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Aveh, The Ancient Dance

Aveh, The Ancient Dance (called Ancient Dance of Aveh on the Revival disc) is Disc 1, Track 17 on the Xenogears Original Soundtrack and track 18 on the Xenogears Original Soundtrack Revival Disc -the first and the last-. The track is one of the tracks playable in the Nortune jukebox, under the option 'The World'. The melody at the start is based on a motif from Bonds of Sea and Flame.
It plays as the area music in Bledavik, as well as in all cutscenes that play there before the party goes to sleep the night before Margie's rescue.
==BALTO==
BALTO (called Bartholomew on Xenogears Vinyl - SHINKAKU -) is a remix of Aveh, The Ancient Dance in a Celtic style. It is Track 3 on the CREID album, and was included as Track 2 of the A-Side of the second disc of Xenogears Vinyl - SHINKAKU -.
It was remixed along with LAHAN for the Xenogears 20th Anniversary Concert -The Beginning and the End- as part of Bartholomew & Lahan.
The track's original title is based on Bart's Japanese name (its SHINKAKU title is the full version of Bart's name).
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Aveh - Kislev Border

The Aveh - Kislev Border is an area in Xenogears. Fei launches an attack on Aveh's forces there in an attempt to help recapture the country for Bart.
==Story==
As part of the plan to help overthrow Shakhan and retake Aveh, Fei heads to the Aveh - Kislev border to attack the Aveh forces and prevent them from being able to return to Bledavik. He takes on the front line Aveh forces including the ship Kefeinzel, destroying it. Afterwards he fights the ship's commander, Vanderkaum in the Dora. Grahf arrives and powers up the Dora, but through the appearance of Id, the Dora is destroyed. Several other forces soon converge in this area including Bart, Citan, Sigurd and Maison aboard the Yggdrasil and Gebler forces lead by Ramsus and Miang. Id defeats Ramsus in his Gear Wyvern, then destroys the Yggdrasil as well by throwing it at Bart's Gear Brigandier. Citan is able to escape and returns afterwards to see the wreckage of the Dora.
==Geography==
Being the border for Aveh and Kislev, it is located at the northern area of Aveh and the southern area of Kislev. It does not appear on the world map and cannot be revisited.
==Enemies==
===Normal enemies===
* Gigafoot
* Sand Tripper
* Trooper
===Boss===
* ?
* Dora
* Main Gun
* Small Guns
==Gallery==
Aveh Battle Tournament

The Aveh Battle Tournament is an annual tournament held in Bledavik in Xenogears.
==Story==
Fei joins the Battle Tournament occurring in the city, with the goal of distracting the guards in and around Fatima Castle, while Bart sneaks into the castle using the underground sewers. In the tents, Fei finds Dan, who is determined to kill him for what happened to Timothy and Alice. He also meets the enigmatic Wiseman in the same tent. Assuming the player is able to get that far, Fei is able to make it all the way to the Battle Tournament finals, taking on Wiseman, who eventually forfeits.
==Opponents==
* 
* 
* Gonzalez
* Scud
* 
==Gallery==
Category:Lore (XG)
Aveh Sand Cruiser

The Aveh Sand Cruiser is a vessel appearing in Xenogears.
==Description==
Known as the Alterehy Class Sand Cruiser, it is an independent Aveh Tanbelholm Class escort vessel. Used in general operations, it is Aveh's work horse and many were built. In order to take advantage of its propulsion power, all the mass is concentrated in the center of the ship and gives it a somewhat pyramid-like structure on the interior to maintain its balance. It has almost no ballast on the hull. It has a large scale rocket launcher at the fore section of the ship which enables it to be able to engage against ships and towns equally.
==Analysis==
Aveh Sand Cruisers are encountered by Fei when he attacks the Aveh forces located on the Aveh - Kislev border.
==Gallery==
Aveh Sand Cruiser (in-game).jpg|Screenshot of the Aveh Sand Cruiser
Category:Vessels (XG)
Aveh Sand Cruiser (area)

The Aveh Sand Cruiser is an dungeon in Xenogears. Fei and Citan must escape from it after a Sand Pirate attack.
==Story==
After being caught by Aveh soldiers, Fei and Citan are held prisoner aboard an Aveh Sand Cruiser. Shortly afterwards, the cruiser is struck by an attack from the Yggdrasil. Fei and Citan are forced to flee from the ship as it quickly becomes engulfed in sand. After making it out with Weltall, Fei must fight Bart in his Gear Brigandier. Their fight causes the two of them to sink below the sand into the Stalactite Cave.
==Enemies==
===Normal enemies===
* 
* 
==Treasures==
* Extra Ar +1
* Leather Vest
* Rosesol
* Survival Tent
==Gallery==
Avi

Avi is a NPC in Xenoblade Chronicles X. This is LV757: Lyvia's human disguise if the player chooses to spare Fortun during Definian Downfall.
She is found on the bridge south of the Repenta Diner in the Industrial District.
==Appearance and personality==
==Story arc==
==Affinity links==
==Missions==
* Fortun and Glory
==In other languages==
==Gallery==
Awakening (XC1)

Awakening is an enemy in Xenoblade Chronicles and Future Connected. It raises the enemy's , which boosts its stats and may grant an advantage in power compared to the party's levels. Killing an enemy with an Awakening aura does not grant extra rewards (e.g. ); the rewards are based on the enemy's normal level.
The amount of levels gained is random and depends on the enemy's initial level.
Initial level 	Levels gained
10 – 19 	1 – 2
20 – 49 	2 – 3
50 – 120	2 – 4
However, if an enemy is in the "winged" family, Awakening's effect is reduced by 1 level.
==List of arts that can inflict Awakening==
===By enemies===
==In other languages==
Category:Auras (XC1)Category:Auras (FC)
Awakening (XC2)

Awakening or Elemental Awakening is a mechanic in the of Xenoblade Chronicles 2 and Torna ~ The Golden Country. Certain enemies may become Awakened when an element orb is placed upon them. This increases the they deal, decreases the cooldown on their Arts, and decreases the duration of Blade Combos inflicted on them.
==Overview==
Awakening is mostly used by bosses and s in Torna ~ The Golden Country and enemies in . It comes in 9 levels, which determine:
* The chance that any given element orb may activate Awakening, generally dependent upon whether they are or not;
* The damage boost they deal when Awakened, given by an independent multiplier;
* The increase to the rate at which their Arts recharge;
* The amount by which the duration of Blade Combos on the enemy are decreased.
's level , , has the unique effect of being able to remove enemy Awakened status. Removing all element orbs from an enemy via a also removes this status. Once it is removed, enemies may Awaken once again if another element orb is applied.
==List of Awakening levels==
Level	Activation chance (normal)	Activation chance (Enraged)	Damage boost	Arts recharge boost	Blade combo duration	Used by
1 	50% 	100% 	+20% 	+15% 	- 	
2 	50% 	100% 	+25% 	+20% 	- 	
3 	50% 	100% 	+30% 	+25% 	- 	
4 	30% 	100% 	+15% 	+10% 	- 	
5 	30% 	100% 	+20% 	+15% 	- 	
6 	30% 	100% 	+30% 	+20% 	- 	
7 	0% 	100% 	+5% 	+10% 	- 	
8 	5% 	10% 	+30% 	+10% 	- 	
9 	0% 	50% 	+20% 	+10% 	- 	
==In other languages==
==Gallery==
Awakening Tutorial Tip (TTGC).jpg|Tutorial tip on Awakening
Category:Battle mechanics (XC2)Category:Battle mechanics (TTGC)
Awakening (XC3)

Awakening is a in Xenoblade Chronicles 3 and Future Redeemed. It increases the affected character's attack, defense, and recharge rate.
At base, this buff grants +75% damage, 25% , and +50% recharge rate. The damage bonus can be increased with effects such as Swelling Blessing; the other effects cannot.
This is an extraordinarily strong buff, massively increasing both damage and survivability, and any situation which grants it is to be highly prioritised. Despite being additive, the damage bonus is strong enough to be very substantial in most cases, and the recharge rate bonus is a great boon to almost any setup. The damage reduction is strong on its own, but becomes particularly potent when combined with other sources of damage reduction; Awakening is rare among these sources for also increasing damage dealt, making it an especially useful survivability means for offense-focused setups.
Awakening lasts 20 seconds at base (30 seconds when sourced by Unity Combos in Future Redeemed or the Gentleman's Valor skill), up to 40 seconds (60 seconds in the aforementioned cases) with buff-duration-increasing equipment. As Awakening sources are relatively rare in the Xenoblade Chronicles 3 main game (in particular, it cannot be obtained by Feather Sanctuary, , or ), it is important to be able to keep Awakening once it is acquired; this is typically done via Pause Buff Timer from . If a character with has access to Awakening (typically via or Interlinking with a Seraph) they can grant it to the entire party; keeping the party under a permanently-paused Awakening buff is often an integral part of optimised postgame setups.
==List of situations that can grant Awakening==
===By party members===
====Xenoblade Chronicles 3====
=====Standard Arts=====
* Deflector Field - Zeon
* Deflector Field - Guardian Commander
=====Skills=====
* Battle Fever - Soulhacker
* Beast Mode - Seraph
* Gentleman's Valor - Grand Marshal
=====Future Redeemed=====
* Completing a Unity Combo on a ed opponent in Future Redeemed
===By enemies===
==Trivia==
*Awakening is the only buff in Xenoblade Chronicles 3 that can functionally be present more than once on the same character, made possible by Gentleman's Valor's trait of granting the alternate version of the buff that is otherwise exclusive to Future Redeemed.
==In other languages==
==Gallery==
Double Awakening.png|Two copies of Awakening on the same character
Category:Status effects (XC3)Category:Status effects (FR)
Awakening (XG)

Awakening is Disc 2, Track 16 on the Xenogears Original Soundtrack and track 42 on the Xenogears Original Soundtrack Revival Disc -the first and the last-. The track was remixed along with One Who Bares Fangs at God for the Xenogears 20th Anniversary Concert -The Beginning and the End- as Awakening - Fangs Bared at God (the 20th track on the associated Blu-Ray disc). The melody at 1:47 is based on a motif from Dark Daybreak.
It plays as the battle music against in Merkava.
The track is available as DLC for the rhythm game Theatrhythm Final Fantasy Curtain Call for the 3DS.
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Awakening (XS1)

is Disc 1, Track 8 on the Xenosaga Original Soundtrack and Disc 2, Track 6 on the album. ('Awakening' is an unofficial translation, as seen in the VGMdb listing of the album.)
It plays in the cutscene where KOS-MOS version 1 awakens for the first time.
==Album Notes==
Category:Music (XS1)Category:Songs composed by Yasunori Mitsuda
Awakening (disambiguation)

Awakening or The Awakening may refer to:
* Awakening (XG) - a track on the Xenogears Original Soundtrack
* Awakening (XS1) - a track on the Xenosaga Original Soundtrack
* Awakening I, Awakening II, Awakening III, and Awakening IV - the items in Xenosaga Episode II
* Awakening (XC1) - an in Xenoblade Chronicles
* Awakening (XC2) - a special buff some enemies gain in Xenoblade Chronicles 2's and in Torna ~ The Golden Country.
* Awakening (XC3) - the buff in Xenoblade Chronicles 3
* Prologue (XCX) - Awakening, the first part of Xenoblade Chronicles X
* The Awakening (XCX) - a Squad Mission in Xenoblade Chronicles X
* The Awakening (XC2) - a track on the Xenoblade2 Original Soundtrack
Similar articles:
* Bionis' Awakening - a track on the Xenoblade Original Soundtrack
* Jackson's Awakening - a in Xenoblade Chronicles
* The Awakened (Skill) and The Awakened (Power) - two of 's Battle Skills in Xenoblade Chronicles 2
* Ouroboros Awakening - a track from the music of Xenoblade Chronicles 3
Awakening - Fangs Bared at God

Awakening - Fangs Bared at God is a piece performed at the Xenogears 20th Anniversary Concert -The Beginning and the End-, and the 20th track on the associated Blu-Ray disc. The first half is a performance of , and the second half (from 2:25) is a performance of One Who Bares Fangs at God.
Category:Music (XG)Category:Songs composed by Yasunori Mitsuda
Awakening Strike

Awakening Strike is the second skill in 's Passion skill branch. It lets her deal 50% more damage to enemies that are asleep.
==Overview==
Melia is already a good candidate for dealing the awakening crit to foes, with the ability to set up a powerful bolt, and this makes her even better. It's also a decent link to Riki due to Sneaky, while Sharla probably won't have Head Shot available just for waking something up. Anyone else has to get someone else to apply the sleep, so it's not quite as good on them.
==In other languages==
Axel

Axel is an in Future Redeemed and a City survivor. He can be found on the Oracle Spire in The Ragmos Desolation, just below the exit of the Ether Lift up from Tephra Cavern, Reshaped. Once spoken to, he moves to Colony 9. He is Finley's brother.
==Appearance and personality==
Axel is a boy with short messy blonde hair and blue eyes. He wears a long-sleeve casual top, long trousers, and a belt.
Axel is optimistic about finding his family, insisting that his father will "come back" if he and Finley help the Liberators. As such, he is eager to help out in any way he can (besides fighting), a trait he shares with his sister.
==Story arc==
When Axel is first found, he is afraid of Matthew until Matthew explains that he is also from the Old City. He states that he is looking for his family, including Finley. If Finley has been found already, Matthew will say so, and Axel comes along to Colony 9.
Axel is seen in the ending cutscene where people are helping build a new City.
===The Junior Workforce===
Axel and Finley are looking for jobs to do, and they hound Carrom to be put to service. Axel states that he doesn't want to be a soldier, as his dad told the two to wait until they were adults before fighting. After Matthew and Shulk convince Carrom to let them help, he thanks Matthew. Together with Finley (and the party's help), he completes the onboarding process at the Colony 9 Supply Office (New) and gets to work.
===Breaking Ground===
Matthew speaks to Axel next to alongside Saomi, Carrom, Finley, and Hyzen when asking around for help in repairing the Armories. He's excited to hear that they might still be able to fly, and wordlessly agrees to help.
Axel is seen as one of the people gathered to help repair the Armories in the ending scene of the quest.
==Quests==
Axel is involved in the following quests:
* The Junior Workforce
* Breaking Ground
==Dialogue==
==In other languages==
==Gallery==
Axel.png|Axel
Category:NPCs (The Ragmos Desolation)Category:NPCs (Yesterdale)
Ayase

Ayase is a in Xenoblade Chronicles 3. She is a soldier from Colony Mu and is part of the Battle Squad alongside Mikaela, Irma, and Summer.
==Appearance and personality==
Ayase is a teenage girl with a few scales on her skin resembling Urayans. She has dark green hair tied in a ponytail and green eyes. She wears an Agnian armour.
==Story arc==
===Transparent Dreams===
Ayase is first encountered as the party joins Fiona and other Colony Mu squad leaders to discuss the future of the colony. She helps explains the state of the colony to the party.
===Korresia Finds Her Calling===
If Korresia has improved her skills greatly before coming to Colony Mu, Ayase comes to the opening of her shop and expresses the wish to buy an accessory for Fiona.
===Unease===
Colony Mu decides to gather provisions and organize a feast to raise morale. However, Ayase ends up fighting with Tallow over the way the organisation was handled and leaves to eat alone.
===To Face Forward===
Ayase is isolating herself with her sadness when Fiona finds her. She ends up confiding in her commander, and the chat makes her feel better.
===A Farewell Reset===
Ayase watches as Tallow takes Fiona away from the others to talk with her. She eventually joins in the conversation and points out that Fiona has been distant to everyone but Tallow since Irma's death, making everyone else worried about their commander.
Later, Fiona gathers Ayase, Hildemarie, Nico, Kanata and Mikaela together with Tallow and Googoo, who already know, to tell them the truth about Irma. Ayase apologizes for making assumptions about Fiona's troubles and letting her struggle alone.
===Colony Mu's Resolve===
==Quests==
Ayase appears in the following quests:
* Transparent Dreams
* Korresia Finds Her Calling
* Unease
* To Face Forward
* A Farewell Reset
* Colony Mu's Resolve
* Future Trajectory
==Lore==
==Dialogue==
==Affinity==
==Collectopaedia Card==
==As an enemy==
==In other languages==
==Gallery==
XC3 Transparent Dreams Ayase.jpg|Ayase
XC3 A Farewell Reset Ayase.jpg|Ayase
XC3 A Farewell Reset telling the truth.jpg|Ayase with other Colony Mu soldiers
XC3 To Face Forward Ayase Nico Kanata Mikaela.jpg|Ayase waiting with Nico, Kanata and Mikaela
XC3 Unease Colony Mu 2.jpg|Ayase (front row) sitting with other Colony Mu soldiers
XC3 Unease Colony Mu 1.jpg|Ayase (back) sitting with other Colony Mu soldiers
XC3 A Farewell Reset Tallow Fiona.jpg|Ayase frowns at Tallow and Fiona's secrets
XC3 Korresia Finds Her Calling shop.jpg|Ayase visits Korresia's new shop
Category:Agnians
Category:NPCs (Colony Mu)
Ayvill Shopping Dist., Roof

Ayvill Shopping Dist., Roof is a in Alba Cavanich, Empire of Mor Ardain. It is connected to Ayvill Shopping District, and Admar Storage Zone.
==Enemies==
All enemies appear during Fool's Gold.
*Altaer Driver
==Auto dialogues==
==In other languages==
==Gallery==
Ayvill Shopping Dist., Roof (night).jpg|Ayvill Shopping Dist., Roof, at night
Ayvill Shopping Dist., Roof/Auto dialogue

The following is a list of s that can be found at Ayvill Shopping Dist., Roof. Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Between 19:00 and 07:00==
*Ardainian men fixing the fence.
Ayvill Shopping Dist., Roof Auto Dialogue 1 part 1.jpg|"How are you doing over there?"
Ayvill Shopping Dist., Roof Auto Dialogue 1 part 2.jpg|"Nearly done!"
Category:Auto dialogues (Mor Ardain)
Ayvill Shopping District

Ayvill Shopping District is a in Alba Cavanich, Empire of Mor Ardain. It is connected to Kedeigh Gate, Ayvill Shopping Dist., Roof, Beraf Industry Ward and Nharil Central Plaza.
==Quests==
*Dagas's Past: Gormott
*We Meet Again
*Farewell, Good Friend
==NPCs==
*Aifil
*Antis
*Ashala
*Barulu Appears only during .
*Cearra
*Etta
*Farraw During and after completing "Farewell, Good Friend".
*Gagachi Appears only during Failure and Success.
*Isset
*Jac Before accepting and during "We Meet Again".
*Maghillic
*Milligan
*Noagh
*Nolha
*Norman If Route A was chosen during Star-Crossed Lovers.
*Ollat
*Phanail
*Rhiannon 
*Scenna
*Sipaine
*Sketach
*Urma
*Uthkine
*Yachik 
===Notes===
==Enemies==
All enemies appear during Lila's attack on the capital.
*Ardainian Keeper
*Ardainian Locks
*Ardainian Rider
*Masque Scout
*
==Key items==
*Jac's Family Gifts
==Heart-to-Hearts==
*A Thespian's Life
==Auto dialogues==
==In other languages==
==Gallery==
Ayvill Shopping District 1 (night).jpg|Main street of Ayvill Shopping District, at night
Ayvill Shopping District 2 (night).jpg|A part of Ayvill Shopping District, at night
Alba Cavanich Close View 2.jpg|Ayvill Shopping District
Ayvill Shopping District/Auto dialogue

The following is a list of s that can be found at Ayvill Shopping District. Auto dialogues are listed by the time of day they happen in and, if there are any, the triggers that make them happen. Each instance of auto dialogue has its own gallery, with a small summary beforehand. The script for the picture's dialogue bubble is provided as caption, under the picture.
__NOTOC__
==Anytime==
*An Ardainian man shopping for tactical manuals.
Ayvill Shopping District Auto Dialogue 2 part 1.jpg|"Have you any tactical manuals in stock?"
Ayvill Shopping District Auto Dialogue 2 part 2.jpg|"Allow me to take a look..."
==Between 07:00 and 19:00==
*An Ardainian woman thinking of what meal to make with the veggies for sale.
Ayvill Shopping District Auto Dialogue 5 part 1.jpg|"Hm, what should I make today..."
Ayvill Shopping District Auto Dialogue 5 part 2.jpg|"These veggies here are very popular."
*A Gormotti busker playing in front of a shop.
Ayvill Shopping District Auto Dialogue 8.jpg|"Twee-ta-doot ♪"
==Between 19:00 and 00:00==
*An Ardainian girl hurrying her relative.
Ayvill Shopping District Auto Dialogue 7 part 1.jpg|"Nana, come onnnnn!"
Ayvill Shopping District Auto Dialogue 7 part 2.jpg|"I'm coming, I'm coming."
*The same Gormotti busker, now accompanied by a Nopon.
Ayvill Shopping District Auto Dialogue 9.jpg|"Tee-dat ♪ De-boop ♪"
==Between 07:00 and 00:00==
*An Ardainian woman and a Nopon eating at Salter Sweats.
Ayvill Shopping District Auto Dialogue 1 part 1.jpg|"Taste all right to you?"
Ayvill Shopping District Auto Dialogue 1 part 2.jpg|"Yeff! It'f delifiouf!"
*An Ardainian man recalling his time in the Ardainian army's band.
Ayvill Shopping District Auto Dialogue 3 part 1.jpg|"You've got that faraway look again."
Ayvill Shopping District Auto Dialogue 3 part 2.jpg|"Oh, just remembering my days with the army band..."
*Children talking about their future jobs.
Ayvill Shopping District Auto Dialogue 4 part 1.jpg|"When I'm all grown up, I wanna be a salvager!"
Ayvill Shopping District Auto Dialogue 4 part 2.jpg|"Me want be soldier!"
==Between 19:00 and 07:00==
*Ardainian men fixing the road.
Ayvill Shopping District Auto Dialogue 6 part 1.jpg|"Over here this time, huh...?"
Ayvill Shopping District Auto Dialogue 6 part 2.jpg|"Let's just get it over with quickly."
Category:Auto dialogues (Mor Ardain)
Azalea

Azalea is a in Xenoblade Chronicles 3. She is an inhabitant of the City.
==Appearance and personality==
Azalea is a young girl with blueish black hair tied in low pigtails and a hair clip holding her bangs on the left side. She has brown eyes. She wears a red and black shirt and brown cropped trousers with big pockets.
==Story arc==
==Quests==
Azalea appears in the following quests:
* Unsolved Riddle
* The Kids' Aspiration
==Lore==
* Azalea is Tsugu's daughter. Her mother died of illness.
* She likes to discuss hair accessories with Neon.
* She helps her grandmother at her shop during daytime.
==Dialogue==
==Affinity==
==In other languages==
==Gallery==
Category:Humans (XC3)
Category:NPCs (City)
Azami

Azami () is a Rare Blade in Xenoblade Chronicles 2. She can be obtained randomly from Core Crystals.
==Appearance and personality==
Azami is very possessive of her Driver, wanting to stay by his or her side at all times. She isn't above using extreme measures to resolve situations, such as sinking a ship carrying Titan poison.
==Story arc==
==Lore==
==As a party member==
==As an NPC==
Azami can be found at a random location in Garfont Village after Rex takes over the Merc Group, provided she is not equipped to her Driver or sent on a Merc Mission. The specific locations she may be found at are listed here.
===Dialogue===
==Trivia==
* In English, Azami is voiced by Teresa Gallagher, who also voices Raqura.
==In other languages==
==Gallery==
===Artwork===
Azami concept art.jpg|Concept art
===Screenshots===
Azami's Awakening 1.jpg|Azami dances around as a puppet during her awakening
Azami's Awakening 2.jpg|Azami points her ether cannon during her awakening
Azami's Awakening 3.jpg|Azami replicates her official art pose during her awakening
Azami uses clairvoyance.jpg|Azami using her clairvoyance
Azami's clairvoyance.jpg|Azami sees a location of Mor Ardain from inside Uraya using her clairvoyance
Azami points ether cannon.jpg|Azami points her ether cannon at the machine poisoning the Ardainian Titan
Category:Characters (XC2)
it:Azami