Time Attack (XC1)

Time Attack is a mode in Xenoblade Chronicles: Definitive Edition. Much like the in Xenoblade Chronicles 2, it consists of a set of unique battles that can be fought in order to obtain special rewards.
Time Attack is accessed via portals in the world, the first of which is pointed out to the player as they continue on from Kneecap Hill at the end of Tephra Cave. As the story progresses, more challenges become available. There are ten challenges in total, one of which requires Future Connected to be completed.
==Overview==
Each challenge has two variants: Free, where the player uses whichever party they currently have, and Restricted, where the player is given a party to use. Free challenges have a recommended minimum level. Restricted challenges set and lock almost everything: party s, party order (including who the player must control), , s, equipped arts (only their placement on the palette can be altered), art levels, enabled s, active skill branch, and level.
During challenge battles, no , , , or Affinity is gained, and s cannot be earned or progressed towards. progresses like normal. The effects of Casual Mode are disabled.
The timer keeps running even when the battlefield is frozen during chain attacks and visions. As a result, it is important to execute chain attacks quickly, and try and avoid situations where visions are more likely to occur.
==Rank==
Once a challenge is completed, the player is ranked in several categories, and given a number of points based on the rank. The threshold of each rank is specific to each challenge.
Category 	Description 	Score (C)	Score (B)	Score (A)	Score (S)
Time 	How long it took to clear the challenge, measured in seconds.	10 	100 	300 	600
Heals 	How much was healed in total. 	0 	10 	20 	40
Chain Attacks 	How many s were used. 	0 	20 	40 	80
Chain Attack Arts 	How many arts were used within chain attacks. 	0 	30 	50 	100
Vision Tags Smashed	How many times any vision tag was broken. 	0 	30 	50 	100
Buffs/Debuffs 	How many buffs and debuffs were applied. 	0 	10 	20 	40
Chance Arts 	How many art bonus effects were triggered. 	0 	10 	20 	40
Topples Inflicted 	How many times a art was successful. 	0 	30 	50 	100
When all the categories are added together, the final rank is based on the total points. It can be seen that time is the most important category - while a bad time can be compensated by a high score in all other categories, the total rank cannot be worse than the time rank. As a result, any strategy based on whittling down the enemy slowly and building up score in the lesser categories will be less rewarding than one that aims to kill the enemy quickly. This also means that being greatly overlevelled in a Free challenge is likely an easy S rank.
Rank	Score
C 	0-99
B 	100-299
A 	300-599
S 	600+
The rank determines the amount of rewarded for completion. Some equipment pieces are also awarded for the first time the player reaches a certain rank. In addition, there is a small random chance of getting additional Noponstone: a 1% chance of having the S-rank amount added on, and (if that didn't happen) a 10% chance of having the A-rank amount added on.
==List of challenges==
Check the individual challenge articles for more detailed information, such as party formations, item rewards and additional rank thresholds.
Name	Waves	Map	Difficulty	Rec. level	Unlocked at	Target time	Target time	Target time	Type	Noponstone	Noponstone	Noponstone	Noponstone	
Name	Waves	Map	Difficulty	Rec. level	Unlocked at	S rank 	A rank 	B rank 	Type	S rank 	A rank 	B rank 	C rank 	
==In other languages==
==See also==
* Nopon Archsage (XC1DE) for items that Noponstone can be spent for
* Land of Challenge (XC1DE) for a list of portal locations
==Gallery==
Time Attack (XC1) menu.jpg|The Time Attack menu
Time Attack (XC1) Challenges Restricted.jpg|The restricted Challenge menu
Time Attack (XC1) Challenge start.jpg|A Challenge starts
Time Attack (XC1) Wave 2.jpg|Wave 2 starts
Time Attack (XC1) Success.jpg|The Challenge is cleared
Time Attack (XC1) Challenge end screen.jpg|Summary of the cleared Challenge
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