Shiny Charm

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The Shiny Charm (Japanese: ひかるおまもり Shining Charm) is a Key Item introduced in . It increases the chance of encountering Shiny Pokémon.
==In the core series games==
===Price===
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===Effect===
====Generation V====
The Shiny Charm increases the chance of encountering a Shiny Pokémon, both in the (including static encounters, such as Legendary Pokémonhttps://github.com/Admiral-Fish/PokeFinder/issues/17) and via . This is done by generating two extra personality values to attempt to find one that is Shiny, effectively resulting in a tripled chance to find Shiny Pokémon compared to the base chance; from 1/8192 to approximately 3/8192 (roughly 1/2731). This stacks with most other modifiers which increase the Shiny encounter rate, such as the Masuda method. It has no effect on Pokémon obtained via NPCs from in-game trades, s, or from Pokémon obtained via Mystery Gift.
====Generation VI to VII====
Starting in Generation VI, the base encounter rate for Shiny Pokémon was increased from 1/8192 to 1/4096. As such, the Shiny Charm's two extra rerolls now increase the chance of encountering a Shiny Pokémon from 1/4096 to approximately 3/4096 (roughly 1/1365).
====Generation VIII====
In , the following types of encounters are unaffected by the Shiny Charmhttps://skadiv.github.io/guides/swsh/: 
*The legendary giants
*Motostoke Stadium Pokémon
*Revived fossil Pokémon
*Curry encounters
*Pokémon found in Pokémon Dens
*Regina's in-game trade Pokémon
*Scripted encounters such as the Glimwood Tangle .
Due to a bug, when , if any personality value rerolls are applied, (such as the additional shiny rolls provided via the Masuda method or Shiny Charm), the initial roll to generate a personality value is skipped.https://twitter.com/SciresM/status/1319805906691842050https://twitter.com/SciresM/status/1319799153162006530
The result is that when breeding using the Shiny Charm alone, it only provides 2 total rolls for the personality value, meaning there is approximately a 2/4096 (equal to 1/2048) chance of hatching a Shiny Pokémon. This is a reduction from prior generations where the initial roll and both rerolls are accounted for, which would provide a shiny rate of 3/4096, (approximately 1/1365).
*However, in Generation VIII, due to the Masuda method providing one more reroll than in previous generations, the chance of hatching a Shiny Pokémon when using both the Shiny Charm and Masuda method is unchanged, providing 8 total rolls, (instead of the intended 9), for a Shiny rate of 8/4096 (equal to 1/512) as usual (instead of the intended 9/4096 (equal to 1/455)).
In Dynamax Adventures, Pokémon normally have a 1/300 chance of being Shiny, (this is determined at the end of the activity where you select a Pokémon to keep from the 4 encounters, rather than when the Pokémon is encountered during the activity, as all Pokémon appear non-Shiny during a Dynamax Adventure). With the Shiny Charm, this chance is changed to exactly 3/300, (effectively 1/100).https://twitter.com/SciresM/status/1319878015581523968
In only, the Shiny Charm only affects breeding.
====Generation IX====
In the following types of encounters are unaffected by the Shiny Charm: 
*Pokémon found in Tera Raid Battles
*Wild Pokémon
*Other non-Tera fixed symbol encounters (also referred to as Wanderers).
===Description===
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===Acquisition===
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| (from Professor Juniper after obtaining all the Pokémon in the National Pokédex, excluding Mythical Pokémon, and having it evaluated by Cedric Juniper)
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| (from Professor Sycamore after obtaining all the Pokémon in the National Pokédex, excluding Mythical Pokémon)
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| Littleroot Town (from Professor Birch after obtaining all the Pokémon in the National Pokédex, excluding Mythical Pokémon)
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| Heahea City (from the game director after obtaining all the Pokémon in the Alola Pokédex, excluding Mythical Pokémon)
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| Celadon Condominiums (from the Game Freak game director after obtaining all the Pokémon in the Kanto Pokédex, excluding Mythical Pokémon)
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| Circhester (from the Game Freak game director after obtaining all the Pokémon in the mainland Galar Pokédex)
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| Valor Lakefront (from the game director after obtaining all the Pokémon in the National Pokédex, excluding Mythical Pokémon)
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| Galaxy Hall 1F (from Cyllene after reaching research level 10 for all Pokémon in the game, excluding Mythical Pokémon except )
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| Naranja Academy/Uva Academy (from Jacq after obtaining all the Pokémon in the Paldea Pokédex)
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==Gallery==
===Sprites===
 	 	
Obtain sprite from	Bag sprite from	Bag sprite from
==Trivia==
* Despite the Shiny Charm only having an effect on the chances of obtaining a Pokémon via breeding in , the item description erroneously states that it will "increase the chance of finding a Shiny Pokémon in the ".
** This text is identical to prior games, (excluding Generation V), and the internal code explicitly disables the Shiny Charm for other encounter types. This heavily implies the item is functioning as intended, with the item description having been copied verbatim being a developer oversight.
==In other languages==
==See also==
* List of Key Items in Generation V
* List of Key Items in Generation VI
* List of Key Items in Generation VII
* List of Key Items in Generation VIII
* List of Key Items in Generation IX
==References==
Category:Key Items
de:Schillerpin
es:Amuleto iris
fr:Charme Chroma
it:Cromamuleto
ja:ひかるおまもり
zh:闪耀护符（道具）