Archery Trials

Archery Trials are divided into several categories:
*Physical/Empyrean Trials reward either with a completed Empyrean weapon or weapons with specialized augments that improve their physical damage.
*Elemental Trials reward weapons aligned to certain element/attribute pairs (fire yields str/attack, etc).
*Weapon Skill Trials augment weapons specifically to improve the potency of weapon skills.
*Relic Trials upgrade the Yoichinoyumi past its level 75 form to more powerful versions suitable for higher level content.
To begin a physical or empyrean trial, pick up a Sparrow from the Splintery Chest in and trade it to the Magian Moogle to start the trials. If all you want is to learn Jishnu's Radiance via Kupofried's Archery Moogle Magic, pick up a Circinae -1, instead. To begin Weapon Skill Trials, pick up a Sparrowhawk from the same chest.
To begin a Relic trial, trade that weapon to the Magian Moogle.
All monsters are required to give experience points to count towards trial completion (excluding Notorious Monsters). You must be within experience point range to receive credit for the kill.
==Physical/Empyrean Trials==
Empyrean weapon and physical augment trials begin by obtaining a from the Splintery Chest in . The paths branch between a Level 99 , a (designed to grant the Empyrean Weapon Skill Jishnu's Radiance), or one of three augment paths for a :
*+DMG, Occasionally attacks twice
*Occasionally attacks 2~4 times
*+DMG, Occasionally deals double damage
The November 2013 Version Update introduced a shortcut to a completed Circinae which completely eliminates the VwNM grind otherwise required to reach that branch. A is available from the Splintery Chest, cutting a 14-step trial grind down to three to permanently learn Jishnu's Radiance.
There are two trials that apply Afterglow to a Gandiva, one from its level 99 form and one from its item level 119 form and they are listed here for the sake of completeness. The much cheaper way to get afterglow on your weapon is to have Oboro upgrade your level 99 weapon to the for 300 Riftborn Boulders, and then to by trading him 10,000 Riftborn Boulders.
*Sparrow
**Physical path : Defeat Be'Hya Hundredwall x3. Reward: Kestrel: Defeat Jolly Green x3.: Defeat Trembler Tabitha x3.
***Empyrean path : Defeat Seww the Squidlimbed x4. Reward: Astrild: Defeat Ankabut x4.: Defeat Okyupete x4.: Defeat Urd x6.: Defeat Lamprey Lord x6.: Defeat Chesma x8.
****Gandiva path : Trade Fistule Discharge x50. Reward: Gandiva: Trade Bukhis's Wing x50. Reward: Gandiva (85): Trade Alfard's Fang x75. Reward: Gandiva (90): Trade Heavy Metal x1,500. Reward: Gandiva (95): Trade Riftcinder x60. Reward: Gandiva (99): Trade Riftcinder x3,000. Reward: Gandiva (99-2)
****Circinae path : Trade Coin of Decay x15. Reward: Harrier: Trade Kindred's Crest x15. Reward: Harrier +1: Trade High Kindred's Crest x20. Reward: Harrier +2: Trade Devious Die x35. Reward: Harrier +3: Trade Liminal Residue x35. Reward: Circinae
***Gymnogyps path : Defeat x400. Reward: Goshawk: Defeat x300.: Trade Krabkatoa Shell x10.
****Occ. atk. twice : Trade Raskovnik Vine x10.: Trade Balaur Skull x20. Reward: Condor: Trade Daybreak Soul x30. Reward: Condor +1: Trade Increscent Shade x50. Reward: Condor +2: Trade Silver Mirror x150. Reward: Condor +3: Trade Riftsand x150. Reward: Gymnogyps 
****Occ. atk. 2~4x/Double damage : Defeat x500.: Defeat x600.: Defeat x400.: Defeat T x600.
*****Occ. atk. 2~4 timex : Defeat x450. Reward: Condor: Defeat x700. Reward: Condor +1: Defeat T x700. Reward: Condor +2: Defeat x700. Reward: Condor +3: Defeat x700. Reward: Gymnogyps 
*****Occ. deals dbl. damage : Defeat Piasa x30. Reward: Condor: Trade Twilight Soul x20. Reward: Condor +1: Trade Decrescent Shade x50. Reward: Condor +2: Trade Silver Mirror x200. Reward: Condor +3: Trade Riftsand x200. Reward: Gymnogyps 
*Gandiva (119)
**: Trade Riftcinder x3,000. Reward: Gandiva (119-2)
*Circinae -1
**Circinae shortcut path : Trade Coin of Decay x50.: Trade Devious Die x100.: Trade Liminal Residue x100. Reward: Circinae
==Elemental Trials==
You start elemental trials the same way as Physical/Empyrean trials, but your path takes you through Trial 955 to obtain a . Elemental trials split into eight elemental routes that grant aligned stat bonuses. Meeting weather conditions grants extra credit towards completion:
*Fire: STR, Ranged Attack
*Wind: AGI, Ranged Accuracy
*Lightning: DEX, Critical hit rate
*Light: CHR, Magic Evasion
*Ice: INT, Magic Attack Bonus
*Earth: VIT, Physical damage taken-
*Water: MND, Magic Defense Bonus
*Dark: MP, Magic Accuracy
For ease of reading, the 8 paths are split into Light/Dark affiliated elements
===Light-Aligned Path===
*Sparrow
**: Day/Weather: Any. Defeat x50. Reward: Gyrfalcon
***: Day/Weather: . Defeat x50.
****Fire : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.: Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x250.Reward: Bateleur: Day/Weather: . Defeat T x300. Reward: Bateleur +1: Trade Flame Geode x15. Reward: Bateleur +2: Trade Flame Geode x40. Reward: Bateleur +3: Trade Ifritite x15. Reward: Terathopus 
****Wind : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.: Day/Weather: . Defeat T x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x250.Reward: Bateleur: Day/Weather: . Defeat x300. Reward: Bateleur +1: Trade Breeze Geode x15. Reward: Bateleur +2: Trade Breeze Geode x40. Reward: Bateleur +3: Trade Garudite x15. Reward: Terathopus 
****Lightning : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.: Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat T x200.: Day/Weather: . Defeat x250.Reward: Bateleur: Day/Weather: . Defeat x300. Reward: Bateleur +1: Trade Thunder Geode x15. Reward: Bateleur +2: Trade Thunder Geode x40. Reward: Bateleur +3: Trade Ramuite x15. Reward: Terathopus 
****Light : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x50.: Day/Weather: . Defeat x75.: Day/Weather: . Defeat x125.: Day/Weather: . Defeat x125.: Day/Weather: . Defeat x150. Reward: Bateleur: Day/Weather: . Defeat x150. Reward: Bateleur +1: Trade Light Geode x15. Reward: Bateleur +2: Trade Light Geode x40. Reward: Bateleur +3: Trade Carbite x15. Reward: Terathopus 
===Dark-Aligned Path===
*Sparrow
**: Day/Weather: Any. Defeat x50. Reward: Gyrfalcon
***: Day/Weather: . Defeat x50.
****Ice : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.: Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat T x200.: Day/Weather: . Defeat x250.Reward: Bateleur: Day/Weather: . Defeat x300. Reward: Bateleur +1: Trade Snow Geode x15. Reward: Bateleur +2: Trade Snow Geode x40. Reward: Bateleur +3: Trade Shivite x15. Reward: Terathopus 
****Earth : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.: Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat T x200.: Day/Weather: . Defeat x250.Reward: Bateleur: Day/Weather: . Defeat x300. Reward: Bateleur +1: Trade Soil Geode x15. Reward: Bateleur +2: Trade Soil Geode x40. Reward: Bateleur +3: Trade Titanite x15. Reward: Terathopus 
****Water : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x75.: Day/Weather: . Defeat x100.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x200.: Day/Weather: . Defeat x250.Reward: Bateleur: Day/Weather: . Defeat x300. Reward: Bateleur +1: Trade Aqua Geode x15. Reward: Bateleur +2: Trade Aqua Geode x40. Reward: Bateleur +3: Trade Leviatite x15. Reward: Terathopus 
****Dark : Day/Weather: . Defeat Any monster x50.: Day/Weather: . Defeat x50.: Day/Weather: . Defeat x75.: Day/Weather: . Defeat x125.: Day/Weather: . Defeat x125.: Day/Weather: . Defeat x150. Reward: Bateleur: Day/Weather: . Defeat x150. Reward: Bateleur +1: Trade Shadow Geode x15. Reward: Bateleur +2: Trade Shadow Geode x40. Reward: Bateleur +3: Trade Fenrite x15. Reward: Terathopus 
==Weapon Skill Trials==
Weapon Skill trials branch into three augment paths
*Weapon Skill Damage
*TP Bonus
*Store TP
A +2 weapon along any of these paths gives you the maximum augment potency. Further upgrades only affect the weapon's base DMG.
*Sparrowhawk
**All weapon skill paths : Dulling Arrow x100.: Blast Arrow x200.: vs. : Arching Arrow x300.
***WSD/TP Bonus : vs. : Empyreal Arrow x500.: vs. T: Empyreal Arrow killing blow x300. Reward: Sparrowhawk +1
****Weapon skill damage : vs. : Any Club WS killing blow x300. Reward: Sparrowhawk +2: vs. : Any Club WS killing blow x300. Reward: Sparrowhawk +3: vs. : Any Club WS killing blow x300. Reward: Accipiter 
****TP Bonus : vs. : Any Club WS >400 damage x500. Reward: Sparrowhawk +2: vs. : Any Club WS >400 damage x500. Reward: Sparrowhawk +3: vs. : Any Club WS >400 damage x500. Reward: Accipiter TP Bonus: + 1000
***Store TP : vs : Any Club WS x800.: vs : Any Club WS x800. Reward: Sparrowhawk +1: vs : Any Club WS x800. Reward: Sparrowhawk +2: vs : Any Club WS x800. Reward: Sparrowhawk +3: vs : Any Club WS x800. Reward: Accipiter 
==Relic Trials==
Once a Relic weapon is Level 99 (or its afterglowed Level 99-2 form), it may be reforged to an item level 119 version by Oboro. There are two afterglow trials for Yoichinoyumi, one from its level 99 form and one from its item level 119 form, these trials are listed here for the sake of completeness. The much cheaper way to get afterglow on your weapon is to have Oboro upgrade your level 99 weapon to its 119 form using 300 Plutons, then to its 119-3 form with 10,000 Plutons.
Yoichinoyumi
#: vs. : Namas Arrow x200.
#: vs. : Namas Arrow killing blow x200.
#: vs. T: Namas Arrow killing blow x300.
#: vs. : Namas Arrow killing blow x300. Reward: Yoichinoyumi (80)
#: vs. : Namas Arrow killing blow x400. Reward: Yoichinoyumi (85)
#: Defeat Velosareon x5. Reward: Yoichinoyumi (90)
#: Defeat Animated Longbow x10. Reward: Yoichinoyumi (95)
#: Trade Umbral Marrow x5. Reward: Yoichinoyumi (99)
#: Trade Umbral Marrow x250. Reward: Yoichinoyumi (99-2)
Yoichinoyumi (119)
#: Reward: Yoichinoyumi (119-2)
Some families of monsters also give their name to their type, such as lizards, demons and birds. Others have different forms. To distinguish them, tags are added where needed:
*T refers to a type. i.e. LizardsT, consisting of , , , etc. 
*F refers to a family For example: LizardsF only involves , not , or others of the same type.
*JA refers to both juvenile and adult forms of the family. For example: Treants include Saplings, Wamouras include Wamouracampas.
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Category:Trial of the Magians