nyuuzyou/wikis huggingface dataset:
Stream Edge (XC1)

Stream Edge (, Stream Edge) is one of 's physical s in Xenoblade Chronicles. It involves him swinging his sword forward, damaging all enemies in front. It inflicts and raises Shulk's talent gauge for each enemy hit.
==Overview==
Stream Edge is Shulk's only way to inflict Break once he gets the until he later earns . This is fairly unfortunate, as Stream Edge's cooldown is much longer than takes to fill, but the new art has its own advantages. It has a wide range, hitting at twice the distance of most of Shulk's arts, and gives a decent boost in talent gauge per enemy hit with decent damage. However, if Shulk uses this move in a crowd his will spike considerably.
==Data==
==In other languages==
==Gallery==
Stream Edge (XC1DE).gif|Shulk using Stream Edge
Category:Battle Arts (Shulk)
Stream Edge (disambiguation)

Stream Edge may refer to:
* Stream Edge (XC1) - 's in Xenoblade Chronicles
* Stream Edge (XCX) - the in Xenoblade Chronicles X
** True Stream Edge - one of 's Battle Arts in Xenoblade Chronicles X
* Stream Edge (XC2) - the in Xenoblade Chronicles 2
* Stream Edge (FR) - 's in Xenoblade Chronicles 3: Future Redeemed
** Stream Edge (XC3) - the same art used by Shulk as a hero
Streamsand Corridor

Streamsand Corridor is a in the Dannagh Region in the Kingdom of Torna. It connects the to Outrider's Forest Trail, Lake Wynn and Peln, Pilgrims' Springland.
==Enemies==
===Normal enemies===
*
*Teppus Pippito
*Ventts Ropl
*Zafirah Crustip
===Unique monsters===
*Mesmer Tlaloc
==Key items==
*Golden Sand Cocoon
==In other languages==
==Gallery==
Streamsand Corridor (night).jpg|Streamsand Corridor, at night
Streets

Streets is a sub-area in the Land of Morytha in Xenoblade Chronicles 2. It is the ruined streets of the Land of Morytha, where Rex and Mythra end up at the beginning of .
==Landscape==
==Locations==
*Collapsed Roadway
*Evacuation Center
*Wastes of Hubris
*Highway 8
*Genome Center
*Wall Power Control Room
*7th Division
*Blocked Road
==Landmarks==
*Ancient People's Driftland
*Fallen Skyscraper
*Great Wall Tunnel No. 8
==Secret Areas==
*View of a Lost Time
==Shops==
All s are exclusive to . 
*Traveling bard
==Enemies==
===Normal enemies===
*Bagoan Sovereign
*Belgio Sovereign
*Dajan Sovereign
*Dalakio Scout
*Kendra Guldo
*Zalidor Guldo
===Unique monsters===
*Malicious Dimitri
*Soul-Eater Stanley
===Quest-exclusive enemies===
*Dagra Guldo
*Garasha Sovereign
*Relic-Holder Tyrannor
*Stopper Sovereign (Great Wall Tunnel No. 8)
*Stopper Sovereign (Highway 8)
===Bosses===
*Darkblood Guldo
*Deadfire Guldo
==Heart-to-Hearts==
*Morytha the Unknown
*Mythra Vs. Brighid
*Self-Confidence
==Quests==
==In other languages==
==Gallery==
===Screenshots===
Land of Morytha Ancient People's Driftland.jpg|Ancient People's Driftland
Land of Morytha Streets Far View.jpg|Far View of the streets of Morytha
Land of Morytha Streets Far View Banner.jpg|Far View of the streets of Morytha with a banner
Land of Morytha buildings.jpg|Ruined buildings
Land of Morytha Collapsed Roadway bottom.jpg|Bottom of the Collapsed Roadway
Land of Morytha Collapsed Roadway top.jpg|Top of the Collapsed Roadway
Land of Morytha melted tunnel.jpg|Part of the tunnel is melted
===Map===
XC2 map ma18a f01.png
Category:Land of MorythaCategory:Areas (XC2)
Strength (Blade)

Strength is a in Xenoblade Chronicles 2. It is a property of s.
Strength is visible alongside a Blade's stats in the Characters menu. It is only relevant in Merc Missions: some missions require a certain number of Blades above a particular Strength threshold to be sent. It has no bearing on .
Strength is calculated as a base value (dependent upon the Blade) plus 1.25 times the number of nodes (excluding Key Affinity nodes) unlocked on the Blade's , rounded up.
==Base strength of Blades==
All Common Blades have a base of 0.
Name	Base strength
==Trivia==
* A Blade's base strength is internally given by the sum of 4 values called "IdeaBlue", "IdeaRed", "IdeaWhite", and "IdeaBlack". These names usually internally refer to Idea stats; it is unclear if there is any relation between base strength and Ideas. 
==In other languages==
Category:Stats (XC2)
Strength (XC1)

Strength is a stat in Xenoblade Chronicles and Future Connected that controls how much a party member or enemy deals with physical attacks.
Strength can be altered in battle by the buff and debuff. It can also be boosted by levelling up, s and various s. Boosting strength is less effective than boosting weapon power in terms of final damage numbers, but there are many more ways to do so.
==Strength values==
Note that as party members have varying minimum s, there is no useful way to compare their stats at minimum level.
Category:Stats (XC1)Category:Stats (FC)
Strength (XC2)

Strength is a in Xenoblade Chronicles 2 and Torna ~ The Golden Country. It affects the amount of a party member or enemy deals with physical attacks in . It is generally a property of Drivers and enemies.
Party member strength can be increased by levelling up, equipping accessories that increase strength, using s that passively increase strength, or unlocking Driver Skills that increase strength. Enemy strength can be modified by changing the settings (the Enemy Attack Power setting in Custom difficulty). Many enemies also increase their strength upon enraging.
In the case of Drivers, the Driver's strength is added to the stat of their before being multiplied onto the rest of the damage formula; therefore, if the auto-attack stat significantly exceeds the strength (as is common in lategame and postgame), boosting strength is less effective than most other factors in terms of final damage numbers. In the case of non-Drivers (including most enemies), the strength stat functions as an independent multiplier instead. See Damage (XC2)#Damage formula for details.
==Strength values==
Each character's strength increases by the same amount (ignoring rounding effects) each level up.
===Xenoblade Chronicles 2===
===Torna ~ The Golden Country===
==In other languages==
Category:Stats (XC2)Category:Stats (TTGC)
Strength (disambiguation)

Strength may refer to:
* Strength (XS1) - the in Xenosaga Episode I
* STR (XS3) - the in Xenosaga Episode III
* Strength (XC1) - the in Xenoblade Chronicles and Future Connected
* Strength (XC2) - the in Xenoblade Chronicles 2 and Torna ~ The Golden Country used in 
* Strength (Blade) - the stat in Xenoblade Chronicles 2 used in Merc Missions
Strength Down (debuff)

Strength Down is a debuff in Xenoblade Chronicles and Future Connected. It lowers the user's by a percentage, thereby lowering the amount of done by physical attacks.
As a percentage-based boost, the power of Strength Down scales with the user's natural strength. Having low strength means that even a large penalty is not much of an issue; having high strength means even a low penalty can be a huge problem. This is especially so for playable characters, who often are biased towards physical or damage - someone who only uses ether attacks is almost entirely unaffected by having strength lowered.
Strength Down can be inflicted by an by equipping s.
==List of arts that can inflict Strength Down==
===By party members===
Character	Art	Description
===By enemies===
==In other languages==
Category:Debuffs (XC1)
Strength Down (gem)

Strength Down is a effect in Xenoblade Chronicles and Future Connected. It grants a percentage chance that the user's will inflict on the target for 10 seconds.
==Overview==
Strength Down is a fairly good debuff to be able to hand out with auto-attacks, as it weakens both the enemy's auto-attacks and physical arts. Even with the weakest gems, it will eventually trigger, and unless the foe then gets stunlocked for ten seconds it will afflict at least one of its attacks.
==Sources==
==In other languages==
Strength Support

Strength Support is the Soulhacker obtained from Killhappy Brijaidor in Xenoblade Chronicles 3. It increases the strength of s issued by the user.
==Overview==
Strength Support is a must-have skill. It is a major contributor to why the Soulhacker's party support capabilities are the best in the game; no other class gets access to a buff-strength-increasing effect, except for Swelling Blessing (which Soulhackers can also use). It is not wasted on them either; Soulhackers can easily provide the party with a multitude of powerful buffs, especially:
* and (from Desperate Charge)
* and (from Battle Pheromone)
* (from Dragon Decree)
* (from Butterfly Dust)
Strength Support means all of these can be made as strong as possible.
For healer/support Soulhacker builds, using this skill is a no-brainer. For attacker builds, it is still very arguably worth giving up a skill slot for; Battle Pheromone, Desperate Charge, and Dragon Decree together increase damage by so much that they will often make an offensive Soulhacker deal more damage than if those slots were taken up by directly offensive Arts. The exception is if there is already a supporting Soulhacker in the party with Strength Support which can provide the buffs consistently.
A Soulhacker with Strength Support can consistently keep full uptime on almost all of the above buffs, as long as they are consistently used as part of Fusion Arts (due to the double-duration effect on most of the above Arts). Power Charge, however, cannot be so easily kept up, because it is consumed instantly upon using an Art. It may therefore be beneficial to have a character with and no offensive Arts in the party, who can receive the extra-strength Power Charge and then continuously resupply it to the rest of the party.
==In other languages==
Strength Up (buff)

Strength Up is a buff in Xenoblade Chronicles and Future Connected. It increases the user's by a percentage, thereby raising the amount of done by physical attacks.
As a percentage-based boost, the power of Strength Up scales with the user's natural strength. Having low strength means that even a large boost is not impressive; having high strength means even a low boost can be deadly.
==List of arts that can inflict Strength Up==
===By party members===
Character	Art	Description
===By enemies===
==In other languages==
Category:Buffs (XC1)Category:Buffs (FC)
Strength Up (gem)

Strength Up is a effect in Xenoblade Chronicles and Future Connected. It raises the user's .
==Overview==
Some gems are given to characters that are weak in that area in order to equalize them. Strength Up is not one of them - why boost someone's physical power when they aren't looking to use their subpar physical arts anyway? (Although s are physical so that's a point that does not have.) Instead, let the physical attackers have them, so they can deal more damage and/or generate more .
==Sources==
===Other===
The Gem Man gifts a Strength Up gem to the party upon speaking to him for the first time.
==In other languages==
Stribog (disambiguation)

Stribog may refer to:
* Stribog (XS1) — an enemy in Xenosaga Episode I
* Stribog (XS2) — an enemy in Xenosaga Episode II
* Stribog (XS3) — an enemy in Xenosaga Episode III
* Stribog (XS1&2) — an enemy in Xenosaga I & II
Strider

Strider is a in Xenoblade Chronicles 3. He is an elite soldier and a tracker from Colony 11, and is part of Zoren's team alongside Widow.
==Appearance and personality==
Strider has tan skin, short black hair and brown eyes. He wears a Kevesi chestplate and vest and wields a sword type in battle, similar to Keves Attackers and Keves Troopers.
Unlike some other Colony 11 elite soldiers, Strider is a relatively calm man and considers himself an obedient and uninteresting soldier. However, he tends to talk too much, causing him to ridicule and anger his previous superior.
==Story arc==
===A Warrior's Pride===
Under Zoren's command, Strider heads out to attack Colony Lambda. He is doing reconnaissance when he notices another unknown Kevesi force approaching. He reports to Zoren, who decides to strike Colony Lambda before them. But Eunie manages to convince Zoren to turn against the Kevesi instead, and Strider follows Zoren's orders despite his confusion about defending the target they were supposed to strike.
===Merciless Pursuit===
Some soldiers from Clad's unit deserted Colony 11 due to Knoquehardt's harsh training. To find them, Knoquehardt recruits Strider for his skills as a tracker, alongside Widow and the party. Strider follows their footprints deep into High Maktha Wildwood, until the track splits in two and Widow relays him with her own tracking ability: her sharp nose. They find the deserters, defeat them in battle and leave them to Knoquehardt's punishment.
===Festival of War===
==Quests==
Strider appears in the following quests:
* A Warrior's Pride
* Merciless Pursuit
* Festival of War
==Lore==
* Strider was sent to Colony 11 for disrespecting his superior, a past common to many Colony 11 soldiers and Strider/Dialogue.
* Tracking footprints is his specialty.
* He considers himself quick on his feet, enough to escape Zoren's anger if necessary Strider/Dialogue.
==Dialogue==
==Affinity==
==Collectopaedia Card==
==As an enemy==
==In other languages==
==Gallery==
XC3 A Warrior's Pride Strider reports to Zoren.jpg|Strider reports to Zoren
Strider Blade.jpg|Strider with his Blade
XC3 A Warrior's Pride Zoren orders to attack.jpg|Zoren's squad
XC3 Merciless Pursuit Widow Strider 1.jpg|Widow and Strider (right)
XC3 Merciless Pursuit Widow Strider 2.jpg|Widow and Strider (right)
XC3 Merciless Pursuit Widow Strider 3.jpg|Widow and Strider (right)
XC3 Merciless Pursuit Strider tracking 1.jpg|Strider looks for footprints
XC3 Merciless Pursuit Strider tracking 2.jpg|Strider looks for footprints
XC3 Merciless Pursuit end.jpg|Strider and Widow leave while Knoquehardt punishes the deserters
==References==
Category:Kevesi
Category:NPCs (Colony 11)
Strike Launcher

Strike Launcher is a Skell Art in Xenoblade Chronicles X, attached to the Buster-Launcher series of back-mounted Skell weapons. 
==Overview==
The Skell takes the weapon components from its back and constructs a large beam cannon. The cannon then charges a heavy shot that hits three times for massive damage. This attack can hit multiple targets in front of the Skell, and if the user's Morale Level has at least one bar filled, damage is increased by an extra 100%.
This attack works great with beam-based Skells, especially since the powerful Drone Shot can take advantage of the Beam Res Down .
==Weapons==
* SRM-R620SA Buster-Launcher
* SRM-R630SA Buster-Launcher
* SRM-R640SA Buster-Launcher
* SRM-R650SA Buster-Launcher
* SRM-R660SA Buster-Launcher
* SRM-XR620SA Buster-Launcher
* SRM-XR630SA Buster-Launcher
* SRM-XR640SA Buster-Launcher
* SRM-XR650SA Buster-Launcher
* SRM-XR660SA Buster-Launcher
* SRM-XXR620SA Buster-Launcher
* SRM-XXR630SA Buster-Launcher
* SRM-XXR640SA Buster-Launcher
* SRM-XXR650SA Buster-Launcher
* SRM-XXR660SA Buster-Launcher
==Data==
==In other languages==
Striker

The Striker is one of three second-level Classes the player character in Xenoblade Chronicles X can choose after mastering the Drifter Class. With the Assault Rifle and the Longsword, this Class focuses mostly on dealing damage in melee combat and providing defensive options. As such it is recommended for beginners. When reaching Rank 10 it's possible to continue this play style as a Samurai Gunner or to switch to a defensive focused Shield Trooper. With only 1 Slot, it is the Class with the fewest Skill Slots available.
== Battle Arts ==
 
Art name	Weapon type 	Acquired Rank
 	Longsword 	1
 	Longsword 	2
 	Assault Rifle	3
 	Longsword 	4
 	Assault Rifle	6
 	Longsword 	8
== Skills ==
 
Skill name 	Acquired Rank	Effect at Lv. MAX
Steel Flesh 	2 	Boosts maximum HP by 30%.
 	3 	Boosts melee accuracy by 20%.
Flame Trigger 	5 	Boosts damage by 20%.
Mighty Muscle 	7 	Boosts melee attack by 30%.
Combat Presence	9 	Extends effects by 18 seconds.
Dismantler 	10 	Grants a 50% chance of dealing 150% more damage to appendages with Melee Arts.
==Class levels==
==In other languages==
Strobe Series

The Strobe Series is a series of Raygun weapons by Candid & Credible in Xenoblade Chronicles X. This series of Rayguns is available after unlocking the Arms Manufacturer Candid & Credible after finishing .
==Overview==
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Potential Up
AM Lv. 4 	Ranged Accuracy Up
AM Lv. 5 	Stabilizer
Like all purchasable weapons, the Strobe Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Strobe Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Candid & Credible ranged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Strobe Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
The Original Strobe has the highest Attack among all Strobe weapons, even higher than the Ultra Nebulan Strobe. However, it does not come with any Battle Traits. It comes with all 3 Augment slots.
==Special weapons==
There are no special Strobe waepons.
==In other languages==
Strong Links (Mecha-Fiora)

Strong Links is the fifth skill in 's Zeal skill branch. It grants 20% to the whole party for 15 seconds every time there is a successful burst affinity.
==Overview==
Most people like auto-attacking faster, including Fiora specifically. It can't be maintained forever (since the burst cooldown is longer than the buff's duration) but is a nice boost to have. However, once other sources of haste are considered, the skill can lose relevance if Fiora nears the 100% cap.
==In other languages==
Strong Lubricant Oil

The Strong Lubricant Oil is a key item in Xenoblade Chronicles. It can be obtained from Bright Wisps. It has no use and was likely planned to be used for an alternate route for the Power Up!, as completing said quest consumes this item.
Since the Bright Wisp that drops the Strong Lubricant Oil respawns as long as the quest is active, it is possible to collect multiple units of oil, up to the inventory stack limit of 99. If the enemy is then defeated again, the player cannot take another copy of the item due to the stack limit, but they also cannot discard an existing copy (since key items cannot be discarded), nor can they choose to skip obtaining the new copy (since key items must be collected). This softlocks the game on the item pickup menu, forcing the player to reset or shut down the console. This was not fixed in the .
==In other languages==
Strong Smash

Strong Smash is one of 's Greataxe Driver Arts in Xenoblade Chronicles 2.
==Overview==
Due to a quirk in Rex's Greataxe , equipping this Art means that he will not use Power Swipe to enemies unless player-controlled. (He will in general not consistently use Power Swipe on toppled enemies, but equipping Strong Smash means he will consistently not use it.)
==Data==
==In other languages==
Stronger Than Light

Stronger Than Light is a in Xenoblade Chronicles 2. It can be found at Womb Hollow in the Decaying Titan in the Land of Morytha. Viewing this Heart-to-Heart is required to unlock the fourth level of 's Leaping .
__TOC__
==Script==
==In other languages==
==Gallery==
Stronger than Light Map Location.jpg|Location of the Heart-to-Heart on the map
Stronger Than Light Requirements.jpg|The characters required to view the Heart-to-Heart
Stronger Than Light Rex Choice.jpg|Rex's choices during the Heart-to-Heart
Stubborn Minds

Stubborn Minds is a on the Bionis' Shoulder.
==Quest objectives==
==Dialogue==
===Talking to Winnie===
===Talking to Ardred===
===Talking to Qarz===
===Informing to Winnie===
==In other languages==
==Gallery==
Stubborn Minds giver.png|The giver of the quest
Stubborn Minds.png|The info of the quest
Stubborn Minds completed.png|The quest completed
Stubborn Minds map location.png|The quest location on the map
Stuffed Lobster

Stuffed Lobster is an Important Item in Xenoblade Chronicles X.
These toy lobsters are secretly timed explosives. The Blood Lobster, a mysterious criminal, has placed a hundred of these throughout the city of New Los Angeles, and the team has to collect all of them in order to complete Rise of the Blood Lobster.
While they are explosive and deadly, the Blood Lobster is patient and will allow the player to collect them all throughout the course of the story. Red indicators on-screen will be shown when the player is far away from a visible Stuffed Lobster, although they disappear if the player gets too close.
==Locations==
The lobsters are placed in this way:
# 48 lobsters are placed throughout New Los Angeles, including in the Ma-non Ship.Since this mission can be started before is completed, it is a mystery as to how those got onto the ship.
# After those are collected, the 49th one will appear in the southwest corner of the in the area with the crane and the Redshift truck.
# After a cutscene where a lobster is detonated, the next set of 48 lobsters will become available throughout the city.
# Once those lobsters are collected and the mission Definian Downfall is completed, the 98th lobster will appear behind a set of crates in the Mediators' division area in Division Drive.
# The final lobster is received from a justice-loving man in the .
===First 48+1===
===Last 48+1===
==In other languages==
==Notes==
Stun

Stun is a mobility in Xenoblade Chronicles X.
==Overview==
When a player or enemy is Stunned, they become unable to move or evade attacks for a few seconds, depending on the level of Stun. Additionally, stunned enemies will take 50% more damage (additive with other damage sources).
However, Stun does not interrupt enemy actions if they were doing Arts while stunned. That being said, Stun works well with since it pauses the Topple timer while active.
On foot, Stun can be prevented via the Armor augment Resist Stun or by using the Supershield. While in a Skell, Stun can be prevented via the Skell Armor augment Resist.STUN.
==List of arts that can inflict Stun==
===By party members===
====By Skells====
===By enemies===
==In other languages==
Category:Statuses (XCX)
Subconscious Domain

Subconscious Domain is an area in Xenosaga Episode II - Jenseits von Gut und Böse. It encompasses the party visiting the past of Jr., the other U.R.T.V.s and Sakura. It consists of four sub-areas, Sakura's House the Yuriev Institute, the Summer area, and the Winter area, the first two areas are not revisitable, via the EVS.
==Areas==
Sakura's House.png|Sakura's House.
Yuriev Institute (area).png|Yuriev Institute.
Subconscious Domain (Summer).png|Subconscious Domain (Summer).
Subconscious Domain (Winter).png|Subconscious Domain (Winter).
==Story==
When Helmer, Juli and the others try to access the Y-Data from MOMO on Second Miltia they realize that Albedo has laid a trap for them. MOMO cuts off her neural pathway in response to this and falls unconscious. Shion and Allen are recruited to help dive into MOMO's subconscious via the Encephalon in order to recover the Y-Data. Jr., Ziggy, chaos and KOS-MOS accompany them. While in the Subconscious Domain, the party is able to witness the past of the U.R.T.V.s at the Yuriev Institute and their interaction with Sakura, whom MOMO was modeled after. Eventually the modern day Albedo makes his way into the Subconscious Domain and fearing for Jr. safety, MOMO awakens, enabling Albedo to seize what he needs from the Y-Data.
Category:Areas (XS2)
Subconscious Domain (Sakura's World)

is a track in Xenosaga Episode II. It has not been released on any soundtrack or sound selection and not much is known about this track. Having Fun uses a melody from this track.
It plays as the area music in and around Sakura's House and the Yuriev Institute during the dive into MOMO's subconscious domain.
Category:Music (XS2)Category:Songs composed by Shinji Hosoe