nyuuzyou/wikis huggingface dataset:
Kaite

Kaite (Alt: Kaite) is an Expanded class supportive skill available as Soul Linker. As a Ka- skill, this can only be used on self, family members and other Soul Linkers.
==Effect==
Coats a single target with spiritual energy that reflects incoming magic damage back at the original caster. However it also physical damage taken by 400%.
Level	Spells Reflected	Cast Time	Duration
1 	1 	6.0s 	1m
2 	1 	5.5s 	2m
3 	1 	5.0s 	3m
4 	1 	4.5s 	4m
5 	2 	4.0s 	5m
6 	2 	3.5s 	6m
7 	2 	3.0s 	10m
==Notes==
*Reflected healing will not heal the original caster.
*Spells from monsters above Lv80 or Bosses cannot be reflected. However spells from players can still be reflected regardless of their Base Level.
*This skill does not stack with Assumptio skill, but works with Kyrie Eleison and Kaupe.
Category:Ka Skills
Kaizel

Kaizel (Alt: Kaizel) is an Expanded class supportive skill available as Soul Linker. As a Ka- skill, this can only be used on self, family members and other Soul Linkers.
==Effect==
Casts a spirit on a single target that will instantly resurrect him/her once and grants Kyrie Eleison for 3 seconds upon revival.
Level	HP Upon Revival	Cast Time	SP Cost
1 	10% 	4.5s 	110
2 	20% 	4.0s 	100
3 	30% 	3.5s 	90
4 	40% 	3.0s 	80
5 	50% 	2.5s 	70
6 	60% 	2.5s 	60
7 	70% 	2.5s 	50
===Notes===
*This skill does not prevent experience loss upon death.
*This skill cannot be used in War of Emperium.
Category:Ka Skills
Katar Mastery

Katar Mastery (Alt: Katar Mastery) is a 2nd class passive skill available as Assassin and Assassin Cross.
==Effect==
Enhances attack (Weapon Mastery) with Katar class weapons.
Level	ATK Bonus
1 	3
2 	6
3 	9
4 	12
5 	15
6 	18
7 	21
8 	24
9 	27
10 	30
Kaupe

Kaupe (Alt: Kaupe) is an Expanded class supportive skill available as Soul Linker. As a Ka- skill, this can only be used on self, family members and other Soul Linkers.
==Effect==
Casts a spirit on a single target that will allow him/her to dodge any attack once.
Level	Dodge Chance	SP Cost
1 	33% 	20
2 	66% 	30
3 	100% 	40
===Unaffected skills===
*Tarot Card of Fate (chariot, devil, tower)
===Notes===
*This skill has priority over Tumbling.
*If a skill hits multiple times (example: Bowling Bash, Storm Gust, etc), only the first hit will be dodged.
Category:Ka Skills
Kaute

Kaute (Alt: Kaute) is a 3rd Expanded class supportive skill available as Soul Reaper.
==Effect==
?
Level	HP 	SP 	SP Cost
1 	-12%	+12%	24
2 	-14%	+14%	30
3 	-16%	+16%	36
2 	-18%	+18%	42
2 	-20%	+20%	48
Keen Nose

Keen Nose (Alt: Sensitive Keen) is a 3rd class active skill available as Ranger.
==Effect==
Uses the Warg's senses of danger to inflict physical damage and to reveal all hidden traps and enemies around the user. It has a chance of activating Warg Bite.
Level	Damage (ATK)	Area of Effect	Chance of
1 	150% 	3x3 	8%
2 	200% 	4x4 	16%
3 	250% 	5x5 	24%
4 	300% 	6x6 	32%
5 	350% 	7x7 	40%
==Applications==
*This skill works on the Ranger's own traps and can be used to disarm those traps, regaining a or for each.
Kihop

Kihop (Alt: Fighting Chant) is an Expanded class passive skill available as TaeKwon Kid.
==Effect==
If the player is in a party, bolsters physical power (before any benefit) based on the party members in the same map, not counting the player itself.
Level	
1 	2%
2 	4%
3 	6%
4 	8%
5 	10%
==Applications==
*A TaeKwon Kid in a party of 11 players and has this skill mastered will have its Attack increased by 100%, [(Party − 1) × ATK_Boost]%.
Kill Steal

Kill Stealing (abbr. KSing), or killing a monster which doesn't belong to the player, or in other words, when someone else is attempting to kill it or the monster is attacking them, is a bannable offense, and looked down upon. 
Gravity Interactive officially categorizes Kill Stealing under Harassment. It is not uncommon for mistakes to happen, and there is a threshold for determining if a behavior was harassment or KSing. A single incident where someone comes up and takes a whack or two at a person's monster is usually not considered KSing. A person who makes a habit of attacking another person's monsters is KSing. To successfully report an incident of KSing one needs to include multiple screenshots of the offender attacking one's monsters on a few different occasions. One should also try and have before and during screenshots so that the GMs can clearly see that the offender was attacking the monster. 
==See also==
*Free for All
Category: Acronyms
Killing Cloud

__NOTOC__
Killing Cloud (Alt: Cloud Kill) is a 3rd class offensive skill available as Sorcerer.
==Effect==
Summon a cloud of poison on a targeted location that will inflict Poison property magic damage three times per second to all enemies within the Area of Effect. A maximum of one cloud can be summoned at the same time, the next one will cancel the last one. Enemies affected by this skill may receive Cloud Poison for 5 seconds, which lowers their Poison resistance by up to 25%.
Level	Base Damage (MATK)	Resistance Reduction	Cast Time (Fix + Var)	Duration	SP Cost
1 	40% 	5% 	(0.7 + 2.3)s 	8s 	64
2 	80% 	10% 	(0.5 + 2.5)s 	10s 	68
3 	120% 	15% 	(0.3 + 2.7)s 	12s 	72
4 	160% 	20% 	(0.1 + 2.9)s 	14s 	76
5 	200% 	25% 	(0.0 + 3.0)s 	16s 	80
 Damage (MATK) = [(Base_Damage + INT × 3) × ]%
==External==
===Bestowed from===
* - Level 5; Autocast on target when magically attacking
===Enhanced By===
*Level 2 Tera on Passive Mode.
==Changelog==
*October 13th, 2022
**Removed Catalyst Requirement.
**Removed Poison Infliction, Inflicts Cloud Poison instead.
Killing Stroke

__NOTOC__
Killing Stroke (Alt: Final Strike) is an Expanded class offensive skill available as Ninja.
==Effect==
Rushes at a single target and performs an ultimate, devastating move to inflict massive ranged physical damage. Requires the user to be in Ninja Aura status, which is removed upon using this skill. This skill ignores the accuracy check and its damage is halved against Boss monsters (unknown if intended or bug). After using this skill, the user's HP is reduced to 1%.
Level	SP Cost
1 	55
2 	60
3 	65
4 	70
5 	75
6 	80
7 	85
8 	90
9 	95
10 	100
 Normal Damage = floor{CurrHP × [1 + (ATK × SkillLv) ÷ MaxHP]}
 Mirror Image Damage = floor{Normal Damage × (6 + Mirror Image Remaining Hits) ÷ 5]}
===Notes===
*This skill inflicts a number of hits equal to the remaining hits on Mirror Image plus one.
*Using this skill on monsters with Plant-Defense will result in a miss.
*The damage of this skill can only be reduced by cards and Hard Defense.
*In War of Emperium, the user won't rush toward a target upon using this skill. It becomes another ranged physical attack.
==External==
===Enhanced by===
* - Increases damage by 100% for 10 seconds by chance.
King's Grace

King's Grace (Alt: King's Grace) is a 3rd class supportive skill available as Royal Guard.
==Effect==
Places a temporary buff on the user and all players nearby that blocks all damage, regenerates a portion of their Max HP every second, and purges and protects them of several status effects.
Level	HP Regen	Cooldown	SP Cost
1 	4% 	100s 	200
2 	5% 	90s 	180
3 	6% 	80s 	160
4 	7% 	70s 	140
5 	8% 	60s 	120
===List of purgeable status effects===
*Bleeding
*Blind
*Burning
*Chaos
*Crystallization
*Curse
*Deep Sleep
*Fear
*Freezing
*Frozen
*Hallucination
*Howling
*Poison
*Silence
*Sleep
*Stone
*Stun
===Notes===
*In PvP environment and sieges, only affects the user and party members, and they will be unable to take any actions (except talk and sit) for the duration of this skill.
*Casting this skill will remove Sacrifice from party members under the user's protection.
==Changelog==
* (Level 175/60 Update)
**Skill added to the game.
Kisul Rampage

__NOTOC__
Kisul Rampage (Alt: Kisul Rampage) is a 4th Expanded class supportive skill available as Spirit Handler.
==Effect==
Use the powerful recovery effect of Kisul.
* Recovers 2 AP per second of all party members, excluding yourself, within 7x7 cells.
* The caster can't use other skills while this skill is active.
* If the caster leaves the standing cell due to certain effects such as Knockback, the skill is canceled.
* If has been learned, it increases AoE and the recovery is doubled.
Level	AP Increased	AP Increased (Commune with Kisul)	Area of Effect	Area of Effect (Commune with Kisul)	Duration (in seconds)
1 	3 	6 	7x7 	11x11 	4
2 	3 	6 	7x7 	11x11 	5
3 	3 	6 	7x7 	11x11 	6
4 	3 	6 	7x7 	11x11 	7
5 	3 	6 	7x7 	11x11 	8
6 	3 	6 	7x7 	11x11 	9
7 	3 	6 	7x7 	11x11 	10
Kisul Water Spraying

__NOTOC__
Kisul Water Spraying (Alt: Kisul Water Spraying) is a 4th Expanded class supportive skill available as Spirit Handler.
==Effect==
Fires the water cannon containing healing power of Kisul, recovering HP of yourself and nearby party member around the caster.
* HP Recovery is increased according to the level, the caster's Base Level and CRT.
* If has been learned, it increases AoE and HP Revovery.
Level	HP Recovery	HP Recovery (Commune with Kisul)	Mastery Lvl Multiplier	Mastery Lvl Multiplier (Commune with Kisul)	Area of Effect	Area of Effect (Commune with Kisul)
1 	500 	750 	100 	150 	7x7 	11x11
2 	1,000 	1,500 	100 	150 	7x7 	11x11
3 	1,500 	2,250 	100 	150 	9x9 	13x13
4 	2,000 	3,000 	100 	150 	9x9 	13x13
5 	2,500 	3,750 	100 	150 	11x11 	15x15
6 	3,000 	4,500 	100 	150 	11x11 	15x15
7 	3,500 	5,250 	100 	150 	13x13 	17x17
 HP Recovery (HP) = [((Base HP Healed + ((Mystical Creature Mastery Lvl) x Bonus Multiplier)) + 5 x CRT) × ]
==External==
===Enhanced by===
* TBA
Knight Skill Quest

==Charge Attack Quest==
# Inside the Prontera Chivalry , Talk to Essofeit .
# Go outside, talk to each of the knights in the group standing just to the east of the Chivalry . Start with the invisible chat bubble to the left of the Grand Master. After clicking on it, talk to the bottom right "Knight." Then, talk to the top left "Knight," not the one by the tree. Then, talk to the top right "Knight."
# Go back inside, talk to Essofeit again.
# Go back outside, talk to Knight Gatack . He comments about Essofeit missing training and mentions how Essofeit says that all Knights should be able to obtain 5 and 3 .
#With the 3 and 5 in your inventory, head back inside the Chivalry to talk to Essofeit. Select "Give him the Witherless Roses and Candy Canes" at the prompt. He'll tell you that he needs time to make preparations. 
#Talk to Essofeit again and he'll teach you Charge Attack. 
Category: Skill Quests
Category: Knight
Knight Spirit

Knight Spirit (Alt: Knight Spirit) is an Expanded class supportive skill available as Soul Linker.
==Effect==
Calls forth the spirit of history's most chivalrous Knight and imbues its abilities upon the targeted Knight temporarily.
Level	Duration	SP Cost
1 	150s 	460
2 	200s 	360
3 	250s 	260
4 	300s 	160
5 	350s 	60
===Effects on the target===
*Bestows the One-Hand Quicken skill if the target has mastered Two Hand Quicken.
Category:Spirit Link Skills
Knights of the Neighborhood

== Order of the Knights Head ==
#In Mora Village, talk to Order of the Knights Head and he'll mention his sadness over the death of the missing Laphine and if he had known, he could have helped. However, he hears that there are more in the forest so he requests you to bring him 30 because they would make great souvenirs.
#Return to him with 30 and he will reward you with 2 , 1,000,000 Base EXP and 1,000,000 Job EXP.
== Order of the Knights Boss ==
#In Mora Village, talk to Order of the Knights Boss and he'll qualify you as a soldier of Order of the Neighborhood Knights. He'll request you to gather 200 which can be gathered from the flowers in Hazy Forest.
# Return to him with the 200 and he will reward you with 1 .
Category:Bifrost Quests
Knuckle

Knuckles, also known as Fists or Claws, are used by Monk and Priest classes. Knuckles have one of the best base attack speeds available.
Size 	Damage
Small 	100%
Medium	100%
Large 	75%
== List ==
Note: Forge denotes the Blacksmith ability Smith Knucklebrace. These versions have 0 slots, but can have elemental or strong modifiers.
Name	Possible Slots	Level	Attack	Weight	Additonal Notes
 	Smith, , 	1 	30 	40 	N/A
 	Smith, , 	2 	50 	45 	N/A
 	Smith, , 	2 	65 	45 	N/A
 	0 	3 	30 	0 	STR+ 3. INT +1. Increases physical damage vs. Demi-Human. Reduces the cast time for Guillotine Fist. Adds a chance for when dealing physical damage, the cast time on Guillotine Fist will be completely removed.
 	Smith, , 	3 	86 	50 	STR +2
 	4 	3 	30 	50 	+15% dealt with Raging Trifecta Blow and Raging Quadruple Blow, +20% dealt with Raging Thrust
 	0 	3 	120 	0 	Character bound.
 	Smith, , 	3 	97 	50 	N/A
 	3 	3 	80 	65 	LvL 5 Endow Tornado by chance
 	Smith, , 	3 	115 	65 	N/A
 	3 	3 	95 	60 	Critical Wounds and Summon Spirit Sphere by chance when attacking, Lv 1 Occult Impaction by chance when using Raging Palm Strike
 	3 	3 	80 	65 	LvL 5 Endow Tsunami by chance
 	3 	3 	80 	65 	LvL 5 Endow Blaze by chance
 	3 	3 	80 	65 	LvL 5 Endow Quake by chance
 	1 	3 	142 	50 	Increases damage of Sky Blow and Earth Shaker by 20%. Increases SP cost of Sky Blow and Earth Shaker%. Decreases the user's SP with every upgrade above +6.
 	0 	3 	30 	0 	Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human. Adds a chance of using Zen Lv 1 when doing a physical attack. Character bound.
 	, 	4 	120 	50 	ASPD +12%
 	0 	4 	30 	0 	Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human%. +6 upgrade bonus: Increases physical damage bonus til an upgrade of +14. Increases defense bypass. +9 upgrade bonus: Adds a chance of using Occult Impaction Lv 5 on the target when doing a physical attack. Adds a chance of using Decrease AGI Lv 1 on the target when doing a physical attack.
 	0 	4 	30 	0 	Increases physical damage against Demi-Human. Physical attacks bypass the defense of Demi-Human. +6 upgrade bonus: Increases physical damage bonus til an upgrade of +14. Increases defense bypass.+9 upgrade bonus: Removes the cast time for Guillotine Fist. Automatically casts Zen Lv 1 when Fury is used
 	1 	4 	152 	55 	Max HP -2%, Bleeding by chance
 	0 	4 	110 	45 	+5% dealt vs. Undead, +10% dealt vs. Earth, Water, Fire, and Wind
 	2 	4 	100 	60 	Atk + 1% per upgrade level of the item.This item is indestructible in battle.If upgrade level is +10 or higher, recovers all damage lost from size penalties.
 	0 	4 	160 	0 	Status during WoE & PvP: Increases physical damage against players.
*If refined to +8 or higher: increases physical damage against players.
*If refined to +10 or higher: Auto-casts Zen after Fury.
*If refined to +10 or higher: Removes cast time of Guillotine Fist.
*If refined to +10 or higher: Drains HP every 3 seconds.
== Changelog ==
*
**Size modifier changed.
***Old: Medium 75%, Large 50%
***New: Medium 100%, Large 75%
Category:Monk
Category:Priest
Knuckle Arrow

__NOTOC__
Knuckle Arrow (Alt: Knuckle Arrow) is a 3rd class offensive skill available as Sura.
==Effect==
Leaps toward a single target, inflicts Ranged Physical Damage and pushes them backwards. The skill will deal more damage against boss monsters. If the target collides with an obstacle, they will take additional damage.
Level	Base Damage (ATK) - Normal	Base Damage (ATK) - Boss	Base Added Dmg. (ATK)	Knock Back	Range	Spheres Used	SP Cost
1 	600% 	700% 	150% 	2 	8 	1 	10
2 	700% 	900% 	300% 	2 	8 	1 	10
3 	800% 	1,100% 	450% 	3 	9 	1 	15
4 	900% 	1,300% 	600% 	3 	9 	1 	15
5 	1,000% 	1,500% 	750% 	4 	10 	1 	20
6 	1,100% 	1,700% 	900% 	4 	10 	0 	20
7 	1,200% 	1,900% 	1,050% 	5 	11 	0 	25
8 	1,300% 	2,100% 	1,200% 	5 	11 	0 	25
9 	1,400% 	2,300% 	1,350% 	6 	12 	0 	30
10 	1,500% 	2,500% 	1,500% 	6 	12 	0 	30
 Damage (ATK) = [Base_Damage × ()]%
 Added Damage (ATK) = [Base_Added_Dmg + (1000 × Target_CurrWeight ÷ Target_WeightLimit) + (Target_BaseLv × 5) × ()]%
===Notes===
*Due to the circumstances of the sieges, the user will not be moved to the target's position and the Added Damage is always applied.
*Boss monsters will always take Added Damage.
==Applications==
*PvP builds may consider this skill for inflicting moderate damage and knocking back players. However, Gates of Hell inflicts more damage.
*Siege builds can benefit from the readily available Added Damage, allowing this skill to inflict high damage over time. Due to having no Cast Time and the possibility of using Magic Strings to reduce the Cast Delay, this skill can be cast rapidly from a long distance.
==Known Bugs==
*In PvM, this skill does not show full damage from Added Damage regardless if the target has collided with an obstacle. This also applies to Boss monsters.
==External==
===Enhanced by===
* - Increases damage by 2% for every 20 base levels.
* - If upgrade level is +9 or higher, increases damage by 20%. 
*:
**If Rampage Blast is level 5, increases damage by 100%.
**If Earth Shaker is level 5, reduces SP cost by 4.
==Changelog==
*
**Skill will deal more damage against boss monsters.
**Prerequisites changed.
***Old: Lightning Walk level 3, Rampage Blast level 3.
***New: Lightning Walk level 1.
*
**Levels increased from 5 to 10.
**From level 6 to 10, sphere cost is removed.
Category:Spirit Sphere Skills
Knuckle Boost

Knuckle Boost (Alt: Boost Knuckle) is a 3rd class Madogear offensive skill available as Mechanic.
==Effect==
Inflicts Ranged Physical Damage to a single target.
Level	Base Damage (ATK)	Cast Time (Var)	SP Cost
1 	300% 	0.1s 	5
2 	500% 	0.2s 	10
3 	700% 	0.3s 	15
4 	900% 	0.4s 	20
5 	1,100% 	0.5s 	25
 Damage (ATK) = [(Base Damage + DEX) × ()]%
==External==
===Enhanced by===
* - Increases damage by 25%.
*Guardian Processor & Pile Bunker Set:
**If Pile Bunker upgrade level is +7 or higher, increases damage by 30%.
**If Pile Bunker upgrade level is +9 or higher, increases damage by an additional 30%.
Kunai

Kunai are a type of ammunition used for the skill Throw Kunai. Only Ninjas can make Kunai through an NPC at the Ninja Guild in Amatsu or Prontera. They are made in sets of 10 each.
* and can be purchased at Malangdo Island from Roving Merchant <malangdo 150,135> for a cost of 200 Malang Sp Can, each box contains 200 items.
*It's important to notice that you can use a Merchant with Discount to buy the requirements to manufacture the Kunai, that practice could be in handy to Conserving Zeny.
*Similar to Arrow Quiver, each Scroll/Summon Scroll contain 500 pieces of Kunai. Scroll can be traded to the Ninja Tool Merchant inside the Weapon/Armor Dealer in any town or city.
== List of Kunai ==
Name	ATK	Weight	Element	Effect<noinclude> 	Items Required	Cost ea.(w/o Discount)	ScrollRequired 500 Kunai
 	30 	0.1 	Water 	- 	+ 	30z 	
 	30 	0.1 	Earth 	- 	+ 	30z 	
 	30 	0.1 	Wind 	- 	+ 	30z 	
 	30 	0.1 	Fire 	-<noinclude> 	+ 	30z 	
 	30 	0.1 	Poison 	Poison by chance<noinclude> 	+ 	30z 	
 	50 	0.1 	Neutral	- 	- 	50z 	
 	50 	0.5 	Neutral	Stun by chance<noinclude> 	- 	- 	-
 	50 	0.5 	Neutral	Bleeding by chance<noinclude>	- 	- 	-
 	30 	0.1 	Neutral	- 	- 	30z 	
 	30 	0.1 	Ghost 	- 	- 	30z 	
 	30 	0.1 	Shadow 	- 	- 	30z 	
 	30 	0.1 	Holy 	- 	- 	30z
Kunai - Distortion

__NOTOC__
Kunai - Distortion (Alt: Kunai - Distortion) is a 3rd expanded class active skill available as Shinkiro and Shiranui.
==Effect==
Throws a Kunai at 1 cell on the ground, inflicting ranged physical damage to enemies within a 5x5 cell range.
* Applies a effect for 5 seconds to the targets.
* In addition, installs a Distortion Zone on target cell for 5 seconds.
* The attack element depends on the element of the equipped Kunai.
Level	Base Damage (ATK)	Kunai - Refraction Level Multiplier
1 	400% 	7
2 	800% 	14
3 	1,200% 	21
4 	1,600% 	28
5 	2,000% 	35
6 	2,400% 	42
7 	2,800% 	49
8 	3,200% 	56
9 	3,600% 	63
10 	4,000% 	70
 Damage (ATK) = [(Base_Damage + (Kunai - Refraction Lvl x Multiplier) + 5 × POW) × ]%
==External==
===Enhanced by===
==== Costume Enchants ====
* 
** Increases damage by 5%.
** When equipped with , increases damage by 10%.
==== Equipment Sets ====
* + 
** For every 3 refine levels of weapon, increases damage by 7%.
** If weapon is grade C or higher, increases damage by 15%.
* + + 
** If sum of refine levels of weapons is +20 or higher, increases damage by 10%.
** If is equipped on main hand and is grade C or higher, increases damage by 10%.
Kunai - Nightmare

Kunai - Nightmare (Alt: Kunai - Nightmare) is a 3rd expanded class active skill available as Shinkiro and Shiranui.
==Effect==
Inflicts a powerful ranged physical damage by scattering numerous memorization on all enemies within a 13x13 cell range.
* Inflicts 1.5x damage to targets affected by the effect.
* The effect is cancelled after the targets are hit.
Level	Base Damage (ATK)
1 	15,000%
 Damage (ATK) = [(Base_Damage + 5 × POW) × ]%
Kunai - Refraction

Kunai - Refraction (Alt: Kunai - Refraction) is a 3rd expanded class active skill available as Shinkiro and Shiranui.
==Effect==
Explodes all Distortion Zones installed within a 15x15 range around you at once, inflicting ranged physical damage to enemies within a 5x5 cell range every 0.25 seconds for 2 seconds.
* The attack element depends on the element of the equipped Kunai.
Level	Base Damage (ATK)	Kunai - Rotation Level Multiplier
1 	560% 	7
2 	920% 	14
3 	1,280% 	21
4 	1,640% 	28
5 	2,000% 	35
6 	2,360% 	42
7 	2,720% 	49
8 	3,080% 	56
9 	3,440% 	63
10 	3,800% 	70
 Damage (ATK) = [(Base_Damage + (Kunai - Rotation Lvl x Multiplier) + 5 × POW) × ]%
==External==
===Enhanced by===
====Weapon====
* 
** Increases damage by 7%.
** If grade D or higher, increases damage by 5%.
** If grade C or higher, increases damage by 3%.
** If grade B or higher, increases damage by 5%.
Kunai - Rotation

__NOTOC__
Kunai - Rotation (Alt: Kunai - Rotation) is a 3rd expanded class active skill available as Shinkiro and Shiranui.
==Effect==
Scatters Kunais around the user, inflicting ranged physical damage to all targets around the caster.
* Damage is dealt every 0.5 seconds for 2 seconds.
* Enters state for 2 seconds.
* In addition, installs a Distortion Zone on the targets cells for 5 seconds.
* The attack element depends on the element of the equipped Kunai.
Level	Base Damage (ATK) per hit	Mastery Lvl Multiplier	Area of Effect
1 	1,300% 	50 	5x5
2 	1,800% 	100 	5x5
3 	2,300% 	150 	7x7
4 	2,800% 	200 	7x7
5 	3,300% 	250 	9x9
 Damage (ATK) = [((Base_Damage + ((Kunai - Distortion Lvl) x Bonus Damage Multiplier)) + 5 x POW) x ]%
==External==
===Enhanced by===
====Headgear====
* 
** For every 3 refine levels, increases damage by 4%.
** When equipped with , reduces cooldown by 0.3 seconds.
====Weapon====
* 
** Increases damage by 10%.
** If user's base level is 220 or higher, increases damage by 5%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 5%.
** When equipped with -
*** If shoes is grade B or higher, reduces cooldown by 0.2 seconds.
* 
** Increases damage by 7%.
** If grade D or higher, increases damage by 5%.
** If grade C or higher, increases damage by 3%.
** If grade B or higher, increases damage by 5%.
** When equipped on the right hand and with , increases damage by 8% for every 2 refine levels of weapon.
====Equipment Sets====
* + + 
** If sum of refine rates is +20 or higher, increases damage by 10%.
** If is equipped on main hand and is grade C or higher, increases damage by 10%.