nyuuzyou/wikis huggingface dataset:
Event 25: The Aura Is With Me

The Aura Is With Me (, The Aura Is With Me) is the 25th solo event match out of a total of 41 in Super Smash Bros. Brawl. The player fights as on Spear Pillar and starts at 182% damage and must KO and once. Once this event is completed, Spear Pillar is unlocked.
==Names in other languages==
==Trivia==
*This event starting Lucario at 182% damage led to a widespread misconception that 182% was the damage cap for Lucario's aura attacks. The cap has since been proven to be 170%, which then leads to the question of what significance 182 has given that Lucario has no relation with the number in any form.
*While the and Lucario's trophy descriptions refer to Lucario as an "it," the description of the event refers to Lucario with male pronouns. This inconsistency is also present in Lucario's Codec Conversation.
*"The aura is with me" is a phrase often repeated in the movie, . While the line is repeated within Lucario's Japanese dialogue in Brawl, the line was translated into English as "The aura is mine." When Lucario's English lines were re-recorded for Smash 4, the line was correctly translated.
*SSB4 event Aura Mastery features settings similar to this event, where the player must use Lucario at a very high damage percentage and must defeat two opponents, one of whom is Sheik. However, in that event Lucario starts at 200% instead of 182%, its opponents are invisible, Wii Fit Trainer takes Ness' place, and everyone has 2 stocks.
*This is one of two solo events where the player starts off with given damage (182%); the other being Event 23: Molten Norfair, where all players have 300% damage like it's a Sudden Death.
Event 26: The Slow and Easy Life

The Slow and Easy Life is the 26th solo event match out of a total of 41 in Super Smash Bros. Brawl. The player fights as and battles against 3 tiny s. The player must KO all 3 Olimars before K.K. Slider's song ends (2 minutes and 14 seconds). K.K. Slider always appears regardless of the console's date and time.
==Names in other languages==
==Trivia==
*This event could be a reference to the fact that in EarthBound, Ness watched various shows, most notably those of the Runaway Five.
**The selection of Rockin' K.K. as the musical track for this match may reference the fact that both Rockin' K.K., as well as a recurring battle theme in and EarthBound, are based on the song .
* This event's Japanese name is a pun on slow life, a wasei-go word for the and which is often used in Japan to describe the gameplay style of Animal Crossing, and live, which in Japanese refers to a live performance or concert.
Event 26: Trophy Tussle 2

Trophy Tussle 2 (, Battle on a Figure 2) is the 26th event match of the 51 event matches and the second of the three Trophy Tussle event matches in Super Smash Bros. Melee.
The player controls a fighter of their choice and must win a 3 minute 2 stock free-for-all match against a team of three random fighters on a giant version of the Entei trophy. Each of the CPU fighters' artificial intelligence is set at Levels 4, 5, and 6.
When the match starts, the player's fighter will spawn on the left side of Entei's smoke near the center of the stage, while one CPU fighter spawns on the right side of Entei's smoke near the center of the stage, the second CPU fighter spawns on the top of Entei's head, and the third CPU fighter spawns on the rightmost side of Entei's smoke. One of the CPU fighters will camp on the left side of the stage, not attacking the player until they come nearby, unless the other two opponents are defeated. Another CPU fighter will walk around the stage, attacking the player if they come close. If the remaining CPU is defeated, then this opponent will attack the player normally. 
Clearing this event match will reward the player with the Entei trophy.
Event 27: Cold Armor

Cold Armor is the 27th of 51 event matches in Super Smash Bros. Melee.
The player controls in a stock match against a team of three CPU green Metal Samuses on the Brinstar Depths stage, where Samus starts with 1 stock and the Metal Samuses start with 2 stocks. This event match features no time limit. Two of the CPU Metal Samuses' artificial intelligence is set at Level 3 and the third CPU Metal Samus' artificial intelligence is set at Level 5. 
While there are three opponents, they will not simultaneously attack the player. The stock icons for the Metal Samuses appear darkened to indicate their metallic bodies.
==Names in other languages==
==Trivia==
*The Metal Samuses' green costume is a reference to the original website for Smash 64, which claimed that Samus's green costume was intended to be a "mass-produced" variant of the Varia Suit.
Event 27: Three-Beast Carnage

Three-Beast Carnage is the 27th solo event match out of a total of 41 in Super Smash Bros. Brawl. As a tiny , the player must fight Giant , Giant , and Giant on New Pork City. Despite the aforementioned characters being giant-sized, they actually take way more knockback than how much they would normally sustain for their sizes, though the knockback they inflict remains on par. Bowser, Donkey Kong, and Charizard can attack each other, and this is typically a safer way to complete this event match. 
==Names in other languages==
==Trivia==
*Like Go! Triple Finish!, Giant Charizard's is absent from the background in this event; as a result, it cannot use Pokémon Change.
*This event is similar to Super Smash Bros. Melee's Event 25: Gargantuans, as the player is pitted against giant characters in a city-related stage. Both events also happen in stages.
*As with Gargantuans, the appearance of giant Bowser, Donkey Kong, and Charizard as giants in New Pork City is a reference to the "monster" movies featuring giant creatures destroying major cities, such as the video game Rampage; specifically, they can be seen as references to , , and from the 1962 movie respectively.
Event 28: Flower Blooms in the Echoes

Flower Blooms in the Echoes is the 28th solo event match out of a total of 41 in Super Smash Bros. Brawl. As , the player must turn all of the leaves on the largest tree in the middle red on Hanenbow, which will cause a flower to bloom at the top. They are also pitted against . KOing him is not required, but doing so will not result in failure; either way, it is generally recommended to avoid him as he is a distraction. Once all of the leaves on the right tree are red, the event is completed and the player will unlock the stage Hanenbow.
On harder difficulties, leaves turn green much faster than usual. Angling the leaves inwardly allows the Hanenbow creatures to bounce among them, turning them red for the player.
==Names in other languages==
==Trivia==
*The event was originally called "Flowers Bloom on the Notes" in the game's beta.
*Much like in Cleaning House in Skyworld, this event allows the player to continue playing alone in the stage even after the opponent has been defeated, something which is normally not possible in gameplay.
Event 28: Puffballs Unite!

Puffballs Unite! is the 28th of 51 event matches in Super Smash Bros. Melee.
The player controls a fighter of their choice and must win a 2 minute stock match against a team of 14 s on the Green Greens stage. The Kirbys' artificial intelligence is set at Level 4.
When the match starts, the player's fighter will spawn on left side of the center of the main platform, while the Kirbys spawn four at a time. Similar to the second part of the fifth stage in Adventure Mode, each Kirby wears a different Kirby Hat, giving every Kirby a unique neutral special move. The Kirbys in this event are heavier than in Adventure Mode. 
==Names in other languages==
Event 29: All-Star Semifinal Regulars

All-Star Semifinal Regulars is the 29th solo event match out of a total of 41 in Super Smash Bros. Brawl. The player chooses any character to fight as and is pitted against 4 fighters, each of which had to be unlocked in Super Smash Bros. The player fights 2 at a time, and there is a small delay each time the player KOs an opponent. Note that like in Event 10: All-Star Battle Regulars, the characters are arranged in the same order in the original Super Smash Bros.s character selection screen from left to right (Luigi to Captain Falcon and Ness to Jigglypuff).
==Names in other languages==
==Trivia==
*The music track used in this event is , which normally plays on .
*The stage used in this event is , in its Super Smash Bros. Melee incarnation. This is likely because a Yoshi's Island stage has appeared in every Super Smash Bros. game to date as of Brawl's release, and represents the retro character choices in this match.
*This is the only solo all-star event in Brawl to not feature 8 opponents (with only 4).
Event 29: Triforce Gathering

Event Match 29: Triforce Gathering is the 29th event match of the 51 event matches in Super Smash Bros. Melee. 
The player controls and must win a stock match against a CPU on the Temple stage. Link is joined by a CPU ally. The CPU Ganondorf's artificial intelligence is set at Level 8, while the CPU Zelda ally's artificial intelligence is set at Level 7.
When the match starts, Link will spawn on the left side of the center of the stage, while Ganondorf will spawn on the topmost platform and Zelda will spawn on the right side of the stage. Link and Zelda will start with 1 stock while Ganondorf will start with 2 stocks. If either Link or Zelda is KO'd, it will result in a loss.
If Ganondorf has not already been unlocked, completing this event match will trigger another battle against Ganondorf, where defeating him will unlock him.
==Names in other languages==
==Trivia==
*This event match's name is a reference to the recurring theme of The Legend of Zelda series where Link, Zelda, and Ganondorf possess the three parts of the Triforce (Courage, Wisdom, and Power, respectively).
**This event match and its name are a reference to another recurring theme of The Legend of Zelda series where Link and Zelda must team up to defeat Ganondorf, or his beast form, Ganon.
*The music track that plays during this event match is the musical theme of the overworld in The Legend of Zelda, the debut game of Link and Zelda, as well as Ganon, the beast form of Ganondorf.
**The music track also plays on the Great Bay stage, despite the fact the event match takes place on the Temple stage.
Event 2: Landmaster Ignition

Landmaster Ignition is the 2nd solo event match out of a total of 41 in Super Smash Bros. Brawl. In it, the player controls , who is perpetually ready to unleash his Final Smash. Fox must KO and on Corneria, but because they don't take much knockback in this event, only the Landmaster is able to KO them. Considering that only one KO is necessary to complete this mission, it is perhaps the game's easiest event match, even when put on hard difficulty. Failing to score at least one KO results in a failure. Sheik and Meta Knight are also given a huge buff to their attacks, so they can inflict more knockback.
==Names in other languages==
==Trivia==
*The song used for this event match is Area 6, which normally doesn't play on Corneria, but instead usually plays on Lylat Cruise.
Event 2: Lord of the Jungle

Lord of the Jungle is the 2nd event match of the 51 event matches in Super Smash Bros. Melee.
The player controls a giant , who must win a 3-minute, 2 stock match against a tiny CPU Donkey Kong on the stage. It is the only event match to take place on the Kongo Jungle stage. The tiny CPU Donkey Kong's artificial intelligence is set at Level 7.
When the match starts, the giant Donkey Kong will spawn on the lower left of the main platform, while the tiny Donkey Kong spawns above an elevated platform. The size disparity can make the event match more difficult than expected, as the tiny Donkey Kong can easily avoid attacks and use the giant Donkey Kong's large hurtbox as an advantage. In addition, the giant Donkey Kong is handicapped on both knockback given and received, with the CPU receiving a defense buff of their own. The tiny Donkey Kong uses the red costume, likely because the giant Donkey Kong uses his default costume.
==Names in other languages==
Event 30: All-Star Match 3

All-Star Match 3 is the 30th of the 51 event matches in Super Smash Bros. Melee, and the third of the five All-Star Matches.
The player controls a character of their choice and must win five different stock matches, all within a time limit of 4 minutes, where the player will start with a stock of 2 lives and the opponents each have one. and 's artificial intelligence is set at Level 6, 's is set at Level 7, and the ' is set at Level 8.
Each battle is a one-on-one match against a character on their respective series' stages. Kirby will be battled on Fountain of Dreams, Pikachu will be battled on Pokémon Stadium, Ness will be battled on Onett, and the Ice Climbers will be battled on Icicle Mountain. Similar to the standard battles in the All-Star Mode, the player's stock and damage percentage are carried over between matches. Icons representing the player's upcoming opponents and the order in which they appear are visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads.
==Names in other languages==
==Trivia==
*During the battle with on the Fountain of Dreams stage, the music track that plays is that of the Green Greens stage. 
*This is the only All-Star Match where each of the characters is from a different series.
Event 31: Mario Bros. Madness

Mario Bros. Madness is the 31st of the 51 event matches in Super Smash Bros. Melee.
The player controls a fighter of their choice and must win a 2 minute timed match against a CPU and on the stage. The CPU Mario and Luigi's artificial intelligence is each set at Level 5.
Similar to the timed matches in Versus Mode, each player starts with infinite stocks and they each gain a point for every opponent they KO, and lose a point every time they are KO'd or they self-destruct. If the player has more points than Mario or Luigi, it will result in a victory.
==Names in other languages==
==Trivia==
*This is one of only four event matches in Melee where the player has infinite stocks, the others being Event 5: Spare Change, Event 13: Yoshi's Egg, and Event 32: Target Acquired.
*This is the first event match in Melee that references an NES title, the second being Event 38: Super Mario Bros. 2, which is a reference to the titular game.
Event 31: The Ultimate Bodyguard

The Ultimate Bodyguard (, Whom you Protect) is the 31st solo event match out of a total of 41 in Super Smash Bros. Brawl. The player fights as , who is against 2 s. Marth is also partnered with , but she will not fight; she will simply remain crouching if not attempting to recover, and the match ends in failure if either Marth or Zelda is KO'd. That said, if the stage reaches its third form, she will transform into and start to fight - with surprisingly high attack power, able to KO the opposing Ganondorfs at low percents.
==Names in other languages==
==Trivia==
*Despite the event taking place on Castle Siege, the picture for the event shows Marth and Ganondorf on Skyworld.
*This event is similar to Event 29: Triforce Gathering from Super Smash Bros. Melee, in the sense that the player must KO Ganondorf twice (while protecting Zelda), and that the player or Zelda's defeat means failure.
Event 32: Bird in Darkest Night

Bird in Darkest Night is the 32nd solo event match out of a total of 41 in Super Smash Bros. Brawl. As , equipped with his black costume, the player must KO on Brinstar. At certain intervals, the stage goes dark for 8 seconds, rendering everything black except the fighters and items. This is the only event match in Brawl where the player uses an alternate costume (in this case, Falco's black color scheme), continuing the theme of "darkness".
==Names in other languages==
==Trivia==
*Coincidentally, like Melees 32nd Event Match, Target Acquired, Falco is the assigned character.
Event 32: Target Acquired

Target Acquired (, Hands Off My Prey!) is the 32nd of 51 event matches in Super Smash Bros. Melee. 
The player controls and is against on the Corneria stage. The CPU Jigglypuff's artificial intelligence is set at Level 0.
Falco and Jigglypuff each starts off with infinite stocks, while Jigglypuff starts every stock with 70%. Falco must KO Jigglypuff more times than the Arwing stage hazards, which will result in a victory.
==Names in other languages==
==Trivia==
*This event match's Japanese name, "Hands Off My Prey!" is derived from Falco's taunt in the Japanese version of Melee, which would go on to be translated into English in subsequent Smash installments.
*This event match takes place on the variation of Corneria used for the second part of Stage 6 in Adventure Mode, as evidenced by the more aggressive Arwings.
*This is one of only four event matches in Melee where the player has infinite stocks, the others including Event 5: Spare Change, Event 13: Yoshi's Egg, and Event 31: Mario Bros. Madness.
*The theme of this event match of Falco having to score more KO's than the Arwings is a reference to how Falco often gets upset at Fox for stealing his kills in the Star Fox games.
Event 33: Advent of the Evil King

Advent of the Evil King is the 33rd solo event match out of a total of 41 in Super Smash Bros. Brawl. The player fights as against , , and . The player must KO all opponents once to win. The opponents have decreased weight in this event, making them easier to launch.
==Unlockables==
If a player clears this event on Hard difficulty, they will receive a CD containing the track for use in the Temple stage.
==Names in other languages==
==Trivia==
*This event is a similar inverse of the Melee event Triforce Gathering (and possibly the Brawl solo event The Ultimate Bodyguard since it also involves Zelda/Sheik and Ganondorf). Instead of having Link as the assigned character with Zelda/Sheik as the CPU ally to KO Ganondorf, the player's assigned character is Ganondorf to KO Link, Zelda/Sheik, and Pit.
**Coincidentally, both events take place on the same stage, namely Temple.
Event 33: Lethal Marathon

Lethal Marathon (, There's Only One Goal to Reach) is the 33rd event match of the 51 event matches in Super Smash Bros. Melee.
This event match is a reprise of F-Zero Grand Prix, the first part of the eighth stage of in . The player controls and must reach the end of the stage in the time limit. Unlike in Adventure Mode, the player has one stock instead of up to five, the time limit is set to 45 seconds instead of 4 minutes, the game runs at double speed (causing the timer to run out in only 22.5 seconds of real time), and the player receives no temporary invincibility after being hit by an F-Zero racer (meaning that being hit by a single F-Zero racer almost certainly guarantees being hit by several more in succession for massive damage and an OHKO). The difficulty therefore lies in navigating the stage with Captain Falcon's high falling speed and progressing forwards while avoiding the cars.
It is possible to survive getting hit, if the player is only hit by the last F-Zero machine, or by DIing out of the F-Zero machines into the ground and teching, though both are almost impossible to perform with the sped-up gameplay. There are also certain points on the field where the player is safe from the cars if they crouch, most notably the platforms and bends in the road.
==External links==
*A video demonstrating the event being cleared with the player being hit by the F-Zero machines. By running the video in slow-motion, it can be seen that the player was able to air dodge both to prevent further damage and being blasted offscreen.
Event 34: All-Star Battle Melee

All-Star Battle Melee (, All-Star Match Deluxe) is the 34th solo event match out of a total of 41 in Super Smash Bros. Brawl. The player gets to choose who to play as and is put against the eight fighters who debuted in Melee and returned in Brawl. There is a short delay when an opponent is KO'd. The player can use this time to KO the other opponent to avoid having to fight 2-on-1.
==Names in other languages==
==Trivia==
*The track used for this event is Menu (Super Smash Bros. Melee), which normally appears on .
Event 34: Seven Years

Seven Years (, Seven Years of Time) is the 34th event match of the 51 event matches in Super Smash Bros. Melee. 
The player controls and must win a 3 stock match against a CPU on the Great Bay stage. This event match features no time limit. The CPU Link's artificial intelligence is set at Level 9.
When the match starts, Young Link will spawn on the left side of the center of the main platform, while Link will spawn on the leftmost palm tree on the Turtle on the right side of the stage.
==Trivia==
*This event match and its name are a reference to The Legend of Zelda: Ocarina of Time, in which Link travels seven years into the future, also having a changed appearance from a child to an adult.
Event 35: The Visitor to Flat Zone

The Visitor to Flat Zone (, Visitors to Flat World) is the 35th solo event match out of a total of 41 in Super Smash Bros. Brawl. The player fights as against , , and , all with a heavily darkened texture. The player must KO all the opponents once to win. This event takes place on Flat Zone 2.
==Names in other languages==
Event 35: Time for a Checkup

Time for a Checkup (, Only Big Bro is this sneaky.) is the 35th event match of the 51 event matches in Super Smash Bros. Melee.
The player controls and must win a 3 minute 1 stock match against a CPU and a white CPU on the Yoshi's Story stage. The CPU Dr. Mario and CPU Peach's artificial intelligence is set at Level 8.
When the match starts, Luigi will spawn on the leftmost soft platform, while Dr. Mario spawns on the rightmost soft platform and Peach spawns on the topmost platform.
Event 36: High-Tech Special Forces

High-Tech Special Forces (, High-Tech Special Forces) is the 36th solo event match out of a total of 41 in Super Smash Bros. Brawl. As , the player must KO , , and on the Shadow Moses Island stage.
The presence of Samus, Captain Falcon, and Wolf (and the description) is a reference to the fact that these three characters are bounty hunters—in Wolf's case, he is a mercenary—in their respective games.
Unique to this event match, every Assist Trophy in this fight will only summon Gray Fox.
==Names in other languages==
Event 36: Space Travelers

Space Travelers is the 36th of 51 event matches in Super Smash Bros. Melee.
The player controls and must win a 1 stock match against a team of CPU , , , , and in that order. This event match features no time limit. The CPU Samus, Kirby, Fox, Captain Falcon, and Falcos' artificial intelligence is each set at Levels 2, 3, 4, 5, and 7, respectively.
The first three CPU fighters are battled on the Fourside stage while the other two CPU fighters are battled on the stage. When the matches start, Ness will spawn on the leftmost soft platform on the Fourside stage and the center of the main platform of the Battlefield stage. Samus, Kirby, and Fox each spawn on the rightmost platform, the center platform, and the platform to right of the center platform on the Fourside stage, while Captain Falcon and Falco each spawn on the top soft platform and the left soft platform on the Battlefield stage.
==Names in other languages==
==Trivia==
*This event match is a reference to where Ness must defeat the extraterrestrial enemies working under the main antagonist, .
*This event match's CPU fighters are extraterrestrial-themed, as they either originate from games taking place in futuristic space games (Samus, Fox, Falco, and Captain Falcon) or from games which take place on other planets (Kirby).
*This is the only non-All-Star Mode event match in Melee which takes place on multiple stages.