nyuuzyou/wikis huggingface dataset:
X-Blades (Feb 17, 2008 prototype)

A prototype of X-Blades for the Xbox 360.
==Notes==
* Predates the final by 9 months.
* Asks to install to HDD upon boot up.
* Uses name "Oniblade" from the original 2007 Russia-exclusive PC release
* Appears to be a straight port from the 2007 PC version
* Only Russian dub is available
* Starting map can be chosen by editing settings.blk
* XEX information:
** Header Maker ID: 
** Header Product Code: 
** Header Title: 
** Header PE Name: test_transfer.pe
** Header Executable Name: /default.xex
** Header: Executable Checksum (MD5): 4f32d2c61e586fe9c6b04d01ef2ec9ac
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (See Note) (as of December 25, 2022).
*** Issues: Game wants to be installed to HDD by default.
To extract game:
1. Enable mount_scratch in xenia config
2. Extract the XISO file
3. Update TargetPath.txt to scratch:\gaijin-Oniblade-10
4. Run default.xex and extract
5. The extracted data should be in the "
==Screenshots==
Screenshot - 0 2022-12-13 15-49-38.png
Screenshot - 0 2022-12-13 15-55-07.png
Screenshot - 0 2022-12-13 15-55-50.png
Screenshot - 0 2022-12-13 15-57-27.png
Screenshot - 0 2022-12-13 15-58-29.png
Screenshot - 0 2022-12-13 15-59-19.png
Screenshot - 0 2022-12-13 16-04-15.png
Screenshot - 0 2022-12-13 16-11-22.png
Screenshot - 1 2022-12-13 15-03-54.png
==Origin==
X360 - X-blades 2-19-08.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Blades (Jun 12, 2008 prototype)

A prototype of X-Blades for the Xbox 360.
==Notes==
* UDF disc, requires unpacking.
* Predates the final by 5 months.
* Runs at 1080p rather than 720p
* Music is missing in many places
* Only English and Russian voice is available
* Different title screen
* Different voice acting and script
* Different menu style
* XEX information:
** Header Maker ID: SP
** Header Product Code: 2015
** Header Title: X-Blades
** Header PE Name: xblades-360.exe
** Header Executable Name: /DEFAULT.XEX
** Header: Executable Checksum (MD5): b8a56bae0345b4b1932bee2a448ff3e5
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Issues (as of December 25, 2022).
*** Issues: Frequent emulator crashes
==Screenshots==
Screenshot - X-Blades 2022-12-13 14-36-27.png
Screenshot - X-Blades 2022-12-13 14-36-50.png
Screenshot - X-Blades 2022-12-13 14-37-53.png
Screenshot - X-Blades 2022-12-13 14-38-14.png
Screenshot - X-Blades 2022-12-13 14-40-42.png
Screenshot - X-Blades 2022-12-13 14-42-21.png
Screenshot - X-Blades 2022-12-13 14-56-50.png
Screenshot - X-Blades 2022-12-13 14-56-54.png
==Origin==
X360 - X-blades 06-13-08.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Blades (Nov 14, 2008 prototype)

A prototype of X-Blades for the Xbox 360.
==Notes==
* UDF disc, requires unpacking.
* Skills menu descriptions have typos
* Predates the final by 3 days.
* XEX information:
** Header Maker ID: SP
** Header Product Code: 2015
** Header Title: X-Blades
** Header PE Name: xblades-360.exe
** Header Executable Name: /DEFAULT.XEX
** Header: Executable Checksum (MD5): 2d8f6facd4bae515a8554d66f9261f0a
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: Certain cutscenes have no visuals
Vertex explosions on outdoor area after custscene (fix with F5)
==Screenshots==
Screenshot - X-Blades 2022-12-13 12-09-07.png
Screenshot - X-Blades 2022-12-13 12-09-38.png
Screenshot - X-Blades 2022-12-13 12-10-35.png
Screenshot - X-Blades 2022-12-13 12-12-08.png
Screenshot - X-Blades 2022-12-13 12-13-22.png
Screenshot - X-Blades 2022-12-13 12-14-46.png
Screenshot - X-Blades 2022-12-13 12-15-58.png
Screenshot - X-Blades 2022-12-13 12-22-27.png
==Origin==
X360 - X-blades 11-14-08.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Blades (Oct 2, 2008 prototype)

A prototype of X-Blades for the Xbox 360.
==Notes==
* UDF disc, requires unpacking.
* Predates the final by 1 month.
* Opening cutscene is all black
* Chests containing relics at the end of opening level are invisible
* XEX information:
** Header Maker ID: SP
** Header Product Code: 2015
** Header Title: X-Blades
** Header PE Name: xblades-360.exe
** Header Executable Name: /DEFAULT.XEX
** Header: Executable Checksum (MD5): 8d3fbbe82bc0883bd2edf9dc22cfa6ac
* Miscellaneous Notes:
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*** Issues: Vertex explosions on outdoor area after custscene (fix with F5) or reload save
==Screenshots==
Screenshot - X-Blades 2022-12-13 12-09-07.png
Screenshot - X-Blades 2022-12-13 12-09-38.png
Screenshot - X-Blades 2022-12-13 12-10-35.png
Screenshot - X-Blades 2022-12-13 12-12-08.png
Screenshot - X-Blades 2022-12-13 12-13-22.png
Screenshot - X-Blades 2022-12-13 12-14-46.png
Screenshot - X-Blades 2022-12-13 12-15-58.png
Screenshot - X-Blades 2022-12-13 12-22-27.png
==Origin==
X360 - X-blades 10-2.JPG|Disc front.
==Files==
Archive Contents:
Download File:
==Acknowledgments==
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
 
* Project Deluge: Xbox 360 and Wii (December 25, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Men: Children of the Atom (Hibaihin)

X-Men: Children of the Atom Hibaihin (エックス・メン　チルドレン　オブ　ジ　アトム　非売品) is a not-for-sale demo disc for the Sega Saturn game, X-Men: Children of the Atom. 
==Notes==
There used to be good articles on the net which highlighted differences between this and final - any info unearthed from that would be appreciated.
*Very early build with missing/incomplete characters
==Videos==
<youtube>T64L5bjPFzk</youtube>
X-Men: Mutant Academy (Feb 17, 2000 prototype)

A prototype of X-Men: Mutant Academy for the PlayStation.
==Notes==
* Different disclaimer
* No company logos or opening sequence, it goes straight to the main menu
* Much simpler main menu, with no memory card checking
** Different sound to cycle through the options
* Different options
* Several differences within the character select
* Most characters are locked for this demo
* Loading screen shows some controller combos for attacks
* Music begins as soon as the stage loads up, instead of when the fight begins.
* Status bar displays during the fight is different
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - X-men SA Demo v.0217 for print only-0000.png
PSX - X-men SA Demo v.0217 for print only-0002.png
PSX - X-men SA Demo v.0217 for print only-0003.png
PSX - X-men SA Demo v.0217 for print only-0004.png
PSX - X-men SA Demo v.0217 for print only-0005.png
PSX - X-men SA Demo v.0217 for print only-0006.png
==Origin==
PSX - X-men SA Demo v.0217 for print only.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Men: Mutant Academy (May 8, 2000 prototype)

A prototype of X-Men: Mutant Academy for the PlayStation.
==Notes==
* Different disclaimer
* No company logos or opening sequence, it goes straight to the main menu
* Much simpler main menu, with no memory card checking
** Different sound to cycle through the options
* Different options
* Several differences within the character select
* No locked characters
* After choosing a character, a white screen with "Arcade Screen Cyclops" pops up, which is the placeholder loading screen
* Music begins as soon as the stage loads up, instead of when the fight begins.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of April 17, 2021).
** Game contains dongle protection: No.
** Game contains debugging symbols: N/A
** Dump was originally scrambled: No
==Screenshots==
PSX - X-men Mutant Academy T8T Demo Burn-0000.png
PSX - X-men Mutant Academy T8T Demo Burn-0002.png
PSX - X-men Mutant Academy T8T Demo Burn-0003.png
PSX - X-men Mutant Academy T8T Demo Burn-0004.png
PSX - X-men Mutant Academy T8T Demo Burn-0005.png
==Origin==
PSX - X-men Mutant Academy T8T Demo Burn.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Iniche for doing the initial research on this prototype!
==See also==
* Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Men: The Official Game (Apr 1, 2006 prototype)

A prototype of X-Men: The Official Game for the Xbox 360.
==Notes==
* Postdates the final build by a day.
* Original filename: X-Men The Official Game (2006-05-31 Online Hands-On Preview Code EMBARGO).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Men: The Official Game (Nov 11, 2005 prototype)

A prototype of X-Men: The Official Game for the Xbox 360.
==Notes==
* Predates the final build by over 4 months.
* Original filename: X-Men The Official Game (2005-11-10).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Men: The Official Game (Nov 3, 2005 prototype)

A prototype of X-Men: The Official Game for the Xbox 360.
==Notes==
* Predates the final build by over 4 months.
* Original filename: X-Men The Official Game (2005-11-02).7z
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
X-Men - Gamemaster's Legacy (Aug 10, 1994 prototype)

A prototype build of X-Men - Gamemaster's Legacy, dated August 10, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 20 20 7f 5a 08 10 94 00 TMR SEGA .Z....
X-Men - Gamemaster's Legacy (Aug 31, 1994 prototype)

A prototype build of X-Men - Gamemaster's Legacy, dated August 31, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 31 25 00 70 TMR SEGA....1%.p
X-Men - Gamemaster's Legacy (Sep 6, 1994 prototype)

A prototype build of X-Men - Gamemaster's Legacy, dated September 6, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 31 25 00 70 TMR SEGA....1%.p
X-Men - Gamemaster's Legacy (Sep 6, 1994 prototype C)

A prototype build of X-Men - Gamemaster's Legacy, dated September 6, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 31 25 00 70 TMR SEGA....1%.p
X-Men - Mojo World (Jul 5, 1996 prototype)

A prototype build of X-Men - Mojo World, dated July 5, 1996. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 61 25 00 70 TMR SEGA....a%.p
X-Men - Mojo World (Jun 13, 1996 prototype)

A prototype build of X-Men - Mojo World, dated June 13, 1996. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 61 25 00 70 TMR SEGA....a%.p
X-Men - Mojo World (Jun 24, 1996 prototype)

A prototype build of X-Men - Mojo World, dated June 24, 1996. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 61 25 00 70 TMR SEGA....a%.p
X-Men - Mojo World (Jun 25, 1996 prototype)

A prototype build of X-Men - Mojo World, dated June 25, 1996. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 61 25 00 70 TMR SEGA....a%.p
X-Men - Mojo World (Jun 27, 1996 prototype)

A prototype build of X-Men - Mojo World, dated June 27, 1996. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 61 25 00 70 TMR SEGA....a%.p
X-Men - Mojo World (Jun 28, 1996 prototype)

A prototype build of X-Men - Mojo World, dated June 28, 1996. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 61 25 00 70 TMR SEGA....a%.p
X-Men - Mojo World (Jun 29, 1996 prototype)

A prototype build of X-Men - Mojo World, dated June 29, 1996. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 61 25 00 70 TMR SEGA....a%.p
X-Men - Mojo World (Jun 5, 1996 prototype)

A prototype build of X-Men - Mojo World, dated June 5, 1996. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00007ff0 54 4d 52 20 53 45 47 41 00 00 00 00 61 25 00 70 TMR SEGA....a%.p
X-Men 2 - Clone Wars (Dec 10, 1994 prototype)

A prototype build of X-Men 2 - Clone Wars, dated December 10, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
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00000120 58 2d 4d 45 4e 20 32 20 20 20 20 20 20 20 20 20 X-MEN 2 
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000001f0 4a 45 55 20 20 20 20 20 20 20 20 20 20 20 20 20 JEU
X-Men 2 - Clone Wars (Dec 11, 1994 prototype)

A prototype build of X-Men 2 - Clone Wars, dated December 11, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 58 2d 4d 45 4e 20 32 20 20 20 20 20 20 20 20 20 X-MEN 2 
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00000180 47 4d 20 4d 4b 2d 31 35 35 30 20 2d 30 30 88 a6 GM MK-1550 -00..
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000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
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000001f0 4a 45 55 20 20 20 20 20 20 20 20 20 20 20 20 20 JEU
X-Men 2 - Clone Wars (Dec 11, 1994 prototype A)

A prototype build of X-Men 2 - Clone Wars, dated December 11, 1994 - A. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 58 2d 4d 45 4e 20 32 20 20 20 20 20 20 20 20 20 X-MEN 2 
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00000180 47 4d 20 4d 4b 2d 31 35 35 30 20 2d 30 30 72 0e GM MK-1550 -00r.
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000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
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000001f0 4a 45 55 20 20 20 20 20 20 20 20 20 20 20 20 20 JEU
X-Men 2 - Clone Wars (Dec 14, 1994 prototype)

A prototype build of X-Men 2 - Clone Wars, dated December 14, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 58 2d 4d 45 4e 20 32 20 20 20 20 20 20 20 20 20 X-MEN 2 
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000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
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000001f0 4a 45 55 20 20 20 20 20 20 20 20 20 20 20 20 20 JEU
X-Men 2 - Clone Wars (Dec 15, 1994 prototype)

A prototype build of X-Men 2 - Clone Wars, dated December 15, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 58 2d 4d 45 4e 20 32 20 20 20 20 20 20 20 20 20 X-MEN 2 
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000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
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000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 45 55 20 20 20 20 20 20 20 20 20 20 20 20 20 JEU
X-Men 2 - Clone Wars (Dec 16, 1994 prototype)

A prototype build of X-Men 2 - Clone Wars, dated December 16, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 58 2d 4d 45 4e 20 32 20 20 20 20 20 20 20 20 20 X-MEN 2 
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00000180 47 4d 20 4d 4b 2d 31 35 35 30 20 2d 30 30 2c 21 GM MK-1550 -00,!
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000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
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000001e0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 
000001f0 4a 45 55 20 20 20 20 20 20 20 20 20 20 20 20 20 JEU
X-Men 2 - Clone Wars (Dec 17, 1994 prototype)

A prototype build of X-Men 2 - Clone Wars, dated December 17, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
00000100 53 45 47 41 20 47 45 4e 45 53 49 53 20 20 20 20 SEGA GENESIS 
00000110 28 43 29 53 45 47 41 20 31 39 39 34 2e 44 45 43 (C)SEGA 1994.DEC
00000120 58 2d 4d 45 4e 20 32 20 20 20 20 20 20 20 20 20 X-MEN 2 
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000001a0 00 00 00 00 00 1f ff ff 00 ff 00 00 00 ff ff ff ................
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000001f0 4a 45 55 20 20 20 20 20 20 20 20 20 20 20 20 20 JEU
X-Men 2 - Clone Wars (Dec 2, 1994 prototype)

A prototype build of X-Men 2 - Clone Wars, dated December 2, 1994. It was released by drx on February 23, 2008.
==Screenshots==
==Files==
==Header==
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