Shape Shifting Skills

This page lists Druid skills from the Shape Shifting skill tree. Other Druid skills: Elemental, Summoning, All Druid Skills
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== Werewolf ==
*Description: Transform into a werewolf
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15	16	17	18	19	20	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Magic Damage Reduction 	1 	1 	2 	2 	2 	3 	3 	3 	4 	4 	4 	5 	5 	5 	6 	6 	6 	7 	7 	7 	8 	8 	8 	9 	9 	9 	10 	10 	10 	11 	11 	11 	12 	12 	12 	13 	13 	13 	14 	14 	14 	15 	15 	15 	16 	16 	16 	17 	17 	17 	18 	18 	18 	19 	19 	19 	20 	20 	20 	21
Physical Damage Reduction	1 	1 	2 	2 	2 	3 	3 	3 	4 	4 	4 	5 	5 	5 	6 	6 	6 	7 	7 	7 	8 	8 	8 	9 	9 	9 	10 	10 	10 	11 	11 	11 	12 	12 	12 	13 	13 	13 	14 	14 	14 	15 	15 	15 	16 	16 	16 	17 	17 	17 	18 	18 	18 	19 	19 	19 	20 	20 	20 	21
Damage +% 	20	24	28	32	36	40	44	48	52	56	60	64	68	72	76	80	84	88	92	96	100	104	108	112	116	120	124	128	132	136	140	144	148	152	156	160	164	168	172	176	180	184	188	192	196	200	204	208	212	216	220	224	228	232	236	240	244	248	252	256
Attack Speed +% 	20	28	35	40	45	48	51	53	56	57	59	61	62	63	64	66	66	67	68	68	69 	70 	70 	71 	71 	72 	73 	73 	73 	73 	74 	74 	75 	75 	75 	75 	75 	76 	76 	76 	76 	77 	77 	77 	77 	77 	77 	77 	78 	78 	78 	78 	78 	79 	79 	79 	79 	79 	79 	80
Mana Cost: 15
Cooldown: 0.5 seconds
Duration: 9999 seconds
Werewolf Receives Bonuses From:
*Lycanthropy
Other Sources: Wolfhowl (level 3-5)
 Changelog
Season 10:
* Base enhanced damage bonus reduced from +30% to +20%
* Enhanced damage bonus per level reduced from +8% to +4%
Season 8:
* Damage per level reduced from 10% to 8%
Season 5:
* Werewolf enhanced damage per level reduced from 12% to 10%
Season 4:
* Werewolf damage per level increased from 8% to 12%
* Werewolf starting damage increased from 25% to 30%
Season 3:
* Werewolf 5% damage per level increased to 8%
Season 1:
* duration increased to 9999 seconds (was 40)
* base stamina/life bonuses removed
* now grants bonus damage instead of bonus attack rating
* now grants flat magic/physical damage reduction
Vanilla Info
== Werebear ==
*Description: Transform into a werebear
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Damage +% 	55	75	95	115	135	155	175	195	215	235	255	275	295	315	335	355	375	395	415	435	455	475	495	515	535	555	575	595	615	635	655	675	695	715	735	755	775	795	815	835	855	875	895	915	935	955	975	995	1015	1035	1055	1075	1095	1115	1135	1155	1175	1195	1215	1235
Defense +% 	75	85	95	105	115	125	135	145	155	165	175	185	195	205	215	225	235	245	255	265	275	285	295	305	315	325	335	345	355	365	375	385	395	405	415	425	435	445	455	465	475	485	495	505	515	525	535	545	555 	565 	575 	585 	595 	605 	615 	625 	635 	645 	655 	665
Uninterrupted Attack %	10	11	12	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60 	61 	62 	63 	64 	65 	66 	67 	68 	69
Life: +10%
Increased Melee Splash Radius: +20%
Mana Cost: 15
Cooldown: 0.5 seconds
Duration: 9999 seconds
Werebear Receives Bonuses From:
*Lycanthropy
Other Sources: Beast (level 6)
 Changelog
Season 9:
* Enhanced damage per level increased from 15% to 20%
Season 8:
* Defense per level increased from 8% to 10%
* +10% max health bonus now displays on tooltip
Season 7:
* Damage bonus per level increased from 12% to 15%
Season 5:
* Werebear enhanced damage per level reduced from 15% to 12%
* Werebear form now grants 10% + 1% per level chance to be uninterruptible when struck
Season 4:
* Werebear damage per level increased from 12% to 15%
* Werebear form now grants 20% increased splash radius
Season 1:
* moved in the skill tree, requires level 1 (was 6)
* duration increased to 9999 seconds (was 40)
* base life bonus removed
* damage/defense bonuses nerfed
Vanilla Info
== Lycanthropy ==
*Description: Passive - Improves life and attack rating when in werewolf or werebear form
*Required Level: 1
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Life +% 	5 	7 	9 	11	13	15 	17 	19 	21 	23 	25 	27 	29 	31 	33 	35 	37 	39 	41 	43 	45 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60 	61 	62 	63 	64 	65 	66 	67 	68 	69 	70 	71 	72 	73 	74 	75 	76 	77 	78 	79 	80 	81 	82 	83 	84 	85
Attack Rating +%	50	62	74	86	98	110	122	134	146	158	170	182	194	206	218	230	242	254	266	278	290	302	314	326	338	350	362	374	386	398	410	422	434	446	458	470	482	494	506	518	530	542	554	566	578	590	602	614	626	638	650	662	674	686	698	710	722	734	746	758
 Changelog
Season 8:
* Base max life per level bonus reduced from 10% to 5%
* Level 22+ max life bonus per level reduced from 2% to 1%
Season 3:
* Lycanthropy life bonus per level reduced from 3% to 2%
Season 2:
* starting life increased from 10% to 15% (this was either changed back to 10% in a later season or didn't actually get implemented in s2)
* life per level increased from 2% to 3%
Season 1:
* prerequisites reduced from 1 to 0 (no longer requires Werewolf)
* duration bonus removed
* life bonus nerfed (grants 10% + 2% per level instead of 20% + 5% per level)
* now grants bonus attack rating
Vanilla Info
== Feral Rage ==
*Description: When in werewolf form, go into a frenzied rage to steal increasing amounts of life from your enemies with successive hits
*Required Level: 6
*Required Skills: Werewolf [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Movement Speed +% (min) 	20	20	20	20	20	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20 	20
Movement Speed +% (max)	35	47	56	64	70	75 	79 	82 	86 	88 	91 	93 	95 	97 	98 	100	101	102	103	104	105	106	107	108	108	109	110	110	111	111	112	112	113	113	113	114	114	115	115	115	115	116	116	116	117	117	117	118	118	118	119	119	119	120	120	120	120	120	120	120
Life Steal +% (min) 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1 	1
Life Steal +% (max) 	4 	5 	5 	6 	6 	7 	7 	8 	8 	9 	9 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10 	10
Damage +% 	50	60	70	80	90	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270	280	290	300	310	320	330	340	350	360	370	380	390	400	410	420	430	440	450	460	470	480	490	500	510	520	530	540	550	560	570	580	590	600	610	620	630	640
Attack Rating +% 	25	33	41	49	57	65 	73 	81 	89 	97 	105	113	121	129	137	145	153	161	169	177	185	193	201	209	217	225	233	241	249	257	265	273	281	289	297	305	313	321	329	337	345	353	361	369	377	385	393	401	409	417	425	433	441	449	457	465	473	481	489	497
Mana Cost: 3
Duration: 30 seconds
Feral Rage Receives Bonuses From:
*Fury: +6% Damage per Level
Other Sources: Wolfhowl (level 3-5)
 Changelog
Season 8:
* Damage per level reduced from 12% to 10%
* Synergy values reduced from 8% to 6%
Season 7:
* No longer provides increased melee splash radius
Season 5:
* Feral rage now grants 2% increased melee splash radius per charge up to 20%
Season 4:
* Feral Rage damage per level increased from 8% to 12%
* Feral Rage minimum move speed increased from 19% to 20%
* Feral Rage maximum move speed increased from 65% to 120%
* Feral Rage duration increased from 20 seconds to 30 seconds
* Feral Rage now has fury as a synergy at 8% damage per level
Season 3:
* Feral rage now gains 8% attack rating per level from 15%
* Feral rage base attack rating reduced from 25% from 45%
* Feral Rage 5% damage per level increased to 8%
* Feral Rage now caps at 10% life steal
Season 1:
* moved in the skill tree, requires level 6 (was 12)
* attack bonus buffed
* life steal bonus nerfed
Vanilla Info
== Maul ==
*Description: When in Werebear form, maul your enemies for increasing extra damage with successive hits
*Required Level: 6
*Required Skills: Werebear [1]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Damage (min) 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40 	40
Damage (max) 	120	170	170	220	220	270	270	320	320	370	370	420	420	470	470	520	520	570	570	620	620	670	670	720	720	770	770	820	820	870	870	920	920	970	970	1020	1020	1070	1070	1120	1120	1170	1170	1220	1220	1270	1270	1320	1320	1370	1370	1420	1420	1470	1470	1520	1520	1570	1570	1620
Attack Rating +%	25 	35 	45 	55 	65 	75 	85 	95 	105	115	125	135	145	155	165	175	185	195	205	215	225	235	245	255	265	275	285	295	305	315	325	335	345	355	365	375 	385 	395 	405 	415 	425 	435 	445 	455 	465 	475 	485 	495 	505 	515 	525 	535 	545 	555 	565 	575 	585 	595 	605 	615
Hard Level 	0 	1 	2	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20
Stun Length (seconds)	1.4	1.2	1	0.8	0.6	0.4	0.2	0.2	0.2	0.2	0.2	0.2	0.2	0.2	0.2	0.2	0.2	0.2	0.2	0.2	0.2
Mana Cost: 3
Duration: 20 seconds
Other Sources: Beast (level 6)
 Changelog
Season 10:
* Damage per charge increased from +40% to +50%
Season 4:
* Maul damage increased from 30% per charge to 40%
Season 3:
* Maul now gains 10% attack rating per level from 20%
* Maul base attack rating reduced from 50% to 25%
Season 1:
* moved in the skill tree, requires level 6 (was 12)
* attack bonus buffed
* damage bonus buffed
* stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds
Vanilla Info
== Hunger ==
*Description: While in Werebear form, consume a corpse to temporarily gain movement speed, critical strike and life steal
*Required Level: 12
*Required Skills: Werebear [1], Maul [6]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Duration (seconds) 	20	21	22	23	24	25	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60 	61 	62 	63 	64 	65 	66 	67 	68 	69 	70 	71 	72 	73 	74 	75 	76 	77 	78 	79
Movement Speed +% 	20	21	22	23	24	25	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60 	61 	62 	63 	64 	65 	66 	67 	68 	69 	70 	71 	72 	73 	74 	75 	76 	77 	78 	79
Open Wounds Chance +%	24	28	31	34	37	38	40 	41 	42 	43 	44 	45 	46 	46 	47 	47 	48 	48 	48 	49 	49 	49 	50 	50 	50 	50 	51 	51 	51 	51 	52 	52 	52 	52 	52 	53 	53 	53 	53 	53 	54 	54 	54 	54 	54 	54 	55 	55 	55 	55 	55 	55 	56 	56 	56 	56 	56 	56 	56 	56
Open Wounds Damage 	40	50	60	70	80	90	101	110	127	143	159	175	191	207	223	240	263	288	312	337	361	385	419	454	488	522	557	590	637	683	730	777	824	871	918	965	1012	1059	1106	1153	1200	1247	1294	1341	1388	1435	1482	1529	1576	1623	1670	1717	1763	1810	1857	1904	1951	1998	2045	2092
Mana Cost 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60 	61 	62
Hard Level 	0	1	2	3	4	5	6	7	8	9	10	11	12	13	14	15	16	17	18	19	20
Life Steal +%	3	3	3	3	4	4	4	4	5	5	5 	5 	6 	6 	6 	6 	7 	7 	7 	7 	8
Other Sources: Beast (level 6)
Hunger Receives Bonuses From:
*Maul: +16% Damage per Level
 Changelog
Season 10:
* Deadly Strike bonus changed to Open Wounds chance and Open Wounds damage
* Level 1-8 scaling 10
* Level 8-16 scaling 17
* Level 16-22 scaling 24
* Level 22-28 scaling 34
* Level 28+ scaling 46
* now has Maul as a synergy
Season 4:
* Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels
* Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 second per level
* Hunger critical strike bonus changed from 5% + 2% per level to a diminishing return scaling from 10% to 65%
Season 3:
* Hunger base move speed increased from 10% to 20%
* Hunger move speed per level changed from 2% per base point to 1% per soft point
* Hunger base duration increased from 10 seconds to 20 seconds
Season 2:
* now gains 2% movement speed per level instead of 1%
* now gains 2 seconds per level instead of 1
* can now be used on skeleton corpses
Season 1:
* moved in the skill tree, requires level 12 (was 24)
* prerequisites reduced from 5 to 3 (no longer requires Werewolf, Feral Rage, Fire Claws)
* no longer is an attack that grants life/mana steal and bonus attack rating
* reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance)
Vanilla Info
== Rabies ==
*Description: When in werewolf form, bite your enemies to inflict them with disease that spreads to other monsters
*Required Level: 18
*Required Skills: Werewolf [1], Feral Rage [6]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +% 	65	80	95	110	125	140	155	170	185	200	215	230	245	260	275	290	305	320	335	350	365	380	395	410	425 	440 	455 	470 	485 	500 	515 	530 	545 	560 	575 	590 	605 	620 	635 	650 	665 	680 	695 	710 	725 	740 	755 	770 	785 	800 	815 	830 	845 	860 	875 	890 	905 	920 	935 	950
Poison Damage (min) 	15	31	46	62 	78 	93 	109	125	156	187	218	250	281	312	343	375	433	492	550	608	666	725	815	905	995 	1084	1174	1264	1385	1506	1627	1749	1870	1991	2112	2233	2354	2475	2596	2717	2838	2959	3080	3201	3322	3444	3565	3686	3807	3928	4049	4170	4291	4412	4533	4654	4775	4896	5017	5139
Poison Damage (max)	46	62	78	93 	109	125	140	156	187	218	250	281	312	343	375	406	464	523	582	640	699	757	847	937	1027	1117	1207	1296	1417	1539	1660	1781	1902	2023	2144	2265	2386	2507	2628	2750	2871	2992	3113	3234	3355	3476	3597	3718	3839	3961	4082	4203	4324	4445	4566	4687	4808	4929	5050	5172
Poison Duration: 5 seconds
Mana Cost: 10
Rabies Receives Bonuses From:
*Poison Creeper: +10% Poison Damage per Level
*Feral Rage: +10% Poison Damage per Level
*Lycanthropy: +10% Poison Damage per Level
 Changelog
Season 8:
* Synergies reduced from 12% to 10%
* Level 16-22 scaling reduced from 16-16 to 15-15
* Level 22-28 scaling reduced from 24-24 to 23-23
* Level 28+ scaling reduced from 32-32 to 31-31
Season 7:
* Rabies synergies reduced from 17% to 12%
Season 6:
* Rabies spread velocity increased by 40%
* Rabies spread range increased by 25%
Season 5:
* Rabies attack rating per level increased from 6% to 15%
Season 3:
* Rabies base attack rating bonus reduced from 150% to 65%
* Rabies bonus attack rating per level reduced from 12% to 6%
Season 2:
* synergies reduced from 22% to 17%
* now has Lycanthropy as an additional synergy at 17%
Season 1:
* attack bonus buffed
* poison damage scaling nerfed
* now has Feral Rage as a synergy
* spread tick rate increased, spread radius increased
Vanilla Info
== Shock Wave ==
*Description: When in werebear form, stomp to create a shock wave that stuns nearby enemies
*Required Level: 18
*Required Skills: Werebear [1], Maul [12]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10	11	12	13	14	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Shock Waves 	4 	4 	4 	4 	5 	5 	5 	5 	5 	6 	6 	6 	6 	6 	7 	7 	7 	7 	7 	8 	8 	8 	8 	8 	9 	9 	9 	9 	9 	10 	10 	10 	10 	10 	11 	11 	11 	11 	11 	12 	12 	12 	12 	12 	13 	13 	13 	13 	13 	14 	14 	14 	14 	14 	15 	15 	15 	15 	15 	16
Damage (min) 	10	13	16	19	22	25	28	31	37	43	49	55	61	67	73 	79 	97 	115	133	151	169	187	219	251	283	315	347	379	427	475	523	571	619	667	715	763	811	859	907	955 	1003	1051	1099	1147	1195	1243	1291	1339	1387	1435	1483	1531	1579	1627	1675	1723	1771	1819	1867	1915
Damage (max)	16	20	24	28	32	36	40	44	52	60	68	76	84	92	100	108	128	148	168	188	208	228	262	296	330	364	398	432	482	532	582	632	682	732	782	832	882	932	982	1032	1082	1132	1182	1232	1282	1332	1382	1432	1482	1532	1582	1632	1682	1732	1782	1832	1882	1932	1982	2032
Stun Length: 0.2 seconds
Mana Cost: 7
Shock Wave Receives Bonuses From:
*Werebear: +22% Damage per Level
*Twister: +22% Damage per Level
 Changelog
Season 10:
* Tornado synergy removed
* Werebear synergy increased from 18% to 22%
* Twister synergy increased from 18% to 22%
* Base damage increased from 8-14 to 10-16
* Level 1-8 scaling increased from 2-3 to 3-4
* Level 8-16 scaling increased from 4-6 to 6-8
* Level 16-22 scaling increased from 16-18 to 18-20
* Level 22-28 scaling increased from 26-28 to 32-34
* Level 28+ scaling increased from 36-38 to 48-50
Season 5:
* Shockwave range increased by 13%
* Shockwave missile speed increased by 16%
Season 4:
* Shock Wave now starts with 4 shockwaves instead of 7
* Shock Wave now gains an additional missile every 5 levels
* shockwave damage scaling changed from 2-2 / 4-4 / 12-13 / 24-26 / 36-39 to 2-3 / 4-6 / 16-18 / 26-28 / 36-38
Season 3:
* Shockwave synergies increased from 16%-18%
Season 2:
* synergies increased from 14% to 16%
Season 1:
* moved in the skill tree, requires level 18 (was 24)
* stun length no longer scales with levels
* now has increased range and projectile speed
* damage scaling buffed
* now has Werebear, Twister, & Tornado as synergies at 14% instead of Maul at 5%
Vanilla Info
== Fire Claws ==
*Description: When in werewolf or werebear form, maul your enemies with a fiery claw attack
*Required Level: 24
*Required Skills: None
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Burning Damage (min) 	9 	11 	14 	16 	18 	21 	23 	25 	29 	32 	36 	39 	43 	46 	50 	53 	59 	65 	71 	77 	83 	89 	97 	105	113	121	130	138	148	159	169	180	191	201	212	222	233	243	254	264	275	285	296	307	317	328	338	349	359	370	380	391	401	412	423	433	444	454	465	475
Burning Damage (max)	15	18 	22 	25 	29 	32 	36 	39 	44 	49 	53 	58 	63 	67 	72 	77 	84 	91 	98 	105	112	119	128	138	147	157	166	175	187	199	210	222	234	246	257	269	281	292	304	316	328	339	351	363	375	386	398	410	421	433	445	457	468	480	492	503	515	527	539	550
Attack Rating +% 	60	70 	80 	90 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270	280	290	300	310	320	330	340	350	360	370	380	390	400	410	420	430	440	450	460	470	480	490	500	510	520	530	540	550	560	570	580	590	600	610	620	630	640	650
Mana Cost 	2 	2.1	2.2	2.3	2.5	2.6	2.7	2.8	3 	3.1	3.2	3.3	3.5	3.6	3.7	3.8	4 	4.1	4.2	4.3	4.5	4.6	4.7	4.8	5 	5.1	5.2	5.3	5.5	5.6	5.7	5.8	6 	6.1	6.2	6.3	6.5	6.6	6.7	6.8	7 	7.1	7.2	7.3	7.5	7.6	7.7	7.8	8 	8.1	8.2	8.3	8.5	8.6	8.7	8.8	9 	9.1	9.2	9.3
Hard Level 	0	1	2	3	4	5	6	7	8	9	10	11	12	13	14	15	16	17	18	19	20
Fire Tendrils	4	4	4	4	4	5	5	5	5	5	6 	6 	6 	6 	6 	7 	7 	7 	7 	7 	8
Fire Claws Receives Bonuses From:
*Molten Boulder: +24% Fire Damage per Level
*Armageddon: +24% Fire Damage per Level
 Changelog
Season 7:
* Removed Lycanthropy and Firestorm synergies
* Redistributed synergy values into Molten Boulder and Armageddon
* Increased the base damage scaling on fire claws from 1/2/3/4/5 - 2/3/4/5/6 to 2/3/5/7/9 - 3/4/6/8/10
* Added scaling fire missile creation (was flat 6 fire missiles, now it is 4 + 1 per 5 base levels (8 total at level 20))
* Increased the range of fire claw fire missiles
* Added basic attack damage to fire claw tooltip
Season 6:
* Fireclaw synergies increased from 16% to 17%
Season 5:
* Fireclaw firestorm range increased by 35%
Season 4:
* Fire Claws level 1 cost reduced from 4 mana to 2
* Fire Claws mana cost now increased by .125 per level
Season 3:
* Fireclaw has been reworked to now cast a fast moving firestorm on attack
* Fireclaws fissure synergy has been replaced with Lycanthropy
* Fireclaw's volcano synergy has been replace with Armageddon
* Fire Claws synergies decreased from 22% to 16%
* Fire Claws base attack power changed from 100% to 60%
* Fire Claws attack power per level decreased from 15% per level to 10% per level
Season 1:
* moved in the skill tree, requires level 24 (was 18)
* prerequisites reduced from 4 to 0 (no longer requires Werewolf, Feral Rage, Werebear, Maul)
* attack bonus buffed
Vanilla Info
== Fury ==
*Description: When in werewolf form, attack either multiple adjacent targets or one target multiple times
*Required Level: 30
*Required Skills: Werewolf [1], Feral Rage [6], Rabies [18]
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30 	31 	32 	33 	34 	35 	36 	37 	38 	39 	40 	41 	42 	43 	44 	45 	46 	47 	48 	49 	50 	51 	52 	53 	54 	55 	56 	57 	58 	59 	60
Attack Rating +%	235	245	255	265	275	285	295	305	315	325	335	345	355	365	375	385	395	405	415	425	435	445	455	465	475	485	495	505	515	525	535	545	555	565	575	585	595	605	615	625	635	645	655	665	675	685	695	705	715	725	735	745	755	765	775	785	795	805	815	825
Damage +% 	100	110	120	130	140	150	160	170	180	190	200	210	220	230	240	250	260	270	280	290	300	310	320	330	340	350	360	370	380	390	400	410	420	430	440	450	460	470	480	490	500	510	520	530	540	550	560	570	580	590	600	610	620	630	640	650	660	670	680	690
Hits 3 times; hit #2 has +20% melee splash radius and hit #3 has +40% melee splash radius
Mana Cost: 4
Fury Receives Bonuses From:
*Feral Rage: +8% Damage per Level
 Changelog
Season 8:
* Damage per level reduced from 14% to 10%
Season 7:
* Now gains +20% melee splash radius on it's second attack and +40% on it's third
Season 6:
* Fury feral rage synergy reduced from 12% to 8%
* Fury enhanced damage bonus per level bonus reduced from 15% to 14%
Season 5:
* Fury enhanced damage per level reduced from 18% to 15%
Season 4:
* Fury's feral rage synergy increased from 10% to 12%
* Fury damage per level increased from 15% to 18%
* Fury attack bonus changed from 80% + 6% per level to 235% + 10% per level
Season 3:
* Fury now gains 10% attack rating per level from 6%
* Fury base attack rating reduced from 235% to 80%
Season 2:
* Enhanced Damage reduced from +20% per level to +15% per level
* now has Feral Rage as a synergy at +10% Enhanced Damage per level
Season 1:
* no long scales from 2-5 attacks, now hits 3 times
* attack bonus buffed
* damage bonus buffed to +20% per level (was 17%)
Vanilla Info