nyuuzyou/wikis huggingface dataset:
R&D report

R&D report is Disc 1, Track 8 on the Xenosaga II: Jenseits von Gut und Böse ~Movie Scene Soundtrack~. It plays as the Elsa comes in to Second Miltia and Shion narrates the events of Xenosaga Episode I in the form of an R&D report.
Category:Music (XS2)Category:Songs composed by Yuki Kajiura
R-Blade (disambiguation)

R-Blade may refer to:
* R-Blade (XS1) - 's Art in Xenosaga Episode I
* R-Blade (XS2) - 's Art in Xenosaga Episode II
* R-Blade (XS3) - 's Art in Xenosaga Episode III
* R-Blade (XC2) - 's in Xenoblade Chronicles 2
RFB Missile

RFB Missile is a Skell Art in Xenoblade Chronicles X, attached to the H-Missile series of shoulder-mounted Skell weapons.
This Art is initially used by Galdrs like the Flood Galdr from the Ganglion forces, but this version is used by the humans.
==Overview==
The Skell launches a large but slow missile at the enemy, inflicting .
==Weapons==
* SSM-XR330GA H-Missile
* SSM-XR340GA H-Missile
* SSM-XR341GA H-Missile
* SSM-XR350GA H-Missile
* SSM-XR360GA H-Missile
==Data==
==Trivia==
* Given that the missile's name in the original Japanese emphasises that it is huge, it is likely that RFB stands for "really fucking big". Similarly, the French name's "TTG" is likely short for "très très gros" ("very very big").
==In other languages==
RaTEoREkiSImeAra

raTEoREkiSImeAra (called on the JASRAC database) is Disc 3, Track 13 on the XenobladeX Original Soundtrack. It is split into two parts: the first plays from the start until 3:55, and the second plays from then until the end.
The first part plays as the battle music for the Vita (both the first and second phases) in , as well as the cutscenes immediately before and between the two phases of the boss. It also plays as the battle music for the during the Dark Matter Phantom Time Attack Mission.
The second part plays as the battle music for Telethia, the Endbringer (in all situations when it is fought) and Telethia Plume. It also plays when Telethia swoops down and easily does away with the Tainted Sphinx in , as well as when it approaches the party during The Nopon Heir.
==Etymology==
Separating out the lowercase letters from the uppercase in the title gives 'raokimera' and 'TERESIA'. These are alternate romanisations for 'Lao chimera' and 'Telethia'. The latter refers to Telethia, the Endbringer; the former likely refers to Lao's transformation as a chimera, although it is unclear what this track has to do with that.
The JASRAC version of the title is, uncharacteristically, simply a different permutation of the original. It is unknown why this title was still kept 'encoded' in this way when many others were not.
Category:Music (XCX)Category:Songs composed by Hiroyuki Sawano
Rabejan Darbus

Rabejan Darbuses are enemies in Xenoblade Chronicles 3. They can be found only during thunderstorms on Daedal Isle.
==Data==
===Regular enemy===
====Enemy====
====Arts====
====Drops====
===Elite monster===
====Enemy====
====Arts====
====Drops====
==In other languages==
==Gallery==
Category:Enemies (Erythia Sea)Category:Darbuses
Racine's Platter

Racine's Platter is a in Xenoblade Chronicles 3.
==Enemies==
==NPCs==
==In other languages==
==Gallery==
Racine's Platter (night) 1.jpg|Racine's Platter at night
Racine's Platter 2.jpg|Racine's Platter
Racine's Platter (night) 2.jpg|Racine's Platter at night
Racine's Platter 3.jpg|Racine's Platter
Racine's Platter (night) 3.jpg|Racine's Platter at night
Category:Locations (Eagus Wilderness)
Radclyffe Sovereign

Radclyffe Sovereigns are Sovereign enemies in Xenoblade Chronicles 2. They appear anytime in the and of the World Tree. More specifically, they can be found at Lv. 2, Mizar: Mid Floor, in the Waste Store, Control Room, in Mizar Thoroughfare and Lv. 3, Alioth.
==Data==
==In other languages==
Raddon Family

Raddon Family is a Merc Mission in Xenoblade Chronicles 2. It is received automatically upon reaching development level 2 for Gormott. The mission requires 50 minutes to be completed, down to 12 minutes by dispatching s with enough levels of the suggested s.
==Rewards==
*Lentil Contract, unlocking the Mince & Lentil Stir-Fry at Gryff Butchers.
*Passion Fruit Contract, unlocking the Passion Fruit Shake at Café Savvy.
*Woodboard Contract, unlocking the Woodboard at Soniarus Music.
==In other languages==
==Gallery==
Complete Raddon Family Merc Group.jpg|Completed Raddon Family in the Merc Group
Radek

Radek is a in Xenoblade Chronicles 3. He was Colony 30's off-seer before his death. He is never met alive during the game.
==Appearance and personality==
Radek had blond hair and blue eyes. He wore a Kevesi off-seer uniform.
Little is known of his personality. He was close to See-Mee-Mee and believed it was his duty to send everyone off.
==Story arc==
Radek was killed protecting Ritz during a battle at Rutez Barr
==Lore==
* See-Mee-Mee promised Radek to send him off after his death, as well as all the people Radek couldn't send off once dead
==Trivia==
* As for all dead NPCs, Radek's age isn't displayed in game, despite existing in the game's code.
==In other languages==
Category:Kevesi
Category:NPCs (Colony 30)
Radio

The Radio is a device in Future Redeemed. It is seen near the end of the game at the garden in The Ark where Na'el awaits the party. The radio and the program running on it reference nearly every game in the Xeno series.
==Appearance==
The radio has an old-school look with a wooden case. It shows a Vector Industries logo at the front. The frequency gauge has markings that represent the release date of every major Xeno game:
* Xenogears (1998)
* Xenosaga Episode I (2002)
* Xenosaga Episode II (2004)
* Xenosaga Episode III (2006)
* Xenoblade Chronicles (2010)
* Xenoblade Chronicles X (2015)
* Xenoblade Chronicles 2 (2017)
* Xenoblade Chronicles 3 (2022)
The needle lies roughly between 98 and 02, which could represent Monolith Soft's founding in October 1999.
==Program==
The news program called 11 News is presented by Sienna Morgan and political correspondent Barry Crow Li.
This dialogue plays in the following cutscenes:
===The Ark===
===Na'el's Dream===
==Further references==
* The Philadelphia-class mothership is a reference to the Eldridge from Xenogears, which is also a Philadelphia-class mothership.
* Barry Crow Li's name could be a reference to Billy Lee Black:
** "Barry" and "Billy" are very similar, especially when written in katakana ( vs. ).
** "Lee" and "Li" are both written the same way ().
** "Crow" is written as , which is very close to , meaning "black". Additionally, crows are indeed black.
==Trivia==
* In the Japanese and Chinese versions of the game, the radio subtitles are written vertically, then right to left. In other languages, the subtitles are placed at the top of the screen.
==In other languages==
==Gallery==
Category:Lore (XC3)
Radio Tower

The Radio Tower is a in Sword Valley. It is located at the southwestern end of the area, northwest of the Port Maintenance Bay and west of the . Getting close to it triggers the Surprise Quest Secure the Radio Tower.
==Enemies==
* Lightning Ronove
* M54 Attack Unit
* M63 Destruction Unit
* M104 Fortress Unit
==Map==
==In other languages==
==Gallery==
Radio Tower DE.jpg|Radio Tower in Definitive Edition
it:Torre Radio
Radiocarpea Coast

The Radiocarpea Coast is a on the Fallen Arm. It is located east of the Giant Mechon Debris and south of the Radiocarpea.
==Enemies==
* Aged Leraje
* 
* Fair Piranhax
* Happiness Flier
* 
* Tramont Wisp
==Map==
==In other languages==
==Gallery==
Radiocarpea Coast DE.jpg|Radiocarpea Coast in Definitive Edition
it:Costa radiocarpica
Radius II Series

The Radius II Series is a series of Raygun weapons by Meredith & Co. in Xenoblade Chronicles X. This series of Rayguns is available once the Arms Manufacturer Meredith & Co. is unlocked by completing of the main story.
==Overview==
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Nullify Ether Reflect
AM Lv. 4 	Potential Boost
AM Lv. 5 	Extend Virus
Like all purchasable weapons, the Radius II Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Radius II Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Mereditch & Co. ranged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Radius II Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
There are no craftable Radius II weapons.
==Special weapons==
There are no special Radius II weapons.
==In other languages==
Radius Series

The Radius Series is a series of Raygun weapons by Meredith & Co. in Xenoblade Chronicles X. This series of Rayguns is available once the Arms Manufacturer Meredith & Co. is unlocked by completing of the main story.
==Overview==
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Firing Range Up
AM Lv. 4 	Potential Up
AM Lv. 5 	Extend Blackout
Like all purchasable weapons, the Radius Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Radius Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Mereditch & Co. ranged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Radius Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
There are no craftable Radius weapons.
==Special weapons==
There are no special Radius weapons.
==In other languages==
Radzam

Radzam is a character in Future Connected.
==Appearance and personality==
==Story arc==
==Lore==
* Radzam is good at photography, he even gave some tips to Melekanze about it. Melekanze#Dialogue 
==As an NPC==
Radzam as an can be found at the inner yard of Gran Dell together with Teelan.
===Quests===
* The Future Within Our Grasp
* The Search for High Ether
* The Quest for High Ether
===Dialogue===
====After the Armu attack in Gran Dell====
====After Teelan's laboratory attack====
====The Search for High Ether====
====The Quest for High Ether====
====During the second Fogbeast attack in Gran Dell====
====After the second Fogbeast attack in Gran Dell====
====The Quest for Radzamalt³====
====After The Quest for Radzamalt³====
====The Future Within Our Grasp====
====After The Future Within Our Grasp====
==In other languages==
==Gallery==
Category:Characters (FC)
Rae-Bel Tableland

Rae-Bel Tableland is an area in Xenoblade Chronicles 3.
==Geography==
==Story==
==Locations==
* Bittley Slope
* Dumas' Jaw
* Elsayer Cape
* Isnie Ledge
* Lisza Garden
* Lomi Hill
* Perrato Cave
* Pinasa Highland
* Riez Tarn
* Rutez Barr
* Seilas Terrace
* Tilpa Scree
* Valley of Anguish
==Landmarks==
* Conqueror's Peak
* Dow Dolmen
* Old Kana Battlefield
* Orochi's Crag
* 
* The Lace Subterranean
* Urayan Tunnels, Entrance
==Secret Areas==
* Forerunners' Tower
==Rest Spots==
* Seilas Terrace Camp
* Tableland Ferronis Hulk
==Enemies==
==In other languages==
==Gallery==
*
Rae-Bel Tableland/Night

Rae-Bel Tableland/Night is Disc 4, Track 4 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 15, Track 4 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays in Rae-Bel Tableland during the night.
==Album notes==
Category:Music (XC3)Category:Songs composed by ACE
Rae-Bel Tableland (music)

Rae-Bel Tableland is Disc 4, Track 3 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 15, Track 3 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays in Rae-Bel Tableland during the day.
==Album notes==
Category:Music (XC3)Category:Songs composed by ACE
Rage, Darkness of the Heart

Rage, Darkness of the Heart (originally unofficially referred to as Anger, Darkness of the Heart) is Disc 2, Track 11 on the Xenoblade Original Soundtrack, and Disc 1, Track 18 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It plays during these cutscenes:
===Xenoblade Chronicles===
* The entrance to the Weapon Development Lab is blocked off by debris during the Mechon assault on in Chapter 2.
* Metal Face leaves Colony 9 after the second battle in Chapter 2.
* Otharon telling the party what happened to him and Gadolt in the Ether Mine in Chapter 5.
* Xord's destruction after the second battle on the in the Ether Mine Chapter 5.
* Before the battle against Gold Face and in the Fortress Depths of Galahad Fortress in Chapter 11.
* Meyneth proposing to break Gadolt's curse after his first battle at the Shrine Transporter in Agniratha
* Egil moves to the Mechonis Core after the battle at the Meyneth Shrine in Agniratha
* Shulk telling Egil that he won't kill him after the battle in the Mechonis Core
* Lorithia turning Kallian and the other High Entia into Telethia after the battle against the on the Junks Deck
* Dickson's death on the on Prison Island
===Future Connected===
* When Gael'gar blows up Teelan's Laboratory
* When Gael'gar commits suicide during The Fallen
Category:Music (XC1)Category:Music (FC)Category:Songs composed by Manami Kiyota
Rage (XC1)

Rage (, Rage) is one of 's s in Xenoblade Chronicles. It has several effects: it reduces his physical given and received, it gradually fills his talent gauge, and it provides a counter effect.
==Overview==
Rage's varied effects give it several simultaneous uses:
* It reduces the damage Reyn takes. This is always useful, as losing from taking damage is among Reyn's least favourite things to do.
* It builds talent gauge (a total of 24% when unlevelled) without needing to deal damage. This is ideal for times when Reyn is discouraged or underlevelled and so can't get any hits in.
* It lowers Reyn's physical damage, but lets him deal out counter spike damage instead. In a sense, this moves his damage output from "successfully hit enemies with physical attacks" to "get hit by anything", which as long as he has the aggro will always be more likely an event.
Combined, Rage is Reyn's answer to situations where he has trouble contributing to a fight because he can't land any physical attacks.
==Data==
===Additional data===
While the aura is active:
* Reyn gains talent gauge per second equal to floor(((art level - 1) * 0.2) + 2). In other words, 2% when unlevelled and +1% every 5 levels.
* Reyn gains a damage counter spike. The damage dealt is equal to 2x his ether stat.
==In other languages==
==Gallery==
Rage (XC1).gif|Reyn using Rage
Category:Battle Arts (Reyn)
Rage Strike

Rage Strike is a mechanic in Xenoblade Chronicles 2s Bringer of Chaos difficulty. The first art an enemy uses after enraging applies this debuff on top of everything else, which deals an extra +200% damage and depletes 50 points (half a bar) from the per hit. This can be repeated if the enemy can enrage multiple times.
==Strategy==
Rage Strike's debuff, coupled with the possibility that the enemy may pair it up with a high damage dealing art, means it is usually preferable to dodge the hit. This may be done by either using the invincibility frames provided by a level 4 or a Blade Combo finisher, or by using a Driver Art that guarantees or a Battle Skill that does the same like 's . The latter is the better solution as using invincibility frames will not stop the Party Gauge from being depleted.
If the Party Gauge is full, it may be better to simply use the (or other super move that requires three bars) then and there, depending on what art is coming. In the extreme case, an art that hits a teammate six times (meaning it can only be evaded at the whims of the AI) will drive the gauge down from full to zero - so might as well spend it on something instead of losing it for nothing. Other arts may have lesser but still drastic depletions, such as an AoE art that hits everyone twice (even if the player evades it, that's still two bars gone). It is important to know when a Rage Strike is imminent and plan ahead for it.
==In other languages==
==Gallery==
Rage Strike activates.jpg|Supercharged Alfonso applies Rage Strike to its Electric Skin
Rage Strike drains Party Gauge 1.jpg|Rage Strike Electric Skin progressively drains an entire Party Gauge
Rage Strike drains Party Gauge 2.jpg|Rage Strike Electric Skin progressively drains an entire Party Gauge
Rage Strike drains Party Gauge 3.jpg|Rage Strike Electric Skin progressively drains an entire Party Gauge
Raging Lava Giants

Raging Lava Giants is a Squad Mission in Xenoblade Chronicles X. This mission involves taking out two after activating a Weather Altering Device to lure them out.
This mission is unlocked when the team takes out 18 Aeviters during BLADE Mission No. 20. The mission Shrad Test Lab is unlocked when one of the Gularth's hip/torso appendages is broken.
==Objectives==
==Rewards==
==In other languages==
Ragrinar Canyon Path

Ragrinar Canyon Path is a on the Bionis' Leg. It is the first landmark after entering from the Tephra Cave area. The Ragrinar Canyon Path Shop can be found here.
==Map==
==In other languages==
==Gallery==
Ragrinar Canyon Path DE.jpg|Ragrinar Canyon Path in Definitive Edition
Category:Landmarks (Bionis' Leg)
it:Sentiero Ragrinar
Raguel Bridge (XC1)

Raguel Bridge is a structure in Xenoblade Chronicles. It is a large stone bridge that crosses over , said to be the primary way of travelling across it to get between and Colony 6.
Unlike most notable places, the bridge is split into two different s: and Raguel Bridge - South.
==Map==
==Gallery==
Raguel Bridge - North.png|North end of Raguel Bridge
Raguel Bridge - South.png|South end of Raguel Bridge
Raguel Bridge - North (XC1DE).jpg|North end of Raguel Bridge (Definitive Edition)
Raguel Bridge - South DE.jpg|South end of Raguel Bridge (Definitive Edition)
==In other languages==
Category:Bionis' Leg
Raguel Bridge - North (FR)

Raguel Bridge - North is a in Future Redeemed.
==Enemies==
==NPCs==
==In other languages==
==Gallery==
Raguel Bridge - North (FR) mountain path.jpg|Raguel Bridge - North, path toward the Black Mountains
Raguel Bridge - North (FR) mountain path (night).jpg|Raguel Bridge - North, path toward the Black Mountains, at night
Category:Landmarks (The Ragmos Desolation)
Raguel Bridge - South

Raguel Bridge - South is a on the Bionis' Leg. It marks the southern end of Raguel Bridge above .
==Enemies==
* Black Smoke Hox
* White Smoke Hox
==Map==
==In other languages==
==Gallery==
Raguel Bridge - South DE.jpg|Raguel Bridge - South in Definitive Edition
it:Ponte Raguel - Sud
Raguel Lake (FR)

Raguel Lake is a in Future Redeemed.
==Enemies==
==NPCs==
==In other languages==
==Gallery==
Raguel Lake (FR) east (night).jpg|Raguel Lake at night
Raguel Lake (FR) west.jpg|Raguel Lake
Raguel Lake (FR) west (night).jpg|Raguel Lake at night
Category:Locations (The Ragmos Desolation)
Raguel Lake (XC1)

Raguel Lake is a on the Bionis' Leg.
==Enemies==
* 
* Dark Hox
* Envy Sardi
* 
* Greed Gogol
* 
* White Eduardo
* White Hox
==Map==
==In other languages==
==Gallery==
Raguel Lake (XC1DE).jpg|Raguel Lake in Definitive Edition
it:Lago Raguel
Ragzy

Ragzy is a in Xenoblade Chronicles 3. He is a rebel from Agnus Castle.
==Appearance and personality==
Ragzy is a tall and muscular man with black hair with an undercut and blue eyes. He has two blue horns on his forehead, as well as blue lines on his skin resembling s's ether lines.
==Story arc==
==Quests==
Ragzy appears in the following quests:
* Why So Busy?
* 
==Lore==
==Affinity==
==In other languages==
==Gallery==
Category:Agnians
Category:NPCs (Agnus Castle)
Rahim

Rahim is an in Xenoblade Chronicles 2. He can be found anytime up a watch tower at the Torigoth Market in Torigoth, Gormott Province, after receiving Crane Criminals.
==Quests==
*Involved in the Crane Criminals.
==Lore==
*Rahim is an Ardainian soldier on guard duty.
*Pettle admires him while Eyvan calls him a "good-for-nothing".
*The Tirkins who broke the crane are now on guard duty with him.
==Dialogue==
===During Crane Criminals===
===The Case of the Crane completed===
==In other languages==
Category:Ardainians Category:NPCs (Gormott)
Raiding the Ganglion

Raiding the Ganglion is a Squad Mission in Xenoblade Chronicles X. This mission involves taking out a squad of , s, and s in Oblivia.
This mission is unlocked when the squad defeats 24 Quo during BLADE Mission No. 9. Additionally, the mission Experimental Organisms is unlocked when the Data Unit is opened after defeating the Prone.
==Objectives==
==Rewards==
==In other languages==
Raidrifle Series

The Raidrifle Series is a series of Assault Rifle weapons by Six Stars in Xenoblade Chronicles X. This series of Assault Rifles is available once the Arms Manufacturer Six Stars is unlocked.
==Overview==
The Raidrifle Series is the only Assault Rifle series with the Thermal Attribute.
==Purchasable weapons==
===Battle Traits===
Requirement	Battle Trait
AM Lv. 1 	Humanoid Slayer
AM Lv. 4 	Destabilizer
AM Lv. 5 	Extend Taunt
Like all purchasable weapons, the Raidrifle Series comes with 3 Battle Trait upgrades.
===Augment slots===
All purchasable weapons come with no augment slots. At L's Shop, up to 3 Augment slots can be added to any weapon.
==Enemy drop weapons==
===Battle Traits===
Like all weapons dropped by enemies, the Raidrifle Series comes with 1-3 random Battle Traits.
"Worn" and "Advanced" weapons come with 3 Battle Trait upgrades, "Ultra" weapons come with 10.
The following Battle Traits are possible to appear on any Six Stars ranged weapon. To see specific probabilities for a particular weapon, see its page. 
===Augment slots===
Like all weapons dropped by enemies, the Raidrifle Series comes with 0-3 Augment slots. It is possible to add further Augment slots up to a total of 3 at L's Shop.
==Craftable weapons==
The Masterstroke Raidrifle has the highest Attack among all Raidrifle weapons, even higher than the Ultra Transience Raidrifle. However, it does not come with any Battle Traits. It comes with all three Augment slots.
==Special weapons==
There are no special Raidrifle weapons.
==In other languages==
Rail Cannon

Rail Cannon is a Skell Art in Xenoblade Chronicles X, attached to the (not to be confused with Rail-Gun) series of back-mounted Skell weapons.
==Overview==
The Skell shoots a physical shot at the enemy that does 100% more damage to appendages and is a very fast attack.
==Weapons==
* SRM-R120SA Railgun
* SRM-R130SA Railgun
* SRM-R140SA Railgun
* SRM-R150SA Railgun
* SRM-R160SA Railgun
* SRM-XR120SA Railgun
* SRM-XR130SA Railgun
* SRM-XR140SA Railgun
* SRM-XR150SA Railgun
* SRM-XR160SA Railgun
* SRM-XXR120SA Railgun
* SRM-XXR130SA Railgun
* SRM-XXR140SA Railgun
* SRM-XXR150SA Railgun
* SRM-XXR160SA Railgun
* Busted Skell Weapon (Back)
==Data==
==In other languages==
Rainbow Dumplings

Rainbow Dumplings are a Staple Food Pouch item in Xenoblade Chronicles 2. They can be crafted at at the kitchen in Tretl Windmill Plaza in Torigoth, Gormott Province. They become available after unlocks the second level of her Dumpling Pro and are crafted using three s, four s, two s and one Breath Charcoal.
==In other languages==
Rainbow Shell

Rainbow Shell is a Merc Mission in Xenoblade Chronicles 2. It is received from Vasq in the of Fonsa Myma, Kingdom of Uraya, upon reaching development level 4 for Uraya and Merc level 4 for the Merc Group. The mission requires an hour and 40 minutes to be completed, down to 25 minutes by dispatching s with enough levels of the suggested s. 
==Dialogue==
==In other languages==
==Gallery==
Rainbow Shell Location.jpg|Vasq with the mission available 
Vasq Map Location.jpg|Vasq's location on the map 
Complete Rainbow Shell Merc Group.jpg|Completed Rainbow Shell in the Merc Group