nyuuzyou/wikis huggingface dataset:
Adwen

Adwen is an in Xenoblade Chronicles 2. She can be found anytime at Tretl Windmill Plaza in Torigoth, Gormott Province. She is the Gormotti shopkeeper of Café Savvy.
==Dialogue==
===Savvy Deeds purchased===
==In other languages==
==Gallery==
Café Savvy.png|Adwen at her shop
Category:GormottiCategory:NPCs (Gormott)
Aegaeon's Core Crystal

Aegaeon's Core Crystal is a unique Core Crystal in Xenoblade Chronicles 2. It is obtained following Emperor Niall's death and eventual resurrection on the Titan Battleship. Only Mòrag can resonate with Aegaeon's Core Crystal. Upon doing so she will re-awaken the Legendary Blade Aegaeon. Engaging in battle (the enemy does not need to be defeated) 22 times is needed in order for Aegaeon to be awakened.
==Story== 
After the battle against Giga Rosa, Niall is killed, forcing Aegaeon to return to his Core Crystal. Following Niall's revival, he declares that he is unfit to be a Driver due to failing to protect his , and entrusts Aegaeon's Core Crystal to Mòrag.
==Unused content==
There is evidence with how is coded that suggests it was planned to allow anyone to use Aegaeon's Core Crystal, not just Mòrag.
==Trivia== 
* The cutscenes of Aegaeon returning to his crystal, and of said crystal sitting on Niall's desk, incorrectly show the crystal as broken.
==In other languages==
Aegaeon/Gameplay (TTGC)

Aegaeon () is one of 's s in Torna ~ The Golden Country.
==Stats==
==Arts==
===Vanguard Arts===
Name 	Description
 	AOE / Aggro up
 	Evasion
 	Aggroed↑
Counterwave (Talent Art)	Auto-counter mode
===Rear Guard Arts===
Name 	Description
Becalm 	
Waterspout 	
Quicksilver 	
Rushing Tide (Switch Art)	Launch / Evasion
===Specials===
===Battle Skills===
===Field Skills===
==Affinity Chart==
==Dialogue==
==Gallery==
Aegaeon Affinity Chart (TTGC).jpg|Aegaeon's Affinity Chart
Aegaeon Vanguard Arts.jpg|Aegaeon's Vanguard Arts
Aegaeon Rear Guard Arts.jpg|Aegaeon's Rear Guard Arts
Aegaeon/Gameplay (TTGC)/Dialogue

This page lists all of what Aegaeon says during gameplay in Xenoblade Chronicles 2: Torna ~ The Golden Country.
==Battle==
===Battle start===
===Vanguard Arts===
===Talent Art===
===Rear Guard Arts===
===Specials===
====Sea God's Tidal Wave====
Aegaeon	Majesty, make the most of it.
Hugo 	Done.Look upon Aegaeon...and despair!
Aegaeon	Sea God's...
Hugo 	Tidal Wave!
Aegaeon	Seen enough yet?
===Chain attacks===
===Incapacitated===
===Level up===
===Win===
====Banter====
==Field==
===Discovering a landmark===
===Skip traveling to a landmark===
===Fall damage taken===
===Incapacitated by falling===
===Respawning at a landmark===
===Night falls===
===Sun rises===
==Menu==
===Pouch items===
====Favorite item type 1====
====Favorite item type 2====
====Favorite item 1====
====Favorite item 2====
===Enhancing an art===
===Crafting skill selected===
* I'll challenge myself today.
* Allow me to demonstrate my skill.
===Crafted something===
* Does it suit your tastes?
* How do you like it?
* It's done.
===Unlocking a skill===
Category:Dialogue (TTGC)
Aegaeon/Gameplay (XC2)

Aegaeon is one of 's s in Xenoblade Chronicles 2, entrusted to her by Niall. Awakening him is completely optional.
==Stats==
==Skills==
===Specials===
===Blade Arts===
===Battle Skills===
===Field Skills===
==Affinity Chart==
==Dialogue==
==Gallery==
Aegaeon Affinity Chart (XC2).jpg|Aegaeon's Affinity Chart
Aegaeon/Gameplay (XC2)/Dialogue

This page lists all of what Aegaeon says during gameplay in Xenoblade Chronicles 2.
==Battle==
* Is my power showing?
* Nothing can break our flow!
* I feel... connected.
* Our power brews onward!
* Denied.
* That's exactly it!
* I can go.
* The enemy seems distracted.
* A skillful shot!
* You're safe.
===Battle start===
====Mòrag as a Driver====
* I have your back, Mòrag.
===Blade Arts===
* Eagle eye!
* Ether anchor!
===Specials===
* Ⅳ — Water conquers all! Let the sea take you.
===Level up===
===Win===
* With Mòrag as a Leader
==Field==
===Water Mastery===
===Ancient Wisdom===
* I'm on it.
===Leaping===
* Is that all? Very well.
===Discovering a landmark===
* We are doing well.
===Skip traveling to a landmark===
* Let's keep moving.
===Respawning at a landmark===
===Night falls===
* Let us put this stage arest.
===Sun rises===
* Let us seize this day.
==Menu==
===Unlocking an Affinity Chart skill===
===Engaged===
* Hello there.
===Use a favored pouch item===
====Favored food group====
* Very beautiful.
====Favored hobby group====
* Wonderful! Some good will come of it yet.
====Favorite item====
* I do like the fondant rice cakes best
===Merc Missions===
====Selected for a Merc Mission====
====Sent as the squad leader====
====Returning from a Merc Mission====
====Reporting from a Merc Mission====
Category:Dialogue (XC2)
Aegis (disambiguation)

Aegis or The Aegis may refer to:
* Aegis - a type of in Xenoblade Chronicles 2
** Aegis Sword - the Aegis' weapon
** Aegis War - the event in Alrest's history
** Aegishammer - a location in Temperantia
** The Aegis (XC2) - a Battle Skill of the Aegis
** The Aegis (TTGC) - a Script pouch item in Torna ~ The Golden Country
** The Aegis (cutscene) - the cutscene in Torna ~ The Golden Country
* Aegisknight - a Gear in Xenogears
** Aegisknight (boss) - its appearance as a boss
* Aegis Guarder - a gunlance in Xenoblade Chronicles
* Aegis Raptor Seidr - an enemy in Xenoblade Chronicles X
* The Aegis Sea - a in Xenoblade Chronicles 3
Aegishammer

Aegishammer is a in the Central Plain of Temperantia. It is connected to the Ancient Wall, to the west, and the bottom of Titan Weapon Remains, to the south.
==NPCs==
All NPCs appear only during A Phonex Tale.
*Jax
*Rix
==Enemies==
===Normal enemies===
*Amman Balgas
*Brazay Rhana
*Buden Bufa
*Gefillon Behemoth After begins.
*Jadas Upa
*Lafda Blant
*Mishgal Skeeter
*Tannia Nest
*Vallum Ageshu
===Unique enemies===
*Pernicious Benf
===Notes===
==Trivia==
*According to Torcall, the name of places in Temperantia are often related to events that happened during the Aegis war. As such, it is likely that the Aegishammer was named after the attack from Malos's Siren that created the crater.
==In other languages==
==Gallery==
Aegishammer (night).jpg|Aegishammer, at night
Aegisknight

Aegisknight is a Gear piloted by Broyer in Xenogears.
==Description==
Aegisknight was created with the intent to support comrades and the commanding officer. Both of its shoulders are equipped with a high shielding ability. The upper portion of them contain rocket launchers and the very tip has built in pile banger bullets of sharp steel. It is a general use machine that has both long range and short range fighting capabilities and can act in unison with the other Gears.
==Analysis==
Aegisknight is one of the five Gears utilized by the Gebler Special Forces, specifically piloted by Broyer. It first appears when the group launches a night time attack on the Pirate's Headquarters. Citan takes it on in one-on-one combat. Fei later encounters it in the mountains near the Aveh - Kislev border, and has to take on both the Clawknight and the Swordknight in the same battle. It is used one final time in the game when Gebler launches an attack on Nortune. During this battle Fei takes it on one-on-one.
==As a boss==
* Aegisknight (Bart's Lair)
* Aegisknight (Mountain Peak)
* Aegisknight R
==Gallery==
Aegisknight.png|Aegisknight's model
Category:Gears
Aerial Cam

The Aerial Cam is a camera mode in Xenoblade Chronicles X. By holding R and Up on the D-Pad, it is possible to launch a flying camera drone and rotate it to see a view from up above.
This camera can rotate to show things that are up ahead, and even through some walls if launched from underneath a ceiling.
==In other languages==
==Gallery==
Aerial Cam Primordia Seaswept Base.png|Demonstration of the Aerial Cam showing a potential Treasure Box in the Seaswept Base.
Category:Gameplay mechanics (XCX)
Aerial Cloak

Aerial Cloak is a effect in Xenoblade Chronicles and Future Connected. It reduces the range at which aerial enemies can detect the user.
==Overview==
Cloak gems are good for sneaking around and trying to get places without being accosted, presumably by enemies too strong to fight (or too numerous to want to deal with). It's somewhat difficult to estimate their effect in the moment, but a decent gem makes a substantial difference in how close the enemy has to be before it can see/hear/sense the user. However, Aerial Cloak does not work on grounded or swimming enemies (they need Earth Cloak or Aquatic Cloak).
==Sources==
==In other languages==
Aerozium

Aerozium is an Important Item in Xenoblade Chronicles X.
During the mission Fitting In, new beams made of aerozium need to be created, but NLA's aerozium supply has run out. A Nopon in the local caravan knows that the Dorian Caravan in Oblivia provides aerozium, and Mujiji sources it from the Floating Reef.
==In other languages==
Aeshma

Aeshma are Titan weapons made by Judicium in Xenoblade Chronicles 2. Buried in Temperantia after Judicium's destruction, the Empire of Mor Ardain excavated and modified them to be used as weapons to compensate for their forces' depletion.
==Appearance==
==Story==
While not directly mentioned, their excavation is briefly brought up during Mòrag's report to Emperor Niall in . Their first appearance, however, is at the very beginning of . discovers that Aeshma are the focus of Mor Ardain's excavation in Temperantia. Recognizing the Titan weapons, decides to travel to Temperantia alone, in order to buy the organization some time.
Aeshma are seen some time later, in parallel to the party's arrival on Fonsett Island, during an inspection of the excavation site by Senator Roderich. There, the senator learns of the modifications the Ardainians made to the Titan weapon and inquires about possible security concerns due to an explosion that happened three months prior. An Ardainian captain reassures him that, were the weapon to explode, it would do so in enemy territory.
While the party rests in Indol after meeting Praetor Amalthus, Jin takes advantage of the night to take control of one of the dig site's Aeshma, starting to move toward Uraya's side of the buffer zone. Once in view of the Urayan soldiers and their ships guarding the border, Jin opens fire, annihilating them.
After reaching Temperantia, and arriving at its Central Plain, the party witness the destruction brought by Aeshma, shortly before the Titan opens fire on their location, while they remain unharmed from the attack, the Urayan army flees under the weapon's constant fire.
With Mòrag's insight about the Titan weapon, the party is able to formulate a plan to stop it without causing an explosion that could wipe the entire area off the map. With Fan la Norne's help, they are able to keep Aeshma in place and board the Titan, with the aim of cutting off its power by destroying its Power Lines. Once done, the Titan stops in its tracks and the party is confronted by Jin.
After Jin kills Fan la Norne, and he himself suddenly collapses, Akhos arrives on the scene to rescue Torna's leader. He is able to flee with the reactivation of , which is running off of the little energy remaining inside the Titan's core. After dealing with its defense core, the party is finally able to deactivate the weapon.
==In other languages==
==Gallery==
Aeshma.jpg|Aeshma
Aeshma 2.jpg|Aeshma's back
Aeshma advances toward Urayan ships.jpg|Aeshma advancing toward the Urayan army
Aeshma abdomen ready fire.jpg|Aeshma preparing to fire
Ruins of Judicium Roderich Inspection.jpg|The Aeshma at the Titan Weapon Dig Site
Temperantia Top of Aeshma.jpg|The Aeshma at the Titan Weapon Dig Site
Category:Titan weapons
Aeshma's Core (part 1)

Aeshma's Core is fought on the rampaging Aeshma in the Central Plain of Temperantia. This is its statblock for the first part of the fight, after the party boards the Titan with Fan la Norne's help. Aeshma's Core will regenerate a fourth of its s every two seconds. As such, destroying the Power Lines behind the core is the only way to end the battle.
==Data==
==In other languages==
Aetia Region

The Aetia Region is a region in Xenoblade Chronicles 3. It is mostly consists of grassland and forest area. It is the first region in the game.
==Story==
===Chapter 1===
The story of Xenoblade Chronicles 3 starts off during a battle between and Colony Sigma in Everblight Plain. Noah, Lanz, Eunie and Mwamba fight as soldiers of Colony 9 and ultimately succeed in defeating their Agnian adversary.
After returning to the Colony 9 base in the Yzana Plains, Naoh and his comrades are tasked with investigating and destroying an unknown source of in the Alfeto Valley.
This ether source turns out to be an Ouroboros Stone that is tranported by a squad from the City, lead by Guernica Vandham. Since the nearby Colony Gamma from recieved a similar mission, a fight between Kevesi troops, Agnian troops and the Lost Numbers breaks out. Ultimately, the few remaining soldiers are disrupted by the appearance of Moebius. By activating the Ouroboros Stone, Guernica releases Noah, Lanz, Eunie, Mio, Sena and Taion from their Flame Clocks and turns them into Ouroboros. By interlinking, Noah and Mio manage to fight off Moebius. With his last breath, Guernica tells the group that the fight between Keves and Agnus is just a distraction from their real enemy - Moebius, and that they should head towards the City at Swordmarch.
The Kevesi and Agnian trios try to return to their Colonies, but due to Moebius manipulating the Irises of their comrades, they are unrecognized and fought off. With nowhere left to go, the group of six soldiers descide to heed Guernica's last words and unite against Moebius with Swordmarch as their destination.
==Lore==
==Areas==
==In other languages==
==Gallery==
Aetia Region Full.png|A map of Aetia Region, Full.
Aetia Region Upper.png|A map of Aetia Region, Upper.
Elgares Depths.png|A map of Elgares Depths.
Category: Regions (XC3)
Aetrygon

Aetrygons are floating Piscinoid enemies in Xenoblade Chronicles X that are native to Mira. They are rather similar to Xiphias.
==Description==
Masters of natural propulsion, these beasts draw in air through their blowholes, then expel it out their backs to traverse the skies with astonishing speed. Any ether absorbed during this process can then be fired from the muzzles on their wings. Though aetrygons once inhabited the sea, a mutation of the dorsal fin allowed them to take flight in the sky. Spawning, however, still takes place in the water, and the creatures can often be seen heading back to their ancestral marine home for breeding season.
When hunting, groups of aetrygons arrange themselves in a fighter-jet-like formation. They usually bombard prey from a safe distance before closing in for the kill, which comes in the form of a powerful horned charge.
== In combat ==
Aetrygons attack with mainly Ether-based attacks like Gunwing, which strikes quickly four times. They also come with a powerful physical Horn Charge to rapidly zoom past anyone fighting them. Unlike the Xiphias, they come with no debuffs of note, aside from the Stagger they do while charging.
On foot, Xiphias can be targeted in the horn and the tail. While in a Skell, it can only be targeted in the horn. The horn has a hardness of 3, while the back has a hardness of 0. Destroying the horn will prevent it from charging, but it will enrage the Xiphias, increasing its accuracy and evasion.
== Variations ==
Aetrygons come in two variations depending on their color.
* Brown aetrygons live in Oblivia and drop the Amber Aetrygon Horn from the horn appendage.
* White aetrygons live in Sylvalum and drop the Beryl Aetrygon Horn from the horn appendage.
In general, all aetrygons drop these items:
* Light-Speed Jet Fin from the back. This is necessary for the mission A Girl's Wings.
* Fresh Fish Meat from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Piscinoids
Aetrygon (disambiguation)

Aetrygons are an enemy species in Xenoblade Chronicles X. It may also refer to:
* Aetrygon (Caravan Crisis)
* Aetrygon (Flying Fish Fight)
* Aetrygon (Storms and Heat)
* Aetrygon (Under Construction) (wave 1)
* Aetrygon (Under Construction) (wave 2)
As well as the Holofigures:
* Aetrygon A
* Aetrygon B
Aeviter

Aeviters are large six-legged, mech-like enemies in Xenoblade Chronicles X under the Insectoid classification.
Many of these enemies are only found dormant, and rise when BLADEs get near them, although some high-level Macabre Aeviters in the Sandsprint Cavity walk normally.
==Description==
Enduring insects that survive by absorbing ether from the atmosphere. Due to their intensely long lifespan, they mate only once every dozen years or so, and will often stop moving altogether in order to conserve energy.
Before reaching maturation, aeviters live underground, feeding on the sap from tree roots and other organic matter they encounter. Though generally docile, they are also quite territorial, and will attack anything that encroaches on their ether-harvesting grounds.
== In combat ==
Aeviters can often get early advantages, thanks to their dormant state allowing them to start the battle with the party Flinched. These enemies have a Roar that allows them to inflict Ether Res Down, and mainly use powerful ranged Ether attacks to follow up afterwards. They also have a powerful physical Flying Stomp.
Aeviters resist Physical attacks (taking 35% less damage) but take 25% more damage from Ether and Thermal attacks.
== Variations ==
Aeviters come in two variations depending on their color.
* Purple Aeviters are mainly purple with blue visor-like areas on their heads. They drop Aeviter Star Wings from the wings on their head. These are found through Sylvalum.
* Black Aeviters are mainly black with a yellow tint and red visor-like areas on their heads. They drop Aeviter Death Stones from the wings on their head. These are found in the Divine Roost in Noctilum.
In general, all Aeviters drop these items:
* Aeviter Membranes from their chest and tail.
* from the main body.
* from the main body.
== Enemy List ==
== In other languages ==
*Category:Insectoids
Aeviter (disambiguation)

Aeviters are an enemy species in Xenoblade Chronicles X. It may also refer to:
* Aeviter (Indigen Exodus)
* Aeviter (Panicked Dancers) (wave 1)
* Aeviter (Panicked Dancers) (wave 3)
* Aeviter (The Sleeping Lion)
* Aeviter A
* Aeviter B
As well as the Holofigures:
* 
*
Affinity (XCX)

Affinity is a mechanic in Xenoblade Chronicles X which indicates the bond between the player character, Cross, and their other party members. Increasing this grants the ability to access Affinity Missions, which unlocks further s, and access s, which helps with the survey of New Los Angeles.
Unlike in the first Xenoblade Chronicles, affinity has no effect in combat.
==Affinity Chart==
The player's affinity with other party members can be seen in the by selecting the character.
==Affinity Values==
Affinity goes from 0 to 5 hearts, and only goes between playable characters and Cross themself; other party members do not have affinity with each other.
Affinity values are not directly shown in-game; although the hearts shown in the Affinity Chart fill at a rate showing the progress towards the next heart. Once the heart fully glows it is clear that affinity has reached a higher level.
 Affinity Values
Affinity Hearts	Affinity Value
♥♡♡♡♡ 	1000
♥♥♡♡♡ 	2500
♥♥♥♡♡ 	5000
♥♥♥♥♡ 	7500
♥♥♥♥♥ 	10000
==Increasing Affinity==
* Completing Missions with the character in the party will increase affinity.
* Making choices during Missions and s that other party members would approve of will also increase affinity. A sound effect plays and a heart forms above the character when this happens.
** Interestingly, Lao, Celica, Hope, and Mia will gain affinity faster from these choices compared to others.
* Completing Affinity Missions will increase the player's affinity with that character.
* Completing s will increase the affinity with the party member.
* Responding to Soul Voices increases affinity with the party member who called out the voice.
* Completing activities recommended by the player's Division.
* Completing Support Missions related to affinity promotion support, such as Water Torture.
==In other languages==
==Gallery==
Category:Gameplay mechanics (XCX)
Affinity (disambiguation)

Affinity may refer to:
* Affinity (XC1) - the mechanic in Xenoblade Chronicles
* Affinity (XCX) - the mechanic in Xenoblade Chronicles X
* Affinity (XC2) - the mechanic in Xenoblade Chronicles 2 and Torna ~ The Golden Country
* Affinity (XC3) - the mechanic in Xenoblade Chronicles 3
* Affinity (FR) - the mechanic in Future Redeemed
See also Affinity Chart (disambiguation).
Affinity Chart (disambiguation)

Affinity Chart may refer to:
* Affinity Chart (XC1) - the mechanic in Xenoblade Chronicles
* Affinity Chart (XCX) - the mechanic in Xenoblade Chronicles X
* Affinity Chart (XC2) - the mechanic in Xenoblade Chronicles 2 and Torna ~ The Golden Country
* Affinity Chart (XC3) - the mechanic in Xenoblade Chronicles 3
You may also be looking for:
* Community (TTGC) - the mechanic in that gather info of the NPCs in Torna ~ The Golden Country
* Community (FR) - the mechanic in that gather info of the NPCs in Future Redeemed
Affinity Coin

Affinity Coins are a game mechanic in Xenoblade Chronicles. They can be used to level up Links.
==Obtaining==
One Affinity Coin is obtained every time a character levels up. Affinity Coins are also obtained by killing s for the first time.
 resets all unique monsters, allowing for more Affinity Coins to be obtained by killing them again.
The player can hold up to 999 Affinity Coins, which can only be achieved through multiple repeat playthroughs.
Due to the removal of Trees and Links in Future Connected, Unique monsters instead give Arts Coins.
==Usage==
Affinity Coins are used to unlock Links. Skills can be unlinked at any time to reclaim the coins spent on them.
==In other languages==
Category:Gameplay mechanics (XC1)
Affinity Down

Affinity Down is a debuff in Xenoblade Chronicles 2 and Torna ~ The Golden Country. It decreases the between a Driver and in .
==Mechanics==
There are seven "stages" of affinity, each with different effects. Each correspond to a specific range in the actual affinity value of the Driver-Blade pair: 0, 1-199, 200-399, 400-599, 600-799, 800-999, and 1000.
Affinity Down itself comes in 5 levels. Level n Affinity Down drops affinity to the centre of the stage n below the current one, to a minimum of 0. For example, if the current affinity value is 830, level 3 Affinity Down would decrease it to 300 (the centre of the 200-399 stage, which is 3 stages below the current 800-999 stage).
Finishing a Blade Combo with the Light enacts Seal Affinity Down, making the entire party immune to its effects for the duration.
==List of arts that can apply Affinity Down==
==In other languages==
Category:Debuffs (XC2)Category:Debuffs (TTGC)