Resident Evil Gaiden

Resident Evil Gaiden is a 2002 Gameboy Color spin-off title for the Resident Evil series.
The player plays as Barry Burton as he searches for Leon Kennedy as contact was lost with him above the passanger ship "Starlight".
Gameplay consists of top down exploration with first person combat with the player being able to quickly swap between 3 characters with their own health bars in combat, Barry, Leon and Lucia, the sole survivor of the ship's passengers.
During combat, the player has a slider that moves back and forth across a bar with white zones (with a dark middle) under each enemy, the player must press attack when the slider is in a white zone to white to hit the enemy with the dark middle zone resulting in headshots for extra damage, generally the more powerful weapons have the slider move faster which makes landing shots harder.
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=Handgun=
==Glock==
An Glock pistol that's too low detail to tell it's exact model appears as the "Handgun" and is the player's starting weapon. Due to the game's mechanics, the pistol can only be equipped by one party member at a time despite both Leon and Barry being shown with pistols at the same time in one cutscene.
The game's artwork in cutscenes depicts the pistol mostly generic looking and with the ejection port often switching sides. It may possibly be a Glock 17 as the icon is similar to the Handgun A from Resident Evil Survivor.
thumb|none|500px|Glock 17 Icon in Resident Evil: Survivor (upscaled).
=Shotgun=
=="Shotgun"==
A short-barreled shotgun with rifle sights and a sawn-off stock can be found by the player in Corridor A on the Starlight Level 2F near the start of the game. It's sprite seems to be loosely based on a Winchester 1897
thumb|none|400px|The Shotgun in the inventory.
=Submachine Guns=
== Heckler & Koch MP5A2 ==
A submachine gun, seemingly based on the MP5A2, appears during a cutscene and can't be used by the player. It's equipped by USS Soldiers from the Umbrella submarine exchanging fire with Leon on the Starlight.
=Assault Rifle=
=="Assault Rifle"==
An Assault Rifle can be found by the player in the Cabin C30 on the Starlight Level 3F. While the icon is new and the stock is now wooden, the rifle appears to be an attempt to recreate the Resident Evil 3: Nemesis assault rifle, (Which was an M4A1 Carbine in gameplay and a Colt Law Enforcement Carbine in the inventory) with a very similar scope, foregrip and bipod though with a straight magazine. Each ammo pick-up gives 16 bursts and the weapon is fairly high damage for an early Resident Evil assault rifle but the slider moves faster making landing shots harder.
thumb|none|600px|Assault Rifle Icon in Resident Evil 3 (upscaled).
thumb|none|400px|The Assault Rifle in the inventory.
=Launchers=
=="Hk-p" (Fictional Grenade Launcher)==
Two grenade launchers based on the fictional "Hk-p" Grenade Launcher from Resident Evil 3: Nemesis based on the DefTech 1315 37mm gas gun and the M79 grenade launcher can be found by the player. One firing regular grenades can be found in the Refrigerator on the Starlight Level 1F and another one firing gas grenades can be found in the Operation room on the Starlight Level 4F. The Gas Launcher (compared to the Grenade Launcher) lacks the sight and the underbarrel handle grip (and strangely in the inventory it's inverted).
Sadly for fans of Resident Evil's explosive weaponry, the Grenade Launcher is relatively weak in this installment, with the blue stronger version of the basic zombies that are common in the late-game easily surviving multiple grenades and the weapon lacking any sort of splash damage mechanic. The Gas version however will deal damage even if it misses a target as after it's fired the battle screen will be filled with green gas that deals passive damage quickly to all enemies on-screen (and function similary to BOW Grenades in Resident Evil: Code Veronica) making it the only weapon that can hit multiple enemies at once as well as being highly effective against the Tyrant boss.
==M202 FLASH==
The rocket launcher, based on the M202 FLASH, can be found by the player in the Special Storage on the Starlight Level 1F. The weapon make its return from Resident Evil 3: Nemesis, its icon being a recreation of the RE3 icon.
Sadly just like the Grenade Launcher, damage is both dissapointing as the "Blue" zombies can survive multiple rockets without a headshot, ammo is even more limited, the weapon lacks splash damage and the aiming slider moves incredibly quickly, making the M202 actually arguably the worst weapon in the game due to how difficult it is to land attacks as well as the scarcity of rockets compared to more practical weapons.
thumb|none|400px|M202 FLASH - 66mm
Category:Video Game
Category:First-Person Shooter 
Category:Science-Fiction
Category:Horror
Category:Zombie
Category:Resident Evil