Stargate Atlantis Season 2

The second season of the television series Stargate Atlantis commenced airing on the Sci Fi Channel in the United States on July 15, 2005, concluded on The Movie Network in Canada on January 30, 2006, and contained 20 episodes. The show itself is a spin off of its sister show, Stargate SG-1. The series was developed by Brad Wright and Robert C. Cooper, who also served as executive producers. Season two regular cast members include Joe Flanigan, Torri Higginson, Jason Momoa, Rachel Luttrell, Paul McGillion, and David Hewlett as Dr. Rodney McKay.
The second season focuses on the Atlantis Expedition making the Wraith think the city was destroyed, and make semi-regular contact with Earth. The central plot of the second season is the development of Dr. Beckett's retrovirus, which can, theoretically, turn a Wraith into a human.
== Production ==
 is the last episode where Rainbow Sun Francks (portrayed Aiden Ford) is credited as a regular cast member. Jason Momoa joins the main cast in this episode. While rehearsing scenes for where Cadman has control of McKay's body, Jamie Ray Newman would do a scene first, and then David Hewlett would try to mimic her movements, cadence, accent, etc. Alan C. Peterson, who played the Magistrate in , previously played Canon in Stargate SG-1s . The episode title of is a reference to the Trinity test. The outdoors parts of were filmed on location at Lynn Valley Canyon, North Vancouver.Stargate Official Magazine issue 6 Jewel Staite, who played Kaylee Frye on the cult Sci-Fi show Firefly, is the second Firefly cast member to guest star on a Stargate series, the first being Adam Baldwin in Stargate SG-1 episode "Heroes". She would later go on to play Dr. Keller as a recurring guest star at the end of Season 3, continuing into Season 4 prior to becoming a series regular in season 5.
 was actress Rachel Luttrell's first on-screen kissing scene. Her parents were present for the kiss.DVD audio commentary for Every scene in where Ronon appears in the environmental suit had to be played by a body double because Jason Momoa's head would not fit in the helmet.DVD commentary for The title of is an homage to Raymond Chandler's 1954 novel The Long Goodbye. was supposed to feature the return of Acastus Kolya (last seen in ), but because of conflicts with Robert Davi's schedule it was rewritten to feature Kolya's second in command Ladon instead. For , Brent Stait took over the role of Michael throughout the episode. Conner provided the voice after the crew felt it 'needed' it.Stargate Atlantis - Season 2 DVD Commentary
== Release and reception ==
The strongest episodes on the Nielsen ratings were "The Siege" and , "The Siege" was the only episode in the season that was able to get a syndication rating. The lowest rated episode in the season was . was nominated for a Gemini Award in the category "Best Sound in a Dramatic Series" in 2006. For , Joel Goldsmith was nominated for an Emmy in the category "Outstanding Music Composition for a Series (Original Dramatic Score)".
Don Houston from DVD Talk said that the second season did "rise to the occasion" and surpassed its sister show Stargate SG-1. ComingSoon reviewer Scott Chitwood said that is "should satisfy" viewers, but commented that it didn't have the same quality as Battlestar Galactica and gave the series 6 out of 10 and the DVD package 8 out of 10. June L. from Monsters and Critics (M&C) gave the season 4 out of 5 and said that it was a "pleasure to watch the stories", compared to other new science fiction shows which depends on blood and violence. Dan Heaton from Digitally Obsessed said that the season suffered an "identity crisis," but was throughout good and entertaining because of the good acting among others.
== Cast ==
=== Main characters ===
Actor 	Character 	Number of episodes
Joe Flanigan 	Major/Lt Col John Sheppard	20 episodes
Torri Higginson 	Dr. Elizabeth Weir 	20 episodes
Rachel Luttrell 	Teyla Emmagan 	19 episodes
Rainbow Sun Francks	First Lt. Aiden Ford 	5 episodes (Main on 1-3, Guest on 10 and 11)
Jason Momoa 	Ronon Dex 	17 episodes
With Paul McGillion	Dr. Carson Beckett 	16 episodes (Guest on 1-3, Main onwards)
and David Hewlett 	Dr. Rodney McKay 	20 episodes
=== Recurring characters ===
Actor 	Character 	Number of episodes
Mitch Pileggi 	Colonel Steven Caldwell 	11 episodes
Chuck Campbell 	Chuck 	11 episodes
David Nykl 	Dr. Radek Zelenka 	10 episodes
Kavan Smith 	Major Evan Lorne 	8 episodes
Trevor Devall 	voice of Hermiod 	5 episodes
Kirby Morrow 	Captain Dave Kleinman 	4 episodes
Anne Openshaw 	Captain Megan Cooper 	3 episodes
Claire Rankin 	Dr. Kate Heightmeyer 	2 episodes
Ellie Harvie 	Dr. Lindsey Novak 	2 episodes
Aaron Abrams 	Kanayo 	2 episodes
Andee Frizzell 	Wraith Queen 	2 episodes
James Lafazanos 	Wraith 	2 episodes
Connor Trinneer 	Michael Kenmore 	2 episodes
Beau Bridges 	Major General Hank Landry	2 episodes
Gerry Durand 	Sgt. Frank Levine 	2 episodes
Jaime Ray Newman	Lt. Laura Cadman 	2 episodes
Heather Doerksen	Captain/Major Pat Meyers 	2 episodes
== Episodes ==
Image	Title 	Number 	Airdate 	Planet(s) 	Race(s) 	Enemies 	
 	(Part 3 of 3) 	2.01 	July 15, 2005 	Lantea 	Asgards, Wraith 	Wraith 	
 	The Daedalus arrives to defend Atlantis from the Wraith onslaught, but it may not be enough when the team discovers that an even larger armada is on the way. 	The Daedalus arrives to defend Atlantis from the Wraith onslaught, but it may not be enough when the team discovers that an even larger armada is on the way. 	The Daedalus arrives to defend Atlantis from the Wraith onslaught, but it may not be enough when the team discovers that an even larger armada is on the way. 	The Daedalus arrives to defend Atlantis from the Wraith onslaught, but it may not be enough when the team discovers that an even larger armada is on the way. 	The Daedalus arrives to defend Atlantis from the Wraith onslaught, but it may not be enough when the team discovers that an even larger armada is on the way. 	The Daedalus arrives to defend Atlantis from the Wraith onslaught, but it may not be enough when the team discovers that an even larger armada is on the way. 	The Daedalus arrives to defend Atlantis from the Wraith onslaught, but it may not be enough when the team discovers that an even larger armada is on the way.
 	 	2.02 	July 22, 2005 	Earth, Lantea 	Asgards 	Wraith computer virus 	
 	The Daedalus is infected by a Wraith computer virus, while members of the expedition hope to return to Earth. 	The Daedalus is infected by a Wraith computer virus, while members of the expedition hope to return to Earth. 	The Daedalus is infected by a Wraith computer virus, while members of the expedition hope to return to Earth. 	The Daedalus is infected by a Wraith computer virus, while members of the expedition hope to return to Earth. 	The Daedalus is infected by a Wraith computer virus, while members of the expedition hope to return to Earth. 	The Daedalus is infected by a Wraith computer virus, while members of the expedition hope to return to Earth. 	The Daedalus is infected by a Wraith computer virus, while members of the expedition hope to return to Earth.
 	 	2.03 	July 29, 2005 	Lantea, P3M-736 	Satedan, Wraith 	Aiden Ford 	
 	Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves captives of a former soldier who is being hunted by the Wraith. 	Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves captives of a former soldier who is being hunted by the Wraith. 	Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves captives of a former soldier who is being hunted by the Wraith. 	Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves captives of a former soldier who is being hunted by the Wraith. 	Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves captives of a former soldier who is being hunted by the Wraith. 	Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves captives of a former soldier who is being hunted by the Wraith. 	Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves captives of a former soldier who is being hunted by the Wraith.
 	 	2.04 	August 5, 2005 	Lantea, Thenora 	Wraith 	N/A 	
 	A run-in with a Wraith Dart leaves the consciousness of a precocious Atlantis security officer trapped in Dr. McKay's mind. 	A run-in with a Wraith Dart leaves the consciousness of a precocious Atlantis security officer trapped in Dr. McKay's mind. 	A run-in with a Wraith Dart leaves the consciousness of a precocious Atlantis security officer trapped in Dr. McKay's mind. 	A run-in with a Wraith Dart leaves the consciousness of a precocious Atlantis security officer trapped in Dr. McKay's mind. 	A run-in with a Wraith Dart leaves the consciousness of a precocious Atlantis security officer trapped in Dr. McKay's mind. 	A run-in with a Wraith Dart leaves the consciousness of a precocious Atlantis security officer trapped in Dr. McKay's mind. 	A run-in with a Wraith Dart leaves the consciousness of a precocious Atlantis security officer trapped in Dr. McKay's mind.
 	 	2.05 	August 12, 2005 	Lantea, Olesia 	Olesians, Wraith 	Torrell, Magistrate 	
 	The Atlantis team finds a culture that lives in relative safety from the Wraith, because they hand over their criminals to the Wraith — and crash-land in the volatile penal colony. 	The Atlantis team finds a culture that lives in relative safety from the Wraith, because they hand over their criminals to the Wraith — and crash-land in the volatile penal colony. 	The Atlantis team finds a culture that lives in relative safety from the Wraith, because they hand over their criminals to the Wraith — and crash-land in the volatile penal colony. 	The Atlantis team finds a culture that lives in relative safety from the Wraith, because they hand over their criminals to the Wraith — and crash-land in the volatile penal colony. 	The Atlantis team finds a culture that lives in relative safety from the Wraith, because they hand over their criminals to the Wraith — and crash-land in the volatile penal colony. 	The Atlantis team finds a culture that lives in relative safety from the Wraith, because they hand over their criminals to the Wraith — and crash-land in the volatile penal colony. 	The Atlantis team finds a culture that lives in relative safety from the Wraith, because they hand over their criminals to the Wraith — and crash-land in the volatile penal colony.
 	 	2.06 	August 19, 2005 	Belkan, Doranda, Lantea 	Belkans, Satedans 	N/A 	
 	McKay puts the team at risk when he tries to perfect unfinished Ancient technology that wiped out a civilization. Ronon Dex discovers that he is not the lone survivor from his world. 	McKay puts the team at risk when he tries to perfect unfinished Ancient technology that wiped out a civilization. Ronon Dex discovers that he is not the lone survivor from his world. 	McKay puts the team at risk when he tries to perfect unfinished Ancient technology that wiped out a civilization. Ronon Dex discovers that he is not the lone survivor from his world. 	McKay puts the team at risk when he tries to perfect unfinished Ancient technology that wiped out a civilization. Ronon Dex discovers that he is not the lone survivor from his world. 	McKay puts the team at risk when he tries to perfect unfinished Ancient technology that wiped out a civilization. Ronon Dex discovers that he is not the lone survivor from his world. 	McKay puts the team at risk when he tries to perfect unfinished Ancient technology that wiped out a civilization. Ronon Dex discovers that he is not the lone survivor from his world. 	McKay puts the team at risk when he tries to perfect unfinished Ancient technology that wiped out a civilization. Ronon Dex discovers that he is not the lone survivor from his world.
 	 	2.07 	August 26, 2005 	Lantea, Zaddik's planet 	Zaddik's people, Wraith 	Ellia, Daimos 	
 	The team discovers a young Wraith girl who has been raised by a human, and is in hiding from the people of her human village in fear of her life. 	The team discovers a young Wraith girl who has been raised by a human, and is in hiding from the people of her human village in fear of her life. 	The team discovers a young Wraith girl who has been raised by a human, and is in hiding from the people of her human village in fear of her life. 	The team discovers a young Wraith girl who has been raised by a human, and is in hiding from the people of her human village in fear of her life. 	The team discovers a young Wraith girl who has been raised by a human, and is in hiding from the people of her human village in fear of her life. 	The team discovers a young Wraith girl who has been raised by a human, and is in hiding from the people of her human village in fear of her life. 	The team discovers a young Wraith girl who has been raised by a human, and is in hiding from the people of her human village in fear of her life.
 	 	2.08 	September 9, 2005 	Lantea, Unnamed 	Iratus bug 	John Sheppard 	
 	Colonel Sheppard begins to undergo a disturbing physical transformation after being exposed to Beckett's anti-Wraith drug. 	Colonel Sheppard begins to undergo a disturbing physical transformation after being exposed to Beckett's anti-Wraith drug. 	Colonel Sheppard begins to undergo a disturbing physical transformation after being exposed to Beckett's anti-Wraith drug. 	Colonel Sheppard begins to undergo a disturbing physical transformation after being exposed to Beckett's anti-Wraith drug. 	Colonel Sheppard begins to undergo a disturbing physical transformation after being exposed to Beckett's anti-Wraith drug. 	Colonel Sheppard begins to undergo a disturbing physical transformation after being exposed to Beckett's anti-Wraith drug. 	Colonel Sheppard begins to undergo a disturbing physical transformation after being exposed to Beckett's anti-Wraith drug.
 	 	2.09 	September 23, 2005 	Lantea 	Ancients 	Trebal, Wraith 	
 	When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them. 	When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them. 	When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them. 	When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them. 	When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them. 	When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them. 	When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them.
 	(Part 1 of 2) 	2.10 	September 23, 2005 	Ford's planet, Lantea 	Genii, Wraith 	Ford's Coalition 	
 	The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme — and who wants the team's help in a suicide attack against a hive ship.	The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme — and who wants the team's help in a suicide attack against a hive ship.	The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme — and who wants the team's help in a suicide attack against a hive ship.	The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme — and who wants the team's help in a suicide attack against a hive ship.	The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme — and who wants the team's help in a suicide attack against a hive ship.	The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme — and who wants the team's help in a suicide attack against a hive ship.	The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme — and who wants the team's help in a suicide attack against a hive ship.
 	(Part 2 of 2) 	2.11 	November 22, 2005 	Edowin, Ford's planet, Lantea 	Wraith 	Wraith Queen 	
 	Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them. 	Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them. 	Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them. 	Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them. 	Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them. 	Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them. 	Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them.
 	 	2.12 	November 29, 2005 	Lantea, Planet of the Cloister 	People of the Cloister 	Sanctuary Beast 	
 	Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis. 	Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis. 	Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis. 	Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis. 	Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis. 	Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis. 	Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis.
 	 	2.13 	December 6, 2005 	Earth, Lantea 	Athosian, Goa'uld, Wraith 	The Trust, Caldwell's Goa'uld 	
 	When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city. 	When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city. 	When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city. 	When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city. 	When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city. 	When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city. 	When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city.
 	 	2.14 	December 13, 2005 	Lantea 	Flagisallus 	N/A 	
 	When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter. 	When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter. 	When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter. 	When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter. 	When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter. 	When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter. 	When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter.
 	 	2.15 	December 20, 2005 	Lantea, Lord Protector's Planet 	Lord Protector's people 	Otho 	
 	The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne. 	The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne. 	The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne. 	The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne. 	The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne. 	The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne. 	The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne.
 	 	2.16 	January 2, 2006 	Kohal system, Lantea 	Phoebus' people, Thalan's people 	Phoebus, Thalan 	
 	The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war. 	The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war. 	The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war. 	The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war. 	The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war. 	The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war. 	The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war.
 	 	2.17 	January 9, 2006 	M1K-177, Genii homeworld, Lantea, M6R-867, Unnamed 	Genii 	Cowen 	
 	After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup. 	After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup. 	After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup. 	After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup. 	After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup. 	After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup. 	After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup.
 	 	2.18 	January 16, 2006 	Lantea, Pegasus Alpha Site, Unnamed 	Human-form Wraith, Wraith 	Michael Kenmore 	
 	An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself. 	An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself. 	An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself. 	An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself. 	An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself. 	An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself. 	An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself.
 	 	2.19 	January 23, 2006 	Lantea, Taranis 	Taranian 	N/A 	
 	Sheppard's team meets a civilization about to be destroyed by a super-volcano, and is trapped there when the Stargate is destroyed during the evacuation. 	Sheppard's team meets a civilization about to be destroyed by a super-volcano, and is trapped there when the Stargate is destroyed during the evacuation. 	Sheppard's team meets a civilization about to be destroyed by a super-volcano, and is trapped there when the Stargate is destroyed during the evacuation. 	Sheppard's team meets a civilization about to be destroyed by a super-volcano, and is trapped there when the Stargate is destroyed during the evacuation. 	Sheppard's team meets a civilization about to be destroyed by a super-volcano, and is trapped there when the Stargate is destroyed during the evacuation. 	Sheppard's team meets a civilization about to be destroyed by a super-volcano, and is trapped there when the Stargate is destroyed during the evacuation. 	Sheppard's team meets a civilization about to be destroyed by a super-volcano, and is trapped there when the Stargate is destroyed during the evacuation.
 	(Part 1 of 3) 	2.20 	January 30, 2006 	Lantea 	Human-form Wraith, Wraith 	Hive Queen 	
 	Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey. 	Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey. 	Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey. 	Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey. 	Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey. 	Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey. 	Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey.
== References ==
fr:Stargate Atlantis Saison 2