Star Wars Battlefront II

The successor to 2015's Star Wars Battlefront, Star Wars Battlefront II brings the first- and third-person action shooter gameplay to the wider Star Wars universe, incorporating the Clone Wars of the original games and the First Order - Resistance War of the new trilogy. Published by EA and primarily the work of DICE, Battlefront II also features a single player story made directed by Motive Studios, and offline arcade and split screen modes for consoles. 
Although the game lacked a season pass, the incorporation of microtransactions that allowed players to gain an advantage in gameplay upon the game's release was a huge subject of controversy (prompting government-level responses against gambling by Belgium, the Netherlands, and the US State of Hawaii). The system was quickly disabled and eventually overhauled to a linear progression system in the 2.0 patch. Unlike the last game, the multiplayer also incorporates a familiar four-class system of "Assault," "Heavy," "Officer," and "Specialist" and further refined specialty classes, vehicles, and heroes depending on the faction.
Many of the game's blasters are almost-identical virtual replicas of the prop weapons used in the films of the original trilogy, and a few of the weapons created for the various animated TV shows have been redesigned based off of real-world small arms.
The following weapons appear in the video game Star Wars Battlefront II:
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=Blaster Pistols=
==BlasTech DC-17 (IWI Desert Eagle)==
The default sidearm of the Grand Army of the Republic, the DC-17 is a large blaster pistol built on the frame of a Desert Eagle and the slide of a Glock. The ARC Trooper special class dual wields a pair of DC-17s. 
thumb|none|400px|IWI Desert Eagle Mark XIX, current production model with Picatinny railed barrel - .44 Magnum
==BlasTech DH-17 Blaster Pistol (C1 Submachine Gun)==
The Sterling SMG-based DH-17 pistol is one of the first weapons used in the single-player story and is the starting sidearm of Officers of the Rebel Alliance. It is the same hybridized model from the first game.
==BlasTech DL-44 Heavy Blaster Pistol (Mauser C96)==
Han Solo wields his iconic DL-44 in-game. Unlike the previous game, it is not available for use by regular soldiers in multiplayer. 
==Blurrg-1120 (Luger P08)==
The second unlockable pistol of the Officer class is the "Blurrg-1120" holdout blaster. Although it is a completely fictional design in default form, the "Reduced Recoil" upgrade replaces the original pistol grip with that of a Luger P08.
==DDC Defender Blaster Pistol (Vostok Margolin .22LR target pistol)==
Princess Leia now uses her original Margolin MCM-based blaster from A New Hope, whereas she was armed with an E-11 in the previous game.
==DL-18 Blaster Pistol (Umarex RO 72 Panther)==
The Umarex RO 72 Panther-based blaster pistol from the previous game (and originally a prop in Return of the Jedi) was brought back with the Age of Rebellion update of late February 2020. By default it appears in a more stripped down form, but the original prop can be recreated by using the first two attachment slots. It is available to the Officer class.
thumb|none|400px|DL-18 Blaster Pistol
==Eirriss Ryloth Defense Tech Glie-44 Blaster Pistol (SIG-Sauer P226)==
Resistance officers carry the Glie-44 pistol by default, which is built on the frame of a SIG-Sauer P226. Caphex Spy also uses the same model of blaster pistol but with an extended magazine added to it.
==Sonn-Blas SE-44/SE-44C Blaster Pistol (Glock 17 in FAB Defense KPOS)==
The Sonn-Blas SE-44 blaster pistol from The Sequel Trilogy appears in the game in two forms - the "SE-44," which is the model issued to First Order Officers and then the white-clad "SE-44C" model that is the final blaster unlock of the Officer class. Both are modeled off a Glock 17 in the FAB Defense KPOS carbine conversion chassis with the stock removed and a conical muzzle end.
==Theed Arms Security S-5 Heavy Blaster Pistol (Feinwerkbau C55 Model Air Gun)==
The first unlockable blaster for the Officer class is the "S-5 Heavy Blaster Pistol," the sidearm of the Theed Security Forces from A Phantom Menace. It is modeled off the Feinwerkbau CS5 air pistol.
==X-8 Night Sniper (Walther PP)==
The embellished Walther PP that is Lando's sidearm in the new canon returns from the previous game, though as with the DL-44 it is exclusive only to Lando now.
thumb|none|350px|X-8 Night Sniper
=Blaster Rifles, Heavy Blasters, and Targeting Rifles=
==BlasTech A180 Longblaster (WE Luger P08)==
The sniper configuration of Jyn Erso's Luger P08-based blaster from Rogue One is the standard issue targeting rifle of the Resistance.
==BlasTech A280C/A280-CFE (MCG Replica M16)==
Appearing as the default blaster rifle of the Rebel Alliance, the "A280C" now more closely resembles the M16-based blaster prop from Return of the Jedi although it has the tube frame stock of the StG-44 variant shown below. A sniper variant is also available to the Specialist class as its second blaster unlock, known as the A280-CFE.
==BlasTech A280 and DLT-20A (StG-44)==
The "A280C" from the previous game returns simply as the "A280" and is the first blaster unlock of the Assault class. It still closely resembles the StG-44-derived A295 rifle seen on Hoth in The Empire Strikes Back. The A280 also fires in three-shot bursts this time around. Bizarrely, the "Improved Cooling" specialization gives it a 20-round M16 magazine and the "Improved Range" specialization replaces the barrel assembly with that of a Karabiner 98k, cleaning rod included. 
The Sturmgewehr 44-based DLT-20A Pulse Cannon also returns, this time as a conventional "Targeting Rifle" issued to Rebel markswomen.
==BlasTech DLT-19 Heavy Blaster Rifle, DLT-19X and DLT-19D Targeting Rifles (MG 34)==
The MG 34-based DLT-19 series of blasters returns in Battlefront II. The base variant is used by Imperial heavies, while Scout Troopers wield the -19X sniper version and First Order sharpshooters wield the new -19D variant. 
==BlasTech E-11 Blaster Rifle (MGC Sterling)==
Imperial Stormtroopers are issued with the full-size Sterling SMG derived E-11 Blaster Rifle. Like the E-11s in the first game, they appear to be referenced after the MGC Sterling-based E-11 props from Return of the Jedi, the telltale sign being their round front sight.
===BlasTech E-11D Blaster Carbine===
The Age of Rebellion update introduced the "E-11D Blaster Carbine" from Rouge One as a new primary for the Assault class, and also as a replacement for the Imperial Death Trooper special enforcer class. It appears in a basic configuration by default, but the VFC Heckler & Koch HK416C-style stock and other added-on components can be unlocked for the blaster.
==BlasTech EL-16 Blaster and EL-16HFE Blaster Rifles (Heckler & Koch G36C)==
The Heckler & Koch G36C-based "EL-16" blaster from the new trilogy is the starting blaster in the "Resurrection" storyline and for Resistance troopers. The "EL-16HFE" variant is the final unlock for the Assault class, and can be modified with a G36-like stock, extended muzzle, or dual-zoom scope.
==BlasTech T-21 Heavy Blaster Rifle (Lewis Gun)==
Also reintroduced from the previous game in the Age of Rebellion update is the Lewis Gun based "T-21 Heavy Blaster Rifle," available to the Heavy class. The "T-21B" variant from the previous game can be recreated through the first two upgrade slots.
thumb|none|500px|Lewis gun - .303 British
==Corellian Arms CR-2==
The "Corellian Arms CR-2" is a blaster seen in use by the Naboo Security Forces from The Phantom Menace and is the second unlock for the Assault trooper class. It is closely modeled off the Calico M950A and it's upgrades include parts from the other Calico series guns, including the collapsible stock and front sight from the M100 model.
==Cycle rifle (Jezail Musket)==
The "Cycle rifle" is sniper rifle of Tusken Raiders since "A New Hope". It is fifth weapon for sniper class and deals good damage at cost of fast overheating. It is basede on Ottoman version of Jezail Musket.
400px|thumb|none|Cycle rifle
==EE-3 Blaster Carbine (Webley & Scott Flare Gun)==
Boba Fett continues to wield his signature Webley No. 1 Mark 1 flare gun-based EE-3 burst fire blaster rifle. It is also no longer available to regular infantry.
==IQA-11 (Accuracy International AWM)==
The "IQA-11" is first blaster unlock of the Specialist class, and is a heavily embellished Accuracy International AWM retaining its signature squared-off action and bolt and green stock.
==M-45 Repeating Ion Blaster (M60)==
The "M-45" blaster, based on the original M60 machine gun that appeared as a door-gun in Rogue One, is a heavy blaster seen in the "Resurrection" timeline levels and as the Resistance gunner's default blaster.
thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO
==NT-242 (Barrett M107)==
The briefly-seen Barrett-based laser rifle from a bounty hunter in Maz's cantina in The Force Awakens is the final unlock for the Specialist class. It understandably deals high damage per shot and overheats after a few rounds, and can be upgraded to deal even more damage to vehicles with an ion-shot barrel. 
==RT-97C Heavy Blaster Rifle (MG15)==
The heavily dressed up MG15 machine gun from A New Hope also returns from the last game and is the Rebellion's default heavy blaster and is used by the Imperial jet trooper.
thumb|none|500px|RT-97C Heavy Blaster Rifle
==Relby-V10 Targeting Rifle (Schermuly Multi-Purpose Gun)==
Bossk returns from the prior game, armed with the Schermuly Multi-Purpose Gun laden with twin Sherman tank gunsights. It is also not usable by regular troopers in-game.
==Sonn-Blas F-11D Blaster Rifle (Sterling L2A3)==
The Sterling SMG-based blasters are the default blaster of First Order Stormtroopers. Captain Phasma also wields her signature chrome-plated F-11D.
==ST-W48 Blaster Rifle==
The Sith Trooper class introduced alongside the release of Episode IX content wields the "ST-W48" Blaster. It is primarily built around a Glock 17 in a CAA Tactical RONI carbine conversion kit, but has been modified with a Heckler & Koch G36C styled forend, and the same sight based on a AR15 front sight from the Sonn-Blas SE-44C Blaster Pistol. Additionally it features a quarrel-bolt launcher installed under its main barrel.
thumb|400px|none|ST-W48 Blaster Rifle
==Valken-38X (FG 42/MG 42 hybrid)==
The Clone Trooper Specialists' starting blaster is a mix of the first pattern FG 42 with the barrel assembly of the MG 42, the end result somewhat ironically matching what the real world FG 42 was originally envisioned as. The ZF-4 scope is also from a second-pattern FG 42; curiously enough, the opposite configuration appears in DICE's Battlefield V as that game uses the later FG 42 with the earlier style of scope mount.
thumb|none|450px|FG 42 7.92x57mm Mauser early version with ZF4 scope (top) and late-war version with ZFG42 scope (bottom)
thumb|none|400px|Valken-38X
=Other Weapons=
==CA-87 Shock Blaster (Cut-down Lee-Enfield No. 1 Mk III*)==
The heavily truncated Lee-Enfield No. 1 Mk III* returns to Battlefront II, but is now a Star Card weapon tied to the Specialist class as the "Repulsor Cannon" and fires a powerful shockwave that knocks enemies off their feet. 
=="Scan Dart"==
A starting gadget of the Assault class, the "Scan Dart" launcher appears to be made from the frame of a Glock pistol and has a low-hanging stock that is made from the rear sight trunnion and synthetic handguard of a modern AK-74 rifle. It appears to be based off of the blasters wielded by the "Guavian Death Gang" enforcers from The Force Awakens, as seen here.
==Scatter Gun (Franchi SPAS-12)==
The "Scatter Gun" star card weapon from the last game reappears, this time as a pump action blaster with a proper spread of pellets that can be equipped for a limited time before being put away on a forced cooldown. It is tied to the Assault class's Vanguard star card in multiplayer. 
thumb|none|500px|Scatter Gun
==EE-4 Blaster Carabine==
Under "Infiltration" star card for scout class is in fact "EE-4 Blaster Carabine" fireing 3-laser bolt bursts. It also makes you invisible on minimap.
thumb|none|500px|EE-4 Blaster Carabine
==Rocket Launcher (M20B1 "Super Bazooka")==
The modified M20B1 "Super Bazooka" with the blast cone from a M1 from the last game returns as the "Rocket Launcher." It can be found in crates in the campaign, and is available to the Aerial jetpack trooper classes in multiplayer and arcade modes. 
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