Merchant

== Overview ==
Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.
Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack. As such, they are formidable against the strongest monsters.
==Job Changing==
#Once you are Job Level 10, go to the Merchant Guild in southwest Alberta .
#Talk to the Guildsman Mahnsoo behind the desk. If you are not sure whether you are looking at the right NPC, their name when you hover your cursor over them is Merchant, however in the dialogue window their name is Guildsman Mahnsoo. They will let you change your job to Merchant and they will give you a Novice Battle Axe [3] when you do so.
*Alternatively, after reaching Job Level 10, go to the Merchant classroom at Criatura Academy and speak to Salim Hamid located at .
== Builds ==
=== I. Cart Cart Revolution ===
a. Gameplay:
Make sure you complete the Cart Revolution Quest to use this skill. This build focuses on grouping monsters and then spamming Cart Revolution. Use gear that increases your DEF, HP, and SP pool. You will use several HP and SP recovery items for survivability but teaming up with an Acolyte for heals can help avoid using HP recovery items.
b. Stats:
Base level 40 base status distribution suggestion. You may allocate certain status points depending on the monster you are killing, your survivability, skill playing the game, and planned character build later on. If you find yourself missing monsters, add more DEX to give you HIT.
*STR: 1 
*AGI: 21 
*VIT: 40 
*INT: 30 
*DEX: 15 
*LUK: 1 
=== General Leveling Strategy ===
Below are three suggestions to efficiently level a new character:
#First, get gear and experience for your new character by following this Izlude tutorial guide from the forums (this guide is also listed down below in the Merchant equipment section with additional details). 
#Using , you can level as soon as base level 3-56 in Sunken Ship. Talk to Fisk and pay 250z to go to the . Use any AoE skill available for your class (e.g., Magnum Break, Fire Ball, Cart Revolution, etc.). You may use to use Magnum Break if your class does not have an AoE skill.
#Without using , using the Payon Bounty Board Quests, kill Willows until level 21 and Bigfoot until level 41. Then, using the Eden Group Leveling Quests, kill Orcs, Orc Ladies, and Orc Babies until level 55 and Geffen Bounty Board Quests, kill Orcs and Orc Ladies until level 60. You can stack the quests for Orc and Orc Lady kill counts by having both quests active!
=== Stats Description ===
It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the Primary Stats page for detailed information. 
*STR - increases ATK of melee weapons, increases Weight Limit, and slightly increases ATK of "ranged-type" weapons.
*AGI - increases Flee, ASPD, and provides resistance to Bleeding and Sleep status effects.
*VIT - increases Max HP, effectiveness of Healing potions, and resistance to Stun, Poison, Deadly Poison, Burning, and Freezing status effects.
*INT - increases MATK, Max SP, SP Recovery, and effectiveness of SP potions, decreases Variable Cast Time (VCT), provides resistance to Blind, Silence, and Chaos status effects.
*DEX - decreases Variable Cast Time (VCT), increases HIT, MATK, ATK of "ranged-type" weapons, and slightly increases ATK of "melee-type" weapons.
*LUK - increases ATK, MATK, CRIT, HIT, Flee, Perfect Dodge, Forging, Potion Creation, Cooking, and provides resistance to Blind, Curse, Frozen, Poison, Silence, Sleep, Stone Curse, and Stun.
Melee Weapons - (Axes, Books, Daggers, Katars, Knuckles, Maces, and Spears)
Ranged Weapons - (Bows, Guns, Instruments, and Whips)
=== Overall Tips and Suggestions ===
#Your next class is either an Blacksmith or a Alchemist; you may have to adjust your build accordingly.
#Use Eden Group Leveling Quests and Bounty Board Quests to find monsters to kill around your level.
#Use Stat Reset to reset your stats to maximize your damage.
#Use Skill Reset to rest your skills to maximize your damage.
#Use Elemental Converters to increase your damage by changing your weapons element that is strong against the monster's element.
#Use ASPD Potions to greatly increase your killing speed at lower levels.
#Useful recovery items. (If using Meat/Fresh Fish, it is advised to RODex it to yourself in smaller portions to keep within your weight limit)
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#Useful STR or ATK cards:
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#Useful HP cards:
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#Useful Utility cards:
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#May use any of the following gear based on your budget:
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== Equipment ==
=== I. Enchanter Mounds Quest ===
After creating a Novice character, follow the section of this Izlude tutorial guide titled "Enchanter Mounds Quest" which involves NPC Enchanter Mounds in Izlude at . This quest will allow you to enchant the that you get the moment you created your Novice character with the enchantments Max HP+100 and Max SP+50, provided that you complete the step that requires you to speak with NPC Enchanter Almond J in Izlude at . This cotton shirt proves itself useful once you change your class and can no longer equip most of the novice gear provided to you when you register at the academy. It is recommended to card this cotton shirt with cards that increase HP and/or SP such as or . 
After providing Enchanter Mounds in Izlude at with a review of the service they provided during the enchanting quest, you can talk to Enchanter Almond J in Izlude at to enchant the novice weapon you receive after you change your class from Novice to Merchant. The two enchantments provided are random and if you aren’t happy with the result you can enchant it again endlessly. You will likely use this enchanted weapon until you can do the level 26 part of the Eden Group Equipments Quests, which is the first part of that questline that rewards a weapon. Keep in mind Enchanter Almond J won’t enchant the Novice Main Gauche that you get for registering at the academy despite it being a novice weapon.
=== II. Eden Group Equipments Quests ===
Starting at level 12 you can complete the Eden Group Equipments Quests to obtain free equipment for your class. This equipment is sufficient to get you to level 99.
=== III. General Weapon Recommendations ===
The following weapons are sequenced from the fastest to the lowest ASPD and lowest to the highest ATK generally.
Weapon damage does not matter for Cart Revolution skill. (See Cart Cart Revo Build above.)
a. Daggers
*Inflict 100% damage to small monsters
*Inflict 75% damage on medium monsters
*Inflict 50% damage on medium monsters
*Can be used with a Shield
b. One Handed Swords
*Inflict 100% damage on medium monsters
*Inflict 75% damage on small and large monsters
*Can be used with a Shield
d. Axe
*Inflict 100% damage on large monsters
*Inflict 75% damage on medium monsters
*Inflict 50% damage on small monsters
*Can be used with a Shield
e. Mace
*Inflict 100% damage on medium and large monsters
*Inflict 75% damage on small monsters
*Can be used with a Shield
==Class Data==
===Skills===
:See Alchemist Skills or Blacksmith Skills for 2nd class skills. 
:See Skill Reset for information about free skill resets.
Skill	Description 	Levels	Type
 	Buy items from NPC's with an up to 24% discount. 	10 	Passive
 	Increase your character's maximum Weight Limit by up to 2,000 points. 	10 	Passive
 	Identify items without a magnifier. 	1 	Active
 	Powerful melee attack dealing up to 600% damage that costs up to 1,000 Zeny. 	10 	Offensive
 	Get up to 24% more Zeny from selling items to NPC's. 	10 	Passive
 	Carry an additional 8,000 weight units and/or 100 items in a separate inventory.	10 	Passive
 	Open a shop with up to 12 item stacks for other players to buy. 	10 	Active
====Quest Skills====
Skill	Description 	Levels	Type 	Job LevelRequirement	Quest
 	Melee AoE attack that gets stronger as your cart gets heavier. 	1 	Offensive 	35 	Cart Revolution Quest
 	Change your cart's appearance as you gain levels. 	1 	Active 	30 	Change Cart Quest
 	Grants +4 Str and +30 ATK to party members. 	1 	Supportive	15 	Crazy Uproar Quest
 	Open a Buying Store (also known as a Purchase Shop) from which you can purchase certain items from others.	2 	Active 	30 	Open Buying Store Quest
 	Change your cart's appearance. 	1 	Active 	None 	Cart Decoration Quest
===Job Bonuses===
Job Bonus
Stat\Amount	+1	+2	+3	+4	+5
STR 	10	22	40	44	49
AGI 	33	 	 	 	
VIT 	2 	18	30	47	
INT 	26	 	 	 	
DEX 	6 	14	38	42	50
LUK 	36	46	 	 	
=== ASPD ===
{| class="wikitablec"	Equip	Attack Speed	From Novice
Bare Handed 	156 	0 	
Shield 	-5 	+5 	
Dagger 	-12 	+3 	
Sword (One Handed)	-12 	+5 	
Axe (One Handed) 	-8 	+2 	
Axe (Two Handed) 	-15 	N/A 	
Mace 	-10 	0 	
==External Links==