nyuuzyou/wikis huggingface dataset:
Torneko: The Last Hope (Sep 23, 2000 prototype)

A prototype of Torneko: The Last Hope for the PlayStation.
==Notes==
* Compiled 4 days before the retail US build; latest regional release, with earliest version being EU
* The player starts at a different spot on the field at the start of the game.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - Torneko The Last Hope Review Copy-0000.png
PSX - Torneko The Last Hope Review Copy-0002.png
PSX - Torneko The Last Hope Review Copy-0003.png
PSX - Torneko The Last Hope Review Copy-0004.png
==Origin==
PSX - Torneko The Last Hope Review Copy.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Total Carnage (Jun 10, 1993 prototype)

A prototype of Total Carnage for the SNES.
==Notes==
* Title screen lacks trademark symbol.
* Black Pearl Software, Inc logo screen has a white background in this build. All final builds have a black background instead.
* Different graphics.
* No music.
* More violence in this build in comparison to the final build.
==See also==
Original release article on SNESCentral.com. (Archive)
Total Football (Prototype)

A prototype of the unreleased Total Football for the SNES.
==Notes==
* Developed by Domark, was to be published by Acclaim.
* Miscellaneous Notes:
** Game is emulatable: Yes.
==Origin==
NFO
 _____ _ __________ ______
 \\_ \ _ __________ _____________ _______ _ / / _//
 / \_________ / \_ _ \ / / / ________/ \
 / \ _/ ___ \ / / / ___ \ / /__\_ / _ \
 / \ \ \ \/ ______/ \ \/ / / _ / \
/ _ \ \ \ / / / \ / _/ / \ / \
\ \ \_ \ / _/ / / / \ / \/ /
 \\____\ /__/ \______/ /_______/ \\________\\______/ /
 \ / \_________ _ \_________ _ \ /mf
 \ / \ /
<-- [ GaMe\iNFo/MaTioN ] ---------------------------- [ GaMe iNFoRMaT\oN ]/-->
 \ / \ /
 \/ TITLE : TOTAL FOOTBALL (Soccer) \/
 COMPANY : DOMARK
 GAMEINFO : SNES/SMC/8M
 DATE : 09/06/95
 SUPPLIER : Ol Dirty Bastard
<-- [ NeWs! ] -------------------------------------------------- [ NeWs! ] -->
 This month we'd like to greet and welcome a loyal soldier, Ol Dirty Bastard,
 who has just joined the ranks of Napalm. He will serve his country well!
 The TerraDome is down for good, but were glad to report The Hoodlum will
 continue to be a loyal soldier of Napalm and remain in active duty.
DIZ
 _______ /\ _______ /\ _____ ___ ___.
.-\___ \/ \-\___ \ \/ /__| \/ |
| / / \ ____/ \ / | \/ |
|__/ /______\ |/______\______|___|| |
<-/____/÷e÷---`----'Presents-----------`---'
--------------------------------------------
 TOTAL FOOTBALL! (SOCCER)
- [SNES] ----------------------- [SMC/8Mb] -
==See also==
Read the article on this prototype on SNESCentral.com. (Archive)
Total Immersion Racing (May 19, 2002 prototype)

A prototype of Total Immersion Racing for the PlayStation 2.
==Notes==
* Used at E3 2002.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
TIRE3_Title.png
==Origin==
PS2 - TIR E3 Demo Total Immersion Racing.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Total Overdose: A Gunslinger's Tale in Mexico (Jun 2, 2005 15.49 prototype)

A prototype of Total Overdose: A Gunslinger's Tale in Mexico for the Xbox.
==Notes==
* Built 27 days before the final US build (the first retail build).
* Preview build.
* Debug mission are selectable from the main menu. All of the game's missions are selectable from this menu.
* There's an extra option on the main menu called "FILLIN". Selecting it loads you into a void where your character falls in place.
* Pressing the back button during gameplay lets you end mission prematurely.
* XBE information:
** Internal Name: Total Overdose
** Maker ID and Product Number: SC-16
** Executable Name: default.xbe
** Executable checksum (MD5): f0471086e4d8d13deec5f7aaed43feed
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Total Overdose preview (1).png
Xbox - Total Overdose preview (2).png
Xbox - Total Overdose preview (3).png
Xbox - Total Overdose preview (4).png
Xbox - Total Overdose preview (5).png
Xbox - Total Overdose preview (6).png
Xbox - Total Overdose preview (7).png
Xbox - Total Overdose preview (8).png
Xbox - Total Overdose preview (9).png
Xbox - Total Overdose preview (10).png
Xbox - Total Overdose preview (11).png
Xbox - Total Overdose preview (12).png
Xbox - Total Overdose preview (13).png
Xbox - Total Overdose preview (14).png
Xbox - Total Overdose preview (15).png
Xbox - Total Overdose preview (16).png
Xbox - Total Overdose preview (17).png
Xbox - Total Overdose preview (18).png
Xbox - Total Overdose preview (19).png
Xbox - Total Overdose preview (20).png
Xbox - Total Overdose preview (21).png
Xbox - Total Overdose preview (22).png
Xbox - Total Overdose preview (23).png
Xbox - Total Overdose preview (24).png
Xbox - Total Overdose preview (25).png
Xbox - Total Overdose preview (26).png
Xbox - Total Overdose preview (27).png
Xbox - Total Overdose preview (28).png
Xbox - Total Overdose preview (29).png
Xbox - Total Overdose preview (30).png
==Origin==
Xbox - Total Overdose preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Total Overdose: A Gunslinger's Tale in Mexico (Jun 2, 2005 prototype)

A prototype of Total Overdose: A Gunslinger's Tale in Mexico for the PlayStation 2.
==Notes==
* Crashes on the first level in PCSX2. Works on hardware.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): No (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
totaloverdosepreview_title.png
==Origin==
PS2 - Total Overdose Preview.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex and Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Total Overdose: A Gunslinger's Tale in Mexico (Jun 29, 2005 prototype)

A prototype of Total Overdose: A Gunslinger's Tale in Mexico for the Xbox.
==Notes==
* XBE matches the final build, but there's a configxb.txt file at the root of the disc enables a cheat mode. There's also another FP.txt file that addresses the build to a few magazine editors. All other files are identical to the final build.
* Debug missions are selectable from the main menu. All of the games' available missions are accessible from this menu.
* XBE information:
** Internal Name: Total Overdose
** Maker ID and Product Number: SC-16
** Executable Name: default.xbe
** Executable checksum (MD5): c4aa102298f381df43cd2d3fa8e6b4d5
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Total Overdose preview code (1).png
Xbox - Total Overdose preview code (2).png
Xbox - Total Overdose preview code (3).png
Xbox - Total Overdose preview code (4).png
Xbox - Total Overdose preview code (5).png
Xbox - Total Overdose preview code (6).png
Xbox - Total Overdose preview code (7).png
Xbox - Total Overdose preview code (8).png
==Origin==
Xbox - Total Overdose preview code.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Totaled! (Apr 18, 2002 prototype)

A prototype of Totaled! for the Xbox.
==Notes==
* Built a month before the final US build but several days after the final PAL build (the first retail build).
* Review build.
* XBE information:
** Internal Name: Totaled
** Maker ID and Product Number: \x03\x1F-46742
** Executable Name: default.xbe
** Executable checksum (MD5): 05cb125de8269d0f80714bcade49c830
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Totaled! review copy (1).png
Xbox - Totaled! review copy (2).png
Xbox - Totaled! review copy (3).png
Xbox - Totaled! review copy (4).png
Xbox - Totaled! review copy (5).png
Xbox - Totaled! review copy (6).png
Xbox - Totaled! review copy (7).png
Xbox - Totaled! review copy (8).png
Xbox - Totaled! review copy (9).png
Xbox - Totaled! review copy (10).png
Xbox - Totaled! review copy (11).png
Xbox - Totaled! review copy (12).png
Xbox - Totaled! review copy (13).png
Xbox - Totaled! review copy (14).png
Xbox - Totaled! review copy (15).png
Xbox - Totaled! review copy (16).png
Xbox - Totaled! review copy (17).png
Xbox - Totaled! review copy (18).png
Xbox - Totaled! review copy (19).png
Xbox - Totaled! review copy (20).png
Xbox - Totaled! review copy (21).png
Xbox - Totaled! review copy (22).png
==Origin==
Xbox - Totaled! review copy.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Totally Spies! 2: Undercover (Prototype)

A prototype of Totally Spies! 2 - Undercover for the Game Boy Advance.
==Notes==
* Completely different music throughout the game, lifted directly from the first game.
* The "START" button text is replaced with an icon instead.
* Text is frequently different from the final.
* Some of the text is laid out differently in the text boxes, even when the text itself matches the text present in the final game.
* The game is missing many sound effects.
==Screenshots==
Totally Spies! 2 - Undercover (Prototype)_02.png|Title screen
Totally Spies! 2 - Undercover (Prototype)_03.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_04.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_05.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_06.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_07.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_08.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_09.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_10.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_11.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_12.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_13.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_14.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_15.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_16.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_17.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_18.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_19.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_20.png|Gameplay
Totally Spies! 2 - Undercover (Prototype)_21.png|Gameplay
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to Hwd45 for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Toudai Shogi: Meijinsen Dojo DS (Prototype)

A prototype of Toudai Shogi: Meijinsen Dojo DS for the Nintendo DS.
==Origin==
Toudai-shogi-meijinsen-dojo-ds-japan-prototype-cart-front.jpg|Cartridge front
Toudai-shogi-meijinsen-dojo-ds-japan-prototype-cart-back.jpg|Cartridge back
==See also==
Release page.
Touge Densetsu: Saisoku Battle (Prototype)

A prototype of Touge Densetsu: Saisoku Battle for the Super Famicom.
==Origin==
>
Touge_Densetsu-front.jpg|PCB front
Touge_Densetsu-back.jpg|PCB back
==See also==
* Touge Densetsu - Saisoku Battle (Japan) (Prototype) | elude visibility
Tour de France 2009 (Jun 17, 2008 prototype)

A prototype of Tour de France 2009 for the Xbox 360.
==Notes==
* Predates the final build by over a year.
* Technically unreleased. At this time in development, the game was called "Tour de France 2008" but was delayed until the following year and rebranded as "Tour de France 2009". The internal product code between
* Original filename: Tour de France 2008 [5841092F].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Tourist Trophy (Mar 1, 2006 prototype)

A prototype of Tourist Trophy for PlayStation 2.
==Notes==
*While playing the replay in a race, you can see in the upper left the logo of a camera and the text "REPLAY" that does not appear in the final game.
*In Tourist Trophy mode, you can see how on the selection screen there is a white enduro motorcycle instead of the blue scooter from the final game.
==Screenshots==
Tourist_Trophy_prototype_01.jpg|there is a white enduro motorcycle instead of the blue scooter from the final game
Tourist Trophy Released 01.png|This is the blue scooter from the end game.
Tourist_Trophy_prototype_02.jpg|While playing the replay in a race, you can see in the upper left the logo of a camera and the text "REPLAY" that does not appear in the final game
Tourist Trophy Released 02.png|And here you can see the image of the replay without the camera logo and the word REPLAY in the final game
==Origin==
File:TouristTrophy Mar2006 DiscCD.jpg|DVD-R
Tower Bloxx Deluxe (Aug 17, 2009 prototype)

A prototype of Tower Bloxx Deluxe for the Xbox 360.
==Notes==
* Predates the final build by a month.
* Original filename: Tower Bloxx Deluxe (Aug 17, 2009) [58410956].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Towers II: Plight of the Stargazer (Dec 9, 2001 prototype)

A late prototype of the unreleased Towers II: Plight of the Stargazer for the Nintendo Game Boy Color.
==Notes==
* Fully complete prototype that can be played start to finish.
* Revision notes are included with the ROM, suggesting a release candidate.
* Two versions of the ROM were released: the orignal finished ROM, and a revised version made to work on the GBA's compatibility mode.
* ROM file was sent to Gaming Alexandria by JVGames co-founder Vince Valenti.
==See also==
Original article of Gaming Alexandria. (Archive)
Toy Commander (Sep 9, 1999 prototype)

A prototype of Toy Commander for the Dreamcast.
==Notes==
* Text differences
* Music plays immediately when the level loads up (and pans through the scenery)
* Executable information:
** Executable Name: /1GUTH.BIN
** Executable checksum (MD5): 5a759d6ae2cf8735fd15faeaf9bc56e4
** Executable timestamp: 1999-09-09 11:21:20
* Header Information (IP.BIN):
** Header - Title: TOY COMMANDER
** Header - Release Date: 19990908
** Header - Region: U
** Header - Device Info: ED71 GD-ROM1/1
** Header - Product Version: V1.016
** Header - Maker ID: SEGA ENTERPRISES
** Header - Product Number: MK-57020
* Volume Information:
** Volume Identifier: SAMPLE_GAME_TITLE
** Volume Set Identifier: SAMPLE_GAME_TITLE
** Volume Creation Date: 1999-09-09 11:21:20
** Volume Modification Date: 1999-09-09 11:21:20
** Last Modified File (if not available, then executable was the last modified file): 
** Last Modified File Checksum (MD5): 
** Last Modified File Time Stamp: 
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 12, 2021).
==Screenshots==
ToyCommander-1.png
ToyCommander-2.png
ToyCommander-3.png
ToyCommander-4.png
==Origin==
Toy Commander.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Toy Golf Extreme (Apr 23, 2008 prototype)

A Prototype of the unreleased Nintendo DS version of Toy Golf Extreme.
==Notes==
* Developed by Playbox Ltd. This build was sent in an email to Data Design Interactive.
* A model of soccer player Lionel Messi can be seen t-posing at the start of the level. DDI was working on a soccer title at the time and they sent the model to Playbox to assess the feasibility of a DS version with their engine.
* Estimated build date is April 23, 2008, as that was the date it was sent to the studio.
* The full game appears to be playable outside of this test. Pressing Back allows you to access other levels and modes.
==See also==
Forest of Illusion release page.
Forest of Illusion's original Twitter post.
Toy Soldiers (Jan 19, 2010 prototype)

A prototype of Toy Soldiers for the Xbox 360.
==Notes==
* Predates the final build by 9 days.
* Original filename: Toy Soldiers (Jan 19 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Toy Soldiers (Jul 13, 2010 prototype)

A prototype of Toy Soldiers for the Xbox 360.
==Notes==
* Postdates the final build by 7 days.
* Original filename: Toy Soldiers (Jul 13 2010).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
TrackMania: Power Up! (Mar 18, 2004 prototype)

A beta build of TrackMania: Power Up! update.
Also known as TrackMania Update 2 Beta 3 (version 1.2.3).
==Notes==
* Contains the installer and the installed version.
* The build date may not be accurate.
* Requires TrackMania 1.0/1.1 to be installed before installing this update.
* The game uses StarForce Copy Protection System 3.03 (see tm.dll version info), which does not work on modern versions of Windows. It is possible to run it in Windows XP via a virtual machine.
* The protection drivers can cause damages to modern versions of Windows. Do NOT run this game on your system.
==Origin==
The beta patch was released publicly on the TrackMania UK website.
It was re-uploaded to the playground.ru website.
The original link to the file was: twinsen118.free.fr/TrackMania_Update2_3_Setup.exe
==Acknowledgments==
Thanks to playground.ru user "Timon" for uploading this build.
TrackMania (Oct 21, 2003 prototype)

A demo build of TrackMania for the PC. Released October 21st, 2003http://web.archive.org/web/20031206170038/http://www.trackmania.com/demobeta/
==Notes==
* Contains the installer and the installed version.
* At least on Windows 10, when run, it will give an error saying that it needs administrator privileges to run the game. If given, the game will return an error message 1275 regarding opening protection drivers.
* The game uses StarForce Copy Protection System 3.03 (see TM.dll version info), which does not work on modern versions of Windows. It is possible to run it in Windows XP via a virtual machine.
To Do: How to fix this error?
==Videos==
<youtube heights="320" widths="224">XFjbOQspbkc</youtube>
==Acknowledgments==
Thanks to bosshunter for making this build available to me for preservation on the wiki.
Track and Field (Jun 13, 2007 prototype)

A prototype of Track and Field for the Xbox 360.
==Notes==
* Predates the final build by 9 days.
* Original filename: Track and Field (Jun 13 2007).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Trailblazer (Jan 2, 2007 prototype)

A prototype of the unreleased TrailBlazer for the Microsoft Xbox.
==Notes==
*Developed by Team 3 Games.
*The executable and presumably the build data itself are dated January 2007. Very few original Xbox games were released that year, so perhaps this was a game intended to be released on the Xbox Live Arcade.
*The game eventually received a digital release on the PSP and PS3 in 2012 by Ideas Pad Ltd, who acquired Team 3 Games.
==Screenshots==
TrailblazerJan2_4.png
TrailblazerJan2_1.png
TrailblazerJan2_2.png
TrailblazerJan2_3.png
==See Also==
Original release thread on ASSEMBler Games. (Archive)
TransWorld Snowboarding (Sep 10, 2002 prototype)

A prototype of TransWorld Snowboarding for the Xbox.
==Notes==
* Built 18 days before the final builds.
* Review build.
* XBE information:
** Internal Name: TransWorld Snowboard
** Maker ID and Product Number: \x02\xF2-55860
** Executable Name: Default.xbe
** Executable checksum (MD5): b448ca5098d02d8ed931095b5f2b3871
* Miscellaneous Notes:
** Game is emulatable: No (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
1394894243.png
1394894254.png
1394894362.png
1394894382.png
1394894392.png
1394894467.png
==Origin==
Xbox - Transworld Snowboarding for review only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Transcend (Aug 29, 2009 prototype)

A prototype of Transcend for the Xbox 360.
==Notes==
* Unreleased game.
* Original filename: Transcend (Aug 29 2009).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Transformers: Armada (Nov 10, 2003 prototype)

A prototype of Transformers for the Sony PlayStation 2.
==Notes==
* Includes the first two areas (Amazon and Antarctica).
* The prototype contains all of the Minicons from the final version of the game, as well as a deleted Minicon ("Endgame"), but most can only be accessed by hacking the prototype.
* Like the release version, may require the use of the "Simulate VIF1 FIFO read ahead" fix in PCSX2 in order to achieve a usable framerate.
==Screenshots==
File:Transformers-Armada-Alpha-2003-11-10-Game-01.PNG
File:Transformers-Armada-Alpha-2003-11-10-Game-02.PNG
File:Transformers-Armada-Alpha-2003-11-10-Game-03.PNG
File:Transformers-Armada-Alpha-2003-11-10-Game-04.PNG
File:TFA-14Pieces_Hack-01.PNG
File:TFA-14Pieces_Hack-02.PNG
File:TFA-14Pieces_Hack-03.PNG
Transformers: Revenge of the Fallen (Sep 9, 2009 prototype)

A debug build prototype of Transformers: Revenge of the Fallen for the Xbox 360 from 2009-09-09 (about 3 months after NTSC release).
==Notes==
* Debug options can be accessed with the BACK button
* Contains maps from a possible cancelled sequel
* Unknown compatibility with Xenia
==Videos==
<youtube>Ef0U67twBm0</youtube>
Transformers (Jan 23, 2004 prototype)

A prototype of Transformers for the PlayStation 2.
==Notes==
* Upon boot the game will show a debug menu
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
transformerspresspreview_title.png
==Origin==
PS2 - Transformers Press Preview Build USS Hornet Feb 10 04.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)