nyuuzyou/wikis huggingface dataset:
Antlion (boss)

The Antlion is a massive brown antlion and a boss fought in a few Final Fantasy games, the first being Final Fantasy IV. It is encountered at the lowest floor of Antlion Cave, named Antlion Nest, where it guards the Sand Ruby.
==History==
===Final Fantasy IV===
In Final Fantasy IV, when the party (Cecil, Rydia and Edward) enter the Antlion Nest, they go to the center, and according to Edward, it is where the Antlion lays its eggs. The Antlion's pincers can be seen from the top screen Rydia gets scared of the Antlion, but Edward tries to assure her that the Antlion is not aggressive. He tries to demonstrate by taking the Sand Ruby, but is immediately attacked by the Antlion, thus starting the battle.
During the battle, whenever a party member attacks the Antlion (except when Rydia summons a Chocobo), it attacks them using Counter Horn. Because the Antlion deals a lot of damage, Edward often has to use the Heal ability to restore his own HP along with other party members.
After defeating the Antlion, Cecil, Rydia and Edward obtain the Sand Ruby. Edward wonders why the Antlion was so aggressive, as he remembers the species to be mostly peaceful. Cecil tells him that monsters have recently been multiplying rapidly and have been showing a difference in behavior. With the Sand Ruby, the party leaves the Antlion Cave to travel back to Rosa.
==Stats==
==Bestiary navigation==
==Gallery==
Antlion alt art FFIV.jpg|Alternate artwork
Antlion FFIV SNES sprite.png|Super Nintendo Entertainment System sprite
Antlion FFIV GBA sprite.png|Final Fantasy IV Advance sprite
Antlion FF4 PS1 battle.png|Boss fight in the PlayStation version
Antlion FF4 DS screenshot.jpg|The Antlion's appearance in Final Fantasy IVs 3D remake for Nintendo DS
Antlion FFRK battle.jpg|Battle in Final Fantasy Record Keeper
Category:Insects
Category:Final Fantasy IV bosses
Category:Final Fantasy IX bosses
Arc

Arc is one of the 4 party members in the remake of Final Fantasy III and the second party member. 
==Story==
Arc was rescued from the lowerworld by Cid Haze and raised in Ur alongside his childhood friend Luneth. More meek than Luneth, he hears of a rumor of ghosts in another town and seeks to prove himself after some bullies taunt him. After Luneth meets up with him in Kazus he begs to go with him on his journey. Later on, after joining forces with the blacksmith's daughter Refia, and the knight Ingus and defeating the demon Djinn, liberating Kazus from the ghost curse, The Wind Crystal summons them and christens him and the others as the fabled Warriors of Light.
==Personality==
Arc is generally timid and reserved, and a bookworm. In the beginning he says in inner monologue that he wants to prove himself without relying on Luneth to save him.
==Trivia==
* Arc's implied canon job in official illustrations and the FMV animations is Black Mage
==Gallery==
File:Arc Freelancer.jpg
File:FF3 Main Visual.jpg|Arc as a black mage with the Warriors of Light in the main visual
Category:Final Fantasy III characters
Archeoaevis

Archeoaevis is a winged serpent creature that first appears in Final Fantasy V as a boss and in Final Fantasy XII and subsequent titles as an enemy.
==History==
===Final Fantasy V===
In Final Fantasy V, Archeoaevis is fought at Ronka Ruins in Bartz's World where it guards the Earth Crystal.
The battle against Archeoaevis has five different phases, and its stats, namely its elemental weakness, are different for each one as well as its attacks. During the first phase, Archeoaevis uses Breath Wing and Sap, and it has a weakness to Wind, making this the only phase where Archeoaevis has a weakness. In the second phase, Archeoaevis uses Frost and Wing Attack. In the third phase, Archeoaevis uses Blaze and Tail. In the fourth phase, Archeoaevis uses Lightning and Claw.
After the fourth phase, Archeoaevis is defeated, only to be immediately resurrected as an undead creature for a fifth and final phase. During this phase, Archeoaevis retains one move from each of the four earlier phases — Breath Wing, Frost, Blaze, and Lightning — and uses three additional moves, Maelstrom, Entangle, and Tusk. As an undead creature, Archeoaevis can instantly be defeated from the move Death.
In the bestiary, which first appears in the Final Fantasy V Advance release, Archeoaevis's page lists its stats for each of the five phases. Each of them list Archeoaevis's HP with a question mark, although the Nintendo Player's Guide says that Archeoaevis has only 1,600 HP, since it erroneously shows Archeoaevis's stats for only the first phase.Final Fantasy V Advance The Official Nintendo Player's Guide, page 109. During Archeoaevis's undead phase, he has 2,500 HP.Final Fantasy Anthology Official Strategy Guide (Bradygames), page 42. In total, Archeoaevis has 8,900 HP.
==Stats==
===Final Fantasy V===
==Bestiary navigation==
==References==
Category:Reptiles
Category:Final Fantasy V bosses
Category:Final Fantasy XII enemies
Ashe

Ashe, real name Ashelia B'nargin Dalmasca (アーシェ・バナルガン・ダルマスカ in Japanese), was the main protagonist of Final Fantasy XII. She was voiced by Mie Sonozaki in Japanese, and by Kari Wahlgren in English.
==Appearances==
*Itadaki Street Special
*Final Fantasy XII
*Final Fantasy XII: Revenant Wings
*Itadaki Street Portable
*Theatrhythm Final Fantasy
*Fortress (Cancelled)
Category:Itadaki Street Special characters
Category:Final Fantasy XII characters
Category:Final Fantasy XII: Revenant Wings characters
Category:Itadaki Street Portable characters
Category:Theathrhythm Final Fantasy characters
Category:Fortress characters
Atomos

Atomos is a monster that appears in several Final Fantasy games. It first appears in Final Fantasy V as a boss, and as a summon in Final Fantasy IX. Atomos is a large, purple head with a huge, open mouth, which it can suck characters into to send them off into another dimension. Atomos does this by using his signature Wormhole attack. However, at the end of a battle, the character is released, meaning it was only ejected from the battle. As a summon, Atomos's signature attack is G-Force 199, which deals fractional damage on all enemies.
Category:Monsters
Category:Final Fantasy V characters
Category:Final Fantasy V bosses
Axe

Axes are a basic weapon which appear in a few Final Fantasy games, and they first appear in Final Fantasy II. Axes are the most basic of the weapon type of the same name. An Axe consists of a heavy, bladed head mounted crosswise on a handle.
==History==
===Final Fantasy II===
In Final Fantasy II, the Axe (known as the Hand in the unreleased Nintendo Entertainment System prototype) is the most basic axe-type weapon in the game. Axes have 10 Attack, 55 Accuracy, and 1 Evasion. Guy starts out wielding an Axe in his right hand as a starter weapon. Axes are also sold in Weapon Shops in Gatrea, Paloom, and Poft. In the original Famicom release and PlayStation remake's Hard Mode, Axes cost 500 gil each, but in the PlayStation remake's Easy Mode and subsequent remakes, they cost 100 gil each.
In the Soul of Rebirth mode introduced in Final Fantasy I & II: Dawn of Souls, Axes can be purchased in the town of Machanon. In the PlayStation Portable version of Final Fantasy II and its mobile ports, they can also be found in treasure chests in the Arcane Labyrinth.
===Dissidia Final Fantasy===
In Dissidia Final Fantasy, the Axe is the weakest axe-type weapon. It has an Equip Level of 1+ and grants +6 ATK and -2 DEF. It can initially be equipped by the Warrior of Light, Garland, Firion, Cecil, Golbez, Bartz, and Jecht. It can be purchased for 1000 gil in the shop.
===Dissidia 012 Final Fantasy===
In Dissidia 012 Final Fantasy, the Axe is again the weakest axe-type weapon. It has an Equip Level of 1+ and grants +8 ATK and -20 BRV. It can initially be equipped by the Warrior of Light, Garland, Firion, Cecil, Golbez, Bartz, Jecht, Gabranth, Gilgamesh, Vaan, and Feral Chaos. It can be purchased for 1300 gil in the shop.
Category:Axes
Category:Final Fantasy II weapons
Category:Dissidia Final Fantasy weapons
Category:Dissidia 012 Final Fantasy weapons
Banon

Banon (バナン, Banan) is the leader of the Returners in Final Fantasy VI.
The party first meets Banon in the Returners' secret base, where he plans to have Terra try and speak with the frozen Esper (later revealed to be Valigarmanda) in Narshe. He later accompanies them to the imperial capital of Vector when Emperor Gestahl proposes a truce, which eventually turns out to be a ruse. They have a party and a laugh about it but he is last seen among the ruins of Vector after the Espers destroyed it. His fate after Kefka's rise to power is unknown. Banon is temporarily controllable during a mission to transport him from the Returners' secret base to Narshe.
Banon's special command is Pray, which is a powerful healing ability that targets the entire party and does not use any MP.
Category:Final Fantasy VI characters
Category:Playable characters
Barnabas Tharmr

Barnabas Tharmr is an antagonist of Final Fantasy XVI. He is the king of Waloed and the Dominant of Odin.
==History==
===Background===
Barnabas first arrives on the shores of Ash from parts unknown. Through his skills with his sword, he won himself the Kingdom of Waloed. Using Odin's power, he is able to quell the beastmen who rebelled against his rule, effectively bringing the entire continent of Ash under the Waloeder banner. At some point. he met Ultima, becoming his key player of ridding mankind of human consciousness. He also takes Cidolfus Telamon and Benedikta Harman under his wing as his lord commander and head of special operations, respectively. However, Cid had a falling out with him and defects, replacing him with Sleipnir Harbard as his new lord commander
===Final Fantasy XVI===
Barnabas is first seen alongside, Sleipnir and Benedikta, meeting with his allies from the Dhalmekian Republic on how to deal with the Iron Kingdom's new Dominant during the Battle of Nysa. Barnabas is disinterested and refused their aid much to the fury of Eugen Havel.
At Caer Norvent, an imperial outpost occupied by Waloed, Barnabas is seen with his lover Benedikta, worried that the Blight will consume all of Valisthea, before he plans to unite the Dominants to put end to the strife in the world. Eventually, Caer Norvent is destroyed, costing the royalists their only outpost on the continent of Storm.
Barnabas later primes Odin against the forces of the Holy Empire of Sanbreque at the Battle of Belenus Tor on his bid to encroach upon the continent of Storm. He was challenged by Sanbreque's Eikon, Bahamut, which ended in a stalemate. Regardless, the battle ended in Waloed's victory, allowing them to recapture Belenus Tor, and once again the royalists has an outpost on Storm.
Barnabas later recovered Benedikta's body and had her beheaded, delivering her head to Hugo Kupka, sending him into a rage to pit him against Ultima's Mythos, Clive Rosfield as part of a plot for him to absorb all the Dominant's power for Ultima.
Category:Antagonists
Category:Characters
Category:Kings
Category:Dominants
Category:Final Fantasy XVI characters
Category:Final Fantasy XVI bosses
Bartz Klauser

Bartz Klauser (バッツ・クラウザー, Battsu Kurauzā) is the main protagonist of Final Fantasy V. He is a 20 year-old wanderer with a fear of heights, and becomes entangled in the quest to protect the Crystals when he helps Princess Lenna and Galuf escape a goblin-filled area on their way to the Wind Shrine. Bartz is connected to the element of Wind.
==General information==
Bartz's design is drastically different between Kazuko Shibuya and Yoshitaka Amano's depictions of the character. Shibuya's has short brown hair and blue eyes, and wears green boots, tan slacks and undershirt, with a blue tunic with yellow trimmings over it.
==Game appearances==
===Final Fantasy V===
Bartz was born in the small town of Lix to Dorgann Klauser, one of the Warriors of Dawn from the second world, and a local woman named Stella (her maiden name is unknown). Stella died of an unknown illness when Bartz was three (she said that she had been suffering from spasms, and collapsed after walking offscreen), leaving him to be raised by his father. Dorgann died when Bartz was seventeen, and it is implied from his dying wish to be buried in the village he finally settled in, with his wife. His parting advice to his son was to wander the world.
Three years later, Bartz is traveling in the Tycoon area when he rescues a young woman being attacked by goblins. She thanks him and tells him that she is looking for her father at the Wind Shrine. Not long afterwards, a meteor crashes and an amnesiatic old man emerges. He and Lenna decide to travel to the Wind Shrine together, but Bartz decides to continue his wanderings. His chocobo stops him, however, and he goes back to help the pair fight off goblins again. It is at that point that Bartz decides that his father would have wanted him to find out what was happening to the Crystals, and joins Lenna and Galuf.
From there, Bartz travels with the party, which is later augmented by the pirate Faris. It seems unclear as to why he is the apparent leader (or at least the character present on the world map) of the group until he beats Kelger's Lupine Attack, something that his father, Dorgann, had taught him. It is revealed to him then that his father was one of the Warriors of Dawn, though he had never told his son (however, a young Bartz overheard his parents talking, with his father asking Stella to promise not to tell Bartz about what he did to protect the Crystals). Bartz's direct descendant became one of the new Warriors of Dawn 200 years later.
===Other appearances===
Bartz is the hero representing Final Fantasy V in Dissidia Final Fantasy. He is voiced by Sōichirō Hoshi in the Japanese version and Jason Spisak in the English version.
In Theatrhythm Final Fantasy, Bartz is a character representing Final Fantasy V.
==Gallery==
===Final Fantasy V Advance===
File:Gilgamesh vs Bartz artwork.jpg
===Final Fantasy Record Keeper===
==Trivia==
*In the original 1992 release of the game, the official Japanese guides romanized his name as Butz.
Category:Final Fantasy V characters
Category:Playable characters
Basilisk

Basilisks are large horned lizards that appear as enemies in several Final Fantasy games, and their first appearance is in Final Fantasy. Basilisk are a stronger variant of Lizards, but usually have the Gaze ability, allowing them to petrify their target.
Basilisks share a name with a of the same name. Their ability to petrify others is derived from mythology, in which a person would be instantly petrified or killed if they glance at a basilisk.
==History==
===Final Fantasy series===
====Final Fantasy====
In Final Fantasy, Basilisks are mainly encountered on the Cardian Islands and the Citadel of Trials's surrounding area. Basilisks are rarely encountered on floor B1 of Chaos Shrine in the past. In the Nintendo Entertainment System release, they are named SAURIA, a name attributed to a of reptiles such as crocodiles and lizards.
Basilisks look very similar to Lizards except their body is green.
====Final Fantasy II====
In Final Fantasy II, Basilisks are encountered in Mysidian Tower (floors 2F-9F) and the Arcane Labyrinth's Wyverns area. Basilisks have higher stats than in Final Fantasy, and have the Gaze V ability (level 5).
Like their relatives, Basilisks were redesigned as horned lizards with bulging eyes, which is especially evident in their artwork. Basilisks still have a green body like in Final Fantasy.
===Final Fantasy Mystic Quest===
In Final Fantasy Mystic Quest, Basilisks are only encountered in the Bone Dungeon. Unlike their earlier appearances, Basilisks have a purple body instead of green (which is instead attributed to their relative, Salamand), and cannot petrify their target. During battle, Basilisks can use the Claw and Fang abilities.
Basilisks have 90 HP, and they each reward 81 EXP and 3 GP when defeated.
==Stats==
==Bestiary navigation==
Category:Reptiles
Category:Final Fantasy enemies
Category:Final Fantasy II enemies
Category:Final Fantasy Mystic Quest enemies
Basketball Game

The Basketball Game is a simple basketball minigame played on the first floor of Wonder Square in Gold Saucer in Final Fantasy VII. On the machine, the game is titled Super Dunk. It costs 200 gil to play.
The Basketball Game is simply a minigame in which Cloud has to throw a basketball into the hoop as many times within the time limit. The player must hold (or in the Nintendo Switch version) for Cloud to charge his shot and then release it for him to throw the ball. Cloud earns one gil for each successful shot. Cloud can always make a successful shot if he throws the basketball once it touches Cloud's hair and he stops moving.
If Cloud gets 10 shots in a row (earning him a total of 10 gil), he is offered a Double Chance, in which the gil amount is doubled for every shot. This can be further doubled if Cloud reaches 30, 70, or 150 gil respectively. The game forcefully ends when Cloud earns 300 gil (the equivalent to 44 successful throws).
Category:Minigames
Battlefield (Final Fantasy Mystic Quest)

Battlefields are a type of area in Final Fantasy Mystic Quest. They are accessible from the Mystic Quest World's main map, where their icon is represented by a stone tablet that shows dueling swords. Battlefields are optional locations where Benjamin and a partner can fight ten separate groups of enemies, and by defeating all of them, they win a reward, such as a lot of GP or EXP. Once a Battlefield has been cleared, it cannot be re-entered. From the world map, the icon for a completed Battlefield shows depicts a crushed stone tablet.
Category:Final Fantasy Mystic Quest locations
Bebuzzu

Bebuzzu is an evil spirit and the main antagonist of Final Fantasy Fables: Chocobo Tales. Bebuzzu is capable of taking on several forms, although it mainly takes on the appearance of a book. As a book, Bebuzzu has a glowing, purple eye on the center of its front cover. At the start of the game, Chocobo and Croma accidentally freed Bebuzzu, and Chocobo goes on an adventure to stop Bebuzzu from corrupting the world.
Category:Antagonists
Category:Living objects
Category:Final Fantasy Fables: Chocobo Tales characters
Before Crisis: Final Fantasy VII

Before Crisis: Final Fantasy VII, also formatted Before Crisis -Final Fantasy VII- is a title in the Compilation of Final Fantasy VII metaseries. It was developed and published by Square Enix, and it never saw a release outside of Japan. The game was originally released for the FOMA mobile service in 2004, but was later released for SoftBank Mobile and EZweb in 2007.
Before Crisis: Final Fantasy VII is set six years before the events of Final Fantasy VII. It focuses on the adventures of the Turks, a group of covert operatives working for the Shinra Electric Power Company, and their fights against both rebel group AVALANCHE and their corrupt employers. 
Category:Games
Category:Japan only games
Category:Mobile games
Behemoth King

Behemoth King, also named King Behemoth, is a recurring enemy and boss in the Final Fantasy franchise. It is a stronger variant of Behemoth, and like its regular counterpart, a Behemoth King makes its debut as boss in Final Fantasy II and as an enemy in Final Fantasy III.
==History==
===Mario Sports Mix===
In Mario Sports Mix, Behemoth King essentially serves as a harder version of Behemoth, and it is colored maroon. It is encountered in the Star Cup of the Sports Mix mode. The Behemoth King is therefore the game's second and final boss. It is fought when the players' team beats the Final Fantasy team (consisting of either just Ninja and White Mage when playing with 2 characters, or both with Black Mage when playing with three characters) and obtains the luminescent multicolor crystal. The events that follow this are not vastly different with the precursor to Behemoth; once the crystal gets placed, it turns dark and drags the ship into a portal, which the players' characters encounter. However, the crystal materializes into Behemoth King instead of Behemoth.
Behemoth King is more aggressive and it has more health than Behemoth. The fight itself is, however, very similar to the original Behemoth. Players can directly attack by charging hockey sticks-like weapons, but it deals small damage. Throughout the battle, as in Behemoth, ? Panels spawn and grant teammates meteors that can be passed to other teammates similar to a volleyball, which each passing increasing its power similar to collecting coins as well as filling a special attack meter. Other items including Green Shells and Bob-ombs appear from ? Panels and can deal small damage as well as preventing it from attacking. Coins additionally power up the move. Behemoth King can attack by shooting three fireballs. It can also cause meteors to rain on the team after charging with black swirls around it. It also can use its horn to strike teammates with thunderbolts, which can be dodged if timed correctly. If players get too close, Behemoth can strike them with its tail or claws. It can also do a spin attack that deals small damage. It can also perform a high jump and do a body slam, as with the original Behemoth.
Winning against the Behemoth King changes the Sport Select screen's hue from white to red.
==Names in other languages==
Category:Behemoths
Category:Kings
Category:Final Fantasy II bosses
Category:Final Fantasy III enemies
Benedikta Harman

Benedikta Harman is an antagonist of Final Fantasy XVI. She is the spymaster from the Kingdom of Waloed and the Dominant of Garuda.
==History==
===Background===
Benedikta is the leader of the Royal Intelligencers, a spy ring working for Waloed. She is also Cid's former lover.
===Final Fantasy XVI===
Benedikta is first seen meeting with her Dhalmekian allies on how to deal with the Iron Kingdom's new Dominant during the battle of Battle of Nysa. After their request for reinforcements were denied, Benedikta reminds Eugen Havel that is was Dhalmeks that drove the Ironbloods back during the Battle of the Twin Realms before leaving. He then greets Hugo Kupka, who then sexually advances on to him.
Benedikta and her intelligencers are later seen observing the aftermath of the battle, mocking Kupka, hoping to capture Shiva's dominant. She then observes Cid's lightning bolts before ordering her men to pull out.
Category:Antagonists
Category:Characters
Category:Dominants
Category:Final Fantasy XVI characters
Category:Final Fantasy XVI bosses
Bestiary

The Bestiary is a recurring menu feature in several of the Final Fantasy games. It shows a list of each enemy, their stats and, in some games, a description of them. An enemy's profile only appears in the Bestiary if they were defeated by the party. The Bestiary is somewhat comparable to the Pokédex of the Pokémon series.
==Game appearances==
===Final Fantasy I & II remakes===
The Bestiary only appears in remakes for both Final Fantasy I and Final Fantasy II, starting with the compilation title, Final Fantasy Origins. The Bestiary also appears in Final Fantasy I & II: Dawn of Souls, as one of three options from the Title Select screen, and in the PlayStation Portable remakes for the respective games.
In Final Fantasy I & II: Dawn of Souls, there are two bestiaries, one pertaining to Final Fantasy and the other to Final Fantasy II. When the player selects the Bestiary option from the Title Select screen, they are presented the option of loading either game's bestiary. After selecting a game, they must select either of the three save files, which shows different entries based on how many enemies were defeated in that save. The player cannot select an empty save file, or access a bestiary altogether if all three save files are empty. The bestiary menu shows a percent for "Monsters defeated". When selecting an entry, the in-game battle music plays. Numbered entries that are not yet encountered are marked with a ????. In the Japanese version, the bestiary is named the "Monster's Collection".
Category:Books