nyuuzyou/wikis huggingface dataset:
Final Fantasy IV Advance

Final Fantasy IV Advance is a remake of Final Fantasy IV for the Game Boy Advance. It was released in Japan and North America in 2005 and in Europe and Australia in 2006. In Japan, there was a limited edition bundle of the game and a Game Boy Micro with a face plate showing artwork of Cecil and Kain.
==Differences from the original==
The developers made several changes for this release. The enhanced graphics from the WonderSwan Color remake have been even further improved, and minor changes have been made to the music. Earlier versions of the game also suffered from many bugs during battles, but these were fixed for the European release. The localization team revised the English translation, improving the flow of the story, and certain plot details absent from the original have been restored. The player can change characters among Edward, Yang, Porom, Palom and Cid after defeating the Giant of Babel, although Cecil must be in the party at all times. Two new dungeons have been added: a new cave at Mt. Ordeals featuring powerful armor and stronger weapons for five additional characters, and the Lunar Ruins, accessible only at the end of the game. New trials exist for each character at this location, reachable only after a particular character has defeated the final boss, for example Cid's trial involves ferrying people around in an airship, and Rydia's trial involves fighting her own summons. The Lunar Ruins feature some of the best items in the game and another version of Zeromus to fight. This is his alternate scorpion form from the Easytype version, dubbed Zeromus EG. Also available for battle are a superboss named Brachioraidos and lunar versions of the summons, comparable to the dark aeons in Final Fantasy X.
Up to three game saves are possible. In addition, a quick save function is available in which the player can save the game anywhere (except in battle or dialogue), but the saved data is lost if he/she continues from that save point. A music player can be unlocked by completing the game.
==Gallery==
FFIV Advance logo.png|Logo
FFIV Advance Europe box art.jpg|European box art
FF Advance titles JP graphic.jpg|Japanese graphic presenting Final Fantasy IV Advance and the two subsequent titles' Game Boy Advance remakes
FFIV Advance JP battle.jpg|Japanese graphic showcasing battles within the game
FFIV Advance JP events.jpg|Japanese graphic showcasing in-game events
FFIV Advance JP world.jpg|Japanese graphic showcasing the game's world
==References==
Category:Games
Category:Reissues
Category:Game Boy Advance games
Final Fantasy I∙II

Final Fantasy I∙II is a compilation of Final Fantasy I and Final Fantasy II for the Famicom. It was released exclusively in Japan on February 27, 1994 by Squaresoft.
The version of Final Fantasy included has a few changes; for example, the Beholder's sprite was changed to avoid trademark issues with Wizards of the Coast. This change was originally made to the English version four years prior.
==Gallery==
FFI-II game select.png|Game selection menu
==External links==
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Category:Compilations
Category:Japan only games
Category:Famicom games
Final Fantasy Legend II

Final Fantasy Legend II, originally released in Japan as Sa・Ga2: Hihō Densetsu (サ・ガ２ 秘宝伝説, Sa・Ga2 ~ The Treasure Legend), is a role-playing video game for the Game Boy and the second game of the SaGa series. The game was originally released in December 1990 for Japanese audiences, but was translated and released in North America in November 1991 by Square America Co and again in 1998 by Sunsoft. The game is a sequel to The Final Fantasy Legend and would later receive a sequel, Final Fantasy Legend III.
Like the first game, the English version of Final Fantasy Legend II was re-branded as a Final Fantasy title for marketing purposes in North America. The game's development was headed by lead designer Akitoshi Kawazu, who had worked on the previous title, with a music staff consisting of Kenji Ito and Nobuo Uematsu.
In 2009, an enhanced remake of the game was released for the Nintendo DS, titled SaGa 2 Hihō Densetsu: Goddess of Destiny (サガ2秘宝伝説 GODDESS OF DESTINY, SaGa2 The Treasure Legend ~ Goddess of Destiny). It features three-dimensional graphics, added story elements, and an arranged soundtrack.
In December 2020, all three Final Fantasy Legend games were re-released for the Nintendo Switch compilation title, Collection of SaGa Final Fantasy Legend.
==Gallery==
SaGa 2 Hiho Densetsu box art.jpg|Japanese box art
==External links==
*SaGa Wiki article
==References==
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Final Fantasy Legend III

Final Fantasy Legend III is a role-playing video game developed and published by Square for the Game Boy. It is the third entry in the SaGa series, and is a sequel to both The Final Fantasy Legend and Final Fantasy Legend II. The game was released in Japan in 1991, and in North America in 1993. A later edition released in North America in 1998 through Sunsoft. The narrative follows a group of warriors as they fight a god-like being in the past, present and future. During gameplay, players explore the different time periods, fighting in turn-based battles, and raising character power through a combination of experience points, skill leveling, and material-based character classes. In 2011, a remake of the game was released for the Nintendo DS, exclusively in Japan.
In December 2020, all three Final Fantasy Legend games were re-released for the Nintendo Switch compilation title, Collection of SaGa Final Fantasy Legend. 
==Gallery==
SaGa 3 Jikuu no Hasha box art.jpg|Japanese box art
==References==
==External links==
*SaGa Wiki article
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Final Fantasy Pixel Remaster

Final Fantasy Pixel Remaster is a line of remastered versions of the first six Final Fantasy games. Each game is sold individually on Steam and mobile devices. It marks the first time in which the original 2D version of Final Fantasy III is released outside of Japan.
==External links==
*Japanese website
*English website
Category:Mobile games
Category:PC games
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Final Fantasy Portal App

The Final Fantasy Portal App is a mobile application developed and published by Square Enix for both iOS/iPadOS and Android. It acts primarily as a wrapper for a specially dedicated website tree where players and casual fans alike can connect with Square Enix to obtain news and other information about the Final Fantasy franchise, its direct spinoffs, and other Square Enix media in direct collaboration with the franchise.
By registering with a free Square Enix Account, Portal App users can gain access to exclusive downloadable content, purchasable with points obtained from reading articles and taking surveys on the portal. These points are also contributed to monthly collection drives, which yield loot rewards in many of the series' other mobile apps.
In addition to providing a hub for all Final Fantasy mobile apps, the Portal App offers an exclusive version of the Triple Triad card game based on those found in Final Fantasy VIII and Final Fantasy XIV.
Category:Final Fantasy Portal App
Final Fantasy Tactics

Final Fantasy Tactics is a tactical role-playing game for the PlayStation. It was released in Japan in 1997 and in North America in 1998. The game was developed by Square and also published by them in Japan but Sony Computer Entertainment published it in North America. Final Fantasy Tactics is the first and titular game of the Final Fantasy Tactics series. In 2003, a sequel was released for the Game Boy Advance, Final Fantasy Tactics Advance. In 2007, Final Fantasy Tactics received an enhanced port, Final Fantasy Tactics: The War of the Lions for the PlayStation Portable.
The game combines thematic elements of the Final Fantasy series with a game engine and battle system unlike those previously seen in the franchise. In contrast to other Final Fantasy games, Final Fantasy Tactics uses a 3D, isometric, rotatable playing field, with bitmap sprite characters.
Final Fantasy Tactics is set in Ivalice, and its story follows Ramza Beoulve, a highborn cadet who finds himself thrust into the middle of an intricate military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. As the story progresses, Ramza and his allies discover a sinister plot behind the war.
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Category:Final Fantasy Tactics series
Category:PlayStation games
Final Fantasy Tactics: The War of the Lions

Final Fantasy Tactics: The War of the Lions is a title of the Final Fantasy Tactics series. It was released in 2007 for the PlayStation Portable. It is an updated version of the original PlayStation title, Final Fantasy Tactics. It is also the second announced game in Square Enix's Ivalice Alliance series, as it takes place within the world of Ivalice. The game would also be released for iOS and Android devices.
Players control a mercenary named Ramza who finds himself embroiled in a civil war and an ancient demonic evil that has begun to take hold over the world. A noble by birth, he is forced to re-evaluate his opinion of commoners when his lowborn best friend starts a revolution against the ruling powers of Ivalice.
The handheld's technical capabilities resulted in new cutscenes, multiplayer, and other features. Final Fantasy Tactics: War of the Lions also includes playable characters who are not in the original, such as Balthier from Final Fantasy XII and Luso Clemens from Final Fantasy Tactics A2: Grimoire of the Rift.
==Gallery==
FFT The War of the Lions logo.jpg|Logo
Category:Final Fantasy Tactics series
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Final Fantasy Tactics Advance

Final Fantasy Tactics Advance is a tactical RPG and a spinoff of the Final Fantasy series. It was released for the Game Boy Advance in 2003, and is only original Final Fantasy title (besides Dice de Chocobo) to be released for the handheld. Final Fantasy Tactics Advance is an indirect sequel to Final Fantasy Tactics but retains its core gameplay; the player has to assemble a clan of characters and control their actions over grid-like battlefields. For the most part, the player can select the classes, abilities, and statistics for their characters. In 2016, Final Fantasy Advance Tactics was re-released for the Wii U's Virtual Console.
Final Fantasy Tactics Advance later received an actual sequel for the Nintendo DS, titled Final Fantasy Tactics A2: Grimoire of the Rift.
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Category:Final Fantasy Tactics series
Category:Game Boy Advance games
Final Fantasy Type-0

Final Fantasy Type-0 is an action role-playing game developed and published by Square Enix for the PlayStation Portable. It was only released in Japan. Final Fantasy Type-0 is part of the Fabula Nova Crystallis: Final Fantasy subseries, a set of games sharing a common mythos which includes Final Fantasy XIII and Final Fantasy XV. The gameplay, similar to Crisis Core: Final Fantasy VII, has the player taking control of characters in real-time combat during missions across Orience. The characters also engage in large-scale strategy-based battles on the world map, and has access to a multiplayer option during story missions and side quests.
The story focuses on Class Zero, a group of fourteen students from the Vermillion Peristylium, a magical academy in the Dominion of Rubrum. When the Militesi Empire launches an assault on the other Crystal States of Orience, seeking to control their respective crystals, Class Zero is mobilized for the defense of Rubrum. Eventually, the group becomes entangled in the secrets behind both the war and the reason for their existence. The setting and presentation were inspired by historical documentaries, and the story itself was written to be darker than other Final Fantasy games.
The game was originally announced as Final Fantasy Agito XIII, which would be for mobile phones alongside the PlayStation Portable. It was directed by Hajime Tabata, who took up the project after completing Before Crisis: Final Fantasy VII. Initially designed to provide players with easy access to the Fabula Nova Crystallis universe, the mobile version was eventually cancelled, and the game's title was changed to distance it from the subseries' flagship title Final Fantasy XIII. Releasing to strong sales, it received praise for its story and gameplay, but was criticized for its camera control and artificial intelligence. Further games related to Final Fantasy Type-0 have also been developed, including a high definition remaster that released internationally in March 2015.
==Trivia==
* The HD version of Final Fantasy Type-0 is the first Final Fantasy game to receive a mature rating.
==External links==
* on Wikipedia
Category:Games
Category:PlayStation Portable games
Category:Japan only games
Final Fantasy VI: The Interactive CG Game

Final Fantasy VI: The Interactive CG Game, also known as the Final Fantasy SGI demo, is a technical demo created by Square for the 1995 exhibition. It features three characters of Final Fantasy VI — Terra Branford, Locke Cole, and Shadow — in a battle setting controlled through the use of mouse cursor movements. Unlike Final Fantasy VI, Terra has blonde hair, and Locke's hair is a darker shade of brown.
The intention of the tech demo was for Square to see how the public would react to Final Fantasy in a 3D setting, as they were undergoing a transition from 2D to 3D with the development of Final Fantasy VII. The tech demo was produced using Silicon Graphics workstations, specifically and . The models were created in and animated using . Because the tech demo used Silicon Graphics, which is also used by the , and the first six Final Fantasy series installments were all released for a Nintendo console, many assumed that the tech demo hinted that the next Final Fantasy game would be released for the Nintendo 64. Square would use the same technology while developing Final Fantasy VII, although the Nintendo 64's technical limitations forced Square to use the CD-ROM format, which the PlayStation utilized, as a means of storing their data."Final Fantasy 7: An oral history". Polygon.
Footage of Final Fantasy VI: The Interactive CG Game was included on the Square's Preview Extra: FFVII Sample & SIGGRAPH'95 Works disc handed out at the 1996 Tokyo Game Show.
==References==
Category:Tech demos
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Final Fantasy VII: The First Soldier

Final Fantasy VII: The First Soldier was a battle royale video game for mobile devices set in the universe of Final Fantasy VII. Launched on November 17, 2021, the game was developed by Ateam, Inc. in association with Square Enix. Though popular among fans of the Final Fantasy VII universe, technical troubles and a lack of player support forced developers to sunset the title on October 12, 2022 for a January 2023 closure.
==Plot==
The game takes place 30 years before the events of Final Fantasy VII in the early days of the SOLDIER program. In order to find worthy candidates, the Shinra Corporation places everyone in a virtual reality simulation of Midgar, and the winner is rewarded with a placement in the program.
==Gameplay==
The game is an action-shooter similar to other battle royale games like Fortnite. Up to 75 players are placed on a battlefield and must fight to be the last player standing. This can be done solo or in groups of three. As the battle progresses, the playable area will shrink, forcing players to move closer together. This game is unique in that elements of the Final Fantasy franchise are incorporated into gameplay, such as materia, summons, and well known items, along with basic firearms and melee weapons.
==External links==
*Official website
Category: Final Fantasy VII
Category: Games
Final Fantasy VII Rebirth

Final Fantasy VII Rebirth is the second title in the Final Fantasy VII remake project, slated to launch in early 2024 for PlayStation 5.
==Gameplay==
VII Rebirth iterates on the gameplay of Final Fantasy VII Remake. As in the original Final Fantasy VII, players can fully explore the world map on foot and use fast-travel options such as rideable chocobos or the buggy. The overworld features several points of interest collectively called World Intel, including treasure troves, stray chocobos to ride through fields, optional boss battles, and minigames.
The combat system expands on that of VII Remake, with the addition of team attacks usable by pairs of characters. Synergy Skills can be used anytime, while Synergy Abilities expend points gained by selecting commands in battle.
==Development==
VII Rebirth began development after the completion of VII Remake, with production of the third game beginning around the same time. 80—90% of VII Remake's developers stayed on to make VII Rebirth; this staff retention and the team's established chemistry allowed for a faster development cycle than VII Remake.Bloomberg: "‘Final Fantasy VII Rebirth’ Director Started Out as a Fan"@finalfantasyvii on Twitter
VII Rebirth was announced during the Final Fantasy VII 25th Anniversary livestream on June 16, 2022.Square Enix Press Center: "FINAL FANTASY VII 25th ANNIVERSARY CELEBRATION BROADCAST UNVEILS FIRST LOOK AT ‘FINAL FANTASY VII REBIRTH’, ‘CRISIS CORE -FINAL FANTASY VII- REUNION’ AND MORE" A year later, a gameplay trailer debuted during the 2023 Summer Game Fest showcase, showcasing the overworld and combat.
==References==
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Category:PlayStation 5 games
Final Fantasy VII Remake

Final Fantasy VII Remake is a 2020 video game and the first part of the Final Fantasy VII remake trilogy. Remake is a reimagining of Final Fantasy VII boasting a story that gradually diverges from the source material, with several aspects either expanded or changed; a revamped battle system; high-definition graphics; and a heavily re-arranged soundtrack including Hollow, the official theme song.
==Gameplay==
Final Fantasy VII Remake features a real-time battle system based on the original game's Active Time Battle mechanics. Party members have two ATB segments, which fill up slowly and must be charged faster by attacking enemies or blocking most enemy attacks. ATB segments may be spent on commands such as physical attacks, magic spells, or support items; either selected from the Tactical Mode menu or from the quick-access "shortcut" function. Enemies have a secondary "stagger" meter under their HP bar, which incapacitates them and causes them to take bonus damage for a period of time when filled. Enemies may be "pressured" under certain conditions, causing their stagger meter to fill faster.
The Limit Break system returns, allowing characters to perform powerful attacks when the Limit bar is charged. The materia system is also present with several newly-added functions. Weapons can be customized with passive abilities, stat boosts or additional materia slots.
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Category:PlayStation 4 games
Final Fantasy VII Remake Intergrade

Final Fantasy VII Remake Intergrade is a rerelease of Final Fantasy VII Remake adapted exclusively for the PlayStation 5 home console. Revealed during a Sony State of Play livestream in early 2021, Intergrade was released June 10 of the same year in order to bridge the technical gap between the preceding PlayStation 4 and the newly released PS5. As such, the game features upscaled graphics and other optimizations as well as new missions on top of quality-of-life improvements since the original release. Current owners of the PS4 original can in effect crossgrade and transfer existing progress data upon obtaining the new release, which includes access to a new downloadable episode featuring Yuffie Kisaragi called Episode INTERmission.
A port of the game for Microsoft Windows was released June 17, 2022.
Category:PlayStation 5 games
Final Fantasy VII Snowboarding

Final Fantasy VII Snowboarding is a snowboarding mobile game and a downgraded remake of the Snow Game from Final Fantasy VII. Unlike most Final Fantasy games, Final Fantasy VII Snowboarding was first released in North America, in 2005, before Japan, which only had a release in 2008. The game is compatible with the LG VX8000, LG VX8100, Audiovox 8940 and Samsung A890 series of mobile phones.
Due to being a mini-game, Final Fantasy VII Snowboarding is not considered a part of the Compilation of Final Fantasy VII compilation. The gameplay is much like Snow Game, as the player controls Cloud Strife, whose objective is to snowboard down tracks while dodging snowmen (including those shaped like Moogles). Cloud can perform tricks off ramps and collect balloons. The Chocobo Theme is played throughout the game.
Ever since the Final Fantasy Mobile mobile app was discontinued, Final Fantasy VII Snowboarding can no longer be downloaded, and is considered to be a lost game.
==Gallery==
FFVII Snowboarding logo.png|Logo
FFVII Snowboarding gameplay.png|Gameplay screenshot
==References==
Category:Mobile games
Category:Spinoffs
Final Fantasy VI Advance

Final Fantasy VI Advance is a remake of Final Fantasy VI for the Game Boy Advance, as one of the handheld's last releases. The game was released in Japan in 2006 and in North America, Europe, and Australia in 2007. On December 22, 2015, the game was re-released on the Wii U Virtual Console in Japan. 
==Differences from the original==
Final Fantasy VI Advance includes additional gameplay features and enhanced visuals, and a newly-translated script that follows Japanese naming conventions for the spells and monsters. The FMV's from the PlayStation release were not included. Four new espers were introduced, Leviathan, Gilgamesh, Cactuar, and Diabolos, and a new dungeon called the Dragon's Den (which includes the Kaiser Dragon, which was coded but not included in the original) and a Soul Shrine, a place where the player can fight monsters continuously. Three new spells also appear: Flood, Valor, and Gravija, and several bugs from the original (such as the Vanish/Doom glitch and the Evade Bug) are fixed. Like the other Final Fantasy remakes for Game Boy Advance, a bestiary and a music player are included. The package features new artwork from Yoshitaka Amano.
While most edits from the original release are still present, and while a scene involving Celes being punched by a soldier was removed entirely, many of the edited and mature themes prevalent in the game's dialogue have been expressed more clearly. 
==Gallery==
FF Advance titles JP graphic.jpg|Japanese graphic presenting Final Fantasy VI Advance and the two previous remakes for the fourth and fifth titles respectively
Category:Games
Category:Game Boy Advance games
Category:Reissues
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Final Fantasy V Advance

Final Fantasy V Advance is a remake of Final Fantasy V for the Game Boy Advance. It was released in 2006 in Japan and North America and in 2007 in Europe and Australia.
==Differences from other versions==
Similar to the Game Boy Advance re-releases of its predecessors, this version features updated graphics and an interface optimized for the Game Boy Advance screen. Additional features include four new jobs (Gladiator, Cannoneer, Necromancer, and Oracle), a new 30-floor bonus dungeon, and an additional stage called the Cloister of the Dead. The character Enuo mentioned in the backstory now appears as an optional boss; instead of being designed by character designer Yoshitaka Amano, Enuo's appearance was designed by monster designer Tetsuya Nomura. A bestiary, a quick save function, music player, and additional equipment in the style of previous GBA re-releases. Like the Game Boy Advance remakes of its predecessors, Final Fantasy V Advance was newly localized, and it featured pop cultural references such as The Simpsons and PBS's Reading Rainbow.
==Gallery==
FFV Advance Europe box art.jpg|European box art
FF Advance titles JP graphic.jpg|Japanese graphic presenting Final Fantasy V Advance alongside the fourth and sixth titles' Game Boy Advance remakes
Category:Games
Category:Game Boy Advance games
Category:Reissues
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