Zorru

Zorru is one of the tiefling refugees seeking shelter at the Emerald Grove in Act One. Originally out on a scouting mission with , he encountered a githyanki patrol on the Risen Road before fleeing back to the grove.
== Description ==
Zorru has a strong survival instict, which may override other duties and obligations. As a result, he often chooses flight over fight, such as when he abandoned his fellow scout to die after they had been ambushed by a githyanki patrol. He values humor, especially in difficult times, and occasionally makes fatalistic jokes.
He has grown to fear githyanki after watching one gut his friend. 
== Involvement ==
=== Act One ===
When and have captured , they comment that Zorru was right to describe the gith as "Yellow as a toad, and twice as ugly" and that one of them killed his squad. Upon arrival at the Grove, if sees Lae'zel, she comments Lae'zel is one of the toad-people Zorru saw. Either interaction may lead to Lae'zel insisting on finding and questioning Zorru about the gith he saw, with the hopes of finding their Crèche and curing the party of their tadpoles.
Zorru can be found in The Hollow, next to the storage hut. If Lae'zel is in the party, he questions her presence, and Lae'zel orders Zorru to bow. If the player character allows this to happen, approval is gained with Lae'zel and lost with . If not forcing Zorru to bow, Shadowheart gains approval instead, and Lae'zel gains disapproval.
The player character can question Zorru over the whereabouts of the Githyanki Crèche, which results in his giving information that updates the map with a marker. This advances .
When approaching the Mountain Pass, the party can encounter the corpse of Yul, Zorru's friend and fellow scout. Using reveals that Zorru left Yul to die. If is in the party, he calls Zorru a coward.
After defeating all three goblin leaders, Zorru leaves the Grove before most of the tiefling refugees, and travels to Baldur's Gate on his own.
=== Act Three ===
Zorru can be found with several other tieflings in the refugee camp near the Requisitioned Barn, within Rivington. His dialogue with , , or reveals he miraculously made it to the city all on his own, but had some close calls with Absolutist cultists on the way there; nevertheless, he acquiesces that he did not have it as hard as the rest of the remaining refugees.
Despite his own cowardice, he despises Zevlor for failing to act under pressure during the attack by Absolute Cultists. Depending on the player character's conversation with him, he may change his point of view to understand Zevlor tried his best in an untenable situation.
== Combat ==
=== Attacks and abilities ===
=== Notable loot ===
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== Companion approval ==
First interaction between the party and Zorru in The Hollow (Lae'zel must be in the party).
Approach Zorru with Lae'zel in the group
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* "Yes. And I suggest you do as she says" OR "You heard the woman. Bow." 
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**Wait for the tiefling to obey. OR "She's serious. You'd better get on your knees. Fast." 
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*Take over the interrogation AND order Lae'zel to stand down. (Might be an option to take over without approval changes before Zorru is bowing.)
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**Tell Zorru to take a breath or stand back up AND get the information.
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**Tell Zorru to take a breath or stand back up AND let him leave
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Talking to Lae'zel after the interrogation (Some options vary depending on who did the interrogation)
*"Do you plan to be that rough with everyone we meet?"
*Halfling - "Goodness me - that's a terrible way to make friends. Must you be so rough?"
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*"You're a dab hand at interrogations . we might need that skill again."
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== Related quests ==
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== References ==
== External links ==
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Category:Asmodeus Tieflings
Category:Tieflings
Category:Tiefling Refugees
Category:Humanoids
Category:Characters
Category:Characters in the Emerald Grove
Category:Characters in Rivington
Category:Characters in Act One
Category:Characters in Act Three
Category:Rangers