Darkest Hour: Europe '44-'45

Darkest Hour: Europe '44-'45 is a popular and critically-acclaimed game mod for Red Orchestra: Ostfront 41-45 which is gamplay is known for its focus on realism. A free DLC, Darkest Hour transforms the action from the Eastern Front to the European Theatre of Operations (ETO), adding new features such as:
1) New Armies and Campaigns: Players can control American, British, and Canadian soldiers battling across Normandy, jumping into occupied Holland and holding the line against the German counterattack in Belgium.
2) New Weapons and Vehicles: Over a dozen new weapons and vehicles can be used, including several new Wehrmacht weapons.
3) More Classes: Players can call in artillery from the front lines with the help of Artillery Officers and Radio Telephone Operators (RTO's), and deploy playable mortars for fire support.
4) New Gameplay Features: Players under fire can hear supersonic ballistic cracks, suffer dehabilitating bullet suppression, be temporarily dazed by artillery and explosions, suffer wounds specific to body parts (i.e, getting shot in the legs impedes movement), mantle walls and, in some maps, parachute in from the skies.
In addition, Darkest Hour: Europe '44-'45 has an active modding community that is constantly adding new features, maps, vehicles, and weapons to keep the gameplay fresh and engaging. With the November 2016 update 7.1 release, for example, the Eastern Front Theater was also introduced. Several later updates also made various weapons available for both sides.
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=Allied Weapons=
==Sidearms==
===Colt M1911A1===
The Colt M1911A1 is the main sidearm for the US faction in-game. It is carried by Sergeants, Snipers, Support Gunners, Machine Gunners, Artillery Officers, Anti-tank soldiers Riflemen, and Tank/Reconnaissance Vehicle Commanders and Crewmen. Some maps allow for all the classes to carry a back-up .45.
===Enfield No. 2 Mk. I*===
The Enfield No. 2 Mk I* appears in-game as the sidearm for British and Canadian troops, carried by Corporals, Snipers, Machine Gunners, Artillery Officers, Tank Hunters, and Tank/Reconnaissance Vehicle Commanders and Crewmen. Some maps allow for all the classes to carry the revolver as a back-up weapon.
===Nagant M1895===
The Nagant M1895 is the standard issue sidearm for the Soviet Anti-Tank Soldier, Machine Gunner, Sniper, and Tank Crewman classes. The Squad Leader can also equip the Nagant M1895 as his secondary weapon. A suppressed variant was added with the October 2022 v11.0.2 update and is playable on the Halloween Haunted maps.
===Tokarev TT-33===
The Tokarev TT-33 is the second available sidearm for the Red Army in the game. It is the default secondary armament for the Fireteam Leader and Squad Leader classes but can also be chosen for the Anti-Tank Soldier.
==Shotguns==
===Winchester Model 1897===
The Winchester Model 1897 is available for the US Pioneer class.
==Submachine Guns==
===Korovin PPK-41===
The Korovin PPK-41 was added with the 2020 v9.5.0 update and is available for the Soviet Anti-Tank Soldier class.
===M1A1 Thompson===
The M1A1 Thompson is the main submachine gun for the US faction in-game and a secondary for the British and Canadian factions. It is carried by Sergeants, British and Canadian Corporals, Lance Corporals, and Tank/Reconnaissance Vehicle Commanders. It fires from a 20-round magazine and can switch between semi-automatic or full-automatic. 
===M3A1 "Grease Gun"===
The M3A1 "Grease Gun" appears in-game as a secondary submachine gun for the US faction. It often appears as an alternative to the M1A1 Thompson or the M1 Carbine. It can be carried by Sergeants, Anti-Tank soldiers, Combat Engineers, RTO's and Tank/Reconnaissance Vehicle Commanders.
===M1928A1 Thompson===
The M1928A1 Thompson was added with the 2020 update v9.5.0 and comes with a 20, 30, and 50-round magazine. Each variant can be switched between full and semi-automatic and has a mounted cutts compensator. In contrast to many other video games including the other Red Orchestra mod Mare Nostrum, the charging handle is never pulled back during reloading but remains in place due to its automatic bolt hold-open mechanism. However, this only applies to the 20 and 30 variants.
It is usable for American, British, and Soviet classes in the game.
===PPD-40===
The Soviet Assault Trooper and Combat Engineer class can use the PPD-40 on early war maps.
===PPS-43===
The Soviet Assault Trooper, Fireteam Leader, Squad Leader, and Tank Crewman classes can also choose the PPS-43.
thumb|450px|none|PPS-43 - 7.62x25mm Tokarev
===PPSh-41===
The PPSh-41 was first available with a 71-round drum magazine from the base game and is playable for the Assault Trooper, Fireteam Leader. Another variant with the 35-round stick magazine is available with the 2020 v9.5.0 update which is chosable for the Fireteam Leader and Squad Leader classes.
===Sten Mk. II===
The Sten Mk II is the main submachine gun for the British and Canadian factions. It can be switched between semi-automatic and full-automatic. It is carried by Corporals, Lance Corporals, Tank Hunters, and Tank/Reconnaissance Vehicle Commanders.
===Sten Mk. III===
Some British classes have access to the Sten Mk III. It was added in the October 2021 v10.1.0 update and has the same animation like the Mark II.
===Sten Mk. V===
The Sten Mk V is issued to British paratroopers. Like the Mark III, the Mark V was also added with the v10.1.0 update in October 2021.
thumb|none|450px|Sten Mark V - 9x19mm
==Rifles==
===Lee-Enfield No. 4 Mk I===
The Lee-Enfield No. 4 Mk I is the main weapon for the British and Canadian factions. It can be fitted with a "pigsticker" bayonet. It is carried by the Rifleman, Combat Engineer, Artillery Officer, RTO, Mortar Observer and Mortar Operator classes.
===Lee-Enfield No. 4 Mk I (T)===
The Lee-Enfield No. 4 Mk I (T) is used by the British and Canadian Sniper class, fitted with a No. 32 Mk. I scope.
===M1 Carbine===
The M1 Carbine is also used by the US faction. It is mainly issued to the Ant-Tank Soldier, Combat Engineer, and Mortar Operator classes, and some maps allow it as an alternative weapon for the Tank/Reconnaissance Vehicle Commander, Rifleman, and RTO classes. Note that the animation includes the twin-magazine pouch on the buttstock.
===M1A1 Carbine===
The M1A1 Carbine is used by American Paratrooper classes.
===M1/T17 Automatic Carbine===
The T17 Automatic converted selective-fire version of the M1 Carbine was added to the game with the January 2021 update v9.10 for the late-war American Corporal class.
===M1 Garand===
The M1 Garand is the main battle rifle of the US in-game. It can be fitted with an M7 bayonet. It is the standard weapon of the Corporal, Rifleman, Artillery Officer, RTO, and Mortar Observer classes.
===M1903A1 Springfield===
The M1903A1 Springfield was added with the July 2020 v9.8.0 update and is used by the Rifleman and Pioneer class.
===M1903A4 Springfield===
The M1903A4 Springfield, fitted with an M84 scope, is used by the US faction Sniper class.
===Mosin Nagant M91/30===
With the release of the 7.1 update in November 2016, the infantry and sniper-exclusive PU-scoped variants of the Mosin Nagant M91/30 were made available for many Red Army classes, including the Combat Engineer and Rifleman classes. The v11.0.2 update introduced another sniper variant with the PE scope, which is in contrast to the PU-scoped variant playable for the early war maps.
===Mosin Nagant M38 Carbine===
The Mosin Nagant M38 Carbine is used by the Soviet Combat Engineer, Radio Operator, and Rifleman classes. The Anti-Tank soldier can also select it on some maps. Since it is transformed from the base game, it retains the hex receiver which was taken from already-produced pre-1936 stocks and fitted to the M38 carbines.
thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mmR
===Mosin Nagant M44 Carbine===
The Mosin Nagant M44 Carbine can be chosen with the Soviet Combat Engineer, Radio Operator, and Rifleman class. It can also be equipped for the Anti-Tank Soldier class on late-war maps. The M44 Carbine is the only Mosin Nagant with a rounded receiver.
thumb|none|450px|Mosin Nagant M44 Carbine - 7.62x54mmR
===PTRD-41===
The Soviet Anti-Tank Soldier class has access to the PTRD-41. The Combat Engineer can also use PTRD-41 on late-war maps. Some PTRDs can be picked up on the map "Frühlingserwachen".
thumb|none|450px|PTRD-41 - 14.5x114mm
===Tokarev AVT-40===
The fully automatic version of the SVT-40, the Tokarev AVT-40 was added to the game with the December 2019 update v9.4.0 for the Sergeant and Squad Leader classes. Using the SVT's animations, it can be switched between semi-automatic and full-automatic and holds ten rounds in its magazine.
===Tokarev SVT-38===
The Tokarev SVT-38 was brought into the game with the October 2020 v9.9.0 update and is carried by the Soviet Fireteam Leader and Squad Leader. The empty reload animation is reused from the Gewehr 41 (W).
thumb|none|450px|Tokarev SVT-38 - 7.62x54mmR
===Tokarev SVT-40===
The Soviet Fireteam Leader and Squad Leader classes can use the Tokarev SVT-40. The SVT-40 with a PU sniper scope is available for the Sniper class.
==Machine Guns==
===Browning M1919A4===
The Browning M1919A4 appeared in-game, used by the US, British, and Canadian faction Machine Gunner classes. Oddly enough, it is fitted with a deployable bipod despite the real-life M1919A4 using an M2 tripod.
===Browning M1919A6===
Added with the February 11.4 update, the Browning M1919A6 replaced the M1919A4 for the Western Allied Machine Gunner classes.
===Bren Mk. I===
The Bren Mk. I appears in-game as the squad machine gun for the British and Canadian armies. It can be fired from the hip, or deployed on a bipod.
thumb|none|450px|Bren Mark I - .303 British
===Degtyaryov DP-27===
The Degtyaryov DP-27 is the standard light machine gun for the Red Army in the game.
===Degtyaryov DT-29===
The Degtyaryov DT-29 was introduced as a man-portable light machine gun with the release of the August 2023 v11.5.0 update.
===M1918A2 Browning Automatic Rifle===
The M1918A2 Browning Automatic Rifle is used by the US faction Squad Machine Gunner class. It can be fired from the hip, or deployed on a bipod with rear leaf sights for stable firing. The player can also choose to fire at a controlled 450 rpm, or at the full 600 rpm.
==Launchers==
===M1A1 Bazooka===
The M1A1 Bazooka is used as an anti-tank weapon by the US faction. Note that, in the game, it is possible for rocket launchers to be reloaded either by the user or a teammate.
===M9A1 Bazooka===
The M9A1 Bazooka is the standard anti-tank launcher for the late-war US Army. It was added with the September 2022 update v11.0.0 "Tank Hunters".
===M2 Mortar===
The M2 Mortar is used by Allied Mortarmen in-game. It fires High-Explosive and White-Phosphorus smoke rounds.
===PIAT===
The PIAT is used by the British and Canadian faction Tank Hunters.
==Grenades==
===F-1 Hand Grenade===
The F-1 Hand Grenade is the standard grenade used by the Soviet forces in-game.
===M15 Smoke Grenade===
The M15 Smoke Grenade replaced the following M18 smoke grenade for the American and British classes. It comes in two variants: red and white.
===M18 Smoke Grenade===
The M18 smoke grenade is used by the Allied faction. Oddly enough, it is referred to as the M15 in-game. It comes in White, Red and Purple.
===Mk 2 Hand Grenade===
The Mk 2 hand grenade is used by the Allied faction.
===RDG-1 Smoke Grenade===
The Combat Engineer, Fireteam Leader, and Squad Leader classes are equipped with the RDG-1 smoke grenade.
===RPG-43===
The RPG-43 Anti-tank Grenade is available for the Soviet Anit-Tank Soldier and Combat Engineer classes. It also appears on the map "Frühlingserwachen" as pickup equipment.
==Mounted Weapons==
===40 mm Bofors===
The Bofors 40mm is the buildable anti-aircraft gun for the British faction in the game. It can fire Armor-Piercing (AP) and High Explosive Cartridge (HE-T) shells despite having no feed source; the cartridge clips are not modeled. In addition, four Bofors in wheeled trailer mountings are stationed in the center park on the Kharkov maps; the only scenario where the Red Army can use anti-aircraft guns in the game.
===45 mm M1937 (53-K)===
The standard anti-tank gun for the Red Army is the 45 mm anti-tank gun M1937 (53-K) which fires Armor-Piercing, Ballistic Cap (APBC), and High Explosive (HE) shells. The M1937 (53-K) can be used on some maps set in Stalingrad.
===45 mm M1942 (M-42)===
The 45 mm anti-tank gun M1942 (M-42) can be used on the Kharkov maps. In addition to the APBC and HE shells, it can also fire Armor-Piercing, Composite Rigid (APCR) ammunition. 
===57 mm M1941 (ZiS-2)===
The 57 mm anti-tank gun M1941 (ZiS-2) is very limited seen on maps set in 1941 to 1943.
===76 mm M1927 Regimental Gun===
The 76 mm regimental gun M1927 is the buildable light howitzer for the Soviet Army in the game after the October 2021 update v10.0.0.
===76 mm M1942 (ZiS-3)===
The 76 mm divisional gun M1942 (ZiS-3) is the most usable artillery piece for the Red Army.
===3-inch Gun M5===
The 3-inch Gun M5 is the American buildable heavy anti-tank gun in-game which can fire Armour-piercing, capped, ballistic capped shell (APCBC) and HE rounds.
===Besa Machine Gun===
The Besa Machine Gun is mounted coaxially and at the Radio Operator's seat on the Cromwell Mk IV.
===Bren Mk. I===
The Bren Mk. I is also mounted in the bow of the Universal Carrier.
===Browning M2HB===
The Browning M2HB is mounted on American vehicles like the M3A1 Half-truck. The M45 Quadmount, on the other hand, is the standard American buildable anti-aircraft gun and is also mounted on the M16 half-track vehicle. Both configurations have two reserve magazines.
===Browning M1919A4===
The Browning M1919A4 is also mounted on the turret of the LCVP (Landing Craft, Vehicle, Personnel) and the M3A1 Halftrack, and pintle-mounted on the M8 Greyhound, M5A1 Stuart and the Mk II, M4A1 and M4A3 Sherman tanks.
===Degtyaryov DT-29===
A variant of the DP-27 designed for vehicle use, the Degtyaryov DT-29 is mounted on various Russian vehicles like the T-34 medium tank.
===M1 57mm Anti-Tank Gun===
===M116 75 mm Pack Howitzer===
The M116 75 mm Pack Howitzer is the support gun for the American and British factions in the game. Added with the October 2021 update v10.0.0, it is able to fire HE and High-Explosive Anti-Tank (HEAT) shells.
===Ordnance QF 6-pounder===
The Ordnance QF 6-pounder standard anti-tank gun for the British Army in the game. is stationed on maps at British defense points on the map "Arnhem Bridge".
===Ordnance QF 17-pounder===
The British heavy anti-tank gun in-game is the Ordnance QF 17-pounder which can be built by the Pioneer and Sergeant classes. Like its American counterpart, it uses APCBC and HE rounds.
=German Weapons=
==Sidearms==
===Browning Hi-Power===
The 2020 v9.5.0 update added the Browning Hi-Power for the German Corporal, Gruppenführer, and Sniper classes. Despite being issued to the German faction, the in-game pistol is called "Browning Hi-Power" instead of its German military designation "Pistole 640(b)". It uses the reload animation from the Walther P38.
===Kongsberg M/1914===
The Norwegian variant of the Colt M1911, the Kongsberg m/1914, is an available sidearm for the Gruppenführer, MG-Schütze, and Scharfschütze class for late war maps. It was released with the v9.10 update in January 2021 and being related to the M1911 it shares the same animations with it. 
thumb|none|350px|Kongsberg M/1914 - .45 ACP
===Luger P08===
The Luger P08 appears in-game as a secondary sidearm for the German faction. It is carried by Squad and Fireteam Leaders, Snipers, Machine Gunners, Artillery Officers, Anti-tank Hunters, and Tank/Reconnaissance Vehicle Commanders and Crewmen.
===Mauser C96===
The Mauser C96 was added with the 2020 v9.5.0 update and can only be reloaded when it shot empty. It is usable for the Officer, Machine Gunner, and Tank Crewmember classes.
===Mauser M712 Schnellfeuer===
The Mauser M712 Schnellfeuer appears in-game as a secondary weapon for Tank/Reconnaissance Vehicle Commanders, firing at both semi and full-automatic. It is fitted with a broom handle stock.
===Wz. 35 Vis===
The 2020 v9.5.0 update added the Polish Wz. 35 Vis for German officer classes. Like the Hi-Power, it is called by its Polish military designation "ViS wz.35" rather than the German "Pistole P35(p)". It uses the animations from the M1911A1.
===Walther P38===
The Walther P38 is the main sidearm of the German faction. It can be chosen over the Luger P08 by the same classes. 
==Submachine Guns==
===Beretta Model 38A===
The Beretta Model 38A was added with the 2020 v9.5.0 update and is currently issued to the German Corporal, Sturmpionier, and Stosstrupp classes but will certainly also be available for the Royal Italian Army, which has been confirmed as a playable faction. The in-game model appears to be reused and refinished from the Red Orchestra mod Mare Nostrum but with new animations for handling and reloading.
===Gerät Potsdam===
The Gerät Potsdam was made available during the 2022 Halloween event and can be played on Haunted maps. It comes in two variants, the basic, which is the same as the Sten Mk II, and a variant with a mounted electronic device. The second one is a pickup weapon which can be found on the Haunted maps.
===MP 38===
The October 2020 v9.9.0 update released the MP 38 which is available for the Gruppenführer and Stosstrupp classes. It has the same animations as the the following MP 40 which was already in the modification from the beginning.
===MP 40===
The MP 40 is the designated submachine gun for the German faction. It can be used by the Squad and Fireteam Leaders, Assault Troop, Combat Engineer, Tank Hunter and Tank/Reconnaissance Commander classes.
===MP 41===
The Gruppenführer class is equipped with the MP 41 on some maps. It was added with the October 2022 v11.0.2 update.
===MP 41(r)===
The Sturmpionier class can equip the MP 41(r) after the release of the January 2020 v9.6.0 update. It is also available for the "Schütze der Osttruppe" class.
thumb|none|450px|MP 41(r) - 9x19mm Parabellum
===MP 3008===
The MP 3008 was introduced with the 2021 Halloween event and is carried by the Assault Trooper on maps set during 1945.
==Rifles==
===FG 42/I===
The FG 42/I is used by the Fallschirmjäger sub-faction Squad/Fireteam Leader class. It can be fired from the hip (at the cost of stability) or deployed on a bipod, and fired at semi or full-automatic. A scoped variant with the ZFG 42 was added with the April 2024 v11.7.0 update.
===Gewehr 41(W)===
The Gewehr 41 is used by the Fallschirmjäger sub-faction Fireteam Leader and Mortar Observer classes. Note that the Gewehr 43 would be more appropriate. 
===Gewehr 43===
The Gewehr 43 is used by the German Artillery Officer and Squad/Fireteam Leader classes, as well as as alternate Rifleman class on some maps. A model fitted with the Zeiss ZF 4 scope can be used as an alternative to the Karabiner 98k.
===Karabiner 98k===
The Karabiner 98k is the main rifle of the German faction. It is used by the Riflemen, RTO, and Mortar Observer/Operator classes. A 98k fitted with a Zeiss ZF 42 is the main weapon of the Sniper class and a variant fitted with a ZF41 1.5x scope for the Marksmen Class. It can be fitted with a S84/98 III bayonet. A variant without a hooded front sight was added with the July 2020 v9.8.0 update and the scoped ZF41 variant in the August 2023 v11.5.0 update.
===FÉG M31===
The Hungarian FÉG M31 short rifle is available for the German Rifleman and class. Being an improved variant of the Mannlicher M1895 it shares the same animation with the M95/30.
===FN Mauser Mle. 1924===
The 2023 v11.5.0 update added the FN Mauser Mle. 1924.
===Gustloff Volkssturmgewehr MP 507===
The Gustloff Volkssturmgewehr MP 507 appears as the "VG 1-5" and can be used on late-war maps by the Assault Trooper. It was added with the v9.10 update in January 2021.
===Mauser Gewehr 1898===
The Gewehr 98 was added to the game with the v11.5.0 update for the late-war Rifleman and Tank Hunter classes.
===Mauser Puška vz. 24===
The VZ-24 Czech Mauser was also introduced via the v11.5.0 update and can be used by the Radio Operator, Rifleman, and Sturmpionier classes. A scoped variant is available on the haunted Pariser Platz map.
===Steyr Mannlicher M1895/30===
Another rifle added with the v11.5.0 update to the game is the Steyr Mannlicher M1895/30. It can be used by the Rifleman and Tank Hunter classes.
===Volksgewehr 5===
The Volkssturmkarabiner VK-98 was added with the October 2020 v9.9.1 patch for the German Rifleman and Tank Hunter classes. It is available on maps set in 1945.
==Assault Rifles==
===MKb 42 (H)===
Introduced into the game with the August 2023 update v11.5.0, the early prototype of the iconic Sturmgewehr 44, the MKb 42 (H) is a pickup weapon on some Eastern Front maps like "Lyes Krovy". The StG 44 already included in the game was used as the basis for the model and the animations. 
===Sturmgewehr 44===
The Sturmgewehr 44 can be used by the Assault Troop, Corporal, and Squad/Fireteam Leader classes. It can be fired in either semi- or fully automatic. An StG 44 with a ZF 4 scope was added in 2022 with the v11.0.0 update as a pickup weapon on the maps "Fury", "German Village", "Haunted Flugplatz", "Kriegstadt", "Noville", and "Rederitz".
==Machine Guns==
===MG 34===
The MG 34 appears in-game as an alternate weapon for the German faction Machine Gunner class, firing from a Gurttrommel 34 50-round drum magazine. It can be fired from the hip, but at the cost of accuracy.
===MG 42===
The MG 42 is the standard weapon for the German Machine Gunner class and has to be deployed to fire.
===ZB vz. 30===
The ZB vz. 30 was added with the September 2022 v11.0.0 update to the German Machine Gun class as a third main alternative to the more common MG 34 and MG 42. The "Schütze der Osttruppe" sub class can also use the ZB vz. 30.
==Launchers==
===8 cm kurzer Granatwerfer 42===
The Kurzer 8 cm Granatwerfer 42 can be used to provide fire support for German infantry in-game. Like its American counterpart, it fires High-Explosive and White-Phosphorus smoke rounds.
===Panzerfaust===
The Panzerfaust appears in some maps instead of the Panzerschreck as the weapon for the Tank Hunter class.
===Panzerschreck RPzB 54===
The Panzerschreck RPzB 54 appears in-game as the main weapon for the German Tank Hunter class.
==Grenades==
===Model 13/15 Kugelhandgranate===
The Model 13/15 Kugelhandgranate was made available during the Halloween Special 2022 event for the Berserker and Zombie Leader classes as the "Trench Mace".
===Model 24 Stielhandgranate===
The Model 24 Stielhandgranate is the standard "stick" grenade in use by the German forces in-game. 
thumb|none|350px|Stielhandgranate Modell 24
====Geballte Ladung====
The Geballte Ladung ("Bundled Charge") was introduced to the game with the 2020 v9.5.0 update for the Sturmpionier and Tank Hunter classes.
===Nebelhandgranate 39===
The Nebelhandgranate 39 appears in-game as a smoke grenade that covers a large area in white smoke. They are typically carried by Squad and Fireteam leaders but also the Tank Hunters and Sturmpionier classes on some maps can use them.
===RG 34===
The Czechoslovak RG 34 is carried by some German classes like the Rifleman and Stosstrupp.
==Mounted Weapons==
===2 cm FlaK 38===
The 2 cm FlaK 38 can be used on some maps. It is also mounted on the Sd.Kfz 10/5.
===2 cm KwK 38===
Sd.Kfz. 234/1 armored cars are equipped with 2 cm KwK 38 autocannons.
===2 cm Flakvierling 38===
The 2 cm Flakvierling 38 appears on some maps.
===5 cm KwK 39===
The 5 cm KwK 39 in a fixed anti-tank gun configuration can be used on the map "Pegasus Bridge". It is also mounted on the Sd.Kfz. 234/2 armored car.
===5 cm Pak 38===
The 5 cm Pak 38 can be built or used on mid-war maps like Moscow but also on the map "Cean Advance". It can fire APCBC, APCR, and HE shells.
===7.5 cm le.IG 18===
The October 2021 update v10.0.0 added the 7.5 cm le.IG 18 infantry support gun to the German Army which can fire HE and HEAT shells. It can be built by the Pioneer and Sergeant classes and is also seen on the map "Omaha Beach".
thumb|450px|none|le.IG 18 - 75x89mmR
===7.5 cm PaK 40===
The 7.5 cm PaK 40 can be controlled on some maps and is the most available anti-tank gun for the German Army.
===8.8 cm FlaK 37===
8.8 cm FlaK 37 anti-aircraft guns are seen on various maps.
===8.8 cm PaK 43===
The 8.8 cm PaK 43 is seen on some maps set in 1944 and 1945.
===10.5 cm leichte Feldhaubitze 40===
Four 10.5 cm leichte FeldHaubitze 18 howitzers are stationied on the map "Brecourt" inside the German artillery position.
===15 cm Nebelwerfer 42===
Panzerwerfer 42 with top-mounted 15 cm Nebelwerfer 42 multiple rocket launchers are stationed on some maps.
===MG 15===
MG 15s are mounted on the rear gunner position of Ju 87 Stuka dive bomber wrecks.
===MG 17===
The Stuka wrecks have MG 17s mounted in their wings.
===MG 34===
The MG 34 is also the main vehicle-mounted machine gun for the German faction. It can be found on the turret of the SdKfz 251 Ausf D Haltrack, Marder III Tank Destroyer, and Stug III Assault Gun.
===MG 34 Panzerlauf===
The MG 34 Panzerlauf is mounted coaxially and at the Radio Operator's seat on the Panzer III, Panzer IV, Panther, and Tiger tanks, and coaxially only on the the Jagdpanther and Jadgtiger tank destroyers. 
===MG 42===
The MG 42 is also mounted coaxially on the SdKfz 234/1 and SdKfz 234/2 "Puma" Armoured Cars and the Jagdpanther IV/48 and IV/70 tank destroyers.
===MG 131===
The same Messerschmitt Bf 109 G fighter wrecks with two nose-mounted MG 131s are seen on several maps.
thumb|none|450px|MG 131 - 13x64mmB
===Reibel Mle. 31===
Wrecks of French Renault R40 light tanks have turret mounted Reibel Machine Guns.
Category:First-Person Shooter
Category:Video Game
Category:War