nyuuzyou/wikis huggingface dataset:
Offertorium

__NOTOC__
Offertorium (Alt: Oper Auditorium) is a 3rd class active skill available as Arch Bishop.
==Effect==
Increases the efficiency of High Heal, Coluseo Heal, Sanctuary, and Heal at cost of increasing SP Cost of all skills. It also purges the user of a few status effects. This skill cannot be used in conjunction with Magnificat.
Level	Efficiency Increase	SP Cost Increase	Cast Time	SP Cost
1 	30% 	120% 	5s 	30
2 	60% 	140% 	4s 	60
3 	90% 	160% 	3s 	90
4 	120% 	180% 	2s 	120
5 	150% 	200% 	1s 	150
===List of purgeable status effects===
*Bleeding
*Blind
*Burning
*Chaos
*Curse
*Freezing
*Hallucination
*Guillotine Cross' Poisons (except Oblivion Curse)
*Mandragora Howling
*Poison
==Applications==
*Use Magnificat to control the usage for this skill when player doesn't need to cast Healing Skills and suffer large SP Cost.
*Best combo usage with Sanctuary, especially on Level 7. Cast Sanctuary first then this skill to negate the SP Cost increase.
==Changelog==
* (Level 175/60 Update)
**Skill added to the game.
Offline Voucher

__TOC__
==Overview==
Offline Vouchers are usable items that allows you to leave a copy of your character on the map to either sell or buy items when you're away. The shop you created will remain even if you leave the map or disconnect. The only time your shop will be closed is if your items sold out, met your purchase limit, server went down or if the voucher has expired. Each account can only utilize one of each voucher at once, meaning one merchant and one shopper, although the voucher is sharable amongst characters in the same account, it will not be usable if another already exist.
== List of Vouchers ==
Voucher	Type	Item Count	Duration	Ways to Obtain
 	Sell	3 items 	10 days*	Quest, Zeny
 	Sell	4 items 	10 days*	, Quest, Zeny
 	Sell	5 items 	10 days*	Quest, Zeny
 	Buy 	3 items 	10 days*	Quest, Zeny
 	Buy 	4 items 	10 days*	, Quest, Zeny
 	Buy 	5 items 	10 days*	Quest, Zeny
 *iRO custom, the vouchers in other servers only last 1 day
== How to Obtain == 
Consignment Merchant Voucher and Personal Shopper Voucher can be obtained through opening , doing quests or by purchasing them with zeny. To obtain through quest or zeny, go to Alberta Merchant Guild .
=== Quest ===
Department of Employmen offers 3 difficulties of quests, completing them will reward you with a Voucher corresponding to the difficulty you have picked.
*You will be able to pick between a Merchant Voucher or a Shopper Voucher upon completion. 
*There is a 7days cooldown before a character can repeat any of the quest.
Difficulty	Type 	Request 	Reward
Beginner 	Delivery	To the Sheep by Prontera Blacksmiths 	or
Beginner 	Delivery	To the Sheep by Payon Blacksmiths 	or
Beginner 	Delivery	To the Sheep in Aldebaran Potion Shop 	or
Beginner 	Delivery	To the Sheep by Comodo Weapon Shop 	or
Beginner 	Delivery	To the Sheep by North Kafra in Morocc 	or
Normal 	Retrieve	Retrieve item from Murian in Prontera Culvert F3	or
Normal 	Retrieve	Retrieve item from Elbury in Sphinx Dungeon F3 	or
Normal 	Hunt 	Kill 10 	or
Normal 	Hunt 	Kill 10 	or
Normal 	Hunt 	Kill 10 	or
Expert 	Retrieve	Retrieve Item from Sign in Bio Lab 3 	or
Expert 	Hunt 	Kill 3 	or
Expert 	Hunt 	Kill 3 	or
Expert 	Hunt 	Kill 3 	or
Expert 	Hunt 	Kill 3 	or
=== Zeny ===
Cost of Voucher:
*Beginner: 500,000 Zeny
*Normal: 1,000,000 Zeny
*Expert: 2,000,000 Zeny
====Note====
*There is no cooldown for purchasing.
*Although the dialogue mentions the Voucher only lasting 1 day, they will in fact last 10 days.
Category:General Information
Old/Magnum Break

Magnum Break (Alt: Magnum Break) is a 1st class offensive skill available as Swordman, Super Novice and some Mercenaries.
==Effect==
Produces a fire blast from the user to inflict Fire property physical damage to all enemies in a 5x5 area around the user and push them 2 cells backwards. This skill also adds 20% Fire property damage to all attacks for 10 seconds. Each cast drains a small amount of HP.
Level	Damage (ATK)	HIT Bonus	HP Cost
1 	120% 	10% 	20
2 	140% 	20% 	20
3 	160% 	30% 	19
4 	180% 	40% 	19
5 	200% 	50% 	18
6 	220% 	60% 	18
7 	240% 	70% 	17
8 	260% 	80% 	17
9 	280% 	90% 	16
10 	300% 	100% 	16
===Notes===
* It is a common misconception that this skill endows weapons with the Fire property during its 10-second buff. In actuality, this skill adds an additional 20% Fire property damage on top of all normal attacks for ten seconds. This means that if the user does a Neutral property attack, only the 20% Fire property damage will be affected by the opponent's Element.
*The Fire property damage bonus pierces defense. It is also calculated into every hit of this skill (this skill, when mastered, will inflict [250% + (20% × 250%)] = 300% physical damage, but 1/6th of that damage will be of Fire property that pierces defense).
*Since some skills are , the 20% of Fire element bonus is pseudo-elemental too.
==Applications==
*This skill is useful for pushing players out of Pneuma, as it position bugs them, unlike Bowling Bash or Brandish Spear, making it difficult for them to re-Pneuma. This is helpful for aiding party members with ranged attacks, or following up with an attack such as Clashing Spiral or Acid Bomb.
*The 10-second buff is not an effective tool for bypassing armor, even if the user's weapon is not Neutral property. Aspersio, scrolls, endows, Enchant Poison, or are far better methods. 
*Because statuses from cards or weapons can be transferred through this skill, it can be a mean of inflicting many players at once with statuses. While Brandish Spear has more range and thereby can inflict more people with statuses in precast lines, and can be used with this skill. Although, Bowling Bash can also have more range when its "bowling" effect works.
*Many Priests or other classes also use this skill in either PvP or WoE to inflict statuses, such as with a .
==External==
===Bestowed from===
* - Lv. 3
* - Lv. 10; Autocast when attacking
* - Level 1; Usable
* - Level 3; Usable
Oleum Sanctum

Oleum Sanctum (Alt: Oleum Sanctum) is a 4th class active skill available as Inquisitor.
==Effect==
Inflict ranged physical damage to target and enemies around.
* Enemies hit will receive a debuff which will receive additional damage from ranged physical damage for the skill duration.
Level	Base Damage (ATK)	Area of Effect	Range Damage Amp.	Debuff Duration (in seconds)
1 	400% 	3x3 	3% 	3
2 	800% 	3x3 	6% 	4
3 	1,200% 	5x5 	9% 	5
4 	1,600% 	5x5 	12% 	6
5 	2,000% 	7x7 	15% 	7
 Damage (ATK) = [(Base_Damage + 3 × POW) × ]%
===Note===
* Ranged Damage Amp. is taken from jRO, value will need to be tested.
* Ranged Damage Amp. should stack additively with Sightless Mind, Spore Explosion and Rush Quake.
== External ==
=== Enhanced By ===
==== Headgear ====
* 
** For every 10 base levels, increases damage by 1%.
==== Weapon ====
* 
** If refine level is +11 or higher, increases damage by 15%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 5%.
*** When equipped with , increases damage by 20%.
==== Costume Enchants ====
* 
** When equipped with , increases damage by 10%.
Omega Abyss Strike

Omega Abyss Strike (Alt: Omega Abyss Strike) is a 4th class offensive skill available as Abyss Chaser.
==Effect==
Drops a massive meteor onto the targeted area.
* Inflicts Neutral elemental magic damage to all targets within 9x9 cells.
* Inflicts additional damage against Angel and Demon race monsters.
Level	Base Damage	Additional Damage
Level	(MATK) 	Angel & Demon (MATK)
1 	600% 	1,150%
2 	1,200 	2,300%
3 	1,800% 	3,450%
4 	2,400% 	4,600%
5 	3,000% 	5,750%
6 	3,600% 	6,900%
7 	4,200% 	8,050%
8 	4,800% 	9,200%
9 	5,400% 	10,350%
10 	6,000% 	11,500%
 Damage (MATK) = [((Base_Damage + 5 × SPL) × ]%
Ominous Moonlight

Ominous Moonlight (Alt: Akaitsuki) is an Expanded 2nd class active skill available as Oboro.
== Effect ==
Changes HP recover skills into damage skills for a certain period of time.
When receiving a HP recovery skill, it receives damage of half the recovery rate instead of being healed therefore, a target expected to be healed by 100 HP receives 50 HP damage.
*Acolyte : Heal
*Priest : Sanctuary
*Arch Bishop : High Heal / Renovatio
*Bard : Song of Lutie
*Sorcerer : Warmer
If healed by any of the skills above and has the Ominous Crescent debuff, the target receives damage instead of being healed.
Also, with the debuff, target does not auto-recover.
Level 	1 	2 	3 	4 	5
Duration	10 sec	15 sec	20 sec	25 sec	30 sec
SP Cost 	20 	30 	40 	50 	60
=== Notes ===
* Cannot use on bosses.
One-Hand Quicken

One Handed Quicken (Alt: One-Hand Quicken) is a 2nd class active skill available as Knight and Lord Knight. This skill can only be used when the player is linked to the Knight Spirit.
==Effect==
Temporarily boosts attack speed by 30% with One Handed Sword class weapons.
===Notes===
*This effect is knocked off by Decrease AGI and Quagmire.
==Applications==
*Since this skill requires to wield One Handed Swords, Shields can be used with this skill.
Category:Soul Link Skills
Only One Bullet

Only One Bullet (Alt: Only One Bullet) is a 4th Expanded class active skill available as Night Watch.
==Effect==
Fires a single shot to the target, inflicting ranged physical damage.
* If a Pistol is equipped, ignores physical defense of targets.
* If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance.
* If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed.
Level	Base Damage (ATK) - Pistol	Base Damage (ATK) - Rifle	Aiming Count Multiplier
1 	2,500% 	1,350% 	250
2 	3,500% 	2,200% 	500
3 	4,500% 	3,050% 	750
4 	5,500% 	3,900% 	1000
5 	6,500% 	4,750% 	1250
 Damage (ATK) = [(Base_Damage + (Aiming Count x Multiplier) + 5 x CON) x ]%
==External==
===Enhanced By===
====Headgear====
* 
** For every 10 base levels, increases damage by 1%.
====Weapon====
* 
** For every 2 refine levels, increases damage by 6%.
* 
** Increases damage by 5%.
** If refine level is +5 or higher, increases damage by 5%.
** If refine level is +9 or higher, increases damage by 10%.
** If refine level is +11 or higher, increases damage by 5%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 4%.
*** If weapon is grade B or higher, increases damage by 10%.
*** When headgear is enchanted with , increases damage by 15%.
* 
** If refine level is +11 or higher, increases damage by 15%.
** When equipped with -
*** For every 3 refine levels of weapon, increases damage by 5%.
*** When headgear is enchanted with , increases damage by 20%.
* 
** For every 2 refine levels, increases damage by 7%.
** If grade C or higher, increases damage by 10%.
** When enchanted with -
*** Increases damage by 5%.
*** If grade D or higher, increases damage by 3%.
*** If grade B or higher, increases damage by 4%.
*** If grade A or higher, increases damage by 6%.
* 
** Increases damage by 10%.
** If grade D or higher, increases damage by 5%.
** If grade C or higher, increases damage by 3%.
** If grade B or higher, increases damage by 5%.
** When equipped with , increases damage by 10% for every 2 refine levels of weapon.
* 
** Increases damage by 10%.
** If grade D or higher, increases damage by 5%.
** If grade C or higher, increases damage by 3%.
** If grade B or higher, increases damage by 5%.
====Shadows====
* 
** Increases damage by 8%.
** For every 3 refine levels, increases damage by 1%.
====Equipment Sets====
* + 
** For every 3 refine levels of weapon, increases damage by 7%.
** If grade C or higher, increases damage by 15%.
* + 
** Increases damage by 25%.
* + 
** Increases damage by 25%.
* + 
** Increases damage by 25%.
* + 
** Increases damage by 10%.
** If armor is grade A, increases damage by 10%.
* + 
** If refine level is +12 or higher, increases damage by 50%.
==Changelog==
* TBA
Open Buying Store

Open Buying Store (Alt: Buying Store) is a 1st class active skill available as Merchant. This skill can only be learned through a certain quest.
==Effect==
Opens a Buying Store (also known as a Purchase Shop) from which certain items can be purchased from other players. The buyer must have at least one wanted item in the inventory. Each use consumes a , which can be purchased from the Purchasing Team NPC in the Merchant Guild (Alberta) for 200z each.
===Notes===
*A maximum of 5 items at a time can be advertised in a shop.
*Only misc. and non-brewed consumable items are eligible.
*The buyer must be at least 4 cells from any NPC to use this skill.
*The maximum combined weight of the items you can buy is [(0.9 × WeightLimit) − Curr_Weight − 1]. Exceeding this limit results in an error, but the shop can still be edited without recasting the skill.
*A 5% commission fee will be applied on items with price over 10,000,000z. The buyer will pay the zeny as 105% from the listed prices.
Oratio

__NOTOC__
Oratio (Alt: Oratio) is a 3rd class active skill available as Arch Bishop.
==Effect==
Attempts to place a debuff on all enemies in a 31x31 area around the user that decreases resistance to the Holy property. The success rate is calculated individually for each target.
Level	Success Rate	Resist Decrease	SP Cost
1 	45% 	2% 	35
2 	50% 	4% 	38
3 	55% 	6% 	41
4 	60% 	8% 	44
5 	65% 	10% 	47
6 	70% 	12% 	50
7 	75% 	14% 	53
8 	80% 	16% 	56
9 	85% 	18% 	59
10 	90% 	20% 	62
===Notes===
*Note: On iRO (Jan 4, 2022), the holy resist decrease is bugged and is half of what it should be. Jan 1, 2024 - still bugged.
**For example, level 5 decreases holy resist by 5% when it should be 10%
*This skill affects all monsters, including Boss monsters.
*This skill affects concealed enemies (Hiding, Cloaking, Hide).
*Recasting this skill will not overwrite the duration of an afflicted target.
==Applications==
*This skill is useful for revealing the presence and location of concealed enemies in castles during sieges.
==External==
===Bestowed from===
*Immortal Dog Tag & Juliette D Rachel Set - If Juliette D Rachel [2] upgrade level is +9 or higher, adds a 10% chance of casting Level 10 Oratio on the target when using Rolling Cutter.
===Enhanced by===
* - Reduces variable casting time by 50%.
Orc's Memory

Page work in progress
Some information may still be incorrect and/or incomplete
Instance Cooldown Quest Name: Recovery
= Overview =
 https://i.imgur.com/mO3Uh7l.png 
"Level up with this exciting new instance in Orc Village! Available to all adventurers Base Level 60 and up, this memorial dungeon features a monster transformation, an enchantable new item, and more!"
= Walkthrough =
# Talk to Calm Scientist at to register for dungeon exploration
#* Talk to her again to start/enter the instance.
#* Upon entering the instance, the player will gain a 30-min transformation buff into Orc Hero. This buff will be switched with a 30-second timer when the player talks to Goluk at the end of the instance.
# Approach the nearby orc, Goluk, to initiate the instance script.
# Fight your way through the rooms
#* A message will be broadcasted when the next are is open. The portals to the next areas only appear when you have killed majority of the Orc Zombies and Orc Skeletons, though, you don't have to kill all of them.
#* On the third area of the instance, the next portal is already accessible but make sure not to enter it yet until you've properly cleared that area. Otherwise, you won't be able to progress the instance script anymore, failing that run.
# Fight the Fake Orc Hero
#* Fake Orc Hero's Skills:
#** Decrease Agility
#** Clashing Spiral
#** Guard
#* Occult Flowers
#*: Throughout the fight, the Fake Orc Hero will summon Occult Flowers to help him. Each flower present will increase the Orc Hero's power level by 1. They can also heal the Orc Hero.
#* Also scattered around the last area are supply boxes. If you are still lvl 99 or below, interacting with the boxes will allow you to recover hp/sp for the same amount as 1 Salty Rice Cake.
# Talk to Goluk to leave the instance
#* If this is your first time completing the instance, he will reward you with 1 Ring of Fallen.
= Monsters List =
Name 	Level	HP 	Def	Mdef	Size 	Element 	Race
Anopheles 	- 	- 	- 	- 	Medium 	Wind ? 	Insect
Polluted Orc Zombie 	60 	4,475 	71 	5 	Medium 	Undead 1	Brute
Polluted Orc Skeleton	60 	4,458 	82 	10 	Medium 	Undead 1	Undead
Occult Flower 	98 	10 	- 	- 	Medium?	Earth 1 	Plant
Fake Orc Hero(MVP) 	70 	2,000,000~	197	70 	Large 	Earth 2 	Human
Notes:
* It is not necessary to kill the Anopheles to progress
* Occult Flowers are summoned by the Fake Orc Hero
:Fake Orc Hero's Drop Table:
:
	
* 
*	
*
= Enchanting =
=== List of Possible Enchants: ===
==== Melee: ====
1st Seal	2nd Seal
Str + 1 	Fighting Spirit 3
Str + 2 	Fighting Spirit 4
==== Magic: ====
1st Seal	2nd Seal
Int + 1 	Spell 3
Int + 2 	Spell 4
==== Ranged: ====
1st Seal	2nd Seal
Agi + 1 	Crit Damage + 3%
Agi + 2 	Fatal 1
Category:Instances
Orc Memory Dungeon

This version of the instance has been phased out on iRO. The current version is now Orc's Memory memorial dungeon
# With 2 or more people in your Party, the party leader needs speak with Dimensional Gorge Piece (gef_fild10 242, 202) to "Reserve the Orc's Memory".
# After the dungeon is created, speak to the Dimensional Gorge Piece to "Enter the Dungeon".
#* Note: A window will appear showing pertinent time limits for the dungeon. If it is closed, it can be opened again with with the shortcut Alt+B. 
#*Note 2: There is a 2 hour time limit for completing the quest before the instance is destroyed.
# Once inside, the party leader must speak to Kruger (1@orcs 180,29) to start the instance.
#:
# To pass each zone on the first map, you must kill the Enchanted Orc in that zone (Enchanted Orcs are identical to ). Kruger explains that each non-enchanted orc you kill will cause a to spawn near the exit.
#* Depending on the challenge you wish to face, you may kill only the Enchanted Orc, or instead kill everything. If enough Orcs are killed, a large mob of will spawn at the end of the 4th zone.
# The first Enchanted Orc spawns at (142, 87). Killing it opens a portal at (168, 125).
# The second Enchanted Orc spawns near (106, 108). Killing it opens a portal at (89, 94).
# The third Enchanted Orc spawns at (32, 44). Killing it opens a portal at (38, 105).
# The fourth Enchanted Orc spawns near (24, 178). Killing it opens a portal at (21, 189). All monsters on 1@orcs will de-spawn as soon as the last Enchanted Orc dies.
# On the second map, speak to Kruger again (2@orcs 35, 169). He explains that you will need to extinguish the Braziers to proceed to the next zone.
#:
#* As before, depending on the challenge you wish to face, you may kill only the specific guards, or instead kill everything. If enough Orcs are killed, a large mob of will spawn at the end of the 4th zone.
#* Each killed will respawn as an .
#* Each killed will respawn as a .
# The Braziers in the first zone are at (27, 164), (55, 154), (108, 145), and (99, 179). After being activated in order, The Chief Orc of Safeguards will spawn at (110, 156). Killing him will open a portal at (48, 100).
# The Braziers in the second zone are at (35, 92), (33, 70), (71, 30), and (84, 50). After being activated in order, Orc Sniper will spawn at (67, 64). Killing him will open a portal at (101, 55).
# The Braziers in the third zone are at (143, 144), (162, 134), (145, 116), and (137, 98). After being activated in order, Depraved Vengeful Orc Spirit will spawn at (156, 147). Killing him will open a portal at (167, 104).
# After the Depraved Vengeful Orc Spirit dies, a Depraved and Shaman Cargalache will spawn in the 4th zone.
# When Shaman Cargalache dies, all monsters on 2@orcs will de-spawn (except the Anophles and Orc Hero).
#* Note: If Shaman Cargalache dies at the same moment as another Orc, a bug may prevent the de-spawn.
Category: Instances
Category: Quest Window Quests
Category: Quests
Ore Combining

1. Talk the Alchemist on the second floor in the Amatsu Palace .
2. He offers you a trade of 8 of one type of Elemental Stone for another. 
Example: 
*8 for 1 .
*8 for 1 .
*8 for 1 .
Note: Turning elemental stones into is more expensive. It will cost 12 Elemental Stones.
*12 for 1 .
*12 for 1 .
*12 for 1 .
Category: Quests
Category: Amatsu Quests
Ore Downgrading

1. Prepare 1 and 1 . You will use them, but they will be given back immediately.
2. Near , click the skull and look at it carefully. The skull is on/by the door.
3. It will ask you what you want to do. First in the left eye, Insert a Blue Gemstone. Then in the right eye, Insert a Red Gemstone.
4. You will be teleported into the room and should talk to the Utan Shaman.
5. Go to the leader's house , and talk to him. He'll ask you to bring him a as a gift. Give him one.
6. Now you may have the shaman process ore for you. Every time you enter her room you will need to put the gems into the skull again. She can break a pure Elemental Stone into lesser stones, or make a lesser elemental stone out of certain monster drops. Examples:
* Turn a into 6 - 10 
* Turn a into 6 - 10 
* Turn a into 6 - 10 
* Turn a into 6 - 10 
* Turn 25 into a 
* Turn 20 into a 
* Turn 20 into a 
* Turn 15 into a 
* Note: The amount of stones you get when breaking a pure stone will vary from 6 ~ 10.
* Note: It is possible to fail and get nothing when, for example, turning 20 into a 
Category: Quests
Category: Umbala Quests
Overbrand

__NOTOC__
Overbrand (Alt: Over Brand) is a 3rd class offensive skill available as Royal Guard.
==Effect==
Inflicts Melee Physical Damage to all enemies in a 7x7 area around the user. The damage is increased when using under Moon Slasher effect.
Level	Base Damage (ATK)	Base Damage(Moon Slasher)	SP Cost
1 	300% 	450% 	20
2 	600% 	900% 	30
3 	900% 	1,350% 	40
4 	1,200% 	1,800% 	50
5 	1,500% 	2,250% 	60
 Damage (ATK) = [(Base_Damage + STR + DEX) × ()]%
==External==
===Enhanced by===
*:
**Increases damage by 10%.
**Reduces fixed casting time by 100%
**If Moon Slasher is at level 5 or higher, reduces variable casting time by 1 second.
**If upgrade level is +7 or higher, increases damage by 15%.
**If upgrade level is +9 or higher, increases damage by an additional 25%.
* - Increases damage by 15% per 2 upgrade levels of the item.
*Imperial Feather & Imperial Glove Set
**Increases damage by 20%.
**Reduces Cooldown by 2 seconds.
*:
**If the users base level is 160 or higher, increases damage by 10%.
**If upgrade level is +9 or higher, increases damage by 10%.
*:
**Increase damage by 1% for ever 3 Base Level.
**When equipped with :
***Reduce SP Cost by 20.
***Reduce Cooldown by 2 seconds.
==Changelog==
*October 13th, 2022
**Damage Improved. AoE logic changed. Knockback removed.
Overcharge

__NOTOC__
Overcharge (Alt: Overcharge) is a 1st class passive skill available as Merchant and Super Novice.
==Effect==
Allows to sell items to NPC shops at higher prices.
Level	Overcharge Rate
1 	7%
2 	9%
3 	11%
4 	13%
5 	15%
6 	17%
7 	19%
8 	21%
9 	23%
10 	24%
===Notes===
*Some players may choose to leave this skill at Level 9, as going from Level 9 to 10 offers the smallest increment in overcharge percentage (1%).
==External==
===Bestowed from===
* - Level 2
* - Level 10
Overed Boost

Overed Boost (Alt: Overed Boost) is a Homunculus S exclusive supportive skill available to Eira.
==Effect==
Eira alters the flee rate and attack speed of itself and the owner to an overly high amount temporarily at cost of halving physical defense. Upon skill effect end or recast, the owner will drain their SP by half of their maximum SP and Eira's hunger state will drop by 50% (or to 1% if below).
Level	FLEE Set	ASPD Set	Cast Time (Fix + Var)	Duration	SP Cost
1 	340 	181 	(0.2 + 0.8)s 	30s 	70
2 	380 	183 	(0.3 + 0.7)s 	45s 	90
3 	420 	185 	(0.4 + 0.6)s 	60s 	110
4 	460 	187 	(0.5 + 0.5)s 	75s 	130
5 	500 	189 	(0.6 + 0.4)s 	90s 	150
===Notes===
*By dropping Eira's hunger state, this skill is useful for building intimacy much faster than usual by requiring more effective feeding.
*Bulkier characters (high VIT and low/no AGI) will benefit from this skill the most by combining their sturdiness from their build and the sheer speed from this skill.