Classical Scadrial

Classical Scadrial or the classical era of Scadrial refers to the period of Scadrial's history directly preceding the Ascension of the Lord Ruler and the beginning of the Final Empire.
== Geography and Ecology ==
Classical Scadrial had a blue sky and a yellow sun. This ended with the Lord Ruler's ascension, which marked the end of the Classical age of Scadrial.
During this time Scadrial also had many of the same animals and plants as Yolen, including horses, flowers and dogs. The deepness, which arrived at the end of the era, and the Lord Ruler’s ascension destroyed many species.
=== Notable Landmarks ===
* Khlennium - A large city located somewhere in the middle of the northern continent, the lands around it were mostly flat.
* Terris hills - A large mountain range in the North, it is home to the Terris people.
* Darrelnai - A city or kingdom located on the northern continent. It survived the deepness and was eventually conquered by the Lord Ruler.
* The Southern Islands - A large collection of Islands in the south of what would later become the Final Empire. These islands were home to many volcanoes.
== Culture and Societies ==
=== Forms of Government ===
Many nations during this time were ruled by monarchs, both kings and queens. Examples of nations ruled by monarchs are Khlennium and ‘The fiery empire of the West’. Not all nations were ruled by monarchs however, The Terris for example were not ruled by a monarch, although their form of government is unknown.
=== Prophecy of the Hero of Ages ===
The various classical civilisations believed in a number of prophecies. These prophecies were about a Hero, called The Hero of Ages, who would one day save the world. The civilisations all had a different name for this Hero, with the Khlenni calling him Rabzeen, but the prophecies were the same.
=== The Metallic Arts ===
==== Allomancy ====
During this time period, Allomancy was almost entirely unheard of. Towards the end of the era, when the Deepness arrived, it began to snap people into Mistings; Mistborn did not appear until Rashek discovered and gave away the lerasium located at the Well of Ascension.
==== Feruchemy ====
Feruchemy was the most wide-spread of the Metallic Arts, and even that remained isolated with the Terris people. The Terris used Feruchemy for many things in their daily lives, from storing and tapping heat to pass through mountain passes to storing memories in their copperminds. Worldbringers in particular were known for using Feruchemy to record lore.
==== Hemalurgy ====
Hemalurgy was unknown to most, although piercings were seen as a means of communicating with a deity. For this reason the Hero of Ages wore Hemalurgically-charged piercings. This was a result of Ruin manipulating the Terris Prophecies.
=== Technology ===
The general level of technology at the end of this era was more advanced than that of the Final Empire. Before Rashek's Ascension, the people of Classical Scadrial had achieved steam technology, and were close to achieving locomotive technology. 
=== Civilizations ===
Known civilizations during this period include: 
== History ==
The classical age of Scadrial began with the planet’s creation by the Shards Preservation and Ruin. These Shards settled in the Scadrian System and created Scadrial together. During this process they not only created the planet, they also created life, including humans. During the Classical era of Scadrial, the magnetic and geographic poles were in the same location.
Over time, technology advanced and attained an early industrial level of technological and cultural advancement.
Thousands of years after the creation of the planet, a young man called Alendi was forced to flee his village due to unknown reasons. It is likely that this was exactly sixteen years before the Well of Ascension was refilled. He ended up in Khlennium, seeking a life of indistinction. Once there he met Kwaan, a Terris worldbringer. Kwaan employed him as an assistant during his first months in the city. Years later Kwaan connected all of the signs of the Anticipation to Alendi, and announced his discovery to the other Worldbringers, they didn’t believe him however. So Kwaan became determined to convince them, insisting on traveling with Alendi to witness his journeys. After a while even the other Worldbringers became convinced that Alendi must be the Hero of Ages, as Alendi fueled these rumors to persuade the world of his cause, and Ruin slightly altered the prophecies to fit Alendi.
It was around this time that the deepness arrived, providing a threat that drove men to desperation both in action and belief. The deepness began ravaging the land, killing plants and animals alike. 
At some point in time Alendi became king of Khlennium, possibly by marrying the previous king's daughter. Under the growing threat of the Deepness, Alendi united several nations (including Terris), some by diplomacy, and others by conquering them. Except for a few dissenters, Alendi was able to create a general unity on Scadrial under reign of Khlennium.
During his encounters with the Deepness, he Snapped and his Allomantic powers were awakened. He believed that he had sensed the Deepness' mind, and noted that it was not hateful, but would destroy the world as part of its nature. After Alendi spent a decade leading armies, the Terris Worldbringers decided that Alendi, the assumed Hero of Ages, should set forth to the Well of Ascension and give up its power in the name of the greater good. However, Kwaan realised that some being deceived them all by altering the prophecies, but he couldn't convince Alendi and the other Worldbringers that the power at the Well should not be released. Soon Alendi departed towards the Well of Ascension, giving no heed to Kwaan's warning since Alendi surrounded himself with other counselors who told him what he wanted to hear. 
Upon arriving in Terris, Alendi replaced his normal attendants with Terris packmen who could carry his gear in the cold unforgiving mountains. They were a group of Feruchemists led by Rashek. Alendi started keeping a logbook, in which he recorded his quest for the Well, describing hearing pulses coming from the Well due to his abilities as a Seeker. In this journal he also expressed regrets about the death and fear he has caused , doubts about his own sanity, but also his fear of the Deepness , and his faith that it needed to be defeated . 
Unbeknownst to Alendi, Kwaan had instructed Rashek to do everything in his power to keep Alendi away from the Well of Ascension, and if necessary even to kill Alendi to prevent him from giving up the Well's power. Since the pulses coming from the Well drew Alendi closer with each beat, Rashek could not lead him astray and was forced to kill the King of Khlennium shortly before arriving at their destination.
== Notable Individuals ==
== Notes ==