nyuuzyou/wikis huggingface dataset:
Killer Fish

Killer Fish are carnivorous piranha fish-like enemies that appear in some Final Fantasy games, mainly the earlier ones. They first appear in Final Fantasy II. In most of their appearances, Killer Fish have an orange body. Killer Fish are vulnerable to lightning attacks.
==Game appearances==
===Final Fantasy II===
In Final Fantasy II, Killer Fish are encountered in the Sea. For the most part, they are basic enemies, although their attack may poison their target.
While Killer Fish's sprite depicts them in their usual orange color, their color artwork shows them with a blue and purple body as well as red eyes. In the remakes, Killer Fish's sprite is in a different pose than in the Famicom version. In the original Famicom version, Killer Fish's sprite depict them with having blue eyes, teeth, and back fins. In the WonderSwan Color, PlayStation, and Game Boy Advance releases, Killer Fish have lighter blue fins, and their eyes are light green as well as some of their frontal fin. In the PlayStation Portable version, Killer Fish have green fins, but their tail was changed to dark purple.
===Final Fantasy IV===
In Final Fantasy IV, Killer Fish are encountered in the Underground Waterway and the surrounding areas of Mysidia and Damcyan. In the Super Nintendo and PlayStation releases, they are named Pike. They have a larger body than in Final Fantasy II.
==Stats==
==Bestiary navigation==
==Gallery==
===Final Fantasy II===
Killer Fish FF2 artwork.jpg|Black and white artwork
Killer Fish FF2 FC sprite.png|Famicom sprite
Killer Fish FF2 WSC sprite.png|WonderSwan Color sprite
Killer Fish FF2 GBA sprite.png|Game Boy Advance sprite
Killer Fish FF2 PSP sprite.png|PlayStation Portable sprite
===Final Fantasy IV===
Killer Fish FF4 SNES sprite.png|Super Nintendo sprite
Killer Fish FF4 GBA sprite.png|Final Fantasy IV Advance sprite
Killer Fish FF4 PSP sprite.png|Final Fantasy IV: The Complete Collection sprite
Category:Fish
Category:Final Fantasy II enemies
Category:Final Fantasy IV enemies
Killer Shark

Killer Sharks are a stronger variant of Sharks who only appear in reissues of Final Fantasy starting with Final Fantasy I & II: Dawn of Souls. They are only encountered in Lifespring Grotto, specifically the floors that resemble the Sunken Shrine. Like their relatives, Killer Sharks are vulnerable to Lightning-elemental attacks.
In Final Fantasy I & II: Dawn of Souls, Killer Sharks are dark blue, but in the PlayStation Portable version, they are indigo.
==Stats==
==Bestiary navigation==
==Gallery==
Killer Shark FF GBA sprite.png|Game Boy Advance sprite
Category:Sharks
Category:Final Fantasy enemies
King of Baron

The King of Baron, also known as King Baron, is a character in Final Fantasy IV and the former ruler of the kingdom of Baron.
==History==
At start of Final Fantasy IV, Cecil and the Red Wings have successfully carried out the King's orders of stealing the Water Crystal from Mysidia. Cecil returns with to Baron Castle with the Water Crystal and notes that the Mysidians were "helpless". Baigan talks to the King privately, saying that Cecil questions his orders. When Cecil is brought in, the King of Baron strips his rank as commander of the Red Wings. He then sends Cecil and Kain on a mission to slay the Eidolon at Mist Valley and deliver a Carnelian Signet to the village of Mist starting next morning.
Just before Cecil goes to his bedchamber, he bumps into Cid. Cecil tells Cid that he lost his rank as Red Wings commander, and Cid tells him that the King has been acting unusual lately. The next morning, Cecil and Kain head off to Mist to carry out their mission.
Cecil's next encounter with the King of Baron occurs much later once he has become a Paladin. Cecil and the party sneak back into Baron Castle and enter the throne room, and Cecil talks to the King of Baron, who is disappointed at Cecil choice of changing from a Dark Knight to Paladin. The King of Baron then reveals himself to be Cagnazzo, who had killed the real king sometime before the game's events. Cagnazzo removes his disguise and then fights the party, who manage to defeat him.
In the ending, Cecil and Rosa get married, and they become the new king and queen of Baron.
Category:Royalty
Category:Characters
Category:Final Fantasy IV characters
Kingdom Hearts: Chain of Memories

Kingdom Hearts: Chain of Memories is a sequel/spin-off to Kingdom Hearts, originally released in 2004 on Game Boy Advance. The game takes place between the events of Kingdom and Kingdom Hearts II and fills in the gaps in the plot. The game departs from the previous game by being a sprite based isometric adventure game. Battles take place in special arenas and fighting is completely overhauled. Attacking enemies involves drawing random cards with values attached to each. The enemies do the same. The card with the highest priority wins and damage is done to the loser. Certain cards have special effects like guaranteed highest priority, spells and assists. The player can draw more cards, but it costs energy, and being too low on energy means the player has to wait and is vulnerable.
The game was fully remade in 2008 with Kingdom Hearts Re:Chain of Memories on PlayStation 2, which itself was remastered in 2013 as part of Kingdom Hearts HD 1.5 Remix on PlayStation 3, which itself was remastered in 2017 as part of Kingdom Hearts HD 1.5+2.5 Remix on PlayStation 4.
==Relevance to Final Fantasy==
Category:Game Boy Advance games
Kingdom Hearts: Dream Drop Distance

Kingdom Hearts: Dream Drop Distance is the seventh mainline entry in the Kingdom Hearts series and an immediate sequel to both Kingdom Hearts II and Kingdom Hearts coded. Originally released on Nintendo 3DS in 2012 as Kingdom Hearts 3D: Dream Drop Distance, the game has since been remastered as Kingdom Hearts Dream Drop Distance HD in 2017 as part of Kingdom Hearts 2.8 Final Chapter Prologue on PlayStation 4 and Xbox One.
==Relevance to Final Fantasy==
A Moogle and several items and abilities from Final Fantasy appear in this game.
Category:Kingdom Hearts (franchise)
Category:Nintendo 3DS games
Kingdom Hearts (franchise)

Kingdom Hearts is the brand name for the multimedia franchise owned and produced by The Walt Disney Company. The franchise covers video games, soundtracks, manga, novels, a collectible card game, and other merchandise.
==List of Kingdom Hearts media==
===Video games===
*Kingdom Hearts
*Kingdom Hearts: Chain of Memories
*Kingdom Hearts II
*Kingdom Hearts 358/2 Days
*Kingdom Hearts Birth by Sleep
*Kingdom Hearts coded
*Kingdom Hearts: Dream Drop Distance
*Kingdom Hearts χ
*Kingdom Hearts Union χ
*Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
*Kingdom Hearts χ Back Cover
*Kingdom Hearts III
*Kingdom Hearts Melody of Memory
====Re-releases====
*Kingdom Hearts HD 1.5 ReMIX
*Kingdom Hearts HD 2.5 ReMIX
*Kingdom Hearts HD 1.5 + 2.5 ReMIX
*Kingdom Hearts HD 2.8 Final Chapter Prologue
==Relevance to Final Fantasy==
The genesis of Kingdom Hearts began as a crossover between the Final Fantasy franchise and Disney properties. As a result, several concepts, characters, settings and iconography closely related to Final Fantasy have frequently appeared throughout the franchise.
===Final Fantasy Characters in Kingdom Hearts===
Characters seen in Kingdom Hearts from Final Fantasy include:
* Aerith (FF7)
* Auron (FF10)
* Cid (FF7)
* Cloud (FF7)
* Fujin (FF8)
* Paine (FF10-2)
* Raijin (FF8)
* Rikku (FF10) (sporting her X-2 outfit)
* Seifer (FF8)
* Selphie (FF8)
* Sephiroth (FF7)
* Setzer (FF6)
* Squall (FF8) (renamed as Leon)
* Tidus (FF10)
* Vivi (FF9)
* Wakka (FF10)
* Yuffie (FF7)
* Yuna (FF10) (sporting her X-2 outfit)
* Zack (Crisis Core)
Category: Kingdom Hearts (franchise)
Kingdom Hearts (game)

Kingdom Hearts is the first game of the Kingdom Hearts series. It was developed and published by Square for the PlayStation 2 in 2002. The game is a crossover between various Disney franchises and Final Fantasy. The game would go on to receive two direct sequels and numerous spin-offs.
==History==
The origins of Kingdom Hearts can be traced back to conversations between Shinji Hashimoto and Hironobu Sakaguchi about wanting to make a free roaming 3D game akin to Super Mario 64, but lamenting that only Disney character could rival the popularity of Mario. Tetsuya Nomura overheard these conversations and volunteered to direct this nebulous project. By a stroke of luck, Square and Disney Japan shared an office building at the time. Hashimoto would have a chance encounter with a Disney executive in an elevator which allowed him to pitch the concept of using Disney properties in this game, which was eventually approved in 2000. It was eventually decided that the game would be a crossover game with Disney and Final Fantasy characters interacting with original characters. Disney approved the concept on the condition that all original characters, settings and assets would be fully owned by them.
===Final Mix and rereleases===
Kingdom Hearts Final Mix, a version containing additional enemies and gameplay, was released in Japan on December 26th, 2002. This version was later released with additional improvements in the Kingdom Hearts HD 1.5 ReMIX collection, which released in Japan on March 14th of 2013, as well as in North America and the EU in September of that year.
==Relevance to Final Fantasy==
Several characters from the Final Fantasy franchise appear throughout the game as both friends and foes. Several items and spells from the franchise also appear in this game and have largely similar functions.
Category:Kingdom Hearts (franchise)
Category:PlayStation 2 games
Kingdom Hearts (series)

Kingdom Hearts is a series of action role-playing video games owned and produced by The Walt Disney Company, with a majority of content developed and distributed by Square Enix. With the first entry released in 2002, there have been a total of 14 releases to date. Several franchises owned by Square Enix have made appearances in the series, most notably characters and settings from the Final Fantasy franchise.
==List of Kingdom Hearts games==
Game 	JP release 	NA release 	EU release
Kingdom Hearts 	March 28, 2002 	September 17, 2002	November 15, 2002
Kingdom Hearts Final Mix 	December 26, 2002	N/A 	N/A
Kingdom Hearts: Chain of Memories 	November 11, 2004	December 7, 2004 	May 6, 2005
Kingdom Hearts II 	December 22, 2005	March 28, 2006 	September 29, 2006
Kingdom Hearts II Final Mix 	March 29, 2007 	N/A 	N/A
Kingdom Hearts Re:Chain of Memories 	March 29, 2007 	December 2, 2008 	N/A
Kingdom Hearts coded 	November 18, 2008	N/A 	N/A
Kingdom Hearts Mobile 	December 15, 2008	N/A 	N/A
Kingdom Hearts 358/2 Days 	May 30, 2009 	September 29, 2009	October 9, 2009
Kingdom Hearts Birth by Sleep 	January 9, 2010 	September 7, 2010 	September 10, 2010
Kingdom Hearts Re:coded 	October 7, 2010 	January 11, 2011 	January 14, 2011
Kingdom Hearts Birth by Sleep Final Mix 	January 20, 2011 	N/A 	N/A
Kingdom Hearts 3D: Dream Drop Distance 	March 29, 2012 	July 31, 2012 	July 20, 2012
Kingdom Hearts χ 	July 18, 2013 	N/A 	N/A
Kingdom Hearts Union χ 	September 3, 2015	April 7, 2016 	June 16, 2016
Kingdom Hearts Dream Drop Distance HD 	January 12, 2017 	January 24, 2017 	January 24, 2017
Kingdom Hearts χ Back Cover 	January 12, 2017 	January 24, 2017 	January 24, 2017
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-	January 12, 2017 	January 24, 2017 	January 24, 2017
Kingdom Hearts III 	January 25, 2019 	January 29, 2019 	January 29, 2019
Kingdom Hearts III Re Mind 	January 25, 2019 	January 23, 2020 	January 23, 2020
Kingdom Hearts Dark Road 	January 25, 2019 	June 22, 2020 	June 22, 2020
Kingdom Hearts Melody of Memory 	November 11, 2020	November 13, 2020 	November 13, 2020
===List of Kingdom Hearts HD Collections===
Game 	JP release 	NA release 	EU release
Kingdom Hearts HD 1.5 Remix 	March 14, 2013 	September 10, 2013	September 13, 2013
Kingdom Hearts HD 2.5 Remix 	October 2, 2014 	December 2, 2014 	December 5, 2014
Kingdom Hearts HD 2.8 Final Chapter Prologue	January 12, 2017	January 24, 2017 	January 24, 2017
Kingdom Hearts HD 1.5 + 2.5 ReMIX 	March 9, 2017 	March 28, 2017 	March 31, 2017
Kingdom Hearts The Story So Far 	N/A 	October 30, 2018 	March 29, 2019
Kingdom Hearts All-In-One Package 	N/A 	March 27, 2019 	January 29, 2019
Category:Series
Kingdom Hearts 358/2 Days

Kingdom Hearts 358/2 Days (pronounced Kingdom Hearts Three-Five-Eight Days over Two) is the fifth mainline entry in the Kingdom Hearts series. The game takes place concurrently with the events of Kingdom Hearts: Chain of Memories and ends right when Kingdom Hearts II begins. Originally released for Nintendo DS in 2009, the cutscenes have since been remastered in 2013 as part of Kingdom Hearts HD 1.5 Remix on PlayStation 3.
==Relevance to Final Fantasy==
Several items and abilities from the Final Fantasy franchise appear in this game.
Category:Nintendo DS games
Kingdom Hearts Birth by Sleep

Kingdom Hearts Birth by Sleep is the sixth mainline entry in the Kingdom Hearts series. The game is a prequel to all games released before it, explaining the various catalysts for the story archs expanded upon in those other games. Originally released on PlayStation Portable in 2010, the game was remastered in 2014 as part of Kingdom Hearts HD 2.5 ReMIX for PlayStation 3, which itself was remastered in 2017 as part of Kingdom Hearts HD 1.5+2.5 ReMIX for PlayStation 4.
==Relevance to Final Fantasy==
Several Final Fantasy appear in this game.
Category:PlayStation Portable games
Kingdom Hearts HD 1.5 ReMIX

Kingdom Hearts HD 1.5 ReMIX is a collection of HD remasters of Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories and a cinematic remake of Kingdom Hearts 358/2 Days. This marks the first time these games, as well as any Kingdom Hearts content, is properly playable in high definition. Originally released in 2013 on PlayStation 3, the collection itself has been remastered as part of Kingdom Hearts HD 1.5+2.5 ReMIX in 2017 on PlayStation 4.
==Relevance to Final Fantasy==
All Final Fantasy content present in the games mentioned are present in this collection.
Category:Kingdom Hearts (franchise)
Category:PlayStation 3 games
Kingdom Hearts coded

Kingdom Hearts coded is the fourth mainline entry in the Kingdom Hearts series. The game takes place concurrently with the events of Kingdom Hearts II and helps explain the ending and other plot points from said game. Originally released exclusively in Japan for download on the Docomo Prime Series-P-01A Panasonic mobile phone, the game released over the course of eight episodes from 2008 to 2010. As of 2013, the app has been delisted and the website has been shut down, meaning their is now way to purchase this game anymore. However, all episodes were fully remade soon after the last episode released and compiled into Kingdom Hearts Re:coded on Nintendo DS. All cutscenes from this game have since been remastered in 2014 as part of Kingdom Hearts HD 2.5 Remix, complete with new scenes made specifically for this version for continuity purposes.
==Relevance to Final Fantasy==
Several Final Fantasy characters appear in the game.
Category:Mobile games
Kingdom Hearts χ

Kingdom Hearts χ[chi] was a Japan-exclusive PC Browser game and the ninth mainline entry in the Kingdom Hearts series. The game is a prequel to the every Kingdom Hearts game to date, depicting the legendary "Keyblade War" mentioned in several other titles. Originally releasing in 2013, a mobile port/remake called Kingdom Hearts Unchained χ was released in 2015. The original browser version was shut down in 2016.
==Relevance to Final Fantasy==
Several Final Fantasy characters appear in this game.
Category:Kingdom Hearts (franchise)
Category:Browser games
Kingdom of Waloed

The Kingdom of Waloed is a nation in Final Fantasy XVI. Its emblem depicts a six-legged horse, presumably Odin's steed, Sleipnir behind a black and white background and is lead by a king. Waloed is established on the continent of Ash, making it the only nation on Valisthea to not be geographically located on the continent of Storm.
==History==
==Foreign relationships==
===Dhalmekian Republic===
===Grand Duchy of Rosaria===
===Holy Empire of Sanbreque===
===Iron Kingdom===
===Crystalline Dominion===
==People from Waloed==
* Barnabas Tharmr
* Benedikta Harman
* Cidolfus Telamon (formerly)
* Sleipnir Harbard
==Locations in Waloed==
* Stonhyrr (capital)
* Drake's Spine (Mothercrystal)
* The Shadow Coast 
* Skaithfarr
* The Angry Gap 
* Eistla 
* Halfcombe
* The Edge Of infinity 
* The Mother's Mines 
* The Great Southern Gate
* Kritten Hollow
* Garnick
* Badbach Conservatory 
* Vidargraes
* Thalan
* Mikkelburg
Category:Nations (Final Fantasy XVI)
Knight

Knights are a recurring class in the Final Fantasy series. They are usually characterized by their heavy armor and their proficiency in various weapon types mainly swords and shields. While some Knights are capable of using White Magic spells, mainly basic healing and support magic. They almost rely exclusively on their physical abilities during combat, covering their allies by taking damage in their place to protect them from potential fatal blows. The Knight class consists mostly of men.
Category:Knights
Category:Humans
Category:Playable characters
Category:Final Fantasy classes
Category:Final Fantasy III classes
Category:Final Fantasy V classes
Category:Final Fantasy Tactics classes
Category:Final Fantasy IX classes
Category:Final Fantasy XI classes
Category:Final Fantasy XII classes
Kupo Nut

Kupo Nuts, also formatted as Kupo nuts, are a type of food that Moogles enjoy eating. They first appear in Final Fantasy VII, but make their main appearance in Final Fantasy IX.
==History==
===Final Fantasy VII===
In Final Fantasy VII, Kupo nuts are only used in the Mog House minigame. The objective is to feed a certain number to Mog so that he can fly, specifically a total of five Kupo nuts. If Mog is fed too many, he falls while attempting to fly, and if Mog is fed too little, he is unsuccessful at taking off. The player can tell how many Kupo nuts to feed Mog by judging his reactions. If Mog needs another nut, his tummy rumbles. After being fed the right amount, Mog makes a unique squeaking noise, takes off successfully, and meets a female Moogle named Mag. Mog can be fed three more Kupo nuts so that he can fly again to impress Mag. 
===Final Fantasy IX===
In Final Fantasy IX, Kupo Nuts are key items which are obtained on several occasions. The first Kupo Nut is obtained by Vivi during an Active Time Event in which he receives the first Kupo Nut from Alice at the Lindblum Item Shop. Alice tells Vivi that Kupo Nuts are a favorite food of Moogles.
In a later part of their journey, the party can go to Gizamaluke's Grotto and give Kupo Nuts to Moguta individually in exchange for a restorative item. If the party delivers a letter through Mognet and does not have any Kupo Nuts, the Moogle recipient gives one to them. There are a few instances in which the party receives a unique item from Moguta, such as an Aloha Shirt for the first Kupo Nut that they give to her after acquiring the Invincible.
==Names in other languages==
Category:Legumes
Category:Key items
Category:Final Fantasy VII items
Category:Final Fantasy IX items
L'Cie

A l'Cie is someone who has been given extraordinary powers by another deity. They appear only in the Fabula Nova Chrysallis subseries.
== Appearances ==
=== Final Fantasy XIII Trilogy ===
In the Final Fantasy XIII Trilogy, there are two different types of l'Cie. Pulse l'Cie, who are branded by Gran Pulse fal'Cie, and Sanctum l'cie, branded by Sanctum fal'Cie.
Both types of l'Cie are given a Focus, which if not completed in time will turn that person into a Cie'th. Should the l'Cie complete their Focus, they will go into a crystal stasis, only awakening when the fal'Cie gives them another task.
Eventually, a Cie'th may pass on, leaving behind a Cie'th Stone which asks others to carry out the Focus they failed to do. In Final Fantasy XIII, the player can complete these missions to acquire unique equipment, trigger events and activate teleport waypoints around Gran Pulse.
From a gameplay perspective, l'Cie gain Roles and an additional ATB segment. They can also cast spells and use special abilities, and can enhance their stats via the Crystarium.
=== Final Fantasy Type-0 ===
In the world of Orience, l'Cie are virtually demigods, with almighty strength and inconceivable amounts of power. L'Cie are chosen by each of the Crystal-States' Crystal, with one Primus l'Cie and one Secondus l'Cie. People who become l'Cie lose their free will, and are forced to follow the will of the Crystal until they complete their Focus and enter crystal stasis.
A Primus is usually combat-oriented, focusing on fighting for their State, and a Secondus usually has a support talent, such as summoning or manipulating machines.
In the Bad Ending of Type-0, Class Zero can choose to become l'Cie to defend Rubrum, doing so increases their power exponentially, but they are doomed to fail. Completing every mission on Agito difficulty will unlock l'Cie mode for everyone to use.
== List of l'Cie ==
A list of every person who appears as a l'Cie. Note that this only applies to people who have screen time as a l'Cie.
 Final Fantasy XIII Trilogy l'Cie
Name 	L'Cie type	Notes
Cid Raines 	Sanctum 	
Dajh Katzroy 	Sanctum 	
Hope Estheim 	Pulse 	Playable Character
Lightning 	Pulse 	Playable Character
Oerba Dia Vanille	Pulse 	Playable Character
Oerba Yun Fang 	Pulse 	Playable Character
Sazh Katzroy 	Pulse 	Playable Character
Serah Farron 	Pulse 	Playable Character (XIII-2)
Snow Villiers 	Pulse 	Playable Character
{| class="wikitable"
|+ Final Fantasy Type-0 l'Cie
|-
! Name !! Crystal-State !! L'Cie type !! Notes
|-
| Quin'mi || Milites || Secondus ||
Land Turtle

Land Turtles are turtle enemies which appear in some Final Fantasy games, often as a weaker relative of Adamantoises. They first appear in Final Fantasy II.
==History==
===Final Fantasy series===
====Final Fantasy II====
In Final Fantasy II, Land Turtles are encountered in a few areas. The party first encounters one at Semitt Falls (floor B5) as a monster-in-a-box guarding the Teleport Tome. Land Turtles also appear in Kashuan Keep (floors 1F-5F), the area surrounding Fynn, on the island Deist, Deist Cavern (floor B1), and the Arcane Labyrinth's Dragoons, Mythril, and Wyverns rooms. In battle, Land Turtles are vulnerable to Ice attacks. They are a weaker variation of Adamantoise and, starting with the Game Boy Advance remake, Gil Snappers. 
They are named Spiketoise in the PlayStation release and B.Turtle in the unreleased Nintendo Entertainment System prototype.
In the original Famicom release, Land Turtles are depicted as turquoise. In subsequent reissues, they are depicted as light green, but since the PlayStation Portable release, they have been changed back to turquoise.
====Final Fantasy III====
In Final Fantasy III, the Land Turtle is the first boss, and it is located at the end of the Altar Cave. In the 3D remake, it is only fought by Luneth, as he is the only one who fell into the Altar Cave. Unlike in Final Fantasy II, the Land Turtle is not weak to Ice-based attacks, although the Antarctic Wind can deal a lot of damage to defeat it more quickly.
===Final Fantasy Mystic Quest===
In Final Fantasy Mystic Quest, Land Turtles are encountered in the Wintry Cave. They are depicted as having a dark blue body and shell. Land Turtles are vulnerable to Water, Wind, and Axe attacks. If a Land Turtle is low on health, its sprite shows it hiding within its own shell. A Land Turtle has 270 HP, and can use four abilities: Body Slam, Bite, Para-Claw, and Rapier. The reward for defeating each Land Turtle is 144 EXP and 6 GP.
==Stats==
==Bestiary navigation==
==Gallery==
Land Turtle boss in FF3.png|Boss fight in Final Fantasy IIIs Nintendo DS remake
Land Turtle FFMQ overworld sprite.png|Final Fantasy Mystic Quest sprite (overworld)
Land Turtle FFMQ damaged sprite.png|Final Fantasy Mystic Quest sprite (weakened state)
Category:Reptiles
Category:Final Fantasy II enemies
Category:Final Fantasy III bosses
Category:Final Fantasy Mystic Quest enemies