Alphabeaver

== Occurrence ==
Wild alphabeavers can only appear in the Alphabeavers event, which itself only appears in the arid shrubland and tundra. This event requires that the temperature be above the alphabeaver's minimum comfortable temperature of . The amount of beavers scales with a colony's raid points.
In addition, alphabeavers can appear in manhunter packs or in any biome in the possession of traders. They will still eat any trees they can come across. They can also appear in hospitality quests.
== Summary ==
Alphabeavers are dendrovores. As they hunger rapidly, alphabeavers will need to eat trees constantly. They will consume any trees that they can reach, including anima trees, gauranlen trees, polux trees, and harbinger trees. Alphabeavers will not and cannot eat the wood item, wooden buildings, or any other item made out of wood.
They will not attack any player structure unless they go manhunter. The entire herd of alphabeavers can get angry if one is attacked. It is also possible for them to be driven mad by a psychic wave or psychic drone.
== Analysis ==
If wood isn't required by a colony, then alphabeavers pose little or no threat. Any trees that you are growing can be protected by enclosing them in walls. It may be worthwhile to cover the anima and guaranlen trees with walls, despite the penalties for doing so. As the anima tree gives the Anima tree scream moodlet when destroyed, even colonies not reliant on one should protect it. ​Note that trees will automatically be cut down if a roof area is assigned to it, so use a remove roof area zone to prevent this.
Alphabeavers are not a particularly common animal for traders to have, but trader alphabeavers have no special regard towards any of the "super" trees you may be relying on. The best protection is to create temporary walls around any important trees.
There's no purpose to taming or buying an alphabeaver, beyond its novelty. While they can eat vegetable food and prepared meals, alphabeavers still have an enormous hunger rate. Their leather, lightleather, is also yielded by many other animals that don't hunger as quickly.
However, as they are assigned to an allowed area, not a pen, they can be used to eliminate trees outside colony walls without effort, thus reducing opportunities for attackers to take cover. Nevertheless, they have to be moved inside in the event of a raid, as enemies will try to kill them.
== Training ==
Contrary to their description, Alphabeavers can't be trained (at least yet) to harvest trees around the map for wood. They will simply devour any trees available without leaving any wood behind.
== Health ==
Body part 	Health
Head 	21
Skull 	21
Brain 	7
Nose 	7
Neck 	21
Jaw 	7
Eye Located inside of Head.(left, right) 	7
Ear(left, right) 	7
Body 	28
KidneyLocated inside of Body.(left, right)	14
LungLocated inside of Body.(left, right) 	14
Liver 	14
Heart 	14
Spine 	14
Stomach 	18
Legs(left, right, rear, front) 	21
Tail 	7
== Gallery ==
Beaver east.png|Alphabeaver facing east
Beaver north.png|Alphabeaver facing north
Beaver south.png|Alphabeaver facing south
Dessicated beaver east.png|Alphabeaver decaying
== Version history ==
* 0.8.657 - Added
* Beta 19/1.0 - Alphabeavers incident now only occurs in biomes with sparse plants (arid shrubland and tundra), body size 0.6 -> 0.45
* 1.3.3066 - Alphabeaver event will only happen even if the outdoor temperature is above their minimum comfortable temperature.
Category:Animals
Category:Wild animal