nyuuzyou/wikis huggingface dataset:
Blaze the Cat (disambiguation)

Blaze the Cat is a character from the universe that appears as:
*A sticker in Brawl.
*A trophy in Brawl.
*A trophy in Smash 4.
*A spirit in Ultimate.
Category:Sonic the Hedgehog universe
Category:Stickers
Category:Trophies (SSBB)
Category:Trophies (SSB4-3DS)
Category:Trophies (SSB4-Wii U)
Category:Sega
Blaziken (disambiguation)

Blaziken is a Pokémon appearing as:
*A trophy in Brawl.
*A trophy in 
**In its normal form. 
**In its mega evolved form.
*A background character in the Blazing Chamber of Kalos Pokémon League.
*A spirit in Ultimate.
Category:Background characters
Category:Pokémon
Category:Pokémon (SSBB)
Category:Trophies (SSBB)
Category:Trophies (SSB4-Wii U)
Category:Spirits
Category:Pokémon universe
Blazing End

Blazing End (, Blaze End) is Pyra's side special move.
==Overview==
When used, Pyra throws the Aegis Sword forward like a boomerang. The sword then spins in a vertical circular motion, hitting multiple times, before returning back to Pyra. Tapping the control stick increases the range of the attack. The sword does not have a hitbox while returning to Pyra.
While the Aegis Sword is out of Pyra's hands, Pyra can move about freely but will be unable to attack, grab, switch to Mythra, pick up or use item attacks or taunt. However she can still jump, shield, roll and dodge. If used offstage Pyra will not be able to use Prominence Revolt for the duration of the move, leaving her with jump and air dodge as recovery options. The sword acts as a projectile and thus can be reflected and pocketed when thrown. Once the sword begins spinning it is no longer considered a projectile. If unable to return to Pyra for some reason such as being pocketed, another Aegis Sword will appear in Pyra's hand to maintain her moveset; a pocketed Aegis Sword can be used for one use of Blazing End before disappearing. 
When catching the sword as it returns, Pyra is put in a 14 frames long regrab animation. This animation can be canceled by performing another animation such as shield, dodge, roll, jumpsquat or even footstool. The latter is very useful as it allows Blazing End to be used to set up jab locks. If thrown too close to a wall, the sword will bounce back to Pyra without activating its spinning phase. This can be useful when close to the ledge, it allows Pyra to quickly regain her sword while still producing a hitbox. 
==Instructional quotes==
==Origin==
Blazing End is Pyra's Level 3 Special in Xenoblade Chronicles 2. In the original game, the move had an additional swing from Pyra and stab in the air before transitioning into the spinning, both of which are absent in Smash.
==Gallery==
Pyra SSBU Skill Preview Side Special.png|Blazing End as shown by the Move List in Ultimate.
==Names in other languages==
==Trivia==
*Masahiro Sakurai revealed in a YouTube video that Blazing End had its collision changed before release to activate earlier to better match the animations and its animation changed to be more visible from certain camera angles.Odds and Ends of Supervising [Graphics]
==References==
Category:Xenoblade Chronicles universe
Category:Side special moves
Category:Pyra
Category:Pyra (SSBU)
Category:Projectiles
Blizzard

Blizzard (, Blizzard) is the Ice Climbers' down special move.
==Overview==
The controlled Ice Climber stays put on the ground and shoots out a stream of frigid air from the palm of its outstretched hand for about a second to damage opponents in front. This move is mimicked by the CPU Ice Climber if it is with the human-controlled one, and the CPU Ice Climber will shoot out Blizzard in the opposite direction while standing behind the back of the human Ice Climber.
If used in midair, the CPU Ice Climber's Blizzard will be used in the same direction as the human Ice Climber's, making it more powerful. This attack does ice damage and a good amount of hitstun when it connects with an opponent at a distance, and can freeze opponents very nearby, but the freeze effect does not last very long. Of course, this move also has more range than most of the Ice Climbers' melee attacks. This move can rack up to 18% damage if all hits connect.
In Ultimate, both Ice Climbers face the same direction when executing the move, and so it loses its crowd-control abilities (unless buffered from a down smash, where the CPU Ice Climber will turn around). However, the freezing duration at high percents is extended, making it an effective move when used well in a one-on-one battle.
==Instructional quotes==
==Origin==
Blizzards are one of the hazards in VS. Ice Climber, the arcade variant of Ice Climber released for the . Though Blizzard as it is depicted is unique to Super Smash Bros. series, it resembles the ability from the series, which has Kirby breathe icy breath which can freeze enemies.
==Gallery==
BlizzardSSBM.jpg|Blizzard in Melee.
Ice Climbers Blizzard SSBB.png|Blizzard in Brawl.
Ice Climbers SSBU Skill Preview Down Special.png|Blizzard in Ultimate.
==Names in other languages==
Category:Ice Climber universe
Category:Down special moves
Category:Projectiles
Category:Ice Climbers
Category:Ice Climbers (SSBM)
Category:Ice Climbers (SSBB)
Category:Ice Climbers (SSBU)
es:Ventisca
Blood Falcon (disambiguation)

Blood Falcon is a character in the series and appears as:
*A recurring Alternate costume for Captain Falcon.
*A trophy in Brawl.
*A sticker in Brawl.
*A trophy in Super Smash Bros. for Wii U.
*A spirit in Super Smash Bros. Ultimate.
Category:Trophies (SSBB)
Category:Stickers
Category:Trophies (SSB4-Wii U)
Category:F-Zero universe
Blood Hawk (disambiguation)

Blood Hawk is a vehicle in the series and appears as:
*a stage element.
**In Melee's , Big Blue, and the Adventure Mode stage, F-Zero Grand Prix.
**In Brawl's Port Town Aero Drive.
**In SSB4's .
*a trophy.
**Part of Melee's F-Zero Racers trophy.
**Part of Brawl's Blood Falcon trophy.
**Part of 's Blood Falcon trophy.
Category:Trophies (SSBM)
Category:Trophies (SSBB)
Category:Trophies (SSB4-Wii U)
Category:F-Zero universe
Blooper (disambiguation)

Blooper is an enemy in the series and appears as:
*A trophy in Brawl
*A trophy in Super Smash Bros. for Nintendo 3DS
*A spirit in Ultimate
*The giant Blooper that appears as a Paper Mario stage element.
Category:Trophies (SSBB)
Category:Trophies (SSB4-3DS)
Category:Spirits
Category:Mario universe
Blue (disambiguation)

Blue may refer to:
*Blue Falcon, Captain Falcon's Final Smash.
*Blue Pikmin of the series.
*Blue Alloy, an enemy from the Fighting Alloy Team.
*Blue color used in costumes.
*Blue Team, a color option in Team Battle.
*Spiny Shell, also known as Blue Shell, an item appearing in Super Smash Bros. 4.
*Inky, a blue ghost from Pac-Man which appears in Pac-Man's up smash, as part of the Ghosts Assist Trophy and as a hazard in the Pac-Maze stage.
*Various Smash Run enemies:
**Blue Shy Guy from the and series.
**Blue Kritter from the series.
**Blue Bubble from the series.
*Pokémon Blue, a game in the franchise.
*, a Smasher from New Jersey.
*, a Smasher from Arizona.
*, a Smasher from Indiana.
*, a Smasher from Chūgoku, Japan.
The following trophies and stickers have Blue mentioned in their titles:
*TURN-TO-BLUE
*Wonder-Blue
*Blue Virus
*Blue Pellet
*Wave Race: Blue Storm
Blurring Blade

:For other pages with the name Blade, see Blade (disambiguation).
Blurring Blade (, Blade Flurry), known as Blade Flurry in the PAL version of Super Smash Bros. 4, is one of three neutral special moves for the Mii Swordfighter.
==Overview==
When used, it begins charging, then unleashes a series of stabs before knocking the enemy back with a final lunge. The charging animation and finishing blow are similar to Marth and Lucina's Shield Breaker, while the multi-hit portion of the attack resembles the fourth downward strike of Dancing Blade.
In Super Smash Bros. Ultimate, the Blurring Blade move returns and was significantly buffed. It now sets the Swordfighter's blade aflame for its duration, deals flame damage, and ends in an upwards slash, instead of an outwards thrust, creating a larger hitbox. This move has also been given higher knockback, giving the Swordfighter access to extremely early KOs, and the ability to be reversed, just in case an opponent rolls behind the Swordfighter.
==Instructional quote==
==Customization==
===Smash 4===
===Ultimate===
1. Gale Strike 	2. Shuriken of Light 	3. Blurring Blade
 	 	
"Launches a tornado with a blade technique, tossing opponents upward. Gradually loses strength."	"Throws a small weapon made of light that flies straight forward. The power increases as it travels."	"Unleashes multiple quick, flame-engulfed jabs. Holding the button increases the attack's power."
==Gallery==
Blade Flurry (SSB4-U).jpg|Blurring Blade being used in 
Mii Swordfighter SSBU Skill Preview Neutral Special 3.png|Blurring Blade as shown by the Move List in Ultimate.
==Names in other languages==
Category:Neutral special moves
Category:Super Smash Bros. universe
Category:Mii Fighter
Category:Mii Swordfighter (SSB4)
Category:Mii Swordfighter (SSBU)
Board the Platforms

Board the Platforms, announced in 1P Game's second Bonus Stage as Bonus 2: Board the Platforms (also called "Bonus Practice 2: Board the Platforms") is a single-player mini-game in Super Smash Bros., in which the player's objective is to land on ten platforms in various locations of a custom stage as quickly as possible. This mode is currently exclusive to the first game and has not yet returned in any future games. Like Break the Targets, there is one unique stage for each of the twelve characters, and players get a special message for beating all twelve.
==Basics==
Each character has their own stage (like in Bonus 1: Break the Targets) related to their own universe, and the platforms are placed in a specific manner to make the players use one or more of the special skills they possess to reach some of them. These are generally double and up special jumps. After the players land on the top of the platform, the previously red flashing light will change to a static blue. Once all ten are blue, the stage finishes, and the announcer will say if there is "A new record!", or if it is simply "Complete". If the stage has been accessed via 1P Game, the scoring screen for the Board the Platforms stage will show up instead.
If the player self-destructs, the result will be a Failure and no time will be recorded. The number of platforms touched will be recorded.
==Accessibility==
This special stage can be entered after completing Stage 6 of the 1P Game or in the 1P Mode/Bonus 2 Practice menu. If it is entered in the adventure game, it will be a time-based stage, in which players must land on all ten before the timer runs out or else the result will be Failure. If they succeed, the scoring screen will show up, and they will be taken to the next level (vs. Kirby Team).
If the stage is entered via the menu, for practice mode, the player can compete for the fastest time, and seeing that it's practice mode, any character can be chosen, and while on the stage itself, the player can press ( in Wii Virtual Console) while paused to restart.
==Layouts==
File:Falcon Board the Platforms.png|
File:DK Board the Platforms.png|
File:Fox Board the Platforms.png|
File:Jigglypuff Board the Platforms.png|
File:Kirby Board the Platforms.png|
File:Link Board the Platforms.png|
File:Luigi Board the Platforms.png|
File:Mario Board the Platforms.png|
File:Ness Board the Platforms.png|
File:Pikachu Board the Platforms.png|
File:Samus Board the Platforms.png|
File:Yoshi Board the Platforms.png|
==Names in other languages==
Category:Single-player modes
Category:Modes (SSB)
Category:Bonus Games
es:Board the Platforms
Bogotá Power Rankings

The Bogotá Power Rankings are the rankings for the region of Bogotá in Colombia.
==Super Smash Bros. Ultimate==
===2024.1https://x.com/SmashBogota/status/1828128107707982259===
|}
===2023.2https://x.com/SmashBogota/status/1760471505559789718===
|}
===2023.1https://x.com/SmashBogota/status/1676694451886993410===
|}
===2022https://x.com/SmashBogota/status/1612510716128333824===
|}
===2021https://x.com/WUL3_Team/status/1478436242849161217===
|}
===2019https://www.facebook.com/share/p/GQEuGF6yCSSgKT1t===
|}
==References==
Category:South American Power Rankings
Bolivian Power Rankings

The Bolivian Power Rankings are the power rankings for the South American country Bolivia. This country is separated into two different regions: La Paz and Cochabamba.
==Ultimate Rankings==
===La Paz===
====December 2019====
|}
====June 2019====
|}
===Cochabamba===
====2023 1st Semester====
|}
====2022====
|}
====2019====
|}
Category:South American Power Rankings
Bomb (disambiguation)

Bomb may refer to:
*The name of three special moves:
**Link's, Young Link's, and Toon Link's Bombs
**Link's Remote Bombs in Ultimate
**Samus' and Dark Samus' Bombs
*The name of three similarly-named special moves:
**Yoshi Bomb
**Bowser Bomb
**Splat Bomb
*Any similarly-named explosive item:
**Bob-omb
**Bomber
**Gooey Bomb
**Motion-Sensor Bomb
**Smart Bomb
**X Bomb
*Bombed, an enemy in the Subspace Emissary
*C4, 's down special
*Hand Grenade, Snake's neutral special
*Snake's down smash, during which he plants a landmine (in Brawl)
*Bomb Drop, one of Mii Gunner's down specials.
*Best of Maryland's Best (or BOMB), a Melee tournament series that had four iterations from 2003-2005
*Target Blast bomb, a special explosive device in Target Blast
Bomb Drop

Bomb Drop (, Ground Bomb) is one of three down special moves for the Mii Gunner.
==Overview==
When used, the Mii Gunner throws a bomb onto the stage that will roll a short distance. If the bomb is dropped in the air, it will fall to the ground. A few seconds after the bomb is dropped, or when it hits an opponent, it explodes similarly to Samus's , but with more power. The bomb deals 11% at close range and 9% at the farthest range, and does not affect the user. 
This move has significant lag that limits its onstage utility, but it can be useful for edge-guarding, as the bomb can easily be dropped from a ledge to hit recovering opponents. The lag can also be bypassed by Bomb Dropping in midair.
In Ultimate, Bomb Drop has been given new changes. The bomb's fuse has been extended, so it takes slightly longer for it to explode. The bomb, however, can be manually detonated earlier by inputting the move again, although it will cause the Mii Gunner to drop another bomb. However, the bombs can now be knocked back towards their point of origin by any attack, potentially harming the Gunner.
==Instructional quote==
==Customization==
Special Move customization was added in Super Smash Bros. 4 and returns in Super Smash Bros. Ultimate for the s. These are the variations:
===Ultimate===
1. Echo Reflector 	2. Bomb Drop 	3. Absorbing Vortex
 	 	
"Reflects enemy projectiles, sending them back even stronger than they were before."	"Rolls a bomb forward. It detonates after a short while or by triggering the move again."	"Creates a barrier that pulls in enemy projectiles and weak explosions to heal damage."
==Gallery==
BombDrop.jpg|Bomb Drop in for 3DS.
Mii Gunner SSBU Skill Preview Down Special 2.png|Bomb Drop as shown by the Move List in Ultimate.
==Names in other languages==
 
Category:Down special moves
Category:Projectiles
Category:Super Smash Bros. universe
Category:Mii Gunner (SSB4)
Category:Mii Gunner (SSBU)
Category:Mii Fighter
Category:Mii Fighter (SSB4)
Category:Mii Fighter (SSBU)
Bomb block

:For the explosive elements of the same name used on the Green Greens stage, see the Green Greens article.
Bomb blocks are a type of block in the Subspace Emissary mode of Super Smash Bros. Brawl and the Bonus Game of in Super Smash Bros. Ultimate. When struck by an attack, a bomb block will explode and destroy nearby blocks in a set pattern, which generally involves a chain-reaction that clears a path. This mechanic is commonly used to clear obstacles in the Subspace Emissary, though at times it simultaneously acts as a hazard, opening a path while destroying the floor for example. Unlike the bomb blocks that appear in Green Greens, these bomb blocks deal no damage to neither players nor enemies. In Brawl, the standard design of bomb blocks are typically labelled with hazard stripes and a round design in the center, though there is also an alternate appearance of bomb blocks exclusive to Subspace levels, which are translucent and purple. In Ultimate, they are always a translucent pink, and feature a diamond-shaped outline on their surface.
==Origin==
Attacking one block to set off a chain-reaction destruction of other blocks is a staple of the series. In various cases, Kirby can hit a bomb block to clear a path or expediate the destruction of a cluster of regular blocks. Some bomb blocks also have the unusual ability to create unbreakable blocks in chain-reaction patterns, often used to close recently-opened paths or act as a trap that blocks off a collectible. As these bomb blocks feature in the series, these bomb blocks likely serve as the origin for the bomb blocks in the Subspace Emissary.
==Gallery==
Bomb block SSE2.jpg|Bomb blocks in Subspace (Part II)
Mario bomb block.jpg|Bomb blocks exploding in Brawl
SSBU Bomb Block.jpg|Bomb blocks in Ultimate
SSBUBombBlockExplode.jpg|Bomb blocks exploding in Ultimate
Category:Subspace Emissary
Category:Stage parts
Bombchu

Bombchus (, Bombchu) are items from series. It appears in Super Smash Bros. 4 and in Super Smash Bros. Ultimate as an item.
==Origin==
The Bombchu first appeared in and have appeared in Majora's Mask, Oracle of Ages, Oracle of Seasons, Phantom Hourglass, and Hyrule Warriors. In Ocarina of Time and Majora's Mask, Bombchus move forward, crawling up walls and even ceilings, and explode upon impact on an enemy or obstacle, or after a period of time. In Oracle of Ages and Oracle of Seasons, they lock onto an enemy and follow it if there is one present. In Phantom Hourglass, Bombchus follow a given path made by the player. Bombchus in Super Smash Bros. 4 are based off the Bombchus in Ocarina of Time and Majora's Mask as it only moves in one direction.
Etymologically, its name is composed of bomb and chu, Japanese onomatopoeia for a mouse's squeak.
==In Super Smash Bros. 4==
Bombchus appear as a throwable item. Once thrown, Bombchus will keep going at a straight path, traveling over walls and ceilings like a Hothead, and explode upon impact on an opponent; it will pass through the player that used it however. It travels faster over time; if kept for too long, it will start flashing, then explode which can also damage the player who threw it. It will always do 18% damage, regardless of how it is thrown. It does knockback towards the Bombchu's direction.
===Trophy===
==In Super Smash Bros. Ultimate==
In Ultimate, Bombchus change their direction when they travel offstage on flat surfaces instead of disappearing, which is a change that Hotheads also have. Like all explosives, directly thrown Bombchus no longer harm the thrower, but it can still harm the user once it starts rolling.
==Gallery==
Bombchu-SSB4.jpg| running away from a Bombchu.
BombchuSSBU.png|Render of a Bombchu in Ultimate.
==Names in other languages==
Category:Explosive items
Bombed

Bombeds (, Bombhead) are enemies in Adventure Mode: The Subspace Emissary that first appear at The Lake Shore. The Bombed's head acts like a bomb, hence its name, and shortly after its fuse is lit, the enemy tosses the head at its opponents and flees while regenerating a new one. Simple fire-type attacks are recommended for neutralizing the Bombed's heads. Furthermore, players should avoid direct attacks while the heads are still attached, as knocking out the Bombed will not stop its head from detaching and exploding, although they can be reflected.
==Name origin==
The enemy's name is a combination of the words bomb and head, being that it has a bomb for a head, or it may be the word bombed, describing its explosive attack or its condition.
==Damage taken==
==Trophy==
==Names in other languages==
==Trivia==
*The Bombed and Feyesh are the only enemies to appear in both Subspace I and Subspace II. Interestingly, it is the first enemy to appear in both stages.
Category:Common enemies
Category:Super Smash Bros. universe
Category:Trophies (SSBB)
Bomber

Bomber (, Bomber) is an enemy from the series.
==Origin==
s debuted as enemies in and have appeared in most games since. They are often found near ledges that they promptly fall off of, detonating on impact with the ground or with a large explosion. When d, it gives Kirby the exclusive ability, which defeats all onscreen enemies instantly and also deals large damage to bosses.
==In Super Smash Bros. Brawl==
===Trophy===
Bomber appears as a trophy in Brawl, as one of the random trophies for the player to collect.
==In ==
===Trophy===
Bomber reappears as a trophy in Smash 4, exclusively in the 3DS version.
==In Super Smash Bros. Ultimate==
Bomber appears as an item. It spawns walking around, similarly to a Bob-omb. If left alone for long enough, or it walks off an edge and falls onto a surface below, it detonates in a huge, powerful explosion that slows down time just beforehand. Unlike in its original Kirby appearance, it may choose to turn around upon reaching an edge.
The Bomber can also be used as a held item. When picked up, the user will lift it above their head for several seconds, much like the Special Flag. Eventually, this will slow down time before the Bomber detonates, resulting in a massive explosion around the user that deals heavy damage and knockback to any nearby opponents; this does not harm the user. However, if held and left unused, the Bomber will eventually detonate after a set timer, which can harm the user as well. If the Bomber is left to its own devices and reaches a ledge, it will behave like in its home series and drop from it, detonating on impact with the nearest surface below. The explosion deals more damage if the victim is closer to its center. Unlike other standard explosions, the Bomber's explosions cannot be absorbed.
===Spirit===
Bomber also appears as an Advanced-class support spirit. Its Spirit Battle uses a puppet fighter and is fought on the Dream Land GB stage. During the battle, the Bomber appears as the item while Kirby starts off with a Bomber.
No.	Image	Name	Type	Class	Cost 	Ability 	Series
370	 	 	★★ 	1 	Bomber Equipped	Kirby Series	
In addition to the above, equipping the Electrode, Crash Man, or Subspace Bomb support spirits will give the player a Bomber at a start of their stock.
No. 	Image	Name	Type	Class	Cost 	Ability 	Series
444 	 	 	★★ 	1 	Bomber Equipped	Pokémon Series 	
886 	 	 	★★ 	1 	Bomber Equipped	Mega Man Series 	
1,113	 	 	★★ 	1 	Bomber Equipped	Super Smash Bros. Series	
==Gallery==
SSBUBomber.png|Render of the Bomber in Ultimate.
==Names in other languages==
==Trivia==
*Bomber's trophy in Smash 3DS is flipped from its Brawl trophy pose.
*Much like the Waddle Doos from Waddle Dee Throw, does not gain the Crash ability upon inhaling a Bomber, unlike in his home series. In Ultimate, he simply takes damage identically to inhaling any other explosive item.
Category:Items
Category:Character items
Category:Explosive items
Category:Trophies (SSBB)
Category:Trophies (SSB4-3DS)
Category:Spirits
Boney

Boney (, Boney) is a character originally appearing in , as Lucas' dog and a party member.
==Origin==
Boney is Lucas' pet dog, staying with him as his friend even after Claus left and his mother died. He accompanies Lucas in combat as one of his party members, with his main ability being that he can sniff out an enemy's weakness.
==In Super Smash Bros. Brawl==
Boney appears as a sticker in Brawl.
===Sticker===
Name	Game	Effect 	Fighter(s)
 	 	Attack +16	
==In Super Smash Bros. 4==
One of 's alternate costumes has part of Boney's front-facing sprite on it.
==In Super Smash Bros. Ultimate==
Boney, along with Kumatora, accompany when he uses PK Starstorm in Super Smash Bros. Ultimate. Lucas also retains his alternate costume depicting Boney on his t-shirt. Boney also appears as a spirit.
===Spirit===
No.	Image	Name	Type	Class	Slots	Base	Max	Base	Max	Base	Max 	Ability 	Series
583	 	 	★ 	2 	809 	4053	445	2229	364	1824	No Effect	EarthBound Series	
==Names in other languages==
==Trivia==
*Of the characters that join Ness or Lucas for PK Starstorm, Boney is the only one who cannot use PSI at all.
Category:Spirits
Category:Stickers