Beta Server Office Hours/Minutes/2010-11-11

Category:Beta Server Office Hours - Minutes
This meeting was held on November 11th, 2010
= Agenda =
== Updates ==
* Busy week
** Production roll this Tuesday 
** Isentropic is full yout there now
** tcmalloc is fully out now
** crash on shutdown is fixed.
*** next weeks roll will be easier
** MAGNUM is the same + AIS
*** https://wiki.secondlife.com/wiki/Beta/Magnum
** BlueSteel is the same
*** https://wiki.secondlife.com/wiki/Beta/BlueSteel
** LeTigre has Threaded Rez
*** https://wiki.secondlife.com/wiki/Beta/LeTigre
** Display Names is officially 100% out there.
== Any Other Items ==
Please enter items here for discussion at the next meeting.
* Status of Mono on it's Internal Grid?
* When will the fix for Estate Ban Evasion finally be rolled to the Grid?
* Status of Notices not showing sender in email
* Are script limits still coming or has the idea been abolished?
= Transcript =
Transcript of Oskar Linden's Beta Server Office Hour for November 11th, 2010:
* [15:03] Oskar Linden: I'm ghosted for myself
* [15:03] Marigold Devin: ha!
* [15:03] Lares Carter: heya everyone
* [15:03] Marigold Devin: you tease Oskar
* [15:03] Jacky Scharf: /me takes a deep breathe of Oskar's cloud.
* [15:03] Oskar Linden: things are knda acting up for me out here. what did you do maestro?
* [15:04] Maestro Linden: not me!
* [15:04] Oskar Linden: everyone with DN enabled looks like a cloud to me
* [15:04] Maestro Linden: Actually, I think Stone's playing with AIS on this grid. I think it might be causing some of the clouding issues
* [15:04] Oskar Linden: my DN is (Loading...)
* [15:04] Oskar Linden: actually I bet DN isn't enabled here
* [15:04] Object: Hello,: Avatar!
* [15:05] Oskar Linden: anyways
* [15:05] Flip Idlemind: Nope, no DN's here
* [15:05] Oskar Linden: this machine is acting up too... hmm
* [15:06] Oskar Linden: 
* [15:06] Oskar Linden: there is the agenda
* [15:06] Oskar Linden: the wiki has been sloooooooooooooooooow
* [15:06] Oskar Linden: rough week for deploys here I guess
* [15:06] Oskar Linden: sl.com got rolled back once
* [15:06] Jonathan Yap: If I set my Display Name and then log in with an old viewer, will DN viewers still see my display name?
* [15:07] Marigold Devin: Oh Oskar, if your system can't handle it there's no hope for us!
* [15:07] TankMaster Finesmith: yes, Jonathan
* [15:07] Rex Cronon: hello everybody
* [15:08] Oskar Linden: AGNI fought hard aginst the rollthis week
* [15:08] Gooden Uggla: ao off
* [15:08] Maestro Linden: Oskar, you there?
* [15:08] Oskar Linden: test test tes
* [15:08] Flynn Tigerpaw: agni sounds like it's getting rebellious
* [15:08] Oskar Linden: t
* [15:08] Simon Linden: the previous simulator version did not want to get replaced
* [15:08] Oskar Linden: am I here or not? :D
* [15:08] Eddi Decosta: sorry maestro ‹
* [15:09] Marigold Devin: Oskar's eyes are hypnotising/hypnotic
* [15:09] Jacky Scharf: Oskar, you're still a cloud for me.
* [15:09] Oskar Linden: the previous simulator also had a nasty crash on shutdown bug
* [15:09] Oskar Linden: made rolling restarts very tricky
* [15:09] Oskar Linden: now that that code is off the restarts will be smoother
* [15:09] RedMokum Bravin: Hmmm.... look out with HAL
* [15:10] Oskar Linden: so that was our Tuesday
* [15:10] Oskar Linden: a lot of regions took a long time getting back up
* [15:10] Tonya Souther: /me 's took 48 minutes, and she counts herself lucky.
* [15:10] Oskar Linden: the issue wasn't server related exactly. one of the release guys had an issue with his ssh keys and got booted mid deploy. picking up after figuring that out took time
* [15:11] Oskar Linden: there's always something to make thse rolls exciting
* [15:11] Oskar Linden: we finally got isentropic out there though
* [15:12] Oskar Linden: wow, that's a big deal. we've been working on that one for weeks now
* [15:12] Oskar Linden: and tcmalloc is enabled fully
* [15:12] Oskar Linden: another huge deal
* [15:12] Oskar Linden: that has been in the works for a year now
* [15:12] Gooden Uggla: .-'`'-. APPLAUSE APPLAUSE .-'`'-.
* [15:12] Jacky Scharf: hehe
* [15:12] Oskar Linden: agreed
* [15:12] TankMaster Finesmith: ouch
* [15:12] Sigma Avro: isentropic with respect to tcmalloc is what ?
* [15:13] RedMokum Bravin: So that's to stay now eh?
* [15:13] Oskar Linden: we've already been seeing some good sim performance statistics
* [15:13] Maestro Linden: tcmalloc was enabled on isentropic
* [15:13] Oskar Linden: simon would you care to elaborate on any performance increaseswe've been seeing?
* [15:13] Maestro Linden: and now it's enabled on all of the agni channels
* [15:13] Sigma Avro: oh, ok, tks Maestro, get confused
* [15:13] Oskar Linden: isentropic was a codeword for a server project
* [15:14] Simon Linden: I don't have numbers off the top of my head, but the crash rate is down
* [15:14] Tonya Souther: No wonder I could never figure out what the word was referring to.
* [15:14] Oskar Linden: there were some good results from average tp's and region crossings too
* [15:14] Jonathan Yap: Sounds like a weather term
* [15:15] Oskar Linden: heh
* [15:15] Gooden Uggla: a reversible jacket is "isentropic"
* [15:15] Oskar Linden: so how has the main channel been looking?
* [15:15] Gooden Uggla: :)
* [15:15] Sigma Avro: must say my avat can do crazy physics now
* [15:16] Oskar Linden: we're not planning any server rolls for the month of December right Simon?
* [15:16] Oskar Linden: so people should be able to hibernate for the winter :-D
* [15:16] Gooden Uggla: yay!
* [15:16] Oskar Linden: but come January we'll be back at it
* [15:16] Tonya Souther: Is AIS and HTTP inventory get enabled gridwide?
* [15:16] Flip Idlemind: But I like server rolls :O
* [15:16] Oskar Linden: eventually Tonya
* [15:17] RedMokum Bravin: Not now please.
* [15:17] TankMaster Finesmith: this year?
* [15:17] Simon Linden: There are some things coming down the pipe .... mostly maintenance work and some tweaks
* [15:17] RedMokum Bravin: Keep counting inventory items. :-p
* [15:17] Gooden Uggla: no rolls please, i'm full
* [15:17] Tonya Souther: bu not now? we're trying to make sure it's in the next Phoenix before the grid needs it.
* [15:17] Oskar Linden: you can put the AIS code in. it should decide to use it if the server supports it
* [15:18] Tonya Souther: /me nods.
* [15:18] Simon Linden: THere's likely to be another next week, I think, then I'd guess something in early December ... but I'm not the decision maker on these so I'm making this up
* [15:18] Tonya Souther: Where can we test?
* [15:18] Oskar Linden: MAGNUM has AIS enabled
* [15:18] Oskar Linden: last time I checked at least
* [15:18] Tonya Souther: All right...there was some confusion about that.
* [15:18] Oskar Linden: there are 4 magnum testing sandboxes
* [15:19] Tonya Souther: /me nods. "I'll pass that along."
* [15:19] Gooden Uggla: simon is that your way of saying no mono test till january?
* [15:19] Oskar Linden: I don't think new mono code is going to agni this year
* [15:20] Gooden Uggla: damn
* [15:20] Simon Linden: I'm not sure about mono ... I wouldn't be surpirsed if there's something to test on Aditi before then
* [15:20] Oskar Linden: there just isn't enough time
* [15:20] Simon Linden: but it won't hit the main grid until next year
* [15:20] Oskar Linden: and kelly has been out deploying new child processes of his own
* [15:20] Oskar Linden: he has a new kid as of yesterday
* [15:20] Gooden Uggla: feed kelly's hampster and grease the wheeel
* [15:20] Tonya Souther: yay!
* [15:20] Maestro Linden: We might be able to squeeze out the 'mono2-aware' branch to agni, which introduces a layer of compatibility, but I'd be surprised if mono2-perofmrance (which actually has the stuff you're after) by this year
* [15:21] Simon Linden: I'm not sure if we're really at the end of the tunnel yet ... it seems every time they think they have the last performance problem fixed, a new one is discovered or we find it's buggy
* [15:21] Maestro Linden: Yeah, that's my understanding too. Right now we're in the stage of benchmarking + tweaking Mono
* [15:22] Simon Linden: fwiw I just took a look at a graph with a year's worth of crash data ... our simulator crash rate is about 1/10th what it was a year ago
* [15:22] Oskar Linden: that's good
* [15:22] Gooden Uggla: wwe're officially starting our 3rd year since the residents noticed something fundamentally wrong *shakes head*
* [15:22] lonetorus Habilis: i know what AIS is in SONET/SDH terms, but what is AIS in relation to sl sims?
* [15:23] Simon Linden: I'd love to get in a time machine and go back and kill the mono project :)
* [15:23] Oskar Linden: maybe that is why Second Life was in the movie Hot Tub Time Machine
* [15:23] Oskar Linden: o.O
* [15:23] Gooden Uggla: i wish
* [15:24] Sigma Avro: any feeling of how mesh import will be regulated ?
* [15:24] Oskar Linden: there have been no decisions regarding that
* [15:24] Oskar Linden: it's really the least important thing at this point. there are plenty of technical hurdles to pass first
* [15:25] Maestro Linden: Ionetorus: AIS stands for "agent inventory service". It's basically a way for your viewer to fetch the listing of your inventory items. There's some technical documentation about the API here: 
* [15:25] Sigma Avro: so then feeling about deployemnt
* [15:25] Oskar Linden: something is up with inventory here. I can't rez objects. that must be stone
* [15:26] Simon Linden: I'm still a cloud so am going to try re-logging
* [15:26] Tonya Souther: And AIS includes HTTP inventory fetch, right?
* [15:26] Popgun (drag: onto yourself): whispers: Use Mouselook (press 'M') to shoot me.
* [15:26] Popgun (drag: onto yourself): whispers: Choose 'Detach' from my menu to take me off.
* [15:27] RedMokum Bravin: What is "compress-crossing 10.11.10.21440" ?
* [15:27] Maestro Linden: yes Tonya. I think Oskar or I may have incorrectly said "no" last week, though :-x
* [15:27] Oskar Linden: yeah. sorry about that.
* [15:27] Tonya Souther: yup. :3
* [15:27] Marigold Devin: [15:25
* [15:27] Maestro Linden: Redmokum: that's something which may come to an RC channel next week
* [15:27] Oskar Linden: this region is running some of simons code right?
* [15:28] RedMokum Bravin: It is running compress-crossing 10.11.10.21440 :-)
* [15:28] TankMaster Finesmith: 214406
* [15:28] Simon Linden: heck, some of my code is likely in your web browser, but don't blame me for the web :)
* [15:28] Maestro Linden: it's still in testing, so I'm not sure yet.. but basically, the idea is to optionally have the simulators gzip compress objects that cross region boundaries, saving some bandwidth and possibly transfer time
* [15:28] Oskar Linden: at the expense of zerver time? hmm
* [15:29] TankMaster Finesmith: servers are cheep!
* [15:29] Gooden Uggla: what's the incoming expense to the target sim?
* [15:29] Maestro Linden: we'll see what the tradeoff is in CPU time.. I plan to do that tomorrow, perhaps
* [15:29] Oskar Linden: cool
* [15:29] Oskar Linden: so has anyone messed with the threaded rez stuff
* [15:29] Oskar Linden: I know Flip was running some tests
* [15:30] Simon Linden: the tests we did showed it was worth it ... compressing is usually the expensive part, decompressing is cheap
* [15:30] Gooden Uggla: we dressed like blingtards and managed to create sim freezes :)
* [15:30] Maestro Linden: speaking of freezes...
* [15:30] TankMaster Finesmith: only the 1024 megaprims i rezzed at once
* [15:30] Simon Linden: but there was a pretty good gain in total region crossing time ... we can get the data package to be about 10% of the original size, so sending that over the network is much quicker and makes up the lost time
* [15:31] Flip Idlemind: /me noticed my name
* [15:31] Oskar Linden: simon do we have any stats on the regions that have threaded rez enabled?
* [15:31] Oskar Linden: threaded rez won't necessarily make things rez faster, but should be less of an impact on sim performance with rezzing
* [15:32] Gooden Uggla: wb simon (i can see you)
* [15:32] Jacky Scharf: /me can see Simon.
* [15:32] Oskar Linden: looks mor elike Simone Linden, but I can see him too
* [15:32] Gooden Uggla: ruthed, but i can see you
* [15:32] Marigold Devin: Simon's got boobies to me
* [15:32] Simon Linden: I'm still a cloud to myself
* [15:32] Gooden Uggla: /me waits for whatever awesome thing maestro is typing
* [15:33] Marigold Devin: And Bronson's got boobies also
* [15:33] Simon Linden: we saw a pretty good increase in fps when we turned threaded rezzing on
* [15:33] Oskar Linden: maestro sin't typing. he is filing his nails
* [15:33] Maestro Linden: FWIW, back when I did a performance comparison of threaded rez vs normal, the threaded rez sim was rezzing maybe 30% faster and double the sim FPS of the 'normal' sim
* [15:33] Oskar Linden: oh I guess he was typing
* [15:33] Maestro Linden: this was a pretty extreme "stress test" though
* [15:33] Oskar Linden: how stressful maestro?
* [15:33] Maestro Linden: the normal sim was down to 0.4 time dilation just from the rezzing
* [15:33] Jacky Scharf: /me (DE): What means FWIW?
* [15:34] Maestro Linden: for what it's worth :)
* [15:34] Jacky Scharf: Ah, rgr.
* [15:34] Gooden Uggla: there's a mono compiled spanker with av radar that uses .5ms at rest... you should waer one of those and a mystitool to test
* [15:35] Gooden Uggla: add gscripted hair and a belt, and you have the average 3 month old av
* [15:35] Second Life: Lares Carter: Your region will restart in 5 minutes and 0 seconds for maintenance.
* [15:35] Jacky Scharf: wtf?
* [15:35] Sigma Avro: lol
* [15:35] lonetorus Habilis: lol
* [15:35] Marigold Devin: LOL
* [15:35] Bronson Blackadder: heh
* [15:35] Maestro Linden: /me isn't sure if he wants to know what a "spanker" is
* [15:35] Rex Cronon: restart?
* [15:35] Flynn Tigerpaw: resart ???
* [15:35] RedMokum Bravin: where are we going?
* [15:35] Maestro Linden: oops
* [15:35] Jacky Scharf: Oskar? Can you stop it?
* [15:35] Maestro Linden: wasn't me!
* [15:35] Eddi Decosta: loll
* [15:35] Simon Linden: let's see if we can stop that
* [15:35] Flynn Tigerpaw: we're doomed
* [15:36] Sigma Avro: is there sim console here ?
* [15:36] Gooden Uggla: we're never gonna make it!
* [15:36] Gooden Uggla: *ducks*
* [15:36] Rex Cronon: i get it. we start the oh over:)
* [15:36] Jacky Scharf: Which Sim is not in restart?
* [15:36] Maestro Linden: yep Sigma, sim console is now supported in all recently built servers
* [15:36] Maestro Linden: it should be in this sim
* [15:37] Maestro Linden: we'd probably be safe in Oatmeal 13.. it's on a different channel...
* [15:37] Gooden Uggla: so.... we need a linden who's an estate manager that's using the mesg beta viewer...
* [15:37] Gooden Uggla: we're doomed!
* [15:37] Jacky Scharf: To Oatmeal 13?
* [15:37] Bronson Blackadder: I love you guys
* [15:37] Oskar Linden: so I think the plan for next weeks roll is to put threaded rez out there unless you guys find something major
* [15:37] Marigold Devin: Aww group hug before we all die
* [15:38] Simon Linden: fwiw there's going to be a new internal API on the sim console coming up soon ... the old viewers won't work with it
* [15:38] Jacky Scharf: hehe Mari :-)
* [15:38] Gooden Uggla: shouts: 
* [15:38] Simon Linden: we running away?
* [15:38] Maestro Linden: hmm
* [15:38] Maestro Linden: they killed the roll..
* [15:38] Oskar Linden: oh I missed the message :-p
* [15:38] Maestro Linden: we might be safe
* [15:38] Gooden Uggla: no idea, but that's there just in case
* [15:38] Oskar Linden: *sigh*
* [15:38] Oskar Linden: we could walk to ahern
* [15:39] Rex Cronon: we just have to cross the border to the next sim, and back...
* [15:39] lonetorus Habilis: yeh
* [15:39] Gooden Uggla: unless it's one minute behind or ahead of this one
* [15:40] Oskar Linden: I have parted the waters. please follow me my children!did we all make it?
* [15:40] Oskar Linden: oops
* [15:40] Oskar Linden: shouts: how do you shout in vwr 2?
* [15:40] Oskar Linden: there
* [15:40] Tonya Souther: /me giggles!
* [15:40] Maestro Linden: shouts: I don't know
* [15:40] Bronson Blackadder: shouts: CTRL
* [15:40] Flynn Tigerpaw: I think you scream
* [15:40] Seat Cushion: whispers: Hi Marigold Devin! Touch me for Menu. Say /1a to Adjust.
* [15:41] RedMokum Bravin: shouts: Going after all?
* [15:41] Rex Cronon: shouts: u use a script to shout for u:)
* [15:41] Bronson Blackadder: shouts: yes
* [15:41] *Lok's* Master's: Throne 1.1 w/MLP (Black/Red): whispers: Sit
* [15:41] Bronson Blackadder: shouts: MAKE SURE THE PERSON IS RIGHT NEXT TO YOU WHEN YOU SHOUT TOO!
* [15:41] Marigold Devin: COOOO-EEEE ANYONE OVER IN MORRIS COME OVER TO AHERN
* [15:41] Oskar Linden: that wasn't so bad
* [15:42] *Lok's* Master's: Throne 1.1 w/MLP (Black/Red): whispers: Balls ready
* [15:42] Rex Cronon: and this sim will also restart in 5 minutes?
* [15:42] Bronson Blackadder: wha?
* [15:42] Jonathan Yap: Oskar, you can try to rebake yourself
* [15:42] Marigold Devin: Is Oskar a ruth to you Jonathan or ?
* [15:42] Jonathan Yap: he is a cloud
* [15:42] Marigold Devin: He just looks very under-nourished to me
* [15:42] Marigold Devin: Not cloud to me
* [15:42] Rex Cronon: oskar the cloud:)
* [15:42] Oskar Linden: I am just a little old cloud
* [15:42] TankMaster Finesmith: cloud to me to
* [15:43] Eddi Decosta: hehe Oskar ‹
* [15:43] Marigold Devin: I thought if others looked like a cloud then it was your own viewer issue - the debug setting thing
* [15:43] Oskar Linden: this place filled up fast
* [15:43] Jonathan Yap: Oskar is suffering from isoentropic lift
* [15:43] Marigold Devin: I can see Oskar's clothing, and eyes and attachments, but he's invisible
* [15:43] Oskar Linden: so hey... how 'bout those ol' display names?
* [15:43] Primal Snowpaw: >"<
* [15:43] RedMokum Bravin: Display names... not much fun testing when you can only do it once a week!
* [15:43] Oskar Linden: I am pleased to have my name upside down
* [15:44] Marigold Devin: Display names. Are LL able to make a graph of the most popular used Display Names? ie if everyone wanted to be called "Clint Eastwood"
* [15:44] Oskar Linden: well the testing phase was on ADITI for like the last 3 months
* [15:44] Gooden Uggla: with a few exceptions... everyone pretty much yawned
* [15:44] Tonya Souther: Thank you, whoever decreed that the only alid UTF=8 characters in them would be letters and numbers in some language...
* [15:44] Oskar Linden: with the ability to change your name at will
* [15:44] Rex Cronon: i wonder if u were to go into appearance will u become visible, oskar?
* [15:44] Sigma Avro: ˜
* [15:44] TankMaster Finesmith: yeah, its nice seeing 4 people with "PhoenixViewer Rocks" as their name....
* [15:44] Marigold Devin: haha TankM
* [15:44] Oskar Linden: heh
* [15:44] Eddi Decosta: Oskar, i think a new hair base could fixe the problem :p
* [15:44] Eddi Decosta: LOL
* [15:44] Oskar Linden: free advertising
* [15:44] Eddi Decosta: ‹
* [15:44] Marigold Devin: I think its not Oskar that's got the problem
* [15:45] Marigold Devin: What does Oskar look like to Oskar?
* [15:45] Sigma Avro: like a flag, ol
* [15:45] RedMokum Bravin: Yes, the testing phase with display names on Aditi... did not INCLUDE FRIENDS LISTS ON THE WEB
* [15:45] Tonya Souther: That's what pushed Phoenix to add DN o the next release.
* [15:45] Gooden Uggla: i hear that assblaster5000 kumaki is glad to be named "Joe" now...
* [15:46] Simon Linden: yeah, we don't really have much (or any) stuff set up as a beta web site
* [15:46] Sigma Avro: what about avats on facebook by the way ?
* [15:46] Oskar Linden: I had to give myself hair, but I am visiable now
* [15:46] RedMokum Bravin: But the effects on the web were a nuisance to say the least!
* [15:46] Marigold Devin: Yes you are visible. Cool Oskar.
* [15:46] IzzieBellah Hinterland: is that newbie hair?
* [15:46] Eddi Decosta: yay, but what this bug Oskar?
* [15:46] Oskar Linden: cool so I'm free to take assblaster5000 linde then
* [15:47] lonetorus Habilis: oskar, i have been told that doing a hard name change (not DN) is not that dificult, is that true?
* [15:47] Rex Cronon: i see u also , oskar. what did u do
* [15:47] Oskar Linden: it is difficult
* [15:47] Bronson Blackadder: not if I get there first oskar
* [15:47] Oskar Linden: there have been a few technical glitches with DN going out
* [15:47] Gooden Uggla: sure assbl... eerr oskar
* [15:47] Oskar Linden: some of our services weren't ready to handle the load
* [15:47] RedMokum Bravin: But really, as the friends list on the web displays only the display name, that's quite confusing.
* [15:47] Eddi Decosta: have a question about the dn, in viewer , why its included in the tabs to , its on 2 place in same time ‹
* [15:48] Oskar Linden: I don't know eddi
* [15:48] Tonya Souther: The roll last week not being ready for it was fun too.
* [15:48] Psi Merlin: Just re-selecting my base hair did the trick for me (from my POV at least)
* [15:48] Gooden Uggla: red if you mouseover the name it'll give you username
* [15:49] Oskar Linden: I should set my DN to (Loading...)
* [15:49] Oskar Linden: then file a jira
* [15:49] Gooden Uggla: ~ MUHAHAHAHA ~
* [15:49] RedMokum Bravin: Gooden: is that why I got questions from several friends?
* [15:49] Oskar Linden: I might do that actually
* [15:49] Simon Linden: we can't set them to "???", can we?
* [15:49] TankMaster Finesmith: lol
* [15:49] Sigma Avro: mare de ce blabla
* [15:49] Oskar Linden: well..... you can with the right tools ;-)
* [15:49] Gooden Uggla: if it's not showing up in mouseover, go bug esbee, she said she had that fixed
* [15:50] Rex Cronon: u can set them to N/A, can't u
* [15:50] Rex Cronon: ?
* [15:50] Tonya Souther: "Ceci n'est pas un Display Name."
* [15:50] Oskar Linden: as for Any Other Business in the agenda I think we've gotten the mono update
* [15:50] Oskar Linden: that leaves the estate ban and email jiras
* [15:51] Eddi Decosta: "Ceci est un username"
* [15:51] Gooden Uggla: anything new?
* [15:51] Oskar Linden: ossm. jira gives me java errors
* [15:51] TankMaster Finesmith: then done use java
* [15:51] TankMaster Finesmith: dont*
* [15:51] Oskar Linden: the errors are server side
* [15:52] Gooden Uggla: https://jira.secondlife.com/browse/SVC-5959
* [15:52] Rex Cronon: java is not the problem. the problem is who did the programming:)
* [15:52] Gooden Uggla: https://jira.secondlife.com/browse/SVC-4632
* [15:52] Gooden Uggla: try those
* [15:52] Gooden Uggla: the guest oath isn't working
* [15:52] Simon Linden: I just tried "" and it wasn't happy
* [15:53] Gooden Uggla: try a??bla?ter?000
* [15:53] Gooden Uggla: :)
* [15:53] Bronson Blackadder: lol
* [15:53] Oskar Linden: so the stated repro in the estate ban bug is the exact one that works now right?
* [15:54] Gooden Uggla: yes oskar, estate ban, while standing on the sim that the ban is for, works only sporadically
* [15:54] Gooden Uggla: sim and estate that the ban is for
* [15:55] Oskar Linden: tell you what, I am going to assign that to Simon right now:-D
* [15:55] Gooden Uggla: has about a 50% failure rate
* [15:55] Tonya Souther: And who's the lucky gy who gets to look at https://jira.secondlife.com/browse/SVC-4823 ?
* [15:55] Maestro Linden: hey Gooden, does that bug only happen when you choose " Apply This Ban To All Estates owned..." instead of "Apply this Ban To Only This Estate"? (or whatever that's called)
* [15:55] Oskar Linden: simon can you bring that issue up at the next triage/sprint meeting?
* [15:56] Gooden Uggla: nope
* [15:56] Gooden Uggla: all estates fails almost always
* [15:56] Gooden Uggla: this estate fails 50%
* [15:56] Oskar Linden: SVC-4823 is not on my plate, but it is being looked at
* [15:56] Maestro Linden: alright
* [15:57] Gooden Uggla: BTW, when you ban "all estates" it only actually bans on the estate youy're standing on
* [15:57] Simon Linden: we're doing bug triage twice a week now, that should be on our list, right Maestro?
* [15:57] Gooden Uggla: so... 100% if you own more than 1 estate
* [15:57] Gooden Uggla: – FAIL ! –
* [15:57] Marigold Devin: fook I jumped Gooden LOL !
* [15:57] Maestro Linden: hmmm as I recall, there was a separate bug report for that one, Gooden. "all estates owned by" would only apply to the other estates after the sims were restart
* [15:57] Marigold Devin: (volume on too high here)
* [15:57] Maestro Linden: I thought that bug was fixed a few months ago
* [15:58] Gooden Uggla: sorry, i had that disable on agni
* [15:58] Maestro Linden: ok
* [15:58] Oskar Linden: maestro you're the last to comment on: SVC-5959 do you have a status?
* [15:58] Maestro Linden: we cloned it to an ER issue
* [15:58] Oskar Linden: cool
* [15:58] RedMokum Bravin: No SVC-helper
* [15:58] Maestro Linden: so it's on the backlog for sure
* [15:58] Oskar Linden: good to know
* [15:58] Gooden Uggla: maestro that all estates fix appears to have wandered off
* [15:58] Oskar Linden: can you make comment as such on that jira please maestro
* [15:59] Simon Linden: I gotta run ... 4:00 meeting is starting up. Thanks everyone for coming
* [15:59] Simon Linden: See you next time ... bye
* [15:59] TankMaster Finesmith: thx for the time, Simon
* [15:59] Jacky Scharf: €*€.™ Bye Bye ™.€*€ Simon :-)
* [15:59] Maestro Linden: sure
* [15:59] Sigma Avro: lol, bye bye Simon
* [15:59] Rex Cronon: tc simon
* [15:59] Oskar Linden: yeah I have to head out too
* [15:59] TankMaster Finesmith: tc Oskar
* [16:00] Gooden Uggla: thanks simon, have a good evening
* [16:00] Rex Cronon: tc oskar
* [16:00] IzzieBellah Hinterland: when are the groups limits going to go up?
* [16:00] Gooden Uggla: see ya oskar
* [16:00] Rex Cronon: tc everybody
* [16:00] Primal Snowpaw: I need to speak to one of yyou about my islands being on RC Magnum if I could before you all leave
* [16:00] Rex Cronon: have fun
* [16:00] Eddi Decosta: thanks oslar ‹
* [16:00] Oskar Linden: thanks for coming guys
* [16:00] Marigold Devin: "and thanks for going"Q ;-)
* [16:00] Oskar Linden: try out letigre this weekend let me know if you think it shouldn't be rolled next week.
* [16:00] Marigold Devin: Thanks, Oskar, enjoyed.
* [16:01] Lares Carter: thanks for your time oskar
* [16:01] Tonya Souther: see ya...
* [16:01] Eddi Decosta: oh have a question for you oska*
* [16:01] Oskar Linden: Primal, message me on AGNI ok
* [16:01] Primal Snowpaw: ok schweet
* [16:01] Gooden Uggla: we're partying every night in le tigre, seeems ok (for mainland)
* [16:01] Eddi Decosta: the viewer 1..x could be affected by the download of texture inworld
* [16:01] Maestro Linden: Izzie, that's in the works. Right now, devs are planning some sort of configurable group limit option, that the viewer can fetch (right now the viewer has the group limit hardcoded as well)
* [16:01] Eddi Decosta: ??
* [16:01] Oskar Linden: l8r)
* [16:01] Eddi Decosta: cause some time its very very slow..