Rose (Masters)

Rose (Japanese: ローズ Rose) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series . He forms a sync pair with , which is capable of Gigantamaxing. The sync pair can be obtained through a limited Poké Fair sync pair scout beginning on July 14, 2023. This pair can be upgraded to since it first released.
Rose also forms a sync pair with . This pair can be obtained by exchanging a beginning on August 28, 2024. This pair can be raised to since it first released, though this pair lacks an EX style.
==In the games==
==Copperajah==
Raising this sync pair to 6★ EX will unlock Song Key 08011, which allows "Battle! (Rose) (Pokémon Masters EX Version)" to be played in the .
===Availability===
Rose is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
He was also available in the following sync pair scouts:
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	4 	138 	165 	100% 	An opponent 	Has a chance (30%) of making the target flinch. 	
 	 	4 	150 	180 	80% 	An opponent 	Critical hits land more easily. 	
 	 	4 	159 	190 	95% 	An opponent 	No additional effect. 	
Actions, Not Words! 	0(1 use)	— 	— 	— 	Self 	Raises the user's Attack by six stat ranks. Raises the user's critical–hit rate by three stat ranks. Increases the user's Physical Moves ↑ Next effect by one rank. Lowers the user's Speed by two stat ranks.	 	
 	 	 	 	 	 	 	 	
Millennium from Now Steel Impact	— 	250 	300 	— 	An opponent	(6★ EX effect: Sync moves will target all opposing sync pairs.)(EX role effect: Sync move power will be multiplied by 1.5.) 	 	
 	 	 	 	 	 	 	 	
 	 	0(1 use)	400 	480 	— 	An opponent 	Applies the Steel Damage Field effect to the opponents' field of play. (Steel Damage Field: The sync pairs will take Steel-type damage whenever they take an action.)	
 	 	0(1 use)	400 	480 	— 	An opponent 	Causes a sandstorm. 	
 	 	0(1 use)	400 	480 	— 	An opponent 	Raises the Sp. Def of all allied sync pairs by two stat ranks. 	
===Skills===
Name 	Description
 	
 	When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. When the user's max move attacks an opponent, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves and max moves affected by this passive skill are not lowered even if there are multiple targets.
 	Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.
Rose's Results 	Powers up the user's Steel-type moves. The user's moves never miss.
 	
Tireless Hero of Galar 	Reduces the user's sync move countdown by one the first time it enters a battle each battle. Reduces the user's sync move countdown by two after using its max move. Increases the user's Physical Moves ↑ Next effect by two ranks after using its max move.
 	
Steel Strike 	Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks.
Galar Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Villain Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Passionate Spirit Strike 	Raises the Attack and Sp. Atk of all allied sync pairs by 3.
 	
Rare ↑ 3 Soothing ↓ 2 Wistful ↓ 2	Raises the following discovery level by 3:• Rare CacheLowers the following discovery levels by 2:• Soothing Crystal• Wistful Crystal
===Sync grid===
The sync grid for Rose & Copperajah is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +10 	Attack +10 	4 	48 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	2
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	2
Iron Head: 	Charges the user's move gauge by one when a move is successful. 	10 	120 	2
Stone Edge: Power +3 	Stone Edge: Power ↑ +3 	3 	36 	1
Stone Edge: Power +3 	Stone Edge: Power ↑ +3 	3 	36 	1
Stone Edge: Power +6 	Stone Edge: Power ↑ +6 	5 	60 	2
Stone Edge: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
High Horsepower: Power +3 	High Horsepower: Power ↑ +3 	3 	36 	1
High Horsepower: Power +3 	High Horsepower: Power ↑ +3 	3 	36 	1
High Horsepower: Power +6 	High Horsepower: Power ↑ +6 	5 	60 	2
High Horsepower: 	Has a chance (40%) of charging the user's move gauge by one when a move is successful. 	7 	84 	2
Actions, Not Words!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	1
 	Protects the user from damage from a sandstorm. 	5 	60 	1
 	Powers up moves that are super effective. 	7 	84 	2
 	Powers up the user's sync moves that are super effective. 	7 	84 	2
 	Prevents the user from flinching, becoming confused, or becoming trapped. 	7 	84 	2
 	Applies the Supereffective ↑ Next effect to the user after using its max move. 	7 	84 	2
 	Applies the Free Move Next effect to the user after using its sync move. 	9 	108 	2
 	Quickly charges the move gauge during a sandstorm. 	9 	108 	2
 	Powers up the user's moves during a sandstorm. 	9 	108 	3
 	The more the user's Attack is raised, the more it powers up the user's moves. 	10 	120 	3
 	Reduces the user's sync move countdown by one after using its max move. 	10 	120 	3
 	The more the user's Attack is raised, the more it powers up the user's sync move. 	10 	120 	3
 	Powers up the user's sync move when Steel Damage Field is applied to the opponent's field of play. 	10 	120 	3
 	Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 	8 	96 	4
 	The user's stats cannot be lowered. 	10 	120 	5
 	Applies the Free Move Next effect to the user when its attack move is successful while Steel Damage Field is applied to the opponent's field of play.	10 	120 	5
G-Max Steelsurge: Power +100 	G-Max Steelsurge: Power ↑ +100 	8 	96 	3
G-Max Steelsurge: Power +100 	G-Max Steelsurge: Power ↑ +100 	5 	60 	4
Max Rockfall: Power +100 	Max Rockfall: Power ↑ +100 	8 	96 	3
Max Quake: Power +100 	Max Quake: Power ↑ +100 	8 	96 	3
Millennium from Now Steel Impact: Power +25	Millennium from Now Steel Impact: Power ↑ +25 	5 	60 	3
Millennium from Now Steel Impact: Power +25	Millennium from Now Steel Impact: Power ↑ +25 	5 	60 	3
==Perrserker==
===Availability===
Rose & Perrserker can be teamed up with by exchanging a BP Sync Pair Voucher in the , beginning on August 28, 2024.
===Moves===
Name 	 	 	Move gauge	Base	Max 	 	Target 	Description
 	 	3 	92 	110 	100% 	An opponent 	Has a chance (30%) of making the target flinch.	
 	 	2 	— 	— 	— 	Self 	Raises the user's Defense by two stat ranks. 	
 	 	2 	— 	— 	— 	An opponent 	Lowers the target's Defense by two stat ranks. 	
For a Better Future! 	0(1 use)	— 	— 	— 	Self 	Raises the user's Attack by four stat ranks. Raises the user's critical-hit rate by two stat ranks. 	 	
 	 	 	 	 	 	 	 	
For a Prosperous Galar Steel Impact	— 	200	240 	— 	An opponent	The more the target's Defense is lowered, the greater the power of this attack.(6★ EX effect: Sync move power will be multiplied by 1.5.)	 	
===Skills===
Name 	Description
 	
 	Applies the Free Move Next effect to the user when its Pokémon uses a status move.
 	Protects the user against critical hits.
 	Protects the user from damage from a sandstorm.
 	
Steel Tech 	Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.Raises the maximum HP of all allied sync pairs by 12.
Galar Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Villain Tech 	Raises the Attack and Sp. Atk of all allied sync pairs by 1.Raises the maximum HP of all allied sync pairs by 1.
Passionate Spirit Tech	Raises the Attack and Sp. Atk of all allied sync pairs by 2.Raises the maximum HP of all allied sync pairs by 2.
 	
Rare ↑ 2 Fiery ↓ 2 	Raises the following discovery level by 2:• Rare CacheLowers the following discovery level by 2:• Fiery Crystal
===Sync grid===
The sync grid for Rose & Perrserker is an expanded grid, made available since the pair first released.
Name 	Effect 	Energy required	Sync orb required	Move level required
HP +10 	HP +10 	0 	5 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
HP +10 	HP +10 	2 	24 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	0 	5 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	1
Attack +5 	Attack +5 	2 	24 	2
Attack +10 	Attack +10 	4 	48 	2
Defense +5 	Defense +5 	0 	5 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Defense +5 	Defense +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	0 	5 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Sp. Def +5 	Sp. Def +5 	2 	24 	1
Speed +5 	Speed +5 	0 	5 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Speed +5 	Speed +5 	2 	24 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	1
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	2
Iron Head: Power +3 	Iron Head: Power ↑ +3 	3 	36 	2
Iron Head: 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Iron Head: 	Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 	10 	120 	3
Iron Defense: 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
Iron Defense: 	Raises the user's Attack by one stat rank when its move is successful. 	9 	108 	2
Screech: 	Has a chance (40%) of charging the user's move gauge by one when its move is successful. 	7 	84 	2
For a Better Future!: 	Has a chance (30%) of restoring one MP of the user's move when that move is successful. 	7 	84 	3
For a Better Future!: 	Applies the Supereffective ↑ Next effect to the user when its move is successful. 	10 	120 	3
 	Prevents the user from becoming paralyzed. 	5 	60 	1
 	Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 	7 	84 	2
 	Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 	7 	84 	2
 	Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. 	8 	96 	2
 	Powers up the user's sync move when its Defense is raised. 	8 	96 	2
 	Reduces damage when the user is attacked by Poison-type moves. 	9 	108 	2
 	The more the target's Defense is lowered, the more it powers up the user's moves. 	10 	120 	3
 	Powers up the user's sync moves that are super effective. 	10 	120 	3
 	Has a chance (50%) of increasing the user's Physical Moves ↑ Next effect by one rank when its Pokémon uses a status move. 	10 	120 	3
 	Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle.	10 	120 	3
For a Prosperous Galar Steel Impact: Power +25	For a Prosperous Galar Steel Impact: Power ↑ +25 	5 	60 	3
For a Prosperous Galar Steel Impact: Power +25	For a Prosperous Galar Steel Impact: Power ↑ +25 	5 	60 	3
==Appearances==
===Battle appearances===
Rose & Copperajah can be battled against in:
* Villain Arc: 
* Daily Type Rotation: (as a side foe; September 27 to October 6, 2024)
* High score event: (November 6 to 20, 2024)
===Story appearances===
Rose appears in his normal outfit in the following story areas:
* Villain Arc:
** 
** 
* Arceus Arc:
** Prelude: Mysterious Stones Chapter: The Echo of a Deity's Voice
** Chapter 2: The Bond That Guides Leon
* Neo Champions: A Pure and Touching Heart
* Story events:
** Good Ol' Rika Here
** Golden Bonds on Pasio
** Guzzling Glutton's Target
* Academy Founding Chapter: Let's Make a School on Pasio
===Sync pair stories===
* A Day with Rose
==Quotes==
==Gallery==
 	 	 	 	
VS model(Normal colors) 	6★ model(Normal colors) 	6★ model(EX colors) 	VS model(EX colors) 	Rose's sync move mindscape()
 	 	 	 	
Trainer emoteNice! 	Trainer emoteWatch out! 	Trainer emoteLet's do this! 	Trainer emoteThanks! 	
 	 	 	 	
Medal1★ Lamenting a Millennium 	Medal2★ Lamenting a Millennium 	Medal3★ Lamenting a Millennium 	MedalSponsor: MacroCosmos Group 	Villain Arc Memories Chapter 8: Galar artworkby 【LIRAN】Villain Arc Memories Galar tweet
 	 	 	 	
Artwork of the Galar chapterof the (Part 1)	Artwork of the Galar chapterof the (Part 1)	Artwork of the Galar chapterof the (Part 2)	Artwork of the Galar chapterof the (Part 2)	Artwork from the of the Villain Arc
==Trivia==
* Rose's silhouette was present on the main story screen for the Villain Arc since its introduction on August 28, 2021. Despite this, Rose himself would not be added to the game until the beginning of the Galar chapter of the Villain Arc on July 14, 2023, 685 days later.
** He is the only one of the villains featured in the Villain Arc not to be introduced in Pokémon Masters EX until his region's Villain Arc chapter.
* During the Galar chapter of the Villain Arc, it is revealed that this Rose came to Pasio from a time where he has not yet caused the Darkest Day.
* All versions of Rose use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include , , and .
* Rose is the only character who forms a sync pair available via whose default sync pair is only available in limited-time scouts.
===Origin===
Rose's design is based on his appearance in . Copperajah is Rose's signature Pokémon in the core series games, where it is also capable of Gigantamaxing. Copperajah's entry comes from Pokémon Shield.
Rose uses a Perrserker when battling the player in the core series games. Perrserker's Dex entry comes from Pokémon Sword.
==In other languages==
Actions, Not Words!
Millennium from Now Steel Impact
For a Better Future!
For a Prosperous Galar Steel Impact
==References==
==Related articles==
Category:Steel-type Trainers
Category:Trainers with Dynamax Bands
Category:Masters EX characters with an EX style
de:Rose#Pokémon Masters EX
es:Rose (Masters EX)
fr:Shehroz#Pokémon Masters EX
ja:ローズ (ポケモンマスターズ)
zh:洛茲#Masters