Release Notes/Second Life Beta Viewer/3.2.4

Category:Release Notes for Beta Versions
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== Release Notes for v3.2.4 (245931) - Second Life Beta Viewer ==
Released December 2, 2011
Installer Downloads
Windows | Mac | Linux
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Feature Highlights
* Post Snapshots to Profile Feed - With this release you can now post snapshots to your profile feed using the new Snapshots floater. Just click the camera icon on the bottom bar, then chose the 'Post to My Profile Feed' option. If you wish, you can also write a caption for your snapshot, and even add the location where it was taken.
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=== Crash and Performance Fixes ===
* Lighting and shadows crash ATI macs 
* SL 2.7.x - 3.0.1 (tested) crashes NVIDIA GTX 460 if Basic Shaders are enabled (possibly if Google SketchUp was previously run on the machine since power-up)
* Viewer 2 driver auto crash at downloading clothing 
* Crash in LLPluginMessage::generate() 
* Viewer crash when clicking twice on slapp link secondlife:///app/classified/create 
* Crash in LLViewerJointMesh::uploadJointMatrices when Debug GL enabled 
* Repeatedly click "clear settings and reset form" button on mesh upload results in crash 
* Viewer crash on startup in display_startup 
* Crash at login in LLVertexBuffer::bindGLIndices
* Crash at LLPrivateMemoryPoolManager::freeMem: ASSERT (!addr) 
* Mac viewer sometimes freezes at start up and must be force quit 
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=== Enhancements ===
* Added support for zooming web pages based upon a scale factor 
* Created a new snapshot floater with post to profile feed option
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=== Bug Fixes ===
* Places floater sorted weird and landmark folders inside are open 
* Toolbars sometimes appear in Login screen in case of login/connectivity issues 
* Items became BROKEN LINKS when mistakenly dropped into CURRENT OUTFIT folder (3 folders with clothing layers and prims) 
* Typo: Missing "e" at the end of the word "Texture" in appearance editor panel 
* Typo: "Environment" is misspelled in the UI
* Upload screenshots to Profile - Viewer changes 
* Camera icon in top left corner should always show 
* Constrain Proportions option broken 
* Email options are not to spec 
* Default view not to spec
* Projectors break if AA and shadows are off 
* As OpenGL, I want applications to not use the fixed function, because it is deprecated 
* Use glVertexAttrib everywhere 
* Don't use deprecated built-in shader state 
* Don't use a compatibility profile context at startup 
* Highlighted Transparent objects don't look red if Lighting and Shadows are enabled 
* Skin vectorization broken in mesh viewers 
* SL Viewer v3.0.0 incorrectly labeled as "Second Life Viewer 2" 
* Shadows gray layer 
* Horizontal line appears on the screen when Lighting and Shadows are enabled and Max Altitude = 0 
* Shadows of head attachments are not rendered when in Mouselook 
* Anti-Aliasing Forced to 8X on Ultra Quality and Speed Change 
* Only 2 local lights available 
* ATI Radeon HD 4500 card memory not allowed in Viewer3 (Linux) 
* Alphaed Materials on Worn Mesh objects ignore color when Shiny is applied 
* Second Life 3.0.6 (241379) "Calculate weights and fee" button in the mesh upload window gets greyed out when choosing custom physics shape from file 
* Basic shaders causes objects to disappear on GeForce Go 7800 
* Edit Rotate object ring does not render when Basic shaders is enabled on Radeon X1950 Pro
* Atmospheric shaders cause speckles on avatar where background shows through 
* Atmospheric shaders causes avatars and terrain to render black on Linux + GF Go 7800 
* Graphic glitches when editing HUD attachments 
* Viewer minimizes several times when Graphics Quality is decreased 
* High Terrain detail is enabled when Graphics Quality is set to Low 
* Local Lights functionality is reverse of the option 
* Avatar eyeballs protrude from lower eyelids 
* Viewer installer leaves empty temporary folders after installation 
* Shadow appears on the terrain when sun is set to midday 
* Shader broken on Windows 7 by https://bitbucket.org/davep/shining-fixes/changeset/e156c46db1b2 
* Chat logs should not be deleted by uninstalling/reinstalling
* "Traffic: 0" shown for two cases (traffic actually 0, and waiting for data) 
* Sockets not correctly set to non-blocking on Windows 
* As a developer of the Second Life Viewer I need automated tests to more confidently make changes 
* Dates reported as "2035" within groups 
* Camera pitch limits are more restrictive than they need to be 
* Set Help ID for new Translation Settings floater 
* "Powered by Google" text is shown in the Nearby chat window when Bing translation service is used 
* llkeywords.h generates unnecessary amounts of warnings during build 
* When enabling "Land for Sale" icons in the map, the map texture disappears for sims that have land for sale 
* Avatar Draw Weight number is always red 
* Set sun to region default in menu 
* Search project indications do not work in world map floater 
* "New notifications while offline" notification shown in lower right corner of UI 
* Cannot see full sound icon when in IM call when background is a dark color 
* Minimum height of NEARBY CHAT window can be circumvented by minimizing it 
* Places panel shown on login when destination selected from login page or entered for start at location 
* More spillover list scrolls up after selecting any content menu item 
* "Open Landmarks" doesn't go to Places> My Landmarks if another Places panel is already open 
* Create Classified does not work from Search Window 
* Tongue out of position when incoming/outgoing call dialog shown for first time when speak button is left toolbar 
* LLInitParam::Parser spam in secondlife.log file when entering a search term in location bar launching the search window 
* Minimum window size on windows 
* Minimum window size on mac 
* Minimum window size on linux 
* Cannot build notifications not being shown when chat floater closed with chat log toggled open 
* Avatar picker floater should be 4.5 thumbnails wide 
* As a UI user, I'd like to be able to remove toolbar buttons without having to drag them anywhere 
* Edit Pick not working from Web Profile panel 
* Selecting More Info from Classified section in Search floater launches People panel with inactive Edit button and access to OLD profile window 
* Route inventory items sent in a Notecard to correct locations rather than auto-sorting by asset type 
* Voice icon shown next to IM chiclets slightly taller than IM chiclet image
* Depth of Field disabled on ATI macs 
* SSAO is breaks shadows on ATI macs 
* Render Info > Selection streaming cost always says 0.0 
* Transplant the alpha settings 
* "Find out how" Link in viewer for mesh upload popup is broken on staging. Points to non-existent url 
* LLVOPartGroup::getGeometry() writes past end of LLVector3 
* Using incompatible models in an upload with different models for each LoD is not causing an error when it should 
* Wrong terrain texture loads 
* Transparent water option does not work 
* Eyes of the avatar turn white bright when Shadows are on in a Mac computer 
* Property Lines do not render from certain angles 
* Flaw in Purging Texture Cache when it Exceeds Limit
* Texture Memory (MB) preference refuses to set above 128mb (when --noprobe switch is used) 
* Object rotate causes most of the UI to disappear 
* Only the highlight of a bumpmap texture animates, the shadow does not 
* Update particles are black from some angles 
* [Intel GPU] Terrain becomes darker when a bumpmap texture is visible 
* Turning on Lighting and Shadows turns world entirely white in OSX 
* Ambient occlusion and depth of field checkboxes unavailable on OSX Lion 
* Window size reverts to non-maximized each time Graphics Quality is changed 
* Avatar hair turns white while editing appearance 
* Land overlay does not show owner color 
* 40% transparent objects flicker on GTX 460 
* Basic shaders option should be unavailable if OpenGL < 2.0 
* Installer takes a long time to back up settings because web cache may have thousands of files 
* Terrain detail looks like Low when set to High 
* Triangle spam and death on selecting object on 7800 Go Win Vista 32-bit 
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=== Translation and Localization Updates === 
* In-Progress - LQA for Viewer: Russian and Turkish 
* System message when trying to teleport back to Welcome Island isn't localized 
* (Spanish) [MEANING (regression)] Side menu > Gente tab > Mis amigos tab: "Teleportarte" button should be "Teleporte" 
* (Spanish) [STRING IN ENG] In chat messages: "Drag items from inventory here"
* SNAPSHOT PREVIEW: UI skin weirdness in Italian versions
* Physics tab "Step 2: Analyse" is in British English 
			
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=== Supported Viewers ===	
=== Supported Viewers ===