Dump entity sizes/Left 4 Dead 2

== ==
(558 count)
_firesmoke: 1092
_plasma: 1096
ability_charge: 1184
ability_leap: 1172
ability_lunge: 1148
ability_selfdestruct: 1116
ability_spit: 1116
ability_throw: 1156
ability_tongue: 1412
ability_vomit: 1128
ai_changehintgroup: 1088
ai_changetarget: 1072
ai_sound: 1088
ambient_generic: 1200
ambient_music: 1072
beam: 1232
beam_spotlight: 1152
boomer: 17232
charger: 17240
client_path: 4164
color_correction: 1380
color_correction_volume: 1660
commentary_auto: 1140
commentary_dummy: 6768
commentary_zombie_spawner: 1092
cs_gamerules: 1068
cs_ragdoll: 5680
cs_team_manager: 1168
cycler_flex: 6408
dynamic_prop: 5568
entity_blocker: 1068
entityflame: 1144
env_airstrike_indoors: 5112
env_airstrike_outdoors: 5120
env_beam: 1320
env_beverage: 1076
env_blood: 1088
env_bubbles: 1084
env_credits: 1088
env_debughistory: 1281088
env_detail_controller: 1076
env_dof_controller: 1104
env_dustpuff: 1076
env_dusttrail: 1132
env_effectscript: 5120
env_embers: 1084
env_entity_dissolver: 1116
env_entity_igniter: 1072
env_entity_maker: 1188
env_explosion: 1108
env_fade: 1100
env_fire: 1176
env_fire_trail: 1076
env_firesensor: 1136
env_firesource: 1080
env_fog_controller: 1160
env_funnel: 1072
env_global: 1108
env_glow: 1148
env_gunfire: 1148
env_hudhint: 1072
env_instructor_hint: 1136
env_laser: 1260
env_lightglow: 1096
env_message: 1112
env_microphone: 1448
env_movieexplosion: 1068
env_muzzleflash: 1076
env_outtro_stats: 1188
env_particle_performance_monitor: 1072
env_particle_trail: 1100
env_particlefire: 1092
env_particlelight: 1092
env_particlescript: 5104
env_particlesmokegrenade: 1088
env_physexplosion: 1108
env_physics_blocker: 1100
env_physimpact: 1080
env_physwire: 1072
env_player_blocker: 1076
env_player_surface_trigger: 1128
env_projectedtexture: 1376
env_quadraticbeam: 1100
env_ragdoll_boogie: 1084
env_rock_launcher: 1076
env_rockettrail: 1144
env_rotorshooter: 1164
env_screeneffect: 1076
env_screenoverlay: 1160
env_shake: 1128
env_shooter: 1144
env_smokestack: 1204
env_smoketrail: 1144
env_soundscape: 1148
env_soundscape_proxy: 1152
env_soundscape_triggerable: 1148
env_spark: 1108
env_splash: 1072
env_sporeexplosion: 1096
env_sporetrail: 1104
env_sprite: 1148
env_sprite_oriented: 1148
env_spritetrail: 1196
env_steam: 1112
env_steamjet: 1112
env_sun: 1128
env_texturetoggle: 1068
env_tilt: 1084
env_tonemap_controller: 1124
env_tonemap_controller_ghost: 1124
env_tonemap_controller_infected: 1124
env_tracer: 1084
env_viewpunch: 1084
env_weaponfire: 1156
env_wind: 1640
env_zoom: 1076
escape_route: 13368
event_queue_saveload_proxy: 1068
filter_activator_class: 1124
filter_activator_context: 1124
filter_activator_infected_class: 1124
filter_activator_mass_greater: 1124
filter_activator_model: 1124
filter_activator_name: 1124
filter_activator_team: 1124
filter_base: 1120
filter_damage_type: 1124
filter_enemy: 1140
filter_health: 1132
filter_melee_damage: 1124
filter_multi: 1204
finale_trigger: 5672
fire_cracker_blast: 2980
fish: 5272
fog_volume: 1096
func_areaportal: 1084
func_areaportalwindow: 1100
func_block_charge: 1088
func_breakable: 1256
func_breakable_surf: 2648
func_brush: 1088
func_button: 1404
func_button_timed: 1476
func_clip_vphysics: 1080
func_conveyor: 1088
func_detail_blocker: 1068
func_door: 1516
func_door_rotating: 1520
func_dustcloud: 1112
func_dustmotes: 1112
func_elevator: 1344
func_extinguisher: 1368
func_fish_pool: 1132
func_guntarget: 1220
func_illusionary: 1068
func_ladderendpoint: 1068
func_lod: 1076
func_movelinear: 1276
func_nav_attribute_region: 1076
func_nav_avoidance_obstacle: 1076
func_nav_blocker: 1104
func_nav_connection_blocker: 1068
func_occluder: 1076
func_orator: 6432
func_physbox: 1492
func_physbox_multiplayer: 1504
func_plat: 1216
func_platrot: 1240
func_playerghostinfected_clip: 1088
func_playerinfected_clip: 1088
func_precipitation: 1080
func_precipitation_blocker: 1068
func_proprrespawnzone: 1068
func_pushable: 1256
func_ragdoll_fader: 1072
func_reflective_glass: 1088
func_rot_button: 1404
func_rotating: 1152
func_simpleladder: 1080
func_smokevolume: 1364
func_tanktrain: 1292
func_timescale: 1088
func_trackautochange: 1276
func_trackchange: 1276
func_tracktrain: 1268
func_train: 1236
func_traincontrols: 1068
func_useableladder: 1180
func_vehicleclip: 1068
func_wall: 1072
func_wall_toggle: 1072
func_water: 1516
func_water_analog: 1276
func_weight_button: 1124
funCBaseFlex: 6104
game_end: 1076
game_gib_manager: 1112
game_player_equip: 1332
game_player_team: 1076
game_ragdoll_manager: 1080
game_scavenge_progress_display: 1076
game_score: 1076
game_text: 1120
game_ui: 1520
game_weapon_manager: 1104
game_zone_player: 1168
gib: 5136
gibshooter: 1132
grenade: 6760
grenade_launcher_projectile: 6800
hammer_updateignorelist: 1132
handle_dummy: 1068
handle_test: 1076
holiday_gift: 5184
hunter: 17216
infected: 7576
inferno: 2980
info_ambient_mob_end: 1068
info_ambient_mob_start: 1068
info_changelevel: 1472
info_constraint_anchor: 1072
info_director: 1380
info_elevator_floor: 1092
info_game_event_proxy: 1076
info_gamemode: 1308
info_goal_infected_chase: 1068
info_hang_lighting: 1068
info_infected_zoo_maker: 1144
info_infected_zoo_puppet: 7576
info_intermission: 1068
info_item_position: 1116
info_l4d1_survivor_spawn: 1072
info_ladder: 1080
info_ladder_dismount: 1068
info_landmark: 1068
info_map_parameters: 1144
info_map_parameters_versus: 1144
info_mass_center: 1068
info_null: 1068
info_overlay_accessor: 1072
info_particle_system: 1708
info_particle_target: 1068
info_player_deathmatch: 1072
info_player_logo: 1068
info_player_start: 1068
info_player_teamspawn: 1096
info_projecteddecal: 1076
info_remarkable: 1076
info_survivor_position: 1096
info_survivor_rescue: 6504
info_target: 1068
info_target_instructor_hint: 1068
info_teleport_destination: 1068
info_transitioning_player: 6808
info_vehicle_groundspawn: 1120
info_view_parameters: 1072
info_zombie_border: 1084
info_zombie_spawn: 1296
infodecal: 1080
insect_swarm: 2984
instanced_scripted_scene: 1940
item_sodacan: 5096
jockey: 17216
keyframe_rope: 1148
keyframe_track: 1128
light: 1084
light_directional: 1084
light_dynamic: 1092
light_environment: 1084
light_glspot: 1084
light_spot: 1084
logic_active_autosave: 1096
logic_auto: 1264
logic_autosave: 1080
logic_branch: 1140
logic_branch_listener: 1228
logic_case: 1564
logic_choreographed_scene: 1792
logic_collision_pair: 1080
logic_compare: 1172
logic_director_query: 1156
logic_game_event: 1072
logic_lineto: 1104
logic_measure_movement: 1104
logic_multicompare: 1132
logic_navigation: 1080
logic_proximity: 1068
logic_relay: 1124
logic_scene_list_manager: 1216
logic_script: 1132
logic_timer: 1164
logic_versus_random: 1544
material_modify_control: 1872
math_colorblend: 1108
math_counter: 1176
math_remap: 1112
molotov_projectile: 6792
momentary_door: 1276
momentary_rot_button: 1580
move_keyframed: 1172
move_rope: 1148
multisource: 1356
path_corner: 1096
path_corner_crash: 1096
path_track: 1124
phys_ballsocket: 1128
phys_bone_follower: 1084
phys_constraint: 1128
phys_constraintsystem: 1076
phys_convert: 1100
phys_hinge: 1204
phys_keepupright: 1116
phys_lengthconstraint: 1176
phys_magnet: 5208
phys_motor: 1144
phys_pulleyconstraint: 1172
phys_ragdollconstraint: 1164
phys_ragdollmagnet: 1092
phys_slideconstraint: 1152
phys_spring: 1128
phys_thruster: 1160
phys_torque: 1160
physics_cannister: 6864
physics_entity_solver: 1088
physics_npc_solver: 1100
physics_prop: 5760
physics_prop_ragdoll: 8464
pipe_bomb_projectile: 6792
player: 16448
player_loadsaved: 1080
player_manager: 2128
player_pickup: 9396
player_speedmod: 1068
player_weaponstrip: 1068
point_anglesensor: 1196
point_bonusmaps_accessor: 1080
point_broadcastclientcommand: 1068
point_clientcommand: 1068
point_commentary_node: 5264
point_commentary_viewpoint: 1148
point_deathfall_camera: 1076
point_devshot_camera: 1076
point_enable_motion_fixup: 1068
point_entity_finder: 1116
point_gamestats_counter: 1076
point_hurt: 1092
point_message: 1080
point_nav_attribute_region: 1076
point_playermoveconstraint: 1128
point_posecontroller: 1132
point_prop_use_target: 1160
point_proximity_sensor: 1100
point_push: 1088
point_script_template: 1312
point_script_use_target: 1200
point_servercommand: 1068
point_spotlight: 1188
point_surroundtest: 1140
point_teleport: 1092
point_template: 1196
point_viewcontrol: 1184
point_viewcontrol_multiplayer: 1144
point_viewcontrol_survivor: 1120
postprocess_controller: 1108
predicted_viewmodel: 5704
prop_car_alarm: 5904
prop_car_glass: 5568
prop_door_rotating: 6112
prop_door_rotating_checkpoint: 6088
prop_dynamic: 5568
prop_dynamic_ornament: 5576
prop_dynamic_override: 5568
prop_fuel_barrel: 5800
prop_fuel_barrel_piece: 5768
prop_health_cabinet: 5592
Prop_minigun: 5728
prop_minigun_l4d1: 5720
prop_mounted_machine_gun: 5728
prop_physics: 5760
prop_physics2: 5104
prop_physics_multiplayer: 5760
prop_physics_override: 5760
prop_physics_respawnable: 5816
prop_ragdoll: 8464
prop_ragdoll_attached: 8504
prop_sphere: 5760
prop_vehicle: 5440
prop_vehicle_driveable: 5680
prop_wall_breakable: 6120
raggib: 5096
scene_manager: 1108
script_clip_vphysics: 1092
script_func_button: 1416
script_nav_attribute_region: 1088
script_nav_blocker: 1116
script_trigger_hurt: 1500
script_trigger_multiple: 1464
script_trigger_once: 1464
script_trigger_push: 1404
scripted_item_drop: 5216
scripted_scene: 1792
shadow_control: 1092
simple_physics_brush: 1068
simple_physics_prop: 5096
sky_camera: 1192
smoker: 17216
sound_mix_layer: 1076
soundent: 7736
spark_shower: 1068
spitter: 17224
spitter_projectile: 6792
spotlight_end: 1100
spraycan: 1068
survivor_bot: 109528
survivor_death_model: 6112
tank: 17248
tank_rock: 6808
tanktrain_ai: 1104
tanktrain_aitarget: 1092
target_cdaudio: 1072
target_changegravity: 1076
te_tester: 1140
team_manager: 1160
terror_gamerules: 1068
terror_player_manager: 3760
test_effect: 1272
test_proxytoggle: 1072
test_traceline: 1068
trigger: 1368
trigger_active_weapon_detect: 1396
trigger_auto_crouch: 1368
trigger_autosave: 1380
trigger_brush: 1148
trigger_callback: 1372
trigger_cdaudio: 1368
trigger_changelevel: 1472
trigger_escape: 1420
trigger_finale: 5672
trigger_fog: 1452
trigger_gravity: 1368
trigger_hurt: 1488
trigger_hurt_ghost: 1488
trigger_impact: 1488
trigger_look: 1508
trigger_multiple: 1452
trigger_once: 1452
trigger_playermovement: 1368
trigger_proximity: 1408
trigger_push: 1392
trigger_remove: 1392
trigger_serverragdoll: 1368
trigger_soundscape: 1396
trigger_teleport: 1372
trigger_togglesave: 1372
trigger_tonemap: 1376
trigger_transition: 1068
trigger_upgrade_laser_sight: 1368
trigger_vphysics_motion: 1164
trigger_wind: 1140
upgrade_ammo_explosive: 5224
upgrade_ammo_incendiary: 5224
upgrade_laser_sight: 5224
upgrade_spawn: 1092
vgui_screen: 1100
vgui_screen_team: 1100
vgui_slideshow_display: 1416
viewmodel: 5704
vomit_particle: 1132
vomitjar_projectile: 6792
vote_controller: 1372
water_lod_control: 1076
waterbullet: 5096
weapon_adrenaline: 6120
weapon_adrenaline_spawn: 5216
weapon_ammo_spawn: 5216
weapon_autoshotgun: 6160
weapon_autoshotgun_spawn: 5216
weapon_basecsgrenade: 6120
weapon_boomer_claw: 6104
weapon_chainsaw: 6224
weapon_chainsaw_spawn: 5216
weapon_charger_claw: 6104
weapon_cola_bottles: 6152
weapon_cs_base: 5384
weapon_csbase_gun: 6112
weapon_defibrillator: 6144
weapon_defibrillator_spawn: 5216
weapon_fireworkcrate: 6144
weapon_first_aid_kit: 6128
weapon_first_aid_kit_spawn: 5216
weapon_gascan: 6200
weapon_gascan_spawn: 5216
weapon_gnome: 6144
weapon_grenade_launcher: 6128
weapon_grenade_launcher_spawn: 5216
weapon_hegrenade_spawn: 5216
weapon_hunter_claw: 6120
weapon_hunting_rifle: 6128
weapon_hunting_rifle_spawn: 5216
weapon_item_spawn: 1100
weapon_jockey_claw: 6104
weapon_melee: 6192
weapon_melee_spawn: 5224
weapon_molotov: 6120
weapon_molotov_spawn: 5216
weapon_oxygentank: 6144
weapon_pain_pills: 6120
weapon_pain_pills_spawn: 5216
weapon_pipe_bomb: 6120
weapon_pipe_bomb_spawn: 5216
weapon_pistol: 6136
weapon_pistol_magnum: 6136
weapon_pistol_magnum_spawn: 5216
weapon_pistol_spawn: 5216
weapon_propanetank: 6144
weapon_pumpshotgun: 6160
weapon_pumpshotgun_spawn: 5216
weapon_rifle: 6128
weapon_rifle_ak47: 6128
weapon_rifle_ak47_spawn: 5216
weapon_rifle_desert: 6144
weapon_rifle_desert_spawn: 5216
weapon_rifle_m60: 6144
weapon_rifle_m60_spawn: 5216
weapon_rifle_sg552: 6128
weapon_rifle_sg552_spawn: 5216
weapon_rifle_spawn: 5216
weapon_scavenge_item_spawn: 5248
weapon_shotgun_chrome: 6160
weapon_shotgun_chrome_spawn: 5216
weapon_shotgun_spas: 6160
weapon_shotgun_spas_spawn: 5216
weapon_smg: 6128
weapon_smg_mp5: 6128
weapon_smg_mp5_spawn: 5216
weapon_smg_silenced: 6128
weapon_smg_silenced_spawn: 5216
weapon_smg_spawn: 5216
weapon_smoker_claw: 6104
weapon_sniper_awp: 6128
weapon_sniper_awp_spawn: 5216
weapon_sniper_military: 6128
weapon_sniper_military_spawn: 5216
weapon_sniper_scout: 6128
weapon_sniper_scout_spawn: 5216
weapon_spawn: 5248
weapon_spitter_claw: 6104
weapon_tank_claw: 6176
weapon_upgradepack_explosive: 6128
weapon_upgradepack_explosive_spawn: 5216
weapon_upgradepack_incendiary: 6128
weapon_upgradepack_incendiary_spawn: 5216
weapon_vomitjar: 6120
weapon_vomitjar_spawn: 5216
window_pane: 5096
witch: 7632
world_items: 5104
worldspawn: 1140