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Thundaga

Thundaga is a powerful lightning-elemental Black Magic spell in the Final Fantasy games. It is an upgrade to Thundara and the second upgrade to the Thunder spell. The spell first appears in Final Fantasy.
== History ==
=== Final Fantasy ===
In Final Fantasy, Thundaga is a level 6 Black Magic spell that can be purchased at the Black Magic Shop in Crescent Lake for 13,000 gil (or 20,000 gil in the original Nintendo Entertainment System version and the PlayStation version's Hard Mode.) Thundaga be learned and used by Black Mage, Black Wizard, and Red Wizard. It costs 35 MP to use Thundaga.
In the original Nintendo Entertainment System release, the move is named LIT3, and in the PlayStation version, it is named Bolt3.
=== Final Fantasy IV ===
In Final Fantasy IV, Thundaga can be learned by Tellah, Palom, and Rydia. Fusoya can use Thundaga from the start. It costs 30 MP to use Thundaga. The move can be used by two enemies: Li'l Murderer and Dark Sage. In Final Fantasy IV Advance and later remakes, Lunar Ramuh and Lunar Asura can also use the move. In the Super Nintendo and PlayStation versions, Thundaga is named Lit 3.
Tellah learns Thundaga at Mt. Ordeals, Palom learns it upon reaching level 34, and Rydia learns Thundaga at level 45 (level 41 in the 3D remake).
=== Final Fantasy V ===
In Final Fantasy V, Thundaga (named Bolt 3 in the PlayStation version) can only be used by the Black Mage job. The party can acquire Thundaga by purchasing it from the Magic Shop in Moore for 6,000 gil. It costs 25 MP to cast Thundaga.
Category:Black Magic
Category:Final Fantasy spells
Category:Final Fantasy IV spells
Category:Final Fantasy V spells
Time Mage

The Time Mage is one of the mage classes in the Final Fantasy games. It first appears in Final Fantasy V as one of the selectable jobs for any party member, but specific Time Mages themselves mainly appear in games set in Ivalice, such as Final Fantasy Tactics and Final Fantasy XII. Time Mages are depicted as wearing a purple wizard robe and a pointed, red wizard hat adorned with star and moon decorations.
In their appearances, Time Mages utilize their own type of magic, Time Magic, which can manipulate the space-time continuum, and it consists of time-altering spells such as Slow and space-altering spells such as Gravity and Meteor. Like most magic users, the Time Mage is a poor physical combatant, although it can use more offensive spells than White Mages. In most games that Time Mages do not appear in, Time Magic spells are instead classified as Black Magic spells, and are therefore used by Black Mages primarily.
==History==
===Final Fantasy V===
In Final Fantasy V, Time Mage is one of the jobs unlocked once the Water Crystal has been destroyed. Time Mages are the only job capable of using Meteor.
==Names in other languages==
Category:Classes
Category:Final Fantasy V classes
Tiny Mage

Tiny Mage is a short humanoid enemy who appears in Final Fantasy IV and its sequels. It has ginger hair and wears a green cloak. Although Tiny Mages are weak enemies, they can use a few effective enemy abilities, such as Osmose, in which they drain some of their target's magic points.
==History==
===Final Fantasy IV===
In Final Fantasy IV, Tiny Mages (formatted TinyMage in the Super Nintendo and PlayStation releases) are encountered in the Underground Waterway. They can use three different abilities: Thunder, Hold, or Osmose. In the 3D remake, Tiny Mages cannot use Hold, although they have gained the ability to use Fire and Blizzard.
==Stats==
==Bestiary navigation==
Category:Final Fantasy IV enemies
Titan

Titan is a powerful giant and a summon in the Final Fantasy games. It first appears in Final Fantasy III. Titan's signature attack is Gaia's Wrath, which deals earth-elemental damage to enemies.
==History==
===Final Fantasy XVI===
In Final Fantasy XVI, Titan is an Eikon whose Dominant is Hugo Kupka. Titan is the Eikon of Earth. Hugo first primes Titan to do battle with the Iron Kingdom's Eikon, Shiva. The resulting clash ends in a stalemate, only causing widespread destruction on the battlefield. Hugo primes Titan again after his men attacked Cid's Hideaway to destroy it.
==Names in other languages==
Category:Summons
Category:Final Fantasy III summons
Category:Final Fantasy XVI Eikons
Tokkul

Tokkul is a village visited in Final Fantasy III. The buildings are damaged and unkempt, many abandoned. There are no shops
==Story==
Upon entering, the first two villagers the player talks to run away mistaking the party for soldiers. The elder explains that after the earthquake, soldiers from the Western desert attacked the village, and took food, water and townsfolk. One building has a boy who in it, who runs away into a secret room in the fireplace. His mother explains that their father was taken by soldiers who had the seal of Castle Argus
Category:Towns
Category:Final Fantasy III locations
Tools

Tools is a special ability and a battle command that is first used by Edgar in Final Fantasy VI. This ability allows a character to select from a few mechanical devices to attack an enemy with. Each tool has a different effect.
==History==
===Final Fantasy VI===
In Final Fantasy VI, there are eight tools, and all of them are obtainable items. Tools are specifically used by Edgar, although it is also possible for Gogo to use a tool if he uses Mimic after Edgar has used that same tool. There is more than one way to obtain each tool, therefore making it possible for the party to have more than one of a tool. Every tool can be sold as an item. Using the Steal command on certain enemies is always one way to obtain a tool. Nearly every tool can be bought at Figaro Castle, where even more become available for purchase after the Narshe battle sequence. If Edgar is in the lead after the Narshe battle sequence or during the World of Ruin, the tools in Figaro Castle can be bought for half the price.
Name 	Effect 	How to obtain
Auto Crossbow	Shoots arrows at all enemies, causing damage to all of them. 	
*Automatically obtained when Edgar first joins the party.
*Can be bought at Figaro Castle for 250 gil (discount price: 125 gil).
*Can be stolen from Trapper and Metal Hitman (both with a 1/8 chance).
Noiseblaster 	Causes a powerful sound blast that inflicts Confuse on every enemy. 	
*Can be bought at Figaro Castle or at South Figaro's Weapon Shop for 500 gil (discount price: 250 gil).
*Can be stolen from the left Crane boss or a Junk (both with a 1/8 chance).
Bioblaster 	Inflicts Poison on every enemy. 	
*Can be bought at Figaro Castle or at South Figaro's Weapon Shop for 750 gil (discount price: 375 gil).
*Can be stolen from a Tunnel Armor (1/8 chance), a Chaser (7/8 chance) or an InnoSent (1/8 chance).
*Sometimes dropped by a Proto Armor (1/8 chance).
Flash 	Inflicts Blind on every enemy. 	
*Can be bought at Figaro Castle after the Narshe battle sequence for 1,000 gil (discount price: 500 gil).
*Can be stolen from a Destroyer or a Death Machine (both with a 1/8 chance).
Drill 	A powerful attack in which Edgar uses a large drill on an enemy. 	
*Can be bought at Figaro Castle after the Narshe battle sequence for 3,000 gil (discount price: 1,500 gil).
*Can be stolen from a Fortis (1/8 chance).
Chainsaw 	A powerful attack in which Edgar cuts apart an enemy with a chainsaw. There is a 25% chance of it causing an Instant Death.	
*In Zozo, the party must go into the clock room and set the clock at 6:10.50. This reveals a staircase that leads up into a small, empty room with a treasure chest that contains a Chainsaw.
*Can be stolen from a Dueller (1/8 chance).
Debilitator 	Inflicts a random elemental weakness on an opponent. 	
*Can be bought at Figaro Castle in the World of Ruin for 5,000 gil (discount price: 2,500 gil).
*Can be stolen from the right Crane boss (1/8 chance).
Air Anchor 	Causes an Instant Death on an opponent the next time they attack. 	
*Found in a treasure chest in a room on floor 8F of the Cultists' Tower.
*Can be stolen from a Gamma (1/8 chance).
Category:Abilities
Category:Commands
Torgal

Torgal is a main character of Final Fantasy XVI. He is Clive Rosfield's pet and companion.
==History==
===Background===
Torgal was found by Elwin Rosfield alone as a puppy during his expeditions in the Northern Territories. Upon his return, he is gifted to his sons Clive and Joshua Rosfield.
==Other appearances==
===Tekken 8===
Torgal appears in Tekken 8 as part of Clive's movesets.
Category:Characters
Category:Final Fantasy XVI characters
Treant

Treants are spooky tree enemies in the Final Fantasy franchise. They first appear in Final Fantasy IV. Treants are usually depicted in the likeness of s, as evidenced from their carved face and orange light inside of them. In their debut appearance, Treants are only encountered in Troia.
In Final Fantasy IVs 3D remake, Treants are one of three enemies in the minigame, Edge's Ninja Blade Glade. Edge earns 300 points each time he hits a Treant.
==Stats==
==Bestiary navigation==
Category:Trees
Category:Final Fantasy IV enemies
Treasure chest

Treasure chests, also named Chests, are a type of object in the Final Fantasy franchise. Most of them contain an item which is either common or valuable, and a handful contains some gil. Occasionally, the party stumbles upon a treasure chest with no contents. Some have a monster-in-a-box which must be defeated before the item can be obtained. Treasure chests first appear in the first game, Final Fantasy.
There are enemies named Mimics that heavily resemble treasure chests. At first, they disguise themselves as such, but if a character opens them, the Mimic reveals itself and attacks.
==History==
===Final Fantasy Mystic Quest===
In Final Fantasy Mystic Quest, treasure chests are brown and made of wood. They appear in most areas except the world map, and contain a common item such as potions or explosives. Whenever Benjamin exits back to the world map, the treasure chests' contents are reset; the player can strategically exploit this to have Benjamin obtain numerous items of a certain type until his inventory is full. There are also red treasure chests that contain either a key item or some other exclusive item such as a weapon, an armor, or a spellbook.
Category:Objects
Tseng

Tseng (ツォン, Tson) is the stern but polite and calm leader of the Turks in Final Fantasy VII and the series Compilation of Final Fantasy VII. He has long, black hair and what appears to be a tilak in the middle of his forehead. While he is young, he has been an active member of the Turks for more than 10 years,Final Fantasy VII Ultimania Ω, page 58. under the wing of the previous Turk leader Verdot. One of Tseng's first missions as team leader was aiding Zack, whom he befriended during the Genesis incident. Tseng attempted to retrieve Zack and Cloud in a nonviolent matter, but the presence of Shinra soldiers did not allow it. Prior to his promotion to leader, Tseng also met Aerith — for whom he seems to have had romantic feelings since she was a child.
Tseng is the only Turk not fought at any point during Final Fantasy VII. In the game, he is wounded by Sephiroth during an investigation of the Temple of the Ancients. It is assumed that he dies there (this is believed to be a translation error in the original game for North America), since Aerith starts crying and he is never heard from again.
Tseng reappears in Final Fantasy VII: Advent Children, wherein he and Elena retrieve Jenova's remains from the Northern Crater before being attacked and captured by Kadaj's gang. After enduring torture at the villains' hands, he and Elena are rescued by Vincent Valentine, and the two of them later show up in Edge to rescue Rufus. The only other time he appeared before that in Advent Children was on the picture of his I.D. Card, splattered with blood, which Kadaj dropped in front of Rufus and when he and the other Turks are witnessing the recovery of Rufus from Geostigma near the end of the movie. Tseng is voiced by Junichi Suwabe in the Japanese version of the film and Ryun Yu in the English version. 
==References==
Category:Turks
Category:Final Fantasy VII characters
Turks

The Turks (タークス, Tākusu) is the unofficial nickname of the Investigation Division of the General Affairs Department of the Shinra Electric Power Company (神羅電気動力株式会社総務部調査課, Shinra Denki Dōryoku Kabushiki-gaisha Sōmubu Chōsaka), mistranslated as the Department of Administrative Research in the English localization. They perform covert operations on behalf of the company, including espionage, kidnappings and assassinations. They also scout for potential candidates for Shinra's elite military unit, SOLDIER, and serve as bodyguards for the Shinra executives. Within the game, they serve as recurring antagonists throughout, although they are not above forming temporary alliances with AVALANCHE. The Turks consist of four members: Tseng, Elena, Reno, and Rude. Former members include Verdot, Vincent Valentine, and Shisune.
The Turks are the main focus of Before Crisis: Final Fantasy VII, which takes place before the events of Final Fantasy VII.
The Turks also appear in Final Fantasy VII Advent Children, set two years after the original. Here, they serve as allies of AVALANCHE and bodyguards to Rufus Shinra and aid in his self-appointed mission to restore the world's vitality.
==Gallery==
Turks in Last Order FFVII.jpg|The Turks in Last Order: Final Fantasy VII
Category:Organizations
Two-Headed Dragon

The Two-Headed Dragon is a large, two-headed yellow dragon that appears as a boss in a few Final Fantasy games. Its first appearance is in Final Fantasy III.
==History==
===Final Fantasy III===
In Final Fantasy III, the Two-Headed Dragon is found in the World of Darkness, as one of the four Dark Crystal guardians. The Two-Headed Dragon is the guardian over the fire crystal.
===Final Fantasy remakes===
Starting with the Final Fantasy I & II: Dawn of Souls remake, the Two-Headed Dragon is found at floor B5 of Earthgift Shrine with the three other crystal guardians from Final Fantasy III. When defeated, it rewards the Bard's Tunic. Unlike Final Fantasy III, the Two-Headed Dragon does not reward any EXP when defeated. In Final Fantasy I & II: Dawn of Souls, its name is spelled 2-Headed Dragon.
==Stats==
===Final Fantasy remakes===
==Bestiary==
<tabber>
Final Fantasy remakes=
|-|
Final Fantasy III remakes=
</tabber>
==Gallery==
Two-Headed Dragon FF GBA sprite.png|Final Fantasy I & II: Dawn of Souls sprite
Two-Headed Dragon FF PSP sprite.png|Final Fantasy (PSP) sprite
Category:Dragons
Category:Final Fantasy bosses
Category:Final Fantasy III bosses
Typhon

Typhon is both a summon and a boss in the Final Fantasy franchise. He first appears in Final Fantasy VI as a boss and in Final Fantasy VII as a summon. In most of his appearances, Typhon is partnered with Ultros. Typhon is a large purplish-pink monster with a set of sharp yellow teeth, pointed ears, and a second face on his behind, which has sharp teeth on its lower jaw. Typhon's signature attack is Snort, which forcefully ejects a party member from battle. Typhon is generally weak to Ice-based attacks.
==History==
===Final Fantasy VI===
In Final Fantasy VI, after the party defeats some of the Imperial Air Force on the Blackjack, Ultros is brought onto the ship by Typhon, and a battle against Ultros starts. After a while, during the battle, Ultros calls for Typhon's help. Once Typhon has taken enough, he uses Snort to blast the party off the Blackjack, forcing them into battle against the Air Force.
Later, Typhon can be fought as an opponent in the Dragon's Neck Coliseum if the party bets a common item. Typhon always uses Snort on his first turn, meaning that a character with high Speed must attack Typhon before he can use the attack. An Elixir is always the reward for defeating Typhon.
In the original Super Nintendo and PlayStation versions, Typhon was named Chupon.
===Final Fantasy remakes===
In Final Fantasy remakes, starting with Final Fantasy I & II: Dawn of Souls, Typhon is fought as a boss on floor B10 of Whisperwind Cove, where it is one of the four guardians. Typhon has 10,000 HP, the same amount as in Final Fantasy VI. When the Warriors of Light defeat Typhon, they are rewarded with the Genji Helm.
Typhon's sprite is a brighter variation of his original Final Fantasy VI sprite. It would later be reused in Final Fantasy VI Advance, although with a less brighter palette but still more than in the original Final Fantasy VI.
==Stats==
<tabber>
Final Fantasy VI=
|-|
Final Fantasy remakes=
</tabber>
==Bestiary navigation==
<tabber>
Final Fantasy VI Advance=
|-|
Final Fantasy VI (iOS, Android)=
|-|
Final Fantasy remakes=
</tabber>
==Gallery==
===Final Fantasy===
Typhon FFDoS artwork.png|Final Fantasy I & II: Dawn of Souls artwork
Typhon FF GBA sprite.png|Game Boy Advance sprite
Typhon FF PSP sprite.png|PlayStation Portable sprite
===Final Fantasy VI===
Typhon FF6 SNES sprite.png|Super Nintendo and PlayStation sprite
Typhon FF6 GBA sprite.png|Final Fantasy VI Advance sprite
Category:Monsters
Category:Final Fantasy characters
Category:Final Fantasy bosses
Category:Final Fantasy VI characters
Category:Final Fantasy VI bosses
Ultima

Ultima is a reocurring Black Magic spell in the Final Fantasy franchise. It first appeared in Final Fantasy II.
When activated, Ultima deals a large amount of non-elemental damage to all enemies, and is often among the highest damaging spells in its game. It is often the most powerful spell within the Final Fantasy series.
==Game appearance==
===Final Fantasy series===
====Final Fantasy II====
====Final Fantasy IV====
====Final Fantasy VI====
 
====Final Fantasy VII====
====Final Fantasy VIII====
====Final Fantasy IX====
Ultima is only used by Kuja while in Trance. In both instances, he cast the spell to end the battle.
====Final Fantasy X====
====Final Fantasy XIII====
====Final Fantasy XIV====
====Final Fantasy XVI====
Ultima is used by the namesake antagonist in the final battle. When Ultima casts this spell, he will attempt to draw Clive in which then explodes, dealing moderate damage to him.
===Main series sequels===
====Final Fantasy X-2====
==Names in other languages==
Category:Black Magic
Category:Final Fantasy spells
Ultima Weapon (character)

The Ultima Weapon is a powerful boss who is featured in many Final Fantasy games.
==History==
===Final Fantasy series===
====Final Fantasy VI====
In Final Fantasy VI, Ultima Weapon (named AtmaWeapon in the original Super Nintendo version and AtmaWepn in the PlayStation version) is featured in two forms. Its first form is a cat-like boss with a special affinity to magical attacks. Ultima Weapon can defeated by depleting its MP, either by weathering many battle rounds against it, or by casting spells designed to deplete its supply of MP. Ultima Weapon's second form is encountered during the final stretch of the game, in Kefka's Tower, by the name of simply "Atma." It is a lot more powerful, and is capable of instantly executing Ultima Weapon's ultimate technique.
====Final Fantasy VII====
In Final Fantasy VII, the Ultimate WEAPON appears as one of five Weapons featured in that game. Ultimate WEAPON flies around the world map, and is fought several times by the player before being finally defeated above the Ancient Forest near Cosmo Canyon.
====Final Fantasy VIII====
In Final Fantasy VIII, Ultima Weapon appears as a boss in the Deep Sea Research Center.
====Final Fantasy X====
In Final Fantasy X, Ultima Weapon is an optional boss fought in the Omega Ruins of Spira as well as a sword. In the Japanese version of the game, Tidus' Celestial Weapon is called the Ultima Weapon, although the name was changed for reasons unknown to Caladbolg for the North American and European localizations.
====Final Fantasy II (remakes)====
In remakes of Final Fantasy II, starting with Final Fantasy I & II: Dawn of Souls, Ultima Weapon is an optional boss featured in the bonus quest Soul of Rebirth.
===Main series sequels===
====Final Fantasy X-2====
Another form of the monster appeared in Final Fantasy X-2, with the in-game bestiary humorously warning the player not to call it Atma.
Category:Final Fantasy VI bosses
Category:Final Fantasy VII bosses
Ultima Weapon (weapon)

The Ultima Weapon is a powerful sword that appears in many games of the Final Fantasy franchise, and has debuted in Final Fantasy VI. Ultima Weapon shares a name with a powerful beast, who also debuted in the same game, and in some games, it drops an Ultima Weapon upon being defeated.
In many of its appearances, the Ultima Weapon's attack power is determined by how much HP its wielder has, so the more HP a character has, the more powerful the Ultima Weapon becomes.
==History==
===Final Fantasy series===
====Final Fantasy VI====
In Final Fantasy VI, the power of the Ultima Weapon (named Atma Weapon in the Super Nintendo and PlayStation releases) is based on how many HP the wielder has, so the more HP the character has, the stronger the Ultima Weapon becomes. Because of the graphical depiction of the Ultima Weapon, it is believed to be an immaterial, energy-based weapon, similar to a from the franchise.
====Final Fantasy VII====
In Final Fantasy VII, Cloud receives the Ultima Weapon after the party defeats Ultimate WEAPON entirely.
====Final Fantasy VIII====
In Final Fantasy VIII, the Ultima Weapon returns, and it has a similar appearance as in Final Fantasy VII.
====Final Fantasy IX====
In Final Fantasy IX, Zidane's most powerful weapon is the Ultima Weapon. The blades and guards look similar to the Ultima Weapon from Final Fantasy VII.
====Final Fantasy X====
In Final Fantasy X, Tidus's Celestial Weapon is named Ultima Weapon in Japanese, and was translated to Caladbolg in English localizations.
====Final Fantasy (remakes)====
In the remakes of Final Fantasy, starting with Final Fantasy I & II: Dawn of Souls, the Ultima Weapon is a sword attainable after clearing the final Soul of Chaos dungeon.
===Kingdom Hearts===
The Ultima Weapon also makes an appearance in Kingdom Hearts. It is the most powerful upgrade of Sora's keyblade.
Category:Swords
Category:Final Fantasy VI weapons
Umaro

Umaro is a yeti and a party member in Final Fantasy VI. He is encountered as the second hidden party member. Umaro lives in the Narshe Mines, but cannot be recruited as a party member until the World of Ruin. Even so, Umaro has to be defeated in a battle and only listens to Mog. Of the entire cast, Umaro has the least backstory and character development — he has no plot events and can barely speak.
==Game appearances==
===Final Fantasy VI===
In the World of Balance, references to Umaro are made by citizens of Narshe with dubious sobriety. Umaro can be seen peering out of a cave above the entrance to Narshe's mine shafts.
Umaro is an optional party member that is different from the other characters as he cannot use magic, Espers or any weapons or armor (other than the Bone Club and Snow Muffler, which he starts with). In addition, the player has no control over Umaro in battle. Initially, he will automatically attack by throwing himself at the enemies. Once equipped with the Rage Ring, he will also pick up and throw other party members at enemies, causing more damage to the enemy (and none to the party members). Precedence goes to characters who are Asleep or Muddled (and such effects will be removed). Lastly, if he is equipped with the Blizzard Orb relic, he will also perform an attack using Cold Breath, similar to a magic attack, that affects all enemies on the screen with ice-elemental. Like Gogo, Umaro cannot be equipped with Espers or learn magic; there would be no way for him to use it even if he could.
Since the player has no direct control of Umaro's actions, fighting with him can be very unpredictable, but usually with favorable results considering his enormous strength.
==Abilities==
Umaro has no selectable special abilities. The player can only give him more options via equipping his special relics, the Rage Ring and the Blizzard Orb. 
Umaro is the only character that can use physical attacks in the Cultists' Tower, where all abilities besides magic are disabled.
Umaro is also uniquely affected by the Green Cherry, causing the Berserk status and also greatly increases the damage he can do. This can only be done when fighting against him for the first time.
Category:Final Fantasy VI characters
Category:Primates
Category:Ice creatures