nyuuzyou/wikis huggingface dataset:
Golden Apple

A golden apple is a food item that bestows beneficial effects when consumed, and is also used to cure a zombie villager under the Weakness effect into a normal villager.
== Obtaining ==
=== Crafting ===
=== Chest loot ===
On the base of ancient_city/city_center/city_center_2, a single golden apple is contained in the chest. Eating it at that location unlocks the piston doors to the redstone labs beneath.
== Usage ==
To eat a golden apple, press and hold while it is selected in the hotbar. It restores points of hunger and 9.6 hunger saturation.
Unlike most foods, golden apples can be eaten when the hunger bar is full.
The golden apple provides: 
*Absorption I for 2 minutes (providing points of absorption health)
*Regeneration II ( every 25 ticks, × 0.4 per second) for 5 seconds (long enough to heal points of damage)
=== Curing zombie villagers ===
A golden apple and a potion of weakness can be used to convert a zombie villager into a regular villager.
=== Horses ===
Golden apples can be used for improving the chances of taming a horse by 10%, for breeding and leading horses, and for speeding up the growth of baby horses by 4 minutes.
===Piglins===
 are attracted to golden apples. They run toward any golden apples on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory. However, piglins do not eat golden apples (or any food).
== Sounds ==
== Data values ==
=== ID ===
:
:
== Achievements ==
== Advancements ==
== History ==
== Issues ==
# The Golden Apple found in the Woodland Mansion tree room's chest sometimes turns into a Golden Apple enchanted with Efficiency I. It is unknown at the moment how this happens but it seems to happen after rejoining the world. It has reported to happen in Bedrock Edition.
== Trivia ==
Prior to Java Edition Beta 1.8, the golden apple outwardly restored the player's full health points; Internally however, it is set to restore over double that, at health points. This is most likely a reference to The Hitchhiker's Guide to the Galaxy, making it restore (the meaning of) life, 42 (health points). This is far before either the Absorption or Health Boost effects, causing this reference go unnoticed.
== Gallery ==
File:GoldenAppleComparison.png|A comparison of the two golden apple variations.
File:Golden apple in dungen 2013.png|A golden apple found in a dungeon.
File:Notch Apple In Mansion Chest.png|An extremely rare occasion where a regular golden apple and an enchanted apple being found in the same woodland mansion chest .
File:GoldenAppleDungeonChest.png|Golden apple in a dungeon chest, prior to 1.3.1. It resembles the enchanted golden apple.
File:Golden Apple Mineshaft Loot.png|A golden apple was found in a minecart chest in an abandoned mineshaft.
Category:Renewable resources
Category:Food
cs:Zlaté jablko
de:Goldener Apfel
es:Manzana dorada
fr:Pomme dorée
hu:Aranyalma
it:Mela d'oro
ja:金のリンゴ
ko:황금 사과
nl:Gouden appel
pl:Złote jabłko
pt:Maçã dourada
ru:Золотое яблоко
th:แอปเปิ้ลทอง
tr:Altın Elma
uk:Золоте яблуко
zh:金苹果
Golden Chest

A Golden Chest is a joke block similar to the chest that is created by opening a chest while the Midas Touch vote is activated.
== Obtaining ==
Golden chests cannot be obtained with the command , but can be obtained using the command in a regular chest with the tag "gold": . However, it has a block ID in the game file.
=== Breaking ===
Golden Chests cannot be obtained when mined, and will only drop normal ones, even using a tool enchanted with Silk Touch.
=== Voting ===
Golden chests can be obtained by activating the vote and then opening a chest or a trapped chest. Ender chests are not affected.
== Usage ==
Golden Chests work similar to normal chests, but have a golden appearance and don't drop when broken. Golden trapped chests will still function as trapped chests, but has no identifier like in regular ones.
 
=== Container ===
A golden chest has 27 slots of inventory space.
Golden chests open when . To move items between the golden chest inventory and the player inventory or hotbar while the golden chest GUI is open, drag or shift-click the items. Holding and double-clicking while holding an item moves all items of the type clicked on in or out of the golden chest, to the extent that space is available for them. To exit the golden chest GUI, use the control.
=== Redstone component ===
Golden trapped chests can be used to detect when their inventory is accessed by players.
A golden trapped chest is inactive while not being accessed, but activates when accessed by a player. Mobs cannot access/activate a golden trapped chest, and a golden trapped chest is not activated by items moving into or out of it by droppers or hoppers.
While active, a golden trapped chest:
* powers any adjacent redstone dust, including beneath the golden trapped chest, to a power level equal to the number of players accessing the golden trapped chest (maximum 15)
* powers any adjacent redstone repeaters facing away from the golden trapped chest to power level 15
* strongly powers any full solid opaque block (stone, dirt, block of gold, etc.) beneath the golden trapped chest to a power level equal to the number of players accessing the golden trapped chest (maximum 15)
* activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc. Due to hoppers being locked by redstone activation, hoppers below a golden trapped chest do not take items from it while it is open.
An active golden trapped chest does not power any adjacent redstone comparators facing away from it. Redstone comparators can measure the block state of the golden trapped chest, producing a power level from 0 to 15 proportional to how full the golden trapped chest is. Anything else powered by an active trapped chest (including a block beneath it) can power redstone comparators normally.
== Sounds ==
=== Generic ===
=== Unique ===
:
== History ==
== Trivia ==
* The golden chests are probably a reference to players asking Mojang to add bigger chests to the game, which would be made using ores such as gold.
Category:Joke blocks
pt:Baú de ouro
Grass (disambiguation)

(now called "Short Grass") is a non-solid block that spawns abundantly in the Overworld.
Grass may also refer to:
* , a block with grass on top of it
* , a path block used for villages, previously known as "Grass Path" 
* , a sea variant
* 
** 
* , a 2-block tall plant
* , commonly referred to as "nether grass"
* , purple, alien-like grass that spawns in Mushroom Fields
* , a block mostly found in old growth taigas and bamboo jungles
==Minecraft Dungeons==
* 
==See also==
* Dirt (disambiguation)
* Glass (disambiguation)
es:Hierba (desambiguación)
fr:Herbe
it:Erba (disambigua)
pl:Trawa (ujednoznacznienie)
pt:Grama (desambiguação)
ja:草 (曖昧さ回避)
zh:草（消歧义）
Gunpowder

Gunpowder is an item that is used for explosion-related recipes, and as an ingredient in potions.
== Obtaining ==
=== Mob loot ===
==== Creepers ====
Creepers can drop 0-2 pieces of gunpowder upon death. Looting can increase this by 1 per level, with a maximum of 5 gunpowder.
==== Ghasts ====
Ghasts can drop 0-2 pieces of gunpowder upon death. Looting can increase this by 1 per level, with a maximum of 5 gunpowder.
==== Witches ====
Witches can drop 0-6 pieces of gunpowder upon death. Looting can increase this by 3 per level, with a maximum of 15 gunpowder.
=== Trading ===
Wandering traders have chance to sell gunpowder for an emerald.
=== Chest loot ===
== Usage ==
=== Crafting ingredient ===
=== Brewing ingredient ===
== Data values ==
=== ID ===
:
:
== History ==
== Issues ==
== References ==
== External Links ==
*Taking Inventory: Gunpowder – Minecraft.net on June 21, 2019
Category:Recipe using Charcoal
cs:Střelný prach
de:Schwarzpulver
es:Pólvora
fr:Poudre à canon
hu:Puskapor
it:Polvere da sparo
ja:火薬
ko:화약
nl:Buskruit
pl:Proch
pt:Pólvora
ru:Порох
th:ดินปืน
tr:Barut
uk:Порох
zh:火药
Category:Renewable resources
Category:Brewing recipe
Heavy Core

The heavy core is a block that can be used to craft a mace.
==Obtaining ==
===Breaking===
Heavy core can be mined with any tools or an empty hand, but pickaxe is the quickest way to mine it.
===Loot===
The only way to obtain a heavy core is to open an ominous vault using an ominous trial key. Each vault has a 7.5% chance of dropping a heavy core.
== Usage==
The only current known use for the heavy core is to craft a mace. 
===Crafting===
==Issues==
==Trivia==
* Some claim it supports the ancient city dimension theory as it can only be placed on the floor (unlike heads) and due to its size, it perfectly fits the square indentation on top of the reinforced deepslate which frames the portal in the center of the city.
Honeycomb

Honeycombs are items obtained from bee nests and beehives.
== Obtaining ==
When a bee nest or beehive at 5 is sheared, it drops 3 honeycombs and angers any bees inside, causing them to attack. Having a lit campfire or lighting a fire underneath the nest or hive prevents the bees from becoming hostile.
A dispenser with shears inside can be used to shear the nest or hive without angering the bees. A honeycomb item drops out after using the shears.
== Usage ==
=== Signs ===
 a honeycomb on a sign or a hanging sign prevents the sign from being edited.
=== Waxing ===
 a honeycomb on a block of copper and its cut copper, cut copper slab, cut copper stairs, grate, door, trapdoor, and bulb variants change the block into theirs waxed variant, preventing oxidation of the copper.
=== Crafting ingredient ===
== Sounds ==
:
:
== Data values ==
=== ID ===
:
:
== Advancements ==
== History ==
== Issues ==
cs:Plástev medu
de:Honigwabe
es:Panal
fr:Rayon de miel
ja:ハニカム
ko:벌집 조각
pl:Plaster miodu
pt:Favo de mel
ru:Пчелиные соты
zh:蜜脾
Category:Renewable resources
Host privileges

Host privileges are an option exclusive to the Legacy Console Edition, allowing the player to enable or disable the daylight cycle, weather cycle, keep inventory, mob spawning, and mob griefing. Enabling this option deactivates achievements or trophies permanently for this world.
== World-creating options ==
=== Daylight Cycle ===
Turns on/off the daylight cycle. Defaults to enabled.
=== Weather Cycle ===
If disabled, the weather does not change. If enabled, the weather changes to clear, rain, thunder, or snowy (in cold biomes). Defaults to enabled.
=== Keep Inventory ===
When enabled, your inventory stays when you die.
=== Mob Spawning ===
If enabled, mobs spawn naturally. If disabled, mobs don't spawn naturally (except for vindicators and evokers in woodland mansions, villagers in villages and elder guardians in ocean monuments). Mobs can still spawn through monster spawners and spawn eggs. Defaults to enabled.
=== Mob Griefing ===
If disabled, mobs don't change blocks. Creeper explosions don't destroy blocks, sheep don't turn grass blocks into dirt by eating it, snow golems don't cover the ground with snow, evokers aren't able to change colors of sheep, and endermen don't pick up blocks. Defaults to enabled.
== In-game options ==
In game, the host and players set to "moderators" can change all options listed above and below.
=== Game modes ===
The player can change the default and their own gamemode.
=== Difficulty ===
The player can change the difficulty.
=== Weather ===
The player can change the weather into:
* Rain
* Thunderstorm
* Clear
* Snow (Only in cold biomes)
=== Time of day ===
The player can change the time of day into day or night.
==== Day ====
Setting the time to 1000. (Position of Sun and Moon dont reset)
==== Night ====
Setting the time to 13000. (Position of Sun and Moon dont reset, Moon Phases dont reset)
=== Teleportation ===
In multiplayer, the player can teleport to other players.
=== Set World Spawn Point ===
Pressing the button for world spawn point changes the player's default spawn point.
== Player Options ==
The host player and players set as moderators can enable/disable this options in the player menu. All players set as moderators must be allowed by the host or other moderator players to enable/disable this options. Moderator players can change this options on other players (except the host).
=== Disable Exhaustion ===
If enabled, the hunger bar for this player never depletes unless healing and if the hunger bar is empty the player does not take hunger damage. Can be enabled/disabled in all game modes except Creative.
=== Invisibility ===
If enabled, allows the player to become fully invisible and invincible.
=== Flying ===
If enabled, the player can enable/disable flying on all game modes except Creative.
=== Set Player Spawn Point ===
Sets the player's spawn point. If the spawn point set by this command gets obstructed, causes the player to spawn at the world spawn point.
== See also ==
* Options
* Legacy Console Edition exclusive features
ja:ホスト特権
pt:Privilégios do Host
How did we get here? (block)

How did we get here? is a joke block introduced in 22w13oneBlockAtATime. Because the 22w13oneBlockAtATime update removed the inventory, and therefore items, this block takes the place of all items.
==Obtaining==
=== Breaking ===
How did we get here? blocks can be broken with any tool, but they will not drop. They will directly go in the player's hands like any other block in this version.
=== Post-Generation ===
Whenever an item would be otherwise dropped on the ground, a How did we get here? block spawns instead, displaying the item that it replaced and represents.
They are also spawned when an item is crafted with a crafting table.
==== Debug mode ====
Every item that can be displayed by How did we get here? blocks are seen in debug mode, as well as their waterlogged versions.
==Usage==
How did we get here? blocks can be used as the item they display and can be thrown by the player like any other block. 
* They can increase your attack damage, if they display a sword or axe.
* They can increase block breaking speed, if they display the corresponding tool.
* They can be thrown onto a player to equip, if they display a piece of armor.
* They can be thrown on crafting tables to craft other items.
** Or a crafting table can be thrown onto them.
They are also waterloggable.
== Sounds ==
== Data values ==
=== ID ===
=== Block states ===
===Display===
They have an item block state that specifies the internal ID of the item to display with (0-1104).
==History==
==Issues==
How did we get here? blocks are an unsupported item due to being an April Fools' joke, and therefore such issues relating to them will not be fixed.
==Trivia==
* Although they have an item form, How did we get here? blocks don't have an inventory form because the inventory was removed from the version they were added.
* They have the same model as white carpets.
*The name of the block might be a reference to the advancement of the same name.
Category:Joke features
Category:Joke blocks
pt:A que ponto chegamos? (bloco)
Ice Bomb

The ice bomb is an item that is used to freeze water into ice.
== Obtaining ==
=== Lab table ===
Result 	Materials needed
Ice Bomb	
Ice Bomb	Sodium Acetate ×4
== Usage ==
Ice bombs can be thrown by them. They are affected by gravity.
Like with ender pearls, there is a short cooldown before the player can throw another ice bomb. The cooldown is shown in the hotbar by a white overlay that shrinks before the player is able to use it again.
Ice bombs explode upon hitting most blocks, including non-solid blocks, but not air. They also explode upon hitting other entities, but do not deal damage, and unlike eggs and snowballs, their impact is not considered an attack and does no damage or knockback. When exploding, any water (including flowing water, but not waterlogged blocks) in a 3×3×3 cube around the ice bomb freezes into ice. Ice bombs can be used to contain and displace mobs in ice under water.
While endermen teleport away from arrows shot at them, they can be hit by ice bombs. 
Throwing an ice bomb while underwater encloses the player in ice.
Ice bomb arrangement table
y\x	-2 	-1 	0 	1 	2
64 	Air 	Air 	Air 	Air 	Air
63 	Air 	Air 	Ice bomb	Air 	Air
62 	Water	Ice 	Ice 	Ice 	Water
61 	Water	Ice 	Ice 	Ice 	Water
60 	Water	Water	Water 	Water	Water
== Sounds ==
== Data values ==
=== ID ===
== History ==
== Trivia ==
* In real life, mixing a sufficient amount of sodium acetate in water does solidify it, but creates hot ice (sodium acetate trihydrate) instead of normal ice.
Category:Non-renewable resources
Category:Education Edition items
Category:Education Edition entities
pl:Lodowa bomba
de:Eisbombe
ja:氷の爆弾
ko:얼음 폭탄
lzh:冰丸
pt:Bomba de gelo
zh:冰弹
Ice spike

Ice spikes are common features made of packed ice. Ice spikes only generate in the ice spikes biome.
==Generation==
Ice spikes are tall spires comprised of packed ice that can be found only in the Ice Spikes variant of snowy plains biomes. They are randomly generated beginning at ground level and tower upward.
==Construction ==
There are two types of ice spikes: one is short and thick, and the other is tall and thin. The short spikes generate more often than the tall spikes. Short spikes are about 15 blocks tall, while tall spikes can be over 50 blocks tall.
==Data values==
===ID===
:
:
==History ==
==Gallery ==
Ice Spikes.png|An area largely covered by ice spikes. Both types of ice spikes are visible.
Ice plains spikes.png|A small group containing only short spikes.
fr:Stalagmite de glace
ja:樹氷
pt:Pico de gelo
pl:Lodowy kolec
zh:冰刺
Infested

Infested is an effect that gives a 5% chance to spawn 1-3 silverfish when a mob with that effect takes damage.
== Brewing ==
Potion 	Reagent, base	Extended	Enhanced	Effects
Potion of Infestation	 	- 	- 	Infested Gives a 5% chance to spawn 1-3 silverfish when a mob with that effect takes damages.
==Advancements==
==Data values==
===ID ===
== Issues ==
Iron Ore

Iron ore is a mineral block found underground. It is a source of raw iron, which can be smelted into iron ingots. 
Deepslate iron ore is a variant of iron ore that may generate in deepslate and tuff blobs.
== Obtaining ==
=== Breaking ===
Iron ore itself can be obtained by mining it with a stone pickaxe or higher enchanted with Silk Touch. When mined without Silk Touch, iron ore drops raw iron. It is affected by the Fortune enchantment, dropping 1–2, 1–3, or 1–4 raw iron respectively with Fortune I, II, and III.
=== Natural generation ===
Iron ore generates in three batches. The first batch attempts to generate 90 times per chunk in blobs of 0-13 or 0-16, from levels 80 to 384, being most common around level 232 and becoming less common towards either end of the range. The second batch attempts to generate 10 times per chunk in blobs of 0-13 or 0-16, from levels -24 to 56, being most common around level 16 and becoming less common towards either end of the range. The third batch attempts to generate 10 times per chunk in blobs of 0-5, evenly from levels -64 to 72. Iron ore can replace stone, andesite, diorite, granite, tuff, and deepslate. Any iron ore that replaces tuff or deepslate becomes deepslate iron ore.
Iron ore can generate as a large ore vein found at deepslate layer. These veins consist of iron ore, blocks of raw iron, and tuff.
== Usage ==
The main usage of iron ore is to obtain iron ingots.
=== Smelting ingredient ===
=== Note blocks ===
Iron ore can be placed underneath note blocks to make a "bass drum" sound.
== Sounds ==
=== Iron ore ===
=== Deepslate iron ore ===
== Data values ==
=== ID ===
:
:
== History ==
=== Data history ===
== Issues ==
== Gallery ==
GiantIronBlob.png|A total of 20 iron ore blocks were obtained from this blob, which was most likely composed of two smaller blobs.
IronOre.png|Iron ore blob.
RavineandStornghold.png|Ravine with multiple ores, water and lava falls, and stronghold bridge over it.
LargeDeepslateIronOreVein.png|Vein of deepslate iron ore with some raw iron blocks.
Iron ore in cave hole.png|Iron ore in a cave.
== References ==
== External Links ==
*Block of the Week: Iron Ore – Minecraft.net on June 30, 2017
Category:Ore
Category:Natural blocks
cs:Železná ruda
de:Eisenerz
es:Mena de hierro
fr:Minerai de fer
hu:Vasérc
it:Minerale di ferro
ja:鉄鉱石
ko:철광석
nl:IJzererts
pl:Złoże żelaza
pt:Minério de Ferro
ru:Железная руда
uk:Залізна руда
zh:铁矿石
Java Edition 1.20.4

1.20.4 is a minor update to , released on December 7, 2023,https://www.minecraft.net/en-us/article/minecraft-java-edition-1-20-4 which fixes one bug. This version is not compatible with 1.20.2 servers.
==Fixes==
== Trivia ==
* This update was released exactly 1 year after Java Edition 1.19.3.
* For some unknown reasons the item.axe.scrape subtitle sound and axe scrapes sound was not played in this update.
==Notes==
https://www.minecraft.net/en-us/article/minecraft-java-edition-1-20-4
==References==
Java Edition 1.20.5

1.20.5, the first release of Armored Paws, is a minor update of released on April 23, 2024, which adds the armadillo, wolf armor, and new variants of the wolf.
== Additions ==
=== Mobs ===
; Armadillo
*Passive mob spawning in savanna.
*Randomly drops its scute.
*Can be bred using a spider eye. 
;Wolf
*New variants are added, including rusty, spotted, black, striped, snowy, ashen, woods, and chestnut.
**The wolf with classic look is now referred as pale wolf.
=== Items ===
*Spawn Egg
** Armadillo Spawn Egg
* Armadillo Scute
* Wolf Armor
=== Gameplay ===
;Advancement
* Added 4 new advancements:
** "Isn't It Scute?"
*** Get Armadillo Scutes from an Armadillo using a Brush
** "Shear Brilliance"
*** Remove Wolf Armor from a Wolf using Shears
** "Good as New"
*** Repair a damaged Wolf Armor using Armadillo Scutes
** "The Whole Pack"
*** Tame one of each Wolf variant
== Videos ==
== References ==
ja:Java Edition 1.20.5
Java Edition 1.21.1

1.21.1 is a minor hotfix update to Java Edition released on August 8, 2024, which fixes critical exploits including update suppression, and adds two new languages. Servers running this version are compatible with 1.21 clients.
== Addition ==
=== General ===
; Languages
* Added Belarusian (Latin) and Tzolzil languages.
== Fixes ==
; 2 issues fixed.
== References ==
Java Edition 1.21.2

Java Edition 1.21.2 is a minor update to 1.21, named Bundles of Bravery.
== Additions ==
=== Items ===
; Banner Patterns
* Field Masoned and Bordure Indented banner patterns.
; Bundle and the dyed variations
== Changes ==
=== Items ===
; Banner Patterns
* The textures of banner patterns have changed from to .
Java Edition 1.21.4

Java Edition 1.21.4 is a minor update to 1.21. This update includes a lot of blocks and more.
==Additions==
===Blocks===
;Block of Resin
;Chiseled Resin Bricks
;Creaking Heart
;Eyeblossom
*Generates in the Pale Garden.
*Has 2 variants: closed and opened.
**The eyeblossom closes at day and opens at night.
**Both can be placed in flower pots.
;Pale Hanging Moss
;Pale Moss Block
;Pale Moss Carpet
;Pale Oak Leaves
*A new type of leaves, generated in pale oak trees.
;Pale Oak Log
*A new type of log, generated as a part of pale oak trees.
*Can be crafted into pale oak planks and wood.
*Has a stripped variant as well.
**The stripped variant can be used to craft pale oak hanging sign.
;Pale Oak Planks
*Crafted from pale oak logs.
*Can be used to craft respective buttons, doors, fences, fence gates, pressure plates, signs, slabs, stairs, and trapdoors.
*Can be used to craft pale oak boats and pale oak boat with chests.
*Can be used to craft wooden blocks or items (chest for example).
;Pale Oak Sapling
*A new type of sapling which grows into a pale oak tree when planted in a 2 by 2 square.
*Drops underneath pale oak leaves.
*Can break off a fully grown one and plant it to grow a pale oak tree.
*Can be placed in flower pots.
; Resin Clump
;Resin Bricks
*The bricks variant of resin.
*Can be used to make their slab, stairs, and wall variant.
=== Item ===
; Resin Brick
=== Mobs ===
; Creaking
* A creaking activates when a player in Survival or Adventure mode looks at it from within 12 blocks.
* A creaking remains active as long as a player in Survival or Adventure mode is within 32 blocks.
* An activated Creaking will not move if a player in Survival or Adventure mode is looking at it.
* A creaking can be found in the Pale Garden, generated from a creaking heart. It can also be spawned using a spawn egg or the command.
* Unlike other mobs, the creaking cannot be harmed by direct attacks.
=== World generation ===
;Pale Garden
;Pale oak tree