nyuuzyou/wikis huggingface dataset:
Kunai Explosion

Kunai Explosion (Alt: Bakuretsu Kunai) is an Expanded 2nd class offensive skill available as Kagerou and Oboro.
==Effect==
Throws an exploding Kunai at a targeted enemy to inflict ranged physical damage to all enemies within its area of effect. This skill ignores the accuracy check and its damage is greatly affected by .
Level	Range	Variable Cast Time	SP Cost
1 	7c 	1.0s 	5
2 	8c 	1.4s 	6
3 	9c 	1.8s 	7
4 	10c 	2.2s 	8
5 	11c 	2.6s 	9
 Damage (ATK) = [{[Skill_Lv × (50 + DEX ÷ 4)] × × } + ]%
===Notes===
*The damage is .
==External==
===Enhanced by===
====Headgear====
* 
** For every 3 refine levels, increases damage by 20%.
** When equipped with , increases damage by 8% for every 2 refine levels of helmet.
====Weapon====
* 
** For every level of known, increases damage by 1%.
** When equipped with and , increases damage by 20%.
====Card====
* 
** Increases damage by 10%.
** When equipped with and -
*** Increases damage by 20%
*** For every 3 refine levels of shoes, increases damage by 5%.
====Shadow Equipments====
* 
** Reduces cooldown by 2 seconds.
====Costume Enchants====
* 
** When equipped with , increases damage by 25%.
==Changelog==
* Oct 13, 2022
** Increases area of effect from 3x3 to 5x5.
** Changes from ground skill to target skill.
** Damage will be increased depends on user's base level.
Kunai Splash

__NOTOC__
Kunai Splash (Alt: Happo Kunai) is an Expanded 2nd class offensive skill available as Kagerou and Oboro.
==Effect==
Haphazardly throws Kunai to inflict physical damage to all enemies around the user. This skill ignores the accuracy check and each use consumes Kunai.
Level	Damage (ATK)	Area of Effect	SP Cost
1 	360% 	9x9 	12
2 	420% 	9x9 	14
3 	480% 	9x9 	16
4 	540% 	9x9 	18
5 	600% 	11x11 	20
===Notes===
*The damage is based on Kunai Element. Changing weapon property will not affect the skill.
==External==
===Enhanced by===
====Weapon====
* - For every upgrade level, increases damage by 9%.
* - If upgrade level is +9 or higher, increases damage by 20%.
====Equipment Sets====
*Illusion Apple of Archer & Illusion Wing Shuriken Set:
**If Illusion Apple of Archer and Illusion Wing Shuriken upgrade level is +7 or higher, increases damage by 30%.
**If the combined upgrade levels of Illusion Apple of Archer and Illusion Wing Shuriken are +22 or higher, increases damage by an additional 30%.
====Shadow Equipment====
*:
**Increases damage by 20%.
**For every upgrade level, increases damage by an additional 5%.
==Changelog==
* Oct 13, 2022
** Reduces kunai consumption from 8 to 2.
Kyrie Eleison

__NOTOC__
Kyrie Eleison (Alt: Kyrie Eleison) is a 2nd class supportive skill available as Priest and High Priest.
==Effect==
Creates a protective barrier on a single target that blocks every form of physical damage until its durability wears off or expires. Its durability is a portion of the target's Max HP. This skill CAN be used in conjunction with Assumptio since the May 1 Skill Rebalance Update on iRO.
Level	Hits Blocked	(HP)	SP Cost
1 	5 	12% 	20
2 	6 	14% 	20
3 	6 	16% 	20
4 	7 	18% 	25
5 	7 	20% 	25
6 	8 	22% 	25
7 	8 	24% 	30
8 	9 	26% 	30
9 	9 	28% 	30
10 	10 	30% 	35
===Notes===
*Holy Light will immediately cancel the barrier on the targeted player.
*Armor DEF and reductions decrease the damage Kyrie Eleison takes.
*Order of which defensive mechanic is calculated first is:
**Perfect Dodge > Flee > Safety Wall > Kyrie Eleison > Pneuma
***For example, perfectly dodged and missed attacks will not reduce the number of hits the barrier can withstand.
***If inside a Safety Wall, Safety Wall will absorb the damage first until broken before damage reduces Kyrie Eleison.
==Applications==
*For practical purposes, it is recommended to learn an even numbered level of this skill in order to maximize the number of hits blocked per skill point used.
==External==
===Bestowed from===
* - Level 10; Autocast on self when physically attacked
* - Level 1; Usable
==Etymology==
*Kyrie Eleison is a Greek phrase means "Lord, have mercy".
Labyrinth Forest

==Labyrinth Forest==
Labyrinth Forest, also known as Hidden Temple, is a three floor maze-like dungeon that rests in between Aldebaran and Prontera. The dungeon comes packed full of a handful of monsters and mini-bosses that are commonly found on the majority of the Aldebaran and Prontera field maps. If the adventurer is lucky enough to make it to the third floor, they have the chance to run into the powerful demon MVP, .
====
Entrances: at (45,21) and (136,370)
If entering from Mt. Mjolnir 12, then to get to the next floor go:
Down (to 2,4), Down (to 2,5), Left (to 1,4), Right (to 1,5), Down (to 3,2), Up (to 4,3), Left (to 3,3), Up (to 2,3), Up (to 1,3)
If entering from Prontera Field 1, then to get to the next floor go:
Up (to 2,4), Down (to 2,5), Left (to 1,4), Right (to 1,5), Down (to 3,2), Up (to 4,3), Left (to 3,3), Up (to 2,3), Up (to 1,3)
Category:Dungeons
Lady Luck

__NOTOC__
Lady Luck (Alt: Fortune's Kiss) is a 2nd class supportive skill available as Dancer and Gypsy.
==Effect==
Performs a dance that will boost the critical hit rate and critical damage of the user and party members around the performer. Maintaining this skill active will drain 1 SP every 4 seconds.
Level	CRIT Boost	CRIT Damage Boost	SP Cost
1 	1% 	2% 	40
2 	2% 	4% 	45
3 	3% 	6% 	50
4 	4% 	8% 	55
5 	5% 	10% 	60
6 	6% 	12% 	65
7 	7% 	14% 	70
8 	8% 	16% 	75
9 	9% 	18% 	80
10 	10% 	20% 	85
==Soul Link==
*The effects of Bard and Dancer Spirits allow a Bard class to use this skill at level 10 if he has mastered Magic Strings.
==External==
===Bestowed from===
* - Level 10; Usable, if equipped with a Musical Instrument/Whip
==History==
 has the previous version of this skill before the 2020 skill updates. 
==Changelog==
*
**Effect formula changed (Luk and Dance Lessons skill level influence are removed).
***Old: CRIT Boost = [(Skill Level) + Floor(LUK ÷ 10) + Dance_Lessons_Lv]%
***New: CRIT Boost = (Skill Level)%
**Also increases critical damage by (Skill Level x 2)%
**SP cost changed.
***Old: 40 + (Skill Level × 3)
***New: 35 + (Skill Level × 5)
**1 second casting time added.
**0.5 seconds global delay of skills added.
**20 seconds cooldown added.
**Duration reduced from 120 seconds to 60 seconds.
**Area of effect increased from 7x7 to 31x31.
*October 13th, 2022
**Duration Increased to 180 seconds. 
Category:Performance Skills]]
Language Quest

* Note: Domestic Dispute quest will not be available if this quest is done first.
#Speak to the Village Leader Karkatan located inside a hut in north-west Umbala . You must be wearing a mask (e.g. Mr. Smile).
#: 
#He will ask you to bring him:
#: 10 ,
#: 5 ,
#: 1 ,
#: 1 .
# Once you bring the items back, he will teach you the Utan language, and you will be able to talk to the rest of the NPCs in the village.
Category:Quests
Category:Umbala Quests
Lauda Agnus

__NOTOC__
Lauda Agnus (Alt: Lauda Agnus) is a 3rd class supportive skill available as Arch Bishop.
==Effect==
Attempts to purge a few status effects from all party members. Party members in normal condition will instead gain a 60 second buff that increases Max HP.
Level	Success Rate	Max HP Bonus	SP Cost
1 	70% 	4% 	50
2 	80% 	6% 	60
3 	90% 	8% 	70
4 	100% 	10% 	80
===List of purgeable status effects===
*Blind
*Burning
*Crystallization
*Freezing
*Frozen
*Stone
===Notes===
*Due to the nature of the Frozen, Stone and Crystallization statuses, this skill is only effective in purging Blind, Freezing and Burning of the caster.
==Etymology==
*Lauda Agnus roughly translates to "Oh, Lamb of God."
==External==
===Enhanced by===
*:
**If upgrade level is +6 or higher,
***Reduces cooldown by 3 seconds.
***Increases SP cost by 60.
*Affection Set - Reduces cooldown by 2 seconds.
*Affection (Empowered) Set - Reduces cooldown by 3 seconds.
==History==
 has the previous version of this skill before the 2021 skill updates. 
==Changelog==
*
**Success rate increased.
***Old: [40 + (Skill Level x 10)]%
***New: [60 + (Skill Level x 10)]%
**Skill now gives max HP bonus instead of VIT bonus.
Lauda Ramus

__NOTOC__
Lauda Ramus (Alt: Lauda Ramus) is a 3rd class supportive skill available as Arch Bishop.
==Effect==
Attempts to purge a few status effects from all party members. Party members in normal condition will instead gain a 60 second buff that increases Critical Damage.
Level	Success Rate	Critical Damage Bonus	SP Cost
1 	70% 	5% 	50
2 	80% 	10% 	60
3 	90% 	15% 	70
4 	100% 	20% 	80
===List of purgeable status effects===
*Deep Sleep
*Howling
*Silence
*Sleep
*Stun
==External==
===Enhanced by===
*:
**If upgrade level is +6 or higher,
***Reduces cooldown by 3 seconds.
***Increases SP cost by 60.
*Affection Set - Reduces cooldown by 2 seconds.
*Affection (Empowered) Set - Reduces cooldown by 3 seconds.
==History==
 has the previous version of this skill before the 2021 skill updates.
==Changelog==
*
**Success rate increased.
***Old: [40 + (Skill Level x 10)]%
***New: [60 + (Skill Level x 10)]%
**Skill now gives critical damage bonus instead of LUK bonus.
Lava Flow

Lava Flow (Alt: Magma Eruption) is a 3rd class offensive skill available as Mechanic. This skill was implemented among other skills with the Lv175/60 expansion.
==Effect==
Inflicts Physical Damage to all enemies in a 7x7 area around the targeted location, and places a volcanic eruption in the same place and area that will inflict Neutral property piercing damage every half a second. The main strike has a 90% chance of leaving them stunned, while the volcanic damage ignores the accuracy check, and each hit has a chance of leaving them burning.
Level	Damage (ATK)	For each wave	For each wave	For each wave	Cooldown	SP Cost
Level	Damage (ATK)	Lava Damage 	Target Limit 	Chance of 	Cooldown	SP Cost
1 	500% 	800 	? 	10% 	10s 	60
2 	550% 	1,000 	? 	20% 	9s 	70
3 	600% 	1,200 	? 	30% 	8s 	80
4 	650% 	1,400 	? 	40% 	7s 	90
5 	700% 	1,800 	? 	50% 	6s 	100
===Notes===
*The volcanic damage seems reducible in PvP and sieges although it isn't clear for now. Racial cards are not affected but does reduce the fixed damage.
*The volcanic damage is unreducable except by Ghost property.
*Eruption may end earlier depending on the number of enemies inside the Area of Effect. Similar to how Sanctuary damages Undead property and Demon race monsters.
*All damage parts carry effects that activate when physically attacking, such as the .
==Errors==
*Although it is stated that maximum of 3 instances of this skill can be placed before the first one expires, it is actually impossible to have more than 1 instance at the same time, as each instance lasts 5 seconds and their cooldown has a minimum of 6 seconds.
Leap

Leap (Alt: High Jump) is an Expanded class active skill available as TaeKwon Kid.
==Effect==
Leaps toward a targeted location to overcome obstacles.
Level	Range	Cast Time (Fixed + Variable)
1 	2 	(2.5 + 2.5)s
2 	4 	(2.0 + 2.0)s
3 	6 	(1.5 + 1.5)s
4 	8 	(1.0 + 1.0)s
5 	10 	(0.5 + 0.5)s
===Notes===
*This skill cannot be used in maps where are disabled, excluding PvP and WoE 1 maps. It cannot be used in WoE 2 castles either.
*If the targeted location is dead or inaccessible, this skill will fail.
*In PvP, using this skill will play the corresponding animation, but it will not move the user from its current cell.
==Known Bugs & Glitches==
*Spell Breaking this skill causes the user to be visually invisible for 3 ~ 5 seconds. However, the user will still take and inflict damage normally.
*If the guild leader is a TaeKwon class, once this skill is learned, the cast time of the leader's Urgent Call is doubled.
Left Hand Mastery

For the Assassin skill, see Lefthand Mastery.
Left Hand Mastery (Alt: Left Hand Mastery) is an Expanded 2nd class passive skill available as Kagerou and Oboro.
== Effect ==
Restores your left-hand ATK, which decreases when you're equipped with two weapons.
By default, Kagerou and Oboro can dual wield weapons. Doing so incurs a penalty when performing a close range melee attack (also known as an auto-attack). This penalty can be negated by virtue of the left and right hand mastery skills. In the case of the right hand, the damage can be improved beyond its normal amount.
When auto-attacking with two weapons, the weapon in the left hand only inflicts 50% of its potential damage. Each level of Left Hand Mastery lessens the penalty. At level 5, the penalty is negated.
Level	Left-handed Weapon Damage
1 	60%
2 	70%
3 	80%
4 	90%
5 	100%
Lefthand Mastery

For the Kagerou and Oboro skill, see Left Hand Mastery.
Lefthand Mastery (Alt: Left-Hand Mastery) is a 2nd class passive skill available as Assassin and Assassin Cross.
==Effect==
Regains the damage output loss for the weapon equipped in the left hand when .
Level	(ATK)
1 	40%
2 	50%
3 	60%
4 	70%
5 	80%
===Notes===
*This passive affects only auto-attacks, not skills.
Lerad's Dew

Lerad's Dew (Alt: Lerad's Dew) is a 3rd class supportive chorus skill available as Maestro and Wanderer. This performance belongs to the Group B.
==Effect==
Performs a profound, inspiring chorus that will boost maximum HP of all party members around the user. The more are in the party, the more maximum HP this skill will provide. Requires the performers to wield an instrument or whip.
Level	Max HP Boost	Area of Effect	Duration
1 	200 	11x11 	20s
2 	400 	11x11 	30s
3 	600 	13x13 	40s
4 	800 	13x13 	50s
5 	1,000 	15x15 	60s
Bonus from performers
Performers	Added Max HP Boost
3 	300
4 	600
5 	900
6 	1,200
7 	1,500
===Notes===
*This skill does not affects players in Frenzy.
Level 4 Weapons (Type 1)

WARNING: Once you start any of the quests, you cannot begin any other weapon quest until you finish the first one.
== Creation Process ==
#Prepare 10 , 50 , and 10 and talk to the NPC (depends on which weapon you want to make).
#Bring 30 special ores depending on which weapon you want to make.
#Play their guessing game. You only need to guess 1 correct out of 5 questions. Each question will have 4 choices.
#If you win, talk to them again and they'll make you the weapon of your choice.
#*If you fail, you'll lose 10 special ores and you'll need to bring another 10 and play their guessing game again.
=== Weapon Creation ===
NPC 	Weapon(s)	Special Ore
Bazo 	 	
Bazo 	 	
Bazo 	 	
Hibilaithan 	 	
Hibilaithan 	 	
Hibilaithan 	 	
Tabezthan Enter building at or -->	 	
Tabezthan Enter building at or -->	 	
Tabezthan Enter building at or -->	 	
=== Ore Drops ===
Ore	Monster
 	
 	
 	
 	
 	
 	
 	
 	
 	
Category:Quests
Category:Transcendent Update Quests
Level 4 Weapons (Type 2)

==Creation Process==
# Talk to Bill Thayer in Al De Baran.
#*He'll tell you he used to be a great forger but is now mourning about his lost sons and asks you to leave.
# Go to Nifflheim and talk to 1 of his 4 sons (depends on which weapon you want to make).
#* He doesn't know what he's trying to express. Probably due to a lack of fatherly love. Choose "Show interest."
# Go back Aldebaran and talk to Bill Thayer.
#*He'll tell you about his son and he'll give a hint in his conversation.
#Go back and talk to his son. A window will pop up. Type in: 
#*Hine: It brings bad luck.
#*Waltboughst: But that's no excuse!
#*Kayron: 
#*Reyghema: Live without regret.
#*He'll ask you to collect 2 , 1 , 1 , and 20 .
# Once you collect all the items he requires talk to him again.
#*He'll take you to items and say you still need special ores but he can't remember.
# Go to Al De Baran and talk to Bill Thayer.
#*He'll randomly tell you 1 out of 2 weapon group ingredients needed to make the Level Weapon. (which mean you have a 50% chance to get 1 of the 2 weapon groups).
#Once you make up your mind, bring all of the ingredients to the NPC in Nifflheim (depends on which weapon you want to make).
#*You'll need to play "Rock, Paper, Scissors" with him and win 2 out of 3 games.
#** 1st round: Choose Paper
#** 2nd round: Choose Scissors
#** Last round: Choose Rock
#*If you fail, you'll lose 30 special ores, and you'll need to collect them again and retry the game. 
#*If you succeed, then talk to him again and he'll give you 1 out of 2 weapons (which means another 50% chance of getting 1 of the 2 weapons.
#:*So, in general, there's a 25% chance you'll get the weapon you intended to get).
=== Weapon Creation ===
NPC 	Weapon(s)	Special Ore
Kayron 	~ OR ~ 	
Kayron 	~ OR ~ 	
Reyghema 	~ OR ~ 	
Reyghema 	~ OR ~ 	
Hein 	~ OR ~ 	
Hein 	~ OR ~ 	
Waltboughst	~ OR ~ 	
Waltboughst	~ OR ~ 	
=== Ore Drops ===
Ore	Monster
 	
 	
 	
 	
 	
 	
 	
 	
 	
Category:Quests
Category:Transcendent Update Quests
Lex Aeterna

__NOTOC__
Lex Aeterna (Alt: Lex Aeterna) is a 2nd class active skill available as Priest and High Priest.
==Effect==
Weakens a single target so it can take double damage from the next incoming attack. Healing, misses, status effects and the retaliation from Shield Reflect do not trigger the effect.
===Notes===
*This skill is removed if the proceeding attack is blocked by Guard, Parry, or Kaupe, even if no damage was received.
*If an offensive skill does multiple hits with individual damage each (Water Ball, Storm Gust, etc.), only the first hit will be affected by this skill. However, if these hits are in a damage bundle (Cold Bolt, Sonic Blow, etc. where a large yellow number shows the total damage), the whole damage will be affected by this skill.
*Can not be cast on a frozen or petrified target. It can, however, be cast during the first stage of Stone Curse, before the target becomes fully petrified. 
==Etymology==
*Lex Aeterna is Latin for "eternal law."
==External==
===Bestowed from===
* - Level 1; Autocast on target when physically attacking.
*Lex Aeterna Stone (Middle) - Level 1; Autocast on target when physically attacking.
*Owl Baron Mantle [1] - Level 1; If upgrade level is +10 or higher, enables usage.
*Full Force [1] - Level 1; When equipped with , enables usage.
Lex Divina

Lex Divina (Alt: Lex Divina) is a 2nd class supportive skill available as Priest, High Priest and some Mercenaries.
==Effect==
Attempts to silence a single target. If the target is already silenced, this skill will cure it from the forementioned effect.
Level	Duration	SP Cost
1 	30s 	20
2 	35s 	20
3 	40s 	20
4 	45s 	20
5 	50s 	20
6 	60s 	18
7 	60s 	16
8 	60s 	14
9 	60s 	12
10 	60s 	10
===Notes===
*This skill does not affect Boss monsters.
*Cannot be used on self.
*Success rate is very dependent on the caster's level (the higher the better) compared to the target.
==Applications==
*This skill can be used on silenced party members by holding Shift and targetting a party member as it would be used on an enemy.
==External==
===Bestowed from===
* - Level 1; Autocast on self when magically attacked
Light of El Dicastes Enchants

Kareka inside the El Dicastes Factory will enchant the three hidden slots of the .
*For 6 s, Kareka will trade the enchanted Light of El Dicastes for an unenchanted one, allowing the player to reset the enchantment.
{| class="wikitable" style="font-size:smaller;"	Slot 1 	Slot 1
Cost	Possible Enchant	
1 	Atk +2% ~ 3% 	
1 	Matk +1% or 2% 	
1 	Crit +5 ~ 7 	
1 	Flee +6 ~ 12 	
Category: General Information
Category: Enchantment
Light of Regenerate

Light of Regenerate (Alt: Light of Regene) is a Homunculus S exclusive supportive skill available to Eira.
==Effect==
When this skill is active, Eira will go into Passive Mode and resurrect the player, should they die. If the player is carrying at least one , its effect will take priority over this skill.
Level	Cast Time (Fix)	Duration	SP Cost
1 	1.6s 	6m 	50
2 	1.4s 	7m 	50
3 	1.2s 	8m 	60
4 	1.0s 	9m 	70
5 	0.8s 	10m 	80
==Changelog==
*Genetic Improvement Update
**Light of Regenerate no longer drop intimacy when used.
Lightning Bolt

__NOTOC__
Lightning Bolt (Alt: Lightning Bolt) is a 1st class offensive skill available as Mage and Super Novice.
==Effect==
Calls forth bolts of lightning from the skies to strike at a single target, where each bolt will inflict 100% Wind property magic damage. This skill can also be used in conjunction with the Sorcerer's Spell Fist skill.
Level	Hits Inflicted	Cast Time (Fix + Var)	SP Cost
1 	1 	(0.3 + 0.5)s 	12
2 	2 	(0.4 + 0.8)s 	14
3 	3 	(0.5 + 1.1)s 	16
4 	4 	(0.6 + 1.4)s 	18
5 	5 	(0.7 + 1.7)s 	20
6 	6 	(0.8 + 2.0)s 	22
7 	7 	(0.9 + 2.3)s 	24
8 	8 	(1.0 + 2.6)s 	26
9 	9 	(1.1 + 2.9)s 	28
10 	10 	(1.2 + 3.2)s 	30
===Notes===
*Despite the animation, all damage is connected in one single bundle.
==External==
===Bestowed from===
====Items====
* - Level 3; Once
* - Level 5; Once
====Headgear====
* - Level 1~5; Relentless autocast on target when attacking
* - Level 1~3; Autocast on target when physically attacking
* - Level 1; Autocast on target when physically attacking
====Weapon====
* - Level 3; Autocast on target when using Fire Bolt
* (and ) - Level 3; Autocast on target when physically attacking
====Equipment Sets====
*Owl Card Set - Level 5; Autocast on target when physically attacking
===Enhanced by===
====Headgear====
* - Increases damage by 3% for every 5 base levels
====Weapon====
* - Increases damage by 10%
::Refined to +7 - Increases damage further by 10%
::Refined to +9 - Increases damage further by 10%
====Shoes====
*:
**Increases damage by 15%.
**Increases damage by an additional 2% per upgrade level of the item.
====Accessory====
* - Increases damage by 1% for every 5 Base Levels
====Card====
* - Increases damage by 10%.
**If equipped with a Book - Increases damage by an additional 20%.
**Refined to +14 or higher - Increases damage by an additional 20%.
====Equipment Sets====
*Mage Card Set - Increases damage by 10%
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Fixed casting time changed.
***Old: (0.4 + (Skill Level × 0.4)) x 0.2 seconds.
***New: 0.2 + (Skill Level × 0.1) seconds
**Variable casting time changed.
***Old: (0.4 + (Skill Level × 0.4)) x 0.8 seconds.
***New: 0.2 + (Skill Level × 0.3) seconds 
**Global delay of skills changed.
***Old: 0.8 + (Skill Level × 0.2) seconds
***New: 1.4 seconds at all skill levels.
Lightning Jolt

Lightning Jolt (Alt: Lightning Crash) is an Expanded class offensive skill available as Ninja.
==Effect==
Calls forth huge bolts of lightning to crash down over a targeted location, inflicting Wind property magic damage to all enemies within the area of effect. Each cast consumes a .
Level	Damage (MATK)	Area of Effect	SP Cost
1 	200% 	3x3 	16
2 	300% 	3x3 	20
3 	400% 	5x5 	24
4 	500% 	5x5 	28
5 	600% 	7x7 	32
===Notes===
*The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down.
==History==
 has the previous version of this skill before the 2020 skill updates.
==Changelog==
*
**Damage formula changed.
***Old: 160 + (Skill Level x 40)%
***New: 100 + (Skill Level x 100)%
**Fixed casting time reduced from 0.8 seconds to 0.3 seconds.
**Variable casting time reduced from 3.2 seconds to 1.7 seconds
**Damage display changed from 1 hit to 3 hits.