Advanced technique

An advanced technique is an action or series of actions that are complex and/or technically demanding enough to require a considerable amount of skill, sometimes refered to as Technical skill, which results in a benefit to the metagame of a character.
Advanced techniques mainly differ from standard techniques in that their presence was not directly mentioned in any official capacity prior to release, usually due to not being discovered or expected to be a big deal by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights or glitches, such as wavedashing and momentum cancelling. In the broader context of video games in general, their use is an example of what is known as . A strong or properly-applied advanced technique can radically alter a character's metagame - for example, the short hop fast fall l-cancel provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as the Ice Climbers' chain grabs and desynching techniques, and 's waveshine combos in Melee. Reliance of these techniques to shape top-level metagames and their often dubious origins is a common source of discontent among new and casual players.
==List of advanced techniques==
A list of techniques that are notably difficult to perform/require precise technical skill.
Name 	SSB	SSBM	SSBB	SSB4	SSBU
Attack cancel short hop aerial	 	 	 	 	
Autolanding 	 	 	 	 	
B-reversing 	 	 	 	 	
Bat dropping 	 	 	 	 	
Bidou 	 	 	 	 	
Boost grab 	 	 	 	 	
C-Bouncing 	 	 	 	 	
Chain grab 	 	 	 	 	
COIL 	 	 	 	 	
Dash attack cancelled up smash	 	 	 	 	
Dash cancel 	 	 	 	 	
Dash pivot cancel 	 	 	 	 	
Dash-dancing 	 	 	 	 	
Directional influence 	 	 	 	 	
Drop cancel 	 	 	 	 	
Edge dashing 	 	 	 	 	
Edge hopping 	 	 	 	 	
Footstool down aerial airdodge	 	 	 	 	
Fox-trotting 	 	 	 	 	
Frame cancelling 	 	 	 	 	
Glide toss 	 	 	 	 	
Hilldash 	 	 	 	 	
Jab cancel 	 	 	 	 	
Jab reset 	 	 	 	 	
Jump cancel throw 	 	 	 	 	
Jump-canceled grab 	 	 	 	 	
Jump-cancelling 	 	 	 	 	
L-cancelling 	 	 	 	 	
Ledge-cancelling 	 	 	 	 	
Ledge DI 	 	 	 	 	
Lock 	 	 	 	 	
Mindgame 	 	 	 	 	
Momentum cancelling 	 	 	 	 	
Momentum slide 	 	 	 	 	
Moonwalk 	 	 	 	 	
Powershield 	 	 	 	 	
Pivoting 	 	 	 	 	
Platform cancel 	 	 	 	 	
Power shield canceling 	 	 	 	 	
Reverse aerial rush 	 	 	 	 	
Shield break combo 	 	 	 	 	
Shield platform dropping 	 	 	 	 	
Shield-stop 	 	 	 	 	
Short hop air dodge 	 	 	 	 	
Short hop fast fall l-cancel 	 	 	 	 	
Slingshot 	 	 	 	 	
Smash directional influence 	 	 	 	 	
Softhop 	 	 	 	 	
Stage humping 	 	 	 	 	
Step dashing 	 	 	 	 	
Sticky edge jump 	 	 	 	 	
Taunt cancelling 	 	 	 	 	
Team wobble 	 	 	 	 	
Teching 	 	 	 	 	
Tech-chasing 	 	 	 	 	
 	 	 	 	 	
V-cancelling 	 	 	 	 	
Wall jump cancel ledge grab 	 	 	 	 	
Wavedash 	 	 	 	 	
==List of character-specific advanced techniques==
A list of advanced techniques that can only be performed by one or a few characters.
===Mario===
*Cape glide 
*Edge Cape-cancel 
*Jab grab 
* 
===Donkey Kong===
*Infinite throw trap 
===Link===
* 
* 
* 
*Bomb recovery 
* 
*Bomb wobbling 
* 
*Boomerang cancel 
*Boomerang superjump 
*Chain dance 
*Decagrab 
*Dimensional Arrow 
*Gale Guarding 
*Ghost Arrow 
* 
*Reverse angle boomerang 
* 
===Samus===
*Bomb jumping 
*Bomb cancel 
*Bomb curtain 
*Wavebomb 
*Multibomb 
*Turnip Bomb 
*Spider Ball
*Daughter Dash 
*Super wavedash 
*Super duper wavedash 
*Goomy Zoomy 
*Zoomy Leap 
*Platform canceled missiles 
*FHAISD missiles 
*Instant Double Jump missiles 
*Short hop fast fall missile 
*Hylian Lowrider 
*Charge Cancel 
*Charge Storage Cancel 
*Wavebounce 
*Screw Attack Sweetspot 
*Screw Attack Spike 
*Up B OoS 
*Decagrab 
*Extended Grapple 
*Reverse z-air 
*Rising Grapple 
*Tumble Grapple 
*Instant Freefall Grapple 
*Tether cancel 
*Tether stall 
*Tether sweetspot 
*Aerial Interrupt 
*Platform Cancel Nair 
*Fire Wobbling 
*Crouch Jab Cancel 
*Unblockable f-smash 
*Drag Down Up Air 
*Battlefield Stall 
===Yoshi===
*Double jump cancel 
*Double jump cancel counter 
*Dragonic Reverse 
*Edge-cancelled eggs 
*Egg Roll instant shield break 
*Parry 
*Shield break jump 
*Super Jump (Yoshi) 
===Fox===
*Chillin dash 
*Dash shining 
*Multi shine 
*Ledgehopped double laser 
*Short hop laser 
*Shine dropping 
*Shine mines 
*Wavelanded laser 
*Waveshine 
*Waveshine infinite 
===Pikachu===
*Jab grab 
*Quick Attack cancel 
*Double Up-Zip 
===Luigi===
*Jab grab 
*Super cyclone 
*Vududash 
*Zero-to-death combo 
===Ness===
*Double jump cancel 
*Jab grab 
*Shield break jump 
*Yoyo glitch 
*Flying Magnet 
*PK Trap glitch 
*SLAPAYO
===Captain Falcon===
*Gentleman 
*Moonwalk 
*Haxdash 
*Edge Cancel Raptor Boost 
*Dropzone Knee 
*Lord Stomp 
*Double jump refresh 
*Tokyo drift 
===Peach===
*Double jump cancel 
* 
*Float double aerial 
*Frozen turnip glitch 
* 
*Princess spiking 
*Turnip Free Pull 
===Bowser===
*Flame canceling 
*Fortress hogging 
*Koopadash 
*Koopa hopping 
*Shell shock 
===Ice Climbers===
*Cheer cancel 
*Desynching 
*Freeze glitch 
*Handoffs 
**Cookhold 
*Ice block 
*Nana airdodge storage 
*Slip trumping 
*Wobbling 
===Sheik===
*Chain Jacket
*Instant needles canceling 
===Zelda===
*Displaced Phantom 
===Dr. Mario===
* 
===Falco===
*Chillin dash 
*Double shine 
*Ledgehopped double laser 
*Short hop laser 
*Shine dropping 
*Shine mines 
*Wavelanded laser 
*Waveshine 
===Marth===
*Swordsman spiking 
*Tree-grabbing 
*Vertical spacing 
===Young Link===
*Boomerang superjump 
*Chain dance 
*Dimensional Arrow 
*Ghost Arrow 
*Reverse angle boomerang 
*Boomerang cancel 
*Boomerang glide 
*Hurricane dash 
* 
* 
* 
* 
* 
* 
===Ganondorf===
*Double jump refresh 
*Flight of Ganon 
===Mewtwo===
*Double jump cancel 
*Double jump extend 
*Soul Breaker 
===Roy===
*Swordsman spiking 
===Mr. Game & Watch===
* 
* 
* 
===Meta Knight===
*Condor Dive 
*Infinite Dimensional Cape 
*Sticky Drill 
===Pit===
*Arrow looping 
*Wing dashing 
* 
===Zero Suit Samus===
*Dash attack lock 
===Wario===
* 
* 
* 
*Bike loops 
*Chopper hop 
*Edge crashing 
*Instant turnaround aerial Bike look cancel 
*Wectoring 
*Zibble dropping 
* 
===Pokémon Trainer===
* 
* 
===Squirtle===
*Shellshifting 
===Charizard===
*Sliding Rock Smash 
===Diddy Kong===
*Instant charge-canceling 
*Popgun canceling 
===Lucas===
*Double jump cancel zair 
*Magnet Pull 
*Wave zap 
*Zap jump 
===Sonic===
* 
* 
===Olimar===
*Piklag 
*Pikmin desync 
*Puppet smash 
*Stickmin 
*Winged Pikmin dash 
===R.O.B.===
*Instant charge-canceling 
*Robo-burner boosting 
===Toon Link===
* 
* 
===Villager===
* 
* 
===Mega Man===
*Double shot 
*Pellet cancel 
===Wii Fit Trainer===
*Ball warping 
*Header getup 
*Headwhiffing 
*Sashimi wiggling 
* 
===Little Mac===
* 
* 
===Rosalina and Luma===
*Luma pullback attack 
*Lunar Jumping 
*Lunar Landing 
===Greninja===
*Advanced-ledgetrump forced reversal on grapple (A-Level FROG) 
*Shadow Sneak hitstun cancelling 
*Spin walk 
===Mii Gunner===
*Fair pushback ledge cancel 
===Pac-Man===
*Fruit Recycle 
*Hydrant jacket 
*Hydrant slide 
===Robin===
*Armsthrift 
*Elwind cancel 
*Instant pickup 
*Levin landing 
===Shulk===
* 
* 
* 
* 
* 
* 
* (MonaDACUS) 
*Shadow I-frames 
*Vision Sliding 
===Ryu / Ken===
*Kara Canceling 
*Tiger Knee 
===Cloud===
*Instant charge-canceling 
*Limit dash 
===Inkling===
*Bomb slide 
*Roller cancel 
*Tap shot 
===Simon/Richter===
*Holy Water regrab 
*Whip twirl edgeguard 
===King K. Rool===
*Bounce glitch 
* 
*Crown bouncing 
*Crown canceling 
*Crown jumping 
*Crown landing 
*Crown sliding 
* 
* 
===Isabelle===
* 
*Wobbelle 
===Piranha Plant===
*Dropshot 
*Spallow 
*Strike cancelling 
===Joker===
*Gun dashing 
*Unlimited Rebellion Gauge glitch 
*Whivot 
===Banjo & Kazooie===
*Bounce glitch 
* 
===Terry===
*Charge partitioning 
*Kara Canceling 
*Renda cancel 
*Tiger Knee 
===Steve===
* 
*Anvil longhopping 
* 
*Block cancel diamond craft (BCDC) 
*Block hitstun cancelling 
* (Block NIL) 
*C-stick reverse up tilt after down throw (CRUD) 
*Crafting table shield-drop 
*Crafting table shield punish extension 
* 
* 
*Elytra push induced cancel (EPIC) 
*Empty phantom block throw cooldown reset (EPBTCR) 
*Fall Guys Ultimate Knockout 
* 
* 
* 
*I want to die (IWTD) 
*Melee wavelanding 
* (MAD) 
* 
* (PBR) 
*Phantom MLG 
* 
* 
* 
* 
* 
*Shield at ledge trump (SALT) 
* 
* 
* (TBC) 
* (TACO) 
* 
*Whivot 
* 
===Pyra / Mythra===
*Unlimited Rebellion Gauge glitch 
===Kazuya===
*Crouch Dash Cancel 
* 
*Perfect Crouch Dash 
==In competitive play==
Advanced techniques are an integral aspect of high-level play and are sometimes essential for survival in a tournament. While the actual practicality and effectiveness of each technique vary wildly, knowing how to use them is still considered beneficial. As evidenced by older tier lists, some characters' standings in the metagame can rise significantly whenever a new piece of tech that revolutionizes how they play is discovered.
That being said, reliance on these techniques is a source of controversy, particularly with low-level competitors and casual players. Some raise concern that those without knowledge of these techniques are at an inherent disadvantage while playing. Depending on specific situations, some might be physically incapable of performing some popular techniques, which is not necessarily fair. Some also claim that using these techniques "breaks the rules" of the game by not typically being intended gameplay mechanics, and a banning of nearly every technique has been debated at some point for these reasons. While there have been some extreme examples like wobbling being banned due to being degeneratlely over-powered, most are not nearly at that level. Also, mastering these techniques are not required to be successful at a competitive level; they simply provide advantages and sometimes become core gameplay features of other games, which is why most are allowed to be used without restriction.
Category:Techniques