Global ents.vmf (Portal 2)

Contains the basic global entities needed to set up a map, with various triggers to adjust the tonemapping and fog. It is typically found in: C:\Program Files\Steam\steamapps\common\portal 2\sdk_content\maps\instances\
See Working with instances for information on how to activate the environment preset triggers.
==Instance IO Proxy==
===Outputs===
Target Entity 	Target Input	Parameter	Delay	Only Once
environment_testchamber 	Trigger 	 	0.00 	No
environment_destroyed 	Trigger 	 	0.00 	No
environment_bts 	Trigger 	 	0.00 	No
environment_underground 	Trigger 	 	0.00 	No
environment_mines 	Trigger 	 	0.00 	No
environment_lake 	Trigger 	 	0.00 	No
environment_darkness 	Trigger 	 	0.00 	No
environment_bottomless_pit 	Trigger 	 	0.00 	No
environment_jailbreak 	Trigger 	 	0.00 	No
environment_fan 	Trigger 	 	0.00 	No
environment_wheatley_z 	Trigger 	 	0.00 	No
environment_destroyed_b 	Trigger 	 	0.00 	No
environment_glados_intro 	Trigger 	 	0.00 	No
environment_bottomless_pit_falling	Trigger 	 	0.00 	No
environment_lake_b 	Trigger 	 	0.00 	No
environment_act4_01 	Trigger 	 	0.00 	No
environment_act4_02 	Trigger 	 	0.00 	No
environment_act4_03 	Trigger 	 	0.00 	No
environment_tuberide 	Trigger 	 	0.00 	No
===Inputs===
None.
==Notable Entities==
Entity 	Targetname
func_instance_io_proxy	proxy
env_tonemap_controller	@tonemapper
logic_autosave 	@autosave
point_clientcommand 	@clientcommand
point_servercommand 	@command
info_node 	
shadow_control	shadow_control 	shadow_control 	shadow_control	shadow_control
Shadow Color 	Maximum Distance	Enable Shadows From Local Lights	 	
98 102 106 	100 	1 (True) 	 	
===HDR & Fog Presets===
These presets are controlled by relays. The func_instance_io_proxy has an output for each relay. Each relay has its own corresponding env_fog_controller, and also sends outputs to "@tonemapper".
There are color_correction and postprocess_controller entities corresponding to each preset, though these do not appear to be used by the relays.
Each color_correction is named after its corresponding preset, with the suffix "_colourcorrection". (e.g. "environment_testchamber_colourcorrection")
Each postprocess_controller is named after its corresponding preset, with the suffix "_postfx". (e.g. "environment_testchamber_postfx")
Trigger 	Trigger 	Trigger 	Trigger 	Trigger
Color corrected/fx? 	Max Exposure 	Min Exposure 	Tonemap Rate 	% Bright Pixels
Primary Fog Color 	Secondary 	Fog Start 	End 	Density
environment_testchamber 	environment_testchamber 	environment_testchamber 	environment_testchamber 	environment_testchamber
No 	3 	0.5 	0.25 	5
40 53 64 	 	128 	5000 	1
environment_destroyed 	environment_destroyed 	environment_destroyed 	environment_destroyed 	environment_destroyed
No 	5 	1 	0.25 	5
50 70 80 	 	128 	2500 	0.9
environment_destroyed_b 	environment_destroyed_b 	environment_destroyed_b 	environment_destroyed_b 	environment_destroyed_b
No 	5 	1 	0.25 	5
50 70 80 	 	128 	5000 	0.9
environment_bts 	environment_bts 	environment_bts 	environment_bts 	environment_bts
No 	5 	1 	0.25 	5
56 95 141 	41 91 152 	1 	5000 	1
environment_underground 	environment_underground 	environment_underground 	environment_underground 	environment_underground
No 	3 	0.5 	0.25 	5
37 35 33 	 	0 	4500 	0.95
environment_mines 	environment_mines 	environment_mines 	environment_mines 	environment_mines
No 	3 	0.5 	0.25 	5
70 85 100 	 	0 	6000 	0.9
environment_lake 	environment_lake 	environment_lake 	environment_lake 	environment_lake
No 	3 	0.5 	0.25 	5
70 85 100 	 	0 	10000 	0.9
environment_darkness 	environment_darkness 	environment_darkness 	environment_darkness 	environment_darkness
No 	5 	1 	0.25 	5
14 20 22 	 	1 	2500 	0.9
environment_bottomless_pit 	environment_bottomless_pit 	environment_bottomless_pit 	environment_bottomless_pit 	environment_bottomless_pit
No 	3 	0.5 	0.25 	5
70 85 100 	 	0 	6000 	0.7
environment_bottomless_pit_falling	environment_bottomless_pit_falling	environment_bottomless_pit_falling	environment_bottomless_pit_falling	environment_bottomless_pit_falling
Yes/Yes 	3 	0.5 	0.25 	5
3 6 8 	40 45 50 	0 	3000 	0.9
environment_jailbreak 	environment_jailbreak 	environment_jailbreak 	environment_jailbreak 	environment_jailbreak
No 	3 	0.5 	0.25 	5
100 140 160 	 	128 	4000 	0.8
environment_wheatley_z 	environment_wheatley_z 	environment_wheatley_z 	environment_wheatley_z 	environment_wheatley_z
No 	3 	0.5 	0.25 	5
0 0 0 	 	10000 	11000 	1
environment_glados_intro 	environment_glados_intro 	environment_glados_intro 	environment_glados_intro 	environment_glados_intro
No 	5 	1 	0.25 	5
39 54 63 	 	0 	3500 	1
environment_lake_b 	environment_lake_b 	environment_lake_b 	environment_lake_b 	environment_lake_b
No 	3 	0.5 	0.25 	5
70 85 100 	 	0 	4500 	0.9
environment_tuberide 	environment_tuberide 	environment_tuberide 	environment_tuberide 	environment_tuberide
No 	3 	0.5 	0.25 	5
120 155 170 	90 130 150 	128 	5500 	0.8
environment_act4_01 	environment_act4_01 	environment_act4_01 	environment_act4_01 	environment_act4_01
No 	5 	1 	0.25 	5
50 70 80 	 	128 	2500 	0.9
environment_act4_02 	environment_act4_02 	environment_act4_02 	environment_act4_02 	environment_act4_02
No 	5 	1 	0.25 	5
50 70 80 	 	128 	3500 	0.9
environment_act4_03 	environment_act4_03 	environment_act4_03 	environment_act4_03 	environment_act4_03
No 	5 	1 	0.25 	5
50 70 80 	 	64 	6000 	0.9
environment_fan 	environment_fan 	environment_fan 	environment_fan 	environment_fan
No 	3 	0.5 	0.25 	5
16 19 22 	 	128 	3600 	0.9
Category:Portal 2 Level Design