Mega Man X7

Mega Man X7, known in Japan as is the seventh mainline entry in the X era, developed by Capcom and released for the PlayStation 2 in 2003-2004 as the first Mega Man game on the system. A Windows port was later published by Multi Enterprise in Korea only.
Though an action-platformer game like its predecessors, the game made several changes to the formula, such as full 3D platforming gameplay in certain sections and the introduction of new character Axl, who replaces X in the initial roster of playable characters.
== Story ==
In the Reploid world, crime rates are on a dramatic rise. The hard-won peace is shaky at best. The missing leader of the 17th Unit, X, had sworn to fight for world peace. But he struggled with his profound inner opposition to violence, and finally vanished. Since X's disappearance, the weakened Maverick Hunters have been replaced by the Red Alert syndicate.
At this moment, Maverick Hunter is summoned to an emergency crime scene. He arrives to find that Axl, a teenage Reploid, has barely avoided being attacked by a huge Mechaniloid. Young Axl wants to escape Red Alert and join the Maverick Hunters. But he knows a secret that he's determined not to reveal.
Out of no where, Red Alert leader Red shows up and orders Axl to return to his unit. His exact words are: "Our Reploid seems to have contacted you Maverick Hunters by mistake. I'm taking him back." With this single act of tyranny, war erupts. The Maverick Hunters and Red Alert troops head for battle stations... this means war!Game manual, Mega Man X7. 2003.
== Characters ==
Name 	Image	Description
X 	 	Former leader of the 17th Unit, X at one time upheld the age-old tradition of fighting one's enemies. But now he's not so sure. At conflict with his inner convictions about peace, X vanishes!
 	 	An SA-Class Hunter and leader of the Special 0 Unit. Zero is X's companion and friendly rival. He believes that X will return. Until then, he continues to fight.
Axl 	 	An unidentifiable Reploid with absolutely no data on record, Axl is gifted with the ability to transform his looks and moves to mimic others. He's a pawn of the Red Alert syndicate. He's trying to escape them, but they're close on his heels!
Signas 	 	General commander of the Maverick Hunters, Signas has proven to be a fierce soldier in countless missions with X and Zero. His main concern is the recent crime wave and loss of Maverick Hunters in battle.
Alia 	 	A navigator Reploid, Alia has achieved such expert management ability that other Hunters cannot survive without her assistance. She takes her instructions from Hunter Base.
Red 	 	First officer Red commands the Red Alert syndicate troops on military operations. He now wants to destroy the Maverick Hunters.
The Professor	 	A mysterious benefactor of Red Alert who keeps his identity a secret.
Dr. Light 	 	The creator of X, who has left Light Capsules to deliver Armor Parts to him, years after his own passing.
== Enemies ==
=== Minor Enemies ===
=== Mavericks ===
Name 	Image	Description	Weapon 	Weapon 	Weapon 	Weakness 	Weakness 	Weakness
Name 	Image	Description	X 	Axl 	Zero 	X 	Axl 	Zero
Soldier Stonekong 	 	 	Gaia Shield 	Gaia Shield 	Gokumonken 	Explosion 	Explosion 	Hadangeki
Vanishing Gungaroo	 	 	Explosion 	Explosion (+ G-Launcher) 	Handangeki 	Wind Cutter 	Wind Cutter 	Z-Saber
Splash Warfly 	 	 	Splash Laser 	Splash Laser 	Suiretsusen + D-Glaive	Moving Wheel 	Moving Wheel 	Zankourin
Tornado Tonion 	 	 	Volt Tornado + Ray Gun	Volt Tornado 	Raijinshou 	Gaea Shield 	Gaea Shield 	Gokumonken
Ride Boarski 	 	 	Moving Wheel 	Moving Wheel 	Zankourin 	Circle Blaze 	Circle Blaze 	Bakuenjin
Flame Hyenard 	 	 	Circle Blaze 	Circle Blaze + Double Bullets	Bakuenjin 	Splash Laser 	Splash Laser 	Suiretsusen
Wind Crowrang 	 	 	Wind Cutter 	Wind Cutter 	Souenbu (+ V-Hanger) 	Sniper Missile	Sniper Missile	Z-Saber
Snipe Anteator 	 	 	Sniper Missile 	Sniper Missile 	Hieijin 	Moving Wheel 	Moving Wheel 	Zankourin
=== Mini Bosses ===
Name 	Image	Description	Stage(s)
Guard Door 	 	 	Crimson Fortress
Yadokari 	 	 	Radio Tower
Humanoid Bridge	 	 	Battleship
Birdy 	 	 	Air Forces
=== Obstacles ===
=== Other Bosses ===
Name 	Image	Description	Weakness 	Weakness
Name 	Image	Description	Axl/X 	Zero
Mega Scorpio 	 	 	None 	None
Red 	 	 	Explosion 	Hadangeki
Sigma (1st form)	 	 	Wind Cutter 	Souenbu
Sigma (2nd form)	 	 	Splash Laser/Gaea Shield	Suiretsusen/Gokumonken
== Weapons ==
=== Axl Weapons ===
Axl's default weapon is the Axl Bullet, a handgun that can rapid-fire from long range. He can also use the Copy Shot to steal the DNA of enemies, granting him power-ups or temporary transformations via A-Trans. Defeating the eight Maverick bosses grants him s like X, and certain bosses also grant new firearms to wield as well, which alter his basic attacks.
Name 	Icon	Description 	Source
Axl Bullet 	 	Fires shots at a high rate. It can fire four shots at once and has longer range than the X-Buster.	Default
Copy Shot 	 	Deals normal damage, but defeated enemies drop a DNA Core for Axl to use. 	Default
Double Bullets	 	Fires shots at a high rate, which can be aimed at multiple targets at once. 	Flame Hyenard
Circle Blaze 	 	Fires a fireball that makes a spherical explosion on contact. 	Flame Hyenard
G Launcher 	 	Fires a large shot with decreased range. 	Vanishing Gungaroo
Explosion 	 	Fires a slow but powerful energy blast forwards. 	Vanishing Gungaroo
Ray Gun 	 	Fires lasers, which are slightly stronger but slower than Axl Bullet shots. 	Tornado Tonion
Volt Tornado 	 	Summons an electric tornado that surrounds Axl before moving forwards. 	Tornado Tonion
Splash Laser 	 	Fires a water laser; mashing the button extends its size and range. 	Splash Warfly
Gaea Shield 	 	Creates a stone shield in front of Axl that blocks projectiles and harms enemies. 	Soldier Stonekong
Wind Cutter 	 	Fires a boomerang that returns to Axl. 	Wind Crowrang
Sniper Missile	 	Fires a homing missile that pierces enemies, only exploding on objects. 	Snipe Anteator
Moving Wheel 	 	Fires a spiked wheel that moves forwards and can climb walls. 	Ride Boarski
A-Trans 	 	Using a DNA Core, Axl can gain temporary power-ups or even activate transformations. 	Default
===Zero Weapons===
Zero's default weapon is the Z-Saber, a close-range beam saber. By defeating the eight Maverick bosses, he gains Technique attacks to perform with his saber. Defeating certain bosses also grants Zero new weapons to wield as well, which alter his basic attacks and must be equipped to perform certain Techniques.
Name 	Icon	Description 	Source
Z-Saber 	 	Zero's default weapon. On the ground, it can slash four times in succession for a combo. In the air, while dashing, and on walls, it can only slash once at a time.	Default
Bakuenjin 	 	Zero punches the ground, summoning a circular wave of fire around himself. 	Flame Hyenard
Hadangeki 	 	Zero slashes, emitting a shockwave from his Z-Saber. 	Vanishing Gungaroo
Raijinshou 	 	Zero performs a rising uppercut slash, surrounding himself in an electric tornado. 	Tornado Tonion
D Glaive 	 	A polearm with a beam blade. It can only swings thrice in a row and is slower than the Z-Saber, but has increased range. 	Splash Warfly
Suiretsusen	 	Zero rears back before stabbing forwards, hitting multiple times. 	Splash Warfly
Gokumonken 	 	Zero enters a defensive stance, reflecting projectiles and counter-attacking physical blows. 	Soldier Stonekong
V Hanger 	 	A pair of beam daggers. They can swing five times in a row and are faster than the Z-Saber, but have decreased range. 	Wind Crowrang
Souenbu 	 	Zero slashes, throwing a boomerang blade that returns to him. 	Wind Crowrang
Hieijin 	 	Zero slashes midair, emitting a homing energy missile. 	Snipe Anteator
Zankourin 	 	Zero slashes, summoning a circular energy blade that rolls along the ground. 	Ride Boarski
===X Weapons===
Upon being unlocked, X wields the X-Buster, a long-range buster that can fire Charge Shots. By defeating the eight Maverick bosses, he copies the exact same Special Weapons that Axl uses. He can also upgrade his X-Buster and gain the Giga Crash by equipping the Glide Armor.
Name 	Icon	Description 	Source
X-Buster 	 	X's default weapon. It fires up to three shots at a time, and can be charged up for a Charge Shot of three levels. Equipping Armor Parts powers up the max Charge Shot.	Default
Circle Blaze 	 	Fires a fireball that makes a spherical explosion on contact.Charge Shot fires a fireball that makes six explosions on contact. 	Flame Hyenard
Explosion 	 	Fires a slow but powerful energy blast forwards.Charge Shot fires six energy blasts in all directions around X. 	Vanishing Gungaroo
Volt Tornado 	 	Summons an electric tornado that surrounds X before moving forwards.Charge Shot summons a barrier around X that can damage enemies and drop Weapon Energy. 	Tornado Tonion
Splash Laser 	 	Fires a water laser; mashing the button extends its size and range.Charge Shot fires a continuous stream of bubbles in front of X for a while. 	Splash Warfly
Gaea Shield 	 	Creates a stone shield in front of X that blocks projectiles and harms enemies.Charge Shot creates a huge boulder that splits in two moving pieces. 	Soldier Stonekong
Wind Cutter 	 	Fires a boomerang that returns to X.Charge Shot fires eight homing lasers around X. 	Wind Crowrang
Sniper Missile	 	Fires a homing missile that pierces enemies, only exploding on objects.Charge Shot fires three homing missiles at once. 	Snipe Anteator
Moving Wheel 	 	Fires a spiked wheel that moves forwards and can climb walls.Charge Shot fires three explosive wheels: one on the ground, while the other two bounce. 	Ride Boarski
Giga Crash 	 	Causes a huge explosion that damages every enemy on the screen. Its Weapon Energy starts empty, and is filled by taking damage from enemy attacks. 	Body Parts
== Stages ==
* Opening Stage:
** Crimson Fortress
** 
* Deep Forest
* Battleship
* Radio Tower
* Tunnel Base
* Lava Factory
* Central Circuit
* Cyber Field
* Air Forces
* Last Stages:
** Palace Road
** Crimson Palace
== Items ==
Name 	Image	Description
Life Energy 	 	Small units restore 4(?) points of Life Energy.Medium units restore 16(?) points of Life Energy.Large units fully restore all Life Energy.
Weapon Energy 	 	Small units restore 4(?) points of Weapon Energy.Medium units restore 16(?) points of Weapon Energy.Large units fully restore all Weapon Energy.
1-UP 	 	Grants an extra life.
Injured Reploid	 	Restores 4(?) points of Life Energy and grants an extra life. Each stage has one Reploid that also grants a Life Up, one that grants an Energy Up, and two that grant Chips. See also List of Reploids in Mega Man X7
DNA Core 	 	Small units activate a temporary power-up for Axl.Large units activate a temporary transformation for Axl.
Ride Armor 	 	In a Ride Armor, the player takes no damage and can use powerful attacks. The Gouden has a rapid-fire rifle and missile launchers, while the Raiden II has four legs and a drill arm. They appear in Tunnel Base and Crimson Palace.
Life Up 	 	Permanently increases maximum Life Energy by 4(?) points.
Energy Up 	 	Permanently increases maximum Weapon Energy by 4(?) points (only found via Injured Reploids).
Sub Tank 	 	Grants a reserve tank which can be filled by Life Energy pickups and used later.
Weapon Sub Tank	 	Grants a reserve tank which can be filled by Weapon Energy pickups and used later.
EX Item 	 	Permanently increases the player's initial amount of extra lives by 2.
Light Capsule 	 	Grants Armor Parts, which apply a permanent upgrade to X's abilities. Can only be used by X.
== Reploids ==
===Armor Parts===
===Power-Up Chips===
Name 	Icon 	Description 	Type
Axl Chips 	Axl Chips 	Axl Chips 	Axl Chips
Power Plus α 	 	Enables a 30% chance of increasing Axl Bullet shot damage by one. 	Power
Power Plus β 	 	Enables a 50% chance of increasing Axl Bullet shot damage by one. 	Power
Shock Absorber	 	Reduces damage taken by 50% and removes knockback from damage midair.	Power
Extend 	 	Increases range of Axl Bullet shots. 	Power
Rapid Shot 	 	Increases the maximum number of Axl Bullet shots. 	Speed
Speed Shot 	 	Increases the projectile speed of Axl Bullet shots. 	Speed
HyperDash 	 	Increases dash speed and distance. 	Speed
Hover Plus 	 	Increases Hover speed and duration. 	Speed
Super Recover 	 	Increases effects of Life and Weapon Energy pickups. 	Special
Double Barrier	 	Doubles mercy invincibility time after taking damage. 	Special
Triple Barrier	 	Triples mercy invincibility time after taking damage. 	Special
Rolling Attack	 	Rolling damages enemies on contact. 	Special
Zero Chips 	Zero Chips	Zero Chips 	Zero Chips
Power Plus α 	 	Enables a 30% chance of increasing Z-Saber slash damage by one. 	Power
Power Plus β 	 	Enables a 50% chance of increasing Z-Saber slash damage by one. 	Power
Shock Absorber	 	Reduces damage taken by 50% and removes knockback from damage midair.	Power
Extend 	 	Increases range of Z-Saber slashes. 	Power
Saber Combo+1 	 	Adds a fifth slash to the Z-Saber combo. 	Speed
Saber Combo+2 	 	Adds a sixth slash to the Z-Saber combo. 	Speed
HyperDash 	 	Increases dash speed and distance. 	Speed
Saber Combo+3 	 	Adds a seventh slash to the Z-Saber combo. 	Speed
Super Recover 	 	Increases effects of Life and Weapon Energy pickups. 	Special
Double Barrier	 	Doubles mercy invincibility time after taking damage. 	Special
Triple Barrier	 	Triples mercy invincibility time after taking damage. 	Special
Master Saber 	 	Increases Technique damage by one. 	Special
X Chips 	X Chips 	X Chips 	X Chips
Power Plus α 	 	Enables a 30% chance of increasing X-Buster shot damage by one. 	Power
Power Plus β 	 	Enables a 50% chance of increasing X-Buster shot damage by one. 	Power
Shock Absorber	 	Reduces damage taken by 50% and removes knockback from damage midair.	Power
Extend 	 	Increases range of X-Buster shots. 	Power
Rapid Shot 	 	Increases the maximum number of X-Buster shots. 	Speed
Speed Shot 	 	Increases the projectile speed of X-Buster shots. 	Speed
HyperDash 	 	Increases dash speed and distance. 	Speed
Hyper Charge 	 	Halves charge time required for Charge Shots. 	Speed
Super Recover 	 	Increases effects of Life and Weapon Energy pickups. 	Special
Double Barrier	 	Doubles mercy invincibility time after taking damage. 	Special
Triple Barrier	 	Triples mercy invincibility time after taking damage. 	Special
Item Plus 	 	Increases the likelihood that defeated enemies will drop items. 	Special
== People ==
== Related Media ==
=== Ports and Remakes ===
* Mega Man X Legacy Collection 2 (port)
=== Strategy Guides ===
* BradyGames Mega Man X7 Official Strategy Guide (English)
* Compendium of Rockman X (Japanese)
* Famitsu Rockman X7 Official Guidebook (Japanese)
* Kanpeki Kōryaku #37: Rockman X7 Hisshō Kōryaku-hō (Japanese)
=== Adaptations ===
* Rockman X7 4Koma Manga Kingdom
==References==
== External Links ==
* Wikipedia
* TV Tropes
* Retropixel
* SSB Wiki
* StrategyWiki
* Mega Man Home Page