nyuuzyou/wikis huggingface dataset:
Size

=Size=
Size is an attribute of Monsters. There are three sizes present in the world of Ragnarok Online: 
* Large (Big)
* Medium 
* Small 
Human playable character are by default, Medium sized when engaging each other in a PvP environment. However, if a character is adopted, they are considered Small sized. Doram playable character are considered Small sized.
Most weapons suffer size-penalties against certain sizes, although it is only minor when looking at damage on a grand scale.
=Weapon Size Modifiers=
 Size Modifiers for Weapons
Weapon 	Small	Medium	Large
Bare Handed 	100% 	100% 	100%
Dagger 	100% 	75% 	50%
1H Sword 	75% 	100% 	75%
2H Sword 	75% 	75% 	100%
Spear 	75% 	75% 	100%
Spear (Peco Peco / Gryphon Mounted)	75% 	100% 	100%
Spear (Dragon Mounted) 	100% 	100% 	100%
Axe 	50% 	75% 	100%
Mace 	75% 	100% 	100%
Rod 	100% 	100% 	100%
Bow 	100% 	100% 	75%
Katar 	75% 	100% 	75%
Book 	100% 	100% 	50%
Knuckle 	100% 	100% 	75%
Instrument 	75% 	100% 	75%
Whip 	75% 	100% 	50%
Gun 	100% 	100% 	100%
Huuma Shuriken 	75% 	75% 	100%
=Size Nullifying=
Some equipment or card can nullify weapon size penalty.
==Weapon==
*
==Headgear==
* (If Gentle Touch-Convert is level 5)
==Armor==
*
==Garment==
*
*
==Shoes==
* (If Feint Bomb is level 10)
* (If Aimed Bolt is level 10)
==Card==
*
==Equipment Sets==
* + + (If the sum of helmet, shoes, and weapon refinement level is 35 or higher)
==Shadow Equipment==
*
*
= See also =
* Shield Reduction Cards by Size
* Weapon Cards by Size
Category: Mechanics
Skid Trap

Skid Trap (Alt: Skid Trap) is a 2nd class active skill available as Hunter, Sniper, expanded Super Novice and some Mercenaries.
==Effect==
Sets a trap that causes any enemy that steps on it to slip and slide in a certain direction.
Level	Knock Back	Trap Duration
1 	6c 	5m
2 	7c 	4m
3 	8c 	3m
4 	9c 	2m
5 	10c 	1m
===Notes===
*After the slide, the enemy will be immobilized for 4 seconds.
*This trap does not push back Boss monsters.
*The push back of this trap depends on where it is set relative to the user as provided below.
*This trap can be pushed back. The direction depends on where the trap is relative to the attacker as as provided below. If the trap is in the same cell as the attacker, it will be pushed westward.
Knock Back positions	Knock Back positions	Knock Back positions	Knock Back positions	Knock Back positions	Knock Back positions	Knock Back positions	Knock Back positions	Knock Back positions
↖ 	↖ 	↖ 	↑ 	↑ 	↑ 	↗ 	↗ 	↗
↖ 	↖ 	↖ 	↑ 	↑ 	↑ 	↗ 	↗ 	↗
↖ 	↖ 	↖ 	↖ 	↑ 	↗ 	↗ 	↗ 	↗
← 	← 	↖ 	↖ 	↑ 	↗ 	↗ 	→ 	→
← 	← 	← 	← 	style="color:red;" 	→ 	→ 	→ 	→
← 	← 	↙ 	↙ 	↓ 	↘ 	↘ 	→ 	→
↙ 	↙ 	↙ 	↙ 	↓ 	↘ 	↘ 	↘ 	↘
↙ 	↙ 	↙ 	↓ 	↓ 	↓ 	↘ 	↘ 	↘
↙ 	↙ 	↙ 	↓ 	↓ 	↓ 	↘ 	↘ 	↘
==About Traps==
*If the player has learned Ranger's Trap Research, this skill can be used with instead. In which case the skills Remove Trap and Keen Nose will yield a instead of a plain . If both kinds of trap are present in the inventory, the plain traps will take priority as catalyst for this skill.
*This trap can be set into null cells. When using this skill onto a forbidden (black) area of the map, the skill will fail with a warning message, and no SP or Trap will be used. However, if the skill is cast onto a map square which is occupied by an object (not an entity), the SP and Trap will be consumed, but a trap will not be set and a warning message will not be issued. These map squares can be identified when the green targeting square vanishes. , is an example of a map full of (non-obvious) locations that will cause this. Many guild castles also contain map squares with this behavior, only the targeting square might not disappear.
*Trap Duration lasts 4 times as long in War of Emperium.
*Traps occupy 1 cell.
*Traps can only be placed up to 2 cells next to players, monsters or another trap.
*Traps can be activated by and will affect allies, enemies and the user in PvP environment.
*Traps have a durability of 3,500 HP.
*Traps will not activate if the user is under the effect of Manhole.
*Like ground skills, traps can also be swept by Ganbantein, Earth Drive and Crazy Vines.
*Siren's Voice protects the Maestro or Wanderer from traps of enticed trappers.
==Related Skills==
*Remove Trap
*Spring Trap
*Detonator
*Keen Nose
*Hover
*Trample
Skill Equipment

Skill Equipment, also known as Skill Gear, allows players to obtain new skills. These may be due to cards compounded in a piece of equipment, or the equipment itself. Skills obtained this way will appear in the Skill Window and can be placed on the Hotkey Bar. See Autocast for similar equipment and cards which allow skills to trigger automatically.
== Skills bestowed from Weapons ==
Equipment	Type 	Skill Bestowed
 	Two Handed Axe 	
 	Two Handed Axe 	
 	Dagger 	
 	Dagger 	
 	Dagger 	
 	One Handed Sword	
 	One Handed Sword	
 	One Handed Sword	
 	One Handed Sword	(Same level with Sword Mastery)
 	One Handed Sword	
 	One Handed Sword	
 	One Handed Sword	
 	One Handed Sword	
 	One Handed Sword	
 	One Handed Spear	
 	One Handed Spear	
 	One Handed Spear	
 	Two Handed Spear	
 	Two Handed Spear	
 	Instrument 	
+ 	Bow 	
 	Bow 	
 	Mace 	
 	Rod 	
 	Rod 	
 	Rod 	
 	Rod 	
 	Book 	
== Skills bestowed from Equipment ==
=== Headgear===
Equipment	Skill Bestowed
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	(Warlock only)
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
=== Armor ===
Equipment	Skill Bestowed
 	
 	
 	
 	
 	
 	
 	
=== Shield ===
Equipment	Skill Bestowed
 	
 	
 	
 	
=== Garment ===
Equipment	Skill Bestowed
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
=== Shoes ===
Equipment	Skill Bestowed
 	
 	
 	
 	(if Varetyr Spear is level 10)
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
=== Accessory ===
Equipment 	Skill Bestowed
 	
 	
 	
 	
 	
 	
 	
 	
 	
(Sorcerer-line only)	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
== Skills bestowed from Shadow Equipment ==
Equipment	Skill Bestowed
 	
 	
 	
 	
 	
 	
 	
 	
== Skills bestowed from Costumes==
Costume Enchantment Stone	Compounded Into 	Skill Bestowed
 	Headgear (Lower) Costume	
 	Headgear (Lower) Costume	
 	Headgear (Lower) Costume	
 	Headgear (Lower) Costume	
 	Headgear (Lower) Costume	
 	Headgear (Lower) Costume	
 	Headgear (Lower) Costume	
 	Headgear (Lower) Costume	
 	Garment Costume 	
 	Garment Costume 	(if Katar Mastery is level 10)
== Skills bestowed from Cards ==
Card	Compounded Into	Skill Bestowed
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Accessory 	
 	Shield 	
 	Weapons 	
 	Garment 	
 	Garment 	
 	Garment 	
 	Garment 	
 	Garment 	
 	Garment 	
 	Garment 	
 	Garment 	
 	Armor 	
 	Armor 	
 	Armor 	
 	Armor 	
 	Headgear 	
 	Headgear 	
Category: Items Category:Skills
Skill Types

Skills, unlike normal attacks, have a variety of different targeting systems.
== By Type ==
=== Physical Attack ===
Based on ATK and STR, physical attacks can be reduced by DEF or evaded with Flee.
=== Magical Attack ===
Based on MATK and INT, magical attacks can be reduced by MDEF.
== By Target ==
=== Self ===
A number of monster skills are self-targeted at the monster itself and then spread as an Area of Attack skill. As such, the effects of the skill influence targets within a certain distance of the monster.
=== Single Target ===
Single target skills are directed at a single player or monster, although Area of Effect skills may cause damage to surrounding opponents as well.
=== Multiple Target ===
Multiple target skills are directed at one or more targets at once, and each may attempt to evade the skill individually; one target my successfully flee the attack, but other targets may still take damage.
=== Ground Target ===
Skill which target the ground are generally blocked by Magnetic Earth.
== By Range ==
Most player skills have a set range, as indicated on their individual articles. Monster skills, however, may have different range conditions depending on the target's distance from the caster.
=== Melee Range ===
Melee skills have a range determined by the user's weapon. They are otherwise classed as Close Range.
=== Close Range ===
Monster skills are considered close range if the monster is less than 4 cells away from the target at the time of casting.
* Close range physical skills can be blocked by Safety Wall.
=== Long Range ===
All player magic is classified as long range. Monster skills are considered long range if the monster is more than 4 cells away from the target at the time of casting.
* Long range physical skills can be blocked by Pneuma.
* All long range skills are reduced by cards such as Noxious and Alligator.
== By Use ==
=== Support ===
Support skills are skills that do not damage, but do other effects. This may be such things as buffs, healing, or status effects
=== Offense ===
Offensive skills are used in a form of direct damage. They will damage the enemy in almost all instances, unless a requirement has not been made.
== By User ==
=== Monster Skills ===
Monster skills, or NPC skills, are skills that are only to be used by NPCs. They cannot be actively cast by players, nor copied by Intimidate.
=== Player Skills ===
Player skills are skills that can be actively used by a playable character. If player skill damages another player, then it can be copied by Intimidate, unless it is a transcendent skill.
Category:Skills Category:Mechanics
Skilled Special Singer

Skilled Special Singer (Alt: Longing for Freedom) is a Transcendent 2nd class active skill available as Minstrel and Gypsy.
==Effect==
Immediately removes penalty of ensemble skills.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Name changed from Longing for Freedom to Skilled Special Singer.
**Effect changed.
***Old: Allows the user to move, attack and use skills while performing an ensemble.
***New: Immediately removes penalty of ensemble skills.
**Levels reduced from 5 to 1.
**SP cost reduced from 15 to 1.
**60 seconds cooldown added.
Skin Tempering

Skin Tempering (Alt: Skin Tempering) is a 2nd class passive skill available as Blacksmith and Mastersmith.
==Effect==
Enhances resistance to Fire and Neutral property damage.
Level	Fire Reduc.	Neutral Reduc.
1 	4% 	1%
2 	8% 	2%
3 	12% 	3%
4 	16% 	4%
5 	20% 	5%
==Errors==
*The in-game description incorrectly states the Fire property reduction as being 5% per level. In actuality it is 4% per level.
Skins

Note: Not all skins have all current textures. Some textures may appear as the in-game default if the skin doesn't have a replacement image for it.
Patch Client skins can be found at the bottom of the page.
== Tools ==
English RO Skin Viewer
== Renewal Skins ==
Name 	Author	Image
Alice in WonderlandScreenshot	- 	
AntiqueScreenshot 	- 	
Assort ChildScreenshot 	- 	
Clover NoteScreenshot 	- 	
PhietiScreenshot 	Nesp 	
== Pre-Renewal Skins ==
Name 	Author 	Image
Access DeniedScreenshot 	- 	
AlchemyScreenshot 	- 	
CopperblendScreenshot 	- 	
CorruptionScreenshot 	- 	
ZerotwoCredit iRO WebsiteScreenshot 	Fluff 	
Poring PinkCredit iRO WebsiteScreenshot 	Akari Mizunashi 	
TatamiCredit iRO WebsiteScreenshot 	Kira 	
SkyyCredit iRO WebsiteScreenshot 	Omichi 	
Bapho HugCredit iRO WebsiteScreenshot 	Jana 	
Arctic BlitzCredit RO EmpireScreenshot 	Kishin 	
AssortCredit RO EmpireScreenshot 	L@bo 	
ChibiCredit RO EmpireScreenshot 	kevx3 	
EAU (Metallic Purple)Credit RO EmpireScreenshot	Forever Zero 	
Heart of AldebaranCredit RO EmpireScreenshot 	mc kugelfang 	
High PriestessCredit RO EmpireScreenshot 	FullSmile 	
MedievalCredit RO EmpireScreenshot 	dozaemon the merchant	
Meltdown SparkleCredit RO EmpireScreenshot 	Taffie 	
Moonlight ButterflyCredit RO EmpireScreenshot 	- 	
Nightsong HeavenCredit RO EmpireScreenshot 	Taffie 	
Roast CoffeeCredit RO EmpireScreenshot 	L@bo 	
ThornsCredit RO EmpireScreenshot 	Marcus Veit 	
Under EverythingCredit RO EmpireScreenshot 	Gomorrah 	
All Good ThingsCredit RO EmpireScreenshot 	Stig Greve 	
LunarCredit RO EmpireScreenshot 	S[nake] 	
Sakura Stripe (Light)Credit RO EmpireScreenshot	Fubuki KOGARASHI 	
HaruhiCredit RO EmpireScreenshot 	arima 	
NatureCredit HealplzScreenshot 	Omichi 	
Gold HeartsCredit RO EmpireScreenshot 	Fubuki KOGARASHI 	
LunaticCredit RO EmpireScreenshot 	rogenz23 	
Hasshi's SoccerCredit RO EmpireScreenshot 	Fubuki KOGARASHI 	
CutCredit HealplzScreenshot 	- 	
CoronaCredit RO EmpireScreenshot 	S[nake] 	
Alice in WonderlandCredit moon.moo.jpScreenshot	- 	
Angelic LegacyScreenshot 	- 	
GoodScreenshot 	Good Dendy 	
Moar ChiknScreenshot 	Kaivira 	
Teddy BearScreenshot 	aira 	
Panda OmeletteScreenshot 	- 	
SmokieCredit RO EmpireScreenshot 	Rockman.exe 	
Exhaust Shooting StarCredit RO EmpireScreenshot	Taffie 	
Fukidashi BluScreenshot 	- 	
Arctic Blitz OrangeScreenshot 	Kishin 	
Abstract SilverCredit RO EmpireScreenshot 	Melfina 	
BaphometScreenshot 	- 	
Orange PeelScreenshot 	- 	
Milky BerryScreenshot 	- 	
Zone of Ender's 2Screenshot 	Rob Jackson 	
KimpaCredit RO EmpireScreenshot 	- 	
Abstract BlueCredit RO EmpireScreenshot 	Melfina 	
Orange CreamCredit RO EmpireScreenshot 	Fuzzy 	
Angel WingsScreenshot 	- 	
Moonlight FlowerScreenshot 	- 	
== Official Patch Client Skins ==
Name 	Author	Image
Official euRO 10.2	euRO 	
Official kRO 11.2 	kRO 	
Official kRO 11.3 	kRO 	
Official kRO 12.1 	kRO 	
Official kRO 13.1 	kRO 	
Official kRO 14.1 	kRO 	
== User-Made Patch Client Skins ==
Name 	Author 	Image
Chrome 	Full Smile 	
Toy Factory	Full Smile 	
Miracle 	SultanErtunc	
Wedding 	Full Smile 	
Whitesmith 	JRTmex 	
Category:Downloads
Sky Blow

__NOTOC__
Sky Blow (Alt: Sky Net Blow) is a 3rd class offensive skill available as Sura. This is one of the second skills of the "new combo skills" group, the other being .
==Effect==
Inflicts melee Physical Damage to all enemies in a 5x5 area around the user. 
Level	Base Damage (ATK)	SP Cost
1 	200% 	11
2 	400% 	13
3 	600% 	15
4 	800% 	17
5 	1000% 	19
 Damage (ATK) = [(Base_Damage + AGI) × ()]%
==External==
===Enhanced by===
====Headgear====
* 
** If refine level is +9 or higher, increases damage by 20%.
====Armor====
* 
** Increases damage by 10%.
** When equipped with , increases damage by 5% for every refine level of armor.
====Weapon====
* 
** Increases damage by 20%.
** Reduce SP consumption by 5%.
* 
** Increases damage by 10%.
** For every 2 refine levels, increases damage by 5%.
** When equipped with , if total refine level is +18 or higher, increases damage by 20%.
** When equipped with , increases damage by 5% for every 2 refine levels of weapon.
====Accessory====
* 
** For every 30 base levels, increases damage by 2%.
* 
** For every base level, increases damage by 2%.
====Shadow Equipment====
* 
** Increases damage by 5%.
** For every 2 refine levels, increases damage by 2%.
* 
** Increases damage by 20%.
** For every refine level, increases damage by 5%.
** When equipped with , reduces SP consumption by 20%.
* + + 
** For every refine level in sum of refine levels, increases damage by 1%.
====Equipment Sets====
* + 
** For every base level, increases damage by 1%, upto level 240.
* + 
** For every 3 refine levels, increases damage by 5%.
==Changelog==
*
**Bonus damage after using Dragon Combo removed.
**Knockback effect removed.
**SP cost increased.
***Old: Skill Level + 7
***New: 9 + (Skill Level x 2)
*October 13th, 2022
**Damage Improved. 
***Old: (80 × Skill_Lvl)%
***New: (200 × Skill_Lvl)%
Sky Emperor Job Change Guide

#Talk to Sign east of Payon.
#:
#Follow the navigation to the east of Mjolnir Dead Pits.
#*For VIP, talk to Kafra in Geffen or use the Dungeon Teleporter inside Eden Group to teleport to Mjolnir Dead Pits (mjolnir_02)
#Talk to Eunha , and he will teleport you to Veins
#:
#Talk to Troubled Person in Veins. 
#:
#* He will ask you to collect:
#** 3 
#** 3 
#** 20 
#* You can go 1 south of Veins and collect these.
#*Return back to Veins and submit the items.
#*He will teleport you to Einbech.
#Go to the north near Einbech Mines and talk to Troubled Person and agree to help him.
#:
#* He will ask you to kill 10 (Located in Einbech Mine Dungeon Floor 3 .
#*Return back to the man and he will send you to a man in Morroc.
#*You will be automatically teleported to Morroc.
#Talk to the Troubled Person, M in Morroc.
#:
#*He will ask you to check several suspicious areas in the desert and find the needle.
#* Five marked spots will be provided from which one of them will randomly have the needle.
#* 
#:
#Once you have found the needle, return back to Troubled Person, M.
#*He will teleport you to Payon.
#Talk to the Sign in Payon and Heeun will show up.
#*He will ask you to rush back to Eunha in Mjolnir Dead Pits.
#:
#Talk to Eunha .
#* You need to be in a party of your own / need to be party leader.
#*Reserve the instance by asking Eunha to Please open door to Celestial Branch Office.
#*Talk to him again and enter the instance.
#*Instance Cooldown Quest Name: Celestial Branch Office
#Talk to Eunha again after entering the instance and listen to a dialogue between him and Heeun.
#:
#Follow the navigation down south and talk to Eunha again.
#:
#After the dialogue, Heeun will attack you.
#*Defeat him and talk to Eunha again.
#Follow navigation back up north. Talk to Eunha again.
#*He will change you to Sky Emperor after the dialogue ends and teleport you out of the instance.
#:
Slinging Arrow

__NOTOC__
Slinging Arrow (Alt: Throw Arrow) is a 2nd class offensive skill available as Dancer and Gypsy.
==Effect==
Slings a double bolt at a single target using the equipped whip, inflicting two hits of long ranged physical damage. Each cast uses one arrow, the property of which depends the property of this skill.
Level	(ATK) x 2
1 	150%
2 	190%
3 	230%
4 	270%
5 	310%
==External==
===Enhanced by===
====Weapon====
* 
** Increases damage by 10%.
====Accessory====
* 
** For every base level, increases damage by 1%.
====Card====
* 
** Increases damage by 10%.
====Costume Enchants====
* 
** Increases damage by 20%.
* 
** Increases damage by 15%.
====Equipment Sets====
* Bard and Dancer Card Set
** Increases damage by 10%.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Damage formula changed.
***Old: [60 + (Skill Level x 40)]%
***New: [110 + (Skill Level x 40)]% x 2 hits
**SP cost changed.
***Old: (Skill Level × 2) - 1
***New: 12 at all skill levels
**Variable casting time reduced from 1.5 seconds to 0.5 seconds
**0.3 seconds global delay of skills added.
Slow Grace

__NOTOC__
Slow Grace (Alt: Please Don't Forget Me) is a 2nd class active skill available as Dancer and Gypsy.
==Effect==
Performs a dance that will drop attack and movement speed of all enemies around the performer and cancel all benefits that improve those stats. Maintaining this skill active will drain 1 SP every 10 seconds. This skill can only be used in PvP environment.
Level	Base ASPD Drop	Base Move Speed Drop	SP Cost
1 	3% 	2% 	38
2 	6% 	4% 	41
3 	9% 	6% 	44
4 	12% 	8% 	47
5 	15% 	10% 	50
6 	18% 	12% 	53
7 	21% 	14% 	56
8 	24% 	16% 	59
9 	27% 	18% 	62
10 	30% 	20% 	65
 ASPD Drop = [Base_ASPD_Drop + Floor(DEX ÷ 10)]%
 MSPD Drop = [Base_MSPD_Drop + Floor(AGI ÷ 10)]%
==Soul Link==
*The effects of Bard and Dancer Spirits allow a Bard class to use this skill at level 10 if he has mastered Impressive Riff.
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Effect formula changed (Dex, Agi, and Dance Lessons skill level influence are removed).
***Old:
****ASPD Drop = [(Skill Level x 3) + Floor(DEX ÷ 10) + Dance_Lessons_Lv]%
****MSPD Drop = [(Skill Level x 2) + Floor(AGI ÷ 10) + Ceil(Dance_Lessons_Lv ÷ 2)]%
***New:
****ASPD Drop = [(Skill Level x 3) + Floor(DEX ÷ 10)]%
****MSPD Drop = [(Skill Level x 2) + Floor(AGI ÷ 10)]%
**SP cost changed.
***Old: 25 + (Skill Level × 3)
***New: 35 + (Skill Level × 3)
**1 second casting time added.
**0.5 seconds global delay of skills added.
**20 seconds cooldown added.
**Duration reduced from 180 seconds to 60 seconds.
**Area of effect increased from 7x7 to 9x9.
Category:Performance Skills
Slow Poison

Slow Poison (Alt: Slow Poison) is a 2nd class supportive skill available as Priest and High Priest.
==Effect==
Stops the HP drain from the Poison status effect that affects a single target. It does not nullify the defense drop from the forementioned status effect.
Level	Duration	SP Cost
1 	10s 	6
2 	20s 	8
3 	30s 	10
4 	40s 	12
===Notes===
*Cannot be used on self.
Slug Shot

Slug Shot (Alt: Fundamental Destruction) is an Expanded 2nd class offensive skill available as Rebel. 
==Effect==
Shoots a heavy projectile at a single target to inflict devastating ranged physical damage. The accuracy of the shot decreases for every cell after the first 3 cells from the target. Monsters hit by this skill will be stunned.
Level	Acc. Penalty/cell	Cast Time (Fix + Var)	Base Damage (Player)	Base Damage (Monster)	SP Cost
1 	10 	(1 + 5)s 	2,000% 	1,200% 	80
2 	9 	(1 + 6)s 	4,000% 	2,400% 	84
3 	8 	(1 + 7)s 	6,000% 	3,600% 	88
4 	7 	(1 + 8)s 	8,000% 	4,800% 	92
5 	6 	(1 + 9)s 	10,000% 	6,000% 	96
Damage(Small) = [Base Damage x 2]%
Damage(Medium) = [Base Damage x 3]%
Damage(Large) = [Base Damage x 4]%
===Notes===
*Each cast consumes a .
*Total damage modifier when hitting Large type Monster is 24,000%.
Category:Coin Skills
Smite

Smite (Alt: Shield Charge) is a 2nd class offensive skill available as Crusader and Paladin.
==Effect==
Smashes the equipped shield into a single target to inflict physical damage and push it backwards. It has a chance of leaving the target stunned.
Level	Damage (ATK)	Knock Back	Chance of Effect
1 	120% 	5c 	20%
2 	140% 	6c 	25%
3 	160% 	7c 	30%
4 	180% 	8c 	35%
5 	200% 	9c 	40%
===Notes===
*This skill carries status effects. Items or cards that have a chance to stun enemies while attacking them stack with the Stun chance of this skill.
*This skill is not effective when the user is mounting a Peco Peco without having mastered Cavalier Mastery, since its delay is affected by ASPD.
==Applications==
*A great skill to use to knock people out of Pneuma, also because it gives players awful position lag, making it difficult for them to recast Pneuma. It can also be used to knock players out of Sacrifice's range, but may be difficult if the user is not mounting a Peco Peco.
*An excellent skill to use to stun opponents in War of Emperium if the user has high ASPD since the Knock Back is disabled and the skill may be spammed continuously.
==External==
===Enhanced by===
* - Damage +10%
Category:Melee Skills
Smith Axe

Smith Axe (Alt: Smith Axe) is a 2nd class passive skill available as Blacksmith and Mastersmith.
==Effect==
Enables to forge various Axe class weapons by consuming a forging hammer and all required items. The level of this skill affects the level of weapons that can be created. Requires the player to have an anvil in the inventory.
For further information about forging, see Forging.
==Materials==
{|class="wikitable" style="font-size:smaller;"
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!Level!!Eligible Weapons!!colspan=3|Materials
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!rowspan=2|1
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!2
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!rowspan=2|3
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Smith Dagger

Smith Dagger (Alt: Smith Dagger) is a 2nd class passive skill available as Blacksmith and Mastersmith.
==Effect==
Enables to forge various Dagger class weapons by consuming a forging hammer and all required items. The level of this skill affects the level of weapons that can be created. Requires the player to have an anvil in the inventory.
For further information about forging, see Forging.
==Materials==
{|class="wikitable" style="font-size:smaller;"
|-style="font-size:small;"
!Level!!Eligible Weapons!!colspan=3|Materials
|-
!rowspan=3|1
!
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|colspan=2|
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!
|colspan=3|
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!
|colspan=3|
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!rowspan=3|2
!
|colspan=3|
|-
!
|colspan=3|
|-
!
|colspan=3|
|-
!rowspan=2|3
!
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|-
!
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|}