nyuuzyou/wikis huggingface dataset:
Dragon's Lair 3D: Return to the Lair (Jul 31, 2002 prototype)

A prototype of Dragon's Lair 3D: Return to the Lair for the Xbox.
==Notes==
* Compiled almost four months before the final US build (the first retail build).
* Game boots to the main menu on the title screen.
* "Release Build 0.20.31.0 Direct3D 640x480x32 Interlaced" on most screens in this build.
* This build lets you select the Aspect Ratio and Vibration settings from the OPTIONS menu. This doesn't exist in the final build.
* Different textures.
* XBE information:
** Internal Name: Dragon's Lair 3D
** Maker ID and Product Number: \x00\x00-0
** Executable Name: default.xbe
** Executable checksum (MD5): b8bdf5a103aa97b0a12ec0609b6acaad
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Dragon's Lair 3D Nov 02 (1).png
Xbox - Dragon's Lair 3D Nov 02 (2).png
Xbox - Dragon's Lair 3D Nov 02 (3).png
Xbox - Dragon's Lair 3D Nov 02 (4).png
Xbox - Dragon's Lair 3D Nov 02 (5).png
Xbox - Dragon's Lair 3D Nov 02 (6).png
Xbox - Dragon's Lair 3D Nov 02 (7).png
Xbox - Dragon's Lair 3D Nov 02 (8).png
Xbox - Dragon's Lair 3D Nov 02 (9).png
Xbox - Dragon's Lair 3D Nov 02 (10).png
Xbox - Dragon's Lair 3D Nov 02 (11).png
Xbox - Dragon's Lair 3D Nov 02 (12).png
Xbox - Dragon's Lair 3D Nov 02 (13).png
Xbox - Dragon's Lair 3D Nov 02 (14).png
Xbox - Dragon's Lair 3D Nov 02 (15).png
Xbox - Dragon's Lair 3D Nov 02 (16).png
Xbox - Dragon's Lair 3D Nov 02 (17).png
Xbox - Dragon's Lair 3D Nov 02 (18).png
==Origin==
Xbox - Dragons Lair 3D Nov-02.jpeg|Disc front.
Xbox - Dragon's Lair 3D Nov 02.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dragon's Lair 3D: Return to the Lair (Jun 28, 2002 prototype)

A prototype of Dragon's Lair 3D: Return to the Lair for the Microsoft Xbox.
==Notes==
*Dated two and a half months before the final build.
*A build string is displayed at the bottom of the screen at all times.
==Screenshots==
File:DragonsLair3DJune28 1.png
File:DragonsLair3DJune28 2.png
File:DragonsLair3DJune28 3.png
==Origin==
File:DragonsLair3DJune28 Disc.png|Disc front.
==See also==
*Original release page on Archive.org
Dragon's Lair 3D: Return to the Lair (Jun 7, 2002 prototype)

A prototype of Dragon's Lair 3D: Return to the Lair for the PlayStation 2.
==Notes==
*Dated almost two whole years before the final version.
*Was only released in Europe sometime in 2004. A US version was planned to be published by Encore Software but was cancelled.
*Release build 0.19.375.0
*There are several debug and development options.
**After choosing to start a new game, a few options can be selected.
**The development options menu contains the screen resolution for PS2. Only 640x448x32 can be chosen and will crash the emulator.
**Pressing L1 + R1 + R2 displaysinformation such as the number of polys, number of actors and models, collisions, etc.
**Pressing L1 + R1 + R2 brings up the warp select menu.
**Pressing L1 + L2 + R2 brings up the level select menu.
***Selecting level00 does not seem to work.
**Pressing R1 + R2 + d-pad up hides all models.
**Pressing R1 + R2 + d-pad right hides the level elements.
***Hiding both the level and models will cause weird graphical effects.
**Pressing R1 + R2 + circle hides all actors.
**Pressing R1 + R2 + triangle unlocks all items and abilities.
*The control options menu contains four different control mappings but all actions are represented by question marks.
*Although some EDC errors were found, they are only Q errors
*Miscellaneous Notes:
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Game contains dongle protection: No.
==Screenshots==
File:Dragon s lair pre beta 6 21 02 1 main menu.png|Main menu
File:Dragon s lair pre beta 6 21 02 2 new game.png|New game menu
File:Dragon s lair pre beta 6 21 02 3 ingame 1.png|Picture of in-game content
File:Dragon s lair pre beta 6 21 02 3 options.png|Options menu
File:Dragon s lair pre beta 6 21 02 4 debug info.png|General debug information
File:Dragon s lair pre beta 6 21 02 5 ingame 2.png|Picture of in-game content
File:Dragon s lair pre beta 6 21 02 7 warp select menu.png|Warp select menu
File:Dragon s lair pre beta 6 21 02 8 level select menu.png|Level select menu
File:Dragon s lair pre beta 6 21 02 9 level hidden.png|Effect of hiding the level elements
==Origin==
File:PS2 - Dragons Lair 3D Pre-Beta 6-21-02 Encore Inc.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Drac for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
*Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)
Dragon's Lair Trilogy (Dec 21, 2010 prototype)

A prototype of Dragon's Lair Trilogy for the Xbox 360.
==Notes==
* Obtained from a hdd called HM080JI4 belonging to HaloBuildMessiah. Although this build is on a Pseudo Interactive HDD, it is unlikely that the company developed the game as this build has a build dae from 2010 and the company has not existed since 2010.
* Contains two builds, the only difference being the file name.
* This game appears to have never been released for the Xbox 360.
* Based on testing performed on the Aug 18, 2024 release of Xenia Canary, attempting to run default.xex does not appear to cause any issues at least in the main menu that opens.
Dragon: The Bruce Lee Story (Apr 23, 1993 prototype)

A Prototype of Dragon: The Bruce Lee Story for the SNES.
==Screenshots==
Dragon The Bruce Lee Story (Apr 23, 1993 prototype)_0004.png
Dragon The Bruce Lee Story (Apr 23, 1993 prototype)_0005.png
Dragon The Bruce Lee Story (Apr 23, 1993 prototype)_0006.png
Dragon The Bruce Lee Story (Apr 23, 1993 prototype)_0007.png
Dragon The Bruce Lee Story (Apr 23, 1993 prototype)_0008.png
Dragon The Bruce Lee Story (Apr 23, 1993 prototype)_0009.png
==Origin==
File:Dragon_The_Bruce_Lee_Story_(Apr_23,_1993_prototype)_0002.jpg
==Acknowledgments==
* "Massive thanks to GamingLegend64 for sending this in for release!"
==See also==
* Forest of Illusion's tweet
* Forest of Illusion's webpage
* Hard4Games's video
* No-Intro entry
Dragon: The Bruce Lee Story (Oct 6, 1994 prototype)

A late prototype of Dragon: The Bruce Lee Story for the Atari Jaguar.
==Notes==
* This prototype lacked a header. A separate ROM file was made with a universal header so that it can possibly boot in emulators.
* The build date was found inside the ROM.
==Screenshots==
DRAGON - Thu January 31 2019 05-06-41-108.jpg|Title screen.
DRAGON - Thu January 31 2019 05-06-53-223.jpg|High scores.
DRAGON - Thu January 31 2019 05-07-08-958.jpg|Game select.
DRAGON - Thu January 31 2019 05-07-20-949.jpg|Gameplay 1.
DRAGON - Thu January 31 2019 05-08-42-012.jpg|Gameplay 2.
==Acknowledgments==
Special thanks to Radar for
==Videos==
<youtube width="352" height="226">a6ZRFLsUwVY</youtube>
<youtube width="352" height="226">a6ZRFLsUwVY</youtube>
DRAGON - Thu January 31 2019 05-06-41-108.jpg|Title screen.
DRAGON - Thu January 31 2019 05-06-53-223.jpg|High scores.
DRAGON - Thu January 31 2019 05-07-08-958.jpg|Game select.
DRAGON - Thu January 31 2019 05-07-20-949.jpg|Gameplay 1.
DRAGON - Thu January 31 2019 05-08-42-012.jpg|Gameplay 2.
==Origin==
JagPrototypeBoards.jpg|PCB front.
==Acknowledgments==
Special thanks to Radar for this release!
Dragon: The Bruce Lee Story (Prototype)

An early prototype of Dragon: The Bruce Lee Story for the Sega Game Gear.
==Origin==
dragon_gg_171_5986b_dev_boards_743.jpg|PCB front. The lot came with three prototypes but two of them were a match with the final version.
==Acknowledgments==
Special thanks to Radar for this release!
==See also==
Original release post on SMSPower.org. (Archive)
Dragon: The Bruce Lee Story (Sep 26, 1994 prototype)

A prototype of Dragon: The Bruce Lee Story for the Atari Jaguar.
==Notes==
* This prototype lacked a header. A separate ROM file was made with a universal header so that it can possibly boot in emulators.
* This build of the game doesn't work normally. It appears that it was compiled to function on a Romulator/Alpine dev board.
* There is evidence of a Mega Drive ROM header inside the ROM.
* The build date was found inside the ROM.
==Origin==
JagPrototypeBoards.jpg|PCB front.
==Acknowledgments==
Special thanks to Radar for this release!
Dragon Age II (Jan 28, 2011 prototype)

A prototype of Dragon Age II for the Xbox 360.
==Notes==
* Compiled on the same day as final but only the .xex matches.
* Found as part of TNO-DRW-Kabo lot.
* Original filename: Dragon Age 2 (Jan 27, 2011) [Review].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==Origin==
Dragon Age II (Jan 28, 2011 prototype) disc.png|Disc front
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dragon Ball: Advanced Adventure (Sep 21, 2004 prototype)

A prototype of Dragon Ball: Advanced Adventure for the Game Boy Advance.
==Notes==
* Japanese build; predates the final version by 5 days
* The first instruction on the cartridge is corrupt, which may cause issues with getting it to run. Change the first byte from 0x20 to 0x2E to fix it.
* Like with the February 25 prototype, pressing L while paused on an action stage will trigger a debug menu
Dragon Ball: Origins 2 (Demo B)

A demo build of Dragon Ball: Origins 2 for the Nintendo DS.
==Notes==
* It is similar to Dragon Ball: Origins 2 (Demo A) but the differences are unknown.
* At least it is possible to get to the menu in melonDS 0.9.5.
* This prototype, along with 23 others, were available for a short period of time until they were removed as the seller does not allow these prototypes to be made available until an unknown date. As of this article's editing date, it is no longer illegal to upload it to the wiki.
Dragon Ball: Origins 2 (prototype B)

A prototype of Dragon Ball: Origins 2 for Nintendo DS.
==Notes==
* This prototype is similar to Dragon Ball: Origins 2 (Prototype A) although there are files with different sizes.
* At least it is possible to get to the menu in melonDS 0.9.5.
* This prototype, along with 23 others, were available for a short period of time until they were removed as the seller does not allow these prototypes to be made available until an unknown date. As of this article's editing date, it is no longer illegal to upload it to the wiki.
Dragon Ball: Raging Blast (Sep 28, 2009 prototype)

A prototype of Dragon Ball: Raging Blast for the Xbox 360.
==Notes==
* Compiled 7 days before the first retail final build.
* Other differences are unknown.
* XEX information:
** Header Maker ID: NM
** Header Product Code: 2051
** Header Title: DB: Raging Blast
** Header PE Name: Dbz4X360.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): b53ba85fc36d5e10a102a79b0018bd2c
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - DB Raging Blast 2022-12-15 20-43-52.png
Screenshot - DB Raging Blast 2022-12-15 20-43-57.png
Screenshot - DB Raging Blast 2022-12-15 20-44-01.png
Screenshot - DB Raging Blast 2022-12-15 20-44-06.png
Screenshot - DB Raging Blast 2022-12-15 20-44-11.png
Screenshot - DB Raging Blast 2022-12-15 20-44-15.png
Screenshot - DB Raging Blast 2022-12-15 20-44-21.png
Screenshot - DB Raging Blast 2022-12-15 20-44-31.png
Screenshot - DB Raging Blast 2022-12-15 20-44-35.png
Screenshot - DB Raging Blast 2022-12-15 20-44-41.png
Screenshot - DB Raging Blast 2022-12-15 20-44-57.png
Screenshot - DB Raging Blast 2022-12-15 20-44-59.png
Screenshot - DB Raging Blast 2022-12-15 20-45-08.png
Screenshot - DB Raging Blast 2022-12-15 20-45-13.png
Screenshot - DB Raging Blast 2022-12-15 20-45-29.png
Screenshot - DB Raging Blast 2022-12-15 20-45-35.png
Screenshot - DB Raging Blast 2022-12-15 20-45-40.png
Screenshot - DB Raging Blast 2022-12-15 20-45-55.png
Screenshot - DB Raging Blast 2022-12-15 20-46-12.png
Screenshot - DB Raging Blast 2022-12-15 20-46-16.png
Screenshot - DB Raging Blast 2022-12-15 20-46-20.png
Screenshot - DB Raging Blast 2022-12-15 20-46-22.png
Screenshot - DB Raging Blast 2022-12-15 20-46-26.png
Screenshot - DB Raging Blast 2022-12-15 20-46-29.png
Screenshot - DB Raging Blast 2022-12-15 20-46-36.png
Screenshot - DB Raging Blast 2022-12-15 20-46-44.png
Screenshot - DB Raging Blast 2022-12-15 20-46-48.png
==Origin==
X360 - Dragon Ball Raging Blast 09-30-09.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dragon Ball: Raging Blast (Sep 7, 2009 prototype)

A prototype of Dragon Ball: Raging Blast for the Xbox 360.
==Notes==
* Compiled almost a month before the first retail final build.
* Other differences are unknown.
* XEX information:
** Header Maker ID: NM
** Header Product Code: 2051
** Header Title: DB: Raging Blast
** Header PE Name: Dbz4X360.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 65343cb7e46941a5e26eb14f548c6a05
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - DB Raging Blast 2022-12-15 20-39-42.png
Screenshot - DB Raging Blast 2022-12-15 20-39-46.png
Screenshot - DB Raging Blast 2022-12-15 20-39-54.png
Screenshot - DB Raging Blast 2022-12-15 20-40-08.png
Screenshot - DB Raging Blast 2022-12-15 20-40-17.png
Screenshot - DB Raging Blast 2022-12-15 20-40-22.png
Screenshot - DB Raging Blast 2022-12-15 20-40-27.png
Screenshot - DB Raging Blast 2022-12-15 20-40-36.png
Screenshot - DB Raging Blast 2022-12-15 20-40-41.png
Screenshot - DB Raging Blast 2022-12-15 20-40-49.png
Screenshot - DB Raging Blast 2022-12-15 20-41-06.png
Screenshot - DB Raging Blast 2022-12-15 20-41-11.png
Screenshot - DB Raging Blast 2022-12-15 20-41-24.png
Screenshot - DB Raging Blast 2022-12-15 20-41-35.png
Screenshot - DB Raging Blast 2022-12-15 20-41-57.png
Screenshot - DB Raging Blast 2022-12-15 20-42-01.png
Screenshot - DB Raging Blast 2022-12-15 20-42-06.png
Screenshot - DB Raging Blast 2022-12-15 20-42-16.png
Screenshot - DB Raging Blast 2022-12-15 20-42-33.png
Screenshot - DB Raging Blast 2022-12-15 20-42-35.png
Screenshot - DB Raging Blast 2022-12-15 20-42-39.png
Screenshot - DB Raging Blast 2022-12-15 20-42-42.png
Screenshot - DB Raging Blast 2022-12-15 20-42-49.png
Screenshot - DB Raging Blast 2022-12-15 20-42-57.png
Screenshot - DB Raging Blast 2022-12-15 20-43-02.png
Screenshot - DB Raging Blast 2022-12-15 20-43-18.png
==Origin==
X360 - Dragon Ball Raging Blast preview build.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dragon Ball: Raging Blast 2 (Jul 20, 2010 prototype)

A prototype of Dragon Ball: Raging Blast 2 for the Xbox 360.
==Notes==
* Compiled almost two months before the final US version.
* Other differences are unknown.
* XEX information:
** Header Maker ID: NM
** Header Product Code: 2086
** Header Title: DB: Raging Blast 2
** Header PE Name: Dbrb2X360.exe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 15055728cd628df595fb7a2edbb90125
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: No issues.
==Screenshots==
Screenshot - DB Raging Blast 2 2022-12-15 20-47-29.png
Screenshot - DB Raging Blast 2 2022-12-15 20-47-33.png
Screenshot - DB Raging Blast 2 2022-12-15 20-47-37.png
Screenshot - DB Raging Blast 2 2022-12-15 20-47-41.png
Screenshot - DB Raging Blast 2 2022-12-15 20-47-47.png
Screenshot - DB Raging Blast 2 2022-12-15 20-47-49.png
Screenshot - DB Raging Blast 2 2022-12-15 20-47-53.png
Screenshot - DB Raging Blast 2 2022-12-15 20-48-08.png
Screenshot - DB Raging Blast 2 2022-12-15 20-48-20.png
Screenshot - DB Raging Blast 2 2022-12-15 20-48-29.png
Screenshot - DB Raging Blast 2 2022-12-15 20-48-40.png
Screenshot - DB Raging Blast 2 2022-12-15 20-48-43.png
Screenshot - DB Raging Blast 2 2022-12-15 20-48-47.png
Screenshot - DB Raging Blast 2 2022-12-15 20-48-56.png
Screenshot - DB Raging Blast 2 2022-12-15 20-49-00.png
Screenshot - DB Raging Blast 2 2022-12-15 20-49-03.png
Screenshot - DB Raging Blast 2 2022-12-15 20-49-08.png
Screenshot - DB Raging Blast 2 2022-12-15 20-49-12.png
Screenshot - DB Raging Blast 2 2022-12-15 20-49-14.png
Screenshot - DB Raging Blast 2 2022-12-15 20-49-25.png
Screenshot - DB Raging Blast 2 2022-12-15 20-49-31.png
==Origin==
X360 - Dragon Ball Raging Blast 2.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dragon Ball: Raging Blast 2 (Sep 9, 2010 prototype)

A prototype of Dragon Ball: Raging Blast 2 for the Xbox 360.
==Notes==
* Predates the final build by 5 days.
* Original filename: Dragon Ball Raging Blast 2 (Sep 09, 2010) [JAP].7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Dragon Ball Z: Attack of the Saiyans (prototype)

A prototype of Dragon Ball Z: Attack of the Saiyans for the Nintendo DS.
==Notes==
* USA prototype. The differences seem to be irrelevant.
* At least it is possible to get to the menu in melonDS 0.9.5.
* This prototype, along with 23 others, were available for a short period of time until they were removed as the seller does not allow these prototypes to be made available until an unknown date. As of this article's editing date, it is no longer illegal to upload it to the wiki.
Dragon Ball Z: Budokai 2 (Sep 9, 2003 prototype)

A prototype of Dragon Ball Z: Budokai 2 for the PlayStation 2.
==Notes==
*An NTSC preview build from around three weeks before the final game.
*The pre-title cutscene doesn't match the one used in the final game at all. It is actually a 3D rendition of the first opening from the anime.
*The build date in present at the bottom right corner of the screen at all times.
*Some of the audio dialogue does not match the subtitles.
*Miscellaneous Notes:
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
**Game contains dongle protection: No.
==Screenshots==
File:DBZBudokai2-Sep09Preview-1.png|Intro sequence
File:DBZBudokai2-Sep09Preview-2.png|Intro sequence
File:DBZBudokai2-Sep09Preview-3.png|Intro sequence
File:DBZBudokai2-Sep09Preview-4.png|Title screen
File:DBZBudokai2-Sep09Preview-5.png|Main menu
File:DBZBudokai2-Sep09Preview-6.png|Gameplay
File:DBZBudokai2-Sep09Preview-7.png|Gameplay
File:DBZBudokai2-Sep09Preview-8.png|Gameplay
File:DBZBudokai2-Sep09Preview-9.png|Gameplay
File:DBZBudokai2-Sep09Preview-10.png|Gameplay
File:DBZBudokai2-Sep09Preview-11.png|Gameplay
File:DBZBudokai2-Sep09Preview-12.png|Gameplay
File:DBZBudokai2-Sep09Preview-13.png|Gameplay
==Origin==
File:PS2 - Dragonball Z Budokai 2 Preview Build.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
*Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)
Dragon Ball Z: Budokai 3 (Sep 27, 2004 prototype)

A late prototype of Dragon Ball Z: Budokai 3 for the Sony PlayStation 2.
==Screenshots==
File:DBZBudokai3Sep27_1.png
File:DBZBudokai3Sep27_2.png
File:DBZBudokai3Sep27_3.png
File:DBZBudokai3Sep27_4.png
File:DBZBudokai3Sep27_5.png
==Origin==
cky-dbz_cd.jpg|Disc front.
 
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 Presents: (c) Dragonball_Z_Budokai_3_MULTI5_PS2DVD-CKY 
 
 [+-...Platform...: PS2 / PAL 
 [+-...Company....: Atari / Dimps Corporation	
 [+-...Packager...: n/a
 [+-...Filename...: cky-dbz.r0X
 [+-...Genre......: Action
 [+-...Disks......: 22 x 50 MB Full DVD
 [+-...ReleaseDate: November 9-2004
 [+-...Players....: 2 
 [+-...Format.....: .iso
 [+-...NetSupport.: No
 [+-...Supplier...: CKY
 INFOS : 
 
 In Budokai 3, a "Hall of Fame" cast of warriors from Dragon Ball Z, 
 Dragon Ball GT, and DBZ movies come together for a tournament of 
 champions. With the power of the new Saiyan Overdrive Fighting System,
 players have unprecedented gameplay control and Dragon Ball Z authenticity. 
 Players earn points, allowing them to customize their characters and
 reate passwords to share custom characters via the Internet.
 
 --------------------------------------------------------------------------------- 
 For all stupid nukers out there, CKY not releases crap stuff but 
 only quality prestore stuff! Then fuck u all lamer nukers and enjoy .jpg of DVD
 ---------------------------------------------------------------------------------
 
 
 More info at : 
 
 
 http://www.atari.com/us/games/dbz_budokai3/playstation2
 GROUP'S INFO :
 
 We're Currently Looking For:
 ■100Mbit+ .Eu Affils 
 ■Pre-store Suppliers 
 
 Greeting Fly out to :
 RELOADED and All Friends 
 
 
 
 updated 09/24/04 .ascii FuCk
Dragon Ball Z: Budokai Tenkaichi 2 (Aug 1, 2006 prototype)

A prototype/prerelease build of Dragon Ball Z: Budokai Tenkaichi 2 for the PlayStation 2 from about 6 weeks before the release build for this serial (SLUS-21441)
==Screenshots==
File:DBZBT2-2006-08-01-Game-01.PNG
File:DBZBT2-2006-08-01-Game-02.PNG
File:DBZBT2-2006-08-01-Game-03.PNG
File:DBZBT2-2006-08-01-Game-04.PNG
File:DBZBT2-2006-08-01-Game-05.PNG
File:DBZBT2-2006-08-01-Game-06.PNG
File:DBZBT2-2006-08-01-Game-07.PNG
==Origin==
Dragon_Ball_Z-Tenkaichi_2-2006-08-01-Disc.JPG|Disc front
==See also==
* Original release page on Archive.org