nyuuzyou/wikis huggingface dataset:
The Case of the Crane

The Case of the Crane is a in Xenoblade Chronicles 2. It can be received from Eyvan in Saets Lumber Co. in Torigoth, Gormott Province.
__TOC__
==Quest objectives==
*Complete both objectives:
**Speak to Natheus at Saets Lumber Co., Gormott and complete the mission "Repair Torigoth's Crane".
**Speak to Pettle at Saets Lumber Co., Gormott and complete the mission "Crane Criminals".
*Report back to Eyvan at Saets Lumber Co. in Gormott and let him know that the case is closed.
==Results==
"You solved the case of Torigoth's broken crane. The Tirkin offenders are now on guard duty protecting the town."
==Dialogue==
===Report back to Eyvan===
==In other languages==
==Gallery==
The Case of the Crane Quest Log.jpg|The Case of the Crane in the Quest Log
The Case of the Crane Complete Quest Log.jpg|Completed The Case of the Crane in the Quest Log
The Case of the Crane Map Location.jpg|Location of the quest on the map
Repair Torigoth's Crane Map Location.jpg|Location of "Repair Torigoth's Crane"
Crane Criminals Map Location.jpg|Location of "Crane Criminals"
Category:Quests (Gormott)
The Castle Beckons

The Castle Beckons is a story quest in Xenoblade Chronicles 3. It is received during the main story, by heading for the Boundary in Sentridge Harbor after completing Castle Access and resting at the Lost Numbers Dormitory while Samon finished preparing the ship.
It has alternative dialogue if is in the party, taking up Jansen's role as the mission leader.
==Quest objectives==
Intel can be collected on Corne Island and Thurbin Island.
During this part of the quest, a group of four Agnian soldiers, labelled the Ether Survey Team, can be found near the top of Corne Island. Defeating it prevents the Testudos required to be fought on the island from using the Art, greatly facilitating the fight in the process.
The Erythia Relay Base on Thurbin Island can either be reached by fighting through the Agnian defense forces at the main entrance and gathering the South Gate Key, the North Gate Key, and the Front Gate Key, or by sneaking around from Anu Shoals by sliding down the ropes from Seaspray Lookout to the base.
==Result==
The plan to infiltrate the prison camp and rescue Ghondor is now all set. Head to the Inlet Camp first.
==Dialogue==
===Head for Vinisog Holm===
===A Seaside Rest===
See A Seaside Rest cutscene.
===Meeting Kisame===
===Talk with Kisame===
===Talk with Kryto===
===Talk with Nissick===
===Head for Corne Island===
===Defeat the Corne Isl. Expedition===
===Sena and Shania===
See Sena and Shania cutscene.
===Balaena investigated===
===Head for the Erytha Relay Base===
===Inspect the info terminal===
===Discuss Li Garte Prison Information===
==In other languages==
==Gallery==
===Objectives===
XC3 The Castle Beckons objective 1.jpg|Kisame's hideout
XC3 The Castle Beckons objective 2.jpg|Agnian transport at Corne Island
XC3 The Castle Beckons objective 3.jpg|Erythia Relay Base on Thurbin Islan
===Screenshots===
XC3 The Castle Beckons Vinisog Holm Camp.jpg|Rendezvous at Vinisog Holm Camp
XC3 Kisame.jpg|Meeting Kisame, a Li Garte Prison survivor
XC3 The Castle Beckons Kisame device.jpg|Li Garte ID device
Corne Island.jpg|Corne Island
XC3 Balaena.jpg|Transport Balaena anchored at Corne Island
XC3 The Castle Beckons Corne Isl Expedition.jpg|Corne Isl. Expedition
Thurbin Island.jpg|Thurbin Island
Sliding to Erythia Relay Base.jpg|Sneaking into the Erythia Relay Base
XC3 The Castle Beckons info terminal.jpg|Erythia Relay Base info terminal
XC3 The Castle Beckons Olive.jpg|Olive inspects the Data Archives terminal
Category:Quests (Great Sword's Base)
The Cavity

The Cavity is an area in Xenoblade Chronicles 3. It is the located in the same area where the City was until X's attempt of destroying it via the Agnus Castle Annihilator.
==Geography==
The Cavity is a crater where the City used to reside until X's attempt at destroying it with Agnus Castle's Annihilator. The resulting annihilation event created the said crater. Its landscape is a snowy wasteland. The westernmost ruins serves as the lair of the and the strongest monster on Aionios, .
==Story==
==Landmarks==
* Shattered Pathway
==Enemies==
===Normal enemies===
===Unique monsters===
* Heavenrazor Egreet
* 
==In other languages==
==Gallery==
Seraphic Ceratinia's lair.png|Seraphic Ceratinia's lair
*
The Celeste Three

The Celeste Three is a Normal Mission in Xenoblade Chronicles X. This mission is located in Deliverance Park in the after is completed and after the player overhears a Male Mechanic in the near Doug talk about seeing Fosdyke, a member of the Celeste Three, in the park.
Once Fosdyke, an ex-BLADE, is confronted about his involvement in the Celeste Three, he goes to the Repenta Diner to explain that a large convoy of BLADEs were transporting a mountain of rare white gold in an early mission. But they suddenly "disappeared", and the Celeste Three were the only members that remained. In fact, Briggs, the leader, decided to kill the people transporting the white gold, and Moorehouse and Fosdyke helped out of fear, storing the gold in a secret place. Fosdyke demands that Briggs be brought to justice.
==Objectives==
===Route A===
===Route B===
==Dialogue==
==Rewards==
==Results==
===Route A===
You were ambushed by the Celeste Three, but emerged victorious. However, the safe requires a fourth key to open.
===Route B===
Fosdyke attacked you, but you emerged victorious. However, the safe requires a fourth key to open.
==Trivia==
* The versions of Fosdyke and Moorehouse fought during the last section of the mission have slightly higher stats if Briggs is executed.
==In other languages==
==Gallery==
The Chosen One

The Chosen One is one of 's Battle Skills in Xenoblade Chronicles 2.
The specific list of effects is as follows:
* takes all and does not lose it while Pneuma is active.
* If Rex receives damage which would reduce him to 0 , he instead is reduced to 1 HP and has invincibility for 5 seconds. (This only works once per activation of Pneuma.)
* Rex has complete immunity to s and s.
* Rex's s and Driver Arts automatically deal damage of the element corresponding to the enemy's elemental weakness.
* Damage dealt by Rex/Pneuma ignores the damage reduction from element orbs.
* If Pneuma blocks an attack, the damage is reflected back upon the attacker.
* When Rex takes damage, the attacking enemy receives damage. 
* Pneuma strikes all element orbs during a , for one hit of damage each.
==Overview==
This skill is a major part of what makes Pneuma so difficult to kill. Rex taking all aggro is no threat thanks to Pneuma's massive 60/60 physical/ether defenses and Pneuma's passive Foresight effect, reaction/debuff immunity is greatly useful for survivability, and if all else fails the 1-HP effect is a get-out-of-jail-free card. This makes Rex tanky enough that Pneuma-focused setups need not rely on major sources of healing; this is useful if the only healing Blades are also on Rex, and may free up one of Rex's accessory slots from a crit healing accessory to one more focused on damage. Together with the fact that the other party members will only be able to be hit by AOE moves, this skill turns Rex into the most effective tank in the game.
Not all of the effects are quite as useful as the tanking-focused ones. The reflection damage and spike damage are more-or-less negligible. The damage-increasing effects are very useful in lategame, when Pneuma's damage is relatively great, but their effectiveness falls off in postgame as Pneuma's damage starts being outclassed by other s and her effective role accordingly switches to being more support-focused. Damaging all element orbs can be handy for making Full Bursts much easier (the effect makes Full Bursts consistently possible with four element orbs and guaranteed with five), but can be a hindrance if one wants a chain attack with many orbs to go for as many rounds as possible. Nevertheless, any detrimental side-effects of this skill are far outclassed by the benefits.
==In other languages==
The Clifftop Hulk

The Clifftop Hulk is a in Xenoblade Chronicles 3. It is automatically received upon approaching the Clifftop Ferronis Hulk on the Urayan Trail in the Pentelas Region.
The hulk is surrounded by 3 s (Lv48), 3 Shielder Tirkins (Lv48), 3 s (Lv48), 2 Bard Tirkins (Lv48), and 1 Pikelord Tirkin (Lv48), and requires 25 s to be rebooted.
==Quest objectives==
==Result==
The Ferronis Hulk was rebooted so that it's up and running again. You can now use the newly-arrived Nopon Caravan's rest spot.
==In other languages==
Category:Quests (Urayan Trail)
The Colony 15 Folk (Life in the City)

The Colony 15 Folk is a discussion in Xenoblade Chronicles 3. Completing it automatically starts the quest Life in the City.
==Info fragments==
The Colony 15 Folk requires 1 info fragment, located in the City.
===Location of the info fragment===
XC3 Info The Colony 15 Folk (Life in the City).jpg|Info fragment location
===Info fragment===
==Script==
==In other languages==
The Decision

__NOTOC__
The Decision is Disc 4, Track 12 on the Xenoblade2 Original Soundtrack and Disc 9, Track 12 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
The main melodic motif, playing at 0:29 and other points in the piece, is also used in The Power of Jin, and the melody at 3:32 is based on a motif from Elysium, in the Blue Sky.
It plays in the following cutscenes:
===Xenoblade Chronicles 2===
* kills Fan la Norne in Temperantia, and explains his opposition of Indol.
* Pyra threatens to annihilate herself at Genbu Crown.
* Enraged after the death of Patroka, Akhos attacks Amalthus.
* In the year 20XX A.D., Klaus conducts the Experiment, resulting in the worlds of Xenoblade Chronicles 2 and Xenoblade Chronicles (flashback).
===Torna ~ The Golden Country===
* Jin joins the fight against Gort in Torigoth, and almost kills him.
==Album notes==
==Notes==
Category:Music (XC2)Category:Music (TTGC)Category:Songs composed by Yasunori Mitsuda
The Derelict Ether Furnace

The Derelict Ether Furnace is a in Future Redeemed. It is acquired by investigating the old ether furnace east of 's after completing and The Running Automaton. Completing the quest allows the party to upgrade s to rank and .
==Quest objectives==
Four parts may be exchanged:
* The Pure Ether Extractor, requiring 3 s, 3 s, and 3 .
* The Multi-Function Craft Core, requiring 5 s, 2 s, 3 Fluid Crankers, and 5 s.
* The High Output Reactor, requiring 2 , 3 Twin Generators, 2 , and 5 Wool Rocks.
* The Rapid Cooling Device, requiring 5 Warning Lamps, 2 Magnet Clay, and 2 Rainbow Zirconia.
Only the High Output Reactor must be exchanged to complete the objective.
==Result==
Through a process of trial and error, you succeeded in repairing the device, allowing the party to craft even higher quality gems than before.
==Dialogue==
==In other languages==
Category:Quests (Yesterdale)
The Desert Hulk

The Desert Hulk is a in Xenoblade Chronicles 3. It is automatically received upon approaching the Desert Ferronis Hulk at the Apex Wing in Dannagh Desert.
The hulk is surrounded by 3 Sky Ansel (Lv35) and 7 Draggula Ropl (lv35) and requires 20 s to be rebooted.
==Quest objectives==
==Result==
The Ferronis Hulk was rebooted so that it's up and running again. You can now use the newly-arrived Nopon Caravan's rest spot.
==In other languages==
Category:Quests (Dannagh Desert) (XC3)
The Driver in Ice

The Driver in Ice is a in Xenoblade Chronicles 2. It can be received from Llonya at Clear Sky Beak in the Upper Level - Right of the Gormott Province.
__TOC__
==Quest objectives==
*Rescue Therida on Declessa Altar Hill in Tantal.
**Thawing out the ice-encased Therida requires clearing a Fire Mastery level 8 and Ice Mastery level 5 check.
*Collect in Tantal.
*Deliver the Amethyst Vanilla to Llonya on Declessa Altar Hill in Tantal.
==Results==
"The Driver Therida was thawed out and safely reunited with Llonya."
==Dialogue==
===Rescue Therida===
===Deliver the Amethyst Vanilla===
==In other languages==
==Gallery==
The Driver in Ice Quest Log.jpg|The Driver in Ice in the Quest Log
The Driver in Ice Complete Quest Log.jpg|Completed The Driver in Ice in the Quest Log
The Driver in Ice Quest Location.jpg|Location of the quest on the map
The Driver in Ice Objective 1.jpg|Rescue Therida
The Driver in Ice Amethyst Vanilla Collection.jpg|Collection point for an Amethyst Vanilla
The Driver in Ice Amethyst Vanilla Map Location.jpg|Location of the collection point on the map
Category:Quests (Gormott)
The Duel (Part IV)

The Duel (Part IV) is a Normal Mission in Xenoblade Chronicles X.
==Objectives==
===Route A===
===Route B===
==Dialogue==
==Rewards==
==Results==
===Route A===
You regained the sword. However, Gi Zang was injured by a surprise attack from an enemy imitating Tolba.
===Route B===
You defeated the enemy imitating Tolba Wolfen and regained the sword.
==In other languages==
==Gallery==
The Durandal (music)

is a track in Xenosaga Episode II. It has not been released on any soundtrack or sound selection and not much is known about this track.
It plays as the area music in all areas of the .
==The Durandal 2==
 is a track in Xenosaga Episode II. It has not been released on any soundtrack or sound selection and not much is known about this track. It is a variation on .
It plays in the cutscene where Jr. talks with Mary and Shelley after the Durandal rescues the Elsa.
Category:Music (XS2)Category:Songs composed by Shinji Hosoe
The End Lies Ahead

The End Lies Ahead (originally unofficially referred to as To the Last Battle) is Disc 4, Track 22 on the Xenoblade Original Soundtrack. It plays on after it has sunk inside the Bionis, starting once the player reaches the .
==The End Lies Ahead (Definitive Edition ver.)==
The End Lies Ahead (Definitive Edition ver.) is a track in Xenoblade Chronicles: Definitive Edition. It is Disc 5, Track 2 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is a rerecording of the original with altered balance, mixing, and orchestration, such as an added piccolo line at 1:29. It plays in the same situations as the original.
==References==
Category:Music (XC1)Category:Songs composed by ACE+
The End of Childhood (Revival Version)

The End of Childhood (Revival Version) is track 48 on the Xenogears Original Soundtrack Revival Disc -the first and the last-. It is a vocal remix of In a Prison of Peace and Regret.
The lyrics were written by lasah and sung by ANÚNA, and are as follows:
Lying in this broken cage (lying in this broken cage),
I dreamed of you and me
Dancing beneath that apple tree
Lord, won't you save me from this sorrow
Running after shadows of innocence
Knowing they can't be reached (knowing they can't be reached)
Can't be reached...
Lying in this broken cage, I dreamed of you and me
Dancing beneath that old beautiful apple tree
Mother, I miss how you always kissed me goodnight
Father, I miss how you told me your gentle lies
Still I long for the memories of home
We’re running after the shadows of innocence,
Knowing they can’t be reached
Lying in this broken cage, I dreamed of you and me
Hearing a gunshot that shattered our fantasy
Lord, won’t you save me from all this sorrow and pain?
Lord, won’t you let me forgive my weakness and shame?
Still I long for the memories of home
We’re running after the shadows of innocence
Knowing they can’t be reached
In this cage,
In the end of childhood
==The End of Childhood (20th Anniversary) ==
The End of Childhood is The End of Childhood (Revival Version) performed at the Xenogears 20th Anniversary Concert -The Beginning and the End-, and is the 14th track on the associated Blu-Ray disc.
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
The Enigmatic Zohar

__NOTOC__
 (also translated as or ) is Track 28 on the Xenosaga THE ANIMATION Original Soundtrack. It plays in the following scenes:
* A party recovers the Zohar Emulator from space in Episode 1.
* Shion sees a vision of Nephilim in front of the Zohar Emulator in Episode 1.
* Jr. notices the Zohar Emulator floating in space in Episode 5.
* The party is shown the Durandal's Zohar Emulator room in Episode 5.
The version on the soundtrack is different from the version used in the animation, featuring an organ at 1:36.
==Album notes==
Category:Music (XSTA)Category:Songs composed by Kousuke Yamashita
The Exhausted Victorious, The Speechless Defeated

__NOTOC__
The Exhausted Victorious, The Speechless Defeated is Disc 1, Track 5 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 12, Track 5 on the Xenoblade Chronicles Original Soundtrack Trinity Box. Its start is modified from a motif from Off-Seer - Mio's A section (most obvious at 0:42).
It plays in the following instances:
====Main story====
* defeats Colony Sigma in battle and subsequently cheers in Chapter 1.
====Sidequests====
* Multiple times throughout Triton's hero quest Doing It My Way.
==Album notes==
Category:Music (XC3)Category:Songs composed by Yutaka Kunigo
The Expert Warrior

The Expert Warrior is a Time Attack mission in Xenoblade Chronicles X. This mission involves the player refighting the Prog Ares, the boss of , in the Ganglion Antropolis.
Since this enemy can switch to melee or ranged mode at the beginning, it's good to have a mix of Arts to prevent being stuck on an invincible phase early on if grinding this mission.
==Objectives==
==Rewards==
==In other languages==
The Fallen

The Fallen is a on the Bionis' Shoulder. This quest cannot be declined.
==Quest objectives==
===Dialogue===
===Talking to Selene===
===Talking with Gael'gar===
===Defeating Gael'gar===
==In other languages==
==Gallery==
The Fallen giver.png|The giver of the quest
The Fallen.png|The info of the quest
The Fallen completed.png|The quest completed
The Fallen map location.png|The quest location on the map
The Fallen Land

The Fallen Land (originally unofficially referred to as Into Deadlands...) is Disc 4, Track 10 on the Xenoblade Original Soundtrack. It plays on the Fallen Arm during daytime with the exception of the Hidden Machina Village where the music of the same name plays instead.
==The Fallen Land (Definitive Edition ver.)==
The Fallen Land (Definitive Edition ver.) is a track in Xenoblade Chronicles: Definitive Edition. It is Disc 4, Track 1 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box. It is a rerecording of the original with altered balance, mixing, and orchestration, and changes such as additional ornamentation at 2:50. It plays in the same situations as the original.
===Composer notes===
==References==
Category:Music (XC1)Category:Songs composed by Manami Kiyota
The Fallen Land (Night)

The Fallen Land (Night) (originally unofficially referred to as Into Deadlands... / Night) is Disc 4, Track 11 on the Xenoblade Original Soundtrack. It plays on the Fallen Arm during nighttime with the exception of the Hidden Machina Village where the music of the same name plays instead.
==The Fallen Land/Night (Definitive Edition ver.)==
The Fallen Land/Night (Definitive Edition ver.) is a track in Xenoblade Chronicles: Definitive Edition. It is Disc 4, Track 2 on the Xenoblade Chronicles: Definitive Edition Original Soundtrack and the Xenoblade Chronicles Original Soundtrack Trinity Box. It is a rerecording of the original with slightly altered balance, mixing, and orchestration. It plays in the same situations as the original.
Category:Music (XC1)Category:Songs composed by Manami Kiyota
The False Queens

The False Queens is Disc 5, Track 13 on the Xenoblade Chronicles 3 Original Soundtrack and Disc 16, Track 13 on the Xenoblade Chronicles Original Soundtrack Trinity Box.
It is the battle theme for the and the , as well as stage 120 of Archsage's Gauntlet: Pro.
==Dynamic nature==
The piece has a climax section and a pre-end section, both of which only play against the . The climax threshold is 45%, and the pre-end threshold is 8%.
On the Xenoblade Chronicles 3 Original Soundtrack, the main loop corresponds to 0:00 to 4:36, the climax section 4:36 to 5:28, and the pre-end section 5:28 to 5:38. The version of the pre-end loop from 5:38 to 5:42 does not play in-game. The ending jingle corresponds to most of 5:42 to the end, although the last note also does not play in-game.
==Album notes==
Category:Music (XC3)Category:Songs composed by Kenji Hiramatsu
The Fan Club

The Fan Club is a in Xenoblade Chronicles X, and the third one with Lao. He can be found at any time in corridor leading to the Starboard area of the Ma-non Ship after both the previous Heart-to-Heart, Training Troubles, and are completed.
Lao is found in the middle of a large group of Ma-non. He talks about his interactions with the new arrivals to NLA.
__TOC__
==Script==
===Heart-to-Heart===
==In other languages==
==Gallery==
The Fashionista

The Fashionista is a Normal Mission in Xenoblade Chronicles X.
==Objectives==
==Dialogue==
==Rewards==
==Results==
===Route A===
The undergarment designs failed, but your knowledge of Ma-non tastes resulted in a wild new perfume.
===Route B===
The undergarment designs failed, but your knowledge of Ma-non tastes resulted in a refreshing new perfume.
==In other languages==
==Gallery==
The Fields

The Fields is a discussion in Xenoblade Chronicles 3. It can be received during Reasons to Evolve and is required to complete this hero quest.
==Info fragments==
The Fields requires 4 info fragments, located in .
===Location of the info fragments===
XC3 Info The Fields.jpg|Info fragments locations
===Info fragment 1/4 - Around the fields near Colony 9 Front Gate===
===Info fragment 2/4 - Inside the Ferronis===
===Info fragment 3/4 - At the assembly square===
===Info fragment 4/4 - At the canteen===
==Script==
==In other languages==
The Fierce Electric Fish

The Fierce Electric Fish is a Squad Mission in Xenoblade Chronicles X. This mission involves fighting various indigens in the pouring rain within the Silent Mire.
This mission is unlocked when the squad defeats 16 Auravises during BLADE Mission No. 10. Additionally, the mission Headwater Protection is unlocked by opening the Strange Container that shows up after defeating the s.
==Objectives==
==Rewards==
==In other languages==
The Final Menace

The Final Menace is a Global Nemesis mission in Xenoblade Chronicles X. This online mission is the one way for players to face against Yggralith Zero, a massive enemy with a large amount of health.
Draining Yggralith Zero of its RP by depleting its health will allow the player to gain special rewards, listed below.
This mission only appears once the Conquest Meter in the Squad Selection menu has been filled through the completion of Squad Missions and the collection of Reward Tickets. In order to participate, players will have to spend 1 BLADE Medal, which is consumed on mission departure.
Once this mission starts, it will be open for four days (96 hours) or until Yggralith Zero's RP is fully drained and the boss is defeated. Originally, it started with 10,000,000 RP, but due to the smaller playerbase, the number has been reduced to around 2,875,000 RP (as of January 20, 2024).
==Objectives==
==Rewards==
===Always Rewarded===
Each player will receive Appendage Fragments corresponding to the appendages destroyed during the fight. Additionally, any RP taken from the boss (by reducing its HP to 0) is tallied up for appraisal after the Global Nemesis escapes or is defeated.
Appraisal	Guaranteed Reward
1 	Noble Yggralith Scale (x1)
5 	Noble Yggralith Scale (x2)
10 	Noble Yggralith Scale (x5)
20 	Noble Yggralith Scale (x10)
The rewards are cumulative: an appraisal of 20 guarantees 18 Noble Yggralith Scales.
===Rewarded only if the team survives===
These rewards are only obtained if the team is able to last without being defeated (that is, without having to use 3 revives and then admitting defeat) for the full 8 minute time limit.
===Rewarded on mission completion===
If the player successfully manages to defeat Yggralith Zero, they will get a Golden Yggralith Heart.
Once Yggralith Zero is defeated, a random one of its appendage fragments is converted to Yggralith Gold, and all other appendage fragments are immediately exchanged at a rate of 1 ticket per fragment. This reward is received from the "Global Nemesis Battle Spoils" section of the Network Console.
==In other languages==