nyuuzyou/wikis huggingface dataset:
Kogarasumaru (Level 119 II)

== Notes ==
* This weapon is the fully upgraded Samurai Great Katana weapon through the mythic process, but it can be further upgraded via Oboro.
** This version is known as the "119 II" weapon. This phase can be skipped, and it often is due to its very expensive (and time consuming) cost.
*** Players obtain this weapon from either upgrading the "99 II" via Oboro, or participate in Trial of the Magians with their "119 I" phase.
**** Upon completion of either the "119 I" or "119 II" version via Oboro, both upgrades result in the same outcome. Players are rewarded with the "119 III" weapon which has the Afterglow trait and higher statistics (approx Item Level 121).
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" effect V provides the following:
** Increases anticipation rate about 15%.
** Increases the rate of counters by 25%
*** Does not increase the chance of third eye remaining after an attack.
==Hidden Effect==
* Tachi: Rana damage +30%
Category:Mythic Weapons
Kogarasumaru (Level 119 III)

== Notes ==
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" effect V provides the following:
** Increases anticipation rate about 15%.
** Increases the rate of counters by 25%
*** Does not increase the chance of third eye remaining after an attack.
==Hidden Effect==
* Tachi: Rana damage +30%.
**At Rank 15 Augment level, total damage bonus is +49.5% because they are different terms in the equation that get multiplied together.
Category:Mythic Weapons
Kogarasumaru (Level 75)

== Notes ==
* This weapon is the fully upgraded Samurai Great Katana weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" ability provides the following:
** Increases anticipation rate about 15%.
== Related Links ==
* The Myriad Arms of Balrahn
* Windslicer
* An Imperial Heist
* Kogarasumaru (Incomplete)
==References==
* Third Eye Testing (Kellanved, BG)
* Third Eye Counter rate (Yugl, BG; Original post on Japanese Official Forums)
Category:Mythic Weapons
Kogarasumaru (Level 80)

== Notes ==
* This weapon is the fully upgraded Samurai Great Katana weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" effect II provides the following:
** Increases anticipation rate about 15%.
** Increases the rate of counters by 10%
*** Does not increase the chance of third eye remaining after an attack.
Category:Mythic Weapons Category:Trial of the Magians Great Katanas
Kogarasumaru (Level 85)

== Notes ==
* This weapon is the fully upgraded Samurai Great Katana weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" effect III provides the following:
** Increases anticipation rate about 15%.
** Increases the rate of counters by 15%
*** Does not increase the chance of third eye remaining after an attack.
Category:Mythic Weapons Category:Trial of the Magians Great Katanas
Kogarasumaru (Level 90)

== Notes ==
* This weapon is the fully upgraded Samurai Great Katana weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" effect IV provides the following:
** Increases anticipation rate about 15%.
** Increases the rate of counters by 20%
*** Does not increase the chance of third eye remaining after an attack.
==Hidden Effect==
* Tachi: Rana damage +15%
Category:Mythic Weapons Category:Trial of the Magians Great Katanas
Kogarasumaru (Level 95)

== Notes ==
* This weapon is the fully upgraded Samurai Great Katana weapon through the mythic process, but it can be further upgraded through Trial of the Magians.
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" effect IV provides the following:
** Increases anticipation rate about 15%.
** Increases the rate of counters by 20%
*** Does not increase the chance of third eye remaining after an attack.
==Hidden Effect==
* Tachi: Rana damage +15%
Category:Mythic Weapons Category:Trial of the Magians Great Katanas
Kogarasumaru (Level 99)

== Notes ==
* This weapon is the fully upgraded Samurai Great Katana weapon through the mythic process, but it can be further upgraded. 
**From this point, there are two different upgrade paths that may be chosen. 
***Upgrade via Oboro: Trade Beitetsu x300
****This path grants the "119 I" version of this weapon without an Afterglow effect.
***Upgrade via Trial of the Magians Trial 3629: Trade Mulcibar's Scoria x150
****This path grants the "99 II" version of this weapon with the Afterglow effect.
**** This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" effect V provides the following:
** Increases anticipation rate about 15%.
** Increases the rate of counters by 25%
*** Does not increase the chance of third eye remaining after an attack.
==Hidden Effect==
* Tachi: Rana damage +30%
Category:Mythic Weapons Category:Trial of the Magians Great Katanas
Kogarasumaru (Level 99 II)

== Notes ==
* This weapon is the fully upgraded Samurai Great Katana weapon through the mythic process, but it can be further upgraded via Oboro.
* This weapon allows user to use the weaponskill Tachi: Rana.
* Enhances "Third Eye" effect V provides the following:
** Increases anticipation rate about 15%.
** Increases the rate of counters by 25%
*** Does not increase the chance of third eye remaining after an attack.
==Hidden Effect==
* Tachi: Rana damage +30%
Category:Mythic Weapons Category:Trial of the Magians Great Katanas
Kolshushu supplies

==Notes==
*An accepted Supply Run can not be cancelled.
**After a Conquest Tally, any gate guard of your home nation will take back the Regionname Supplies.
***Only the Nation that issued the supplies will take them back. Meaning that in order to get rid of the Key Item after a Conquest Tally, a player will have to Repatriate back to whichever Nation issued the supplies.
Konschtat Highlands

==Zone Information==
==NPC==
==Quests==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
These vast grasslands are situated just north of the Republic of Bastok. In contrast to the surrounding Bastok Mountains, the Konschtat Highlands are abundant with an array of alpine wildlife. In order to harness the powerful winds called "Odin's Wrath" that blow through the area, Bastok constructed numerous windmills throughout the highlands. According to a treaty, San d'Oria provides a portion of their grain crops in exchange for the use of Bastok's windmills to produce flour.
Korrigan Pricket

== Notes ==
* To obtain, set Jack-o'-Pricket, Djinn Pricket, and Mandragora Pricket in your Mog House layout. Your Moogle will give this to you as a present when you speak to him in your Mog House after conquest update.
** Certain items, such as the Galley Kitchen, will take precedent over the prickets. You will need to remove these items from your Mog House layout before receiving this item.
==Appearance==
Korroloka Tunnel

==Zone Information==
==Quests==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
This cave is located deep beneath the sea floor and was used by the Galka to flee to the Quon Continent. The Galka were driven from their homeland by beastmen known as the Antica. The interior of the cave is quite beautiful and is formed from a terrestrial coral. To the Galka, however, it is known as a place of tragedy and death, where the coral thrived on the blood of fallen comrades.
Koru-Moru

====Starts Quests====
*Blast from the Past
*Nothing Matters
*Star Struck 
====Involved in Quests====
*Carbuncle Debacle
*Class Reunion
*Making the Grade
*Promathia Mission 3-3
*Recollections: Black Mage AF2
*Riding on the Clouds 
*The Root of the Problem: Black Mage AF3
*The Puppet Master
*The Three Magi: Black Mage AF1
category:characters category:Windurst Walls NPCs
Krabakarpo

==Listings==
==Ability Information==
Category:Delve
**Venom Shower: AoE medium-high damage, inflicts short duration, strong poison.
**Bubble Shower: AoE medium-low damage.
**Big Scissors: Single target medium-low damage.
**Megascissors: Single target, high damage (% based).
**Scissor Guard: Grants Protect.
**Bubble Curtain: Grants Magic Def. Bonus.
**Metallic Body: Grants Stoneskin.
Kraken Club

==Notes==
Count 	Swings	Distribution %
548 	1 	2.08%
2806 	2 	10.66%
5998 	3 	22.78%
7488 	4 	28.44%
5623 	5 	21.36%
2852 	6 	10.83%
835 	7 	3.17%
177 	8 	0.67%
26,327	 	100.00%
*This data was collected from the action packet, tracking the action count.
==Related Links==
*Octave Club
Kubool Ja's Mhuufya

==Listings==
==Ability Information==
* Uses Colibri standard TP moves, including Snatch Morsel and Feather Tickle
* At low HP, Vigilant Kubool ja will spawn and Kubool Ja's Mhuufya's HP will go back to 100%
* Despite not being fed TP, Kubool Ja's Mhuufya will often use Pecking Flurry when Vigilant Kubool Ja uses Firespit.
Category:Unity Concord
Kuftal Tunnel

==Zone Information==
==Quests==
== Notorious Monsters ==
== Adversaries ==
== Historical Significance ==
== Notes ==
*Escapes to Western Altepa Desert (I-4).
A boulder occasionally blocks passage at G-9. The passage opens at the following times:
Moon Phase 	Times open
New Moon 10%-0%-5% 	5:00-10:59, 17:00-22:59
Waxing Crescent 7%-21% 	7:00-12:59, 19:00-00:59
Waxing Crescent 24%-38%	9:00-14:59, 21:00-2:59
First Quarter 40%-55% 	11:00-16:59, 23:00-4:59
Waxing Gibbous 57%-71% 	1:00-6:59, 13:00-18:59
Waxing Gibbous 74%-88% 	3:00-8:59, 15:00-20:59
Full Moon 90%-100%-95% 	5:00-10:59, 17:00-22:59
Waning Gibbous 93%-79% 	7:00-12:59, 19:00-00:59
Waning Gibbous 76%-62% 	9:00-14:59, 21:00-2:59
Last Quarter 60%-45% 	11:00-16:59, 23:00-4:59
Waning Crescent 43%-29%	1:00-6:59, 13:00-18:59
Waning Crescent 26%-12%	3:00-8:59, 15:00-20:59
Kulatz Bridge

Located in Bastok Markets, runs from (F-9) to (D-11).
The shops on the Kulatz Bridge are Mjoll's General Goods, Brunhilde the Armourer, and Dragon's Claws Weaponry Store.
Quests given by Kulatz Bridge residents include: The Elvaan Goldsmith, All by Myself, Father Figure, The Return of the Adventurer, and A Proper Burial.
The famous Monk, Crystal War hero, and adventurer Dalzakk makes his home over Mjoll's General Goods.
Category:Landmarks
Kupipi

====Involved in Missions====
*Bastok Mission 2-3
*San d'Oria Mission 2-3
*Windurst Mission 2-3
*Windurst Mission 3-1
*Windurst Mission 3-2
*Windurst Mission 8-2
====Involved in Quests====
*Waking the Colossus
*The Root of the Problem
==Trust Magic==
Kupo Masque

==Notes==
* The unique "Gluttony" effect doubles food duration.
: It is unknown if multiple "Extends Food Effect Duration" item bonuses stack. Effects such as Escha Blessings do, however. 
* Added in the November 2015 Version Update.
Category:HeadCategory:Unsolved Mysteries
==Related Links==
* Freshly Picked stream #22 discussed the special attributes of the Kupo set of gear.
Kupo Mission 10

== Walkthrough ==
* In the Chamber of Oracles, examine the Shimmering Circle to enter the battlefield with the same name as the mission.
**Home Point #1 is the fastest way.
* In the battlefield, you will fight the following mobs:
** Nanaa Mihgo
*** Nanaa Mihgo's normal melee attacks have the chance to give additional effect Paralyze, Stun, or Poison.
*** Nanna Mihgo has access to normal Dagger weapon skills, such as Viper Bite, Wasp Sting, Dancing Edge, and Evisceration. She also has access to a special weapon skill called: King Cobra Clamp that does conal damage and has an additional effect of Paralyze, Stun, and Poison.
***Twice during the fight Nanna Mihgo will summon either Bopa Greso or Cha Lebagta.
** Goblin Repossessor (THF)
** Goblin Intimidator (WAR)
** Goblin Enforcer (RDM)
* All of the mobs in the battlefield are susceptible to Sleep and Repose. As Nanaa Mihgo is much stronger than the Goblins, it would be a wise strategy to sleep her while taking out the lesser threats.
**You only need to defeat Nanaa Mihgo to complete the battlefield
**Trust Magic can be used in this battlefield.
*Once completed you will receive a Red coral key and a cutscene and the next mission will begin.
== "A Moogle Kupo d'Etat" Key ==
* Use the Red coral key (Level 70) to open the red treasure coffer at Lower Jeuno (J-8).
** Rewards are listed on the Add-on Scenario Rewards#Red Coral KeyAdd-on Scenario Rewards page.
* You can repeat the battlefield for another Red coral key by re-obtaining a Navaratna talisman from the previous mission.
** Alternatively, a Navaratna talisman can be purchased from Squintrox Dryeyes for 1500g and 15 Beastmen's Seals after all A Moogle Kupo d'Etat Missions are completed.
Category:A Moogle Kupo d'Etat Missions
Kupo Mission 14

== Walkthrough ==
* Examine the Throne Room door to enter the BC.
* Once you enter the BC, you begin the fight against Riko Kupenreich.
** His basic attacks are special moves where he throws out bombs dealing conal AoE damage with knockback. Barfira seems to reduce the damage taken. Slow debuffs and Spikes will have no effect.
** Riko Kupenreich uses the following weapon skills.
*** Washtub: AoE 200~400DMG, absorbed by 3 Shadows.
*** Bill Toss: Terror
*** Crystalline Flare: Draw-in and AoE 300~600 DMG with additional effect of Blind and Stun (~15 seconds).
** He has the ability to teleport within the arena.
* Upon taking 50% of his max HP in damage, Riko Kupenreich will summon 5 Henchmen Moogle Black Mages at his location and 2 Henchmen Moogle White Mages on top of the throne dias where he will retreat.
** The Black Mages are susceptible to sleep or lullaby, and can be killed. They cast Tier III -ga and Tier IV spells.
** The White Mages cannot be damaged or slept and will repeatedly cast Cure V on Riko Kupenreich.
** Moogle Henchmen have the following weaponskills:
*** Mog Shrapnel: Conal "Gil Toss" TP move, Does about 20~200DMG, Really Weak
*** Mog Bomb: 200~400 DMG, Pretty Weak. Fire based of course.
*** Flowerpot: single-target Amnesia, Bind, and Stun.
**After Riko Kupenreich is fully healed or the Black Mages are dead and despawned, he will return to the battle.
**He will do the Black Mage / White Mage adds phase a 2nd time after losing another 50% health.
**During the 3rd and final adds phase, Riko Kupenreich will spawn the Black Mages and does not retreat.
***This is the most dangerous part of the fight, as you'll be dealing with Crystalline Flare and the Black Mages at the same time.
** Riko Kupenreich fully resists Sleep spells. Is susceptible to Stun.
*Riko Kupenreich and his henchmen take increased damage from all sources, but also have very high HP.
*Once you win you will receive an Angel skin key and an Oxblood key.
**It possible to skip phase 2 by killing Riko extremely fast at 119 gear levels. (You can summon Trusts in this fight, if doing it before item level 119.)
** Should you fail during this fight, you will have to restart the process at Kupo Mission 13. (Note: you may start repeating the mission by returning to the Lonely Evergreen in Beaucedine Glacier. You do not need to start from checking the initial pillar back in Castle Zvahl Baileys.)
== "A Moogle Kupo d'Etat" Key ==
* Re-obtain an Mega Bonanza Kupon from the previous mission.
** Alternatively, Mega Bonanza Kupon can be purchased from Squintrox Dryeyes for 2000g and 20 Beastmen's Seals after all A Moogle Kupo d'Etat Missions are completed.
* Repeat the battlefield to receive another Angel skin key.
* Use the Angel skin key (Level 75) to open the red treasure coffer at Lower Jeuno (J-8).
** Rewards are listed on the Add-on Scenario Rewards#Angel Skin KeyAdd-on Scenario Rewards page.
Category:A Moogle Kupo d'Etat Missions
Kupo Mission 15

== Walkthrough ==
*Head to Tenshodo in Lower Jeuno and examine the Treasure Chest for your reward.
**The easiest way to repeat the fight to change your augmented item is to first toss it, then purchase the Mega Bonanza Kupon from Squintrox Dryeyes in Port Jeuno for 2,000 gil and 20 Beastmen Seals. 
***This will allow you to quickly re-enter the BCNM in the Throne Room. Even with a Mega Bonanza Kupon, you will not be able to re-enter the BCNM if you still have the Angel skin key. You must first exchange it with the red chest in the Lower Jeuno Tenshodo. 
**There is a Japanese Midnight wait on immediately repeating the fight. Otherwise you will receive the message: "Mega Bonanza Kupon has no effect. You cannot enter battlefield at present. Please wait a little longer".
*After the fight, you will immediately receive your key rewards.
Category:A Moogle Kupo d'Etat Missions
Kupo Mission 2

== Walkthrough ==
* Trade the following three items to your Moogle:
** Orc. Armor Plate dropped from Orcs in Yughott Grotto.
** Quadav Backscale dropped from Quadavs from Palborough Mines.
** Yagudo Caulk dropped from Yagudos in Giddeus.
NOTE: They must be traded in the mog house of your current nation of allegiance, and all at once.
== "A Moogle Kupo d'Etat" Key ==
* Collect another Orc. Armor Plate, Quadav Backscale, and Yagudo Caulk.
* Head to Port Jeuno and trade all three items to Squintrox Dryeyes (G-8) to receive White coral key.
** The key can be received once per day.
* Use the White coral key (Level 30) to open the red treasure coffer at Lower Jeuno (J-8).
** Rewards are listed on the Add-on Scenario Rewards#White Coral KeyAdd-on Scenario Rewards page.
Category:A Moogle Kupo d'Etat Missions
Kupo Mission 4

== Walkthrough ==
* Go to Gusgen Mines or Palborough Mines or Ifrit's Cauldron and mine for the sturdy metal strip, return to Upper Jeuno and examine the Inconspicuous Door for a cutscene.
* Go to Jugner Forest or Ghelsba Outpost and log for the piece of rugged tree bark, return to Upper Jeuno and examine the Inconspicuous Door for a cutscene.
* Go to Giddeus or West Sarutabaruta and harvest the savory lamb roast, return to Upper Jeuno and examine the Inconspicuous Door (H-8) (across from Durable Shields) for a cutscene.
* It is recommended you gather all 3 key items beforehand and do all 3 cutscenes in a trip to save time.
:
*These key items can be obtained in any order, even before the moogle even asks for them.
*Ensure your inventory is full before attempting to gather at a node and you can make repeated attempts at the same node until you receive the Key Item. The node will not go away if you cannot receive the gathered item into your inventory. You will however still be able to receive the Key Item. This will save you the hassle of having to chase new nodes if your sole intent is completing this quest.
*It can take anywhere from 3-5 attempts to even 50+ attempts. Breaks are uncommon but can happen. Bring at least 1 stack of each tool to avoid having to run back to town.
== "A Moogle Kupo d'Etat" Key ==
* Re-obtain another sturdy metal strip, piece of rugged tree bark, and savory lamb roast.
* Head to Port Jeuno and ask Squintrox Dryeyes (G-8) for a Blue coral key to make the exchange.
** The key can be received once per day.
* Use the Blue coral key (Level 40) to open the red treasure coffer at Lower Jeuno (J-8).
** Rewards are listed on the Add-on Scenario Rewards#Blue Coral KeyAdd-on Scenario Rewards page.
Category:A Moogle Kupo d'Etat Missions
Kupo Mission 6

== Walkthrough ==
* Enter the Outer Horutoto Ruins from West Sarutabaruta (F-11).
* Kill Cardians in the area to get one (or more) of the following Key Items:
** Orb of Swords
** Orb of Cups
** Orb of Batons
** Orb of Coins
*After receiving the Orbs you want, zone into Outer Horutoto Ruins from East Sarutabaruta (H-3).
* Examine the ??? on top of the platform a (H-6) (it'll be right in front of you when you enter the zone) to begin a battlefield.
** Trust Magic can not be used in this battlefield.
** Up to 15 Custom Cardians will spawn and begin to attack.
** The player starting the battle will lose all of their possessed Orbs.
** The number and types of Orb key items in the possession of the player starting the battle will affect the number of Custom Cardians that spawn and damage type immunity:
*** Orb of Swords removes slashing damage immunity.
*** Orb of Batons removes blunt damage immunity 
*** Orb of Cups removes piercing damage immunity.
*** Orb of Coins removes magic damage immunity.
*** With 1 or 2 Orbs, 15 Cardians will appear.
*** With 3 Orbs, 10 Cardians will appear.
*** With all 4 Orbs, 5 Cardians will appear.
**Anyone else in the party with different Orbs, will lose them and not have their bonus granted.
***You receive 500 experience points, a Ripe starfruit, and a Peach coral key upon winning.
* Return to Shantotto. She will require you give her 5000 gil.
* Return to the Inconspicuous Door in Upper Jeuno (H-8) (across from Durable Shields) for a cutscene.
== "A Moogle Kupo d'Etat" Key ==
* Use the Peach coral key (Level 50) to open the red treasure coffer at Lower Jeuno (J-8).
** Rewards are listed on the Add-on Scenario Rewards#Peach Coral KeyAdd-on Scenario Rewards page.
* Repeat the mission to obtain another Peach coral key.
** Alternatively, the set of 4 Mana Orbs ( Orb of Swords, Orb of Cups, Orb of Batons, Orb of Coins) can be purchased from Squintrox Dryeyes for 500g and 5 Beastmen's Seals after all Kupo Missions are completed.
Category:A Moogle Kupo d'Etat Missions
Kupo Mission 7

== Walkthrough ==
* For this mission, you will be asked to go Chocobo Digging in a random zone.
*Head to the zone mentioned by your moogle and attempt to dig up its treasure, a Moldy, worm-eaten chest.
**You will need Gysahl Greens to make your chocobo dig.
**This may take multiple tries, so be sure to plan with a proper amount of Gysahl Greens. (A stack, more in some cases.)
**Each time you dig you are given a general direction the treasure is as well as a hint about how close it is to your current location.
***When you get the message "You are convinced that your moogle friend has been digging in the immediate vicinity.", it means you are almost right on top of the treasure.
* Return to the Inconspicuous Door in Upper Jeuno (H-8) (across from Durable Shields) for a CS.
== "A Moogle Kupo d'Etat" Key ==
* Head to Port Jeuno and speak to Squintrox Dryeyes (G-8) about the Black coral key.
* Squintrox will tell you the location you need to go chocobo digging.
* Re-obtain a Moldy, worm-eaten chest from digging in the given location.
* Return to Squintrox Dryeyes to receive a Black coral key.
* Use the Black coral key (Level 60) to open the red treasure coffer at Lower Jeuno (J-8).
** Rewards are listed on the Add-on Scenario Rewards#Black Coral KeyAdd-on Scenario Rewards page.
== Notes ==
* The digging hints are as follows.
** You have a hunch that this area would be favored by moogles : freezing cold
** You have a vague feeling that a moogle would enjoy traversing this terrain : very cold
** You suspect that the scenery around here would be to a moogle's liking : cold
** You have a feeling that your moogle friend has been through this way : warm
** You get the distinct sense that your moogle friend frequents this spot : hot
** You are convinced that your moogle friend has been digging in the immediate vicinity : very hot
Category:A Moogle Kupo d'Etat Missions
Kupo Mission 8

== Walkthrough ==
* Travel to Sea Serpent Grotto and examine the Shady Sconce at (C-5) for a cutscene. You may need to do this twice to make sure it registers.
** Norg is the closest teleport.
* Use a Sahagin Key to enter the Ornamental Door at (J-11) in Sea Serpent Grotto.
* Continue to Sea Serpent Grotto map 5, then examine the Waterfall Basin at (H-6) for a cutscene.
* Return to the Inconspicuous Door in Upper Jeuno (H-8) (across from Durable Shields).
Category:A Moogle Kupo d'Etat Missions