nyuuzyou/wikis huggingface dataset:
RC Revenge (Jul 16, 2000 prototype)

A prototype of RC Revenge for the PlayStation.
==Notes==
* Compiled almost a month after the final US and PAL builds.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - RC Revenge 16-7-00-0000.png
PSX - RC Revenge 16-7-00-0001.png
PSX - RC Revenge 16-7-00-0002.png
PSX - RC Revenge 16-7-00-0003.png
PSX - RC Revenge 16-7-00-0004.png
PSX - RC Revenge 16-7-00-0005.png
PSX - RC Revenge 16-7-00-0006.png
PSX - RC Revenge 16-7-00-0007.png
PSX - RC Revenge 16-7-00-0008.png
PSX - RC Revenge 16-7-00-0009.png
PSX - RC Revenge 16-7-00-0010.png
PSX - RC Revenge 16-7-00-0011.png
==Origin==
PSX - RC Revenge 16-7-00.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
RC Revenge Pro (Jul 15, 2002 prototype)

A prototype of RC Revenge Pro for the PlayStation 2.
==Notes==
* Possible prototype for a Korean release, but everything is still in English.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
RC Revenge Pro Korea-NTSC V1.00 15-7-02 (1).png
RC Revenge Pro Korea-NTSC V1.00 15-7-02 (2).png
RC Revenge Pro Korea-NTSC V1.00 15-7-02 (3).png
==Origin==
PS2 - RC Revenge Pro Korea-NTSC V1.00 15-7-02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw and SolidSnake11 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
RC Revenge Pro (Oct 27, 2000 prototype)

A prototype of RC Revenge Pro for the PlayStation 2.
==Notes==
* No obvious visible differences
* 1 EDC error was found. 301216: ['p', 'q'] (affects last sector on the disc, possibly mastering error)
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
rcrevengeproreview_title.png
==Origin==
PS2 - RC Revenge Pro V.015 3-11-00 For Review.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
RHI Roller Hockey '95 (Prototype)

A prototype of the unreleased RHI Roller Hockey 95 for the SNES.
==Notes==
* Released by SNK on Apr 19, 1995. The original archive has been lost.
* This ROM might be modified from the original release.
==Origin==
snk-rh95.lzh P1215116 04-19-95 !eNf_______________________ ________/\_____
 __\ _______/_ _ \__\ / /
 /_______ / / / ___/ 
 /. / // / // / \_ 
 /_____________/____ /_____/______/\______/ 
 ------------------\/----------------------->
 RHI Roller Hockey'95 by American Soft.Co!~ 
 <-( 16mb/Smc )--------------------( Snes! )-
 [Z!GOR] - - -==* aSGARd *==- - - [Z!GOR]
==Acknowledgments==
Read the article on this prototype on SNESCentral.com (Archive)
RLH: Run Like Hell (Mar 13, 2003 prototype)

A prototype of RLH: Run Like Hell for the Xbox.
==Notes==
* Compiled a month after the final US/PAL versions.
* XBE is the same but there are additional Action## .psx and .txx files in this build. All other files are exactly the same as the final build.
* XBE information:
** Internal Name: Run Like Hell
** Maker ID and Product Number: IP-6
** Executable Name: default.xbe
** Executable checksum (MD5): a20bba52434b1bc613d711ea0467cddb
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - RLH Run Like Hell review code (1).png
Xbox - RLH Run Like Hell review code (2).png
Xbox - RLH Run Like Hell review code (3).png
Xbox - RLH Run Like Hell review code (4).png
Xbox - RLH Run Like Hell review code (5).png
Xbox - RLH Run Like Hell review code (6).png
Xbox - RLH Run Like Hell review code (7).png
Xbox - RLH Run Like Hell review code (8).png
Xbox - RLH Run Like Hell review code (9).png
Xbox - RLH Run Like Hell review code (10).png
Xbox - RLH Run Like Hell review code (11).png
Xbox - RLH Run Like Hell review code (12).png
==Origin==
Xbox - RLH Run Like Hell review code.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
RPG Maker (May 19, 2000 prototype)

A prototype of RPG Maker for the PlayStation.
==Notes==
* Compiled almost a month before the final US build.
* English localization prototype.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0000.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0001.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0002.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0003.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0004.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0005.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0006.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0007.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0008.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0009.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0010.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0011.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0012.png
PSX - RPG Maker 5-22-00 Reviewable Master 2.0-0013.png
==Origin==
PSX - RPG Maker 5-22-00 Reviewable Master 2.0.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
RPG Maker 3 (Mar 24, 2005 prototype)

A prototype of RPG Maker 3 for the PlayStation 2.
==Notes==
* No obvious visible differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
RPGMaker3_Title.png|Titlescreen
==Origin==
PS2 - RPG Maker 3 Agetec.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
RPG Maker II (Aug 15, 2003 prototype)

A prototype of RPG Maker II for the PlayStation 2.
==Notes==
* English localization prototype.
* Some grammar errors.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - RPG Maker II Reviewable 4-28-03 (1).png
PS2 - RPG Maker II Reviewable 4-28-03 (2).png
PS2 - RPG Maker II Reviewable 4-28-03 (3).png
PS2 - RPG Maker II Reviewable 4-28-03 (4).png
PS2 - RPG Maker II Reviewable 4-28-03 (5).png
PS2 - RPG Maker II Reviewable 4-28-03 (6).png
PS2 - RPG Maker II Reviewable 4-28-03 (7).png
PS2 - RPG Maker II Reviewable 4-28-03 (8).png
PS2 - RPG Maker II Reviewable 4-28-03 (9).png
PS2 - RPG Maker II Reviewable 4-28-03 (10).png
PS2 - RPG Maker II Reviewable 4-28-03 (11).png
PS2 - RPG Maker II Reviewable 4-28-03 (12).png
PS2 - RPG Maker II Reviewable 4-28-03 (13).png
PS2 - RPG Maker II Reviewable 4-28-03 (14).png
==Origin==
PS2 - RPG Maker II Reviewable 4-28-03.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
RTC Edit DS (Jun 20, 2006 prototype)

A build of a real-time clock editor for the DS, likely used as a part of development for Pokémon Diamond & Pearl, dated June 20, 2006.
==Origin==
Stolen via intrusion into Nintendo's corporate intranet on or about March 13, 2018. 
Warning: Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.
RTX: Red Rock (May 30, 2003 prototype)

A prototype of RTX: Red Rock for the PlayStation 2.
==Notes==
* Compiled five days after the final US build.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
PS2 - RTX Red Rock Reviewable Build June 2003 (1).png
PS2 - RTX Red Rock Reviewable Build June 2003 (2).png
PS2 - RTX Red Rock Reviewable Build June 2003 (3).png
PS2 - RTX Red Rock Reviewable Build June 2003 (4).png
PS2 - RTX Red Rock Reviewable Build June 2003 (5).png
==Origin==
PS2 - RTX Red Rock Reviewable Build June 2003.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Race Drivin' (Game Boy Prototype)

A prototype of Race Drivin' for the Game Boy.
==Notes==
* Late prototype.
==Screenshots==
Race Drivin' (Game Boy Prototype).2021-07-21 13.21.26.png
Race Drivin' (Game Boy Prototype).2021-07-21 13.21.41.png
Race Drivin' (Game Boy Prototype).2021-07-21 13.21.55.png
Race Drivin' (Game Boy Prototype).2021-07-21 13.22.08.png
Race Drivin' (Game Boy Prototype).2021-07-21 13.22.13.png
Race Drivin' (Game Boy Prototype).2021-07-21 13.22.17.png
Race Drivin' (Game Boy Prototype).2021-07-21 13.22.22.png
Race Drivin' (Game Boy Prototype).2021-07-21 13.22.45.png
Race Drivin' (Game Boy Prototype).2021-07-21 13.22.52.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Race Drivin' (Mega Drive Prototype)

A prototype of Race Drivin' for the Sega Mega Drive.
==Notes==
* Late prototype.
* Header has a year of 1991, a month of September, and a serial code of T-40016. The final would change this to 1993, August, and T-48246 respectively.
* Different trademark screen. In this build, Race Drivin' has a trademark while the final has a registered trademark symbol instead. The trademark information states that the game was licensed to Tengen in this build while the final has a copyright credit instead.
* Pressing START on a menu doesn't select things in this build.
==Screenshots==
Race Drivin' (Prototype)_00001.png
Race Drivin' (Prototype)_00002.png
Race Drivin' (Prototype)_00004.png
Race Drivin' (Prototype)_00006.png
Race Drivin' (Prototype)_00007.png
Race Drivin' (Prototype)_00010.png
Race Drivin' (Prototype)_00011.png
Race Drivin' (Prototype)_00013.png
Race Drivin' (Prototype)_00014.png
Race Drivin' (Prototype)_00016.png
Race Drivin' (Prototype)_00017.png
Race Drivin' (Prototype)_00018.png
Race Drivin' (Prototype)_00020.png
Race Drivin' (Prototype)_00021.png
Race Drivin' (Prototype)_00023.png
Race Drivin' (Prototype)_00024.png
Race Drivin' (Prototype)_00026.png
Race Drivin' (Prototype)_00027.png
Race Drivin' (Prototype)_00029.png
Race Drivin' (Prototype)_00030.png
Race Drivin' (Prototype)_00032.png
Race Drivin' (Prototype)_00033.png
Race Drivin' (Prototype)_00034.png
Race Drivin' (Prototype)_00037.png
Race Drivin' (Prototype)_00038.png
Race Drivin' (Prototype)_00039.png
Race Drivin' (Prototype)_00041.png
Race Drivin' (Prototype)_00042.png
Race Drivin' (Prototype)_00044.png
Race Drivin' (Prototype)_00045.png
Race Drivin' (Prototype)_00046.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Race Drivin' (SNES Prototype)

A prototype of Race Drivin' for the SNES.
==Notes==
* The first screen upon booting up the game that contains the trademark information is less detailed in this build in comparison to the final. This version of the screen bears similarities with the Sega Mega Drive version.
* The interior of the car is different in this build, using a different color palette. The hands seem to have the incorrect palette applied in this build. This was fixed for the final.
* The car selection screen is missing the background. The car graphics are less detailed in this build.
* Pressing START doesn't select a car in this build, only A does.
* More simplistic background during gameplay.
==Screenshots==
Race Drivin' (SNES Prototype).2021-07-19 12.40.46.png
Race Drivin' (SNES Prototype).2021-07-19 12.41.37.png
Race Drivin' (SNES Prototype).2021-07-19 12.42.03.png
Race Drivin' (SNES Prototype).2021-07-19 12.42.23.png
Race Drivin' (SNES Prototype).2021-07-19 12.42.31.png
Race Drivin' (SNES Prototype).2021-07-19 12.42.34.png
Race Drivin' (SNES Prototype).2021-07-19 12.42.39.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Race Pro (Jan 12, 2009 prototype)

A prototype of Race Pro for the Xbox 360.
==Notes==
* Compiled on the same day as final but only the .xex matches.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Race Pro (Jan 12, 2009) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Race Pro (Jan 12, 2009 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Race Pro (Nov 27, 2008 prototype)

A prototype of Race Pro for the Xbox 360.
==Notes==
* Predates the final by almost 2 months.
* Original filename: Race Pro (2008-11-26) (Xbox 360) (beta) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Race Pro (Nov 3, 2008 prototype)

A prototype of Race Pro for the Xbox 360.
==Notes==
* Built 2 months before the final build.
* Most vehicles under single race are locked
* Other differences are unknown.
* XEX information:
** Header Maker ID: IG
** Header Product Code: 2020
** Header Title: Race Pro
** Header PE Name: default.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): f3cf84e14aad3b5c4b05a9ca649d0b37
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Issues (as of December 25, 2022).
*** Issues: Game crashes when starting a race
==Screenshots==
Screenshot - Race Pro 2022-12-22 00-01-17.png
Screenshot - Race Pro 2022-12-22 00-01-27.png
Screenshot - Race Pro 2022-12-22 00-01-33.png
Screenshot - Race Pro 2022-12-22 00-01-51.png
Screenshot - Race Pro 2022-12-22 00-01-54.png
Screenshot - Race Pro 2022-12-22 00-01-57.png
Screenshot - Race Pro 2022-12-22 00-02-02.png
Screenshot - Race Pro 2022-12-22 00-02-06.png
Screenshot - Race Pro 2022-12-22 00-02-09.png
Screenshot - Race Pro 2022-12-22 00-02-13.png
Screenshot - Race Pro 2022-12-22 00-02-48.png
==Origin==
X360 - Race Pro 07-Nov-2008.jpeg|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Race Pro (Sep 23, 2008 prototype)

A prototype of Race Pro for the Xbox 360.
==Notes==
* Predates the final build by almost 4 months.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Race Pro (Sep 23, 2008) [Preview].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Race Pro (Sep 23, 2008 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Racing Gears Advance (Sep 22, 2003 prototype)

A prototype of Racing Gears Advance for the Game Boy Advance.
==Notes==
*Predates the final European release by over a year.
*A confidentiality warning screen appears before the title.
*The game is copyrighted 2003 instead of 2004.
*A placeholder graphic saying “Super Brand” can be spotted across various points in the game.
*This build has language options, unlike the retail US version.
*“IND. Preview” appears within the Game Type menu, it brings up some text and a showcase of the controls.
==Screenshots==
File:RacingGearsAdvance Confidential.png|Confidential screen
==Origin==
Racing-gears-advance-usa-prototype-cart-front.jpg
==See also==
*Forest of Illusion's website entry
Racing Simulation 2: Monaco Grand Prix Online (Jun 5, 2001 prototype)

A prototype of Racing Simulation 2: Monaco Grand Prix Online for the Sega Dreamcast.
==Screenshots==
race simulation jun 5 2001 dc proto 0.png|Title screen.
race simulation jun 5 2001 dc proto 1.png|Main menu.
race simulation jun 5 2001 dc proto 2.png|Car select.
race simulation jun 5 2001 dc proto 3.png|Gameplay 1.
race simulation jun 5 2001 dc proto 4.png|Gameplay 2.
race simulation jun 5 2001 dc proto 5.png|Gameplay 3.
race simulation jun 5 2001 dc proto 6.png|Gameplay 4.
race simulation jun 5 2001 dc proto 7.png|Gameplay 5.
== Videos ==
<youtube width="640" height="476">JWrmUT8w8H8</youtube>
Rad Racket: Deluxe Tennis II (Prototype)

A prototype of Rad Racket: Deluxe Tennis II for the NES.
==Notes==
* No music or sound.
* Missing trademark information on the title screen.
* All the player names are different. 
* The text on court names on the court selection menu are red instead of blue.
==Screenshots==
Rad Racket - Deluxe Tennis II (Prototype).2021-07-27 14.03.23.png
Rad Racket - Deluxe Tennis II (Prototype).2021-07-27 14.05.20.png
Rad Racket - Deluxe Tennis II (Prototype).2021-07-27 14.05.41.png
Rad Racket - Deluxe Tennis II (Prototype).2021-07-27 14.05.46.png
Rad Racket - Deluxe Tennis II (Prototype).2021-07-27 14.07.27.png
Rad Racket - Deluxe Tennis II (Prototype).2021-07-27 14.07.43.png
Rad Racket - Deluxe Tennis II (Prototype).2021-07-27 14.07.56.png
==Acknowledgments==
A huge thanks to Frank Cifaldi at the Video Game History Foundation and the Nolan brothers for this release!
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Radiata Stories (May 31, 2005 prototype)

A prototype of Radiata Stories for the PlayStation 2.
==Notes==
*Compiled almost two months before the final US release.
*English localization prototype.
*A debugger is enabled with the ability to browse debug menus and debug/planner maps.
**Press R2 on Controller 1 to change maps.
**Press R1 on Controller 1 to crash the game.
**Press SELECT on Controller 1 to load up a debug menu.
*Miscellaneous Notes:
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Game contains dongle protection: No.
*Developed by tri-Ace and published by Square Enix
*Radiata Stories has an active community that regularly produces content and in-depth analyses such as improvement ROM hacks and looks into the game's cut content, look at the See Also section below for links.
==Screenshots==
File:PS2 - Radiata Stories Previewable ROM (1).png
File:PS2 - Radiata Stories Previewable ROM (2).png
File:PS2 - Radiata Stories Previewable ROM (3).png
File:PS2 - Radiata Stories Previewable ROM (4).png
File:PS2 - Radiata Stories Previewable ROM (5).png
File:PS2 - Radiata Stories Previewable ROM (6).png
File:PS2 - Radiata Stories Previewable ROM (7).png
File:PS2 - Radiata Stories Previewable ROM (8).png
File:PS2 - Radiata Stories Previewable ROM (9).png
==Origin==
File:PS2 - Radiata Stories Previewable ROM.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
*Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)
*Radiata Mods YouTube Channel
*Revive Radiata YouTube Channel
Radical Rex (ANTHROX prototype)

A very early prototype of Radical Rex for the SNES.
==Notes==
* Under the name "Baby T-Rex"; this was the name used for the German release of a different Game Boy game by the same developers that was being developed around that time
* Refers to itself as being a "Sample Game"
==Origin==
atx.nfo
 _____ _____ Date - 08/05/93 ______
 ____________.____ | ___|_____|__ |______________ ____________ / /
 \ | \| \ / | \ \/ \ \/ /
 \_____ | \ \__ ___/ |__ \_______ \ \ /
 Mb / | | | \| / \ _/ / | \ /
 / _ | | \ _/ \ \ \ | / \ '93
 / | | \ | \ | \ \ \ / \
 /_______| |____|\_____| \___| \__|\ \______/ /\____\ 
+--------|_____|--Console--|________\--|________\---\_____\--/______/--------+
 Proudly Presents - BABY T-REX - BETA! [SNES/SMC/8MBITS]
+----------------------------------------------------------------------------+
 Supplied By - ICE/ATX!
 +---------------------------------------------------------------+
 | Call our Boards around the Globe |
 +---------------------------------------------------------------+
 | USS ENTERPRISE [WHQ!] +1-412-233-2611 Sysop: Picard |
 | T.THUNDERSTORM [USHQ] +1-ITS-PRI-VATE Sysop: Terrorist |
 | ARCADIA....... [UKHQ] +44-SHAR-RIGHT! Sysop: Beast |
 | HALLOWED POINT [EHQ!] +41-YOUCANDREAM Sysop: Slain |
 | P.T.R. Systems [CHQ!] +1-416-PRI-VATE Sysop: Shadolok |
 +---------------------------------------------------------------+
 - For FUN not STATUS! -
==See also==
* No-intro entry
Radical Rex (Mega Drive Prototype)

A late prototype of Radical Rex for the Sega Mega Drive.
==Screenshots==
Radical Rex (Prototype).2019-12-30 18.33.19.png|Title screen.
Radical Rex (Prototype).2019-12-30 18.33.37.png|Animation test.
Radical Rex (Prototype).2019-12-30 18.33.49.png|Cutscene.
Radical Rex (Prototype).2019-12-30 18.34.06.png|Gameplay.
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 54 31 33 30 20 31 39 39 34 2e 41 55 47 (C)T130 1994.AUG
00000120 52 41 44 49 43 41 4c 2d 52 45 58 20 20 20 20 20 RADICAL-REX 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 52 41 44 49 43 41 4c 2d 52 45 58 20 20 20 20 20 RADICAL-REX 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 54 2d 31 33 30 30 32 36 2d 30 30 25 ac GM T-130026-00%.
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 0f ff ff 00 ff 00 00 00 ff ff ff ................
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 45 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 E 
==See also==
* This release is part of Hidden Palace's Holiday 2019 release event. Click here for more information on the other releases from this period.