Power

Power (Japanese: power) is a property of moves that helps determine how much damage they deal. It is seen primarily in the , but it is touched upon in .
==In the core series games==
Moves with more power inflict more damage, provided all other circumstances are equal. Many variables besides power can influence the damage a move deals, however.
Statistically speaking, stronger moves often have certain limitations over weaker moves, such as low accuracy, low PP, or a negative effect like recoil damage.
Since Generation II, the power of a move is always displayed in the move section of a Pokémon's summary screen. All status moves in the games display a power of "—"; they do no damage. Most physical and special moves display a numeric value for their power (typically in some multiple of 5), but there are a number of exceptions: do not rely on the attacker and defender's stats for their damage and display a power of "—", including and one-hit knockout moves (which always do enough damage to make a Pokémon faint if they hit); also usually display a power of "—".
===Power modification===
From Generation III onward, a number of factors can specifically affect a move's power in the games' damage calculation. From Generation V onward, if multiple apply, they are chained together in the order specified below, then applied to the base power. Chaining is done by starting at 4096, multiplying it by each applicable modifier, in succession, rounding with rounding up at 0.5 if necessary after each step, then taking the final value, multiplying it by the move's base power, and rounding with rounding down at 0.5. If multiple move, Ability, or item modifiers take effect, they are chained together in the other of each Pokémon's out-of-battle stat.
====Generation III====
* 0.5× if or is in effect and the used move is or , respectively.
* 1.5× if the attacker's Ability is , , , or , its current HP is 1/3 or less of its max HP (rounded down), and the used move is , , , or , respectively.
====Generation IV====
* 1.2× if the used move deals recoil or crash damage (excluding ) and the attacker's Ability is .
* 2× if the used move is:
** or and the target is in the semi-invulnerable turn of or .
** and the target has previously used .
** or and the target is in the semi-invulnerable turn of .
** or and the target is in the semi-invulnerable turn of .
** and the target is attempting to switch out.
** and the user is , , or .
** and the target is .
** and the target is .
** and the target's current HP is half or less of its maximum HP, rounded down.
* 2× if the attacker used last turn and the used move is .
* 1.5× if the attacker's ally has used .
* 1.5× if the used move is of 60 or less base power (except for , and for moves with variable base power, the calculated base power must be 60 or less) and the attacker's Ability is .
** If any of the above effects (but not the ones below) cause the move's base power to exceed 60, Technician will not apply.
* 1.2× if the attacker is holding the type-enhancing item, Incense, or Plate corresponding to a certain type and the used move is of that type.
* 2× if the attacker is holding a Light Ball.
* 1.2× if the attacker is , , or holding an Adamant Orb, Lustrous Orb, or Griseous Orb, respectively, and the used move is either or , , or , respectively.
* 1.1× if the used move is physical and the attacker is holding a Muscle Band, or special and the attacker is holding Wise Glasses.
* 0.5× if the used move is or , the target's Ability is , and the attacker's Ability is not .
* 0.5× if or is in effect and the used move is or , respectively.
* 1.5× if the attacker's Ability is , , , or , its current HP is 1/3 or less of its max HP (rounded down), and the used move is , , , or , respectively.
* 0.5× if the used move is , the target's Ability is , and the attacker's Ability is not .
* 1.25× if the used move is , the target's Ability is Dry Skin, and the attacker's Ability is not .
* 1.25× if the attacker's Ability is and the target is of the same gender, or 0.75× if its Ability is Rivalry and the attacker and target are of opposite genders. No effect if either is gender unknown.
* 1.2× if the used move is a punching move and the attacker's Ability is .
====Generation V====
* 2× if the used move is and the user is , , or , and the target's current HP is 1/2 or less of its max HP (rounded down), and the target is poisoned, and a Pokémon in the user's party fainted last turn, or or and the most-recently used move in the turn was the opposite Fusion move.
* 0.5× if the used move is , the weather is rain, , or , and no Pokémon on the field have the Ability or .
* 2× if the attacker used last turn and the used move is .
* 1.5× if the attacker's ally has used . If multiple have been used via a Triple Battle, the multiplier applies for each.
* 1.5× if the used move was stolen via .
* 1352/4096 (~0.33×) if or is in effect and the used move is or , respectively.
* 1.25× if the attacker's Ability is and the target is of the same gender, or 0.75× if its Ability is Rivalry and the attacker and target are of opposite genders. No effect if either is gender unknown.
* 4915/4096 (~1.2×) if the used move deals recoil or crash damage (excluding ) and the attacker's Ability is .
* 4915/4096 (~1.2×) if the used move is a punching move and the attacker's Ability is .
* 5325/4096 (~1.3×) if the target has already moved this turn and the attacker's Ability is 
* 5325/4096 (~1.3×) if the weather is , the used move is , , or , the attacker's Ability is , and no Pokémon on the field have the Ability or .
* 5325/4096 (~1.3×) if the used move has an additional effect and the attacker's Ability is .
* 1.5× if the used move is of 60 or less base power (for moves with variable base power, the calculated base power must be 60 or less) and the attacker's Ability is .
* 1.5× if the used move is physical, the attacker's Ability is , and it is .
* 1.5× if the used move is special, the attacker's Ability is , and it is .
* 0.5× if the used move is , the target's Ability is , and the attacker's Ability is not , , or .
* 1.25× if the used move is , the target's Ability is , and the attacker's Ability is not , , or .
* 4505/4096 (~1.1×) if the used move is physical and the attacker is holding a Muscle Band, or special and the attacker is holding Wise Glasses.
* 4915/4096 (~1.2×) if the attacker is holding the type-enhancing item, Incense, or Plate corresponding to a certain type and the used move is of that type.
* 4915/4096 (~1.2×) if the attacker is , , or holding an Adamant Orb, Lustrous Orb, or Griseous Orb, respectively, and the used move is either or , , or , respectively.
* 1.5× if the attacker is holding a Gem corresponding to a certain type and the used move is of that type.
====Generation VI====
* 2× if the used move is and the user is , , or , and the target's current HP is 1/2 or less of its max HP (rounded down), and the target is poisoned, and a Pokémon in the user's party fainted last turn, or or and the most-recently used move in the turn was the opposite Fusion move.
* 0.5× if the used move is , the weather is rain, , or , and no Pokémon on the field have the Ability or .
* 1.5× if the used move is and the target is holding an item that can be removed with the move.
* 2× if the attacker used last turn and the used move is .
* 1.5× if the used move was stolen via .
* 1.5× if the attacker's ally has used . If multiple have been used via a Triple Battle, the multiplier applies for each.
* 1352/4096 (~0.33×) if or is in effect and the used move is or , respectively.
* 0.5× if or is in effect, the target is grounded and the used move is , , or or , respectively.
* 1.5× if or is in effect, the attacker is grounded, and the used move is or , respectively.
* 1.25× if the attacker's Ability is and the target is of the same gender, or 0.75× if its Ability is Rivalry and the attacker and target are of opposite genders. No effect if either is gender unknown.
* 4915/4096 (~1.2×) if the used move deals recoil or crash damage (excluding ) and the attacker's Ability is .
* 4915/4096 (~1.2×) if the used move is a punching move and the attacker's Ability is .
* 4915/4096 (~1.2×) if the attacker's Ability is .
* 5325/4096 (~1.3×) if the target has already moved this turn and the attacker's Ability is 
* 5325/4096 (~1.3×) if the weather is , the used move is , , or , the attacker's Ability is , and no Pokémon on the field have the Ability or .
* 5325/4096 (~1.3×) if the used move has an additional effect and the attacker's Ability is .
* 5325/4096 (~1.3×) if the used move makes contact and the attacker's Ability is .
* 5325/4096 (~1.3×) if the used move is and the attacker's Ability is , , .
* 5448/4096 (~1.33×) if is in effect and the used move is or is in effect and the used move is , and the attacker's Ability is not , , or .
** If both an Aura Ability and are in effect, the multiplier is instead 0.75×. 
* 1.5× if the used move is a biting move and the attacker's Ability is .
* 1.5× if the used move is an aura or pulse move and the attacker's Ability is .
* 1.5× if the used move is of 60 or less base power (for moves with variable base power, the calculated base power must be 60 or less) and the attacker's Ability is .
* 1.5× if the used move is physical, the attacker's Ability is , and it is .
* 1.5× if the used move is special, the attacker's Ability is , and it is .
* 0.5× if the used move is , the target's Ability is , and the attacker's Ability is not , , or .
* 1.25× if the used move is , the target's Ability is , and the attacker's Ability is not , , or .
* 4505/4096 (~1.1×) if the used move is physical and the attacker is holding a Muscle Band, or special and the attacker is holding Wise Glasses.
* 4915/4096 (~1.2×) if the attacker is holding the type-enhancing item, Incense, or Plate corresponding to a certain type and the used move is of that type.
* 4915/4096 (~1.2×) if the attacker is , , or holding an Adamant Orb, Lustrous Orb, or Griseous Orb, respectively, and the used move is either or , , or , respectively.
* 5325/4096 (~1.3×) if the attacker is holding a Gem corresponding to a certain type and the used move is of that type.
====Generation VII====
* 2× if the used move is and the user is , , or , and the target's current HP is 1/2 or less of its max HP (rounded down), and the target is poisoned, and a Pokémon in the user's party fainted last turn, or or and the most-recently used move in the turn was the opposite Fusion move.
* 0.5× if the used move is or , the weather is rain, , or , and no Pokémon on the field have the Ability or .
* 1.5× if the used move is and the target is holding an item that can be removed with the move.
* 2× if the attacker used last turn and the used move is .
* 1.5× if the used move was stolen via .
* 1.5× if the attacker's ally has used . If multiple have been used via , the multiplier applies for each.
* 1352/4096 (~0.33×) if or is in effect and the used move is or , respectively.
* 0.5× if or is in effect, the target is grounded and the used move is , , or or , respectively.
* 1.5× if , , or is in effect, the attacker is grounded, and the used move is , , or , respectively.
* 1.25× if the attacker's Ability is and the target is of the same gender, or 0.75× if its Ability is Rivalry and the attacker and target are of opposite genders. No effect if either is gender unknown.
* 4915/4096 (~1.2×) if the used move deals recoil or crash damage (excluding ) and the attacker's Ability is .
* 4915/4096 (~1.2×) if the used move is a punching move and the attacker's Ability is .
* 4915/4096 (~1.2×) if the attacker's Ability is .
* 4915/4096 (~1.2×) if the used move is and the attacker's Ability is , , , or .
* 5325/4096 (~1.3×) if the target has already moved this turn and the attacker's Ability is 
* 5325/4096 (~1.3×) if the weather is , the used move is , , or , the attacker's Ability is , and no Pokémon on the field have the Ability or .
* 5325/4096 (~1.3×) if the used move has an additional effect and the attacker's Ability is .
* 5325/4096 (~1.3×) if the used move makes contact and the attacker's Ability is .
* 5325/4096 (~1.3×) if the attacker's ally's Ability is and the used move is special.
* 5448/4096 (~1.33×) if the used move is and the attacker's Ability is .
* 5448/4096 (~1.33×) if is in effect and the used move is or is in effect and the used move is , and the attacker's Ability is not , , or .
** If both an Aura Ability and are in effect, the multiplier is instead 0.75×. 
* 1.5× if the used move is a biting move and the attacker's Ability is .
* 1.5× if the used move is an aura or pulse move and the attacker's Ability is .
* 1.5× if the used move is of 60 or less base power (for moves with variable base power, the calculated base power must be 60 or less) and the attacker's Ability is .
* 1.5× if the used move is physical, the attacker's Ability is , and it is .
* 1.5× if the used move is special, the attacker's Ability is , and it is .
* 0.5× if the used move is , the target's Ability is , and the attacker's Ability is not , , or .
* 1.25× if the used move is , the target's Ability is , and the attacker's Ability is not , , or .
* 4505/4096 (~1.1×) if the used move is physical and the attacker is holding a Muscle Band, or special and the attacker is holding Wise Glasses.
* 4915/4096 (~1.2×) if the attacker is holding the type-enhancing item, Incense, or Plate corresponding to a certain type and the used move is of that type.
* 4915/4096 (~1.2×) if the attacker is , , , or or holding an Adamant Orb, Lustrous Orb, Griseous Orb, or Soul Dew, respectively, and the used move is either or , , , or , respectively.
* 5325/4096 (~1.3×) if the attacker is holding a Gem corresponding to a certain type and the used move is of that type.
====Generation VIII====
* 2× if the used move is and the user is , , or , and the target's current HP is 1/2 or less of its max HP (rounded down), and the target is poisoned, and a Pokémon in the user's party fainted last turn, or and the most-recently used move in the turn was the opposite Fusion move, or and any of the attacker's stats were lowered this turn.
* 0.5× if the used move is or , the weather is rain, , or , and no Pokémon on the field have the Ability or .
* 1.5× if the used move is and the target is holding an item that can be removed with the move, and is in effect, , is in effect, and the attacker is grounded, or , is in effect, and the attacker is grounded.
* 2× if the attacker used last turn and the used move is .
* 1.5× if the used move was stolen via .
* 1.5× if the attacker's ally has used . If multiple have been used via , the multiplier applies for each.
* 1352/4096 (~0.33×) if or is in effect and the used move is or , respectively.
* 0.5× if or is in effect, the target is grounded and the used move is , , or or , respectively.
* 5325/4096 (~1.3×) if , , or is in effect, the attacker is grounded, and the used move is , , or , respectively.
* 1.25× if the attacker's Ability is and the target is of the same gender, or 0.75× if its Ability is Rivalry and the attacker and target are of opposite genders. No effect if either is gender unknown.
* 4915/4096 (~1.2×) if the used move deals recoil or crash damage (excluding ) and the attacker's Ability is .
* 4915/4096 (~1.2×) if the used move is a punching move and the attacker's Ability is .
* 4915/4096 (~1.2×) if the attacker's Ability is .
* 4915/4096 (~1.2×) if the used move is and the attacker's Ability is , , , or .
* 5325/4096 (~1.3×) if the target has already moved this turn and the attacker's Ability is 
* 5325/4096 (~1.3×) if the weather is , the used move is , , or , the attacker's Ability is , and no Pokémon on the field have the Ability or .
* 5325/4096 (~1.3×) if the used move has an additional effect and the attacker's Ability is .
* 5325/4096 (~1.3×) if the used move makes contact and the attacker's Ability is .
* 5325/4096 (~1.3×) if the attacker's ally's Ability is and the used move is special.
* 5325/4096 (~1.3×) if the attacker's ally's Ability is .
* 5325/4096 (~1.3×) if the used move is a sound-based move and the attacker's Ability is .
* 5448/4096 (~1.33×) if is in effect and the used move is or is in effect and the used move is , and the attacker's Ability is not , , or .
** If both an Aura Ability and are in effect, the multiplier is instead 0.75×. 
* 1.5× if the used move is a biting move and the attacker's Ability is .
* 1.5× if the used move is an aura or pulse move and the attacker's Ability is .
* 1.5× if the used move is of 60 or less base power (for moves with variable base power, the calculated base power must be 60 or less) and the attacker's Ability is .
* 1.5× if the used move is physical, the attacker's Ability is , and it is .
* 1.5× if the used move is special, the attacker's Ability is , and it is .
* 1.5× if the used move is and the attacker or its ally's Ability is . If both of their Abilities are Steely Spirit, the multiplier is applied twice.
* 0.5× if the used move is , the target's Ability is , and the attacker's Ability is not , , or .
* 1.25× if the used move is , the target's Ability is , and the attacker's Ability is not , , or .
* 4505/4096 (~1.1×) if the used move is physical and the attacker is holding a Muscle Band, or special and the attacker is holding Wise Glasses.
* 4915/4096 (~1.2×) if the attacker is holding the type-enhancing item, Incense, or Plate corresponding to a certain type and the used move is of that type.
* 4915/4096 (~1.2×) if the attacker is , , , or or holding an Adamant Orb, Lustrous Orb, Griseous Orb, or Soul Dew, respectively, and the used move is either or , , , or , respectively.
* 5325/4096 (~1.3×) if the attacker is holding a Normal Gem and the used move is .
====Generation IX====
* 2× if the used move is and the user is , , or , and the target's current HP is 1/2 or less of its max HP (rounded down), or and the target is poisoned, and a Pokémon in the user's party fainted last turn, or and the most-recently used move in the turn was the opposite Fusion move, or and any of the attacker's stats were lowered this turn.
* 0.5× if the used move is or , the weather is rain, , or snow, and no Pokémon on the field have the Ability or .
* 1.5× if the used move is and the target is holding an item that can be removed with the move, and is in effect, , is in effect, and the attacker is grounded, , is in effect, and the attacker is grounded, or and is in effect. 
* 2× if the attacker is under the effect of (potentially applied via or , though these do not stack with Charge) and the used move is .
* 1.5× if the used move was stolen via .
* 1.5× if the attacker's ally has used . If multiple have been used via , the multiplier applies for each.
* 1352/4096 (~0.33×) if or is in effect and the used move is or , respectively.
* 0.5× if or is in effect, the target is grounded and the used move is , , or or , respectively.
* 5325/4096 (~1.3×) if , , or is in effect, the attacker is grounded, and the used move is , , or , respectively.
* 1.25× if the attacker's Ability is and the target is of the same gender, or 0.75× if its Ability is Rivalry and the attacker and target are of opposite genders. No effect if either is gender unknown.
* ~1+0.1n (modifiers of 4506, 4915, 5325, 5734, and 6144, respectively) if the attacker's Ability is and it was sent in after n Pokémon on the attacker's party have fainted, potentially including the attacker themself, up to 5.
* 4915/4096 (~1.2×) if the used move deals recoil or crash damage (excluding ) and the attacker's Ability is .
* 4915/4096 (~1.2×) if the used move is a punching move and the attacker's Ability is .
* 4915/4096 (~1.2×) if the attacker's Ability is .
* 4915/4096 (~1.2×) if the used move is and the attacker's Ability is , , , or .
* 5325/4096 (~1.3×) if the target has already moved this turn and the attacker's Ability is 
* 5325/4096 (~1.3×) if the weather is , the used move is , , or , the attacker's Ability is , and no Pokémon on the field have the Ability or .
* 5325/4096 (~1.3×) if the used move has an additional effect and the attacker's Ability is .
* 5325/4096 (~1.3×) if the used move makes contact and the attacker's Ability is .
* 5325/4096 (~1.3×) if the attacker's ally's Ability is and the used move is special.
* 5325/4096 (~1.3×) if the attacker's ally's Ability is .
* 5325/4096 (~1.3×) if the used move is a sound-based move and the attacker's Ability is .
* 5448/4096 (~1.33×) if is in effect and the used move is or is in effect and the used move is , and the attacker's Ability is not , , or .
** If both an Aura Ability and are in effect, the multiplier is instead 0.75×. 
* 1.5× if the used move is a biting move and the attacker's Ability is .
* 1.5× if the used move is an aura or pulse move and the attacker's Ability is .
* 1.5× if the used move is of 60 or less base power (for moves with variable base power, the calculated base power must be 60 or less) and the attacker's Ability is .
* 1.5× if the used move is physical, the attacker's Ability is , and it is .
* 1.5× if the used move is special, the attacker's Ability is , and it is .
* 1.5× if the used move is and the attacker or its ally's Ability is . If both of their Abilities are Steely Spirit, the multiplier is applied twice.
* 0.5× if the used move is , the target's Ability is , and the Ability is not ignored.
* 1.25× if the used move is , the target's Ability is , and the Ability is not ignored.
* 1.5× if the used move is a slashing move and the attacker's Ability is .
* 4505/4096 (~1.1×) if the used move is physical and the attacker is holding a Muscle Band, or special and the attacker is holding Wise Glasses.
* 4915/4096 (~1.2×) if the attacker is holding the type-enhancing item, Incense, or Plate corresponding to a certain type and the used move is of that type.
* 4915/4096 (~1.2×) if the attacker is , , , or or holding an Adamant Orb, Lustrous Orb, Griseous Orb, or Soul Dew, respectively, and the used move is either or , , , or , respectively.
* 5325/4096 (~1.3×) if the attacker is holding a Normal Gem and the used move is .
* 4506/4096 (~1.1×) if the used move is a punching move and the attacker is holding a Punching Glove.
==In the spin-off games==
===Pokémon Mystery Dungeon series===
In the Pokémon Mystery Dungeon series prior to Pokémon Mystery Dungeon: Explorers of Sky, a move's power is not shown in-game. In that game, as well as Pokémon Mystery Dungeon (WiiWare), moves are assigned a number of stars to indicate their power, and more stars indicates more power for that particular move.
For example, has a rating of ★★★★. There exists an actual numerical value for power, however, and it is added to the Pokémon's relevant Attack stat to determine damage dealt. The power of moves in Mystery Dungeon is valued on a smaller scale, that does not necessarily correlate with the power of the move in main series games.
Stars	Power
3 	4 or lower
4 	5-9
5 	10-13
6 	14-17
7 	18-22
8 	23 or higher
Additionally, certain moves double their damage at the end of calculation; these are always rated as 8 star power-wise, regardless of how much their base power actually is.
==In animation==
===Pokémon the Series===
In and related media, moves don't seem to have a set power, and can be affected through various factors, such as the Pokémon having received a power boost of some sort, or even through conscious choice. Examples of the former can be seen in the two versions of the fourteenth , White—Victini and Zekrom and Black—Victini and Reshiram, where Ash's Tepig and were able to defeat fully evolved opponents with moves that had previously done almost no damage to them after receiving a power boost from , while examples of the latter can be seen in the episode The Problem with Paras and the episode Hocus Pokémon, where Ash's Pikachu purposefully weakened the power of his own moves against opponents that wanted to avoid hurting too much.
In addition, some moves have been shown to have much higher power in Pokémon the Series than in the , such as in the episode Choose It or Lose It!, where Ash's Corphish's was able to match Morrison's 's in power. There are also examples of status moves being capable of having the equivalent of a base power, like how 's 's was shown to be equal in power compared to Ash's Charizard's in the Ruby and Sapphire episode Gathering the Gang of Four!.
==In the manga==
===Pokémon Adventures===
========
In Don't Doubt Deoxys, Carr mentioned that has a power of 140.
==Trivia==
* is the strongest move in the series among those with a set power (250). It has been the sole holder of that title since its inception, even when including Z-Moves.
** has the highest base power of all moves that do not cause the user to faint, excluding Z-Moves.
*** An with V-create as its base has the highest power of all Z-Moves, and the highest power of all moves that don't cause the user to faint 
** When counting moves that power up and those with variable power, the strongest move can become , reaching 5050 power after Pokémon in the player's party have fainted 100 times.
* In Generation I only, there is no way to see a move's power on-screen.
* In both Generations I and II, there is no way to see a move's power while in battle through the battle summary.
* As of Generation VII, the average move power of all moves with a set power (for example, excluding ) is 79.09; excluding Z-Moves gives an average of 76.52. The most frequent move power is 80.
==In other languages==
==Related articles==
* Accuracy
* Move
* List of moves
Category:Game mechanics
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es:Movimiento#Potencia
it:Potenza
ja:威力
zh:威力