nyuuzyou/wikis huggingface dataset:
Sea Harp

Sea Harps are seahorse-like enemies in Drawn to Life: The Next Chapter. They are found within some underwater Watersong levels. They make their first appearance in Rhythmic Reef. Sea Harps do not actively pursue the Hero, but their fast zig-zag movement may make them difficult to combat or avoid. Due to this, the best time to attack is when they're paused to switch directions.
== Appearance ==
Sea Harps are gold and blue seahorse-like creatures. They heavily resemble the shape of harps, thus earning their name. Their heads seems to take the appearance of a trumpet.
== Levels ==
 
 
Rhythmic Reef
 
 
Crescendo Cove
 
 
The Abyss
 
 
== Trivia ==
* They are first seen during the second section of the Rhythmic Reef level and are the second fish variant the player encounters.
* Sea Harps remain idle off-screen until the player approaches them. 
** It is unclear as to why they have a unique sprite for this action.
* When damaged, the "strings" on their body will snap.
* The graphics for Sea Harps' diagonal movement is processed by the game rather than through sprites, meaning their texture may appear jagged or "rough" within levels.
== Media ==
<tabber>
|-|Images=
RaposaOnSeaHarp.png|A statue in eastern Watersong depicting a Raposa riding a Sea Harp.
RaposaOnSeaHarpInLevel.png|Ditto but in a level.
SeaHarp Preview.png|A lone Sea Harp swimming near some coins.
SeaHarpBeta.png|Beta sprites of the Sea Harps, found on Chern Fai's website.
|-|Sound=
Enemy_Death_Normal.ogg|Enemy Death
</tabber>
__NOTOC__
Category:Enemies
Category:Enemies in Drawn to Life: The Next Chapter
Category:Drawn to Life: The Next Chapter
Category:Watersong
Sea Monster

The Sea Monster is a creation in Drawn to Life: Two Realms, requested by Pirate Beard.
== Appearance ==
Due to the Sea Monster being a creation object, the appearance of the object is completely dependent on the player.
The preset drawing for this creation is a large pink octopus with a large band-aid on it's head.
== Trivia ==
== Media ==
SeaMonsterRapoville.png|The Sea Monster in Rapoville.
__NOTOC__
Category:Drawn to Life: Two Realms
Category:Village Creation
Category:Creations
Category:Creations in Drawn to Life: Two Realms
Category:Rapoville
Sea Slug

Sea Slugs, previously known as Molluscs or Waders, are enemies found in the Beach Gate. Sea Slugs, like many enemies, don't actively pursue the Hero. Instead, they will constantly walk in a single direction until they come into contact with something preventing them from moving further in that direction (such as a wall, another enemy or the player). If they come across a ledge or a cliff they will simply walk off of it, sometimes to their death.
Thanks to their pool-floats, Sea Slugs can move both on land and in water and are one of the few enemies able to do so. They are generally only seen where water is accessible and will normally end up in a pool of water.
== Appearance ==
Sea Slugs are tall and tan humanoid creatures with two antennae. They have a constant frowning face and wear a purple and yellow inflatable pool tube around their waist, much like Baki and their scarves.
== Levels ==
<tabber>
|-|Beach Gate=
 
 Surf Beach 
 Kori Jungle 
 Angle Isle 
 Conch Ruins 
 
</tabber>
== Trivia ==
*The name "Sea Slug" is found within Drawn to Life's code and in documents shared by Chern Fai.
== Media==
2006SeaSlug.png|Concept Art of a Sea Slug.
Category:Enemies
Category:Drawn to Life
Category:Beach Gate
Category:Enemies in Drawn to Life
Category:Needs More Images
Seaweed

Seaweed is a creation in Drawn to Life. It is first drawn and used in Surf Beach, and is used throughout the Beach Gate levels. Seaweed is used underwater to hide The Hero from 
large numbers of Shadow Fish that would otherwise be difficult to get by.
== Appearance==
Due to Seaweed being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Levels==
<tabber>
|-|Beach Gate= 
 
 Surf Beach 
 Kori Jungle 
 Angle Isle 
 Conch Ruins 
 
</tabber>
== Trivia ==
== Media==
File:SeaweedDrawingLocation.png|The area where this creation is drawn.
File:SeaweedDraw.png|The drawing prompt for this creation.
File:SeaweedEx.png|A player's Seaweed design.
----
Category:Drawn to Life
Category:Beach Gate
Category:Creations
Category:Creations in Drawn to Life
Seaweed (SpongeBob SquarePants Edition)

Seaweed is the first Level Object drawn in Rock Bottom, as well the second drawn in Deep Sea and the twenty-first in Drawn to Life: SpongeBob SquarePants Edition overall. This acts as a hiding spot to avoid enemy sight and attacks.
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Levels ==
<tabber>
|-|Deep Sea=
 
 Rock Bottom 
 
</tabber>
== Trivia ==
* This creation acts almost identically to a similar Seaweed creation featured in the original Drawn to Life.
== Media==
SeaweedRockBottom.png|Some Seaweed near the Easel that created it in Rock Bottom.
__NOTOC__
Category:Creations
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Category:Deep Sea
Sebastien

Sebastien is a Raposa in Drawn to Life: The Next Chapter. He resides in the west side of Watersong under Crescendo Cove and next to Veronique. He is married to Veronique and seems to be very fond of her, often calling her by pet names.
== Appearance ==
Sebastien is an adult, brown-furred Raposa with horizontal or squinted eyes in his sprite. He wears a dark-teal suit with red neck cuffs and a white undershirt, and a golden button can be seen on his suit. The top-hat he wears matches the overall color-palette of the suit. 
He wears a monocle over his left eye and is seen adjusting it in one of his "Idle" animations.
== Quotes==
<tabber>
|-|Drawn to Life: The Next Chapter=
</tabber>
== Trivia ==
* Sebastien shares his sprite with Francois.
* He is the first Raposa ever to be seen wearing a monocle.
** This is unless you count the Mayor, who wears a monocle over his left eye on the Drawn to Life box-art. 
* Some pet-names he has used for Veronique include "Pookie" and "Snookums".
* It is possible he is based on the character Sebastien from Shakespeare's The Tempest. He shares this with Ferdinand.
* After Light of My Life, when Salem appears with two Ameba resembling Raposa, one of them uses Sebastien's sprite.
* Unused dialogue, potentially belonging to Sebastien, has been found in the files of Drawn to Life: The Next Chapter, meant to be displayed before Faraway Beach:
** "Your efforts are most appreciated." /H/71
== Media==
SebastienPreColor.png|Sebastien and others before the Color is restored to Watersong's ground
SebastienArea.png|The area in which Sebastien resides after the color returns
== References==
__NOTOC__
Category:Characters
Category:Raposa
Category:Watersong
Category:Drawn to Life: The Next Chapter
Category:Characters in Drawn to Life: The Next Chapter
Category:Needs More Images
Secret Door

The Secret Door is a creation that functions as a Gate in Drawn to Life.
It is first seen when the Darkness is cleared from the northeastern area of Rapoville, although at that point it is still void of color and detail. Its Template is found in Rapocity, but the Hero cannot go through it until they also have the Legendary Sword and Final Page of the Book of Life. This Gate leads to Wilfre's Shadow Lair and the final boss fight.
== Appearance ==
Due to the Secret Gate being a creation object, its overall appearance is up to the player.
They are still confined to the outline provided.
== Levels ==
 Shadow Lair 
== Boss ==
Wilfre and Wilfre's Scorpion are the bosses of the Secret Door. They are fought back to back, the only bosses in the series with this distinction.
== Trivia ==
* Every Gate in the game minus the Secret Door uses the same sprite of the entrance gate in their stage select map.
*The Secret Door is the only Gate that is created by the player, making it both a Gate and a creation.
*It may also be considered a sub-Gate of the City Gate due to sharing the City Gate's level map.
*The Secret Door is the only gate in the Rapoville that faces directly south.
*The Secret Door has proper sprites that go unused.
== Media==
Gate4Menu.png|The Secret Door sharing its level select map with the City Gate.
SecretDoorMap.png|The Secret Door as it's shown on the map.
Dtl secretdoor.png|Unused Sprite of the closed Secret Door.
Dtl_secretdoor_open.png|Unused Sprite of the open Secret Door.
__NOTOC__
Category:Gates
Category:Drawn to Life
Category:City Gate
Category:Village Creation
Category:Creations
Category:Creations in Drawn to Life
Category:Levels
Category:Levels in Drawn to Life
Category:Needs More Images
Category:Rapoville
Secrets

Secrets are unlockables hidden in each level of Drawn to Life. They can be Music, color palettes, patterns, Abilities, or stamps.
Most levels have three secrets which vary in pattern and order, meaning some levels may not contain specific secrets or will have duplicates. When collected, the secrets will add new items to the Shop. The Hero can then purchase the unlocked items using Rapo-Coins.
Some secrets can also be obtained by throwing certain amounts of coins into the Wishing Well.
== List of Secrets ==
=== Music ===
The player can unlock and listen to many of the game's soundtracks at the shop.
View List of Music
=== Pattern ===
A variety of patterns can be bought from the shop, which can be used to add more design to drawings. Color palettes can be bought as well, which change the color scheme used for drawings.
=== Ability Token ===
Each ability token contributes to unlocking a new ability that can then be purchased from the shop.A total of three tokens are needed in order to unlock one new ability.
=== Stamp ===
Stamps can be unlocked from the shop and then used to decorate drawings.
== Trivia ==
* Snow Fields, the first level, has no hidden secrets.
* The first secret collected in the game is a music token.
* Music tokens are the most common type of secret found.
== Media==
Secrets.png|Full completion of Mt. Snowy showing all three collected secrets.
AbilitySecret.png|The dialog box that appears when an ability token is collected.
PatternSecret.png|The dialog box that appears when a pattern is collected.
SongSecret.png|The dialog box that appears when a song is collected.
StampSecret.png|The dialog box that appears when a stamp is collected.
CollectThree.png|The dialog box that appears when a secret is collected.
__NOTOC__
Category:Drawn to Life
Category:Collectibles
Category:Levels in Drawn to Life
Category:Objects
Seedlee

Seedlee is a character featured in Drawn to Life: Two Realms. It lives in Rapoville near the Banya Farm and only appears at night. They were added to the game in the Creative Pack DLC alongside Taz.
== Appearance ==
Seedlee is an acorn-like creature that have two green leaves on top of their head. They also have two legs and two beady, white eyes.
== Imagination Battle==
Water and Sunshine is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside Seedlee's mind.
====Rewards====
:One Star (400 points): 100 Rapo-Coins
:Two Stars (1200 points): Flower Boots Sticker
:Three Stars (2000 points): Apple Helmet Sticker
====Required Enemies====
Acorn Baki
====Build Mode====
For this level, the player is required to place 4 toys and reach the exit.
== Quotes==
<tabber>
|-|Drawn to Life: Two Realms=
</tabber>
== Trivia ==
* The relation, if any, between Seedlee and the toy Seedling is unknown.
* Seedlee speaks in both the Human/Raposa language and chirps. Whether this was intentional or a developer oversight is unknown.
* Despite being added via Creative Pack, the sprites for Seedlee were included in the game files since launch.
== Media==
WaterAndSunshineTitle.png|Water and Sunshine Title Card
WaterAndSunshine.jpg|Water and Sunshine
TRFORESTBG.png|The Forest biome used in Water and Sunshine.
__NOTOC__
Category:Characters
Category:Drawn to Life: Two Realms
Category:Characters in Drawn to Life: Two Realms
Category:Rapoville
Category:Needs Two Realms Images
Seedling

Seedlings are common enemies in Drawn to Life: Two Realms. When they see the Hero, they will attempt to run and fly away from them. If backed into a corner, Seedlings will not attack and will cower in fear.
== Appearance ==
Seedlings appear as small, brown seeds with two, green leaves and two, pink legs.
== Levels ==
=== Story Levels ===
* Sleuthing Extraordinaire
* Cambium Exploration
* Turmoil of the Mind
* Leader Astray
* Darkened Hallways
* Imagapocalypse
=== Optional Levels ===
As every optional level allows the player to purchase any toy to place in said level, this list will only note the levels where a Seedling already appears deployed in the level.
* Case of the Hangries
==== DLC Levels ====
* Vegetable Tails
== Trivia ==
* When thrown, Seedlings fall slower than other toys.
* Seedling can be bought for use in Build Mode in Isaac's Shop for 50 .
== Media==
<tabber>
|-|In-Game=
SeedlingIcon.png|The Icon for the Seedling in Build Mode.
SeedlingPropellor.ogg|Seedling Propeller
SeedlingHit.ogg|Seedling Hit
SeedlingHit2.ogg|Seedling Hit 2
SeedlingHittingWalls.ogg|Seedling Hitting Walls
SeedlingHittingWalls2.ogg|Seedling Hitting Walls 2
MiscToyDeathTR.ogg|Death
|-|VFX=
TRTopInpact.gif|The impact VFX of the Hero hitting the top of the enemy. (Click to view)
TRLeftImpact.gif|The impact VFX of the Hero hitting the side of the enemy. (Click to view)
TRAlarm.gif|The alarm VFX of the enemy seeing the Hero.
</tabber>
__NOTOC__
Category:Enemies
Category:Drawn to Life: Two Realms
Category:Enemies in Drawn to Life: Two Realms
Category:Needs Two Realms Images
Seesaw

The Seesaw is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Crystal Caverns. 
Once drawn, the Seesaw will remain in one place until the Hero steps on it, and it will move with the Hero's weight, much like the Lavaberg from Drawn to Life: The Next Chapter.
== Appearance==
Due to the Seesaw being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a large block of ice shaped into a downward pointing triangle. The top part of the berg seems to be more polished, as it is brighter.
== Levels==
 
 Crystal Caverns 
 The Baldy Slopes 
 Frozenini 
 Chamber of theEternal Furnace 
 
== Trivia ==
== Media==
WiiSeesawDrawingLocation.png|The area where this creation is drawn.
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Creations
Category:Icy Wastes
Sergeant Doodle

Sergeant Doodle is a Doodle Dude enemy featured exclusively in Drawn to Life: SpongeBob SquarePants Edition. It can be encountered in eight standard stages in the game, and primarily attacks by jumping towards the player and shooting a swirly projectile. They are also able to spawn other Doodle Dudes by blowing a whistle.
== Appearance ==
Sergeant Doodle is a crudely drawn caricature drawn to life by DoodleBob, resembling a typical SpongeBob Fish with a toothy smile rather than lips. It's uneven sketches surrounding it's body are accompanied by a yellowish-green body, an orange army uniform clothing and crimson hat, and a black eye patch accompanying a singular mischievous eye.
== Levels ==
<tabber>
|-|Bikini Bottom=
 
 BiBo Industries 
 
|-|The Jungle=
 
 Wild Jungle 
 
|-|Deep Sea=
 
 Dutchman Deck 
 Below Deck 
 
|-|Space=
 
 Bikini Doodle 
 Lunar Battle 
 Doodle Revenge 
 
|-|Notebook Land=
 
 Note World 
 
</tabber>
== Trivia ==
* Sergeant Doodle is among the most-featured enemies in the game, appearing in a total of eight stages.
* The projectile shot by Sergeant Doodle is shared with both Doodle Gunner and Doodle UFO.
== Media ==
SergeantDoodleBiBoIndustries.png|The Doodle Scribble section where Sergeant Doodle is introduced.
SergeantDoodleFriend.png|The Draw Mode page for Doodle Gunner's redraw.
DoodleGunnerBullet.png|A Doodle Gunner bullet Sergeant Doodle throws.
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom (World)
Shadow Bashing

Shadow Bashing (シャドウ叩き) is a flash-based Browser game developed specifically for the Japanese website of Drawn to Life, accessible by clicking the hyperlinked Shadow Bat on the page. The game can be accessed here.
== Gameplay ==
Once the browser opens to the new tab, the player is met with a title screen describing the gameplay, stating, "They have appeared in the city! Click to defeat them! The time limit is 30 seconds!" As this screen suggests, the player has just 30 seconds to click on as many Shadow Bats as possible as they pop up from the ground or behind buildings in front of Rapoville. After the 30 seconds concludes, an injured Shadow Bat tells the player "Ugh, not bad. But in the real thing, this won't do. One more time!", possibly alluding to the main Drawn to Life game.
== Trivia ==
* This is currently one of only two known flash games in the entire Drawn to Life series, the other being Action Draw Jumper.
** It is also the only Japan-exclusive game in the series, albeit in a smaller format.
* The Shadow Bat render used here appears to have a stronger color contrast than the original artwork.
== Media ==
SHADOWBASHINGTITLETEXT.PNG|The title text of Shadow Bashing, reading "Think you can beat me? Click here to start!"
DTLSHADOWBASHINGGAME.png|A playthrough of Shadow Bashing.
DTLSHADOWBASHINGENDSCREEN.png|The game's end screen.
SHADOWBATSHADOWBASHING.png|An injured Shadow Bat.
----
Category:Games
Category:Drawn to Life
Shadow Bird

Shadow Birds are enemies in Drawn to Life that are only encountered in Windy Hills. They fly around in linear patterns until the Hero approaches them; at which point, they will try to inflict damage using a wind-like area-of-effect attack.
== Appearance ==
Shadow Birds resemble large blue birds and have Shadow trailing from their wings and tails. They are usually seen with a Shadow Walker riding on them.
== Levels ==
Windy Hills
== Trivia ==
* Shadow Birds seem to resemble a phoenix, albeit blue and shadowy instead of red and firey.
* Ordinarily, these enemies would likely be too massive to fight but, due to the fact that the Hero ate a Kaorin Berry before the level and grew to a colossal size, they appear smaller and are easier to fight.
** By comparing sprites, we know that their actual size is near the size of Frostwind.
* Shadow Birds are the only regular enemies who are not entirely Shadow and may have been regular animals before the Shadow came.
** That being said, it is possible that they were originally ridden on by Raposa.
== Media ==
Shadow Bird.png|A Shadow Bird in a level.
Bridwindyhills.png|A Shadow Bird attacking.
Category:Drawn to Life
Category:Shadow
Category:Enemies
Category:City Gate
Category:Enemies in Drawn to Life
Shadow Cage

Shadow Cages are cages made of Shadow in Drawn to Life and Drawn to Life: Two Realms. They are only seen and used within levels and it and destroying them whenever present is required to rescue all three Raposa and the required amount of Dreamers in order to complete the level.
== Gameplay==
Shadow Cages trap Villagers who have left the Village in search of a new home. Once encountered, the Hero must hit the cage three times, either by pressing or , freeing the trapped Raposa. 
Once a Raposa is freed, they will go through their cheering animation and speak a short amount of dialog before fading into the sub-screen GUI.
Shadow Cages show up in almost every Drawn to Life level, including most boss levels; the only level they do not appear in is the final boss level. 
They make no appearance in the sequel. Instead, stranded Raposa will remain stationary around normally-inaccessible or hard-to-reach areas until they are found. They are also optional and not necessary to complete the level, unlike the Raposa trapped in Shadow Cages, which are required.
Shadow Cages return in Drawn to Life: Two Realms, with the same imprisonment functionality as it's original iteration. Unlike in the first game, however, the only captives in these Shadow Cages are Dreamers, who appear within Imagination Battles. Breaking the cage is required to clear the stage it appears in, as it will free the Dreamer trapped inside, with three phases for each stage of wrecking it, just like in the first game. 
== Appearance==
Shadow Cages, as their name implies, are cages composed completely of Shadow. Because of this, they share their same overall appearance. In the first game, they are black, and in Two Realms, they are blueish-green. They also seem to have a texture similar to but not the same as Shadow Goo, and also appear weblike in some ways.
Both versions of the Shadow Cage have four visible vertical bars.
== Trivia ==
* When hit, Shadow Cages emit smaller particles of themselves. This is similar to the player when they take damage, and Shadow Creatures when they are attacked and defeated.
* Franco Key's Imagination Battle, Vinyl Value, had a bug where the Dreamers were associated with the wrong Shadow Cages, resulting in them remaining in place when a cage was knocked away until the player ground pounded near them.
** This was later fixed in the Creative Pack DLCDrawn to Life: Two Realms 1.1 Patch Notes (2021 Feb 04).
== Media==
VinylValueBug.png|A bug where a Dreamer is softlocked in Vinyl Value
File:ComingSoon.png
Category:Drawn to Life
Category:Shadow
Category:Enemies
Category:Enemies in Drawn to Life
Shadow City

Shadow City is the second gate in Drawn to Life: The Next Chapter (Wii). It has a Shadow theme and is split into 6 levels. This gate's boss is the Boss, and the Artifact of Power found in this gate is the Pen and Pencil.
== Levels ==
=== World 2-1===
Shadow City Outer Walls is the first level in Shadow City. The Hero draws the Claws, finds a Page from Wilfre's Journal, and Farmer Brown offers a challenge in this level.
=== World 2-2===
Shadow City is the second level in Shadow City. The Hero rescues Crazy Barks in this level, and Cookie and Cricket offer a challenge in this level.
=== World 2-3===
Shadow Labyrinth is the third level in Shadow City. The Hero draws the secret passage in this level, and Zsasha offers a challenge in this level.
=== World 2-4===
Shadow Palace Gates is the fourth level in Shadow City. The Hero collects some of Wilfre's ink in this level, and Farmer Brown offers a challenge in this level.
=== World 2-5===
Shadow Palace is the fifth level in Shadow City. The Hero finds Wilfre's Lair in this level, and Zsasha and Pirate Beard offer a challenge in this level.
=== World 2-6===
Wilfre's Lair is the sixth level in Shadow City. The Hero collects Wilfre's Journal and the Pen and Pencil, defeats the Boss in this level, and Cricket offers a challenge in this level.
== Residents ==
<tabber>
|-|Circi=Circi(formerly)
</tabber>
== Rescued Characters==
Crazy Barks(In Shadow City)
== Boss ==
Boss is the boss of Shadow City. It is fought after collecting Wilfre's Journal in Wilfre's Lair, and when defeated, the Hero is given the Pen and Pencil.
== Trivia ==
* This is the only gate in the game to have a boss, being Boss.
== Media==
SCMapGate.png|The Shadow City gate as seen on the map.
ShadowLabyrinthClock.png|The complete clock at the end of Shadow Labyrinth.
ConceptSCGate.png|Concept Art of the Shadow City gate.
__NOTOC__
Category:Gates
Category:Shadow City
Category:Shadow
Category:Drawn to Life: The Next Chapter (Wii)
Category:Levels
Category:Locations
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Rapoville