Spears

== Unique Spears ==
All non-class spears now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
See Class Weapons for unique Amazon Spears. Also see Throwing Spears (Javelins).
=== Normal Spears ===
==== The Dragon Chang ====
Spear
* Base Damage: 3 to 15
* Base Durability: 60 (was 30)
* Base Speed Modifier: -10
* Base Melee Range: 4 (was 3)
Two-Hand Damage: 13 to 15, Avg 14
Required Dexterity: 20
Required Level: 8
Before 	After
+10 to Minimum Damage 	+10 to Minimum Damage
+35 to Attack Rating 	+35 to Attack Rating
+100% Damage to Undead	+100% Damage to Undead
Adds 3-6 Fire Damage 	Adds 3-6 Fire Damage
 	+[4-6] to Javelin and Spear Mastery (Amazon Only)
+2 to Light Radius 	+2 to Light Radius
==== Razortine ====
Trident
* Base Damage: 9 to 15
* Base Durability: 70 (was 35)
* Base Speed Modifier: 0
* Base Melee Range: 4 (was 3)
Two-Hand Damage: [11-13] to [19-22], Avg 15-17.5
Required Strength: 38
Required Dexterity: 24
Required Level: 12
Before 	After
+30% Increased Attack Speed	+30% Increased Attack Speed
+[30-50]% Enhanced Damage 	+[30-50]% Enhanced Damage
-50% Target Defense 	-50% Target Defense
Slows Target by 25% 	Slows Target by 25%
+15 to Strength 	+15 to Strength
+8 to Dexterity 	+8 to Dexterity
==== Bloodthief ====
Brandistock
* Base Damage: 7 to 17
* Base Durability: 56 (was 28)
* Base Speed Modifier: -20
* Base Melee Range: 4
Two-Hand Damage: [10-14] to [25-35], Avg 17.5-24.5 (was [10-11] to [25-28], Avg 17.5-19.5)
Required Strength: 40
Required Dexterity: 50
Required Level: 17
Before 	After
+[50-70]% Enhanced Damage 	+[50-110]% Enhanced Damage
[8-12]% Life Stolen per Hit	[8-12]% Life Stolen per Hit
35% Chance of Open Wounds 	35% Chance of Open Wounds
 	+10 Open Wounds Damage per Second
+10 to Strength 	+10 to Strength
+26 to Life 	+26 to Life
==== Lance of Yaggai ====
Spetum
* Base Damage: 15 to 23
* Base Durability: 56 (was 28)
* Base Speed Modifier: 0
* Base Melee Range: 4
Two-Hand Damage: 9 to 16, Avg 12.5
Required Strength: 54
Required Dexterity: 35
Required Level: 22
Before 	After
+40% Increased Attack Speed	+40% Increased Attack Speed
Adds 1-60 Lightning Damage 	Adds 1-60 Lightning Damage
 	+[1-2] to Charged Strike (Amazon Only)
 	+[2-3] to Power Strike (Amazon Only)
All Resistances +15 	All Resistances +15
Attacker Takes Damage of 8 	Attacker Takes Damage of 24
==== The Tannr Gorerod ====
Pike
* Base Damage: 14 to 63
* Base Durability: 50 (was 25)
* Base Speed Modifier: 20
* Base Melee Range: 4
Two-Hand Damage: [36-39] to [163-176], Avg 99.5-107.5 (was [25-28] to [113-126], Avg 69-77)
Required Strength: 60
Required Dexterity: 45
Required Level: 27
Before 	After
+[80-100]% Enhanced Damage 	+[160-180]% Enhanced Damage
+60 to Attack Rating 	+[80-160] to Attack Rating
Adds 23-54 Fire Damage 	Adds 23-54 Fire Damage
+30 to Life 	+30 to Life
+15% to Maximum Fire Resist	+[5-10]% to Maximum Fire Resist
Fire Resist +15% 	Fire Resist +15%
+3 to Light Radius 	+3 to Light Radius
=== Exceptional Spears ===
==== The Impaler ====
War Spear
* Base Damage: 15 to 54 (was 10 to 37)
* Base Durability: 60 (was 30)
* Base Speed Modifier: -10
* Base Melee Range: 4 (was 3)
Two-Hand Damage: [36-45] to [129-162], Avg 82.5-103.5 (was [24-27] to [88-99], Avg 56-63)
Required Strength: 25
Required Dexterity: 25
Required Level: 31
Before 	After
+20% Increased Attack Speed 	+20% Increased Attack Speed
+[140-170]% Enhanced Damage 	+[140-200]% Enhanced Damage
Ignore Target's Defense 	Ignore Target's Defense
+150 to Attack Rating 	+150 to Attack Rating
40% Chance of Open Wounds 	40% Chance of Open Wounds
 	+40 Open Wounds Damage per Second
+3 to Power Strike (Amazon Only)	+[3-4] to Fend
+5 to Impale (Amazon Only) 	+[4-6] to Javelin and Spear Mastery
Prevent Monster Heal 	+[4-6] to Jab
==== Kelpie Snare ====
Fuscina
* Base Damage: 24 to 53 (was 19 to 37)
* Base Durability: 70 (was 35)
* Base Speed Modifier: 0
* Base Melee Range: 4 (was 3)
Two-Hand Damage: [87-97] to [177-198], Avg 132-147.5 (was [75-83] to [138-153], Avg 106.5-118)
Required Strength: 77
Required Dexterity: 25
Required Level: 33
Before 	After
+[140-180]% Enhanced Damage 	+[140-180]% Enhanced Damage
Adds 30-50 Damage 	Adds 30-50 Damage
Slows Target by 75% 	Slows Target by 25%
+10 to Strength 	+10 to Strength
+[1-123] to Life (+1.25 per Character Level)	+[1-123] to Life (+1.25 per Character Level)
Fire Resist +50% 	Fire Resist +50%
==== Soulfeast Tine ====
War Fork
* Base Damage: 23 to 58 (was 16 to 40)
* Base Durability: 56 (was 28)
* Base Speed Modifier: -20
* Base Melee Range: 4
Two-Hand Damage: [66-85] to [168-214], Avg 117-149.5 (was [40-46] to [100-116], Avg 70-81)
Durability: 71 (was 43)
Required Strength: 64
Required Dexterity: 76
Required Level: 35
Before 	After
+[150-190]% Enhanced Damage	+[190-270]% Enhanced Damage
+[150-250] to Attack Rating	+[150-250] to Attack Rating
7% Mana Stolen per Hit 	7% Mana Stolen per Hit
7% Life Stolen per Hit 	7% Life Stolen per Hit
20% Slower Stamina Drain 	20% Slower Stamina Drain
Requirements -20% 	Requirements -20%
+15 Durability 	+15 Durability
==== Hone Sundan ====
Yari
* Base Damage: 41 to 85 (was 29 to 59)
* Base Durability: 56 (was 28)
* Base Speed Modifier: 0
* Base Melee Range: 4
Two-Hand Damage: [126-143] to [261-295], Avg 193.5-219 (was [95-127] to [173-217], Avg 134-172)
Two-Hand Damage (Ethereal): [152-173] to [315-358], Avg 233.5-265.5 (was [131-169] to [248-304], Avg 189.5-236.5)
Required Strength: 101
Required Level: 37
Before 	After
+[160-200]% Enhanced Damage 	+[160-200]% Enhanced Damage
Adds 20-40 Damage 	Adds 20-40 Damage
45% Chance of Crushing Blow 	45% Chance of Crushing Blow
Repairs 1 Durability in 10 Seconds	Repairs 1 Durability in 10 Seconds
Socketed (3) 	Socketed (3)
==== Spire of Honor ====
Lance
* Base Damage: 33 to 163 (was 27 to 114)
* Base Durability: 50 (was 25)
* Base Speed Modifier: 20
* Base Melee Range: 4
Two-Hand Damage: [119-135] to [529-610], Avg 324-372.5 (was [87-101] to [325-382], Avg 206-241.5)
Required Strength: 110
Required Dexterity: 88
Required Level: 39
Before 	After
+3 to Combat Skills (Paladin Only) 	+3 to Combat Skills (Paladin Only)
+20% Faster Hit Recovery 	+20% Faster Hit Recovery
+[150-200]% Enhanced Damage 	+[200-250]% Enhanced Damage
Adds 20-40 Damage 	Adds 20-40 Damage
+25% Bonus to Attack Rating 	+25% Bonus to Attack Rating
+[1-148]% Damage to Demons (+1.5% per Character Level)	+[1-173]% Damage to Demons (+1.75% per Character Level)
+25% Enhanced Defense 	+25% Enhanced Defense
Replenish Life +20 	Replenish Life +20
+3 to Light Radius 	+3 to Light Radius
=== Elite Spears ===
==== Arioc's Needle ====
Hyperion Spear
* Base Damage: 44 to 149 (was 35 to 119)
* Base Durability: 90 (was 30)
* Base Speed Modifier: -10
* Base Melee Range: 4 (was 3)
Two-Hand Damage: [149-167] to [506-566], Avg 327.5-366.5 (was [98-115] to [333-392], Avg 215.5-253.5)
Required Strength: 155
Required Dexterity: 120
Required Level: 81
Before 	After
+[2-4] to All Skills 	+[4-5] to All Skills
+30% Increased Attack Speed 	+30% Increased Attack Speed
+[180-230]% Enhanced Damage 	+[240-290]% Enhanced Damage
Ignore Target's Defense 	Ignore Target's Defense
+394 Poison Damage over 10 Seconds	Removed
50% Deadly Strike 	50% Deadly Strike
 	20% Chance of Open Wounds
 	+750 Open Wounds Damage per Second
==== Viperfork ====
Mancatcher
* Base Damage: 52 to 115 (was 42 to 92)
* Base Durability: 84 (was 28)
* Base Speed Modifier: -20
* Base Melee Range: 4
Two-Hand Damage: [176-202] to [391-448], Avg 283.5-325 (was [117-138] to [257-303], Avg 187-220.5)
Required Strength: 132
Required Dexterity: 134
Required Level: 71
Before 	After
15% Chance to Cast Level 9 Poison Explosion on Striking	9% Chance to Cast Level 32 Desecrate on Striking
 	+[4-5] to Poison Skills
+50% Increased Attack Speed 	+50% Increased Attack Speed
+[180-230]% Enhanced Damage 	+[240-290]% Enhanced Damage
+[200-250] to Attack Rating 	+[200-250] to Attack Rating
+325 Poison Damage over 10 Seconds 	+700 Poison Damage over 1 Seconds
 	+[10-20]% to Poison Skill Damage
Poison Resist +[30-50]% 	Poison Resist +[30-50]%
==== Uldyssian's Awakening ====
Ghost Spear
* Base Damage: 23 to 194 (was 18 to 155)
* Base Durability: 84 (was 28)
* Base Speed Modifier: 0
* Base Melee Range: 4
Two-Hand Damage: [75-85] to [653-732], Avg 364-408.5
Required Strength: 122
Required Dexterity: 163
Required Level: 74
Minimum Item Level: 80
New
+3-4 to Amazon Skills
Level [30] Energy Shield When Equipped*
+40% Increased Attack Speed
+[230-270]% Enhanced Damage
[10-14]% Mana Stolen per Hit
+30% Increased Mana
+[7-742] to Mana (+7.5 per Character Level)
+X to Minimum Damage (+1.0 per Energy)
55% Damage Taken Gained as Mana when Hit
+8 to Light Radius
* Energy Shield granted by this weapon counts as "hard" points, meaning it will have maximum absorption efficiency.
==== Steel Pillar ====
War Pike
* Base Damage: 41 to 223 (was 33 to 178)
* Base Durability: 75 (was 25)
* Base Speed Modifier: 20
* Base Melee Range: 4
Two-Hand Damage: [127-147] to [691-802], Avg 409-474.5 (was [102-118] to [551-640], Avg 326.5-379)
Two-Hand Damage (Ethereal): [158-183] to [861-1000], Avg 509.5-591.5
Required Strength: 165
Required Dexterity: 106
Required Level: 69
Before 	After
Indestructible 	-[5-10]% to Enemy Physical Resistance
+25% Increased Attack Speed	+25% Increased Attack Speed
+[210-260]% Enhanced Damage	+[210-260]% Enhanced Damage
-20% Target Defense 	-20% Target Defense
25% Chance of Crushing Blow	25% Chance of Crushing Blow
+[50-80]% Enhanced Defense 	+[50-80]% Enhanced Defense
This item can now be ethereal due to the Indestructible attribute being removed.
== Other Spears ==
* Spear Runewords