nyuuzyou/wikis huggingface dataset:
Loneliness

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Loneliness is Disc 4, Track 13 on the Xenoblade2 Original Soundtrack and Disc 9, Track 13 on the Xenoblade Chronicles Original Soundtrack Trinity Box. Its melody is based on a motif from Counterattack.
It plays in the following cutscenes:
===Xenoblade Chronicles 2===
* Azurda's giant form is destroyed after taking heavy damage, leaving behind his larval form.
* Nia talks with about her history in .
* Rex talks with Pyra about her hidden power after Vandham's funeral.
* tells the party that Soosoo was killed and that he does not know of Tatazo's whereabouts.
* Fan la Norne, Rex and Nia talk about Fan's missing memories.
* Nia, Brighid and Poppi each attempt to get Rex not to give up in their own ways.
* Malos steals Pyra's memories at the Cliffs of Morytha.
* Nia's cell-replicating attack incapacitates Malos at the Balquors Ruins.
* tells Brighid that she's "still like (she) used to be".
* Zeke and Amalthus discuss life and killing in Indol (flashback).
* Rex breaks down over the illusory dinner with Pyra and Mythra.
* Floren is saddened about the maltreatment of a tree in his Blade Quest, Nature Boy.
* Theory and Praxis discuss the prospect of cheering up a crying child in their third Blade Quest, Theory and Praxis.
===Torna ~ The Golden Country===
* Lora recalls Jin's first words to her upon his awakening.
* Addam suggests that Lora, Jin and Haze join his fight against Malos, and talks to Mythra about the differences between her and ordinary s.
* Lora pays her respects to her deceased mother after the fight with Gort.
* Minoth considers Mythra and Malos after joining the party.
* Lora and Milton talk about their past in Hyber Village.
* Azurda and Jin talk about their fates in the Tornan Titan's matrix.
* The party tells Milton and Mikhail to stay in Auresco for the final battle.
==Album notes==
==Trivia==
When the English localisations were first revealed for the XC2 soundtrack, this track was titled 'Lonliness'; the typo was corrected before the release of the Xenoblade2 Original Soundtrack.
Category:Music (XC2)Category:Music (TTGC)Category:Songs composed by Kenji Hiramatsu
Long-Awaited Work

Long-Awaited Work is a Merc Mission in Xenoblade Chronicles 2. It is received automatically upon reaching development level 1 for Argentum. The mission requires 40 minutes to be completed, down to 10 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*Fruity Rice Contract, unlocking the Fruity Rice Ball at Honeycomb Sweets.
*Adventures Contract, unlocking the Adventures of Myram at Reedirait Bookstore.
==In other languages==
==Gallery==
Merc Group Argentum 7.jpg|Completed Long-Awaited Work in the Merc Group
Long-Range

Long-Range is the third skill in 's Devotion skill branch. It increases the maximum distance of her ranged arts by 5 metres.
==Overview==
It is generally beneficial for Sharla to be able to stand farther away from the action, as this makes enemies that aggro her take more time to reach her. It also helps fighting fish somewhat, as she will be able to hit them while standing more onshore, though this does not help in initially aggroing them as luring is still longer-ranged. It does however mean she will be spending more time repositioning if someone needs help or encouragement.
The game decides that an art applies for this skill if its normal range is 15 metres or longer. Therefore, excluding ally-targetting arts that already have the maximum range, it affects the following arts:
Character	Art	Description
==In other languages==
Longing for Mòrag

Longing for Mòrag is a Merc Mission in Xenoblade Chronicles 2. It is received from Fadhail in Port Anangham on the of the Empire of Mor Ardain, upon reaching development level 3 for Mor Ardain. The mission requires an hour and 20 minutes to be completed, down to 20 minutes by dispatching s with enough levels of the suggested s. 
==Dialogue==
==In other languages==
==Gallery==
Longing for Mòrag Location.jpg|Fadhail with the mission available 
Fadhail Map Location.jpg|Fadhail's location on the map
Longsword

The Longsword is a melee weapon in Xenoblade Chronicles X, used by the Striker, the Samurai Gunner, and finally the Duelist classes. Reaching Rank 10 in Duelist allows this weapon to be mastered. Additionally, the characters Gwin, Frye, and Nagi use this weapon.
==Overview==
Longswords are popular due to their quick ability to gain from large numbers of enemies through their powerful area of effect Arts like Tornado Blade and True Stream Edge. They primarily use their stances, Offensive Stance and Defensive Stance, for the ability to act as either an offensive or a defensive weapon. 
Ether Longswords are popular thanks to the combination of the Core Crusher and the arts , Offensive Stance, and Ghostwalker (from Dual Guns) to do massive damage while dodging attacks, in a build known as the Ether Blossom Dance build.
==List of Longsword Battle Arts==
===Signature Arts===
This lists the Arts and the original user of the Art, as well as how it can be unlocked:
* - Unlocked via Nagi's affinity mission Reporting for Duty
* True Stream Edge - Unlocked via Nagi's affinity mission Nagi's Time
* - Unlocked via Gwin's affinity mission Nine Lives
==List of Longsword series==
Besides these weapon series, there are also special Longswords. In particular, there are seven uniquely named Glaive weapons with special stats (see Glaive Series special weapons) and one unique Nopon Commerce Guild Longsword, the Legendary Nopopopopon.
==List of Longswords==
Name	Attack	Level Required	Maker	Attribute	Cooldown	TP Gain	Stability	Max. upgrades
==In other languages==
*
Looks Lesson 1

Looks Lesson 1 is a Merc Mission in Xenoblade Chronicles 2. It is received automatically after meeting with Tipitapi in Argentum during Ursula's Blade Quest Bearing Her Soul. The mission requires 10 minutes to be completed, down to 2 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*After each completion, a Looks Stamp is awarded. Additionally, upon the first completion of the mission, Ursula gains 3 fans.
==In other languages==
Looks Lesson 2

Looks Lesson 2 is a Merc Mission in Xenoblade Chronicles 2. It is received automatically after Ursula reaches looks level 2 during her Blade Quest Bearing Her Soul. The mission requires 10 minutes to be completed, down to 2 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*After each completion, a Looks Stamp is awarded. Additionally, upon the first completion of the mission, Ursula gains 3 fans.
==In other languages==
Looks Lesson 3

Looks Lesson 3 is a Merc Mission in Xenoblade Chronicles 2. It is received automatically after Ursula reaches looks level 4 during her Blade Quest Bearing Her Soul. The mission requires 10 minutes to be completed, down to 2 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*After each completion, two Looks Stamps are awarded. Additionally, upon the first completion of the mission, Ursula gains 3 fans.
==In other languages==
Looks Lesson 4

Looks Lesson 4 is a Merc Mission in Xenoblade Chronicles 2. It is received automatically after Ursula reaches looks level 6 during her Blade Quest Bearing Her Soul. The mission requires 10 minutes to be completed, down to 2 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*After each completion, two Looks Stamps are awarded. Additionally, upon the first completion of the mission, Ursula gains 3 fans.
==In other languages==
Looks Lesson 5

Looks Lesson 5 is a Merc Mission in Xenoblade Chronicles 2. It is received automatically after Ursula reaches looks level 8 during her Blade Quest Bearing Her Soul. The mission requires 10 minutes to be completed, down to 2 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*After each completion, three Looks Stamps are awarded. Additionally, upon the first completion of the mission, Ursula gains 3 fans.
==In other languages==
Looks Stamp

Looks Stamp is a key item in Xenoblade Chronicles 2. These stamps must be collected during Ursula's Blade Quest Bearing Her Soul. Their purpose it to represent Ursula's proficiency with her appearance, raising this skill's level the more stamps are collected. A table of the number of stamps to gather for each level can be found here.
The only way to get Looks Stamps is by sending Ursula on specific Merc Missions, awarding up to 3 stamps depending on the mission. A list of Merc Missions awarding stamps can be found here
Ursula's level in a skill, and thus the number of stamps she has for said skill, affects the number of Ursula's fans, multiplying it. It is also a prerequisite to unlocking more missions that award more stamps or fans.
 
==In other languages==
Lope

Lope is an in Xenoblade Chronicles 2. During The Race to Find Nia, he can be found just outside Tora's House in the Galad Residential Zone. Afterwards, he can be found with Siàn at Abble's Fountain until the end of . From onward, he can be found during the day and the evening in Obra Street in Torigoth, Gormott Province.
==Quests==
*Involved in the main story quest The Race to Find Nia.
==Lore==
*Lope is a Gormotti boy who is friend with Siàn.
*His great-grandfather told him about Herald's location and story. As a consequencene, he wants to go to Tantal and find her in the future.
*He appears to want to travel with Siàn to many places, such as Leftheria.
==Dialogue==
===Chapter 2===
===Chapter 3===
===Chapter 4===
===Renowned Goods completed===
===Farming Tech completed===
==In other languages==
Category:Gormotti Category:NPCs (Gormott)
Lophid

Lophids are massive Piscinoid enemies in Xenoblade Chronicles X. These large anglerfish are known for their large lantern and powerful, fast attacks.
==Description==
Lophids boast scales harder than armor plating, though this adaptation comes at the price of mobility. They use a bioluminescent esca to hunt at night, devouring any creatures taken in by the ruse. When up against foes of equal or larger size, they flicker the esca rapidly, disorienting their opponents just long enough to unleash a powerful tail strike.
Males are paternal mouthbrooders—they keep the female's eggs inside their mouths while she looks for food. As males cannot hunt during this time, the fry are at risk of becoming dinner if sufficient food is not provided by the mate.
== In combat ==
Lophids are large, aggressive, and fast-attacking enemies. Their power largely comes from their lantern, which can use Jam to inflict Physical Res Down and Flame Mortar, which homes in on a target and has a large explosion radius that inflicts , dealing high damage. However, their tail also has a powerful attack known as Fin Slash, which is a single-target attack that deals heavy physical damage. Even without appendages, the lophid can use Deep Breath to Pull in fighters, leaving them open to attack.
Lophids are immune to . They can be targeted in the lantern, tail, abdomen (hardness -1), and abdomen (hardness 2). Destroying either the lantern or the tail will cause it to enrage immediately, increasing its melee attack, ranged attack, and potential.
== Variations ==
Lophids come in two variations depending on their color.
* Yellow-lantern lophids are light gray in color and drop the Alluring Lophid Extract from the lantern appendage. They are often found in Cauldros.
* Red-lantern lophids are more yellow green in color and drop the Blinding Lophid Extract from the lantern appendage. They are often found in Primordia.
In general, all lophids drop these items:
* Large Lophid Liver from the abdomen.
* Spiked Tail Fin from the tail.
* Lophid Jaw Meat from the mouth.
* Smelly Fish Meat from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Piscinoids
Lora/Gameplay

Lora is one of the three playable Drivers in Torna ~ The Golden Country.
==Stats==
==Arts==
===Vanguard Arts===
Name 	Description
Path of Thorns	Cancel attack↑
Spinning Wheel	AOE / Aggro down
Hungry Snake 	Break / HP Potion
(Talent Art) 	HP halved / Recover recharge
===Rear Guard Arts===
Name 	Description
Moondance 	
Spindle Step	
Sundance 	
(Switch Art)	Launch
==Affinity Chart==
==Dialogue==
==Gallery==
Lora Overt Affinity Chart.jpg|Lora's Overt Affinity Chart
Lora Hidden Affinity Chart.jpg|Lora's Hidden Affinity Chart
Lora Vanguard Arts.jpg|Lora's Vanguard Arts
Lora Rear Guard Arts.jpg|Lora's Rear Guard Arts
Lora/Gameplay/Dialogue

This page lists all of what Lora says during gameplay in Xenoblade Chronicles 2: Torna ~ The Golden Country.
==Battle==
===Battle start===
===Vanguard Arts===
===Talent Art===
===Rear Guard Arts===
===Specials===
====Level 4 Specials====
=====Midnight Sun=====
Lora 	I need your help here, Jin!
Jin 	Good. I'm with you.Haaa!
Together	Midnight Sun!
=====Starlight Strike=====
Lora 	Haze! Let's go!
Haze 	Yes, my Lady!
Lora 	Haaaaiya!
Haze 	Spirits of the air, bend to my will!
Together	Starlight Strike!
===Chain attacks===
===Incapacitated===
===Level up===
===Win===
====Banter====
==Field==
===Discovering a landmark===
===Skip traveling to a landmark===
===Fall damage taken===
===Incapacitated by falling===
===Respawning at a landmark===
===Night falls===
===Sun rises===
==Menu==
===Pouch items===
====Favorite item type 1====
====Favorite item type 2====
====Favorite item 1====
====Favorite item 2====
===Enhancing an art===
===Unlocking a skill===
Category:Dialogue (TTGC)
Lorithia

Lorithia (, Laulan) is a character in Xenoblade Chronicles. She is Alcamoth's minister of research.
==Appearance and personality==
Lorithia is a tall and fit High Entia with blue eyes and long hair wrapped atop her head. She wears a complex pinkish-reddish getup of a collar, pauldrouns, corset, asymmetrical skirt, and leggings.
Lorithia is ambitious and clever. She presents herself as helpful, but mostly for her own ends.
==Story arc==
Lorithia is the Minister of Research in Alcamoth, acting as the main braintrust of weapons and vehicle development. As a result, she is relatively close to the imperial family. She is first clearly seen after Melia is told she is to be crown princess, and says she agrees with Melia's frustration that her Homs friends of Shulk and company have been arrested. However, it is evident that Lorithia has been seen in a previous cutscene plotting with Yumea against Melia. When Melia is sent to the High Entia Tomb for a trial, Lorithia escorts her to the entrance, though nothing comes of this. After the trial, she is seen discussing someone with the seer Alvis.
After the Mechon attack on Alcamoth, Lorithia recommends to regent Kallian that the High Entia should be prepared to attack the Mechon rather than just defend. She then studies the anti-ether spear they used to kill the Giant Zanza. She tells Alvis that countering its corrosive properties is simple and they will be ready, while also denouncing the inclusion of Dickson in something. The fruits of Lorithia's labour are later shown to be the Havres, the latest warship of the High Entia forces. She watches the Second Battle of Sword Valley and muses about their future potential.
Not long after, the Bionis reawakens, and its god Zanza destroys the Mechonis. Shulk's party escapes Mechonis on the ship Junks, which is confronted by a swarm of Telethia guided by the traitor Dickson. The Havres squadron arrives as backup, but this only makes things worse: Lorithia is also one of Zanza's disciples, and she has designed the Havres to transform into Telethia when inundated with ether, just as the High Entia aboard them. Kallian manages to fight his transformation well enough to keep control of his merged body and attempt to explode upon Lorithia, but while this appears to work at the time, it is later seen to have done nothing.
With the party intending to challenge Zanza, they enter the Bionis' Interior. Lorithia has positioned herself in the Bionis' heart, and merges herself with the Kallian Telethia in order to fight them. She is defeated and utterly destroyed.
==Lore==
==As a boss==
* Disciple Lorithia
==In other languages==
==Gallery==
===Artwork===
Kallian Lorithia concept art.jpg|Concept art
===Screenshots===
====Original====
====Definitive Edition====
Category:Characters (XC1)
Category:High Entia
Loska's Gap

Loska's Gap is a in the Stomach in the Kingdom of Uraya. It is connected to the Old Quarry and Stone Gate Ruins. It is also connected to Fonsa Myma Waters via a Water Mastery and level 2 check.
==Enemies==
===Normal enemies===
*Archer Igna
*Karlin Skwaror
*Wall Igna
====Clear or Crystal squall weather====
*
===Unique monsters===
*Soothsayer Gerald
==In other languages==
==Gallery==
Loska's Gap (night).jpg|Loska's Gap, at night
Loska's Gap Viewpoint (night).jpg|View of the Stomach from Loska's Gap, at night
Lost... Broken Shards

lost... Broken Shards (called Lost... -Screeching Shards- on the Revival disc and the in-game jukebox in Shevat) is Disc 1, Track 23 on the Xenogears Original Soundtrack and track 24 on the Xenogears Original Soundtrack Revival Disc -the first and the last-. It is one of the tracks playable in the Nortune jukebox (under the option 'A Theme'), as well as in the Shevat jukebox. The melody is based on the melody at the start of Where the Egg of Dreams Hatches.
It plays as the music in the following cutscenes:
* Margie reunites with Sigurd and Maison aboard the Yggdrasil.
* Bart tells Fei to be careful before he leaves for the Kislev border.
* Fei tells Elly he thinks it's better to fight than to do nothing in Nortune.
* The doctor aboard the Thames suggests that the unconscious Fei could be treated at the hospital in the Ethos Headquarters.
* Elly explains whom she thinks her biological mother is in Solaris.
* Fei says he'll leave Elly to avoid breaking apart their family.
* Elly's father is killed by the Executioner.
* Fei carries away the injured Elly after they are defeated by Ramsus.
* The party walks away from the Elements after defeating them for the final time.
* Lacan tells Sophia he's having trouble painting (flashback).
* Chu-Chu rejoins the party from the Yggdrasil III's Gear Dock.
==Lost... -Screeching Shards- - Orchestral Version -==
Lost... -Screeching Shards- - Orchestral Version - is a remix of lost... Broken Shards. It is Track 11 on the -MYTH- The Xenogears Orchestral Album CD (it was not included on the vinyl release).
===Album notes===
==Lost... -Screeching Shards- (20th Anniversary)==
Lost... -Screeching Shards- is a remix of lost... Broken Shards performed at the Xenogears 20th Anniversary Concert -The Beginning and the End-, and is the 13th track on the associated Blu-Ray disc.
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Lost & Found: Best Goggles

Lost & Found: Best Goggles is a in Future Redeemed. It can be acquired from the request board in Yesterdale's Command Center.
==Quest objectives==
The goggles can be found behind a tree on the western edge of the search area in the Old Legre-Bhaja Battlefront.
==Result==
"Cheers very much for finding my goggles. They're a keepsake of my old partner, you know... Wearing them is what keeps me going strong."
==Script==
==In other languages==
Category:Quests (Yesterdale)
Lost & Found: Unread Book

Lost & Found: Unread Book is a in Future Redeemed. It can be acquired from the request board in Yesterdale's Command Center.
==Quest objectives==
The book can be found in the northwest of the search area, behind a tall rock.
==Result==
"Thanks for bringing back my book! I was so excited about the next chapter, I couldn't sleep. I'll get back to reading it right away! In fact, I'm reading it now!"
==Trivia==
* The book's title is a reference to Zeke von Genbu, Bringer of Chaos (mostly known as Zeke, and often addressed as the Zekenator).
==In other languages==
Category:Quests (Yesterdale)
Lost & Found: Wedding Ring

Lost & Found: Wedding Ring is a in Future Redeemed. It can be acquired from the request board in Yesterdale's Command Center.
==Quest objectives==
The Wedding Ring can be found in the southeast corner of the Ruined Tower Square.
==Result==
"Thanks so much for finding it! Sadly, my wife saw the post on the noticeboard anyway, so I still ended up having to sleep on the futon..."
==In other languages==
Category:Quests (Yesterdale)
Lost Capital Judicium

Lost Capital Judicium is a in the Ruins of Judicium in Temperantia. It is connected to Titan Weapon Dig Site, to the west.
==NPCs==
All NPCs disappear after being talked to.
*Nonono
==Enemies==
All enemies appear only during Blade-Sharp Memory.
*Grep Driver
*Spoot Driver
*Vengeful Waldemar
==In other languages==
==Gallery==
Lost Capital Judicium (night).jpg|Lost Capital Judicium, at night
Lost Colony

The Lost Colony is a Colony in Xenoblade Chronicles 3. It is Nimue's home colony prior to moving to Colony Lambda. The people of this colony are not bound to the Flame Clock system.
==Geography==
The Lost Colony is located in a valley, connected by Hermit's Inlet to the Erythia Sea. The cave entrance is initially blocked, only becoming accessible during the quest Side Story: Taion. The colony surrounds a large lake which is filled with debris from an Agnian structure; according to Isurd, they were once a castle, which was destroyed in a great battle a long time ago. Saffronias, large trees with glowing red and purple leaves, grow atop the surrounding cliffs. The Lost Colony has a large farm which provides its food source.
==Plot==
Long ago, the Lost Colony was somehow freed from their Flame Clock without destroying it, possibly liberated by an unknown group of Ouroboros. Several still-functional Cradles were left behind from the ancient castle, giving them a constant supply of new inhabitants. To protect themselves from the war, the Lost Colony was locked away from the outside world, its inhabitants forbidden from ever leaving.
Five years ago, an Agnian squad was performing recon in the Cadensia region when they were attacked by a group of Kevesi and were quickly defeated, the only survivor being Isurd. He was rescued by members of the Lost Colony and nursed back to health by Nimue. Isurd soon had to leave; due to Nimue's interest in the outside world, she decided to go with him, returning to Colony Lambda.
===Side Story: Taion===
Through the Nopon Caravans, Isurd acquires word that the Lost Colony has been discovered by Agnian forces, who plan to launch an attack. Isurd requests that Taion and his traveling companions go to the colony to protect it. The colony's inhabitants refuse to abandon their home despite the party's warnings, forcing Taion to come up with an alternative strategy. He and Riku investigate the Ferronis and find that its Flame Clock wasn't destroyed by the Ouroboros who liberated the colony and it still has a tiny amount of energy left in it. Taion theorizes that the Ferronis was somehow reactivated, which is what allowed Agnus to discover its location after managing to hide from them for so long.
After some repairs from Riku, the Ferronis is activated and sent into battle, leading a frontal assault against the Agnian Ferronis brought in to attack the colony. While the two are engaged in combat, the party sneaks around behind and attacks Consul V. After V is defeated and his Ferronis is destroyed, Nimue vows to protect the Lost Colony from any further attacks.
==Landmarks==
* Chief's Quarters
==Secret Areas==
* Eternal Elegance
==Rest Spots==
* Lost Colony Barracks
==NPCs==
* Carmina
* Nimue
* Razor
* 
* 
==Enemies==
* Zobura Krodlax
* Desert Pagul
==In other languages==
==Gallery==
Category:Colonies (XC3)