nyuuzyou/wikis huggingface dataset:
Spikeway

A spikeway is a path on Scadrial made up of metal anchoring points placed at regular intervals. Coinshots and Mistborn can use these points to Push themselves through the air continuously and travel very rapidly from place to place.
==Characteristics==
A spikeway typically consists of pairs of metal spikes or bars driven into the ground in a straight line between two locations. Additional metal anchoring points are placed to the sides of the line to allow the Allomancer to make small course corrections and maintain their bearing. Traveling by spikeway uses an Allomancer's momentum and is far more efficient than pewter-dragging. Spikeways are only useful to people that can utilize the Allomantic properties of steel including Mistborn, Coinshots, and some Hemalurgists; Lurchers would be able to see a spikeway but unable to use it effectively.
Spikeways are uncommon, as they are difficult to set up. They are only useful in specialized situations where other metal anchoring points would be unavailable or a direct route through the air is needed; they are not often set up along established transportation routes. They are not seen after the Catacendre.
==History==
Kelsier used a spikeway made of small bronze bars to travel between the cities of Fellise and Luthadel during his time plotting to overthrow the Lord Ruler. The spikeway, which was placed by an unknown party, reduced the travel time between the two cities from an hour by carriage to under ten minutes. This was half the time it would have taken on horseback, the fastest conventional method of travel at the time. Vin followed Kelsier one night and discovered the spikeway; she was excited to learn about them, but was ultimately left frustrated as she was forced to continue traveling the route by carriage due to her disguise as Valette Renoux.
===Vin's Horseshoe Trick===
Vin taught herself to use a combination of Ironpulls and Steelpushes to manipulate horseshoes, Pushing them forward and then Pulling them behind her to create a sort of moving spikeway. She was the first Allomancer to ever figure out this trick, and she was able to learn it very quickly because of her inherent skill and the advanced training that she had received from Kelsier. Once she mastered manipulating the horseshoes, she often used them to travel and looked like a "cyclone" of metal while doing so. Elend and Marsh were able to mimic Vin's impromptu spikeways using coins. Elend was rather frightened of the danger posed by the much heavier horseshoes, although he eventually learned to use them.
==Trivia==
*Brandon invented the spikeway as both as useful narrative tool (to get Kelsier back and forth between Fellise and Luthadel quickly) and an interesting application of Allomancy. He would have liked to include another spikeway in The Well of Ascension, but did not have room to include one.
== Notes ==
Spook's note

Spook’s note contains a message to Vin, warning her about Ruin’s ability to manipulate people whose body is pierced by metal. While holding the power of Preservation, Kelsier managed to speak to Spook after he was wounded in the Coup of Urteau and encouraged him to send the message, which Kelsier hoped would get Vin to remove her earring.
Spook inscribed it on a thin metal sheet, since only text carved in metal couldn’t be altered and read by Ruin. Because Spook was seriously injured during the Coup of Urteau, he was unable to deliver the note personally, but Captain Goradel offered to do so since Vin had saved his life on the night of the Collapse.
Goradel set out from Urteau in the direction of Luthadel, where Vin was heading. The note, however, never got to Vin, as Ruin sent Marsh to intercept him. Marsh killed Goradel after a short fight, then took the message, which Ruin forced him to read aloud so that he coud learn what it said.
Kelsier, however, had expected Ruin to do this, and actually intended for Marsh to receive the message. When Marsh captured Vin in Luthadel, Kelsier used Preservation's power to attack Ruin, distracting the Shard just enough for Marsh to reassert control over himself and pull out Vin's earring, which allowed her to finally Ascend as Preservation.
== Content ==
{{quote
|Vin, My mind is clouded. A part of me wonders what is real anymore. Yet, one thing seems to press on me again and again. I must tell you something. I don't know if it will matter, but I must say it nonetheless.
The thing we fight is real. I have seen it. It tried to destroy me,and it tried to destroy the people of Urteau. It got control of me through a method I wasn't expecting. Metal. A little sliver of metal piercing my body. With that, it was able to twist my thoughts. It couldn't take complete control of me, like you control the koloss, but it did something similar, I think. Perhaps the piece of metal wasn't big enough. I don't know.
Either way, it appeared to me, taking the form of Kelsier. It did the same thing to the king here in Urteau. It is clever. It is subtle.
Be careful, Vin. Don't trust anyone pierced by metal! Even the smallest bit can taint a man.
Spook.<noinclude>
|Spook's note to Vin about Hemalurgy and Ruin
}}
== Notes ==
category: Objects and Materials
category: possessive articles
Spook/Gallery

== Official artwork ==
Hero of Ages by GisAlmeida.jpg | by Hero of Ages, various scenes from the trilogy
Spook-STA.png | by In the Mistborn Adventure Game
Spook_Card_Cropped.png| by 
== Fanworks ==
Spook by ShiroXIX.png | by 
Spook portrait.png | by 
Vin Spook.jpg | by With Vin
Spook color.jpg | by 
Spook by clarinking.jpg | by 
Spook and Kelsier by paintweaver.jpg | by With Kelsier
Spook by Elisgardor.jpg | by 
Spook Shuravf.jpeg | by 
Spook by Egilde Art.jpg| by 
Spook by Bernardo Curvello.jpg | by 
Kelsier's Crew by Katie Payne.jpg| by With the rest of Kelsier's crew.
Spook by lazifyre.webp | by 
Spook by Diego López.jpeg | by 
Spook with a knife.png | by 
Spook beldre first meeting.png | by With Beldre
Spook kissing Beldre.png | by With Beldre
Beldre and Spook.jpg | by With Beldre
Beldre and Spook crying.png | by With Beldre
Spook and Beldre hugging.png | by With Beldre
Spook and Beldre training.png | by With Beldre
Spook and Beldre fighting.png | by With Beldre
Spook and Beldre cuddling.jpg | by With Beldre
Spook by Shayndlart.jpeg| by 
Category:Gallery Subpages
Spray

Spray is a mare in the Kholin warcamp on the Shattered Plains of Roshar during the War of Reckoning.
==Appearance and Personality==
She is short, with a shaggy mane and brown coat. She is very calm and primarily interested in eating grass and other plants.
==History==
Kaladin chose her as his mount when he was learning to ride a horse. Spray was docile but somewhat stubborn, and she was unwilling to go faster despite Kaladin's urging. Adolin Kholin was riding his Ryshadium Sureblood nearby and lightly mocked Kaladin, remarking that Spray was fast in her youth, but was at least fifteen years old and was best suited to children.
Kaladin decided that he needed to try to ride a faster horse, and dismounted Spray in favor of Dreamstorm, despite Jenet's warnings against doing so. He was bucked off of Dreamstorm, and he returned to Spray.
== Notes ==
Springrail

Springrail is a form of spring-loaded clockwork-driven monorail used to travel around the United Isles of America.
Springrails are the primary form of transportation between islands. On many islands, the springrail station is an important location. On some islands, the station is located right next to that island’s Rithmatic school, if they have one. Springrail ticket have gotten cheaper over time, with one silver penny now being enough to buy a one. Joel's father allegedly died in a springrail accident. 
Springrails hang beneath their tracks, which are about ten feet tall. The train cars are long and slender, designed like ornate carriages. Springwork engines are located towards the front of the train cars, usually at least two. Workers attach giant springwork batteries, which contain very tightly wound springs. Many Rithmatists are employed by springrail companies, using chalklings with Glyphs of Rending to wind large spools to prepare the springrail batteries. The springrail line is crenelated, allowing the springrail’s gears to grip it and pull itself along. The springrail starts out moving slow, but gets up to high speeds. When one battery is expended, the train stops as the next one is activated. Each battery likely lasts for about an hour of travel.
The water between the islands is often around a hundred feet deep, and the springrail line is supported by massive steel pillars. There are several springrail junctions, where the engineer pulls a lever. It raises a hooked contraption, which trips the correct latch and sets the springrail on the desired course.
The springrails provide access to every island in the United Isles, and they form a partial crisscrossing web of tracks across the United Isles, a network that is still being worked on. There has been discussion of building a springrail line across the Atlantic Ocean to Europe, but the depths of the ocean make the prospect immensely expensive.
== Notes ==
Sprouter

A Sprouter is a position on every ship crew on Lumar. Sprouters work with Aether spores, with their duties including patching holes in the hull with Roseite.
On the Crow's Song, the Sprouter holds the rank of Officer.
== Tools ==
Sprouters make use of various tools in order to manipulate the growth of Aether spores. 
One such tool is a shield-like object made of iron, which attracts spores. Another is a steel trowel which repels spores. With these one can manipulate how they grow to ones advantage, typically for the purposes of filling holes in the hull of a ship.
The splintbox is another form of tool used by sprouters. They are filled with roseite spores, which grow out the front when the box is filled with water. They are used to plug holes in the hulls of ships. This is a modern tool, and some more traditional sprouters prefer the classical shield and trowel.
== Notable Sprouters ==
* Dorp
* Tress
* Weev
== Notes ==
category: Aether
es:Germinador
Square of the Survivor

The Square of the Survivor, formerly known simply as the Fountain Square, is a prominent location in Luthadel on Scadrial. The Lord Ruler used it to showcase executions in order to inspire fear in the skaa population.
==Description==
The square is "enormous". It has a central patio raised five feet above the ground that contains four bowl-style fountains.
==Location==
The square is located in central Luthadel, on the road from the Steel Gate to Kredik Shaw. It is near Clubs's shop and the Kenton Street shopping district.
==History==
During the Final Empire, the Fountain Square was commonly used by the Lord Ruler to perform public executions. All men in Luthadel were required to attend the executions, and would be released from work to do so. Despite the square's size, it did not have enough room to contain all of the attendees, even if people watched from nearby rooftops, although bleachers were set up for the nobility. Steel Inquisitors would behead prisoners and direct the blood into the fountain basins, making them run red.
Kelsier made his final stand against the Lord Ruler at a small courtyard square near the Fountain Square. The Inquisitors set a trap for Kelsier, imprisoning people from the false House Renoux as well as Spook. They led the prisoners towards the Fountain Square, presumably for an execution ceremony that would serve as retribution for Kelsier's destruction of the Pits of Hathsin. Kelsier attacked, freeing the prisoners while killing Bendal and many of the Lord Ruler's soldiers in the courtyard. A large number of skaa arrived on the scene quickly since they were already at the Fountain Square for the planned executions; the Lord Ruler and many of his soldiers, Obligators, and Inquisitors soon followed. A riot began, and the Lord Ruler ultimately killed Kelsier in the smaller square.
The Fountain Square became known as the Square of the Survivor in Kelsier's honor, and rebel skaa assembled there after his death.
== Notes ==
;Footnotes
;References
Sssizme

Sssizme is a varvax expert on the human species. They are highly critical of the Superiority government policies related to containment of the human race.
== Appearance and Personality ==
Sssizme has a light pink exoskeleton, uses blunt, forceful language, and does not consider violence against unintelligent beings to be barbaric, indicating they have more aggressive views than is typically seen in members of the Superiority.
They are prejudiced against human kind, believing humans to be unintelligent and akin to insects, and advocate for the extermination of the species. Sssizme does not believe that the humans should have been preserved under Superiority law, finding the benefits of retaining human culture to be outweighed by the threat they pose to the people of the Superiority.
== History ==
At some point, Sssizme may have provided recommendations to High Minister Ved, regarding the treatment of the humans, and advocated for harsher conduct.
In a televised interview, Sssizme went on a rant against the government, criticizing their policies against the humans and labeling them as weak. Sssizme argued that the remaining humans were a bomb waiting to explode and a danger to civilization, and claimed that the government had been covering up their own inadequacies relating to the humans containment. Sssizme called for the complete extermination of the Detritus "experiment" and blamed High Minister Ved, and their administration, for covering up the uncontrolled explosion of human aggression seen in the past decade.
== Notes ==
Staccato

The staccato is a type of plant native to Roshar. They are known to live in the chasms of the Shattered Plains.
Staccatos are likely part of the rockbud family. They are described as "polyplike", with retractable tendrils that emerge between highstorms.
The source of their name is not known, but the meaning of the word makes it possible that it refers to a sound made by the plants, perhaps when they snap shut in anticipation of a storm.
== Notes ==
Stagin

Stagin is a man from the Roughs that owns a still and brews whiskey.
Whiskey from Stagin's still was a favorite of Waxillium Ladrian when he was a lawman in the Roughs. Wax used it in his vials of Allomantic steel shavings in lieu of water or some other liquid. When Wax returned to Elendel to take his place as leader of House Ladrian after his uncle's "death", he bemoaned the fact that his supply of Stagin's whiskey would soon run out.
== Notes ==
Stanoux

Lord Stanoux is a linguist and a member of the Set on Scadrial.
== History ==
Lord Stanoux made a study of ancient anteverdent languages, becoming one of Scadrial's foremost experts on the subject. At some point he came into contact with the Set, and joined their ranks. He and his aunt, Lady Stansi, traveled to the city of Dulsing in the Elendel Basin to visit the Set compound that had been built around the wreck of Brunstell. Stanoux came to attempt to decipher the Malwish language in the books found aboard. He was given a tour of the ship along with Stansi, Professor Javie, and two other scientists by Irich, expressing interest in the woodwork and patterns inscribed in it. Stanoux asked after the crew of the ship, wondering if any had survived. Like the rest of the scientists, he appeared concerned by Irich's talk of dominating the Basin. Irich assuaged his fears by assuring them that the technology was better off in their hands than those of Elendel and appealing to his sense of curiosity about what they could learn from the ship. He and the rest of the group began investigating their ship as Irich left them to deal with another matter.
== Notes ==
Stansel Belt

The Stansel Belt is a dangerous part of the slums of Elendel on Scadrial. When Wayne impersonated Wax and asked a boatman to take him to the Stansel Belt, the boatman became panicked, thinking that Wayne was luring him there to be robbed. It is somewhere on the eastern side of Elendel off the Irongate River, likely in or near the Third Octant.
== Notes ==
Stansi

Lady Stansi is an engineer and a member of the Set on Scadrial.
== History ==
Lady Stansi made a study of engineering and at some point came into contact with the Set, and joined their ranks. She and her nephew, Lord Stanoux, traveled to the city of Dulsing in the Elendel Basin to visit the Set compound that had been built around the wreck of Brunstell. Stansi came to lead the team of engineers along with Professor Javie. It was hoped that she and her team would be able to discern the means by which the ship flew and perhaps replicate it. She was given a tour of the ship along with Stanoux, Javie, and two other scientists, by Irich, expressing interest in the woodwork. Irich also asked her to investigate fixtures on the ship that seemed to provide non-electric power to the ship. She, along with the rest of the scientists, was concerned by Irich's talk of dominating the Basin, believing that the power to control the skies was too great for any one group. Irich assuaged her fears by assuring her that the technology was better off in their hands than those of Elendel and appealing to her sense of curiosity about what they could learn from the ship. She and her group began investigating their ship as Irich left them to deal with another matter.
== Notes ==
Stanton

Lord Stanton is the lord of a noble house in Elendel on Scadrial.
==History==
Soon after High Lord Waxillium Ladrian's return to Elendel from the Roughs, he attended an event hosted by Lord Stanton. Rather than spend time with the other nobles, Wax chose to leave the party and explore the mists, leaping and moving about with his Allomancy and Feruchemy. This was an insult to Lord Stanton and his hospitality, so Wax later sent him a letter apologizing for his misconduct. This event and others, including a similar incident at a party hosted by Lady Aving Cett, led to Wax developing a reputation for wild behavior and boorishness.
==Trivia==
*There is a street in Elendel named Stanton Way, presumably after House Stanton.
== Notes ==
Star

Star is Lunamor and Tuaka's third son. Per his cultural traditions, he has the honor of being a craftsman.
Star arrived at the Shattered Plains with his family in after traveling for months to meet with Lunamor, who sent them a message shortly after his arrival. Star's caravan was attacked by Voidbringers and his family defended themselves behind a pile of furniture. During the attack a member of his family shot a Voidbringer with an Unkalaki arrow. They were found by Bridge Four during a patrol and taken to Urithiru. After settling in Urithiru, Star helped his father serve food and drink to Bridge Four.
Shortly after the evacuation of the residents of Hearthstone, Star traveled back to the Peaks with most of his family, with just Cord and Gift staying behind.
== Notes ==
Star's End

Star's End is a short science-fiction novel dealing with alien relations. It was completed in 1998, and it is the second novel that Brandon Sanderson wrote. 
==Plot==
According to Brandon, it was about a team of scientists on a space station trying to absorb the energy from a supernova, inspired by his interest in the topic. There was also a murder mystery on the station.
== Repurposed Elements ==
The character of Kaz Smedry originated in Star's End. There is also a being that is conceptually similar to what we now know as spren. The Sleepless were also conceived for the novel.
==Future==
Brandon has revisited Star's End and calls it "not good" or even "terrible", and well below the quality of other early works. However, it represents one of the first times that he felt like his writing showed real potential. 
There are no plans to revise the book into something that could be published. It could be released in a future Dragonsteel Kickstarter as part of the Sanderson Curiosities series, but it would be towards the bottom of the list.
== Notes ==
Stardragon

Stardragons are a potentially fictitious species known to the peoples of Detritus.
Spensa believed she had the "heart of a stardragon", an idiom of courage, and Spensa and Rig often played together as children, pretending to slay stardragons.
There is a Stardragon Flight in the DDF, and two of the pilots were present in the dorms when Spensa sneaks in.
== Notes ==
Category:Myths and Legends
Stardragon Flight

Stardragon Flight is a full DDF Flight. The flight is named after a potentially fictitious species that is known to the peoples of Detritus.
== History ==
The flight participated in the Battle of Alta Second and provided cover to try and drive the Krell away from the falling shipyard. The flightleader of Valkyrie Flight died during the battle and the remaining flight members were absorbed immediately into a different flight.
Kimmalyn and Spensa hid from two of the flight members when attempting to sneak Spensa into the female Skyward Flight dorm room. When Alanik and Skyward Flight fled Detritus against Jeshua Weight’s orders, trying to go to ReDawn, Stardragon Flight launched to chase after them. Robin, a member of the flight, waited on orders from Jeshua Weight before attacking, and Alanik hyperjumped Skyward Flight safely away.
Members of Stardragon Flight were involved with the taynix program, and worked on new keywords with the slugs with FM’s help. When Superiority forces attacked the planet Evershore, Stardragon Flight was one of the flights called into action to protect the planet, alongside Ivy Flight and Victory Flight. Stardragon Flight had one taynix, which they used to hyperjump themselves to Evershore. Stardragon Flight and Ivy Flight were assigned by Jorgen to protect the city of Dreamspring, intercepting enemy fighters before they got within firing range of the city. At least one member of the flight was shot down during the ensuing fight, when a Superiority cytonic used mindblades during combat.
==Notes==