nyuuzyou/wikis huggingface dataset:
Eternal Slash

Eternal Slash is a 4th class offensive skill available as Shadow Cross.
==Effect==
Inflicts melee physical damage to the target and each time if it's used within 3 seconds again, the number of hits increases up to 5.
* Can be used while is active
* Has a chance to trigger critical, critical chance is the half user's Cri. The effectiveness of critical modifier is applied by half.
Level	Base Damage (ATK)	Base Damage (ATK)
Level	Normal 	Shadow Exceed
1 	350% 	500%
2 	700% 	1,000%
3 	1,050% 	1,500%
4 	1,400% 	2,000%
5 	1,750% 	2,500%
 Damage (ATK) = [Base_Damage + (POW x 5)] x ]%
==External==
===Enhanced by===
==== Headgear ====
* 
** For every 10 base levels, increases damage by 1%.
==== Weapon ====
* 
** Increases damage by 5%.
** If refine level is +5 or higher, increases damage by 10%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 5%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 4%.
*** If weapon is grade B or higher, increases damage by 10%.
*** When headgear is enchanted with , increases damage by 15%.
==== Equipment Sets ====
* + 
** For every 3 refine levels of weapon, increases damage by 7%.
** If weapon is grade C or higher, increases damage by 15%.
== Changelog ==
* 
** Cooldown reduced from 1.5 seconds to 0.75 seconds.
** Global delay reduced from 1 second to 0.5 seconds.
Ettlang Keepsake Enchants

can be enchanted with stats on the 3rd and 4th slot.
*This enchant costs 10 s and it has a 100% success rate.
*Note that both stats will be given at the same time.
*Reset is possible with another 10 Splendide Coins.
Enchant List	Enchant List	Enchant List
 	Slot 3 	Slot 4
Physical 	Sharp 1 	Atk +2%
Magical 	Spell 3 	Magic 1
Ranged 	Sharp 1 	Expert Archer 1
Recovery 	Archbishop 1	Archbishop 1
Category: General Information
Category: Enchantment
Eucharistica

Eucharistica (Alt: Eucharistica) was a 3rd class passive skill available as Arch Bishop. It was moved into the improved Basilica.
==Effect==
Raises Physical Attack and resistance against Demon race and Shadow property monsters.
Level	ATK Raise	Resist Raise
1 	1% 	1%
2 	2% 	2%
3 	3% 	3%
4 	4% 	4%
5 	5% 	5%
6 	6% 	6%
7 	7% 	7%
8 	8% 	8%
9 	9% 	9%
10 	10% 	10%
===Notes===
*This skill stacks vs. enemies who are both Demon-Race and Shadow-Property, as the calculations are done separately. 
==Changelog==
*
**Skill removed from the game.
Event Calendar

List of previous events and when they potentially will recur.
 Events Run Throughout The Year
Month 	Event Name 	Most Recent	Other Years 	Recurring	Notable Items
Any Month	Booster 	2022 	2021 	Yes 	Additional character slot, Booster Equipment Set, Mesmerist Reuse, Costumes, Recovery Items
Any Month	Corridor of Phantoms 	2024 	2022, 2021-3, 2021-2, 2021-1	Yes 	Sealed MVP cards, Hero & Awakened Weapon series, Weapon enchantment items
Any Month	Creative Contest/Ragnarok's Got Talent 	2024 	2019-2, 2019-1 	Yes 	Costumes
Any Month	Global Drop 	2018 	tbd 	No 	Jakk's Present/Monster Tokens
Any Month	Jumping Janeway 	2015 	tbd 	No 	Experience
Any Month	Santa 	2024 	tbd 	Yes 	Status and Skill Point Reset, 3 Enriched Elunium and Oridecon Ores
Any Month	(Social Media) Share 	2019 	tbd 	No 	Server Experience and Drop Rate Increases, Cash Shop Box, Homunculus Loyalty Resets
January 	Lunar New Year/Malangdo Octopus Festival	2022 	2021, 2015 	Yes 	Costumes, Lucky Bag, Hanbok bags
January 	Sweet Festival 	2024 	2022 	Yes 	Costumes, Recovery Items
February 	Valentine's Day 	2021 	2016, 2014 	tbd 	Costumes, Recovery Items
February 	Winter Sports Festa 	2018 	tbd 	tbd 	Costumes, Recovery Items
March 	St. Patrick's Day 	2016 	2014 	tbd 	Costumes, Recovery Items
April 	Easter/Happy Egg Festival 	2024 	2023, 2022, 2017, 2014 	Yes 	Pet Tames, Costumes
April 	Spring Flower 	2022 	2021 	tbd 	Costumes, Recovery Items
May 	Festival of Fashion 	2018 	tbd 	tbd 	Rental Costumes
May 	Melon Festival 	2022 	2021 	tbd 	Costumes, Recovery Items
June 	Anniversary Main Quest 	2023 	2016, 2015, 2014, 2013 	Yes 	Costumes, Recovery Items, Buffs
June 	Summer/Fishing Mania 	2024 	2018 	tbd 	Costume Ragnarok Hairband, Costume Wings of Uriel
June 	Summer/Popcorn Festa 	2021 	tbd 	tbd 	Soda In Mouth, Costumes, Buffs
July 	Independence Day/July 4th 	2024 	2013 	tbd 	Costumes
August 	Crack of Dimension 	2023 	2021, 2020 	tbd 	Cupet Coins, Essence of Powerful Soul, Pets
September	Blood In Prontera 	2019 	tbd 	tbd 	Grey Shards, Buffs, Recovery Items
September	Talk Like A Pirate Day 	2019 	2015, 2014, 2013 	tbd 	Shadow Equipment
September	The Royal Hunt 	2021 	tbd 	tbd 	Regia Hunting & True Hunting Equipment Sets, Royal Family member Cards, Costumes
September	Summer Noodle Festival 	2024 	2023, 2021 	Yes 	Egir & Aegirnon & Scuba Equipment Sets, Costumes, Kachua Key, Recovery Items
October 	Halloween 	2023 	2021, 2018, 2015, 2014 	Yes 	Costumes, Pets, Kachua Key, Recovery Items
November 	Thanksgiving/Harvest Festival 	2021 	2014, 2013 	Yes 	Costumes, Pets
December 	Christmas/Snow Flower Festival 	2023 	2021, 2014, 2013 	Yes 	Costumes, Kachua Key, Recovery Items, Access to Guild Dungeons, MVP Summoner
December 	Warpportal does Extra Life 	2019 	tbd 	tbd 	Costume Warm Black Car Muffler, Costume Beelzebub Crown, Costume Baby Panda
Special 	Ragnarok Online X Shiba Says Event 	2024 	- 	No 	Consumables, Pets, Cards, Buffs
Special 	Sonic x Ragnarok Online Collaboration 	2024 	- 	No 	Costumes, Chao Egg
Evil Soul Curse

Evil Soul Curse (Alt: Soul Curse) is a 3rd class active skill available as Soul Reaper.
==Effect==
* Commands evil souls and cast Evil Curse on and around a target.
* Evil Curse decreases Shadow Resistance by 100%. (20% for Boss monsters and players)
Level	Evil CurseChance	Area of Effect	SP Cost
1 	20% 	7 x 7 	70
2 	40% 	7 x 7 	70
3 	60% 	7 x 7 	70
4 	80% 	7 x 7 	70
5 	100% 	7 x 7 	70
Exceed Break

Exceed Break (Alt: Exceed Break) is a 3nd class active skill available as Royal Guard.
==Effect==
Places a buff on the user that strengthens physical damage on the next normal attack. The user is able to move while casting this skill, but their Movement Speed will be decreased. The damage is greatly affected by the weight and level of the equipped weapon.
Level	Base Damage (ATK)	Cast Time (Var)	MSPD Decrease	SP Cost
1 	100% 	5.0s 	50% 	24
2 	200% 	5.5s 	40% 	28
3 	300% 	6.0s 	30% 	32
4 	400% 	6.5s 	20% 	36
5 	500% 	7.0s 	10% 	40
 Damage (ATK): [{Base_Damage + ()} + (Weapon_Weight × Weapon_Level) × ()]%
===Notes===
*As this skill increases the damage of a normal attack, this stacks with Critical Damage, and will also work with Double Attack if it triggers.
*Martyr's Reckoning has higher priority over this skill. If both are active, the first 5 attacks will be from Martyr's Reckoning, and the sixth attack will be from this skill.
*Movement Speed decrease only occurs when casting this skill. It will return to normal when the player finishes casting.
*Using skills will not remove this buff.
*If the next normal attack misses, the effect will still be consumed.
*If the user changes weapons, this skill will be canceled.
*This buff cannot be dispelled.
Excruciating Palm

Excruciating Palm (Alt: Ki Explosion) is a 2nd class offensive skill available as Monk and Champion. This skill can only be learned through a certain quest.
==Effect==
Strikes a single target with a focused blast of energy that will inflict 300% physical damage. All enemies within the Area of Effect except the target will be pushed 5 cells backwards and there is a 70% chance of leaving them stunned for 2 seconds.
=== Notes ===
*This skill is not affected by Relative ATK such as .
Category:Quest Skills
Exorcism of Malicious Soul

Exorcism of Malicious Soul (Alt: Exorcism of Malicious Soul) is a 4th expanded class active skill available as Soul Ascetic.
==Effect==
Consumes all of your Soul Energy and inflicts Neutral elemental magic damage to all targets around the caster.
Inflicts more damage if the target is under the Curse of Evil Spirit effect or if the caster is under the effect.
Damage is additionally increased according to the consumed Soul Energy, level, the caster's Base Level and SPL.
The damage element is according on the used .
Level	Base Damage (MATK)	Damage (Curse of Evil Spirit)	Area of Effect
1 	150% 	250% 	11x11
2 	300% 	500% 	11x11
3 	450% 	750% 	11x11
4 	600% 	1000% 	13x13
5 	750% 	1250% 	13x13
 Damage (MATK) = [(((Base_Damage + (Soul Mastery Lvl x 2)) x Soul Energy) + 5 × SPL) × ]%
==Changelog==
* TBA
Expiatio

__NOTOC__
Expiatio (Alt: Expiation) is a 3rd class supportive skill available as Arch Bishop.
==Effect==
Places a temporary buff on a single target that grants attacks to bypass a percentage of enemies' Physical Defense and Magical Defense.
Level	DEF & MDEF Bypass	Duration	SP Cost
1 	5% 	150s 	35
2 	10% 	180s 	40
3 	15% 	210s 	45
4 	20% 	240s 	50
5 	25% 	270s 	55
===Notes===
*Bypass percentage from this buff stacks additively with equips that also grant bypass:
** + Expiatio Level 5 = 95% MDEF bypass (70% + 25% = 95%)
==History==
 has the previous version of this skill before the 2021 skill updates. 
==Changelog==
*
**Skill now also gives magic defense bypass.
Exploding Dragon

Exploding Dragon (Alt: Dragon Fire Formation) is an Expanded class offensive skill available as Ninja.
==Effect==
Summons a flaming dragon from underneath a single target to inflict Fire property magic damage to all enemies around the target. Each cast consumes 1 .
Level	Damage (MATK)	SP Cost
1 	300% 	20
2 	450% 	25
3 	600% 	30
4 	750% 	35
5 	900% 	40
===Notes===
*The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down.
==External==
===Enhanced by===
====Accessory====
* 
** For every level of learnt, increases damage by 10%.
====Equipment Enchants====
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 3%.
** If refine level is +11 or higher, increases damage by 7%.
* 
** Increases damage by 15%.
** If refine level is +7 or higher, increases damage by 15%.
** If refine level is +9 or higher, increases damage by 15%.
** If refine level is +11 or higher, increases damage by 15%.
====Costume Enchants====
* 
** When equipped with , increases damage by 30%.
** When equipped with , increases damage by 30%.
* 
** Increases damage by 20%.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed casting time increased from 0.6 seconds to 0.8 seconds.
**Variable casting time reduced from 2.4 seconds to 2 seconds.
**Global delay of skills reduced from 2 seconds to 0.5 seconds.
**0.3 seconds cooldown added.
Explosion Blaster

Explosion Blaster (Alt: Explosion Blaster) is a 4th class active skill available as Inquisitor.
==Effect==
Inflicts ranged physical damage by sending a powerful detonation bomb to nearby targets.
* If the target has status active, it will deal more damage.
* This skill can crit based on casters' crit status and half of casters' crit damage.
Level	Base Damage (ATK)	Base Damage (Holy Oil)	Area of Effect
1 	650% 	850% 	5x5
2 	1,300% 	1,700% 	5x5
3 	1,950% 	2,550% 	7x7
4 	2,600% 	3,400% 	7x7
5 	3,250% 	4,250% 	9x9
 Damage (ATK) = [(Base_Damage + 3 x POW) x ]%
 Damage (Holy Oil) = [(Base_Damage + 4 x POW) x ]%
== External ==
=== Bestowed By ===
* + 
** ; 20% chance to autocast when using , will cast higher level if learned.
=== Enhanced By ===
==== Headgear ====
* 
** For every 10 base level, increases damage by 1%.
* 
** For every 3 refine levels, increases damage by 4%.
==== Armor ====
* 
** If grade C or higher, increases damage by 5% for every 3 refine levels.
** If grade A, increases damage by 5% for every 3 refine levels.
==== Weapon ====
* 
** Increases damage by 5%.
** If user's base level is 220 or higher, increases damage by 5%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 10%.
** If grade C or higher, increases damage by 5%.
** If grade B or higher, increases damage by 10%.
* 
** Increases damage by 5%.
** If refine level is +5 or higher, increases damage by 10%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 5%.
** When equipped with -
*** For every 3 refine levels, increases damage by 4%.
*** If weapon is grade B or higher, increases damage by 10%.
*** When headgear is enchanted with , increases damage by 15%.
*** When further equipped with and its enchanted with , increases damage by 20%.
* 
** Increases damage by 10%.
** If grade D or higher, increases damage by 5%.
** If grade C or higher, increases damage by 8%.
** If grade B or higher, increases damage by 12%.
** When equipped with , increases damage by 8% for every 2 refine levels of weapon.
==== Equipment Sets ====
* + 
** For every 3 refine levels of weapon, increases damage by 7%.
** If weapon is grade C or higher, increases damage by 15%.
* + 
** If refine level of weapon is +10 or higher, increases damage by 10%.
** If weapon is grade C or higher, increases damage by 10%.
Extreme Vacuum

Extreme Vacuum (Alt: Vacuum Extreme) is a 3rd class active skill available as Sorcerer.
==Effect==
Create a vacuum on a targeted location that suspends all enemies within the Area of Effect, leaving them unable to move.
Level	Area of Effect	Cast Time	Base Duration	SP Cost
1 	3x3 	1.0s 	4s 	64
2 	3x3 	1.5s 	6s 	68
3 	5x5 	2.0s 	8s 	72
4 	5x5 	2.5s 	10s 	76
5 	7x7 	3.0s 	12s 	80
*Base Duration is decreased by target's .
 
===Notes===
*This skill does affect Boss monsters.
*Targets trapped in the Vacuum are able to move immediately if the skill ends prematurely (Ganbantein, Magnetic Earth).
*In War of Emperium:
**Targets can move past a Vacuum and are only subject to its effect if they come to a stop in Vacuum area.
**The skill duration begins when the target steps into the Area of Effect. As the target continues to move to their destination cell, the duration decreases. With a long or slow enough movement, the duration may end before or as they reach their original destination, allowing them to continue moving.
*This skill is currently disabled in dungeons and Endless Tower.
FAW Magic Decoy

FAW Magic Decoy (Alt: FAW - Magic Decoy) is a 3rd class active skill available as Mechanic.
==Effect==
Places a Fixed Automatic Weapon on the targeted location that executes magic skills until its durability wears off or expires. Requires to have at least 1 and 1 in the inventory and each cast consumes 2 , 1 and 2 Elemental Shards, depending on the FAW created.
Level	Base Durability (HP)	Magic Attack	Cast Time (Fix)	Duration	SP Cost
1 	1,000 	300 	1.8s 	20s 	40
2 	2,000 	350 	1.6s 	30s 	45
3 	3,000 	400 	1.4s 	40s 	50
4 	4,000 	450 	1.2s 	50s 	55
5 	5,000 	500 	1.0s 	60s 	60
FAW Used		Elemental Shard
Fire 		
Water 		
Wind 		
Earth 		
===FAW Stats===
*Attack Range: 9 cells
*STR: 10
*AGI: 10
*VIT: 10
*INT: 100
*DEX: 50
*LUK: 10
*Bonus Durability: (User_MaxSP × 4) + (User_BaseLv × 12)
===Notes===
*A maximum of 2 instances of this skill can be created before the first one expires.
FAW Silver Sniper

FAW Silver Sniper (Alt: FAW - Silver Sniper) is a 3rd class active skill available as Mechanic.
==Effect==
Places a Fixed Automatic Weapon on the targeted location that executes long range physical attacks until its durability wears off or expires. Requires to have at least 1 and 1 in the inventory and each cast consumes 2 and 1 .
Level	Base Durability (HP)	Physical Attack	Cast Time (Fix)	Duration	SP Cost
1 	1,000 	300 	1.8s 	20s 	25
2 	2,000 	500 	1.6s 	30s 	30
3 	3,000 	700 	1.4s 	40s 	35
4 	4,000 	1,100 	1.2s 	50s 	40
5 	5,000 	1,300 	1.0s 	60s 	45
===FAW Stats===
*Attack Range: 9 cells
*STR: 10
*AGI: 60
*VIT: 10
*INT: 10
*DEX: 100
*LUK: 10
*Bonus Durability: (User_MaxHP ÷ 3) + (User_BaseLv × 12)
===Notes===
*A maximum of 2 instances of this skill can be created before the first one expires.
FLEE

:This article is about the Substat. For the Monk skill, see Flee (Skill). 
Flee (or Flee rate) is a character's ability to avoid being hit by regular attacks and most melee skills. The more Flee a character has, the less likely they will be hit by an attack. Generally considered to be the counterpart to DEF/VIT. Flee does not affect being hit with some magic attacks and some skills. Flee is determined by Base Level, AGI, LUK, some skills and some items or cards.
Being attacked by more than two monsters decreases Flee by 10% per every additional monster. This reduction is counted before adding Flee from Skills that directly add Flee (ie. Thief's Improve Dodge). This means that if a character is attacked by 4 monsters and his/her Flee is 250, his/her Actual Flee would be 200 assuming that there is no Flee from any skills directly. This also means that if the character is attacked by more than 11 monsters at the same time, they will always land every hit regardless of the character's Flee.
== Flee Calculation ==
Full formula for calculating Actual Flee is:
Actual Flee
100 + SkillBonus + [BaseLv + AGI + LUK ÷ 5 + ItemBonus] × {1 - [(Mobs − 2) × 0.1]}
* SkillBonus is bonus directly granted from Skills.
* ItemBonus is bonus granted from items or cards.
* Mobs is the amount of enemies that are attacking the character.
Classes which usually benefit the most from (higher) Flee are:
* Super Novice
* Crusader, Paladin and Royal Guard
* Rogue, Stalker and Shadow Chaser
* Assassin, Assassin Cross and Guillotine Cross
* Blacksmith, Mastersmith and Mechanic
* Hunter, Sniper and Ranger
* Bard, Minstrel and Maestro
* Dancer, Gypsy and Wanderer
* TaeKwon Kid and TaeKwon Master
=== Monster Flee Calculation ===
100 + BaseLv + AGI
* NPC_AGI_UP Doubles the amount
== Dodge Calculation ==
Dodge Rate(%)
[100 − (AttackerHit − DefenderFlee)]%
* AttackerHit also applies for monsters as (170 + Level + DEX). However, LUK has no effect on their Hit rate.
* Dodge Rate cannot be either lower than 0% or not higher than 95% (except in War of Emperium)
== List of Flee Modifiers ==
=== Cards ===
Card	Modifier	Additional notes
 	+10 	Armor.
 	+10 	Garment.
 	+2 	Footgear.
 	+10 	Garment.
 	+18 	Garment. Combo with .
 	+10 	Garment.
 	+5 	Garment.
 	+18 	Garment. Combo with .
 	+1 	Weapon.
 	+3 	Weapon
 	+10 	Garment.
 	+2 	Weapon.
 	+5 	Garment.
 	+5 	Garment.
 	+5 	Garment.
 	+10 	Garment. Gives +20 instead if refine rate is +0~4.
 	+5 	Garment.
 	+5 	Garment.
 	+18 	Garment. Combo with .
 	+5 	Garment.
 	+20 	Garment. Only if refine rate is +9 or higher.
 	+10 	Garment. Gives +15 instead if refine rate is +9 or higher.
 	+5 	Garment.
 	+5 	Garment.
 	+18 	Garment. Combo with .
 	+18 	Garment. Combo with .
 	+18 	Garment. Combo with .
 	+20 	Garment. Thief class only.
 	+20 	Garment.
 	+15 	Garment.
Cards which affect AGI also affect Flee, but due to there being such a large amount, they aren't included here.
Category:Mechanics
FS

FS is an acronym and can stand for: 
*Fighting Spirit, an enchantment.
*Freezing Spear, a Ninja skill.
*Full Support; a character build with the primary purpose of aiding and supporting other characters versus dealing damage themselves. Common Full Support classes include: Priest/High Priest, Sage/Scholar, Dancer/Gypsy, Bard/Minstrel. 
*Full Divestment, also referred to as Full Strip often. 
Category: Acronyms
Factory Quest

BUG NOTICE (Confirmed as of October 18th 2023): It is currently impossible to start this quest as Zelmeto is permanently stuck in Smog Alert mode regardless of whether you've touched this quest before. Seems to maybe have been fixed as of December 12th 2023. Further investigation is needed w.r.t. whether the bug at the bottom of the page also is, after enough people have been through this quest again.
# Inside the Einbroch Factory (the factory is located at the center bottom of the city, there is a friendly factory supervisor, Zelmeto . 
#*He'll talk about the hardship and understaffing in the factory. After deciding to help him, he suggests inspecting parts of the factory.
#:
# He speaks of the parts that need examining. Check each one then return to him before checking the next.
#:*2nd Control Panel: Inside Einbroch (In between the npc Canphotii and the npc Lowe.)
#::
#:*3rd Pressure Governor: Inside Einbroch (Below the npc Teinz.)
#::
#:* Main Control Panel: Inside Einbroch (Nearby Zelmeto, near a pool of lava.)
#::
#:* Conveyor (Small): Inside Einbroch (This one is a bit tricky. It's an invisible npc below the npc Dorf.)
#::
#:* Pipe: Inside Einbroch (To the left of these coordinates, walking back to the npc Zherin, near the stairs.) 
#::
#:* Conveyor (Large): Inside Einbroch (Go in the hall near Zelmeto, past the npc Dinje.)
#::
# Zelmeto will talk to the manager and request that the parts be fixed. Head out the back entrance to the factory to find the big fat ugly Liotzburg . 
#*He is the factory manager and reveals he's too stingy to use his money for the factory.
#:
#Go inside and find Zelmeto again. Zelmeto can fix the broken parts if he has the following:
#*20 (Metaling)
#*10 (Juperos, Teddy Bear or Metaling)
#*10 (Old Stove or Remover in Biolabs).
# Give him the materials. After he fixes the part, he thanks the player and rewards them with some experience.
#* [Gained Experience]
#:*Level 1-41 = 61
#:*Level 41-50 = 307
#:*Level 51-60 = 660
#:*Level 61-70 = 1,850
#:*Level 71-80 = 3,206
#:*Level 81-90 = 76,026
#:*Level 91-99 = 290,674
=== Smog Alert ===
After Completing the Factory Quest a set number of times, players will be able to trigger the Smog Alert just by getting close to the Factory Manager which opens a dialogue which triggers the Smog Alert once completed. Talking to Zelmeto will teleport you near the Factory Manager as well.
#Once the alarm is raised, some Einbroch NPCs including the Train Staff and Kafra Staff will be hidden.
#Smog Alert will end after one of the requirements is met.
#*Defeat the spawned Mobs 
#*After 6 Days 22 Hours and 40 Minutes has passed since the time of the alert was raised
#After meeting the requirements, the Smog Alert will end and cannot be triggered until the Factory Quest is completed a number of times again.
#*[Bug as of 9/7: Smog Alert can still be triggered again by interacting with the Factory Manager]
Note: While server maintenance ends the Smog Alert, the condition to trigger it is not reset and therefore can be easily re-activated by interacting with the Factory Manager.
Category:Quests
Category:Einbroch Quests
Category: Base Experience Reward
Fairy Soul

Fairy Soul (Alt: Fair Soul) is a 3rd Expanded class supportive skill available as Soul Reaper.
==Effect==
Level	Increase MATK	Decrease	Duration 	SP Cost
1 	10 	5% 	60 seconds 	250
2 	20 	5% 	120 seconds	200
3 	30 	7% 	180 seconds	150
4 	40 	7% 	240 seconds	100
5 	50 	10% 	300 seconds	50
Category:Spirit Link Skills
Faith

Faith (Alt: Faith) is a 2nd class passive skill available as Crusader, Paladin and expanded Super Novice.
==Effect==
Enhances Max HP and resistance to Holy property damage.
Level	Max HP Bonus	Holy Resist Bonus
1 	200 	5%
2 	400 	10%
3 	600 	15%
4 	800 	20%
5 	1,000 	25%
6 	1,200 	30%
7 	1,400 	35%
8 	1,600 	40%
9 	1,800 	45%
10 	2,000 	50%
===Notes===
*The holy resistance gained will decrease damage taken from anything of the Holy property, such as Holy Light, Silver Arrows, or any physical attacks from a user enchanted with Aspersio.