Fighter

Fighter is a character Class in Baldur's Gate 3. 
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== Overview ==
Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use Strength or Dexterity as their primary ability score. 
== Subclasses ==
The Fighter subclasses are:
== Class Progression ==
 Fighter Class Progression
Level	Proficiency Bonus	Features
1st 	+2 	, Fighting Style
2nd 	+2 	
3rd 	+2 	Choose a subclass
4th 	+2 	
5th 	+3 	
6th 	+3 	
7th 	+3 	Subclass feature
8th 	+3 	
9th 	+4 	
10th 	+4 	Subclass feature
11th 	+4 	
12th 	+4 	
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
== Class information ==
===Attributes===
; Hit points 
: At Level 1: 
: On level up: 
; Key Ability Scores
: for physical attacks.
: for physical attacks with Finesse and Ranged weapons, Armour Class (non-), and Initiative.
: for Hit Points (and Checks for Eldritch Knights).
: for Spells (Eldritch Knight only).
; Spellcasting Ability : for the effective use of items, scrolls, and equipment.
===Starting Proficiencies===
; Saving throw proficiencies
: , 
; Equipment Proficiencies
: , 
: , , 
: 
; Skills proficiencies (Choose 2)
: , , , , , , , 
: You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
; Starting Equipment : , , 
===Multiclass Proficiencies===
; Equipment Proficiencies
: , 
: , 
: 
== Level progression ==
Through experience, you acquire new power. You gain the following traits.
; 
: Draw on your stamina to protect yourself. Once per short rest, you can regain .
; Fighting Style
:; : You gain a +2 bonus to Ranged Weapon attack rolls.
:; : You gain a +1 bonus to while wearing Armour.
:; : When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
:; : When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
:; : When you have a Shield, impose on an enemy who attacks one of your allies when you are within . You must be able to see the enemy. (This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)
:; : When you make an offhand attack, you can add your Ability Modifier to the damage of the attack.
; 
: Immediately gain an extra Action to use this turn. Recharges on a Short Rest.
==== Choose a subclass: ====
		
* Gain 4 x Superiority Dice
* Choose 3 Battle Manoeuvres	
* 
* Gain two Level 1 Spell Slots
* Learn new Cantrips
* Learn new Spells	
*
* Choose a Feat.
==== Subclass features: ====
Battle Master	Eldritch Knight	Champion
(none) 	
* Gain an additional Level 1 Spell Slot
* Learn a new Spell	(none)
; 
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
* Choose a Feat.
*Subclass features:
Battle Master	Eldritch Knight	Champion
* Choose 2 additional Manoeuvres
* Gain +1 Superiority Dice	
* 
* Gain an additional Level 1 Spell Slot
* Gain two Level 2 Spell Slots
* Learn a new Spell	
* 
*
* Choose a Feat.
; 
: You have become as durable as an iron golem. Whenever you fail a Saving Throw, you can roll again, using the new result instead .
==== Subclass features: ====
Battle Master	Eldritch Knight	Champion
* 
* Choose 2 additional Manouevers	
* 
* Learn a new Spell	
* Choose a Fighting Style
; 
: You can make two additional attacks (instead of one) after using the Attack action.
* Choose a Feat.
== Notable fighters ==
* 
* 
* 
* 
* 
* 
* 
* 
== See also ==
* List of all Fighters
Category:Classes