nyuuzyou/wikis huggingface dataset:
Super Cutter

Super CutterMega Man: Official Complete Works art book, 2009. is an enemy first appearing in the original Mega Man. It is a white pair of scissors similar to those on Cut Man's head, which is either dispensed from a machine or able to fly in circles by itself.
==In the Games==
===Mega Man===
In Mega Man, Super Cutters appear only in , where they are always launched from machines in the background. These machines cannot be interacted with and spit out Cutters endlessly in an arc while Mega Man is near, targetting him.
While the Cutters can technically be destroyed (especially with the Hyper Bomb), doing so is very difficult in practice due to their high health and only being on the screen for a very short time. Mega Man can instead avoid them simply by walking forward, causing all Cutters to miss him as long as he does not stop.
===Mega Man: Dr. Wily's Revenge===
Super Cutters reappear in Mega Man: Dr. Wily's Revenge, in a drastically changed form. Rather than being fired from machines, they appear in and as their own entities, hanging in midair and waiting for Mega Man to come near so they can fly forward and begin to move in a large circle. This movement happens in abrupt steps rather than smooth rotations, which can make them difficult to dodge.
Despite being more permanent in this game, Super Cutters can no longer be destroyed at all, with most of Mega Man's shots bouncing off harmlessly. They are still susceptible to the Ice Slasher, however, which will freeze them in place and potentially allow them to be bypassed more easily.
==Official Data==
Super Cutter appears under "Mega Man" in the in Mega Man Legacy Collection. As they have no official art in the original Mega Man, an enlarged version of the sprite is used for their Database entry instead.
==Trivia==
* Concept art included in the in Mega Man Legacy Collection shows a much more complex idea for the Super Cutter, with a winding, segmented body and a pair of scissors for the head. Graphics for this form are present in the game, but no code for the enemy remains.The Cutting Room Floor
==References==
Category:Mega Man 1 enemies
Category:Dr. Wily's Revenge enemies
Category:The Wily Wars enemies
Category:Powered Up enemies
Category:Missing Info - Powered Up
Super Nintendo Entertainment System

The Super Nintendo Entertainment System, commonly known as SNES and known in Japan as the Super Family Computer (FC) or Famicom, is an 16-bit home console first released by Nintendo in Japan in 1990.
==Games==
* Mega Man X
* Mega Man Soccer
* Mega Man X2
* Mega Man 7
* Mega Man X3
* Rockman & Forte(Japan only)
Category:Systems
Super Smash Bros. Ultimate

Super Smash Bros. Ultimate is the 6th entry in the Super Smash Bros. series, or 5th if Super Smash Bros. for Wii U and 3DS is counted as one game. 
== Mega Man-related differences with Super Smash Bros. 4 ==
== Relevance to Mega Man series ==
=== Characters ===
* Mega Man
* Kirby when copying Mega Man's ability, Metal Blade
=== Enemies ===
=== Weapons ===
=== Stages ===
=== Items ===
=== Music ===
=== Spirits ===
== Related to other media ==
== External links ==
* Official website for Super Smash Bros. Ultimate
* Super Smash Bros. Ultimate on Wikipedia
* Super Smash Bros. Ultimate on TV Tropes Wiki
* Super Smash Bros. Ultimate on SmashWiki
* Super Smash Bros. Ultimate on StrategyWiki
* Super Smash Bros. Ultimate on JiggyWikki
* Super Smash Bros. Ultimate on Lylat Wiki
* Super Smash Bros. Ultimate on Nintendo Wiki
* Super Smash Bros. Ultimate on Square Enix Wiki
* Super Smash Bros. Ultimate on Final Fantasy Wiki
* Super Smash Bros. Ultimate on NintendoWiki
Super Smash Bros. for Nintendo 3DS and Wii U

Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, both commonly referred together as Super Smash Bros. 4, are 2014 crossover platform fighter video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo, released for the Nintendo 3DS and Wii U. It is the fourth installment in the Super Smash Bros. series, and is notable for introducing as a playable character.
== External Links ==
* Wikipedia
Super Smash Bros. series

Note: "Stage" in the header row refers to a Stage in Super Smash Bros.
== Games ==
* Super Smash Bros. 4
* Super Smash Bros. Ultimate
* Mega Man 2 - appears as a Masterpiece in Super Smash Bros. for Wii U.
== Characters ==
Note: In Smash Bros., Zero is sometimes referred to as Mega Man Zero
=== Non-Mega Man characters with a page on the wiki ===
* Sonic the Hedgehog
== Enemies ==
=== Minor Enemies ===
* Mettaur
=== Robot Masters ===
 
=== Fortress Bosses ===
* Yellow Devil
* Dr. Wily
== Weapons ==
* Mega Buster
* Super Arm (from Guts Man)
* Hyper Bomb (from Bomb Man)
* Ice Slasher (from Ice Man) 
* Air Shooter (from Air Man) 
* Metal Blade (from Metal Man)
* Crash Bomber (from Crash Man)
* Leaf Shield (from Wood Man)
* Top Spin (from Top Man)
* Spark Shock (from Spark Man)
* Hard Knuckle (from Hard Man)
* Shadow Blade (from Shadow Man)
* Rush Coil
* Charge Shot
* Skull Barrier (from Skull Man)
* Flame Blast (from Flame Man)
* Plant Barrier (from Plant Man)
* Slash Claw (from Slash Man)
* Danger Wrap (from Burst Man)
* Beat Call
* Flame Sword (from Sword Man)
* Tornado Hold (from Tengu Man)
== Stages ==
* Fightable 
** Wily Stage
* Music Only
** 
** Mega Man 2 Medley 
** Air Man Stage
** Quick Man Stage
** Shadow Man Stage 
== Items ==
Name	Sprite	Description
 	 	
* X's Armor
* Proto Man's Armor
* Zero's Armor
* MegaMan.EXE's Armor
* X's Helmet
* Proto Man's Helmet
* Zero's Helmet
* MegaMan.EXE's Helmet
* Energy Tank
* Proto Man 
== Music ==
* 
* Mega Man 2 Medley 
* Air Man Stage
* Quick Man Stage
* Shadow Man Stage 
* Mega Man Retro Medley 
* Mega Man 2 Retro Medley
* Mega Man 3 Retro Medley
* Mega Man 4-6 Retro Medley
* Victory! Mega Man
* Guts Man Stage
* Ice Man Stage
* Bomb Man Stage
* Fire Man Stage
* Wood Man Stage
* Top Man Stage 
* Snake Man Stage 
* Mega Man 4 Medley
* Gravity Man Stage 
* Napalm Man Stage
* Dark Man Stage
* We're Robots (Wily Stage 2) 
* Opening Stage 
* Mega Man 2 Medley
* Air Man Stage 
* Spark Man Stage
* 
* Quick Man Stage
* Shadow Man Stage
* Flash in the Dark (Wily Stage 1)
* X vs. ZERO
* Zero (Theme of ZERO (from Mega Man X))
* Shooting Star
* Victory! Mega Man
== Relation to other Games ==
*
Tamagodon

TamagodonMega Man: Official Complete Works art book, 2009. is an enemy appearing in Mega Man 7. It is a small, green, armless dinosaur with an elongated head crest reminiscent of parasaurolophus, which hatches from a blue egg with yellow spots.
==In the Games==
===Mega Man 7===
In Mega Man 7, Tamagodons are rare enemies, with only a few appearing in the final (laboratory) room of Slash Man's stage, where their eggs can also be seen behind glass panes in the background. The enemy starts out inside an egg, which begins to shake, then crack and hatch when Mega Man approaches or fires shots at it, although firing more shots does not speed up the process.
Once hatched, the dinosaur inside quickly dashes forward in a straight line while staying close to the ground (making it harder to hit), never stopping even at the edge of a pit and turning around only if it touches a wall. If it gets close to Mega Man, it jumps, even when it causes the enemy to leap right over him.
==Trivia==
* Tamagodon's name is a pun on a kind of egg-based donburi dish, tamagodon (from the Japanese word for "egg", 卵 or 玉子, tamago), and the tendency of -don (from Ancient Greek ὀδών (odṓn), "tooth") to be a suffix of some dinosaur names. Taken at face value, the enemy's name can thus also be understood as "egg-tooth".
==References==
Category:Mega Man 7 enemies
Tatsunoko vs. Capcom

is a crossover fighting game developed by Capcom. It features characters and locations from anime made by Tatsunoko Production and video games made by Capcom, including aspects from the Mega Man franchise. 
The first version of the game was 
 in 2008, which was released only in Japan for Arcades and Nintendo Wii. The second was in 2010, an updated re-release with new characters and balance changes which was localized outside of Japan on the Wii.
== Characters ==
==== Story ====
==== Moveset ====
== Enemies ==
== Weapons ==
== Stages ==
== Items ==
== Relation to other Games ==
== References ==
== External Links ==
* Wikipedia
Teck

TeckMega Man: Official Complete Works art book, 2009. is an enemy appearing in Mega Man 6. It is a robot with two plunger-like legs that allow it to walk on ceilings upside-down, with a cannon pointing downwards.
==In the Games==
===Mega Man 6===
In Mega Man 6, Tecks appear in the Frozen Island (Blizzard Man), Restricted Area (Tomahawk Man) and Impregnable Fortress (Yamato Man) stages. As their design suggests, they are found on ceilings, slowly walking in Mega Man's direction. When he is near, they stop their movement and repeatedly fire shots downward at a quick pace, only starting to move again if he leaves their vicinity.
==Official Data==
Teck appears under "Mega Man 6" in the in Mega Man Legacy Collection.
==Related Enemies==
Other Teck varieties have appeared in subsequent games, with similar designs and concepts.
* Icicle Teck (Mega Man 7) - Grows and drops icicles, which briefly become stuck in the ground for Mega Man to stand on.
* Wall Teck (Mega Man 8 and Mega Man & Bass) - Walks on walls rather than ceilings.
==References==
Category:Mega Man 6 enemies
Tel Tel

Tel TelMega Man: Official Complete Works art book, 2009. is an enemy appearing in Mega Man 7. It resembles a robotic teru teru bōzu, a ghost-like paper doll used as a weather charm, and is fittingly able to control the weather.
==In the Games==
===Mega Man 7===
In Mega Man 7, Tel Tels are rare gimmick enemies, with only two appearing in Cloud Man's stage. They hover up and down in place, making no attempt to attack Mega Man (though still harming him through contact damage); however, if he attacks a Tel Tel, it will flip over and cause rain to start falling before flying out of the level, never to return. This rain will continue to fall until Mega Man dies or reaches the boss, and will be falling on the next screen after the first Tel Tel in the stage regardless of whether the enemy was attacked or bypassed in a different manner.
Tel Tel has a special interaction with the Freeze Cracker, as using it on a Tel Tel when it is already raining will cause the rain to turn to snow, which renders the partially-invisible platforms and ladders later in the stage permanently visible. This trick is intended for acquiring the stage's R-U-S-H letter, as well as making progression a bit easier, although the letter can be obtained without it if the player already knows where to look for the invisible objects or discovers them by chance.
==References==
Category:Mega Man 7 enemies
Tengu Man

== In the Games ==
===Mega Man 8===
===Mega Man & Bass===
== Offical Data ==
==In other media==
==Gallery==
==Trivia==
Category:Wily Numbers
Category:Mega Man 8 bosses
Category:Mega Man & Bass bosses
Category:Archie Comics Classic era characters
Category:Beastlike Robot Masters
Category:Mythological design
Category:One hand
Category:Flight
Category:Robots whose maker is unknown
Category:Characters voiced by Darryl Stogre
Category:Brainwashed
Tengu Man Stage

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
== Layout ==
===Boss===
|-
|-
|}
===Boss===
|-
|-
|}
== Items ==
None 
==Gallery==
==See also==
*Middle Stage
==In other media==
==Trivia==
==References==
Category:Mega Man & Bass stages
Category:Opening Stages
The Beginning

== Characters == 
:Note: This is a list of characters who appear in the episode. Characters from the Theme song should go in Theme Song (1994 Animated Series) 
* Fire Man
* Cut Man
* Guts Man
* Bomb Man
* Elec Man 
* Dr. Wily
* Proto Man
* Dr. Light
* /Rock
* Roll
* Rush 
* Doc 
* Eddie 
* Ice Man 
* Mayor of New York City 
== Plot == 
* Wily's robot's attack Kennedy Airport 
* Mega Man comes to stop them, gets hurt
* Rush brings him back to Dr. Light, where he gets repaired. During said repairs, a flashback is shown with:
** Dr. Light and Dr. Wily working on a new prototype. 
** Dr. Wily stealing the prototype blue prints
** 3 Month Timeskip 
** Dr. Light building Rock
** Dr. Light building Roll
** Dr. Willy building Proto Man, using Rock's blueprints. 
** Dr. Light showing Cut Man, Guts Man and Ice Man
** Dr. Wily stealing and reprogramming Cut Man, Guts Man and Ice Man. 
** Dr. Wily stealing Rock and Roll
** Rock and Roll escaping Dr. Wily
** Dr. Light rebuilding Rock into Mega Man
** Dr. Light showing Mega Man Rush
** Roll showing her upgrades 
* Dr. Light finishing the repairs
* Mega Man returning to Kennedy Airport with Rush and Roll
* Mega Man defeating Dr. Wily. 
* Rush playing fetch, catching a plane's wing. 
== Powers ==
* Fire Man - used by Fire Man
* Rolling Cutter - used by Cut Man and Mega Man
* Super Arm - used by Guts Man and Proto Man
* Hyper Bomb - used by both Bomb Man and Mega Man
* Mega Buster - used by Mega Man 
* ??? - used by Ice Man and Mega Man
=== Rush Transformations === 
* Rush Jet 
* Rush board 
* Rush jet ski 
* Rush hang glider 
=== Roll ===
* Vaccum arm 
* some kind of spinning thing
== Locations == 
* Kennedy Airport 
* Dr. Light's Lab (current and via Flashback) 
* Dr. Wily's Lab (via Flashback)
== Items ==
Name	Sprite	Description
 	 	
* Energy Cans
* Battery Biscuits 
== Vehicles ==
* Dr. Wily's ship
* Dr. Wily's airplane 
== Relationship with games == 
Category:Animated series episodes
The Misadventures of Tron Bonne

The Misadventures of Tron Bonne, known as Tron ni Kobun: Rockman DASH Series (トロンにコブン ロックマンDASHシリーズ Toron ni Kobun Rokkuman Dasshu Shirīzu) in Japan, is a spinofff in the Legends era, developed and published by Capcom and released in 1999-2000 for the Playstation.
==Story==
Spoiler warning: Plot and/or ending details follow.
==Characters==
== Enemies ==
=== Minor Enemies ===
=== Mid-bosses ===
=== Bosses ===
== Items ==
== Missions ==
== Gallery ==
== References==
== External Links ==
*
Category:Legends era games
Theme Park Stage

Kanpeki Kōryaku Series #9: Rockman 7: Shukumei no Taiketsu! Hisshō Kōryaku-hō. 1995. is Spring Man's stage in Mega Man 7.
==Description==
== Enemies ==
=== Minor Enemies ===
Name	Image	Description	HP	Damage	Stage(s)
==Layout==
===Boss===
|-
|-
|}
==Items==
Name 	Sprite	Description 	Location within the stage
Hyperbolt 	 	By using a spring in a box to break a certain wall to access the secret room.	
Giant Bolt	 	Use Rush Search above a platform after the room with the giant Life Energy. 	
==Other Media==
==Trivia==
==References==
Category:Mega Man 7 stages
Throw Blade

is an EX Skill appearing in Mega Man Zero 3. It can be obtained by defeating Childre Inarabitta at Level A or higher. It allows to emit a blade projectile from his Z-Saber.
==In the Games==
===Mega Man Zero 3===
In Mega Man Zero 3, Zero obtains Throw Blade by defeating Childre Inarabitta with a Level A or higher. By holding down while attacking with the Z-Saber on the ground, Zero slashes with his Z-Saber to launch a short-ranged blade projectile in front of him. If Zero is equipped with the Ice Chip, the blade gains ice properties and becomes larger and travels further.
Throw Blade can easily be chained into Zero's default Z-Saber combo, making it a useful combo tool.
==Gallery==
MMZ3 - Throw Blade.gif | Throw Blade in Mega Man Zero 3.
MMZ3 - Throw Blade Ice.gif | Throw Blade (Ice) in Mega Man Zero 3.
==See also==
*Kougenjin from Mega Man Zero 2
*Ice Blade from Mega Man Zero 4
Category:EX Skills
Time Man

is a Robot Master first appearing in Mega Man Powered Up. He is a robot who was built by Dr. Light as a prototype for time travel research, only to be kidnapped and reprogrammed for evil by Dr. Wily. He can also be unlocked as a playable character.
== In the Games ==
===Mega Man Powered Up===
Time Man debuted in Mega Man Powered Up as one of the eight Robot Masters on the Stage Select screen, only appearing in New Style.
=== Other Appearances ===
== Other Media ==
==Official Data==
== References ==
 
Category:Powered Up Robot Masters
Title Screen

A Title Screen is the (often) first screen a game (or other pieces of media) shows when it has fully loaded from its respective storage medium. 
It often comes with:
* art work, such as the game's logo and a sprite or two; 
* a menu to select options in; 
* and more.
== Classic era ==
<tabber>
NA=
MM1 - EN Title Screen.png | 
MMLC2 - EN Title Screen.png | Mega Man Legacy Collection 2
RMCW - Title Screen.png | Rockman Complete Works
|-|
JPN=
RMBS - Title Screen.png
|-|
EU=
</tabber>
== X era ==
MMX4 - Title Screen.png | Mega Man X4
MMXLC2 - Title Screen.png | Mega Man X Legacy Collection 2
== Zero era ==
== ZX era ==
== Legends era ==
RDISD - Title Screen.png | Rockman DASH: Itsutsu no Shima no Daibōken!
== Battle Network era ==
RMEXELoN - Title Screen.png | Rockman.EXE Legend of Network
== Star Force era ==
== Crossovers ==
Toad Man Stage (Mega Man 4)

==Description==
== Enemies ==
=== Minor Enemies ===
Name	Sprite	Description	HP	Damage	Stage(s)
==Layout==
=== Minibosses ===
Name	Sprite	Description	HP	Damage	Stage(s)
===Boss===
|-
|-
|}
== Items ==
None
==Trivia==
== In other games ==
==References==
Category:Mega Man 4 stages
Tom Daddy

Tom DaddyMega Man: Official Complete Works art book, 2009. is an enemy appearing in Mega Man 7. It is a slinky robot with a single eye, a more advanced version of the Tom Boy enemy from Mega Man 4 with the added ability to move along ceilings.
==In the Games==
===Mega Man 7===
In Mega Man 7, Tom Daddys appear in Spring Man's stage. They "walk" left and right in the manner of a slinky, pausing on every step, with a longer pause before turning around. Like the original Tom Boy, they are able to walk off ledges, but only if the height difference is exactly two blocks; otherwise, the Tom Daddy turns around at the edge.
Some Tom Daddys start out upside-down on the ceiling, where they move in the same manner as on the floor. If Mega Man comes near such a Tom Daddy, it may stop and extend itself down from the ceiling and onto the floor and continue walking there; however, once on the floor, it cannot return to the ceiling.
==Related Enemies==
* Tom Boy (Mega Man 4) - A less complex slinky enemy that cannot walk on ceilings.
==References==
Category:Mega Man 7 enemies
Top Man Stage (Mega Man 3)

==Description==
<tabber>
Mega Man 3=
|-|
The Wily Wars=
</tabber>
==Enemies==
=== Minor enemies ===
<tabber>
Mega Man 3=
Name	Sprite	Description	HP	Damage	Stage(s)
|-|
The Wily Wars=
Name	Sprite	Description	HP	Damage	Stage(s)
</tabber>
==Layout==
=== Mid-Boss ===
<tabber>
Mega Man 3=
Name	Image	Description	HP	Damage	Stage(s)
|-|
The Wily Wars=
Name	Image	Description	HP	Damage	Stage(s)
</tabber>
=== Robot Masters ===
<tabber>
Mega Man 3=
|-
|-
|}
|-|
The Wily Wars=
|-
|-
|}
</tabber>
==Items ==
<tabber>
Mega Man 3=
Name	Sprite	Description	Location within the stage
1-UP	 	 	
|-|
The Wily Wars=
Name	Sprite	Description	Location within the stage
1-UP	 	 	
</tabber>
== References ==
Category: Mega Man 3 stages
Category: The Wily Wars stages
Torch Man (DOS)

Torch Man (or Torchman) is a Robot Master who appeared in Mega Man 3: The Robots are Revolting. He is one of the robots who goes berserk and rebels against the humans.
Torch Man is a red robot based on a welding torch. His Stage Select portrait bears a striking resemblance to Magnet Man, although he lacks the magnet atop his head along with gray eyes; his in-game sprite appears to have a bright blue visor shielding his eyes to protect them from the high heats of his Torch Arm. His body is based on Magnet Man, although with all the detail stripped from it and his arms and legs being changed to simple tubes. His special weapon is Torch Arm, a burning ball of fire he fires from his arm cannon.
==In the Games==
===Mega Man 3===
In Mega Man 3: The Robots are Revolting, Torch Man is one of the main bosses that can be selected from the start, and the 1st in reading order. His stage is, curiously, a sewer with water and moss adorning the stage, along with suburban houses above his stage. 
Torch Man is fought at the end of the stage in a waterlogged room. During his fight he will jump on Mega Man, trying to hurt him and when he reaches a wall, he stops to fire his Torch Arm, which travels in a straight line.
Torch Man is weak to the Water Shooter, which deals 8 damage to him, and has minor weaknesses to the Blade Launcher.
Category:Mega Man 3 (DOS) Robot Masters
Tornado Tonion

Tornado Tonion, known as R20: Rockman & Rockman X Official Complete Works. 2008. in Japan, is a Maverick from the X era, appearing as one of the main bosses in Mega Man X7. He is an electricity-themed Reploid based on an onion, who fights by spinning and dancing with tornadoes. He is a member of the vigilante syndicate Red Alert.
== In the Games == 
=== Mega Man X7 ===
Tornado Tonion debuted in Mega Man X7 as one of the eight Mavericks on the Stage Select screen. He serves as the boss of the Radio Tower stage. He is a member of Red Alert who loves to dance, and occupies a radio transmission tower as part of the conflict.
Tornado Tonion attacks the player by spinning towards them in a tornado, and attacking with his onion scales. Defeating Tonion grants Volt Tornado to Axl and X, and Raijinshou to Zero. His weakness is the Gaea Shield or Gokumonken from Soldier Stonekong, which sends him spinning away. A boss attack rematch with Tornado Tonion later occurs in the Crimson Palace.
===Other Game Appearances===
* In Rockman ✕over, Ride Boarski appears in a Battle Memory.
* In TEPPEN, Ride Boarski appears as a Unit Card.
== Other Media ==
* In Rockman X7 4Koma Manga Kingdom, Tornado Tonion reprises his role from Mega Man X7.
* In the Archie Mega Man comic, Tornado Tonion appears in the "Worlds Unite" arc as one of the Mavericks resurrected in Sigma's army.
== Official Data ==
===Mega Man X7===
He has hijacked a radio tower and now waits for the Maverick Hunters at the top. He can summon and control electrically-charged tornadoes to capture his enemies.Game manual, Rockman X7. July 2003.
=== Compendium of Rockman X ===
=== Mega Man X Legacy Collection Gallery ===
==Behind the Scenes==
===Developer Commentary===
:"This is a fat onion guy who becomes skinny once you peel him. Even though his arms are floating, he still looks quite like a 'Mega Man X' character, which was a relief. His nose is usually pointed, but he keeps it tucked away during the game." - (Concept Art Room)(Archived) Capcom Japan official website, Rockman X7. 2003. (http://www.capcom.co.jp/rockmanx7/)
===Nomenclature===
Language	Name 	Origin
Japanese	 	"Debonion" is likely a portmanteau of onion and the Japanese meaning fat.
English 	Tornado Tonion	"Tonion" is a portmanteau of onion and ton, referring to his weight. It was also possibly done in order to make his name an alliteration.
== References ==
Category:Mega Man X7 Mavericks
Totem Cannon

Mega Man Zero Official Complete Works. 2008. Page 99 is an indestructible enemy that appears in Mega Man Zero only appearing in Old Surface City. It is initally small with a spiky invulnerable purple top. Upon approaching it, it generates three yellow structures that contain cannons within each to attack with. The yellow structures can be destroyed with Zero's attacks but will indefinitely be recreated.
==Gallery==
File:MMZ Totem Cannon Screenshot.jpg|Totem Cannon in the Old Surface City
== References ==
==Similar enemies==
*Totem Gate
*Totem Polen
*Shabaroller
== References ==
Category:Mega Man Zero enemies
Category:Cannon enemies
Category:Invincible enemies