Mp items prohibited

It is used to define a list of exact items or weapons that players cannot use or buy on a server. The command was introduced on 2017-03-24.
== Syntax ==
 mp_items_prohibited ",<j>,<k>,..."
 mp_items_prohibited ,<j>,<k>,...
As value, it takes a string of comma-delimited weapon definition indices (numbers) to prohibit on the server. Example values are 1,2,3 or "1,2,3".
On successful prohibition, the game writes the names of the prohibited items in the console.
Prohibited items cannot be bought and cannot be picked up; This is independent from an item's CanBePickedUp keyvalue. Items picked up before prohibition are unaffected, until they are dropped.
To clear all prohibited items, use the value "" or 0.
== Auto-equipped Items ==
For some inventory slots, players can equip different weapons. If the one they have equipped is prohibited, they will have an alternative auto-equipped.
This concerns:
* P2000 and USP-S (IDs 32 and 61)
* Tec-9 and CZ75-Auto (IDs 30 and 63)
* Five-SeveN and CZ-75 Auto (IDs 3 and 63)
* Desert Eagle and R8 Revolver (IDs 1 an 64)
* MP7 and MP5-SD (IDs 33 and 23)
* M4A4 and M4A4-S (IDs 16 and 60)
== Examples ==
Command 	Game response in console 	Effect
mp_items_prohibited "1"mp_items_prohibited 1 	Prohibiting weapon_deagle 	The Desert Eagle can no longer be bought or picked up. Everyone will have the R8 Revolver equipped in the Desert Eagle slot, assuming they haven't already.
mp_items_prohibited "1,64"mp_items_prohibited 1,64	Prohibiting weapon_deagleProhibiting weapon_revolver	The Desert Eagle and the R8 Revolver can no longer be bought or picked up. Trying to buy something in that item slot will do nothing.
mp_items_prohibited ""mp_items_prohibited 0 	- 	Clears all items from being prohibited. They can be bought and picked up again.
== Table of Indices ==
Some IDs are not assigned. Also, the list has actually many hundreds of lines and contains every item in CS:GO, including knives, cases, keys, stickers, music kits, coins, medals, sprays, player models etc., see here.
 List of IDs and the weapons they prohibit
ID	Entity 	Comment
1 	Desert Eagle 	Auto-equips R8 Revolver (ID 64).
2 	Dual Berettas 	
3 	Five-SeveN 	Auto-equips CZ75-Auto (ID 63) for CTs.
4 	Glock-18 	
7 	AK-47 	
8 	AUG 	
9 	AWP 	
10	FAMAS 	
11	G3SG1 	
13	Galil AR 	
14	M249 	
16	M4A4 	Auto-equips M4A1-S (ID 60) for CTs.
17	MAC-10 	
19	P90 	
20	Repulsor Device 	
23	MP5-SD 	Auto-equips MP7 (ID 33).
24	UMP-45 	
25	XM1014 	
26	PP-Bizon 	
27	MAG-7 	
28	Negev 	
29	Sawed-Off 	
30	Tec-9 	Auto-equips CZ75-Auto (ID 63) for Ts.
31	Zeus x27 	
32	P2000 	Auto-equips USP-S (ID 61) for CTs.
33	MP7 	Auto-equips MP5-SD (ID 23).
34	MP9 	
35	Nova 	
36	P250 	
37	Ballistic Shield 	
38	Scar-20 	
39	SG 553 	
40	SSG 08 	
41	Golden Knife 	Can always be picked up.
42	Knife 	Can always be picked up.
43	Flashbang 	
44	HE Grenade 	
45	Smoke Grenade 	
46	Molotov 	
47	Decoy Grenade 	
48	Incendiary Grenade 	Can always be picked up.
49	C4 	If given only on round start, it will be dropped: impossible to plant.
50	Kevlar Vest 	
51	Kevlar + Helmet 	
52	Heavy Assaultsuit 	
54	item_nvg (not item_nvgs!) 	
55	Defuse Kit 	Auto-equips the other of these two for CTs.Can always be picked up.They are interchangeable, so prohibit both.
56	Rescue Kit 	Auto-equips the other of these two for CTs.Can always be picked up.They are interchangeable, so prohibit both.
57	Medi-Shot 	Can always be picked up.
58	musickit_default 	
59	weapon_knife_t 	
60	M4A1-S 	Auto-equips M4A4 (ID 16) for CTs.
61	USP-S 	Auto-equips P2000 (ID 32) for CTs.
62	Recipe Trade Up 	
63	CZ75-Auto 	Auto-equips Tec-9 (ID 30) for Ts and Five-SeveN (ID 3) for CTs.
64	R8 Revolver 	Auto-equips Desert Eagle (ID 1).
68	Tactical Awareness Grenade	Can always be picked up.
69	Bare Hands 	Can always be picked up.
70	Breachcharge 	Can always be picked up.
72	Tablet 	Can always be picked up.
74	weapon_melee (Knife) 	Can always be picked up.
75	Axe 	Can always be picked up.
76	Hammer 	Can always be picked up.
78	Wrench 	Can always be picked up.
80	Spectral Shiv 	Can always be picked up.
81	Fire Bomb 	Can always be picked up.
82	Diversion Device 	Can always be picked up.
83	Frag Grenade 	Can always be picked up.
84	Snowball 	Can always be picked up.
85	Bump Mine 	Can always be picked up.