Code of Honor 3: Desperate Measures

Code of Honor 3: Desperate Measures is the 2009 sequel of Code of Honor 2: Conspiracy Island. The player joins the French Foreign Legion once again to fight a well organized group of mercenaries and gun runners. Most of the weapons seen in the game return from the prequel, usually with the same unrealistic features.
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=Pistol=
==SIG-Sauer P226R==
The SIG-Sauer P226R is the only usable handgun in the game. Holds 15 rounds. Appears as "SIG P226".
==Calico M950==
The Calico M950 can be seen on several pre-release screenshots, but this weapon didn't make it to the final version.
=Submachine Guns=
==Heckler & Koch MP5N==
The Heckler & Koch MP5N appears as "H&K MP5N" in the game. Fires in incorrect 2-round bursts while aiming down the sights. The real MP5N does not have burst option, only safe/semi/auto.
==Heckler & Koch MP5SD3==
The Heckler & Koch MP5SD3 returns from the prequel with the same configuration. Fires in 3-round burst mode if the mouse is only clicked. Appears as "H&K MP5SD".
==Izhmash PP-19 Bizon-2==
The PP-19 Bizon-2 holds 64 rounds and can be fired in 3-round burst and full-auto modes.
=Assault Rifles=
==Colt M4A1==
The M4A1 is used by some of the mercs in the game. It was clearly modeled after an airsoft weapon, noted by the white markings on the receiver. Features a reflex scope, but has no gas block. Another inaccuracy is that it appears as "M4 Colt", which refers to a 3-round burst carbine.
==GIAT FAMAS G1==
The FAMAS G1 appears simply as "FAMAS" in the game. Incorrectly holds 30 rounds, but is modeled with straight, 25-round mags. Fires 2-round bursts if the mouse is clicked. The EOTech Holographic sight can be changed to a high-power scope anytime during the single player campaign. Strangely, when the scope is equipped it can only be fired in semi-automatic mode.
==Heckler & Koch G36C==
The G36C with an EOTech holographic sight attachment appears in multiplayer part of the game. It is erroneously called "H&K G36K". Fires in 3-round burst when the mouse is only clicked, something no real rifle of the G36 family can do.
==Heckler & Koch G11==
The G11 also returns, but now it is a multiplayer-only weapon and the scopes reticle is not original unlike the prequel. Referred to as "H&K G11".
==AKMSU==
Possibly the first appearance of the AKMSU in a video game, although it was not intentional because it is called "AKS-74U". This is the most favored weapon of the terrorists in the game.
=Shotguns=
==Mossberg 590==
The Mossberg 590 now appears with synthetic parts, however is still called "Mossberg 500". Holds 8 shells, but has less range and damage than in CoH 2.
==Franchi SPAS-12==
The Franchi SPAS-12 can be seen on the back of French Foreign Legion operatives. Not usable in the game.
=Machine Guns=
==FN Minimi SPW==
The FN Minimi SPW appears in the game as "M249 MOD 2". Holds 100 rounds. Usually used by enemy mercenaries.
==FN M249E2 SAW==
An M249E2 SAW with a red dot scope can be seen on the cover. The weapon is mirrored on the image.
=Grenades=
==M67 Hand Grenade==
The M67 hand grenade is the only usable grenade in the game. Explodes on contact like the frag grenade in F.E.A.R., granted the game uses a slightly modified engine of that game.
==Mk 2 Hand Grenade==
The M67 grenade shows up as Mk 2 on the HUD.
Category: Video Game Category: First-Person Shooter Category: War
Category:Polish Produced/Filmed