nyuuzyou/wikis huggingface dataset:
Championship Manager 2007 (DLC Challenge Mode Scenarios prototype)

A prototype DLC of Championship Manager 2007 for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Feb 10, 2025.
To Do: The uploader couldn't get the retail dlc, so he's not sure if it's a prototype or not. Check it out.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Championship Manager 2007 (DLC January 2007 Database Update prototype)

A prototype DLC of Championship Manager 2007 for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Feb 10, 2025.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Championship Manager 2008 (Oct 15, 2007 prototype)

A prototype of Championship Manager 2008 for PC.
==Notes==
*Review Build.
*All files dates 1 day after the build but inside the setup paste, some files dates beyond the official date.
*The license date has expired, this build needs some patch to play it out.
*Original filename: Championship Manager 2008 (Oct 15, 2007) [Review].rar (Repacked in March 10, 2024 to add the install data).
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Championship Motocross 2001 featuring Ricky Carmichael (Dec 8, 2000 prototype)

A prototype of Championship Motocross 2001 featuring Ricky Carmichael for the PlayStation.
==Notes==
* US prototype; same build date as retail release.
* On the original release, it is labeled as being dated December 12, 2000, which might be incorrect
* Volume identifier is CMX2001 instead of the game's serial (SLUS01230).
* The month in the recording date and time volume descriptor is mislabeled as May.
* LBZTEST.BIN has quieter audio in the prototype. This is the only different file in the prototype; all others match US retail.
* Original filename: Championship Motocross 2001 Featuring Ricky Carmichael (Dec 12, 2000).rar
==Origin==
Cmx2001.png|Original disc
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Championship Surfer (Aug 15, 2000 prototype)

A prototype of Championship Surfer for the Sega Dreamcast.
==Notes==
* The Krome Studios logo is a static image. In the final, it's an FMV.
* The prototype is missing the opening FMV.
* The title screen is different, featuring a different logo. The build number is present on the title screen in this prototype as well.
* No music seems to be present yet.
* For the main menu, the prototype features a clear picture of a real surfer. In the final, it uses a transparent prerendered surfer instead.
==Screenshots==
demul 2015-05-24 16-48-05-487.png|Title screen.
demul 2015-05-24 16-48-16-368.png|Main menu.
demul 2015-05-24 16-48-29-061.png|Gameplay 1.
demul 2015-05-24 16-50-35-754.png|Gameplay 2.
demul 2015-05-24 16-51-06-773.png|Gameplay 3.
demul 2015-05-24 16-51-39-533.png|Window CE logo.
==Videos==
<youtube width="480" height="340">-Rq_Vbs-tH8</youtube>
Charge 'N Blast (Jul 11, 2000 prototype)

A prototype of Charge 'N Blast for the Dreamcast.
==Notes==
* Build date written on top of GD-R, an alternative date is specified in the header but it's possibly incorrect.
* Predates the final Japanese build (the first available build) by three months.
* English prototype, although the console boots in PAL mode for some reason.
* Slightly larger SEGA logo.
* Different copyright information on the title screen.
* On the Options screen, the Jump Pak setting is referred to as "Viblation".
* Executable information:
** Executable Name: /1ST_READ.PAL
** Executable checksum (MD5): 542314bd134100b38401b882adbaba1c
** Executable timestamp: 2000-08-02 10:14:54
* Header Information (IP.BIN):
** Header - Title: CHARGEN BLAST
** Header - Release Date: 20001107
** Header - Region: E
** Header - Device Info: FBEB GD-ROM1/1
** Header - Product Version: V0.900
** Header - Maker ID: SEGA LC-T-449
** Header - Product Number: T44902D 50
* Volume Information:
** Volume Identifier: CHARGEN_BLAST
** Volume Set Identifier: CHARGEN_BLAST
** Volume Creation Date: 2000-08-02 10:14:54
** Volume Modification Date: 2000-08-02 10:14:54
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
Capcom vs. SNK copy 3 (22).png
Charge N Blast 0.8 (1).png
Charge N Blast 0.8 (2).png
Charge N Blast 0.8 (3).png
Charge N Blast 0.8 (4).png
Charge N Blast 0.8 (5).png
Charge N Blast 0.8 (6).png
Charge N Blast 0.8 (7).png
Charge N Blast 0.8 (8).png
Charge N Blast 0.8 (9).png
Charge N Blast 0.8 (10).png
Charge N Blast 0.8 (11).png
Charge N Blast 0.8 (12).png
Charge N Blast 0.8 (13).png
Charge N Blast 0.8 (14).png
Charge N Blast 0.8 (15).png
Charge N Blast 0.8 (16).png
Charge N Blast 0.8 (17).png
Charge N Blast 0.8 (18).png
Charge N Blast 0.8 (19).png
==Origin==
Charge N Blast 0.8.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Charge 'N Blast (Sep 29, 2000 prototype)

A prototype of Charge 'N Blast for the Dreamcast.
==Notes==
* Build date written on top of GD-R, an alternative date is specified in the header but it's possibly incorrect.
* English prototype.
* Build almost one month before the final Japanese build (the first available build).
* Executable information:
** Executable Name: /1ST_READ.BIN
** Executable checksum (MD5): 11ab2bd8f4e5f0672858e5eb868ed062
** Executable timestamp: 2000-08-02 10:14:54
* Header Information (IP.BIN):
** Header - Title: CHARGEN BLAST
** Header - Release Date: 20000823
** Header - Region: U
** Header - Device Info: 4737 GD-ROM1/1
** Header - Product Version: V0.900
** Header - Maker ID: SEGA LC-T-00
** Header - Product Number: T0000M
* Volume Information:
** Volume Identifier: CHARGEN_BLAST
** Volume Set Identifier: CHARGEN_BLAST
** Volume Creation Date: 2000-08-02 10:14:54
** Volume Modification Date: 2000-08-02 10:14:54
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
Charge N Blast 0.900 (1).png
Charge N Blast 0.900 (2).png
Charge N Blast 0.900 (3).png
Charge N Blast 0.900 (4).png
Charge N Blast 0.900 (5).png
Charge N Blast 0.900 (6).png
Charge N Blast 0.900 (7).png
Charge N Blast 0.900 (8).png
Charge N Blast 0.900 (9).png
Charge N Blast 0.900 (10).png
Charge N Blast 0.900 (11).png
Charge N Blast 0.900 (12).png
Charge N Blast 0.900 (13).png
Charge N Blast 0.900 (14).png
Charge N Blast 0.900 (15).png
Charge N Blast 0.900 (16).png
Charge N Blast 0.900 (17).png
==Origin==
Charge N Blast 0.900.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Chariot Race (prototype)

A prototype of Chariot Race for the Commodore VIC-20.
==Notes==
* Game refers to itself as "CHAR 3.5K VER" while loading
* The data in the cassette is incomplete, and, as such, the game will not load correctly
* .TAP and .DMP dumps are provided
==Origin==
ChariotRace proto tape.jpg|Cassette tape
==Acknowledgements==
From the original release:
:With a huge thanks to Mat Allen for loaning his Road Race purchase for preservation, Paul Drury for his input and kindly providing details from his interview with the Hope family, Andy Hewitt for the heads up about Road Race and also looking at the Chariot prototype tape, Toby Hope for all his help, photos and input, Margaret Hope for her final words to conclude the piece and OldKit1975 for kindly selling the prototype tapes to ensure they were fully saved.
==See also==
* A tribute to Micro-Antics (Commodore VIC-20) - Games That Weren't
Chase the Express (Apr 27, 2000 prototype)

A late localization prototype of Chase the Express (also known in the US as Covert Ops: Nuclear Dawn) for the Sony PlayStation.
==Origin==
11753_20210606_124805.jpg|Disc front (Disc 1).
11754_20210606_124822.jpg|Disc front (Disc 2).
==See also==
*Original release thread on ObscureGamers.com
*Redump.org entry (Disc 1)
*Redump.org entry (Disc 2)
Chavez (prototype)

A prototype of Chavez (also known as Riddick Bowe Boxing in Japan and the US) for the SNES.
==Notes==
* Original release has an intro
==Origin==
RMK._NFO_!
 ANOTHER COOL & FAST RELEASE BY:
 _______________/\ __|__ _________ _______
 \___ \ _____ \/ : |/ ____ \/ __ /
 / / __/ /\ \ \ _:__ _/ | \ \__ \/
 / \ \__\/ \ \ / | \ \ | / \| \_
 \__|\_________/__\/__|__|\ /__|_____/_____/
 | \/
 Romkids BulletinBoardSystems:
 -----------------------------
 HOUSE OF COOLNESS......+49-89-6518168....(9NODES)..ROMKIDS WHQ
 LITHIUM................313-479-5924......(5NODES)..ROMKIDS USHQ
 SKULL BUGGERY..........706-650-1417......(5NODES)..ROMKIDS USHQ
 MASTURBATION STATION...305-552-1192......(5NODES)..ROMKIDS USHQ
 NETWORK................+31-25-5031623....(3NODES)..ROMKIDS AWHQ
 IF YOU WANA BUY CHEAP CONSOLE COPIERS
 IF YOU CAN SELL US THE NEWEST CONSOLE GAMES
 IF YOU WANA JOIN ROMKIDS:
 CALL: +49-171-5236777
 A SPECIAL THX TO B... & S..... YA WILL HERE ABOUT IT!
==See also==
* No-intro entry.
Chelnov (Jul 23, 1997 prototype)

A prototype of the unreleased Chelnov for the Sega Saturn.
==Notes==
* This prototype was dumped before but was recently redumped with DiscImageCreator using Redump.org standards by ObscureGamers in 2021 as part of the OG Sega Saturn Group Buy 2021. 
==Screenshots==
File:Chelnov beta 4.jpg
File:Chelnov beta 5.jpg
File:Chelnov beta 6.jpg
File:Chelnov beta 1.jpg
File:Chelnov beta 3.jpg
==Origin==
Chelnov (Jul 23, 1997 prototype).png|Disc front (OG).
Chessmaster 7000 (Sep 17, 1999 prototype)

A build of Chessmaster 7000 for the PC from 1999-09-17 (seven days after the release build, but ten days before the release build was released).
==Origin==
Chessmaster 7000-1999-09-17-03-Disc 1-Small.png|Disc 1 front
Chessmaster 7000-1999-09-17-02-Booklet-Disc 1-Small.png|Disc 1 booklet
Chessmaster 7000-1999-09-17-05-Disc 2-Small.png|Disc 2 front
Chessmaster 7000-1999-09-17-04-Booklet-Disc 2-Small.png|Disc 2 booklet
==See also==
* Original release page on Archive.org
Chester Cheetah: Wild Wild Quest (Lynchmob prototype)

A prototype of Chester Cheetah: Wild Wild Quest for the SNES.
==Origin==
MOB-CHES.NFO
 _______ _______
 _________/ /_________________________________/ /______
 \ / / / _ / / _ /
 / / / / / / /______/ / /
 / /_______ / / / / / / /
 / / /_______\ /______\____________/______/ /
 /_____________/ /______/ _______ /________\
 _________________________________/ ____/______
 \ _ _ / / \__ /
 / / / / / / / /
 / / / / / / / /
 /______/____/ /______________\_____________\
 /_____\----------------PRESENTS!----
 Chester Cheetah II - Wild Wild Quest [SNES/SMC/10MB]
 >> SUPPLiED BY: ThE TaG TeAm oF : /\ThE BuGGeR!/\-Dragon Avenger!<<
 
 -*- LYNCH MOB BOARDS -*-
 ThE GhETTO [WHQ] [510-PRI-VATE] UNLAWFUL ENTRY [USHQ] [NOW-TEN-NODE]
 HYSTERiA [CHQ] [905-277-0993] COMMITTED SUICIDE [EHQ] [496084950093]
 * WELCOME DRAGON AVENGER INTO LYNCH MOB! *
 --------------------------------------------------------------
 WE ARE LOOKING FOR PAYING DIST SITES, CC SUPPLIERS/CUSTOMERS 
 WE ARE ALSO LOOKING FOR A FEW GOOD HEADBANGERS! (WATCH OUT!) 
 --------------------------------------------------------------
==See also==
* No-intro entry
Chester Field: Ankoku Shin heno Chousen (Prototype)

A prototype of Chester Field: Ankoku Shin heno Chousen for the Famicom.
==Origin==
ChesterField proto cart1.jpg|Cart front
ChesterField proto cart2.jpg|Cart back
ChesterField proto cart3.jpg|PCB front
ChesterField proto cart4.jpg|PCB back
==Acknowledgements==
From the original release:
:Thanks to kevtris for dumping Chester Field.
Chester Field: Ankoku Shin heno Chousen (US prototype)

An unreleased US localization of Chester Field: Ankoku Shin heno Chousen for the NES.
==Notes==
* Was to be published by Vic Tokai, who inexplicably also published a C64 port of the game. 
* There is nothing that tells you this, but the game features level ups. When your EXP in the menu is at 99, dying or visiting the Senior(the first building in Stage 1) will grant this with no fanfare. It also caps you per stage, you cannot go past level 2 in stage 1 for example.
* Taking damage while on a ladder makes the game behave oddly. For example, it may push the character to the right or left, leaving them hanging in midair.
==Origin==
PXL_20241226_010407643.jpg
PXL_20241224_233839036.jpg
Chicago Enforcer (Nov 8, 2004 prototype)

A prototype/prerelease build of Chicago Enforcer for the Xbox (previously released as Mob Enforcer for the PC) from 2004-11-08 (about 3.5 months before the game was released).
==Notes==
* CVLT OF OSIRIS obtained two copies of this prototype. Redump data with matching hashes is included for both.
==Origin==
Chicago_Enforcer-2004-11-08-Copy_1-01-Disc-Small.png|Disc front (copy 1)
Chicago_Enforcer-2004-11-08-Copy_2-01-Disc-Small.png|Disc front (copy 2)
==See also==
* Original release page on Archive.org
Chicago Enforcer (Sep 11, 2004 prototype)

A prototype of Chicago Enforcer for the Xbox.
==Notes==
* Predates the final build by almost five months.
* Game boots with a trailer for the game.
* Demo v0.40 - Retail on the bottom left corner of the screen on the main menu.
* Different logo.
* Boots to a main menu instead of a title screen.
* An error message "GlobalVar.dat appears to be damaged and cannot be used." appears on the main menu.
* The game provides a selection of missions to choose from in a Mission List when starting a game.
* Loading screen is slightly different (blue bullet icons instead of life like icons).
* XBE information:
** Internal Name: Chicago Enforcer
** Maker ID and Product Number: KB-5
** Executable Name: default.xbe
** Executable checksum (MD5): 880dc6e13466611badd31ca7ce02e34e
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Chicago Enforcer (1).png
Xbox - Chicago Enforcer (2).png
Xbox - Chicago Enforcer (3).png
Xbox - Chicago Enforcer (4).png
Xbox - Chicago Enforcer (5).png
Xbox - Chicago Enforcer (6).png
Xbox - Chicago Enforcer (7).png
Xbox - Chicago Enforcer (8).png
Xbox - Chicago Enforcer (9).png
Xbox - Chicago Enforcer (10).png
Xbox - Chicago Enforcer (11).png
Xbox - Chicago Enforcer (12).png
Xbox - Chicago Enforcer (13).png
Xbox - Chicago Enforcer (14).png
Xbox - Chicago Enforcer (15).png
Xbox - Chicago Enforcer (16).png
Xbox - Chicago Enforcer (17).png
Xbox - Chicago Enforcer (18).png
Xbox - Chicago Enforcer (19).png
Xbox - Chicago Enforcer (20).png
Xbox - Chicago Enforcer (21).png
Xbox - Chicago Enforcer (22).png
Xbox - Chicago Enforcer (23).png
Xbox - Chicago Enforcer (24).png
Xbox - Chicago Enforcer (25).png
Xbox - Chicago Enforcer (26).png
Xbox - Chicago Enforcer (27).png
Xbox - Chicago Enforcer (28).png
Xbox - Chicago Enforcer (29).png
Xbox - Chicago Enforcer (30).png
Xbox - Chicago Enforcer (31).png
==Origin==
Xbox - Chicago Enforcer.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Chicago Syndicate (Jul 10, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 10, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jul 11, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 11, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jul 19, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 19, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jul 20, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 20, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jul 21, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 21, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jul 21, 1995 prototype B)

A prototype build of Chicago Syndicate, dated July 21, 1995 - B. It was released by drx on February 23, 2008.
==Screenshots==
This version did not boot up
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jul 27, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 27, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jul 3, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 3, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 4f TMR SEGA....5%.O
Chicago Syndicate (Jul 5, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 5, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jul 6, 1995 prototype)

A prototype build of Chicago Syndicate, dated July 6, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 60 TMR SEGA....5%.`
Chicago Syndicate (Jun 1, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 1, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 ff ff 6d 3a ab ff 8e 4f TMR SEGA..m:...O
Chicago Syndicate (Jun 12, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 12, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 ff ff 6d 3a ab ff 8e 4f TMR SEGA..m:...O
Chicago Syndicate (Jun 14, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 14, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 8e 4f TMR SEGA....5%.O
Chicago Syndicate (Jun 19, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 19, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 4f TMR SEGA....5%.O
Chicago Syndicate (Jun 20, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 20, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 4f TMR SEGA....5%.O
Chicago Syndicate (Jun 22, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 22, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 4f TMR SEGA....5%.O
Chicago Syndicate (Jun 26, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 26, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 40 TMR SEGA....5%.@
Chicago Syndicate (Jun 28, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 28, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 46 TMR SEGA....5%.F
Chicago Syndicate (Jun 29, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 29, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 4f TMR SEGA....5%.O
Chicago Syndicate (Jun 29, 1995 prototype B)

A prototype build of Chicago Syndicate, dated June 29, 1995 - B. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 4f TMR SEGA....5%.O
Chicago Syndicate (Jun 30, 1995 prototype B)

A prototype build of Chicago Syndicate, dated June 30, 1995 - B. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 35 25 00 4f TMR SEGA....5%.O
Chicago Syndicate (Jun 5, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 5, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 ff ff 6d 3a ab ff 8e 4f TMR SEGA..m:...O
Chicago Syndicate (Jun 7, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 7, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 ff ff 6d 3a ab ff 8e 4f TMR SEGA..m:...O
Chicago Syndicate (Jun 8, 1995 prototype)

A prototype build of Chicago Syndicate, dated June 8, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 ff ff 6d 3a ab ff 8e 4f TMR SEGA..m:...O
Chicago Syndicate (May 5, 1995 prototype)

A prototype build of Chicago Syndicate, dated May 5, 1995. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 ff ff 6d 3a ab ff 8e 4f TMR SEGA..m:...O
Chicken Challenge (Oct 21, 1982 prototype)

A prototype of Chicken Challenge for the Commodore VIC-20.
==Notes==
* Possibly a review protoype
* Game loads in 33 sectors rather than 36
* True drive emulation must be disabled for the player inputs to work correctly in VICE; this is also true in the final game
* .TAP and .DMP dumps are provided
==Origin==
ChickenChallenge Oct211982 tape.jpg|Cassette tape
==Acknowledgements==
From the original release:
:With a huge thanks to Mat Allen for loaning his Road Race purchase for preservation, Paul Drury for his input and kindly providing details from his interview with the Hope family, Andy Hewitt for the heads up about Road Race and also looking at the Chariot prototype tape, Toby Hope for all his help, photos and input, Margaret Hope for her final words to conclude the piece and OldKit1975 for kindly selling the prototype tapes to ensure they were fully saved.
==See also==
* A tribute to Micro-Antics (Commodore VIC-20) - Games That Weren't