Hydro Pump (move)

Hydro Pump (Japanese: ハイドロポンプ Hydro Pump) is a damage-dealing move introduced in Generation I. It was TR03 in Pokémon Sword and Shield, and is TM142 in Generation IX.
==Effect==
Hydro Pump inflicts damage and has no secondary effect.
===Generation I to V===
Hydro Pump's power is 120.
Hydro Pump can be used as the second move of a Pokémon Contest combination, with the user gaining 4 bonus appeal points if was used in the previous turn.
===Generation VI onwards===
Hydro Pump's power changed from 120 to 110.
===Generation VIII===
====Pokémon Legends: Arceus====
==Description==
|}
|}
==Learnset==
===By leveling up===
===By TM/TR===
===By ===
===Form change===
====Generation IV====
====Generation V onward====
===Special move===
====Generation III====
====Generation V====
===By ===
====Generation II====
====Generation IV====
====Generation V====
====Generation VI====
====Generation VIII====
==In other games==
===Pokémon Mystery Dungeon series===
Hydro Pump deals damage. 
When used by a gigantic Pokémon in Gates to Infinity, Hydro Pump has a base PP of 20, base accuracy of 90%, and requires a turn to charge before unleashing the move.
When used by a gigantic Pokémon in , Hydro Pump pierces through enemies and walls.
===Pokémon Conquest===
===Pokémon GO===
======
===Pokémon Masters EX===
Name 	 	Move gauge cost 	MP(uses) 	Base 	Max 	 	Target 	Effect tag 	Description 	Playable	
Hydro Pump 	3 	— 	125 	150 	80% 	An opponent 	— 	No additional effect. 	(Strike role only) (Strike role only) (Strike role only) (Strike role only) (Strike role only) (Strike role only)	 	
 	 	 	 	 	 	 	 	 	 	 	
Heat Hydro Pump 	3 	1 	250 	300 	100% 	All opponents	— 	Activation Condition: When there is at least one ed Pokémon on the opponent's field of play.
Deactivation Condition: When there are no longer any burned Pokémon on the opponent's field of play.
The power of this move is not lowered even if there are multiple targets. Applies the Supereffective ↑ Next effect to the user. Applies the Free Move Next effect to the user. Increases the user's Special Moves ↑ Next effect by a number of ranks equal to the number of burned Pokémon on the opponent's field of play.	 	 	
 	 	 	 	 	 	 	 	 	 	 	
Name 	 	State 	State 	Base 	Max 	Target 	Target 	Effect tag 	Description 	Playable	
Aquatic Prince Hydro Pump 	Default6★ EX	Default6★ EX 	200300 	240360	An opponent	An opponent 	— 	This attack's power increases when the target is trapped. 	 	 	
Mermaid Duo Hydro Pump 	Default6★ EX	Default6★ EX 	200300 	240360	An opponent	An opponent 	— 	This attack's power increases when none of the target's stats are raised.	 	 	
Nation Creation Hydro Pump	 	Default 	Default 	250 	300 	An opponent 	An opponent 	— 	No additional effect. 	 	
Nation Creation Hydro Pump	 	6★ EX 	6★ EX 	250 	300 	All opponents	All opponents	— 	No additional effect. 	 	
Nation Creation Hydro Pump	 	6★ EX with EX role	6★ EX with EX role	375 	450 	All opponents	All opponents	— 	No additional effect. 	 	
Dignified Dash Hydro Pump 	 	Default 	Default 	250 	300 	An opponent 	An opponent 	— 	No additional effect. 	 	
Dignified Dash Hydro Pump 	 	6★ EX 	6★ EX 	250 	300 	All opponents	All opponents	— 	No additional effect. 	 	
Dignified Dash Hydro Pump 	 	6★ EX with EX role	6★ EX with EX role	375 	450 	All opponents	All opponents	— 	No additional effect. 	 	
Notes:
* Heat Hydro Pump:
** This buddy move was known as B Hydro Pump prior to version 2.38.0.
* Aquatic Prince Hydro Pump:
** Description prior to Version 2.20.0 (from April 27, 2022): This move's power increases when the target is trapped. 
** Unlike some sync moves, this attack could not be upgraded to 6★ EX since its release date (of April 30, 2020) until 263 days later (on January 18, 2021).
* Mermaid Duo Hydro Pump:
** Description prior to Version 2.20.0 (from April 27, 2022): This move's power increases when none of the target's stats are raised.
===Super Smash Bros. series===
In Super Smash Bros. and Super Smash Bros. Melee, , a Pokémon, uses to damage and push away opposing fighters. There are multiple blasts and they can not be reflected.
In Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS/Wii U, Blastoise is replaced with ; however, Kyogre's water blasts do not damage opponents.
In Super Smash Bros. Brawl and Super Smash Bros. Ultimate, uses Hydro Pump as part of Pokémon Trainer's Final Smash, .
In Super Smash Bros. for Nintendo 3DS/Wii U and Super Smash Bros. Ultimate, Hydro Pump appears as 's up special move. Greninja propels itself using two Hydro Pumps, which can also push opponents back. Since there are two Hydro Pumps, Greninja can move in two different directions if two directions are inputted.
======
In Pokémon UNITE, Hydro Pump is 's first move. It is obtained by evolving into stage at level 5 and upgrading into it instead of . The user shoots a large amount of water; damaging, knocking back, and stunning enemies hit for .5s. At level 11, its damage increases.
===Monopoly: Pokémon Exclusive Kanto Edition===
In the exclusive edition of Monopoly: Pokémon Kanto Edition, Hydro Pump is the Power Card belonging to . Once per game, the player using Squirtle may remove the Poké Marts or Pokémon Center on a specific property. The player those buildings belonged to receives half the price of building them from the bank.
===Description===
|}
|}
==In animation==
===Pokémon animated series===
===Pokémon Origins===
===Pokémon Generations===
===Pokémon Evolutions===
==In the manga==
===Aim to Be a Card Master!!===
===Ash & Pikachu===
===Be the Best! Pokémon B+W===
===The Electric Tale of Pikachu===
===How I Became a Pokémon Card===
===Magical Pokémon Journey===
===Mobilize!! Pokémon Ranger===
===Movie adaptations===
===Pokémon Adventures===
* 's , Omny, was revealed to know Hydro Pump on the official website, but he has never been shown using the move.
* Ghetsis's was revealed to know Hydro Pump on the official website, but it has never been shown using the move.
===Pokémon Battle Frontier===
===Pokémon Battrio: Aim to be Battrio Master!===
===Pokémon Colosseum Snatcher Leo===
===Pokémon Colosseum Snatchers===
===Pocket Monsters Diamond & Pearl===
* Dawn's Piplup attempted to use Hydro Pump in PDP09, but failed to use it.
===Pokémon Diamond and Pearl Adventure!===
===Pokémon Gold & Silver: The Golden Boys===
* told to use Hydro Pump in A Spectacular Battle To Save Ampharos!! but Jasmine's Steelix finished it off before it got to use the move.
===Pokémon: Yeah! I Got Pokémon!===
===Pocket Monsters Platinum: Aim to Be Battle King!!===
===Pokémon Pocket Monsters===
===Pokémon Try Adventure===
===Pokémon Zensho===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* The move's name is incorrectly formatted as Hydropump in several promos.
* In 3D games before , when uses this move, two streams are fired from its cannons, whereas every other Pokémon only has one stream. Starting in Pokémon X and Y, Blastoise no longer had a unique animation for this move. However, the animation was brought back when Blastoise returned in The Indigo Disk.
* Since Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the move has the same sound effect as it originally did in Generation I.
* The way Ash's Squirtle uses Hydro Pump in is a reference to 's spinning flight.
==In other languages==
Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
Category:Moves usable in Pokémon Sword and Shield
Category:Moves in Pokémon Legends: Arceus
Category:Moves usable in Pokémon Scarlet and Violet
de:Hydropumpe
es:Hidrobomba
fr:Hydrocanon
it:Idropompa
ja:ハイドロポンプ
zh:水炮（招式）