nyuuzyou/wikis huggingface dataset:
Top Gear RPM Tuning (Nov 16, 2004 prototype)

A prototype of Top Gear RPM Tuning for the Microsoft Xbox.
==Origin==
 . .
 : :
 .. .. D R A S T i C A N D L E G E N D A R Y .. ..
 .:.. ..:.
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 ▐▓▓█▌▐▌ ▐▓▓ ▀▄█▄ ▄████▄▓▀▀ ▄ presents ▐██▀ ▀▀░ ▀▀▀▀▀█████▓█▓▓
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 ▐█▌▐▌ Top Gear RPM Tuning *UNSIGNED* ▐▌▐█▌
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 ▄▄▄▓▀▀ Origin .....: NTSC / USA ▀▀▓▄▄▄
 ▄▄▓▓█▀▀ ░▒ Company ....: MICROSOFT ▓░ █▀█▓▓▄▄
 █▓▀▄▀▄▀ ░ Console ....: Microsoft XBOX ▒ ▓▀▄▀▄▀▓█
 ▐▓▌▐▌▐▌ ░ Filename ...: dnl-tgrt ░ ▒ ▐▌▐▌▐▓▌
 ▀▓▄▀▄▓ ▄▓▄ Files ......: 14 x 50 MB ░ ░ ▓▄▀▄▓▀
 ▀▄ ▀▓▄▀█ ▀ Source .....: DVD ░█▀▄▓▀ ▄▀
 ▓▄ ▀▓██ Ripped .....: See Notes ██▓▀ ▄▓
 ▐█▌ ▐▓█▌ Genre ......: Racing ▐█▓▌ ▐█▌
 ▄▓▀ ▄▓█▀ Supplier ...: TEAM DNL ▀█▓▄ ▀▓▄
 ▓▓▌ ▐▓▓▌ Rel.Date ...: 28.o1.2oo5 ▐▓▓▌ ▐▓▓
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 ▄▄▓▓█▀▀ Release Notes ▒░ ▀▀█▓▓▄▄
 █▓▀▄▀▄▀ """"""""""""""" ░ ▀▄▀▄▀▓█
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 ▀▓▄▀▄▓ Your heart is pounding, your palms are sweating ▄▓▄ ▓▄▀▄▓▀
 ▀▓▄▀█ and hundreds of horse power is poised and ready at ▀ █▀▄▓▀
 ▀▓██ the command of your right foot! At the signal you ██▓▀
 ▓█ hammer the gas and race off into the night. Speed is █▓
 ▐█ the objective, time is your enemy. █▌
 ▀█ █▀
 █ http://www.ebgames.com/ebx/product/244815.asp █
 █ █
 █ █
 █ Enjoy this a good 2 weeks before retail! :> █
 █ █
 █ █
 █ *** NEVER FORGET TO BUY THE ORIGINAL! *** █
 █ █
 ▀▄ ▀▄▓ [DNL 2oo5 - LEGENDS NEVER DiE!] ▓▄▀ ▄▀
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 ▄▄▓▓█▀▀ ▀ """"""""""" ▀▀█▓▓▄▄
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 ▐▓▌▐▌▐▌ ▐▌▐▌▐▓▌
 ▀▓▄▀▄▓ " greets/greetings to all our friends " ▓▄▀▄▓▀
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 ▀ ▓▀ cpN^cRo ▀█ ▀
Top Gear RPM Tuning (Oct 27, 2004 prototype)

A prototype of Top Gear RPM Tuning for the Xbox.
==Notes==
* Built three months before the final US build (the first retail build).
* Preview prototype.
* Demo build.
* Different title screen and main menu.
* XBE information:
** Internal Name: RPM Tuning
** Maker ID and Product Number: \x00\x00-0
** Executable Name: default.xbe
** Executable checksum (MD5): 04ee72712db04a7fc262b37bb510bcb2
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Top Gear RPM Tuning preview (1).png
Xbox - Top Gear RPM Tuning preview (2).png
Xbox - Top Gear RPM Tuning preview (3).png
Xbox - Top Gear RPM Tuning preview (4).png
Xbox - Top Gear RPM Tuning preview (5).png
Xbox - Top Gear RPM Tuning preview (6).png
Xbox - Top Gear RPM Tuning preview (7).png
Xbox - Top Gear RPM Tuning preview (8).png
Xbox - Top Gear RPM Tuning preview (9).png
Xbox - Top Gear RPM Tuning preview (10).png
Xbox - Top Gear RPM Tuning preview (11).png
Xbox - Top Gear RPM Tuning preview (12).png
Xbox - Top Gear RPM Tuning preview (13).png
Xbox - Top Gear RPM Tuning preview (14).png
Xbox - Top Gear RPM Tuning preview (15).png
Xbox - Top Gear RPM Tuning preview (16).png
==Origin==
Xbox - Top Gear RPM Tuning preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Top Gear Rally 2 (Aug 31, 1999 prototype)

A prototype of Top Gear Rally 2 for the Nintendo 64.
==Notes==
* Title screen is different.
* Track names are different.
* Menus are different.
==Origin==
topgearrally2-19990831-cartfront.jpg|Cart front.
topgearrally2-19990831-cartback.jpg|Cart back.
acy-tgr2.nfo
 
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 S$$$$$$$SSSScc,_ S$$$$$$SSSSScc,`$$$$$$SSSSccc,,__ _,,cccS$$ 
 `l$$$$$$$üül$$$$$c,$$$$$$$üül$$$$$l;$$$$$lüül$$$$$$;l$$$$$$$$l ,,ccSTi 
 ;$$$$$$$; ;l$$$$$$,$$$$$l, ;l$$$$$l$$$$l; ;l$$$$$l;$$$$$$l;' ;$$$$$l; 
 `l$$$$$$, l$$$$$$$ll$$$$l; ;l$$$$$l$$$$l; l$$$$$$$l$$$$$$l; l$$$$$l; 
 ;l$$$$$cc$$$$$$$l;l$$$$l; l$$$$$$;$$$$l; ```üüS$$;$$$$$$l; l$$$$$l; 
 ;l$$$$$ `$$$$$$$l;l$$$$l; $$$üüü'l$$$$$lccc,_ ``üüüSSSlcc$$$$$$l; 
 ;l$$$$$; l$$$$$$l;l$$$$l; ;l$$$$$lüüüü' ;l$$ccc,, $$$$$$$l; 
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- -- -------- $$$üüü ------- ``üüü$$$ ------ ``üüü$$$$ ```üüüüSS$$$$$$$$ - 
 TOP GEAR RALLY 2 (BETA) 
 
 Type : Game Beta		 Platform : N64 
 Date : 05.08.2002 Genre : Racing 
 Company : KeMco Size : 128mbit 
 Area : JPN - NTSC 
 Language : English 
- -- ------------------------------------------------------------------ -- - 
 Okay so I missed my supposed release date, yesterday, like anyone really 
 knew it was supposed to be released then. I fell asleep, okay?! But a bad 
 dream about Cowering's leet arse goodguy tools made me wet my bed. 
 Anyway here's my second beta release and the last one for now. This one is 
 another old Kemco game, Top Gear Rally 2, and is unfortunately not as 
 interesting as the other one, Top Gear Hyperbike, as it seems pretty much 
 complete, writes 1999.08.31, the US version was released in December 1999. 
 Well have fun.. and if you have any unreleased crap lying around, release 
 it damn it, make poor little Cowering work until his finger tips bleeds!! 
 
 -Acey 
- -- ------------------------------------------------------------------ -- - 
 Greetings to everything who were a part of the "N64 Scene" back in the 
 days. RedboX, Actraiser, Hartec, VIC[CML], Steve--, Nep[CML], Roadhouse, 
 LaC, ]SWCDX[, Titanik, Indio, Hotback, Icarus, Destop, Wildfire, Cliffi, 
 Count0, Kid Stardust, Split, Ste, CrowTRobo... and everyone I didn't 
 mention.... thanks! 
 This release is now included in GoodCowermongle V1.3412 DOWNLOAD NOW! 
 Use Goodtool and be a looser... like it's maker... nuff said! 
- -- ------------------------------------------------------------------ -- - 
.eof 
==See also==
Read the NESWorld article for this prototype here. (Archive)
Top Spin 2 (Feb 17, 2006 prototype)

A prototype of Top Spin 2 for the Xbox 360.
==Notes==
* Compiled 10 days before the final retail build.
* Other differences are unknown.
* XEX information:
** Header Maker ID: TT
** Header Product Code: 2005
** Header Title: Top Spin 2
** Header PE Name: default.pe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 1cacc4bb4c8731c7f34b047a60b37407
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Issues (as of December 25, 2022).
*** Issues: Playable but FMV flickers a lot. Fixed by pressing F5 to clear video.
==Screenshots==
Screenshot - Top Spin 2 2022-12-22 12-55-06.png
Screenshot - Top Spin 2 2022-12-22 12-55-10.png
Screenshot - Top Spin 2 2022-12-22 12-55-12.png
Screenshot - Top Spin 2 2022-12-22 12-55-19.png
Screenshot - Top Spin 2 2022-12-22 12-55-27.png
Screenshot - Top Spin 2 2022-12-22 12-55-32.png
Screenshot - Top Spin 2 2022-12-22 12-55-35.png
Screenshot - Top Spin 2 2022-12-22 12-55-38.png
Screenshot - Top Spin 2 2022-12-22 12-55-41.png
Screenshot - Top Spin 2 2022-12-22 12-55-46.png
Screenshot - Top Spin 2 2022-12-22 12-55-51.png
Screenshot - Top Spin 2 2022-12-22 12-55-55.png
Screenshot - Top Spin 2 2022-12-22 12-55-59.png
Screenshot - Top Spin 2 2022-12-22 12-56-03.png
Screenshot - Top Spin 2 2022-12-22 12-56-05.png
Screenshot - Top Spin 2 2022-12-22 12-56-11.png
Screenshot - Top Spin 2 2022-12-22 12-56-19.png
Screenshot - Top Spin 2 2022-12-22 12-56-21.png
Screenshot - Top Spin 2 2022-12-22 12-56-25.png
Screenshot - Top Spin 2 2022-12-22 12-56-27.png
Screenshot - Top Spin 2 2022-12-22 12-56-36.png
Screenshot - Top Spin 2 2022-12-22 12-56-39.png
Screenshot - Top Spin 2 2022-12-22 12-56-41.png
==Origin==
X360 - Top Spin 2 2-17-06.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Top Spin 2 (Jan 20, 2006 prototype)

A prototype of Top Spin 2 for the Xbox 360.
==Notes==
* Predates the final build by over a month.
* Original filename: Top Spin 2.iso
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Top Spin 2 (Jan 6, 2006 prototype)

A prototype of Top Spin 2 for the Xbox 360.
==Notes==
* Compiled almost two months before the final retail build.
* Different copyright year on the trademark/copyright screen.
* Different loading screen.
* Options and Xbox Live are swapped on the main menu.
* Each item on the main menu is on a blue backdrop in this build In the final, it uses a green backdrop instead.
* Other differences are unknown.
* XEX information:
** Header Maker ID: TT
** Header Product Code: 2005
** Header Title: Top Spin 2
** Header PE Name: default.pe
** Header Executable Name: default.xex
** Header: Executable Checksum (MD5): ae45fffd147ed434b3fd9d14638fcdaa
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Issues (as of December 25, 2022).
*** Issues: Playable but FMV flickers a lot. Fixed by pressing F5 to clear video. Texture corruption on some models.
==Screenshots==
Screenshot - Top Spin 2 2022-12-22 12-51-58.png
Screenshot - Top Spin 2 2022-12-22 12-52-16.png
Screenshot - Top Spin 2 2022-12-22 12-52-18.png
Screenshot - Top Spin 2 2022-12-22 12-52-22.png
Screenshot - Top Spin 2 2022-12-22 12-52-26.png
Screenshot - Top Spin 2 2022-12-22 12-52-32.png
Screenshot - Top Spin 2 2022-12-22 12-52-40.png
Screenshot - Top Spin 2 2022-12-22 12-52-47.png
Screenshot - Top Spin 2 2022-12-22 12-52-50.png
Screenshot - Top Spin 2 2022-12-22 12-52-52.png
Screenshot - Top Spin 2 2022-12-22 12-53-03.png
Screenshot - Top Spin 2 2022-12-22 12-53-05.png
Screenshot - Top Spin 2 2022-12-22 12-53-07.png
Screenshot - Top Spin 2 2022-12-22 12-53-15.png
Screenshot - Top Spin 2 2022-12-22 12-53-20.png
Screenshot - Top Spin 2 2022-12-22 12-53-25.png
Screenshot - Top Spin 2 2022-12-22 12-53-35.png
Screenshot - Top Spin 2 2022-12-22 12-53-39.png
Screenshot - Top Spin 2 2022-12-22 12-53-42.png
==Origin==
Xbox - Top Spin 2 preview.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Top Spin 3 (Apr 17, 2008 prototype)

A prototype of Top Spin 3 for the Xbox 360.
==Notes==
* Compiled 11 days before the final retail build.
* Other differences are not known.
* XEX information:
** Header Maker ID: TT
** Header Product Code: 2047
** Header Title: Top Spin 3
** Header PE Name: Main.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 8d2e7c7d2be02e2a48f8e0c1acd19d2c
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: FMV flickering. Fixed by pressing F5 to clear video.
==Screenshots==
Screenshot - Top Spin 3 2022-12-22 12-57-11.png
Screenshot - Top Spin 3 2022-12-22 12-57-16.png
Screenshot - Top Spin 3 2022-12-22 12-57-18.png
Screenshot - Top Spin 3 2022-12-22 12-57-24.png
Screenshot - Top Spin 3 2022-12-22 12-57-29.png
Screenshot - Top Spin 3 2022-12-22 12-57-35.png
Screenshot - Top Spin 3 2022-12-22 12-57-37.png
Screenshot - Top Spin 3 2022-12-22 12-57-40.png
Screenshot - Top Spin 3 2022-12-22 12-57-43.png
Screenshot - Top Spin 3 2022-12-22 12-57-47.png
Screenshot - Top Spin 3 2022-12-22 12-57-59.png
Screenshot - Top Spin 3 2022-12-22 12-58-03.png
Screenshot - Top Spin 3 2022-12-22 12-58-08.png
Screenshot - Top Spin 3 2022-12-22 12-58-11.png
Screenshot - Top Spin 3 2022-12-22 12-58-16.png
Screenshot - Top Spin 3 2022-12-22 12-58-21.png
Screenshot - Top Spin 3 2022-12-22 12-58-34.png
Screenshot - Top Spin 3 2022-12-22 12-58-36.png
Screenshot - Top Spin 3 2022-12-22 12-58-41.png
Screenshot - Top Spin 3 2022-12-22 12-58-43.png
Screenshot - Top Spin 3 2022-12-22 12-58-46.png
Screenshot - Top Spin 3 2022-12-22 12-58-49.png
Screenshot - Top Spin 3 2022-12-22 12-58-51.png
Screenshot - Top Spin 3 2022-12-22 12-58-52.png
Screenshot - Top Spin 3 2022-12-22 12-58-54.png
Screenshot - Top Spin 3 2022-12-22 12-58-57.png
Screenshot - Top Spin 3 2022-12-22 12-58-59.png
Screenshot - Top Spin 3 2022-12-22 12-59-02.png
Screenshot - Top Spin 3 2022-12-22 12-59-06.png
Screenshot - Top Spin 3 2022-12-22 12-59-10.png
Screenshot - Top Spin 3 2022-12-22 12-59-13.png
Screenshot - Top Spin 3 2022-12-22 12-59-17.png
==Origin==
X360 - Top Spin 3.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Top Spin 3 (Apr 28, 2008 prototype)

A prototype of Top Spin 3 for the Xbox 360.
==Notes==
* Built on the same day as the final but composite sum doesn't match.
* Original filename: Topspin 3 (Apr 28, 2008) [FOR INTERNAL USE ONLY].iso
* Dumped from a copy of the original prototype. However, the data does not appear to be compromised.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Torc: Legend of the Ogre Crown (Dec 6, 1997 prototype)

A prototype build of Torc: Legend of the Ogre Crown, dated December 6, 1997. It was released by scene group KALiSTO on February 15, 2001.
==Notes==
* Boots on region selector added by the release group.
* Game is refered as Killwheel in the Credits.
==Screenshots==
File:Torc PS1 Selector.png|PAL/NTSC selector.
File:Torc PS1 Menu 1.png|Main menu.
File:Torc PS1 Menu 2.png‎|Level select.
File:Torc PS1 Menu 3.png‎|Loadout.
File:Torc PS1 Game 1.png‎|Level start.
File:Torc PS1 Pause.png‎|Pause menu.
File:Torc PS1 Game 2.png‎|Gameplay.
File:Torc PS1 Game 3.png‎|The End (of the level).
Torchlight (Jan 17, 2011 prototype)

A prototype of Torchlight for the Xbox 360.
==Notes==
* Predates the final build by 10 days.
* Original filename: Torchlight (Jan 17, 2011).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Torchlight II (May 18, 2012 prototype)

A prototype of Torchlight II for the PC.
==Notes==
* Closed Beta.
* This build contains debugging, the files that enable this are in “C:\Users\[User Name]\Documents\My Games\Runic Games\Torchlight 2 Beta”. In local_settings.txt, set “SOUND DEBUG”, “DISPLAY PATHS”, “DISPLAY STATS” to 1. In settings.txt, set “DEBUGMENUS” to 1.
* To play the game, you need to set the operating system date to before the end of this beta. For this, add these (thanks LenniX3) files to the game root. Also, to play offline you need to have TL2BetaMiniLobby. After all this, run Beta Launcher V2 1.11R.exe. Note that this launcher has additional features such as multie save games, taking photos and other options.
==Original Information on Internet Archive==
Multiplayer-only beta version of Torchlight II that was released in May 2012. Contains the first act and all four playable classes.
he main executable has been patched to bypass the GameShield DRM check, but the original unaltered executable is also included. You can use TL2BetaMiniLobby to play the beta offline.
Torchlight II (May 23, 2012 prototype)

A prototype of Torchlight II for the PC.
==Notes==
* Closed Beta.
* This build contains debugging, the files that enable this are in “C:\Users\[User Name]\Documents\My Games\Runic Games\Torchlight 2 Beta”. In local_settings.txt, set “SOUND DEBUG”, “DISPLAY PATHS”, “DISPLAY STATS” to 1. In settings.txt, set “DEBUGMENUS” to 1.
* To play the game, you need to set the operating system date to before the end of this beta. For this, add these (thanks LenniX3) files to the game root. Also, to play offline you need to have TL2BetaMiniLobby. After all this, run Beta Launcher V2 1.11R.exe. Note that this launcher has additional features such as multie save games, taking photos and other options.
==Screenshots==
File:Torchlight II (May 23, 2012 prototype) screenshot1.png|Photo taken by LenniX3.
==Acknowledgments==
Thanks to LenniX3 for preserving and making this build available on the Wiki!
Tornado Outbreak (Jul 23, 2009 prototype)

A prototype of Tornado Outbreak for the Xbox 360.
==Notes==
* Compiled two days before the final retail build.
* The game starts in the Chicken Con Carnage level, which is the second level in the final.
* The background in the loading screen is different.
* A total of four playable levels are available in the preview build. Each, introducing players different abilities and gameplay mechanics.
** Chicken Con Carnage: Growing and capturing Fire Flyers.
** Double Wide Damage: Completing Vortex Races and Totem Battles.
** Carnival Chaos: Learning the Stone Stomp ability.
** Camelot Falls: Learning the Dash ability.
* Saving, loading, along with navigating to the moon to adjust gameplay options is disabled.
* XEX information:
** Header Maker ID: KN
** Header Product Code: 2054
** Header Title: Tornado Outbreak
** Header PE Name: tornadoalleyxbox360_release.pe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): fc402b8ef89e874c24e76c86314a7709
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues
==Screenshots==
Screenshot - Tornado Outbreak 2022-12-22 12-59-51.png
Screenshot - Tornado Outbreak 2022-12-22 12-59-55.png
Screenshot - Tornado Outbreak 2022-12-22 12-59-58.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-01.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-06.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-10.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-15.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-21.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-25.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-29.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-33.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-38.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-46.png
Screenshot - Tornado Outbreak 2022-12-22 13-00-53.png
==Origin==
X360 - Tornado Outbreak Preview Code 7-27-09.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to drx for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tornado Outbreak (July 2008 prototype)

A prototype of Tornado Outbreak for the Nintendo Wii.
==Notes==
An unreleased Nintendo Wii prototype that was developed under the title of Tornado Alley. The prototype was developed in collaboration with Warner Bros. Games as an initial Nintendo Wii exclusive.
*Introduction of various gameplay mechanics that never made it into the final game. These include:
** Combo Moves: Players would waggle the Wiimote and Nunchuk combo around to increase the tornado's destruction.
** Side Missions: A variety of level themed objectives that would've revolved around players guiding the tornado throughout the environment to completive various objectives ranging from collecting humans, animals, to even growing the tornado to a specific size to take out a large structure.
** Fujita Frenzy: A powerup that could increase the size of the tornado by filling up a power meter.
* The Level Selection screen is entirely 2D based as opposed to the 3D globe of Earth in the final release of the game.
* Between 2008 - early 2009, Konami Digital Entertainment would step in to take over the publishing for the game.
** The shift from Warner Bros. Games to Konami boiled down to creative differences between Loose Cannon Studios.
==Screenshots==
=== Sprites ===
TornadoOutbreak July 2008 Merge.png
Tornado Outbreak July 2008 Combo Moves (Wii).png
TornadoOutbreak July 2008 Fujita Frenzy (Wii).png
==Videos==
<youtube>RVbortYFw_k</youtube>
<youtube>uMwmyQboNOE</youtube>
==Acknowledgments==
Tutorial video from the 2008 prototype was recovered by MrTalida.
Tornado Outbreak (July 29, 2008 prototype)

A prototype of Tornado Outbreak for the Nintendo DS.
==Notes==
An unreleased Nintendo DS prototype of Tornado Outbreak as it was initially developed under the title of "Tornado Alley". Unlike its console counterpart, development was handled primarily by WayForward Technologies, with Loose Cannon Studios serving as co-developers in collaboration with Warner Bros. Games. The port would ultimately end up getting retooled into a video game titled "Galactic Taz Ball". 
* Chicken Con Carnage is the only playable level in-game.
** The level offers players to choose between three different tornado sizes: small, medium, and large.
* The level utilizes a heavily compressed version of the S4 soundtrack of the level Double Wide Damage as opposed to its own unique theme. 
* Gameplay is played in an isometric perspective with players controlling the game with the Nintendo DS' stylus. 
* Primary gameplay is centered around collecting objects as opposed to capturing elemental sprites such as Fire Flyers in the final release of the game.
*Placeholder minigames such as Fire, Water, and Electric were utilized to test the Nintendo DS' touch screen.
* Including with the prototype also contains the source code for the port.
** The individual in possession of the prototype has declined to release the prototype along with its source code due to an alleged request from the developers. Whenever or not if the developers they're referring to is Loose Cannon Studios or WayFoward Technologies remains uncertain.
==Screenshots==
TornadoOutbreak 07 29 2008 debug menu.png
TornadoOutbreak 07 29 2008 gameplay 01.png
TornadoOutbreak 07 29 2008 gameplay 02.png
TornadoOutbreak 07 29 2008 gameplay 03.png
TornadoOutbreak 07 29 2008 minigame electric.png
TornadoOutbreak 07 29 2008 minigame 02.png
TornadoOutbreak 07 29 2008 minigame 03.png
TornadoOutbreak 07 29 2008 model viewer 01.png
TornadoOutbreak 07 29 2008 model viewer 02.png
TornadoOutbreak 07 29 2008 model viewer 03.png