Sing (move)

Sing (Japanese: うたう Sing) is a non-damaging move introduced in Generation I.
==Effect==
Sing puts the target to .
Pokémon with , , (with the shield active), or as their Ability are immune to sleep. Pokémon with (due to it being a sound-based move) are also immune to Sing.
Sing is a sound-based move.
===Generation I===
In the handheld games only, Sing can affect a target behind a .
===Generation II===
Sing can no longer affect a target behind a substitute.
In the Generation II core series games, when an in-game opponent outside of the uses Sing, the move has a 25% chance to fail in addition to its normal chance to miss.
===Generations III to V===
Sing can be used as the first move of a Pokémon Contest combination, causing and to score double the normal appeal if used in the next turn.
===Generation VI onwards===
Sing can now hit a target behind a substitute.
If powered up by a Normalium Z into Z-Sing, the user's stat is raised by one stage. cannot prevent a Pokémon from using Z-Sing.
Sing can be used as part of a Contest Spectacular combination, causing certain moves (, , and ) to give an extra three appeal points if used in the next turn.
==Description==
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==Learnset==
===By leveling up===
===By ===
===Special move===
====Generation III====
====Generation IX====
===By ===
====Generation II====
====Generation III====
====Generation V====
====Generation VIII====
==In other games==
===Pokémon Mystery Dungeon series===
Sing puts the enemy to . This move is affected by and the status condition. Being a sound-based move, it is blocked by .
===Super Smash Bros. series===
 is 's up special. The move puts all ground-bound users near Jigglypuff to sleep, and does not affect players in the air. The more damage the opponent has taken, the longer they sleep. Unlike most up specials, Sing does not act as a recovery move.
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In , all status moves including Sing could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Sing could be seen as a move used by Boss .
===Pokémon Masters EX===
Name	 	Move gauge cost	MP(uses)	Base	Max	 	Target	Effect tag 	Description 	Playable
Sing	1	— 	— 	— 	45%	An opponent	— 	Puts the target to sleep.	/Brionne/Primarina	
Notes:
* Sing is a move when used by due to their passive Psychic Performance.
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In Pokémon UNITE, Sing is 's second move. It is obtained by evolving from at level 4 and upgrading into it instead of . The user begins singing, slowing enemies around them and increasing the user's movement speed. Enemies that stay inside the song's effect for too long will be put to sleep for 1.4s, and have their Defense and Special Defense reduced by 25% while asleep. At level 12, the amount of time enemies are asleep is increased by .2s.
===Monopoly: Pokémon Exclusive Kanto Edition===
In the exclusive edition of Monopoly: Pokémon Kanto Edition, Sing is the Power Card belonging to . Once per game, at the end of their turn, the player using Jigglypuff may immediately take another turn, ostensibly by making every other player fall asleep.
===Description===
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==In animation==
===Pokémon animated series===
===POKÉTOON===
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==In the manga==
===The Electric Tale of Pikachu===
===Magical Pokémon Journey===
===Pokémon Adventures===
===Pokémon Diamond and Pearl Adventure!===
===Pokémon: Yeah! I Got Pokémon!===
===Pokémon Pocket Monsters===
===Pokémon Zensho===
==In other generations==
===Core series games===
===Side series games===
===Spin-off series games===
==Trivia==
* In , there is a Trainer in the Pewter City Pokémon Center whose Jigglypuff puts the 's to after singing. Although the player's Pikachu will not follow them until it is talked to or until the player exits the Pokémon Center, Pikachu will not be inflicted with the sleep status at any point.
* Although sound-based moves were not flagged as such until Generation III, Sing's move index number falls near other Generation I sound-based moves: , , and .
* Sing is one of a few moves with its accuracy being different between the core series (55%) and Pokémon Masters EX (45%).
==In other languages==
Category:Moves that can inflict sleep
Category:Moves learned by purification
Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
Category:Moves usable in Pokémon Sword and Shield
Category:Moves usable in Pokémon Scarlet and Violet
Category:Moves that require use of mouth
de:Gesang
es:Canto
fr:Berceuse
it:Canto
ja:うたう
zh:唱歌（招式）