Beta Server Office Hours/Minutes/2010-07-29

Category:Beta Server Office Hours - Minutes
This meeting was held on July 29th, 2010
= Agenda =
* Discuss resolution of previous open items.
* Updates
** 1.40.4 is LIVE!!
*** Or it should be... how did it go?
** 1.42.0 is on ADITI now
*** Did anyone notice?
*** enhanced region crossing code
*** some back end performance tools
*** some crash fixes
*** some havok 7 fixes
*** other random bug fixes
*** some security patches
** I need help testing TCMalloc.
*** Who is interested and how can you get involved.
*** https://wiki.secondlife.com/wiki/TCMalloc_Beta
**** Opensource Obscure: I'm available for testing on Aditi but I'm not sure I can attend July 29's meeting. Can I be given instructions about testing?
* Releases
* Any other business
= Resolved Items =
= Meeting Minutes =
= Transcript =
Transcript of Oskar Linden's Beta Server Office Hour for July 29th, 2010:
* [15:00] Maestro Linden: hi guys
* [15:00] Moon Metty: Maestro :)
* [15:00] RINOBIT Footman: hi oskar
* [15:00] RINOBIT Footman: hi maestro
* [15:00] RINOBIT Footman: eheh
* [15:00] Psi Merlin: Hi Oskar, Maestro
* [15:00] RINOBIT Footman: today is a "moy loon office"?
* [15:00] RINOBIT Footman: :)))
* [15:00] Moon Metty: Moy, Oskar is asking you gently to stand up
* [15:00] RINOBIT Footman: I have C4 if you need
* [15:00] Moon Metty: take a copy of the object, Oskar
* [15:00] RINOBIT Footman: :)
* [15:01] Moon Metty: that will make Moy stand up
* [15:01] RINOBIT Footman: :)
* [15:01] Oskar Linden: meh
* [15:01] Oskar Linden: good enough
* [15:02] Entering god: mode, level 200
* [15:02] Moon Metty: hmmm
* [15:02] Oskar Linden: there we go
* [15:02] Moon Metty: Maestro Linden added a comment - 29/Jul/10 01:27 PM
* Oskar's cat was tap dancing on his keyboard and somehow changed 'fixed version' to 1.42.
* [15:03] Oskar Linden: T_T
* [15:03] Moon Metty: :D
* [15:03] Kitto Flora: What did break now?
* [15:03] Moon Metty: that makes me wonder what kind of pets Alexa keeps
* [15:04] Oskar Linden: ok
* [15:04] Oskar Linden: there we go
* [15:04] SHAMUS Carter: so 1.4 is finaly live :-)
* [15:04] Oskar Linden: moy is in his proper place so we can begin
* [15:04] Oskar Linden: SHAMUS!!!
* [15:04] Oskar Linden: ^(&**(%
* [15:04] Oskar Linden: if you are calling it 1.4 on purpose I am going to smack you!
* [15:04] SHAMUS Carter: 1.40
* [15:04] Oskar Linden: you know I hate that :-D
* [15:05] Oskar Linden: <_<
* [15:05] Oskar Linden: so 1.4 shipped and now we are working on 1.4
* [15:05] Oskar Linden: :-p
* [15:05] Moy Loon: :o
* [15:05] Moon Metty: haha
* [15:05] Oskar Linden: we plan a 1.4 for next month
* [15:05] Oskar Linden: and then 1.4 in october
* [15:05] Oskar Linden: perhaps 4 more 1.4's tjhis year
* [15:05] Monty Linden: great, now you've gone and broken Oskar
* [15:05] Kitto Flora: Well - at east we could drive trains across borders in 1.4
* [15:05] Moon Metty: you can't stop progress
* [15:05] Kitto Flora: +l
* [15:06] SHAMUS Carter: 1.5
* [15:06] Oskar Linden: here is the agenda
* [15:06] Oskar Linden: 
* [15:06] Moon Metty: hi Simon
* [15:06] Oskar Linden: a lot to talk about today
* [15:06] Simon Linden: Hello
* [15:06] Oskar Linden: we'll start with 1.40.4
* [15:06] Oskar Linden: breathes a deep sigh of relief
* [15:07] Moy Loon: Hey!
* [15:07] Oskar Linden: 1.40.4 is 100% on the grid
* [15:07] SHAMUS Carter: Yeeeeeeeeeeeeeeeeee-Haaaaaaaaaaaaaaaw!!!!!!
* [15:07] Rex Cronon: hello everybody
* [15:08] Oskar Linden: besides some 'elevated' issues ;-) it seems to be going quite we;;
* [15:08] Techwolf Lupindo: Oskar, no. Linden regines are still on 1.38
* [15:08] Techwolf Lupindo: Jack Linden office was still on 1.38. Something went amiss there.
* [15:08] Oskar Linden: fine
* [15:08] Simon Linden: I did a check this morning, and there were 28 regions left on 1.38 ... looks like a few servers didn't get switched
* [15:08] Maestro Linden: oh yeah, a handful of regions somehow missed the roll
* [15:08] Techwolf Lupindo: :-)
* [15:08] Oskar Linden: 99.99999999% rolled
* [15:08] SHAMUS Carter: 99.99999997%
* [15:09] Kitto Flora: Maybe they didnt pay the rent
* [15:10] Oskar Linden: but mostly things have been looking good
* [15:10] Oskar Linden: the hiccups this morning were unrelated
* [15:10] Moy Loon: Ah, What caused them then?
* [15:11] SHAMUS Carter: whant usaly causes them bad karma?
* [15:11] Oskar Linden: I did't fiund out
* [15:11] Oskar Linden: it could be anything
* [15:11] Oskar Linden: a critical switch melted
* [15:11] Maestro Linden: I heard something about network problems.
* [15:11] Oskar Linden: or someone cute a fiber line outside of dallas
* [15:11] Moon Metty: did you feed your cat?
* [15:11] Techwolf Lupindo: Backhoe fade.
* [15:11] Techwolf Lupindo: :-)
* [15:11] Oskar Linden: or someone forgot to put enough deisel in some backup generator
* [15:11] SHAMUS Carter: the cat ate the mouse
* [15:12] Oskar Linden: anyways
* [15:12] Oskar Linden: 1.40.4 looks good
* [15:12] Latif Khalifa: how's 1.40.4 doing, crashrates adn all?
* [15:12] Oskar Linden: but let us know if you see anything
* [15:12] Latif Khalifa: wow, he reads my mind before i ask :P
* [15:12] Moon Metty: i've noticed a slight change in havok 7
* [15:13] Kitto Flora: Only the bugs reported already
* [15:13] Oskar Linden: monty identified the largest crashers and got fixes in place for 1.42 already right monty?
* [15:13] Latif Khalifa: what's the ETA on 1.42?
* [15:13] Monty Linden: yep
* [15:13] Monty Linden: part of my make-work-for-simon strategy
* [15:13] Moon Metty: i think avatar-object colisions start a little later, when the object is newly rezzed
* [15:13] Oskar Linden: 1.42 could be just a couple more weeks
* [15:14] Monty Linden: crash rate is equal to a bit better than 1.38.6
* [15:14] Simon Linden: The 1.42 version here isn't complete, there are a few more things to merge together
* [15:14] Monty Linden: we *should* be able to make significant progress there over the next few versions
* [15:14] Latif Khalifa: is eager to see 1.42 deployed so I don't get that many bot related emails ;)
* [15:14] Oskar Linden: so that brings me to the next issues
* [15:15] Kitto Flora: What's missing from 1.42, thats going to be added?
* [15:15] Oskar Linden: 1.42 is on ADITI
* [15:15] Entering god: mode, level 200
* [15:15] Simon Linden: A few more bug fixes
* [15:15] Kaluura Boa: Still no HTTP textures?
* [15:15] Kitto Flora: Well - yeah. I wasnt expecting meshes :)
* [15:15] Latif Khalifa: Simon, is AgentUpdate queue initialization in 1.42 as it is now
* [15:15] Kitto Flora: What bugs?
* [15:15] Oskar Linden: speaking of HTTP textures... :-)
* [15:16] Oskar Linden: we're doing our last little deploy tests for a roll next week
* [15:16] Simon Linden: Latif - I'm not sure if it's in this build or not
* [15:16] Oskar Linden: I'll message the group with some http texture enabled regions this week for verification testing
* [15:17] Kaluura Boa: I can hardly wait...
* [15:17] Oskar Linden: :-)
* [15:17] Oskar Linden: makes a note to himself to ask lil
* [15:17] SHAMUS Carter: and to use http textures you need a snowglobe based view or 2.1?
* [15:17] Oskar Linden: yes
* [15:17] Oskar Linden: a vwr 2 codebased snowglobe
* [15:18] Techwolf Lupindo: grins "Going to see if I can somehow do a local http textrue cache. 1G cache size is not enought for SL."
* [15:18] Maestro Linden: 2.0 can use http textures, but it's buried in the debug menu
* [15:18] SHAMUS Carter: there in the snowglobe 1.4 code right
* [15:18] Latif Khalifa: simon, seems fixed
* [15:18] Latif Khalifa: is ahern 1.40?
* [15:18] Oskar Linden: probably
* [15:18] Moon Metty: lol
* [15:18] Maestro Linden: SHAMUS: I don't think it's in snowglobe 1.4. At least I asked Merov about that, and he wasn't aware of HTTP Textures being in that build (but it should be in Snowglobe 2.x)
* [15:19] SHAMUS Carter: ok
* [15:19] Latif Khalifa: snowglobe 1.4 supports http textures somewhat
* [15:19] Maestro Linden: ah, for the world map?
* [15:19] SHAMUS Carter: ah
* [15:19] Kaluura Boa: Yeah... It's supposed to work for the map already
* [15:19] Latif Khalifa: for in world textres too
* [15:19] Techwolf Lupindo: No, HTTP Get texture is in the Advance menu
* [15:19] Latif Khalifa: it's just a bit buggy
* [15:20] Oskar Linden: so once we have a few regions up here I'll message it out and you guys can poke at them this weekend
* [15:20] Maestro Linden: Hm.. guess I can ask Merov if he's sure about it not being supported for general textures, heh.
* [15:20] Latif Khalifa: Techwolf, there is a debug setting for it
* [15:20] Oskar Linden: ass for 1.42 I do not have release notes ready for you yet
* [15:20] Oskar Linden: but I am working on getting them ready
* [15:20] Oskar Linden: it's mostly out of my hands
* [15:20] Techwolf Lupindo: Latif, note the "," in my comment.
* [15:20] Oskar Linden: so I am working on poking the people to get release notes ready
* [15:20] Oskar Linden: it's a pretty light release
* [15:21] Oskar Linden: no major new functionality
* [15:21] Oskar Linden: just bug fixes and tweaks
* [15:21] Oskar Linden: simon you have some enhanced region crossing code in right?
* [15:21] Latif Khalifa: Techwolf, my bad :)
* [15:21] Simon Linden: yes, 1.42 has the threaded crossing parsing
* [15:21] Kitto Flora: I dont see an H7 bug fixes in 1.42 here
* [15:21] Simon Linden: but we have to make sure it's turned on
* [15:22] Moon Metty: does it make a big difference?
* [15:22] SHAMUS Carter: time will tell
* [15:22] Simon Linden: It should reduce the lag others see when someone crosses or TPs into a region
* [15:22] Lestat Demain: duz thi mean i dont have to swim across simlines?
* [15:22] Kaluura Boa: Are there at least 2 regions on 1.42 so we can test?
* [15:22] Moy Loon: :o!
* [15:22] Simon Linden: It's not a cure-all, however, as the mono script lag is still there
* [15:22] Moy Loon: What about when avs leave the sim?
* [15:22] Moon Metty: alright
* [15:22] Simon Linden: Let me check the switches, I suspect it's turned off on this grid right now...
* [15:22] SHAMUS Carter: yes the mono fix is despertly needed
* [15:23] SHAMUS Carter: whats the status on the moni update
* [15:23] Simon Linden: That's in the works, I think it will be in 1.44 but am not certain
* [15:23] Moon Metty: it has always been hard to test these things on aditi
* [15:24] Maestro Linden: Kaluura: most of the regions on aditi are 1.42 (looks to be just over 100 regions)
* [15:24] Moon Metty: low traffic, many region restarts ...
* [15:24] Kaluura Boa: Good to know... I wasn't sure
* [15:25] Oskar Linden: I'll get the official release notes out as soon as I can
* [15:25] Oskar Linden: there will be a new 1.42.0 coming out once maestro gets the last code merge tested
* [15:26] Oskar Linden: we might be able to try an early pilot roll to agni
* [15:26] Oskar Linden: I'll be sure to let each of you know
* [15:26] Oskar Linden: shouldn't be too much to worry about in this release
* [15:26] Lestat Demain: sandbox test?
* [15:26] Oskar Linden: what do you mean lestat?
* [15:27] Moon Metty: a pilot on a few sandboxes
* [15:27] Oskar Linden: of course
* [15:27] Oskar Linden: and willing regions
* [15:27] Lestat Demain: most of the bugs get noticed in the sandboxes so i thought would be logical place to try
* [15:27] Liisa Runo: LL boxes are almost always on the pilot
* [15:27] Latif Khalifa: yeah, get the big sandboxes on the pilot if they're not
* [15:28] Latif Khalifa: btw. i noticed some regions on agni still running 1.38
* [15:28] Oskar Linden: we know
* [15:28] Latif Khalifa: (last checked 4 hrs ago)
* [15:28] Latif Khalifa: ok
* [15:28] Oskar Linden: :)
* [15:28] Simon Linden: Looks like the new crossing code is off here, I'll throw the switches after the office hours and turn them on
* [15:28] Liisa Runo: thanks
* [15:28] Oskar Linden: thx simon
* [15:28] Kaluura Boa: Now, who has a wig with 200 resize scripts?
* [15:29] Moon Metty: :)
* [15:29] Oskar Linden: not I
* [15:29] SHAMUS Carter: i have a few older av's with script in everty prium
* [15:29] Oskar Linden: looks at maestro
* [15:29] Moon Metty: nice hair Maestro, it's a little small ...
* [15:30] Moon Metty: can you resize it?
* [15:30] SHAMUS Carter: chuckles
* [15:30] Maestro Linden: indeed i an
* [15:30] Maestro Linden: can
* [15:30] Rex Cronon: wait a sec. not all scripts r created equal:)
* [15:30] Moon Metty: heehee
* [15:30] Oskar Linden: I love that hair maestro
* [15:30] Yuu Nakamichi: nice
* [15:30] Yuu Nakamichi: indeed
* [15:30] Kitto Flora: LSL sped drops to 30% during the resize
* [15:30] Maestro Linden: it's great for rez benchmarking hehe
* [15:30] SHAMUS Carter: wow
* [15:30] Oskar Linden: so yeah. my notes in the 1.42 section of the wiki agenda are about all the specific info I have now
* [15:31] Liisa Runo: i have full prim AV that has not only script in every prim, but a listen in every prim :P
* [15:31] SHAMUS Carter: wow
* [15:31] Oskar Linden: yikes
* [15:31] Oskar Linden: that reminds me
* [15:31] Kaluura Boa: A lag bomb!
* [15:31] Oskar Linden: there was this case I saw the other day
* [15:31] Rex Cronon: is this the right time and place to pimp my resizer:)
* [15:32] Oskar Linden: a woman kept rezzing and taking a large wig into inv
* [15:32] Oskar Linden: somehow it got stuck
* [15:32] Oskar Linden: wasn't rezzed or in inv
* [15:32] Oskar Linden: but it was selected and counting against her parcel limits
* [15:32] Moy Loon: Yeah, that's pretty common
* [15:32] Oskar Linden: we were able to fix it
* [15:32] Kitto Flora: 'lost on take' ?
* [15:32] Oskar Linden: but couldn't determine how it got into that state exactly
* [15:32] Rex Cronon: u "fixed" the wig. haha
* [15:32] Moy Loon: It happens when you can't delete/take it, because it failing to save to the asset server :o
* [15:33] Kitto Flora: Used to get a few of them a month
* [15:33] Oskar Linden: if anyone sees anything like that and can repro it I'd like to see it
* [15:33] Oskar Linden: hmm
* [15:33] Moy Loon: It's commonly called 'ghosted' prims, usualy you just restart a sim to get rid of them
* [15:33] Kitto Flora: Then it was at 1 a month
* [15:33] Lestat Demain: asset is not in database :P
* [15:33] Moy Loon: However you can god delete them if you know the key of the object
* [15:33] Maestro Linden: but usually in that case, it should return the object inworld
* [15:33] Moy Loon: It should, but doesn't =p
* [15:33] Kitto Flora: Now is been one every few months, but there were 2 cases recently
* [15:33] Moy Loon: It usualy always happens when there's asset issues though
* [15:34] Oskar Linden: so the ghosted prims are always counting against the selected/sat upon number?
* [15:34] Moy Loon: If there's say, 200 pending uploads, and it only does 30 of them, then the 170 would return back to the sim
* [15:34] Moy Loon: But if it really does fail, and not time out, it would be in that 'ghosted' state
* [15:34] Liisa Runo: for long time already, i have always taken a copy of the build, then when i see it in inventory i set the build temp. instead of normally taking the build
* [15:34] Rex Cronon: sadly sometimes u can't see them, nor can u select them:(
* [15:35] Kitto Flora: Engines that have been 'lost on take' have totally vanished
* [15:35] Oskar Linden: anyway, if you find a way to reliably put an object into that state let me know
* [15:35] Kitto Flora: The 'take and it ghosts' I have not ween i na while
* [15:35] Moon Metty: it always happens when the assetserver is sluggish
* [15:35] Moon Metty: like yesterday
* [15:36] Moon Metty: i noticed it took a long time to add objects to another objet's inventory
* [15:36] Kitto Flora: Fortunatly is not 'reliable' if it was there wound be a riot
* [15:36] Oskar Linden: so that brings us to TCMalloc
* [15:36] Oskar Linden: TCMalloc has been something we've worked on for a while but not had the qa cycles to get deployed
* [15:36] Oskar Linden: we still really don't have the QA cycles to get it deployed
* [15:37] Oskar Linden: so... we could use your help
* [15:37] Oskar Linden: it falls squarely in the performance category of simulators
* [15:37] Oskar Linden: this is a page I put together about it https://wiki.secondlife.com/wiki/TCMalloc_Beta
* [15:37] Oskar Linden: I've got 4 regions with it up right now
* [15:38] Oskar Linden: they are listed on that page
* [15:38] Moy Loon: Are those sims still 1.34?
* [15:38] Oskar Linden: I'm looking for two things, I want to make sure nothing new is broken
* [15:38] Techwolf Lupindo: goes off to crash them.....lololol
* [15:38] Oskar Linden: and that load isn't any worse
* [15:38] Oskar Linden: they are newly merged moy
* [15:38] Moy Loon: I was going to random sims, and I found a few TC malloc sims that are running a super old 1.34's
* [15:38] Oskar Linden: there are 2 class 5's and 2 class 7's
* [15:38] Oskar Linden: it's all outlined in that wiki
* [15:39] Oskar Linden: a few private regions are tcmalloc as well
* [15:39] Oskar Linden: but I wasn't a part of setting those up
* [15:39] Kitto Flora: Any way to tell if a reagion has TCMalloc?
* [15:39] Oskar Linden: any questions about tcmalloc I can probably get answered
* [15:40] Lestat Demain: hey wasnt 1.34 havok 1?
* [15:40] Oskar Linden: or you can ask kelly or babbage
* [15:40] Oskar Linden: yes kitto
* [15:40] Oskar Linden: go to that wiki page
* [15:40] Moy Loon: 1.34 is alot newer than h1
* [15:40] Oskar Linden: those regions have tcmalloc enabled
* [15:40] Moy Loon: By many years =p
* [15:40] Kitto Flora: It does not mention the private regions
* [15:40] Oskar Linden: because they are private
* [15:40] Oskar Linden: I guess you could go to the public one
* [15:41] Oskar Linden: then pull the server version number
* [15:41] Oskar Linden: then run around the grid and look for amtching numbers
* [15:41] Kitto Flora: Ah ok
* [15:41] Kitto Flora: That works
* [15:41] Oskar Linden: but I'm not sure why that would help\
* [15:41] Kitto Flora: So I can find out if it on Jaxx* regions
* [15:42] Oskar Linden: the regions on it were asked to be on it
* [15:42] Oskar Linden: jaxx is not
* [15:42] Kitto Flora: if it turns out it on Jaxx I cant compare with the TCM... test regions
* [15:42] Kitto Flora: OK
* [15:42] Oskar Linden: do you want jaxx on it?
* [15:43] Kitto Flora: What kind of operateions is TCMalloc likely to change?
* [15:43] Oskar Linden: should be 100% transparent
* [15:43] Oskar Linden: perhaps monty or simon can give a more technical explanation
* [15:43] Kitto Flora: Well if you want us to consider it being 100% transparent, theres no point in testing stuff, is there?
* [15:43] Oskar Linden: there is a link to the project page in the wiki link I posted
* [15:44] Oskar Linden: well there is
* [15:44] Latif Khalifa: TCMalloc could potentially affect performance if things go wrong
* [15:44] Oskar Linden: if things that should work no longer work
* [15:44] Oskar Linden: then there might be an issue
* [15:44] Oskar Linden: you guys have a real great sense of when things aren't working right
* [15:45] Oskar Linden: I already noticed that I think it takes tcmalloc enabled regions longer to come online
* [15:45] Kitto Flora: Whats its main advantage? Just saving memory?
* [15:45] Monty Linden: what might change: crash rate, rate of memory growth with rezzing/derez/tp/region crossing
* [15:45] Oskar Linden: I'm going to poke at that some more
* [15:45] Oskar Linden: there are perfomance advantages
* [15:45] Oskar Linden: and
* [15:45] Yuu Nakamichi: the wiki says it's mostly about the perftools
* [15:45] Oskar Linden: the ability for us to do live profiling of performance
* [15:45] Oskar Linden: which we don't currently ahve
* [15:45] Moon Metty: memory growth?
* [15:45] Rex Cronon: no. we have "things" that stop working at the wrong time that tell us when something is borked:)
* [15:45] Moon Metty: do you grow your own memory?
* [15:46] Latif Khalifa: first you leak some of it, and then it grows :P
* [15:46] Moon Metty: :)
* [15:46] Oskar Linden: we have a black market semi legal memory grow lab in a south asian island off the coast of malaysia
* [15:46] Latif Khalifa: just like watering the garden ;)
* [15:46] Moon Metty: i hope it's organic
* [15:47] SHAMUS Carter: organic pixle dust?
* [15:47] Rex Cronon: u "harvest" memory from live animals?
* [15:47] Oskar Linden: the details aren't important ;-)
* [15:47] Latif Khalifa: they do testing on live animals! (us lol) :P
* [15:48] Liisa Runo: we still have topics on the agenda, lets move on
* [15:48] Moon Metty: the results will be intersting :)
* [15:48] SHAMUS Carter: yes back to the adgenda
* [15:48] Oskar Linden: if you really want to know more about tcmalloc go to babbage or kelly's OH
* [15:48] Moon Metty: ok
* [15:48] Rex Cronon: ahh. we r too advanced on the evolutionary ladder for peta to help us:)
* [15:48] Latif Khalifa: babbage eh?
* [15:48] Oskar Linden: but please take a chance to go out to the TMalloctest regions and do your worst
* [15:48] Oskar Linden: and you can ask babbage why he spelled those regions wrong
* [15:48] Oskar Linden: :-)
* [15:48] Latif Khalifa: somone should tell Oskar about reorg ;)
* [15:49] Oskar Linden: babbage is still here
* [15:49] Oskar Linden: and babbage is the one to ask about tcmalloc
* [15:49] Latif Khalifa: and not holding any OH
* [15:49] Kitto Flora: Probably all dry land - theres no C in them
* [15:49] Oskar Linden: nice kitto
* [15:50] Oskar Linden: oh, no more OH's for babbage?
* [15:50] Oskar Linden: hmm
* [15:50] Oskar Linden: then ask kelly
* [15:50] Maestro Linden: Kelly has OH recently, I believe
* [15:50] Kitto Flora: Monday 9am
* [15:50] Latif Khalifa: no, he said he got notice to find a new job in spetember and will not be holding any more OH
* [15:50] Techwolf Lupindo: I though it was 9AM friday?
* [15:50] Oskar Linden: ok
* [15:50] Oskar Linden: then talk to kelly
* [15:51] Kitto Flora: kell oh 9am mondays
* [15:51] Latif Khalifa: tech 9am mondays
* [15:51] Oskar Linden: cool
* [15:51] Oskar Linden: that does it for my agenda
* [15:51] Oskar Linden: simon, monty, maestro? anything else?
* [15:52] Monty Linden: nope
* [15:52] Maestro Linden: nope nothing in particular
* [15:52] Monty Linden: just cannot overstate how important it is for people to jump on these regions
* [15:52] Maestro Linden: UploadBakedTexture is fixed in 1.42
* [15:52] Maestro Linden: though maybe not enabled by default (not sure)
* [15:52] Monty Linden: I know we don't have enough people for combat sims, etc.
* [15:53] Lestat Demain: import a few griefers :)
* [15:53] Monty Linden: honestly, I'd like to.
* [15:53] Simon Linden: Sorry, I've been afk as I was in another meeting on Agni :)
* [15:53] Kitto Flora: Maybe I run 100 trains there :)
* [15:53] Liisa Runo: it is summer holiday from school, all griefers are spending the summer in fatcamps
* [15:53] Monty Linden: bounties for sim crashes
* [15:53] Rex Cronon: post a notice about that monty. either at swt or at rausch:)
* [15:53] Monty Linden: chances to hit falcon with a stick
* [15:53] Oskar Linden: their parents enrolled them in summer school :-D
* [15:54] Oskar Linden: anyone else get starcraft 2 this week?
* [15:54] Moy Loon: Yes
* [15:54] Oskar Linden: yay
* [15:54] Moy Loon: I was playing it during the meeting <_<
* [15:54] Oskar Linden: has not had a chance to play it yet
* [15:54] Oskar Linden: no wonder you were idle
* [15:54] Oskar Linden: I kicked you from my chair
* [15:54] Rex Cronon: i heard that u had to wait years to have your restration online
* [15:55] Techwolf Lupindo: I may "prite" it to check it out to see what all the buzz is about.
* [15:55] Oskar Linden: i have been quite tempted to play it this week
* [15:55] Oskar Linden: but have had work to do :-(
* [15:55] Oskar Linden: is planning some lan parties in his new house :-D
* [15:56] Oskar Linden: anyone in the north of Seattle area? :-)
* [15:56] Moy Loon: I'm right near by, Upstate NewYork!
* [15:56] Rex Cronon: 60$ is not cheap at all
* [15:56] Oskar Linden: it is not cheap at all!
* [15:56] Oskar Linden: and I bought the collectors edition T_T
* [15:56] Kitto Flora: Uh - thats 1bout 10 hrs drive away
* [15:56] Rex Cronon: or 100$ for collectors editon
* [15:56] Oskar Linden: but it was great. I met the fed ex guy when he delivered it
* [15:56] Moy Loon: 30 hour drive
* [15:56] Oskar Linden: and I was like "Are you delivering a lot of these today?"
* [15:56] Oskar Linden: he looked down at the package, then back at me
* [15:56] Lestat Demain: wait a sec u got this place and u hold lan parties???
* [15:57] Oskar Linden: and he was like "oh shit, Is this sc2: wings of liberty collectors edition??"
* [15:57] Oskar Linden: and I was like hell yeah
* [15:57] Moy Loon: I just bought it from their online store, I had it DL'd a few weeks in advanced
* [15:57] Oskar Linden: yes lestat. I bought my first house this week
* [15:58] Oskar Linden: and it has 1 awesome game room
* [15:58] Moy Loon: So, when I came out, I just put in my email, and it was all ready to go =p
* [15:58] Rex Cronon: u were lucky he didn't realize that earlier, otherwise u would be still waiting for it:)
* [15:58] Oskar Linden: the rest of the house is small though
* [15:58] Kitto Flora: Just in time for the big shaky :)
* [15:58] Lestat Demain: hope ya installed a lab as well
* [15:58] Oskar Linden: I have a mad scientist lair
* [15:58] Oskar Linden: / lab
* [15:59] Oskar Linden: it's where I do all my crazy experiments
* [15:59] Rex Cronon: now everybody know what u r doing if u callin sick this month, oskar:)
* [15:59] Lestat Demain: betcha not as crazy as mine :P
* [15:59] Kitto Flora: Does it have grow lites and irregation too?
* [15:59] Oskar Linden: no... everybody knows I didn't call in sick :-(
* [15:59] Oskar Linden: cuz I am so dedicated to each and every one of you
* [16:00] Moon Metty: :)