Illusion Equipment and Enchants

Refers to the various equipment available through the Illusion questline (episode 17.1).
For gears related to the smaller mini-content dungeons, see Illusion Dungeons and their respective subsections.
=Obtaining=
:
Various types of equipment can be exchanged for from Eliumina . All of these can be enchanted and can only be equipped by characters level 130 and up.
To call Eliumina, talk to either of the two Rebellion Members near his spot. 
Note: The Illusion (17.1) main questline must be completed before exchanging is available.
==OS Weapons==
Requires and .
Eliumina will hand any of these out by random:
*. Shadow Chaser Matk Bow
*. Swordman Crit 2H-Sword
*. Mecha EA 2H-Axe
*. RG Vanishing Point 1H-Spear
*. Sura Rampage Blast Knuckle
*. Fireball/Hell Inferno Autocast 1H-Sword
*. Crit Book
*. Doram Magic Foxtail
*. Rebel God's Hammer Rifle
*. Ninja Dagger
*. GX CRS Katar
*. Performer Severe Rainstorm Bow
*. Fire Matk 1H-Staff
*. Gene Cart Cannon Mace
*. Archbishop Adoramus Mace
*. Ranger Arrow Storm Bow
==Illusion Armor==
Requires .
The player may choose which Illusion armor to receive among the following:
*. +100 Atk Armor
*. +100 MAtk Armor
*. Garment
*. Garment
*. Shoes
*. Shoes
*. +5% Atk Left-Accessory
*. +5% Atk Right-Accessory
*. +5% MAtk Left-Accessory
*. +5% MAtk Right-Accessory
==Grace Equipment==
Visit Grace Equipment.
=Enchanting=
==Obtaining==
: 
To obtain modules for enchanting Illusion gears, talk to the other Rebellion Member beside Eliumina.
He provides modules in exchange for the following:
*For Weapon Modification Parts, exchange or 1,000,000 Zeny. The player may decide between Physical or Magical, but the grade given will be random (Normal, High-Grade, Finest).
*For Armor Modification Modules, bring and . The type of armor Modification Modules received are random, check Armor Enchants for details on rates and ranks.
*The Illusion (17.1) main questline must be completed before the exchange is available.
==Weapon Enchants==
OS Weapons may be enchanted with options (similar to Vicious Mind Weapons) through the use of https://irowiki.org/images/db/item/23776.png https://irowiki.org/images/db/item/23779.png Weapon Modification Devices.
Weapon enchantments come in two categories, Physical or Magical, and each category is further divided by 3 Grades (Normal, High-Grade, Finest). 
Enchanting does not require completing any of the Illusion questline.
:
:Directions for Use:
:#Open the unique OS Weapon enchanting UI by using the desired modification consumables in your inventory (The mod parts aren't consumed yet until after the dialogue is confirmed).
:#Drag the desired weapon from the eligible weapons list to the center slot of the window.
:#Click on "Create" to confirm the enchanting attempt.
OS Weapons enchantment process has a 100% success rate and they may be re-enchanted multiple times by using another Weapon Modification Part directly. 
Below are the lists of enchants for each grade. Two random enchants are given:
Enchant Category Details	Enchant Category Details	Enchant Category Details	Enchant Category Details
[Element] 	[Race] 	[Size] 	
Neutral 	Formless 	Small 	
Water 	Undead 	Medium 	
Fire 	Brute 	Large 	
Earth 	Plant 	 	
Wind 	Insect 	 	
Poison 	Fish 	 	
Holy 	Angel 	 	
Shadow 	Dragon 	 	
Ghost 	Demon 	 	
Undead 	Demi-Human 	 	
{| class="wikitable collapsible" style="text-align:left;"	https://irowiki.org/images/db/item/23776.png Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23776.png Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23776.png Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23776.png Weapon Modification Device (Physical)
1st Enchant 	Min ~ Max 	2nd Enchant 	Min ~ Max 	
Physical damage to [Element] property +	3 ~ 15 % 	Physical damage to [Race] race + 	3 ~ 10 % 	
ATK + 	5 ~ 20 	Physical damage to [Size] size + 	3 ~ 10 % 	
(Type 2) ATK + 	1 ~ 5 % 	Critical damage + 	3 ~ 10 % 	
HIT + 	3 ~ 10 	Long Range damage + 	3 ~ 10 % 	
Critical + 	3 ~ 10 	ASPD + 	3 ~ 10 % 	
 	 	ASPD + 	1 	
 	 	Flee + 	5 ~ 15 	
{| class="wikitable collapsible" style="text-align:left;"	https://irowiki.org/images/db/item/23777.png High-grade Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23777.png High-grade Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23777.png High-grade Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23777.png High-grade Weapon Modification Device (Physical)
1st Enchant 	Min ~ Max 	2nd Enchant 	Min ~ Max 	
Physical damage to [Element] property +	3 ~ 20 % 	Physical damage to [Race] race + 	3 ~ 15 % 	
ATK + 	15 ~ 40 	Physical damage to [Size] size + 	3 ~ 15 % 	
(Type 2) ATK + 	1 ~ 10 % 	Critical damage + 	3 ~ 15 % 	
HIT + 	3 ~ 15 	Long Range damage + 	3 ~ 15 % 	
Critical + 	3 ~ 15 	ASPD + 	3 ~ 15 % 	
 	 	ASPD + 	1 	
 	 	Flee + 	5 ~ 30 	
 	 	SP consumption - 	1 ~ 5 % 	
{| class="wikitable collapsible" style="text-align:left;"	https://irowiki.org/images/db/item/23778.png Finest Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23778.png Finest Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23778.png Finest Weapon Modification Device (Physical)	https://irowiki.org/images/db/item/23778.png Finest Weapon Modification Device (Physical)
1st Enchant 	Min ~ Max 	2nd Enchant 	Min ~ Max 	
Physical damage to [Element] property +	5 ~ 25 % 	Physical damage to [Race] race + 	3 ~ 20 % 	
ATK + 	20 ~ 60 	Physical damage to [Size] size + 	3 ~ 20 % 	
(Type 2) ATK + 	3 ~ 15 % 	Critical damage + 	3 ~ 20 % 	
HIT + 	3 ~ 20 	Long Range damage + 	3 ~ 20 % 	
Critical + 	3 ~ 20 	ASPD + 	3 ~ 20 % 	
 	 	ASPD + 	1 ~ 2 	
 	 	Flee + 	5 ~ 45 	
 	 	SP consumption - 	1 ~ 10 % 	
 	 	Item is indestructible in battle 	- 	
== Armor Enchants ==
Illusion Armor may be given enchants through modules which take up an enchant slot in the armor similar to cards and regular enchants.
:
Talk to RS26 to attach modules to your Illusion armors. 
Notes:
*Enchanting does not require completing any of the Illusion questline.
*The equipment must be worn beforehand and enchanting is a 100% success rate.
*Enchants cannot be reset nor overwritten, so choose carefully.
*All equips have 3 enchant slots, the enchant order is 4th slot -> 3rd slot -> 2nd slot.
*Equips can hold the same enchant a certain maximum number of times, as listed in the table.
**For example, can hold https://irowiki.org/images/db/item/29536.png 1 Sharpshooter and https://irowiki.org/images/db/item/29534.png 2 ATK.
**There can be only 1 Legendary mod enchant per Illusion Leg.
=== List of available armor enchants: ===
Enchants are listed in order based on equipment.
==== Normal ====
https://irowiki.org/images/db/item/25670.png Illusion (17.1) Module Enchants (Normal)	https://irowiki.org/images/db/item/25670.png Illusion (17.1) Module Enchants (Normal)	https://irowiki.org/images/db/item/25670.png Illusion (17.1) Module Enchants (Normal)	https://irowiki.org/images/db/item/25670.png Illusion (17.1) Module Enchants (Normal) 	https://irowiki.org/images/db/item/25670.png Illusion (17.1) Module Enchants (Normal)	https://irowiki.org/images/db/item/25670.png Illusion (17.1) Module Enchants (Normal)
Obtain Rate 	Module 	Enchant 	Description 	Equip Slot 	Max Count
9.00% 	 	 	Def + 25 If upgrade level is +7 or higher, additional Def + 10. If upgrade level is +9 or higher, additional Def + 10.	 	3
9.00% 	 	 	Mdef + 2 If upgrade level is +7 or higher, additional Mdef + 3. If upgrade level is +9 or higher, additional Mdef + 3.	 	3
9.04% 	 	 	Vit + 3 	 	3
9.04% 	 	 	Luk + 3 	 	3
9.04% 	 	 	Str + 3 	 	3
9.04% 	 	 	Agi + 3 	 	3
9.04% 	 	 	Int + 3 	 	3
9.04% 	 	 	Dex + 3 	 	3
==== Rare ====
https://irowiki.org/images/db/item/25679.png Illusion (17.1) Module Enchants (Rare)	https://irowiki.org/images/db/item/25679.png Illusion (17.1) Module Enchants (Rare)	https://irowiki.org/images/db/item/25679.png Illusion (17.1) Module Enchants (Rare)	https://irowiki.org/images/db/item/25679.png Illusion (17.1) Module Enchants (Rare) 	https://irowiki.org/images/db/item/25679.png Illusion (17.1) Module Enchants (Rare)	https://irowiki.org/images/db/item/25679.png Illusion (17.1) Module Enchants (Rare)
Obtain Rate 	Module 	Enchant 	Description 	Equip Slot 	Max Count
1.00% 	 	 	(Type 2) Atk + 5% If upgrade level is +7 or higher, Atk + 25. If upgrade level is +9 or higher, additional Atk + 25. 	 	2
1.00% 	 	 	Matk + 5% If upgrade level is +7 or higher, Matk + 25. If upgrade level is +9 or higher, additional Matk + 25. 	 	2
1.00% 	 	 	Increases long-ranged damage on targets by 3%. If upgrade level is +7 or higher, increases long-ranged damage on targets by an additional 2%. If upgrade level is +9 or higher, increases long-ranged damage on targets by an additional 2%. 	 	2
1.00% 	 	 	Aspd + 1 If upgrade level is +7 or higher, Aspd + 3%. If upgrade level is +9 or higher, additional Aspd + 3%. 	 	2
1.00% 	 	 	Reduces the variable casting time of skills by 5%. If upgrade level is +7 or higher, reduces the variable casting time of skills by an additional 3%. If upgrade level is +9 or higher, reduces the variable casting time of skills by an additional 3%. 	 	2
1.00% 	 	 	Crit + 10 If upgrade level is +7 or higher, increases critical damage on targets by 5%. If upgrade level is +9 or higher, increases critical damage on targets by an additional 5%. 	 	2
1.00% 	 	 	Max HP + 5% If upgrade level is +7 or higher, Max HP + 500. If upgrade level is +9 or higher, additional Max HP + 750. 	 	2
1.00% 	 	 	Max SP + 5% If upgrade level is +7 or higher, Max SP + 100. If upgrade level is +9 or higher, additional Max SP + 150. 	 	2
1.00% 	 	 	Increases the recovery rate of recovery skills by 5%. If upgrade level is +7 or higher, increases the recovery rate of recovery skills by an additional 5%. If upgrade level is +9 or higher, increases the recovery rate of recovery skills by an additional 5%.	 	2
3.00% 	 	 	Matk + 18 Reduces the variable casting time of skills by 10%. 	 	1
3.00% 	 	 	Aspd + 10% 	 	1
3.00% 	 	 	Crit + 4 Increases critical damage on targets by 10% 	 	1
3.00% 	 	 	Increases long-ranged damage on targets by 10% 	 	1
3.00% 	 	 	HP Recovery + 20% 	 	2
3.00% 	 	 	SP Recovery + 20% 	 	2
==== Unique ====
https://irowiki.org/images/db/item/25693.png Illusion (17.1) Module Enchants (Unique)	https://irowiki.org/images/db/item/25693.png Illusion (17.1) Module Enchants (Unique)	https://irowiki.org/images/db/item/25693.png Illusion (17.1) Module Enchants (Unique)	https://irowiki.org/images/db/item/25693.png Illusion (17.1) Module Enchants (Unique) 	https://irowiki.org/images/db/item/25693.png Illusion (17.1) Module Enchants (Unique)	https://irowiki.org/images/db/item/25693.png Illusion (17.1) Module Enchants (Unique)
Obtain Rate 	Module 	Enchant 	Description 	Equip Slot 	Max Count
0.10% 	 	 	Reduces the global delay of skills by 5%. If upgrade level is +7 or higher, reduces the global delay of skills by an additional 5%. If upgrade level is +9 or higher, reduces the global delay of skills by an additional 5%. 	 	1
0.10% 	 	 	Reduces damage taken from physical and magical attacks of all property enemies by 5%. If upgrade level is +7 or higher, reduces damage taken from physical and magical attacks of all size enemies by 5%. If upgrade level is +9 or higher, reduces damage taken from physical and magical attacks of all race enemies by 5% (Players excluded).	 	1
0.10% 	 	 	Reduces the fixed casting time of skills by 0.3 seconds. If upgrade level is +7 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds. If upgrade level is +9 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds. 	 	1
0.10% 	 	 	Adds a 2% chance of restoring 2% of damage as HP when performing a physical attack. 	 	1
0.10% 	 	 	Adds a 2% chance of buffing the user for 10 seconds when performing a magical attack; Restores 400 HP every 0.5 seconds. 	 	1
0.10% 	 	 	Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. 	 	1
0.10% 	 	 	Adds a 1% chance of buffing the user for 10 seconds when performing a magical attack; Restores 80 SP every 0.5 seconds. 	 	1
==== Legendary ====
Note: There can be only 1 Legendary mod enchant per Illusion Leg.
https://irowiki.org/images/db/item/25700.png Illusion (17.1) Module Enchants (Legendary)	https://irowiki.org/images/db/item/25700.png Illusion (17.1) Module Enchants (Legendary)	https://irowiki.org/images/db/item/25700.png Illusion (17.1) Module Enchants (Legendary)	https://irowiki.org/images/db/item/25700.png Illusion (17.1) Module Enchants (Legendary) 	https://irowiki.org/images/db/item/25700.png Illusion (17.1) Module Enchants (Legendary)	https://irowiki.org/images/db/item/25700.png Illusion (17.1) Module Enchants (Legendary)
Obtain Rate 	Module 	Enchant 	Description 	Equip Slot 	Max Count
0.01% 	 	 	Adds a chance of buffing the user with "Undying Stamina" for 10 seconds when receiving a physical or a magical attack: Vit + 50 HP + 400 every 0.5 seconds SP - 20 every second 	 	1
0.01% 	 	 	Adds a 3% chance of buffing the user with "Mana Storm" for 10 seconds when performing a magical attack: Int + 50 Matk + 15% (Type 2) Atk - 15% 	 	1
0.01% 	 	 	Adds a 3% chance of buffing the user with "Shooter Under Fire" for 10 seconds when performing a physical attack: Dex + 50 Increases long-ranged damage on targets by 10%. SP - 20 every second. 	 	1
0.01% 	 	 	Adds a 3% chance of buffing the user with "Boiling Fighting Spirit" for 10 seconds when performing a physical attack: Str + 50 (Type 2) Atk + 15% Matk - 15% 	 	1
0.01% 	 	 	Adds a 3% chance of buffing the user with "Lethal Speed Maniac" for 10 seconds when performing a physical attack: Agi + 50 Increases critical damage on targets by 10% HP - 300 every second 	 	1
0.01% 	 	 	Adds a 3% chance of buffing the user with "Windfall" for 10 seconds when performing a magical attack: Luk + 50 Increases the damage of all property magical attacks on targets by 10%. HP - 300 every second.	 	1
=External Links=
*Full list of all the new equipment that came with the update posted here.
*A player-conducted test of the RNG rates is available here.
*A lot of information was gathered from Divine Pride on the link, here.
Category: General Information
Category: Enchantment