BlazBlue: Central Fiction/Guides/Grim of Abyss Mode

Grim of Abyss Mode is a mode where you can fight waves of opponents and strengthen your characters stats with various methods.
==Magic Workshop==
A place where you can strengthen your selected character with items, enhancements, and grimoires. 
===Grimoires===
Grimoires can be equipped to each character. There are a total of five different Grimoire types:
Image	Type 	Description
 	Blue Grimoire 	A Rank "A" Grimoire. This allows skills up to Rank A to be equipped.
 	Red Grimoire 	A Rank "B" Grimoire. This allows skills up to Rank B to be equipped.
 	Black Grimoire	A Rank "C" Grimoire. This allows skills up to Rank C to be equipped.
 	White Grimoire	A Rank "D" Grimoire. This allows skills up to Rank D to be equipped.
 	Green Grimoire	A Rank "E" Grimoire. This allows skills up to Rank E to be equipped.
====Stats====
Grimoires have a set amount of points that can be allocated towards different stats that strengthen your character. The higher ranked grimoires have larger point ceilings for stats. There are seven different stat types:
Image	Name 	Description
 	HP 	Maximum amount of HP.
 	Basic Attack Damage 	Increases amount of damage dealt.
 	Basic Defense 	Reduces amount of damage taken.
 	Physical Attack Damage 	Increases amount of physical damage.
 	Physical Defense 	Reduces physical damage taken.
 	Projectile Attack Damage	Increases amount of projectile damage.
 	Projectile Defense 	Reduces amount of projectile damage taken.
===Skills===
Skills can be attached to Grimoires. They can have a max level of 10, and be ranked A, B ,C, D, or E. Skills can be extracted from grimoires; extraction gives a chance to produce a unique slot Skill, level up skills, and produce items. However, extracting skills destroys the grimoire. 
Skill Name 	Effect
Regeneration 	Automatically recovers HP.
Soul Eater: Replica 	Upon landing an attack on an enemy, enemy hit points will be absorbed.
Saved by the Bell 	After 20 seconds has elapsed, the HP and Heat gauges will begin to regenerate.
Heal Burst 	Regenerates HP upon landing a Break Burst on the opponent.
Fired Up 	Increases the Heat Gauge when the match begins.
Heating Up 	The Heat Gauge will increase by a fixed amount.
Heat Overdrive 	The Heat Gauge will increase when Overdrive is activated.
Flash Guard 	Increases the amount of Heat Gauge generation during an Instant Block.
Golden Burst 	The Heat Gauge will increase when landing a Break Burst.
HP Gain 	Increases HP.
Damage + 	Increases basic attack damage.
Defense + 	Increases basic defense.
Physical Damage + 	Increases physical attack damage.
Physical Defense + 	Increases physical attack defense.
Projectile Damage + 	Increases projectile attack damage.
Projectile Defense + 	Increases projectile attack defense.
Increased Speed 	Increases speed.
Kaka Clan Secrets Vol.1	Increases the number of possible midair jumps.
Kaka Clan Secrets Vol.2	Increases the number of possible midair dashes.
Max Overdrive 	Increases the effective duration of Overdrives.
Accel Drive 	After using the Overdrive Icon, will instantly regenerate the ability.
Burst Booster 	Increases the rate of the Overdrive Icon regeneration.
Burst Extender 	Launches the opponent in the air upon landing a successful Break Burst hit.
Damage Reduction 	Lowers the enemy's basic attack damage.
Defense Reduction 	Lowers the enemy's basic defense.
Physical dmg Reduction 	Lowers the enemy's physical attack damage.
Physical def Reduction 	Lowers the enemy's physical attack defense.
Proj dmg Reduction 	Lowers the enemy's projectile attack damage.
Proj def Reduction 	Lowers the enemy's projectile attack defense.
Speed Reduction 	Lowers the enemy's speed.
Chilling Blow 	When landing an attack on the opponent, will reduce their Heat Gauge.
Confusion 	Lowers the opponents' AI level.
Heat Reduction 	The opponent's Heat Gauge will be lowered by a fixed amount.
Anti-Burst 	Seals the opponent's Overdrive Icon.
Anti Distortion Drive 	Seals the opponent's Distortion Drive.
Anti Astral Heat 	Seals the opponent's Astral Heat.
Absolute Defense 	Become immune to Guard Crushes.
Infinite Barrier 	No longer consumes the Barrier Gauge.
Poison 	Landing an attack on the opponent will poison them.
Poison Field 	Causes both fighters to be poisoned.
Stealth 	Become invisible.
Hard Grip 	Seals the opponent's green throw.
Untouchable 	Extends the window for throw escapes.
Timelord 	Shortens the time of a round.
Soul of the Warrior 	Special Attacks and Distortion Drives become physical attacks.
Soul of the Marksman 	Special Attacks and Distortion Drives become projectile attacks.
Increased Regeneration 	Increases the amount of HP regenerated after a match.
The Entertainer 	After a DD, OD or AH Finish, the amount of HP regenerated after a match will increase.
Stat Boost 	Increases all parameters / stats.
Limit Break 	Increases all stats while Overdrive is active.
Heat Retainer 	Increases all stats while Overdrive is active.
Crush Ring 	Reduces the amount of Heat required for a Crush Trigger.
Assault Ring 	Reduces the amount of Heat required for a Counter Assault.
Distortion Ring 	Reduces the amount of Heat required for a Distortion Drive.
Astral Ring 	Reduces the amount of Heat required for an Astral Heat.
Overload 	Increases the damage dealt by Distortion Drives.
Lucky Puncher 	Increases the overall amount of damage done to enemies.
Lucky Puncher EX 	Makes all attacks unblockable.
Wild West 	Both characters' attacks have a small chance to be considered Instant Attacks.
Deathmatch 	Both characters' damage is increased, and is unblockable.
Avenger 	Deals more damage to opponents when HP is low.
Berserker 	Increases the amount of damage dealt to opponents, however, Player's HP will automatically decrease.
Retaliator 	All counter hits will become Fatal Counters.
Vindicator 	All counter hits will become Fatal Counters.
Poison Master 	Increases the amount of damage dealt to opponents who are poisoned.
Slow Starter 	Stats will increase as the remaining time diminishes.
Giant Slayer 	When below 35% HP, the Heat Gauge will increase, and Overdrive Icon will regenerate a fixed amount.
The Guardian 	After going down 3 times, damage will increase, and the Heat Gauge will regenerate 100%.
Unwavering Will 	Increases damage proportionally to the number of times you've been knocked down.
Divine Cloak 	Reduces the amount of damage taken from Special Attacks.
Divine Guardian 	Reduces the amount of damage taken from Distortion Drives.
Skanda 	Reduces the amount of damage taken while dashing through the air.
Sacred Drive 	Reduces the amount of damage taken while Overdrive is activated.
Temptation 	Reduces the amount of damage taken from the opposite sex.
Hot Headed Fighter 	Reduces the amount of damage taken based on how much Heat Gauge is remaining.
Shield 	When blocking the opponent's projectile attacks, that amount is transferred as HP.
Cursed Touch 	Every time you take damage, you will simultaneously deal damage to the opponent.
Red Aura 	Your character will always have a red aura.
Black Aura 	Your character will always have a black aura.
Silver Aura 	Your character will always have a white aura.
Golden Aura 	Your character will always have a yellow aura.
Rainbow Aura 	Your character will always have a rainbow aura.
Heart of the Cunning 	Significantly decreases damage done, but will drastically increase defense.
Heart of the Fighter 	Significantly decreases defense, but will drastically increase damage output.
Book of the Wise 	Increases the amount of experience gained.
Book Collector 	Increases the Grimoire's proficiency.
Mazewalker 	Increases the rate of going deeper.
Armor Grinder 	Increases the amount of chip damage.
Shield Breaker 	Allows you to break through the opponent's guard with Special Attacks and Distortion Drives.
Glass Mirror 	Makes your items and stats the same as your opponent.
Air Magician 	Allows you to use Special Attacks and Distortion Drives while dashing or backstepping.
Active Gain 	Makes your character more prone to the Active Flow state.
Active Infinite 	Puts your character in a constant state of Active Flow.
===Items===
Item Name 	Description
A Magical Something 	Increases the Grimoire Proficiency by +5.
Magical Burning Gas 	Increases the Grimoire Proficiency by +10.
Magical Residue 	Increases the Grimoire Proficiency by +15.
Magical Fragment 	Increases the Grimoire Proficiency by +20.
Magical Stone 	Increases the Grimoire Proficiency by +30.
Magical Clump 	Increases the Grimoire Proficiency by +50.
Magical Blood 	Increases the Grimoire Proficiency by +60.
Magical Divine Object 	Increases the Grimoire Proficiency by +70.
Magical Jewel 	Increases the Grimoire Proficiency by +80.
Magical Treasure 	Increases the Grimoire Proficiency by +100.
Book of Attack (Small) 	Increases the Grimoire's basic damage limit by +10.
Book of Defense (Small) 	Increases the Grimoire's basic defense limit by +10.
Book of the Barbarian (Small) 	Increases the Grimoire's basic physical attack limit by +10.
Book of Resilience (Small) 	Increases the Grimoire's basic physical defense limit by +10.
Book of the Marksmen (Small) 	Increases the Grimoire's basic projectile damage limit by +10.
Book of the Deflector (Small) 	Increases the Grimoire's basic projectile defense limit by +10.
Book of Endurance (Small) 	Increases the Grimoire's HP limit by +10.
Book of Attack (Medium) 	Increases the Grimoire's HP limit by +10.
Book of Defense (Medium) 	Increases the Grimoire's basic defense limit by +20.
Book of the Barbarian (Medium)	Increases the Grimoire's basic physical attack limit by +20.
Book of Resilience (Medium) 	Increases the Grimoire's basic physical defense limit by +20.
Book of the Marksmen 	Increases the Grimoire's basic projectile damage limit by +20.
Book of the Deflector (Medium)	Increases the Grimoire's basic projectile defense limit by +20.
Book of Endurance 	Increases the Grimoire's HP limit by +20.
Book of Attack 	Increases the Grimoire's basic damage limit by +30.
Book of Defense 	Increases the Grimoire's basic defense limit by +30.
Book of the Barbarian (Large) 	Increases the Grimoire's basic physical attack limit by +30.
Book of Resilience (Large) 	Increases the Grimoire's basic physical defense limit by +30.
Book of the Marksmen (Large) 	Increases the Grimoire's basic projectile damage limit by +30.
Book of the Deflector (Large) 	Increases the Grimoire's basic projectile defense limit by +30.
Book of Endurance (Large) 	Increases the Grimoire's HP limit by +30.
Book of Attack (Giant) 	Increases the Grimoire's basic damage limit by +50.
Book of Defense (Giant) 	Increases the Grimoire's basic damage limit by +50.
Book of the Barbarian (Giant) 	Increases the Grimoire's basic physical attack limit by +50.
Book of Resilience (Giant) 	Increases the Grimoire's basic physical defense limit by +50.
Book of the Marksmen (Giant) 	Increases the Grimoire's basic projectile damage limit by +50.
Book of the Deflector (Giant) 	Increases the Grimoire's basic projectile defense limit by +50.
Book of Endurance (Giant) 	Increases the Grimoire's HP limit by +50.
==Dungeons==
===Level 1===
[Course: Defense] The entry-level course, where Calamity Trigger's Story Battle is the source of its inspiration. Here, you will find a lot of HP and defense Skills.BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 1
*Difficulty: Easy
*Max Depth: 100
===Level 2===
[Course: Offense] The course where military academy students appear as bosses. Here, you will find Skills that increase attack or offensive abilities.''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description,Level 2
*Difficulty: Easy
*Max Dep: 100
===Level 3===
[Course: Special] The course where vigilante members appear as bosses. Items dropped will be very unique.''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 3
*Difficulty: Easy
*Max Depth: 100
===Level 4===
[Course: Offense] The course where Sector Seven members appear as bosses. Items dropped will have a heavy emphasis on Heat.''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 4
*Difficulty: Normal
*Max Depth: 100
===Level 5===
[Course: Defense] The course where characters from Chrono Phantasma appear as bosses. Items dropped will have a heavy emphasis on defense.''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 5
*Difficulty: Normal
*Max Depth: 100
===Level 6===
[Course: Offense] The course where members of the Six Heroes appear as bosses. Items dropped will have a heavy emphasis on attack.''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 6
*Difficulty: Normal
*Max Depth: 100
===Level 7===
[Course: Unique] The stages will take you through Continuum Shift's story. You will see rare items dropped here.''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 7
*Difficulty: Hard
*Max Depth: 100
===Level 8===
[Course: Unique] The stages will take you through Chrono Phantasma's story. You will find rare Skills dropped here.''BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Level 8
*Difficulty: Hard
*Depth: 100
===Boss Rush Dungeon===
[Course: Unique] the Boss Rush Stage. Clearing all the stages and bosses is the ultimate goal of this mode. You are able to skip bosses you have defeated and resume where you left off. If you're having trouble, try to figure out the weakness of each bosses and exploit it!BlazBlue: Central Fiction, Grim of Abyss Mode, Dungeon Description, Boss Rush
*Max Depth: 32
====Bosses====
Depth	Portrait	Name 	Boss Skill 	Skill Effect 	 	 	 	 	 	 	
1 	 	Mu-12 	Dim Accelerator Mk.II 	Triples movement speed and damage. 	80 	80 	10 	300	70 	10 	300
2 	 	Carl Clover 	Mystic Waltz 	HP regeneration / Movement speed increase. 	100	120	220	10 	90 	200	10
3 	 	Rachel Alucard 	Twilight Fleur 	Rapidly regenerates the Heat Gauge. 	110	90 	20 	200	10 	400	10
4 	 	Tsubaki Yayoi 	Proud Guardian 	Immune to incoming damage from the ground / Damage received from midair is tripled. 	100	200	10 	10 	20 	300	300
5 	 	Platinum the Trinity 	Spoiled Child 	Immune to all incoming damage, unless it was initiated by a Counter. 	50 	200	120	120	400	0 	0
6 	 	Hakumen 	Fantastic Revival 	Enables Astral Heats to be used without consuming the Heat Gauge / Increased damage output. 	90 	30 	300	10 	200	280	10
7 	 	Bullet 	Warrior's Pride 	Character with the item has increased stats, the lower their HP is / Reduced incoming damage / Automatic HP reduction. 	180	200	200	290	160	160	160
8 	 	Litchi Faye-Ling 	Unstoppable Force 	Incoming damage reduced while OD is active / OD Icon rapidly regenerates / Opponent cannot use OD. 	220	260	200	300	210	140	300
9 	 	Taokaka 	Kaka Clan Martial Arts 	Air jump +2 times / Speed double / Character with the item is unable to block. 	240	280	310	190	220	310	310
10 	 	Hazama 	Toxic Earth 	Both players are poisoned / Character with the item equipped will regenerate HP. 	240	420	280	300	220	300	150
11 	 	Azrael 	Ultimate Dueler 	Character with the item is unable to jump / Attack damage is greatly increased over time / Speed increased. 	420	320	320	320	150	240	150
12 	 	Jin Kisaragi 	Flower in the Snow 	While the Heat Gauge is above 50%, attacks have freezing properties, all gauges regenerate, AH is always accessible. 	230	340	340	340	340	250	250
13 	 	Iron Tager 	No Failure 	Reduces 100% of incoming damage / Every knockdown will increase incoming damage. 	600	200	200	200	400	40 	400
14 	 	Relius Clover 	The Observer 	Greatly reduces all incoming damage except while the opponent is in Overdrive state. 	300	350	500	180	280	500	180
15 	 	Amane Nishiki 	Imperial Roman 	Chip damage increased 10x / Opponent's Barrier Gauge is automatically depleted. 	320	370	330	420	370	240	180
16 	 	Makoto Nanaya 	Ferocious Beast 	Greatly reduces incoming damage / Increases movement speed / Triples damage. 	340	400	450	280	340	400	120
17 	 	Bang Shishigami 	Enrage 	Both unable to block. Gauge will rapidly regenerate. 	500	370	350	270	350	360	220
18 	 	Nu-13 	Anti-Impact Armament 	Greatly reduces incoming damage from physical attacks / physical damage received will increase character damage / DDs will reduce opponent's Heat to zero.	420	400	420	380	300	220	220
19 	 	Kokonoe 	Hyper-Conductor Alloy 	Character with the item equipped will lose Heat over time / Will have stats significantly boosted while not in Danger state. 	440	180	180	180	480	480	480
20 	 	Lambda-11 	Life Unsupport 	Increases movement speed by double / Damage is increased the more HP opponents have. 	550	390	270	440	420	240	430
21 	 	Hibiki Kohaku 	The Assassin 	Greatly reduces the incoming damage from projectiles / Increases attack when hit by projectiles / Instantly kill opponents with DD. 	410	460	430	400	460	280	520
22 	 	Valkenhayn R. Hellsing	Flesh Sever 	Deals 30% of incoming damage back to the opponent / Character with the item has reduced attack. 	500	410	400	400	480	480	480
23 	 	Izayoi 	Executioner of Time 	The more remaining time, the more ability properties will increase. 	520	560	480	480	560	480	300
24 	 	Noel Vermillion 	Burning Heart and Cold Mind	The more Heat the opponent has, the more incoming damage will be reduced. 	500	600	660	480	340	520	380
25 	 	Arakune 	Longing for the Abyss 	Barrier Gauge reduction increased / Damage output increased against opponents in Danger state. 	380	520	520	520	480	570	550
26 	 	Celica A. Mercury 	Holy Mother's Love 	Opponent's HP reduced upon start / When the opponent's HP is below 35%, incoming damage greatly reduced. 	700	480	540	470	560	800	320
27 	 	Kagura Mutsuki 	Dragon Fang 	Character with the item's Special Attacks and Distortion Drives are transformed into Guard Breaking attacks / Opponent cannot use OD. 	560	580	560	520	490	420	600
28 	 	Naoto Kurogane 	Divine Shield 	Greatly reduces incoming damage, save for Distortion Drives and Astral Heats. 	460	620	510	510	620	440	440
29 	 	Yuuki Terumi 	Misfortune 	Both characters are unable to block / Character with the item equipped has increased attack, movement speed, defense and OD regen. 	660	580	700	680	580	500	540
30 	 	Nine the Phantom 	Magical Essence 	Boss state / Reduce opponent's defenses by 50%. 	750	800	800	800	680	680	680
31 	 	Izanami 	Essence of Death 	Boss state / Speed doubled. 	820	700	640	640	780	780	780
32 	 	Ragna the Bloodedge 	Essence of the Azure 	Boss State / Regenerate HP equal to the damage done / HP auto-regeneration. 	480	800	800	800	700	700	700
==References==
Category:Gameplay Modes