nyuuzyou/wikis huggingface dataset:
Poison Toad

Poison Toads are enemies which appear in a few Final Fantasy games, and they first appear in Final Fantasy II. As their name would suggest, Poison Toads have the ability to inflict Poison on their target. They have a slightly stronger variant, Gigantoad.
==Game appearances==
===Final Fantasy II===
In Final Fantasy II, Poison Toads are encountered in the Palamecian Desert, Tropical Island (floors B1–B5), and Arcane Labyrinth (Desert). They are vulnerable to Ice-based attacks. There is concept artwork of a Poison Toad in which it has red spots, and it is looking at a small sword. This artwork has a recolor in which the Poison Toad's body is orange, its stripes are black, and its eyeballs are yellow. The recolored artwork appears to show the Poison Toad standing on a light blue puddle. The small sword was also removed from the artwork recolor.
In the original Famicom release, Poison Toads' sprite depict them as having the same pose as in their concept artwork, and they have an orange body, muddy brown stripes, and lavender eyes and hairs. Starting with the WonderSwan Color remake, Poison Toads were given a red body with a dark purple underbelly and eyes, and were given a different pose in which they stick out their blue tongue. Starting with the PlayStation Portable remake, Poison Toads had their original pose from the Famicom release reinstated but have a red body, black stripes, and yellow hairs, eyes, and toes. 
===Final Fantasy Mystic Quest===
In Final Fantasy Mystic Quest, Poison Toads have an indigo body and a light green underbelly. They are encountered as enemies in the Bone Dungeon. During battle, Poison Toads can use the Poison Fluid attack to poison their target. A Poison Toad's damaged sprite shows it toppled over and having a large, white cross bandage on its stomach.
;Stats
*HP: 70
*EXP: 63
*GP: 3
==Stats==
==Bestiary navigation==
==Profiles==
===Final Fantasy Mystic Quest===
*Final Fantasy Mystic Quest Strategy Guidebook (page 19): "A giant toad that's loaded with poison. Watch out for its patented poison tongue attack!"
==Gallery==
===Final Fantasy II===
Poison Toad FF2 concept artwork.jpg|Concept artwork
Poison Toad FF2 FC sprite.png|Famicom sprite
Poison Toad FF2 WSC sprite.png|WonderSwan Color sprite
Poison Toad FF2 PS1 sprite.png|Final Fantasy Origins sprite
Poison Toad FF2 GBA sprite.png|Final Fantasy I & II: Dawn of Souls sprite
===Final Fantasy Mystic Quest===
Poison Toad FFMQ overworld sprite.png|Overworld sprite
Poison Toad FFMQ damaged sprite.png|Damaged sprite
Category:Amphibians
Category:Final Fantasy II enemies
Category:Final Fantasy Mystic Quest enemies
Pravoka

Pravoka is a port town and the second accessible town in Final Fantasy. It is located east of Cornelia.
When the Warriors of Light visit Pravoka, they find that a group of pirates, led by Bikke, have invaded the area. Because of this, several of Pravoka's inhabitants went to hide in their houses, leaving the town mostly deserted.Nintendo Power volume 17, page 14. Bikke is in the northwest corner of town, and when the warriors talk to Bikke, he sends out nine pirates to fight them. After defeating every pirate, Bikke rewards the ship to the Warriors of Light, allowing them to travel the Aldean Sea.
Pravoka's Black Magic Shop and White Magic Shop sell level 2 Black Magic and White Magic spells respectively. Like the other towns, Pravoka has an Inn, a Sanctuary, a Weapon Shop, an Item Shop, and an Armor Shop.
==Layout==
Pravoka is a symmetrical town that has an outer, square-shaped stone wall. There is a moat between the town and the outer wall. The wall encloses nearly all of Pravoka except the entrance at the bottom-center. In remakes, there is a second moat, and it surrounds the stone wall. Nearly all of the ground in Pravoka is made of stone except for a circular patch of grass in the upper-center of the area. The grass is centered within a circle that joins the left and right symmetrical halves of the town. A small bridge is to the top-center of the circle area, and it leads directly to the inn.
==Enemies==
These are the enemies encountered within Pravoka:
PSP sprite	Name 	HP	Gil	Exp
 	Pirate	24	40 	40
These are the enemies encountered at the surrounding sea:
PSP sprite	Name 	HP 	Gil	Exp
 	Bigeyes 	10 	10 	42
 	Buccaneer 	50 	120	60
 	Sahagin 	28 	30 	30
 	Sahagin Chief	64 	105	105
 	Shark 	120	66 	267
==Shops==
Weapon 	Price 	Attack	Accuracy	Classes
Battle Axe	450 gil 550 gil	16 	5 	
Broadsword	450 gil 550 gil	15 	10 	
Hammer 	8 gil 10 gil 	9 	0 	
Scimitar 	160 gil 200 gil	10 	10 	
Armor 	Price 	Defense	Weight	Classes
Leather Armor 	40 gil 50 gil 	4 	8 	
Chain Mail 	65 gil 80 gil 	15 	15 	
Iron Armor 	640 gil 800 gil	24 	23 	
Leather Shield	12 gil 15 gil 	2 	0 	
Leather Gloves	50 gil 60 gil 	1 	1 	
Item 	Price 	Effect
Potion 	40 gil 60 gil	Restores 50 HP
Ether 	150 gil 	Restores 50 MP
Antidote 	50 gil 75 gil	Cures poison
Eye Drops 	50 gil 	Cures Darkness
Phoenix Down	500 gil 	Revives one KO'd ally
Spell 	Price 	Class	Effect
Blizzard	250 gil 400 gil	 	Deals ice damage to one foe
Dark 	250 gil 400 gil	 	Blinds all foes with darkness
Temper 	250 gil 400 gil	 	Raises one ally's attack
Slow 	250 gil 400 gil	 	Reduces all foes' number of attacks
Spell 	Price 	Class	Effect
Blindna 	250 gil 400 gil	 	Cures Darkness
Silence 	250 gil 400 gil	 	Prevents all foes from casting spells
NulShock	250 gil 400 gil	 	Reduces lightning damage by half
Invis 	250 gil 400 gil	 	Raises one ally's Evasion
==Gallery==
Pravoka FF NES screenshot.png|Final Fantasy (NES)
==References==
Category:Towns
Category:Final Fantasy locations
Princess Sarah

Princess Sarah (named Sara in the Nintendo Entertainment System version) is a minor character in Final Fantasy. She is the royal princess of Cornelia and the daughter of the King of Cornelia. Sarah frequently appears as a representative of the first Final Fantasy in crossover titles.
Her name and rank is derived from the Hebrew name Sarah (שָׂרָה‎), meaning "princess". She begins the trend of multiple princesses throughout the Final Fantasy series being named Sarah or variants thereof.
==History==
===Final Fantasy===
In Final Fantasy, when the Warriors of Light visit Castle Cornelia, they learn from the King that Sarah has been kidnapped by Garland. The Warriors of Light find Garland holding Sarah captive in the Chaos Shrine, where they defeat Garland in battle. Back at Castle Cornelia, Sarah rewards the warriors with her Lute for rescuing her and wishes them safe travels.
==General information==
===Physical appearance===
In Yoshitaka Amano's artwork of Sarah, she wears a long, flowing golden halter-neck dress accented with petal-like patterns. She wears golden sleeves on her arms, separate from the main dress, and a golden veil over her hair. Her appearances in spin-offs such as Dimensions II and World of Final Fantasy are based on Amano's artwork, with Sarah also having long pink hair tied in two buns to the sides of her head.
In the Nintendo Entertainment System version of Final Fantasy, Sarah has long blonde hair and wears a red dress. Due to palette limitations, Sarah's dress appears purple when she is found in the Chaos Shrine. These limitations do not exist in the MSX2 version, where she wears a red dress in both locations.
Starting from the WonderSwan Color version, remakes of Final Fantasy depict Sarah with long mint-green hair, wearing a long-sleeved white dress and a tiara with a red gem encrusted at the front. Her design in the Pixel Remaster version of Final Fantasy is largely based on this design, but uses the pink hair color from Amano's art.
==Gallery==
Princess Sarah FFDoS artwork.png|Final Fantasy I & II: Dawn of Souls artwork
==Names in other languages==
Category:Royalty
Category:Females
Category:Final Fantasy characters
Prison Cage

The Prison Cage is a boss fought twice in the Evil Forest in Final Fantasy IX. It is a brown, plant-like creature with two large tentacles. It has leaves on top of its head which form a cage enclosure, and is where the Prison Cage keeps its victim.
==History==
When Zidane goes into the woods to search for Princess Garnet, he finds Vivi, who tells Zidane that the princess is in trouble. He finds Garnet trapped in the Prison Cage, and Zidane teams up with Steiner to fight the Prison Cage. After taking enough hits, the Prison Cage pulls upward with its tentacles and flees from the battle.
During a short conversation, Vivi admits that he was too afraid to use any spells on the Prison Cage. He and Steiner mourn over the loss of Princess Garnet, although Zidane believes that the Prison Cage was a minion who took her to its master. Just as Steiner expresses a bit of hope, the Prison Cage pulls itself back down and imprisons Vivi in its cage.
Once the Prison Cage has been defeated a second time, it releases toxic, light green gas that hits both Vivi and Steiner. Back in the Prima Vista, Blank tells Vivi that he is fortunate to have been rescued by Zidane otherwise he would have died. He then explains that some monsters, such as the Prison Cage, reproduce by spraying seeds into another animal, and once the offspring hatches, its host is killed. Blank then gives Vivi some medicine to kill all of the seeds in his body. Steiner also takes some medicine, and both of them fully recover from the battle.
==Battle==
The Prison Cage has three abilities: Left Stem, Right Stem, and Absorb. The former two involves the Prison Cage hitting a party member with its left or right tentacle respectively. When using Absorb, the Prison Cage drains HP from its victim, Garnet or Vivi. After the Prison Cage uses Absorb, a dialog box appears, showing the victim's remaining amount of HP. Both Zidane and Steiner have the option to target either the Prison Cage or its victim (Garnet or Vivi). Attacking the victim causes them to lose all their health, triggering a Game Over. The intended purpose for targeting the victim is to heal them with a Potion if they are low on health.
At the start of the first battle, Zidane has a surge of emotion, activating his Trance ability. If the battle carries on long enough, Zidane's Trance ability wears off, and he says that they should heal Princess Garnet so that she does not take any further damage.
During the second battle, Vivi uses Fire each turn to try and escape from the Prison Cage. Zidane can optionally use the Steal ability to obtain a certain piece of equipment (either a Leather Wrist or a Broadsword). Once the Prison Cage is defeated, the cage on top of its head opens up, freeing Vivi. The light green gas is also seen emerging from on top of the Prison Cage's head, followed by the end of the battle.
==Stats==
<tabber>
First battle=
|-|
Second battle=
</tabber>
Category:Plants
Category:Final Fantasy IX characters
Category:Final Fantasy IX bosses
Proficiency

Proficiency is a grade for weapons and armor in Bravely Default. It dictates how much of a multiplier a piece of equipment's stats will be applied to (does not affect any base stat modifiers the equipment). Jobs fixed abilities, and specific support abilities can increase proficiency of various equipment.
The scale is from E, D, C, B, A, and S, in ascending order of 20% multiples (i.e. E rank proficiency gives no unchange, and S rank equipment, and S rank proficiency gives a 100% increase, or double its bsse stats)https://gamefaqs.gamespot.com/boards/729328-bravely-default/68249112https://www.reddit.com/r/bravelydefault/comments/2bt8n5/letter_ranking_system/https://www.supercheats.com/bravely-default/walkthrough/equipment-modifiers
. This means that despite some equipment having better base stats than others, weaker equipment can become superior than its usually stronger competitor in the hands of particular Job/fixed ability/support ability combinations.
==References==
Protect Ring

The Protect Ring is a recurring type of ring in the Final Fantasy series. It first appears in Final Fantasy. Depending on the game, the Protect Ring is either classified as an armor or an equipment. The Protect Ring usually protects its wearer from Death. They are usually rare and valuable items that cost a lot wherever they are sold, usually in Armor Shops.
==History==
===Final Fantasy===
In Final Fantasy, Protect Rings are rare and expensive items that are sold in Gaia's and Whisperwind Cove (mage village)'s Armor Shops, and they can also be found in three treasure chests: two in Flying Fortress (1F and 3F respectively) and one in past Chaos Shrine (floor B2). The Protect Ring can be bought for 16,000 gil and sold for 8,000 gil. They can be equipped by any character. In the original Nintendo Entertainment System version and the PlayStation version's Normal mode, Protect Rings cost 20,000 gil and can be sold for 10,000 gil. Furthermore, their name is formatted ProRing in the original Nintendo Entertainment System version.
;Stats
*Defense: 8
*Weight: 1
*Evasion: 0
Category:Rings
Category:Final Fantasy armor
Ramuh

Ramuh is a character and a recurring summon in the Final Fantasy franchise. He makes his first appearance in Final Fantasy III. Ramuh is often associated with the power of thunder and lightning, and in most cases is represented as an old man carrying a gnarled wooden staff.
==History==
===Final Fantasy III===
Ramuh can be bought in Replito, and is usable by Evokers, Sages, and Summoners.
===Final Fantasy IV===
Known as Indra in the western version of SNES Final Fantasy II, Ramuh joins Rydia when she rejoins the party in the Dwarf Castle.
====Final Fantasy IV: The After Years====
The Mysterious Girl wrests control of Rydia's primals, including Ramuh. The party battles Ramuh in Mysidia in order to return him to Rydia.
===Final Fantasy V===
Ramuh is a random encounter in the forests near Istory on Bartz's World. Defeating him here will yield his summon item of the same name, which teaches the Level 2 summon spell when used.
===Final Fantasy VI===
An important character, Ramuh is now an Esper, discovered by the party when they scale the tallest building in Zozo and defeat Dadaluma and his flunkies. Ramuh fled to Zozo with a group of his kin to escape the Magitek Research Facility and was able to help Terra control her Esper powers when they awoke. He then sacrifices himself to the party as magicite. 
As the lightning-elemental Esper, Ramuh teaches Thunder at x10, Poison at x5, and Thundara at x2, granting +1 Stamina at level-up when equipped.
===Final Fantasy VII===
The Ramuh materia can be found in the chocobo paddock of the Gold Saucer after defeating Dyne. As part of a timed event, the orb must be found before the party is called to race, else it can be missed.
===Final Fantasy IX===
Ramuh is once again an important character, and is Dagger's first eidolon after her recovery from Alexandria Castle. He will hide in five different areas of Pinnacle Rocks, with each of his manifestations carrying a snippet of a story based on Final Fantasy II. Dagger must then arrange four of the snippets in the proper order and present the completed story at the exit to receive a Peridot and thereby draw Ramuh into herself. 
Ramuh costs 22 MP to summon, with his lightning-elemental damage increasing with the number of Peridots in reserve.
===Final Fantasy XIV===
In Final Fantasy XIV, Ramuh is the god of the Sylph tribe. He is fought in the trials The Striking Tree (Hard) and The Striking Tree (Extreme). A reimagined version of Ramuh is also fought in the Eden raid series, in Eden's Verse: Fulmination.
There is no egi version of Ramuh available to player characters.
===Final Fantasy XVI===
In Final Fantasy XVI, Ramuh is an Eikon whose Dominant is Cidolfus Telamon.
==Names in other languages==
==See also==
*Quetzalcoatl - Ramuh's replacement in Final Fantasy VIII.
*Ixion - His replacement in Final Fantasy X.
*Adrammelech - "the Wroth" - Equivalent in the Ivalice titles. 
*Odin - His counterpart in the Lightning Saga.
Category:Summons
Category:Final Fantasy IX Eidolons
Category:Final Fantasy XIV bosses
Category:Final Fantasy XV summons
Category:Final Fantasy XVI Eikons
Rat Tail

The Rat Tail (Japanese: ねずみのしっぽ), also known as a Rat's Tail, is an item that appears in some Final Fantasy games. It first appears in first game, Final Fantasy. As its name directly states, the Rat Tail is the severed tail of a rat. Despite this, it is a valuable item in the games that it appears in.
==History==
===Final Fantasy===
In Final Fantasy, it is named the Rat's Tail, or TAIL in the original Nintendo Entertainment System version. In their adventure, the Warriors of Light find a treasure chest on the third floor of the Citadel of Trials, next to the throne. Before the warriors can open the chest, which contains the Rat's Tail, they must fight some Dragon Zombies. Once they have acquired the Rat's Tail, the Warriors of Light must go to the Dragon Caves and give it to Bahamut. As a token of courage, Bahamut upgrades each character's class.
==Profiles==
*Nintendo Power volume 17 (page 51): "Obtaining the Rat's Tail and giving it to Bahamut is a token of the courage of the Light Warriors. Once it is done, they will be transformed."
Category:Key items
Category:Final Fantasy items
Real Time Battle

Real Time Battle (often abbreviated to RTB) is a combat system introduced in the MMORPG Final Fantasy XI. It replaces the random encounter game mechanic that has featured in past Final Fantasy games, instead allowing players to view the location of nearby enemies on the game map, therefore allowing one to move around the landscape during battles, or to avoid battles altogether. Characters start attacking automatically once they are in combat with an enemy, and special commands and magic can be inputted by the player at any time. Contrary to the system's name it is not in real time, with the exception of items, moving, certain special abilities and the first physical attack, all actions have a "wait" time before they are executed.
The Real Time Battle system, merged with the Active Time Battle system's time meter and customized for single-player use, was seen in Final Fantasy XII as the Active Dimension Battle (ADB) system.
Category:Battle systems
Category:Terms
Red Mage

s are a standard class in most Final Fantasy games, being capable of using both White and Black Magic of beginning and middle tiers only and decent strength and capacity to wield physical weapons.
==Overview==
Red Mages capable of using both White and Black Magic, but always up to a certain level; the more advanced spells of each eluding them. They are also of decent strength and capacity to wield physical weapons, but not enough to make their physical attacks superior over classes like the Warrior; the class's greatest strength being its versatility, not in its great ability to defeat enemies with one method of attack.
==Final Fantasy==
The class has been in existence since the first game, with their limitations on spell capacity compounding with the game's own restriction of only three spells of a magic level can be known by a single character, making their capacity of spells being only three per eight spells per magic level. their utility is truly put to the test. They can wield swords and is upgraded to the Red Wizard by Bahamut.
==Bravely Default==
Fiore DeRosa is the wielder the Red Mage asterisk, and his defeat grants the party the ability to become Red Mages. Thr function is overall the same as in previous games, with the job's look having a very different look, with
Category:Final Fantasy classes
Red Mage (Bravely Default)

The Red Mage is a Job from Bravely Default and obtained from Fiore DeRosa after defeating him. It gives the wielder access to lower levels of Black and White Magic, and wields swords most effectively.
==Appearance==
The design of the Red Mage is drastically different while retaining the same idea in mind: flamboyant and showy with red attire.
===Males===
Male Red Mages wear a deep red suit with a plunging neck and a and a rose on the left bicep, with blue pants or stock and red shoes.
===Females===
Female Red Mages wear...
==Gameplay==
...
Red Mage (Final Fantasy)

__NOTOC__
The Red Mage is one of the members of the Warriors of Light in Final Fantasy. He is the most balanced character, as he can learn a handful of both Black and White Magic spells and carry several weapons. If the Warriors of Light complete the optional Citadel of Trials, Bahamut upgrades their class, and Red Mage is upgraded to Red Wizard.
Red Mage has a somewhat consistent appearance throughout the game's reissues; he wears a red cape, a red hat with a feather on the left side, two brown shoes, and his hair is white.
==Auto-names==
Starting with the Final Fantasy I & II: Dawn of Souls release, Red Mage has ten auto-names, all of which reference a character from another Final Fantasy game:
*Duane (Final Fantasy VI)
*Elayne (Final Fantasy VI)
*Gill (Final Fantasy V)
*KluYa (Final Fantasy IV)
*Kory (Final Fantasy IV)
*Lalibo (Final Fantasy V)
*Lola (Final Fantasy VI)
*Mid (Final Fantasy V)
*Tot (Final Fantasy IX)
*Yura (Final Fantasy VI)
== Equipment ==
In easy mode of Final Fantasy Origins and subsequent reissues, Red Mage is equipped with a Knife for a weapon and Clothes for armor by default.
Equipment usable by Red Mage	Equipment usable by Red Mage
Weapons 	Assassin Dagger | Asura | Broadsword | Coral Sword | Dagger | Duel Rapier | Enhancer | Falchion | Flame Sword | Gladius | Great Sword | Ice Brand | Kikuichimonji | Knife | Kotetsu | Longsword | Mage Masher | Masamune | Mythril Knife | Mythril Sword | Orichalcum | Rapier | Rune Blade | Saber | Sage's Staff | Scimitar | Staff | Sun Blade | Werebuster | Wyrmkiller
Armor 	Bard's Tunic | Chain Mail | Clothes | Leather Armor | Mythril Mail | Red Jacket | Sage's Surplice
Equipment 	Angel's Ring | Copper Armlet | Diamond Armlet | Protect Ring | Ruby Armlet | Silver Armlet
Shields 	Buckler | Elven Cloak | Protect Cloak | Zephyr Cape
Helmets 	Feathered Cap | Leather Cap | Red Cap | Ribbon | Wizard's Hat
Gloves 	Leather Gloves
==Magic spells==
Magic usable by Red Mage	Magic usable by Red Mage
White Magic 	Blindna | Cure | Cura | Curaga | Invis | NulBlaze | NulFrost | NulShock | Poisona | Protect | Silence
Black Magic 	Blizzard | Blizzara | Confuse | Dark | Fire | Fira | Firaga | Focus | Focara | Haste | Hold | Sleep | Sleepra | Slow | Slowra | Temper | Thunder | Thundara
==Gallery==
===Battle sprites===
Red Mage FF NES sprite.png|Famicom/NES
Red Mage FF MSX2 sprite.png|MSX2
Red Mage FF WSC sprite.png|WonderSwan Color
Red Mage FF PS1 sprite.png|Final Fantasy Origins
Red Mage FF GBA sprite.png|Final Fantasy I & II: Dawn of Souls
Red Mage FF PSP sprite.png|PlayStation Portable
Red Mage FF PR sprite.png|Final Fantasy Pixel Remaster
===World map sprites===
Red Mage FF NES map sprite.png|Famicom/NES
Red Mage FF MSX2 map sprite.png|MSX2
Red Mage FF WSC map sprite.png|WonderSwan Color
Red Mage FF PS1 map sprite.png|Final Fantasy Origins
Red Mage FF GBA map sprite.png|Final Fantasy I & II: Dawn of Souls
Red Mage FF PSP map sprite.png|PlayStation Portable
Red Mage FF PR map sprite.png|Final Fantasy Pixel Remaster
Category:Final Fantasy characters