nyuuzyou/wikis huggingface dataset:
Mass Spiral

__NOTOC__
Mass Spiral (Alt: Mass Spiral) is an Expanded 2nd class offensive skill available as Rebel. 
==Effect==
Fires a piercing bullet that does additional damage depending on the targets DEF.
Inflicts the bleeding status at a high chance.
Level	Base Damage (ATK)	SP Cost
1 	200% 	40
2 	400% 	44
3 	600% 	48
4 	800% 	52
5 	1,000% 	56
===Notes===
*This skill does amazing damage if used on MVP monsters with high DEF.
==External==
===Enhanced by===
*:
**Increases damage by 5% per level of Mass Spiral known
**Reduces SP cost by 2 per level of Mass Spiral known.
* - If upgrade level is +7 or higher, increases damage by 30%.
==History==
 has the previous version of this skill before the 2017 updates.
==Changelog==
*
**Cooldown reduced from 10 seconds to 2 seconds.
**SP cost reduced.
***Old: 76 + (Skill Level x 4)
***New: 36 + (Skill Level x 4)
**1 coin catalyst removed.
Category:Coin Skills
Massive Flame Blaster

Massive Flame Blaster (Alt: Massive Flame Blaster) is a 4th class active skill available as Inquisitor.
==Effect==
Creates a powerful explosion to inflict ranged physical damage to enemies within 9x9 cells.
* Deals additional damage to Demon and Brute race monsters.
* For the duration, disable sphere cost from and .
* Skill can crit based on casters' crit status and half of casters' crit damage.
Level	Base Damage (ATK)	Base Damage (Demon/Brute)
1 	800% 	1,100%
2 	1,600% 	2,200%
3 	2,400% 	3,300%
4 	3,200% 	4,400%
5 	4,000% 	5,500%
6 	4,800% 	6,600%
7 	5,600% 	7,700%
8 	6,400% 	8,800%
9 	7,200% 	9,900%
10 	8,000% 	11,000%
 Damage (ATK) = [(Base_Damage + 10 × POW) × ]%
== External ==
=== Enhanced By ===
==== Headgear ====
* 
** For every 10 base levels, increases damage by 1%.
==== Equipment Sets ====
* + 
** Increases damage by 20%.
** reduces cooldown by 1.2 seconds.
* + 
** Increases damage by 20%.
Max SP

== General ==
SP is an acronym and is known to stand for Spell Power or Spell Points, sometimes referred to as Mana as well. It is the essence of power that lets the player's character perform skills. Max SP is mainly derived from the class of the character, INT, and any equipment that may affect SP.
Max SP affects SP Recovery, Increase SP Recovery, and Spiritual Cadence.
=== 3rd class trans SP table ===
== Calculation ==
var BASE_SP = 10;
BASE_SP += BASE_LEVEL * SP_JOB;
var MAX_SP = BASE_SP;
MAX_SP = Math.floor( MAX_SP * (1 + INT * 0.01) );
MAX_SP = Math.floor( MAX_SP * TRANS_MOD );
MAX_SP += SP_MOD_A;
MAX_SP = Math.floor( MAX_SP * (1 + SP_MOD_B * 0.01) );
Where:
:SP_JOB: See the job modifier table
:SP_MOD_A: Sum of additive modifiers
:SP_MOD_B: Sum of multiplicative modifiers
:TRANS_MOD: 1.25 for transcendent classes, 1 otherwise
Notes:
:Base SP is the same for all characters with the same job and same level.
:Increase base SP by 1% per 1 INT. Then add +x SP modifiers. Finally add +x% SP modifiers.
=== Additive modifiers ===
* Equipment bonus to INT: +1% per point
* : +10
* : +150 (if headgear is +9 or higher)
* : +50
* : +150
* : +50
* : +80
* : +10
* : +100
* : +100
* : +10
* : +150
* : +50
* : +100
* : +(Job Level*2) (Swordman, Merchant and Thief types only)
=== Multiplicative modifiers ===
* & : +10% (-10% + 20%)
* : +10% (if shoes are +9 or higher)
* : +10%
* : +15%
* : +8%
* : +15%
* : +10%
* : +20%
* Variant Shoes: +20% (-1% Maximum HP and Maximum SP per upgrade)
* Gypsy's Kiss: see skill description
== Job Modifiers ==
=== Novices ===
Novice	Super Novice
1 	1
=== First Job Classes ===
Swordman	Archer	Thief	Acolyte	Merchant	Mage	TaeKwon Kid	Ninja	Gunslinger
2 	2 	2 	5 	3 	6 	2 	3 	4
=== 2-1 Job Classes ===
Knight	Hunter	Assassin	Priest	Blacksmith	Wizard	TaeKwon Master	Rebel	Kagerou/Oboro
3 	4 	4 	8 	4 	9 	4 	? 	?
=== 2-2 Job Classes ===
Crusader	Dancer/Bard	Rogue	Monk	Alchemist	Sage	Soul Linker
4.7 	6 	5 	4.7 	4 	7 	9
=== 3-1 Job Classes ===
Rune Knight	Ranger	Guillotine Cross	Arch Bishop	Mechanic	Warlock
3 	4 	4 	8 	4 	9
=== 3-2 Job Classes ===
Royal Guard	Wanderer/Maestro	Shadow Chaser	Sura	Geneticist	Sorcerer
4 	4 	4 	4 	9 	9
Category:Mechanics
Maximum Power-Thrust

__NOTOC__
Maximum Power-Thrust (Alt: Maximum Over Thrust) is a Transcendent 2nd class active skill available as Mastersmith.
==Effect==
Boosts physical damage temporarily at cost of some zeny. 
Level	Damage Boost (ATK)	Zeny Cost
1 	20% 	3,000
2 	40% 	3,500
3 	60% 	4,000
4 	80% 	4,500
5 	100% 	5,000
===Notes===
*Unlike Power-Thrust, this skill only affects the user.
*This skill does not stack with regular Power-Thrust, and will completely override its effect if it is used.
*The effect of this skill wears off when logging out or changing any piece of gear.
==External==
===Bestowed from===
* - Level 5; Usable, if Masquerade-Ignorance is at maximum level
* + - Level 5; Usable
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Weapon destruction chance removed.
Maze Trap

Maze Trap (Alt: Maize Trap) is a 3rd class active skill available as Ranger.
== Effect ==
A maximum of 1 trap can be placed at once. Permanently changes the monster that steps on this trap and any monster in a 5x5 area around this trap to Earth Element. Does not affect boss type monsters or players, and consumes one Green Live and a Special Alloy Trap. 
 
=== Notes ===
* This trap can be placed under players and monsters.
* This trap will yield only 1 Special Alloy Trap when affected by Keen Nose.
* This trap has a 3x3 activation area and can only activate 0.5s after it has been placed.
* This trap disappears instantly once activated.
* This trap can be knocked back by AoE skills like Arrow Shower and Magnum Break.
* This trap can be destroyed by Trample.
* Trap Duration lasts 4 times as long in WoE.
* Traps occupy 1 cell.
* Traps can only be placed up to 2 cells next to another Trap.
* Traps will not activate if the caster is under the effect of Manhole.
Meat Exchange

1. Go to Umbala and talk to the Utan Kid .
2. The kid will ask for meat, select the first option if you haven't done the language quest. Give him 1 and you will be rewarded randomly with 3 of one of the following items , , or in exchange. 
*50% Chance for Clover
*25% Chance for Jellopy
*25% Chance for Fluff
Category:Umbala Quests
Mechanic Job Change Guide

#Talk with Chainheart in Juno three times. During the third conversation, choose the option 'I want to know more'.
#Talk with the scholar outside the entrance to the Juperos Ruins , and accept his offer to teleport you to the core.
#*You can avoid fighting the Dimiks in this area by equipping a garment with a compounded to it and using Cloaking.
#Talk with the ghostfire immediately nearby and listen to its story.
#Travel counterclockwise to talk with the ghostfire in the southwest .
#Continue travelling counterclockwise to talk with the ghostfire in the southeast .
#Stand on the switch in the west .
#Stand on the switch in the east .
#Examine the southern part of the nearby statue by moving near it. 
#Stand on the switch in the south .
#Talk with the ghostfire in the north again , who teleports you back to Juno after the conversation.
#Talk with Chainheart again, who makes you a Mechanic and awards you a and . 
Category:Job Change Guide
Category:Mechanic
Mediale Votum

Mediale Votum (Alt: Mediale Votum) is a 4th class active skill available as Cardinal.
==Effect==
Prays to a targeted party member and all party members within 9x9 cells around it to recover a certain amount of HP every 2 seconds.
The amount healed is determined by the current HP of the holder, Healing% stat of the target and Received Healing% stat of the holder.
Level	Heal Amount	Duration
1 	2% 	40s
2 	4% 	60s
3 	6% 	80s
4 	8% 	100s
5 	10% 	120s
===Note===
* When the caster's H.Plus is above 100, the AoE of the skill is increased to 11x11.
Medicine Quest

1. Go to the house in (take a left after you exit the airship, there should be a bridge directly in front) and proceed to the second floor. Speak to Allen Schuwell and he shall be talking about his son and lack of medication. He will request to demand his son to go get medicine for him. (Memorizing the name of the medicine is not required)
2. Postell Schuwell in the map south of Hugel (at the West portal) will then go get the medicine once he is told that his father needs him. However, he requests that his father be watched over during his absence. 
3. Return to Allen and he shall complain some more about his pains. He will then request a . After receiving the , he will request that you remain by his side until Postell returns. 
4. Speak to Allen again and he will talk about having another attack and request that you look for his medicine drawer. 
5. Step on tile to the left of you at the drawer with the axe and pick . 
6. Return to Allen and go next to him and he'll ask for his medicine (Do not click on him). 
7. Stand on the tile by the drawer again. A dialog about medicines in the drawer should appear. 
8. Repeat 6 and 7 two more times and give Allen his medicine. You must reach the drawer before the flash appears, otherwise you need to repeat 6 & 7 until you get the medicine. 
9. Speak to Allen a few more times (one of which requires standing near Allen). He will request for CPR and another dose of medicine. Repeat step 8. This time, a dialog about the Renkenbar experiments and side effects should appear. 
10. Repeat step 9 a few times (the number of times is random). 
11. After a certain point, Allen will complain about his pain instead of requesting CPR and Postell shall appear. Postell apparently got the wrong medicine and will then leave again. Allen will then tell you to return to the medicine drawer. 
12. Receive 5,000 Base EXP and an . 
Category: Hugel Quests
Meditatio

Meditatio (Alt: Meditatio) is a Transcendent 2nd class passive skill available as High Priest.
== Effect ==
Increases the player's Maximum SP and SP regeneration rate. It also increases the amount of HP that is restored using the Heal skill. 
Level	SP Regeneration (%)	Max SP (%)	Heal Boost (%)
1 	+3 	+1 	+2
2 	+6 	+2 	+4
3 	+9 	+3 	+6
4 	+12 	+4 	+8
5 	+15 	+5 	+10
6 	+18 	+6 	+12
7 	+21 	+7 	+14
8 	+24 	+8 	+16
9 	+27 	+9 	+18
10 	+30 	+10 	+20
Mega Sonic Blow

__NOTOC__
Mega Sonic Blow (Alt: Mega Sonic Blow) is a 4th Expanded class active skill available as Hyper Novice.
==Effect==
Inflicts powerful melee physical damage to the target.
* It has a chance to inflict status. Chance and duration are affected by target's resistance to status abnormalities.
* Doubles damage to the target whose HP is less than 50%.
* Damage is additionally increased according to the level, the caster's Base Level and POW.
* It has a chance to inflict half of the total Critical Damage based on the caster's Critical chance.
Level	Base Damage (ATK)	Bonus Multiplier
1 	950% 	5
2 	1,100% 	10
3 	1,250% 	15
4 	1,400% 	20
5 	1,550% 	25
6 	1,700% 	30
7 	1,850% 	35
8 	2,000% 	40
9 	2,150% 	45
10 	2,300% 	50
 Damage (ATK) = [(Base_Damage + (Self Study Tactics Lvl x Bonus Multiplier) + 5 × POW) × ]%
==External==
===Enhanced By===
* TBA
==Changelog==
* TBA
Meister Job Change Guide

#Go to Juno at and speak to Roday or Mist. 
#:
#Go to Verus at and speak to Maura three times.
#:
#Speak to E-Type Gear next to Maura to create an instance.
#:
#*NOTE At this point make sure you are in a party as the party leader.
#*Talk again with E-Type Gear to enter the instance.
#*NOTE The map is a copy of Juperos Core.
#Inside the instance speak to Maura Dash.
#Go to the green crosses at the top, bottom left and bottom right of the map to investigate the Ghost Fire's Traces.
#:
#:
#Go to the yellow cross at 3 O'Clock and step on the Gate of Truth and wait for the dialogue to end.
#:
#Speak to Maura Dash while standing at the Gate of Truth.
#Speak to Maura Dash to leave the instance.
#Speak to Maura to change your job to a Meister.
#*if necessary dismount the Madogear.
Category:Job Change Guide
Category:Meister
Melee

Melee is a term used to describe characters who attack physically at close range more often than magically or physically at long range. Classes which are generally termed "Melee" include:
* Novice
* Swordman
* Thief
* Merchant
* Archer
* TaeKwon Kid
* TaeKwon Master
* Gunslinger
* Knight Job Line
* Crusader Job Line
* Assassin Job Line
* Rogue Job Line
* Blacksmith Job Line
* Hunter Job Line
* Bard Job Line
* Dancer Job Line
* Alchemist Job Line
Category:General_Information
Melody Strike

__NOTOC__
Melody Strike (Alt: Musical Strike) is a 2nd class offensive skill available as Bard and Minstrel.
==Effect==
Slings a double bolt at a single target using the equipped instrument, inflicting two hits of long ranged physical damage. Each cast uses one arrow, the property of which depends the property of this skill.
Level	(ATK) x 2
1 	150%
2 	190%
3 	230%
4 	270%
5 	310%
==External==
===Enhanced by===
====Weapon====
* 
** Increases damage by 10%.
====Accessory====
* 
** For every base level, increases damage by 1%.
====Card====
* 
** Increases damage by 10%.
====Costume Enchants====
* 
** Increases damage by 20%.
* 
** Increases damage by 15%.
====Equipment Sets====
* Bard and Dancer Card Set
** Increases damage by 10%.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Damage formula changed.
***Old: [60 + (Skill Level x 40)]%
***New: [110 + (Skill Level x 40)]% x 2 hits
**SP cost changed.
***Old: (Skill Level × 2) - 1
***New: 12 at all skill levels
**Variable casting time reduced from 1.5 seconds to 0.5 seconds
**0.3 seconds global delay of skills added.
Memorial Day Event (2008/05/20) ~ (2008/05/27)

# Speak to Lauds in Prontera at (182, 214), next to the Armor/Weapon Shop. He needs you to bring him 30 and 20 so that he can make you a towel.
#:
# After making the towel, he sends you to speak to Grast.
# Find Grast at 150, 270. He asks you to bring 1 , 1 , 1 , 1 .
#* Note: Players have the option of using Grast's items instead of gathering their own. Doing so skips to step 7, with a reward of 1 .
#:
# After bringing those items to Grast, he now requests 1 , 1 , 1 , 1 , 1 , 1 .
# After bringing those items to Grast, he now requests 1 , 1 , 1 , 1 .
# Grast then asks you to select your reward from either his left hand or his right hand.
#* Receive either 1 -OR- 1 
# Grast sends you back to Lauds.
# Lauds sends you to the plaque in the 12 o clock direction of prontera (153, 286).
#:
#*Receive Base & Job Experience 
# Return to Lauds for further conversation. 
Category: Temporary Event Quests
Memory of Professor Worm

1. Find Professor Worm on the 4th floor of Bifrost Tower . Choose the first option and then the second one to start the quest.
2. In order to retrieve his memory, Professor Worm will ask you to search his portrait by investigating the Bookshelves on the 4th floor of the Bifrost Tower. Keep walking near the bookshelves until you get a message saying you found his portrait.
3. Eliminate Petals from the Flower Blooming Land and collect 20 Star Shape Mushrooms. Return to Professor Worm.
4. Search for Professor Worm's records on the walls of the Bifrost Tower. There are a total of 5 records within this room. Talk to Professor Worm after obtaining the records.
5. Find the Diary Frog No.3 on the 3rd Floor of Bifrost Tower .
6. Find the Diary Frog No.6 on the 1st Floor of Bifrost Tower .
7. Eliminate 15 Lichtern (blue) on the 1st Floor of the Bifrost Tower. Talk again to Diary Frog No.6 after eliminating the Lichterns.
8. Talk to Diary Frog No.30 near the entrance of Bifrost Tower. It will ask you to gather 10 more Star Shape Mushrooms from Petals. Return to Dairy Frog No.30 afterwards.
9. Report to Professor Worm and receive reward of 1 Splendide Coin, 1,100,000 EXP and 700,000 JEXP.
Category:Eclage Quests
Mental Charge

Mental Charge (Alt: Mental Change) is a Homunculus exclusive active skill available to Lif.
==Effect==
Commands Lif to temporarily swap her mental power, causing her attacks use MATK instead ATK. This skill also increases Lif's VIT by 30 and INT by 20 per skill level. Upon skill effect end, Lif's HP and SP are reduced to 10.
Level	VIT Boost	INT Boost	Duration	Cooldown
1 	30 	20 	1m 	10m
2 	60 	40 	3m 	15m
3 	90 	60 	5m 	20m
===Notes===
*Despite the official description, this skill does not swap Lif's Max SP to Max HP, and her HP and SP aren't fully restored upon activating it.
*Vaporizing Lif removes the effects of this skill, but it doesn't cause her HP and SP to be reduced to 10, effectively preventing it.
*The VIT and INT bonuses do not affect Lif's Max HP, Max SP or Aid Potion's healing value, hence, the added VIT affects soft defense only. However, it does affect Healing Hands' healing value.
*Due to the Homunculi's stat formula, the effect on Lif's MATK has been severely diminished (increases MATK by up to 80 as result). However, the effect on Lif's soft defense was improved (increases Soft DEF by up to 180 as result).
==Known Bugs==
*Lif's standard attacks are not using MATK.
Mental Sensing

__NOTOC__
Mental Sensing (Alt: Mr. Kim A Rich Man) is a 2nd class supportive ensemble skill available as Bard, Minstrel, Dancer and Gypsy.
==Effect==
Performs an ensemble that will increase experience yield of all monsters.
Level	EXP Boost
1 	20%
2 	30%
3 	40%
4 	50%
5 	60%
===Notes===
*This skill does not affect boss monsters.
*The experience boost stacks addictively with other equip EXP mod.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Effect formula changed.
***Old: [25 + (Skill Level x 11)]%
***New: [10 + (Skill Level x 10)]%
**1 second casting time added.
**0.3 seconds global delay of skills added.
**20 seconds cooldown added.
**Area of effect increased from 9x9 to 31x31.
*October 13th, 2022
**Duration Increased to 180 seconds. 
Category:Performance Skills
Category:Ensemble Skills
Mental Strength

Mental Strength (Alt: Steel Body) is a 2nd class active skill available as Monk and Champion.
==Effect==
Strengthens the user's mind to temporarily reduce all incoming damage to 10% at cost of Movement Speed and Attack Speed and the inability of using active and offensive skills. Each cast uses five Spirit Spheres.
Level	Duration
1 	30s
2 	60s
3 	90s
4 	120s
5 	150s
===Notes===
*The Cast Time cannot be interrupted.
*Items are still usable during the effect of this skill.
*DEF and MDEF will reduce damage further and piercing attacks will still be affected by the damage reduction.
*The damage reduction of this skill is applied after calculating reflected damage from regular attacks. This means that the reduction will not apply to the reflected damage.
==External==
===Enhanced by===
*: For every level known of Gentle Touch-Energy Gain, reduces variable casting time by 10%.
Category:Spirit Sphere Skills
Meow Meow

Meow Meow (Alt: Meow Meow) is a Doram advanced supportive skill available as Summoner.
==Effect==
Places a buff on the user and all party members on sight that increases Attack and Magic Attack by 100 and increases Movement Speed.
Level	Duration	Cooldown	SP Cost
1 	8s 	180s 	100
2 	8s 	160s 	90
3 	10s 	140s 	80
4 	10s 	120s 	70
5 	12s 	100s 	60
===Notes===
*This skill can buff homunculus of Alchemist class characters on party.
Merchant Job Change Guide

1. Head to Alberta and enter the Merchant Guild in the southwest corner . Inside talk to Chief Mahnsoo (Merchant) behind the desk to sign up to become a Merchant. 
 
2. He will ask you to pay a fee of 1,000 Zeny before beginning the quest. You can pay half (500z) before and half (500z) after the quest if you lack the funds. You will also be given a serial number and destination. Do not forget them! The serial number is randomly chosen between one of these: 
*2485741 
*2328137 
*2989396 
*2191737 
*3012685 
*3487372 
*3318702 
*3543625 
The destination is one of the following:
*Izlude Dungeon (Bylan Island) - Kafra Employee (106,58) 
*Prontera - Southeastern corner, Kafra Employee (248,42)
*Geffen - Mage Guild in the northwest building, to the man with glasses (in: 155,122)
*Morroc - Dyemaker's house in the northeastern house, he is located in the room directly to the right after you enter the house (271,269)
3. Head down into the warehouse and speak with the warehouse supervisor . You must the enter the serial number as well as the destination of the parcel. The supervisor will give you a parcel even if you enter the wrong serial number and/or destination, but the receiving NPC will not accept it, thus requiring the player to start over. 
4. Deliver the parcel to the appropriate NPC. You will receive a Receipt from them if step 3 was done correctly.
5. Return to Alberta and present the supervisor with the receipt, then speak with Chief Mahnsoo again to become a Merchant.
Category: Job Change Guide Category: Merchant
Merchant Job Change Guide/Restart

1. Head to Alberta and enter the Merchant Guild in the southwest corner . Inside talk to Chief Mahnsoo (Merchant) behind the desk to sign up to become a Merchant. 
 
2. He will ask you to pay a fee of 1,000 Zeny before beginning the quest. You can pay half (500z) before and half (500z) after the quest if you lack the funds. You will also be given a serial number and destination. Do not forget them! The serial number is randomly chosen between one of these: 
*2485741 
*2328137 
*2989396 
*2191737 
*3012685 
*3487372 
*3318702 
*3543625 
The destination is one of the following:
*Byalan Island - Kafra Employee (106,58) 
*Prontera - Southeastern corner, Kafra Employee (248,42)
*Geffen - Mage Guild in the northwest building, to the man with glasses (in: 155,122)
*Morroc - Dyemaker's house in the northeastern house, he is located in the room directly to the right after you enter the house (271,269)
3. Head down into the warehouse and speak with the warehouse supervisor . You must enter the serial number as well as the destination of the parcel. The supervisor will give you a parcel even if you enter the wrong serial number and/or destination, but the receiving NPC will not accept it, thus requiring the player to start over. 
4. Deliver the parcel to the appropriate NPC. You will receive a Receipt from them if step 3 was done correctly.
5. Return to Alberta and present the supervisor with the receipt, then speak with Chief Mahnsoo again to become a Merchant.
Category: Job Change Guide Category: Merchant
Merchant Skill Quest

==Change Cart Quest==
1. Talk to Charlron in . Bring him the following items to learn Change Cart: 20 , 10 , and 50 . 
== Crazy Uproar Quest ==
1. Talk to Necko in . Bring him the following items to learn Crazy Uproar: 7 , 50 , and 1 .
== Cart Revolution Quest ==
 
1. Talk to Gershaun in with a on hand.
2. He will ask for around 20 , 30 , 20 , 5 and 2 . When successful, he will teach you the Cart Revolution Skill.
*Note: He said that he might need more or less of what he originally said, so it's best to bring extra Banana Juice or extra 3 Iron, 2 Sticky Mucus, 3 Fly Wings and 1 Tentacle.
== Open Buying Store Quest ==
 
#In Alberta, go to the Merchant Guild and talk to the Purchasing Team. He offers to sell you a license (to buy licenses) for 10,000 Zeny. 
#After paying him, he will teach you Open Buying Store and give you 5 . You can purchase more licenses from him for 200 Zeny each, up to 50 at a time.
== Cart Decoration ==
 
#Talk to Cart Tuner Galijo inside Eden Group.
Category: Skill Quests