Spear

Spears are used by Swordman, Knight, and Crusader classes. Spears have medium to high attack, and have a longer attack range than one and two handed swords or daggers. Spears also have a lower attack speed than the aforementioned weapons. There are many varieties of spears, many of them are slotted. Most weapon NPCs have spears of some kind for sale.
Size 	Damage
Small 	75%
Medium	75%
Large 	100%
Note:
*Spears hit for 100% for all sizes while mounted on a Peco Peco, Dragon or Griffin.
*Forge denotes the Blacksmith ability Smith Spear. These versions have 0 slots, but can have elemental or strong modifiers.
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=== One-Handed ===
Name 	Possible Slots	Weapon Level	Attack	Weight	Element	Required Level	Additional Notes
width=165px	Smith, 3, 4 	1 	28 	70 	Neutral	4 	N/A
 	Smith, 3, 4 	1 	60 	100 	Neutral	4 	N/A
 	Smith, 3, 4 	1 	44 	85 	Neutral	4 	N/A
 	0 	3 	60 	0 	Neutral	80 	Binding Account. STR +2. Increases physical damage against Demi-Human race targets by 95%. Physical attacks bypass the defense of Demi-Human race targets by 20%
 	0 	3 	165 	0 	Neutral	60 	Binding Character
 	1 	3 	180 	180 	Neutral	102 	MAtk 40. Increases the damage inflicted with Cannon Spear and Vanishing Point by 20%. Further increased the damage inflicted with Cannon Spear and Vanishing Point by 3% for every two refines.
 	1 	3 	160 	380 	Neutral	71 	STR +1, INT +2, DEX +1
 	1 	4 	140 	90 	Neutral	65 	Enables the use of Pierce Lv 3. Increases physical damage against Demi-Human race targets by 20%. Adds a 5% chance of inflicting Bleeding on the target when doing a melee attack.
 	0 	4 	100 	85 	Neutral	48 	Physical attacks ignore the defense of normal monsters and players. 25% more damage to Neutral element targets.
 	0, 	4 	145 	70 	Earth 	48 	Max HP +800. Max SP -50.
 	0 	4 	130 	0 	Neutral	80 	Binding Account. Increases physical damage against Demi-Human race targets by 95%. Physical attacks bypass the defense of Demi-Human race targets by 20%.
 	0, 2 	4 	120 	50 	Wind 	4 	HIT + 30. Perfect Hit +25
 	1 	4 	180 	420 	Neutral	60 	Adds a 10% chance of using Vital Strike Lv 3 on the target when doing a physical attack. Physical attacks ignore the defense of Brute race targets. Adds a 10% chance of the item dropping when killing a [Brute] race monster
 	1 	4 	150 	100 	Holy 	65 	Enables the use of Detoxify Lv 1. Adds a 5% chance of inflicting Bleeding on the target when doing a melee attack. Indestructible (except in upgrade attempts)
 	0 	4 	95 	100 	Neutral	48 	Restores 1 SP to the user when physically attacking. Restores 5 SP to the user when a monster is killed with a melee attack.
 	3 	4 	150 	50 	Poison 	100 	Crit + 10. Enables Level 5 Double Attack. Adds a 10% chance of inflicting Poison on the target when performing a physical attack. Adds a 3% chance of inflicting Poison on the user when receiving a physical attack.
=== Two-Handed ===
Since these spears are two-handed, a shield cannot be worn at the same time. However, their ASPD may be increased with the Crusader's skill Spear Quicken.
Name 	Possible Slots	Weapon Level	Attack	Weight	Element	Required Level	Additional Notes
width=165px	4 	2 	112 	70 	Neutral	50 	N/A
 	Smith, 2, 3 	2 	104 	120 	Neutral	18 	N/A
 	Smith, 2, 3 	2 	84 	100 	Neutral	18 	N/A
 	Smith, 1, 2 	2 	124 	200 	Neutral	18 	N/A
 	0 	3 	160 	0 	Neutral	80 	Binding Account. STR + 2. Increases physical damage against Demi-Human race targets by 25%. Physical attacks ignore the defense of Demi-Human race targets. Indestructible
 	Smith, 1, 2 	3 	165 	250 	Neutral	33 	N/A
 	1 	3 	160 	100 	Neutral	50 	AGI +2, ASPD +3%. Enables the use of Spear Stab Lv 5.
Adds a 3% chance of using Fatal Wound Lv 1 on the target when doing a physical attack.
 	Smith, 0 	3 	185 	250 	Neutral	33 	N/A
 	Smith, 2, 3 	3 	150 	120 	Neutral	33 	N/A
 	0 	4 	120 	100 	Neutral	65 	Increases physical damage against Demi-Human race targets by 10%. Physical attacks ignore the defense of normal and boss monsters and players. Adds a 3% chance of using Pierce Lv 5 on the target when doing a physical attack.
 	0 	4 	250 	450 	Neutral	95 	Status during WoE & PvP
 	0 	4 	150 	85 	Neutral	95 	Status during WoE & PvP
 	0 	4 	183 	100 	Neutral	48 	Increases physical damage against Brute race targets by 10%. Increases physical damage against Demi-Human race targets by 5%.
 	0 	4 	190 	300 	Holy 	48 	Enables the use of Heal Lv 5. Adds a 10% chance of using Soul Strike Lv 3 on the target when doing a physical attack.
 	1 	4 	150 	560 	Neutral	70 	Aspd -10%. Every two upgrades made to the weapon gives DEF +1
 	0, 1 	4 	180 	250 	Neutral	48 	CRIT +30, HIT +10
 	0, 2 	4 	160 	200 	Neutral	60 	Physical attacks ignore the defense of Dragon race targets. Increases physical damage on boss monsters by 10%.
 	0 	4 	220 	0 	Neutral	95 	Binding Account. Increases physical damage against Demi-Human race targets by 70%. Physical attacks bypass the defense of Demi-Human race targets by 25%.
 	0 	4 	200 	350 	Fire 	48 	Adds a 10% chance of using Fire Ball Lv 5 on the target when doing a physical attack.
 	0 	4 	180 	250 	Shadow 	48 	Increases physical damage against Angel and Demi-Human race targets by 10%.
 	0, 1 	4 	170 	200 	Neutral	75 	Reduces damage received from Demon and Undead races by 10%. Reduces damage received from Shadow elements by 10%. Increases physical damage against Demon race targets by 20%. Increases physical damage against Shadow and Undead element targets by 20%.
 	0, 3 	4 	170 	200 	Wind 	48 	Adds a 10% chance of using Thunderstorm Lv 3 on the target when doing a physical attack. Adds a 2% chance of inflicting Silence on the target when doing a physical attack.
 	0 	4 	20 	2000 	Neutral	140 	-10 Aspd. Drains 600 SP when unequipping. Increases Clashing Spiral Cooldown by 20 seconds. If base STR is 120 or higher, ATK +300.
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