Rune Knight

== Overview ==
Rune Knights are the final evolution of the Knight classes. Their name is often abbreviated and referred to as "RK". They have traded in their Pecos for new dragon mounts and are ready to do some serious damage with an arsenal of new powerful attacks while also having the highest HP pool compared to other classes. 
Rune Knights have a slower startup leveling-wise, but they can become one of the most versatile and powerful classes in the game. Unfortunately, they suffer from a poor skill tree layout, forcing players to have to get 22 job points to max a basic AOE leveling skill (Ignition Break), or going with a Dragon Breath build early on, which may not be very strong in the first 20-30 levels. Rune Knights aspiring to have a Dragon Breath end-game build but do not want to use a skill/stat reset may resort to being mainly a party tank for 20-30 base levels until their HP and SP pools are higher for better damage, as that is how the Dragon Breath skill formula is calculated. The upside is that Bowling Bash and Brandish Spear is one of the most powerful non-third class AOEs and can be used until level 110-120 or so, but does require a good weapon. Dragon Breath ignores reductions in PVP / WoE and is one of the main killing skills, but depends on party buffs such as Magic Strings and Sacrament.
Finally, there are the the runes themselves. Players who choose the Rune Knight class are introduced to a new system of buffs and attacks in the form of rune stones. These consumables provide the user with immensely powerful buffs that range anywhere from a large increase in DEF/MDEF, potting ability, and massive damage increase. Unfortunately, creating runes consumes materials, but their sheer power makes them worth their cost. It is highly recommended that every Rune Knight should get the maximum level of Rune Mastery.
== Job Change Guide ==
See Rune Knight Job Change Guide for detailed information.
This test is very easy, but it is strongly recommended to have high DEX (70 DEX is recommended) or use a high level of Twohand Quicken and Spear Dynamo for the final part due to the mobs having such high flee rate. You will be pitted up against three very powerful minibosses. You must time the use of your runes accordingly to allow yourself time to heal/get in hits.
== Class Data ==
=== Skills ===
Skill	Description 	Levels	Type
 	Enchant your blade with magical energy, allowing you to deal additional physical damage with your auto attacks. 	10 	Supportive
 	Smash your weapon into the ground, creating a sonic wave that hits an enemy up to 11 cells away. 	10 	Offensive
 	The damage you receive is amplified and used against the attacker. However, you still receive half of the amplified damage. 	10 	Active
 	Stab a target up to 7 cells away, dealing damage to all enemies in the area around them. 	10 	Offensive
 	Swing your weapon around you causing immense wind pressure to deal damage to all enemies around you. 	5 	Offensive
 	Strike your weapon into the ground causing a large explosion in a area around you, and dealing damage to all nearby enemies. 	5 	Offensive
 	Attack a distant enemy bringing them closer to you. 	5 	Offensive
 	Enables you to rent a Dragon and gives several benefits when mounted. 	5 	Passive
 	Command your Dragon to breath firey flames on target area (AoE), dealing Fire property damage to all enemies inside that area.	10 	Offensive
 	Command your Dragon to breath icey flames on target area (AoE), dealing Water property damage to all enemies inside that area.	10 	Offensive
 	Command your Dragon to howl, causing the Fear status to nearby enemies. 	5 	Active
 	Enables Rune Knights to craft and use Runestones. 	10 	Passive
 	Push your body to its limits, allowing you maximize your power for a short time. 	5 	Active
=== Job Bonuses ===
Stat\Amount	+1	+2	+3	+4	+5	+6	+7	+8	+9	+10
STR 	10	11	33	51	60	70	 	 	 	
AGI 	20	21	41	53	63	68	 	 	 	
VIT 	4 	14	23	32	45	59	61	 	 	
INT 	1 	2 	5 	12	13	22	30	39	46	50
DEX 	3 	15	19	24	31	40	44	55	66	
LUK 	47	48	49	57	65	 	 	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From 2nd Class
Bare Handed 	156 	0 	
Shield 	-5 	0 	
Dagger 	-10 	−1 	
Sword (One Handed)	-12 	−7 	
Sword (Two Handed)	-15 	−3 	
Axe (One Handed) 	-18 	−8 	
Axe (Two Handed) 	-20 	−5 	
Mace 	-5 	0 	
Spear (One Handed)	-8 	+7 	
Spear (Two Handed)	-12 	+13 	
== Builds ==
=== Wind Cutter Build (2024) ===
Wind Cutter damage depends on Base level and Base Damage. So equips that increase ATK, will be helpful in boosting it's damage. The Wind Cutter skill hits enemies twice when using a Two-Handed sword, while using a spear makes it ranged attack for enemies with reflect.
The main equipment that is needed initially is the full Peuz's set that will boost the Wind Cutter damage by a lot. This can be farmed in game from the given in the Mora Village quests. Additional gears help to boost damage and spamming.
This is a very good F2P starter build which new or old players can use to level up to 200+ easily. This build can also be used to farm and hunt some of the lower HP MVPs.
==== Stat Points ====
Stat	Amount 	Notes
STR 	120 - 125 	STR to increase more damage.
AGI 	90 - 100 	AGI needed for Flee and ASPD.
VIT 	90 - 120 	For high health and survivability.
INT 	1 or 12 - 18 	Additonal INT for SP pool.
DEX 	100 - 110 	High DEX for HIT.
LUK 	30 - 60 or 100	LUK for extra ATK and CRIT auto attacks. 100 LUK for Curse Resistance
==== Suggested Equipment ====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	❌ 	
* 	
* TBA
 	❌ 	
* 	
* TBA
 	✅ 	
* 	
* TBA
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	✅ 	
* Any 	
* TBA
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	✅ 	
* None 	
* TBA
Armor 	Armor 	Armor 	Armor
 	✅ 	
* None 	
* TBA
Weapon 	Weapon 	Weapon 	Weapon
 	❌ 	
* 	
* TBA
 	❌ 	
* 	
* TBA
 	❌ 	
* 	
* TBA
 	✅ 	
* 	
* TBA
Garment 	Garment 	Garment 	Garment
 	✅ 	
* None 	
* TBA
Shoes 	Shoes 	Shoes 	Shoes
 	✅ 	
* Any 	
* TBA
Accessories 	Accessories 	Accessories 	Accessories
 	✅ 	
* 	
* TBA
 	✅ 	
* 	
* TBA
Special Gears:
* (Must have for combo with Sonic Shadow Shield for Def Bypass)
* (Must have for combo with Rune Knight Shadow Weapon for Def Bypass)
* 
* 
* (Optional)
* (Optional)
Note: and combo are crucial for WC build, it give you 60% hard defense bypass (Recommended at lvl 160+). Can also use and for similar defense bypass effect (60%).
Pets:
* (for HP Leech)
==== Suggested Runes ====
Some of the runes from Rune Mastery are very helpful for Wind Cutter RKs. They are recommended to be used at Lvl 130+.
* For extra STR and ATK.
* For better healing with Syrups
* Overall one of the best RK Rune. For more HP/SP, ATK and Damage boost.
* For more ATK and ASPD.
* For extra DEF, increase physical and magical armor.
==== Suggested Skills ====
Skills: Dragon Training 5 / Rune Mastery 10 / Wind Cutter 5 / Spear Dynamo 5 (For Extra ATK and HIT) / Aura Blade 5 / Two Hand Quicken
*Optional:Phantom Thrust 3 / Hundred Spears 10 / Ignition Break 5 / Enchant Blade 10
**Prereqs: Enchant Blade 5 / Cavalier Mastery 1 / Brandish Spear 2 + Clashing Spiral 5 (if getting Hundred Spears) / Counter Attack 1 (if getting Ignition Break)
Special Thanks to Sanggoro for Researching and Testing this Newbie friendly build!
=== Dragon Breath Build (2025) ===
==== Introduction ====
Dragon Breath and Water Dragon Breath is a long range ground targeted AOE skill. It is one of the best overall build to clear more than 90% of the game content with right gears. Its damage calculation is very different from standard skills, refer the skill page for details. You need 185+ ASPD, 101% After Cast Delay, and near 0 Cast time, to maximise spamming the skill. It has no cooldown.
Some of the runes will help change the element of the breath. Unfortunately, with current mechanics and equips its damage ceiling is lower than other builds.
==== Skills ====
==== Talent / Stats ====
Talent / Stat	Amount 	Notes
Stats 	Stats 	Stats
STR 	1 ~ 30 	1 point for pure Dragon Breath only. More STR can be added for carrying capacity
AGI 	90 ~ 100 	AGI for high ASPD and reducing animation delay
VIT 	120 ~ 130	Extremely important for every Rune Knight build
INT 	120 ~ 130	Extremely important for every Rune Knight build
DEX 	80 ~ 120 	120 base DEX for eliminating Dragon Breath fixed cast time with Temporal Dex Boots.
LUK 	1 	LUK is not needed for this skill right now
Talents 	Talents 	Talents
POW 	100 	Main source of damage post 200.
STA 	0 	Not needed.
WIS 	0 	Not needed.
SPL 	0 	Not needed.
CON 	97 	Boosts damage.
CRT 	0 	Not needed.
==== Damage Modifiers ====
* Current HP
* Total SP
* Long Range
* VIT
* INT
* Skill Element
* Monster Element
==== Suggested Equipment ====
Below is a list of equipment based on approximate costs compiled by Sanggoro
===== Affordable and Cheap Early Dragon Breath Build =====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	✅ 	
* 	
* TBA
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	❌ 	
* None 	
* TBA
 	✅ 	
* 	
* TBA
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	❌ 	
* None 	
* TBA
 	✅ 	
* None 	
* TBA
Armor 	Armor 	Armor 	Armor
 	✅ 	
* None 	
* TBA
Weapon 	Weapon 	Weapon 	Weapon
 	❌ 	
* 	
* TBA
 	❌ 	
* 	
* TBA
 	✅ 	
* 	
* TBA
Garment 	Garment 	Garment 	Garment
 	✅ 	
* 	
* TBA
Shoes 	Shoes 	Shoes 	Shoes
 	✅ 	
* Enchanted with -
** 
**	
* TBA
Accessories 	Accessories 	Accessories 	Accessories
 	❌ 	
* 	
* TBA
 	✅ 	
* 	
* TBA
Special Gears:
* Costume enchanted with 
Pets:
* (for SP Leech)
===== Mid but Awesome Dragon Breath Build =====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	✅ 	
* 	
* TBA
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	❌ 	
* None 	
* TBA
 	❌ 	
* 	
* TBA
 	❌ 	
* 	
* TBA
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	❌ 	
* None 	
* TBA
 	❌ 	
* None 	
* TBA
 	✅ 	
* None 	
* TBA
Armor 	Armor 	Armor 	Armor
 	✅ 	
* None 	
* TBA
Weapon 	Weapon 	Weapon 	Weapon
 	✅ 	
* 
* 	
* TBA
Shield 	Shield 	Shield 	Shield
 	❌ 	
* None 	
* TBA
 	❌ 	
* 
* 
* for MVPing	
* TBA
 	✅ 	
* 
* 
* for MVPing	
* TBA
Garment 	Garment 	Garment 	Garment
 	✅ 	
* 
* 	
* TBA
Shoes 	Shoes 	Shoes 	Shoes
 	❌ 	
* 
* 	
* TBA
 	✅ 	
* None 	
* TBA
Accessories 	Accessories 	Accessories 	Accessories
 	❌ 	
* 	
* TBA
 	✅ 	
* 	
* TBA
Special Gears:
* Costume enchanted with
** , , and 
** , , and 
* , and 
* , and 
* and 
===== High End and Almost High End Dragon Breath Build =====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	✅ 	
* 
* 	
* TBA
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	❌ 	
* None 	
* TBA
 	❌ 	
* 
* 
* 
* 	
* TBA
 	❌ 	
* 
* 
* 
* 	
* TBA
 	✅ 	
* 
* 
* 
* 	
* TBA
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	✅ 	
* None 	
* TBA
Armor 	Armor 	Armor 	Armor
 	✅ 	
* 
* combo with in Garment
* 
*	
* TBA
Weapon 	Weapon 	Weapon 	Weapon
 	✅ 	
* 
* 	
* TBA
 	✅ 	
* 3x 
* 
* 	
* TBA
 	✅ 	
* 3x 
* 
* 	
* TBA
 	✅ 	
* 3x 
* 
* 	
* TBA
Shield 	Shield 	Shield 	Shield
 	❌ 	
* None 	
* TBA
 	❌ 	
* 
* 
* for MVPing	
* TBA
 	✅ 	
* 
* 
* for MVPing	
* TBA
Garment 	Garment 	Garment 	Garment
 	✅ 	
* 
* 
* 	
* TBA
Shoes 	Shoes 	Shoes 	Shoes
 	✅ 	
* 
* 	
* TBA
Accessories 	Accessories 	Accessories 	Accessories
 	✅ 	
* 	
* TBA
Special Gears:
* Costume enchanted with
** , , and 
** , , and 
* , and 
* , and 
* and 
* and 
=== Ignition Break Build (2025) ===
==== Introduction ====
Ignition Break build tends to have higher DPS than Dragon Breath builds for leveling, especially at lower levels (100-130) when an RK's HP / SP pool is not high.
==== Skill ====
==== Talent / Stats ====
Talent / Stat	Amount 	Notes
Stats 	Stats 	Stats
STR 	120-125	Base damage.
AGI 	90+ 	Increases Aspd, to reuse skill faster in combination with cooldown reduction gears.
VIT 	80-100+	At least 100 total is recommended for stun immunity.
INT 	1-60 	This build requires a lot of SP use but can be remedied with SP leech effects.
DEX 	1+ 	Not needed as such.
LUK 	125 	Increases Crit Rate and gives various bonuses in combination with Cards / Equips.
Talents 	Talents	Talents
POW 	100 	Main source of damage post 200.
STA 	0 	Not needed.
WIS 	0 	Not needed.
SPL 	0 	Not needed.
CON 	0 	Not needed.
CRT 	97 	Boosts crit rate.
==== Equipments ====
Equip 	Best in Slot? 	Card Options 	Comments
Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper) 	Headgear (Upper)
 	❌ 	
* Any 	
* TBA
 	❌ 	
* Any 	
* Good source for some SP leech and 100% physical defense penetration early on.
 	❌ 	
* Any 	
* 'TBA'
 	❌ 	
* Any 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for melee damage increase.
 	❌ 	
* Any
* Enchanted with -
** 
**	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for melee damage increase.
 	❌ 	
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for physical damage increase and some additional POW / CON.
* Also provides 0.5s fixed casting time reduction.
 	❌ 	
* Any 	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for physical damage increase and some additional ATK.
* Also provides 0.3s fixed casting time reduction.
 	✅ 	
* Enchanted with -
** 
** Any Stats
* Any	
* Does not have Physical Defense Penetration, will need from other sources.
* Good source for Ignition Break damage increase and some additional ASPD.
* Combos nicely with Document Swordsman to boost physical damage and IB damage. Also reduces skill cooldown by 1.5 seconds.
Headgear (Middle)	Headgear (Middle)	Headgear (Middle)	Headgear (Middle)
 	❌ 	
* Any 	
* Cheaper option, provides All Stat + 10.
 	❌ 	
* None 	
* Good source of ATK and critical damage based on base LUK.
 	❌ 	
* 
* 	
* Good source of ATK.
* Also increases damage and helps with ACD reduction if paired with Marduk or Pharaoh card.
 	❌ 	
* Any 	
* When is learnt, reduces its cooldown completely.
* Also increases physical damage by 10%.
 	❌ 	
* Any 	
* Good source of ATK % and physical damage based on base STR.
* Also gives pretty good HP / SP percentage leech.
 	✅ 	
* Any 	
* Good source of ATK % and physical damage based on base LUK.
Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower) 	Headgear (Lower)
 	❌ 	
* None 	
* For every 10 base levels, increases physical damage against all size monsters by 1%.
 	❌ 	
* None 	
* Some ATK and EXP + 15%.
* Gives minor fixed HP / SP leech and .
 	❌ 	
* None 	
* Combo with and .
 	✅ 	
* None 	
* Some talent stats and MHP.
* For every 10 base levels, increases physical damage against all size monsters by 1%.
Armor 	Armor 	Armor 	Armor
 	❌ 	
* 
* 	
* Useful for HP / SP % leech early on.
 	❌ 	
* 
* 	
* Some ATK and cheap source of 70% Physical Defense Penetration.
 	❌ 	
* 
* 
* 
* 	
* Good source of damage and All Stats increase for VCT.
 	❌ 	
* 
* 
* 	
* Good source of damage and All Stats increase for VCT.
 	✅ 	
* 
* 
* 	
* All Stats +12, good source of Max HP / SP, ATK, POW and CON.
* Increases physical damage by a LOT, reduces ACD and also provides 0.3s fixed casting time reduction.
Weapon 	Weapon 	Weapon 	Weapon
 	❌ 	
* 
* 
* 
* 	
* TBA
 	❌ 	
* 
* 
* 
* 	
* TBA
 	❌ 	
* 
* 
* 
* 	
* TBA
 	❌ 	
* 
* 
* 
* 	
* TBA
 	❌ 	
* 
* 
* 	
* TBA
 	✅ 	
* 
* 
* 
* 
* 	
* TBA
Shield 	Shield 	Shield 	Shield
 	❌ 	
* 
* 	
* Max HP / SP and some ATK.
 	❌ 	
* 
* 
* 	
* Good source of ATK, tons of ASPD and some physical damage increase.
 	❌ 	
* 
* 
* 	
* Good source of ATK, tons of ASPD and some physical damage increase.
* Also provides 70% physical defense penetration.
 	✅ 	
* 
* 
* 	
* Good source of ATK and P.ATK.
* There's a 6% chance to activate STR + 70 for 20 seconds when dealing physical damage.
Garment 	Garment 	Garment 	Garment
 	❌ 	
* 
* 
* 	
* Good source of physical damage, P.HIT and allows casting of .
 	❌ 	
* 
* 
* 	
* Good source of physical damage and POW / CON.
 	❌ 	
* 
* 
* 	
* Good source of crit and critical damage.
 	✅ 	
* 
* 
* 	
* Good source of ATK and other talent stats.
* Increases physical damage by a LOT.
* Provides All Stats + 15 and ACD reduction.
* Increases Ignition Break damage by 120%.
Shoes 	Shoes 	Shoes 	Shoes
 	❌ 	
* 	
* Good source of physical damage increase.
 	❌ 	
* 
* 	
* Does not have Physical Defense Penetration, will need from other sources.
* Provides crit and critical damage, along with some ATK %.
 	❌ 	
* 
* 	
* Provides MoT Effect - Penetrates physical defense and increases damage depending on enemies' defense.
* Also provides some ATK %.
 	✅ 	
* 
* 	
* Good source of ATK, POW and other talent stats.
* Increases physical damage by a LOT and reduces fixed casting time by 0.7 second.
Accessories 	Accessories 	Accessories 	Accessories
 	❌ 	
* 	
* Only when using Lindy Hop.
* Good source of Physical Damage.
* Reduces Ignition Break cooldown by 1.5 seconds.
 	❌ 	
* 	
* Crit + 50 and increases critical damage.
 	❌ 	
* 
* only with 
** 
**	
* Good source of physical damage and ATK.
 	✅ 	
* 
* only with 
** 
**	
* Good source of physical damage and ATK.
* Also reduces VCT of Ignition Break by 100% and increases critical damage.
 	✅ 	
* 
* only with 
** 
**	
* Good source of physical damage and Ignition Break damage scaling on every 3 base levels.
==== Shadow Equipment ====
Armor
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Weapon
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	1
 	1 	10
 	1 	10
Shield
Equip	Required Level	Rcommended Refine
 	1 	9
 	1 	10
 	1 	10
 	1 	10
Shoes
Equip	Required Level	Rcommended Refine
 	1 	1
 	1 	10
 	1 	10
 	1 	10
 	200 	10
Pendant
Equip	Required Level	Rcommended Refine
 	1 	10
 	1 	10
 	200 	10
 	1 	10
Earring
Equip	Required Level	Rcommended Refine
 	1 	10
 	200 	10
 	1 	10
 	1 	10
==== Costume ====
* 
** Increases damage by 15%.
** When equipped with , increases damage by 10%.
** When equipped with , increases damage by 15%.
* 
** For every level of learnt, increases critical damage by 2%.
* 
** Increases melee physical damage by 4%.
* 
** Increases melee physical damage by 4%.
* 
** Increases melee physical damage by 4%.
* 
** Increases ASPD by 1.
* 
** Increases critical damage +10%, CRI + 10.
* 
** Increases melee physical damage by 4%. 
** When equipped with , increases melee physical damage by 2%.
** When equipped with , increases melee physical damage by 2%.
** When equipped with , increases melee physical damage by 2%.