Charlatan

Charlatan is a character background with skills and inspirations themed around trickery and deceit. Astarion and the hireling Kree Derryck have this background.
== Background features ==
* Deception Proficiency: Gain Proficiency with Charisma (Deception) Ability Checks.
* Sleight of Hand Proficiency: Gain Proficiency with Dexterity (Sleight of Hand) Ability Checks.
== Background goals ==
Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4. Completing an inspiration event will also grant experience to characters with that background.
Location 	XP Reward	Name 	Description
Act 1 	Act 1 	Act 1 	Act 1
Overgrown Ruins 	20 	Cheese Your Way Through 	Talk your way past the bandits and enter the chapel.
Ravaged Beach 	20 	Flexible Diplomacy 	Betray the tieflings after convincing them to free Lae'zel.
Blighted Village 	25 	Just Passing Through 	Trick the goblins in Moonhaven.
Blighted Village 	25 	Mirror Master 	Trick or intimidate the magic mirror in the Thayan cellar.
Goblin Camp 	25 	Very Important Parasite 	Deceive any of the guards in the goblin camp.
Goblin Camp 	25 	Spiked 	Poison the beer in the goblin camp.
Goblin Camp 	25 	Anything for a Profit 	Steal the toe ring from Crusher without getting caught.
Shattered Sanctum 	25 	Devil's Advocate 	Interrogate the dead mind flayer without drawing suspicion.
Shattered Sanctum 	25 	A Better Offer 	Convince the pit spiders to attack the goblins.
Mountain Pass 	30 	Silver Blades, Silver Tongue 	Convince Kith'rak Voss to leave without violence.
Waukeen's Rest 	30 	The Importance of Networking 	Talk your way into the Zhentarim hideout.
Riverside Teahouse 	30 	One of Us 	Use the hag's mask to peacefully bypass her thralls.
Ebonlake Grotto 	30 	Warmonger 	Cause Glut to stage a coup - then pick a side.
Grymforge 	50 	A Friend to All 	Gain access to Grymforge peacefully by lying to the raft patrol.
Act 2 	Act 2 	Act 2 	Act 2
Last Light Inn 	50 	Not My First Time 	Resist the truth serum when talking to Jaheira.
Last Light Inn 	50 	Shuffling the Board 	Rig the game of lanceboard.
Last Light Inn 	50 	Tadpole Solidarity 	Go along with Marcus' plan.
Last Light Inn 	50 	Always Trust a Dishonest Person 	Expose Marcus to the Harpers.
* Only available if Tieflings weren't saved -- if Mol is alive she will vouch for the party instead of Marcus.
Moonrise Towers 	50 	Clear Conscience 	Successfully lie to Z'rell about the fate of the goblins.
Moonrise Towers 	50 	Pied Piper 	Successfully influence the gnolls, either to break free or continue being subservient.
Moonrise Towers 	60 	Know thy Clientele 	Instigate Z'rell into showing off her gifts from the Absolute.
Moonrise Towers Prison 	50 	Not to Worry, I Have a Permit 	Evade repercussions when speaking to the Moonrise prisoners.
* Can be achieved by persuading the guards to let you talk to the prisoners, by talking to the prisoners unobserved, or by killing all the guards and then talking to a prisoner.
Act Two Campsite 	60 	Little White Lies 	Lie to Arabella about the fate of her parents.
The Waning Moon 	60 	Tricks of the Trade 	Successfully pretend to drink from the steins of ale.
*During dialog with Thisobald Thorm, pass both Sleight of Hand checks to feign drinking.
Reithwin Tollhouse 	60 	Takes One to Know One 	Expose the true form of the toll collector by removing all her gold armour.
*This requires killing all her Visages in combat.
Gauntlet of Shar 	75 	The Devil's in the Details 	Expose a half-truth in the orthon's contract with Raphael.
Moonrise Towers or Last Light Inn	75 	Morally Grey 	Betray the trust of Moonrise or Lastlight.
Act 3 	Act 3 	Act 3 	Act 3
Rivington 	135 	Stuffed Bears in the Closet 	Blackmail the merchant.
Rivington 	135 	Never Trust an Honest Person 	Lie to make your way into the big barn.
Circus of the Last Days 	135 	Cheating the Cheater 	Find the source of the genie's trick and take it.
* Pickpocket the Djinni Ring from Akabi and then win the jackpot.
Circus of the Last Days 	135 	Seams of Lavender and Thyme 	Deceive your way into the circus.
Wyrm's Crossing 	170 	Rock-Solid Alibi 	Manage to convince the Flaming Fist to let you into Wyrm's Rock.
Wyrm's Crossing 	170 	Not so Infallible After All 	Evade being arrested by a Steel Watcher.
Wyrm's Rock Fortress 	135 	Nothing's Not for Sale 	Convince the Flaming Fist quartermaster to trade with you.
Lower City 	170 	Friends in Low Places 	Gain access to the Undercellar through Tusgront.
Lower City 	170 	Saving a Fellow Tale-Spinner 	Save Volo from an untimely death.
*Rescue Volo from the angry mob in front of the Steel Watch Foundry.
Felogyr's Fireworks 	170 	Silver-Tongue's Better Than Any Key 	Gain access to Avery's workshop.
*The workshop is on the upper floors of Felogyr's Fireworks. You can either sneak in or gain access with the password obtained during Investigate the Suspicious Toys.
Philgrave's Mansion 	220 	Always Trust a Dishonest Person 	Betray a recently forged alliance.
*Enter combat against Mystic Carrion after obtaining the quest Find Mystic Carrion's Servant.
Baldur's Mouth 	170 	The News of My Deeds Was Greatly Exaggerated	Rig the Baldur's Mouth printing press.
*Complete the quest Stop the Presses.
Graveyard (Lower City) 	170 	Grave Prospector 	Retrieve the grave's gold from Bugthimble.
Elfsong Tavern 	170 	Perks of the Trade 	Obtain a rebate for your room at the Elfsong Tavern.
Guildhall 	220 	Woman of Her Word 	Side with the Nine-Fingers against the Zhentarim.
*At the conclusion of Aid the Underduke, support Nine-Fingers.
Guildhall 	220 	Winged Serpent of Gold 	Side with the Zhentarim against Nine-Fingers.
*At the conclusion of Aid the Underduke, support the Zhentarim. Roah or Friol must not have been killed in the previous stage.
Wyrm's Rock Fortress 	220 	Always Trust a Dishonest Person 	Betray a recently forged alliance.
*Break your deal with Gortash after acquiring Orin's Netherstone.
Category:Backgrounds