nyuuzyou/wikis huggingface dataset:
Crystal

Crystals are elemental stones that appear in several Final Fantasy games, especially earlier titles, and make their debut appearance in the first Final Fantasy. There are usually four Crystals: the Earth Crystal, Wind Crystal, Fire Crystal, and Water Crystal, which control the element of Earth, Wind, Fire, and Water respectively. Because of this, the Crystals are very powerful, and they maintain balance within the world. In their appearances, Crystals frequently play a central role because they are highly coveted by the main villain, who wishes to claim the Crystals and take control of their power. Therefore, as the Crystals become compromised, the world is thrown into chaos, and a group of heroes go on a journey to save the Crystals and restore the world.
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Category:Objects
Crystal Eye

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The Crystal Eye (Japanese: すいしょうのめ), originally known as the CRYSTAL and also known as The CrystalNintendo Power volume 17, page 22., is a key item that appears in Final Fantasy. The Crystal Eye belongs to the blind witch Matoya, who uses it to have the ability to see. During the game's events, Astos stole the Crystal Eye from Matoya, and the Warriors of Light can obtain it by defeating Astos. When the Warriors of Light return the Crystal Eye to Matoya, she rewards them with the Jolt Tonic. The item has been named Crystal Eye since the release of Final Fantasy Origins.
In the Captain N: The Game Master series finale, "The Fractured Fantasy of Captain N", the Crystal Eye is referred to as the light crystal, or generically as a crystal. In the episode, Astos has the light crystal that he stole from a witch, who is based on Matoya, several years ago. The characters go on a journey to retrieve the light crystal.
The Crystal Eye (or at least its original Nintendo Entertainment System counterpart) is a blue crystal that rests on a small, red pillow. The light crystal in Captain N: The Game Master has a very similar appearance, but the only difference is that it is pink instead of blue.
==Profiles==
===Final Fantasy (NES)===
*Nintendo Power volume 17 (page 22): "The Crystal once belonged to Matoya and helped her vision. Return it to her and you'll receive the Herb to wake the prince."
==References==
Category:Key items
Category:Final Fantasy items
Crystalline Dominion

The Crystalline Dominion is autonomous island dominion in Final Fantasy XVI. Its emblem depicts Drake's Tail, the Mothercrystal of the Dominion.
==History==
==Foreign relationships==
===Dhalmekian Republic===
===Grand Duchy of Rosaria===
===Holy Empire of Sanbreque===
===Kingdom of Waloed===
===Iron Kingdom===
==People from the Crystalline Dominion==
* Vivian Ninetales
==Locations in Crystalline Dominion==
* Twinside (Capital)
* Drake's Tail (Mothercrystal)
* Isles of Ark
Category:Nations (Final Fantasy XVI)
Cura

Cura is the second tier of Cure. It is primarily a White Magic spell and is also labelled as CUR2 or Cure2 depending on the game. In some appearances, it may land on multiple targets.
== Appearances ==
=== Final Fantasy I ===
In Final Fantasy I, Cura (CUR2 in the NES version and Cure2 in the PS1 version) is an upgraded version of Cure. When cast, it restores HP to a single target.
=== Final Fantasy XII ===
In Final Fantasy XII, Cura is a healing spell that targets all nearby allies. It first appears in Bhujerba after the events aboard the Dreadnought Leviathan and can be bought for 1,900 Gil. It is learnt via the White Magick 4 license.
=== Final Fantasy XIII ===
In Final Fantasy XIII, Cura is a healing spell that targets all allies. It is used by the Medic role. Once learnt in the Crystarium, it can be used in battle, costing 2 ATB segments per cast.
==== Final Fantasy XIII-2 ====
Like in its predecessor, Cura targets all allies and is used by the Medic role and Medic-based monsters. Once learnt in the Crystarium, it can used in battle, costing 2 ATB segments per cast.
D's Journal

is an enigmatic book of Ringabel's that seems to foretell events in Agnes' quest to restore the crystals. 
==Summary==
==The book's owner==
Near the end of the game it is revealed that the writer of the journal is Ringabel himself, and that his true identity is Alternis Dim, but from another world and was unwittingly transported to another world with Airy, losing his memory of it all in the aftermath.
Dark King

The Dark King is both the main antagonist and the final boss of Final Fantasy Mystic Quest. He is in charge of the Vile Four, and his goal is to throw the Mystic Quest World into ruin. The Dark King lives in the Doom Castle, where he sits on his throne, overseeing the Mystic Quest World. In the end of their journey, both Benjamin and Phoebe enter the Doom Castle to battle the Dark King.
By default, the Dark King has the appearance of a large, green-skinned man dressed in red robes and a crown. As seen in his boss fight, the Dark King can change his form. At first, when the Dark King has taken enough damage, he throws off robe to reveal eight arms, each clutching a different weapon. Further damage causes the Dark King to transform into a giant tarantula with a grinning, bearded, demonic face. His fourth and final stage is akin to the tarantula stage except with spidery limbs in place of his tentacles.
==Trivia==
*During the boss fight, there is a bug where Benjamin can deal heavy amounts of damage to the Dark King by using the Cure spell on him. This only works while the Dark King is in his standard form. Otherwise, if Phoebe uses the Cure spell on any of the Dark King's forms or if Benjamin does on any of the Dark King's alternate forms, then the Dark King's HP is fully restored.
==Names in other languages==
==References==
Category:Kings
Category:Final Fantasy Mystic Quest characters
Category:Final Fantasy Mystic Quest bosses
Dark Knight

Dark Knight is a class featured in several Final Fantasy games. One first appears in Final Fantasy II as a character who serves under Emperor Mateus.
Dark knights are notable for having commands that consume their HP to deal damage.
==Games with Dark Knight as a selectable Job==
* Bravely Default
==Dark Knight characters==
* Leon (Final Fantasy II) – ...
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* Cecil Harvey (Final Fantasy IV) – Commander of the Red Wings, a paramilitary branch of the Cornelian army.
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Category:Final Fantasy II classes
Category:Final Fantasy III classes
Category:Final Fantasy IV classes
Category:Final Fantasy V classes
Category:Final Fantasy XI classes
Category:Final Fantasy XIV classes
Desert Baretta

The Desert Baretta is an enemy encountered in certain parts of the world map in Final Fantasy. They are a stronger variant of Barettas, and as their name implies, Desert Barettas are native to the desert. They are quadrupedal and have a thick, armored shell somewhat like a tortoise's but with purple spikes on top. Desert Barettas appear in the Yahnikurm Desert and the surrounding areas of Onrac, Gaia, Lufenia, and the Citadel of Trials. In the original Nintendo Entertainment System version, they are named ANKYLO.
In the Nintendo Entertainment System version, Desert Barettas are sand-colored with red claws and spikes. In Final Fantasy Origins, they are brown and resemble a rock. Starting with Final Fantasy I & II: Dawn of Souls, Desert Barettas are yellow and retain their red spikes and claws from the original Nintendo Entertainment System version.
Despite the fact that Desert Barettas have high strength and are among the later enemies encountered, the Warriors of Light only receive one gil for defeating a Desert Baretta. Aside from the bosses in past Chaos Shrine (except Chaos), Desert Barettas are the only enemy to drop one gil when defeated.
==Stats==
==Bestiary navigation==
==Gallery==
Desert Baretta FF NES sprite.png|Nintendo Entertainment System sprite
Desert Baretta FF PS1 sprite.png|Final Fantasy Origins sprite
Desert Baretta FF GBA sprite.png|Final Fantasy I & II: Dawn of Souls sprite
Category:Final Fantasy enemies
Developers' Office

The Developers' Office is a hidden area in the Dwarven Castle of Final Fantasy IV. It is where the party can interact with various members of the game's development team. Originally exclusive to the Japanese Super Famicom release, the Developers' Office was removed from the North American localization and Final Fantasy IV Easy Type. It was later re-added in all versions starting with the PlayStation release. In the PlayStation version, the location is named Development Room, but was renamed Dev Team Office in Final Fantasy IV Advance. It has been named Developers' Office in all versions starting with the 3D remake.
The Developers' Office can be accessed from the Lali-ho Pub. To do so, the party must walk through a tile at the bottom-right corner (hinted by a cracked floor tile) and continue down a dark passageway until they reach a staircase. This leads into the Developers' Office. In Final Fantasy IV Advance, a sign just outside the Developers' Office reads "1991 Dev Team Office". Nearly all staff members are designed after a character or species in the Final Fantasy game, such as H. Sakaguchi, who appears as a chocobo. 
There is a downstairs room in the developers' office where T. Tokita can be found. If the party talks to him, he tries to join them. There is also an erotic magazine, Lustful Lali-Ho, which the party can look at from the bookshelf. The book's contents are never shown, but while the party is reading it, the area turns bright pink for effect.
Category:Final Fantasy IV locations
Devil Crab

Devil Crabs' are red crab enemies that appear in Final Fantasy V. They are only found in the Pirates' Hideout. Devil Crabs have a stronger, green variant named Acrophies. In the PlayStation release, they are named Diablo. Devil Crabs are weak to ice-based attacks.
==Stats==
==Bestiary==
==Gallery==
Devil Crab FF5 SFC sprite.png|Super Famicom and PlayStation sprite
Category:Crustaceans
Category:Final Fantasy V enemies
Dhalmekian Republic

The Dhalmekian Republic is a nation in Final Fantasy XVI. Its emblem shows a warrior surrounded by the five elements of nature, which represents the five states that make up the realm and is lead by a parliament.
==History==
==Foreign relationships==
===Holy Empire of Sanbreque===
===Grand Duchy of Rosaria===
===Kingdom of Waloed===
===Iron Kingdom===
===Crystalline Dominion===
==People from Dhalmekia==
* Hugo Kupka
* Eugen Havel
==Locations in Dhalmekia==
* Ran’dellah (Capital)
* Drake's Fang (Mothercrystal)
* Kanver
* The Velkroy Desert 
* Northern Velkroy Desert 
* Southern Velkroy Desert
* Dalimil 
* Doeznov Terraces
* The Jaw 
* The Sickle 
* The Fields Of Corava
* The Gilded Path 
* Titans Wake 
* Rymasov Flat 
* The Krozjit Echoes 
* Drakos Deep 
* Laetnys Cleft 
* Cerdras Thread 
* Steps Of The Forgotten 
* Boklad
Category:Nations (Final Fantasy XVI)
Diabolos

Diabolos, also named Diablos, is a black dragon with a red underside. It appears in several Final Fantasy games, usually as a summon, and makes its debut appearance in Final Fantasy VIII. In most of its appearances, Diabolos specializes in using Gravity and its more powerful variations, and in some games it has its own signature ability, Dark Messenger. 
==History==
===Final Fantasy VI remakes===
In Final Fantasy VI Advance and later remakes, Diabolos appears as an esper. Its magicite is obtained by defeating the Kaiser Dragon in the Dragons' Den.
It costs the user 100 MP to use Diabolos in battle. When summoned, Diabolos uses Dark Messenger, which reduces every opponent's HP to 1/16. Diabolos teaches both the Graviga x5 and Gravija x3 spells to its user. Whenever they level up, Diabolos provides them with a +100% boost to their HP.
Category:Dragons
Category:Summons
Dice de Chocobo

Dice de Chocobo ( ダイスDEチョコボ, Daisu de Chokobo) is one of the three titles in the Chocobo Collection. The game was developed by Denyusha Co., Ltd. and published by Square Co., Ltd. It was only released in Japan. In 2002, the game was re-released on Game Boy Advance in Japan as Chocobo Land: A Game of Dice.
Category:Games
Category:Japan only games
Dinozombie

Dinozombies are powerful skeletal dinosaur enemies that first appear in Final Fantasy IV.
==History==
===Final Fantasy IV===
In Final Fantasy IV, Dinozombies have a red dragon-like skeletal body and appear to be surrounded by orbs of fire. Dinozombies are only encountered on floors B4-B7 of the final dungeon, Lunar Subterrane. On floor B5, there is a Dinozombie who guards a treasure chest which contains a Crystal Helm. The party must fight the Dinozombie in order to obtain the item. Dinozombies are weak to Fire and Holy attacks, despite appearing to be invulnerable to the former, and have the ability to use Curse.
In the original Super Nintendo and PlayStation versions, they are named D. Fossil.
===Final Fantasy V===
Dinozombies exclusively appear in the remakes of Final Fantasy V, starting with Final Fantasy V Advance, as they are only found in the Sealed Temple. Dinozombies were given a noticeably different appearance in which they have a light blue body and a skeletal structure similar to that of a . A Dinozombie can use two enemy abilities: Bone, which deals heavy damage to one party member, or Poison Breath, which poisons every party member.
===Final Fantasy VI===
Similar to Final Fantasy V, Dinozombies only appear in the remakes of Final Fantasy VI, starting with Final Fantasy VI Advance. Dinozombies were redesigned once more to resemble their in-game relatives. Dinozombies can be distinguished from their bright, red body. They are encountered in the Dragons' Den, and can use three enemy abilities: Dread Gaze, Crypt Dust, and Blaze.
==Stats==
==Bestiary navigation==
Category:Undead
Category:Skeletons
Category:Dinosaurs
Category:Final Fantasy IV enemies
Category:Final Fantasy V enemies
Category:Final Fantasy VI enemies
Dion Lesage

Dion Lesage is a character of Final Fantasy XVI. He is the crown prince of Sanbreque and the Dominant of the Bahamut.
==History==
===Background===
Dion is the leader of the Holy Order of the Knights Dragoon. He is also the empire's champion, calling upon Bahamut's power to battle with the empire's enemies. Due to dragons being a holy symbol in Sanbreque, Dion is especially respected within in the empire.
===Final Fantasy XVI===
Dion is first seen alongside his attendant and lover, Terence after Odin's appearance during the Battle of Belenus Tor between the Holy Empire of Sanbreque and the Kingdom of Waloed. He decides to engage Odin directly by transforming into Bahamut. The resulting clash between the two Eikons ended in a stalemate, prompting them to retreat to their respective sides.
==Trivia==
* Dion is the only Dominant to not have been seen in a semi-primed state.
* Dion is one of the few homosexual characters within the Final Fantasy series.
Category:Characters
Category:Dominants
Category:Dragoons
Category:Final Fantasy XVI characters
Dire Rat

Dire Rats are basic brown rat enemies that first appear in Final Fantasy XII. They also have a stronger variant named Lab Rats.
In Final Fantasy XII, Dire Rats only appear in the Garamsythe Waterway. At the start of the game, Vaan is hunting some Dire Rats, but is interrupted by Kytes, who tells him to leave the area before someone discovers them. Vaan decides to kill three more Dire Rats (during which the player controls him in battle), and he then leaves Garamsythe Waterway with Kytes.
==Bestiary entry==
*Genus: Beast
*Classification: Rat
;Observations
"Being a manner of vile and verminous beastie, much favoring the fetid stench of the sewers and making their nest therein. Past attempts at eradications to contain the plagues these pests are known to carry have greatly reduced their numbers, yet a preternatural rate of reproduction has kept the strain from extinction. And so they remain, an ever-popular subject for natural philosophers keen to fathom the secrets of their indomitable constitution."
;Today's Recommendation
"The : a cheap reagent for all your potion-crafting needs. And that's not all: some aficionados say they're quite tasty fried with a little cactus butter! The large volume disappearing from merchant's stalls would seem to confirm their popularity. Rumor has it that, which the right spices, the flavor can only be described as 'transcendent.' I, for one, am not so sure I'm quite ready to transcend."
===Navigation===
Category:Rodents
Category:Final Fantasy XII enemies
Dissidia 012 Final Fantasy

Dissidia 012 Final Fantasy (pronounced as Dissidia Duodecim Final Fantasy) is both a prequel and a remake to Dissidia Final Fantasy. It was developed and published by Square Enix and was released for the PlayStation Portable, like the first game. Dissidia 012 Final Fantasy was released in March 2011, first in Japan, then in the United States, and lastly in Europe and Australia. 
The game initially focuses on the twelfth war between Cosmos, the goddess of harmony, and Chaos, the god of discord, who have summoned good and evil warriors from parallel worlds to fight for their respective side. Afterward, the game remakes the events of the original Dissidia Final Fantasy and introduces multiple sidestories.
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Category:PlayStation Portable games
Dissidia Final Fantasy

Dissidia Final Fantasy is a fighting game with action RPG elements for the PlayStation Portable. It was both developed and published by Square Enix as part of the Final Fantasy 20th Anniversary. The game was first released in 2008, but in other regions, it released in 2009. The same year, the game was re-released in Japan with the title Dissidia Final Fantasy: Universal Tuning, based on the international version of the game.
In 2011, a sequel to Dissidia Final Fantasy was released, Dissidia 012 Final Fantasy, also for PlayStation Portable. In 2018, another sequel was released, Dissidia Final Fantasy NT, a PlayStation 4 title ported from the 2015 arcade game also titled Dissidia Final Fantasy. In 2017, the fourth Dissidia Final Fantasy title was released, Dissidia Final Fantasy Opera Omnia, for iOS and Android platforms.
Dissidia Final Fantasy features characters and antagonists from the first twelve Final Fantasy titles. The game focuses on a great conflict between Cosmos, the goddess of harmony, and Chaos, the god of discord, who recruit heroes and villains from various Final Fantasy titles.
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Category:PlayStation Portable games
Djinn

Djinn is a demon who is a boss in Final Fantasy III and its 3D remake
==Story==
When an earthquake struck the Floating Continent, the Djinn broke free of the seal cast upon him by the royal bloodline of Sasune. He then cursed the region, turning those within it into ghosts. However, a select few were able to escape before the curse was laid, including Princess Sara and, in the 3D remake, the royal retainer Ingus, and the blacksmith-in-training Refia. 
According to legend, the Djinn was sealed in a Mythril Ring ages ago. Sara heads to Djinn's Cave in hopes of sealing the demon. She joins the party once the Warriors of Light assemble and meet her there. When they reach the altar of the Djinn, he taunts and attacks them. Sara tries to use her Mythril Ring, but an unseen force has made the Djinn too powerful for it to work. The five have no choice but to engage him. They succeed, and the Djinn is weakened. In the 3D remake, the four youths destined as the Warriors of Light are whisked back to the Altar Cave to receive the power of the Wind Crystal. In all versions, Sara recaptures the Djinn and directs the party to throw the ring into a pool of holy water below Sasune to lift the curse. She leaves once this task is done.
==Gallery==
Category:Final Fantasy III characters
Category:Final Fantasy III bosses
Dominant

Dominants are humans born as a host to an Eikon in Final Fantasy XVI. They are similar to Summoners from other Final Fantasy games.
==Description==
Dominants, like Bearers are victims of the Crystal's Curse which causes their bodies to petrify as they use aether. Dominants have the ability to transform into Eikons. How Dominants are treated vary from country to country. Sanbreque for example revere and respect their Dominant. Others like the Iron Kingdom view them as abominations that they are to be put to death on the spot.
==Know Dominants==
* Joshua Rosfield of Rosaria, Dominant of the Phoenix, the Eikon of Fire.
** Joshua's grandfather was the previous Dominant of the Phoenix.
* Clive Rosfield of Rosaria, Dominant of Ifrit, the second Eikon of Fire.
* Jill Warrick, ward to Rosaria, Dominant of Shiva, the Eikon of Ice.
** Ysay, the Witch of the North was the previous Dominant of Shiva.
* Cidolfus Telamon, Dominant of Ramuh, the Eikon of Thunder.
* Hugo Kupka, permanent economic advisor to Dhalmekia, Dominant of Titan, the Eikon of Earth.
* Benedikta Harman of the Royal Intelligencers, Dominant of Garuda, the Eikon of Wind.
* Dion Lesage of Sanbreque, Dominant of Bahamut, the Eikon of Light.
* Barnabas Tharmr, king of Waloed, Dominant of Odin, the Eikon of Darkness.
* Waljas, Dominant of Leviathan, the Eikon of Water.
Don Corneo

Don Corneo is a non-playable character which appears in Final Fantasy VII. He is an obese, blonde mafiso-style leader who resides in Sector 6's Wall Market in Midgar, an area that is filled with shops, restaurants and a brothel known as Honeybee Inn, which Don frequents. Don is named after and partially inspired by character .
Don Corneo is a lonely perverted man who is looking for some love. During Cloud and Aeris's visit to the Wall Market, they discover Tifa in Don's mansion. What they don't know is that she is trying to get answers out of him about Shinra, and they assume Don kidnapped her as a sex slave. Cloud's attempt to enter the building is blocked due to Don's rule of "No males entering" (apart from his underlings). He and Aerith devise a plan that involves Cloud dressing up as a girl to enter the palace. This scene is one of the many comedic scenes in the games that also serves to form player attachments to the characters.
Don Corneo lives in a large house akin to a palace, Corneo Hall. His house is split into five rooms: The main room is a reception area of sorts; Don Corneo's "Throne Room" which has a red carpet walkway, and where he lines up prospective girls to interview them; Don's bedroom, through a door behind the Throne Room; a dungeon room of sorts which includes a torture rack; and the last room, a room for Don Corneo's underlings to stay, and do as they wish with the girls rejected by Don.
Don's connection to Shinra is that he was hired to reside in the Slums and collect as much information about AVALANCHE as possible. After he revealed Shinra's plan to destroy the Slums area where AVALANCHE was based, Don Corneo fled Midgar and headed to Wutai, with the Turks in hot pursuit. He managed to hide from them until his sexual lust drove him to capture Elena and Yuffie, taking them to the highest area in Wutai, the statue of the god Da-Chao, where he ponders who he most desires out of the two. He is stopped once again by Cloud and Reno; While the conversation proceeds, Rude shoots Don, who hangs on, but has his fingers stepped on by Reno and plummets off Da-Chao, presumably to his death.
Category:Final Fantasy VII characters