Pokémon FireRed and LeafGreen Versions

Pokémon FireRed Version (Japanese: ポケットモンスターファイアレッド Pocket Monsters FireredTrademarked title) and Pokémon LeafGreen Version (Japanese: ポケットモンスターリーフグリーン Pocket Monsters Leafgreen) are a pair of core series Generation III games that are set in the Kanto region. They were released in Japan on January 29, 2004, in North America on September 9, 2004, in Australia on September 23, 2004 and in Europe on October 1, 2004.
As the first remakes in the Pokémon franchise, the games revisit the original pair of Pokémon games, . The remakes feature the characters, plot elements, and challenges from the originals, along with several updates introduced in Generation III.
The Game Boy Advance Wireless Adapter was initially included with the games when they were first released, eliminating the need for Game Link Cables when trading between the two games (and later ). In later copies, it was sold separately.
FireRed and LeafGreen went on to become the second best-selling games on the Game Boy Advance, only behind . They also received Nintendo's awards.
FireRed and LeafGreen are the first of two remakes to take place in the region of Kanto, and were followed by Generation VII games Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! in 2018. 
==Plot==
The plot follows the same storyline as Generation I, with the beginning in Pallet Town. After meeting up with Professor Oak while trying to leave for , both the player and their rival are asked by Oak to choose a first partner Pokémon—, , or —from the desk near him. Oak allows the player to choose first and the rival quickly gets jealous, chooses the first partner Pokémon whose type is super effective against the player's first partner Pokémon, then challenges the player to a . During this battle, Professor Oak commentates.
After the battle, Oak allows the two new Trainers to leave for their across Kanto. Stopping in Viridian City's Poké Mart, the player will find that a package has come in for the professor, and the clerk asks that it be delivered to him. After this has been completed the professor gives one Pokédex to the player and one to the rival, and sends them on their way. Viridian City has a Gym; however, it is locked.
From here, the player has their first encounter with other Trainers, on and in Viridian Forest, and their first encounter with a Gym Leader: Brock the Gym Leader of Pewter City. After his defeat, journeying along and through Mt. Moon brings the player face to face with the regional villainous team, Team Rocket, who are attempting to extract rare Fossils from the cave. Their defeat allows the player to continue through the cave, obtain the Dome Fossil or Helix Fossil which can be regenerated into and , and continue onto , which leads directly into Cerulean City, where another Gym is. This one, however, is run by Misty, and specializes in Pokémon. To the north, as well, there are two routes leading up to Bill's cottage. On the way, the player is confronted with a trainer who tries to persuade them to join Team Rocket. When the player reaches Bill's cottage and frees him of his transformation into a , he will give the player a ticket for the S.S. Anne, a luxury ship moored in and filled with Trainers. Taking a shortcut through a house burglarized by Team Rocket, the player finally arrives at .
After traveling down Routes 5 and , using the to bypass Saffron City, the player finally arrives in . This city is home to another Pokémon Gym; however, the way to it is blocked by a small tree. The only thing to do is to show the ticket to the guarding the harbor, allowing entry into the S.S. Anne. It is here, after assisting the captain with his seasickness, that the player will obtain the first of the seven Hidden Machines available in the game, containing . With this, and the , the tree blocking the way to Vermilion Gym can be easily cut through, and Lt. Surge, a Gym Leader specializing in s, can be challenged. From here, beckons, as does Diglett's Cave, through which is the only way to get back to , and a second HM, containing held by one of Professor Oak's aides on . The player takes a brief detour to Pewter City's museum's back entrance which was previously blocked due to a Cut-able tree, which can now easily be bypassed. The player obtains the Old Amber in the museum. Heading back to Diglett's Cave, and to Vermilion, the player must go to Cerulean and to the east, onto and towards the Rock Tunnel.
Rock Tunnel, a still undeveloped natural tunnel between the sections of , is pitch black inside; for this reason, is recommended, but not required, for navigation of it. Finally reaching Lavender Town, the only town in Kanto without a Pokémon Gym besides Pallet, there is not much to do; the local Pokémon Tower is haunted. From here, leads to Saffron City, but it again must be bypassed by way of another , which has its other entrance on , on the west side of Saffron. Celadon City, the home of the fourth Gym which specializes in Pokémon, is just a short walk further. Like the Vermilion Gym, the Celadon Gym also has a small tree blocking the way to its entrance, and an old man outside.
The Rocket Game Corner in Celadon is not what it appears to be. In fact, the Game Corner itself is merely the above-ground portion of a sprawling underground complex: the Rocket Hideout. The Team Rocket boss, Giovanni, appears for the first time here, and after his defeat, flees, leaving behind a Silph Scope. A Silph Scope is required to fully navigate the Pokémon Tower inside of Lavender Town that the player encountered earlier.
After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be and . In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals Mr. Fuji held hostage by Team Rocket grunts, who will leave when they are defeated. Fuji gives away the Poké Flute, and with that, the blocking and can finally be moved away. Another HM, containing , can be obtained easily by cutting away a tree blocking the northern section of Route 16.
Now the player is presented with a choice of how to get to Fuchsia City. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, , and on Cycling Road, or down the of Routes , , , and , inevitably brings one to the southernmost city in continental Kanto, Fuchsia City, home of Koga of the ous Fuchsia Gym and the Kanto Safari Zone. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing . Finding the Safari Zone Warden's Gold Teeth also will have him reward the player with the final of Kanto's HMs, containing .
The player then goes back to either Celadon City or Lavender Town, encountering the other on the way back. After stopping off at the Celadon Mansion and getting some Tea, Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings, however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, they are entitled to either a or a . The city's centerpiece building, Silph Co.'s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom, is the Team Rocket Boss, Giovanni, appearing for a second time, demanding that the president give him the Master Ball that the company had developed. After his defeat, he flees.
After Team Rocket clears out of Saffron City, all buildings previously blocked are now open, as well as the Gym. The Gym Leader, Sabrina, specializes in s. The floor, as well, is covered in warp tiles that make it difficult to navigate. After Sabrina's defeat, the player makes their way back to Fuchsia City again and heads out to obtain the rest of the Badges.
With six Badges in hand, and five HMs in the TM Case, finally the player can adventure onto the open sea of Routes and . A short way across them, of course, is a minor obstacle: the Seafoam Islands. After they have been navigated through, the player can continue on Route 20 to Cinnabar Island, home of Blaine's Gym. There are also several more facilities on the island, including one that actually revives Pokémon Fossils. After Blaine's defeat, Bill shows up again, because he needs help in a small region south of Kanto, the Sevii Islands. If the player accepts, the Seagallop Ferry will travel to , where a friend of Bill's, Celio, is attempting to connect the islands' PC system to that of Kanto. During this, there is also a crisis in , where the daughter of the owner of the Joyful Game Corner has gone missing, and in where a group of invading s are causing trouble. After defeating them and finding the lost girl, Lostelle, who is in Berry Forest, Bill and the player will return to Kanto, where the final Gym, that of Viridian City, lies.
Finally unlocked, the Gym, whose leader specializes in s, is revealed to be none other than the boss of Team Rocket himself, Giovanni! After his defeat, he vows to disband Team Rocket and disappears. Now with eight Badges, all that lies ahead is the Pokémon League at Indigo Plateau, conveniently at the end of .
The Elite Four await challengers, those who have proven themselves worthy by getting all eight Badges and making it through will face them, in order. Lorelei, who trains Pokémon is first, followed by Bruno, whose specialty is , Agatha, whose specialty is , and finally Lance, who specializes in s. After defeating these four, the reigning Pokémon Champion challenges the player to a final battle, and the Champion is none other than the player's own rival! After his defeat, Oak arrives and tells the player that they won because they care better for their Pokémon, and the player's current party are added to the Hall of Fame.
===Post-game===
After the credits roll, the player is back in Pallet Town. Professor Oak will have the player come to his lab to check on the Pokédex. If the player has obtained at least 60 Pokémon he will then upgrade it to the National Pokédex and ask the player to go back to the Sevii Islands to encounter Pokémon that Professor Oak has never before seen.
There is some more work that Celio needs to do on his network machine, as he wishes to link to yet another region. The signal, however, is not strong enough, and he needs the and the , two items found in the Sevii Islands, to strengthen it. The Ruby is found deep in a cave in Mt. Ember, which Team Rocket grunts have been seen fooling around with. The Sapphire lies at the deepest part of the Dotted Hole in Ruin Valley. The Ruby can be given to Celio without a hitch; however, the Sapphire, when found, is stolen by a named Gideon, who takes it back to Team Rocket's warehouse in the Five Isle Meadow. By infiltrating the warehouse and defeating the remaining Rocket Admins, they realize that Giovanni has disbanded Team Rocket. They do, however, , and bring Team Rocket back to its former glory. Gideon reluctantly gives back the Sapphire, and after this, trades are possible with the Hoenn-based . The Elite Four can once again be challenged, and their Pokémon are 12 levels higher, with some of them possessing new Pokémon. In addition, Cerulean Cave is now open, and the powerful can be found there. , , or will also begin roaming the Kanto region, depending on whether the player chose , , or , respectively, as their first partner Pokémon.
==Blurb==
Set off on a grand adventure to fulfill your dreams of becoming a Pokémon Master! Explore the Kanto region and discover wild Pokémon around every corner. Build your Pokémon collection and train and battle your way to success—earn your badges as you develop winning strategies to use against experienced Gym Leaders in every town. Explore every inch to uncover amazing secrets that will help you in your quest to be the very best trainer ever!
*Trade, battle, and chat wirelessly! All new Wireless Adapter comes packed in every game, so trainers can trade, battle, and chat between their FireRed and LeafGreen versions with no cables!
*Catch loads of Pokémon in never-before-seen island areas!
*Expand your collection when you trade with a friend. Link up with or Pokémon Colosseum to catch them all!
==Changes from Pokémon Red and Green==
===Gameplay===
* The can now play as a as an alternative to the , which was the only option in Generation I.
* A resume feature was introduced, allowing players to remember the four most important events they achieved in the games the last time they were played. After entering the Hall of Fame, the resume feature displays the last four notable things the player has done recently instead of showing a specific event.
* A game introduction feature, which explains the controls of the game, was added. This feature continued to appear in all games in Generation IV.
* The Help System was added, which can be activated by pressing the L or R buttons on the console. There is also another help feature in the form of the Teachy TV, which is given by an in Viridian City.
* A new southern region, the Sevii Islands, is accessible, where Generation II Pokémon can be caught. Notably, most of these Pokémon cannot be found in .
* Pokémon attacks now use Generation III mechanics instead of Generation I, such as now being a Dark-type move.
* Team Rocket has an expanded role in the game's post-game storyline, with a new base in the Sevii Islands.
* Pokémon can in the Pokémon Day Care in . The daycare on remains, but it is still limited to only caring for one Pokémon at a time.
* The Ability has been modified from , which also includes that some of the from those versions can be picked up in FireRed and LeafGreen. This is due to the inability to grow Berries in Kanto. The other Berries can only be collected by trading Pokémon from those versions as well as .
* A man is present in a house in Cerulean City and will help create Berry Powder via Berry Crush. This powder can then be exchanged for rare and valuable items.
* s outdoors can be rebattled using the Vs. Seeker.
* Information on major characters, such as Gym Leaders, is recorded in the Fame Checker.
* Three additional aides for Professor Oak have been added to reward the player with items that were introduced in Generations II and III, while a returning aide now gives out the Exp. Share, the upgraded version of the Generation I item Exp. All.
* Pokémon movelists are updated to include moves introduced in Generation II and Generation III.
* The TM list is shared with other Generation III games. In addition, Move Tutors become available to teach moves formerly contained in Generation I TMs.
* The Elite Four and can be rebattled, and acquire on their teams after the Sevii Islands quest has been completed.
* , , and are available as Move Tutor moves at Cape Brink on Two Island. They can only be taught to the final evolved form of the player's first partner Pokémon, or other members of that same species.
* There is a new minigame corner, the Joyful Game Corner, on Two Island, where players can connect together, along with , and can play multiplayer minigames (Pokémon Jump and Dodrio Berry Picking) over the wireless communication system. This feature becomes usable after the events at Three Island.
* Cerulean Cave in these games is very similar to the one in . The only difference is the Generation III addition of breakable rocks.
* It is now possible to Fly to the Pokémon Centers in Routes 4 and 10.
===Pokémon===
* As in all Generation III , Pokémon now have natures, Abilities, and genders, and can hold items.
* and now are , as they have been since Generation II. In the original games, they were pure . 
* Pokémon retain their Generation II and III evolutionary lines (e.g. can evolve into ), but cannot evolve into these new stages until after the player has obtained the National Pokédex. is the only exception to this, since and cannot be obtained due to the lack of a clock system in the game, and trading between the other Generation III games is required to obtain them.
* (LeafGreen only) and have been moved to new locations. Ponyta is now located on One Island's Kindle Road, and Magmar is now at Mt. Ember. In Generation I, they were both found in the on Cinnabar Island.
* debuts two new forms: Attack Forme (FireRed) and Defense Forme (LeafGreen), which appear exclusively in the respective games.
* Moltres has moved from its original location in to Mt. Ember. Cerulean Cave, where Mewtwo resides, now requires for navigation, and it cannot be entered until after the post-game mission in the Sevii Islands has been completed.
* One of Johto's legendary beasts (, , or ) will roam around Kanto after completing the Network Machine quest on the Sevii Islands during the post-game. The beast that appears is the one that has a type advantage over the player's first partner Pokémon.
* Version-exclusive Pokémon and wild Pokémon distribution have been altered from the original games to account for new Evolutions released in Generation II.
** and , originally Version-exclusive, are now available in both games, while , , , and have become Version exclusives. Due to this change, , which was originally available through an in-game trade by trading in both Red and Blue, now is traded for in FireRed or Slowbro in LeafGreen.
====Version-exclusive Pokémon====
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of Generation III which has that Pokémon available. In addition, , several and all (except , , and ) must be traded from a Hoenn-based game.
{| class="roundy" style="background:#; border:5px solid #"
FireRed
{| border="1" style="background:white; border:1px solid #; border-collapse:collapse" cellspacing="1" cellpadding="2"
===Graphics===
* Dialogue text is rendered differently based on the gender of the non-player characters.
** In the Japanese versions, male NPCs are given a computer-style font while female NPCs show a font that resembles handwritten text. Text from other sources uses the same font as male NPCs.
** In non-Japanese versions, the differentiation is instead done with colors: male NPCs use blue text and female NPCs use pink text. Text from other sources is black.
* When entering certain locations such as Viridian Forest or Diglett's Cave, an image of the location appears.
* A few scenes have been fixed.
** Professor Oak now walks over to the table and gives the player and rival their Pokédexes. In Generation I, the Pokédex sprites would instead vanish after the game says that the player obtained it without anyone having moved.
** The boy who prevents the player from leaving Pewter City before Brock is defeated (by escorting the player to the Gym) now returns the way he came. In Generation I, he would instead walk east and vanish offscreen, where a barrier prevents the player from walking.
* Pokémon FireRed and LeafGreen are the first games of the core series where each item has its own sprite; the sprites can be seen from the player's Bag. These images were retained in Pokémon Emerald as well as later generations.
** In particular, all the items previously introduced in also had their sprites introduced in the game data of FireRed and LeafGreen, except the e-Reader exclusive Berries (Drash Berry, Eggant Berry, Nutpea Berry, etc.). Some of these items (such as the Acro Bike, Mach Bike, Contest Pass, Go-Goggles, Eon Ticket, etc.) are not legitimately found in FireRed and LeafGreen, so their sprites remained unseen in normal gameplay until they were reused in Pokémon Emerald.
===Music===
* The music has been remixed to take advantage of the Game Boy Advance's power.
* Most of the themes remain the same, with some exceptions listed below.
** In Generation I, the used the Rocket Hideout theme. In FireRed and LeafGreen, the Power Plant uses the theme.
** In Generation I, the standard Trainer battle music was used for the three Elite Four members other than Lance, which used the Gym Leader battle theme. In FireRed and LeafGreen, the Gym Leader background music is used for all four members.
** In Generation I, when Professor Oak congratulates the player after becoming the Pokémon League , a slower version of the theme from Viridian City, Pewter City, and Saffron City played. In FireRed and LeafGreen, a happier-toned version of the Pallet Town background music plays at this point instead.
* Some places in the Sevii Islands use remixed versions of Johto music themes from Gold, Silver, and Crystal.
** The towns of and use the theme from Azalea Town and Blackthorn City.
** The towns of and use the theme from Violet City and Olivine City.
** The routes around Five, Six, and Seven Islands use the theme from Lake of Rage and Routes , , and .
==Connectivity==
FireRed and LeafGreen were created as a result of the first Generation III games, , lacking backward compatibility with Generations and . Trading between these games and the third Hoenn-based game, , is possible through the traditional Game Link Cable. Trading with other copies of FireRed or LeafGreen as well as with Emerald may also be done through the GBA Wireless Adapter, though Ruby and Sapphire are not compatible with it. Using a GameCube-GBA cable, players may also trade party Pokémon with and , but only after the player has obtained the and and given them to Celio, obtained the National Dex in Emerald, and completed the main storyline of Colosseum/XD.
While FireRed and LeafGreen cannot trade directly with the Generation IV games , a player's Pokémon may be permanently transferred via Pal Park, and some can be found using dual-slot mode.
==Localization changes==
* In the original Japanese version, the blue and pink font color is used only for the Continue button on title screen, with NPC's gender changing the font style instead.
* On the title screens, the Japanese versions say PRESS START BUTTON while international releases just say PRESS START.
* The name entry screen in Japanese versions only allows for five characters in a name, the international releases changed the character limit from five to seven.
* In international releases, the Lv icon on battle screens was moved to the right corner and the level number was made normal instead of bold. ♂ and ♀ symbols were also given a slight alteration.
* In the player's bedroom, the video game console is a Famicom in the Japanese version, or a NES in the English version.
** This was also a Famicom in Japanese Red, Green, and Blue, but a Super Famicom in Japanese Yellow. In the localized versions of all Generation I games, this was a SNES.
* In the player's house, the film on TV depends on the game language and player's gender. The Stand by Me reference originated in Generation I, while the other references were introduced in Pokémon FireRed and LeafGreen.
** In all languages except French, if the player is male, a movie involving four boys walking on railroad tracks, a reference to .(July 2000). 田尻智さん（ゲームフリーク）ＶＳ石原恒和さん（クリーチャーズ）対談 (ページｄ)。 Nintendo Online Magazine (N.O.M). No.23.
** In all languages except French, if the player is female, a movie featuring a girl in pigtails walking down a brick road, possibly a reference to .
** In French, if the player is male, a movie featuring a "cool guy in a taxi" (French: "Y'a un gars cool dans un taxi."), possibly a reference to the 1998 French movie .
** In French, if the player is female, is mentioned by name.
* In the European versions, the Nugget Bridge Rocket Grunt glitch was patched. This prevents the player from getting unlimited Nuggets.
* Janine is correctly named in the Japanese, French, German, and Spanish versions of Koga's Fame Checker.
** In the English version, she is incorrectly named "Charine". In the Italian version, she is also incorrectly named "Carine", based on the mistake in the English version, instead of her actual Italian name "Nina".
* Daisy Oak's full name is mentioned in the English, German, Italian, and Spanish versions of the Pokémon Journal from .
** In the Japanese and French versions of this Pokémon Journal, only her given name is mentioned. This relates to the fact that in Japanese media, it is not officially known if and Daisy share the same surname as their grandfather Professor Oak.
* In Trainer Tower, the international releases had e-Reader battle card compatibilities removed as those cards were never released outside of Japan due to the poor sales of the e-Reader in the US.
* If one presses ↑ + SELECT + B on the title screen to delete all save data, in the Japanese versions, the screen is teal in FireRed and blue in LeafGreen. In the localizations, the screen in both versions is bright green.
* Entering the Rocket Warehouse requires two palindrome passwords which vary between languages.
*: English: " need log" and "Yes, nah, "
*: Japanese:「またまた 」 ( yet again) and 「は とぶか」 (Can fly?)
*: French: " la star" ( the star) and "Ici ici" (Here here)
*: German: " Kobra" ( cobra) and " Atihu kam" ( Atihu came)
*: Italian: "Un'ortica ad " (A nettle to ) and "Le scarpate di " (The escarpments of )
*: Spanish: " ama a Nora" ( loves Nora; not an exact palindrome) and " es ese Ho-Oh" (Ho-Oh is that Ho-Oh)
* In the list of Gym Leaders from Japanese game manual, Giovanni appears normally and his name is mentioned. In the English manual, his face is obscured and he is unidentified, his name being replaced by "???".
===Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, and LeafGreen===
===Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, LeafGreen, Let's Go, Pikachu!, and Let's Go, Eevee!===
==Reception==
The games were praised by critics for maintaining the same storyline as the original versions, and also for incorporating new events. Criticism was received, however, for the lack of graphical improvement from Ruby and Sapphire.Pokémon FireRed Version - IGN Generally, the games scored highly.Pokemon FireRed Version Critic Reviews for Game Boy Advance - MetacriticPokemon LeafGreen Version Critic Reviews for Game Boy Advance - Metacritic Nintendo Power magazine gave them 4.5/5,Nintendo Power magazine. Issue 184; page 123. October 2004. while rated the games an "Amazing" 9.0/10. , though, criticized the lack of 'evolution' from the series, giving the remakes a 7/10.Pokémon LeafGreen/FireRed • Eurogamer.net Gaming magazine gave the games a score of 33 out of 40. Pokémon FireRed and LeafGreen hold a rating of 81.92%Pokémon FireRed Version for Game Boy Advance - GameRankings (Archive) and 80.78%,Pokémon LeafGreen Version for Game Boy Advance - GameRankings (Archive) respectively, on .
===Sales===
FireRed and LeafGreen received strong sales, although weaker than . Over one million copies were sold in Japan over the first four days of release.FireRed and LeafGreen sell one million - GameSpot In the fiscal year of their release, they sold more than 2 million units.Nintendo Co., Ltd. - Annual Report 2004 As of March 31, 2013, Pokémon FireRed and LeafGreen have sold 12 million copies worldwide making these the lowest selling remakes of core series games.Pokémon X and Pokémon Y Sell More Than 4 Million Units Worldwide in First Two Days | Business Wire
====Japanese sales====
Pokémon FireRed and LeafGreen sold 1,013,119 units on their first week on the Japanese market, being 517,874 from Pokémon FireRed and 495,245 from Pokémon LeafGreen, with a of 96.01% and 92.40% respectively. By January 2, 2011, the end of their 362nd week, they had sold 2,909,961 copies, being 1,619,109 from Pokémon FireRed and 1,290,852 from Pokémon LeafGreen.
Pokémon FireRed Version
{| class="roundy" style="text-align:center; border:3px solid #; background:#"	Week 	Week ending	Ranking	Units sold	Total units sold
1 	February 1, 2004 	1st 	517,874	517,874 	
2 	February 8, 2004 	2nd 	148,000	665,900 	
7 	March 14, 2004 	9th 	28,000 	950,000 	
11 	April 11, 2004 	5th 	18,211 	1,046,800 	
14 	May 2, 2004 	7th 	23,201 	1,102,400 	
49 	January 2, 2005 	- 	- 	1,329,455 	
153	December 31, 2006	- 	- 	1,523,398 	
205	December 30, 2007	- 	- 	1,571,668 	
257	December 28, 2008	- 	- 	1,597,803 	
310	January 3, 2010 	- 	- 	1,614,669 	
362	January 2, 2011 	- 	- 	1,619,109 	
 	 	 	 	 	
==Staff==
==Music==
The soundtrack contains all of the background music from the games, composed by Junichi Masuda, Gō Ichinose, and Morikazu Aoki. Much of the music is remixed from Game Boy: Entire Pokémon Sounds Collection CD, the soundtrack for and .
==Version history==
===Japanese===
Version	Changelog
1.0 	Initial release
1.1 	Unknown changes
===English===
Version	Changelog
1.0 	Initial release
1.1 	
* The check that was absent from the Japanese versions and the previous English release was restored, matching the behavior of .
* Made a minor change to 's FireRed Pokédex entry, which was initially copied over from the English version of .
* Added a unique Pokédex entry for in FireRed (rather than reusing the LeafGreen entry).
* Fixed with the display of Pokémon categories.
* The word "PRESENTS" below "Game Freak" in the game's was restored.
* The Pokédex's Help System information is corrected to tell players to select "NEXT DATA" to view a 's habitat instead of the non-existent "AREA" option.
===European localizations===
Version	Changelog
1.0 	Initial release contains all the changes made in the English 1.1 release.
* And in addition, the was fixed.
==Development==
:For unused content, see Pokémon FireRed and LeafGreen beta.
Pokémon FireRed and LeafGreen were announced in September 2003『ポケモン赤・緑』がGBAで甦る！『ファイアレッド』『リーフグリーン』発売決定 - 電撃オンライン (earliest archived copy) as Game Boy Advance remakes of that are compatible with as well as the then-unreleased for the GameCube. Game Freak's Junichi Masuda stated that these games were developed around the idea of simplicity.増田部長のめざめるパワー. August 30, 2004.HIDDEN POWER of masuda. August 30, 2004.
The introduction of the Game Boy Advance Wireless Adapter was touted as one of the new features in FireRed and LeafGreen, the first titles to support and include it as part of the core experience. Former Nintendo president Satoru Iwata praised the Wireless Adapter for its enhancements to multiplayer functionality, including in the Pokémon games.TGS 2003: Wireless GBA multiplayer for 2004 - Game Boy Advance News at GameSpot
Tsunekazu Ishihara, CEO of The Pokémon Company, when questioned about the reason behind the remakes of Red and Green in an interview with IGN at E3 2004, declared that they did not see FireRed and LeafGreen as remakes but rather as new games sporting wireless functionality.E3 2004: The Pokemon Creators Speak - IGN
We don't feel that this a remake at all. We feel that this is a new game, with wireless technology. The reason why they are Red and Green is that they were the most popular games in the Pokemon series, and we wanted to introduce the concept again for the GBA. And it's been eight years since Red and Blue, so our target audience changes in that time, and the new audience will see or as new characters.
When asked about Satoshi Tajiri's current involvement in Pokémon, Ishihara stated that he oversaw the whole development process of FireRed and LeafGreen, including the text.
It's really Mr. Tajiri's creation, and this is a new version of his creation. So he supervised the whole process and the new text. He oversaw all the new features added to his creation.
According to Junichi Masuda, LeafGreen was not retitled to match Blue internationally for the following reasons:
* A leaf is a symbol of peace, while fire and water are opposing concepts and thus would seem more like a conflict. A leaf is also an easier concept to grasp and translate into other languages, and in this world of conflicts, the creators wanted to give a name suggestive of a peaceful world.
* The developers also wanted a colorful drawing of a family member on the boxart. Masuda explains that, as with Legendary Pokémon, creating a title for each Pokémon game that can be used and easily understood in all countries is not an easy task.
==Gallery==
===Logos===
Pokemon FireRed Logo EN.png|English FireRed logo
Pokemon LeafGreen Logo EN.png|English LeafGreen logo
Pokemon FireRed Logo JP.png|Japanese FireRed logo
Pokemon LeafGreen Logo JP.png|Japanese LeafGreen logo
===Title screens===
File:FireRedTitle.png|English FireRed title screen
File:LeafGreenTitle.png|English LeafGreen title screen
File:Japanese FireRedTitle.png|Japanese FireRed title screen
File:Japanese LeafGreenTitle.png|Japanese LeafGreen title screen
===Alternate covers===
FireRed EN Player's Choice boxart.png|Player's Choice FireRed cover (v1.1)
LeafGreen EN Player's Choice boxart.png|Player's Choice LeafGreen cover (v1.1)
==Trivia==
* , long rumored to have a Poké Ball containing under it, appears again as scenery near the S.S. Anne. This time around, however, as an easter egg, there is a Lava Cookie hidden on the dock, which normally cannot be obtained until much later in the game.
* Some of the new sprites of the Kanto Pokémon in FireRed and LeafGreen resemble artwork by Ken Sugimori for the and versions. These include, with image links for comparison:
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* In the end credits, the game mascots of the four Generation I games, , , , and , appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text THE POCKET MONSTER TRAINER, which is colored to match the Pokémon's type. In international versions, this is replaced by a Poké Ball symbol, also colored based on the Pokémon's type.
* The only Generation I Pokémon that cannot be encountered in these games is , although this Pokémon was distributed in several events for the Generation III games.
 	 	 	
Venusaur credits' sprite 	Charizard credits' sprite 	Blastoise credits' sprite 	Pikachu credits' sprite
 	 	 	
Venusaur artwork from boxart	Charizard artwork from boxart	Blastoise artwork from boxart	Pikachu artwork from boxart
===Unique content===
In the core series, Pokémon FireRed and LeafGreen are the only games with these characteristics:
* FireRed and LeafGreen are the only games released between a game and its updated version in the same generation. Specifically, they were released after but before .
* They are the only remakes that were originally released for a system that could also play their original versions via backwards compatibility.
* They are the only games where evolving into a Pokémon outside the regional Pokédex (such as into ) only becomes possible after the player obtains the National Pokédex.
* They are the only games where a Pokémon cannot evolve based on time due to the lack of this feature even though the games are compatible with the evolved forms. In this case, cannot evolve into or but the evolved forms can be traded from other games.
* They are the only games featuring the TM Case instead of storing TMs directly in the Bag.
** They are the only games that have multiple Bag pockets but no pocket dedicated for TMs.
* Pokémon FireRed is the only game where only one Pokémon () from a particular generation can be obtained outside of trading or s.
** Pokémon LeafGreen is the only game where only two Pokémon (Wynaut and ) from a particular generation can be obtained outside of trading or events.
====Unique content in Kanto-based games====
The Generation I games as well as FireRed and LeafGreen are the only core series games with these characteristics:
* No time-based features. This is due to the fact that neither the console nor the cartridges have internal clocks.
* No Pokémon in the available regional Pokédex.
* The Japanese names of all Gym Leaders are written with the same number of characters (each consisting of exactly three katakana; for instance, Brock is named タケシ).
The Generation I games, FireRed, LeafGreen, Let's Go, Pikachu!, and Let's Go, Eevee! are the only core series games with these characteristics:
* The mascot of each game is in the evolutionary line of a first partner Pokémon.
* The main plot does not involve any Legendary Pokémon.
* The pairs of games have exactly the same Legendary Pokémon available without trades or events.
===Introduced content===
In the core series, Pokémon FireRed and LeafGreen were the first games with these characteristics:
* These were the first core series game remakes.
* These were the first pair of games not followed by an upper version.
* These were the first core series games released in the same generation as other core series games but not as rereleases of the previous games (being released after ).
* They are the first games where Pokémon outside the current regional Pokédex are available without trades or events.
* They are the first games where certain Legendary Pokémon are available outside of trades or events:
** Legendary Pokémon outside the current regional Pokédex are available.
** Legendary Pokémon from multiple generations are available.
** Only one Legendary Pokémon is available out of a Legendary trio (one of the Legendary beasts per game).
* They have Pokédex entries reused from previously released games.
** The Generation I Pokémon had their FireRed entries reused from Japanese , making this the first time when those entries were translated into English; their LeafGreen entries were reused from , originally from Japanese Pokémon Blue.
** The Generation II Pokémon had their FireRed entries reused from Pokémon Silver; their LeafGreen entries were reused from Pokémon Gold.
** The Generation III Pokémon have new Pokédex entries in FireRed and LeafGreen, each Pokémon sharing the same entry between both games except has a different entry in each game.
* They feature a regional Pokédex which includes some but not all members of some evolutionary lines available in the current games. Specifically, the Kanto Pokédex does not feature several cross-generational Evolutions and pre-Evolutions (such as and ) even though they are available in FireRed and LeafGreen without trades or events.
* They are the first games where the of some wild Pokémon (in this case, the Legendary beasts) depends on which first partner Pokémon was chosen.
* They are the first games where only items from the Items Pocket can be stored in the PC.
* They are the first games where the Pokédex description of each Pokémon is displayed as a single page instead of two pages.
* They are the first games where Pokémon outside the regional Pokédex only become available in the post-game.
* They are the first games where Pokémon breeding only becomes available in the post-game.
* They are the first games with two Pokémon Day Cares, although only one of them features breeding.
===Typographical errors===
* If a FireRed or LeafGreen cart is present in Slot 2 of the Nintendo DS, the migration option in the main menu of is incorrectly stated as "Migrate from Fire Red" or "Migrate from Leaf Green", with a space in the middle of the version names. This typo was fixed in , by removing the space.
* Any names with more than one word are cut off in early English releases of the games, causing for example Pokémon like to be listed as "Tiny Pokémon" rather than "Tiny Bird Pokémon." lists the categories the same as they appear in and other games, indicating a mistake in the Pokédex where a blank space is misread for the terminating byte for the name. This was addressed in the later Player's Choice releases of the game. Alongside the missing word "Presents" in the game's opening, this is the easiest way to tell whether a particular game is a v1.0 or v1.1 release.
* In Teachy TV, during the program about registering items, the second instance of the word pocket in the phrase "Key Items Pocket" is misspelled as "Pokcet". This was not addressed in v1.1.
==In other languages==
==External links==
Japan
*Pokémon.co.jp
*Nintendo.co.jp
United States
*Pokémon.com
United Kingdom
*Nintendo.co.uk (FireRed)
*Nintendo.co.uk (LeafGreen)
Australia
*Nintendo.com.au (Archived microsite - requires Flash Player)
==References==
==Related articles==
* 
Category:Games
*
Category:Game Boy Advance games
de:Pokémon Feuerrote Edition und Blattgrüne Edition
es:Pokémon Rojo Fuego y Pokémon Verde Hoja
fr:Pokémon Versions Rouge Feu et Vert Feuille
it:Pokémon Rosso Fuoco e Verde Foglia
ja:ポケットモンスター ファイアレッド・リーフグリーン
zh:寶可夢 火紅／葉綠