Plasma(TDK) (TCG)

TDK was a Pokémon Trading Card Game mainly played during the 2012-2013 and 2013-2014 seasons. The deck's strategy was to attack with the Team Plasma Pokémon , while multiple increased the attack of these Pokémon. With a constant attendance during the seasons, TDK took 2nd place in the Master and Junior Divisions and 1st place in Seniors at the 2013 Pokémon Trading Card Game World Championships and 1st place in the Junior Division at the 2014 World Championships. 2013 Junior Runner-up Yugo Sato and 2014 Juniors Champion Haruto Kobayashi's versions were printed as promotional World Championships decks, and .
==Strategy==
TDK focused on quickly charging ed Kyurem by using Thundurus-EX's Raiden Knuckle attack and discarding energies with Items such as . Deoxys-EX's Power Connect boosted the power of other Team Plasma Pokémon with a stackable effect, with four benched Deoxys-EX increasing Raiden Knuckle's damage to 70 damage and Kyurem's Blizzard Burn to 160 damage (without other modifiers). Finishing off Pokémon damaged from Thundurus-EX with Kyurem, a non-EX Pokémon, was the deck's common gameplan. The versatility of Pokémon types and dealing moderate damage in the first turn were helpful to compete against other decks in the format.
The deck would mainly play special energies, especially and . was a valuable resource for the deck, since it sped up the energy attachment for all Plasma Pokémon and allowed Kyurem's Frost Spear and Deoxys-EX's Helix Force to be used when more useful than Thundurus-EX (or when these Pokémon could not retreat). Different techs could be included in TDK lists, such as other Team Plasma Pokémon, switching and healing Item cards.
==Key cards==
* - Thundurus-EX's Raiden Knuckle attack dealt damage while allowing to attach any energy from the discard pile to a benched Team Plasma Pokémon. This was commonly used to charge up Kyurem. Could rarely use Thunderous Noise to knock out certain Pokémon.
* - Kyurem's Frost Spear and Blizzard Burn were decent attacks that benefited from the deck's energy acceleration while being a single-prize attacker. When not knocked out after using Blizzard Burn, Kyurem could be switched out with an Item card to be able to use that attack again.
* - Deoxys-EX's Power Connect Ability enhanced the damage of other Team Plasma Pokémon. Had a better role as a benched Pokémon, but could also use its Helix Force attack when preferred.
* - could be attached from the deck to Team Plasma Pokémon thanks to Colress Machine, allowing for attaching more than one Energy card per turn.
* - Post-, Muscle Band was the most optimal Tool card for this deck, enhancing the Pokémon's damage by 20.
* - The additional damage counters from Poison helped the math to knock out opposing Pokémon.
* - Free Retreat cost for Deoxys-EX and Kyurem, which could end in the Active spot at the first turn.
==Typical decklist==
===Yugo Sato's decklist at the 2013 World Championship===
===Haruto Kobayashi's decklist at the 2014 World Championship===
==Possible tech cards==
The following cards are often used in TDK in place of certain cards included in the above lists.
* and - Secondary attackers that benefitted from the Plasma Energy/Colress Machine engine. Lugia-EX's Plasma Gale attack could deal the same amount of damage as Kyurem's Blizzard Burn, even if it costed more and required the user to discard a Plasma Energy in order for it to attack, and its Overflow Ability could also allow it to take additional Prize cards from knocking out opposing Pokemon. Absol's Mind Jack attack could also do the same amount of damage as Blizzard Burn for only 2 energies, provided that the opponent's bench was full.
* - Latias-EX's Bright Down Ability prevented it from being damaged by Pokémon with abilities, while its Barrier Break attack ignored effects on the defending Pokémon.
* - Healed damage preferably from Thundurus-EX. Since this attacker could reattach energies from the discard pile with one enregy, Max Potion's drawback was often not harmful.
* - Moved energies from the Active Pokémon that could lead to big advantages at key moments and prevent the Active Pokémon from being knocked out.
Category:Deck archetypes