Avatar perpetuation cost

The Avatar Perpetuation Cost is how many MP per tick (approx. 3 seconds) that it costs a Summoner to keep an Avatar out. This cost varies depending on the level of the Summoner and which avatar/spirit is being summoned, as seen on the chart below. 
(1mp/tick) is the minimum the perpetuation cost can be reduced to via equipment. Negating the cost at LV99 is not a difficult task as many pieces of Summoner's Reforged Armour and JSE Oboro weapon make this possible. The base perpetuation cost is based on the SMN job or subjob level and is not affected by item level or avatar level.
<onlyinclude>==Perpetuation Costs by Level==
Alexander and Odin can only be cast during Astral Flow and remain active for only a few seconds and therefore have no perpetuation cost.
MP/Tick 	Carbuncle / Cait Sith	Fenrir / Siren	Avatars / Diabolos	Elemental *
Initial Summoning	5MP 	15MP 	7MP / 15MP 	10MP
1 	Lv.1 	Lv.1 	--- 	Lv.1
2 	Lv.10 	Lv.8 	--- 	Lv.19
3 	Lv.18 	Lv.15 	Lv.1 	Lv.38
4 	Lv.27 	Lv.22 	Lv.10 	Lv.57
5 	Lv.36 	Lv.30 	Lv.19 	Lv.75
6 	Lv.45 	Lv.37 	Lv.28 	Lv.81
7 	Lv.54 	Lv.45 	Lv.38 	Lv.91
8 	Lv.63 	Lv.51 	Lv.47 	---
9 	Lv.72 	Lv.59 	Lv.56 	---
10 	Lv.81 	Lv.66 	Lv.65 	---
11 	Lv.91 	Lv.73 	Lv.68 	---
12 	--- 	Lv.81 	Lv.71 	---
13 	--- 	Lv.91 	Lv.74 	---
14 	--- 	--- 	Lv.81 	---
15 	--- 	--- 	Lv.91 	---
* (As of the March 27, 2012 Version Update the "Elemental MP Cost" merit option no longer exists; Summoning Magic Cast Time has taken it's place and the Spirits overall Perpetuation Cost has been reduced.)
== Gear ==
Item 	Slot 	Level	ILvl	Effect
Astral Signa 	Weapon	70 	0 	-2
Bahamut's Staff 	Weapon	75 	0 	-3
Chatoyant Staff 	Weapon	51 	0 	Hidden: -3
Dragon Staff 	Weapon	40 	0 	-1
Gridarvor 	Weapon	99 	119 	-5
Nirvana 	Weapon	75 	0 	-4
Nirvana 	Weapon	80 	0 	-5
Nirvana 	Weapon	85 	0 	-6
Nirvana 	Weapon	90 	0 	-7
Nirvana 	Weapon	95 	0 	-7
Nirvana 	Weapon	99 	0 	-8
Nirvana 	Weapon	99 	0 	-8
Nirvana 	Weapon	99 	119 	-8
Nirvana 	Weapon	99 	119 	-8
Nirvana 	Weapon	99 	119 	-8
Patriarch Cane 	Weapon	99 	109 	-3
Was 	Weapon	99 	119 	-5
Was +1 	Weapon	99 	119 	-7
Accord Hat +1 	Head 	99 	118 	-2
Glyphic Horn 	Head 	99 	109 	-4
Glyphic Horn +1 	Head 	99 	119 	-4
Smn. Horn +1 	Head 	75 	0 	Weather: -3
Summoner's Horn 	Head 	75 	0 	Weather: -3
Austere Robe 	Body 	50 	0 	-1
Beck. Doublet +2 	Body 	99 	119 	-7
Beck. Doublet +1 	Body 	99 	119 	-6
Beckoner's Doublet 	Body 	99 	109 	-5
Call. Doublet +2 	Body 	89 	0 	-4
Caller's Doublet +1	Body 	89 	0 	-3
Glyphic Doublet 	Body 	99 	109 	-4
Glyphic Doublet +1 	Body 	99 	119 	-5
Penance Robe 	Body 	50 	0 	-2
Smn. Doublet +1 	Body 	75 	0 	Day: -3
Smn. Doublet +2 	Body 	90 	0 	Day: -3
Summoner's Dblt. 	Body 	74 	0 	Day: -3
Adhara Gages 	Hands 	99 	0 	-2
Beck. Bracers +1 	Hands 	99 	119 	Day/Weather: 50%
Beckoner's Bracers 	Hands 	99 	109 	Day/Weather: 50%
Call. Bracers +2 	Hands 	87 	0 	Day/Weather: 50%
Caller's Bracers +1	Hands 	87 	0 	Day: 50%
Nashira Gages 	Hands 	75 	0 	-1
Nightmare Gloves 	Hands 	75 	0 	Latent: -1
Assid. Pants +1 	Legs 	99 	119 	-3
Assiduity Pants 	Legs 	99 	119 	-2
Augur's Brais 	Legs 	79 	0 	-1
Apogee Pumps 	Feet 	99 	119 	-8
Apogee Pumps +1 	Feet 	99 	119 	-9
Artsieq Boots 	Feet 	99 	119 	-3
Beck. Pigaches 	Feet 	99 	109 	-6
Beck. Pigaches +1 	Feet 	99 	119 	-7
Caller's Pgch. +1 	Feet 	81 	0 	-2
Caller's Pgch. +2 	Feet 	81 	0 	-3
Con. Pigaches 	Feet 	99 	109 	-4
Con. Pigaches +1 	Feet 	99 	119 	-4
Convo. Pigaches +2 	Feet 	99 	119 	-5
Convo. Pigaches +3 	Feet 	99 	119 	-6
Evk. Pigaches +1 	Feet 	74 	0 	-1
Caller's Pendant 	Neck 	84 	0 	Weather: -1
Avatar Belt 	Waist 	30 	0 	Latent: -2
Lucidity Sash 	Waist 	99 	0 	-2
Evans Earring 	Ear 	99 	0 	-2
Gamma Earring 	Ear 	75 	0 	Salvage: -1
Conjurer's Ring 	Ring 	50 	0 	Latent: -1
Evoker's Ring 	Ring 	71 	0 	-1
Category:Game Mechanics