nyuuzyou/wikis huggingface dataset:
Clock (SpongeBob SquarePants Edition)

The Clock is a Village Creation drawn in Drawn to Life: Spongebob Squarepants Edition. It acts as a home decoration to rearrange in Doodle Home.
== Appearance ==
Due to the Clock being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Dialogue Exchanges ==
<tabber>
Clock=
:Fish: Thanks a million!
:Fish: Say, your Doodle Home could use a clock!
:Prompt: The fish is right! Let's draw a clock!
:(The player then draws a Clock.)
:Fish: That's the spirit! Allow me to send this to your Doodle Home!
:Fish: Don't forget to put it on the wall, now.
:Prompt: Let's place that clock inside your home!
</tabber>
== Trivia ==
* Unlike the other Clock creation from the original Drawn to Life, this is one of the Doodle Home creations made to be purely cosmetic, rather than having an additional use.
== Media==
HouseplantTableStereoClock.png|A Clock in the Doodle Home.
ClockSB.png|The arrangement mode icon for the Clock.
__NOTOC__
Category:Creations
Category:Village Creation
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Clock Chime

The Clock Chime is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Shadow Labyrinth. 
Once drawn, the Clock Chime will appear on the clock at the end of the Shadow Labyrinth. When all four parts of the clock are drawn, the gate to Rapoville opens.
== Appearance==
Due to the Clock Chime being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a golden ball on a long golden rod.
== Levels==
 
 Shadow Labyrinth 
 
== Trivia ==
== Media==
WiiCChimeDrawingLocation.png|The area where this creation is drawn.
ShadowLabyrinthClock.png|The complete clock at the end of Shadow Labyrinth.
__NOTOC__
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Category:Shadow City
Clock Face

The Clock Face is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in Shadow Labyrinth. 
Once drawn, the Clock Face will appear on the clock at the end of the Shadow Labyrinth. When all four parts of the clock are drawn, the gate to Rapoville opens.
== Appearance==
Due to the Clock Face being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a backlit clock with a purple iron frame. It has a happy face and "III," "VI," "IX," and "XII", representing 3, 6, 9, and 12 respectively, where they would be on a standard clock.
== Levels==
 
 Shadow Labyrinth 
 
== Trivia ==
== Media==
WiiCFaceDrawingLocation.png|The area where this creation is drawn.
ShadowLabyrinthClock.png|The complete clock at the end of Shadow Labyrinth.
__NOTOC__
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Category:Shadow City
Category:Drawn to Life: The Next Chapter (Wii)
Clockwork Baki

Clockwork Baki are a type of Baki found in some Forest Gate levels. They have keys similar to those of wind-up toys on their heads. They walk slightly faster than other types of Baki.
== Appearance ==
Clockwork Baki resemble Timber Baki, sharing their color palette; with both sporting blue fur and a yellow/blue scarf. Instead of wearing a green leaf, however, they have a spinning wind-up key protruding from their head. The feet of the Clockwork Baki also deviate from those of a normal Timber Baki, being skinnier and more mechanical. The body of a Clockwork Baki is covered in metallic plates.
== Levels ==
 
 
Gearworks
 
 
Star Forest
 
 
== Trivia ==
* Although they have metal-plated bodies, their scarves still seem to be made of fabric.
* Clockwork Baki resemble Timber Baki.
** This may be because they are both from the Forest Gate and are therefore possibly related.
* Like many enemies, there is no official name for this enemy.
** Another assumed name for this enemy is 'Toy Baki'.
== Media==
<tabber>
|-|Images=
GearworksMechaBaki.png|A Clockwork Baki wandering around Gearworks.
MechaBaki.png|A Clockwork Baki near a Stumps.
|-|SFX=
Enemy_Death_Normal.ogg|Defeat Sound
</tabber>
__NOTOC__
Category:Enemies
Category:Baki
Category:Drawn to Life
Category:Forest Gate
Category:Enemies in Drawn to Life
Category:Needs More Images
Clockwork Tower

Clockwork Tower is the eighth level in Lavasteam in Drawn to Life: The Next Chapter.
== Enemies==
Grey Baki	Baki Chimneysweep	Baki Burnas	Hose Dragon
 	 	 	
== Story ==
Miney sends Moe, Key, and The Hero to the dungeon. Afterwards, the player must bust out of Clockwork Tower with the others.
== Trivia ==
* Despite being called the eighth level in Lavasteam, it must be played before Robosa Foundry which is the seventh level (in numerical order).
== Media==
<tabber>
|-|Images=
ClockworkBackdrop.png|The backdrop for this level.
|-|Music=
Lavasteam3.ogg|Lavasteam 3
</tabber>
__NOTOC__
Category:Lavasteam
Category:Levels
Category:Levels in Drawn to Life: The Next Chapter
Category:Drawn to Life: The Next Chapter
Clothes

Clothes are a Village Creation drawn in Drawn to Life: Spongebob Squarepants Edition. They act as shirts for an Incidental 41 and Incidental 14 to wear in Bikini Bottom Home.
== Appearance ==
Due to the being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
== Dialogue Exchanges ==
<tabber>
|-|Clothes=
:Fish: Hey, this town looks great, thanks to you!
:Fish: But why aren't we wearing clothes with the official DoodlePants logo on them?
:Prompt: He's right!
:Prompt: We need to draw a stylish design for the official DoodlePants clothing line!
:(The player then draws a Logo.)
:Fish: That's a winning design, if I ever saw one!
</tabber>
== Trivia ==
* If the Clothes creation is left blank, the model of both Incidental 41 and Incidental 14 will have their entire torso invisible.
== Media==
Incidental41Clothes.png|An Incidental 41 wearing a shirt.
Incidental14Clothes.png|An Incidental 14 wearing a shirt.
Incidental41Glitch.png|An Incidental 41 with an invisible shirt.
Incidental14Glitch.png|An Incidental 14 with an invisible shirt.
__NOTOC__
Category:Creations
Category:Village Creation
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Creations in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom
Cloud

Clouds appear frequently in the Drawn to Life Series. They typically appear as either platforms or background elements in their games.
==Characters==
*Cumulus - a character in Drawn to Life: Two Realms.
==Creations==
===Drawn to Life===
*Cloud - a creation made in Snow Fields. Acts as a stationary platform.
*Stormy Cloud - a creation made in Mt. Snowy. Acts as a moving platform.
*Rain Cloud - a creation made after Icy Lake. Brings the rain back to Rapoville.
===Drawn to Life: The Next Chapter (Wii)===
*Cloud 1 - a creation made early in The Maze of Ages. Acts as a background element.
*Rain Cloud - a creation made halfway through The Maze of Ages. Helps restore the Tree of Ages.
*Cloud 2 - a creation made late in The Maze of Ages. Acts as a background element.
===Drawn to Life: Spongebob Squarepants Edition===
*Fluffy Cloud - a creation made in Uptown Bikini Bottom. Acts as a stationary platform.
==Enemies==
*Sad Storm Cloud - an enemy in Drawn to Life: The Next Chapter, specifically in Drip Drop Docks.
__NOTOC__
Cloud (Creation)

The Cloud is a platform in created Drawn to Life. It is originally drawn in the Snow Fields, but can also be redrawn again later in Mt. Snowy, as Snow Fields cannot be revisited. Clouds float in the air once drawn, but otherwise remain completely stationary. They are semi-solid platform, meaning they can be stood on and jumped through.
== Appearance ==
Due to the Cloud being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to a 72px × 32px area.
== Levels ==
<tabber>
|-|Snow Gate= 
 
 Snow Fields 
 Mt. Snowy 
 Snow Caves 
 Banya Fields 
 Icy Lake 
 
|-|Forest Gate= 
 
 Twilite Wood 
 Moon Grove 
 Gearworks 
 Star Forest 
 
|-|Beach Gate= 
 
 Surf Beach 
 Kori Jungle 
 Angle Isle 
 Conch Ruins 
 
|-|City Gate= 
 
 Rapocity 
 Shadow Lair 
 
</tabber>
== Trivia ==
* Clouds are the first level creation in the Drawn to Life Series.
* The Cloud sinks a little when the Hero stands on it.
** This feature is purely cosmetic and doesn't affect gameplay.
* Clouds are one of the three creations to appear in the final boss fight.
== Media==
CloudArea.png|The area where this creation is drawn
__NOTOC__
Category:Drawn to Life
Category:Creations
Category:Snow Gate
Category:Creations in Drawn to Life
Category:Needs More Images
Cloud 1

The Cloud is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in The Maze of Ages. 
Once drawn, the Cloud will appear floating across the background of the level. It has no impact on game play whatsoever, and is purely cosmetic.
== Appearance==
Due to the Cloud being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a white, cumulus cloud.
== Levels==
 
 The Maze of Ages 
 
== Trivia ==
* This is one of the many creations to only appear in the level it's first drawn in.
* There is a second Cloud creation that is made in the same level as this one. It has a different template, but the same Drawing Prompt. It is unknown why there are two of them.
== Media==
WiiCloud1DrawingLocation.png|The area where this creation is drawn.
BetaWiiCloud1.png|Early version of the template.
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations
Category:Eastern Winds
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Cloud 2

The Cloud is a creation in Drawn to Life: The Next Chapter (Wii) that is drawn in The Maze of Ages. 
Once drawn, the Cloud will appear floating across the background of the level. It has no impact on game play whatsoever, and is purely cosmetic.
== Appearance==
Due to the Cloud being a creation object, the appearance of this object is completely dependent on the player.
The preset drawing for this creation is a white, stratocumulus cloud.
== Levels==
 
 The Maze of Ages 
 
== Trivia ==
* This is one of the many creations to only appear in the level it's first drawn in.
* There is a second Cloud creation that is made in the same level as this one. It has a different template, but the same Drawing Prompt. It is unknown why there are two of them.
== Media==
WiiCloud2DrawingLocation.png|The area where this creation is drawn.
BetaWiiCloud2.png|Early version of the template.
__NOTOC__
Category:Drawn to Life: The Next Chapter (Wii)
Category:Creations
Category:Eastern Winds
Category:Creations in Drawn to Life: The Next Chapter (Wii)
Clown

Clowns are an enemy featured exclusively in Drawn to Life: SpongeBob SquarePants Edition. They are a circus-themed variant of typical SpongeBob Fish that will attack the player as they go near them, either by spinning around or simply walking near them. They are featured in a single stage, Lagoon Circus.
== Appearance ==
Although their skin is a parch of white, these Fish have a more colorful look than other Fish featured in this game, with red overalls draped over a black-and-white mime suit. They have orange fins and a clown face, complete with a red nose and face paint.
== Levels ==
<tabber>
|-|Bikini Bottom=
 
 Lagoon Circus 
 
</tabber>
== Trivia ==
* The Clown may have been inspired by Spinny the Clown from the Season 3 episode As Seen on TV.
== Media ==
DTLSBClownLagoonCircus.png|A Clown in Lagoon Circus.
Category:Non-Canon
Category:Enemies
Category:Bikini Bottom
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Enemies in Drawn to Life: SpongeBob SquarePants Edition
Category:Bikini Bottom (World)
Coconut Radio

The Coconut Radio is an interactive object the Creator draws in Surf Beach. It is used to distract Baki so the Hero can pass them without being harmed.
== Appearance ==
Due to the Coconut Radio being a creation object, the appearance of this object is completely dependent on the player.
== Levels ==
Surf Beach
== Trivia ==
* The Coconut Radio was designed by James Youngman, as revealed in the Developer's Grove.
* This is the only creation in the entire series to neutralize any enemies when used.
* This is one of the many creations to only appear in one level.
== Media==
CoconutRadioDrawingLocation.png|The area where this creation is drawn.
CoconutRadioDraw.png|The drawing prompt for this creation.
Baki Dance.gif|The dancing animation Baki use while this creation is active. 
__NOTOC__
Category:Drawn to Life
Category:Beach Gate
Category:Creations
Category:Creations in Drawn to Life
Coin Clown

Coin Clowns are creation objects in Drawn to Life: The Next Chapter found in some levels. 
Upon attacking a Coin Clown, it will drop a coin. The player may continue attacking until a total of 11 coins have been dropped; at this point, the Coin Clown will no longer drop anything. The value of the coins dropped varies in proportion to the current Combo level: With an uninterrupted combo, the first three coins will be small silver (valued at 1 each), small gold for the next three after (valued at 5 each), then finally five big gold coins (valued at 10 each). These 11 coins are worth a total of 68 coins when added up. When a Raposa is rescued from a level, a Coin Clown will take their place the next time the level is played.
== Appearance ==
Due to the Coin Clown being a creation object, the appearance is overall dependent on the player.
The pre-drawn guide creates an orange Raposa-like bobble dummy wearing a small blue and green vest.
== Levels ==
<tabber>
|-|Turtle Rock=
 
 Baki Basement 
|-|Watersong=
 
 †Symphonic Falls 
 †Jivin' Rooftops 
 †Ghastly Ghostship 
|-|Lavasteam=
 
 †Lava Reservoir 
 †Molten River 
 †Robosa Foundry 
|-|Galactic Jungle=
 
 †Cosmic Bog 
 †Lunar Rise 
 †Techno Spires 
|-|Wilfre's Wasteland=
 
 †Underground Town 
 †Mystic Manor 
 †Crumbling Keep 
</tabber>
†This creation only appears here after the Raposa in the level is found.
== Trivia ==
* Coin Clowns are the third level-centered creation object.
* The player doesn't need to create the Coin Clown in order to complete the game.
* Coin Clowns do not have proper falling physics and will spin clock-wise rapidly whilst falling to the ground.
* Coin Clowns always land right-side up.
== Media ==
CoinClownPrompt.png
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter
Category:Turtle Rock
Category:Needs More Images
Category:Lavasteam
Category:Watersong
Category:Galactic Jungle
Category:Wilfre's Wasteland
Coins (Spongebob Squarepants Edition)

Coins are the main currency in Drawn to Life: SpongeBob SquarePants Edition.
They can be collected in all the levels in the game, earned by defeating enemies, breaking boxes and clearing an entire row of Doodle Scribble.
In the Krusty Krab, Coins can be used to buy new color palettes, coloring pages in the "Coloring Book" mode, extra lives and spare power-ups.
== Trivia ==
* The maximum amount of Coins DoodlePants is able to pick up is 9,999,999, the largest cap in the series.
** The easiest way to reach that number is in the Cheats Mode, accomplished by entering Down, Down, B, B, Down, Left, Up, Right, A.
* The player can still pick up any nearby spawned coins during the victory pose after beating the Doodle Revenge boss stage when Hans takes them offscreen.
* The pickup sound effect is reused from the shell pickup from Atlantis SquarePantis.
== Media==
COINS.png|A player with the maximum amount of coins. 
DTLSPCOIN.ogg|The coin pickup sound effect.
HansCoinGrab.gif|DoodlePants grabbing a coin in Doodle Revenge as Hans escorts them. (Click to view)
__NOTOC__
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Objects in Drawn to Life: SpongeBob SquarePants Edition
Collapsing Platform

The Collapsing Platform is a creation in Drawn to Life: The Next Chapter. It is first drawn in Crystal Caverns. It acts as a falling platform, often appearing with multiple in a row, for the Hero to jump across.
== Appearance ==
Due to the Collapsing Platform being creation objects, the appearances of this objects is completely dependent on the player.
The Collapsing Platform preset is a simple, brown, rocky platform that breaks apart after contact is made. 
== Levels ==
<tabber>
|-|Lavasteam=
 
 Crystal Caverns 
 Mine Cart Mayhem 
 Magma Flow Factory 
 Molten River 
 
 Clockwork Tower 
|-|Wilfre's Wasteland=
 
 Drip Drop Docks 
 Volcanic Eruption 
</tabber>
== Trivia ==
*There is an unused animation of the Collapsing Platform crumbling.
**The design for the platform is slightly different than the one in the final game.
== Media==
RubblePreview.png|Collapsing Platforms in a Lavasteam level.
----
__NOTOC__
Category:Drawn to Life: The Next Chapter
Category:Creations
Category:Creations in Drawn to Life: The Next Chapter
Category:Lavasteam
Coloring Book Mode

Coloring Book is an interactive side mode in Drawn to Life: SpongeBob SquarePants Edition. Each page is collected after a certain amount of Bikini Bottom citizens are saved and Doodle Scribble is erased, and can be available to purchase at the Krusty Krab. 
This mode features similar gameplay to this games' Draw Mode, only with the paint tool permanently selected. The player can choose between a majority of the game's color palettes - with 15 colors each - to customize their coloring. Only one picture is available to start with, with the other seven being unlockable through progression in the main game.
=== Pages ===
<tabber>
|-|In-Game=
 
 Artist SpongeBobUnlocked by default
 SpongeBob and Patrick 100
 Squidward 100
 
 Mr. Krabs 100
 SpongeBob and Sandy 100
 SpongeBob and Gary 100
 
 Cowboy SpongeBob 100
 Rockin' Sandy 100
|-|Unused=
 
 Happy SquidwardUnused
 Krusty KrabUnused
 Cowboy PatrickUnused
 
 GaryUnused
 PlanktonUnused
</tabber>
== Trivia ==
* Drawn to Life: SpongeBob SquarePants Edition is the only game in the series to feature a Coloring Book mode.
* Unlike the standard Draw Mode, the player can switch between the color palettes without the colors changing within the drawing as a new one is selected.
* It is unknown why the five unused pages - Happy Squidward, the Krusty Krab, Cowboy Patrick, Gary and Plankton - were cut.
**The last of these would've been the sole appearance of Plankton in this game.
== Media==
<tabber>
|-| Menu=
DTLSquidwardColoringMenu.png|Squidward as he appears in the Coloring Book menu
DTLSPCOLORINGBOARD.png|The board texture from the bottom screen
DTLSPCOLORINGBOOKTOPSCREEN.png|The menu's top screen
|-|Palettes=
BasicPalette.png|Basic Palette
BasicPalette2.png|Basic Palette 2
BHPalette.png|BH Palette
WHPalette.png|WH Palette
Flamin'Palette.png|Flamin' Palette
WaterBluePalette.png|Water Blue Palette
OrganicPalette.png|Organic Palette
MechanicPalette.png|Mechanic Palette
PeopleDrawin'Palette.png|People Drawin'
PeopleDrawin'Palette2.png|People Drawin' 2
SpongeBobPalette.png|SpongeBob Palette
PatrickPalette.png|Patrick Palette
SquidwardPalette.png|Squidward Palette
PiePalette.png|Pie Palette
TreePalette.png|Tree Palette
PeopleDrawin'Palette3.png|People Drawin' 3
DoodleBobPalette.png|DoodleBob's Palette
GaryPalette.png|Gary's Palette
BirdPalette.png|Bird Palette
SandyPalette.png|Sandy's Palette
FishPalette.png|Fish Palette
|-| Music=
DTL SP Coloring Book Menu.ogg|Coloring Book MenuPlays when in the Coloring Book menu
DTL SP Coloring Book 1.ogg|Coloring Book 1Plays when in the Coloring Book mode
DTL SP Coloring Book 2.ogg|Coloring Book 2Plays when in the Coloring Book mode
</tabber>
__NOTOC__
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Objects in Drawn to Life: SpongeBob SquarePants Edition
Combos

In the Drawn to Life series, a Combo is an instance where the Hero strings together a lot of attacks within a short amount of time.
<tabber>
|-|Nice Combo=
|-|Great Combo=
|-|Super Combo=
|-|Insane Combo=
</tabber>
==Drawn to Life==
In Drawn to Life, the combo is signaled by its name coming up on the screen after it has ended. Whilst it is ongoing, the number can be seen each time it is increased by another hit on an enemy and is signaled by a number with a multiplication sign next to it (e.g. ×5). Combos produce a reward: Rapo-Coins. The value of the coins awarded to the player will increase with the number of hits in the combo.
===Types of Combos===
====Nice Combo: 5+====
Reward: a for every hit 2+
====Great Combo: 10+====
Reward: a for every hit 10+
====Super Combo: 15+====
Reward: a for every hit 15+
==Drawn to Life: The Next Chapter==
As with its predecessor, In Drawn to Life: The Next Chapter the combo is signaled by its name coming up on the screen after it has ended. The number can be seen whilst the combo is still going, with the new number appearing each time another hit on the enemy occurs, just like in the first game. In The Next Chapter, the combos begin at a lower number, and there is one more type present than in the original game. This makes it easier to get combos as well as the rewards that come with them. The combos in this game also produce Color Drops in addition to Rapo-Coins.
===Types of Combos===
====Nice Combo: 3+====
Reward: 2 , 2 
====Great Combo: 5+====
Reward: 1 , 6 
====Super Combo: 7+====
Reward: 1 , 2 , 1 , 2 
====Insane Combo: 10+====
Reward: 1 , 1 , 2 
==Drawn to Life: SpongeBob SquarePants Edition==
In Drawn to Life: Spongebob Squarepants Edition, combos are signaled by a pop-up message in the upper-right hand corner. Unlike previous Drawn to Life series games however, there are no special messages for creating long combos. Each combo is rewarded with an increasing number of coins.
== Trivia ==
*A good level to get combos in Drawn to Life is the Shadow Lair.
*A good level to get combos in Drawn to Life: The Next Chapter is Ghastly Ghostship.
__NOTOC__
Category:Drawn to Life
Category:Drawn to Life: The Next Chapter
Category:Missing Sprites
Category:Drawn to Life: SpongeBob SquarePants Edition
Category:Needs More Images
Conch

Conches are creations in Drawn to Life. They are first drawn in the Conch Ruins (possibly hence the name "Conch" Ruins) and are used extensively there. 
Pressing Y near a conch will cause nearby rock platforms to fall into their proper positions from where they are hovering in the sky, allowing The Hero to traverse another part of the level.
== Appearance==
Due to the Conch being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
However, this creation is still confined to an outlined area. 
== Levels==
<tabber>
|-|Beach Gate= 
 
 Conch Ruins 
 
</tabber>
== Trivia ==
* When the Conch is used, a flute note will play before the rock platforms drop down.The note played is a high E note.
== Media==
File:ConchDrawingLocation.png|The area where this creation is drawn.
File:ConchInfo.png|The dialog box that appears when a player designs the Conch.
__NOTOC__
Category:Drawn to Life
Category:Beach Gate
Category:Creations
Category:Creations in Drawn to Life
Category:Needs More Images