nyuuzyou/wikis huggingface dataset:
Shadow City (Level)

Shadow City is the second level of Shadow City and the eighth level of the game overall.
== Story ==
When Jowee and the Hero come out from the Shadow City Outer Walls, Circi calls out to them, telling them that Heather needs their help. When the two find Heather, she tells them that Crazy Barks went through the Shadow Gate. Jowee tells her to stay with Mari, and he leaves with the Hero to return to Shadow City.
When Jowee and the Hero find Crazy Barks, he begins to bark and growl at the two in excitement, and the three return to Rapoville.
== Enemies ==
 
Shadow City Baki	Shadow Walker (Jumping and Shooting Vatiants)	Shadow Bat	Giant Shadow Walker	Monkey (Cricket Challenge)
 	 	 	 	
== Challenges==
* Find Crazybarks (Story Challenge)
* Retrieve 4 Chorizos (Cookie's Challenge)
* Capture 10 Monkeys (Cricket's Challenge)
== Creations ==
<tabber>
|-|Vertical Platform=Vertical Platform
|-|Window Silhouette=Window Silhouette
|-|Horizontal Platform=Horizontal Platform
|-|Chimney Debris=Chimney Debris
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Stamps==
Stubble
Right Fist
Crossbones
Tombstone
== Trivia ==
*According to a document found in the package shared by Ken Capelli, this level was originally named "City Walls."
== Media==
<tabber>
|-|Screenshots=
WiiVertPlatformDrawingLocation.png|The area where the Vertical Platform is drawn.
WiiWindSilhDrawingLocation.png|The area where the Window Silhouette is drawn.
WiiHorzPlatformDrawingLocation.png|The area where the Horizontal Platform is drawn.
WiiCDebrisDrawingLocation.png|The area where the Chimney Debris is drawn.
|-|Music=
ShadowCity.ogg|The song that plays in every Shadow City level.
</tabber>
__NOTOC__
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Category:Levels
Category:Shadow City
Category:Shadow
Shadow City Baki

Shadow City Baki are an enemy in the second gate of Drawn to Life: The Next Chapter (Wii). They pose little threat to the Hero, because they do not actively target the player and are easily defeated by any attack.
== Appearance ==
Shadow City Baki are gray Bakis with a slightly brighter grey face. They have two bulbous white eyes, and no other visible facial features. They wear a knight's helmet with a red plume sprouting from the top of the helmet.
== Levels ==
 
 Shadow City Outer Walls 
 Shadow City 
 Shadow Labyrinth 
 Shadow Palace Gates 
 Shadow Palace 
 
== Trivia ==
* Strangely, the Shadow City Baki do not appear in Wilfre's Lair, the final level of Shadow City.
== Media==
ConceptWiiBakis.png|Concept art of the four main Bakis in Drawn to Life: The Next Chapter (Wii).
EarlySCBakis.jpg|Early versions of the Shadow City Baki.
__NOTOC__
Category:Enemies
Category:Enemies in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Category:Shadow City
Category:Baki
Shadow City Outer Walls

Shadow City Outer Walls is the first level of Shadow City and the seventh level of the game overall.
== Story ==
After Jowee, Zsasha, and the Hero return from the Treetop Village with the Crystal Mask, Zsasha mentions that a "shadowy figure" was trying to steal it. This prompts Mari to lock up the mask and begin to prepare for the worst.
Circi hears what Mari said, and Jowee begins to worry about the "shadow monsters and shadowy guys" that they saw in the Treetop Village. Mari prays that they are wrong in their assumptions, and determines that the only way to know for certain is to return to Shadow City.
While in the level, Jowee and the Hero find a Page from Wilfre's Journal and decide to take it back to Mari.
== Enemies ==
 
Shadow City Baki	Shadow Walker (Jumping and Shooting Vatiants)	Shadow Bat
 	 	
== Challenges==
* Look for signs of Wilfre (Story Challenge)
* Gather 8 Oversized Brussels Sprouts (Farmer Brown's Challenge)
== Creations ==
<tabber>
|-|Moon=Moon
|-|Sinking Platform=Sinking Platform
|-|Claws=Claws
|-|Street Debris=Street Debris
|-|Bat=Bat
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Stamps==
Fez
Spooky Eyes
Moon
Stars
== Trivia ==
*The Bouncy Ink used in Action Drawing is first introduced in this level.
*According to a document found in the package shared by Ken Capelli, this level was originally named "Shadow City Outskirts."
*By jumping off a Shadow Bat in one part of this level, the player can jump out of bounds.
== Media==
<tabber>
|-|Screenshots=
WiiMoonDrawingLocation.png|The area where the Moon is drawn.
WiiSinkPlatformDrawingLocation.png|The area where the Sinking Platform is drawn.
WiiClawsDrawingLocation.png|The area where the Claws are drawn.
WiiSDebrisDrawingLocation.png|The area where the Street Debris is drawn.
WiiBatDrawingLocation.png|The area where the Bat is drawn.
SCOWOOB.gif|A player using a Shadow Bat to jump out of bounds (Click to View).
|-|Music=
ShadowCity.ogg|The song that plays in every Shadow City level.
</tabber>
__NOTOC__
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Category:Levels
Category:Shadow City
Category:Shadow
Shadow Fish

Shadow Fish are underwater enemies found in the Beach Gate levels.
Once they notice the Hero, they will start swimming quickly towards them in order to attack them. Due to the underwater areas where they are encountered often being quite constrictive, they can be very difficult to avoid. However, if the Hero hides in Seaweed, the fish will not notice them, enabling the Hero to get past them much more easily. The Angler King produces Shadow Fish during the second part of its boss battle.
== Appearance==
Shadow Fish resemble fish skeletons that are completely black and oozing with Shadow.
== Levels ==
 
 Surf Beach 
 Kori Jungle 
 Angle Isle 
 Conch Ruins 
 Angler King 
 
== Trivia ==
* The Shadow Fish that the Angler King produces take two hits to defeat, compared to the one hit that is required to defeat regular Shadow Fish.
* Shadow Fish swim faster when they chase the Hero.
* An enemy named Fish Bone in the Mario series bears a strong resemblance to Shadow Fish, as they are both skeletal fish who swim faster when chasing the protagonist.
* A Shadow Fish can not be defeated by jumping, and can only be killed by the Starzooka.
* In early documents for the game, Shadow Fish were called Dark Bones.
== Media==
2006DarkBones.png|Concept Art of a Shadow Fish, called Dark Bones.
Category:Enemies
Category:Shadow
Category:Drawn to Life
Category:Beach Gate
Category:Enemies in Drawn to Life
Category:Needs More Images
Shadow Fountain

Shadow Fountains are uncommon stationary enemies in Drawn to Life. They will occasionally spawn in or around areas where the player has to scrape away Shadow Goo, along with Shadow Walkers and Shadow Bats. Their only attack is projecting clumps of Shadow towards the Hero, although they will still deal contact damage, like most other enemies. They take two hits to kill.
== Appearance==
Shadow Fountains appear as twisting black funnels of Shadow that regularly regurgitate up pieces of Shadow Goo across their environment.
== Tips==
*Shadow Fountains are best dealt with from afar using the Hero's ranged Weapons.
*They can also be taken out in one blow with a well timed Ground Bounce or flip.
== Levels ==
<tabber>
|-|Snow Gate= 
 
 Mt. Snowy 
 Snow Caves 
 Banya Fields 
 
|-|Forest Gate= 
 
 Twilite Wood 
 Star Forest 
 
</tabber>
== Trivia ==
*Contrary to their appearance, Shadow Fountains do not actually spread any Shadow Goo.
*Even after the player has cleared the Shadow from an area, Shadow Fountains will still spawn if the level is replayed.
*Due to a glitch, if the player doesn't kill the Shadow Fountain, but instead ignores it, they will hear its attack sound over and over again until it is well off screen.
*The Shadow Fountain, along with the Shadow Fish, are the only Shadow creatures that don't make an appearance in the Shadow Lair.
*If the player tries to push a Shadow Fountain, it will only play its hurt animation, staying stationary.
== Media ==
ShadowSpawnerMtSnowy.png|A Shadow Fountain in Mt. Snowy.
ShadowSpawnerSnowCaves.png|A Shadow Fountain in Snow Caves.
ShadowSpawnerBanyaFields.png|A Shadow Fountain in Banya Fields.
ShadowSpawnerTwiliteWood.png|A Shadow Fountain in Twilite Wood.
ShadowSpawnerStarForest.png|A Shadow Fountain in Star Forest.
Category:Enemies
Category:Shadow
Category:Drawn to Life
Category:Enemies in Drawn to Life
Category:Missing Sprites
Category:Needs More Images
Shadow Ghoul

Shadow Ghouls are enemies in Drawn to Life. They first appear in a total of three levels in the game, the first of which being Gearworks.
Shadow Ghouls will patrol an area and fly after the Hero if they come too close. They are the strongest of the pure-Shadow enemies, taking four normal hits to destroy.
== Appearance ==
Shadow Ghouls are slightly bigger than Shadow Walkers and are made entirely of Shadow. They have a roughly humanoid shape, however they have no legs, and thus move around by levitating and/or flying. They have long arms and a horned head. They appear to have two eyes, but often only one can be seen.
== Levels ==
<tabber>
|-|Forest Gate= 
 
 Gearworks 
 
|-|City Gate= 
 
 Rapo Towers 
 Shadow Lair 
 
</tabber>
== Trivia ==
* It is also one of the few enemies to have a name confirmed by 5th Cell.
* Most sprites and the enemy's concept art depict them with only one eye, but a second eye can be seen during the "death" and "attacking" animations.
* Despite being called a ghoul, Shadow Ghouls more closely resemble wraiths.
** Ghouls are classically considered to be living corpses or monsters akin to zombies, while wraiths are ghost-like entities.
== Media ==
Ghoul.png|Shadow Ghoul Art
ShadowGhoulConcept.png|Earlier Concept Art
Category:City Gate
Category:Forest Gate
Category:Shadow
Category:Drawn to Life
Category:Enemies in Drawn to Life
Category:Needs More Images
Shadow Golem

The Shadow Golem is an enemy that appears in Drawn to Life.
This enemy is found in Rapocity. It will smash the ground with its fists in an attempt to stun the Hero when they come close, and then charge at them to damage them while they are stunned. The Hero can avoid getting stunned by jumping while the enemy is striking the ground.
== Appearance ==
The Shadow Golem looks like a giant statue or golem made from a hard brown substance. Shadow oozes out from its shoulders, its midsection, and the top of its head. It has angry white eyes and a jagged mouth.
It is approximately the same size as the Hero, after The Hero becomes supersized due to having eaten a Kaorin Berry.
== Levels ==
 
 Rapocity 
 
== Trivia ==
* Another assumed name for this enemy is the Wooden Shadow Golem, though it is unsure what substance it is actually made from.
* It is thought to be made from either wood, rock, or clay.
* The Shadow Golem bears a small resemblance to Deadwood.
* Like the Shadow Bird, the Shadow Golem would ordinarily be too large to fight; but thanks to the Kaorin Berry The Hero is big enough to fight them.
* In some sprites, some of the Shadow oozing from the Shadow Golem is a different color.
== Media ==
ComingSoon.png
----
__NOTOC__
Category:Shadow
Category:Enemies
Category:Drawn to Life
Category:Enemies in Drawn to Life
Category:Article Conjectures
Category:City Gate
Category:Needs More Images
Shadow Goo

Shadow Goo is the main, if not, the only component from which Shadow Creatures are made of. To clear Shadow Goo, the Hero must scrape their stylus over the Shadow Goo until it disappears.
Shadow Goo has to be cleared from every level to get a perfect score for a stage. Shadow Goo allows Shadow Walkers to spawn, and if the larger puddles are cleared, Shadow Walkers will no longer be able to come out of them. If 100% of the Shadow Goo is cleared in a level, The Hero receives one hundred Rapo-Coins at the end of the stage.
Some Shadow Creatures that emerge from or are found near Shadow Goo are:
* Shadow Walkers
* Shadow Bats
* Shadow Fish
* Shadow Fountains
* Shadow Ghouls
== Appearance== 
Shadow Goo is a dark, black, irregular substance that varies in size. It is most comparable to ink or tar. Shadow Goo comes in 16 different textures or styles although they all function the same within levels.
== Trivia ==
* There is a total of 16 textures of shadow goo.
* Shadow Goo does not appear in any boss levels.
== Media ==
File:ShadowHouse.png|Shadow Goo covering a house.
ShadowHouse2.png|Shadow Goo covering an area.
ShadowMeter.png|The Shadow Goo Meter after all of the Shadow has been cleared.
Message1.png|Tutorial message.
Darkness.png| Darkness mentioned in the introduction to Drawn to Life.
__NOTOC__
__NOINDEX__
Category:Shadow
Category:Drawn to Life
Shadow Labyrinth

Shadow Labyrinth is the third level of Shadow City and the ninth level of the game overall.
== Story ==
Jowee, Crazy Barks, and the Hero return to Rapoville, and return Crazy Barks to Heather. Heather, somehow understanding Crazy Barks' growls and barks, tells Jowee and the Hero that Crazy Barks found a path to the Shadow Labyrinth while he was gone. Jowee and the Hero then return to Shadow City.
Eventually, Jowee and the Hero come across an incomplete Clock, missing both hands, a chime, and a face. After drawing them, the gate back to the village appears, and they return home.
== Enemies ==
 
Shadow City Baki	Shadow Walker (Jumping and Shooting Vatiants)	Shadow Bat	Giant Shadow Walker
 	 	 	
== Challenges==
* Draw the secret passage (Story Challenge)
* Discover the Bubblegum Ring (Zsasha's Challenge)
== Creations ==
<tabber>
|-|Plug=Plug
|-|Flag=Flag
|-|Hot Air Balloon=Hot Air Balloon
|-|Minute Hand=Minute Hand
|-|Clock Chime=Clock Chime
|-|Hour Hand=Hour Hand
|-|Clock Face=Clock Face
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Stamps==
Plaid
Scary Eyebrows
Wizard's Hat
Shadow Walker
Shadow Fish
== Trivia ==
* This level has the most creations out of any level in the game at 7.
** It also has the most required creations out of any level, at 6. (The Flag is not a required creation.)
*According to a document found in the package shared by Ken Capelli, this level was originally named "The Shadow Slums."
== Media==
<tabber>
|-|Images=
WiiPlugDrawingLocation.png|The area where the Plug is drawn.
WiiFlagDrawingLocation.png|The area where the Flag is drawn.
WiiHABDrawingLocation.png|The area where the Hot Air Balloon is drawn.
WiiMHandDrawingLocation.png|The area where the Minute Hand is drawn.
WiiCChimeDrawingLocation.png|The area where the Clock Chime is drawn.
WiiHHAndDrawingLocation.png|The area where the Hour Hand is drawn.
WiiCFaceDrawingLocation.png|The area where the Clock Face is drawn.
ShadowLabyrinthClock.png|The complete clock at the end of Shadow Labyrinth.
BetaSLMapIcon.png|A Beta Map Icon for Shadow Labyrinth.
|-|Music=
ShadowCity.ogg|The song that plays in every Shadow City level.
</tabber>
__NOTOC__
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Levels
Category:Shadow
Category:Shadow City
Category:Drawn to Life: The Next Chapter (Wii)
Shadow Lair

The Shadow Lair is the final level of Drawn to Life.
Shadow Goo is used excessively in this level. The final boss is Wilfre, along with his scorpion. Wilfre's Scorpion is the first half of the battle, and after the scorpion is defeated, The Hero faces Wilfre.
== Enemies ==
Shadow Walker	Shadow Bat	Shadow Ghoul
 	 	
== Boss Fight ==
See Wilfre's Scorpion and Wilfre.
== After Dialogue ==
*Hero walks through the Secret Door.*
:Jowee: Hero, you made it! All the Darkness is gone... everyone is excited! Follow me, let's go see Mari!
*Jowee walks away.*
:Prompt: Speak with Mari at Village Hall!
----
== Trivia ==
* Jeremiah Slaczka states in the Developer's Grove that there is a hidden flower which will save the Mayor in this level. However, this is not true, as confirmed by Joseph Tringali in the Developer's Grove.
* Wilfre takes 13 hits to defeat in his fight. This may be intentional, as 13 is seen as an unlucky number in many cultures.
* It is possible that the Shadow Lair may just be one giant Shadow creature given its appearance on the minimap, the apparent shadow goo coating the level, and the various eyes dotted around the level.
* It is currently unknown if the Shadow Lair and Wilfre's Lair were meant to be the same area.
* Despite the City Gate only having four real levels, Shadow Lair is labelled as "4-5". This is due to the game counting the Secret Door icon as its own level on the map, forcing Shadow Lair to be displayed as "4-5".
== Media==
<tabber>
|-|Images=
ShadowLair Walkers.png|Shadow Walkers in this level.
ShadowLair Arena.png|Map of the last part of the level, where Wilfre and his Scorpion can be found.
|-|Music=
CityFunk Aud1.ogg|City Funk
Final_Showdown.ogg|Final Showdown, played during the boss fight against Wilfre and his scorpion.
</tabber>
__NOTOC__
Category:Levels
Category:Shadow
Category:City Gate
Category:Levels in Drawn to Life
Category:Drawn to Life
Category:Needs Image
Category:Needs More Images
Category:Needs Audio
Category:Bosses
Shadow Palace

Shadow Palace is the fifth level of Shadow City and the eleventh level of the game overall.
== Story ==
With the information they now have, Jowee and the Hero tell Circi and Mari that the factory is now up and running. Circi determines that the only possible way for this to be true is if Wilfre had returned. Mari sends Jowee and the Hero back into Shadow City, more specifically to Wilfre's Lair, to see what he's planning, and Jowee reluctantly agrees to return to the city.
Eventually, Jowee and the Hero notice a Shadowy Figure with an object in their hands. When Jowee calls out to the figure, it runs away from the group and disappears in a puff of smoke. They continue through the palace, but the figure isn't seen again.
== Enemies ==
 
Shadow City Baki	Shadow Walker (Jumping and Shooting Vatiants)	Shadow Bat	Giant Shadow Walker
 	 	 	
== Challenges==
* Find Wilfre's Lair (Story Challenge)
* Discover the Lava Lamp (Zsasha's Challenge)
* Finish the level in 10:05 (Pirate Beard's Challenge)
== Creations ==
<tabber>
|-|Conveyor Belt=Conveyor Belt
|-|Button=Button
|-|Wilfre's Painting 1=Wilfre's Painting 1
|-|Wilfre's Painting 2=Wilfre's Painting 2
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Stamps==
Smile
Argyle
Vampire Mouth
Normal Ears
Shadow Ghoul
== Trivia ==
*According to a document found in the package shared by Ken Capelli, this level was originally named "Wilfre's Palace."
== Media==
<tabber>
|-|Screenshots=
WiiCBeltDrawingLocation.png|The area where the Conveyor Belt is drawn.
WiiButtonDrawingLocation.png|The area where the Button is drawn.
WiiWP1DrawingLocation.png|The area where Wilfre's Painting is drawn.
WiiWP2DrawingLocation.png|The area where Wilfre's Painting is drawn.
|-|Music=
ShadowCity.ogg|The song that plays in every Shadow City level.
</tabber>
__NOTOC__
Category:Shadow City
Category:Shadow
Category:Levels
Category:Drawn to Life: The Next Chapter (Wii)
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Shadow Palace Gates

Shadow Palace Gates is the fourth level of Shadow City and the tenth level of the game overall.
== Story ==
After realizing where the gate at the end of the Shadow Labyrinth led them, Jowee, Circi, and the Hero determine that the gate is how the thief has been entering the village undetected. They admit that they have to return to the city to see if Wilfre is there. 
When Jowee and the Hero arrive at the gates, they notice that Wilfre's Ink Factory has started back up again, allowing him to make more Shadow creatures. Realizing that the monsters will attack the village, the two decide to collect all the ink that has been created thus far. When they collect the barrels of ink, they decide to tell Mari that the factory is running again, and they return to Rapoville.
== Enemies ==
 
Shadow City Baki	Shadow Walker (Jumping and Shooting Vatiants)	Shadow Bat	Giant Shadow Walker	Large Shadow Bat
 	 	 	 	
== Challenges==
* Collect 4 barrels of Wilfre's Bad Ink (Story Challenge)
* Gather 5 Edible Conker Nuts (Farmer Brown's Challenge)
== Creations ==
<tabber>
|-|Swing=Swing
|-|Shooting Star=Shooting Star
|-|Rat=Rat
|-|Banner=Banner
</tabber>
This list only includes creations that are first drawn, or can be redrawn, within this level.
== Stamps==
Metal
Caterpillar Eyebrows
Stitches
== Trivia ==
*According to a document found in the package shared by Ken Capelli, this level was originally named "The Old City."
== Media==
<tabber>
|-|Screenshots=
WiiSwingDrawingLocation.png|The area where the Swing is drawn.
WiiSStarDrawingLocation.png|The area where the Shooting Star is drawn.
WiiRatDrawingLocation.png|The area where the Rat is drawn.
WiiBannerDrawingLocation.png|The area where the Banner is drawn.
|-|Music=
ShadowCity.ogg|The song that plays in every Shadow City level.
</tabber>
__NOTOC__
Category:Levels
Category:Levels in Drawn to Life: The Next Chapter (Wii)
Category:Drawn to Life: The Next Chapter (Wii)
Category:Shadow
Category:Shadow City
Shadow Water

Shadow Water, or Liquid Shadow, is a hazard in Drawn to Life, only found in Shadow Lair, the last level of the game. 
Like regular Shadow, Shadow Water is unable to move and does not actively pursue The Hero on its own. However, The Hero will still take damage if they come into contact with it. 
Shadow Water in Shadow Lair often acts as an impassable barrier that impedes progress through the level. The only way to rid an area of Shadow Water is by use of the Trident creation, which, upon activation, slowly lowers the level of the liquid until it no longer is on-screen. 
Even while receding, Shadow Water is still capable of damaging The Hero. Because of this, it is recommended that the player wait before traversing downward where Shadow Water had just been drained.
== Appearance == 
Shadow Water, in appearance, mostly resembles ordinary water. Unlike normal water found elsewhere in the game, Shadow Water is opaque and almost completely black. Aside from white, it uses all of the colors found on other standard Shadow creatures.
== Trivia ==
* Shadow Water is the most uncommon form of Shadow in the first game.
* Shadow Water acts similarly to the freezing water in Icy Lake.
* The Hero is unable to swim in Shadow Water and will simply bob atop its surface if contact is made.
* Shadow Water will instantly kill any enemy that falls into it, including other Shadow creatures.
** Despite this, Shadow Water does not prevent Shadow enemies from spawning in, even while it is receding. 
* Shadow Water is the most simplistic Shadow obstacle in appearance, having the fewest frames in animation and a simple color palette.
== Media ==
ShadowWater.png|Shadow Water in Shadow Lair.
__NOINDEX__
__NOTOC__
Category:Drawn to Life
Category:City Gate
Category:Shadow
Category:Enemies
Category:Enemies in Drawn to Life
Category:Needs More Images
Sheepdog

Sheepdogs are enemies in Drawn to Life: The Next Chapter that first appear in Watersong.
Much like Dodos, these enemies can't hurt the Hero, nor can The Hero hurt them. This means that this enemy and The Hero are able to push one another around without taking damage. Unlike Dodos, these enemies are much faster and do target The Hero. Although they cannot inflict damage, they can push The Hero into other enemies or off ledges.
== Appearance ==
Sheepdogs are small, fluffy creatures with two dark brown ears/antlers. Their fur is fluffy and light-brown with lighter colored tufts on the top of their heads and near their mouth. The tuft of fur near the mouth resembles a beard or moustache.
Sheepdogs have two solid white eyes, much like Baki.
== Levels ==
 
 
Jivin' Rooftops
 
 
== Trivia ==
* The Sheepdog is one of the few enemies to have a "sleep" animation.
* This creature may be a "Rapo Dog", a creature mentioned in the first game.
** However, it may not be as the name for this enemy is assumed.
== Media ==
Stuck.png|A Hero stuck on a Sheepdog. It can be extremely difficult to move from this possition. 
----
__NOTOC__
Category:Enemies
Category:Enemies in Drawn to Life: The Next Chapter
Category:Watersong
Category:Drawn to Life: The Next Chapter
Category:Article Conjectures