Pokémon Shuffle event cycle/Week 9

This page details the events in week 9 of Pokémon Shuffle's event cycle.
===Quick links===
===Daily Pokémon===
If these Pokémon have already been caught, they have a chance to drop Coins:
* 50% chance to drop Coins ×100
* 12.5% chance to drop Coins ×300
* 3.125% chance to drop Coins ×2,000
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates 	Averagedrops/run
Coins ×100	Coins ×300	Coins ×2,000	Averagedrops/run
50% 	12.5% 	3.125% 	150 Coins
 DRI rates
Drop rates	Drop rates	Drop rates 	Averagedrops/run
Coins ×100	Coins ×300	Coins ×2,000	Averagedrops/run
75% 	% 	% 	Coins
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Availability	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Availability	Notes
 	 	 	 	 	 	 	 	 	
===Competitive stage===
Players can earn tiered rewards, depending on how their high score for this stage ranks at the end of the week.
If a player receives a Mega Stone that they already have, it is converted into Level Up ×1 instead.
Class	Percentile	Prizes
S 	Top 1% 	Gyaradosite, Mega Speedup ×5, Raise Max Level ×15
A 	1-2% 	Gyaradosite, Mega Speedup ×4, Raise Max Level ×10
B 	2-3% 	Gyaradosite, Mega Speedup ×4, Raise Max Level ×6
C 	3-5% 	Gyaradosite, Mega Speedup ×3, Raise Max Level ×4
D 	5-10% 	Gyaradosite, Mega Speedup ×3, Raise Max Level ×2
E 	10-20% 	Gyaradosite, Mega Speedup ×2, Raise Max Level
F 	20-30% 	Gyaradosite, Mega Speedup, Raise Max Level
G 	30-40% 	Gyaradosite, Mega Speedup, Mega Start
H 	40-50% 	Gyaradosite, Mega Start, Moves +5
I 	50-60% 	Moves +5, Attack Power ↑, Coins ×3,000
J 	60-80% 	Attack Power ↑, Coins ×3,000
K 	80-100% 	Coins ×3,000
Pokémon	Pokémon	Type	Mega Stone	Moves	EXP
 	 	 	 	 	
;Items available
Item 	Available?
Moves +5 	
Disruption Delay	
Mega Start 	
Attack Power ↑ 	
Complexity -1 	
===A Great Chance a Day===
If Pinsir has already been caught, this stage has a chance to drop the following items:
* 100% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
100% 	25% 	25% 	1.5 PSB
 DRI rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
100% 	43.75% 	43.75% 	1.875 PSB
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Notes
 	 	 	 	 	 	 	 	
===Pokémon Safari===
If these Pokémon have already been caught, they have a chance to drop the following items:
* 25% chance to drop Exp. Booster S ×1
* 3.125% chance to drop Exp. Booster M ×1
* 1.5625% chance to drop Exp. Booster L ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates 	Drop rates 	Drop rates 	Averagedrops/run
Exp. Booster S ×1(50 exp)	Exp. Booster M ×1(200 exp)	Exp. Booster L ×1(1,000 exp)	Averagedrops/run
25% 	3.125% 	% 	exp(as boosters)
 DRI rates
Drop rates 	Drop rates 	Drop rates 	Averagedrops/run
Exp. Booster S ×1(50 exp)	Exp. Booster M ×1(200 exp)	Exp. Booster L ×1(1,000 exp)	Averagedrops/run
43.75% 	% 	% 	exp(as boosters)
* Shared weakness: 
Pokémon	Pokémon	Type	Encounter rate	HP	Moves	Catchability	Catchability	EXP	Notes
Pokémon	Pokémon	Type	Encounter rate	HP	Moves	Base 	 	EXP	Notes
 	 	 	 	 	 	 	 	 	
===Escalation battle===
If a Pokémon has already been caught, then each stage in its escalation battle has a chance to drop the following items:
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
* 25% chance to drop Personalized Skill Booster ×1
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
25% 	25% 	25% 	0.75 PSB
 DRI rates
Drop rates	Drop rates	Drop rates	Averagedrops/run
PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
43.75% 	43.75% 	43.75% 	PSB
Pokémon	Pokémon	Type		Total stages		EXP	Notes
 	 	 		 		 	
 HP and moves
Stagelevel	HP formula 	Moves
1 - 10 	833 base + 256 per level up	8
11 - 24 	1,381 + 293 	8
25 	16,698 	18
26 - 49 	2,072 + 203 	8
50 	25,064 	13
51 - 60 	2,688 + 271 	8
61 - 69 	3,920 + 460 	10
70 	32,371 	18
71 - 80 	3,360 + 523 	10
81 - 90 	2,800 + 330 	10
91 - 99 	4,182 + 508 	10
100 	55,005 	18
101 - 110 	1,014 + 802 	10
111 - 124 	4,891 + 423 	12
125 	65,274 	18
126 - 135 	4,891 + 423 	12
136 - 149 	7,797 + 476 	12
150 	67,271 	13
151 - 160 	11,400 + 2,298 	13
161 - 175 	12,160 + 778 	18
176 - 185 	21,280 + 1,216 	13
186 - 199 	22,610 + 3,989 	18
200+ 	104,035 	18
 	 	
 Rewards
Stagelevel	Rewards 		
5 	Coins ×300 		
10 	Coins ×500 		
20 	Coins ×1,000 		
25 	Mega Speedup ×1 		
35 	Exp. Booster M ×1 		
50 	Latiasite
* (If already owned, receive Mega Speedup ×1 instead)		
65 	Exp. Booster M ×2 		
70 	Mega Speedup ×1 		
85 	Coins ×3,000 		
100 	Skill Swapper ×1 		
125 	Raise Max Level ×3		
150 	Level Up ×2 		
175 	Skill Booster M ×1		
200 	Raise Max Level ×6		
 	 		
===Great Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.
The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	50% 	25% 	12.5% 	0.875 PSB
Great B 	25% 	25% 	12.5% 	0.625 PSB
Great C 	25% 	12.5% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	75% 	43.75% 	% 	PSB
Great B 	43.75% 	43.75% 	% 	PSB
Great C 	43.75% 	% 	% 	PSB
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
===High-Speed Challenge===
If these Pokémon have already been caught, they have a chance to drop Personalized Skill Boosters.
The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.
Drop rates can be increased if the Drop Rate Increase (DRI) effect is purchased from the .
 Default rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	50% 	25% 	12.5% 	0.875 PSB
Great B 	25% 	25% 	12.5% 	0.625 PSB
Great C 	25% 	12.5% 	6.25% 	PSB
 DRI rates
Drop group	Drop rates	Drop rates	Drop rates	Averagedrops/run
Drop group	PSB ×1 	PSB ×1 	PSB ×1 	Averagedrops/run
Great A 	75% 	43.75% 	% 	PSB
Great B 	43.75% 	43.75% 	% 	PSB
Great C 	43.75% 	% 	% 	PSB
Pokémon	Pokémon	Type	HP	Time	Catchability	Catchability	EXP	Cost	Notes
Pokémon	Pokémon	Type	HP	Time	Base 	 	EXP	Cost	Notes
 	 	 	 	 	 	 	 	 	
===UB Challenge===
These stages only appear if the player has completed Stage 300. Additionally, the player must pay Coins ×20,000 to unlock the stage for up to 10 plays; each play costs Heart ×1.
No items are allowed in these stages. Exp. Booster L ×5 will be awarded the first time an Ultra Beast is defeated.
Pokémon	Pokémon	Type	HP	Moves	Catchability	Catchability	EXP	Notes		
Pokémon	Pokémon	Type	HP	Moves	Base 	 	EXP	Notes		
 	 	 	 	 	 	 	 	 		
Week 09