nyuuzyou/wikis huggingface dataset:
ECM

ECMs (acronym for Electronic countermeasures) are any sort of electrical or electronic device designed entirely to confuse enemy detection systems. They may be used both offensively or defensively in any method to deny targeting information to an enemy. The system may make it seem that there are hundreds of separate targets, or make the real target seem to disappear or move about randomly.
==Colonial Use==
The Colonial Raptor is equipped with a range of ECM systems including:
* Electronic signature decoys (TRS: Miniseries, "Exodus, Part II")
* Wireless jamming equipment 
* Detection interference
These systems fall under the purview of the ECO, but can also be activated by the pilot.
==Cylon Use==
The Cylons use two forms of ECM during the Cylon attack.
The first form involves simple jamming of Colonial wireless channels during the attack. This forces any Colonial vessel to escape from jamming range or use Communication drones to transmit outside of jamming range.
The second form involves the transmission of false ship echoes to fool Colonial DRADIS scans. It takes , the ECO aboard Raptor 478, several precious minutes attempting to eliminate the ghosts from the actual craft as they accompany a squadron of Viper Mark VII fighters engaging a group of Cylon Raiders .
While not truly a use use ECMs, which tries to overcome existing forms of detection and attack in the heat of battle, an electronic and devastating attack is made by Cylon Raiders when they transmitt a computer program to all Colonial vessels within range. This virus uses a backdoor installed into the Command Navigation Program used aboard Colonial ships to disable their integrated systems and leave them vulnerable to attack . Technically, this is more akin to sabotage since Cylon agents were used prior to the attack to change the CNP.
==External links==
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ECO

right|thumb| at a Raptor ECO station.
An ECO, or Electronic Countermeasures Officer The term is similar to the role of ECMO in US Naval and Marine Corps aviation. In a blog entry Ron Moore stated that he originally envisioned the Raptor as an electronic warfare platform, similar to the modern EA-6 Prowler., is responsible for the electronic countermeasures on a Raptor (TRS: Miniseries, "33").
The first ECO seen was Karl "Helo" Agathon, working with Sharon "Boomer" Valerii during an ill-fated Viper Mark VII squadron attack against two Cylon Raiders during the Cylon attack on the Twelve Colonies .
ECOs also operate computer equipment, including scanning and detection equipment ("Water," "The Hand of God"). 
ECOs are also trained to fly a Raptor in case the primary pilot is incapacitated or unavailable. Alex "Crashdown" Quartararo pilots his Raptor when his pilot Karma is killed . Margaret "Racetrack" Edmondson has served as both pilot and ECO on several occasions ("Fragged," "Final Cut").
As initially faces chronic pilot and ship shortages, ECOs such as Agathon and Edmondson often pull "double-duty" as either pilot or ECO as assigned by the CAG. After the New Caprica exodus, this was less of an issue , but after the events of Gaeta's Mutiny, personnel shortages left the pilots of Raptors searching for habitable planets flying without ECOs .
==Known ECOs==
*Karl "Helo" Agathon
*Margaret "Racetrack" Edmondson
*Lyla Ellway
*Alex "Crashdown" Quartararo
*Hamish "Skulls" McCall
== References ==
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Category:Colonial
Category:Colonial Military
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EXCLUSIVE: A Few Words With the Queen of New Cap City

EXCLUSIVE: A Few Words With the Queen of New Cap City is a The Caprican Entertainment article written by Carl Kipp. It was printed in Februarius 27, YR42.
== Story ==
The game that's all the rage with the kids these days is, of course, New Cap City. And we do mean "rage." New Cap allows players to live in a film noir world of gangsters, gun molls, sleazy politicians, drug-addicted starlets, flunkies, thugs, you name it. It's a fantastical fever dream of corruption, glamour, excess, sex and violence. And there's really only one rule: Don't Die. Because if you die, you're out of the game. Forever. 
Anyone who plays New Cap City knows that the person to see if you need anything - anything at all - is Vesta. The self-appointed "queen bee" of New Cap has seen it all and done even more - she knows the ins and outs of the game's sprawling, dangerous world, the nooks and crannies, the cheats and shortcuts. 
"I've seen all types in New Cap," says Vesta, communicating with The Caprican via encoded online chat. "People coming to me, wanting this or that. And questions - so many questions. But yes, I meet all types. Some people just want to get as many points as possible, build a reputation, no matter what it takes. It's that kind of ruthlessness...I admire that. And this city rewards that." 
But not everyone in New Cap is a wannabe gangster. "Some players are here to do little more than just enjoy the scenery. Hear some music at the clubs, have a good meal, sleep with a beautiful stranger. Tourists. Hey, if they don't get in my way, they're free to do what they please. They just better keep their heads up - this can be a town without pity." 
What are some of the more unsavory characters in New Cap? "It's the Ampheads you have to watch out for," Vesta warns. "Amp - you take it like eye drops, it increases your reflexes, your reaction time, makes you more aware. To call it 'addictive' is an understatement. You get some people in here, all they do is look to score Amp."
And what's the best way to deal with these Ampheads? "Mostly it's just obnoxious. Sometimes it's dangerous. You see an Amphead freaking the frak out, do him a favor and put a bullet in his head. Send him home to mom and dad. Better for everyone." 
And what kind of services can Vesta provide? "You've got something to trade, something I might want, there's no end to how I can help you. I've got my people, and yeah, they're packing, but I'm not untouchable. You need the blueprints to a bank you're looking to take down? I might be able to get it for you. You looking to bed some broad but her sugar daddy never leaves her alone for a second? I can maybe find a way to distract him long enough for you to get a room."
And what does the Queen of New Cap City want? "Hey, who knows? My tastes change from day to day. It's all about business in New Cap. And I'm a businesswoman." 
== External links ==
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EXCLUSIVE: Hot New 'New Cap City' Cheats and Clues

EXCLUSIVE: Hot New 'New Cap City' Cheats and Clues is a The Caprican Entertainment article written by Matthew Riley. It was printed in Martius 5, YR42.
== Story ==
Don't let all that frakkin' crap on Backtalk get you down - New Cap City is still the best thing ever. And here are some new cheats and clues to make your stay in the big bad City a little easier, or at least more interesting. 
Get into the Mysteries club without checking your weapons:
When you enter the lobby, walk backwards past the concierge at the weapons check. It's a glitch in the programming - he won't notice you. Weird. 
More after the jump...
Password to get a voucher at Johnny D's Casino:
"Cellar Door." Say it to the guy at the first blackjack table. The voucher's not much, but when was the last time you scored a voucher at all at Johnny D's?
Increase Amp effects:
Put the squeeze bottle under a hot light bulb for about two minutes. It's not too much of a boost, but it's probably enough to get you out of a jam in which a regular dose isn't enough. 
Get a free room at the New Moon Hotel:
I've gotten about a 50% success rate from players with this one, so use at your own risk. Tell the concierge that you're "friends with Mister Dalton." Apparently the owner owes this Dalton guy big time and is scared to death of him. If the concierge challenges you, say, "You're right, how could this be? Mister Dalton has no friends." That's the real kicker and will freak him out like nothing else - don't be surprised if he hands you the keys to the Honeymoon Suite after that. I have no idea what it all means. Again, use at your own risk. 
Get an audience with Vesta just by asking to see her:
Give one of her goons a chocolate cupcake, and they'll take you to the Queen without question. 
I'm kidding. What are you, crazy? 
== External link ==
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Category:A to Z
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EXCLUSIVE: Interview with the C-Bucs' Kevin Kovat

EXCLUSIVE: Interview with the C-Bucs' Kevin Kovat is a The Caprican Sports article written by Harold Sims. It was printed in Martius 15, YR42.
== Story ==
All of you who say Kevin Kovat is no good this season can stick it where the sun don't shine. Kovat is the best damn Serger the C-Bucs have ever had. We got drunk the other day and put it all on the line. Read. 
The Caprican: "Kovat's no good this season." You sick of hearing that?
Kevin Kovat: Yes, sir, I am. 
The Caprican: At least you're not one of the Bucs requesting a transfer. What's up with that? 
Kovat: Yeah, it's strange times behind the curtain, strange times behind closed doors...
The Caprican: Kovat, you're a great Serger. Don't let anyone tell you different. What's it like being the main attacking player on the team? You feel more pressure to perform, to please the audience? 
Kovat: That's a good way of putting it - the Serger is kind of the "audience-pleaser" of the team. Always moving, going in on the attacks. I think the focus of the crowd eventually always winds up on the Serger. I'm not trying to toot my own horn, I think it's just the nature of the game. 
The Caprican: You're kind of like the poster boy for the team. 
Kovat: [laughs] I don't think I'd look good on a poster, but sure. 
The Caprican: Sure you would. Kovat, what the hell is up with the C-Bucs this season? What needs to be fixed? Is it the players? The coaching? The bureaucrats who run the game?
Kovat: It is a weird vibe this season. We haven't been able to pinpoint exactly what we need to concentrate on. We've been strengthening every aspect of our game, hoping that if we do a sweep on all counts we'll fill the gap by default. I think it's got to do with synchronicity - we're all a little off out there, we're not watching each other, listening to each other as well as we should, we're not working as a team as well as we should. We need to tighten the screws a bit. We'll get there. 
The Caprican: That's the spirit. Kovat, what do you think about your Voxrector spending nights in hotels with Tammy Lawns? 
Kovat: [laughs] Jimmy's a lucky guy, what can I say? 
The Caprican: What movie star are you spending your nights with? 
Kovat: No movie stars for me. I'm just trying to concentrate on the task at hand this season, concentrate on the game. 
The Caprican: That's great. But you got to get out there and enjoy the body of a beautiful woman from time to time, too, you know. 
Kovat': [laughs] Sure, sure. 
The Caprican: Thanks for the drink, Kovat. Good luck with the rest of the season. 
Kovat: My pleasure.
== External link ==
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Eaglemoss

Eaglemoss was a British collectibles publishing company specializing in the release of collectible models from licenced franchises such as the Battlestar Galactica, Star Trek and various other entertainment productions.
On 5th August 2022, the company was declared bankrupt.
== Hero Collector ==
Hero Collector was a brand under Eaglemoss Collections publications company, that created models from various science fiction and comic book franchises. in April of 2017, Eaglemoss/Hero collector announced a new series of ship models based on both the reimagined and original series of the Battlestar Galactica franchise. These models are made of die-cast and are larger than the standard ships issued by Eaglemoss. In October 2017 the prototypes for the Viper Mark I and II and the 2004 series Cylon Raider were shown at NYCC.
In the Summer of 2022 the company filled for bankrupcy.  Following this the British company Master Replicas obtained the surplus stock and began releasing them during 2023.
== External links ==
* Official Website
Category:Companies
Category:Stub Pages
Eammon Pike

Junior Lieutenant Eammon "Gonzo" Pike is a Viper pilot who takes part in the liberation of New Caprica .
Later, he is part of Demetrius crew on its mission to find Earth. However, he believes that the mission is just a trick by Admiral Adama and that Galactica is shadowing the ship only waiting for Thrace to "show her true colors" .
When Kara Thrace orders to set a course to rendezvous with a Cylon basestar in hopes of gathering information about Earth, rather than return back to the Fleet as scheduled, Pike passionately advocates against the idea. His insubordination is only tolerated for a moment before Agathon pistol whips Pike unconscious in front of the entire ship's crew . 
Pike is among the many pilots stationed on the rebel baseship. When the attack on the Resurrection Hub comes to depend on the Colonial pilots to rely on Cylon pilots flying alongside them, Pike vehemently disagrees and doesn't trust their capabilities. During the battle, Pike pilots a Raptor which destroys the Hub's FTL drive but is severely damaged and unable to maneuver or fight anymore. Pike panics and wants to return to the Fleet against Diana Seelix's urgings. Before initiating the FTL jump, the Raptor is hit by more weapons fire and bullets pierce the cockpit canopy, hitting Pike several times, as well as his ECO . Their corpses are later found by Galactica, either having succumbed their wounds or vacuum exposure .
== Notes ==
* Actor Ryan McDonell is credited for appearing in the episodes "Occupation" and "Precipice" as an unnamed pilot. Because Pike is also a pilot, it can be assumed that he is the same character.
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Earth (1980)

Thirty years after the Battle of Cimtar, the Fleet's quest to find the Thirteenth Colony of Earth becomes a reality.
Much to the dismay of Adama and his crew, their brother tribe on Earth was underdeveloped technologically in comparison to the destroyed worlds of the Twelve Colonies of Man and would not be able to defend themselves from any Cylon encounters. At the time of their arrival, the year is 1980 CE
Adama and Doctor Zee map out a plan to accelerate Earth technology to aid in their defense with Warriors Troy and Dillon leading expeditions to the planet .
Unfortunately, in addition to chance encounters by Cylon patrols, a rogue Quorum member, Xaviar, attempts to force Earth's technology advances with more dramatic and destructive means.
== Composition ==
Earth's composition is very much astonishing to the Colonials. According to Adama, Earth's "proximity to the sun provides the only climate in the galaxy comfortably able to support life as we know it." Furthermore, he explains that seven-tenths of the Earth is ocean, which astonishes the council members and the Warriors present, but assures them that there's "plenty of room for all our people." 
He further notes that the seven principal landmasses, two of which (Antartica and the North Pole) are polar ice caps, could be "easily reclaimed" by their technology (1980: "Galactica Discovers Earth, Part I" ).
== Technology ==
At the time of 1980, nuclear power is a major concern on Earth, particularly due to the waste it generates. One of Earth's prominent nuclear physicists, Dr. Donald Mortinson, has been working on a theory to dissolve nuclear wastes (i.e. nuclear degeneration, a theory that Colonials are taught, though most apparently understand) for three years prior to the Galacticans arrival. 
As such, Troy and Dillon leave a "calling card" and correct the formula, which Mortinson recognizes as one from an intelligent extraterrestrial society .
==Notes==
*Most of the Earth scenes in Galactica 1980 took place in Southern California, with the main exception of the time travel sequence to Nazi Germany (which still looked a lot like Southern California) and the trip that Troy and Dillon take to New York City.
*The memorable attack simulation by the Cylons, created by Doctor Zee, focuses particularly on Hollywood, as noted with the destruction of the Capitol Records Building. These scenes were recycled from the 1974 movie Earthquake, itself starring Lorne Greene (Adama).
*There were hints in the Original Series that Earth may be technologically advanced (e.g. Terra, the Silent One's drawing on Proteus). However, perhaps due to budgetary constraints in the sequel series, Earth was ultimately revealed to be the contemporary one.
* In the Galactica Discovers Earth novelization, Zee posits that, even with Galactican assistance, it will take 8 to 9 centuries before Earth could develop technology to withstand the Cylons.
== See also ==
* Locations on Earth visited by the Galacticans
== References ==
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Earth (1980 alternate)

: For Earth depicted in Galactica 1980, see: Earth (1980).
Earth is the planet settled by the human descendants of the Thirteenth Tribe and was known to the Colonials only through Kobollian scripture. 
In the Earth year 1980 C.E., the Colonials discover one of two Voyager spacecraft from which Doctor Zee learns about the current development of the humans there, as well as Earth's location. The Quorum of Twelve and Commander Adama discover that, much to their chagrin, Earth's population, society and technology are primitive by Colonial standards. This presents its own set of dilemmas, undoubtedly successful Cylons invasion and visceral, primitive reaction to the Colonials from their Earth brethren among them. 
== Colonial contact with Earth ==
Zee advocates forced colonization of Earth by conquest, indicating that Earth's population was too primitive to deal with on any peaceful level and that any attempt to do so would undoubtedly cause planetary panic. Adama vehemently refuses this recommendation, instead opting for attempt at peaceful contact with the continent that sent the Voyager probe. The Fleet sets sail for Earth and Adama attempts to contact the humans of Earth by having Galactica take position over the White House, in the United States of America. Despite attempts at communication with the people below—communications that appear unreceived for reasons unknown—for 67 centons, Adama and Galactica's crew are horrified to discover a sudden nuclear attack on the battlestar, which mortally damages the ship and forces its crash upon Washington, D.C.. 
The resultant devastation is massive to America's capital (Galactica 1980 1), yet other adverse cultural and sociopolitical affects are unknown. 
== Points of Interest ==
=== Mount Weather ===
Located somewhere in the United States, Mount Weather serves as the United States of America's government continuity bunker, in the event of a large-scale attack against the country (Galactica 1980 3—4).
=== Guymon, Oklahoma ===
In the aftermath of the Battle for Earth, the complete loss of all Fleet ships and the continuance of the Cylon threat results in the creation of a new ship. With limited resources available on Earth, they can only build one ship: a battlestar named Adama. Six quatrons later, Adama is undergoing construction at a shipyard in Guymon, Olkahoma, United States (Galactica 1980 4).
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Earth (TOS)

Earth is believed to be the home of the lost Thirteenth Tribe in the Original Series.
As told in the Book of the Word, the lost Thirteenth Tribe settles the planet Earth, following its exodus from from an environmental cataclysm that also caused the Exodus of the Twelve Tribes. As the Thirteenth Tribe left opposite the other Twelve Tribes, the information of their destination resided in the tomb of the Ninth Lord of Kobol, but could not be recovered before Lucifer's attack .
Transmissions on an obsolete gamma frequency believed to be from Earth—the Apollo Moon Landing—are intercepted and recorded by in the celestial chamber. Further analysis of the recording proved impossible as the only copy of the transmission is destroyed in an attack on a Cylon basestar .
== Notes ==
*Due to the discovery of several planets possibly inhabited by humans of the , especially Terra and the Eastern Alliance, it may be assumed that Earth is very advanced in terms of technology, and could be more than a match for the .
*These planets may be inhabited by humans left behind by the Thirteenth Tribe on the trek to Earth (if not migrated and forgotten members of other Colonial habitations), and as such give no real clue as to Earth's status. The transmission of the Apollo 11 landing (which, barring other non-Einsteinian means, would travel at light-speed) could be used to define the distance between the Fleet and Earth. 
* The events of Galactica 1980, set 30 years after the events in "The Hand of God" and recorded as its own divergent continuity, . 
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Earth (TOS alternate)

Earth, also referred to as the Thirteenth Colony, is the destination for the remaining Colonials after the , which effectively ends the Thousand-Yahren War with the Cylons. 
As written in the Book of the Word and other scriptures, Earth is home to the Thirteenth Tribe and it is assumed by members of the rag-tag, fugitive Fleet that Earth has ample defenses to take on the Cylon Empire.
== Dynamite Entertainment comics ==
Artifacts purporting to lead to Earth are believed to be found in the libraries of Maytoria, prompting Commander Adama to authorize a mission to recover them before fleeing their homeworlds ().
After being struck by void lightning, Xam impresses his intense longing and desire for Earth into the minds of a swath of denizens in the Fleet, including Commander Adama, leading to visualizations of a false Earth (or an artifact) to be impressed in the minds of the Fleet's denizens (-).
Countess Sephoni claims to have acquired the location of Earth via psionic divination, only to have been fooled by the Cylons (-).
== Maximum Press comics ==
Without the aid of the Seraphs, who give the Fleet a warping system known as the temporal overdrive in 7347, Earth is virtually unattainable in the Colonials's current generation—the journey would take thousands of yahrens. However, in 7362, Commander and Colonel decide on one last, massive jump using the overdrive, which allows the Fleet to make it to Earth (War of Eden 1).
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