Super Training

Super Training (Japanese: スーパートレーニング Super Training), commonly abbreviated as ST (Japanese: スパトレ SuperTra), is a method of Pokémon training introduced in the Pokémon X and Y games. It is a feature created by Clemont which allows players to train their Pokémon on the touch screen from anywhere at any time. Super Training allows the player to not increase their Pokémon's level, but instead raise its stats (i.e. effort values). Super Training is accessible among the paged features on the bottom screen of the 3DS in X and Y, immediately left of the Player Search System and right of Pokémon-Amie; in , it is at the bottom of the PlayNav menu of the PokéNav Plus.
The first time the player accesses Super Training, they are shown a video and taken through two tutorials demonstrating how to use Super-Training Regimens (against a virtual and ) to increase a Pokémon's stats, and how to use training bags in the Core Training screen to do the same.
==Core Training==
The main Super Training screen is referred to as Core Training (Japanese: ベーストレーニング Base Training), where players can use training bags to help boost their Pokémon's growth. The player may earn additional training bags by participating in Super-Training Regimens, or by "punching" (tapping) repeatedly on the empty training bag on this screen. Pokémon will also hit the training bag automatically, once per minute, occasionally finding training bags on their own.
Occasionally, the player's Pokémon will take a rest from Core Training, indicated by the Pokémon lying on its side with a "..." displayed above it and a refusal to participate in a Super-Training Regimen (or accept a new training bag); tapping the Pokémon will wake it up and give it a second wind (shown as a smiley above the Pokémon), which doubles the speed at which the Pokémon can finish off a training bag.
===Training Bags===
Bag	Bag 	Hits 	Effect
 	None 	—	—
 	Small 	10 	+1 EV to the specified stat
 	Medium 	25 	+4 EV to the specified stat
 	Large 	50 	+12 EV to the specified stat
 	Big Shot 	10 	Increases the size of the Pokémon's shots in the next Super-Training Regimen.
 	Double-Up 	10 	Doubles maximum base-stat increases the next time the Pokémon takes on a Super-Training Regimen.
 	Reset 	100 	Resets all EVs of a Pokémon.
 	Soothing 	250 	+20 Friendship.
 	Strength 	10 	Doubles the number of points earned per shot in the next Super-Training Regimen.
 	Swiftness 	10 	Increases speed in the next Super-Training Regimen.
 	Team Flare	10 	Reduces the amount of strikes required to break another bag by half.
 	Toughen-Up	10 	Reduces the number of points lost per hit in the next Super-Training Regimen.
The small, medium and large stat bags are all patterned to resemble a three-stage line of Pokémon which specializes in that stat. The HP bags resemble , , and ; Attack bags resemble , , and ; Defense bags resemble , , and ; Special Attack bags resemble , , and ; Special Defense bags resemble , , and ; while Speed bags resemble , , and .
Bags that boost a Pokémon's performance in a Super-Training Regimen cannot be combined with each other, but remain in effect until the Pokémon actually participates in a regimen.
===The Effort-o-Meter===
The Effort-o-Meter displays a Pokémon's stats as a graph () on the Core Training screen. Many Pokémon have stats that grow more easily than others, and stats that take more time to grow than others. The inner green part of the Effort-o-Meter's graph shows stat levels related to the Pokémon's base stats (as dictated by its species), while the outer yellow portion shows effort values gained through Super Training.
A vertical meter to the right of this graph shows the Pokémon's cumulative training progress across all its stats; when this reaches its maximum value, the player is notified and the Pokémon is declared a Fully Trained Pokémon (indicated by a icon to the left of its name) and becomes eligible for Secret Super-Training Regimens.
In addition to EV-reducing Berries, the player can reset the Pokémon's stat increases with a Reset Bag, which resets all obtained effort values. The Reset Bag is never given as a prize for completing a Training Regimen; it can only be obtained by tapping the empty bag on the main Super Training screen.
==Super Training Regimens==
Super-Training Regimens, a part of Super Training, strengthens a Pokémon by making it face off against giant Pokémon-shaped "Balloon Bots" in a soccer-like game where the player scores points by striking targets on the Balloon Bot. Completing a regimen awards an increase to the Pokémon's stats (in the same way that stat training bags in Core Training do); completing it within a specified target time also earns the Pokémon a medal.
Initially, only Lv.1 Super-Training Regimens are available; Lv.2 and Lv.3 training regimens are unlocked by completing all six regimens of each level the first time (with any Pokémon).
Unlike vitamins and training bags, a Pokémon may participate in a Super-Training Regimen at any time, even if its stat(s) (as shown on the Core Training screen) have hit their maximum values, and obtain Training Bags as prizes.
The table below describes the Balloon Bots that are fought in each regimen and the total score needed to defeat them.
Lv.	HP 	Attack	Defense	Special Attack	Special Defense	Speed 	EVs
1 	(500) 	(300) 	(250) 	(300) 	(200) 	(200) 	4
2 	(2500)	(1500)	(1500) 	(1500) 	(1000) 	(1000)	8
3 	(4000)	(2500)	(2500) 	(2500) 	(2000) 	(2000)	12
===Shot types===
Each species of Pokémon has a different-colored Energy Shot in Super-Training Regimens, with each type having a different effect. The table below describes the attributes of each type of shot.
Color 	Effect
Black 	Average shot, Average power
Yellow	Fires multiple shots in succession after charging, smaller shot size, lowest power, Guts Shots don't use as much of the Guts Meter
Orange	Larger shot size, second lowest power
Green 	Slowest shot speed, larger shot size, highest max power, Guts Shots decrease Guts Meter more
Blue 	Higher shot speed, smaller shot size, second highest max power, Guts Shots decrease Guts Meter more
===Influence of stats===
The Pokémon's performance during a Super Training Regimen is influenced by its own stats:
Stat 	Effect
HP 	Increases shot size, reduces point loss when hit by an attack
Attack, Sp.Atk 	Increases the power of the Pokémon's shots
Defense, Sp.Def	Guts meter fills faster, can block for longer
Speed 	Increases shot and movement speed
===Secret Super Training===
A set of twelve Secret Super-Training Regimens are accessible exclusively to Fully Trained Pokémon. Many of these Secret Super-Training Regimens involve Circuit Training: battling more than one Balloon Bot in sequence. During Circuit Training, the timer is extended by 30 seconds between each Balloon Bot.
Unlike in regular Super-Training Regimens where each rank of regimens is unlocked at once, each Secret Super-Training Regimen is unlocked in sequence.
In Secret Super Training, if the player achieves the target time, they will also receive an item as a reward, in addition to a training bag. The more the target time is beaten by, the more likely the player is to receive a rare item.
Achieving the target time in all Super Training and Secret Super-Training Regimens declares the Pokémon a Supremely Trained Pokémon (indicated by a icon to the left of its name). Supremely Trained Pokémon can receive the Training Ribbon from a woman in Café Ultimo in Lumiose City or from the Black Belt in front of Dewford Town's Pokémon Center.
Once a Pokémon is eligible for Secret Super Training it retains that distinction permanently; reducing its EVs (e.g. using a Reset Bag) does not disqualify it from participating in Secret Super-Training Regimens.
Lv.	Regimen name 	Balloon Bots 	Prizes
4 	The Troubles Keep on Coming?! 	(1800) (1800) 	, , , , , , ,
5 	The Leaf Stone Cup Begins! 	(3600) 	, , , ,
5 	The Fire Stone Cup Begins! 	(3600) 	, , , ,
5 	The Water Stone Cup Begins! 	(3600) 	, , , ,
5 	Follow Those Fleeing Goals! 	(4800) 	, , , ,
6 	Watch Out! That's One Tricky Second Half! 	(Shield Forme) (4800) 	, , , ,
6 	An Opening of Lightning-Quick Attacks! 	(4800) 	, , , ,
6 	Those Long Shots Are No Long Shot! 	(5600) 	, , , ,
7 	Scatterbug Lugs Back! 	(1200) (2400) (3600) 	, , , , ,
7 	A Barrage of Bitbots! 	(7200) 	, , , , ,
7 	Drag Down Hydreigon! 	(1600) (2400) (4800) 	, , , , ,
8 	The Battle for the Best: Version X!The Battle for the Best!	(1200) (2400) (3600)Mega Tyranitar (5600)	, , , , , , ,
8 	The Battle for the Best: Version Y!The Battle for the Best!	(1200) (2400) (3600)Mega Aggron (5600) 	, , , , , , ,
==In the manga==
===Pokémon Adventures===
========
Super Training was first mentioned in An X-cuse to Come Out and Play, where suggested that should try it out. However, X refused the offer without a second thought.
In Noibat Stands in the Way, X and his friends encountered a Super Training Dome while running away from Team Flare. X decided to give it a try, but the group was attacked by two s during X's training. Fortunately, X was able to defeat them by popping a Balloon Bot and making the Grunts fly away with it.
==In other languages==
Super Training	
ST
==Related articles==
* Hyper Training
Category:Game mechanics
Category:Pokémon X and Y
Category:Pokémon Omega Ruby and Alpha Sapphire
de:Supertraining
es:Superentrenamiento
fr:Système de Perfectionnement Virtuel
it:Super Allenamento Virtuale
ja:スパトレ
zh:超級特別訓練