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Artificial Intelligence

Artificial Intelligence is a Blade Quest in Xenoblade Chronicles 2. It can be received by going to the farthest edge of the 7th Perimeter Skyport in the of the World Tree, after Zeke reminisced about his discussion with Amalthus and unlocking KOS-MOS's fourth Key Affinity reward, provided Nia, Tora, Mòrag, Zeke and KOS-MOS are in the party. Completing it will unlock KOS-MOS's fifth Key Affinity reward.
__TOC__
==Quest objectives==
*Defeat the group of Blade Bots (67) at the edge of the 7th Perimeter Skyport at the World Tree.
**The fight phases after defeating the first 3 Blade Bots.
*Defeat the group of Blade Bots (4) at the edge of the 7th Perimeter Skyport at the World Tree.
*Have an audience with Eulogimenos in the Royal Audience Hall in Tantal.
*Head to the Throne room in Mor Ardain.
*Defeat the group of Blade Bots (6) at Hardhaigh Dock, Lv. 2 in Mor Ardain.
*Have an audience with Niall in the Throne room in Mor Ardain.
*Head to the Fallen Skyscraper in the Land of Morytha.
*Defeat the herd of Dagra Guldo (4) at the Fallen Skyscraper in the Land of Morytha.
*Head to Astelle's room in Theoscaldia Palace in Tantal.
==Results==
"Astelle went to all that trouble for KOS-MOS's sake. She seems to have had an effect on KOS-MOS's outlook."
==Script==
==In other languages==
==Gallery==
Artificial Intelligence Quest Log.jpg|Artificial Intelligence in the Quest Log
Artificial Intelligence Complete Quest Log.jpg|Completed Artificial Intelligence in the Quest Log
Artificial Intelligence Quest Location.jpg|Location of the quest on the map
Artificial Intelligence Objective 1.jpg|Have an audience with Eulogimenos
Artificial Intelligence Objective 2.jpg|Head to the Throne room
Artificial Intelligence Objective 3.jpg|Head to the Fallen Skyscraper
Artificial Intelligence Objective 4.jpg|Head to Astelle's room
Category:Quests (World Tree)Category:Blade Quests
Artificial Intelligence/Script

The following is the script of dialogue used in the Blade Quest Artificial Intelligence.
==Gathering of Blade Bots==
==...Locked On==
==Defeat the group of Blade Bots at the World Tree==
==Have an audience with Eulogimenos==
==...Annihilation Unsuccessful==
==Defeat the group of Blade Bots in Mor Ardain==
==Have an audience with Niall==
==...Adjusting Priority Order==
==Defeat the herd of Dagra Guldo==
==Head to Astelle's room==
Category:Game script (XC2)
Artisanal Accessories

Artisanal Accessories is a in Xenoblade Chronicles 2. It is a DLC quest introduced in version 1.5.1 as part of the DLC Quest List - Distribution 4 DLC. It can be received from Barhanen on top of a building in Soprac Old Market in Theosoir, Kingdom of Tantal, after starting . After the quest is completed, Barhanen will be able to craft the accessories he had available during the quest anytime at So-Called Best Artisan.
__TOC__
==Quest objectives==
*Obtain Ellook Horn (3) by defeating Ripbik Ellook in Tantal.
**While only Snow weather is listed, Ripbik Ellook still appear during Clear and Overcast weather.
*Have Barhanen make you an accessory in Theosoir, Tantal's capital city.
==Results==
"The eccentric Barhanen will gladly keep making you accessories, so long as you keep bringing him materials! (DLC Quest)"
==Dialogue==
===Have Barhanen make you an accessory===
==In other languages==
==Gallery==
Artisanal Accessories Quest Log.jpg|Artisanal Accessories in the Quest Log
Artisanal Accessories Complete Quest Log.jpg|Completed Artisanal Accessories in the Quest Log
Artisanal Accessories Quest Location.jpg|Location of the quest on the map
Artisanal Accessories Objective 1.jpg|Obtain Ellook Horn
Artisanal Accessories Objective 2.jpg|Have Barhanen make you an accessory
Category:Quests (Tantal)
Arts: Gain TP

Arts: Gain TP is an Augment in Xenoblade Chronicles X.
==Overview==
Getting TP every time you use an Art can be very tempting, especially for -based strategies where you both need a lot of TP and will be using a lot of Arts. However, this Augment has the significant downside of being painful to craft. In builds with poor TP gain (e.g. the Galactic Knight), this Augment can be very handy; however, it shouldn't be thought of as being necessary in general.
==Levels==
==Sources==
==In other languages==
Arts Chain (XC2)

:For the equivalent Skill on other Drivers, see Arts Chain (disambiguation).
Arts Chain is one of 's Driver Skills in Xenoblade Chronicles 2.
The window for cancelling a Driver Art into another Driver Art typically consists of the freeze frames when the last hit of the Art lands. Doing so will build the Special gauge by 1/2 of a level (equivalent to cancelling the second into a Driver Art).
==Overview==
This is Rex's most important Driver Skill by far — it greatly speeds up the rate at which Driver Arts may be used, resulting in more damage, more healing (when applicable), and more support.
In particular, it drastically increases the rate at which the Special gauge may be increased. Without Arts Chain, the most effective way to increase the Special Gauge is to twice and cancel the second into a Driver Art. With Arts Chain, cancelling a Driver Art into a Driver Art produces the same outcome at a much faster rate, as it bypasses the period of time spent auto-attacking.
This skill becomes much more effective still when used in conjunction with Desserts and other Pouch Items which recharge Driver Arts over time; the two effects in conjunction almost (or, in some cases, completely) eliminate the need to auto-attack entirely. The same is true for 's and weapon-specific Arts which recharge on a .
Execution of cancelling a Driver Art into another Driver Art is very easy; as Driver Arts cannot interrupt other Driver Arts except during the cancel window, one may simply mash the button for an Art off cooldown, and it will automatically cancel any Driver Art currently being executed. The same is true for cancelling a Driver Art into itself.
Due to how important this skill is in relation to the others, it is often worth saving right from the start of the game so that it can be acquired as quickly as possible, albeit necessarily after getting Reflex Response and another level 1 Driver Skill (Muscle Builder is a good option for its cheapness and early-game utility) to make it available. Doing so will typically make Arts Chain available for purchase around .
==In other languages==
Arts Chain (disambiguation)

Arts Chain may refer to:
* Arts Chain (XC2) - 's Driver Skill in Xenoblade Chronicles 2
* Arts Chain (TTGC) - 's Driver Skill in Torna ~ The Golden Country
For the equivalent Skill on other Drivers, see:
* Tooth and Claw - 's Driver Skill in Xenoblade Chronicles 2
* Nopon Chain Arts - 's Driver Skill in Xenoblade Chronicles 2
* Burly Chain - 's Driver Skill in Xenoblade Chronicles 2
* Arts Relay (XC2) - 's Driver Skill in Xenoblade Chronicles 2
* Move Chaining - 's Driver Skill in Xenoblade Chronicles 2
* Quickfire Combo - 's Driver Skill in Torna ~ The Golden Country
* Arts Relay (TTGC) - 's Driver Skill in Torna ~ The Golden Country
Arts Coin

Arts Coins are a game mechanic in Future Connected. They can be exchanged for Advanced Art Books in the Arts Manual Shop in order to level up s to level . The only way to see how many Arts Coins the player has is at the bottom of the menu of the Arts Manual Shop. Up to 99 Arts Coins can be held at once.
==Sources==
Every time a or Fogbeast is killed for the first time, they will drop an Arts Coin. After that, they have a 10% chance of dropping an Arts Coin.
Defeating all Unique Monsters and Fogbeasts once only amounts to 43 Arts Coins. This is not enough to purchase all 56 of the Advanced Art Books. If the player wants all Arts maxed out at level , they will have to keep re-fighting uniques and Fogbeasts. As it will take an average of 10 tries just to get one extra coin, getting all "missing" 13 coins will take many re-fights.
==In other languages==
==Gallery==
Arts Coin obtained cropped.png|An Arts Coin obtained
Arts Manual Shop Menu.png|The Arts Manual Shop with the Arts Coins counter at the bottom
Category:Gameplay mechanics (FC)
Arts Heal (XC1)

Arts Heal is a effect in Xenoblade Chronicles and Future Connected. It heals the user every time a connects with its target. This includes arts, buff/debuff arts, and s - they all activate the gem each time their primary effect triggers.
==Overview==
Arts Heal is best-placed on characters that use arts frequently. Having multi-hit arts is even better, since the gem will trigger for each hit; this includes arts that target the entire party such as .
==Sources==
==In other languages==
Arts Manual Shop

The Arts Manual Shop is a in Future Connected. It is first located on the Companions' Cape, and after the relocation of its inhabitants at the Grand Arch in Gran Dell. It offers advanced Arts Manuals in exchange for one Arts Coin each. Arts Coins can be obtained by defeating s and Fogbeasts. Every art's Arts Manual can be obtained here once. Monado Arts are already at their maximum level, so no Arts Manuals are offered here.
==Dialogue==
===Auto Dialogue===
===Before buying===
===After buying===
==Gallery==
Arts Manual Shop (Companions' Cape).png|The shop on the Companion's Cape
ArtsManualShopGranDell.png|The shop in Gran Dell
Arts Manual Shop Menu.png|Arts Shop Menu for Shulk
Arts Manual Shop (Companions' Cape) map location.png|Location of the shop on the map located on the Companions' Cape
Category:Shops (FC)
Arts Relay (XC2)

:For the equivalent Driver Skill on other Drivers, see .
Arts Relay is one of 's Driver Skills in Xenoblade Chronicles 2.
The window for cancelling a Driver Art into another Driver Art typically consists of the freeze frames when the last hit of the Art lands. Doing so will build the Special gauge by 1/2 of a level (equivalent to cancelling the second into a Driver Art).
==Overview==
This is Mòrag's most important Driver Skill by far — it greatly speeds up the rate at which Driver Arts may be used, resulting in more damage (meaning more drawn) and more support.
In particular, it drastically increases the rate at which the Special gauge may be increased. Without Arts Relay, the most effective way to increase the Special Gauge is to twice and cancel the second into a Driver Art. With Arts Relay, cancelling a Driver Art into a Driver Art produces the same outcome at a much faster rate, as it bypasses the period of time spent auto-attacking.
This skill becomes much more effective still when used in conjunction with Desserts and other Pouch Items which recharge Driver Arts over time; the two effects in conjunction almost eliminate the need to auto-attack entirely, allowing for near-continuous cancelling of Driver Arts into Driver Arts and s. The same is true for weapon-specific Arts which recharge on a .
Execution of cancelling a Driver Art into another Driver Art is very easy; as Driver Arts cannot interrupt other Driver Arts except during the cancel window, one may simply mash the button for an Art off cooldown, and it will automatically cancel any Driver Art currently being executed. The same is true for cancelling a Driver Art into itself.
As this is a level 1 Driver Skill, Mòrag can (and should) acquire it very early on — it will likely be purchasable in early . It is worth making this the first Driver Skill Mòrag gets.
==In other languages==
Arts Seal

Arts Seal is a debuff in Xenoblade Chronicles and Future Connected. It prevents the victim from using any arts that are not s. Arts that are in progress will still complete, and s are not affected. A character under Arts Seal cannot initiate or participate in a .
Arts Seal is a very powerful debuff. On the party, it takes away a lot of what allows each character to do their job, while on enemies, it renders them almost a non-threat for a while. These exceptions are and , whose talent arts are easy enough to access that they are substantially less hobbled.
Arts Seal can be avoided by equipping Arts Seal Resist s.
Some boss battles are ended early when the boss uses a specific art. These bosses are always immune to Arts Seal.
In the original version, those affected by Arts Seal have a crossed circle icon like the debuff icon over their head. In the , this is changed to purple chains much like .
==List of arts that can inflict Arts Seal==
===By party members===
Character	Art	Description
===By enemies===
==In other languages==
Category:Debuffs (XC1)
Arts Seal Resist

Arts Seal Resist is a effect in Xenoblade Chronicles and Future Connected. It adds a percentage chance that the user will not be affected by the Arts Seal debuff.
==Overview==
Arts Seal is potentially devastating, outright crippling characters without easily-accessible s and cancelling opportunities. If the foes being faced are known to have the debuff in their arsenal, being able to shrug it off is a great advantage for anyone in the party.
==Sources==
==In other languages==
Arts Stealth (XC1)

Arts Stealth is a effect in Xenoblade Chronicles and Future Connected. It reduces the amount of temporary generated by using arts. Permanent aggro generated by the or done by the art is not affected.
==Overview==
Arts Stealth is kind of situational. Its effectiveness depends on the combination of "how much damage/healing will this art do" versus "how much temporary aggro does this art generate". For example, only does damage with no arts aggro, so Arts Stealth does not help it at all, whereas Drive Boost has high arts aggro without doing damage or healing, so Arts Stealth will work very well on it.
==Sources==
==In other languages==
Asara Telethia (disambiguation)

Asara Telethia may refer to:
* Asara Telethia (Colony 6) - the enemy in Colony 6 that appears only during a very brief time
* Asara Telethia (Eryth Sea) - the enemy in the Eryth Sea area
* Asara Telethia (Alcamoth) - the enemy in Alcamoth
Ascension Grounds

Ascension Grounds is a in Xenoblade Chronicles 3.
==Story==
==Enemies==
* Moebius N (Ascension Grounds)
* Queen of Agnus (boss)
==NPCs==
* Nia (during Friction With Agnus)
* Ghondor
* Aggy
* Oggy
* Mini Tirkin
* Micro Tirkin
* Ruggyscruggy
==In other languages==
==Gallery==
Category:Landmarks (Agnus Castle Region)
Ascension Waffles

Ascension Waffles is a Dessert Pouch Item in Torna ~ The Golden Country. It can be crafted using Mythra's "Creative" cuisine skill, while making camp at any campsites. Mythra creates the recipe after 7 supporters have joined the . It is crafted using two Creeping Starpeppers, one , one and one Rhogul Birdmeat.
==In other languages==
Ashala

Ashala is an in Xenoblade Chronicles 2. She can be found anytime in Ayvill Shopping District in Alba Cavanich, Empire of Mor Ardain.
==Lore==
==Dialogue==
===Chapter 4===
====Lila's Location received====
===Chapter 5===
===Chapter 9===
==In other languages==
Category:Ardainians Category:NPCs (Mor Ardain)
Ashe

Ashe is an in Xenoblade Chronicles 2. He can be found anytime in Torigoth Relay Base in Torigoth, Gormott Province, after going through one of Leftheria's Cloudways. He can be talked to with Floren in the party, who coaxes him into giving away an Ether Defense Up II Aux Core with a Beguiling Charms level 3 check.
__TOC__
==Quests==
*Whereabouts Unknown
*Involved in Newt's Blade Quest Newt Recruits.
==Lore==
*Ashe is an Ardainian captain stationed at the Torigoth Relay Base.
==Dialogue==
===Floren's Charm===
===Whereabouts Unknown completed===
====Mòrag not in the lead====
====Mòrag in the lead====
===Chapter 7===
===Chapter 9===
===Chapter 10===
==In other languages==
==Gallery==
Floren's Charm Ashe.jpg|Ashe ready to be charmed by Floren
Category:ArdainiansCategory:NPCs (Gormott)
Ashera/Gameplay

Ashera is a Hero in Xenoblade Chronicles 3. She can join the party after starting The Wrath of Ashera.
Ashera is a Lone Exile, and therefore uses the s, s, and modifiers of that class.
==Stats==
==Gallery==
XC3 party member icon Ashera.png|Ashera's menu icon.
XC3 battle portrait Ashera.png|Ashera's battle portrait.
XC3 class portrait Ashera.gif|Portrait used for the Lone Exile class.
XC3 Chain Attack portrait Ashera.png|Ashera's Chain Order portrait.
XC3 level up portrait Ashera.png|Ashera's level up portrait.
Ashmi

Ashmi is an in Xenoblade Chronicles 2. He can be found anytime in , Empire of Mor Ardain.
==Lore==
*Ashmi appears to be an Ardainian bureaucrat, being well informed on the Empire's policies.
*He seems to be acquainted with Dughall.
==Dialogue==
===Chapter 5===
===Chapter 7===
===Chapter 10===
==In other languages==
Category:Ardainians Category:NPCs (Mor Ardain)
Aspar

Aspar are an enemy species in Xenoblade Chronicles 2, Torna ~ The Golden Country, Xenoblade Chronicles 3 and Future Redeemed. They are beaked snake-like creatures that resemble a cross between a cobra and a rattlesnake.
==Xenoblade Chronicles 2==
Aspar can be found in Gormott (in Torna ~ The Golden Country only), Mor Ardain, Temperantia, the Spirit Crucible Elpys, the Cliffs of Morytha, and the Kingdom of Torna.
During combat, they are able to use Skin Upgrade, which will raise their level, fully healing them in the process. Moreover, like some of the other monster species, they are able to perform a powerful Art with a drawback. Serpentine Blow will deal heavy damage, but Aspar that use it will themselves into the air, making them take more and leaving them vulnerable to be ed during that time.
===Main game===
===Torna ~ The Golden Country===
==Xenoblade Chronicles 3==
Aspar are completely unchanged from their Xenoblade Chronicles 2 counterparts. They can be seen occasionally regurgitating meat of their prey. In Future Redeemed, Aspar eggs can be found.
==In other languages==
==Gallery==
===Xenoblade Chronicles 2===
====Renders====
XC2 enemy render en020902.png|An Aspar with white scales in Xenoblade Chronicles 2.
====Screenshots====
Growsa Aspar (XC2).png|A Growsa Aspar
===Xenoblade Chronicles 3===
****Category:Enemy species (XC2)Category:Enemy species (XC3)
Aspid

Aspid are an enemy species in Xenoblade Chronicles 2 and Torna ~ The Golden Country. They are enormous eel-like creatures that float in the air and appear to have large chunks of their skin missing.
==Xenoblade Chronicles 2==
Aspid can be found in Leftheria, Tantal, Spirit Crucible Elpys, and the Kingdom of Torna. Aspid can also be brought up by Rex while salvaging at certain Salvage Points.
===Main game===
===Torna ~ The Golden Country===
==Xenoblade Chronicles 3==
Only Aspid Fossils are found in the Cadensia Region and are presumably extinct on Aionios.
==In other languages==
==Gallery==
===Xenoblade Chronicles 2===
Gulnid Aspid (front).png|Close up of an Aspid's maw
**Category:Enemy species (XC2)
Aspiration

Aspiration (called Adoration on the Revival disc, sometimes unofficially referred to as Emotion) is Disc 1, Track 12 on the Xenogears Original Soundtrack and track 13 on the Xenogears Original Soundtrack Revival Disc -the first and the last-. The track is an instrumental remix of STARS OF TEARS (OUT TAKE) (and, by extension, of Two Wings and Stars of Tears (20th Anniversary)). It is one of the tracks playable in the Nortune jukebox, under the option 'The World'.
It plays as the area music in the world map when the party is not using the Yggdrasil III to fly.
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Assailer Series

The Assailer Series is a series of Assault Rifle weapons by Candid & Credible in Xenoblade Chronicles X. This series of Assault Rifles is available once the Arms Manufacturer Candid & Credible is unlocked by completing of the main story.
==Overview==
The Assailer Series is the only Assault Rifle Series with the Electric Attribute.
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Potential Up
AM Lv. 4 	Ranged Accuracy Up
AM Lv. 5 	Stabilizer
Like all purchasable weapons, the Assailer Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Assailer Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Candid & Credible ranged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Assailer Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
The Original Assailer has the highest Attack of all Assailer weapons, even higher than the Ultra Nebulan Assailer. However, the Original Assailer does not come with any Battle Traits. It comes with all 3 Augment slots already available.
==Special weapons==
There are no Assailer special weapons.
==In other languages==
Assassination

Assassination is a in Xenoblade Chronicles 2. It is exclusive to .
==Overview==
Perceval has renounced killing, and in doing so has successfully assassinated the usefulness of this skill.
Levelling it up is only necessary for Cleared of All Charges, which requires it at level 3 due to Catch a Crook being a task, and having it at higher levels also speeds up a small number of other Merc Missions, most of which are unlocked after Failure and Success is completed.
==Affinity Chart==
==In other languages==
Assault

assault is Disc 1, Track 4 on the Xenosaga II: Jenseits von Gut und Böse ~Movie Scene Soundtrack~ and Track 1 on the Xenosaga Episode II: Jenseits von Gut und Böse Soundtrack. It plays in the prologue of Xenosaga Episode II when the E.S. Asher attempts to reach the ground while fighting off enemy craft.
The track uses a minor key version of the melody of Xenosaga II opening theme at 0:55. The vocals at 2:22 are sampled from in the beginning, there was..., and the instrument at 2:46 is from first meeting. from the music of Xenosaga Episode III is a remix of this track.
Category:Music (XS2)Category:Songs composed by Yuki Kajiura
Assault2

is a track in Xenosaga Episode III. It has not been released on any soundtrack or sound selection and not much is known about this track. It is a more sombre remix of assault from the Xenosaga II: Jenseits von Gut und Böse ~Movie Scene Soundtrack~ (and, as such, uses the Xenosaga II opening theme/Sweet Song melody as a motif).
It plays as the area music on Old Miltia after is fought until the party leaves Dasgupta, and from when they reunite with young Shion afterwards (except for in the underground tunnel).
It also plays as the battle theme for the Berserk Realians A and Berserk Realian B in the Old Church.
Category:Music (XS3)Category:Songs composed by Yuki Kajiura
Assault Hammer

Assault Hammer is a in Xenoblade Chronicles X.
==Overview==
The fighter smacks the enemy very quickly with the butt of their gun, dealing both damage and toppling the enemy. Higher Art levels increase the Topple duration. Although it uses the Assault Rifle, this art is a melee art.
Unlike most games in the series, Topple can be inflicted even if the enemy is not Staggered, so this Art remains useful even if no other party member can Stagger the target. Resistance Reducer helps a lot since most enemies naturally resist Topple.
Assault Hammer's secondary and tertiary cooldowns grant immediate reuse, meaning that a single Topple can be extended for a long time if used properly.
==Data==
==In other languages==