Promathia Mission 8-4

Dawn is the final Mission of the Chains of Promathia storyline; however, the stories of Chains of Promathia and Rise of the Zilart are continued with the questline beginning with Storms of Fate.
== Walkthrough ==
*Zone into The Garden of Ru'Hmet and pass through the Cermet Portal to get to the main Garden elevator. 
**Use the Home Point you obtained earlier selecting HP #1 to The Garden of Ru'Hmet.
*Choose to descend to zone into Empyreal Paradox. 
*Check the Transcendental Radiance for a cutscene and then check it again to enter the "Dawn" Battleground.
== Boss Fight ==
This fight was initially uncapped at level 75. Level 99 players should have little to no difficulty with this mission.
*See final cutscenes below to receive your ring after beating Promathia.
*Prishe joins you for this fight. 
**Prishe can be healed if she takes damage. 
**If she's KO'd, you can cast Raise on her and she will resume fighting with full HP and no weakness. 
**Prishe will eat an Ambrosia when you start to fight.
**Prishe uses a Daedalus Wing when you start to fight.
**Prishe uses the Weapon Skill Auroral Uppercut.
**Prishe can casts Divine Magic on Promathia and Cure both herself and the party.
*Selh'teus joins you for this fight as well.
**Selh'teus cannot be healed by players, but has several abilities he can use to heal himself.
**Uses the Weapon skill Luminous Lance, which does a bit of damage and stuns Promathia.
**If Selh'teus is KO'd, the battle immediately ends in failure.
*If the entire party is KO'd at any point during the fight, you will be immediately removed from the battlefield.
*Promathia has low evasion and is immune to Stun.
*Promathia has two forms. Once you beat the first form, you can rest before engaging the second form. 
**After a short period of time, Prishe will engage.
Area 	Boss 	Abilities	Notes
Empyreal Paradox	Promathia	
First form:
* Empty Salvation: AOE damage (~250) and Dispel 3 effects
* Pestilent Penance: Cone Attack damage (~400) and Plague
* Malevolent Blessing: Cone Attack damage (400-500) and Curse
* Infernal Deliverance: AOE damage and Stun, ignores Utsusemi
* Chains of (Apathy, Arrogance, Cowardice, Envy and Rage): 
**No effect on players due to the protection of the Light(s) of Holla/Dem/Mea/Vahzl/Al'Taieu.
**Inflicts terror on Alter Egos based on their race (i.e., Chains of Cowardice works on Tarutaru).
* Comet (Spell): Single-target magic damage (600-900). Can be absorbed by Utsusemi.
Second form:
*It retains all its special attacks from the first form with the exception of Comet.
* Seal of Quiescence: AoE Mute, lasts up to 75 seconds. 
**Cannot be curred by Silena or Echo Drops.
* Winds of Oblivion: AoE Amnesia, lasts up to 75 seconds.
* Meteor (spell): AoE magic damage (300-600)
** He casts this once a minute.
* Bastion of Twilight: Magic Shield effect.
* Wheel of Impregnability: Invincible.	
*Promathia's first form has about 8000 HP.
*Promathia's second form has about 12000 HP.
*You can tell which shield is up by looking at the ring below Promathia. 
**Red is physical, green is magic.
*Prishe now uses the Weapon Skill Nullifying Dropkick, which breaks Promathia's shields.
*Eventually, Prishe will use Hundred Fists.
*She can also use Benediction if she's in trouble.
*Selh'teus continues to fight against the second form.
** If his HP gets low he can use the Weapon Skill Redemption which gives HP, MP, and TP to him and any party members that may be near him.
== Final Cutscenes ==
*Wait until Japanese midnight to finish the following epilogue cutscenes for Chains of Promathia. 
*You can complete these in any order.
*While these cutscenes are not displayed in your Mission log, they all have mission names. These names are referenced in the Goblin Footprints and Cutscene Replay Bards.
**Louverance - A Name for the Ages:
***Head to Southern San d'Oria (Home Point #4) and talk to Hinaree at (B-6) for a cutscene.
***Zone into Uleguerand Range for a cutscene. (Any Home Point you may have in the zone, or Voidwatch Warp via Atmacite Refiner -> Tavnazia -> Uleguerand Range, works.)
***Return to Southern San d'Oria and approach Count Caffaule's Manor (B-6) for a cutscene.
**Chebukkis - A Meteoric Reunion:
***Head to Port Windurst and talk to Chipmy-Popmy at the Fishing Guild (C-8) for a cutscene.
****(Home Point #1).
***Head to Bibiki Bay - Purgonorgo Isle via the ferry from Bibiki Bay and talk to ??? Warmachine (H-11) for a cutscene.
****The fastest way is to take the Voidwatch Warp from any present-day Atmacite Refiner if you've obtained the Hyacinth stratum abyssite II. There's an atmacite refiner at Home Point #1 in either Tavnazian Safehold or the nearby Windurst Waters.
****If you have a summer seasonal +1 item with Enchantment: Teleport (Purgonorgo Isle), that would take you to the same location. Those items are:
***** / / / / / / / 
***When the cutscene ends, you will receive a colored drop that appears to be random. 
****The odds of each are unknown, but it should be one of the following: Red (STR+5), Clear (INT+5), Green (AGI+5), Yellow (VIT+5) / Purple (DEX+5), Blue (MND+5), White (CHR+5), or Black (Instant Warp). Stat buffs last 15 minutes, and all drops will give the 1 hour detrimental Medicated effect.
**Shikarees - In the Name of Justice:
***Zone into Mhaura for a cutscene.
**Jabbos - Newfound Family:
***Zone into Oldton Movalpolos (Survival Guide works) for a cutscene.
**Tenzen - Return to the East:
***Head to Metalworks and talk to Cid (H-8) for a cutscene.
*Once you've completed the previous cutscenes, head to Ru'Lude Gardens and approach the Palace for a cutscene.
*Head to Upper Jeuno and click on the Door: Marble Bridge for a cutscene.
*Click on the Marble Bridge door again to choose one of the 3 rings: , , .
**You can continue with the cutscenes without making your decision yet.
*Head to Tavnazian Safehold (Home Point #3) and check the Walnut Door (K-7).
*Head to Lufaise Meadows and approach the Blueblade Fell (J-6) for the final cutscene.
**The cut-scene trigger is right after the first barrel on the ground in the Fell.
*After all cutscenes are over, you have option to start both of the quests Requiem of Sin and Storms of Fate.
== Optional ==
*Trust: Ulmia: After defeating Promathia, examine the Dilapidated Gate in Misareaux Coast (I-11) to obtain Ulmia as a Trust.
**This can be done prior to the final cutscenes above. 
**Further progress into the CoP epilogue quests (Storms of Fate, Shadows of the Departed, Apocalypse Nigh can prevent this cutscene.
*Trust: Prishe: After finishing all the final cutscenes above, examine the Walnut Door in Tavnazian Safehold (K-7, Top floor) to obtain Prishe as a Trust.
**Further progress into the CoP epilogue quests (Storms of Fate, Shadows of the Departed, Apocalypse Nigh can prevent this cutscene.
*Atma Rewards: You can now purchase the Atma of the Banisher from an Atma Fabricant in Abyssea.
* Diabolos cutscene: 'Waking Dreams pt. 9'.
** If Waking Dreams was already completed, you can see this cutscene from the Goblin Footprint in The Shrouded Maw (near Pso'Xja Home Point #1), by trading an item or gil to the footprint.
* Tango with a Tracker (level 75+) is available.
** Requiem of Sin (level 90+) will be available after completing 'Tango with a Tracker' and waiting until the next Conquest Tally.
* Return to the Depths (level 75+ to solo).
* Waking the Beast (level 99+ to solo).
* Other activities
** Dynamis - Original Areas - Finish the storyline (level 90+).
** Dynamis - Dreamworld Areas - Finish the storyline (level 75+).
** Limbus (level 99+)