Irida (Masters)

Irida (Japanese: カイ Kai) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . She forms a sync pair with . The sync pair can be obtained through a limited Master Fair sync pair scout beginning on June 2, 2023. This pair can be upgraded to since it first released.
Irida also forms a sync pair with her . This pair can be obtained by reaching Friendship Level 100 with Irida in the Trainer Lodge beginning on July 1, 2023. This pair can be raised to since it first released, though this pair lacks an EX style.
Irida in her Special Costume forms a sync pair with her . This pair can be obtained through a limited costume sync pair scout and was first made available on March 16, 2024. This pair can also be raised to since its release.
==In the games==
==Glaceon==
===Availability===
Irida is exclusive to Master Fair scouts. Her offering rate was increased in the following sync pair scouts:
She was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	3 	92 	110 	95% 	All opponents 	Lowers the target's Speed by one stat rank. 	
Ice Wish 	2(2 uses)	— 	— 	— 	Entire field	Turns the field of play's zone into an Ice Zone. (An Ice Zone powers up Ice-type attacks.) 	 	
Dancing 	 	2(1 use)	200 	240 	— 	An opponent 	Activation Condition: When a hailstorm is caused. Deactivation Condition: When the weather condition is no longer a hailstorm.Never misses. Has a chance (10%) of leaving the target frozen. Lowers the target's Sp. Def by four stat ranks. Applies the Move Gauge Acceleration effect to the allied field of play. Applies the Free Move Next effect to the user.	
Chilled to Your Core!	0(1 use) 	— 	— 	— 	Self 	Raises the user's Sp. Atk by four stat ranks. Raises the user's critical-hit rate by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs during a hailstorm.	 	
 	 	 	 	 	 	 	 	
Great Wide World 	 	— 	200 	240 	— 	An opponent 	This attack's power increases during a hailstorm. (6★ EX effect: Sync move power will be multiplied by 1.5.)(EX role effect: The sync buff is doubled the first time a sync move is used.) 	
===Skills===
Name 	Description
 	
 	Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Sinnoh theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Space Spreads over Hisui	Protects all allied sync pairs from damage from a hailstorm. Powers up the moves of all allied sync pairs during a hailstorm. Quickly charges the move gauge during a hailstorm.
 	Causes a hailstorm when the user turns the field of play's zone into an Ice Zone.
 	Protects the user against critical hits.
 	
Ice Tech 	Raises allies' Attack and Sp. Atk by 12 when using Ice-type attacks.Raises the maximum HP of all allied sync pairs by 12.
Sinnoh Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Nature Lover Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
Artistic Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
 	
Soothing ↑ 2 	Raises the following discovery level by 2:• Soothing Crystal
===Sync grid===
Irida & Glaceon's sync grid is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +10 	Sp. Atk +10 	4 	48 	2
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +20 	Speed +20 	7 	84 	2
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	1
Icy Wind: Power +3 	Icy Wind: Power ↑ +3 	3 	36 	2
Icy Wind: Accuracy +5 	Icy Wind: Accuracy ↑ +5 	3 	36 	2
Icy Wind: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Dancing Ice Beam: Power +3 	Dancing Ice Beam: Power ↑ +3 	3 	36 	1
Dancing Ice Beam: Power +3 	Dancing Ice Beam: Power ↑ +3 	3 	36 	1
Dancing Ice Beam: Power +3 	Dancing Ice Beam: Power ↑ +3 	3 	36 	1
Ice Wish: 	Applies the Free Move Next effect to the user when its move is successful. 	10 	120 	3
Chilled to Your Core!: 	Raises the user's Sp. Atk by two stat ranks when its move is successful. 	8 	96 	2
 	Prevents the user from flinching. 	5 	60 	1
 	Powers up the user's moves during a hailstorm. 	10 	120 	1
 	Reduces damage when the user is hit by an attack move during a hailstorm. 	7 	84 	2
 	Status conditions cannot be inflicted on the user during a hailstorm. 	7 	84 	2
 	Raises the user's Sp. Def by two stat ranks when it enters a battle. 	7 	84 	2
 	Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. 	8 	96 	2
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 	8 	96 	2
 	Applies the Free Move Next effect to the user after using its sync move. 	9 	108 	2
 	Lowers the target's Sp. Atk by one stat rank when a move targeting that opponent is successful. 	7 	84 	3
 	Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. 	10 	120 	3
 	The more the target's Speed is lowered, the more it powers up the user's moves. 	10 	120 	3
 	The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 	10 	120 	3
 	Turns the field of play's zone into an Ice Zone the first time the user enters a battle each battle. (An Ice Zone powers up Ice-type attacks.)	10 	120 	3
 	Extends the duration of a hailstorm when a hailstorm is caused while the user is on the field. 	10 	120 	3
 	Extends the duration of the Ice Zone when the zone turns into an Ice Zone while the user is on the field. 	10 	120 	3
Great Wide World Ice Beam: Power +25	Great Wide World Ice Beam: Power ↑ +25 	5 	60 	3
Great Wide World Ice Beam: Power +25	Great Wide World Ice Beam: Power ↑ +25 	5 	60 	3
==Flareon==
===Availability===
Irida & Flareon can be teamed up with by scouting Irida and raising her to friendship level 100 in the Trainer Lodge.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	2	47 	56 	95% 	An opponent 	Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target burned. 	
X Attack 	0(2 uses)	—	— 	— 	Self	Raises the user's Attack by two stat ranks. 	 	
 	 	3	123 	147 	100%	An opponent 	Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.	
Vast World! 	0(2 uses)	—	— 	— 	Self	Raises the user's Sp. Def by one stat rank. Raises the user's critical-hit rate by two stat ranks. Applies the Gradual Healing effect to the user.	 	
 	 	 	 	 	 	 	 	
Can't Stand the Swelter Fire Impact	 	—	200 	240 	— 	An opponent 	This attack's power increases when the target is burned.(6★ EX effect: Sync move power will be multiplied by 1.5.) 	
===Skills===
Name 	Description
 	
 	Reduces recoil damage received from using moves that have the recoil effect tag.
 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
 	Raises the chance of inflicting status conditions with the additional effects of moves.
 	
Fire Tech 	Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks.Raises the maximum HP of all allied sync pairs by 12.
Sinnoh Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Nature Lover Tech	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
Artistic Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
 	
Soothing ↑ 2 	Raises the following discovery level by 2:• Soothing Crystal
===Sync grid===
The sync grid for Irida & Flareon is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	2
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +10 	Attack +10 	4 	48 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Fire Fang: Power +3 	Fire Fang: Power ↑ +3 	3 	36 	1
Fire Fang: Power +3 	Fire Fang: Power ↑ +3 	3 	36 	1
Fire Fang: Power +3 	Fire Fang: Power ↑ +3 	3 	36 	1
Fire Fang: Power +3 	Fire Fang: Power ↑ +3 	3 	36 	1
Fire Fang: Power +3 	Fire Fang: Power ↑ +3 	3 	36 	1
Fire Fang: Accuracy +5 	Fire Fang: Accuracy ↑ +5 	3 	36 	2
Fire Fang: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Flare Blitz: Power +3 	Flare Blitz: Power ↑ +3 	3 	36 	1
Flare Blitz: Power +3 	Flare Blitz: Power ↑ +3 	3 	36 	1
Flare Blitz: Power +3 	Flare Blitz: Power ↑ +3 	3 	36 	1
Flare Blitz: Power +3 	Flare Blitz: Power ↑ +3 	3 	36 	2
Flare Blitz: Power +3 	Flare Blitz: Power ↑ +3 	3 	36 	2
Flare Blitz: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
X Attack: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
X Attack: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Vast World!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
 	Prevents the user from getting burned. 	5 	60 	1
 	Attack cannot be lowered. 	5 	60 	1
 	Powers up moves that are super effective. 	7 	84 	2
 	Powers up the user's sync moves that are super effective. 	9 	108 	2
 	Raises the chance of inflicting status conditions with the additional effects of moves. 	9 	108 	3
 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.	9 	108 	3
 	Powers up the user's sync move when the target is burned. 	9 	108 	3
 	Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 	10 	120 	3
 	Powers up the user's moves when the target is burned. 	10 	120 	3
 	Reduces recoil damage received from using moves that have the recoil effect tag. 	10 	120 	3
Can't Stand the Swelter Fire Impact: Power +25	Can't Stand the Swelter Fire Impact: Power ↑ +25 	5 	60 	3
Can't Stand the Swelter Fire Impact: Power +25	Can't Stand the Swelter Fire Impact: Power ↑ +25 	5 	60 	3
Can't Stand the Swelter Fire Impact: Power +25	Can't Stand the Swelter Fire Impact: Power ↑ +25 	5 	60 	3
Can't Stand the Swelter Fire Impact: Power +25	Can't Stand the Swelter Fire Impact: Power ↑ +25 	5 	60 	3
==Zoroark (Hisuian Form)==
===Availability===
Irida (Special Costume) is exclusive to costume scouts. Her offering rate was increased in the following sync pair scouts:
She was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	4	170 	204 	100% 	An opponent 	Lowers the target's Attack by one stat rank. 	
Dire Hit All + 	0(2 uses)	—	— 	— 	All allies	Raises the critical-hit rate of all allied sync pairs by two stat ranks. 	 	
Mystifying 	 	4	200 	240 	100% 	An opponent 	Activation Condition: When any allies use moves a total of three times. Deactivation Condition: When this move is used.This attack's power is doubled against targets that are affected by a status condition, flinching, confused, or trapped. Lowers the target's Attack by four stat ranks. Makes the target flinch.	
Battle from the Heart! 	0(1 use) 	—	— 	— 	Self 	Raises the user's Sp. Atk and evasiveness by four stat ranks. Applies the Free Move Next effect to the user.	 	
 	 	 	 	 	 	 	 	
Dancing to the Flute Ghost Beam	 	—	250 	300 	— 	An opponent 	(6★ EX effect: Sync moves will target all opposing sync pairs.)(EX role effect: Sync move power will be multiplied by 1.5.) 	
===Skills===
Name 	Description
 	
 	Applies the Free Move Next effect to the user or increases its Special Moves ↑ Next effect by one rank when its attack move is successful.
 	Leaves the target trapped when the user's attack move against it is successful.
 	The more the user's evasiveness is raised, the more it powers up the user's sync move.
 	
Ghost Strike 	Raises allies' Attack and Sp. Atk by 15 when using Ghost-type attacks.
Sinnoh Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Special Costume Strike	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Nature Lover Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Artistic Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Fiery ↑ 2 	Raises the following discovery level by 2:• Fiery Crystal
===Sync grid===
Irida (Special Costume) & Zoroark's sync grid is an expanded grid, made available since the sync pair was first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	0 	5 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Atk +5 	Sp. Atk +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Bitter Malice: Power +2 	Bitter Malice: Power ↑ +2 	3 	36 	1
Bitter Malice: Power +2 	Bitter Malice: Power ↑ +2 	3 	36 	1
Bitter Malice: Power +2 	Bitter Malice: Power ↑ +2 	3 	36 	1
Bitter Malice: Power +2 	Bitter Malice: Power ↑ +2 	3 	36 	2
Bitter Malice: Power +2 	Bitter Malice: Power ↑ +2 	3 	36 	2
Bitter Malice: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	1
Mystifying Bitter Malice: Power +3 	Mystifying Bitter Malice: Power ↑ +3 	3 	36 	1
Mystifying Bitter Malice: Power +3 	Mystifying Bitter Malice: Power ↑ +3 	3 	36 	1
Mystifying Bitter Malice: Power +3 	Mystifying Bitter Malice: Power ↑ +3 	3 	36 	1
Mystifying Bitter Malice: Power +3 	Mystifying Bitter Malice: Power ↑ +3 	3 	36 	2
Mystifying Bitter Malice: Power +3 	Mystifying Bitter Malice: Power ↑ +3 	3 	36 	2
Dire Hit All +: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Battle from the Heart!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	2
Battle from the Heart!: 	Raises the user's Sp. Atk by two stat ranks when its move is successful. 	9 	108 	3
Battle from the Heart!: 	Raises the user's evasiveness by two stat ranks when its move is successful. 	9 	108 	3
 	Prevents the user from becoming trapped. 	5 	60 	1
 	Increases the amount of damage an opponent takes from being trapped. 	7 	84 	2
 	Has a chance (30%) of applying the Supereffective ↑ Next effect to the user when its attack move is successful against a flinching, confused, or trapped opponent.	8 	96 	2
 	Raises the Speed of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses. 	8 	96 	2
 	Reduces damage when the user is attacked by Fighting-type moves. 	8 	96 	2
 	Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. 	9 	108 	2
 	Increases the user's Special Moves ↑ Next effect by one rank after using its sync move. 	9 	108 	2
 	Powers up the user's moves when the target is trapped. 	10 	120 	3
 	The more the target's Attack is lowered, the more it powers up the user's sync move. 	10 	120 	3
 	Has a chance (50%) of increasing the user's Special Moves ↑ Next effect by one rank when its attack move is successful. 	10 	120 	3
 	Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle. 	10 	120 	3
 	Critical hits land more easily when the user attacks with a sync move. 	10 	120 	3
 	Lowers the target's Sp. Def by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent. 	10 	120 	3
Dancing to the Flute Ghost Beam: Power +25	Dancing to the Flute Ghost Beam: Power ↑ +25 	5 	60 	3
Dancing to the Flute Ghost Beam: Power +25	Dancing to the Flute Ghost Beam: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Irida & Glaceon can be battled against in:
* Daily Type Rotation: (as a side foe; September 21 to October 6, 2024)
===Story appearances===
Irida appears in her normal outfit in the following story areas:
* Arceus Arc: Prelude: Mysterious Stones Chapter: The Echo of a Deity's Voice
* Story events:
** Travelers from a Distant Past
** We Should Battle!
** Together in an Unknown Land
** Let's Go In Search of Wonder
** The Electrifying Influencer
** Joyful Music with Everyone
* Costume event: The Power of Dance
Irida appears in her special costume in the following story areas:
* Costume event: The Power of Dance
* Story event: Festive Sun and Moon
===Sync pair stories===
====Irida & Glaceon====
* A Day with Irida
====Irida (Special Costume) & Zoroark====
* A Gathering of Dance Lovers!
* Ways to Communicate with Pokémon
* Let's Dance Together!
* Express with Your Heart and Body
* Your Place Has Found You
==Quotes==
==Gallery==
 	 	 	 	
VS model(Normal colors) 	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Irida's sync move mindscape()
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	Irida Plushie decorationfor the
 	 	 	 	
Medal1★ Travelers from a Distant Past	Medal2★ Travelers from a Distant Past	Medal3★ Travelers from a Distant Past	MedalResolve in a New Era 	splash screen
 	 	 	 	
Trainer Lodge Friend Snapshot 	Trainer Lodge Friend Snapshot 	Trainer Lodge Story Snapshot 	Trainer Lodge Story Snapshot	Artwork commemorating Trainer Lodge Weekby MaP
===Irida (Special Costume)===
 	 	 	 	
VS model(Normal colors) 	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Irida's sync move mindscape(Special Costume)
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this!	Trainer emoteThanks! 	Trainer Lodge Friend Snapshot
 	 	 	 	
Medal1★ The Power of Dance	Medal2★ The Power of Dance	Medal3★ The Power of Dance 	MedalClouds Clear, Moon Appears	
==Trivia==
* It was announced on May 28, 2023, that Irida would be added to the Trainer Lodge in July 2023, making her the first character to have her addition to the Trainer Lodge announced more than a month in advance.
* All versions of Irida use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include , , and .
* In one of Irida's Pokémon Center conversations, she says she's heard about Alola's island kahunas and mistakenly assumes they're Pokémon. This is a joke that was lost in translation, as the Japanese name for island kahuna (しまキング Island King or しまクイーン Island Queen) is very similar to the Japanese name for noble Pokémon (キング・クイーン Kings and Queens).
* In Irida's first friendship story, she and the player get to see three different locations in virtual reality, represented by other characters' sync move mindscapes:
** The Bell Tower, as seen in 's mindscape.
** The entrance to in Unova, as seen in 's mindscape.
** The Snowpoint Gym, as seen in 's mindscape.
* In The Power of Dance costume event, it is revealed that Irida her Zoroark in a space-time distortion.
* Irida & Glaceon are the first Master Fair-exclusive sync pair.
===Origin===
Irida's design is based on her appearance in Pokémon Legends: Arceus. Glaceon is Irida's signature Pokémon in the core series games. Glaceon's entry comes from .
Flareon is another Pokémon that Irida uses in the core series games. Flareon's Dex entry comes from Pokémon Ultra Sun.
Irida is not seen owning a Hisuian Zoroark outside this game, though it was introduced in Pokémon Legends: Arceus, like Irida was. Moreover, it is native to the Alabaster Icelands, just like Irida. Zoroark's Dex entry comes from Pokémon Legends: Arceus.
==In other languages==
Dancing Ice Beam
Chilled to Your Core!
Great Wide World Ice Beam
Vast World!
Can't Stand the Swelter Fire Impact
Mystifying Bitter Malice
Battle from the Heart!
Dancing to the Flute Ghost Beam
==References==
==Related articles==
Category:Pearl Clan
Category:Masters EX characters with an EX style
Category:Masters EX characters with an alternate outfit
de:Perla#Pokémon Masters EX
es:Nákara#Pokémon Masters
zh:珠貝#Masters