Aeroblast (move)

Aeroblast (Japanese: エアロブラスト Aeroblast) is a damage-dealing move introduced in Generation II. It is the signature move of .
==Effect==
Aeroblast deals damage and has an increased critical hit ratio.
Aeroblast can hit non-adjacent opponents in Triple Battles.
Aeroblast can also be used as part of a Contest Spectacular combination, with the user gaining extra three appeal points if the move was used in the prior turn.
Aeroblast is a wind move.
===Generation VIII===
In Versions 1.0 to 1.2.1 of , Aeroblast could not be selected in a battle. Starting with Version 1.3.0, it is usable and functions the same as it did in previous generations.
==Description==
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==Learnset==
===By leveling up===
==In other games==
===Pokémon Mystery Dungeon series===
Aeroblast deals damage and has a raised critical-hit ratio (50% in the Rescue Team series, 30% in the Explorers series). In Gates to Infinity, the move is only able to be used by opposing (cannot be recruited). 
===Pokémon GO===
In Pokémon GO, Aeroblast is a Charged Attack that has been available since November 6, 2020.
Aeroblast also has two variants: Aeroblast+ and Aeroblast++. Aeroblast+ is the default Charged Attack for Apex Shadow Lugia. Upon purification, Aeroblast+ will change to Aeroblast++.
====Aeroblast+====
====Aeroblast++====
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===Pokémon Masters EX===
Regular move
 	Move gauge cost	MP 	at each move level	at each move level	at each move level	at each move level	at each move level	 	Target 	Effecttag(s) 	Additional effect(s)	
 	Move gauge cost	MP 	1 	2 	3 	4 	5 	 	Target 	Effecttag(s) 	Additional effect(s)	
 	— 	135 	141 	148 	155 	162 	95% 	An opponent	— 	Critical hits land more easily.	 	
Learnset	Learnset 	Learnset	Learnset 	Learnset 	Learnset 	Learnset 	Learnset 	Learnset 	Learnset	Learnset 	Learnset 	
Playable	Playable 	Playable	Playable 	 	 	Role 	Role 	related 	related 	related 	related 	
 	 	 	 	 	 	Special Strike 	Special Strike 	: Powers up the special attack moves of all allied sync pairs by 20%. [...] The more allied sync pairs with the Johto theme you have on your team, the higher [this percentage is]. (Each additional sync pair powers up moves by 15% [...] The maximum power-up is 50%, [...])
: [...] When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power [...] of moves affected by this passive skill [is] not lowered even if there are multiple targets.: Restores one MP for the user when its Pokémon uses a move. [...]	: Powers up the special attack moves of all allied sync pairs by 20%. [...] The more allied sync pairs with the Johto theme you have on your team, the higher [this percentage is]. (Each additional sync pair powers up moves by 15% [...] The maximum power-up is 50%, [...])
: [...] When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power [...] of moves affected by this passive skill [is] not lowered even if there are multiple targets.: Restores one MP for the user when its Pokémon uses a move. [...]	: Powers up the special attack moves of all allied sync pairs by 20%. [...] The more allied sync pairs with the Johto theme you have on your team, the higher [this percentage is]. (Each additional sync pair powers up moves by 15% [...] The maximum power-up is 50%, [...])
: [...] When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power [...] of moves affected by this passive skill [is] not lowered even if there are multiple targets.: Restores one MP for the user when its Pokémon uses a move. [...]	: Powers up the special attack moves of all allied sync pairs by 20%. [...] The more allied sync pairs with the Johto theme you have on your team, the higher [this percentage is]. (Each additional sync pair powers up moves by 15% [...] The maximum power-up is 50%, [...])
: [...] When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power [...] of moves affected by this passive skill [is] not lowered even if there are multiple targets.: Restores one MP for the user when its Pokémon uses a move. [...]	: Powers up the special attack moves of all allied sync pairs by 20%. [...] The more allied sync pairs with the Johto theme you have on your team, the higher [this percentage is]. (Each additional sync pair powers up moves by 15% [...] The maximum power-up is 50%, [...])
: [...] When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power [...] of moves affected by this passive skill [is] not lowered even if there are multiple targets.: Restores one MP for the user when its Pokémon uses a move. [...]
Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast	Shining Soul Aeroblast 	Shining Soul Aeroblast
Playable 	Role 	 	State 	at each move level 	at each move level 	at each move level 	at each move level 	at each move level 	Target 	Effecttag 	Additional effect(s) 	related
Playable 	Role 	 	State 	1 	2 	3 	4 	5 	Target 	Effecttag 	Additional effect(s) 	related
 	Special Strike 	 	Default 	250 	262 	275 	287 	300 	An opponent 	— 	No additional effect. 	: [...] Restores one MP for the user after using its sync move.: The more the user's is raised, the more it powers up the user's sync move.
 	Special Strike 	 	 	250 	262 	275 	287 	300 	All opponents 	— 	No additional effect. 	: [...] Restores one MP for the user after using its sync move.: The more the user's is raised, the more it powers up the user's sync move.
 	Special Strike 	 	with EX role 	250 	262 	275 	287 	300 	All opponents 	— 	Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.• Flying Zone	: [...] Restores one MP for the user after using its sync move.: The more the user's is raised, the more it powers up the user's sync move.
===Description===
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==In animation==
===Pokémon animated series===
==In the manga==
===Movie adaptations===
===Pokémon Adventures===
===Pokémon: Yeah! I Got Pokémon!===
===Pokémon Try Adventure===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* Aeroblast is the only move introduced in Generation II.
* In several Japanese literatures, the beam attack used by the Lugia in the second Pokémon movie was named Lugia Beam and was distinguished from actual Aeroblast.ルギアビームの話しよ
* In Generation II, the , and the second Pokémon movie, Aeroblast is portrayed as one or more beams of destructive energy. However, starting from Generation III and the Super Smash Bros. series, Aeroblast is depicted as a concentrated, hurricane-like vortex stream. The older depiction is used in Super Mystery Dungeon and Pokémon Mystery Dungeon: Rescue Team DX.
* According to the Power of One illustrated novelization, Aeroblast was capable of splitting seas and shattering continents as well as destroying Lawrence III's airship.
* At 225 base power, Aeroblast++ has the highest power of any move in Pokémon GO.
* In the Pokémon Adventures , this move was named by Lt. Surge.
==In other languages==
Spin-off series games
Pokémon Masters EX
Shining Soul Aeroblast
==References==
Category:Wind moves
Category:Signature moves
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
Category:Moves that were used in the animated series before their game debut
de:Luftstoß
es:Aerochorro
fr:Aéroblast
it:Aerocolpo
ja:エアロブラスト
zh:气旋攻击（招式）