Warcries

This page lists Barbarian skills from the Warcries skill tree. Other Barbarian skills: Combat Masteries, Combat Skills, All Barbarian Skills
__TOC__
== Howl ==
*Description: Sends nearby monsters scrambling away in fear
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10	11 	12 	13	14 	15 	16	17 	18 	19	20 	21 	22	23 	24 	25	26 	27 	28	29 	30 	31	32 	33 	34	35 	36 	37	38 	39 	40	41 	42 	43	44 	45 	46	47 	48 	49	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Enemy Runs Up to # Yards	16	17.6	19.3	21	22.6	24.3	26	27.6	29.3	31	32.6	34.3	36	37.6	39.3	41	42.6	44.3	46	47.6	49.3	51	52.6	54.3	56	57.6	59.3	61	62.6	64.3	66	67.6	69.3	71	72.6	74.3	76	77.6	79.3	81	82.6	84.3	86	87.6	89.3	91	92.6	94.3	96	97.6	99.3	101	102.6	104.3	106	107.6	109.3	111	112.6	114.3
Enemy runs for 3 seconds
Mana Cost: 4
 Changelog
Season 6:
* Howl travel velocity increased by 33%
* Howl range increased by roughly 20%
Season 2:
* range AoE scaling reduced by 50%
* now lasts 3 seconds at all levels
Season 1:
* no changes
Vanilla Info
== Find Potion ==
*Description: Use on the corpse of a slain monster for a chance to find a potion
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15	16	17	18	19	20	21	22	23	24	25	26	27	28	29	30	31	32	33	34	35	36	37	38	39	40	41	42	43	44	45	46	47	48	49	50	51	52	53	54	55	56	57	58	59	60
% Chance	15	27	36	44	50	55	59	62	66	68	71	73	75	77	78	80	81	82	83	84	85	86	87	88	88	89	90	90	91	91	92	92	93	93	93	94	94	95	95	95	95	96	96	96	97	97	97	97	98	98	98	98	98	99	99	99	99	99	99	100
Mana Cost: 2
 Changelog
Season 1:
* no changes
Vanilla Info
== Shout ==
*Description: Warns of impending danger and improves the defense rating of you and your party
*Required Level: 6
*Required Skills: Howl [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Defense +%	25	35	45	55	65	75	85	95	105	115	125	135	145	155	165	175	185	195	205	215	225	235	245	255	265	275	285	295	305	315	325	335	345	355	365	375	385	395	405	415	425	435	445	455	465	475	485	495	505	515	525	535	545	555	565	575	585	595	605	615
Duration: 300 seconds
Mana Cost: 6
 Changelog
Season 5:
* Shouts defense per level increased from 8% to 10%
Season 2:
* duration synergies removed
Season 1:
* moved in the skill tree
* defense bonus reduced
* duration is now 300 seconds (was 20 + 10 per level)
Vanilla Info
== War Cry ==
*Description: Injures all nearby enemies
*Required Level: 6
*Required Skills: Howl [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Damage (min) 	2 	3 	4 	5 	6 	7 	8 	9 	12 	15 	18 	21 	24 	27 	30 	33 	43 	53 	63 	73 	83 	93 	110	127	144	161	178	195	219	243	267	291	315	339 	363 	387 	411	435 	459 	483 	507	531 	555 	579 	603 	627 	651 	675 	699 	723 	747 	771 	795 	819 	843 	867 	891 	915 	939 	963
Damage (max)	4 	5 	6 	7 	8 	9 	10 	11 	14 	17 	20 	23 	26 	29 	32 	35 	45 	55 	65 	75 	85 	95 	112	129	146	163	180	197	221	245	269	293	317	341 	365 	389 	413	437 	461 	485 	509	533 	557 	581 	605 	629 	653 	677 	701 	725 	749 	773 	797 	821 	845 	869 	893 	917 	941 	965
Radius (yards) 	4.6	4.6	4.6	4.6	4.6	4.6	5.6	5.6	5.6	5.6	5.6	5.6	5.6	6.6	6.6	6.6	6.6	6.6	6.6	6.6	7.6	7.6	7.6	7.6	7.6	7.6	7.6	8.6	8.6	8.6	8.6	8.6	8.6	8.6 	9.6 	9.6 	9.6	9.6 	9.6 	9.6 	9.6	10.6	10.6	10.6	10.6	10.6	10.6	10.6	11.6	11.6	11.6	11.6	11.6	11.6	11.6	12.6	12.6	12.6	12.6	12.6
Mana Cost 	2 	2.2	2.5	2.7	3 	3.2	3.5	3.7	4 	4.2	4.5	4.7	5 	5.2	5.5	5.7	6 	6.2	6.5	6.7	7 	7.2	7.5	7.7	8 	8.2	8.5	8.7	9 	9.2	9.5	9.7	10 	10.2	10.5	10.7	11 	11.2	11.5	11.7	12 	12.2	12.5	12.7	13 	13.2	13.5	13.7	14 	14.2	14.5	14.7	15 	15.2	15.5	15.7	16 	16.2	16.5	16.7
War Cry Receives Bonuses From:
*Howl: +16% Damage per Level
*Battle Cry: +16% Damage per Level
*Taunt: +12% Damage per Level
*Shout: +12% Damage per Level
*Battle Command: +12% Damage per Level
*Battle Orders: +12% Damage per Level
 Changelog
Season 10:
* Howl synergy increased from 15% to 16%
* Battle Cry synergy increased from 15% to 16%
Season 6:
* howl and battle cry synergies reduced from 18% to 15%
Season 4:
* War Cry damage scaling changed from 1/2/8/16/24 to 1/3/10/17/24
Season 1:
* moved in the skill tree, requires level 6 (was 30)
* prerequisites reduced from 5 to 1 (no longer requires Taunt, Battle Cry, Shout, Battle Orders, Battle Command)
* Now has scaling AOE
* Stun removed, but procs FHR
* damage starts lower but scales higher
* mana cost reduced to 2 + 0.25 per level (was 10 + 1)
* synergies for Howl & Battle Cry are now 18% (was 6%), synergy for Taunt is now 12% (was 6%)
* now has Shout, Battle Orders, & Battle Command as additional synergies at 12%
Vanilla Info
== Find Item ==
*Description: Use on the corpse of a slain monster to find hidden treasures
*Required Level: 12
*Required Skills: Find Potion [1]
Level 	1	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15	16	17	18	19	20	21	22	23	24	25	26	27	28	29	30	31	32	33	34	35	36	37	38	39	40	41	42	43	44	45	46	47	48	49	50	51	52	53	54	55	56	57	58	59	60
% Chance	6	10	14	17	20	22	23	24	26	27	28	29	30	30	31	32	32	32	33	33	34	34	34	35	35	35	36	36	36	36	36	36	37	37	37	37	37	38	38	38	38	38	38	38	38	38	38	38	39	39	39	39	39	39	39	39	39	39	39	40
Mana Cost: 7
 Changelog
Season 7:
* Find potion synergy removed
* % chance for high quality reduced from 30% to 15%
* Scaling reduced from a diminishing return scaling from 0-50 to 0-40
Season 5:
* Find item now has find potion as a synergy at 1% per level
* Find items 5-60% find item diminishing returns scaling reduced to 0-50%
Season 1:
* no changes
Vanilla Info
== Taunt ==
*Description: Enrages nearby monsters into relentlessly attacking
*Required Level: 18
*Required Skills: Howl [1], War Cry [6]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Enemy Damage % 	-5	-7	-9	-11	-13	-15	-17	-19	-21	-23	-25	-27	-29	-31	-33	-35	-37	-39	-41	-43	-45	-47	-49	-51	-53	-55	-57	-59	-61	-63	-65	-67	-69	-71	-73	-75	-77	-79	-81	-83	-85	-87	-89	-91	-93	-95	-97	-99	-101	-103	-105	-107	-109	-111	-113	-115	-117	-119	-121	-123
Enemy Attack Rating %	-5	-7	-9	-11	-13	-15	-17	-19	-21	-23	-25	-27	-29	-31	-33	-35	-37	-39	-41	-43	-45	-47	-49	-51	-53	-55	-57	-59	-61	-63	-65	-67	-69	-71	-73	-75	-77	-79	-81	-83	-85	-87	-89	-91	-93	-95	-97	-99	-101	-103	-105	-107	-109	-111	-113	-115	-117	-119	-121	-123
Hard Level 	0	1 	2 	3 	4	5 	6 	7 	8	9 	10 	11 	12	13 	14 	15 	16	17 	18 	19 	20
Duration (seconds)	2	2.2	2.4	2.7	3	3.2	3.4	3.7	4	4.2	4.4	4.7	5 	5.2	5.4	5.7	6 	6.2	6.4	6.7	7
Radius: 8 yards
Mana Cost: 3
On Striking Sources: Unbending Will (8% cast level 18), Ferocity (12% cast level 10), Myth (5% cast level 1)
No when Struck / on casting Sources 
 Changelog
Season 6:
* Taunt range increased by 33%
Season 5:
* Taunt duration now increases by .25 seconds every base level
Season 4:
* Taunt is now an aoe skill
Season 1:
* moved in the skill tree, requires level 18 (was 6)
* prerequisites increased from 1 to 2 (now also requires War Cry)
Vanilla Info
== Battle Orders ==
*Description: Improves the maximum mana and life of you and your party
*Required Level: 24
*Required Skills: Howl [1], Shout [6]
Level	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Life 	50	65	80	95	110	125	140	155	170	185	200	215	230	245	260	275	290	305	320	335	350	365	380	395	410	425	440	455	470	485	500	515	530	545	560	575	590	605	620	635	650	665	680	695	710	725	740	755	770	785	800	815	830	845	860	875	890	905	920	935
Mana 	25	32	40	47	55 	62 	70 	77 	85 	92 	100	107	115	122	130	137	145	152	160	167	175	182	190	197	205	212	220	227	235	242	250	257	265	272	280	287	295	302	310	317	325	332	340	347	355	362	370	377	385	392	400	407	415	422	430	437	445	452	460	467
Duration: 300 seconds
Mana Cost: 7
 Changelog
Season 2:
* duration synergies removed
Season 1:
* moved in the skill tree
* now adds flat life/mana, with +15 life and +7.5 mana per level (was 35% + 3% life/mana/stamina per level)
* no longer adds stamina
* duration is now 300 seconds (was 30 + 10 per level)
Vanilla Info
== Grim Ward ==
*Description: Use on the corpse of a slain monster to create a frightening totem that increases damage and attack rating for you and your party
*Required Level: 24
*Required Skills: Howl [1], War Cry [6], Taunt [18]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating 	130 	150 	170	190 	210 	230	250 	270 	290	310 	330 	350	370 	390 	410	430 	450 	470	490 	510 	530	550 	570 	590	610 	630 	650	670 	690 	710	730 	750 	770	790 	810 	830	850 	870 	890	910 	930 	950	970 	990 	1010	1030	1050	1070	1090	1110	1130	1150	1170	1190	1210	1230	1250	1270	1290	1310
Damage +% 	40 	48 	56 	64 	72 	80 	88 	96 	104	112 	120 	128	136 	144 	152	160 	168 	176	184 	192 	200	208 	216 	224	232 	240 	248	256 	264 	272	280 	288 	296	304 	312 	320	328 	336 	344	352 	360 	368	376 	384 	392 	400 	408 	416 	424 	432 	440 	448 	456 	464 	472 	480 	488 	496 	504 	512
Radius (yards)	10.6	11.3	12 	12.6	13.3	14 	14.6	15.3	16 	16.6	17.3	18 	18.6	19.3	20 	20.6	21.3	22 	22.6	23.3	24 	24.6	25.3	26 	26.6	27.3	28 	28.6	29.3	30 	30.6	31.3	32 	32.6	33.3	34 	34.6	35.3	36 	36.6	37.3	38 	38.6	39.3	40 	40.6	41.3	42 	42.6	43.3	44 	44.6	45.3	46 	46.6	47.3	48 	48.6	49.3	50
Duration: 40 seconds
Mana Cost: 4
 Changelog
Season 4:
* Grim Ward increased from 5% damage per level to 8%
* Grim Ward base enhanced damage bonus increased from 35% to 40%
* Grim Ward radius starts at 10.6 yards and gains +0.66 per level instead of +1.33 per level
Season 3:
* Grim ward can now be cast at range instead of melee
* Grim ward level 1 aura range increased from 16 to 25 (from 10.6 yards to 16.6 yards)
* Grim ward aura range per level has been doubled
Season 2:
* starting bonus damage increased from 28% to 35%
* bonus damage per level increased from 4% to 5%
* starting radius increased by 33.3%
* can now be used on Skeleton corpses
Season 1:
* prerequisites increased from 2 to 3 (now also requires Howl, War Cry, Taunt, no longer requires Find Potion, Find Item)
* No longer makes enemies flee
* Grants party members flat attack rating (130 + 20 per level) and bonus damage (28% + 4% per level)
* radius starts at 8 yards (was 2)
Vanilla Info
== Battle Command ==
*Description: Increases all current skill levels for you and your party
*Required Level: 30
*Required Skills: Howl [1], Shout [6], Battle Orders [24]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15	16	17	18	19	20	21	22	23	24	25	26	27	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Damage +%	20	23	26	29	32	35	38	41	44	47	50	53	56	59	62	65	68	71	74	77	80	83	86	89	92	95	98	101	104	107	110	113	116	119	122	125	128	131	134	137	140	143	146	149	152	155	158	161	164	167	170	173	176	179	182	185	188	191	194	197
Hard Level 	0	1	2	3	4	5	6	7	8	9	10	11	12	13	14	15	16	17	18	19	20
Bonus Skills	1	1	1	1	1	1	1	1	1	1	2 	2 	2 	2 	2 	2 	2 	2 	2 	2 	3
Duration: 300 seconds
Mana Cost: 11
 Changelog
Season 2:
* now grants +20% Enhanced Damage instead of +10% at Level 1
* now grants +3% damage per level instead of +2%
* duration synergies removed
Season 1:
* moved in the skill tree
* grants 1 additional skill point every 10 base levels
* Adds enhanced damage with 2% damage per level
* duration is now 300 seconds (was 5 + 10 per level)
Vanilla Info
== Battle Cry ==
*Description: Fearsome cry that decreases enemies' defense rating and physical damage resistance
*Required Level: 30
*Required Skills: Howl [1], Shout [6], War Cry [6], Taunt [18], Battle Orders [24]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Enemy Defense % 	-15	-16	-17	-18	-19	-20	-21	-22	-23	-24	-25	-26	-27	-28	-29	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30	-30
Enemy Physical Damage Resistance %	-5 	-6 	-7 	-8 	-9 	-10	-11	-12	-13	-14	-15	-16	-17	-18	-19	-20	-21	-22	-23	-24	-25	-26	-26	-27	-27	-28	-28	-29	-29	-30	-30	-31	-31	-32	-32	-33	-33	-34	-34	-35	-35	-36	-36	-37	-37	-38	-38	-39	-39	-40	-40	-41	-41	-42	-42	-43	-43	-44	-44	-45
Duration: 12 seconds
Mana Cost: 5
Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%
 Changelog
Season 10:
* Duration increased from 8 to 12 seconds
Season 6:
* Battle cry duration increased from 5 seconds to 8
Season 5:
* Battle cry duration reduced from 12 seconds + 0.4 seconds per level to 5 seconds at all levels
* Battle cry now caps at -30% to enemy defense from -65%
Season 3:
* Battle cry aoe travel speed increased by 25% (this also results in a slightly larger aoe)
* Battle cry -defense % per level reduced from 2% to 1%
Season 2:
* "missile" speed increased by 25%
* AoE increased by roughly 15%
Season 1:
* moved in the skill tree, requires level 30 (was 18)
* prerequisites increased from 2 to 5 (now also requires War Cry, Shout, Battle Orders, Battle Command)
* Reduces enemy physical resistance instead of damage (can break immunities)
* Reduces enemy defenses by a lower amount (starts at -15% instead of -50%)
Vanilla Info