Dolphin

Dolphins are neutral mobs that live in non-frozen oceans, which grant a speed boost to players that swim near them.
== Spawning ==
Dolphins are found in groups (pods) of 3–5 in all ocean biomes, except frozen oceans and cold oceans. They spawn exclusively between levels 50 and 64.
Dolphins continuously spawn as long as their spawn requirements are met, and naturally despawn if no players are near by, similar to squid. 
, dolphins and squids together make up the water creatures mob cap.
10% of dolphins spawn as babies.
== Drops ==
When killed, dolphins drop 0–1 ( if on fire). The maximum amount is increased by 1 per level of Looting, for a maximum of 0–4 with Looting III. are dropped as well.
== Behavior ==
Dolphins normally swim in pods, occasionally leaping out of the water to get air. They are also able to jump from one body of water to another. Additionally, they chase after players in boats.
Players who sprint-swim within a 9 block spherical radius of a dolphin receive Dolphin's Grace for 5 seconds. Players who already have Dolphin's Grace and continue to sprint-swim within a 15 block spherical radius of a dolphin will have it replenished. Players with Invisibility do not receive the effect unless they already had Dolphin's Grace before receiving Invisibility, or if they are wearing armor. The dolphin keeps following the player as long as they are sprint-swimming, allowing the player to swim under the speed boost for long distances. , the player simply gets a swimming speed boost without a status effect.
Dolphins are lured by dropped items that are inside nearby water blocks, knocking them around and chasing them. If the dolphin can not find a path to a dropped item, the dolphin may stay underwater to the point of drowning. If the dolphin is in, or on, a waterlogged bottom slab or chest with an air block above, the dolphin is prevented from drowning. 
Should the player or another mob hit a dolphin (unless the dolphin is killed within one hit), the whole pod retaliates, attacking all at once similar to wolves and zombified piglins. Hostile dolphins remain hostile even if they are fed fish.
Feeding dolphins raw cod or raw salmon improves their "trust" and interactions with the player, depending on the amount of fish fed. 
When dolphins are fed raw cod or raw salmon, they swim to the nearest shipwreck, buried treasure, or ocean ruins. Because they are locating the chest in the structures rather than the structures themselves, breaking the chests causes the dolphin to locate a new structure with intact chests. Dolphins also avoid guardians and elder guardians.
=== Weaknesses ===
If a dolphin leaves the water in dry weather, it starts taking suffocation damage after two minutes, and eventually dies. It takes no damage out of water during rain. Regardless of weather, a dolphin on land actively seeks out a body of water, or seeks its target if in a hostile state.
They cannot survive without getting air every once in a while, so if they stay submerged for about 4 minutes they begin drowning. The Water Breathing effect prevents them from drowning.
Dolphins cannot ride boats, similarly to squid and all types of fish.
Dolphins can be towed by a lead.
Because the dolphin is an aquatic mob, they are affected by the Impaling enchantment. 
== Sounds ==
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Dolphins use the Friendly Creatures sound category for entity-dependent sound events.
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== Data values ==
=== ID ===
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=== Entity data ===
Dolphins have entity data associated with them that contains various properties.
:
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: See Bedrock Edition level format/Entity format.
== Achievements ==
== Advancements ==
==History==
== Issues ==
== Trivia ==
*To create the sounds that the dolphins make in the game, Mojang Studios' lead sound designer, Samuel Åberg, went to Kolmården Wildlife Park to record real dolphins.
**This was also done with pandas.
*Dolphins originally had a separate head and body when shown in a clip at MINECON 2017. It is also shown in artwork for Java Edition 1.13.
*Real-life dolphins don't suffocate outside of water; they breathe air like all mammals, although they can die of dehydration out of water.
*In 2018, a mob vote was held in which Chinese users could vote on which Chinese animal should be added to Minecraft, to promote the release of Minecraft China. One of the options for voting was the possibly extinct Baiji Dolphin. The Panda won the vote and was added into the game.https://mc.163.com/pe/client/activity/voteforanimalpc/
*During development, there were large disagreements between developers over how Dolphins should behave.https://www.youtube.com/watch?v=DEIj2Nob234
*Mojang specifically stated that they will not consider allowing dolphins to be tamed or ridden.
**They also decided against adding behaviors that deviate significantly from real-life dolphins, such as fleeing from drowned.
== Gallery ==
File:Dolphins!.png|A pod of dolphins.
File:Dolphin suffocating.png|A dolphin taking damage because it is not in water.
File:Leaping Dolphins and Sunset.png|2 dolphins leaping above the ocean at sunset.
File:Coral Reef Dolphins.png|4 dolphins swimming above an ocean ravine and a coral reef.
File:Dolphins and Item.png|Dolphins chasing after a raw cod item.
File:Dolphin Screenshot.png|A Dolphin seen underwater.
File:Dolphins attacking player.png|Several dolphins attacking the player, after the player hit one of them.
File: Swimming dolphins.png|Dolphins swimming with the player.
=== In other media ===
Update Aquatic.jpg|Dolphins in promotional artwork for the Update Aquatic.
Dolphin Artwork.png|Official dolphin artwork.
Summer Sale Marketplace artwork 2.jpg|Dolphin in official artwork.
LEGO Dolphin.png|Lego Minecraft Dolphin.
== References ==
== External links ==
*Meet the Dolphin – Minecraft.net on April 19, 2018
Category:Neutral mobs
Category:Aquatic mobs
Category:Animal mobs
de:Delfin
es:Delfín
fr:Dauphin
hu:Delfin
it:Delfino
ja:イルカ
ko:돌고래
nl:Dolfijn
pl:Delfin
pt:Golfinho
ru:Дельфин
th:โลมา
tr:Yunus
uk:Дельфін
zh:海豚