Dump entity sizes/Half-Life Deathmatch: Source

== ==
(501 count)
_firesmoke: 852
_plasma: 856
ai_ally_speech_manager: 864
ai_battle_line: 852
ai_changehintgroup: 848
ai_changetarget: 832
ai_goal_assault: 892
ai_goal_follow: 884
ai_goal_lead: 1084
ai_goal_lead_weapon: 1092
ai_goal_standoff: 928
ai_hint: 960
ai_network: 844
ai_script_conditions: 1064
ai_sound: 848
ai_speechfilter: 844
aiscripted_schedule: 868
aitesthull: 3480
ambient_generic: 960
ammo_357: 1208
ammo_9mmar: 1208
ammo_9mmbox: 1208
ammo_9mmclip: 1208
ammo_argrenades: 1208
ammo_buckshot: 1208
ammo_crossbow: 1208
ammo_egonclip: 1208
ammo_gaussclip: 1208
ammo_glockclip: 1208
ammo_mp5clip: 1208
ammo_mp5grenades: 1208
ammo_rpgclip: 1208
assault_assaultpoint: 916
assault_rallypoint: 880
basehl1combatweapon: 1372
basehl1mpcombatweapon: 1372
baseprojectile: 920
beam: 996
bmortar: 1140
bodyque: 1128
color_correction: 1136
color_correction_volume: 1412
commentary_auto: 900
controller_energy_ball: 3488
controller_head_ball: 3500
crossbow_bolt: 2092
cycler: 3480
cycler_actor: 4336
cycler_blender: 3500
cycler_flex: 1928
cycler_weapon: 1380
cycler_wreckage: 3484
dynamic_prop: 1564
entity_blocker: 828
entityflame: 856
env_beam: 1084
env_beverage: 836
env_blood: 848
env_bubbles: 844
env_credits: 860
env_debughistory: 1280848
env_detail_controller: 836
env_dustpuff: 836
env_dusttrail: 892
env_effectscript: 1148
env_embers: 844
env_entity_dissolver: 876
env_entity_igniter: 856
env_entity_maker: 948
env_explosion: 868
env_fade: 860
env_fire: 932
env_fire_trail: 836
env_firesensor: 896
env_firesource: 840
env_fog_controller: 904
env_funnel: 832
env_global: 868
env_glow: 908
env_gunfire: 908
env_hudhint: 832
env_laser: 1024
env_lightglow: 856
env_message: 872
env_microphone: 1204
env_movieexplosion: 828
env_muzzleflash: 836
env_particle_performance_monitor: 832
env_particle_trail: 860
env_particlefire: 852
env_particlelight: 852
env_particlescript: 1128
env_particlesmokegrenade: 844
env_physexplosion: 868
env_physimpact: 840
env_physwire: 832
env_player_surface_trigger: 888
env_projectedtexture: 1136
env_quadraticbeam: 860
env_ragdoll_boogie: 844
env_render: 828
env_rockettrail: 904
env_rotorshooter: 924
env_screeneffect: 836
env_screenoverlay: 920
env_shake: 888
env_shooter: 904
env_smokestack: 964
env_smoketrail: 904
env_sound: 908
env_soundscape: 908
env_soundscape_proxy: 912
env_soundscape_triggerable: 908
env_spark: 868
env_splash: 832
env_sporeexplosion: 856
env_sporetrail: 864
env_sprite: 908
env_sprite_oriented: 908
env_spritetrail: 956
env_steam: 868
env_steamjet: 868
env_sun: 888
env_texturetoggle: 828
env_tonemap_controller: 864
env_tracer: 844
env_viewpunch: 844
env_wind: 1344
env_zoom: 836
event_queue_saveload_proxy: 828
filter_activator_class: 884
filter_activator_mass_greater: 884
filter_activator_name: 884
filter_activator_team: 884
filter_base: 880
filter_damage_type: 884
filter_enemy: 900
filter_multi: 924
fish: 1296
func_areaportal: 844
func_areaportalwindow: 860
func_breakable: 1004
func_breakable_surf: 2392
func_brush: 848
func_button: 1148
func_clip_vphysics: 840
func_conveyor: 848
func_door: 1264
func_door_rotating: 1268
func_dustcloud: 872
func_dustmotes: 872
func_fish_pool: 888
func_friction: 1124
func_guntarget: 976
func_healthcharger: 968
func_illusionary: 828
func_ladderendpoint: 828
func_lod: 832
func_lookdoor: 1048
func_monitor: 852
func_mortar_field: 964
func_movelinear: 1032
func_occluder: 836
func_pendulum: 996
func_physbox: 1236
func_physbox_multiplayer: 1248
func_plat: 980
func_platrot: 1004
func_precipitation: 832
func_proprrespawnzone: 828
func_pushable: 1004
func_recharge: 992
func_reflective_glass: 848
func_rot_button: 1148
func_rotating: 912
func_smokevolume: 1120
func_tank: 1152
func_tanklaser: 1164
func_tankmortar: 1172
func_tankphyscannister: 1160
func_tankpulselaser: 1176
func_tankrocket: 1152
func_tanktrain: 1068
func_trackautochange: 1040
func_trackchange: 1040
func_tracktrain: 1044
func_train: 1000
func_traincontrols: 828
func_useableladder: 940
func_vehicleclip: 828
func_wall: 832
func_wall_toggle: 832
func_water: 1264
func_water_analog: 1032
func_weight_button: 884
funCBaseFlex: 1624
game_end: 836
game_gib_manager: 880
game_player_equip: 1092
game_player_team: 836
game_ragdoll_manager: 848
game_score: 836
game_text: 880
game_ui: 1280
game_weapon_manager: 864
game_zone_player: 928
garg_stomp: 860
generic_actor: 4032
gib: 1164
gibshooter: 892
grenade: 1180
grenade_beam: 1240
grenade_beam_chaser: 1128
grenade_hand: 1180
grenade_homer: 1260
grenade_mp5: 1184
grenade_spit: 1188
hammer_updateignorelist: 892
handle_dummy: 828
handle_test: 836
hl1gib: 844
hl1mp_gamerules: 828
hl1mp_ragdoll: 1172
hornet: 3504
info_bigmomma: 872
info_camera_link: 840
info_constraint_anchor: 832
info_hint: 884
info_intermission: 828
info_ladder_dismount: 828
info_landmark: 828
info_lighting_relative: 836
info_mass_center: 828
info_node: 884
info_node_air: 884
info_node_air_hint: 884
info_node_climb: 884
info_node_hint: 884
info_node_link: 864
info_node_link_controller: 860
info_null: 828
info_overlay_accessor: 832
info_particle_system: 1416
info_player_deathmatch: 832
info_player_start: 828
info_player_teamspawn: 856
info_projecteddecal: 836
info_radial_link_controller: 848
info_target: 828
info_teleport_destination: 828
info_vehicle_groundspawn: 880
infodecal: 836
instanced_scripted_scene: 1700
item_battery: 1208
item_healthkit: 1208
item_healthvial: 1208
item_longjump: 1208
item_sodacan: 1124
item_suit: 1208
keyframe_rope: 904
keyframe_track: 888
laser_spot: 852
light: 844
light_dynamic: 852
light_environment: 844
light_glspot: 844
light_spot: 844
logic_active_autosave: 856
logic_auto: 1000
logic_autosave: 840
logic_branch: 900
logic_branch_listener: 988
logic_case: 1324
logic_choreographed_scene: 1552
logic_collision_pair: 840
logic_compare: 932
logic_lineto: 864
logic_measure_movement: 864
logic_multicompare: 892
logic_navigation: 840
logic_proximity: 828
logic_relay: 880
logic_scene_list_manager: 976
logic_timer: 924
lookdoorthinker: 832
material_modify_control: 1632
math_colorblend: 868
math_counter: 936
math_remap: 872
model_studio: 3480
momentary_door: 1032
momentary_rot_button: 1324
monster_alien_controller: 3612
monster_alien_grunt: 3500
monster_alien_slave: 3532
monster_apache: 3748
monster_babycrab: 3496
monster_barnacle: 3504
monster_barney: 4568
monster_barney_dead: 3484
monster_bigmomma: 3532
monster_bloater: 3476
monster_bullchicken: 3492
monster_cockroach: 3496
monster_flyer: 3536
monster_flyer_flock: 3484
monster_furniture: 4052
monster_gargantua: 3532
monster_generic: 3476
monster_gman: 4040
monster_grunt_repel: 3480
monster_headcrab: 3496
monster_hevsuit_dead: 3480
monster_hgrunt_dead: 3480
monster_houndeye: 3500
monster_human_assassin: 3536
monster_human_grunt: 3540
monster_ichthyosaur: 3548
monster_leech: 3536
monster_miniturret: 3644
monster_mortar: 1184
monster_nihilanth: 4100
monster_osprey: 4120
monster_satchel: 1200
monster_scientist: 4560
monster_scientist_dead: 3484
monster_sentry: 3648
monster_sitting_scientist: 4572
monster_snark: 3520
monster_tentacle: 3580
monster_tripmine: 1252
monster_turret: 3648
monster_zombie: 3480
monstermaker: 880
move_keyframed: 932
move_rope: 904
multi_manager: 1000
multisource: 1116
nihilanth_energy_ball: 3512
npc_concussiongrenade: 1180
npc_contactgrenade: 1180
npc_furniture: 4052
npc_handgrenade: 1180
npc_newnpc: 3484
npc_vehicledriver: 3608
path_corner: 856
path_corner_crash: 856
path_track: 908
phys_ballsocket: 888
phys_bone_follower: 844
phys_constraint: 888
phys_constraintsystem: 836
phys_convert: 860
phys_hinge: 964
phys_keepupright: 876
phys_lengthconstraint: 936
phys_magnet: 1236
phys_motor: 904
phys_pulleyconstraint: 932
phys_ragdollconstraint: 924
phys_ragdollmagnet: 852
phys_slideconstraint: 912
phys_spring: 888
phys_thruster: 920
phys_torque: 920
physics_cannister: 2232
physics_entity_solver: 848
physics_npc_solver: 860
physics_prop: 1700
physics_prop_ragdoll: 3048
player: 4516
player_loadsaved: 848
player_manager: 1784
player_mp: 4552
player_pickup: 9152
player_speedmod: 828
player_weaponstrip: 828
point_anglesensor: 956
point_angularvelocitysensor: 1028
point_bonusmaps_accessor: 840
point_camera: 872
point_clientcommand: 828
point_commentary_node: 1292
point_commentary_viewpoint: 908
point_devshot_camera: 836
point_enable_motion_fixup: 828
point_gamestats_counter: 836
point_hurt: 852
point_message: 840
point_playermoveconstraint: 888
point_posecontroller: 892
point_proximity_sensor: 860
point_push: 844
point_servercommand: 828
point_spotlight: 948
point_teleport: 852
point_template: 956
point_tesla: 884
point_velocitysensor: 876
point_viewcontrol: 936
predicted_viewmodel: 1192
prop_door_rotating: 2024
prop_dynamic: 1564
prop_dynamic_ornament: 1568
prop_dynamic_override: 1564
prop_physics: 1700
prop_physics_multiplayer: 1740
prop_physics_override: 1700
prop_physics_respawnable: 1752
prop_ragdoll: 3048
prop_ragdoll_attached: 3088
prop_sphere: 1700
prop_vehicle: 1468
prop_vehicle_driveable: 1704
raggib: 1124
rope_anchor: 832
rpg_rocket: 1192
scene_manager: 868
scripted_scene: 1552
scripted_sentence: 920
scripted_sequence: 1316
scripted_target: 3564
shadow_control: 852
simple_physics_brush: 828
simple_physics_prop: 1124
sky_camera: 928
soundent: 7496
spark_shower: 828
speaker: 836
spotlight_end: 860
spraycan: 828
squidspit: 836
tanktrain_ai: 864
tanktrain_aitarget: 852
target_cdaudio: 832
target_changegravity: 836
te_tester: 900
team_manager: 920
test_effect: 1032
test_proxytoggle: 832
test_traceline: 828
trigger: 1120
trigger_apply_impulse: 1136
trigger_auto: 856
trigger_autosave: 1132
trigger_brush: 908
trigger_cdaudio: 1120
trigger_changelevel: 1212
trigger_endsection: 828
trigger_gravity: 1120
trigger_hurt: 1224
trigger_impact: 1180
trigger_look: 1200
trigger_multiple: 1144
trigger_once: 1144
trigger_playermovement: 1120
trigger_proximity: 1160
trigger_push: 1140
trigger_relay: 876
trigger_remove: 1144
trigger_serverragdoll: 1120
trigger_soundscape: 1148
trigger_teleport: 1124
trigger_teleport_relative: 1132
trigger_togglesave: 1124
trigger_transition: 828
trigger_vphysics_motion: 924
trigger_wind: 900
vgui_screen: 860
vgui_screen_team: 860
vgui_slideshow_display: 1176
viewmodel: 1192
vote_controller: 1108
water_lod_control: 836
waterbullet: 1124
weapon_357: 1376
weapon_crossbow: 1376
weapon_crowbar: 1460
weapon_egon: 1404
weapon_gauss: 1384
weapon_glock: 1372
weapon_handgrenade: 1380
weapon_hornetgun: 1380
weapon_mp5: 1372
weapon_rpg: 1388
weapon_satchel: 1392
weapon_shotgun: 1380
weapon_snark: 1376
weapon_tripmine: 1380
weaponbox: 1468
window_pane: 1124
world_items: 1128
worldspawn: 884
xen_hair: 1128
xen_hull: 828
xen_plantlight: 1136
xen_spore_large: 1128
xen_spore_medium: 1128
xen_spore_small: 1128
xen_tree: 1132
xen_ttrigger: 828