nyuuzyou/wikis huggingface dataset:
Metal Head (Dec 14, 1994 prototype)

A prototype build of Metal Head, dated December 14, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 33 32 58 20 20 20 20 20 20 20 20 SEGA 32X 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 4d 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 METAL HEAD 
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00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 38 34 35 31 31 2d 30 30 d4 e6 GM MK-84511-00..
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
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000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Metal Head (Dec 2, 1994 prototype)

A prototype build of Metal Head, dated December 2, 1994. It was released by drx on February 23, 2008.
==Files==
==Header==
00000100 53 45 47 41 20 33 32 58 20 20 20 20 20 20 20 20 SEGA 32X 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 4d 45 54 41 4c 20 48 45 41 44 20 31 31 2f 32 38 METAL HEAD 11/28
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 48 45 54 41 4c 20 48 45 41 44 20 31 31 2f 32 38 HETAL HEAD 11/28
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 38 34 35 31 31 2d 30 30 20 20 20 00 00 MK-84511-00 ..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Metal Head (Dec 20, 1994 prototype)

A prototype build of Metal Head, dated December 20, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 33 32 58 20 20 20 20 20 20 20 20 SEGA 32X 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 4d 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 METAL HEAD 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 METAL HEAD 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 38 34 35 31 31 2d 30 30 b8 05 GM MK-84511-00..
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Metal Head (Dec 7, 1994 prototype)

A prototype build of Metal Head, dated December 7, 1994. It was released by drx on February 23, 2008.
==Files==
==Header==
00000100 53 45 47 41 20 33 32 58 20 20 20 20 20 20 20 20 SEGA 32X 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 4d 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 METAL HEAD 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 48 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 HETAL HEAD 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 38 34 35 31 31 2d 30 30 20 20 20 de bd MK-84511-00 ..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Metal Head (Dec 7, 1994 prototype B)

A prototype build of Metal Head, dated December 7, 1994. It was released by drx on February 23, 2008.
==Files==
==Header==
00000100 53 45 47 41 20 33 32 58 20 20 20 20 20 20 20 20 SEGA 32X 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 4d 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 METAL HEAD 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 48 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 HETAL HEAD 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 38 34 35 31 31 2d 30 30 20 20 20 ff 20 MK-84511-00 . 
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Metal Head (Dec 9, 1994 prototype)

A prototype build of Metal Head, dated December 9, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 33 32 58 20 20 20 20 20 20 20 20 SEGA 32X 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 4d 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 METAL HEAD 
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 4d 45 54 41 4c 20 48 45 41 44 20 20 20 20 20 20 METAL HEAD 
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 47 4d 20 4d 4b 2d 38 34 35 31 31 2d 30 30 bc 0a GM MK-84511-00..
00000190 4a 36 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J6 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Metal Head (Nov 14, 1994 prototype)

A prototype build of Metal Head, dated November 14, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4d 41 59 (C)SEGA 1994.MAY
00000120 4d 45 54 41 4c 20 48 45 41 44 20 31 30 2f 32 35 METAL HEAD 10/25
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 48 45 54 41 4c 20 48 45 41 44 20 31 30 2f 32 35 HETAL HEAD 10/25
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 52 4f 4d 20 56 65 72 2e 31 2e 30 30 20 20 00 00 ROM Ver.1.00 ..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 4d 52 00 00 00 00 00 00 00 00 00 00 20 20 20 20 MR.......... 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 JU
Metal Head (Nov 21, 1994 prototype)

A prototype build of Metal Head, dated November 21, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 4d 45 47 41 20 44 52 49 56 45 20 SEGA MEGA DRIVE 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 4d 41 59 (C)SEGA 1994.MAY
00000120 4d 45 54 41 4c 20 48 45 41 44 20 31 30 2f 32 35 METAL HEAD 10/25
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 48 45 54 41 4c 20 48 45 41 44 20 31 30 2f 32 35 HETAL HEAD 10/25
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 52 4f 4d 20 56 65 72 2e 31 2e 30 30 20 20 00 00 ROM Ver.1.00 ..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 4d 52 00 00 00 00 00 00 00 00 00 00 20 20 20 20 MR.......... 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
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000001f0 4a 55 20 20 20 20 20 20 20 20 20 20 20 20 20 20 JU
Metal Head (Nov 28, 1994 prototype)

A prototype build of Metal Head, dated November 18, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 33 32 58 20 20 20 20 20 20 20 20 SEGA 32X 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 4d 45 54 41 4c 20 48 45 41 44 20 31 31 2f 32 38 METAL HEAD 11/28
00000130 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000140 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000150 48 45 54 41 4c 20 48 45 41 44 20 31 31 2f 32 38 HETAL HEAD 11/28
00000160 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000170 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
00000180 4d 4b 2d 38 34 35 31 31 2d 30 30 20 20 20 00 00 MK-84511-00 ..
00000190 4a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 J 
000001a0 00 00 00 00 00 2f ff ff 00 ff 00 00 00 ff ff ff ...../..........
000001b0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001d0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5
Metal Jack (Early Localization Prototype)

An early localization prototype of the unreleased English version of Metal Jack for the SNES.
==Notes==
* Title screen is missing the LICESNED BY NINTENDO that would be found in the later localization prototype.
* Text differences.
* "Jack On" text still present.
* "PLAYER DEAD" instead of "PLAYER DEFEATED".
==Acknowledgments==
Special thanks to Video Game History Foundation on behalf of an anonymous collector for sharing this!
==See also==
Original release article on SNESCentral.com
Metal Masters (Prototype)

A prototype of Metal Masters for the Game Boy.
==Notes==
* Late prototype.
==Screenshots==
Metal Masters (Prototype).2021-07-21 13.07.33.png
Metal Masters (Prototype).2021-07-21 13.08.23.png
Metal Masters (Prototype).2021-07-21 13.08.37.png
Metal Masters (Prototype).2021-07-21 13.08.43.png
Metal Masters (Prototype).2021-07-21 13.08.50.png
Metal Masters (Prototype).2021-07-21 13.08.56.png
Metal Masters (Prototype).2021-07-21 13.09.01.png
Metal Masters (Prototype).2021-07-21 13.09.11.png
Metal Masters (Prototype).2021-07-21 13.09.23.png
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Metal Saga (May 17, 2005 prototype)

A prototype of Metal Saga for the PlayStation 2.
==Notes==
* Built a month after the final JP build.
* Debug enabled.
**Controller 2 options:
***START opens a debug menu.
***SELECT opens another debug menu.
***R3 renders debug outlines on objects and collision.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
metalsagajpnpreviewable_title.png
MetalSaga-debugmode1.png
MetalSaga-debugmode2.png
MetalSaga-debugmode3.png
MetalSaga-debugmode4.png
MetalSaga-debugmode5.png
==Origin==
PS2 - Metal Saga Jpn Previewable.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Metal Slug: Super Vehicle-001 (Prototype)

An early prototype of an unreleased port of Metal Slug: Super Vehicle-001 for the Nintendo Game Boy Advance.
==Notes==
* This prototype originates from two developer carts. One of the carts produced a bad dump (tthe first $20000 bytes are null, then there's null corrupt bytes at $30000 that go to $40000 or so, then every $1000 bytes after that until $50000 is corrupt too), but seems identical to the functioning cart. The archive includes both ROMs.
* An unreleased port of the first game. Announced to have been cancelled due to cart size limitations.
* Stages can be completed by pressing Select.
==Screenshots==
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.22.08.png|Title screen.
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.22.51.png|Main menu.
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.23.08.png|Options.
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.23.18.png|File selection.
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.23.23.png|Soldier select.
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.23.35.png|Gameplay 1.
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.24.08.png|Gameplay 2.
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.24.32.png|Gameplay 3.
File:Metal Slug - Super Vehicle-001 (Prototype).2020-06-04 00.24.52.png|Gameplay 4.
Metal Slug 3 (Nov 13, 2007 prototype)

A prototype of Metal Slug 3 for the Xbox 360.
==Notes==
* Predates the final by 4 days.
* Original filename: Metal Slug 3 (Nov 13, 2007) [584108CF].rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Metal Slug 4 (Mar 12, 2005 prototype)

A prototype of Metal Slug 4 for the PlayStation 2.
==Notes==
* No obvious noticeable differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
Metalslug4031505_title.png
==Origin==
PS2 - Metal Slug 4 031505.jpeg|Disc front.
PS2 - Metal Slug 4 03-15-05.jpeg|Disc front (copy).
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Metal Slug 5 (Mar 11, 2005 prototype)

A prototype of Metal Slug 5 for the PlayStation 2.
==Notes==
* No obvious noticeable differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
Metal Slug5031505_title.png
==Origin==
PS2 - Metal Slug 5 031505.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Metal Slug Advance (Prototype)

A prototype of Metal Slug Advance for the Nintendo Game Boy Advance.
==Notes==
* Prototype originates from two cartridges. The build featured on both seems identical, but one of the carts seem to contain null bytes at $400000 with no other major changes between the two. Both dumps are contained in the archive.
* Title screen lacks a trademark symbol.
* Game contains two game saves built into in the ROM in slots 2 and 3.
* The level card only displays the backdrop in the prototype.
* The opening scene when starting a new game hasn't been implemented yet.
* The color of the BOMB count in the hud is silver in the prototype. In the final, it's orange.
* Pausing the game does not dim the background in the prototype.
==Screenshots==
File:Metal Slug Advance (Prototype).2020-06-04 00.26.23.png|Title screen.
File:Metal Slug Advance (Prototype).2020-06-04 00.27.27.png|File select.
File:Metal Slug Advance (Prototype).2020-06-04 00.27.42.png|Soldier select.
File:Metal Slug Advance (Prototype).2020-06-04 00.27.52.png|Base camp.
File:Metal Slug Advance (Prototype).2020-06-04 00.28.05.png|Mission select.
File:Metal Slug Advance (Prototype).2020-06-04 00.28.11.png|Gameplay 1.
File:Metal Slug Advance (Prototype).2020-06-04 00.28.43.png|Gameplay 2.
File:Metal Slug Advance (Prototype).2020-06-04 00.29.15.png|Game over.
File:Metal Slug Advance (Prototype).2020-06-04 00.29.35.png|Gameplay 3.
Metal Slug XX (Dec 15, 2009 prototype)

A prototype of Metal Slug XX for the Xbox 360.
==Notes==
* Predates the final build by 2 months.
* In addition to the build, it also contains two dlcs which are Leona Pack in which the only differences here are that the dlc is called "Leona Pak" and has a different description and file name and also an unreleased dlc called "Leona" which contains only one .png file.
==See also==
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Metal Slug XX (Feb 10, 2010 prototype)

A prototype of Metal Slug XX for the Xbox 360.
==Notes==
* Predates the final build by 12 days.
* Original filename: Metal Slug XX (Feb 10 2010).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* BetaArchive entry
Metal Slug XX (Sep 26, 2009 prototype)

A prototype of Metal Slug XX for the PlayStation Portable.
==Notes==
* Release candidate.
* Compiled several months before the final build.
==Screenshots==
ULUS10495_00000.png
ULUS10495_00001.png
ULUS10495_00002.png
ULUS10495_00003.png
ULUS10495_00004.png
ULUS10495_00005.png
ULUS10495_00006.png
ULUS10495_00007.png
ULUS10495_00008.png
ULUS10495_00009.png
ULUS10495_00010.png
ULUS10495_00011.png
ULUS10495_00012.png
==Origin==
Metal Slug XX TESS 02710 Test Sample ULUS-10495 SNK 1.00.jpg
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks Jehuty for sharing this with us!
==See also==
 
* PSP Release Candidates (February 15, 2023)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Redump.org entry
Meteos (Apr 28, 2005 prototype)

A prototype of Meteos for the Nintendo DS.
==Notes==
* Demo version created for E3 2005.
* When playing Single, the player is forced to play Simple Mode with a 5 minute timer.
* The only available planet is Geolyte.
* When compared to the final US Download Play demo, there doesn't seem to be any differences aside from the title screen.
* Obtained via capturing the wireless 802.11 TCP packets from the Nintendo DS Download Station booth during the event.
==Origin==
E32005_DS_Download_Station.jpeg|The booth from where the protoype originated
Meteos (Jan 19, 2005 prototype)

A prototype of Meteos for the Nintendo DS.
==Notes==
* Japanese kiosk demo
* Compiled 25 days before the retail JP build
* Only 13 planets are available: Geolyte, Firim, Jeljel, Oleana, Freaze, Anasaze, Mekks, Layazero, Boggob, Dawndus, Gigagush, Hevendor, and Florias. Despite this, unused data for the remaining 19 can still be found, as well as for parameters only used for specific game modes (e.g. Time/Meteo Time Attack, How to Play)
* Only Simple Mode is available, forced against a single CPU opponent
* Many differences in graphics, parameters, text, and music, including those which are normally unseen in this prototype
==Screenshots==
Meteos Jan192005 gameplay.png|Gameplay
Meteos Jan192005 results.png|Results
==Origin==
Meteos Jan192005 cartfront.jpg
Meteos Jan192005 cartback.jpg
==See also==
* Forest of Illusion's original tweet.
Meteos Wars (DLC Galaxy Pack prototype)

A DLC prototype of Meteos Wars for the Xbox 360.
==Notes==
* This dlc was found on the hdd SAMSUNG500GB. This dlc was extracted by funtimeandrefoxy on Feb 16, 2025.
* There are many differences compared to the final version.
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Meteos Wars (Sep 11, 2008 prototype)

A prototype of Meteos Wars for the Xbox 360.
==Notes==
* Compiled a little over two months before retail
* Also contains early data for both of the game's DLC packs
* No demo flags yet
* Many text differences
* Graphics appear to be mostly finalized, though there are still some differences and placeholders
* No menu music; gameplay sound effects have some slight differences
* Geolyte is the only available planet; trying to access the planet selection menu crashes the game (The only way to see gameplay is via the tutorial.)
* Many parameter files for the missing planets can be found unused; most of them differ from the retail version
Metro: Last Light (Oct 15, 2012 prototype)

A prototype of Metro: Last Light for the Xbox 360.
==Notes==
* Predates the final build by 6 months.
* Original filename: metro_2034.rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Metroid Prime: Hunters (USA First Hunt Demo)

A prototype of Metroid Prime: Hunters for the Nintendo DS.
==Notes==
* USA First Hunt Demo.
* This demo was included on the Nintendo DS when it was released for an unknown time.
==Screenshots==
File:1. Cartrige Front.jpg
File:2. Cartrige Back.jpg
File:3. Box Art.png
File:4. Nintendo DS Box Art with Metroid Prime Hunters First Hunt Demo.png
Metroid Prime 3: Corruption (Mar 2, 2006 prototype - Debug)

An early debug enabled prototype of Metroid Prime 3: Corruption on the Nintendo GameCube.
==Notes==
*The final retail version is exclusive to the Nintendo Wii.
*Requires a version of Dolphin with 128mb of RAM to run.
*When downloading the file, change the format to .rar since for some reason it no longer allows you to upload it with the format and leaves it without format but if you put one like .rar it will let you access it and decompress it without problems.
==See also==
*No-Intro entry
Miami Nights: Life in the Spotlight (JP prototype)

A prototype of Miami Nights: Life in the Spotlight for the Nintendo DSi.
==Notes==
* To work on melonDS 0.9.5, you need to follow this tutorial. It seems that when started, a message will appear that the system memory is damaged. It is not known whether it is really a system problem or whether it is the build itself.
* Original filename: KMEJGL_Miami_Nights_1_JA.nds
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Miami Nights: Life in the Spotlight (USA prototype)

A prototype of Miami Nights: Life in the Spotlight for the Nintendo DSi.
==Notes==
* To work on melonDS 0.9.5, you need to follow this tutorial. It seems that when started, a message will appear that the system memory is damaged. It is not known whether it is really a system problem or whether it is the build itself.
* Original filename: KMEEGL_Miami_Nights_1_EN_ES_FR.nds
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!