Release Notes/Second Life Beta Viewer/3.3.2

Category:Release Notes for Beta Versions
Please see the Known Issues for important information and limitations.
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== Release Notes for v3.3.2 (257717) - Second Life Beta Viewer ==
Released May 23, 2012
Installer Downloads
 Windows | Mac | Linux
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=== Resolved Issues ===
* Inventory API testing - clicking discard when receiving a folder of content does nothing 
* Received Items panel state does not persist between sessions 
* Inventory vertical scroll bar not appearing when horizontal scroll bar hides last item in listing 
* Floaters that have set positions from old viewer versions can appear off screen until user repositions the floaters manually 
* Floater stacking offset only occurs first time a floater is opened 
* Initial chat bubble from object is incorrectly sized on login 
* Relative floater positions not written to settings file if previous settings exist from old viewer 
* Using arrow keys to scroll through inventory folders does not scroll content in view 
* Build floater and other floaters opened in default position become centered in viewer when object is built or viewer resized 
* As a designer, I would like to specify default floater positions using relative coordinates 
* doubleclicking viewer's top window frame to maximize the viewer makes your avatar walk forward 
* received items - purchasing some bodyparts and clothing from a prim marked for sale show wrong inventory icons 
* Viewer Size not persistent across logins 
* As a User, I want to be able to cut and paste folders and items in my Inventory, so it's easier for me to move things around. 
* Unify LLClipboard and LLInventoryClipboard 
* Allow LLClipboard to work with folders 
* Add "cut" to contextual menu in inventory 
* Crash in People floater in mouselook mode 
* Crash in Groups floater in mouselook mode 
* As a Second Life viewer developer, I would like a tool that helps me find memory leaks. 
* The "Shop" button is partially not clickable 
* 'Vehicles' category overlays avatar thumnail after setting minimal width in Avatar picker floater 
* Cannot paste no copy items that have been cut 
* Inventory toggle shows when cutting an item empties folder 
* Viewer crash when copy and paste folder onto itself 
* UUIDs can be shown when pasting to areas outside of inventory 
* Viewer crash when dragging items to Object contents after cutting but not pasting item 
* Cutting item and selecting another item on Favorite bar to copy results in item ending up in original location 
* Cutting item and renaming another item results in the item ending up in original location 
* Estate tab in Region/Estate floater does not display estate name or owner name 
* Cutting or copying an item in inventory causes Pick Texture contents to fully reload 
* Cut option not active for valid folders in Places panel under My Landmarks 
* Viewer usually crashes whith empty list of voice morphs 
* Actions in second inventory window cause main inventory window to refresh completely 
* Cut folders in Places panel are not removed from view and can select cut twice 
* Selecting to cut or paste item and then creating a new folder to paste into, moves selecting items to trash 
* ctrl-v paste shortcut does not work for cut no copy items 
* When folders are not fully fetched copy and paste options can be shown incorrectly when no-copy items are present and copyable items are not copied 
* Items cut to clipboard are returned to original location if user logs out before pasting 
* Floaters that are stacked are not offset 
* Resizing viewer window with minimized floaters can result in floaters appearing off screen when un-minimized 
* Cut items are deleted from Trash if Empty Trash option is selected before paste 
* Pasting text clears objects on clipboard from inventory 
* Inventory folders being pasted to are hidden during a paste operation 
* Translate Viewer Set30 
* Translate Viewer Set31 
* [PUBLIC] Possible crash in llviewermenufile/upload_done_callback 
* [PUBLIC] llrender/llvertexbuffer.cpp(1863) : error 2012-02-26T06:54:14Z ERROR: VertexBufferStrider<class LLColor4U,6>::get: VertexBufferStrider could not find valid vertex data. 
* [crashhunters] crash at LLViewerRegion::getPosGlobalFromRegion 
* crash at LLCurl::Easy::~Easy() 
* Client side code to catch the SCRIPT_PERMISSION_TELEPORT request from simulator and display a notification 
* [PUBLIC]Trouble resizing tabbed floaters
* Inconsistent CMake variable name for JsonCpp include dir(s) 
* (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2 
* Lines in off-sim water 
* Horizontal Line Of Glitching Graphics Beneath Title Bar 
* Avatar and preview windows weirdly messed up - showing artifacts or random textures 
* Textures fail to render correctly with Basic Shaders turned on. (pink & purple) 
* Rigged meshes show no bumpiness when worn (they do when rezzed on ground) 
* "Highlight Transparent" does not highlight 100% transparent objects 
* Water & sky windlight broken, flickering mesh, no glow & psychotic shadows on Second Life Developer 3.3.0 (249319) 
* As a Builder, I want the ability to use temporary images, animations, etc. and preview them inworld before uploading them 
* Scripts Progress windows Missing 
* Some dead code in build.sh which throws an uncaught error. 
* When I upload a texture, the "preview as" dropdown in the preview window is hidden under the texture 
* As a user, I would like more resolutions to the dropdown for changing viewer size. 
* Change size of Block button in dialog boxes to help prevent accidental clicks 
* Replace current specular model with Normalized Blinn-Phong specularity 
* Instability producing character/new archetype.xml from Develop->Avatar->Character Test->Apperance To XML 
* Square char is presented in list of recompilation for script with error 
* Viewer crashes if trying to add non-image file as local texture 
* Implement Japanese Viewer translation terminology consistency fix 
* Can something be done about the tests that produce the string "error"? It makes it difficult to parse the build log for errors. 
* Viewer build.sh script 'autobuild install' step is pointless; install should be implicit in configure
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=== Known Issues ===	
=== Known Issues ===
			
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=== Supported Viewers ===	
=== Supported Viewers ===