nyuuzyou/wikis huggingface dataset:
Serene Springside

Serene Springside is a in . It connects Ordia Great Plains, , Duelists' Bridge, Valafum Hill and Grandarbor's Embrace]] to the Saints' Practice Grounds and the Depths of Ignorance. Serene Springside becomes the Lyta Oasis in Xenoblade Chronicles 2.
==NPCs==
All NPCs appear during My First Adventure.
*Kaeda
*Lyta
==Enemies==
===Normal enemies===
*Arrah Rhogul
*Cascade Krabble
*Celsars Taos
*Ers Skeeter
*Firm Volff
*Gemini Volff
*Ingle Camill
*Myrrhes Crustip
*Reed Piranhax
===Unique monsters===
*Handwringing Bigelow
==In other languages==
==Gallery==
Serene Springside (night).jpg|Serene Springside, at night
Serenity Perfume

Serenity Perfume is a Fragrance Pouch Item in Torna ~ The Golden Country. It can be crafted using Brighid's Perfumery skill, while making camp at any campsites. Brighid obtains the recipe after completing the , What Matters Most. It is crafted using two Glossy Chamomiles, two Dharma Crickets, one , one and one .
==In other languages==
Serenity of Water

Serenity of Water is the second skill in 's Serenity skill branch. It makes water-type health-stealing arts heal her for 25% more HP, without changing the amount of damage dealt. In practice, this only applies to Water Discharge.
==Overview==
This skill is decent in the early going when Melia doesn't have many options, but aquas are likely to end up being unequipped for better options later on. As a result this won't do much.
==In other languages==
Sergius & Margulis

is a track in Xenosaga Episode II. It has not been released on any soundtrack or sound selection and not much is known about this track. It plays in the following cutscenes:
* Margulis tells Sergius about MOMO having reached Second Miltia.
* Sergius addresses the Galactic Federation regarding the (Japanese audio only — in the English version of the game, here he comes plays instead).
* Margulis addresses Sergius after the path to Old Miltia is opened (Japanese audio only — in the English version of the game, here he comes plays instead).
* Margulis tells Sergius that U-TIC only serves Heinlein after the awakening of Proto Omega. (Curiously, the Japanese and English audio play different parts of the track in this cutscene.)
Category:Music (XS2)Category:Songs composed by Ayako Saso
Sergius XIV

Sergius XIV is a supporting character in Xenosaga: Pied Piper. During the game he ascends to becoming the Patriarch of the Immigrant Fleet.
==Appearance and personality==
==Story arc==
Sergius is a high ranking member of the Immigrant Fleet who became Patriarch after the assassination of Julius. He is seen in a scene speaking with a Cardinal about how the is as good as theirs now that Julius is dead. Despite the activities of Dmitri Yuriev and Voyager, Sergius is not too concerned. He desires to hold the Pilgrimage Meeting to show the Galaxy Federation their true greatness. He later holds the meeting at a cathedral. He warns his people about the "infidels" in the Galaxy Federation that want to take the Zohar, but says it will always be with them. The Zohar ascends behind him during his speech. Light starts emanating from it, but this causes the audience to start writhing in pain with many of them dying. He questions if it is Voyager, U-DO or Yuriev's Salvators that are causing this. Sergius survives the ordeal and blames the Galaxy Federation for the event. This breaks down the relationship that his predecessor Julius had been trying to forge.
==Lore==
==Database==
==Gallery==
Pied Piper Scene 32.png|Sergius discussing Julius' death with a cardinal.
Category:Characters (XSPP)Category:Humans (XS)
Serik Waterfall

Serik Waterfall is a on Valak Mountain. It is located between Zokhed Pass and the Apis Lair, at the southeastern end of the Agul Mountain Range.
==Map==
==In other languages==
==Gallery==
Serik Waterfall night.png|During nighttime
Serik Waterfall DE.jpg|Serik Waterfall in Definitive Edition
Serik Waterfall DE (night).jpg|Serik Waterfall in Definitive Edition, during nighttime
it:Cascate Serik
Serious Showdown

Serious Showdown is the twelfth Challenge in the in Xenoblade Chronicles 2. It is unlocked after Chapter 9 is started. Completing this challenge will unlock 's level 5 and 's level 4 Battle Skill.
This battle is a recreation of the final battle of Chapter 7 at the .
==Data==
====Chest 1====
====Chest 2====
====Chest 3====
===Enemies===
Wave 1
Enemy	Level	Amount
 	64 	1
 	64 	1
==In other languages==
Serprond

Serpronds are an enemy species in Xenoblade Chronicles 2 and Xenoblade Chronicles 3. They are large flying eels with constantly open mouths.
==Xenoblade Chronicles 2==
Serpronds can be found in Gormott, Leftheria, and Temperantia. Serpronds can also be brought up by Rex while salvaging at certain Salvage Points.
===Main game===
==Xenoblade Chronicles 3==
Serpronds are completely unchanged from their Xenoblade Chronicles 2 counterparts.
==In other languages==
==Gallery==
===Xenoblade Chronicles 2===
===Xenoblade Chronicles 3===
**Category:Enemy species (XC2)Category:Enemy species (XC3)
Serraninae

Serraninae is an enemy in Xenosaga Episode III - Also Sprach Zarathustra.
==Enemy data==
==Trivia==
* Serraninae shares the same model as Byproduct 145, a biological enemy from Xenosaga Episode I, it is unknown whether its a retcon or a reuse of assets.
==Gallery==
Category:Enemies (Isolated Research Facility)Category:Gnosis (XS3)
Servant Arachno

Servant Arachno are quest-exclusive enemies in Xenoblade Chronicles 3. They are accompanied by four more of them and the Princess Arachno, forming the Gem-Crazy Spiders. It is fought during the Hero , A Nopon's Counsel. More of them can be summoned by the Princess Arachno's Battle Pheromone Art, but are not considered as part of the Gem-Crazy Spiders.
==Data==
===Enemy===
===Arts===
===Drops===
==In other languages==
==Gallery==
Category:Enemies (Urayan Tunnels)Category:Arachnos (XC3)
Servant Sacrifice

Servant Sacrifice is a in Xenoblade Chronicles X.
==Overview==
When this art is used while targeting a Controlled enemy, the user's and will increase by a certain percentage. Additionally, there is a low chance of instantly killing the enemy by dealing damage equal to their current health.
The instant kill attack is considered an attack that can either hit or miss, meaning that status effects that guarantee attacks will hit such as Stun and will guarantee the hit. However, this hit can still be resisted, so having Resistance Reducer or responding to a Soul Voice will increase the chance of that kill.
Since Tyrants and bosses are immune to Control, this Art is useless against them. It is also useless if nobody in the party has Brainjack equipped, which is the only party member source of Control.
At max level, using this art on weak enemies can be handy for building up TP, in case one wants to use Overdrive at the beginning of a dangerous fight. This works best if the character in question has sources of increased max TP such as Max TP Up. When the art is lower-level, this does not work nearly as well or at all, because Brainjack itself needs 1000 TP to be used.
==Data==
==In other languages==
Servant of Justice

Servant of Justice is a in Xenoblade Chronicles 2. It can be found in Heimos's Crevasse in the of the Kingdom of Tantal. Viewing this Heart-to-Heart is required to unlock the fifth level of 's Fierce Fervor Battle Skill.
__TOC__
==Script==
==In other languages==
==Gallery==
Servant of Justice Map Location.jpg|Location of the Heart-to-Heart on the map
Servant of Justice Requirements.jpg|The characters required to view the Heart-to-Heart
Servant of Justice Rex Choice.jpg|Rex's choices during the Heart-to-Heart
Setset

Setset is the seventh Nopon of the Ponspector brigade in Future Connected. He can be found at the Agni's Skygarden Ruins and he'll join the party once the Ready, Setset, Go! is completed.
==As a side party member==
Setset's art focuses on inflicting Bleed.
==As an NPC==
Setset can be found at the Agni's Skygarden Ruins looking at the bridges from Whisperwind Crossing because some Bodacious Rhoguls are causing chaos in there, so he requests the party if they can defeat them.
===Dialogue===
====Ready, Setset, Go!====
====Ponspectors Till We Cry====
====After completing Ponspectors Till We Cry====
This text is only viewable on the Ponspector Report menu
==In other languages==
==Gallery==
Setset Report.png|Setset's Report card
Setset Report Portrait.png|Portrait of Setset's Report card
Ponspectors Unite! 7.png|Setset joining the team
Ready, Setset, Go! map location.png|Location of Setset on the map
Category:Ponspectors
Seven

Seven is the community-created term to refer to the seventh permanent party member of Xenoblade Chronicles. The term arose due to a desire to mask a major spoiler, and continues to be used despite some official material (some for the game itself, some for crossovers) treating the matter as an open secret.
As per this wiki's spoiler policy, while some effort will be made to use this term if feasible, perfect secrecy cannot be guaranteed. It is inevitable that something will spoil the issue in the interest of correct and complete information.
To continue to the page on the subject, click here.
Category:Party members (XC1)
Seven Sage Cloister

The Seven Sage Cloister is a in Agniratha. It is located on top of the Central Tower next to the Data Centre. The doors leading to the cloister can be opened once the Cloister Key has been obtained from the Capital Control Terminal after completing all Agniratha s.
==Map==
==In other languages==
==Gallery==
Seven Sage Cloister DE.jpg|Seven Sage Cloister in Definitive Edition
it:Chiostro Sette Saggi
Seventh Edge (XCX)

Seventh Edge is a in Xenoblade Chronicles X. Cross learns this Art after completing the Murderess' Affinity Mission The Little Rich Girl.
==Overview==
The user spins while soaring through the air, holding their as they do so and cutting through all enemies around them six times. If a ranged art was used right before Seventh Edge, the player will gain with each hit.
Thanks to its large number of hits, Seventh Edge is the hardest-hitting of the Dual Swords melee attack Arts despite its low hit scaling. This Art works well with Killing Machine.
==Data==
==In other languages==
Sever

Sever () a character in Xenoblade Chronicles 2. He is Malos's .
==Appearance and personality==
Sever is a mildly lizard like Blade with a fish like mouth and back bending knee joints.
Sever is shown over and over to be violent, most likely picked up from Malos. However he is repeatedly shown to prefer being by himself and when outside of combat is generally calm.
==Story arc==
==Lore==
==As a party member==
===Chapter 1===
===New Game Plus===
==As an NPC==
Sever can be found at a random location in Garfont Village after Rex takes over the Merc Group, provided he is not equipped to his Driver or sent on a Merc Mission. The specific locations he may be found at are listed here.
===Dialogue===
==Trivia==
* In English, Sever is voiced by Eric Meyers, who also voices Cole, and K in Xenoblade Chronicles 3.
==In other languages==
==Gallery==
Sever's Awakening 1.jpg|Sever slides back during his awakening
Sever's Awakening 2.jpg|Sever uses Deadly Divide during his awakening
Sever's Awakening 3.jpg|Sever poses
Category:Characters (XC2)
it:Sever
Sever/Gameplay

Sever is a Rare Blade in Xenoblade Chronicles 2.
==Stats==
==Skills==
===Specials===
===Blade Arts===
===Battle Skills===
===Field Skills===
==Affinity Chart==
==Dialogue==
==Gallery==
Sever Affinity Chart.jpg|Sever's Affinity Chart
Category:Rare Blades (NG+)
Sever/Gameplay/Dialogue

This page lists all of what Sever says during gameplay in Xenoblade Chronicles 2.
==Battle==
===Battle start===
===Blade Arts===
===Specials===
===Level up===
===Win===
==Field==
===Wind Mastery===
===Superstrength===
===Entomology===
===Discovering a landmark===
* Fouuund something!
===Skip traveling to a landmark===
===Respawning at a landmark===
===Night falls===
===Sun rises===
==Menu==
===Unlocking an Affinity Chart skill===
===Engaged===
===Released===
* Don't treat me like I'm expendable.
===Merc Missions===
====Selected for a Merc Mission====
====Sent as the squad leader====
====Returning from a Merc Mission====
====Reporting from a Merc Mission====
Category:Dialogue (XC2)
Sever/Gameplay (chapter 1)

Sever is a in Xenoblade Chronicles 2. He is part of the party while exploring the Ancient Ship during the game's prologue.
==Stats==
==Skills==
===Specials===
===Blade Arts===
===Battle Skills===
==Gallery==
Malos and Sever field.jpg|Sever on the field
Malos and Sever menu.jpg|Sever in the menu
Severed Connection

Severed Connection is a in Xenoblade Chronicles 3. It can be received by approaching the quest marker near Colony 4, where a Kevesi soldier lies on the ground, after completing Imminent Illusion.
==Quest objectives==
==Result==
The attack had been carried out by Levnises like the one previously encountered in Maktha Wildwood. The party must remain on high alert.
==Dialogue==
===Approach the wounded soldier===
===Head for Colony 4 Medical Quarter===
===Head for Murmur Rise===
===Defeat the Mysterious Raiders===
===Defeat the Mysterious Raider===
===See off Maxie's subordinates===
==In other languages==
==Gallery==
===Objectives===
XC3 Severed Connection location.jpg|Quest location
XC3 Severed Connection objective.jpg|Objective location
===Screenshots===
XC3 Severed Connection Medical Quarter.jpg|The party gets the soldier to a doctor
XC3 Severed Connection Medical Quarter Maxie.jpg|Maxie checks up on the wounded soldier
XC3 Severed Connection husks.jpg|The destroyed messenger unit
XC3 Severed Connection Mysterious Raiders.jpg|Mysterious Raiders appear
XC3 Severed Connection Mysterious Raider.jpg|The last Mysterious Raider powers up
XC3 Severed Connection Maxie's anger.jpg|Maxie's anger
XC3 Severed Connection Maxie.jpg|Maxie's anger
XC3 Severed Connection sending off Maxie's subordinates.jpg|Noah and Mio see off Maxie's subordinates
Category:Quests (Eagus Wilderness)
Severtine

Severtine is an in Xenoblade Chronicles 2. He can be found anytime on the stairs leading up to Poldis Circle in Goetuis Port, Indoline Praetorium. He is the Indoline shopkeeper of Icarus Butchers.
==Dialogue==
==In other languages==
==Gallery==
Icarus Butchers.jpg|Severtine at his shop
Category:Indoline Category:NPCs (Indol)
Sevind Palace Plaza

Sevind Palace Plaza is a in Fonsa Myma, Kingdom of Uraya. It connects the Uraya Merc Barracks to the Holy Gate of Fontana, the Royal Guard Barracks and the Stomach's Old Pilgrim's Road. Above it is the Sevind Palace, the residence of the six Urayan noble houses.
==Quests==
*Boys and Bullies
==NPCs==
*Gheena
*Jammie Appears only during Theory and Praxis.
*Vladdy
===Notes===
==Auto dialogues==
==In other languages==
==Gallery==
Sevind Palace Plaza (night).jpg|Sevind Palace Plaza, at night
Sevind Palace (night).jpg|Sevind Palace, at night
Sevind Palace Plaza/Auto dialogue

The following is a list of s that can be found at Sevind Palace Plaza. Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Between 07:00 and 19:00==
*An Urayan soldier, likely a CO, telling his soldiers to fall in.
Sevind Palace Plaza Auto Dialogue 1.jpg|"Fall in!"
*Urayan children preparing to slide on the stream, one of whom is afraid.
Sevind Palace Plaza Auto Dialogue 2 part 1.jpg|"Awrite! Here we go!"
Sevind Palace Plaza Auto Dialogue 2 part 2.jpg|"No, wait, I'm scared... Please let's not go..."
Category:Auto dialogues (Uraya)
Sevvy Belgazus

Sevvy Belgazus is a Prone NPC from the Tree Clan in Xenoblade Chronicles X. He is the current chieftain of the Tree Clan. Initially kept under lock and key by the Cavern Clan, he and his people are freed when Cross and their team find the key that locked them up. He asks for his clan's asylum in NLA.
Uzoma Vassago is his son.
==Appearance and personality==
==Story arc==
==Affinity links==
==Missions==
* Prone Sweet Prone
* Tree-mendous
==In other languages==
==Gallery==
Sewers

The Nortune Sewers is a sub-area of Nortune in Xenogears. Fei, Citan and Rico investigate mysterious deaths that have been occurring while held in Nortune's D-Block area.
==Story==
The Sewers is an area where prisoners held captive in D-Block are able to fight monsters, selling their parts for money. Several of Rico's subordinates are murdered while here. Fei and Citan agree to team up with Rico to investigate what has been happening so as to clear Fei's name and discover the true killer. They travel throughout the sewers, meeting a mutant named Gramps and finding various murder sites. Through using a bell, they are able to attract the monster Redrum and kill it, believing it to be responsible for the murders. Citan buries the creature afterwards. It is revealed later in the game that Redrum was not responsible for the murders, but rather Id was.
==Geography==
The Sewers are contained within the D-Block section of Nortune.
==Enemies==
===Normal enemies===
* Acid Frog
* Armor Wasp
* Batrat
* 
* Lucre Bug
* Mullet
* Nolucre Bug
* Rotten Sod
===Bosses===
* Redrum
==Treasures==
* Aquasol S
* Bell Amulet
* Cool Shades
* Ether Veiler
* Gallant Belt
* Gold Nugget x2
* Kislev Map
* Knight Helm
* Mentsol x2
* Physisol
* Poison Guard
* Zetasol DX
==Gallery==
Shackle Arts

Shackle Arts is a in Xenoblade Chronicles 3 and Future Redeemed. Affected characters are unable to use s.
The accessories Star Necklace and Moon Necklace can be used to resist Shackle Arts.
==List of arts that can inflict Shackle Arts==
===By party members===
===By enemies===
==In other languages==
Category:Status effects (XC3)Category:Status effects (FR)
Shackle Blade

Shackle Blade is a in Xenoblade Chronicles 2. It prevents a from taking any action aside from moving. It also disables the ability to block attacks and reduces the range to zero, which will cause affinity to decrease and may result in further problems.
Finishing a Blade Combo with an Ice will seal Shackle Blade, preventing it from being inflicted upon the party until combat ends or another Blade Combo is completed.
Each Blade can also resist Shackle Blade using Shackle Blade Resist (Aux Core) or Shackle Blade Resist (Skill RAM).
==List of arts that can inflict Shackle Blade==
==In other languages==
==Gallery==
Shackle Blade Common Blade.png|A Shackled Common Blade
Shackle Driver

Shackle Driver is a in Xenoblade Chronicles 2. It prevents a Driver from taking any action aside from moving, including switching or initiating a .
Finishing a Blade Combo with an Earth will seal Shackle Driver, preventing it from being inflicted upon the party until combat ends or another Blade Combo is completed.
Shackle Driver can also be prevented with the accessories Priestess's Auspices (60-70%) and (90-100%).
==List of arts that can inflict Shackle Driver==
==In other languages==
==Gallery==
Shackle Driver Nia.png|A Shackled Nia
Shackle Healing

Shackle Healing is a in Xenoblade Chronicles 3 and Future Redeemed. Affected characters are unable to recover .
Ouroboros are immune to Shackle Healing.
==List of arts that can inflict Shackle Healing==
===By party members===
===By enemies===
==In other languages==
Category:Status effects (XC3)Category:Status effects (FR)
Shackle Ring

Shackle Ring is an in Xenoblade Chronicles 3. It provides beneficial effects when different s (including s) are used in short succession. The Chain Ring is a weaker version of this accessory.
==Overview==
===Mechanics===
The Shackle Ring works by building up a list of the previous several Arts used. The accessory provides stronger bonuses the more Arts are in the list (mostly; see ).
Using an Art in any of the following cases will clear the current list and start a new list with the Art used, removing the built-up bonuses:
* The Art in question is already in the list.
* The Art was initiated more than 15 frames (0.5 seconds) after the end of the previous Art (that being when control of the player is regained). If the Art did not end because it was blocked, the list is still cleared. Cancelling ignores this rule.
* The list was at its maximum length before the Art is used.
The maximum length of the list depends upon the rarity of the Shackle Ring: 6, 7, and 8 for the Common, Rare, and Legendary versions respectively. The legendary version has a maximum list length of 8 despite each character only having 7 unique Arts (meaning that the list can never actually have 8 Arts in it at once).
This means that to use the accessory most effectively, one must use a string of different Arts with no repeats, and try to cancel whenever possible. When using (for example) a common-version Shackle Ring in this way, the first Art used will be unaffected, the second will be slightly stronger, the third stronger still, and so on up until the sixth — assuming no Art was used twice. If a seventh Art is used immediately afterwards, it will receive no benefits from the ring even if it was the one not used previously in the string of Arts, due to the common version of the Shackle Ring having a maximum list length of 6. However, using it will start a new string, allowing the previously-used Arts to receive bonuses again from their use.
Using a Fusion Art only adds the relevant Class Art to the list. The accessory has no effect during s or when in Ouroboros form.
===Benefits===
The following properties of Arts are improved by the Shackle Ring:
* (The damage is increased by an independent multiplier, making this effect particularly strong among damage increases.)
* Healing (for Arts that directly heal the target)
* , , Stance, Field Art, and duration
* and success rate
* drawn by and 
* Range of area-of-effect moves
The strength of the benefit depends upon how many Arts are in the accessory's current list (see above):
List length	Benefit strength
1 	+0%
2 	+10%
3 	+25%
4 	+40%
5 	+55%
6 	+80%
7 	+0%
The list always includes the Art in question, so it is always of length 1 or greater. Having 7 Arts in the current list results in no benefits (this is only achievable by using all of the character's Class Arts, Master Arts, and in succession).
==Sources==
==In other languages==
Shadey

Shadey is an enemy from Xenogears. It is fought on the world map.
==Description==
Shadey has an attack that will remove half of the party's HP, even if they are in a Gear. It also has an attack that will reduce the party member's EP to 0.
==Statistics==
==Gallery==
Shadey Lineart.png|Shadey Lineart
Category:Enemies (World map)
Shadow Eye (XC1)

Shadow Eye (, Shadow Eye) is one of 's support s in Xenoblade Chronicles and Future Connected. It reduces the amount of he has from all enemies and increases the of physical arts for a short time.
==Overview==
Shadow Eye has two effects that somewhat conflict with each other. Its more important use is as a "get off me" move, a panic button for Shulk to push when he's taken too much aggro and needs to chill. When used this way, it's best to then stand down and avoid using the damage boost in order to not just get the aggro back immediately. Alternatively, Shulk can use the art mainly for the damage boost, with the aggro cut hopefully making up for the extra he's about to generate.
==Data==
==In other languages==
==Gallery==
Shadow Eye (XC1DE).gif|Shulk using Shadow Eye
Category:Battle Arts (Shulk)
Shadow Stitch (XC1)

Shadow Stitch (, Shadow Stitch) is one of 's s in Xenoblade Chronicles and Future Connected. It uses dark ether to enemies within range.
==Overview==
Shadow Stitch is a good way for Melia to make several enemies stand still while she backs off and pelts them. Unfortunately, it has a huge cooldown that does not upgrade well. It's probably best to save for a panic situation.
==Data==
==In other languages==
==Gallery==
Category:Battle Arts (Melia)