nyuuzyou/wikis huggingface dataset:
Ashir

Ashir is a chemist and ardent who lives with Geranid on a small Reshi island on Roshar.
== Appearance and Personality ==
Ashir is an older portly man, with a shaved head and a gray beard that he keeps neatly squared off. He speaks with a soft and kindly voice and enjoys talking, even when Geranid is trying to think.
Ashir is an affable man, with a calm demeanor. His Calling is cooking, but his interest is in chemistry, which he practices through his cooking because it allows him to eat the results. Instead of trying to create delicious meals, Ashir enjoys cooking highly experimental dishes. He tries new dishes and cooking methods which he shares with his companion Geranid. Ashir is less concerned with how a dish tastes in the end than he is with how interesting he finds the results. Although his chemistry comes in the form of cooking, he still records the results of his experimental meals. Ashir cooks many of his dishes on a hotplate powered by a fabrial.
Despite his love of cooking, Ashir wonders if he should change Callings. He has less of a passion for cooking than he once did, and does not see how his cooking will one day serve the Heralds in their fight to reclaim the Tranquiline Halls. Ashir does not believe that they will need to eat food, and has little interest in only being able to cook ideal dishes once he dies and passes to the Spiritual Realm. He has something of a sweet tooth, and enjoys food that is traditionally reserved for women. Ashir is far more practiced in scientific theory than he is in mathematics, but Geranid is the opposite. Ashir is also something of a philosopher, posing theoretical questions that cannot readily be proved or disproved.
Ashir and Geranid have come to love one another over their years spent together. Despite their love, they remain simple companions because they have dedicated the majority of their lives to serving the Almighty and do not wish to make a mistake at the very end.
== History ==
Nothing of Ashir's early life is known, but at some point he joined the ardentia. After some length of time as an ardent, he and his close companion were assigned to live on a small island in the Reshi Sea. Ostensibly this was to serve the needs of any Vorin peoples in the area, but in truth Ashir and Geranid wished to have some peace and seclusion in which to continue with their studies. During their many years there, they still served the needs of any people in the area who practiced Vorinism, but their studies are their priority. At some point during their lives, Ashir and Geranid fell in love with one another.
When Geranid discovered that a flamespren's size becomes fixed when it is measured, Ashir helped her to work through the implications of her discovery. He helped her realize that the size must actually be measured, not estimated, guessed, or arbitrarily chosen, and it needs to be recorded in order to constrain the spren's size. He had no idea what it meant, but he was certain that Geranid had discovered something important that may revolutionize the world's understanding of fabrials and spren.
== Notes ==
Ashlv

Ashlv is a Thaylen woman on Roshar. She is a crewmember of the Wind's Pleasure, a ship captained by her husband,Tozbek.
==Appearance and Personality==
Ashlv is a small woman with long white Thaylen eyebrows that she wears curled down to her cheeks. She is seen wearing a headscarf and a bright yellow blouse and skirt while aboard the ship.
When the sailors flirted with Shallan Davar and embarrassed her, Shallan suspects that Ashlv later admonished them. Other than this, she was a quiet presence.
==History==
Ashlv worked on the cargo ship Wind's Pleasure with Tozbek and half a dozen other sailors. She and Tozbek usually shared the ship's largest cabin. She performed duties such as registering the ship when it made port. She was also aware that the ship's ledgers were not in good order, and shrewdly recruited Shallan to perform some scribing work in exchange for safe passage out of Kharbranth.
Tozbek was heard asking the thugs hired by the Ghostbloods to spare Ashlv's life during their attack on the Wind's Pleasure, but her fate is unknown.
== Notes ==
Ashno

Ashno of Sages is a rich Emuli holy man and former Prime on Roshar during the Era of Solitude.
== Appearance and Personality ==
Given Ashno's status as one of the greatest leaders in Emul's history and his continued involvement in politics, it is likely he is wise and an excellent leader.
Little is known of Ashno's appearance, but he has a bad back and is somewhat of frail bearing in his old age.
== History ==
At some point in his life, Ashno became Prime of Emul. His reign was successful and afterwards he is considered to be one of the greatest Emuli Primes in history. At some point he left the throne and was replaced eventually by Vexil the Wise. Even after giving up the throne, Ashno still accompanied Vexil for at least some important political negotiations. It is uncertain at one point in time Ashno became a religious figure, but by his old age he had become well-known as a holy man.
In 1173, Ashno's palace was broken into by Shalash, Baxil, and Av so that Shalash could destroy the art in his Hallowed Hall, including an image of Epan, Lady of Dreams. In 1174, following the arrival of the Everstorm and the invasion of Emul by singers, he accompanied Vexil to Azimir, so they could travel to Urithiru by way of the Oathgate and meet with the coalition. He attended at least one meeting of the coalition, in which it was decided that Aladar would help Emul defend what territory remained to it.
== Notes ==
Ashspren

Ashspren are a subset of spren that exist on Roshar. They are capable of forming a Nahel bond, granting people the abilities of the Order of Dustbringers.
== Appearance ==
=== Physical Realm ===
In the Physical Realm, ashspren appear as cracks that appear to grow on surfaces or branch through the air. When they move they seem to burn through the inside of objects in treelike patterns.
=== Cognitive Realm ===
In the Cognitive Realm, ashspren take the form of humanoids with ashen-white skin. When the skin stretches, it's blown away, revealing white bones beneath before quickly growing back.
== Abilities ==
In the Physical Realm they can be unseen and unheard when they wish to be, making them excellent spies.
=== Nahel bond ===
Ashspren are one of the few spren capable of forming Nahel bonds with people, turning them into Surgebinders with the powers of Division and Abrasion.
== Culture ==
Ashspren like to break things around them to see what's inside. Hundreds of them have died during the Recreance, and unlike many others, it seems that ashspren never forgave humanity. They remain hostile towards them, blaming people's organized worship of Honor for their kinsmen's many deaths. They seem uninterested in reforming the Knights Radiant, although it's uncertain how prevalent this outlook is. Some, like Spark, seem willing to bond with people or cooperate with Odium's forces, while others dislike and avoid the Voidbringers.
Ashspren seem to sail Shadesmar a lot, although lately, they avoid Cultivation's Perpendicularity due to the Voidbringer presence there. They can be found in fairly large numbers in the spren city of Celebrant, though they speak their own, separate language. Like many other spren, they dislike honorspren, although unlike many others, they seem to have no problems with Cryptics.
== Notable Ashspren ==
* Spark (bonded to Malata)
== Notes ==
es:Cenizaspren
Ashu

Ashu is an Idrian slumlord in Hallandren on Nalthis.
==Appearance and Personality==
He wears fine clothing with rich, bright colors as is common in T'Telir. However, he has long hair, counter to typical Hallandren high-class style. 
==Attributes and Abilities==
Ashu possesses a minimum of fifty BioChromatic Breaths, as Vivenna notes that he is of at least the First Heightening. This extends his lifespan and gives him the ability of Aura Recognition.
He is among the most influential slumlords among the Idrian expatriates in T'Telir. His position as a slumlord presumably makes him wealthy, and he is able to afford fine clothing and bodyguards.
He is known to run an illegal Idrian boxing ring.
==History==
Denth set up a hard-to-get meeting between Vivenna and three powerful Idrian slumlords, including Ashu, to discuss the prospect of war between Hallandren and Idris. Ashu disagreed with Vivenna about a war being inevitable. If a war did occur, Ashu seemed to be solely interested in how he would personally benefit. Vivenna felt bitter disappointment at the self-serving attitudes of the slumlords, and stood to leave; Ashu remarked that the meeting was a waste of time. Ashu and the other slumlords fled when Lifeless sent by the city watch attacked the meeting; one of the slumlords was captured and later freed, although it is not clear which one.
==Trivia==
*Brandon cites the slumlord scene as an instance where there are distinct characters that each have their own perspectives, but the differences between them are not significant to the plot. When this occurs, he tries to provide adequate detail for readers to imagine the scene, but not so much that it bogs down the action.
== Notes ==
Ashweather Carriage and Coach

Ashweather Carriage and Coach is a taxiing service in Elendel.
Their facilities consist of a large open yard filled with various carriages, stables, and an administrative building in the center of the yard.
Ashweather Carriage and Coach appears to be engaging in the illegal practice of Rioting potential customers. They have twenty-three coaches of the type Wax is looking for.
== Employees ==
* An unnamed Cett, the owner and operator of the business
* Chapaou - driver of coach 16, taxi'd Bleeder
* An unnamed Coinshot who knew where Chapaou was
* Jone - off-duty driver
* Forgeron - off-duty driver
* An unnamed Rioter who illegally riots potential customers into taking cabs.
== Notes ==
Ashwin

Ashwin is a member of the Communications Corps on in the Defiant Defense Force on Platform Prime.
Shortly after the explosion of the Superiority ship in which members of the National Assembly were trapped, Ashwin makes radio contact with National Assembly Leader Winter who wants to speak to Jorgen Weight. However, Jorgen declines and asks Ashwin to tell Winter that the DDF has three days to respond to her request, according to Section 57 of the DDF Communications Policy.
== Notes ==
Askarki

The Askarki are a group of humans on Roshar. The Emuli are said to be a "tribe" of the Askarki, but the Emuli are also ethnically Makabaki. This could suggest that the Askarki are not an ethnicity. 
The origin of the Askarki people are unknown. It is unclear if they are an ancient group who have carried through to modern day, a purely modern group, or an ancient group who have faded from existence. It is unclear what the Askarki people's relationship has been with Makabakam and its people historically.
== Notes ==
Category: Culture
Aslydin

Aslydin is the daughter of a Terris elder on Scadrial born during the Final Empire. She is in a relationship with General Demoux. She is a member of the Seventeenth Shard and has work of her own throughout the cosmere.
Aslydin fled her home when it was attacked by the Inquisitors, and traveled with the other Terris refugees to the Pits of Hathsin, where they established a camp. During the Battle of Hathsin Aslydin tended the wounded, and provided refreshments.
Aslydin falls in love with Demoux because of his honor, as well as the respect he earns from helping the Terris people during their time as refugees. Elend notices her gazing fondly at Demoux when she brings the Emperor tea.
== Trivia ==
Aslydin was created out of a promise Brandon made to his friend, Micah DeMoux, that the character named after him, Demoux, would find romance.
== Notes ==
es:Aslydin
Aspect

Aspect is the term that Stephen Leeds uses for his hallucinations. Each aspect embodies a specialized area of Stephen's knowledge. He was taught to use them by Sandra, who has the same ability.
== Existence ==
; Creation
Stephen can create a new aspect by skimming through a book or listening to a tape. If he does not already have an aspect for that subject, a new one will be created. This process does not require his attention or conscious thought. 
; Knowledge
Aspects need to be close to Stephen for him to use their information. They cannot affect the real world, so they must tell Stephen their knowledge. However, two aspects who have cell phones are able to communicate information to Stephen through them. J.C. was able to guide Stephen's hand in order to shoot people when Stephen was in danger.
; Disappearance
Aspects are able to die. Once an aspect is dead, Stephen can no longer access that knowledge. They can die both by standard human ways to die (e.g. being stabbed) or by turning into a nightmare, which happens when Stephen loses control. Some aspects are be able to break the rules without becoming a nightmare, but eventually fade once too many rules have been broken. Every aspect dies in one of these ways while Stephen was trying to find Sandra.
== Known Aspects ==
When Stephen took the case of Razon's camera, he had 45 living aspects. Two aspects, Kalyani and Arnaud, were added in that case, increasing the total number of living aspects to 47. While investigating the death of Panos Maheras, Stephen unintentionally manifested the aspect Rahul, bringing the total number of living aspects to 48. During the Panos case, Stephen began to feel that he was accumulating too many aspects, though he later unintentionally created the aspect Jenny, and may have created others between the Panos case and receiving Sandra's request for help. While searching for Sandra, all of the aspects were either killed, transformed into nightmares, or faded. Two aspects, Ignacio and Justin, died before the Razon case and are marked below with a †.
== Notes ==
*
category: list articles
Astalsi

Astalsi is an ancient religion from Scadrial. They don't survive the Lord Ruler's reign, but Sazed keeps knowledge about them in his metalminds.
The Astalsi followers are rather advanced, and mix religion with science. They develop a detailed scale to express different colors, and think that these different colors are indications of different kinds of fortune.
They believe that each person was born with a certain finite amount of bad luck, and for them a poor life was a sign of fortune yet to come. For this reason Sazed preaches the Astalsi religion to Vin, given that Vin already had been through a lot during her life.
== Trivia ==
*Astalsi was a motivation for Warbreaker.
*The Astalsi and Dadradah religions are "branches of a more ancient religion".
== Notes ==
Category: Religion
Astral Banks

The Astral Banks is a body of water in the Sea of Souls, part of the Rosharan subastral of the Cognitive Realm. In the Physical Realm, it corresponds to the nation of Tukar. On its northern shores is the Oathbound Spires and Justice Untarnished, and to its south is Lasting Integrity and Brilliance Eternal, and a small rest stop that Nazh believes has "acceptable" snack choices.
== Notes ==
Atad Mountains

The Atad Mountains, known to the Fjordell as the Dathreki Mountains, comprise a mountain range on the continent of Opelon on Sel.
The mountains lie along the border of Arelon and Fjorden. For many years, the Derethi were unable to invade Arelon due to the natural barrier afforded by the mountains, contributing to their hatred of the Arelene.
The range is considered a major geographical feature of Arelon; the curvature of the mountains is mirrored in the right side of Aon Aon, the basic symbol of AonDor.
Devotion's Perpendicularity is located in the northern end of the mountains, near Elantris and Kae.
==Notes==
es:Montañas Atad
Atara

Atara is Duke Telrii's wife from Arelon on Sel.
==Appearance and Personality==
She is small, even among the Arelene. She has shoulder-length curly auburn hair, and she wears expensive clothing and jewelry. Her laugh is a "quiet twitter". Sarene observes that Atara's needlepoint patterns are always conservative and unimaginative. Her name is based on Aon Ata, meaning grace or smoothness.
==History==
Atara was likely the mother of Soine, Duke Telrii's daughter who was taken by the Shaod and banished to Elantris eight years after the Reod, although he publicly claimed that she had died of dionia. It is not clear if Atara was complicit in this cover-up.
Atara regularly participated in Queen Eshen's needlepoint group along with a number of prominent Arelene women including Seaden, Torena, and Daora. She was present when Sarene joined a meeting of the group. Atara remarked that Shu-Korath was not very different than Shu-Dereth, and Seaden warned her not to speak that way around priests. Sarene mentioned that there were some notable differences in the two religions, but Atara brushed this off as irrelevant.
She was shocked when Sarene offered to teach the Arelene women to fence. When the group told Sarene that Arelene men did not know how to fence either, Atara mentioned that Raoden was one of the few exceptions to that rule. Eondel later helped teach the women to fence, and Atara was surprisingly adept with a practice sword, although she was flustered when Eondel touched her wrist while correcting her form.
Atara was seen at Telrii's side during a lavish party thrown at their mansion. She presumably became queen when Telrii was crowned as king after Iadon's death. Her fate after Telrii's death is unknown.
== Notes ==
Ati/Gallery

== Official Artwork ==
Ruin_and_Preservation_Cards_Cropped.png| by Preservation on Cards from the Kings Wild Project Mistborn Deck
== Fanworks ==
Ruin.jpg | by 
Marsh Ruin.png | by Commanding Marsh
Ati.jpg | by User: Botanicaxu 
Ruin by ML Malandrino.jpg | by 
Vin and Ruin by EccoS.jpg | by Behind Vin
Ruin by zoethatcher.jpg | by 
Vin by ToastSamurai.jpg | by To Vin's right
Seeking Harmony by Heatherly.png | by With Leras
Ati by Khaedart.jpg | by 
Ati by Diego López.jpg| by 
Category: Gallery Subpages
es:Ati/Galería
Ati (seon)

Ati is a seon on Sel who is bonded with Dashe. They are named after Aon Ati, which means hope.
Ati was bonded with an Elantrian at the time of the Reod and therefore lost their sapience until Elantris was restored. By that point, the person they had been bonded with was dead, so they approached Raoden to ask for a new master. Raoden gave them, as well as the seon Aeo, to Dashe, who bonded with Ati and gave Aeo to Matisse.
== Notes ==
Atsuko

Atsuko is a JinDo artist on Sel during the Late Era.
Atsuko is also referred to more formally as Atsuko of Jindo. He visits the Imperial Seat of the Rose Empire as a guest. He fell sick for three weeks and stays in a room in the Rose Palace.
Later, when Wan ShaiLu is imprisoned in a room on the floor below the one Atsuko had stayed in, she is guarded by one of the same men who guarded him. Shai uses Forgery to make the wall believe that Atsuko stayed in her room and had painted a mural on it, in order to decorate her room.
== Notes ==
es:Atsuko
Au-lam

Au-lam is a man who lives in a small port village on the eastern edge of Roshar that contains the lighthouse Defiance. The village is in an area that used to be part of the kingdom of Natanatan, and Au-lam is ethnically Natan.
He lost his barn when the Everstorm hit the village. Puuli helped him clean up and took some of the destroyed boards to use as fuel for the lighthouse.
== Notes ==
Au-nak

Au-nak is an ambassador from the city-state of New Natanan on Roshar. The high form of his name is Nak-ali. 
== Appearance and Personality ==
Au-nak has white hair and bluish skin, like all Natans, but he dyes two locks of his hair red. He keeps them braided and hung near his cheeks. He also wears red gloves. He speaks Alethi with an "airy" Natan accent, elongating the low and midvowels in his words.
Au-nak and his family are devoutly Vorin. Au-nak is an outspoken and talkative person with strong beliefs. For instance, he claims that the Order of Talenelat, Highprince Dalinar Kholin's devotary, is for lesser people. He is rather cynical about religious wars as he believes that every conflict, regardless of professed purpose, is economic in nature. He cites the Eighty's War as an example, since religion was used to justify the Emuli and Tukari claims on Sesemalex Dar; Au-nak believes that both sides are actually motivated by the desire to control a great port and possible Dawncity.
== History ==
Au-nak grew up in a devoutly Vorin family, with strong trade connections with the Alethi.
As an adult, Au-nak visited the Shattered Plains in as a visiting dignitary from New Natanan. Au-nak was Brightlord Hatham's guest, as they were negotiating a contract. During one of King Elhokar Kholin's parties, Hatham spoke to Au-nak with subservience and respect, but in reality he was attempting to manipulate him. Hatham covertly ordered one of his ardents to insult Au-nak in conversation, even questioning his Vorin faith, and Au-nak eventually left in anger. Hatham hoped that when he followed Au-nak and persuaded him to finalize the contract, Au-nak would not be suspicious that Hatham agreed so easily to Au-nak's terms.
Au-nak was present at the coalition meeting at Urithiru in alongside numerous heads of state. He thanked the Alethi for securing the Oathgate at Stormseat, but expressed disapproval of them using it without permission of the Natan people who once lived there. He seemed excited by Queen Navani Kholin's suggestion that the Azish people should create a set of laws for the coalition forces to follow. He also agreed with Taravangian's suggestion that the Voidbringers might be planning to attack Jah Keved. After the Battle of Thaylen Field, the Natan contingent persisted in their requests to control the Stormseat Oathgate, although it is not clear if Au-nak was still in Urithiru.
== Notes ==
Audil Lekal

Audil Lekal was the second king of the post-Collapse kingdom of House Lekal in the Southern Dominance of Scadrial. He was the uncle of Jastes Lekal.
After Jastes was executed for raising an uncontrollable koloss army, Audil became the ruler of the lands that House Lekal had claimed in the Southern Dominance. He ruled from Lekal City, a former country estate that quickly became a shantytown in the turmoil following the Lord Ruler's death.
House Lekal was presumably weakened by the events surrounding the Battle of Luthadel; Audil lost most of his kingdom to bandits and koloss. However, he still controlled lands within the defensive perimeter of the New Empire. In the months before the siege of Fadrex City, Elend sent Breeze and Sazed to King Lekal to have him officially swear his fealty to the empire. Audil did this reservedly, and Sazed noted that his signature on the treaty was incredibly cramped, as he knew he had been beaten and had no choice but to join Elend's empire or die, regardless of his own problems with the agreement.
As Scadrial destabilized, Audil was killed when his kingdom was destroyed by lava from an ashmount.
== Notes ==