Mat Hoffman's Pro BMX (Apr 4, 2001 prototype)

An NTSC-U review build of Mat Hoffman's Pro BMX for the Sony PlayStation, dated eight days before the first available final build.
==Notes==
*The roster in the options menu isn't centered.
*Several character animations in the player select menu are different.
**Dennis McCoy's render has no lighting or shadows applied to the model.
**Granny's render is missing the bike and has some faulty shadowing. Her idle animation in addition to that is a tad janky.
**Tony Hawk looks like he is not handling a bike well, it's lying on the ground with it's wheels moving and he is throwing a look to the camera. In the final, he can be seen sitting on it, relaxing with his hands behind his back.
*The goal texts in the "Level Challenges" screen displayed in the Career mode level loading sequences are way less stylized.
*The song and artist info is missing in the Sound Options menu.
*There's slightly more vegetation and a slightly different looking ice skating rink in the 'New York City' level.
===Cheat Codes===
*Master Code
To unlock everything, navigate to the "Press Start" screen, then hold down Square + Circle and press either the left or right directional button. Whereas in the final build, the entry would only be confirmed by a sound, a line reading "CHEAT MODE ENABLED" appears for a few seconds in the upper left corner here as well. This code does not unlock the THPS School level. 
*In-game Codes
The following codes however are entered in the pause menu, while holding down L1. A shaking pause menu will confirm a successful entry.
In addition to having an extra set of debug cheats enabled, most of the codes known to be in the final, have different inputs in this one. A few of them would later be reused in the PC and Dreamcast port of the game. For the most part, the debug codes match ones used in pre-release builds of Tony Hawk's Pro Skater, whose modified engine this game runs on. 
Add 8 minutes to timer 	Square, Up, Circle, X 	SUCX 	 	 	
Always full special meter 	Left, Down, Triangle, Circle, Up, Left, Triangle, Square	LDTCULTS 	 	 	
Boost rider 	Circle, X 	OX 	 	 	
Debug coordinates & build date	Down, Down, Triangle, Down, Down, Triangle 	DDT DDT 	Displays a panel on the bottom left of the screen, showing the rider's current position and what spawn point has been used. 	 	
Display rail balance meter 	Left, Circle, Square, Triangle, Square, Circle, X 	LOST SOX 	Is neither toggleable in-game, nor active by default. With the exception of the Japanese version of this game built and released around a year after both NTSC-U and PAL finals. 	 	
End run 	Circle, Up, Triangle, Circle, Up, Triangle 	CUT CUT 	 	 	
Fat tires / Exorcist 	Down, Circle, Circle, Down 	DOOD 	In addition to having fat tires, landing a combo with a score of 10.000 or higher turns the player's head green and spins it around 360°. 	 	
FPS counter 	Down, Up, Left, Left, Down, Up, Left, Left 	DULL DULL	Displays a small box on the lower right side of the screen with the game's current framerate. 	 	
Perfect balance 	Right, Up, Left, Square 	RULS 	 	 	
Replay save destination 	Right, Circle, Right, Down, Right, Circle, Right, Down 	RCRD RCRD	This code tries to activate a function not present in this build, that saves replays that are normally written to a memory card, onto an attached dev kit / computer instead. It would try to save them as demoA.rec, demoB.rec, etc.. The same format used for the THPS1 gameplay videos that play in the main menu after a few moments of inactivity.	 	
Reverse riding direction 	Square, Circle, Square, Circle 	SOSO 	Works in every direction. Entering the code while the rider is dropping to the ground, will make him go back up. 	 	
Score times 10 	Triangle, X, Triangle, Up, Down, Up 	TXTUDU 	Multiplies the base score by 10. 	 	
Score divided by 10 	Up, Down, Up, Triangle, X, Triangle 	UDUTXT 	Divides the base score by 10. 	 	
Screenshots 	Circle, Up, Left, Left, Square 	CULLS 	Press SELECT to freeze the game. The camera can be moved with the following inputs using a Controller in Port 2. 
{| class="wikitable" 	Horizontal Sphere Left / Right	Circle
Screenshots 	Vertical Sphere Up / Down 	Down 	Press SELECT to freeze the game. The camera can be moved with the following inputs using a Controller in Port 2. 
{| class="wikitable" 	 	
Zoom In / Out 	Right 	 	 	 	
Rise / Lower 	L2 	 	 	 	
Lock input 	R2 	 	 	 	
==Screenshots==
File:MHPBMX REVIEW 1.png|Title screen
File:MHPBMX REVIEW 2.png|Options menu
File:MHPBMX REVIEW 3.png|Dennis McCoy
File:MHPBMX REVIEW 4.png|Granny
File:MHPBMX REVIEW 5.png|Tony Hawk
File:MHPBMX REVIEW 6.png|Level Challenges screen
File:MHPBMX REVIEW 7.png|Sound options menu
File:MHPBMX REVIEW 8.png|New York City
File:MHPBMX REVIEW 9.png|Debug panel in School level
==Origin==
*Original release nfo:
 ._______ /\______ _______. ________/_________________________/\
 | |/ /______/\ | | eNf \___ / ______/\____ ____/ \
 | / // \| |__________\/_______ | |/ \
 | _// \ | / \ . | |. _// | \_
 |: \ \ | / \ | |: \ | /
:|: \ \ /\ \\ | // \ || \ /
:::_____|\______\ /_________\______/___________\__________|_____|\ _______/
 <::-------------\/----------------/-------------------------------\/-------->
 :. Proudly Presents : |
 | |
 | Game : Mat Hoffman's Pro BMX (C) Activision / Neversoft |
 | Origin : USA - NTSC Filename : KAL-MHPB.001 |
 | Released : May 6th, 2001 CDs / Rars : 1 CD / 24 RARS |
 | Platform : Sony Playstation (PSX) Format : BIN/CUE (CDRWIN) |
 | Source : [x] CD [ ] DVD |
 | Ripped : [ ] Intro [ ] Cutscenes [ ] Music [ ] Speech [x] Nothing |
 | |
 +--|- - - -|--+
 | Release Notes ------------------------------------------------- |
 +--|- - - -|--+
 | |
 | GO PRO BMX. |
 | |
 | Featuring an enhanced version of the Tony Hawk's Pro Skater game |
 | engine, Mat Hoffman's Pro BMX is the most cutting edge and authentic |
 | freestlye BMX gaming experience ever! |
 | |
 | Ride like ten-time World Vert Champion Mat Hoffman or seven other |
 | top BMX Pros while pulling off hundreds of combinations of tricks |
 | and pro signature moves in realistic Street, Vert, and Dirt courses. |
 | |
 | With innovative game features, realistic BMX physics, a pumping |
 | alternative soundtrack, detailed graphics and intuitive controls, |
 | Mat Hoffman's Pro BMX is the ultimate BMX experience! |
 | |
 | For more info check out this URL: |
 | |
 | http://www.activision.com/games/mathoffman/ |
 | |
 | Enjoy one of the last great games on the PS1 and one of the most |
 | highly anticipated titles of 2001, brought to you a week ahead |
 | of the retail date by your friends at KALISTO! |
 | |
 | Greetings to KALISTO California for the original! |
 | |
 +--|- - - -|--+
 | Application Info ---------------------------------------------- |
 +--|- - - -|--+
 | |
 | Wanna join the #1 Console Group? We were the first to defeat PS2's |
 | advanced DVD protection schemes and the competition could only rush |
 | to leech our releases and copy our ripping techniques... |
 | |
 | To develop our talented PS2 division we are now open for new |
 | TALENTED & MOTIVATED new members to help us fill the ranks! |
 | If you fall within any of the following categories, you might |
 | be just what we're looking for: |
 | |
 | - If you can supply NEW & UNRELEASED games on Playstation, Dreamcast |
 | and Playstation 2 (CD & DVD as we can do DVD rips better than |
 | any other group!). We are mainly open for PAL & USA suppliers. |
 | |
 | - If you can CRACK Playstation 2 advanced DVD protection schemes! |
 | (No, that doesn't include file-comparing our cracks and copying them |
 | like a certain website does..) |
 | Or if you're a skilled C/C++/ASM coder able to design Win32 tools |
 | to help the ripping process! If you are familiar with PS2 ASM |
 | and PS2 programming and if you have access to the lastest SDK's |
 | and programming tools feel free to contact us! |
 | If you have some experience in the Utils or Game Scene, dealing |
 | with Encrypted EXE's and Reindexing Large resource files we |
 | can also use your help. |
 | |
 | - If you are a demo maker and can do PSX/PS2 Intros! Or if you |
 | can do PSX/PS2 trainers! |
 | |
 | - If you work for an ISP, or other provider of (legit) shell |
 | accounts (Unix / SSH only), etc! |
 | |
 | - If you feel that you have anything else that might be of |
 | value to us! |
 | |
 | NOTE: WE ARE NOT ACCEPTING COURIERS OR FTP SITES. DO NOT BOTHER |
 | CONTACTING US ABOUT EITHER OF THESE. |
 | |
 +--|- - - -|--+
 | Contact Info ---------------------------------------------- |
 +--|- - - -|--+
 | |
 | Should you wish to make contact with our members, we can |
 | easily be reached via the following methods: |
 | |
 | E-Mail (USA & Europe): kalisto@hushmail.com |
 | Internet Relay Chat (EFNet): #kalisto |
 | |
 | NOTE: NEVER ASK US FOR ANY FILES FROM OUR RELEASES, NOR WHERE TO FIND |
 | OUR RELEASES, NOR COVERS FOR OUR RELEASES. ALSO DO NOT BOTHER |
 | ASKING US FOR TECH SUPPORT, WE DO THIS FOR FREE, NO TECH |
 | SUPPORT IS PROVIDED, BUY THE GAME AND ASK THE COMPANY. YOU WILL |
 | SIMPLY BE IGNORED IF YOU CONTACT US FOR ANY OF THE ABOVE. |
 | |
 +--|- - - -|--+
 | Greets -------------------------------------------------------- |
 +--|- - - -|--+
 | |
 | Class - Fairlight - Aggression - Menace - Ccs - Paradox |
 | Static - Accession - Eurasia - Capital - Echelon - Nil |
 | Delirium - Razor 1911 - Myth - Deviance - Risciso - Rns |
 | |
 | .____ /\__________: ____________________/\ |
 | | |/ / \ | | \_ ___/__ ___/ \ kalisto psx 1998-2001+ |
 | | / / \ |_/\ |____ | / | \ |
 | || \ \ /\ \\ | \ |. | | \\ | / we set the standards |
 | |___|\ _\/______\____/_|_______|___\ ____/ we are the benchmark |
 | \/ \/- eNf .:
 <------------------------------------------------------------------------::>
*Disc this build has been retrieved from:
Front	Back
File:MHPBMX APR4REVIEW FRONT.jpg	
File:MHPBMX APR4REVIEW BACK.jpg