nyuuzyou/wikis huggingface dataset:
Alter Echo (Jun 4, 2003 prototype)

A prototype of Alter Echo for the PlayStation 2.
==Notes==
* Titlescreen has a level select
* All the game movies are placeholders
* The beginning level has less animated effects in the enviornment
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
AlterechoPreview_title.png|Titlescreen
AlterechoPreview_menu.png|Menu featuring a level select
AlterechoPreview_cutscene.png|Beginning cutscene
AlterechoPreview_gameplay1.png|Gameplay
==Origin==
PS2 - Alter Echo Preview Build.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Amazing Spider-Man vs The Kingpin (Jun 2, 1993 prototype)

An early prototype of Amazing Spider-Man vs the Kingpin for the Sega CD.
==Notes==
* Debug is enabled.
* Some source code can be found in certain sectors of the CD.
==Videos==
<youtube width="320" height="240">Qg2Leb3uCY0</youtube>
==Origin==
spiderman.jpg|CD front
America's Army: Rise of a Soldier (Oct 5, 2005 prototype)

A late prototype of America's Army: Rise of a Soldier for the Microsoft Xbox.
==Notes==
* Appears to only run properly on a Xbox or on emulators with 128MB of memory. 
* Built only one day before the final US build.
* Comes with a release and debug executable.
* Original filename: Americas Army (Oct 05, 2005) [AAC_Martin].rar
==Screenshots==
AmericaArmyRSOct5_1.png
AmericaArmyRSOct5_2.png
AmericaArmyRSOct5_3.png
AmericaArmyRSOct5_4.png
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
America's Army: Rise of a Soldier (Sep 9, 2005 prototype)

A late prototype of America's Army: Rise of a Soldier for the Microsoft Xbox.
==Notes==
* Built about a month before the first available final build.
* Some sound files were missing in the original release of this build. They had to be added back in after datamining the XDK HDD image that was also included in the release.
* The build is unplayable. It will crash on an assert upon selecting the first level in Career Mode.
* Game logo is smaller on the legal screen.
* A different variant of the Secret Level logo is used.
* Game logo is not centered on the title screen.
* The Development Diary videos open with the game's ESRB rating instead of the Ubisoft logo.
* Original filename: Americas Army (Sep 08, 2005) [AAC_Beta_v43.0] [Partially Overwritten, No Boot].rar
==Screenshots==
AmericaArmyRSSep9_1.png
AmericaArmyRSSep9_2.png
AmericaArmyRSSep9_3.png
AmericaArmyRSSep9_4.png
AmericaArmyRSSep9_5.png
AmericaArmyRSSep9_6.png
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
American Dragon: Jake Long - Rise of the Huntsclan (Dec 10, 2005 prototype)

A prototype of American Dragon: Jake Long - Rise of the Huntsclan for Game Boy Advance.
==Notes==
*World 2 levels are added.
*The Unit Test levels are different from last build.
**Chris L's Test quickly crashes the game.
==Screenshots==
ADROM 12-10-05.bin world2 menu.png|World2
File:ADROM 12-10-05.bin world2a.png|SCENE_WORLD2A
File:ADROM 12-10-05.bin world2b.png|SCENE_WORLD2B
File:ADROM 12-10-05.bin world2c.png|SCENE_WORLD2C
File:ADROM 12-10-05.bin miketest.png|Mike's Test
File:ADROM 12-10-05.bin km2test.png|KM2's Test
ADROM 12-10-05.bin chrisl test.png|Chris L's Test
American Dragon: Jake Long - Rise of the Huntsclan (Dec 27, 2005 prototype)

A prototype of American Dragon: Jake Long - Rise of the Huntsclan for Game Boy Advance.
==Screenshots==
ADROM 12-27-05 menu.png|Main menu
ADROM 12-27-05 unit test.png|Unit Test menu
ADROM 12-27-05 chris l test.png|Chris L's Test
ADROM 12-27-05 jims gym.png|JIM'S GYM
American Dragon: Jake Long - Rise of the Huntsclan (Nov 28, 2005 prototype)

An early prototype of American Dragon: Jake Long - Rise of the Huntsclan for Game Boy Advance.
==Notes==
*Enemies are now implemented.
*Pressing Start at any time brings up the Jake Attributes menu.
==Screenshots==
ADROM 11-28-05.bin world1 menu.png|World1
File:ADROM 11-28-05.bin world 1.png|SCENE_WORLD1A
File:ADROM 11-28-05.bin world1b.png|SCENE_WORLD1B
File:ADROM 11-28-05.bin world1c.png|SCENE_WORLD1C
File:ADROM 11-28-05.bin unit test.png|Unit Test menu
File:ADROM 11-28-05.bin mike test.png|Mike's Test
File:ADROM 11-28-05.bin km2s test.png|KM2's Test
File:ADROM 11-28-05.bin chris l test.png|Chris L's Test
File:ADROM 11-28-05.bin jake attributes.png|Jake Attributes
American Dragon: Jake Long - Rise of the Huntsclan (Nov 3, 2005 prototype)

An early prototype of American Dragon: Jake Long - Rise of the Huntsclan for Game Boy Advance.
==Notes==
*Very similar to the October 4th build, except the camera functions differently.
**Pressing up or down on the d-pad cycles through different camera modes.
==Screenshots==
ADROM 11-03-05.bin weird cam.png|Strange camera
American Dragon: Jake Long - Rise of the Huntsclan (Oct 4, 2005 prototype)

An early prototype of American Dragon: Jake Long - Rise of the Huntsclan for Game Boy Advance.
==Screenshots==
File:ADROM 10-04-05.BIN ingame.png|World1: SCENE_WORLD1A
ADROM 10-04-05.BIN unittest animtext.png|Unit Test: AnimText
American Hero CD (Prototype)

A prototype of the unreleased American Hero CD for the Atari Jaguar CD.
==Notes==
* Developed by 	Inter-Active Productions, and was to be published by Atari Corporation.
* It appears the game was cancelled due to the failure of the Jaguar CD. All signs point to the game simply being not ready for release in the very short time window the Jaguar CD was being supported by Atari.(The most generous estimate would be from September 1995 to April 1996, when Atari published it's last game. A grand total of seven months.)
* In 2021 it was polished up and remastered for release on PC.
==See Also==
more information about the game.
American Idol (Mar 10, 2004 prototype)

A prototype of American Idol for the Xbox.
==Notes==
* Unreleased Xbox port intended for release after the initial PlayStation 2 and PC versions.
* Cancelled for unknown reasons.
* XBE information:
** Internal Name: American Idol
** Maker ID and Product Number: CM-39
** Executable Name: Default.xbe
** Executable checksum (MD5): 279c8da92a02acd4a2d161e97e254d0f
* Miscellaneous Notes:
** Game is emulatable: Yes (CXBX) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - American Idol 10-3-2004 (1).png
Xbox - American Idol 10-3-2004 (2).png
Xbox - American Idol 10-3-2004 (3).png
Xbox - American Idol 10-3-2004 (4).png
Xbox - American Idol 10-3-2004 (5).png
Xbox - American Idol 10-3-2004 (6).png
Xbox - American Idol 10-3-2004 (7).png
Xbox - American Idol 10-3-2004 (8).png
Xbox - American Idol 10-3-2004 (9).png
Xbox - American Idol 10-3-2004 (10).png
Xbox - American Idol 10-3-2004 (11).png
Xbox - American Idol 10-3-2004 (12).png
Xbox - American Idol 10-3-2004 (13).png
Xbox - American Idol 10-3-2004 (14).png
Xbox - American Idol 10-3-2004 (15).png
Xbox - American Idol 10-3-2004 (16).png
Xbox - American Idol 10-3-2004 (17).png
Xbox - American Idol 10-3-2004 (18).png
Xbox - American Idol 10-3-2004 (19).png
Xbox - American Idol 10-3-2004 (20).png
Xbox - American Idol 10-3-2004 (21).png
Xbox - American Idol 10-3-2004 (22).png
Xbox - American Idol 10-3-2004 (23).png
Xbox - American Idol 10-3-2004 (24).png
Xbox - American Idol 10-3-2004 (25).png
Xbox - American Idol 10-3-2004 (26).png
Xbox - American Idol 10-3-2004 (27).png
Xbox - American Idol 10-3-2004 (28).png
Xbox - American Idol 10-3-2004 (29).png
Xbox - American Idol 10-3-2004 (30).png
Xbox - American Idol 10-3-2004 (31).png
Xbox - American Idol 10-3-2004 (32).png
Xbox - American Idol 10-3-2004 (33).png
==Origin==
Xbox - American Idol 10-3-2004.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Amparo Museum (Jul 24, 1992 prototype)

A prototype of Amparo Museum for the Philips CD-i. Disc label image on this webpage doesn't match disc label image in the zip.
This build has the same hash as the final retail release.
==Notes==
*Miscellaneous Notes:
**Game is emulatable: Yes (as of April 17, 2021).
==Screenshots==
File:CDI - Amparo Museum DDNFR (1).png
File:CDI - Amparo Museum DDNFR (2).png
File:CDI - Amparo Museum DDNFR (3).png
File:CDI - Amparo Museum DDNFR (4).png
File:CDI - Amparo Museum DDNFR (5).png
File:CDI - Amparo Museum DDNFR (6).png
File:CDI - Amparo Museum DDNFR (7).png
==Origin==
==Files==
==Acknowledgments==
A huge thanks to ehw for doing the initial research on this prototype!
==See also==
*Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
*Cutting Room Floor (TCRF)
*Internet Archive (IA)
Amped (Oct 17, 2001 prototype)

A prototype of Amped: Freestyle Snowboarding for the Xbox.
==Notes==
* Compiled 15 days before the final US build (the first available retail build).
* XBE information:
** Internal Name: 
** Maker ID and Product Number: MS-5
** Executable Name: Boom.xbe
** Executable checksum (MD5): 2ab27acfee33c71698a414952a9321c3
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Amped (1).png
Xbox - Amped (2).png
Xbox - Amped (3).png
Xbox - Amped (4).png
Xbox - Amped (5).png
Xbox - Amped (6).png
Xbox - Amped (7).png
Xbox - Amped (8).png
Xbox - Amped (9).png
Xbox - Amped (10).png
Xbox - Amped (11).png
Xbox - Amped (12).png
Xbox - Amped (13).png
Xbox - Amped (14).png
Xbox - Amped (15).png
Xbox - Amped (16).png
Xbox - Amped (17).png
Xbox - Amped (18).png
==Origin==
Xbox - Amped.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Amped 2 (Sep 12, 2003 prototype)

A prototype of Amped 2 for the Xbox.
==Notes==
* Compiled 22 days before the US final build (the first retail build).
* The items on the main menu list are moved over to the left slightly in this build.
* "Thing to do" box is smaller in this build.
* Some of the text on the controller layout picture during the loading screen is bigger in this build.
* XBE information:
** Internal Name: Amped 2 (Armor) 02.0
** Maker ID and Product Number: MS-65
** Executable Name: AYETI.XBE
** Executable checksum (MD5): f397ab8a1dd5559474ad835b7577c3b2
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Amped 2 9-15-03 review code (1).png
Xbox - Amped 2 9-15-03 review code (2).png
Xbox - Amped 2 9-15-03 review code (3).png
Xbox - Amped 2 9-15-03 review code (4).png
Xbox - Amped 2 9-15-03 review code (5).png
Xbox - Amped 2 9-15-03 review code (6).png
Xbox - Amped 2 9-15-03 review code (7).png
Xbox - Amped 2 9-15-03 review code (8).png
Xbox - Amped 2 9-15-03 review code (9).png
Xbox - Amped 2 9-15-03 review code (10).png
Xbox - Amped 2 9-15-03 review code (11).png
Xbox - Amped 2 9-15-03 review code (12).png
Xbox - Amped 2 9-15-03 review code (13).png
Xbox - Amped 2 9-15-03 review code (14).png
Xbox - Amped 2 9-15-03 review code (15).png
Xbox - Amped 2 9-15-03 review code (16).png
Xbox - Amped 2 9-15-03 review code (17).png
Xbox - Amped 2 9-15-03 review code (18).png
Xbox - Amped 2 9-15-03 review code (19).png
==Origin==
Xbox - Amped 2 9-15-03 review code.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Amped 2 (Sep 22, 2003 prototype)

A prototype of Amped 2 for the Xbox.
==Notes==
* Compiled 11 days before the final US build (the first retail build).
* XBE information:
** Internal Name: Amped 2
** Maker ID and Product Number: MS-65
** Executable Name: default.xbe
** Executable checksum (MD5): 513b7e7e12df08b1782d84bdae7c39d5
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).
** Game contains dongle protection: No.
==Screenshots==
Xbox - Amped 2 02-04-04 (1).png
Xbox - Amped 2 02-04-04 (2).png
Xbox - Amped 2 02-04-04 (3).png
Xbox - Amped 2 02-04-04 (4).png
Xbox - Amped 2 02-04-04 (5).png
Xbox - Amped 2 02-04-04 (6).png
Xbox - Amped 2 02-04-04 (7).png
Xbox - Amped 2 02-04-04 (8).png
Xbox - Amped 2 02-04-04 (9).png
Xbox - Amped 2 02-04-04 (10).png
Xbox - Amped 2 02-04-04 (11).png
Xbox - Amped 2 02-04-04 (12).png
Xbox - Amped 2 02-04-04 (13).png
Xbox - Amped 2 02-04-04 (14).png
Xbox - Amped 2 02-04-04 (15).png
Xbox - Amped 2 02-04-04 (16).png
Xbox - Amped 2 02-04-04 (17).png
Xbox - Amped 2 02-04-04 (18).png
Xbox - Amped 2 02-04-04 (19).png
Xbox - Amped 2 02-04-04 (20).png
Xbox - Amped 2 02-04-04 (21).png
==Origin==
Xbox - Amped 2 02-04-04.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: Xbox and Dreamcast (September 18, 2021)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Amped 3 (Oct 18, 2005 prototype)

A prototype of Amped 3 for the Xbox 360.
==Notes==
* Predates the final build by a day.
* Original filename: Amped 3 (Oct 15, 2005).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Amplitude (Feb 7, 2003 prototype)

A prototype of Amplitude for the PlayStation 2.
==Notes==
* Boots in PCSX2 with the "Full Boot" option enabled. Confirmed working on hardware.
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 21, 2021).
** Game contains dongle protection: No.
==Screenshots==
amarec20210309-011333.png
amarec20210309-011557.png
amarec20210309-011605.png
amarec20210309-011804.png
amarec20210309-012347.png
amarec20210309-012541.png
==Origin==
PS2 - Amplitude Review Code 2-9-03.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex, Zoda-Y13, Sazpaimon for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Amplitude (May 27, 2003 prototype)

A PAL prototype of Amplitude for the Sony PlayStation 2.
==Notes==
* Disc dumped twice, dumps matched.
==Screenshots==
gsdx_20200826231323.png
gsdx_20200826231412.png
gsdx_20200826231441.png
gsdx_20200826231446.png
gsdx_20200826231501.png
gsdx_20200826231507.png
gsdx_20200826231529.png
gsdx_20200826231645.png
==Origin==
AMPLITUDE PREVIEW PAL AMPLITUDE June 2003.jpg|Disc front.
==Acknowledgments==
A huge thanks to mementomori for donating toward this release!
==See also==
This entry is part of the February 2020 group buy
Androman on the Moon (prototype)

A prototype of the unreleased Androman on the Moon for the Atari 2600.
==Notes==
* Developed by Western Technologies, was to be published by Atari.
* Intended for an unreleased peripheral called the Androman Robot.
* Was in development during the video game crash, which is likely the cause of its cancellation as well.
==See also==
* Michael Case Interview - Atari Compendium
* AtariProtos page
Angels 2: Holy Night (Prototype)

A prototype of the unreleased Angels 2: Holy Night for the NEC Turbo Grafx-CD.
==Notes==
* Developed and was to be published by Asmik Ace
* It's likely that the game can not be completed. However, the audio for the entire game is buried on the disc, including it's ending.
* The first mention of this prototype seems to be from a Japanese blog in 2010
* Another Japanese user claims an employee from Enix, the publisher of the first angels game, told them the game was cancelled as Enix/Asmik was disappointed by the sales of the PC Engine CD.
** Also worth noting that it seems a PC88/98 version of the game was also in the works, but cancelled due to the shrinking PC market
==See Also==
a promotional flyer for the game, from BEEP akihabara.
Angry Birds: Star Wars (Sep 13, 2013 prototype)

A prototype of Angry Birds: Star Wars for Playstation 3.
==Notes==
* Original filename: Angry Birds Star Wars (Sep 13, 2013 EBOOT AR-RU + MANUALS BLES01960).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Angry Birds: Star Wars (Sep 19, 2013 prototype)

A prototype of Angry Birds: Star Wars for Playstation 3.
==Notes==
* Original filename: Angry Birds Star Wars (Sep 19, 2013 EP0002-NPEB01825_00-ANGRYBSTWARS13PS).pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Angry Birds: Star Wars (Sep 9, 2013 prototype)

A prototype of Angry Birds: Star Wars for Playstation 3.
==Notes==
* Original filename: Angry Birds Star Wars (Sep 09, 2013 EP0002-NPEB01825_00-ANGRYBSTWARS13PS).pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Angry Birds Trilogy (Europe Debug Patch)

A Debug Patch of Angry Birds Trilogy for Playstation 3.
==Notes==
* Europe Debug Patch Data.
* Original filename: Angry Birds Trilogy (DEBUG-PATCH DATA BLES01732).rar
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Angry Birds Trilogy (May 19, 2013 prototype)

A Prototype of Angry Birds Trilogy for Playstation 3.
==Notes==
* Includes v1.02. Patch (Prototype?).
* Europe Build.
* Original filename: Angry Birds Trilogy (May 19, 2013 v1.02 EP0002-NPEB01235_00-ANGRYBIRDSUE0000).pkg
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!
Animal Crossing: Wild World (Apr 10, 2006 EU Broadcast Version)

A tool of Animal Crossing: Wild World for the Nintendo DS.
==Notes==
* Is a Nintendo DS Game Card that was used in DS Download Stations to distribute the six monkey villagers, the twelve items from the Mario Theme, the Blue Falcon, and the pikmin to Animal Crossing: Wild World through Tag Mode. These Game Cards are the only way to obtain these villagers and items. It should be noted that there is content exclusive to the USA version and others that are exclusive to the EU version.
* These Game Cards were only intended to be used in DS Download Station.
* At least melonDS 0.9.5 can get to the menu.
==See also==
* Detailed information about this build.
Animal Crossing: Wild World (Dec 22, 2005 USA Relay Version)

A tool of Animal Crossing: Wild World for the Nintendo DS.
==Notes==
* Is a Nintendo DS Game Card that was used in DS Download Stations to distribute the six monkey villagers, the twelve items from the Mario Theme, the Blue Falcon, and the pikmin to Animal Crossing: Wild World through Tag Mode. These Game Cards are the only way to obtain these villagers and items. It should be noted that there is content exclusive to the USA version and others that are exclusive to the EU version.
* These Game Cards were only intended to be used in DS Download Station.
* At least melonDS 0.9.5 can get to the menu.
==See also==
* Detailed information about this build.
Animal Crossing: Wild World (Feb 2, 2006 EU Kiosk Demo)

A demo build of Animal Crossing: Wild World for the Nintendo DS.
==Notes==
* The town is already pre-created.
* The demo only allows you to play the game for 10 minutes.
* At least melonDS 0.9.5 can get to the menu.
==Screenshots==
File:Animal Crossing EU Demo.png
==See also==
* Detailed information about the demo on Nookipedia.
Anomaly: Warzone Earth (Nov 25, 2011 prototype)

A prototype of Anomaly: Warzone Earth for the Xbox 360.
==Notes==
* Predates the final build by almost 4 months.
* Original filename: Anomaly Warzone Earth (Nov 25 2011).zip
==Acknowledgments==
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
==See also==
* Obscure Gamers
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
Antz (Prototype)

A prototype of Antz for the Game Boy Color.
==Notes==
* European build.
* Copyright year is 1998 rather than 1999.
* CLCE is not credited on the developers screen.
* Miscellaneous Notes:
** Game is emulatable: Yes (as of September 18, 2023).
==Screenshots==
Antz-01.png|Title screen
Antz-02.png|Gameplay
Antz-03.png|Gameplay
Antz-04.png|Gameplay
Antz-05.png|Gameplay
Antz-06.png|Gameplay
Antz-07.png|Gameplay
Antz-08.png|Gameplay
Antz-09.png|Gameplay
Antz-10.png|Gameplay
==Files==
==Acknowledgments==
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to Hwd45 for researching this prototype! 
==See also==
* New Years 2022 (January 1, 2022)
* The Cutting Room Floor (TCRF)
* Internet Archive (IA)
* Video Game History Foundation (VGHF)
Ape Escape 2 (Apr 8, 2003 prototype)

A prototype of Ape Escape 2 for the PlayStation 2.
==Notes==
* No obivous differences
* Miscellaneous Notes:
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
** Game contains dongle protection: No.
==Screenshots==
Apeescape2review_title.png|Titlescreen
==Origin==
PS2 - Ape Escape 2 Review Code.jpeg|Disc front.
==Files==
==Acknowledgments==
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
==See also==
* Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
* Cutting Room Floor (TCRF)
* Internet Archive (IA)
Apprentice (Commodore 64 prototype)

A prototype of an unreleased port of Apprentice for the Commodore 64.
==Notes==
* Developed by Keith Purkiss for Probe Software, meant to be published by Rainbow Arts
* Likely the final prototype compiled before the game was cancelled
* Only has one level, and in a very glitchy state
==Origin==
Apprentice C64proto disk.jpg|Floppy disk
==See also==
* Keith Purkiss C64 Archive - Games That Weren't
* Apprentice (C64) - 1990 Rainbow Arts - GTW64
Aquaventure (Aug 12, 1983 prototype)

A prototype of the unreleased Aquaventure for the Atari 2600.
==Notes==
* The game was completed before being cancelled at the 11th hour, with no clear reason given.
* Infogrames Atari would later release reproduction cartridges game in mid 2022.
* Earliest known dump is dated August 26, 1997.
==See also==
* Aquaventure - Atari Compendium
* AtariProtos' article on the prototype.
* No-intro entry