SourceScheme.res

This file is used to modify the menu and various menu panels seen here.
==Why It's Here==
This file, located at steamapps\sourcemods\yourmod\resource\sourcescheme.res, was originally in the old source engine.gcf. It was updated in the SteamPipe update, and the new one is as follows:
<nowiki>#base "SourceSchemeBase.res"</nowiki>
So this means that modders who require this file need to copy the file from steamapps\common\Source SDK Base 2013 (Singleplayer/Multiplayer)\platform\resource\sourceschemebase.res to their mods resource folder and rename it to sourcescheme.res or, you can download the file from here. However, if you do not wish to download it for some reason or another, the full listing is below:
==Listing==
<nowiki>
///////////////////////////////////////////////////////////
// Tracker scheme resource file
//
// sections:
//		Colors			- all the colors used by the scheme
//		BaseSettings	- contains settings for app to use to draw controls
//		Fonts			- list of all the fonts used by app
//		Borders			- description of all the borders
//
///////////////////////////////////////////////////////////
Scheme
{
	//////////////////////// COLORS ///////////////////////////
	// color details
	// this is a list of all the colors used by the scheme
	Colors
	{
		// base colors
		"White"				"255 255 255 255"
		"OffWhite"			"221 221 221 255"
		"DullWhite"			"190 190 190 255"
		"Orange"			"255 155 0 255"
		"TransparentBlack"	"0 0 0 128"
		"Black"				"0 0 0 255"
 
		"Blank"				"0 0 0 0"
 
		"SteamLightGreen"	"157 194 80 255"
		"AchievementsLightGrey"		"79 79 79 255"
		"AchievementsDarkGrey"		"55 55 55 255"
		"AchievementsInactiveFG"	"130 130 130 255"
	}
 
	///////////////////// BASE SETTINGS ////////////////////////
	//
	// default settings for all panels
	// controls use these to determine their settings
	BaseSettings
	{
		// vgui_controls color specifications
		Border.Bright					"200 200 200 196"	// the lit side of a control
		Border.Dark						"40 40 40 196"		// the dark/unlit side of a control
		Border.Selection				"0 0 0 196"			// the additional border color for displaying the default/selected button
 
		Button.TextColor				"White"
		Button.BgColor					"Blank"
		Button.ArmedTextColor			"White"
		Button.ArmedBgColor				"Blank"				[$WIN32]
		Button.ArmedBgColor				"190 115 0 255"		[$X360]
		Button.DepressedTextColor		"White"
		Button.DepressedBgColor			"Blank"
		Button.FocusBorderColor			"Black"
 
		CheckButton.TextColor			"White"
		CheckButton.SelectedTextColor		"White"
		CheckButton.BgColor			"TransparentBlack"
		CheckButton.Border1 			"Border.Dark" 		// the left checkbutton border
		CheckButton.Border2 			"Border.Bright"		// the right checkbutton border
		CheckButton.Check			"White"	// color of the check itself
		CheckButton.HighlightFgColor		"OffWhite"
		CheckButton.ArmedBgColor		"Blank"
		CheckButton.DepressedBgColor		"Blank"
		CheckButton.DisabledBgColor	 	"TransparentBlack"
 
		ComboBoxButton.ArrowColor		"DullWhite"
		ComboBoxButton.ArmedArrowColor	"White"
		ComboBoxButton.BgColor			"Blank"
		ComboBoxButton.DisabledBgColor	"Blank"
 
		Frame.TitleTextInsetX			16
		Frame.ClientInsetX				8
		Frame.ClientInsetY				6
		Frame.BgColor					"160 160 160 128"	[$WIN32]
		Frame.BgColor					"80 80 80 192"		[$X360]
		Frame.OutOfFocusBgColor			"160 160 160 32"	[$WIN32]
		Frame.OutOfFocusBgColor			"80 80 80 192"		[$X360]
		Frame.FocusTransitionEffectTime	"0.3"							// time it takes for a window to fade in/out on focus/out of focus
		Frame.TransitionEffectTime		"0.3"				[$WIN32]	// time it takes for a window to fade in/out on open/close
		Frame.TransitionEffectTime		"0.2"				[$X360]		// time it takes for a window to fade in/out on open/close
		Frame.AutoSnapRange				"0"
		FrameGrip.Color1				"200 200 200 196"
		FrameGrip.Color2				"0 0 0 196"
		FrameTitleButton.FgColor		"200 200 200 196"
		FrameTitleButton.BgColor		"Blank"
		FrameTitleButton.DisabledFgColor	"255 255 255 192"
		FrameTitleButton.DisabledBgColor	"Blank"
		FrameSystemButton.FgColor		"Blank"
		FrameSystemButton.BgColor		"Blank"
		FrameSystemButton.Icon			""
		FrameSystemButton.DisabledIcon	""
		FrameTitleBar.Font				"UiBold"		[$WIN32]
		FrameTitleBar.Font				"DefaultLarge"	[$WIN32]
		FrameTitleBar.TextColor			"White"
		FrameTitleBar.BgColor			"Blank"
		FrameTitleBar.DisabledTextColor	"255 255 255 192"
		FrameTitleBar.DisabledBgColor	"Blank"
 
		GraphPanel.FgColor				"White"
		GraphPanel.BgColor				"TransparentBlack"
 
		Label.TextDullColor				"DullWhite"
		Label.TextColor					"OffWhite"
		Label.TextBrightColor			"White"
		Label.SelectedTextColor			"White"
		Label.BgColor					"Blank"
		Label.DisabledFgColor1			"117 117 117 255"
		Label.DisabledFgColor2			"30 30 30 255"
 
		ListPanel.TextColor					"OffWhite"
		ListPanel.TextBgColor				"Blank"
		ListPanel.BgColor					"TransparentBlack"
		ListPanel.SelectedTextColor			"Black"
		ListPanel.SelectedBgColor			"Orange"
		ListPanel.SelectedOutOfFocusBgColor	"255 155 0 128"
		ListPanel.EmptyListInfoTextColor	"OffWhite"
 
		Menu.TextColor					"White"
		Menu.BgColor					"160 160 160 64"
		Menu.ArmedTextColor				"Black"
		Menu.ArmedBgColor				"Orange"
		Menu.TextInset					"6"
 
		Panel.FgColor					"DullWhite"
		Panel.BgColor					"Blank"
 
		ProgressBar.FgColor				"White"
		ProgressBar.BgColor				"TransparentBlack"
 
		PropertySheet.TextColor			"OffWhite"
		PropertySheet.SelectedTextColor	"White"
		PropertySheet.TransitionEffectTime	"0.25"	// time to change from one tab to another
 
		RadioButton.TextColor			"OffWhite"
		RadioButton.SelectedTextColor	"White"
 
		RichText.TextColor				"OffWhite"
		RichText.BgColor				"TransparentBlack"
		RichText.SelectedTextColor		"Black"
		RichText.SelectedBgColor		"Orange"
 
		ScrollBar.Wide					17
 
		ScrollBarButton.FgColor				"White"
		ScrollBarButton.BgColor				"Blank"
		ScrollBarButton.ArmedFgColor		"White"
		ScrollBarButton.ArmedBgColor		"Blank"
		ScrollBarButton.DepressedFgColor	"White"
		ScrollBarButton.DepressedBgColor	"Blank"
 
		ScrollBarSlider.FgColor				"Blank"			// nob color
		ScrollBarSlider.BgColor				"255 255 255 64"	// slider background color
 
		SectionedListPanel.HeaderTextColor	"White"
		SectionedListPanel.HeaderBgColor	"Blank"
		SectionedListPanel.DividerColor		"Black"
		SectionedListPanel.TextColor		"DullWhite"
		SectionedListPanel.BrightTextColor	"White"
		SectionedListPanel.BgColor			"TransparentBlack"
		SectionedListPanel.SelectedTextColor			"Black"
		SectionedListPanel.SelectedBgColor				"Orange"
		SectionedListPanel.OutOfFocusSelectedTextColor	"Black"
		SectionedListPanel.OutOfFocusSelectedBgColor	"255 155 0 128"
 
		Slider.NobColor				"108 108 108 255"
		Slider.TextColor			"180 180 180 255"
		Slider.TrackColor			"31 31 31 255"
		Slider.DisabledTextColor1	"117 117 117 255"
		Slider.DisabledTextColor2	"30 30 30 255"
 
		TextEntry.TextColor			"OffWhite"
		TextEntry.BgColor			"TransparentBlack"
		TextEntry.CursorColor		"OffWhite"
		TextEntry.DisabledTextColor	"DullWhite"
		TextEntry.DisabledBgColor	"Blank"
		TextEntry.SelectedTextColor	"Black"
		TextEntry.SelectedBgColor	"Orange"
		TextEntry.OutOfFocusSelectedBgColor	"255 155 0 128"
		TextEntry.FocusEdgeColor	"0 0 0 196"
 
		ToggleButton.SelectedTextColor	"White"
 
		Tooltip.TextColor			"0 0 0 196"
		Tooltip.BgColor				"Orange"
 
		TreeView.BgColor			"TransparentBlack"
 
		WizardSubPanel.BgColor		"Blank"
 
		// scheme-specific colors
		MainMenu.TextColor			"White"				[$WIN32]
		MainMenu.TextColor			"200 200 200 255"	[$X360]
		MainMenu.ArmedTextColor		"200 200 200 255"	[$WIN32]
		MainMenu.ArmedTextColor		"White"				[$X360]
		MainMenu.DepressedTextColor	"192 186 80 255"
		MainMenu.MenuItemHeight		"30"				[$WIN32]
		MainMenu.MenuItemHeight			"22"				[$X360]
		MainMenu.MenuItemHeight_hidef	"32"				[$X360]
		MainMenu.Inset				"32"
		MainMenu.Backdrop			"0 0 0 156"
 
		Console.TextColor			"OffWhite"
		Console.DevTextColor		"White"
 
		NewGame.TextColor			"White"
		NewGame.FillColor			"0 0 0 255"
		NewGame.SelectionColor		"Orange"			[$WIN32]
		NewGame.SelectionColor		"0 0 0 255"			[$X360]
		NewGame.DisabledColor		"128 128 128 196"
 
		MessageDialog.MatchmakingBG			"46 43 42 255"	[$X360]
		MessageDialog.MatchmakingBGBlack			"22 22 22 255"	[$X360]
 
		MatchmakingMenuItemTitleColor			"200 184 151 255"	[$X360]
		MatchmakingMenuItemDescriptionColor		"200 184 151 255"	[$X360]
 
		"QuickListBGDeselected"		"AchievementsDarkGrey"
	 	"QuickListBGSelected" "AchievementsLightGrey"
	}
 
	//////////////////////// BITMAP FONT FILES /////////////////////////////
	//
	// Bitmap Fonts are ****VERY*** expensive static memory resources so they are purposely sparse
	BitmapFontFiles
	{
		// UI buttons, custom font, (256x64)
		"Buttons"		"materials/vgui/fonts/buttons_32.vbf"
	}
 
	//////////////////////// FONTS /////////////////////////////
	//
	// describes all the fonts
	Fonts
	{
		// fonts are used in order that they are listed
		// fonts listed later in the order will only be used if they fulfill a range not already filled
		// if a font fails to load then the subsequent fonts will replace
		// fonts are used in order that they are listed
		"DebugFixed"
		{
			"1"
			{
				"name"		"Courier New"
				"tall"		"10"
				"weight"	"500"
				"antialias" "1"
			}
		}
		// fonts are used in order that they are listed
		"DebugFixedSmall"
		{
			"1"
			{
				"name"		"Courier New"
				"tall"		"7"
				"weight"	"500"
				"antialias" "1"
			}
		}
		"DefaultFixedOutline"
		{
			"1"
			{
				"name"		 "Lucida Console" [$WINDOWS]
				"name"		 "Lucida Console" [$X360]
				"name"		 "Verdana" [$POSIX]
				"tall"		"14" [$LINUX]
				"tall"		"11" [$OSX]
				"tall"		 "10"
				"tall_lodef" "15"
				"tall_hidef" "20"
				"weight"	 "0"
				"outline"	 "1"
			}
		}
		"Default"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"16"
				"weight"	"500"
			}
		}
		"DefaultBold"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana Bold" [$POSIX]
				"tall"		"16"
				"weight"	"1000"
			}
		}
		"DefaultUnderline"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"16"
				"weight"	"500"
				"underline" "1"
			}
		}
		"DefaultSmall"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"12" [!$POSIX]
				"tall"		"13" [$POSIX]
				"weight"	"0"
			}
		}
		"DefaultSmallDropShadow"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"13"
				"weight"	"0"
				"dropshadow" "1"
			}
		}
		"DefaultVerySmall"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"12"
				"weight"	"0"
			}
		}
 
		"DefaultLarge"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"18"
				"weight"	"0"
			}
		}
		"UiBold"
		{
			"1"	[$WIN32]
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"12"
				"weight"	"1000"
			}
			"1"	[$X360]
			{
				"name"		"Tahoma"
				"tall"		"24"
				"weight"	"2000"
				"outline"	"1"
			}
		}
		"ChapterTitle"	[$X360]
		{
			"1"
			{
				"name"			"Tahoma"
				"tall"			"20"
				"tall_hidef"	"28"
				"weight"		"2000"
				"outline"		"1"
			}
		}
		"ChapterTitleBlur"	[$X360]
		{
			"1"
			{
				"name"			"Tahoma"
				"tall"			"20"
				"tall_hidef"	"28"
				"weight"		"2000"
				"blur"			"3"
				"blur_hidef"	"5"
			}
		}
		"MenuLarge"
		{
			"1"	[$POSIX]
			{
				"name"		"Helvetica Bold"
				"tall"		"20"
				"antialias" "1"
			}
			"1"	[$WIN32]
			{
				"name"		"Verdana" 
				"tall"		"16" 
				"weight"	"600"
				"antialias" "1"
			}
			"1"	[$X360]
			{
				"name"		"Verdana"
				"tall"			"14"
				"tall_hidef"	"20"
				"weight"	"1200"
				"antialias" "1"
				"outline" "1"
			}
		}
		"AchievementTitleFont"
		{
			"1"
			{
				"name"		"Verdana"
				"tall"		"20"
				"weight"	"1200"
				"antialias" "1"
				"outline" "1"
			}
		}
 
		"AchievementTitleFontSmaller"
		{
			"1"
			{
				"name"		"Verdana"
				"tall"		"18"
				"weight"	"1200"
				"antialias" "1"
				//"outline" "1"
			}
		}
 
 
		"AchievementDescriptionFont"
		{
			"1"
			{
				"name"		"Verdana"
				"tall"		"15"
				"weight"	"1200"
				"antialias" "1"
				"outline" "1"
				"yres"		"0 480"
			}
			"2"
			{
				"name"		"Verdana"
				"tall"		"20"
				"weight"	"1200"
				"antialias" "1"
				"outline" "1"
				"yres"	 "481 10000"
			}
		}
 
		GameUIButtons
		{
			"1"	[$X360]
			{
				"bitmap"	"1"
				"name"		"Buttons"
				"scalex"	"0.63"
				"scaley"	"0.63"
				"scalex_hidef"	"1.0"
				"scaley_hidef"	"1.0"
				"scalex_lodef"	"0.75"
				"scaley_lodef"	"0.75"
			}
		}
		"ConsoleText"
		{
			"1"
			{
				"name"		 "Lucida Console" [$WINDOWS]
				"name"		 "Lucida Console" [$X360]
				"name"		 "Verdana" [$POSIX]
				"tall"		"11" [$OSX]
				"tall"		"14" [$LINUX]
				"tall"		"10"
				"weight"	"500"
			}
		}
 
		// this is the symbol font
		"Marlett"
		{
			"1"
			{
				"name"		"Marlett"
				"tall"		"14"
				"weight"	"0"
				"symbol"	"1"
			}
		}
 
		"Trebuchet24"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"24"
				"weight"	"900"
			}
		}
 
		"Trebuchet20"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"20"
				"weight"	"900"
			}
		}
 
		"Trebuchet18"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"18"
				"weight"	"900"
			}
		}
 
		// HUD numbers
		// We use multiple fonts to 'pulse' them in the HUD, hence the need for many of near size
		"HUDNumber"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"40"
				"weight"	"900"
			}
		}
		"HUDNumber1"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"41"
				"weight"	"900"
			}
		}
		"HUDNumber2"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"42"
				"weight"	"900"
			}
		}
		"HUDNumber3"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"43"
				"weight"	"900"
			}
		}
		"HUDNumber4"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"44"
				"weight"	"900"
			}
		}
		"HUDNumber5"
		{
			"1"
			{
				"name"		"Trebuchet MS"
				"tall"		"45"
				"weight"	"900"
			}
		}
		"DefaultFixed"
		{
			"1"
			{
				"name"		 "Lucida Console" [$WINDOWS]
				"name"		 "Lucida Console" [$X360]
				"name"		 "Verdana" [$POSIX]
				"tall"		"11" [$POSIX]
				"tall"		"10"
				"weight"	"0"
			}
//			"1"
//			{
//				"name"		"FixedSys"
//				"tall"		"20"
//				"weight"	"0"
//			}
		}
 
		"DefaultFixedDropShadow"
		{
			"1"
			{
				"name"		 "Lucida Console" [$WINDOWS]
				"name"		 "Lucida Console" [$X360]
				"name"		 "Verdana" [$OSX]
				"name"		 "Courier" [$LINUX]
				"tall"		"14" [$LINUX]
				"tall"		"11" [$POSIX]
				"tall"		"10"
				"weight"	"0"
				"dropshadow" "1"
			}
//			"1"
//			{
//				"name"		"FixedSys"
//				"tall"		"20"
//				"weight"	"0"
//			}
		}
 
		"CloseCaption_Normal"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"16"
				"weight"	"500"
			}
		}
		"CloseCaption_Italic"
		{
			"1"
			{
				"name"		"Tahoma" [!$OSX]
				"name"		"Verdana Italic" [$OSX]
				"tall"		"16"
				"weight"	"500"
				"italic"	"1"
			}
		}
		"CloseCaption_Bold"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana Bold" [$POSIX]
				"tall"		"16"
				"weight"	"900"
			}
		}
		"CloseCaption_BoldItalic"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana Bold Italic" [$POSIX]
				"tall"		"16"
				"weight"	"900"
				"italic"	"1"
			}
		}
 
		TitleFont
		{
			"1"
			{
				"name"		"HalfLife2"
				"tall"		"72"
				"weight"	"400"
				"antialias"	"1"
				"custom"	"1"
			}
		}
 
		TitleFont2
		{
			"1"
			{
				"name"		"HalfLife2"
				"tall"		"120"
				"weight"	"400"
				"antialias"	"1"
				"custom"	"1"
			}
		}
 
		AppchooserGameTitleFont	[$X360]
		{
			"1"
			{
				"name"			"Trebuchet MS"
				"tall"			"16"
				"tall_hidef"	"24"
				"weight"		"900"
				"antialias"		"1"
			}
		}
 
		AppchooserGameTitleFontBlur	[$X360]
		{
			"1"
			{
				"name"			"Trebuchet MS"
				"tall"			"16"
				"tall_hidef"	"24"
				"weight"		"900"
				"blur"			"3"
				"blur_hidef"	"5"
				"antialias"		"1"
			}
		}
 
		StatsTitle	[$WIN32]
		{
			"1"
			{
				"name"		"Arial" [!$POSIX]
				"name"		"Verdana Bold" [$POSIX]
				"weight"		"2000"
				"tall"			"20"
				"antialias"		"1"
			}
		}
 
		StatsText	[$WIN32]
		{
			"1"
			{
				"name"		"Arial" [!$POSIX]
				"name"		"Verdana Bold" [$POSIX]
				"weight"		"2000"
				"tall"			"18"
				"antialias"		"1"
			}
		}
 
		AchievementItemTitle	[$WIN32]
		{
			"1"
			{
				"name"		"Arial" [!$POSIX]
				"name"		"Verdana Bold" [$POSIX]
				"weight"		"1500"
				"tall"			"16" [!$POSIX]
				"tall"			"18" [$POSIX]
				"antialias"		"1"
			}
		}
 
		AchievementItemDate	[$WIN32]
		{
			"1"
			{
				"name"		"Arial" [!$POSIX]
				"name"		"Verdana Bold" [$POSIX]
				"weight"		"1500"
				"tall"			"16"
				"antialias"		"1"
			}
		}
 
 
		StatsPageText
		{
			"1"
			{
				"name"		"Arial" [!$POSIX]
				"name"		"Verdana Bold" [$POSIX]
				"weight"		"1500"
				"tall"			"14" [!$POSIX]
				"tall"			"16" [$POSIX]
				"antialias"		"1"
			}
		}
 
		AchievementItemTitleLarge	[$WIN32]
		{
			"1"
			{
				"name"		"Arial" [!$POSIX]
				"name"		"Verdana Bold" [$POSIX]
				"weight"		"1500"
				"tall"			"18" [!$POSIX]
				"tall"			"19" [$POSIX]
				"antialias"		"1"
			}
		}
 
		AchievementItemDescription	[$WIN32]
		{
			"1"
			{
				"name"		"Arial" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"weight"		"1000"
				"tall"			"14" [!$POSIX]
				"tall"			"15" [$POSIX]
				"antialias"		"1"
			}
		}
 
 
		"ServerBrowserTitle"
		{
			"1"
			{
				"name"		"Tahoma" [!$POSIX]
				"name"		"Verdana" [$POSIX]
				"tall"		"35"
				"tall_lodef"	"40"
				"weight"	"500"
				"additive"	"0"
				"antialias" "1"
			}
		}
 
		"ServerBrowserSmall"
		{
			"1"
			{
				"name"		"Tahoma"
				"tall"		"16"
				"weight"	"0"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"	"480 599"
			}
			"2"
			{
				"name"		"Tahoma"
				"tall"		"16"
				"weight"	"0"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"	"600 767"
			}
			"3"
			{
				"name"		"Tahoma"
				"tall"		"16"
				"weight"	"0"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"	"768 1023"
				"antialias"	"1"
			}
			"4"
			{
				"name"		"Tahoma"
				"tall"		"19"
				"weight"	"0"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"	"1024 1199"
				"antialias"	"1"
			}
			"5"
			{
				"name"		"Tahoma"
				"tall"		"19"
				"weight"	"0"
				"range"		"0x0000 0x017F" //	Basic Latin, Latin-1 Supplement, Latin Extended-A
				"yres"	"1200 6000"
				"antialias"	"1"
			}
		}
 
	}
 
	//
	//////////////////// BORDERS //////////////////////////////
	//
	// describes all the border types
	Borders
	{
		BaseBorder		DepressedBorder
		ButtonBorder	RaisedBorder
		ComboBoxBorder	DepressedBorder
		MenuBorder		RaisedBorder
		BrowserBorder	DepressedBorder
		PropertySheetBorder	RaisedBorder
 
		FrameBorder
		{
			// rounded corners for frames
			"backgroundtype" "2"
		}
 
		DepressedBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 1"
				}
			}
 
			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}
 
			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
 
			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}
		RaisedBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}
 
			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
 
			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}
 
			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}
 
		TitleButtonBorder
		{
			"backgroundtype" "0"
		}
 
		TitleButtonDisabledBorder
		{
			"backgroundtype" "0"
		}
 
		TitleButtonDepressedBorder
		{
			"backgroundtype" "0"
		}
 
		ScrollBarButtonBorder
		{
			"inset" "2 2 0 0" [!$OSX]
			"inset" "-3 2 0 0" [$OSX]
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}
 
			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}
 
			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
 
			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}
 
		ScrollBarButtonDepressedBorder
		{
			"inset" "2 2 0 0" [!$OSX]
			"inset" "-3 2 0 0" [$OSX]
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 1"
				}
			}
 
			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}
 
			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
 
			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}
 
		TabBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}
 
			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}
 
			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
 
		}
 
		TabActiveBorder
		{
			"inset" "0 0 1 0"
			Left
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
 
			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}
 
			Top
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
 
		}
 
 
		ToolTipBorder
		{
			"inset" "0 0 1 0"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
 
			Right
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}
 
			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
 
			Bottom
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}
 
		// this is the border used for default buttons (the button that gets pressed when you hit enter)
		ButtonKeyFocusBorder
		{
			"inset" "0 0 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Selection"
					"offset" "0 0"
				}
				"2"
				{
					"color" "Border.Bright"
					"offset" "0 1"
				}
			}
			Top
			{
				"1"
				{
					"color" "Border.Selection"
					"offset" "0 0"
				}
				"2"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}
			Right
			{
				"1"
				{
					"color" "Border.Selection"
					"offset" "0 0"
				}
				"2"
				{
					"color" "Border.Dark"
					"offset" "1 0"
				}
			}
			Bottom
			{
				"1"
				{
					"color" "Border.Selection"
					"offset" "0 0"
				}
				"2"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
		}
 
		ButtonDepressedBorder
		{
			"inset" "2 1 1 1"
			Left
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 1"
				}
			}
 
			Right
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "1 0"
				}
			}
 
			Top
			{
				"1"
				{
					"color" "Border.Dark"
					"offset" "0 0"
				}
			}
 
			Bottom
			{
				"1"
				{
					"color" "Border.Bright"
					"offset" "0 0"
				}
			}
		}
	}
 
	//////////////////////// CUSTOM FONT FILES /////////////////////////////
	//
	// specifies all the custom (non-system) font files that need to be loaded to service the above described fonts
	CustomFontFiles
	{
		"1"		"resource/HALFLIFE2.ttf"
		"2"		"resource/HL2EP2.ttf"	
		"3"		"resource/marlett.ttf"
	}
}
</nowiki>
Category: Modding