MystiTool cheat sheet

This is a quick reference for chat commands that work with MystiTool 1.3.1. Type /1 help to see a short list in world. Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one.
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==HUD commands==
Command 	Description
align 	moves the HUD back to its corner, this can help if you accidentally move it off the edge of the screen
anim name 	stops all animations, then starts the animation called name if it is inside the HUD's inventory or a built in animation; see also emote for facial expressions
anim name - 	starts the animation called name if it is inside the HUD's inventory or a built in animation; see also emote for facial expressions
anim stop 	stops all animations
ban 	shows a menu of nearby avatars, pick one to ban from this parcel; you need to be the land owner or have the land relay rezzed
ban avatar 	bans avatar from this parcel; you need to be the land owner or have the land relay rezzed
ban_key uuid 	bans an avatar with uuid from this parcel; you need to be the land owner or have the land relay rezzed
break last 	prints how long it has been since your last break
break onbreak off 	break on makes the HUD nag you when you need to stand up and stretch, break off makes it stop
break reset 	clears the break timer and restarts it
break set number 	sets the break reminder to nag every number minutes
bugsbugs all 	SCRIPTED objects owned by others, bugs all also finds ACTIVE|SCRIPTED objects owned by you
bugs radar 	rezzes a continuous bug scanner box, touch the box to change its settings
bugs range meters 	changes the bug scan range, meters can be 1 to 96, numbers more than 96 are rounded down by llSensor
bugs set_texture uuid 	changes the bugs HUD button texture to uuid
bugs showbugs hide 	shows or hides the bugs HUD button
buttonsbut 	shows a menu to manage HUD buttons
buttons changer 	rezzes an installer to change the HUD skin
buttons rescan 	refreshes the link numbers for all the buttons, use this if you changed the HUD in the object editor
buttons reset_vis 	puts the button colors and textures back at their original settings
buttons set_color color 	changes the HUD button background color, color values work the same as the color command
buttons showallbuttons hideall 	buttons showall makes all possible HUD buttons visible, buttons hideall hides all but the main menu button
buttons texbuttons notex 	buttons tex shows the button legend textures, buttons notex makes them all plain
c1 set command 	makes custom HUD button 1 execute command when it is touched; prints the current action if command is not supplied
c1 set_texture uuid 	changes the custom HUD button 1 texture to uuid
c1 set none 	removes any command that was set in custom HUD button 1
c1 showc1 hide 	shows or hides custom HUD button 1
c2, c3, c4, c5, c6 	shows help for custom buttons 2 through 6, they all have the same commands as c1
camcam rez 	rezzes a machine that follows your avatar camera, touch it for the menu before you give permission or it will fly behind and be hard to grab
cam die 	deletes the camera follower
cam holdcam stay 	freezes the camera follower in place and makes a red pointer shoot out and stab you in the head, touch it to take control again
channel number 	change the HUD command channel to number, default channel is 1; if you forget the channel use /9001 id to see it, the HUD always takes commands on 9001.
chat onchat off 	chat on starts printing avatars who are less than 20 meters away in your chat history, chat off stops it; see scan for HUD radar
chat sound onchat sound off 	chat sound on enables sounds made by chat on, chat sound off stops them
chat sound_key uuid 	changes the chat on sound to uuid
collide last 	prints the last 10 recorded avatar collisions
collide oncollide off 	collide on starts storing avatar collisions and prints them to chat history, collide off stops recording; collide can be shortened to col
collide throttlecollide all 	collide throttle limits notices to 1 per second per collider, collide all removes the throttle
color string 	converts string to a llSetColor vector
* a vector with at least one value greater than 1 divides all numbers by 255: /1 color <0,255,0> prints <0.00000, 1.00000, 0.00000>
* a vector with all numbers less than or equal to 1.0 returns the same vector: /1 color <1,0,0> prints <1.00000, 0.00000, 0.00000>
* a six digit RGB hex value will have all numbers divided by 255: /1 color #FF0000 prints <1.00000, 0.00000, 0.00000>
* CSS color names will be converted: /1 color Chocolate prints <0.82353, 0.41176, 0.11765>
eject 	shows a menu of nearby avatars, pick one to eject from the parcel; you need to be the land owner or have the land relay rezzed
eject avatar 	ejects avatar from the parcel; you need to be the land owner or have the land relay rezzed
emote 	shows the facial expressions menu
emote name 	starts the animation called name repeatedly, the frequency is controlled by emote timer; only the built in animations listed as facial expressions work here, use the anim command for other kinds
emote stop 	stops looping any facial expressions started by MystiTool
emote timer number 	makes the emote facial expressions restart every number seconds; default is 1 second
end 	puts the mimic setting back to your own name, and stops the implant's find command
favfavs 	shows the favorite locations menu, fav and favs are the same command; favorites are in script memory, see lm to manage landmarks in the HUD inventory
fav add 	inserts your current location in the favorites menu
fav clear 	removes all locations from the favorites menu
fav list 	prints a list of all the stored favorites
fav set_texture uuid 	changes the favorites HUD button texture to uuid
fav showfav hide 	shows or hides the favorites HUD button
flight nodrift onflight nodrift off 	if flight assistance is on, flight nodrift on stops you short when you are hovering; flight nodrift off allows you to drift; some AOs have bouncy hover animations so you might appear to move even with this turned on.
flight onflight off 	flight on enables flight assistance, flight off stops it
flight side onflight side off 	if flight assistance is on, flight side on tries to keep you at the same altitude when you fly forward, back, sideways; flight side off lets you rise and fall like with unassisted flight
flight speed 	sets the amount of flight boost; speed can be slow, normal, fast, faster, fasterer, plaid
flight text onflight text off 	flight text on shows flight and velocity statistics on the HUD, flight text off removes them; this only shows if HUD radar is disabled (/1 scan 0); AGL means "meters above ground level", buoyancy 1.0 is weightless, 0.0 is normal weight
follow 	rezzes a chair that will follow the nearby avatar you pick from the menu, touch the chair for more options
free 	prints how much unused memory is in each HUD script
id 	prints the HUD version number and channel
land sqm 	prints how many prims will fit on sqm of standard full region land; it might hold fewer if it is an open space, more if there is a prim bonus
listen 	prints listener channels and shows if it is turned on
listen add channel [, channel [...]]	adds channels to the listener, must be separated by commas, maximum of 32 channels allowed; channel cannot be 0, try object for that
listen del channel [, channel [...]]	removes channels from the listener, must be separated by commas, copy and paste from listen output to make it easier
listen onlisten off 	listen on starts printing chat on the channels you pick, defaults are 1-10; listen off stops it
listen reset 	resets the listener script, turns the listener off and restores channel list to 1-10
lm 	shows a menu of landmarks in the HUD's inventory; see fav to manage locations in script memory
lm go string 	opens a map and prints a SLurl showing the first landmark in the HUD inventory brginning in string
lm list 	prints a list of all the landmarks found inside the HUD
lm set_texture uuid 	changes the landmarks HUD button texture to uuid
lm showlm hide 	shows or hides the landmarks HUD button
locate 	shows a menu of avatars within 96 meters, click a name to show their distance and SLurl; use the implant's find to draw particle trails to them
locate string 	prints the distance and SLurl for any avatar with 96 meters whose name begins in string; use the implant's find to draw particle trails to them
me string 	says string in green (object) text on open chat, works like /me in regular chat; name will be yours unless you changed it with mimic
menumenu section 	shows the main menu, or menu section if you supply one; use the button names you see in the main menu or look in the "MystiTool Docs - Extras / Misc" notecard for a full list
mimic 	shows a menu of nearby avatars, pick one to use their name with say, shout, whisper, me; /1 end resets it to your name
mimic name 	make the HUD use name as the prefix for say, shout, whisper, me; name can be any string, it does not have to be an avatar; /1 end resets it to your name
ml set_texture uuid 	changes the move lock HUD button texture to uuid
ml onml off 	ml on starts the move lock (anti-push) feature, ml off stops it
ml showml hide 	shows or hides the move lock HUD button
ml reset 	resets the move lock script
mtderez 	makes the HUD and Implant delete themselves, they do not go back to your inventory; this only works if the items are rezzed and not worn
music url 	sets the parcel music stream to url; you need to be the land owner or have the land relay rezzed
notecard 	gives you a copy of the MystiTool User Manual; look inside this notecard for even more notecards, almost everything you could want to know about MystiTool is in there
np 	rezzes a nonphysical vehicle, right click and touch before sitting for full menu; /1 np menu after sitting for smaller menu
np set_texture uuid 	changes the nonphysical vehicle HUD button texture to uuid
np shownp hide 	shows or hides the nonphysical vehicle HUD button
np reset 	fixes nonphysical vehicle HUD button if it is out of sync
object onobject offobject reset 	object on starts printing information about objects that send chat to channel 0, object off stops it, object reset resets this script.
plants 	shows a menu of one prim Linden plants you can rez, you need special land permission to use them
platformplatform derez 	platform rezzes a 40 square meters platform under your feet, the prims are not linked; platform derez deletes it; use this when you are already in the air, try sky to start from the ground
poppopup 	shows a menu of nearby avatars, pick one to be the receiver of popup dialogs; use popup target to choose yourself
popup send message 	sends a dialog to the popup target with message at the top and an OK button
popup setname string 	changes the object name used in popup dialogs; your name will still be shown as the object's owner in the dialog
popup target name 	sets the receiver of popup dialogs to name, it must be an avatar nearby or your own name; use popup target without a name to see who the target is now
poseposingpose2 	pose or posing rezzes a one prim temporary posing stand, sit to use or touch to delete; pose2 rezzes a fancy permanent 12 prim stand with extra poses
prims number 	prints how much standard full region land is needed to hold number prims; you might need more land if it is an open space, less if there is a prim bonus
quotequote onquote off 	quote prints a random saying now, quote on makes a saying print when you log in or attach the HUD, quote off stops the automatic sayings
regsay channel string 	chats string to the whole region on channel with llRegionSay, channel cannot be 0
reset 	puts the HUD back at its factory settings, you will lose saved locations and so on
say string 	says string in green (object) text on open chat; name will be yours unless you changed it with mimic
rez 	shows a menu that lets you add objects to the HUD and rez them
rez add 	rezzes a can, -drag objects from your inventory to the can, then touch the can to transfer them into the HUD
rez clear 	empties the rez list
rez list 	prints a list of objects you put in the HUD and added to the rez list
rez refresh 	scans the HUD inventory and rebuilds the rez list, helpful if you reset the HUD or dragged inventory there by hand without rez add
rez string 	rezzes the first object in the rez list with a name starting in string, it is case insensitive
scan color string 	changes the HUD radar text color to string when other avatars are around, the values work the same as the color command; the HUD text is always black when no avatars are in range.
scan range 	scans for avatars within range meters and shows them on the HUD; set range to 0 to turn it off; ; see chat for chat range radar
scan remote 	shows a menu to rez, use and manage remote sim scan objects.
scan simscan sim+ 	scan sim rezzes objects that look for avatars in the whole region from the ground to 768 meters and report back to the HUD, scan sim+ goes up to 4096 meters.
scan sort onscan sort off 	forces scanner display to sort by distance even when LSL sensors make a mistake; this causes extra script lag and sensors usually sort OK by themselves, so leave this turned off for great justice.
scan wrap onscan wrap off 	llSensorRepeat has a bug that lets you see far away avatars sometimes; scan wrap on lets you see the bug happen, scan wrap off hides it.
shout string 	shouts string in green (object) text on open chat; name will be yours unless you changed it with mimic
sky 	rezzes a machine you can use to make a platform in the sky, sit on it then touch for a menu; try platform if you do not want the fancy control pod
skydive 	rezzes a machine you can use to plunge helplessly to doom, sit on the middle bar then touch for a menu
sleep 	makes the HUD use fewer script resources, use wake to return to normal; the HUD still uses some resources in this mode, remove it and other scripted attachments if the sim is very tired
slurl 	prints SLurl and secondlife: addresses for your location and a link to the map image; the image links are in an obsolete format and may be stale or missing
stand 	shows a menu of nearby avatars, pick one to stand on her head
stand avatar 	tries to make you stand on top of avatar, if he is near enough
table 	rezzes a table with automatic seats, touch the table for a menu
tp 	shows a menu of places where you teleported, click one to open a map and go back there
tp clear 	removes all locations from the teleport history menu
tp list 	prints the teleport history
tp ontp off 	tp on lets the HUD save your teleport history, tp off stops saving
tp set_texture uuid 	changes the teleport history HUD button texture to uuid
tp showtp hide 	shows or hides the teleport history HUD button
tpcam 	alt-zoom your camera to where you want to go, type /1 tpcam while you are zoomed, press once or twice so you can see the glowing ball that rezzed in front of you, then sit on the ball to go where the camera was.
tphome 	shows a menu of nearby avatars, pick one to teleport to their home; you need to be the land owner or have the land relay rezzed
tphome avatar 	teleports avatar to their home, if that is the name of someone nearby; you need to be the land owner or have the land relay rezzed
unban 	shows a menu of nearby avatars, pick one to unban from this parcel; you need to be the land owner or have the land relay rezzed
unban avatar 	unbans avatar from this parcel; you need to be the land owner or have the land relay rezzed
unban_key uuid 	unbans an avatar with uuid from this parcel; you need to be the land owner or have the land relay rezzed
unsit 	shows a menu of nearby avatars, pick one to unsit; you need to be the land owner or have the land relay rezzed
unsit avatar 	unsits avatar; you need to be the land owner or have the land relay rezzed
url last 	if URL catcher is on, shows a menu with the last URL heard in open chat
url list 	if URL catcher is on, prints the last ten URLs heard in open chat
url onurl off 	url on turns on the URL catcher, it shows a menu when URLs are seen in open chat, it will show only one URL each ten seconds; url off stops it; URLs said by you or your MystiTool are skipped
url objects onurl objects off 	url objects on lets the URL catcher scan chat from objects and avatars; url objects off makes the catcher scan avatars only
version 	prints the versions of the HUD and Implant you are wearing
wake 	takes the HUD out of sleep mode; if the scripts do not appear to wake up correctly try /1 force_running
warn check number 	makes the HUD wait for number seconds between checking the region flags and stats; default is 2 seconds
warn flags onwarn flags off 	warn flags on prints notices when region flags change; warn flags off stops it
warn simfps fps 	makes the HUD wait until the region falls below fps before printing warnings; default for fps is 20; 0 is stopped and 45 is a happy sim
warn timedll dilation 	makes the HUD wait until time dilation falls below dilation before printing warnings; default for dilation is 0.4; 0.0 is stopped and 1.0 is a happy sim
warn stats onwarn stats off 	warn stats on prints notices when the region's time dilation or FPS are too low; warn stats off stops it
status 	prints a list of some HUD functions with brief settings information
warn throttle number 	makes the HUD wait for number seconds between printing flags and stats warnings; default is 60 seconds
whisper string 	whispers string in green (object) text on open chat; name will be yours unless you changed it with mimic
==Implant commands==
These commands work only if you wear the MystiTool Implant attachment. MystiTool HUD 1.3.1 comes with Implant 1.3.0
Command 	Description
dust color_start colordust color_end color 	changes the colors for the dust on particle trail, color values work the same as the HUD color command
dust ondust off 	dust on makes a trail of particles follow you when you fly, dust off stops it
dust reset 	resets the dust script
dust tex uuid 	changes the dust on particle texture to uuid
end 	stops the implant's find command, and puts the mimic setting back to your own name
findfind name 	draws a particle trail from you to the avatar called name; shows a menu of nearby avatars if you do not supply name; use the HUD locate command if you do not want a trail
find color_start colorfind color_end color 	changes the colors for the find particle trail, color values work the same as the HUD color command
find tex uuid 	changes the find particle texture to uuid
light color color 	changes the color emitted with light on, color values work the same as the HUD color command
light onlight off 	light on turns on the implant's local lights, light off stops them; this uses up 4 of the 6 available local lights, use with discretion
light intensity valuelight radius meterslight falloff value	changes the light on local light settings; intensity can be up to 1.0, radius up to 20 meters, falloff up to 2.0
==Using and disabling weapons==
MystiTool comes with a few simple weapons. They are more gentle than many SL weapons but they can still get you in trouble, if you are not in a combat area or do not have the other avatar's permission.
If you do not want to have weapons in your HUD, you can take them out. The commands will still be there but they will not work. Make a backup copy of your HUD, right click and edit, open the Content leaf. Right click and delete "MystiTool Trap" to disable the drag, toss and trap weapons. Right-click and delete "MystiTool Kill" to disable the kill weapon.
Command 	Description
dragdrag name	rezzes an invisible trap that surrounds and lets you drag the avatar called name; shows a menu of nearby avatars if you do not supply name
killkill name	rezzes an object that tries to kill (send home) the avatar called name; shows a menu of nearby avatars if you do not supply name; only works on damage enabled land; you can kill yourself if you are too close
tosstoss name	rezzes an invisible trap that rezzes more objects to push the avatar called name around; shows a menu of nearby avatars if you do not supply name
traptrap name	rezzes a glass box that surrounds the avatar called name; shows a menu of nearby avatars if you do not supply name; touch the cage for options