nyuuzyou/wikis huggingface dataset:
Kerla

The Kerla is any region of desert on the Dayside of Taldain where sand is moderately deep, dorim vines are close to the surface, and both flora and fauna are plentiful under the sand; but sandlings cannot grow to dangerous sizes because both the sand depth and dorim vines limit their growth. Most of Kerzta is considered Kerla, along with regions to the north of Lossand, and around Mount KraeDa. The Kerla is not considered a desert by Daysiders since dorim vines are found there.
The Mastrell's Path is found in the Kerla at the southwest base of Mount KraeDa. This region of the Kerla is separated from the Rim Kingdoms of Tallon, Seevis, and Denka by a mountain range east of the Mount KraeDa Kerla.
The Diem of the Sand Masters meets in the Kerla near Mount KraeDa for training and other ceremonies. During an advancement ceremony on the Kerla, they were betrayed and many members of the Diem were massacred by Kerztians.
== Notes ==
Kerzt

Kerzt is an ancient historical figure on Taldain. Kerzt and his sister Lossa both claimed to have been visited by the Sand Lord. Lossa ended up gaining the powers of sand mastery, while Kerzt did not. 
==Appearance==
Kerzt is traditionally depicted as a short man with a beard. He wears a hooded robe and carries a thin staff or cane. 
==Legend and Legacy==
The siblings are the namesakes of the modern-day nations of Kerzta and Lossand. According to Kerztian tradition, Lossa's sand mastery was a curse, and Kerzt tried to righteously kill her for her offense to the Sand Lord. Conversely, Lossandins say that Lossa was blessed with her power, and Kerzt tried to kill her out of jealousy, which caused her to flee into the desert and found Lossand. Either way, the siblings disagreed on how to worship the Sand Lord, and their beliefs formed the basis of the Ker'reen religion and the Los'seen philosophy.
This schism was never resolved, and it led to wars between the two nations despite their shared heritage and similar language. Even during times of peace, members of each ethnic group that live in the other nation are stereotyped or met with scorn.
== Notes ==
Category: Taldaini
Kerzta

Kerzta is an influential nation on the Dayside of Taldain.
== Geography ==
Kerzta is located in the southwest region of Dayside. It is bordered to the east by Lossand and the Kerla, and the northern border is not well defined. The capital of Kerzta is Ker Kedasha.
Despite no rivers or bodies of fresh water in Kerzta, the nation is not located in a desert due to the prevalence of dorim vines.
== History ==
The kingship of Kerzta has been historically controlled by the high priest. As a result, Kerzta was often at war with Lossand in the past for religious and political reasons. Over time, the nobility began to be dominated by more merchants than priests, which led to the crowning of a high merchant as king 200 years ago. This brought a time of relative peace for the sake of economic gain.
== Politics ==
Kerzta is ruled by a king who is elected every fifty years by the nobility in an event known as the Choosing. The current king of Kerzta is the high merchant, from the merchant DaiKeen. 
The nobility of Kerzta are known as the Klin. The Kli title is hereditary, passing from father to son.
The current A'kar's popularity has increased dramatically in recent times, leading many to believe he will be elected king in the upcoming Choosing. He claims to have earned the Sand Lord's favor by seeing the sand masters destroyed.
== Culture ==
Kerztian social structure is shaped by the DaiKeenin, which determine ones profession and class. 
Most people in Kerzta follow Ker'reen, which calls for worship of the Sand Lord and vehemently denounces sand mastery.
== Notes ==
Keseg

Keshu, called Keseg by the Fjordell, was an elderly philosopher from JinDo on Sel. As a great teacher, he was given the honorific KeHwo.
Keshu preached unity of all mankind, though the type of unity was unclear. It has been interpreted by various people to mean unity of mind, love, or obedience. While his teachings were revolutionary, combining traditional JinDo concepts with the idea of god and organized religion, he did not consider himself such. He only wished to clarify previous JinDo beliefs. His two disciples Korath and Dereth collected his teachings in a book called the Do-Kando. The teachings within this book led to the creation of some of the most powerful Selish religions--Shu-Keseg, Shu-Korath, and Shu-Dereth.
== Notes ==
Ketek

A ketek is a form of holy Vorin poetry on Roshar which reads the same forward and backward (allowing for changes in verb form), and is also divisible into five sections, each of which also expresses a complete thought. The full poem should be grammatically correct and have a poignant meaning. Vorin poets tend to weight the middle word and build the poem around it. Singer poets, the only currently known one being El, weight the poem differently. El intentionally made the last line longer than the rest. 
Keteks are a part of multiple Vorin ceremonies. Keteks are written by the female loved ones of the deceased for funerals. Other keteks are traditionally used in funerals. Both kinds of keteks are spoken aloud before being burned by ardents as prayers. Keteks are also given to a bride on her wedding day after her makeup is finished.
== Examples ==
 
Navani's Ketek glyphs.svg | Navani's ketek, written in glyphs and stylized to represent the meeting of the two storms.
OB Endnote.jpg | A ketek by Jasnah written in the women's script
== Trivia ==
* The part titles for novels in The Stormlight Archive (with the exception of Wind and Truth) form keteks.
* The abbreviated titles of the in-world books that the first five novels in The Stormlight Archive are named after form a ketek-like structure: "TWoK/WoR/O/RoW/KoWT." The novels themselves deviate from this pattern slightly, as the fifth one is titled Wind and Truth despite the in-world book being titled Knights of Wind and Truth.
== Notes ==
category: religion
category: literature
Ketol

Ketol is an Arelene court attendant on Sel. He is a tall, gaunt man with a bored expression who does his job well but without excitement.
King Iadon sent Ketol to meet Sarene when she arrived in Kae. He was the one to inform her of Raoden's "death". When Sarene asked to see Raoden's casket, Ketol protested that he had been told to take her to the king right away. He gave in, however, and took her to the funeral tent, where he and some packmen cleared a path to the casket. Afterwards, Ketol took Sarene to the court and instructed her on how to approach the king. 
== Notes ==
Kevron's

Kevron's is a "quick-eats" cafe in Bilming on Scadrial. It began operation around the year and is located at the corner of 2nd and Nellis. It ran an advertisement in The Two Seasons seeking a bendalloy Misting cook; as well as a high salary and bonuses, applicants were promised a bendalloy stipend, good hours, one day off per week, and days off for Harmontide or Survivorday. They were asked to apply in person at the cafe.
== Notes ==
category: possessive articles
Kezare

Kezare is the capital city of Lossand, one of the more prominent countries on the Dayside of Taldain.
== Geography ==
Kezare sits on the southern side of the wheel that is the Dayside continent, about halfway between the center and the coast. It is on the banks of the Ry'DoAli River.
== Landmarks ==
The city consists of permanent structure,s many of which were constructed with the help of the sand masters. 
* The Diem - The Diem is the building which houses the sand masters and also serves as headquarters for the Profession whose name it shares. The building was carved from a single block of white sandstone and 
* The Hall of Judgement - The Hall of Judgement is the headquarters of the Profession whose name it shares. The Taisha meeting chambers are inside the Hall of Judgement.
* The Tower - The Tower is the headquarters of the Profession whose name it shares. It houses the soldiers of Lossand and is the dwelling of the Lord General.
* Lonzare - Lonzare is the city's Darksider quarter. 
== Politics ==
Like the rest of Lossand, Kezare is ruled by the Taishin and is policed by the Trackts. Most of the Taishin live in Kezare.
== Notable Residents ==
* Kenton
* Heelis
* Delius
* Ais
== Notes ==
Khal

The name Khal may refer to multiple people:
* General Khal - The highest ranking officer in Dalinar Kholin's army
* Teshav Khal - A keen Alethi politician
* Captain Halam Khal - shardbearer 
* Aratin Khal - second son 
* Captainlord Meleran Khal - youngest son 
== Notes ==
Category: Family names
Kharbranth/Gallery

== Scenery ==
Kharbranth.jpg| by Isaac Stewart 
Cryptics_in_WoK.jpg| by 
WoK_FR_Part_2_cover.jpg| by 
Jasnah_Soulcasting.jpg| by 
Marie_Seeberger_The_Lesson.jpeg| by 
Marie_Seeberger_City_of_Bells.jpeg| by 
Shallan_and_Cryptic.jpg| by 
City_of_Bells_by_ThomasW.jpg| by 
Marie_Seeberger_In_the_Palanaeum.jpeg| by 
Shallan_in_Kharbranth.jpg| by 
Cryptics.jpg| by 
The_Halls_of_Kharbranth.png| by 
View_of_Kharbranth.jpg| by 
Jasnah and Shallan by Connor Chamberlain.jpg | by 
Kharbranth by Akhil Nasar.jpg | by 
Category:Gallery Subpages
Khav

Khav is a resident of Hearthstone on Roshar.
He has low eyebrows and a permanently scowling expression. He is a teenager in , but younger than Jost's 14.
Kaladin uses his name as an example of a 'solid, Alethi darkeyes' name, unlike his own.
He was amongst the children, including Jost, Jest, Mord, Tift, and Naget, who Kaladin and Laral approached one day and Kaladin asked if they should be worming. He doesn't believe Kaladin is a real darkeyes, nor does he agree that farmers and soldiers are equal professions.
== Notes ==
Khem

Khem is a resident of Hornhollow in Alethkar on Roshar.
He was in town when Kaladin visited the area after the coming of the Everstorm. Khem was hurt when a group of around fifty singers in warform raided Hornhollow's grain stores, and he later complained about a ringing in his ear that wouldn't go away. He reported to a local ardent that he got a good view at one of the singers before being struck down, and that their eyes did not appear to be glowing red.
== Notes ==
Kheni

Kheni is a poor mother who lives in Kholinar after the coming of the True Desolation. She may be a human or a singer; it is unknown at this time. She is married to Cob and had a young child who was killed either during or before the fall of the city. 
After her child is killed, Kheni goes into a catatonic state, staring blankly while holding onto an empty cradle. Though she may seem to not be aware of her surroundings, often remaining silent when spoken to and giving no visual signs of understanding, she does listen to those who speak to her. Her condition worries her husband greatly and he will often hover close to his wife.
Hoid befriends the couple while spending time disguised in Kholinar by the Fused and other singers. He visits Kheni before departing the city, suggesting different bodily alterations he could give himself to try and provoke a reaction from the women. Hoid finds a young girl who has been orphaned and brings her to Kheni and Cob so that they can take care of her, which seems to cause Kheni to begin to regain her senses.
== Notes ==
Khlennium

Khlennium was both a city and a kingdom of importance during the classical era on Scadrial. It was a cosmopolitan hub, and eventually came to be ruled by Alendi. Its fate after the Ascension of Rashek was unclear. However, he appropriated elements of Khlenni culture — such as their architecture, fashion and inventions like pocket watches — in building the Final Empire.
== Geography ==
During the classical era on Scadrial, Khlennium's location was relatively central — between the isles in the South and the Terris hills in the North, and between the great nations to the east and the fiery empire of the West. The lands of Khlennium are mostly flat without mountains, and look dreary.
As no further record of Khlennium's existence is given during the Final Empire, it is possible that the kingdom lay in what became an uninhabitable area after the Ascension of Rashek since lands too far south of Scadrial's north pole became too hot to live.
== History ==
Khlennium was once a city and kingdom of great importance. It eventually came to be ruled by Alendi, possibly by marrying the previous king's daughter as he was presumed to be the Hero of Ages. During a decade under his leadership, Khlennium united with several nations (including Terris) through both diplomacy and conquest, creating a general force of unity to combat the growing threat of the Deepness.
In an attempt to save Khlennium from the Deepness, Alendi departed on an expedition to the Well of Ascension in Terris. However, he was killed by Rashek before reaching it, who then took the Well's power for himself and subsequently changed the planet.
After his Ascension, Rashek, impersonating Alendi, assumed the throne of Khlennium. It is unclear what happened to the kingdom afterwards.
== Culture ==
The city of Khlennium was regarded as one of “wonder”. It was a cultural hub, with people of many nations, including Terris Worldbringers (such as Kwaan). 
It had marvelous architecture — magnificent cathedrals, stained glass windows, broad halls. Their architectural and civil engineering prowess allowed them to build grand structures and cities, and among its monuments was the great Khlenni library. They also had technological innovations, such as pocket watches, as well as their own language — their word for the Hero of Ages was Rabzeen. 
The Khlenni were viewed as oppressors by the Terris. However, many young Terrismen adopted Khlenni fashion, rather than their furs, while in the cities. Men wore tailored gentlemen’s suits; ladies wore gowns.. 
The Khlenni government included a council, of which Helenntion was one of its last survivors. 
== See also ==
* Alendi
* Classical Scadrial
== Notes ==
; Footnotes
Kholin

Kholin may refer to House Kholin or any of the following:
== People ==
* Adolin Kholin
* Renarin Kholin
* Dalinar Kholin
* Aesudan Kholin
* Elhokar Kholin
* Gavilar Kholin
* Navani Kholin
* Jasnah Kholin
* Gavinor Kholin
== Places ==
* Kholin princedom
* Kholin warcamp
Kholin princedom

Kholin princedom is one of ten princedom's that form Alethkar.
It is located on the eastern edge of Alethkar, bordering the Unclaimed Hills to the east, Roion princedom to the north, Aladar and Ruthar princedoms to the west, and the Eastern Crownlands to the south.
By the time of the Battle of Narak a quarter of the Shards of Alethkar were in the possession of people from the Kholin princedom.
== Notable Places ==
* Kholinar - Capital city of Alethkar
* Shulin
== Notes ==
Category: Princedoms
Kholinar Wall Guard

The Kholinar Wall Guard is one of three military forces stationed in the Alethi capital of Kholinar, alongside the Queen's Guard and Palace Guard. They are responsible for patrolling the city wall and standing watch over its gates. It is composed entirely of lighteyes of lower dahn, organized into four battalions, and commanded by a Highmarshal.
== History ==
Some members of the Wall Guard were present when Taln arrived at Kholinar to bring news of the True Desolation.
At the start of the Siege of Kholinar, the Guard's commander died when trying to quell the riots, while their highborn patron went to speak with Queen Aesudan in the Kholinar palace, never to be seen again. When the Cult of Moments attempted to storm one of the gates, Azure stepped up and took charge. Afterwards, she became the Wall Guard's new Highmarshal, although her men pretended that she was a man to circumvent their Vorin sensibilities.
Azure rallied the Wall Guard and led them to seize the city's emerald reserves, as well as to attack one of the city's monasteries to acquire a Soulcaster. She cut out a chamber underneath the city and lined it with aluminum to prevent the voidspren from detecting the work done there, then placed Ithi and her sister there to Soulcast rock into grain. By the time Kaladin and his team arrived in Kholinar, the sisters were Kholinar's only remaining food source.
At that time, the Wall Guard was actively recruiting any lighteyes who could wield a weapon, regardless of whether they were deserters, or even criminals, using free meals as an incentive to join. When they attempted to recruit Kaladin, he agreed, hoping to learn where the city's food was coming from. He eventually revealed himself to them as a Shardbearer and informed them about king Elhokar's presence in the city, then rallied them to join his group in an assault on the Kholinar Palace.
During the fighting, the Wall Guard suffered tremendous losses, especially when they began to clash with the singers as they assaulted the city. After their attack failed, Azure was dumped into Shadesmar along with Kaladin, Shallan and Adolin, while the surviving Guard members were captured and imprisoned by the Fused.
== Members ==
== Notes ==
category: list articles
Khrissalla/Gallery

== Official artwork ==
White Sand v1 Cover Art.jpg | by Julius Gopez On the cover for White Sand Volume 1
White Sand v2 Cover Art.jpg | by Julius Gopez On the cover for White Sand Volume 2
White Sand v3 Cover Art.jpg | by Fritz Casas On the cover for White Sand Volume 3
WS Omnibus Cover.jpg | On the cover for the White Sand Omnibus
AU US cover art.png | by David Palumbo On the cover for Arcanum Unbounded
AU Secret History.jpeg | by Kelsier finding Khriss and Nazh, Arcanum Unbounded interior art
Khriss Character Pin.png | by Khriss Character Pin
== Fanart ==
Khriss by Veronica O'Neill.jpg | by Veronica O'Neill
Khriss.jpg | by 
Khriss jazzy.png | by 
Khriss Shuravf.jpg| by Doing research on Roshar
Nazh Khriss.jpg | by With Nazh
Khriss Nazh.png | by Khriss and Nazh 
Khriss science.png | by Khriss working 
Khriss and Nazh by paintweaver.jpg | by With Nazh
Khriss by Elisgardor.jpg | by 
Khriss and Nazh by Elisgardor.jpg| by With Nazh
Khriss by paintweaver.png | by 
Category:Gallery Subpages
es:Khrissalla/Galería
Khyan

Khyan is a builder in Lossand who works with Trell under Kelzi Karmat.
Khyan has medium length black hair and wears the dull, loose-fitting clothes and leather boots of a laborer in Lossand.
Kenton saved Khyan's life by holding up the roof of a structure after the scaffolding collapsed, allowing Khyan and others time to escape.
== Notes ==
Category: Taldaini
Category: Residents of Kezare
Kilimanjaro

Kilimanjaro, or Kiliman, is a member of the Scrivener's Bones faction of librarians. 
== Appearance and Personality ==
Kiliman is about 7 feet tall and the entire left side of his body has been replaced with Alivened clockwork. His Alivened arm is much longer than his human arm. His left "eye" is made of dark Alivener's Glass. As a result of his transformation, he has a ragged voice. 
== Attributes and Abilities ==
Kilimanjaro isn't an Oculator, so he uses blood-forged lenses. His arsenal contains a Frostbringer's Lens, a Voidstormer's Lens, a Tracker's Lens and a Courier's Lens.
He is also a competent pilot, able to control an F15 fighter modified with ice-power dark Oculary.
== History ==
He is hired by an unknown Librarian to retrieve the Translator's Lenses that Alcatraz possessed at any cost; Alcatraz believed it was his mother who hired him. He chases Alcatraz from an airport in the hushlands in an F15 fighter that had been modified with dark Oculary. Alcatraz uses his breaking talent to completely destroy the jet, but he still manages to follow them to the Library of Alexandria. Alcatraz manages to lose him for a time by entering the library, but eventually Kiliman captures Draulin, rips out her Fleshstone and uses her to force Alcatraz to hand over the Translator's Lenses. 
Alcatraz, Australia and Bastille use the Discerner's Lenses to find the center of the library and thus also Kiliman. Australia uses her talent to change her form to resemble that of the Curators of the library and sneaks past Kiliman to release Kaz, who Kiliman has captured and tied up. Bastille cleverly uses a tripwire tied to one of the boots with Grappler's Glass to retrieve her mother's Fleshstone before tossing it to Kaz. Kaz then escapes with Australia and Draulin. 
Alcatraz and Bastille continue to fight what appears to be a losing battle with Kiliman, but manage to retrieve the Translators lens when Bastille tackles him. Alcatraz finally defeats Kiliman by tricking him into pulling a book off a shelf by tying a piece of trip wire between the recovered Translator's Lenses and a scroll. As soon as Kiliman grabs the Translator's Lenses with his Voidstormer's Lens, the scroll falls from the shelf and Kiliman's soul is forfeit. Kilimanjaro becomes a Curator with half a skull and his mechanic parts fell apart.
== Trivia ==
His name is a reference to Mount Kilimanjaro, the highest peak in Africa. The abbreviated form of his name could also be seen as a reference to his mission or purpose (Kill A Man).
== Notes ==
Kim

Kim is a professor of history at Armedius Academy.
He is of Asian descent; his parents emigrated from JoSeun after he was born. His employment at the academy was contentious as some parents believed he would skew their children's perception of history.
Joel purposefully flunked Kim's final and got sent to the Principal, but then got sent back and completed it properly before the end of the lesson.
Kim refutes the argument from Professor Hatch that Melody & Joel's dueling is against the rules.
== Notes ==
Kindwinds

Kindwinds the Honest is a Returned on Nalthis, revered as a god by the people of Hallandren. Despite his title, he often lied while politicking.
Llarimar was formerly one of his priests, and Kindwinds's actions caused Llarimar to lose faith in the Iridescent Tones. Llarimar's faith was later restored when he witnessed his brother Stennimar becoming a Returned.
== Attributes and Abilities ==
As a Returned, Kindwinds has a divine Breath which gives him the benefits of being on the Fifth Heightening. This includes:
* Aura Recognition - allows him to assess the number of Breaths a person possesses. 
* Perfect Pitch
* Perfect Color Recognition - allows him to instantly and instinctively determine exact shades of colors and their hue harmonics.
* Perfect Life Sense - allows him to sense people around him.
* Agelessness - makes him immune to most toxins and physical ailments, as well as making him functionally immortal.
== Notes ==
King's Boon

On Roshar, the King's Boon is a privilege that can be granted to a lighteyes who has performed an impressive feat before the King of Alethkar, such as winning a difficult duel. The limit of what the boon can grant is unknown, though it presumably must adhere to existing laws and traditions, meaning that a darkeyes cannot demand it or use it to challenge a lighteyes. If a boon is granted that affects another subject of the king, that person must obey it as well.
== History ==
The origins of the King's Boon are uncertain. Much like the Right of Challenge, the King's Boon was a tradition that fell by the wayside in the centuries leading up to the War of Reckoning, although it remained well-known to the Alethi lighteyes. It was revived by King Gavilar Kholin when he sought to rid himself of a rebellious highprince, Yenev. To assist Gavilar, Torol Sadeas dueled an unknown man with the purpose of awing the crowd. Upon his victory, Gavilar offered Sadeas a boon; he invoked the Right of Challenge, demanding that Yenev duel him to the death. Sadeas then killed Yenev, paving the way for Aladar to replace him.
In the weeks preceding the Battle of Narak, House Kholin sought to entrap Sadeas in a similar way. Following his victory in a four-on-one duel, Adolin Kholin was granted a boon by king Elhokar, and used it to demand the Right of Challenge from Sadeas. However, at the same time Kaladin also demanded a boon for participating in the duel and coming to Adolin's rescue. When it turned out that Kaladin wanted to challenge Amaram, he was arrested for slander since he was a darkeyes, and Sadeas managed to weasel out of his own duel in the ensuing chaos.
== Notes ==