Dump entity sizes/Half-Life: Source

== ==
(498 count)
_firesmoke: 848
_plasma: 852
ai_ally_speech_manager: 860
ai_battle_line: 848
ai_changehintgroup: 844
ai_changetarget: 828
ai_goal_assault: 888
ai_goal_follow: 880
ai_goal_lead: 1080
ai_goal_standoff: 924
ai_hint: 956
ai_network: 840
ai_script_conditions: 1060
ai_goal_lead_weapon: 1088
ai_sound: 844
ai_speechfilter: 840
aiscripted_schedule: 864
aitesthull: 3476
ambient_generic: 956
ammo_357: 1204
ammo_9mmar: 1204
ammo_9mmbox: 1204
ammo_9mmclip: 1204
basehl1combatweapon: 1368
ammo_argrenades: 1204
basehl1mpcombatweapon: 1368
ammo_buckshot: 1204
ammo_crossbow: 1204
ammo_egonclip: 1204
ammo_gaussclip: 1204
ammo_glockclip: 1204
ammo_mp5clip: 1204
ammo_mp5grenades: 1204
ammo_rpgclip: 1204
assault_assaultpoint: 912
assault_rallypoint: 876
baseprojectile: 916
beam: 992
bmortar: 1136
bodyque: 1124
color_correction: 1132
color_correction_volume: 1408
commentary_auto: 896
controller_head_ball: 3496
controller_energy_ball: 3484
crossbow_bolt: 2088
cycler: 3476
cycler_actor: 4332
cycler_blender: 3496
cycler_wreckage: 3480
cycler_flex: 1924
dynamic_prop: 1560
cycler_weapon: 1376
entity_blocker: 824
entityflame: 852
env_beam: 1080
env_debughistory: 1280844
env_beverage: 832
env_detail_controller: 832
env_blood: 844
env_dustpuff: 832
env_dusttrail: 888
env_effectscript: 1144
env_bubbles: 840
env_embers: 840
env_credits: 856
env_entity_dissolver: 872
env_entity_igniter: 852
env_entity_maker: 944
env_explosion: 864
env_fade: 856
env_fire: 928
env_firesensor: 892
env_fire_trail: 832
env_firesource: 836
env_fog_controller: 900
env_funnel: 828
env_global: 864
env_glow: 904
env_gunfire: 904
env_hudhint: 828
env_laser: 1020
env_lightglow: 852
env_message: 868
env_microphone: 1200
env_movieexplosion: 824
env_muzzleflash: 832
env_particle_performance_monitor: 828
env_particle_trail: 856
env_particlefire: 848
env_particlelight: 848
env_render: 824
env_particlescript: 1124
env_rockettrail: 900
env_particlesmokegrenade: 840
env_rotorshooter: 920
env_physexplosion: 864
env_screeneffect: 832
env_physimpact: 836
env_screenoverlay: 916
env_physwire: 828
env_shake: 884
env_player_surface_trigger: 884
env_shooter: 900
env_projectedtexture: 1132
env_smokestack: 960
env_quadraticbeam: 856
env_smoketrail: 900
env_ragdoll_boogie: 840
env_sound: 904
env_soundscape: 904
env_soundscape_proxy: 908
env_spritetrail: 952
env_soundscape_triggerable: 904
env_steam: 864
env_spark: 864
env_steamjet: 864
env_splash: 828
env_sun: 884
env_sporeexplosion: 852
env_texturetoggle: 824
env_sporetrail: 860
env_tonemap_controller: 860
env_sprite: 904
env_tracer: 840
env_sprite_oriented: 904
env_viewpunch: 840
env_wind: 1340
env_zoom: 832
filter_enemy: 896
event_queue_saveload_proxy: 824
filter_multi: 920
filter_activator_class: 880
filter_activator_mass_greater: 880
fish: 1272
filter_activator_name: 880
func_areaportal: 840
filter_activator_team: 880
func_areaportalwindow: 856
filter_base: 876
func_breakable: 1000
filter_damage_type: 880
func_breakable_surf: 2388
func_brush: 844
func_clip_vphysics: 836
func_button: 1144
func_conveyor: 844
func_door: 1260
func_healthcharger: 964
func_door_rotating: 1264
func_illusionary: 824
func_dustcloud: 868
func_ladderendpoint: 824
func_dustmotes: 868
func_lod: 828
func_fish_pool: 880
func_lookdoor: 1044
func_friction: 1120
func_monitor: 848
func_guntarget: 972
func_mortar_field: 960
func_movelinear: 1028
func_occluder: 832
func_physbox: 1232
func_pendulum: 992
func_physbox_multiplayer: 1244
func_plat: 976
func_proprrespawnzone: 824
func_platrot: 1000
func_pushable: 1000
func_precipitation: 828
func_recharge: 988
func_reflective_glass: 844
func_rot_button: 1144
func_tank: 1148
func_rotating: 908
func_tanklaser: 1160
func_smokevolume: 1116
func_tankmortar: 1168
func_tankphyscannister: 1156
func_tankpulselaser: 1172
func_tankrocket: 1148
func_trackautochange: 1036
func_tanktrain: 1064
func_trackchange: 1036
func_tracktrain: 1040
func_train: 996
func_traincontrols: 824
func_useableladder: 936
func_vehicleclip: 824
func_wall: 828
func_wall_toggle: 828
func_water: 1260
func_water_analog: 1028
func_weight_button: 880
funCBaseFlex: 1620
game_end: 832
game_gib_manager: 876
game_player_equip: 1088
game_player_team: 832
game_ragdoll_manager: 844
game_score: 832
game_text: 876
game_ui: 1276
game_weapon_manager: 860
game_zone_player: 924
garg_stomp: 856
generic_actor: 4028
gib: 1160
gibshooter: 888
grenade: 1164
grenade_beam: 1224
grenade_beam_chaser: 1124
grenade_hand: 1164
grenade_homer: 1244
grenade_mp5: 1168
grenade_spit: 1172
hammer_updateignorelist: 888
handle_dummy: 824
handle_test: 832
hl1gib: 840
hl1mp_ragdoll: 1168
info_constraint_anchor: 828
hornet: 3500
info_hint: 880
info_bigmomma: 868
info_intermission: 824
info_camera_link: 836
info_ladder_dismount: 824
info_landmark: 824
info_lighting_relative: 832
info_mass_center: 824
info_node: 880
info_node_air: 880
info_node_air_hint: 880
info_node_climb: 880
info_node_hint: 880
info_node_link_controller: 856
info_node_link: 860
info_null: 824
info_overlay_accessor: 828
info_particle_system: 1412
info_player_deathmatch: 828
info_player_start: 824
info_player_teamspawn: 852
info_projecteddecal: 832
info_radial_link_controller: 844
info_target: 824
info_teleport_destination: 824
instanced_scripted_scene: 1696
info_vehicle_groundspawn: 876
item_battery: 1204
infodecal: 832
item_healthkit: 1204
item_healthvial: 1204
item_longjump: 1204
item_sodacan: 1120
item_suit: 1204
keyframe_rope: 900
keyframe_track: 884
laser_spot: 848
light: 840
light_dynamic: 848
light_environment: 840
light_glspot: 840
light_spot: 840
logic_active_autosave: 852
logic_auto: 996
logic_autosave: 836
logic_branch: 896
logic_branch_listener: 984
logic_case: 1320
logic_choreographed_scene: 1548
logic_collision_pair: 836
logic_compare: 928
logic_lineto: 860
logic_measure_movement: 860
logic_multicompare: 888
logic_navigation: 836
logic_proximity: 824
logic_relay: 876
logic_scene_list_manager: 972
logic_timer: 920
lookdoorthinker: 828
material_modify_control: 1628
math_colorblend: 864
math_counter: 932
math_remap: 868
model_studio: 3476
momentary_door: 1028
momentary_rot_button: 1320
monster_alien_controller: 3608
monster_alien_grunt: 3496
monster_alien_slave: 3528
monster_apache: 3744
monster_babycrab: 3492
monster_barnacle: 3500
monster_barney: 4564
monster_barney_dead: 3480
monster_bigmomma: 3528
monster_bloater: 3472
monster_bullchicken: 3488
monster_cockroach: 3492
monster_flyer: 3532
monster_flyer_flock: 3480
monster_furniture: 4048
monster_gargantua: 3528
monster_generic: 3472
monster_gman: 4036
monster_grunt_repel: 3476
monster_headcrab: 3492
monster_hevsuit_dead: 3476
monster_hgrunt_dead: 3476
monster_houndeye: 3496
monster_human_assassin: 3532
monster_human_grunt: 3536
monster_ichthyosaur: 3544
monster_leech: 3532
monster_miniturret: 3640
monster_mortar: 1168
monster_nihilanth: 4096
monster_osprey: 4116
monster_satchel: 1184
monster_scientist: 4556
monster_scientist_dead: 3480
monster_sentry: 3644
monster_sitting_scientist: 4568
monster_snark: 3516
monster_tentacle: 3576
monster_tripmine: 1236
monster_turret: 3644
monster_zombie: 3476
monstermaker: 876
move_keyframed: 928
move_rope: 900
multi_manager: 996
multisource: 1112
nihilanth_energy_ball: 3508
npc_concussiongrenade: 1164
npc_contactgrenade: 1164
npc_furniture: 4048
npc_handgrenade: 1164
npc_newnpc: 3480
npc_vehicledriver: 3604
path_corner: 852
path_corner_crash: 852
path_track: 904
phys_ballsocket: 884
phys_bone_follower: 840
phys_constraint: 884
phys_constraintsystem: 832
phys_convert: 856
phys_hinge: 960
phys_keepupright: 872
phys_lengthconstraint: 932
phys_magnet: 1232
phys_motor: 900
phys_pulleyconstraint: 928
phys_ragdollconstraint: 920
phys_ragdollmagnet: 848
phys_slideconstraint: 908
phys_spring: 884
phys_thruster: 916
phys_torque: 916
physics_cannister: 2228
physics_entity_solver: 844
physics_npc_solver: 856
physics_prop: 1692
physics_prop_ragdoll: 3044
player: 4468
player_loadsaved: 844
player_manager: 1780
player_mp: 4504
player_pickup: 9148
player_speedmod: 824
player_weaponstrip: 824
point_anglesensor: 952
point_angularvelocitysensor: 1024
point_bonusmaps_accessor: 836
point_camera: 868
point_clientcommand: 824
point_commentary_node: 1288
point_commentary_viewpoint: 904
point_devshot_camera: 832
point_enable_motion_fixup: 824
point_gamestats_counter: 832
point_hurt: 848
point_message: 836
point_playermoveconstraint: 884
point_posecontroller: 888
point_proximity_sensor: 856
point_push: 840
point_servercommand: 824
point_spotlight: 944
point_teleport: 848
point_template: 952
point_tesla: 880
point_velocitysensor: 872
point_viewcontrol: 932
predicted_viewmodel: 1188
prop_door_rotating: 2020
prop_dynamic: 1560
prop_dynamic_ornament: 1564
prop_dynamic_override: 1560
prop_physics: 1692
prop_physics_multiplayer: 1732
prop_physics_override: 1692
prop_physics_respawnable: 1744
prop_ragdoll: 3044
prop_ragdoll_attached: 3084
prop_sphere: 1692
prop_vehicle: 1464
prop_vehicle_driveable: 1700
raggib: 1120
rope_anchor: 828
rpg_rocket: 1176
scene_manager: 864
scripted_scene: 1548
scripted_sentence: 916
scripted_sequence: 1312
scripted_target: 3560
shadow_control: 848
simple_physics_brush: 824
simple_physics_prop: 1120
sky_camera: 924
soundent: 7492
spark_shower: 824
speaker: 832
spotlight_end: 856
spraycan: 824
squidspit: 832
tanktrain_ai: 860
tanktrain_aitarget: 848
target_cdaudio: 828
target_changegravity: 832
te_tester: 896
team_manager: 916
test_effect: 1028
test_proxytoggle: 828
test_traceline: 824
trigger: 1116
trigger_auto: 852
trigger_autosave: 1128
trigger_brush: 904
trigger_cdaudio: 1116
trigger_changelevel: 1208
trigger_endsection: 824
trigger_gravity: 1116
trigger_hurt: 1216
trigger_impact: 1176
trigger_look: 1196
trigger_multiple: 1140
trigger_once: 1140
trigger_playermovement: 1116
trigger_proximity: 1156
trigger_push: 1136
trigger_relay: 872
trigger_remove: 1140
trigger_serverragdoll: 1116
trigger_soundscape: 1144
trigger_teleport: 1120
trigger_togglesave: 1120
trigger_transition: 824
trigger_vphysics_motion: 920
trigger_wind: 896
vgui_screen: 856
vgui_screen_team: 856
vgui_slideshow_display: 1172
viewmodel: 1188
vote_controller: 1096
water_lod_control: 832
waterbullet: 1120
weapon_357: 1372
weapon_crossbow: 1372
weapon_crowbar: 1456
weapon_egon: 1400
weapon_gauss: 1380
weapon_glock: 1368
weapon_handgrenade: 1376
weapon_hornetgun: 1376
weapon_mp5: 1368
weapon_rpg: 1384
weapon_satchel: 1388
weapon_shotgun: 1376
weapon_snark: 1372
weapon_tripmine: 1376
weaponbox: 1464
window_pane: 1120
world_items: 1124
worldspawn: 880
xen_hair: 1124
xen_hull: 824
xen_plantlight: 1132
xen_spore_large: 1124
xen_spore_medium: 1124
xen_spore_small: 1124
xen_tree: 1128
xen_ttrigger: 824