Past Sins (Louverance's Path)

category:MissionsCategory:Chains of Promathia Missions
de:Promathia-Mission 5-3/Louverance-Pfad
== Walkthrough ==
Started by talking to Cid and selecting "Investigate Al'Taieu"
Note: This mission can be completed solo by various, if not all jobs at 75, or even lower. Trivial at Item Level. 
* Talk to Despachiaire in the top-level of Tavnazian Safehold (Home Point #3) at () behind the walnut door.
=== 5-3L1: Southern Legend ===
* Talk to Perih Vashai in Windurst Woods (Home Point #1) at () for a cutscene.
** (Make sure you get the long cutscene involving Louverance. She will first talk to you about Trust.)
*Optional: Talk to Despachiaire again for a 2nd cutscene regarding Ulmia.
=== 5-3L2: Partners Without Fame ===
*Go to Bibiki Bay - Purgonorgo Isle.
*Examine the ??? Warmachine at () for a long cutscene (2 minutes plus).
**The fastest method is to team up with somebody that can use one of the below methods to get there, then use a Nexus Cape. You'll need to have visited Bibiki Bay at least once, but you don't need to have been on the isle itself.
***The fastest solo method is through Atmacite Refiner, but requires Hyacinth Stratum Abyssite II.
****If you're Item Level 115+ and have Rhapsody in Mauve, it may behoove to do the Tavnazia Voidwatch missions now. You can use Trust and buy Phase Displacers for 1000 gil each (or, if you're very strong, kill them without). It will cost 20k to burn through the four prerequisites in a little under half an hour, which will open up the option to warp directly to Purgonorgo Isle.
***While you're not likely to be able to get these, the following event-related RSE swimsuits have an enchantment that can teleport you to the isle if you've visited Bibiki Bay previously. You do not need to have visited the isle. Some holiday events let you purchase them from an Event Moogle.
****Custom Gilet +1 - Hume
****Magna Gilet +1 - Elvaan
****Elder Gilet +1 - Galka
****Savage Top +1 - Mithra
****Wonder Maillot +1 - Tarutaru
*****Do note that retrieving an item with a reuse-timer from an Event Item Storer will result in a reset of the timer to its maximum amount. In other words, these can not be used before 20 hours have passed from retrieving it.
*If you don't want to or are unable to do the above, you'll have to take the Manaclipper.
**First take either the Unity Concord warp to Bibiki Bay (level 119), the Survival Guide if you have it, or walk there via Buburimu Peninsula, then buy a multi-ticket from Tswe Panipahr (you'll have to come back again and nothing's as bad as being bounced by accident). Talk with Fheli Lapatzuo and if she says they're going to Purgonorgo Isle, autorun to the end of the dock and AFK for about 15 minutes plus her estimated arrival time. You could warp and do other things, then take the Survival Guide back in under two minutes, but it's not worth the risk. Otherwise, set an alarm for 5 minutes plus the time the next ferry arrives, go AFK or do other stuff, then after it leaves, auto-run and AFK. Make sure you check which destination the Manaclipper is going to before auto-running.
***Manaclipper schedule on that dock is Purgonorgo Isle > Maliyakaleya Reef Tour (10m) > Purgonorgo Isle > Dhalmel Rock Tour > repeat. The relevant boarding and departure times are 4:50-5:30 and 16:50-17:30. Consult Manaclipper/Schedule for the full schedule.
*Optional: Talk to Yoran-Oran in Windurst Walls (Home Point #1) at () for dialogue about the statue in Tavnazia.
=== 5-3L3: A Century of Hardship ===
*Zone into Oldton Movalpolos for a cutscene with Louverance.
**The fastest method is the Survival Guide in the zone. If you don't have it, the other options are either to walk there from North Gustaberg or to use the Survival Guide to Gusgen Mines (or Teleport-Dem and head east), then go west and follow the right wall north and east. Since you'll probably end up using the ENM warp, North Gustaberg may be a little faster than running from the north end of the zone. 
**There is also a proto-waypoint that lands you right near Twinkbrix .
**You can also use one of the Abyssea Support NPCs to teleport to the Abyssea - Grauberg Cavernous Maw to be placed a short run away from the entrance.
==== Mine Shaft #2716 ====
*Enter the Mine Shaft #2716 for the battlefield "A Century of Hardship".
thumb|The Moblins and Bugbby
*There are several ways to get there:
:1. Take the home point in . If you don't have it, exit Mine Shaft 2716 once you teleport there by the methods below and touch the crystal. You can then zone back into the Mine Shaft to continue the mission.
:2. Trade a Snow Lily to Tarnotik in Oldton Movalpolos at (), and you will be warped to the Mine Shaft #2716. 
:*If you are planning to use this method, (which seems like the easiest and cheapest) buy or farm 2 per person, since you will be returning to the good old shaft again... (you can optionally farm/purchase 1 additional Snow Lily, as you will need another for Mission 7-3 Fire in the Eyes of Men)
::*If you have the Pungent Providence Pot key item from the Return to the Depths quest (There are 2 other quests before this, which very time consuming if you have not already done them), you can trade him a (cheaper and stackable) bottle of Ahriman Tears instead.
::*Note: Even if you have sold the Pungent Providence Pot key item after completing the Return to the Depths quest, you can still trade a bottle of Ahriman Tears to be warped to Mine Shaft #2716.
::* Note: Recent updates have added a Home Point outside of the entrance to Mine Shaft #2716 allowing you to only require one Lily, assuming you attune to the crystal on arrival. You'll need to exit the area to access the Home Point prior to the fight as you get warped out and away from the Home Point after battle.
:3. The ENM60 shortcut: talk to Twinkbrix in .
::*Give Twinkbrix an amount between 1-10,000 gil, to have a chance at getting the Key Item Shaft Gate Operating Dial, which is required for the two ENM60 battles here. He will roll a number 2 through 100. Your chances of winning is based on how much money you give him. 10,000 gil will only give you a 50% chance of winning.
::*Once you have the Key Item, you need to pay another 2000 gil to be warped to the Mine Shaft #2716.
::*Note: If you want to do one of the ENM60 battles while you are here, Sleakachiq, just outside the exit, will warp you back to the Mine Shaft 2716 for a nominal fee, of course.
:4. Go the long way through Newton Movalpolos that you need to use for the Bionic Bug ENM.
( ** Please note that you must have AT LEAST 3 people in order to go the long way through by means of the bridge at . There are a couple of gates that you need to pass through in order to get to two of the rusty levers, these can be operated with Firesand ** )
:5. If the teleport portion of quest Return to the Depths is active, trade 1 Ahriman Tears to Tarnotik to be warped to the shaft. 
* Be sure to turn around and go into Newton Movalpolos to get the Home Point before starting the fight!
==== The Battle ====
Buffs wear on entry. The fight is soloable starting around level 65+ with Trust, easy at level 80+, trivial at Item Level.
*You will enter the battlefield facing four Moblins and one Bugbear:
:*Moblins:
::*Chekochuk (Black Mage)
::*Movamuq (White Mage)
::*Swipostik (Thief)
::*Trikotrak (Red Mage)
:*Bugbear:
::*Bugbby (Warrior)
*Bugbby uses the Warrior two-hour ability Mighty Strikes, and attacks twice each round like a Monk. 
*Bugbby is extremely susceptible to Stun.
*All Moblins are extremely susceptible to Silence.
*All Moblins possess two-hour abilities for their job and all have the ability to call Bugbby to the center of the Battlefield, ignoring any kiting in progress and resetting hate. Whoever is kiting Bugbby should make sure to reclaim hate when this happens.
*All mobs in this BC are Immune to Sleep/Sleepga, even with Elemental Seal
*The Moblins have about 2200 HP each. Bugbby has about 9000.
*Very easy fight if you can keep them silenced.
*1000 Experience Points awarded to each member, even on first win. Must be alive to receive Experience Points, however.
Note: When you leave the area it zones you into the Newton Movalpolos. To save time it's easiest to farm the Gold Key you need for the return here.
=== 5-3L4: Departures ===
*Head back to the Metalworks (Home Point #1), and speak with Cid.
* (Optional): Return to Oldton Movalpolos and talk to Tarnotik to learn that you will need a Gold Key to enter the shaft.
:*Each player doing this mission will need a Gold Key. They can be obtained by defeating certain Moblins and/or Golbins in Newton Movalpolos. They can also be sold in Bazaars and traded, but cannot be auctioned in the Auction House.
*Head back to the Mine Shaft #2716, and trade the Gold Key to the Shaft Entrance for another cutscene.
:*If you disconnect while in this cutscene you will lose key but can recheck the door to repeat the cutscene.
:*If you are in a party (CoP static, for example) and helping with the battle from the previous phase of the mission, do not trigger this cutscene before you enter the battlefield. The cutscene spits you out at the battlefield exit in Newton Movalpolos, and you will not be able to Escape and teleport back to Mine Shaft #2716 if you have just used Twinkbrix to get there. But you can pay 800 gil to the Moblin Sleakachiq, just outside the exit and choose to warp back to the mine shaft entrance.
=== Finishing Up ===
*Return to the Metalworks (Home Point #1) and talk to Cid again for a cutscene, ending this fork.
:*If Louverance's Path is your final path to complete on Mission 5-3, you will get an additional cutscene at Cid that leads into the next mission; If not, you may head to another fork.
:
Fork 1 	Fork 2 	Fork 3
Tenzen's Path	Ulmia's Path	Louverance's Path
=== Video ===
See the Video page.