Bug triage/2010-06-14

Next meeting: at at . See Bug triage for details.
== Fast Track Import ==
(Move bugs here that have solid repros, or valid patches that you have reviewed)
== Hot by Vote ==
High Voted Bugs
* - Votes: 39 - Mega prims blanking out sim maps - 
* - Votes: 14 - http_request silently failing - 
== Misc Pool ==
Misc Pool
* - Votes: 4 - Client gives up before finishing to load full inventory due to packet loss - - Last Triaged: 5/25/2010 2:30 AM
* - Votes: 4 - when I click to enter a new event I am getting a 404 Server error - 
* - Votes: 3 - llSetLinkTexture fails and reports an error on textures created by someone else without full permissions - 
* - Votes: 3 - Texture animations ignore repeats per face (llTextureAnim()) - 
* - Votes: 3 - XStreetSL frontpage doesn't dispaly New Land Listings correctly - 
* - Votes: 3 - If you uncheck the "Friend can see you when your online" checkbox in your friends list, then your friend can no longer see your name at all (even greyed out) in the "Friends Online" website. - 
* - Votes: 3 - Make Google search in the Wiki use https protocol instead of http to avoid assumed logout after search - 
* - Votes: 3 - Prefix added to the description block in inworld search - 
* - Votes: 2 - Mod ok texture products need full permission to use. - 
* - Votes: 2 - On sim border crossing, seated avatar pos/rot changs made with llSetLinkPrimitiveParams are reverted - - Last Triaged: 6/8/2010 10:40 AM
* - Votes: 2 - physical objects become non-physical, possibly when crossing parcel lines - 
* - Votes: 2 - Physical script calls from non-root prims of attachments do not effect the avatar. - 
* - Votes: 2 - Zeroing Prim Rotation via llSetRot Has No Effect After llTargetOmega - 
* - Votes: 2 - llGetPermissionsKey() doesn't return NULL_KEY when permissions are declined - 
* - Votes: 2 - touch() events get "stuck" and continuously execute - 
* - Votes: 2 - llTakeControls(0, TRUE, TRUE); triggers unexpected error msg - 
* - Votes: 2 - Server group IM listener restarts without notifying clients - 
* - Votes: 2 - llSensor detection is inconsistent for seated avatars - 
* - Votes: 2 - Object which is not owned by parcel owner returns unexpectedly when the parcel is full. - 
* - Votes: 2 - (vector / rotation) and (rotation / rotation) ambiguity in how the magnitude should be handled - 
* - Votes: 2 - Reference Mode Alignment Mis-Match For Path Cut Objects - 
* - Votes: 2 - GLOW - Whan snapping a pic to the hard drive, any glow in the pic will show up a meter away from the prim the glow was applied to. - 
* - Votes: 2 - Nvidia GeForce G 105M unrecognized by SL viewer - 
* - Votes: 2 - Small and zoomed objects (prims) flickering - - Last Triaged: 6/11/2009 2:30 AM
* - Votes: 2 - Sun and moon lighting passes through certain avatar parts, noted on nose and ears. Highlights appear on dark side of face and shadows appear on light side of face. Highlighs also appear inside nose. - 
* - Votes: 2 - Prim hair now appears with halo around semi transparent strands when using 1.23 viewer - 
* - Votes: 2 - llDialog user button with text "Ignore" is treated like client "Ignore" button and is dropped when clicked. - 
* - Votes: 2 - Non-newline whitespace collapsed in local chat - 
== Pre-meeting activity ==
Some issues will be resolved in the course of building this agenda. Rather than deleting them from the proposed agenda, move the issue and associated discussion into the appropriate section below.
=== Imported ===
=== Resolved ===
== Transcript ==
Transcript is/will be at Bug triage//Transcript
== Creating An Agenda ==