Ability variations

Ability variations are Abilities that are identical to each other in general, but are slightly different in some ways. For example, boosts the user's if it knocks out an opposing Pokémon; is mechanically the same but boosts instead. Below are the various Ability archetypes and the Abilities that fall into their categories. 
Ability archetypes are listed in alphabetical order. Within each archetype table, Abilities are listed by generation. Within each generation, Abilities are listed alphabetically.
==In-battle variations==
===Variations of Adaptability===
Powers up certain moves	Powers up certain moves 	Powers up certain moves	Powers up certain moves
Name 	Moves 	Power Multiplier 	Generation
 	Moves with same-type attack bonus	1.33× 	IV
 	 	1.2× 	IV
 	 	1.2× 	IV
 	Moves with a power of 60 or less 	1.5× 	IV
 	Moves that are not very effective	2× 	IV
 	 	1.5× 	VI
 	 	1.5× 	VI
 	 	1.3× 	VI
 	 	1.5× 	VII
 	Moves that are super effective 	1.25× 	VII
 	Sound-based moves 	1.3× 	VIII
 	 	1.5× 	VIII
 	 	1.3× 	VIII
 	 	1.5× 	VIII
 	 	1.5× 	IX
 	 	1.5× 	IX
===Variations of Air Lock===
Negates effects	Negates effects
Name 	Generation
 	III
 	III
===Variations of Arena Trap===
Prevents the foe from	Prevents the foe from 	Prevents the foe from
Name 	Foes unaffected 	Generation
 	- and , , Pokémon affected by , , or holding an Air Balloon	III
 	Non- Pokémon, Pokémon 	III
 	Other Pokémon with Shadow Tag, Pokémon 	III
===Variations of Aroma Veil===
While active, user and teammates cannot be afflicted with certain effects	While active, user and teammates cannot be afflicted with certain effects	While active, user and teammates cannot be afflicted with certain effects
Name 	Status condition 	Generation
 	Taunt, Torment, Encore, Disable, Infatuation 	VI
 	Lowered stats, Non-volatile status conditions 	VII
 	Poison 	VIII
 	Sleep 	VI
===Variations of Battery===
Powers up allies' moves by 30%	Powers up allies' moves by 30%	Powers up allies' moves by 30%
Name 	 	Generation
 	Special moves 	VII
 	All moves 	VIII
===Variations of Battle Armor===
Prevents being	Prevents being
Name 	Generation
 	III
 	III
===Variations of Blaze===
Powers up moves of a certain type when the Pokémon's HP is low	Powers up moves of a certain type when the Pokémon's HP is low	Powers up moves of a certain type when the Pokémon's HP is low
Name 	Type boosted 	Generation
 	 	III
 	 	III
 	 	III
 	 	III
===Variations of Chlorophyll===
Doubles speed in a weather effect	Doubles speed in a weather effect	Doubles speed in a weather effect
Name 	Weather effect 	Generation
 	Harsh sunlight 	III
 	Rain 	III
 	 	V
 	 	VII
===Variations of Clear Body===
Prevents all stats from being lowered	Prevents all stats from being lowered	Prevents all stats from being lowered
Name 	Generation 	
 	III 	
 	III 	
 	VII 	
===Variations of Cute Charm===
Contact moves may cause a status effect (30% chance)	Contact moves may cause a status effect (30% chance)	Contact moves may cause a status effect (30% chance)
Name 	Status condition 	Generation
 	 	III
 	, , or 	III
 	 	III
 	 	III
 	 	III
===Variations of Dark Aura===
Boosts the power of a certain type of move by 33.3% for all Pokémon on the field	Boosts the power of a certain type of move by 33.3% for all Pokémon on the field	Boosts the power of a certain type of move by 33.3% for all Pokémon on the field
Name 	Type boosted 	Generation
 	 	VI
 	 	VI
===Variations of Dauntless Shield===
Raises a stat by one stage upon entry into battle	Raises a stat by one stage upon entry into battle	Raises a stat by one stage upon entry into battle
Name 	Stat boosted 	Generation
 	 	VIII
 	 	VIII
===Variations of Dazzling===
Prevents the opponents from using priority moves	Prevents the opponents from using priority moves	Prevents the opponents from using priority moves
Name 	Generation 	
 	VII 	
 	VII 	
 	IX 	
===Variations of Defiant===
Boosts a stat sharply (2×) if any stat is lowered	Boosts a stat sharply (2×) if any stat is lowered	Boosts a stat sharply (2×) if any stat is lowered
Name 	Stat boosted 	Generation
 	 	V
 	 	VI
===Variations of Drizzle===
Activates a weather effect for five turns	Activates a weather effect for five turns	Activates a weather effect for five turns
Name 	Weather effect 	Generation
 	Rain 	III
 	Harsh sunlight 	III
 	 	III
 	 	IV
 	 	VIII
===Variations of Dry Skin===
Reduces HP by ⅛ each turn in	Reduces HP by ⅛ each turn in 	Reduces HP by ⅛ each turn in
Name 	Additional effect 	Generation
 	Raises by ⅛ each turn in rain 	IV
 	Raises by 50% in harsh sunlight	IV
===Variations of Electric Surge===
Creates the effect of a terrain altering move on the battlefield	Creates the effect of a terrain altering move on the battlefield	Creates the effect of a terrain altering move on the battlefield
Name 	Terrain Alterator 	Generation
 	 	VII
 	 	VII
 	 	VII
 	 	VII
===Variations of Electromorphosis===
When the Pokémon is hit by a move, it becomes	When the Pokémon is hit by a move, it becomes	When the Pokémon is hit by a move, it becomes
Name 	Moves 	Generation
 	All moves 	IX
 	 	IX
===Variations of Emergency Exit===
Switches out at 50% or less HP	Switches out at 50% or less HP	Switches out at 50% or less HP
Name 	Generation 	
 	VII 	
 	VII 	
===Variations of Filter===
Lowers damage taken by supereffective moves to ¾ of the usual bonus	Lowers damage taken by supereffective moves to ¾ of the usual bonus	Lowers damage taken by supereffective moves to ¾ of the usual bonus
Name 	Generation 	
 	IV 	
 	IV 	
 	VII 	
===Variations of Gooey===
Drops an attacker's Speed on contact	Drops an attacker's Speed on contact	Drops an attacker's Speed on contact
Name 	Generation 	
 	VI 	
 	VII 	
===Variations of Guts===
Boosts a stat by 50% when affected with a status condition	Boosts a stat by 50% when affected with a status condition	Boosts a stat by 50% when affected with a status condition	Boosts a stat by 50% when affected with a status condition
Name 	Stat boosted 	Status condition 	Generation
 	 	Any, excluding 	III
 	 	Any 	III
 	 	Any 	IV
 	 	 	V
 	 	 	V
===Variations of Hadron Engine===
Summons the following effect on the battlefield and boosts the Pokémon's stat	Summons the following effect on the battlefield and boosts the Pokémon's stat	Summons the following effect on the battlefield and boosts the Pokémon's stat	Summons the following effect on the battlefield and boosts the Pokémon's stat
Name 	Effect 	Stat 	Generation
 	 	 	IX
 	 	 	IX
===Variations of Heavy Metal===
Alters the Pokémon's	Alters the Pokémon's	Alters the Pokémon's
Name 	Alteration 	Generation
 	Doubles 	V
 	Halves 	V
===Variations of Huge Power===
Doubles a stat	Doubles a stat	Doubles a stat
Name 	Stat 	Generation
 	 	III
 	 	III
 	 	VI
 	 	VIII
===Variations of Immunity===
Prevents a certain status condition from occurring, user is cured of status condition upon acquiring ability	Prevents a certain status condition from occurring, user is cured of status condition upon acquiring ability	Prevents a certain status condition from occurring, user is cured of status condition upon acquiring ability
Name 	Status condition 	Generation
 	 	III
 	 	III
 	 	III
 	 	III
 	 	III
 	 	III
 	 	III
 	, 	III
 	 	III
===Variations of Intimidate===
Reduces one of the opponents' stats by a single stage upon switching in	Reduces one of the opponents' stats by a single stage upon switching in	Reduces one of the opponents' stats by a single stage upon switching in
Name 	Stat 	Generation
 	 	III
 	 	IX
===Variations of Justified===
Raises a certain stat after taking damage from a certain type	Raises a certain stat after taking damage from a certain type	Raises a certain stat after taking damage from a certain type	Raises a certain stat after taking damage from a certain type
Name 	Type 	Stat 	Generation
 	moves 	 	V
 	-, -, or moves 	Speed 	V
 	moves 	Defense 	VII
 	- or moves 	Speed 	VIII
 	moves 	Attack 	IX
===Variations of Keen Eye===
Prevents a stat from being lowered	Prevents a stat from being lowered	Prevents a stat from being lowered
Name 	Stat 	Generation
 	Accuracy 	III
 	Accuracy 	III
 	 	III
 	 	V
===Variations of Levitate===
Grants immunity to certain moves	Grants immunity to certain moves 	Grants immunity to certain moves
Name 	Moves 	Generation
 	moves, , , , and 	III
 	Sound-based moves 	III
 	Moves that are not super effective	III
 	Sound-based moves 	III
 	 	VI
 	 	IX
 	 	IX
===Variations of Lightning Rod===
Draws in moves of a certain type, raises Special Attack after being hit by that type, provides immunity to moves of that type	Draws in moves of a certain type, raises Special Attack after being hit by that type, provides immunity to moves of that type	Draws in moves of a certain type, raises Special Attack after being hit by that type, provides immunity to moves of that type
Name 	Type 	Generation
 	moves 	III
 	moves 	IV
===Variations of Magic Guard===
Prevents certain damage	Prevents certain damage 	Prevents certain damage
Name 	Description 	Generation
 	Prevents damage from recoil, weather and status.	IV
 	Prevents damage from recoil. 	III
* also prevents weather damage, but starting in Generation VI, it also grants immunity to , and is therefore no longer included.
===Variations of Minus===
Boosts Special Attack if a partner has Minus or Plus	Boosts Special Attack if a partner has Minus or Plus
Name 	Generation
 	III
 	III
===Variations of Mold Breaker===
Allow moves to strike through opposing Abilities	Allow moves to strike through opposing Abilities
Name 	Generation
 	IV
 	V
 	V
===Variations of Motor Drive===
Raises a certain stat if hit by certain moves, provides immunity to those moves	Raises a certain stat if hit by certain moves, provides immunity to those moves	Raises a certain stat if hit by certain moves, provides immunity to those moves	Raises a certain stat if hit by certain moves, provides immunity to those moves
Name 	Moves 	Stat 	Generation
 	moves 	 	IV
 	moves 	 	V
 	moves 	 	IX
 	 	 	IX
===Variations of Moxie===
Boosts a user's stat by one stage after it KOes an opponent	Boosts a user's stat by one stage after it KOes an opponent	Boosts a user's stat by one stage after it KOes an opponent
Name 	Stat boosted 	Generation
 	Attack 	V
 	User's highest stat 	VII
 	Attack 	VIII
 	Special Attack 	VIII
===Variations of Multiscale===
Lowers damage taken when at full HP	Lowers damage taken when at full HP
Name 	Generation
 	V
 	VII
===Variations of Multitype===
Changes the user's type depending on its held item	Changes the user's type depending on its held item	Changes the user's type depending on its held item	Changes the user's type depending on its held item
Name 	Held item 	Generation 	
 	Plate or Z-Crystal 	IV 	
 	Memory 	VII 	
===Variations of Mummy===
Contact with the Pokémon changes the attacker's Ability to this Ability	Contact with the Pokémon changes the attacker's Ability to this Ability	Contact with the Pokémon changes the attacker's Ability to this Ability
Name 	Generation 	
 	V 	
 	IX 	
===Variations of Natural Cure===
Heals when	Heals when 	Heals when
Name 	Heals 	Generation
 	Status condition	III
 	HP 	V
===Variations of Normalize===
Changes moves to a different type and increases their power by a percentage	Changes moves to a different type and increases their power by a percentage	Changes moves to a different type and increases their power by a percentage	Changes moves to a different type and increases their power by a percentage
Name 	Type change 	Generation 	Increase
 	All other types → 	IV 	20% (no increase in Generations IV-VI)
 	→ 	VI 	20% (30% in Generation VI)
 	→ 	VI 	20% (30% in Generation VI)
 	→ 	VI 	20% (30% in Generation VI)
 	→ 	VII 	20%
===Variations of Pickpocket===
Steals the opponent's held item after a certain effect occurs	Steals the opponent's held item after a certain effect occurs	Steals the opponent's held item after a certain effect occurs
Name 	Condition 	Generation
 	After the user is hit by a contact move 	V
 	After the user attacks the opponent with a damaging move 	VI
===Variations of Prankster===
Adds to certain moves	Adds to certain moves	Adds to certain moves
Name 	Moves affected 	Generation
 	Status moves 	V
 	moves 	VI
 	Healing moves 	VII
===Variations of Primordial Sea===
Affects weather and the power of certain attacks	Affects weather and the power of certain attacks	Affects weather and the power of certain attacks 	Affects weather and the power of certain attacks
Name 	Weather effect 	Moves affected 	Generation
 	Heavy rain 	Nullifies damage-dealing moves, 50% more power for moves	VI
 	Extremely harsh sunlight 	Nullifies damage-dealing moves, 50% more power for moves	VI
 	Strong winds 	Removes weaknesses of Pokémon 	VI
===Variations of Propeller Tail===
Ignores Moves and Abilities that draw in Moves	Ignores Moves and Abilities that draw in Moves	Ignores Moves and Abilities that draw in Moves
Name 	Generation 	
 	VIII 	
 	VIII 	
===Variations of Protean===
Changes the user's type to that of the move it is using	Changes the user's type to that of the move it is using	Changes the user's type to that of the move it is using
Name 	Generation 	
 	VI 	
 	VIII 	
===Variations of Protosynthesis===
Boosts the Pokémon's most proficient stat in the following battlefield effect, or if the Pokémon is holding	Boosts the Pokémon's most proficient stat in the following battlefield effect, or if the Pokémon is holding	Boosts the Pokémon's most proficient stat in the following battlefield effect, or if the Pokémon is holding
Name 	Effect 	Generation
 	 	IX
 	 	IX
===Variations of Rain Dish===
Slight HP recovery in weather	Slight HP recovery in weather	Slight HP recovery in weather
Name 	Weather effect 	Generation
 	Rain 	III
 	 	IV
===Variations of Receiver===
Copies the ability of a fainted ally	Copies the ability of a fainted ally	Copies the ability of a fainted ally
Name 	Generation 	
 	VII 	
 	VII 	
===Variations of Rough Skin===
Inflicts damage on contact	Inflicts damage on contact
Name 	Generation
 	III
 	V
===Variations of Sand Spit===
Summons the following battlefield effect if the Pokémon is hit by a damaging move	Summons the following battlefield effect if the Pokémon is hit by a damaging move	Summons the following battlefield effect if the Pokémon is hit by a damaging move
Name 	Effect 	Generation
 	 	VIII
 	 	IX
===Variations of Sand Veil===
Raises evasion during certain weather conditions	Raises evasion during certain weather conditions	Raises evasion during certain weather conditions
Name 	Weather effect 	Generation
 	 	III
 	 	IV
===Variations of Scrappy===
Prevents from activating	Prevents from activating	Prevents from activating
Name 	Generation 	
 	III 	
 	III 	
 	III 	
 	IV 	
 	IX 	
===Variations of Serene Grace===
Increases the probability of certain side-effects occurring	Increases the probability of certain side-effects occurring	Increases the probability of certain side-effects occurring
Name 	Effect 	Generation
 	Additional effects 	III
 	Critical hits 	IV
===Variations of Thick Fat===
Lowers damage taken by certain types of moves	Lowers damage taken by certain types of moves	Lowers damage taken by certain types of moves
Name 	Type 	Generation
 	- and moves 	III
 	moves 	IV
===Variations of Vessel of Ruin===
Decreases a stat of all other Pokémon on the field by 25%	Decreases a stat of all other Pokémon on the field by 25%	Decreases a stat of all other Pokémon on the field by 25%
Name 	Stat 	Generation
 	 	IX
 	 	IX
 	 	IX
 	 	IX
===Variations of Volt Absorb===
Absorbs moves of a certain type as HP	Absorbs moves of a certain type as HP	Absorbs moves of a certain type as HP
Name 	Type 	Generation
 	moves 	III
 	moves 	III
 	moves 	IV
 	moves 	IX
===Variations of Zen Mode===
Changes form at 50% or less HP	Changes form at 50% or less HP	Changes form at 50% or less HP
Name 	Generation 	Pokémon
 	VII 	Zygarde
 	VII 	Minior
 	V 	Darmanitan
==Out of battle variations==
===Variations of Arena Trap===
Affects wild encounter rate	Affects wild encounter rate	Affects wild encounter rate
Name 	Effect 	Generation
 	Increases 	III
 	Increases 	III
 	Decreases in 	III
 	Decreases 	III
 	Increases while fishing 	III
 	Increases while fishing 	III
 	Increases 	III
 	Decreases 	III
 	Increases 	IV
 	Decreases 	IV
 	Decreases in 	IV
===Variations of Compound Eyes===
Increases the probability of finding certain Pokémon	Increases the probability of finding certain Pokémon	Increases the probability of finding certain Pokémon
Name 	Pokémon 	Generation
 	With held items 	III
 	types 	III
 	types 	V
 	Higher-leveled 	III
 	types 	III
 	types 	III
 	Higher-leveled 	III
 	types 	III
 	types 	IV
 	Same Nature 	III
 	Higher-leveled 	III
===Variations of Flame Body===
hatch faster	hatch faster
Name 	Generation
 	III
 	III
 	VIII
===Variations of Intimidate===
Decreases the probability of finding Pokémon of a lower level	Decreases the probability of finding Pokémon of a lower level
Name 	Generation
 	III
 	III
===Variations of Pickup===
Finds items after battle	Finds items after battle	Finds items after battle
Name 	Item 	Generation
 	Various 	III
 	Honey 	IV
==Related articles==
* Move variations
*
Category:Game mechanics
it:Varianti abilità