nyuuzyou/wikis huggingface dataset:
Red Ochre

Red Ochre is a red primary 
pigment created from pressing clay. It is mainly used in dyeing and changing the appearance of a Blockhead's clothes or crafting paint.
==Appearance==
The dye appears as a red pile of a finely ground powdery substance. 
==Dyeing==
:
The pigment can be used as a primary dye or can be used in the formation of secondary and tertiary dye combinations for dyeing of clothes.
==Paint==
Red Ochre can be used as a primary paint pigment or be used in the formation of secondary and tertiary paint combinations. 
Category:Item
Category:Pigment
Reinforced Platform

:"Build floating platforms."
Reinforced platforms are blocks that appear to have nothing supporting them.
They are made at a woodwork bench from one iron ingot and one wood, producing five platforms.
Although placed as other blocks, reinforced platforms do not create a "back wall" below them, and thus "float" where they are. (This really only matters above bedrock, the permanent stone back wall.) They are removed most efficiently with an axe.
Prior to version 1.1, reinforced platforms were known as wooden platforms and required only one wood to create five platforms. Worlds started before version 1.1 had any existing wooden platforms changed into reinforced platforms.
Category:Item
Category:Block
Renewable Resource

A renewable resource is something in The Blockheads which a Blockhead can reproduce infinitely. It's essential for a player to know which resources are renewable so he/she will never suffer an unexpected lack of resources. There opposite of a renewable resource is a Nonrenewable Resource.
==List of renewable resources==
* All plants, as well as their drops
* All loot obtained from creatures
* Kelp and compost
* All items crafted with the woodwork bench, with the exception of reinforced platforms
* All articles of clothing (reward clothing as an exception)
* Oil (by crafting it with seeds)
* Basic torches, oil lanterns, sticks, embers, and cooked dodo meat
* The following pigments: Carbon Black, Indian Yellow, Tyrian Purple
* Water (when made to generate)
* Basalt (when water can be generated)
* Craft Bench and Woodwork Bench
* Any item which all of its ingredients are listed above
Category:Guide
Roasted Coffee Bean

:"Brew for energy."
Roasted Coffee Beans are the third stage of a coffee cherry's journey from crop to coffee.
==Appearance==
While very similar in appearance to a green coffee bean (small and round with a distinct line crossing it), roasted coffee beans are a dark, reddish brown.
==Where Found==
Use an electric stove to convert a green coffee bean into a roasted coffee bean. Prior to version 1.4, this was done at a kiln.
==Crafting==
Roasted coffee beans are one of the three items required for making a serving of coffee at an electric stove. 
==Use==
Roasted coffee beans are not directly edible, but are one of the three items required for making a serving of coffee at an electric stove. The other two are a bucket of water and a cup. Prior to version 1.4, coffee was made at a craft bench.
Category:Item
Category:Resource
Ruby

A ruby is a rare precious gemstone item that is used in crafting or for upgrading a Blockhead's portal. 
== Appearance ==
Rubies are red, small and square in appearance. They distinctively radiant with a slight red luminescence under the lack of direct sunlight.
== Where Found ==
Rubies are naturally found in the cavernous networks and underground regions of the Blockheads world. They are typically surrounded by hard rock, such as stone. Occasionally, they can be found underwater in a subterranean confined or perched aquifer. 
==Portal Upgrade==
Rubies are needed to upgrade a Blockhead's portal to a ruby portal, allowing a Blockhead to craft special items or warp in useful ingots and ores.
== Crafting ==
Rubies can be used to craft ruby pickaxes at a Blockhead's portal once the portal has achieved a ruby upgrade.
Rubies can also be used to craft a ruby chandelier at a craft bench that has achieved a Lvl. 3 upgrade.
==Gallery==
Category:Item
Category:Ingots & Gemstones
Category:Gem
Safe

:"Safe from other players."
A safe is a container that when you select it and select "Use Chest" it opens up a storage space that you can put items in. A safe has sixteen storage slots, each able to hold a stack of one type of item. Different stacks may be of the same or different items. Safes can only be accessed by the player who placed them and they can not be removed from their place by any other player.
 
== Crafted ==
It is crafted at a Metalwork Bench with five (5) Iron Ingots.
== Uses ==
They are used to hold items and store them without anyone else accessing the content.
Safes can be placed inside baskets or other containers. They continue to carry their contents, and can be stacked with safes that are empty or have differing contents. When a safe is later placed and used, its contents at the time of removal are available again. There is no way of identifying the contents of a safe before using it, so there is no guarantee that placing a safe from a stack will get you the safe you want, but stacked safes do appear to behave in a LIFO (Last In First Out) process.
Category:Item
Category:Container
Sand

Sand is an alternate block to dirt for the surface of the world.
==Appearance==
Sand is a mottled yellow color.
==Where Found==
A Blockhead can find sand in desert biomes or beaches adjacent to and/or underneath some bodies of water. Small deposits can be found almost anywhere above bedrock.
==Gathering==
It's best harvested using a spade, although there is no loss associated with using anything else. A gold spade will produce occasional bonuses.
==Crafting==
Sand can be processed in a kiln or electric kiln to make glass.
When combined with pig iron at a press, black sand is created.
Sand can also be smelted with black sand in an electric furnace to make a silicon ingot.
==Notes==
Like most blocks, sand remains where it's placed even if all support under it is removed.
==Gallery==
File:Sand HD Big.png|Sand in HD
Category:Block
Sandstone

Sandstone is found underground. It changes its appearance after it is first harvested.
==Where Found==
Sandstone is not common, usually appearing as part of a curved line of intruding material and typically adjacent to limestone that is near Sand.
==Uses==
Sandstone is not used in crafting.
Like most blocks, sandstone can be used in construction.
Mining sandstone with a gold pickaxe may produce a bonus of a gold nugget at rate about 25 nuggets per pickaxe, or about a 5% chance per stroke (the same rate as the rate for the more variable bonuses produced mining ordinary stone).
Category:Item
Category:Block
Sapphire

A sapphire is a rare precious gemstone item that is used in crafting or for upgrading a Blockhead's portal. 
== Appearance ==
Sapphires are blue, small and square in appearance. They distinctively radiant with a slight blue luminescence under the lack of direct sunlight.
== Where Found ==
Sapphires are naturally found in the cavernous networks and underground regions of the Blockhead world. They are typically surrounded by hard rock, such as stone. Occasionally, they can be found underwater in a subterranean confined or perched aquifer. 
==Portal Upgrade==
Sapphires are needed to upgrade a Blockhead's portal to a sapphire portal, allowing a Blockhead to craft special items or warp in useful ingots and ores.
== Crafting ==
Sapphires can be used to craft sapphire pickaxes at a Blockhead's portal once the portal has achieved a sapphire upgrade.
Sapphires can also be used to craft a sapphire chandelier at a craft bench that has achieved a Lvl. 3 upgrade.
==Gallery==
Category:Item
Category:Ingots & Gemstones
Category:Gem
Seasons

In imitation of the real world, the Blockheads includes all four seasons.
==Duration==
A "year" in the game is only four days long. This results in each season lasting one day/night cycle in temperate and tropical climates. Arctic climates exhibit "midnight suns" and "polar nights."
==Trees==
Some trees change color with the seasons. These include apple trees, cherry trees, and maple trees. However, all trees only spawn fruit during certain seasons.
Winter 	Winter 	Spring 	Spring 	Summer 	Summer 	Autumn 	Autumn
Early 	Late 	Early 	Late 	Early 	Late 	Early 	Late
CoconutOrangePrickly Pear	LimeOrangePrickly Pear	LimeOrangePrickly Pear	CoconutLimeOrangePine ConePrickly Pear	AppleCherryCoconutMangoMaple SeedPine ConePrickly Pear	AppleCherryCoffee CherryCoconutMangoMaple SeedOrangePine ConePrickly Pear	AppleMaple SeedOrangePrickly Pear	AppleMaple SeedOrangePrickly Pear
Category:Guide
Category:Environment
Seed

Any item that spawns on a tree in The Blockheads is either a fruit or a seed. Some seeds are edible.
==Where Found==
Maple seeds and pine cones spawn on the leaves of their associated trees, where they remain until harvested, dropped due to the leaves despawning, or despawn themselves. These seeds appear during specific seasons according to their type.
Flax seeds and sunflower seeds spawn when their corresponding plant despawns or is harvested.
==Uses==
Flax seeds and sunflower seeds may be eaten to restore a small amount of a Blockhead's hunger bar.
Any seed may be placed in a block of dirt or compost to spawn their parent plant.
Flax seeds and sunflower seeds can be used when crafting.
==Types of Seed==
*Flax Seed
*Maple Seed
*Pine Cone
*Sunflower Seed
Category:Guide
Shark Jaw

Shark Jaws are decorative items that prove a Blockhead's prowess or luck.
==Description==
An open pair of jawbones with sharp teeth. Size is dependent on the size of the originating shark. Larger shark jaws can overlap adjacent block spaces.
==Where Found==
Killing sharks. Depending what size shark the Blockhead kills, the size of the shark jaw will be slightly bigger than the head of that shark, mainly because the shark jaw is open and the shark mouth is closed.
==Uses==
There are currently no uses for it in construction, clothing or crafting, but only as a decoration. Shark jaws can only be placed on back walls.
==Gallery==
File:Shark Jaw Collection.png|Thirteen jaws of different sizes
Category:Item
Shelf

:"Display things."
A Shelf is an item that must be crafted.
==Appearance==
Once placed, a shelf looks to be two horizontal brown lines, one across the bottom and the other through the middle of its one-block space. The contents of a shelf are displayed in miniature according to how they're arranged in its storage spaces with no indication of how many of that item are stored.
==Where Found==
A shelf must be created at a woodwork bench.
It takes one (1) wood to make a shelf.
==Uses==
Used to store and display items. A shelf requires a back wall to be placed, but does not require an adjacent solid block. This allows them to be placed above crafting surfaces and other placed tools.
A shelf has four spaces that work similarly to those in a chest, including stacking and nesting.
Category:Item
Category:Block
Category:Container
Shelter

A shelter is basically a Blockhead's home, a place that it is safe from the elements.
==Appearance==
Shelters can be simple as a little underground bunker meeting basic needs or as complicated as a five-story golden palace with diamond chandeliers.
==Features==
A shelter needs light in it, a roof made of blocks, a wall behind it, and either sufficient distance from open sky or blocks acting as side walls to count as a shelter or the inhabiting Blockhead's environment meter will go down due to the lack of light or occurrence of rain. A source of heat (campfire or other crafting surface that requires fuel) may also be needed in some climes. Doors or other barriers will keep dropbears from attacking at night and can serve as parts of side walls.
Shelters normally have chests in them to store goods and sometimes the chests will be organized depending on what type of shelter it is. Some type of bed for more efficient sleeping is also useful.
While the various crafting surfaces do not have to be kept inside a shelter, it's typical for them to be located there.
Category:Guide
Shop

:"Sell items in multiplayer."
A Shop is an item that must be crafted.
==Appearance==
Shops are two blocks tall, although they can still be placed in a one-block tall location. When the shop is closed, the bottom block displays nothing, and the top block displays "CLOSED". When the shop is open, the bottom block displays the icon of the item being sold and the wear of the item, if applicable. The top block will display the price of the item.
==Where Found==
A shop must be created in a woodwork bench.
It takes 1 wood and 1 gold coin to make a shop.
==Uses==
Once placed, a shop can be used to sell items (one type per shop) in multiplayer. Possible sale prices range from 1 copper coins to 1000 gold coins (100000 copper coins). As sale price is controlled by a slider similarly to the number of items to craft slider, prices can be chosen from 45 preselected options. 
Once filled and set, a shop displays an icon of the item for sale on its lower half and the per-item price across the top. Coin type is displayed at the end of the price.
In single-player, a shop can still be placed and stocked, serving as a single-slot shelf.
==Gallery==
File:Apple Shop.png|A shop selling apples for 1,000 gold coins each.
Category:Item
Category:Block
Category:Container
Sign

:"Home sweet home."
A Sign is an item that must be crafted.
==Appearance==
A sign is a rectangle with a brown, wood-like texture. It is about two blocks wide and one block tall. Most of the time when placed, it is centered on one block, overlapping the adjacent block spaces. Placed adjacent to a solid block, they will shift slight to cover two adjacent empty blocks. The text is most legible at normal or full zoom.
When in place, signs appear in the foreground. Blockheads pass behind them.
Where and how a sign is placed determines additional features. Placed on top of solid blocks or another sign, it will tend to have vertical "wood" supports on either end, or one in the middle if there is a missing block beside the one it's on. Placed on the underside (but not on top) of solid blocks or another sign, it will tend to have "metal" links at the corners. Placed beside (but not on top or underneath) a solid block it will tend to add a fancy "metal" support above it. Placed on a back wall but not adjacent to a solid block or another sign, it will tend to have no additional features. (See the gallery for examples.)
==Where Found==
A sign must be created in a woodwork bench. It takes one (1) wood to make a sign.
==Using==
The primary use of a sign is to display text in a world. The displayed text is centered on the sign in up to three lines, any or all of which may be blank.
Placing a sign will earn a player the "Home Sweet Home" achievement.
Each sign can have its own individual text, which is retained if the sign is moved (just as a chest or shelf's contents travel with their container) and does not affect stacking. The fist sign a player creates has the words "HOME SWEET HOME' entered. Subsequent signs start blank, and when first placed the user is prompted to type in the desired text. Selecting a placed sign prompts for its removal or editing of its text.
Because they appear in the foreground, it should be possible to use signs as a type of limited "privacy wall" that Blockheads can stand behind and not be easily found.
When introduced in version 1.3, trying to save text for a sign might abort the app. This was corrected in version 1.3.1.
==Notes==
A sign can display a wide variety of characters, but on an iOS device three will have a color icon substituted. (See image.)
* The Euro symbol (€) will display as a Gold Coin.
* The Yen symbol (¥) will display as a Copper Coin.
* The monetary Pound symbol (£) will display as a loose Time Crystal.
==Gallery==
Sign Types.png|The three types of signs
Category:Item
Category:Block
Silicon Crystal

:"Pure Silicon."
A Silicon Crystal is an intermediate step toward the creation of a solar panel.
==Appearance==
Silicon crystals are tall and dark colored with points and angles suggesting a crystal structure.
==Where Found==
As they do not spawn naturally, the smelting of a silicon ingot can only be done at an electric furnace.
==Crafting==
Silicon ingots can be used in a Electric Furnace to make a silicon crystal.
Category:Item
Category:Resource
Silicon Ingot

:"Unrefined Silicon."
Silicon Ingots are an intermediate step toward the creation of a solar panel.
==Appearance==
Silicon ingots are dark blue oblongs with rounded ends and shading to suggest additional rounding.
==Where Found==
The smelting of a silicon ingot can be done at an Electric Furnace.
==Crafting==
Silicon ingots can be used in a Electric Furnace to make a Silicon Crystal.
Category:Item
Category:Resource
Category:Ingot
Silicon Wafer

:"For Advanced Electronics."
Silicon Wafers are an intermediate step toward the creation of a solar panel.
==Appearance==
Silicon wafers are dark colored and octagonal in shape with shading to suggest they are very thin.
==Where Found==
The making of a silicon wafer can be done at a metalwork bench or its electric counterpart.
==Crafting==
Silicon Wafers can be used in a Lvl. 3 workbench to make a solar panel.
Category:Item
Category:Resource
Sleep

Sleeping fills your Blockhead's energy bar. Blockheads can sleep on the ground or in a bed. Sleeping in a bed replenishes energy faster than sleeping on the ground. When sleeping on the ground, it takes a little over half a day to sleep. When sleeping in a bed, it takes less that half a day.
Sleeping, along with meditating, make time pass twenty times faster when all Blockheads are sleeping or meditating.
A Blockhead cannot sleep while riding a donkey or boat or while climbing or swimming. A sleeping Blockhead cannot be under water.
==Gallery==
File:Sleep in Bed.png|A Blockhead Sleeping In A Bed
Category:Action
Category:Attribute
Smoke

Smoke is an in-game indicator that a Blockhead is getting extremely warm and may take damage.
==Appearance==
Smoke is grayish in color and square in shape. It drifts up and away from a Blockhead, at first quickly growing and then shrinking. The rate of its generation is an indicator of how hot a Blockhead is.
==Where Found==
Being too close magma (found deep underground at the center of the world), usually within 25 blocks, can raise Blockheads' temperatures to an extreme. Dressing too warmly in a desert biome, or even just a really warm climate, may cause smoke as well. Eating too many chilli peppers too quickly will also raise Blockhead body temperature.
==Gallery==
File:Lava and smoke.PNG|Lava and smoke
Category:Guide
Soft Bed

:"For a better night's sleep."
A Soft Bed is an item that must be crafted. A soft bed is an upgraded bed that lets you sleep even faster than the Wooden Bed. A better version of this that isn't an upgrade is the Golden Bed
==Appearance==
A soft bed resembles a wooden bed that has sheets and a pillow on top.
With the addition of a bucket of water and one or more units of pigment, a soft bed can be dyed to another color at a level 2 dye bench. An already-dyed soft bed can not be re-dyed. Only the "sheets" of the bed changes color, the "wood" and "pillow" stay brown and light gray, respectively. Dyed soft beds will stack, displaying the last added bed as the slot icon; they're placed from the stack in a "first in, last out" sequence.
When used for sleep, a Blockhead will appear to be partially inside a soft bed's covers.
==Where Found==
A soft bed must be created on a level 2 Tailor's Bench.
It is made from five (5) Dodo Feather, three (3) Linen, and one (1) Wooden Bed.
==Uses==
To sleep faster than with a wooden bed. A Blockhead will also resist beginning to lose energy longer than when sleeping in a wooden bed.
 
Category:Item
Category:Block
Solar Panel

:"Electricity from the sun."
A Solar Panel is a crafting surface that is used to generate electricity for other crafting surfaces to use.
==Where Found==
Making a solar panel requires using a workbench (of level 3) to craft together 1 steel block, 3 silicon wafers and 10 copper wires.
==Use==
There is no crafting possible with just a solar panel. Instead, it efficiently converts light into electricity. Tapping on a solar panel will display a menu to remove it or show a "generation rate" scale which indicates how quickly it's working.
A solar panel will generate electricity whenever there's enough light (preferably from the sun) striking it while no other block or bench is on top or above it. Glass will allow light through, but will block a solar panel's operation if there is no air gap between them. Artificial light sources such as lanterns and chandeliers allow only low levels of power generation, even if massed.
Any electrically connected crafting surface trying to draw power can use the current generated, but it's most practical to connect with a flywheel and store it for release at a higher rate. When no other crafting surface is drawing power, a solar panel will accumulate any generated electricity and release it once there is a demand. It doesn't store much, though.
==Fuel==
A solar panel does not require any of the usual fuels, instead it must be exposed to light.
Category:Item
Category:Tool
Category:Block
Category:Electric
South Pole

The South Pole is a snowy, icy part of the world marked by a blue and white striped pole extending 16 blocks up and down to bedrock. Reaching this landmark earns the player the South Pole achievement.
The pole itself is made of "background" blocks and can have oil lanterns, ladders, or other blocks placed on it.
<spoiler>The South Pole Boots of Speed can be found atop the pole.</spoiler>
Category:Location
South Pole Boots Of Speed

The South Pole Boots Of Speed are a set of reward clothing that increases the overall movement speed of a Blockhead.
==Where Found==
The South Pole Boots Of Speed are located at the top of the South Pole. The player will need to use ladders or blocks to construct a way to the top. Only one pair of these boots are created per world.
==Use==
While wearing these boots, a Blockhead will move noticeably faster when walking, even in snow.
==Notes==
The South Pole Boots of Speed cannot be dyed and do not wear out.
==Gallery==
File:Boots of Speed.png
Category:Item
Category:Clothing
Space

Space is a location that is about 300 blocks above the surface of the world of The Blockheads.
==Description==
Space is the layers of defined block volumes above where air exists. There is no barrier to reaching it other than the necessity of building a way to get there. Space is also extremely cold.
==Effects==
Once a player has a Blockhead reach space for the first time they will be greeted by the achievement announcement for "Space Climber."
Any time a Blockhead's head is in space, its air bar will appear and begin decreasing. There is also an ongoing chance of the Blockhead taking damage much as it would in cold weather. Wearing a fur coat will reduce the chance of the latter.
==Notes==
What most people call "space" is the rarefied layers or vacuum above the Earth's breathable atmosphere. While it can't be breathed, it isn't actually cold because vacuum doesn't conduct heat. The lack of air pressure can cause liquids to boil at lower temperatures, which may draw heat from objects they're touching. Yet objects in space can overheat more easily than they can freeze.
Category:Guide
Category:Location