Throwing

== Unique Throwing Weapons ==
Throwing weapons now have unlimited quantity.
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
See Class Weapons for unique Amazon Javelins.
=== Exceptional Throwing Axes/Knives ===
==== Deathbit ====
Battle Dart
* Base Throw Damage: 14 to 30 (was 11 to 24)
* Base Melee Damage: 12 to 20 (was 8 to 16)
* Base Speed Modifier: 0
* Base Melee Range: 1 (was 0)
Throw Damage: [39-46] to [84-99], Avg 61.5-72.5 (was [25-30] to [55-67], Avg 40-48.5)
Melee Damage: [33-39] to [56-66], Avg 44.5-52.5 (was [18-22] to [36-44], Avg 27-33)
Required Strength: 25
Required Dexterity: 52
Required Level: 44
Before 	After
+[130-180]% Enhanced Damage 	+[180-230]% Enhanced Damage
+[200-450] to Attack Rating 	+[200-450] to Attack Rating
[4-6]% Mana Stolen per Hit 	[4-6]% Mana Stolen per Hit
[7-9]% Life Stolen per Hit 	[7-9]% Life Stolen per Hit
40% Deadly Strike 	40% Deadly Strike
Replenishes Quantity (1 in 4 seconds)	7% Reanimate As: Returned
==== The Scalper ====
Francisca
* Base Throw Damage: 22 to 41 (was 18 to 33)
* Base Melee Damage: 13 to 27 (was 11 to 22)
* Base Speed Modifier: 10
* Base Melee Range: 1 (was 0)
Throw Damage: [66-77] to [123-143], Avg 94.5-110 (was [45-54] to [82-99], Avg 63.5)
Melee Damage: [39-45] to [81-94], Avg 60-69.5 (was [27-33] to [55-66], Avg 41-49.5)
Required Strength: 25
Required Dexterity: 80
Required Level: 57
Before 	After
+[150-200]% Enhanced Damage 	+[200-250]% Enhanced Damage
25% Bonus to Attack Rating 	25% Bonus to Attack Rating
[4-6]% Life Stolen per Hit 	[4-6]% Life Stolen per Hit
33% Chance of Open Wounds 	33% Chance of Open Wounds
 	+[500-700] Open Wounds Damage per Second
+4 to Mana after each Kill 	+4 to Mana after each Kill
Replenishes Quantity (1 in 3 seconds)	Removed
=== Elite Throwing Axes/Knives ===
==== Gimmershred ====
Flying Axe
* Base Throw Damage: 15 to 66
* Base Melee Damage: 17 to 65
* Base Speed Modifier: 10
* Base Melee Range: 1 (was 0)
Throw Damage: [43-51] to [191-224], Avg 117-137.5 (was [39-46] to [171-204], Avg 105-125)
Melee Damage: [49-57] to [188-221], Avg 118.5-139 (was [44-52] to [169-201], Avg 106.5-126.5)
Required Strength: 88
Required Dexterity: 108
Required Level: 70
Before 	After
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[160-210]% Enhanced Damage 	+[190-240]% Enhanced Damage
Adds 218-483 Fire Damage 	Adds 258-523 Fire Damage
Adds 29-501 Lightning Damage	Adds 29-581 Lightning Damage
Adds 176-397 Cold Damage 	Adds 216-437 Cold Damage
Increased Stack Size (60) 	Removed
==== Warshrike ====
Winged Knife
* Base Throw Damage: 23 to 39
* Base Melee Damage: 27 to 35
* Base Speed Modifier: -20
* Base Melee Range: 1 (was 0)
Throw Damage: [109-120] to [185-204], Avg 147-162 (was [69-80] to [117-136], Avg 93-108)
Melee Damage: [128-141] to [166-183], Avg 147-162 (was [81-94] to [105-122], Avg 93-108)
Required Strength: 45
Required Dexterity: 142
Required Level: 75
Before 	After
25% Chance to Cast Level 9 Nova on Striking	40% Chance to Cast Level 35 Nova on Striking
+30% Increased Attack Speed 	+30% Increased Attack Speed
+50% Chance to Pierce 	+75% Chance to Pierce
+[200-250]% Enhanced Damage 	+[375-425]% Enhanced Damage
50% Deadly Strike 	50% Deadly Strike
Replenishes Quantity (1 in 3 seconds) 	Removed
==== Lacerator ====
Winged Axe
* Base Throw Damage: 7 to 60
* Base Melee Damage: 11 to 56
* Base Speed Modifier: -10
* Base Melee Range: 1 (was 0)
Throw Damage: [21-25] to [180-216], Avg 100.5-120.5 (was [17-21] to [150-186], Avg 83.5-103.5)
Melee Damage: [33-39] to [168-201], Avg 100.5-120 (was [27-34] to [140-173], Avg 83.5-103.5)
Required Strength: 96
Required Dexterity: 122
Required Level: 68
Before 	After
33% Chance to Cast Level 3 Amplify Damage on Striking	8% Chance to Cast Level 31 Amplify Damage on Striking
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[150-210]% Enhanced Damage 	+[200-260]% Enhanced Damage
33% Chance of Open Wounds 	33% Chance of Open Wounds
 	+450 Open Wounds Damage per Second
Prevent Monster Heal 	Prevent Monster Heal
Hit Causes Monster to Flee 50% 	Removed
Replenishes Quantity (1 in 4 seconds) 	Removed
=== Elite Javelins ===
==== Demon's Arch ====
Balrog Spear
* Base Throw Damage: 40 to 62
* Base Melee Damage: 33 to 63
* Base Speed Modifier: 10
* Base Melee Range: 3 (was 2)
Throw Damage: [124-164] to [192-254], Avg 158-209 (was [104-124] to [161-192], Avg 132.5-158)
Melee Damage: [102-135] to [195-258], Avg 148.5-196.5 (was [85-102] to [163-195], Avg 124-148.5)
Required Strength: 127
Required Dexterity: 95
Required Level: 68
Before 	After
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[160-210]% Enhanced Damage 	+[210-310]% Enhanced Damage
Adds 232-323 Fire Damage 	Adds 232-323 Fire Damage
Adds 23-333 Lightning Damage 	Adds 1-666 Lightning Damage
[6-12]% Life Stolen per Hit 	[6-12]% Life Stolen per Hit
Replenishes Quantity (1 in 3 seconds)	-[10-20]% to Enemy Fire Resistance
 	-[10-20]% to Enemy Lightning Resistance
==== Wraith Flight ====
Ghost Glaive
* Base Throw Damage: 30 to 78 (was 30 to 85)
* Base Melee Damage: 19 to 60
* Base Speed Modifier: 20
* Base Melee Range: 3 (was 2)
Throw Damage (Ethereal): [107-125] to [281-329], Avg 194-227 (was [112-130] to [317-368], Avg 214.5-249)
Melee Damage (Ethereal): [66-78] to [217-255], Avg 141.5-166.5 (was [70-81] to [225-261], Avg 147.5-171)
Required Strength: 79 (eth)
Required Dexterity: 127 (eth)
Required Level: 76
Before 	After
 	+30% Chance to Pierce
+[150-190]% Enhanced Damage 	+[190-240]% Enhanced Damage
 	Adds 200-300 Magic Damage
[9-13]% Life Stolen per Hit 	[6-12]% Life Stolen per Hit
 	Curse Resistance +10%
+15 to Mana after each Kill 	+[5-15] to Mana after each Kill
Replenishes Quantity (1 in 2 seconds)	Removed
Ethereal 	Ethereal
==== Gargoyle's Bite ====
Winged Harpoon
* Base Throw Damage: 11 to 77
* Base Melee Damage: 27 to 35
* Base Speed Modifier: -10
* Base Melee Range: 3 (was 2)
Throw Damage: [30-47] to [215-331], Avg 122.5-189 (was [30-36] to [215-254], Avg 122.5-145)
Melee Damage: [75-116] to [98-150], Avg 86.5-133 (was [75-89] to [98-115], Avg 86.5-102)
Required Strength: 76
Required Dexterity: 145
Required Level: 70
Before 	After
 	+[2-3] to Poison Skills
+[180-230]% Enhanced Damage 	+[180-330]% Enhanced Damage
[9-15]% Life Stolen per Hit 	[9-15]% Life Stolen per Hit
+293 Poison Damage over 10 Seconds 	-[10-20]% to Enemy Poison Resistance
Level 11 Plague Javelin (60 Charges) 	Removed
Replenishes Quantity (1 in 3 seconds)	Removed
== Special Throwing Weapons ==
* Throwing potions now reduce enemy resistances
* New versions of throwing potions are now available for the cold and lightning elements
=== Low Throwing Potions ===
==== Fulminating Potion ====
Throw Damage: 5 to 15 (fire)
Enemy Fire Resistances: -3%
Required Level: None
==== Strangling Gas Potion ====
Throw Damage: 19 over 3 seconds (poison)
Enemy Poison Resistances: -3%
Required Level: 6
==== Chilling Potion ====
Throw Damage: 3 to 6 (cold)
Enemy Cold Resistances: -3%
Required Level: None
==== Charged Potion ====
Throw Damage: 1 to 14 (lightning)
Enemy Lightning Resistances: -3%
Required Level: 6
=== Middle Throwing Potions ===
==== Exploding Potion ====
Throw Damage: 16 to 30 (fire)
Enemy Fire Resistances: -6%
Required Level: 12
==== Choking Gas Potion ====
Throw Damage: 72 over 3 seconds (poison)
Enemy Poison Resistances: -6%
Required Level: 16
==== Frost Potion ====
Throw Damage: 10 to 22 (cold)
Enemy Cold Resistances: -6%
Required Level: 12
==== Static Potion ====
Throw Damage: 1 to 46 (lightning)
Enemy Lightning Resistances: -6%
Required Level: 16
=== High Throwing Potions ===
==== Oil Potion ====
Throw Damage: 26 to 64 (fire)
Enemy Fire Resistances: -10%
Required Level: 20
==== Rancid Gas Potion ====
Throw Damage: 96 over 3 seconds (poison)
Enemy Poison Resistances: -10%
Required Level: 24
==== Freezing Potion ====
Throw Damage: 20 to 42 (cold)
Enemy Cold Resistances: -10%
Required Level: 20
==== Shock Potion ====
Throw Damage: 1 to 88 (lightning)
Enemy Lightning Resistances: -10%
Required Level: 24