Rain

Rain (Japanese: rain), known as a downpour (Japanese: heavy rain) in Generation II, is a type of weather. It was introduced in battle in Generation II, and in the overworld in Generation III.
It will last for five turns if created using (Generation VI onwards) or , or eight if created by a Pokémon holding a Damp Rock. If created using Drizzle (prior to Generation VI) or encountered in the overworld, it will last until replaced. In , causes rain after dealing damage.
There is also a variation of rain called heavy rain (Japanese: strong rain). Heavy rain can be encountered in the overworld or created using ; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Primordial Sea remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Primordial Sea suppressed or replaced, or extremely harsh sunlight or strong winds are created by or , respectively.
The thunderstorm overworld variation, which was purely aesthetic upon its introduction in Generation III, gained an in-battle effect in , where it is equivalent to rain and applied at the same time.
==Description==
Event 	Gen II 	Gen III 	Gen IV 	Gen V 	Gen VI 	Gen VII 	Gen VIII
If naturally occurring	N/A 	"It is raining." 	"It started to rain!" 	"It started to rain!"	"It started to rain!"	"It started to rain!"	"It's raining!"
used 	"A downpour started!" 	"It started to rain!" 	"It started to rain!" 	"It started to rain!"	"It started to rain!"	"It started to rain!"	"It started to rain!"
activated 	N/A 	" <Pokémon>'s <sc>Drizzle</sc> made it rain!"	" <Pokémon>'s Drizzle made it rain!"	"It started to rain!"	"It started to rain!"	"It started to rain!"	"It started to rain!"
After turn is complete	"Rain continues to fall."	"Rain continues to fall." 	"Rain continues to fall." 	N/A 	N/A 	N/A 	N/A
When rain ends 	"The rain stopped." 	"The rain stopped." 	"The rain stopped." 	"The rain stopped." 	"The rain stopped." 	"The rain stopped." 	"The rain stopped."
* "A downpour started!" (only used in Generation II games), "The downpour continues." (not used in any game), as well as "It is raining." (used only in ) are unused messages found in the data of Generation III and Generation IV games. 
===Heavy rain===
Event 	Gen VI 	Gen VII
If naturally occurring 	"A heavy rain began to fall!" 	N/A
activated 	"A heavy rain began to fall!" 	"A heavy rain began to fall!"
Preventing changing weather	"There is no relief from this heavy rain!" 	"There is no relief from this heavy rain!"
Negating attack 	"The Fire-type attack fizzled out in the heavy rain!"	"The Fire-type attack fizzled out in the heavy rain!"
When heavy rain ends 	"The heavy rain has lifted!" 	"The heavy rain has lifted!"
===Thunderstorm===
Event 	Gen VIII
If naturally occurring	"It's raining!""An electric current is running across the battlefield!"
==Effects==
===In battle===
* Increases the damage of moves by 50%.
* Decreases the damage of moves by 50%.
* Allows , , , , and to bypass the accuracy check.
** In , allows to hit through and 30% of the time.
* Activates the following : , , , , .
** Causes Forecast to change to its Rainy Form.
* Changes to a move and doubles its power.
* Halves the power of and .
* Causes , , and to recover ¼ of max (half the normal amount in Generation II).
* In the Pokémon Mystery Dungeon series, rain causes the floor to become defused, preventing any explosions from occurring. In Gates to Infinity, rain also prevents Pokémon from restoring HP naturally by walking.
* Allows to be used instantly.
====Heavy rain====
* Causes damaging moves to fail if used (including , if they would be Fire-type).
** If a Pokémon affected by uses a Fire-type move, it will take damage from Powder.
** If a Pokémon attempts to use while holding a Berry that makes the move Fire-type, the Berry is not consumed.
** If a Pokémon attempts to use a Fire-type move that (such as ), it will still thaw itself before the move fails.
* Causes the moves , , , and to fail if used. This cannot be subverted even with or .
** If a Pokémon affected by uses Sunny Day, it will take damage from Powder.
* Causes the Abilities , , , and to fail. This cannot be subverted even with or .
====Thunderstorm====
* In , causes a persistent unless overridden (in addition to the usual effects of rain).
===Outside of battle===
 will evolve into when leveled up while it is raining or foggy in the overworld.
From to , and Honey will fail if it is raining in the area, or if any other type of weather is present. In the Generation III games and , Sweet Scent and Honey are unaffected by the weather.
==Variations==
===Normal rain===
Rain falls. Found in all places where rain is found on the field.
===Strong rain===
Rains falls heavily, at a lower angle than normal rain. It is found occasionally on and Exeggutor Island.
The difference from normal rain is purely aesthetic.
===Heavy rain===
Rain falls heavily and chaotically, with strong winds whipping through the air. This variation only occurs in the field when awakens in Pokémon Alpha Sapphire, or in the Battle Agency.
===Thunderstorm===
Rain falls heavily, much like strong rain does, and occasionally lightning will strike and thunder will rumble. It is found on as part of the four-day weather cycle of rain, thunderstorm, rain, and clear. It can be found on on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on ; February 29, 2008; and Christmas Day (December 25). In Pokémon White, after the player obtains the , a thunderstorm will occur on , where the player may meet . After the player has met Thundurus, thunderstorms will occur on whatever route Thundurus is currently roaming on.
===Strong storm===
Rain falls heavily, although at a normal angle, and periodically strong gusts of wind will blow, like as if a real life tornado or hurricane is occurring. It is only found in . After the player obtains the , a strong storm will occur on , where the player may meet . After the player has met Tornadus, strong storms will occur on whatever route Tornadus is roaming on.
==On the field==
|-
| 
| Hoenn
| 
| When Marine Cave is there
|-
| 
| Hoenn
| 
| Clear one out of four days, regular rain two out of four, a thunderstorm one out of four
|-
| 
| Hoenn
| 
| Always
|-
| 
| Hoenn
| 
| Some days
|-
| 
| Hoenn
| 
| When Marine Cave is there
|-
| 
| Hoenn
| 
| When Marine Cave is there
|-
| 
| Hoenn
| 
| When Marine Cave is there
|-
| 
| Hoenn
| Lilycove City, Mossdeep City, Sootopolis City, Ever Grande City, Routes , , , , 
| After is awakened but before battling it
|-
| 
| Hoenn
| Lilycove City, Mossdeep City, Sootopolis City, Ever Grande City, Routes , , , , Sky Pillar, , , (only when Sky Pillar is unlocked)
| After is awakened but before solving the crisis. Interchanges with harsh sunlight.
|-
| 
| Sinnoh
| 
| Always (southern area); certain days have strong rain and thunderstorm except April 30 and May 1
|-
| 
| Sinnoh
| 
| January 24, March 13, May 11, July 11, August 9, August 20, October 18, November 10, December 2 and December 31
|-
| 
| Sinnoh
| 
| Always
|-
| 
| Johto
| 
| Always
|-
| 
| Johto
| Lake of Rage
| Every day except Wednesday
|-
| 
| Unova
| Any route, except for Routes and 
| Wherever or appears; strong storm or thunderstorm
|-
| 
| Unova
| Driftveil City, Cold Storage, 
| Spring and autumn (days 4-5, 12-13, 20-21, 28-29)
|-
| 
| Unova
| Mistralton City, , Twist Mountain
| Spring and autumn (days 3-6, 11-14, 19-22, 27-30);summer (9-10, 20-21)
|-
| 
| Unova
| Icirrus City, Dragonspiral Tower
| Spring and autumn (days 3-7, 11-15, 19-23, 27-31);summer (8-11, 19-22)
|-
| 
| Unova
| 
| Spring and autumn (days 3-7, 11-15, 19-23, 27-31);summer (1-2, 6-13, 18-24; October 17, 28-31; June 17, 29-30)
|-
| 
| Unova
| 
| SometimesWinter (1-3, 10-13, 20-23, 28-30; April 4, 14, 24; August 9, 31; December 4, 9, 19, 31)
|-
| 
| Unova
| Virbank City and Virbank Complex
| Spring and autumn (days 4-5, 12-13, 20-21, 28-29);February 10 and 20
|-
| 
| Unova
| Floccesy Town, , Floccesy Ranch
| Spring (days 3, 5, 11, 13, 20, 27, 29) and summer (9-10, 20-21)
|-
| 
| Kalos
| , Ambrette Town, Cyllage City,, Geosenge Town
| Some days
|-
| 
| Kalos
| 
| Some days
|-
| 
| Kalos
| , Laverre City, Poké Ball Factory
| Monday before 1 PM
|-
| 
| Kalos
| , 
| Some days
|-
| 
| Kalos
| , Couriway Town
| Some days
|-
| 
| Kalos
| 
| Some days
|-
| 
| Kalos
| 
| Some days
|-
| 
| Kalos
| Shalour City
| Some days
|-
| 
| Kalos
| Kiloude City
| Wednesday
|-
| 
| Alola
| Brooklet Hill
| After defeating or capturing the first leading up to Lana's trial, until completing the trial
|-
| 
| Alola
| Brooklet Hill
| After defeating the second during Lana's trial, until completing the trial
|-
| 
| Alola
| Lush Jungle, Brooklet Hill
| 5 PM to 6 PM
|-
| 
| Alola
| Malie City, Malie Garden, Routes , , , , Blush Mountain, and Secluded Shore
| 5 PM to 6 PM
|-
| 
| Alola
| Tapu Village, 
| Some days
|-
| 
| Alola
| 
| Always
|-
| 
| Alola
| Exeggutor Island
| 10 AM - 3:59 PM (light), 6 PM - 11:59 PM (strong)
|-
| 
| Galar
| Wild Area (any zone), Isle of Armor (any zone)
| Random days, all day
|}
===Heavy rain===
|-
| 
| Hoenn
| Lilycove City (except Lilycove Department Store rooftop), Mossdeep City, Sootopolis City,Secret Islet, Secret Shore, Secret MeadowRoutes , , , , , , , 
| After is awakened but before battling it
|}
===Thunderstorm===
|-
| 
| Alola
| Po Town
| Always; also applies to the rooftop of the Shady House
|-
| 
| Galar
| Wild Area (any zone), Isle of Armor (any zone)
| Random days, all day
|}
===Mystery Dungeon series===
Game	Dungeon 	Floors 	Notes
 	Uproar Forest 	3 and 6 	Might be any of the other six weather conditions instead
 	Sky Tower 	7 and Summit 6 	
 	Howling Forest 	3, 6, 9 and 13 	Might be any of the other six weather conditions instead
 	Northwind Field 	5, 10, 15, 20 and 25 	
 	Lightning Field 	5, 10, 15, 20 and 25 	Might be any of the other six weather conditions instead
 	Mt. Faraway 	4, 8, 10, 14, 17, 22, 24, 26, 28, 30, 32, 34 and 36 	Might be any of the other six weather conditions instead
 	Western Cave 	11, 24, 35 and 53 	Might be overridden by sandstorms on floor 53
 	Northern Range 	4, 8, 11 and 15 	Might be any of the other six weather conditions instead
 	Pitfall Valley 	3, 6, 10 and 15 	Might be any of the other six weather conditions instead
 	Wyvern Hill 	4, 8, 12, 16, 20, 24 and 28 	Might be any of the other six weather conditions instead
 	Purity Forest 	15, 21, 24, 28, 32, 38, 43, 48, 52, 57, 61, 67, 81 and 89 	Might be any of the other six weather conditions instead
 	 	2 	
 	Spacial Rift 	Deep 9 	
 	Serenity River 	3 	
 	Mt. Mistral 	3 and 6 	
 	Shimmer Hill 	6 and 10 	
 	Lost Wilderness 	8 	
 	Midnight Forest 	4 	
 	 	5, 10, 15, 20 and 25 	Might be any of the other six weather conditions instead
 	Zero Isle North 	5, 10, 15, 20, 25, 30,35, 40, 45, 50, 55, 60,65, 70 and 74	Might be any of the other six weather conditions insteadThe weather on floors 45, 50, 55 and 60 might be overriden by sandstorms
 	Zero Isle East 	10, 17, 26, 28 and 36 	Might be any of the other six weather conditions instead
 	Zero Isle West 	9, 10, 17, 18, 26, 27,35 and 36 	Might be any of the other six weather conditions instead
 	Zero Isle South 	15, 21, 24, 28, 32, 38,43, 48, 52, 57, 61, 67, 81 and 89 	Might be any of the other six weather conditions insteadThe weather might be overriden by hail on floors 21 and 24 and sandstorms on floor 89.
 	Zero Isle Center 	15, 21, 24 and 28 	Might be any of the other six weather conditions insteadThe weather on floor 15 might be overriden by sandstorms
 	Destiny Tower 	15, 21, 24, 28, 32, 38,43, 48, 52, 57, 61, 67, 81 and 89 	Might be any of the other six weather conditions insteadThe weather might be overriden by hail on floors 21 and 24 and sandstorms on floor 89.
 	Treacherous Waters 	5, 7, 10, 12 and 16 	
 	Southeastern Islands 	4, 8, 12, 15 and 24 	Might be any of the other six weather conditions instead
 	Inferno Cave 	7, 15, 17, 24 and 28 	Might be any of the other six weather conditions instead
 	Star Cave 	14 	Might be any of the other six weather conditions instead
 	Sky Peak Mountain Path	Summit 2 	Might be any of the other six weather conditions instead
 	Fortune Ravine 	Pit 	Might be any of the other six weather conditions instead
 	Southern Jungle 	4, 7 and 10 	Might be any of the other six weather conditions insteadThe weather on floor 4 might be overriden by sandstorms
==In animation==
Like in the real world, rain is quite common, appearing in many episodes. Most of these occasions are not caused by Rain Dance or Drizzle. The first appearance of rain in the animated series was in the first episode, Pokémon - I Choose You!. The first time it has appeared caused by a Pokémon was in A Shadow of a Drought.
==In the manga==
==In other generations==
===In battle===
====Core series games====
=====Heavy rain=====
====Side series games====
====Spin-off games====
===Interface elements===
=====Heavy rain=====
===In the overworld===
====Normal rain====
====Strong rain====
====Heavy rain====
====Thunderstorm====
====Strong storm====
==In other languages==
Heavy rain
==Related articles==
Category:Weather conditions
de:Wetter#Regen
es:Clima#Lluvioso
fr:Climat#Pluie
it:Pioggia battente
ja:あめ
zh:下雨（天气）