Inverse Battle

An Inverse Battle (Japanese: さかさバトル Reverse Battle) is a Pokémon battle in the Generation VI core series games that were introduced in . During an Inverse Battle, type matchups are reversed and no type is immune to any other type.
==Availability==
Inverse Battles are only available in the Generation VI games. They are only available in a very limited number of locations:
* : Once per day with Inver, who is located on .
* : 
** Once per day with Proprietor Inver, who is located in the in Mauville City
** In a Secret Base, if it is set to have Inverse Battles using the Proclamation.
Additionally, some Battle Spot events in these games used Inverse Battle rules.
==Mechanics==
Any type that would be resistant or immune to another type is now weak to that type instead; also, any type that would be weak to another type is now resistant to that type instead. The Ring Target has no effect in this type of battle, as it is applied after type effectiveness is reversed; because there are no immunities due to type in Inverse Battles, it has no effect.
 is also affected, so Pokémon take damage based on their weakness or resistance to under the inverse type chart. can affect Pokémon. Strong winds cause -, -, -, and moves to deal neutral damage to Flying-type Pokémon. Inverse Battles do not affect Abilities that alter type effectiveness; for example, a Pokémon with will remain immune to moves.
 will always count as a super effective hit against Pokémon, even if its type is changed. hits Flying-type Pokémon super effectively. Flying-type Pokémon are still immune to , , and unless grounded (and dual-type Pokémon cannot remove Toxic Spikes unless grounded).
===Type chart===
× 	× 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type 	Defending type
× 	× 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Attacking type 	 	1× 	1× 	1× 	1× 	1× 	2× 	1× 	2× 	2× 	1× 	1× 	1× 	1× 	1× 	1× 	1× 	1× 	1×
Attacking type 	 	½× 	1× 	2× 	2× 	1× 	½× 	2× 	2× 	½× 	1× 	1× 	1× 	1× 	2× 	½× 	1× 	½× 	2×
Attacking type 	 	1× 	½× 	1× 	1× 	1× 	2× 	½× 	1× 	2× 	1× 	1× 	½× 	2× 	1× 	1× 	1× 	1× 	1×
Attacking type 	 	1× 	1× 	1× 	2× 	2× 	2× 	1× 	2× 	2× 	1× 	1× 	½× 	1× 	1× 	1× 	1× 	1× 	½×
Attacking type 	 	1× 	1× 	2× 	½× 	1× 	½× 	2× 	1× 	½× 	½× 	1× 	2× 	½× 	1× 	1× 	1× 	1× 	1×
Attacking type 	 	1× 	2× 	½× 	1× 	2× 	1× 	½× 	1× 	2× 	½× 	1× 	1× 	1× 	1× 	½× 	1× 	1× 	1×
Attacking type 	 	1× 	2× 	2× 	2× 	1× 	1× 	1× 	2× 	2× 	2× 	1× 	½× 	1× 	½× 	1× 	1× 	½× 	2×
Attacking type 	 	2× 	1× 	1× 	1× 	1× 	1× 	1× 	½× 	1× 	1× 	1× 	1× 	1× 	½× 	1× 	1× 	2× 	1×
Attacking type 	 	1× 	1× 	1× 	1× 	1× 	½× 	1× 	1× 	2× 	2× 	2× 	1× 	2× 	1× 	½× 	1× 	1× 	½×
Attacking type 	 	1× 	1× 	1× 	1× 	1× 	2× 	½× 	1× 	½× 	2× 	2× 	½× 	1× 	1× 	½× 	2× 	1× 	1×
Attacking type 	 	1× 	1× 	1× 	1× 	½× 	½× 	1× 	1× 	1× 	½× 	2× 	2× 	1× 	1× 	1× 	2× 	1× 	1×
Attacking type 	 	1× 	1× 	2× 	2× 	½× 	½× 	2× 	1× 	2× 	2× 	½× 	2× 	1× 	1× 	1× 	2× 	1× 	1×
Attacking type 	 	1× 	1× 	½× 	1× 	2× 	1× 	1× 	1× 	1× 	1× 	½× 	2× 	2× 	1× 	1× 	2× 	1× 	1×
Attacking type 	 	1× 	½× 	1× 	½× 	1× 	1× 	1× 	1× 	2× 	1× 	1× 	1× 	1× 	2× 	1× 	1× 	2× 	1×
Attacking type 	 	1× 	1× 	½× 	1× 	½× 	1× 	1× 	1× 	2× 	2× 	2× 	½× 	1× 	1× 	2× 	½× 	1× 	1×
Attacking type 	 	1× 	1× 	1× 	1× 	1× 	1× 	1× 	1× 	2× 	1× 	1× 	1× 	1× 	1× 	1× 	½× 	1× 	2×
Attacking type 	 	1× 	2× 	1× 	1× 	1× 	1× 	1× 	½× 	1× 	1× 	1× 	1× 	1× 	½× 	1× 	1× 	2× 	2×
Attacking type 	 	1× 	½× 	1× 	2× 	1× 	1× 	1× 	1× 	2× 	2× 	1× 	1× 	1× 	1× 	1× 	½× 	½× 	1×
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==Trivia==
* While it has not been featured as a battle variant after the Generation VI games, the Festival Plaza mission in the Alola-based Generation VII core series games, titled "Inverse type matchup tests!", uses Inverse Battle type matchups.
==In other languages==
==Related articles==
Category:Terminology
Category:Game mechanics
Category:Battle variations
de:Umkehrkampf
es:Combate inverso
fr:Combat Inversé
it:Lotta Inversa
ja:さかさバトル
zh:反转对战