nyuuzyou/wikis huggingface dataset:
Michael Jackson's Moonwalker (Apr 24, 1990)

A prototype of Michael Jackson's Moonwalker for the Sega Mega Drive.
==Notes==
*Contains "Thriller" instead of "Another Part of Me" on Stage 3.
*Different last boss.
*Music uses different drum samples and is arranged slightly different in comparison to the final.
*Stage select is activated by default.
*There is no "PAUSE" text when pausing the game.
*There are no demos after the title screen. The game will go into the main menu instead.
*Uses the ROM header from Kujaku Ou 2 (Mystic Defender).
==Videos==
Michael Jackson's Moonwalker 30th Anniversary Retrospective
An in-depth retrospective video on the Moonwalker video game by SEGA.
===Highlights===
*Regional differences/comparisons between the Japanese and North American versions of Moonwalker on the SEGA Mega Drive and SEGA Genesis respectively.
*CES 1990 Trade Show demo comparison.
*Al Nilsen (SEGA’s former head of global marketing) talks about working with Michael Jackson on the Moonwalker video game and the SEGA Digitizer System.
*Michael Jackson’s collaborations with SEGA along with his various cameo appearances/musical contributions to video games - Space Channel 5, Yu Suzuki’s Digital Dance Mix, SEGA AS-1 and Sonic the Hedgehog 3.
==Origin==
File:Moonwalker pcb front.jpg|PCB front.
Michael Jackson's Moonwalker (Build)

An alternate build of Michael Jackson's Moonwalker for the Sega Master System.
==Notes==
* Is almost completely identical to the final release ROM, but the part of the header that details the ROM size and checksum have been altered from 256k to 128k. As a result, this causes the game to be in a "demo mode" where you cannot press start.
==Origin==
moonwalker ms proto cart.JPG|Cart and PCB front
==See also==
* Sega Collect: Master System Prototypes (New releases)
Michael Jackson's Moonwalker (Prototype)

A prototype of Michael Jackson's Moonwalker for the Sega Master System.
==Notes==
* Extremely simple non-interactive tech demo only consisting of a few screens
==Origin==
MOONWALKER_Demo_pic.jpg
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! 
==See also==
* Armageddon Potato on X
* Armageddon Potato on Instagram
Mickey's Blast Into the Past (Aug 1, 1994 prototype)

A prototype build of Mickey's Blast Into the Past, dated August 1, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Videos==
<youtube width=320 height=240>II0NSfvDTPs</youtube>
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 41 55 47 (C)SEGA 1994.AUG
00000120 4d 49 43 4b 45 59 27 53 20 42 4c 41 53 54 20 49 MICKEY'S BLAST I
00000130 4e 54 4f 20 54 48 45 20 50 41 53 54 20 20 20 20 NTO THE PAST 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 69 63 6b 65 79 27 73 20 42 6c 61 73 74 20 69 Mickey's Blast i
00000160 6e 74 6f 20 74 68 65 20 50 61 73 74 20 20 20 20 nto the Past 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 20 2d 34 39 30 32 34 2d 30 30 20 20 b9 76 MK -49024-00 .v
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Mickey's Blast Into the Past (Aug 9, 1994 prototype)

A prototype build of Mickey's Blast Into the Past, dated August 9, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Videos==
<youtube width=320 height=240>II0NSfvDTPs</youtube>
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 41 55 47 (C)SEGA 1994.AUG
00000120 4d 49 43 4b 45 59 27 53 20 42 4c 41 53 54 20 49 MICKEY'S BLAST I
00000130 4e 54 4f 20 54 48 45 20 50 41 53 54 20 20 20 20 NTO THE PAST 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 69 63 6b 65 79 27 73 20 42 6c 61 73 74 20 69 Mickey's Blast i
00000160 6e 74 6f 20 74 68 65 20 50 61 73 74 20 20 20 20 nto the Past 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 20 2d 34 39 30 32 34 2d 30 30 20 20 82 20 MK -49024-00 . 
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Mickey's Blast Into the Past (Jul 21, 1994 prototype)

A prototype build of Mickey's Blast Into the Past, dated July 21, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Videos==
<youtube width=320 height=240>II0NSfvDTPs</youtube>
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 55 4c (C)SEGA 1994.JUL
00000120 4d 49 43 4b 45 59 27 53 20 42 4c 41 53 54 20 49 MICKEY'S BLAST I
00000130 4e 54 4f 20 54 48 45 20 50 41 53 54 20 20 20 20 NTO THE PAST 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 69 63 6b 65 79 27 73 20 42 6c 61 73 74 20 69 Mickey's Blast i
00000160 6e 74 6f 20 74 68 65 20 50 61 73 74 20 20 20 20 nto the Past 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 34 39 30 32 34 2d 30 30 20 20 20 6e b3 MK-49024-00 n.
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Mickey's Blast Into the Past (Jul 23, 1994 prototype)

A prototype build of Mickey's Blast Into the Past, dated July 23, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Videos==
<youtube width=320 height=240>II0NSfvDTPs</youtube>
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 55 4c (C)SEGA 1994.JUL
00000120 4d 49 43 4b 45 59 27 53 20 42 4c 41 53 54 20 49 MICKEY'S BLAST I
00000130 4e 54 4f 20 54 48 45 20 50 41 53 54 20 20 20 20 NTO THE PAST 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 69 63 6b 65 79 27 73 20 42 6c 61 73 74 20 69 Mickey's Blast i
00000160 6e 74 6f 20 74 68 65 20 50 61 73 74 20 20 20 20 nto the Past 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 20 2d 34 39 30 32 34 2d 30 30 20 20 8d af MK -49024-00 ..
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Mickey's Blast Into the Past (Jul 25, 1994 prototype)

A prototype build of Mickey's Blast Into the Past, dated July 25, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Videos==
<youtube width=320 height=240>II0NSfvDTPs</youtube>
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 55 4c (C)SEGA 1994.JUL
00000120 4d 49 43 4b 45 59 27 53 20 42 4c 41 53 54 20 49 MICKEY'S BLAST I
00000130 4e 54 4f 20 54 48 45 20 50 41 53 54 20 20 20 20 NTO THE PAST 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 69 63 6b 65 79 27 73 20 42 6c 61 73 74 20 69 Mickey's Blast i
00000160 6e 74 6f 20 74 68 65 20 50 61 73 74 20 20 20 20 nto the Past 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 20 2d 34 39 30 32 34 2d 30 30 20 20 05 0d MK -49024-00 ..
00000190 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Mickey's Blast Into the Past (Jun 8, 1994 prototype)

A prototype build of Mickey's Blast Into the Past, dated June 8, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Videos==
<youtube width=320 height=240>II0NSfvDTPs</youtube>
==Files==
==Header==
00000100 53 45 47 41 20 50 49 43 4f 20 20 20 20 20 20 20 SEGA PICO 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4a 55 4c (C)SEGA 1994.JUL
00000120 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 48 50 43 2d 78 78 78 78 2d 78 78 20 20 20 67 e9 HPC-xxxx-xx g.
00000190 56 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 V 
000001a0 00 00 00 00 00 07 ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 U
Mickey's Playtown Adventure: A Day Of Discovery! (Prototype)

A prototype of the unreleased Mickey's Playtown Adventure: A Day Of Discovery! for the SNES.
==Origin==
 _____ _ __________ ______
 \\_ \ _ __________ _____________ _______ _ / / _//
 / \_________ / \_ _ \ / / / ________/ \
 / \ _/ ___ \ / / / ___ \ / /__\_ / _ \
 / \ \ \ \/ ______/ \ \/ / / _ / \
/ _ \ \ \ / / / \ / _/ / \ / \
\ \ \_ \ / _/ / / / \ / \/ /
 \\____\ /__/ \______/ /_______/ \\________\\______/ /
 \ / \_________ _ \_________ _ \ /mf
 \ / \ /
<-- [ GaMe\iNFo/MaTioN ] ---------------------------- [ GaMe iNFoRMaT\oN ]/-->
 \ / \ /
 \/ TITLE : MICKEY'S PLAYTOWN ADVENTURE \/
 COMPANY : Visual Concepts
 GAMEINFO : SNES/FIG/8M
 DATE : 01/25/95
==See also==
Read the article on SNESCentral.com here. (Archive)
Mickey's Ultimate Challenge (Aug 25, 1993 prototype)

A prototype of Mickey's Ultimate Challenge for the SNES.
==Notes==
* Many observable differences.
* Title screen is "mickey's jigsaw puzzles" as opposed to "mickey's ultimate challenge." 
* Intro has credits not present in final. 
* Proto does not let you play as minnie. 
* Intro movie is a placeholder with different art. 
* In-game intro cutscene is not present.
* Options screen is different.
==Origin==
PXL_20231105_230012146.jpg
Mickey's Ultimate Challenge (Nov 12, 1993 prototype)

A prototype of Mickey's Ultimate Challenge for the Game Boy.
==Notes==
* An early build dated four months prior to the final build.
* The copyright year (which is 1994 in the final game) is missing from the copyright screen.
** This is also the case for the title screen. Additionally, the copyright placement on the title screen is slightly different.
* The game has no music or sound effects.
* Mickey's sprite is unfinished and appears to be missing a large number of pixels.
* The character seemingly cannot be changed on the character select screen.
* The opening animatic is not present.
* Mickey lands in a slightly different position on the tower in Beanswick as he does in the final. Addiitonally, the character nearby is absent.
* A large number of sprites and rooms are extremely unfinished and different.
* Text boxes are often a different shade to their final appearance.
* Some scenes are replaced with blank screens with the name of the scene on them.
* Challenges often differ from their usual goal.
* Some challenges and rooms appear to not be present at all.
* Game does not appear to be beatable.
* It's possible to walk on the water.
==Screenshots==
MickeysUltimateChallenge-01.png|Title screen
MickeysUltimateChallenge-02.png|Gameplay
MickeysUltimateChallenge-03.png|Gameplay
MickeysUltimateChallenge-04.png|Gameplay
MickeysUltimateChallenge-05.png|Gameplay
MickeysUltimateChallenge-06.png|Gameplay
MickeysUltimateChallenge-07.png|Gameplay
MickeysUltimateChallenge-08.png|Gameplay
MickeysUltimateChallenge-09.png|Gameplay
MickeysUltimateChallenge-10.png|Gameplay
MickeysUltimateChallenge-11.png|Gameplay
MickeysUltimateChallenge-12.png|Gameplay
MickeysUltimateChallenge-13.png|Gameplay
MickeysUltimateChallenge-14.png|Gameplay
MickeysUltimateChallenge-15.png|Gameplay
MickeysUltimateChallenge-16.png|Gameplay
MickeysUltimateChallenge-17.png|Gameplay
MickeysUltimateChallenge-18.png|Gameplay
MickeysUltimateChallenge-19.png|Gameplay
MickeysUltimateChallenge-20.png|Gameplay
MickeysUltimateChallenge-21.png|Gameplay
MickeysUltimateChallenge-22.png|Gameplay
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to Hwd45 for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Mickey & Minnie Magical Adventure 2: The Great Circus Mystery (Prototype)

A prototype of Mickey & Minnie Magical Adventure 2: The Great Circus Mystery for the Super Famicom.
==Notes==
*The words "SAMPLE" is displayed on the top right during the title screen.
==Videos==
<youtube width="320" height="240">tjQJMlT3WNQ</youtube>
==Origin==
Mickey & Minnie Magical Adventure 2 - The Great Circus Mystery (Japan) (Sample) - Cart.jpg|Cart front
Mickey & Minnie Magical Adventure 2 - The Great Circus Mystery (Japan) (Sample) - PCB Front.jpg|PCB front
==See also==
* Mickey & Minnie Magical Adventure 2 - The Great Circus Mystery (Japan) (Sample) | elude visibility
Mickey Mania: The Timeless Adventures of Mickey Mouse (Japanese localization prototype)

A Japanese localization prototype of Mickey Mania: The Timeless Adventures of Mickey Mania for the SNES.
==Notes==
* Different title screen.
* Level title screen uses a different font.
==Origin==
mickey_mania_snes_jp_prototype_pcb.jpg|PCB front.
==See also==
Read the article for this prototype on SNESCentral! (Archive)
Mickey Mania: The Timeless Adventures of Mickey Mouse (Jul 18, 1994 prototype)

A prototype of Mickey Mania for the SNES.
==Notes==
*Different title screen.
*After choosing the Start Game option, you can choose levels.
==Screenshots==
File:MickeyMania000.png
File:MickeyMania001.png
File:MickeyMania002.png
==Origin==
File:MickeyMania.png|PCB front.
Mickey Mania: The Timeless Adventures of Mickey Mouse (SNES prototype)

A prototype of Mickey Mania: The Timeless Adventures of Mickey Mouse for the SNES.
==Acknowledgments==
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! 
==See also==
* Armageddon Potato on X
* Armageddon Potato on Instagram
Micro-Antics Lot

In March 2024, a lot of Commodore VIC-20 games developed by Paul Hope for Micro-Antics was released by Games That Weren't. These include the previously unpreserved Road Race, as well as four prototypes of his other games (Brain Pain, Chariot Race, and Chicken Challenge).
* Release post at Games That Weren't.
== Prototypes Obtained ==
Micro Machines (Dec 12, 2002 prototype)

A prototype of Micro Machines for the Xbox.
==Notes==
*Preview build.
*All the race modes in the main menu are in different positions. 
*You can auto select the opponents you want to race against. 
*Frank N Stein has a strange crunch sound effect when you pick him. 
*XBE information:
**Internal Name: Micro Machines
**Maker ID and Product Number: \x126-39039
**Executable Name: default.xbe
**Executable checksum (MD5): 4e3a42f0a74b8b2c69e1eb8ff4780ae4
*Miscellaneous Notes:
**Game is emulatable: Yes (Xemu) (as of September 12, 2021).
**Game contains dongle protection: No.
==Screenshots==
File:Screenshot 2021-07-11 21-11-32.png|Title screen
File:Screenshot 2021-07-11 21-11-39.png|Gameplay
File:Screenshot 2021-07-11 21-12-17.png|Gameplay
File:Screenshot 2021-07-11 21-12-40.png|Gameplay
File:Screenshot 2021-07-11 21-12-53.png|Gameplay
File:Screenshot 2021-07-11 21-13-00.png|Gameplay
File:Screenshot 2021-07-11 21-13-05.png|Gameplay
File:Screenshot 2021-07-11 21-13-09.png|Gameplay
File:Screenshot 2021-07-11 21-13-15.png|Gameplay
==Origin==
File:Xbox - Micromachines for preview only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
*Project Deluge: Xbox and Dreamcast (September 18, 2021)
*The Cutting Room Floor (TCRF)
*Internet Archive (IA)
Micro Machines (Mar 21, 1995 prototype)

A prototype of Micro Machines for the Philips CD-i.
==Notes==
* Doesn't run in cdiemu because this prototype was mastered on a TDK CD-R, which for some reason caused the first few sectors to be filled with h'55.
* Miscellaneous Notes:
** Game is emulatable: No (as of April 17, 2021).
==Screenshots==
==Origin==
CDI - Micro Machines Ver 0,01 03-21-95.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Micro Machines 2: Turbo Tournament (Prototype)

A prototype of Micro Machines 2: Turbo Tournament for the Sega Mega Drive.
==Notes==
* Late, near final prototype with only a handful of byte differences. Most of them in the ROM header. 
* Header changes:
** Publisher code is T-99 instead of T-120.
** Year and Month is 1991.MAR instead of 1994.SEP.
** Both domestic and region names are missing.
** Serial is GM 00000000-00 instead of GM T-120096-50.
** Region is E instead of JUE.
==Screenshots==
Micro Machines 2 - Turbo Tournament (Prototype)_00003.png
Micro Machines 2 - Turbo Tournament (Prototype)_00007.png
Micro Machines 2 - Turbo Tournament (Prototype)_00009.png
Micro Machines 2 - Turbo Tournament (Prototype)_00012.png
Micro Machines 2 - Turbo Tournament (Prototype)_00015.png
Micro Machines 2 - Turbo Tournament (Prototype)_00017.png
Micro Machines 2 - Turbo Tournament (Prototype)_00019.png
Micro Machines 2 - Turbo Tournament (Prototype)_00021.png
Micro Machines 2 - Turbo Tournament (Prototype)_00022.png
Micro Machines 2 - Turbo Tournament (Prototype)_00023.png
Micro Machines 2 - Turbo Tournament (Prototype)_00025.png
Micro Machines 2 - Turbo Tournament (Prototype)_00026.png
Micro Machines 2 - Turbo Tournament (Prototype)_00028.png
Micro Machines 2 - Turbo Tournament (Prototype)_00029.png
Micro Machines 2 - Turbo Tournament (Prototype)_00031.png
Micro Machines 2 - Turbo Tournament (Prototype)_00033.png
Micro Machines 2 - Turbo Tournament (Prototype)_00035.png
Micro Machines 2 - Turbo Tournament (Prototype)_00038.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Micro Machines V3 (Oct 10, 1997 prototype)

A prototype of Micro Machines V3 for the PlayStation.
==Notes==
* An NTSC-U build and localisation prototype dated just over a month before the NTSC-U final, but seven and a half months after the final PAL build.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: No
** Dump was originally scrambled: No
==Screenshots==
PSX - Micro Machines V3 10-15-97-0000.png|Title screen
PSX - Micro Machines V3 10-15-97-0001.png|Gameplay
PSX - Micro Machines V3 10-15-97-0002.png|Gameplay
PSX - Micro Machines V3 10-15-97-0003.png|Gameplay
PSX - Micro Machines V3 10-15-97-0004.png|Gameplay
PSX - Micro Machines V3 10-15-97-0005.png|Gameplay
PSX - Micro Machines V3 10-15-97-0006.png|Gameplay
==Origin==
PSX - Micro Machines V3 10-15-97.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Microsoft Arcade (Aug 3, 1993 prototype)

A prototype of Microsoft Arcade for PC.
==Origin==
 -*- S.C.O.T.C.H. -*-
 Proudly Presents: 
 MICROSOFT ARCADE
 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
 ³ RELEASE INFO ³
 ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
 ³ Cracked by..: N/A ....................³ Supplier...: DARK LORD........ ...³
 ³ Game Overall: 80 % ...................³ Date.......: AUGUST 16TH 1993.....³
 ³ Graphics....: ANY WINDOWS COMPATIBLE..³ Sound......: ANY WINDOWS COMPAT...³
 ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
 
 A NEW BETA OF MICROSOFT ARCADE.
 THIS ONE INCLUDES "BATTLE ZONE" A NEW OLD GOODIE.
 DARK LORD - SCOTCH '93
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 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
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 ³ MEMBER BOARDS ³
 ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
 ³ UNLAWFUL ENTRY ........... INVIT-ONLY ......WHQ................7 NODES... ³
 ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
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 -*- S.C.O.T.C.H - THE BEST WAY TO GET STONED! -*-
Microsoft Casino 2002 (February 16, 2001 prototype)

An unreleased sequel to Microsoft Casino 2000.
==Notes==
* Shows a debug display for VRAM and FPS
* Contains debug .pdb files in the DONTSHIP folder
* Bill Gates is the default player profile
* Dump info (VIG.bin):
** Size: 712700688
** CRC: 0cdf677c
** MD5: aa085e4506bc2620115fc1dd5e955e63
** SHA1: d3ec7a1c9c8f3749a20c7ddc0379104146e91300
==Screenshots==
MSCasino2002-Installer.png|Setup
MSCasino2002-Installer2.png|Setup
MSCasino2002-Loading.png
MSCasino2002-TheMirage.png
MSCasino2002-Poker.png
==Videos==
<youtube heights="352" widths="240">iz9uJBxehxU</youtube>
==Origin==
MSCasino2002-DiscFront.png|Disc front.
MSCasino2002-DiscBack.png|Disc back.
==See also==
* Archive.org release page