nyuuzyou/wikis huggingface dataset:
Hediffs/Biotech/Global/Misc/Pollution stimulus

----
{| 
! Name !! Description !! Details !! Stages
|- id="Pollution stimulus" 
! Pollution stimulus
----
* Def Name:PollutionStimulus
* Label:pollution stimulus
|
This creature has been energized by exposure to pollution.
The pollution-stimulus response was originally engineered to help giant insects in their role as anti-mechanoid bioweapons. However, the gene has since been used to help people function in polluted areas as well.
----
This creature has been energized by exposure to pollution.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Is Bad: 
* Makes Sick Thought: 
* Scenario Can Add: 
* Min Severity: 0%
* Initial Severity: 1%
* Max Severity: 100%
* Comps: Pollution
** Polluted Severity: ( / )
** Unpolluted Severity: ( / )
** Interval: 
|
Label 	Parameters
minor 	
* Move Speed Factor: 
* Consciousness Offset:
moderate	
* Min Severity: 20%
* Move Speed Factor: 
* Consciousness Offset:
maximum 	
* Min Severity: 50%
* Move Speed Factor: 
* Consciousness Offset:
|}
Hediffs/Biotech/Global/Misc/Postpartum exhaustion

----
{| 
! Name !! Description !! Details !! Stages
|- id="Postpartum exhaustion" 
! Postpartum exhaustion
----
* Def Name:PostpartumExhaustion
* Label:postpartum exhaustion
| General after-effects of giving birth. This mother needs some time to physically recover.
|
* Hediff Class: HediffWithComps
* Initial Severity: 0.1%
* Comps
** Disappears
*** Disappears After Ticks: 
*** Show Remaining Time: 
** Severity Per Day: 
|
Label	Parameters
- 	
* Moving Post Factor:
- 	
* Min Severity: 25%
* Moving Post Factor:
|}
Hediffs/Biotech/Global/Misc/Pregnancy mood

----
{| 
! Name !! Description !! Details !! Stages
|- id="Pregnancy mood" 
! Pregnancy mood
----
* Def Name:PregnancyMood
* Label:pregnancy mood
| This common side effect of pregnancy represents a rising and falling mood caused by unbalanced hormones.
|
* Hediff Class: HediffWithComps
* Comps
** Disappears
*** Disappears After Ticks: ~ 
*** Show Remaining Time: 
** Give Random Situational Thought
*** Thought Defs:
**** PregnancyMood_Collapse
**** PregnancyMood_Down
**** PregnancyMood_Up
**** PregnancyMood_High
| -
|}
Hediffs/Biotech/Global/Misc/Pregnant (human)

----
{| 
! Name !! Description !! Details !! Stages
|- id="Pregnant (human)" id="Pregnant human" 
! Pregnant (human)
----
* Def Name:PregnantHuman
* Label:pregnant
* Label Noun:pregnancy
* Debug Label Extra:human
| A baby growing inside a woman, preparing to be born. In humans, pregnancy lasts for 18 days and is divided into 3 trimesters. As the pregnancy grows it will reduce the mother's mobility. For some mothers, pregnancy may induce nausea or mood swings that can be hard to deal with.
|
* Hediff Class: Hediff_Pregnant
* Default Label Color: 
* Is Bad: 
* Initial Severity: 0.1%
* Prevents Pregnancy: 
* Pregnant: 
* Comps
** Message After Ticks
*** Ticks: 
*** Letter Label:{0_labelShort} pregnant
*** Letter Text:{0_labelShort} is pregnant!
*** Letter Type: HumanPregnancy
** Comp Class: HediffComp_PregnantHuman
|
Label 	Parameters
first trimester 	
* Hunger Rate Factor Offset:
second trimester	
* Min Severity: 33.3%
* Hunger Rate Factor Offset: 
* Moving Offset: 
* Manipulation Offset:
third trimester 	
* Min Severity: 66.6%
* Hunger Rate Factor Offset: 
* Moving Offset: 
* Manipulation Offset:
|}
Hediffs/Biotech/Global/Misc/Stillborn

----
{| 
! Name !! Description !! Details !! Stages
|- id="Stillborn" 
! Stillborn
----
* Def Name:Stillborn
* Label:stillborn
| This baby died due to non-specific complications during pregnancy.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Makes Sick Thought: 
* Initial Severity: 0%
* Lethal Severity: 
* Remove On Redress Chance By Days Curve:
Days	Chance
0 	0%
2 	0%
7 	50%
20 	100%
| -
|}
Hediffs/Biotech/Local/Injuries/Beam burn

----
{| 
! Name !! Description !! Details !! Stages
|- id="Beam burn" 
| Beam burn
----
* Def Name:BeamWound
* Label:beam burn
* Label Noun:a beam burn
* Label Noun Pretty:{0} in the {1}
| A beam burn.
|
* Hediff Class: Injury
* Tendable: 
* Display Wound: 
* Comps
** Tend Duration
*** Label Tended Well: bandaged
*** Label Tended Well Inner: sutured
*** Label Solid Tended Well: set
** Gets Permanent
*** Permanent Label: old beam wound
*** Instantly Permanent Label: permanent beam injury
* Injury Props
** Pain Per Severity: 
** Average Pain Per Severity Permanent: 
** Bleed Rate: 
** Can Merge: 
** Destroyed Label: Burned off
** Destroyed Out Label: Burned out
| -
|}
Hediffs/Biotech/Local/Misc/Bloodfeeder mark

----
{| 
! Name !! Description !! Details !! Stages
|- id="Bloodfeeder mark" 
! Bloodfeeder mark
----
* Def Name:BloodfeederMark
* Label:bloodfeeder mark
* Label Noun:a bloodfeeder mark
| Two small puncture wounds.
|
* Hediff Class: HediffWithComps
* Tendable: 
* Comps: Disappears
** Disappears After Ticks: 
|
Label 	Parameters
Bloodfeeder mark	
* Pain Offset:
|}
Hediffs/Biotech/Local/Misc/Implanted IUD

----
{| 
! Name !! Description !! Details !! Stages
|- id="Implanted IUD" 
! Implanted IUD
----
* Def Name:ImplantedIUD
* Label:implanted IUD
| A small metal device has been implanted in this individual's uterus, preventing pregnancy. This can be surgically reversed in most cases, but there is a chance of permanent sterilization.
|
* Hediff Class: Hediff
* Default Label Color: 
* Initial Severity: 100%
* Prevents Pregnancy: 
* Tags: ReversibleSterilized
* Ever Curable By Item: 
|
Label 	Parameters
Implanted IUD	
* Fertility Factor:
|}
Hediffs/Biotech/Local/Misc/Tox gas

----
{| 
! Name !! Description !! Details !! Stages
|- id="Tox gas" 
! Tox gas
----
* Def Name:ToxGasExposure
* Label:tox gas
| Aftereffects of exposure to tox gas, a poisonous chemical gas. It burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to tox gas results in toxic buildup and eventually death.
|
* Hediff Class: HediffWithComps
* Initial Severity: 1
* Max Severity: 3
* Can Apply Chance For Capacity Changes: 
* Comps: Severity From Gas Density Direct
** Gas Type: Tox gas
** Density Stages: 20%, 50%, 100%
GasDensity	Tox GasSeverity
20% 	1
50% 	2
100% 	3
|
Label 	Parameters
mild 	
* Min Severity: 1
* Pain Offset: 
* Sight Offset: 
* Breathing Offset:
moderate	
* Min Severity: 2
* Pain Offset: 
* Sight Offset: 
* Breathing Offset:
severe 	
* Min Severity: 3
* Pain Offset: 
* Sight Offset: 
* Breathing Offset:
|}
Hediffs/Biotech/Local/Misc/Tubal ligation

----
{| 
! Name !! Description !! Details !! Stages
|- id="Tubal ligation" 
! Tubal ligation
----
* Def Name:TubalLigation
* Label:tubal ligation
| This individual's reproductive parts have been shut down by closing off the fallopian tubes, preventing ova from traveling from the ovary to the uterus.
|
* Hediff Class: Hediff
* Default Label Color: 
* Initial Severity: 100%
* Prevents Pregnancy: 
* Tags: ReversibleSterilized
* Ever Curable By Item: 
|
Label 	Parameters
Tubal ligation	
* Fertility Factor:
|}
Hediffs/Biotech/Local/Misc/Vasectomy

----
{| 
! Name !! Description !! Details !! Stages
|- id="Vasectomy" 
! Vasectomy
----
* Def Name:Vasectomy
* Label:vasectomy
| This creature's reproductive parts have been disabled by cutting and sealing the vas deferens, a tube which carries sperm to the urethra. This can be surgically reversed in most cases, but there is a chance of permanent sterilization.
|
* Hediff Class: Hediff
* Default Label Color: 
* Initial Severity: 100%
* Prevents Pregnancy: 
* Tags: ReversibleSterilized
* Ever Curable By Item: 
|
Label 	Parameters
Vasectomy	
* Fertility Factor:
|}
Hediffs/Biotech/Mechanitor/Band node (tuned)

----
{| 
! Name !! Description !! Details !! Stages
|- id="Band node (tuned)" id="Band node" id="Band node tuned" 
! Band node (tuned)
----
* Def Name:BandNode
* Label:band node (tuned)
|
This mechanitor's bandwidth is being increased thanks to the influence of a band node structure.
|
* Hediff Class: Hediff_BandNode
* Is Bad: 
| -
|}
Hediffs/Biotech/Mechanitor/Control sublink

----
{| 
! Name !! Description !! Details !! Stages
|- id="Control sublink" 
! Control sublink
----
* Def Name:ControlSublinkImplant
* Label:control sublink
|
An implant which increases a mechanitor's control group count and the work speed of a mechanitor's mechs.
This implant can be installed up to 6 times to increase its effect.
----
* Description Hyperlinks: View: Control sublink (standard)
|
* Hediff Class: Hediff_Level
* Default Label Color: 
* Is Bad: 
* Price Impact: 
* Initial Severity: 1 (Severity is bound to level of implant)
* Min Severity: 0
* Max Severity: 6
* Keep On Body Part Restoration: 
* Level Is Quantity: 
* Duplication Allowed: 
|
Label	Parameters
x1 	
* Min Severity: 1
* Mech Control Groups Offset: 
* Mech Work Speed Offset Offset:
x2 	
* Min Severity: 2
* Mech Control Groups Offset: 
* Mech Work Speed Offset Offset:
x3 	
* Min Severity: 3
* Mech Control Groups Offset: 
* Mech Work Speed Offset Offset:
x4 	
* Min Severity: 4
* Mech Control Groups Offset: 
* Mech Work Speed Offset Offset:
x5 	
* Min Severity: 5
* Mech Control Groups Offset: 
* Mech Work Speed Offset Offset:
x6 	
* Min Severity: 6
* Mech Control Groups Offset: 
* Mech Work Speed Offset Offset:
|}
Hediffs/Biotech/Mechanitor/Mech gestation processor

----
{| 
! Name !! Description !! Details !! Stages
|- id="Mech gestation processor" 
! Mech gestation processor
----
* Def Name:MechFormfeederImplant
* Label:mech gestation processor
|
An implant which increases the speed at which a mechanitor can produce mechs in a mech gestator. The processor optimizes the behavior of the mechanites in the mech forming tank.
This implant can be self-installed in the same way as the mechlink.
This implant can be installed up to 6 times to increase its effect.
----
An implant which lets a mechanitor gestate new mechs faster. This can be installed up to 6 times to increase the effect.
----
* Description Hyperlinks: View: Mech gestation processor
|
* Hediff Class: Hediff_Level
* Default Label Color: 
* Is Bad: 
* Price Impact: 
* Initial Severity: 1 (Severity is bound to level of implant)
* Min Severity: 0
* Max Severity: 6
* Keep On Body Part Restoration: 
* Level Is Quantity: 
* Duplication Allowed: 
|
Label	Parameters
x1 	
* Min Severity: 1
* Mech Gestation Speed Offset:
x2 	
* Min Severity: 2
* Mech Gestation Speed Offset:
x3 	
* Min Severity: 3
* Mech Gestation Speed Offset:
x4 	
* Min Severity: 4
* Mech Gestation Speed Offset:
x5 	
* Min Severity: 5
* Mech Gestation Speed Offset:
x6 	
* Min Severity: 6
* Mech Gestation Speed Offset:
|}
Hediffs/Biotech/Mechanitor/Mechlink

----
{| 
! Name !! Description !! Details !! Stages
|- id="Mechlink" 
! Mechlink
----
* Def Name:MechlinkImplant
* Label:mechlink
|
A bionic implant that allows direct control of mechanoids. Mechlinks are used by soldiers to control war mechs, and by workers to control labor mechs. A person with a mechlink is known as a mechanitor.
Mechlinks are self-installable. Pressed into the back of the throat, the unit injects itself through the flesh to clamp inside the base of the skull where it meets the spinal cord. There, it threads a web of ultrafine wires throughout nearby neuronal tissue to make the direct mental link between the user and the mechanoid control band.
Mechlinks are not simply devices for sending radio signals to mechanoids, because mechanoids are not merely robots. In addition to traditional computers, mechanoids have a dim psychic presence, so fluently controlling them requires a psychic connection. By linking mechanitor and mechanoid both psychically and electromagnetically, the mechlink permits deeper control than screen-and-button interfaces.
Since the mechlink interlaces deep within the brain tissue, it can only be removed after death.
Note: A mechanitor must be capable of smithing work to gestate mechanoids.
----
A bionic implant that allows direct control of mechanoids. Can only be removed after death.
|
* Hediff Class: Hediff_Mechlink
* Default Label Color: 
* Is Bad: 
* Price Impact: 
* Counts As Added Part Or Implant: 
* Duplication Allowed: 
* Keep On Body Part Restoration: 
* Remove On Redress If Not Of Kind:
** Mechanitor (Player Pawn Kind used for "The Mechanitor" Scenario)
** Mechanitor_Basic (Lootable corpse used in the Ancient Transport and Ancient Mechanitor Complex quests)
* Allow Mothball If Low Priority World Pawn: 
* Comps: Letter On Death
** Letter Def: NeutralEvent
** Letter Label:Reusable {HEDIFF_label} available
** Letter Text:{PAWN} has died with a {HEDIFF_label} installed. This can be removed and installed by someone else.
** Only If No Mechanitor Died: 
|
Label 	Parameters
Mechlink	
* Mech Bandwidth Offset: 
* Mech Control Groups Offset:
|}
Hediffs/Biotech/Mechanitor/Remote repairer

----
{| 
! Name !! Description !! Details !! Stages
|- id="Remote repairer" 
! Remote repairer
----
* Def Name:RemoteRepairerImplant
* Label:remote repairer
|
A mechlink upgrade which allows the mechanitor to repair mechs from a distance. The user links with the mechanoid and uses their own brain to psychically guide its self-repair mechanites.
This implant can be installed up to 3 times to increase its range.
----
An implant which allows the user to repair mechs from a distance. This can be installed up to 3 times.
----
* Description Hyperlinks: View: Remote repairer
|
* Hediff Class: Hediff_Level
* Default Label Color: 
* Is Bad: 
* Price Impact: 
* Initial Severity: 1 (Severity is bound to level of implant)
* Min Severity: 0
* Max Severity: 3
* Keep On Body Part Restoration: 
* Level Is Quantity: 
* Duplication Allowed: 
* Comps: Give Ability
** Ability Defs: Remote repair
|
Label	Parameters
x1 	
* Min Severity: 1
* Mech Remote Repair Distance Offset:
x2 	
* Min Severity: 2
* Mech Remote Repair Distance Offset:
x3 	
* Min Severity: 3
* Mech Remote Repair Distance Offset:
|}
Hediffs/Biotech/Mechanitor/Remote shielder

----
{| 
! Name !! Description !! Details !! Stages
|- id="Remote shielder" 
! Remote shielder
----
* Def Name:RemoteShielderImplant
* Label:remote shielder
|
An implant which allows the mechanitor to place a personal defense shield on a mech. The mechanitor must continuously focus on the mech in order to maintain the shield. It can be used to save a mech at a critical moment.
This implant can be installed up to 3 times to increase its range and shield energy.
----
* Description Hyperlinks: View: Remote shielder
|
* Hediff Class: Hediff_Level
* Default Label Color: 
* Is Bad: 
* Price Impact: 
* Initial Severity: 1 (Severity is bound to level of implant)
* Min Severity: 0
* Max Severity: 3
* Keep On Body Part Restoration: 
* Level Is Quantity: 
* Duplication Allowed: 
* Comps: Give Ability
** Ability Defs: Remote shield
|
Label	Parameters
x1 	
* Min Severity: 1
* Mech Remote Shield Distance Offset: 
* Mech Remote Shield Energy Offset:
x2 	
* Min Severity: 2
* Mech Remote Shield Distance Offset: 
* Mech Remote Shield Energy Offset:
x3 	
* Min Severity: 3
* Mech Remote Shield Distance Offset: 
* Mech Remote Shield Energy Offset:
|}
Hediffs/Biotech/Mechanitor/Repair probe

----
{| 
! Name !! Description !! Details !! Stages
|- id="Repair probe" 
! Repair probe
----
* Def Name:RepairProbeImplant
* Label:repair probe
|
An implant which increases a mechanitor's mech repair speed. This does not affect the overall energy needed to repair a mechanoid.
The implant allows the mechanitor to plug directly into a mechanoid while repairing it and better-direct the mech's self-repair mechanites.
This implant can be installed up to 6 times to increase its effect.
----
An implant which lets a mechanitor repair mechs faster. This can be installed up to 6 times.
----
* Description Hyperlinks: View: Repair probe
|
* Hediff Class: Hediff_Level
* Default Label Color: 
* Is Bad: 
* Price Impact: 
* Initial Severity: 1 (Severity is bound to level of implant)
* Min Severity: 0
* Max Severity: 6
* Keep On Body Part Restoration: 
* Level Is Quantity: 
* Duplication Allowed: 
|
Label	Parameters
x1 	
* Min Severity: 1
* Mech Repair Speed Offset:
x2 	
* Min Severity: 2
* Mech Repair Speed Offset:
x3 	
* Min Severity: 3
* Mech Repair Speed Offset:
x4 	
* Min Severity: 4
* Mech Repair Speed Offset:
x5 	
* Min Severity: 5
* Mech Repair Speed Offset:
x6 	
* Min Severity: 6
* Mech Repair Speed Offset:
|}
Hediffs/Biotech/Mechs/Dormant self-charging

----
{| 
! Name !! Description !! Details !! Stages
|- id="Dormant self-charging" 
! Dormant self-charging
----
* Def Name:SelfShutdown
* Label:dormant self-charging
| This mech doesn't have enough energy to remain active. It has gone dormant to recharge itself. Self-recharging is much slower than recharging at a charging station.
|
* Is Bad: 
* Initial Severity: 1
* Max Severity: 1
| -
|}
Hediffs/Biotech/Various/Bio-starvation

----
{| 
! Name !! Description !! Details !! Stages
|- id="Bio-starvation" 
! Bio-starvation
----
* Def Name:BioStarvation
* Label:bio-starvation
|
This person was in a growth vat which wasn't functioning properly due to lack of power or nutrition feedstock. This has left their body in a state of bio-starvation.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Max Severity: 600%
* Comps: Severity Per Day: 
** Show Days To Recover: 
** Show Hours To Recover: 
|
Label 	Parameters
Bio-starvation	
* Pain Offset: 
* Hunger Rate Factor Offset: 
* Consciousness Offset:
|}
Hediffs/Biotech/Various/Chemical dependency

----
{| 
! Name !! Description !! Details !! Stages
|- id="Chemical dependency" 
! Chemical dependency
----
* Def Name:GeneticDrugNeed
* Label:chemical dependency
|
This person has a genetically-induced biochemical dependency on a specific drug. Without regular doses of the drug, their body cannot maintain itself in a healthy state and they will suffer degrading health and mood until they die.
Takes effect after age: 13.
|
* Hediff Class: Hediff_ChemicalDependency
* Ever Curable By Item: 
* Initial Severity: 0
* Max Severity: 12
* Lethal Severity: 
* Allow Mothball If Low Priority World Pawn: 
* Comps: Severity Per Day: 
** Min Age: 13
|
Label 	Parameters
- 	
* Become Visible:
- 	
* Min Severity: 0.001
* Become Visible:
deficiency 	
* Min Severity: 1
* Consciousness Max: 
* Moving Max: 
* Manipulation Max:
Override Label: deficiency coma	
* Min Severity: 6
* Life Threatening: 
* Consciousness Max:
|}
Hediffs/Biotech/Various/Deathrest exhaustion

----
{| 
! Name !! Description !! Details !! Stages
|- id="Deathrest exhaustion" 
! Deathrest exhaustion
----
* Def Name:DeathrestExhaustion
* Label:deathrest exhaustion
|
This person desperately needs to deathrest to rebalance their metabolism.
|
* Hediff Class: Hediff
* Default Label Color: 
|
Label 	Parameters
Deathrest exhaustion	
* Consciousness Max: 
* Psychic Sensitivity Offset:
|}
Hediffs/Biotech/Various/Deathresting

----
{| 
! Name !! Description !! Details !! Stages
|- id="Deathresting" 
! Deathresting
----
* Def Name:Deathrest
* Label:deathresting
|
A deep coma-like sleep that lasts several days and restores the body's resources. Certain genes create a need for deathrest. Deathrest can also be enhanced with various support buildings that give special bonuses to the deathrester.
|
* Hediff Class: Hediff_Deathrest
* Default Label Color: 
* Ever Curable By Item: 
* Is Bad: 
* Record Downed Tale: 
|
Label 	Parameters
Deathresting	
* Consciousness Max:
|}
Hediffs/Biotech/Various/Gene loss shock

----
{| 
! Name !! Description !! Details !! Stages
|- id="Gene loss shock" 
! Gene loss shock
----
* Def Name:XenogermLossShock
* Label:gene loss shock
|
This person's genes were recently removed or expelled. This has destabilized the person's metabolism and hormones, leaving them temporarily weak and drowsy, with a weakened immune system.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Initial Severity: 0.1%
* Deprioritize Healing: 
* Ever Curable By Item: 
* Comps: Disappears
** Disappears After Ticks: 
** Show Remaining Time: 
|
Label 	Parameters
Gene loss shock	
* Pain Offset: 
* Consciousness Offset: 
* Blood Filtration Offset:
|}
Hediffs/Biotech/Various/Genes regrowing

----
{| 
! Name !! Description !! Details !! Stages
|- id="Genes regrowing" 
! Genes regrowing
----
* Def Name:XenogermReplicating
* Label:genes regrowing
|
This person's genetic material is regrowing. This process doesn't have any direct health effects. However, extracting their genes while they are regrowing will kill them.
|
* Hediff Class: HediffWithComps
* Ever Curable By Item: 
* Force Remove On Resurrection: 
* Initial Severity: 1
* Comps: Disappears
** Disappears After Ticks: ~ 
** Show Remaining Time: 
** Can Use Decimals Short Form: 
** Message On Disappear:{PAWN_nameDef}'s genes have finished regrowing.
|
Label	Parameters
- 	-
- 	
* Min Severity: 2
* Life Threatening: 
* Consciousness Max: (Outright kills the pawn)
|}
Hediffs/Biotech/Various/Hemogen craving

----
{| 
! Name !! Description !! Details !! Stages
|- id="Hemogen craving" 
! Hemogen craving
----
* Def Name:HemogenCraving
* Label:hemogen craving
|
Due to a lack of hemogen, this person's body is breaking down hemogen reserves in their bone marrow. This causes disorientation and a painful craving for human blood.
|
* Hediff Class: Hediff_HemogenCraving
* Default Label Color: 
* Initial Severity: 1%
* Max Severity: 100%
* Ever Curable By Item: 
* Comps: Severity From Hemogen
** Severity Per Hour Empty: 
** Severity Per Hour Hemogen: 
|
Label 	Parameters
minor 	
* Pain Offset: 
* Consciousness Max:
moderate	
* Min Severity: 35%
* Pain Offset: 
* Consciousness Max:
major 	
* Min Severity: 70%
* Pain Offset: 
* Consciousness Max:
|}
Hediffs/Biotech/Various/Interrupted deathrest

----
{| 
! Name !! Description !! Details !! Stages
|- id="Interrupted deathrest" 
! Interrupted deathrest
----
* Def Name:InterruptedDeathrest
* Label:interrupted deathrest
|
Deathrest was interrupted while this person's metabolism was still out of balance. They will be sick for days while regaining equilibrium.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Makes Sick Thought: 
* Initial Severity: 0.1%
* Comps: Disappears
** Disappears After Ticks: 
** Show Remaining Time: 
|
Label 	Parameters
Interrupted deathrest	
* Consciousness Post Factor: 
* Moving Post Factor: 
* Manipulation Post Factor:
|}
Hediffs/Biotech/Various/Psychic bond

----
{| 
! Name !! Description !! Details !! Stages
|- id="Psychic bond" 
! Psychic bond
----
* Def Name:PsychicBond
* Label:psychic bond
|
This person has a psychic bond with another person based on the psychic bonding gene. The bond itself grants some limited psychic awareness, allowing it to connect even with the psychically deaf.
|
* Hediff Class: Hediff_PsychicBond
* Is Bad: 
* Ever Curable By Item: 
|
Override Label 	Parameters
psychic bond 	
* Extra Tooltip: This person's bonded individual is nearby.
* Min Severity: 0%
* Pain Factor: 
* Psychic Sensitivity Offset: 
* Consciousness Offset:
psychic bond distance	
* Extra Tooltip: This person feels separated from their bonded individual.
* Min Severity: 100%
* Psychic Sensitivity Offset: 
* Consciousness Offset:
|}
Hediffs/Biotech/Various/Psychic bond torn

----
{| 
! Name !! Description !! Details !! Stages
|- id="Psychic bond torn" 
! Psychic bond torn
----
* Def Name:PsychicBondTorn
* Label:psychic bond torn
|
This person had a psychic bond with another, but the bond was torn when their partner died.
----
|
* Hediff Class: Hediff_PsychicBondTorn
* Ever Curable By Item: 
| -
|}
Hediffs/Biotech/Various/Regeneration coma

----
{| 
! Name !! Description !! Details !! Stages
|- id="Regeneration coma" 
! Regeneration coma
----
* Def Name:RegenerationComa
* Label:regeneration coma
|
Had this person not been genetically deathless, they would have already died from their health conditions. Instead, they have fallen into a regeneration coma, during which they will regenerate their body.
|
* Hediff Class: HediffWithComps
* Default Label Color: 
* Force Remove On Resurrection: 
* Initial Severity: 0.1%
* Comps: Disappears
** Comp Class: HediffComp_DisappearsPausable_LethalInjuries
** Disappears After Ticks: 
** Show Remaining Time: 
|
Label 	Parameters
Regeneration coma	
* Consciousness Max:
|}