Story Snapshot 	Trainer Lodge Story Snapshot 	Villain Arc Memories Chapter 1: Kanto artworkby katano shibireVillain Arc Memories Kanto tweet
 	 	 	 	
Comic of the Kanto chapter of the Villain Arc 	Comic of the Kanto chapter of the Villain Arc	Comic of the Kanto chapter of the Villain Arc	Comic of the Kanto chapter of the Villain Arc	
===Sygna Suit Giovanni===
 	 	 	 	
VS model(Normal colors) 	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Sygna Suit Giovanni's sync move mindscape()
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	
 	 	 	 	
Medal1★ Rocket Execs Assemble 	Medal2★ Rocket Execs Assemble 	Medal3★ Rocket Execs Assemble 	MedalBonds of Evil 	Villain Arc Memories Chapter 2: Johto artworkby katano shibireVillain Arc Memories Johto tweet
 	 	 	 	
Artwork of the Johto chapter of the	Artwork of the Johto chapter of the	Silver's Journey of Growth on Pasio comicby Genzou confirming they drew the comic about Silver's journey of growth	Silver's Journey of Growth on Pasio comicby Genzou confirming they drew the comic about Silver's journey of growth	Villain Arc Memories Chapter 8: Galar artworkby 【LIRAN】Villain Arc Memories Galar tweet
===Giovanni (Classic)===
 	 	 	 	
Artwork of Giovanni inPokémon Masters EX	VS model(Normal colors)	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors)
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out!	Trainer emoteLet's do this!	Trainer emoteThanks!	Giovanni (Classic)'s sync move mindscape( logo)
===Sygna Suit Giovanni (Alt.)===
 	 	 	 	
VS model(Normal colors) 	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Sygna Suit Giovanni's sync move mindscape (Alt.)()
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	
 	 	 	 	
Medal1★ Guzzling Glutton's Target	Medal2★ Guzzling Glutton's Target	Medal3★ Guzzling Glutton's Target	MedalUnstoppable Evil Schemes	artwork
==Trivia==
* Giovanni is from an alternate universe where Team Rocket succeeded in taking over the world and he became the leader of Team Rainbow Rocket, which was introduced in , as noted in his character description.
** The whereabouts of Giovanni from this game's continuity are currently unknown.
* Giovanni & Mewtwo were the first sync pair to be obtainable via a legendary event, debuting on December 5, 2019.
* All versions of Giovanni use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include , , , , , and .
** Giovanni also uses special voice-over lines upon winning a battle with Silver and Cyrus in the same team.
* Giovanni & Rhydon were the first sync pair to have access to a buddy move.
* The types of Giovanni & Rhydon's attack moves are identical to 's weaknesses in the Champion Stadium: , , and .
* Sygna Suit Giovanni (Alt.) & Guzzlord are the first sync pair to have more than one buddy move.
* Sygna Suit Giovanni (Alt.) & Guzzlord are the first Master Fair-exclusive sync pair to have sync grid tiles exclusive to move levels 4 and 5.
* Sygna Suit Giovanni (Alt.) & Guzzlord are one of only three sync pairs whose debut scout did not begin at 06:00 UTC, the others being and .
* In his alt. sygna suit's sync pair story, Giovanni reveals that his Guzzlord is one of the Ultra Beasts that Team Rocket caught on Pasio at the end of the Villain Arc.
===Origin===
Giovanni's design is based on his appearance in . Mewtwo is Giovanni's highest-level Pokémon in Ultra Sun and Ultra Moon, with it Mega Evolving into Mega Mewtwo Y in Ultra Moon. In addition, also controlled a for a while in , while helped to create in the Pokémon Pocket Monsters . Mewtwo's entry comes from .
Rhydon is Giovanni's signature Pokémon during the Gym battles against him in the core series games, with the exception of . Rhydon's Dex entry comes from Pokémon Ruby.
Giovanni uses a Nidorino on his team when battling the player at Silph Co. in the core series games, with the exception of Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. Nidorino's Dex entry comes from Pokémon Ruby and Sapphire.
Nidoking is one of the Pokémon that Giovanni uses in the core series games. Nidoking's Dex entry comes from Pokémon Ruby and Sapphire.
Giovanni (Classic)'s design is based on his appearance in Pokémon FireRed and LeafGreen. is Giovanni's main Pokémon in . It has also appeared on his team in and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. Persian's Dex entry comes from Pokémon Ultra Moon.
Guzzlord is one of the Ultra Beasts. Giovanni's goal in Pokémon Ultra Sun and Ultra Moon is to create an army of Ultra Beasts to conquer all worlds, though Giovanni is never seen owning a Guzzlord. Guzzlord's Dex entry comes from Pokémon Ultra Moon.
==In other languages==
Nowhere to Hide!
World Domination Psystrike
Crushing Earthquake
Do Not Defy Me!
Remembering the Past Ground Impact
Well, Well...
World-Eroding Poison Impact
World of Pain!
Unstoppable Ambition Ground Impact
Enough!
Perfectly Evil Normal Impact
Guzzling Swallow
Gorging Crunch
Endless Ambition!
Crunch That Satisfies the Insatiable
==References==
==Related articles==
Category:Members of Team Rainbow Rocket
Category:Team Rocket
Category:Members of Team Rocket
Category:Criminal masterminds
Category:Ground-type Trainers
Category:Trainers with Legendary Pokémon
Category:Trainers with Mythical Pokémon
Category:Trainers with Ultra Beasts
Category:Trainers with Key Stones
Category:Trainers with Dynamax Bands
Category:Masters EX characters with an EX style
Category:Masters EX characters with an alternate outfit
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